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-rw-r--r--intern/cycles/blender/mesh.cpp10
-rw-r--r--intern/cycles/scene/alembic.cpp6
-rw-r--r--intern/cycles/scene/alembic.h2
-rw-r--r--intern/cycles/scene/alembic_read.cpp38
-rw-r--r--intern/cycles/scene/alembic_read.h3
-rw-r--r--intern/cycles/scene/mesh.cpp16
-rw-r--r--intern/cycles/scene/mesh.h6
-rw-r--r--intern/cycles/scene/mesh_subdivision.cpp36
-rw-r--r--release/scripts/startup/bl_ui/properties_data_mesh.py1
-rw-r--r--release/scripts/startup/bl_ui/space_view3d.py4
-rw-r--r--source/blender/blenkernel/BKE_subdiv.h4
-rw-r--r--source/blender/blenkernel/intern/customdata.cc25
-rw-r--r--source/blender/blenkernel/intern/multires_reshape.h3
-rw-r--r--source/blender/blenkernel/intern/multires_reshape_smooth.c84
-rw-r--r--source/blender/blenkernel/intern/multires_reshape_util.c2
-rw-r--r--source/blender/blenkernel/intern/subdiv_converter_mesh.c15
-rw-r--r--source/blender/blenkernel/intern/subdiv_inline.h6
-rw-r--r--source/blender/bmesh/intern/bmesh_mesh_convert.c14
-rw-r--r--source/blender/draw/engines/overlay/overlay_shader.c4
-rw-r--r--source/blender/draw/engines/overlay/shaders/edit_mesh_common_lib.glsl6
-rw-r--r--source/blender/draw/engines/overlay/shaders/edit_mesh_vert.glsl12
-rw-r--r--source/blender/draw/intern/draw_cache_extract_mesh_render_data.c3
-rw-r--r--source/blender/draw/intern/draw_cache_impl_subdivision.cc3
-rw-r--r--source/blender/draw/intern/mesh_extractors/extract_mesh.h5
-rw-r--r--source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_edit_data.cc15
-rw-r--r--source/blender/editors/include/ED_transform.h3
-rw-r--r--source/blender/editors/space_view3d/view3d_buttons.c66
-rw-r--r--source/blender/editors/transform/transform_convert_mesh.c9
-rw-r--r--source/blender/editors/transform/transform_convert_mesh_edge.c4
-rw-r--r--source/blender/editors/transform/transform_generics.c2
-rw-r--r--source/blender/editors/transform/transform_mode.c7
-rw-r--r--source/blender/editors/transform/transform_mode.h3
-rw-r--r--source/blender/editors/transform/transform_mode_edge_crease.c13
-rw-r--r--source/blender/editors/transform/transform_ops.c31
-rw-r--r--source/blender/gpu/shaders/gpu_shader_point_varying_color_frag.glsl13
-rw-r--r--source/blender/io/alembic/exporter/abc_writer_mesh.cc62
-rw-r--r--source/blender/io/alembic/intern/abc_reader_mesh.cc30
-rw-r--r--source/blender/io/usd/intern/usd_reader_mesh.cc34
-rw-r--r--source/blender/io/usd/intern/usd_reader_mesh.h1
-rw-r--r--source/blender/io/usd/intern/usd_writer_mesh.cc46
-rw-r--r--source/blender/makesdna/DNA_customdata_types.h4
-rw-r--r--source/blender/makesdna/DNA_mesh_types.h1
-rw-r--r--source/blender/makesrna/intern/rna_mesh.c81
-rw-r--r--source/blender/makesrna/intern/rna_modifier.c4
-rw-r--r--source/blender/modifiers/intern/MOD_subsurf.c3
45 files changed, 639 insertions, 101 deletions
diff --git a/intern/cycles/blender/mesh.cpp b/intern/cycles/blender/mesh.cpp
index 5e2b700427a..4ec25a868ae 100644
--- a/intern/cycles/blender/mesh.cpp
+++ b/intern/cycles/blender/mesh.cpp
@@ -1071,7 +1071,15 @@ static void create_subd_mesh(Scene *scene,
for (BL::MeshEdge &e : b_mesh.edges) {
if (e.crease() != 0.0f) {
- mesh->add_crease(e.vertices()[0], e.vertices()[1], e.crease());
+ mesh->add_edge_crease(e.vertices()[0], e.vertices()[1], e.crease());
+ }
+ }
+
+ for (BL::MeshVertexCreaseLayer &c : b_mesh.vertex_creases) {
+ for (int i = 0; i < c.data.length(); ++i) {
+ if (c.data[i].value() != 0.0f) {
+ mesh->add_vertex_crease(i, c.data[i].value());
+ }
}
}
diff --git a/intern/cycles/scene/alembic.cpp b/intern/cycles/scene/alembic.cpp
index 7780b13eecb..a8aec133fb6 100644
--- a/intern/cycles/scene/alembic.cpp
+++ b/intern/cycles/scene/alembic.cpp
@@ -1178,6 +1178,12 @@ void AlembicProcedural::read_subd(AlembicObject *abc_object, Abc::chrono_t frame
cached_data.subd_creases_weight.copy_to_socket(
frame_time, mesh, mesh->get_subd_creases_weight_socket());
+ cached_data.subd_vertex_crease_indices.copy_to_socket(
+ frame_time, mesh, mesh->get_subd_vert_creases_socket());
+
+ cached_data.subd_vertex_crease_weights.copy_to_socket(
+ frame_time, mesh, mesh->get_subd_vert_creases_weight_socket());
+
mesh->set_num_subd_faces(mesh->get_subd_shader().size());
/* Update attributes. */
diff --git a/intern/cycles/scene/alembic.h b/intern/cycles/scene/alembic.h
index 6068ea3ef03..9ea4737bea1 100644
--- a/intern/cycles/scene/alembic.h
+++ b/intern/cycles/scene/alembic.h
@@ -320,6 +320,8 @@ struct CachedData {
DataStore<int> num_ngons;
DataStore<array<int>> subd_creases_edge;
DataStore<array<float>> subd_creases_weight;
+ DataStore<array<int>> subd_vertex_crease_indices;
+ DataStore<array<float>> subd_vertex_crease_weights;
/* hair data */
DataStore<array<float3>> curve_keys;
diff --git a/intern/cycles/scene/alembic_read.cpp b/intern/cycles/scene/alembic_read.cpp
index 07874b7528e..33908dff6e5 100644
--- a/intern/cycles/scene/alembic_read.cpp
+++ b/intern/cycles/scene/alembic_read.cpp
@@ -478,7 +478,9 @@ static void add_subd_polygons(CachedData &cached_data, const SubDSchemaData &dat
cached_data.uv_loops.add_data(uv_loops, time);
}
-static void add_subd_creases(CachedData &cached_data, const SubDSchemaData &data, chrono_t time)
+static void add_subd_edge_creases(CachedData &cached_data,
+ const SubDSchemaData &data,
+ chrono_t time)
{
if (!(data.crease_indices.valid() && data.crease_indices.valid() &&
data.crease_sharpnesses.valid())) {
@@ -517,6 +519,37 @@ static void add_subd_creases(CachedData &cached_data, const SubDSchemaData &data
}
}
+static void add_subd_vertex_creases(CachedData &cached_data,
+ const SubDSchemaData &data,
+ chrono_t time)
+{
+ if (!(data.corner_indices.valid() && data.crease_sharpnesses.valid())) {
+ return;
+ }
+
+ const ISampleSelector iss = ISampleSelector(time);
+ const Int32ArraySamplePtr creases_indices = data.crease_indices.getValue(iss);
+ const FloatArraySamplePtr creases_sharpnesses = data.crease_sharpnesses.getValue(iss);
+
+ if (!(creases_indices && creases_sharpnesses) ||
+ creases_indices->size() != creases_sharpnesses->size()) {
+ return;
+ }
+
+ array<float> sharpnesses;
+ sharpnesses.reserve(creases_indices->size());
+ array<int> indices;
+ indices.reserve(creases_indices->size());
+
+ for (size_t i = 0; i < creases_indices->size(); i++) {
+ indices.push_back_reserved((*creases_indices)[i]);
+ sharpnesses.push_back_reserved((*creases_sharpnesses)[i]);
+ }
+
+ cached_data.subd_vertex_crease_indices.add_data(indices, time);
+ cached_data.subd_vertex_crease_weights.add_data(sharpnesses, time);
+}
+
static void read_subd_geometry(CachedData &cached_data, const SubDSchemaData &data, chrono_t time)
{
const ISampleSelector iss = ISampleSelector(time);
@@ -525,7 +558,8 @@ static void read_subd_geometry(CachedData &cached_data, const SubDSchemaData &da
if (data.topology_variance != kHomogenousTopology || cached_data.shader.size() == 0) {
add_subd_polygons(cached_data, data, time);
- add_subd_creases(cached_data, data, time);
+ add_subd_edge_creases(cached_data, data, time);
+ add_subd_vertex_creases(cached_data, data, time);
}
}
diff --git a/intern/cycles/scene/alembic_read.h b/intern/cycles/scene/alembic_read.h
index e95750ce691..94018b82747 100644
--- a/intern/cycles/scene/alembic_read.h
+++ b/intern/cycles/scene/alembic_read.h
@@ -76,9 +76,10 @@ struct SubDSchemaData {
vector<FaceSetShaderIndexPair> shader_face_sets;
- // Those are unsupported for now.
Alembic::AbcGeom::IInt32ArrayProperty corner_indices;
Alembic::AbcGeom::IFloatArrayProperty corner_sharpnesses;
+
+ // Those are unsupported for now.
