Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--source/blender/blenkernel/intern/fluid.c29
-rw-r--r--source/blender/blenkernel/intern/particle_system.c18
-rw-r--r--source/blender/blenloader/intern/readfile.c3
-rw-r--r--source/blender/makesrna/intern/rna_fluid.c4
-rw-r--r--source/blender/makesrna/intern/rna_nodetree.c2
-rw-r--r--source/creator/creator.c7
-rw-r--r--tests/gtests/blenloader/blendfile_loading_base_test.cc2
7 files changed, 34 insertions, 31 deletions
diff --git a/source/blender/blenkernel/intern/fluid.c b/source/blender/blenkernel/intern/fluid.c
index 2344ebfa81b..81c7c700cc2 100644
--- a/source/blender/blenkernel/intern/fluid.c
+++ b/source/blender/blenkernel/intern/fluid.c
@@ -1301,7 +1301,7 @@ static void obstacles_from_mesh_task_cb(void *__restrict userdata,
}
}
- /* Get distance to mesh surface from both within and outside grid (mantaflow phi grid) */
+ /* Get distance to mesh surface from both within and outside grid (mantaflow phi grid). */
if (data->distances_map) {
update_mesh_distances(index,
data->distances_map,
@@ -1310,8 +1310,8 @@ static void obstacles_from_mesh_task_cb(void *__restrict userdata,
data->mes->surface_distance,
data->mes->flags & FLUID_FLOW_USE_PLANE_INIT);
- /* Ensure that num objects are also counted inside object. But dont count twice (see object
- * inc for nearest point) */
+ /* Ensure that num objects are also counted inside object.
+ * But don't count twice (see object inc for nearest point). */
if (data->distances_map[index] < 0 && !has_inc_obj) {
data->num_objects[index]++;
}
@@ -1579,7 +1579,7 @@ static void update_obstacles(Depsgraph *depsgraph,
scene->r.subframe);
# endif
/* TODO (sebbas): Using BKE_scene_frame_get(scene) instead of new DEG_get_ctime(depsgraph) as
- * subframes dont work with the latter yet. */
+ * subframes don't work with the latter yet. */
BKE_object_modifier_update_subframe(
depsgraph, scene, coll_ob, true, 5, BKE_scene_frame_get(scene), eModifierType_Fluid);
@@ -2125,8 +2125,8 @@ static void emit_from_particles(Object *flow_ob,
else if (valid_particles > 0) { // FLUID_FLOW_USE_PART_SIZE
int min[3], max[3], res[3];
const float hr = 1.0f / ((float)hires_multiplier);
- /* slightly adjust high res antialias smoothness based on number of divisions
- * to allow smaller details but yet not differing too much from the low res size */
+ /* Slightly adjust high res anti-alias smoothness based on number of divisions
+ * to allow smaller details but yet not differing too much from the low res size. */
const float hr_smooth = smooth * powf(hr, 1.0f / 3.0f);
/* setup loop bounds */
@@ -2201,8 +2201,8 @@ static void update_mesh_distances(int index,
return;
}
- /* First pass: Raycasts in 26 directions (6 main axis + 12 quadrant diagonals (2D) + 8 octant
- * diagonals (3D)). */
+ /* First pass: Ray-casts in 26 directions
+ * (6 main axis + 12 quadrant diagonals (2D) + 8 octant diagonals (3D)). */
float ray_dirs[26][3] = {
{1.0f, 0.0f, 0.0f}, {0.0f, 1.0f, 0.0f}, {0.0f, 0.0f, 1.0f}, {-1.0f, 0.0f, 0.0f},
{0.0f, -1.0f, 0.0f}, {0.0f, 0.0f, -1.0f}, {1.0f, 1.0f, 0.0f}, {1.0f, -1.0f, 0.0f},
@@ -2257,7 +2257,7 @@ static void update_mesh_distances(int index,
/* Update global distance array but ensure that older entries are not overridden. */
mesh_distances[index] = MIN2(mesh_distances[index], min_dist);
- /* Second pass: Use nearest neighbour search on mesh surface. */
+ /* Second pass: Use nearest neighbor search on mesh surface. */
BVHTreeNearest nearest = {0};
nearest.index = -1;
nearest.dist_sq = 5;
@@ -2285,7 +2285,7 @@ static void update_mesh_distances(int index,
min_dist = (-1.0f) * fabsf(min_dist);
}
- /* Update distance value with more accurate one from this nearest neighbour search.
