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-rw-r--r--CMakeLists.txt95
-rw-r--r--SConstruct5
-rw-r--r--config/darwin-config.py37
-rw-r--r--config/irix6-config.py2
-rw-r--r--config/linux2-config.py10
-rw-r--r--config/linuxcross-config.py2
-rw-r--r--config/sunos5-config.py2
-rw-r--r--config/win32-mingw-config.py2
-rw-r--r--extern/bullet2/src/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h4
-rw-r--r--extern/bullet2/src/BulletCollision/CollisionDispatch/btCollisionWorld.cpp26
-rw-r--r--extern/bullet2/src/BulletCollision/CollisionShapes/btCollisionShape.h4
-rw-r--r--extern/glew/CMakeLists.txt2
-rw-r--r--extern/glew/SConscript2
-rw-r--r--extern/glew/include/GL/glew.h2580
-rw-r--r--extern/glew/include/GL/glxew.h381
-rw-r--r--extern/glew/include/GL/wglew.h239
-rw-r--r--extern/glew/make/msvc_9_0/glew.vcproj4
-rw-r--r--extern/glew/src/glew.c3520
-rw-r--r--intern/audaspace/make/msvc_9_0/audaspace.vcproj8
-rw-r--r--intern/ghost/GHOST_C-api.h11
-rw-r--r--intern/ghost/GHOST_ISystem.h6
-rw-r--r--intern/ghost/GHOST_IWindow.h11
-rw-r--r--intern/ghost/GHOST_Types.h30
-rw-r--r--intern/ghost/intern/GHOST_C-api.cpp7
-rw-r--r--intern/ghost/intern/GHOST_DisplayManagerCocoa.mm4
-rw-r--r--intern/ghost/intern/GHOST_EventDragnDrop.h122
-rw-r--r--intern/ghost/intern/GHOST_EventPrinter.cpp71
-rw-r--r--intern/ghost/intern/GHOST_System.cpp1
-rw-r--r--intern/ghost/intern/GHOST_System.h4
-rw-r--r--intern/ghost/intern/GHOST_SystemCocoa.h19
-rw-r--r--intern/ghost/intern/GHOST_SystemCocoa.mm160
-rw-r--r--intern/ghost/intern/GHOST_SystemX11.cpp75
-rw-r--r--intern/ghost/intern/GHOST_SystemX11.h9
-rw-r--r--intern/ghost/intern/GHOST_Window.cpp12
-rw-r--r--intern/ghost/intern/GHOST_Window.h14
-rw-r--r--intern/ghost/intern/GHOST_WindowCocoa.h4
-rw-r--r--intern/ghost/intern/GHOST_WindowCocoa.mm97
-rw-r--r--intern/ghost/make/msvc_9_0/ghost.vcproj4
-rw-r--r--intern/guardedalloc/MEM_guardedalloc.h9
-rw-r--r--intern/guardedalloc/intern/mallocn.c42
-rw-r--r--projectfiles_vc9/blender/BPY_python/BPY_python.vcproj4
-rw-r--r--projectfiles_vc9/blender/blender.sln56
-rw-r--r--projectfiles_vc9/blender/blender.vcproj6
-rw-r--r--projectfiles_vc9/blender/blenkernel/BKE_blenkernel.vcproj8
-rw-r--r--projectfiles_vc9/blender/blenlib/BLI_blenlib.vcproj64
-rw-r--r--projectfiles_vc9/blender/editors/ED_editors.vcproj4
-rw-r--r--projectfiles_vc9/blender/gpu/BL_gpu.vcproj8
-rw-r--r--projectfiles_vc9/blender/imbuf/BL_imbuf.vcproj16
-rw-r--r--projectfiles_vc9/blender/makesrna/RNA_makesrna.vcproj8
-rw-r--r--projectfiles_vc9/blender/makesrna/RNA_rna.vcproj4
-rw-r--r--projectfiles_vc9/blender/windowmanager/windowmanager.vcproj143
-rw-r--r--projectfiles_vc9/gameengine/blenderhook/KX_blenderhook.vcproj4
-rw-r--r--projectfiles_vc9/gameengine/converter/KX_converter.vcproj28
-rw-r--r--projectfiles_vc9/gameengine/gameplayer/common/GP_common.vcproj4
-rw-r--r--projectfiles_vc9/gameengine/gameplayer/ghost/GP_ghost.vcproj24
-rw-r--r--projectfiles_vc9/gameengine/ketsji/KX_ketsji.vcproj20
-rw-r--r--projectfiles_vc9/gameengine/rasterizer/RAS_rasterizer.vcproj20
-rw-r--r--projectfiles_vc9/gameengine/rasterizer/openglrasterizer/RAS_openglrasterizer.vcproj8
-rw-r--r--release/VERSION2
-rw-r--r--release/datafiles/blenderbuttonsbin195097 -> 209099 bytes
-rw-r--r--release/datafiles/splash.pngbin197165 -> 202316 bytes
-rw-r--r--release/scripts/io/engine_render_pov.py74
-rw-r--r--release/scripts/io/export_3ds.py5
-rw-r--r--release/scripts/io/export_fbx.py51
-rw-r--r--release/scripts/io/export_mdd.py20
-rw-r--r--release/scripts/io/export_obj.py65
-rw-r--r--release/scripts/io/export_ply.py33
-rw-r--r--release/scripts/io/export_x3d.py4
-rw-r--r--release/scripts/io/import_anim_bvh.py17
-rw-r--r--release/scripts/io/import_scene_3ds.py8
-rw-r--r--release/scripts/io/import_scene_obj.py28
-rw-r--r--release/scripts/io/netrender/__init__.py28
-rw-r--r--release/scripts/io/netrender/client.py15
-rw-r--r--release/scripts/io/netrender/operators.py71
-rw-r--r--release/scripts/io/netrender/slave.py12
-rw-r--r--release/scripts/io/netrender/ui.py81
-rw-r--r--release/scripts/io/netrender/utils.py53
-rw-r--r--release/scripts/modules/bpy/__init__.py85
-rw-r--r--release/scripts/modules/bpy/ops.py (renamed from release/scripts/modules/bpy_ops.py)17
-rw-r--r--release/scripts/modules/bpy/utils.py78
-rw-r--r--release/scripts/modules/bpy_ext/Mesh.py0
-rw-r--r--release/scripts/modules/bpy_ext/Object.py0
-rw-r--r--release/scripts/modules/bpy_ext/__init__.py0
-rw-r--r--release/scripts/modules/bpy_types.py194
-rw-r--r--release/scripts/modules/bpy_utils.py30
-rw-r--r--release/scripts/modules/dynamic_menu.py2
-rw-r--r--release/scripts/modules/rigify.py888
-rw-r--r--release/scripts/modules/rna_prop_ui.py276
-rw-r--r--release/scripts/op/add_mesh_torus.py12
-rw-r--r--release/scripts/op/console_python.py218
-rw-r--r--release/scripts/op/console_shell.py93
-rw-r--r--release/scripts/op/mesh.py8
-rw-r--r--release/scripts/op/mesh_skin.py1180
-rw-r--r--release/scripts/op/object.py99
-rw-r--r--release/scripts/op/presets.py124
-rw-r--r--release/scripts/op/uvcalc_smart_project.py2050
-rw-r--r--release/scripts/op/vertexpaint_dirt.py2
-rw-r--r--release/scripts/op/wm.py112
-rw-r--r--release/scripts/presets/cloth/cotton.py6
-rw-r--r--release/scripts/presets/cloth/denim.py6
-rw-r--r--release/scripts/presets/cloth/leather.py6
-rw-r--r--release/scripts/presets/cloth/rubber.py6
-rw-r--r--release/scripts/presets/cloth/silk.py6
-rw-r--r--release/scripts/presets/render/HDTV_1080p.py7
-rw-r--r--release/scripts/presets/render/HDTV_720p.py7
-rw-r--r--release/scripts/presets/render/TV_NTSC.py7
-rw-r--r--release/scripts/presets/render/TV_PAL.py7
-rw-r--r--release/scripts/presets/render/TV_PAL_16_colon_9.py7
-rw-r--r--release/scripts/presets/sss/apple.py2
-rw-r--r--release/scripts/presets/sss/chicken.py2
-rw-r--r--release/scripts/presets/sss/cream.py2
-rw-r--r--release/scripts/presets/sss/ketchup.py2
-rw-r--r--release/scripts/presets/sss/marble.py2
-rw-r--r--release/scripts/presets/sss/potato.py2
-rw-r--r--release/scripts/presets/sss/skim_milk.py2
-rw-r--r--release/scripts/presets/sss/skin1.py2
-rw-r--r--release/scripts/presets/sss/skin2.py2
-rw-r--r--release/scripts/presets/sss/whole_milk.py2
-rw-r--r--release/scripts/templates/gamelogic.py34
-rw-r--r--release/scripts/templates/gamelogic_basic.py17
-rw-r--r--release/scripts/templates/gamelogic_module.py18
-rw-r--r--release/scripts/templates/operator.py21
-rw-r--r--release/scripts/templates/operator_simple.py17
-rw-r--r--release/scripts/ui/properties_data_armature.py168
-rw-r--r--release/scripts/ui/properties_data_bone.py204
-rw-r--r--release/scripts/ui/properties_data_camera.py98
-rw-r--r--release/scripts/ui/properties_data_curve.py290
-rw-r--r--release/scripts/ui/properties_data_empty.py11
-rw-r--r--release/scripts/ui/properties_data_lamp.py248
-rw-r--r--release/scripts/ui/properties_data_lattice.py66
-rw-r--r--release/scripts/ui/properties_data_mesh.py133
-rw-r--r--release/scripts/ui/properties_data_metaball.py97
-rw-r--r--release/scripts/ui/properties_data_modifier.py797
-rw-r--r--release/scripts/ui/properties_data_text.py205
-rw-r--r--release/scripts/ui/properties_game.py357
-rw-r--r--release/scripts/ui/properties_material.py561
-rw-r--r--release/scripts/ui/properties_object.py217
-rw-r--r--release/scripts/ui/properties_object_constraint.py902
-rw-r--r--release/scripts/ui/properties_particle.py653
-rw-r--r--release/scripts/ui/properties_physics_cloth.py121
-rw-r--r--release/scripts/ui/properties_physics_common.py174
-rw-r--r--release/scripts/ui/properties_physics_field.py177
-rw-r--r--release/scripts/ui/properties_physics_fluid.py227
-rw-r--r--release/scripts/ui/properties_physics_smoke.py102
-rw-r--r--release/scripts/ui/properties_physics_softbody.py142
-rw-r--r--release/scripts/ui/properties_render.py462
-rw-r--r--release/scripts/ui/properties_scene.py86
-rw-r--r--release/scripts/ui/properties_texture.py618
-rw-r--r--release/scripts/ui/properties_world.py133
-rw-r--r--release/scripts/ui/space_buttons.py8
-rw-r--r--release/scripts/ui/space_console.py84
-rw-r--r--release/scripts/ui/space_filebrowser.py38
-rw-r--r--release/scripts/ui/space_image.py318
-rw-r--r--release/scripts/ui/space_info.py218
-rw-r--r--release/scripts/ui/space_logic.py12
-rw-r--r--release/scripts/ui/space_node.py95
-rw-r--r--release/scripts/ui/space_outliner.py40
-rw-r--r--release/scripts/ui/space_sequencer.py429
-rw-r--r--release/scripts/ui/space_text.py167
-rw-r--r--release/scripts/ui/space_time.py107
-rw-r--r--release/scripts/ui/space_userpref.py1264
-rw-r--r--release/scripts/ui/space_view3d.py1496
-rw-r--r--release/scripts/ui/space_view3d_toolbar.py645
-rw-r--r--release/text/blender.html516
-rw-r--r--release/text/readme.html73
-rw-r--r--source/blender/blenfont/intern/blf_font.c4
-rw-r--r--source/blender/blenfont/intern/blf_glyph.c3
-rw-r--r--source/blender/blenkernel/BKE_DerivedMesh.h5
-rw-r--r--source/blender/blenkernel/BKE_action.h12
-rw-r--r--source/blender/blenkernel/BKE_cloth.h2
-rw-r--r--source/blender/blenkernel/BKE_constraint.h13
-rw-r--r--source/blender/blenkernel/BKE_context.h8
-rw-r--r--source/blender/blenkernel/BKE_fcurve.h7
-rw-r--r--source/blender/blenkernel/BKE_group.h4
-rw-r--r--source/blender/blenkernel/BKE_idprop.h2
-rw-r--r--source/blender/blenkernel/BKE_key.h2
-rw-r--r--source/blender/blenkernel/BKE_modifier.h1
-rw-r--r--source/blender/blenkernel/BKE_node.h1
-rw-r--r--source/blender/blenkernel/BKE_paint.h3
-rw-r--r--source/blender/blenkernel/BKE_particle.h2
-rw-r--r--source/blender/blenkernel/BKE_sequence.h38
-rw-r--r--source/blender/blenkernel/BKE_softbody.h3
-rw-r--r--source/blender/blenkernel/BKE_texture.h2
-rw-r--r--source/blender/blenkernel/CMakeLists.txt2
-rw-r--r--source/blender/blenkernel/SConscript2
-rw-r--r--source/blender/blenkernel/intern/BME_tools.c96
-rw-r--r--source/blender/blenkernel/intern/CCGSubSurf.c11
-rw-r--r--source/blender/blenkernel/intern/DerivedMesh.c78
-rw-r--r--source/blender/blenkernel/intern/action.c140
-rw-r--r--source/blender/blenkernel/intern/anim.c164
-rw-r--r--source/blender/blenkernel/intern/anim_sys.c42
-rw-r--r--source/blender/blenkernel/intern/armature.c507
-rw-r--r--source/blender/blenkernel/intern/boids.c360
-rw-r--r--source/blender/blenkernel/intern/booleanops.c18
-rw-r--r--source/blender/blenkernel/intern/booleanops_mesh.c4
-rw-r--r--source/blender/blenkernel/intern/brush.c30
-rw-r--r--source/blender/blenkernel/intern/bvhutils.c25
-rw-r--r--source/blender/blenkernel/intern/cdderivedmesh.c66
-rw-r--r--source/blender/blenkernel/intern/cloth.c27
-rw-r--r--source/blender/blenkernel/intern/collision.c58
-rw-r--r--source/blender/blenkernel/intern/colortools.c26
-rw-r--r--source/blender/blenkernel/intern/constraint.c759
-rw-r--r--source/blender/blenkernel/intern/context.c71
-rw-r--r--source/blender/blenkernel/intern/curve.c172
-rw-r--r--source/blender/blenkernel/intern/customdata.c34
-rw-r--r--source/blender/blenkernel/intern/deform.c2
-rw-r--r--source/blender/blenkernel/intern/depsgraph.c4
-rw-r--r--source/blender/blenkernel/intern/displist.c46
-rw-r--r--source/blender/blenkernel/intern/effect.c120
-rw-r--r--source/blender/blenkernel/intern/exotic.c32
-rw-r--r--source/blender/blenkernel/intern/fcurve.c75
-rw-r--r--source/blender/blenkernel/intern/fluidsim.c8
-rw-r--r--source/blender/blenkernel/intern/fmodifier.c111
-rw-r--r--source/blender/blenkernel/intern/font.c16
-rw-r--r--source/blender/blenkernel/intern/gpencil.c2
-rw-r--r--source/blender/blenkernel/intern/group.c52
-rw-r--r--source/blender/blenkernel/intern/idprop.c2
-rw-r--r--source/blender/blenkernel/intern/image.c2
-rw-r--r--source/blender/blenkernel/intern/implicit.c18
-rw-r--r--source/blender/blenkernel/intern/ipo.c63
-rw-r--r--source/blender/blenkernel/intern/key.c59
-rw-r--r--source/blender/blenkernel/intern/lattice.c110
-rw-r--r--source/blender/blenkernel/intern/material.c2
-rw-r--r--source/blender/blenkernel/intern/mball.c26
-rw-r--r--source/blender/blenkernel/intern/mesh.c22
-rw-r--r--source/blender/blenkernel/intern/modifier.c318
-rw-r--r--source/blender/blenkernel/intern/multires.c46
-rw-r--r--source/blender/blenkernel/intern/node.c26
-rw-r--r--source/blender/blenkernel/intern/object.c170
-rw-r--r--source/blender/blenkernel/intern/paint.c2
-rw-r--r--source/blender/blenkernel/intern/particle.c394
-rw-r--r--source/blender/blenkernel/intern/particle_system.c336
-rw-r--r--source/blender/blenkernel/intern/pointcache.c58
-rw-r--r--source/blender/blenkernel/intern/scene.c7
-rw-r--r--source/blender/blenkernel/intern/seqeffects.c102
-rw-r--r--source/blender/blenkernel/intern/sequence.c377
-rw-r--r--source/blender/blenkernel/intern/shrinkwrap.c36
-rw-r--r--source/blender/blenkernel/intern/simple_deform.c8
-rw-r--r--source/blender/blenkernel/intern/sketch.c26
-rw-r--r--source/blender/blenkernel/intern/smoke.c62
-rw-r--r--source/blender/blenkernel/intern/softbody.c368
-rw-r--r--source/blender/blenkernel/intern/sound.c6
-rw-r--r--source/blender/blenkernel/intern/subsurf_ccg.c48
-rw-r--r--source/blender/blenkernel/intern/text.c52
-rw-r--r--source/blender/blenkernel/intern/texture.c14
-rw-r--r--source/blender/blenkernel/intern/world.c2
-rw-r--r--source/blender/blenlib/BLI_arithb.h571
-rw-r--r--source/blender/blenlib/BLI_dlrbTree.h67
-rw-r--r--source/blender/blenlib/BLI_listbase.h2
-rw-r--r--source/blender/blenlib/BLI_math_geom.h13
-rw-r--r--source/blender/blenlib/BLI_math_matrix.h36
-rw-r--r--source/blender/blenlib/BLI_math_rotation.h9
-rw-r--r--source/blender/blenlib/BLI_math_vector.h96
-rw-r--r--source/blender/blenlib/BLI_util.h2
-rw-r--r--source/blender/blenlib/intern/BLI_bfile.c2
-rw-r--r--source/blender/blenlib/intern/BLI_kdopbvh.c10
-rw-r--r--source/blender/blenlib/intern/BLI_kdtree.c12
-rw-r--r--source/blender/blenlib/intern/DLRB_tree.c237
-rw-r--r--source/blender/blenlib/intern/arithb.c5488
-rw-r--r--source/blender/blenlib/intern/boxpack2d.c10
-rw-r--r--source/blender/blenlib/intern/freetypefont.c12
-rw-r--r--source/blender/blenlib/intern/graph.c60
-rw-r--r--source/blender/blenlib/intern/jitter.c2
-rw-r--r--source/blender/blenlib/intern/listbase.c2
-rw-r--r--source/blender/blenlib/intern/math_base.c6
-rw-r--r--source/blender/blenlib/intern/math_color.c2
-rw-r--r--source/blender/blenlib/intern/math_geom.c185
-rw-r--r--source/blender/blenlib/intern/math_matrix.c89
-rw-r--r--source/blender/blenlib/intern/math_rotation.c43
-rw-r--r--source/blender/blenlib/intern/math_vector.c268
-rw-r--r--source/blender/blenlib/intern/math_vector_inline.c313
-rw-r--r--source/blender/blenlib/intern/scanfill.c14
-rw-r--r--source/blender/blenlib/intern/util.c2
-rw-r--r--source/blender/blenloader/intern/readfile.c169
-rw-r--r--source/blender/collada/CMakeLists.txt8
-rw-r--r--source/blender/collada/DocumentExporter.cpp34
-rw-r--r--source/blender/collada/DocumentImporter.cpp1247
-rw-r--r--source/blender/collada/collada_internal.h17
-rw-r--r--source/blender/editors/CMakeLists.txt2
-rw-r--r--source/blender/editors/animation/anim_channels_defines.c81
-rw-r--r--source/blender/editors/animation/anim_channels_edit.c9
-rw-r--r--source/blender/editors/animation/anim_deps.c14
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-rw-r--r--source/blender/editors/animation/drivers.c34
-rw-r--r--source/blender/editors/animation/fmodifier_ui.c89
-rw-r--r--source/blender/editors/animation/keyframes_draw.c325
-rw-r--r--source/blender/editors/animation/keyframes_edit.c13
-rw-r--r--source/blender/editors/animation/keyframes_general.c2
-rw-r--r--source/blender/editors/animation/keyframing.c151
-rw-r--r--source/blender/editors/animation/keyingsets.c23
-rw-r--r--source/blender/editors/armature/SConscript2
-rw-r--r--source/blender/editors/armature/armature_intern.h1
-rw-r--r--source/blender/editors/armature/armature_ops.c27
-rw-r--r--source/blender/editors/armature/editarmature.c576
-rw-r--r--source/blender/editors/armature/editarmature_generate.c72
-rw-r--r--source/blender/editors/armature/editarmature_retarget.c180
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-rw-r--r--source/blender/editors/armature/meshlaplacian.c526
-rw-r--r--source/blender/editors/armature/meshlaplacian.h3
-rw-r--r--source/blender/editors/armature/poseSlide.c20
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-rw-r--r--source/blender/editors/armature/reeb.c94
-rw-r--r--source/blender/editors/curve/SConscript2
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-rw-r--r--source/blender/editors/datafiles/B.blend.c17464
-rw-r--r--source/blender/editors/datafiles/blenderbuttons.c12634
-rw-r--r--source/blender/editors/datafiles/prvicons.c876
-rw-r--r--source/blender/editors/datafiles/splash.png.c8803
-rw-r--r--source/blender/editors/gpencil/SConscript2
-rw-r--r--source/blender/editors/gpencil/drawgpencil.c37
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-rw-r--r--source/blender/editors/include/ED_anim_api.h11
-rw-r--r--source/blender/editors/include/ED_armature.h15
-rw-r--r--source/blender/editors/include/ED_curve.h2
-rw-r--r--source/blender/editors/include/ED_gpencil.h1
-rw-r--r--source/blender/editors/include/ED_keyframes_draw.h26
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-rw-r--r--source/blender/render/intern/source/rayobject_blibvh.c4
-rw-r--r--source/blender/render/intern/source/rayobject_instance.c14
-rw-r--r--source/blender/render/intern/source/rayobject_octree.c4
-rw-r--r--source/blender/render/intern/source/rayshade.c78
-rw-r--r--source/blender/render/intern/source/rendercore.c36
-rw-r--r--source/blender/render/intern/source/renderdatabase.c40
-rw-r--r--source/blender/render/intern/source/shadbuf.c40
-rw-r--r--source/blender/render/intern/source/shadeinput.c72
-rw-r--r--source/blender/render/intern/source/shadeoutput.c60
-rw-r--r--source/blender/render/intern/source/sss.c10
-rw-r--r--source/blender/render/intern/source/strand.c38
-rw-r--r--source/blender/render/intern/source/sunsky.c12
-rw-r--r--source/blender/render/intern/source/texture.c134
-rw-r--r--source/blender/render/intern/source/volume_precache.c12
-rw-r--r--source/blender/render/intern/source/volumetric.c66
-rw-r--r--source/blender/render/intern/source/voxeldata.c8
-rw-r--r--source/blender/render/intern/source/zbuf.c24
-rw-r--r--source/blender/windowmanager/CMakeLists.txt4
-rw-r--r--source/blender/windowmanager/SConscript2
-rw-r--r--source/blender/windowmanager/WM_api.h13
-rw-r--r--source/blender/windowmanager/WM_types.h11
-rw-r--r--source/blender/windowmanager/intern/wm.c31
-rw-r--r--source/blender/windowmanager/intern/wm_cursors.c14
-rw-r--r--source/blender/windowmanager/intern/wm_event_system.c147
-rw-r--r--source/blender/windowmanager/intern/wm_files.c17
-rw-r--r--source/blender/windowmanager/intern/wm_init_exit.c27
-rw-r--r--source/blender/windowmanager/intern/wm_keymap.c79
-rw-r--r--source/blender/windowmanager/intern/wm_operators.c333
-rw-r--r--source/blender/windowmanager/intern/wm_subwindow.c30
-rw-r--r--source/blender/windowmanager/intern/wm_window.c26
-rw-r--r--source/blender/windowmanager/wm.h1
-rw-r--r--source/blender/windowmanager/wm_event_system.h4
-rw-r--r--source/blenderplayer/bad_level_call_stubs/stubs.c82
-rw-r--r--source/creator/creator.c56
-rw-r--r--source/gameengine/BlenderRoutines/CMakeLists.txt2
-rw-r--r--source/gameengine/BlenderRoutines/KX_BlenderCanvas.cpp8
-rw-r--r--source/gameengine/BlenderRoutines/KX_BlenderCanvas.h2
-rw-r--r--source/gameengine/BlenderRoutines/KX_BlenderGL.cpp28
-rw-r--r--source/gameengine/BlenderRoutines/KX_BlenderGL.h8
-rw-r--r--source/gameengine/BlenderRoutines/SConscript2
-rw-r--r--source/gameengine/Converter/BL_ActionActuator.cpp6
-rw-r--r--source/gameengine/Converter/BL_ArmatureActuator.cpp2
-rw-r--r--source/gameengine/Converter/BL_ArmatureChannel.cpp58
-rw-r--r--source/gameengine/Converter/BL_ArmatureConstraint.cpp12
-rw-r--r--source/gameengine/Converter/BL_ArmatureObject.cpp10
-rw-r--r--source/gameengine/Converter/BL_BlenderDataConversion.cpp55
-rw-r--r--source/gameengine/Converter/BL_MeshDeformer.cpp6
-rw-r--r--source/gameengine/Converter/BL_MeshDeformer.h4
-rw-r--r--source/gameengine/Converter/BL_ModifierDeformer.cpp4
-rw-r--r--source/gameengine/Converter/BL_ModifierDeformer.h4
-rw-r--r--source/gameengine/Converter/BL_ShapeActionActuator.cpp2
-rw-r--r--source/gameengine/Converter/BL_ShapeDeformer.cpp4
-rw-r--r--source/gameengine/Converter/BL_ShapeDeformer.h4
-rw-r--r--source/gameengine/Converter/BL_SkinDeformer.cpp18
-rw-r--r--source/gameengine/Converter/BL_SkinDeformer.h4
-rw-r--r--source/gameengine/Converter/BL_SkinMeshObject.cpp156
-rw-r--r--source/gameengine/Converter/BL_SkinMeshObject.h67
-rw-r--r--source/gameengine/Converter/KX_BlenderSceneConverter.cpp535
-rw-r--r--source/gameengine/Converter/KX_BlenderSceneConverter.h36
-rw-r--r--source/gameengine/Converter/KX_ConvertActuators.cpp3
-rw-r--r--source/gameengine/Converter/KX_IpoConvert.cpp22
-rw-r--r--source/gameengine/Converter/KX_SoftBodyDeformer.cpp120
-rw-r--r--source/gameengine/Converter/KX_SoftBodyDeformer.h102
-rw-r--r--source/gameengine/Converter/Makefile1
-rw-r--r--source/gameengine/GameLogic/SCA_EventManager.h5
-rw-r--r--source/gameengine/GameLogic/SCA_ExpressionController.cpp2
-rw-r--r--source/gameengine/GameLogic/SCA_ILogicBrick.h8
-rw-r--r--source/gameengine/GameLogic/SCA_ISensor.cpp13
-rw-r--r--source/gameengine/GameLogic/SCA_ISensor.h1
-rw-r--r--source/gameengine/GameLogic/SCA_LogicManager.cpp11
-rw-r--r--source/gameengine/GameLogic/SCA_LogicManager.h5
-rw-r--r--source/gameengine/GameLogic/SCA_PropertySensor.cpp1
-rw-r--r--source/gameengine/GameLogic/SCA_PythonController.cpp3
-rw-r--r--source/gameengine/GamePlayer/common/GPC_Canvas.h7
-rw-r--r--source/gameengine/GamePlayer/common/SConscript2
-rw-r--r--source/gameengine/GamePlayer/common/windows/GPW_Engine.cpp4
-rw-r--r--source/gameengine/GamePlayer/ghost/GPG_ghost.cpp22
-rw-r--r--source/gameengine/GamePlayer/ghost/SConscript2
-rw-r--r--source/gameengine/Ketsji/CMakeLists.txt2
-rw-r--r--source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.h4
-rw-r--r--source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.h5
-rw-r--r--source/gameengine/Ketsji/KX_BlenderMaterial.cpp3
-rw-r--r--source/gameengine/Ketsji/KX_BlenderMaterial.h13
-rw-r--r--source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp127
-rw-r--r--source/gameengine/Ketsji/KX_Dome.cpp2
-rw-r--r--source/gameengine/Ketsji/KX_GameActuator.cpp2
-rw-r--r--source/gameengine/Ketsji/KX_GameActuator.h12
-rw-r--r--source/gameengine/Ketsji/KX_GameObject.cpp8
-rw-r--r--source/gameengine/Ketsji/KX_IPO_SGController.cpp2
-rw-r--r--source/gameengine/Ketsji/KX_KetsjiEngine.cpp19
-rw-r--r--source/gameengine/Ketsji/KX_KetsjiEngine.h4
-rw-r--r--source/gameengine/Ketsji/KX_MouseFocusSensor.h7
-rw-r--r--source/gameengine/Ketsji/KX_PolygonMaterial.h5
-rw-r--r--source/gameengine/Ketsji/KX_PythonInit.cpp157
-rw-r--r--source/gameengine/Ketsji/KX_RaySensor.h6
-rw-r--r--source/gameengine/Ketsji/KX_SCA_AddObjectActuator.h7
-rw-r--r--source/gameengine/Ketsji/KX_SCA_EndObjectActuator.h5
-rw-r--r--source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.h5
-rw-r--r--source/gameengine/Ketsji/KX_Scene.cpp308
-rw-r--r--source/gameengine/Ketsji/KX_Scene.h32
-rw-r--r--source/gameengine/Ketsji/KX_SceneActuator.h7
-rw-r--r--source/gameengine/Ketsji/KX_TouchEventManager.h1
-rw-r--r--source/gameengine/Ketsji/KX_TouchSensor.h4
-rw-r--r--source/gameengine/Ketsji/Makefile1
-rw-r--r--source/gameengine/Ketsji/SConscript2
-rw-r--r--source/gameengine/Physics/Bullet/CcdGraphicController.cpp15
-rw-r--r--source/gameengine/Physics/Bullet/CcdGraphicController.h2
-rw-r--r--source/gameengine/Physics/Bullet/CcdPhysicsController.cpp520
-rw-r--r--source/gameengine/Physics/Bullet/CcdPhysicsController.h3
-rw-r--r--source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp35
-rw-r--r--source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h6
-rw-r--r--source/gameengine/Physics/common/PHY_IController.h7
-rw-r--r--source/gameengine/Physics/common/PHY_IGraphicController.h2
-rw-r--r--source/gameengine/Physics/common/PHY_IPhysicsController.h1
-rw-r--r--source/gameengine/PyDoc/GameTypes.py17
-rw-r--r--source/gameengine/Rasterizer/CMakeLists.txt3
-rw-r--r--source/gameengine/Rasterizer/Makefile5
-rw-r--r--source/gameengine/Rasterizer/RAS_BucketManager.cpp41
-rw-r--r--source/gameengine/Rasterizer/RAS_BucketManager.h15
-rw-r--r--source/gameengine/Rasterizer/RAS_IPolygonMaterial.h4
-rw-r--r--source/gameengine/Rasterizer/RAS_MeshObject.cpp128
-rw-r--r--source/gameengine/Rasterizer/RAS_MeshObject.h12
-rw-r--r--source/gameengine/Rasterizer/RAS_OpenGLRasterizer/CMakeLists.txt2
-rw-r--r--source/gameengine/Rasterizer/RAS_OpenGLRasterizer/SConscript4
-rw-r--r--source/gameengine/Rasterizer/SConscript4
-rw-r--r--source/gameengine/SceneGraph/SG_IObject.h16
-rw-r--r--source/gameengine/VideoTexture/ImageRender.cpp48
-rw-r--r--source/nan_compile.mk3
-rw-r--r--tools/Blender.py8
-rwxr-xr-xtools/btools.py2
763 files changed, 63318 insertions, 47658 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt
index 4e02ea20fb0..602fec4b759 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -1,4 +1,4 @@
-# $Id$
+ # $Id$
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
@@ -70,7 +70,6 @@ OPTION(WITH_PYTHON "Enable Embedded Python API" ON)
OPTION(WITH_SDL "Enable SDL for sound and joystick support" ON)
OPTION(WITH_OPENJPEG "Enable OpenJpeg Support (http://www.openjpeg.org/)" OFF)
OPTION(WITH_OPENAL "Enable OpenAL Support (http://www.openal.org)" ON)
-OPTION(WITH_OPENMP "Enable OpenMP (has to be supported by the compiler)" OFF)
OPTION(WITH_WEBPLUGIN "Enable Web Plugin (Unix only)" OFF)
OPTION(WITH_FFTW3 "Enable FFTW3 support" OFF)
OPTION(WITH_JACK "Enable Jack Support (http://www.jackaudio.org)" OFF)
@@ -82,27 +81,23 @@ OPTION(WITH_BUILDINFO "Include extra build details" ON)
OPTION(WITH_INSTALL "Install accompanying scripts and language files needed to run blender" ON)
OPTION(WITH_OPENCOLLADA "Enable OpenCollada Support (http://www.opencollada.org/)" OFF)
+# Unix defaults to OpenMP On
+IF (UNIX)
+ OPTION(WITH_OPENMP "Enable OpenMP (has to be supported by the compiler)" ON)
+ELSE(UNIX)
+ OPTION(WITH_OPENMP "Enable OpenMP (has to be supported by the compiler)" OFF)
+ENDIF(UNIX)
+
IF (APPLE)
-OPTION(WITH_COCOA "Use Cocoa framework instead of deprecated Carbon" ON)
-OPTION(WITH_LIBS10.5 "Use 10.5 libs (needed for 64bit builds)" OFF)
+ OPTION(WITH_COCOA "Use Cocoa framework instead of deprecated Carbon" ON)
+ OPTION(USE_QTKIT "Use QtKit instead of Carbon quicktime (needed for having partial quicktime for 64bit)" OFF)
+ OPTION(WITH_LIBS10.5 "Use 10.5 libs (needed for 64bit builds)" OFF)
ENDIF (APPLE)
IF(NOT WITH_GAMEENGINE AND WITH_PLAYER)
MESSAGE("WARNING: WITH_PLAYER needs WITH_GAMEENGINE")
ENDIF(NOT WITH_GAMEENGINE AND WITH_PLAYER)
-IF (WITH_OPENCOLLADA AND NOT APPLE)
-SET(OPENCOLLADA /usr/local/opencollada CACHE FILEPATH "OpenCollada Directory")
-SET(OPENCOLLADA_LIBPATH ${OPENCOLLADA})
-SET(OPENCOLLADA_LIB OpenCollada)
-SET(PCRE /usr CACHE FILEPATH "PCRE Directory")
-SET(PCRE_LIBPATH ${PCRE}/lib)
-SET(PCRE_LIB pcre)
-SET(EXPAT /usr CACHE FILEPATH "Expat Directory")
-SET(EXPAT_LIBPATH ${EXPAT}/lib)
-SET(EXPAT_LIB expat)
-ENDIF (WITH_OPENCOLLADA AND NOT APPLE)
-
# For alternate Python locations the commandline can be used to override detected/default cache settings, e.g:
# On Unix:
# cmake -D PYTHON_LIB=/usr/local/lib/python2.3/config/libpython2.3.so -D PYTHON_INC=/usr/local/include/python2.3 -D PYTHON_BINARY=/usr/local/bin/python2.3 -G "Unix Makefiles" ../blender
@@ -119,6 +114,8 @@ INCLUDE(CMake/macros.cmake)
#Platform specifics
IF(UNIX AND NOT APPLE)
+
+
IF(WITH_OPENAL)
FIND_PACKAGE(OpenAL)
IF(OPENAL_FOUND)
@@ -217,6 +214,20 @@ IF(UNIX AND NOT APPLE)
FIND_PACKAGE(ZLIB REQUIRED)
+ IF (WITH_OPENCOLLADA)
+ SET(OPENCOLLADA /usr/local/opencollada CACHE FILEPATH "OpenCollada Directory")
+ SET(OPENCOLLADA_LIBPATH ${OPENCOLLADA}/lib)
+ SET(OPENCOLLADA_LIB OpenCOLLADAStreamWriter OpenCOLLADASaxFrameworkLoader OpenCOLLADAFramework OpenCOLLADABaseUtils GeneratedSaxParser UTF MathMLSolver pcre ftoa Buffer)
+ SET(OPENCOLLADA_INC ${OPENCOLLADA})
+ SET(PCRE /usr CACHE FILEPATH "PCRE Directory")
+ SET(PCRE_LIBPATH ${PCRE}/lib)
+ SET(PCRE_LIB pcre)
+ SET(EXPAT /usr CACHE FILEPATH "Expat Directory")
+ SET(EXPAT_LIBPATH ${EXPAT}/lib)
+ SET(EXPAT_LIB expat)
+ ENDIF (WITH_OPENCOLLADA)
+
+
# Could use ${X11_Xinput_LIB} ${X11_X11_LIB} too
SET(LLIBS "-lXi -lutil -lc -lm -lpthread -lstdc++ -lX11")
@@ -232,7 +243,7 @@ IF(UNIX AND NOT APPLE)
ENDIF(WITH_OPENMP)
- SET(PLATFORM_CFLAGS "-pipe -fPIC -funsigned-char -fno-strict-aliasing -DXP_UNIX -Wno-char-subscripts")
+ SET(PLATFORM_CFLAGS "-pipe -fPIC -funsigned-char -fno-strict-aliasing -Wno-char-subscripts")
SET(PLATFORM_LINKFLAGS "-pthread")
@@ -400,6 +411,16 @@ IF(WIN32)
SET(WINTAB_INC ${LIBDIR}/wintab/include)
+ SET(OPENCOLLADA ${LIBDIR}/opencollada)
+ SET(OPENCOLLADA_INC ${OPENCOLLADA}/include)
+ SET(OPENCOLLADA_LIBPATH ${OPENCOLLADA}/lib)
+ SET(OPENCOLLADA_LIB OpenCOLLADASaxFrameworkLoader OpenCOLLADAFramework OpenCOLLADABaseUtils OpenCOLLADAStreamWriter MathMLSolver GeneratedSaxParser UTF xml2 )
+ #pcre is bundled with openCollada
+ #SET(PCRE ${LIBDIR}/pcre)
+ #SET(PCRE_LIBPATH ${PCRE}/lib)
+ SET(PCRE_LIB pcre)
+
+
IF(CMAKE_CL_64)
SET(PLATFORM_LINKFLAGS "/MACHINE:X64 /NODEFAULTLIB:libc.lib;MSVCRT.lib ")
ELSE(CMAKE_CL_64)
@@ -510,11 +531,21 @@ IF(APPLE)
SET(LLIBS stdc++ SystemStubs)
IF (WITH_COCOA)
- SET(PLATFORM_CFLAGS "-pipe -fPIC -funsigned-char -fno-strict-aliasing -DGHOST_COCOA")
- SET(PLATFORM_LINKFLAGS "-fexceptions -framework CoreServices -framework Foundation -framework IOKit -framework AppKit -framework Cocoa -framework Carbon -framework AudioUnit -framework AudioToolbox -framework CoreAudio -framework QuickTime")
+ SET(PLATFORM_CFLAGS "-pipe -funsigned-char -DGHOST_COCOA")
+ SET(PLATFORM_LINKFLAGS "-fexceptions -framework CoreServices -framework Foundation -framework IOKit -framework AppKit -framework Cocoa -framework Carbon -framework AudioUnit -framework AudioToolbox -framework CoreAudio")
+ IF(USE_QTKIT)
+ SET(PLATFORM_CFLAGS "${PLATFORM_CFLAGS} -DUSE_QTKIT")
+ SET(PLATFORM_LINKFLAGS "${PLATFORM_LINKFLAGS} -framework QTKit")
+ IF(CMAKE_OSX_ARCHITECTURES MATCHES i386)
+ SET(PLATFORM_LINKFLAGS "${PLATFORM_LINKFLAGS} -framework QuickTime")
+ #libSDL still needs 32bit carbon quicktime
+ ENDIF(CMAKE_OSX_ARCHITECTURES MATCHES i386)
+ ELSEIF(WITH_QUICKTIME)
+ SET(PLATFORM_LINKFLAGS "${PLATFORM_LINKFLAGS} -framework QuickTime")
+ ENDIF(USE_QTKIT)
ELSE (WITH_COCOA)
- SET(PLATFORM_CFLAGS "-pipe -fPIC -funsigned-char -fno-strict-aliasing")
- SET(PLATFORM_LINKFLAGS "-fexceptions -framework CoreServices -framework Foundation -framework IOKit -framework AppKit -framework Carbon -framework AGL -framework AudioUnit -framework AudioToolbox -framework CoreAudio -framework QuickTime")
+ SET(PLATFORM_CFLAGS "-pipe -funsigned-char")
+ SET(PLATFORM_LINKFLAGS "-fexceptions -framework CoreServices -framework Foundation -framework IOKit -framework AppKit -framework Carbon -framework AGL -framework AudioUnit -framework AudioToolbox -framework CoreAudio -framework QuickTime")
ENDIF (WITH_COCOA)
IF(WITH_OPENMP)
@@ -532,10 +563,10 @@ IF(APPLE)
#SET(PCRE ${LIBDIR}/pcre)
#SET(PCRE_LIBPATH ${PCRE}/lib)
SET(PCRE_LIB pcre)
- #native OSX libxml2 is used
+ #libxml2 is used
#SET(EXPAT ${LIBDIR}/expat)
#SET(EXPAT_LIBPATH ${EXPAT}/lib)
- #SET(EXPAT_LIB expat)
+ SET(EXPAT_LIB)
ENDIF (WITH_OPENCOLLADA)
SET(SDL ${LIBDIR}/sdl)
@@ -556,15 +587,23 @@ IF(APPLE)
SET(EXETYPE MACOSX_BUNDLE)
-
+ SET(CMAKE_C_FLAGS_DEBUG "-fno-strict-aliasing -g")
+ SET(CMAKE_CXX_FLAGS_DEBUG "-fno-strict-aliasing -g")
IF(CMAKE_OSX_ARCHITECTURES MATCHES "i386")
- SET(CMAKE_CXX_FLAGS_RELEASE "-O3 -ftree-vectorize -msse -msse2 -fvariable-expansion-in-unroller")
- SET(CMAKE_C_FLAGS_RELEASE "-O3 -ftree-vectorize -msse -msse2 -fvariable-expansion-in-unroller")
+ SET(CMAKE_CXX_FLAGS_RELEASE "-O3 -mdynamic-no-pic -ftree-vectorize -msse -msse2 -fvariable-expansion-in-unroller")
+ SET(CMAKE_C_FLAGS_RELEASE "-O3 -mdynamic-no-pic -ftree-vectorize -msse -msse2 -fvariable-expansion-in-unroller")
ELSEIF(CMAKE_OSX_ARCHITECTURES MATCHES "x86_64")
- SET(CMAKE_CXX_FLAGS_RELEASE "-O3 -ftree-vectorize -msse -msse2 -msse3 -mssse3 -fvariable-expansion-in-unroller")
- SET(CMAKE_C_FLAGS_RELEASE "-O3 -ftree-vectorize -msse -msse2 -msse3 -mssse3 -fvariable-expansion-in-unroller")
+ SET(CMAKE_CXX_FLAGS_RELEASE "-O3 -mdynamic-no-pic -ftree-vectorize -msse -msse2 -msse3 -mssse3 -fvariable-expansion-in-unroller")
+ SET(CMAKE_C_FLAGS_RELEASE "-O3 -mdynamic-no-pic -ftree-vectorize -msse -msse2 -msse3 -mssse3 -fvariable-expansion-in-unroller")
+ ELSE(CMAKE_OSX_ARCHITECTURES MATCHES "x86_64")
+ SET(CMAKE_C_FLAGS_RELEASE "-mdynamic-no-pic -fno-strict-aliasing")
+ SET(CMAKE_CXX_FLAGS_RELEASE "-mdynamic-no-pic -fno-strict-aliasing")
ENDIF(CMAKE_OSX_ARCHITECTURES MATCHES "i386")
+ # Better warnings
+ SET(C_WARNINGS "-Wall -Wno-char-subscripts -Wpointer-arith -Wcast-align -Wdeclaration-after-statement")
+ SET(CXX_WARNINGS "-Wall -Wno-invalid-offsetof -Wno-sign-compare")
+
ENDIF(APPLE)
IF(CMAKE_SYSTEM_NAME MATCHES "Linux")
diff --git a/SConstruct b/SConstruct
index e6dd85e8cff..369a1801aec 100644
--- a/SConstruct
+++ b/SConstruct
@@ -224,6 +224,11 @@ if env['WITH_GHOST_COCOA'] == True:
env.Append(CFLAGS=['-DGHOST_COCOA'])
env.Append(CXXFLAGS=['-DGHOST_COCOA'])
env.Append(CPPFLAGS=['-DGHOST_COCOA'])
+
+if env['USE_QTKIT'] == True:
+ env.Append(CFLAGS=['-DUSE_QTKIT'])
+ env.Append(CXXFLAGS=['-DUSE_QTKIT'])
+ env.Append(CPPFLAGS=['-DUSE_QTKIT'])
#check for additional debug libnames
diff --git a/config/darwin-config.py b/config/darwin-config.py
index 03cc4eb1f8c..825d00f892d 100644
--- a/config/darwin-config.py
+++ b/config/darwin-config.py
@@ -13,7 +13,6 @@ USE_SDK=True
#############################################################################
################### Cocoa & architecture settings ##################
#############################################################################
-
WITH_GHOST_COCOA=True
MACOSX_ARCHITECTURE = 'i386' # valid archs: ppc, i386, ppc64, x86_64
@@ -31,30 +30,36 @@ elif cmd_res[0]=='9':
elif cmd_res[0]=='10':
MAC_CUR_VER='10.6'
-if MACOSX_ARCHITECTURE == 'ppc':
- LCGDIR = '#../lib/darwin-6.1-powerpc'
-else :
- LCGDIR = '#../lib/darwin-9.x.universal'
-LIBDIR = '${LCGDIR}'
-
BF_PYTHON_VERSION = '3.1'
-if MACOSX_ARCHITECTURE == 'ppc' and BF_PYTHON_VERSION == '2.3':
+if MACOSX_ARCHITECTURE == 'x86_64' or MACOSX_ARCHITECTURE == 'ppc64':
+ USE_QTKIT=True # Carbon quicktime is not available for 64bit
+
+
+# Default target OSX settings per architecture
+# Can be customized
+
+if MACOSX_ARCHITECTURE == 'ppc':
MAC_MIN_VERS = '10.3'
MACOSX_SDK='/Developer/SDKs/MacOSX10.3.9.sdk'
- CC = 'gcc'
- CXX = 'g++'
-elif MACOSX_ARCHITECTURE == 'i386' or MACOSX_ARCHITECTURE == 'ppc':
+ LCGDIR = '#../lib/darwin-6.1-powerpc'
+ CC = 'gcc-3.3'
+ CXX = 'g++-3.3'
+elif MACOSX_ARCHITECTURE == 'i386':
MAC_MIN_VERS = '10.4'
MACOSX_SDK='/Developer/SDKs/MacOSX10.4u.sdk'
+ LCGDIR = '#../lib/darwin-8.x.i386'
CC = 'gcc-4.0'
CXX = 'g++-4.0'
else :
MAC_MIN_VERS = '10.5'
MACOSX_SDK='/Developer/SDKs/MacOSX10.5.sdk'
+ LCGDIR = '#../lib/darwin-9.x.universal'
CC = 'gcc-4.2'
CXX = 'g++-4.2'
+LIBDIR = '${LCGDIR}'
+
#############################################################################
################### Dependency settings ##################
#############################################################################
@@ -229,10 +234,7 @@ BF_FREETYPE_INC = '${BF_FREETYPE}/include ${BF_FREETYPE}/include/freetype2'
BF_FREETYPE_LIB = 'freetype'
BF_FREETYPE_LIBPATH = '${BF_FREETYPE}/lib'
-if MACOSX_ARCHITECTURE == 'x86_64' or MACOSX_ARCHITECTURE == 'ppc64':
- WITH_BF_QUICKTIME = False # -DWITH_QUICKTIME ( disable for 64bit atm )
-else:
- WITH_BF_QUICKTIME = True
+WITH_BF_QUICKTIME = True
WITH_BF_ICONV = True
BF_ICONV = '/usr'
@@ -285,7 +287,10 @@ else:
PLATFORM_LINKFLAGS = ['-fexceptions','-framework','CoreServices','-framework','Foundation','-framework','IOKit','-framework','AppKit','-framework','Carbon','-framework','AGL','-framework','AudioUnit','-framework','AudioToolbox','-framework','CoreAudio','-framework','OpenAL']+ARCH_FLAGS
if WITH_BF_QUICKTIME == True:
- PLATFORM_LINKFLAGS = PLATFORM_LINKFLAGS+['-framework','QuickTime']
+ if USE_QTKIT == True:
+ PLATFORM_LINKFLAGS = PLATFORM_LINKFLAGS+['-framework','QTKit']
+ else:
+ PLATFORM_LINKFLAGS = PLATFORM_LINKFLAGS+['-framework','QuickTime']
#note to build succesfully on 10.3.9 SDK you need to patch 10.3.9 by adding the SystemStubs.a lib from 10.4
LLIBS = ['stdc++', 'SystemStubs']
diff --git a/config/irix6-config.py b/config/irix6-config.py
index 085d1dd1e62..ab2ef02c977 100644
--- a/config/irix6-config.py
+++ b/config/irix6-config.py
@@ -161,7 +161,7 @@ CXX = 'CC'
CCFLAGS = ['-pipe','-fPIC', '-n32']
-CPPFLAGS = ['-DXP_UNIX']
+CPPFLAGS = []
CXXFLAGS = ['-pipe','-fPIC', '-n32']
REL_CFLAGS = ['-O2']
REL_CCFLAGS = ['-O2']
diff --git a/config/linux2-config.py b/config/linux2-config.py
index dffc861fca8..3e40b7af416 100644
--- a/config/linux2-config.py
+++ b/config/linux2-config.py
@@ -155,9 +155,9 @@ WITH_BF_COLLADA = False
BF_COLLADA = '#source/blender/collada'
BF_COLLADA_INC = '${BF_COLLADA}'
BF_COLLADA_LIB = 'bf_collada'
-BF_OPENCOLLADA = ''
-BF_OPENCOLLADA_LIB = 'OpenCollada'
-BF_OPENCOLLADA_LIBPATH = '/usr/lib'
+BF_OPENCOLLADA = '/usr'
+BF_OPENCOLLADA_LIB = 'OpenCOLLADAStreamWriter OpenCOLLADASaxFrameworkLoader OpenCOLLADAFramework OpenCOLLADABaseUtils GeneratedSaxParser UTF MathMLSolver pcre Buffer ftoa'
+BF_OPENCOLLADA_LIBPATH = '${BF_OPENCOLLADA}/lib'
BF_PCRE = ''
BF_PCRE_LIB = 'pcre'
BF_PCRE_LIBPATH = '/usr/lib'
@@ -165,6 +165,8 @@ BF_EXPAT = '/usr'
BF_EXPAT_LIB = 'expat'
BF_EXPAT_LIBPATH = '/usr/lib'
+WITH_BF_OPENMP = True
+
##
CC = 'gcc'
CXX = 'g++'
@@ -173,7 +175,7 @@ CXX = 'g++'
CCFLAGS = ['-pipe','-fPIC','-funsigned-char','-fno-strict-aliasing']
-CPPFLAGS = ['-DXP_UNIX']
+CPPFLAGS = []
CXXFLAGS = ['-pipe','-fPIC','-funsigned-char','-fno-strict-aliasing']
REL_CFLAGS = ['-O2']
REL_CCFLAGS = ['-O2']
diff --git a/config/linuxcross-config.py b/config/linuxcross-config.py
index a5c83dc3503..3cfa1158700 100644
--- a/config/linuxcross-config.py
+++ b/config/linuxcross-config.py
@@ -119,7 +119,7 @@ CXX = 'i586-mingw32msvc-g++'
CCFLAGS = [ '-pipe', '-funsigned-char', '-fno-strict-aliasing' ]
-CPPFLAGS = [ '-DXP_UNIX', '-DWIN32', '-DFREE_WINDOWS' ]
+CPPFLAGS = ['-DWIN32', '-DFREE_WINDOWS']
CXXFLAGS = ['-pipe', '-mwindows', '-funsigned-char', '-fno-strict-aliasing' ]
REL_CFLAGS = [ '-O2' ]
REL_CCFLAGS = [ '-O2' ]
diff --git a/config/sunos5-config.py b/config/sunos5-config.py
index 8e4c53b5bc4..88dce927db4 100644
--- a/config/sunos5-config.py
+++ b/config/sunos5-config.py
@@ -136,7 +136,7 @@ CXX = 'g++'
CCFLAGS = ['-pipe','-fPIC','-funsigned-char','-fno-strict-aliasing']
-CPPFLAGS = ['-DXP_UNIX', '-DSUN_OGL_NO_VERTEX_MACROS']
+CPPFLAGS = ['-DSUN_OGL_NO_VERTEX_MACROS']
CXXFLAGS = ['-pipe','-fPIC','-funsigned-char','-fno-strict-aliasing']
REL_CFLAGS = ['-O2']
REL_CCFLAGS = ['-O2']
diff --git a/config/win32-mingw-config.py b/config/win32-mingw-config.py
index b519aa95ca7..709261ec1ca 100644
--- a/config/win32-mingw-config.py
+++ b/config/win32-mingw-config.py
@@ -136,7 +136,7 @@ CXX = 'g++'
CCFLAGS = [ '-pipe', '-funsigned-char', '-fno-strict-aliasing' ]
-CPPFLAGS = [ '-DXP_UNIX', '-DWIN32', '-DFREE_WINDOWS' ]
+CPPFLAGS = ['-DWIN32', '-DFREE_WINDOWS']
CXXFLAGS = ['-pipe', '-mwindows', '-funsigned-char', '-fno-strict-aliasing' ]
REL_CFLAGS = [ '-O2' ]
REL_CCFLAGS = [ '-O2' ]
diff --git a/extern/bullet2/src/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h b/extern/bullet2/src/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h
index be261ec4080..a9f3223798b 100644
--- a/extern/bullet2/src/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h
+++ b/extern/bullet2/src/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h
@@ -152,6 +152,10 @@ BT_DECLARE_ALIGNED_ALLOCATOR();
{
return (proxyType == STATIC_PLANE_PROXYTYPE);
}
+ static SIMD_FORCE_INLINE bool isSoftBody(int proxyType)
+ {
+ return (proxyType == SOFTBODY_SHAPE_PROXYTYPE);
+ }
}
;
diff --git a/extern/bullet2/src/BulletCollision/CollisionDispatch/btCollisionWorld.cpp b/extern/bullet2/src/BulletCollision/CollisionDispatch/btCollisionWorld.cpp
index 10e880e2523..7159f552829 100644
--- a/extern/bullet2/src/BulletCollision/CollisionDispatch/btCollisionWorld.cpp
+++ b/extern/bullet2/src/BulletCollision/CollisionDispatch/btCollisionWorld.cpp
@@ -31,6 +31,7 @@ subject to the following restrictions:
#include "LinearMath/btAabbUtil2.h"
#include "LinearMath/btQuickprof.h"
#include "LinearMath/btStackAlloc.h"
+#include "BulletSoftBody/btSoftBody.h"
//#define USE_BRUTEFORCE_RAYBROADPHASE 1
//RECALCULATE_AABB is slower, but benefit is that you don't need to call 'stepSimulation' or 'updateAabbs' before using a rayTest
@@ -411,6 +412,31 @@ void btCollisionWorld::rayTestSingle(const btTransform& rayFromTrans,const btTra
// restore
collisionObject->internalSetTemporaryCollisionShape(saveCollisionShape);
}
+ } else {
+ if (collisionShape->isSoftBody()) {
+ btSoftBody* softBody = static_cast<btSoftBody*>(collisionObject);
+ btSoftBody::sRayCast softResult;
+ if (softBody->rayTest(rayFromTrans.getOrigin(), rayToTrans.getOrigin(), softResult))
+ {
+ btCollisionWorld::LocalShapeInfo shapeInfo;
+ shapeInfo.m_shapePart = 0;
+ shapeInfo.m_triangleIndex = softResult.index;
+ // get the normal
+ btVector3 normal = softBody->m_faces[softResult.index].m_normal;
+ btVector3 rayDir = rayToTrans.getOrigin() - rayFromTrans.getOrigin();
+ if (normal.dot(rayDir) > 0) {
+ // normal always point toward origin of the ray
+ normal = -normal;
+ }
+ btCollisionWorld::LocalRayResult rayResult
+ (collisionObject,
+ &shapeInfo,
+ normal,
+ softResult.fraction);
+ bool normalInWorldSpace = true;
+ resultCallback.addSingleResult(rayResult,normalInWorldSpace);
+ }
+ }
}
}
}
diff --git a/extern/bullet2/src/BulletCollision/CollisionShapes/btCollisionShape.h b/extern/bullet2/src/BulletCollision/CollisionShapes/btCollisionShape.h
index 1f4b9bec647..b6374e64153 100644
--- a/extern/bullet2/src/BulletCollision/CollisionShapes/btCollisionShape.h
+++ b/extern/bullet2/src/BulletCollision/CollisionShapes/btCollisionShape.h
@@ -72,6 +72,10 @@ public:
{
return btBroadphaseProxy::isCompound(getShapeType());
}
+ SIMD_FORCE_INLINE bool isSoftBody() const
+ {
+ return btBroadphaseProxy::isSoftBody(getShapeType());
+ }
///isInfinite is used to catch simulation error (aabb check)
SIMD_FORCE_INLINE bool isInfinite() const
diff --git a/extern/glew/CMakeLists.txt b/extern/glew/CMakeLists.txt
index 26d10a6ca9f..1c4faf04441 100644
--- a/extern/glew/CMakeLists.txt
+++ b/extern/glew/CMakeLists.txt
@@ -34,5 +34,7 @@ SET(SRC
src/glew.c
)
+ADD_DEFINITIONS(-DGLEW_STATIC)
+
BLENDERLIB(extern_glew "${SRC}" "${INC}")
diff --git a/extern/glew/SConscript b/extern/glew/SConscript
index 81a2fc67ccc..84e2ba65cc2 100644
--- a/extern/glew/SConscript
+++ b/extern/glew/SConscript
@@ -6,7 +6,7 @@ Import('env')
sources = ['src/glew.c']
-defs = ''
+defs = 'GLEW_STATIC'
incs = 'include'
env.BlenderLib ( 'extern_glew', sources, Split(incs), Split(defs), libtype=['extern','player'], priority=[50,230])
diff --git a/extern/glew/include/GL/glew.h b/extern/glew/include/GL/glew.h
index 1024a88e00f..2014092e877 100644
--- a/extern/glew/include/GL/glew.h
+++ b/extern/glew/include/GL/glew.h
@@ -1,7 +1,7 @@
/*
** The OpenGL Extension Wrangler Library
-** Copyright (C) 2002-2006, Milan Ikits <milan ikits[]ieee org>
-** Copyright (C) 2002-2006, Marcelo E. Magallon <mmagallo[]debian org>
+** Copyright (C) 2002-2008, Milan Ikits <milan ikits[]ieee org>
+** Copyright (C) 2002-2008, Marcelo E. Magallon <mmagallo[]debian org>
** Copyright (C) 2002, Lev Povalahev
** All rights reserved.
**
@@ -30,40 +30,52 @@
*/
/*
-** License Applicability. Except to the extent portions of this file are
-** made subject to an alternative license as permitted in the SGI Free
-** Software License B, Version 1.1 (the "License"), the contents of this
-** file are subject only to the provisions of the License. You may not use
-** this file except in compliance with the License. You may obtain a copy
-** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
-** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
-**
-** http://oss.sgi.com/projects/FreeB
+ * Mesa 3-D graphics library
+ * Version: 7.0
+ *
+ * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/*
+** Copyright (c) 2007 The Khronos Group Inc.
**
-** Note that, as provided in the License, the Software is distributed on an
-** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
-** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
-** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
-** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+** Permission is hereby granted, free of charge, to any person obtaining a
+** copy of this software and/or associated documentation files (the
+** "Materials"), to deal in the Materials without restriction, including
+** without limitation the rights to use, copy, modify, merge, publish,
+** distribute, sublicense, and/or sell copies of the Materials, and to
+** permit persons to whom the Materials are furnished to do so, subject to
+** the following conditions:
**
-** Original Code. The Original Code is: OpenGL Sample Implementation,
-** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
-** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
-** Copyright in any portions created by third parties is as indicated
-** elsewhere herein. All Rights Reserved.
+** The above copyright notice and this permission notice shall be included
+** in all copies or substantial portions of the Materials.
**
-** Additional Notice Provisions: This software was created using the
-** OpenGL(R) version 1.2.1 Sample Implementation published by SGI, but has
-** not been independently verified as being compliant with the OpenGL(R)
-** version 1.2.1 Specification.
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
*/
-#define BLENDER_CHANGES
-
-#ifdef BLENDER_CHANGES
-#define GLEW_STATIC
-#endif
-
#ifndef __glew_h__
#define __glew_h__
#define __GLEW_H__
@@ -84,7 +96,7 @@
#define __GLEXT_H_
#define __gl_ATI_h_
-#if defined(_WIN32) || defined(__CYGWIN__) || defined(__MINGW32__)
+#if defined(_WIN32)
/*
* GLEW does not include <windows.h> to avoid name space pollution.
@@ -94,7 +106,7 @@
/* <windef.h> */
#ifndef APIENTRY
#define GLEW_APIENTRY_DEFINED
-# if defined(__CYGWIN__) || defined(__MINGW32__)
+# if defined(__MINGW32__)
# define APIENTRY __stdcall
# elif (_MSC_VER >= 800) || defined(_STDCALL_SUPPORTED) || defined(__BORLANDC__)
# define APIENTRY __stdcall
@@ -103,14 +115,14 @@
# endif
#endif
#ifndef GLAPI
-# if defined(__CYGWIN__) || defined(__MINGW32__)
+# if defined(__MINGW32__)
# define GLAPI extern
# endif
#endif
/* <winnt.h> */
#ifndef CALLBACK
#define GLEW_CALLBACK_DEFINED
-# if defined(__CYGWIN__) || defined(__MINGW32__)
+# if defined(__MINGW32__)
# define CALLBACK __attribute__ ((__stdcall__))
# elif (defined(_M_MRX000) || defined(_M_IX86) || defined(_M_ALPHA) || defined(_M_PPC)) && !defined(MIDL_PASS)
# define CALLBACK __stdcall
@@ -130,7 +142,7 @@ typedef unsigned short wchar_t;
#endif
/* <stddef.h> */
#if !defined(_W64)
-# if !defined(__midl) && (defined(_X86_) || defined(_M_IX86)) && _MSC_VER >= 1300
+# if !defined(__midl) && (defined(_X86_) || defined(_M_IX86)) && defined(_MSC_VER) && _MSC_VER >= 1300
# define _W64 __w64
# else
# define _W64
@@ -147,7 +159,7 @@ typedef _W64 int ptrdiff_t;
#endif
#ifndef GLAPI
-# if defined(__CYGWIN__) || defined(__MINGW32__)
+# if defined(__MINGW32__)
# define GLAPI extern
# else
# define GLAPI WINGDIAPI
@@ -184,6 +196,7 @@ typedef _W64 int ptrdiff_t;
*/
#include <stddef.h>
+#include <stdint.h>
#define GLEW_APIENTRY_DEFINED
#define APIENTRY
@@ -208,29 +221,37 @@ extern "C" {
#ifndef GL_VERSION_1_1
#define GL_VERSION_1_1 1
-#if defined(__APPLE__) && !defined(__LP64__)
-typedef unsigned long GLenum;
-typedef unsigned long GLbitfield;
-typedef unsigned long GLuint;
-typedef long GLint;
-typedef long GLsizei;
-#else
typedef unsigned int GLenum;
typedef unsigned int GLbitfield;
typedef unsigned int GLuint;
typedef int GLint;
typedef int GLsizei;
-#endif
typedef unsigned char GLboolean;
typedef signed char GLbyte;
typedef short GLshort;
typedef unsigned char GLubyte;
typedef unsigned short GLushort;
+typedef unsigned long GLulong;
typedef float GLfloat;
typedef float GLclampf;
typedef double GLdouble;
typedef double GLclampd;
typedef void GLvoid;
+#if defined(_MSC_VER)
+# if _MSC_VER < 1400
+typedef __int64 GLint64EXT;
+typedef unsigned __int64 GLuint64EXT;
+# else
+typedef signed long long GLint64EXT;
+typedef unsigned long long GLuint64EXT;
+# endif
+#else
+# if defined(__MINGW32__)
+#include <inttypes.h>
+# endif
+typedef int64_t GLint64EXT;
+typedef uint64_t GLuint64EXT;
+#endif
#define GL_ACCUM 0x0100
#define GL_LOAD 0x0101
@@ -1435,6 +1456,8 @@ typedef void (GLAPIENTRY * PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, GLint *first,
typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount);
typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param);
typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERFVPROC) (GLenum pname, GLfloat *params);
+typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERIPROC) (GLenum pname, GLint param);
+typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERIVPROC) (GLenum pname, GLint *params);
typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3BPROC) (GLbyte red, GLbyte green, GLbyte blue);
typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3BVPROC) (const GLbyte *v);
typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3DPROC) (GLdouble red, GLdouble green, GLdouble blue);
@@ -1481,6 +1504,8 @@ typedef void (GLAPIENTRY * PFNGLWINDOWPOS3SVPROC) (const GLshort *p);
#define glMultiDrawElements GLEW_GET_FUN(__glewMultiDrawElements)
#define glPointParameterf GLEW_GET_FUN(__glewPointParameterf)
#define glPointParameterfv GLEW_GET_FUN(__glewPointParameterfv)
+#define glPointParameteri GLEW_GET_FUN(__glewPointParameteri)
+#define glPointParameteriv GLEW_GET_FUN(__glewPointParameteriv)
#define glSecondaryColor3b GLEW_GET_FUN(__glewSecondaryColor3b)
#define glSecondaryColor3bv GLEW_GET_FUN(__glewSecondaryColor3bv)
#define glSecondaryColor3d GLEW_GET_FUN(__glewSecondaryColor3d)
@@ -1735,7 +1760,7 @@ typedef void (GLAPIENTRY * PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname,
typedef void (GLAPIENTRY * PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei* length, GLchar* infoLog);
typedef void (GLAPIENTRY * PFNGLGETSHADERSOURCEPROC) (GLint obj, GLsizei maxLength, GLsizei* length, GLchar* source);
typedef void (GLAPIENTRY * PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint* param);
-typedef GLint (GLAPIENTRY * PFNGLGETUNIFORMLOCATIONPROC) (GLint programObj, const GLchar* name);
+typedef GLint (GLAPIENTRY * PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar* name);
typedef void (GLAPIENTRY * PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat* params);
typedef void (GLAPIENTRY * PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint* params);
typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint, GLenum, GLvoid*);
@@ -1808,7 +1833,6 @@ typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4UIVPROC) (GLuint index, const GLuin
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4USVPROC) (GLuint index, const GLushort* v);
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* pointer);
-#ifndef BLENDER_CHANGES
#define glAttachShader GLEW_GET_FUN(__glewAttachShader)
#define glBindAttribLocation GLEW_GET_FUN(__glewBindAttribLocation)
#define glBlendEquationSeparate GLEW_GET_FUN(__glewBlendEquationSeparate)
@@ -1902,12 +1926,294 @@ typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint si
#define glVertexAttrib4uiv GLEW_GET_FUN(__glewVertexAttrib4uiv)
#define glVertexAttrib4usv GLEW_GET_FUN(__glewVertexAttrib4usv)
#define glVertexAttribPointer GLEW_GET_FUN(__glewVertexAttribPointer)
-#endif
#define GLEW_VERSION_2_0 GLEW_GET_VAR(__GLEW_VERSION_2_0)
#endif /* GL_VERSION_2_0 */
+/* ----------------------------- GL_VERSION_2_1 ---------------------------- */
+
+#ifndef GL_VERSION_2_1
+#define GL_VERSION_2_1 1
+
+#define GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F
+#define GL_PIXEL_PACK_BUFFER 0x88EB
+#define GL_PIXEL_UNPACK_BUFFER 0x88EC
+#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED
+#define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF
+#define GL_FLOAT_MAT2x3 0x8B65
+#define GL_FLOAT_MAT2x4 0x8B66
+#define GL_FLOAT_MAT3x2 0x8B67
+#define GL_FLOAT_MAT3x4 0x8B68
+#define GL_FLOAT_MAT4x2 0x8B69
+#define GL_FLOAT_MAT4x3 0x8B6A
+#define GL_SRGB 0x8C40
+#define GL_SRGB8 0x8C41
+#define GL_SRGB_ALPHA 0x8C42
+#define GL_SRGB8_ALPHA8 0x8C43
+#define GL_SLUMINANCE_ALPHA 0x8C44
+#define GL_SLUMINANCE8_ALPHA8 0x8C45
+#define GL_SLUMINANCE 0x8C46
+#define GL_SLUMINANCE8 0x8C47
+#define GL_COMPRESSED_SRGB 0x8C48
+#define GL_COMPRESSED_SRGB_ALPHA 0x8C49
+#define GL_COMPRESSED_SLUMINANCE 0x8C4A
+#define GL_COMPRESSED_SLUMINANCE_ALPHA 0x8C4B
+
+typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+
+#define glUniformMatrix2x3fv GLEW_GET_FUN(__glewUniformMatrix2x3fv)
+#define glUniformMatrix2x4fv GLEW_GET_FUN(__glewUniformMatrix2x4fv)
+#define glUniformMatrix3x2fv GLEW_GET_FUN(__glewUniformMatrix3x2fv)
+#define glUniformMatrix3x4fv GLEW_GET_FUN(__glewUniformMatrix3x4fv)
+#define glUniformMatrix4x2fv GLEW_GET_FUN(__glewUniformMatrix4x2fv)
+#define glUniformMatrix4x3fv GLEW_GET_FUN(__glewUniformMatrix4x3fv)
+
+#define GLEW_VERSION_2_1 GLEW_GET_VAR(__GLEW_VERSION_2_1)
+
+#endif /* GL_VERSION_2_1 */
+
+/* ----------------------------- GL_VERSION_3_0 ---------------------------- */
+
+#ifndef GL_VERSION_3_0
+#define GL_VERSION_3_0 1
+
+#define GL_MAX_CLIP_DISTANCES GL_MAX_CLIP_PLANES
+#define GL_CLIP_DISTANCE5 GL_CLIP_PLANE5
+#define GL_CLIP_DISTANCE1 GL_CLIP_PLANE1
+#define GL_CLIP_DISTANCE3 GL_CLIP_PLANE3
+#define GL_COMPARE_REF_TO_TEXTURE GL_COMPARE_R_TO_TEXTURE_ARB
+#define GL_CLIP_DISTANCE0 GL_CLIP_PLANE0
+#define GL_CLIP_DISTANCE4 GL_CLIP_PLANE4
+#define GL_CLIP_DISTANCE2 GL_CLIP_PLANE2
+#define GL_MAX_VARYING_COMPONENTS GL_MAX_VARYING_FLOATS
+#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x0001
+#define GL_MAJOR_VERSION 0x821B
+#define GL_MINOR_VERSION 0x821C
+#define GL_NUM_EXTENSIONS 0x821D
+#define GL_CONTEXT_FLAGS 0x821E
+#define GL_DEPTH_BUFFER 0x8223
+#define GL_STENCIL_BUFFER 0x8224
+#define GL_COMPRESSED_RED 0x8225
+#define GL_COMPRESSED_RG 0x8226
+#define GL_RGBA32F 0x8814
+#define GL_RGB32F 0x8815
+#define GL_RGBA16F 0x881A
+#define GL_RGB16F 0x881B
+#define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD
+#define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF
+#define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904
+#define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905
+#define GL_CLAMP_VERTEX_COLOR 0x891A
+#define GL_CLAMP_FRAGMENT_COLOR 0x891B
+#define GL_CLAMP_READ_COLOR 0x891C
+#define GL_FIXED_ONLY 0x891D
+#define GL_TEXTURE_RED_TYPE 0x8C10
+#define GL_TEXTURE_GREEN_TYPE 0x8C11
+#define GL_TEXTURE_BLUE_TYPE 0x8C12
+#define GL_TEXTURE_ALPHA_TYPE 0x8C13
+#define GL_TEXTURE_LUMINANCE_TYPE 0x8C14
+#define GL_TEXTURE_INTENSITY_TYPE 0x8C15
+#define GL_TEXTURE_DEPTH_TYPE 0x8C16
+#define GL_UNSIGNED_NORMALIZED 0x8C17
+#define GL_TEXTURE_1D_ARRAY 0x8C18
+#define GL_PROXY_TEXTURE_1D_ARRAY 0x8C19
+#define GL_TEXTURE_2D_ARRAY 0x8C1A
+#define GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B
+#define GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C
+#define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D
+#define GL_R11F_G11F_B10F 0x8C3A
+#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B
+#define GL_RGB9_E5 0x8C3D
+#define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E
+#define GL_TEXTURE_SHARED_SIZE 0x8C3F
+#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76
+#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F
+#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80
+#define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83
+#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84
+#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85
+#define GL_PRIMITIVES_GENERATED 0x8C87
+#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88
+#define GL_RASTERIZER_DISCARD 0x8C89
+#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A
+#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B
+#define GL_INTERLEAVED_ATTRIBS 0x8C8C
+#define GL_SEPARATE_ATTRIBS 0x8C8D
+#define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E
+#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F
+#define GL_RGBA32UI 0x8D70
+#define GL_RGB32UI 0x8D71
+#define GL_RGBA16UI 0x8D76
+#define GL_RGB16UI 0x8D77
+#define GL_RGBA8UI 0x8D7C
+#define GL_RGB8UI 0x8D7D
+#define GL_RGBA32I 0x8D82
+#define GL_RGB32I 0x8D83
+#define GL_RGBA16I 0x8D88
+#define GL_RGB16I 0x8D89
+#define GL_RGBA8I 0x8D8E
+#define GL_RGB8I 0x8D8F
+#define GL_RED_INTEGER 0x8D94
+#define GL_GREEN_INTEGER 0x8D95
+#define GL_BLUE_INTEGER 0x8D96
+#define GL_ALPHA_INTEGER 0x8D97
+#define GL_RGB_INTEGER 0x8D98
+#define GL_RGBA_INTEGER 0x8D99
+#define GL_BGR_INTEGER 0x8D9A
+#define GL_BGRA_INTEGER 0x8D9B
+#define GL_SAMPLER_1D_ARRAY 0x8DC0
+#define GL_SAMPLER_2D_ARRAY 0x8DC1
+#define GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3
+#define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4
+#define GL_SAMPLER_CUBE_SHADOW 0x8DC5
+#define GL_UNSIGNED_INT_VEC2 0x8DC6
+#define GL_UNSIGNED_INT_VEC3 0x8DC7
+#define GL_UNSIGNED_INT_VEC4 0x8DC8
+#define GL_INT_SAMPLER_1D 0x8DC9
+#define GL_INT_SAMPLER_2D 0x8DCA
+#define GL_INT_SAMPLER_3D 0x8DCB
+#define GL_INT_SAMPLER_CUBE 0x8DCC
+#define GL_INT_SAMPLER_1D_ARRAY 0x8DCE
+#define GL_INT_SAMPLER_2D_ARRAY 0x8DCF
+#define GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1
+#define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2
+#define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3
+#define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4
+#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6
+#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7
+#define GL_QUERY_WAIT 0x8E13
+#define GL_QUERY_NO_WAIT 0x8E14
+#define GL_QUERY_BY_REGION_WAIT 0x8E15
+#define GL_QUERY_BY_REGION_NO_WAIT 0x8E16
+
+typedef void (GLAPIENTRY * PFNGLBEGINCONDITIONALRENDERPROC) (GLuint, GLenum);
+typedef void (GLAPIENTRY * PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum);
+typedef void (GLAPIENTRY * PFNGLBINDBUFFERBASEPROC) (GLenum, GLuint, GLuint);
+typedef void (GLAPIENTRY * PFNGLBINDBUFFERRANGEPROC) (GLenum, GLuint, GLuint, GLintptr, GLsizeiptr);
+typedef void (GLAPIENTRY * PFNGLBINDFRAGDATALOCATIONPROC) (GLuint, GLuint, const GLchar*);
+typedef void (GLAPIENTRY * PFNGLCLAMPCOLORPROC) (GLenum, GLenum);
+typedef void (GLAPIENTRY * PFNGLCLEARBUFFERFIPROC) (GLenum, GLint, GLfloat, GLint);
+typedef void (GLAPIENTRY * PFNGLCLEARBUFFERFVPROC) (GLenum, GLint, const GLfloat*);
+typedef void (GLAPIENTRY * PFNGLCLEARBUFFERIVPROC) (GLenum, GLint, const GLint*);
+typedef void (GLAPIENTRY * PFNGLCLEARBUFFERUIVPROC) (GLenum, GLint, const GLuint*);
+typedef void (GLAPIENTRY * PFNGLCOLORMASKIPROC) (GLuint, GLboolean, GLboolean, GLboolean, GLboolean);
+typedef void (GLAPIENTRY * PFNGLDISABLEIPROC) (GLenum, GLuint);
+typedef void (GLAPIENTRY * PFNGLENABLEIPROC) (GLenum, GLuint);
+typedef void (GLAPIENTRY * PFNGLENDCONDITIONALRENDERPROC) (void);
+typedef void (GLAPIENTRY * PFNGLENDTRANSFORMFEEDBACKPROC) (void);
+typedef void (GLAPIENTRY * PFNGLGETBOOLEANI_VPROC) (GLenum, GLuint, GLboolean*);
+typedef GLint (GLAPIENTRY * PFNGLGETFRAGDATALOCATIONPROC) (GLuint, const GLchar*);
+typedef void (GLAPIENTRY * PFNGLGETINTEGERI_VPROC) (GLenum, GLuint, GLint*);
+typedef const GLubyte* (GLAPIENTRY * PFNGLGETSTRINGIPROC) (GLenum, GLuint);
+typedef void (GLAPIENTRY * PFNGLGETTEXPARAMETERIIVPROC) (GLenum, GLenum, GLint*);
+typedef void (GLAPIENTRY * PFNGLGETTEXPARAMETERIUIVPROC) (GLenum, GLenum, GLuint*);
+typedef void (GLAPIENTRY * PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint, GLuint, GLint*);
+typedef void (GLAPIENTRY * PFNGLGETUNIFORMUIVPROC) (GLuint, GLint, GLuint*);
+typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIIVPROC) (GLuint, GLenum, GLint*);
+typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIUIVPROC) (GLuint, GLenum, GLuint*);
+typedef GLboolean (GLAPIENTRY * PFNGLISENABLEDIPROC) (GLenum, GLuint);
+typedef void (GLAPIENTRY * PFNGLTEXPARAMETERIIVPROC) (GLenum, GLenum, const GLint*);
+typedef void (GLAPIENTRY * PFNGLTEXPARAMETERIUIVPROC) (GLenum, GLenum, const GLuint*);
+typedef void (GLAPIENTRY * PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint, GLsizei, const GLint*, GLenum);
+typedef void (GLAPIENTRY * PFNGLUNIFORM1UIPROC) (GLint, GLuint);
+typedef void (GLAPIENTRY * PFNGLUNIFORM1UIVPROC) (GLint, GLsizei, const GLuint*);
+typedef void (GLAPIENTRY * PFNGLUNIFORM2UIPROC) (GLint, GLuint, GLuint);
+typedef void (GLAPIENTRY * PFNGLUNIFORM2UIVPROC) (GLint, GLsizei, const GLuint*);
+typedef void (GLAPIENTRY * PFNGLUNIFORM3UIPROC) (GLint, GLuint, GLuint, GLuint);
+typedef void (GLAPIENTRY * PFNGLUNIFORM3UIVPROC) (GLint, GLsizei, const GLuint*);
+typedef void (GLAPIENTRY * PFNGLUNIFORM4UIPROC) (GLint, GLuint, GLuint, GLuint, GLuint);
+typedef void (GLAPIENTRY * PFNGLUNIFORM4UIVPROC) (GLint, GLsizei, const GLuint*);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1IPROC) (GLuint, GLint);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1IVPROC) (GLuint, const GLint*);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1UIPROC) (GLuint, GLuint);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1UIVPROC) (GLuint, const GLuint*);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2IPROC) (GLuint, GLint, GLint);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2IVPROC) (GLuint, const GLint*);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2UIPROC) (GLuint, GLuint, GLuint);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2UIVPROC) (GLuint, const GLuint*);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3IPROC) (GLuint, GLint, GLint, GLint);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3IVPROC) (GLuint, const GLint*);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3UIPROC) (GLuint, GLuint, GLuint, GLuint);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3UIVPROC) (GLuint, const GLuint*);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4BVPROC) (GLuint, const GLbyte*);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4IPROC) (GLuint, GLint, GLint, GLint, GLint);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4IVPROC) (GLuint, const GLint*);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4SVPROC) (GLuint, const GLshort*);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4UBVPROC) (GLuint, const GLubyte*);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4UIPROC) (GLuint, GLuint, GLuint, GLuint, GLuint);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4UIVPROC) (GLuint, const GLuint*);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4USVPROC) (GLuint, const GLushort*);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint, GLint, GLenum, GLsizei, const GLvoid*);
+
+#define glBeginConditionalRender GLEW_GET_FUN(__glewBeginConditionalRender)
+#define glBeginTransformFeedback GLEW_GET_FUN(__glewBeginTransformFeedback)
+#define glBindBufferBase GLEW_GET_FUN(__glewBindBufferBase)
+#define glBindBufferRange GLEW_GET_FUN(__glewBindBufferRange)
+#define glBindFragDataLocation GLEW_GET_FUN(__glewBindFragDataLocation)
+#define glClampColor GLEW_GET_FUN(__glewClampColor)
+#define glClearBufferfi GLEW_GET_FUN(__glewClearBufferfi)
+#define glClearBufferfv GLEW_GET_FUN(__glewClearBufferfv)
+#define glClearBufferiv GLEW_GET_FUN(__glewClearBufferiv)
+#define glClearBufferuiv GLEW_GET_FUN(__glewClearBufferuiv)
+#define glColorMaski GLEW_GET_FUN(__glewColorMaski)
+#define glDisablei GLEW_GET_FUN(__glewDisablei)
+#define glEnablei GLEW_GET_FUN(__glewEnablei)
+#define glEndConditionalRender GLEW_GET_FUN(__glewEndConditionalRender)
+#define glEndTransformFeedback GLEW_GET_FUN(__glewEndTransformFeedback)
+#define glGetBooleani_v GLEW_GET_FUN(__glewGetBooleani_v)
+#define glGetFragDataLocation GLEW_GET_FUN(__glewGetFragDataLocation)
+#define glGetIntegeri_v GLEW_GET_FUN(__glewGetIntegeri_v)
+#define glGetStringi GLEW_GET_FUN(__glewGetStringi)
+#define glGetTexParameterIiv GLEW_GET_FUN(__glewGetTexParameterIiv)
+#define glGetTexParameterIuiv GLEW_GET_FUN(__glewGetTexParameterIuiv)
+#define glGetTransformFeedbackVarying GLEW_GET_FUN(__glewGetTransformFeedbackVarying)
+#define glGetUniformuiv GLEW_GET_FUN(__glewGetUniformuiv)
+#define glGetVertexAttribIiv GLEW_GET_FUN(__glewGetVertexAttribIiv)
+#define glGetVertexAttribIuiv GLEW_GET_FUN(__glewGetVertexAttribIuiv)
+#define glIsEnabledi GLEW_GET_FUN(__glewIsEnabledi)
+#define glTexParameterIiv GLEW_GET_FUN(__glewTexParameterIiv)
+#define glTexParameterIuiv GLEW_GET_FUN(__glewTexParameterIuiv)
+#define glTransformFeedbackVaryings GLEW_GET_FUN(__glewTransformFeedbackVaryings)
+#define glUniform1ui GLEW_GET_FUN(__glewUniform1ui)
+#define glUniform1uiv GLEW_GET_FUN(__glewUniform1uiv)
+#define glUniform2ui GLEW_GET_FUN(__glewUniform2ui)
+#define glUniform2uiv GLEW_GET_FUN(__glewUniform2uiv)
+#define glUniform3ui GLEW_GET_FUN(__glewUniform3ui)
+#define glUniform3uiv GLEW_GET_FUN(__glewUniform3uiv)
+#define glUniform4ui GLEW_GET_FUN(__glewUniform4ui)
+#define glUniform4uiv GLEW_GET_FUN(__glewUniform4uiv)
+#define glVertexAttribI1i GLEW_GET_FUN(__glewVertexAttribI1i)
+#define glVertexAttribI1iv GLEW_GET_FUN(__glewVertexAttribI1iv)
+#define glVertexAttribI1ui GLEW_GET_FUN(__glewVertexAttribI1ui)
+#define glVertexAttribI1uiv GLEW_GET_FUN(__glewVertexAttribI1uiv)
+#define glVertexAttribI2i GLEW_GET_FUN(__glewVertexAttribI2i)
+#define glVertexAttribI2iv GLEW_GET_FUN(__glewVertexAttribI2iv)
+#define glVertexAttribI2ui GLEW_GET_FUN(__glewVertexAttribI2ui)
+#define glVertexAttribI2uiv GLEW_GET_FUN(__glewVertexAttribI2uiv)
+#define glVertexAttribI3i GLEW_GET_FUN(__glewVertexAttribI3i)
+#define glVertexAttribI3iv GLEW_GET_FUN(__glewVertexAttribI3iv)
+#define glVertexAttribI3ui GLEW_GET_FUN(__glewVertexAttribI3ui)
+#define glVertexAttribI3uiv GLEW_GET_FUN(__glewVertexAttribI3uiv)
+#define glVertexAttribI4bv GLEW_GET_FUN(__glewVertexAttribI4bv)
+#define glVertexAttribI4i GLEW_GET_FUN(__glewVertexAttribI4i)
+#define glVertexAttribI4iv GLEW_GET_FUN(__glewVertexAttribI4iv)
+#define glVertexAttribI4sv GLEW_GET_FUN(__glewVertexAttribI4sv)
+#define glVertexAttribI4ubv GLEW_GET_FUN(__glewVertexAttribI4ubv)
+#define glVertexAttribI4ui GLEW_GET_FUN(__glewVertexAttribI4ui)
+#define glVertexAttribI4uiv GLEW_GET_FUN(__glewVertexAttribI4uiv)
+#define glVertexAttribI4usv GLEW_GET_FUN(__glewVertexAttribI4usv)
+#define glVertexAttribIPointer GLEW_GET_FUN(__glewVertexAttribIPointer)
+
+#define GLEW_VERSION_3_0 GLEW_GET_VAR(__GLEW_VERSION_3_0)
+
+#endif /* GL_VERSION_3_0 */
+
/* -------------------------- GL_3DFX_multisample -------------------------- */
#ifndef GL_3DFX_multisample
@@ -2037,6 +2343,24 @@ typedef GLboolean (GLAPIENTRY * PFNGLTESTOBJECTAPPLEPROC) (GLenum object, GLuint
#endif /* GL_APPLE_float_pixels */
+/* ---------------------- GL_APPLE_flush_buffer_range ---------------------- */
+
+#ifndef GL_APPLE_flush_buffer_range
+#define GL_APPLE_flush_buffer_range 1
+
+#define GL_BUFFER_SERIALIZED_MODIFY_APPLE 0x8A12
+#define GL_BUFFER_FLUSHING_UNMAP_APPLE 0x8A13
+
+typedef void (GLAPIENTRY * PFNGLBUFFERPARAMETERIAPPLEPROC) (GLenum target, GLenum pname, GLint param);
+typedef void (GLAPIENTRY * PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC) (GLenum target, GLintptr offset, GLsizeiptr size);
+
+#define glBufferParameteriAPPLE GLEW_GET_FUN(__glewBufferParameteriAPPLE)
+#define glFlushMappedBufferRangeAPPLE GLEW_GET_FUN(__glewFlushMappedBufferRangeAPPLE)
+
+#define GLEW_APPLE_flush_buffer_range GLEW_GET_VAR(__GLEW_APPLE_flush_buffer_range)
+
+#endif /* GL_APPLE_flush_buffer_range */
+
/* ------------------------- GL_APPLE_pixel_buffer ------------------------- */
#ifndef GL_APPLE_pixel_buffer
@@ -2170,6 +2494,19 @@ typedef void (GLAPIENTRY * PFNGLCLAMPCOLORARBPROC) (GLenum target, GLenum clamp)
#endif /* GL_ARB_color_buffer_float */
+/* ----------------------- GL_ARB_depth_buffer_float ----------------------- */
+
+#ifndef GL_ARB_depth_buffer_float
+#define GL_ARB_depth_buffer_float 1
+
+#define GL_DEPTH_COMPONENT32F 0x8CAC
+#define GL_DEPTH32F_STENCIL8 0x8CAD
+#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD
+
+#define GLEW_ARB_depth_buffer_float GLEW_GET_VAR(__GLEW_ARB_depth_buffer_float)
+
+#endif /* GL_ARB_depth_buffer_float */
+
/* -------------------------- GL_ARB_depth_texture ------------------------- */
#ifndef GL_ARB_depth_texture
@@ -2216,6 +2553,21 @@ typedef void (GLAPIENTRY * PFNGLDRAWBUFFERSARBPROC) (GLsizei n, const GLenum* bu
#endif /* GL_ARB_draw_buffers */
+/* ------------------------- GL_ARB_draw_instanced ------------------------- */
+
+#ifndef GL_ARB_draw_instanced
+#define GL_ARB_draw_instanced 1
+
+typedef void (GLAPIENTRY * PFNGLDRAWARRAYSINSTANCEDARBPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
+typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDARBPROC) (GLenum mode, GLsizei count, GLenum type, const void* indices, GLsizei primcount);
+
+#define glDrawArraysInstancedARB GLEW_GET_FUN(__glewDrawArraysInstancedARB)
+#define glDrawElementsInstancedARB GLEW_GET_FUN(__glewDrawElementsInstancedARB)
+
+#define GLEW_ARB_draw_instanced GLEW_GET_VAR(__GLEW_ARB_draw_instanced)
+
+#endif /* GL_ARB_draw_instanced */
+
/* ------------------------ GL_ARB_fragment_program ------------------------ */
#ifndef GL_ARB_fragment_program
@@ -2263,6 +2615,182 @@ typedef void (GLAPIENTRY * PFNGLDRAWBUFFERSARBPROC) (GLsizei n, const GLenum* bu
#endif /* GL_ARB_fragment_shader */
+/* ----------------------- GL_ARB_framebuffer_object ----------------------- */
+
+#ifndef GL_ARB_framebuffer_object
+#define GL_ARB_framebuffer_object 1
+
+#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506
+#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210
+#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211
+#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212
+#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213
+#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214
+#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215
+#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216
+#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217
+#define GL_FRAMEBUFFER_DEFAULT 0x8218
+#define GL_FRAMEBUFFER_UNDEFINED 0x8219
+#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A
+#define GL_INDEX 0x8222
+#define GL_MAX_RENDERBUFFER_SIZE 0x84E8
+#define GL_DEPTH_STENCIL 0x84F9
+#define GL_UNSIGNED_INT_24_8 0x84FA
+#define GL_DEPTH24_STENCIL8 0x88F0
+#define GL_TEXTURE_STENCIL_SIZE 0x88F1
+#define GL_UNSIGNED_NORMALIZED 0x8C17
+#define GL_SRGB 0x8C40
+#define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6
+#define GL_FRAMEBUFFER_BINDING 0x8CA6
+#define GL_RENDERBUFFER_BINDING 0x8CA7
+#define GL_READ_FRAMEBUFFER 0x8CA8
+#define GL_DRAW_FRAMEBUFFER 0x8CA9
+#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA
+#define GL_RENDERBUFFER_SAMPLES 0x8CAB
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4
+#define GL_FRAMEBUFFER_COMPLETE 0x8CD5
+#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
+#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
+#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB
+#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC
+#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD
+#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF
+#define GL_COLOR_ATTACHMENT0 0x8CE0
+#define GL_COLOR_ATTACHMENT1 0x8CE1
+#define GL_COLOR_ATTACHMENT2 0x8CE2
+#define GL_COLOR_ATTACHMENT3 0x8CE3
+#define GL_COLOR_ATTACHMENT4 0x8CE4
+#define GL_COLOR_ATTACHMENT5 0x8CE5
+#define GL_COLOR_ATTACHMENT6 0x8CE6
+#define GL_COLOR_ATTACHMENT7 0x8CE7
+#define GL_COLOR_ATTACHMENT8 0x8CE8
+#define GL_COLOR_ATTACHMENT9 0x8CE9
+#define GL_COLOR_ATTACHMENT10 0x8CEA
+#define GL_COLOR_ATTACHMENT11 0x8CEB
+#define GL_COLOR_ATTACHMENT12 0x8CEC
+#define GL_COLOR_ATTACHMENT13 0x8CED
+#define GL_COLOR_ATTACHMENT14 0x8CEE
+#define GL_COLOR_ATTACHMENT15 0x8CEF
+#define GL_DEPTH_ATTACHMENT 0x8D00
+#define GL_STENCIL_ATTACHMENT 0x8D20
+#define GL_FRAMEBUFFER 0x8D40
+#define GL_RENDERBUFFER 0x8D41
+#define GL_RENDERBUFFER_WIDTH 0x8D42
+#define GL_RENDERBUFFER_HEIGHT 0x8D43
+#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44
+#define GL_STENCIL_INDEX1 0x8D46
+#define GL_STENCIL_INDEX4 0x8D47
+#define GL_STENCIL_INDEX8 0x8D48
+#define GL_STENCIL_INDEX16 0x8D49
+#define GL_RENDERBUFFER_RED_SIZE 0x8D50
+#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51
+#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52
+#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53
+#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54
+#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55
+#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56
+#define GL_MAX_SAMPLES 0x8D57
+
+typedef void (GLAPIENTRY * PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer);
+typedef void (GLAPIENTRY * PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer);
+typedef void (GLAPIENTRY * PFNGLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+typedef GLenum (GLAPIENTRY * PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target);
+typedef void (GLAPIENTRY * PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint* framebuffers);
+typedef void (GLAPIENTRY * PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint* renderbuffers);
+typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURLAYERPROC) (GLenum target,GLenum attachment, GLuint texture,GLint level,GLint layer);
+typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE1DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE3DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint layer);
+typedef void (GLAPIENTRY * PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint* framebuffers);
+typedef void (GLAPIENTRY * PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint* renderbuffers);
+typedef void (GLAPIENTRY * PFNGLGENERATEMIPMAPPROC) (GLenum target);
+typedef void (GLAPIENTRY * PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint* params);
+typedef void (GLAPIENTRY * PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint* params);
+typedef GLboolean (GLAPIENTRY * PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer);
+typedef GLboolean (GLAPIENTRY * PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer);
+typedef void (GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+
+#define glBindFramebuffer GLEW_GET_FUN(__glewBindFramebuffer)
+#define glBindRenderbuffer GLEW_GET_FUN(__glewBindRenderbuffer)
+#define glBlitFramebuffer GLEW_GET_FUN(__glewBlitFramebuffer)
+#define glCheckFramebufferStatus GLEW_GET_FUN(__glewCheckFramebufferStatus)
+#define glDeleteFramebuffers GLEW_GET_FUN(__glewDeleteFramebuffers)
+#define glDeleteRenderbuffers GLEW_GET_FUN(__glewDeleteRenderbuffers)
+#define glFramebufferRenderbuffer GLEW_GET_FUN(__glewFramebufferRenderbuffer)
+#define glFramebufferTexturLayer GLEW_GET_FUN(__glewFramebufferTexturLayer)
+#define glFramebufferTexture1D GLEW_GET_FUN(__glewFramebufferTexture1D)
+#define glFramebufferTexture2D GLEW_GET_FUN(__glewFramebufferTexture2D)
+#define glFramebufferTexture3D GLEW_GET_FUN(__glewFramebufferTexture3D)
+#define glGenFramebuffers GLEW_GET_FUN(__glewGenFramebuffers)
+#define glGenRenderbuffers GLEW_GET_FUN(__glewGenRenderbuffers)
+#define glGenerateMipmap GLEW_GET_FUN(__glewGenerateMipmap)
+#define glGetFramebufferAttachmentParameteriv GLEW_GET_FUN(__glewGetFramebufferAttachmentParameteriv)
+#define glGetRenderbufferParameteriv GLEW_GET_FUN(__glewGetRenderbufferParameteriv)
+#define glIsFramebuffer GLEW_GET_FUN(__glewIsFramebuffer)
+#define glIsRenderbuffer GLEW_GET_FUN(__glewIsRenderbuffer)
+#define glRenderbufferStorage GLEW_GET_FUN(__glewRenderbufferStorage)
+#define glRenderbufferStorageMultisample GLEW_GET_FUN(__glewRenderbufferStorageMultisample)
+
+#define GLEW_ARB_framebuffer_object GLEW_GET_VAR(__GLEW_ARB_framebuffer_object)
+
+#endif /* GL_ARB_framebuffer_object */
+
+/* ------------------------ GL_ARB_framebuffer_sRGB ------------------------ */
+
+#ifndef GL_ARB_framebuffer_sRGB
+#define GL_ARB_framebuffer_sRGB 1
+
+#define GL_FRAMEBUFFER_SRGB 0x8DB9
+
+#define GLEW_ARB_framebuffer_sRGB GLEW_GET_VAR(__GLEW_ARB_framebuffer_sRGB)
+
+#endif /* GL_ARB_framebuffer_sRGB */
+
+/* ------------------------ GL_ARB_geometry_shader4 ------------------------ */
+
+#ifndef GL_ARB_geometry_shader4
+#define GL_ARB_geometry_shader4 1
+
+#define GL_LINES_ADJACENCY_ARB 0xA
+#define GL_LINE_STRIP_ADJACENCY_ARB 0xB
+#define GL_TRIANGLES_ADJACENCY_ARB 0xC
+#define GL_TRIANGLE_STRIP_ADJACENCY_ARB 0xD
+#define GL_PROGRAM_POINT_SIZE_ARB 0x8642
+#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB 0x8C29
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4
+#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB 0x8DA7
+#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB 0x8DA8
+#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB 0x8DA9
+#define GL_GEOMETRY_SHADER_ARB 0x8DD9
+#define GL_GEOMETRY_VERTICES_OUT_ARB 0x8DDA
+#define GL_GEOMETRY_INPUT_TYPE_ARB 0x8DDB
+#define GL_GEOMETRY_OUTPUT_TYPE_ARB 0x8DDC
+#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB 0x8DDD
+#define GL_MAX_VERTEX_VARYING_COMPONENTS_ARB 0x8DDE
+#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB 0x8DDF
+#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB 0x8DE0
+#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB 0x8DE1
+
+typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTUREARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
+typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTUREFACEARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
+typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURELAYERARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETERIARBPROC) (GLuint program, GLenum pname, GLint value);
+
+#define glFramebufferTextureARB GLEW_GET_FUN(__glewFramebufferTextureARB)
+#define glFramebufferTextureFaceARB GLEW_GET_FUN(__glewFramebufferTextureFaceARB)
+#define glFramebufferTextureLayerARB GLEW_GET_FUN(__glewFramebufferTextureLayerARB)
+#define glProgramParameteriARB GLEW_GET_FUN(__glewProgramParameteriARB)
+
+#define GLEW_ARB_geometry_shader4 GLEW_GET_VAR(__GLEW_ARB_geometry_shader4)
+
+#endif /* GL_ARB_geometry_shader4 */
+
/* ------------------------ GL_ARB_half_float_pixel ------------------------ */
#ifndef GL_ARB_half_float_pixel
@@ -2274,6 +2802,17 @@ typedef void (GLAPIENTRY * PFNGLDRAWBUFFERSARBPROC) (GLsizei n, const GLenum* bu
#endif /* GL_ARB_half_float_pixel */
+/* ------------------------ GL_ARB_half_float_vertex ----------------------- */
+
+#ifndef GL_ARB_half_float_vertex
+#define GL_ARB_half_float_vertex 1
+
+#define GL_HALF_FLOAT 0x140B
+
+#define GLEW_ARB_half_float_vertex GLEW_GET_VAR(__GLEW_ARB_half_float_vertex)
+
+#endif /* GL_ARB_half_float_vertex */
+
/* ----------------------------- GL_ARB_imaging ---------------------------- */
#ifndef GL_ARB_imaging
@@ -2427,6 +2966,43 @@ typedef void (GLAPIENTRY * PFNGLSEPARABLEFILTER2DPROC) (GLenum target, GLenum in
#endif /* GL_ARB_imaging */
+/* ------------------------ GL_ARB_instanced_arrays ------------------------ */
+
+#ifndef GL_ARB_instanced_arrays
+#define GL_ARB_instanced_arrays 1
+
+#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB 0x88FE
+
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBDIVISORARBPROC) (GLuint index, GLuint divisor);
+
+#define glVertexAttribDivisorARB GLEW_GET_FUN(__glewVertexAttribDivisorARB)
+
+#define GLEW_ARB_instanced_arrays GLEW_GET_VAR(__GLEW_ARB_instanced_arrays)
+
+#endif /* GL_ARB_instanced_arrays */
+
+/* ------------------------ GL_ARB_map_buffer_range ------------------------ */
+
+#ifndef GL_ARB_map_buffer_range
+#define GL_ARB_map_buffer_range 1
+
+#define GL_MAP_READ_BIT 0x0001
+#define GL_MAP_WRITE_BIT 0x0002
+#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004
+#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008
+#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010
+#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020
+
+typedef void (GLAPIENTRY * PFNGLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length);
+typedef GLvoid * (GLAPIENTRY * PFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
+
+#define glFlushMappedBufferRange GLEW_GET_FUN(__glewFlushMappedBufferRange)
+#define glMapBufferRange GLEW_GET_FUN(__glewMapBufferRange)
+
+#define GLEW_ARB_map_buffer_range GLEW_GET_VAR(__GLEW_ARB_map_buffer_range)
+
+#endif /* GL_ARB_map_buffer_range */
+
/* ------------------------- GL_ARB_matrix_palette ------------------------- */
#ifndef GL_ARB_matrix_palette
@@ -2849,6 +3425,25 @@ typedef void (GLAPIENTRY * PFNGLVALIDATEPROGRAMARBPROC) (GLhandleARB programObj)
#endif /* GL_ARB_texture_border_clamp */
+/* ---------------------- GL_ARB_texture_buffer_object --------------------- */
+
+#ifndef GL_ARB_texture_buffer_object
+#define GL_ARB_texture_buffer_object 1
+
+#define GL_TEXTURE_BUFFER_ARB 0x8C2A
+#define GL_MAX_TEXTURE_BUFFER_SIZE_ARB 0x8C2B
+#define GL_TEXTURE_BINDING_BUFFER_ARB 0x8C2C
+#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB 0x8C2D
+#define GL_TEXTURE_BUFFER_FORMAT_ARB 0x8C2E
+
+typedef void (GLAPIENTRY * PFNGLTEXBUFFERARBPROC) (GLenum target, GLenum internalformat, GLuint buffer);
+
+#define glTexBufferARB GLEW_GET_FUN(__glewTexBufferARB)
+
+#define GLEW_ARB_texture_buffer_object GLEW_GET_VAR(__GLEW_ARB_texture_buffer_object)
+
+#endif /* GL_ARB_texture_buffer_object */
+
/* ----------------------- GL_ARB_texture_compression ---------------------- */
#ifndef GL_ARB_texture_compression
@@ -2886,6 +3481,20 @@ typedef void (GLAPIENTRY * PFNGLGETCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GL
#endif /* GL_ARB_texture_compression */
+/* -------------------- GL_ARB_texture_compression_rgtc -------------------- */
+
+#ifndef GL_ARB_texture_compression_rgtc
+#define GL_ARB_texture_compression_rgtc 1
+
+#define GL_COMPRESSED_RED_RGTC1 0x8DBB
+#define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC
+#define GL_COMPRESSED_RG_RGTC2 0x8DBD
+#define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE
+
+#define GLEW_ARB_texture_compression_rgtc GLEW_GET_VAR(__GLEW_ARB_texture_compression_rgtc)
+
+#endif /* GL_ARB_texture_compression_rgtc */
+
/* ------------------------ GL_ARB_texture_cube_map ------------------------ */
#ifndef GL_ARB_texture_cube_map
@@ -3036,6 +3645,39 @@ typedef void (GLAPIENTRY * PFNGLGETCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GL
#endif /* GL_ARB_texture_rectangle */
+/* --------------------------- GL_ARB_texture_rg --------------------------- */
+
+#ifndef GL_ARB_texture_rg
+#define GL_ARB_texture_rg 1
+
+#define GL_RED 0x1903
+#define GL_RG 0x8227
+#define GL_RG_INTEGER 0x8228
+#define GL_R8 0x8229
+#define GL_R16 0x822A
+#define GL_RG8 0x822B
+#define GL_RG16 0x822C
+#define GL_R16F 0x822D
+#define GL_R32F 0x822E
+#define GL_RG16F 0x822F
+#define GL_RG32F 0x8230
+#define GL_R8I 0x8231
+#define GL_R8UI 0x8232
+#define GL_R16I 0x8233
+#define GL_R16UI 0x8234
+#define GL_R32I 0x8235
+#define GL_R32UI 0x8236
+#define GL_RG8I 0x8237
+#define GL_RG8UI 0x8238
+#define GL_RG16I 0x8239
+#define GL_RG16UI 0x823A
+#define GL_RG32I 0x823B
+#define GL_RG32UI 0x823C
+
+#define GLEW_ARB_texture_rg GLEW_GET_VAR(__GLEW_ARB_texture_rg)
+
+#endif /* GL_ARB_texture_rg */
+
/* ------------------------ GL_ARB_transpose_matrix ------------------------ */
#ifndef GL_ARB_transpose_matrix
@@ -3060,6 +3702,27 @@ typedef void (GLAPIENTRY * PFNGLMULTTRANSPOSEMATRIXFARBPROC) (GLfloat m[16]);
#endif /* GL_ARB_transpose_matrix */
+/* ----------------------- GL_ARB_vertex_array_object ---------------------- */
+
+#ifndef GL_ARB_vertex_array_object
+#define GL_ARB_vertex_array_object 1
+
+#define GL_VERTEX_ARRAY_BINDING 0x85B5
+
+typedef void (GLAPIENTRY * PFNGLBINDVERTEXARRAYPROC) (GLuint array);
+typedef void (GLAPIENTRY * PFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint* arrays);
+typedef void (GLAPIENTRY * PFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint* arrays);
+typedef GLboolean (GLAPIENTRY * PFNGLISVERTEXARRAYPROC) (GLuint array);
+
+#define glBindVertexArray GLEW_GET_FUN(__glewBindVertexArray)
+#define glDeleteVertexArrays GLEW_GET_FUN(__glewDeleteVertexArrays)
+#define glGenVertexArrays GLEW_GET_FUN(__glewGenVertexArrays)
+#define glIsVertexArray GLEW_GET_FUN(__glewIsVertexArray)
+
+#define GLEW_ARB_vertex_array_object GLEW_GET_VAR(__GLEW_ARB_vertex_array_object)
+
+#endif /* GL_ARB_vertex_array_object */
+
/* -------------------------- GL_ARB_vertex_blend -------------------------- */
#ifndef GL_ARB_vertex_blend
@@ -3490,6 +4153,13 @@ typedef void (GLAPIENTRY * PFNGLWINDOWPOS3SVARBPROC) (const GLshort* p);
#ifndef GL_ATIX_point_sprites
#define GL_ATIX_point_sprites 1
+#define GL_TEXTURE_POINT_MODE_ATIX 0x60B0
+#define GL_TEXTURE_POINT_ONE_COORD_ATIX 0x60B1
+#define GL_TEXTURE_POINT_SPRITE_ATIX 0x60B2
+#define GL_POINT_SPRITE_CULL_MODE_ATIX 0x60B3
+#define GL_POINT_SPRITE_CULL_CENTER_ATIX 0x60B4
+#define GL_POINT_SPRITE_CULL_CLIP_ATIX 0x60B5
+
#define GLEW_ATIX_point_sprites GLEW_GET_VAR(__GLEW_ATIX_point_sprites)
#endif /* GL_ATIX_point_sprites */
@@ -3765,6 +4435,15 @@ typedef void (GLAPIENTRY * PFNGLSTENCILOPSEPARATEATIPROC) (GLenum face, GLenum s
#endif /* GL_ATI_separate_stencil */
+/* ----------------------- GL_ATI_shader_texture_lod ----------------------- */
+
+#ifndef GL_ATI_shader_texture_lod
+#define GL_ATI_shader_texture_lod 1
+
+#define GLEW_ATI_shader_texture_lod GLEW_GET_VAR(__GLEW_ATI_shader_texture_lod)
+
+#endif /* GL_ATI_shader_texture_lod */
+
/* ---------------------- GL_ATI_text_fragment_shader ---------------------- */
#ifndef GL_ATI_text_fragment_shader
@@ -3781,7 +4460,7 @@ typedef void (GLAPIENTRY * PFNGLSTENCILOPSEPARATEATIPROC) (GLenum face, GLenum s
#ifndef GL_ATI_texture_compression_3dc
#define GL_ATI_texture_compression_3dc 1
-#define GL_COMPRESSED_RGB_3DC_ATI 0x8837
+#define GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI 0x8837
#define GLEW_ATI_texture_compression_3dc GLEW_GET_VAR(__GLEW_ATI_texture_compression_3dc)
@@ -4040,6 +4719,30 @@ typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4SVATIPROC) (GLenum stream, const GL
#endif /* GL_EXT_bgra */
+/* ------------------------ GL_EXT_bindable_uniform ------------------------ */
+
+#ifndef GL_EXT_bindable_uniform
+#define GL_EXT_bindable_uniform 1
+
+#define GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT 0x8DE2
+#define GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT 0x8DE3
+#define GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT 0x8DE4
+#define GL_MAX_BINDABLE_UNIFORM_SIZE_EXT 0x8DED
+#define GL_UNIFORM_BUFFER_EXT 0x8DEE
+#define GL_UNIFORM_BUFFER_BINDING_EXT 0x8DEF
+
+typedef GLint (GLAPIENTRY * PFNGLGETUNIFORMBUFFERSIZEEXTPROC) (GLuint program, GLint location);
+typedef GLintptr (GLAPIENTRY * PFNGLGETUNIFORMOFFSETEXTPROC) (GLuint program, GLint location);
+typedef void (GLAPIENTRY * PFNGLUNIFORMBUFFEREXTPROC) (GLuint program, GLint location, GLuint buffer);
+
+#define glGetUniformBufferSizeEXT GLEW_GET_FUN(__glewGetUniformBufferSizeEXT)
+#define glGetUniformOffsetEXT GLEW_GET_FUN(__glewGetUniformOffsetEXT)
+#define glUniformBufferEXT GLEW_GET_FUN(__glewUniformBufferEXT)
+
+#define GLEW_EXT_bindable_uniform GLEW_GET_VAR(__GLEW_EXT_bindable_uniform)
+
+#endif /* GL_EXT_bindable_uniform */
+
/* --------------------------- GL_EXT_blend_color -------------------------- */
#ifndef GL_EXT_blend_color
@@ -4177,6 +4880,9 @@ typedef void (GLAPIENTRY * PFNGLCOPYCOLORSUBTABLEEXTPROC) (GLenum target, GLsize
#ifndef GL_EXT_compiled_vertex_array
#define GL_EXT_compiled_vertex_array 1
+#define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT 0x81A8
+#define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT 0x81A9
+
typedef void (GLAPIENTRY * PFNGLLOCKARRAYSEXTPROC) (GLint first, GLsizei count);
typedef void (GLAPIENTRY * PFNGLUNLOCKARRAYSEXTPROC) (void);
@@ -4327,6 +5033,431 @@ typedef void (GLAPIENTRY * PFNGLDEPTHBOUNDSEXTPROC) (GLclampd zmin, GLclampd zma
#endif /* GL_EXT_depth_bounds_test */
+/* ----------------------- GL_EXT_direct_state_access ---------------------- */
+
+#ifndef GL_EXT_direct_state_access
+#define GL_EXT_direct_state_access 1
+
+#define GL_PROGRAM_MATRIX_EXT 0x8E2D
+#define GL_TRANSPOSE_PROGRAM_MATRIX_EXT 0x8E2E
+#define GL_PROGRAM_MATRIX_STACK_DEPTH_EXT 0x8E2F
+
+typedef void (GLAPIENTRY * PFNGLBINDMULTITEXTUREEXTPROC) (GLenum texunit, GLenum target, GLuint texture);
+typedef GLenum (GLAPIENTRY * PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC) (GLuint framebuffer, GLenum target);
+typedef void (GLAPIENTRY * PFNGLCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask);
+typedef void (GLAPIENTRY * PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void* data);
+typedef void (GLAPIENTRY * PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void* data);
+typedef void (GLAPIENTRY * PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void* data);
+typedef void (GLAPIENTRY * PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void* data);
+typedef void (GLAPIENTRY * PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void* data);
+typedef void (GLAPIENTRY * PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void* data);
+typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void* data);
+typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void* data);
+typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void* data);
+typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void* data);
+typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void* data);
+typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void* data);
+typedef void (GLAPIENTRY * PFNGLCOPYMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
+typedef void (GLAPIENTRY * PFNGLCOPYMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+typedef void (GLAPIENTRY * PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
+typedef void (GLAPIENTRY * PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (GLAPIENTRY * PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (GLAPIENTRY * PFNGLCOPYTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
+typedef void (GLAPIENTRY * PFNGLCOPYTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+typedef void (GLAPIENTRY * PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
+typedef void (GLAPIENTRY * PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (GLAPIENTRY * PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (GLAPIENTRY * PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index);
+typedef void (GLAPIENTRY * PFNGLENABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index);
+typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC) (GLuint framebuffer, GLenum mode);
+typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC) (GLuint framebuffer, GLsizei n, const GLenum* bufs);
+typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERREADBUFFEREXTPROC) (GLuint framebuffer, GLenum mode);
+typedef void (GLAPIENTRY * PFNGLGENERATEMULTITEXMIPMAPEXTPROC) (GLenum texunit, GLenum target);
+typedef void (GLAPIENTRY * PFNGLGENERATETEXTUREMIPMAPEXTPROC) (GLuint texture, GLenum target);
+typedef void (GLAPIENTRY * PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint level, void* img);
+typedef void (GLAPIENTRY * PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC) (GLuint texture, GLenum target, GLint level, void* img);
+typedef void (GLAPIENTRY * PFNGLGETDOUBLEINDEXEDVEXTPROC) (GLenum pname, GLuint index, GLdouble* params);
+typedef void (GLAPIENTRY * PFNGLGETFLOATINDEXEDVEXTPROC) (GLenum pname, GLuint index, GLfloat* params);
+typedef void (GLAPIENTRY * PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum pname, GLint* param);
+typedef void (GLAPIENTRY * PFNGLGETMULTITEXENVFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat* params);
+typedef void (GLAPIENTRY * PFNGLGETMULTITEXENVIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint* params);
+typedef void (GLAPIENTRY * PFNGLGETMULTITEXGENDVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLdouble* params);
+typedef void (GLAPIENTRY * PFNGLGETMULTITEXGENFVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLfloat* params);
+typedef void (GLAPIENTRY * PFNGLGETMULTITEXGENIVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLint* params);
+typedef void (GLAPIENTRY * PFNGLGETMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void* pixels);
+typedef void (GLAPIENTRY * PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat* params);
+typedef void (GLAPIENTRY * PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLint* params);
+typedef void (GLAPIENTRY * PFNGLGETMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint* params);
+typedef void (GLAPIENTRY * PFNGLGETMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLuint* params);
+typedef void (GLAPIENTRY * PFNGLGETMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat* params);
+typedef void (GLAPIENTRY * PFNGLGETMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint* params);
+typedef void (GLAPIENTRY * PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC) (GLuint buffer, GLenum pname, GLint* params);
+typedef void (GLAPIENTRY * PFNGLGETNAMEDBUFFERPOINTERVEXTPROC) (GLuint buffer, GLenum pname, void** params);
+typedef void (GLAPIENTRY * PFNGLGETNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, void* data);
+typedef void (GLAPIENTRY * PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum pname, GLint* params);
+typedef void (GLAPIENTRY * PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLint* params);
+typedef void (GLAPIENTRY * PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint* params);
+typedef void (GLAPIENTRY * PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble* params);
+typedef void (GLAPIENTRY * PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat* params);
+typedef void (GLAPIENTRY * PFNGLGETNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum pname, void* string);
+typedef void (GLAPIENTRY * PFNGLGETNAMEDPROGRAMIVEXTPROC) (GLuint program, GLenum target, GLenum pname, GLint* params);
+typedef void (GLAPIENTRY * PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC) (GLuint renderbuffer, GLenum pname, GLint* params);
+typedef void (GLAPIENTRY * PFNGLGETPOINTERINDEXEDVEXTPROC) (GLenum pname, GLuint index, GLvoid** params);
+typedef void (GLAPIENTRY * PFNGLGETTEXTUREIMAGEEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void* pixels);
+typedef void (GLAPIENTRY * PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat* params);
+typedef void (GLAPIENTRY * PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum pname, GLint* params);
+typedef void (GLAPIENTRY * PFNGLGETTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint* params);
+typedef void (GLAPIENTRY * PFNGLGETTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLuint* params);
+typedef void (GLAPIENTRY * PFNGLGETTEXTUREPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLfloat* params);
+typedef void (GLAPIENTRY * PFNGLGETTEXTUREPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint* params);
+typedef GLvoid * (GLAPIENTRY * PFNGLMAPNAMEDBUFFEREXTPROC) (GLuint buffer, GLenum access);
+typedef void (GLAPIENTRY * PFNGLMATRIXFRUSTUMEXTPROC) (GLenum matrixMode, GLdouble l, GLdouble r, GLdouble b, GLdouble t, GLdouble n, GLdouble f);
+typedef void (GLAPIENTRY * PFNGLMATRIXLOADIDENTITYEXTPROC) (GLenum matrixMode);
+typedef void (GLAPIENTRY * PFNGLMATRIXLOADTRANSPOSEDEXTPROC) (GLenum matrixMode, const GLdouble* m);
+typedef void (GLAPIENTRY * PFNGLMATRIXLOADTRANSPOSEFEXTPROC) (GLenum matrixMode, const GLfloat* m);
+typedef void (GLAPIENTRY * PFNGLMATRIXLOADDEXTPROC) (GLenum matrixMode, const GLdouble* m);
+typedef void (GLAPIENTRY * PFNGLMATRIXLOADFEXTPROC) (GLenum matrixMode, const GLfloat* m);
+typedef void (GLAPIENTRY * PFNGLMATRIXMULTTRANSPOSEDEXTPROC) (GLenum matrixMode, const GLdouble* m);
+typedef void (GLAPIENTRY * PFNGLMATRIXMULTTRANSPOSEFEXTPROC) (GLenum matrixMode, const GLfloat* m);
+typedef void (GLAPIENTRY * PFNGLMATRIXMULTDEXTPROC) (GLenum matrixMode, const GLdouble* m);
+typedef void (GLAPIENTRY * PFNGLMATRIXMULTFEXTPROC) (GLenum matrixMode, const GLfloat* m);
+typedef void (GLAPIENTRY * PFNGLMATRIXORTHOEXTPROC) (GLenum matrixMode, GLdouble l, GLdouble r, GLdouble b, GLdouble t, GLdouble n, GLdouble f);
+typedef void (GLAPIENTRY * PFNGLMATRIXPOPEXTPROC) (GLenum matrixMode);
+typedef void (GLAPIENTRY * PFNGLMATRIXPUSHEXTPROC) (GLenum matrixMode);
+typedef void (GLAPIENTRY * PFNGLMATRIXROTATEDEXTPROC) (GLenum matrixMode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
+typedef void (GLAPIENTRY * PFNGLMATRIXROTATEFEXTPROC) (GLenum matrixMode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
+typedef void (GLAPIENTRY * PFNGLMATRIXSCALEDEXTPROC) (GLenum matrixMode, GLdouble x, GLdouble y, GLdouble z);
+typedef void (GLAPIENTRY * PFNGLMATRIXSCALEFEXTPROC) (GLenum matrixMode, GLfloat x, GLfloat y, GLfloat z);
+typedef void (GLAPIENTRY * PFNGLMATRIXTRANSLATEDEXTPROC) (GLenum matrixMode, GLdouble x, GLdouble y, GLdouble z);
+typedef void (GLAPIENTRY * PFNGLMATRIXTRANSLATEFEXTPROC) (GLenum matrixMode, GLfloat x, GLfloat y, GLfloat z);
+typedef void (GLAPIENTRY * PFNGLMULTITEXBUFFEREXTPROC) (GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDPOINTEREXTPROC) (GLenum texunit, GLint size, GLenum type, GLsizei stride, const void* pointer);
+typedef void (GLAPIENTRY * PFNGLMULTITEXENVFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param);
+typedef void (GLAPIENTRY * PFNGLMULTITEXENVFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat* params);
+typedef void (GLAPIENTRY * PFNGLMULTITEXENVIEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint param);
+typedef void (GLAPIENTRY * PFNGLMULTITEXENVIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint* params);
+typedef void (GLAPIENTRY * PFNGLMULTITEXGENDEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLdouble param);
+typedef void (GLAPIENTRY * PFNGLMULTITEXGENDVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLdouble* params);
+typedef void (GLAPIENTRY * PFNGLMULTITEXGENFEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLfloat param);
+typedef void (GLAPIENTRY * PFNGLMULTITEXGENFVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLfloat* params);
+typedef void (GLAPIENTRY * PFNGLMULTITEXGENIEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLint param);
+typedef void (GLAPIENTRY * PFNGLMULTITEXGENIVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLint* params);
+typedef void (GLAPIENTRY * PFNGLMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void* pixels);
+typedef void (GLAPIENTRY * PFNGLMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void* pixels);
+typedef void (GLAPIENTRY * PFNGLMULTITEXIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void* pixels);
+typedef void (GLAPIENTRY * PFNGLMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint* params);
+typedef void (GLAPIENTRY * PFNGLMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLuint* params);
+typedef void (GLAPIENTRY * PFNGLMULTITEXPARAMETERFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param);
+typedef void (GLAPIENTRY * PFNGLMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat* param);
+typedef void (GLAPIENTRY * PFNGLMULTITEXPARAMETERIEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint param);
+typedef void (GLAPIENTRY * PFNGLMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint* param);
+typedef void (GLAPIENTRY * PFNGLMULTITEXRENDERBUFFEREXTPROC) (GLenum texunit, GLenum target, GLuint renderbuffer);
+typedef void (GLAPIENTRY * PFNGLMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void* pixels);
+typedef void (GLAPIENTRY * PFNGLMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* pixels);
+typedef void (GLAPIENTRY * PFNGLMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void* pixels);
+typedef void (GLAPIENTRY * PFNGLNAMEDBUFFERDATAEXTPROC) (GLuint buffer, GLsizeiptr size, const void* data, GLenum usage);
+typedef void (GLAPIENTRY * PFNGLNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, const void* data);
+typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC) (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
+typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level);
+typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face);
+typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer);
+typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLdouble* params);
+typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLfloat* params);
+typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC) (GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
+typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLint* params);
+typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLuint* params);
+typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat* params);
+typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLint* params);
+typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint* params);
+typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum format, GLsizei len, const void* string);
+typedef void (GLAPIENTRY * PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC) (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (GLAPIENTRY * PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC) (GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (GLAPIENTRY * PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat v0);
+typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value);
+typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint v0);
+typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint* value);
+typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1UIEXTPROC) (GLuint program, GLint location, GLuint v0);
+typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value);
+typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1);
+typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value);
+typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1);
+typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint* value);
+typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1);
+typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value);
+typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value);
+typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
+typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint* value);
+typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
+typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value);
+typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value);
+typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint* value);
+typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value);
+typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
+typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
+typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
+typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
+typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
+typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
+typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
+typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
+typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
+typedef void (GLAPIENTRY * PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask);
+typedef void (GLAPIENTRY * PFNGLTEXTUREBUFFEREXTPROC) (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer);
+typedef void (GLAPIENTRY * PFNGLTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void* pixels);
+typedef void (GLAPIENTRY * PFNGLTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void* pixels);
+typedef void (GLAPIENTRY * PFNGLTEXTUREIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void* pixels);
+typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLint* params);
+typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLuint* params);
+typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERFEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLfloat param);
+typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLfloat* param);
+typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERIEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint param);
+typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLint* param);
+typedef void (GLAPIENTRY * PFNGLTEXTURERENDERBUFFEREXTPROC) (GLuint texture, GLenum target, GLuint renderbuffer);
+typedef void (GLAPIENTRY * PFNGLTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void* pixels);
+typedef void (GLAPIENTRY * PFNGLTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* pixels);
+typedef void (GLAPIENTRY * PFNGLTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void* pixels);
+typedef GLboolean (GLAPIENTRY * PFNGLUNMAPNAMEDBUFFEREXTPROC) (GLuint buffer);
+
+#define glBindMultiTextureEXT GLEW_GET_FUN(__glewBindMultiTextureEXT)
+#define glCheckNamedFramebufferStatusEXT GLEW_GET_FUN(__glewCheckNamedFramebufferStatusEXT)
+#define glClientAttribDefaultEXT GLEW_GET_FUN(__glewClientAttribDefaultEXT)
+#define glCompressedMultiTexImage1DEXT GLEW_GET_FUN(__glewCompressedMultiTexImage1DEXT)
+#define glCompressedMultiTexImage2DEXT GLEW_GET_FUN(__glewCompressedMultiTexImage2DEXT)
+#define glCompressedMultiTexImage3DEXT GLEW_GET_FUN(__glewCompressedMultiTexImage3DEXT)
+#define glCompressedMultiTexSubImage1DEXT GLEW_GET_FUN(__glewCompressedMultiTexSubImage1DEXT)
+#define glCompressedMultiTexSubImage2DEXT GLEW_GET_FUN(__glewCompressedMultiTexSubImage2DEXT)
+#define glCompressedMultiTexSubImage3DEXT GLEW_GET_FUN(__glewCompressedMultiTexSubImage3DEXT)
+#define glCompressedTextureImage1DEXT GLEW_GET_FUN(__glewCompressedTextureImage1DEXT)
+#define glCompressedTextureImage2DEXT GLEW_GET_FUN(__glewCompressedTextureImage2DEXT)
+#define glCompressedTextureImage3DEXT GLEW_GET_FUN(__glewCompressedTextureImage3DEXT)
+#define glCompressedTextureSubImage1DEXT GLEW_GET_FUN(__glewCompressedTextureSubImage1DEXT)
+#define glCompressedTextureSubImage2DEXT GLEW_GET_FUN(__glewCompressedTextureSubImage2DEXT)
+#define glCompressedTextureSubImage3DEXT GLEW_GET_FUN(__glewCompressedTextureSubImage3DEXT)
+#define glCopyMultiTexImage1DEXT GLEW_GET_FUN(__glewCopyMultiTexImage1DEXT)
+#define glCopyMultiTexImage2DEXT GLEW_GET_FUN(__glewCopyMultiTexImage2DEXT)
+#define glCopyMultiTexSubImage1DEXT GLEW_GET_FUN(__glewCopyMultiTexSubImage1DEXT)
+#define glCopyMultiTexSubImage2DEXT GLEW_GET_FUN(__glewCopyMultiTexSubImage2DEXT)
+#define glCopyMultiTexSubImage3DEXT GLEW_GET_FUN(__glewCopyMultiTexSubImage3DEXT)
+#define glCopyTextureImage1DEXT GLEW_GET_FUN(__glewCopyTextureImage1DEXT)
+#define glCopyTextureImage2DEXT GLEW_GET_FUN(__glewCopyTextureImage2DEXT)
+#define glCopyTextureSubImage1DEXT GLEW_GET_FUN(__glewCopyTextureSubImage1DEXT)
+#define glCopyTextureSubImage2DEXT GLEW_GET_FUN(__glewCopyTextureSubImage2DEXT)
+#define glCopyTextureSubImage3DEXT GLEW_GET_FUN(__glewCopyTextureSubImage3DEXT)
+#define glDisableClientStateIndexedEXT GLEW_GET_FUN(__glewDisableClientStateIndexedEXT)
+#define glEnableClientStateIndexedEXT GLEW_GET_FUN(__glewEnableClientStateIndexedEXT)
+#define glFramebufferDrawBufferEXT GLEW_GET_FUN(__glewFramebufferDrawBufferEXT)
+#define glFramebufferDrawBuffersEXT GLEW_GET_FUN(__glewFramebufferDrawBuffersEXT)
+#define glFramebufferReadBufferEXT GLEW_GET_FUN(__glewFramebufferReadBufferEXT)
+#define glGenerateMultiTexMipmapEXT GLEW_GET_FUN(__glewGenerateMultiTexMipmapEXT)
+#define glGenerateTextureMipmapEXT GLEW_GET_FUN(__glewGenerateTextureMipmapEXT)
+#define glGetCompressedMultiTexImageEXT GLEW_GET_FUN(__glewGetCompressedMultiTexImageEXT)
+#define glGetCompressedTextureImageEXT GLEW_GET_FUN(__glewGetCompressedTextureImageEXT)
+#define glGetDoubleIndexedvEXT GLEW_GET_FUN(__glewGetDoubleIndexedvEXT)
+#define glGetFloatIndexedvEXT GLEW_GET_FUN(__glewGetFloatIndexedvEXT)
+#define glGetFramebufferParameterivEXT GLEW_GET_FUN(__glewGetFramebufferParameterivEXT)
+#define glGetMultiTexEnvfvEXT GLEW_GET_FUN(__glewGetMultiTexEnvfvEXT)
+#define glGetMultiTexEnvivEXT GLEW_GET_FUN(__glewGetMultiTexEnvivEXT)
+#define glGetMultiTexGendvEXT GLEW_GET_FUN(__glewGetMultiTexGendvEXT)
+#define glGetMultiTexGenfvEXT GLEW_GET_FUN(__glewGetMultiTexGenfvEXT)
+#define glGetMultiTexGenivEXT GLEW_GET_FUN(__glewGetMultiTexGenivEXT)
+#define glGetMultiTexImageEXT GLEW_GET_FUN(__glewGetMultiTexImageEXT)
+#define glGetMultiTexLevelParameterfvEXT GLEW_GET_FUN(__glewGetMultiTexLevelParameterfvEXT)
+#define glGetMultiTexLevelParameterivEXT GLEW_GET_FUN(__glewGetMultiTexLevelParameterivEXT)
+#define glGetMultiTexParameterIivEXT GLEW_GET_FUN(__glewGetMultiTexParameterIivEXT)
+#define glGetMultiTexParameterIuivEXT GLEW_GET_FUN(__glewGetMultiTexParameterIuivEXT)
+#define glGetMultiTexParameterfvEXT GLEW_GET_FUN(__glewGetMultiTexParameterfvEXT)
+#define glGetMultiTexParameterivEXT GLEW_GET_FUN(__glewGetMultiTexParameterivEXT)
+#define glGetNamedBufferParameterivEXT GLEW_GET_FUN(__glewGetNamedBufferParameterivEXT)
+#define glGetNamedBufferPointervEXT GLEW_GET_FUN(__glewGetNamedBufferPointervEXT)
+#define glGetNamedBufferSubDataEXT GLEW_GET_FUN(__glewGetNamedBufferSubDataEXT)
+#define glGetNamedFramebufferAttachmentParameterivEXT GLEW_GET_FUN(__glewGetNamedFramebufferAttachmentParameterivEXT)
+#define glGetNamedProgramLocalParameterIivEXT GLEW_GET_FUN(__glewGetNamedProgramLocalParameterIivEXT)
+#define glGetNamedProgramLocalParameterIuivEXT GLEW_GET_FUN(__glewGetNamedProgramLocalParameterIuivEXT)
+#define glGetNamedProgramLocalParameterdvEXT GLEW_GET_FUN(__glewGetNamedProgramLocalParameterdvEXT)
+#define glGetNamedProgramLocalParameterfvEXT GLEW_GET_FUN(__glewGetNamedProgramLocalParameterfvEXT)
+#define glGetNamedProgramStringEXT GLEW_GET_FUN(__glewGetNamedProgramStringEXT)
+#define glGetNamedProgramivEXT GLEW_GET_FUN(__glewGetNamedProgramivEXT)
+#define glGetNamedRenderbufferParameterivEXT GLEW_GET_FUN(__glewGetNamedRenderbufferParameterivEXT)
+#define glGetPointerIndexedvEXT GLEW_GET_FUN(__glewGetPointerIndexedvEXT)
+#define glGetTextureImageEXT GLEW_GET_FUN(__glewGetTextureImageEXT)
+#define glGetTextureLevelParameterfvEXT GLEW_GET_FUN(__glewGetTextureLevelParameterfvEXT)
+#define glGetTextureLevelParameterivEXT GLEW_GET_FUN(__glewGetTextureLevelParameterivEXT)
+#define glGetTextureParameterIivEXT GLEW_GET_FUN(__glewGetTextureParameterIivEXT)
+#define glGetTextureParameterIuivEXT GLEW_GET_FUN(__glewGetTextureParameterIuivEXT)
+#define glGetTextureParameterfvEXT GLEW_GET_FUN(__glewGetTextureParameterfvEXT)
+#define glGetTextureParameterivEXT GLEW_GET_FUN(__glewGetTextureParameterivEXT)
+#define glMapNamedBufferEXT GLEW_GET_FUN(__glewMapNamedBufferEXT)
+#define glMatrixFrustumEXT GLEW_GET_FUN(__glewMatrixFrustumEXT)
+#define glMatrixLoadIdentityEXT GLEW_GET_FUN(__glewMatrixLoadIdentityEXT)
+#define glMatrixLoadTransposedEXT GLEW_GET_FUN(__glewMatrixLoadTransposedEXT)
+#define glMatrixLoadTransposefEXT GLEW_GET_FUN(__glewMatrixLoadTransposefEXT)
+#define glMatrixLoaddEXT GLEW_GET_FUN(__glewMatrixLoaddEXT)
+#define glMatrixLoadfEXT GLEW_GET_FUN(__glewMatrixLoadfEXT)
+#define glMatrixMultTransposedEXT GLEW_GET_FUN(__glewMatrixMultTransposedEXT)
+#define glMatrixMultTransposefEXT GLEW_GET_FUN(__glewMatrixMultTransposefEXT)
+#define glMatrixMultdEXT GLEW_GET_FUN(__glewMatrixMultdEXT)
+#define glMatrixMultfEXT GLEW_GET_FUN(__glewMatrixMultfEXT)
+#define glMatrixOrthoEXT GLEW_GET_FUN(__glewMatrixOrthoEXT)
+#define glMatrixPopEXT GLEW_GET_FUN(__glewMatrixPopEXT)
+#define glMatrixPushEXT GLEW_GET_FUN(__glewMatrixPushEXT)
+#define glMatrixRotatedEXT GLEW_GET_FUN(__glewMatrixRotatedEXT)
+#define glMatrixRotatefEXT GLEW_GET_FUN(__glewMatrixRotatefEXT)
+#define glMatrixScaledEXT GLEW_GET_FUN(__glewMatrixScaledEXT)
+#define glMatrixScalefEXT GLEW_GET_FUN(__glewMatrixScalefEXT)
+#define glMatrixTranslatedEXT GLEW_GET_FUN(__glewMatrixTranslatedEXT)
+#define glMatrixTranslatefEXT GLEW_GET_FUN(__glewMatrixTranslatefEXT)
+#define glMultiTexBufferEXT GLEW_GET_FUN(__glewMultiTexBufferEXT)
+#define glMultiTexCoordPointerEXT GLEW_GET_FUN(__glewMultiTexCoordPointerEXT)
+#define glMultiTexEnvfEXT GLEW_GET_FUN(__glewMultiTexEnvfEXT)
+#define glMultiTexEnvfvEXT GLEW_GET_FUN(__glewMultiTexEnvfvEXT)
+#define glMultiTexEnviEXT GLEW_GET_FUN(__glewMultiTexEnviEXT)
+#define glMultiTexEnvivEXT GLEW_GET_FUN(__glewMultiTexEnvivEXT)
+#define glMultiTexGendEXT GLEW_GET_FUN(__glewMultiTexGendEXT)
+#define glMultiTexGendvEXT GLEW_GET_FUN(__glewMultiTexGendvEXT)
+#define glMultiTexGenfEXT GLEW_GET_FUN(__glewMultiTexGenfEXT)
+#define glMultiTexGenfvEXT GLEW_GET_FUN(__glewMultiTexGenfvEXT)
+#define glMultiTexGeniEXT GLEW_GET_FUN(__glewMultiTexGeniEXT)
+#define glMultiTexGenivEXT GLEW_GET_FUN(__glewMultiTexGenivEXT)
+#define glMultiTexImage1DEXT GLEW_GET_FUN(__glewMultiTexImage1DEXT)
+#define glMultiTexImage2DEXT GLEW_GET_FUN(__glewMultiTexImage2DEXT)
+#define glMultiTexImage3DEXT GLEW_GET_FUN(__glewMultiTexImage3DEXT)
+#define glMultiTexParameterIivEXT GLEW_GET_FUN(__glewMultiTexParameterIivEXT)
+#define glMultiTexParameterIuivEXT GLEW_GET_FUN(__glewMultiTexParameterIuivEXT)
+#define glMultiTexParameterfEXT GLEW_GET_FUN(__glewMultiTexParameterfEXT)
+#define glMultiTexParameterfvEXT GLEW_GET_FUN(__glewMultiTexParameterfvEXT)
+#define glMultiTexParameteriEXT GLEW_GET_FUN(__glewMultiTexParameteriEXT)
+#define glMultiTexParameterivEXT GLEW_GET_FUN(__glewMultiTexParameterivEXT)
+#define glMultiTexRenderbufferEXT GLEW_GET_FUN(__glewMultiTexRenderbufferEXT)
+#define glMultiTexSubImage1DEXT GLEW_GET_FUN(__glewMultiTexSubImage1DEXT)
+#define glMultiTexSubImage2DEXT GLEW_GET_FUN(__glewMultiTexSubImage2DEXT)
+#define glMultiTexSubImage3DEXT GLEW_GET_FUN(__glewMultiTexSubImage3DEXT)
+#define glNamedBufferDataEXT GLEW_GET_FUN(__glewNamedBufferDataEXT)
+#define glNamedBufferSubDataEXT GLEW_GET_FUN(__glewNamedBufferSubDataEXT)
+#define glNamedFramebufferRenderbufferEXT GLEW_GET_FUN(__glewNamedFramebufferRenderbufferEXT)
+#define glNamedFramebufferTexture1DEXT GLEW_GET_FUN(__glewNamedFramebufferTexture1DEXT)
+#define glNamedFramebufferTexture2DEXT GLEW_GET_FUN(__glewNamedFramebufferTexture2DEXT)
+#define glNamedFramebufferTexture3DEXT GLEW_GET_FUN(__glewNamedFramebufferTexture3DEXT)
+#define glNamedFramebufferTextureEXT GLEW_GET_FUN(__glewNamedFramebufferTextureEXT)
+#define glNamedFramebufferTextureFaceEXT GLEW_GET_FUN(__glewNamedFramebufferTextureFaceEXT)