Alembic::AbcGeom::IInt32Property face_varying_interpolate_boundary;
Alembic::AbcGeom::IInt32Property face_varying_propagate_corners;
Alembic::AbcGeom::IInt32Property interpolate_boundary;
diff --git a/intern/cycles/scene/mesh.cpp b/intern/cycles/scene/mesh.cpp
index e65b8462e34..c381d7a54ff 100644
--- a/intern/cycles/scene/mesh.cpp
+++ b/intern/cycles/scene/mesh.cpp
@@ -141,6 +141,9 @@ NODE_DEFINE(Mesh)
subdivision_type_enum.insert("catmull_clark", SUBDIVISION_CATMULL_CLARK);
SOCKET_ENUM(subdivision_type, "Subdivision Type", subdivision_type_enum, SUBDIVISION_NONE);
+ SOCKET_INT_ARRAY(subd_vert_creases, "Subdivision Vertex Crease", array<int>());
+ SOCKET_FLOAT_ARRAY(
+ subd_vert_creases_weight, "Subdivision Vertex Crease Weights", array<float>());
SOCKET_INT_ARRAY(subd_creases_edge, "Subdivision Crease Edges", array<int>());
SOCKET_FLOAT_ARRAY(subd_creases_weight, "Subdivision Crease Weights", array<float>());
SOCKET_INT_ARRAY(subd_face_corners, "Subdivision Face Corners", array<int>());
@@ -408,7 +411,7 @@ Mesh::SubdFace Mesh::get_subd_face(size_t index) const
return s;
}
-void Mesh::add_crease(int v0, int v1, float weight)
+void Mesh::add_edge_crease(int v0, int v1, float weight)
{
subd_creases_edge.push_back_slow(v0);
subd_creases_edge.push_back_slow(v1);
@@ -419,6 +422,17 @@ void Mesh::add_crease(int v0, int v1, float weight)
tag_subd_creases_weight_modified();
}
+void Mesh::add_vertex_crease(int v, float weight)
+{
+ assert(v < verts.size());
+
+ subd_vert_creases.push_back_slow(v);
+ subd_vert_creases_weight.push_back_slow(weight);
+
+ tag_subd_vert_creases_modified();
+ tag_subd_vert_creases_weight_modified();
+}
+
void Mesh::copy_center_to_motion_step(const int motion_step)
{
Attribute *attr_mP = attributes.find(ATTR_STD_MOTION_VERTEX_POSITION);
diff --git a/intern/cycles/scene/mesh.h b/intern/cycles/scene/mesh.h
index 254672d0620..07acd5328d2 100644
--- a/intern/cycles/scene/mesh.h
+++ b/intern/cycles/scene/mesh.h
@@ -160,6 +160,9 @@ class Mesh : public Geometry {
NODE_SOCKET_API_ARRAY(array<int>, subd_creases_edge)
NODE_SOCKET_API_ARRAY(array<float>, subd_creases_weight)
+ NODE_SOCKET_API_ARRAY(array<int>, subd_vert_creases)
+ NODE_SOCKET_API_ARRAY(array<float>, subd_vert_creases_weight)
+
/* Subdivisions parameters */
NODE_SOCKET_API(float, subd_dicing_rate)
NODE_SOCKET_API(int, subd_max_level)
@@ -210,7 +213,8 @@ class Mesh : public Geometry {
void add_vertex_slow(float3 P);
void add_triangle(int v0, int v1, int v2, int shader, bool smooth);
void add_subd_face(int *corners, int num_corners, int shader_, bool smooth_);
- void add_crease(int v0, int v1, float weight);
+ void add_edge_crease(int v0, int v1, float weight);
+ void add_vertex_crease(int v, float weight);
void copy_center_to_motion_step(const int motion_step);
diff --git a/intern/cycles/scene/mesh_subdivision.cpp b/intern/cycles/scene/mesh_subdivision.cpp
index 35f15cfafbc..7c88e310527 100644
--- a/intern/cycles/scene/mesh_subdivision.cpp
+++ b/intern/cycles/scene/mesh_subdivision.cpp
@@ -82,24 +82,54 @@ template<>
bool TopologyRefinerFactory<ccl::Mesh>::assignComponentTags(TopologyRefiner &refiner,
ccl::Mesh const &mesh)
{
+ /* Historical maximum crease weight used at Pixar, influencing the maximum in OpenSubDiv. */
+ static constexpr float CREASE_SCALE = 10.0f;
+
size_t num_creases = mesh.get_subd_creases_weight().size();
+ size_t num_vertex_creases = mesh.get_subd_vert_creases().size();
+
+ /* The last loop is over the vertices, so early exit to avoid iterating them needlessly. */
+ if (num_creases == 0 && num_vertex_creases == 0) {
+ return true;
+ }
for (int i = 0; i < num_creases; i++) {
ccl::Mesh::SubdEdgeCrease crease = mesh.get_subd_crease(i);
Index edge = findBaseEdge(refiner, crease.v[0], crease.v[1]);
if (edge != INDEX_INVALID) {
- setBaseEdgeSharpness(refiner, edge, crease.crease * 10.0f);
+ setBaseEdgeSharpness(refiner, edge, crease.crease * CREASE_SCALE);
}
}
+ std::map<int, float> vertex_creases;
+
+ for (size_t i = 0; i < num_vertex_creases; ++i) {
+ const int vertex_idx = mesh.get_subd_vert_creases()[i];
+ const float weight = mesh.get_subd_vert_creases_weight()[i];
+
+ vertex_creases[vertex_idx] = weight * CREASE_SCALE;
+ }
+
for (int i = 0; i < mesh.get_verts().size(); i++) {
+ float sharpness = 0.0f;
+ std::map<int, float>::const_iterator iter = vertex_creases.find(i);
+
+ if (iter != vertex_creases.end()) {
+ sharpness = iter->second;
+ }
+
ConstIndexArray vert_edges = getBaseVertexEdges(refiner, i);
if (vert_edges.size() == 2) {
- float sharpness = refiner.getLevel(0).getEdgeSharpness(vert_edges[0]);
- sharpness = ccl::min(sharpness, refiner.getLevel(0).getEdgeSharpness(vert_edges[1]));
+ const float sharpness0 = refiner.getLevel(0).getEdgeSharpness(vert_edges[0]);
+ const float sharpness1 = refiner.getLevel(0).getEdgeSharpness(vert_edges[1]);
+
+ sharpness += ccl::min(sharpness0, sharpness1);
+ sharpness = ccl::min(sharpness, CREASE_SCALE);
+ }
+ if (sharpness != 0.0f) {
setBaseVertexSharpness(refiner, i, sharpness);
}
}
diff --git a/release/scripts/startup/bl_ui/properties_data_mesh.py b/release/scripts/startup/bl_ui/properties_data_mesh.py
index ba5ecd1efde..49f196640d8 100644
--- a/release/scripts/startup/bl_ui/properties_data_mesh.py
+++ b/release/scripts/startup/bl_ui/properties_data_mesh.py
@@ -557,6 +557,7 @@ class DATA_PT_customdata(MeshButtonsPanel, Panel):
col.enabled = obj is not None and obj.mode != 'EDIT'
col.prop(me, "use_customdata_vertex_bevel", text="Vertex Bevel Weight")
col.prop(me, "use_customdata_edge_bevel", text="Edge Bevel Weight")
+ col.prop(me, "use_customdata_vertex_crease", text="Vertex Crease")
col.prop(me, "use_customdata_edge_crease", text="Edge Crease")
diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py
index 11e272fddde..5eca606216e 100644
--- a/release/scripts/startup/bl_ui/space_view3d.py
+++ b/release/scripts/startup/bl_ui/space_view3d.py
@@ -4026,6 +4026,10 @@ class VIEW3D_MT_edit_mesh_vertices(Menu):
layout.separator()
+ layout.operator("transform.vert_crease")
+
+ layout.separator()
+
layout.operator("mesh.blend_from_shape")
layout.operator("mesh.shape_propagate_to_all", text="Propagate to Shapes")
diff --git a/source/blender/blenkernel/BKE_subdiv.h b/source/blender/blenkernel/BKE_subdiv.h
index 0237661cd16..697b3e9ace7 100644
--- a/source/blender/blenkernel/BKE_subdiv.h
+++ b/source/blender/blenkernel/BKE_subdiv.h
@@ -306,8 +306,8 @@ BLI_INLINE void BKE_subdiv_rotate_grid_to_quad(
int corner, float grid_u, float grid_v, float *r_quad_u, float *r_quad_v);
/* Convert Blender edge crease value to OpenSubdiv sharpness. */
-BLI_INLINE float BKE_subdiv_edge_crease_to_sharpness_f(float edge_crease);
-BLI_INLINE float BKE_subdiv_edge_crease_to_sharpness_char(char edge_crease);
+BLI_INLINE float BKE_subdiv_crease_to_sharpness_f(float edge_crease);
+BLI_INLINE float BKE_subdiv_crease_to_sharpness_char(char edge_crease);
#ifdef __cplusplus
}
diff --git a/source/blender/blenkernel/intern/customdata.cc b/source/blender/blenkernel/intern/customdata.cc
index feb5ecb8f04..e1bc025efd2 100644
--- a/source/blender/blenkernel/intern/customdata.cc
+++ b/source/blender/blenkernel/intern/customdata.cc
@@ -1692,7 +1692,9 @@ static const LayerTypeInfo LAYERTYPEINFO[CD_NUMTYPES] = {
/* 29: CD_BWEIGHT */
{sizeof(float), "", 0, N_("BevelWeight"), nullptr, nullptr, layerInterp_bweight},
/* 30: CD_CREASE */
- {sizeof(float), "", 0, N_("SubSurfCrease"), nullptr, nullptr, layerInterp_bweight},
+ /* NOTE: we do not interpolate crease data as it should be either inherited for subdivided
+ * edges, or for vertex creases, only present on the original vertex. */
+ {sizeof(float), "", 0, N_("SubSurfCrease"), nullptr, nullptr, nullptr},
/* 31: CD_ORIGSPACE_MLOOP */
{sizeof(OrigSpaceLoop),
"OrigSpaceLoop",
@@ -1938,7 +1940,7 @@ const CustomData_MeshMasks CD_MASK_BAREMESH_ORIGINDEX = {
};
const CustomData_MeshMasks CD_MASK_MESH = {
/* vmask */ (CD_MASK_MVERT | CD_MASK_MDEFORMVERT | CD_MASK_MVERT_SKIN | CD_MASK_PAINT_MASK |
- CD_MASK_PROP_ALL | CD_MASK_PROP_COLOR),
+ CD_MASK_PROP_ALL | CD_MASK_PROP_COLOR | CD_MASK_CREASE),
/* emask */ (CD_MASK_MEDGE | CD_MASK_FREESTYLE_EDGE | CD_MASK_PROP_ALL),
/* fmask */ 0,
/* pmask */
@@ -1950,7 +1952,7 @@ const CustomData_MeshMasks CD_MASK_MESH = {
};
const CustomData_MeshMasks CD_MASK_EDITMESH = {
/* vmask */ (CD_MASK_MDEFORMVERT | CD_MASK_PAINT_MASK | CD_MASK_MVERT_SKIN | CD_MASK_SHAPEKEY |
- CD_MASK_SHAPE_KEYINDEX | CD_MASK_PROP_ALL | CD_MASK_PROP_COLOR),
+ CD_MASK_SHAPE_KEYINDEX | CD_MASK_PROP_ALL | CD_MASK_PROP_COLOR | CD_MASK_CREASE),
/* emask */ (CD_MASK_PROP_ALL),
/* fmask */ 0,
/* pmask */ (CD_MASK_FACEMAP | CD_MASK_PROP_ALL | CD_MASK_SCULPT_FACE_SETS),
@@ -1961,7 +1963,7 @@ const CustomData_MeshMasks CD_MASK_EDITMESH = {
const CustomData_MeshMasks CD_MASK_DERIVEDMESH = {
/* vmask */ (CD_MASK_ORIGINDEX | CD_MASK_MDEFORMVERT | CD_MASK_SHAPEKEY | CD_MASK_MVERT_SKIN |
CD_MASK_PAINT_MASK | CD_MASK_ORCO | CD_MASK_CLOTH_ORCO | CD_MASK_PROP_ALL |
- CD_MASK_PROP_COLOR),
+ CD_MASK_PROP_COLOR | CD_MASK_CREASE),
/* emask */ (CD_MASK_ORIGINDEX | CD_MASK_FREESTYLE_EDGE | CD_MASK_PROP_ALL),
/* fmask */ (CD_MASK_ORIGINDEX | CD_MASK_ORIGSPACE | CD_MASK_PREVIEW_MCOL | CD_MASK_TANGENT),
/* pmask */
@@ -1974,7 +1976,7 @@ const CustomData_MeshMasks CD_MASK_DERIVEDMESH = {
const CustomData_MeshMasks CD_MASK_BMESH = {
/* vmask */ (CD_MASK_MDEFORMVERT | CD_MASK_BWEIGHT | CD_MASK_MVERT_SKIN | CD_MASK_SHAPEKEY |
CD_MASK_SHAPE_KEYINDEX | CD_MASK_PAINT_MASK | CD_MASK_PROP_ALL |
- CD_MASK_PROP_COLOR),
+ CD_MASK_PROP_COLOR | CD_MASK_CREASE),
/* emask */ (CD_MASK_BWEIGHT | CD_MASK_CREASE | CD_MASK_FREESTYLE_EDGE | CD_MASK_PROP_ALL),
/* fmask */ 0,
/* pmask */
@@ -2001,7 +2003,7 @@ const CustomData_MeshMasks CD_MASK_EVERYTHING = {
/* vmask */ (CD_MASK_MVERT | CD_MASK_BM_ELEM_PYPTR | CD_MASK_ORIGINDEX | CD_MASK_NORMAL |
CD_MASK_MDEFORMVERT | CD_MASK_BWEIGHT | CD_MASK_MVERT_SKIN | CD_MASK_ORCO |
CD_MASK_CLOTH_ORCO | CD_MASK_SHAPEKEY | CD_MASK_SHAPE_KEYINDEX |
- CD_MASK_PAINT_MASK | CD_MASK_PROP_ALL | CD_MASK_PROP_COLOR),
+ CD_MASK_PAINT_MASK | CD_MASK_PROP_ALL | CD_MASK_PROP_COLOR | CD_MASK_CREASE),
/* emask */
(CD_MASK_MEDGE | CD_MASK_BM_ELEM_PYPTR | CD_MASK_ORIGINDEX | CD_MASK_BWEIGHT | CD_MASK_CREASE |
CD_MASK_FREESTYLE_EDGE | CD_MASK_PROP_ALL),
@@ -4409,7 +4411,12 @@ bool CustomData_verify_versions(struct CustomData *data, int index)
/* 0 structnum is used in writing code to tag layer types that should not be written. */
else if (typeInfo->structnum == 0 &&
/* XXX Not sure why those three are exception, maybe that should be fixed? */
- !ELEM(layer->type, CD_PAINT_MASK, CD_FACEMAP, CD_MTEXPOLY, CD_SCULPT_FACE_SETS)) {
+ !ELEM(layer->type,
+ CD_PAINT_MASK,
+ CD_FACEMAP,
+ CD_MTEXPOLY,
+ CD_SCULPT_FACE_SETS,
+ CD_CREASE)) {
keeplayer = false;
CLOG_WARN(&LOG, ".blend file read: removing a data layer that should not have been written");
}
@@ -5080,6 +5087,10 @@ void CustomData_blend_write(BlendWriter *writer,
const bool *layer_data = static_cast<const bool *>(layer->data);
BLO_write_raw(writer, sizeof(*layer_data) * count, layer_data);
}
+ else if (layer->type == CD_CREASE) {
+ const float *layer_data = static_cast<const float *>(layer->data);
+ BLO_write_raw(writer, sizeof(*layer_data) * count, layer_data);
+ }
else {
const char *structname;
int structnum;
diff --git a/source/blender/blenkernel/intern/multires_reshape.h b/source/blender/blenkernel/intern/multires_reshape.h
index 8a37d0ea785..a038ce5f108 100644
--- a/source/blender/blenkernel/intern/multires_reshape.h
+++ b/source/blender/blenkernel/intern/multires_reshape.h
@@ -106,6 +106,9 @@ typedef struct MultiresReshapeContext {
/* Indexed by base face index, returns first ptex face index corresponding
* to that base face. */
int *face_ptex_offset;
+
+ /* Vertex crease custom data layer, null if none is present. */
+ const float *cd_vertex_crease;
} MultiresReshapeContext;
/**
diff --git a/source/blender/blenkernel/intern/multires_reshape_smooth.c b/source/blender/blenkernel/intern/multires_reshape_smooth.c
index 50b4410a28e..839c457dd84 100644
--- a/source/blender/blenkernel/intern/multires_reshape_smooth.c
+++ b/source/blender/blenkernel/intern/multires_reshape_smooth.c
@@ -75,6 +75,7 @@ typedef struct Vertex {
int num_grid_coords;
GridCoord *grid_coords;
+ float sharpness;
bool is_infinite_sharp;
} Vertex;
@@ -489,19 +490,33 @@ static int get_reshape_level_resolution(const MultiresReshapeContext *reshape_co
return (1 << reshape_context->reshape.level) + 1;
}
+static bool is_crease_supported(const MultiresReshapeSmoothContext *reshape_smooth_context)
+{
+ return !ELEM(reshape_smooth_context->smoothing_type,
+ MULTIRES_SUBDIVIDE_LINEAR,
+ MULTIRES_SUBDIVIDE_SIMPLE);
+}
+
/* Get crease which will be used for communication to OpenSubdiv topology.
