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-rw-r--r--release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py3
-rw-r--r--source/blender/blenkernel/intern/dynamicpaint.c114
-rw-r--r--source/blender/blenkernel/intern/pointcache.c3
-rw-r--r--source/blender/makesdna/DNA_dynamicpaint_types.h6
-rw-r--r--source/blender/makesdna/DNA_object_force.h1
-rw-r--r--source/blender/makesrna/intern/rna_dynamicpaint.c13
6 files changed, 103 insertions, 37 deletions
diff --git a/release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py b/release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py
index 25de00f64ea..7d02765297d 100644
--- a/release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py
+++ b/release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py
@@ -222,6 +222,9 @@ class PHYSICS_PT_dp_canvas_output(PhysicButtonsPanel, bpy.types.Panel):
# vertex format outputs
if (surface.surface_format == "VERTEX"):
if (surface.surface_type == "PAINT"):
+ # toggle active preview
+ layout.prop(surface, "preview_id")
+
# paintmap output
row = layout.row()
row.prop_search(surface, "output_name", ob.data, "vertex_colors", text="Paintmap layer: ")
diff --git a/source/blender/blenkernel/intern/dynamicpaint.c b/source/blender/blenkernel/intern/dynamicpaint.c
index 329f4677339..8ecd409a65c 100644
--- a/source/blender/blenkernel/intern/dynamicpaint.c
+++ b/source/blender/blenkernel/intern/dynamicpaint.c
@@ -410,6 +410,25 @@ static void mixColors(float *t_color, float t_alpha, float *s_color, float s_alp
t_color[2] = t_color[2]*invFact + s_color[2]*factor;
}
+/* set "ignore cache" flag for all caches on this object */
+static void object_cacheIgnoreClear(Object *ob, int state)
+{
+ ListBase pidlist;
+ PTCacheID *pid;
+ BKE_ptcache_ids_from_object(&pidlist, ob, NULL, 0);
+
+ for(pid=pidlist.first; pid; pid=pid->next) {
+ if(pid->cache) {
+ if (state)
+ pid->cache->flag |= PTCACHE_IGNORE_CLEAR;
+ else
+ pid->cache->flag &= ~PTCACHE_IGNORE_CLEAR;
+ }
+ }
+
+ BLI_freelistN(&pidlist);
+}
+
#define UPDATE_PARENTS (1<<0)
#define UPDATE_MESH (1<<1)
#define UPDATE_EVERYTHING (UPDATE_PARENTS|UPDATE_MESH)
@@ -439,8 +458,13 @@ static void subframe_updateObject(Scene *scene, Object *ob, int flags, float fra
ob->recalc |= OB_RECALC_ALL;
ob->recalc |= OB_RECALC_DATA;
BKE_animsys_evaluate_animdata(&ob->id, ob->adt, frame, ADT_RECALC_ANIM);
- if (flags & UPDATE_MESH)
+ if (flags & UPDATE_MESH) {
+ /* ignore cache clear during subframe updates
+ * to not mess up cache validity */
+ object_cacheIgnoreClear(ob, 1);
object_handle_update(scene, ob);
+ object_cacheIgnoreClear(ob, 0);
+ }
else
where_is_object_time(scene, ob, frame);
@@ -915,7 +939,7 @@ static DynamicPaintSurface *dynamicPaint_createNewSurface(DynamicPaintCanvasSett
surface->image_fileformat = MOD_DPAINT_IMGFORMAT_PNG;
surface->image_resolution = 256;
- surface->substeps = 0;
+ surface->substeps = 0;
if (scene) {
surface->start_frame = scene->r.sfra;
@@ -988,8 +1012,8 @@ int dynamicPaint_createType(struct DynamicPaintModifierData *pmd, int type, stru
pmd->brush->collision = MOD_DPAINT_COL_VOLUME;
pmd->brush->mat = NULL;
- pmd->brush->r = 1.0f;
- pmd->brush->g = 1.0f;
+ pmd->brush->r = 0.0f;
+ pmd->brush->g = 0.0f;
pmd->brush->b = 1.0f;
pmd->brush->alpha = 1.0f;
pmd->brush->wetness = 1.0f;
@@ -1373,26 +1397,35 @@ static struct DerivedMesh *dynamicPaint_Modifier_apply(DynamicPaintModifierData
for (; j<((mface[i].v4)?4:3); j++) {
int index = (j==0)?mface[i].v1: (j==1)?mface[i].v2: (j==2)?mface[i].v3: mface[i].v4;
- index *= 4;
- invAlpha = 1.0f - fcolor[index+3];
- /* Apply material color as base vertex color for preview */
- col[i*4+j].a = 255;
- if (material) {
- col[i*4+j].r = (unsigned char)(material->b*255);
- col[i*4+j].g = (unsigned char)(material->g*255);
- col[i*4+j].b = (unsigned char)(material->r*255);
+ if (surface->preview_id == MOD_DPAINT_SURFACE_PREV_PAINT) {
+ index *= 4;
+ invAlpha = 1.0f - fcolor[index+3];
+
