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-rw-r--r--source/blender/blenkernel/BKE_shrinkwrap.h6
-rw-r--r--source/blender/blenkernel/intern/shrinkwrap.c4
-rw-r--r--source/blender/editors/curve/editcurve.c14
-rw-r--r--source/blender/editors/screen/glutil.c6
-rw-r--r--source/blender/modifiers/intern/MOD_weightvgproximity.c2
-rw-r--r--source/gameengine/Expressions/PyObjectPlus.cpp4
-rw-r--r--source/gameengine/GameLogic/Joystick/SCA_Joystick.cpp10
-rw-r--r--source/gameengine/GameLogic/Joystick/SCA_JoystickDefines.h6
8 files changed, 26 insertions, 26 deletions
diff --git a/source/blender/blenkernel/BKE_shrinkwrap.h b/source/blender/blenkernel/BKE_shrinkwrap.h
index a7b03cef933..d1332ba937e 100644
--- a/source/blender/blenkernel/BKE_shrinkwrap.h
+++ b/source/blender/blenkernel/BKE_shrinkwrap.h
@@ -52,7 +52,7 @@ struct DerivedMesh *object_get_derived_final(struct Object *ob);
* the matrix calculation.
*
* A SpaceTransform is initialized using:
- * space_transform_setup( &data, ob1, ob2 )
+ * SPACE_TRANSFORM_SETUP( &data, ob1, ob2 )
*
* After that the following calls can be used:
* space_transform_apply (&data, co); //converts a coordinate in ob1 coords space to the corresponding ob2 coords
@@ -75,7 +75,7 @@ void space_transform_from_matrixs(struct SpaceTransform *data, float local[4][4]
void space_transform_apply(const struct SpaceTransform *data, float co[3]);
void space_transform_invert(const struct SpaceTransform *data, float co[3]);
-#define space_transform_setup(data, local, target) space_transform_from_matrixs(data, (local)->obmat, (target)->obmat)
+#define SPACE_TRANSFORM_SETUP(data, local, target) space_transform_from_matrixs(data, (local)->obmat, (target)->obmat)
/* Shrinkwrap stuff */
#include "BKE_bvhutils.h"
@@ -126,7 +126,7 @@ void shrinkwrapModifier_deform(struct ShrinkwrapModifierData *smd, struct Object
/*
* This function casts a ray in the given BVHTree.. but it takes into consideration the space_transform, that is:
*
- * if transf was configured with "space_transform_setup( &transf, ob1, ob2 )"
+ * if transf was configured with "SPACE_TRANSFORM_SETUP( &transf, ob1, ob2 )"
* then the input (vert, dir, BVHTreeRayHit) must be defined in ob1 coordinates space
* and the BVHTree must be built in ob2 coordinate space.
*
diff --git a/source/blender/blenkernel/intern/shrinkwrap.c b/source/blender/blenkernel/intern/shrinkwrap.c
index f9399946570..9a8bcaabe0c 100644
--- a/source/blender/blenkernel/intern/shrinkwrap.c
+++ b/source/blender/blenkernel/intern/shrinkwrap.c
@@ -313,7 +313,7 @@ static void shrinkwrap_calc_normal_projection(ShrinkwrapCalcData *calc)
auxMesh = object_get_derived_final(calc->smd->auxTarget);
if (!auxMesh)
return;
- space_transform_setup(&local2aux, calc->ob, calc->smd->auxTarget);
+ SPACE_TRANSFORM_SETUP(&local2aux, calc->ob, calc->smd->auxTarget);
}
//After sucessufuly build the trees, start projection vertexs
@@ -500,7 +500,7 @@ void shrinkwrapModifier_deform(ShrinkwrapModifierData *smd, Object *ob, DerivedM
//TODO there might be several "bugs" on non-uniform scales matrixs
//because it will no longer be nearest surface, not sphere projection
//because space has been deformed
- space_transform_setup(&calc.local2target, ob, smd->target);
+ SPACE_TRANSFORM_SETUP(&calc.local2target, ob, smd->target);
//TODO: smd->keepDist is in global units.. must change to local
calc.keepDist = smd->keepDist;
diff --git a/source/blender/editors/curve/editcurve.c b/source/blender/editors/curve/editcurve.c
index e2d15897233..d780429784f 100644
--- a/source/blender/editors/curve/editcurve.c
+++ b/source/blender/editors/curve/editcurve.c
