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-rw-r--r--source/gameengine/Converter/BL_ActionActuator.cpp44
-rw-r--r--source/gameengine/Converter/BL_ShapeActionActuator.cpp44
-rw-r--r--source/gameengine/Expressions/InputParser.cpp5
-rw-r--r--source/gameengine/Expressions/ListValue.cpp13
-rw-r--r--source/gameengine/Expressions/PyObjectPlus.cpp12
-rw-r--r--source/gameengine/Expressions/PyObjectPlus.h15
-rw-r--r--source/gameengine/Expressions/Value.cpp16
-rw-r--r--source/gameengine/Expressions/Value.h2
-rw-r--r--source/gameengine/GameLogic/SCA_ActuatorSensor.cpp1
-rw-r--r--source/gameengine/GameLogic/SCA_ILogicBrick.cpp3
-rw-r--r--source/gameengine/Ketsji/BL_Shader.cpp50
-rw-r--r--source/gameengine/Ketsji/KX_ConstraintActuator.cpp9
-rw-r--r--source/gameengine/Ketsji/KX_ConstraintWrapper.cpp3
-rw-r--r--source/gameengine/Ketsji/KX_IpoActuator.cpp8
-rw-r--r--source/gameengine/Ketsji/KX_MeshProxy.cpp2
-rw-r--r--source/gameengine/Ketsji/KX_ObjectActuator.cpp11
-rw-r--r--source/gameengine/Ketsji/KX_PhysicsObjectWrapper.cpp8
-rw-r--r--source/gameengine/Ketsji/KX_PyConstraintBinding.cpp36
-rw-r--r--source/gameengine/Ketsji/KX_PythonInit.cpp3
-rw-r--r--source/gameengine/Ketsji/KX_VehicleWrapper.cpp27
20 files changed, 100 insertions, 212 deletions
diff --git a/source/gameengine/Converter/BL_ActionActuator.cpp b/source/gameengine/Converter/BL_ActionActuator.cpp
index 2ee8b54a014..d8b2e063a9d 100644
--- a/source/gameengine/Converter/BL_ActionActuator.cpp
+++ b/source/gameengine/Converter/BL_ActionActuator.cpp
@@ -484,17 +484,10 @@ char BL_ActionActuator::GetAction_doc[] =
PyObject* BL_ActionActuator::PyGetAction(PyObject* self,
PyObject* args,
PyObject* kwds) {
- PyObject *result;
-
if (m_action){
- result = Py_BuildValue("s", m_action->id.name+2);
- }
- else{
- Py_INCREF(Py_None);
- result = Py_None;
+ return PyString_FromString(m_action->id.name+2);
}
-
- return result;
+ Py_RETURN_NONE;
}
/* getProperty */
@@ -640,8 +633,7 @@ PyObject* BL_ActionActuator::PySetAction(PyObject* self,
return NULL;
}
- Py_INCREF(Py_None);
- return Py_None;
+ Py_RETURN_NONE;
}
/* setStart */
@@ -662,8 +654,7 @@ PyObject* BL_ActionActuator::PySetStart(PyObject* self,
return NULL;
}
- Py_INCREF(Py_None);
- return Py_None;
+ Py_RETURN_NONE;
}
/* setEnd */
@@ -684,8 +675,7 @@ PyObject* BL_ActionActuator::PySetEnd(PyObject* self,
return NULL;
}
- Py_INCREF(Py_None);
- return Py_None;
+ Py_RETURN_NONE;
}
/* setBlendin */
@@ -707,8 +697,7 @@ PyObject* BL_ActionActuator::PySetBlendin(PyObject* self,
return NULL;
}
- Py_INCREF(Py_None);
- return Py_None;
+ Py_RETURN_NONE;
}
/* setBlendtime */
@@ -735,8 +724,7 @@ PyObject* BL_ActionActuator::PySetBlendtime(PyObject* self,
return NULL;
}
- Py_INCREF(Py_None);
- return Py_None;
+ Py_RETURN_NONE;
}
/* setPriority */
@@ -759,8 +747,7 @@ PyObject* BL_ActionActuator::PySetPriority(PyObject* self,
return NULL;
}
- Py_INCREF(Py_None);
- return Py_None;
+ Py_RETURN_NONE;
}
/* setFrame */
@@ -785,8 +772,7 @@ PyObject* BL_ActionActuator::PySetFrame(PyObject* self,
return NULL;
}
- Py_INCREF(Py_None);
- return Py_None;
+ Py_RETURN_NONE;
}
/* setProperty */
@@ -808,8 +794,7 @@ PyObject* BL_ActionActuator::PySetProperty(PyObject* self,
return NULL;
}
- Py_INCREF(Py_None);
- return Py_None;
+ Py_RETURN_NONE;
}
/* setFrameProperty */
@@ -830,8 +815,7 @@ PyObject* BL_ActionActuator::PySetFrameProperty(PyObject* self,
return NULL;
}
- Py_INCREF(Py_None);
- return Py_None;
+ Py_RETURN_NONE;
}
/*
@@ -848,8 +832,7 @@ PyObject* BL_ActionActuator::PyGetChannel(PyObject* self,
return NULL;
}
- Py_INCREF(Py_None);
- return Py_None;
+ Py_RETURN_NONE;
}
*/
@@ -934,8 +917,7 @@ PyObject* BL_ActionActuator::PySetChannel(PyObject* self,
}
}
- Py_INCREF(Py_None);
- return Py_None;
+ Py_RETURN_NONE;
}
/* getType */
diff --git a/source/gameengine/Converter/BL_ShapeActionActuator.cpp b/source/gameengine/Converter/BL_ShapeActionActuator.cpp
index 242d648b062..942e3b502e0 100644
--- a/source/gameengine/Converter/BL_ShapeActionActuator.cpp
+++ b/source/gameengine/Converter/BL_ShapeActionActuator.cpp
@@ -464,17 +464,10 @@ char BL_ShapeActionActuator::GetAction_doc[] =
"\tReturns a string containing the name of the current action.\n";
PyObject* BL_ShapeActionActuator::PyGetAction(PyObject* self) {
- PyObject *result;
-
if (m_action){
- result = Py_BuildValue("s", m_action->id.name+2);