+ /* Update distance value with more accurate one from this nearest neighbor search.
* Skip if new value would be outside and current value has inside value already. */
if (!(min_dist > 0 && mesh_distances[index] <= 0)) {
mesh_distances[index] = min_dist;
@@ -3055,8 +3055,8 @@ BLI_INLINE void apply_inflow_fields(FluidFlowSettings *mfs,
if (heat && heat_in) {
if (emission_value > 0.0f) {
heat_in[index] = ADD_IF_LOWER(heat[index], mfs->temperature);
- /* Scale inflow by dt/framelength. This is to ensure that adaptive steps don't apply too much
- * emission. */
+ /* Scale inflow by dt/frame-length.
+ * This is to ensure that adaptive steps don't apply too much emission. */
}
else {
heat_in[index] = heat[index];
@@ -3112,8 +3112,7 @@ BLI_INLINE void apply_inflow_fields(FluidFlowSettings *mfs,
/* set fire reaction coordinate */
if (fuel && fuel_in) {
- /* instead of using 1.0 for all new fuel add slight falloff
- * to reduce flow blockiness */
+ /* Instead of using 1.0 for all new fuel add slight falloff to reduce flow blocky-ness. */
float value = 1.0f - pow2f(1.0f - emission_value);
if (fuel[index] > FLT_EPSILON && value > react[index]) {
@@ -3327,7 +3326,7 @@ static void update_flowsfluids(struct Depsgraph *depsgraph,
/* Update frame time, this is considering current subframe fraction
* BLI_mutex_lock() called in manta_step(), so safe to update subframe here
* TODO (sebbas): Using BKE_scene_frame_get(scene) instead of new DEG_get_ctime(depsgraph)
- * as subframes dont work with the latter yet */
+ * as subframes don't work with the latter yet */
BKE_object_modifier_update_subframe(
depsgraph, scene, flowobj, true, 5, BKE_scene_frame_get(scene), eModifierType_Fluid);
diff --git a/source/blender/blenkernel/intern/particle_system.c b/source/blender/blenkernel/intern/particle_system.c
index d4a61c83911..41ca44fbcd9 100644
--- a/source/blender/blenkernel/intern/particle_system.c
+++ b/source/blender/blenkernel/intern/particle_system.c
@@ -4288,8 +4288,8 @@ static void particles_fluid_step(ParticleSimulationData *sim,
printf("system type is %d and particle type is %d\n", part->type, flagActivePart);
# endif
- /* Type of particle must matche current particle system type (only important for snd
- * particles). */
+ /* Type of particle must match current particle system type
+ * (only important for snd particles). */
if ((flagActivePart & PARTICLE_TYPE_SPRAY) && (part->type & PART_FLUID_SPRAY) == 0) {
continue;
}
@@ -4306,7 +4306,7 @@ static void particles_fluid_step(ParticleSimulationData *sim,
/* Debugging: Print type of particle system and current particles. */
printf("system type is %d and particle type is %d\n", part->type, flagActivePart);
# endif
- /* Particle system has allocated tottypeparts particles - so break early before exceeded.
+ /* Particle system has allocated 'tottypepart' particles - so break early before exceeded.
*/
if (activeParts >= tottypepart) {
break;
@@ -4330,7 +4330,7 @@ static void particles_fluid_step(ParticleSimulationData *sim,
madd_v3fl_v3fl_v3fl_v3i(max, mds->p0, cell_size_scaled, mds->res_max);
sub_v3_v3v3(size, max, min);
- /* Biggest dimension will be used for upscaling. */
+ /* Biggest dimension will be used for up-scaling. */
max_size = MAX3(size[0] / (float)upres, size[1] / (float)upres, size[2] / (float)upres);
/* Set particle position. */
@@ -4418,12 +4418,16 @@ static int emit_particles(ParticleSimulationData *sim, PTCacheID *pid, float UNU
return totpart - oldtotpart;
}
-/* Calculates the next state for all particles of the system
- * In particles code most fra-ending are frames, time-ending are fra*timestep (seconds)
+/**
+ * Calculates the next state for all particles of the system.
+ * In particles code most 'cfra - ending' are frames,
+ * 'time - ending' are 'cfra * timestep' (seconds).