@@ -107,7 +107,7 @@ void selectend_nurb(Object *obedit, short selfirst, short doswap, short selstatu
static void select_adjacent_cp(ListBase *editnurb, short next, short cont, short selstatus);
/* still need to eradicate a few :( */
-#define callocstructN(x, y, name) (x *)MEM_callocN((y) * sizeof(x), name)
+#define CALLOC_STRUCT_N(x, y, name) (x *)MEM_callocN((y) * sizeof(x), name)
static float nurbcircle[8][2] = {
{0.0, -1.0}, {-1.0, -1.0}, {-1.0, 0.0}, {-1.0, 1.0},
@@ -6265,7 +6265,7 @@ Nurb *add_nurbs_primitive(bContext *C, float mat[4][4], int type, int newob)
nu->pntsu = 4;
nu->pntsv = 1;
nu->orderu = 4;
- nu->bp = callocstructN(BPoint, 4, "addNurbprim3");
+ nu->bp = CALLOC_STRUCT_N(BPoint, 4, "addNurbprim3");
bp = nu->bp;
for (a = 0; a < 4; a++, bp++) {
@@ -6301,7 +6301,7 @@ Nurb *add_nurbs_primitive(bContext *C, float mat[4][4], int type, int newob)
nu->orderu = 5;
nu->flagu = CU_NURB_ENDPOINT; /* endpoint */
nu->resolu = cu->resolu;
- nu->bp = callocstructN(BPoint, 5, "addNurbprim3");
+ nu->bp = CALLOC_STRUCT_N(BPoint, 5, "addNurbprim3");
bp = nu->bp;
for (a = 0; a < 5; a++, bp++) {
@@ -6334,7 +6334,7 @@ Nurb *add_nurbs_primitive(bContext *C, float mat[4][4], int type, int newob)
if (cutype == CU_BEZIER) {
if (!force_3d) nu->flag |= CU_2D;
nu->pntsu = 4;
- nu->bezt = callocstructN(BezTriple, 4, "addNurbprim1");
+ nu->bezt = CALLOC_STRUCT_N(BezTriple, 4, "addNurbprim1");
nu->flagu = CU_NURB_CYCLIC;
bezt = nu->bezt;
@@ -6371,7 +6371,7 @@ Nurb *add_nurbs_primitive(bContext *C, float mat[4][4], int type, int newob)
nu->pntsu = 8;
nu->pntsv = 1;
nu->orderu = 4;
- nu->bp = callocstructN(BPoint, 8, "addNurbprim6");
+ nu->bp = CALLOC_STRUCT_N(BPoint, 8, "addNurbprim6");
nu->flagu = CU_NURB_CYCLIC;
bp = nu->bp;
@@ -6404,7 +6404,7 @@ Nurb *add_nurbs_primitive(bContext *C, float mat[4][4], int type, int newob)
nu->orderu = 4;
nu->orderv = 4;
nu->flag = CU_SMOOTH;
- nu->bp = callocstructN(BPoint, 4 * 4, "addNurbprim6");
+ nu->bp = CALLOC_STRUCT_N(BPoint, 4 * 4, "addNurbprim6");
nu->flagu = 0;
nu->flagv = 0;
bp = nu->bp;
@@ -6471,7 +6471,7 @@ Nurb *add_nurbs_primitive(bContext *C, float mat[4][4], int type, int newob)
nu->resolu = cu->resolu;
nu->resolv = cu->resolv;
nu->flag = CU_SMOOTH;
- nu->bp = callocstructN(BPoint, 5, "addNurbprim6");
+ nu->bp = CALLOC_STRUCT_N(BPoint, 5, "addNurbprim6");
nu->flagu = 0;
bp = nu->bp;
diff --git a/source/blender/editors/screen/glutil.c b/source/blender/editors/screen/glutil.c
index 967c6e85590..c93f4156eeb 100644
--- a/source/blender/editors/screen/glutil.c
+++ b/source/blender/editors/screen/glutil.c
@@ -298,13 +298,13 @@ void setlinestyle(int nr)
/* Invert line handling */
-#define gl_toggle(mode, onoff) (((onoff) ? glEnable : glDisable)(mode))
+#define GL_TOGGLE(mode, onoff) (((onoff) ? glEnable : glDisable)(mode))
void set_inverted_drawing(int enable)
{
glLogicOp(enable ? GL_INVERT : GL_COPY);
- gl_toggle(GL_COLOR_LOGIC_OP, enable);
- gl_toggle(GL_DITHER, !enable);
+ GL_TOGGLE(GL_COLOR_LOGIC_OP, enable);
+ GL_TOGGLE(GL_DITHER, !enable);
}
void sdrawXORline(int x0, int y0, int x1, int y1)
diff --git a/source/blender/modifiers/intern/MOD_weightvgproximity.c b/source/blender/modifiers/intern/MOD_weightvgproximity.c
index d5deb50e1f9..22b1e33e2a6 100644
--- a/source/blender/modifiers/intern/MOD_weightvgproximity.c
+++ b/source/blender/modifiers/intern/MOD_weightvgproximity.c
@@ -474,7 +474,7 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob, DerivedMesh *der
float *dists_e = use_trgt_edges ? MEM_mallocN(sizeof(float) * numIdx, "dists_e") : NULL;
float *dists_f = use_trgt_faces ? MEM_mallocN(sizeof(float) * numIdx, "dists_f") : NULL;
- space_transform_setup(&loc2trgt, ob, obr);
