diff options
-rw-r--r-- | intern/audaspace/OpenAL/AUD_OpenALDevice.cpp | 389 | ||||
-rw-r--r-- | intern/audaspace/intern/AUD_C-API.cpp | 11 | ||||
-rw-r--r-- | intern/audaspace/intern/AUD_C-API.h | 8 | ||||
-rw-r--r-- | intern/audaspace/intern/AUD_SoftwareDevice.cpp | 194 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/sound.c | 6 | ||||
-rw-r--r-- | source/blender/makesrna/intern/rna_scene.c | 4 | ||||
-rw-r--r-- | source/gameengine/GameLogic/SCA_BasicEventManager.h | 2 |
7 files changed, 362 insertions, 252 deletions
diff --git a/intern/audaspace/OpenAL/AUD_OpenALDevice.cpp b/intern/audaspace/OpenAL/AUD_OpenALDevice.cpp index b33afa2b955..aa9f425d6fb 100644 --- a/intern/audaspace/OpenAL/AUD_OpenALDevice.cpp +++ b/intern/audaspace/OpenAL/AUD_OpenALDevice.cpp @@ -127,101 +127,103 @@ void AUD_OpenALDevice::updateStreams() alcSuspendContext(m_context); - // for all sounds - AUD_HandleIterator it = m_playingSounds->begin(); - while(it != m_playingSounds->end()) { - sound = *it; - // increment the iterator to make sure it's valid, - // in case the sound gets deleted after stopping - ++it; - - // is it a streamed sound? - if(!sound->isBuffered) + // for all sounds + AUD_HandleIterator it = m_playingSounds->begin(); + while(it != m_playingSounds->end()) { - // check for buffer refilling - alGetSourcei(sound->source, AL_BUFFERS_PROCESSED, &info); + sound = *it; + // increment the iterator to make sure it's valid, + // in case the sound gets deleted after stopping + ++it; - if(info) + // is it a streamed sound? + if(!sound->isBuffered) { - specs = sound->reader->getSpecs(); + // check for buffer refilling + alGetSourcei(sound->source, AL_BUFFERS_PROCESSED, &info); - // for all empty buffers - while(info--) + if(info) { - // if there's still data to play back - if(!sound->data_end) - { - // read data - length = m_buffersize; - sound->reader->read(length, buffer); - - // read nothing? - if(length == 0) - { - sound->data_end = true; - break; - } - - // unqueue buffer - alSourceUnqueueBuffers(sound->source, 1, - &sound->buffers[sound->current]); - ALenum err; - if((err = alGetError()) != AL_NO_ERROR) - { - sound->data_end = true; - break; - } - - // fill with new data - alBufferData(sound->buffers[sound->current], - sound->format, - buffer, - length * AUD_SAMPLE_SIZE(specs), - specs.rate); + specs = sound->reader->getSpecs(); - if(alGetError() != AL_NO_ERROR) + // for all empty buffers + while(info--) + { + // if there's still data to play back + if(!sound->data_end) { - sound->data_end = true; - break; + // read data + length = m_buffersize; + sound->reader->read(length, buffer); + + // read nothing? + if(length == 0) + { + sound->data_end = true; + break; + } + + // unqueue buffer + alSourceUnqueueBuffers(sound->source, 1, + &sound->buffers[sound->current]); + ALenum err; + if((err = alGetError()) != AL_NO_ERROR) + { + sound->data_end = true; + break; + } + + // fill with new data + alBufferData(sound->buffers[sound->current], + sound->format, + buffer, + length * AUD_SAMPLE_SIZE(specs), + specs.rate); + + if(alGetError() != AL_NO_ERROR) + { + sound->data_end = true; + break; + } + + // and queue again + alSourceQueueBuffers(sound->source, 1, + &sound->buffers[sound->current]); + if(alGetError() != AL_NO_ERROR) + { + sound->data_end = true; + break; + } + + sound->current = (sound->current+1) % + AUD_OPENAL_CYCLE_BUFFERS; } - - // and queue again - alSourceQueueBuffers(sound->source, 1, - &sound->buffers[sound->current]); - if(alGetError() != AL_NO_ERROR) - { - sound->data_end = true; + else break; - } - - sound->current = (sound->current+1) % - AUD_OPENAL_CYCLE_BUFFERS; } - else - break; } } - } - // check if the sound has been stopped - alGetSourcei(sound->source, AL_SOURCE_STATE, &info); + // check if the sound has been stopped + alGetSourcei(sound->source, AL_SOURCE_STATE, &info); - if(info != AL_PLAYING) - { - // if it really stopped - if(sound->data_end) + if(info != AL_PLAYING) { - // pause or - if(sound->keep) - pause(sound); - // stop + // if it really stopped + if(sound->data_end) + { + // pause or + if(sound->keep) + pause(sound); + // stop + else + stop(sound); + } + // continue playing else - stop(sound); + alSourcePlay(sound->source); } - // continue playing - else - alSourcePlay(sound->source); } } @@ -516,60 +518,73 @@ bool AUD_OpenALDevice::getFormat(ALenum &format, AUD_Specs specs) AUD_Handle* AUD_OpenALDevice::play(AUD_IFactory* factory, bool keep) { - // check if it is a buffered factory - for(AUD_BFIterator i = m_bufferedFactories->begin(); - i != m_bufferedFactories->end(); i++) - { - if((*i)->factory == factory) - { - // create the handle - AUD_OpenALHandle* sound = new AUD_OpenALHandle; AUD_NEW("handle") - sound->keep = keep; - sound->current = -1; - sound->isBuffered = true; - sound->data_end = true; + lock(); - alcSuspendContext(m_context); + AUD_OpenALHandle* sound = NULL; - // OpenAL playback code - try + try + { + // check if it is a buffered factory + for(AUD_BFIterator i = m_bufferedFactories->begin(); + i != m_bufferedFactories->end(); i++) + { + if((*i)->factory == factory) { - alGenSources(1, &sound->source); - if(alGetError() != AL_NO_ERROR) - AUD_THROW(AUD_ERROR_OPENAL); + // create the handle + sound = new AUD_OpenALHandle; AUD_NEW("handle") + sound->keep = keep; + sound->current = -1; + sound->isBuffered = true; + sound->data_end = true; + + alcSuspendContext(m_context); + // OpenAL playback code try { - alSourcei(sound->source, AL_BUFFER, (*i)->buffer); + alGenSources(1, &sound->source); if(alGetError() != AL_NO_ERROR) AUD_THROW(AUD_ERROR_OPENAL); + + try + { + alSourcei(sound->source, AL_BUFFER, (*i)->buffer); + if(alGetError() != AL_NO_ERROR) + AUD_THROW(AUD_ERROR_OPENAL); + } + catch(AUD_Exception) + { + alDeleteSources(1, &sound->source); + throw; + } } catch(AUD_Exception) { - alDeleteSources(1, &sound->source); + delete sound; AUD_DELETE("handle") + alcProcessContext(m_context); throw; } - } - catch(AUD_Exception) - { - delete sound; AUD_DELETE("handle") - alcProcessContext(m_context); - unlock(); - throw; - } - // play sound - m_playingSounds->push_back(sound); + // play sound + m_playingSounds->push_back(sound); - alSourcei(sound->source, AL_SOURCE_RELATIVE, 1); - start(); + alSourcei(sound->source, AL_SOURCE_RELATIVE, 1); + start(); - alcProcessContext(m_context); - unlock(); - - return sound; + alcProcessContext(m_context); + } } } + catch(AUD_Exception) + { + unlock(); + throw; + } + + unlock(); + + if(sound) + return sound; AUD_IReader* reader = factory->createReader(); @@ -596,7 +611,7 @@ AUD_Handle* AUD_OpenALDevice::play(AUD_IFactory* factory, bool keep) } // create the handle - AUD_OpenALHandle* sound = new AUD_OpenALHandle; AUD_NEW("handle") + sound = new AUD_OpenALHandle; AUD_NEW("handle") sound->keep = keep; sound->reader = reader; sound->current = 0; @@ -683,8 +698,11 @@ AUD_Handle* AUD_OpenALDevice::play(AUD_IFactory* factory, bool keep) bool AUD_OpenALDevice::pause(AUD_Handle* handle) { - // only songs that are