diff options
-rw-r--r-- | source/blender/editors/transform/transform_orientations.c | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/source/blender/editors/transform/transform_orientations.c b/source/blender/editors/transform/transform_orientations.c index 3b39f4d06ad..6d1bb9cc0de 100644 --- a/source/blender/editors/transform/transform_orientations.c +++ b/source/blender/editors/transform/transform_orientations.c @@ -521,23 +521,19 @@ short ED_transform_calc_orientation_from_type_ex(const bContext *C, const int pivot_point) { switch (orientation_type) { - case V3D_ORIENT_GLOBAL: { - unit_m3(r_mat); - return V3D_ORIENT_GLOBAL; - } case V3D_ORIENT_GIMBAL: { if (ob && gimbal_axis(ob, r_mat)) { - return V3D_ORIENT_GIMBAL; + break; } - /* if not gimbal, fall through to normal */ + /* If not gimbal, fall through to normal. */ ATTR_FALLTHROUGH; } case V3D_ORIENT_NORMAL: { if (obedit || (ob && ob->mode & OB_MODE_POSE)) { ED_getTransformOrientationMatrix(C, ob, obedit, pivot_point, r_mat); - return V3D_ORIENT_NORMAL; + break; } - /* no break we define 'normal' as 'local' in Object mode */ + /* No break we define 'normal' as 'local' in Object mode. */ ATTR_FALLTHROUGH; } case V3D_ORIENT_LOCAL: { @@ -552,10 +548,14 @@ short ED_transform_calc_orientation_from_type_ex(const bContext *C, else { transform_orientations_create_from_axis(r_mat, UNPACK3(ob->obmat)); } - return V3D_ORIENT_LOCAL; + break; } + /* If not local, fall through to global. */ + ATTR_FALLTHROUGH; + } + case V3D_ORIENT_GLOBAL: { unit_m3(r_mat); - return V3D_ORIENT_GLOBAL; + break; } case V3D_ORIENT_VIEW: { if (rv3d != NULL) { @@ -565,11 +565,11 @@ short ED_transform_calc_orientation_from_type_ex(const bContext *C, else { unit_m3(r_mat); } - return V3D_ORIENT_VIEW; + break; } case V3D_ORIENT_CURSOR: { BKE_scene_cursor_rot_to_mat3(&scene->cursor, r_mat); - return V3D_ORIENT_CURSOR; + break; } case V3D_ORIENT_CUSTOM_MATRIX: { /* Do nothing. */; |