+#define glNamedFramebufferTextureLayerEXT GLEW_GET_FUN(__glewNamedFramebufferTextureLayerEXT)
+#define glNamedProgramLocalParameter4dEXT GLEW_GET_FUN(__glewNamedProgramLocalParameter4dEXT)
+#define glNamedProgramLocalParameter4dvEXT GLEW_GET_FUN(__glewNamedProgramLocalParameter4dvEXT)
+#define glNamedProgramLocalParameter4fEXT GLEW_GET_FUN(__glewNamedProgramLocalParameter4fEXT)
+#define glNamedProgramLocalParameter4fvEXT GLEW_GET_FUN(__glewNamedProgramLocalParameter4fvEXT)
+#define glNamedProgramLocalParameterI4iEXT GLEW_GET_FUN(__glewNamedProgramLocalParameterI4iEXT)
+#define glNamedProgramLocalParameterI4ivEXT GLEW_GET_FUN(__glewNamedProgramLocalParameterI4ivEXT)
+#define glNamedProgramLocalParameterI4uiEXT GLEW_GET_FUN(__glewNamedProgramLocalParameterI4uiEXT)
+#define glNamedProgramLocalParameterI4uivEXT GLEW_GET_FUN(__glewNamedProgramLocalParameterI4uivEXT)
+#define glNamedProgramLocalParameters4fvEXT GLEW_GET_FUN(__glewNamedProgramLocalParameters4fvEXT)
+#define glNamedProgramLocalParametersI4ivEXT GLEW_GET_FUN(__glewNamedProgramLocalParametersI4ivEXT)
+#define glNamedProgramLocalParametersI4uivEXT GLEW_GET_FUN(__glewNamedProgramLocalParametersI4uivEXT)
+#define glNamedProgramStringEXT GLEW_GET_FUN(__glewNamedProgramStringEXT)
+#define glNamedRenderbufferStorageEXT GLEW_GET_FUN(__glewNamedRenderbufferStorageEXT)
+#define glNamedRenderbufferStorageMultisampleCoverageEXT GLEW_GET_FUN(__glewNamedRenderbufferStorageMultisampleCoverageEXT)
+#define glNamedRenderbufferStorageMultisampleEXT GLEW_GET_FUN(__glewNamedRenderbufferStorageMultisampleEXT)
+#define glProgramUniform1fEXT GLEW_GET_FUN(__glewProgramUniform1fEXT)
+#define glProgramUniform1fvEXT GLEW_GET_FUN(__glewProgramUniform1fvEXT)
+#define glProgramUniform1iEXT GLEW_GET_FUN(__glewProgramUniform1iEXT)
+#define glProgramUniform1ivEXT GLEW_GET_FUN(__glewProgramUniform1ivEXT)
+#define glProgramUniform1uiEXT GLEW_GET_FUN(__glewProgramUniform1uiEXT)
+#define glProgramUniform1uivEXT GLEW_GET_FUN(__glewProgramUniform1uivEXT)
+#define glProgramUniform2fEXT GLEW_GET_FUN(__glewProgramUniform2fEXT)
+#define glProgramUniform2fvEXT GLEW_GET_FUN(__glewProgramUniform2fvEXT)
+#define glProgramUniform2iEXT GLEW_GET_FUN(__glewProgramUniform2iEXT)
+#define glProgramUniform2ivEXT GLEW_GET_FUN(__glewProgramUniform2ivEXT)
+#define glProgramUniform2uiEXT GLEW_GET_FUN(__glewProgramUniform2uiEXT)
+#define glProgramUniform2uivEXT GLEW_GET_FUN(__glewProgramUniform2uivEXT)
+#define glProgramUniform3fEXT GLEW_GET_FUN(__glewProgramUniform3fEXT)
+#define glProgramUniform3fvEXT GLEW_GET_FUN(__glewProgramUniform3fvEXT)
+#define glProgramUniform3iEXT GLEW_GET_FUN(__glewProgramUniform3iEXT)
+#define glProgramUniform3ivEXT GLEW_GET_FUN(__glewProgramUniform3ivEXT)
+#define glProgramUniform3uiEXT GLEW_GET_FUN(__glewProgramUniform3uiEXT)
+#define glProgramUniform3uivEXT GLEW_GET_FUN(__glewProgramUniform3uivEXT)
+#define glProgramUniform4fEXT GLEW_GET_FUN(__glewProgramUniform4fEXT)
+#define glProgramUniform4fvEXT GLEW_GET_FUN(__glewProgramUniform4fvEXT)
+#define glProgramUniform4iEXT GLEW_GET_FUN(__glewProgramUniform4iEXT)
+#define glProgramUniform4ivEXT GLEW_GET_FUN(__glewProgramUniform4ivEXT)
+#define glProgramUniform4uiEXT GLEW_GET_FUN(__glewProgramUniform4uiEXT)
+#define glProgramUniform4uivEXT GLEW_GET_FUN(__glewProgramUniform4uivEXT)
+#define glProgramUniformMatrix2fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix2fvEXT)
+#define glProgramUniformMatrix2x3fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix2x3fvEXT)
+#define glProgramUniformMatrix2x4fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix2x4fvEXT)
+#define glProgramUniformMatrix3fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix3fvEXT)
+#define glProgramUniformMatrix3x2fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix3x2fvEXT)
+#define glProgramUniformMatrix3x4fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix3x4fvEXT)
+#define glProgramUniformMatrix4fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix4fvEXT)
+#define glProgramUniformMatrix4x2fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix4x2fvEXT)
+#define glProgramUniformMatrix4x3fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix4x3fvEXT)
+#define glPushClientAttribDefaultEXT GLEW_GET_FUN(__glewPushClientAttribDefaultEXT)
+#define glTextureBufferEXT GLEW_GET_FUN(__glewTextureBufferEXT)
+#define glTextureImage1DEXT GLEW_GET_FUN(__glewTextureImage1DEXT)
+#define glTextureImage2DEXT GLEW_GET_FUN(__glewTextureImage2DEXT)
+#define glTextureImage3DEXT GLEW_GET_FUN(__glewTextureImage3DEXT)
+#define glTextureParameterIivEXT GLEW_GET_FUN(__glewTextureParameterIivEXT)
+#define glTextureParameterIuivEXT GLEW_GET_FUN(__glewTextureParameterIuivEXT)
+#define glTextureParameterfEXT GLEW_GET_FUN(__glewTextureParameterfEXT)
+#define glTextureParameterfvEXT GLEW_GET_FUN(__glewTextureParameterfvEXT)
+#define glTextureParameteriEXT GLEW_GET_FUN(__glewTextureParameteriEXT)
+#define glTextureParameterivEXT GLEW_GET_FUN(__glewTextureParameterivEXT)
+#define glTextureRenderbufferEXT GLEW_GET_FUN(__glewTextureRenderbufferEXT)
+#define glTextureSubImage1DEXT GLEW_GET_FUN(__glewTextureSubImage1DEXT)
+#define glTextureSubImage2DEXT GLEW_GET_FUN(__glewTextureSubImage2DEXT)
+#define glTextureSubImage3DEXT GLEW_GET_FUN(__glewTextureSubImage3DEXT)
+#define glUnmapNamedBufferEXT GLEW_GET_FUN(__glewUnmapNamedBufferEXT)
+
+#define GLEW_EXT_direct_state_access GLEW_GET_VAR(__GLEW_EXT_direct_state_access)
+
+#endif /* GL_EXT_direct_state_access */
+
+/* -------------------------- GL_EXT_draw_buffers2 ------------------------- */
+
+#ifndef GL_EXT_draw_buffers2
+#define GL_EXT_draw_buffers2 1
+
+typedef void (GLAPIENTRY * PFNGLCOLORMASKINDEXEDEXTPROC) (GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
+typedef void (GLAPIENTRY * PFNGLDISABLEINDEXEDEXTPROC) (GLenum target, GLuint index);
+typedef void (GLAPIENTRY * PFNGLENABLEINDEXEDEXTPROC) (GLenum target, GLuint index);
+typedef void (GLAPIENTRY * PFNGLGETBOOLEANINDEXEDVEXTPROC) (GLenum value, GLuint index, GLboolean* data);
+typedef void (GLAPIENTRY * PFNGLGETINTEGERINDEXEDVEXTPROC) (GLenum value, GLuint index, GLint* data);
+typedef GLboolean (GLAPIENTRY * PFNGLISENABLEDINDEXEDEXTPROC) (GLenum target, GLuint index);
+
+#define glColorMaskIndexedEXT GLEW_GET_FUN(__glewColorMaskIndexedEXT)
+#define glDisableIndexedEXT GLEW_GET_FUN(__glewDisableIndexedEXT)
+#define glEnableIndexedEXT GLEW_GET_FUN(__glewEnableIndexedEXT)
+#define glGetBooleanIndexedvEXT GLEW_GET_FUN(__glewGetBooleanIndexedvEXT)
+#define glGetIntegerIndexedvEXT GLEW_GET_FUN(__glewGetIntegerIndexedvEXT)
+#define glIsEnabledIndexedEXT GLEW_GET_FUN(__glewIsEnabledIndexedEXT)
+
+#define GLEW_EXT_draw_buffers2 GLEW_GET_VAR(__GLEW_EXT_draw_buffers2)
+
+#endif /* GL_EXT_draw_buffers2 */
+
+/* ------------------------- GL_EXT_draw_instanced ------------------------- */
+
+#ifndef GL_EXT_draw_instanced
+#define GL_EXT_draw_instanced 1
+
+typedef void (GLAPIENTRY * PFNGLDRAWARRAYSINSTANCEDEXTPROC) (GLenum mode, GLint start, GLsizei count, GLsizei primcount);
+typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDEXTPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
+
+#define glDrawArraysInstancedEXT GLEW_GET_FUN(__glewDrawArraysInstancedEXT)
+#define glDrawElementsInstancedEXT GLEW_GET_FUN(__glewDrawElementsInstancedEXT)
+
+#define GLEW_EXT_draw_instanced GLEW_GET_VAR(__GLEW_EXT_draw_instanced)
+
+#endif /* GL_EXT_draw_instanced */
+
/* ----------------------- GL_EXT_draw_range_elements ---------------------- */
#ifndef GL_EXT_draw_range_elements
@@ -4459,6 +5590,8 @@ typedef void (GLAPIENTRY * PFNGLBLITFRAMEBUFFEREXTPROC) (GLint srcX0, GLint srcY
#define GL_EXT_framebuffer_multisample 1
#define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB
+#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56
+#define GL_MAX_SAMPLES_EXT 0x8D57
typedef void (GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
@@ -4565,6 +5698,179 @@ typedef void (GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEEXTPROC) (GLenum target, GLen
#endif /* GL_EXT_framebuffer_object */
+/* ------------------------ GL_EXT_framebuffer_sRGB ------------------------ */
+
+#ifndef GL_EXT_framebuffer_sRGB
+#define GL_EXT_framebuffer_sRGB 1
+
+#define GL_FRAMEBUFFER_SRGB_EXT 0x8DB9
+#define GL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x8DBA
+
+#define GLEW_EXT_framebuffer_sRGB GLEW_GET_VAR(__GLEW_EXT_framebuffer_sRGB)
+
+#endif /* GL_EXT_framebuffer_sRGB */
+
+/* ------------------------ GL_EXT_geometry_shader4 ------------------------ */
+
+#ifndef GL_EXT_geometry_shader4
+#define GL_EXT_geometry_shader4 1
+
+#define GL_LINES_ADJACENCY_EXT 0xA
+#define GL_LINE_STRIP_ADJACENCY_EXT 0xB
+#define GL_TRIANGLES_ADJACENCY_EXT 0xC
+#define GL_TRIANGLE_STRIP_ADJACENCY_EXT 0xD
+#define GL_PROGRAM_POINT_SIZE_EXT 0x8642
+#define GL_MAX_VARYING_COMPONENTS_EXT 0x8B4B
+#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4
+#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7
+#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8
+#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT 0x8DA9
+#define GL_GEOMETRY_SHADER_EXT 0x8DD9
+#define GL_GEOMETRY_VERTICES_OUT_EXT 0x8DDA
+#define GL_GEOMETRY_INPUT_TYPE_EXT 0x8DDB
+#define GL_GEOMETRY_OUTPUT_TYPE_EXT 0x8DDC
+#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT 0x8DDD
+#define GL_MAX_VERTEX_VARYING_COMPONENTS_EXT 0x8DDE
+#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF
+#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0
+#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1
+
+typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTUREEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
+typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
+typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value);
+
+#define glFramebufferTextureEXT GLEW_GET_FUN(__glewFramebufferTextureEXT)
+#define glFramebufferTextureFaceEXT GLEW_GET_FUN(__glewFramebufferTextureFaceEXT)
+#define glFramebufferTextureLayerEXT GLEW_GET_FUN(__glewFramebufferTextureLayerEXT)
+#define glProgramParameteriEXT GLEW_GET_FUN(__glewProgramParameteriEXT)
+
+#define GLEW_EXT_geometry_shader4 GLEW_GET_VAR(__GLEW_EXT_geometry_shader4)
+
+#endif /* GL_EXT_geometry_shader4 */
+
+/* --------------------- GL_EXT_gpu_program_parameters --------------------- */
+
+#ifndef GL_EXT_gpu_program_parameters
+#define GL_EXT_gpu_program_parameters 1
+
+typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat* params);
+typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat* params);
+
+#define glProgramEnvParameters4fvEXT GLEW_GET_FUN(__glewProgramEnvParameters4fvEXT)
+#define glProgramLocalParameters4fvEXT GLEW_GET_FUN(__glewProgramLocalParameters4fvEXT)
+
+#define GLEW_EXT_gpu_program_parameters GLEW_GET_VAR(__GLEW_EXT_gpu_program_parameters)
+
+#endif /* GL_EXT_gpu_program_parameters */
+
+/* --------------------------- GL_EXT_gpu_shader4 -------------------------- */
+
+#ifndef GL_EXT_gpu_shader4
+#define GL_EXT_gpu_shader4 1
+
+#define GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT 0x88FD
+#define GL_SAMPLER_1D_ARRAY_EXT 0x8DC0
+#define GL_SAMPLER_2D_ARRAY_EXT 0x8DC1
+#define GL_SAMPLER_BUFFER_EXT 0x8DC2
+#define GL_SAMPLER_1D_ARRAY_SHADOW_EXT 0x8DC3
+#define GL_SAMPLER_2D_ARRAY_SHADOW_EXT 0x8DC4
+#define GL_SAMPLER_CUBE_SHADOW_EXT 0x8DC5
+#define GL_UNSIGNED_INT_VEC2_EXT 0x8DC6
+#define GL_UNSIGNED_INT_VEC3_EXT 0x8DC7
+#define GL_UNSIGNED_INT_VEC4_EXT 0x8DC8
+#define GL_INT_SAMPLER_1D_EXT 0x8DC9
+#define GL_INT_SAMPLER_2D_EXT 0x8DCA
+#define GL_INT_SAMPLER_3D_EXT 0x8DCB
+#define GL_INT_SAMPLER_CUBE_EXT 0x8DCC
+#define GL_INT_SAMPLER_2D_RECT_EXT 0x8DCD
+#define GL_INT_SAMPLER_1D_ARRAY_EXT 0x8DCE
+#define GL_INT_SAMPLER_2D_ARRAY_EXT 0x8DCF
+#define GL_INT_SAMPLER_BUFFER_EXT 0x8DD0
+#define GL_UNSIGNED_INT_SAMPLER_1D_EXT 0x8DD1
+#define GL_UNSIGNED_INT_SAMPLER_2D_EXT 0x8DD2
+#define GL_UNSIGNED_INT_SAMPLER_3D_EXT 0x8DD3
+#define GL_UNSIGNED_INT_SAMPLER_CUBE_EXT 0x8DD4
+#define GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT 0x8DD5
+#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT 0x8DD6
+#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT 0x8DD7
+#define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8
+
+typedef void (GLAPIENTRY * PFNGLBINDFRAGDATALOCATIONEXTPROC) (GLuint program, GLuint color, const GLchar *name);
+typedef GLint (GLAPIENTRY * PFNGLGETFRAGDATALOCATIONEXTPROC) (GLuint program, const GLchar *name);
+typedef void (GLAPIENTRY * PFNGLGETUNIFORMUIVEXTPROC) (GLuint program, GLint location, GLuint *params);
+typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIIVEXTPROC) (GLuint index, GLenum pname, GLint *params);
+typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIUIVEXTPROC) (GLuint index, GLenum pname, GLuint *params);
+typedef void (GLAPIENTRY * PFNGLUNIFORM1UIEXTPROC) (GLint location, GLuint v0);
+typedef void (GLAPIENTRY * PFNGLUNIFORM1UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (GLAPIENTRY * PFNGLUNIFORM2UIEXTPROC) (GLint location, GLuint v0, GLuint v1);
+typedef void (GLAPIENTRY * PFNGLUNIFORM2UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (GLAPIENTRY * PFNGLUNIFORM3UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2);
+typedef void (GLAPIENTRY * PFNGLUNIFORM3UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (GLAPIENTRY * PFNGLUNIFORM4UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+typedef void (GLAPIENTRY * PFNGLUNIFORM4UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1IEXTPROC) (GLuint index, GLint x);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1IVEXTPROC) (GLuint index, const GLint *v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1UIEXTPROC) (GLuint index, GLuint x);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1UIVEXTPROC) (GLuint index, const GLuint *v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2IEXTPROC) (GLuint index, GLint x, GLint y);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2IVEXTPROC) (GLuint index, const GLint *v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2UIEXTPROC) (GLuint index, GLuint x, GLuint y);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2UIVEXTPROC) (GLuint index, const GLuint *v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3IEXTPROC) (GLuint index, GLint x, GLint y, GLint z);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3IVEXTPROC) (GLuint index, const GLint *v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3UIVEXTPROC) (GLuint index, const GLuint *v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4BVEXTPROC) (GLuint index, const GLbyte *v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4IEXTPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4IVEXTPROC) (GLuint index, const GLint *v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4SVEXTPROC) (GLuint index, const GLshort *v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4UBVEXTPROC) (GLuint index, const GLubyte *v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4UIVEXTPROC) (GLuint index, const GLuint *v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4USVEXTPROC) (GLuint index, const GLushort *v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBIPOINTEREXTPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+
+#define glBindFragDataLocationEXT GLEW_GET_FUN(__glewBindFragDataLocationEXT)
+#define glGetFragDataLocationEXT GLEW_GET_FUN(__glewGetFragDataLocationEXT)
+#define glGetUniformuivEXT GLEW_GET_FUN(__glewGetUniformuivEXT)
+#define glGetVertexAttribIivEXT GLEW_GET_FUN(__glewGetVertexAttribIivEXT)
+#define glGetVertexAttribIuivEXT GLEW_GET_FUN(__glewGetVertexAttribIuivEXT)
+#define glUniform1uiEXT GLEW_GET_FUN(__glewUniform1uiEXT)
+#define glUniform1uivEXT GLEW_GET_FUN(__glewUniform1uivEXT)
+#define glUniform2uiEXT GLEW_GET_FUN(__glewUniform2uiEXT)
+#define glUniform2uivEXT GLEW_GET_FUN(__glewUniform2uivEXT)
+#define glUniform3uiEXT GLEW_GET_FUN(__glewUniform3uiEXT)
+#define glUniform3uivEXT GLEW_GET_FUN(__glewUniform3uivEXT)
+#define glUniform4uiEXT GLEW_GET_FUN(__glewUniform4uiEXT)
+#define glUniform4uivEXT GLEW_GET_FUN(__glewUniform4uivEXT)
+#define glVertexAttribI1iEXT GLEW_GET_FUN(__glewVertexAttribI1iEXT)
+#define glVertexAttribI1ivEXT GLEW_GET_FUN(__glewVertexAttribI1ivEXT)
+#define glVertexAttribI1uiEXT GLEW_GET_FUN(__glewVertexAttribI1uiEXT)
+#define glVertexAttribI1uivEXT GLEW_GET_FUN(__glewVertexAttribI1uivEXT)
+#define glVertexAttribI2iEXT GLEW_GET_FUN(__glewVertexAttribI2iEXT)
+#define glVertexAttribI2ivEXT GLEW_GET_FUN(__glewVertexAttribI2ivEXT)
+#define glVertexAttribI2uiEXT GLEW_GET_FUN(__glewVertexAttribI2uiEXT)
+#define glVertexAttribI2uivEXT GLEW_GET_FUN(__glewVertexAttribI2uivEXT)
+#define glVertexAttribI3iEXT GLEW_GET_FUN(__glewVertexAttribI3iEXT)
+#define glVertexAttribI3ivEXT GLEW_GET_FUN(__glewVertexAttribI3ivEXT)
+#define glVertexAttribI3uiEXT GLEW_GET_FUN(__glewVertexAttribI3uiEXT)
+#define glVertexAttribI3uivEXT GLEW_GET_FUN(__glewVertexAttribI3uivEXT)
+#define glVertexAttribI4bvEXT GLEW_GET_FUN(__glewVertexAttribI4bvEXT)
+#define glVertexAttribI4iEXT GLEW_GET_FUN(__glewVertexAttribI4iEXT)
+#define glVertexAttribI4ivEXT GLEW_GET_FUN(__glewVertexAttribI4ivEXT)
+#define glVertexAttribI4svEXT GLEW_GET_FUN(__glewVertexAttribI4svEXT)
+#define glVertexAttribI4ubvEXT GLEW_GET_FUN(__glewVertexAttribI4ubvEXT)
+#define glVertexAttribI4uiEXT GLEW_GET_FUN(__glewVertexAttribI4uiEXT)
+#define glVertexAttribI4uivEXT GLEW_GET_FUN(__glewVertexAttribI4uivEXT)
+#define glVertexAttribI4usvEXT GLEW_GET_FUN(__glewVertexAttribI4usvEXT)
+#define glVertexAttribIPointerEXT GLEW_GET_FUN(__glewVertexAttribIPointerEXT)
+
+#define GLEW_EXT_gpu_shader4 GLEW_GET_VAR(__GLEW_EXT_gpu_shader4)
+
+#endif /* GL_EXT_gpu_shader4 */
+
/* ---------------------------- GL_EXT_histogram --------------------------- */
#ifndef GL_EXT_histogram
@@ -4753,6 +6059,19 @@ typedef void (GLAPIENTRY * PFNGLSAMPLEPATTERNEXTPROC) (GLenum pattern);
#endif /* GL_EXT_packed_depth_stencil */
+/* -------------------------- GL_EXT_packed_float -------------------------- */
+
+#ifndef GL_EXT_packed_float
+#define GL_EXT_packed_float 1
+
+#define GL_R11F_G11F_B10F_EXT 0x8C3A
+#define GL_UNSIGNED_INT_10F_11F_11F_REV_EXT 0x8C3B
+#define GL_RGBA_SIGNED_COMPONENTS_EXT 0x8C3C
+
+#define GLEW_EXT_packed_float GLEW_GET_VAR(__GLEW_EXT_packed_float)
+
+#endif /* GL_EXT_packed_float */
+
/* -------------------------- GL_EXT_packed_pixels ------------------------- */
#ifndef GL_EXT_packed_pixels
@@ -4909,6 +6228,8 @@ typedef void (GLAPIENTRY * PFNGLPOLYGONOFFSETEXTPROC) (GLfloat factor, GLfloat b
#ifndef GL_EXT_rescale_normal
#define GL_EXT_rescale_normal 1
+#define GL_RESCALE_NORMAL_EXT 0x803A
+
#define GLEW_EXT_rescale_normal GLEW_GET_VAR(__GLEW_EXT_rescale_normal)
#endif /* GL_EXT_rescale_normal */
@@ -5146,6 +6467,43 @@ typedef void (GLAPIENTRY * PFNGLTEXIMAGE3DEXTPROC) (GLenum target, GLint level,
#endif /* GL_EXT_texture3D */
+/* -------------------------- GL_EXT_texture_array ------------------------- */
+
+#ifndef GL_EXT_texture_array
+#define GL_EXT_texture_array 1
+
+#define GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT 0x884E
+#define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF
+#define GL_TEXTURE_1D_ARRAY_EXT 0x8C18
+#define GL_PROXY_TEXTURE_1D_ARRAY_EXT 0x8C19
+#define GL_TEXTURE_2D_ARRAY_EXT 0x8C1A
+#define GL_PROXY_TEXTURE_2D_ARRAY_EXT 0x8C1B
+#define GL_TEXTURE_BINDING_1D_ARRAY_EXT 0x8C1C
+#define GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D
+
+#define GLEW_EXT_texture_array GLEW_GET_VAR(__GLEW_EXT_texture_array)
+
+#endif /* GL_EXT_texture_array */
+
+/* ---------------------- GL_EXT_texture_buffer_object --------------------- */
+
+#ifndef GL_EXT_texture_buffer_object
+#define GL_EXT_texture_buffer_object 1
+
+#define GL_TEXTURE_BUFFER_EXT 0x8C2A
+#define GL_MAX_TEXTURE_BUFFER_SIZE_EXT 0x8C2B
+#define GL_TEXTURE_BINDING_BUFFER_EXT 0x8C2C
+#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D
+#define GL_TEXTURE_BUFFER_FORMAT_EXT 0x8C2E
+
+typedef void (GLAPIENTRY * PFNGLTEXBUFFEREXTPROC) (GLenum target, GLenum internalformat, GLuint buffer);
+
+#define glTexBufferEXT GLEW_GET_FUN(__glewTexBufferEXT)
+
+#define GLEW_EXT_texture_buffer_object GLEW_GET_VAR(__GLEW_EXT_texture_buffer_object)
+
+#endif /* GL_EXT_texture_buffer_object */
+
/* -------------------- GL_EXT_texture_compression_dxt1 -------------------- */
#ifndef GL_EXT_texture_compression_dxt1
@@ -5158,6 +6516,34 @@ typedef void (GLAPIENTRY * PFNGLTEXIMAGE3DEXTPROC) (GLenum target, GLint level,
#endif /* GL_EXT_texture_compression_dxt1 */
+/* -------------------- GL_EXT_texture_compression_latc -------------------- */
+
+#ifndef GL_EXT_texture_compression_latc
+#define GL_EXT_texture_compression_latc 1
+
+#define GL_COMPRESSED_LUMINANCE_LATC1_EXT 0x8C70
+#define GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT 0x8C71
+#define GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT 0x8C72
+#define GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT 0x8C73
+
+#define GLEW_EXT_texture_compression_latc GLEW_GET_VAR(__GLEW_EXT_texture_compression_latc)
+
+#endif /* GL_EXT_texture_compression_latc */
+
+/* -------------------- GL_EXT_texture_compression_rgtc -------------------- */
+
+#ifndef GL_EXT_texture_compression_rgtc
+#define GL_EXT_texture_compression_rgtc 1
+
+#define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB
+#define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC
+#define GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD
+#define GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE
+
+#define GLEW_EXT_texture_compression_rgtc GLEW_GET_VAR(__GLEW_EXT_texture_compression_rgtc)
+
+#endif /* GL_EXT_texture_compression_rgtc */
+
/* -------------------- GL_EXT_texture_compression_s3tc -------------------- */
#ifndef GL_EXT_texture_compression_s3tc
@@ -5290,6 +6676,77 @@ typedef void (GLAPIENTRY * PFNGLTEXIMAGE3DEXTPROC) (GLenum target, GLint level,
#endif /* GL_EXT_texture_filter_anisotropic */
+/* ------------------------- GL_EXT_texture_integer ------------------------ */
+
+#ifndef GL_EXT_texture_integer
+#define GL_EXT_texture_integer 1
+
+#define GL_RGBA32UI_EXT 0x8D70
+#define GL_RGB32UI_EXT 0x8D71
+#define GL_ALPHA32UI_EXT 0x8D72
+#define GL_INTENSITY32UI_EXT 0x8D73
+#define GL_LUMINANCE32UI_EXT 0x8D74
+#define GL_LUMINANCE_ALPHA32UI_EXT 0x8D75
+#define GL_RGBA16UI_EXT 0x8D76
+#define GL_RGB16UI_EXT 0x8D77
+#define GL_ALPHA16UI_EXT 0x8D78
+#define GL_INTENSITY16UI_EXT 0x8D79
+#define GL_LUMINANCE16UI_EXT 0x8D7A
+#define GL_LUMINANCE_ALPHA16UI_EXT 0x8D7B
+#define GL_RGBA8UI_EXT 0x8D7C
+#define GL_RGB8UI_EXT 0x8D7D
+#define GL_ALPHA8UI_EXT 0x8D7E
+#define GL_INTENSITY8UI_EXT 0x8D7F
+#define GL_LUMINANCE8UI_EXT 0x8D80
+#define GL_LUMINANCE_ALPHA8UI_EXT 0x8D81
+#define GL_RGBA32I_EXT 0x8D82
+#define GL_RGB32I_EXT 0x8D83
+#define GL_ALPHA32I_EXT 0x8D84
+#define GL_INTENSITY32I_EXT 0x8D85
+#define GL_LUMINANCE32I_EXT 0x8D86
+#define GL_LUMINANCE_ALPHA32I_EXT 0x8D87
+#define GL_RGBA16I_EXT 0x8D88
+#define GL_RGB16I_EXT 0x8D89
+#define GL_ALPHA16I_EXT 0x8D8A
+#define GL_INTENSITY16I_EXT 0x8D8B
+#define GL_LUMINANCE16I_EXT 0x8D8C
+#define GL_LUMINANCE_ALPHA16I_EXT 0x8D8D
+#define GL_RGBA8I_EXT 0x8D8E
+#define GL_RGB8I_EXT 0x8D8F
+#define GL_ALPHA8I_EXT 0x8D90
+#define GL_INTENSITY8I_EXT 0x8D91
+#define GL_LUMINANCE8I_EXT 0x8D92
+#define GL_LUMINANCE_ALPHA8I_EXT 0x8D93
+#define GL_RED_INTEGER_EXT 0x8D94
+#define GL_GREEN_INTEGER_EXT 0x8D95
+#define GL_BLUE_INTEGER_EXT 0x8D96
+#define GL_ALPHA_INTEGER_EXT 0x8D97
+#define GL_RGB_INTEGER_EXT 0x8D98
+#define GL_RGBA_INTEGER_EXT 0x8D99
+#define GL_BGR_INTEGER_EXT 0x8D9A
+#define GL_BGRA_INTEGER_EXT 0x8D9B
+#define GL_LUMINANCE_INTEGER_EXT 0x8D9C
+#define GL_LUMINANCE_ALPHA_INTEGER_EXT 0x8D9D
+#define GL_RGBA_INTEGER_MODE_EXT 0x8D9E
+
+typedef void (GLAPIENTRY * PFNGLCLEARCOLORIIEXTPROC) (GLint red, GLint green, GLint blue, GLint alpha);
+typedef void (GLAPIENTRY * PFNGLCLEARCOLORIUIEXTPROC) (GLuint red, GLuint green, GLuint blue, GLuint alpha);
+typedef void (GLAPIENTRY * PFNGLGETTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (GLAPIENTRY * PFNGLGETTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, GLuint *params);
+typedef void (GLAPIENTRY * PFNGLTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (GLAPIENTRY * PFNGLTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, const GLuint *params);
+
+#define glClearColorIiEXT GLEW_GET_FUN(__glewClearColorIiEXT)
+#define glClearColorIuiEXT GLEW_GET_FUN(__glewClearColorIuiEXT)
+#define glGetTexParameterIivEXT GLEW_GET_FUN(__glewGetTexParameterIivEXT)
+#define glGetTexParameterIuivEXT GLEW_GET_FUN(__glewGetTexParameterIuivEXT)
+#define glTexParameterIivEXT GLEW_GET_FUN(__glewTexParameterIivEXT)
+#define glTexParameterIuivEXT GLEW_GET_FUN(__glewTexParameterIuivEXT)
+
+#define GLEW_EXT_texture_integer GLEW_GET_VAR(__GLEW_EXT_texture_integer)
+
+#endif /* GL_EXT_texture_integer */
+
/* ------------------------ GL_EXT_texture_lod_bias ------------------------ */
#ifndef GL_EXT_texture_lod_bias
@@ -5401,6 +6858,92 @@ typedef void (GLAPIENTRY * PFNGLTEXTURENORMALEXTPROC) (GLenum mode);
#endif /* GL_EXT_texture_sRGB */
+/* --------------------- GL_EXT_texture_shared_exponent -------------------- */
+
+#ifndef GL_EXT_texture_shared_exponent
+#define GL_EXT_texture_shared_exponent 1
+
+#define GL_RGB9_E5_EXT 0x8C3D
+#define GL_UNSIGNED_INT_5_9_9_9_REV_EXT 0x8C3E
+#define GL_TEXTURE_SHARED_SIZE_EXT 0x8C3F
+
+#define GLEW_EXT_texture_shared_exponent GLEW_GET_VAR(__GLEW_EXT_texture_shared_exponent)
+
+#endif /* GL_EXT_texture_shared_exponent */
+
+/* ------------------------- GL_EXT_texture_swizzle ------------------------ */
+
+#ifndef GL_EXT_texture_swizzle
+#define GL_EXT_texture_swizzle 1
+
+#define GL_TEXTURE_SWIZZLE_R_EXT 0x8E42
+#define GL_TEXTURE_SWIZZLE_G_EXT 0x8E43
+#define GL_TEXTURE_SWIZZLE_B_EXT 0x8E44
+#define GL_TEXTURE_SWIZZLE_A_EXT 0x8E45
+#define GL_TEXTURE_SWIZZLE_RGBA_EXT 0x8E46
+
+#define GLEW_EXT_texture_swizzle GLEW_GET_VAR(__GLEW_EXT_texture_swizzle)
+
+#endif /* GL_EXT_texture_swizzle */
+
+/* --------------------------- GL_EXT_timer_query -------------------------- */
+
+#ifndef GL_EXT_timer_query
+#define GL_EXT_timer_query 1
+
+#define GL_TIME_ELAPSED_EXT 0x88BF
+
+typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTI64VEXTPROC) (GLuint id, GLenum pname, GLint64EXT *params);
+typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTUI64VEXTPROC) (GLuint id, GLenum pname, GLuint64EXT *params);
+
+#define glGetQueryObjecti64vEXT GLEW_GET_FUN(__glewGetQueryObjecti64vEXT)
+#define glGetQueryObjectui64vEXT GLEW_GET_FUN(__glewGetQueryObjectui64vEXT)
+
+#define GLEW_EXT_timer_query GLEW_GET_VAR(__GLEW_EXT_timer_query)
+
+#endif /* GL_EXT_timer_query */
+
+/* ----------------------- GL_EXT_transform_feedback ----------------------- */
+
+#ifndef GL_EXT_transform_feedback
+#define GL_EXT_transform_feedback 1
+
+#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT 0x8C76
+#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT 0x8C7F
+#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT 0x8C80
+#define GL_TRANSFORM_FEEDBACK_VARYINGS_EXT 0x8C83
+#define GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT 0x8C84
+#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT 0x8C85
+#define GL_PRIMITIVES_GENERATED_EXT 0x8C87
+#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT 0x8C88
+#define GL_RASTERIZER_DISCARD_EXT 0x8C89
+#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT 0x8C8A
+#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT 0x8C8B
+#define GL_INTERLEAVED_ATTRIBS_EXT 0x8C8C
+#define GL_SEPARATE_ATTRIBS_EXT 0x8C8D
+#define GL_TRANSFORM_FEEDBACK_BUFFER_EXT 0x8C8E
+#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT 0x8C8F
+
+typedef void (GLAPIENTRY * PFNGLBEGINTRANSFORMFEEDBACKEXTPROC) (GLenum primitiveMode);
+typedef void (GLAPIENTRY * PFNGLBINDBUFFERBASEEXTPROC) (GLenum target, GLuint index, GLuint buffer);
+typedef void (GLAPIENTRY * PFNGLBINDBUFFEROFFSETEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset);
+typedef void (GLAPIENTRY * PFNGLBINDBUFFERRANGEEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
+typedef void (GLAPIENTRY * PFNGLENDTRANSFORMFEEDBACKEXTPROC) (void);
+typedef void (GLAPIENTRY * PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLsizei *size, GLenum *type, char *name);
+typedef void (GLAPIENTRY * PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC) (GLuint program, GLsizei count, const char ** varyings, GLenum bufferMode);
+
+#define glBeginTransformFeedbackEXT GLEW_GET_FUN(__glewBeginTransformFeedbackEXT)
+#define glBindBufferBaseEXT GLEW_GET_FUN(__glewBindBufferBaseEXT)
+#define glBindBufferOffsetEXT GLEW_GET_FUN(__glewBindBufferOffsetEXT)
+#define glBindBufferRangeEXT GLEW_GET_FUN(__glewBindBufferRangeEXT)
+#define glEndTransformFeedbackEXT GLEW_GET_FUN(__glewEndTransformFeedbackEXT)
+#define glGetTransformFeedbackVaryingEXT GLEW_GET_FUN(__glewGetTransformFeedbackVaryingEXT)
+#define glTransformFeedbackVaryingsEXT GLEW_GET_FUN(__glewTransformFeedbackVaryingsEXT)
+
+#define GLEW_EXT_transform_feedback GLEW_GET_VAR(__GLEW_EXT_transform_feedback)
+
+#endif /* GL_EXT_transform_feedback */
+
/* -------------------------- GL_EXT_vertex_array -------------------------- */
#ifndef GL_EXT_vertex_array
@@ -5464,6 +7007,17 @@ typedef void (GLAPIENTRY * PFNGLVERTEXPOINTEREXTPROC) (GLint size, GLenum type,
#endif /* GL_EXT_vertex_array */
+/* ------------------------ GL_EXT_vertex_array_bgra ----------------------- */
+
+#ifndef GL_EXT_vertex_array_bgra
+#define GL_EXT_vertex_array_bgra 1
+
+#define GL_BGRA 0x80E1
+
+#define GLEW_EXT_vertex_array_bgra GLEW_GET_VAR(__GLEW_EXT_vertex_array_bgra)
+
+#endif /* GL_EXT_vertex_array_bgra */
+
/* -------------------------- GL_EXT_vertex_shader ------------------------- */
#ifndef GL_EXT_vertex_shader
@@ -5701,6 +7255,19 @@ typedef void (GLAPIENTRY * PFNGLVERTEXWEIGHTFVEXTPROC) (GLfloat* weight);
#endif /* GL_EXT_vertex_weighting */
+/* ---------------------- GL_GREMEDY_frame_terminator ---------------------- */
+
+#ifndef GL_GREMEDY_frame_terminator
+#define GL_GREMEDY_frame_terminator 1
+
+typedef void (GLAPIENTRY * PFNGLFRAMETERMINATORGREMEDYPROC) (void);
+
+#define glFrameTerminatorGREMEDY GLEW_GET_FUN(__glewFrameTerminatorGREMEDY)
+
+#define GLEW_GREMEDY_frame_terminator GLEW_GET_VAR(__GLEW_GREMEDY_frame_terminator)
+
+#endif /* GL_GREMEDY_frame_terminator */
+
/* ------------------------ GL_GREMEDY_string_marker ----------------------- */
#ifndef GL_GREMEDY_string_marker
@@ -6087,6 +7654,26 @@ typedef void (GLAPIENTRY * PFNGLWINDOWPOS4SVMESAPROC) (const GLshort* p);
#endif /* GL_NV_blend_square */
+/* ------------------------ GL_NV_conditional_render ----------------------- */
+
+#ifndef GL_NV_conditional_render
+#define GL_NV_conditional_render 1
+
+#define GL_QUERY_WAIT_NV 0x8E13
+#define GL_QUERY_NO_WAIT_NV 0x8E14
+#define GL_QUERY_BY_REGION_WAIT_NV 0x8E15
+#define GL_QUERY_BY_REGION_NO_WAIT_NV 0x8E16
+
+typedef void (GLAPIENTRY * PFNGLBEGINCONDITIONALRENDERNVPROC) (GLuint id, GLenum mode);
+typedef void (GLAPIENTRY * PFNGLENDCONDITIONALRENDERNVPROC) (void);
+
+#define glBeginConditionalRenderNV GLEW_GET_FUN(__glewBeginConditionalRenderNV)
+#define glEndConditionalRenderNV GLEW_GET_FUN(__glewEndConditionalRenderNV)
+
+#define GLEW_NV_conditional_render GLEW_GET_VAR(__GLEW_NV_conditional_render)
+
+#endif /* GL_NV_conditional_render */
+
/* ----------------------- GL_NV_copy_depth_to_color ----------------------- */
#ifndef GL_NV_copy_depth_to_color
@@ -6099,6 +7686,28 @@ typedef void (GLAPIENTRY * PFNGLWINDOWPOS4SVMESAPROC) (const GLshort* p);
#endif /* GL_NV_copy_depth_to_color */
+/* ------------------------ GL_NV_depth_buffer_float ----------------------- */
+
+#ifndef GL_NV_depth_buffer_float
+#define GL_NV_depth_buffer_float 1
+
+#define GL_DEPTH_COMPONENT32F_NV 0x8DAB
+#define GL_DEPTH32F_STENCIL8_NV 0x8DAC
+#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV 0x8DAD
+#define GL_DEPTH_BUFFER_FLOAT_MODE_NV 0x8DAF
+
+typedef void (GLAPIENTRY * PFNGLCLEARDEPTHDNVPROC) (GLdouble depth);
+typedef void (GLAPIENTRY * PFNGLDEPTHBOUNDSDNVPROC) (GLdouble zmin, GLdouble zmax);
+typedef void (GLAPIENTRY * PFNGLDEPTHRANGEDNVPROC) (GLdouble zNear, GLdouble zFar);
+
+#define glClearDepthdNV GLEW_GET_FUN(__glewClearDepthdNV)
+#define glDepthBoundsdNV GLEW_GET_FUN(__glewDepthBoundsdNV)
+#define glDepthRangedNV GLEW_GET_FUN(__glewDepthRangedNV)
+
+#define GLEW_NV_depth_buffer_float GLEW_GET_VAR(__GLEW_NV_depth_buffer_float)
+
+#endif /* GL_NV_depth_buffer_float */
+
/* --------------------------- GL_NV_depth_clamp --------------------------- */
#ifndef GL_NV_depth_clamp
@@ -6110,6 +7719,21 @@ typedef void (GLAPIENTRY * PFNGLWINDOWPOS4SVMESAPROC) (const GLshort* p);
#endif /* GL_NV_depth_clamp */
+/* ---------------------- GL_NV_depth_range_unclamped ---------------------- */
+
+#ifndef GL_NV_depth_range_unclamped
+#define GL_NV_depth_range_unclamped 1
+
+#define GL_SAMPLE_COUNT_BITS_NV 0x8864
+#define GL_CURRENT_SAMPLE_COUNT_QUERY_NV 0x8865
+#define GL_QUERY_RESULT_NV 0x8866
+#define GL_QUERY_RESULT_AVAILABLE_NV 0x8867
+#define GL_SAMPLE_COUNT_NV 0x8914
+
+#define GLEW_NV_depth_range_unclamped GLEW_GET_VAR(__GLEW_NV_depth_range_unclamped)
+
+#endif /* GL_NV_depth_range_unclamped */
+
/* ---------------------------- GL_NV_evaluators --------------------------- */
#ifndef GL_NV_evaluators
@@ -6164,6 +7788,34 @@ typedef void (GLAPIENTRY * PFNGLMAPPARAMETERIVNVPROC) (GLenum target, GLenum pna
#endif /* GL_NV_evaluators */
+/* ----------------------- GL_NV_explicit_multisample ---------------------- */
+
+#ifndef GL_NV_explicit_multisample
+#define GL_NV_explicit_multisample 1
+
+#define GL_SAMPLE_POSITION_NV 0x8E50
+#define GL_SAMPLE_MASK_NV 0x8E51
+#define GL_SAMPLE_MASK_VALUE_NV 0x8E52
+#define GL_TEXTURE_BINDING_RENDERBUFFER_NV 0x8E53
+#define GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV 0x8E54
+#define GL_TEXTURE_RENDERBUFFER_NV 0x8E55
+#define GL_SAMPLER_RENDERBUFFER_NV 0x8E56
+#define GL_INT_SAMPLER_RENDERBUFFER_NV 0x8E57
+#define GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV 0x8E58
+#define GL_MAX_SAMPLE_MASK_WORDS_NV 0x8E59
+
+typedef void (GLAPIENTRY * PFNGLGETMULTISAMPLEFVNVPROC) (GLenum pname, GLuint index, GLfloat* val);
+typedef void (GLAPIENTRY * PFNGLSAMPLEMASKINDEXEDNVPROC) (GLuint index, GLbitfield mask);
+typedef void (GLAPIENTRY * PFNGLTEXRENDERBUFFERNVPROC) (GLenum target, GLuint renderbuffer);
+
+#define glGetMultisamplefvNV GLEW_GET_FUN(__glewGetMultisamplefvNV)
+#define glSampleMaskIndexedNV GLEW_GET_FUN(__glewSampleMaskIndexedNV)
+#define glTexRenderbufferNV GLEW_GET_FUN(__glewTexRenderbufferNV)
+
+#define GLEW_NV_explicit_multisample GLEW_GET_VAR(__GLEW_NV_explicit_multisample)
+
+#endif /* GL_NV_explicit_multisample */
+
/* ------------------------------ GL_NV_fence ------------------------------ */
#ifndef GL_NV_fence
@@ -6276,6 +7928,15 @@ typedef void (GLAPIENTRY * PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC) (GLuint id, GLsi
#endif /* GL_NV_fragment_program2 */
+/* ------------------------ GL_NV_fragment_program4 ------------------------ */
+
+#ifndef GL_NV_fragment_program4
+#define GL_NV_fragment_program4 1
+
+#define GLEW_NV_fragment_program4 GLEW_GET_VAR(__GLEW_NV_fragment_program4)
+
+#endif /* GL_NV_fragment_program4 */
+
/* --------------------- GL_NV_fragment_program_option --------------------- */
#ifndef GL_NV_fragment_program_option
@@ -6285,6 +7946,94 @@ typedef void (GLAPIENTRY * PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC) (GLuint id, GLsi
#endif /* GL_NV_fragment_program_option */
+/* ----------------- GL_NV_framebuffer_multisample_coverage ---------------- */
+
+#ifndef GL_NV_framebuffer_multisample_coverage
+#define GL_NV_framebuffer_multisample_coverage 1
+
+#define GL_RENDERBUFFER_COVERAGE_SAMPLES_NV 0x8CAB
+#define GL_RENDERBUFFER_COLOR_SAMPLES_NV 0x8E10
+#define GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV 0x8E11
+#define GL_MULTISAMPLE_COVERAGE_MODES_NV 0x8E12
+
+typedef void (GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);
+
+#define glRenderbufferStorageMultisampleCoverageNV GLEW_GET_FUN(__glewRenderbufferStorageMultisampleCoverageNV)
+
+#define GLEW_NV_framebuffer_multisample_coverage GLEW_GET_VAR(__GLEW_NV_framebuffer_multisample_coverage)
+
+#endif /* GL_NV_framebuffer_multisample_coverage */
+
+/* ------------------------ GL_NV_geometry_program4 ------------------------ */
+
+#ifndef GL_NV_geometry_program4
+#define GL_NV_geometry_program4 1
+
+#define GL_GEOMETRY_PROGRAM_NV 0x8C26
+#define GL_MAX_PROGRAM_OUTPUT_VERTICES_NV 0x8C27
+#define GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV 0x8C28
+
+typedef void (GLAPIENTRY * PFNGLPROGRAMVERTEXLIMITNVPROC) (GLenum target, GLint limit);
+
+#define glProgramVertexLimitNV GLEW_GET_FUN(__glewProgramVertexLimitNV)
+
+#define GLEW_NV_geometry_program4 GLEW_GET_VAR(__GLEW_NV_geometry_program4)
+
+#endif /* GL_NV_geometry_program4 */
+
+/* ------------------------- GL_NV_geometry_shader4 ------------------------ */
+
+#ifndef GL_NV_geometry_shader4
+#define GL_NV_geometry_shader4 1
+
+#define GLEW_NV_geometry_shader4 GLEW_GET_VAR(__GLEW_NV_geometry_shader4)
+
+#endif /* GL_NV_geometry_shader4 */
+
+/* --------------------------- GL_NV_gpu_program4 -------------------------- */
+
+#ifndef GL_NV_gpu_program4
+#define GL_NV_gpu_program4 1
+
+#define GL_MIN_PROGRAM_TEXEL_OFFSET_NV 0x8904
+#define GL_MAX_PROGRAM_TEXEL_OFFSET_NV 0x8905
+#define GL_PROGRAM_ATTRIB_COMPONENTS_NV 0x8906
+#define GL_PROGRAM_RESULT_COMPONENTS_NV 0x8907
+#define GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV 0x8908
+#define GL_MAX_PROGRAM_RESULT_COMPONENTS_NV 0x8909
+#define GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV 0x8DA5
+#define GL_MAX_PROGRAM_GENERIC_RESULTS_NV 0x8DA6
+
+typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
+typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint *params);
+typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint *params);
+typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint *params);
+typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint *params);
+typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
+typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint *params);
+typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint *params);
+typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint *params);
+typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint *params);
+
+#define glProgramEnvParameterI4iNV GLEW_GET_FUN(__glewProgramEnvParameterI4iNV)
+#define glProgramEnvParameterI4ivNV GLEW_GET_FUN(__glewProgramEnvParameterI4ivNV)
+#define glProgramEnvParameterI4uiNV GLEW_GET_FUN(__glewProgramEnvParameterI4uiNV)
+#define glProgramEnvParameterI4uivNV GLEW_GET_FUN(__glewProgramEnvParameterI4uivNV)
+#define glProgramEnvParametersI4ivNV GLEW_GET_FUN(__glewProgramEnvParametersI4ivNV)
+#define glProgramEnvParametersI4uivNV GLEW_GET_FUN(__glewProgramEnvParametersI4uivNV)
+#define glProgramLocalParameterI4iNV GLEW_GET_FUN(__glewProgramLocalParameterI4iNV)
+#define glProgramLocalParameterI4ivNV GLEW_GET_FUN(__glewProgramLocalParameterI4ivNV)
+#define glProgramLocalParameterI4uiNV GLEW_GET_FUN(__glewProgramLocalParameterI4uiNV)
+#define glProgramLocalParameterI4uivNV GLEW_GET_FUN(__glewProgramLocalParameterI4uivNV)
+#define glProgramLocalParametersI4ivNV GLEW_GET_FUN(__glewProgramLocalParametersI4ivNV)
+#define glProgramLocalParametersI4uivNV GLEW_GET_FUN(__glewProgramLocalParametersI4uivNV)
+
+#define GLEW_NV_gpu_program4 GLEW_GET_VAR(__GLEW_NV_gpu_program4)
+
+#endif /* GL_NV_gpu_program4 */
+
/* ---------------------------- GL_NV_half_float --------------------------- */
#ifndef GL_NV_half_float
@@ -6457,6 +8206,29 @@ typedef GLboolean (GLAPIENTRY * PFNGLISOCCLUSIONQUERYNVPROC) (GLuint id);
#endif /* GL_NV_packed_depth_stencil */
+/* --------------------- GL_NV_parameter_buffer_object --------------------- */
+
+#ifndef GL_NV_parameter_buffer_object
+#define GL_NV_parameter_buffer_object 1
+
+#define GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV 0x8DA0
+#define GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV 0x8DA1
+#define GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV 0x8DA2
+#define GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV 0x8DA3
+#define GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV 0x8DA4
+
+typedef void (GLAPIENTRY * PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLint *params);
+typedef void (GLAPIENTRY * PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLuint *params);
+typedef void (GLAPIENTRY * PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLfloat *params);
+
+#define glProgramBufferParametersIivNV GLEW_GET_FUN(__glewProgramBufferParametersIivNV)
+#define glProgramBufferParametersIuivNV GLEW_GET_FUN(__glewProgramBufferParametersIuivNV)
+#define glProgramBufferParametersfvNV GLEW_GET_FUN(__glewProgramBufferParametersfvNV)
+
+#define GLEW_NV_parameter_buffer_object GLEW_GET_VAR(__GLEW_NV_parameter_buffer_object)
+
+#endif /* GL_NV_parameter_buffer_object */
+
/* ------------------------- GL_NV_pixel_data_range ------------------------ */
#ifndef GL_NV_pixel_data_range
@@ -6498,6 +8270,38 @@ typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERIVNVPROC) (GLenum pname, const GLi
#endif /* GL_NV_point_sprite */
+/* -------------------------- GL_NV_present_video -------------------------- */
+
+#ifndef GL_NV_present_video
+#define GL_NV_present_video 1
+
+#define GL_FRAME_NV 0x8E26
+#define GL_FIELDS_NV 0x8E27
+#define GL_CURRENT_TIME_NV 0x8E28
+#define GL_NUM_FILL_STREAMS_NV 0x8E29
+#define GL_PRESENT_TIME_NV 0x8E2A
+#define GL_PRESENT_DURATION_NV 0x8E2B
+
+typedef void (GLAPIENTRY * PFNGLGETVIDEOI64VNVPROC) (GLuint video_slot, GLenum pname, GLint64EXT* params);
+typedef void (GLAPIENTRY * PFNGLGETVIDEOIVNVPROC) (GLuint video_slot, GLenum pname, GLint* params);
+typedef void (GLAPIENTRY * PFNGLGETVIDEOUI64VNVPROC) (GLuint video_slot, GLenum pname, GLuint64EXT* params);
+typedef void (GLAPIENTRY * PFNGLGETVIDEOUIVNVPROC) (GLuint video_slot, GLenum pname, GLuint* params);
+typedef void (GLAPIENTRY * PFNGLPRESENTFRAMEDUALFILLNVPROC) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3);
+typedef void (GLAPIENTRY * PFNGLPRESENTFRAMEKEYEDNVPROC) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1);
+typedef void (GLAPIENTRY * PFNGLVIDEOPARAMETERIVNVPROC) (GLuint video_slot, GLenum pname, const GLint* params);
+
+#define glGetVideoi64vNV GLEW_GET_FUN(__glewGetVideoi64vNV)
+#define glGetVideoivNV GLEW_GET_FUN(__glewGetVideoivNV)
+#define glGetVideoui64vNV GLEW_GET_FUN(__glewGetVideoui64vNV)
+#define glGetVideouivNV GLEW_GET_FUN(__glewGetVideouivNV)
+#define glPresentFrameDualFillNV GLEW_GET_FUN(__glewPresentFrameDualFillNV)
+#define glPresentFrameKeyedNV GLEW_GET_FUN(__glewPresentFrameKeyedNV)
+#define glVideoParameterivNV GLEW_GET_FUN(__glewVideoParameterivNV)
+
+#define GLEW_NV_present_video GLEW_GET_VAR(__GLEW_NV_present_video)
+
+#endif /* GL_NV_present_video */
+
/* ------------------------ GL_NV_primitive_restart ------------------------ */
#ifndef GL_NV_primitive_restart
@@ -6712,9 +8516,12 @@ typedef void (GLAPIENTRY * PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage
#define GL_TEXTURE_SHADER_NV 0x86DE
#define GL_SHADER_OPERATION_NV 0x86DF
#define GL_CULL_MODES_NV 0x86E0
+#define GL_OFFSET_TEXTURE_2D_MATRIX_NV 0x86E1
#define GL_OFFSET_TEXTURE_MATRIX_NV 0x86E1
+#define GL_OFFSET_TEXTURE_2D_SCALE_NV 0x86E2
#define GL_OFFSET_TEXTURE_SCALE_NV 0x86E2
#define GL_OFFSET_TEXTURE_BIAS_NV 0x86E3
+#define GL_OFFSET_TEXTURE_2D_BIAS_NV 0x86E3
#define GL_PREVIOUS_TEXTURE_INPUT_NV 0x86E4
#define GL_CONST_EYE_NV 0x86E5
#define GL_PASS_THROUGH_NV 0x86E6
@@ -6841,6 +8648,65 @@ typedef void (GLAPIENTRY * PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage
#endif /* GL_NV_texture_shader3 */
+/* ------------------------ GL_NV_transform_feedback ----------------------- */
+
+#ifndef GL_NV_transform_feedback
+#define GL_NV_transform_feedback 1
+
+#define GL_BACK_PRIMARY_COLOR_NV 0x8C77
+#define GL_BACK_SECONDARY_COLOR_NV 0x8C78
+#define GL_TEXTURE_COORD_NV 0x8C79
+#define GL_CLIP_DISTANCE_NV 0x8C7A
+#define GL_VERTEX_ID_NV 0x8C7B
+#define GL_PRIMITIVE_ID_NV 0x8C7C
+#define GL_GENERIC_ATTRIB_NV 0x8C7D
+#define GL_TRANSFORM_FEEDBACK_ATTRIBS_NV 0x8C7E
+#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV 0x8C7F
+#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV 0x8C80
+#define GL_ACTIVE_VARYINGS_NV 0x8C81
+#define GL_ACTIVE_VARYING_MAX_LENGTH_NV 0x8C82
+#define GL_TRANSFORM_FEEDBACK_VARYINGS_NV 0x8C83
+#define GL_TRANSFORM_FEEDBACK_BUFFER_START_NV 0x8C84
+#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV 0x8C85
+#define GL_TRANSFORM_FEEDBACK_RECORD_NV 0x8C86
+#define GL_PRIMITIVES_GENERATED_NV 0x8C87
+#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV 0x8C88
+#define GL_RASTERIZER_DISCARD_NV 0x8C89
+#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV 0x8C8A
+#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV 0x8C8B
+#define GL_INTERLEAVED_ATTRIBS_NV 0x8C8C
+#define GL_SEPARATE_ATTRIBS_NV 0x8C8D
+#define GL_TRANSFORM_FEEDBACK_BUFFER_NV 0x8C8E
+#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV 0x8C8F
+
+typedef void (GLAPIENTRY * PFNGLACTIVEVARYINGNVPROC) (GLuint program, const GLchar *name);
+typedef void (GLAPIENTRY * PFNGLBEGINTRANSFORMFEEDBACKNVPROC) (GLenum primitiveMode);
+typedef void (GLAPIENTRY * PFNGLBINDBUFFERBASENVPROC) (GLenum target, GLuint index, GLuint buffer);
+typedef void (GLAPIENTRY * PFNGLBINDBUFFEROFFSETNVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset);
+typedef void (GLAPIENTRY * PFNGLBINDBUFFERRANGENVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
+typedef void (GLAPIENTRY * PFNGLENDTRANSFORMFEEDBACKNVPROC) (void);
+typedef void (GLAPIENTRY * PFNGLGETACTIVEVARYINGNVPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
+typedef void (GLAPIENTRY * PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC) (GLuint program, GLuint index, GLint *location);
+typedef GLint (GLAPIENTRY * PFNGLGETVARYINGLOCATIONNVPROC) (GLuint program, const GLchar *name);
+typedef void (GLAPIENTRY * PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC) (GLuint count, const GLint *attribs, GLenum bufferMode);
+typedef void (GLAPIENTRY * PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC) (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode);
+
+#define glActiveVaryingNV GLEW_GET_FUN(__glewActiveVaryingNV)
+#define glBeginTransformFeedbackNV GLEW_GET_FUN(__glewBeginTransformFeedbackNV)
+#define glBindBufferBaseNV GLEW_GET_FUN(__glewBindBufferBaseNV)
+#define glBindBufferOffsetNV GLEW_GET_FUN(__glewBindBufferOffsetNV)
+#define glBindBufferRangeNV GLEW_GET_FUN(__glewBindBufferRangeNV)
+#define glEndTransformFeedbackNV GLEW_GET_FUN(__glewEndTransformFeedbackNV)
+#define glGetActiveVaryingNV GLEW_GET_FUN(__glewGetActiveVaryingNV)
+#define glGetTransformFeedbackVaryingNV GLEW_GET_FUN(__glewGetTransformFeedbackVaryingNV)
+#define glGetVaryingLocationNV GLEW_GET_FUN(__glewGetVaryingLocationNV)
+#define glTransformFeedbackAttribsNV GLEW_GET_FUN(__glewTransformFeedbackAttribsNV)
+#define glTransformFeedbackVaryingsNV GLEW_GET_FUN(__glewTransformFeedbackVaryingsNV)
+
+#define GLEW_NV_transform_feedback GLEW_GET_VAR(__GLEW_NV_transform_feedback)
+
+#endif /* GL_NV_transform_feedback */
+
/* ------------------------ GL_NV_vertex_array_range ----------------------- */
#ifndef GL_NV_vertex_array_range
@@ -7137,6 +9003,81 @@ typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS4UBVNVPROC) (GLuint index, GLsizei
#endif /* GL_NV_vertex_program3 */
+/* ------------------------- GL_NV_vertex_program4 ------------------------- */
+
+#ifndef GL_NV_vertex_program4
+#define GL_NV_vertex_program4 1
+
+#define GLEW_NV_vertex_program4 GLEW_GET_VAR(__GLEW_NV_vertex_program4)
+
+#endif /* GL_NV_vertex_program4 */
+
+/* ------------------------ GL_OES_byte_coordinates ------------------------ */
+
+#ifndef GL_OES_byte_coordinates
+#define GL_OES_byte_coordinates 1
+
+#define GL_BYTE 0x1400
+
+#define GLEW_OES_byte_coordinates GLEW_GET_VAR(__GLEW_OES_byte_coordinates)
+
+#endif /* GL_OES_byte_coordinates */
+
+/* ------------------- GL_OES_compressed_paletted_texture ------------------ */
+
+#ifndef GL_OES_compressed_paletted_texture
+#define GL_OES_compressed_paletted_texture 1
+
+#define GL_PALETTE4_RGB8_OES 0x8B90
+#define GL_PALETTE4_RGBA8_OES 0x8B91
+#define GL_PALETTE4_R5_G6_B5_OES 0x8B92
+#define GL_PALETTE4_RGBA4_OES 0x8B93
+#define GL_PALETTE4_RGB5_A1_OES 0x8B94
+#define GL_PALETTE8_RGB8_OES 0x8B95
+#define GL_PALETTE8_RGBA8_OES 0x8B96
+#define GL_PALETTE8_R5_G6_B5_OES 0x8B97
+#define GL_PALETTE8_RGBA4_OES 0x8B98
+#define GL_PALETTE8_RGB5_A1_OES 0x8B99
+
+#define GLEW_OES_compressed_paletted_texture GLEW_GET_VAR(__GLEW_OES_compressed_paletted_texture)
+
+#endif /* GL_OES_compressed_paletted_texture */
+
+/* --------------------------- GL_OES_read_format -------------------------- */
+
+#ifndef GL_OES_read_format
+#define GL_OES_read_format 1
+
+#define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A
+#define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B
+
+#define GLEW_OES_read_format GLEW_GET_VAR(__GLEW_OES_read_format)
+
+#endif /* GL_OES_read_format */
+
+/* ------------------------ GL_OES_single_precision ------------------------ */
+
+#ifndef GL_OES_single_precision
+#define GL_OES_single_precision 1
+
+typedef void (GLAPIENTRY * PFNGLCLEARDEPTHFOESPROC) (GLclampd depth);
+typedef void (GLAPIENTRY * PFNGLCLIPPLANEFOESPROC) (GLenum plane, const GLfloat* equation);
+typedef void (GLAPIENTRY * PFNGLDEPTHRANGEFOESPROC) (GLclampf n, GLclampf f);
+typedef void (GLAPIENTRY * PFNGLFRUSTUMFOESPROC) (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f);
+typedef void (GLAPIENTRY * PFNGLGETCLIPPLANEFOESPROC) (GLenum plane, GLfloat* equation);
+typedef void (GLAPIENTRY * PFNGLORTHOFOESPROC) (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f);
+
+#define glClearDepthfOES GLEW_GET_FUN(__glewClearDepthfOES)
+#define glClipPlanefOES GLEW_GET_FUN(__glewClipPlanefOES)
+#define glDepthRangefOES GLEW_GET_FUN(__glewDepthRangefOES)
+#define glFrustumfOES GLEW_GET_FUN(__glewFrustumfOES)
+#define glGetClipPlanefOES GLEW_GET_FUN(__glewGetClipPlanefOES)
+#define glOrthofOES GLEW_GET_FUN(__glewOrthofOES)
+
+#define GLEW_OES_single_precision GLEW_GET_VAR(__GLEW_OES_single_precision)
+
+#endif /* GL_OES_single_precision */
+
/* ---------------------------- GL_OML_interlace --------------------------- */
#ifndef GL_OML_interlace
@@ -7370,6 +9311,24 @@ typedef void (GLAPIENTRY * PFNGLSAMPLEPATTERNSGISPROC) (GLenum pattern);
#endif /* GL_SGIS_pixel_texture */
+/* ----------------------- GL_SGIS_point_line_texgen ----------------------- */
+
+#ifndef GL_SGIS_point_line_texgen
+#define GL_SGIS_point_line_texgen 1
+
+#define GL_EYE_DISTANCE_TO_POINT_SGIS 0x81F0
+#define GL_OBJECT_DISTANCE_TO_POINT_SGIS 0x81F1
+#define GL_EYE_DISTANCE_TO_LINE_SGIS 0x81F2
+#define GL_OBJECT_DISTANCE_TO_LINE_SGIS 0x81F3
+#define GL_EYE_POINT_SGIS 0x81F4
+#define GL_OBJECT_POINT_SGIS 0x81F5
+#define GL_EYE_LINE_SGIS 0x81F6
+#define GL_OBJECT_LINE_SGIS 0x81F7
+
+#define GLEW_SGIS_point_line_texgen GLEW_GET_VAR(__GLEW_SGIS_point_line_texgen)
+
+#endif /* GL_SGIS_point_line_texgen */
+
/* ------------------------ GL_SGIS_sharpen_texture ------------------------ */
#ifndef GL_SGIS_sharpen_texture
@@ -7534,6 +9493,17 @@ typedef GLint (GLAPIENTRY * PFNGLPOLLASYNCSGIXPROC) (GLuint* markerp);
#endif /* GL_SGIX_clipmap */
+/* ---------------------- GL_SGIX_convolution_accuracy --------------------- */
+
+#ifndef GL_SGIX_convolution_accuracy
+#define GL_SGIX_convolution_accuracy 1
+
+#define GL_CONVOLUTION_HINT_SGIX 0x8316
+
+#define GLEW_SGIX_convolution_accuracy GLEW_GET_VAR(__GLEW_SGIX_convolution_accuracy)
+
+#endif /* GL_SGIX_convolution_accuracy */
+
/* ------------------------- GL_SGIX_depth_texture ------------------------- */
#ifndef GL_SGIX_depth_texture
@@ -7589,7 +9559,6 @@ typedef void (GLAPIENTRY * PFNGLTEXTUREFOGSGIXPROC) (GLenum pname);
#endif /* GL_SGIX_fog_texture */
-#if 0
/* ------------------- GL_SGIX_fragment_specular_lighting ------------------ */
#ifndef GL_SGIX_fragment_specular_lighting
@@ -7602,14 +9571,14 @@ typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELISGIXPROC) (GLenum pname, GLin
typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELIVSGIXPROC) (GLenum pname, GLint* params);
typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTFSGIXPROC) (GLenum light, GLenum pname, GLfloat param);
typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, GLfloat* params);
-typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTISGIXPROC) (GLenum light, GLenum pname, const GLint param);
-typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, const GLint* params);
+typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTISGIXPROC) (GLenum light, GLenum pname, GLint param);
+typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, GLint* params);
typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALFSGIXPROC) (GLenum face, GLenum pname, const GLfloat param);
typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, const GLfloat* params);
typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALISGIXPROC) (GLenum face, GLenum pname, const GLint param);
typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, const GLint* params);
-typedef void (GLAPIENTRY * PFNGLGETFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum value, const GLfloat* data);
-typedef void (GLAPIENTRY * PFNGLGETFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum value, const GLint* data);
+typedef void (GLAPIENTRY * PFNGLGETFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum value, GLfloat* data);
+typedef void (GLAPIENTRY * PFNGLGETFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum value, GLint* data);
typedef void (GLAPIENTRY * PFNGLGETFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, const GLfloat* data);
typedef void (GLAPIENTRY * PFNGLGETFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, const GLint* data);
@@ -7632,7 +9601,6 @@ typedef void (GLAPIENTRY * PFNGLGETFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLe
#define glGetFragmentMaterialivSGIX GLEW_GET_FUN(__glewGetFragmentMaterialivSGIX)
#define GLEW_SGIX_fragment_specular_lighting GLEW_GET_VAR(__GLEW_SGIX_fragment_specular_lighting)
-#endif
#endif /* GL_SGIX_fragment_specular_lighting */
@@ -8333,6 +10301,8 @@ GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSPROC __glewMultiDrawArrays;
GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSPROC __glewMultiDrawElements;
GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFPROC __glewPointParameterf;
GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFVPROC __glewPointParameterfv;
+GLEW_FUN_EXPORT PFNGLPOINTPARAMETERIPROC __glewPointParameteri;
+GLEW_FUN_EXPORT PFNGLPOINTPARAMETERIVPROC __glewPointParameteriv;
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3BPROC __glewSecondaryColor3b;
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3BVPROC __glewSecondaryColor3bv;
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3DPROC __glewSecondaryColor3d;
@@ -8481,6 +10451,72 @@ GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UIVPROC __glewVertexAttrib4uiv;
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4USVPROC __glewVertexAttrib4usv;
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBPOINTERPROC __glewVertexAttribPointer;
+GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2X3FVPROC __glewUniformMatrix2x3fv;
+GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2X4FVPROC __glewUniformMatrix2x4fv;
+GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3X2FVPROC __glewUniformMatrix3x2fv;
+GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3X4FVPROC __glewUniformMatrix3x4fv;
+GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4X2FVPROC __glewUniformMatrix4x2fv;
+GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4X3FVPROC __glewUniformMatrix4x3fv;
+
+GLEW_FUN_EXPORT PFNGLBEGINCONDITIONALRENDERPROC __glewBeginConditionalRender;
+GLEW_FUN_EXPORT PFNGLBEGINTRANSFORMFEEDBACKPROC __glewBeginTransformFeedback;
+GLEW_FUN_EXPORT PFNGLBINDBUFFERBASEPROC __glewBindBufferBase;
+GLEW_FUN_EXPORT PFNGLBINDBUFFERRANGEPROC __glewBindBufferRange;
+GLEW_FUN_EXPORT PFNGLBINDFRAGDATALOCATIONPROC __glewBindFragDataLocation;
+GLEW_FUN_EXPORT PFNGLCLAMPCOLORPROC __glewClampColor;
+GLEW_FUN_EXPORT PFNGLCLEARBUFFERFIPROC __glewClearBufferfi;
+GLEW_FUN_EXPORT PFNGLCLEARBUFFERFVPROC __glewClearBufferfv;
+GLEW_FUN_EXPORT PFNGLCLEARBUFFERIVPROC __glewClearBufferiv;
+GLEW_FUN_EXPORT PFNGLCLEARBUFFERUIVPROC __glewClearBufferuiv;
+GLEW_FUN_EXPORT PFNGLCOLORMASKIPROC __glewColorMaski;
+GLEW_FUN_EXPORT PFNGLDISABLEIPROC __glewDisablei;
+GLEW_FUN_EXPORT PFNGLENABLEIPROC __glewEnablei;
+GLEW_FUN_EXPORT PFNGLENDCONDITIONALRENDERPROC __glewEndConditionalRender;
+GLEW_FUN_EXPORT PFNGLENDTRANSFORMFEEDBACKPROC __glewEndTransformFeedback;
+GLEW_FUN_EXPORT PFNGLGETBOOLEANI_VPROC __glewGetBooleani_v;
+GLEW_FUN_EXPORT PFNGLGETFRAGDATALOCATIONPROC __glewGetFragDataLocation;
+GLEW_FUN_EXPORT PFNGLGETINTEGERI_VPROC __glewGetIntegeri_v;
+GLEW_FUN_EXPORT PFNGLGETSTRINGIPROC __glewGetStringi;
+GLEW_FUN_EXPORT PFNGLGETTEXPARAMETERIIVPROC __glewGetTexParameterIiv;
+GLEW_FUN_EXPORT PFNGLGETTEXPARAMETERIUIVPROC __glewGetTexParameterIuiv;
+GLEW_FUN_EXPORT PFNGLGETTRANSFORMFEEDBACKVARYINGPROC __glewGetTransformFeedbackVarying;
+GLEW_FUN_EXPORT PFNGLGETUNIFORMUIVPROC __glewGetUniformuiv;
+GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIIVPROC __glewGetVertexAttribIiv;
+GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIUIVPROC __glewGetVertexAttribIuiv;
+GLEW_FUN_EXPORT PFNGLISENABLEDIPROC __glewIsEnabledi;
+GLEW_FUN_EXPORT PFNGLTEXPARAMETERIIVPROC __glewTexParameterIiv;
+GLEW_FUN_EXPORT PFNGLTEXPARAMETERIUIVPROC __glewTexParameterIuiv;
+GLEW_FUN_EXPORT PFNGLTRANSFORMFEEDBACKVARYINGSPROC __glewTransformFeedbackVaryings;
+GLEW_FUN_EXPORT PFNGLUNIFORM1UIPROC __glewUniform1ui;
+GLEW_FUN_EXPORT PFNGLUNIFORM1UIVPROC __glewUniform1uiv;
+GLEW_FUN_EXPORT PFNGLUNIFORM2UIPROC __glewUniform2ui;
+GLEW_FUN_EXPORT PFNGLUNIFORM2UIVPROC __glewUniform2uiv;
+GLEW_FUN_EXPORT PFNGLUNIFORM3UIPROC __glewUniform3ui;
+GLEW_FUN_EXPORT PFNGLUNIFORM3UIVPROC __glewUniform3uiv;
+GLEW_FUN_EXPORT PFNGLUNIFORM4UIPROC __glewUniform4ui;
+GLEW_FUN_EXPORT PFNGLUNIFORM4UIVPROC __glewUniform4uiv;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1IPROC __glewVertexAttribI1i;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1IVPROC __glewVertexAttribI1iv;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1UIPROC __glewVertexAttribI1ui;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1UIVPROC __glewVertexAttribI1uiv;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2IPROC __glewVertexAttribI2i;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2IVPROC __glewVertexAttribI2iv;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2UIPROC __glewVertexAttribI2ui;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2UIVPROC __glewVertexAttribI2uiv;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3IPROC __glewVertexAttribI3i;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3IVPROC __glewVertexAttribI3iv;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3UIPROC __glewVertexAttribI3ui;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3UIVPROC __glewVertexAttribI3uiv;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4BVPROC __glewVertexAttribI4bv;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4IPROC __glewVertexAttribI4i;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4IVPROC __glewVertexAttribI4iv;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4SVPROC __glewVertexAttribI4sv;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UBVPROC __glewVertexAttribI4ubv;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UIPROC __glewVertexAttribI4ui;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UIVPROC __glewVertexAttribI4uiv;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4USVPROC __glewVertexAttribI4usv;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBIPOINTERPROC __glewVertexAttribIPointer;
+
GLEW_FUN_EXPORT PFNGLTBUFFERMASK3DFXPROC __glewTbufferMask3DFX;
GLEW_FUN_EXPORT PFNGLDRAWELEMENTARRAYAPPLEPROC __glewDrawElementArrayAPPLE;
@@ -8498,6 +10534,9 @@ GLEW_FUN_EXPORT PFNGLSETFENCEAPPLEPROC __glewSetFenceAPPLE;
GLEW_FUN_EXPORT PFNGLTESTFENCEAPPLEPROC __glewTestFenceAPPLE;
GLEW_FUN_EXPORT PFNGLTESTOBJECTAPPLEPROC __glewTestObjectAPPLE;
+GLEW_FUN_EXPORT PFNGLBUFFERPARAMETERIAPPLEPROC __glewBufferParameteriAPPLE;
+GLEW_FUN_EXPORT PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC __glewFlushMappedBufferRangeAPPLE;
+
GLEW_FUN_EXPORT PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC __glewGetTexParameterPointervAPPLE;
GLEW_FUN_EXPORT PFNGLTEXTURERANGEAPPLEPROC __glewTextureRangeAPPLE;
@@ -8514,6 +10553,35 @@ GLEW_FUN_EXPORT PFNGLCLAMPCOLORARBPROC __glewClampColorARB;
GLEW_FUN_EXPORT PFNGLDRAWBUFFERSARBPROC __glewDrawBuffersARB;
+GLEW_FUN_EXPORT PFNGLDRAWARRAYSINSTANCEDARBPROC __glewDrawArraysInstancedARB;
+GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDARBPROC __glewDrawElementsInstancedARB;
+
+GLEW_FUN_EXPORT PFNGLBINDFRAMEBUFFERPROC __glewBindFramebuffer;
+GLEW_FUN_EXPORT PFNGLBINDRENDERBUFFERPROC __glewBindRenderbuffer;
+GLEW_FUN_EXPORT PFNGLBLITFRAMEBUFFERPROC __glewBlitFramebuffer;
+GLEW_FUN_EXPORT PFNGLCHECKFRAMEBUFFERSTATUSPROC __glewCheckFramebufferStatus;
+GLEW_FUN_EXPORT PFNGLDELETEFRAMEBUFFERSPROC __glewDeleteFramebuffers;
+GLEW_FUN_EXPORT PFNGLDELETERENDERBUFFERSPROC __glewDeleteRenderbuffers;
+GLEW_FUN_EXPORT PFNGLFRAMEBUFFERRENDERBUFFERPROC __glewFramebufferRenderbuffer;
+GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURLAYERPROC __glewFramebufferTexturLayer;
+GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE1DPROC __glewFramebufferTexture1D;
+GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE2DPROC __glewFramebufferTexture2D;
+GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE3DPROC __glewFramebufferTexture3D;
+GLEW_FUN_EXPORT PFNGLGENFRAMEBUFFERSPROC __glewGenFramebuffers;
+GLEW_FUN_EXPORT PFNGLGENRENDERBUFFERSPROC __glewGenRenderbuffers;
+GLEW_FUN_EXPORT PFNGLGENERATEMIPMAPPROC __glewGenerateMipmap;
+GLEW_FUN_EXPORT PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC __glewGetFramebufferAttachmentParameteriv;
+GLEW_FUN_EXPORT PFNGLGETRENDERBUFFERPARAMETERIVPROC __glewGetRenderbufferParameteriv;
+GLEW_FUN_EXPORT PFNGLISFRAMEBUFFERPROC __glewIsFramebuffer;
+GLEW_FUN_EXPORT PFNGLISRENDERBUFFERPROC __glewIsRenderbuffer;
+GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEPROC __glewRenderbufferStorage;
+GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC __glewRenderbufferStorageMultisample;
+
+GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTUREARBPROC __glewFramebufferTextureARB;
+GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTUREFACEARBPROC __glewFramebufferTextureFaceARB;
+GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURELAYERARBPROC __glewFramebufferTextureLayerARB;
+GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETERIARBPROC __glewProgramParameteriARB;
+
GLEW_FUN_EXPORT PFNGLCOLORSUBTABLEPROC __glewColorSubTable;
GLEW_FUN_EXPORT PFNGLCOLORTABLEPROC __glewColorTable;
GLEW_FUN_EXPORT PFNGLCOLORTABLEPARAMETERFVPROC __glewColorTableParameterfv;
@@ -8547,6 +10615,11 @@ GLEW_FUN_EXPORT PFNGLRESETHISTOGRAMPROC __glewResetHistogram;
GLEW_FUN_EXPORT PFNGLRESETMINMAXPROC __glewResetMinmax;
GLEW_FUN_EXPORT PFNGLSEPARABLEFILTER2DPROC __glewSeparableFilter2D;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBDIVISORARBPROC __glewVertexAttribDivisorARB;
+
+GLEW_FUN_EXPORT PFNGLFLUSHMAPPEDBUFFERRANGEPROC __glewFlushMappedBufferRange;
+GLEW_FUN_EXPORT PFNGLMAPBUFFERRANGEPROC __glewMapBufferRange;
+
GLEW_FUN_EXPORT PFNGLCURRENTPALETTEMATRIXARBPROC __glewCurrentPaletteMatrixARB;
GLEW_FUN_EXPORT PFNGLMATRIXINDEXPOINTERARBPROC __glewMatrixIndexPointerARB;
GLEW_FUN_EXPORT PFNGLMATRIXINDEXUBVARBPROC __glewMatrixIndexubvARB;
@@ -8642,6 +10715,8 @@ GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4FVARBPROC __glewUniformMatrix4fvARB;
GLEW_FUN_EXPORT PFNGLUSEPROGRAMOBJECTARBPROC __glewUseProgramObjectARB;
GLEW_FUN_EXPORT PFNGLVALIDATEPROGRAMARBPROC __glewValidateProgramARB;
+GLEW_FUN_EXPORT PFNGLTEXBUFFERARBPROC __glewTexBufferARB;
+
GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE1DARBPROC __glewCompressedTexImage1DARB;
GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE2DARBPROC __glewCompressedTexImage2DARB;
GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE3DARBPROC __glewCompressedTexImage3DARB;
@@ -8655,6 +10730,11 @@ GLEW_FUN_EXPORT PFNGLLOADTRANSPOSEMATRIXFARBPROC __glewLoadTransposeMatrixfARB;
GLEW_FUN_EXPORT PFNGLMULTTRANSPOSEMATRIXDARBPROC __glewMultTransposeMatrixdARB;
GLEW_FUN_EXPORT PFNGLMULTTRANSPOSEMATRIXFARBPROC __glewMultTransposeMatrixfARB;
+GLEW_FUN_EXPORT PFNGLBINDVERTEXARRAYPROC __glewBindVertexArray;
+GLEW_FUN_EXPORT PFNGLDELETEVERTEXARRAYSPROC __glewDeleteVertexArrays;
+GLEW_FUN_EXPORT PFNGLGENVERTEXARRAYSPROC __glewGenVertexArrays;
+GLEW_FUN_EXPORT PFNGLISVERTEXARRAYPROC __glewIsVertexArray;
+
GLEW_FUN_EXPORT PFNGLVERTEXBLENDARBPROC __glewVertexBlendARB;
GLEW_FUN_EXPORT PFNGLWEIGHTPOINTERARBPROC __glewWeightPointerARB;
GLEW_FUN_EXPORT PFNGLWEIGHTBVARBPROC __glewWeightbvARB;
@@ -8852,6 +10932,10 @@ GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4IVATIPROC __glewVertexStream4ivATI;
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4SATIPROC __glewVertexStream4sATI;
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4SVATIPROC __glewVertexStream4svATI;
+GLEW_FUN_EXPORT PFNGLGETUNIFORMBUFFERSIZEEXTPROC __glewGetUniformBufferSizeEXT;
+GLEW_FUN_EXPORT PFNGLGETUNIFORMOFFSETEXTPROC __glewGetUniformOffsetEXT;
+GLEW_FUN_EXPORT PFNGLUNIFORMBUFFEREXTPROC __glewUniformBufferEXT;
+
GLEW_FUN_EXPORT PFNGLBLENDCOLOREXTPROC __glewBlendColorEXT;
GLEW_FUN_EXPORT PFNGLBLENDEQUATIONSEPARATEEXTPROC __glewBlendEquationSeparateEXT;
@@ -8894,6 +10978,203 @@ GLEW_FUN_EXPORT PFNGLCULLPARAMETERFVEXTPROC __glewCullParameterfvEXT;
GLEW_FUN_EXPORT PFNGLDEPTHBOUNDSEXTPROC __glewDepthBoundsEXT;
+GLEW_FUN_EXPORT PFNGLBINDMULTITEXTUREEXTPROC __glewBindMultiTextureEXT;
+GLEW_FUN_EXPORT PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC __glewCheckNamedFramebufferStatusEXT;
+GLEW_FUN_EXPORT PFNGLCLIENTATTRIBDEFAULTEXTPROC __glewClientAttribDefaultEXT;
+GLEW_FUN_EXPORT PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC __glewCompressedMultiTexImage1DEXT;
+GLEW_FUN_EXPORT PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC __glewCompressedMultiTexImage2DEXT;
+GLEW_FUN_EXPORT PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC __glewCompressedMultiTexImage3DEXT;
+GLEW_FUN_EXPORT PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC __glewCompressedMultiTexSubImage1DEXT;
+GLEW_FUN_EXPORT PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC __glewCompressedMultiTexSubImage2DEXT;
+GLEW_FUN_EXPORT PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC __glewCompressedMultiTexSubImage3DEXT;
+GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC __glewCompressedTextureImage1DEXT;
+GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC __glewCompressedTextureImage2DEXT;
+GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC __glewCompressedTextureImage3DEXT;
+GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC __glewCompressedTextureSubImage1DEXT;
+GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC __glewCompressedTextureSubImage2DEXT;
+GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC __glewCompressedTextureSubImage3DEXT;
+GLEW_FUN_EXPORT PFNGLCOPYMULTITEXIMAGE1DEXTPROC __glewCopyMultiTexImage1DEXT;
+GLEW_FUN_EXPORT PFNGLCOPYMULTITEXIMAGE2DEXTPROC __glewCopyMultiTexImage2DEXT;
+GLEW_FUN_EXPORT PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC __glewCopyMultiTexSubImage1DEXT;
+GLEW_FUN_EXPORT PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC __glewCopyMultiTexSubImage2DEXT;
+GLEW_FUN_EXPORT PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC __glewCopyMultiTexSubImage3DEXT;
+GLEW_FUN_EXPORT PFNGLCOPYTEXTUREIMAGE1DEXTPROC __glewCopyTextureImage1DEXT;
+GLEW_FUN_EXPORT PFNGLCOPYTEXTUREIMAGE2DEXTPROC __glewCopyTextureImage2DEXT;
+GLEW_FUN_EXPORT PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC __glewCopyTextureSubImage1DEXT;
+GLEW_FUN_EXPORT PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC __glewCopyTextureSubImage2DEXT;
+GLEW_FUN_EXPORT PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC __glewCopyTextureSubImage3DEXT;
+GLEW_FUN_EXPORT PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC __glewDisableClientStateIndexedEXT;
+GLEW_FUN_EXPORT PFNGLENABLECLIENTSTATEINDEXEDEXTPROC __glewEnableClientStateIndexedEXT;
+GLEW_FUN_EXPORT PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC __glewFramebufferDrawBufferEXT;
+GLEW_FUN_EXPORT PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC __glewFramebufferDrawBuffersEXT;
+GLEW_FUN_EXPORT PFNGLFRAMEBUFFERREADBUFFEREXTPROC __glewFramebufferReadBufferEXT;
+GLEW_FUN_EXPORT PFNGLGENERATEMULTITEXMIPMAPEXTPROC __glewGenerateMultiTexMipmapEXT;
+GLEW_FUN_EXPORT PFNGLGENERATETEXTUREMIPMAPEXTPROC __glewGenerateTextureMipmapEXT;
+GLEW_FUN_EXPORT PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC __glewGetCompressedMultiTexImageEXT;
+GLEW_FUN_EXPORT PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC __glewGetCompressedTextureImageEXT;
+GLEW_FUN_EXPORT PFNGLGETDOUBLEINDEXEDVEXTPROC __glewGetDoubleIndexedvEXT;
+GLEW_FUN_EXPORT PFNGLGETFLOATINDEXEDVEXTPROC __glewGetFloatIndexedvEXT;
+GLEW_FUN_EXPORT PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC __glewGetFramebufferParameterivEXT;
+GLEW_FUN_EXPORT PFNGLGETMULTITEXENVFVEXTPROC __glewGetMultiTexEnvfvEXT;
+GLEW_FUN_EXPORT PFNGLGETMULTITEXENVIVEXTPROC __glewGetMultiTexEnvivEXT;
+GLEW_FUN_EXPORT PFNGLGETMULTITEXGENDVEXTPROC __glewGetMultiTexGendvEXT;
+GLEW_FUN_EXPORT PFNGLGETMULTITEXGENFVEXTPROC __glewGetMultiTexGenfvEXT;
+GLEW_FUN_EXPORT PFNGLGETMULTITEXGENIVEXTPROC __glewGetMultiTexGenivEXT;
+GLEW_FUN_EXPORT PFNGLGETMULTITEXIMAGEEXTPROC __glewGetMultiTexImageEXT;
+GLEW_FUN_EXPORT PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC __glewGetMultiTexLevelParameterfvEXT;
+GLEW_FUN_EXPORT PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC __glewGetMultiTexLevelParameterivEXT;
+GLEW_FUN_EXPORT PFNGLGETMULTITEXPARAMETERIIVEXTPROC __glewGetMultiTexParameterIivEXT;
+GLEW_FUN_EXPORT PFNGLGETMULTITEXPARAMETERIUIVEXTPROC __glewGetMultiTexParameterIuivEXT;
+GLEW_FUN_EXPORT PFNGLGETMULTITEXPARAMETERFVEXTPROC __glewGetMultiTexParameterfvEXT;
+GLEW_FUN_EXPORT PFNGLGETMULTITEXPARAMETERIVEXTPROC __glewGetMultiTexParameterivEXT;
+GLEW_FUN_EXPORT PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC __glewGetNamedBufferParameterivEXT;
+GLEW_FUN_EXPORT PFNGLGETNAMEDBUFFERPOINTERVEXTPROC __glewGetNamedBufferPointervEXT;
+GLEW_FUN_EXPORT PFNGLGETNAMEDBUFFERSUBDATAEXTPROC __glewGetNamedBufferSubDataEXT;
+GLEW_FUN_EXPORT PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC __glewGetNamedFramebufferAttachmentParameterivEXT;
+GLEW_FUN_EXPORT PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC __glewGetNamedProgramLocalParameterIivEXT;
+GLEW_FUN_EXPORT PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC __glewGetNamedProgramLocalParameterIuivEXT;
+GLEW_FUN_EXPORT PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC __glewGetNamedProgramLocalParameterdvEXT;
+GLEW_FUN_EXPORT PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC __glewGetNamedProgramLocalParameterfvEXT;
+GLEW_FUN_EXPORT PFNGLGETNAMEDPROGRAMSTRINGEXTPROC __glewGetNamedProgramStringEXT;
+GLEW_FUN_EXPORT PFNGLGETNAMEDPROGRAMIVEXTPROC __glewGetNamedProgramivEXT;
+GLEW_FUN_EXPORT PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC __glewGetNamedRenderbufferParameterivEXT;
+GLEW_FUN_EXPORT PFNGLGETPOINTERINDEXEDVEXTPROC __glewGetPointerIndexedvEXT;
+GLEW_FUN_EXPORT PFNGLGETTEXTUREIMAGEEXTPROC __glewGetTextureImageEXT;
+GLEW_FUN_EXPORT PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC __glewGetTextureLevelParameterfvEXT;
+GLEW_FUN_EXPORT PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC __glewGetTextureLevelParameterivEXT;
+GLEW_FUN_EXPORT PFNGLGETTEXTUREPARAMETERIIVEXTPROC __glewGetTextureParameterIivEXT;
+GLEW_FUN_EXPORT PFNGLGETTEXTUREPARAMETERIUIVEXTPROC __glewGetTextureParameterIuivEXT;
+GLEW_FUN_EXPORT PFNGLGETTEXTUREPARAMETERFVEXTPROC __glewGetTextureParameterfvEXT;
+GLEW_FUN_EXPORT PFNGLGETTEXTUREPARAMETERIVEXTPROC __glewGetTextureParameterivEXT;
+GLEW_FUN_EXPORT PFNGLMAPNAMEDBUFFEREXTPROC __glewMapNamedBufferEXT;
+GLEW_FUN_EXPORT PFNGLMATRIXFRUSTUMEXTPROC __glewMatrixFrustumEXT;
+GLEW_FUN_EXPORT PFNGLMATRIXLOADIDENTITYEXTPROC __glewMatrixLoadIdentityEXT;
+GLEW_FUN_EXPORT PFNGLMATRIXLOADTRANSPOSEDEXTPROC __glewMatrixLoadTransposedEXT;
+GLEW_FUN_EXPORT PFNGLMATRIXLOADTRANSPOSEFEXTPROC __glewMatrixLoadTransposefEXT;
+GLEW_FUN_EXPORT PFNGLMATRIXLOADDEXTPROC __glewMatrixLoaddEXT;
+GLEW_FUN_EXPORT PFNGLMATRIXLOADFEXTPROC __glewMatrixLoadfEXT;
+GLEW_FUN_EXPORT PFNGLMATRIXMULTTRANSPOSEDEXTPROC __glewMatrixMultTransposedEXT;
+GLEW_FUN_EXPORT PFNGLMATRIXMULTTRANSPOSEFEXTPROC __glewMatrixMultTransposefEXT;
+GLEW_FUN_EXPORT PFNGLMATRIXMULTDEXTPROC __glewMatrixMultdEXT;
+GLEW_FUN_EXPORT PFNGLMATRIXMULTFEXTPROC __glewMatrixMultfEXT;
+GLEW_FUN_EXPORT PFNGLMATRIXORTHOEXTPROC __glewMatrixOrthoEXT;
+GLEW_FUN_EXPORT PFNGLMATRIXPOPEXTPROC __glewMatrixPopEXT;
+GLEW_FUN_EXPORT PFNGLMATRIXPUSHEXTPROC __glewMatrixPushEXT;
+GLEW_FUN_EXPORT PFNGLMATRIXROTATEDEXTPROC __glewMatrixRotatedEXT;
+GLEW_FUN_EXPORT PFNGLMATRIXROTATEFEXTPROC __glewMatrixRotatefEXT;
+GLEW_FUN_EXPORT PFNGLMATRIXSCALEDEXTPROC __glewMatrixScaledEXT;
+GLEW_FUN_EXPORT PFNGLMATRIXSCALEFEXTPROC __glewMatrixScalefEXT;
+GLEW_FUN_EXPORT PFNGLMATRIXTRANSLATEDEXTPROC __glewMatrixTranslatedEXT;
+GLEW_FUN_EXPORT PFNGLMATRIXTRANSLATEFEXTPROC __glewMatrixTranslatefEXT;
+GLEW_FUN_EXPORT PFNGLMULTITEXBUFFEREXTPROC __glewMultiTexBufferEXT;
+GLEW_FUN_EXPORT PFNGLMULTITEXCOORDPOINTEREXTPROC __glewMultiTexCoordPointerEXT;
+GLEW_FUN_EXPORT PFNGLMULTITEXENVFEXTPROC __glewMultiTexEnvfEXT;
+GLEW_FUN_EXPORT PFNGLMULTITEXENVFVEXTPROC __glewMultiTexEnvfvEXT;
+GLEW_FUN_EXPORT PFNGLMULTITEXENVIEXTPROC __glewMultiTexEnviEXT;
+GLEW_FUN_EXPORT PFNGLMULTITEXENVIVEXTPROC __glewMultiTexEnvivEXT;
+GLEW_FUN_EXPORT PFNGLMULTITEXGENDEXTPROC __glewMultiTexGendEXT;
+GLEW_FUN_EXPORT PFNGLMULTITEXGENDVEXTPROC __glewMultiTexGendvEXT;
+GLEW_FUN_EXPORT PFNGLMULTITEXGENFEXTPROC __glewMultiTexGenfEXT;
+GLEW_FUN_EXPORT PFNGLMULTITEXGENFVEXTPROC __glewMultiTexGenfvEXT;
+GLEW_FUN_EXPORT PFNGLMULTITEXGENIEXTPROC __glewMultiTexGeniEXT;
+GLEW_FUN_EXPORT PFNGLMULTITEXGENIVEXTPROC __glewMultiTexGenivEXT;
+GLEW_FUN_EXPORT PFNGLMULTITEXIMAGE1DEXTPROC __glewMultiTexImage1DEXT;
+GLEW_FUN_EXPORT PFNGLMULTITEXIMAGE2DEXTPROC __glewMultiTexImage2DEXT;
+GLEW_FUN_EXPORT PFNGLMULTITEXIMAGE3DEXTPROC __glewMultiTexImage3DEXT;
+GLEW_FUN_EXPORT PFNGLMULTITEXPARAMETERIIVEXTPROC __glewMultiTexParameterIivEXT;
+GLEW_FUN_EXPORT PFNGLMULTITEXPARAMETERIUIVEXTPROC __glewMultiTexParameterIuivEXT;
+GLEW_FUN_EXPORT PFNGLMULTITEXPARAMETERFEXTPROC __glewMultiTexParameterfEXT;
+GLEW_FUN_EXPORT PFNGLMULTITEXPARAMETERFVEXTPROC __glewMultiTexParameterfvEXT;
+GLEW_FUN_EXPORT PFNGLMULTITEXPARAMETERIEXTPROC __glewMultiTexParameteriEXT;
+GLEW_FUN_EXPORT PFNGLMULTITEXPARAMETERIVEXTPROC __glewMultiTexParameterivEXT;
+GLEW_FUN_EXPORT PFNGLMULTITEXRENDERBUFFEREXTPROC __glewMultiTexRenderbufferEXT;
+GLEW_FUN_EXPORT PFNGLMULTITEXSUBIMAGE1DEXTPROC __glewMultiTexSubImage1DEXT;
+GLEW_FUN_EXPORT PFNGLMULTITEXSUBIMAGE2DEXTPROC __glewMultiTexSubImage2DEXT;
+GLEW_FUN_EXPORT PFNGLMULTITEXSUBIMAGE3DEXTPROC __glewMultiTexSubImage3DEXT;
+GLEW_FUN_EXPORT PFNGLNAMEDBUFFERDATAEXTPROC __glewNamedBufferDataEXT;
+GLEW_FUN_EXPORT PFNGLNAMEDBUFFERSUBDATAEXTPROC __glewNamedBufferSubDataEXT;
+GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC __glewNamedFramebufferRenderbufferEXT;
+GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC __glewNamedFramebufferTexture1DEXT;
+GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC __glewNamedFramebufferTexture2DEXT;
+GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC __glewNamedFramebufferTexture3DEXT;
+GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC __glewNamedFramebufferTextureEXT;
+GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC __glewNamedFramebufferTextureFaceEXT;
+GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC __glewNamedFramebufferTextureLayerEXT;
+GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC __glewNamedProgramLocalParameter4dEXT;
+GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC __glewNamedProgramLocalParameter4dvEXT;
+GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC __glewNamedProgramLocalParameter4fEXT;
+GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC __glewNamedProgramLocalParameter4fvEXT;
+GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC __glewNamedProgramLocalParameterI4iEXT;
+GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC __glewNamedProgramLocalParameterI4ivEXT;
+GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC __glewNamedProgramLocalParameterI4uiEXT;
+GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC __glewNamedProgramLocalParameterI4uivEXT;
+GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC __glewNamedProgramLocalParameters4fvEXT;
+GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC __glewNamedProgramLocalParametersI4ivEXT;
+GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC __glewNamedProgramLocalParametersI4uivEXT;
+GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMSTRINGEXTPROC __glewNamedProgramStringEXT;
+GLEW_FUN_EXPORT PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC __glewNamedRenderbufferStorageEXT;
+GLEW_FUN_EXPORT PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC __glewNamedRenderbufferStorageMultisampleCoverageEXT;
+GLEW_FUN_EXPORT PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC __glewNamedRenderbufferStorageMultisampleEXT;
+GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1FEXTPROC __glewProgramUniform1fEXT;
+GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1FVEXTPROC __glewProgramUniform1fvEXT;
+GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1IEXTPROC __glewProgramUniform1iEXT;
+GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1IVEXTPROC __glewProgramUniform1ivEXT;
+GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1UIEXTPROC __glewProgramUniform1uiEXT;
+GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1UIVEXTPROC __glewProgramUniform1uivEXT;
+GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2FEXTPROC __glewProgramUniform2fEXT;
+GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2FVEXTPROC __glewProgramUniform2fvEXT;
+GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2IEXTPROC __glewProgramUniform2iEXT;
+GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2IVEXTPROC __glewProgramUniform2ivEXT;
+GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2UIEXTPROC __glewProgramUniform2uiEXT;
+GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2UIVEXTPROC __glewProgramUniform2uivEXT;
+GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3FEXTPROC __glewProgramUniform3fEXT;
+GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3FVEXTPROC __glewProgramUniform3fvEXT;
+GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3IEXTPROC __glewProgramUniform3iEXT;
+GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3IVEXTPROC __glewProgramUniform3ivEXT;
+GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3UIEXTPROC __glewProgramUniform3uiEXT;
+GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3UIVEXTPROC __glewProgramUniform3uivEXT;
+GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4FEXTPROC __glewProgramUniform4fEXT;
+GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4FVEXTPROC __glewProgramUniform4fvEXT;
+GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4IEXTPROC __glewProgramUniform4iEXT;
+GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4IVEXTPROC __glewProgramUniform4ivEXT;
+GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4UIEXTPROC __glewProgramUniform4uiEXT;
+GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4UIVEXTPROC __glewProgramUniform4uivEXT;
+GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC __glewProgramUniformMatrix2fvEXT;
+GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC __glewProgramUniformMatrix2x3fvEXT;
+GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC __glewProgramUniformMatrix2x4fvEXT;
+GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC __glewProgramUniformMatrix3fvEXT;
+GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC __glewProgramUniformMatrix3x2fvEXT;
+GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC __glewProgramUniformMatrix3x4fvEXT;
+GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC __glewProgramUniformMatrix4fvEXT;
+GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC __glewProgramUniformMatrix4x2fvEXT;
+GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC __glewProgramUniformMatrix4x3fvEXT;
+GLEW_FUN_EXPORT PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC __glewPushClientAttribDefaultEXT;
+GLEW_FUN_EXPORT PFNGLTEXTUREBUFFEREXTPROC __glewTextureBufferEXT;
+GLEW_FUN_EXPORT PFNGLTEXTUREIMAGE1DEXTPROC __glewTextureImage1DEXT;
+GLEW_FUN_EXPORT PFNGLTEXTUREIMAGE2DEXTPROC __glewTextureImage2DEXT;
+GLEW_FUN_EXPORT PFNGLTEXTUREIMAGE3DEXTPROC __glewTextureImage3DEXT;
+GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERIIVEXTPROC __glewTextureParameterIivEXT;
+GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERIUIVEXTPROC __glewTextureParameterIuivEXT;
+GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERFEXTPROC __glewTextureParameterfEXT;
+GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERFVEXTPROC __glewTextureParameterfvEXT;
+GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERIEXTPROC __glewTextureParameteriEXT;
+GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERIVEXTPROC __glewTextureParameterivEXT;
+GLEW_FUN_EXPORT PFNGLTEXTURERENDERBUFFEREXTPROC __glewTextureRenderbufferEXT;
+GLEW_FUN_EXPORT PFNGLTEXTURESUBIMAGE1DEXTPROC __glewTextureSubImage1DEXT;
+GLEW_FUN_EXPORT PFNGLTEXTURESUBIMAGE2DEXTPROC __glewTextureSubImage2DEXT;
+GLEW_FUN_EXPORT PFNGLTEXTURESUBIMAGE3DEXTPROC __glewTextureSubImage3DEXT;
+GLEW_FUN_EXPORT PFNGLUNMAPNAMEDBUFFEREXTPROC __glewUnmapNamedBufferEXT;
+
+GLEW_FUN_EXPORT PFNGLCOLORMASKINDEXEDEXTPROC __glewColorMaskIndexedEXT;
+GLEW_FUN_EXPORT PFNGLDISABLEINDEXEDEXTPROC __glewDisableIndexedEXT;
+GLEW_FUN_EXPORT PFNGLENABLEINDEXEDEXTPROC __glewEnableIndexedEXT;
+GLEW_FUN_EXPORT PFNGLGETBOOLEANINDEXEDVEXTPROC __glewGetBooleanIndexedvEXT;
+GLEW_FUN_EXPORT PFNGLGETINTEGERINDEXEDVEXTPROC __glewGetIntegerIndexedvEXT;
+GLEW_FUN_EXPORT PFNGLISENABLEDINDEXEDEXTPROC __glewIsEnabledIndexedEXT;
+
+GLEW_FUN_EXPORT PFNGLDRAWARRAYSINSTANCEDEXTPROC __glewDrawArraysInstancedEXT;
+GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDEXTPROC __glewDrawElementsInstancedEXT;
+
GLEW_FUN_EXPORT PFNGLDRAWRANGEELEMENTSEXTPROC __glewDrawRangeElementsEXT;
GLEW_FUN_EXPORT PFNGLFOGCOORDPOINTEREXTPROC __glewFogCoordPointerEXT;
@@ -8943,6 +11224,49 @@ GLEW_FUN_EXPORT PFNGLISFRAMEBUFFEREXTPROC __glewIsFramebufferEXT;
GLEW_FUN_EXPORT PFNGLISRENDERBUFFEREXTPROC __glewIsRenderbufferEXT;
GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEEXTPROC __glewRenderbufferStorageEXT;
+GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTUREEXTPROC __glewFramebufferTextureEXT;
+GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC __glewFramebufferTextureFaceEXT;
+GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC __glewFramebufferTextureLayerEXT;
+GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETERIEXTPROC __glewProgramParameteriEXT;
+
+GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERS4FVEXTPROC __glewProgramEnvParameters4fvEXT;
+GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC __glewProgramLocalParameters4fvEXT;
+
+GLEW_FUN_EXPORT PFNGLBINDFRAGDATALOCATIONEXTPROC __glewBindFragDataLocationEXT;
+GLEW_FUN_EXPORT PFNGLGETFRAGDATALOCATIONEXTPROC __glewGetFragDataLocationEXT;
+GLEW_FUN_EXPORT PFNGLGETUNIFORMUIVEXTPROC __glewGetUniformuivEXT;
+GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIIVEXTPROC __glewGetVertexAttribIivEXT;
+GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIUIVEXTPROC __glewGetVertexAttribIuivEXT;
+GLEW_FUN_EXPORT PFNGLUNIFORM1UIEXTPROC __glewUniform1uiEXT;
+GLEW_FUN_EXPORT PFNGLUNIFORM1UIVEXTPROC __glewUniform1uivEXT;
+GLEW_FUN_EXPORT PFNGLUNIFORM2UIEXTPROC __glewUniform2uiEXT;
+GLEW_FUN_EXPORT PFNGLUNIFORM2UIVEXTPROC __glewUniform2uivEXT;
+GLEW_FUN_EXPORT PFNGLUNIFORM3UIEXTPROC __glewUniform3uiEXT;
+GLEW_FUN_EXPORT PFNGLUNIFORM3UIVEXTPROC __glewUniform3uivEXT;
+GLEW_FUN_EXPORT PFNGLUNIFORM4UIEXTPROC __glewUniform4uiEXT;
+GLEW_FUN_EXPORT PFNGLUNIFORM4UIVEXTPROC __glewUniform4uivEXT;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1IEXTPROC __glewVertexAttribI1iEXT;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1IVEXTPROC __glewVertexAttribI1ivEXT;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1UIEXTPROC __glewVertexAttribI1uiEXT;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1UIVEXTPROC __glewVertexAttribI1uivEXT;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2IEXTPROC __glewVertexAttribI2iEXT;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2IVEXTPROC __glewVertexAttribI2ivEXT;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2UIEXTPROC __glewVertexAttribI2uiEXT;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2UIVEXTPROC __glewVertexAttribI2uivEXT;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3IEXTPROC __glewVertexAttribI3iEXT;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3IVEXTPROC __glewVertexAttribI3ivEXT;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3UIEXTPROC __glewVertexAttribI3uiEXT;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3UIVEXTPROC __glewVertexAttribI3uivEXT;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4BVEXTPROC __glewVertexAttribI4bvEXT;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4IEXTPROC __glewVertexAttribI4iEXT;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4IVEXTPROC __glewVertexAttribI4ivEXT;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4SVEXTPROC __glewVertexAttribI4svEXT;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UBVEXTPROC __glewVertexAttribI4ubvEXT;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UIEXTPROC __glewVertexAttribI4uiEXT;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UIVEXTPROC __glewVertexAttribI4uivEXT;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4USVEXTPROC __glewVertexAttribI4usvEXT;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBIPOINTEREXTPROC __glewVertexAttribIPointerEXT;
+
GLEW_FUN_EXPORT PFNGLGETHISTOGRAMEXTPROC __glewGetHistogramEXT;
GLEW_FUN_EXPORT PFNGLGETHISTOGRAMPARAMETERFVEXTPROC __glewGetHistogramParameterfvEXT;
GLEW_FUN_EXPORT PFNGLGETHISTOGRAMPARAMETERIVEXTPROC __glewGetHistogramParameterivEXT;
@@ -9014,6 +11338,15 @@ GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE3DEXTPROC __glewTexSubImage3DEXT;
GLEW_FUN_EXPORT PFNGLTEXIMAGE3DEXTPROC __glewTexImage3DEXT;
+GLEW_FUN_EXPORT PFNGLTEXBUFFEREXTPROC __glewTexBufferEXT;
+
+GLEW_FUN_EXPORT PFNGLCLEARCOLORIIEXTPROC __glewClearColorIiEXT;
+GLEW_FUN_EXPORT PFNGLCLEARCOLORIUIEXTPROC __glewClearColorIuiEXT;
+GLEW_FUN_EXPORT PFNGLGETTEXPARAMETERIIVEXTPROC __glewGetTexParameterIivEXT;
+GLEW_FUN_EXPORT PFNGLGETTEXPARAMETERIUIVEXTPROC __glewGetTexParameterIuivEXT;
+GLEW_FUN_EXPORT PFNGLTEXPARAMETERIIVEXTPROC __glewTexParameterIivEXT;
+GLEW_FUN_EXPORT PFNGLTEXPARAMETERIUIVEXTPROC __glewTexParameterIuivEXT;
+
GLEW_FUN_EXPORT PFNGLARETEXTURESRESIDENTEXTPROC __glewAreTexturesResidentEXT;
GLEW_FUN_EXPORT PFNGLBINDTEXTUREEXTPROC __glewBindTextureEXT;
GLEW_FUN_EXPORT PFNGLDELETETEXTURESEXTPROC __glewDeleteTexturesEXT;
@@ -9023,6 +11356,17 @@ GLEW_FUN_EXPORT PFNGLPRIORITIZETEXTURESEXTPROC __glewPrioritizeTexturesEXT;
GLEW_FUN_EXPORT PFNGLTEXTURENORMALEXTPROC __glewTextureNormalEXT;
+GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTI64VEXTPROC __glewGetQueryObjecti64vEXT;
+GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTUI64VEXTPROC __glewGetQueryObjectui64vEXT;
+
+GLEW_FUN_EXPORT PFNGLBEGINTRANSFORMFEEDBACKEXTPROC __glewBeginTransformFeedbackEXT;
+GLEW_FUN_EXPORT PFNGLBINDBUFFERBASEEXTPROC __glewBindBufferBaseEXT;
+GLEW_FUN_EXPORT PFNGLBINDBUFFEROFFSETEXTPROC __glewBindBufferOffsetEXT;
+GLEW_FUN_EXPORT PFNGLBINDBUFFERRANGEEXTPROC __glewBindBufferRangeEXT;
+GLEW_FUN_EXPORT PFNGLENDTRANSFORMFEEDBACKEXTPROC __glewEndTransformFeedbackEXT;
+GLEW_FUN_EXPORT PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC __glewGetTransformFeedbackVaryingEXT;
+GLEW_FUN_EXPORT PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC __glewTransformFeedbackVaryingsEXT;
+
GLEW_FUN_EXPORT PFNGLARRAYELEMENTEXTPROC __glewArrayElementEXT;
GLEW_FUN_EXPORT PFNGLCOLORPOINTEREXTPROC __glewColorPointerEXT;
GLEW_FUN_EXPORT PFNGLDRAWARRAYSEXTPROC __glewDrawArraysEXT;
@@ -9080,6 +11424,8 @@ GLEW_FUN_EXPORT PFNGLVERTEXWEIGHTPOINTEREXTPROC __glewVertexWeightPointerEXT;
GLEW_FUN_EXPORT PFNGLVERTEXWEIGHTFEXTPROC __glewVertexWeightfEXT;
GLEW_FUN_EXPORT PFNGLVERTEXWEIGHTFVEXTPROC __glewVertexWeightfvEXT;
+GLEW_FUN_EXPORT PFNGLFRAMETERMINATORGREMEDYPROC __glewFrameTerminatorGREMEDY;
+
GLEW_FUN_EXPORT PFNGLSTRINGMARKERGREMEDYPROC __glewStringMarkerGREMEDY;
GLEW_FUN_EXPORT PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC __glewGetImageTransformParameterfvHP;
@@ -9142,6 +11488,13 @@ GLEW_FUN_EXPORT PFNGLWINDOWPOS4IVMESAPROC __glewWindowPos4ivMESA;
GLEW_FUN_EXPORT PFNGLWINDOWPOS4SMESAPROC __glewWindowPos4sMESA;
GLEW_FUN_EXPORT PFNGLWINDOWPOS4SVMESAPROC __glewWindowPos4svMESA;
+GLEW_FUN_EXPORT PFNGLBEGINCONDITIONALRENDERNVPROC __glewBeginConditionalRenderNV;
+GLEW_FUN_EXPORT PFNGLENDCONDITIONALRENDERNVPROC __glewEndConditionalRenderNV;
+
+GLEW_FUN_EXPORT PFNGLCLEARDEPTHDNVPROC __glewClearDepthdNV;
+GLEW_FUN_EXPORT PFNGLDEPTHBOUNDSDNVPROC __glewDepthBoundsdNV;
+GLEW_FUN_EXPORT PFNGLDEPTHRANGEDNVPROC __glewDepthRangedNV;
+
GLEW_FUN_EXPORT PFNGLEVALMAPSNVPROC __glewEvalMapsNV;
GLEW_FUN_EXPORT PFNGLGETMAPATTRIBPARAMETERFVNVPROC __glewGetMapAttribParameterfvNV;
GLEW_FUN_EXPORT PFNGLGETMAPATTRIBPARAMETERIVNVPROC __glewGetMapAttribParameterivNV;
@@ -9152,6 +11505,10 @@ GLEW_FUN_EXPORT PFNGLMAPCONTROLPOINTSNVPROC __glewMapControlPointsNV;
GLEW_FUN_EXPORT PFNGLMAPPARAMETERFVNVPROC __glewMapParameterfvNV;
GLEW_FUN_EXPORT PFNGLMAPPARAMETERIVNVPROC __glewMapParameterivNV;
+GLEW_FUN_EXPORT PFNGLGETMULTISAMPLEFVNVPROC __glewGetMultisamplefvNV;
+GLEW_FUN_EXPORT PFNGLSAMPLEMASKINDEXEDNVPROC __glewSampleMaskIndexedNV;
+GLEW_FUN_EXPORT PFNGLTEXRENDERBUFFERNVPROC __glewTexRenderbufferNV;
+
GLEW_FUN_EXPORT PFNGLDELETEFENCESNVPROC __glewDeleteFencesNV;
GLEW_FUN_EXPORT PFNGLFINISHFENCENVPROC __glewFinishFenceNV;
GLEW_FUN_EXPORT PFNGLGENFENCESNVPROC __glewGenFencesNV;
@@ -9167,6 +11524,23 @@ GLEW_FUN_EXPORT PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC __glewProgramNamedParameter4
GLEW_FUN_EXPORT PFNGLPROGRAMNAMEDPARAMETER4FNVPROC __glewProgramNamedParameter4fNV;
GLEW_FUN_EXPORT PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC __glewProgramNamedParameter4fvNV;
+GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC __glewRenderbufferStorageMultisampleCoverageNV;
+
+GLEW_FUN_EXPORT PFNGLPROGRAMVERTEXLIMITNVPROC __glewProgramVertexLimitNV;
+
+GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERI4INVPROC __glewProgramEnvParameterI4iNV;
+GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERI4IVNVPROC __glewProgramEnvParameterI4ivNV;
+GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERI4UINVPROC __glewProgramEnvParameterI4uiNV;
+GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERI4UIVNVPROC __glewProgramEnvParameterI4uivNV;
+GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERSI4IVNVPROC __glewProgramEnvParametersI4ivNV;
+GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC __glewProgramEnvParametersI4uivNV;
+GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERI4INVPROC __glewProgramLocalParameterI4iNV;
+GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC __glewProgramLocalParameterI4ivNV;
+GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERI4UINVPROC __glewProgramLocalParameterI4uiNV;
+GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC __glewProgramLocalParameterI4uivNV;
+GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC __glewProgramLocalParametersI4ivNV;
+GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC __glewProgramLocalParametersI4uivNV;
+
GLEW_FUN_EXPORT PFNGLCOLOR3HNVPROC __glewColor3hNV;
GLEW_FUN_EXPORT PFNGLCOLOR3HVNVPROC __glewColor3hvNV;
GLEW_FUN_EXPORT PFNGLCOLOR4HNVPROC __glewColor4hNV;
@@ -9222,12 +11596,24 @@ GLEW_FUN_EXPORT PFNGLGETOCCLUSIONQUERYIVNVPROC __glewGetOcclusionQueryivNV;
GLEW_FUN_EXPORT PFNGLGETOCCLUSIONQUERYUIVNVPROC __glewGetOcclusionQueryuivNV;
GLEW_FUN_EXPORT PFNGLISOCCLUSIONQUERYNVPROC __glewIsOcclusionQueryNV;
+GLEW_FUN_EXPORT PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC __glewProgramBufferParametersIivNV;
+GLEW_FUN_EXPORT PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC __glewProgramBufferParametersIuivNV;
+GLEW_FUN_EXPORT PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC __glewProgramBufferParametersfvNV;
+
GLEW_FUN_EXPORT PFNGLFLUSHPIXELDATARANGENVPROC __glewFlushPixelDataRangeNV;
GLEW_FUN_EXPORT PFNGLPIXELDATARANGENVPROC __glewPixelDataRangeNV;
GLEW_FUN_EXPORT PFNGLPOINTPARAMETERINVPROC __glewPointParameteriNV;
GLEW_FUN_EXPORT PFNGLPOINTPARAMETERIVNVPROC __glewPointParameterivNV;
+GLEW_FUN_EXPORT PFNGLGETVIDEOI64VNVPROC __glewGetVideoi64vNV;
+GLEW_FUN_EXPORT PFNGLGETVIDEOIVNVPROC __glewGetVideoivNV;
+GLEW_FUN_EXPORT PFNGLGETVIDEOUI64VNVPROC __glewGetVideoui64vNV;
+GLEW_FUN_EXPORT PFNGLGETVIDEOUIVNVPROC __glewGetVideouivNV;
+GLEW_FUN_EXPORT PFNGLPRESENTFRAMEDUALFILLNVPROC __glewPresentFrameDualFillNV;
+GLEW_FUN_EXPORT PFNGLPRESENTFRAMEKEYEDNVPROC __glewPresentFrameKeyedNV;
+GLEW_FUN_EXPORT PFNGLVIDEOPARAMETERIVNVPROC __glewVideoParameterivNV;
+
GLEW_FUN_EXPORT PFNGLPRIMITIVERESTARTINDEXNVPROC __glewPrimitiveRestartIndexNV;
GLEW_FUN_EXPORT PFNGLPRIMITIVERESTARTNVPROC __glewPrimitiveRestartNV;
@@ -9248,6 +11634,18 @@ GLEW_FUN_EXPORT PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC __glewGetFinalCombin
GLEW_FUN_EXPORT PFNGLCOMBINERSTAGEPARAMETERFVNVPROC __glewCombinerStageParameterfvNV;
GLEW_FUN_EXPORT PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC __glewGetCombinerStageParameterfvNV;
+GLEW_FUN_EXPORT PFNGLACTIVEVARYINGNVPROC __glewActiveVaryingNV;
+GLEW_FUN_EXPORT PFNGLBEGINTRANSFORMFEEDBACKNVPROC __glewBeginTransformFeedbackNV;
+GLEW_FUN_EXPORT PFNGLBINDBUFFERBASENVPROC __glewBindBufferBaseNV;
+GLEW_FUN_EXPORT PFNGLBINDBUFFEROFFSETNVPROC __glewBindBufferOffsetNV;
+GLEW_FUN_EXPORT PFNGLBINDBUFFERRANGENVPROC __glewBindBufferRangeNV;
+GLEW_FUN_EXPORT PFNGLENDTRANSFORMFEEDBACKNVPROC __glewEndTransformFeedbackNV;
+GLEW_FUN_EXPORT PFNGLGETACTIVEVARYINGNVPROC __glewGetActiveVaryingNV;
+GLEW_FUN_EXPORT PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC __glewGetTransformFeedbackVaryingNV;
+GLEW_FUN_EXPORT PFNGLGETVARYINGLOCATIONNVPROC __glewGetVaryingLocationNV;
+GLEW_FUN_EXPORT PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC __glewTransformFeedbackAttribsNV;
+GLEW_FUN_EXPORT PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC __glewTransformFeedbackVaryingsNV;
+
GLEW_FUN_EXPORT PFNGLFLUSHVERTEXARRAYRANGENVPROC __glewFlushVertexArrayRangeNV;
GLEW_FUN_EXPORT PFNGLVERTEXARRAYRANGENVPROC __glewVertexArrayRangeNV;
@@ -9316,6 +11714,13 @@ GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS4FVNVPROC __glewVertexAttribs4fvNV;
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS4SVNVPROC __glewVertexAttribs4svNV;
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS4UBVNVPROC __glewVertexAttribs4ubvNV;
+GLEW_FUN_EXPORT PFNGLCLEARDEPTHFOESPROC __glewClearDepthfOES;
+GLEW_FUN_EXPORT PFNGLCLIPPLANEFOESPROC __glewClipPlanefOES;
+GLEW_FUN_EXPORT PFNGLDEPTHRANGEFOESPROC __glewDepthRangefOES;
+GLEW_FUN_EXPORT PFNGLFRUSTUMFOESPROC __glewFrustumfOES;
+GLEW_FUN_EXPORT PFNGLGETCLIPPLANEFOESPROC __glewGetClipPlanefOES;
+GLEW_FUN_EXPORT PFNGLORTHOFOESPROC __glewOrthofOES;
+
GLEW_FUN_EXPORT PFNGLDETAILTEXFUNCSGISPROC __glewDetailTexFuncSGIS;
GLEW_FUN_EXPORT PFNGLGETDETAILTEXFUNCSGISPROC __glewGetDetailTexFuncSGIS;
@@ -9345,7 +11750,6 @@ GLEW_FUN_EXPORT PFNGLFLUSHRASTERSGIXPROC __glewFlushRasterSGIX;
GLEW_FUN_EXPORT PFNGLTEXTUREFOGSGIXPROC __glewTextureFogSGIX;
-#if 0
GLEW_FUN_EXPORT PFNGLFRAGMENTCOLORMATERIALSGIXPROC __glewFragmentColorMaterialSGIX;
GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELFSGIXPROC __glewFragmentLightModelfSGIX;
GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELFVSGIXPROC __glewFragmentLightModelfvSGIX;
@@ -9363,7 +11767,6 @@ GLEW_FUN_EXPORT PFNGLGETFRAGMENTLIGHTFVSGIXPROC __glewGetFragmentLightfvSGIX;
GLEW_FUN_EXPORT PFNGLGETFRAGMENTLIGHTIVSGIXPROC __glewGetFragmentLightivSGIX;
GLEW_FUN_EXPORT PFNGLGETFRAGMENTMATERIALFVSGIXPROC __glewGetFragmentMaterialfvSGIX;
GLEW_FUN_EXPORT PFNGLGETFRAGMENTMATERIALIVSGIXPROC __glewGetFragmentMaterialivSGIX;
-#endif
GLEW_FUN_EXPORT PFNGLFRAMEZOOMSGIXPROC __glewFrameZoomSGIX;
@@ -9461,6 +11864,8 @@ GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_3;
GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_4;
GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_5;
GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_2_0;
+GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_2_1;
+GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_3_0;
GLEW_VAR_EXPORT GLboolean __GLEW_3DFX_multisample;
GLEW_VAR_EXPORT GLboolean __GLEW_3DFX_tbuffer;
GLEW_VAR_EXPORT GLboolean __GLEW_3DFX_texture_compression_FXT1;
@@ -9468,6 +11873,7 @@ GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_client_storage;
GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_element_array;
GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_fence;
GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_float_pixels;
+GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_flush_buffer_range;
GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_pixel_buffer;
GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_specular_vector;
GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_texture_range;
@@ -9476,13 +11882,21 @@ GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_vertex_array_object;
GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_vertex_array_range;
GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_ycbcr_422;
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_color_buffer_float;
+GLEW_VAR_EXPORT GLboolean __GLEW_ARB_depth_buffer_float;
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_depth_texture;
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_draw_buffers;
+GLEW_VAR_EXPORT GLboolean __GLEW_ARB_draw_instanced;
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_fragment_program;
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_fragment_program_shadow;
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_fragment_shader;
+GLEW_VAR_EXPORT GLboolean __GLEW_ARB_framebuffer_object;
+GLEW_VAR_EXPORT GLboolean __GLEW_ARB_framebuffer_sRGB;
+GLEW_VAR_EXPORT GLboolean __GLEW_ARB_geometry_shader4;
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_half_float_pixel;
+GLEW_VAR_EXPORT GLboolean __GLEW_ARB_half_float_vertex;
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_imaging;
+GLEW_VAR_EXPORT GLboolean __GLEW_ARB_instanced_arrays;
+GLEW_VAR_EXPORT GLboolean __GLEW_ARB_map_buffer_range;
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_matrix_palette;
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_multisample;
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_multitexture;
@@ -9495,7 +11909,9 @@ GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shading_language_100;
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shadow;
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shadow_ambient;
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_border_clamp;
+GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_buffer_object;
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_compression;
+GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_compression_rgtc;
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_cube_map;
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_env_add;
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_env_combine;
@@ -9505,7 +11921,9 @@ GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_float;
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_mirrored_repeat;
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_non_power_of_two;
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_rectangle;
+GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_rg;
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_transpose_matrix;
+GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_array_object;
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_blend;
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_buffer_object;
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_program;
@@ -9522,6 +11940,7 @@ GLEW_VAR_EXPORT GLboolean __GLEW_ATI_fragment_shader;
GLEW_VAR_EXPORT GLboolean __GLEW_ATI_map_object_buffer;
GLEW_VAR_EXPORT GLboolean __GLEW_ATI_pn_triangles;
GLEW_VAR_EXPORT GLboolean __GLEW_ATI_separate_stencil;
+GLEW_VAR_EXPORT GLboolean __GLEW_ATI_shader_texture_lod;
GLEW_VAR_EXPORT GLboolean __GLEW_ATI_text_fragment_shader;
GLEW_VAR_EXPORT GLboolean __GLEW_ATI_texture_compression_3dc;
GLEW_VAR_EXPORT GLboolean __GLEW_ATI_texture_env_combine3;
@@ -9534,6 +11953,7 @@ GLEW_VAR_EXPORT GLboolean __GLEW_EXT_422_pixels;
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_Cg_shader;
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_abgr;
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_bgra;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_bindable_uniform;
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_blend_color;
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_blend_equation_separate;
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_blend_func_separate;
@@ -9549,12 +11969,19 @@ GLEW_VAR_EXPORT GLboolean __GLEW_EXT_coordinate_frame;
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_copy_texture;
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_cull_vertex;
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_depth_bounds_test;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_direct_state_access;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_draw_buffers2;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_draw_instanced;
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_draw_range_elements;
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_fog_coord;
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_fragment_lighting;
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_framebuffer_blit;
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_framebuffer_multisample;
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_framebuffer_object;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_framebuffer_sRGB;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_geometry_shader4;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_gpu_program_parameters;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_gpu_shader4;
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_histogram;
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_index_array_formats;
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_index_func;
@@ -9565,6 +11992,7 @@ GLEW_VAR_EXPORT GLboolean __GLEW_EXT_misc_attribute;
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_multi_draw_arrays;
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_multisample;
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_packed_depth_stencil;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_packed_float;
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_packed_pixels;
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_paletted_texture;
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_pixel_buffer_object;
@@ -9584,7 +12012,11 @@ GLEW_VAR_EXPORT GLboolean __GLEW_EXT_stencil_wrap;
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_subtexture;
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture;
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture3D;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_array;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_buffer_object;
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_compression_dxt1;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_compression_latc;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_compression_rgtc;
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_compression_s3tc;
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_cube_map;
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_edge_clamp;
@@ -9593,15 +12025,22 @@ GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_env_add;
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_env_combine;
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_env_dot3;
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_filter_anisotropic;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_integer;
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_lod_bias;
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_mirror_clamp;
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_object;
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_perturb_normal;
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_rectangle;
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_sRGB;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_shared_exponent;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_swizzle;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_timer_query;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_transform_feedback;
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_vertex_array;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_vertex_array_bgra;
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_vertex_shader;
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_vertex_weighting;
+GLEW_VAR_EXPORT GLboolean __GLEW_GREMEDY_frame_terminator;
GLEW_VAR_EXPORT GLboolean __GLEW_GREMEDY_string_marker;
GLEW_VAR_EXPORT GLboolean __GLEW_HP_convolution_border_modes;
GLEW_VAR_EXPORT GLboolean __GLEW_HP_image_transform;
@@ -9624,22 +12063,33 @@ GLEW_VAR_EXPORT GLboolean __GLEW_MESA_resize_buffers;
GLEW_VAR_EXPORT GLboolean __GLEW_MESA_window_pos;
GLEW_VAR_EXPORT GLboolean __GLEW_MESA_ycbcr_texture;
GLEW_VAR_EXPORT GLboolean __GLEW_NV_blend_square;
+GLEW_VAR_EXPORT GLboolean __GLEW_NV_conditional_render;
GLEW_VAR_EXPORT GLboolean __GLEW_NV_copy_depth_to_color;
+GLEW_VAR_EXPORT GLboolean __GLEW_NV_depth_buffer_float;
GLEW_VAR_EXPORT GLboolean __GLEW_NV_depth_clamp;
+GLEW_VAR_EXPORT GLboolean __GLEW_NV_depth_range_unclamped;
GLEW_VAR_EXPORT GLboolean __GLEW_NV_evaluators;
+GLEW_VAR_EXPORT GLboolean __GLEW_NV_explicit_multisample;
GLEW_VAR_EXPORT GLboolean __GLEW_NV_fence;
GLEW_VAR_EXPORT GLboolean __GLEW_NV_float_buffer;
GLEW_VAR_EXPORT GLboolean __GLEW_NV_fog_distance;
GLEW_VAR_EXPORT GLboolean __GLEW_NV_fragment_program;
GLEW_VAR_EXPORT GLboolean __GLEW_NV_fragment_program2;
+GLEW_VAR_EXPORT GLboolean __GLEW_NV_fragment_program4;
GLEW_VAR_EXPORT GLboolean __GLEW_NV_fragment_program_option;
+GLEW_VAR_EXPORT GLboolean __GLEW_NV_framebuffer_multisample_coverage;
+GLEW_VAR_EXPORT GLboolean __GLEW_NV_geometry_program4;
+GLEW_VAR_EXPORT GLboolean __GLEW_NV_geometry_shader4;
+GLEW_VAR_EXPORT GLboolean __GLEW_NV_gpu_program4;
GLEW_VAR_EXPORT GLboolean __GLEW_NV_half_float;
GLEW_VAR_EXPORT GLboolean __GLEW_NV_light_max_exponent;
GLEW_VAR_EXPORT GLboolean __GLEW_NV_multisample_filter_hint;
GLEW_VAR_EXPORT GLboolean __GLEW_NV_occlusion_query;
GLEW_VAR_EXPORT GLboolean __GLEW_NV_packed_depth_stencil;
+GLEW_VAR_EXPORT GLboolean __GLEW_NV_parameter_buffer_object;
GLEW_VAR_EXPORT GLboolean __GLEW_NV_pixel_data_range;
GLEW_VAR_EXPORT GLboolean __GLEW_NV_point_sprite;
+GLEW_VAR_EXPORT GLboolean __GLEW_NV_present_video;
GLEW_VAR_EXPORT GLboolean __GLEW_NV_primitive_restart;
GLEW_VAR_EXPORT GLboolean __GLEW_NV_register_combiners;
GLEW_VAR_EXPORT GLboolean __GLEW_NV_register_combiners2;
@@ -9652,6 +12102,7 @@ GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_rectangle;
GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_shader;
GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_shader2;
GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_shader3;
+GLEW_VAR_EXPORT GLboolean __GLEW_NV_transform_feedback;
GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_array_range;
GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_array_range2;
GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_program;
@@ -9659,6 +12110,11 @@ GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_program1_1;
GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_program2;
GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_program2_option;
GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_program3;
+GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_program4;
+GLEW_VAR_EXPORT GLboolean __GLEW_OES_byte_coordinates;
+GLEW_VAR_EXPORT GLboolean __GLEW_OES_compressed_paletted_texture;
+GLEW_VAR_EXPORT GLboolean __GLEW_OES_read_format;
+GLEW_VAR_EXPORT GLboolean __GLEW_OES_single_precision;
GLEW_VAR_EXPORT GLboolean __GLEW_OML_interlace;
GLEW_VAR_EXPORT GLboolean __GLEW_OML_resample;
GLEW_VAR_EXPORT GLboolean __GLEW_OML_subsample;
@@ -9672,6 +12128,7 @@ GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_fog_function;
GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_generate_mipmap;
GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_multisample;
GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_pixel_texture;
+GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_point_line_texgen;
GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_sharpen_texture;
GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_texture4D;
GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_texture_border_clamp;
@@ -9684,6 +12141,7 @@ GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_async_histogram;
GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_async_pixel;
GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_blend_alpha_minmax;
GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_clipmap;
+GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_convolution_accuracy;
GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_depth_texture;
GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_flush_raster;
GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_fog_offset;
@@ -9740,6 +12198,9 @@ GLEW_VAR_EXPORT GLboolean __GLEW_WIN_swap_hint;
/* string codes */
#define GLEW_VERSION 1
+#define GLEW_VERSION_MAJOR 2
+#define GLEW_VERSION_MINOR 3
+#define GLEW_VERSION_MICRO 4
/* API */
#ifdef GLEW_MX
@@ -9752,11 +12213,10 @@ GLEWAPI GLboolean glewContextIsSupported (GLEWContext* ctx, const char* name);
#define glewIsSupported(x) glewContextIsSupported(glewGetContext(), x)
#define glewIsExtensionSupported(x) glewIsSupported(x)
+#define GLEW_GET_VAR(x) (*(const GLboolean*)&(glewGetContext()->x))
#ifdef _WIN32
-# define GLEW_GET_VAR(x) glewGetContext()->x
# define GLEW_GET_FUN(x) glewGetContext()->x
#else
-# define GLEW_GET_VAR(x) glewGetContext()->x
# define GLEW_GET_FUN(x) x
#endif
@@ -9766,7 +12226,7 @@ GLEWAPI GLenum glewInit ();
GLEWAPI GLboolean glewIsSupported (const char* name);
#define glewIsExtensionSupported(x) glewIsSupported(x)
-#define GLEW_GET_VAR(x) x
+#define GLEW_GET_VAR(x) (*(const GLboolean*)&x)
#define GLEW_GET_FUN(x) x
#endif /* GLEW_MX */
diff --git a/extern/glew/include/GL/glxew.h b/extern/glew/include/GL/glxew.h
index d21397aeed4..a29030da3cb 100644
--- a/extern/glew/include/GL/glxew.h
+++ b/extern/glew/include/GL/glxew.h
@@ -1,7 +1,7 @@
/*
** The OpenGL Extension Wrangler Library
-** Copyright (C) 2002-2006, Milan Ikits <milan ikits[]ieee org>
-** Copyright (C) 2002-2006, Marcelo E. Magallon <mmagallo[]debian org>
+** Copyright (C) 2002-2008, Milan Ikits <milan ikits[]ieee org>
+** Copyright (C) 2002-2008, Marcelo E. Magallon <mmagallo[]debian org>
** Copyright (C) 2002, Lev Povalahev
** All rights reserved.
**
@@ -30,22 +30,50 @@
*/
/*
-** The contents of this file are subject to the GLX Public License Version 1.0
-** (the "License"). You may not use this file except in compliance with the
-** License. You may obtain a copy of the License at Silicon Graphics, Inc.,
-** attn: Legal Services, 2011 N. Shoreline Blvd., Mountain View, CA 94043
-** or at http://www.sgi.com/software/opensource/glx/license.html.
-**
-** Software distributed under the License is distributed on an "AS IS"
-** basis. ALL WARRANTIES ARE DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY
-** IMPLIED WARRANTIES OF MERCHANTABILITY, OF FITNESS FOR A PARTICULAR
-** PURPOSE OR OF NON- INFRINGEMENT. See the License for the specific
-** language governing rights and limitations under the License.
-**
-** The Original Software is GLX version 1.2 source code, released February,
-** 1999. The developer of the Original Software is Silicon Graphics, Inc.
-** Those portions of the Subject Software created by Silicon Graphics, Inc.
-** are Copyright (c) 1991-9 Silicon Graphics, Inc. All Rights Reserved.
+ * Mesa 3-D graphics library
+ * Version: 7.0
+ *
+ * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/*
+** Copyright (c) 2007 The Khronos Group Inc.
+**
+** Permission is hereby granted, free of charge, to any person obtaining a
+** copy of this software and/or associated documentation files (the
+** "Materials"), to deal in the Materials without restriction, including
+** without limitation the rights to use, copy, modify, merge, publish,
+** distribute, sublicense, and/or sell copies of the Materials, and to
+** permit persons to whom the Materials are furnished to do so, subject to
+** the following conditions:
+**
+** The above copyright notice and this permission notice shall be included
+** in all copies or substantial portions of the Materials.