* Note that simple subdivision treats all base edges as infinitely sharp. */
-static char get_effective_edge_crease_char(
- const MultiresReshapeSmoothContext *reshape_smooth_context, const MEdge *base_edge)
+static char get_effective_crease_char(const MultiresReshapeSmoothContext *reshape_smooth_context,
+ const MEdge *base_edge)
{
- if (ELEM(reshape_smooth_context->smoothing_type,
- MULTIRES_SUBDIVIDE_LINEAR,
- MULTIRES_SUBDIVIDE_SIMPLE)) {
+ if (!is_crease_supported(reshape_smooth_context)) {
return 255;
}
return base_edge->crease;
}
+static float get_effective_crease_float(const MultiresReshapeSmoothContext *reshape_smooth_context,
+ const float crease)
+{
+ if (!is_crease_supported(reshape_smooth_context)) {
+ return 1.0f;
+ }
+ return crease;
+}
+
static void context_init(MultiresReshapeSmoothContext *reshape_smooth_context,
const MultiresReshapeContext *reshape_context,
const eMultiresSubdivideModeType mode)
@@ -596,6 +611,7 @@ static bool foreach_topology_info(const SubdivForeachContext *foreach_context,
static void foreach_single_vertex(const SubdivForeachContext *foreach_context,
const GridCoord *grid_coord,
+ const int coarse_vertex_index,
const int subdiv_vertex_index)
{
const MultiresReshapeSmoothContext *reshape_smooth_context = foreach_context->user_data;
@@ -608,11 +624,32 @@ static void foreach_single_vertex(const SubdivForeachContext *foreach_context,
sizeof(Vertex) * (vertex->num_grid_coords + 1));
vertex->grid_coords[vertex->num_grid_coords] = *grid_coord;
++vertex->num_grid_coords;
+
+ if (coarse_vertex_index == -1) {
+ return;
+ }
+
+ const MultiresReshapeContext *reshape_context = reshape_smooth_context->reshape_context;
+ const float *cd_vertex_crease = reshape_context->cd_vertex_crease;
+
+ if (cd_vertex_crease == NULL) {
+ return;
+ }
+
+ float crease = cd_vertex_crease[coarse_vertex_index];
+
+ if (crease == 0.0f) {
+ return;
+ }
+
+ crease = get_effective_crease_float(reshape_smooth_context, crease);
+ vertex->sharpness = BKE_subdiv_crease_to_sharpness_f(crease);
}
/* TODO(sergey): De-duplicate with similar function in multires_reshape_vertcos.c */
static void foreach_vertex(const SubdivForeachContext *foreach_context,
const PTexCoord *ptex_coord,
+ const int coarse_vertex_index,
const int subdiv_vertex_index)
{
const MultiresReshapeSmoothContext *reshape_smooth_context = foreach_context->user_data;
@@ -632,12 +669,13 @@ static void foreach_vertex(const SubdivForeachContext *foreach_context,
for (int current_corner = 0; current_corner < num_corners; ++current_corner) {
GridCoord corner_grid_coord = grid_coord;
corner_grid_coord.grid_index = start_grid_index + current_corner;
- foreach_single_vertex(foreach_context, &corner_grid_coord, subdiv_vertex_index);
+ foreach_single_vertex(
+ foreach_context, &corner_grid_coord, coarse_vertex_index, subdiv_vertex_index);
}
return;
}
- foreach_single_vertex(foreach_context, &grid_coord, subdiv_vertex_index);
+ foreach_single_vertex(foreach_context, &grid_coord, coarse_vertex_index, subdiv_vertex_index);
if (grid_coord.u == 0.0f) {
GridCoord prev_grid_coord;
@@ -645,7 +683,8 @@ static void foreach_vertex(const SubdivForeachContext *foreach_context,
prev_grid_coord.u = grid_coord.v;
prev_grid_coord.v = 0.0f;
- foreach_single_vertex(foreach_context, &prev_grid_coord, subdiv_vertex_index);
+ foreach_single_vertex(
+ foreach_context, &prev_grid_coord, coarse_vertex_index, subdiv_vertex_index);
}
if (grid_coord.v == 0.0f) {
@@ -654,7 +693,8 @@ static void foreach_vertex(const SubdivForeachContext *foreach_context,
next_grid_coord.u = 0.0f;
next_grid_coord.v = grid_coord.u;
- foreach_single_vertex(foreach_context, &next_grid_coord, subdiv_vertex_index);
+ foreach_single_vertex(
+ foreach_context, &next_grid_coord, coarse_vertex_index, subdiv_vertex_index);
}
}
@@ -672,7 +712,7 @@ static void foreach_vertex_inner(const struct SubdivForeachContext *foreach_cont
.u = ptex_face_u,
.v = ptex_face_v,
};
- foreach_vertex(foreach_context, &ptex_coord, subdiv_vertex_index);
+ foreach_vertex(foreach_context, &ptex_coord, -1, subdiv_vertex_index);
}
static void foreach_vertex_every_corner(const struct SubdivForeachContext *foreach_context,
@@ -680,7 +720,7 @@ static void foreach_vertex_every_corner(const struct SubdivForeachContext *forea
const int ptex_face_index,
const float ptex_face_u,
const float ptex_face_v,
- const int UNUSED(coarse_vertex_index),
+ const int coarse_vertex_index,
const int UNUSED(coarse_face_index),
const int UNUSED(coarse_face_corner),
const int subdiv_vertex_index)
@@ -690,7 +730,7 @@ static void foreach_vertex_every_corner(const struct SubdivForeachContext *forea
.u = ptex_face_u,
.v = ptex_face_v,
};
- foreach_vertex(foreach_context, &ptex_coord, subdiv_vertex_index);
+ foreach_vertex(foreach_context, &ptex_coord, coarse_vertex_index, subdiv_vertex_index);
}
static void foreach_vertex_every_edge(const struct SubdivForeachContext *foreach_context,
@@ -708,7 +748,7 @@ static void foreach_vertex_every_edge(const struct SubdivForeachContext *foreach
.u = ptex_face_u,
.v = ptex_face_v,
};
- foreach_vertex(foreach_context, &ptex_coord, subdiv_vertex_index);
+ foreach_vertex(foreach_context, &ptex_coord, -1, subdiv_vertex_index);
}
static void foreach_loop(const struct SubdivForeachContext *foreach_context,
@@ -778,7 +818,7 @@ static void store_edge(MultiresReshapeSmoothContext *reshape_smooth_context,
Edge *edge = &reshape_smooth_context->geometry.edges[edge_index];
edge->v1 = subdiv_v1;
edge->v2 = subdiv_v2;
- edge->sharpness = BKE_subdiv_edge_crease_to_sharpness_char(crease);
+ edge->sharpness = BKE_subdiv_crease_to_sharpness_char(crease);
}
static void foreach_edge(const struct SubdivForeachContext *foreach_context,
@@ -809,7 +849,7 @@ static void foreach_edge(const struct SubdivForeachContext *foreach_context,
/* Edges without crease are to be ignored as well. */
const Mesh *base_mesh = reshape_context->base_mesh;
const MEdge *base_edge = &base_mesh->medge[coarse_edge_index];
- const char crease = get_effective_edge_crease_char(reshape_smooth_context, base_edge);
+ const char crease = get_effective_crease_char(reshape_smooth_context, base_edge);
if (crease == 0) {
return;
}
@@ -835,8 +875,7 @@ static void geometry_init_loose_information(MultiresReshapeSmoothContext *reshap
if (!BLI_BITMAP_TEST_BOOL(reshape_smooth_context->non_loose_base_edge_map, loop->e)) {
BLI_BITMAP_ENABLE(reshape_smooth_context->non_loose_base_edge_map, loop->e);
- const char crease = get_effective_edge_crease_char(reshape_smooth_context,
- &base_edge[loop->e]);
+ const char crease = get_effective_crease_char(reshape_smooth_context, &base_edge[loop->e]);
if (crease != 0) {
++num_used_edges;
}
@@ -979,6 +1018,15 @@ static float get_edge_sharpness(const OpenSubdiv_Converter *converter, const int
return edge->sharpness;
}
+static float get_vertex_sharpness(const OpenSubdiv_Converter *converter, const int vertex_index)
+{
+ const MultiresReshapeSmoothContext *reshape_smooth_context = converter->user_data;
+ BLI_assert(vertex_index < reshape_smooth_context->geometry.num_vertices);
+
+ const Vertex *vertex = &reshape_smooth_context->geometry.vertices[vertex_index];
+ return vertex->sharpness;
+}
+
static bool is_infinite_sharp_vertex(const OpenSubdiv_Converter *converter, int vertex_index)
{
const MultiresReshapeSmoothContext *reshape_smooth_context = converter->user_data;
@@ -1015,7 +1063,7 @@ static void converter_init(const MultiresReshapeSmoothContext *reshape_smooth_co
converter->getNumVertexFaces = NULL;
converter->getVertexFaces = NULL;
converter->isInfiniteSharpVertex = is_infinite_sharp_vertex;
- converter->getVertexSharpness = NULL;
+ converter->getVertexSharpness = get_vertex_sharpness;
converter->getNumUVLayers = NULL;
converter->precalcUVLayer = NULL;
diff --git a/source/blender/blenkernel/intern/multires_reshape_util.c b/source/blender/blenkernel/intern/multires_reshape_util.c
index 49d880e04cc..810cf328531 100644
--- a/source/blender/blenkernel/intern/multires_reshape_util.c
+++ b/source/blender/blenkernel/intern/multires_reshape_util.c
@@ -211,6 +211,8 @@ bool multires_reshape_context_create_from_object(MultiresReshapeContext *reshape
reshape_context->top.level = mmd->totlvl;
reshape_context->top.grid_size = BKE_subdiv_grid_size_from_level(reshape_context->top.level);
+ reshape_context->cd_vertex_crease = CustomData_get_layer(&base_mesh->vdata, CD_CREASE);
+
context_init_commoon(reshape_context);
return context_verify_or_free(reshape_context);
diff --git a/source/blender/blenkernel/intern/subdiv_converter_mesh.c b/source/blender/blenkernel/intern/subdiv_converter_mesh.c
index 41fc28c5d52..fc7ef887879 100644
--- a/source/blender/blenkernel/intern/subdiv_converter_mesh.c
+++ b/source/blender/blenkernel/intern/subdiv_converter_mesh.c
@@ -40,6 +40,8 @@
#include "opensubdiv_capi.h"
#include "opensubdiv_converter_capi.h"
+#include "bmesh_class.h"
+
/* Enable work-around for non-working CPU evaluator when using bilinear scheme.