- }
- else{
- Py_INCREF(Py_None);
- result = Py_None;
+ return PyString_FromString(m_action->id.name+2);
}
-
- return result;
+ Py_RETURN_NONE;
}
/* getProperty */
@@ -591,12 +584,10 @@ PyObject* BL_ShapeActionActuator::PySetAction(PyObject* self,
}
}
else {
- PyErr_SetString(PyExc_TypeError, "Invalid arguments");
return NULL;
}
- Py_INCREF(Py_None);
- return Py_None;
+ Py_RETURN_NONE;
}
/* setStart */
@@ -614,12 +605,10 @@ PyObject* BL_ShapeActionActuator::PySetStart(PyObject* self,
m_startframe = start;
}
else {
- PyErr_SetString(PyExc_TypeError, "Invalid arguments");
return NULL;
}
- Py_INCREF(Py_None);
- return Py_None;
+ Py_RETURN_NONE;
}
/* setEnd */
@@ -637,12 +626,10 @@ PyObject* BL_ShapeActionActuator::PySetEnd(PyObject* self,
m_endframe = end;
}
else {
- PyErr_SetString(PyExc_TypeError, "Invalid arguments");
return NULL;
}
- Py_INCREF(Py_None);
- return Py_None;
+ Py_RETURN_NONE;
}
/* setBlendin */
@@ -661,12 +648,10 @@ PyObject* BL_ShapeActionActuator::PySetBlendin(PyObject* self,
m_blendin = blendin;
}
else {
- PyErr_SetString(PyExc_TypeError, "Invalid arguments");
return NULL;
}
- Py_INCREF(Py_None);
- return Py_None;
+ Py_RETURN_NONE;
}
/* setBlendtime */
@@ -690,12 +675,10 @@ PyObject* BL_ShapeActionActuator::PySetBlendtime(PyObject* self,
m_blendframe = m_blendin;
}
else {
- PyErr_SetString(PyExc_TypeError, "Invalid arguments");
return NULL;
}
- Py_INCREF(Py_None);
- return Py_None;
+ Py_RETURN_NONE;
}
/* setPriority */
@@ -715,12 +698,10 @@ PyObject* BL_ShapeActionActuator::PySetPriority(PyObject* self,
m_priority = priority;
}
else {
- PyErr_SetString(PyExc_TypeError, "Invalid arguments");
return NULL;
}
- Py_INCREF(Py_None);
- return Py_None;
+ Py_RETURN_NONE;
}
/* setFrame */
@@ -742,12 +723,10 @@ PyObject* BL_ShapeActionActuator::PySetFrame(PyObject* self,
m_localtime=m_endframe;
}
else {
- PyErr_SetString(PyExc_TypeError, "Invalid arguments");
return NULL;
}
- Py_INCREF(Py_None);
- return Py_None;
+ Py_RETURN_NONE;
}
/* setProperty */
@@ -766,12 +745,10 @@ PyObject* BL_ShapeActionActuator::PySetProperty(PyObject* self,
m_propname = string;
}
else {
- PyErr_SetString(PyExc_TypeError, "Invalid arguments");
return NULL;
}
- Py_INCREF(Py_None);
- return Py_None;
+ Py_RETURN_NONE;
}
/* getType */
@@ -793,7 +770,6 @@ PyObject* BL_ShapeActionActuator::PySetType(PyObject* self,
short typeArg;
if (!PyArg_ParseTuple(args, "h", &typeArg)) {
- PyErr_SetString(PyExc_TypeError, "Invalid arguments");
return NULL;
}
diff --git a/source/gameengine/Expressions/InputParser.cpp b/source/gameengine/Expressions/InputParser.cpp
index 24033dd21a2..32a9de32e21 100644
--- a/source/gameengine/Expressions/InputParser.cpp
+++ b/source/gameengine/Expressions/InputParser.cpp
@@ -631,7 +631,8 @@ void CParser::SetContext(CValue* context)
PyObject* CParserPyMake(PyObject* ignored,PyObject* args)
{
char* txt;
- Py_Try(PyArg_ParseTuple(args,"s",&txt));
+ if (!PyArg_ParseTuple(args,"s",&txt))
+ return NULL;
CParser parser;
CExpression* expr = parser.ProcessText(txt);
CValue* val = expr->Calculate();
@@ -641,7 +642,7 @@ PyObject* CParserPyMake(PyObject* ignored,PyObject* args)
static PyMethodDef CParserMethods[] =
{
- { "calc", CParserPyMake , Py_NEWARGS},
+ { "calc", CParserPyMake , METH_VARARGS},
{ NULL,NULL} // Sentinel
};
diff --git a/source/gameengine/Expressions/ListValue.cpp b/source/gameengine/Expressions/ListValue.cpp
index bbf58a8a06e..9ffdbb1223c 100644
--- a/source/gameengine/Expressions/ListValue.cpp
+++ b/source/gameengine/Expressions/ListValue.cpp
@@ -43,7 +43,7 @@ PyObject* listvalue_buffer_item(PyObject* list,Py_ssize_t index)
return ((CListValue*) list)->GetValue(index)->AddRef();
}
- Py_Error(PyExc_IndexError, "Python ListIndex out of range");
+ PyErr_SetString(PyExc_IndexError, "Python ListIndex out of range");
return NULL;
}
@@ -130,9 +130,10 @@ listvalue_buffer_concat(PyObject * self, PyObject * other)
}
}
- if (error)
- Py_Error(PyExc_SystemError, "Python Error: couldn't add one or more items to a list");
-
+ if (error) {
+ PyErr_SetString(PyExc_SystemError, "Python Error: couldn't add one or more items to a list");
+ return NULL;
+ }
} else
{
@@ -155,8 +156,8 @@ listvalue_buffer_concat(PyObject * self, PyObject * other)
listval->Add(objval);
} else
{
- Py_Error(PyExc_SystemError, "Python Error: couldn't add item to a list");
