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-rw-r--r--source/blender/editors/transform/transform_gizmo_3d.c4
-rw-r--r--source/blender/editors/transform/transform_mode_shear.c4
-rw-r--r--source/blender/editors/transform/transform_orientations.c1
3 files changed, 4 insertions, 5 deletions
diff --git a/source/blender/editors/transform/transform_gizmo_3d.c b/source/blender/editors/transform/transform_gizmo_3d.c
index 3c82365fdb4..b5399b208e2 100644
--- a/source/blender/editors/transform/transform_gizmo_3d.c
+++ b/source/blender/editors/transform/transform_gizmo_3d.c
@@ -1336,7 +1336,7 @@ void drawDial3d(const TransInfo *t)
}
else {
axis_idx = MAN_AXIS_ROT_C;
- negate_v3_v3(mat_basis[2], t->spacemtx[t->orient_axis]);
+ copy_v3_v3(mat_basis[2], t->spacemtx[t->orient_axis]);
scale *= 1.2f;
line_with -= 1.0f;
}
@@ -1384,7 +1384,7 @@ void drawDial3d(const TransInfo *t)
false,
&(struct Dial3dParams){
.draw_options = ED_GIZMO_DIAL_DRAW_FLAG_ANGLE_VALUE,
- .angle_delta = t->values_final[0],
+ .angle_delta = t->values[0],
.angle_increment = increment,
});
diff --git a/source/blender/editors/transform/transform_mode_shear.c b/source/blender/editors/transform/transform_mode_shear.c
index 0ccea9c396e..a41c49710b9 100644
--- a/source/blender/editors/transform/transform_mode_shear.c
+++ b/source/blender/editors/transform/transform_mode_shear.c
@@ -56,12 +56,12 @@ static void initShear_mouseInputMode(TransInfo *t)
/* Needed for axis aligned view gizmo. */
if (t->orient[t->orient_curr].type == V3D_ORIENT_VIEW) {
if (t->orient_axis_ortho == 0) {
- if (t->center2d[1] < t->mouse.imval[1]) {
+ if (t->center2d[1] > t->mouse.imval[1]) {
dir_flip = !dir_flip;
}
}
else if (t->orient_axis_ortho == 1) {
- if (t->center2d[0] < t->mouse.imval[0]) {
+ if (t->center2d[0] > t->mouse.imval[0]) {
dir_flip = !dir_flip;
}
}
diff --git a/source/blender/editors/transform/transform_orientations.c b/source/blender/editors/transform/transform_orientations.c
index 90b2ce2a385..3b39f4d06ad 100644
--- a/source/blender/editors/transform/transform_orientations.c
+++ b/source/blender/editors/transform/transform_orientations.c
@@ -561,7 +561,6 @@ short ED_transform_calc_orientation_from_type_ex(const bContext *C,
if (rv3d != NULL) {
copy_m3_m4(r_mat, rv3d->viewinv);
normalize_m3(r_mat);
- negate_v3(r_mat[2]);
}
else {
unit_m3(r_mat);