+ *
* 1. Emit particles
* 2. Check cache (if used) and return if frame is cached
* 3. Do dynamics
- * 4. Save to cache */
+ * 4. Save to cache
+ */
static void system_step(ParticleSimulationData *sim, float cfra, const bool use_render_params)
{
ParticleSystem *psys = sim->psys;
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index f8723b495f7..cfd3c87327a 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -5593,8 +5593,7 @@ static void direct_link_modifiers(FileData *fd, ListBase *lb, const Object *ob)
if (mmd->domain->point_cache[1]) {
PointCache *cache = newdataadr(fd, mmd->domain->point_cache[1]);
if (cache->flag & PTCACHE_FAKE_SMOKE) {
- /* Mantasim / smoke was already saved in "new format" and this cache is a fake one.
- */
+ /* Manta-sim/smoke was already saved in "new format" and this cache is a fake one. */
}
else {
printf(
diff --git a/source/blender/makesrna/intern/rna_fluid.c b/source/blender/makesrna/intern/rna_fluid.c
index e30a288ff44..44bcab7d41a 100644
--- a/source/blender/makesrna/intern/rna_fluid.c
+++ b/source/blender/makesrna/intern/rna_fluid.c
@@ -590,8 +590,8 @@ static void rna_Fluid_domaintype_set(struct PointerRNA *ptr, int value)
Object *ob = (Object *)ptr->owner_id;
if (value != settings->type) {
- /* Set common values for liquid/smoke domain: cache type, border collision and viewport
- * drawtype. */
+ /* Set common values for liquid/smoke domain: cache type,
+ * border collision and viewport draw-type. */
if (value == FLUID_DOMAIN_TYPE_GAS) {
rna_Fluid_cachetype_mesh_set(ptr, FLUID_DOMAIN_FILE_BIN_OBJECT);
rna_Fluid_cachetype_data_set(ptr, FLUID_DOMAIN_FILE_UNI);
diff --git a/source/blender/makesrna/intern/rna_nodetree.c b/source/blender/makesrna/intern/rna_nodetree.c
index 17e34cd60ad..68e3e522dff 100644
--- a/source/blender/makesrna/intern/rna_nodetree.c
+++ b/source/blender/makesrna/intern/rna_nodetree.c
@@ -4506,7 +4506,7 @@ static void def_sh_tex_voronoi(StructRNA *srna)
"SMOOTH_F1",
0,
"Smooth F1",
- "Smoothed version of F1. Weighted sum of neighbour voronoi cells"},
+ "Smoothed version of F1. Weighted sum of neighbor voronoi cells"},
{SHD_VORONOI_DISTANCE_TO_EDGE,
"DISTANCE_TO_EDGE",
0,
diff --git a/source/creator/creator.c b/source/creator/creator.c
index 32377da5284..58d12527f1c 100644
--- a/source/creator/creator.c
+++ b/source/creator/creator.c
@@ -113,13 +113,14 @@ void main_python_exit(void);
#endif
#ifdef WITH_USD
-/* Workaround to make it possible to pass a path at runtime to USD.
+/**
+ * Workaround to make it possible to pass a path at runtime to USD.
*
* USD requires some JSON files, and it uses a static constructor to determine the possible
- * filesystem paths to find those files. This made it impossible for Blender to pass a path to the
+ * file-system paths to find those files. This made it impossible for Blender to pass a path to the
* USD library at runtime, as the constructor would run before Blender's main() function. We have
* patched USD (see usd.diff) to avoid that particular static constructor, and have an
- * initialisation function instead.
+ * initialization function instead.
*
* This function is implemented in the USD source code, pxr/base/lib/plug/initConfig.cpp.
*/
diff --git a/tests/gtests/blenloader/blendfile_loading_base_test.cc b/tests/gtests/blenloader/blendfile_loading_base_test.cc
index 5a1a7f9aae5..7af3293d706 100644
--- a/tests/gtests/blenloader/blendfile_loading_base_test.cc
+++ b/tests/gtests/blenloader/blendfile_loading_base_test.cc
@@ -89,7 +89,7 @@ void BlendfileLoadingBaseTest::TearDownTestCase()
}
/* Copied from WM_exit_ex() in wm_init_exit.c, and cherry-picked those lines that match the
- * allocation/initialisation done in SetUpTestCase(). */
+ * allocation/initialization done in SetUpTestCase(). */
BKE_blender_free();
RNA_exit();