+ /* Apply material color as base vertex color for preview */
+ col[i*4+j].a = 255;
+ if (material) {
+ col[i*4+j].r = (unsigned char)(material->b*255);
+ col[i*4+j].g = (unsigned char)(material->g*255);
+ col[i*4+j].b = (unsigned char)(material->r*255);
+ }
+ else {
+ col[i*4+j].r = 165;
+ col[i*4+j].g = 165;
+ col[i*4+j].b = 165;
+ }
+
+ /* mix surface color */
+ col[i*4+j].r = (char)(((float)col[i*4+j].r)*invAlpha + (fcolor[index+2]*255*fcolor[index+3]));
+ col[i*4+j].g = (char)(((float)col[i*4+j].g)*invAlpha + (fcolor[index+1]*255*fcolor[index+3]));
+ col[i*4+j].b = (char)(((float)col[i*4+j].b)*invAlpha + (fcolor[index]*255*fcolor[index+3]));
}
else {
- col[i*4+j].r = 165;
- col[i*4+j].g = 165;
- col[i*4+j].b = 165;
+ col[i*4+j].a = 255;
+ col[i*4+j].r = (char)(pPoint[index].wetness*255);
+ col[i*4+j].g = (char)(pPoint[index].wetness*255);
+ col[i*4+j].b = (char)(pPoint[index].wetness*255);
}
-
- /* mix surface color */
- col[i*4+j].r = (char)(((float)col[i*4+j].r)*invAlpha + (fcolor[index+2]*255*fcolor[index+3]));
- col[i*4+j].g = (char)(((float)col[i*4+j].g)*invAlpha + (fcolor[index+1]*255*fcolor[index+3]));
- col[i*4+j].b = (char)(((float)col[i*4+j].b)*invAlpha + (fcolor[index]*255*fcolor[index+3]));
}
}
pmd->canvas->flags |= MOD_DPAINT_PREVIEW_READY;
@@ -3800,22 +3833,30 @@ static int dynamicPaint_paintParticles(DynamicPaintSurface *surface, ParticleSys
*/
{
KDTreeNearest nearest;
- float smooth_range;
- radius = solidradius + smooth;
+ float smooth_range, part_solidradius;
/* Find nearest particle and get distance to it */
BLI_kdtree_find_nearest(tree, bData->realCoord[bData->s_pos[index]].v, NULL, &nearest);
- if (nearest.dist > radius) continue;
-
- /* distances inside solid radius have maximum influence -> dist = 0 */
- smooth_range = (nearest.dist - solidradius);
- if (smooth_range<0) smooth_range=0.0f;
- /* do smoothness if enabled */
- if (smooth) smooth_range/=smooth;
+ if (brush->flags & MOD_DPAINT_PART_RAD) {
+ /* use particles individual size */
+ ParticleData *pa = psys->particles + nearest.index;
+ part_solidradius = pa->size;
+ }
+ else {
+ part_solidradius = solidradius;
+ }
+ radius = part_solidradius + smooth;
+ if (nearest.dist < radius) {
+ /* distances inside solid radius has maximum influence -> dist = 0 */
+ smooth_range = (nearest.dist - part_solidradius);
+ if (smooth_range<0.0f) smooth_range=0.0f;
+ /* do smoothness if enabled */
+ if (smooth) smooth_range/=smooth;
- strength = 1.0f - smooth_range;
- disp_intersect = radius - nearest.dist;
- part_index = nearest.index;
+ strength = 1.0f - smooth_range;
+ disp_intersect = radius - nearest.dist;
+ part_index = nearest.index;
+ }
}
/* If using random per particle radius and closest particle didn't give max influence */
if (brush->flags & MOD_DPAINT_PART_RAD && strength < 1.0f && psys->part->randsize > 0.0f) {
@@ -3829,7 +3870,7 @@ static int dynamicPaint_paintParticles(DynamicPaintSurface *surface, ParticleSys
KDTreeNearest *nearest = nearest_th[0];
#endif
int n, particles = 0;
- float smooth_range = range, dist;
+ float smooth_range = smooth * (1.0f-strength), dist;
/* calculate max range that can have particles with higher influence than the nearest one */
float max_range = smooth - strength*smooth + solidradius;
@@ -3847,7 +3888,7 @@ static int dynamicPaint_paintParticles(DynamicPaintSurface *surface, ParticleSys
/* update hit data */
s_range = nearest[n].dist - pa->size;
- /* continue if higher influence is already found */
+ /* skip if higher influence is already found */
if (smooth_range < s_range)
continue;
@@ -3860,11 +3901,11 @@ static int dynamicPaint_paintParticles(DynamicPaintSurface *surface, ParticleSys
if (s_range < 0.0f)
if (surface->type != MOD_DPAINT_SURFACE_T_DISPLACE &&
surface->type != MOD_DPAINT_SURFACE_T_WAVE)
- break;
+ continue;
}
/* now calculate influence for this particle */
- if (smooth_range != range) {
+ {
float rad = radius + smooth, str;
if ((rad-dist) > disp_intersect) {