+**
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
*/
#ifndef __glxew_h__
@@ -55,9 +83,13 @@
#ifdef __glxext_h_
#error glxext.h included before glxew.h
#endif
+#ifdef GLX_H
+#error glx.h included before glxew.h
+#endif
#define __glxext_h_
#define __GLX_glx_h__
+#define GLX_H
#include <X11/Xlib.h>
#include <X11/Xutil.h>
@@ -100,7 +132,13 @@ extern "C" {
typedef XID GLXDrawable;
typedef XID GLXPixmap;
+#ifdef __sun
+typedef struct __glXContextRec *GLXContext;
+#else
typedef struct __GLXcontextRec *GLXContext;
+#endif
+
+typedef unsigned int GLXVideoDeviceNV;
extern Bool glXQueryExtension (Display *dpy, int *errorBase, int *eventBase);
extern Bool glXQueryVersion (Display *dpy, int *major, int *minor);
@@ -111,7 +149,7 @@ extern void glXDestroyGLXPixmap (Display *dpy, GLXPixmap pix);
extern GLXContext glXCreateContext (Display *dpy, XVisualInfo *vis, GLXContext shareList, Bool direct);
extern void glXDestroyContext (Display *dpy, GLXContext ctx);
extern Bool glXIsDirect (Display *dpy, GLXContext ctx);
-extern void glXCopyContext (Display *dpy, GLXContext src, GLXContext dst, GLuint mask);
+extern void glXCopyContext (Display *dpy, GLXContext src, GLXContext dst, GLulong mask);
extern Bool glXMakeCurrent (Display *dpy, GLXDrawable drawable, GLXContext ctx);
extern GLXContext glXGetCurrentContext (void);
extern GLXDrawable glXGetCurrentDrawable (void);
@@ -220,8 +258,24 @@ typedef XID GLXFBConfigID;
typedef XID GLXWindow;
typedef XID GLXPbuffer;
typedef struct __GLXFBConfigRec *GLXFBConfig;
-typedef struct { int event_type; int draw_type; unsigned long serial; Bool send_event; Display *display; GLXDrawable drawable; unsigned int buffer_mask; unsigned int aux_buffer; int x, y; int width, height; int count; } GLXPbufferClobberEvent;
-typedef union __GLXEvent { GLXPbufferClobberEvent glxpbufferclobber; long pad[24]; } GLXEvent;
+
+typedef struct {
+ int event_type;
+ int draw_type;
+ unsigned long serial;
+ Bool send_event;
+ Display *display;
+ GLXDrawable drawable;
+ unsigned int buffer_mask;
+ unsigned int aux_buffer;
+ int x, y;
+ int width, height;
+ int count;
+} GLXPbufferClobberEvent;
+typedef union __GLXEvent {
+ GLXPbufferClobberEvent glxpbufferclobber;
+ long pad[24];
+} GLXEvent;
typedef GLXFBConfig* ( * PFNGLXCHOOSEFBCONFIGPROC) (Display *dpy, int screen, const int *attrib_list, int *nelements);
typedef GLXContext ( * PFNGLXCREATENEWCONTEXTPROC) (Display *dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct);
@@ -289,6 +343,25 @@ extern void ( * glXGetProcAddress (const GLubyte *procName)) (void);
#endif /* GLX_3DFX_multisample */
+/* ------------------------- GLX_ARB_create_context ------------------------ */
+
+#ifndef GLX_ARB_create_context
+#define GLX_ARB_create_context 1
+
+#define GLX_CONTEXT_DEBUG_BIT_ARB 0x0001
+#define GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x0002
+#define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091
+#define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092
+#define GLX_CONTEXT_FLAGS_ARB 0x2094
+
+typedef GLXContext ( * PFNGLXCREATECONTEXTATTRIBSARBPROC) (Display* dpy, GLXFBConfig config, GLXContext share_context, Bool direct, const int *attrib_list);
+
+#define glXCreateContextAttribsARB GLXEW_GET_FUN(__glewXCreateContextAttribsARB)
+
+#define GLXEW_ARB_create_context GLXEW_GET_VAR(__GLXEW_ARB_create_context)
+
+#endif /* GLX_ARB_create_context */
+
/* ------------------------- GLX_ARB_fbconfig_float ------------------------ */
#ifndef GLX_ARB_fbconfig_float
@@ -301,6 +374,17 @@ extern void ( * glXGetProcAddress (const GLubyte *procName)) (void);
#endif /* GLX_ARB_fbconfig_float */
+/* ------------------------ GLX_ARB_framebuffer_sRGB ----------------------- */
+
+#ifndef GLX_ARB_framebuffer_sRGB
+#define GLX_ARB_framebuffer_sRGB 1
+
+#define GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20B2
+
+#define GLXEW_ARB_framebuffer_sRGB GLXEW_GET_VAR(__GLXEW_ARB_framebuffer_sRGB)
+
+#endif /* GLX_ARB_framebuffer_sRGB */
+
/* ------------------------ GLX_ARB_get_proc_address ----------------------- */
#ifndef GLX_ARB_get_proc_address
@@ -388,6 +472,29 @@ typedef void ( * PFNGLXRELEASETEXIMAGEATIPROC) (Display *dpy, GLXPbuffer pbuf, i
#endif /* GLX_ATI_render_texture */
+/* --------------------- GLX_EXT_fbconfig_packed_float --------------------- */
+
+#ifndef GLX_EXT_fbconfig_packed_float
+#define GLX_EXT_fbconfig_packed_float 1
+
+#define GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT 0x00000008
+#define GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT 0x20B1
+
+#define GLXEW_EXT_fbconfig_packed_float GLXEW_GET_VAR(__GLXEW_EXT_fbconfig_packed_float)
+
+#endif /* GLX_EXT_fbconfig_packed_float */
+
+/* ------------------------ GLX_EXT_framebuffer_sRGB ----------------------- */
+
+#ifndef GLX_EXT_framebuffer_sRGB
+#define GLX_EXT_framebuffer_sRGB 1
+
+#define GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20B2
+
+#define GLXEW_EXT_framebuffer_sRGB GLXEW_GET_VAR(__GLXEW_EXT_framebuffer_sRGB)
+
+#endif /* GLX_EXT_framebuffer_sRGB */
+
/* ------------------------- GLX_EXT_import_context ------------------------ */
#ifndef GLX_EXT_import_context
@@ -422,6 +529,53 @@ typedef int ( * PFNGLXQUERYCONTEXTINFOEXTPROC) (Display* dpy, GLXContext context
#endif /* GLX_EXT_scene_marker */
+/* ---------------------- GLX_EXT_texture_from_pixmap ---------------------- */
+
+#ifndef GLX_EXT_texture_from_pixmap
+#define GLX_EXT_texture_from_pixmap 1
+
+#define GLX_TEXTURE_1D_BIT_EXT 0x00000001
+#define GLX_TEXTURE_2D_BIT_EXT 0x00000002
+#define GLX_TEXTURE_RECTANGLE_BIT_EXT 0x00000004
+#define GLX_BIND_TO_TEXTURE_RGB_EXT 0x20D0
+#define GLX_BIND_TO_TEXTURE_RGBA_EXT 0x20D1
+#define GLX_BIND_TO_MIPMAP_TEXTURE_EXT 0x20D2
+#define GLX_BIND_TO_TEXTURE_TARGETS_EXT 0x20D3
+#define GLX_Y_INVERTED_EXT 0x20D4
+#define GLX_TEXTURE_FORMAT_EXT 0x20D5
+#define GLX_TEXTURE_TARGET_EXT 0x20D6
+#define GLX_MIPMAP_TEXTURE_EXT 0x20D7
+#define GLX_TEXTURE_FORMAT_NONE_EXT 0x20D8
+#define GLX_TEXTURE_FORMAT_RGB_EXT 0x20D9
+#define GLX_TEXTURE_FORMAT_RGBA_EXT 0x20DA
+#define GLX_TEXTURE_1D_EXT 0x20DB
+#define GLX_TEXTURE_2D_EXT 0x20DC
+#define GLX_TEXTURE_RECTANGLE_EXT 0x20DD
+#define GLX_FRONT_LEFT_EXT 0x20DE
+#define GLX_FRONT_RIGHT_EXT 0x20DF
+#define GLX_BACK_LEFT_EXT 0x20E0
+#define GLX_BACK_RIGHT_EXT 0x20E1
+#define GLX_AUX0_EXT 0x20E2
+#define GLX_AUX1_EXT 0x20E3
+#define GLX_AUX2_EXT 0x20E4
+#define GLX_AUX3_EXT 0x20E5
+#define GLX_AUX4_EXT 0x20E6
+#define GLX_AUX5_EXT 0x20E7
+#define GLX_AUX6_EXT 0x20E8
+#define GLX_AUX7_EXT 0x20E9
+#define GLX_AUX8_EXT 0x20EA
+#define GLX_AUX9_EXT 0x20EB
+
+typedef void ( * PFNGLXBINDTEXIMAGEEXTPROC) (Display* display, GLXDrawable drawable, int buffer, const int *attrib_list);
+typedef void ( * PFNGLXRELEASETEXIMAGEEXTPROC) (Display* display, GLXDrawable drawable, int buffer);
+
+#define glXBindTexImageEXT GLXEW_GET_FUN(__glewXBindTexImageEXT)
+#define glXReleaseTexImageEXT GLXEW_GET_FUN(__glewXReleaseTexImageEXT)
+
+#define GLXEW_EXT_texture_from_pixmap GLXEW_GET_VAR(__GLXEW_EXT_texture_from_pixmap)
+
+#endif /* GLX_EXT_texture_from_pixmap */
+
/* -------------------------- GLX_EXT_visual_info -------------------------- */
#ifndef GLX_EXT_visual_info
@@ -540,6 +694,46 @@ typedef GLboolean ( * PFNGLXSET3DFXMODEMESAPROC) (GLint mode);
#endif /* GLX_NV_float_buffer */
+/* -------------------------- GLX_NV_present_video ------------------------- */
+
+#ifndef GLX_NV_present_video
+#define GLX_NV_present_video 1
+
+#define GLX_NUM_VIDEO_SLOTS_NV 0x20F0
+
+typedef int ( * PFNGLXBINDVIDEODEVICENVPROC) (Display* dpy, unsigned int video_slot, unsigned int video_device, const int *attrib_list);
+typedef unsigned int* ( * PFNGLXENUMERATEVIDEODEVICESNVPROC) (Display *dpy, int screen, int *nelements);
+
+#define glXBindVideoDeviceNV GLXEW_GET_FUN(__glewXBindVideoDeviceNV)
+#define glXEnumerateVideoDevicesNV GLXEW_GET_FUN(__glewXEnumerateVideoDevicesNV)
+
+#define GLXEW_NV_present_video GLXEW_GET_VAR(__GLXEW_NV_present_video)
+
+#endif /* GLX_NV_present_video */
+
+/* --------------------------- GLX_NV_swap_group --------------------------- */
+
+#ifndef GLX_NV_swap_group
+#define GLX_NV_swap_group 1
+
+typedef Bool ( * PFNGLXBINDSWAPBARRIERNVPROC) (Display* dpy, GLuint group, GLuint barrier);
+typedef Bool ( * PFNGLXJOINSWAPGROUPNVPROC) (Display* dpy, GLXDrawable drawable, GLuint group);
+typedef Bool ( * PFNGLXQUERYFRAMECOUNTNVPROC) (Display* dpy, int screen, GLuint *count);
+typedef Bool ( * PFNGLXQUERYMAXSWAPGROUPSNVPROC) (Display* dpy, int screen, GLuint *maxGroups, GLuint *maxBarriers);
+typedef Bool ( * PFNGLXQUERYSWAPGROUPNVPROC) (Display* dpy, GLXDrawable drawable, GLuint *group, GLuint *barrier);
+typedef Bool ( * PFNGLXRESETFRAMECOUNTNVPROC) (Display* dpy, int screen);
+
+#define glXBindSwapBarrierNV GLXEW_GET_FUN(__glewXBindSwapBarrierNV)
+#define glXJoinSwapGroupNV GLXEW_GET_FUN(__glewXJoinSwapGroupNV)
+#define glXQueryFrameCountNV GLXEW_GET_FUN(__glewXQueryFrameCountNV)
+#define glXQueryMaxSwapGroupsNV GLXEW_GET_FUN(__glewXQueryMaxSwapGroupsNV)
+#define glXQuerySwapGroupNV GLXEW_GET_FUN(__glewXQuerySwapGroupNV)
+#define glXResetFrameCountNV GLXEW_GET_FUN(__glewXResetFrameCountNV)
+
+#define GLXEW_NV_swap_group GLXEW_GET_VAR(__GLXEW_NV_swap_group)
+
+#endif /* GLX_NV_swap_group */
+
/* ----------------------- GLX_NV_vertex_array_range ----------------------- */
#ifndef GLX_NV_vertex_array_range
@@ -555,6 +749,40 @@ typedef void ( * PFNGLXFREEMEMORYNVPROC) (void *pointer);
#endif /* GLX_NV_vertex_array_range */
+/* -------------------------- GLX_NV_video_output -------------------------- */
+
+#ifndef GLX_NV_video_output
+#define GLX_NV_video_output 1
+
+#define GLX_VIDEO_OUT_COLOR_NV 0x20C3
+#define GLX_VIDEO_OUT_ALPHA_NV 0x20C4
+#define GLX_VIDEO_OUT_DEPTH_NV 0x20C5
+#define GLX_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6
+#define GLX_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7
+#define GLX_VIDEO_OUT_FRAME_NV 0x20C8
+#define GLX_VIDEO_OUT_FIELD_1_NV 0x20C9
+#define GLX_VIDEO_OUT_FIELD_2_NV 0x20CA
+#define GLX_VIDEO_OUT_STACKED_FIELDS_1_2_NV 0x20CB
+#define GLX_VIDEO_OUT_STACKED_FIELDS_2_1_NV 0x20CC
+
+typedef int ( * PFNGLXBINDVIDEOIMAGENVPROC) (Display* dpy, GLXVideoDeviceNV VideoDevice, GLXPbuffer pbuf, int iVideoBuffer);
+typedef int ( * PFNGLXGETVIDEODEVICENVPROC) (Display* dpy, int screen, int numVideoDevices, GLXVideoDeviceNV *pVideoDevice);
+typedef int ( * PFNGLXGETVIDEOINFONVPROC) (Display* dpy, int screen, GLXVideoDeviceNV VideoDevice, unsigned long *pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo);
+typedef int ( * PFNGLXRELEASEVIDEODEVICENVPROC) (Display* dpy, int screen, GLXVideoDeviceNV VideoDevice);
+typedef int ( * PFNGLXRELEASEVIDEOIMAGENVPROC) (Display* dpy, GLXPbuffer pbuf);
+typedef int ( * PFNGLXSENDPBUFFERTOVIDEONVPROC) (Display* dpy, GLXPbuffer pbuf, int iBufferType, unsigned long *pulCounterPbuffer, GLboolean bBlock);
+
+#define glXBindVideoImageNV GLXEW_GET_FUN(__glewXBindVideoImageNV)
+#define glXGetVideoDeviceNV GLXEW_GET_FUN(__glewXGetVideoDeviceNV)
+#define glXGetVideoInfoNV GLXEW_GET_FUN(__glewXGetVideoInfoNV)
+#define glXReleaseVideoDeviceNV GLXEW_GET_FUN(__glewXReleaseVideoDeviceNV)
+#define glXReleaseVideoImageNV GLXEW_GET_FUN(__glewXReleaseVideoImageNV)
+#define glXSendPbufferToVideoNV GLXEW_GET_FUN(__glewXSendPbufferToVideoNV)
+
+#define GLXEW_NV_video_output GLXEW_GET_VAR(__GLXEW_NV_video_output)
+
+#endif /* GLX_NV_video_output */
+
/* -------------------------- GLX_OML_swap_method -------------------------- */
#ifndef GLX_OML_swap_method
@@ -683,6 +911,73 @@ typedef XVisualInfo* ( * PFNGLXGETVISUALFROMFBCONFIGSGIXPROC) (Display *dpy, GLX
#endif /* GLX_SGIX_fbconfig */
+/* --------------------------- GLX_SGIX_hyperpipe -------------------------- */
+
+#ifndef GLX_SGIX_hyperpipe
+#define GLX_SGIX_hyperpipe 1
+
+#define GLX_HYPERPIPE_DISPLAY_PIPE_SGIX 0x00000001
+#define GLX_PIPE_RECT_SGIX 0x00000001
+#define GLX_PIPE_RECT_LIMITS_SGIX 0x00000002
+#define GLX_HYPERPIPE_RENDER_PIPE_SGIX 0x00000002
+#define GLX_HYPERPIPE_STEREO_SGIX 0x00000003
+#define GLX_HYPERPIPE_PIXEL_AVERAGE_SGIX 0x00000004
+#define GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX 80
+#define GLX_BAD_HYPERPIPE_CONFIG_SGIX 91
+#define GLX_BAD_HYPERPIPE_SGIX 92
+#define GLX_HYPERPIPE_ID_SGIX 0x8030
+
+typedef struct {
+ char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX];
+ int networkId;
+} GLXHyperpipeNetworkSGIX;
+typedef struct {
+ char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX];
+ int XOrigin;
+ int YOrigin;
+ int maxHeight;
+ int maxWidth;
+} GLXPipeRectLimits;
+typedef struct {
+ char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX];
+ int channel;
+ unsigned int participationType;
+ int timeSlice;
+} GLXHyperpipeConfigSGIX;
+typedef struct {
+ char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX];
+ int srcXOrigin;
+ int srcYOrigin;
+ int srcWidth;
+ int srcHeight;
+ int destXOrigin;
+ int destYOrigin;
+ int destWidth;
+ int destHeight;
+} GLXPipeRect;
+
+typedef int ( * PFNGLXBINDHYPERPIPESGIXPROC) (Display *dpy, int hpId);
+typedef int ( * PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC) (Display *dpy, int hpId);
+typedef int ( * PFNGLXHYPERPIPEATTRIBSGIXPROC) (Display *dpy, int timeSlice, int attrib, int size, void *attribList);
+typedef int ( * PFNGLXHYPERPIPECONFIGSGIXPROC) (Display *dpy, int networkId, int npipes, GLXHyperpipeConfigSGIX *cfg, int *hpId);
+typedef int ( * PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC) (Display *dpy, int timeSlice, int attrib, int size, void *returnAttribList);
+typedef int ( * PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC) (Display *dpy, int timeSlice, int attrib, int size, void *attribList, void *returnAttribList);
+typedef GLXHyperpipeConfigSGIX * ( * PFNGLXQUERYHYPERPIPECONFIGSGIXPROC) (Display *dpy, int hpId, int *npipes);
+typedef GLXHyperpipeNetworkSGIX * ( * PFNGLXQUERYHYPERPIPENETWORKSGIXPROC) (Display *dpy, int *npipes);
+
+#define glXBindHyperpipeSGIX GLXEW_GET_FUN(__glewXBindHyperpipeSGIX)
+#define glXDestroyHyperpipeConfigSGIX GLXEW_GET_FUN(__glewXDestroyHyperpipeConfigSGIX)
+#define glXHyperpipeAttribSGIX GLXEW_GET_FUN(__glewXHyperpipeAttribSGIX)
+#define glXHyperpipeConfigSGIX GLXEW_GET_FUN(__glewXHyperpipeConfigSGIX)
+#define glXQueryHyperpipeAttribSGIX GLXEW_GET_FUN(__glewXQueryHyperpipeAttribSGIX)
+#define glXQueryHyperpipeBestAttribSGIX GLXEW_GET_FUN(__glewXQueryHyperpipeBestAttribSGIX)
+#define glXQueryHyperpipeConfigSGIX GLXEW_GET_FUN(__glewXQueryHyperpipeConfigSGIX)
+#define glXQueryHyperpipeNetworkSGIX GLXEW_GET_FUN(__glewXQueryHyperpipeNetworkSGIX)
+
+#define GLXEW_SGIX_hyperpipe GLXEW_GET_VAR(__GLXEW_SGIX_hyperpipe)
+
+#endif /* GLX_SGIX_hyperpipe */
+
/* ---------------------------- GLX_SGIX_pbuffer --------------------------- */
#ifndef GLX_SGIX_pbuffer
@@ -911,6 +1206,8 @@ extern PFNGLXQUERYCONTEXTPROC __glewXQueryContext;
extern PFNGLXQUERYDRAWABLEPROC __glewXQueryDrawable;
extern PFNGLXSELECTEVENTPROC __glewXSelectEvent;
+extern PFNGLXCREATECONTEXTATTRIBSARBPROC __glewXCreateContextAttribsARB;
+
extern PFNGLXBINDTEXIMAGEATIPROC __glewXBindTexImageATI;
extern PFNGLXDRAWABLEATTRIBATIPROC __glewXDrawableAttribATI;
extern PFNGLXRELEASETEXIMAGEATIPROC __glewXReleaseTexImageATI;
@@ -920,6 +1217,9 @@ extern PFNGLXGETCONTEXTIDEXTPROC __glewXGetContextIDEXT;
extern PFNGLXIMPORTCONTEXTEXTPROC __glewXImportContextEXT;
extern PFNGLXQUERYCONTEXTINFOEXTPROC __glewXQueryContextInfoEXT;
+extern PFNGLXBINDTEXIMAGEEXTPROC __glewXBindTexImageEXT;
+extern PFNGLXRELEASETEXIMAGEEXTPROC __glewXReleaseTexImageEXT;
+
extern PFNGLXGETAGPOFFSETMESAPROC __glewXGetAGPOffsetMESA;
extern PFNGLXCOPYSUBBUFFERMESAPROC __glewXCopySubBufferMESA;
@@ -930,9 +1230,26 @@ extern PFNGLXRELEASEBUFFERSMESAPROC __glewXReleaseBuffersMESA;
extern PFNGLXSET3DFXMODEMESAPROC __glewXSet3DfxModeMESA;
+extern PFNGLXBINDVIDEODEVICENVPROC __glewXBindVideoDeviceNV;
+extern PFNGLXENUMERATEVIDEODEVICESNVPROC __glewXEnumerateVideoDevicesNV;
+
+extern PFNGLXBINDSWAPBARRIERNVPROC __glewXBindSwapBarrierNV;
+extern PFNGLXJOINSWAPGROUPNVPROC __glewXJoinSwapGroupNV;
+extern PFNGLXQUERYFRAMECOUNTNVPROC __glewXQueryFrameCountNV;
+extern PFNGLXQUERYMAXSWAPGROUPSNVPROC __glewXQueryMaxSwapGroupsNV;
+extern PFNGLXQUERYSWAPGROUPNVPROC __glewXQuerySwapGroupNV;
+extern PFNGLXRESETFRAMECOUNTNVPROC __glewXResetFrameCountNV;
+
extern PFNGLXALLOCATEMEMORYNVPROC __glewXAllocateMemoryNV;
extern PFNGLXFREEMEMORYNVPROC __glewXFreeMemoryNV;
+extern PFNGLXBINDVIDEOIMAGENVPROC __glewXBindVideoImageNV;
+extern PFNGLXGETVIDEODEVICENVPROC __glewXGetVideoDeviceNV;
+extern PFNGLXGETVIDEOINFONVPROC __glewXGetVideoInfoNV;
+extern PFNGLXRELEASEVIDEODEVICENVPROC __glewXReleaseVideoDeviceNV;
+extern PFNGLXRELEASEVIDEOIMAGENVPROC __glewXReleaseVideoImageNV;
+extern PFNGLXSENDPBUFFERTOVIDEONVPROC __glewXSendPbufferToVideoNV;
+
#ifdef GLX_OML_sync_control
extern PFNGLXGETMSCRATEOMLPROC __glewXGetMscRateOML;
extern PFNGLXGETSYNCVALUESOMLPROC __glewXGetSyncValuesOML;
@@ -948,6 +1265,15 @@ extern PFNGLXGETFBCONFIGATTRIBSGIXPROC __glewXGetFBConfigAttribSGIX;
extern PFNGLXGETFBCONFIGFROMVISUALSGIXPROC __glewXGetFBConfigFromVisualSGIX;
extern PFNGLXGETVISUALFROMFBCONFIGSGIXPROC __glewXGetVisualFromFBConfigSGIX;
+extern PFNGLXBINDHYPERPIPESGIXPROC __glewXBindHyperpipeSGIX;
+extern PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC __glewXDestroyHyperpipeConfigSGIX;
+extern PFNGLXHYPERPIPEATTRIBSGIXPROC __glewXHyperpipeAttribSGIX;
+extern PFNGLXHYPERPIPECONFIGSGIXPROC __glewXHyperpipeConfigSGIX;
+extern PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC __glewXQueryHyperpipeAttribSGIX;
+extern PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC __glewXQueryHyperpipeBestAttribSGIX;
+extern PFNGLXQUERYHYPERPIPECONFIGSGIXPROC __glewXQueryHyperpipeConfigSGIX;
+extern PFNGLXQUERYHYPERPIPENETWORKSGIXPROC __glewXQueryHyperpipeNetworkSGIX;
+
extern PFNGLXCREATEGLXPBUFFERSGIXPROC __glewXCreateGLXPbufferSGIX;
extern PFNGLXDESTROYGLXPBUFFERSGIXPROC __glewXDestroyGLXPbufferSGIX;
extern PFNGLXGETSELECTEDEVENTSGIXPROC __glewXGetSelectedEventSGIX;
@@ -991,13 +1317,18 @@ GLXEW_EXPORT GLboolean __GLXEW_VERSION_1_2;
GLXEW_EXPORT GLboolean __GLXEW_VERSION_1_3;
GLXEW_EXPORT GLboolean __GLXEW_VERSION_1_4;
GLXEW_EXPORT GLboolean __GLXEW_3DFX_multisample;
+GLXEW_EXPORT GLboolean __GLXEW_ARB_create_context;
GLXEW_EXPORT GLboolean __GLXEW_ARB_fbconfig_float;
+GLXEW_EXPORT GLboolean __GLXEW_ARB_framebuffer_sRGB;
GLXEW_EXPORT GLboolean __GLXEW_ARB_get_proc_address;
GLXEW_EXPORT GLboolean __GLXEW_ARB_multisample;
GLXEW_EXPORT GLboolean __GLXEW_ATI_pixel_format_float;
GLXEW_EXPORT GLboolean __GLXEW_ATI_render_texture;
+GLXEW_EXPORT GLboolean __GLXEW_EXT_fbconfig_packed_float;
+GLXEW_EXPORT GLboolean __GLXEW_EXT_framebuffer_sRGB;
GLXEW_EXPORT GLboolean __GLXEW_EXT_import_context;
GLXEW_EXPORT GLboolean __GLXEW_EXT_scene_marker;
+GLXEW_EXPORT GLboolean __GLXEW_EXT_texture_from_pixmap;
GLXEW_EXPORT GLboolean __GLXEW_EXT_visual_info;
GLXEW_EXPORT GLboolean __GLXEW_EXT_visual_rating;
GLXEW_EXPORT GLboolean __GLXEW_MESA_agp_offset;
@@ -1006,7 +1337,10 @@ GLXEW_EXPORT GLboolean __GLXEW_MESA_pixmap_colormap;
GLXEW_EXPORT GLboolean __GLXEW_MESA_release_buffers;
GLXEW_EXPORT GLboolean __GLXEW_MESA_set_3dfx_mode;
GLXEW_EXPORT GLboolean __GLXEW_NV_float_buffer;
+GLXEW_EXPORT GLboolean __GLXEW_NV_present_video;
+GLXEW_EXPORT GLboolean __GLXEW_NV_swap_group;
GLXEW_EXPORT GLboolean __GLXEW_NV_vertex_array_range;
+GLXEW_EXPORT GLboolean __GLXEW_NV_video_output;
GLXEW_EXPORT GLboolean __GLXEW_OML_swap_method;
GLXEW_EXPORT GLboolean __GLXEW_OML_sync_control;
GLXEW_EXPORT GLboolean __GLXEW_SGIS_blended_overlay;
@@ -1014,6 +1348,7 @@ GLXEW_EXPORT GLboolean __GLXEW_SGIS_color_range;
GLXEW_EXPORT GLboolean __GLXEW_SGIS_multisample;
GLXEW_EXPORT GLboolean __GLXEW_SGIS_shared_multisample;
GLXEW_EXPORT GLboolean __GLXEW_SGIX_fbconfig;
+GLXEW_EXPORT GLboolean __GLXEW_SGIX_hyperpipe;
GLXEW_EXPORT GLboolean __GLXEW_SGIX_pbuffer;
GLXEW_EXPORT GLboolean __GLXEW_SGIX_swap_barrier;
GLXEW_EXPORT GLboolean __GLXEW_SGIX_swap_group;
@@ -1041,12 +1376,12 @@ extern GLboolean glxewContextIsSupported (GLXEWContext* ctx, const char* name);
#define glxewInit() glxewContextInit(glxewGetContext())
#define glxewIsSupported(x) glxewContextIsSupported(glxewGetContext(), x)
-#define GLXEW_GET_VAR(x) glxewGetContext()->x
+#define GLXEW_GET_VAR(x) (*(const GLboolean*)&(glxewGetContext()->x))
#define GLXEW_GET_FUN(x) x
#else /* GLEW_MX */
-#define GLXEW_GET_VAR(x) x
+#define GLXEW_GET_VAR(x) (*(const GLboolean*)&x)
#define GLXEW_GET_FUN(x) x
extern GLboolean glxewIsSupported (const char* name);
diff --git a/extern/glew/include/GL/wglew.h b/extern/glew/include/GL/wglew.h
index febb1d07399..2eaad3651ac 100644
--- a/extern/glew/include/GL/wglew.h
+++ b/extern/glew/include/GL/wglew.h
@@ -1,7 +1,7 @@
/*
** The OpenGL Extension Wrangler Library
-** Copyright (C) 2002-2006, Milan Ikits <milan ikits[]ieee org>
-** Copyright (C) 2002-2006, Marcelo E. Magallon <mmagallo[]debian org>
+** Copyright (C) 2002-2008, Milan Ikits <milan ikits[]ieee org>
+** Copyright (C) 2002-2008, Marcelo E. Magallon <mmagallo[]debian org>
** Copyright (C) 2002, Lev Povalahev
** All rights reserved.
**
@@ -29,6 +29,29 @@
** THE POSSIBILITY OF SUCH DAMAGE.
*/
+/*
+** Copyright (c) 2007 The Khronos Group Inc.
+**
+** Permission is hereby granted, free of charge, to any person obtaining a
+** copy of this software and/or associated documentation files (the
+** "Materials"), to deal in the Materials without restriction, including
+** without limitation the rights to use, copy, modify, merge, publish,
+** distribute, sublicense, and/or sell copies of the Materials, and to
+** permit persons to whom the Materials are furnished to do so, subject to
+** the following conditions:
+**
+** The above copyright notice and this permission notice shall be included
+** in all copies or substantial portions of the Materials.
+**
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
+*/
+
#ifndef __wglew_h__
#define __wglew_h__
#define __WGLEW_H__
@@ -118,6 +141,26 @@ typedef BOOL (WINAPI * PFNWGLSAVEBUFFERREGIONARBPROC) (HANDLE hRegion, int x, in
#endif /* WGL_ARB_buffer_region */
+/* ------------------------- WGL_ARB_create_context ------------------------ */
+
+#ifndef WGL_ARB_create_context
+#define WGL_ARB_create_context 1
+
+#define WGL_CONTEXT_DEBUG_BIT_ARB 0x0001
+#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x0002
+#define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091
+#define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092
+#define WGL_CONTEXT_LAYER_PLANE_ARB 0x2093
+#define WGL_CONTEXT_FLAGS_ARB 0x2094
+
+typedef HGLRC (WINAPI * PFNWGLCREATECONTEXTATTRIBSARBPROC) (HDC hDC, HGLRC hShareContext, const int* attribList);
+
+#define wglCreateContextAttribsARB WGLEW_GET_FUN(__wglewCreateContextAttribsARB)
+
+#define WGLEW_ARB_create_context WGLEW_GET_VAR(__WGLEW_ARB_create_context)
+
+#endif /* WGL_ARB_create_context */
+
/* ----------------------- WGL_ARB_extensions_string ----------------------- */
#ifndef WGL_ARB_extensions_string
@@ -131,11 +174,25 @@ typedef const char* (WINAPI * PFNWGLGETEXTENSIONSSTRINGARBPROC) (HDC hdc);
#endif /* WGL_ARB_extensions_string */
+/* ------------------------ WGL_ARB_framebuffer_sRGB ----------------------- */
+
+#ifndef WGL_ARB_framebuffer_sRGB
+#define WGL_ARB_framebuffer_sRGB 1
+
+#define WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20A9
+
+#define WGLEW_ARB_framebuffer_sRGB WGLEW_GET_VAR(__WGLEW_ARB_framebuffer_sRGB)
+
+#endif /* WGL_ARB_framebuffer_sRGB */
+
/* ----------------------- WGL_ARB_make_current_read ----------------------- */
#ifndef WGL_ARB_make_current_read
#define WGL_ARB_make_current_read 1
+#define ERROR_INVALID_PIXEL_TYPE_ARB 0x2043
+#define ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB 0x2054
+
typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCARBPROC) (VOID);
typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTARBPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
@@ -386,11 +443,24 @@ typedef const char* (WINAPI * PFNWGLGETEXTENSIONSSTRINGEXTPROC) (void);
#endif /* WGL_EXT_extensions_string */
+/* ------------------------ WGL_EXT_framebuffer_sRGB ----------------------- */
+
+#ifndef WGL_EXT_framebuffer_sRGB
+#define WGL_EXT_framebuffer_sRGB 1
+
+#define WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20A9
+
+#define WGLEW_EXT_framebuffer_sRGB WGLEW_GET_VAR(__WGLEW_EXT_framebuffer_sRGB)
+
+#endif /* WGL_EXT_framebuffer_sRGB */
+
/* ----------------------- WGL_EXT_make_current_read ----------------------- */
#ifndef WGL_EXT_make_current_read
#define WGL_EXT_make_current_read 1
+#define ERROR_INVALID_PIXEL_TYPE_EXT 0x2043
+
typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCEXTPROC) (VOID);
typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTEXTPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
@@ -509,6 +579,17 @@ typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVEXTPROC) (HDC hdc, int iPixel
#endif /* WGL_EXT_pixel_format */
+/* ------------------- WGL_EXT_pixel_format_packed_float ------------------- */
+
+#ifndef WGL_EXT_pixel_format_packed_float
+#define WGL_EXT_pixel_format_packed_float 1
+
+#define WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT 0x20A8
+
+#define WGLEW_EXT_pixel_format_packed_float WGLEW_GET_VAR(__WGLEW_EXT_pixel_format_packed_float)
+
+#endif /* WGL_EXT_pixel_format_packed_float */
+
/* -------------------------- WGL_EXT_swap_control ------------------------- */
#ifndef WGL_EXT_swap_control
@@ -690,6 +771,60 @@ typedef BOOL (WINAPI * PFNWGLQUERYFRAMETRACKINGI3DPROC) (DWORD* pFrameCount, DWO
#endif /* WGL_NV_float_buffer */
+/* -------------------------- WGL_NV_gpu_affinity -------------------------- */
+
+#ifndef WGL_NV_gpu_affinity
+#define WGL_NV_gpu_affinity 1
+
+#define WGL_ERROR_INCOMPATIBLE_AFFINITY_MASKS_NV 0x20D0
+#define WGL_ERROR_MISSING_AFFINITY_MASK_NV 0x20D1
+
+DECLARE_HANDLE(HGPUNV);
+typedef struct _GPU_DEVICE {
+ DWORD cb;
+ CHAR DeviceName[32];
+ CHAR DeviceString[128];
+ DWORD Flags;
+ RECT rcVirtualScreen;
+} GPU_DEVICE, *PGPU_DEVICE;
+
+typedef HDC (WINAPI * PFNWGLCREATEAFFINITYDCNVPROC) (const HGPUNV *phGpuList);
+typedef BOOL (WINAPI * PFNWGLDELETEDCNVPROC) (HDC hdc);
+typedef BOOL (WINAPI * PFNWGLENUMGPUDEVICESNVPROC) (HGPUNV hGpu, UINT iDeviceIndex, PGPU_DEVICE lpGpuDevice);
+typedef BOOL (WINAPI * PFNWGLENUMGPUSFROMAFFINITYDCNVPROC) (HDC hAffinityDC, UINT iGpuIndex, HGPUNV *hGpu);
+typedef BOOL (WINAPI * PFNWGLENUMGPUSNVPROC) (UINT iGpuIndex, HGPUNV *phGpu);
+
+#define wglCreateAffinityDCNV WGLEW_GET_FUN(__wglewCreateAffinityDCNV)
+#define wglDeleteDCNV WGLEW_GET_FUN(__wglewDeleteDCNV)
+#define wglEnumGpuDevicesNV WGLEW_GET_FUN(__wglewEnumGpuDevicesNV)
+#define wglEnumGpusFromAffinityDCNV WGLEW_GET_FUN(__wglewEnumGpusFromAffinityDCNV)
+#define wglEnumGpusNV WGLEW_GET_FUN(__wglewEnumGpusNV)
+
+#define WGLEW_NV_gpu_affinity WGLEW_GET_VAR(__WGLEW_NV_gpu_affinity)
+
+#endif /* WGL_NV_gpu_affinity */
+
+/* -------------------------- WGL_NV_present_video ------------------------- */
+
+#ifndef WGL_NV_present_video
+#define WGL_NV_present_video 1
+
+#define WGL_NUM_VIDEO_SLOTS_NV 0x20F0
+
+DECLARE_HANDLE(HVIDEOOUTPUTDEVICENV);
+
+typedef BOOL (WINAPI * PFNWGLBINDVIDEODEVICENVPROC) (HDC hDc, unsigned int uVideoSlot, HVIDEOOUTPUTDEVICENV hVideoDevice, const int* piAttribList);
+typedef int (WINAPI * PFNWGLENUMERATEVIDEODEVICESNVPROC) (HDC hDc, HVIDEOOUTPUTDEVICENV* phDeviceList);
+typedef BOOL (WINAPI * PFNWGLQUERYCURRENTCONTEXTNVPROC) (int iAttribute, int* piValue);
+
+#define wglBindVideoDeviceNV WGLEW_GET_FUN(__wglewBindVideoDeviceNV)
+#define wglEnumerateVideoDevicesNV WGLEW_GET_FUN(__wglewEnumerateVideoDevicesNV)
+#define wglQueryCurrentContextNV WGLEW_GET_FUN(__wglewQueryCurrentContextNV)
+
+#define WGLEW_NV_present_video WGLEW_GET_VAR(__WGLEW_NV_present_video)
+
+#endif /* WGL_NV_present_video */
+
/* ---------------------- WGL_NV_render_depth_texture ---------------------- */
#ifndef WGL_NV_render_depth_texture
@@ -719,6 +854,29 @@ typedef BOOL (WINAPI * PFNWGLQUERYFRAMETRACKINGI3DPROC) (DWORD* pFrameCount, DWO
#endif /* WGL_NV_render_texture_rectangle */
+/* --------------------------- WGL_NV_swap_group --------------------------- */
+
+#ifndef WGL_NV_swap_group
+#define WGL_NV_swap_group 1
+
+typedef BOOL (WINAPI * PFNWGLBINDSWAPBARRIERNVPROC) (GLuint group, GLuint barrier);
+typedef BOOL (WINAPI * PFNWGLJOINSWAPGROUPNVPROC) (HDC hDC, GLuint group);
+typedef BOOL (WINAPI * PFNWGLQUERYFRAMECOUNTNVPROC) (HDC hDC, GLuint* count);
+typedef BOOL (WINAPI * PFNWGLQUERYMAXSWAPGROUPSNVPROC) (HDC hDC, GLuint* maxGroups, GLuint *maxBarriers);
+typedef BOOL (WINAPI * PFNWGLQUERYSWAPGROUPNVPROC) (HDC hDC, GLuint* group);
+typedef BOOL (WINAPI * PFNWGLRESETFRAMECOUNTNVPROC) (HDC hDC);
+
+#define wglBindSwapBarrierNV WGLEW_GET_FUN(__wglewBindSwapBarrierNV)
+#define wglJoinSwapGroupNV WGLEW_GET_FUN(__wglewJoinSwapGroupNV)
+#define wglQueryFrameCountNV WGLEW_GET_FUN(__wglewQueryFrameCountNV)
+#define wglQueryMaxSwapGroupsNV WGLEW_GET_FUN(__wglewQueryMaxSwapGroupsNV)
+#define wglQuerySwapGroupNV WGLEW_GET_FUN(__wglewQuerySwapGroupNV)
+#define wglResetFrameCountNV WGLEW_GET_FUN(__wglewResetFrameCountNV)
+
+#define WGLEW_NV_swap_group WGLEW_GET_VAR(__WGLEW_NV_swap_group)
+
+#endif /* WGL_NV_swap_group */
+
/* ----------------------- WGL_NV_vertex_array_range ----------------------- */
#ifndef WGL_NV_vertex_array_range
@@ -734,6 +892,45 @@ typedef void (WINAPI * PFNWGLFREEMEMORYNVPROC) (void *pointer);
#endif /* WGL_NV_vertex_array_range */
+/* -------------------------- WGL_NV_video_output -------------------------- */
+
+#ifndef WGL_NV_video_output
+#define WGL_NV_video_output 1
+
+#define WGL_BIND_TO_VIDEO_RGB_NV 0x20C0
+#define WGL_BIND_TO_VIDEO_RGBA_NV 0x20C1
+#define WGL_BIND_TO_VIDEO_RGB_AND_DEPTH_NV 0x20C2
+#define WGL_VIDEO_OUT_COLOR_NV 0x20C3
+#define WGL_VIDEO_OUT_ALPHA_NV 0x20C4
+#define WGL_VIDEO_OUT_DEPTH_NV 0x20C5
+#define WGL_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6
+#define WGL_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7
+#define WGL_VIDEO_OUT_FRAME 0x20C8
+#define WGL_VIDEO_OUT_FIELD_1 0x20C9
+#define WGL_VIDEO_OUT_FIELD_2 0x20CA
+#define WGL_VIDEO_OUT_STACKED_FIELDS_1_2 0x20CB
+#define WGL_VIDEO_OUT_STACKED_FIELDS_2_1 0x20CC
+
+DECLARE_HANDLE(HPVIDEODEV);
+
+typedef BOOL (WINAPI * PFNWGLBINDVIDEOIMAGENVPROC) (HPVIDEODEV hVideoDevice, HPBUFFERARB hPbuffer, int iVideoBuffer);
+typedef BOOL (WINAPI * PFNWGLGETVIDEODEVICENVPROC) (HDC hDC, int numDevices, HPVIDEODEV* hVideoDevice);
+typedef BOOL (WINAPI * PFNWGLGETVIDEOINFONVPROC) (HPVIDEODEV hpVideoDevice, unsigned long* pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo);
+typedef BOOL (WINAPI * PFNWGLRELEASEVIDEODEVICENVPROC) (HPVIDEODEV hVideoDevice);
+typedef BOOL (WINAPI * PFNWGLRELEASEVIDEOIMAGENVPROC) (HPBUFFERARB hPbuffer, int iVideoBuffer);
+typedef BOOL (WINAPI * PFNWGLSENDPBUFFERTOVIDEONVPROC) (HPBUFFERARB hPbuffer, int iBufferType, unsigned long* pulCounterPbuffer, BOOL bBlock);
+
+#define wglBindVideoImageNV WGLEW_GET_FUN(__wglewBindVideoImageNV)
+#define wglGetVideoDeviceNV WGLEW_GET_FUN(__wglewGetVideoDeviceNV)
+#define wglGetVideoInfoNV WGLEW_GET_FUN(__wglewGetVideoInfoNV)
+#define wglReleaseVideoDeviceNV WGLEW_GET_FUN(__wglewReleaseVideoDeviceNV)
+#define wglReleaseVideoImageNV WGLEW_GET_FUN(__wglewReleaseVideoImageNV)
+#define wglSendPbufferToVideoNV WGLEW_GET_FUN(__wglewSendPbufferToVideoNV)
+
+#define WGLEW_NV_video_output WGLEW_GET_VAR(__WGLEW_NV_video_output)
+
+#endif /* WGL_NV_video_output */
+
/* -------------------------- WGL_OML_sync_control ------------------------- */
#ifndef WGL_OML_sync_control
@@ -777,6 +974,8 @@ WGLEW_EXPORT PFNWGLDELETEBUFFERREGIONARBPROC __wglewDeleteBufferRegionARB;
WGLEW_EXPORT PFNWGLRESTOREBUFFERREGIONARBPROC __wglewRestoreBufferRegionARB;
WGLEW_EXPORT PFNWGLSAVEBUFFERREGIONARBPROC __wglewSaveBufferRegionARB;
+WGLEW_EXPORT PFNWGLCREATECONTEXTATTRIBSARBPROC __wglewCreateContextAttribsARB;
+
WGLEW_EXPORT PFNWGLGETEXTENSIONSSTRINGARBPROC __wglewGetExtensionsStringARB;
WGLEW_EXPORT PFNWGLGETCURRENTREADDCARBPROC __wglewGetCurrentReadDCARB;
@@ -855,9 +1054,33 @@ WGLEW_EXPORT PFNWGLENDFRAMETRACKINGI3DPROC __wglewEndFrameTrackingI3D;
WGLEW_EXPORT PFNWGLGETFRAMEUSAGEI3DPROC __wglewGetFrameUsageI3D;
WGLEW_EXPORT PFNWGLQUERYFRAMETRACKINGI3DPROC __wglewQueryFrameTrackingI3D;
+WGLEW_EXPORT PFNWGLCREATEAFFINITYDCNVPROC __wglewCreateAffinityDCNV;
+WGLEW_EXPORT PFNWGLDELETEDCNVPROC __wglewDeleteDCNV;
+WGLEW_EXPORT PFNWGLENUMGPUDEVICESNVPROC __wglewEnumGpuDevicesNV;
+WGLEW_EXPORT PFNWGLENUMGPUSFROMAFFINITYDCNVPROC __wglewEnumGpusFromAffinityDCNV;
+WGLEW_EXPORT PFNWGLENUMGPUSNVPROC __wglewEnumGpusNV;
+
+WGLEW_EXPORT PFNWGLBINDVIDEODEVICENVPROC __wglewBindVideoDeviceNV;
+WGLEW_EXPORT PFNWGLENUMERATEVIDEODEVICESNVPROC __wglewEnumerateVideoDevicesNV;
+WGLEW_EXPORT PFNWGLQUERYCURRENTCONTEXTNVPROC __wglewQueryCurrentContextNV;
+
+WGLEW_EXPORT PFNWGLBINDSWAPBARRIERNVPROC __wglewBindSwapBarrierNV;
+WGLEW_EXPORT PFNWGLJOINSWAPGROUPNVPROC __wglewJoinSwapGroupNV;
+WGLEW_EXPORT PFNWGLQUERYFRAMECOUNTNVPROC __wglewQueryFrameCountNV;
+WGLEW_EXPORT PFNWGLQUERYMAXSWAPGROUPSNVPROC __wglewQueryMaxSwapGroupsNV;
+WGLEW_EXPORT PFNWGLQUERYSWAPGROUPNVPROC __wglewQuerySwapGroupNV;
+WGLEW_EXPORT PFNWGLRESETFRAMECOUNTNVPROC __wglewResetFrameCountNV;
+
WGLEW_EXPORT PFNWGLALLOCATEMEMORYNVPROC __wglewAllocateMemoryNV;
WGLEW_EXPORT PFNWGLFREEMEMORYNVPROC __wglewFreeMemoryNV;
+WGLEW_EXPORT PFNWGLBINDVIDEOIMAGENVPROC __wglewBindVideoImageNV;
+WGLEW_EXPORT PFNWGLGETVIDEODEVICENVPROC __wglewGetVideoDeviceNV;
+WGLEW_EXPORT PFNWGLGETVIDEOINFONVPROC __wglewGetVideoInfoNV;
+WGLEW_EXPORT PFNWGLRELEASEVIDEODEVICENVPROC __wglewReleaseVideoDeviceNV;
+WGLEW_EXPORT PFNWGLRELEASEVIDEOIMAGENVPROC __wglewReleaseVideoImageNV;
+WGLEW_EXPORT PFNWGLSENDPBUFFERTOVIDEONVPROC __wglewSendPbufferToVideoNV;
+
WGLEW_EXPORT PFNWGLGETMSCRATEOMLPROC __wglewGetMscRateOML;
WGLEW_EXPORT PFNWGLGETSYNCVALUESOMLPROC __wglewGetSyncValuesOML;
WGLEW_EXPORT PFNWGLSWAPBUFFERSMSCOMLPROC __wglewSwapBuffersMscOML;
@@ -867,7 +1090,9 @@ WGLEW_EXPORT PFNWGLWAITFORSBCOMLPROC __wglewWaitForSbcOML;
WGLEW_EXPORT GLboolean __WGLEW_3DFX_multisample;
WGLEW_EXPORT GLboolean __WGLEW_3DL_stereo_control;
WGLEW_EXPORT GLboolean __WGLEW_ARB_buffer_region;
+WGLEW_EXPORT GLboolean __WGLEW_ARB_create_context;
WGLEW_EXPORT GLboolean __WGLEW_ARB_extensions_string;
+WGLEW_EXPORT GLboolean __WGLEW_ARB_framebuffer_sRGB;
WGLEW_EXPORT GLboolean __WGLEW_ARB_make_current_read;
WGLEW_EXPORT GLboolean __WGLEW_ARB_multisample;
WGLEW_EXPORT GLboolean __WGLEW_ARB_pbuffer;
@@ -879,10 +1104,12 @@ WGLEW_EXPORT GLboolean __WGLEW_ATI_render_texture_rectangle;
WGLEW_EXPORT GLboolean __WGLEW_EXT_depth_float;
WGLEW_EXPORT GLboolean __WGLEW_EXT_display_color_table;
WGLEW_EXPORT GLboolean __WGLEW_EXT_extensions_string;
+WGLEW_EXPORT GLboolean __WGLEW_EXT_framebuffer_sRGB;
WGLEW_EXPORT GLboolean __WGLEW_EXT_make_current_read;
WGLEW_EXPORT GLboolean __WGLEW_EXT_multisample;
WGLEW_EXPORT GLboolean __WGLEW_EXT_pbuffer;
WGLEW_EXPORT GLboolean __WGLEW_EXT_pixel_format;
+WGLEW_EXPORT GLboolean __WGLEW_EXT_pixel_format_packed_float;
WGLEW_EXPORT GLboolean __WGLEW_EXT_swap_control;
WGLEW_EXPORT GLboolean __WGLEW_I3D_digital_video_control;
WGLEW_EXPORT GLboolean __WGLEW_I3D_gamma;
@@ -891,9 +1118,13 @@ WGLEW_EXPORT GLboolean __WGLEW_I3D_image_buffer;
WGLEW_EXPORT GLboolean __WGLEW_I3D_swap_frame_lock;
WGLEW_EXPORT GLboolean __WGLEW_I3D_swap_frame_usage;
WGLEW_EXPORT GLboolean __WGLEW_NV_float_buffer;
+WGLEW_EXPORT GLboolean __WGLEW_NV_gpu_affinity;
+WGLEW_EXPORT GLboolean __WGLEW_NV_present_video;
WGLEW_EXPORT GLboolean __WGLEW_NV_render_depth_texture;
WGLEW_EXPORT GLboolean __WGLEW_NV_render_texture_rectangle;
+WGLEW_EXPORT GLboolean __WGLEW_NV_swap_group;
WGLEW_EXPORT GLboolean __WGLEW_NV_vertex_array_range;
+WGLEW_EXPORT GLboolean __WGLEW_NV_video_output;
WGLEW_EXPORT GLboolean __WGLEW_OML_sync_control;
#ifdef GLEW_MX
@@ -911,12 +1142,12 @@ GLEWAPI GLboolean wglewContextIsSupported (WGLEWContext* ctx, const char* name);
#define wglewInit() wglewContextInit(wglewGetContext())
#define wglewIsSupported(x) wglewContextIsSupported(wglewGetContext(), x)
-#define WGLEW_GET_VAR(x) wglewGetContext()->x
+#define WGLEW_GET_VAR(x) (*(const GLboolean*)&(wglewGetContext()->x))
#define WGLEW_GET_FUN(x) wglewGetContext()->x
#else /* GLEW_MX */
-#define WGLEW_GET_VAR(x) x
+#define WGLEW_GET_VAR(x) (*(const GLboolean*)&x)
#define WGLEW_GET_FUN(x) x
GLEWAPI GLboolean wglewIsSupported (const char* name);
diff --git a/extern/glew/make/msvc_9_0/glew.vcproj b/extern/glew/make/msvc_9_0/glew.vcproj
index a7186f61cbc..f8b791de218 100644
--- a/extern/glew/make/msvc_9_0/glew.vcproj
+++ b/extern/glew/make/msvc_9_0/glew.vcproj
@@ -43,7 +43,7 @@
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\include"
- PreprocessorDefinitions="WIN32;_DEBUG;_LIB"
+ PreprocessorDefinitions="WIN32;_DEBUG;_LIB;GLEW_STATIC"
MinimalRebuild="false"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@@ -115,7 +115,7 @@
Optimization="2"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\include"
- PreprocessorDefinitions="WIN32;NDEBUG;_LIB"
+ PreprocessorDefinitions="WIN32;NDEBUG;_LIB;GLEW_STATIC"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
diff --git a/extern/glew/src/glew.c b/extern/glew/src/glew.c
index f20463630dc..24c6a726c38 100644
--- a/extern/glew/src/glew.c
+++ b/extern/glew/src/glew.c
@@ -1,7 +1,7 @@
/*
** The OpenGL Extension Wrangler Library
-** Copyright (C) 2002-2006, Milan Ikits <milan ikits[]ieee org>
-** Copyright (C) 2002-2006, Marcelo E. Magallon <mmagallo[]debian org>
+** Copyright (C) 2002-2008, Milan Ikits <milan ikits[]ieee org>
+** Copyright (C) 2002-2008, Marcelo E. Magallon <mmagallo[]debian org>
** Copyright (C) 2002, Lev Povalahev
** All rights reserved.
**
@@ -72,15 +72,21 @@
void* NSGLGetProcAddress (const GLubyte *name)
{
+ static const struct mach_header* image = NULL;
NSSymbol symbol;
char* symbolName;
+ if (NULL == image)
+ {
+ image = NSAddImage("/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL", NSADDIMAGE_OPTION_RETURN_ON_ERROR);
+ }
/* prepend a '_' for the Unix C symbol mangling convention */
symbolName = malloc(strlen((const char*)name) + 2);
strcpy(symbolName+1, (const char*)name);
symbolName[0] = '_';
symbol = NULL;
- if (NSIsSymbolNameDefined(symbolName))
- symbol = NSLookupAndBindSymbol(symbolName);
+ /* if (NSIsSymbolNameDefined(symbolName))
+ symbol = NSLookupAndBindSymbol(symbolName); */
+ symbol = image ? NSLookupSymbolInImage(image, symbolName, NSLOOKUPSYMBOLINIMAGE_OPTION_BIND | NSLOOKUPSYMBOLINIMAGE_OPTION_RETURN_ON_ERROR) : NULL;
free(symbolName);
return symbol ? NSAddressOfSymbol(symbol) : NULL;
}
@@ -127,10 +133,14 @@ void* dlGetProcAddress (const GLubyte* name)
#endif
/*
+ * Define GLboolean const cast.
+ */
+#define CONST_CAST(x) (*(GLboolean*)&x)
+
+/*
* GLEW, just like OpenGL or GLU, does not rely on the standard C library.
* These functions implement the functionality required in this file.
*/
-
static GLuint _glewStrLen (const GLubyte* s)
{
GLuint i=0;
@@ -144,7 +154,7 @@ static GLuint _glewStrCLen (const GLubyte* s, GLubyte c)
GLuint i=0;
if (s == NULL) return 0;
while (s[i] != '\0' && s[i] != c) i++;
- return s[i] == c ? i : 0;
+ return (s[i] == '\0' || s[i] == c) ? i : 0;
}
static GLboolean _glewStrSame (const GLubyte* a, const GLubyte* b, GLuint n)
@@ -275,6 +285,8 @@ PFNGLMULTIDRAWARRAYSPROC __glewMultiDrawArrays = NULL;
PFNGLMULTIDRAWELEMENTSPROC __glewMultiDrawElements = NULL;
PFNGLPOINTPARAMETERFPROC __glewPointParameterf = NULL;
PFNGLPOINTPARAMETERFVPROC __glewPointParameterfv = NULL;
+PFNGLPOINTPARAMETERIPROC __glewPointParameteri = NULL;
+PFNGLPOINTPARAMETERIVPROC __glewPointParameteriv = NULL;
PFNGLSECONDARYCOLOR3BPROC __glewSecondaryColor3b = NULL;
PFNGLSECONDARYCOLOR3BVPROC __glewSecondaryColor3bv = NULL;
PFNGLSECONDARYCOLOR3DPROC __glewSecondaryColor3d = NULL;
@@ -423,6 +435,72 @@ PFNGLVERTEXATTRIB4UIVPROC __glewVertexAttrib4uiv = NULL;
PFNGLVERTEXATTRIB4USVPROC __glewVertexAttrib4usv = NULL;
PFNGLVERTEXATTRIBPOINTERPROC __glewVertexAttribPointer = NULL;
+PFNGLUNIFORMMATRIX2X3FVPROC __glewUniformMatrix2x3fv = NULL;
+PFNGLUNIFORMMATRIX2X4FVPROC __glewUniformMatrix2x4fv = NULL;
+PFNGLUNIFORMMATRIX3X2FVPROC __glewUniformMatrix3x2fv = NULL;
+PFNGLUNIFORMMATRIX3X4FVPROC __glewUniformMatrix3x4fv = NULL;
+PFNGLUNIFORMMATRIX4X2FVPROC __glewUniformMatrix4x2fv = NULL;
+PFNGLUNIFORMMATRIX4X3FVPROC __glewUniformMatrix4x3fv = NULL;
+
+PFNGLBEGINCONDITIONALRENDERPROC __glewBeginConditionalRender = NULL;
+PFNGLBEGINTRANSFORMFEEDBACKPROC __glewBeginTransformFeedback = NULL;
+PFNGLBINDBUFFERBASEPROC __glewBindBufferBase = NULL;
+PFNGLBINDBUFFERRANGEPROC __glewBindBufferRange = NULL;
+PFNGLBINDFRAGDATALOCATIONPROC __glewBindFragDataLocation = NULL;
+PFNGLCLAMPCOLORPROC __glewClampColor = NULL;
+PFNGLCLEARBUFFERFIPROC __glewClearBufferfi = NULL;
+PFNGLCLEARBUFFERFVPROC __glewClearBufferfv = NULL;
+PFNGLCLEARBUFFERIVPROC __glewClearBufferiv = NULL;
+PFNGLCLEARBUFFERUIVPROC __glewClearBufferuiv = NULL;
+PFNGLCOLORMASKIPROC __glewColorMaski = NULL;
+PFNGLDISABLEIPROC __glewDisablei = NULL;
+PFNGLENABLEIPROC __glewEnablei = NULL;
+PFNGLENDCONDITIONALRENDERPROC __glewEndConditionalRender = NULL;
+PFNGLENDTRANSFORMFEEDBACKPROC __glewEndTransformFeedback = NULL;
+PFNGLGETBOOLEANI_VPROC __glewGetBooleani_v = NULL;
+PFNGLGETFRAGDATALOCATIONPROC __glewGetFragDataLocation = NULL;
+PFNGLGETINTEGERI_VPROC __glewGetIntegeri_v = NULL;
+PFNGLGETSTRINGIPROC __glewGetStringi = NULL;
+PFNGLGETTEXPARAMETERIIVPROC __glewGetTexParameterIiv = NULL;
+PFNGLGETTEXPARAMETERIUIVPROC __glewGetTexParameterIuiv = NULL;
+PFNGLGETTRANSFORMFEEDBACKVARYINGPROC __glewGetTransformFeedbackVarying = NULL;
+PFNGLGETUNIFORMUIVPROC __glewGetUniformuiv = NULL;
+PFNGLGETVERTEXATTRIBIIVPROC __glewGetVertexAttribIiv = NULL;
+PFNGLGETVERTEXATTRIBIUIVPROC __glewGetVertexAttribIuiv = NULL;
+PFNGLISENABLEDIPROC __glewIsEnabledi = NULL;
+PFNGLTEXPARAMETERIIVPROC __glewTexParameterIiv = NULL;
+PFNGLTEXPARAMETERIUIVPROC __glewTexParameterIuiv = NULL;
+PFNGLTRANSFORMFEEDBACKVARYINGSPROC __glewTransformFeedbackVaryings = NULL;
+PFNGLUNIFORM1UIPROC __glewUniform1ui = NULL;
+PFNGLUNIFORM1UIVPROC __glewUniform1uiv = NULL;
+PFNGLUNIFORM2UIPROC __glewUniform2ui = NULL;
+PFNGLUNIFORM2UIVPROC __glewUniform2uiv = NULL;
+PFNGLUNIFORM3UIPROC __glewUniform3ui = NULL;
+PFNGLUNIFORM3UIVPROC __glewUniform3uiv = NULL;
+PFNGLUNIFORM4UIPROC __glewUniform4ui = NULL;
+PFNGLUNIFORM4UIVPROC __glewUniform4uiv = NULL;
+PFNGLVERTEXATTRIBI1IPROC __glewVertexAttribI1i = NULL;
+PFNGLVERTEXATTRIBI1IVPROC __glewVertexAttribI1iv = NULL;
+PFNGLVERTEXATTRIBI1UIPROC __glewVertexAttribI1ui = NULL;
+PFNGLVERTEXATTRIBI1UIVPROC __glewVertexAttribI1uiv = NULL;
+PFNGLVERTEXATTRIBI2IPROC __glewVertexAttribI2i = NULL;
+PFNGLVERTEXATTRIBI2IVPROC __glewVertexAttribI2iv = NULL;
+PFNGLVERTEXATTRIBI2UIPROC __glewVertexAttribI2ui = NULL;
+PFNGLVERTEXATTRIBI2UIVPROC __glewVertexAttribI2uiv = NULL;
+PFNGLVERTEXATTRIBI3IPROC __glewVertexAttribI3i = NULL;
+PFNGLVERTEXATTRIBI3IVPROC __glewVertexAttribI3iv = NULL;
+PFNGLVERTEXATTRIBI3UIPROC __glewVertexAttribI3ui = NULL;
+PFNGLVERTEXATTRIBI3UIVPROC __glewVertexAttribI3uiv = NULL;
+PFNGLVERTEXATTRIBI4BVPROC __glewVertexAttribI4bv = NULL;
+PFNGLVERTEXATTRIBI4IPROC __glewVertexAttribI4i = NULL;
+PFNGLVERTEXATTRIBI4IVPROC __glewVertexAttribI4iv = NULL;
+PFNGLVERTEXATTRIBI4SVPROC __glewVertexAttribI4sv = NULL;
+PFNGLVERTEXATTRIBI4UBVPROC __glewVertexAttribI4ubv = NULL;
+PFNGLVERTEXATTRIBI4UIPROC __glewVertexAttribI4ui = NULL;
+PFNGLVERTEXATTRIBI4UIVPROC __glewVertexAttribI4uiv = NULL;
+PFNGLVERTEXATTRIBI4USVPROC __glewVertexAttribI4usv = NULL;
+PFNGLVERTEXATTRIBIPOINTERPROC __glewVertexAttribIPointer = NULL;
+
PFNGLTBUFFERMASK3DFXPROC __glewTbufferMask3DFX = NULL;
PFNGLDRAWELEMENTARRAYAPPLEPROC __glewDrawElementArrayAPPLE = NULL;
@@ -440,6 +518,9 @@ PFNGLSETFENCEAPPLEPROC __glewSetFenceAPPLE = NULL;
PFNGLTESTFENCEAPPLEPROC __glewTestFenceAPPLE = NULL;
PFNGLTESTOBJECTAPPLEPROC __glewTestObjectAPPLE = NULL;
+PFNGLBUFFERPARAMETERIAPPLEPROC __glewBufferParameteriAPPLE = NULL;
+PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC __glewFlushMappedBufferRangeAPPLE = NULL;
+
PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC __glewGetTexParameterPointervAPPLE = NULL;
PFNGLTEXTURERANGEAPPLEPROC __glewTextureRangeAPPLE = NULL;
@@ -456,6 +537,35 @@ PFNGLCLAMPCOLORARBPROC __glewClampColorARB = NULL;
PFNGLDRAWBUFFERSARBPROC __glewDrawBuffersARB = NULL;
+PFNGLDRAWARRAYSINSTANCEDARBPROC __glewDrawArraysInstancedARB = NULL;
+PFNGLDRAWELEMENTSINSTANCEDARBPROC __glewDrawElementsInstancedARB = NULL;
+
+PFNGLBINDFRAMEBUFFERPROC __glewBindFramebuffer = NULL;
+PFNGLBINDRENDERBUFFERPROC __glewBindRenderbuffer = NULL;
+PFNGLBLITFRAMEBUFFERPROC __glewBlitFramebuffer = NULL;
+PFNGLCHECKFRAMEBUFFERSTATUSPROC __glewCheckFramebufferStatus = NULL;
+PFNGLDELETEFRAMEBUFFERSPROC __glewDeleteFramebuffers = NULL;
+PFNGLDELETERENDERBUFFERSPROC __glewDeleteRenderbuffers = NULL;
+PFNGLFRAMEBUFFERRENDERBUFFERPROC __glewFramebufferRenderbuffer = NULL;
+PFNGLFRAMEBUFFERTEXTURLAYERPROC __glewFramebufferTexturLayer = NULL;
+PFNGLFRAMEBUFFERTEXTURE1DPROC __glewFramebufferTexture1D = NULL;
+PFNGLFRAMEBUFFERTEXTURE2DPROC __glewFramebufferTexture2D = NULL;
+PFNGLFRAMEBUFFERTEXTURE3DPROC __glewFramebufferTexture3D = NULL;
+PFNGLGENFRAMEBUFFERSPROC __glewGenFramebuffers = NULL;
+PFNGLGENRENDERBUFFERSPROC __glewGenRenderbuffers = NULL;
+PFNGLGENERATEMIPMAPPROC __glewGenerateMipmap = NULL;
+PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC __glewGetFramebufferAttachmentParameteriv = NULL;
+PFNGLGETRENDERBUFFERPARAMETERIVPROC __glewGetRenderbufferParameteriv = NULL;
+PFNGLISFRAMEBUFFERPROC __glewIsFramebuffer = NULL;
+PFNGLISRENDERBUFFERPROC __glewIsRenderbuffer = NULL;
+PFNGLRENDERBUFFERSTORAGEPROC __glewRenderbufferStorage = NULL;
+PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC __glewRenderbufferStorageMultisample = NULL;
+
+PFNGLFRAMEBUFFERTEXTUREARBPROC __glewFramebufferTextureARB = NULL;
+PFNGLFRAMEBUFFERTEXTUREFACEARBPROC __glewFramebufferTextureFaceARB = NULL;
+PFNGLFRAMEBUFFERTEXTURELAYERARBPROC __glewFramebufferTextureLayerARB = NULL;
+PFNGLPROGRAMPARAMETERIARBPROC __glewProgramParameteriARB = NULL;
+
PFNGLCOLORSUBTABLEPROC __glewColorSubTable = NULL;
PFNGLCOLORTABLEPROC __glewColorTable = NULL;
PFNGLCOLORTABLEPARAMETERFVPROC __glewColorTableParameterfv = NULL;
@@ -489,6 +599,11 @@ PFNGLRESETHISTOGRAMPROC __glewResetHistogram = NULL;
PFNGLRESETMINMAXPROC __glewResetMinmax = NULL;
PFNGLSEPARABLEFILTER2DPROC __glewSeparableFilter2D = NULL;
+PFNGLVERTEXATTRIBDIVISORARBPROC __glewVertexAttribDivisorARB = NULL;
+
+PFNGLFLUSHMAPPEDBUFFERRANGEPROC __glewFlushMappedBufferRange = NULL;
+PFNGLMAPBUFFERRANGEPROC __glewMapBufferRange = NULL;
+
PFNGLCURRENTPALETTEMATRIXARBPROC __glewCurrentPaletteMatrixARB = NULL;
PFNGLMATRIXINDEXPOINTERARBPROC __glewMatrixIndexPointerARB = NULL;
PFNGLMATRIXINDEXUBVARBPROC __glewMatrixIndexubvARB = NULL;
@@ -584,6 +699,8 @@ PFNGLUNIFORMMATRIX4FVARBPROC __glewUniformMatrix4fvARB = NULL;
PFNGLUSEPROGRAMOBJECTARBPROC __glewUseProgramObjectARB = NULL;
PFNGLVALIDATEPROGRAMARBPROC __glewValidateProgramARB = NULL;
+PFNGLTEXBUFFERARBPROC __glewTexBufferARB = NULL;
+
PFNGLCOMPRESSEDTEXIMAGE1DARBPROC __glewCompressedTexImage1DARB = NULL;
PFNGLCOMPRESSEDTEXIMAGE2DARBPROC __glewCompressedTexImage2DARB = NULL;
PFNGLCOMPRESSEDTEXIMAGE3DARBPROC __glewCompressedTexImage3DARB = NULL;
@@ -597,6 +714,11 @@ PFNGLLOADTRANSPOSEMATRIXFARBPROC __glewLoadTransposeMatrixfARB = NULL;
PFNGLMULTTRANSPOSEMATRIXDARBPROC __glewMultTransposeMatrixdARB = NULL;
PFNGLMULTTRANSPOSEMATRIXFARBPROC __glewMultTransposeMatrixfARB = NULL;
+PFNGLBINDVERTEXARRAYPROC __glewBindVertexArray = NULL;
+PFNGLDELETEVERTEXARRAYSPROC __glewDeleteVertexArrays = NULL;
+PFNGLGENVERTEXARRAYSPROC __glewGenVertexArrays = NULL;
+PFNGLISVERTEXARRAYPROC __glewIsVertexArray = NULL;
+
PFNGLVERTEXBLENDARBPROC __glewVertexBlendARB = NULL;
PFNGLWEIGHTPOINTERARBPROC __glewWeightPointerARB = NULL;
PFNGLWEIGHTBVARBPROC __glewWeightbvARB = NULL;
@@ -794,6 +916,10 @@ PFNGLVERTEXSTREAM4IVATIPROC __glewVertexStream4ivATI = NULL;
PFNGLVERTEXSTREAM4SATIPROC __glewVertexStream4sATI = NULL;
PFNGLVERTEXSTREAM4SVATIPROC __glewVertexStream4svATI = NULL;
+PFNGLGETUNIFORMBUFFERSIZEEXTPROC __glewGetUniformBufferSizeEXT = NULL;
+PFNGLGETUNIFORMOFFSETEXTPROC __glewGetUniformOffsetEXT = NULL;
+PFNGLUNIFORMBUFFEREXTPROC __glewUniformBufferEXT = NULL;
+
PFNGLBLENDCOLOREXTPROC __glewBlendColorEXT = NULL;
PFNGLBLENDEQUATIONSEPARATEEXTPROC __glewBlendEquationSeparateEXT = NULL;
@@ -836,6 +962,203 @@ PFNGLCULLPARAMETERFVEXTPROC __glewCullParameterfvEXT = NULL;
PFNGLDEPTHBOUNDSEXTPROC __glewDepthBoundsEXT = NULL;
+PFNGLBINDMULTITEXTUREEXTPROC __glewBindMultiTextureEXT = NULL;
+PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC __glewCheckNamedFramebufferStatusEXT = NULL;
+PFNGLCLIENTATTRIBDEFAULTEXTPROC __glewClientAttribDefaultEXT = NULL;
+PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC __glewCompressedMultiTexImage1DEXT = NULL;
+PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC __glewCompressedMultiTexImage2DEXT = NULL;
+PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC __glewCompressedMultiTexImage3DEXT = NULL;
+PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC __glewCompressedMultiTexSubImage1DEXT = NULL;
+PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC __glewCompressedMultiTexSubImage2DEXT = NULL;
+PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC __glewCompressedMultiTexSubImage3DEXT = NULL;
+PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC __glewCompressedTextureImage1DEXT = NULL;
+PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC __glewCompressedTextureImage2DEXT = NULL;
+PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC __glewCompressedTextureImage3DEXT = NULL;
+PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC __glewCompressedTextureSubImage1DEXT = NULL;
+PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC __glewCompressedTextureSubImage2DEXT = NULL;
+PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC __glewCompressedTextureSubImage3DEXT = NULL;
+PFNGLCOPYMULTITEXIMAGE1DEXTPROC __glewCopyMultiTexImage1DEXT = NULL;
+PFNGLCOPYMULTITEXIMAGE2DEXTPROC __glewCopyMultiTexImage2DEXT = NULL;
+PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC __glewCopyMultiTexSubImage1DEXT = NULL;
+PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC __glewCopyMultiTexSubImage2DEXT = NULL;
+PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC __glewCopyMultiTexSubImage3DEXT = NULL;
+PFNGLCOPYTEXTUREIMAGE1DEXTPROC __glewCopyTextureImage1DEXT = NULL;
+PFNGLCOPYTEXTUREIMAGE2DEXTPROC __glewCopyTextureImage2DEXT = NULL;
+PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC __glewCopyTextureSubImage1DEXT = NULL;
+PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC __glewCopyTextureSubImage2DEXT = NULL;
+PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC __glewCopyTextureSubImage3DEXT = NULL;
+PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC __glewDisableClientStateIndexedEXT = NULL;
+PFNGLENABLECLIENTSTATEINDEXEDEXTPROC __glewEnableClientStateIndexedEXT = NULL;
+PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC __glewFramebufferDrawBufferEXT = NULL;
+PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC __glewFramebufferDrawBuffersEXT = NULL;
+PFNGLFRAMEBUFFERREADBUFFEREXTPROC __glewFramebufferReadBufferEXT = NULL;
+PFNGLGENERATEMULTITEXMIPMAPEXTPROC __glewGenerateMultiTexMipmapEXT = NULL;
+PFNGLGENERATETEXTUREMIPMAPEXTPROC __glewGenerateTextureMipmapEXT = NULL;
+PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC __glewGetCompressedMultiTexImageEXT = NULL;
+PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC __glewGetCompressedTextureImageEXT = NULL;
+PFNGLGETDOUBLEINDEXEDVEXTPROC __glewGetDoubleIndexedvEXT = NULL;
+PFNGLGETFLOATINDEXEDVEXTPROC __glewGetFloatIndexedvEXT = NULL;
+PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC __glewGetFramebufferParameterivEXT = NULL;
+PFNGLGETMULTITEXENVFVEXTPROC __glewGetMultiTexEnvfvEXT = NULL;
+PFNGLGETMULTITEXENVIVEXTPROC __glewGetMultiTexEnvivEXT = NULL;
+PFNGLGETMULTITEXGENDVEXTPROC __glewGetMultiTexGendvEXT = NULL;
+PFNGLGETMULTITEXGENFVEXTPROC __glewGetMultiTexGenfvEXT = NULL;
+PFNGLGETMULTITEXGENIVEXTPROC __glewGetMultiTexGenivEXT = NULL;
+PFNGLGETMULTITEXIMAGEEXTPROC __glewGetMultiTexImageEXT = NULL;
+PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC __glewGetMultiTexLevelParameterfvEXT = NULL;
+PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC __glewGetMultiTexLevelParameterivEXT = NULL;
+PFNGLGETMULTITEXPARAMETERIIVEXTPROC __glewGetMultiTexParameterIivEXT = NULL;
+PFNGLGETMULTITEXPARAMETERIUIVEXTPROC __glewGetMultiTexParameterIuivEXT = NULL;
+PFNGLGETMULTITEXPARAMETERFVEXTPROC __glewGetMultiTexParameterfvEXT = NULL;
+PFNGLGETMULTITEXPARAMETERIVEXTPROC __glewGetMultiTexParameterivEXT = NULL;
+PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC __glewGetNamedBufferParameterivEXT = NULL;
+PFNGLGETNAMEDBUFFERPOINTERVEXTPROC __glewGetNamedBufferPointervEXT = NULL;
+PFNGLGETNAMEDBUFFERSUBDATAEXTPROC __glewGetNamedBufferSubDataEXT = NULL;
+PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC __glewGetNamedFramebufferAttachmentParameterivEXT = NULL;
+PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC __glewGetNamedProgramLocalParameterIivEXT = NULL;
+PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC __glewGetNamedProgramLocalParameterIuivEXT = NULL;
+PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC __glewGetNamedProgramLocalParameterdvEXT = NULL;
+PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC __glewGetNamedProgramLocalParameterfvEXT = NULL;
+PFNGLGETNAMEDPROGRAMSTRINGEXTPROC __glewGetNamedProgramStringEXT = NULL;
+PFNGLGETNAMEDPROGRAMIVEXTPROC __glewGetNamedProgramivEXT = NULL;
+PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC __glewGetNamedRenderbufferParameterivEXT = NULL;
+PFNGLGETPOINTERINDEXEDVEXTPROC __glewGetPointerIndexedvEXT = NULL;
+PFNGLGETTEXTUREIMAGEEXTPROC __glewGetTextureImageEXT = NULL;
+PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC __glewGetTextureLevelParameterfvEXT = NULL;
+PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC __glewGetTextureLevelParameterivEXT = NULL;
+PFNGLGETTEXTUREPARAMETERIIVEXTPROC __glewGetTextureParameterIivEXT = NULL;
+PFNGLGETTEXTUREPARAMETERIUIVEXTPROC __glewGetTextureParameterIuivEXT = NULL;
+PFNGLGETTEXTUREPARAMETERFVEXTPROC __glewGetTextureParameterfvEXT = NULL;
+PFNGLGETTEXTUREPARAMETERIVEXTPROC __glewGetTextureParameterivEXT = NULL;
+PFNGLMAPNAMEDBUFFEREXTPROC __glewMapNamedBufferEXT = NULL;
+PFNGLMATRIXFRUSTUMEXTPROC __glewMatrixFrustumEXT = NULL;
+PFNGLMATRIXLOADIDENTITYEXTPROC __glewMatrixLoadIdentityEXT = NULL;
+PFNGLMATRIXLOADTRANSPOSEDEXTPROC __glewMatrixLoadTransposedEXT = NULL;
+PFNGLMATRIXLOADTRANSPOSEFEXTPROC __glewMatrixLoadTransposefEXT = NULL;
+PFNGLMATRIXLOADDEXTPROC __glewMatrixLoaddEXT = NULL;
+PFNGLMATRIXLOADFEXTPROC __glewMatrixLoadfEXT = NULL;
+PFNGLMATRIXMULTTRANSPOSEDEXTPROC __glewMatrixMultTransposedEXT = NULL;
+PFNGLMATRIXMULTTRANSPOSEFEXTPROC __glewMatrixMultTransposefEXT = NULL;
+PFNGLMATRIXMULTDEXTPROC __glewMatrixMultdEXT = NULL;
+PFNGLMATRIXMULTFEXTPROC __glewMatrixMultfEXT = NULL;
+PFNGLMATRIXORTHOEXTPROC __glewMatrixOrthoEXT = NULL;
+PFNGLMATRIXPOPEXTPROC __glewMatrixPopEXT = NULL;
+PFNGLMATRIXPUSHEXTPROC __glewMatrixPushEXT = NULL;
+PFNGLMATRIXROTATEDEXTPROC __glewMatrixRotatedEXT = NULL;
+PFNGLMATRIXROTATEFEXTPROC __glewMatrixRotatefEXT = NULL;
+PFNGLMATRIXSCALEDEXTPROC __glewMatrixScaledEXT = NULL;
+PFNGLMATRIXSCALEFEXTPROC __glewMatrixScalefEXT = NULL;
+PFNGLMATRIXTRANSLATEDEXTPROC __glewMatrixTranslatedEXT = NULL;
+PFNGLMATRIXTRANSLATEFEXTPROC __glewMatrixTranslatefEXT = NULL;
+PFNGLMULTITEXBUFFEREXTPROC __glewMultiTexBufferEXT = NULL;
+PFNGLMULTITEXCOORDPOINTEREXTPROC __glewMultiTexCoordPointerEXT = NULL;
+PFNGLMULTITEXENVFEXTPROC __glewMultiTexEnvfEXT = NULL;
+PFNGLMULTITEXENVFVEXTPROC __glewMultiTexEnvfvEXT = NULL;
+PFNGLMULTITEXENVIEXTPROC __glewMultiTexEnviEXT = NULL;
+PFNGLMULTITEXENVIVEXTPROC __glewMultiTexEnvivEXT = NULL;
+PFNGLMULTITEXGENDEXTPROC __glewMultiTexGendEXT = NULL;
+PFNGLMULTITEXGENDVEXTPROC __glewMultiTexGendvEXT = NULL;
+PFNGLMULTITEXGENFEXTPROC __glewMultiTexGenfEXT = NULL;
+PFNGLMULTITEXGENFVEXTPROC __glewMultiTexGenfvEXT = NULL;
+PFNGLMULTITEXGENIEXTPROC __glewMultiTexGeniEXT = NULL;
+PFNGLMULTITEXGENIVEXTPROC __glewMultiTexGenivEXT = NULL;
+PFNGLMULTITEXIMAGE1DEXTPROC __glewMultiTexImage1DEXT = NULL;
+PFNGLMULTITEXIMAGE2DEXTPROC __glewMultiTexImage2DEXT = NULL;
+PFNGLMULTITEXIMAGE3DEXTPROC __glewMultiTexImage3DEXT = NULL;
+PFNGLMULTITEXPARAMETERIIVEXTPROC __glewMultiTexParameterIivEXT = NULL;
+PFNGLMULTITEXPARAMETERIUIVEXTPROC __glewMultiTexParameterIuivEXT = NULL;
+PFNGLMULTITEXPARAMETERFEXTPROC __glewMultiTexParameterfEXT = NULL;
+PFNGLMULTITEXPARAMETERFVEXTPROC __glewMultiTexParameterfvEXT = NULL;
+PFNGLMULTITEXPARAMETERIEXTPROC __glewMultiTexParameteriEXT = NULL;
+PFNGLMULTITEXPARAMETERIVEXTPROC __glewMultiTexParameterivEXT = NULL;
+PFNGLMULTITEXRENDERBUFFEREXTPROC __glewMultiTexRenderbufferEXT = NULL;
+PFNGLMULTITEXSUBIMAGE1DEXTPROC __glewMultiTexSubImage1DEXT = NULL;
+PFNGLMULTITEXSUBIMAGE2DEXTPROC __glewMultiTexSubImage2DEXT = NULL;
+PFNGLMULTITEXSUBIMAGE3DEXTPROC __glewMultiTexSubImage3DEXT = NULL;
+PFNGLNAMEDBUFFERDATAEXTPROC __glewNamedBufferDataEXT = NULL;
+PFNGLNAMEDBUFFERSUBDATAEXTPROC __glewNamedBufferSubDataEXT = NULL;
+PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC __glewNamedFramebufferRenderbufferEXT = NULL;
+PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC __glewNamedFramebufferTexture1DEXT = NULL;
+PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC __glewNamedFramebufferTexture2DEXT = NULL;
+PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC __glewNamedFramebufferTexture3DEXT = NULL;
+PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC __glewNamedFramebufferTextureEXT = NULL;
+PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC __glewNamedFramebufferTextureFaceEXT = NULL;
+PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC __glewNamedFramebufferTextureLayerEXT = NULL;
+PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC __glewNamedProgramLocalParameter4dEXT = NULL;
+PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC __glewNamedProgramLocalParameter4dvEXT = NULL;
+PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC __glewNamedProgramLocalParameter4fEXT = NULL;
+PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC __glewNamedProgramLocalParameter4fvEXT = NULL;
+PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC __glewNamedProgramLocalParameterI4iEXT = NULL;
+PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC __glewNamedProgramLocalParameterI4ivEXT = NULL;
+PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC __glewNamedProgramLocalParameterI4uiEXT = NULL;
+PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC __glewNamedProgramLocalParameterI4uivEXT = NULL;
+PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC __glewNamedProgramLocalParameters4fvEXT = NULL;
+PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC __glewNamedProgramLocalParametersI4ivEXT = NULL;
+PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC __glewNamedProgramLocalParametersI4uivEXT = NULL;
+PFNGLNAMEDPROGRAMSTRINGEXTPROC __glewNamedProgramStringEXT = NULL;
+PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC __glewNamedRenderbufferStorageEXT = NULL;
+PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC __glewNamedRenderbufferStorageMultisampleCoverageEXT = NULL;
+PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC __glewNamedRenderbufferStorageMultisampleEXT = NULL;
+PFNGLPROGRAMUNIFORM1FEXTPROC __glewProgramUniform1fEXT = NULL;
+PFNGLPROGRAMUNIFORM1FVEXTPROC __glewProgramUniform1fvEXT = NULL;
+PFNGLPROGRAMUNIFORM1IEXTPROC __glewProgramUniform1iEXT = NULL;
+PFNGLPROGRAMUNIFORM1IVEXTPROC __glewProgramUniform1ivEXT = NULL;
+PFNGLPROGRAMUNIFORM1UIEXTPROC __glewProgramUniform1uiEXT = NULL;
+PFNGLPROGRAMUNIFORM1UIVEXTPROC __glewProgramUniform1uivEXT = NULL;
+PFNGLPROGRAMUNIFORM2FEXTPROC __glewProgramUniform2fEXT = NULL;
+PFNGLPROGRAMUNIFORM2FVEXTPROC __glewProgramUniform2fvEXT = NULL;
+PFNGLPROGRAMUNIFORM2IEXTPROC __glewProgramUniform2iEXT = NULL;
+PFNGLPROGRAMUNIFORM2IVEXTPROC __glewProgramUniform2ivEXT = NULL;
+PFNGLPROGRAMUNIFORM2UIEXTPROC __glewProgramUniform2uiEXT = NULL;
+PFNGLPROGRAMUNIFORM2UIVEXTPROC __glewProgramUniform2uivEXT = NULL;
+PFNGLPROGRAMUNIFORM3FEXTPROC __glewProgramUniform3fEXT = NULL;
+PFNGLPROGRAMUNIFORM3FVEXTPROC __glewProgramUniform3fvEXT = NULL;
+PFNGLPROGRAMUNIFORM3IEXTPROC __glewProgramUniform3iEXT = NULL;
+PFNGLPROGRAMUNIFORM3IVEXTPROC __glewProgramUniform3ivEXT = NULL;
+PFNGLPROGRAMUNIFORM3UIEXTPROC __glewProgramUniform3uiEXT = NULL;
+PFNGLPROGRAMUNIFORM3UIVEXTPROC __glewProgramUniform3uivEXT = NULL;
+PFNGLPROGRAMUNIFORM4FEXTPROC __glewProgramUniform4fEXT = NULL;
+PFNGLPROGRAMUNIFORM4FVEXTPROC __glewProgramUniform4fvEXT = NULL;
+PFNGLPROGRAMUNIFORM4IEXTPROC __glewProgramUniform4iEXT = NULL;
+PFNGLPROGRAMUNIFORM4IVEXTPROC __glewProgramUniform4ivEXT = NULL;
+PFNGLPROGRAMUNIFORM4UIEXTPROC __glewProgramUniform4uiEXT = NULL;
+PFNGLPROGRAMUNIFORM4UIVEXTPROC __glewProgramUniform4uivEXT = NULL;
+PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC __glewProgramUniformMatrix2fvEXT = NULL;
+PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC __glewProgramUniformMatrix2x3fvEXT = NULL;
+PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC __glewProgramUniformMatrix2x4fvEXT = NULL;
+PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC __glewProgramUniformMatrix3fvEXT = NULL;
+PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC __glewProgramUniformMatrix3x2fvEXT = NULL;
+PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC __glewProgramUniformMatrix3x4fvEXT = NULL;
+PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC __glewProgramUniformMatrix4fvEXT = NULL;
+PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC __glewProgramUniformMatrix4x2fvEXT = NULL;
+PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC __glewProgramUniformMatrix4x3fvEXT = NULL;
+PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC __glewPushClientAttribDefaultEXT = NULL;
+PFNGLTEXTUREBUFFEREXTPROC __glewTextureBufferEXT = NULL;
+PFNGLTEXTUREIMAGE1DEXTPROC __glewTextureImage1DEXT = NULL;
+PFNGLTEXTUREIMAGE2DEXTPROC __glewTextureImage2DEXT = NULL;
+PFNGLTEXTUREIMAGE3DEXTPROC __glewTextureImage3DEXT = NULL;
+PFNGLTEXTUREPARAMETERIIVEXTPROC __glewTextureParameterIivEXT = NULL;
+PFNGLTEXTUREPARAMETERIUIVEXTPROC __glewTextureParameterIuivEXT = NULL;
+PFNGLTEXTUREPARAMETERFEXTPROC __glewTextureParameterfEXT = NULL;
+PFNGLTEXTUREPARAMETERFVEXTPROC __glewTextureParameterfvEXT = NULL;
+PFNGLTEXTUREPARAMETERIEXTPROC __glewTextureParameteriEXT = NULL;
+PFNGLTEXTUREPARAMETERIVEXTPROC __glewTextureParameterivEXT = NULL;
+PFNGLTEXTURERENDERBUFFEREXTPROC __glewTextureRenderbufferEXT = NULL;
+PFNGLTEXTURESUBIMAGE1DEXTPROC __glewTextureSubImage1DEXT = NULL;
+PFNGLTEXTURESUBIMAGE2DEXTPROC __glewTextureSubImage2DEXT = NULL;
+PFNGLTEXTURESUBIMAGE3DEXTPROC __glewTextureSubImage3DEXT = NULL;
+PFNGLUNMAPNAMEDBUFFEREXTPROC __glewUnmapNamedBufferEXT = NULL;
+
+PFNGLCOLORMASKINDEXEDEXTPROC __glewColorMaskIndexedEXT = NULL;
+PFNGLDISABLEINDEXEDEXTPROC __glewDisableIndexedEXT = NULL;
+PFNGLENABLEINDEXEDEXTPROC __glewEnableIndexedEXT = NULL;
+PFNGLGETBOOLEANINDEXEDVEXTPROC __glewGetBooleanIndexedvEXT = NULL;
+PFNGLGETINTEGERINDEXEDVEXTPROC __glewGetIntegerIndexedvEXT = NULL;
+PFNGLISENABLEDINDEXEDEXTPROC __glewIsEnabledIndexedEXT = NULL;
+
+PFNGLDRAWARRAYSINSTANCEDEXTPROC __glewDrawArraysInstancedEXT = NULL;
+PFNGLDRAWELEMENTSINSTANCEDEXTPROC __glewDrawElementsInstancedEXT = NULL;
+
PFNGLDRAWRANGEELEMENTSEXTPROC __glewDrawRangeElementsEXT = NULL;
PFNGLFOGCOORDPOINTEREXTPROC __glewFogCoordPointerEXT = NULL;
@@ -885,6 +1208,49 @@ PFNGLISFRAMEBUFFEREXTPROC __glewIsFramebufferEXT = NULL;
PFNGLISRENDERBUFFEREXTPROC __glewIsRenderbufferEXT = NULL;
PFNGLRENDERBUFFERSTORAGEEXTPROC __glewRenderbufferStorageEXT = NULL;
+PFNGLFRAMEBUFFERTEXTUREEXTPROC __glewFramebufferTextureEXT = NULL;
+PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC __glewFramebufferTextureFaceEXT = NULL;
+PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC __glewFramebufferTextureLayerEXT = NULL;
+PFNGLPROGRAMPARAMETERIEXTPROC __glewProgramParameteriEXT = NULL;
+
+PFNGLPROGRAMENVPARAMETERS4FVEXTPROC __glewProgramEnvParameters4fvEXT = NULL;
+PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC __glewProgramLocalParameters4fvEXT = NULL;
+
+PFNGLBINDFRAGDATALOCATIONEXTPROC __glewBindFragDataLocationEXT = NULL;
+PFNGLGETFRAGDATALOCATIONEXTPROC __glewGetFragDataLocationEXT = NULL;
+PFNGLGETUNIFORMUIVEXTPROC __glewGetUniformuivEXT = NULL;
+PFNGLGETVERTEXATTRIBIIVEXTPROC __glewGetVertexAttribIivEXT = NULL;
+PFNGLGETVERTEXATTRIBIUIVEXTPROC __glewGetVertexAttribIuivEXT = NULL;
+PFNGLUNIFORM1UIEXTPROC __glewUniform1uiEXT = NULL;
+PFNGLUNIFORM1UIVEXTPROC __glewUniform1uivEXT = NULL;
+PFNGLUNIFORM2UIEXTPROC __glewUniform2uiEXT = NULL;
+PFNGLUNIFORM2UIVEXTPROC __glewUniform2uivEXT = NULL;
+PFNGLUNIFORM3UIEXTPROC __glewUniform3uiEXT = NULL;
+PFNGLUNIFORM3UIVEXTPROC __glewUniform3uivEXT = NULL;
+PFNGLUNIFORM4UIEXTPROC __glewUniform4uiEXT = NULL;
+PFNGLUNIFORM4UIVEXTPROC __glewUniform4uivEXT = NULL;
+PFNGLVERTEXATTRIBI1IEXTPROC __glewVertexAttribI1iEXT = NULL;
+PFNGLVERTEXATTRIBI1IVEXTPROC __glewVertexAttribI1ivEXT = NULL;
+PFNGLVERTEXATTRIBI1UIEXTPROC __glewVertexAttribI1uiEXT = NULL;
+PFNGLVERTEXATTRIBI1UIVEXTPROC __glewVertexAttribI1uivEXT = NULL;
+PFNGLVERTEXATTRIBI2IEXTPROC __glewVertexAttribI2iEXT = NULL;
+PFNGLVERTEXATTRIBI2IVEXTPROC __glewVertexAttribI2ivEXT = NULL;
+PFNGLVERTEXATTRIBI2UIEXTPROC __glewVertexAttribI2uiEXT = NULL;
+PFNGLVERTEXATTRIBI2UIVEXTPROC __glewVertexAttribI2uivEXT = NULL;
+PFNGLVERTEXATTRIBI3IEXTPROC __glewVertexAttribI3iEXT = NULL;
+PFNGLVERTEXATTRIBI3IVEXTPROC __glewVertexAttribI3ivEXT = NULL;
+PFNGLVERTEXATTRIBI3UIEXTPROC __glewVertexAttribI3uiEXT = NULL;
+PFNGLVERTEXATTRIBI3UIVEXTPROC __glewVertexAttribI3uivEXT = NULL;
+PFNGLVERTEXATTRIBI4BVEXTPROC __glewVertexAttribI4bvEXT = NULL;
+PFNGLVERTEXATTRIBI4IEXTPROC __glewVertexAttribI4iEXT = NULL;
+PFNGLVERTEXATTRIBI4IVEXTPROC __glewVertexAttribI4ivEXT = NULL;
+PFNGLVERTEXATTRIBI4SVEXTPROC __glewVertexAttribI4svEXT = NULL;
+PFNGLVERTEXATTRIBI4UBVEXTPROC __glewVertexAttribI4ubvEXT = NULL;
+PFNGLVERTEXATTRIBI4UIEXTPROC __glewVertexAttribI4uiEXT = NULL;
+PFNGLVERTEXATTRIBI4UIVEXTPROC __glewVertexAttribI4uivEXT = NULL;
+PFNGLVERTEXATTRIBI4USVEXTPROC __glewVertexAttribI4usvEXT = NULL;
+PFNGLVERTEXATTRIBIPOINTEREXTPROC __glewVertexAttribIPointerEXT = NULL;
+
PFNGLGETHISTOGRAMEXTPROC __glewGetHistogramEXT = NULL;
PFNGLGETHISTOGRAMPARAMETERFVEXTPROC __glewGetHistogramParameterfvEXT = NULL;
PFNGLGETHISTOGRAMPARAMETERIVEXTPROC __glewGetHistogramParameterivEXT = NULL;
@@ -956,6 +1322,15 @@ PFNGLTEXSUBIMAGE3DEXTPROC __glewTexSubImage3DEXT = NULL;
PFNGLTEXIMAGE3DEXTPROC __glewTexImage3DEXT = NULL;
+PFNGLTEXBUFFEREXTPROC __glewTexBufferEXT = NULL;
+
+PFNGLCLEARCOLORIIEXTPROC __glewClearColorIiEXT = NULL;
+PFNGLCLEARCOLORIUIEXTPROC __glewClearColorIuiEXT = NULL;
+PFNGLGETTEXPARAMETERIIVEXTPROC __glewGetTexParameterIivEXT = NULL;
+PFNGLGETTEXPARAMETERIUIVEXTPROC __glewGetTexParameterIuivEXT = NULL;
+PFNGLTEXPARAMETERIIVEXTPROC __glewTexParameterIivEXT = NULL;
+PFNGLTEXPARAMETERIUIVEXTPROC __glewTexParameterIuivEXT = NULL;
+
PFNGLARETEXTURESRESIDENTEXTPROC __glewAreTexturesResidentEXT = NULL;
PFNGLBINDTEXTUREEXTPROC __glewBindTextureEXT = NULL;
PFNGLDELETETEXTURESEXTPROC __glewDeleteTexturesEXT = NULL;
@@ -965,6 +1340,17 @@ PFNGLPRIORITIZETEXTURESEXTPROC __glewPrioritizeTexturesEXT = NULL;
PFNGLTEXTURENORMALEXTPROC __glewTextureNormalEXT = NULL;
+PFNGLGETQUERYOBJECTI64VEXTPROC __glewGetQueryObjecti64vEXT = NULL;
+PFNGLGETQUERYOBJECTUI64VEXTPROC __glewGetQueryObjectui64vEXT = NULL;
+
+PFNGLBEGINTRANSFORMFEEDBACKEXTPROC __glewBeginTransformFeedbackEXT = NULL;
+PFNGLBINDBUFFERBASEEXTPROC __glewBindBufferBaseEXT = NULL;
+PFNGLBINDBUFFEROFFSETEXTPROC __glewBindBufferOffsetEXT = NULL;
+PFNGLBINDBUFFERRANGEEXTPROC __glewBindBufferRangeEXT = NULL;
+PFNGLENDTRANSFORMFEEDBACKEXTPROC __glewEndTransformFeedbackEXT = NULL;
+PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC __glewGetTransformFeedbackVaryingEXT = NULL;
+PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC __glewTransformFeedbackVaryingsEXT = NULL;
+
PFNGLARRAYELEMENTEXTPROC __glewArrayElementEXT = NULL;
PFNGLCOLORPOINTEREXTPROC __glewColorPointerEXT = NULL;
PFNGLDRAWARRAYSEXTPROC __glewDrawArraysEXT = NULL;
@@ -1022,6 +1408,8 @@ PFNGLVERTEXWEIGHTPOINTEREXTPROC __glewVertexWeightPointerEXT = NULL;
PFNGLVERTEXWEIGHTFEXTPROC __glewVertexWeightfEXT = NULL;
PFNGLVERTEXWEIGHTFVEXTPROC __glewVertexWeightfvEXT = NULL;
+PFNGLFRAMETERMINATORGREMEDYPROC __glewFrameTerminatorGREMEDY = NULL;
+
PFNGLSTRINGMARKERGREMEDYPROC __glewStringMarkerGREMEDY = NULL;
PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC __glewGetImageTransformParameterfvHP = NULL;
@@ -1084,6 +1472,13 @@ PFNGLWINDOWPOS4IVMESAPROC __glewWindowPos4ivMESA = NULL;
PFNGLWINDOWPOS4SMESAPROC __glewWindowPos4sMESA = NULL;
PFNGLWINDOWPOS4SVMESAPROC __glewWindowPos4svMESA = NULL;
+PFNGLBEGINCONDITIONALRENDERNVPROC __glewBeginConditionalRenderNV = NULL;
+PFNGLENDCONDITIONALRENDERNVPROC __glewEndConditionalRenderNV = NULL;
+
+PFNGLCLEARDEPTHDNVPROC __glewClearDepthdNV = NULL;
+PFNGLDEPTHBOUNDSDNVPROC __glewDepthBoundsdNV = NULL;
+PFNGLDEPTHRANGEDNVPROC __glewDepthRangedNV = NULL;
+
PFNGLEVALMAPSNVPROC __glewEvalMapsNV = NULL;
PFNGLGETMAPATTRIBPARAMETERFVNVPROC __glewGetMapAttribParameterfvNV = NULL;
PFNGLGETMAPATTRIBPARAMETERIVNVPROC __glewGetMapAttribParameterivNV = NULL;
@@ -1094,6 +1489,10 @@ PFNGLMAPCONTROLPOINTSNVPROC __glewMapControlPointsNV = NULL;
PFNGLMAPPARAMETERFVNVPROC __glewMapParameterfvNV = NULL;
PFNGLMAPPARAMETERIVNVPROC __glewMapParameterivNV = NULL;
+PFNGLGETMULTISAMPLEFVNVPROC __glewGetMultisamplefvNV = NULL;
+PFNGLSAMPLEMASKINDEXEDNVPROC __glewSampleMaskIndexedNV = NULL;
+PFNGLTEXRENDERBUFFERNVPROC __glewTexRenderbufferNV = NULL;
+
PFNGLDELETEFENCESNVPROC __glewDeleteFencesNV = NULL;
PFNGLFINISHFENCENVPROC __glewFinishFenceNV = NULL;
PFNGLGENFENCESNVPROC __glewGenFencesNV = NULL;
@@ -1109,6 +1508,23 @@ PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC __glewProgramNamedParameter4dvNV = NULL;
PFNGLPROGRAMNAMEDPARAMETER4FNVPROC __glewProgramNamedParameter4fNV = NULL;
PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC __glewProgramNamedParameter4fvNV = NULL;
+PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC __glewRenderbufferStorageMultisampleCoverageNV = NULL;
+
+PFNGLPROGRAMVERTEXLIMITNVPROC __glewProgramVertexLimitNV = NULL;
+
+PFNGLPROGRAMENVPARAMETERI4INVPROC __glewProgramEnvParameterI4iNV = NULL;
+PFNGLPROGRAMENVPARAMETERI4IVNVPROC __glewProgramEnvParameterI4ivNV = NULL;
+PFNGLPROGRAMENVPARAMETERI4UINVPROC __glewProgramEnvParameterI4uiNV = NULL;
+PFNGLPROGRAMENVPARAMETERI4UIVNVPROC __glewProgramEnvParameterI4uivNV = NULL;
+PFNGLPROGRAMENVPARAMETERSI4IVNVPROC __glewProgramEnvParametersI4ivNV = NULL;
+PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC __glewProgramEnvParametersI4uivNV = NULL;
+PFNGLPROGRAMLOCALPARAMETERI4INVPROC __glewProgramLocalParameterI4iNV = NULL;
+PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC __glewProgramLocalParameterI4ivNV = NULL;
+PFNGLPROGRAMLOCALPARAMETERI4UINVPROC __glewProgramLocalParameterI4uiNV = NULL;
+PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC __glewProgramLocalParameterI4uivNV = NULL;
+PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC __glewProgramLocalParametersI4ivNV = NULL;
+PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC __glewProgramLocalParametersI4uivNV = NULL;
+
PFNGLCOLOR3HNVPROC __glewColor3hNV = NULL;
PFNGLCOLOR3HVNVPROC __glewColor3hvNV = NULL;
PFNGLCOLOR4HNVPROC __glewColor4hNV = NULL;
@@ -1164,12 +1580,24 @@ PFNGLGETOCCLUSIONQUERYIVNVPROC __glewGetOcclusionQueryivNV = NULL;
PFNGLGETOCCLUSIONQUERYUIVNVPROC __glewGetOcclusionQueryuivNV = NULL;
PFNGLISOCCLUSIONQUERYNVPROC __glewIsOcclusionQueryNV = NULL;
+PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC __glewProgramBufferParametersIivNV = NULL;
+PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC __glewProgramBufferParametersIuivNV = NULL;
+PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC __glewProgramBufferParametersfvNV = NULL;
+
PFNGLFLUSHPIXELDATARANGENVPROC __glewFlushPixelDataRangeNV = NULL;
PFNGLPIXELDATARANGENVPROC __glewPixelDataRangeNV = NULL;
PFNGLPOINTPARAMETERINVPROC __glewPointParameteriNV = NULL;
PFNGLPOINTPARAMETERIVNVPROC __glewPointParameterivNV = NULL;
+PFNGLGETVIDEOI64VNVPROC __glewGetVideoi64vNV = NULL;
+PFNGLGETVIDEOIVNVPROC __glewGetVideoivNV = NULL;
+PFNGLGETVIDEOUI64VNVPROC __glewGetVideoui64vNV = NULL;
+PFNGLGETVIDEOUIVNVPROC __glewGetVideouivNV = NULL;
+PFNGLPRESENTFRAMEDUALFILLNVPROC __glewPresentFrameDualFillNV = NULL;
+PFNGLPRESENTFRAMEKEYEDNVPROC __glewPresentFrameKeyedNV = NULL;
+PFNGLVIDEOPARAMETERIVNVPROC __glewVideoParameterivNV = NULL;
+
PFNGLPRIMITIVERESTARTINDEXNVPROC __glewPrimitiveRestartIndexNV = NULL;
PFNGLPRIMITIVERESTARTNVPROC __glewPrimitiveRestartNV = NULL;
@@ -1190,6 +1618,18 @@ PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC __glewGetFinalCombinerInputParameter
PFNGLCOMBINERSTAGEPARAMETERFVNVPROC __glewCombinerStageParameterfvNV = NULL;
PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC __glewGetCombinerStageParameterfvNV = NULL;
+PFNGLACTIVEVARYINGNVPROC __glewActiveVaryingNV = NULL;
+PFNGLBEGINTRANSFORMFEEDBACKNVPROC __glewBeginTransformFeedbackNV = NULL;
+PFNGLBINDBUFFERBASENVPROC __glewBindBufferBaseNV = NULL;
+PFNGLBINDBUFFEROFFSETNVPROC __glewBindBufferOffsetNV = NULL;
+PFNGLBINDBUFFERRANGENVPROC __glewBindBufferRangeNV = NULL;
+PFNGLENDTRANSFORMFEEDBACKNVPROC __glewEndTransformFeedbackNV = NULL;
+PFNGLGETACTIVEVARYINGNVPROC __glewGetActiveVaryingNV = NULL;
+PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC __glewGetTransformFeedbackVaryingNV = NULL;
+PFNGLGETVARYINGLOCATIONNVPROC __glewGetVaryingLocationNV = NULL;
+PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC __glewTransformFeedbackAttribsNV = NULL;
+PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC __glewTransformFeedbackVaryingsNV = NULL;
+
PFNGLFLUSHVERTEXARRAYRANGENVPROC __glewFlushVertexArrayRangeNV = NULL;
PFNGLVERTEXARRAYRANGENVPROC __glewVertexArrayRangeNV = NULL;
@@ -1258,6 +1698,13 @@ PFNGLVERTEXATTRIBS4FVNVPROC __glewVertexAttribs4fvNV = NULL;
PFNGLVERTEXATTRIBS4SVNVPROC __glewVertexAttribs4svNV = NULL;
PFNGLVERTEXATTRIBS4UBVNVPROC __glewVertexAttribs4ubvNV = NULL;
+PFNGLCLEARDEPTHFOESPROC __glewClearDepthfOES = NULL;
+PFNGLCLIPPLANEFOESPROC __glewClipPlanefOES = NULL;
+PFNGLDEPTHRANGEFOESPROC __glewDepthRangefOES = NULL;
+PFNGLFRUSTUMFOESPROC __glewFrustumfOES = NULL;
+PFNGLGETCLIPPLANEFOESPROC __glewGetClipPlanefOES = NULL;
+PFNGLORTHOFOESPROC __glewOrthofOES = NULL;
+
PFNGLDETAILTEXFUNCSGISPROC __glewDetailTexFuncSGIS = NULL;
PFNGLGETDETAILTEXFUNCSGISPROC __glewGetDetailTexFuncSGIS = NULL;
@@ -1287,7 +1734,6 @@ PFNGLFLUSHRASTERSGIXPROC __glewFlushRasterSGIX = NULL;
PFNGLTEXTUREFOGSGIXPROC __glewTextureFogSGIX = NULL;
-#if 0
PFNGLFRAGMENTCOLORMATERIALSGIXPROC __glewFragmentColorMaterialSGIX = NULL;
PFNGLFRAGMENTLIGHTMODELFSGIXPROC __glewFragmentLightModelfSGIX = NULL;
PFNGLFRAGMENTLIGHTMODELFVSGIXPROC __glewFragmentLightModelfvSGIX = NULL;
@@ -1305,7 +1751,6 @@ PFNGLGETFRAGMENTLIGHTFVSGIXPROC __glewGetFragmentLightfvSGIX = NULL;
PFNGLGETFRAGMENTLIGHTIVSGIXPROC __glewGetFragmentLightivSGIX = NULL;
PFNGLGETFRAGMENTMATERIALFVSGIXPROC __glewGetFragmentMaterialfvSGIX = NULL;
PFNGLGETFRAGMENTMATERIALIVSGIXPROC __glewGetFragmentMaterialivSGIX = NULL;
-#endif
PFNGLFRAMEZOOMSGIXPROC __glewFrameZoomSGIX = NULL;
@@ -1402,6 +1847,8 @@ GLboolean __GLEW_VERSION_1_3 = GL_FALSE;
GLboolean __GLEW_VERSION_1_4 = GL_FALSE;
GLboolean __GLEW_VERSION_1_5 = GL_FALSE;
GLboolean __GLEW_VERSION_2_0 = GL_FALSE;
+GLboolean __GLEW_VERSION_2_1 = GL_FALSE;
+GLboolean __GLEW_VERSION_3_0 = GL_FALSE;
GLboolean __GLEW_3DFX_multisample = GL_FALSE;
GLboolean __GLEW_3DFX_tbuffer = GL_FALSE;
GLboolean __GLEW_3DFX_texture_compression_FXT1 = GL_FALSE;
@@ -1409,6 +1856,7 @@ GLboolean __GLEW_APPLE_client_storage = GL_FALSE;
GLboolean __GLEW_APPLE_element_array = GL_FALSE;
GLboolean __GLEW_APPLE_fence = GL_FALSE;
GLboolean __GLEW_APPLE_float_pixels = GL_FALSE;
+GLboolean __GLEW_APPLE_flush_buffer_range = GL_FALSE;
GLboolean __GLEW_APPLE_pixel_buffer = GL_FALSE;
GLboolean __GLEW_APPLE_specular_vector = GL_FALSE;
GLboolean __GLEW_APPLE_texture_range = GL_FALSE;
@@ -1417,13 +1865,21 @@ GLboolean __GLEW_APPLE_vertex_array_object = GL_FALSE;
GLboolean __GLEW_APPLE_vertex_array_range = GL_FALSE;
GLboolean __GLEW_APPLE_ycbcr_422 = GL_FALSE;
GLboolean __GLEW_ARB_color_buffer_float = GL_FALSE;
+GLboolean __GLEW_ARB_depth_buffer_float = GL_FALSE;
GLboolean __GLEW_ARB_depth_texture = GL_FALSE;
GLboolean __GLEW_ARB_draw_buffers = GL_FALSE;
+GLboolean __GLEW_ARB_draw_instanced = GL_FALSE;
GLboolean __GLEW_ARB_fragment_program = GL_FALSE;
GLboolean __GLEW_ARB_fragment_program_shadow = GL_FALSE;
GLboolean __GLEW_ARB_fragment_shader = GL_FALSE;
+GLboolean __GLEW_ARB_framebuffer_object = GL_FALSE;
+GLboolean __GLEW_ARB_framebuffer_sRGB = GL_FALSE;
+GLboolean __GLEW_ARB_geometry_shader4 = GL_FALSE;
GLboolean __GLEW_ARB_half_float_pixel = GL_FALSE;
+GLboolean __GLEW_ARB_half_float_vertex = GL_FALSE;
GLboolean __GLEW_ARB_imaging = GL_FALSE;
+GLboolean __GLEW_ARB_instanced_arrays = GL_FALSE;
+GLboolean __GLEW_ARB_map_buffer_range = GL_FALSE;
GLboolean __GLEW_ARB_matrix_palette = GL_FALSE;
GLboolean __GLEW_ARB_multisample = GL_FALSE;
GLboolean __GLEW_ARB_multitexture = GL_FALSE;
@@ -1436,7 +1892,9 @@ GLboolean __GLEW_ARB_shading_language_100 = GL_FALSE;
GLboolean __GLEW_ARB_shadow = GL_FALSE;
GLboolean __GLEW_ARB_shadow_ambient = GL_FALSE;
GLboolean __GLEW_ARB_texture_border_clamp = GL_FALSE;
+GLboolean __GLEW_ARB_texture_buffer_object = GL_FALSE;
GLboolean __GLEW_ARB_texture_compression = GL_FALSE;
+GLboolean __GLEW_ARB_texture_compression_rgtc = GL_FALSE;
GLboolean __GLEW_ARB_texture_cube_map = GL_FALSE;
GLboolean __GLEW_ARB_texture_env_add = GL_FALSE;
GLboolean __GLEW_ARB_texture_env_combine = GL_FALSE;
@@ -1446,7 +1904,9 @@ GLboolean __GLEW_ARB_texture_float = GL_FALSE;
GLboolean __GLEW_ARB_texture_mirrored_repeat = GL_FALSE;
GLboolean __GLEW_ARB_texture_non_power_of_two = GL_FALSE;
GLboolean __GLEW_ARB_texture_rectangle = GL_FALSE;
+GLboolean __GLEW_ARB_texture_rg = GL_FALSE;
GLboolean __GLEW_ARB_transpose_matrix = GL_FALSE;
+GLboolean __GLEW_ARB_vertex_array_object = GL_FALSE;
GLboolean __GLEW_ARB_vertex_blend = GL_FALSE;
GLboolean __GLEW_ARB_vertex_buffer_object = GL_FALSE;
GLboolean __GLEW_ARB_vertex_program = GL_FALSE;
@@ -1463,6 +1923,7 @@ GLboolean __GLEW_ATI_fragment_shader = GL_FALSE;
GLboolean __GLEW_ATI_map_object_buffer = GL_FALSE;
GLboolean __GLEW_ATI_pn_triangles = GL_FALSE;
GLboolean __GLEW_ATI_separate_stencil = GL_FALSE;
+GLboolean __GLEW_ATI_shader_texture_lod = GL_FALSE;
GLboolean __GLEW_ATI_text_fragment_shader = GL_FALSE;
GLboolean __GLEW_ATI_texture_compression_3dc = GL_FALSE;
GLboolean __GLEW_ATI_texture_env_combine3 = GL_FALSE;
@@ -1475,6 +1936,7 @@ GLboolean __GLEW_EXT_422_pixels = GL_FALSE;
GLboolean __GLEW_EXT_Cg_shader = GL_FALSE;
GLboolean __GLEW_EXT_abgr = GL_FALSE;
GLboolean __GLEW_EXT_bgra = GL_FALSE;
+GLboolean __GLEW_EXT_bindable_uniform = GL_FALSE;
GLboolean __GLEW_EXT_blend_color = GL_FALSE;
GLboolean __GLEW_EXT_blend_equation_separate = GL_FALSE;
GLboolean __GLEW_EXT_blend_func_separate = GL_FALSE;
@@ -1490,12 +1952,19 @@ GLboolean __GLEW_EXT_coordinate_frame = GL_FALSE;
GLboolean __GLEW_EXT_copy_texture = GL_FALSE;
GLboolean __GLEW_EXT_cull_vertex = GL_FALSE;
GLboolean __GLEW_EXT_depth_bounds_test = GL_FALSE;
+GLboolean __GLEW_EXT_direct_state_access = GL_FALSE;
+GLboolean __GLEW_EXT_draw_buffers2 = GL_FALSE;
+GLboolean __GLEW_EXT_draw_instanced = GL_FALSE;
GLboolean __GLEW_EXT_draw_range_elements = GL_FALSE;
GLboolean __GLEW_EXT_fog_coord = GL_FALSE;
GLboolean __GLEW_EXT_fragment_lighting = GL_FALSE;
GLboolean __GLEW_EXT_framebuffer_blit = GL_FALSE;
GLboolean __GLEW_EXT_framebuffer_multisample = GL_FALSE;
GLboolean __GLEW_EXT_framebuffer_object = GL_FALSE;
+GLboolean __GLEW_EXT_framebuffer_sRGB = GL_FALSE;
+GLboolean __GLEW_EXT_geometry_shader4 = GL_FALSE;
+GLboolean __GLEW_EXT_gpu_program_parameters = GL_FALSE;
+GLboolean __GLEW_EXT_gpu_shader4 = GL_FALSE;
GLboolean __GLEW_EXT_histogram = GL_FALSE;
GLboolean __GLEW_EXT_index_array_formats = GL_FALSE;
GLboolean __GLEW_EXT_index_func = GL_FALSE;
@@ -1506,6 +1975,7 @@ GLboolean __GLEW_EXT_misc_attribute = GL_FALSE;
GLboolean __GLEW_EXT_multi_draw_arrays = GL_FALSE;
GLboolean __GLEW_EXT_multisample = GL_FALSE;
GLboolean __GLEW_EXT_packed_depth_stencil = GL_FALSE;
+GLboolean __GLEW_EXT_packed_float = GL_FALSE;
GLboolean __GLEW_EXT_packed_pixels = GL_FALSE;
GLboolean __GLEW_EXT_paletted_texture = GL_FALSE;
GLboolean __GLEW_EXT_pixel_buffer_object = GL_FALSE;
@@ -1525,7 +1995,11 @@ GLboolean __GLEW_EXT_stencil_wrap = GL_FALSE;
GLboolean __GLEW_EXT_subtexture = GL_FALSE;
GLboolean __GLEW_EXT_texture = GL_FALSE;
GLboolean __GLEW_EXT_texture3D = GL_FALSE;
+GLboolean __GLEW_EXT_texture_array = GL_FALSE;
+GLboolean __GLEW_EXT_texture_buffer_object = GL_FALSE;
GLboolean __GLEW_EXT_texture_compression_dxt1 = GL_FALSE;
+GLboolean __GLEW_EXT_texture_compression_latc = GL_FALSE;
+GLboolean __GLEW_EXT_texture_compression_rgtc = GL_FALSE;
GLboolean __GLEW_EXT_texture_compression_s3tc = GL_FALSE;
GLboolean __GLEW_EXT_texture_cube_map = GL_FALSE;
GLboolean __GLEW_EXT_texture_edge_clamp = GL_FALSE;
@@ -1534,15 +2008,22 @@ GLboolean __GLEW_EXT_texture_env_add = GL_FALSE;
GLboolean __GLEW_EXT_texture_env_combine = GL_FALSE;
GLboolean __GLEW_EXT_texture_env_dot3 = GL_FALSE;
GLboolean __GLEW_EXT_texture_filter_anisotropic = GL_FALSE;
+GLboolean __GLEW_EXT_texture_integer = GL_FALSE;
GLboolean __GLEW_EXT_texture_lod_bias = GL_FALSE;
GLboolean __GLEW_EXT_texture_mirror_clamp = GL_FALSE;
GLboolean __GLEW_EXT_texture_object = GL_FALSE;
GLboolean __GLEW_EXT_texture_perturb_normal = GL_FALSE;
GLboolean __GLEW_EXT_texture_rectangle = GL_FALSE;
GLboolean __GLEW_EXT_texture_sRGB = GL_FALSE;
+GLboolean __GLEW_EXT_texture_shared_exponent = GL_FALSE;
+GLboolean __GLEW_EXT_texture_swizzle = GL_FALSE;
+GLboolean __GLEW_EXT_timer_query = GL_FALSE;
+GLboolean __GLEW_EXT_transform_feedback = GL_FALSE;
GLboolean __GLEW_EXT_vertex_array = GL_FALSE;
+GLboolean __GLEW_EXT_vertex_array_bgra = GL_FALSE;
GLboolean __GLEW_EXT_vertex_shader = GL_FALSE;
GLboolean __GLEW_EXT_vertex_weighting = GL_FALSE;
+GLboolean __GLEW_GREMEDY_frame_terminator = GL_FALSE;
GLboolean __GLEW_GREMEDY_string_marker = GL_FALSE;
GLboolean __GLEW_HP_convolution_border_modes = GL_FALSE;
GLboolean __GLEW_HP_image_transform = GL_FALSE;
@@ -1565,22 +2046,33 @@ GLboolean __GLEW_MESA_resize_buffers = GL_FALSE;
GLboolean __GLEW_MESA_window_pos = GL_FALSE;
GLboolean __GLEW_MESA_ycbcr_texture = GL_FALSE;
GLboolean __GLEW_NV_blend_square = GL_FALSE;
+GLboolean __GLEW_NV_conditional_render = GL_FALSE;
GLboolean __GLEW_NV_copy_depth_to_color = GL_FALSE;
+GLboolean __GLEW_NV_depth_buffer_float = GL_FALSE;
GLboolean __GLEW_NV_depth_clamp = GL_FALSE;
+GLboolean __GLEW_NV_depth_range_unclamped = GL_FALSE;
GLboolean __GLEW_NV_evaluators = GL_FALSE;
+GLboolean __GLEW_NV_explicit_multisample = GL_FALSE;
GLboolean __GLEW_NV_fence = GL_FALSE;
GLboolean __GLEW_NV_float_buffer = GL_FALSE;
GLboolean __GLEW_NV_fog_distance = GL_FALSE;
GLboolean __GLEW_NV_fragment_program = GL_FALSE;
GLboolean __GLEW_NV_fragment_program2 = GL_FALSE;
+GLboolean __GLEW_NV_fragment_program4 = GL_FALSE;
GLboolean __GLEW_NV_fragment_program_option = GL_FALSE;
+GLboolean __GLEW_NV_framebuffer_multisample_coverage = GL_FALSE;
+GLboolean __GLEW_NV_geometry_program4 = GL_FALSE;
+GLboolean __GLEW_NV_geometry_shader4 = GL_FALSE;
+GLboolean __GLEW_NV_gpu_program4 = GL_FALSE;
GLboolean __GLEW_NV_half_float = GL_FALSE;
GLboolean __GLEW_NV_light_max_exponent = GL_FALSE;
GLboolean __GLEW_NV_multisample_filter_hint = GL_FALSE;
GLboolean __GLEW_NV_occlusion_query = GL_FALSE;
GLboolean __GLEW_NV_packed_depth_stencil = GL_FALSE;
+GLboolean __GLEW_NV_parameter_buffer_object = GL_FALSE;
GLboolean __GLEW_NV_pixel_data_range = GL_FALSE;
GLboolean __GLEW_NV_point_sprite = GL_FALSE;
+GLboolean __GLEW_NV_present_video = GL_FALSE;
GLboolean __GLEW_NV_primitive_restart = GL_FALSE;
GLboolean __GLEW_NV_register_combiners = GL_FALSE;
GLboolean __GLEW_NV_register_combiners2 = GL_FALSE;
@@ -1593,6 +2085,7 @@ GLboolean __GLEW_NV_texture_rectangle = GL_FALSE;
GLboolean __GLEW_NV_texture_shader = GL_FALSE;
GLboolean __GLEW_NV_texture_shader2 = GL_FALSE;
GLboolean __GLEW_NV_texture_shader3 = GL_FALSE;
+GLboolean __GLEW_NV_transform_feedback = GL_FALSE;
GLboolean __GLEW_NV_vertex_array_range = GL_FALSE;
GLboolean __GLEW_NV_vertex_array_range2 = GL_FALSE;
GLboolean __GLEW_NV_vertex_program = GL_FALSE;
@@ -1600,6 +2093,11 @@ GLboolean __GLEW_NV_vertex_program1_1 = GL_FALSE;
GLboolean __GLEW_NV_vertex_program2 = GL_FALSE;
GLboolean __GLEW_NV_vertex_program2_option = GL_FALSE;
GLboolean __GLEW_NV_vertex_program3 = GL_FALSE;
+GLboolean __GLEW_NV_vertex_program4 = GL_FALSE;
+GLboolean __GLEW_OES_byte_coordinates = GL_FALSE;
+GLboolean __GLEW_OES_compressed_paletted_texture = GL_FALSE;
+GLboolean __GLEW_OES_read_format = GL_FALSE;
+GLboolean __GLEW_OES_single_precision = GL_FALSE;
GLboolean __GLEW_OML_interlace = GL_FALSE;
GLboolean __GLEW_OML_resample = GL_FALSE;
GLboolean __GLEW_OML_subsample = GL_FALSE;
@@ -1613,6 +2111,7 @@ GLboolean __GLEW_SGIS_fog_function = GL_FALSE;
GLboolean __GLEW_SGIS_generate_mipmap = GL_FALSE;
GLboolean __GLEW_SGIS_multisample = GL_FALSE;
GLboolean __GLEW_SGIS_pixel_texture = GL_FALSE;
+GLboolean __GLEW_SGIS_point_line_texgen = GL_FALSE;
GLboolean __GLEW_SGIS_sharpen_texture = GL_FALSE;
GLboolean __GLEW_SGIS_texture4D = GL_FALSE;
GLboolean __GLEW_SGIS_texture_border_clamp = GL_FALSE;
@@ -1625,6 +2124,7 @@ GLboolean __GLEW_SGIX_async_histogram = GL_FALSE;
GLboolean __GLEW_SGIX_async_pixel = GL_FALSE;
GLboolean __GLEW_SGIX_blend_alpha_minmax = GL_FALSE;
GLboolean __GLEW_SGIX_clipmap = GL_FALSE;
+GLboolean __GLEW_SGIX_convolution_accuracy = GL_FALSE;
GLboolean __GLEW_SGIX_depth_texture = GL_FALSE;
GLboolean __GLEW_SGIX_flush_raster = GL_FALSE;
GLboolean __GLEW_SGIX_fog_offset = GL_FALSE;
@@ -1760,6 +2260,8 @@ static GLboolean _glewInit_GL_VERSION_1_4 (GLEW_CONTEXT_ARG_DEF_INIT)
r = ((glMultiDrawElements = (PFNGLMULTIDRAWELEMENTSPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElements")) == NULL) || r;
r = ((glPointParameterf = (PFNGLPOINTPARAMETERFPROC)glewGetProcAddress((const GLubyte*)"glPointParameterf")) == NULL) || r;
r = ((glPointParameterfv = (PFNGLPOINTPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfv")) == NULL) || r;
+ r = ((glPointParameteri = (PFNGLPOINTPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glPointParameteri")) == NULL) || r;
+ r = ((glPointParameteriv = (PFNGLPOINTPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glPointParameteriv")) == NULL) || r;
r = ((glSecondaryColor3b = (PFNGLSECONDARYCOLOR3BPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3b")) == NULL) || r;
r = ((glSecondaryColor3bv = (PFNGLSECONDARYCOLOR3BVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3bv")) == NULL) || r;
r = ((glSecondaryColor3d = (PFNGLSECONDARYCOLOR3DPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3d")) == NULL) || r;
@@ -1836,7 +2338,6 @@ static GLboolean _glewInit_GL_VERSION_2_0 (GLEW_CONTEXT_ARG_DEF_INIT)
{
GLboolean r = GL_FALSE;
-#ifndef BLENDER_CHANGES
r = ((glAttachShader = (PFNGLATTACHSHADERPROC)glewGetProcAddress((const GLubyte*)"glAttachShader")) == NULL) || r;
r = ((glBindAttribLocation = (PFNGLBINDATTRIBLOCATIONPROC)glewGetProcAddress((const GLubyte*)"glBindAttribLocation")) == NULL) || r;
r = ((glBlendEquationSeparate = (PFNGLBLENDEQUATIONSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparate")) == NULL) || r;
@@ -1930,13 +2431,100 @@ static GLboolean _glewInit_GL_VERSION_2_0 (GLEW_CONTEXT_ARG_DEF_INIT)
r = ((glVertexAttrib4uiv = (PFNGLVERTEXATTRIB4UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4uiv")) == NULL) || r;
r = ((glVertexAttrib4usv = (PFNGLVERTEXATTRIB4USVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4usv")) == NULL) || r;
r = ((glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribPointer")) == NULL) || r;
-#endif
return r;
}
#endif /* GL_VERSION_2_0 */
+#ifdef GL_VERSION_2_1
+
+static GLboolean _glewInit_GL_VERSION_2_1 (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glUniformMatrix2x3fv = (PFNGLUNIFORMMATRIX2X3FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2x3fv")) == NULL) || r;
+ r = ((glUniformMatrix2x4fv = (PFNGLUNIFORMMATRIX2X4FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2x4fv")) == NULL) || r;
+ r = ((glUniformMatrix3x2fv = (PFNGLUNIFORMMATRIX3X2FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3x2fv")) == NULL) || r;
+ r = ((glUniformMatrix3x4fv = (PFNGLUNIFORMMATRIX3X4FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3x4fv")) == NULL) || r;
+ r = ((glUniformMatrix4x2fv = (PFNGLUNIFORMMATRIX4X2FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4x2fv")) == NULL) || r;
+ r = ((glUniformMatrix4x3fv = (PFNGLUNIFORMMATRIX4X3FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4x3fv")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_VERSION_2_1 */
+
+#ifdef GL_VERSION_3_0
+
+static GLboolean _glewInit_GL_VERSION_3_0 (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glBeginConditionalRender = (PFNGLBEGINCONDITIONALRENDERPROC)glewGetProcAddress((const GLubyte*)"glBeginConditionalRender")) == NULL) || r;
+ r = ((glBeginTransformFeedback = (PFNGLBEGINTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glBeginTransformFeedback")) == NULL) || r;
+ r = ((glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)glewGetProcAddress((const GLubyte*)"glBindBufferBase")) == NULL) || r;
+ r = ((glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glBindBufferRange")) == NULL) || r;
+ r = ((glBindFragDataLocation = (PFNGLBINDFRAGDATALOCATIONPROC)glewGetProcAddress((const GLubyte*)"glBindFragDataLocation")) == NULL) || r;
+ r = ((glClampColor = (PFNGLCLAMPCOLORPROC)glewGetProcAddress((const GLubyte*)"glClampColor")) == NULL) || r;
+ r = ((glClearBufferfi = (PFNGLCLEARBUFFERFIPROC)glewGetProcAddress((const GLubyte*)"glClearBufferfi")) == NULL) || r;
+ r = ((glClearBufferfv = (PFNGLCLEARBUFFERFVPROC)glewGetProcAddress((const GLubyte*)"glClearBufferfv")) == NULL) || r;
+ r = ((glClearBufferiv = (PFNGLCLEARBUFFERIVPROC)glewGetProcAddress((const GLubyte*)"glClearBufferiv")) == NULL) || r;
+ r = ((glClearBufferuiv = (PFNGLCLEARBUFFERUIVPROC)glewGetProcAddress((const GLubyte*)"glClearBufferuiv")) == NULL) || r;
+ r = ((glColorMaski = (PFNGLCOLORMASKIPROC)glewGetProcAddress((const GLubyte*)"glColorMaski")) == NULL) || r;
+ r = ((glDisablei = (PFNGLDISABLEIPROC)glewGetProcAddress((const GLubyte*)"glDisablei")) == NULL) || r;
+ r = ((glEnablei = (PFNGLENABLEIPROC)glewGetProcAddress((const GLubyte*)"glEnablei")) == NULL) || r;
+ r = ((glEndConditionalRender = (PFNGLENDCONDITIONALRENDERPROC)glewGetProcAddress((const GLubyte*)"glEndConditionalRender")) == NULL) || r;
+ r = ((glEndTransformFeedback = (PFNGLENDTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glEndTransformFeedback")) == NULL) || r;
+ r = ((glGetBooleani_v = (PFNGLGETBOOLEANI_VPROC)glewGetProcAddress((const GLubyte*)"glGetBooleani_v")) == NULL) || r;
+ r = ((glGetFragDataLocation = (PFNGLGETFRAGDATALOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetFragDataLocation")) == NULL) || r;
+ r = ((glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)glewGetProcAddress((const GLubyte*)"glGetIntegeri_v")) == NULL) || r;
+ r = ((glGetStringi = (PFNGLGETSTRINGIPROC)glewGetProcAddress((const GLubyte*)"glGetStringi")) == NULL) || r;
+ r = ((glGetTexParameterIiv = (PFNGLGETTEXPARAMETERIIVPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterIiv")) == NULL) || r;
+ r = ((glGetTexParameterIuiv = (PFNGLGETTEXPARAMETERIUIVPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterIuiv")) == NULL) || r;
+ r = ((glGetTransformFeedbackVarying = (PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)glewGetProcAddress((const GLubyte*)"glGetTransformFeedbackVarying")) == NULL) || r;
+ r = ((glGetUniformuiv = (PFNGLGETUNIFORMUIVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformuiv")) == NULL) || r;
+ r = ((glGetVertexAttribIiv = (PFNGLGETVERTEXATTRIBIIVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribIiv")) == NULL) || r;
+ r = ((glGetVertexAttribIuiv = (PFNGLGETVERTEXATTRIBIUIVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribIuiv")) == NULL) || r;
+ r = ((glIsEnabledi = (PFNGLISENABLEDIPROC)glewGetProcAddress((const GLubyte*)"glIsEnabledi")) == NULL) || r;
+ r = ((glTexParameterIiv = (PFNGLTEXPARAMETERIIVPROC)glewGetProcAddress((const GLubyte*)"glTexParameterIiv")) == NULL) || r;
+ r = ((glTexParameterIuiv = (PFNGLTEXPARAMETERIUIVPROC)glewGetProcAddress((const GLubyte*)"glTexParameterIuiv")) == NULL) || r;
+ r = ((glTransformFeedbackVaryings = (PFNGLTRANSFORMFEEDBACKVARYINGSPROC)glewGetProcAddress((const GLubyte*)"glTransformFeedbackVaryings")) == NULL) || r;
+ r = ((glUniform1ui = (PFNGLUNIFORM1UIPROC)glewGetProcAddress((const GLubyte*)"glUniform1ui")) == NULL) || r;
+ r = ((glUniform1uiv = (PFNGLUNIFORM1UIVPROC)glewGetProcAddress((const GLubyte*)"glUniform1uiv")) == NULL) || r;
+ r = ((glUniform2ui = (PFNGLUNIFORM2UIPROC)glewGetProcAddress((const GLubyte*)"glUniform2ui")) == NULL) || r;
+ r = ((glUniform2uiv = (PFNGLUNIFORM2UIVPROC)glewGetProcAddress((const GLubyte*)"glUniform2uiv")) == NULL) || r;
+ r = ((glUniform3ui = (PFNGLUNIFORM3UIPROC)glewGetProcAddress((const GLubyte*)"glUniform3ui")) == NULL) || r;
+ r = ((glUniform3uiv = (PFNGLUNIFORM3UIVPROC)glewGetProcAddress((const GLubyte*)"glUniform3uiv")) == NULL) || r;
+ r = ((glUniform4ui = (PFNGLUNIFORM4UIPROC)glewGetProcAddress((const GLubyte*)"glUniform4ui")) == NULL) || r;
+ r = ((glUniform4uiv = (PFNGLUNIFORM4UIVPROC)glewGetProcAddress((const GLubyte*)"glUniform4uiv")) == NULL) || r;
+ r = ((glVertexAttribI1i = (PFNGLVERTEXATTRIBI1IPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1i")) == NULL) || r;
+ r = ((glVertexAttribI1iv = (PFNGLVERTEXATTRIBI1IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1iv")) == NULL) || r;
+ r = ((glVertexAttribI1ui = (PFNGLVERTEXATTRIBI1UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1ui")) == NULL) || r;
+ r = ((glVertexAttribI1uiv = (PFNGLVERTEXATTRIBI1UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1uiv")) == NULL) || r;
+ r = ((glVertexAttribI2i = (PFNGLVERTEXATTRIBI2IPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2i")) == NULL) || r;
+ r = ((glVertexAttribI2iv = (PFNGLVERTEXATTRIBI2IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2iv")) == NULL) || r;
+ r = ((glVertexAttribI2ui = (PFNGLVERTEXATTRIBI2UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2ui")) == NULL) || r;
+ r = ((glVertexAttribI2uiv = (PFNGLVERTEXATTRIBI2UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2uiv")) == NULL) || r;
+ r = ((glVertexAttribI3i = (PFNGLVERTEXATTRIBI3IPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3i")) == NULL) || r;
+ r = ((glVertexAttribI3iv = (PFNGLVERTEXATTRIBI3IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3iv")) == NULL) || r;
+ r = ((glVertexAttribI3ui = (PFNGLVERTEXATTRIBI3UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3ui")) == NULL) || r;
+ r = ((glVertexAttribI3uiv = (PFNGLVERTEXATTRIBI3UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3uiv")) == NULL) || r;
+ r = ((glVertexAttribI4bv = (PFNGLVERTEXATTRIBI4BVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4bv")) == NULL) || r;
+ r = ((glVertexAttribI4i = (PFNGLVERTEXATTRIBI4IPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4i")) == NULL) || r;
+ r = ((glVertexAttribI4iv = (PFNGLVERTEXATTRIBI4IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4iv")) == NULL) || r;
+ r = ((glVertexAttribI4sv = (PFNGLVERTEXATTRIBI4SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4sv")) == NULL) || r;
+ r = ((glVertexAttribI4ubv = (PFNGLVERTEXATTRIBI4UBVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4ubv")) == NULL) || r;
+ r = ((glVertexAttribI4ui = (PFNGLVERTEXATTRIBI4UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4ui")) == NULL) || r;
+ r = ((glVertexAttribI4uiv = (PFNGLVERTEXATTRIBI4UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4uiv")) == NULL) || r;
+ r = ((glVertexAttribI4usv = (PFNGLVERTEXATTRIBI4USVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4usv")) == NULL) || r;
+ r = ((glVertexAttribIPointer = (PFNGLVERTEXATTRIBIPOINTERPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribIPointer")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_VERSION_3_0 */
+
#ifdef GL_3DFX_multisample
#endif /* GL_3DFX_multisample */
@@ -2003,6 +2591,20 @@ static GLboolean _glewInit_GL_APPLE_fence (GLEW_CONTEXT_ARG_DEF_INIT)
#endif /* GL_APPLE_float_pixels */
+#ifdef GL_APPLE_flush_buffer_range
+
+static GLboolean _glewInit_GL_APPLE_flush_buffer_range (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glBufferParameteriAPPLE = (PFNGLBUFFERPARAMETERIAPPLEPROC)glewGetProcAddress((const GLubyte*)"glBufferParameteriAPPLE")) == NULL) || r;
+ r = ((glFlushMappedBufferRangeAPPLE = (PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glFlushMappedBufferRangeAPPLE")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_APPLE_flush_buffer_range */
+
#ifdef GL_APPLE_pixel_buffer
#endif /* GL_APPLE_pixel_buffer */
@@ -2077,6 +2679,10 @@ static GLboolean _glewInit_GL_ARB_color_buffer_float (GLEW_CONTEXT_ARG_DEF_INIT)
#endif /* GL_ARB_color_buffer_float */
+#ifdef GL_ARB_depth_buffer_float
+
+#endif /* GL_ARB_depth_buffer_float */
+
#ifdef GL_ARB_depth_texture
#endif /* GL_ARB_depth_texture */
@@ -2094,6 +2700,20 @@ static GLboolean _glewInit_GL_ARB_draw_buffers (GLEW_CONTEXT_ARG_DEF_INIT)
#endif /* GL_ARB_draw_buffers */
+#ifdef GL_ARB_draw_instanced
+
+static GLboolean _glewInit_GL_ARB_draw_instanced (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glDrawArraysInstancedARB = (PFNGLDRAWARRAYSINSTANCEDARBPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysInstancedARB")) == NULL) || r;
+ r = ((glDrawElementsInstancedARB = (PFNGLDRAWELEMENTSINSTANCEDARBPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedARB")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_ARB_draw_instanced */
+
#ifdef GL_ARB_fragment_program
#endif /* GL_ARB_fragment_program */
@@ -2106,10 +2726,66 @@ static GLboolean _glewInit_GL_ARB_draw_buffers (GLEW_CONTEXT_ARG_DEF_INIT)
#endif /* GL_ARB_fragment_shader */
+#ifdef GL_ARB_framebuffer_object
+
+static GLboolean _glewInit_GL_ARB_framebuffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBindFramebuffer")) == NULL) || r;
+ r = ((glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBindRenderbuffer")) == NULL) || r;
+ r = ((glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBlitFramebuffer")) == NULL) || r;
+ r = ((glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)glewGetProcAddress((const GLubyte*)"glCheckFramebufferStatus")) == NULL) || r;
+ r = ((glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDeleteFramebuffers")) == NULL) || r;
+ r = ((glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDeleteRenderbuffers")) == NULL) || r;
+ r = ((glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC)glewGetProcAddress((const GLubyte*)"glFramebufferRenderbuffer")) == NULL) || r;
+ r = ((glFramebufferTexturLayer = (PFNGLFRAMEBUFFERTEXTURLAYERPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexturLayer")) == NULL) || r;
+ r = ((glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture1D")) == NULL) || r;
+ r = ((glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture2D")) == NULL) || r;
+ r = ((glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture3D")) == NULL) || r;
+ r = ((glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glGenFramebuffers")) == NULL) || r;
+ r = ((glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glGenRenderbuffers")) == NULL) || r;
+ r = ((glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC)glewGetProcAddress((const GLubyte*)"glGenerateMipmap")) == NULL) || r;
+ r = ((glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetFramebufferAttachmentParameteriv")) == NULL) || r;
+ r = ((glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetRenderbufferParameteriv")) == NULL) || r;
+ r = ((glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC)glewGetProcAddress((const GLubyte*)"glIsFramebuffer")) == NULL) || r;
+ r = ((glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC)glewGetProcAddress((const GLubyte*)"glIsRenderbuffer")) == NULL) || r;
+ r = ((glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorage")) == NULL) || r;
+ r = ((glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageMultisample")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_ARB_framebuffer_object */
+
+#ifdef GL_ARB_framebuffer_sRGB
+
+#endif /* GL_ARB_framebuffer_sRGB */
+
+#ifdef GL_ARB_geometry_shader4
+
+static GLboolean _glewInit_GL_ARB_geometry_shader4 (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glFramebufferTextureARB = (PFNGLFRAMEBUFFERTEXTUREARBPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureARB")) == NULL) || r;
+ r = ((glFramebufferTextureFaceARB = (PFNGLFRAMEBUFFERTEXTUREFACEARBPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureFaceARB")) == NULL) || r;
+ r = ((glFramebufferTextureLayerARB = (PFNGLFRAMEBUFFERTEXTURELAYERARBPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureLayerARB")) == NULL) || r;
+ r = ((glProgramParameteriARB = (PFNGLPROGRAMPARAMETERIARBPROC)glewGetProcAddress((const GLubyte*)"glProgramParameteriARB")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_ARB_geometry_shader4 */
+
#ifdef GL_ARB_half_float_pixel
#endif /* GL_ARB_half_float_pixel */
+#ifdef GL_ARB_half_float_vertex
+
+#endif /* GL_ARB_half_float_vertex */
+
#ifdef GL_ARB_imaging
static GLboolean _glewInit_GL_ARB_imaging (GLEW_CONTEXT_ARG_DEF_INIT)
@@ -2155,6 +2831,33 @@ static GLboolean _glewInit_GL_ARB_imaging (GLEW_CONTEXT_ARG_DEF_INIT)
#endif /* GL_ARB_imaging */
+#ifdef GL_ARB_instanced_arrays
+
+static GLboolean _glewInit_GL_ARB_instanced_arrays (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glVertexAttribDivisorARB = (PFNGLVERTEXATTRIBDIVISORARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribDivisorARB")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_ARB_instanced_arrays */
+
+#ifdef GL_ARB_map_buffer_range
+
+static GLboolean _glewInit_GL_ARB_map_buffer_range (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glFlushMappedBufferRange = (PFNGLFLUSHMAPPEDBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glFlushMappedBufferRange")) == NULL) || r;
+ r = ((glMapBufferRange = (PFNGLMAPBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glMapBufferRange")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_ARB_map_buffer_range */
+
#ifdef GL_ARB_matrix_palette
static GLboolean _glewInit_GL_ARB_matrix_palette (GLEW_CONTEXT_ARG_DEF_INIT)
@@ -2340,6 +3043,19 @@ static GLboolean _glewInit_GL_ARB_shader_objects (GLEW_CONTEXT_ARG_DEF_INIT)
#endif /* GL_ARB_texture_border_clamp */
+#ifdef GL_ARB_texture_buffer_object
+
+static GLboolean _glewInit_GL_ARB_texture_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glTexBufferARB = (PFNGLTEXBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glTexBufferARB")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_ARB_texture_buffer_object */
+
#ifdef GL_ARB_texture_compression
static GLboolean _glewInit_GL_ARB_texture_compression (GLEW_CONTEXT_ARG_DEF_INIT)
@@ -2359,6 +3075,10 @@ static GLboolean _glewInit_GL_ARB_texture_compression (GLEW_CONTEXT_ARG_DEF_INIT
#endif /* GL_ARB_texture_compression */
+#ifdef GL_ARB_texture_compression_rgtc
+
+#endif /* GL_ARB_texture_compression_rgtc */
+
#ifdef GL_ARB_texture_cube_map
#endif /* GL_ARB_texture_cube_map */
@@ -2395,6 +3115,10 @@ static GLboolean _glewInit_GL_ARB_texture_compression (GLEW_CONTEXT_ARG_DEF_INIT
#endif /* GL_ARB_texture_rectangle */
+#ifdef GL_ARB_texture_rg
+
+#endif /* GL_ARB_texture_rg */
+
#ifdef GL_ARB_transpose_matrix
static GLboolean _glewInit_GL_ARB_transpose_matrix (GLEW_CONTEXT_ARG_DEF_INIT)
@@ -2411,6 +3135,22 @@ static GLboolean _glewInit_GL_ARB_transpose_matrix (GLEW_CONTEXT_ARG_DEF_INIT)
#endif /* GL_ARB_transpose_matrix */
+#ifdef GL_ARB_vertex_array_object
+
+static GLboolean _glewInit_GL_ARB_vertex_array_object (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glBindVertexArray = (PFNGLBINDVERTEXARRAYPROC)glewGetProcAddress((const GLubyte*)"glBindVertexArray")) == NULL) || r;
+ r = ((glDeleteVertexArrays = (PFNGLDELETEVERTEXARRAYSPROC)glewGetProcAddress((const GLubyte*)"glDeleteVertexArrays")) == NULL) || r;
+ r = ((glGenVertexArrays = (PFNGLGENVERTEXARRAYSPROC)glewGetProcAddress((const GLubyte*)"glGenVertexArrays")) == NULL) || r;
+ r = ((glIsVertexArray = (PFNGLISVERTEXARRAYPROC)glewGetProcAddress((const GLubyte*)"glIsVertexArray")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_ARB_vertex_array_object */
+
#ifdef GL_ARB_vertex_blend
static GLboolean _glewInit_GL_ARB_vertex_blend (GLEW_CONTEXT_ARG_DEF_INIT)
@@ -2701,6 +3441,10 @@ static GLboolean _glewInit_GL_ATI_separate_stencil (GLEW_CONTEXT_ARG_DEF_INIT)
#endif /* GL_ATI_separate_stencil */
+#ifdef GL_ATI_shader_texture_lod
+
+#endif /* GL_ATI_shader_texture_lod */
+
#ifdef GL_ATI_text_fragment_shader
#endif /* GL_ATI_text_fragment_shader */
@@ -2825,6 +3569,21 @@ static GLboolean _glewInit_GL_ATI_vertex_streams (GLEW_CONTEXT_ARG_DEF_INIT)
#endif /* GL_EXT_bgra */
+#ifdef GL_EXT_bindable_uniform
+
+static GLboolean _glewInit_GL_EXT_bindable_uniform (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glGetUniformBufferSizeEXT = (PFNGLGETUNIFORMBUFFERSIZEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetUniformBufferSizeEXT")) == NULL) || r;
+ r = ((glGetUniformOffsetEXT = (PFNGLGETUNIFORMOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glGetUniformOffsetEXT")) == NULL) || r;
+ r = ((glUniformBufferEXT = (PFNGLUNIFORMBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glUniformBufferEXT")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_EXT_bindable_uniform */
+
#ifdef GL_EXT_blend_color
static GLboolean _glewInit_GL_EXT_blend_color (GLEW_CONTEXT_ARG_DEF_INIT)
@@ -3004,6 +3763,236 @@ static GLboolean _glewInit_GL_EXT_depth_bounds_test (GLEW_CONTEXT_ARG_DEF_INIT)
#endif /* GL_EXT_depth_bounds_test */
+#ifdef GL_EXT_direct_state_access
+
+static GLboolean _glewInit_GL_EXT_direct_state_access (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glBindMultiTextureEXT = (PFNGLBINDMULTITEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glBindMultiTextureEXT")) == NULL) || r;
+ r = ((glCheckNamedFramebufferStatusEXT = (PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC)glewGetProcAddress((const GLubyte*)"glCheckNamedFramebufferStatusEXT")) == NULL) || r;
+ r = ((glClientAttribDefaultEXT = (PFNGLCLIENTATTRIBDEFAULTEXTPROC)glewGetProcAddress((const GLubyte*)"glClientAttribDefaultEXT")) == NULL) || r;
+ r = ((glCompressedMultiTexImage1DEXT = (PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexImage1DEXT")) == NULL) || r;
+ r = ((glCompressedMultiTexImage2DEXT = (PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexImage2DEXT")) == NULL) || r;
+ r = ((glCompressedMultiTexImage3DEXT = (PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexImage3DEXT")) == NULL) || r;
+ r = ((glCompressedMultiTexSubImage1DEXT = (PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexSubImage1DEXT")) == NULL) || r;
+ r = ((glCompressedMultiTexSubImage2DEXT = (PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexSubImage2DEXT")) == NULL) || r;
+ r = ((glCompressedMultiTexSubImage3DEXT = (PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexSubImage3DEXT")) == NULL) || r;
+ r = ((glCompressedTextureImage1DEXT = (PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureImage1DEXT")) == NULL) || r;
+ r = ((glCompressedTextureImage2DEXT = (PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureImage2DEXT")) == NULL) || r;
+ r = ((glCompressedTextureImage3DEXT = (PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureImage3DEXT")) == NULL) || r;
+ r = ((glCompressedTextureSubImage1DEXT = (PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureSubImage1DEXT")) == NULL) || r;
+ r = ((glCompressedTextureSubImage2DEXT = (PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureSubImage2DEXT")) == NULL) || r;
+ r = ((glCompressedTextureSubImage3DEXT = (PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureSubImage3DEXT")) == NULL) || r;
+ r = ((glCopyMultiTexImage1DEXT = (PFNGLCOPYMULTITEXIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyMultiTexImage1DEXT")) == NULL) || r;
+ r = ((glCopyMultiTexImage2DEXT = (PFNGLCOPYMULTITEXIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyMultiTexImage2DEXT")) == NULL) || r;
+ r = ((glCopyMultiTexSubImage1DEXT = (PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyMultiTexSubImage1DEXT")) == NULL) || r;
+ r = ((glCopyMultiTexSubImage2DEXT = (PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyMultiTexSubImage2DEXT")) == NULL) || r;
+ r = ((glCopyMultiTexSubImage3DEXT = (PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyMultiTexSubImage3DEXT")) == NULL) || r;
+ r = ((glCopyTextureImage1DEXT = (PFNGLCOPYTEXTUREIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureImage1DEXT")) == NULL) || r;
+ r = ((glCopyTextureImage2DEXT = (PFNGLCOPYTEXTUREIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureImage2DEXT")) == NULL) || r;
+ r = ((glCopyTextureSubImage1DEXT = (PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureSubImage1DEXT")) == NULL) || r;
+ r = ((glCopyTextureSubImage2DEXT = (PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureSubImage2DEXT")) == NULL) || r;
+ r = ((glCopyTextureSubImage3DEXT = (PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureSubImage3DEXT")) == NULL) || r;
+ r = ((glDisableClientStateIndexedEXT = (PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableClientStateIndexedEXT")) == NULL) || r;
+ r = ((glEnableClientStateIndexedEXT = (PFNGLENABLECLIENTSTATEINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableClientStateIndexedEXT")) == NULL) || r;
+ r = ((glFramebufferDrawBufferEXT = (PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferDrawBufferEXT")) == NULL) || r;
+ r = ((glFramebufferDrawBuffersEXT = (PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferDrawBuffersEXT")) == NULL) || r;
+ r = ((glFramebufferReadBufferEXT = (PFNGLFRAMEBUFFERREADBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferReadBufferEXT")) == NULL) || r;
+ r = ((glGenerateMultiTexMipmapEXT = (PFNGLGENERATEMULTITEXMIPMAPEXTPROC)glewGetProcAddress((const GLubyte*)"glGenerateMultiTexMipmapEXT")) == NULL) || r;
+ r = ((glGenerateTextureMipmapEXT = (PFNGLGENERATETEXTUREMIPMAPEXTPROC)glewGetProcAddress((const GLubyte*)"glGenerateTextureMipmapEXT")) == NULL) || r;
+ r = ((glGetCompressedMultiTexImageEXT = (PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedMultiTexImageEXT")) == NULL) || r;
+ r = ((glGetCompressedTextureImageEXT = (PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedTextureImageEXT")) == NULL) || r;
+ r = ((glGetDoubleIndexedvEXT = (PFNGLGETDOUBLEINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetDoubleIndexedvEXT")) == NULL) || r;
+ r = ((glGetFloatIndexedvEXT = (PFNGLGETFLOATINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFloatIndexedvEXT")) == NULL) || r;
+ r = ((glGetFramebufferParameterivEXT = (PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFramebufferParameterivEXT")) == NULL) || r;
+ r = ((glGetMultiTexEnvfvEXT = (PFNGLGETMULTITEXENVFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexEnvfvEXT")) == NULL) || r;
+ r = ((glGetMultiTexEnvivEXT = (PFNGLGETMULTITEXENVIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexEnvivEXT")) == NULL) || r;
+ r = ((glGetMultiTexGendvEXT = (PFNGLGETMULTITEXGENDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexGendvEXT")) == NULL) || r;
+ r = ((glGetMultiTexGenfvEXT = (PFNGLGETMULTITEXGENFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexGenfvEXT")) == NULL) || r;
+ r = ((glGetMultiTexGenivEXT = (PFNGLGETMULTITEXGENIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexGenivEXT")) == NULL) || r;
+ r = ((glGetMultiTexImageEXT = (PFNGLGETMULTITEXIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexImageEXT")) == NULL) || r;
+ r = ((glGetMultiTexLevelParameterfvEXT = (PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexLevelParameterfvEXT")) == NULL) || r;
+ r = ((glGetMultiTexLevelParameterivEXT = (PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexLevelParameterivEXT")) == NULL) || r;
+ r = ((glGetMultiTexParameterIivEXT = (PFNGLGETMULTITEXPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexParameterIivEXT")) == NULL) || r;
+ r = ((glGetMultiTexParameterIuivEXT = (PFNGLGETMULTITEXPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexParameterIuivEXT")) == NULL) || r;
+ r = ((glGetMultiTexParameterfvEXT = (PFNGLGETMULTITEXPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexParameterfvEXT")) == NULL) || r;
+ r = ((glGetMultiTexParameterivEXT = (PFNGLGETMULTITEXPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexParameterivEXT")) == NULL) || r;
+ r = ((glGetNamedBufferParameterivEXT = (PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferParameterivEXT")) == NULL) || r;
+ r = ((glGetNamedBufferPointervEXT = (PFNGLGETNAMEDBUFFERPOINTERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferPointervEXT")) == NULL) || r;
+ r = ((glGetNamedBufferSubDataEXT = (PFNGLGETNAMEDBUFFERSUBDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferSubDataEXT")) == NULL) || r;
+ r = ((glGetNamedFramebufferAttachmentParameterivEXT = (PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedFramebufferAttachmentParameterivEXT")) == NULL) || r;
+ r = ((glGetNamedProgramLocalParameterIivEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramLocalParameterIivEXT")) == NULL) || r;
+ r = ((glGetNamedProgramLocalParameterIuivEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramLocalParameterIuivEXT")) == NULL) || r;
+ r = ((glGetNamedProgramLocalParameterdvEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramLocalParameterdvEXT")) == NULL) || r;
+ r = ((glGetNamedProgramLocalParameterfvEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramLocalParameterfvEXT")) == NULL) || r;
+ r = ((glGetNamedProgramStringEXT = (PFNGLGETNAMEDPROGRAMSTRINGEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramStringEXT")) == NULL) || r;
+ r = ((glGetNamedProgramivEXT = (PFNGLGETNAMEDPROGRAMIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramivEXT")) == NULL) || r;
+ r = ((glGetNamedRenderbufferParameterivEXT = (PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedRenderbufferParameterivEXT")) == NULL) || r;
+ r = ((glGetPointerIndexedvEXT = (PFNGLGETPOINTERINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPointerIndexedvEXT")) == NULL) || r;
+ r = ((glGetTextureImageEXT = (PFNGLGETTEXTUREIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureImageEXT")) == NULL) || r;
+ r = ((glGetTextureLevelParameterfvEXT = (PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureLevelParameterfvEXT")) == NULL) || r;
+ r = ((glGetTextureLevelParameterivEXT = (PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureLevelParameterivEXT")) == NULL) || r;
+ r = ((glGetTextureParameterIivEXT = (PFNGLGETTEXTUREPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterIivEXT")) == NULL) || r;
+ r = ((glGetTextureParameterIuivEXT = (PFNGLGETTEXTUREPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterIuivEXT")) == NULL) || r;
+ r = ((glGetTextureParameterfvEXT = (PFNGLGETTEXTUREPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterfvEXT")) == NULL) || r;
+ r = ((glGetTextureParameterivEXT = (PFNGLGETTEXTUREPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterivEXT")) == NULL) || r;
+ r = ((glMapNamedBufferEXT = (PFNGLMAPNAMEDBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glMapNamedBufferEXT")) == NULL) || r;
+ r = ((glMatrixFrustumEXT = (PFNGLMATRIXFRUSTUMEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixFrustumEXT")) == NULL) || r;
+ r = ((glMatrixLoadIdentityEXT = (PFNGLMATRIXLOADIDENTITYEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoadIdentityEXT")) == NULL) || r;
+ r = ((glMatrixLoadTransposedEXT = (PFNGLMATRIXLOADTRANSPOSEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoadTransposedEXT")) == NULL) || r;
+ r = ((glMatrixLoadTransposefEXT = (PFNGLMATRIXLOADTRANSPOSEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoadTransposefEXT")) == NULL) || r;
+ r = ((glMatrixLoaddEXT = (PFNGLMATRIXLOADDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoaddEXT")) == NULL) || r;
+ r = ((glMatrixLoadfEXT = (PFNGLMATRIXLOADFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoadfEXT")) == NULL) || r;
+ r = ((glMatrixMultTransposedEXT = (PFNGLMATRIXMULTTRANSPOSEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixMultTransposedEXT")) == NULL) || r;
+ r = ((glMatrixMultTransposefEXT = (PFNGLMATRIXMULTTRANSPOSEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixMultTransposefEXT")) == NULL) || r;
+ r = ((glMatrixMultdEXT = (PFNGLMATRIXMULTDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixMultdEXT")) == NULL) || r;
+ r = ((glMatrixMultfEXT = (PFNGLMATRIXMULTFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixMultfEXT")) == NULL) || r;