- // bad luck
+ PyErr_SetString(PyExc_SystemError, "Python Error: couldn't add item to a list");
+ return NULL;
}
}
}
diff --git a/source/gameengine/Expressions/PyObjectPlus.cpp b/source/gameengine/Expressions/PyObjectPlus.cpp
index aabcd6cb71d..8937f481922 100644
--- a/source/gameengine/Expressions/PyObjectPlus.cpp
+++ b/source/gameengine/Expressions/PyObjectPlus.cpp
@@ -94,7 +94,7 @@ PyObjectPlus::PyObjectPlus(PyTypeObject *T) // constructor
* PyObjectPlus Methods -- Every class, even the abstract one should have a Methods
------------------------------*/
PyMethodDef PyObjectPlus::Methods[] = {
- {"isA", (PyCFunction) sPy_isA, Py_NEWARGS},
+ {"isA", (PyCFunction) sPy_isA, METH_VARARGS},
{NULL, NULL} /* Sentinel */
};
@@ -134,7 +134,8 @@ int PyObjectPlus::_setattr(const STR_String& attr, PyObject *value)
------------------------------*/
PyObject *PyObjectPlus::_repr(void)
{
- Py_Error(PyExc_SystemError, "Representation not overridden by object.");
+ PyErr_SetString(PyExc_SystemError, "Representation not overridden by object.");
+ return NULL;
}
/*------------------------------
@@ -164,11 +165,12 @@ bool PyObjectPlus::isA(const char *mytypename) // check typename of each parent
PyObject *PyObjectPlus::Py_isA(PyObject *args) // Python wrapper for isA
{
char *mytypename;
- Py_Try(PyArg_ParseTuple(args, "s", &mytypename));
+ if (!PyArg_ParseTuple(args, "s", &mytypename))
+ return NULL;
if(isA(mytypename))
- {Py_INCREF(Py_True); return Py_True;}
+ Py_RETURN_TRUE;
else
- {Py_INCREF(Py_False); return Py_False;};
+ Py_RETURN_FALSE;
}
#endif //NO_EXP_PYTHON_EMBEDDING
diff --git a/source/gameengine/Expressions/PyObjectPlus.h b/source/gameengine/Expressions/PyObjectPlus.h
index 2bcb604dd23..595940274c4 100644
--- a/source/gameengine/Expressions/PyObjectPlus.h
+++ b/source/gameengine/Expressions/PyObjectPlus.h
@@ -44,22 +44,7 @@
------------------------------*/
// some basic python macros
-#define Py_NEWARGS 1
#define Py_Return { Py_INCREF(Py_None); return Py_None;}
-static inline PyObject* Py_Success(bool truth)
-{
- if (truth)
- {
- Py_INCREF(Py_True);
- return Py_True;
- }
- Py_INCREF(Py_False);
- return Py_False;
-}
-
-#define Py_Error(E, M) {PyErr_SetString(E, M); return NULL;}
-#define Py_Try(F) {if (!(F)) return NULL;}
-#define Py_Assert(A,E,M) {if (!(A)) {PyErr_SetString(E, M); return NULL;}}
static inline void Py_Fatal(char *M) {
//cout << M << endl;
diff --git a/source/gameengine/Expressions/Value.cpp b/source/gameengine/Expressions/Value.cpp
index b4694740679..7bcb45228db 100644
--- a/source/gameengine/Expressions/Value.cpp
+++ b/source/gameengine/Expressions/Value.cpp
@@ -158,15 +158,14 @@ PyParentObject CValue::Parents[] = {
};
PyMethodDef CValue::Methods[] = {
-// { "printHello", (PyCFunction) CValue::sPyPrintHello, Py_NEWARGS},
- { "getName", (PyCFunction) CValue::sPyGetName, Py_NEWARGS},
+// { "printHello", (PyCFunction) CValue::sPyPrintHello, METH_VARARGS},
+ { "getName", (PyCFunction) CValue::sPyGetName, METH_NOARGS},
{NULL,NULL} //Sentinel
};
-PyObject* CValue::PyGetName(PyObject* self,PyObject* args,PyObject* kwds)
+PyObject* CValue::PyGetName(PyObject* self)
{
- PyObject* pyname = PyString_FromString(this->GetName());
- return pyname;
+ return PyString_FromString(this->GetName());
}
/*#define CVALUE_DEBUG*/
@@ -662,7 +661,7 @@ CValue* CValue::FindIdentifier(const STR_String& identifiername)
static PyMethodDef CValueMethods[] =
{
- //{ "new", CValue::PyMake , Py_NEWARGS},
+ //{ "new", CValue::PyMake , METH_VARARGS},
{ NULL,NULL} // Sentinel
};
@@ -806,9 +805,8 @@ PyObject* CValue::ConvertKeysToPython( void )
PyObject* CValue::PyMake(PyObject* ignored,PyObject* args)
{
- //Py_Try(PyArg_ParseTuple(args,"s",&name));
- Py_INCREF(Py_None);
- return Py_None;//new CValue();
+ //if (!PyArg_ParseTuple(args,"s",&name)) return NULL;
+ Py_RETURN_NONE;//new CValue();
}
*/
diff --git a/source/gameengine/Expressions/Value.h b/source/gameengine/Expressions/Value.h
index bcf231cf4f0..74fcdae5756 100644
--- a/source/gameengine/Expressions/Value.h
+++ b/source/gameengine/Expressions/Value.h
@@ -255,7 +255,7 @@ public:
virtual PyObject* ConvertKeysToPython( void );
- KX_PYMETHOD(CValue,GetName);
+ KX_PYMETHOD_NOARGS(CValue,GetName);
#else
CValue();
diff --git a/source/gameengine/GameLogic/SCA_ActuatorSensor.cpp b/source/gameengine/GameLogic/SCA_ActuatorSensor.cpp