played can be paused + bool result = false; + lock(); + + // only songs that are played can be paused for(AUD_HandleIterator i = m_playingSounds->begin(); i != m_playingSounds->end(); i++) { @@ -693,16 +711,20 @@ bool AUD_OpenALDevice::pause(AUD_Handle* handle) m_pausedSounds->push_back(*i); alSourcePause((*i)->source); m_playingSounds->erase(i); - unlock(); - return true; + result = true; + break; } } + unlock(); - return false; + + return result; } bool AUD_OpenALDevice::resume(AUD_Handle* handle) { + bool result = false; + lock(); // only songs that are paused can be resumed @@ -714,19 +736,24 @@ bool AUD_OpenALDevice::resume(AUD_Handle* handle) m_playingSounds->push_back(*i); start(); m_pausedSounds->erase(i); - unlock(); - return true; + result = true; + break; } } + unlock(); - return false; + + return result; } bool AUD_OpenALDevice::stop(AUD_Handle* handle) { AUD_OpenALHandle* sound; + bool result = false; + lock(); + for(AUD_HandleIterator i = m_playingSounds->begin(); i != m_playingSounds->end(); i++) { @@ -741,51 +768,60 @@ bool AUD_OpenALDevice::stop(AUD_Handle* handle) } delete *i; AUD_DELETE("handle") m_playingSounds->erase(i); - unlock(); - return true; + result = true; + break; } } - for(AUD_HandleIterator i = m_pausedSounds->begin(); - i != m_pausedSounds->end(); i++) + if(!result) { - if(*i == handle) + for(AUD_HandleIterator i = m_pausedSounds->begin(); + i != m_pausedSounds->end(); i++) { - sound = *i; - alDeleteSources(1, &sound->source); - if(!sound->isBuffered) + if(*i == handle) { - delete sound->reader; AUD_DELETE("reader") - alDeleteBuffers(AUD_OPENAL_CYCLE_BUFFERS, sound->buffers); + sound = *i; + alDeleteSources(1, &sound->source); + if(!sound->isBuffered) + { + delete sound->reader; AUD_DELETE("reader") + alDeleteBuffers(AUD_OPENAL_CYCLE_BUFFERS, sound->buffers); + } + delete *i; AUD_DELETE("handle") + m_pausedSounds->erase(i); + result = true; + break; } - delete *i; AUD_DELETE("handle") - m_pausedSounds->erase(i); - unlock(); - return true; } } + unlock(); - return false; + + return result; } bool AUD_OpenALDevice::setKeep(AUD_Handle* handle, bool keep) { + bool result = false; + lock(); + if(isValid(handle)) { ((AUD_OpenALHandle*)handle)->keep = keep; - unlock(); - return true; + result = true; } + unlock(); - return false; + + return result; } bool AUD_OpenALDevice::sendMessage(AUD_Handle* handle, AUD_Message &message) { - lock(); - bool result = false; + lock(); + if(handle == 0) { for(AUD_HandleIterator i = m_playingSounds->begin(); @@ -800,12 +836,16 @@ bool AUD_OpenALDevice::sendMessage(AUD_Handle* handle, AUD_Message &message) else if(isValid(handle)) if(!((AUD_OpenALHandle*)handle)->isBuffered) result = ((AUD_OpenALHandle*)handle)->reader->notify(message); + unlock(); + return result; } bool AUD_OpenALDevice::seek(AUD_Handle* handle, float position) { + bool result = false; + lock(); if(isValid(handle)) @@ -857,20 +897,19 @@ bool AUD_OpenALDevice::seek(AUD_Handle* handle, float position) alSourceRewind(alhandle->source); } } - unlock(); - return true; + result = true; } unlock(); - return false; + return result; } float AUD_OpenALDevice::getPosition(AUD_Handle* handle) { - lock(); - float position = 0.0; + lock(); + if(isValid(handle)) { AUD_OpenALHandle* h = (AUD_OpenALHandle*)handle; @@ -887,27 +926,35 @@ float AUD_OpenALDevice::getPosition(AUD_Handle* handle) AUD_Status AUD_OpenALDevice::getStatus(AUD_Handle* handle) { + AUD_Status status = AUD_STATUS_INVALID; + lock(); + for(AUD_HandleIterator i = m_playingSounds->begin(); i != m_playingSounds->end(); i++) { if(*i == handle) { - unlock(); - return AUD_STATUS_PLAYING; + status = AUD_STATUS_PLAYING; + break; } } - for(AUD_HandleIterator i = m_pausedSounds->begin(); - i != m_pausedSounds->end(); i++) + if(status == AUD_STATUS_INVALID) { - if(*i == handle) + for(AUD_HandleIterator i = m_pausedSounds->begin(); + i != m_pausedSounds->end(); i++) { - unlock(); - return AUD_STATUS_PAUSED; + if(*i == handle) + { + status = AUD_STATUS_PAUSED; + break; + } } } + unlock(); - return AUD_STATUS_INVALID; + + return status; } void AUD_OpenALDevice::lock() @@ -935,6 +982,7 @@ bool AUD_OpenALDevice::checkCapability(int capability) bool AUD_OpenALDevice::setCapability(int capability, void *value) { + bool result = false; switch(capability) { case AUD_CAPS_VOLUME: @@ -948,8 +996,7 @@ bool AUD_OpenALDevice::setCapability(int capability, void *value) { alSourcef(((AUD_OpenALHandle*)caps->handle)->source, AL_GAIN, caps->value); - unlock(); - return true; + result = true; } unlock(); } @@ -962,8 +1009,7 @@ bool AUD_OpenALDevice::setCapability(int capability, void *value) { alSourcef(((AUD_OpenALHandle*)caps->handle)->source, AL_PITCH, caps->value); - unlock(); - return true; + result = true; } unlock(); } @@ -981,11 +1027,13 @@ bool AUD_OpenALDevice::setCapability(int capability, void *value) { if((*i)->factory == factory) { - unlock(); - return true; + result = true; + break; } } unlock(); + if(result) + return result; AUD_IReader* reader = factory->createReader(); @@ -1104,11 +1152,13 @@ bool AUD_OpenALDevice::setCapability(int capability, void *value) } break; } - return false; + return result; } bool AUD_OpenALDevice::getCapability(int capability, void *value) { + bool result = false; + switch(capability) { case AUD_CAPS_VOLUME: @@ -1122,8 +1172,7 @@ bool AUD_OpenALDevice::getCapability(int capability, void *value) { alGetSourcef(((AUD_OpenALHandle*)caps->handle)->source, AL_GAIN, &caps->value); - unlock(); - return true; + result = true; } unlock(); } @@ -1136,14 +1185,14 @@ bool AUD_OpenALDevice::getCapability(int capability, void *value) { alGetSourcef(((AUD_OpenALHandle*)caps->handle)->source, AL_PITCH, &caps->value); - unlock(); - return true; + result = true; } unlock(); } break; } - return false; + + return result; } /******************************************************************************/ @@ -1233,6 +1282,8 @@ float AUD_OpenALDevice::getSetting(AUD_3DSetting setting) bool AUD_OpenALDevice::updateSource(AUD_Handle* handle, AUD_3DData &data) { + bool result = false; + lock(); if(isValid(handle)) @@ -1241,12 +1292,12 @@ bool AUD_OpenALDevice::updateSource(AUD_Handle* handle, AUD_3DData &data) alSourcefv(source, AL_POSITION, (ALfloat*)data.position); alSourcefv(source, AL_VELOCITY, (ALfloat*)data.velocity); alSourcefv(source, AL_DIRECTION, (ALfloat*)&(data.orientation[3])); - unlock(); - return true; + result = true; } unlock(); - return false; + + return result; } bool AUD_OpenALDevice::setSourceSetting(AUD_Handle* handle, diff --git a/intern/audaspace/intern/AUD_C-API.cpp b/intern/audaspace/intern/AUD_C-API.cpp index afa1568d6dc..bc9598d6c81 100644 --- a/intern/audaspace/intern/AUD_C-API.cpp +++ b/intern/audaspace/intern/AUD_C-API.cpp @@ -531,6 +531,17 @@ AUD_Handle* AUD_playDevice(AUD_Device* device, AUD_Sound* sound) } } +int AUD_setDeviceVolume(AUD_Device* device, float volume) +{ + assert(device); + + try + { + return device->setCapability(AUD_CAPS_VOLUME, &volume); + } + catch(AUD_Exception) {} +} + int