* This forces Catmark scheme with all edges marked as infinitely sharp. */
#define BUGGY_SIMPLE_SCHEME_WORKAROUND 1
@@ -47,6 +49,8 @@
typedef struct ConverterStorage {
SubdivSettings settings;
const Mesh *mesh;
+ /* CustomData layer for vertex sharpnesses. */
+ const float *cd_vertex_crease;
/* Indexed by loop index, value denotes index of face-varying vertex
* which corresponds to the UV coordinate.
*/
@@ -168,7 +172,7 @@ static float get_edge_sharpness(const OpenSubdiv_Converter *converter, int manif
}
const int edge_index = storage->manifold_edge_index_reverse[manifold_edge_index];
const MEdge *medge = storage->mesh->medge;
- return BKE_subdiv_edge_crease_to_sharpness_char(medge[edge_index].crease);
+ return BKE_subdiv_crease_to_sharpness_char(medge[edge_index].crease);
}
static bool is_infinite_sharp_vertex(const OpenSubdiv_Converter *converter,
@@ -184,14 +188,14 @@ static bool is_infinite_sharp_vertex(const OpenSubdiv_Converter *converter,
return BLI_BITMAP_TEST_BOOL(storage->infinite_sharp_vertices_map, vertex_index);
}
-static float get_vertex_sharpness(const OpenSubdiv_Converter *converter,
- int UNUSED(manifold_vertex_index))
+static float get_vertex_sharpness(const OpenSubdiv_Converter *converter, int manifold_vertex_index)
{
ConverterStorage *storage = converter->user_data;
- if (!storage->settings.use_creases) {
+ if (!storage->settings.use_creases || storage->cd_vertex_crease == NULL) {
return 0.0f;
}
- return 0.0f;
+ const int vertex_index = storage->manifold_vertex_index_reverse[manifold_vertex_index];
+ return BKE_subdiv_crease_to_sharpness_f(storage->cd_vertex_crease[vertex_index]);
}
static int get_num_uv_layers(const OpenSubdiv_Converter *converter)
@@ -393,6 +397,7 @@ static void init_user_data(OpenSubdiv_Converter *converter,
ConverterStorage *user_data = MEM_mallocN(sizeof(ConverterStorage), __func__);
user_data->settings = *settings;
user_data->mesh = mesh;
+ user_data->cd_vertex_crease = CustomData_get_layer(&mesh->vdata, CD_CREASE);
user_data->loop_uv_indices = NULL;
initialize_manifold_indices(user_data);
converter->user_data = user_data;
diff --git a/source/blender/blenkernel/intern/subdiv_inline.h b/source/blender/blenkernel/intern/subdiv_inline.h
index ba45d0a4997..d52adff1e61 100644
--- a/source/blender/blenkernel/intern/subdiv_inline.h
+++ b/source/blender/blenkernel/intern/subdiv_inline.h
@@ -103,13 +103,13 @@ BLI_INLINE void BKE_subdiv_rotate_grid_to_quad(
}
}
-BLI_INLINE float BKE_subdiv_edge_crease_to_sharpness_f(float edge_crease)
+BLI_INLINE float BKE_subdiv_crease_to_sharpness_f(float edge_crease)
{
return edge_crease * edge_crease * 10.0f;
}
-BLI_INLINE float BKE_subdiv_edge_crease_to_sharpness_char(char edge_crease)
+BLI_INLINE float BKE_subdiv_crease_to_sharpness_char(char edge_crease)
{
const float edge_crease_f = edge_crease / 255.0f;
- return BKE_subdiv_edge_crease_to_sharpness_f(edge_crease_f);
+ return BKE_subdiv_crease_to_sharpness_f(edge_crease_f);
}
diff --git a/source/blender/bmesh/intern/bmesh_mesh_convert.c b/source/blender/bmesh/intern/bmesh_mesh_convert.c
index 6b44fe2c9ff..a7dd5be5cbd 100644
--- a/source/blender/bmesh/intern/bmesh_mesh_convert.c
+++ b/source/blender/bmesh/intern/bmesh_mesh_convert.c
@@ -122,6 +122,17 @@ void BM_mesh_cd_flag_apply(BMesh *bm, const char cd_flag)
}
}
+ if (cd_flag & ME_CDFLAG_VERT_CREASE) {
+ if (!CustomData_has_layer(&bm->vdata, CD_CREASE)) {
+ BM_data_layer_add(bm, &bm->vdata, CD_CREASE);
+ }
+ }
+ else {
+ if (CustomData_has_layer(&bm->vdata, CD_CREASE)) {
+ BM_data_layer_free(bm, &bm->vdata, CD_CREASE);
+ }
+ }
+
if (cd_flag & ME_CDFLAG_EDGE_BWEIGHT) {
if (!CustomData_has_layer(&bm->edata, CD_BWEIGHT)) {
BM_data_layer_add(bm, &bm->edata, CD_BWEIGHT);
@@ -151,6 +162,9 @@ char BM_mesh_cd_flag_from_bmesh(BMesh *bm)
if (CustomData_has_layer(&bm->vdata, CD_BWEIGHT)) {
cd_flag |= ME_CDFLAG_VERT_BWEIGHT;
}
+ if (CustomData_has_layer(&bm->vdata, CD_CREASE)) {
+ cd_flag |= ME_CDFLAG_VERT_CREASE;
+ }
if (CustomData_has_layer(&bm->edata, CD_BWEIGHT)) {
cd_flag |= ME_CDFLAG_EDGE_BWEIGHT;
}
diff --git a/source/blender/draw/engines/overlay/overlay_shader.c b/source/blender/draw/engines/overlay/overlay_shader.c
index 389704b3d66..9899dce5df6 100644
--- a/source/blender/draw/engines/overlay/overlay_shader.c
+++ b/source/blender/draw/engines/overlay/overlay_shader.c
@@ -323,7 +323,9 @@ GPUShader *OVERLAY_shader_edit_mesh_vert(void)
datatoc_edit_mesh_common_lib_glsl,
datatoc_edit_mesh_vert_glsl,
NULL},
- .frag = (const char *[]){datatoc_gpu_shader_point_varying_color_frag_glsl, NULL},
+ .frag = (const char *[]){datatoc_common_globals_lib_glsl,
+ datatoc_gpu_shader_point_varying_color_frag_glsl,
+ NULL},
.defs = (const char *[]){sh_cfg->def, "#define VERT\n", NULL},
});
}
diff --git a/source/blender/draw/engines/overlay/shaders/edit_mesh_common_lib.glsl b/source/blender/draw/engines/overlay/shaders/edit_mesh_common_lib.glsl
index 195d2a5a7b7..418c7bceb63 100644
--- a/source/blender/draw/engines/overlay/shaders/edit_mesh_common_lib.glsl
+++ b/source/blender/draw/engines/overlay/shaders/edit_mesh_common_lib.glsl
@@ -36,7 +36,7 @@ vec4 EDIT_MESH_edge_vertex_color(int vertex_flag)
return color;
}
-vec4 EDIT_MESH_vertex_color(int vertex_flag)
+vec4 EDIT_MESH_vertex_color(int vertex_flag, float vertex_crease)
{
if ((vertex_flag & VERT_ACTIVE) != 0) {
return vec4(colorEditMeshActive.xyz, 1.0);
@@ -45,6 +45,10 @@ vec4 EDIT_MESH_vertex_color(int vertex_flag)
return colorVertexSelect;
}
else {
+ /* Full crease color if not selected nor active. */
+ if (vertex_crease > 0.0) {
+ return mix(colorVertex, colorEdgeCrease, vertex_crease);
+ }
return colorVertex;
}
}
diff --git a/source/blender/draw/engines/overlay/shaders/edit_mesh_vert.glsl b/source/blender/draw/engines/overlay/shaders/edit_mesh_vert.glsl
index a3ff277b714..5cee976f9a8 100644
--- a/source/blender/draw/engines/overlay/shaders/edit_mesh_vert.glsl
+++ b/source/blender/draw/engines/overlay/shaders/edit_mesh_vert.glsl
@@ -13,6 +13,9 @@ in vec4 norAndFlag;
#endif
out vec4 finalColor;
+#ifdef VERT
+out float vertexCrease;
+#endif
#ifdef EDGE
out vec4 finalColorOuter;
#endif
@@ -44,8 +47,9 @@ void main()
ivec4 m_data = data & dataMask;
#if defined(VERT)
- finalColor = EDIT_MESH_vertex_color(m_data.y);
- gl_PointSize = sizeVertex * 2.0;
+ vertexCrease = float(m_data.z >> 4) / 15.0;
+ finalColor = EDIT_MESH_vertex_color(m_data.y, vertexCrease);
+ gl_PointSize = sizeVertex * ((vertexCrease > 0.0) ? 3.0 : 2.0);
/* Make selected and active vertex always on top. */
if ((data.x & VERT_SELECTED) != 0) {
gl_Position.z -= 5e-7 * abs(gl_Position.w);
@@ -65,9 +69,9 @@ void main()
selectOverride = (m_data.y & EDGE_SELECTED);
# endif
- float crease = float(m_data.z) / 255.0;
+ float edge_crease = float(m_data.z & 0xF) / 15.0;
float bweight = float(m_data.w) / 255.0;
- finalColorOuter = EDIT_MESH_edge_color_outer(m_data.y, m_data.x, crease, bweight);
+ finalColorOuter = EDIT_MESH_edge_color_outer(m_data.y, m_data.x, edge_crease, bweight);
if (finalColorOuter.a > 0.0) {
gl_Position.z -= 5e-7 * abs(gl_Position.w);
diff --git a/source/blender/draw/intern/draw_cache_extract_mesh_render_data.c b/source/blender/draw/intern/draw_cache_extract_mesh_render_data.c
index df1758fc1a2..29430c46d93 100644
--- a/source/blender/draw/intern/draw_cache_extract_mesh_render_data.c
+++ b/source/blender/draw/intern/draw_cache_extract_mesh_render_data.c
@@ -487,7 +487,8 @@ MeshRenderData *mesh_render_data_create(Mesh *me,
mr->eed_act = BM_mesh_active_edge_get(mr->bm);
mr->eve_act = BM_mesh_active_vert_get(mr->bm);
- mr->crease_ofs = CustomData_get_offset(&mr->bm->edata, CD_CREASE);
+ mr->vert_crease_ofs = CustomData_get_offset(&mr->bm->vdata, CD_CREASE);
+ mr->edge_crease_ofs = CustomData_get_offset(&mr->bm->edata, CD_CREASE);
mr->bweight_ofs = CustomData_get_offset(&mr->bm->edata, CD_BWEIGHT);
#ifdef WITH_FREESTYLE
mr->freestyle_edge_ofs = CustomData_get_offset(&mr->bm->edata, CD_FREESTYLE_EDGE);
diff --git a/source/blender/draw/intern/draw_cache_impl_subdivision.cc b/source/blender/draw/intern/draw_cache_impl_subdivision.cc
index e975d213e22..37bc9435c76 100644
--- a/source/blender/draw/intern/draw_cache_impl_subdivision.cc
+++ b/source/blender/draw/intern/draw_cache_impl_subdivision.cc
@@ -1693,7 +1693,8 @@ void draw_subdiv_init_mesh_render_data(DRWSubdivCache *cache,
mr->eed_act = BM_mesh_active_edge_get(bm);
mr->efa_act = BM_mesh_active_face_get(bm, false, true);
mr->eve_act = BM_mesh_active_vert_get(bm);
- mr->crease_ofs = CustomData_get_offset(&bm->edata, CD_CREASE);
+ mr->edge_crease_ofs = CustomData_get_offset(&bm->edata, CD_CREASE);
+ mr->vert_crease_ofs = CustomData_get_offset(&bm->vdata, CD_CREASE);
mr->bweight_ofs = CustomData_get_offset(&bm->edata, CD_BWEIGHT);
#ifdef WITH_FREESTYLE
mr->freestyle_edge_ofs = CustomData_get_offset(&bm->edata, CD_FREESTYLE_EDGE);
diff --git a/source/blender/draw/intern/mesh_extractors/extract_mesh.h b/source/blender/draw/intern/mesh_extractors/extract_mesh.h
index 834f378c07a..bb55d0c5b2c 100644
--- a/source/blender/draw/intern/mesh_extractors/extract_mesh.h
+++ b/source/blender/draw/intern/mesh_extractors/extract_mesh.h
@@ -84,7 +84,8 @@ typedef struct MeshRenderData {
const float (*bm_poly_centers)[3];
int *v_origindex, *e_origindex, *p_origindex;
- int crease_ofs;
+ int edge_crease_ofs;
+ int vert_crease_ofs;
int bweight_ofs;
int freestyle_edge_ofs;
int freestyle_face_ofs;
@@ -308,6 +309,8 @@ void mesh_render_data_update_looptris(MeshRenderData *mr,
typedef struct EditLoopData {
uchar v_flag;
uchar e_flag;
+ /* This is used for both vertex and edge creases. The edge crease value is stored in the bottom 4
+ * bits, while the vertex crease is stored in the upper 4 bits. */
uchar crease;
uchar bweight;
} EditLoopData;
diff --git a/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_edit_data.cc b/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_edit_data.cc
index 3cc1375329e..0002b95c867 100644
--- a/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_edit_data.cc