index 099cb8eebd0..44a488fa719 100644
--- a/source/gameengine/GameLogic/SCA_ActuatorSensor.cpp
+++ b/source/gameengine/GameLogic/SCA_ActuatorSensor.cpp
@@ -180,7 +180,6 @@ PyObject* SCA_ActuatorSensor::PySetActuator(PyObject* self, PyObject* args, PyOb
char *actNameArg = NULL;
if (!PyArg_ParseTuple(args, "s", &actNameArg)) {
- PyErr_SetString(PyExc_TypeError, "Invalid arguments");
return NULL;
}
diff --git a/source/gameengine/GameLogic/SCA_ILogicBrick.cpp b/source/gameengine/GameLogic/SCA_ILogicBrick.cpp
index e73358bc1e8..f5512664d8f 100644
--- a/source/gameengine/GameLogic/SCA_ILogicBrick.cpp
+++ b/source/gameengine/GameLogic/SCA_ILogicBrick.cpp
@@ -271,8 +271,7 @@ PyObject* SCA_ILogicBrick::PyGetOwner(PyObject* self)
}
printf("ERROR: Python scriptblock without owner\n");
- Py_INCREF(Py_None);
- return Py_None;//Int_FromLong(IsPositiveTrigger());
+ Py_RETURN_NONE; //Int_FromLong(IsPositiveTrigger());
}
diff --git a/source/gameengine/Ketsji/BL_Shader.cpp b/source/gameengine/Ketsji/BL_Shader.cpp
index f6f9a29b0e2..57d0fe4140f 100644
--- a/source/gameengine/Ketsji/BL_Shader.cpp
+++ b/source/gameengine/Ketsji/BL_Shader.cpp
@@ -846,8 +846,7 @@ KX_PYMETHODDEF_DOC( BL_Shader, getFragmentProg ,"getFragmentProg( )" )
KX_PYMETHODDEF_DOC( BL_Shader, validate, "validate()")
{
if(mError) {
- Py_INCREF(Py_None);
- return Py_None;
+ Py_RETURN_NONE;
}
if(mShader==0) {
PyErr_Format(PyExc_TypeError, "invalid shader object");
@@ -877,8 +876,7 @@ KX_PYMETHODDEF_DOC( BL_Shader, validate, "validate()")
KX_PYMETHODDEF_DOC( BL_Shader, setSampler, "setSampler(name, index)" )
{
if(mError) {
- Py_INCREF(Py_None);
- return Py_None;
+ Py_RETURN_NONE;
}
char *uniform="";
@@ -900,7 +898,7 @@ KX_PYMETHODDEF_DOC( BL_Shader, setSampler, "setSampler(name, index)" )
//else
// spit("Invalid texture sample index: " << index);
}
- Py_Return;
+ Py_RETURN_NONE;
}
return NULL;
}
@@ -919,8 +917,7 @@ KX_PYMETHODDEF_DOC( BL_Shader, setNumberOfPasses, "setNumberOfPasses( max-pass )
KX_PYMETHODDEF_DOC( BL_Shader, setUniform1f, "setUniform1f(name, fx)" )
{
if(mError) {
- Py_INCREF(Py_None);
- return Py_None;
+ Py_RETURN_NONE;
}
char *uniform="";
@@ -945,8 +942,7 @@ KX_PYMETHODDEF_DOC( BL_Shader, setUniform1f, "setUniform1f(name, fx)" )
KX_PYMETHODDEF_DOC( BL_Shader, setUniform2f , "setUniform2f(name, fx, fy)")
{
if(mError) {
- Py_INCREF(Py_None);
- return Py_None;
+ Py_RETURN_NONE;
}
char *uniform="";
float array[2]={ 0,0 };
@@ -970,8 +966,7 @@ KX_PYMETHODDEF_DOC( BL_Shader, setUniform2f , "setUniform2f(name, fx, fy)")
KX_PYMETHODDEF_DOC( BL_Shader, setUniform3f, "setUniform3f(name, fx,fy,fz) ")
{
if(mError) {
- Py_INCREF(Py_None);
- return Py_None;
+ Py_RETURN_NONE;
}
char *uniform="";
float array[3]={0,0,0};
@@ -996,8 +991,7 @@ KX_PYMETHODDEF_DOC( BL_Shader, setUniform3f, "setUniform3f(name, fx,fy,fz) ")
KX_PYMETHODDEF_DOC( BL_Shader, setUniform4f, "setUniform4f(name, fx,fy,fz, fw) ")
{
if(mError) {
- Py_INCREF(Py_None);
- return Py_None;
+ Py_RETURN_NONE;
}
char *uniform="";
float array[4]={0,0,0,0};
@@ -1021,8 +1015,7 @@ KX_PYMETHODDEF_DOC( BL_Shader, setUniform4f, "setUniform4f(name, fx,fy,fz, fw) "
KX_PYMETHODDEF_DOC( BL_Shader, setUniform1i, "setUniform1i(name, ix)" )
{
if(mError) {
- Py_INCREF(Py_None);
- return Py_None;
+ Py_RETURN_NONE;
}
char *uniform="";
int value=0;
@@ -1046,8 +1039,7 @@ KX_PYMETHODDEF_DOC( BL_Shader, setUniform1i, "setUniform1i(name, ix)" )
KX_PYMETHODDEF_DOC( BL_Shader, setUniform2i , "setUniform2i(name, ix, iy)")
{
if(mError) {
- Py_INCREF(Py_None);
- return Py_None;
+ Py_RETURN_NONE;
}
char *uniform="";
int array[2]={ 0,0 };
@@ -1071,8 +1063,7 @@ KX_PYMETHODDEF_DOC( BL_Shader, setUniform2i , "setUniform2i(name, ix, iy)")
KX_PYMETHODDEF_DOC( BL_Shader, setUniform3i, "setUniform3i(name, ix,iy,iz) ")
{
if(mError) {
- Py_INCREF(Py_None);
- return Py_None;
+ Py_RETURN_NONE;
}
char *uniform="";
@@ -1096,8 +1087,7 @@ KX_PYMETHODDEF_DOC( BL_Shader, setUniform3i, "setUniform3i(name, ix,iy,iz) ")
KX_PYMETHODDEF_DOC( BL_Shader, setUniform4i, "setUniform4i(name, ix,iy,iz, iw) ")
{
if(mError) {
- Py_INCREF(Py_None);
- return Py_None;
+ Py_RETURN_NONE;
}
char *uniform="";
int array[4]={0,0,0, 0};
@@ -1120,8 +1110,7 @@ KX_PYMETHODDEF_DOC( BL_Shader, setUniform4i, "setUniform4i(name, ix,iy,iz, iw) "