AUD_setDeviceSoundVolume(AUD_Device* device, AUD_Handle* handle, float volume) { diff --git a/intern/audaspace/intern/AUD_C-API.h b/intern/audaspace/intern/AUD_C-API.h index b02b465bff2..66a5a5147b3 100644 --- a/intern/audaspace/intern/AUD_C-API.h +++ b/intern/audaspace/intern/AUD_C-API.h @@ -300,6 +300,14 @@ extern int AUD_setSoundPitch(AUD_Handle* handle, float pitch); extern AUD_Device* AUD_openReadDevice(AUD_Specs specs); /** + * Sets the main volume of a device. + * \param device The device. + * \param volume The new volume, must be between 0.0 and 1.0. + * \return Whether the action succeeded. + */ +extern int AUD_setDeviceVolume(AUD_Device* device, float volume); + +/** * Plays back a sound file through a read device. * \param device The read device. * \param sound The handle of the sound file. diff --git a/intern/audaspace/intern/AUD_SoftwareDevice.cpp b/intern/audaspace/intern/AUD_SoftwareDevice.cpp index 174ff8c8979..42a90a6f15e 100644 --- a/intern/audaspace/intern/AUD_SoftwareDevice.cpp +++ b/intern/audaspace/intern/AUD_SoftwareDevice.cpp @@ -94,51 +94,53 @@ void AUD_SoftwareDevice::mix(sample_t* buffer, int length) { lock(); - AUD_SoftwareHandle* sound; - int len; - sample_t* buf; - int sample_size = AUD_SAMPLE_SIZE(m_specs); - std::list<AUD_SoftwareHandle*> stopSounds; - - // for all sounds - AUD_HandleIterator it = m_playingSounds->begin(); - while(it != m_playingSounds->end()) { - sound = *it; - // increment the iterator to make sure it's valid, - // in case the sound gets deleted after stopping - ++it; + AUD_SoftwareHandle* sound; + int len; + sample_t* buf; + int sample_size = AUD_SAMPLE_SIZE(m_specs); + std::list<AUD_SoftwareHandle*> stopSounds; + + // for all sounds + AUD_HandleIterator it = m_playingSounds->begin(); + while(it != m_playingSounds->end()) + { + sound = *it; + // increment the iterator to make sure it's valid, + // in case the sound gets deleted after stopping + ++it; - // get the buffer from the source - len = length; - sound->reader->read(len, buf); + // get the buffer from the source + len = length; + sound->reader->read(len, buf); - m_mixer->add(buf, sound->reader->getSpecs(), len, sound->volume); + m_mixer->add(buf, sound->reader->getSpecs(), len, sound->volume); - // in case the end of the sound is reached - if(len < length) - { - if(sound->keep) - pause(sound); - else - stopSounds.push_back(sound); + // in case the end of the sound is reached + if(len < length) + { + if(sound->keep) + pause(sound); + else + stopSounds.push_back(sound); + } } - } - // fill with silence - if(m_specs.format == AUD_FORMAT_U8) - memset(buffer, 0x80, length * sample_size); - else - memset(buffer, 0, length * sample_size); + // fill with silence + if(m_specs.format == AUD_FORMAT_U8) + memset(buffer, 0x80, length * sample_size); + else + memset(buffer, 0, length * sample_size); - // superpose - m_mixer->superpose(buffer, length, m_volume); + // superpose + m_mixer->superpose(buffer, length, m_volume); - while(!stopSounds.empty()) - { - sound = stopSounds.front(); - stopSounds.pop_front(); - stop(sound); + while(!stopSounds.empty()) + { + sound = stopSounds.front(); + stopSounds.pop_front(); + stop(sound); + } } unlock(); @@ -201,8 +203,11 @@ AUD_Handle* AUD_SoftwareDevice::play(AUD_IFactory* factory, bool keep) bool AUD_SoftwareDevice::pause(AUD_Handle* handle) { - // only songs that are played can be paused + bool result = false; + lock(); + + // only songs that are played can be paused