+ r = ((glMatrixOrthoEXT = (PFNGLMATRIXORTHOEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixOrthoEXT")) == NULL) || r;
+ r = ((glMatrixPopEXT = (PFNGLMATRIXPOPEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixPopEXT")) == NULL) || r;
+ r = ((glMatrixPushEXT = (PFNGLMATRIXPUSHEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixPushEXT")) == NULL) || r;
+ r = ((glMatrixRotatedEXT = (PFNGLMATRIXROTATEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixRotatedEXT")) == NULL) || r;
+ r = ((glMatrixRotatefEXT = (PFNGLMATRIXROTATEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixRotatefEXT")) == NULL) || r;
+ r = ((glMatrixScaledEXT = (PFNGLMATRIXSCALEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixScaledEXT")) == NULL) || r;
+ r = ((glMatrixScalefEXT = (PFNGLMATRIXSCALEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixScalefEXT")) == NULL) || r;
+ r = ((glMatrixTranslatedEXT = (PFNGLMATRIXTRANSLATEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixTranslatedEXT")) == NULL) || r;
+ r = ((glMatrixTranslatefEXT = (PFNGLMATRIXTRANSLATEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixTranslatefEXT")) == NULL) || r;
+ r = ((glMultiTexBufferEXT = (PFNGLMULTITEXBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexBufferEXT")) == NULL) || r;
+ r = ((glMultiTexCoordPointerEXT = (PFNGLMULTITEXCOORDPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordPointerEXT")) == NULL) || r;
+ r = ((glMultiTexEnvfEXT = (PFNGLMULTITEXENVFEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexEnvfEXT")) == NULL) || r;
+ r = ((glMultiTexEnvfvEXT = (PFNGLMULTITEXENVFVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexEnvfvEXT")) == NULL) || r;
+ r = ((glMultiTexEnviEXT = (PFNGLMULTITEXENVIEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexEnviEXT")) == NULL) || r;
+ r = ((glMultiTexEnvivEXT = (PFNGLMULTITEXENVIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexEnvivEXT")) == NULL) || r;
+ r = ((glMultiTexGendEXT = (PFNGLMULTITEXGENDEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGendEXT")) == NULL) || r;
+ r = ((glMultiTexGendvEXT = (PFNGLMULTITEXGENDVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGendvEXT")) == NULL) || r;
+ r = ((glMultiTexGenfEXT = (PFNGLMULTITEXGENFEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGenfEXT")) == NULL) || r;
+ r = ((glMultiTexGenfvEXT = (PFNGLMULTITEXGENFVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGenfvEXT")) == NULL) || r;
+ r = ((glMultiTexGeniEXT = (PFNGLMULTITEXGENIEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGeniEXT")) == NULL) || r;
+ r = ((glMultiTexGenivEXT = (PFNGLMULTITEXGENIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGenivEXT")) == NULL) || r;
+ r = ((glMultiTexImage1DEXT = (PFNGLMULTITEXIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexImage1DEXT")) == NULL) || r;
+ r = ((glMultiTexImage2DEXT = (PFNGLMULTITEXIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexImage2DEXT")) == NULL) || r;
+ r = ((glMultiTexImage3DEXT = (PFNGLMULTITEXIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexImage3DEXT")) == NULL) || r;
+ r = ((glMultiTexParameterIivEXT = (PFNGLMULTITEXPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameterIivEXT")) == NULL) || r;
+ r = ((glMultiTexParameterIuivEXT = (PFNGLMULTITEXPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameterIuivEXT")) == NULL) || r;
+ r = ((glMultiTexParameterfEXT = (PFNGLMULTITEXPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameterfEXT")) == NULL) || r;
+ r = ((glMultiTexParameterfvEXT = (PFNGLMULTITEXPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameterfvEXT")) == NULL) || r;
+ r = ((glMultiTexParameteriEXT = (PFNGLMULTITEXPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameteriEXT")) == NULL) || r;
+ r = ((glMultiTexParameterivEXT = (PFNGLMULTITEXPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameterivEXT")) == NULL) || r;
+ r = ((glMultiTexRenderbufferEXT = (PFNGLMULTITEXRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexRenderbufferEXT")) == NULL) || r;
+ r = ((glMultiTexSubImage1DEXT = (PFNGLMULTITEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexSubImage1DEXT")) == NULL) || r;
+ r = ((glMultiTexSubImage2DEXT = (PFNGLMULTITEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexSubImage2DEXT")) == NULL) || r;
+ r = ((glMultiTexSubImage3DEXT = (PFNGLMULTITEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexSubImage3DEXT")) == NULL) || r;
+ r = ((glNamedBufferDataEXT = (PFNGLNAMEDBUFFERDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedBufferDataEXT")) == NULL) || r;
+ r = ((glNamedBufferSubDataEXT = (PFNGLNAMEDBUFFERSUBDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedBufferSubDataEXT")) == NULL) || r;
+ r = ((glNamedFramebufferRenderbufferEXT = (PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferRenderbufferEXT")) == NULL) || r;
+ r = ((glNamedFramebufferTexture1DEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTexture1DEXT")) == NULL) || r;
+ r = ((glNamedFramebufferTexture2DEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTexture2DEXT")) == NULL) || r;
+ r = ((glNamedFramebufferTexture3DEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTexture3DEXT")) == NULL) || r;
+ r = ((glNamedFramebufferTextureEXT = (PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTextureEXT")) == NULL) || r;
+ r = ((glNamedFramebufferTextureFaceEXT = (PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTextureFaceEXT")) == NULL) || r;
+ r = ((glNamedFramebufferTextureLayerEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTextureLayerEXT")) == NULL) || r;
+ r = ((glNamedProgramLocalParameter4dEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameter4dEXT")) == NULL) || r;
+ r = ((glNamedProgramLocalParameter4dvEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameter4dvEXT")) == NULL) || r;
+ r = ((glNamedProgramLocalParameter4fEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameter4fEXT")) == NULL) || r;
+ r = ((glNamedProgramLocalParameter4fvEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameter4fvEXT")) == NULL) || r;
+ r = ((glNamedProgramLocalParameterI4iEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameterI4iEXT")) == NULL) || r;
+ r = ((glNamedProgramLocalParameterI4ivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameterI4ivEXT")) == NULL) || r;
+ r = ((glNamedProgramLocalParameterI4uiEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameterI4uiEXT")) == NULL) || r;
+ r = ((glNamedProgramLocalParameterI4uivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameterI4uivEXT")) == NULL) || r;
+ r = ((glNamedProgramLocalParameters4fvEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameters4fvEXT")) == NULL) || r;
+ r = ((glNamedProgramLocalParametersI4ivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParametersI4ivEXT")) == NULL) || r;
+ r = ((glNamedProgramLocalParametersI4uivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParametersI4uivEXT")) == NULL) || r;
+ r = ((glNamedProgramStringEXT = (PFNGLNAMEDPROGRAMSTRINGEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramStringEXT")) == NULL) || r;
+ r = ((glNamedRenderbufferStorageEXT = (PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedRenderbufferStorageEXT")) == NULL) || r;
+ r = ((glNamedRenderbufferStorageMultisampleCoverageEXT = (PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedRenderbufferStorageMultisampleCoverageEXT")) == NULL) || r;
+ r = ((glNamedRenderbufferStorageMultisampleEXT = (PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedRenderbufferStorageMultisampleEXT")) == NULL) || r;
+ r = ((glProgramUniform1fEXT = (PFNGLPROGRAMUNIFORM1FEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1fEXT")) == NULL) || r;
+ r = ((glProgramUniform1fvEXT = (PFNGLPROGRAMUNIFORM1FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1fvEXT")) == NULL) || r;
+ r = ((glProgramUniform1iEXT = (PFNGLPROGRAMUNIFORM1IEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1iEXT")) == NULL) || r;
+ r = ((glProgramUniform1ivEXT = (PFNGLPROGRAMUNIFORM1IVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1ivEXT")) == NULL) || r;
+ r = ((glProgramUniform1uiEXT = (PFNGLPROGRAMUNIFORM1UIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1uiEXT")) == NULL) || r;
+ r = ((glProgramUniform1uivEXT = (PFNGLPROGRAMUNIFORM1UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1uivEXT")) == NULL) || r;
+ r = ((glProgramUniform2fEXT = (PFNGLPROGRAMUNIFORM2FEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2fEXT")) == NULL) || r;
+ r = ((glProgramUniform2fvEXT = (PFNGLPROGRAMUNIFORM2FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2fvEXT")) == NULL) || r;
+ r = ((glProgramUniform2iEXT = (PFNGLPROGRAMUNIFORM2IEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2iEXT")) == NULL) || r;
+ r = ((glProgramUniform2ivEXT = (PFNGLPROGRAMUNIFORM2IVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2ivEXT")) == NULL) || r;
+ r = ((glProgramUniform2uiEXT = (PFNGLPROGRAMUNIFORM2UIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2uiEXT")) == NULL) || r;
+ r = ((glProgramUniform2uivEXT = (PFNGLPROGRAMUNIFORM2UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2uivEXT")) == NULL) || r;
+ r = ((glProgramUniform3fEXT = (PFNGLPROGRAMUNIFORM3FEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3fEXT")) == NULL) || r;
+ r = ((glProgramUniform3fvEXT = (PFNGLPROGRAMUNIFORM3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3fvEXT")) == NULL) || r;
+ r = ((glProgramUniform3iEXT = (PFNGLPROGRAMUNIFORM3IEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3iEXT")) == NULL) || r;
+ r = ((glProgramUniform3ivEXT = (PFNGLPROGRAMUNIFORM3IVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3ivEXT")) == NULL) || r;
+ r = ((glProgramUniform3uiEXT = (PFNGLPROGRAMUNIFORM3UIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3uiEXT")) == NULL) || r;
+ r = ((glProgramUniform3uivEXT = (PFNGLPROGRAMUNIFORM3UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3uivEXT")) == NULL) || r;
+ r = ((glProgramUniform4fEXT = (PFNGLPROGRAMUNIFORM4FEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4fEXT")) == NULL) || r;
+ r = ((glProgramUniform4fvEXT = (PFNGLPROGRAMUNIFORM4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4fvEXT")) == NULL) || r;
+ r = ((glProgramUniform4iEXT = (PFNGLPROGRAMUNIFORM4IEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4iEXT")) == NULL) || r;
+ r = ((glProgramUniform4ivEXT = (PFNGLPROGRAMUNIFORM4IVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4ivEXT")) == NULL) || r;
+ r = ((glProgramUniform4uiEXT = (PFNGLPROGRAMUNIFORM4UIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4uiEXT")) == NULL) || r;
+ r = ((glProgramUniform4uivEXT = (PFNGLPROGRAMUNIFORM4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4uivEXT")) == NULL) || r;
+ r = ((glProgramUniformMatrix2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2fvEXT")) == NULL) || r;
+ r = ((glProgramUniformMatrix2x3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x3fvEXT")) == NULL) || r;
+ r = ((glProgramUniformMatrix2x4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x4fvEXT")) == NULL) || r;
+ r = ((glProgramUniformMatrix3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3fvEXT")) == NULL) || r;
+ r = ((glProgramUniformMatrix3x2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x2fvEXT")) == NULL) || r;
+ r = ((glProgramUniformMatrix3x4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x4fvEXT")) == NULL) || r;
+ r = ((glProgramUniformMatrix4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4fvEXT")) == NULL) || r;
+ r = ((glProgramUniformMatrix4x2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x2fvEXT")) == NULL) || r;
+ r = ((glProgramUniformMatrix4x3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x3fvEXT")) == NULL) || r;
+ r = ((glPushClientAttribDefaultEXT = (PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC)glewGetProcAddress((const GLubyte*)"glPushClientAttribDefaultEXT")) == NULL) || r;
+ r = ((glTextureBufferEXT = (PFNGLTEXTUREBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glTextureBufferEXT")) == NULL) || r;
+ r = ((glTextureImage1DEXT = (PFNGLTEXTUREIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureImage1DEXT")) == NULL) || r;
+ r = ((glTextureImage2DEXT = (PFNGLTEXTUREIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureImage2DEXT")) == NULL) || r;
+ r = ((glTextureImage3DEXT = (PFNGLTEXTUREIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureImage3DEXT")) == NULL) || r;
+ r = ((glTextureParameterIivEXT = (PFNGLTEXTUREPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterIivEXT")) == NULL) || r;
+ r = ((glTextureParameterIuivEXT = (PFNGLTEXTUREPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterIuivEXT")) == NULL) || r;
+ r = ((glTextureParameterfEXT = (PFNGLTEXTUREPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterfEXT")) == NULL) || r;
+ r = ((glTextureParameterfvEXT = (PFNGLTEXTUREPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterfvEXT")) == NULL) || r;
+ r = ((glTextureParameteriEXT = (PFNGLTEXTUREPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameteriEXT")) == NULL) || r;
+ r = ((glTextureParameterivEXT = (PFNGLTEXTUREPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterivEXT")) == NULL) || r;
+ r = ((glTextureRenderbufferEXT = (PFNGLTEXTURERENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glTextureRenderbufferEXT")) == NULL) || r;
+ r = ((glTextureSubImage1DEXT = (PFNGLTEXTURESUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureSubImage1DEXT")) == NULL) || r;
+ r = ((glTextureSubImage2DEXT = (PFNGLTEXTURESUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureSubImage2DEXT")) == NULL) || r;
+ r = ((glTextureSubImage3DEXT = (PFNGLTEXTURESUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureSubImage3DEXT")) == NULL) || r;
+ r = ((glUnmapNamedBufferEXT = (PFNGLUNMAPNAMEDBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glUnmapNamedBufferEXT")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_EXT_direct_state_access */
+
+#ifdef GL_EXT_draw_buffers2
+
+static GLboolean _glewInit_GL_EXT_draw_buffers2 (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glColorMaskIndexedEXT = (PFNGLCOLORMASKINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glColorMaskIndexedEXT")) == NULL) || r;
+ r = ((glDisableIndexedEXT = (PFNGLDISABLEINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableIndexedEXT")) == NULL) || r;
+ r = ((glEnableIndexedEXT = (PFNGLENABLEINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableIndexedEXT")) == NULL) || r;
+ r = ((glGetBooleanIndexedvEXT = (PFNGLGETBOOLEANINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetBooleanIndexedvEXT")) == NULL) || r;
+ r = ((glGetIntegerIndexedvEXT = (PFNGLGETINTEGERINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetIntegerIndexedvEXT")) == NULL) || r;
+ r = ((glIsEnabledIndexedEXT = (PFNGLISENABLEDINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glIsEnabledIndexedEXT")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_EXT_draw_buffers2 */
+
+#ifdef GL_EXT_draw_instanced
+
+static GLboolean _glewInit_GL_EXT_draw_instanced (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glDrawArraysInstancedEXT = (PFNGLDRAWARRAYSINSTANCEDEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysInstancedEXT")) == NULL) || r;
+ r = ((glDrawElementsInstancedEXT = (PFNGLDRAWELEMENTSINSTANCEDEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedEXT")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_EXT_draw_instanced */
+
#ifdef GL_EXT_draw_range_elements
static GLboolean _glewInit_GL_EXT_draw_range_elements (GLEW_CONTEXT_ARG_DEF_INIT)
@@ -3119,6 +4108,86 @@ static GLboolean _glewInit_GL_EXT_framebuffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
#endif /* GL_EXT_framebuffer_object */
+#ifdef GL_EXT_framebuffer_sRGB
+
+#endif /* GL_EXT_framebuffer_sRGB */
+
+#ifdef GL_EXT_geometry_shader4
+
+static GLboolean _glewInit_GL_EXT_geometry_shader4 (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glFramebufferTextureEXT = (PFNGLFRAMEBUFFERTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureEXT")) == NULL) || r;
+ r = ((glFramebufferTextureFaceEXT = (PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureFaceEXT")) == NULL) || r;
+ r = ((glFramebufferTextureLayerEXT = (PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureLayerEXT")) == NULL) || r;
+ r = ((glProgramParameteriEXT = (PFNGLPROGRAMPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramParameteriEXT")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_EXT_geometry_shader4 */
+
+#ifdef GL_EXT_gpu_program_parameters
+
+static GLboolean _glewInit_GL_EXT_gpu_program_parameters (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glProgramEnvParameters4fvEXT = (PFNGLPROGRAMENVPARAMETERS4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameters4fvEXT")) == NULL) || r;
+ r = ((glProgramLocalParameters4fvEXT = (PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameters4fvEXT")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_EXT_gpu_program_parameters */
+
+#ifdef GL_EXT_gpu_shader4
+
+static GLboolean _glewInit_GL_EXT_gpu_shader4 (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glBindFragDataLocationEXT = (PFNGLBINDFRAGDATALOCATIONEXTPROC)glewGetProcAddress((const GLubyte*)"glBindFragDataLocationEXT")) == NULL) || r;
+ r = ((glGetFragDataLocationEXT = (PFNGLGETFRAGDATALOCATIONEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragDataLocationEXT")) == NULL) || r;
+ r = ((glGetUniformuivEXT = (PFNGLGETUNIFORMUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetUniformuivEXT")) == NULL) || r;
+ r = ((glGetVertexAttribIivEXT = (PFNGLGETVERTEXATTRIBIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribIivEXT")) == NULL) || r;
+ r = ((glGetVertexAttribIuivEXT = (PFNGLGETVERTEXATTRIBIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribIuivEXT")) == NULL) || r;
+ r = ((glUniform1uiEXT = (PFNGLUNIFORM1UIEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform1uiEXT")) == NULL) || r;
+ r = ((glUniform1uivEXT = (PFNGLUNIFORM1UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform1uivEXT")) == NULL) || r;
+ r = ((glUniform2uiEXT = (PFNGLUNIFORM2UIEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform2uiEXT")) == NULL) || r;
+ r = ((glUniform2uivEXT = (PFNGLUNIFORM2UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform2uivEXT")) == NULL) || r;
+ r = ((glUniform3uiEXT = (PFNGLUNIFORM3UIEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform3uiEXT")) == NULL) || r;
+ r = ((glUniform3uivEXT = (PFNGLUNIFORM3UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform3uivEXT")) == NULL) || r;
+ r = ((glUniform4uiEXT = (PFNGLUNIFORM4UIEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform4uiEXT")) == NULL) || r;
+ r = ((glUniform4uivEXT = (PFNGLUNIFORM4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform4uivEXT")) == NULL) || r;
+ r = ((glVertexAttribI1iEXT = (PFNGLVERTEXATTRIBI1IEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1iEXT")) == NULL) || r;
+ r = ((glVertexAttribI1ivEXT = (PFNGLVERTEXATTRIBI1IVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1ivEXT")) == NULL) || r;
+ r = ((glVertexAttribI1uiEXT = (PFNGLVERTEXATTRIBI1UIEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1uiEXT")) == NULL) || r;
+ r = ((glVertexAttribI1uivEXT = (PFNGLVERTEXATTRIBI1UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1uivEXT")) == NULL) || r;
+ r = ((glVertexAttribI2iEXT = (PFNGLVERTEXATTRIBI2IEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2iEXT")) == NULL) || r;
+ r = ((glVertexAttribI2ivEXT = (PFNGLVERTEXATTRIBI2IVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2ivEXT")) == NULL) || r;
+ r = ((glVertexAttribI2uiEXT = (PFNGLVERTEXATTRIBI2UIEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2uiEXT")) == NULL) || r;
+ r = ((glVertexAttribI2uivEXT = (PFNGLVERTEXATTRIBI2UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2uivEXT")) == NULL) || r;
+ r = ((glVertexAttribI3iEXT = (PFNGLVERTEXATTRIBI3IEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3iEXT")) == NULL) || r;
+ r = ((glVertexAttribI3ivEXT = (PFNGLVERTEXATTRIBI3IVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3ivEXT")) == NULL) || r;
+ r = ((glVertexAttribI3uiEXT = (PFNGLVERTEXATTRIBI3UIEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3uiEXT")) == NULL) || r;
+ r = ((glVertexAttribI3uivEXT = (PFNGLVERTEXATTRIBI3UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3uivEXT")) == NULL) || r;
+ r = ((glVertexAttribI4bvEXT = (PFNGLVERTEXATTRIBI4BVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4bvEXT")) == NULL) || r;
+ r = ((glVertexAttribI4iEXT = (PFNGLVERTEXATTRIBI4IEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4iEXT")) == NULL) || r;
+ r = ((glVertexAttribI4ivEXT = (PFNGLVERTEXATTRIBI4IVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4ivEXT")) == NULL) || r;
+ r = ((glVertexAttribI4svEXT = (PFNGLVERTEXATTRIBI4SVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4svEXT")) == NULL) || r;
+ r = ((glVertexAttribI4ubvEXT = (PFNGLVERTEXATTRIBI4UBVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4ubvEXT")) == NULL) || r;
+ r = ((glVertexAttribI4uiEXT = (PFNGLVERTEXATTRIBI4UIEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4uiEXT")) == NULL) || r;
+ r = ((glVertexAttribI4uivEXT = (PFNGLVERTEXATTRIBI4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4uivEXT")) == NULL) || r;
+ r = ((glVertexAttribI4usvEXT = (PFNGLVERTEXATTRIBI4USVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4usvEXT")) == NULL) || r;
+ r = ((glVertexAttribIPointerEXT = (PFNGLVERTEXATTRIBIPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribIPointerEXT")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_EXT_gpu_shader4 */
+
#ifdef GL_EXT_histogram
static GLboolean _glewInit_GL_EXT_histogram (GLEW_CONTEXT_ARG_DEF_INIT)
@@ -3226,6 +4295,10 @@ static GLboolean _glewInit_GL_EXT_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
#endif /* GL_EXT_packed_depth_stencil */
+#ifdef GL_EXT_packed_float
+
+#endif /* GL_EXT_packed_float */
+
#ifdef GL_EXT_packed_pixels
#endif /* GL_EXT_packed_pixels */
@@ -3411,10 +4484,35 @@ static GLboolean _glewInit_GL_EXT_texture3D (GLEW_CONTEXT_ARG_DEF_INIT)
#endif /* GL_EXT_texture3D */
+#ifdef GL_EXT_texture_array
+
+#endif /* GL_EXT_texture_array */
+
+#ifdef GL_EXT_texture_buffer_object
+
+static GLboolean _glewInit_GL_EXT_texture_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glTexBufferEXT = (PFNGLTEXBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glTexBufferEXT")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_EXT_texture_buffer_object */
+
#ifdef GL_EXT_texture_compression_dxt1
#endif /* GL_EXT_texture_compression_dxt1 */
+#ifdef GL_EXT_texture_compression_latc
+
+#endif /* GL_EXT_texture_compression_latc */
+
+#ifdef GL_EXT_texture_compression_rgtc
+
+#endif /* GL_EXT_texture_compression_rgtc */
+
#ifdef GL_EXT_texture_compression_s3tc
#endif /* GL_EXT_texture_compression_s3tc */
@@ -3447,6 +4545,24 @@ static GLboolean _glewInit_GL_EXT_texture3D (GLEW_CONTEXT_ARG_DEF_INIT)
#endif /* GL_EXT_texture_filter_anisotropic */
+#ifdef GL_EXT_texture_integer
+
+static GLboolean _glewInit_GL_EXT_texture_integer (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glClearColorIiEXT = (PFNGLCLEARCOLORIIEXTPROC)glewGetProcAddress((const GLubyte*)"glClearColorIiEXT")) == NULL) || r;
+ r = ((glClearColorIuiEXT = (PFNGLCLEARCOLORIUIEXTPROC)glewGetProcAddress((const GLubyte*)"glClearColorIuiEXT")) == NULL) || r;
+ r = ((glGetTexParameterIivEXT = (PFNGLGETTEXPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterIivEXT")) == NULL) || r;
+ r = ((glGetTexParameterIuivEXT = (PFNGLGETTEXPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterIuivEXT")) == NULL) || r;
+ r = ((glTexParameterIivEXT = (PFNGLTEXPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTexParameterIivEXT")) == NULL) || r;
+ r = ((glTexParameterIuivEXT = (PFNGLTEXPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTexParameterIuivEXT")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_EXT_texture_integer */
+
#ifdef GL_EXT_texture_lod_bias
#endif /* GL_EXT_texture_lod_bias */
@@ -3494,6 +4610,47 @@ static GLboolean _glewInit_GL_EXT_texture_perturb_normal (GLEW_CONTEXT_ARG_DEF_I
#endif /* GL_EXT_texture_sRGB */
+#ifdef GL_EXT_texture_shared_exponent
+
+#endif /* GL_EXT_texture_shared_exponent */
+
+#ifdef GL_EXT_texture_swizzle
+
+#endif /* GL_EXT_texture_swizzle */
+
+#ifdef GL_EXT_timer_query
+
+static GLboolean _glewInit_GL_EXT_timer_query (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glGetQueryObjecti64vEXT = (PFNGLGETQUERYOBJECTI64VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjecti64vEXT")) == NULL) || r;
+ r = ((glGetQueryObjectui64vEXT = (PFNGLGETQUERYOBJECTUI64VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectui64vEXT")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_EXT_timer_query */
+
+#ifdef GL_EXT_transform_feedback
+
+static GLboolean _glewInit_GL_EXT_transform_feedback (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glBeginTransformFeedbackEXT = (PFNGLBEGINTRANSFORMFEEDBACKEXTPROC)glewGetProcAddress((const GLubyte*)"glBeginTransformFeedbackEXT")) == NULL) || r;
+ r = ((glBindBufferBaseEXT = (PFNGLBINDBUFFERBASEEXTPROC)glewGetProcAddress((const GLubyte*)"glBindBufferBaseEXT")) == NULL) || r;
+ r = ((glBindBufferOffsetEXT = (PFNGLBINDBUFFEROFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glBindBufferOffsetEXT")) == NULL) || r;
+ r = ((glBindBufferRangeEXT = (PFNGLBINDBUFFERRANGEEXTPROC)glewGetProcAddress((const GLubyte*)"glBindBufferRangeEXT")) == NULL) || r;
+ r = ((glEndTransformFeedbackEXT = (PFNGLENDTRANSFORMFEEDBACKEXTPROC)glewGetProcAddress((const GLubyte*)"glEndTransformFeedbackEXT")) == NULL) || r;
+ r = ((glGetTransformFeedbackVaryingEXT = (PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTransformFeedbackVaryingEXT")) == NULL) || r;
+ r = ((glTransformFeedbackVaryingsEXT = (PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC)glewGetProcAddress((const GLubyte*)"glTransformFeedbackVaryingsEXT")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_EXT_transform_feedback */
+
#ifdef GL_EXT_vertex_array
static GLboolean _glewInit_GL_EXT_vertex_array (GLEW_CONTEXT_ARG_DEF_INIT)
@@ -3515,6 +4672,10 @@ static GLboolean _glewInit_GL_EXT_vertex_array (GLEW_CONTEXT_ARG_DEF_INIT)
#endif /* GL_EXT_vertex_array */
+#ifdef GL_EXT_vertex_array_bgra
+
+#endif /* GL_EXT_vertex_array_bgra */
+
#ifdef GL_EXT_vertex_shader
static GLboolean _glewInit_GL_EXT_vertex_shader (GLEW_CONTEXT_ARG_DEF_INIT)
@@ -3584,6 +4745,19 @@ static GLboolean _glewInit_GL_EXT_vertex_weighting (GLEW_CONTEXT_ARG_DEF_INIT)
#endif /* GL_EXT_vertex_weighting */
+#ifdef GL_GREMEDY_frame_terminator
+
+static GLboolean _glewInit_GL_GREMEDY_frame_terminator (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glFrameTerminatorGREMEDY = (PFNGLFRAMETERMINATORGREMEDYPROC)glewGetProcAddress((const GLubyte*)"glFrameTerminatorGREMEDY")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_GREMEDY_frame_terminator */
+
#ifdef GL_GREMEDY_string_marker
static GLboolean _glewInit_GL_GREMEDY_string_marker (GLEW_CONTEXT_ARG_DEF_INIT)
@@ -3797,14 +4971,47 @@ static GLboolean _glewInit_GL_MESA_window_pos (GLEW_CONTEXT_ARG_DEF_INIT)
#endif /* GL_NV_blend_square */
+#ifdef GL_NV_conditional_render
+
+static GLboolean _glewInit_GL_NV_conditional_render (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glBeginConditionalRenderNV = (PFNGLBEGINCONDITIONALRENDERNVPROC)glewGetProcAddress((const GLubyte*)"glBeginConditionalRenderNV")) == NULL) || r;
+ r = ((glEndConditionalRenderNV = (PFNGLENDCONDITIONALRENDERNVPROC)glewGetProcAddress((const GLubyte*)"glEndConditionalRenderNV")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_NV_conditional_render */
+
#ifdef GL_NV_copy_depth_to_color
#endif /* GL_NV_copy_depth_to_color */
+#ifdef GL_NV_depth_buffer_float
+
+static GLboolean _glewInit_GL_NV_depth_buffer_float (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glClearDepthdNV = (PFNGLCLEARDEPTHDNVPROC)glewGetProcAddress((const GLubyte*)"glClearDepthdNV")) == NULL) || r;
+ r = ((glDepthBoundsdNV = (PFNGLDEPTHBOUNDSDNVPROC)glewGetProcAddress((const GLubyte*)"glDepthBoundsdNV")) == NULL) || r;
+ r = ((glDepthRangedNV = (PFNGLDEPTHRANGEDNVPROC)glewGetProcAddress((const GLubyte*)"glDepthRangedNV")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_NV_depth_buffer_float */
+
#ifdef GL_NV_depth_clamp
#endif /* GL_NV_depth_clamp */
+#ifdef GL_NV_depth_range_unclamped
+
+#endif /* GL_NV_depth_range_unclamped */
+
#ifdef GL_NV_evaluators
static GLboolean _glewInit_GL_NV_evaluators (GLEW_CONTEXT_ARG_DEF_INIT)
@@ -3826,6 +5033,21 @@ static GLboolean _glewInit_GL_NV_evaluators (GLEW_CONTEXT_ARG_DEF_INIT)
#endif /* GL_NV_evaluators */
+#ifdef GL_NV_explicit_multisample
+
+static GLboolean _glewInit_GL_NV_explicit_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glGetMultisamplefvNV = (PFNGLGETMULTISAMPLEFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMultisamplefvNV")) == NULL) || r;
+ r = ((glSampleMaskIndexedNV = (PFNGLSAMPLEMASKINDEXEDNVPROC)glewGetProcAddress((const GLubyte*)"glSampleMaskIndexedNV")) == NULL) || r;
+ r = ((glTexRenderbufferNV = (PFNGLTEXRENDERBUFFERNVPROC)glewGetProcAddress((const GLubyte*)"glTexRenderbufferNV")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_NV_explicit_multisample */
+
#ifdef GL_NV_fence
static GLboolean _glewInit_GL_NV_fence (GLEW_CONTEXT_ARG_DEF_INIT)
@@ -3875,10 +5097,68 @@ static GLboolean _glewInit_GL_NV_fragment_program (GLEW_CONTEXT_ARG_DEF_INIT)
#endif /* GL_NV_fragment_program2 */
+#ifdef GL_NV_fragment_program4
+
+#endif /* GL_NV_fragment_program4 */
+
#ifdef GL_NV_fragment_program_option
#endif /* GL_NV_fragment_program_option */
+#ifdef GL_NV_framebuffer_multisample_coverage
+
+static GLboolean _glewInit_GL_NV_framebuffer_multisample_coverage (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glRenderbufferStorageMultisampleCoverageNV = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageMultisampleCoverageNV")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_NV_framebuffer_multisample_coverage */
+
+#ifdef GL_NV_geometry_program4
+
+static GLboolean _glewInit_GL_NV_geometry_program4 (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glProgramVertexLimitNV = (PFNGLPROGRAMVERTEXLIMITNVPROC)glewGetProcAddress((const GLubyte*)"glProgramVertexLimitNV")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_NV_geometry_program4 */
+
+#ifdef GL_NV_geometry_shader4
+
+#endif /* GL_NV_geometry_shader4 */
+
+#ifdef GL_NV_gpu_program4
+
+static GLboolean _glewInit_GL_NV_gpu_program4 (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glProgramEnvParameterI4iNV = (PFNGLPROGRAMENVPARAMETERI4INVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameterI4iNV")) == NULL) || r;
+ r = ((glProgramEnvParameterI4ivNV = (PFNGLPROGRAMENVPARAMETERI4IVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameterI4ivNV")) == NULL) || r;
+ r = ((glProgramEnvParameterI4uiNV = (PFNGLPROGRAMENVPARAMETERI4UINVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameterI4uiNV")) == NULL) || r;
+ r = ((glProgramEnvParameterI4uivNV = (PFNGLPROGRAMENVPARAMETERI4UIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameterI4uivNV")) == NULL) || r;
+ r = ((glProgramEnvParametersI4ivNV = (PFNGLPROGRAMENVPARAMETERSI4IVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParametersI4ivNV")) == NULL) || r;
+ r = ((glProgramEnvParametersI4uivNV = (PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParametersI4uivNV")) == NULL) || r;
+ r = ((glProgramLocalParameterI4iNV = (PFNGLPROGRAMLOCALPARAMETERI4INVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameterI4iNV")) == NULL) || r;
+ r = ((glProgramLocalParameterI4ivNV = (PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameterI4ivNV")) == NULL) || r;
+ r = ((glProgramLocalParameterI4uiNV = (PFNGLPROGRAMLOCALPARAMETERI4UINVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameterI4uiNV")) == NULL) || r;
+ r = ((glProgramLocalParameterI4uivNV = (PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameterI4uivNV")) == NULL) || r;
+ r = ((glProgramLocalParametersI4ivNV = (PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParametersI4ivNV")) == NULL) || r;
+ r = ((glProgramLocalParametersI4uivNV = (PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParametersI4uivNV")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_NV_gpu_program4 */
+
#ifdef GL_NV_half_float
static GLboolean _glewInit_GL_NV_half_float (GLEW_CONTEXT_ARG_DEF_INIT)
@@ -3968,6 +5248,21 @@ static GLboolean _glewInit_GL_NV_occlusion_query (GLEW_CONTEXT_ARG_DEF_INIT)
#endif /* GL_NV_packed_depth_stencil */
+#ifdef GL_NV_parameter_buffer_object
+
+static GLboolean _glewInit_GL_NV_parameter_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glProgramBufferParametersIivNV = (PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramBufferParametersIivNV")) == NULL) || r;
+ r = ((glProgramBufferParametersIuivNV = (PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramBufferParametersIuivNV")) == NULL) || r;
+ r = ((glProgramBufferParametersfvNV = (PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramBufferParametersfvNV")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_NV_parameter_buffer_object */
+
#ifdef GL_NV_pixel_data_range
static GLboolean _glewInit_GL_NV_pixel_data_range (GLEW_CONTEXT_ARG_DEF_INIT)
@@ -3996,6 +5291,25 @@ static GLboolean _glewInit_GL_NV_point_sprite (GLEW_CONTEXT_ARG_DEF_INIT)
#endif /* GL_NV_point_sprite */
+#ifdef GL_NV_present_video
+
+static GLboolean _glewInit_GL_NV_present_video (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glGetVideoi64vNV = (PFNGLGETVIDEOI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoi64vNV")) == NULL) || r;
+ r = ((glGetVideoivNV = (PFNGLGETVIDEOIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoivNV")) == NULL) || r;
+ r = ((glGetVideoui64vNV = (PFNGLGETVIDEOUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoui64vNV")) == NULL) || r;
+ r = ((glGetVideouivNV = (PFNGLGETVIDEOUIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideouivNV")) == NULL) || r;
+ r = ((glPresentFrameDualFillNV = (PFNGLPRESENTFRAMEDUALFILLNVPROC)glewGetProcAddress((const GLubyte*)"glPresentFrameDualFillNV")) == NULL) || r;
+ r = ((glPresentFrameKeyedNV = (PFNGLPRESENTFRAMEKEYEDNVPROC)glewGetProcAddress((const GLubyte*)"glPresentFrameKeyedNV")) == NULL) || r;
+ r = ((glVideoParameterivNV = (PFNGLVIDEOPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glVideoParameterivNV")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_NV_present_video */
+
#ifdef GL_NV_primitive_restart
static GLboolean _glewInit_GL_NV_primitive_restart (GLEW_CONTEXT_ARG_DEF_INIT)
@@ -4085,6 +5399,29 @@ static GLboolean _glewInit_GL_NV_register_combiners2 (GLEW_CONTEXT_ARG_DEF_INIT)
#endif /* GL_NV_texture_shader3 */
+#ifdef GL_NV_transform_feedback
+
+static GLboolean _glewInit_GL_NV_transform_feedback (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glActiveVaryingNV = (PFNGLACTIVEVARYINGNVPROC)glewGetProcAddress((const GLubyte*)"glActiveVaryingNV")) == NULL) || r;
+ r = ((glBeginTransformFeedbackNV = (PFNGLBEGINTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glBeginTransformFeedbackNV")) == NULL) || r;
+ r = ((glBindBufferBaseNV = (PFNGLBINDBUFFERBASENVPROC)glewGetProcAddress((const GLubyte*)"glBindBufferBaseNV")) == NULL) || r;
+ r = ((glBindBufferOffsetNV = (PFNGLBINDBUFFEROFFSETNVPROC)glewGetProcAddress((const GLubyte*)"glBindBufferOffsetNV")) == NULL) || r;
+ r = ((glBindBufferRangeNV = (PFNGLBINDBUFFERRANGENVPROC)glewGetProcAddress((const GLubyte*)"glBindBufferRangeNV")) == NULL) || r;
+ r = ((glEndTransformFeedbackNV = (PFNGLENDTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glEndTransformFeedbackNV")) == NULL) || r;
+ r = ((glGetActiveVaryingNV = (PFNGLGETACTIVEVARYINGNVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveVaryingNV")) == NULL) || r;
+ r = ((glGetTransformFeedbackVaryingNV = (PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC)glewGetProcAddress((const GLubyte*)"glGetTransformFeedbackVaryingNV")) == NULL) || r;
+ r = ((glGetVaryingLocationNV = (PFNGLGETVARYINGLOCATIONNVPROC)glewGetProcAddress((const GLubyte*)"glGetVaryingLocationNV")) == NULL) || r;
+ r = ((glTransformFeedbackAttribsNV = (PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC)glewGetProcAddress((const GLubyte*)"glTransformFeedbackAttribsNV")) == NULL) || r;
+ r = ((glTransformFeedbackVaryingsNV = (PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC)glewGetProcAddress((const GLubyte*)"glTransformFeedbackVaryingsNV")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_NV_transform_feedback */
+
#ifdef GL_NV_vertex_array_range
static GLboolean _glewInit_GL_NV_vertex_array_range (GLEW_CONTEXT_ARG_DEF_INIT)
@@ -4195,6 +5532,40 @@ static GLboolean _glewInit_GL_NV_vertex_program (GLEW_CONTEXT_ARG_DEF_INIT)
#endif /* GL_NV_vertex_program3 */
+#ifdef GL_NV_vertex_program4
+
+#endif /* GL_NV_vertex_program4 */
+
+#ifdef GL_OES_byte_coordinates
+
+#endif /* GL_OES_byte_coordinates */
+
+#ifdef GL_OES_compressed_paletted_texture
+
+#endif /* GL_OES_compressed_paletted_texture */
+
+#ifdef GL_OES_read_format
+
+#endif /* GL_OES_read_format */
+
+#ifdef GL_OES_single_precision
+
+static GLboolean _glewInit_GL_OES_single_precision (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glClearDepthfOES = (PFNGLCLEARDEPTHFOESPROC)glewGetProcAddress((const GLubyte*)"glClearDepthfOES")) == NULL) || r;
+ r = ((glClipPlanefOES = (PFNGLCLIPPLANEFOESPROC)glewGetProcAddress((const GLubyte*)"glClipPlanefOES")) == NULL) || r;
+ r = ((glDepthRangefOES = (PFNGLDEPTHRANGEFOESPROC)glewGetProcAddress((const GLubyte*)"glDepthRangefOES")) == NULL) || r;
+ r = ((glFrustumfOES = (PFNGLFRUSTUMFOESPROC)glewGetProcAddress((const GLubyte*)"glFrustumfOES")) == NULL) || r;
+ r = ((glGetClipPlanefOES = (PFNGLGETCLIPPLANEFOESPROC)glewGetProcAddress((const GLubyte*)"glGetClipPlanefOES")) == NULL) || r;
+ r = ((glOrthofOES = (PFNGLORTHOFOESPROC)glewGetProcAddress((const GLubyte*)"glOrthofOES")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_OES_single_precision */
+
#ifdef GL_OML_interlace
#endif /* GL_OML_interlace */
@@ -4277,6 +5648,10 @@ static GLboolean _glewInit_GL_SGIS_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
#endif /* GL_SGIS_pixel_texture */
+#ifdef GL_SGIS_point_line_texgen
+
+#endif /* GL_SGIS_point_line_texgen */
+
#ifdef GL_SGIS_sharpen_texture
static GLboolean _glewInit_GL_SGIS_sharpen_texture (GLEW_CONTEXT_ARG_DEF_INIT)
@@ -4369,6 +5744,10 @@ static GLboolean _glewInit_GL_SGIX_async (GLEW_CONTEXT_ARG_DEF_INIT)
#endif /* GL_SGIX_clipmap */
+#ifdef GL_SGIX_convolution_accuracy
+
+#endif /* GL_SGIX_convolution_accuracy */
+
#ifdef GL_SGIX_depth_texture
#endif /* GL_SGIX_depth_texture */
@@ -4409,7 +5788,6 @@ static GLboolean _glewInit_GL_SGIX_fragment_specular_lighting (GLEW_CONTEXT_ARG_
{
GLboolean r = GL_FALSE;
-#if 0
r = ((glFragmentColorMaterialSGIX = (PFNGLFRAGMENTCOLORMATERIALSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentColorMaterialSGIX")) == NULL) || r;
r = ((glFragmentLightModelfSGIX = (PFNGLFRAGMENTLIGHTMODELFSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelfSGIX")) == NULL) || r;
r = ((glFragmentLightModelfvSGIX = (PFNGLFRAGMENTLIGHTMODELFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelfvSGIX")) == NULL) || r;
@@ -4427,7 +5805,6 @@ static GLboolean _glewInit_GL_SGIX_fragment_specular_lighting (GLEW_CONTEXT_ARG_
r = ((glGetFragmentLightivSGIX = (PFNGLGETFRAGMENTLIGHTIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentLightivSGIX")) == NULL) || r;
r = ((glGetFragmentMaterialfvSGIX = (PFNGLGETFRAGMENTMATERIALFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentMaterialfvSGIX")) == NULL) || r;
r = ((glGetFragmentMaterialivSGIX = (PFNGLGETFRAGMENTMATERIALIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentMaterialivSGIX")) == NULL) || r;
-#endif
return r;
}
@@ -4790,980 +6167,1179 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST)
}
else
{
+ CONST_CAST(GLEW_VERSION_1_1) = GL_TRUE;
if (s[major] >= '2')
{
- GLEW_VERSION_1_1 = GL_TRUE;
- GLEW_VERSION_1_2 = GL_TRUE;
- GLEW_VERSION_1_3 = GL_TRUE;
- GLEW_VERSION_1_4 = GL_TRUE;
- GLEW_VERSION_1_5 = GL_TRUE;
- GLEW_VERSION_2_0 = GL_TRUE;
+ CONST_CAST(GLEW_VERSION_1_2) = GL_TRUE;
+ CONST_CAST(GLEW_VERSION_1_3) = GL_TRUE;
+ CONST_CAST(GLEW_VERSION_1_4) = GL_TRUE;
+ CONST_CAST(GLEW_VERSION_1_5) = GL_TRUE;
+ CONST_CAST(GLEW_VERSION_2_0) = GL_TRUE;
+ if (s[minor] >= '1')
+ {
+ CONST_CAST(GLEW_VERSION_2_1) = GL_TRUE;
+ }
}
else
{
if (s[minor] >= '5')
{
- GLEW_VERSION_1_1 = GL_TRUE;
- GLEW_VERSION_1_2 = GL_TRUE;
- GLEW_VERSION_1_3 = GL_TRUE;
- GLEW_VERSION_1_4 = GL_TRUE;
- GLEW_VERSION_1_5 = GL_TRUE;
- GLEW_VERSION_2_0 = GL_FALSE;
+ CONST_CAST(GLEW_VERSION_1_2) = GL_TRUE;
+ CONST_CAST(GLEW_VERSION_1_3) = GL_TRUE;
+ CONST_CAST(GLEW_VERSION_1_4) = GL_TRUE;
+ CONST_CAST(GLEW_VERSION_1_5) = GL_TRUE;
+ CONST_CAST(GLEW_VERSION_2_0) = GL_FALSE;
+ CONST_CAST(GLEW_VERSION_2_1) = GL_FALSE;
}
if (s[minor] == '4')
{
- GLEW_VERSION_1_1 = GL_TRUE;
- GLEW_VERSION_1_2 = GL_TRUE;
- GLEW_VERSION_1_3 = GL_TRUE;
- GLEW_VERSION_1_4 = GL_TRUE;
- GLEW_VERSION_1_5 = GL_FALSE;
- GLEW_VERSION_2_0 = GL_FALSE;
+ CONST_CAST(GLEW_VERSION_1_2) = GL_TRUE;
+ CONST_CAST(GLEW_VERSION_1_3) = GL_TRUE;
+ CONST_CAST(GLEW_VERSION_1_4) = GL_TRUE;
+ CONST_CAST(GLEW_VERSION_1_5) = GL_FALSE;
+ CONST_CAST(GLEW_VERSION_2_0) = GL_FALSE;
+ CONST_CAST(GLEW_VERSION_2_1) = GL_FALSE;
}
if (s[minor] == '3')
{
- GLEW_VERSION_1_1 = GL_TRUE;
- GLEW_VERSION_1_2 = GL_TRUE;
- GLEW_VERSION_1_3 = GL_TRUE;
- GLEW_VERSION_1_4 = GL_FALSE;
- GLEW_VERSION_1_5 = GL_FALSE;
- GLEW_VERSION_2_0 = GL_FALSE;
+ CONST_CAST(GLEW_VERSION_1_2) = GL_TRUE;
+ CONST_CAST(GLEW_VERSION_1_3) = GL_TRUE;
+ CONST_CAST(GLEW_VERSION_1_4) = GL_FALSE;
+ CONST_CAST(GLEW_VERSION_1_5) = GL_FALSE;
+ CONST_CAST(GLEW_VERSION_2_0) = GL_FALSE;
+ CONST_CAST(GLEW_VERSION_2_1) = GL_FALSE;
}
if (s[minor] == '2')
{
- GLEW_VERSION_1_1 = GL_TRUE;
- GLEW_VERSION_1_2 = GL_TRUE;
- GLEW_VERSION_1_3 = GL_FALSE;
- GLEW_VERSION_1_4 = GL_FALSE;
- GLEW_VERSION_1_5 = GL_FALSE;
- GLEW_VERSION_2_0 = GL_FALSE;
+ CONST_CAST(GLEW_VERSION_1_2) = GL_TRUE;
+ CONST_CAST(GLEW_VERSION_1_3) = GL_FALSE;
+ CONST_CAST(GLEW_VERSION_1_4) = GL_FALSE;
+ CONST_CAST(GLEW_VERSION_1_5) = GL_FALSE;
+ CONST_CAST(GLEW_VERSION_2_0) = GL_FALSE;
+ CONST_CAST(GLEW_VERSION_2_1) = GL_FALSE;
}
if (s[minor] < '2')
{
- GLEW_VERSION_1_1 = GL_TRUE;
- GLEW_VERSION_1_2 = GL_FALSE;
- GLEW_VERSION_1_3 = GL_FALSE;
- GLEW_VERSION_1_4 = GL_FALSE;
- GLEW_VERSION_1_5 = GL_FALSE;
- GLEW_VERSION_2_0 = GL_FALSE;
+ CONST_CAST(GLEW_VERSION_1_2) = GL_FALSE;
+ CONST_CAST(GLEW_VERSION_1_3) = GL_FALSE;
+ CONST_CAST(GLEW_VERSION_1_4) = GL_FALSE;
+ CONST_CAST(GLEW_VERSION_1_5) = GL_FALSE;
+ CONST_CAST(GLEW_VERSION_2_0) = GL_FALSE;
+ CONST_CAST(GLEW_VERSION_2_1) = GL_FALSE;
}
}
}
/* initialize extensions */
#ifdef GL_VERSION_1_2
- if (glewExperimental || GLEW_VERSION_1_2) GLEW_VERSION_1_2 = !_glewInit_GL_VERSION_1_2(GLEW_CONTEXT_ARG_VAR_INIT);
+ if (glewExperimental || GLEW_VERSION_1_2) CONST_CAST(GLEW_VERSION_1_2) = !_glewInit_GL_VERSION_1_2(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_VERSION_1_2 */
#ifdef GL_VERSION_1_3
- if (glewExperimental || GLEW_VERSION_1_3) GLEW_VERSION_1_3 = !_glewInit_GL_VERSION_1_3(GLEW_CONTEXT_ARG_VAR_INIT);
+ if (glewExperimental || GLEW_VERSION_1_3) CONST_CAST(GLEW_VERSION_1_3) = !_glewInit_GL_VERSION_1_3(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_VERSION_1_3 */
#ifdef GL_VERSION_1_4
- if (glewExperimental || GLEW_VERSION_1_4) GLEW_VERSION_1_4 = !_glewInit_GL_VERSION_1_4(GLEW_CONTEXT_ARG_VAR_INIT);
+ if (glewExperimental || GLEW_VERSION_1_4) CONST_CAST(GLEW_VERSION_1_4) = !_glewInit_GL_VERSION_1_4(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_VERSION_1_4 */
#ifdef GL_VERSION_1_5
- if (glewExperimental || GLEW_VERSION_1_5) GLEW_VERSION_1_5 = !_glewInit_GL_VERSION_1_5(GLEW_CONTEXT_ARG_VAR_INIT);
+ if (glewExperimental || GLEW_VERSION_1_5) CONST_CAST(GLEW_VERSION_1_5) = !_glewInit_GL_VERSION_1_5(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_VERSION_1_5 */
#ifdef GL_VERSION_2_0
- if (glewExperimental || GLEW_VERSION_2_0) GLEW_VERSION_2_0 = !_glewInit_GL_VERSION_2_0(GLEW_CONTEXT_ARG_VAR_INIT);
+ if (glewExperimental || GLEW_VERSION_2_0) CONST_CAST(GLEW_VERSION_2_0) = !_glewInit_GL_VERSION_2_0(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_VERSION_2_0 */
+#ifdef GL_VERSION_2_1
+ if (glewExperimental || GLEW_VERSION_2_1) CONST_CAST(GLEW_VERSION_2_1) = !_glewInit_GL_VERSION_2_1(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_VERSION_2_1 */
+#ifdef GL_VERSION_3_0
+ if (glewExperimental || GLEW_VERSION_3_0) CONST_CAST(GLEW_VERSION_3_0) = !_glewInit_GL_VERSION_3_0(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_VERSION_3_0 */
#ifdef GL_3DFX_multisample
- GLEW_3DFX_multisample = glewGetExtension("GL_3DFX_multisample");
+ CONST_CAST(GLEW_3DFX_multisample) = glewGetExtension("GL_3DFX_multisample");
#endif /* GL_3DFX_multisample */
#ifdef GL_3DFX_tbuffer
- GLEW_3DFX_tbuffer = glewGetExtension("GL_3DFX_tbuffer");
- if (glewExperimental || GLEW_3DFX_tbuffer) GLEW_3DFX_tbuffer = !_glewInit_GL_3DFX_tbuffer(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_3DFX_tbuffer) = glewGetExtension("GL_3DFX_tbuffer");
+ if (glewExperimental || GLEW_3DFX_tbuffer) CONST_CAST(GLEW_3DFX_tbuffer) = !_glewInit_GL_3DFX_tbuffer(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_3DFX_tbuffer */
#ifdef GL_3DFX_texture_compression_FXT1
- GLEW_3DFX_texture_compression_FXT1 = glewGetExtension("GL_3DFX_texture_compression_FXT1");
+ CONST_CAST(GLEW_3DFX_texture_compression_FXT1) = glewGetExtension("GL_3DFX_texture_compression_FXT1");
#endif /* GL_3DFX_texture_compression_FXT1 */
#ifdef GL_APPLE_client_storage
- GLEW_APPLE_client_storage = glewGetExtension("GL_APPLE_client_storage");
+ CONST_CAST(GLEW_APPLE_client_storage) = glewGetExtension("GL_APPLE_client_storage");
#endif /* GL_APPLE_client_storage */
#ifdef GL_APPLE_element_array
- GLEW_APPLE_element_array = glewGetExtension("GL_APPLE_element_array");
- if (glewExperimental || GLEW_APPLE_element_array) GLEW_APPLE_element_array = !_glewInit_GL_APPLE_element_array(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_APPLE_element_array) = glewGetExtension("GL_APPLE_element_array");
+ if (glewExperimental || GLEW_APPLE_element_array) CONST_CAST(GLEW_APPLE_element_array) = !_glewInit_GL_APPLE_element_array(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_APPLE_element_array */
#ifdef GL_APPLE_fence
- GLEW_APPLE_fence = glewGetExtension("GL_APPLE_fence");
- if (glewExperimental || GLEW_APPLE_fence) GLEW_APPLE_fence = !_glewInit_GL_APPLE_fence(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_APPLE_fence) = glewGetExtension("GL_APPLE_fence");
+ if (glewExperimental || GLEW_APPLE_fence) CONST_CAST(GLEW_APPLE_fence) = !_glewInit_GL_APPLE_fence(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_APPLE_fence */
#ifdef GL_APPLE_float_pixels
- GLEW_APPLE_float_pixels = glewGetExtension("GL_APPLE_float_pixels");
+ CONST_CAST(GLEW_APPLE_float_pixels) = glewGetExtension("GL_APPLE_float_pixels");
#endif /* GL_APPLE_float_pixels */
+#ifdef GL_APPLE_flush_buffer_range
+ CONST_CAST(GLEW_APPLE_flush_buffer_range) = glewGetExtension("GL_APPLE_flush_buffer_range");
+ if (glewExperimental || GLEW_APPLE_flush_buffer_range) CONST_CAST(GLEW_APPLE_flush_buffer_range) = !_glewInit_GL_APPLE_flush_buffer_range(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_APPLE_flush_buffer_range */
#ifdef GL_APPLE_pixel_buffer
- GLEW_APPLE_pixel_buffer = glewGetExtension("GL_APPLE_pixel_buffer");
+ CONST_CAST(GLEW_APPLE_pixel_buffer) = glewGetExtension("GL_APPLE_pixel_buffer");
#endif /* GL_APPLE_pixel_buffer */
#ifdef GL_APPLE_specular_vector
- GLEW_APPLE_specular_vector = glewGetExtension("GL_APPLE_specular_vector");
+ CONST_CAST(GLEW_APPLE_specular_vector) = glewGetExtension("GL_APPLE_specular_vector");
#endif /* GL_APPLE_specular_vector */
#ifdef GL_APPLE_texture_range
- GLEW_APPLE_texture_range = glewGetExtension("GL_APPLE_texture_range");
- if (glewExperimental || GLEW_APPLE_texture_range) GLEW_APPLE_texture_range = !_glewInit_GL_APPLE_texture_range(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_APPLE_texture_range) = glewGetExtension("GL_APPLE_texture_range");
+ if (glewExperimental || GLEW_APPLE_texture_range) CONST_CAST(GLEW_APPLE_texture_range) = !_glewInit_GL_APPLE_texture_range(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_APPLE_texture_range */
#ifdef GL_APPLE_transform_hint
- GLEW_APPLE_transform_hint = glewGetExtension("GL_APPLE_transform_hint");
+ CONST_CAST(GLEW_APPLE_transform_hint) = glewGetExtension("GL_APPLE_transform_hint");
#endif /* GL_APPLE_transform_hint */
#ifdef GL_APPLE_vertex_array_object
- GLEW_APPLE_vertex_array_object = glewGetExtension("GL_APPLE_vertex_array_object");
- if (glewExperimental || GLEW_APPLE_vertex_array_object) GLEW_APPLE_vertex_array_object = !_glewInit_GL_APPLE_vertex_array_object(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_APPLE_vertex_array_object) = glewGetExtension("GL_APPLE_vertex_array_object");
+ if (glewExperimental || GLEW_APPLE_vertex_array_object) CONST_CAST(GLEW_APPLE_vertex_array_object) = !_glewInit_GL_APPLE_vertex_array_object(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_APPLE_vertex_array_object */
#ifdef GL_APPLE_vertex_array_range
- GLEW_APPLE_vertex_array_range = glewGetExtension("GL_APPLE_vertex_array_range");
- if (glewExperimental || GLEW_APPLE_vertex_array_range) GLEW_APPLE_vertex_array_range = !_glewInit_GL_APPLE_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_APPLE_vertex_array_range) = glewGetExtension("GL_APPLE_vertex_array_range");
+ if (glewExperimental || GLEW_APPLE_vertex_array_range) CONST_CAST(GLEW_APPLE_vertex_array_range) = !_glewInit_GL_APPLE_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_APPLE_vertex_array_range */
#ifdef GL_APPLE_ycbcr_422
- GLEW_APPLE_ycbcr_422 = glewGetExtension("GL_APPLE_ycbcr_422");
+ CONST_CAST(GLEW_APPLE_ycbcr_422) = glewGetExtension("GL_APPLE_ycbcr_422");
#endif /* GL_APPLE_ycbcr_422 */
#ifdef GL_ARB_color_buffer_float
- GLEW_ARB_color_buffer_float = glewGetExtension("GL_ARB_color_buffer_float");
- if (glewExperimental || GLEW_ARB_color_buffer_float) GLEW_ARB_color_buffer_float = !_glewInit_GL_ARB_color_buffer_float(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_ARB_color_buffer_float) = glewGetExtension("GL_ARB_color_buffer_float");
+ if (glewExperimental || GLEW_ARB_color_buffer_float) CONST_CAST(GLEW_ARB_color_buffer_float) = !_glewInit_GL_ARB_color_buffer_float(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_ARB_color_buffer_float */
+#ifdef GL_ARB_depth_buffer_float
+ CONST_CAST(GLEW_ARB_depth_buffer_float) = glewGetExtension("GL_ARB_depth_buffer_float");
+#endif /* GL_ARB_depth_buffer_float */
#ifdef GL_ARB_depth_texture
- GLEW_ARB_depth_texture = glewGetExtension("GL_ARB_depth_texture");
+ CONST_CAST(GLEW_ARB_depth_texture) = glewGetExtension("GL_ARB_depth_texture");
#endif /* GL_ARB_depth_texture */
#ifdef GL_ARB_draw_buffers
- GLEW_ARB_draw_buffers = glewGetExtension("GL_ARB_draw_buffers");
- if (glewExperimental || GLEW_ARB_draw_buffers) GLEW_ARB_draw_buffers = !_glewInit_GL_ARB_draw_buffers(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_ARB_draw_buffers) = glewGetExtension("GL_ARB_draw_buffers");
+ if (glewExperimental || GLEW_ARB_draw_buffers) CONST_CAST(GLEW_ARB_draw_buffers) = !_glewInit_GL_ARB_draw_buffers(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_ARB_draw_buffers */
+#ifdef GL_ARB_draw_instanced
+ CONST_CAST(GLEW_ARB_draw_instanced) = glewGetExtension("GL_ARB_draw_instanced");
+ if (glewExperimental || GLEW_ARB_draw_instanced) CONST_CAST(GLEW_ARB_draw_instanced) = !_glewInit_GL_ARB_draw_instanced(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_ARB_draw_instanced */
#ifdef GL_ARB_fragment_program
- GLEW_ARB_fragment_program = glewGetExtension("GL_ARB_fragment_program");
+ CONST_CAST(GLEW_ARB_fragment_program) = glewGetExtension("GL_ARB_fragment_program");
#endif /* GL_ARB_fragment_program */
#ifdef GL_ARB_fragment_program_shadow
- GLEW_ARB_fragment_program_shadow = glewGetExtension("GL_ARB_fragment_program_shadow");
+ CONST_CAST(GLEW_ARB_fragment_program_shadow) = glewGetExtension("GL_ARB_fragment_program_shadow");
#endif /* GL_ARB_fragment_program_shadow */
#ifdef GL_ARB_fragment_shader
- GLEW_ARB_fragment_shader = glewGetExtension("GL_ARB_fragment_shader");
+ CONST_CAST(GLEW_ARB_fragment_shader) = glewGetExtension("GL_ARB_fragment_shader");
#endif /* GL_ARB_fragment_shader */
+#ifdef GL_ARB_framebuffer_object
+ CONST_CAST(GLEW_ARB_framebuffer_object) = glewGetExtension("GL_ARB_framebuffer_object");
+ if (glewExperimental || GLEW_ARB_framebuffer_object) CONST_CAST(GLEW_ARB_framebuffer_object) = !_glewInit_GL_ARB_framebuffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_ARB_framebuffer_object */
+#ifdef GL_ARB_framebuffer_sRGB
+ CONST_CAST(GLEW_ARB_framebuffer_sRGB) = glewGetExtension("GL_ARB_framebuffer_sRGB");
+#endif /* GL_ARB_framebuffer_sRGB */
+#ifdef GL_ARB_geometry_shader4
+ CONST_CAST(GLEW_ARB_geometry_shader4) = glewGetExtension("GL_ARB_geometry_shader4");
+ if (glewExperimental || GLEW_ARB_geometry_shader4) CONST_CAST(GLEW_ARB_geometry_shader4) = !_glewInit_GL_ARB_geometry_shader4(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_ARB_geometry_shader4 */
#ifdef GL_ARB_half_float_pixel
- GLEW_ARB_half_float_pixel = glewGetExtension("GL_ARB_half_float_pixel");
+ CONST_CAST(GLEW_ARB_half_float_pixel) = glewGetExtension("GL_ARB_half_float_pixel");
#endif /* GL_ARB_half_float_pixel */
+#ifdef GL_ARB_half_float_vertex
+ CONST_CAST(GLEW_ARB_half_float_vertex) = glewGetExtension("GL_ARB_half_float_vertex");
+#endif /* GL_ARB_half_float_vertex */
#ifdef GL_ARB_imaging
- GLEW_ARB_imaging = glewGetExtension("GL_ARB_imaging");
- if (glewExperimental || GLEW_ARB_imaging) GLEW_ARB_imaging = !_glewInit_GL_ARB_imaging(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_ARB_imaging) = glewGetExtension("GL_ARB_imaging");
+ if (glewExperimental || GLEW_ARB_imaging) CONST_CAST(GLEW_ARB_imaging) = !_glewInit_GL_ARB_imaging(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_ARB_imaging */
+#ifdef GL_ARB_instanced_arrays
+ CONST_CAST(GLEW_ARB_instanced_arrays) = glewGetExtension("GL_ARB_instanced_arrays");
+ if (glewExperimental || GLEW_ARB_instanced_arrays) CONST_CAST(GLEW_ARB_instanced_arrays) = !_glewInit_GL_ARB_instanced_arrays(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_ARB_instanced_arrays */
+#ifdef GL_ARB_map_buffer_range
+ CONST_CAST(GLEW_ARB_map_buffer_range) = glewGetExtension("GL_ARB_map_buffer_range");
+ if (glewExperimental || GLEW_ARB_map_buffer_range) CONST_CAST(GLEW_ARB_map_buffer_range) = !_glewInit_GL_ARB_map_buffer_range(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_ARB_map_buffer_range */
#ifdef GL_ARB_matrix_palette
- GLEW_ARB_matrix_palette = glewGetExtension("GL_ARB_matrix_palette");
- if (glewExperimental || GLEW_ARB_matrix_palette) GLEW_ARB_matrix_palette = !_glewInit_GL_ARB_matrix_palette(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_ARB_matrix_palette) = glewGetExtension("GL_ARB_matrix_palette");
+ if (glewExperimental || GLEW_ARB_matrix_palette) CONST_CAST(GLEW_ARB_matrix_palette) = !_glewInit_GL_ARB_matrix_palette(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_ARB_matrix_palette */
#ifdef GL_ARB_multisample
- GLEW_ARB_multisample = glewGetExtension("GL_ARB_multisample");
- if (glewExperimental || GLEW_ARB_multisample) GLEW_ARB_multisample = !_glewInit_GL_ARB_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_ARB_multisample) = glewGetExtension("GL_ARB_multisample");
+ if (glewExperimental || GLEW_ARB_multisample) CONST_CAST(GLEW_ARB_multisample) = !_glewInit_GL_ARB_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_ARB_multisample */
#ifdef GL_ARB_multitexture
- GLEW_ARB_multitexture = glewGetExtension("GL_ARB_multitexture");
- if (glewExperimental || GLEW_ARB_multitexture) GLEW_ARB_multitexture = !_glewInit_GL_ARB_multitexture(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_ARB_multitexture) = glewGetExtension("GL_ARB_multitexture");
+ if (glewExperimental || GLEW_ARB_multitexture) CONST_CAST(GLEW_ARB_multitexture) = !_glewInit_GL_ARB_multitexture(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_ARB_multitexture */
#ifdef GL_ARB_occlusion_query
- GLEW_ARB_occlusion_query = glewGetExtension("GL_ARB_occlusion_query");
- if (glewExperimental || GLEW_ARB_occlusion_query) GLEW_ARB_occlusion_query = !_glewInit_GL_ARB_occlusion_query(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_ARB_occlusion_query) = glewGetExtension("GL_ARB_occlusion_query");
+ if (glewExperimental || GLEW_ARB_occlusion_query) CONST_CAST(GLEW_ARB_occlusion_query) = !_glewInit_GL_ARB_occlusion_query(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_ARB_occlusion_query */
#ifdef GL_ARB_pixel_buffer_object
- GLEW_ARB_pixel_buffer_object = glewGetExtension("GL_ARB_pixel_buffer_object");
+ CONST_CAST(GLEW_ARB_pixel_buffer_object) = glewGetExtension("GL_ARB_pixel_buffer_object");
#endif /* GL_ARB_pixel_buffer_object */
#ifdef GL_ARB_point_parameters
- GLEW_ARB_point_parameters = glewGetExtension("GL_ARB_point_parameters");
- if (glewExperimental || GLEW_ARB_point_parameters) GLEW_ARB_point_parameters = !_glewInit_GL_ARB_point_parameters(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_ARB_point_parameters) = glewGetExtension("GL_ARB_point_parameters");
+ if (glewExperimental || GLEW_ARB_point_parameters) CONST_CAST(GLEW_ARB_point_parameters) = !_glewInit_GL_ARB_point_parameters(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_ARB_point_parameters */
#ifdef GL_ARB_point_sprite
- GLEW_ARB_point_sprite = glewGetExtension("GL_ARB_point_sprite");
+ CONST_CAST(GLEW_ARB_point_sprite) = glewGetExtension("GL_ARB_point_sprite");
#endif /* GL_ARB_point_sprite */
#ifdef GL_ARB_shader_objects
- GLEW_ARB_shader_objects = glewGetExtension("GL_ARB_shader_objects");
- if (glewExperimental || GLEW_ARB_shader_objects) GLEW_ARB_shader_objects = !_glewInit_GL_ARB_shader_objects(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_ARB_shader_objects) = glewGetExtension("GL_ARB_shader_objects");
+ if (glewExperimental || GLEW_ARB_shader_objects) CONST_CAST(GLEW_ARB_shader_objects) = !_glewInit_GL_ARB_shader_objects(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_ARB_shader_objects */
#ifdef GL_ARB_shading_language_100
- GLEW_ARB_shading_language_100 = glewGetExtension("GL_ARB_shading_language_100");
+ CONST_CAST(GLEW_ARB_shading_language_100) = glewGetExtension("GL_ARB_shading_language_100");
#endif /* GL_ARB_shading_language_100 */
#ifdef GL_ARB_shadow
- GLEW_ARB_shadow = glewGetExtension("GL_ARB_shadow");
+ CONST_CAST(GLEW_ARB_shadow) = glewGetExtension("GL_ARB_shadow");
#endif /* GL_ARB_shadow */
#ifdef GL_ARB_shadow_ambient
- GLEW_ARB_shadow_ambient = glewGetExtension("GL_ARB_shadow_ambient");
+ CONST_CAST(GLEW_ARB_shadow_ambient) = glewGetExtension("GL_ARB_shadow_ambient");
#endif /* GL_ARB_shadow_ambient */
#ifdef GL_ARB_texture_border_clamp
- GLEW_ARB_texture_border_clamp = glewGetExtension("GL_ARB_texture_border_clamp");
+ CONST_CAST(GLEW_ARB_texture_border_clamp) = glewGetExtension("GL_ARB_texture_border_clamp");
#endif /* GL_ARB_texture_border_clamp */
+#ifdef GL_ARB_texture_buffer_object
+ CONST_CAST(GLEW_ARB_texture_buffer_object) = glewGetExtension("GL_ARB_texture_buffer_object");
+ if (glewExperimental || GLEW_ARB_texture_buffer_object) CONST_CAST(GLEW_ARB_texture_buffer_object) = !_glewInit_GL_ARB_texture_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_ARB_texture_buffer_object */
#ifdef GL_ARB_texture_compression
- GLEW_ARB_texture_compression = glewGetExtension("GL_ARB_texture_compression");
- if (glewExperimental || GLEW_ARB_texture_compression) GLEW_ARB_texture_compression = !_glewInit_GL_ARB_texture_compression(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_ARB_texture_compression) = glewGetExtension("GL_ARB_texture_compression");
+ if (glewExperimental || GLEW_ARB_texture_compression) CONST_CAST(GLEW_ARB_texture_compression) = !_glewInit_GL_ARB_texture_compression(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_ARB_texture_compression */
+#ifdef GL_ARB_texture_compression_rgtc
+ CONST_CAST(GLEW_ARB_texture_compression_rgtc) = glewGetExtension("GL_ARB_texture_compression_rgtc");
+#endif /* GL_ARB_texture_compression_rgtc */
#ifdef GL_ARB_texture_cube_map
- GLEW_ARB_texture_cube_map = glewGetExtension("GL_ARB_texture_cube_map");
+ CONST_CAST(GLEW_ARB_texture_cube_map) = glewGetExtension("GL_ARB_texture_cube_map");
#endif /* GL_ARB_texture_cube_map */
#ifdef GL_ARB_texture_env_add
- GLEW_ARB_texture_env_add = glewGetExtension("GL_ARB_texture_env_add");
+ CONST_CAST(GLEW_ARB_texture_env_add) = glewGetExtension("GL_ARB_texture_env_add");
#endif /* GL_ARB_texture_env_add */
#ifdef GL_ARB_texture_env_combine
- GLEW_ARB_texture_env_combine = glewGetExtension("GL_ARB_texture_env_combine");
+ CONST_CAST(GLEW_ARB_texture_env_combine) = glewGetExtension("GL_ARB_texture_env_combine");
#endif /* GL_ARB_texture_env_combine */
#ifdef GL_ARB_texture_env_crossbar
- GLEW_ARB_texture_env_crossbar = glewGetExtension("GL_ARB_texture_env_crossbar");
+ CONST_CAST(GLEW_ARB_texture_env_crossbar) = glewGetExtension("GL_ARB_texture_env_crossbar");
#endif /* GL_ARB_texture_env_crossbar */
#ifdef GL_ARB_texture_env_dot3
- GLEW_ARB_texture_env_dot3 = glewGetExtension("GL_ARB_texture_env_dot3");
+ CONST_CAST(GLEW_ARB_texture_env_dot3) = glewGetExtension("GL_ARB_texture_env_dot3");
#endif /* GL_ARB_texture_env_dot3 */
#ifdef GL_ARB_texture_float
- GLEW_ARB_texture_float = glewGetExtension("GL_ARB_texture_float");
+ CONST_CAST(GLEW_ARB_texture_float) = glewGetExtension("GL_ARB_texture_float");
#endif /* GL_ARB_texture_float */
#ifdef GL_ARB_texture_mirrored_repeat
- GLEW_ARB_texture_mirrored_repeat = glewGetExtension("GL_ARB_texture_mirrored_repeat");
+ CONST_CAST(GLEW_ARB_texture_mirrored_repeat) = glewGetExtension("GL_ARB_texture_mirrored_repeat");
#endif /* GL_ARB_texture_mirrored_repeat */
#ifdef GL_ARB_texture_non_power_of_two
- GLEW_ARB_texture_non_power_of_two = glewGetExtension("GL_ARB_texture_non_power_of_two");
+ CONST_CAST(GLEW_ARB_texture_non_power_of_two) = glewGetExtension("GL_ARB_texture_non_power_of_two");
#endif /* GL_ARB_texture_non_power_of_two */
#ifdef GL_ARB_texture_rectangle
- GLEW_ARB_texture_rectangle = glewGetExtension("GL_ARB_texture_rectangle");
+ CONST_CAST(GLEW_ARB_texture_rectangle) = glewGetExtension("GL_ARB_texture_rectangle");
#endif /* GL_ARB_texture_rectangle */
+#ifdef GL_ARB_texture_rg
+ CONST_CAST(GLEW_ARB_texture_rg) = glewGetExtension("GL_ARB_texture_rg");
+#endif /* GL_ARB_texture_rg */
#ifdef GL_ARB_transpose_matrix
- GLEW_ARB_transpose_matrix = glewGetExtension("GL_ARB_transpose_matrix");
- if (glewExperimental || GLEW_ARB_transpose_matrix) GLEW_ARB_transpose_matrix = !_glewInit_GL_ARB_transpose_matrix(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_ARB_transpose_matrix) = glewGetExtension("GL_ARB_transpose_matrix");
+ if (glewExperimental || GLEW_ARB_transpose_matrix) CONST_CAST(GLEW_ARB_transpose_matrix) = !_glewInit_GL_ARB_transpose_matrix(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_ARB_transpose_matrix */
+#ifdef GL_ARB_vertex_array_object
+ CONST_CAST(GLEW_ARB_vertex_array_object) = glewGetExtension("GL_ARB_vertex_array_object");
+ if (glewExperimental || GLEW_ARB_vertex_array_object) CONST_CAST(GLEW_ARB_vertex_array_object) = !_glewInit_GL_ARB_vertex_array_object(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_ARB_vertex_array_object */
#ifdef GL_ARB_vertex_blend
- GLEW_ARB_vertex_blend = glewGetExtension("GL_ARB_vertex_blend");
- if (glewExperimental || GLEW_ARB_vertex_blend) GLEW_ARB_vertex_blend = !_glewInit_GL_ARB_vertex_blend(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_ARB_vertex_blend) = glewGetExtension("GL_ARB_vertex_blend");
+ if (glewExperimental || GLEW_ARB_vertex_blend) CONST_CAST(GLEW_ARB_vertex_blend) = !_glewInit_GL_ARB_vertex_blend(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_ARB_vertex_blend */
#ifdef GL_ARB_vertex_buffer_object
- GLEW_ARB_vertex_buffer_object = glewGetExtension("GL_ARB_vertex_buffer_object");
- if (glewExperimental || GLEW_ARB_vertex_buffer_object) GLEW_ARB_vertex_buffer_object = !_glewInit_GL_ARB_vertex_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_ARB_vertex_buffer_object) = glewGetExtension("GL_ARB_vertex_buffer_object");
+ if (glewExperimental || GLEW_ARB_vertex_buffer_object) CONST_CAST(GLEW_ARB_vertex_buffer_object) = !_glewInit_GL_ARB_vertex_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_ARB_vertex_buffer_object */
#ifdef GL_ARB_vertex_program
- GLEW_ARB_vertex_program = glewGetExtension("GL_ARB_vertex_program");
- if (glewExperimental || GLEW_ARB_vertex_program) GLEW_ARB_vertex_program = !_glewInit_GL_ARB_vertex_program(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_ARB_vertex_program) = glewGetExtension("GL_ARB_vertex_program");
+ if (glewExperimental || GLEW_ARB_vertex_program) CONST_CAST(GLEW_ARB_vertex_program) = !_glewInit_GL_ARB_vertex_program(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_ARB_vertex_program */
#ifdef GL_ARB_vertex_shader
- GLEW_ARB_vertex_shader = glewGetExtension("GL_ARB_vertex_shader");
- if (glewExperimental || GLEW_ARB_vertex_shader) { GLEW_ARB_vertex_shader = !_glewInit_GL_ARB_vertex_shader(GLEW_CONTEXT_ARG_VAR_INIT); _glewInit_GL_ARB_vertex_program(GLEW_CONTEXT_ARG_VAR_INIT); }
+ CONST_CAST(GLEW_ARB_vertex_shader) = glewGetExtension("GL_ARB_vertex_shader");
+ if (glewExperimental || GLEW_ARB_vertex_shader) CONST_CAST(GLEW_ARB_vertex_shader) = !_glewInit_GL_ARB_vertex_shader(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_ARB_vertex_shader */
#ifdef GL_ARB_window_pos
- GLEW_ARB_window_pos = glewGetExtension("GL_ARB_window_pos");
- if (glewExperimental || GLEW_ARB_window_pos) GLEW_ARB_window_pos = !_glewInit_GL_ARB_window_pos(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_ARB_window_pos) = glewGetExtension("GL_ARB_window_pos");
+ if (glewExperimental || GLEW_ARB_window_pos) CONST_CAST(GLEW_ARB_window_pos) = !_glewInit_GL_ARB_window_pos(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_ARB_window_pos */
#ifdef GL_ATIX_point_sprites
- GLEW_ATIX_point_sprites = glewGetExtension("GL_ATIX_point_sprites");
+ CONST_CAST(GLEW_ATIX_point_sprites) = glewGetExtension("GL_ATIX_point_sprites");
#endif /* GL_ATIX_point_sprites */
#ifdef GL_ATIX_texture_env_combine3
- GLEW_ATIX_texture_env_combine3 = glewGetExtension("GL_ATIX_texture_env_combine3");
+ CONST_CAST(GLEW_ATIX_texture_env_combine3) = glewGetExtension("GL_ATIX_texture_env_combine3");
#endif /* GL_ATIX_texture_env_combine3 */
#ifdef GL_ATIX_texture_env_route
- GLEW_ATIX_texture_env_route = glewGetExtension("GL_ATIX_texture_env_route");
+ CONST_CAST(GLEW_ATIX_texture_env_route) = glewGetExtension("GL_ATIX_texture_env_route");
#endif /* GL_ATIX_texture_env_route */
#ifdef GL_ATIX_vertex_shader_output_point_size
- GLEW_ATIX_vertex_shader_output_point_size = glewGetExtension("GL_ATIX_vertex_shader_output_point_size");
+ CONST_CAST(GLEW_ATIX_vertex_shader_output_point_size) = glewGetExtension("GL_ATIX_vertex_shader_output_point_size");
#endif /* GL_ATIX_vertex_shader_output_point_size */
#ifdef GL_ATI_draw_buffers
- GLEW_ATI_draw_buffers = glewGetExtension("GL_ATI_draw_buffers");
- if (glewExperimental || GLEW_ATI_draw_buffers) GLEW_ATI_draw_buffers = !_glewInit_GL_ATI_draw_buffers(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_ATI_draw_buffers) = glewGetExtension("GL_ATI_draw_buffers");
+ if (glewExperimental || GLEW_ATI_draw_buffers) CONST_CAST(GLEW_ATI_draw_buffers) = !_glewInit_GL_ATI_draw_buffers(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_ATI_draw_buffers */
#ifdef GL_ATI_element_array
- GLEW_ATI_element_array = glewGetExtension("GL_ATI_element_array");
- if (glewExperimental || GLEW_ATI_element_array) GLEW_ATI_element_array = !_glewInit_GL_ATI_element_array(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_ATI_element_array) = glewGetExtension("GL_ATI_element_array");
+ if (glewExperimental || GLEW_ATI_element_array) CONST_CAST(GLEW_ATI_element_array) = !_glewInit_GL_ATI_element_array(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_ATI_element_array */
#ifdef GL_ATI_envmap_bumpmap
- GLEW_ATI_envmap_bumpmap = glewGetExtension("GL_ATI_envmap_bumpmap");
- if (glewExperimental || GLEW_ATI_envmap_bumpmap) GLEW_ATI_envmap_bumpmap = !_glewInit_GL_ATI_envmap_bumpmap(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_ATI_envmap_bumpmap) = glewGetExtension("GL_ATI_envmap_bumpmap");
+ if (glewExperimental || GLEW_ATI_envmap_bumpmap) CONST_CAST(GLEW_ATI_envmap_bumpmap) = !_glewInit_GL_ATI_envmap_bumpmap(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_ATI_envmap_bumpmap */
#ifdef GL_ATI_fragment_shader
- GLEW_ATI_fragment_shader = glewGetExtension("GL_ATI_fragment_shader");
- if (glewExperimental || GLEW_ATI_fragment_shader) GLEW_ATI_fragment_shader = !_glewInit_GL_ATI_fragment_shader(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_ATI_fragment_shader) = glewGetExtension("GL_ATI_fragment_shader");
+ if (glewExperimental || GLEW_ATI_fragment_shader) CONST_CAST(GLEW_ATI_fragment_shader) = !_glewInit_GL_ATI_fragment_shader(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_ATI_fragment_shader */
#ifdef GL_ATI_map_object_buffer
- GLEW_ATI_map_object_buffer = glewGetExtension("GL_ATI_map_object_buffer");
- if (glewExperimental || GLEW_ATI_map_object_buffer) GLEW_ATI_map_object_buffer = !_glewInit_GL_ATI_map_object_buffer(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_ATI_map_object_buffer) = glewGetExtension("GL_ATI_map_object_buffer");
+ if (glewExperimental || GLEW_ATI_map_object_buffer) CONST_CAST(GLEW_ATI_map_object_buffer) = !_glewInit_GL_ATI_map_object_buffer(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_ATI_map_object_buffer */
#ifdef GL_ATI_pn_triangles
- GLEW_ATI_pn_triangles = glewGetExtension("GL_ATI_pn_triangles");
- if (glewExperimental || GLEW_ATI_pn_triangles) GLEW_ATI_pn_triangles = !_glewInit_GL_ATI_pn_triangles(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_ATI_pn_triangles) = glewGetExtension("GL_ATI_pn_triangles");
+ if (glewExperimental || GLEW_ATI_pn_triangles) CONST_CAST(GLEW_ATI_pn_triangles) = !_glewInit_GL_ATI_pn_triangles(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_ATI_pn_triangles */
#ifdef GL_ATI_separate_stencil
- GLEW_ATI_separate_stencil = glewGetExtension("GL_ATI_separate_stencil");
- if (glewExperimental || GLEW_ATI_separate_stencil) GLEW_ATI_separate_stencil = !_glewInit_GL_ATI_separate_stencil(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_ATI_separate_stencil) = glewGetExtension("GL_ATI_separate_stencil");
+ if (glewExperimental || GLEW_ATI_separate_stencil) CONST_CAST(GLEW_ATI_separate_stencil) = !_glewInit_GL_ATI_separate_stencil(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_ATI_separate_stencil */
+#ifdef GL_ATI_shader_texture_lod
+ CONST_CAST(GLEW_ATI_shader_texture_lod) = glewGetExtension("GL_ATI_shader_texture_lod");
+#endif /* GL_ATI_shader_texture_lod */
#ifdef GL_ATI_text_fragment_shader
- GLEW_ATI_text_fragment_shader = glewGetExtension("GL_ATI_text_fragment_shader");
+ CONST_CAST(GLEW_ATI_text_fragment_shader) = glewGetExtension("GL_ATI_text_fragment_shader");
#endif /* GL_ATI_text_fragment_shader */
#ifdef GL_ATI_texture_compression_3dc
- GLEW_ATI_texture_compression_3dc = glewGetExtension("GL_ATI_texture_compression_3dc");
+ CONST_CAST(GLEW_ATI_texture_compression_3dc) = glewGetExtension("GL_ATI_texture_compression_3dc");
#endif /* GL_ATI_texture_compression_3dc */
#ifdef GL_ATI_texture_env_combine3
- GLEW_ATI_texture_env_combine3 = glewGetExtension("GL_ATI_texture_env_combine3");
+ CONST_CAST(GLEW_ATI_texture_env_combine3) = glewGetExtension("GL_ATI_texture_env_combine3");
#endif /* GL_ATI_texture_env_combine3 */
#ifdef GL_ATI_texture_float
- GLEW_ATI_texture_float = glewGetExtension("GL_ATI_texture_float");
+ CONST_CAST(GLEW_ATI_texture_float) = glewGetExtension("GL_ATI_texture_float");
#endif /* GL_ATI_texture_float */
#ifdef GL_ATI_texture_mirror_once
- GLEW_ATI_texture_mirror_once = glewGetExtension("GL_ATI_texture_mirror_once");
+ CONST_CAST(GLEW_ATI_texture_mirror_once) = glewGetExtension("GL_ATI_texture_mirror_once");
#endif /* GL_ATI_texture_mirror_once */
#ifdef GL_ATI_vertex_array_object
- GLEW_ATI_vertex_array_object = glewGetExtension("GL_ATI_vertex_array_object");
- if (glewExperimental || GLEW_ATI_vertex_array_object) GLEW_ATI_vertex_array_object = !_glewInit_GL_ATI_vertex_array_object(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_ATI_vertex_array_object) = glewGetExtension("GL_ATI_vertex_array_object");
+ if (glewExperimental || GLEW_ATI_vertex_array_object) CONST_CAST(GLEW_ATI_vertex_array_object) = !_glewInit_GL_ATI_vertex_array_object(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_ATI_vertex_array_object */
#ifdef GL_ATI_vertex_attrib_array_object
- GLEW_ATI_vertex_attrib_array_object = glewGetExtension("GL_ATI_vertex_attrib_array_object");
- if (glewExperimental || GLEW_ATI_vertex_attrib_array_object) GLEW_ATI_vertex_attrib_array_object = !_glewInit_GL_ATI_vertex_attrib_array_object(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_ATI_vertex_attrib_array_object) = glewGetExtension("GL_ATI_vertex_attrib_array_object");
+ if (glewExperimental || GLEW_ATI_vertex_attrib_array_object) CONST_CAST(GLEW_ATI_vertex_attrib_array_object) = !_glewInit_GL_ATI_vertex_attrib_array_object(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_ATI_vertex_attrib_array_object */
#ifdef GL_ATI_vertex_streams
- GLEW_ATI_vertex_streams = glewGetExtension("GL_ATI_vertex_streams");
- if (glewExperimental || GLEW_ATI_vertex_streams) GLEW_ATI_vertex_streams = !_glewInit_GL_ATI_vertex_streams(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_ATI_vertex_streams) = glewGetExtension("GL_ATI_vertex_streams");
+ if (glewExperimental || GLEW_ATI_vertex_streams) CONST_CAST(GLEW_ATI_vertex_streams) = !_glewInit_GL_ATI_vertex_streams(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_ATI_vertex_streams */
#ifdef GL_EXT_422_pixels
- GLEW_EXT_422_pixels = glewGetExtension("GL_EXT_422_pixels");
+ CONST_CAST(GLEW_EXT_422_pixels) = glewGetExtension("GL_EXT_422_pixels");
#endif /* GL_EXT_422_pixels */
#ifdef GL_EXT_Cg_shader
- GLEW_EXT_Cg_shader = glewGetExtension("GL_EXT_Cg_shader");
+ CONST_CAST(GLEW_EXT_Cg_shader) = glewGetExtension("GL_EXT_Cg_shader");
#endif /* GL_EXT_Cg_shader */
#ifdef GL_EXT_abgr
- GLEW_EXT_abgr = glewGetExtension("GL_EXT_abgr");
+ CONST_CAST(GLEW_EXT_abgr) = glewGetExtension("GL_EXT_abgr");
#endif /* GL_EXT_abgr */
#ifdef GL_EXT_bgra
- GLEW_EXT_bgra = glewGetExtension("GL_EXT_bgra");
+ CONST_CAST(GLEW_EXT_bgra) = glewGetExtension("GL_EXT_bgra");
#endif /* GL_EXT_bgra */
+#ifdef GL_EXT_bindable_uniform
+ CONST_CAST(GLEW_EXT_bindable_uniform) = glewGetExtension("GL_EXT_bindable_uniform");
+ if (glewExperimental || GLEW_EXT_bindable_uniform) CONST_CAST(GLEW_EXT_bindable_uniform) = !_glewInit_GL_EXT_bindable_uniform(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_EXT_bindable_uniform */
#ifdef GL_EXT_blend_color
- GLEW_EXT_blend_color = glewGetExtension("GL_EXT_blend_color");
- if (glewExperimental || GLEW_EXT_blend_color) GLEW_EXT_blend_color = !_glewInit_GL_EXT_blend_color(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_EXT_blend_color) = glewGetExtension("GL_EXT_blend_color");
+ if (glewExperimental || GLEW_EXT_blend_color) CONST_CAST(GLEW_EXT_blend_color) = !_glewInit_GL_EXT_blend_color(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_EXT_blend_color */
#ifdef GL_EXT_blend_equation_separate
- GLEW_EXT_blend_equation_separate = glewGetExtension("GL_EXT_blend_equation_separate");
- if (glewExperimental || GLEW_EXT_blend_equation_separate) GLEW_EXT_blend_equation_separate = !_glewInit_GL_EXT_blend_equation_separate(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_EXT_blend_equation_separate) = glewGetExtension("GL_EXT_blend_equation_separate");
+ if (glewExperimental || GLEW_EXT_blend_equation_separate) CONST_CAST(GLEW_EXT_blend_equation_separate) = !_glewInit_GL_EXT_blend_equation_separate(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_EXT_blend_equation_separate */
#ifdef GL_EXT_blend_func_separate
- GLEW_EXT_blend_func_separate = glewGetExtension("GL_EXT_blend_func_separate");
- if (glewExperimental || GLEW_EXT_blend_func_separate) GLEW_EXT_blend_func_separate = !_glewInit_GL_EXT_blend_func_separate(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_EXT_blend_func_separate) = glewGetExtension("GL_EXT_blend_func_separate");
+ if (glewExperimental || GLEW_EXT_blend_func_separate) CONST_CAST(GLEW_EXT_blend_func_separate) = !_glewInit_GL_EXT_blend_func_separate(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_EXT_blend_func_separate */
#ifdef GL_EXT_blend_logic_op
- GLEW_EXT_blend_logic_op = glewGetExtension("GL_EXT_blend_logic_op");
+ CONST_CAST(GLEW_EXT_blend_logic_op) = glewGetExtension("GL_EXT_blend_logic_op");
#endif /* GL_EXT_blend_logic_op */
#ifdef GL_EXT_blend_minmax
- GLEW_EXT_blend_minmax = glewGetExtension("GL_EXT_blend_minmax");
- if (glewExperimental || GLEW_EXT_blend_minmax) GLEW_EXT_blend_minmax = !_glewInit_GL_EXT_blend_minmax(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_EXT_blend_minmax) = glewGetExtension("GL_EXT_blend_minmax");
+ if (glewExperimental || GLEW_EXT_blend_minmax) CONST_CAST(GLEW_EXT_blend_minmax) = !_glewInit_GL_EXT_blend_minmax(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_EXT_blend_minmax */
#ifdef GL_EXT_blend_subtract
- GLEW_EXT_blend_subtract = glewGetExtension("GL_EXT_blend_subtract");
+ CONST_CAST(GLEW_EXT_blend_subtract) = glewGetExtension("GL_EXT_blend_subtract");
#endif /* GL_EXT_blend_subtract */
#ifdef GL_EXT_clip_volume_hint
- GLEW_EXT_clip_volume_hint = glewGetExtension("GL_EXT_clip_volume_hint");
+ CONST_CAST(GLEW_EXT_clip_volume_hint) = glewGetExtension("GL_EXT_clip_volume_hint");
#endif /* GL_EXT_clip_volume_hint */
#ifdef GL_EXT_cmyka
- GLEW_EXT_cmyka = glewGetExtension("GL_EXT_cmyka");
+ CONST_CAST(GLEW_EXT_cmyka) = glewGetExtension("GL_EXT_cmyka");
#endif /* GL_EXT_cmyka */
#ifdef GL_EXT_color_subtable
- GLEW_EXT_color_subtable = glewGetExtension("GL_EXT_color_subtable");
- if (glewExperimental || GLEW_EXT_color_subtable) GLEW_EXT_color_subtable = !_glewInit_GL_EXT_color_subtable(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_EXT_color_subtable) = glewGetExtension("GL_EXT_color_subtable");
+ if (glewExperimental || GLEW_EXT_color_subtable) CONST_CAST(GLEW_EXT_color_subtable) = !_glewInit_GL_EXT_color_subtable(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_EXT_color_subtable */
#ifdef GL_EXT_compiled_vertex_array
- GLEW_EXT_compiled_vertex_array = glewGetExtension("GL_EXT_compiled_vertex_array");
- if (glewExperimental || GLEW_EXT_compiled_vertex_array) GLEW_EXT_compiled_vertex_array = !_glewInit_GL_EXT_compiled_vertex_array(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_EXT_compiled_vertex_array) = glewGetExtension("GL_EXT_compiled_vertex_array");
+ if (glewExperimental || GLEW_EXT_compiled_vertex_array) CONST_CAST(GLEW_EXT_compiled_vertex_array) = !_glewInit_GL_EXT_compiled_vertex_array(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_EXT_compiled_vertex_array */
#ifdef GL_EXT_convolution
- GLEW_EXT_convolution = glewGetExtension("GL_EXT_convolution");
- if (glewExperimental || GLEW_EXT_convolution) GLEW_EXT_convolution = !_glewInit_GL_EXT_convolution(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_EXT_convolution) = glewGetExtension("GL_EXT_convolution");
+ if (glewExperimental || GLEW_EXT_convolution) CONST_CAST(GLEW_EXT_convolution) = !_glewInit_GL_EXT_convolution(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_EXT_convolution */
#ifdef GL_EXT_coordinate_frame
- GLEW_EXT_coordinate_frame = glewGetExtension("GL_EXT_coordinate_frame");
- if (glewExperimental || GLEW_EXT_coordinate_frame) GLEW_EXT_coordinate_frame = !_glewInit_GL_EXT_coordinate_frame(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_EXT_coordinate_frame) = glewGetExtension("GL_EXT_coordinate_frame");
+ if (glewExperimental || GLEW_EXT_coordinate_frame) CONST_CAST(GLEW_EXT_coordinate_frame) = !_glewInit_GL_EXT_coordinate_frame(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_EXT_coordinate_frame */
#ifdef GL_EXT_copy_texture
- GLEW_EXT_copy_texture = glewGetExtension("GL_EXT_copy_texture");
- if (glewExperimental || GLEW_EXT_copy_texture) GLEW_EXT_copy_texture = !_glewInit_GL_EXT_copy_texture(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_EXT_copy_texture) = glewGetExtension("GL_EXT_copy_texture");
+ if (glewExperimental || GLEW_EXT_copy_texture) CONST_CAST(GLEW_EXT_copy_texture) = !_glewInit_GL_EXT_copy_texture(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_EXT_copy_texture */
#ifdef GL_EXT_cull_vertex
- GLEW_EXT_cull_vertex = glewGetExtension("GL_EXT_cull_vertex");
- if (glewExperimental || GLEW_EXT_cull_vertex) GLEW_EXT_cull_vertex = !_glewInit_GL_EXT_cull_vertex(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_EXT_cull_vertex) = glewGetExtension("GL_EXT_cull_vertex");
+ if (glewExperimental || GLEW_EXT_cull_vertex) CONST_CAST(GLEW_EXT_cull_vertex) = !_glewInit_GL_EXT_cull_vertex(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_EXT_cull_vertex */
#ifdef GL_EXT_depth_bounds_test
- GLEW_EXT_depth_bounds_test = glewGetExtension("GL_EXT_depth_bounds_test");
- if (glewExperimental || GLEW_EXT_depth_bounds_test) GLEW_EXT_depth_bounds_test = !_glewInit_GL_EXT_depth_bounds_test(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_EXT_depth_bounds_test) = glewGetExtension("GL_EXT_depth_bounds_test");
+ if (glewExperimental || GLEW_EXT_depth_bounds_test) CONST_CAST(GLEW_EXT_depth_bounds_test) = !_glewInit_GL_EXT_depth_bounds_test(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_EXT_depth_bounds_test */
+#ifdef GL_EXT_direct_state_access
+ CONST_CAST(GLEW_EXT_direct_state_access) = glewGetExtension("GL_EXT_direct_state_access");
+ if (glewExperimental || GLEW_EXT_direct_state_access) CONST_CAST(GLEW_EXT_direct_state_access) = !_glewInit_GL_EXT_direct_state_access(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_EXT_direct_state_access */
+#ifdef GL_EXT_draw_buffers2
+ CONST_CAST(GLEW_EXT_draw_buffers2) = glewGetExtension("GL_EXT_draw_buffers2");
+ if (glewExperimental || GLEW_EXT_draw_buffers2) CONST_CAST(GLEW_EXT_draw_buffers2) = !_glewInit_GL_EXT_draw_buffers2(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_EXT_draw_buffers2 */
+#ifdef GL_EXT_draw_instanced
+ CONST_CAST(GLEW_EXT_draw_instanced) = glewGetExtension("GL_EXT_draw_instanced");
+ if (glewExperimental || GLEW_EXT_draw_instanced) CONST_CAST(GLEW_EXT_draw_instanced) = !_glewInit_GL_EXT_draw_instanced(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_EXT_draw_instanced */
#ifdef GL_EXT_draw_range_elements
- GLEW_EXT_draw_range_elements = glewGetExtension("GL_EXT_draw_range_elements");
- if (glewExperimental || GLEW_EXT_draw_range_elements) GLEW_EXT_draw_range_elements = !_glewInit_GL_EXT_draw_range_elements(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_EXT_draw_range_elements) = glewGetExtension("GL_EXT_draw_range_elements");
+ if (glewExperimental || GLEW_EXT_draw_range_elements) CONST_CAST(GLEW_EXT_draw_range_elements) = !_glewInit_GL_EXT_draw_range_elements(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_EXT_draw_range_elements */
#ifdef GL_EXT_fog_coord
- GLEW_EXT_fog_coord = glewGetExtension("GL_EXT_fog_coord");
- if (glewExperimental || GLEW_EXT_fog_coord) GLEW_EXT_fog_coord = !_glewInit_GL_EXT_fog_coord(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_EXT_fog_coord) = glewGetExtension("GL_EXT_fog_coord");
+ if (glewExperimental || GLEW_EXT_fog_coord) CONST_CAST(GLEW_EXT_fog_coord) = !_glewInit_GL_EXT_fog_coord(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_EXT_fog_coord */
#ifdef GL_EXT_fragment_lighting
- GLEW_EXT_fragment_lighting = glewGetExtension("GL_EXT_fragment_lighting");
- if (glewExperimental || GLEW_EXT_fragment_lighting) GLEW_EXT_fragment_lighting = !_glewInit_GL_EXT_fragment_lighting(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_EXT_fragment_lighting) = glewGetExtension("GL_EXT_fragment_lighting");
+ if (glewExperimental || GLEW_EXT_fragment_lighting) CONST_CAST(GLEW_EXT_fragment_lighting) = !_glewInit_GL_EXT_fragment_lighting(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_EXT_fragment_lighting */
#ifdef GL_EXT_framebuffer_blit
- GLEW_EXT_framebuffer_blit = glewGetExtension("GL_EXT_framebuffer_blit");
- if (glewExperimental || GLEW_EXT_framebuffer_blit) GLEW_EXT_framebuffer_blit = !_glewInit_GL_EXT_framebuffer_blit(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_EXT_framebuffer_blit) = glewGetExtension("GL_EXT_framebuffer_blit");
+ if (glewExperimental || GLEW_EXT_framebuffer_blit) CONST_CAST(GLEW_EXT_framebuffer_blit) = !_glewInit_GL_EXT_framebuffer_blit(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_EXT_framebuffer_blit */
#ifdef GL_EXT_framebuffer_multisample
- GLEW_EXT_framebuffer_multisample = glewGetExtension("GL_EXT_framebuffer_multisample");
- if (glewExperimental || GLEW_EXT_framebuffer_multisample) GLEW_EXT_framebuffer_multisample = !_glewInit_GL_EXT_framebuffer_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_EXT_framebuffer_multisample) = glewGetExtension("GL_EXT_framebuffer_multisample");
+ if (glewExperimental || GLEW_EXT_framebuffer_multisample) CONST_CAST(GLEW_EXT_framebuffer_multisample) = !_glewInit_GL_EXT_framebuffer_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_EXT_framebuffer_multisample */
#ifdef GL_EXT_framebuffer_object
- GLEW_EXT_framebuffer_object = glewGetExtension("GL_EXT_framebuffer_object");
- if (glewExperimental || GLEW_EXT_framebuffer_object) GLEW_EXT_framebuffer_object = !_glewInit_GL_EXT_framebuffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_EXT_framebuffer_object) = glewGetExtension("GL_EXT_framebuffer_object");
+ if (glewExperimental || GLEW_EXT_framebuffer_object) CONST_CAST(GLEW_EXT_framebuffer_object) = !_glewInit_GL_EXT_framebuffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_EXT_framebuffer_object */
+#ifdef GL_EXT_framebuffer_sRGB
+ CONST_CAST(GLEW_EXT_framebuffer_sRGB) = glewGetExtension("GL_EXT_framebuffer_sRGB");
+#endif /* GL_EXT_framebuffer_sRGB */
+#ifdef GL_EXT_geometry_shader4
+ CONST_CAST(GLEW_EXT_geometry_shader4) = glewGetExtension("GL_EXT_geometry_shader4");
+ if (glewExperimental || GLEW_EXT_geometry_shader4) CONST_CAST(GLEW_EXT_geometry_shader4) = !_glewInit_GL_EXT_geometry_shader4(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_EXT_geometry_shader4 */
+#ifdef GL_EXT_gpu_program_parameters
+ CONST_CAST(GLEW_EXT_gpu_program_parameters) = glewGetExtension("GL_EXT_gpu_program_parameters");
+ if (glewExperimental || GLEW_EXT_gpu_program_parameters) CONST_CAST(GLEW_EXT_gpu_program_parameters) = !_glewInit_GL_EXT_gpu_program_parameters(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_EXT_gpu_program_parameters */
+#ifdef GL_EXT_gpu_shader4
+ CONST_CAST(GLEW_EXT_gpu_shader4) = glewGetExtension("GL_EXT_gpu_shader4");
+ if (glewExperimental || GLEW_EXT_gpu_shader4) CONST_CAST(GLEW_EXT_gpu_shader4) = !_glewInit_GL_EXT_gpu_shader4(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_EXT_gpu_shader4 */
#ifdef GL_EXT_histogram
- GLEW_EXT_histogram = glewGetExtension("GL_EXT_histogram");
- if (glewExperimental || GLEW_EXT_histogram) GLEW_EXT_histogram = !_glewInit_GL_EXT_histogram(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_EXT_histogram) = glewGetExtension("GL_EXT_histogram");
+ if (glewExperimental || GLEW_EXT_histogram) CONST_CAST(GLEW_EXT_histogram) = !_glewInit_GL_EXT_histogram(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_EXT_histogram */
#ifdef GL_EXT_index_array_formats
- GLEW_EXT_index_array_formats = glewGetExtension("GL_EXT_index_array_formats");
+ CONST_CAST(GLEW_EXT_index_array_formats) = glewGetExtension("GL_EXT_index_array_formats");
#endif /* GL_EXT_index_array_formats */
#ifdef GL_EXT_index_func
- GLEW_EXT_index_func = glewGetExtension("GL_EXT_index_func");
- if (glewExperimental || GLEW_EXT_index_func) GLEW_EXT_index_func = !_glewInit_GL_EXT_index_func(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_EXT_index_func) = glewGetExtension("GL_EXT_index_func");
+ if (glewExperimental || GLEW_EXT_index_func) CONST_CAST(GLEW_EXT_index_func) = !_glewInit_GL_EXT_index_func(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_EXT_index_func */
#ifdef GL_EXT_index_material
- GLEW_EXT_index_material = glewGetExtension("GL_EXT_index_material");
- if (glewExperimental || GLEW_EXT_index_material) GLEW_EXT_index_material = !_glewInit_GL_EXT_index_material(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_EXT_index_material) = glewGetExtension("GL_EXT_index_material");
+ if (glewExperimental || GLEW_EXT_index_material) CONST_CAST(GLEW_EXT_index_material) = !_glewInit_GL_EXT_index_material(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_EXT_index_material */
#ifdef GL_EXT_index_texture
- GLEW_EXT_index_texture = glewGetExtension("GL_EXT_index_texture");
+ CONST_CAST(GLEW_EXT_index_texture) = glewGetExtension("GL_EXT_index_texture");
#endif /* GL_EXT_index_texture */
#ifdef GL_EXT_light_texture
- GLEW_EXT_light_texture = glewGetExtension("GL_EXT_light_texture");
- if (glewExperimental || GLEW_EXT_light_texture) GLEW_EXT_light_texture = !_glewInit_GL_EXT_light_texture(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_EXT_light_texture) = glewGetExtension("GL_EXT_light_texture");
+ if (glewExperimental || GLEW_EXT_light_texture) CONST_CAST(GLEW_EXT_light_texture) = !_glewInit_GL_EXT_light_texture(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_EXT_light_texture */
#ifdef GL_EXT_misc_attribute
- GLEW_EXT_misc_attribute = glewGetExtension("GL_EXT_misc_attribute");
+ CONST_CAST(GLEW_EXT_misc_attribute) = glewGetExtension("GL_EXT_misc_attribute");
#endif /* GL_EXT_misc_attribute */
#ifdef GL_EXT_multi_draw_arrays
- GLEW_EXT_multi_draw_arrays = glewGetExtension("GL_EXT_multi_draw_arrays");
- if (glewExperimental || GLEW_EXT_multi_draw_arrays) GLEW_EXT_multi_draw_arrays = !_glewInit_GL_EXT_multi_draw_arrays(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_EXT_multi_draw_arrays) = glewGetExtension("GL_EXT_multi_draw_arrays");
+ if (glewExperimental || GLEW_EXT_multi_draw_arrays) CONST_CAST(GLEW_EXT_multi_draw_arrays) = !_glewInit_GL_EXT_multi_draw_arrays(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_EXT_multi_draw_arrays */
#ifdef GL_EXT_multisample
- GLEW_EXT_multisample = glewGetExtension("GL_EXT_multisample");
- if (glewExperimental || GLEW_EXT_multisample) GLEW_EXT_multisample = !_glewInit_GL_EXT_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_EXT_multisample) = glewGetExtension("GL_EXT_multisample");
+ if (glewExperimental || GLEW_EXT_multisample) CONST_CAST(GLEW_EXT_multisample) = !_glewInit_GL_EXT_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_EXT_multisample */
#ifdef GL_EXT_packed_depth_stencil
- GLEW_EXT_packed_depth_stencil = glewGetExtension("GL_EXT_packed_depth_stencil");
+ CONST_CAST(GLEW_EXT_packed_depth_stencil) = glewGetExtension("GL_EXT_packed_depth_stencil");
#endif /* GL_EXT_packed_depth_stencil */
+#ifdef GL_EXT_packed_float
+ CONST_CAST(GLEW_EXT_packed_float) = glewGetExtension("GL_EXT_packed_float");
+#endif /* GL_EXT_packed_float */
#ifdef GL_EXT_packed_pixels
- GLEW_EXT_packed_pixels = glewGetExtension("GL_EXT_packed_pixels");
+ CONST_CAST(GLEW_EXT_packed_pixels) = glewGetExtension("GL_EXT_packed_pixels");
#endif /* GL_EXT_packed_pixels */
#ifdef GL_EXT_paletted_texture
- GLEW_EXT_paletted_texture = glewGetExtension("GL_EXT_paletted_texture");
- if (glewExperimental || GLEW_EXT_paletted_texture) GLEW_EXT_paletted_texture = !_glewInit_GL_EXT_paletted_texture(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_EXT_paletted_texture) = glewGetExtension("GL_EXT_paletted_texture");
+ if (glewExperimental || GLEW_EXT_paletted_texture) CONST_CAST(GLEW_EXT_paletted_texture) = !_glewInit_GL_EXT_paletted_texture(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_EXT_paletted_texture */
#ifdef GL_EXT_pixel_buffer_object
- GLEW_EXT_pixel_buffer_object = glewGetExtension("GL_EXT_pixel_buffer_object");
+ CONST_CAST(GLEW_EXT_pixel_buffer_object) = glewGetExtension("GL_EXT_pixel_buffer_object");
#endif /* GL_EXT_pixel_buffer_object */
#ifdef GL_EXT_pixel_transform
- GLEW_EXT_pixel_transform = glewGetExtension("GL_EXT_pixel_transform");
- if (glewExperimental || GLEW_EXT_pixel_transform) GLEW_EXT_pixel_transform = !_glewInit_GL_EXT_pixel_transform(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_EXT_pixel_transform) = glewGetExtension("GL_EXT_pixel_transform");
+ if (glewExperimental || GLEW_EXT_pixel_transform) CONST_CAST(GLEW_EXT_pixel_transform) = !_glewInit_GL_EXT_pixel_transform(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_EXT_pixel_transform */
#ifdef GL_EXT_pixel_transform_color_table
- GLEW_EXT_pixel_transform_color_table = glewGetExtension("GL_EXT_pixel_transform_color_table");
+ CONST_CAST(GLEW_EXT_pixel_transform_color_table) = glewGetExtension("GL_EXT_pixel_transform_color_table");
#endif /* GL_EXT_pixel_transform_color_table */
#ifdef GL_EXT_point_parameters
- GLEW_EXT_point_parameters = glewGetExtension("GL_EXT_point_parameters");
- if (glewExperimental || GLEW_EXT_point_parameters) GLEW_EXT_point_parameters = !_glewInit_GL_EXT_point_parameters(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_EXT_point_parameters) = glewGetExtension("GL_EXT_point_parameters");
+ if (glewExperimental || GLEW_EXT_point_parameters) CONST_CAST(GLEW_EXT_point_parameters) = !_glewInit_GL_EXT_point_parameters(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_EXT_point_parameters */
#ifdef GL_EXT_polygon_offset
- GLEW_EXT_polygon_offset = glewGetExtension("GL_EXT_polygon_offset");
- if (glewExperimental || GLEW_EXT_polygon_offset) GLEW_EXT_polygon_offset = !_glewInit_GL_EXT_polygon_offset(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_EXT_polygon_offset) = glewGetExtension("GL_EXT_polygon_offset");
+ if (glewExperimental || GLEW_EXT_polygon_offset) CONST_CAST(GLEW_EXT_polygon_offset) = !_glewInit_GL_EXT_polygon_offset(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_EXT_polygon_offset */
#ifdef GL_EXT_rescale_normal
- GLEW_EXT_rescale_normal = glewGetExtension("GL_EXT_rescale_normal");
+ CONST_CAST(GLEW_EXT_rescale_normal) = glewGetExtension("GL_EXT_rescale_normal");
#endif /* GL_EXT_rescale_normal */
#ifdef GL_EXT_scene_marker
- GLEW_EXT_scene_marker = glewGetExtension("GL_EXT_scene_marker");
- if (glewExperimental || GLEW_EXT_scene_marker) GLEW_EXT_scene_marker = !_glewInit_GL_EXT_scene_marker(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_EXT_scene_marker) = glewGetExtension("GL_EXT_scene_marker");
+ if (glewExperimental || GLEW_EXT_scene_marker) CONST_CAST(GLEW_EXT_scene_marker) = !_glewInit_GL_EXT_scene_marker(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_EXT_scene_marker */
#ifdef GL_EXT_secondary_color
- GLEW_EXT_secondary_color = glewGetExtension("GL_EXT_secondary_color");
- if (glewExperimental || GLEW_EXT_secondary_color) GLEW_EXT_secondary_color = !_glewInit_GL_EXT_secondary_color(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_EXT_secondary_color) = glewGetExtension("GL_EXT_secondary_color");
+ if (glewExperimental || GLEW_EXT_secondary_color) CONST_CAST(GLEW_EXT_secondary_color) = !_glewInit_GL_EXT_secondary_color(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_EXT_secondary_color */
#ifdef GL_EXT_separate_specular_color
- GLEW_EXT_separate_specular_color = glewGetExtension("GL_EXT_separate_specular_color");
+ CONST_CAST(GLEW_EXT_separate_specular_color) = glewGetExtension("GL_EXT_separate_specular_color");
#endif /* GL_EXT_separate_specular_color */
#ifdef GL_EXT_shadow_funcs
- GLEW_EXT_shadow_funcs = glewGetExtension("GL_EXT_shadow_funcs");
+ CONST_CAST(GLEW_EXT_shadow_funcs) = glewGetExtension("GL_EXT_shadow_funcs");
#endif /* GL_EXT_shadow_funcs */
#ifdef GL_EXT_shared_texture_palette
- GLEW_EXT_shared_texture_palette = glewGetExtension("GL_EXT_shared_texture_palette");
+ CONST_CAST(GLEW_EXT_shared_texture_palette) = glewGetExtension("GL_EXT_shared_texture_palette");
#endif /* GL_EXT_shared_texture_palette */
#ifdef GL_EXT_stencil_clear_tag
- GLEW_EXT_stencil_clear_tag = glewGetExtension("GL_EXT_stencil_clear_tag");
+ CONST_CAST(GLEW_EXT_stencil_clear_tag) = glewGetExtension("GL_EXT_stencil_clear_tag");
#endif /* GL_EXT_stencil_clear_tag */
#ifdef GL_EXT_stencil_two_side
- GLEW_EXT_stencil_two_side = glewGetExtension("GL_EXT_stencil_two_side");
- if (glewExperimental || GLEW_EXT_stencil_two_side) GLEW_EXT_stencil_two_side = !_glewInit_GL_EXT_stencil_two_side(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_EXT_stencil_two_side) = glewGetExtension("GL_EXT_stencil_two_side");
+ if (glewExperimental || GLEW_EXT_stencil_two_side) CONST_CAST(GLEW_EXT_stencil_two_side) = !_glewInit_GL_EXT_stencil_two_side(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_EXT_stencil_two_side */
#ifdef GL_EXT_stencil_wrap
- GLEW_EXT_stencil_wrap = glewGetExtension("GL_EXT_stencil_wrap");
+ CONST_CAST(GLEW_EXT_stencil_wrap) = glewGetExtension("GL_EXT_stencil_wrap");
#endif /* GL_EXT_stencil_wrap */
#ifdef GL_EXT_subtexture
- GLEW_EXT_subtexture = glewGetExtension("GL_EXT_subtexture");
- if (glewExperimental || GLEW_EXT_subtexture) GLEW_EXT_subtexture = !_glewInit_GL_EXT_subtexture(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_EXT_subtexture) = glewGetExtension("GL_EXT_subtexture");
+ if (glewExperimental || GLEW_EXT_subtexture) CONST_CAST(GLEW_EXT_subtexture) = !_glewInit_GL_EXT_subtexture(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_EXT_subtexture */
#ifdef GL_EXT_texture
- GLEW_EXT_texture = glewGetExtension("GL_EXT_texture");
+ CONST_CAST(GLEW_EXT_texture) = glewGetExtension("GL_EXT_texture");
#endif /* GL_EXT_texture */
#ifdef GL_EXT_texture3D
- GLEW_EXT_texture3D = glewGetExtension("GL_EXT_texture3D");
- if (glewExperimental || GLEW_EXT_texture3D) GLEW_EXT_texture3D = !_glewInit_GL_EXT_texture3D(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_EXT_texture3D) = glewGetExtension("GL_EXT_texture3D");
+ if (glewExperimental || GLEW_EXT_texture3D) CONST_CAST(GLEW_EXT_texture3D) = !_glewInit_GL_EXT_texture3D(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_EXT_texture3D */
+#ifdef GL_EXT_texture_array
+ CONST_CAST(GLEW_EXT_texture_array) = glewGetExtension("GL_EXT_texture_array");
+#endif /* GL_EXT_texture_array */
+#ifdef GL_EXT_texture_buffer_object
+ CONST_CAST(GLEW_EXT_texture_buffer_object) = glewGetExtension("GL_EXT_texture_buffer_object");
+ if (glewExperimental || GLEW_EXT_texture_buffer_object) CONST_CAST(GLEW_EXT_texture_buffer_object) = !_glewInit_GL_EXT_texture_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_EXT_texture_buffer_object */
#ifdef GL_EXT_texture_compression_dxt1
- GLEW_EXT_texture_compression_dxt1 = glewGetExtension("GL_EXT_texture_compression_dxt1");
+ CONST_CAST(GLEW_EXT_texture_compression_dxt1) = glewGetExtension("GL_EXT_texture_compression_dxt1");
#endif /* GL_EXT_texture_compression_dxt1 */
+#ifdef GL_EXT_texture_compression_latc
+ CONST_CAST(GLEW_EXT_texture_compression_latc) = glewGetExtension("GL_EXT_texture_compression_latc");
+#endif /* GL_EXT_texture_compression_latc */
+#ifdef GL_EXT_texture_compression_rgtc
+ CONST_CAST(GLEW_EXT_texture_compression_rgtc) = glewGetExtension("GL_EXT_texture_compression_rgtc");
+#endif /* GL_EXT_texture_compression_rgtc */
#ifdef GL_EXT_texture_compression_s3tc
- GLEW_EXT_texture_compression_s3tc = glewGetExtension("GL_EXT_texture_compression_s3tc");
+ CONST_CAST(GLEW_EXT_texture_compression_s3tc) = glewGetExtension("GL_EXT_texture_compression_s3tc");
#endif /* GL_EXT_texture_compression_s3tc */
#ifdef GL_EXT_texture_cube_map
- GLEW_EXT_texture_cube_map = glewGetExtension("GL_EXT_texture_cube_map");
+ CONST_CAST(GLEW_EXT_texture_cube_map) = glewGetExtension("GL_EXT_texture_cube_map");
#endif /* GL_EXT_texture_cube_map */
#ifdef GL_EXT_texture_edge_clamp
- GLEW_EXT_texture_edge_clamp = glewGetExtension("GL_EXT_texture_edge_clamp");
+ CONST_CAST(GLEW_EXT_texture_edge_clamp) = glewGetExtension("GL_EXT_texture_edge_clamp");
#endif /* GL_EXT_texture_edge_clamp */
#ifdef GL_EXT_texture_env
- GLEW_EXT_texture_env = glewGetExtension("GL_EXT_texture_env");
+ CONST_CAST(GLEW_EXT_texture_env) = glewGetExtension("GL_EXT_texture_env");
#endif /* GL_EXT_texture_env */
#ifdef GL_EXT_texture_env_add
- GLEW_EXT_texture_env_add = glewGetExtension("GL_EXT_texture_env_add");
+ CONST_CAST(GLEW_EXT_texture_env_add) = glewGetExtension("GL_EXT_texture_env_add");
#endif /* GL_EXT_texture_env_add */
#ifdef GL_EXT_texture_env_combine
- GLEW_EXT_texture_env_combine = glewGetExtension("GL_EXT_texture_env_combine");
+ CONST_CAST(GLEW_EXT_texture_env_combine) = glewGetExtension("GL_EXT_texture_env_combine");
#endif /* GL_EXT_texture_env_combine */
#ifdef GL_EXT_texture_env_dot3
- GLEW_EXT_texture_env_dot3 = glewGetExtension("GL_EXT_texture_env_dot3");
+ CONST_CAST(GLEW_EXT_texture_env_dot3) = glewGetExtension("GL_EXT_texture_env_dot3");
#endif /* GL_EXT_texture_env_dot3 */
#ifdef GL_EXT_texture_filter_anisotropic
- GLEW_EXT_texture_filter_anisotropic = glewGetExtension("GL_EXT_texture_filter_anisotropic");
+ CONST_CAST(GLEW_EXT_texture_filter_anisotropic) = glewGetExtension("GL_EXT_texture_filter_anisotropic");
#endif /* GL_EXT_texture_filter_anisotropic */
+#ifdef GL_EXT_texture_integer
+ CONST_CAST(GLEW_EXT_texture_integer) = glewGetExtension("GL_EXT_texture_integer");
+ if (glewExperimental || GLEW_EXT_texture_integer) CONST_CAST(GLEW_EXT_texture_integer) = !_glewInit_GL_EXT_texture_integer(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_EXT_texture_integer */
#ifdef GL_EXT_texture_lod_bias
- GLEW_EXT_texture_lod_bias = glewGetExtension("GL_EXT_texture_lod_bias");
+ CONST_CAST(GLEW_EXT_texture_lod_bias) = glewGetExtension("GL_EXT_texture_lod_bias");
#endif /* GL_EXT_texture_lod_bias */
#ifdef GL_EXT_texture_mirror_clamp
- GLEW_EXT_texture_mirror_clamp = glewGetExtension("GL_EXT_texture_mirror_clamp");
+ CONST_CAST(GLEW_EXT_texture_mirror_clamp) = glewGetExtension("GL_EXT_texture_mirror_clamp");
#endif /* GL_EXT_texture_mirror_clamp */
#ifdef GL_EXT_texture_object
- GLEW_EXT_texture_object = glewGetExtension("GL_EXT_texture_object");
- if (glewExperimental || GLEW_EXT_texture_object) GLEW_EXT_texture_object = !_glewInit_GL_EXT_texture_object(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_EXT_texture_object) = glewGetExtension("GL_EXT_texture_object");
+ if (glewExperimental || GLEW_EXT_texture_object) CONST_CAST(GLEW_EXT_texture_object) = !_glewInit_GL_EXT_texture_object(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_EXT_texture_object */
#ifdef GL_EXT_texture_perturb_normal
- GLEW_EXT_texture_perturb_normal = glewGetExtension("GL_EXT_texture_perturb_normal");
- if (glewExperimental || GLEW_EXT_texture_perturb_normal) GLEW_EXT_texture_perturb_normal = !_glewInit_GL_EXT_texture_perturb_normal(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_EXT_texture_perturb_normal) = glewGetExtension("GL_EXT_texture_perturb_normal");
+ if (glewExperimental || GLEW_EXT_texture_perturb_normal) CONST_CAST(GLEW_EXT_texture_perturb_normal) = !_glewInit_GL_EXT_texture_perturb_normal(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_EXT_texture_perturb_normal */
#ifdef GL_EXT_texture_rectangle
- GLEW_EXT_texture_rectangle = glewGetExtension("GL_EXT_texture_rectangle");
+ CONST_CAST(GLEW_EXT_texture_rectangle) = glewGetExtension("GL_EXT_texture_rectangle");
#endif /* GL_EXT_texture_rectangle */
#ifdef GL_EXT_texture_sRGB
- GLEW_EXT_texture_sRGB = glewGetExtension("GL_EXT_texture_sRGB");
+ CONST_CAST(GLEW_EXT_texture_sRGB) = glewGetExtension("GL_EXT_texture_sRGB");
#endif /* GL_EXT_texture_sRGB */
+#ifdef GL_EXT_texture_shared_exponent
+ CONST_CAST(GLEW_EXT_texture_shared_exponent) = glewGetExtension("GL_EXT_texture_shared_exponent");
+#endif /* GL_EXT_texture_shared_exponent */
+#ifdef GL_EXT_texture_swizzle
+ CONST_CAST(GLEW_EXT_texture_swizzle) = glewGetExtension("GL_EXT_texture_swizzle");
+#endif /* GL_EXT_texture_swizzle */
+#ifdef GL_EXT_timer_query
+ CONST_CAST(GLEW_EXT_timer_query) = glewGetExtension("GL_EXT_timer_query");
+ if (glewExperimental || GLEW_EXT_timer_query) CONST_CAST(GLEW_EXT_timer_query) = !_glewInit_GL_EXT_timer_query(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_EXT_timer_query */
+#ifdef GL_EXT_transform_feedback
+ CONST_CAST(GLEW_EXT_transform_feedback) = glewGetExtension("GL_EXT_transform_feedback");
+ if (glewExperimental || GLEW_EXT_transform_feedback) CONST_CAST(GLEW_EXT_transform_feedback) = !_glewInit_GL_EXT_transform_feedback(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_EXT_transform_feedback */
#ifdef GL_EXT_vertex_array
- GLEW_EXT_vertex_array = glewGetExtension("GL_EXT_vertex_array");
- if (glewExperimental || GLEW_EXT_vertex_array) GLEW_EXT_vertex_array = !_glewInit_GL_EXT_vertex_array(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_EXT_vertex_array) = glewGetExtension("GL_EXT_vertex_array");
+ if (glewExperimental || GLEW_EXT_vertex_array) CONST_CAST(GLEW_EXT_vertex_array) = !_glewInit_GL_EXT_vertex_array(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_EXT_vertex_array */
+#ifdef GL_EXT_vertex_array_bgra
+ CONST_CAST(GLEW_EXT_vertex_array_bgra) = glewGetExtension("GL_EXT_vertex_array_bgra");
+#endif /* GL_EXT_vertex_array_bgra */
#ifdef GL_EXT_vertex_shader
- GLEW_EXT_vertex_shader = glewGetExtension("GL_EXT_vertex_shader");
- if (glewExperimental || GLEW_EXT_vertex_shader) GLEW_EXT_vertex_shader = !_glewInit_GL_EXT_vertex_shader(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_EXT_vertex_shader) = glewGetExtension("GL_EXT_vertex_shader");
+ if (glewExperimental || GLEW_EXT_vertex_shader) CONST_CAST(GLEW_EXT_vertex_shader) = !_glewInit_GL_EXT_vertex_shader(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_EXT_vertex_shader */
#ifdef GL_EXT_vertex_weighting
- GLEW_EXT_vertex_weighting = glewGetExtension("GL_EXT_vertex_weighting");
- if (glewExperimental || GLEW_EXT_vertex_weighting) GLEW_EXT_vertex_weighting = !_glewInit_GL_EXT_vertex_weighting(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_EXT_vertex_weighting) = glewGetExtension("GL_EXT_vertex_weighting");
+ if (glewExperimental || GLEW_EXT_vertex_weighting) CONST_CAST(GLEW_EXT_vertex_weighting) = !_glewInit_GL_EXT_vertex_weighting(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_EXT_vertex_weighting */
+#ifdef GL_GREMEDY_frame_terminator
+ CONST_CAST(GLEW_GREMEDY_frame_terminator) = glewGetExtension("GL_GREMEDY_frame_terminator");
+ if (glewExperimental || GLEW_GREMEDY_frame_terminator) CONST_CAST(GLEW_GREMEDY_frame_terminator) = !_glewInit_GL_GREMEDY_frame_terminator(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_GREMEDY_frame_terminator */
#ifdef GL_GREMEDY_string_marker
- GLEW_GREMEDY_string_marker = glewGetExtension("GL_GREMEDY_string_marker");
- if (glewExperimental || GLEW_GREMEDY_string_marker) GLEW_GREMEDY_string_marker = !_glewInit_GL_GREMEDY_string_marker(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_GREMEDY_string_marker) = glewGetExtension("GL_GREMEDY_string_marker");
+ if (glewExperimental || GLEW_GREMEDY_string_marker) CONST_CAST(GLEW_GREMEDY_string_marker) = !_glewInit_GL_GREMEDY_string_marker(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_GREMEDY_string_marker */
#ifdef GL_HP_convolution_border_modes
- GLEW_HP_convolution_border_modes = glewGetExtension("GL_HP_convolution_border_modes");
+ CONST_CAST(GLEW_HP_convolution_border_modes) = glewGetExtension("GL_HP_convolution_border_modes");
#endif /* GL_HP_convolution_border_modes */
#ifdef GL_HP_image_transform
- GLEW_HP_image_transform = glewGetExtension("GL_HP_image_transform");
- if (glewExperimental || GLEW_HP_image_transform) GLEW_HP_image_transform = !_glewInit_GL_HP_image_transform(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_HP_image_transform) = glewGetExtension("GL_HP_image_transform");
+ if (glewExperimental || GLEW_HP_image_transform) CONST_CAST(GLEW_HP_image_transform) = !_glewInit_GL_HP_image_transform(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_HP_image_transform */
#ifdef GL_HP_occlusion_test
- GLEW_HP_occlusion_test = glewGetExtension("GL_HP_occlusion_test");
+ CONST_CAST(GLEW_HP_occlusion_test) = glewGetExtension("GL_HP_occlusion_test");
#endif /* GL_HP_occlusion_test */
#ifdef GL_HP_texture_lighting
- GLEW_HP_texture_lighting = glewGetExtension("GL_HP_texture_lighting");
+ CONST_CAST(GLEW_HP_texture_lighting) = glewGetExtension("GL_HP_texture_lighting");
#endif /* GL_HP_texture_lighting */
#ifdef GL_IBM_cull_vertex
- GLEW_IBM_cull_vertex = glewGetExtension("GL_IBM_cull_vertex");
+ CONST_CAST(GLEW_IBM_cull_vertex) = glewGetExtension("GL_IBM_cull_vertex");
#endif /* GL_IBM_cull_vertex */
#ifdef GL_IBM_multimode_draw_arrays
- GLEW_IBM_multimode_draw_arrays = glewGetExtension("GL_IBM_multimode_draw_arrays");
- if (glewExperimental || GLEW_IBM_multimode_draw_arrays) GLEW_IBM_multimode_draw_arrays = !_glewInit_GL_IBM_multimode_draw_arrays(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_IBM_multimode_draw_arrays) = glewGetExtension("GL_IBM_multimode_draw_arrays");
+ if (glewExperimental || GLEW_IBM_multimode_draw_arrays) CONST_CAST(GLEW_IBM_multimode_draw_arrays) = !_glewInit_GL_IBM_multimode_draw_arrays(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_IBM_multimode_draw_arrays */
#ifdef GL_IBM_rasterpos_clip
- GLEW_IBM_rasterpos_clip = glewGetExtension("GL_IBM_rasterpos_clip");
+ CONST_CAST(GLEW_IBM_rasterpos_clip) = glewGetExtension("GL_IBM_rasterpos_clip");
#endif /* GL_IBM_rasterpos_clip */
#ifdef GL_IBM_static_data
- GLEW_IBM_static_data = glewGetExtension("GL_IBM_static_data");
+ CONST_CAST(GLEW_IBM_static_data) = glewGetExtension("GL_IBM_static_data");
#endif /* GL_IBM_static_data */
#ifdef GL_IBM_texture_mirrored_repeat
- GLEW_IBM_texture_mirrored_repeat = glewGetExtension("GL_IBM_texture_mirrored_repeat");
+ CONST_CAST(GLEW_IBM_texture_mirrored_repeat) = glewGetExtension("GL_IBM_texture_mirrored_repeat");
#endif /* GL_IBM_texture_mirrored_repeat */
#ifdef GL_IBM_vertex_array_lists
- GLEW_IBM_vertex_array_lists = glewGetExtension("GL_IBM_vertex_array_lists");
- if (glewExperimental || GLEW_IBM_vertex_array_lists) GLEW_IBM_vertex_array_lists = !_glewInit_GL_IBM_vertex_array_lists(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_IBM_vertex_array_lists) = glewGetExtension("GL_IBM_vertex_array_lists");
+ if (glewExperimental || GLEW_IBM_vertex_array_lists) CONST_CAST(GLEW_IBM_vertex_array_lists) = !_glewInit_GL_IBM_vertex_array_lists(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_IBM_vertex_array_lists */
#ifdef GL_INGR_color_clamp
- GLEW_INGR_color_clamp = glewGetExtension("GL_INGR_color_clamp");
+ CONST_CAST(GLEW_INGR_color_clamp) = glewGetExtension("GL_INGR_color_clamp");
#endif /* GL_INGR_color_clamp */
#ifdef GL_INGR_interlace_read
- GLEW_INGR_interlace_read = glewGetExtension("GL_INGR_interlace_read");
+ CONST_CAST(GLEW_INGR_interlace_read) = glewGetExtension("GL_INGR_interlace_read");
#endif /* GL_INGR_interlace_read */
#ifdef GL_INTEL_parallel_arrays
- GLEW_INTEL_parallel_arrays = glewGetExtension("GL_INTEL_parallel_arrays");
- if (glewExperimental || GLEW_INTEL_parallel_arrays) GLEW_INTEL_parallel_arrays = !_glewInit_GL_INTEL_parallel_arrays(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_INTEL_parallel_arrays) = glewGetExtension("GL_INTEL_parallel_arrays");
+ if (glewExperimental || GLEW_INTEL_parallel_arrays) CONST_CAST(GLEW_INTEL_parallel_arrays) = !_glewInit_GL_INTEL_parallel_arrays(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_INTEL_parallel_arrays */
#ifdef GL_INTEL_texture_scissor
- GLEW_INTEL_texture_scissor = glewGetExtension("GL_INTEL_texture_scissor");
- if (glewExperimental || GLEW_INTEL_texture_scissor) GLEW_INTEL_texture_scissor = !_glewInit_GL_INTEL_texture_scissor(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_INTEL_texture_scissor) = glewGetExtension("GL_INTEL_texture_scissor");
+ if (glewExperimental || GLEW_INTEL_texture_scissor) CONST_CAST(GLEW_INTEL_texture_scissor) = !_glewInit_GL_INTEL_texture_scissor(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_INTEL_texture_scissor */
#ifdef GL_KTX_buffer_region
- GLEW_KTX_buffer_region = glewGetExtension("GL_KTX_buffer_region");
- if (glewExperimental || GLEW_KTX_buffer_region) GLEW_KTX_buffer_region = !_glewInit_GL_KTX_buffer_region(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_KTX_buffer_region) = glewGetExtension("GL_KTX_buffer_region");
+ if (glewExperimental || GLEW_KTX_buffer_region) CONST_CAST(GLEW_KTX_buffer_region) = !_glewInit_GL_KTX_buffer_region(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_KTX_buffer_region */
#ifdef GL_MESAX_texture_stack
- GLEW_MESAX_texture_stack = glewGetExtension("GL_MESAX_texture_stack");
+ CONST_CAST(GLEW_MESAX_texture_stack) = glewGetExtension("GL_MESAX_texture_stack");
#endif /* GL_MESAX_texture_stack */
#ifdef GL_MESA_pack_invert
- GLEW_MESA_pack_invert = glewGetExtension("GL_MESA_pack_invert");
+ CONST_CAST(GLEW_MESA_pack_invert) = glewGetExtension("GL_MESA_pack_invert");
#endif /* GL_MESA_pack_invert */
#ifdef GL_MESA_resize_buffers
- GLEW_MESA_resize_buffers = glewGetExtension("GL_MESA_resize_buffers");
- if (glewExperimental || GLEW_MESA_resize_buffers) GLEW_MESA_resize_buffers = !_glewInit_GL_MESA_resize_buffers(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_MESA_resize_buffers) = glewGetExtension("GL_MESA_resize_buffers");
+ if (glewExperimental || GLEW_MESA_resize_buffers) CONST_CAST(GLEW_MESA_resize_buffers) = !_glewInit_GL_MESA_resize_buffers(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_MESA_resize_buffers */
#ifdef GL_MESA_window_pos
- GLEW_MESA_window_pos = glewGetExtension("GL_MESA_window_pos");
- if (glewExperimental || GLEW_MESA_window_pos) GLEW_MESA_window_pos = !_glewInit_GL_MESA_window_pos(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_MESA_window_pos) = glewGetExtension("GL_MESA_window_pos");
+ if (glewExperimental || GLEW_MESA_window_pos) CONST_CAST(GLEW_MESA_window_pos) = !_glewInit_GL_MESA_window_pos(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_MESA_window_pos */
#ifdef GL_MESA_ycbcr_texture
- GLEW_MESA_ycbcr_texture = glewGetExtension("GL_MESA_ycbcr_texture");
+ CONST_CAST(GLEW_MESA_ycbcr_texture) = glewGetExtension("GL_MESA_ycbcr_texture");
#endif /* GL_MESA_ycbcr_texture */
#ifdef GL_NV_blend_square
- GLEW_NV_blend_square = glewGetExtension("GL_NV_blend_square");
+ CONST_CAST(GLEW_NV_blend_square) = glewGetExtension("GL_NV_blend_square");
#endif /* GL_NV_blend_square */
+#ifdef GL_NV_conditional_render
+ CONST_CAST(GLEW_NV_conditional_render) = glewGetExtension("GL_NV_conditional_render");
+ if (glewExperimental || GLEW_NV_conditional_render) CONST_CAST(GLEW_NV_conditional_render) = !_glewInit_GL_NV_conditional_render(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_NV_conditional_render */
#ifdef GL_NV_copy_depth_to_color
- GLEW_NV_copy_depth_to_color = glewGetExtension("GL_NV_copy_depth_to_color");
+ CONST_CAST(GLEW_NV_copy_depth_to_color) = glewGetExtension("GL_NV_copy_depth_to_color");
#endif /* GL_NV_copy_depth_to_color */
+#ifdef GL_NV_depth_buffer_float
+ CONST_CAST(GLEW_NV_depth_buffer_float) = glewGetExtension("GL_NV_depth_buffer_float");
+ if (glewExperimental || GLEW_NV_depth_buffer_float) CONST_CAST(GLEW_NV_depth_buffer_float) = !_glewInit_GL_NV_depth_buffer_float(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_NV_depth_buffer_float */
#ifdef GL_NV_depth_clamp
- GLEW_NV_depth_clamp = glewGetExtension("GL_NV_depth_clamp");
+ CONST_CAST(GLEW_NV_depth_clamp) = glewGetExtension("GL_NV_depth_clamp");
#endif /* GL_NV_depth_clamp */
+#ifdef GL_NV_depth_range_unclamped
+ CONST_CAST(GLEW_NV_depth_range_unclamped) = glewGetExtension("GL_NV_depth_range_unclamped");
+#endif /* GL_NV_depth_range_unclamped */
#ifdef GL_NV_evaluators
- GLEW_NV_evaluators = glewGetExtension("GL_NV_evaluators");
- if (glewExperimental || GLEW_NV_evaluators) GLEW_NV_evaluators = !_glewInit_GL_NV_evaluators(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_NV_evaluators) = glewGetExtension("GL_NV_evaluators");
+ if (glewExperimental || GLEW_NV_evaluators) CONST_CAST(GLEW_NV_evaluators) = !_glewInit_GL_NV_evaluators(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_NV_evaluators */
+#ifdef GL_NV_explicit_multisample
+ CONST_CAST(GLEW_NV_explicit_multisample) = glewGetExtension("GL_NV_explicit_multisample");
+ if (glewExperimental || GLEW_NV_explicit_multisample) CONST_CAST(GLEW_NV_explicit_multisample) = !_glewInit_GL_NV_explicit_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_NV_explicit_multisample */
#ifdef GL_NV_fence
- GLEW_NV_fence = glewGetExtension("GL_NV_fence");
- if (glewExperimental || GLEW_NV_fence) GLEW_NV_fence = !_glewInit_GL_NV_fence(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_NV_fence) = glewGetExtension("GL_NV_fence");
+ if (glewExperimental || GLEW_NV_fence) CONST_CAST(GLEW_NV_fence) = !_glewInit_GL_NV_fence(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_NV_fence */
#ifdef GL_NV_float_buffer
- GLEW_NV_float_buffer = glewGetExtension("GL_NV_float_buffer");
+ CONST_CAST(GLEW_NV_float_buffer) = glewGetExtension("GL_NV_float_buffer");
#endif /* GL_NV_float_buffer */
#ifdef GL_NV_fog_distance
- GLEW_NV_fog_distance = glewGetExtension("GL_NV_fog_distance");
+ CONST_CAST(GLEW_NV_fog_distance) = glewGetExtension("GL_NV_fog_distance");
#endif /* GL_NV_fog_distance */