KX_PYMETHODDEF_DOC( BL_Shader, setUniformfv , "setUniformfv( float (list2 or list3 or list4) )")
{
if(mError) {
- Py_INCREF(Py_None);
- return Py_None;
+ Py_RETURN_NONE;
}
char*uniform = "";
PyObject *listPtr =0;
@@ -1190,8 +1179,7 @@ KX_PYMETHODDEF_DOC( BL_Shader, setUniformfv , "setUniformfv( float (list2 or lis
KX_PYMETHODDEF_DOC( BL_Shader, setUniformiv, "setUniformiv( int (list2 or list3 or list4) )")
{
if(mError) {
- Py_INCREF(Py_None);
- return Py_None;
+ Py_RETURN_NONE;
}
char*uniform = "";
PyObject *listPtr =0;
@@ -1263,8 +1251,7 @@ KX_PYMETHODDEF_DOC( BL_Shader, setUniformMatrix4,
"setUniformMatrix4(uniform-name, mat-4x4, transpose(row-major=true, col-major=false)" )
{
if(mError) {
- Py_INCREF(Py_None);
- return Py_None;
+ Py_RETURN_NONE;
}
float matr[16] = {
@@ -1306,8 +1293,7 @@ KX_PYMETHODDEF_DOC( BL_Shader, setUniformMatrix3,
"setUniformMatrix3(uniform-name, list[3x3], transpose(row-major=true, col-major=false)" )
{
if(mError) {
- Py_INCREF(Py_None);
- return Py_None;
+ Py_RETURN_NONE;
}
float matr[9] = {
@@ -1347,8 +1333,7 @@ KX_PYMETHODDEF_DOC( BL_Shader, setUniformMatrix3,
KX_PYMETHODDEF_DOC( BL_Shader, setAttrib, "setAttrib(enum)" )
{
if(mError) {
- Py_INCREF(Py_None);
- return Py_None;
+ Py_RETURN_NONE;
}
int attr=0;
if(PyArg_ParseTuple(args, "i", &attr )) {
@@ -1368,8 +1353,7 @@ KX_PYMETHODDEF_DOC( BL_Shader, setAttrib, "setAttrib(enum)" )
KX_PYMETHODDEF_DOC( BL_Shader, setUniformDef, "setUniformDef(name, enum)" )
{
if(mError) {
- Py_INCREF(Py_None);
- return Py_None;
+ Py_RETURN_NONE;
}
char *uniform="";
diff --git a/source/gameengine/Ketsji/KX_ConstraintActuator.cpp b/source/gameengine/Ketsji/KX_ConstraintActuator.cpp
index 2401d69d3a3..e00ec68ad33 100644
--- a/source/gameengine/Ketsji/KX_ConstraintActuator.cpp
+++ b/source/gameengine/Ketsji/KX_ConstraintActuator.cpp
@@ -476,7 +476,6 @@ PyObject* KX_ConstraintActuator::PySetDamp(PyObject* self,
PyObject* kwds) {
int dampArg;
if(!PyArg_ParseTuple(args, "i", &dampArg)) {
- PyErr_SetString(PyExc_TypeError, "Invalid arguments");
return NULL;
}
@@ -504,7 +503,6 @@ PyObject* KX_ConstraintActuator::PySetRotDamp(PyObject* self,
PyObject* kwds) {
int dampArg;
if(!PyArg_ParseTuple(args, "i", &dampArg)) {
- PyErr_SetString(PyExc_TypeError, "Invalid arguments");
return NULL;
}
@@ -534,7 +532,6 @@ PyObject* KX_ConstraintActuator::PySetDirection(PyObject* self,
MT_Vector3 dir;
if(!PyArg_ParseTuple(args, "(fff)", &x, &y, &z)) {
- PyErr_SetString(PyExc_TypeError, "Invalid arguments");
return NULL;
}
dir[0] = x;
@@ -577,7 +574,6 @@ PyObject* KX_ConstraintActuator::PySetOption(PyObject* self,
PyObject* kwds) {
int option;
if(!PyArg_ParseTuple(args, "i", &option)) {
- PyErr_SetString(PyExc_TypeError, "Invalid arguments");
return NULL;
}
@@ -605,7 +601,6 @@ PyObject* KX_ConstraintActuator::PySetTime(PyObject* self,
PyObject* kwds) {
int t;
if(!PyArg_ParseTuple(args, "i", &t)) {
- PyErr_SetString(PyExc_TypeError, "Invalid arguments");
return NULL;
}
@@ -634,7 +629,6 @@ PyObject* KX_ConstraintActuator::PySetProperty(PyObject* self,
PyObject* kwds) {
char *property;
if (!PyArg_ParseTuple(args, "s", &property)) {
- PyErr_SetString(PyExc_TypeError, "Invalid arguments");
return NULL;
}
if (property == NULL) {
@@ -670,7 +664,6 @@ PyObject* KX_ConstraintActuator::PySetMin(PyObject* self,
PyObject* kwds) {
float minArg;
if(!PyArg_ParseTuple(args, "f", &minArg)) {
- PyErr_SetString(PyExc_TypeError, "Invalid arguments");
return NULL;
}
@@ -716,7 +709,6 @@ PyObject* KX_ConstraintActuator::PySetMax(PyObject* self,
PyObject* kwds){
float maxArg;
if(!PyArg_ParseTuple(args, "f", &maxArg)) {
- PyErr_SetString(PyExc_TypeError, "Invalid arguments");
return NULL;
}
@@ -770,7 +762,6 @@ PyObject* KX_ConstraintActuator::PySetLimit(PyObject* self,
PyObject* kwds) {
int locrotArg;
if(!PyArg_ParseTuple(args, "i", &locrotArg)) {
- PyErr_SetString(PyExc_TypeError, "Invalid arguments");
return NULL;
}
diff --git a/source/gameengine/Ketsji/KX_ConstraintWrapper.cpp b/source/gameengine/Ketsji/KX_ConstraintWrapper.cpp
index 987125ca9ba..b54da6eb753 100644
--- a/source/gameengine/Ketsji/KX_ConstraintWrapper.cpp
+++ b/source/gameengine/Ketsji/KX_ConstraintWrapper.cpp
@@ -53,8 +53,7 @@ PyObject* KX_ConstraintWrapper::PyTestMethod(PyObject* self,
PyObject* kwds)
{
- Py_INCREF(Py_None);
- return Py_None;
+ Py_RETURN_NONE;
}