+++ b/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_edit_data.cc
@@ -72,11 +72,11 @@ static void mesh_render_data_edge_flag(const MeshRenderData *mr,
}
}
- /* Use a byte for value range */
- if (mr->crease_ofs != -1) {
- float crease = BM_ELEM_CD_GET_FLOAT(eed, mr->crease_ofs);
+ /* Use half a byte for value range */
+ if (mr->edge_crease_ofs != -1) {
+ float crease = BM_ELEM_CD_GET_FLOAT(eed, mr->edge_crease_ofs);
if (crease > 0) {
- eattr->crease = (uchar)(crease * 255.0f);
+ eattr->crease = (uchar)ceil(crease * 15.0f);
}
}
/* Use a byte for value range */
@@ -107,6 +107,13 @@ static void mesh_render_data_vert_flag(const MeshRenderData *mr,
if (BM_elem_flag_test(eve, BM_ELEM_SELECT)) {
eattr->e_flag |= VFLAG_VERT_SELECTED;
}
+ /* Use half a byte for value range */
+ if (mr->vert_crease_ofs != -1) {
+ float crease = BM_ELEM_CD_GET_FLOAT(eve, mr->vert_crease_ofs);
+ if (crease > 0) {
+ eattr->crease |= (uchar)ceil(crease * 15.0f) << 4;
+ }
+ }
}
static GPUVertFormat *get_edit_data_format()
diff --git a/source/blender/editors/include/ED_transform.h b/source/blender/editors/include/ED_transform.h
index b76f882e706..573f9b4939b 100644
--- a/source/blender/editors/include/ED_transform.h
+++ b/source/blender/editors/include/ED_transform.h
@@ -54,7 +54,8 @@ typedef enum {
TFM_TILT,
TFM_TRACKBALL,
TFM_PUSHPULL,
- TFM_CREASE,
+ TFM_EDGE_CREASE,
+ TFM_VERT_CREASE,
TFM_MIRROR,
TFM_BONESIZE,
TFM_BONE_ENVELOPE,
diff --git a/source/blender/editors/space_view3d/view3d_buttons.c b/source/blender/editors/space_view3d/view3d_buttons.c
index 5451aa5a2e0..243d4033cbc 100644
--- a/source/blender/editors/space_view3d/view3d_buttons.c
+++ b/source/blender/editors/space_view3d/view3d_buttons.c
@@ -87,7 +87,7 @@ typedef struct {
} TransformMedian_Generic;
typedef struct {
- float location[3], bv_weight, be_weight, skin[2], crease;
+ float location[3], bv_weight, v_crease, be_weight, skin[2], e_crease;
} TransformMedian_Mesh;
typedef struct {
@@ -319,6 +319,7 @@ static void v3d_editvertex_buts(uiLayout *layout, View3D *v3d, Object *ob, float
BMIter iter;
const int cd_vert_bweight_offset = CustomData_get_offset(&bm->vdata, CD_BWEIGHT);
+ const int cd_vert_crease_offset = CustomData_get_offset(&bm->vdata, CD_CREASE);
const int cd_vert_skin_offset = CustomData_get_offset(&bm->vdata, CD_MVERT_SKIN);
const int cd_edge_bweight_offset = CustomData_get_offset(&bm->edata, CD_BWEIGHT);
const int cd_edge_crease_offset = CustomData_get_offset(&bm->edata, CD_CREASE);
@@ -335,6 +336,10 @@ static void v3d_editvertex_buts(uiLayout *layout, View3D *v3d, Object *ob, float
median->bv_weight += BM_ELEM_CD_GET_FLOAT(eve, cd_vert_bweight_offset);
}
+ if (cd_vert_crease_offset != -1) {
+ median->v_crease += BM_ELEM_CD_GET_FLOAT(eve, cd_vert_crease_offset);
+ }
+
if (has_skinradius) {
MVertSkin *vs = BM_ELEM_CD_GET_VOID_P(eve, cd_vert_skin_offset);
add_v2_v2(median->skin, vs->radius); /* Third val not used currently. */
@@ -352,7 +357,7 @@ static void v3d_editvertex_buts(uiLayout *layout, View3D *v3d, Object *ob, float
}
if (cd_edge_crease_offset != -1) {
- median->crease += BM_ELEM_CD_GET_FLOAT(eed, cd_edge_crease_offset);
+ median->e_crease += BM_ELEM_CD_GET_FLOAT(eed, cd_edge_crease_offset);
}
totedgedata++;
@@ -489,11 +494,12 @@ static void v3d_editvertex_buts(uiLayout *layout, View3D *v3d, Object *ob, float
if (has_meshdata) {
TransformMedian_Mesh *median = &median_basis.mesh;
if (totedgedata) {
- median->crease /= (float)totedgedata;
+ median->e_crease /= (float)totedgedata;
median->be_weight /= (float)totedgedata;
}
if (tot) {
median->bv_weight /= (float)tot;
+ median->v_crease /= (float)tot;
if (has_skinradius) {
median->skin[0] /= (float)tot;
median->skin[1] /= (float)tot;
@@ -683,6 +689,23 @@ static void v3d_editvertex_buts(uiLayout *layout, View3D *v3d, Object *ob, float
TIP_("Vertex weight used by Bevel modifier"));
UI_but_number_step_size_set(but, 1);
UI_but_number_precision_set(but, 2);
+ /* customdata layer added on demand */
+ but = uiDefButF(block,
+ UI_BTYPE_NUM,
+ B_TRANSFORM_PANEL_MEDIAN,
+ tot == 1 ? IFACE_("Vertex Crease:") : IFACE_("Mean Vertex Crease:"),
+ 0,
+ yi -= buth + but_margin,
+ butw,
+ buth,
+ &ve_median->v_crease,
+ 0.0,
+ 1.0,
+ 0,
+ 0,
+ TIP_("Weight used by the Subdivision Surface modifier"));
+ UI_but_number_step_size_set(but, 1);
+ UI_but_number_precision_set(but, 2);
}
if (has_skinradius) {
UI_block_align_begin(block);
@@ -761,7 +784,7 @@ static void v3d_editvertex_buts(uiLayout *layout, View3D *v3d, Object *ob, float
yi -= buth + but_margin,
butw,
buth,
- &ve_median->crease,
+ &ve_median->e_crease,
0.0,
1.0,
0,
@@ -958,8 +981,9 @@ static void v3d_editvertex_buts(uiLayout *layout, View3D *v3d, Object *ob, float
const bool apply_vcos = (tot == 1) || (len_squared_v3(median_basis.generic.location) != 0.0f);
if ((ob->type == OB_MESH) &&
- (apply_vcos || median_basis.mesh.bv_weight || median_basis.mesh.skin[0] ||
- median_basis.mesh.skin[1] || median_basis.mesh.be_weight || median_basis.mesh.crease)) {
+ (apply_vcos || median_basis.mesh.bv_weight || median_basis.mesh.v_crease ||
+ median_basis.mesh.skin[0] || median_basis.mesh.skin[1] || median_basis.mesh.be_weight ||
+ median_basis.mesh.e_crease)) {
const TransformMedian_Mesh *median = &median_basis.mesh, *ve_median = &ve_median_basis.mesh;
Mesh *me = ob->data;
BMEditMesh *em = me->edit_mesh;
@@ -969,18 +993,21 @@ static void v3d_editvertex_buts(uiLayout *layout, View3D *v3d, Object *ob, float
BMEdge *eed;
int cd_vert_bweight_offset = -1;
+ int cd_vert_crease_offset = -1;
int cd_vert_skin_offset = -1;
int cd_edge_bweight_offset = -1;
int cd_edge_crease_offset = -1;
float scale_bv_weight = 1.0f;
+ float scale_v_crease = 1.0f;
float scale_skin[2] = {1.0f, 1.0f};
float scale_be_weight = 1.0f;
- float scale_crease = 1.0f;
+ float scale_e_crease = 1.0f;
/* Vertices */
- if (apply_vcos || median->bv_weight || median->skin[0] || median->skin[1]) {
+ if (apply_vcos || median->bv_weight || median->v_crease || median->skin[0] ||
+ median->skin[1]) {
if (median->bv_weight) {
BM_mesh_cd_flag_ensure(bm, me, ME_CDFLAG_VERT_BWEIGHT);
cd_vert_bweight_offset = CustomData_get_offset(&bm->vdata, CD_BWEIGHT);
@@ -989,6 +1016,14 @@ static void v3d_editvertex_buts(uiLayout *layout, View3D *v3d, Object *ob, float
scale_bv_weight = compute_scale_factor(ve_median->bv_weight, median->bv_weight);
}
+ if (median->v_crease) {
+ BM_mesh_cd_flag_ensure(bm, me, ME_CDFLAG_VERT_CREASE);
+ cd_vert_crease_offset = CustomData_get_offset(&bm->vdata, CD_CREASE);
+ BLI_assert(cd_vert_crease_offset != -1);
+
+ scale_v_crease = compute_scale_factor(ve_median->v_crease, median->v_crease);
+ }
+
for (int i = 0; i < 2; i++) {
if (median->skin[i]) {
cd_vert_skin_offset = CustomData_get_offset(&bm->vdata, CD_MVERT_SKIN);
@@ -1011,6 +1046,11 @@ static void v3d_editvertex_buts(uiLayout *layout, View3D *v3d, Object *ob, float
apply_scale_factor_clamp(b_weight, tot, ve_median->bv_weight, scale_bv_weight);
}
+ if (cd_vert_crease_offset != -1) {
+ float *crease = BM_ELEM_CD_GET_VOID_P(eve, cd_vert_crease_offset);
+ apply_scale_factor_clamp(crease, tot, ve_median->v_crease, scale_v_crease);
+ }
+
if (cd_vert_skin_offset != -1) {
MVertSkin *vs = BM_ELEM_CD_GET_VOID_P(eve, cd_vert_skin_offset);
@@ -1033,7 +1073,7 @@ static void v3d_editvertex_buts(uiLayout *layout, View3D *v3d, Object *ob, float
/* Edges */
- if (median->be_weight || median->crease) {
+ if (median->be_weight || median->e_crease) {
if (median->be_weight) {
BM_mesh_cd_flag_ensure(bm, me, ME_CDFLAG_EDGE_BWEIGHT);
cd_edge_bweight_offset = CustomData_get_offset(&bm->edata, CD_BWEIGHT);
@@ -1042,12 +1082,12 @@ static void v3d_editvertex_buts(uiLayout *layout, View3D *v3d, Object *ob, float
scale_be_weight = compute_scale_factor(ve_median->be_weight, median->be_weight);
}
- if (median->crease) {
+ if (median->e_crease) {
BM_mesh_cd_flag_ensure(bm, me, ME_CDFLAG_EDGE_CREASE);
cd_edge_crease_offset = CustomData_get_offset(&bm->edata, CD_CREASE);
BLI_assert(cd_edge_crease_offset != -1);
- scale_crease = compute_scale_factor(ve_median->crease, median->crease);
+ scale_e_crease = compute_scale_factor(ve_median->e_crease, median->e_crease);
}
BM_ITER_MESH (eed, &iter, bm, BM_EDGES_OF_MESH) {
@@ -1057,9 +1097,9 @@ static void v3d_editvertex_buts(uiLayout *layout, View3D *v3d, Object *ob, float
apply_scale_factor_clamp(b_weight, tot, ve_median->be_weight, scale_be_weight);
}
- if (median->crease != 0.0f) {
+ if (median->e_crease != 0.0f) {
float *crease = BM_ELEM_CD_GET_VOID_P(eed, cd_edge_crease_offset);
- apply_scale_factor_clamp(crease, tot, ve_median->crease, scale_crease);
+ apply_scale_factor_clamp(crease, tot, ve_median->e_crease, scale_e_crease);
}
}
}
diff --git a/source/blender/editors/transform/transform_convert_mesh.c b/source/blender/editors/transform/transform_convert_mesh.c
index c3d95e1ad98..55f2bfd37db 100644
--- a/source/blender/editors/transform/transform_convert_mesh.c
+++ b/source/blender/editors/transform/transform_convert_mesh.c
@@ -1465,7 +1465,7 @@ static void VertsToTransData(TransInfo *t,
td->ext = NULL;
td->val = NULL;
td->extra = eve;
- if (t->mode == TFM_BWEIGHT) {
+ if (t->mode == TFM_BWEIGHT || t->mode == TFM_VERT_CREASE) {
td->val = bweight;
td->ival = *bweight;
}
@@ -1606,10 +1606,15 @@ void createTransEditVerts(TransInfo *t)
}
int cd_vert_bweight_offset = -1;
+ int cd_vert_crease_offset = -1;
if (t->mode == TFM_BWEIGHT) {
BM_mesh_cd_flag_ensure(bm, BKE_mesh_from_object(tc->obedit), ME_CDFLAG_VERT_BWEIGHT);
cd_vert_bweight_offset = CustomData_get_offset(&bm->vdata, CD_BWEIGHT);
}
+ else if (t->mode == TFM_VERT_CREASE) {
+ BM_mesh_cd_flag_ensure(bm, BKE_mesh_from_object(tc->obedit), ME_CDFLAG_VERT_CREASE);
+ cd_vert_crease_offset = CustomData_get_offset(&bm->vdata, CD_CREASE);
+ }
TransData *tob = tc->data;
TransDataMirror *td_mirror = tc->data_mirror;
@@ -1645,6 +1650,8 @@ void createTransEditVerts(TransInfo *t)
else if (prop_mode || BM_elem_flag_test(eve, BM_ELEM_SELECT)) {
float *bweight = (cd_vert_bweight_offset != -1) ?