for(AUD_HandleIterator i = m_playingSounds->begin(); i != m_playingSounds->end(); i++) { @@ -212,18 +217,23 @@ bool AUD_SoftwareDevice::pause(AUD_Handle* handle) m_playingSounds->erase(i); if(m_playingSounds->empty()) playing(m_playback = false); - unlock(); - return true; + result = true; + break; } } + unlock(); - return false; + + return result; } bool AUD_SoftwareDevice::resume(AUD_Handle* handle) { - // only songs that are paused can be resumed + bool result = false; + lock(); + + // only songs that are paused can be resumed for(AUD_HandleIterator i = m_pausedSounds->begin(); i != m_pausedSounds->end(); i++) { @@ -233,17 +243,22 @@ bool AUD_SoftwareDevice::resume(AUD_Handle* handle) m_pausedSounds->erase(i); if(!m_playback) playing(m_playback = true); - unlock(); - return true; + result = true; + break; } } + unlock(); - return false; + + return result; } bool AUD_SoftwareDevice::stop(AUD_Handle* handle) { + bool result = false; + lock(); + for(AUD_HandleIterator i = m_playingSounds->begin(); i != m_playingSounds->end(); i++) { @@ -254,37 +269,46 @@ bool AUD_SoftwareDevice::stop(AUD_Handle* handle) m_playingSounds->erase(i); if(m_playingSounds->empty()) playing(m_playback = false); - unlock(); - return true; + result = true; + break; } } - for(AUD_HandleIterator i = m_pausedSounds->begin(); - i != m_pausedSounds->end(); i++) + if(!result) { - if(*i == handle) + for(AUD_HandleIterator i = m_pausedSounds->begin(); + i != m_pausedSounds->end(); i++) { - delete (*i)->reader; AUD_DELETE("reader") - delete *i; AUD_DELETE("handle") - m_pausedSounds->erase(i); - unlock(); - return true; + if(*i == handle) + { + delete (*i)->reader; AUD_DELETE("reader") + delete *i; AUD_DELETE("handle") + m_pausedSounds->erase(i); + result = true; + break; + } } } + unlock(); - return false; + + return result; } bool AUD_SoftwareDevice::setKeep(AUD_Handle* handle, bool keep) { + bool result = false; + lock(); + if(isValid(handle)) { ((AUD_SoftwareHandle*)handle)->keep = keep; - unlock(); - return true; + result = true; } + unlock(); - return false; + + return result; } bool AUD_SoftwareDevice::sendMessage(AUD_Handle* handle, AUD_Message &message) @@ -312,16 +336,18 @@ bool AUD_SoftwareDevice::seek(AUD_Handle* handle, float position) { lock(); + bool result = false; + if(isValid(handle)) { AUD_IReader* reader = ((AUD_SoftwareHandle*)handle)->reader; reader->seek((int)(position * reader->getSpecs().rate)); - unlock(); - return true; + result = true; } unlock(); - return false; + + return result; } float AUD_SoftwareDevice::getPosition(AUD_Handle* handle) @@ -337,32 +363,41 @@ float AUD_SoftwareDevice::getPosition(AUD_Handle* handle) } unlock(); + return position; } AUD_Status AUD_SoftwareDevice::getStatus(AUD_Handle* handle) { + AUD_Status status = AUD_STATUS_INVALID; + lock(); + for(AUD_HandleIterator i = m_playingSounds->begin(); i != m_playingSounds->end(); i++) { if(*i == handle) { - unlock(); - return AUD_STATUS_PLAYING; + status = AUD_STATUS_PLAYING; + break; } } - for(AUD_HandleIterator i = m_pausedSounds->begin(); - i != m_pausedSounds->end(); i++) + if(status == AUD_STATUS_INVALID) { - if(*i == handle) + for(AUD_HandleIterator i = m_pausedSounds->begin(); + i != m_pausedSounds->end(); i++) { - unlock(); - return AUD_STATUS_PAUSED; + if(*i == handle) + { + status = AUD_STATUS_PAUSED; + break; + } } } + unlock(); - return AUD_STATUS_INVALID; + + return status; } void AUD_SoftwareDevice::lock() @@ -384,6 +419,8 @@ bool AUD_SoftwareDevice::checkCapability(int