PyObject* KX_ConstraintWrapper::PyGetConstraintId(PyObject* self,
diff --git a/source/gameengine/Ketsji/KX_IpoActuator.cpp b/source/gameengine/Ketsji/KX_IpoActuator.cpp
index af3add8a323..a203ea6a6ff 100644
--- a/source/gameengine/Ketsji/KX_IpoActuator.cpp
+++ b/source/gameengine/Ketsji/KX_IpoActuator.cpp
@@ -480,7 +480,6 @@ PyObject* KX_IpoActuator::PySet(PyObject* self,
int startFrame, stopFrame;
if(!PyArg_ParseTuple(args, "siii", &mode, &startFrame,
&stopFrame, &forceToggle)) {
- PyErr_SetString(PyExc_TypeError, "Invalid arguments");
return NULL;
}
modenum = string2mode(mode);
@@ -516,7 +515,6 @@ PyObject* KX_IpoActuator::PySetProperty(PyObject* self,
/* args: property */
char *propertyName;
if(!PyArg_ParseTuple(args, "s", &propertyName)) {
- PyErr_SetString(PyExc_TypeError, "Invalid arguments");
return NULL;
}
@@ -535,7 +533,6 @@ PyObject* KX_IpoActuator::PySetStart(PyObject* self,
PyObject* kwds) {
float startArg;
if(!PyArg_ParseTuple(args, "f", &startArg)) {
- PyErr_SetString(PyExc_TypeError, "Invalid arguments");
return NULL;
}
@@ -561,7 +558,6 @@ PyObject* KX_IpoActuator::PySetEnd(PyObject* self,
PyObject* kwds) {
float endArg;
if(!PyArg_ParseTuple(args, "f", &endArg)) {
- PyErr_SetString(PyExc_TypeError, "Invalid arguments");
return NULL;
}
@@ -588,7 +584,6 @@ PyObject* KX_IpoActuator::PySetIpoAsForce(PyObject* self,
int boolArg;
if (!PyArg_ParseTuple(args, "i", &boolArg)) {
- PyErr_SetString(PyExc_TypeError, "Invalid arguments");
return NULL;
}
@@ -617,7 +612,6 @@ PyObject* KX_IpoActuator::PySetIpoAdd(PyObject* self,
int boolArg;
if (!PyArg_ParseTuple(args, "i", &boolArg)) {
- PyErr_SetString(PyExc_TypeError, "Invalid arguments");
return NULL;
}
@@ -646,7 +640,6 @@ PyObject* KX_IpoActuator::PySetType(PyObject* self,
int typeArg;
if (!PyArg_ParseTuple(args, "i", &typeArg)) {
- PyErr_SetString(PyExc_TypeError, "Invalid arguments");
return NULL;
}
@@ -678,7 +671,6 @@ PyObject* KX_IpoActuator::PySetForceIpoActsLocal(PyObject* self,
int boolArg;
if (!PyArg_ParseTuple(args, "i", &boolArg)) {
- PyErr_SetString(PyExc_TypeError, "Invalid arguments");
return NULL;
}
diff --git a/source/gameengine/Ketsji/KX_MeshProxy.cpp b/source/gameengine/Ketsji/KX_MeshProxy.cpp
index c7a251751cd..7bffb5ac854 100644
--- a/source/gameengine/Ketsji/KX_MeshProxy.cpp
+++ b/source/gameengine/Ketsji/KX_MeshProxy.cpp
@@ -238,5 +238,5 @@ KX_PYMETHODDEF_DOC(KX_MeshProxy, reinstancePhysicsMesh,
"Reinstance the physics mesh.")
{
//this needs to be reviewed, it is dependend on Sumo/Solid. Who is using this ?
- return Py_None;//Py_Success(KX_ReInstanceShapeFromMesh(m_meshobj));
+ return Py_None;//(KX_ReInstanceShapeFromMesh(m_meshobj)) ? Py_RETURN_TRUE : Py_RETURN_FALSE;
}
diff --git a/source/gameengine/Ketsji/KX_ObjectActuator.cpp b/source/gameengine/Ketsji/KX_ObjectActuator.cpp
index 5cd4d089c14..98e73d4f0d7 100644
--- a/source/gameengine/Ketsji/KX_ObjectActuator.cpp
+++ b/source/gameengine/Ketsji/KX_ObjectActuator.cpp
@@ -360,7 +360,6 @@ PyObject* KX_ObjectActuator::PySetForce(PyObject* self,
int bToggle = 0;
if (!PyArg_ParseTuple(args, "fffi", &vecArg[0], &vecArg[1],
&vecArg[2], &bToggle)) {
- PyErr_SetString(PyExc_TypeError, "Invalid arguments");
return NULL;
}
m_force.setValue(vecArg);
@@ -390,7 +389,6 @@ PyObject* KX_ObjectActuator::PySetTorque(PyObject* self,
int bToggle = 0;
if (!PyArg_ParseTuple(args, "fffi", &vecArg[0], &vecArg[1],
&vecArg[2], &bToggle)) {
- PyErr_SetString(PyExc_TypeError, "Invalid arguments");
return NULL;
}
m_torque.setValue(vecArg);
@@ -420,7 +418,6 @@ PyObject* KX_ObjectActuator::PySetDLoc(PyObject* self,
int bToggle = 0;
if(!PyArg_ParseTuple(args, "fffi", &vecArg[0], &vecArg[1],
&vecArg[2], &bToggle)) {
- PyErr_SetString(PyExc_TypeError, "Invalid arguments");
return NULL;
}
m_dloc.setValue(vecArg);
@@ -450,7 +447,6 @@ PyObject* KX_ObjectActuator::PySetDRot(PyObject* self,
int bToggle = 0;
if (!PyArg_ParseTuple(args, "fffi", &vecArg[0], &vecArg[1],
&vecArg[2], &bToggle)) {
- PyErr_SetString(PyExc_TypeError, "Invalid arguments");
return NULL;
}
m_drot.setValue(vecArg);
@@ -479,7 +475,6 @@ PyObject* KX_ObjectActuator::PySetLinearVelocity(PyObject* self,
int bToggle = 0;
if (!PyArg_ParseTuple(args, "fffi", &vecArg[0], &vecArg[1],
&vecArg[2], &bToggle)) {
- PyErr_SetString(PyExc_TypeError, "Invalid arguments");
return NULL;
}
m_linear_velocity.setValue(vecArg);