#ifdef GL_NV_fragment_program
- GLEW_NV_fragment_program = glewGetExtension("GL_NV_fragment_program");
- if (glewExperimental || GLEW_NV_fragment_program) GLEW_NV_fragment_program = !_glewInit_GL_NV_fragment_program(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_NV_fragment_program) = glewGetExtension("GL_NV_fragment_program");
+ if (glewExperimental || GLEW_NV_fragment_program) CONST_CAST(GLEW_NV_fragment_program) = !_glewInit_GL_NV_fragment_program(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_NV_fragment_program */
#ifdef GL_NV_fragment_program2
- GLEW_NV_fragment_program2 = glewGetExtension("GL_NV_fragment_program2");
+ CONST_CAST(GLEW_NV_fragment_program2) = glewGetExtension("GL_NV_fragment_program2");
#endif /* GL_NV_fragment_program2 */
+#ifdef GL_NV_fragment_program4
+ CONST_CAST(GLEW_NV_fragment_program4) = glewGetExtension("GL_NV_fragment_program4");
+#endif /* GL_NV_fragment_program4 */
#ifdef GL_NV_fragment_program_option
- GLEW_NV_fragment_program_option = glewGetExtension("GL_NV_fragment_program_option");
+ CONST_CAST(GLEW_NV_fragment_program_option) = glewGetExtension("GL_NV_fragment_program_option");
#endif /* GL_NV_fragment_program_option */
+#ifdef GL_NV_framebuffer_multisample_coverage
+ CONST_CAST(GLEW_NV_framebuffer_multisample_coverage) = glewGetExtension("GL_NV_framebuffer_multisample_coverage");
+ if (glewExperimental || GLEW_NV_framebuffer_multisample_coverage) CONST_CAST(GLEW_NV_framebuffer_multisample_coverage) = !_glewInit_GL_NV_framebuffer_multisample_coverage(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_NV_framebuffer_multisample_coverage */
+#ifdef GL_NV_geometry_program4
+ CONST_CAST(GLEW_NV_geometry_program4) = glewGetExtension("GL_NV_geometry_program4");
+ if (glewExperimental || GLEW_NV_geometry_program4) CONST_CAST(GLEW_NV_geometry_program4) = !_glewInit_GL_NV_geometry_program4(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_NV_geometry_program4 */
+#ifdef GL_NV_geometry_shader4
+ CONST_CAST(GLEW_NV_geometry_shader4) = glewGetExtension("GL_NV_geometry_shader4");
+#endif /* GL_NV_geometry_shader4 */
+#ifdef GL_NV_gpu_program4
+ CONST_CAST(GLEW_NV_gpu_program4) = glewGetExtension("GL_NV_gpu_program4");
+ if (glewExperimental || GLEW_NV_gpu_program4) CONST_CAST(GLEW_NV_gpu_program4) = !_glewInit_GL_NV_gpu_program4(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_NV_gpu_program4 */
#ifdef GL_NV_half_float
- GLEW_NV_half_float = glewGetExtension("GL_NV_half_float");
- if (glewExperimental || GLEW_NV_half_float) GLEW_NV_half_float = !_glewInit_GL_NV_half_float(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_NV_half_float) = glewGetExtension("GL_NV_half_float");
+ if (glewExperimental || GLEW_NV_half_float) CONST_CAST(GLEW_NV_half_float) = !_glewInit_GL_NV_half_float(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_NV_half_float */
#ifdef GL_NV_light_max_exponent
- GLEW_NV_light_max_exponent = glewGetExtension("GL_NV_light_max_exponent");
+ CONST_CAST(GLEW_NV_light_max_exponent) = glewGetExtension("GL_NV_light_max_exponent");
#endif /* GL_NV_light_max_exponent */
#ifdef GL_NV_multisample_filter_hint
- GLEW_NV_multisample_filter_hint = glewGetExtension("GL_NV_multisample_filter_hint");
+ CONST_CAST(GLEW_NV_multisample_filter_hint) = glewGetExtension("GL_NV_multisample_filter_hint");
#endif /* GL_NV_multisample_filter_hint */
#ifdef GL_NV_occlusion_query
- GLEW_NV_occlusion_query = glewGetExtension("GL_NV_occlusion_query");
- if (glewExperimental || GLEW_NV_occlusion_query) GLEW_NV_occlusion_query = !_glewInit_GL_NV_occlusion_query(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_NV_occlusion_query) = glewGetExtension("GL_NV_occlusion_query");
+ if (glewExperimental || GLEW_NV_occlusion_query) CONST_CAST(GLEW_NV_occlusion_query) = !_glewInit_GL_NV_occlusion_query(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_NV_occlusion_query */
#ifdef GL_NV_packed_depth_stencil
- GLEW_NV_packed_depth_stencil = glewGetExtension("GL_NV_packed_depth_stencil");
+ CONST_CAST(GLEW_NV_packed_depth_stencil) = glewGetExtension("GL_NV_packed_depth_stencil");
#endif /* GL_NV_packed_depth_stencil */
+#ifdef GL_NV_parameter_buffer_object
+ CONST_CAST(GLEW_NV_parameter_buffer_object) = glewGetExtension("GL_NV_parameter_buffer_object");
+ if (glewExperimental || GLEW_NV_parameter_buffer_object) CONST_CAST(GLEW_NV_parameter_buffer_object) = !_glewInit_GL_NV_parameter_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_NV_parameter_buffer_object */
#ifdef GL_NV_pixel_data_range
- GLEW_NV_pixel_data_range = glewGetExtension("GL_NV_pixel_data_range");
- if (glewExperimental || GLEW_NV_pixel_data_range) GLEW_NV_pixel_data_range = !_glewInit_GL_NV_pixel_data_range(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_NV_pixel_data_range) = glewGetExtension("GL_NV_pixel_data_range");
+ if (glewExperimental || GLEW_NV_pixel_data_range) CONST_CAST(GLEW_NV_pixel_data_range) = !_glewInit_GL_NV_pixel_data_range(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_NV_pixel_data_range */
#ifdef GL_NV_point_sprite
- GLEW_NV_point_sprite = glewGetExtension("GL_NV_point_sprite");
- if (glewExperimental || GLEW_NV_point_sprite) GLEW_NV_point_sprite = !_glewInit_GL_NV_point_sprite(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_NV_point_sprite) = glewGetExtension("GL_NV_point_sprite");
+ if (glewExperimental || GLEW_NV_point_sprite) CONST_CAST(GLEW_NV_point_sprite) = !_glewInit_GL_NV_point_sprite(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_NV_point_sprite */
+#ifdef GL_NV_present_video
+ CONST_CAST(GLEW_NV_present_video) = glewGetExtension("GL_NV_present_video");
+ if (glewExperimental || GLEW_NV_present_video) CONST_CAST(GLEW_NV_present_video) = !_glewInit_GL_NV_present_video(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_NV_present_video */
#ifdef GL_NV_primitive_restart
- GLEW_NV_primitive_restart = glewGetExtension("GL_NV_primitive_restart");
- if (glewExperimental || GLEW_NV_primitive_restart) GLEW_NV_primitive_restart = !_glewInit_GL_NV_primitive_restart(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_NV_primitive_restart) = glewGetExtension("GL_NV_primitive_restart");
+ if (glewExperimental || GLEW_NV_primitive_restart) CONST_CAST(GLEW_NV_primitive_restart) = !_glewInit_GL_NV_primitive_restart(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_NV_primitive_restart */
#ifdef GL_NV_register_combiners
- GLEW_NV_register_combiners = glewGetExtension("GL_NV_register_combiners");
- if (glewExperimental || GLEW_NV_register_combiners) GLEW_NV_register_combiners = !_glewInit_GL_NV_register_combiners(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_NV_register_combiners) = glewGetExtension("GL_NV_register_combiners");
+ if (glewExperimental || GLEW_NV_register_combiners) CONST_CAST(GLEW_NV_register_combiners) = !_glewInit_GL_NV_register_combiners(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_NV_register_combiners */
#ifdef GL_NV_register_combiners2
- GLEW_NV_register_combiners2 = glewGetExtension("GL_NV_register_combiners2");
- if (glewExperimental || GLEW_NV_register_combiners2) GLEW_NV_register_combiners2 = !_glewInit_GL_NV_register_combiners2(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_NV_register_combiners2) = glewGetExtension("GL_NV_register_combiners2");
+ if (glewExperimental || GLEW_NV_register_combiners2) CONST_CAST(GLEW_NV_register_combiners2) = !_glewInit_GL_NV_register_combiners2(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_NV_register_combiners2 */
#ifdef GL_NV_texgen_emboss
- GLEW_NV_texgen_emboss = glewGetExtension("GL_NV_texgen_emboss");
+ CONST_CAST(GLEW_NV_texgen_emboss) = glewGetExtension("GL_NV_texgen_emboss");
#endif /* GL_NV_texgen_emboss */
#ifdef GL_NV_texgen_reflection
- GLEW_NV_texgen_reflection = glewGetExtension("GL_NV_texgen_reflection");
+ CONST_CAST(GLEW_NV_texgen_reflection) = glewGetExtension("GL_NV_texgen_reflection");
#endif /* GL_NV_texgen_reflection */
#ifdef GL_NV_texture_compression_vtc
- GLEW_NV_texture_compression_vtc = glewGetExtension("GL_NV_texture_compression_vtc");
+ CONST_CAST(GLEW_NV_texture_compression_vtc) = glewGetExtension("GL_NV_texture_compression_vtc");
#endif /* GL_NV_texture_compression_vtc */
#ifdef GL_NV_texture_env_combine4
- GLEW_NV_texture_env_combine4 = glewGetExtension("GL_NV_texture_env_combine4");
+ CONST_CAST(GLEW_NV_texture_env_combine4) = glewGetExtension("GL_NV_texture_env_combine4");
#endif /* GL_NV_texture_env_combine4 */
#ifdef GL_NV_texture_expand_normal
- GLEW_NV_texture_expand_normal = glewGetExtension("GL_NV_texture_expand_normal");
+ CONST_CAST(GLEW_NV_texture_expand_normal) = glewGetExtension("GL_NV_texture_expand_normal");
#endif /* GL_NV_texture_expand_normal */
#ifdef GL_NV_texture_rectangle
- GLEW_NV_texture_rectangle = glewGetExtension("GL_NV_texture_rectangle");
+ CONST_CAST(GLEW_NV_texture_rectangle) = glewGetExtension("GL_NV_texture_rectangle");
#endif /* GL_NV_texture_rectangle */
#ifdef GL_NV_texture_shader
- GLEW_NV_texture_shader = glewGetExtension("GL_NV_texture_shader");
+ CONST_CAST(GLEW_NV_texture_shader) = glewGetExtension("GL_NV_texture_shader");
#endif /* GL_NV_texture_shader */
#ifdef GL_NV_texture_shader2
- GLEW_NV_texture_shader2 = glewGetExtension("GL_NV_texture_shader2");
+ CONST_CAST(GLEW_NV_texture_shader2) = glewGetExtension("GL_NV_texture_shader2");
#endif /* GL_NV_texture_shader2 */
#ifdef GL_NV_texture_shader3
- GLEW_NV_texture_shader3 = glewGetExtension("GL_NV_texture_shader3");
+ CONST_CAST(GLEW_NV_texture_shader3) = glewGetExtension("GL_NV_texture_shader3");
#endif /* GL_NV_texture_shader3 */
+#ifdef GL_NV_transform_feedback
+ CONST_CAST(GLEW_NV_transform_feedback) = glewGetExtension("GL_NV_transform_feedback");
+ if (glewExperimental || GLEW_NV_transform_feedback) CONST_CAST(GLEW_NV_transform_feedback) = !_glewInit_GL_NV_transform_feedback(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_NV_transform_feedback */
#ifdef GL_NV_vertex_array_range
- GLEW_NV_vertex_array_range = glewGetExtension("GL_NV_vertex_array_range");
- if (glewExperimental || GLEW_NV_vertex_array_range) GLEW_NV_vertex_array_range = !_glewInit_GL_NV_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_NV_vertex_array_range) = glewGetExtension("GL_NV_vertex_array_range");
+ if (glewExperimental || GLEW_NV_vertex_array_range) CONST_CAST(GLEW_NV_vertex_array_range) = !_glewInit_GL_NV_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_NV_vertex_array_range */
#ifdef GL_NV_vertex_array_range2
- GLEW_NV_vertex_array_range2 = glewGetExtension("GL_NV_vertex_array_range2");
+ CONST_CAST(GLEW_NV_vertex_array_range2) = glewGetExtension("GL_NV_vertex_array_range2");
#endif /* GL_NV_vertex_array_range2 */
#ifdef GL_NV_vertex_program
- GLEW_NV_vertex_program = glewGetExtension("GL_NV_vertex_program");
- if (glewExperimental || GLEW_NV_vertex_program) GLEW_NV_vertex_program = !_glewInit_GL_NV_vertex_program(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_NV_vertex_program) = glewGetExtension("GL_NV_vertex_program");
+ if (glewExperimental || GLEW_NV_vertex_program) CONST_CAST(GLEW_NV_vertex_program) = !_glewInit_GL_NV_vertex_program(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_NV_vertex_program */
#ifdef GL_NV_vertex_program1_1
- GLEW_NV_vertex_program1_1 = glewGetExtension("GL_NV_vertex_program1_1");
+ CONST_CAST(GLEW_NV_vertex_program1_1) = glewGetExtension("GL_NV_vertex_program1_1");
#endif /* GL_NV_vertex_program1_1 */
#ifdef GL_NV_vertex_program2
- GLEW_NV_vertex_program2 = glewGetExtension("GL_NV_vertex_program2");
+ CONST_CAST(GLEW_NV_vertex_program2) = glewGetExtension("GL_NV_vertex_program2");
#endif /* GL_NV_vertex_program2 */
#ifdef GL_NV_vertex_program2_option
- GLEW_NV_vertex_program2_option = glewGetExtension("GL_NV_vertex_program2_option");
+ CONST_CAST(GLEW_NV_vertex_program2_option) = glewGetExtension("GL_NV_vertex_program2_option");
#endif /* GL_NV_vertex_program2_option */
#ifdef GL_NV_vertex_program3
- GLEW_NV_vertex_program3 = glewGetExtension("GL_NV_vertex_program3");
+ CONST_CAST(GLEW_NV_vertex_program3) = glewGetExtension("GL_NV_vertex_program3");
#endif /* GL_NV_vertex_program3 */
+#ifdef GL_NV_vertex_program4
+ CONST_CAST(GLEW_NV_vertex_program4) = glewGetExtension("GL_NV_vertex_program4");
+#endif /* GL_NV_vertex_program4 */
+#ifdef GL_OES_byte_coordinates
+ CONST_CAST(GLEW_OES_byte_coordinates) = glewGetExtension("GL_OES_byte_coordinates");
+#endif /* GL_OES_byte_coordinates */
+#ifdef GL_OES_compressed_paletted_texture
+ CONST_CAST(GLEW_OES_compressed_paletted_texture) = glewGetExtension("GL_OES_compressed_paletted_texture");
+#endif /* GL_OES_compressed_paletted_texture */
+#ifdef GL_OES_read_format
+ CONST_CAST(GLEW_OES_read_format) = glewGetExtension("GL_OES_read_format");
+#endif /* GL_OES_read_format */
+#ifdef GL_OES_single_precision
+ CONST_CAST(GLEW_OES_single_precision) = glewGetExtension("GL_OES_single_precision");
+ if (glewExperimental || GLEW_OES_single_precision) CONST_CAST(GLEW_OES_single_precision) = !_glewInit_GL_OES_single_precision(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_OES_single_precision */
#ifdef GL_OML_interlace
- GLEW_OML_interlace = glewGetExtension("GL_OML_interlace");
+ CONST_CAST(GLEW_OML_interlace) = glewGetExtension("GL_OML_interlace");
#endif /* GL_OML_interlace */
#ifdef GL_OML_resample
- GLEW_OML_resample = glewGetExtension("GL_OML_resample");
+ CONST_CAST(GLEW_OML_resample) = glewGetExtension("GL_OML_resample");
#endif /* GL_OML_resample */
#ifdef GL_OML_subsample
- GLEW_OML_subsample = glewGetExtension("GL_OML_subsample");
+ CONST_CAST(GLEW_OML_subsample) = glewGetExtension("GL_OML_subsample");
#endif /* GL_OML_subsample */
#ifdef GL_PGI_misc_hints
- GLEW_PGI_misc_hints = glewGetExtension("GL_PGI_misc_hints");
+ CONST_CAST(GLEW_PGI_misc_hints) = glewGetExtension("GL_PGI_misc_hints");
#endif /* GL_PGI_misc_hints */
#ifdef GL_PGI_vertex_hints
- GLEW_PGI_vertex_hints = glewGetExtension("GL_PGI_vertex_hints");
+ CONST_CAST(GLEW_PGI_vertex_hints) = glewGetExtension("GL_PGI_vertex_hints");
#endif /* GL_PGI_vertex_hints */
#ifdef GL_REND_screen_coordinates
- GLEW_REND_screen_coordinates = glewGetExtension("GL_REND_screen_coordinates");
+ CONST_CAST(GLEW_REND_screen_coordinates) = glewGetExtension("GL_REND_screen_coordinates");
#endif /* GL_REND_screen_coordinates */
#ifdef GL_S3_s3tc
- GLEW_S3_s3tc = glewGetExtension("GL_S3_s3tc");
+ CONST_CAST(GLEW_S3_s3tc) = glewGetExtension("GL_S3_s3tc");
#endif /* GL_S3_s3tc */
#ifdef GL_SGIS_color_range
- GLEW_SGIS_color_range = glewGetExtension("GL_SGIS_color_range");
+ CONST_CAST(GLEW_SGIS_color_range) = glewGetExtension("GL_SGIS_color_range");
#endif /* GL_SGIS_color_range */
#ifdef GL_SGIS_detail_texture
- GLEW_SGIS_detail_texture = glewGetExtension("GL_SGIS_detail_texture");
- if (glewExperimental || GLEW_SGIS_detail_texture) GLEW_SGIS_detail_texture = !_glewInit_GL_SGIS_detail_texture(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_SGIS_detail_texture) = glewGetExtension("GL_SGIS_detail_texture");
+ if (glewExperimental || GLEW_SGIS_detail_texture) CONST_CAST(GLEW_SGIS_detail_texture) = !_glewInit_GL_SGIS_detail_texture(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_SGIS_detail_texture */
#ifdef GL_SGIS_fog_function
- GLEW_SGIS_fog_function = glewGetExtension("GL_SGIS_fog_function");
- if (glewExperimental || GLEW_SGIS_fog_function) GLEW_SGIS_fog_function = !_glewInit_GL_SGIS_fog_function(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_SGIS_fog_function) = glewGetExtension("GL_SGIS_fog_function");
+ if (glewExperimental || GLEW_SGIS_fog_function) CONST_CAST(GLEW_SGIS_fog_function) = !_glewInit_GL_SGIS_fog_function(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_SGIS_fog_function */
#ifdef GL_SGIS_generate_mipmap
- GLEW_SGIS_generate_mipmap = glewGetExtension("GL_SGIS_generate_mipmap");
+ CONST_CAST(GLEW_SGIS_generate_mipmap) = glewGetExtension("GL_SGIS_generate_mipmap");
#endif /* GL_SGIS_generate_mipmap */
#ifdef GL_SGIS_multisample
- GLEW_SGIS_multisample = glewGetExtension("GL_SGIS_multisample");
- if (glewExperimental || GLEW_SGIS_multisample) GLEW_SGIS_multisample = !_glewInit_GL_SGIS_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_SGIS_multisample) = glewGetExtension("GL_SGIS_multisample");
+ if (glewExperimental || GLEW_SGIS_multisample) CONST_CAST(GLEW_SGIS_multisample) = !_glewInit_GL_SGIS_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_SGIS_multisample */
#ifdef GL_SGIS_pixel_texture
- GLEW_SGIS_pixel_texture = glewGetExtension("GL_SGIS_pixel_texture");
+ CONST_CAST(GLEW_SGIS_pixel_texture) = glewGetExtension("GL_SGIS_pixel_texture");
#endif /* GL_SGIS_pixel_texture */
+#ifdef GL_SGIS_point_line_texgen
+ CONST_CAST(GLEW_SGIS_point_line_texgen) = glewGetExtension("GL_SGIS_point_line_texgen");
+#endif /* GL_SGIS_point_line_texgen */
#ifdef GL_SGIS_sharpen_texture
- GLEW_SGIS_sharpen_texture = glewGetExtension("GL_SGIS_sharpen_texture");
- if (glewExperimental || GLEW_SGIS_sharpen_texture) GLEW_SGIS_sharpen_texture = !_glewInit_GL_SGIS_sharpen_texture(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_SGIS_sharpen_texture) = glewGetExtension("GL_SGIS_sharpen_texture");
+ if (glewExperimental || GLEW_SGIS_sharpen_texture) CONST_CAST(GLEW_SGIS_sharpen_texture) = !_glewInit_GL_SGIS_sharpen_texture(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_SGIS_sharpen_texture */
#ifdef GL_SGIS_texture4D
- GLEW_SGIS_texture4D = glewGetExtension("GL_SGIS_texture4D");
- if (glewExperimental || GLEW_SGIS_texture4D) GLEW_SGIS_texture4D = !_glewInit_GL_SGIS_texture4D(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_SGIS_texture4D) = glewGetExtension("GL_SGIS_texture4D");
+ if (glewExperimental || GLEW_SGIS_texture4D) CONST_CAST(GLEW_SGIS_texture4D) = !_glewInit_GL_SGIS_texture4D(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_SGIS_texture4D */
#ifdef GL_SGIS_texture_border_clamp
- GLEW_SGIS_texture_border_clamp = glewGetExtension("GL_SGIS_texture_border_clamp");
+ CONST_CAST(GLEW_SGIS_texture_border_clamp) = glewGetExtension("GL_SGIS_texture_border_clamp");
#endif /* GL_SGIS_texture_border_clamp */
#ifdef GL_SGIS_texture_edge_clamp
- GLEW_SGIS_texture_edge_clamp = glewGetExtension("GL_SGIS_texture_edge_clamp");
+ CONST_CAST(GLEW_SGIS_texture_edge_clamp) = glewGetExtension("GL_SGIS_texture_edge_clamp");
#endif /* GL_SGIS_texture_edge_clamp */
#ifdef GL_SGIS_texture_filter4
- GLEW_SGIS_texture_filter4 = glewGetExtension("GL_SGIS_texture_filter4");
- if (glewExperimental || GLEW_SGIS_texture_filter4) GLEW_SGIS_texture_filter4 = !_glewInit_GL_SGIS_texture_filter4(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_SGIS_texture_filter4) = glewGetExtension("GL_SGIS_texture_filter4");
+ if (glewExperimental || GLEW_SGIS_texture_filter4) CONST_CAST(GLEW_SGIS_texture_filter4) = !_glewInit_GL_SGIS_texture_filter4(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_SGIS_texture_filter4 */
#ifdef GL_SGIS_texture_lod
- GLEW_SGIS_texture_lod = glewGetExtension("GL_SGIS_texture_lod");
+ CONST_CAST(GLEW_SGIS_texture_lod) = glewGetExtension("GL_SGIS_texture_lod");
#endif /* GL_SGIS_texture_lod */
#ifdef GL_SGIS_texture_select
- GLEW_SGIS_texture_select = glewGetExtension("GL_SGIS_texture_select");
+ CONST_CAST(GLEW_SGIS_texture_select) = glewGetExtension("GL_SGIS_texture_select");
#endif /* GL_SGIS_texture_select */
#ifdef GL_SGIX_async
- GLEW_SGIX_async = glewGetExtension("GL_SGIX_async");
- if (glewExperimental || GLEW_SGIX_async) GLEW_SGIX_async = !_glewInit_GL_SGIX_async(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_SGIX_async) = glewGetExtension("GL_SGIX_async");
+ if (glewExperimental || GLEW_SGIX_async) CONST_CAST(GLEW_SGIX_async) = !_glewInit_GL_SGIX_async(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_SGIX_async */
#ifdef GL_SGIX_async_histogram
- GLEW_SGIX_async_histogram = glewGetExtension("GL_SGIX_async_histogram");
+ CONST_CAST(GLEW_SGIX_async_histogram) = glewGetExtension("GL_SGIX_async_histogram");
#endif /* GL_SGIX_async_histogram */
#ifdef GL_SGIX_async_pixel
- GLEW_SGIX_async_pixel = glewGetExtension("GL_SGIX_async_pixel");
+ CONST_CAST(GLEW_SGIX_async_pixel) = glewGetExtension("GL_SGIX_async_pixel");
#endif /* GL_SGIX_async_pixel */
#ifdef GL_SGIX_blend_alpha_minmax
- GLEW_SGIX_blend_alpha_minmax = glewGetExtension("GL_SGIX_blend_alpha_minmax");
+ CONST_CAST(GLEW_SGIX_blend_alpha_minmax) = glewGetExtension("GL_SGIX_blend_alpha_minmax");
#endif /* GL_SGIX_blend_alpha_minmax */
#ifdef GL_SGIX_clipmap
- GLEW_SGIX_clipmap = glewGetExtension("GL_SGIX_clipmap");
+ CONST_CAST(GLEW_SGIX_clipmap) = glewGetExtension("GL_SGIX_clipmap");
#endif /* GL_SGIX_clipmap */
+#ifdef GL_SGIX_convolution_accuracy
+ CONST_CAST(GLEW_SGIX_convolution_accuracy) = glewGetExtension("GL_SGIX_convolution_accuracy");
+#endif /* GL_SGIX_convolution_accuracy */
#ifdef GL_SGIX_depth_texture
- GLEW_SGIX_depth_texture = glewGetExtension("GL_SGIX_depth_texture");
+ CONST_CAST(GLEW_SGIX_depth_texture) = glewGetExtension("GL_SGIX_depth_texture");
#endif /* GL_SGIX_depth_texture */
#ifdef GL_SGIX_flush_raster
- GLEW_SGIX_flush_raster = glewGetExtension("GL_SGIX_flush_raster");
- if (glewExperimental || GLEW_SGIX_flush_raster) GLEW_SGIX_flush_raster = !_glewInit_GL_SGIX_flush_raster(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_SGIX_flush_raster) = glewGetExtension("GL_SGIX_flush_raster");
+ if (glewExperimental || GLEW_SGIX_flush_raster) CONST_CAST(GLEW_SGIX_flush_raster) = !_glewInit_GL_SGIX_flush_raster(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_SGIX_flush_raster */
#ifdef GL_SGIX_fog_offset
- GLEW_SGIX_fog_offset = glewGetExtension("GL_SGIX_fog_offset");
+ CONST_CAST(GLEW_SGIX_fog_offset) = glewGetExtension("GL_SGIX_fog_offset");
#endif /* GL_SGIX_fog_offset */
#ifdef GL_SGIX_fog_texture
- GLEW_SGIX_fog_texture = glewGetExtension("GL_SGIX_fog_texture");
- if (glewExperimental || GLEW_SGIX_fog_texture) GLEW_SGIX_fog_texture = !_glewInit_GL_SGIX_fog_texture(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_SGIX_fog_texture) = glewGetExtension("GL_SGIX_fog_texture");
+ if (glewExperimental || GLEW_SGIX_fog_texture) CONST_CAST(GLEW_SGIX_fog_texture) = !_glewInit_GL_SGIX_fog_texture(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_SGIX_fog_texture */
#ifdef GL_SGIX_fragment_specular_lighting
- GLEW_SGIX_fragment_specular_lighting = glewGetExtension("GL_SGIX_fragment_specular_lighting");
- if (glewExperimental || GLEW_SGIX_fragment_specular_lighting) GLEW_SGIX_fragment_specular_lighting = !_glewInit_GL_SGIX_fragment_specular_lighting(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_SGIX_fragment_specular_lighting) = glewGetExtension("GL_SGIX_fragment_specular_lighting");
+ if (glewExperimental || GLEW_SGIX_fragment_specular_lighting) CONST_CAST(GLEW_SGIX_fragment_specular_lighting) = !_glewInit_GL_SGIX_fragment_specular_lighting(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_SGIX_fragment_specular_lighting */
#ifdef GL_SGIX_framezoom
- GLEW_SGIX_framezoom = glewGetExtension("GL_SGIX_framezoom");
- if (glewExperimental || GLEW_SGIX_framezoom) GLEW_SGIX_framezoom = !_glewInit_GL_SGIX_framezoom(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_SGIX_framezoom) = glewGetExtension("GL_SGIX_framezoom");
+ if (glewExperimental || GLEW_SGIX_framezoom) CONST_CAST(GLEW_SGIX_framezoom) = !_glewInit_GL_SGIX_framezoom(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_SGIX_framezoom */
#ifdef GL_SGIX_interlace
- GLEW_SGIX_interlace = glewGetExtension("GL_SGIX_interlace");
+ CONST_CAST(GLEW_SGIX_interlace) = glewGetExtension("GL_SGIX_interlace");
#endif /* GL_SGIX_interlace */
#ifdef GL_SGIX_ir_instrument1
- GLEW_SGIX_ir_instrument1 = glewGetExtension("GL_SGIX_ir_instrument1");
+ CONST_CAST(GLEW_SGIX_ir_instrument1) = glewGetExtension("GL_SGIX_ir_instrument1");
#endif /* GL_SGIX_ir_instrument1 */
#ifdef GL_SGIX_list_priority
- GLEW_SGIX_list_priority = glewGetExtension("GL_SGIX_list_priority");
+ CONST_CAST(GLEW_SGIX_list_priority) = glewGetExtension("GL_SGIX_list_priority");
#endif /* GL_SGIX_list_priority */
#ifdef GL_SGIX_pixel_texture
- GLEW_SGIX_pixel_texture = glewGetExtension("GL_SGIX_pixel_texture");
- if (glewExperimental || GLEW_SGIX_pixel_texture) GLEW_SGIX_pixel_texture = !_glewInit_GL_SGIX_pixel_texture(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_SGIX_pixel_texture) = glewGetExtension("GL_SGIX_pixel_texture");
+ if (glewExperimental || GLEW_SGIX_pixel_texture) CONST_CAST(GLEW_SGIX_pixel_texture) = !_glewInit_GL_SGIX_pixel_texture(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_SGIX_pixel_texture */
#ifdef GL_SGIX_pixel_texture_bits
- GLEW_SGIX_pixel_texture_bits = glewGetExtension("GL_SGIX_pixel_texture_bits");
+ CONST_CAST(GLEW_SGIX_pixel_texture_bits) = glewGetExtension("GL_SGIX_pixel_texture_bits");
#endif /* GL_SGIX_pixel_texture_bits */
#ifdef GL_SGIX_reference_plane
- GLEW_SGIX_reference_plane = glewGetExtension("GL_SGIX_reference_plane");
- if (glewExperimental || GLEW_SGIX_reference_plane) GLEW_SGIX_reference_plane = !_glewInit_GL_SGIX_reference_plane(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_SGIX_reference_plane) = glewGetExtension("GL_SGIX_reference_plane");
+ if (glewExperimental || GLEW_SGIX_reference_plane) CONST_CAST(GLEW_SGIX_reference_plane) = !_glewInit_GL_SGIX_reference_plane(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_SGIX_reference_plane */
#ifdef GL_SGIX_resample
- GLEW_SGIX_resample = glewGetExtension("GL_SGIX_resample");
+ CONST_CAST(GLEW_SGIX_resample) = glewGetExtension("GL_SGIX_resample");
#endif /* GL_SGIX_resample */
#ifdef GL_SGIX_shadow
- GLEW_SGIX_shadow = glewGetExtension("GL_SGIX_shadow");
+ CONST_CAST(GLEW_SGIX_shadow) = glewGetExtension("GL_SGIX_shadow");
#endif /* GL_SGIX_shadow */
#ifdef GL_SGIX_shadow_ambient
- GLEW_SGIX_shadow_ambient = glewGetExtension("GL_SGIX_shadow_ambient");
+ CONST_CAST(GLEW_SGIX_shadow_ambient) = glewGetExtension("GL_SGIX_shadow_ambient");
#endif /* GL_SGIX_shadow_ambient */
#ifdef GL_SGIX_sprite
- GLEW_SGIX_sprite = glewGetExtension("GL_SGIX_sprite");
- if (glewExperimental || GLEW_SGIX_sprite) GLEW_SGIX_sprite = !_glewInit_GL_SGIX_sprite(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_SGIX_sprite) = glewGetExtension("GL_SGIX_sprite");
+ if (glewExperimental || GLEW_SGIX_sprite) CONST_CAST(GLEW_SGIX_sprite) = !_glewInit_GL_SGIX_sprite(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_SGIX_sprite */
#ifdef GL_SGIX_tag_sample_buffer
- GLEW_SGIX_tag_sample_buffer = glewGetExtension("GL_SGIX_tag_sample_buffer");
- if (glewExperimental || GLEW_SGIX_tag_sample_buffer) GLEW_SGIX_tag_sample_buffer = !_glewInit_GL_SGIX_tag_sample_buffer(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_SGIX_tag_sample_buffer) = glewGetExtension("GL_SGIX_tag_sample_buffer");
+ if (glewExperimental || GLEW_SGIX_tag_sample_buffer) CONST_CAST(GLEW_SGIX_tag_sample_buffer) = !_glewInit_GL_SGIX_tag_sample_buffer(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_SGIX_tag_sample_buffer */
#ifdef GL_SGIX_texture_add_env
- GLEW_SGIX_texture_add_env = glewGetExtension("GL_SGIX_texture_add_env");
+ CONST_CAST(GLEW_SGIX_texture_add_env) = glewGetExtension("GL_SGIX_texture_add_env");
#endif /* GL_SGIX_texture_add_env */
#ifdef GL_SGIX_texture_coordinate_clamp
- GLEW_SGIX_texture_coordinate_clamp = glewGetExtension("GL_SGIX_texture_coordinate_clamp");
+ CONST_CAST(GLEW_SGIX_texture_coordinate_clamp) = glewGetExtension("GL_SGIX_texture_coordinate_clamp");
#endif /* GL_SGIX_texture_coordinate_clamp */
#ifdef GL_SGIX_texture_lod_bias
- GLEW_SGIX_texture_lod_bias = glewGetExtension("GL_SGIX_texture_lod_bias");
+ CONST_CAST(GLEW_SGIX_texture_lod_bias) = glewGetExtension("GL_SGIX_texture_lod_bias");
#endif /* GL_SGIX_texture_lod_bias */
#ifdef GL_SGIX_texture_multi_buffer
- GLEW_SGIX_texture_multi_buffer = glewGetExtension("GL_SGIX_texture_multi_buffer");
+ CONST_CAST(GLEW_SGIX_texture_multi_buffer) = glewGetExtension("GL_SGIX_texture_multi_buffer");
#endif /* GL_SGIX_texture_multi_buffer */
#ifdef GL_SGIX_texture_range
- GLEW_SGIX_texture_range = glewGetExtension("GL_SGIX_texture_range");
+ CONST_CAST(GLEW_SGIX_texture_range) = glewGetExtension("GL_SGIX_texture_range");
#endif /* GL_SGIX_texture_range */
#ifdef GL_SGIX_texture_scale_bias
- GLEW_SGIX_texture_scale_bias = glewGetExtension("GL_SGIX_texture_scale_bias");
+ CONST_CAST(GLEW_SGIX_texture_scale_bias) = glewGetExtension("GL_SGIX_texture_scale_bias");
#endif /* GL_SGIX_texture_scale_bias */
#ifdef GL_SGIX_vertex_preclip
- GLEW_SGIX_vertex_preclip = glewGetExtension("GL_SGIX_vertex_preclip");
+ CONST_CAST(GLEW_SGIX_vertex_preclip) = glewGetExtension("GL_SGIX_vertex_preclip");
#endif /* GL_SGIX_vertex_preclip */
#ifdef GL_SGIX_vertex_preclip_hint
- GLEW_SGIX_vertex_preclip_hint = glewGetExtension("GL_SGIX_vertex_preclip_hint");
+ CONST_CAST(GLEW_SGIX_vertex_preclip_hint) = glewGetExtension("GL_SGIX_vertex_preclip_hint");
#endif /* GL_SGIX_vertex_preclip_hint */
#ifdef GL_SGIX_ycrcb
- GLEW_SGIX_ycrcb = glewGetExtension("GL_SGIX_ycrcb");
+ CONST_CAST(GLEW_SGIX_ycrcb) = glewGetExtension("GL_SGIX_ycrcb");
#endif /* GL_SGIX_ycrcb */
#ifdef GL_SGI_color_matrix
- GLEW_SGI_color_matrix = glewGetExtension("GL_SGI_color_matrix");
+ CONST_CAST(GLEW_SGI_color_matrix) = glewGetExtension("GL_SGI_color_matrix");
#endif /* GL_SGI_color_matrix */
#ifdef GL_SGI_color_table
- GLEW_SGI_color_table = glewGetExtension("GL_SGI_color_table");
- if (glewExperimental || GLEW_SGI_color_table) GLEW_SGI_color_table = !_glewInit_GL_SGI_color_table(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_SGI_color_table) = glewGetExtension("GL_SGI_color_table");
+ if (glewExperimental || GLEW_SGI_color_table) CONST_CAST(GLEW_SGI_color_table) = !_glewInit_GL_SGI_color_table(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_SGI_color_table */
#ifdef GL_SGI_texture_color_table
- GLEW_SGI_texture_color_table = glewGetExtension("GL_SGI_texture_color_table");
+ CONST_CAST(GLEW_SGI_texture_color_table) = glewGetExtension("GL_SGI_texture_color_table");
#endif /* GL_SGI_texture_color_table */
#ifdef GL_SUNX_constant_data
- GLEW_SUNX_constant_data = glewGetExtension("GL_SUNX_constant_data");
- if (glewExperimental || GLEW_SUNX_constant_data) GLEW_SUNX_constant_data = !_glewInit_GL_SUNX_constant_data(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_SUNX_constant_data) = glewGetExtension("GL_SUNX_constant_data");
+ if (glewExperimental || GLEW_SUNX_constant_data) CONST_CAST(GLEW_SUNX_constant_data) = !_glewInit_GL_SUNX_constant_data(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_SUNX_constant_data */
#ifdef GL_SUN_convolution_border_modes
- GLEW_SUN_convolution_border_modes = glewGetExtension("GL_SUN_convolution_border_modes");
+ CONST_CAST(GLEW_SUN_convolution_border_modes) = glewGetExtension("GL_SUN_convolution_border_modes");
#endif /* GL_SUN_convolution_border_modes */
#ifdef GL_SUN_global_alpha
- GLEW_SUN_global_alpha = glewGetExtension("GL_SUN_global_alpha");
- if (glewExperimental || GLEW_SUN_global_alpha) GLEW_SUN_global_alpha = !_glewInit_GL_SUN_global_alpha(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_SUN_global_alpha) = glewGetExtension("GL_SUN_global_alpha");
+ if (glewExperimental || GLEW_SUN_global_alpha) CONST_CAST(GLEW_SUN_global_alpha) = !_glewInit_GL_SUN_global_alpha(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_SUN_global_alpha */
#ifdef GL_SUN_mesh_array
- GLEW_SUN_mesh_array = glewGetExtension("GL_SUN_mesh_array");
+ CONST_CAST(GLEW_SUN_mesh_array) = glewGetExtension("GL_SUN_mesh_array");
#endif /* GL_SUN_mesh_array */
#ifdef GL_SUN_read_video_pixels
- GLEW_SUN_read_video_pixels = glewGetExtension("GL_SUN_read_video_pixels");
- if (glewExperimental || GLEW_SUN_read_video_pixels) GLEW_SUN_read_video_pixels = !_glewInit_GL_SUN_read_video_pixels(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_SUN_read_video_pixels) = glewGetExtension("GL_SUN_read_video_pixels");
+ if (glewExperimental || GLEW_SUN_read_video_pixels) CONST_CAST(GLEW_SUN_read_video_pixels) = !_glewInit_GL_SUN_read_video_pixels(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_SUN_read_video_pixels */
#ifdef GL_SUN_slice_accum
- GLEW_SUN_slice_accum = glewGetExtension("GL_SUN_slice_accum");
+ CONST_CAST(GLEW_SUN_slice_accum) = glewGetExtension("GL_SUN_slice_accum");
#endif /* GL_SUN_slice_accum */
#ifdef GL_SUN_triangle_list
- GLEW_SUN_triangle_list = glewGetExtension("GL_SUN_triangle_list");
- if (glewExperimental || GLEW_SUN_triangle_list) GLEW_SUN_triangle_list = !_glewInit_GL_SUN_triangle_list(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_SUN_triangle_list) = glewGetExtension("GL_SUN_triangle_list");
+ if (glewExperimental || GLEW_SUN_triangle_list) CONST_CAST(GLEW_SUN_triangle_list) = !_glewInit_GL_SUN_triangle_list(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_SUN_triangle_list */
#ifdef GL_SUN_vertex
- GLEW_SUN_vertex = glewGetExtension("GL_SUN_vertex");
- if (glewExperimental || GLEW_SUN_vertex) GLEW_SUN_vertex = !_glewInit_GL_SUN_vertex(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_SUN_vertex) = glewGetExtension("GL_SUN_vertex");
+ if (glewExperimental || GLEW_SUN_vertex) CONST_CAST(GLEW_SUN_vertex) = !_glewInit_GL_SUN_vertex(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_SUN_vertex */
#ifdef GL_WIN_phong_shading
- GLEW_WIN_phong_shading = glewGetExtension("GL_WIN_phong_shading");
+ CONST_CAST(GLEW_WIN_phong_shading) = glewGetExtension("GL_WIN_phong_shading");
#endif /* GL_WIN_phong_shading */
#ifdef GL_WIN_specular_fog
- GLEW_WIN_specular_fog = glewGetExtension("GL_WIN_specular_fog");
+ CONST_CAST(GLEW_WIN_specular_fog) = glewGetExtension("GL_WIN_specular_fog");
#endif /* GL_WIN_specular_fog */
#ifdef GL_WIN_swap_hint
- GLEW_WIN_swap_hint = glewGetExtension("GL_WIN_swap_hint");
- if (glewExperimental || GLEW_WIN_swap_hint) GLEW_WIN_swap_hint = !_glewInit_GL_WIN_swap_hint(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_WIN_swap_hint) = glewGetExtension("GL_WIN_swap_hint");
+ if (glewExperimental || GLEW_WIN_swap_hint) CONST_CAST(GLEW_WIN_swap_hint) = !_glewInit_GL_WIN_swap_hint(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_WIN_swap_hint */
return GLEW_OK;
@@ -5781,6 +7357,8 @@ PFNWGLDELETEBUFFERREGIONARBPROC __wglewDeleteBufferRegionARB = NULL;
PFNWGLRESTOREBUFFERREGIONARBPROC __wglewRestoreBufferRegionARB = NULL;
PFNWGLSAVEBUFFERREGIONARBPROC __wglewSaveBufferRegionARB = NULL;
+PFNWGLCREATECONTEXTATTRIBSARBPROC __wglewCreateContextAttribsARB = NULL;
+
PFNWGLGETEXTENSIONSSTRINGARBPROC __wglewGetExtensionsStringARB = NULL;
PFNWGLGETCURRENTREADDCARBPROC __wglewGetCurrentReadDCARB = NULL;
@@ -5859,9 +7437,33 @@ PFNWGLENDFRAMETRACKINGI3DPROC __wglewEndFrameTrackingI3D = NULL;
PFNWGLGETFRAMEUSAGEI3DPROC __wglewGetFrameUsageI3D = NULL;
PFNWGLQUERYFRAMETRACKINGI3DPROC __wglewQueryFrameTrackingI3D = NULL;
+PFNWGLCREATEAFFINITYDCNVPROC __wglewCreateAffinityDCNV = NULL;
+PFNWGLDELETEDCNVPROC __wglewDeleteDCNV = NULL;
+PFNWGLENUMGPUDEVICESNVPROC __wglewEnumGpuDevicesNV = NULL;
+PFNWGLENUMGPUSFROMAFFINITYDCNVPROC __wglewEnumGpusFromAffinityDCNV = NULL;
+PFNWGLENUMGPUSNVPROC __wglewEnumGpusNV = NULL;
+
+PFNWGLBINDVIDEODEVICENVPROC __wglewBindVideoDeviceNV = NULL;
+PFNWGLENUMERATEVIDEODEVICESNVPROC __wglewEnumerateVideoDevicesNV = NULL;
+PFNWGLQUERYCURRENTCONTEXTNVPROC __wglewQueryCurrentContextNV = NULL;
+
+PFNWGLBINDSWAPBARRIERNVPROC __wglewBindSwapBarrierNV = NULL;
+PFNWGLJOINSWAPGROUPNVPROC __wglewJoinSwapGroupNV = NULL;
+PFNWGLQUERYFRAMECOUNTNVPROC __wglewQueryFrameCountNV = NULL;
+PFNWGLQUERYMAXSWAPGROUPSNVPROC __wglewQueryMaxSwapGroupsNV = NULL;
+PFNWGLQUERYSWAPGROUPNVPROC __wglewQuerySwapGroupNV = NULL;
+PFNWGLRESETFRAMECOUNTNVPROC __wglewResetFrameCountNV = NULL;
+
PFNWGLALLOCATEMEMORYNVPROC __wglewAllocateMemoryNV = NULL;
PFNWGLFREEMEMORYNVPROC __wglewFreeMemoryNV = NULL;
+PFNWGLBINDVIDEOIMAGENVPROC __wglewBindVideoImageNV = NULL;
+PFNWGLGETVIDEODEVICENVPROC __wglewGetVideoDeviceNV = NULL;
+PFNWGLGETVIDEOINFONVPROC __wglewGetVideoInfoNV = NULL;
+PFNWGLRELEASEVIDEODEVICENVPROC __wglewReleaseVideoDeviceNV = NULL;
+PFNWGLRELEASEVIDEOIMAGENVPROC __wglewReleaseVideoImageNV = NULL;
+PFNWGLSENDPBUFFERTOVIDEONVPROC __wglewSendPbufferToVideoNV = NULL;
+
PFNWGLGETMSCRATEOMLPROC __wglewGetMscRateOML = NULL;
PFNWGLGETSYNCVALUESOMLPROC __wglewGetSyncValuesOML = NULL;
PFNWGLSWAPBUFFERSMSCOMLPROC __wglewSwapBuffersMscOML = NULL;
@@ -5871,7 +7473,9 @@ PFNWGLWAITFORSBCOMLPROC __wglewWaitForSbcOML = NULL;
GLboolean __WGLEW_3DFX_multisample = GL_FALSE;
GLboolean __WGLEW_3DL_stereo_control = GL_FALSE;
GLboolean __WGLEW_ARB_buffer_region = GL_FALSE;
+GLboolean __WGLEW_ARB_create_context = GL_FALSE;
GLboolean __WGLEW_ARB_extensions_string = GL_FALSE;
+GLboolean __WGLEW_ARB_framebuffer_sRGB = GL_FALSE;
GLboolean __WGLEW_ARB_make_current_read = GL_FALSE;
GLboolean __WGLEW_ARB_multisample = GL_FALSE;
GLboolean __WGLEW_ARB_pbuffer = GL_FALSE;
@@ -5883,10 +7487,12 @@ GLboolean __WGLEW_ATI_render_texture_rectangle = GL_FALSE;
GLboolean __WGLEW_EXT_depth_float = GL_FALSE;
GLboolean __WGLEW_EXT_display_color_table = GL_FALSE;
GLboolean __WGLEW_EXT_extensions_string = GL_FALSE;
+GLboolean __WGLEW_EXT_framebuffer_sRGB = GL_FALSE;
GLboolean __WGLEW_EXT_make_current_read = GL_FALSE;
GLboolean __WGLEW_EXT_multisample = GL_FALSE;
GLboolean __WGLEW_EXT_pbuffer = GL_FALSE;
GLboolean __WGLEW_EXT_pixel_format = GL_FALSE;
+GLboolean __WGLEW_EXT_pixel_format_packed_float = GL_FALSE;
GLboolean __WGLEW_EXT_swap_control = GL_FALSE;
GLboolean __WGLEW_I3D_digital_video_control = GL_FALSE;
GLboolean __WGLEW_I3D_gamma = GL_FALSE;
@@ -5895,9 +7501,13 @@ GLboolean __WGLEW_I3D_image_buffer = GL_FALSE;
GLboolean __WGLEW_I3D_swap_frame_lock = GL_FALSE;
GLboolean __WGLEW_I3D_swap_frame_usage = GL_FALSE;
GLboolean __WGLEW_NV_float_buffer = GL_FALSE;
+GLboolean __WGLEW_NV_gpu_affinity = GL_FALSE;
+GLboolean __WGLEW_NV_present_video = GL_FALSE;
GLboolean __WGLEW_NV_render_depth_texture = GL_FALSE;
GLboolean __WGLEW_NV_render_texture_rectangle = GL_FALSE;
+GLboolean __WGLEW_NV_swap_group = GL_FALSE;
GLboolean __WGLEW_NV_vertex_array_range = GL_FALSE;
+GLboolean __WGLEW_NV_video_output = GL_FALSE;
GLboolean __WGLEW_OML_sync_control = GL_FALSE;
#endif /* !GLEW_MX */
@@ -5935,6 +7545,19 @@ static GLboolean _glewInit_WGL_ARB_buffer_region (WGLEW_CONTEXT_ARG_DEF_INIT)
#endif /* WGL_ARB_buffer_region */
+#ifdef WGL_ARB_create_context
+
+static GLboolean _glewInit_WGL_ARB_create_context (WGLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((wglCreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC)glewGetProcAddress((const GLubyte*)"wglCreateContextAttribsARB")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* WGL_ARB_create_context */
+
#ifdef WGL_ARB_extensions_string
static GLboolean _glewInit_WGL_ARB_extensions_string (WGLEW_CONTEXT_ARG_DEF_INIT)
@@ -5948,6 +7571,10 @@ static GLboolean _glewInit_WGL_ARB_extensions_string (WGLEW_CONTEXT_ARG_DEF_INIT
#endif /* WGL_ARB_extensions_string */
+#ifdef WGL_ARB_framebuffer_sRGB
+
+#endif /* WGL_ARB_framebuffer_sRGB */
+
#ifdef WGL_ARB_make_current_read
static GLboolean _glewInit_WGL_ARB_make_current_read (WGLEW_CONTEXT_ARG_DEF_INIT)
@@ -6058,6 +7685,10 @@ static GLboolean _glewInit_WGL_EXT_extensions_string (WGLEW_CONTEXT_ARG_DEF_INIT
#endif /* WGL_EXT_extensions_string */
+#ifdef WGL_EXT_framebuffer_sRGB
+
+#endif /* WGL_EXT_framebuffer_sRGB */
+
#ifdef WGL_EXT_make_current_read
static GLboolean _glewInit_WGL_EXT_make_current_read (WGLEW_CONTEXT_ARG_DEF_INIT)
@@ -6108,6 +7739,10 @@ static GLboolean _glewInit_WGL_EXT_pixel_format (WGLEW_CONTEXT_ARG_DEF_INIT)
#endif /* WGL_EXT_pixel_format */
+#ifdef WGL_EXT_pixel_format_packed_float
+
+#endif /* WGL_EXT_pixel_format_packed_float */
+
#ifdef WGL_EXT_swap_control
static GLboolean _glewInit_WGL_EXT_swap_control (WGLEW_CONTEXT_ARG_DEF_INIT)
@@ -6228,6 +7863,38 @@ static GLboolean _glewInit_WGL_I3D_swap_frame_usage (WGLEW_CONTEXT_ARG_DEF_INIT)
#endif /* WGL_NV_float_buffer */
+#ifdef WGL_NV_gpu_affinity
+
+static GLboolean _glewInit_WGL_NV_gpu_affinity (WGLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((wglCreateAffinityDCNV = (PFNWGLCREATEAFFINITYDCNVPROC)glewGetProcAddress((const GLubyte*)"wglCreateAffinityDCNV")) == NULL) || r;
+ r = ((wglDeleteDCNV = (PFNWGLDELETEDCNVPROC)glewGetProcAddress((const GLubyte*)"wglDeleteDCNV")) == NULL) || r;
+ r = ((wglEnumGpuDevicesNV = (PFNWGLENUMGPUDEVICESNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumGpuDevicesNV")) == NULL) || r;
+ r = ((wglEnumGpusFromAffinityDCNV = (PFNWGLENUMGPUSFROMAFFINITYDCNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumGpusFromAffinityDCNV")) == NULL) || r;
+ r = ((wglEnumGpusNV = (PFNWGLENUMGPUSNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumGpusNV")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* WGL_NV_gpu_affinity */
+
+#ifdef WGL_NV_present_video
+
+static GLboolean _glewInit_WGL_NV_present_video (WGLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((wglBindVideoDeviceNV = (PFNWGLBINDVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglBindVideoDeviceNV")) == NULL) || r;
+ r = ((wglEnumerateVideoDevicesNV = (PFNWGLENUMERATEVIDEODEVICESNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumerateVideoDevicesNV")) == NULL) || r;
+ r = ((wglQueryCurrentContextNV = (PFNWGLQUERYCURRENTCONTEXTNVPROC)glewGetProcAddress((const GLubyte*)"wglQueryCurrentContextNV")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* WGL_NV_present_video */
+
#ifdef WGL_NV_render_depth_texture
#endif /* WGL_NV_render_depth_texture */
@@ -6236,6 +7903,24 @@ static GLboolean _glewInit_WGL_I3D_swap_frame_usage (WGLEW_CONTEXT_ARG_DEF_INIT)
#endif /* WGL_NV_render_texture_rectangle */
+#ifdef WGL_NV_swap_group
+
+static GLboolean _glewInit_WGL_NV_swap_group (WGLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((wglBindSwapBarrierNV = (PFNWGLBINDSWAPBARRIERNVPROC)glewGetProcAddress((const GLubyte*)"wglBindSwapBarrierNV")) == NULL) || r;
+ r = ((wglJoinSwapGroupNV = (PFNWGLJOINSWAPGROUPNVPROC)glewGetProcAddress((const GLubyte*)"wglJoinSwapGroupNV")) == NULL) || r;
+ r = ((wglQueryFrameCountNV = (PFNWGLQUERYFRAMECOUNTNVPROC)glewGetProcAddress((const GLubyte*)"wglQueryFrameCountNV")) == NULL) || r;
+ r = ((wglQueryMaxSwapGroupsNV = (PFNWGLQUERYMAXSWAPGROUPSNVPROC)glewGetProcAddress((const GLubyte*)"wglQueryMaxSwapGroupsNV")) == NULL) || r;
+ r = ((wglQuerySwapGroupNV = (PFNWGLQUERYSWAPGROUPNVPROC)glewGetProcAddress((const GLubyte*)"wglQuerySwapGroupNV")) == NULL) || r;
+ r = ((wglResetFrameCountNV = (PFNWGLRESETFRAMECOUNTNVPROC)glewGetProcAddress((const GLubyte*)"wglResetFrameCountNV")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* WGL_NV_swap_group */
+
#ifdef WGL_NV_vertex_array_range
static GLboolean _glewInit_WGL_NV_vertex_array_range (WGLEW_CONTEXT_ARG_DEF_INIT)
@@ -6250,6 +7935,24 @@ static GLboolean _glewInit_WGL_NV_vertex_array_range (WGLEW_CONTEXT_ARG_DEF_INIT
#endif /* WGL_NV_vertex_array_range */
+#ifdef WGL_NV_video_output
+
+static GLboolean _glewInit_WGL_NV_video_output (WGLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((wglBindVideoImageNV = (PFNWGLBINDVIDEOIMAGENVPROC)glewGetProcAddress((const GLubyte*)"wglBindVideoImageNV")) == NULL) || r;
+ r = ((wglGetVideoDeviceNV = (PFNWGLGETVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglGetVideoDeviceNV")) == NULL) || r;
+ r = ((wglGetVideoInfoNV = (PFNWGLGETVIDEOINFONVPROC)glewGetProcAddress((const GLubyte*)"wglGetVideoInfoNV")) == NULL) || r;
+ r = ((wglReleaseVideoDeviceNV = (PFNWGLRELEASEVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglReleaseVideoDeviceNV")) == NULL) || r;
+ r = ((wglReleaseVideoImageNV = (PFNWGLRELEASEVIDEOIMAGENVPROC)glewGetProcAddress((const GLubyte*)"wglReleaseVideoImageNV")) == NULL) || r;
+ r = ((wglSendPbufferToVideoNV = (PFNWGLSENDPBUFFERTOVIDEONVPROC)glewGetProcAddress((const GLubyte*)"wglSendPbufferToVideoNV")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* WGL_NV_video_output */
+
#ifdef WGL_OML_sync_control
static GLboolean _glewInit_WGL_OML_sync_control (WGLEW_CONTEXT_ARG_DEF_INIT)
@@ -6300,125 +8003,152 @@ GLenum wglewContextInit (WGLEW_CONTEXT_ARG_DEF_LIST)
{
GLboolean crippled;
/* find wgl extension string query functions */
- if (_wglewGetExtensionsStringARB == NULL)
- _wglewGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringARB");
- if (_wglewGetExtensionsStringEXT == NULL)
- _wglewGetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringEXT");
+ _wglewGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringARB");
+ _wglewGetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringEXT");
/* initialize extensions */
crippled = _wglewGetExtensionsStringARB == NULL && _wglewGetExtensionsStringEXT == NULL;
#ifdef WGL_3DFX_multisample
- WGLEW_3DFX_multisample = wglewGetExtension("WGL_3DFX_multisample");
+ CONST_CAST(WGLEW_3DFX_multisample) = wglewGetExtension("WGL_3DFX_multisample");
#endif /* WGL_3DFX_multisample */
#ifdef WGL_3DL_stereo_control
- WGLEW_3DL_stereo_control = wglewGetExtension("WGL_3DL_stereo_control");
- if (glewExperimental || WGLEW_3DL_stereo_control|| crippled) WGLEW_3DL_stereo_control= !_glewInit_WGL_3DL_stereo_control(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(WGLEW_3DL_stereo_control) = wglewGetExtension("WGL_3DL_stereo_control");
+ if (glewExperimental || WGLEW_3DL_stereo_control|| crippled) CONST_CAST(WGLEW_3DL_stereo_control)= !_glewInit_WGL_3DL_stereo_control(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* WGL_3DL_stereo_control */
#ifdef WGL_ARB_buffer_region
- WGLEW_ARB_buffer_region = wglewGetExtension("WGL_ARB_buffer_region");
- if (glewExperimental || WGLEW_ARB_buffer_region|| crippled) WGLEW_ARB_buffer_region= !_glewInit_WGL_ARB_buffer_region(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(WGLEW_ARB_buffer_region) = wglewGetExtension("WGL_ARB_buffer_region");
+ if (glewExperimental || WGLEW_ARB_buffer_region|| crippled) CONST_CAST(WGLEW_ARB_buffer_region)= !_glewInit_WGL_ARB_buffer_region(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* WGL_ARB_buffer_region */
+#ifdef WGL_ARB_create_context
+ CONST_CAST(WGLEW_ARB_create_context) = wglewGetExtension("WGL_ARB_create_context");
+ if (glewExperimental || WGLEW_ARB_create_context|| crippled) CONST_CAST(WGLEW_ARB_create_context)= !_glewInit_WGL_ARB_create_context(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* WGL_ARB_create_context */
#ifdef WGL_ARB_extensions_string
- WGLEW_ARB_extensions_string = wglewGetExtension("WGL_ARB_extensions_string");
- if (glewExperimental || WGLEW_ARB_extensions_string|| crippled) WGLEW_ARB_extensions_string= !_glewInit_WGL_ARB_extensions_string(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(WGLEW_ARB_extensions_string) = wglewGetExtension("WGL_ARB_extensions_string");
+ if (glewExperimental || WGLEW_ARB_extensions_string|| crippled) CONST_CAST(WGLEW_ARB_extensions_string)= !_glewInit_WGL_ARB_extensions_string(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* WGL_ARB_extensions_string */
+#ifdef WGL_ARB_framebuffer_sRGB
+ CONST_CAST(WGLEW_ARB_framebuffer_sRGB) = wglewGetExtension("WGL_ARB_framebuffer_sRGB");
+#endif /* WGL_ARB_framebuffer_sRGB */
#ifdef WGL_ARB_make_current_read
- WGLEW_ARB_make_current_read = wglewGetExtension("WGL_ARB_make_current_read");
- if (glewExperimental || WGLEW_ARB_make_current_read|| crippled) WGLEW_ARB_make_current_read= !_glewInit_WGL_ARB_make_current_read(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(WGLEW_ARB_make_current_read) = wglewGetExtension("WGL_ARB_make_current_read");
+ if (glewExperimental || WGLEW_ARB_make_current_read|| crippled) CONST_CAST(WGLEW_ARB_make_current_read)= !_glewInit_WGL_ARB_make_current_read(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* WGL_ARB_make_current_read */
#ifdef WGL_ARB_multisample
- WGLEW_ARB_multisample = wglewGetExtension("WGL_ARB_multisample");
+ CONST_CAST(WGLEW_ARB_multisample) = wglewGetExtension("WGL_ARB_multisample");
#endif /* WGL_ARB_multisample */
#ifdef WGL_ARB_pbuffer
- WGLEW_ARB_pbuffer = wglewGetExtension("WGL_ARB_pbuffer");
- if (glewExperimental || WGLEW_ARB_pbuffer|| crippled) WGLEW_ARB_pbuffer= !_glewInit_WGL_ARB_pbuffer(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(WGLEW_ARB_pbuffer) = wglewGetExtension("WGL_ARB_pbuffer");
+ if (glewExperimental || WGLEW_ARB_pbuffer|| crippled) CONST_CAST(WGLEW_ARB_pbuffer)= !_glewInit_WGL_ARB_pbuffer(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* WGL_ARB_pbuffer */
#ifdef WGL_ARB_pixel_format
- WGLEW_ARB_pixel_format = wglewGetExtension("WGL_ARB_pixel_format");
- if (glewExperimental || WGLEW_ARB_pixel_format|| crippled) WGLEW_ARB_pixel_format= !_glewInit_WGL_ARB_pixel_format(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(WGLEW_ARB_pixel_format) = wglewGetExtension("WGL_ARB_pixel_format");
+ if (glewExperimental || WGLEW_ARB_pixel_format|| crippled) CONST_CAST(WGLEW_ARB_pixel_format)= !_glewInit_WGL_ARB_pixel_format(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* WGL_ARB_pixel_format */
#ifdef WGL_ARB_pixel_format_float
- WGLEW_ARB_pixel_format_float = wglewGetExtension("WGL_ARB_pixel_format_float");
+ CONST_CAST(WGLEW_ARB_pixel_format_float) = wglewGetExtension("WGL_ARB_pixel_format_float");
#endif /* WGL_ARB_pixel_format_float */
#ifdef WGL_ARB_render_texture
- WGLEW_ARB_render_texture = wglewGetExtension("WGL_ARB_render_texture");
- if (glewExperimental || WGLEW_ARB_render_texture|| crippled) WGLEW_ARB_render_texture= !_glewInit_WGL_ARB_render_texture(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(WGLEW_ARB_render_texture) = wglewGetExtension("WGL_ARB_render_texture");
+ if (glewExperimental || WGLEW_ARB_render_texture|| crippled) CONST_CAST(WGLEW_ARB_render_texture)= !_glewInit_WGL_ARB_render_texture(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* WGL_ARB_render_texture */
#ifdef WGL_ATI_pixel_format_float
- WGLEW_ATI_pixel_format_float = wglewGetExtension("WGL_ATI_pixel_format_float");
+ CONST_CAST(WGLEW_ATI_pixel_format_float) = wglewGetExtension("WGL_ATI_pixel_format_float");
#endif /* WGL_ATI_pixel_format_float */
#ifdef WGL_ATI_render_texture_rectangle
- WGLEW_ATI_render_texture_rectangle = wglewGetExtension("WGL_ATI_render_texture_rectangle");
+ CONST_CAST(WGLEW_ATI_render_texture_rectangle) = wglewGetExtension("WGL_ATI_render_texture_rectangle");
#endif /* WGL_ATI_render_texture_rectangle */
#ifdef WGL_EXT_depth_float
- WGLEW_EXT_depth_float = wglewGetExtension("WGL_EXT_depth_float");
+ CONST_CAST(WGLEW_EXT_depth_float) = wglewGetExtension("WGL_EXT_depth_float");
#endif /* WGL_EXT_depth_float */
#ifdef WGL_EXT_display_color_table
- WGLEW_EXT_display_color_table = wglewGetExtension("WGL_EXT_display_color_table");
- if (glewExperimental || WGLEW_EXT_display_color_table|| crippled) WGLEW_EXT_display_color_table= !_glewInit_WGL_EXT_display_color_table(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(WGLEW_EXT_display_color_table) = wglewGetExtension("WGL_EXT_display_color_table");
+ if (glewExperimental || WGLEW_EXT_display_color_table|| crippled) CONST_CAST(WGLEW_EXT_display_color_table)= !_glewInit_WGL_EXT_display_color_table(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* WGL_EXT_display_color_table */
#ifdef WGL_EXT_extensions_string
- WGLEW_EXT_extensions_string = wglewGetExtension("WGL_EXT_extensions_string");
- if (glewExperimental || WGLEW_EXT_extensions_string|| crippled) WGLEW_EXT_extensions_string= !_glewInit_WGL_EXT_extensions_string(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(WGLEW_EXT_extensions_string) = wglewGetExtension("WGL_EXT_extensions_string");
+ if (glewExperimental || WGLEW_EXT_extensions_string|| crippled) CONST_CAST(WGLEW_EXT_extensions_string)= !_glewInit_WGL_EXT_extensions_string(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* WGL_EXT_extensions_string */
+#ifdef WGL_EXT_framebuffer_sRGB
+ CONST_CAST(WGLEW_EXT_framebuffer_sRGB) = wglewGetExtension("WGL_EXT_framebuffer_sRGB");
+#endif /* WGL_EXT_framebuffer_sRGB */
#ifdef WGL_EXT_make_current_read
- WGLEW_EXT_make_current_read = wglewGetExtension("WGL_EXT_make_current_read");
- if (glewExperimental || WGLEW_EXT_make_current_read|| crippled) WGLEW_EXT_make_current_read= !_glewInit_WGL_EXT_make_current_read(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(WGLEW_EXT_make_current_read) = wglewGetExtension("WGL_EXT_make_current_read");
+ if (glewExperimental || WGLEW_EXT_make_current_read|| crippled) CONST_CAST(WGLEW_EXT_make_current_read)= !_glewInit_WGL_EXT_make_current_read(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* WGL_EXT_make_current_read */
#ifdef WGL_EXT_multisample
- WGLEW_EXT_multisample = wglewGetExtension("WGL_EXT_multisample");
+ CONST_CAST(WGLEW_EXT_multisample) = wglewGetExtension("WGL_EXT_multisample");
#endif /* WGL_EXT_multisample */
#ifdef WGL_EXT_pbuffer
- WGLEW_EXT_pbuffer = wglewGetExtension("WGL_EXT_pbuffer");
- if (glewExperimental || WGLEW_EXT_pbuffer|| crippled) WGLEW_EXT_pbuffer= !_glewInit_WGL_EXT_pbuffer(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(WGLEW_EXT_pbuffer) = wglewGetExtension("WGL_EXT_pbuffer");
+ if (glewExperimental || WGLEW_EXT_pbuffer|| crippled) CONST_CAST(WGLEW_EXT_pbuffer)= !_glewInit_WGL_EXT_pbuffer(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* WGL_EXT_pbuffer */
#ifdef WGL_EXT_pixel_format
- WGLEW_EXT_pixel_format = wglewGetExtension("WGL_EXT_pixel_format");
- if (glewExperimental || WGLEW_EXT_pixel_format|| crippled) WGLEW_EXT_pixel_format= !_glewInit_WGL_EXT_pixel_format(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(WGLEW_EXT_pixel_format) = wglewGetExtension("WGL_EXT_pixel_format");
+ if (glewExperimental || WGLEW_EXT_pixel_format|| crippled) CONST_CAST(WGLEW_EXT_pixel_format)= !_glewInit_WGL_EXT_pixel_format(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* WGL_EXT_pixel_format */
+#ifdef WGL_EXT_pixel_format_packed_float
+ CONST_CAST(WGLEW_EXT_pixel_format_packed_float) = wglewGetExtension("WGL_EXT_pixel_format_packed_float");
+#endif /* WGL_EXT_pixel_format_packed_float */
#ifdef WGL_EXT_swap_control
- WGLEW_EXT_swap_control = wglewGetExtension("WGL_EXT_swap_control");
- if (glewExperimental || WGLEW_EXT_swap_control|| crippled) WGLEW_EXT_swap_control= !_glewInit_WGL_EXT_swap_control(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(WGLEW_EXT_swap_control) = wglewGetExtension("WGL_EXT_swap_control");
+ if (glewExperimental || WGLEW_EXT_swap_control|| crippled) CONST_CAST(WGLEW_EXT_swap_control)= !_glewInit_WGL_EXT_swap_control(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* WGL_EXT_swap_control */
#ifdef WGL_I3D_digital_video_control
- WGLEW_I3D_digital_video_control = wglewGetExtension("WGL_I3D_digital_video_control");
- if (glewExperimental || WGLEW_I3D_digital_video_control|| crippled) WGLEW_I3D_digital_video_control= !_glewInit_WGL_I3D_digital_video_control(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(WGLEW_I3D_digital_video_control) = wglewGetExtension("WGL_I3D_digital_video_control");
+ if (glewExperimental || WGLEW_I3D_digital_video_control|| crippled) CONST_CAST(WGLEW_I3D_digital_video_control)= !_glewInit_WGL_I3D_digital_video_control(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* WGL_I3D_digital_video_control */
#ifdef WGL_I3D_gamma
- WGLEW_I3D_gamma = wglewGetExtension("WGL_I3D_gamma");
- if (glewExperimental || WGLEW_I3D_gamma|| crippled) WGLEW_I3D_gamma= !_glewInit_WGL_I3D_gamma(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(WGLEW_I3D_gamma) = wglewGetExtension("WGL_I3D_gamma");
+ if (glewExperimental || WGLEW_I3D_gamma|| crippled) CONST_CAST(WGLEW_I3D_gamma)= !_glewInit_WGL_I3D_gamma(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* WGL_I3D_gamma */
#ifdef WGL_I3D_genlock
- WGLEW_I3D_genlock = wglewGetExtension("WGL_I3D_genlock");
- if (glewExperimental || WGLEW_I3D_genlock|| crippled) WGLEW_I3D_genlock= !_glewInit_WGL_I3D_genlock(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(WGLEW_I3D_genlock) = wglewGetExtension("WGL_I3D_genlock");
+ if (glewExperimental || WGLEW_I3D_genlock|| crippled) CONST_CAST(WGLEW_I3D_genlock)= !_glewInit_WGL_I3D_genlock(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* WGL_I3D_genlock */
#ifdef WGL_I3D_image_buffer
- WGLEW_I3D_image_buffer = wglewGetExtension("WGL_I3D_image_buffer");
- if (glewExperimental || WGLEW_I3D_image_buffer|| crippled) WGLEW_I3D_image_buffer= !_glewInit_WGL_I3D_image_buffer(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(WGLEW_I3D_image_buffer) = wglewGetExtension("WGL_I3D_image_buffer");
+ if (glewExperimental || WGLEW_I3D_image_buffer|| crippled) CONST_CAST(WGLEW_I3D_image_buffer)= !_glewInit_WGL_I3D_image_buffer(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* WGL_I3D_image_buffer */
#ifdef WGL_I3D_swap_frame_lock
- WGLEW_I3D_swap_frame_lock = wglewGetExtension("WGL_I3D_swap_frame_lock");
- if (glewExperimental || WGLEW_I3D_swap_frame_lock|| crippled) WGLEW_I3D_swap_frame_lock= !_glewInit_WGL_I3D_swap_frame_lock(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(WGLEW_I3D_swap_frame_lock) = wglewGetExtension("WGL_I3D_swap_frame_lock");
+ if (glewExperimental || WGLEW_I3D_swap_frame_lock|| crippled) CONST_CAST(WGLEW_I3D_swap_frame_lock)= !_glewInit_WGL_I3D_swap_frame_lock(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* WGL_I3D_swap_frame_lock */
#ifdef WGL_I3D_swap_frame_usage
- WGLEW_I3D_swap_frame_usage = wglewGetExtension("WGL_I3D_swap_frame_usage");
- if (glewExperimental || WGLEW_I3D_swap_frame_usage|| crippled) WGLEW_I3D_swap_frame_usage= !_glewInit_WGL_I3D_swap_frame_usage(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(WGLEW_I3D_swap_frame_usage) = wglewGetExtension("WGL_I3D_swap_frame_usage");
+ if (glewExperimental || WGLEW_I3D_swap_frame_usage|| crippled) CONST_CAST(WGLEW_I3D_swap_frame_usage)= !_glewInit_WGL_I3D_swap_frame_usage(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* WGL_I3D_swap_frame_usage */
#ifdef WGL_NV_float_buffer
- WGLEW_NV_float_buffer = wglewGetExtension("WGL_NV_float_buffer");
+ CONST_CAST(WGLEW_NV_float_buffer) = wglewGetExtension("WGL_NV_float_buffer");
#endif /* WGL_NV_float_buffer */
+#ifdef WGL_NV_gpu_affinity
+ CONST_CAST(WGLEW_NV_gpu_affinity) = wglewGetExtension("WGL_NV_gpu_affinity");
+ if (glewExperimental || WGLEW_NV_gpu_affinity|| crippled) CONST_CAST(WGLEW_NV_gpu_affinity)= !_glewInit_WGL_NV_gpu_affinity(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* WGL_NV_gpu_affinity */
+#ifdef WGL_NV_present_video
+ CONST_CAST(WGLEW_NV_present_video) = wglewGetExtension("WGL_NV_present_video");
+ if (glewExperimental || WGLEW_NV_present_video|| crippled) CONST_CAST(WGLEW_NV_present_video)= !_glewInit_WGL_NV_present_video(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* WGL_NV_present_video */
#ifdef WGL_NV_render_depth_texture
- WGLEW_NV_render_depth_texture = wglewGetExtension("WGL_NV_render_depth_texture");
+ CONST_CAST(WGLEW_NV_render_depth_texture) = wglewGetExtension("WGL_NV_render_depth_texture");
#endif /* WGL_NV_render_depth_texture */
#ifdef WGL_NV_render_texture_rectangle
- WGLEW_NV_render_texture_rectangle = wglewGetExtension("WGL_NV_render_texture_rectangle");
+ CONST_CAST(WGLEW_NV_render_texture_rectangle) = wglewGetExtension("WGL_NV_render_texture_rectangle");
#endif /* WGL_NV_render_texture_rectangle */
+#ifdef WGL_NV_swap_group
+ CONST_CAST(WGLEW_NV_swap_group) = wglewGetExtension("WGL_NV_swap_group");
+ if (glewExperimental || WGLEW_NV_swap_group|| crippled) CONST_CAST(WGLEW_NV_swap_group)= !_glewInit_WGL_NV_swap_group(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* WGL_NV_swap_group */
#ifdef WGL_NV_vertex_array_range
- WGLEW_NV_vertex_array_range = wglewGetExtension("WGL_NV_vertex_array_range");
- if (glewExperimental || WGLEW_NV_vertex_array_range|| crippled) WGLEW_NV_vertex_array_range= !_glewInit_WGL_NV_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(WGLEW_NV_vertex_array_range) = wglewGetExtension("WGL_NV_vertex_array_range");
+ if (glewExperimental || WGLEW_NV_vertex_array_range|| crippled) CONST_CAST(WGLEW_NV_vertex_array_range)= !_glewInit_WGL_NV_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* WGL_NV_vertex_array_range */
+#ifdef WGL_NV_video_output
+ CONST_CAST(WGLEW_NV_video_output) = wglewGetExtension("WGL_NV_video_output");
+ if (glewExperimental || WGLEW_NV_video_output|| crippled) CONST_CAST(WGLEW_NV_video_output)= !_glewInit_WGL_NV_video_output(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* WGL_NV_video_output */
#ifdef WGL_OML_sync_control
- WGLEW_OML_sync_control = wglewGetExtension("WGL_OML_sync_control");
- if (glewExperimental || WGLEW_OML_sync_control|| crippled) WGLEW_OML_sync_control= !_glewInit_WGL_OML_sync_control(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(WGLEW_OML_sync_control) = wglewGetExtension("WGL_OML_sync_control");
+ if (glewExperimental || WGLEW_OML_sync_control|| crippled) CONST_CAST(WGLEW_OML_sync_control)= !_glewInit_WGL_OML_sync_control(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* WGL_OML_sync_control */
return GLEW_OK;
@@ -6446,6 +8176,8 @@ PFNGLXQUERYCONTEXTPROC __glewXQueryContext = NULL;
PFNGLXQUERYDRAWABLEPROC __glewXQueryDrawable = NULL;
PFNGLXSELECTEVENTPROC __glewXSelectEvent = NULL;
+PFNGLXCREATECONTEXTATTRIBSARBPROC __glewXCreateContextAttribsARB = NULL;
+
PFNGLXBINDTEXIMAGEATIPROC __glewXBindTexImageATI = NULL;
PFNGLXDRAWABLEATTRIBATIPROC __glewXDrawableAttribATI = NULL;
PFNGLXRELEASETEXIMAGEATIPROC __glewXReleaseTexImageATI = NULL;
@@ -6455,6 +8187,9 @@ PFNGLXGETCONTEXTIDEXTPROC __glewXGetContextIDEXT = NULL;
PFNGLXIMPORTCONTEXTEXTPROC __glewXImportContextEXT = NULL;
PFNGLXQUERYCONTEXTINFOEXTPROC __glewXQueryContextInfoEXT = NULL;
+PFNGLXBINDTEXIMAGEEXTPROC __glewXBindTexImageEXT = NULL;
+PFNGLXRELEASETEXIMAGEEXTPROC __glewXReleaseTexImageEXT = NULL;
+
PFNGLXGETAGPOFFSETMESAPROC __glewXGetAGPOffsetMESA = NULL;
PFNGLXCOPYSUBBUFFERMESAPROC __glewXCopySubBufferMESA = NULL;
@@ -6465,9 +8200,26 @@ PFNGLXRELEASEBUFFERSMESAPROC __glewXReleaseBuffersMESA = NULL;
PFNGLXSET3DFXMODEMESAPROC __glewXSet3DfxModeMESA = NULL;
+PFNGLXBINDVIDEODEVICENVPROC __glewXBindVideoDeviceNV = NULL;
+PFNGLXENUMERATEVIDEODEVICESNVPROC __glewXEnumerateVideoDevicesNV = NULL;
+
+PFNGLXBINDSWAPBARRIERNVPROC __glewXBindSwapBarrierNV = NULL;
+PFNGLXJOINSWAPGROUPNVPROC __glewXJoinSwapGroupNV = NULL;
+PFNGLXQUERYFRAMECOUNTNVPROC __glewXQueryFrameCountNV = NULL;
+PFNGLXQUERYMAXSWAPGROUPSNVPROC __glewXQueryMaxSwapGroupsNV = NULL;
+PFNGLXQUERYSWAPGROUPNVPROC __glewXQuerySwapGroupNV = NULL;
+PFNGLXRESETFRAMECOUNTNVPROC __glewXResetFrameCountNV = NULL;
+
PFNGLXALLOCATEMEMORYNVPROC __glewXAllocateMemoryNV = NULL;
PFNGLXFREEMEMORYNVPROC __glewXFreeMemoryNV = NULL;
+PFNGLXBINDVIDEOIMAGENVPROC __glewXBindVideoImageNV = NULL;
+PFNGLXGETVIDEODEVICENVPROC __glewXGetVideoDeviceNV = NULL;
+PFNGLXGETVIDEOINFONVPROC __glewXGetVideoInfoNV = NULL;
+PFNGLXRELEASEVIDEODEVICENVPROC __glewXReleaseVideoDeviceNV = NULL;
+PFNGLXRELEASEVIDEOIMAGENVPROC __glewXReleaseVideoImageNV = NULL;
+PFNGLXSENDPBUFFERTOVIDEONVPROC __glewXSendPbufferToVideoNV = NULL;
+
#ifdef GLX_OML_sync_control
PFNGLXGETMSCRATEOMLPROC __glewXGetMscRateOML = NULL;
PFNGLXGETSYNCVALUESOMLPROC __glewXGetSyncValuesOML = NULL;
@@ -6483,6 +8235,15 @@ PFNGLXGETFBCONFIGATTRIBSGIXPROC __glewXGetFBConfigAttribSGIX = NULL;
PFNGLXGETFBCONFIGFROMVISUALSGIXPROC __glewXGetFBConfigFromVisualSGIX = NULL;
PFNGLXGETVISUALFROMFBCONFIGSGIXPROC __glewXGetVisualFromFBConfigSGIX = NULL;
+PFNGLXBINDHYPERPIPESGIXPROC __glewXBindHyperpipeSGIX = NULL;
+PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC __glewXDestroyHyperpipeConfigSGIX = NULL;
+PFNGLXHYPERPIPEATTRIBSGIXPROC __glewXHyperpipeAttribSGIX = NULL;
+PFNGLXHYPERPIPECONFIGSGIXPROC __glewXHyperpipeConfigSGIX = NULL;
+PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC __glewXQueryHyperpipeAttribSGIX = NULL;
+PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC __glewXQueryHyperpipeBestAttribSGIX = NULL;
+PFNGLXQUERYHYPERPIPECONFIGSGIXPROC __glewXQueryHyperpipeConfigSGIX = NULL;
+PFNGLXQUERYHYPERPIPENETWORKSGIXPROC __glewXQueryHyperpipeNetworkSGIX = NULL;
+
PFNGLXCREATEGLXPBUFFERSGIXPROC __glewXCreateGLXPbufferSGIX = NULL;
PFNGLXDESTROYGLXPBUFFERSGIXPROC __glewXDestroyGLXPbufferSGIX = NULL;
PFNGLXGETSELECTEDEVENTSGIXPROC __glewXGetSelectedEventSGIX = NULL;
@@ -6523,13 +8284,18 @@ GLboolean __GLXEW_VERSION_1_2 = GL_FALSE;
GLboolean __GLXEW_VERSION_1_3 = GL_FALSE;
GLboolean __GLXEW_VERSION_1_4 = GL_FALSE;
GLboolean __GLXEW_3DFX_multisample = GL_FALSE;
+GLboolean __GLXEW_ARB_create_context = GL_FALSE;
GLboolean __GLXEW_ARB_fbconfig_float = GL_FALSE;
+GLboolean __GLXEW_ARB_framebuffer_sRGB = GL_FALSE;
GLboolean __GLXEW_ARB_get_proc_address = GL_FALSE;
GLboolean __GLXEW_ARB_multisample = GL_FALSE;
GLboolean __GLXEW_ATI_pixel_format_float = GL_FALSE;
GLboolean __GLXEW_ATI_render_texture = GL_FALSE;
+GLboolean __GLXEW_EXT_fbconfig_packed_float = GL_FALSE;
+GLboolean __GLXEW_EXT_framebuffer_sRGB = GL_FALSE;
GLboolean __GLXEW_EXT_import_context = GL_FALSE;
GLboolean __GLXEW_EXT_scene_marker = GL_FALSE;
+GLboolean __GLXEW_EXT_texture_from_pixmap = GL_FALSE;
GLboolean __GLXEW_EXT_visual_info = GL_FALSE;
GLboolean __GLXEW_EXT_visual_rating = GL_FALSE;
GLboolean __GLXEW_MESA_agp_offset = GL_FALSE;
@@ -6538,7 +8304,10 @@ GLboolean __GLXEW_MESA_pixmap_colormap = GL_FALSE;
GLboolean __GLXEW_MESA_release_buffers = GL_FALSE;
GLboolean __GLXEW_MESA_set_3dfx_mode = GL_FALSE;
GLboolean __GLXEW_NV_float_buffer = GL_FALSE;
+GLboolean __GLXEW_NV_present_video = GL_FALSE;
+GLboolean __GLXEW_NV_swap_group = GL_FALSE;
GLboolean __GLXEW_NV_vertex_array_range = GL_FALSE;
+GLboolean __GLXEW_NV_video_output = GL_FALSE;
GLboolean __GLXEW_OML_swap_method = GL_FALSE;
#ifdef GLX_OML_sync_control
GLboolean __GLXEW_OML_sync_control = GL_FALSE;
@@ -6548,6 +8317,7 @@ GLboolean __GLXEW_SGIS_color_range = GL_FALSE;
GLboolean __GLXEW_SGIS_multisample = GL_FALSE;
GLboolean __GLXEW_SGIS_shared_multisample = GL_FALSE;
GLboolean __GLXEW_SGIX_fbconfig = GL_FALSE;
+GLboolean __GLXEW_SGIX_hyperpipe = GL_FALSE;
GLboolean __GLXEW_SGIX_pbuffer = GL_FALSE;
GLboolean __GLXEW_SGIX_swap_barrier = GL_FALSE;
GLboolean __GLXEW_SGIX_swap_group = GL_FALSE;
@@ -6612,10 +8382,27 @@ static GLboolean _glewInit_GLX_VERSION_1_3 (GLXEW_CONTEXT_ARG_DEF_INIT)
#endif /* GLX_3DFX_multisample */
+#ifdef GLX_ARB_create_context
+
+static GLboolean _glewInit_GLX_ARB_create_context (GLXEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glXCreateContextAttribsARB = (PFNGLXCREATECONTEXTATTRIBSARBPROC)glewGetProcAddress((const GLubyte*)"glXCreateContextAttribsARB")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GLX_ARB_create_context */
+
#ifdef GLX_ARB_fbconfig_float
#endif /* GLX_ARB_fbconfig_float */
+#ifdef GLX_ARB_framebuffer_sRGB
+
+#endif /* GLX_ARB_framebuffer_sRGB */
+
#ifdef GLX_ARB_get_proc_address
#endif /* GLX_ARB_get_proc_address */
@@ -6643,6 +8430,14 @@ static GLboolean _glewInit_GLX_ATI_render_texture (GLXEW_CONTEXT_ARG_DEF_INIT)
#endif /* GLX_ATI_render_texture */
+#ifdef GLX_EXT_fbconfig_packed_float
+
+#endif /* GLX_EXT_fbconfig_packed_float */
+
+#ifdef GLX_EXT_framebuffer_sRGB
+
+#endif /* GLX_EXT_framebuffer_sRGB */
+
#ifdef GLX_EXT_import_context
static GLboolean _glewInit_GLX_EXT_import_context (GLXEW_CONTEXT_ARG_DEF_INIT)
@@ -6663,6 +8458,20 @@ static GLboolean _glewInit_GLX_EXT_import_context (GLXEW_CONTEXT_ARG_DEF_INIT)
#endif /* GLX_EXT_scene_marker */
+#ifdef GLX_EXT_texture_from_pixmap
+
+static GLboolean _glewInit_GLX_EXT_texture_from_pixmap (GLXEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glXBindTexImageEXT = (PFNGLXBINDTEXIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glXBindTexImageEXT")) == NULL) || r;
+ r = ((glXReleaseTexImageEXT = (PFNGLXRELEASETEXIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glXReleaseTexImageEXT")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GLX_EXT_texture_from_pixmap */
+
#ifdef GLX_EXT_visual_info
#endif /* GLX_EXT_visual_info */
@@ -6740,6 +8549,38 @@ static GLboolean _glewInit_GLX_MESA_set_3dfx_mode (GLXEW_CONTEXT_ARG_DEF_INIT)
#endif /* GLX_NV_float_buffer */
+#ifdef GLX_NV_present_video
+
+static GLboolean _glewInit_GLX_NV_present_video (GLXEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glXBindVideoDeviceNV = (PFNGLXBINDVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXBindVideoDeviceNV")) == NULL) || r;
+ r = ((glXEnumerateVideoDevicesNV = (PFNGLXENUMERATEVIDEODEVICESNVPROC)glewGetProcAddress((const GLubyte*)"glXEnumerateVideoDevicesNV")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GLX_NV_present_video */
+
+#ifdef GLX_NV_swap_group
+
+static GLboolean _glewInit_GLX_NV_swap_group (GLXEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glXBindSwapBarrierNV = (PFNGLXBINDSWAPBARRIERNVPROC)glewGetProcAddress((const GLubyte*)"glXBindSwapBarrierNV")) == NULL) || r;
+ r = ((glXJoinSwapGroupNV = (PFNGLXJOINSWAPGROUPNVPROC)glewGetProcAddress((const GLubyte*)"glXJoinSwapGroupNV")) == NULL) || r;
+ r = ((glXQueryFrameCountNV = (PFNGLXQUERYFRAMECOUNTNVPROC)glewGetProcAddress((const GLubyte*)"glXQueryFrameCountNV")) == NULL) || r;
+ r = ((glXQueryMaxSwapGroupsNV = (PFNGLXQUERYMAXSWAPGROUPSNVPROC)glewGetProcAddress((const GLubyte*)"glXQueryMaxSwapGroupsNV")) == NULL) || r;
+ r = ((glXQuerySwapGroupNV = (PFNGLXQUERYSWAPGROUPNVPROC)glewGetProcAddress((const GLubyte*)"glXQuerySwapGroupNV")) == NULL) || r;
+ r = ((glXResetFrameCountNV = (PFNGLXRESETFRAMECOUNTNVPROC)glewGetProcAddress((const GLubyte*)"glXResetFrameCountNV")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GLX_NV_swap_group */
+
#ifdef GLX_NV_vertex_array_range
static GLboolean _glewInit_GLX_NV_vertex_array_range (GLXEW_CONTEXT_ARG_DEF_INIT)
@@ -6754,6 +8595,24 @@ static GLboolean _glewInit_GLX_NV_vertex_array_range (GLXEW_CONTEXT_ARG_DEF_INIT
#endif /* GLX_NV_vertex_array_range */
+#ifdef GLX_NV_video_output
+
+static GLboolean _glewInit_GLX_NV_video_output (GLXEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glXBindVideoImageNV = (PFNGLXBINDVIDEOIMAGENVPROC)glewGetProcAddress((const GLubyte*)"glXBindVideoImageNV")) == NULL) || r;
+ r = ((glXGetVideoDeviceNV = (PFNGLXGETVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXGetVideoDeviceNV")) == NULL) || r;
+ r = ((glXGetVideoInfoNV = (PFNGLXGETVIDEOINFONVPROC)glewGetProcAddress((const GLubyte*)"glXGetVideoInfoNV")) == NULL) || r;
+ r = ((glXReleaseVideoDeviceNV = (PFNGLXRELEASEVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXReleaseVideoDeviceNV")) == NULL) || r;
+ r = ((glXReleaseVideoImageNV = (PFNGLXRELEASEVIDEOIMAGENVPROC)glewGetProcAddress((const GLubyte*)"glXReleaseVideoImageNV")) == NULL) || r;
+ r = ((glXSendPbufferToVideoNV = (PFNGLXSENDPBUFFERTOVIDEONVPROC)glewGetProcAddress((const GLubyte*)"glXSendPbufferToVideoNV")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GLX_NV_video_output */
+
#ifdef GLX_OML_swap_method
#endif /* GLX_OML_swap_method */
@@ -6810,6 +8669,26 @@ static GLboolean _glewInit_GLX_SGIX_fbconfig (GLXEW_CONTEXT_ARG_DEF_INIT)
#endif /* GLX_SGIX_fbconfig */
+#ifdef GLX_SGIX_hyperpipe
+
+static GLboolean _glewInit_GLX_SGIX_hyperpipe (GLXEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glXBindHyperpipeSGIX = (PFNGLXBINDHYPERPIPESGIXPROC)glewGetProcAddress((const GLubyte*)"glXBindHyperpipeSGIX")) == NULL) || r;
+ r = ((glXDestroyHyperpipeConfigSGIX = (PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXDestroyHyperpipeConfigSGIX")) == NULL) || r;
+ r = ((glXHyperpipeAttribSGIX = (PFNGLXHYPERPIPEATTRIBSGIXPROC)glewGetProcAddress((const GLubyte*)"glXHyperpipeAttribSGIX")) == NULL) || r;
+ r = ((glXHyperpipeConfigSGIX = (PFNGLXHYPERPIPECONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXHyperpipeConfigSGIX")) == NULL) || r;
+ r = ((glXQueryHyperpipeAttribSGIX = (PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryHyperpipeAttribSGIX")) == NULL) || r;
+ r = ((glXQueryHyperpipeBestAttribSGIX = (PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryHyperpipeBestAttribSGIX")) == NULL) || r;
+ r = ((glXQueryHyperpipeConfigSGIX = (PFNGLXQUERYHYPERPIPECONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryHyperpipeConfigSGIX")) == NULL) || r;
+ r = ((glXQueryHyperpipeNetworkSGIX = (PFNGLXQUERYHYPERPIPENETWORKSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryHyperpipeNetworkSGIX")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GLX_SGIX_hyperpipe */
+
#ifdef GLX_SGIX_pbuffer
static GLboolean _glewInit_GLX_SGIX_pbuffer (GLXEW_CONTEXT_ARG_DEF_INIT)
@@ -6984,11 +8863,11 @@ GLenum glxewContextInit (GLXEW_CONTEXT_ARG_DEF_LIST)
/* initialize core GLX 1.2 */
if (_glewInit_GLX_VERSION_1_2(GLEW_CONTEXT_ARG_VAR_INIT)) return GLEW_ERROR_GLX_VERSION_11_ONLY;
/* initialize flags */
- GLXEW_VERSION_1_0 = GL_TRUE;
- GLXEW_VERSION_1_1 = GL_TRUE;
- GLXEW_VERSION_1_2 = GL_TRUE;
- GLXEW_VERSION_1_3 = GL_TRUE;
- GLXEW_VERSION_1_4 = GL_TRUE;
+ CONST_CAST(GLXEW_VERSION_1_0) = GL_TRUE;
+ CONST_CAST(GLXEW_VERSION_1_1) = GL_TRUE;
+ CONST_CAST(GLXEW_VERSION_1_2) = GL_TRUE;
+ CONST_CAST(GLXEW_VERSION_1_3) = GL_TRUE;
+ CONST_CAST(GLXEW_VERSION_1_4) = GL_TRUE;
/* query GLX version */
glXQueryVersion(glXGetCurrentDisplay(), &major, &minor);
if (major == 1 && minor <= 3)
@@ -6996,11 +8875,11 @@ GLenum glxewContextInit (GLXEW_CONTEXT_ARG_DEF_LIST)
switch (minor)
{
case 3:
- GLXEW_VERSION_1_4 = GL_FALSE;
+ CONST_CAST(GLXEW_VERSION_1_4) = GL_FALSE;
break;
case 2:
- GLXEW_VERSION_1_4 = GL_FALSE;
- GLXEW_VERSION_1_3 = GL_FALSE;
+ CONST_CAST(GLXEW_VERSION_1_4) = GL_FALSE;
+ CONST_CAST(GLXEW_VERSION_1_3) = GL_FALSE;
break;
default:
return GLEW_ERROR_GLX_VERSION_11_ONLY;
@@ -7009,133 +8888,166 @@ GLenum glxewContextInit (GLXEW_CONTEXT_ARG_DEF_LIST)
}
/* initialize extensions */
#ifdef GLX_VERSION_1_3
- if (glewExperimental || GLXEW_VERSION_1_3) GLXEW_VERSION_1_3 = !_glewInit_GLX_VERSION_1_3(GLEW_CONTEXT_ARG_VAR_INIT);
+ if (glewExperimental || GLXEW_VERSION_1_3) CONST_CAST(GLXEW_VERSION_1_3) = !_glewInit_GLX_VERSION_1_3(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GLX_VERSION_1_3 */
#ifdef GLX_3DFX_multisample
- GLXEW_3DFX_multisample = glxewGetExtension("GLX_3DFX_multisample");
+ CONST_CAST(GLXEW_3DFX_multisample) = glxewGetExtension("GLX_3DFX_multisample");
#endif /* GLX_3DFX_multisample */
+#ifdef GLX_ARB_create_context
+ CONST_CAST(GLXEW_ARB_create_context) = glxewGetExtension("GLX_ARB_create_context");
+ if (glewExperimental || GLXEW_ARB_create_context) CONST_CAST(GLXEW_ARB_create_context) = !_glewInit_GLX_ARB_create_context(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GLX_ARB_create_context */
#ifdef GLX_ARB_fbconfig_float
- GLXEW_ARB_fbconfig_float = glxewGetExtension("GLX_ARB_fbconfig_float");
+ CONST_CAST(GLXEW_ARB_fbconfig_float) = glxewGetExtension("GLX_ARB_fbconfig_float");
#endif /* GLX_ARB_fbconfig_float */
+#ifdef GLX_ARB_framebuffer_sRGB
+ CONST_CAST(GLXEW_ARB_framebuffer_sRGB) = glxewGetExtension("GLX_ARB_framebuffer_sRGB");
+#endif /* GLX_ARB_framebuffer_sRGB */
#ifdef GLX_ARB_get_proc_address
- GLXEW_ARB_get_proc_address = glxewGetExtension("GLX_ARB_get_proc_address");
+ CONST_CAST(GLXEW_ARB_get_proc_address) = glxewGetExtension("GLX_ARB_get_proc_address");
#endif /* GLX_ARB_get_proc_address */
#ifdef GLX_ARB_multisample
- GLXEW_ARB_multisample = glxewGetExtension("GLX_ARB_multisample");
+ CONST_CAST(GLXEW_ARB_multisample) = glxewGetExtension("GLX_ARB_multisample");
#endif /* GLX_ARB_multisample */
#ifdef GLX_ATI_pixel_format_float
- GLXEW_ATI_pixel_format_float = glxewGetExtension("GLX_ATI_pixel_format_float");
+ CONST_CAST(GLXEW_ATI_pixel_format_float) = glxewGetExtension("GLX_ATI_pixel_format_float");
#endif /* GLX_ATI_pixel_format_float */
#ifdef GLX_ATI_render_texture
- GLXEW_ATI_render_texture = glxewGetExtension("GLX_ATI_render_texture");
- if (glewExperimental || GLXEW_ATI_render_texture) GLXEW_ATI_render_texture = !_glewInit_GLX_ATI_render_texture(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLXEW_ATI_render_texture) = glxewGetExtension("GLX_ATI_render_texture");
+ if (glewExperimental || GLXEW_ATI_render_texture) CONST_CAST(GLXEW_ATI_render_texture) = !_glewInit_GLX_ATI_render_texture(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GLX_ATI_render_texture */
+#ifdef GLX_EXT_fbconfig_packed_float
+ CONST_CAST(GLXEW_EXT_fbconfig_packed_float) = glxewGetExtension("GLX_EXT_fbconfig_packed_float");
+#endif /* GLX_EXT_fbconfig_packed_float */
+#ifdef GLX_EXT_framebuffer_sRGB
+ CONST_CAST(GLXEW_EXT_framebuffer_sRGB) = glxewGetExtension("GLX_EXT_framebuffer_sRGB");
+#endif /* GLX_EXT_framebuffer_sRGB */
#ifdef GLX_EXT_import_context
- GLXEW_EXT_import_context = glxewGetExtension("GLX_EXT_import_context");
- if (glewExperimental || GLXEW_EXT_import_context) GLXEW_EXT_import_context = !_glewInit_GLX_EXT_import_context(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLXEW_EXT_import_context) = glxewGetExtension("GLX_EXT_import_context");
+ if (glewExperimental || GLXEW_EXT_import_context) CONST_CAST(GLXEW_EXT_import_context) = !_glewInit_GLX_EXT_import_context(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GLX_EXT_import_context */
#ifdef GLX_EXT_scene_marker
- GLXEW_EXT_scene_marker = glxewGetExtension("GLX_EXT_scene_marker");
+ CONST_CAST(GLXEW_EXT_scene_marker) = glxewGetExtension("GLX_EXT_scene_marker");
#endif /* GLX_EXT_scene_marker */
+#ifdef GLX_EXT_texture_from_pixmap
+ CONST_CAST(GLXEW_EXT_texture_from_pixmap) = glxewGetExtension("GLX_EXT_texture_from_pixmap");
+ if (glewExperimental || GLXEW_EXT_texture_from_pixmap) CONST_CAST(GLXEW_EXT_texture_from_pixmap) = !_glewInit_GLX_EXT_texture_from_pixmap(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GLX_EXT_texture_from_pixmap */
#ifdef GLX_EXT_visual_info
- GLXEW_EXT_visual_info = glxewGetExtension("GLX_EXT_visual_info");
+ CONST_CAST(GLXEW_EXT_visual_info) = glxewGetExtension("GLX_EXT_visual_info");
#endif /* GLX_EXT_visual_info */
#ifdef GLX_EXT_visual_rating
- GLXEW_EXT_visual_rating = glxewGetExtension("GLX_EXT_visual_rating");
+ CONST_CAST(GLXEW_EXT_visual_rating) = glxewGetExtension("GLX_EXT_visual_rating");
#endif /* GLX_EXT_visual_rating */
#ifdef GLX_MESA_agp_offset
- GLXEW_MESA_agp_offset = glxewGetExtension("GLX_MESA_agp_offset");
- if (glewExperimental || GLXEW_MESA_agp_offset) GLXEW_MESA_agp_offset = !_glewInit_GLX_MESA_agp_offset(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLXEW_MESA_agp_offset) = glxewGetExtension("GLX_MESA_agp_offset");
+ if (glewExperimental || GLXEW_MESA_agp_offset) CONST_CAST(GLXEW_MESA_agp_offset) = !_glewInit_GLX_MESA_agp_offset(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GLX_MESA_agp_offset */
#ifdef GLX_MESA_copy_sub_buffer
- GLXEW_MESA_copy_sub_buffer = glxewGetExtension("GLX_MESA_copy_sub_buffer");
- if (glewExperimental || GLXEW_MESA_copy_sub_buffer) GLXEW_MESA_copy_sub_buffer = !_glewInit_GLX_MESA_copy_sub_buffer(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLXEW_MESA_copy_sub_buffer) = glxewGetExtension("GLX_MESA_copy_sub_buffer");
+ if (glewExperimental || GLXEW_MESA_copy_sub_buffer) CONST_CAST(GLXEW_MESA_copy_sub_buffer) = !_glewInit_GLX_MESA_copy_sub_buffer(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GLX_MESA_copy_sub_buffer */
#ifdef GLX_MESA_pixmap_colormap
- GLXEW_MESA_pixmap_colormap = glxewGetExtension("GLX_MESA_pixmap_colormap");
- if (glewExperimental || GLXEW_MESA_pixmap_colormap) GLXEW_MESA_pixmap_colormap = !_glewInit_GLX_MESA_pixmap_colormap(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLXEW_MESA_pixmap_colormap) = glxewGetExtension("GLX_MESA_pixmap_colormap");
+ if (glewExperimental || GLXEW_MESA_pixmap_colormap) CONST_CAST(GLXEW_MESA_pixmap_colormap) = !_glewInit_GLX_MESA_pixmap_colormap(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GLX_MESA_pixmap_colormap */
#ifdef GLX_MESA_release_buffers
- GLXEW_MESA_release_buffers = glxewGetExtension("GLX_MESA_release_buffers");
- if (glewExperimental || GLXEW_MESA_release_buffers) GLXEW_MESA_release_buffers = !_glewInit_GLX_MESA_release_buffers(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLXEW_MESA_release_buffers) = glxewGetExtension("GLX_MESA_release_buffers");
+ if (glewExperimental || GLXEW_MESA_release_buffers) CONST_CAST(GLXEW_MESA_release_buffers) = !_glewInit_GLX_MESA_release_buffers(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GLX_MESA_release_buffers */
#ifdef GLX_MESA_set_3dfx_mode
- GLXEW_MESA_set_3dfx_mode = glxewGetExtension("GLX_MESA_set_3dfx_mode");
- if (glewExperimental || GLXEW_MESA_set_3dfx_mode) GLXEW_MESA_set_3dfx_mode = !_glewInit_GLX_MESA_set_3dfx_mode(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLXEW_MESA_set_3dfx_mode) = glxewGetExtension("GLX_MESA_set_3dfx_mode");
+ if (glewExperimental || GLXEW_MESA_set_3dfx_mode) CONST_CAST(GLXEW_MESA_set_3dfx_mode) = !_glewInit_GLX_MESA_set_3dfx_mode(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GLX_MESA_set_3dfx_mode */
#ifdef GLX_NV_float_buffer
- GLXEW_NV_float_buffer = glxewGetExtension("GLX_NV_float_buffer");
+ CONST_CAST(GLXEW_NV_float_buffer) = glxewGetExtension("GLX_NV_float_buffer");
#endif /* GLX_NV_float_buffer */
+#ifdef GLX_NV_present_video
+ CONST_CAST(GLXEW_NV_present_video) = glxewGetExtension("GLX_NV_present_video");
+ if (glewExperimental || GLXEW_NV_present_video) CONST_CAST(GLXEW_NV_present_video) = !_glewInit_GLX_NV_present_video(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GLX_NV_present_video */
+#ifdef GLX_NV_swap_group
+ CONST_CAST(GLXEW_NV_swap_group) = glxewGetExtension("GLX_NV_swap_group");
+ if (glewExperimental || GLXEW_NV_swap_group) CONST_CAST(GLXEW_NV_swap_group) = !_glewInit_GLX_NV_swap_group(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GLX_NV_swap_group */
#ifdef GLX_NV_vertex_array_range
- GLXEW_NV_vertex_array_range = glxewGetExtension("GLX_NV_vertex_array_range");
- if (glewExperimental || GLXEW_NV_vertex_array_range) GLXEW_NV_vertex_array_range = !_glewInit_GLX_NV_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLXEW_NV_vertex_array_range) = glxewGetExtension("GLX_NV_vertex_array_range");
+ if (glewExperimental || GLXEW_NV_vertex_array_range) CONST_CAST(GLXEW_NV_vertex_array_range) = !_glewInit_GLX_NV_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GLX_NV_vertex_array_range */
+#ifdef GLX_NV_video_output
+ CONST_CAST(GLXEW_NV_video_output) = glxewGetExtension("GLX_NV_video_output");
+ if (glewExperimental || GLXEW_NV_video_output) CONST_CAST(GLXEW_NV_video_output) = !_glewInit_GLX_NV_video_output(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GLX_NV_video_output */
#ifdef GLX_OML_swap_method
- GLXEW_OML_swap_method = glxewGetExtension("GLX_OML_swap_method");
+ CONST_CAST(GLXEW_OML_swap_method) = glxewGetExtension("GLX_OML_swap_method");
#endif /* GLX_OML_swap_method */
#if defined(GLX_OML_sync_control) && defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L)
#include <inttypes.h>
- GLXEW_OML_sync_control = glxewGetExtension("GLX_OML_sync_control");
- if (glewExperimental || GLXEW_OML_sync_control) GLXEW_OML_sync_control = !_glewInit_GLX_OML_sync_control(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLXEW_OML_sync_control) = glxewGetExtension("GLX_OML_sync_control");
+ if (glewExperimental || GLXEW_OML_sync_control) CONST_CAST(GLXEW_OML_sync_control) = !_glewInit_GLX_OML_sync_control(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GLX_OML_sync_control */
#ifdef GLX_SGIS_blended_overlay
- GLXEW_SGIS_blended_overlay = glxewGetExtension("GLX_SGIS_blended_overlay");
+ CONST_CAST(GLXEW_SGIS_blended_overlay) = glxewGetExtension("GLX_SGIS_blended_overlay");
#endif /* GLX_SGIS_blended_overlay */
#ifdef GLX_SGIS_color_range
- GLXEW_SGIS_color_range = glxewGetExtension("GLX_SGIS_color_range");
+ CONST_CAST(GLXEW_SGIS_color_range) = glxewGetExtension("GLX_SGIS_color_range");
#endif /* GLX_SGIS_color_range */
#ifdef GLX_SGIS_multisample
- GLXEW_SGIS_multisample = glxewGetExtension("GLX_SGIS_multisample");
+ CONST_CAST(GLXEW_SGIS_multisample) = glxewGetExtension("GLX_SGIS_multisample");
#endif /* GLX_SGIS_multisample */
#ifdef GLX_SGIS_shared_multisample
- GLXEW_SGIS_shared_multisample = glxewGetExtension("GLX_SGIS_shared_multisample");
+ CONST_CAST(GLXEW_SGIS_shared_multisample) = glxewGetExtension("GLX_SGIS_shared_multisample");
#endif /* GLX_SGIS_shared_multisample */
#ifdef GLX_SGIX_fbconfig
- GLXEW_SGIX_fbconfig = glxewGetExtension("GLX_SGIX_fbconfig");
- if (glewExperimental || GLXEW_SGIX_fbconfig) GLXEW_SGIX_fbconfig = !_glewInit_GLX_SGIX_fbconfig(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLXEW_SGIX_fbconfig) = glxewGetExtension("GLX_SGIX_fbconfig");
+ if (glewExperimental || GLXEW_SGIX_fbconfig) CONST_CAST(GLXEW_SGIX_fbconfig) = !_glewInit_GLX_SGIX_fbconfig(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GLX_SGIX_fbconfig */
+#ifdef GLX_SGIX_hyperpipe
+ CONST_CAST(GLXEW_SGIX_hyperpipe) = glxewGetExtension("GLX_SGIX_hyperpipe");
+ if (glewExperimental || GLXEW_SGIX_hyperpipe) CONST_CAST(GLXEW_SGIX_hyperpipe) = !_glewInit_GLX_SGIX_hyperpipe(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GLX_SGIX_hyperpipe */
#ifdef GLX_SGIX_pbuffer
- GLXEW_SGIX_pbuffer = glxewGetExtension("GLX_SGIX_pbuffer");
- if (glewExperimental || GLXEW_SGIX_pbuffer) GLXEW_SGIX_pbuffer = !_glewInit_GLX_SGIX_pbuffer(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLXEW_SGIX_pbuffer) = glxewGetExtension("GLX_SGIX_pbuffer");
+ if (glewExperimental || GLXEW_SGIX_pbuffer) CONST_CAST(GLXEW_SGIX_pbuffer) = !_glewInit_GLX_SGIX_pbuffer(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GLX_SGIX_pbuffer */
#ifdef GLX_SGIX_swap_barrier
- GLXEW_SGIX_swap_barrier = glxewGetExtension("GLX_SGIX_swap_barrier");
- if (glewExperimental || GLXEW_SGIX_swap_barrier) GLXEW_SGIX_swap_barrier = !_glewInit_GLX_SGIX_swap_barrier(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLXEW_SGIX_swap_barrier) = glxewGetExtension("GLX_SGIX_swap_barrier");
+ if (glewExperimental || GLXEW_SGIX_swap_barrier) CONST_CAST(GLXEW_SGIX_swap_barrier) = !_glewInit_GLX_SGIX_swap_barrier(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GLX_SGIX_swap_barrier */
#ifdef GLX_SGIX_swap_group
- GLXEW_SGIX_swap_group = glxewGetExtension("GLX_SGIX_swap_group");
- if (glewExperimental || GLXEW_SGIX_swap_group) GLXEW_SGIX_swap_group = !_glewInit_GLX_SGIX_swap_group(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLXEW_SGIX_swap_group) = glxewGetExtension("GLX_SGIX_swap_group");
+ if (glewExperimental || GLXEW_SGIX_swap_group) CONST_CAST(GLXEW_SGIX_swap_group) = !_glewInit_GLX_SGIX_swap_group(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GLX_SGIX_swap_group */
#ifdef GLX_SGIX_video_resize
- GLXEW_SGIX_video_resize = glxewGetExtension("GLX_SGIX_video_resize");
- if (glewExperimental || GLXEW_SGIX_video_resize) GLXEW_SGIX_video_resize = !_glewInit_GLX_SGIX_video_resize(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLXEW_SGIX_video_resize) = glxewGetExtension("GLX_SGIX_video_resize");
+ if (glewExperimental || GLXEW_SGIX_video_resize) CONST_CAST(GLXEW_SGIX_video_resize) = !_glewInit_GLX_SGIX_video_resize(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GLX_SGIX_video_resize */
#ifdef GLX_SGIX_visual_select_group
- GLXEW_SGIX_visual_select_group = glxewGetExtension("GLX_SGIX_visual_select_group");
+ CONST_CAST(GLXEW_SGIX_visual_select_group) = glxewGetExtension("GLX_SGIX_visual_select_group");
#endif /* GLX_SGIX_visual_select_group */
#ifdef GLX_SGI_cushion
- GLXEW_SGI_cushion = glxewGetExtension("GLX_SGI_cushion");
- if (glewExperimental || GLXEW_SGI_cushion) GLXEW_SGI_cushion = !_glewInit_GLX_SGI_cushion(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLXEW_SGI_cushion) = glxewGetExtension("GLX_SGI_cushion");
+ if (glewExperimental || GLXEW_SGI_cushion) CONST_CAST(GLXEW_SGI_cushion) = !_glewInit_GLX_SGI_cushion(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GLX_SGI_cushion */
#ifdef GLX_SGI_make_current_read
- GLXEW_SGI_make_current_read = glxewGetExtension("GLX_SGI_make_current_read");
- if (glewExperimental || GLXEW_SGI_make_current_read) GLXEW_SGI_make_current_read = !_glewInit_GLX_SGI_make_current_read(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLXEW_SGI_make_current_read) = glxewGetExtension("GLX_SGI_make_current_read");
+ if (glewExperimental || GLXEW_SGI_make_current_read) CONST_CAST(GLXEW_SGI_make_current_read) = !_glewInit_GLX_SGI_make_current_read(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GLX_SGI_make_current_read */
#ifdef GLX_SGI_swap_control
- GLXEW_SGI_swap_control = glxewGetExtension("GLX_SGI_swap_control");
- if (glewExperimental || GLXEW_SGI_swap_control) GLXEW_SGI_swap_control = !_glewInit_GLX_SGI_swap_control(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLXEW_SGI_swap_control) = glxewGetExtension("GLX_SGI_swap_control");
+ if (glewExperimental || GLXEW_SGI_swap_control) CONST_CAST(GLXEW_SGI_swap_control) = !_glewInit_GLX_SGI_swap_control(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GLX_SGI_swap_control */
#ifdef GLX_SGI_video_sync
- GLXEW_SGI_video_sync = glxewGetExtension("GLX_SGI_video_sync");
- if (glewExperimental || GLXEW_SGI_video_sync) GLXEW_SGI_video_sync = !_glewInit_GLX_SGI_video_sync(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLXEW_SGI_video_sync) = glxewGetExtension("GLX_SGI_video_sync");
+ if (glewExperimental || GLXEW_SGI_video_sync) CONST_CAST(GLXEW_SGI_video_sync) = !_glewInit_GLX_SGI_video_sync(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GLX_SGI_video_sync */
#ifdef GLX_SUN_get_transparent_index
- GLXEW_SUN_get_transparent_index = glxewGetExtension("GLX_SUN_get_transparent_index");
- if (glewExperimental || GLXEW_SUN_get_transparent_index) GLXEW_SUN_get_transparent_index = !_glewInit_GLX_SUN_get_transparent_index(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLXEW_SUN_get_transparent_index) = glxewGetExtension("GLX_SUN_get_transparent_index");
+ if (glewExperimental || GLXEW_SUN_get_transparent_index) CONST_CAST(GLXEW_SUN_get_transparent_index) = !_glewInit_GLX_SUN_get_transparent_index(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GLX_SUN_get_transparent_index */
#ifdef GLX_SUN_video_resize
- GLXEW_SUN_video_resize = glxewGetExtension("GLX_SUN_video_resize");
- if (glewExperimental || GLXEW_SUN_video_resize) GLXEW_SUN_video_resize = !_glewInit_GLX_SUN_video_resize(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLXEW_SUN_video_resize) = glxewGetExtension("GLX_SUN_video_resize");
+ if (glewExperimental || GLXEW_SUN_video_resize) CONST_CAST(GLXEW_SUN_video_resize) = !_glewInit_GLX_SUN_video_resize(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GLX_SUN_video_resize */
return GLEW_OK;
@@ -7164,7 +9076,10 @@ const GLubyte* glewGetString (GLenum name)
static const GLubyte* _glewString[] =
{
(const GLubyte*)NULL,
- (const GLubyte*)"1.3.4"
+ (const GLubyte*)"1.5.1",
+ (const GLubyte*)"1",
+ (const GLubyte*)"5",
+ (const GLubyte*)"1"
};
const int max_string = sizeof(_glewString)/sizeof(*_glewString) - 1;
return _glewString[(int)name > max_string ? 0 : (int)name];
@@ -7246,6 +9161,20 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_VERSION_2_1
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"2_1", 3))
+ {
+ ret = GLEW_VERSION_2_1;
+ continue;
+ }
+#endif
+#ifdef GL_VERSION_3_0
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"3_0", 3))
+ {
+ ret = GLEW_VERSION_3_0;
+ continue;
+ }
+#endif
}
if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DFX_", 5))
{
@@ -7301,6 +9230,13 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_APPLE_flush_buffer_range
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"flush_buffer_range", 18))
+ {
+ ret = GLEW_APPLE_flush_buffer_range;
+ continue;
+ }
+#endif
#ifdef GL_APPLE_pixel_buffer
if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_buffer", 12))
{
@@ -7360,6 +9296,13 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_ARB_depth_buffer_float
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_buffer_float", 18))
+ {
+ ret = GLEW_ARB_depth_buffer_float;
+ continue;
+ }
+#endif
#ifdef GL_ARB_depth_texture
if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_texture", 13))
{
@@ -7374,6 +9317,13 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_ARB_draw_instanced
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_instanced", 14))
+ {
+ ret = GLEW_ARB_draw_instanced;
+ continue;
+ }
+#endif
#ifdef GL_ARB_fragment_program
if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program", 16))
{
@@ -7395,6 +9345,27 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_ARB_framebuffer_object
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_object", 18))
+ {
+ ret = GLEW_ARB_framebuffer_object;
+ continue;
+ }
+#endif
+#ifdef GL_ARB_framebuffer_sRGB
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16))
+ {
+ ret = GLEW_ARB_framebuffer_sRGB;
+ continue;
+ }
+#endif
+#ifdef GL_ARB_geometry_shader4
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_shader4", 16))
+ {
+ ret = GLEW_ARB_geometry_shader4;
+ continue;
+ }
+#endif
#ifdef GL_ARB_half_float_pixel
if (_glewStrSame3(&pos, &len, (const GLubyte*)"half_float_pixel", 16))
{
@@ -7402,6 +9373,13 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_ARB_half_float_vertex
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"half_float_vertex", 17))
+ {
+ ret = GLEW_ARB_half_float_vertex;
+ continue;
+ }
+#endif
#ifdef GL_ARB_imaging
if (_glewStrSame3(&pos, &len, (const GLubyte*)"imaging", 7))
{
@@ -7409,6 +9387,20 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_ARB_instanced_arrays
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"instanced_arrays", 16))
+ {
+ ret = GLEW_ARB_instanced_arrays;
+ continue;
+ }
+#endif
+#ifdef GL_ARB_map_buffer_range
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"map_buffer_range", 16))
+ {
+ ret = GLEW_ARB_map_buffer_range;
+ continue;
+ }
+#endif
#ifdef GL_ARB_matrix_palette
if (_glewStrSame3(&pos, &len, (const GLubyte*)"matrix_palette", 14))
{
@@ -7493,6 +9485,13 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_ARB_texture_buffer_object
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_buffer_object", 21))
+ {
+ ret = GLEW_ARB_texture_buffer_object;
+ continue;
+ }
+#endif
#ifdef GL_ARB_texture_compression
if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression", 19))
{
@@ -7500,6 +9499,13 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_ARB_texture_compression_rgtc
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_rgtc", 24))
+ {
+ ret = GLEW_ARB_texture_compression_rgtc;
+ continue;
+ }
+#endif
#ifdef GL_ARB_texture_cube_map
if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_cube_map", 16))
{
@@ -7563,6 +9569,13 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_ARB_texture_rg
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rg", 10))
+ {
+ ret = GLEW_ARB_texture_rg;
+ continue;
+ }
+#endif
#ifdef GL_ARB_transpose_matrix
if (_glewStrSame3(&pos, &len, (const GLubyte*)"transpose_matrix", 16))
{
@@ -7570,6 +9583,13 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_ARB_vertex_array_object
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_object", 19))
+ {
+ ret = GLEW_ARB_vertex_array_object;
+ continue;
+ }
+#endif
#ifdef GL_ARB_vertex_blend
if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_blend", 12))
{
@@ -7688,6 +9708,13 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_ATI_shader_texture_lod
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_texture_lod", 18))
+ {
+ ret = GLEW_ATI_shader_texture_lod;
+ continue;
+ }
+#endif
#ifdef GL_ATI_text_fragment_shader
if (_glewStrSame3(&pos, &len, (const GLubyte*)"text_fragment_shader", 20))
{
@@ -7775,6 +9802,13 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_EXT_bindable_uniform
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"bindable_uniform", 16))
+ {
+ ret = GLEW_EXT_bindable_uniform;
+ continue;
+ }
+#endif
#ifdef GL_EXT_blend_color
if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_color", 11))
{
@@ -7880,6 +9914,27 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_EXT_direct_state_access
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"direct_state_access", 19))
+ {
+ ret = GLEW_EXT_direct_state_access;
+ continue;
+ }
+#endif
+#ifdef GL_EXT_draw_buffers2
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers2", 13))
+ {
+ ret = GLEW_EXT_draw_buffers2;
+ continue;
+ }
+#endif
+#ifdef GL_EXT_draw_instanced
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_instanced", 14))
+ {
+ ret = GLEW_EXT_draw_instanced;
+ continue;
+ }
+#endif
#ifdef GL_EXT_draw_range_elements
if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_range_elements", 19))
{
@@ -7922,6 +9977,34 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_EXT_framebuffer_sRGB
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16))
+ {
+ ret = GLEW_EXT_framebuffer_sRGB;
+ continue;
+ }
+#endif
+#ifdef GL_EXT_geometry_shader4
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_shader4", 16))
+ {
+ ret = GLEW_EXT_geometry_shader4;
+ continue;
+ }
+#endif
+#ifdef GL_EXT_gpu_program_parameters
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_program_parameters", 22))
+ {
+ ret = GLEW_EXT_gpu_program_parameters;
+ continue;
+ }
+#endif
+#ifdef GL_EXT_gpu_shader4
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_shader4", 11))
+ {
+ ret = GLEW_EXT_gpu_shader4;
+ continue;
+ }
+#endif
#ifdef GL_EXT_histogram
if (_glewStrSame3(&pos, &len, (const GLubyte*)"histogram", 9))
{
@@ -7992,6 +10075,13 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_EXT_packed_float
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"packed_float", 12))
+ {
+ ret = GLEW_EXT_packed_float;
+ continue;
+ }
+#endif
#ifdef GL_EXT_packed_pixels
if (_glewStrSame3(&pos, &len, (const GLubyte*)"packed_pixels", 13))
{
@@ -8125,6 +10215,20 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_EXT_texture_array
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_array", 13))
+ {
+ ret = GLEW_EXT_texture_array;
+ continue;
+ }
+#endif
+#ifdef GL_EXT_texture_buffer_object
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_buffer_object", 21))
+ {
+ ret = GLEW_EXT_texture_buffer_object;
+ continue;
+ }
+#endif
#ifdef GL_EXT_texture_compression_dxt1
if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_dxt1", 24))
{
@@ -8132,6 +10236,20 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_EXT_texture_compression_latc
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_latc", 24))
+ {
+ ret = GLEW_EXT_texture_compression_latc;
+ continue;
+ }
+#endif
+#ifdef GL_EXT_texture_compression_rgtc
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_rgtc", 24))
+ {
+ ret = GLEW_EXT_texture_compression_rgtc;
+ continue;
+ }
+#endif
#ifdef GL_EXT_texture_compression_s3tc
if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_s3tc", 24))
{
@@ -8188,6 +10306,13 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_EXT_texture_integer
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_integer", 15))
+ {
+ ret = GLEW_EXT_texture_integer;
+ continue;
+ }
+#endif
#ifdef GL_EXT_texture_lod_bias
if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_lod_bias", 16))
{
@@ -8230,6 +10355,34 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_EXT_texture_shared_exponent
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_shared_exponent", 23))
+ {
+ ret = GLEW_EXT_texture_shared_exponent;
+ continue;
+ }
+#endif
+#ifdef GL_EXT_texture_swizzle
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_swizzle", 15))
+ {
+ ret = GLEW_EXT_texture_swizzle;
+ continue;
+ }
+#endif
+#ifdef GL_EXT_timer_query
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"timer_query", 11))
+ {
+ ret = GLEW_EXT_timer_query;
+ continue;
+ }
+#endif
+#ifdef GL_EXT_transform_feedback
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback", 18))
+ {
+ ret = GLEW_EXT_transform_feedback;
+ continue;
+ }
+#endif
#ifdef GL_EXT_vertex_array
if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array", 12))
{
@@ -8237,6 +10390,13 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_EXT_vertex_array_bgra
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_bgra", 17))
+ {
+ ret = GLEW_EXT_vertex_array_bgra;
+ continue;
+ }
+#endif
#ifdef GL_EXT_vertex_shader
if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader", 13))
{
@@ -8254,6 +10414,13 @@ GLboolean glewIsSupported (const char* name)
}
if (_glewStrSame2(&pos, &len, (const GLubyte*)"GREMEDY_", 8))
{
+#ifdef GL_GREMEDY_frame_terminator
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"frame_terminator", 16))
+ {
+ ret = GLEW_GREMEDY_frame_terminator;
+ continue;
+ }
+#endif
#ifdef GL_GREMEDY_string_marker
if (_glewStrSame3(&pos, &len, (const GLubyte*)"string_marker", 13))
{
@@ -8432,6 +10599,13 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_NV_conditional_render
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"conditional_render", 18))
+ {
+ ret = GLEW_NV_conditional_render;
+ continue;
+ }
+#endif
#ifdef GL_NV_copy_depth_to_color
if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_depth_to_color", 19))
{
@@ -8439,6 +10613,13 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_NV_depth_buffer_float
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_buffer_float", 18))
+ {
+ ret = GLEW_NV_depth_buffer_float;
+ continue;
+ }
+#endif
#ifdef GL_NV_depth_clamp
if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_clamp", 11))
{
@@ -8446,6 +10627,13 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_NV_depth_range_unclamped
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_range_unclamped", 21))
+ {
+ ret = GLEW_NV_depth_range_unclamped;
+ continue;
+ }
+#endif
#ifdef GL_NV_evaluators
if (_glewStrSame3(&pos, &len, (const GLubyte*)"evaluators", 10))
{
@@ -8453,6 +10641,13 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_NV_explicit_multisample
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"explicit_multisample", 20))
+ {
+ ret = GLEW_NV_explicit_multisample;
+ continue;
+ }
+#endif
#ifdef GL_NV_fence
if (_glewStrSame3(&pos, &len, (const GLubyte*)"fence", 5))
{
@@ -8488,6 +10683,13 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_NV_fragment_program4
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program4", 17))
+ {
+ ret = GLEW_NV_fragment_program4;
+ continue;
+ }
+#endif
#ifdef GL_NV_fragment_program_option
if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program_option", 23))
{
@@ -8495,6 +10697,34 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_NV_framebuffer_multisample_coverage
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_multisample_coverage", 32))
+ {
+ ret = GLEW_NV_framebuffer_multisample_coverage;
+ continue;
+ }
+#endif
+#ifdef GL_NV_geometry_program4
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_program4", 17))
+ {
+ ret = GLEW_NV_geometry_program4;
+ continue;
+ }
+#endif
+#ifdef GL_NV_geometry_shader4
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_shader4", 16))
+ {
+ ret = GLEW_NV_geometry_shader4;
+ continue;
+ }
+#endif
+#ifdef GL_NV_gpu_program4
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_program4", 12))
+ {
+ ret = GLEW_NV_gpu_program4;
+ continue;
+ }
+#endif
#ifdef GL_NV_half_float
if (_glewStrSame3(&pos, &len, (const GLubyte*)"half_float", 10))
{
@@ -8530,6 +10760,13 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_NV_parameter_buffer_object
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"parameter_buffer_object", 23))
+ {
+ ret = GLEW_NV_parameter_buffer_object;
+ continue;
+ }
+#endif
#ifdef GL_NV_pixel_data_range
if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_data_range", 16))
{
@@ -8544,6 +10781,13 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_NV_present_video
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"present_video", 13))
+ {
+ ret = GLEW_NV_present_video;
+ continue;
+ }
+#endif
#ifdef GL_NV_primitive_restart
if (_glewStrSame3(&pos, &len, (const GLubyte*)"primitive_restart", 17))
{
@@ -8628,6 +10872,13 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_NV_transform_feedback
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback", 18))
+ {
+ ret = GLEW_NV_transform_feedback;
+ continue;
+ }
+#endif
#ifdef GL_NV_vertex_array_range
if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18))
{
@@ -8677,6 +10928,44 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_NV_vertex_program4
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program4", 15))
+ {
+ ret = GLEW_NV_vertex_program4;
+ continue;
+ }
+#endif
+ }
+ if (_glewStrSame2(&pos, &len, (const GLubyte*)"OES_", 4))
+ {
+#ifdef GL_OES_byte_coordinates
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"byte_coordinates", 16))
+ {
+ ret = GLEW_OES_byte_coordinates;
+ continue;
+ }
+#endif
+#ifdef GL_OES_compressed_paletted_texture
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"compressed_paletted_texture", 27))
+ {
+ ret = GLEW_OES_compressed_paletted_texture;
+ continue;
+ }
+#endif
+#ifdef GL_OES_read_format
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"read_format", 11))
+ {
+ ret = GLEW_OES_read_format;
+ continue;
+ }
+#endif
+#ifdef GL_OES_single_precision
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"single_precision", 16))
+ {
+ ret = GLEW_OES_single_precision;
+ continue;
+ }
+#endif
}
if (_glewStrSame2(&pos, &len, (const GLubyte*)"OML_", 4))
{
@@ -8783,6 +11072,13 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_SGIS_point_line_texgen
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_line_texgen", 17))
+ {
+ ret = GLEW_SGIS_point_line_texgen;
+ continue;
+ }
+#endif
#ifdef GL_SGIS_sharpen_texture
if (_glewStrSame3(&pos, &len, (const GLubyte*)"sharpen_texture", 15))
{
@@ -8870,6 +11166,13 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_SGIX_convolution_accuracy
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"convolution_accuracy", 20))
+ {
+ ret = GLEW_SGIX_convolution_accuracy;
+ continue;
+ }
+#endif
#ifdef GL_SGIX_depth_texture
if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_texture", 13))
{
@@ -9213,6 +11516,13 @@ GLboolean wglewIsSupported (const char* name)
continue;
}
#endif
+#ifdef WGL_ARB_create_context
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context", 14))
+ {
+ ret = WGLEW_ARB_create_context;
+ continue;
+ }
+#endif
#ifdef WGL_ARB_extensions_string
if (_glewStrSame3(&pos, &len, (const GLubyte*)"extensions_string", 17))
{
@@ -9220,6 +11530,13 @@ GLboolean wglewIsSupported (const char* name)
continue;
}
#endif
+#ifdef WGL_ARB_framebuffer_sRGB
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16))
+ {
+ ret = WGLEW_ARB_framebuffer_sRGB;
+ continue;
+ }
+#endif
#ifdef WGL_ARB_make_current_read
if (_glewStrSame3(&pos, &len, (const GLubyte*)"make_current_read", 17))
{
@@ -9303,6 +11620,13 @@ GLboolean wglewIsSupported (const char* name)
continue;
}
#endif
+#ifdef WGL_EXT_framebuffer_sRGB
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16))
+ {
+ ret = WGLEW_EXT_framebuffer_sRGB;
+ continue;
+ }
+#endif
#ifdef WGL_EXT_make_current_read
if (_glewStrSame3(&pos, &len, (const GLubyte*)"make_current_read", 17))
{
@@ -9331,6 +11655,13 @@ GLboolean wglewIsSupported (const char* name)
continue;
}
#endif
+#ifdef WGL_EXT_pixel_format_packed_float
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format_packed_float", 25))
+ {
+ ret = WGLEW_EXT_pixel_format_packed_float;
+ continue;
+ }
+#endif
#ifdef WGL_EXT_swap_control
if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control", 12))
{
@@ -9393,6 +11724,20 @@ GLboolean wglewIsSupported (const char* name)
continue;
}
#endif
+#ifdef WGL_NV_gpu_affinity
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_affinity", 12))
+ {
+ ret = WGLEW_NV_gpu_affinity;
+ continue;
+ }
+#endif
+#ifdef WGL_NV_present_video
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"present_video", 13))
+ {
+ ret = WGLEW_NV_present_video;
+ continue;
+ }
+#endif
#ifdef WGL_NV_render_depth_texture
if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_depth_texture", 20))
{
@@ -9407,6 +11752,13 @@ GLboolean wglewIsSupported (const char* name)
continue;
}
#endif
+#ifdef WGL_NV_swap_group
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_group", 10))
+ {
+ ret = WGLEW_NV_swap_group;
+ continue;
+ }
+#endif
#ifdef WGL_NV_vertex_array_range
if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18))
{
@@ -9414,6 +11766,13 @@ GLboolean wglewIsSupported (const char* name)
continue;
}
#endif
+#ifdef WGL_NV_video_output
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_output", 12))
+ {
+ ret = WGLEW_NV_video_output;
+ continue;
+ }
+#endif
}
if (_glewStrSame2(&pos, &len, (const GLubyte*)"OML_", 4))
{
@@ -9482,6 +11841,13 @@ GLboolean glxewIsSupported (const char* name)
}
if (_glewStrSame2(&pos, &len, (const GLubyte*)"ARB_", 4))
{
+#ifdef GLX_ARB_create_context
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context", 14))
+ {
+ ret = GLXEW_ARB_create_context;
+ continue;
+ }
+#endif
#ifdef GLX_ARB_fbconfig_float
if (_glewStrSame3(&pos, &len, (const GLubyte*)"fbconfig_float", 14))
{
@@ -9489,6 +11855,13 @@ GLboolean glxewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GLX_ARB_framebuffer_sRGB
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16))
+ {
+ ret = GLXEW_ARB_framebuffer_sRGB;
+ continue;
+ }
+#endif
#ifdef GLX_ARB_get_proc_address
if (_glewStrSame3(&pos, &len, (const GLubyte*)"get_proc_address", 16))
{
@@ -9523,6 +11896,20 @@ GLboolean glxewIsSupported (const char* name)
}
if (_glewStrSame2(&pos, &len, (const GLubyte*)"EXT_", 4))
{
+#ifdef GLX_EXT_fbconfig_packed_float
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"fbconfig_packed_float", 21))
+ {
+ ret = GLXEW_EXT_fbconfig_packed_float;
+ continue;
+ }
+#endif
+#ifdef GLX_EXT_framebuffer_sRGB
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16))
+ {
+ ret = GLXEW_EXT_framebuffer_sRGB;
+ continue;
+ }
+#endif
#ifdef GLX_EXT_import_context
if (_glewStrSame3(&pos, &len, (const GLubyte*)"import_context", 14))
{
@@ -9537,6 +11924,13 @@ GLboolean glxewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GLX_EXT_texture_from_pixmap
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_from_pixmap", 19))
+ {
+ ret = GLXEW_EXT_texture_from_pixmap;
+ continue;
+ }
+#endif
#ifdef GLX_EXT_visual_info
if (_glewStrSame3(&pos, &len, (const GLubyte*)"visual_info", 11))
{
@@ -9599,6 +11993,20 @@ GLboolean glxewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GLX_NV_present_video
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"present_video", 13))
+ {
+ ret = GLXEW_NV_present_video;
+ continue;
+ }
+#endif
+#ifdef GLX_NV_swap_group
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_group", 10))
+ {
+ ret = GLXEW_NV_swap_group;
+ continue;
+ }
+#endif
#ifdef GLX_NV_vertex_array_range
if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18))
{
@@ -9606,6 +12014,13 @@ GLboolean glxewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GLX_NV_video_output
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_output", 12))
+ {
+ ret = GLXEW_NV_video_output;
+ continue;
+ }
+#endif
}
if (_glewStrSame2(&pos, &len, (const GLubyte*)"OML_", 4))
{
@@ -9665,6 +12080,13 @@ GLboolean glxewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GLX_SGIX_hyperpipe
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"hyperpipe", 9))
+ {
+ ret = GLXEW_SGIX_hyperpipe;
+ continue;
+ }
+#endif
#ifdef GLX_SGIX_pbuffer
if (_glewStrSame3(&pos, &len, (const GLubyte*)"pbuffer", 7))
{
diff --git a/intern/audaspace/make/msvc_9_0/audaspace.vcproj b/intern/audaspace/make/msvc_9_0/audaspace.vcproj
index 93dcdd66628..7c72ef70f06 100644
--- a/intern/audaspace/make/msvc_9_0/audaspace.vcproj
+++ b/intern/audaspace/make/msvc_9_0/audaspace.vcproj
@@ -342,6 +342,10 @@
>
</File>
<File
+ RelativePath="..\..\intern\AUD_C-API.h"
+ >
+ </File>
+ <File
RelativePath="..\..\intern\AUD_ChannelMapperFactory.cpp"
>
</File>
@@ -758,10 +762,6 @@
>
</File>
</Filter>
- <File
- RelativePath="..\..\AUD_C-API.h"
- >
- </File>
</Files>
<Globals>
</Globals>
diff --git a/intern/ghost/GHOST_C-api.h b/intern/ghost/GHOST_C-api.h
index bd812177f17..d4788ae9e86 100644
--- a/intern/ghost/GHOST_C-api.h
+++ b/intern/ghost/GHOST_C-api.h
@@ -406,6 +406,17 @@ extern GHOST_TSuccess GHOST_GetButtonState(GHOST_SystemHandle systemhandle,
GHOST_TButtonMask mask,
int* isDown);
+
+/***************************************************************************************
+ ** Drag'n'drop operations
+ ***************************************************************************************/
+
+/**
+ * Tells if the ongoing drag'n'drop object can be accepted upon mouse drop
+ */
+extern void GHOST_setAcceptDragOperation(GHOST_WindowHandle windowhandle, GHOST_TInt8 canAccept);
+
+
/**
* Returns the event type.
* @param eventhandle The handle to the event
diff --git a/intern/ghost/GHOST_ISystem.h b/intern/ghost/GHOST_ISystem.h
index 08794dfd085..305caa70ae4 100644
--- a/intern/ghost/GHOST_ISystem.h
+++ b/intern/ghost/GHOST_ISystem.h
@@ -351,6 +351,11 @@ public:
*/
virtual GHOST_TSuccess getButtonState(GHOST_TButtonMask mask, bool& isDown) const = 0;
+
+ /***************************************************************************************
+ ** Access to clipboard.
+ ***************************************************************************************/
+
/**
* Returns the selection buffer
* @return Returns "unsinged char" from X11 XA_CUT_BUFFER0 buffer
@@ -363,6 +368,7 @@ public:
*/
virtual void putClipboard(GHOST_TInt8 *buffer, bool selection) const = 0;
+
protected:
/**
* Initialize the system.
diff --git a/intern/ghost/GHOST_IWindow.h b/intern/ghost/GHOST_IWindow.h
index 512fad877cb..5d1e0a67e7e 100644
--- a/intern/ghost/GHOST_IWindow.h
+++ b/intern/ghost/GHOST_IWindow.h
@@ -149,6 +149,17 @@ public:
virtual void clientToScreen(GHOST_TInt32 inX, GHOST_TInt32 inY, GHOST_TInt32& outX, GHOST_TInt32& outY) const = 0;
/**
+ * Tells if the ongoing drag'n'drop object can be accepted upon mouse drop
+ */
+ virtual void setAcceptDragOperation(bool canAccept) = 0;
+
+ /**
+ * Returns acceptance of the dropped object
+ * Usually called by the "object dropped" event handling function
+ */
+ virtual bool canAcceptDragOperation() const = 0;
+
+ /**
* Returns the state of the window (normal, minimized, maximized).
* @return The state of the window.
*/
diff --git a/intern/ghost/GHOST_Types.h b/intern/ghost/GHOST_Types.h
index e98e58740ad..5c888e218d8 100644
--- a/intern/ghost/GHOST_Types.h
+++ b/intern/ghost/GHOST_Types.h
@@ -167,6 +167,12 @@ typedef enum {
GHOST_kEventWindowUpdate,
GHOST_kEventWindowSize,
GHOST_kEventWindowMove,
+
+ GHOST_kEventDraggingEntered,
+ GHOST_kEventDraggingUpdated,
+ GHOST_kEventDraggingExited,
+ GHOST_kEventDraggingDropDone,
+ GHOST_kEventDraggingDropOnIcon,
GHOST_kEventTimer,
@@ -368,6 +374,30 @@ typedef struct {
} GHOST_TEventWheelData;
+typedef enum {
+ GHOST_kDragnDropTypeUnknown =0,
+ GHOST_kDragnDropTypeFilenames, /*Array of strings representing file names (full path) */
+ GHOST_kDragnDropTypeString, /* Unformatted text UTF-8 string */
+ GHOST_kDragnDropTypeBitmap /*Bitmap image data */
+} GHOST_TDragnDropTypes;
+
+typedef struct {
+ /** The x-coordinate of the cursor position. */
+ GHOST_TInt32 x;
+ /** The y-coordinate of the cursor position. */
+ GHOST_TInt32 y;
+ /** The dropped item type */
+ GHOST_TDragnDropTypes dataType;
+ /** The "dropped content" */
+ GHOST_TEventDataPtr data;
+} GHOST_TEventDragnDropData;
+
+typedef struct {
+ int count;
+ GHOST_TUns8 **strings;
+} GHOST_TStringArray;
+
+
/* original patch used floats, but the driver return ints and uns. We will calibrate in view, no sense on doing conversions twice */
/* as all USB device controls are likely to use ints, this is also more future proof */
//typedef struct {
diff --git a/intern/ghost/intern/GHOST_C-api.cpp b/intern/ghost/intern/GHOST_C-api.cpp
index 0160df552cc..556176809f4 100644
--- a/intern/ghost/intern/GHOST_C-api.cpp
+++ b/intern/ghost/intern/GHOST_C-api.cpp
@@ -404,6 +404,13 @@ GHOST_TSuccess GHOST_GetButtonState(GHOST_SystemHandle systemhandle,
}
+void GHOST_setAcceptDragOperation(GHOST_WindowHandle windowhandle, GHOST_TInt8 canAccept)
+{
+ GHOST_IWindow* window = (GHOST_IWindow*) windowhandle;
+
+ window->setAcceptDragOperation(canAccept);
+}
+
GHOST_TEventType GHOST_GetEventType(GHOST_EventHandle eventhandle)
{
diff --git a/intern/ghost/intern/GHOST_DisplayManagerCocoa.mm b/intern/ghost/intern/GHOST_DisplayManagerCocoa.mm
index f105928c9a3..99b2991df0d 100644
--- a/intern/ghost/intern/GHOST_DisplayManagerCocoa.mm
+++ b/intern/ghost/intern/GHOST_DisplayManagerCocoa.mm
@@ -155,11 +155,11 @@ GHOST_TSuccess GHOST_DisplayManagerCocoa::setCurrentDisplaySetting(GHOST_TUns8 d
NULL);*/
#ifdef GHOST_DEBUG
- printf("GHOST_DisplayManagerCocoa::setCurrentDisplaySetting(): switching to:\n");
+/* printf("GHOST_DisplayManagerCocoa::setCurrentDisplaySetting(): switching to:\n");
printf(" setting.xPixels=%d\n", getValue(displayModeValues, kCGDisplayWidth));
printf(" setting.yPixels=%d\n", getValue(displayModeValues, kCGDisplayHeight));
printf(" setting.bpp=%d\n", getValue(displayModeValues, kCGDisplayBitsPerPixel));
- printf(" setting.frequency=%d\n", getValue(displayModeValues, kCGDisplayRefreshRate));
+ printf(" setting.frequency=%d\n", getValue(displayModeValues, kCGDisplayRefreshRate)); */
#endif // GHOST_DEBUG
//CGDisplayErr err = ::CGDisplaySwitchToMode(m_displayIDs[display], displayModeValues);
diff --git a/intern/ghost/intern/GHOST_EventDragnDrop.h b/intern/ghost/intern/GHOST_EventDragnDrop.h
new file mode 100644
index 00000000000..85c18efb118
--- /dev/null
+++ b/intern/ghost/intern/GHOST_EventDragnDrop.h
@@ -0,0 +1,122 @@
+/**
+ * $Id$
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): Damien Plisson 11/2009
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#ifndef _GHOST_EVENT_DRAGNDROP_H_
+#define _GHOST_EVENT_DRAGNDROP_H_
+
+#include "GHOST_Event.h"
+
+/**
+ * Drag & drop event
+ *
+ * The dragging sequence is performed in four phases:
+ *
+ * <li> Start sequence (GHOST_kEventDraggingEntered) that tells a drag'n'drop operation has started. Already gives the object data type,
+ * and the entering mouse location
+ *
+ * <li> Update mouse position (GHOST_kEventDraggingUpdated) sent upon each mouse move until the drag'n'drop operation stops, to give the updated mouse position.