capability) bool AUD_SoftwareDevice::setCapability(int capability, void *value) { + bool result = false; + switch(capability) { case AUD_CAPS_VOLUME: @@ -407,18 +444,20 @@ bool AUD_SoftwareDevice::setCapability(int capability, void *value) handle->volume = 1.0; else if(handle->volume < 0.0) handle->volume = 0.0; - unlock(); - return true; + result = true; } unlock(); } break; } - return false; + + return result;; } bool AUD_SoftwareDevice::getCapability(int capability, void *value) { + bool result = false; + switch(capability) { case AUD_CAPS_VOLUME: @@ -429,16 +468,19 @@ bool AUD_SoftwareDevice::getCapability(int capability, void *value) case AUD_CAPS_SOURCE_VOLUME: { AUD_SourceCaps* caps = (AUD_SourceCaps*) value; + lock(); + if(isValid(caps->handle)) { caps->value = ((AUD_SoftwareHandle*)caps->handle)->volume; - unlock(); - return true; + result = true; } + unlock(); } break; } - return false; + + return result; } diff --git a/source/blender/blenkernel/intern/sound.c b/source/blender/blenkernel/intern/sound.c index c6c4a776faf..6ac9b020f21 100644 --- a/source/blender/blenkernel/intern/sound.c +++ b/source/blender/blenkernel/intern/sound.c @@ -450,10 +450,11 @@ AUD_Device* sound_mixdown(struct Scene *scene, AUD_Specs specs, int start, int e float fps = FPS; AUD_Sound *limiter, *delayer; int frameskip, s, e; - AUD_Handle* h; end++; + AUD_setDeviceVolume(mixdown, volume); + for(handle = scene->sound_handles.first; handle; handle = handle->next) { if(start < handle->endframe && end > handle->startframe && !handle->mute && handle->source && handle->source->handle) @@ -471,8 +472,7 @@ AUD_Device* sound_mixdown(struct Scene *scene, AUD_Specs specs, int start, int e limiter = AUD_limitSound(handle->source->handle, frameskip / fps, e / fps); delayer = AUD_delaySound(limiter, s / fps); - h = AUD_playDevice(mixdown, delayer); - AUD_setDeviceSoundVolume(mixdown, h, volume); + AUD_playDevice(mixdown, delayer); AUD_unload(delayer); AUD_unload(limiter); diff --git a/source/blender/makesrna/intern/rna_scene.c b/source/blender/makesrna/intern/rna_scene.c index cac639a64ed..f0b4fae69ee 100644 --- a/source/blender/makesrna/intern/rna_scene.c +++ b/source/blender/makesrna/intern/rna_scene.c @@ -2123,13 +2123,13 @@ void RNA_def_scene(BlenderRNA *brna) prop= RNA_def_property(srna, "speed_of_sound", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "audio.speed_of_sound"); - RNA_def_property_range(prop, 1.0f, FLT_MAX); + RNA_def_property_range(prop, 0.01f, FLT_MAX); RNA_def_property_ui_text(prop, "Speed of Sound", "Speed of sound for doppler effect calculation."); RNA_def_property_update(prop, NC_SCENE, NULL); prop= RNA_def_property(srna, "doppler_factor", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "audio.doppler_factor"); - RNA_def_property_range(prop, FLT_MIN, FLT_MAX); + RNA_def_property_range(prop, 0.0, FLT_MAX); RNA_def_property_ui_text(prop, "Doppler Factor", "Pitch factor for doppler effect calculation."); RNA_def_property_update(prop, NC_SCENE, NULL); diff --git a/source/gameengine/GameLogic/SCA_BasicEventManager.h b/source/gameengine/GameLogic/SCA_BasicEventManager.h index 1aae5f9be5c..3bd2df08c07 100644 --- a/source/gameengine/GameLogic/SCA_BasicEventManager.h +++ b/source/gameengine/GameLogic/SCA_BasicEventManager.h @@ -39,8 +39,6 @@ using namespace std; class SCA_BasicEventManager : public SCA_EventManager { - class SCA_LogicManager* m_logicmgr; - public: SCA_BasicEventManager(class SCA_LogicManager* logicmgr); ~SCA_BasicEventManager(); |