@@ -508,7 +503,6 @@ PyObject* KX_ObjectActuator::PySetAngularVelocity(PyObject* self,
int bToggle = 0;
if (!PyArg_ParseTuple(args, "fffi", &vecArg[0], &vecArg[1],
&vecArg[2], &bToggle)) {
- PyErr_SetString(PyExc_TypeError, "Invalid arguments");
return NULL;
}
m_angular_velocity.setValue(vecArg);
@@ -523,7 +517,6 @@ PyObject* KX_ObjectActuator::PySetDamping(PyObject* self,
PyObject* kwds) {
int damping = 0;
if (!PyArg_ParseTuple(args, "i", &damping) || damping < 0 || damping > 1000) {
- PyErr_SetString(PyExc_TypeError, "Invalid arguments");
return NULL;
}
m_damping = damping;
@@ -553,7 +546,6 @@ PyObject* KX_ObjectActuator::PySetForceLimitX(PyObject* self,
float vecArg[2];
int bToggle = 0;
if(!PyArg_ParseTuple(args, "ffi", &vecArg[0], &vecArg[1], &bToggle)) {
- PyErr_SetString(PyExc_TypeError, "Invalid arguments");
return NULL;
}
m_drot[0] = vecArg[0];
@@ -581,7 +573,6 @@ PyObject* KX_ObjectActuator::PySetForceLimitY(PyObject* self,
float vecArg[2];
int bToggle = 0;
if(!PyArg_ParseTuple(args, "ffi", &vecArg[0], &vecArg[1], &bToggle)) {
- PyErr_SetString(PyExc_TypeError, "Invalid arguments");
return NULL;
}
m_drot[1] = vecArg[0];
@@ -609,7 +600,6 @@ PyObject* KX_ObjectActuator::PySetForceLimitZ(PyObject* self,
float vecArg[2];
int bToggle = 0;
if(!PyArg_ParseTuple(args, "ffi", &vecArg[0], &vecArg[1], &bToggle)) {
- PyErr_SetString(PyExc_TypeError, "Invalid arguments");
return NULL;
}
m_drot[2] = vecArg[0];
@@ -636,7 +626,6 @@ PyObject* KX_ObjectActuator::PySetPID(PyObject* self,
{
float vecArg[3];
if (!PyArg_ParseTuple(args, "fff", &vecArg[0], &vecArg[1], &vecArg[2])) {
- PyErr_SetString(PyExc_TypeError, "Invalid arguments");
return NULL;
}
m_torque.setValue(vecArg);
diff --git a/source/gameengine/Ketsji/KX_PhysicsObjectWrapper.cpp b/source/gameengine/Ketsji/KX_PhysicsObjectWrapper.cpp
index 2df4c6a9980..9291199d859 100644
--- a/source/gameengine/Ketsji/KX_PhysicsObjectWrapper.cpp
+++ b/source/gameengine/Ketsji/KX_PhysicsObjectWrapper.cpp
@@ -61,7 +61,7 @@ PyObject* KX_PhysicsObjectWrapper::PySetPosition(PyObject* self,
else {
return NULL;
}
- Py_INCREF(Py_None); return Py_None;
+ Py_RETURN_NONE;
}
@@ -78,7 +78,7 @@ PyObject* KX_PhysicsObjectWrapper::PySetLinearVelocity(PyObject* self,
else {
return NULL;
}
- Py_INCREF(Py_None); return Py_None;
+ Py_RETURN_NONE;
}
PyObject* KX_PhysicsObjectWrapper::PySetAngularVelocity(PyObject* self,
@@ -94,7 +94,7 @@ PyObject* KX_PhysicsObjectWrapper::PySetAngularVelocity(PyObject* self,
else {
return NULL;
}
- Py_INCREF(Py_None); return Py_None;
+ Py_RETURN_NONE;
}
PyObject* KX_PhysicsObjectWrapper::PySetActive(PyObject* self,
@@ -109,7 +109,7 @@ PyObject* KX_PhysicsObjectWrapper::PySetActive(PyObject* self,
else {
return NULL;
}
- Py_INCREF(Py_None); return Py_None;
+ Py_RETURN_NONE;
}
diff --git a/source/gameengine/Ketsji/KX_PyConstraintBinding.cpp b/source/gameengine/Ketsji/KX_PyConstraintBinding.cpp
index c01d6a632a3..26243c7dba1 100644
--- a/source/gameengine/Ketsji/KX_PyConstraintBinding.cpp
+++ b/source/gameengine/Ketsji/KX_PyConstraintBinding.cpp
@@ -91,7 +91,7 @@ static PyObject* gPySetGravity(PyObject* self,
return NULL;
}
- Py_INCREF(Py_None); return Py_None;
+ Py_RETURN_NONE;
}
static PyObject* gPySetDebugMode(PyObject* self,
@@ -112,7 +112,7 @@ static PyObject* gPySetDebugMode(PyObject* self,
return NULL;
}
- Py_INCREF(Py_None); return Py_None;
+ Py_RETURN_NONE;
}
@@ -132,7 +132,7 @@ static PyObject* gPySetNumTimeSubSteps(PyObject* self,
else {
return NULL;
}
- Py_INCREF(Py_None); return Py_None;
+ Py_RETURN_NONE;
}
@@ -151,7 +151,7 @@ static PyObject* gPySetNumIterations(PyObject* self,
else {
return NULL;
}
- Py_INCREF(Py_None); return Py_None;
+ Py_RETURN_NONE;
}
@@ -171,7 +171,7 @@ static PyObject* gPySetDeactivationTime(PyObject* self,
else {
return NULL;
}
- Py_INCREF(Py_None); return Py_None;
+ Py_RETURN_NONE;
}
@@ -190,7 +190,7 @@ static PyObject* gPySetDeactivationLinearTreshold(PyObject* self,
else {
return NULL;
}
- Py_INCREF(Py_None); return Py_None;
+ Py_RETURN_NONE;
}
@@ -209,7 +209,7 @@ static PyObject* gPySetDeactivationAngularTreshold(PyObject* self,
else {
return NULL;
}
- Py_INCREF(Py_None); return Py_None;
+ Py_RETURN_NONE;
}
static PyObject* gPySetContactBreakingTreshold(PyObject* self,
@@ -227,7 +227,7 @@ static PyObject* gPySetContactBreakingTreshold(PyObject* self,
else {