+ SPACE_TRANSFORM_SETUP(&loc2trgt, ob, obr);
get_vert2geom_distance(numIdx, v_cos, dists_v, dists_e, dists_f,
target_dm, &loc2trgt);
for (i = 0; i < numIdx; i++) {
diff --git a/source/gameengine/Expressions/PyObjectPlus.cpp b/source/gameengine/Expressions/PyObjectPlus.cpp
index 5347aaafc65..a35cb4f9f69 100644
--- a/source/gameengine/Expressions/PyObjectPlus.cpp
+++ b/source/gameengine/Expressions/PyObjectPlus.cpp
@@ -262,7 +262,7 @@ PyMethodDef PyObjectPlus::Methods[] = {
{NULL, NULL} /* Sentinel */
};
-#define attr_invalid (&(PyObjectPlus::Attributes[0]))
+#define BGE_PY_ATTR_INVALID (&(PyObjectPlus::Attributes[0]))
PyAttributeDef PyObjectPlus::Attributes[] = {
KX_PYATTRIBUTE_RO_FUNCTION("invalid", PyObjectPlus, pyattr_get_invalid),
{NULL} //Sentinel
@@ -281,7 +281,7 @@ PyObject *PyObjectPlus::py_get_attrdef(PyObject *self_py, const PyAttributeDef *
PyObjectPlus *ref= (BGE_PROXY_REF(self_py));
char* ptr = (attrdef->m_usePtr) ? (char*)BGE_PROXY_PTR(self_py) : (char*)ref;
if (ptr == NULL || (BGE_PROXY_PYREF(self_py) && (ref==NULL || !ref->py_is_valid()))) {
- if (attrdef == attr_invalid)
+ if (attrdef == BGE_PY_ATTR_INVALID)
Py_RETURN_TRUE; // don't bother running the function
PyErr_SetString(PyExc_SystemError, BGE_PROXY_ERROR_MSG);
diff --git a/source/gameengine/GameLogic/Joystick/SCA_Joystick.cpp b/source/gameengine/GameLogic/Joystick/SCA_Joystick.cpp
index ea4ac1e150b..48fa3257d20 100644
--- a/source/gameengine/GameLogic/Joystick/SCA_Joystick.cpp
+++ b/source/gameengine/GameLogic/Joystick/SCA_Joystick.cpp
@@ -81,7 +81,7 @@ SCA_Joystick *SCA_Joystick::GetInstance( short int joyindex )
return NULL;
#else /* WITH_SDL */
if (joyindex < 0 || joyindex >= JOYINDEX_MAX) {
- echo("Error-invalid joystick index: " << joyindex);
+ ECHO("Error-invalid joystick index: " << joyindex);
return NULL;
}
@@ -96,7 +96,7 @@ SCA_Joystick *SCA_Joystick::GetInstance( short int joyindex )
# else
if (SDL_InitSubSystem(SDL_INIT_JOYSTICK | SDL_INIT_VIDEO) == -1 ) {
# endif
- echo("Error-Initializing-SDL: " << SDL_GetError());
+ ECHO("Error-Initializing-SDL: " << SDL_GetError());
return NULL;
}
@@ -242,7 +242,7 @@ bool SCA_Joystick::CreateJoystickDevice(void)
if (m_isinit == false) {
if (m_joyindex>=m_joynum) {
// don't print a message, because this is done anyway
- //echo("Joystick-Error: " << SDL_NumJoysticks() << " avaiable joystick(s)");
+ //ECHO("Joystick-Error: " << SDL_NumJoysticks() << " avaiable joystick(s)");
// Need this so python args can return empty lists
m_axismax = m_buttonmax = m_hatmax = 0;
@@ -253,7 +253,7 @@ bool SCA_Joystick::CreateJoystickDevice(void)
SDL_JoystickEventState(SDL_ENABLE);
m_isinit = true;
- echo("Joystick " << m_joyindex << " initialized");
+ ECHO("Joystick " << m_joyindex << " initialized");
/* must run after being initialized */
m_axismax = SDL_JoystickNumAxes(m_private->m_joystick);
@@ -279,7 +279,7 @@ void SCA_Joystick::DestroyJoystickDevice(void)
#ifdef WITH_SDL
if (m_isinit) {
if (SDL_JoystickOpened(m_joyindex)) {
- echo("Closing-joystick " << m_joyindex);
+ ECHO("Closing-joystick " << m_joyindex);
SDL_JoystickClose(m_private->m_joystick);
}
m_isinit = false;
diff --git a/source/gameengine/GameLogic/Joystick/SCA_JoystickDefines.h b/source/gameengine/GameLogic/Joystick/SCA_JoystickDefines.h
index 45766eb9057..148bdd0962e 100644
--- a/source/gameengine/GameLogic/Joystick/SCA_JoystickDefines.h
+++ b/source/gameengine/GameLogic/Joystick/SCA_JoystickDefines.h
@@ -37,10 +37,10 @@
#endif
#ifndef _DEBUG
-#define echo(x)
+# define ECHO(x)
#else
-#include <iostream>
-#define echo(x) std::cout << x << std::endl;
+# include <iostream>
+# define ECHO(x) std::cout << x << std::endl;
#endif
#define JOYINDEX_MAX 8