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-rw-r--r--source/blender/editors/interface/interface_templates.c16
1 files changed, 16 insertions, 0 deletions
diff --git a/source/blender/editors/interface/interface_templates.c b/source/blender/editors/interface/interface_templates.c
index 77a9d9f549a..28c986f87cc 100644
--- a/source/blender/editors/interface/interface_templates.c
+++ b/source/blender/editors/interface/interface_templates.c
@@ -2063,6 +2063,14 @@ void uiTemplateConstraints(uiLayout *UNUSED(layout), bContext *C, bool use_bone_
UI_panels_free_instanced(C, region);
bConstraint *con = (constraints == NULL) ? NULL : constraints->first;
for (int i = 0; con; i++, con = con->next) {
+ /* Dont show temporary constraints (AutoIK and targetless IK constraints). */
+ if (con->type == CONSTRAINT_TYPE_KINEMATIC) {
+ bKinematicConstraint *data = con->data;
+ if (data->flag & CONSTRAINT_IK_TEMP) {
+ continue;
+ }
+ }
+
char panel_idname[MAX_NAME];
panel_id_func(con, panel_idname);
@@ -2086,6 +2094,14 @@ void uiTemplateConstraints(uiLayout *UNUSED(layout), bContext *C, bool use_bone_
/* Assuming there's only one group of instanced panels, update the custom data pointers. */
Panel *panel = region->panels.first;
LISTBASE_FOREACH (bConstraint *, con, constraints) {
+ /* Dont show temporary constraints (AutoIK and targetless IK constraints). */
+ if (con->type == CONSTRAINT_TYPE_KINEMATIC) {
+ bKinematicConstraint *data = con->data;
+ if (data->flag & CONSTRAINT_IK_TEMP) {
+ continue;
+ }
+ }
+
/* Move to the next instanced panel corresponding to the next constraint. */
while ((panel->type == NULL) || !(panel->type->flag & PNL_INSTANCED)) {
panel = panel->next;