+ * Useful to highlight a potential destination, and update the status (through GHOST_setAcceptDragOperation) telling if the object can be dropped at
+ * the current cursor position.
+ *
+ * <li> Abort drag'n'drop sequence (GHOST_kEventDraggingExited) sent when the user moved the mouse outside the window.
+ *
+ * <li> Send the dropped data (GHOST_kEventDraggingDropDone)
+ *
+ * <li> Outside of the normal sequence, dropped data can be sent (GHOST_kEventDraggingDropOnIcon). This can happen when the user drops an object
+ * on the application icon. (Also used in OSX to pass the filename of the document the user doubled-clicked in the finder)
+ *
+ * <br><br>Note that the mouse positions are given in Blender coordinates (y=0 at bottom)
+ *
+ * <br>Currently supported object types :
+ * <li>UTF-8 string
+ * <li>array of strings representing filenames (GHOST_TStringArray)
+ * <li>bitmap image
+ */
+class GHOST_EventDragnDrop : public GHOST_Event
+{
+public:
+ /**
+ * Constructor.
+ * @param time The time this event was generated.
+ * @param type The type of this event.
+ * @param dataType The type of the drop candidate object
+ * @param window The window where the event occured
+ * @param x The x-coordinate of the location the cursor was at at the time of the event.
+ * @param y The y-coordinate of the location the cursor was at at the time of the event.
+ * @param data The "content" dropped in the window
+ */
+ GHOST_EventDragnDrop(GHOST_TUns64 time, GHOST_TEventType type, GHOST_TDragnDropTypes dataType, GHOST_IWindow* window,
+ int x, int y, GHOST_TEventDataPtr data)
+ : GHOST_Event(time, type, window)
+ {
+ m_dragnDropEventData.x = x;
+ m_dragnDropEventData.y = y;
+ m_dragnDropEventData.dataType = dataType;
+ m_dragnDropEventData.data = data;
+ m_data = &m_dragnDropEventData;
+ }
+
+ ~GHOST_EventDragnDrop()
+ {
+ //Free the dropped object data
+ if (m_dragnDropEventData.data == NULL)
+ return;
+
+ switch (m_dragnDropEventData.dataType) {
+ case GHOST_kDragnDropTypeBitmap:
+ //Not currently implemented
+ break;
+ case GHOST_kDragnDropTypeFilenames:
+ {
+ GHOST_TStringArray *strArray = (GHOST_TStringArray*)m_dragnDropEventData.data;
+ int i;
+
+ for (i=0;i<strArray->count;i++)
+ free(strArray->strings[i]);
+
+ free(strArray);
+ }
+ break;
+ case GHOST_kDragnDropTypeString:
+ free(m_dragnDropEventData.data);
+ break;
+
+ default:
+ break;
+ }
+ }
+
+
+
+protected:
+ /** The x,y-coordinates of the cursor position. */
+ GHOST_TEventDragnDropData m_dragnDropEventData;
+};
+
+#endif // _GHOST_EVENT_DRAGNDROP_H_
+
diff --git a/intern/ghost/intern/GHOST_EventPrinter.cpp b/intern/ghost/intern/GHOST_EventPrinter.cpp
index b4f5cc96083..c6b3416669e 100644
--- a/intern/ghost/intern/GHOST_EventPrinter.cpp
+++ b/intern/ghost/intern/GHOST_EventPrinter.cpp
@@ -33,6 +33,7 @@
#include "GHOST_EventPrinter.h"
#include <iostream>
#include "GHOST_EventKey.h"
+#include "GHOST_EventDragnDrop.h"
#include "GHOST_Debug.h"
#ifdef HAVE_CONFIG_H
@@ -97,7 +98,77 @@ bool GHOST_EventPrinter::processEvent(GHOST_IEvent* event)
std::cout << "GHOST_kEventKeyDown, key: " << str.Ptr();
}
break;
+
+ case GHOST_kEventDraggingEntered:
+ {
+ GHOST_TEventDragnDropData* dragnDropData = (GHOST_TEventDragnDropData*)((GHOST_IEvent*)event)->getData();
+ std::cout << "GHOST_kEventDraggingEntered, dragged object type : " << dragnDropData->dataType;
+ std::cout << " mouse at x=" << dragnDropData->x << " y=" << dragnDropData->y;
+ }
+ break;
+
+ case GHOST_kEventDraggingUpdated:
+ {
+ GHOST_TEventDragnDropData* dragnDropData = (GHOST_TEventDragnDropData*)((GHOST_IEvent*)event)->getData();
+ std::cout << "GHOST_kEventDraggingUpdated, dragged object type : " << dragnDropData->dataType;
+ std::cout << " mouse at x=" << dragnDropData->x << " y=" << dragnDropData->y;
+ }
+ break;
+ case GHOST_kEventDraggingExited:
+ {
+ GHOST_TEventDragnDropData* dragnDropData = (GHOST_TEventDragnDropData*)((GHOST_IEvent*)event)->getData();
+ std::cout << "GHOST_kEventDraggingExited, dragged object type : " << dragnDropData->dataType;
+ }
+ break;
+
+ case GHOST_kEventDraggingDropDone:
+ {
+ GHOST_TEventDragnDropData* dragnDropData = (GHOST_TEventDragnDropData*)((GHOST_IEvent*)event)->getData();
+ std::cout << "GHOST_kEventDraggingDropDone, dragged object type : " << dragnDropData->dataType;
+ std::cout << " mouse at x=" << dragnDropData->x << " y=" << dragnDropData->y;
+ switch (dragnDropData->dataType) {
+ case GHOST_kDragnDropTypeString:
+ std::cout << " string received = " << (char*)dragnDropData->data;
+ break;
+ case GHOST_kDragnDropTypeFilenames:
+ {
+ GHOST_TStringArray *strArray = (GHOST_TStringArray*)dragnDropData->data;
+ int i;
+ std::cout << "\nReceived " << strArray->count << " filenames";
+ for (i=0;i<strArray->count;i++)
+ std::cout << " Filename #" << i << ": " << strArray->strings[i];
+ }
+ break;
+ default:
+ break;
+ }
+ }
+ break;
+
+ case GHOST_kEventDraggingDropOnIcon:
+ {
+ GHOST_TEventDragnDropData* dragnDropData = (GHOST_TEventDragnDropData*)((GHOST_IEvent*)event)->getData();
+ std::cout << "GHOST_kEventDraggingDropOnIcon, dragged object type : " << dragnDropData->dataType;
+ switch (dragnDropData->dataType) {
+ case GHOST_kDragnDropTypeString:
+ std::cout << " string received = " << (char*)dragnDropData->data;
+ break;
+ case GHOST_kDragnDropTypeFilenames:
+ {
+ GHOST_TStringArray *strArray = (GHOST_TStringArray*)dragnDropData->data;
+ int i;
+ std::cout << "\nReceived " << strArray->count << " filenames";
+ for (i=0;i<strArray->count;i++)
+ std::cout << " Filename #" << i << ": " << strArray->strings[i];
+ }
+ break;
+ default:
+ break;
+ }
+ }
+ break;
+
case GHOST_kEventQuit:
std::cout << "GHOST_kEventQuit";
break;
diff --git a/intern/ghost/intern/GHOST_System.cpp b/intern/ghost/intern/GHOST_System.cpp
index 84298d3e3ff..79d8389ffc6 100644
--- a/intern/ghost/intern/GHOST_System.cpp
+++ b/intern/ghost/intern/GHOST_System.cpp
@@ -275,7 +275,6 @@ GHOST_TSuccess GHOST_System::getButtonState(GHOST_TButtonMask mask, bool& isDown
return success;
}
-
GHOST_TSuccess GHOST_System::init()
{
m_timerManager = new GHOST_TimerManager ();
diff --git a/intern/ghost/intern/GHOST_System.h b/intern/ghost/intern/GHOST_System.h
index 066fe4b93d3..e381b673957 100644
--- a/intern/ghost/intern/GHOST_System.h
+++ b/intern/ghost/intern/GHOST_System.h
@@ -231,7 +231,7 @@ public:
* @return Indication of success.
*/
virtual GHOST_TSuccess getButtonState(GHOST_TButtonMask mask, bool& isDown) const;
-
+
/***************************************************************************************
** Other (internal) functionality.
***************************************************************************************/
@@ -332,7 +332,7 @@ protected:
/** The N-degree of freedom device manager */
GHOST_NDOFManager* m_ndofManager;
-
+
/** Prints all the events. */
#ifdef GHOST_DEBUG
GHOST_EventPrinter* m_eventPrinter;
diff --git a/intern/ghost/intern/GHOST_SystemCocoa.h b/intern/ghost/intern/GHOST_SystemCocoa.h
index e880f851267..684f028a833 100644
--- a/intern/ghost/intern/GHOST_SystemCocoa.h
+++ b/intern/ghost/intern/GHOST_SystemCocoa.h
@@ -194,11 +194,25 @@ public:
/**
* Handles a window event. Called by GHOST_WindowCocoa window delegate
- * @param eventPtr An NSEvent pointer (casted to void* to enable compilation in standard C++)
+ * @param eventType The type of window event
+ * @param window The window on which the event occured
* @return Indication whether the event was handled.
*/
GHOST_TSuccess handleWindowEvent(GHOST_TEventType eventType, GHOST_WindowCocoa* window);
+
+ /**
+ * Handles a drag'n'drop destination event. Called by GHOST_WindowCocoa window subclass
+ * @param eventType The type of drag'n'drop event
+ * @param draggedObjectType The type object concerned (currently array of file names, string, TIFF image)
+ * @param mouseX x mouse coordinate (in cocoa base window coordinates)
+ * @param mouseY y mouse coordinate
+ * @param window The window on which the event occured
+ * @return Indication whether the event was handled.
+ */
+ GHOST_TSuccess handleDraggingEvent(GHOST_TEventType eventType, GHOST_TDragnDropTypes draggedObjectType,
+ GHOST_WindowCocoa* window, int mouseX, int mouseY, void* data);
+
protected:
/**
* Initializes the system.
@@ -232,6 +246,9 @@ protected:
/** Start time at initialization. */
GHOST_TUns64 m_start_time;
+ /** Event has been processed directly by Cocoa and has sent a ghost event to be dispatched */
+ bool m_outsideLoopEventProcessed;
+
/** Mouse buttons state */
GHOST_TUns32 m_pressedMouseButtons;
diff --git a/intern/ghost/intern/GHOST_SystemCocoa.mm b/intern/ghost/intern/GHOST_SystemCocoa.mm
index 73be363dff1..86203a49da7 100644
--- a/intern/ghost/intern/GHOST_SystemCocoa.mm
+++ b/intern/ghost/intern/GHOST_SystemCocoa.mm
@@ -41,6 +41,7 @@
#include "GHOST_EventCursor.h"
#include "GHOST_EventWheel.h"
#include "GHOST_EventNDOF.h"
+#include "GHOST_EventDragnDrop.h"
#include "GHOST_TimerManager.h"
#include "GHOST_TimerTask.h"
@@ -413,6 +414,7 @@ extern "C" int GHOST_HACK_getFirstFile(char buf[FIRSTFILEBUFLG]) {
- (BOOL)application:(NSApplication *)theApplication openFile:(NSString *)filename
{
NSLog(@"\nGet open file event from cocoa : %@",filename);
+ systemCocoa->handleDraggingEvent(GHOST_kEventDraggingDropOnIcon, GHOST_kDragnDropTypeFilenames, nil, 0, 0, [NSArray arrayWithObject:filename]);
return YES;
}
@@ -447,12 +449,12 @@ GHOST_SystemCocoa::GHOST_SystemCocoa()
m_pressedMouseButtons =0;
m_cursorDelta_x=0;
m_cursorDelta_y=0;
+ m_outsideLoopEventProcessed = false;
m_displayManager = new GHOST_DisplayManagerCocoa ();
GHOST_ASSERT(m_displayManager, "GHOST_SystemCocoa::GHOST_SystemCocoa(): m_displayManager==0\n");
m_displayManager->initialize();
//NSEvent timeStamp is given in system uptime, state start date is boot time
- //FIXME : replace by Cocoa equivalent
int mib[2];
struct timeval boottime;
size_t len;
@@ -558,17 +560,13 @@ GHOST_TSuccess GHOST_SystemCocoa::init()
GHOST_TUns64 GHOST_SystemCocoa::getMilliSeconds() const
{
//Cocoa equivalent exists in 10.6 ([[NSProcessInfo processInfo] systemUptime])
- int mib[2];
- struct timeval boottime;
- size_t len;
+ struct timeval currentTime;
- mib[0] = CTL_KERN;
- mib[1] = KERN_BOOTTIME;
- len = sizeof(struct timeval);
+ gettimeofday(&currentTime, NULL);
- sysctl(mib, 2, &boottime, &len, NULL, 0);
-
- return ((boottime.tv_sec*1000)+(boottime.tv_usec/1000));
+ //Return timestamp of system uptime
+
+ return ((currentTime.tv_sec*1000)+(currentTime.tv_usec/1000)-m_start_time);
}
@@ -742,6 +740,8 @@ bool GHOST_SystemCocoa::processEvents(bool waitForEvent)
bool anyProcessed = false;
NSEvent *event;
+ m_outsideLoopEventProcessed = false;
+
// SetMouseCoalescingEnabled(false, NULL);
//TODO : implement timer ??
@@ -840,7 +840,7 @@ bool GHOST_SystemCocoa::processEvents(bool waitForEvent)
- return anyProcessed;
+ return anyProcessed || m_outsideLoopEventProcessed;
}
//Note: called from NSWindow delegate
@@ -877,9 +877,108 @@ GHOST_TSuccess GHOST_SystemCocoa::handleWindowEvent(GHOST_TEventType eventType,
return GHOST_kFailure;
break;
}
+
+ m_outsideLoopEventProcessed = true;
+ return GHOST_kSuccess;
+}
+
+//Note: called from NSWindow subclass
+GHOST_TSuccess GHOST_SystemCocoa::handleDraggingEvent(GHOST_TEventType eventType, GHOST_TDragnDropTypes draggedObjectType,
+ GHOST_WindowCocoa* window, int mouseX, int mouseY, void* data)
+{
+ if (!validWindow(window)) {
+ return GHOST_kFailure;
+ }
+ switch(eventType)
+ {
+ case GHOST_kEventDraggingEntered:
+ case GHOST_kEventDraggingUpdated:
+ case GHOST_kEventDraggingExited:
+ pushEvent(new GHOST_EventDragnDrop(getMilliSeconds(),eventType,draggedObjectType,window,mouseX,mouseY,NULL));
+ break;
+
+ case GHOST_kEventDraggingDropDone:
+ case GHOST_kEventDraggingDropOnIcon:
+ {
+ GHOST_TUns8 * temp_buff;
+ GHOST_TStringArray *strArray;
+ NSArray *droppedArray;
+ size_t pastedTextSize;
+ NSString *droppedStr;
+ GHOST_TEventDataPtr eventData;
+ int i;
+
+ if (!data) return GHOST_kFailure;
+
+ switch (draggedObjectType) {
+ case GHOST_kDragnDropTypeBitmap:
+ //TODO: implement bitmap conversion to a blender friendly format
+ return GHOST_kFailure;
+ break;
+ case GHOST_kDragnDropTypeFilenames:
+ droppedArray = (NSArray*)data;
+
+ strArray = (GHOST_TStringArray*)malloc(sizeof(GHOST_TStringArray));
+ if (!strArray) return GHOST_kFailure;
+
+ strArray->count = [droppedArray count];
+ if (strArray->count == 0) return GHOST_kFailure;
+
+ strArray->strings = (GHOST_TUns8**) malloc(strArray->count*sizeof(GHOST_TUns8*));
+
+ for (i=0;i<strArray->count;i++)
+ {
+ droppedStr = [droppedArray objectAtIndex:i];
+
+ pastedTextSize = [droppedStr lengthOfBytesUsingEncoding:NSISOLatin1StringEncoding];
+ temp_buff = (GHOST_TUns8*) malloc(pastedTextSize+1);
+
+ if (!temp_buff) {
+ strArray->count = i;
+ break;
+ }
+
+ strncpy((char*)temp_buff, [droppedStr cStringUsingEncoding:NSISOLatin1StringEncoding], pastedTextSize);
+ temp_buff[pastedTextSize] = '\0';
+
+ strArray->strings[i] = temp_buff;
+ }
+
+ eventData = (GHOST_TEventDataPtr) strArray;
+ break;
+
+ case GHOST_kDragnDropTypeString:
+ droppedStr = (NSString*)data;
+ pastedTextSize = [droppedStr lengthOfBytesUsingEncoding:NSISOLatin1StringEncoding];
+
+ temp_buff = (GHOST_TUns8*) malloc(pastedTextSize+1);
+
+ if (temp_buff == NULL) {
+ return GHOST_kFailure;
+ }
+
+ strncpy((char*)temp_buff, [droppedStr cStringUsingEncoding:NSISOLatin1StringEncoding], pastedTextSize);
+
+ temp_buff[pastedTextSize] = '\0';
+
+ eventData = (GHOST_TEventDataPtr) temp_buff;
+ break;
+
+ default:
+ return GHOST_kFailure;
+ break;
+ }
+ pushEvent(new GHOST_EventDragnDrop(getMilliSeconds(),eventType,draggedObjectType,window,mouseX,mouseY,eventData));
+ }
+ break;
+ default:
+ return GHOST_kFailure;
+ }
+ m_outsideLoopEventProcessed = true;
return GHOST_kSuccess;
}
+
GHOST_TUns8 GHOST_SystemCocoa::handleQuitRequest()
{
GHOST_Window* window = (GHOST_Window*)m_windowManager->getActiveWindow();
@@ -908,6 +1007,7 @@ GHOST_TUns8 GHOST_SystemCocoa::handleQuitRequest()
}
else {
pushEvent( new GHOST_Event(getMilliSeconds(), GHOST_kEventQuit, NULL) );
+ m_outsideLoopEventProcessed = true;
return GHOST_kExitNow;
}
@@ -980,7 +1080,7 @@ GHOST_TSuccess GHOST_SystemCocoa::handleMouseEvent(void *eventPtr)
case NSLeftMouseDown:
case NSRightMouseDown:
case NSOtherMouseDown:
- pushEvent(new GHOST_EventButton([event timestamp], GHOST_kEventButtonDown, window, convertButton([event buttonNumber])));
+ pushEvent(new GHOST_EventButton([event timestamp]*1000, GHOST_kEventButtonDown, window, convertButton([event buttonNumber])));
//Handle tablet events combined with mouse events
switch ([event subtype]) {
case NX_SUBTYPE_TABLET_POINT:
@@ -998,7 +1098,7 @@ GHOST_TSuccess GHOST_SystemCocoa::handleMouseEvent(void *eventPtr)
case NSLeftMouseUp:
case NSRightMouseUp:
case NSOtherMouseUp:
- pushEvent(new GHOST_EventButton([event timestamp], GHOST_kEventButtonUp, window, convertButton([event buttonNumber])));
+ pushEvent(new GHOST_EventButton([event timestamp]*1000, GHOST_kEventButtonUp, window, convertButton([event buttonNumber])));
//Handle tablet events combined with mouse events
switch ([event subtype]) {
case NX_SUBTYPE_TABLET_POINT:
@@ -1042,7 +1142,7 @@ GHOST_TSuccess GHOST_SystemCocoa::handleMouseEvent(void *eventPtr)
y_accum += -[event deltaY]; //Strange Apple implementation (inverted coordinates for the deltaY) ...
window->setCursorGrabAccum(x_accum, y_accum);
- pushEvent(new GHOST_EventCursor([event timestamp], GHOST_kEventCursorMove, window, x_warp+x_accum, y_warp+y_accum));
+ pushEvent(new GHOST_EventCursor([event timestamp]*1000, GHOST_kEventCursorMove, window, x_warp+x_accum, y_warp+y_accum));
}
break;
case GHOST_kGrabWrap: //Wrap cursor at area/window boundaries
@@ -1086,14 +1186,14 @@ GHOST_TSuccess GHOST_SystemCocoa::handleMouseEvent(void *eventPtr)
//Post event
window->getCursorGrabInitPos(x_cur, y_cur);
- pushEvent(new GHOST_EventCursor([event timestamp], GHOST_kEventCursorMove, window, x_cur + x_accum, y_cur + y_accum));
+ pushEvent(new GHOST_EventCursor([event timestamp]*1000, GHOST_kEventCursorMove, window, x_cur + x_accum, y_cur + y_accum));
}
break;
default:
{
//Normal cursor operation: send mouse position in window
NSPoint mousePos = [event locationInWindow];
- pushEvent(new GHOST_EventCursor([event timestamp], GHOST_kEventCursorMove, window, mousePos.x, mousePos.y));
+ pushEvent(new GHOST_EventCursor([event timestamp]*1000, GHOST_kEventCursorMove, window, mousePos.x, mousePos.y));
m_cursorDelta_x=0;
m_cursorDelta_y=0; //Mouse motion occured between two cursor warps, so we can reset the delta counter
}
@@ -1109,7 +1209,7 @@ GHOST_TSuccess GHOST_SystemCocoa::handleMouseEvent(void *eventPtr)
if (deltaF == 0.0) break; //discard trackpad delta=0 events
delta = deltaF > 0.0 ? 1 : -1;
- pushEvent(new GHOST_EventWheel([event timestamp], window, delta));
+ pushEvent(new GHOST_EventWheel([event timestamp]*1000, window, delta));
}
break;
@@ -1168,26 +1268,26 @@ GHOST_TSuccess GHOST_SystemCocoa::handleKeyEvent(void *eventPtr)
break; //Cmd-Q is directly handled by Cocoa
if ([event type] == NSKeyDown) {
- pushEvent( new GHOST_EventKey([event timestamp], GHOST_kEventKeyDown, window, keyCode, ascii) );
+ pushEvent( new GHOST_EventKey([event timestamp]*1000, GHOST_kEventKeyDown, window, keyCode, ascii) );
//printf("\nKey pressed keyCode=%u ascii=%i %c",keyCode,ascii,ascii);
} else {
- pushEvent( new GHOST_EventKey([event timestamp], GHOST_kEventKeyUp, window, keyCode, ascii) );
+ pushEvent( new GHOST_EventKey([event timestamp]*1000, GHOST_kEventKeyUp, window, keyCode, ascii) );
}
break;
case NSFlagsChanged:
modifiers = [event modifierFlags];
if ((modifiers & NSShiftKeyMask) != (m_modifierMask & NSShiftKeyMask)) {
- pushEvent( new GHOST_EventKey([event timestamp], (modifiers & NSShiftKeyMask)?GHOST_kEventKeyDown:GHOST_kEventKeyUp, window, GHOST_kKeyLeftShift) );
+ pushEvent( new GHOST_EventKey([event timestamp]*1000, (modifiers & NSShiftKeyMask)?GHOST_kEventKeyDown:GHOST_kEventKeyUp, window, GHOST_kKeyLeftShift) );
}
if ((modifiers & NSControlKeyMask) != (m_modifierMask & NSControlKeyMask)) {
- pushEvent( new GHOST_EventKey([event timestamp], (modifiers & NSControlKeyMask)?GHOST_kEventKeyDown:GHOST_kEventKeyUp, window, GHOST_kKeyLeftControl) );
+ pushEvent( new GHOST_EventKey([event timestamp]*1000, (modifiers & NSControlKeyMask)?GHOST_kEventKeyDown:GHOST_kEventKeyUp, window, GHOST_kKeyLeftControl) );
}
if ((modifiers & NSAlternateKeyMask) != (m_modifierMask & NSAlternateKeyMask)) {
- pushEvent( new GHOST_EventKey([event timestamp], (modifiers & NSAlternateKeyMask)?GHOST_kEventKeyDown:GHOST_kEventKeyUp, window, GHOST_kKeyLeftAlt) );
+ pushEvent( new GHOST_EventKey([event timestamp]*1000, (modifiers & NSAlternateKeyMask)?GHOST_kEventKeyDown:GHOST_kEventKeyUp, window, GHOST_kKeyLeftAlt) );
}
if ((modifiers & NSCommandKeyMask) != (m_modifierMask & NSCommandKeyMask)) {
- pushEvent( new GHOST_EventKey([event timestamp], (modifiers & NSCommandKeyMask)?GHOST_kEventKeyDown:GHOST_kEventKeyUp, window, GHOST_kKeyCommand) );
+ pushEvent( new GHOST_EventKey([event timestamp]*1000, (modifiers & NSCommandKeyMask)?GHOST_kEventKeyDown:GHOST_kEventKeyUp, window, GHOST_kKeyCommand) );
}
m_modifierMask = modifiers;
@@ -1220,7 +1320,7 @@ GHOST_TUns8* GHOST_SystemCocoa::getClipboard(bool selection) const
}
NSArray *supportedTypes =
- [NSArray arrayWithObjects: @"public.utf8-plain-text", nil];
+ [NSArray arrayWithObjects: NSStringPboardType, nil];
NSString *bestType = [[NSPasteboard generalPasteboard]
availableTypeFromArray:supportedTypes];
@@ -1230,14 +1330,14 @@ GHOST_TUns8* GHOST_SystemCocoa::getClipboard(bool selection) const
return NULL;
}
- NSString * textPasted = [pasteBoard stringForType:@"public.utf8-plain-text"];
+ NSString * textPasted = [pasteBoard stringForType:NSStringPboardType];
if (textPasted == nil) {
[pool drain];
return NULL;
}
- pastedTextSize = [textPasted lengthOfBytesUsingEncoding:NSUTF8StringEncoding];
+ pastedTextSize = [textPasted lengthOfBytesUsingEncoding:NSISOLatin1StringEncoding];
temp_buff = (GHOST_TUns8*) malloc(pastedTextSize+1);
@@ -1246,7 +1346,7 @@ GHOST_TUns8* GHOST_SystemCocoa::getClipboard(bool selection) const
return NULL;
}
- strncpy((char*)temp_buff, [textPasted UTF8String], pastedTextSize);
+ strncpy((char*)temp_buff, [textPasted cStringUsingEncoding:NSISOLatin1StringEncoding], pastedTextSize);
temp_buff[pastedTextSize] = '\0';
@@ -1274,13 +1374,13 @@ void GHOST_SystemCocoa::putClipboard(GHOST_TInt8 *buffer, bool selection) const
return;
}
- NSArray *supportedTypes = [NSArray arrayWithObject:@"public.utf8-plain-text"];
+ NSArray *supportedTypes = [NSArray arrayWithObject:NSStringPboardType];
[pasteBoard declareTypes:supportedTypes owner:nil];
- textToCopy = [NSString stringWithUTF8String:buffer];
+ textToCopy = [NSString stringWithCString:buffer encoding:NSISOLatin1StringEncoding];
- [pasteBoard setString:textToCopy forType:@"public.utf8-plain-text"];
+ [pasteBoard setString:textToCopy forType:NSStringPboardType];
[pool drain];
}
diff --git a/intern/ghost/intern/GHOST_SystemX11.cpp b/intern/ghost/intern/GHOST_SystemX11.cpp
index ff4a5956a12..3f5f52aa2ed 100644
--- a/intern/ghost/intern/GHOST_SystemX11.cpp
+++ b/intern/ghost/intern/GHOST_SystemX11.cpp
@@ -23,6 +23,9 @@
*
* Contributor(s): none yet.
*
+ * Part of this code has been taken from Qt, under LGPL license
+ * Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+ *
* ***** END GPL LICENSE BLOCK *****
*/
@@ -126,6 +129,8 @@ GHOST_SystemX11(
m_xclip_out= XInternAtom(m_display, "XCLIP_OUT", False);
m_incr= XInternAtom(m_display, "INCR", False);
m_utf8_string= XInternAtom(m_display, "UTF8_STRING", False);
+ m_last_warp = 0;
+
// compute the initial time
timeval tv;
@@ -310,6 +315,61 @@ static void SleepTillEvent(Display *display, GHOST_TInt64 maxSleep) {
}
}
+/* This function borrowed from Qt's X11 support
+ * qclipboard_x11.cpp
+ * */
+struct init_timestamp_data
+{
+ Time timestamp;
+};
+
+static Bool init_timestamp_scanner(Display*, XEvent *event, XPointer arg)
+{
+ init_timestamp_data *data =
+ reinterpret_cast<init_timestamp_data*>(arg);
+ switch(event->type)
+ {
+ case ButtonPress:
+ case ButtonRelease:
+ data->timestamp = event->xbutton.time;
+ break;
+ case MotionNotify:
+ data->timestamp = event->xmotion.time;
+ break;
+ case KeyPress:
+ case KeyRelease:
+ data->timestamp = event->xkey.time;
+ break;
+ case PropertyNotify:
+ data->timestamp = event->xproperty.time;
+ break;
+ case EnterNotify:
+ case LeaveNotify:
+ data->timestamp = event->xcrossing.time;
+ break;
+ case SelectionClear:
+ data->timestamp = event->xselectionclear.time;
+ break;
+ default:
+ break;
+ }
+
+ return false;
+}
+
+Time
+GHOST_SystemX11::
+lastEventTime(Time default_time) {
+ init_timestamp_data data;
+ data.timestamp = default_time;
+ XEvent ev;
+ XCheckIfEvent(m_display, &ev, &init_timestamp_scanner, (XPointer)&data);
+
+ return data.timestamp;
+}
+
+
+
bool
GHOST_SystemX11::
processEvents(
@@ -405,10 +465,15 @@ GHOST_SystemX11::processEvent(XEvent *xe)
window->getCursorGrabAccum(x_accum, y_accum);
if(x_new != xme.x_root || y_new != xme.y_root) {
- /* when wrapping we don't need to add an event because the
- * setCursorPosition call will cause a new event after */
- setCursorPosition(x_new, y_new); /* wrap */
- window->setCursorGrabAccum(x_accum + (xme.x_root - x_new), y_accum + (xme.y_root - y_new));
+ if (xme.time > m_last_warp) {
+ /* when wrapping we don't need to add an event because the
+ * setCursorPosition call will cause a new event after */
+ setCursorPosition(x_new, y_new); /* wrap */
+ window->setCursorGrabAccum(x_accum + (xme.x_root - x_new), y_accum + (xme.y_root - y_new));
+ m_last_warp = lastEventTime(xme.time);
+ } else {
+ setCursorPosition(x_new, y_new); /* wrap but don't accumulate */
+ }
}
else {
g_event = new
@@ -907,7 +972,7 @@ setCursorPosition(
int rely = y-cy;
XWarpPointer(m_display,None,None,0,0,0,0,relx,rely);
- XFlush(m_display);
+ XSync(m_display, 0); /* Sync to process all requests */
return GHOST_kSuccess;
}
diff --git a/intern/ghost/intern/GHOST_SystemX11.h b/intern/ghost/intern/GHOST_SystemX11.h
index 782f08f6737..d76c3991beb 100644
--- a/intern/ghost/intern/GHOST_SystemX11.h
+++ b/intern/ghost/intern/GHOST_SystemX11.h
@@ -266,6 +266,10 @@ private :
/// A vector of keyboard key masks
char m_keyboard_vector[32];
+ /* to prevent multiple warp, we store the time of the last warp event
+ * and stop accumulating all events generated before that */
+ Time m_last_warp;
+
/**
* Return the ghost window associated with the
* X11 window xwind
@@ -281,6 +285,11 @@ private :
XEvent *xe
);
+ Time
+ lastEventTime(
+ Time default_time
+ );
+
bool
generateWindowExposeEvents(
);
diff --git a/intern/ghost/intern/GHOST_Window.cpp b/intern/ghost/intern/GHOST_Window.cpp
index 33484284d7c..14a255e2e5e 100644
--- a/intern/ghost/intern/GHOST_Window.cpp
+++ b/intern/ghost/intern/GHOST_Window.cpp
@@ -53,6 +53,7 @@ GHOST_Window::GHOST_Window(
m_stereoVisual(stereoVisual)
{
m_isUnsavedChanges = false;
+ m_canAcceptDragOperation = false;
m_cursorGrabAccumPos[0] = 0;
m_cursorGrabAccumPos[1] = 0;
@@ -108,6 +109,8 @@ GHOST_TSuccess GHOST_Window::setCursorGrab(GHOST_TGrabCursorMode mode, GHOST_Rec
m_cursorGrabBounds.m_l= m_cursorGrabBounds.m_r= -1;
else if (bounds) {
m_cursorGrabBounds= *bounds;
+ } else { /* if bounds not defined, use window */
+ getClientBounds(m_cursorGrabBounds);
}
m_cursorGrab = mode;
return GHOST_kSuccess;
@@ -154,6 +157,15 @@ GHOST_TSuccess GHOST_Window::setCustomCursorShape(GHOST_TUns8 *bitmap, GHOST_TUn
}
}
+void GHOST_Window::setAcceptDragOperation(bool canAccept)
+{
+ m_canAcceptDragOperation = canAccept;
+}
+
+bool GHOST_Window::canAcceptDragOperation() const
+{
+ return m_canAcceptDragOperation;
+}
GHOST_TSuccess GHOST_Window::setModifiedState(bool isUnsavedChanges)
{
diff --git a/intern/ghost/intern/GHOST_Window.h b/intern/ghost/intern/GHOST_Window.h
index 86447a8623c..1b5681dc41c 100644
--- a/intern/ghost/intern/GHOST_Window.h
+++ b/intern/ghost/intern/GHOST_Window.h
@@ -184,6 +184,17 @@ public:
virtual GHOST_TSuccess getCursorGrabBounds(GHOST_Rect& bounds);
/**
+ * Tells if the ongoing drag'n'drop object can be accepted upon mouse drop
+ */
+ virtual void setAcceptDragOperation(bool canAccept);
+
+ /**
+ * Returns acceptance of the dropped object
+ * Usually called by the "object dropped" event handling function
+ */
+ virtual bool canAcceptDragOperation() const;
+
+ /**
* Sets the window "modified" status, indicating unsaved changes
* @param isUnsavedChanges Unsaved changes or not
* @return Indication of success.
@@ -294,6 +305,9 @@ protected:
/** The current shape of the cursor */
GHOST_TStandardCursor m_cursorShape;
+ /** The acceptance of the "drop candidate" of the current drag'n'drop operation */
+ bool m_canAcceptDragOperation;
+
/** Modified state : are there unsaved changes */
bool m_isUnsavedChanges;
diff --git a/intern/ghost/intern/GHOST_WindowCocoa.h b/intern/ghost/intern/GHOST_WindowCocoa.h
index e3479ada5d6..e59d9c17333 100644
--- a/intern/ghost/intern/GHOST_WindowCocoa.h
+++ b/intern/ghost/intern/GHOST_WindowCocoa.h
@@ -40,6 +40,8 @@
#include "GHOST_Window.h"
#include "STR_String.h"
+@class CocoaWindow;
+
class GHOST_SystemCocoa;
/**
@@ -264,7 +266,7 @@ protected:
virtual GHOST_TSuccess setWindowCustomCursorShape(GHOST_TUns8 bitmap[16][2], GHOST_TUns8 mask[16][2], int hotX, int hotY);
/** The window containing the OpenGL view */
- NSWindow *m_window;
+ CocoaWindow *m_window;
/** The openGL view */
NSOpenGLView *m_openGLView;
diff --git a/intern/ghost/intern/GHOST_WindowCocoa.mm b/intern/ghost/intern/GHOST_WindowCocoa.mm
index 6d6829f3925..b1b23963b3d 100644
--- a/intern/ghost/intern/GHOST_WindowCocoa.mm
+++ b/intern/ghost/intern/GHOST_WindowCocoa.mm
@@ -124,16 +124,91 @@ extern "C" {
//We need to subclass it to tell that even borderless (fullscreen), it can become key (receive user events)
@interface CocoaWindow: NSWindow
{
-
+ GHOST_SystemCocoa *systemCocoa;
+ GHOST_WindowCocoa *associatedWindow;
+ GHOST_TDragnDropTypes m_draggedObjectType;
}
+- (void)setSystemAndWindowCocoa:(GHOST_SystemCocoa *)sysCocoa windowCocoa:(GHOST_WindowCocoa *)winCocoa;
@end
@implementation CocoaWindow
+- (void)setSystemAndWindowCocoa:(GHOST_SystemCocoa *)sysCocoa windowCocoa:(GHOST_WindowCocoa *)winCocoa
+{
+ systemCocoa = sysCocoa;
+ associatedWindow = winCocoa;
+}
-(BOOL)canBecomeKeyWindow
{
return YES;
}
+//The drag'n'drop dragging destination methods
+- (NSDragOperation)draggingEntered:(id < NSDraggingInfo >)sender
+{
+ NSPoint mouseLocation = [sender draggingLocation];
+ NSPasteboard *draggingPBoard = [sender draggingPasteboard];
+
+ if ([[draggingPBoard types] containsObject:NSTIFFPboardType]) m_draggedObjectType = GHOST_kDragnDropTypeBitmap;
+ else if ([[draggingPBoard types] containsObject:NSFilenamesPboardType]) m_draggedObjectType = GHOST_kDragnDropTypeFilenames;
+ else if ([[draggingPBoard types] containsObject:NSStringPboardType]) m_draggedObjectType = GHOST_kDragnDropTypeString;
+ else return NSDragOperationNone;
+
+ associatedWindow->setAcceptDragOperation(FALSE); //Drag operation needs to be accepted explicitly by the event manager
+ systemCocoa->handleDraggingEvent(GHOST_kEventDraggingEntered, m_draggedObjectType, associatedWindow, mouseLocation.x, mouseLocation.y, nil);
+ return NSDragOperationCopy;
+}
+
+- (BOOL)wantsPeriodicDraggingUpdates
+{
+ return NO; //No need to overflow blender event queue. Events shall be sent only on changes
+}
+
+- (NSDragOperation)draggingUpdated:(id < NSDraggingInfo >)sender
+{
+ NSPoint mouseLocation = [sender draggingLocation];
+
+ systemCocoa->handleDraggingEvent(GHOST_kEventDraggingUpdated, m_draggedObjectType, associatedWindow, mouseLocation.x, mouseLocation.y, nil);
+ return NSDragOperationCopy;
+}
+
+- (void)draggingExited:(id < NSDraggingInfo >)sender
+{
+ systemCocoa->handleDraggingEvent(GHOST_kEventDraggingExited, m_draggedObjectType, associatedWindow, 0, 0, nil);
+ m_draggedObjectType = GHOST_kDragnDropTypeUnknown;
+}
+
+- (BOOL)prepareForDragOperation:(id < NSDraggingInfo >)sender
+{
+ if (associatedWindow->canAcceptDragOperation())
+ return YES;
+ else
+ return NO;
+}
+
+- (BOOL)performDragOperation:(id < NSDraggingInfo >)sender
+{
+ NSPoint mouseLocation = [sender draggingLocation];
+ NSPasteboard *draggingPBoard = [sender draggingPasteboard];
+ id data;
+
+ switch (m_draggedObjectType) {
+ case GHOST_kDragnDropTypeBitmap:
+ data = [draggingPBoard dataForType:NSTIFFPboardType];
+ break;
+ case GHOST_kDragnDropTypeFilenames:
+ data = [draggingPBoard propertyListForType:NSFilenamesPboardType];
+ break;
+ case GHOST_kDragnDropTypeString:
+ data = [draggingPBoard stringForType:NSStringPboardType];
+ break;
+ default:
+ return NO;
+ break;
+ }
+ systemCocoa->handleDraggingEvent(GHOST_kEventDraggingDropDone, m_draggedObjectType, associatedWindow, mouseLocation.x, mouseLocation.y, (void*)data);
+ return YES;
+}
+
@end
@@ -207,6 +282,8 @@ GHOST_WindowCocoa::GHOST_WindowCocoa(
return;
}
+ [m_window setSystemAndWindowCocoa:systemCocoa windowCocoa:this];
+
//Forbid to resize the window below the blender defined minimum one
minSize.width = 320;
minSize.height = 240;
@@ -259,6 +336,9 @@ GHOST_WindowCocoa::GHOST_WindowCocoa(
[m_window setAcceptsMouseMovedEvents:YES];
+ [m_window registerForDraggedTypes:[NSArray arrayWithObjects:NSFilenamesPboardType,
+ NSStringPboardType, NSTIFFPboardType, nil]];
+
if (state == GHOST_kWindowStateFullScreen)
setState(GHOST_kWindowStateFullScreen);
@@ -778,15 +858,18 @@ GHOST_TSuccess GHOST_WindowCocoa::installDrawingContext(GHOST_TDrawingContextTyp
if (!s_firstOpenGLcontext) s_firstOpenGLcontext = tmpOpenGLContext;
#ifdef WAIT_FOR_VSYNC
+ {
+ GLint swapInt = 1;
/* wait for vsync, to avoid tearing artifacts */
- [tmpOpenGLContext setValues:1 forParameter:NSOpenGLCPSwapInterval];
+ [tmpOpenGLContext setValues:&swapInt forParameter:NSOpenGLCPSwapInterval];
+ }
#endif
- [m_openGLView setOpenGLContext:tmpOpenGLContext];
- [tmpOpenGLContext setView:m_openGLView];
-
- m_openGLContext = tmpOpenGLContext;
+ [m_openGLView setOpenGLContext:tmpOpenGLContext];
+ [tmpOpenGLContext setView:m_openGLView];
+
+ m_openGLContext = tmpOpenGLContext;
break;
-
+
case GHOST_kDrawingContextTypeNone:
success = GHOST_kSuccess;
break;
diff --git a/intern/ghost/make/msvc_9_0/ghost.vcproj b/intern/ghost/make/msvc_9_0/ghost.vcproj
index 6b3a49cfc9c..9569fba5a0e 100644
--- a/intern/ghost/make/msvc_9_0/ghost.vcproj
+++ b/intern/ghost/make/msvc_9_0/ghost.vcproj
@@ -365,6 +365,10 @@
>
</File>
<File
+ RelativePath="..\..\intern\GHOST_EventDragnDrop.h"
+ >
+ </File>
+ <File
RelativePath="..\..\intern\GHOST_EventKey.h"
>
</File>
diff --git a/intern/guardedalloc/MEM_guardedalloc.h b/intern/guardedalloc/MEM_guardedalloc.h
index 9e3927314d3..e404f174935 100644
--- a/intern/guardedalloc/MEM_guardedalloc.h
+++ b/intern/guardedalloc/MEM_guardedalloc.h
@@ -73,6 +73,12 @@ extern "C" {
*/
short MEM_freeN(void *vmemh);
+
+ /**
+ * Return zero if memory is not in allocated list
+ */
+ short MEM_testN(void *vmemh);
+
/**
* Duplicates a block of memory, and returns a pointer to the
* newly allocated block. */
@@ -102,6 +108,9 @@ extern "C" {
* blocks. */
void MEM_printmemlist(void);
+ /** calls the function on all allocated memory blocks. */
+ void MEM_callbackmemlist(void (*func)(void*));
+
/** Print statistics about memory usage */
void MEM_printmemlist_stats(void);
diff --git a/intern/guardedalloc/intern/mallocn.c b/intern/guardedalloc/intern/mallocn.c
index ca7f2a4d506..d1114af2437 100644
--- a/intern/guardedalloc/intern/mallocn.c
+++ b/intern/guardedalloc/intern/mallocn.c
@@ -460,6 +460,47 @@ static void MEM_printmemlist_internal( int pydict )
mem_unlock_thread();
}
+void MEM_callbackmemlist(void (*func)(void*)) {
+ MemHead *membl;
+
+ mem_lock_thread();
+
+ membl = membase->first;
+ if (membl) membl = MEMNEXT(membl);
+
+ while(membl) {
+ func(membl+1);
+ if(membl->next)
+ membl= MEMNEXT(membl->next);
+ else break;
+ }
+
+ mem_unlock_thread();
+}
+
+short MEM_testN(void *vmemh) {
+ MemHead *membl;
+
+ mem_lock_thread();
+
+ membl = membase->first;
+ if (membl) membl = MEMNEXT(membl);
+
+ while(membl) {
+ if (vmemh == membl+1)
+ return 1;
+
+ if(membl->next)
+ membl= MEMNEXT(membl->next);
+ else break;
+ }
+
+ mem_unlock_thread();
+
+ print_error("Memoryblock %p: pointer not in memlist\n", vmemh);
+ return 0;
+}
+
void MEM_printmemlist( void ) {
MEM_printmemlist_internal(0);
}
@@ -500,7 +541,6 @@ short MEM_freeN(void *vmemh) /* anders compileertie niet meer */
}
mem_lock_thread();
-
if ((memh->tag1 == MEMTAG1) && (memh->tag2 == MEMTAG2) && ((memh->len & 0x3) == 0)) {
memt = (MemTail *)(((char *) memh) + sizeof(MemHead) + memh->len);
if (memt->tag3 == MEMTAG3){
diff --git a/projectfiles_vc9/blender/BPY_python/BPY_python.vcproj b/projectfiles_vc9/blender/BPY_python/BPY_python.vcproj
index 6137696fc59..42dd1c7cef0 100644
--- a/projectfiles_vc9/blender/BPY_python/BPY_python.vcproj
+++ b/projectfiles_vc9/blender/BPY_python/BPY_python.vcproj
@@ -388,6 +388,10 @@
>
</File>
<File
+ RelativePath="..\..\..\source\blender\python\generic\IDProp.c"
+ >
+ </File>
+ <File
RelativePath="..\..\..\source\blender\python\generic\Mathutils.c"
>
</File>
diff --git a/projectfiles_vc9/blender/blender.sln b/projectfiles_vc9/blender/blender.sln
index deb9d216bf6..12f3f877c33 100644
--- a/projectfiles_vc9/blender/blender.sln
+++ b/projectfiles_vc9/blender/blender.sln
@@ -157,13 +157,13 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "blenderplayer", "..\gameeng
{9C71A793-C177-4CAB-8EC5-923D500B39F8} = {9C71A793-C177-4CAB-8EC5-923D500B39F8}
{F90BD995-FFA4-4B18-81E8-FA4322C939E8} = {F90BD995-FFA4-4B18-81E8-FA4322C939E8}
{BB6AA598-B336-4F8B-9DF9-8CAE7BE71C23} = {BB6AA598-B336-4F8B-9DF9-8CAE7BE71C23}
- {8154A59A-CAED-403D-AB94-BC4E7C032666} = {8154A59A-CAED-403D-AB94-BC4E7C032666}
{3648FB9A-C36F-43AB-AED0-1F1361E67FC7} = {3648FB9A-C36F-43AB-AED0-1F1361E67FC7}
{542A9FA1-B7FF-441C-AE15-054DB31D3488} = {542A9FA1-B7FF-441C-AE15-054DB31D3488}
{D8ABD6A5-1B36-4D62-934E-B5C6801130B0} = {D8ABD6A5-1B36-4D62-934E-B5C6801130B0}
{E109F1A5-FDD3-4F56-A1C4-96867EEA4C5B} = {E109F1A5-FDD3-4F56-A1C4-96867EEA4C5B}
{727F90AC-ABE6-40BF-8937-C2F2F1D13DEA} = {727F90AC-ABE6-40BF-8937-C2F2F1D13DEA}
{BAC615B0-F1AF-418B-8D23-A10FD8870D6A} = {BAC615B0-F1AF-418B-8D23-A10FD8870D6A}
+ {E8904FB3-F8F7-BC21-87A6-029A57B901F4} = {E8904FB3-F8F7-BC21-87A6-029A57B901F4}
{E90C7BC2-CF30-4A60-A8F2-0050D592E358} = {E90C7BC2-CF30-4A60-A8F2-0050D592E358}
{8B8D4FC3-3234-4E54-8376-5AB83D00D164} = {8B8D4FC3-3234-4E54-8376-5AB83D00D164}
{4B6AFCC5-968C-424A-8F20-76E41B3BEF74} = {4B6AFCC5-968C-424A-8F20-76E41B3BEF74}
@@ -1097,6 +1097,7 @@ Global
{B093415D-C0F6-4E76-8F5A-6BC1917BCE9E}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
{B093415D-C0F6-4E76-8F5A-6BC1917BCE9E}.Blender Release|Win32.Build.0 = Blender Release|Win32
{B093415D-C0F6-4E76-8F5A-6BC1917BCE9E}.BlenderPlayer Debug|Win32.ActiveCfg = Blender Debug|Win32
+ {B093415D-C0F6-4E76-8F5A-6BC1917BCE9E}.BlenderPlayer Debug|Win32.Build.0 = Blender Debug|Win32
{B093415D-C0F6-4E76-8F5A-6BC1917BCE9E}.BlenderPlayer Release|Win32.ActiveCfg = Blender Release|Win32
{B093415D-C0F6-4E76-8F5A-6BC1917BCE9E}.Debug|Win32.ActiveCfg = 3DPlugin Debug|Win32
{B093415D-C0F6-4E76-8F5A-6BC1917BCE9E}.Debug|Win32.Build.0 = 3DPlugin Debug|Win32
@@ -1155,6 +1156,7 @@ Global
{A90C4918-4B21-4277-93BD-AF65F30951D9}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
{A90C4918-4B21-4277-93BD-AF65F30951D9}.Blender Release|Win32.Build.0 = Blender Release|Win32
{A90C4918-4B21-4277-93BD-AF65F30951D9}.BlenderPlayer Debug|Win32.ActiveCfg = Blender Debug|Win32
+ {A90C4918-4B21-4277-93BD-AF65F30951D9}.BlenderPlayer Debug|Win32.Build.0 = Blender Debug|Win32
{A90C4918-4B21-4277-93BD-AF65F30951D9}.BlenderPlayer Release|Win32.ActiveCfg = Blender Release|Win32
{A90C4918-4B21-4277-93BD-AF65F30951D9}.Debug|Win32.ActiveCfg = 3DPlugin Debug|Win32
{A90C4918-4B21-4277-93BD-AF65F30951D9}.Debug|Win32.Build.0 = 3DPlugin Debug|Win32
@@ -1329,12 +1331,12 @@ Global
{884D8731-654C-4C7F-9A75-8F37A305BE1E}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{884D8731-654C-4C7F-9A75-8F37A305BE1E}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
{884D8731-654C-4C7F-9A75-8F37A305BE1E}.Blender Release|Win32.Build.0 = Blender Release|Win32
- {884D8731-654C-4C7F-9A75-8F37A305BE1E}.BlenderPlayer Debug|Win32.ActiveCfg = Blender Debug|Win32
- {884D8731-654C-4C7F-9A75-8F37A305BE1E}.BlenderPlayer Debug|Win32.Build.0 = Blender Debug|Win32
+ {884D8731-654C-4C7F-9A75-8F37A305BE1E}.BlenderPlayer Debug|Win32.ActiveCfg = BlenderPlayer Debug|Win32
+ {884D8731-654C-4C7F-9A75-8F37A305BE1E}.BlenderPlayer Debug|Win32.Build.0 = BlenderPlayer Debug|Win32
{884D8731-654C-4C7F-9A75-8F37A305BE1E}.BlenderPlayer Release|Win32.ActiveCfg = Blender Release|Win32
{884D8731-654C-4C7F-9A75-8F37A305BE1E}.BlenderPlayer Release|Win32.Build.0 = Blender Release|Win32
- {884D8731-654C-4C7F-9A75-8F37A305BE1E}.Debug|Win32.ActiveCfg = Blender Debug|Win32
- {884D8731-654C-4C7F-9A75-8F37A305BE1E}.Debug|Win32.Build.0 = Blender Debug|Win32
+ {884D8731-654C-4C7F-9A75-8F37A305BE1E}.Debug|Win32.ActiveCfg = BlenderPlayer Release|Win32
+ {884D8731-654C-4C7F-9A75-8F37A305BE1E}.Debug|Win32.Build.0 = BlenderPlayer Release|Win32
{884D8731-654C-4C7F-9A75-8F37A305BE1E}.Release|Win32.ActiveCfg = Blender Release|Win32
{884D8731-654C-4C7F-9A75-8F37A305BE1E}.Release|Win32.Build.0 = Blender Release|Win32
{FB88301F-F725-401B-ACD7-D2ABBF333B71}.3D Plugin Debug|Win32.ActiveCfg = Blender Debug|Win32
@@ -1351,8 +1353,8 @@ Global
{FB88301F-F725-401B-ACD7-D2ABBF333B71}.Blender Release|Win32.Build.0 = Blender Release|Win32
{FB88301F-F725-401B-ACD7-D2ABBF333B71}.BlenderPlayer Debug|Win32.ActiveCfg = Blender Debug|Win32
{FB88301F-F725-401B-ACD7-D2ABBF333B71}.BlenderPlayer Debug|Win32.Build.0 = Blender Debug|Win32
- {FB88301F-F725-401B-ACD7-D2ABBF333B71}.BlenderPlayer Release|Win32.ActiveCfg = Blender Debug|Win32
- {FB88301F-F725-401B-ACD7-D2ABBF333B71}.BlenderPlayer Release|Win32.Build.0 = Blender Debug|Win32
+ {FB88301F-F725-401B-ACD7-D2ABBF333B71}.BlenderPlayer Release|Win32.ActiveCfg = Blender Release|Win32
+ {FB88301F-F725-401B-ACD7-D2ABBF333B71}.BlenderPlayer Release|Win32.Build.0 = Blender Release|Win32
{FB88301F-F725-401B-ACD7-D2ABBF333B71}.Debug|Win32.ActiveCfg = Blender Debug|Win32
{FB88301F-F725-401B-ACD7-D2ABBF333B71}.Debug|Win32.Build.0 = Blender Debug|Win32
{FB88301F-F725-401B-ACD7-D2ABBF333B71}.Release|Win32.ActiveCfg = Blender Release|Win32
@@ -1409,8 +1411,8 @@ Global
{7495FE37-933A-4AC1-BB2A-B3FDB4DE4284}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{7495FE37-933A-4AC1-BB2A-B3FDB4DE4284}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
{7495FE37-933A-4AC1-BB2A-B3FDB4DE4284}.Blender Release|Win32.Build.0 = Blender Release|Win32
- {7495FE37-933A-4AC1-BB2A-B3FDB4DE4284}.BlenderPlayer Debug|Win32.ActiveCfg = Blender Release|Win32
- {7495FE37-933A-4AC1-BB2A-B3FDB4DE4284}.BlenderPlayer Debug|Win32.Build.0 = Blender Release|Win32
+ {7495FE37-933A-4AC1-BB2A-B3FDB4DE4284}.BlenderPlayer Debug|Win32.ActiveCfg = Blender Debug|Win32
+ {7495FE37-933A-4AC1-BB2A-B3FDB4DE4284}.BlenderPlayer Debug|Win32.Build.0 = Blender Debug|Win32
{7495FE37-933A-4AC1-BB2A-B3FDB4DE4284}.BlenderPlayer Release|Win32.ActiveCfg = Blender Release|Win32
{7495FE37-933A-4AC1-BB2A-B3FDB4DE4284}.BlenderPlayer Release|Win32.Build.0 = Blender Release|Win32
{7495FE37-933A-4AC1-BB2A-B3FDB4DE4284}.Debug|Win32.ActiveCfg = Blender Debug|Win32
@@ -1431,8 +1433,8 @@ Global
{D1A9312F-4557-4982-A0F4-4D08508235F4}.Blender Release|Win32.Build.0 = Blender Release|Win32
{D1A9312F-4557-4982-A0F4-4D08508235F4}.BlenderPlayer Debug|Win32.ActiveCfg = Blender Debug|Win32
{D1A9312F-4557-4982-A0F4-4D08508235F4}.BlenderPlayer Debug|Win32.Build.0 = Blender Debug|Win32
- {D1A9312F-4557-4982-A0F4-4D08508235F4}.BlenderPlayer Release|Win32.ActiveCfg = Blender Debug|Win32
- {D1A9312F-4557-4982-A0F4-4D08508235F4}.BlenderPlayer Release|Win32.Build.0 = Blender Debug|Win32
+ {D1A9312F-4557-4982-A0F4-4D08508235F4}.BlenderPlayer Release|Win32.ActiveCfg = Blender Release|Win32
+ {D1A9312F-4557-4982-A0F4-4D08508235F4}.BlenderPlayer Release|Win32.Build.0 = Blender Release|Win32
{D1A9312F-4557-4982-A0F4-4D08508235F4}.Debug|Win32.ActiveCfg = Blender Debug|Win32
{D1A9312F-4557-4982-A0F4-4D08508235F4}.Debug|Win32.Build.0 = Blender Debug|Win32
{D1A9312F-4557-4982-A0F4-4D08508235F4}.Release|Win32.ActiveCfg = Blender Release|Win32
@@ -1447,8 +1449,8 @@ Global
{59567A5B-F63A-4A5C-B33A-0A45C300F4DC}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{59567A5B-F63A-4A5C-B33A-0A45C300F4DC}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
{59567A5B-F63A-4A5C-B33A-0A45C300F4DC}.Blender Release|Win32.Build.0 = Blender Release|Win32
- {59567A5B-F63A-4A5C-B33A-0A45C300F4DC}.BlenderPlayer Debug|Win32.ActiveCfg = Blender Release|Win32
- {59567A5B-F63A-4A5C-B33A-0A45C300F4DC}.BlenderPlayer Debug|Win32.Build.0 = Blender Release|Win32
+ {59567A5B-F63A-4A5C-B33A-0A45C300F4DC}.BlenderPlayer Debug|Win32.ActiveCfg = Blender Debug|Win32
+ {59567A5B-F63A-4A5C-B33A-0A45C300F4DC}.BlenderPlayer Debug|Win32.Build.0 = Blender Debug|Win32
{59567A5B-F63A-4A5C-B33A-0A45C300F4DC}.BlenderPlayer Release|Win32.ActiveCfg = Blender Release|Win32
{59567A5B-F63A-4A5C-B33A-0A45C300F4DC}.BlenderPlayer Release|Win32.Build.0 = Blender Release|Win32
{59567A5B-F63A-4A5C-B33A-0A45C300F4DC}.Debug|Win32.ActiveCfg = Blender Debug|Win32
@@ -1465,8 +1467,8 @@ Global
{9951A8C9-84FE-4CFE-9E18-9D01CB8E09F3}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{9951A8C9-84FE-4CFE-9E18-9D01CB8E09F3}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
{9951A8C9-84FE-4CFE-9E18-9D01CB8E09F3}.Blender Release|Win32.Build.0 = Blender Release|Win32
- {9951A8C9-84FE-4CFE-9E18-9D01CB8E09F3}.BlenderPlayer Debug|Win32.ActiveCfg = Blender Release|Win32
- {9951A8C9-84FE-4CFE-9E18-9D01CB8E09F3}.BlenderPlayer Debug|Win32.Build.0 = Blender Release|Win32
+ {9951A8C9-84FE-4CFE-9E18-9D01CB8E09F3}.BlenderPlayer Debug|Win32.ActiveCfg = Blender Debug|Win32
+ {9951A8C9-84FE-4CFE-9E18-9D01CB8E09F3}.BlenderPlayer Debug|Win32.Build.0 = Blender Debug|Win32
{9951A8C9-84FE-4CFE-9E18-9D01CB8E09F3}.BlenderPlayer Release|Win32.ActiveCfg = Blender Release|Win32
{9951A8C9-84FE-4CFE-9E18-9D01CB8E09F3}.BlenderPlayer Release|Win32.Build.0 = Blender Release|Win32
{9951A8C9-84FE-4CFE-9E18-9D01CB8E09F3}.Debug|Win32.ActiveCfg = Blender Debug|Win32
@@ -1487,8 +1489,8 @@ Global
{E8904FB3-F8F7-BC21-87A6-029A57B901F4}.Blender Release|Win32.Build.0 = Blender Release|Win32
{E8904FB3-F8F7-BC21-87A6-029A57B901F4}.BlenderPlayer Debug|Win32.ActiveCfg = Blender Debug|Win32
{E8904FB3-F8F7-BC21-87A6-029A57B901F4}.BlenderPlayer Debug|Win32.Build.0 = Blender Debug|Win32
- {E8904FB3-F8F7-BC21-87A6-029A57B901F4}.BlenderPlayer Release|Win32.ActiveCfg = Blender Debug|Win32
- {E8904FB3-F8F7-BC21-87A6-029A57B901F4}.BlenderPlayer Release|Win32.Build.0 = Blender Debug|Win32
+ {E8904FB3-F8F7-BC21-87A6-029A57B901F4}.BlenderPlayer Release|Win32.ActiveCfg = Blender Release|Win32
+ {E8904FB3-F8F7-BC21-87A6-029A57B901F4}.BlenderPlayer Release|Win32.Build.0 = Blender Release|Win32
{E8904FB3-F8F7-BC21-87A6-029A57B901F4}.Debug|Win32.ActiveCfg = 3DPlugin Debug|Win32
{E8904FB3-F8F7-BC21-87A6-029A57B901F4}.Debug|Win32.Build.0 = 3DPlugin Debug|Win32
{E8904FB3-F8F7-BC21-87A6-029A57B901F4}.Release|Win32.ActiveCfg = 3DPlugin Release|Win32
@@ -1507,8 +1509,8 @@ Global
{87032FD2-9BA0-6B43-BE33-8902BA8F9172}.Blender Release|Win32.Build.0 = Blender Release|Win32
{87032FD2-9BA0-6B43-BE33-8902BA8F9172}.BlenderPlayer Debug|Win32.ActiveCfg = Blender Debug|Win32
{87032FD2-9BA0-6B43-BE33-8902BA8F9172}.BlenderPlayer Debug|Win32.Build.0 = Blender Debug|Win32
- {87032FD2-9BA0-6B43-BE33-8902BA8F9172}.BlenderPlayer Release|Win32.ActiveCfg = Blender Debug|Win32
- {87032FD2-9BA0-6B43-BE33-8902BA8F9172}.BlenderPlayer Release|Win32.Build.0 = Blender Debug|Win32
+ {87032FD2-9BA0-6B43-BE33-8902BA8F9172}.BlenderPlayer Release|Win32.ActiveCfg = Blender Release|Win32
+ {87032FD2-9BA0-6B43-BE33-8902BA8F9172}.BlenderPlayer Release|Win32.Build.0 = Blender Release|Win32
{87032FD2-9BA0-6B43-BE33-8902BA8F9172}.Debug|Win32.ActiveCfg = 3DPlugin Debug|Win32
{87032FD2-9BA0-6B43-BE33-8902BA8F9172}.Debug|Win32.Build.0 = 3DPlugin Debug|Win32
{87032FD2-9BA0-6B43-BE33-8902BA8F9172}.Release|Win32.ActiveCfg = 3DPlugin Release|Win32
@@ -1525,8 +1527,8 @@ Global
{79D0B232-208C-F208-DA71-79B4AC088602}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{79D0B232-208C-F208-DA71-79B4AC088602}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
{79D0B232-208C-F208-DA71-79B4AC088602}.Blender Release|Win32.Build.0 = Blender Release|Win32
- {79D0B232-208C-F208-DA71-79B4AC088602}.BlenderPlayer Debug|Win32.ActiveCfg = Blender Release|Win32
- {79D0B232-208C-F208-DA71-79B4AC088602}.BlenderPlayer Debug|Win32.Build.0 = Blender Release|Win32
+ {79D0B232-208C-F208-DA71-79B4AC088602}.BlenderPlayer Debug|Win32.ActiveCfg = Blender Debug|Win32
+ {79D0B232-208C-F208-DA71-79B4AC088602}.BlenderPlayer Debug|Win32.Build.0 = Blender Debug|Win32
{79D0B232-208C-F208-DA71-79B4AC088602}.BlenderPlayer Release|Win32.ActiveCfg = Blender Release|Win32
{79D0B232-208C-F208-DA71-79B4AC088602}.BlenderPlayer Release|Win32.Build.0 = Blender Release|Win32
{79D0B232-208C-F208-DA71-79B4AC088602}.Debug|Win32.ActiveCfg = 3D Plugin Debug|Win32
@@ -1545,8 +1547,8 @@ Global
{8BFA4082-773B-D100-BC24-659083BA023F}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{8BFA4082-773B-D100-BC24-659083BA023F}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
{8BFA4082-773B-D100-BC24-659083BA023F}.Blender Release|Win32.Build.0 = Blender Release|Win32
- {8BFA4082-773B-D100-BC24-659083BA023F}.BlenderPlayer Debug|Win32.ActiveCfg = Blender Release|Win32
- {8BFA4082-773B-D100-BC24-659083BA023F}.BlenderPlayer Debug|Win32.Build.0 = Blender Release|Win32
+ {8BFA4082-773B-D100-BC24-659083BA023F}.BlenderPlayer Debug|Win32.ActiveCfg = Blender Debug|Win32
+ {8BFA4082-773B-D100-BC24-659083BA023F}.BlenderPlayer Debug|Win32.Build.0 = Blender Debug|Win32
{8BFA4082-773B-D100-BC24-659083BA023F}.BlenderPlayer Release|Win32.ActiveCfg = Blender Release|Win32
{8BFA4082-773B-D100-BC24-659083BA023F}.BlenderPlayer Release|Win32.Build.0 = Blender Release|Win32
{8BFA4082-773B-D100-BC24-659083BA023F}.Debug|Win32.ActiveCfg = 3D Plugin Debug|Win32
@@ -1567,8 +1569,8 @@ Global
{37DB6A34-2E91-4ADB-BC1A-02F6D0A5E2F1}.Blender Release|Win32.Build.0 = Blender Release|Win32
{37DB6A34-2E91-4ADB-BC1A-02F6D0A5E2F1}.BlenderPlayer Debug|Win32.ActiveCfg = Blender Debug|Win32
{37DB6A34-2E91-4ADB-BC1A-02F6D0A5E2F1}.BlenderPlayer Debug|Win32.Build.0 = Blender Debug|Win32
- {37DB6A34-2E91-4ADB-BC1A-02F6D0A5E2F1}.BlenderPlayer Release|Win32.ActiveCfg = Blender Debug|Win32
- {37DB6A34-2E91-4ADB-BC1A-02F6D0A5E2F1}.BlenderPlayer Release|Win32.Build.0 = Blender Debug|Win32
+ {37DB6A34-2E91-4ADB-BC1A-02F6D0A5E2F1}.BlenderPlayer Release|Win32.ActiveCfg = Blender Release|Win32
+ {37DB6A34-2E91-4ADB-BC1A-02F6D0A5E2F1}.BlenderPlayer Release|Win32.Build.0 = Blender Release|Win32
{37DB6A34-2E91-4ADB-BC1A-02F6D0A5E2F1}.Debug|Win32.ActiveCfg = Blender Debug|Win32
{37DB6A34-2E91-4ADB-BC1A-02F6D0A5E2F1}.Debug|Win32.Build.0 = Blender Debug|Win32
{37DB6A34-2E91-4ADB-BC1A-02F6D0A5E2F1}.Release|Win32.ActiveCfg = Blender Release|Win32
@@ -1585,10 +1587,8 @@ Global
{76D3102B-7DD2-8BA1-034A-8B19FE2897C2}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{76D3102B-7DD2-8BA1-034A-8B19FE2897C2}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
{76D3102B-7DD2-8BA1-034A-8B19FE2897C2}.Blender Release|Win32.Build.0 = Blender Release|Win32
- {76D3102B-7DD2-8BA1-034A-8B19FE2897C2}.BlenderPlayer Debug|Win32.ActiveCfg = Blender Release|Win32
- {76D3102B-7DD2-8BA1-034A-8B19FE2897C2}.BlenderPlayer Debug|Win32.Build.0 = Blender Release|Win32
+ {76D3102B-7DD2-8BA1-034A-8B19FE2897C2}.BlenderPlayer Debug|Win32.ActiveCfg = Blender Debug|Win32
{76D3102B-7DD2-8BA1-034A-8B19FE2897C2}.BlenderPlayer Release|Win32.ActiveCfg = Blender Release|Win32
- {76D3102B-7DD2-8BA1-034A-8B19FE2897C2}.BlenderPlayer Release|Win32.Build.0 = Blender Release|Win32
{76D3102B-7DD2-8BA1-034A-8B19FE2897C2}.Debug|Win32.ActiveCfg = Blender Debug|Win32
{76D3102B-7DD2-8BA1-034A-8B19FE2897C2}.Debug|Win32.Build.0 = Blender Debug|Win32
{76D3102B-7DD2-8BA1-034A-8B19FE2897C2}.Release|Win32.ActiveCfg = Blender Release|Win32
diff --git a/projectfiles_vc9/blender/blender.vcproj b/projectfiles_vc9/blender/blender.vcproj
index a5203aa8edb..ec863853daa 100644
--- a/projectfiles_vc9/blender/blender.vcproj
+++ b/projectfiles_vc9/blender/blender.vcproj
@@ -108,7 +108,7 @@
/>
<Tool
Name="VCPostBuildEventTool"
- CommandLine="ECHO Moving libraries and export definitions...&#x0D;&#x0A;MOVE /Y ..\..\bin\blender.lib ..\..\..\build\msvc_9\libs&#x0D;&#x0A;MOVE /Y ..\..\bin\blender.exp ..\..\..\build\msvc_9\libs&#x0D;&#x0A;ECHO Copying required 3rd party dlls...&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\python\lib\python31.dll ..\..\..\install\msvc_9&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\release\python31.zip ..\..\..\install\msvc_9&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\release\zlib.pyd ..\..\..\install\msvc_9&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\openal\lib\wrap_oal.dll ..\..\..\install\msvc_9&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\openal\lib\OpenAL32.dll ..\..\..\install\msvc_9&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\gettext\lib\*.dll ..\..\..\install\msvc_9&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\sdl\lib\*.dll ..\..\..\install\msvc_9&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\tiff\lib\*.dll ..\..\..\install\msvc_9&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\pthreads\lib\pthreadVSE2.dll ..\..\..\install\msvc_9&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\ffmpeg\lib\*.dll ..\..\..\install\msvc_9&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\sndfile\lib\*.dll ..\..\..\install\msvc_9&#x0D;&#x0A;ECHO Copying language folder&#x0D;&#x0A;IF NOT EXIST ..\..\..\install\msvc_9\.blender MKDIR ..\..\..\install\msvc_9\.blender&#x0D;&#x0A;XCOPY /Y ..\..\bin\.blender ..\..\..\install\msvc_9\.blender /E&#x0D;&#x0A;ECHO Copying python scripts&#x0D;&#x0A;IF NOT EXIST ..\..\..\install\msvc_9\.blender\scripts MKDIR ..\..\..\install\msvc_9\.blender\scripts&#x0D;&#x0A;XCOPY /Y ..\..\release\scripts ..\..\..\install\msvc_9\.blender\scripts /E&#x0D;&#x0A;ECHO Copying python ui scripts&#x0D;&#x0A;IF NOT EXIST ..\..\bin\.blender\ui MKDIR ..\..\..\install\msvc_9\.blender\ui&#x0D;&#x0A;XCOPY /Y ..\..\release\ui ..\..\..\install\msvc_9\.blender\ui /E&#x0D;&#x0A;ECHO Copying manuals/text&#x0D;&#x0A;XCOPY/Y ..\..\release\text ..\..\..\install\msvc_9 /E&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
+ CommandLine="ECHO Moving libraries and export definitions...&#x0D;&#x0A;MOVE /Y ..\..\bin\blender.lib ..\..\..\build\msvc_9\libs&#x0D;&#x0A;MOVE /Y ..\..\bin\blender.exp ..\..\..\build\msvc_9\libs&#x0D;&#x0A;ECHO Copying required 3rd party dlls...&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\python\lib\python31.dll ..\..\..\install\msvc_9&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\release\python31.zip ..\..\..\install\msvc_9&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\zlib\lib\zlib.dll ..\..\..\install\msvc_9&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\openal\lib\wrap_oal.dll ..\..\..\install\msvc_9&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\openal\lib\OpenAL32.dll ..\..\..\install\msvc_9&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\gettext\lib\*.dll ..\..\..\install\msvc_9&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\sdl\lib\*.dll ..\..\..\install\msvc_9&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\tiff\lib\*.dll ..\..\..\install\msvc_9&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\pthreads\lib\pthreadVSE2.dll ..\..\..\install\msvc_9&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\ffmpeg\lib\*.dll ..\..\..\install\msvc_9&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\sndfile\lib\*.dll ..\..\..\install\msvc_9&#x0D;&#x0A;ECHO Copying language folder&#x0D;&#x0A;IF NOT EXIST ..\..\..\install\msvc_9\.blender MKDIR ..\..\..\install\msvc_9\.blender&#x0D;&#x0A;XCOPY /Y ..\..\bin\.blender ..\..\..\install\msvc_9\.blender /E&#x0D;&#x0A;ECHO Copying python scripts&#x0D;&#x0A;IF NOT EXIST ..\..\..\install\msvc_9\.blender\scripts MKDIR ..\..\..\install\msvc_9\.blender\scripts&#x0D;&#x0A;XCOPY /Y ..\..\release\scripts ..\..\..\install\msvc_9\.blender\scripts /E&#x0D;&#x0A;ECHO Copying python ui scripts&#x0D;&#x0A;IF NOT EXIST ..\..\bin\.blender\ui MKDIR ..\..\..\install\msvc_9\.blender\ui&#x0D;&#x0A;XCOPY /Y ..\..\release\ui ..\..\..\install\msvc_9\.blender\ui /E&#x0D;&#x0A;ECHO Copying manuals/text&#x0D;&#x0A;XCOPY/Y ..\..\release\text ..\..\..\install\msvc_9 /E&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
@@ -169,7 +169,7 @@
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386&#x0D;&#x0A;"
- AdditionalDependencies="libsamplerate.lib SDL.lib freetype2ST.lib gnu_gettext.lib qtmlClient.lib OpenAL32.lib wrap_oal.lib ws2_32.lib dxguid.lib opengl32.lib libjpeg.lib glu32.lib vfw32.lib winmm.lib libpng_st.lib zlib.lib python31_d.lib pthreadVSE2.lib pthreadVC2.lib libtiff.lib Half_d.lib Iex_d.lib Imath_d.lib IlmImf_d.lib IlmThread_d.lib avcodec-52.lib avformat-52.lib avdevice-52.lib avutil-50.lib swscale-0.lib libsndfile-1.lib OpenCOLLADABaseUtils.lib OpenCOLLADAFramework.lib OpenCOLLADAStreamWriter.lib OpenCOLLADASaxFrameworkLoader.lib pcre.lib UTF.lib GeneratedSaxParser.lib MathMLSolver.lib xml2.lib"
+ AdditionalDependencies="libsamplerate.lib SDL.lib freetype2ST.lib gnu_gettext.lib qtmlClient.lib OpenAL32.lib wrap_oal.lib ws2_32.lib dxguid.lib opengl32.lib libjpeg.lib glu32.lib vfw32.lib winmm.lib libpng_st.lib zlib.lib python31_d.lib pthreadVSE2.lib pthreadVC2.lib libtiff.lib Half_d.lib Iex_d.lib Imath_d.lib IlmImf_d.lib IlmThread_d.lib avcodec-52.lib avformat-52.lib avdevice-52.lib avutil-50.lib swscale-0.lib libsndfile-1.lib OpenCOLLADABaseUtils_d.lib OpenCOLLADAFramework_d.lib OpenCOLLADAStreamWriter_d.lib OpenCOLLADASaxFrameworkLoader_d.lib pcre_d.lib UTF_d.lib GeneratedSaxParser_d.lib MathMLSolver_d.lib xml2_d.lib"
ShowProgress="0"
OutputFile="..\..\..\install\msvc_9d\blender.exe"
LinkIncremental="2"
@@ -202,7 +202,7 @@
/>
<Tool
Name="VCPostBuildEventTool"
- CommandLine="ECHO Moving libraries and export definitions...&#x0D;&#x0A;MOVE /Y ..\..\bin\debug\blender.lib ..\..\..\build\msvc_9\libs\debug&#x0D;&#x0A;MOVE /Y ..\..\bin\debug\blender.exp ..\..\..\build\msvc_9\libs\debug&#x0D;&#x0A;MOVE /Y ..\..\bin\debug\blender.ilk ..\..\..\build\msvc_9\libs\debug&#x0D;&#x0A;ECHO Copying required 3rd party dlls...&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\gettext\lib\*.dll ..\..\..\install\msvc_9d&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\sdl\lib\*.dll ..\..\..\install\msvc_9d&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\python\lib\python31_d.dll ..\..\..\install\msvc_9d&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\release\python31.zip ..\..\..\install\msvc_9d&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\release\zlib.pyd ..\..\..\install\msvc_9d&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\openal\lib\wrap_oal.dll ..\..\..\install\msvc_9d&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\openal\lib\OpenAL32.dll ..\..\..\install\msvc_9d&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\CRTL\lib\msvcrtd.dll ..\..\..\install\msvc_9d&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\tiff\lib\*.dll ..\..\..\install\msvc_9d&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\pthreads\lib\pthreadVSE2.dll ..\..\..\install\msvc_9d&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\ffmpeg\lib\*.dll ..\..\..\install\msvc_9d&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\sndfile\lib\*.dll ..\..\..\install\msvc_9d&#x0D;&#x0A;ECHO Copying language folder&#x0D;&#x0A;IF NOT EXIST ..\..\..\install\msvc_9d\.blender MKDIR ..\..\..\install\msvc_9d\.blender&#x0D;&#x0A;XCOPY /Y ..\..\bin\.blender ..\..\..\install\msvc_9d\.blender /E&#x0D;&#x0A;ECHO Copying python scripts&#x0D;&#x0A;IF NOT EXIST ..\..\..\install\msvc_9d\.blender\scripts MKDIR ..\..\..\install\msvc_9d\.blender\scripts&#x0D;&#x0A;XCOPY /Y ..\..\release\scripts ..\..\..\install\msvc_9d\.blender\scripts /E&#x0D;&#x0A;ECHO Copying python ui scripts&#x0D;&#x0A;IF NOT EXIST ..\..\..\install\msvc_9d\.blender\ui MKDIR ..\..\..\install\msvc_9d\.blender\ui&#x0D;&#x0A;XCOPY /Y ..\..\release\ui ..\..\..\install\msvc_9d\.blender\ui /E&#x0D;&#x0A;ECHO Copying manuals/text&#x0D;&#x0A;XCOPY/Y ..\..\release\text ..\..\..\install\msvc_9d /E&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
+ CommandLine="ECHO Copying required 3rd party dlls...&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\gettext\lib\*.dll ..\..\..\install\msvc_9d&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\sdl\lib\*.dll ..\..\..\install\msvc_9d&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\python\lib\python31_d.dll ..\..\..\install\msvc_9d&#x0D;&#x0A;COPY /Y ..\..\..\lib\windows\release\python31.zip ..\..\..\install\msvc_9d\python31_d.zip&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\zlib\lib\zlib.dll ..\..\..\install\msvc_9d&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\openal\lib\wrap_oal.dll ..\..\..\install\msvc_9d&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\openal\lib\OpenAL32.dll ..\..\..\install\msvc_9d&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\CRTL\lib\msvcrtd.dll ..\..\..\install\msvc_9d&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\tiff\lib\*.dll ..\..\..\install\msvc_9d&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\pthreads\lib\pthreadVSE2.dll ..\..\..\install\msvc_9d&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\ffmpeg\lib\*.dll ..\..\..\install\msvc_9d&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\sndfile\lib\*.dll ..\..\..\install\msvc_9d&#x0D;&#x0A;ECHO Copying language folder&#x0D;&#x0A;IF NOT EXIST ..\..\..\install\msvc_9d\.blender MKDIR ..\..\..\install\msvc_9d\.blender&#x0D;&#x0A;XCOPY /Y ..\..\bin\.blender ..\..\..\install\msvc_9d\.blender /E&#x0D;&#x0A;ECHO Copying python scripts&#x0D;&#x0A;IF NOT EXIST ..\..\..\install\msvc_9d\.blender\scripts MKDIR ..\..\..\install\msvc_9d\.blender\scripts&#x0D;&#x0A;XCOPY /Y ..\..\release\scripts ..\..\..\install\msvc_9d\.blender\scripts /E&#x0D;&#x0A;ECHO Copying python ui scripts&#x0D;&#x0A;IF NOT EXIST ..\..\..\install\msvc_9d\.blender\ui MKDIR ..\..\..\install\msvc_9d\.blender\ui&#x0D;&#x0A;XCOPY /Y ..\..\release\ui ..\..\..\install\msvc_9d\.blender\ui /E&#x0D;&#x0A;ECHO Copying manuals/text&#x0D;&#x0A;XCOPY/Y ..\..\release\text ..\..\..\install\msvc_9d /E&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
</Configurations>
diff --git a/projectfiles_vc9/blender/blenkernel/BKE_blenkernel.vcproj b/projectfiles_vc9/blender/blenkernel/BKE_blenkernel.vcproj
index 3f17da1ddab..ad40639db12 100644
--- a/projectfiles_vc9/blender/blenkernel/BKE_blenkernel.vcproj
+++ b/projectfiles_vc9/blender/blenkernel/BKE_blenkernel.vcproj
@@ -119,7 +119,7 @@
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\pthreads\include;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\ffmpeg\include;..\..\..\..\lib\windows\ffmpeg\include\msvc;..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\decimation\include;..\..\..\..\build\msvc_9\intern\elbeem\include;..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\..\build\msvc_9\intern\memutil\include;..\..\..\..\build\msvc_9\intern\smoke\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\editors\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\blender\nodes;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_9\extern\verse\include;..\..\..\..\build\msvc_9\intern\opennl\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu;..\..\..\intern\audaspace\intern;..\..\..\extern\lzo\minilzo;..\..\..\extern\lzma;..\..\..\source\blender\blenfont;..\..\..\source\blender\ikplugin"
- PreprocessorDefinitions="_DEBUG;WIN32;_LIB;WITH_OPENEXR;WITH_DDS;WITH_BULLET;WITH_FFMPEG"
+ PreprocessorDefinitions="_DEBUG;WIN32;_LIB;WITH_OPENEXR;WITH_DDS;WITH_BULLET;WITH_FFMPEG;GLEW_STATIC"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="true"
@@ -195,7 +195,7 @@
Optimization="2"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\pthreads\include;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\ffmpeg\include;..\..\..\..\lib\windows\ffmpeg\include\msvc;..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\decimation\include;..\..\..\..\build\msvc_9\intern\elbeem\include;..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\..\build\msvc_9\intern\memutil\include;..\..\..\..\build\msvc_9\intern\smoke\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\editors\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\blender\nodes;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_9\extern\verse\include;..\..\..\..\build\msvc_9\intern\opennl\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu;..\..\..\intern\audaspace\intern;..\..\..\extern\lzo\minilzo;..\..\..\extern\lzma;..\..\..\source\blender\blenfont;..\..\..\source\blender\ikplugin"
- PreprocessorDefinitions="NDEBUG;WIN32;_LIB;UNWRAPPER;WITH_OPENEXR;WITH_DDS;WITH_BULLET=1;WITH_FFMPEG"
+ PreprocessorDefinitions="NDEBUG;WIN32;_LIB;UNWRAPPER;WITH_OPENEXR;WITH_DDS;WITH_BULLET=1;WITH_FFMPEG;GLEW_STATIC"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
@@ -345,7 +345,7 @@
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\pthreads\include;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\ffmpeg\include;..\..\..\..\lib\windows\ffmpeg\include\msvc;..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\decimation\include;..\..\..\..\build\msvc_9\intern\elbeem\include;..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\..\build\msvc_9\intern\memutil\include;..\..\..\..\build\msvc_9\intern\smoke\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\editors\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\blender\nodes;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_9\extern\verse\include;..\..\..\..\build\msvc_9\intern\opennl\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu;..\..\..\intern\audaspace\intern;..\..\..\extern\lzo\minilzo;..\..\..\extern\lzma;..\..\..\source\blender\blenfont;..\..\..\source\blender\ikplugin"
- PreprocessorDefinitions="_DEBUG;WIN32;_LIB;WITH_FFMPEG"
+ PreprocessorDefinitions="_DEBUG;WIN32;_LIB;WITH_FFMPEG;GLEW_STATIC"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="true"
@@ -420,7 +420,7 @@
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\pthreads\include;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\ffmpeg\include;..\..\..\..\lib\windows\ffmpeg\include\msvc;..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\decimation\include;..\..\..\..\build\msvc_9\intern\elbeem\include;..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\..\build\msvc_9\intern\memutil\include;..\..\..\..\build\msvc_9\intern\smoke\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\editors\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\blender\nodes;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_9\extern\verse\include;..\..\..\..\build\msvc_9\intern\opennl\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu;..\..\..\intern\audaspace\intern;..\..\..\extern\lzo\minilzo;..\..\..\extern\lzma;..\..\..\source\blender\blenfont;..\..\..\source\blender\ikplugin"
- PreprocessorDefinitions="NDEBUG;WIN32;_LIB;UNWRAPPER;WITH_FFMPEG"
+ PreprocessorDefinitions="NDEBUG;WIN32;_LIB;UNWRAPPER;WITH_FFMPEG;GLEW_STATIC"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
diff --git a/projectfiles_vc9/blender/blenlib/BLI_blenlib.vcproj b/projectfiles_vc9/blender/blenlib/BLI_blenlib.vcproj
index b883d8bf2b2..4626d3fbdec 100644
--- a/projectfiles_vc9/blender/blenlib/BLI_blenlib.vcproj
+++ b/projectfiles_vc9/blender/blenlib/BLI_blenlib.vcproj
@@ -480,10 +480,6 @@
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
>
<File
- RelativePath="..\..\..\source\blender\blenlib\intern\arithb.c"
- >
- </File>
- <File
RelativePath="..\..\..\source\blender\blenlib\intern\BLI_bfile.c"
>
</File>
@@ -572,6 +568,34 @@
>
</File>
<File
+ RelativePath="..\..\..\source\blender\blenlib\intern\math_base.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\blenlib\intern\math_color.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\blenlib\intern\math_geom.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\blenlib\intern\math_matrix.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\blenlib\intern\math_rotation.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\blenlib\intern\math_vector.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\blenlib\intern\math_vector_inline.c"
+ >
+ </File>
+ <File
RelativePath="..\..\..\source\blender\blenlib\intern\noise.c"
>
</File>
@@ -621,10 +645,6 @@
Filter="h;hpp;hxx;hm;inl"
>
<File
- RelativePath="..\..\..\source\blender\blenlib\BLI_arithb.h"
- >
- </File>
- <File
RelativePath="..\..\..\source\blender\blenlib\BLI_bfile.h"
>
</File>
@@ -697,6 +717,34 @@
>
</File>
<File
+ RelativePath="..\..\..\source\blender\blenlib\BLI_math.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\blenlib\BLI_math_base.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\blenlib\BLI_math_color.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\blenlib\BLI_math_geom.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\blenlib\BLI_math_matrix.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\blenlib\BLI_math_rotation.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\blenlib\BLI_math_vector.h"
+ >
+ </File>
+ <File
RelativePath="..\..\..\source\blender\blenlib\BLI_memarena.h"
>
</File>
diff --git a/projectfiles_vc9/blender/editors/ED_editors.vcproj b/projectfiles_vc9/blender/editors/ED_editors.vcproj
index 4a8063bb5f0..fec46871e83 100644
--- a/projectfiles_vc9/blender/editors/ED_editors.vcproj
+++ b/projectfiles_vc9/blender/editors/ED_editors.vcproj
@@ -696,6 +696,10 @@
>
</File>
<File
+ RelativePath="..\..\..\source\blender\editors\space_node\node_buttons.c"
+ >
+ </File>
+ <File
RelativePath="..\..\..\source\blender\editors\space_node\node_draw.c"
>
</File>
diff --git a/projectfiles_vc9/blender/gpu/BL_gpu.vcproj b/projectfiles_vc9/blender/gpu/BL_gpu.vcproj
index af0b90796d1..a182a3eceb5 100644
--- a/projectfiles_vc9/blender/gpu/BL_gpu.vcproj
+++ b/projectfiles_vc9/blender/gpu/BL_gpu.vcproj
@@ -119,7 +119,7 @@
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\smoke\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\gpu"
- PreprocessorDefinitions="_DEBUG,WIN32,_LIB,DWORDS_LITTLEENDIAN"
+ PreprocessorDefinitions="_DEBUG;WIN32;_LIB;DWORDS_LITTLEENDIAN;GLEW_STATIC"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="false"
@@ -195,7 +195,7 @@
Optimization="2"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\smoke\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\gpu"
- PreprocessorDefinitions="NDEBUG,WIN32,_LIB,DWORDS_LITTLEENDIAN"
+ PreprocessorDefinitions="NDEBUG;WIN32;_LIB;DWORDS_LITTLEENDIAN;GLEW_STATIC"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
@@ -345,7 +345,7 @@
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\smoke\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\gpu"
- PreprocessorDefinitions="_DEBUG,WIN32,_LIB,DWORDS_LITTLEENDIAN"
+ PreprocessorDefinitions="_DEBUG;WIN32;_LIB;DWORDS_LITTLEENDIAN;GLEW_STATIC"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="false"
@@ -420,7 +420,7 @@
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\smoke\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\gpu"
- PreprocessorDefinitions="NDEBUG,WIN32,_LIB,DWORDS_LITTLEENDIAN"
+ PreprocessorDefinitions="NDEBUG;WIN32;_LIB;DWORDS_LITTLEENDIAN;GLEW_STATIC"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
diff --git a/projectfiles_vc9/blender/imbuf/BL_imbuf.vcproj b/projectfiles_vc9/blender/imbuf/BL_imbuf.vcproj
index b0ba1133393..272a56f58a4 100644
--- a/projectfiles_vc9/blender/imbuf/BL_imbuf.vcproj
+++ b/projectfiles_vc9/blender/imbuf/BL_imbuf.vcproj
@@ -568,6 +568,22 @@
<File
RelativePath="..\..\..\source\blender\imbuf\intern\openexr\openexr_api.cpp"
>
+ <FileConfiguration
+ Name="BlenderPlayer Debug|Win32"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="BlenderPlayer Release|Win32"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ />
+ </FileConfiguration>
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\png.c"
diff --git a/projectfiles_vc9/blender/makesrna/RNA_makesrna.vcproj b/projectfiles_vc9/blender/makesrna/RNA_makesrna.vcproj
index c0a13bbe26b..ae0ce4327b6 100644
--- a/projectfiles_vc9/blender/makesrna/RNA_makesrna.vcproj
+++ b/projectfiles_vc9/blender/makesrna/RNA_makesrna.vcproj
@@ -141,7 +141,7 @@
Optimization="2"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\source\blender;..\..\..\source\blender\blenlib;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\blender\editors\include;..\..\..\source\blender\blenkernel;..\..\..\..\lib\windows\pthreads\include;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\windowmanager;..\..\..\source\blender\imbuf"
- PreprocessorDefinitions="NDEBUG,WIN32,_CONSOLE"
+ PreprocessorDefinitions="NDEBUG,WIN32,_CONSOLE;GAMEBLENDER=1"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
@@ -327,7 +327,7 @@
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\source\blender;..\..\..\source\blender\blenlib;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\blender\editors\include;..\..\..\source\blender\blenkernel;..\..\..\..\lib\windows\pthreads\include;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\windowmanager;..\..\..\source\blender\imbuf"
- PreprocessorDefinitions="_DEBUG;WIN32;_CONSOLE"
+ PreprocessorDefinitions="_DEBUG;WIN32;_CONSOLE;GAMEBLENDER=1"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="true"
@@ -423,7 +423,7 @@
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\source\blender;..\..\..\source\blender\blenlib;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\blender\editors\include;..\..\..\source\blender\blenkernel;..\..\..\..\lib\windows\pthreads\include;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\windowmanager;..\..\..\source\blender\imbuf"
- PreprocessorDefinitions="_DEBUG,WIN32,_CONSOLE"
+ PreprocessorDefinitions="_DEBUG,WIN32,_CONSOLE;GAMEBLENDER=1"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="true"
@@ -519,7 +519,7 @@
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\source\blender;..\..\..\source\blender\blenlib;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\blender\editors\include;..\..\..\source\blender\blenkernel;..\..\..\..\lib\windows\pthreads\include;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\windowmanager;..\..\..\source\blender\imbuf"
- PreprocessorDefinitions="NDEBUG,WIN32,_CONSOLE"
+ PreprocessorDefinitions="NDEBUG,WIN32,_CONSOLE;GAMEBLENDER=1"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
diff --git a/projectfiles_vc9/blender/makesrna/RNA_rna.vcproj b/projectfiles_vc9/blender/makesrna/RNA_rna.vcproj
index 66449b01f81..02deec88843 100644
--- a/projectfiles_vc9/blender/makesrna/RNA_rna.vcproj
+++ b/projectfiles_vc9/blender/makesrna/RNA_rna.vcproj
@@ -44,7 +44,7 @@
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\lib\windows\pthreads\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\ikplugin;..\..\..\source\blender\windowmanager;..\..\..\source\blender\editors\include;..\..\..\source\blender\render\extern\include"
- PreprocessorDefinitions="WIN32;_DEBUG;_LIB;_CRT_SECURE_NO_WARNINGS"
+ PreprocessorDefinitions="WIN32;_DEBUG;_LIB;_CRT_SECURE_NO_WARNINGS;GAMEBLENDER=1"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@@ -115,7 +115,7 @@
Optimization="2"
EnableIntrinsicFunctions="true"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\lib\windows\pthreads\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\ikplugin;..\..\..\source\blender\windowmanager;..\..\..\source\blender\editors\include;..\..\..\source\blender\render\extern\include"
- PreprocessorDefinitions="WIN32;NDEBUG;_LIB;_CRT_SECURE_NO_WARNINGS"
+ PreprocessorDefinitions="WIN32;NDEBUG;_LIB;_CRT_SECURE_NO_WARNINGS;GAMEBLENDER=1"
MinimalRebuild="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="false"
diff --git a/projectfiles_vc9/blender/windowmanager/windowmanager.vcproj b/projectfiles_vc9/blender/windowmanager/windowmanager.vcproj
index ad52b9f1fae..8cba876841b 100644
--- a/projectfiles_vc9/blender/windowmanager/windowmanager.vcproj
+++ b/projectfiles_vc9/blender/windowmanager/windowmanager.vcproj
@@ -44,7 +44,7 @@
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\pthreads\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\ghost\include;..\..\..\..\build\msvc_9\intern\memutil\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\imbuf;..\..\..\source\blender\python;..\..\..\source\blender\blenkernel;..\..\..\source\blender\blenfont;..\..\..\source\blender\blenloader;..\..\..\source\blender\gpu;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\kernel\gen_system;..\..\..\source\kernel\gen_messaging;..\..\..\source\blender\windowmanager;..\..\..\source\blender\editors\include;..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\blender\collada"
- PreprocessorDefinitions="WIN32;_DEBUG;_LIB;_CRT_SECURE_NO_WARNINGS;WITH_COLLADA"
+ PreprocessorDefinitions="WIN32;_DEBUG;_LIB;_CRT_SECURE_NO_WARNINGS;WITH_COLLADA;GLEW_STATIC"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@@ -114,7 +114,146 @@
Optimization="2"
EnableIntrinsicFunctions="true"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\pthreads\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\ghost\include;..\..\..\..\build\msvc_9\intern\memutil\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\imbuf;..\..\..\source\blender\python;..\..\..\source\blender\blenkernel;..\..\..\source\blender\blenfont;..\..\..\source\blender\blenloader;..\..\..\source\blender\gpu;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\kernel\gen_system;..\..\..\source\kernel\gen_messaging;..\..\..\source\blender\windowmanager;..\..\..\source\blender\editors\include;..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\blender\collada"
- PreprocessorDefinitions="WIN32;NDEBUG;_LIB;_CRT_SECURE_NO_WARNINGS;WITH_COLLADA"
+ PreprocessorDefinitions="WIN32;NDEBUG;_LIB;_CRT_SECURE_NO_WARNINGS;WITH_COLLADA;GLEW_STATIC"
+ MinimalRebuild="true"
+ RuntimeLibrary="0"
+ EnableFunctionLevelLinking="false"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\render\release\WM_windowmanager.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\windowmanager\release\"
+ ObjectFile="..\..\..\..\build\msvc_9\source\blender\windowmanager\release\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\windowmanager\release\"
+ WarningLevel="3"
+ DebugInformationFormat="3"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="BlenderPlayer Debug|Win32"
+ OutputDirectory="$(ConfigurationName)"
+ IntermediateDirectory="$(ConfigurationName)"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\..\lib\windows\pthreads\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\ghost\include;..\..\..\..\build\msvc_9\intern\memutil\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\imbuf;..\..\..\source\blender\python;..\..\..\source\blender\blenkernel;..\..\..\source\blender\blenfont;..\..\..\source\blender\blenloader;..\..\..\source\blender\gpu;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\kernel\gen_system;..\..\..\source\kernel\gen_messaging;..\..\..\source\blender\windowmanager;..\..\..\source\blender\editors\include;..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\blender\collada"
+ PreprocessorDefinitions="WIN32;_DEBUG;_LIB;_CRT_SECURE_NO_WARNINGS;GLEW_STATIC"
+ MinimalRebuild="true"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\render\debug\WM_windowmanager.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\windowmanager\debug\"
+ ObjectFile="..\..\..\..\build\msvc_9\source\blender\windowmanager\debug\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\windowmanager\debug\"
+ WarningLevel="3"
+ SuppressStartupBanner="true"
+ DebugInformationFormat="3"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="BlenderPlayer Release|Win32"
+ OutputDirectory="$(ConfigurationName)"
+ IntermediateDirectory="$(ConfigurationName)"
+ ConfigurationType="4"
+ CharacterSet="1"
+ WholeProgramOptimization="1"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ EnableIntrinsicFunctions="true"
+ AdditionalIncludeDirectories="..\..\..\..\lib\windows\pthreads\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\ghost\include;..\..\..\..\build\msvc_9\intern\memutil\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\imbuf;..\..\..\source\blender\python;..\..\..\source\blender\blenkernel;..\..\..\source\blender\blenfont;..\..\..\source\blender\blenloader;..\..\..\source\blender\gpu;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\kernel\gen_system;..\..\..\source\kernel\gen_messaging;..\..\..\source\blender\windowmanager;..\..\..\source\blender\editors\include;..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\blender\collada"
+ PreprocessorDefinitions="WIN32;NDEBUG;_LIB;_CRT_SECURE_NO_WARNINGS;GLEW_STATIC"
MinimalRebuild="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="false"
diff --git a/projectfiles_vc9/gameengine/blenderhook/KX_blenderhook.vcproj b/projectfiles_vc9/gameengine/blenderhook/KX_blenderhook.vcproj
index ab959de31c7..033f5cb036f 100644
--- a/projectfiles_vc9/gameengine/blenderhook/KX_blenderhook.vcproj
+++ b/projectfiles_vc9/gameengine/blenderhook/KX_blenderhook.vcproj
@@ -44,7 +44,7 @@
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\source\blender;..\..\..\source\blender\misc;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\blender\blenloader;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\ketsji;..\..\..\source\gameengine\network;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\Physics\Sumo;..\..\..\source\gameengine\Physics\common;..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include;..\..\..\source\blender\gpu;..\..\..\source\blender\windowmanager;..\..\..\source\blender\blenfont;..\..\..\intern\audaspace\intern"
- PreprocessorDefinitions="WIN32;_LIB;_DEBUG;WITH_GLEXT;WITH_FFMPEG"
+ PreprocessorDefinitions="WIN32;_LIB;_DEBUG;WITH_GLEXT;WITH_FFMPEG;GLEW_STATIC"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="true"
@@ -121,7 +121,7 @@
Optimization="2"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\source\blender;..\..\..\source\blender\misc;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\blender\blenloader;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\ketsji;..\..\..\source\gameengine\network;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\Physics\Sumo;..\..\..\source\gameengine\Physics\common;..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include;..\..\..\source\blender\gpu;..\..\..\source\blender\windowmanager;..\..\..\source\blender\blenfont;..\..\..\intern\audaspace\intern"
- PreprocessorDefinitions="NDEBUG;WIN32;_LIB;USE_SUMO_SOLID;WITH_GLEXT;WITH_FFMPEG"
+ PreprocessorDefinitions="NDEBUG;WIN32;_LIB;USE_SUMO_SOLID;WITH_GLEXT;WITH_FFMPEG;GLEW_STATIC"
StringPooling="true"
BasicRuntimeChecks="0"
RuntimeLibrary="0"
diff --git a/projectfiles_vc9/gameengine/converter/KX_converter.vcproj b/projectfiles_vc9/gameengine/converter/KX_converter.vcproj
index 48b7f81b2aa..474ecb36f46 100644
--- a/projectfiles_vc9/gameengine/converter/KX_converter.vcproj
+++ b/projectfiles_vc9/gameengine/converter/KX_converter.vcproj
@@ -43,7 +43,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\source\blender;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\ode;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\soundsystem\snd_blenderwavecache;..\..\..\source\sumo\include;..\..\..\source\sumo\Fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\gpu;..\..\..\source\blender\windowmanager;..\..\..\intern\audaspace\intern;..\..\..\source\blender\ikplugin"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\source\blender;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\blender\makesrna;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\ode;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\soundsystem\snd_blenderwavecache;..\..\..\source\sumo\include;..\..\..\source\sumo\Fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\gpu;..\..\..\source\blender\windowmanager;..\..\..\intern\audaspace\intern;..\..\..\source\blender\ikplugin"
PreprocessorDefinitions="WIN32,_LIB,_DEBUG"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
@@ -119,7 +119,7 @@
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\source\blender;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\ode;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\soundsystem\snd_blenderwavecache;..\..\..\source\sumo\include;..\..\..\source\sumo\Fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\gpu;..\..\..\source\blender\windowmanager;..\..\..\intern\audaspace\intern;..\..\..\source\blender\ikplugin"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\source\blender;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\blender\makesrna;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\ode;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\soundsystem\snd_blenderwavecache;..\..\..\source\sumo\include;..\..\..\source\sumo\Fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\gpu;..\..\..\source\blender\windowmanager;..\..\..\intern\audaspace\intern;..\..\..\source\blender\ikplugin"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB,USE_SUMO_SOLID"
StringPooling="true"
RuntimeLibrary="0"
@@ -195,7 +195,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\source\blender;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\ode;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\soundsystem\snd_blenderwavecache;..\..\..\source\sumo\include;..\..\..\source\sumo\Fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\gpu;..\..\..\source\blender\windowmanager;..\..\..\intern\audaspace\intern;..\..\..\source\blender\ikplugin"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\source\blender;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\blender\makesrna;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\ode;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\soundsystem\snd_blenderwavecache;..\..\..\source\sumo\include;..\..\..\source\sumo\Fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\gpu;..\..\..\source\blender\windowmanager;..\..\..\intern\audaspace\intern;..\..\..\source\blender\ikplugin"
PreprocessorDefinitions="WIN32,_LIB,_DEBUG"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@@ -270,7 +270,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\source\blender;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\ode;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\soundsystem\snd_blenderwavecache;..\..\..\source\sumo\include;..\..\..\source\sumo\Fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\gpu;..\..\..\source\blender\windowmanager;..\..\..\intern\audaspace\intern;..\..\..\source\blender\ikplugin"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\source\blender;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\blender\makesrna;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\ode;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\soundsystem\snd_blenderwavecache;..\..\..\source\sumo\include;..\..\..\source\sumo\Fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\gpu;..\..\..\source\blender\windowmanager;..\..\..\intern\audaspace\intern;..\..\..\source\blender\ikplugin"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB,USE_SUMO_SOLID"
StringPooling="true"
RuntimeLibrary="2"
@@ -346,7 +346,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\source\blender;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\ode;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\soundsystem\snd_blenderwavecache;..\..\..\source\sumo\include;..\..\..\source\sumo\Fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\gpu;..\..\..\source\blender\windowmanager;..\..\..\intern\audaspace\intern;..\..\..\source\blender\ikplugin"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\source\blender;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\blender\makesrna;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\ode;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\soundsystem\snd_blenderwavecache;..\..\..\source\sumo\include;..\..\..\source\sumo\Fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\gpu;..\..\..\source\blender\windowmanager;..\..\..\intern\audaspace\intern;..\..\..\source\blender\ikplugin"
PreprocessorDefinitions="WIN32,_LIB,_DEBUG"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@@ -421,7 +421,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\source\blender;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\ode;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\soundsystem\snd_blenderwavecache;..\..\..\source\sumo\include;..\..\..\source\sumo\Fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\gpu;..\..\..\source\blender\windowmanager;..\..\..\intern\audaspace\intern;..\..\..\source\blender\ikplugin"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\source\blender;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\blender\makesrna;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\ode;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\soundsystem\snd_blenderwavecache;..\..\..\source\sumo\include;..\..\..\source\sumo\Fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\gpu;..\..\..\source\blender\windowmanager;..\..\..\intern\audaspace\intern;..\..\..\source\blender\ikplugin"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB,USE_SUMO_SOLID"
StringPooling="true"
RuntimeLibrary="0"
@@ -526,10 +526,6 @@
>
</File>
<File
- RelativePath="..\..\..\source\gameengine\Converter\BL_SkinMeshObject.cpp"
- >
- </File>
- <File
RelativePath="..\..\..\source\gameengine\Converter\BlenderWorldInfo.cpp"
>
</File>
@@ -561,6 +557,10 @@
RelativePath="..\..\..\source\gameengine\Converter\KX_IpoConvert.cpp"
>
</File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Converter\KX_SoftBodyDeformer.cpp"
+ >
+ </File>
</Filter>
<Filter
Name="Header Files"
@@ -615,10 +615,6 @@
>
</File>
<File
- RelativePath="..\..\..\source\gameengine\Converter\BL_SkinMeshObject.h"
- >
- </File>
- <File
RelativePath="..\..\..\source\gameengine\Converter\BlenderWorldInfo.h"
>
</File>
@@ -650,6 +646,10 @@
RelativePath="..\..\..\source\gameengine\Converter\KX_IpoConvert.h"
>
</File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Converter\KX_SoftBodyDeformer.h"
+ >
+ </File>
</Filter>
</Files>
<Globals>
diff --git a/projectfiles_vc9/gameengine/gameplayer/common/GP_common.vcproj b/projectfiles_vc9/gameengine/gameplayer/common/GP_common.vcproj
index ad8f3338594..9e6b41997ac 100644
--- a/projectfiles_vc9/gameengine/gameplayer/common/GP_common.vcproj
+++ b/projectfiles_vc9/gameengine/gameplayer/common/GP_common.vcproj
@@ -343,10 +343,6 @@
>
</File>
<File
- RelativePath="..\..\..\..\source\gameengine\GamePlayer\common\GPC_PolygonMaterial.cpp"
- >
- </File>
- <File
RelativePath="..\..\..\..\source\gameengine\GamePlayer\common\GPC_RawImage.cpp"
>
</File>
diff --git a/projectfiles_vc9/gameengine/gameplayer/ghost/GP_ghost.vcproj b/projectfiles_vc9/gameengine/gameplayer/ghost/GP_ghost.vcproj
index 4d6b7a4cd8a..759c469bcf6 100644
--- a/projectfiles_vc9/gameengine/gameplayer/ghost/GP_ghost.vcproj
+++ b/projectfiles_vc9/gameengine/gameplayer/ghost/GP_ghost.vcproj
@@ -44,7 +44,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\ghost\include;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\intern\openal\include;..\..\..\..\..\build\msvc_9\intern\opennl\include;..\..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\..\..\build\msvc_9\intern\SoundSystem\include;..\..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\..\lib\windows\python\include\python3.1;..\..\..\..\source\blender\include;..\..\..\..\source\blender\imbuf;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\blenkernel;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\blenloader;..\..\..\..\source\blender\readblenfile;..\..\..\..\source\blender\render\extern\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\kernel\gen_messaging;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\Physics;..\..\..\..\source\gameengine\network;..\..\..\..\source\gameengine\rasterizer;..\..\..\..\source\gameengine\converter;..\..\..\..\source\gameengine\gamelogic;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\scenegraph;..\..\..\..\source\gameengine\Physics\Ode;..\..\..\..\source\gameengine\soundsystem;..\..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\..\source\gameengine\gameplayer\common;..\..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\..\source\gameengine\gameplayer\common\windows;..\..\..\..\source\sumo\include;..\..\..\..\source\sumo\fuzzics\include;..\..\..\..\source\blender\gpu;..\..\..\..\..\build\msvc_9\intern\guardedalloc\include"
+ AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\ghost\include;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\intern\openal\include;..\..\..\..\..\build\msvc_9\intern\opennl\include;..\..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\..\..\build\msvc_9\intern\SoundSystem\include;..\..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\..\lib\windows\python\include\python3.1;..\..\..\..\source\blender\include;..\..\..\..\source\blender\imbuf;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\blenkernel;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\makesrna;..\..\..\..\source\blender\blenloader;..\..\..\..\source\blender\readblenfile;..\..\..\..\source\blender\render\extern\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\kernel\gen_messaging;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\Physics;..\..\..\..\source\gameengine\network;..\..\..\..\source\gameengine\rasterizer;..\..\..\..\source\gameengine\converter;..\..\..\..\source\gameengine\gamelogic;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\scenegraph;..\..\..\..\source\gameengine\Physics\Ode;..\..\..\..\source\gameengine\soundsystem;..\..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\..\source\gameengine\gameplayer\common;..\..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\..\source\gameengine\gameplayer\common\windows;..\..\..\..\source\sumo\include;..\..\..\..\source\sumo\fuzzics\include;..\..\..\..\source\blender\gpu;..\..\..\..\..\build\msvc_9\intern\guardedalloc\include"
PreprocessorDefinitions="WIN32,_CONSOLE,dSINGLE, _DEBUG;WITH_FFMPEG"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@@ -72,12 +72,12 @@
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386&#x0D;&#x0A;"
- AdditionalDependencies="ws2_32.lib vfw32.lib odbc32.lib odbccp32.lib opengl32.lib glu32.lib OpenAL32.lib wrap_oal.lib libjpeg.lib dxguid.lib libeay32.lib libpng.lib libz.lib qtmlClient.lib SDL.lib freetype2ST.lib python31_d.lib pthreadVSE2.lib pthreadVC2.lib Half_d.lib Iex_d.lib IlmImf_d.lib IlmThread_d.lib Imath_d.lib avcodec-52.lib avformat-52.lib avutil-50.lib swscale-0.lib avdevice-52.lib"
+ AdditionalDependencies="libsamplerate.lib ws2_32.lib vfw32.lib odbc32.lib odbccp32.lib opengl32.lib glu32.lib OpenAL32.lib wrap_oal.lib libjpeg.lib dxguid.lib libeay32.lib libpng_st.lib libz.lib qtmlClient.lib SDL.lib freetype2ST.lib python31_d.lib pthreadVSE2.lib pthreadVC2.lib Half_d.lib Iex_d.lib IlmImf_d.lib IlmThread_d.lib Imath_d.lib avcodec-52.lib avformat-52.lib avutil-50.lib swscale-0.lib avdevice-52.lib"
ShowProgress="0"
- OutputFile="..\..\..\..\bin\debug\blenderplayer.exe"
+ OutputFile="..\..\..\..\..\install\msvc_9d\blenderplayer.exe"
LinkIncremental="2"
SuppressStartupBanner="true"
- AdditionalLibraryDirectories="..\..\..\..\..\lib\windows\sdl\lib;..\..\..\..\..\lib\windows\zlib\lib;..\..\..\..\..\lib\windows\ode\lib;..\..\..\..\..\lib\windows\png\lib;..\..\..\..\..\lib\windows\jpeg\lib;..\..\..\..\..\lib\windows\fmod\lib;..\..\..\..\..\lib\windows\openal\lib;..\..\..\..\..\lib\windows\freetype\lib;..\..\..\..\..\lib\windows\openexr\lib_vs2008;..\..\..\..\..\lib\windows\python\lib;..\..\..\..\..\lib\windows\openssl\lib;..\..\..\..\..\lib\windows\QTDevWin\Libraries;..\..\..\..\..\lib\windows\pthreads\lib;..\..\..\..\..\lib\windows\ffmpeg\lib"
+ AdditionalLibraryDirectories="..\..\..\..\..\lib\windows\sdl\lib;..\..\..\..\..\lib\windows\zlib\lib;..\..\..\..\..\lib\windows\ode\lib;..\..\..\..\..\lib\windows\png\lib;..\..\..\..\..\lib\windows\jpeg\lib;..\..\..\..\..\lib\windows\fmod\lib;..\..\..\..\..\lib\windows\openal\lib;..\..\..\..\..\lib\windows\freetype\lib;..\..\..\..\..\lib\windows\openexr\lib_vs2008;..\..\..\..\..\lib\windows\python\lib;..\..\..\..\..\lib\windows\openssl\lib;..\..\..\..\..\lib\windows\QTDevWin\Libraries;..\..\..\..\..\lib\windows\pthreads\lib;..\..\..\..\..\lib\windows\ffmpeg\lib;..\..\..\..\..\lib\windows\samplerate\lib"
IgnoreDefaultLibraryNames="libc.lib;libcmt.lib;msvcrt.lib;libcd.lib;msvcrtd.lib"
GenerateDebugInformation="true"
ProgramDatabaseFile="..\..\..\..\..\build\msvc_9\libs\debug\blenderplayer.pdb"
@@ -105,7 +105,7 @@
/>
<Tool
Name="VCPostBuildEventTool"
- CommandLine="ECHO Moving libraries and export definitions...&#x0D;&#x0A;MOVE /Y ..\..\..\..\bin\debug\blenderplayer.lib ..\..\..\..\..\build\msvc_9\libs\debug&#x0D;&#x0A;MOVE /Y ..\..\..\..\bin\debug\blenderplayer.exp ..\..\..\..\..\build\msvc_9\libs\debug&#x0D;&#x0A;MOVE /Y ..\..\..\..\bin\debug\blenderplayer.ilk ..\..\..\..\..\build\msvc_9\libs\debug&#x0D;&#x0A;ECHO Copying required 3rd party dlls...&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\python\lib\python31_d.dll ..\..\..\..\bin\debug&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\sdl\lib\SDL.dll ..\..\..\..\bin\debug&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\png\lib\libpng.dll ..\..\..\..\bin\debug&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\zlib\lib\zlib.dll ..\..\..\..\bin\debug&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\ffmpeg\lib\*.dll ..\..\..\..\bin\debug&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\CRTL\lib\msvcrtd.dll ..\..\..\..\bin\debug&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
+ CommandLine="ECHO Copying required 3rd party dlls...&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\gettext\lib\*.dll ..\..\..\..\..\install\msvc_9d&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\sdl\lib\*.dll ..\..\..\..\..\install\msvc_9d&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\python\lib\python31_d.dll ..\..\..\..\..\install\msvc_9d&#x0D;&#x0A;COPY /Y ..\..\..\..\..\lib\windows\release\python31.zip ..\..\..\..\..\install\msvc_9d\python31_d.zip&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\zlib\lib\zlib.dll ..\..\..\..\..\install\msvc_9d&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\openal\lib\wrap_oal.dll ..\..\..\..\..\install\msvc_9d&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\openal\lib\OpenAL32.dll ..\..\..\..\..\install\msvc_9d&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\CRTL\lib\msvcrtd.dll ..\..\..\..\..\install\msvc_9d&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\tiff\lib\*.dll ..\..\..\..\..\install\msvc_9d&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\pthreads\lib\pthreadVSE2.dll ..\..\..\..\..\install\msvc_9d&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\ffmpeg\lib\*.dll ..\..\..\..\..\install\msvc_9d&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\sndfile\lib\*.dll ..\..\..\..\..\install\msvc_9d&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
@@ -138,7 +138,7 @@
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\ghost\include;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\intern\openal\include;..\..\..\..\..\build\msvc_9\intern\opennl\include;..\..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\..\..\build\msvc_9\intern\SoundSystem\include;..\..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\..\lib\windows\python\include\python3.1;..\..\..\..\source\blender\include;..\..\..\..\source\blender\imbuf;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\blenkernel;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\blenloader;..\..\..\..\source\blender\readblenfile;..\..\..\..\source\blender\render\extern\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\kernel\gen_messaging;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\Physics;..\..\..\..\source\gameengine\network;..\..\..\..\source\gameengine\rasterizer;..\..\..\..\source\gameengine\converter;..\..\..\..\source\gameengine\gamelogic;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\scenegraph;..\..\..\..\source\gameengine\Physics\Ode;..\..\..\..\source\gameengine\soundsystem;..\..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\..\source\gameengine\gameplayer\common;..\..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\..\source\gameengine\gameplayer\common\windows;..\..\..\..\source\sumo\include;..\..\..\..\source\sumo\fuzzics\include;..\..\..\..\source\blender\gpu;..\..\..\..\..\build\msvc_9\intern\guardedalloc\include"
+ AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\ghost\include;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\intern\openal\include;..\..\..\..\..\build\msvc_9\intern\opennl\include;..\..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\..\..\build\msvc_9\intern\SoundSystem\include;..\..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\..\lib\windows\python\include\python3.1;..\..\..\..\source\blender\include;..\..\..\..\source\blender\imbuf;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\blenkernel;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\makesrna;..\..\..\..\source\blender\blenloader;..\..\..\..\source\blender\readblenfile;..\..\..\..\source\blender\render\extern\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\kernel\gen_messaging;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\Physics;..\..\..\..\source\gameengine\network;..\..\..\..\source\gameengine\rasterizer;..\..\..\..\source\gameengine\converter;..\..\..\..\source\gameengine\gamelogic;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\scenegraph;..\..\..\..\source\gameengine\Physics\Ode;..\..\..\..\source\gameengine\soundsystem;..\..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\..\source\gameengine\gameplayer\common;..\..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\..\source\gameengine\gameplayer\common\windows;..\..\..\..\source\sumo\include;..\..\..\..\source\sumo\fuzzics\include;..\..\..\..\source\blender\gpu;..\..\..\..\..\build\msvc_9\intern\guardedalloc\include"
PreprocessorDefinitions="WIN32,NDEBUG,_CONSOLE;WITH_FFMPEG"
StringPooling="true"
RuntimeLibrary="0"
@@ -167,11 +167,11 @@
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
- AdditionalDependencies="odelib.lib ws2_32.lib vfw32.lib odbc32.lib odbccp32.lib opengl32.lib glu32.lib OpenAL32.lib wrap_oal.lib libjpeg.lib dxguid.lib libeay32.lib libpng.lib libz.lib qtmlClient.lib SDL.lib freetype2ST.lib python31.lib pthreadVSE2.lib pthreadVC2.lib Half.lib Iex.lib IlmImf.lib IlmThread.lib Imath.lib avcodec-52.lib avformat-52.lib avutil-50.lib swscale-0.lib avdevice-52.lib"
- OutputFile="..\..\..\..\bin\blenderplayer.exe"
+ AdditionalDependencies="libsamplerate.lib odelib.lib ws2_32.lib vfw32.lib odbc32.lib odbccp32.lib opengl32.lib glu32.lib OpenAL32.lib wrap_oal.lib libjpeg.lib dxguid.lib libeay32.lib libpng_st.lib libz.lib qtmlClient.lib SDL.lib freetype2ST.lib python31.lib pthreadVSE2.lib pthreadVC2.lib Half.lib Iex.lib IlmImf.lib IlmThread.lib Imath.lib avcodec-52.lib avformat-52.lib avutil-50.lib swscale-0.lib avdevice-52.lib"
+ OutputFile="..\..\..\..\..\install\msvc_9\blenderplayer.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
- AdditionalLibraryDirectories="..\..\..\..\..\lib\windows\sdl\lib;..\..\..\..\..\lib\windows\zlib\lib;..\..\..\..\..\lib\windows\ode\lib;..\..\..\..\..\lib\windows\png\lib;..\..\..\..\..\lib\windows\jpeg\lib;..\..\..\..\..\lib\windows\fmod\lib;..\..\..\..\..\lib\windows\openal\lib;..\..\..\..\..\lib\windows\freetype\lib;..\..\..\..\..\lib\windows\openexr\lib_vs2008;..\..\..\..\..\lib\windows\python\lib;..\..\..\..\..\lib\windows\openssl\lib;..\..\..\..\..\lib\windows\QTDevWin\Libraries;..\..\..\..\..\lib\windows\pthreads\lib;..\..\..\..\..\lib\windows\ffmpeg\lib"
+ AdditionalLibraryDirectories="..\..\..\..\..\lib\windows\sdl\lib;..\..\..\..\..\lib\windows\zlib\lib;..\..\..\..\..\lib\windows\ode\lib;..\..\..\..\..\lib\windows\png\lib;..\..\..\..\..\lib\windows\jpeg\lib;..\..\..\..\..\lib\windows\fmod\lib;..\..\..\..\..\lib\windows\openal\lib;..\..\..\..\..\lib\windows\freetype\lib;..\..\..\..\..\lib\windows\openexr\lib_vs2008;..\..\..\..\..\lib\windows\python\lib;..\..\..\..\..\lib\windows\openssl\lib;..\..\..\..\..\lib\windows\QTDevWin\Libraries;..\..\..\..\..\lib\windows\pthreads\lib;..\..\..\..\..\lib\windows\ffmpeg\lib;..\..\..\..\..\lib\windows\samplerate\lib"
IgnoreDefaultLibraryNames="libc.lib, msvcrt.lib, libcd.lib, libcmtd.lib, msvcrtd.lib"
GenerateDebugInformation="true"
ProgramDatabaseFile="..\..\..\..\..\build\msvc_9\libs\blenderplayer.pdb"
@@ -199,7 +199,7 @@
/>
<Tool
Name="VCPostBuildEventTool"
- CommandLine="ECHO Moving libraries and export definitions...&#x0D;&#x0A;MOVE /Y ..\..\..\..\bin\blenderplayer.lib ..\..\..\..\..\build\msvc_9\libs&#x0D;&#x0A;MOVE /Y ..\..\..\..\bin\blenderplayer.exp ..\..\..\..\..\build\msvc_9\libs&#x0D;&#x0A;ECHO Copying required 3rd party dlls...&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\python\lib\python31.dll ..\..\..\..\bin&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\sdl\lib\SDL.dll ..\..\..\..\bin&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\png\lib\libpng.dll ..\..\..\..\bin&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\zlib\lib\zlib.dll ..\..\..\..\bin&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\ffmpeg\lib\*.dll ..\..\..\..\bin&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
+ CommandLine="ECHO Copying required 3rd party dlls...&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\gettext\lib\*.dll ..\..\..\..\..\install\msvc_9&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\sdl\lib\*.dll ..\..\..\..\..\install\msvc_9&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\python\lib\python31.dll ..\..\..\..\..\install\msvc_9&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\release\python31.zip ..\..\..\..\..\install\msvc_9&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\zlib\lib\zlib.dll ..\..\..\..\..\install\msvc_9&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\openal\lib\wrap_oal.dll ..\..\..\..\..\install\msvc_9&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\openal\lib\OpenAL32.dll ..\..\..\..\..\install\msvc_9&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\tiff\lib\*.dll ..\..\..\..\..\install\msvc_9&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\pthreads\lib\pthreadVSE2.dll ..\..\..\..\..\install\msvc_9&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\ffmpeg\lib\*.dll ..\..\..\..\..\install\msvc_9&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\sndfile\lib\*.dll ..\..\..\..\..\install\msvc_9&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
</Configurations>
@@ -235,6 +235,10 @@
>
</File>
<File
+ RelativePath="..\..\..\..\source\blenderplayer\bad_level_call_stubs\stubs.c"
+ >
+ </File>
+ <File
RelativePath="..\..\..\..\source\icons\winplayer.rc"
>
<FileConfiguration
diff --git a/projectfiles_vc9/gameengine/ketsji/KX_ketsji.vcproj b/projectfiles_vc9/gameengine/ketsji/KX_ketsji.vcproj
index b552b87e820..814db0bcb14 100644
--- a/projectfiles_vc9/gameengine/ketsji/KX_ketsji.vcproj
+++ b/projectfiles_vc9/gameengine/ketsji/KX_ketsji.vcproj
@@ -43,7 +43,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\..\lib\windows\sdl\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\python\generic;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\python\api2_2x;..\..\..\source\blender\gpu;..\..\..\intern\audaspace\intern"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\..\lib\windows\sdl\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\python\generic;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\python\api2_2x;..\..\..\source\blender\gpu;..\..\..\intern\audaspace\intern"
PreprocessorDefinitions="NDEBUG;WIN32;_LIB;USE_SUMO_SOLID"
StringPooling="true"
RuntimeLibrary="2"
@@ -119,7 +119,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\..\lib\windows\sdl\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\python\generic;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\python\api2_2x;..\..\..\source\blender\gpu;..\..\..\intern\audaspace\intern"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\..\lib\windows\sdl\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\python\generic;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\python\api2_2x;..\..\..\source\blender\gpu;..\..\..\intern\audaspace\intern"
PreprocessorDefinitions="WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG;USE_SUMO_SOLID"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
@@ -194,8 +194,8 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\..\lib\windows\sdl\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\python\generic;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\python\api2_2x;..\..\..\source\blender\gpu;..\..\..\intern\audaspace\intern"
- PreprocessorDefinitions="JANCODEPANCO;WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG;USE_SUMO_SOLID;WITH_GLEXT"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\..\lib\windows\sdl\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\python\generic;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\python\api2_2x;..\..\..\source\blender\gpu;..\..\..\intern\audaspace\intern"
+ PreprocessorDefinitions="JANCODEPANCO;WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG;USE_SUMO_SOLID;WITH_GLEXT;GLEW_STATIC"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="true"
@@ -271,8 +271,8 @@
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\..\lib\windows\sdl\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\python\generic;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\python\api2_2x;..\..\..\source\blender\gpu;..\..\..\intern\audaspace\intern"
- PreprocessorDefinitions="NDEBUG;WIN32;_LIB;USE_SUMO_SOLID;WITH_GLEXT"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\..\lib\windows\sdl\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\python\generic;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\python\api2_2x;..\..\..\source\blender\gpu;..\..\..\intern\audaspace\intern"
+ PreprocessorDefinitions="NDEBUG;WIN32;_LIB;USE_SUMO_SOLID;WITH_GLEXT;GLEW_STATIC"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
@@ -347,8 +347,8 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\..\lib\windows\sdl\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\python\generic;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\python\api2_2x;..\..\..\source\blender\gpu;..\..\..\intern\audaspace\intern"
- PreprocessorDefinitions="JANCODEPANCO;WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG;USE_SUMO_SOLID;WITH_GLEXT"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\..\lib\windows\sdl\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\python\generic;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\python\api2_2x;..\..\..\source\blender\gpu;..\..\..\intern\audaspace\intern"
+ PreprocessorDefinitions="JANCODEPANCO;WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG;USE_SUMO_SOLID;WITH_GLEXT;GLEW_STATIC"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="true"
@@ -423,8 +423,8 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\..\lib\windows\sdl\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\python\generic;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\python\api2_2x;..\..\..\source\blender\gpu;..\..\..\intern\audaspace\intern"
- PreprocessorDefinitions="NDEBUG;WIN32;_LIB;USE_SUMO_SOLID;WITH_GLEXT"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\..\lib\windows\sdl\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\python\generic;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\python\api2_2x;..\..\..\source\blender\gpu;..\..\..\intern\audaspace\intern"
+ PreprocessorDefinitions="NDEBUG;WIN32;_LIB;USE_SUMO_SOLID;WITH_GLEXT;GLEW_STATIC"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
diff --git a/projectfiles_vc9/gameengine/rasterizer/RAS_rasterizer.vcproj b/projectfiles_vc9/gameengine/rasterizer/RAS_rasterizer.vcproj
index f82b46413c9..1554248f192 100644
--- a/projectfiles_vc9/gameengine/rasterizer/RAS_rasterizer.vcproj
+++ b/projectfiles_vc9/gameengine/rasterizer/RAS_rasterizer.vcproj
@@ -43,8 +43,8 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Expressions;..\..\..\source\gameengine\SceneGraph;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\source\blender\makesdna"
- PreprocessorDefinitions="_DEBUG;WIN32;_LIB;WITH_GLEXT"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Expressions;..\..\..\source\gameengine\SceneGraph;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\source\blender\makesdna"
+ PreprocessorDefinitions="_DEBUG;WIN32;_LIB;WITH_GLEXT;GLEW_STATIC"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="true"
@@ -118,7 +118,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Expressions;..\..\..\source\gameengine\SceneGraph;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\source\blender\makesdna"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Expressions;..\..\..\source\gameengine\SceneGraph;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\source\blender\makesdna"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
StringPooling="true"
RuntimeLibrary="2"
@@ -194,8 +194,8 @@
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Expressions;..\..\..\source\gameengine\SceneGraph;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\source\blender\makesdna"
- PreprocessorDefinitions="NDEBUG;WIN32;_LIB;WITH_GLEXT"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Expressions;..\..\..\source\gameengine\SceneGraph;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\source\blender\makesdna"
+ PreprocessorDefinitions="NDEBUG;WIN32;_LIB;WITH_GLEXT;GLEW_STATIC"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
@@ -269,7 +269,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Expressions;..\..\..\source\gameengine\SceneGraph;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\source\blender\makesdna"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Expressions;..\..\..\source\gameengine\SceneGraph;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\source\blender\makesdna"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
@@ -344,8 +344,8 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Expressions;..\..\..\source\gameengine\SceneGraph;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\source\blender\makesdna"
- PreprocessorDefinitions="_DEBUG;WIN32;_LIB;WITH_GLEXT"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Expressions;..\..\..\source\gameengine\SceneGraph;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\source\blender\makesdna"
+ PreprocessorDefinitions="_DEBUG;WIN32;_LIB;WITH_GLEXT;GLEW_STATIC"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="true"
@@ -419,8 +419,8 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Expressions;..\..\..\source\gameengine\SceneGraph;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\source\blender\makesdna"
- PreprocessorDefinitions="NDEBUG;WIN32;_LIB;WITH_GLEXT"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Expressions;..\..\..\source\gameengine\SceneGraph;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\source\blender\makesdna"
+ PreprocessorDefinitions="NDEBUG;WIN32;_LIB;WITH_GLEXT;GLEW_STATIC"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
diff --git a/projectfiles_vc9/gameengine/rasterizer/openglrasterizer/RAS_openglrasterizer.vcproj b/projectfiles_vc9/gameengine/rasterizer/openglrasterizer/RAS_openglrasterizer.vcproj
index 4d55bd0da37..0bd676a2a82 100644
--- a/projectfiles_vc9/gameengine/rasterizer/openglrasterizer/RAS_openglrasterizer.vcproj
+++ b/projectfiles_vc9/gameengine/rasterizer/openglrasterizer/RAS_openglrasterizer.vcproj
@@ -119,7 +119,7 @@
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\Rasterizer;..\..\..\..\source\gameengine\SceneGraph;..\..\..\..\source\blender\gpu;..\..\..\..\source\gameengine\Ketsji;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\blenkernel;..\..\..\..\source\blender\blenlib"
- PreprocessorDefinitions="_DEBUG;WIN32;_LIB;WITH_GLEXT"
+ PreprocessorDefinitions="_DEBUG;WIN32;_LIB;WITH_GLEXT;GLEW_STATIC"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="true"
@@ -270,7 +270,7 @@
Optimization="2"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\Rasterizer;..\..\..\..\source\gameengine\SceneGraph;..\..\..\..\source\blender\gpu;..\..\..\..\source\gameengine\Ketsji;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\blenkernel;..\..\..\..\source\blender\blenlib"
- PreprocessorDefinitions="NDEBUG;WIN32;_LIB;WITH_GLEXT"
+ PreprocessorDefinitions="NDEBUG;WIN32;_LIB;WITH_GLEXT;GLEW_STATIC"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
@@ -345,7 +345,7 @@
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\Rasterizer;..\..\..\..\source\gameengine\SceneGraph;..\..\..\..\source\blender\gpu;..\..\..\..\source\gameengine\Ketsji;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\blenkernel;..\..\..\..\source\blender\blenlib"
- PreprocessorDefinitions="_DEBUG;WIN32;_LIB;WITH_GLEXT"
+ PreprocessorDefinitions="_DEBUG;WIN32;_LIB;WITH_GLEXT;GLEW_STATIC"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="true"
@@ -420,7 +420,7 @@
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\Rasterizer;..\..\..\..\source\gameengine\SceneGraph;..\..\..\..\source\blender\gpu;..\..\..\..\source\gameengine\Ketsji;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\blenkernel;..\..\..\..\source\blender\blenlib"
- PreprocessorDefinitions="NDEBUG;WIN32;_LIB;WITH_GLEXT"
+ PreprocessorDefinitions="NDEBUG;WIN32;_LIB;WITH_GLEXT;GLEW_STATIC"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
diff --git a/release/VERSION b/release/VERSION
index 8821853a13d..e1cbf32a280 100644
--- a/release/VERSION
+++ b/release/VERSION
@@ -1 +1 @@
-2.5-devel
+2.5-alpha0
diff --git a/release/datafiles/blenderbuttons b/release/datafiles/blenderbuttons
index 258e134675a..2bfb1d10219 100644
--- a/release/datafiles/blenderbuttons
+++ b/release/datafiles/blenderbuttons
Binary files differ
diff --git a/release/datafiles/splash.png b/release/datafiles/splash.png
index e35a26a2c23..da4f1e1b2f1 100644
--- a/release/datafiles/splash.png
+++ b/release/datafiles/splash.png
Binary files differ
diff --git a/release/scripts/io/engine_render_pov.py b/release/scripts/io/engine_render_pov.py
index 510d921d64b..ddca6eb43dc 100644
--- a/release/scripts/io/engine_render_pov.py
+++ b/release/scripts/io/engine_render_pov.py
@@ -285,7 +285,7 @@ def write_pov(filename, scene=None, info_callback = None):
for ob in sel:
ob_num+= 1
- if ob.type in ('LAMP', 'CAMERA', 'EMPTY', 'META'):
+ if ob.type in ('LAMP', 'CAMERA', 'EMPTY', 'META', 'ARMATURE'):
continue
me = ob.data
@@ -722,26 +722,26 @@ class PovrayRender(bpy.types.RenderEngine):
def _export(self, scene):
import tempfile
- self.temp_file_in = tempfile.mktemp(suffix='.pov')
- self.temp_file_out = tempfile.mktemp(suffix='.tga')
- self.temp_file_ini = tempfile.mktemp(suffix='.ini')
+ self._temp_file_in = tempfile.mktemp(suffix='.pov')
+ self._temp_file_out = tempfile.mktemp(suffix='.tga')
+ self._temp_file_ini = tempfile.mktemp(suffix='.ini')
'''
- self.temp_file_in = '/test.pov'
- self.temp_file_out = '/test.tga'
- self.temp_file_ini = '/test.ini'
+ self._temp_file_in = '/test.pov'
+ self._temp_file_out = '/test.tga'
+ self._temp_file_ini = '/test.ini'
'''
def info_callback(txt):
self.update_stats("", "POVRAY: " + txt)
- write_pov(self.temp_file_in, scene, info_callback)
+ write_pov(self._temp_file_in, scene, info_callback)
def _render(self):
- try: os.remove(self.temp_file_out) # so as not to load the old file
+ try: os.remove(self._temp_file_out) # so as not to load the old file
except: pass
- write_pov_ini(self.temp_file_ini, self.temp_file_in, self.temp_file_out)
+ write_pov_ini(self._temp_file_ini, self._temp_file_in, self._temp_file_out)
print ("***-STARTING-***")
@@ -757,15 +757,15 @@ class PovrayRender(bpy.types.RenderEngine):
pov_binary = winreg.QueryValueEx(regKey, 'Home')[0] + '\\bin\\pvengine'
if 1:
- self.process = subprocess.Popen([pov_binary, self.temp_file_ini]) # stdout=subprocess.PIPE, stderr=subprocess.PIPE
+ self._process = subprocess.Popen([pov_binary, self._temp_file_ini]) # stdout=subprocess.PIPE, stderr=subprocess.PIPE
else:
# This works too but means we have to wait until its done
- os.system('%s %s' % (pov_binary, self.temp_file_ini))
+ os.system('%s %s' % (pov_binary, self._temp_file_ini))
print ("***-DONE-***")
def _cleanup(self):
- for f in (self.temp_file_in, self.temp_file_ini, self.temp_file_out):
+ for f in (self._temp_file_in, self._temp_file_ini, self._temp_file_out):
try: os.remove(f)
except: pass
@@ -785,19 +785,19 @@ class PovrayRender(bpy.types.RenderEngine):
y= int(r.resolution_y*r.resolution_percentage*0.01)
# Wait for the file to be created
- while not os.path.exists(self.temp_file_out):
+ while not os.path.exists(self._temp_file_out):
if self.test_break():
- try: self.process.terminate()
+ try: self._process.terminate()
except: pass
break
- if self.process.poll() != None:
+ if self._process.poll() != None:
self.update_stats("", "POVRAY: Failed")
break
time.sleep(self.DELAY)
- if os.path.exists(self.temp_file_out):
+ if os.path.exists(self._temp_file_out):
self.update_stats("", "POVRAY: Rendering")
@@ -807,7 +807,7 @@ class PovrayRender(bpy.types.RenderEngine):
result = self.begin_result(0, 0, x, y)
lay = result.layers[0]
# possible the image wont load early on.
- try: lay.load_from_file(self.temp_file_out)
+ try: lay.load_from_file(self._temp_file_out)
except: pass
self.end_result(result)
@@ -815,23 +815,23 @@ class PovrayRender(bpy.types.RenderEngine):
while True:
# test if povray exists
- if self.process.poll() != None:
+ if self._process.poll() != None:
update_image();
break
# user exit
if self.test_break():
- try: self.process.terminate()
+ try: self._process.terminate()
except: pass
break
# Would be nice to redirect the output
- # stdout_value, stderr_value = self.process.communicate() # locks
+ # stdout_value, stderr_value = self._process.communicate() # locks
# check if the file updated
- new_size = os.path.getsize(self.temp_file_out)
+ new_size = os.path.getsize(self._temp_file_out)
if new_size != prev_size:
update_image()
@@ -884,7 +884,7 @@ class RENDER_PT_povray_radiosity(RenderButtonsPanel):
def draw_header(self, context):
scene = context.scene
- self.layout.itemR(scene, "pov_radio_enable", text="")
+ self.layout.prop(scene, "pov_radio_enable", text="")
def draw(self, context):
layout = self.layout
@@ -897,34 +897,34 @@ class RENDER_PT_povray_radiosity(RenderButtonsPanel):
split = layout.split()
col = split.column()
- col.itemR(scene, "pov_radio_count", text="Rays")
- col.itemR(scene, "pov_radio_recursion_limit", text="Recursions")
+ col.prop(scene, "pov_radio_count", text="Rays")
+ col.prop(scene, "pov_radio_recursion_limit", text="Recursions")
col = split.column()
- col.itemR(scene, "pov_radio_error_bound", text="Error")
+ col.prop(scene, "pov_radio_error_bound", text="Error")
- layout.itemR(scene, "pov_radio_display_advanced")
+ layout.prop(scene, "pov_radio_display_advanced")
if scene.pov_radio_display_advanced:
split = layout.split()
col = split.column()
- col.itemR(scene, "pov_radio_adc_bailout", slider=True)
- col.itemR(scene, "pov_radio_gray_threshold", slider=True)
- col.itemR(scene, "pov_radio_low_error_factor", slider=True)
+ col.prop(scene, "pov_radio_adc_bailout", slider=True)
+ col.prop(scene, "pov_radio_gray_threshold", slider=True)
+ col.prop(scene, "pov_radio_low_error_factor", slider=True)
col = split.column()
- col.itemR(scene, "pov_radio_brightness")
- col.itemR(scene, "pov_radio_minimum_reuse", text="Min Reuse")
- col.itemR(scene, "pov_radio_nearest_count")
+ col.prop(scene, "pov_radio_brightness")
+ col.prop(scene, "pov_radio_minimum_reuse", text="Min Reuse")
+ col.prop(scene, "pov_radio_nearest_count")
split = layout.split()
col = split.column()
- col.itemL(text="Estimation Influence:")
- col.itemR(scene, "pov_radio_media")
- col.itemR(scene, "pov_radio_normal")
+ col.label(text="Estimation Influence:")
+ col.prop(scene, "pov_radio_media")
+ col.prop(scene, "pov_radio_normal")
col = split.column()
- col.itemR(scene, "pov_radio_always_sample")
+ col.prop(scene, "pov_radio_always_sample")
bpy.types.register(RENDER_PT_povray_radiosity)
diff --git a/release/scripts/io/export_3ds.py b/release/scripts/io/export_3ds.py
index a96abb50215..5f585ac4336 100644
--- a/release/scripts/io/export_3ds.py
+++ b/release/scripts/io/export_3ds.py
@@ -1123,7 +1123,7 @@ class Export3DS(bpy.types.Operator):
def execute(self, context):
- save_3ds(self.path, context)
+ save_3ds(self.properties.path, context)
return ('FINISHED',)
def invoke(self, context, event):
@@ -1132,7 +1132,6 @@ class Export3DS(bpy.types.Operator):
return ('RUNNING_MODAL',)
def poll(self, context): # Poll isnt working yet
- print("Poll")
return context.active_object != None
bpy.ops.add(Export3DS)
@@ -1142,6 +1141,6 @@ import dynamic_menu
def menu_func(self, context):
default_path = bpy.data.filename.replace(".blend", ".3ds")
- self.layout.item_stringO(Export3DS.bl_idname, "path", default_path, text="Autodesk 3DS...")