return NULL;
}
- Py_INCREF(Py_None); return Py_None;
+ Py_RETURN_NONE;
}
@@ -246,7 +246,7 @@ static PyObject* gPySetCcdMode(PyObject* self,
else {
return NULL;
}
- Py_INCREF(Py_None); return Py_None;
+ Py_RETURN_NONE;
}
static PyObject* gPySetSorConstant(PyObject* self,
@@ -264,7 +264,7 @@ static PyObject* gPySetSorConstant(PyObject* self,
else {
return NULL;
}
- Py_INCREF(Py_None); return Py_None;
+ Py_RETURN_NONE;
}
static PyObject* gPySetSolverTau(PyObject* self,
@@ -282,7 +282,7 @@ static PyObject* gPySetSolverTau(PyObject* self,
else {
return NULL;
}
- Py_INCREF(Py_None); return Py_None;
+ Py_RETURN_NONE;
}
@@ -301,7 +301,7 @@ static PyObject* gPySetSolverDamping(PyObject* self,
else {
return NULL;
}
- Py_INCREF(Py_None); return Py_None;
+ Py_RETURN_NONE;
}
static PyObject* gPySetLinearAirDamping(PyObject* self,
@@ -319,7 +319,7 @@ static PyObject* gPySetLinearAirDamping(PyObject* self,
else {
return NULL;
}
- Py_INCREF(Py_None); return Py_None;
+ Py_RETURN_NONE;
}
@@ -338,7 +338,7 @@ static PyObject* gPySetUseEpa(PyObject* self,
else {
return NULL;
}
- Py_INCREF(Py_None); return Py_None;
+ Py_RETURN_NONE;
}
static PyObject* gPySetSolverType(PyObject* self,
PyObject* args,
@@ -355,7 +355,7 @@ static PyObject* gPySetSolverType(PyObject* self,
else {
return NULL;
}
- Py_INCREF(Py_None); return Py_None;
+ Py_RETURN_NONE;
}
@@ -388,7 +388,7 @@ static PyObject* gPyGetVehicleConstraint(PyObject* self,
return NULL;
}
- Py_INCREF(Py_None); return Py_None;
+ Py_RETURN_NONE;
}
@@ -448,7 +448,7 @@ static PyObject* gPyCreateConstraint(PyObject* self,
return NULL;
}
- Py_INCREF(Py_None); return Py_None;
+ Py_RETURN_NONE;
}
@@ -502,7 +502,7 @@ static PyObject* gPyRemoveConstraint(PyObject* self,
return NULL;
}
- Py_INCREF(Py_None); return Py_None;
+ Py_RETURN_NONE;
}
diff --git a/source/gameengine/Ketsji/KX_PythonInit.cpp b/source/gameengine/Ketsji/KX_PythonInit.cpp
index db4793de23d..868439546c3 100644
--- a/source/gameengine/Ketsji/KX_PythonInit.cpp
+++ b/source/gameengine/Ketsji/KX_PythonInit.cpp
@@ -355,8 +355,7 @@ static PyObject *pyPrintExt(PyObject *,PyObject *,PyObject *)
if(!count)
pprint("No extenstions are used in this build");
- Py_INCREF(Py_None);
- return Py_None;
+ Py_RETURN_NONE;
}
diff --git a/source/gameengine/Ketsji/KX_VehicleWrapper.cpp b/source/gameengine/Ketsji/KX_VehicleWrapper.cpp
index 7e8160a4d67..f5a2b5e02fe 100644
--- a/source/gameengine/Ketsji/KX_VehicleWrapper.cpp
+++ b/source/gameengine/Ketsji/KX_VehicleWrapper.cpp
@@ -71,8 +71,7 @@ PyObject* KX_VehicleWrapper::PyAddWheel(PyObject* self,
} else {
return NULL;
}
- Py_INCREF(Py_None);
- return Py_None;
+ Py_RETURN_NONE;
}
@@ -157,8 +156,7 @@ PyObject* KX_VehicleWrapper::PyApplyEngineForce(PyObject* self,
else {
return NULL;
}
- Py_INCREF(Py_None);
- return Py_None;
+ Py_RETURN_NONE;
}
PyObject* KX_VehicleWrapper::PySetTyreFriction(PyObject* self,
@@ -175,8 +173,7 @@ PyObject* KX_VehicleWrapper::PySetTyreFriction(PyObject* self,
else {
return NULL;
}
- Py_INCREF(Py_None);
- return Py_None;
+ Py_RETURN_NONE;
}
PyObject* KX_VehicleWrapper::PySetSuspensionStiffness(PyObject* self,
@@ -193,8 +190,7 @@ PyObject* KX_VehicleWrapper::PySetSuspensionStiffness(PyObject* self,
else {
return NULL;
}
- Py_INCREF(Py_None);
- return Py_None;
+ Py_RETURN_NONE;
}
PyObject* KX_VehicleWrapper::PySetSuspensionDamping(PyObject* self,
@@ -210,8 +206,7 @@ PyObject* KX_VehicleWrapper::PySetSuspensionDamping(PyObject* self,
} else {
return NULL;
}
- Py_INCREF(Py_None);
- return Py_None;
+ Py_RETURN_NONE;
}
PyObject* KX_VehicleWrapper::PySetSuspensionCompression(PyObject* self,
@@ -227,8 +222,7 @@ PyObject* KX_VehicleWrapper::PySetSuspensionCompression(PyObject* self,
} else {
return NULL;
}
- Py_INCREF(Py_None);
- return Py_None;
+ Py_RETURN_NONE;
}
PyObject* KX_VehicleWrapper::PySetRollInfluence(PyObject* self,
@@ -245,8 +239,7 @@ PyObject* KX_VehicleWrapper::PySetRollInfluence(PyObject* self,
else {
return NULL;
}
- Py_INCREF(Py_None);
- return Py_None;
+ Py_RETURN_NONE;
}
@@ -264,8 +257,7 @@ PyObject* KX_VehicleWrapper::PyApplyBraking(PyObject* self,
else {
return NULL;
}
- Py_INCREF(Py_None);
- return Py_None;
+ Py_RETURN_NONE;
}
@@ -285,8 +277,7 @@ PyObject* KX_VehicleWrapper::PySetSteeringValue(PyObject* self,
else {
return NULL;
}
- Py_INCREF(Py_None);
- return Py_None;
+ Py_RETURN_NONE;
}