@@ -3873,6 +3914,7 @@ static int dynamicPaint_paintParticles(DynamicPaintSurface *surface, ParticleSys
}
/* do smoothness if enabled */
+ if (smooth_range<0.0f) smooth_range=0.0f;
if (smooth) smooth_range/=smooth;
str = 1.0f - smooth_range;
/* if influence is greater, use this one */
diff --git a/source/blender/blenkernel/intern/pointcache.c b/source/blender/blenkernel/intern/pointcache.c
index e347e3896b0..48c6b49f319 100644
--- a/source/blender/blenkernel/intern/pointcache.c
+++ b/source/blender/blenkernel/intern/pointcache.c
@@ -2113,6 +2113,9 @@ void BKE_ptcache_id_clear(PTCacheID *pid, int mode, unsigned int cfra)
if(!pid || !pid->cache || pid->cache->flag & PTCACHE_BAKED)
return;
+ if (pid->cache->flag & PTCACHE_IGNORE_CLEAR)
+ return;
+
sta = pid->cache->startframe;
end = pid->cache->endframe;
diff --git a/source/blender/makesdna/DNA_dynamicpaint_types.h b/source/blender/makesdna/DNA_dynamicpaint_types.h
index e44fec6d69f..4841cf00007 100644
--- a/source/blender/makesdna/DNA_dynamicpaint_types.h
+++ b/source/blender/makesdna/DNA_dynamicpaint_types.h
@@ -57,6 +57,10 @@ struct PaintSurfaceData;
#define MOD_DPAINT_EFFECT_DO_DRIP (1<<1) /* do spread effect */
#define MOD_DPAINT_EFFECT_DO_SHRINK (1<<2) /* do spread effect */
+/* preview_id */
+#define MOD_DPAINT_SURFACE_PREV_PAINT 0
+#define MOD_DPAINT_SURFACE_PREV_WETMAP 1
+
typedef struct DynamicPaintSurface {
struct DynamicPaintSurface *next, *prev;
@@ -76,7 +80,7 @@ typedef struct DynamicPaintSurface {
short format, type;
short disp_type, image_fileformat;
short effect_ui; /* just ui selection box */
- short pad;
+ short preview_id; /* surface output id to preview */
int flags, effect;
int image_resolution, substeps;
diff --git a/source/blender/makesdna/DNA_object_force.h b/source/blender/makesdna/DNA_object_force.h
index 41ca6ff3042..e2c98b75a57 100644
--- a/source/blender/makesdna/DNA_object_force.h
+++ b/source/blender/makesdna/DNA_object_force.h
@@ -400,6 +400,7 @@ typedef struct SoftBody {
#define PTCACHE_IGNORE_LIBPATH 2048
/* high resolution cache is saved for smoke for backwards compatibility, so set this flag to know it's a "fake" cache */
#define PTCACHE_FAKE_SMOKE (1<<12)
+#define PTCACHE_IGNORE_CLEAR (1<<13)
/* PTCACHE_OUTDATED + PTCACHE_FRAMES_SKIPPED */
#define PTCACHE_REDO_NEEDED 258
diff --git a/source/blender/makesrna/intern/rna_dynamicpaint.c b/source/blender/makesrna/intern/rna_dynamicpaint.c
index 82eeb9e515f..54beae97688 100644
--- a/source/blender/makesrna/intern/rna_dynamicpaint.c
+++ b/source/blender/makesrna/intern/rna_dynamicpaint.c
@@ -296,6 +296,12 @@ static void rna_def_canvas_surface(BlenderRNA *brna)
{MOD_DPAINT_SURFACE_T_PAINT, "PAINT", 0, "Paint", ""},
{0, NULL, 0, NULL, NULL}};
+ /* Surface output preview. currently only paint has multiple outputs */
+ static EnumPropertyItem prop_dynamicpaint_surface_preview[] = {
+ {MOD_DPAINT_SURFACE_PREV_PAINT, "PAINT", 0, "Paint", ""},
+ {MOD_DPAINT_SURFACE_PREV_WETMAP, "WETMAP", 0, "Wetmap", ""},
+ {0, NULL, 0, NULL, NULL}};
+
/* Effect type
* Only used by ui to view per effect settings */
static EnumPropertyItem prop_dynamicpaint_effecttype[] = {
@@ -528,6 +534,13 @@ static void rna_def_canvas_surface(BlenderRNA *brna)
RNA_def_property_boolean_sdna(prop, NULL, "flags", MOD_DPAINT_OUT2);
RNA_def_property_ui_text(prop, "Save layer", "");
+ prop= RNA_def_property(srna, "preview_id", PROP_ENUM, PROP_NONE);
+ RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
+ RNA_def_property_enum_sdna(prop, NULL, "preview_id");
+ RNA_def_property_enum_items(prop, prop_dynamicpaint_surface_preview);
+ RNA_def_property_ui_text(prop, "Preview", "");
+ RNA_def_property_update(prop, NC_OBJECT|ND_MODIFIER, "rna_DynamicPaint_redoModifier");
+
/* to check if output name exists */
func = RNA_def_function(srna, "output_exists", "rna_DynamicPaint_is_output_exists");
RNA_def_function_ui_description(func, "Checks if surface output layer of given name exists");