+ self.layout.operator(Export3DS.bl_idname, text="Autodesk 3DS...").path = default_path
menu_item = dynamic_menu.add(bpy.types.INFO_MT_file_export, menu_func)
diff --git a/release/scripts/io/export_fbx.py b/release/scripts/io/export_fbx.py
index ec2d2791b52..e5bf01b0d9d 100644
--- a/release/scripts/io/export_fbx.py
+++ b/release/scripts/io/export_fbx.py
@@ -498,8 +498,7 @@ def write(filename, batch_objects = None, \
# not public
pose = fbxArm.blenObject.pose
# pose = fbxArm.blenObject.getPose()
- self.__pose_bone = pose.pose_channels[self.blenName]
-# self.__pose_bone = pose.bones[self.blenName]
+ self.__pose_bone = pose.bones[self.blenName]
# store a list if matricies here, (poseMatrix, head, tail)
# {frame:posematrix, frame:posematrix, ...}
@@ -3394,36 +3393,36 @@ class ExportFBX(bpy.types.Operator):
return context.active_object != None
def execute(self, context):
- if not self.path:
+ if not self.properties.path:
raise Exception("path not set")
GLOBAL_MATRIX = mtx4_identity
- GLOBAL_MATRIX[0][0] = GLOBAL_MATRIX[1][1] = GLOBAL_MATRIX[2][2] = self._SCALE
- if self._XROT90: GLOBAL_MATRIX = GLOBAL_MATRIX * mtx4_x90n
- if self._YROT90: GLOBAL_MATRIX = GLOBAL_MATRIX * mtx4_y90n
- if self._ZROT90: GLOBAL_MATRIX = GLOBAL_MATRIX * mtx4_z90n
+ GLOBAL_MATRIX[0][0] = GLOBAL_MATRIX[1][1] = GLOBAL_MATRIX[2][2] = self.properties._SCALE
+ if self.properties._XROT90: GLOBAL_MATRIX = GLOBAL_MATRIX * mtx4_x90n
+ if self.properties._YROT90: GLOBAL_MATRIX = GLOBAL_MATRIX * mtx4_y90n
+ if self.properties._ZROT90: GLOBAL_MATRIX = GLOBAL_MATRIX * mtx4_z90n
- write(self.path,
+ write(self.properties.path,
None, # XXX
context,
- self.EXP_OBS_SELECTED,
- self.EXP_MESH,
- self.EXP_MESH_APPLY_MOD,
-# self.EXP_MESH_HQ_NORMALS,
- self.EXP_ARMATURE,
- self.EXP_LAMP,
- self.EXP_CAMERA,
- self.EXP_EMPTY,
- self.EXP_IMAGE_COPY,
+ self.properties.EXP_OBS_SELECTED,
+ self.properties.EXP_MESH,
+ self.properties.EXP_MESH_APPLY_MOD,
+# self.properties.EXP_MESH_HQ_NORMALS,
+ self.properties.EXP_ARMATURE,
+ self.properties.EXP_LAMP,
+ self.properties.EXP_CAMERA,
+ self.properties.EXP_EMPTY,
+ self.properties.EXP_IMAGE_COPY,
GLOBAL_MATRIX,
- self.ANIM_ENABLE,
- self.ANIM_OPTIMIZE,
- self.ANIM_OPTIMIZE_PRECISSION,
- self.ANIM_ACTION_ALL,
- self.BATCH_ENABLE,
- self.BATCH_GROUP,
- self.BATCH_FILE_PREFIX,
- self.BATCH_OWN_DIR)
+ self.properties.ANIM_ENABLE,
+ self.properties.ANIM_OPTIMIZE,
+ self.properties.ANIM_OPTIMIZE_PRECISSION,
+ self.properties.ANIM_ACTION_ALL,
+ self.properties.BATCH_ENABLE,
+ self.properties.BATCH_GROUP,
+ self.properties.BATCH_FILE_PREFIX,
+ self.properties.BATCH_OWN_DIR)
return ('FINISHED',)
@@ -3467,7 +3466,7 @@ import dynamic_menu
def menu_func(self, context):
default_path = bpy.data.filename.replace(".blend", ".fbx")
- self.layout.item_stringO(ExportFBX.bl_idname, "path", default_path, text="Autodesk FBX...")
+ self.layout.operator(ExportFBX.bl_idname, text="Autodesk FBX...").path = default_path
menu_item = dynamic_menu.add(bpy.types.INFO_MT_file_export, menu_func)
diff --git a/release/scripts/io/export_mdd.py b/release/scripts/io/export_mdd.py
index 2b3e1681449..c160b94e546 100644
--- a/release/scripts/io/export_mdd.py
+++ b/release/scripts/io/export_mdd.py
@@ -156,11 +156,10 @@ class ExportMDD(bpy.types.Operator):
# get first scene to get min and max properties for frames, fps
- sce = bpy.data.scenes[bpy.data.scenes.keys()[0]]
- minframe = sce.rna_type.properties["current_frame"].soft_min
- maxframe = sce.rna_type.properties["current_frame"].soft_max
- minfps = sce.render_data.rna_type.properties["fps"].soft_min
- maxfps = sce.render_data.rna_type.properties["fps"].soft_max
+ minframe = 1
+ maxframe = 300000
+ minfps = 1
+ maxfps = 120
# List of operator properties, the attributes will be assigned
# to the class instance from the operator settings before calling.
@@ -174,10 +173,10 @@ class ExportMDD(bpy.types.Operator):
return (ob and ob.type=='MESH')
def execute(self, context):
- if not self.path:
+ if not self.properties.path:
raise Exception("filename not set")
- write(self.path, context.scene, context.active_object,
- self.start_frame, self.end_frame, self.fps )
+ write(self.properties.path, context.scene, context.active_object,
+ self.properties.start_frame, self.properties.end_frame, self.properties.fps )
return ('FINISHED',)
def invoke(self, context, event):
@@ -192,10 +191,9 @@ import dynamic_menu
def menu_func(self, context):
default_path = bpy.data.filename.replace(".blend", ".mdd")
- self.layout.item_stringO(ExportMDD.bl_idname, "path", default_path, text="Vertex Keyframe Animation (.mdd)...")
+ self.layout.operator(ExportMDD.bl_idname, text="Vertex Keyframe Animation (.mdd)...").path = default_path
menu_item = dynamic_menu.add(bpy.types.INFO_MT_file_export, menu_func)
if __name__=='__main__':
- #Blender.Window.FileSelector(mdd_export_ui, 'EXPORT MDD', sys.makename(ext='.mdd'))
- bpy.ops.EXPORT_OT_mdd(path="/tmp/test.mdd")
+ bpy.ops.export.mdd(path="/tmp/test.mdd")
diff --git a/release/scripts/io/export_obj.py b/release/scripts/io/export_obj.py
index 2c77cbd702a..94e8a365c0f 100644
--- a/release/scripts/io/export_obj.py
+++ b/release/scripts/io/export_obj.py
@@ -85,19 +85,6 @@ def fixName(name):
else:
return name.replace(' ', '_')
-
-# this used to be in BPySys module
-# frankly, I don't understand how it works
-def BPySys_cleanName(name):
-
- v = [0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,46,47,58,59,60,61,62,63,64,91,92,93,94,96,123,124,125,126,127,128,129,130,131,132,133,134,135,136,137,138,139,140,141,142,143,144,145,146,147,148,149,150,151,152,153,154,155,156,157,158,159,160,161,162,163,164,165,166,167,168,169,170,171,172,173,174,175,176,177,178,179,180,181,182,183,184,185,186,187,188,189,190,191,192,193,194,195,196,197,198,199,200,201,202,203,204,205,206,207,208,209,210,211,212,213,214,215,216,217,218,219,220,221,222,223,224,225,226,227,228,229,230,231,232,233,234,235,236,237,238,239,240,241,242,243,244,245,246,247,248,249,250,251,252,253,254]
-
- invalid = ''.join([chr(i) for i in v])
-
- for ch in invalid:
- name = name.replace(ch, '_')
- return name
-
# A Dict of Materials
# (material.name, image.name):matname_imagename # matname_imagename has gaps removed.
MTL_DICT = {}
@@ -485,10 +472,10 @@ def write(filename, objects, scene,
newob = bpy.data.add_object('MESH', 'temp_object')
newob.data = me
# if we forget to set Object.data - crash
- scene.add_object(newob)
+ scene.objects.link(newob)
newob.convert_to_triface(scene)
# mesh will still be there
- scene.remove_object(newob)
+ scene.objects.unlink(newob)
'''
# Make our own list so it can be sorted to reduce context switching
@@ -884,7 +871,7 @@ def do_export(filename, context,
orig_frame = scn.current_frame
if EXPORT_ALL_SCENES: # Add scene name into the context_name
- context_name[1] = '_%s' % BPySys_cleanName(scn.name) # WARNING, its possible that this could cause a collision. we could fix if were feeling parranoied.
+ context_name[1] = '_%s' % bpy.utils.clean_name(scn.name) # WARNING, its possible that this could cause a collision. we could fix if were feeling parranoied.
# Export an animation?
if EXPORT_ANIMATION:
@@ -972,24 +959,24 @@ class ExportOBJ(bpy.types.Operator):
def execute(self, context):
- do_export(self.path, context,
- EXPORT_TRI=self.use_triangles,
- EXPORT_EDGES=self.use_edges,
- EXPORT_NORMALS=self.use_normals,
- EXPORT_NORMALS_HQ=self.use_hq_normals,
- EXPORT_UV=self.use_uvs,
- EXPORT_MTL=self.use_materials,
- EXPORT_COPY_IMAGES=self.copy_images,
- EXPORT_APPLY_MODIFIERS=self.use_modifiers,
- EXPORT_ROTX90=self.use_rotate90,
- EXPORT_BLEN_OBS=self.use_blen_objects,
- EXPORT_GROUP_BY_OB=self.group_by_object,
- EXPORT_GROUP_BY_MAT=self.group_by_material,
- EXPORT_KEEP_VERT_ORDER=self.keep_vertex_order,
- EXPORT_POLYGROUPS=self.use_vertex_groups,
- EXPORT_CURVE_AS_NURBS=self.use_nurbs,
- EXPORT_SEL_ONLY=self.use_selection,
- EXPORT_ALL_SCENES=self.use_all_scenes)
+ do_export(self.properties.path, context,
+ EXPORT_TRI=self.properties.use_triangles,
+ EXPORT_EDGES=self.properties.use_edges,
+ EXPORT_NORMALS=self.properties.use_normals,
+ EXPORT_NORMALS_HQ=self.properties.use_hq_normals,
+ EXPORT_UV=self.properties.use_uvs,
+ EXPORT_MTL=self.properties.use_materials,
+ EXPORT_COPY_IMAGES=self.properties.copy_images,
+ EXPORT_APPLY_MODIFIERS=self.properties.use_modifiers,
+ EXPORT_ROTX90=self.properties.use_rotate90,
+ EXPORT_BLEN_OBS=self.properties.use_blen_objects,
+ EXPORT_GROUP_BY_OB=self.properties.group_by_object,
+ EXPORT_GROUP_BY_MAT=self.properties.group_by_material,
+ EXPORT_KEEP_VERT_ORDER=self.properties.keep_vertex_order,
+ EXPORT_POLYGROUPS=self.properties.use_vertex_groups,
+ EXPORT_CURVE_AS_NURBS=self.properties.use_nurbs,
+ EXPORT_SEL_ONLY=self.properties.use_selection,
+ EXPORT_ALL_SCENES=self.properties.use_all_scenes)
return ('FINISHED',)
@@ -998,9 +985,9 @@ class ExportOBJ(bpy.types.Operator):
wm.add_fileselect(self)
return ('RUNNING_MODAL',)
- def poll(self, context): # Poll isnt working yet
- print("Poll")
- return context.active_object != None
+
+
+
bpy.ops.add(ExportOBJ)
@@ -1008,7 +995,7 @@ import dynamic_menu
def menu_func(self, context):
default_path = bpy.data.filename.replace(".blend", ".obj")
- self.layout.item_stringO(ExportOBJ.bl_idname, "path", default_path, text="Wavefront (.obj)...")
+ self.layout.operator(ExportOBJ.bl_idname, text="Wavefront (.obj)...").path = default_path
menu_item = dynamic_menu.add(bpy.types.INFO_MT_file_export, menu_func)
@@ -1021,4 +1008,4 @@ if __name__ == "__main__":
# - NURBS - needs API additions
# - all scenes export
# + normals calculation
-# - get rid of cleanName somehow
+
diff --git a/release/scripts/io/export_ply.py b/release/scripts/io/export_ply.py
index 99fa3233278..f9720be4646 100644
--- a/release/scripts/io/export_ply.py
+++ b/release/scripts/io/export_ply.py
@@ -263,9 +263,9 @@ class ExportPLY(bpy.types.Operator):
path = StringProperty(name="File Path", description="File path used for exporting the PLY file", maxlen= 1024, default= "")
use_modifiers = BoolProperty(name="Apply Modifiers", description="Apply Modifiers to the exported mesh", default= True)
- use_normals = BoolProperty(name="Export Normals", description="Export Normals for smooth and hard shaded faces", default= True)
- use_uvs = BoolProperty(name="Export UVs", description="Exort the active UV layer", default= True)
- use_colors = BoolProperty(name="Export Vertex Colors", description="Exort the active vertex color layer", default= True)
+ use_normals = BoolProperty(name="Normals", description="Export Normals for smooth and hard shaded faces", default= True)
+ use_uvs = BoolProperty(name="UVs", description="Exort the active UV layer", default= True)
+ use_colors = BoolProperty(name="Vertex Colors", description="Exort the active vertex color layer", default= True)
def poll(self, context):
@@ -274,14 +274,14 @@ class ExportPLY(bpy.types.Operator):
def execute(self, context):
# print("Selected: " + context.active_object.name)
- if not self.path:
+ if not self.properties.path:
raise Exception("filename not set")
- write(self.path, context.scene, context.active_object,\
- EXPORT_APPLY_MODIFIERS = self.use_modifiers,
- EXPORT_NORMALS = self.use_normals,
- EXPORT_UV = self.use_uvs,
- EXPORT_COLORS = self.use_colors,
+ write(self.properties.path, context.scene, context.active_object,\
+ EXPORT_APPLY_MODIFIERS = self.properties.use_modifiers,
+ EXPORT_NORMALS = self.properties.use_normals,
+ EXPORT_UV = self.properties.use_uvs,
+ EXPORT_COLORS = self.properties.use_colors,
)
return ('FINISHED',)
@@ -291,14 +291,25 @@ class ExportPLY(bpy.types.Operator):
wm.add_fileselect(self)
return ('RUNNING_MODAL',)
+ def draw(self, context):
+ layout = self.layout
+ props = self.properties
+
+ row = layout.row()
+ row.prop(props, "use_modifiers")
+ row.prop(props, "use_normals")
+ row = layout.row()
+ row.prop(props, "use_uvs")
+ row.prop(props, "use_colors")
+
bpy.ops.add(ExportPLY)
import dynamic_menu
def menu_func(self, context):
- default_path = bpy.data.filename.replace(".blend", ".ply")
- self.layout.item_stringO(ExportPLY.bl_idname, "path", default_path, text="Stanford (.ply)...")
+ default_path = bpy.data.filename.replace(".blend", ".ply")
+ self.layout.operator(ExportPLY.bl_idname, text="Stanford (.ply)...").path = default_path
menu_item = dynamic_menu.add(bpy.types.INFO_MT_file_export, menu_func)
diff --git a/release/scripts/io/export_x3d.py b/release/scripts/io/export_x3d.py
index c8c5f71f6ff..8546d8619f4 100644
--- a/release/scripts/io/export_x3d.py
+++ b/release/scripts/io/export_x3d.py
@@ -1230,7 +1230,7 @@ class ExportX3D(bpy.types.Operator):
def execute(self, context):
- x3d_export(self.path, context, self.apply_modifiers, self.triangulate, self.compress)
+ x3d_export(self.properties.path, context, self.properties.apply_modifiers, self.properties.triangulate, self.properties.compress)
return ('FINISHED',)
def invoke(self, context, event):
@@ -1244,7 +1244,7 @@ import dynamic_menu
def menu_func(self, context):
default_path = bpy.data.filename.replace(".blend", ".x3d")
- self.layout.item_stringO(ExportX3D.bl_idname, "path", default_path, text="X3D Extensible 3D (.x3d)...")
+ self.layout.operator(ExportX3D.bl_idname, text="X3D Extensible 3D (.x3d)...").path = default_path
menu_item = dynamic_menu.add(bpy.types.INFO_MT_file_export, menu_func)
diff --git a/release/scripts/io/import_anim_bvh.py b/release/scripts/io/import_anim_bvh.py
index dff9a3ac0c8..9f7063b24cf 100644
--- a/release/scripts/io/import_anim_bvh.py
+++ b/release/scripts/io/import_anim_bvh.py
@@ -227,8 +227,6 @@ def read_bvh(context, file_path, GLOBAL_SCALE=1.0):
if ROT_STYLE != 'NATIVE':
rx, ry, rz = eulerRotate(rx, ry, rz, bvh_node.rot_order)
- #x,y,z = x/10.0, y/10.0, z/10.0 # For IPO's 36 is 360d
-
# Make interpolation not cross between 180d, thjis fixes sub frame interpolation and time scaling.
# Will go from (355d to 365d) rather then to (355d to 5d) - inbetween these 2 there will now be a correct interpolation.
@@ -337,7 +335,7 @@ def bvh_node_dict2objects(context, bvh_nodes, IMPORT_START_FRAME= 1, IMPORT_LOOP
bvh_node.temp.rot= rx*DEG2RAD,ry*DEG2RAD,rz*DEG2RAD
- bvh_node.temp.insertIpoKey(Blender.Object.IpoKeyTypes.LOCROT)
+ bvh_node.temp.insertIpoKey(Blender.Object.IpoKeyTypes.LOCROT) # XXX invalid
scn.update(1)
return objects
@@ -460,7 +458,7 @@ def bvh_node_dict2armature(context, bvh_nodes, IMPORT_START_FRAME= 1, IMPORT_LOO
bpy.ops.object.mode_set(mode='POSE', toggle=False)
pose= arm_ob.pose
- pose_bones= pose.pose_channels
+ pose_bones= pose.bones
if ROT_STYLE=='NATIVE':
@@ -487,7 +485,7 @@ def bvh_node_dict2armature(context, bvh_nodes, IMPORT_START_FRAME= 1, IMPORT_LOO
bpy.ops.pose.select_all_toggle() # set
- bpy.ops.anim.insert_keyframe_menu(type=-4) # XXX - -4 ???
+ bpy.ops.anim.keyframe_insert_menu(type=-4) # XXX - -4 ???
@@ -500,7 +498,7 @@ def bvh_node_dict2armature(context, bvh_nodes, IMPORT_START_FRAME= 1, IMPORT_LOO
#XXX action = Blender.Armature.NLA.NewAction("Action")
#XXX action.setActive(arm_ob)
- #bpy.ops.act.new()
+ #bpy.ops.action.new()
#action = bpy.data.actions[-1]
# arm_ob.animation_data.action = action
@@ -540,6 +538,7 @@ def bvh_node_dict2armature(context, bvh_nodes, IMPORT_START_FRAME= 1, IMPORT_LOO
'''
# KEYFRAME METHOD, SLOW, USE IPOS DIRECT
+ # TODO: use f-point samples instead (Aligorith)
# Animate the data, the last used bvh_node will do since they all have the same number of frames
for current_frame in range(len(bvh_node.anim_data)-1): # skip the first frame (rest frame)
@@ -618,7 +617,7 @@ def bvh_node_dict2armature(context, bvh_nodes, IMPORT_START_FRAME= 1, IMPORT_LOO
- # bpy.ops.anim.insert_keyframe_menu(type=-4) # XXX - -4 ???
+ # bpy.ops.anim.keyframe_insert_menu(type=-4) # XXX - -4 ???
bpy.ops.screen.frame_offset(delta=1)
# First time, set the IPO's to linear
@@ -863,7 +862,7 @@ class BvhImporter(bpy.types.Operator):
def execute(self, context):
# print("Selected: " + context.active_object.name)
- read_bvh(context, self.path)
+ read_bvh(context, self.properties.path)
return ('FINISHED',)
@@ -877,5 +876,5 @@ bpy.ops.add(BvhImporter)
import dynamic_menu
-menu_func = lambda self, context: self.layout.itemO(BvhImporter.bl_idname, text="Motion Capture (.bvh)...")
+menu_func = lambda self, context: self.layout.operator(BvhImporter.bl_idname, text="Motion Capture (.bvh)...")
menu_item = dynamic_menu.add(bpy.types.INFO_MT_file_import, menu_func)
diff --git a/release/scripts/io/import_scene_3ds.py b/release/scripts/io/import_scene_3ds.py
index cd351ccb99e..57b93d3c683 100644
--- a/release/scripts/io/import_scene_3ds.py
+++ b/release/scripts/io/import_scene_3ds.py
@@ -465,7 +465,7 @@ def process_next_chunk(file, previous_chunk, importedObjects, IMAGE_SEARCH):
# bmesh.transform(contextMatrix)
ob = bpy.data.add_object("MESH", tempName)
ob.data = bmesh
- SCN.add_object(ob)
+ SCN.objects.link(ob)
# ob = SCN_OBJECTS.new(bmesh, tempName)
'''
if contextMatrix_tx:
@@ -766,7 +766,7 @@ def process_next_chunk(file, previous_chunk, importedObjects, IMAGE_SEARCH):
ob = bpy.data.add_object("LAMP", "Lamp")
ob.data = bpy.data.add_lamp("Lamp")
- SCN.add_object(ob)
+ SCN.objects.link(ob)
contextLamp[1]= ob.data
# contextLamp[1]= bpy.data.lamps.new()
@@ -1156,7 +1156,7 @@ class IMPORT_OT_autodesk_3ds(bpy.types.Operator):
# apply_matrix = BoolProperty(name="Transform Fix", description="Workaround for object transformations importing incorrectly", default=False),
def execute(self, context):
- load_3ds(self.path, context, 0.0, False, False)
+ load_3ds(self.properties.path, context, 0.0, False, False)
return ('FINISHED',)
def invoke(self, context, event):
@@ -1167,7 +1167,7 @@ class IMPORT_OT_autodesk_3ds(bpy.types.Operator):
bpy.ops.add(IMPORT_OT_autodesk_3ds)
import dynamic_menu
-menu_func = lambda self, context: self.layout.itemO(IMPORT_OT_autodesk_3ds.bl_idname, text="3D Studio (.3ds)...")
+menu_func = lambda self, context: self.layout.operator(IMPORT_OT_autodesk_3ds.bl_idname, text="3D Studio (.3ds)...")
menu_item = dynamic_menu.add(bpy.types.INFO_MT_file_import, menu_func)
# NOTES:
diff --git a/release/scripts/io/import_scene_obj.py b/release/scripts/io/import_scene_obj.py
index d1b29a3024d..a1996266674 100644
--- a/release/scripts/io/import_scene_obj.py
+++ b/release/scripts/io/import_scene_obj.py
@@ -807,7 +807,7 @@ def create_mesh(scn, new_objects, has_ngons, CREATE_FGONS, CREATE_EDGES, verts_l
blender_tface.uv2= verts_tex[face_vert_tex_indicies[1]]
blender_tface.uv3= verts_tex[face_vert_tex_indicies[2]]
- if blender_face.verts[3] != 0:
+ if len(face_vert_loc_indicies)==4:
blender_tface.uv4= verts_tex[face_vert_tex_indicies[3]]
# for ii, uv in enumerate(blender_face.uv):
@@ -864,7 +864,7 @@ def create_mesh(scn, new_objects, has_ngons, CREATE_FGONS, CREATE_EDGES, verts_l
ob= bpy.data.add_object("MESH", "Mesh")
ob.data= me
- scn.add_object(ob)
+ scn.objects.link(ob)
# ob= scn.objects.new(me)
new_objects.append(ob)
@@ -1601,18 +1601,18 @@ class IMPORT_OT_obj(bpy.types.Operator):
def execute(self, context):
# print("Selected: " + context.active_object.name)
- load_obj(self.path,
+ load_obj(self.properties.path,
context,
- self.CLAMP_SIZE,
- self.CREATE_FGONS,
- self.CREATE_SMOOTH_GROUPS,
- self.CREATE_EDGES,
- self.SPLIT_OBJECTS,
- self.SPLIT_GROUPS,
- self.SPLIT_MATERIALS,
- self.ROTATE_X90,
- self.IMAGE_SEARCH,
- self.POLYGROUPS)
+ self.properties.CLAMP_SIZE,
+ self.properties.CREATE_FGONS,
+ self.properties.CREATE_SMOOTH_GROUPS,
+ self.properties.CREATE_EDGES,
+ self.properties.SPLIT_OBJECTS,
+ self.properties.SPLIT_GROUPS,
+ self.properties.SPLIT_MATERIALS,
+ self.properties.ROTATE_X90,
+ self.properties.IMAGE_SEARCH,
+ self.properties.POLYGROUPS)
return ('FINISHED',)
@@ -1626,7 +1626,7 @@ bpy.ops.add(IMPORT_OT_obj)
import dynamic_menu
-menu_func = lambda self, context: self.layout.itemO(IMPORT_OT_obj.bl_idname, text="Wavefront (.obj)...")
+menu_func = lambda self, context: self.layout.operator(IMPORT_OT_obj.bl_idname, text="Wavefront (.obj)...")
menu_item = dynamic_menu.add(bpy.types.INFO_MT_file_import, menu_func)
diff --git a/release/scripts/io/netrender/__init__.py b/release/scripts/io/netrender/__init__.py
index be3d25d83fe..9e48164a5eb 100644
--- a/release/scripts/io/netrender/__init__.py
+++ b/release/scripts/io/netrender/__init__.py
@@ -18,21 +18,17 @@
# This directory is a Python package.
-import model
-import operators
-import client
-import slave
-import master
-import master_html
-import utils
-import balancing
-import ui
+from netrender import model
+from netrender import operators
+from netrender import client
+from netrender import slave
+from netrender import master
+from netrender import master_html
+from netrender import utils
+from netrender import balancing
+from netrender import ui
-# store temp data in bpy module
-
-import bpy
-
-bpy.netrender_jobs = []
-bpy.netrender_slaves = []
-bpy.netrender_blacklist = []
+jobs = []
+slaves = []
+blacklist = []
diff --git a/release/scripts/io/netrender/client.py b/release/scripts/io/netrender/client.py
index 9cb176972e6..8fdedde3f52 100644
--- a/release/scripts/io/netrender/client.py
+++ b/release/scripts/io/netrender/client.py
@@ -21,6 +21,7 @@ import sys, os, re
import http, http.client, http.server, urllib
import subprocess, shutil, time, hashlib
+import netrender
import netrender.model
import netrender.slave as slave
import netrender.master as master
@@ -113,7 +114,7 @@ def clientSendJob(conn, scene, anim = False):
# LIBRARIES
###########################
for lib in bpy.data.libraries:
- job.addFile(bpy.utils.expandpath(lib_path))
+ job.addFile(bpy.utils.expandpath(lib.filename))
###########################
# IMAGES
@@ -150,7 +151,7 @@ def clientSendJob(conn, scene, anim = False):
job.name = job_name
- for slave in scene.network_render.slaves_blacklist:
+ for slave in netrender.blacklist:
job.blacklist.append(slave.id)
job.chunks = netsettings.chunks
@@ -200,14 +201,14 @@ class NetworkRenderEngine(bpy.types.RenderEngine):
def render_slave(self, scene):
- slave.render_slave(self, scene)
+ slave.render_slave(self, scene.network_render)
def render_client(self, scene):
netsettings = scene.network_render
self.update_stats("", "Network render client initiation")
- conn = clientConnection(scene)
+ conn = clientConnection(netsettings.server_address, netsettings.server_port)
if conn:
# Sending file
@@ -256,10 +257,8 @@ class NetworkRenderEngine(bpy.types.RenderEngine):
conn.close()
def compatible(module):
- exec("import " + module)
- module = eval(module)
- for member in dir(module):
- subclass = getattr(module, member)
+ module = __import__(module)
+ for subclass in module.__dict__.values():
try: subclass.COMPAT_ENGINES.add('NET_RENDER')
except: pass
del module
diff --git a/release/scripts/io/netrender/operators.py b/release/scripts/io/netrender/operators.py
index 8f727ca96b3..b5b16b1fb9c 100644
--- a/release/scripts/io/netrender/operators.py
+++ b/release/scripts/io/netrender/operators.py
@@ -21,6 +21,7 @@ import sys, os
import http, http.client, http.server, urllib, socket
import webbrowser
+import netrender
from netrender.utils import *
import netrender.client as client
import netrender.model
@@ -36,8 +37,9 @@ class RENDER_OT_netclientanim(bpy.types.Operator):
def execute(self, context):
scene = context.scene
+ netsettings = scene.network_render
- conn = clientConnection(scene)
+ conn = clientConnection(netsettings.server_address, netsettings.server_port)
if conn:
# Sending file
@@ -62,8 +64,9 @@ class RENDER_OT_netclientsend(bpy.types.Operator):
def execute(self, context):
scene = context.scene
+ netsettings = scene.network_render
- conn = clientConnection(scene)
+ conn = clientConnection(netsettings.server_address, netsettings.server_port)
if conn:
# Sending file
@@ -86,7 +89,7 @@ class RENDER_OT_netclientstatus(bpy.types.Operator):
def execute(self, context):
netsettings = context.scene.network_render
- conn = clientConnection(context.scene)
+ conn = clientConnection(netsettings.server_address, netsettings.server_port)
if conn:
conn.request("GET", "/status")
@@ -99,10 +102,10 @@ class RENDER_OT_netclientstatus(bpy.types.Operator):
while(len(netsettings.jobs) > 0):
netsettings.jobs.remove(0)
- bpy.netrender_jobs = []
+ netrender.jobs = []
for j in jobs:
- bpy.netrender_jobs.append(j)
+ netrender.jobs.append(j)
netsettings.jobs.add()
job = netsettings.jobs[-1]
@@ -130,8 +133,8 @@ class RENDER_OT_netclientblacklistslave(bpy.types.Operator):
if netsettings.active_slave_index >= 0:
# deal with data
- slave = bpy.netrender_slaves.pop(netsettings.active_slave_index)
- bpy.netrender_blacklist.append(slave)
+ slave = netrender.slaves.pop(netsettings.active_slave_index)
+ netrender.blacklist.append(slave)
# deal with rna
netsettings.slaves_blacklist.add()
@@ -160,8 +163,8 @@ class RENDER_OT_netclientwhitelistslave(bpy.types.Operator):
if netsettings.active_blacklisted_slave_index >= 0:
# deal with data
- slave = bpy.netrender_blacklist.pop(netsettings.active_blacklisted_slave_index)
- bpy.netrender_slaves.append(slave)
+ slave = netrender.blacklist.pop(netsettings.active_blacklisted_slave_index)
+ netrender.slaves.append(slave)
# deal with rna
netsettings.slaves.add()
@@ -187,7 +190,7 @@ class RENDER_OT_netclientslaves(bpy.types.Operator):
def execute(self, context):
netsettings = context.scene.network_render
- conn = clientConnection(context.scene)
+ conn = clientConnection(netsettings.server_address, netsettings.server_port)
if conn:
conn.request("GET", "/slaves")
@@ -200,17 +203,17 @@ class RENDER_OT_netclientslaves(bpy.types.Operator):
while(len(netsettings.slaves) > 0):
netsettings.slaves.remove(0)
- bpy.netrender_slaves = []
+ netrender.slaves = []
for s in slaves:
- for i in range(len(bpy.netrender_blacklist)):
- slave = bpy.netrender_blacklist[i]
+ for i in range(len(netrender.blacklist)):
+ slave = netrender.blacklist[i]
if slave.id == s.id:
- bpy.netrender_blacklist[i] = s
+ netrender.blacklist[i] = s
netsettings.slaves_blacklist[i].name = s.name
break
else:
- bpy.netrender_slaves.append(s)
+ netrender.slaves.append(s)
netsettings.slaves.add()
slave = netsettings.slaves[-1]
@@ -233,10 +236,10 @@ class RENDER_OT_netclientcancel(bpy.types.Operator):
def execute(self, context):
netsettings = context.scene.network_render
- conn = clientConnection(context.scene)
+ conn = clientConnection(netsettings.server_address, netsettings.server_port)
if conn:
- job = bpy.netrender_jobs[netsettings.active_job_index]
+ job = netrender.jobs[netsettings.active_job_index]
conn.request("POST", "/cancel", headers={"job-id":job.id})
@@ -261,7 +264,7 @@ class RENDER_OT_netclientcancelall(bpy.types.Operator):
def execute(self, context):
netsettings = context.scene.network_render
- conn = clientConnection(context.scene)
+ conn = clientConnection(netsettings.server_address, netsettings.server_port)
if conn:
conn.request("POST", "/clear")
@@ -291,10 +294,10 @@ class netclientdownload(bpy.types.Operator):
netsettings = context.scene.network_render
rd = context.scene.render_data
- conn = clientConnection(context.scene)
+ conn = clientConnection(netsettings.server_address, netsettings.server_port)
if conn:
- job = bpy.netrender_jobs[netsettings.active_job_index]
+ job = netrender.jobs[netsettings.active_job_index]
for frame in job.frames:
client.requestResult(conn, job.id, frame.number)
@@ -332,26 +335,16 @@ class netclientscan(bpy.types.Operator):
return True
def execute(self, context):
- netsettings = context.scene.network_render
-
- try:
- s = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
- s.setsockopt(socket.SOL_SOCKET, socket.SO_BROADCAST, 1)
- s.settimeout(30)
-
- s.bind(('', 8000))
-
- buf, address = s.recvfrom(64)
-
- print("received:", buf)
-
- netsettings.server_address = address[0]
- netsettings.server_port = int(str(buf, encoding='utf8'))
- except socket.timeout:
- print("no server info")
+ address, port = clientScan()
+
+ if address:
+ scene = context.scene
+ netsettings = scene.network_render
+ netsettings.server_address = address
+ netsettings.server_port = port
return ('FINISHED',)
-
+
def invoke(self, context, event):
return self.execute(context)
@@ -369,7 +362,7 @@ class netclientweb(bpy.types.Operator):
# open connection to make sure server exists
- conn = clientConnection(context.scene)
+ conn = clientConnection(netsettings.server_address, netsettings.server_port)
if conn:
conn.close()
diff --git a/release/scripts/io/netrender/slave.py b/release/scripts/io/netrender/slave.py
index 882af76202b..74fc44e23d2 100644
--- a/release/scripts/io/netrender/slave.py
+++ b/release/scripts/io/netrender/slave.py
@@ -23,6 +23,8 @@ import subprocess, time
from netrender.utils import *
import netrender.model
+BLENDER_PATH = sys.argv[0]
+
CANCEL_POLL_SPEED = 2
MAX_TIMEOUT = 10
INCREMENT_TIMEOUT = 1
@@ -85,13 +87,12 @@ def testFile(conn, job_id, slave_id, JOB_PREFIX, file_path, main_path = None):
return job_full_path
-def render_slave(engine, scene):
- netsettings = scene.network_render
+def render_slave(engine, netsettings):
timeout = 1
engine.update_stats("", "Network render node initiation")
- conn = clientConnection(scene)
+ conn = clientConnection(netsettings.server_address, netsettings.server_port)
if conn:
conn.request("POST", "/slave", repr(slave_Info().serialize()))
@@ -150,7 +151,7 @@ def render_slave(engine, scene):
frame_args += ["-f", str(frame.number)]
val = SetErrorMode()
- process = subprocess.Popen([sys.argv[0], "-b", job_full_path, "-o", JOB_PREFIX + "######", "-E", "BLENDER_RENDER", "-F", "MULTILAYER"] + frame_args, stdout=subprocess.PIPE, stderr=subprocess.STDOUT)
+ process = subprocess.Popen([BLENDER_PATH, "-b", job_full_path, "-o", JOB_PREFIX + "######", "-E", "BLENDER_RENDER", "-F", "MULTILAYER"] + frame_args, stdout=subprocess.PIPE, stderr=subprocess.STDOUT)
RestoreErrorMode(val)
elif job.type == netrender.model.JOB_PROCESS:
command = job.frames[0].command
@@ -240,3 +241,6 @@ def render_slave(engine, scene):
return
conn.close()
+
+if __name__ == "__main__":
+ pass \ No newline at end of file
diff --git a/release/scripts/io/netrender/ui.py b/release/scripts/io/netrender/ui.py
index df75c175cae..081d9952871 100644
--- a/release/scripts/io/netrender/ui.py
+++ b/release/scripts/io/netrender/ui.py
@@ -21,6 +21,7 @@ import sys, os
import http, http.client, http.server, urllib
import subprocess, shutil, time, hashlib
+import netrender
import netrender.slave as slave
import netrender.master as master
@@ -62,15 +63,15 @@ class RENDER_PT_network_settings(RenderButtonsPanel):
split = layout.split()
col = split.column()
- col.itemR(scene.network_render, "mode")
- col.itemR(scene.network_render, "path")
- col.itemR(scene.network_render, "server_address")
- col.itemR(scene.network_render, "server_port")
+ col.prop(scene.network_render, "mode")
+ col.prop(scene.network_render, "path")
+ col.prop(scene.network_render, "server_address")
+ col.prop(scene.network_render, "server_port")
if scene.network_render.mode == "RENDER_MASTER":
- col.itemR(scene.network_render, "server_broadcast")
+ col.prop(scene.network_render, "server_broadcast")
else:
- col.itemO("render.netclientscan", icon="ICON_FILE_REFRESH", text="")
+ col.operator("render.netclientscan", icon="ICON_FILE_REFRESH", text="")
@rnaType
class RENDER_PT_network_job(RenderButtonsPanel):
@@ -92,13 +93,13 @@ class RENDER_PT_network_job(RenderButtonsPanel):
split = layout.split()
col = split.column()
- col.itemO("render.netclientanim", icon='ICON_RENDER_ANIMATION')
- col.itemO("render.netclientsend", icon="ICON_FILE_BLEND")
- col.itemO("render.netclientweb", icon="ICON_QUESTION")
- col.itemR(scene.network_render, "job_name")
+ col.operator("render.netclientanim", icon='ICON_RENDER_ANIMATION')
+ col.operator("render.netclientsend", icon="ICON_FILE_BLEND")
+ col.operator("render.netclientweb", icon="ICON_QUESTION")
+ col.prop(scene.network_render, "job_name")
row = col.row()
- row.itemR(scene.network_render, "priority")
- row.itemR(scene.network_render, "chunks")
+ row.prop(scene.network_render, "priority")
+ row.prop(scene.network_render, "chunks")
@rnaType
class RENDER_PT_network_slaves(RenderButtonsPanel):
@@ -119,22 +120,22 @@ class RENDER_PT_network_slaves(RenderButtonsPanel):
row.template_list(netsettings, "slaves", netsettings, "active_slave_index", rows=2)
sub = row.column(align=True)
- sub.itemO("render.netclientslaves", icon="ICON_FILE_REFRESH", text="")
- sub.itemO("render.netclientblacklistslave", icon="ICON_ZOOMOUT", text="")
+ sub.operator("render.netclientslaves", icon="ICON_FILE_REFRESH", text="")
+ sub.operator("render.netclientblacklistslave", icon="ICON_ZOOMOUT", text="")
- if len(bpy.netrender_slaves) == 0 and len(netsettings.slaves) > 0:
+ if len(netrender.slaves) == 0 and len(netsettings.slaves) > 0:
while(len(netsettings.slaves) > 0):
netsettings.slaves.remove(0)
if netsettings.active_slave_index >= 0 and len(netsettings.slaves) > 0:
- layout.itemS()
+ layout.separator()
- slave = bpy.netrender_slaves[netsettings.active_slave_index]
+ slave = netrender.slaves[netsettings.active_slave_index]
- layout.itemL(text="Name: " + slave.name)
- layout.itemL(text="Address: " + slave.address[0])
- layout.itemL(text="Seen: " + time.ctime(slave.last_seen))
- layout.itemL(text="Stats: " + slave.stats)
+ layout.label(text="Name: " + slave.name)
+ layout.label(text="Address: " + slave.address[0])
+ layout.label(text="Seen: " + time.ctime(slave.last_seen))
+ layout.label(text="Stats: " + slave.stats)
@rnaType
class RENDER_PT_network_slaves_blacklist(RenderButtonsPanel):
@@ -155,21 +156,21 @@ class RENDER_PT_network_slaves_blacklist(RenderButtonsPanel):
row.template_list(netsettings, "slaves_blacklist", netsettings, "active_blacklisted_slave_index", rows=2)
sub = row.column(align=True)
- sub.itemO("render.netclientwhitelistslave", icon="ICON_ZOOMOUT", text="")
+ sub.operator("render.netclientwhitelistslave", icon="ICON_ZOOMOUT", text="")
- if len(bpy.netrender_blacklist) == 0 and len(netsettings.slaves_blacklist) > 0:
+ if len(netrender.blacklist) == 0 and len(netsettings.slaves_blacklist) > 0:
while(len(netsettings.slaves_blacklist) > 0):
netsettings.slaves_blacklist.remove(0)
if netsettings.active_blacklisted_slave_index >= 0 and len(netsettings.slaves_blacklist) > 0:
- layout.itemS()
+ layout.separator()
- slave = bpy.netrender_blacklist[netsettings.active_blacklisted_slave_index]
+ slave = netrender.blacklist[netsettings.active_blacklisted_slave_index]
- layout.itemL(text="Name: " + slave.name)
- layout.itemL(text="Address: " + slave.address[0])
- layout.itemL(text="Seen: " + slave.last_seen)
- layout.itemL(text="Stats: " + time.ctime(slave.stats))
+ layout.label(text="Name: " + slave.name)
+ layout.label(text="Address: " + slave.address[0])
+ layout.label(text="Seen: " + time.ctime(slave.last_seen))
+ layout.label(text="Stats: " + slave.stats)
@rnaType
class RENDER_PT_network_jobs(RenderButtonsPanel):
@@ -190,24 +191,24 @@ class RENDER_PT_network_jobs(RenderButtonsPanel):
row.template_list(netsettings, "jobs", netsettings, "active_job_index", rows=2)
sub = row.column(align=True)
- sub.itemO("render.netclientstatus", icon="ICON_FILE_REFRESH", text="")
- sub.itemO("render.netclientcancel", icon="ICON_ZOOMOUT", text="")
- sub.itemO("render.netclientcancelall", icon="ICON_PANEL_CLOSE", text="")
- sub.itemO("render.netclientdownload", icon='ICON_RENDER_ANIMATION', text="")
+ sub.operator("render.netclientstatus", icon="ICON_FILE_REFRESH", text="")
+ sub.operator("render.netclientcancel", icon="ICON_ZOOMOUT", text="")
+ sub.operator("render.netclientcancelall", icon="ICON_PANEL_CLOSE", text="")
+ sub.operator("render.netclientdownload", icon='ICON_RENDER_ANIMATION', text="")
- if len(bpy.netrender_jobs) == 0 and len(netsettings.jobs) > 0:
+ if len(netrender.jobs) == 0 and len(netsettings.jobs) > 0:
while(len(netsettings.jobs) > 0):
netsettings.jobs.remove(0)
if netsettings.active_job_index >= 0 and len(netsettings.jobs) > 0:
- layout.itemS()
+ layout.separator()
- job = bpy.netrender_jobs[netsettings.active_job_index]
+ job = netrender.jobs[netsettings.active_job_index]
- layout.itemL(text="Name: %s" % job.name)
- layout.itemL(text="Length: %04i" % len(job))
- layout.itemL(text="Done: %04i" % job.results[DONE])
- layout.itemL(text="Error: %04i" % job.results[ERROR])
+ layout.label(text="Name: %s" % job.name)
+ layout.label(text="Length: %04i" % len(job))
+ layout.label(text="Done: %04i" % job.results[DONE])
+ layout.label(text="Error: %04i" % job.results[ERROR])
@rnaType
class NetRenderSettings(bpy.types.IDPropertyGroup):
diff --git a/release/scripts/io/netrender/utils.py b/release/scripts/io/netrender/utils.py
index a16043dd3cb..e549e872398 100644
--- a/release/scripts/io/netrender/utils.py
+++ b/release/scripts/io/netrender/utils.py
@@ -16,14 +16,18 @@
#
# ##### END GPL LICENSE BLOCK #####
-import bpy
import sys, os
import re
-import http, http.client, http.server, urllib
+import http, http.client, http.server, urllib, socket
import subprocess, shutil, time, hashlib
import netrender.model
+try:
+ import bpy
+except:
+ bpy = None
+
VERSION = b"0.5"
# Jobs status
@@ -39,27 +43,48 @@ DONE = 2
ERROR = 3
STATUS_TEXT = {
- QUEUED: "Queued",
- DISPATCHED: "Dispatched",
- DONE: "Done",
- ERROR: "Error"
- }
+ QUEUED: "Queued",
+ DISPATCHED: "Dispatched",
+ DONE: "Done",
+ ERROR: "Error"
+ }
def rnaType(rna_type):
- bpy.types.register(rna_type)
+ if bpy: bpy.types.register(rna_type)
return rna_type
def rnaOperator(rna_op):
- bpy.ops.add(rna_op)
+ if bpy: bpy.ops.add(rna_op)
return rna_op
-def clientConnection(scene):
- netsettings = scene.network_render
+def clientScan():
+ try:
+ s = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
+ s.setsockopt(socket.SOL_SOCKET, socket.SO_BROADCAST, 1)
+ s.settimeout(30)
+
+ s.bind(('', 8000))
+
+ buf, address = s.recvfrom(64)
- if netsettings.server_address == "[default]":
- bpy.ops.render.netclientscan()
+ print("received:", buf)
+
+ address = address[0]
+ port = int(str(buf, encoding='utf8'))
+ return (address, port)
+ except socket.timeout:
+ print("no server info")
+ return ("", 8000) # return default values
+
+def clientConnection(address, port):
+ if address == "[default]":
+# calling operator from python is fucked, scene isn't in context
+# if bpy:
+# bpy.ops.render.netclientscan()
+# else:
+ address, port = clientScan()
- conn = http.client.HTTPConnection(netsettings.server_address, netsettings.server_port)
+ conn = http.client.HTTPConnection(address, port)
if clientVerifyVersion(conn):
return conn
diff --git a/release/scripts/modules/bpy/__init__.py b/release/scripts/modules/bpy/__init__.py
new file mode 100644
index 00000000000..39b8fd340ba
--- /dev/null
+++ b/release/scripts/modules/bpy/__init__.py
@@ -0,0 +1,85 @@
+# ##### BEGIN GPL LICENSE BLOCK #####
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+#
+# ##### END GPL LICENSE BLOCK #####
+
+# internal blender C module
+import _bpy
+from _bpy import types, props
+
+data = _bpy.data
+context = _bpy.context
+
+# python modules
+from bpy import utils
+
+from bpy import ops as _ops_module
+
+# fake operator module
+ops = _ops_module.ops_fake_module
+
+def load_scripts(reload_scripts=False):
+ import os
+ import sys
+ import traceback
+
+ def test_import(module_name):
+ try:
+ return __import__(module_name)
+ except:
+ traceback.print_exc()
+ return None
+
+ for base_path in utils.script_paths():
+ for path_subdir in ("ui", "op", "io"):
+ path = os.path.join(base_path, path_subdir)
+ sys.path.insert(0, path)
+ for f in sorted(os.listdir(path)):
+ if f.endswith(".py"):
+ # python module
+ mod = test_import(f[0:-3])
+ elif "." not in f:
+ # python package
+ mod = test_import(f)
+ else:
+ mod = None
+
+ if reload_scripts and mod:
+ print("Reloading:", mod)
+ reload(mod)
+
+def _main():
+
+ # a bit nasty but this prevents help() and input() from locking blender
+ # Ideally we could have some way for the console to replace sys.stdin but
+ # python would lock blender while waiting for a return value, not easy :|
+ import sys
+ sys.stdin = None
+
+ if "-d" in sys.argv and False: # Enable this to measure startup speed
+ import cProfile
+ cProfile.run('import bpy; bpy.load_scripts()', 'blender.prof')
+
+ import pstats
+ p = pstats.Stats('blender.prof')
+ p.sort_stats('cumulative').print_stats(100)
+
+ else:
+ load_scripts()
+
+_main()
+
+
diff --git a/release/scripts/modules/bpy_ops.py b/release/scripts/modules/bpy/ops.py
index 35d986fe09d..5b3009db2bf 100644
--- a/release/scripts/modules/bpy_ops.py
+++ b/release/scripts/modules/bpy/ops.py
@@ -19,12 +19,14 @@
# <pep8-80 compliant>
# for slightly faster access
-from bpy.__ops__ import add as op_add
-from bpy.__ops__ import remove as op_remove
-from bpy.__ops__ import dir as op_dir
-from bpy.__ops__ import call as op_call
-from bpy.__ops__ import as_string as op_as_string
-from bpy.__ops__ import get_rna as op_get_rna
+from _bpy import ops as ops_module
+
+op_add = ops_module.add
+op_remove = ops_module.remove
+op_dir = ops_module.dir
+op_call = ops_module.call
+op_as_string = ops_module.as_string
+op_get_rna = ops_module.get_rna
# Keep in sync with WM_types.h
context_dict = {
@@ -190,5 +192,4 @@ class bpy_ops_submodule_op(object):
return "<function bpy.ops.%s.%s at 0x%x'>" % \
(self.module, self.func, id(self))
-import bpy
-bpy.ops = bpy_ops()
+ops_fake_module = bpy_ops()
diff --git a/release/scripts/modules/bpy/utils.py b/release/scripts/modules/bpy/utils.py
new file mode 100644
index 00000000000..a10c8bc4dd9
--- /dev/null
+++ b/release/scripts/modules/bpy/utils.py
@@ -0,0 +1,78 @@
+# ##### BEGIN GPL LICENSE BLOCK #####
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+#
+# ##### END GPL LICENSE BLOCK #####
+
+import bpy
+import os
+
+def expandpath(path):
+ if path.startswith("//"):
+ return os.path.join(os.path.dirname(bpy.data.filename), path[2:])
+
+ return path
+
+
+_unclean_chars = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, \
+ 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, \
+ 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 46, 47, 58, 59, 60, 61, 62, 63, \
+ 64, 91, 92, 93, 94, 96, 123, 124, 125, 126, 127, 128, 129, 130, 131, 132, \
+ 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 144, 145, 146, \
+ 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 160, \
+ 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, \
+ 175, 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, \
+ 189, 190, 191, 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, \
+ 203, 204, 205, 206, 207, 208, 209, 210, 211, 212, 213, 214, 215, 216, \
+ 217, 218, 219, 220, 221, 222, 223, 224, 225, 226, 227, 228, 229, 230, \
+ 231, 232, 233, 234, 235, 236, 237, 238, 239, 240, 241, 242, 243, 244, \
+ 245, 246, 247, 248, 249, 250, 251, 252, 253, 254]
+
+_unclean_chars = ''.join([chr(i) for i in _unclean_chars])
+
+def clean_name(name, replace="_"):
+ '''
+ All characters besides A-Z/a-z, 0-9 are replaced with "_"
+ or the replace argumet if defined.
+ '''
+ for ch in _unclean_chars:
+ name = name.replace(ch, replace)
+ return name
+
+
+# base scripts
+_scripts = os.path.join(os.path.dirname(__file__), os.path.pardir, os.path.pardir)
+_scripts = (os.path.normpath(_scripts), )
+
+def script_paths(*args):
+ if not args:
+ return _scripts
+
+ subdir = os.path.join(*args)
+ script_paths = []
+ for path in _scripts:
+ script_paths.append(os.path.join(path, subdir))
+
+ return script_paths
+
+
+_presets = os.path.join(_scripts[0], "presets") # FIXME - multiple paths
+
+def preset_paths(subdir):
+ '''
+ Returns a list of paths for a spesific preset.
+ '''
+
+ return (os.path.join(_presets, subdir), )
diff --git a/release/scripts/modules/bpy_ext/Mesh.py b/release/scripts/modules/bpy_ext/Mesh.py
deleted file mode 100644
index e69de29bb2d..00000000000
--- a/release/scripts/modules/bpy_ext/Mesh.py
+++ /dev/null
diff --git a/release/scripts/modules/bpy_ext/Object.py b/release/scripts/modules/bpy_ext/Object.py
deleted file mode 100644
index e69de29bb2d..00000000000
--- a/release/scripts/modules/bpy_ext/Object.py
+++ /dev/null
diff --git a/release/scripts/modules/bpy_ext/__init__.py b/release/scripts/modules/bpy_ext/__init__.py
deleted file mode 100644
index e69de29bb2d..00000000000
--- a/release/scripts/modules/bpy_ext/__init__.py
+++ /dev/null
diff --git a/release/scripts/modules/bpy_types.py b/release/scripts/modules/bpy_types.py
index d2bed9f7faa..13d48f05d18 100644
--- a/release/scripts/modules/bpy_types.py
+++ b/release/scripts/modules/bpy_types.py
@@ -15,33 +15,126 @@
# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#
# ##### END GPL LICENSE BLOCK #####
+from _bpy import types as bpy_types
-import bpy
+StructRNA = bpy_types.Struct.__bases__[0]
+# StructRNA = bpy_types.Struct
-StructRNA = bpy.types.Struct.__bases__[0]
-# StructRNA = bpy.types.Struct
+class Context(StructRNA):
-class Object(bpy.types.ID):
+ def copy(self):
+ new_context = {}
+ generic_keys = StructRNA.__dict__.keys()
+ for item in dir(self):
+ if item not in generic_keys:
+ new_context[item] = getattr(self, item)
- def _get_children(self):
+ return new_context
+
+
+class Object(bpy_types.ID):
+
+ @property
+ def children(self):
+ import bpy
return [child for child in bpy.data.objects if child.parent == self]
- children = property(_get_children)
+
+class _GenericBone:
+ '''
+ functions for bones, common between Armature/Pose/Edit bones.
+ internal subclassing use only.
+ '''
+ def parent_index(self, parent_test):
+ '''
+ The same as 'bone in other_bone.parent_recursive' but saved generating a list.
+ '''
+ # use the name so different types can be tested.
+ name = parent_test.name
+
+ parent = self.parent
+ i = 1
+ while parent:
+ if parent.name == name:
+ return i
+ parent = parent.parent
+ i += 1
+
+ return 0
+
+ @property
+ def parent_recursive(self):
+ parent_list = []
+ parent = self.parent
+
+ while parent:
+ if parent:
+ parent_list.append(parent)
+
+ parent = parent.parent
+
+ return parent_list
+
+ @property
+ def length(self):
+ return (self.head - self.tail).length
+
+ @property
+ def children(self):
+ return [child for child in self._other_bones if child.parent == self]
+
+ @property
+ def children_recursive(self):
+ bones_children = []
+ for bone in self._other_bones:
+ index = bone.parent_index(self)
+ if index:
+ bones_children.append((index, bone))
+
+ # sort by distance to parent
+ bones_children.sort(key=lambda bone_pair: bone_pair[0])
+ return [bone for index, bone in bones_children]
+
+ @property
+ def _other_bones(self):
+ id_data = self.id_data
+ id_data_type = type(id_data)
+
+ if id_data_type == bpy_types.Object:
+ bones = id_data.pose.bones
+ elif id_data_type == bpy_types.Armature:
+ bones = id_data.edit_bones
+ if not bones: # not in editmode
+ bones = id_data.bones
+
+ return bones
+
+
+class PoseBone(StructRNA, _GenericBone):
+ pass
+
+
+class Bone(StructRNA, _GenericBone):
+ pass
+
+
+class EditBone(StructRNA, _GenericBone):
+ pass
def ord_ind(i1,i2):
if i1<i2: return i1,i2
return i2,i1
-class Mesh(bpy.types.ID):
-
- def _get_edge_keys(self):
- return [edge_key for face in self.faces for edge_key in face.edge_keys]
+class Mesh(bpy_types.ID):
- edge_keys = property(_get_edge_keys)
+ @property
+ def edge_keys(self):
+ return [edge_key for face in self.faces for edge_key in face.edge_keys]
- def _get_edge_face_count_dict(self):
+ @property
+ def edge_face_count_dict(self):
face_edge_keys = [face.edge_keys for face in self.faces]
face_edge_count = {}
for face_keys in face_edge_keys:
@@ -53,30 +146,87 @@ class Mesh(bpy.types.ID):
return face_edge_count
- edge_face_count_dict = property(_get_edge_face_count_dict)
-
- def _get_edge_face_count(self):
+ @property
+ def edge_face_count(self):
edge_face_count_dict = self.edge_face_count_dict
return [edge_face_count_dict.get(ed.key, 0) for ed in mesh.edges]
- edge_face_count = property(_get_edge_face_count)
-
class MeshEdge(StructRNA):
- def _get_key(self):
+ @property
+ def key(self):
return ord_ind(*tuple(self.verts))
- key = property(_get_key)
-
class MeshFace(StructRNA):
- def _get_edge_keys(self):
+ @property
+ def edge_keys(self):
verts = tuple(self.verts)
if len(verts)==3:
return ord_ind(verts[0], verts[1]), ord_ind(verts[1], verts[2]), ord_ind(verts[2], verts[0])
return ord_ind(verts[0], verts[1]), ord_ind(verts[1], verts[2]), ord_ind(verts[2], verts[3]), ord_ind(verts[3], verts[0])
- edge_keys = property(_get_edge_keys)
+
+import collections
+class OrderedMeta(type):
+ def __init__(cls, name, bases, attributes):
+ super(OrderedMeta, cls).__init__(name, bases, attributes)
+ cls.order = list(attributes.keys())
+ def __prepare__(name, bases, **kwargs):
+ return collections.OrderedDict()
+
+
+# Only defined so operators members can be used by accessing self.order
+class Operator(StructRNA, metaclass=OrderedMeta):
+ pass
+
+
+class Menu(StructRNA):
+
+ def path_menu(self, searchpaths, operator):
+ layout = self.layout
+ # hard coded to set the operators 'path' to the filename.
+
+ import os
+
+ def path_to_name(f):
+ ''' Only capitalize all lowercase names, mixed case use them as is.
+ '''
+ f_base = os.path.splitext(f)[0]
+
+ # string replacements
+ f_base = f_base.replace("_colon_", ":")
+
+ f_base = f_base.replace("_", " ")
+
+ if f_base.lower() == f_base:
+ return ' '.join([w[0].upper() + w[1:] for w in f_base.split()])
+ else:
+ return f_base
+
+ layout = self.layout
+
+ # collect paths
+ files = []
+ for path in searchpaths:
+ files.extend([(f, os.path.join(path, f)) for f in os.listdir(path)])
+
+ files.sort()
+
+ for f, path in files:
+
+ if f.startswith("."):
+ continue
+
+ layout.operator(operator, text=path_to_name(f)).path = path
+
+ def draw_preset(self, context):
+ '''Define these on the subclass
+ - preset_operator
+ - preset_subdir
+ '''
+ import bpy
+ self.path_menu(bpy.utils.preset_paths(self.preset_subdir), self.preset_operator)
diff --git a/release/scripts/modules/bpy_utils.py b/release/scripts/modules/bpy_utils.py
deleted file mode 100644
index 5a73364c1b1..00000000000
--- a/release/scripts/modules/bpy_utils.py
+++ /dev/null
@@ -1,30 +0,0 @@
-# ##### BEGIN GPL LICENSE BLOCK #####
-#
-# This program is free software; you can redistribute it and/or
-# modify it under the terms of the GNU General Public License
-# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version.
-#
-# This program is distributed in the hope that it will be useful,
-# but WITHOUT ANY WARRANTY; without even the implied warranty of
-# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-# GNU General Public License for more details.
-#
-# You should have received a copy of the GNU General Public License
-# along with this program; if not, write to the Free Software Foundation,
-# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-#
-# ##### END GPL LICENSE BLOCK #####
-
-import bpy
-import os
-
-def expandpath(path):
- if path.startswith("//"):
- return os.path.join(os.path.dirname(bpy.data.filename), path[2:])
-
- return path
-
-import types
-bpy.utils = types.ModuleType("bpy.utils")
-bpy.utils.expandpath = expandpath
diff --git a/release/scripts/modules/dynamic_menu.py b/release/scripts/modules/dynamic_menu.py
index e176626aac3..84960a29e7f 100644
--- a/release/scripts/modules/dynamic_menu.py
+++ b/release/scripts/modules/dynamic_menu.py
@@ -109,5 +109,3 @@ DynMenu.add = add
# dont ever use this directly!
bpy.types.register(DynMenu)
'''
-
-
diff --git a/release/scripts/modules/rigify.py b/release/scripts/modules/rigify.py
new file mode 100644
index 00000000000..3cdd2baa0dd
--- /dev/null
+++ b/release/scripts/modules/rigify.py
@@ -0,0 +1,888 @@
+# ##### BEGIN GPL LICENSE BLOCK #####
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+#
+# ##### END GPL LICENSE BLOCK #####
+
+import bpy
+from functools import reduce
+from Mathutils import Vector
+
+# TODO, have these in a more general module
+from rna_prop_ui import rna_idprop_ui_get, rna_idprop_ui_prop_get
+
+empty_layer = [False] * 16
+
+def auto_class(slots, name="ContainerClass"):
+ return type(name, (object,), {"__slots__":tuple(slots)})
+
+def auto_class_instance(slots, name="ContainerClass"):
+ return auto_class(slots, name)()
+
+
+
+def bone_class_instance(obj, slots, name="BoneContainer"):
+ for member in slots[:]:
+ slots.append(member + "_b") # bone bone
+ slots.append(member + "_p") # pose bone
+ slots.append(member + "_e") # edit bone
+
+ slots.extend(["obj", "update"])
+
+ instance = auto_class_instance(slots, name)
+
+ def update():
+ '''
+ Re-Assigns bones from the blender data
+ '''
+ arm = obj.data
+
+ bbones = arm.bones
+ pbones = obj.pose.bones
+ ebones = arm.edit_bones
+
+ for member in slots:
+
+ if member in ("update", "obj"):
+ continue
+
+ if not member[-2] == "_":
+ name = getattr(instance, member, None)
+ if name is not None:
+ setattr(instance, member + "_b", bbones.get(name, None))
+ setattr(instance, member + "_p", pbones.get(name, None))
+ setattr(instance, member + "_e", ebones.get(name, None))
+
+ instance.update = update
+
+ return instance
+
+def gen_none(obj, orig_bone_name):
+ pass
+
+def get_bone_data(obj, bone_name):
+ arm = obj.data
+ pbone = obj.pose.bones[bone_name]
+ if obj.mode == 'EDIT':
+ bone = arm.edit_bones[bone_name]
+ else:
+ bone = arm.bones[bone_name]
+
+ return arm, pbone, bone
+
+def bone_basename(name):
+ return name.split(".")[0]
+
+def copy_bone_simple(arm, from_bone, name, parent=False):
+ ebone = arm.edit_bones[from_bone]
+ ebone_new = arm.edit_bones.new(name)
+
+ if parent:
+ ebone_new.connected = ebone.connected
+ ebone_new.parent = ebone.parent
+
+ ebone_new.head = ebone.head
+ ebone_new.tail = ebone.tail
+ ebone_new.roll = ebone.roll
+ return ebone_new
+
+
+def add_stretch_to(obj, from_name, to_name, name):
+ '''
+ Adds a bone that stretches from one to another
+ '''
+
+ mode_orig = obj.mode
+ bpy.ops.object.mode_set(mode='EDIT')
+
+ arm = obj.data
+ stretch_ebone = arm.edit_bones.new(name)
+ stretch_name = stretch_ebone.name
+ del name
+
+ head = stretch_ebone.head = arm.edit_bones[from_name].head.copy()
+ #tail = stretch_ebone.tail = arm.edit_bones[to_name].head.copy()
+
+ # annoying exception for zero length bones, since its using stretch_to the rest pose doesnt really matter
+ #if (head - tail).length < 0.1:
+ if 1:
+ tail = stretch_ebone.tail = arm.edit_bones[from_name].tail.copy()
+
+
+ # Now for the constraint
+ bpy.ops.object.mode_set(mode='OBJECT')
+ from_pbone = obj.pose.bones[from_name]
+ to_pbone = obj.pose.bones[to_name]
+
+ stretch_pbone = obj.pose.bones[stretch_name]
+
+ con = stretch_pbone.constraints.new('COPY_LOCATION')
+ con.target = obj
+ con.subtarget = from_name
+
+ con = stretch_pbone.constraints.new('STRETCH_TO')
+ con.target = obj
+ con.subtarget = to_name
+ con.original_length = (head - tail).length
+ con.keep_axis = 'PLANE_X'
+ con.volume = 'NO_VOLUME'
+
+ bpy.ops.object.mode_set(mode=mode_orig)
+
+
+def add_pole_target_bone(obj, base_name, name, mode='CROSS'):
+ '''
+ Does not actually create a poll target, just the bone to use as a poll target
+ '''
+ mode_orig = obj.mode
+ bpy.ops.object.mode_set(mode='EDIT')
+
+ arm = obj.data
+
+ poll_ebone = arm.edit_bones.new(base_name + "_poll")
+ base_ebone = arm.edit_bones[base_name]
+ poll_name = poll_ebone.name
+ parent_ebone = base_ebone.parent
+
+ base_head = base_ebone.head.copy()
+ base_tail = base_ebone.tail.copy()
+ base_dir = base_head - base_tail
+
+ parent_head = parent_ebone.head.copy()
+ parent_tail = parent_ebone.tail.copy()
+ parent_dir = parent_head - parent_tail
+
+ distance = (base_dir.length + parent_dir.length)
+
+ if mode == 'CROSS':
+ offset = base_dir.copy().normalize() - parent_dir.copy().normalize()
+ offset.length = distance
+ else:
+ offset = Vector(0,0,0)
+ if mode[0]=="+":
+ val = distance
+ else:
+ val = -distance
+
+ setattr(offset, mode[1].lower(), val)
+
+ poll_ebone.head = base_head + offset
+ poll_ebone.tail = base_head + (offset * (1.0 - (1.0 / 4.0)))
+
+ bpy.ops.object.mode_set(mode=mode_orig)
+
+ return poll_name
+
+
+def gen_finger(obj, orig_bone_name):
+
+ # *** EDITMODE
+
+ # get assosiated data
+ arm, orig_pbone, orig_ebone = get_bone_data(obj, orig_bone_name)
+
+ obj.animation_data_create() # needed if its a new armature with no keys
+
+ arm.layer[0] = arm.layer[8] = True
+
+ children = orig_pbone.children_recursive
+ tot_len = reduce(lambda f, pbone: f + pbone.bone.length, children, orig_pbone.bone.length)
+
+ base_name = bone_basename(orig_pbone.name)
+
+ # first make a new bone at the location of the finger
+ control_ebone = arm.edit_bones.new(base_name)
+ control_bone_name = control_ebone.name # we dont know if we get the name requested
+
+ control_ebone.connected = orig_ebone.connected
+ control_ebone.parent = orig_ebone.parent
+
+ # Place the finger bone
+ head = orig_ebone.head.copy()
+ tail = orig_ebone.tail.copy()
+
+ control_ebone.head = head
+ control_ebone.tail = head + ((tail - head).normalize() * tot_len)
+ control_ebone.roll = orig_ebone.roll
+
+ # now add bones inbetween this and its children recursively
+
+ # switching modes so store names only!
+ children = [pbone.name for pbone in children]
+
+ # set an alternate layer for driver bones
+ other_layer = empty_layer[:]
+ other_layer[8] = True
+
+
+ driver_bone_pairs = []
+
+ for child_bone_name in children:
+ arm, pbone_child, child_ebone = get_bone_data(obj, child_bone_name)
+
+ # finger.02 --> finger_driver.02
+ driver_bone_name = child_bone_name.split('.')
+ driver_bone_name = driver_bone_name[0] + "_driver." + ".".join(driver_bone_name[1:])
+
+ driver_ebone = arm.edit_bones.new(driver_bone_name)
+ driver_bone_name = driver_ebone.name # cant be too sure!
+ driver_ebone.layer = other_layer
+
+ new_len = pbone_child.bone.length / 2.0
+
+ head = child_ebone.head.copy()
+ tail = child_ebone.tail.copy()
+
+ driver_ebone.head = head
+ driver_ebone.tail = head + ((tail - head).normalize() * new_len)
+ driver_ebone.roll = child_ebone.roll
+
+ # Insert driver_ebone in the chain without connected parents
+ driver_ebone.connected = False
+ driver_ebone.parent = child_ebone.parent
+
+ child_ebone.connected = False
+ child_ebone.parent = driver_ebone
+
+ # Add the drivers to these when in posemode.
+ driver_bone_pairs.append((child_bone_name, driver_bone_name))
+
+ del control_ebone
+
+
+ # *** POSEMODE
+ bpy.ops.object.mode_set(mode='OBJECT')
+
+
+ arm, orig_pbone, orig_bone = get_bone_data(obj, orig_bone_name)
+ arm, control_pbone, control_bone= get_bone_data(obj, control_bone_name)
+
+
+ # only allow Y scale
+ control_pbone.lock_scale = (True, False, True)
+
+ control_pbone["bend_ratio"] = 0.4
+ prop = rna_idprop_ui_prop_get(control_pbone, "bend_ratio", create=True)
+ prop["soft_min"] = 0.0
+ prop["soft_max"] = 1.0
+
+ con = orig_pbone.constraints.new('COPY_LOCATION')
+ con.target = obj
+ con.subtarget = control_bone_name
+
+ con = orig_pbone.constraints.new('COPY_ROTATION')
+ con.target = obj
+ con.subtarget = control_bone_name
+
+
+
+ # setup child drivers on each new smaller bone added. assume 2 for now.
+
+ # drives the bones
+ controller_path = control_pbone.path_to_id() # 'pose.bones["%s"]' % control_bone_name
+
+ i = 0
+ for child_bone_name, driver_bone_name in driver_bone_pairs:
+
+ # XXX - todo, any number
+ if i==2:
+ break
+
+ arm, driver_pbone, driver_bone = get_bone_data(obj, driver_bone_name)
+
+ driver_pbone.rotation_mode = 'YZX'
+ fcurve_driver = driver_pbone.driver_add("rotation_euler", 0)
+
+ #obj.driver_add('pose.bones["%s"].scale', 1)
+ #obj.animation_data.drivers[-1] # XXX, WATCH THIS
+ driver = fcurve_driver.driver
+
+ # scale target
+ tar = driver.targets.new()
+ tar.name = "scale"
+ tar.id_type = 'OBJECT'
+ tar.id = obj
+ tar.rna_path = controller_path + '.scale[1]'
+
+ # bend target
+ tar = driver.targets.new()
+ tar.name = "br"
+ tar.id_type = 'OBJECT'
+ tar.id = obj
+ tar.rna_path = controller_path + '["bend_ratio"]'
+
+ # XXX - todo, any number
+ if i==0:
+ driver.expression = '(-scale+1.0)*pi*2.0*(1.0-br)'
+ elif i==1:
+ driver.expression = '(-scale+1.0)*pi*2.0*br'
+
+ arm, child_pbone, child_bone = get_bone_data(obj, child_bone_name)
+
+ # only allow X rotation
+ driver_pbone.lock_rotation = child_pbone.lock_rotation = (False, True, True)
+
+ i += 1
+
+
+def gen_delta(obj, delta_name):
+ '''
+ Use this bone to define a delta thats applied to its child in pose mode.
+ '''
+
+ arm = obj.data
+
+ mode_orig = obj.mode
+ bpy.ops.object.mode_set(mode='OBJECT')
+
+ delta_pbone = obj.pose.bones[delta_name]
+ children = delta_pbone.children
+
+ if len(children) != 1:
+ print("only 1 child supported for delta")
+
+ child_name = children[0].name
+ arm, child_pbone, child_bone = get_bone_data(obj, child_name)
+
+ delta_phead = delta_pbone.head.copy()
+ delta_ptail = delta_pbone.tail.copy()
+ delta_pmatrix = delta_pbone.matrix.copy()
+
+ child_phead = child_pbone.head.copy()
+ child_ptail = child_pbone.tail.copy()
+ child_pmatrix = child_pbone.matrix.copy()
+
+
+ children = delta_pbone.children
+
+ bpy.ops.object.mode_set(mode='EDIT')
+
+ delta_ebone = arm.edit_bones[delta_name]
+ child_ebone = arm.edit_bones[child_name]
+
+ delta_head = delta_ebone.head.copy()
+ delta_tail = delta_ebone.tail.copy()
+
+ # arm, parent_pbone, parent_bone = get_bone_data(obj, delta_name)
+ child_head = child_ebone.head.copy()
+ child_tail = child_ebone.tail.copy()
+
+ arm.edit_bones.remove(delta_ebone)
+ del delta_ebone # cant use thz
+
+ bpy.ops.object.mode_set(mode='OBJECT')
+
+
+ # Move the child bone to the deltas location
+ obj.animation_data_create()
+ child_pbone = obj.pose.bones[child_name]
+
+ # ------------------- drivers
+
+ child_pbone.rotation_mode = 'XYZ'
+
+ rot = delta_pmatrix.invert().rotationPart() * child_pmatrix.rotationPart()
+ rot = rot.invert().toEuler()
+
+ fcurve_drivers = child_pbone.driver_add("rotation_euler", -1)
+ for i, fcurve_driver in enumerate(fcurve_drivers):
+ driver = fcurve_driver.driver
+ driver.type = 'AVERAGE'
+ #mod = fcurve_driver.modifiers.new('GENERATOR')
+ mod = fcurve_driver.modifiers[0]
+ mod.poly_order = 1
+ mod.coefficients[0] = rot[i]
+ mod.coefficients[1] = 0.0
+
+ # tricky, find the transform to drive the bone to this location.
+ delta_head_offset = child_pmatrix.rotationPart() * (delta_phead - child_phead)
+
+ fcurve_drivers = child_pbone.driver_add("location", -1)
+ for i, fcurve_driver in enumerate(fcurve_drivers):
+ driver = fcurve_driver.driver
+ driver.type = 'AVERAGE'
+ #mod = fcurve_driver.modifiers.new('GENERATOR')
+ mod = fcurve_driver.modifiers[0]
+ mod.poly_order = 1
+ mod.coefficients[0] = delta_head_offset[i]
+ mod.coefficients[1] = 0.0
+
+
+ # arm, parent_pbone, parent_bone = get_bone_data(obj, delta_name)
+ bpy.ops.object.mode_set(mode='EDIT')
+
+ bpy.ops.object.mode_set(mode=mode_orig)
+
+
+def gen_arm(obj, orig_bone_name):
+ """
+ the bone with the 'arm' property is the upper arm, this assumes a chain as follows.
+ [shoulder, upper_arm, forearm, hand]
+ ...where this bone is 'upper_arm'
+
+ there are 3 chains
+ - Original
+ - IK, MCH-%s_ik
+ - IKSwitch, MCH-%s ()
+ """
+
+ # Since there are 3 chains, this gets confusing so divide into 3 chains
+ # Initialize container classes for convenience
+ mt = bone_class_instance(obj, ["shoulder", "arm", "forearm", "hand"]) # meta
+ ik = bone_class_instance(obj, ["arm", "forearm", "pole", "hand"]) # ik
+ sw = bone_class_instance(obj, ["socket", "shoulder", "arm", "forearm", "hand"]) # hinge
+ ex = bone_class_instance(obj, ["arm_hinge"]) # hinge & extras
+
+
+ def chain_init():
+ '''
+ Sanity check and return the arm as a list of bone names.
+ '''
+ # do a sanity check
+ mt.arm = orig_bone_name
+ mt.update()
+
+ mt.shoulder_p = mt.arm_p.parent
+ mt.shoulder = mt.shoulder_p.name
+
+ if not mt.shoulder_p:
+ print("could not find 'arm' parent, skipping:", orig_bone_name)
+ return
+
+ # We could have some bones attached, find the bone that has this as its 2nd parent
+ hands = []
+ for pbone in obj.pose.bones:
+ index = pbone.parent_index(mt.arm_p)
+ if index == 2:
+ hands.append(pbone)
+
+ if len(hands) > 1:
+ print("more then 1 hand found on:", orig_bone_name)
+ return
+
+ # first add the 2 new bones
+ mt.hand_p = hands[0]
+ mt.hand = mt.hand_p.name
+
+ mt.forearm_p = mt.hand_p.parent
+ mt.forearm = mt.forearm_p.name
+
+ arm = obj.data
+
+
+ def chain_ik(prefix="MCH-%s_ik"):
+
+ mt.update()
+
+ # Add the edit bones
+ ik.hand_e = copy_bone_simple(arm, mt.hand, prefix % mt.hand)
+ ik.hand = ik.hand_e.name
+
+ ik.arm_e = copy_bone_simple(arm, mt.arm, prefix % mt.arm)
+ ik.arm = ik.arm_e.name
+
+ ik.forearm_e = copy_bone_simple(arm, mt.forearm, prefix % mt.forearm)
+ ik.forearm = ik.forearm_e.name
+
+ ik.arm_e.parent = mt.arm_e.parent
+ ik.forearm_e.connected = mt.arm_e.connected
+
+ ik.forearm_e.parent = ik.arm_e
+ ik.forearm_e.connected = True
+
+
+ # Add the bone used for the arms poll target
+ ik.pole = add_pole_target_bone(obj, mt.forearm, "elbow_poll", mode='+Z')
+
+ bpy.ops.object.mode_set(mode='OBJECT')
+
+ ik.update()
+
+ con = ik.forearm_p.constraints.new('IK')
+ con.target = obj
+ con.subtarget = ik.hand
+ con.pole_target = obj
+ con.pole_subtarget = ik.pole
+
+ con.use_tail = True
+ con.use_stretch = True
+ con.use_target = True
+ con.use_rotation = False
+ con.chain_length = 2
+ con.pole_angle = -90.0 # XXX, RAD2DEG
+
+ # ID Propery on the hand for IK/FK switch
+
+ prop = rna_idprop_ui_prop_get(ik.hand_p, "ik", create=True)
+ ik.hand_p["ik"] = 0.5
+ prop["soft_min"] = 0.0
+ prop["soft_max"] = 1.0
+
+ bpy.ops.object.mode_set(mode='EDIT')
+
+ ik.arm = ik.arm
+ ik.forearm = ik.forearm
+ ik.hand = ik.hand
+ ik.pole = ik.pole
+
+ def chain_switch(prefix="MCH-%s"):
+
+ sw.update()
+ mt.update()
+
+ sw.shoulder_e = copy_bone_simple(arm, mt.shoulder, prefix % mt.shoulder)
+ sw.shoulder = sw.shoulder_e.name
+ sw.shoulder_e.parent = mt.shoulder_e.parent
+ sw.shoulder_e.connected = mt.shoulder_e.connected
+
+ sw.arm_e = copy_bone_simple(arm, mt.arm, prefix % mt.arm)
+ sw.arm = sw.arm_e.name
+ sw.arm_e.parent = sw.shoulder_e
+ sw.arm_e.connected = arm.edit_bones[mt.shoulder].connected
+
+ sw.forearm_e = copy_bone_simple(arm, mt.forearm, prefix % mt.forearm)
+ sw.forearm = sw.forearm_e.name
+ sw.forearm_e.parent = sw.arm_e
+ sw.forearm_e.connected = arm.edit_bones[mt.forearm].connected
+
+ sw.hand_e = copy_bone_simple(arm, mt.hand, prefix % mt.hand)
+ sw.hand = sw.hand_e.name
+ sw.hand_e.parent = sw.forearm_e
+ sw.hand_e.connected = arm.edit_bones[mt.hand].connected
+
+ # The sw.hand_e needs to own all the children on the metarig's hand
+ for child in mt.hand_e.children:
+ child.parent = sw.hand_e
+
+
+ # These are made the children of sw.shoulder_e
+
+
+ bpy.ops.object.mode_set(mode='OBJECT')
+
+ # Add constraints
+ sw.update()
+
+ #dummy, ik.arm, ik.forearm, ik.hand, ik.pole = ik_chain_tuple
+
+ ik_driver_path = obj.pose.bones[ik.hand].path_to_id() + '["ik"]'
+
+
+ def ik_fk_driver(con):
+ '''
+ 3 bones use this for ik/fk switching
+ '''
+ fcurve = con.driver_add("influence", 0)
+ driver = fcurve.driver
+ tar = driver.targets.new()
+ driver.type = 'AVERAGE'
+ tar.name = "ik"
+ tar.id_type = 'OBJECT'
+ tar.id = obj
+ tar.rna_path = ik_driver_path
+
+ # ***********
+ con = sw.arm_p.constraints.new('COPY_ROTATION')
+ con.name = "FK"
+ con.target = obj
+ con.subtarget = mt.arm
+
+ con = sw.arm_p.constraints.new('COPY_ROTATION')
+
+ con.target = obj
+ con.subtarget = ik.arm
+ con.influence = 0.5
+ ik_fk_driver(con)
+
+ # ***********
+ con = sw.forearm_p.constraints.new('COPY_ROTATION')
+ con.name = "FK"
+ con.target = obj
+ con.subtarget = mt.forearm
+
+ con = sw.forearm_p.constraints.new('COPY_ROTATION')
+ con.name = "IK"
+ con.target = obj
+ con.subtarget = ik.forearm
+ con.influence = 0.5
+ ik_fk_driver(con)
+
+ # ***********
+ con = sw.hand_p.constraints.new('COPY_ROTATION')
+ con.name = "FK"
+ con.target = obj
+ con.subtarget = mt.hand
+
+ con = sw.hand_p.constraints.new('COPY_ROTATION')
+ con.name = "IK"
+ con.target = obj
+ con.subtarget = ik.hand
+ con.influence = 0.5
+ ik_fk_driver(con)
+
+
+ add_stretch_to(obj, sw.forearm, ik.pole, "VIS-elbow_ik_poll")
+ add_stretch_to(obj, sw.hand, ik.hand, "VIS-hand_ik")
+
+ bpy.ops.object.mode_set(mode='EDIT')
+
+
+ def chain_shoulder(prefix="MCH-%s"):
+
+ sw.socket_e = copy_bone_simple(arm, mt.arm, (prefix % mt.arm) + "_socket")
+ sw.socket = sw.socket_e.name
+ sw.socket_e.tail = arm.edit_bones[mt.shoulder].tail
+
+
+ # Set the shoulder as parent
+ ik.update()
+ sw.update()
+ mt.update()
+
+ sw.socket_e.parent = sw.shoulder_e
+ ik.arm_e.parent = sw.shoulder_e
+
+
+ # ***** add the shoulder hinge
+ # yes this is correct, the shoulder copy gets the arm's name
+ ex.arm_hinge_e = copy_bone_simple(arm, mt.shoulder, (prefix % mt.arm) + "_hinge")
+ ex.arm_hinge = ex.arm_hinge_e.name
+ offset = ex.arm_hinge_e.length / 2.0
+
+ ex.arm_hinge_e.head.y += offset
+ ex.arm_hinge_e.tail.y += offset
+
+ # Note: meta arm becomes child of hinge
+ mt.arm_e.parent = ex.arm_hinge_e
+
+
+ bpy.ops.object.mode_set(mode='OBJECT')
+
+ ex.update()
+
+ con = mt.arm_p.constraints.new('COPY_LOCATION')
+ con.target = obj
+ con.subtarget = sw.socket
+
+
+ # Hinge constraint & driver
+ con = ex.arm_hinge_p.constraints.new('COPY_ROTATION')
+ con.name = "hinge"
+ con.target = obj
+ con.subtarget = sw.shoulder
+ driver_fcurve = con.driver_add("influence", 0)
+ driver = driver_fcurve.driver
+
+
+ controller_path = mt.arm_p.path_to_id()
+ # add custom prop
+ mt.arm_p["hinge"] = 0.0
+ prop = rna_idprop_ui_prop_get(mt.arm_p, "hinge", create=True)
+ prop["soft_min"] = 0.0
+ prop["soft_max"] = 1.0
+
+
+ # *****
+ driver = driver_fcurve.driver
+ driver.type = 'AVERAGE'
+
+ tar = driver.targets.new()
+ tar.name = "hinge"
+ tar.id_type = 'OBJECT'
+ tar.id = obj
+ tar.rna_path = controller_path + '["hinge"]'
+
+
+ bpy.ops.object.mode_set(mode='EDIT')
+
+ # remove the shoulder and re-parent
+
+
+
+ chain_init()
+ chain_ik()
+ chain_switch()
+ chain_shoulder()
+
+ # Shoulder with its delta and hinge.
+
+
+
+
+
+def gen_palm(obj, orig_bone_name):
+ arm, palm_pbone, palm_ebone = get_bone_data(obj, orig_bone_name)
+ children = [ebone.name for ebone in palm_ebone.children]
+ children.sort() # simply assume the pinky has the lowest name
+
+ # Make a copy of the pinky
+ pinky_ebone = arm.edit_bones[children[0]]
+ control_ebone = copy_bone_simple(arm, pinky_ebone.name, "palm_control", parent=True)
+ control_name = control_ebone.name
+
+ offset = (arm.edit_bones[children[0]].head - arm.edit_bones[children[1]].head)
+
+ control_ebone.head += offset
+ control_ebone.tail += offset
+
+ bpy.ops.object.mode_set(mode='OBJECT')
+
+
+ arm, control_pbone, control_ebone = get_bone_data(obj, control_name)
+ arm, pinky_pbone, pinky_ebone = get_bone_data(obj, children[0])
+
+ control_pbone.rotation_mode = 'YZX'
+ control_pbone.lock_rotation = False, True, True
+
+ driver_fcurves = pinky_pbone.driver_add("rotation_euler")
+
+
+ controller_path = control_pbone.path_to_id()
+
+ # add custom prop
+ control_pbone["spread"] = 0.0
+ prop = rna_idprop_ui_prop_get(control_pbone, "spread", create=True)
+ prop["soft_min"] = -1.0
+ prop["soft_max"] = 1.0
+
+
+ # *****
+ driver = driver_fcurves[0].driver
+ driver.type = 'AVERAGE'
+
+ tar = driver.targets.new()
+ tar.name = "x"
+ tar.id_type = 'OBJECT'
+ tar.id = obj
+ tar.rna_path = controller_path + ".rotation_euler[0]"
+
+
+ # *****
+ driver = driver_fcurves[1].driver
+ driver.expression = "-x/4.0"
+
+ tar = driver.targets.new()
+ tar.name = "x"
+ tar.id_type = 'OBJECT'
+ tar.id = obj
+ tar.rna_path = controller_path + ".rotation_euler[0]"
+
+
+ # *****
+ driver = driver_fcurves[2].driver
+ driver.expression = "(1.0-cos(x))-s"
+ tar = driver.targets.new()
+ tar.name = "x"
+ tar.id_type = 'OBJECT'
+ tar.id = obj
+ tar.rna_path = controller_path + ".rotation_euler[0]"
+
+ tar = driver.targets.new()
+ tar.name = "s"
+ tar.id_type = 'OBJECT'
+ tar.id = obj
+ tar.rna_path = controller_path + '["spread"]'
+
+
+ for i, child_name in enumerate(children):
+ child_pbone = obj.pose.bones[child_name]
+ child_pbone.rotation_mode = 'YZX'
+
+ if child_name != children[-1] and child_name != children[0]:
+
+ # this is somewhat arbitrary but seems to look good
+ inf = i / (len(children)+1)
+ inf = 1.0 - inf
+ inf = ((inf * inf) + inf) / 2.0
+
+ # used for X/Y constraint
+ inf_minor = inf * inf
+
+ con = child_pbone.constraints.new('COPY_ROTATION')
+ con.name = "Copy Z Rot"
+ con.target = obj
+ con.subtarget = children[0] # also pinky_pbone
+ con.owner_space = con.target_space = 'LOCAL'
+ con.use_x, con.use_y, con.use_z = False, False, True
+ con.influence = inf
+
+ con = child_pbone.constraints.new('COPY_ROTATION')
+ con.name = "Copy XY Rot"
+ con.target = obj
+ con.subtarget = children[0] # also pinky_pbone
+ con.owner_space = con.target_space = 'LOCAL'
+ con.use_x, con.use_y, con.use_z = True, True, False
+ con.influence = inf_minor
+
+
+ child_pbone = obj.pose.bones[children[-1]]
+ child_pbone.rotation_mode = 'QUATERNION'
+
+
+gen_table = {
+ "":gen_none, \
+ "finger":gen_finger, \
+ "delta":gen_delta, \
+ "arm":gen_arm, \
+ "palm":gen_palm, \
+}
+
+def generate_rig(context, ob):
+
+ global_undo = context.user_preferences.edit.global_undo
+ context.user_preferences.edit.global_undo = False
+
+ # add_stretch_to(ob, "a", "b", "c")
+
+ bpy.ops.object.mode_set(mode='OBJECT')
+
+
+ # copy object and data
+ ob.selected = False
+ ob_new = ob.copy()
+ ob_new.data = ob.data.copy()
+ scene = context.scene
+ scene.objects.link(ob_new)
+ scene.objects.active = ob_new
+ ob_new.selected = True
+
+ # enter armature editmode
+
+
+ for pbone_name in ob_new.pose.bones.keys():
+ bone_type = ob_new.pose.bones[pbone_name].get("type", "")
+
+ try:
+ func = gen_table[bone_type]
+ except KeyError:
+ print("\tunknown type '%s', bone '%s'" % (bone_type, pbone_name))
+
+
+ # Toggle editmode so the pose data is always up to date
+ bpy.ops.object.mode_set(mode='EDIT')
+ func(ob_new, pbone_name)
+ bpy.ops.object.mode_set(mode='OBJECT')
+
+ # needed to update driver deps
+ # context.scene.update()
+
+ # Only for demo'ing
+ ob.restrict_view = True
+ ob_new.data.draw_axes = False
+
+ context.user_preferences.edit.global_undo = global_undo
+
+if __name__ == "__main__":
+ generate_rig(bpy.context, bpy.context.object)
diff --git a/release/scripts/modules/rna_prop_ui.py b/release/scripts/modules/rna_prop_ui.py
new file mode 100644
index 00000000000..d19449f9404
--- /dev/null
+++ b/release/scripts/modules/rna_prop_ui.py
@@ -0,0 +1,276 @@
+# ##### BEGIN GPL LICENSE BLOCK #####
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+#
+# ##### END GPL LICENSE BLOCK #####
+
+# <pep8 compliant>
+
+import bpy
+
+def rna_idprop_ui_get(item, create=True):
+ try:
+ return item['_RNA_UI']
+ except:
+ if create:
+ item['_RNA_UI'] = {}
+ return item['_RNA_UI']
+ else:
+ return None
+
+
+def rna_idprop_ui_prop_get(item, prop, create=True):
+
+ rna_ui = rna_idprop_ui_get(item, create)
+
+ if rna_ui == None:
+ return None
+
+ try:
+ return rna_ui[prop]
+ except:
+ rna_ui[prop] = {}
+ return rna_ui[prop]
+
+
+def rna_idprop_ui_prop_clear(item, prop):
+ rna_ui = rna_idprop_ui_get(item, False)
+
+ if rna_ui == None:
+ return
+
+ try:
+ del rna_ui[prop]
+ except:
+ pass
+
+
+def draw(layout, context, context_member, use_edit = True):
+
+ def assign_props(prop, val, key):
+ prop.path = context_member
+ prop.property = key
+
+ try:
+ prop.value = str(val)
+ except:
+ pass
+
+ rna_item = eval("context." + context_member)
+
+ # poll should really get this...
+ if not rna_item:
+ return
+
+ items = rna_item.items()
+ items.sort()
+
+ if use_edit:
+ row = layout.row()
+ props = row.operator("wm.properties_add", text="Add")
+ props.path = context_member
+ del row
+
+ for key, val in items:
+
+ if key == '_RNA_UI':
+ continue
+
+ row = layout.row()
+ convert_to_pyobject = getattr(val, "convert_to_pyobject", None)
+
+ val_orig = val
+ if convert_to_pyobject:
+ val_draw = val = val.convert_to_pyobject()
+ val_draw = str(val_draw)
+ else:
+ val_draw = val
+
+ box = row.box()
+
+ if use_edit:
+ split = box.split(percentage=0.75)
+ row = split.row()
+ else:
+ row = box.row()
+
+ row.label(text=key)
+
+ # explicit exception for arrays
+ if convert_to_pyobject and not hasattr(val_orig, "len"):
+ row.label(text=val_draw)
+ else:
+ row.prop(rna_item, '["%s"]' % key, text="")
+
+ if use_edit:
+ row = split.row(align=True)
+ prop = row.operator("wm.properties_edit", text="edit")
+ assign_props(prop, val_draw, key)
+
+ prop = row.operator("wm.properties_remove", text="", icon='ICON_ZOOMOUT')
+ assign_props(prop, val_draw, key)
+
+
+from bpy.props import *
+
+
+rna_path = StringProperty(name="Property Edit",
+ description="Property path edit", maxlen=1024, default="", hidden=True)
+
+rna_value = StringProperty(name="Property Value",
+ description="Property value edit", maxlen=1024, default="")
+
+rna_property = StringProperty(name="Property Name",
+ description="Property name edit", maxlen=1024, default="")
+
+rna_min = FloatProperty(name="Min", default=0.0, precision=3)
+rna_max = FloatProperty(name="Max", default=1.0, precision=3)
+
+class WM_OT_properties_edit(bpy.types.Operator):
+ '''Internal use (edit a property path)'''
+ bl_idname = "wm.properties_edit"
+ bl_label = "Edit Property!"
+
+ path = rna_path
+ property = rna_property
+ value = rna_value
+ min = rna_min
+ max = rna_max
+ description = StringProperty(name="Tip", default="")
+
+ # the class instance is not persistant, need to store in the class
+ # not ideal but changes as the op runs.
+ _last_prop = ['']
+
+ def execute(self, context):
+ path = self.properties.path
+ value = self.properties.value
+ prop = self.properties.property
+ prop_old = self._last_prop[0]
+
+ try:
+ value_eval = eval(value)
+ except:
+ value_eval = value
+
+ if type(value_eval) == str:
+ value_eval = '"' + value_eval + '"'
+
+ # First remove
+ item = eval("context.%s" % path)
+
+ rna_idprop_ui_prop_clear(item, prop_old)
+ exec_str = "del item['%s']" % prop_old
+ # print(exec_str)
+ exec(exec_str)
+
+
+ # Reassign
+ exec_str = "item['%s'] = %s" % (prop, value_eval)
+ # print(exec_str)
+ exec(exec_str)
+ self._last_prop[:] = [prop]
+
+ prop_type = type(item[prop])
+
+ prop_ui = rna_idprop_ui_prop_get(item, prop)
+
+ if prop_type in (float, int):
+
+ prop_ui['soft_min'] = prop_ui['min'] = prop_type(self.properties.min)
+ prop_ui['soft_max'] = prop_ui['max'] = prop_type(self.properties.max)
+
+ prop_ui['description'] = self.properties.description
+
+ return ('FINISHED',)
+
+ def invoke(self, context, event):
+
+ self._last_prop[:] = [self.properties.property]
+
+ item = eval("context.%s" % self.properties.path)
+
+ # setup defaults
+ prop_ui = rna_idprop_ui_prop_get(item, self.properties.property, False) # dont create
+ if prop_ui:
+ self.properties.min = prop_ui.get("min", -1000000000)
+ self.properties.max = prop_ui.get("max", 1000000000)
+ self.properties.description = prop_ui.get("description", "")
+
+ if 0:
+ _message= "PyConsole, press Ctrl+D to unlock the BGE"
+ import sys
+
+ # evaluate commands in current namespace
+ frame= sys._getframe()
+ namespace = frame.f_globals.copy()
+ namespace.update(frame.f_locals)
+
+ import code
+
+ # Autocomp in python, not as comprehensive as IPython
+ import rlcompleter
+
+ try: # ick, some pythons dont have this
+ import readline
+ readline.parse_and_bind("tab: complete")
+ except:
+ pass
+
+ code.interact(banner=_message, local=namespace)
+
+ wm = context.manager
+ wm.invoke_props_popup(self, event)
+ return ('RUNNING_MODAL',)
+
+
+class WM_OT_properties_add(bpy.types.Operator):
+ '''Internal use (edit a property path)'''
+ bl_idname = "wm.properties_add"
+ bl_label = "Add Property"
+
+ path = rna_path
+
+ def execute(self, context):
+ item = eval("context.%s" % self.properties.path)
+
+ def unique_name(names):
+ prop = 'prop'
+ prop_new = prop
+ i = 1
+ while prop_new in names:
+ prop_new = prop + str(i)
+ i+=1
+
+ return prop_new
+
+ property = unique_name(item.keys())
+
+ item[property] = 1.0
+ return ('FINISHED',)
+
+class WM_OT_properties_remove(bpy.types.Operator):
+ '''Internal use (edit a property path)'''
+ bl_idname = "wm.properties_remove"
+ bl_label = "Add Property"
+
+ path = rna_path
+ property = rna_property
+
+ def execute(self, context):
+ item = eval("context.%s" % self.properties.path)
+ del item[self.properties.property]
+ return ('FINISHED',)
+
diff --git a/release/scripts/op/add_mesh_torus.py b/release/scripts/op/add_mesh_torus.py
index ddc4f0b9770..fe8feecf43d 100644
--- a/release/scripts/op/add_mesh_torus.py
+++ b/release/scripts/op/add_mesh_torus.py
@@ -96,10 +96,10 @@ class AddTorus(bpy.types.Operator):
def execute(self, context):
- verts_loc, faces = add_torus(self.major_radius,
- self.minor_radius,
- self.major_segments,
- self.minor_segments)
+ verts_loc, faces = add_torus(self.properties.major_radius,
+ self.properties.minor_radius,
+ self.properties.major_segments,
+ self.properties.minor_segments)
mesh = bpy.data.add_mesh("Torus")
@@ -116,7 +116,7 @@ class AddTorus(bpy.types.Operator):
mesh.update()
ob_new = bpy.data.add_object('MESH', "Torus")
ob_new.data = mesh
- scene.add_object(ob_new)
+ scene.objects.link(ob_new)
scene.objects.active = ob_new
ob_new.selected = True
@@ -130,7 +130,7 @@ bpy.ops.add(AddTorus)
# Add to a menu
import dynamic_menu
-menu_func = (lambda self, context: self.layout.itemO(AddTorus.bl_idname,
+menu_func = (lambda self, context: self.layout.operator(AddTorus.bl_idname,
text="Torus", icon='ICON_MESH_DONUT'))
menu_item = dynamic_menu.add(bpy.types.INFO_MT_mesh_add, menu_func)
diff --git a/release/scripts/op/console_python.py b/release/scripts/op/console_python.py
index d3b745c7ead..532602655fa 100644
--- a/release/scripts/op/console_python.py
+++ b/release/scripts/op/console_python.py
@@ -66,160 +66,130 @@ def get_console(console_id):
return console, stdout, stderr
-class PyConsoleExec(bpy.types.Operator):
- '''Execute the current console line as a python expression.'''
- bl_idname = "console.execute_" + language_id
- bl_label = "Console Execute"
- bl_register = False
+# Both prompts must be the same length
+PROMPT = '>>> '
+PROMPT_MULTI = '... '
- # Both prompts must be the same length
- PROMPT = '>>> '
- PROMPT_MULTI = '... '
+def execute(context):
+ sc = context.space_data
- # is this working???
- '''
- def poll(self, context):
- return (context.space_data.type == 'PYTHON')
- '''
- # its not :|
-
- def execute(self, context):
- sc = context.space_data
-
- try:
- line = sc.history[-1].line
- except:
- return ('CANCELLED',)
-
- if sc.console_type != 'PYTHON':
- return ('CANCELLED',)
-
- console, stdout, stderr = get_console(hash(context.region))
+ try:
+ line = sc.history[-1].line
+ except:
+ return ('CANCELLED',)
- # Hack, useful but must add some other way to access
- #if "C" not in console.locals:
- console.locals["C"] = context
+ if sc.console_type != 'PYTHON':
+ return ('CANCELLED',)
- # redirect output
- sys.stdout = stdout
- sys.stderr = stderr
+ console, stdout, stderr = get_console(hash(context.region))
- # run the console
- if not line.strip():
- line_exec = '\n' # executes a multiline statement
- else:
- line_exec = line
+ # Hack, useful but must add some other way to access
+ #if "C" not in console.locals:
+ console.locals["C"] = context
- is_multiline = console.push(line_exec)
+ # redirect output
+ sys.stdout = stdout
+ sys.stderr = stderr
- stdout.seek(0)
- stderr.seek(0)
+ # run the console
+ if not line.strip():
+ line_exec = '\n' # executes a multiline statement
+ else:
+ line_exec = line
- output = stdout.read()
- output_err = stderr.read()
+ is_multiline = console.push(line_exec)
- # cleanup
- sys.stdout = sys.__stdout__
- sys.stderr = sys.__stderr__
- sys.last_traceback = None
+ stdout.seek(0)
+ stderr.seek(0)
- # So we can reuse, clear all data
- stdout.truncate(0)
- stderr.truncate(0)
+ output = stdout.read()
+ output_err = stderr.read()
- bpy.ops.console.scrollback_append(text=sc.prompt + line, type='INPUT')
+ # cleanup
+ sys.stdout = sys.__stdout__
+ sys.stderr = sys.__stderr__
+ sys.last_traceback = None
- if is_multiline:
- sc.prompt = self.PROMPT_MULTI
- else:
- sc.prompt = self.PROMPT
+ # So we can reuse, clear all data
+ stdout.truncate(0)
+ stderr.truncate(0)
- # insert a new blank line
- bpy.ops.console.history_append(text="", current_character=0,
- remove_duplicates=True)
+ bpy.ops.console.scrollback_append(text=sc.prompt + line, type='INPUT')
- # Insert the output into the editor
- # not quite correct because the order might have changed,
- # but ok 99% of the time.
- if output:
- add_scrollback(output, 'OUTPUT')
- if output_err:
- add_scrollback(output_err, 'ERROR')
+ if is_multiline:
+ sc.prompt = PROMPT_MULTI
+ else:
+ sc.prompt = PROMPT
- return ('FINISHED',)
+ # insert a new blank line
+ bpy.ops.console.history_append(text="", current_character=0,
+ remove_duplicates=True)
+ # Insert the output into the editor
+ # not quite correct because the order might have changed,
+ # but ok 99% of the time.
+ if output:
+ add_scrollback(output, 'OUTPUT')
+ if output_err:
+ add_scrollback(output_err, 'ERROR')
-class PyConsoleAutocomplete(bpy.types.Operator):
- '''Evaluate the namespace up until the cursor and give a list of
- options or complete the name if there is only one.'''
- bl_idname = "console.autocomplete_" + language_id
- bl_label = "Python Console Autocomplete"
- bl_register = False
+ return ('FINISHED',)
- def poll(self, context):
- return context.space_data.console_type == 'PYTHON'
- def execute(self, context):
- from console import intellisense
+def autocomplete(context):
+ from console import intellisense
- sc = context.space_data
+ sc = context.space_data
- console = get_console(hash(context.region))[0]
-
- current_line = sc.history[-1]
- line = current_line.line
+ console = get_console(hash(context.region))[0]
- if not console:
- return ('CANCELLED',)
+ current_line = sc.history[-1]
+ line = current_line.line
- if sc.console_type != 'PYTHON':
- return ('CANCELLED',)
+ if not console:
+ return ('CANCELLED',)
- # This function isnt aware of the text editor or being an operator
- # just does the autocomp then copy its results back
- current_line.line, current_line.current_character, scrollback = \
- intellisense.expand(
- line=current_line.line,
- cursor=current_line.current_character,
- namespace=console.locals,
- private='-d' in sys.argv)
+ if sc.console_type != 'PYTHON':
+ return ('CANCELLED',)
- # Now we need to copy back the line from blender back into the
- # text editor. This will change when we dont use the text editor
- # anymore
- if scrollback:
- add_scrollback(scrollback, 'INFO')
+ # This function isnt aware of the text editor or being an operator
+ # just does the autocomp then copy its results back
+ current_line.line, current_line.current_character, scrollback = \
+ intellisense.expand(
+ line=current_line.line,
+ cursor=current_line.current_character,
+ namespace=console.locals,
+ private='-d' in sys.argv)
- context.area.tag_redraw()
+ # Now we need to copy back the line from blender back into the
+ # text editor. This will change when we dont use the text editor
+ # anymore
+ if scrollback:
+ add_scrollback(scrollback, 'INFO')
- return ('FINISHED',)
+ context.area.tag_redraw()
+ return ('FINISHED',)
-class PyConsoleBanner(bpy.types.Operator):
- bl_idname = "console.banner_" + language_id
- def execute(self, context):
- sc = context.space_data
- version_string = sys.version.strip().replace('\n', ' ')
+def banner(context):
+ sc = context.space_data
+ version_string = sys.version.strip().replace('\n', ' ')
- add_scrollback(" * Python Interactive Console %s *" % version_string, 'OUTPUT')
- add_scrollback("Command History: Up/Down Arrow", 'OUTPUT')
- add_scrollback("Cursor: Left/Right Home/End", 'OUTPUT')
- add_scrollback("Remove: Backspace/Delete", 'OUTPUT')
- add_scrollback("Execute: Enter", 'OUTPUT')
- add_scrollback("Autocomplete: Ctrl+Space", 'OUTPUT')
- add_scrollback("Ctrl +/- Wheel: Zoom", 'OUTPUT')
- add_scrollback("Builtin Modules: bpy, bpy.data, bpy.ops, bpy.props, bpy.types, bpy.context, Mathutils, Geometry, BGL", 'OUTPUT')
- add_scrollback("", 'OUTPUT')
- add_scrollback("", 'OUTPUT')
- sc.prompt = PyConsoleExec.PROMPT
+ add_scrollback(" * Python Interactive Console %s *" % version_string, 'OUTPUT')
+ add_scrollback("Command History: Up/Down Arrow", 'OUTPUT')
+ add_scrollback("Cursor: Left/Right Home/End", 'OUTPUT')
+ add_scrollback("Remove: Backspace/Delete", 'OUTPUT')
+ add_scrollback("Execute: Enter", 'OUTPUT')
+ add_scrollback("Autocomplete: Ctrl+Space", 'OUTPUT')
+ add_scrollback("Ctrl +/- Wheel: Zoom", 'OUTPUT')
+ add_scrollback("Builtin Modules: bpy, bpy.data, bpy.ops, bpy.props, bpy.types, bpy.context, Mathutils, Geometry, BGL", 'OUTPUT')
+ add_scrollback("", 'OUTPUT')
+ add_scrollback("", 'OUTPUT')
+ sc.prompt = PROMPT
- # Add context into the namespace for quick access
- console = get_console(hash(context.region))[0]
- console.locals["C"] = bpy.context
+ # Add context into the namespace for quick access
+ console = get_console(hash(context.region))[0]
+ console.locals["C"] = bpy.context
- return ('FINISHED',)
-
-bpy.ops.add(PyConsoleExec)
-bpy.ops.add(PyConsoleAutocomplete)
-bpy.ops.add(PyConsoleBanner)
+ return ('FINISHED',)
diff --git a/release/scripts/op/console_shell.py b/release/scripts/op/console_shell.py
index 874101d1c79..7262a434a51 100644
--- a/release/scripts/op/console_shell.py
+++ b/release/scripts/op/console_shell.py
@@ -41,73 +41,40 @@ def shell_run(text):
add_scrollback(output, style)
+PROMPT = '$ '
-class ShellConsoleExec(bpy.types.Operator):
- '''Execute the current console line as a python expression.'''
- bl_idname = "console.execute_" + language_id
- bl_label = "Console Execute"
- bl_register = False
-
- # Both prompts must be the same length
- PROMPT = '$ '
-
- # is this working???
- '''
- def poll(self, context):
- return (context.space_data.type == 'PYTHON')
- '''
- # its not :|
-
- def execute(self, context):
- sc = context.space_data
-
- try:
- line = sc.history[-1].line
- except:
- return ('CANCELLED',)
-
- bpy.ops.console.scrollback_append(text=sc.prompt + line, type='INPUT')
-
- shell_run(line)
-
- # insert a new blank line
- bpy.ops.console.history_append(text="", current_character=0,
- remove_duplicates=True)
-
- sc.prompt = os.getcwd()+ShellConsoleExec.PROMPT
- return ('FINISHED',)
-
-
-class ShellConsoleAutocomplete(bpy.types.Operator):
- '''Evaluate the namespace up until the cursor and give a list of
- options or complete the name if there is only one.'''
- bl_idname = "console.autocomplete_" + language_id
- bl_label = "Python Console Autocomplete"
- bl_register = False
-
- def poll(self, context):
- return context.space_data.console_type == 'PYTHON'
-
- def execute(self, context):
- from console import intellisense
-
- sc = context.space_data
-
- # TODO
+
+def execute(context):
+ sc = context.space_data
+
+ try:
+ line = sc.history[-1].line
+ except:
return ('CANCELLED',)
+ bpy.ops.console.scrollback_append(text=sc.prompt + line, type='INPUT')
+
+ shell_run(line)
+
+ # insert a new blank line
+ bpy.ops.console.history_append(text="", current_character=0,
+ remove_duplicates=True)
+
+ sc.prompt = os.getcwd()+PROMPT
+ return ('FINISHED',)
+
+
+def autocomplete(context):
+ # sc = context.space_data
+ # TODO
+ return ('CANCELLED',)
+
-class ShellConsoleBanner(bpy.types.Operator):
- bl_idname = "console.banner_" + language_id
+def banner(context):
+ sc = context.space_data
- def execute(self, context):
- sc = context.space_data
-
- shell_run("bash --version")
- sc.prompt = os.getcwd()+ShellConsoleExec.PROMPT
+ shell_run("bash --version")
+ sc.prompt = os.getcwd()+PROMPT
- return ('FINISHED',)
+ return ('FINISHED',)
-bpy.ops.add(ShellConsoleExec)
-bpy.ops.add(ShellConsoleAutocomplete)
-bpy.ops.add(ShellConsoleBanner)
diff --git a/release/scripts/op/mesh.py b/release/scripts/op/mesh.py
index f78e33730f0..0e57bc440d1 100644
--- a/release/scripts/op/mesh.py
+++ b/release/scripts/op/mesh.py
@@ -4,12 +4,12 @@
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
-#
+#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
-#
+#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
@@ -26,12 +26,12 @@ def main(context):
bpy.ops.object.mode_set(mode='OBJECT', toggle=False)
mesh = ob.data
-
+
face_list = [face for face in mesh.faces]
face_edge_keys = [face.edge_keys for face in face_list]
edge_face_count = mesh.edge_face_count_dict
-
+
def test_interior(index):
for key in face_edge_keys[index]:
if edge_face_count[key] < 3:
diff --git a/release/scripts/op/mesh_skin.py b/release/scripts/op/mesh_skin.py
index f9a92c8cd82..5cf526cc23e 100644
--- a/release/scripts/op/mesh_skin.py
+++ b/release/scripts/op/mesh_skin.py
@@ -4,12 +4,12 @@
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
-#
+#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
-#
+#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
@@ -29,612 +29,620 @@ from Mathutils import AngleBetweenVecs as _AngleBetweenVecs_
BIG_NUM = 1<<30
global CULL_METHOD
-CULL_METHOD = 0
+CULL_METHOD = 0
def AngleBetweenVecs(a1,a2):
- import math
- try:
- return math.degrees(_AngleBetweenVecs_(a1,a2))
- except:
- return 180.0
+ import math
+ try:
+ return math.degrees(_AngleBetweenVecs_(a1,a2))
+ except:
+ return 180.0
class edge(object):
- __slots__ = 'v1', 'v2', 'co1', 'co2', 'length', 'removed', 'match', 'cent', 'angle', 'next', 'prev', 'normal', 'fake'
- def __init__(self, v1,v2):
- self.v1 = v1
- self.v2 = v2
- co1, co2= v1.co, v2.co
- self.co1= co1
- self.co2= co2
-
- # uv1 uv2 vcol1 vcol2 # Add later
- self.length = (co1 - co2).length
- self.removed = 0 # Have we been culled from the eloop
- self.match = None # The other edge were making a face with
-
- self.cent= MidpointVecs(co1, co2)
- self.angle= 0.0
- self.fake= False
+ __slots__ = 'v1', 'v2', 'co1', 'co2', 'length', 'removed', 'match', 'cent', 'angle', 'next', 'prev', 'normal', 'fake'
+ def __init__(self, v1,v2):
+ self.v1 = v1
+ self.v2 = v2
+ co1, co2= v1.co, v2.co
+ self.co1= co1
+ self.co2= co2
+
+ # uv1 uv2 vcol1 vcol2 # Add later
+ self.length = (co1 - co2).length
+ self.removed = 0 # Have we been culled from the eloop
+ self.match = None # The other edge were making a face with
+
+ self.cent= MidpointVecs(co1, co2)
+ self.angle= 0.0
+ self.fake= False
class edgeLoop(object):
- __slots__ = 'centre', 'edges', 'normal', 'closed', 'backup_edges'
- def __init__(self, loop, me, closed): # Vert loop
- # Use next and prev, nextDist, prevDist
-
- # Get Loops centre.
- fac= len(loop)
- verts = me.verts
- self.centre= functools.reduce(lambda a,b: a+verts[b].co/fac, loop, Vector())
-
- # Convert Vert loop to Edges.
- self.edges = [edge(verts[loop[vIdx-1]], verts[loop[vIdx]]) for vIdx in range(len(loop))]
-
- if not closed:
- self.edges[0].fake = True # fake edge option
-
- self.closed = closed
-
-
- # Assign linked list
- for eIdx in range(len(self.edges)-1):
- self.edges[eIdx].next = self.edges[eIdx+1]
- self.edges[eIdx].prev = self.edges[eIdx-1]
- # Now last
- self.edges[-1].next = self.edges[0]
- self.edges[-1].prev = self.edges[-2]
-
-
-
- # GENERATE AN AVERAGE NORMAL FOR THE WHOLE LOOP.
- self.normal = Vector()
- for e in self.edges:
- n = (self.centre-e.co1).cross(self.centre-e.co2)
- # Do we realy need tot normalize?
- n.normalize()
- self.normal += n
-
- # Generate the angle
- va= e.cent - e.prev.cent
- vb= e.next.cent - e.cent
-
- e.angle= AngleBetweenVecs(va, vb)
-
- # Blur the angles
- #for e in self.edges:
- # e.angle= (e.angle+e.next.angle)/2
-
- # Blur the angles
- #for e in self.edges:
- # e.angle= (e.angle+e.prev.angle)/2
-
- self.normal.normalize()
-
- # Generate a normal for each edge.
- for e in self.edges:
-
- n1 = e.co1
- n2 = e.co2
- n3 = e.prev.co1
-
- a = n1-n2
- b = n1-n3
- normal1 = a.cross(b)
- normal1.normalize()
-
- n1 = e.co2
- n3 = e.next.co2
- n2 = e.co1
-
- a = n1-n2
- b = n1-n3
-
- normal2 = a.cross(b)
- normal2.normalize()
-
- # Reuse normal1 var
- normal1 += normal1 + normal2
- normal1.normalize()
-
- e.normal = normal1
- #print e.normal
-
-
-
- def backup(self):
- # Keep a backup of the edges
- self.backup_edges = self.edges[:]
-
- def restore(self):
- self.edges = self.backup_edges[:]
- for e in self.edges:
- e.removed = 0
-
- def reverse(self):
- self.edges.reverse()
- self.normal.negate()
-
- for e in self.edges:
- e.normal.negate()
- e.v1, e.v2 = e.v2, e.v1
- e.co1, e.co2 = e.co2, e.co1
- e.next, e.prev = e.prev, e.next
-
-
- def removeSmallest(self, cullNum, otherLoopLen):
- '''
- Removes N Smallest edges and backs up the loop,
- this is so we can loop between 2 loops as if they are the same length,
- backing up and restoring incase the loop needs to be skinned with another loop of a different length.
- '''
- global CULL_METHOD
- if CULL_METHOD == 1: # Shortest edge
- eloopCopy = self.edges[:]
-
- # Length sort, smallest first
- try: eloopCopy.sort(key = lambda e1: e1.length)
- except: eloopCopy.sort(lambda e1, e2: cmp(e1.length, e2.length ))
-
- # Dont use atm
- #eloopCopy.sort(lambda e1, e2: cmp(e1.angle*e1.length, e2.angle*e2.length)) # Length sort, smallest first
- #eloopCopy.sort(lambda e1, e2: cmp(e1.angle, e2.angle)) # Length sort, smallest first
-
- remNum = 0
- for i, e in enumerate(eloopCopy):
- if not e.fake:
- e.removed = 1
- self.edges.remove( e ) # Remove from own list, still in linked list.
- remNum += 1
-
- if not remNum < cullNum:
- break
-
- else: # CULL METHOD is even
-
- culled = 0
-
- step = int(otherLoopLen / float(cullNum)) * 2
-
- currentEdge = self.edges[0]
- while culled < cullNum:
-
- # Get the shortest face in the next STEP
- step_count= 0
- bestAng= 360.0
- smallestEdge= None
- while step_count<=step or smallestEdge==None:
- step_count+=1
- if not currentEdge.removed: # 0 or -1 will not be accepted
- if currentEdge.angle<bestAng and not currentEdge.fake:
- smallestEdge= currentEdge
- bestAng= currentEdge.angle
-
- currentEdge = currentEdge.next
-
- # In that stepping length we have the smallest edge.remove it
- smallestEdge.removed = 1
- self.edges.remove(smallestEdge)
-
- # Start scanning from the edge we found? - result is over fanning- no good.
- #currentEdge= smallestEdge.next
-
- culled+=1
-
+ __slots__ = 'centre', 'edges', 'normal', 'closed', 'backup_edges'
+ def __init__(self, loop, me, closed): # Vert loop
+ # Use next and prev, nextDist, prevDist
+
+ # Get Loops centre.
+ fac= len(loop)
+ verts = me.verts
+ self.centre= functools.reduce(lambda a,b: a+verts[b].co/fac, loop, Vector())
+
+ # Convert Vert loop to Edges.
+ self.edges = [edge(verts[loop[vIdx-1]], verts[loop[vIdx]]) for vIdx in range(len(loop))]
+
+ if not closed:
+ self.edges[0].fake = True # fake edge option
+
+ self.closed = closed
+
+
+ # Assign linked list
+ for eIdx in range(len(self.edges)-1):
+ self.edges[eIdx].next = self.edges[eIdx+1]
+ self.edges[eIdx].prev = self.edges[eIdx-1]
+ # Now last
+ self.edges[-1].next = self.edges[0]
+ self.edges[-1].prev = self.edges[-2]
+
+
+
+ # GENERATE AN AVERAGE NORMAL FOR THE WHOLE LOOP.
+ self.normal = Vector()
+ for e in self.edges:
+ n = (self.centre-e.co1).cross(self.centre-e.co2)
+ # Do we realy need tot normalize?
+ n.normalize()
+ self.normal += n
+
+ # Generate the angle
+ va= e.cent - e.prev.cent
+ vb= e.next.cent - e.cent
+
+ e.angle= AngleBetweenVecs(va, vb)
+
+ # Blur the angles
+ #for e in self.edges:
+ # e.angle= (e.angle+e.next.angle)/2
+
+ # Blur the angles
+ #for e in self.edges:
+ # e.angle= (e.angle+e.prev.angle)/2
+
+ self.normal.normalize()
+
+ # Generate a normal for each edge.
+ for e in self.edges:
+
+ n1 = e.co1
+ n2 = e.co2
+ n3 = e.prev.co1
+
+ a = n1-n2
+ b = n1-n3
+ normal1 = a.cross(b)
+ normal1.normalize()
+
+ n1 = e.co2
+ n3 = e.next.co2
+ n2 = e.co1
+
+ a = n1-n2
+ b = n1-n3
+
+ normal2 = a.cross(b)
+ normal2.normalize()
+
+ # Reuse normal1 var
+ normal1 += normal1 + normal2
+ normal1.normalize()
+
+ e.normal = normal1
+ #print e.normal
+
+
+
+ def backup(self):
+ # Keep a backup of the edges
+ self.backup_edges = self.edges[:]
+
+ def restore(self):
+ self.edges = self.backup_edges[:]
+ for e in self.edges:
+ e.removed = 0
+
+ def reverse(self):
+ self.edges.reverse()
+ self.normal.negate()
+
+ for e in self.edges:
+ e.normal.negate()
+ e.v1, e.v2 = e.v2, e.v1
+ e.co1, e.co2 = e.co2, e.co1
+ e.next, e.prev = e.prev, e.next
+
+
+ def removeSmallest(self, cullNum, otherLoopLen):
+ '''
+ Removes N Smallest edges and backs up the loop,
+ this is so we can loop between 2 loops as if they are the same length,
+ backing up and restoring incase the loop needs to be skinned with another loop of a different length.
+ '''
+ global CULL_METHOD
+ if CULL_METHOD == 1: # Shortest edge
+ eloopCopy = self.edges[:]
+
+ # Length sort, smallest first
+ try: eloopCopy.sort(key = lambda e1: e1.length)
+ except: eloopCopy.sort(lambda e1, e2: cmp(e1.length, e2.length ))
+
+ # Dont use atm
+ #eloopCopy.sort(lambda e1, e2: cmp(e1.angle*e1.length, e2.angle*e2.length)) # Length sort, smallest first
+ #eloopCopy.sort(lambda e1, e2: cmp(e1.angle, e2.angle)) # Length sort, smallest first
+
+ remNum = 0
+ for i, e in enumerate(eloopCopy):
+ if not e.fake:
+ e.removed = 1
+ self.edges.remove( e ) # Remove from own list, still in linked list.
+ remNum += 1
+
+ if not remNum < cullNum:
+ break
+
+ else: # CULL METHOD is even
+
+ culled = 0
+
+ step = int(otherLoopLen / float(cullNum)) * 2
+
+ currentEdge = self.edges[0]
+ while culled < cullNum:
+
+ # Get the shortest face in the next STEP
+ step_count= 0
+ bestAng= 360.0
+ smallestEdge= None
+ while step_count<=step or smallestEdge==None:
+ step_count+=1
+ if not currentEdge.removed: # 0 or -1 will not be accepted
+ if currentEdge.angle<bestAng and not currentEdge.fake:
+ smallestEdge= currentEdge
+ bestAng= currentEdge.angle
+
+ currentEdge = currentEdge.next
+
+ # In that stepping length we have the smallest edge.remove it
+ smallestEdge.removed = 1
+ self.edges.remove(smallestEdge)
+
+ # Start scanning from the edge we found? - result is over fanning- no good.
+ #currentEdge= smallestEdge.next
+
+ culled+=1
+
# Returns face edges.
# face must have edge data.
-
+
def mesh_faces_extend(me, faces, mat_idx = 0):
- orig_facetot = len(me.faces)
- new_facetot = len(faces)
- me.add_geometry(0, 0, new_facetot)
- tot = orig_facetot+new_facetot
- me_faces = me.faces
- i= 0
- while i < new_facetot:
-
- f = [v.index for v in faces[i]]
- if len(f)==4 and f[3]==0:
- f = f[1], f[2], f[3], f[0]
-
- mf = me_faces[orig_facetot+i]
- mf.verts_raw = f
- mf.material_index = mat_idx
- i+=1
+ orig_facetot = len(me.faces)
+ new_facetot = len(faces)
+ me.add_geometry(0, 0, new_facetot)
+ tot = orig_facetot+new_facetot
+ me_faces = me.faces
+ i= 0
+ while i < new_facetot:
+
+ f = [v.index for v in faces[i]]
+ if len(f)==4:
+ if f[3]==0:
+ f = f[1], f[2], f[3], f[0]
+ else:
+ f = f[0], f[1], f[2], 0
+
+ mf = me_faces[orig_facetot+i]
+ mf.verts_raw = f
+ mf.material_index = mat_idx
+ i+=1
# end utils
def getSelectedEdges(context, me, ob):
- MESH_MODE= context.scene.tool_settings.mesh_selection_mode
-
- if MESH_MODE in ('EDGE', 'VERTEX'):
- context.scene.tool_settings.mesh_selection_mode = 'EDGE'
- edges= [ ed for ed in me.edges if ed.selected ]
- # print len(edges), len(me.edges)
- context.scene.tool_settings.mesh_selection_mode = MESH_MODE
- return edges
-
- if MESH_MODE == 'FACE':
- context.scene.tool_settings.mesh_selection_mode = 'EDGE'
- # value is [edge, face_sel_user_in]
- edge_dict= dict((ed.key, [ed, 0]) for ed in me.edges)
-
- for f in me.faces:
- if f.selected:
- for edkey in f.edge_keys:
- edge_dict[edkey][1] += 1
-
- context.scene.tool_settings.mesh_selection_mode = MESH_MODE
- return [ ed_data[0] for ed_data in edge_dict.values() if ed_data[1] == 1 ]
-
-
+ MESH_MODE= context.scene.tool_settings.mesh_selection_mode
+
+ if MESH_MODE in ('EDGE', 'VERTEX'):
+ context.scene.tool_settings.mesh_selection_mode = 'EDGE'
+ edges= [ ed for ed in me.edges if ed.selected ]
+ # print len(edges), len(me.edges)
+ context.scene.tool_settings.mesh_selection_mode = MESH_MODE
+ return edges
+
+ if MESH_MODE == 'FACE':
+ context.scene.tool_settings.mesh_selection_mode = 'EDGE'
+ # value is [edge, face_sel_user_in]
+ edge_dict= dict((ed.key, [ed, 0]) for ed in me.edges)
+
+ for f in me.faces:
+ if f.selected:
+ for edkey in f.edge_keys:
+ edge_dict[edkey][1] += 1
+
+ context.scene.tool_settings.mesh_selection_mode = MESH_MODE
+ return [ ed_data[0] for ed_data in edge_dict.values() if ed_data[1] == 1 ]
+
+
def getVertLoops(selEdges, me):
- '''
- return a list of vert loops, closed and open [(loop, closed)...]
- '''
-
- mainVertLoops = []
- # second method
- tot = len(me.verts)
- vert_siblings = [[] for i in range(tot)]
- vert_used = [False] * tot
-
- for ed in selEdges:
- i1, i2 = ed.key
- vert_siblings[i1].append(i2)
- vert_siblings[i2].append(i1)
-
- # find the first used vert and keep looping.
- for i in range(tot):
- if vert_siblings[i] and not vert_used[i]:
- sbl = vert_siblings[i] # siblings
-
- if len(sbl) > 2:
- return None
-
- vert_used[i] = True
-
- # do an edgeloop seek
- if len(sbl) == 2:
- contextVertLoop= [sbl[0], i, sbl[1]] # start the vert loop
- vert_used[contextVertLoop[ 0]] = True
- vert_used[contextVertLoop[-1]] = True
- else:
- contextVertLoop= [i, sbl[0]]
- vert_used[contextVertLoop[ 1]] = True
-
- # Always seek up
- ok = True
- while ok:
- ok = False
- closed = False
- sbl = vert_siblings[contextVertLoop[-1]]
- if len(sbl) == 2:
- next = sbl[not sbl.index( contextVertLoop[-2] )]
- if vert_used[next]:
- closed = True
- # break
- else:
- contextVertLoop.append( next ) # get the vert that isnt the second last
- vert_used[next] = True
- ok = True
-
- # Seek down as long as the starting vert was not at the edge.
- if not closed and len(vert_siblings[i]) == 2:
-
- ok = True
- while ok:
- ok = False
- sbl = vert_siblings[contextVertLoop[0]]
- if len(sbl) == 2:
- next = sbl[not sbl.index( contextVertLoop[1] )]
- if vert_used[next]:
- closed = True
- else:
- contextVertLoop.insert(0, next) # get the vert that isnt the second last
- vert_used[next] = True
- ok = True
-
- mainVertLoops.append((contextVertLoop, closed))
-
-
- verts = me.verts
- # convert from indicies to verts
- # mainVertLoops = [([verts[i] for i in contextVertLoop], closed) for contextVertLoop, closed in mainVertLoops]
- # print len(mainVertLoops)
- return mainVertLoops
-
+ '''
+ return a list of vert loops, closed and open [(loop, closed)...]
+ '''
+
+ mainVertLoops = []
+ # second method
+ tot = len(me.verts)
+ vert_siblings = [[] for i in range(tot)]
+ vert_used = [False] * tot
+
+ for ed in selEdges:
+ i1, i2 = ed.key
+ vert_siblings[i1].append(i2)
+ vert_siblings[i2].append(i1)
+
+ # find the first used vert and keep looping.
+ for i in range(tot):
+ if vert_siblings[i] and not vert_used[i]:
+ sbl = vert_siblings[i] # siblings
+
+ if len(sbl) > 2:
+ return None
+
+ vert_used[i] = True
+
+ # do an edgeloop seek
+ if len(sbl) == 2:
+ contextVertLoop= [sbl[0], i, sbl[1]] # start the vert loop
+ vert_used[contextVertLoop[ 0]] = True
+ vert_used[contextVertLoop[-1]] = True
+ else:
+ contextVertLoop= [i, sbl[0]]
+ vert_used[contextVertLoop[ 1]] = True
+
+ # Always seek up
+ ok = True
+ while ok:
+ ok = False
+ closed = False
+ sbl = vert_siblings[contextVertLoop[-1]]
+ if len(sbl) == 2:
+ next = sbl[not sbl.index( contextVertLoop[-2] )]
+ if vert_used[next]:
+ closed = True
+ # break
+ else:
+ contextVertLoop.append( next ) # get the vert that isnt the second last
+ vert_used[next] = True
+ ok = True
+
+ # Seek down as long as the starting vert was not at the edge.
+ if not closed and len(vert_siblings[i]) == 2:
+
+ ok = True
+ while ok:
+ ok = False
+ sbl = vert_siblings[contextVertLoop[0]]
+ if len(sbl) == 2:
+ next = sbl[not sbl.index( contextVertLoop[1] )]
+ if vert_used[next]:
+ closed = True
+ else:
+ contextVertLoop.insert(0, next) # get the vert that isnt the second last
+ vert_used[next] = True
+ ok = True
+
+ mainVertLoops.append((contextVertLoop, closed))
+
+
+ verts = me.verts
+ # convert from indicies to verts
+ # mainVertLoops = [([verts[i] for i in contextVertLoop], closed) for contextVertLoop, closed in mainVertLoops]
+ # print len(mainVertLoops)
+ return mainVertLoops
+
def skin2EdgeLoops(eloop1, eloop2, me, ob, MODE):
-
- new_faces= [] #
-
- # Make sure e1 loops is bigger then e2
- if len(eloop1.edges) != len(eloop2.edges):
- if len(eloop1.edges) < len(eloop2.edges):
- eloop1, eloop2 = eloop2, eloop1
-
- eloop1.backup() # were about to cull faces
- CULL_FACES = len(eloop1.edges) - len(eloop2.edges)
- eloop1.removeSmallest(CULL_FACES, len(eloop1.edges))
- else:
- CULL_FACES = 0
- # First make sure poly vert loops are in sync with eachother.
-
- # The vector allong which we are skinning.
- skinVector = eloop1.centre - eloop2.centre
-
- loopDist = skinVector.length
-
- # IS THE LOOP FLIPPED, IF SO FLIP BACK. we keep it flipped, its ok,
- if eloop1.closed or eloop2.closed:
- angleBetweenLoopNormals = AngleBetweenVecs(eloop1.normal, eloop2.normal)
- if angleBetweenLoopNormals > 90:
- eloop2.reverse()
-
-
- DIR= eloop1.centre - eloop2.centre
-
- # if eloop2.closed:
- bestEloopDist = BIG_NUM
- bestOffset = 0
- # Loop rotation offset to test.1
- eLoopIdxs = list(range(len(eloop1.edges)))
- for offset in range(len(eloop1.edges)):
- totEloopDist = 0 # Measure this total distance for thsi loop.
-
- offsetIndexLs = eLoopIdxs[offset:] + eLoopIdxs[:offset] # Make offset index list
-
-
- # e1Idx is always from 0uu to N, e2Idx is offset.
- for e1Idx, e2Idx in enumerate(offsetIndexLs):
- e1= eloop1.edges[e1Idx]
- e2= eloop2.edges[e2Idx]
-
-
- # Include fan connections in the measurement.
- OK= True
- while OK or e1.removed:
- OK= False
-
- # Measure the vloop distance ===============
- diff= ((e1.cent - e2.cent).length) #/ nangle1
-
- ed_dir= e1.cent-e2.cent
- a_diff= AngleBetweenVecs(DIR, ed_dir)/18 # 0 t0 18
-
- totEloopDist += (diff * (1+a_diff)) / (1+loopDist)
-
- # Premeture break if where no better off
- if totEloopDist > bestEloopDist:
- break
-
- e1=e1.next
-
- if totEloopDist < bestEloopDist:
- bestOffset = offset
- bestEloopDist = totEloopDist
-
- # Modify V2 LS for Best offset
- eloop2.edges = eloop2.edges[bestOffset:] + eloop2.edges[:bestOffset]
-
- else:
- # Both are open loops, easier to calculate.
-
-
- # Make sure the fake edges are at the start.
- for i, edloop in enumerate((eloop1, eloop2)):
- # print "LOOPO"
- if edloop.edges[0].fake:
- # alredy at the start
- #print "A"
- pass
- elif edloop.edges[-1].fake:
- # put the end at the start
- edloop.edges.insert(0, edloop.edges.pop())
- #print "B"
-
- else:
- for j, ed in enumerate(edloop.edges):
- if ed.fake:
- #print "C"
- edloop.edges = edloop.edges = edloop.edges[j:] + edloop.edges[:j]
- break
- # print "DONE"
- ed1, ed2 = eloop1.edges[0], eloop2.edges[0]
-
- if not ed1.fake or not ed2.fake:
- raise "Error"
-
- # Find the join that isnt flipped (juts like detecting a bow-tie face)
- a1 = (ed1.co1 - ed2.co1).length + (ed1.co2 - ed2.co2).length
- a2 = (ed1.co1 - ed2.co2).length + (ed1.co2 - ed2.co1).length
-
- if a1 > a2:
- eloop2.reverse()
- # make the first edge the start edge still
- eloop2.edges.insert(0, eloop2.edges.pop())
-
-
-
-
- for loopIdx in range(len(eloop2.edges)):
- e1 = eloop1.edges[loopIdx]
- e2 = eloop2.edges[loopIdx]
-
- # Remember the pairs for fan filling culled edges.
- e1.match = e2; e2.match = e1
-
- if not (e1.fake or e2.fake):
- new_faces.append([e1.v1, e1.v2, e2.v2, e2.v1])
-
- # FAN FILL MISSING FACES.
- if CULL_FACES:
- # Culled edges will be in eloop1.
- FAN_FILLED_FACES = 0
-
- contextEdge = eloop1.edges[0] # The larger of teh 2
- while FAN_FILLED_FACES < CULL_FACES:
- while contextEdge.next.removed == 0:
- contextEdge = contextEdge.next
-
- vertFanPivot = contextEdge.match.v2
-
- while contextEdge.next.removed == 1:
- #if not contextEdge.next.fake:
- new_faces.append([contextEdge.next.v1, contextEdge.next.v2, vertFanPivot])
-
- # Should we use another var?, this will work for now.
- contextEdge.next.removed = 1
-
- contextEdge = contextEdge.next
- FAN_FILLED_FACES += 1
-
- # may need to fan fill backwards 1 for non closed loops.
-
- eloop1.restore() # Add culled back into the list.
-
- return new_faces
+
+ new_faces= [] #
+
+ # Make sure e1 loops is bigger then e2
+ if len(eloop1.edges) != len(eloop2.edges):
+ if len(eloop1.edges) < len(eloop2.edges):
+ eloop1, eloop2 = eloop2, eloop1
+
+ eloop1.backup() # were about to cull faces
+ CULL_FACES = len(eloop1.edges) - len(eloop2.edges)
+ eloop1.removeSmallest(CULL_FACES, len(eloop1.edges))
+ else:
+ CULL_FACES = 0
+ # First make sure poly vert loops are in sync with eachother.
+
+ # The vector allong which we are skinning.
+ skinVector = eloop1.centre - eloop2.centre
+
+ loopDist = skinVector.length
+
+ # IS THE LOOP FLIPPED, IF SO FLIP BACK. we keep it flipped, its ok,
+ if eloop1.closed or eloop2.closed:
+ angleBetweenLoopNormals = AngleBetweenVecs(eloop1.normal, eloop2.normal)
+ if angleBetweenLoopNormals > 90:
+ eloop2.reverse()
+
+
+ DIR= eloop1.centre - eloop2.centre
+
+ # if eloop2.closed:
+ bestEloopDist = BIG_NUM
+ bestOffset = 0
+ # Loop rotation offset to test.1
+ eLoopIdxs = list(range(len(eloop1.edges)))
+ for offset in range(len(eloop1.edges)):
+ totEloopDist = 0 # Measure this total distance for thsi loop.
+
+ offsetIndexLs = eLoopIdxs[offset:] + eLoopIdxs[:offset] # Make offset index list
+
+
+ # e1Idx is always from 0uu to N, e2Idx is offset.
+ for e1Idx, e2Idx in enumerate(offsetIndexLs):
+ e1= eloop1.edges[e1Idx]
+ e2= eloop2.edges[e2Idx]
+
+
+ # Include fan connections in the measurement.
+ OK= True
+ while OK or e1.removed:
+ OK= False
+
+ # Measure the vloop distance ===============
+ diff= ((e1.cent - e2.cent).length) #/ nangle1
+
+ ed_dir= e1.cent-e2.cent
+ a_diff= AngleBetweenVecs(DIR, ed_dir)/18 # 0 t0 18
+
+ totEloopDist += (diff * (1+a_diff)) / (1+loopDist)
+
+ # Premeture break if where no better off
+ if totEloopDist > bestEloopDist:
+ break
+
+ e1=e1.next
+
+ if totEloopDist < bestEloopDist:
+ bestOffset = offset
+ bestEloopDist = totEloopDist
+
+ # Modify V2 LS for Best offset
+ eloop2.edges = eloop2.edges[bestOffset:] + eloop2.edges[:bestOffset]
+
+ else:
+ # Both are open loops, easier to calculate.
+
+
+ # Make sure the fake edges are at the start.
+ for i, edloop in enumerate((eloop1, eloop2)):
+ # print "LOOPO"
+ if edloop.edges[0].fake:
+ # alredy at the start
+ #print "A"
+ pass
+ elif edloop.edges[-1].fake:
+ # put the end at the start
+ edloop.edges.insert(0, edloop.edges.pop())
+ #print "B"
+
+ else:
+ for j, ed in enumerate(edloop.edges):
+ if ed.fake:
+ #print "C"
+ edloop.edges = edloop.edges = edloop.edges[j:] + edloop.edges[:j]
+ break
+ # print "DONE"
+ ed1, ed2 = eloop1.edges[0], eloop2.edges[0]
+
+ if not ed1.fake or not ed2.fake:
+ raise "Error"
+
+ # Find the join that isnt flipped (juts like detecting a bow-tie face)
+ a1 = (ed1.co1 - ed2.co1).length + (ed1.co2 - ed2.co2).length
+ a2 = (ed1.co1 - ed2.co2).length + (ed1.co2 - ed2.co1).length
+
+ if a1 > a2:
+ eloop2.reverse()
+ # make the first edge the start edge still
+ eloop2.edges.insert(0, eloop2.edges.pop())
+
+
+
+
+ for loopIdx in range(len(eloop2.edges)):
+ e1 = eloop1.edges[loopIdx]
+ e2 = eloop2.edges[loopIdx]
+
+ # Remember the pairs for fan filling culled edges.
+ e1.match = e2; e2.match = e1
+
+ if not (e1.fake or e2.fake):
+ new_faces.append([e1.v1, e1.v2, e2.v2, e2.v1])
+
+ # FAN FILL MISSING FACES.
+ if CULL_FACES:
+ # Culled edges will be in eloop1.
+ FAN_FILLED_FACES = 0
+
+ contextEdge = eloop1.edges[0] # The larger of teh 2
+ while FAN_FILLED_FACES < CULL_FACES:
+ while contextEdge.next.removed == 0:
+ contextEdge = contextEdge.next
+
+ vertFanPivot = contextEdge.match.v2
+
+ while contextEdge.next.removed == 1:
+ #if not contextEdge.next.fake:
+ new_faces.append([contextEdge.next.v1, contextEdge.next.v2, vertFanPivot])
+
+ # Should we use another var?, this will work for now.
+ contextEdge.next.removed = 1
+
+ contextEdge = contextEdge.next
+ FAN_FILLED_FACES += 1
+
+ # may need to fan fill backwards 1 for non closed loops.
+
+ eloop1.restore() # Add culled back into the list.
+
+ return new_faces
def main(context):
- global CULL_METHOD
-
- ob = context.object
-
- is_editmode = (ob.mode=='EDIT')
- if is_editmode: bpy.ops.object.mode_set(mode='OBJECT', toggle=False)
- if ob == None or ob.type != 'MESH':
- raise Exception("BPyMessages.Error_NoMeshActive()")
- return
-
- me = ob.data
-
- time1 = time.time()
- selEdges = getSelectedEdges(context, me, ob)
- vertLoops = getVertLoops(selEdges, me) # list of lists of edges.
- if vertLoops == None:
- raise Exception('Error%t|Selection includes verts that are a part of more then 1 loop')
- if is_editmode: bpy.ops.object.mode_set(mode='EDIT', toggle=False)
- return
- # print len(vertLoops)
-
-
- if len(vertLoops) > 2:
- choice = PupMenu('Loft '+str(len(vertLoops))+' edge loops%t|loop|segment')
- if choice == -1:
- if is_editmode: bpy.ops.object.mode_set(mode='EDIT', toggle=False)
- return
-
- elif len(vertLoops) < 2:
- raise Exception('Error%t|No Vertloops found!')
- if is_editmode: bpy.ops.object.mode_set(mode='EDIT', toggle=False)
- return
- else:
- choice = 2
-
-
- # The line below checks if any of the vert loops are differenyt in length.
- if False in [len(v[0]) == len(vertLoops[0][0]) for v in vertLoops]:
- CULL_METHOD = PupMenu('Small to large edge loop distrobution method%t|remove edges evenly|remove smallest edges')
- if CULL_METHOD == -1:
- if is_editmode: Window.EditMode(1)
- return
-
- if CULL_METHOD ==1: # RESET CULL_METHOD
- CULL_METHOD = 0 # shortest
- else:
- CULL_METHOD = 1 # even
-
-
- time1 = time.time()
- # Convert to special edge data.
- edgeLoops = []
- for vloop, closed in vertLoops:
- edgeLoops.append(edgeLoop(vloop, me, closed))
-
-
- # VERT LOOP ORDERING CODE
- # "Build a worm" list - grow from Both ends
- edgeOrderedList = [edgeLoops.pop()]
-
- # Find the closest.
- bestSoFar = BIG_NUM
- bestIdxSoFar = None
- for edLoopIdx, edLoop in enumerate(edgeLoops):
- l =(edgeOrderedList[-1].centre - edLoop.centre).length
- if l < bestSoFar:
- bestIdxSoFar = edLoopIdx
- bestSoFar = l
-
- edgeOrderedList.append( edgeLoops.pop(bestIdxSoFar) )
-
- # Now we have the 2 closest, append to either end-
- # Find the closest.
- while edgeLoops:
- bestSoFar = BIG_NUM
- bestIdxSoFar = None
- first_or_last = 0 # Zero is first
- for edLoopIdx, edLoop in enumerate(edgeLoops):
- l1 =(edgeOrderedList[-1].centre - edLoop.centre).length
-
- if l1 < bestSoFar:
- bestIdxSoFar = edLoopIdx
- bestSoFar = l1
- first_or_last = 1 # last
-
- l2 =(edgeOrderedList[0].centre - edLoop.centre).length
- if l2 < bestSoFar:
- bestIdxSoFar = edLoopIdx
- bestSoFar = l2
- first_or_last = 0 # last
-
- if first_or_last: # add closest Last
- edgeOrderedList.append( edgeLoops.pop(bestIdxSoFar) )
- else: # Add closest First
- edgeOrderedList.insert(0, edgeLoops.pop(bestIdxSoFar) ) # First
-
- faces = []
-
- for i in range(len(edgeOrderedList)-1):
- faces.extend( skin2EdgeLoops(edgeOrderedList[i], edgeOrderedList[i+1], me, ob, 0) )
- if choice == 1 and len(edgeOrderedList) > 2: # Loop
- faces.extend( skin2EdgeLoops(edgeOrderedList[0], edgeOrderedList[-1], me, ob, 0) )
-
- # REMOVE SELECTED FACES.
- MESH_MODE= ob.mode
- if MESH_MODE == 'EDGE' or MESH_MODE == 'VERTEX': pass
- elif MESH_MODE == 'FACE':
- try: me.faces.delete(1, [ f for f in me.faces if f.sel ])
- except: pass
-
- if 1: # 2.5
- mesh_faces_extend(me, faces, ob.active_material_index)
- me.update(calc_edges=True)
- else:
- me.faces.extend(faces, smooth = True)
-
- print('\nSkin done in %.4f sec.' % (time.time()-time1))
-
- if is_editmode: bpy.ops.object.mode_set(mode='EDIT', toggle=False)
+ global CULL_METHOD
+
+ ob = context.object
+
+ is_editmode = (ob.mode=='EDIT')
+ if is_editmode: bpy.ops.object.mode_set(mode='OBJECT', toggle=False)
+ if ob == None or ob.type != 'MESH':
+ raise Exception("BPyMessages.Error_NoMeshActive()")
+ return
+
+ me = ob.data
+
+ time1 = time.time()
+ selEdges = getSelectedEdges(context, me, ob)
+ vertLoops = getVertLoops(selEdges, me) # list of lists of edges.