BM_ELEM_CD_GET_VOID_P(eve, cd_vert_bweight_offset) :
+ (cd_vert_crease_offset != -1) ?
+ BM_ELEM_CD_GET_VOID_P(eve, cd_vert_crease_offset) :
NULL;
/* Do not use the island center in case we are using islands
diff --git a/source/blender/editors/transform/transform_convert_mesh_edge.c b/source/blender/editors/transform/transform_convert_mesh_edge.c
index 2db3e259153..2243f66cc7f 100644
--- a/source/blender/editors/transform/transform_convert_mesh_edge.c
+++ b/source/blender/editors/transform/transform_convert_mesh_edge.c
@@ -86,8 +86,8 @@ void createTransEdge(TransInfo *t)
BM_mesh_cd_flag_ensure(em->bm, BKE_mesh_from_object(tc->obedit), ME_CDFLAG_EDGE_BWEIGHT);
cd_edge_float_offset = CustomData_get_offset(&em->bm->edata, CD_BWEIGHT);
}
- else { /* if (t->mode == TFM_CREASE) { */
- BLI_assert(t->mode == TFM_CREASE);
+ else { /* if (t->mode == TFM_EDGE_CREASE) { */
+ BLI_assert(t->mode == TFM_EDGE_CREASE);
BM_mesh_cd_flag_ensure(em->bm, BKE_mesh_from_object(tc->obedit), ME_CDFLAG_EDGE_CREASE);
cd_edge_float_offset = CustomData_get_offset(&em->bm->edata, CD_CREASE);
}
diff --git a/source/blender/editors/transform/transform_generics.c b/source/blender/editors/transform/transform_generics.c
index 43d894d60f2..d1cbab9ff8a 100644
--- a/source/blender/editors/transform/transform_generics.c
+++ b/source/blender/editors/transform/transform_generics.c
@@ -260,7 +260,7 @@ void initTransInfo(bContext *C, TransInfo *t, wmOperator *op, const wmEvent *eve
}
/* Crease needs edge flag */
- if (ELEM(t->mode, TFM_CREASE, TFM_BWEIGHT)) {
+ if (ELEM(t->mode, TFM_EDGE_CREASE, TFM_BWEIGHT)) {
t->options |= CTX_EDGE_DATA;
}
diff --git a/source/blender/editors/transform/transform_mode.c b/source/blender/editors/transform/transform_mode.c
index 2ab4cdff5e6..e1fea62ae54 100644
--- a/source/blender/editors/transform/transform_mode.c
+++ b/source/blender/editors/transform/transform_mode.c
@@ -1135,8 +1135,11 @@ void transform_mode_init(TransInfo *t, wmOperator *op, const int mode)
case TFM_PUSHPULL:
initPushPull(t);
break;
- case TFM_CREASE:
- initCrease(t);
+ case TFM_EDGE_CREASE:
+ initEgdeCrease(t);
+ break;
+ case TFM_VERT_CREASE:
+ initVertCrease(t);
break;
case TFM_BONESIZE:
initBoneSize(t);
diff --git a/source/blender/editors/transform/transform_mode.h b/source/blender/editors/transform/transform_mode.h
index cdcda5a8648..16b26724c67 100644
--- a/source/blender/editors/transform/transform_mode.h
+++ b/source/blender/editors/transform/transform_mode.h
@@ -106,7 +106,8 @@ void initCurveShrinkFatten(TransInfo *t);
void initBevelWeight(TransInfo *t);
/* transform_mode_edge_crease.c */
-void initCrease(TransInfo *t);
+void initEgdeCrease(TransInfo *t);
+void initVertCrease(TransInfo *t);
/* transform_mode_edge_rotate_normal.c */
void initNormalRotation(TransInfo *t);
diff --git a/source/blender/editors/transform/transform_mode_edge_crease.c b/source/blender/editors/transform/transform_mode_edge_crease.c
index debc2a1be3e..60b95a1d2da 100644
--- a/source/blender/editors/transform/transform_mode_edge_crease.c
+++ b/source/blender/editors/transform/transform_mode_edge_crease.c
@@ -157,9 +157,9 @@ static void applyCrease(TransInfo *t, const int UNUSED(mval[2]))
ED_area_status_text(t->area, str);
}
-void initCrease(TransInfo *t)
+static void initCrease_ex(TransInfo *t, int mode)
{
- t->mode = TFM_CREASE;
+ t->mode = mode;
t->transform = applyCrease;
initMouseInputMode(t, &t->mouse, INPUT_SPRING_DELTA);
@@ -176,4 +176,13 @@ void initCrease(TransInfo *t)
t->flag |= T_NO_CONSTRAINT | T_NO_PROJECT;
}
+void initEgdeCrease(TransInfo *t)
+{
+ initCrease_ex(t, TFM_EDGE_CREASE);
+}
+
+void initVertCrease(TransInfo *t)
+{
+ initCrease_ex(t, TFM_VERT_CREASE);
+}
/** \} */
diff --git a/source/blender/editors/transform/transform_ops.c b/source/blender/editors/transform/transform_ops.c
index 5ed340abf97..80feb934f1a 100644
--- a/source/blender/editors/transform/transform_ops.c
+++ b/source/blender/editors/transform/transform_ops.c
@@ -78,6 +78,7 @@ static const char OP_BONE_SIZE[] = "TRANSFORM_OT_bbone_resize";
static const char OP_EDGE_SLIDE[] = "TRANSFORM_OT_edge_slide";
static const char OP_VERT_SLIDE[] = "TRANSFORM_OT_vert_slide";
static const char OP_EDGE_CREASE[] = "TRANSFORM_OT_edge_crease";
+static const char OP_VERT_CREASE[] = "TRANSFORM_OT_vert_crease";
static const char OP_EDGE_BWEIGHT[] = "TRANSFORM_OT_edge_bevelweight";
static const char OP_SEQ_SLIDE[] = "TRANSFORM_OT_seq_slide";
static const char OP_NORMAL_ROTATION[] = "TRANSFORM_OT_rotate_normal";
@@ -98,6 +99,7 @@ static void TRANSFORM_OT_bbone_resize(struct wmOperatorType *ot);
static void TRANSFORM_OT_edge_slide(struct wmOperatorType *ot);
static void TRANSFORM_OT_vert_slide(struct wmOperatorType *ot);
static void TRANSFORM_OT_edge_crease(struct wmOperatorType *ot);
+static void TRANSFORM_OT_vert_crease(struct wmOperatorType *ot);
static void TRANSFORM_OT_edge_bevelweight(struct wmOperatorType *ot);
static void TRANSFORM_OT_seq_slide(struct wmOperatorType *ot);
static void TRANSFORM_OT_rotate_normal(struct wmOperatorType *ot);
@@ -118,7 +120,8 @@ static TransformModeItem transform_modes[] = {
{OP_BONE_SIZE, TFM_BONESIZE, TRANSFORM_OT_bbone_resize},
{OP_EDGE_SLIDE, TFM_EDGE_SLIDE, TRANSFORM_OT_edge_slide},
{OP_VERT_SLIDE, TFM_VERT_SLIDE, TRANSFORM_OT_vert_slide},
- {OP_EDGE_CREASE, TFM_CREASE, TRANSFORM_OT_edge_crease},
+ {OP_EDGE_CREASE, TFM_EDGE_CREASE, TRANSFORM_OT_edge_crease},
+ {OP_VERT_CREASE, TFM_VERT_CREASE, TRANSFORM_OT_vert_crease},
{OP_EDGE_BWEIGHT, TFM_BWEIGHT, TRANSFORM_OT_edge_bevelweight},
{OP_SEQ_SLIDE, TFM_SEQ_SLIDE, TRANSFORM_OT_seq_slide},
{OP_NORMAL_ROTATION, TFM_NORMAL_ROTATION, TRANSFORM_OT_rotate_normal},
@@ -139,7 +142,8 @@ const EnumPropertyItem rna_enum_transform_mode_types[] = {
{TFM_TILT, "TILT", 0, "Tilt", ""},
{TFM_TRACKBALL, "TRACKBALL", 0, "Trackball", ""},
{TFM_PUSHPULL, "PUSHPULL", 0, "Push/Pull", ""},
- {TFM_CREASE, "CREASE", 0, "Crease", ""},
+ {TFM_EDGE_CREASE, "CREASE", 0, "Crease", ""},
+ {TFM_VERT_CREASE, "VERTEX_CREASE", 0, "Vertex Crease", ""},
{TFM_MIRROR, "MIRROR", 0, "Mirror", ""},
{TFM_BONESIZE, "BONE_SIZE", 0, "Bone Size", ""},
{TFM_BONE_ENVELOPE, "BONE_ENVELOPE", 0, "Bone Envelope", ""},
@@ -1196,6 +1200,29 @@ static void TRANSFORM_OT_edge_crease(struct wmOperatorType *ot)
Transform_Properties(ot, P_SNAP);
}
+static void TRANSFORM_OT_vert_crease(struct wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Vertex Crease";
+ ot->description = "Change the crease of vertices";
+ ot->idname = OP_VERT_CREASE;
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_BLOCKING;
+
+ /* api callbacks */
+ ot->invoke = transform_invoke;
+ ot->exec = transform_exec;
+ ot->modal = transform_modal;
+ ot->cancel = transform_cancel;
+ ot->poll = ED_operator_editmesh;
+ ot->poll_property = transform_poll_property;
+
+ RNA_def_float_factor(ot->srna, "value", 0, -1.0f, 1.0f, "Factor", "", -1.0f, 1.0f);
+
+ WM_operatortype_props_advanced_begin(ot);
+
+ Transform_Properties(ot, P_SNAP);
+}
+
static void TRANSFORM_OT_edge_bevelweight(struct wmOperatorType *ot)
{
/* identifiers */
diff --git a/source/blender/gpu/shaders/gpu_shader_point_varying_color_frag.glsl b/source/blender/gpu/shaders/gpu_shader_point_varying_color_frag.glsl
index 119189ad29b..23e9f9bc20f 100644
--- a/source/blender/gpu/shaders/gpu_shader_point_varying_color_frag.glsl
+++ b/source/blender/gpu/shaders/gpu_shader_point_varying_color_frag.glsl
@@ -3,6 +3,10 @@ in vec4 finalColor;
out vec4 fragColor;
#endif
+#if defined(VERT)
+in float vertexCrease;
+#endif
+
void main()
{
vec2 centered = gl_PointCoord - vec2(0.5);
@@ -14,5 +18,14 @@ void main()
discard;
}
+#if defined(VERT)
+ fragColor = finalColor;
+
+ float midStroke = 0.5 * rad_squared;
+ if (vertexCrease > 0.0 && dist_squared > midStroke) {
+ fragColor.rgb = mix(finalColor.rgb, colorEdgeCrease.rgb, vertexCrease);
+ }
+#else
fragColor = finalColor;
+#endif
}
diff --git a/source/blender/io/alembic/exporter/abc_writer_mesh.cc b/source/blender/io/alembic/exporter/abc_writer_mesh.cc
index 7275d0addf0..6ab4b06fba6 100644
--- a/source/blender/io/alembic/exporter/abc_writer_mesh.cc
+++ b/source/blender/io/alembic/exporter/abc_writer_mesh.cc
@@ -76,10 +76,13 @@ static void get_topology(struct Mesh *mesh,
std::vector<int32_t> &poly_verts,
std::vector<int32_t> &loop_counts,
bool &r_has_flat_shaded_poly);
-static void get_creases(struct Mesh *mesh,
- std::vector<int32_t> &indices,
- std::vector<int32_t> &lengths,
- std::vector<float> &sharpnesses);
+static void get_edge_creases(struct Mesh *mesh,
+ std::vector<int32_t> &indices,
+ std::vector<int32_t> &lengths,
+ std::vector<float> &sharpnesses);
+static void get_vert_creases(struct Mesh *mesh,
+ std::vector<int32_t> &indices,
+ std::vector<float> &sharpnesses);
static void get_loop_normals(struct Mesh *mesh,
std::vector<Imath::V3f> &normals,
bool has_flat_shaded_poly);
@@ -283,15 +286,16 @@ void ABCGenericMeshWriter::write_mesh(HierarchyContext &context, Mesh *mesh)
void ABCGenericMeshWriter::write_subd(HierarchyContext &context, struct Mesh *mesh)
{
- std::vector<float> crease_sharpness;
+ std::vector<float> edge_crease_sharpness, vert_crease_sharpness;
std::vector<Imath::V3f> points;
std::vector<int32_t> poly_verts, loop_counts;
- std::vector<int32_t> crease_indices, crease_lengths;
+ std::vector<int32_t> edge_crease_indices, edge_crease_lengths, vert_crease_indices;
bool has_flat_poly = false;
get_vertices(mesh, points);
get_topology(mesh, poly_verts, loop_counts, has_flat_poly);
- get_creases(mesh, crease_indices, crease_lengths, crease_sharpness);
+ get_edge_creases(mesh, edge_crease_indices, edge_crease_lengths, edge_crease_sharpness);
+ get_vert_creases(mesh, vert_crease_indices, vert_crease_sharpness);
if (!frame_has_been_written_ && args_.export_params->face_sets) {
write_face_sets(context.object, mesh, abc_subdiv_schema_);
@@ -322,10 +326,15 @@ void ABCGenericMeshWriter::write_subd(HierarchyContext &context, struct Mesh *me
write_generated_coordinates(abc_poly_mesh_schema_.getArbGeomParams(), m_custom_data_config);
}
- if (!crease_indices.empty()) {
- subdiv_sample.setCreaseIndices(Int32ArraySample(crease_indices));
- subdiv_sample.setCreaseLengths(Int32ArraySample(crease_lengths));
- subdiv_sample.setCreaseSharpnesses(FloatArraySample(crease_sharpness));
+ if (!edge_crease_indices.empty()) {
+ subdiv_sample.setCreaseIndices(Int32ArraySample(edge_crease_indices));
+ subdiv_sample.setCreaseLengths(Int32ArraySample(edge_crease_lengths));
+ subdiv_sample.setCreaseSharpnesses(FloatArraySample(edge_crease_sharpness));
+ }
+
+ if (!vert_crease_indices.empty()) {
+ subdiv_sample.setCornerIndices(Int32ArraySample(vert_crease_indices));
+ subdiv_sample.setCornerSharpnesses(FloatArraySample(vert_crease_sharpness));
}
update_bounding_box(context.object);
@@ -477,10 +486,10 @@ static void get_topology(struct Mesh *mesh,
}
}
-static void get_creases(struct Mesh *mesh,
- std::vector<int32_t> &indices,
- std::vector<int32_t> &lengths,
- std::vector<float> &sharpnesses)
+static void get_edge_creases(struct Mesh *mesh,
+ std::vector<int32_t> &indices,
+ std::vector<int32_t> &lengths,
+ std::vector<float> &sharpnesses)
{
const float factor = 1.0f / 255.0f;
@@ -503,6 +512,29 @@ static void get_creases(struct Mesh *mesh,
lengths.resize(sharpnesses.size(), 2);
}
+static void get_vert_creases(struct Mesh *mesh,
+ std::vector<int32_t> &indices,
+ std::vector<float> &sharpnesses)
+{
+ indices.clear();
+ sharpnesses.clear();
+
+ const float *creases = static_cast<const float *>(CustomData_get_layer(&mesh->vdata, CD_CREASE));
+
+ if (!creases) {
+ return;
+ }
+
+ for (int i = 0, v = mesh->totvert; i < v; i++) {
+ const float sharpness = creases[i];
+
+ if (sharpness != 0.0f) {
+ indices.push_back(i);
+ sharpnesses.push_back(sharpness);
+ }
+ }
+}
+
static void get_loop_normals(struct Mesh *mesh,
std::vector<Imath::V3f> &normals,
bool has_flat_shaded_poly)
diff --git a/source/blender/io/alembic/intern/abc_reader_mesh.cc b/source/blender/io/alembic/intern/abc_reader_mesh.cc
index 3c1ac8ceeaf..bd40eb35123 100644
--- a/source/blender/io/alembic/intern/abc_reader_mesh.cc
+++ b/source/blender/io/alembic/intern/abc_reader_mesh.cc
@@ -45,6 +45,7 @@
#include "BKE_modifier.h"
#include "BKE_object.h"
+using Alembic::Abc::FloatArraySamplePtr;
using Alembic::Abc::Int32ArraySamplePtr;
using Alembic::Abc::IV3fArrayProperty;
using Alembic::Abc::P3fArraySamplePtr;
@@ -910,6 +911,32 @@ static void read_subd_sample(const std::string &iobject_full_name,
}
}
+static void read_vertex_creases(Mesh *mesh,
+ const Int32ArraySamplePtr &indices,
+ const FloatArraySamplePtr &sharpnesses)
+{
+ if (!(indices && sharpnesses && indices->size() == sharpnesses->size() &&
+ indices->size() != 0)) {
+ return;
+ }
+
+ float *vertex_crease_data = (float *)CustomData_add_layer(
+ &mesh->vdata, CD_CREASE, CD_DEFAULT, nullptr, mesh->totvert);
+ const int totvert = mesh->totvert;
+
+ for (int i = 0, v = indices->size(); i < v; ++i) {
+ const int idx = (*indices)[i];
+
+ if (idx >= totvert) {
+ continue;
+ }
+
+ vertex_crease_data[idx] = (*sharpnesses)[i];
+ }
+
+ mesh->cd_flag |= ME_CDFLAG_VERT_CREASE;
+}
+
/* ************************************************************************** */
AbcSubDReader::AbcSubDReader(const IObject &object, ImportSettings &settings)
@@ -973,6 +1000,7 @@ void AbcSubDReader::readObjectData(Main *bmain, const Alembic::Abc::ISampleSelec
return;
}
+ /* Read egde creases. */
Int32ArraySamplePtr indices = sample.getCreaseIndices();
Alembic::Abc::FloatArraySamplePtr sharpnesses = sample.getCreaseSharpnesses();
@@ -1003,6 +1031,8 @@ void AbcSubDReader::readObjectData(Main *bmain, const Alembic::Abc::ISampleSelec
mesh->cd_flag |= ME_CDFLAG_EDGE_CREASE;
}
+ read_vertex_creases(mesh, sample.getCornerIndices(), sample.getCornerSharpnesses());
+
if (m_settings->validate_meshes) {
BKE_mesh_validate(mesh, false, false);
}
diff --git a/source/blender/io/usd/intern/usd_reader_mesh.cc b/source/blender/io/usd/intern/usd_reader_mesh.cc
index 53dbaac99fd..95b73c85da6 100644
--- a/source/blender/io/usd/intern/usd_reader_mesh.cc
+++ b/source/blender/io/usd/intern/usd_reader_mesh.cc
@@ -522,6 +522,38 @@ void USDMeshReader::read_colors(Mesh *mesh, const double motionSampleTime)
}
}
+void USDMeshReader::read_vertex_creases(Mesh *mesh, const double motionSampleTime)
+{
+ pxr::VtIntArray corner_indices;
+ if (!mesh_prim_.GetCornerIndicesAttr().Get(&corner_indices, motionSampleTime)) {
+ return;
+ }
+
+ pxr::VtIntArray corner_sharpnesses;
+ if (!mesh_prim_.GetCornerSharpnessesAttr().Get(&corner_sharpnesses, motionSampleTime)) {
+ return;
+ }
+
+ /* It is fine to have fewer indices than vertices, but never the other way other. */
+ if (corner_indices.size() > mesh->totvert) {
+ std::cerr << "WARNING: too many vertex crease for mesh " << prim_path_ << std::endl;
+ return;
+ }
+
+ if (corner_indices.size() != corner_sharpnesses.size()) {
+ std::cerr << "WARNING: vertex crease indices and sharpnesses count mismatch for mesh "
+ << prim_path_ << std::endl;
+ return;
+ }
+
+ float *creases = static_cast<float *>(
+ CustomData_add_layer(&mesh->vdata, CD_CREASE, CD_DEFAULT, nullptr, mesh->totvert));
+
+ for (size_t i = 0; i < corner_indices.size(); i++) {
+ creases[corner_indices[i]] = corner_sharpnesses[i];
+ }
+}
+
void USDMeshReader::process_normals_vertex_varying(Mesh *mesh)
{
if (!mesh) {
@@ -640,6 +672,8 @@ void USDMeshReader::read_mesh_sample(ImportSettings *settings,
mvert.co[1] = positions_[i][1];
mvert.co[2] = positions_[i][2];
}
+
+ read_vertex_creases(mesh, motionSampleTime);
}
if (new_mesh || (settings->read_flag & MOD_MESHSEQ_READ_POLY) != 0) {
diff --git a/source/blender/io/usd/intern/usd_reader_mesh.h b/source/blender/io/usd/intern/usd_reader_mesh.h
index 9ed73ba5a28..c5869fcbd32 100644
--- a/source/blender/io/usd/intern/usd_reader_mesh.h
+++ b/source/blender/io/usd/intern/usd_reader_mesh.h
@@ -86,6 +86,7 @@ class USDMeshReader : public USDGeomReader {
void read_mpolys(Mesh *mesh);
void read_uvs(Mesh *mesh, double motionSampleTime, bool load_uvs = false);
void read_colors(Mesh *mesh, double motionSampleTime);
+ void read_vertex_creases(Mesh *mesh, double motionSampleTime);
void read_mesh_sample(ImportSettings *settings,
Mesh *mesh,
diff --git a/source/blender/io/usd/intern/usd_writer_mesh.cc b/source/blender/io/usd/intern/usd_writer_mesh.cc
index b21dd8ac1fd..b061a2ff795 100644
--- a/source/blender/io/usd/intern/usd_writer_mesh.cc
+++ b/source/blender/io/usd/intern/usd_writer_mesh.cc
@@ -110,6 +110,12 @@ struct USDMeshData {
* single sharpness or a value per-edge, USD will encode either a single sharpness per crease on
* a mesh, or sharpness's for all edges making up the creases on a mesh. */
pxr::VtFloatArray crease_sharpnesses;
+
+ /* The lengths of this array specifies the number of sharp corners (or vertex crease) on the
+ * surface. Each value is the index of a vertex in the mesh's vertex list. */
+ pxr::VtIntArray corner_indices;
+ /* The per-vertex sharpnesses. The lengths of this array must match that of `corner_indices`. */
+ pxr::VtFloatArray corner_sharpnesses;
};
void USDGenericMeshWriter::write_uv_maps(const Mesh *mesh, pxr::UsdGeomMesh usd_mesh)
@@ -214,6 +220,23 @@ void USDGenericMeshWriter::write_mesh(HierarchyContext &context, Mesh *mesh)
attr_crease_sharpness, pxr::VtValue(usd_mesh_data.crease_sharpnesses), timecode);
}
+ if (!usd_mesh_data.corner_indices.empty() &&
+ usd_mesh_data.corner_indices.size() == usd_mesh_data.corner_sharpnesses.size()) {
+ pxr::UsdAttribute attr_corner_indices = usd_mesh.CreateCornerIndicesAttr(pxr::VtValue(), true);
+ pxr::UsdAttribute attr_corner_sharpnesses = usd_mesh.CreateCornerSharpnessesAttr(
+ pxr::VtValue(), true);
+
+ if (!attr_corner_indices.HasValue()) {
+ attr_corner_indices.Set(usd_mesh_data.corner_indices, defaultTime);
+ attr_corner_sharpnesses.Set(usd_mesh_data.corner_sharpnesses, defaultTime);
+ }
+
+ usd_value_writer_.SetAttribute(
+ attr_corner_indices, pxr::VtValue(usd_mesh_data.corner_indices), timecode);
+ usd_value_writer_.SetAttribute(
+ attr_corner_sharpnesses, pxr::VtValue(usd_mesh_data.crease_sharpnesses), timecode);
+ }
+
if (usd_export_context_.export_params.export_uvmaps) {
write_uv_maps(mesh, usd_mesh);
}
@@ -268,7 +291,7 @@ static void get_loops_polys(const Mesh *mesh, USDMeshData &usd_mesh_data)
}
}
-static void get_creases(const Mesh *mesh, USDMeshData &usd_mesh_data)
+static void get_edge_creases(const Mesh *mesh, USDMeshData &usd_mesh_data)
{
const float factor = 1.0f / 255.0f;
@@ -293,11 +316,30 @@ static void get_creases(const Mesh *mesh, USDMeshData &usd_mesh_data)
}
}
+static void get_vert_creases(const Mesh *mesh, USDMeshData &usd_mesh_data)
+{
+ const float *creases = static_cast<const float *>(CustomData_get_layer(&mesh->vdata, CD_CREASE));
+
+ if (!creases) {
+ return;
+ }
+
+ for (int i = 0, v = mesh->totvert; i < v; i++) {
+ const float sharpness = creases[i];
+
+ if (sharpness != 0.0f) {
+ usd_mesh_data.corner_indices.push_back(i);
+ usd_mesh_data.corner_sharpnesses.push_back(sharpness);
+ }
+ }
+}
+
void USDGenericMeshWriter::get_geometry_data(const Mesh *mesh, USDMeshData &usd_mesh_data)
{
get_vertices(mesh, usd_mesh_data);
get_loops_polys(mesh, usd_mesh_data);
- get_creases(mesh, usd_mesh_data);
+ get_edge_creases(mesh, usd_mesh_data);
+ get_vert_creases(mesh, usd_mesh_data);
}
void USDGenericMeshWriter::assign_materials(const HierarchyContext &context,
diff --git a/source/blender/makesdna/DNA_customdata_types.h b/source/blender/makesdna/DNA_customdata_types.h
index 787dbc23515..e1ec061f2f9 100644
--- a/source/blender/makesdna/DNA_customdata_types.h
+++ b/source/blender/makesdna/DNA_customdata_types.h
@@ -139,6 +139,10 @@ typedef enum CustomDataType {
CD_SHAPE_KEYINDEX = 27,
CD_SHAPEKEY = 28,
CD_BWEIGHT = 29,
+ /* Usage of CD_CREASE depends on where on the Mesh the layer is added:
+ * - for vertex creasing, this is persistent data accross all modes and is stored in the file,
+ * - for egde creasing, it is runtime data which is only used in edit-mode before being copied to
+ * MEdge when exiting edit-mode. */
CD_CREASE = 30,
CD_ORIGSPACE_MLOOP = 31,
CD_PREVIEW_MLOOPCOL = 32,
diff --git a/source/blender/makesdna/DNA_mesh_types.h b/source/blender/makesdna/DNA_mesh_types.h
index fdd389c9c50..bf50100b302 100644
--- a/source/blender/makesdna/DNA_mesh_types.h
+++ b/source/blender/makesdna/DNA_mesh_types.h
@@ -428,6 +428,7 @@ enum {
ME_CDFLAG_VERT_BWEIGHT = 1 << 0,
ME_CDFLAG_EDGE_BWEIGHT = 1 << 1,
ME_CDFLAG_EDGE_CREASE = 1 << 2,
+ ME_CDFLAG_VERT_CREASE = 1 << 3,
};
/** #Mesh.remesh_mode */
diff --git a/source/blender/makesrna/intern/rna_mesh.c b/source/blender/makesrna/intern/rna_mesh.c
index 7d43d500760..552cd836d76 100644
--- a/source/blender/makesrna/intern/rna_mesh.c
+++ b/source/blender/makesrna/intern/rna_mesh.c
@@ -984,6 +984,30 @@ static int rna_MeshSkinVertexLayer_data_length(PointerRNA *ptr)
/* End skin vertices */
+/* Vertex creases */
+DEFINE_CUSTOMDATA_LAYER_COLLECTION(vertex_crease, vdata, CD_CREASE)
+
+static char *rna_VertCustomData_data_path(PointerRNA *ptr, const char *collection, int type);
+static char *rna_MeshVertexCreaseLayer_path(PointerRNA *ptr)
+{
+ return rna_VertCustomData_data_path(ptr, "vertex_creases", CD_CREASE);
+}
+
+static void rna_MeshVertexCreaseLayer_data_begin(CollectionPropertyIterator *iter, PointerRNA *ptr)
+{
+ Mesh *me = rna_mesh(ptr);
+ CustomDataLayer *layer = (CustomDataLayer *)ptr->data;
+ rna_iterator_array_begin(iter, layer->data, sizeof(float), me->totvert, 0, NULL);
+}
+
+static int rna_MeshVertexCreaseLayer_data_length(PointerRNA *ptr)
+{
+ Mesh *me = rna_mesh(ptr);
+ return me->totvert;
+}
+
+/* End vertex creases */
+
/* Paint mask */
DEFINE_CUSTOMDATA_LAYER_COLLECTION(vertex_paint_mask, vdata, CD_PAINT_MASK)
@@ -1675,6 +1699,7 @@ static void UNUSED_FUNCTION(rna_mesh_unused)(void)
(void)rna_Mesh_face_map_active_index_set;
(void)rna_Mesh_face_map_active_index_get;
(void)rna_Mesh_face_map_active_set;
+ (void)rna_Mesh_vertex_crease_index_range;
/* end unused function block */
}
@@ -2907,6 +2932,40 @@ static void rna_def_skin_vertices(BlenderRNA *brna, PropertyRNA *UNUSED(cprop))
RNA_def_property_update(prop, 0, "rna_Mesh_update_data_legacy_deg_tag_all");
}
+static void rna_def_vertex_creases(BlenderRNA *brna)
+{
+ StructRNA *srna;
+ PropertyRNA *prop;
+
+ srna = RNA_def_struct(brna, "MeshVertexCreaseLayer", NULL);
+ RNA_def_struct_ui_text(srna, "Mesh Vertex Crease Layer", "Per-vertex crease");
+ RNA_def_struct_sdna(srna, "CustomDataLayer");
+ RNA_def_struct_path_func(srna, "rna_MeshVertexCreaseLayer_path");
+
+ prop = RNA_def_property(srna, "data", PROP_COLLECTION, PROP_NONE);
+ RNA_def_property_struct_type(prop, "MeshVertexCrease");
+ RNA_def_property_ui_text(prop, "Data", "");
+ RNA_def_property_collection_funcs(prop,
+ "rna_MeshVertexCreaseLayer_data_begin",
+ "rna_iterator_array_next",
+ "rna_iterator_array_end",
+ "rna_iterator_array_get",
+ "rna_MeshVertexCreaseLayer_data_length",
+ NULL,
+ NULL,
+ NULL);
+
+ /* VertexCrease struct */
+ srna = RNA_def_struct(brna, "MeshVertexCrease", NULL);
+ RNA_def_struct_sdna(srna, "MFloatProperty");
+ RNA_def_struct_ui_text(srna, "Float Property", "");
+
+ prop = RNA_def_property(srna, "value", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_float_sdna(prop, NULL, "f");
+ RNA_def_property_ui_text(prop, "Value", "");
+ RNA_def_property_update(prop, 0, "rna_Mesh_update_data_legacy_deg_tag_all");
+}
+
static void rna_def_paint_mask(BlenderRNA *brna, PropertyRNA *UNUSED(cprop))
{
StructRNA *srna;
@@ -3322,6 +3381,24 @@ static void rna_def_mesh(BlenderRNA *brna)
rna_def_skin_vertices(brna, prop);
/* End skin vertices */
+ /* Vertex Crease */
+ prop = RNA_def_property(srna, "vertex_creases", PROP_COLLECTION, PROP_NONE);
+ RNA_def_property_struct_type(prop, "MeshVertexCreaseLayer");
+ RNA_def_property_collection_sdna(prop, NULL, "vdata.layers", "vdata.totlayer");
+ RNA_def_property_collection_funcs(prop,
+ "rna_Mesh_vertex_creases_begin",
+ NULL,
+ NULL,
+ NULL,
+ "rna_Mesh_vertex_creases_length",
+ NULL,
+ NULL,
+ NULL);
+ RNA_def_property_override_flag(prop, PROPOVERRIDE_IGNORE);
+ RNA_def_property_ui_text(prop, "Vertex Creases", "Sharpness of the vertices");
+ rna_def_vertex_creases(brna);
+ /* End vertex crease */
+
/* Paint mask */
prop = RNA_def_property(srna, "vertex_paint_masks", PROP_COLLECTION, PROP_NONE);
RNA_def_property_collection_sdna(prop, NULL, "vdata.layers", "vdata.totlayer");
@@ -3519,6 +3596,10 @@ static void rna_def_mesh(BlenderRNA *brna)
RNA_def_property_boolean_sdna(prop, NULL, "cd_flag", ME_CDFLAG_EDGE_BWEIGHT);
RNA_def_property_ui_text(prop, "Store Edge Bevel Weight", "");
+ prop = RNA_def_property(srna, "use_customdata_vertex_crease", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "cd_flag", ME_CDFLAG_VERT_CREASE);
+ RNA_def_property_ui_text(prop, "Store Vertex Crease", "");
+
prop = RNA_def_property(srna, "use_customdata_edge_crease", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "cd_flag", ME_CDFLAG_EDGE_CREASE);
RNA_def_property_ui_text(prop, "Store Edge Crease", "");
diff --git a/source/blender/makesrna/intern/rna_modifier.c b/source/blender/makesrna/intern/rna_modifier.c
index 0f0734c8448..957b92f204a 100644
--- a/source/blender/makesrna/intern/rna_modifier.c
+++ b/source/blender/makesrna/intern/rna_modifier.c
@@ -1741,7 +1741,7 @@ static void rna_def_modifier_subsurf(BlenderRNA *brna)
prop = RNA_def_property(srna, "use_creases", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flags", eSubsurfModifierFlag_UseCrease);
RNA_def_property_ui_text(
- prop, "Use Creases", "Use mesh edge crease information to sharpen edges");
+ prop, "Use Creases", "Use mesh crease information to sharpen edges or corners");
RNA_def_property_update(prop, 0, "rna_Modifier_update");
prop = RNA_def_property(srna, "use_custom_normals", PROP_BOOLEAN, PROP_NONE);
@@ -1956,7 +1956,7 @@ static void rna_def_modifier_multires(BlenderRNA *brna)
prop = RNA_def_property(srna, "use_creases", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flags", eMultiresModifierFlag_UseCrease);
RNA_def_property_ui_text(
- prop, "Use Creases", "Use mesh edge crease information to sharpen edges");
+ prop, "Use Creases", "Use mesh crease information to sharpen edges or corners");
RNA_def_property_update(prop, 0, "rna_Modifier_update");
prop = RNA_def_property(srna, "use_custom_normals", PROP_BOOLEAN, PROP_NONE);
diff --git a/source/blender/modifiers/intern/MOD_subsurf.c b/source/blender/modifiers/intern/MOD_subsurf.c
index 00870d076ef..b77f6b7e3e2 100644
--- a/source/blender/modifiers/intern/MOD_subsurf.c
+++ b/source/blender/modifiers/intern/MOD_subsurf.c
@@ -85,6 +85,9 @@ static void requiredDataMask(Object *UNUSED(ob),
r_cddata_masks->lmask |= CD_MASK_NORMAL;
r_cddata_masks->lmask |= CD_MASK_CUSTOMLOOPNORMAL;
}
+ if (smd->flags & eSubsurfModifierFlag_UseCrease) {
+ r_cddata_masks->vmask |= CD_MASK_CREASE;
+ }
}
static bool dependsOnNormals(ModifierData *md)