+ if vertLoops == None:
+ raise Exception('Error%t|Selection includes verts that are a part of more then 1 loop')
+ if is_editmode: bpy.ops.object.mode_set(mode='EDIT', toggle=False)
+ return
+ # print len(vertLoops)
+
+
+ if len(vertLoops) > 2:
+ choice = PupMenu('Loft '+str(len(vertLoops))+' edge loops%t|loop|segment')
+ if choice == -1:
+ if is_editmode: bpy.ops.object.mode_set(mode='EDIT', toggle=False)
+ return
+
+ elif len(vertLoops) < 2:
+ raise Exception('Error%t|No Vertloops found!')
+ if is_editmode: bpy.ops.object.mode_set(mode='EDIT', toggle=False)
+ return
+ else:
+ choice = 2
+
+
+ # The line below checks if any of the vert loops are differenyt in length.
+ if False in [len(v[0]) == len(vertLoops[0][0]) for v in vertLoops]:
+#XXX CULL_METHOD = PupMenu('Small to large edge loop distrobution method%t|remove edges evenly|remove smallest edges')
+#XXX if CULL_METHOD == -1:
+#XXX if is_editmode: Window.EditMode(1)
+#XXX return
+
+ CULL_METHOD = 1 # XXX FIXME
+
+
+
+
+ if CULL_METHOD ==1: # RESET CULL_METHOD
+ CULL_METHOD = 0 # shortest
+ else:
+ CULL_METHOD = 1 # even
+
+
+ time1 = time.time()
+ # Convert to special edge data.
+ edgeLoops = []
+ for vloop, closed in vertLoops:
+ edgeLoops.append(edgeLoop(vloop, me, closed))
+
+
+ # VERT LOOP ORDERING CODE
+ # "Build a worm" list - grow from Both ends
+ edgeOrderedList = [edgeLoops.pop()]
+
+ # Find the closest.
+ bestSoFar = BIG_NUM
+ bestIdxSoFar = None
+ for edLoopIdx, edLoop in enumerate(edgeLoops):
+ l =(edgeOrderedList[-1].centre - edLoop.centre).length
+ if l < bestSoFar:
+ bestIdxSoFar = edLoopIdx
+ bestSoFar = l
+
+ edgeOrderedList.append( edgeLoops.pop(bestIdxSoFar) )
+
+ # Now we have the 2 closest, append to either end-
+ # Find the closest.
+ while edgeLoops:
+ bestSoFar = BIG_NUM
+ bestIdxSoFar = None
+ first_or_last = 0 # Zero is first
+ for edLoopIdx, edLoop in enumerate(edgeLoops):
+ l1 =(edgeOrderedList[-1].centre - edLoop.centre).length
+
+ if l1 < bestSoFar:
+ bestIdxSoFar = edLoopIdx
+ bestSoFar = l1
+ first_or_last = 1 # last
+
+ l2 =(edgeOrderedList[0].centre - edLoop.centre).length
+ if l2 < bestSoFar:
+ bestIdxSoFar = edLoopIdx
+ bestSoFar = l2
+ first_or_last = 0 # last
+
+ if first_or_last: # add closest Last
+ edgeOrderedList.append( edgeLoops.pop(bestIdxSoFar) )
+ else: # Add closest First
+ edgeOrderedList.insert(0, edgeLoops.pop(bestIdxSoFar) ) # First
+
+ faces = []
+
+ for i in range(len(edgeOrderedList)-1):
+ faces.extend( skin2EdgeLoops(edgeOrderedList[i], edgeOrderedList[i+1], me, ob, 0) )
+ if choice == 1 and len(edgeOrderedList) > 2: # Loop
+ faces.extend( skin2EdgeLoops(edgeOrderedList[0], edgeOrderedList[-1], me, ob, 0) )
+
+ # REMOVE SELECTED FACES.
+ MESH_MODE= ob.mode
+ if MESH_MODE == 'EDGE' or MESH_MODE == 'VERTEX': pass
+ elif MESH_MODE == 'FACE':
+ try: me.faces.delete(1, [ f for f in me.faces if f.sel ])
+ except: pass
+
+ if 1: # 2.5
+ mesh_faces_extend(me, faces, ob.active_material_index)
+ me.update(calc_edges=True)
+ else:
+ me.faces.extend(faces, smooth = True)
+
+ print('\nSkin done in %.4f sec.' % (time.time()-time1))
+
+ if is_editmode: bpy.ops.object.mode_set(mode='EDIT', toggle=False)
class MESH_OT_skin(bpy.types.Operator):
- '''Bridge face loops.'''
-
- bl_idname = "mesh.skin"
- bl_label = "Add Torus"
- bl_register = True
- bl_undo = True
-
- '''
- loft_method = EnumProperty(attr="loft_method", items=[(), ()], description="", default= True)
-
- '''
-
- def execute(self, context):
- main(context)
- return ('FINISHED',)
+ '''Bridge face loops.'''
+
+ bl_idname = "mesh.skin"
+ bl_label = "Add Torus"
+ bl_register = True
+ bl_undo = True
+
+ '''
+ loft_method = EnumProperty(attr="loft_method", items=[(), ()], description="", default= True)
+
+ '''
+
+ def execute(self, context):
+ main(context)
+ return ('FINISHED',)
# Register the operator
@@ -642,7 +650,7 @@ bpy.ops.add(MESH_OT_skin)
# Add to a menu
import dynamic_menu
-menu_item = dynamic_menu.add(bpy.types.VIEW3D_MT_edit_mesh_faces, (lambda self, context: self.layout.itemO("mesh.skin", text="Bridge Faces")) )
+menu_item = dynamic_menu.add(bpy.types.VIEW3D_MT_edit_mesh_faces, (lambda self, context: self.layout.operator("mesh.skin", text="Bridge Faces")) )
if __name__ == "__main__":
- bpy.ops.mesh.skin()
+ bpy.ops.mesh.skin()
diff --git a/release/scripts/op/object.py b/release/scripts/op/object.py
new file mode 100644
index 00000000000..8823045e07d
--- /dev/null
+++ b/release/scripts/op/object.py
@@ -0,0 +1,99 @@
+# ##### BEGIN GPL LICENSE BLOCK #####
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+#
+# ##### END GPL LICENSE BLOCK #####
+
+import bpy
+from bpy.props import *
+
+
+class SelectPattern(bpy.types.Operator):
+ '''Select object matching a naming pattern.'''
+ bl_idname = "object.select_pattern"
+ bl_label = "Select Pattern"
+ bl_register = True
+ bl_undo = True
+
+ pattern = StringProperty(name="Pattern", description="Name filter using '*' and '?' wildcard chars", maxlen=32, default="*")
+ case_sensitive = BoolProperty(name="Case Sensitive", description="Do a case sensitive compare", default=False)
+ extend = BoolProperty(name="Extend", description="Extend the existing selection", default=True)
+
+ def execute(self, context):
+
+ import fnmatch
+
+ if self.properties.case_sensitive:
+ pattern_match = fnmatch.fnmatchcase
+ else:
+ pattern_match = lambda a, b: fnmatch.fnmatchcase(a.upper(), b.upper())
+
+ for ob in context.visible_objects:
+ if pattern_match(ob.name, self.properties.pattern):
+ ob.selected = True
+ elif not self.properties.extend:
+ ob.selected = False
+
+ return ('FINISHED',)
+
+ def invoke(self, context, event):
+ wm = context.manager
+ wm.invoke_props_popup(self, event)
+ return ('RUNNING_MODAL',)
+
+ def draw(self, context):
+ print("WoW")
+ layout = self.layout
+ props = self.properties
+
+ layout.prop(props, "pattern")
+ row = layout.row()
+ row.prop(props, "case_sensitive")
+ row.prop(props, "extend")
+
+
+
+class SubsurfSet(bpy.types.Operator):
+ '''Sets a Subdivision Surface Level (1-5)'''
+
+ bl_idname = "object.subsurf_set"
+ bl_label = "Subsurf Set"
+ bl_register = True
+ bl_undo = True
+
+ level = IntProperty(name="Level",
+ default=1, min=0, max=6)
+
+ def poll(self, context):
+ ob = context.active_object
+ return (ob and ob.type == 'MESH')
+
+ def execute(self, context):
+ level = self.properties.level
+ ob = context.active_object
+ for mod in ob.modifiers:
+ if mod.type == 'SUBSURF':
+ if mod.levels != level:
+ mod.levels = level
+ return ('FINISHED',)
+
+ # adda new modifier
+ mod = ob.modifiers.new("Subsurf", 'SUBSURF')
+ mod.levels = level
+ return ('FINISHED',)
+
+
+bpy.ops.add(SelectPattern)
+bpy.ops.add(SubsurfSet)
diff --git a/release/scripts/op/presets.py b/release/scripts/op/presets.py
new file mode 100644
index 00000000000..84a60765fa4
--- /dev/null
+++ b/release/scripts/op/presets.py
@@ -0,0 +1,124 @@
+# ##### BEGIN GPL LICENSE BLOCK #####
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+#
+# ##### END GPL LICENSE BLOCK #####
+
+import bpy
+import os
+
+class AddPresetBase(bpy.types.Operator):
+ '''Base preset class, only for subclassing
+ subclasses must define
+ - preset_values
+ - preset_subdir '''
+ bl_idname = "render.preset_add"
+ bl_label = "Add Render Preset"
+
+ name = bpy.props.StringProperty(name="Name", description="Name of the preset, used to make the path name", maxlen= 64, default= "")
+
+ def _as_filename(self, name): # could reuse for other presets
+ for char in " !@#$%^&*(){}:\";'[]<>,./?":
+ name = name.replace('.', '_')
+ return name.lower()
+
+ def execute(self, context):
+
+ if not self.properties.name:
+ return ('FINISHED',)
+
+ filename = self._as_filename(self.properties.name) + ".py"
+
+ target_path = bpy.utils.preset_paths(self.preset_subdir)[0] # we need some way to tell the user and system preset path
+
+ file_preset = open(os.path.join(target_path, filename), 'w')
+
+ for rna_path in self.preset_values:
+ file_preset.write("%s = %s\n" % (rna_path, eval(rna_path)))
+
+ file_preset.close()
+
+ return ('FINISHED',)
+
+ def invoke(self, context, event):
+ wm = context.manager
+ wm.invoke_props_popup(self, event)
+ return ('RUNNING_MODAL',)
+
+
+class AddPresetRender(AddPresetBase):
+ '''Add a Render Preset.'''
+ bl_idname = "render.preset_add"
+ bl_label = "Add Render Preset"
+ name = AddPresetBase.name
+
+ preset_values = [
+ "bpy.context.scene.render_data.resolution_x",
+ "bpy.context.scene.render_data.resolution_y",
+ "bpy.context.scene.render_data.pixel_aspect_x",
+ "bpy.context.scene.render_data.pixel_aspect_y",
+ "bpy.context.scene.render_data.fps",
+ "bpy.context.scene.render_data.fps_base",
+ "bpy.context.scene.render_data.resolution_percentage",
+ ]
+
+ preset_subdir = "render"
+
+
+class AddPresetSSS(AddPresetBase):
+ '''Add a Subsurface Scattering Preset.'''
+ bl_idname = "material.sss_preset_add"
+ bl_label = "Add SSS Preset"
+ name = AddPresetBase.name
+
+ preset_values = [
+ "bpy.context.material.subsurface_scattering.back",
+ "bpy.context.material.subsurface_scattering.color[0]",
+ "bpy.context.material.subsurface_scattering.color[1]",
+ "bpy.context.material.subsurface_scattering.color[2]",
+ "bpy.context.material.subsurface_scattering.color_factor",
+ "bpy.context.material.subsurface_scattering.error_tolerance",
+ "bpy.context.material.subsurface_scattering.front",
+ "bpy.context.material.subsurface_scattering.ior",
+ "bpy.context.material.subsurface_scattering.radius[0]",
+ "bpy.context.material.subsurface_scattering.radius[1]",
+ "bpy.context.material.subsurface_scattering.radius[2]",
+ "bpy.context.material.subsurface_scattering.scale",
+ "bpy.context.material.subsurface_scattering.texture_factor",
+ ]
+
+ preset_subdir = "sss"
+
+class AddPresetCloth(AddPresetBase):
+ '''Add a Cloth Preset.'''
+ bl_idname = "cloth.preset_add"
+ bl_label = "Add Cloth Preset"
+ name = AddPresetBase.name
+
+ preset_values = [
+ "bpy.context.cloth.settings.quality",
+ "bpy.context.cloth.settings.mass",
+ "bpy.context.cloth.settings.structural_stiffness",
+ "bpy.context.cloth.settings.bending_stiffness",
+ "bpy.context.cloth.settings.spring_damping",
+ "bpy.context.cloth.settings.air_damping",
+ ]
+
+ preset_subdir = "cloth"
+
+bpy.ops.add(AddPresetRender)
+bpy.ops.add(AddPresetSSS)
+bpy.ops.add(AddPresetCloth)
+
diff --git a/release/scripts/op/uvcalc_smart_project.py b/release/scripts/op/uvcalc_smart_project.py
index 11202329a3d..2da7174ed99 100644
--- a/release/scripts/op/uvcalc_smart_project.py
+++ b/release/scripts/op/uvcalc_smart_project.py
@@ -1,24 +1,24 @@
-# --------------------------------------------------------------------------
-# Smart Projection UV Projection Unwrapper v1.2 by Campbell Barton (AKA Ideasman)
-# --------------------------------------------------------------------------
-# ***** BEGIN GPL LICENSE BLOCK *****
-#
-# This program is free software; you can redistribute it and/or
-# modify it under the terms of the GNU General Public License
-# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version.
-#
-# This program is distributed in the hope that it will be useful,
-# but WITHOUT ANY WARRANTY; without even the implied warranty of
-# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-# GNU General Public License for more details.
-#
-# You should have received a copy of the GNU General Public License
-# along with this program; if not, write to the Free Software Foundation,
-# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-#
-# ***** END GPL LICENCE BLOCK *****
-# --------------------------------------------------------------------------
+# --------------------------------------------------------------------------
+# Smart Projection UV Projection Unwrapper v1.2 by Campbell Barton (AKA Ideasman)
+# --------------------------------------------------------------------------
+# ***** BEGIN GPL LICENSE BLOCK *****
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+#
+# ***** END GPL LICENCE BLOCK *****
+# --------------------------------------------------------------------------
#from Blender import Object, Draw, Window, sys, Mesh, Geometry
@@ -40,96 +40,96 @@ USER_FILL_HOLES_QUALITY = None
dict_matrix = {}
def pointInTri2D(v, v1, v2, v3):
- global dict_matrix
-
- key = v1.x, v1.y, v2.x, v2.y, v3.x, v3.y
-
- # Commented because its slower to do teh bounds check, we should realy cache the bounds info for each face.
- '''
- # BOUNDS CHECK
- xmin= 1000000
- ymin= 1000000
-
- xmax= -1000000
- ymax= -1000000
-
- for i in (0,2,4):
- x= key[i]
- y= key[i+1]
-
- if xmax<x: xmax= x
- if ymax<y: ymax= y
- if xmin>x: xmin= x
- if ymin>y: ymin= y
-
- x= v.x
- y= v.y
-
- if x<xmin or x>xmax or y < ymin or y > ymax:
- return False
- # Done with bounds check
- '''
- try:
- mtx = dict_matrix[key]
- if not mtx:
- return False
- except:
- side1 = v2 - v1
- side2 = v3 - v1
-
- nor = side1.cross(side2)
-
- l1 = [side1[0], side1[1], side1[2]]
- l2 = [side2[0], side2[1], side2[2]]
- l3 = [nor[0], nor[1], nor[2]]
-
- mtx = Matrix(l1, l2, l3)
-
- # Zero area 2d tri, even tho we throw away zerop area faces
- # the projection UV can result in a zero area UV.
- if not mtx.determinant():
- dict_matrix[key] = None
- return False
-
- mtx.invert()
-
- dict_matrix[key] = mtx
-
- uvw = (v - v1) * mtx
- return 0 <= uvw[0] and 0 <= uvw[1] and uvw[0] + uvw[1] <= 1
-
-
+ global dict_matrix
+
+ key = v1.x, v1.y, v2.x, v2.y, v3.x, v3.y
+
+ # Commented because its slower to do teh bounds check, we should realy cache the bounds info for each face.
+ '''
+ # BOUNDS CHECK
+ xmin= 1000000
+ ymin= 1000000
+
+ xmax= -1000000
+ ymax= -1000000
+
+ for i in (0,2,4):
+ x= key[i]
+ y= key[i+1]
+
+ if xmax<x: xmax= x
+ if ymax<y: ymax= y
+ if xmin>x: xmin= x
+ if ymin>y: ymin= y
+
+ x= v.x
+ y= v.y
+
+ if x<xmin or x>xmax or y < ymin or y > ymax:
+ return False
+ # Done with bounds check
+ '''
+ try:
+ mtx = dict_matrix[key]
+ if not mtx:
+ return False
+ except:
+ side1 = v2 - v1
+ side2 = v3 - v1
+
+ nor = side1.cross(side2)
+
+ l1 = [side1[0], side1[1], side1[2]]
+ l2 = [side2[0], side2[1], side2[2]]
+ l3 = [nor[0], nor[1], nor[2]]
+
+ mtx = Matrix(l1, l2, l3)
+
+ # Zero area 2d tri, even tho we throw away zerop area faces
+ # the projection UV can result in a zero area UV.
+ if not mtx.determinant():
+ dict_matrix[key] = None
+ return False
+
+ mtx.invert()
+
+ dict_matrix[key] = mtx
+
+ uvw = (v - v1) * mtx
+ return 0 <= uvw[0] and 0 <= uvw[1] and uvw[0] + uvw[1] <= 1
+
+
def boundsIsland(faces):
- minx = maxx = faces[0].uv[0][0] # Set initial bounds.
- miny = maxy = faces[0].uv[0][1]
- # print len(faces), minx, maxx, miny , maxy
- for f in faces:
- for uv in f.uv:
- x= uv.x
- y= uv.y
- if x<minx: minx= x
- if y<miny: miny= y
- if x>maxx: maxx= x
- if y>maxy: maxy= y
-
- return minx, miny, maxx, maxy
+ minx = maxx = faces[0].uv[0][0] # Set initial bounds.
+ miny = maxy = faces[0].uv[0][1]
+ # print len(faces), minx, maxx, miny , maxy
+ for f in faces:
+ for uv in f.uv:
+ x= uv.x
+ y= uv.y
+ if x<minx: minx= x
+ if y<miny: miny= y
+ if x>maxx: maxx= x
+ if y>maxy: maxy= y
+
+ return minx, miny, maxx, maxy
"""
def boundsEdgeLoop(edges):
- minx = maxx = edges[0][0] # Set initial bounds.
- miny = maxy = edges[0][1]
- # print len(faces), minx, maxx, miny , maxy
- for ed in edges:
- for pt in ed:
- print 'ass'
- x= pt[0]
- y= pt[1]
- if x<minx: x= minx
- if y<miny: y= miny
- if x>maxx: x= maxx
- if y>maxy: y= maxy
-
- return minx, miny, maxx, maxy
+ minx = maxx = edges[0][0] # Set initial bounds.
+ miny = maxy = edges[0][1]
+ # print len(faces), minx, maxx, miny , maxy
+ for ed in edges:
+ for pt in ed:
+ print 'ass'
+ x= pt[0]
+ y= pt[1]
+ if x<minx: x= minx
+ if y<miny: y= miny
+ if x>maxx: x= maxx
+ if y>maxy: y= maxy
+
+ return minx, miny, maxx, maxy
"""
# Turns the islands into a list of unpordered edges (Non internal)
@@ -137,44 +137,44 @@ def boundsEdgeLoop(edges):
# only returns outline edges for intersection tests. and unique points.
def island2Edge(island):
-
- # Vert index edges
- edges = {}
-
- unique_points= {}
-
- for f in island:
- f_uvkey= map(tuple, f.uv)
-
-
- for vIdx, edkey in enumerate(f.edge_keys):
- unique_points[f_uvkey[vIdx]] = f.uv[vIdx]
-
- if f.v[vIdx].index > f.v[vIdx-1].index:
- i1= vIdx-1; i2= vIdx
- else:
- i1= vIdx; i2= vIdx-1
-
- try: edges[ f_uvkey[i1], f_uvkey[i2] ] *= 0 # sets eny edge with more then 1 user to 0 are not returned.
- except: edges[ f_uvkey[i1], f_uvkey[i2] ] = (f.uv[i1] - f.uv[i2]).length,
-
- # If 2 are the same then they will be together, but full [a,b] order is not correct.
-
- # Sort by length
-
-
- length_sorted_edges = [(Vector(key[0]), Vector(key[1]), value) for key, value in edges.items() if value != 0]
-
- try: length_sorted_edges.sort(key = lambda A: -A[2]) # largest first
- except: length_sorted_edges.sort(lambda A, B: cmp(B[2], A[2]))
-
- # Its okay to leave the length in there.
- #for e in length_sorted_edges:
- # e.pop(2)
-
- # return edges and unique points
- return length_sorted_edges, [v.__copy__().resize3D() for v in unique_points.values()]
-
+
+ # Vert index edges
+ edges = {}
+
+ unique_points= {}
+
+ for f in island:
+ f_uvkey= map(tuple, f.uv)
+
+
+ for vIdx, edkey in enumerate(f.edge_keys):
+ unique_points[f_uvkey[vIdx]] = f.uv[vIdx]
+
+ if f.v[vIdx].index > f.v[vIdx-1].index:
+ i1= vIdx-1; i2= vIdx
+ else:
+ i1= vIdx; i2= vIdx-1
+
+ try: edges[ f_uvkey[i1], f_uvkey[i2] ] *= 0 # sets eny edge with more then 1 user to 0 are not returned.
+ except: edges[ f_uvkey[i1], f_uvkey[i2] ] = (f.uv[i1] - f.uv[i2]).length,
+
+ # If 2 are the same then they will be together, but full [a,b] order is not correct.
+
+ # Sort by length
+
+
+ length_sorted_edges = [(Vector(key[0]), Vector(key[1]), value) for key, value in edges.items() if value != 0]
+
+ try: length_sorted_edges.sort(key = lambda A: -A[2]) # largest first
+ except: length_sorted_edges.sort(lambda A, B: cmp(B[2], A[2]))
+
+ # Its okay to leave the length in there.
+ #for e in length_sorted_edges:
+ # e.pop(2)
+
+ # return edges and unique points
+ return length_sorted_edges, [v.__copy__().resize3D() for v in unique_points.values()]
+
# ========================= NOT WORKING????
# Find if a points inside an edge loop, un-orderd.
# pt is and x/y
@@ -182,97 +182,97 @@ def island2Edge(island):
# #offsets are the edge x and y offset.
"""
def pointInEdges(pt, edges):
- #
- x1 = pt[0]
- y1 = pt[1]
-
- # Point to the left of this line.
- x2 = -100000
- y2 = -10000
- intersectCount = 0
- for ed in edges:
- xi, yi = lineIntersection2D(x1,y1, x2,y2, ed[0][0], ed[0][1], ed[1][0], ed[1][1])
- if xi != None: # Is there an intersection.
- intersectCount+=1
-
- return intersectCount % 2
+ #
+ x1 = pt[0]
+ y1 = pt[1]
+
+ # Point to the left of this line.
+ x2 = -100000
+ y2 = -10000
+ intersectCount = 0
+ for ed in edges:
+ xi, yi = lineIntersection2D(x1,y1, x2,y2, ed[0][0], ed[0][1], ed[1][0], ed[1][1])
+ if xi != None: # Is there an intersection.
+ intersectCount+=1
+
+ return intersectCount % 2
"""
def pointInIsland(pt, island):
- vec1 = Vector(); vec2 = Vector(); vec3 = Vector()
- for f in island:
- vec1.x, vec1.y = f.uv[0]
- vec2.x, vec2.y = f.uv[1]
- vec3.x, vec3.y = f.uv[2]
-
- if pointInTri2D(pt, vec1, vec2, vec3):
- return True
-
- if len(f.v) == 4:
- vec1.x, vec1.y = f.uv[0]
- vec2.x, vec2.y = f.uv[2]
- vec3.x, vec3.y = f.uv[3]
- if pointInTri2D(pt, vec1, vec2, vec3):
- return True
- return False
+ vec1 = Vector(); vec2 = Vector(); vec3 = Vector()
+ for f in island:
+ vec1.x, vec1.y = f.uv[0]
+ vec2.x, vec2.y = f.uv[1]
+ vec3.x, vec3.y = f.uv[2]
+
+ if pointInTri2D(pt, vec1, vec2, vec3):
+ return True
+
+ if len(f.v) == 4:
+ vec1.x, vec1.y = f.uv[0]
+ vec2.x, vec2.y = f.uv[2]
+ vec3.x, vec3.y = f.uv[3]
+ if pointInTri2D(pt, vec1, vec2, vec3):
+ return True
+ return False
# box is (left,bottom, right, top)
def islandIntersectUvIsland(source, target, SourceOffset):
- # Is 1 point in the box, inside the vertLoops
- edgeLoopsSource = source[6] # Pretend this is offset
- edgeLoopsTarget = target[6]
-
- # Edge intersect test
- for ed in edgeLoopsSource:
- for seg in edgeLoopsTarget:
- i = Geometry.LineIntersect2D(\
- seg[0], seg[1], SourceOffset+ed[0], SourceOffset+ed[1])
- if i:
- return 1 # LINE INTERSECTION
-
- # 1 test for source being totally inside target
- SourceOffset.resize3D()
- for pv in source[7]:
- if pointInIsland(pv+SourceOffset, target[0]):
- return 2 # SOURCE INSIDE TARGET
-
- # 2 test for a part of the target being totaly inside the source.
- for pv in target[7]:
- if pointInIsland(pv-SourceOffset, source[0]):
- return 3 # PART OF TARGET INSIDE SOURCE.
-
- return 0 # NO INTERSECTION
+ # Is 1 point in the box, inside the vertLoops
+ edgeLoopsSource = source[6] # Pretend this is offset
+ edgeLoopsTarget = target[6]
+
+ # Edge intersect test
+ for ed in edgeLoopsSource:
+ for seg in edgeLoopsTarget:
+ i = Geometry.LineIntersect2D(\
+ seg[0], seg[1], SourceOffset+ed[0], SourceOffset+ed[1])
+ if i:
+ return 1 # LINE INTERSECTION
+
+ # 1 test for source being totally inside target
+ SourceOffset.resize3D()
+ for pv in source[7]:
+ if pointInIsland(pv+SourceOffset, target[0]):
+ return 2 # SOURCE INSIDE TARGET
+
+ # 2 test for a part of the target being totaly inside the source.
+ for pv in target[7]:
+ if pointInIsland(pv-SourceOffset, source[0]):
+ return 3 # PART OF TARGET INSIDE SOURCE.
+
+ return 0 # NO INTERSECTION
# Returns the X/y Bounds of a list of vectors.
def testNewVecLs2DRotIsBetter(vecs, mat=-1, bestAreaSoFar = -1):
-
- # UV's will never extend this far.
- minx = miny = BIG_NUM
- maxx = maxy = -BIG_NUM
-
- for i, v in enumerate(vecs):
-
- # Do this allong the way
- if mat != -1:
- v = vecs[i] = v*mat
- x= v.x
- y= v.y
- if x<minx: minx= x
- if y<miny: miny= y
- if x>maxx: maxx= x
- if y>maxy: maxy= y
-
- # Spesific to this algo, bail out if we get bigger then the current area
- if bestAreaSoFar != -1 and (maxx-minx) * (maxy-miny) > bestAreaSoFar:
- return (BIG_NUM, None), None
- w = maxx-minx
- h = maxy-miny
- return (w*h, w,h), vecs # Area, vecs
-
+
+ # UV's will never extend this far.
+ minx = miny = BIG_NUM
+ maxx = maxy = -BIG_NUM
+
+ for i, v in enumerate(vecs):
+
+ # Do this allong the way
+ if mat != -1:
+ v = vecs[i] = v*mat
+ x= v.x
+ y= v.y
+ if x<minx: minx= x
+ if y<miny: miny= y
+ if x>maxx: maxx= x
+ if y>maxy: maxy= y
+
+ # Spesific to this algo, bail out if we get bigger then the current area
+ if bestAreaSoFar != -1 and (maxx-minx) * (maxy-miny) > bestAreaSoFar:
+ return (BIG_NUM, None), None
+ w = maxx-minx
+ h = maxy-miny
+ return (w*h, w,h), vecs # Area, vecs
+
# Takes a list of faces that make up a UV island and rotate
# until they optimally fit inside a square.
ROTMAT_2D_POS_90D = RotationMatrix( radians(90.0), 2)
@@ -281,866 +281,866 @@ ROTMAT_2D_POS_45D = RotationMatrix( radians(45.0), 2)
RotMatStepRotation = []
rot_angle = 22.5 #45.0/2
while rot_angle > 0.1:
- RotMatStepRotation.append([\
- RotationMatrix( radians(rot_angle), 2),\
- RotationMatrix( radians(-rot_angle), 2)])
-
- rot_angle = rot_angle/2.0
-
+ RotMatStepRotation.append([\
+ RotationMatrix( radians(rot_angle), 2),\
+ RotationMatrix( radians(-rot_angle), 2)])
+
+ rot_angle = rot_angle/2.0
+
def optiRotateUvIsland(faces):
- global currentArea
-
- # Bestfit Rotation
- def best2dRotation(uvVecs, MAT1, MAT2):
- global currentArea
-
- newAreaPos, newfaceProjectionGroupListPos =\
- testNewVecLs2DRotIsBetter(uvVecs[:], MAT1, currentArea[0])
-
-
- # Why do I use newpos here? May as well give the best area to date for an early bailout
- # some slight speed increase in this.
- # If the new rotation is smaller then the existing, we can
- # avoid copying a list and overwrite the old, crappy one.
-
- if newAreaPos[0] < currentArea[0]:
- newAreaNeg, newfaceProjectionGroupListNeg =\
- testNewVecLs2DRotIsBetter(uvVecs, MAT2, newAreaPos[0]) # Reuse the old bigger list.
- else:
- newAreaNeg, newfaceProjectionGroupListNeg =\
- testNewVecLs2DRotIsBetter(uvVecs[:], MAT2, currentArea[0]) # Cant reuse, make a copy.
-
-
- # Now from the 3 options we need to discover which to use
- # we have cerrentArea/newAreaPos/newAreaNeg
- bestArea = min(currentArea[0], newAreaPos[0], newAreaNeg[0])
-
- if currentArea[0] == bestArea:
- return uvVecs
- elif newAreaPos[0] == bestArea:
- uvVecs = newfaceProjectionGroupListPos
- currentArea = newAreaPos
- elif newAreaNeg[0] == bestArea:
- uvVecs = newfaceProjectionGroupListNeg
- currentArea = newAreaNeg
-
- return uvVecs
-
-
- # Serialized UV coords to Vectors
- uvVecs = [uv for f in faces for uv in f.uv]
-
- # Theres a small enough number of these to hard code it
- # rather then a loop.
-
- # Will not modify anything
- currentArea, dummy =\
- testNewVecLs2DRotIsBetter(uvVecs)
-
-
- # Try a 45d rotation
- newAreaPos, newfaceProjectionGroupListPos = testNewVecLs2DRotIsBetter(uvVecs[:], ROTMAT_2D_POS_45D, currentArea[0])
-
- if newAreaPos[0] < currentArea[0]:
- uvVecs = newfaceProjectionGroupListPos
- currentArea = newAreaPos
- # 45d done
-
- # Testcase different rotations and find the onfe that best fits in a square
- for ROTMAT in RotMatStepRotation:
- uvVecs = best2dRotation(uvVecs, ROTMAT[0], ROTMAT[1])
-
- # Only if you want it, make faces verticle!
- if currentArea[1] > currentArea[2]:
- # Rotate 90d
- # Work directly on the list, no need to return a value.
- testNewVecLs2DRotIsBetter(uvVecs, ROTMAT_2D_POS_90D)
-
-
- # Now write the vectors back to the face UV's
- i = 0 # count the serialized uv/vectors
- for f in faces:
- #f.uv = [uv for uv in uvVecs[i:len(f)+i] ]
- for j, k in enumerate(range(i, len(f.v)+i)):
- f.uv[j][:] = uvVecs[k]
- i += len(f.v)
+ global currentArea
+
+ # Bestfit Rotation
+ def best2dRotation(uvVecs, MAT1, MAT2):
+ global currentArea
+
+ newAreaPos, newfaceProjectionGroupListPos =\
+ testNewVecLs2DRotIsBetter(uvVecs[:], MAT1, currentArea[0])
+
+
+ # Why do I use newpos here? May as well give the best area to date for an early bailout
+ # some slight speed increase in this.
+ # If the new rotation is smaller then the existing, we can
+ # avoid copying a list and overwrite the old, crappy one.
+
+ if newAreaPos[0] < currentArea[0]:
+ newAreaNeg, newfaceProjectionGroupListNeg =\
+ testNewVecLs2DRotIsBetter(uvVecs, MAT2, newAreaPos[0]) # Reuse the old bigger list.
+ else:
+ newAreaNeg, newfaceProjectionGroupListNeg =\
+ testNewVecLs2DRotIsBetter(uvVecs[:], MAT2, currentArea[0]) # Cant reuse, make a copy.
+
+
+ # Now from the 3 options we need to discover which to use
+ # we have cerrentArea/newAreaPos/newAreaNeg
+ bestArea = min(currentArea[0], newAreaPos[0], newAreaNeg[0])
+
+ if currentArea[0] == bestArea:
+ return uvVecs
+ elif newAreaPos[0] == bestArea:
+ uvVecs = newfaceProjectionGroupListPos
+ currentArea = newAreaPos
+ elif newAreaNeg[0] == bestArea:
+ uvVecs = newfaceProjectionGroupListNeg
+ currentArea = newAreaNeg
+
+ return uvVecs
+
+
+ # Serialized UV coords to Vectors
+ uvVecs = [uv for f in faces for uv in f.uv]
+
+ # Theres a small enough number of these to hard code it
+ # rather then a loop.
+
+ # Will not modify anything
+ currentArea, dummy =\
+ testNewVecLs2DRotIsBetter(uvVecs)
+
+
+ # Try a 45d rotation
+ newAreaPos, newfaceProjectionGroupListPos = testNewVecLs2DRotIsBetter(uvVecs[:], ROTMAT_2D_POS_45D, currentArea[0])
+
+ if newAreaPos[0] < currentArea[0]:
+ uvVecs = newfaceProjectionGroupListPos
+ currentArea = newAreaPos
+ # 45d done
+
+ # Testcase different rotations and find the onfe that best fits in a square
+ for ROTMAT in RotMatStepRotation:
+ uvVecs = best2dRotation(uvVecs, ROTMAT[0], ROTMAT[1])
+
+ # Only if you want it, make faces verticle!
+ if currentArea[1] > currentArea[2]:
+ # Rotate 90d
+ # Work directly on the list, no need to return a value.
+ testNewVecLs2DRotIsBetter(uvVecs, ROTMAT_2D_POS_90D)
+
+
+ # Now write the vectors back to the face UV's
+ i = 0 # count the serialized uv/vectors
+ for f in faces:
+ #f.uv = [uv for uv in uvVecs[i:len(f)+i] ]
+ for j, k in enumerate(range(i, len(f.v)+i)):
+ f.uv[j][:] = uvVecs[k]
+ i += len(f.v)
# Takes an island list and tries to find concave, hollow areas to pack smaller islands into.
def mergeUvIslands(islandList):
- global USER_FILL_HOLES
- global USER_FILL_HOLES_QUALITY
-
-
- # Pack islands to bottom LHS
- # Sync with island
-
- #islandTotFaceArea = [] # A list of floats, each island area
- #islandArea = [] # a list of tuples ( area, w,h)
-
-
- decoratedIslandList = []
-
- islandIdx = len(islandList)
- while islandIdx:
- islandIdx-=1
- minx, miny, maxx, maxy = boundsIsland(islandList[islandIdx])
- w, h = maxx-minx, maxy-miny
-
- totFaceArea = 0
- offset= Vector(minx, miny)
- for f in islandList[islandIdx]:
- for uv in f.uv:
- uv -= offset
-
- totFaceArea += f.area
-
- islandBoundsArea = w*h
- efficiency = abs(islandBoundsArea - totFaceArea)
-
- # UV Edge list used for intersections as well as unique points.
- edges, uniqueEdgePoints = island2Edge(islandList[islandIdx])
-
- decoratedIslandList.append([islandList[islandIdx], totFaceArea, efficiency, islandBoundsArea, w,h, edges, uniqueEdgePoints])
-
-
- # Sort by island bounding box area, smallest face area first.
- # no.. chance that to most simple edge loop first.
- decoratedIslandListAreaSort =decoratedIslandList[:]
-
- decoratedIslandListAreaSort.sort(key = lambda A: A[3])
-
- # sort by efficiency, Least Efficient first.
- decoratedIslandListEfficSort = decoratedIslandList[:]
- # decoratedIslandListEfficSort.sort(lambda A, B: cmp(B[2], A[2]))
-
- decoratedIslandListEfficSort.sort(key = lambda A: -A[2])
-
- # ================================================== THESE CAN BE TWEAKED.
- # This is a quality value for the number of tests.
- # from 1 to 4, generic quality value is from 1 to 100
- USER_STEP_QUALITY = ((USER_FILL_HOLES_QUALITY - 1) / 25.0) + 1
-
- # If 100 will test as long as there is enough free space.
- # this is rarely enough, and testing takes a while, so lower quality speeds this up.
-
- # 1 means they have the same quality
- USER_FREE_SPACE_TO_TEST_QUALITY = 1 + (((100 - USER_FILL_HOLES_QUALITY)/100.0) *5)
-
- #print 'USER_STEP_QUALITY', USER_STEP_QUALITY
- #print 'USER_FREE_SPACE_TO_TEST_QUALITY', USER_FREE_SPACE_TO_TEST_QUALITY
-
- removedCount = 0
-
- areaIslandIdx = 0
- ctrl = Window.Qual.CTRL
- BREAK= False
- while areaIslandIdx < len(decoratedIslandListAreaSort) and not BREAK:
- sourceIsland = decoratedIslandListAreaSort[areaIslandIdx]
- # Alredy packed?
- if not sourceIsland[0]:
- areaIslandIdx+=1
- else:
- efficIslandIdx = 0
- while efficIslandIdx < len(decoratedIslandListEfficSort) and not BREAK:
-
- if Window.GetKeyQualifiers() & ctrl:
- BREAK= True
- break
-
- # Now we have 2 islands, is the efficience of the islands lowers theres an
- # increasing likely hood that we can fit merge into the bigger UV island.
- # this ensures a tight fit.
-
- # Just use figures we have about user/unused area to see if they might fit.
-
- targetIsland = decoratedIslandListEfficSort[efficIslandIdx]
-
-
- if sourceIsland[0] == targetIsland[0] or\
- not targetIsland[0] or\
- not sourceIsland[0]:
- pass
- else:
-
- # ([island, totFaceArea, efficiency, islandArea, w,h])
- # Waisted space on target is greater then UV bounding island area.
-
-
- # if targetIsland[3] > (sourceIsland[2]) and\ #
- # print USER_FREE_SPACE_TO_TEST_QUALITY, 'ass'
- if targetIsland[2] > (sourceIsland[1] * USER_FREE_SPACE_TO_TEST_QUALITY) and\
- targetIsland[4] > sourceIsland[4] and\
- targetIsland[5] > sourceIsland[5]:
-
- # DEBUG # print '%.10f %.10f' % (targetIsland[3], sourceIsland[1])
-
- # These enough spare space lets move the box until it fits
-
- # How many times does the source fit into the target x/y
- blockTestXUnit = targetIsland[4]/sourceIsland[4]
- blockTestYUnit = targetIsland[5]/sourceIsland[5]
-
- boxLeft = 0
-
-
- # Distllllance we can move between whilst staying inside the targets bounds.
- testWidth = targetIsland[4] - sourceIsland[4]
- testHeight = targetIsland[5] - sourceIsland[5]
-
- # Increment we move each test. x/y
- xIncrement = (testWidth / (blockTestXUnit * ((USER_STEP_QUALITY/50)+0.1)))
- yIncrement = (testHeight / (blockTestYUnit * ((USER_STEP_QUALITY/50)+0.1)))
-
- # Make sure were not moving less then a 3rg of our width/height
- if xIncrement<sourceIsland[4]/3:
- xIncrement= sourceIsland[4]
- if yIncrement<sourceIsland[5]/3:
- yIncrement= sourceIsland[5]
-
-
- boxLeft = 0 # Start 1 back so we can jump into the loop.
- boxBottom= 0 #-yIncrement
-
- ##testcount= 0
-
- while boxBottom <= testHeight:
- # Should we use this? - not needed for now.
- #if Window.GetKeyQualifiers() & ctrl:
- # BREAK= True
- # break
-
- ##testcount+=1
- #print 'Testing intersect'
- Intersect = islandIntersectUvIsland(sourceIsland, targetIsland, Vector(boxLeft, boxBottom))
- #print 'Done', Intersect
- if Intersect == 1: # Line intersect, dont bother with this any more
- pass
-
- if Intersect == 2: # Source inside target
- '''
- We have an intersection, if we are inside the target
- then move us 1 whole width accross,
- Its possible this is a bad idea since 2 skinny Angular faces
- could join without 1 whole move, but its a lot more optimal to speed this up
- since we have alredy tested for it.
-
- It gives about 10% speedup with minimal errors.
- '''
- #print 'ass'
- # Move the test allong its width + SMALL_NUM
- #boxLeft += sourceIsland[4] + SMALL_NUM
- boxLeft += sourceIsland[4]
- elif Intersect == 0: # No intersection?? Place it.
- # Progress
- removedCount +=1
+ global USER_FILL_HOLES
+ global USER_FILL_HOLES_QUALITY
+
+
+ # Pack islands to bottom LHS
+ # Sync with island
+
+ #islandTotFaceArea = [] # A list of floats, each island area
+ #islandArea = [] # a list of tuples ( area, w,h)
+
+
+ decoratedIslandList = []
+
+ islandIdx = len(islandList)
+ while islandIdx:
+ islandIdx-=1
+ minx, miny, maxx, maxy = boundsIsland(islandList[islandIdx])
+ w, h = maxx-minx, maxy-miny
+
+ totFaceArea = 0
+ offset= Vector(minx, miny)
+ for f in islandList[islandIdx]:
+ for uv in f.uv:
+ uv -= offset
+
+ totFaceArea += f.area
+
+ islandBoundsArea = w*h
+ efficiency = abs(islandBoundsArea - totFaceArea)
+
+ # UV Edge list used for intersections as well as unique points.
+ edges, uniqueEdgePoints = island2Edge(islandList[islandIdx])
+
+ decoratedIslandList.append([islandList[islandIdx], totFaceArea, efficiency, islandBoundsArea, w,h, edges, uniqueEdgePoints])
+
+
+ # Sort by island bounding box area, smallest face area first.
+ # no.. chance that to most simple edge loop first.
+ decoratedIslandListAreaSort =decoratedIslandList[:]
+
+ decoratedIslandListAreaSort.sort(key = lambda A: A[3])
+
+ # sort by efficiency, Least Efficient first.
+ decoratedIslandListEfficSort = decoratedIslandList[:]
+ # decoratedIslandListEfficSort.sort(lambda A, B: cmp(B[2], A[2]))
+
+ decoratedIslandListEfficSort.sort(key = lambda A: -A[2])
+
+ # ================================================== THESE CAN BE TWEAKED.
+ # This is a quality value for the number of tests.
+ # from 1 to 4, generic quality value is from 1 to 100
+ USER_STEP_QUALITY = ((USER_FILL_HOLES_QUALITY - 1) / 25.0) + 1
+
+ # If 100 will test as long as there is enough free space.
+ # this is rarely enough, and testing takes a while, so lower quality speeds this up.
+
+ # 1 means they have the same quality
+ USER_FREE_SPACE_TO_TEST_QUALITY = 1 + (((100 - USER_FILL_HOLES_QUALITY)/100.0) *5)
+
+ #print 'USER_STEP_QUALITY', USER_STEP_QUALITY
+ #print 'USER_FREE_SPACE_TO_TEST_QUALITY', USER_FREE_SPACE_TO_TEST_QUALITY
+
+ removedCount = 0
+
+ areaIslandIdx = 0
+ ctrl = Window.Qual.CTRL
+ BREAK= False
+ while areaIslandIdx < len(decoratedIslandListAreaSort) and not BREAK:
+ sourceIsland = decoratedIslandListAreaSort[areaIslandIdx]
+ # Alredy packed?
+ if not sourceIsland[0]:
+ areaIslandIdx+=1
+ else:
+ efficIslandIdx = 0
+ while efficIslandIdx < len(decoratedIslandListEfficSort) and not BREAK:
+
+ if Window.GetKeyQualifiers() & ctrl:
+ BREAK= True
+ break
+
+ # Now we have 2 islands, is the efficience of the islands lowers theres an
+ # increasing likely hood that we can fit merge into the bigger UV island.
+ # this ensures a tight fit.
+
+ # Just use figures we have about user/unused area to see if they might fit.
+
+ targetIsland = decoratedIslandListEfficSort[efficIslandIdx]
+
+
+ if sourceIsland[0] == targetIsland[0] or\
+ not targetIsland[0] or\
+ not sourceIsland[0]:
+ pass
+ else:
+
+ # ([island, totFaceArea, efficiency, islandArea, w,h])
+ # Waisted space on target is greater then UV bounding island area.
+
+
+ # if targetIsland[3] > (sourceIsland[2]) and\ #
+ # print USER_FREE_SPACE_TO_TEST_QUALITY, 'ass'
+ if targetIsland[2] > (sourceIsland[1] * USER_FREE_SPACE_TO_TEST_QUALITY) and\
+ targetIsland[4] > sourceIsland[4] and\
+ targetIsland[5] > sourceIsland[5]:
+
+ # DEBUG # print '%.10f %.10f' % (targetIsland[3], sourceIsland[1])
+
+ # These enough spare space lets move the box until it fits
+
+ # How many times does the source fit into the target x/y
+ blockTestXUnit = targetIsland[4]/sourceIsland[4]
+ blockTestYUnit = targetIsland[5]/sourceIsland[5]
+
+ boxLeft = 0
+
+
+ # Distllllance we can move between whilst staying inside the targets bounds.
+ testWidth = targetIsland[4] - sourceIsland[4]
+ testHeight = targetIsland[5] - sourceIsland[5]
+
+ # Increment we move each test. x/y
+ xIncrement = (testWidth / (blockTestXUnit * ((USER_STEP_QUALITY/50)+0.1)))
+ yIncrement = (testHeight / (blockTestYUnit * ((USER_STEP_QUALITY/50)+0.1)))
+
+ # Make sure were not moving less then a 3rg of our width/height
+ if xIncrement<sourceIsland[4]/3:
+ xIncrement= sourceIsland[4]
+ if yIncrement<sourceIsland[5]/3:
+ yIncrement= sourceIsland[5]
+
+
+ boxLeft = 0 # Start 1 back so we can jump into the loop.
+ boxBottom= 0 #-yIncrement
+
+ ##testcount= 0
+
+ while boxBottom <= testHeight:
+ # Should we use this? - not needed for now.
+ #if Window.GetKeyQualifiers() & ctrl:
+ # BREAK= True
+ # break
+
+ ##testcount+=1
+ #print 'Testing intersect'
+ Intersect = islandIntersectUvIsland(sourceIsland, targetIsland, Vector(boxLeft, boxBottom))
+ #print 'Done', Intersect
+ if Intersect == 1: # Line intersect, dont bother with this any more
+ pass
+
+ if Intersect == 2: # Source inside target
+ '''
+ We have an intersection, if we are inside the target
+ then move us 1 whole width accross,
+ Its possible this is a bad idea since 2 skinny Angular faces
+ could join without 1 whole move, but its a lot more optimal to speed this up
+ since we have alredy tested for it.
+
+ It gives about 10% speedup with minimal errors.
+ '''
+ #print 'ass'
+ # Move the test allong its width + SMALL_NUM
+ #boxLeft += sourceIsland[4] + SMALL_NUM
+ boxLeft += sourceIsland[4]
+ elif Intersect == 0: # No intersection?? Place it.
+ # Progress
+ removedCount +=1
#XXX Window.DrawProgressBar(0.0, 'Merged: %i islands, Ctrl to finish early.' % removedCount)
-
- # Move faces into new island and offset
- targetIsland[0].extend(sourceIsland[0])
- offset= Vector(boxLeft, boxBottom)
-
- for f in sourceIsland[0]:
- for uv in f.uv:
- uv+= offset
-
- sourceIsland[0][:] = [] # Empty
-
-
- # Move edge loop into new and offset.
- # targetIsland[6].extend(sourceIsland[6])
- #while sourceIsland[6]:
- targetIsland[6].extend( [ (\
- (e[0]+offset, e[1]+offset, e[2])\
- ) for e in sourceIsland[6] ] )
-
- sourceIsland[6][:] = [] # Empty
-
- # Sort by edge length, reverse so biggest are first.
-
- try: targetIsland[6].sort(key = lambda A: A[2])
- except: targetIsland[6].sort(lambda B,A: cmp(A[2], B[2] ))
-
-
- targetIsland[7].extend(sourceIsland[7])
- offset= Vector(boxLeft, boxBottom, 0)
- for p in sourceIsland[7]:
- p+= offset
-
- sourceIsland[7][:] = []
-
-
- # Decrement the efficiency
- targetIsland[1]+=sourceIsland[1] # Increment totFaceArea
- targetIsland[2]-=sourceIsland[1] # Decrement efficiency
- # IF we ever used these again, should set to 0, eg
- sourceIsland[2] = 0 # No area if anyone wants to know
-
- break
-
-
- # INCREMENR NEXT LOCATION
- if boxLeft > testWidth:
- boxBottom += yIncrement
- boxLeft = 0.0
- else:
- boxLeft += xIncrement
- ##print testcount
-
- efficIslandIdx+=1
- areaIslandIdx+=1
-
- # Remove empty islands
- i = len(islandList)
- while i:
- i-=1
- if not islandList[i]:
- del islandList[i] # Can increment islands removed here.
+
+ # Move faces into new island and offset
+ targetIsland[0].extend(sourceIsland[0])
+ offset= Vector(boxLeft, boxBottom)
+
+ for f in sourceIsland[0]:
+ for uv in f.uv:
+ uv+= offset
+
+ sourceIsland[0][:] = [] # Empty
+
+
+ # Move edge loop into new and offset.
+ # targetIsland[6].extend(sourceIsland[6])
+ #while sourceIsland[6]:
+ targetIsland[6].extend( [ (\
+ (e[0]+offset, e[1]+offset, e[2])\
+ ) for e in sourceIsland[6] ] )
+
+ sourceIsland[6][:] = [] # Empty
+
+ # Sort by edge length, reverse so biggest are first.
+
+ try: targetIsland[6].sort(key = lambda A: A[2])
+ except: targetIsland[6].sort(lambda B,A: cmp(A[2], B[2] ))
+
+
+ targetIsland[7].extend(sourceIsland[7])
+ offset= Vector(boxLeft, boxBottom, 0)
+ for p in sourceIsland[7]:
+ p+= offset
+
+ sourceIsland[7][:] = []
+
+
+ # Decrement the efficiency
+ targetIsland[1]+=sourceIsland[1] # Increment totFaceArea
+ targetIsland[2]-=sourceIsland[1] # Decrement efficiency
+ # IF we ever used these again, should set to 0, eg
+ sourceIsland[2] = 0 # No area if anyone wants to know
+
+ break
+
+
+ # INCREMENR NEXT LOCATION
+ if boxLeft > testWidth:
+ boxBottom += yIncrement
+ boxLeft = 0.0
+ else:
+ boxLeft += xIncrement
+ ##print testcount
+
+ efficIslandIdx+=1
+ areaIslandIdx+=1
+
+ # Remove empty islands
+ i = len(islandList)
+ while i:
+ i-=1
+ if not islandList[i]:
+ del islandList[i] # Can increment islands removed here.
# Takes groups of faces. assumes face groups are UV groups.
def getUvIslands(faceGroups, me):
-
- # Get seams so we dont cross over seams
- edge_seams = {} # shoudl be a set
- for ed in me.edges:
- if ed.seam:
- edge_seams[ed.key] = None # dummy var- use sets!
- # Done finding seams
-
-
- islandList = []
-
+
+ # Get seams so we dont cross over seams
+ edge_seams = {} # shoudl be a set
+ for ed in me.edges:
+ if ed.seam:
+ edge_seams[ed.key] = None # dummy var- use sets!
+ # Done finding seams
+
+
+ islandList = []
+
#XXX Window.DrawProgressBar(0.0, 'Splitting %d projection groups into UV islands:' % len(faceGroups))
- #print '\tSplitting %d projection groups into UV islands:' % len(faceGroups),
- # Find grouped faces
-
- faceGroupIdx = len(faceGroups)
-
- while faceGroupIdx:
- faceGroupIdx-=1
- faces = faceGroups[faceGroupIdx]
-
- if not faces:
- continue
-
- # Build edge dict
- edge_users = {}
-
- for i, f in enumerate(faces):
- for ed_key in f.edge_keys:
- if ed_key in edge_seams: # DELIMIT SEAMS! ;)
- edge_users[ed_key] = [] # so as not to raise an error
- else:
- try: edge_users[ed_key].append(i)
- except: edge_users[ed_key] = [i]
-
- # Modes
- # 0 - face not yet touched.
- # 1 - added to island list, and need to search
- # 2 - touched and searched - dont touch again.
- face_modes = [0] * len(faces) # initialize zero - untested.
-
- face_modes[0] = 1 # start the search with face 1
-
- newIsland = []
-
- newIsland.append(faces[0])
-
-
- ok = True
- while ok:
-
- ok = True
- while ok:
- ok= False
- for i in range(len(faces)):
- if face_modes[i] == 1: # search
- for ed_key in faces[i].edge_keys:
- for ii in edge_users[ed_key]:
- if i != ii and face_modes[ii] == 0:
- face_modes[ii] = ok = 1 # mark as searched
- newIsland.append(faces[ii])
-
- # mark as searched, dont look again.
- face_modes[i] = 2
-
- islandList.append(newIsland)
-
- ok = False
- for i in range(len(faces)):
- if face_modes[i] == 0:
- newIsland = []
- newIsland.append(faces[i])
-
- face_modes[i] = ok = 1
- break
- # if not ok will stop looping
-
+ #print '\tSplitting %d projection groups into UV islands:' % len(faceGroups),
+ # Find grouped faces
+
+ faceGroupIdx = len(faceGroups)
+
+ while faceGroupIdx:
+ faceGroupIdx-=1
+ faces = faceGroups[faceGroupIdx]
+
+ if not faces:
+ continue
+
+ # Build edge dict
+ edge_users = {}
+
+ for i, f in enumerate(faces):
+ for ed_key in f.edge_keys:
+ if ed_key in edge_seams: # DELIMIT SEAMS! ;)
+ edge_users[ed_key] = [] # so as not to raise an error
+ else:
+ try: edge_users[ed_key].append(i)
+ except: edge_users[ed_key] = [i]
+
+ # Modes
+ # 0 - face not yet touched.
+ # 1 - added to island list, and need to search
+ # 2 - touched and searched - dont touch again.
+ face_modes = [0] * len(faces) # initialize zero - untested.
+
+ face_modes[0] = 1 # start the search with face 1
+
+ newIsland = []
+
+ newIsland.append(faces[0])
+
+
+ ok = True
+ while ok:
+
+ ok = True
+ while ok:
+ ok= False
+ for i in range(len(faces)):
+ if face_modes[i] == 1: # search
+ for ed_key in faces[i].edge_keys:
+ for ii in edge_users[ed_key]:
+ if i != ii and face_modes[ii] == 0:
+ face_modes[ii] = ok = 1 # mark as searched
+ newIsland.append(faces[ii])
+
+ # mark as searched, dont look again.
+ face_modes[i] = 2
+
+ islandList.append(newIsland)
+
+ ok = False
+ for i in range(len(faces)):
+ if face_modes[i] == 0:
+ newIsland = []
+ newIsland.append(faces[i])
+
+ face_modes[i] = ok = 1
+ break
+ # if not ok will stop looping
+
#XXX Window.DrawProgressBar(0.1, 'Optimizing Rotation for %i UV Islands' % len(islandList))
-
- for island in islandList:
- optiRotateUvIsland(island)
-
- return islandList
-
+
+ for island in islandList:
+ optiRotateUvIsland(island)
+
+ return islandList
+
def packIslands(islandList):
- if USER_FILL_HOLES:
+ if USER_FILL_HOLES:
#XXX Window.DrawProgressBar(0.1, 'Merging Islands (Ctrl: skip merge)...')
- mergeUvIslands(islandList) # Modify in place
-
-
- # Now we have UV islands, we need to pack them.
-
- # Make a synchronised list with the islands
- # so we can box pak the islands.
- packBoxes = []
-
- # Keep a list of X/Y offset so we can save time by writing the
- # uv's and packed data in one pass.
- islandOffsetList = []
-
- islandIdx = 0
-
- while islandIdx < len(islandList):
- minx, miny, maxx, maxy = boundsIsland(islandList[islandIdx])
-
- w, h = maxx-minx, maxy-miny
-
- if USER_ISLAND_MARGIN:
- minx -= USER_ISLAND_MARGIN# *w
- miny -= USER_ISLAND_MARGIN# *h
- maxx += USER_ISLAND_MARGIN# *w
- maxy += USER_ISLAND_MARGIN# *h
-
- # recalc width and height
- w, h = maxx-minx, maxy-miny
-
- if w < 0.00001 or h < 0.00001:
- del islandList[islandIdx]
- islandIdx -=1
- continue
-
- '''Save the offset to be applied later,
- we could apply to the UVs now and allign them to the bottom left hand area
- of the UV coords like the box packer imagines they are
- but, its quicker just to remember their offset and
- apply the packing and offset in 1 pass '''
- islandOffsetList.append((minx, miny))
-
- # Add to boxList. use the island idx for the BOX id.
- packBoxes.append([0, 0, w, h])
- islandIdx+=1
-
- # Now we have a list of boxes to pack that syncs
- # with the islands.
-
- #print '\tPacking UV Islands...'
+ mergeUvIslands(islandList) # Modify in place
+
+
+ # Now we have UV islands, we need to pack them.
+
+ # Make a synchronised list with the islands
+ # so we can box pak the islands.
+ packBoxes = []
+
+ # Keep a list of X/Y offset so we can save time by writing the
+ # uv's and packed data in one pass.
+ islandOffsetList = []
+
+ islandIdx = 0
+
+ while islandIdx < len(islandList):
+ minx, miny, maxx, maxy = boundsIsland(islandList[islandIdx])
+
+ w, h = maxx-minx, maxy-miny
+
+ if USER_ISLAND_MARGIN:
+ minx -= USER_ISLAND_MARGIN# *w
+ miny -= USER_ISLAND_MARGIN# *h
+ maxx += USER_ISLAND_MARGIN# *w
+ maxy += USER_ISLAND_MARGIN# *h
+
+ # recalc width and height
+ w, h = maxx-minx, maxy-miny
+
+ if w < 0.00001 or h < 0.00001:
+ del islandList[islandIdx]
+ islandIdx -=1
+ continue
+
+ '''Save the offset to be applied later,
+ we could apply to the UVs now and allign them to the bottom left hand area
+ of the UV coords like the box packer imagines they are
+ but, its quicker just to remember their offset and
+ apply the packing and offset in 1 pass '''
+ islandOffsetList.append((minx, miny))
+
+ # Add to boxList. use the island idx for the BOX id.
+ packBoxes.append([0, 0, w, h])
+ islandIdx+=1
+
+ # Now we have a list of boxes to pack that syncs
+ # with the islands.
+
+ #print '\tPacking UV Islands...'
#XXX Window.DrawProgressBar(0.7, 'Packing %i UV Islands...' % len(packBoxes) )
-
- time1 = time.time()
- packWidth, packHeight = Geometry.BoxPack2D(packBoxes)
-
- # print 'Box Packing Time:', time.time() - time1
-
- #if len(pa ckedLs) != len(islandList):
- # raise "Error packed boxes differes from original length"
-
- #print '\tWriting Packed Data to faces'
+
+ time1 = time.time()
+ packWidth, packHeight = Geometry.BoxPack2D(packBoxes)
+
+ # print 'Box Packing Time:', time.time() - time1
+
+ #if len(pa ckedLs) != len(islandList):
+ # raise "Error packed boxes differes from original length"
+
+ #print '\tWriting Packed Data to faces'
#XXX Window.DrawProgressBar(0.8, 'Writing Packed Data to faces')
-
- # Sort by ID, so there in sync again
- islandIdx = len(islandList)
- # Having these here avoids devide by 0
- if islandIdx:
-
- if USER_STRETCH_ASPECT:
- # Maximize to uv area?? Will write a normalize function.
- xfactor = 1.0 / packWidth
- yfactor = 1.0 / packHeight
- else:
- # Keep proportions.
- xfactor = yfactor = 1.0 / max(packWidth, packHeight)
-
- while islandIdx:
- islandIdx -=1
- # Write the packed values to the UV's
-
- xoffset = packBoxes[islandIdx][0] - islandOffsetList[islandIdx][0]
- yoffset = packBoxes[islandIdx][1] - islandOffsetList[islandIdx][1]
-
- for f in islandList[islandIdx]: # Offsetting the UV's so they fit in there packed box
- for uv in f.uv:
- uv.x= (uv.x+xoffset) * xfactor
- uv.y= (uv.y+yoffset) * yfactor
-
-
+
+ # Sort by ID, so there in sync again
+ islandIdx = len(islandList)
+ # Having these here avoids devide by 0
+ if islandIdx:
+
+ if USER_STRETCH_ASPECT:
+ # Maximize to uv area?? Will write a normalize function.
+ xfactor = 1.0 / packWidth
+ yfactor = 1.0 / packHeight
+ else:
+ # Keep proportions.
+ xfactor = yfactor = 1.0 / max(packWidth, packHeight)
+
+ while islandIdx:
+ islandIdx -=1
+ # Write the packed values to the UV's
+
+ xoffset = packBoxes[islandIdx][0] - islandOffsetList[islandIdx][0]
+ yoffset = packBoxes[islandIdx][1] - islandOffsetList[islandIdx][1]
+
+ for f in islandList[islandIdx]: # Offsetting the UV's so they fit in there packed box
+ for uv in f.uv:
+ uv.x= (uv.x+xoffset) * xfactor
+ uv.y= (uv.y+yoffset) * yfactor
+
+
def VectoMat(vec):
- a3 = vec.__copy__().normalize()
-
- up = Vector(0,0,1)
- if abs(a3.dot(up)) == 1.0:
- up = Vector(0,1,0)
-
- a1 = a3.cross(up).normalize()
- a2 = a3.cross(a1)
- return Matrix([a1[0], a1[1], a1[2]], [a2[0], a2[1], a2[2]], [a3[0], a3[1], a3[2]])
+ a3 = vec.__copy__().normalize()
+
+ up = Vector(0,0,1)
+ if abs(a3.dot(up)) == 1.0:
+ up = Vector(0,1,0)
+
+ a1 = a3.cross(up).normalize()
+ a2 = a3.cross(a1)
+ return Matrix([a1[0], a1[1], a1[2]], [a2[0], a2[1], a2[2]], [a3[0], a3[1], a3[2]])
class thickface(object):
- __slost__= 'v', 'uv', 'no', 'area', 'edge_keys'
- def __init__(self, face, uvface, mesh_verts):
- self.v = [mesh_verts[i] for i in face.verts]
- if len(self.v)==4:
- self.uv = uvface.uv1, uvface.uv2, uvface.uv3, uvface.uv4
- else:
- self.uv = uvface.uv1, uvface.uv2, uvface.uv3
-
- self.no = face.normal
- self.area = face.area
- self.edge_keys = face.edge_keys
+ __slost__= 'v', 'uv', 'no', 'area', 'edge_keys'
+ def __init__(self, face, uvface, mesh_verts):
+ self.v = [mesh_verts[i] for i in face.verts]
+ if len(self.v)==4:
+ self.uv = uvface.uv1, uvface.uv2, uvface.uv3, uvface.uv4
+ else:
+ self.uv = uvface.uv1, uvface.uv2, uvface.uv3
+
+ self.no = face.normal
+ self.area = face.area
+ self.edge_keys = face.edge_keys
global ob
ob = None
def main(context, island_margin, projection_limit):
- global USER_FILL_HOLES
- global USER_FILL_HOLES_QUALITY
- global USER_STRETCH_ASPECT
- global USER_ISLAND_MARGIN
-
+ global USER_FILL_HOLES
+ global USER_FILL_HOLES_QUALITY
+ global USER_STRETCH_ASPECT
+ global USER_ISLAND_MARGIN
+
#XXX objects= bpy.data.scenes.active.objects
- objects = context.selected_editable_objects
-
-
- # we can will tag them later.
- obList = [ob for ob in objects if ob.type == 'MESH']
-
- # Face select object may not be selected.
+ objects = context.selected_editable_objects
+
+
+ # we can will tag them later.
+ obList = [ob for ob in objects if ob.type == 'MESH']
+
+ # Face select object may not be selected.
#XXX ob = objects.active
- ob= objects[0]
-
- if ob and ob.selected == 0 and ob.type == 'MESH':
- # Add to the list
- obList =[ob]
- del objects
-
- if not obList:
- raise('error, no selected mesh objects')
-
- # Create the variables.
- USER_PROJECTION_LIMIT = projection_limit
- USER_ONLY_SELECTED_FACES = (1)
- USER_SHARE_SPACE = (1) # Only for hole filling.
- USER_STRETCH_ASPECT = (1) # Only for hole filling.
- USER_ISLAND_MARGIN = island_margin # Only for hole filling.
- USER_FILL_HOLES = (0)
- USER_FILL_HOLES_QUALITY = (50) # Only for hole filling.
- USER_VIEW_INIT = (0) # Only for hole filling.
- USER_AREA_WEIGHT = (1) # Only for hole filling.
-
- # Reuse variable
- if len(obList) == 1:
- ob = "Unwrap %i Selected Mesh"
- else:
- ob = "Unwrap %i Selected Meshes"
-
- # HACK, loop until mouse is lifted.
- '''
- while Window.GetMouseButtons() != 0:
- time.sleep(10)
- '''
-
+ ob= objects[0]
+
+ if ob and ob.selected == 0 and ob.type == 'MESH':
+ # Add to the list
+ obList =[ob]
+ del objects
+
+ if not obList:
+ raise('error, no selected mesh objects')
+
+ # Create the variables.
+ USER_PROJECTION_LIMIT = projection_limit
+ USER_ONLY_SELECTED_FACES = (1)
+ USER_SHARE_SPACE = (1) # Only for hole filling.
+ USER_STRETCH_ASPECT = (1) # Only for hole filling.
+ USER_ISLAND_MARGIN = island_margin # Only for hole filling.
+ USER_FILL_HOLES = (0)
+ USER_FILL_HOLES_QUALITY = (50) # Only for hole filling.
+ USER_VIEW_INIT = (0) # Only for hole filling.
+ USER_AREA_WEIGHT = (1) # Only for hole filling.
+
+ # Reuse variable
+ if len(obList) == 1:
+ ob = "Unwrap %i Selected Mesh"
+ else:
+ ob = "Unwrap %i Selected Meshes"
+
+ # HACK, loop until mouse is lifted.
+ '''
+ while Window.GetMouseButtons() != 0:
+ time.sleep(10)
+ '''
+
#XXX if not Draw.PupBlock(ob % len(obList), pup_block):
#XXX return
#XXX del ob
-
- # Convert from being button types
-
- USER_PROJECTION_LIMIT_CONVERTED = cos(USER_PROJECTION_LIMIT * DEG_TO_RAD)
- USER_PROJECTION_LIMIT_HALF_CONVERTED = cos((USER_PROJECTION_LIMIT/2) * DEG_TO_RAD)
-
-
- # Toggle Edit mode
- is_editmode = (context.active_object.mode == 'EDIT')
- if is_editmode:
- bpy.ops.object.mode_set(mode='OBJECT')
- # Assume face select mode! an annoying hack to toggle face select mode because Mesh dosent like faceSelectMode.
-
- if USER_SHARE_SPACE:
- # Sort by data name so we get consistant results
- obList.sort(key = lambda ob: ob.data.name)
- collected_islandList= []
-
+
+ # Convert from being button types
+
+ USER_PROJECTION_LIMIT_CONVERTED = cos(USER_PROJECTION_LIMIT * DEG_TO_RAD)
+ USER_PROJECTION_LIMIT_HALF_CONVERTED = cos((USER_PROJECTION_LIMIT/2) * DEG_TO_RAD)
+
+
+ # Toggle Edit mode
+ is_editmode = (context.active_object.mode == 'EDIT')
+ if is_editmode:
+ bpy.ops.object.mode_set(mode='OBJECT')
+ # Assume face select mode! an annoying hack to toggle face select mode because Mesh dosent like faceSelectMode.
+
+ if USER_SHARE_SPACE:
+ # Sort by data name so we get consistant results
+ obList.sort(key = lambda ob: ob.data.name)
+ collected_islandList= []
+
#XXX Window.WaitCursor(1)
-
- time1 = time.time()
-
- # Tag as False se we dont operate on teh same mesh twice.
-#XXX bpy.data.meshes.tag = False
- for me in bpy.data.meshes:
- me.tag = False
-
-
- for ob in obList:
- me = ob.data
-
- if me.tag or me.library:
- continue
-
- # Tag as used
- me.tag = True
-
- if len(me.uv_textures)==0: # Mesh has no UV Coords, dont bother.
- me.add_uv_texture()
-
- uv_layer = me.active_uv_texture.data
- me_verts = list(me.verts)
-
- if USER_ONLY_SELECTED_FACES:
- meshFaces = [thickface(f, uv_layer[i], me_verts) for i, f in enumerate(me.faces) if f.selected]
- #else:
- # meshFaces = map(thickface, me.faces)
-
- if not meshFaces:
- continue
-
+
+ time1 = time.time()
+
+ # Tag as False se we dont operate on teh same mesh twice.
+#XXX bpy.data.meshes.tag = False
+ for me in bpy.data.meshes:
+ me.tag = False
+
+
+ for ob in obList:
+ me = ob.data
+
+ if me.tag or me.library:
+ continue
+
+ # Tag as used
+ me.tag = True
+
+ if len(me.uv_textures)==0: # Mesh has no UV Coords, dont bother.
+ me.add_uv_texture()
+
+ uv_layer = me.active_uv_texture.data
+ me_verts = list(me.verts)
+
+ if USER_ONLY_SELECTED_FACES:
+ meshFaces = [thickface(f, uv_layer[i], me_verts) for i, f in enumerate(me.faces) if f.selected]
+ #else:
+ # meshFaces = map(thickface, me.faces)
+
+ if not meshFaces:
+ continue
+
#XXX Window.DrawProgressBar(0.1, 'SmartProj UV Unwrapper, mapping "%s", %i faces.' % (me.name, len(meshFaces)))
-
- # =======
- # Generate a projection list from face normals, this is ment to be smart :)
-
- # make a list of face props that are in sync with meshFaces
- # Make a Face List that is sorted by area.
- # meshFaces = []
-
- # meshFaces.sort( lambda a, b: cmp(b.area , a.area) ) # Biggest first.
- meshFaces.sort( key = lambda a: -a.area )
-
- # remove all zero area faces
- while meshFaces and meshFaces[-1].area <= SMALL_NUM:
- # Set their UV's to 0,0
- for uv in meshFaces[-1].uv:
- uv.zero()
- meshFaces.pop()
-
- # Smallest first is slightly more efficient, but if the user cancels early then its better we work on the larger data.
-
- # Generate Projection Vecs
- # 0d is 1.0
- # 180 IS -0.59846
-
-
- # Initialize projectVecs
- if USER_VIEW_INIT:
- # Generate Projection
- projectVecs = [Vector(Window.GetViewVector()) * ob.matrixWorld.copy().invert().rotationPart()] # We add to this allong the way
- else:
- projectVecs = []
-
- newProjectVec = meshFaces[0].no
- newProjectMeshFaces = [] # Popping stuffs it up.
-
-
- # Predent that the most unique angke is ages away to start the loop off
- mostUniqueAngle = -1.0
-
- # This is popped
- tempMeshFaces = meshFaces[:]
-
-
-
- # This while only gathers projection vecs, faces are assigned later on.
- while 1:
- # If theres none there then start with the largest face
-
- # add all the faces that are close.
- for fIdx in range(len(tempMeshFaces)-1, -1, -1):
- # Use half the angle limit so we dont overweight faces towards this
- # normal and hog all the faces.
- if newProjectVec.dot(tempMeshFaces[fIdx].no) > USER_PROJECTION_LIMIT_HALF_CONVERTED:
- newProjectMeshFaces.append(tempMeshFaces.pop(fIdx))
-
- # Add the average of all these faces normals as a projectionVec
- averageVec = Vector(0,0,0)
- if USER_AREA_WEIGHT:
- for fprop in newProjectMeshFaces:
- averageVec += (fprop.no * fprop.area)
- else:
- for fprop in newProjectMeshFaces:
- averageVec += fprop.no
-
- if averageVec.x != 0 or averageVec.y != 0 or averageVec.z != 0: # Avoid NAN
- projectVecs.append(averageVec.normalize())
-
-
- # Get the next vec!
- # Pick the face thats most different to all existing angles :)
- mostUniqueAngle = 1.0 # 1.0 is 0d. no difference.
- mostUniqueIndex = 0 # dummy
-
- for fIdx in range(len(tempMeshFaces)-1, -1, -1):
- angleDifference = -1.0 # 180d difference.
-
- # Get the closest vec angle we are to.
- for p in projectVecs:
- temp_angle_diff= p.dot(tempMeshFaces[fIdx].no)
-
- if angleDifference < temp_angle_diff:
- angleDifference= temp_angle_diff
-
- if angleDifference < mostUniqueAngle:
- # We have a new most different angle
- mostUniqueIndex = fIdx
- mostUniqueAngle = angleDifference
-
- if mostUniqueAngle < USER_PROJECTION_LIMIT_CONVERTED:
- #print 'adding', mostUniqueAngle, USER_PROJECTION_LIMIT, len(newProjectMeshFaces)
- # Now weight the vector to all its faces, will give a more direct projection
- # if the face its self was not representive of the normal from surrounding faces.
-
- newProjectVec = tempMeshFaces[mostUniqueIndex].no
- newProjectMeshFaces = [tempMeshFaces.pop(mostUniqueIndex)]
-
-
- else:
- if len(projectVecs) >= 1: # Must have at least 2 projections
- break
-
-
- # If there are only zero area faces then its possible
- # there are no projectionVecs
- if not len(projectVecs):
- Draw.PupMenu('error, no projection vecs where generated, 0 area faces can cause this.')
- return
-
- faceProjectionGroupList =[[] for i in range(len(projectVecs)) ]
-
- # MAP and Arrange # We know there are 3 or 4 faces here
-
- for fIdx in range(len(meshFaces)-1, -1, -1):
- fvec = meshFaces[fIdx].no
- i = len(projectVecs)
-
- # Initialize first
- bestAng = fvec.dot(projectVecs[0])
- bestAngIdx = 0
-
- # Cycle through the remaining, first alredy done
- while i-1:
- i-=1
-
- newAng = fvec.dot(projectVecs[i])
- if newAng > bestAng: # Reverse logic for dotvecs
- bestAng = newAng
- bestAngIdx = i
-
- # Store the area for later use.
- faceProjectionGroupList[bestAngIdx].append(meshFaces[fIdx])
-
- # Cull faceProjectionGroupList,
-
-
- # Now faceProjectionGroupList is full of faces that face match the project Vecs list
- for i in range(len(projectVecs)):
- # Account for projectVecs having no faces.
- if not faceProjectionGroupList[i]:
- continue
-
- # Make a projection matrix from a unit length vector.
- MatProj = VectoMat(projectVecs[i])
-
- # Get the faces UV's from the projected vertex.
- for f in faceProjectionGroupList[i]:
- f_uv = f.uv
- for j, v in enumerate(f.v):
- # XXX - note, between Mathutils in 2.4 and 2.5 the order changed.
- f_uv[j][:] = (v.co * MatProj)[:2]
-
-
- if USER_SHARE_SPACE:
- # Should we collect and pack later?
- islandList = getUvIslands(faceProjectionGroupList, me)
- collected_islandList.extend(islandList)
-
- else:
- # Should we pack the islands for this 1 object?
- islandList = getUvIslands(faceProjectionGroupList, me)
- packIslands(islandList)
-
-
- # update the mesh here if we need to.
-
- # We want to pack all in 1 go, so pack now
- if USER_SHARE_SPACE:
+
+ # =======
+ # Generate a projection list from face normals, this is ment to be smart :)
+
+ # make a list of face props that are in sync with meshFaces
+ # Make a Face List that is sorted by area.
+ # meshFaces = []
+
+ # meshFaces.sort( lambda a, b: cmp(b.area , a.area) ) # Biggest first.
+ meshFaces.sort( key = lambda a: -a.area )
+
+ # remove all zero area faces
+ while meshFaces and meshFaces[-1].area <= SMALL_NUM:
+ # Set their UV's to 0,0
+ for uv in meshFaces[-1].uv:
+ uv.zero()
+ meshFaces.pop()
+
+ # Smallest first is slightly more efficient, but if the user cancels early then its better we work on the larger data.
+
+ # Generate Projection Vecs
+ # 0d is 1.0
+ # 180 IS -0.59846
+
+
+ # Initialize projectVecs
+ if USER_VIEW_INIT:
+ # Generate Projection
+ projectVecs = [Vector(Window.GetViewVector()) * ob.matrixWorld.copy().invert().rotationPart()] # We add to this allong the way
+ else:
+ projectVecs = []
+
+ newProjectVec = meshFaces[0].no
+ newProjectMeshFaces = [] # Popping stuffs it up.
+
+
+ # Predent that the most unique angke is ages away to start the loop off
+ mostUniqueAngle = -1.0
+
+ # This is popped
+ tempMeshFaces = meshFaces[:]
+
+
+
+ # This while only gathers projection vecs, faces are assigned later on.
+ while 1:
+ # If theres none there then start with the largest face
+
+ # add all the faces that are close.
+ for fIdx in range(len(tempMeshFaces)-1, -1, -1):
+ # Use half the angle limit so we dont overweight faces towards this
+ # normal and hog all the faces.
+ if newProjectVec.dot(tempMeshFaces[fIdx].no) > USER_PROJECTION_LIMIT_HALF_CONVERTED:
+ newProjectMeshFaces.append(tempMeshFaces.pop(fIdx))
+
+ # Add the average of all these faces normals as a projectionVec
+ averageVec = Vector(0,0,0)
+ if USER_AREA_WEIGHT:
+ for fprop in newProjectMeshFaces:
+ averageVec += (fprop.no * fprop.area)
+ else:
+ for fprop in newProjectMeshFaces:
+ averageVec += fprop.no
+
+ if averageVec.x != 0 or averageVec.y != 0 or averageVec.z != 0: # Avoid NAN
+ projectVecs.append(averageVec.normalize())
+
+
+ # Get the next vec!
+ # Pick the face thats most different to all existing angles :)
+ mostUniqueAngle = 1.0 # 1.0 is 0d. no difference.
+ mostUniqueIndex = 0 # dummy
+
+ for fIdx in range(len(tempMeshFaces)-1, -1, -1):
+ angleDifference = -1.0 # 180d difference.
+
+ # Get the closest vec angle we are to.
+ for p in projectVecs:
+ temp_angle_diff= p.dot(tempMeshFaces[fIdx].no)
+
+ if angleDifference < temp_angle_diff:
+ angleDifference= temp_angle_diff
+
+ if angleDifference < mostUniqueAngle:
+ # We have a new most different angle
+ mostUniqueIndex = fIdx
+ mostUniqueAngle = angleDifference
+
+ if mostUniqueAngle < USER_PROJECTION_LIMIT_CONVERTED:
+ #print 'adding', mostUniqueAngle, USER_PROJECTION_LIMIT, len(newProjectMeshFaces)
+ # Now weight the vector to all its faces, will give a more direct projection
+ # if the face its self was not representive of the normal from surrounding faces.
+
+ newProjectVec = tempMeshFaces[mostUniqueIndex].no
+ newProjectMeshFaces = [tempMeshFaces.pop(mostUniqueIndex)]
+
+
+ else:
+ if len(projectVecs) >= 1: # Must have at least 2 projections
+ break
+
+
+ # If there are only zero area faces then its possible
+ # there are no projectionVecs
+ if not len(projectVecs):
+ Draw.PupMenu('error, no projection vecs where generated, 0 area faces can cause this.')
+ return
+
+ faceProjectionGroupList =[[] for i in range(len(projectVecs)) ]
+
+ # MAP and Arrange # We know there are 3 or 4 faces here
+
+ for fIdx in range(len(meshFaces)-1, -1, -1):
+ fvec = meshFaces[fIdx].no
+ i = len(projectVecs)
+
+ # Initialize first
+ bestAng = fvec.dot(projectVecs[0])
+ bestAngIdx = 0
+
+ # Cycle through the remaining, first alredy done
+ while i-1:
+ i-=1
+
+ newAng = fvec.dot(projectVecs[i])
+ if newAng > bestAng: # Reverse logic for dotvecs
+ bestAng = newAng
+ bestAngIdx = i
+
+ # Store the area for later use.
+ faceProjectionGroupList[bestAngIdx].append(meshFaces[fIdx])
+
+ # Cull faceProjectionGroupList,
+
+
+ # Now faceProjectionGroupList is full of faces that face match the project Vecs list
+ for i in range(len(projectVecs)):
+ # Account for projectVecs having no faces.
+ if not faceProjectionGroupList[i]:
+ continue
+
+ # Make a projection matrix from a unit length vector.
+ MatProj = VectoMat(projectVecs[i])
+
+ # Get the faces UV's from the projected vertex.
+ for f in faceProjectionGroupList[i]:
+ f_uv = f.uv
+ for j, v in enumerate(f.v):
+ # XXX - note, between Mathutils in 2.4 and 2.5 the order changed.
+ f_uv[j][:] = (v.co * MatProj)[:2]
+
+
+ if USER_SHARE_SPACE:
+ # Should we collect and pack later?
+ islandList = getUvIslands(faceProjectionGroupList, me)
+ collected_islandList.extend(islandList)
+
+ else:
+ # Should we pack the islands for this 1 object?
+ islandList = getUvIslands(faceProjectionGroupList, me)
+ packIslands(islandList)
+
+
+ # update the mesh here if we need to.
+
+ # We want to pack all in 1 go, so pack now
+ if USER_SHARE_SPACE:
#XXX Window.DrawProgressBar(0.9, "Box Packing for all objects...")
- packIslands(collected_islandList)
-
- print("Smart Projection time: %.2f" % (time.time() - time1))
- # Window.DrawProgressBar(0.9, "Smart Projections done, time: %.2f sec." % (time.time() - time1))
-
- if is_editmode:
- bpy.ops.object.mode_set(mode='EDIT')
-
+ packIslands(collected_islandList)
+
+ print("Smart Projection time: %.2f" % (time.time() - time1))
+ # Window.DrawProgressBar(0.9, "Smart Projections done, time: %.2f sec." % (time.time() - time1))
+
+ if is_editmode:
+ bpy.ops.object.mode_set(mode='EDIT')
+
#XXX Window.DrawProgressBar(1.0, "")
#XXX Window.WaitCursor(0)
#XXX Window.RedrawAll()
"""
- pup_block = [\
- 'Projection',\
+ pup_block = [\
+ 'Projection',\
* ('Angle Limit:', USER_PROJECTION_LIMIT, 1, 89, ''),\
- ('Selected Faces Only', USER_ONLY_SELECTED_FACES, 'Use only selected faces from all selected meshes.'),\
- ('Init from view', USER_VIEW_INIT, 'The first projection will be from the view vector.'),\
- ('Area Weight', USER_AREA_WEIGHT, 'Weight projections vector by face area.'),\
- '',\
- '',\
- '',\
- 'UV Layout',\
- ('Share Tex Space', USER_SHARE_SPACE, 'Objects Share texture space, map all objects into 1 uvmap.'),\
- ('Stretch to bounds', USER_STRETCH_ASPECT, 'Stretch the final output to texture bounds.'),\
+ ('Selected Faces Only', USER_ONLY_SELECTED_FACES, 'Use only selected faces from all selected meshes.'),\
+ ('Init from view', USER_VIEW_INIT, 'The first projection will be from the view vector.'),\
+ ('Area Weight', USER_AREA_WEIGHT, 'Weight projections vector by face area.'),\
+ '',\
+ '',\
+ '',\
+ 'UV Layout',\
+ ('Share Tex Space', USER_SHARE_SPACE, 'Objects Share texture space, map all objects into 1 uvmap.'),\
+ ('Stretch to bounds', USER_STRETCH_ASPECT, 'Stretch the final output to texture bounds.'),\
* ('Island Margin:', USER_ISLAND_MARGIN, 0.0, 0.5, ''),\
- 'Fill in empty areas',\
- ('Fill Holes', USER_FILL_HOLES, 'Fill in empty areas reduced texture waistage (slow).'),\
- ('Fill Quality:', USER_FILL_HOLES_QUALITY, 1, 100, 'Depends on fill holes, how tightly to fill UV holes, (higher is slower)'),\
- ]
+ 'Fill in empty areas',\
+ ('Fill Holes', USER_FILL_HOLES, 'Fill in empty areas reduced texture waistage (slow).'),\
+ ('Fill Quality:', USER_FILL_HOLES_QUALITY, 1, 100, 'Depends on fill holes, how tightly to fill UV holes, (higher is slower)'),\
+ ]
"""
from bpy.props import *
class SmartProject(bpy.types.Operator):
- '''This script projection unwraps the selected faces of a mesh. it operates on all selected mesh objects, and can be used unwrap selected faces, or all faces.'''
- bl_idname = "uv.smart_project"
- bl_label = "Smart UV Project"
+ '''This script projection unwraps the selected faces of a mesh. it operates on all selected mesh objects, and can be used unwrap selected faces, or all faces.'''
+ bl_idname = "uv.smart_project"
+ bl_label = "Smart UV Project"
- bl_register = True
- bl_undo = True
+ bl_register = True
+ bl_undo = True
- angle_limit = FloatProperty(name="Angle Limit",
- description="lower for more projection groups, higher for less distortion.",
- default=66.0, min=1.0, max=89.0)
+ angle_limit = FloatProperty(name="Angle Limit",
+ description="lower for more projection groups, higher for less distortion.",
+ default=66.0, min=1.0, max=89.0)
- island_margin = FloatProperty(name="Island Margin",
- description="Margin to reduce bleed from adjacent islands.",
- default=0.0, min=0.0, max=1.0)
+ island_margin = FloatProperty(name="Island Margin",
+ description="Margin to reduce bleed from adjacent islands.",
+ default=0.0, min=0.0, max=1.0)
- def poll(self, context):
- return context.active_object != None
+ def poll(self, context):
+ return context.active_object != None
- def execute(self, context):
- main(context, self.island_margin, self.angle_limit)
- return ('FINISHED',)
+ def execute(self, context):
+ main(context, self.properties.island_margin, self.properties.angle_limit)
+ return ('FINISHED',)
bpy.ops.add(SmartProject)
# Add to a menu
import dynamic_menu
-menu_func = (lambda self, context: self.layout.itemO(SmartProject.bl_idname,
- text="Smart Project"))
+menu_func = (lambda self, context: self.layout.operator(SmartProject.bl_idname,
+ text="Smart Project"))
menu_item = dynamic_menu.add(bpy.types.VIEW3D_MT_uv_map, menu_func)
if __name__ == '__main__':
- bpy.ops.uv.smart_project()
+ bpy.ops.uv.smart_project()
diff --git a/release/scripts/op/vertexpaint_dirt.py b/release/scripts/op/vertexpaint_dirt.py
index 04398dfa8ce..585a2231e21 100644
--- a/release/scripts/op/vertexpaint_dirt.py
+++ b/release/scripts/op/vertexpaint_dirt.py
@@ -166,7 +166,7 @@ class VertexPaintDirt(bpy.types.Operator):
t = time.time()
- applyVertexDirt(me, self.blur_iterations, self.blur_strength, math.radians(self.dirt_angle), math.radians(self.clean_angle), self.dirt_only)
+ applyVertexDirt(me, self.properties.blur_iterations, self.properties.blur_strength, math.radians(self.properties.dirt_angle), math.radians(self.properties.clean_angle), self.properties.dirt_only)
print('Dirt calculated in %.6f' % (time.time()-t))
diff --git a/release/scripts/op/wm.py b/release/scripts/op/wm.py
index e65002ee0c0..c5fc18964bf 100644
--- a/release/scripts/op/wm.py
+++ b/release/scripts/op/wm.py
@@ -4,12 +4,12 @@
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
-#
+#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
-#
+#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
@@ -19,6 +19,7 @@
# <pep8-80 compliant>
import bpy
+import os
from bpy.props import *
@@ -32,6 +33,7 @@ class MESH_OT_delete_edgeloop(bpy.types.Operator):
bpy.ops.tfm.edge_slide(value=1.0)
bpy.ops.mesh.select_more()
bpy.ops.mesh.remove_doubles()
+
return ('FINISHED',)
rna_path_prop = StringProperty(name="Context Attributes",
@@ -60,10 +62,9 @@ def context_path_validate(context, path):
def execute_context_assign(self, context):
- if context_path_validate(context, self.path) == NullPathMember:
+ if context_path_validate(context, self.properties.path) == NullPathMember:
return ('PASS_THROUGH',)
-
- exec("context.%s=self.value" % self.path)
+ exec("context.%s=self.properties.value" % self.properties.path)
return ('FINISHED',)
@@ -92,7 +93,7 @@ class WM_OT_context_set_int(bpy.types.Operator): # same as enum
class WM_OT_context_set_float(bpy.types.Operator): # same as enum
'''Set a context value.'''
- bl_idname = "wm.context_set_int"
+ bl_idname = "wm.context_set_float"
bl_label = "Context Set"
path = rna_path_prop
@@ -135,10 +136,10 @@ class WM_OT_context_toggle(bpy.types.Operator):
def execute(self, context):
- if context_path_validate(context, self.path) == NullPathMember:
+ if context_path_validate(context, self.properties.path) == NullPathMember:
return ('PASS_THROUGH',)
- exec("context.%s=not (context.%s)" % (self.path, self.path))
+ exec("context.%s=not (context.%s)" % (self.properties.path, self.properties.path))
return ('FINISHED',)
@@ -156,11 +157,11 @@ class WM_OT_context_toggle_enum(bpy.types.Operator):
def execute(self, context):
- if context_path_validate(context, self.path) == NullPathMember:
+ if context_path_validate(context, self.properties.path) == NullPathMember:
return ('PASS_THROUGH',)
exec("context.%s = ['%s', '%s'][context.%s!='%s']" % \
- (self.path, self.value_1, self.value_2, self.path, self.value_2))
+ (self.properties.path, self.properties.value_1, self.properties.value_2, self.properties.path, self.properties.value_2))
return ('FINISHED',)
@@ -175,23 +176,23 @@ class WM_OT_context_cycle_int(bpy.types.Operator):
def execute(self, context):
- value = context_path_validate(context, self.path)
+ value = context_path_validate(context, self.properties.path)
if value == NullPathMember:
return ('PASS_THROUGH',)
- self.value = value
- if self.reverse:
- self.value -= 1
+ self.properties.value = value
+ if self.properties.reverse:
+ self.properties.value -= 1
else:
- self.value += 1
+ self.properties.value += 1
execute_context_assign(self, context)
- if self.value != eval("context.%s" % self.path):
+ if self.properties.value != eval("context.%s" % self.properties.path):
# relies on rna clamping int's out of the range
- if self.reverse:
- self.value = (1 << 32)
+ if self.properties.reverse:
+ self.properties.value = (1 << 32)
else:
- self.value = - (1 << 32)
+ self.properties.value = - (1 << 32)
execute_context_assign(self, context)
return ('FINISHED',)
@@ -207,14 +208,14 @@ class WM_OT_context_cycle_enum(bpy.types.Operator):
def execute(self, context):
- value = context_path_validate(context, self.path)
+ value = context_path_validate(context, self.properties.path)
if value == NullPathMember:
return ('PASS_THROUGH',)
orig_value = value
# Have to get rna enum values
- rna_struct_str, rna_prop_str = self.path.rsplit('.', 1)
+ rna_struct_str, rna_prop_str = self.properties.path.rsplit('.', 1)
i = rna_prop_str.find('[')
# just incse we get "context.foo.bar[0]"
@@ -232,7 +233,7 @@ class WM_OT_context_cycle_enum(bpy.types.Operator):
orig_index = enums.index(orig_value)
# Have the info we need, advance to the next item
- if self.reverse:
+ if self.properties.reverse:
if orig_index == 0:
advance_enum = enums[-1]
else:
@@ -244,13 +245,13 @@ class WM_OT_context_cycle_enum(bpy.types.Operator):
advance_enum = enums[orig_index + 1]
# set the new value
- exec("context.%s=advance_enum" % self.path)
+ exec("context.%s=advance_enum" % self.properties.path)
return ('FINISHED',)
doc_id = StringProperty(name="Doc ID",
- description="ID for the documentation", maxlen=1024, default="")
+ description="", maxlen=1024, default="", hidden=True)
-doc_new = StringProperty(name="Doc New",
+doc_new = StringProperty(name="Edit Description",
description="", maxlen=1024, default="")
@@ -271,7 +272,7 @@ class WM_OT_doc_view(bpy.types.Operator):
return '.'.join([class_obj.identifier for class_obj in ls])
def execute(self, context):
- id_split = self.doc_id.split('.')
+ id_split = self.properties.doc_id.split('.')
if len(id_split) == 1: # rna, class
url = '%s/bpy.types.%s-class.html' % (self._prefix, id_split[0])
elif len(id_split) == 2: # rna, class.prop
@@ -317,9 +318,9 @@ class WM_OT_doc_edit(bpy.types.Operator):
def execute(self, context):
- class_name, class_prop = self.doc_id.split('.')
+ class_name, class_prop = self.properties.doc_id.split('.')
- if not self.doc_new:
+ if not self.properties.doc_new:
return ('RUNNING_MODAL',)
# check if this is an operator
@@ -332,25 +333,25 @@ class WM_OT_doc_edit(bpy.types.Operator):
if op_class:
rna = op_class.bl_rna
doc_orig = rna.description
- if doc_orig == self.doc_new:
+ if doc_orig == self.properties.doc_new:
return ('RUNNING_MODAL',)
- print("op - old:'%s' -> new:'%s'" % (doc_orig, self.doc_new))
- upload["title"] = 'OPERATOR %s:%s' % (self.doc_id, doc_orig)
- upload["description"] = self.doc_new
+ print("op - old:'%s' -> new:'%s'" % (doc_orig, self.properties.doc_new))
+ upload["title"] = 'OPERATOR %s:%s' % (self.properties.doc_id, doc_orig)
+ upload["description"] = self.properties.doc_new
self._send_xmlrpc(upload)
else:
rna = getattr(bpy.types, class_name).bl_rna
doc_orig = rna.properties[class_prop].description
- if doc_orig == self.doc_new:
+ if doc_orig == self.properties.doc_new:
return ('RUNNING_MODAL',)
- print("rna - old:'%s' -> new:'%s'" % (doc_orig, self.doc_new))
- upload["title"] = 'RNA %s:%s' % (self.doc_id, doc_orig)
+ print("rna - old:'%s' -> new:'%s'" % (doc_orig, self.properties.doc_new))
+ upload["title"] = 'RNA %s:%s' % (self.properties.doc_id, doc_orig)
- upload["description"] = self.doc_new
+ upload["description"] = self.properties.doc_new
self._send_xmlrpc(upload)
@@ -362,6 +363,37 @@ class WM_OT_doc_edit(bpy.types.Operator):
return ('RUNNING_MODAL',)
+class WM_OT_reload_scripts(bpy.types.Operator):
+ '''Load online reference docs'''
+ bl_idname = "wm.reload_scripts"
+ bl_label = "Reload Scripts"
+
+ def execute(self, context):
+ MOD = type(bpy)
+ import sys
+ bpy.load_scripts(True)
+ '''
+ prefix = bpy.base_path
+ items = list(sys.modules.items())
+ items.sort()
+ items.reverse()
+ for mod_name, mod in items:
+ mod_file = getattr(mod, "__file__", "")
+ if mod_file.startswith(prefix) and "__init__" not in mod_file:
+ print(mod_file)
+ reload(mod)
+ """
+ for submod_name in dir(mod):
+ submod = getattr(mod, submod_name)
+ if isinstance(submod, MOD):
+ reload(submod)
+ """
+ else:
+ print("Ignoring:", mod, mod_file)
+ '''
+ return ('FINISHED',)
+
+
bpy.ops.add(MESH_OT_delete_edgeloop)
bpy.ops.add(WM_OT_context_set_boolean)
@@ -376,3 +408,11 @@ bpy.ops.add(WM_OT_context_cycle_int)
bpy.ops.add(WM_OT_doc_view)
bpy.ops.add(WM_OT_doc_edit)
+
+bpy.ops.add(WM_OT_reload_scripts)
+
+# experemental!
+import rna_prop_ui
+bpy.ops.add(rna_prop_ui.WM_OT_properties_edit)
+bpy.ops.add(rna_prop_ui.WM_OT_properties_add)
+bpy.ops.add(rna_prop_ui.WM_OT_properties_remove)
diff --git a/release/scripts/presets/cloth/cotton.py b/release/scripts/presets/cloth/cotton.py
new file mode 100644
index 00000000000..7fe8b890b38
--- /dev/null
+++ b/release/scripts/presets/cloth/cotton.py
@@ -0,0 +1,6 @@
+bpy.context.cloth.settings.quality = 5
+bpy.context.cloth.settings.mass = 0.300
+bpy.context.cloth.settings.structural_stiffness = 15.000
+bpy.context.cloth.settings.bending_stiffness = 0.500
+bpy.context.cloth.settings.spring_damping = 5.000
+bpy.context.cloth.settings.air_damping = 1.000
diff --git a/release/scripts/presets/cloth/denim.py b/release/scripts/presets/cloth/denim.py
new file mode 100644
index 00000000000..4cad384a014
--- /dev/null
+++ b/release/scripts/presets/cloth/denim.py
@@ -0,0 +1,6 @@
+bpy.context.cloth.settings.quality = 12
+bpy.context.cloth.settings.mass = 1
+bpy.context.cloth.settings.structural_stiffness = 40
+bpy.context.cloth.settings.bending_stiffness = 10
+bpy.context.cloth.settings.spring_damping = 25
+bpy.context.cloth.settings.air_damping = 1
diff --git a/release/scripts/presets/cloth/leather.py b/release/scripts/presets/cloth/leather.py
new file mode 100644
index 00000000000..11176c7e814
--- /dev/null
+++ b/release/scripts/presets/cloth/leather.py
@@ -0,0 +1,6 @@
+bpy.context.cloth.settings.quality = 15
+bpy.context.cloth.settings.mass = 0.4
+bpy.context.cloth.settings.structural_stiffness = 80
+bpy.context.cloth.settings.bending_stiffness = 150
+bpy.context.cloth.settings.spring_damping = 25
+bpy.context.cloth.settings.air_damping = 1
diff --git a/release/scripts/presets/cloth/rubber.py b/release/scripts/presets/cloth/rubber.py
new file mode 100644
index 00000000000..101c11b141a
--- /dev/null
+++ b/release/scripts/presets/cloth/rubber.py
@@ -0,0 +1,6 @@
+bpy.context.active_object.modifiers['Cloth'].settings.quality = 7
+bpy.context.active_object.modifiers['Cloth'].settings.mass = 3
+bpy.context.active_object.modifiers['Cloth'].settings.structural_stiffness = 15
+bpy.context.active_object.modifiers['Cloth'].settings.bending_stiffness = 25
+bpy.context.active_object.modifiers['Cloth'].settings.spring_damping = 25
+bpy.context.active_object.modifiers['Cloth'].settings.air_damping = 1
diff --git a/release/scripts/presets/cloth/silk.py b/release/scripts/presets/cloth/silk.py
new file mode 100644
index 00000000000..a0dea5f1fd3
--- /dev/null
+++ b/release/scripts/presets/cloth/silk.py
@@ -0,0 +1,6 @@
+bpy.context.cloth.settings.quality = 5
+bpy.context.cloth.settings.mass = 0.150
+bpy.context.cloth.settings.structural_stiffness = 5
+bpy.context.cloth.settings.bending_stiffness = 0.05
+bpy.context.cloth.settings.spring_damping = 0
+bpy.context.cloth.settings.air_damping = 1
diff --git a/release/scripts/presets/render/HDTV_1080p.py b/release/scripts/presets/render/HDTV_1080p.py
new file mode 100644
index 00000000000..a0297a200f3
--- /dev/null
+++ b/release/scripts/presets/render/HDTV_1080p.py
@@ -0,0 +1,7 @@
+bpy.context.scene.render_data.resolution_x = 1920
+bpy.context.scene.render_data.resolution_y = 1080
+bpy.context.scene.render_data.resolution_percentage = 100
+bpy.context.scene.render_data.pixel_aspect_x = 1
+bpy.context.scene.render_data.pixel_aspect_y = 1
+bpy.context.scene.render_data.fps = 24
+bpy.context.scene.render_data.fps_base = 1 \ No newline at end of file
diff --git a/release/scripts/presets/render/HDTV_720p.py b/release/scripts/presets/render/HDTV_720p.py
new file mode 100644
index 00000000000..4d34a928eb3
--- /dev/null
+++ b/release/scripts/presets/render/HDTV_720p.py
@@ -0,0 +1,7 @@
+bpy.context.scene.render_data.resolution_x = 1280
+bpy.context.scene.render_data.resolution_y = 720
+bpy.context.scene.render_data.resolution_percentage = 100
+bpy.context.scene.render_data.pixel_aspect_x = 1
+bpy.context.scene.render_data.pixel_aspect_y = 1
+bpy.context.scene.render_data.fps = 24
+bpy.context.scene.render_data.fps_base = 1 \ No newline at end of file
diff --git a/release/scripts/presets/render/TV_NTSC.py b/release/scripts/presets/render/TV_NTSC.py
new file mode 100644
index 00000000000..c6bc7518fac
--- /dev/null
+++ b/release/scripts/presets/render/TV_NTSC.py
@@ -0,0 +1,7 @@
+bpy.context.scene.render_data.resolution_x = 720
+bpy.context.scene.render_data.resolution_y = 480
+bpy.context.scene.render_data.resolution_percentage = 100
+bpy.context.scene.render_data.pixel_aspect_x = 10
+bpy.context.scene.render_data.pixel_aspect_y = 11
+bpy.context.scene.render_data.fps = 30
+bpy.context.scene.render_data.fps_base = 1.001
diff --git a/release/scripts/presets/render/TV_PAL.py b/release/scripts/presets/render/TV_PAL.py
new file mode 100644
index 00000000000..7044070fb0c
--- /dev/null
+++ b/release/scripts/presets/render/TV_PAL.py
@@ -0,0 +1,7 @@
+bpy.context.scene.render_data.resolution_x = 720
+bpy.context.scene.render_data.resolution_y = 576
+bpy.context.scene.render_data.resolution_percentage = 100
+bpy.context.scene.render_data.pixel_aspect_x = 54
+bpy.context.scene.render_data.pixel_aspect_y = 51
+bpy.context.scene.render_data.fps = 25
+bpy.context.scene.render_data.fps_base = 1 \ No newline at end of file
diff --git a/release/scripts/presets/render/TV_PAL_16_colon_9.py b/release/scripts/presets/render/TV_PAL_16_colon_9.py
new file mode 100644
index 00000000000..756d34c8af3
--- /dev/null
+++ b/release/scripts/presets/render/TV_PAL_16_colon_9.py
@@ -0,0 +1,7 @@
+bpy.context.scene.render_data.resolution_x = 720
+bpy.context.scene.render_data.resolution_y = 576
+bpy.context.scene.render_data.resolution_percentage = 100
+bpy.context.scene.render_data.pixel_aspect_x = 64
+bpy.context.scene.render_data.pixel_aspect_y = 45
+bpy.context.scene.render_data.fps = 25
+bpy.context.scene.render_data.fps_base = 1 \ No newline at end of file
diff --git a/release/scripts/presets/sss/apple.py b/release/scripts/presets/sss/apple.py
new file mode 100644
index 00000000000..474769cd36f
--- /dev/null
+++ b/release/scripts/presets/sss/apple.py
@@ -0,0 +1,2 @@
+bpy.context.active_object.active_material.subsurface_scattering.radius = 11.605, 3.884, 1.754
+bpy.context.active_object.active_material.subsurface_scattering.color = 0.430, 0.210, 0.168
diff --git a/release/scripts/presets/sss/chicken.py b/release/scripts/presets/sss/chicken.py
new file mode 100644
index 00000000000..6253de09376
--- /dev/null
+++ b/release/scripts/presets/sss/chicken.py
@@ -0,0 +1,2 @@
+bpy.context.active_object.active_material.subsurface_scattering.radius = 9.436, 3.348, 1.790
+bpy.context.active_object.active_material.subsurface_scattering.color = 0.439, 0.216, 0.141
diff --git a/release/scripts/presets/sss/cream.py b/release/scripts/presets/sss/cream.py
new file mode 100644
index 00000000000..f0a5292b85c
--- /dev/null
+++ b/release/scripts/presets/sss/cream.py
@@ -0,0 +1,2 @@
+bpy.context.active_object.active_material.subsurface_scattering.radius = 15.028, 4.664, 2.541
+bpy.context.active_object.active_material.subsurface_scattering.color = 0.987, 0.943, 0.827
diff --git a/release/scripts/presets/sss/ketchup.py b/release/scripts/presets/sss/ketchup.py
new file mode 100644
index 00000000000..caece1ea7ca
--- /dev/null
+++ b/release/scripts/presets/sss/ketchup.py
@@ -0,0 +1,2 @@
+bpy.context.active_object.active_material.subsurface_scattering.radius = 4.762, 0.575, 0.394
+bpy.context.active_object.active_material.subsurface_scattering.color = 0.222, 0.008, 0.002
diff --git a/release/scripts/presets/sss/marble.py b/release/scripts/presets/sss/marble.py
new file mode 100644
index 00000000000..ea894f69800
--- /dev/null
+++ b/release/scripts/presets/sss/marble.py
@@ -0,0 +1,2 @@
+bpy.context.active_object.active_material.subsurface_scattering.radius = 8.509, 5.566, 3.951
+bpy.context.active_object.active_material.subsurface_scattering.color = 0.925, 0.905, 0.884
diff --git a/release/scripts/presets/sss/potato.py b/release/scripts/presets/sss/potato.py
new file mode 100644
index 00000000000..89407dff427
--- /dev/null
+++ b/release/scripts/presets/sss/potato.py
@@ -0,0 +1,2 @@
+bpy.context.active_object.active_material.subsurface_scattering.radius = 14.266, 7.228, 2.036
+bpy.context.active_object.active_material.subsurface_scattering.color = 0.855, 0.740, 0.292
diff --git a/release/scripts/presets/sss/skim_milk.py b/release/scripts/presets/sss/skim_milk.py
new file mode 100644
index 00000000000..2e5b19d4f53
--- /dev/null
+++ b/release/scripts/presets/sss/skim_milk.py
@@ -0,0 +1,2 @@
+bpy.context.active_object.active_material.subsurface_scattering.radius = 18.424, 10.443, 3.502
+bpy.context.active_object.active_material.subsurface_scattering.color = 0.889, 0.888, 0.796
diff --git a/release/scripts/presets/sss/skin1.py b/release/scripts/presets/sss/skin1.py
new file mode 100644
index 00000000000..42fb1fac43a
--- /dev/null
+++ b/release/scripts/presets/sss/skin1.py
@@ -0,0 +1,2 @@
+bpy.context.active_object.active_material.subsurface_scattering.radius = 3.673, 1.367, 0.683
+bpy.context.active_object.active_material.subsurface_scattering.color = 0.574, 0.313, 0.174
diff --git a/release/scripts/presets/sss/skin2.py b/release/scripts/presets/sss/skin2.py
new file mode 100644
index 00000000000..52b649ecd8f
--- /dev/null
+++ b/release/scripts/presets/sss/skin2.py
@@ -0,0 +1,2 @@
+bpy.context.active_object.active_material.subsurface_scattering.radius = 4.821, 1.694, 1.090
+bpy.context.active_object.active_material.subsurface_scattering.color = 0.749, 0.571, 0.467
diff --git a/release/scripts/presets/sss/whole_milk.py b/release/scripts/presets/sss/whole_milk.py
new file mode 100644
index 00000000000..4cb6ccf3dcf
--- /dev/null
+++ b/release/scripts/presets/sss/whole_milk.py
@@ -0,0 +1,2 @@
+bpy.context.active_object.active_material.subsurface_scattering.radius = 10.899, 6.575, 2.508
+bpy.context.active_object.active_material.subsurface_scattering.color = 0.947, 0.931, 0.852
diff --git a/release/scripts/templates/gamelogic.py b/release/scripts/templates/gamelogic.py
index 37d354d0e6b..0d1bc7fa29d 100644
--- a/release/scripts/templates/gamelogic.py
+++ b/release/scripts/templates/gamelogic.py
@@ -1,21 +1,3 @@
-# ##### BEGIN GPL LICENSE BLOCK #####
-#
-# This program is free software; you can redistribute it and/or
-# modify it under the terms of the GNU General Public License
-# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version.
-#
-# This program is distributed in the hope that it will be useful,
-# but WITHOUT ANY WARRANTY; without even the implied warranty of
-# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-# GNU General Public License for more details.
-#
-# You should have received a copy of the GNU General Public License
-# along with this program; if not, write to the Free Software Foundation,
-# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-#
-# ##### END GPL LICENSE BLOCK #####
-
# This script must be assigned to a python controller
# where it can access the object that owns it and the sensors/actuators that it connects to.
@@ -42,23 +24,23 @@ def main():
# Some example functions, remove to write your own script.
# check for a positive sensor, will run on any object without errors.
- print 'Logic info for KX_GameObject', own.name
+ print('Logic info for KX_GameObject', own.name)
input = False
for sens in cont.sensors:
# The sensor can be on another object, we may want to use it
own_sens = sens.owner
- print ' sensor:', sens.name,
+ print(' sensor:', sens.name, end=' ')
if sens.positive:
- print '(true)'
+ print('(true)')
input = True
else:
- print '(false)'
+ print('(false)')
for actu in cont.actuators:
# The actuator can be on another object, we may want to use it
own_actu = actu.owner
- print ' actuator:', actu.name
+ print(' actuator:', actu.name)
# This runs the actuator or turns it off
# note that actuators will continue to run unless explicitly turned off.
@@ -76,9 +58,9 @@ def main():
# Loop through all other objects in the scene
sce = GameLogic.getCurrentScene()
- print 'Scene Objects:', sce.name
+ print('Scene Objects:', sce.name)
for ob in sce.objects:
- print ' ', ob.name, ob.worldPosition
+ print(' ', ob.name, ob.worldPosition)
# Example where collision objects are checked for their properties
@@ -90,7 +72,7 @@ def main():
if ob.has_key('life'):
own['life'] += ob['life']
ob['life'] = 0
- print own['life']
+ print(own['life'])
"""
main()
diff --git a/release/scripts/templates/gamelogic_basic.py b/release/scripts/templates/gamelogic_basic.py
index 0accb57ccc2..5e7d19672fe 100644
--- a/release/scripts/templates/gamelogic_basic.py
+++ b/release/scripts/templates/gamelogic_basic.py
@@ -1,20 +1,3 @@
-# ##### BEGIN GPL LICENSE BLOCK #####
-#
-# This program is free software; you can redistribute it and/or
-# modify it under the terms of the GNU General Public License
-# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version.
-#
-# This program is distributed in the hope that it will be useful,
-# but WITHOUT ANY WARRANTY; without even the implied warranty of
-# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-# GNU General Public License for more details.
-#
-# You should have received a copy of the GNU General Public License
-# along with this program; if not, write to the Free Software Foundation,
-# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-#
-# ##### END GPL LICENSE BLOCK #####
def main():
diff --git a/release/scripts/templates/gamelogic_module.py b/release/scripts/templates/gamelogic_module.py
index 8cb4fd7ca8d..5a61a3592dc 100644
--- a/release/scripts/templates/gamelogic_module.py
+++ b/release/scripts/templates/gamelogic_module.py
@@ -1,21 +1,3 @@
-# ##### BEGIN GPL LICENSE BLOCK #####
-#
-# This program is free software; you can redistribute it and/or
-# modify it under the terms of the GNU General Public License
-# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version.
-#
-# This program is distributed in the hope that it will be useful,
-# but WITHOUT ANY WARRANTY; without even the implied warranty of
-# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-# GNU General Public License for more details.
-#
-# You should have received a copy of the GNU General Public License
-# along with this program; if not, write to the Free Software Foundation,
-# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-#
-# ##### END GPL LICENSE BLOCK #####
-
# This module can be accessed by a python controller with
# its execution method set to 'Module'
# * Set the module string to "gamelogic_module.main" (without quotes)
diff --git a/release/scripts/templates/operator.py b/release/scripts/templates/operator.py
index 1ed45f3e211..5e8a2f33cb7 100644
--- a/release/scripts/templates/operator.py
+++ b/release/scripts/templates/operator.py
@@ -1,20 +1,3 @@
-# ##### BEGIN GPL LICENSE BLOCK #####
-#
-# This program is free software; you can redistribute it and/or
-# modify it under the terms of the GNU General Public License
-# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version.
-#
-# This program is distributed in the hope that it will be useful,
-# but WITHOUT ANY WARRANTY; without even the implied warranty of
-# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-# GNU General Public License for more details.
-#
-# You should have received a copy of the GNU General Public License
-# along with this program; if not, write to the Free Software Foundation,
-# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-#
-# ##### END GPL LICENSE BLOCK #####
import bpy
@@ -45,7 +28,7 @@ class ExportSomeData(bpy.types.Operator):
#if not self.is_property_set("path"):
# raise Exception("filename not set")
- write_some_data(self.path, context, self.use_setting)
+ write_some_data(self.properties.path, context, self.properties.use_setting)
return ('FINISHED',)
@@ -68,7 +51,7 @@ bpy.ops.add(ExportSomeData)
# Only needed if you want to add into a dynamic menu
import dynamic_menu
-menu_func = lambda self, context: self.layout.itemO("export.some_data", text="Example Exporter...")
+menu_func = lambda self, context: self.layout.operator("export.some_data", text="Example Exporter...")
menu_item = dynamic_menu.add(bpy.types.INFO_MT_file_export, menu_func)
# Use for running this script directly
diff --git a/release/scripts/templates/operator_simple.py b/release/scripts/templates/operator_simple.py
index 438df083d4d..030ed85f01f 100644
--- a/release/scripts/templates/operator_simple.py
+++ b/release/scripts/templates/operator_simple.py
@@ -1,20 +1,3 @@
-# ##### BEGIN GPL LICENSE BLOCK #####
-#
-# This program is free software; you can redistribute it and/or
-# modify it under the terms of the GNU General Public License
-# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version.
-#
-# This program is distributed in the hope that it will be useful,
-# but WITHOUT ANY WARRANTY; without even the implied warranty of
-# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-# GNU General Public License for more details.
-#
-# You should have received a copy of the GNU General Public License
-# along with this program; if not, write to the Free Software Foundation,
-# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-#
-# ##### END GPL LICENSE BLOCK #####
def main(context):
for ob in context.scene.objects:
diff --git a/release/scripts/ui/properties_data_armature.py b/release/scripts/ui/properties_data_armature.py
index f45f7ab6f60..1024ddc7836 100644
--- a/release/scripts/ui/properties_data_armature.py
+++ b/release/scripts/ui/properties_data_armature.py
@@ -19,6 +19,8 @@
# <pep8 compliant>
import bpy
+narrowui = 180
+
class DataButtonsPanel(bpy.types.Panel):
bl_space_type = 'PROPERTIES'
@@ -39,15 +41,18 @@ class DATA_PT_context_arm(DataButtonsPanel):
ob = context.object
arm = context.armature
space = context.space_data
+ wide_ui = context.region.width > narrowui
- split = layout.split(percentage=0.65)
-
- if ob:
- split.template_ID(ob, "data")
- split.itemS()
- elif arm:
- split.template_ID(space, "pin_id")
- split.itemS()
+ if wide_ui:
+ split = layout.split(percentage=0.65)
+ if ob:
+ split.template_ID(ob, "data")
+ split.separator()
+ elif arm:
+ split.template_ID(space, "pin_id")
+ split.separator()
+ else:
+ layout.template_ID(ob, "data")
class DATA_PT_skeleton(DataButtonsPanel):
@@ -56,26 +61,26 @@ class DATA_PT_skeleton(DataButtonsPanel):
def draw(self, context):
layout = self.layout
- ob = context.object
arm = context.armature
- space = context.space_data
+ wide_ui = context.region.width > narrowui
- layout.itemR(arm, "pose_position", expand=True)
+ layout.prop(arm, "pose_position", expand=True)
split = layout.split()
col = split.column()
- col.itemL(text="Layers:")
- col.itemR(arm, "layer", text="")
- col.itemL(text="Protected Layers:")
- col.itemR(arm, "layer_protection", text="")
+ col.label(text="Layers:")
+ col.prop(arm, "layer", text="")
+ col.label(text="Protected Layers:")
+ col.prop(arm, "layer_protection", text="")
- col = split.column()
- col.itemL(text="Deform:")
- col.itemR(arm, "deform_vertexgroups", text="Vertex Groups")
- col.itemR(arm, "deform_envelope", text="Envelopes")
- col.itemR(arm, "deform_quaternion", text="Quaternion")
- col.itemR(arm, "deform_bbone_rest", text="B-Bones Rest")
+ if wide_ui:
+ col = split.column()
+ col.label(text="Deform:")
+ col.prop(arm, "deform_vertexgroups", text="Vertex Groups")
+ col.prop(arm, "deform_envelope", text="Envelopes")
+ col.prop(arm, "deform_quaternion", text="Quaternion")
+ col.prop(arm, "deform_bbone_rest", text="B-Bones Rest")
class DATA_PT_display(DataButtonsPanel):
@@ -85,15 +90,24 @@ class DATA_PT_display(DataButtonsPanel):
layout = self.layout
arm = context.armature
+ wide_ui = context.region.width > narrowui
- layout.row().itemR(arm, "drawtype", expand=True)
+ if wide_ui:
+ layout.row().prop(arm, "drawtype", expand=True)
+ else:
+ layout.row().prop(arm, "drawtype", text="")
+
+ split = layout.split()
+
+ col = split.column()
+ col.prop(arm, "draw_names", text="Names")
+ col.prop(arm, "draw_axes", text="Axes")
+ col.prop(arm, "draw_custom_bone_shapes", text="Shapes")
- flow = layout.column_flow()
- flow.itemR(arm, "draw_names", text="Names")
- flow.itemR(arm, "draw_axes", text="Axes")
- flow.itemR(arm, "draw_custom_bone_shapes", text="Shapes")
- flow.itemR(arm, "draw_group_colors", text="Colors")
- flow.itemR(arm, "delay_deform", text="Delay Refresh")
+ if wide_ui:
+ col = split.column()
+ col.prop(arm, "draw_group_colors", text="Colors")
+ col.prop(arm, "delay_deform", text="Delay Refresh")
class DATA_PT_bone_groups(DataButtonsPanel):
@@ -107,34 +121,39 @@ class DATA_PT_bone_groups(DataButtonsPanel):
ob = context.object
pose = ob.pose
+ wide_ui = context.region.width > narrowui
row = layout.row()
row.template_list(pose, "bone_groups", pose, "active_bone_group_index", rows=2)
col = row.column(align=True)
- col.active = (ob.proxy == None)
- col.itemO("pose.group_add", icon='ICON_ZOOMIN', text="")
- col.itemO("pose.group_remove", icon='ICON_ZOOMOUT', text="")
+ col.active = (ob.proxy is None)
+ col.operator("pose.group_add", icon='ICON_ZOOMIN', text="")
+ col.operator("pose.group_remove", icon='ICON_ZOOMOUT', text="")
group = pose.active_bone_group
if group:
col = layout.column()
- col.active = (ob.proxy == None)
- col.itemR(group, "name")
+ col.active = (ob.proxy is None)
+ col.prop(group, "name")
- split = layout.split(0.5)
- split.active = (ob.proxy == None)
- split.itemR(group, "color_set")
+ split = layout.split()
+ split.active = (ob.proxy is None)
+
+ col = split.column()
+ col.prop(group, "color_set")
if group.color_set:
- split.template_triColorSet(group, "colors")
+ if wide_ui:
+ col = split.column()
+ col.template_triColorSet(group, "colors")
row = layout.row(align=True)
- row.active = (ob.proxy == None)
+ row.active = (ob.proxy is None)
- row.itemO("pose.group_assign", text="Assign")
- row.itemO("pose.group_remove", text="Remove") #row.itemO("pose.bone_group_remove_from", text="Remove")
- #row.itemO("object.bone_group_select", text="Select")
- #row.itemO("object.bone_group_deselect", text="Deselect")
+ row.operator("pose.group_assign", text="Assign")
+ row.operator("pose.group_remove", text="Remove") #row.operator("pose.bone_group_remove_from", text="Remove")
+ #row.operator("object.bone_group_select", text="Select")
+ #row.operator("object.bone_group_deselect", text="Deselect")
class DATA_PT_paths(DataButtonsPanel):
@@ -144,34 +163,44 @@ class DATA_PT_paths(DataButtonsPanel):
layout = self.layout
arm = context.armature
+ wide_ui = context.region.width > narrowui
- layout.itemR(arm, "paths_type", expand=True)
+ if wide_ui:
+ layout.prop(arm, "paths_type", expand=True)
+ else:
+ layout.prop(arm, "paths_type", text="")
split = layout.split()
col = split.column()
sub = col.column(align=True)
if (arm.paths_type == 'CURRENT_FRAME'):
- sub.itemR(arm, "path_before_current", text="Before")
- sub.itemR(arm, "path_after_current", text="After")
+ sub.prop(arm, "path_before_current", text="Before")
+ sub.prop(arm, "path_after_current", text="After")
elif (arm.paths_type == 'RANGE'):
- sub.itemR(arm, "path_start_frame", text="Start")
- sub.itemR(arm, "path_end_frame", text="End")
+ sub.prop(arm, "path_start_frame", text="Start")
+ sub.prop(arm, "path_end_frame", text="End")
- sub.itemR(arm, "path_size", text="Step")
- col.row().itemR(arm, "paths_location", expand=True)
+ sub.prop(arm, "path_size", text="Step")
+ col.row().prop(arm, "paths_location", expand=True)
- col = split.column()
- col.itemL(text="Display:")
- col.itemR(arm, "paths_show_frame_numbers", text="Frame Numbers")
- col.itemR(arm, "paths_highlight_keyframes", text="Keyframes")
- col.itemR(arm, "paths_show_keyframe_numbers", text="Keyframe Numbers")
+ if wide_ui:
+ col = split.column()
+ col.label(text="Display:")
+ col.prop(arm, "paths_show_frame_numbers", text="Frame Numbers")
+ col.prop(arm, "paths_highlight_keyframes", text="Keyframes")
+ col.prop(arm, "paths_show_keyframe_numbers", text="Keyframe Numbers")
- layout.itemS()
+ layout.separator()
- row = layout.row()
- row.itemO("pose.paths_calculate", text="Calculate Paths")
- row.itemO("pose.paths_clear", text="Clear Paths")
+ split = layout.split()
+
+ col = split.column()
+ col.operator("pose.paths_calculate", text="Calculate Paths")
+
+ if wide_ui:
+ col = split.column()
+ col.operator("pose.paths_clear", text="Clear Paths")
class DATA_PT_ghost(DataButtonsPanel):
@@ -181,8 +210,12 @@ class DATA_PT_ghost(DataButtonsPanel):
layout = self.layout
arm = context.armature
+ wide_ui = context.region.width > narrowui
- layout.itemR(arm, "ghost_type", expand=True)
+ if wide_ui:
+ layout.prop(arm, "ghost_type", expand=True)
+ else:
+ layout.prop(arm, "ghost_type", text="")
split = layout.split()
@@ -190,16 +223,17 @@ class DATA_PT_ghost(DataButtonsPanel):
sub = col.column(align=True)
if arm.ghost_type == 'RANGE':
- sub.itemR(arm, "ghost_start_frame", text="Start")
- sub.itemR(arm, "ghost_end_frame", text="End")
- sub.itemR(arm, "ghost_size", text="Step")
+ sub.prop(arm, "ghost_start_frame", text="Start")
+ sub.prop(arm, "ghost_end_frame", text="End")
+ sub.prop(arm, "ghost_size", text="Step")
elif arm.ghost_type == 'CURRENT_FRAME':
- sub.itemR(arm, "ghost_step", text="Range")
- sub.itemR(arm, "ghost_size", text="Step")
+ sub.prop(arm, "ghost_step", text="Range")
+ sub.prop(arm, "ghost_size", text="Step")
- col = split.column()
- col.itemL(text="Display:")
- col.itemR(arm, "ghost_only_selected", text="Selected Only")
+ if wide_ui:
+ col = split.column()
+ col.label(text="Display:")
+ col.prop(arm, "ghost_only_selected", text="Selected Only")
bpy.types.register(DATA_PT_context_arm)
bpy.types.register(DATA_PT_skeleton)
diff --git a/release/scripts/ui/properties_data_bone.py b/release/scripts/ui/properties_data_bone.py
index d1dd1163899..4a10ff80a32 100644
--- a/release/scripts/ui/properties_data_bone.py
+++ b/release/scripts/ui/properties_data_bone.py
@@ -19,6 +19,8 @@
# <pep8 compliant>
import bpy
+narrowui = 180
+
class BoneButtonsPanel(bpy.types.Panel):
bl_space_type = 'PROPERTIES'
@@ -41,8 +43,8 @@ class BONE_PT_context_bone(BoneButtonsPanel):
bone = context.edit_bone
row = layout.row()
- row.itemL(text="", icon='ICON_BONE_DATA')
- row.itemR(bone, "name", text="")
+ row.label(text="", icon='ICON_BONE_DATA')
+ row.prop(bone, "name", text="")
class BONE_PT_transform(BoneButtonsPanel):
@@ -53,42 +55,65 @@ class BONE_PT_transform(BoneButtonsPanel):
ob = context.object
bone = context.bone
+ wide_ui = context.region.width > narrowui
+
if not bone:
bone = context.edit_bone
-
- row = layout.row()
- row.column().itemR(bone, "head")
- row.column().itemR(bone, "tail")
-
- col = row.column()
- sub = col.column(align=True)
- sub.itemL(text="Roll:")
- sub.itemR(bone, "roll", text="")
- sub.itemL()
- sub.itemR(bone, "locked")
+ if wide_ui:
+ row = layout.row()
+ row.column().prop(bone, "head")
+ row.column().prop(bone, "tail")
+
+ col = row.column()
+ sub = col.column(align=True)
+ sub.label(text="Roll:")
+ sub.prop(bone, "roll", text="")
+ sub.label()
+ sub.prop(bone, "locked")
+ else:
+ col = layout.column()
+ col.prop(bone, "head")
+ col.prop(bone, "tail")
+ col.prop(bone, "roll")
+ col.prop(bone, "locked")
else:
- pchan = ob.pose.pose_channels[context.bone.name]
-
- row = layout.row()
- col = row.column()
- col.itemR(pchan, "location")
- col.active = not (bone.parent and bone.connected)
-
- col = row.column()
- if pchan.rotation_mode == 'QUATERNION':
- col.itemR(pchan, "rotation_quaternion", text="Rotation")
- elif pchan.rotation_mode == 'AXIS_ANGLE':
- #col.itemL(text="Rotation")
- #col.itemR(pchan, "rotation_angle", text="Angle")
- #col.itemR(pchan, "rotation_axis", text="Axis")
- col.itemR(pchan, "rotation_axis_angle", text="Rotation")
+ pchan = ob.pose.bones[context.bone.name]
+
+ if wide_ui:
+ row = layout.row()
+ col = row.column()
+ col.prop(pchan, "location")
+ col.active = not (bone.parent and bone.connected)
+
+ col = row.column()
+ if pchan.rotation_mode == 'QUATERNION':
+ col.prop(pchan, "rotation_quaternion", text="Rotation")
+ elif pchan.rotation_mode == 'AXIS_ANGLE':
+ #col.label(text="Rotation")
+ #col.prop(pchan, "rotation_angle", text="Angle")
+ #col.prop(pchan, "rotation_axis", text="Axis")
+ col.prop(pchan, "rotation_axis_angle", text="Rotation")
+ else:
+ col.prop(pchan, "rotation_euler", text="Rotation")
+
+ row.column().prop(pchan, "scale")
+
+ layout.prop(pchan, "rotation_mode")
else:
- col.itemR(pchan, "rotation_euler", text="Rotation")
-
- row.column().itemR(pchan, "scale")
-
- layout.itemR(pchan, "rotation_mode")
+ col = layout.column()
+ sub = col.column()
+ sub.active = not (bone.parent and bone.connected)
+ sub.prop(pchan, "location")
+ col.label(text="Rotation:")
+ col.prop(pchan, "rotation_mode", text="")
+ if pchan.rotation_mode == 'QUATERNION':
+ col.prop(pchan, "rotation_quaternion", text="")
+ elif pchan.rotation_mode == 'AXIS_ANGLE':
+ col.prop(pchan, "rotation_axis_angle", text="")
+ else:
+ col.prop(pchan, "rotation_euler", text="")
+ col.prop(pchan, "scale")
class BONE_PT_transform_locks(BoneButtonsPanel):
@@ -103,23 +128,23 @@ class BONE_PT_transform_locks(BoneButtonsPanel):
ob = context.object
bone = context.bone
- pchan = ob.pose.pose_channels[context.bone.name]
+ pchan = ob.pose.bones[context.bone.name]
row = layout.row()
col = row.column()
- col.itemR(pchan, "lock_location")
+ col.prop(pchan, "lock_location")
col.active = not (bone.parent and bone.connected)
col = row.column()
if pchan.rotation_mode in ('QUATERNION', 'AXIS_ANGLE'):
- col.itemR(pchan, "lock_rotations_4d", text="Lock Rotation")
+ col.prop(pchan, "lock_rotations_4d", text="Lock Rotation")
if pchan.lock_rotations_4d:
- col.itemR(pchan, "lock_rotation_w", text="W")
- col.itemR(pchan, "lock_rotation", text="")
+ col.prop(pchan, "lock_rotation_w", text="W")
+ col.prop(pchan, "lock_rotation", text="")
else:
- col.itemR(pchan, "lock_rotation", text="Rotation")
+ col.prop(pchan, "lock_rotation", text="Rotation")
- row.column().itemR(pchan, "lock_scale")
+ row.column().prop(pchan, "lock_scale")
class BONE_PT_relations(BoneButtonsPanel):
@@ -131,37 +156,42 @@ class BONE_PT_relations(BoneButtonsPanel):
ob = context.object
bone = context.bone
arm = context.armature
+ wide_ui = context.region.width > narrowui
if not bone:
bone = context.edit_bone
pchan = None
else:
- pchan = ob.pose.pose_channels[context.bone.name]
+ pchan = ob.pose.bones[context.bone.name]
split = layout.split()
col = split.column()
- col.itemL(text="Layers:")
- col.itemR(bone, "layer", text="")
+ col.label(text="Layers:")
+ col.prop(bone, "layer", text="")
- col.itemS()
+ col.separator()
if ob and pchan:
- col.itemL(text="Bone Group:")
- col.item_pointerR(pchan, "bone_group", ob.pose, "bone_groups", text="")
+ col.label(text="Bone Group:")
+ col.prop_object(pchan, "bone_group", ob.pose, "bone_groups", text="")
- col = split.column()
- col.itemL(text="Parent:")
+ if wide_ui:
+ col = split.column()
+ col.label(text="Parent:")
if context.bone:
- col.itemR(bone, "parent", text="")
+ col.prop(bone, "parent", text="")
else:
- col.item_pointerR(bone, "parent", arm, "edit_bones", text="")
+ col.prop_object(bone, "parent", arm, "edit_bones", text="")
sub = col.column()
- sub.active = bone.parent != None
- sub.itemR(bone, "connected")
- sub.itemR(bone, "hinge", text="Inherit Rotation")
- sub.itemR(bone, "inherit_scale", text="Inherit Scale")
+ sub.active = (bone.parent is not None)
+ sub.prop(bone, "connected")
+ sub.prop(bone, "hinge", text="Inherit Rotation")
+ sub.prop(bone, "inherit_scale", text="Inherit Scale")
+ sub = col.column()
+ sub.active = (not bone.parent or not bone.connected)
+ sub.prop(bone, "local_location", text="Local Location")
class BONE_PT_display(BoneButtonsPanel):
@@ -175,27 +205,26 @@ class BONE_PT_display(BoneButtonsPanel):
ob = context.object
bone = context.bone
- arm = context.armature
+ wide_ui = context.region.width > narrowui
if not bone:
bone = context.edit_bone
pchan = None
else:
- pchan = ob.pose.pose_channels[context.bone.name]
+ pchan = ob.pose.bones[context.bone.name]
if ob and pchan:
split = layout.split()
col = split.column()
+ col.prop(bone, "draw_wire", text="Wireframe")
+ col.prop(bone, "hidden", text="Hide")
- col.itemR(bone, "draw_wire", text="Wireframe")
- col.itemR(bone, "hidden", text="Hide")
-
- col = split.column()
-
- col.itemL(text="Custom Shape:")
- col.itemR(pchan, "custom_shape", text="")
+ if wide_ui:
+ col = split.column()
+ col.label(text="Custom Shape:")
+ col.prop(pchan, "custom_shape", text="")
class BONE_PT_deform(BoneButtonsPanel):
@@ -208,12 +237,13 @@ class BONE_PT_deform(BoneButtonsPanel):
if not bone:
bone = context.edit_bone
- self.layout.itemR(bone, "deform", text="")
+ self.layout.prop(bone, "deform", text="")
def draw(self, context):
layout = self.layout
bone = context.bone
+ wide_ui = context.region.width > narrowui
if not bone:
bone = context.edit_bone
@@ -223,28 +253,45 @@ class BONE_PT_deform(BoneButtonsPanel):
split = layout.split()
col = split.column()
- col.itemL(text="Envelope:")
+ col.label(text="Envelope:")
sub = col.column(align=True)
- sub.itemR(bone, "envelope_distance", text="Distance")
- sub.itemR(bone, "envelope_weight", text="Weight")
- col.itemR(bone, "multiply_vertexgroup_with_envelope", text="Multiply")
+ sub.prop(bone, "envelope_distance", text="Distance")
+ sub.prop(bone, "envelope_weight", text="Weight")
+ col.prop(bone, "multiply_vertexgroup_with_envelope", text="Multiply")
sub = col.column(align=True)
- sub.itemL(text="Radius:")
- sub.itemR(bone, "head_radius", text="Head")
- sub.itemR(bone, "tail_radius", text="Tail")
+ sub.label(text="Radius:")
+ sub.prop(bone, "head_radius", text="Head")
+ sub.prop(bone, "tail_radius", text="Tail")
- col = split.column()
- col.itemL(text="Curved Bones:")
+ if wide_ui:
+ col = split.column()
+ col.label(text="Curved Bones:")
sub = col.column(align=True)
- sub.itemR(bone, "bbone_segments", text="Segments")
- sub.itemR(bone, "bbone_in", text="Ease In")
- sub.itemR(bone, "bbone_out", text="Ease Out")
+ sub.prop(bone, "bbone_segments", text="Segments")
+ sub.prop(bone, "bbone_in", text="Ease In")
+ sub.prop(bone, "bbone_out", text="Ease Out")
+
+ col.label(text="Offset:")
+ col.prop(bone, "cyclic_offset")
+
+
+class BONE_PT_properties(BoneButtonsPanel):
+ bl_label = "Properties"
+ bl_default_closed = True
+
+ def draw(self, context):
+ import rna_prop_ui
+ # reload(rna_prop_ui)
+ obj = context.object
+ if obj and obj.mode == 'POSE':
+ item = "active_pose_bone"
+ else:
+ item = "active_bone"
- col.itemL(text="Offset:")
- col.itemR(bone, "cyclic_offset")
+ rna_prop_ui.draw(self.layout, context, item)
bpy.types.register(BONE_PT_context_bone)
bpy.types.register(BONE_PT_transform)
@@ -252,3 +299,4 @@ bpy.types.register(BONE_PT_transform_locks)
bpy.types.register(BONE_PT_relations)
bpy.types.register(BONE_PT_display)
bpy.types.register(BONE_PT_deform)
+bpy.types.register(BONE_PT_properties)
diff --git a/release/scripts/ui/properties_data_camera.py b/release/scripts/ui/properties_data_camera.py
index eefd2432186..e8cba6be7df 100644
--- a/release/scripts/ui/properties_data_camera.py
+++ b/release/scripts/ui/properties_data_camera.py
@@ -19,6 +19,8 @@
# <pep8 compliant>
import bpy
+narrowui = 180
+
class DataButtonsPanel(bpy.types.Panel):
bl_space_type = 'PROPERTIES'
@@ -39,15 +41,21 @@ class DATA_PT_context_camera(DataButtonsPanel):
ob = context.object
cam = context.camera
space = context.space_data
-
- split = layout.split(percentage=0.65)
-
- if ob:
- split.template_ID(ob, "data")
- split.itemS()
- elif cam:
- split.template_ID(space, "pin_id")
- split.itemS()
+ wide_ui = context.region.width > narrowui
+
+ if wide_ui:
+ split = layout.split(percentage=0.65)
+ if ob:
+ split.template_ID(ob, "data")
+ split.separator()
+ elif cam:
+ split.template_ID(space, "pin_id")
+ split.separator()
+ else:
+ if ob:
+ layout.template_ID(ob, "data")
+ elif cam:
+ layout.template_ID(space, "pin_id")
class DATA_PT_camera(DataButtonsPanel):
@@ -57,39 +65,53 @@ class DATA_PT_camera(DataButtonsPanel):
layout = self.layout
cam = context.camera
+ wide_ui = context.region.width > narrowui
- layout.itemR(cam, "type", expand=True)
+ if wide_ui:
+ layout.prop(cam, "type", expand=True)
+ else:
+ layout.prop(cam, "type", text="")
- row = layout.row()
+ split = layout.split()
+
+ col = split.column()
if cam.type == 'PERSP':
if cam.lens_unit == 'MILLIMETERS':
- row.itemR(cam, "lens", text="Angle")
+ col.prop(cam, "lens", text="Angle")
elif cam.lens_unit == 'DEGREES':
- row.itemR(cam, "angle")
- row.itemR(cam, "lens_unit", text="")
+ col.prop(cam, "angle")
+ if wide_ui:
+ col = split.column()
+ col.prop(cam, "lens_unit", text="")
elif cam.type == 'ORTHO':
- row.itemR(cam, "ortho_scale")
+ col.prop(cam, "ortho_scale")
- layout.itemR(cam, "panorama")
+ layout.prop(cam, "panorama")
split = layout.split()
col = split.column(align=True)
- col.itemL(text="Shift:")
- col.itemR(cam, "shift_x", text="X")
- col.itemR(cam, "shift_y", text="Y")
+ col.label(text="Shift:")
+ col.prop(cam, "shift_x", text="X")
+ col.prop(cam, "shift_y", text="Y")
- col = split.column(align=True)
- col.itemL(text="Clipping:")
- col.itemR(cam, "clip_start", text="Start")
- col.itemR(cam, "clip_end", text="End")
+ if wide_ui:
+ col = split.column(align=True)
+ col.label(text="Clipping:")
+ col.prop(cam, "clip_start", text="Start")
+ col.prop(cam, "clip_end", text="End")
- layout.itemL(text="Depth of Field:")
+ layout.label(text="Depth of Field:")
- row = layout.row()
- row.itemR(cam, "dof_object", text="")
- row.itemR(cam, "dof_distance", text="Distance")
+ split = layout.split()
+
+ col = split.column()
+ col.prop(cam, "dof_object", text="")
+
+ if wide_ui:
+ col = split.column()
+ col.prop(cam, "dof_distance", text="Distance")
class DATA_PT_camera_display(DataButtonsPanel):
@@ -99,22 +121,24 @@ class DATA_PT_camera_display(DataButtonsPanel):
layout = self.layout
cam = context.camera
+ wide_ui = context.region.width > narrowui
split = layout.split()
col = split.column()
- col.itemR(cam, "show_limits", text="Limits")
- col.itemR(cam, "show_mist", text="Mist")
- col.itemR(cam, "show_title_safe", text="Title Safe")
- col.itemR(cam, "show_name", text="Name")
-
- col = split.column()
- col.itemR(cam, "draw_size", text="Size")
- col.itemS()
- col.itemR(cam, "show_passepartout", text="Passepartout")
+ col.prop(cam, "show_limits", text="Limits")
+ col.prop(cam, "show_mist", text="Mist")
+ col.prop(cam, "show_title_safe", text="Title Safe")
+ col.prop(cam, "show_name", text="Name")
+
+ if wide_ui:
+ col = split.column()
+ col.prop(cam, "draw_size", text="Size")
+ col.separator()
+ col.prop(cam, "show_passepartout", text="Passepartout")
sub = col.column()
sub.active = cam.show_passepartout
- sub.itemR(cam, "passepartout_alpha", text="Alpha", slider=True)
+ sub.prop(cam, "passepartout_alpha", text="Alpha", slider=True)
bpy.types.register(DATA_PT_context_camera)
bpy.types.register(DATA_PT_camera)
diff --git a/release/scripts/ui/properties_data_curve.py b/release/scripts/ui/properties_data_curve.py
index e2987e0a05c..9a7961cfa33 100644
--- a/release/scripts/ui/properties_data_curve.py
+++ b/release/scripts/ui/properties_data_curve.py
@@ -19,6 +19,8 @@
# <pep8 compliant>
import bpy
+narrowui = 180
+
class DataButtonsPanel(bpy.types.Panel):
bl_space_type = 'PROPERTIES'
@@ -26,7 +28,7 @@ class DataButtonsPanel(bpy.types.Panel):
bl_context = "data"
def poll(self, context):
- return (context.object and context.object.type in ('CURVE', 'SURFACE') and context.curve)
+ return (context.object and context.object.type in ('CURVE', 'SURFACE', 'TEXT') and context.curve)
class DataButtonsPanelCurve(DataButtonsPanel):
@@ -54,15 +56,20 @@ class DATA_PT_context_curve(DataButtonsPanel):
ob = context.object
curve = context.curve
space = context.space_data
+ wide_ui = context.region.width > narrowui
+
- split = layout.split(percentage=0.65)
+ if wide_ui:
+ split = layout.split(percentage=0.65)
- if ob:
- split.template_ID(ob, "data")
- split.itemS()
- elif curve:
- split.template_ID(space, "pin_id")
- split.itemS()
+ if ob:
+ split.template_ID(ob, "data")
+ split.separator()
+ elif curve:
+ split.template_ID(space, "pin_id")
+ split.separator()
+ else:
+ layout.template_ID(ob, "data")
class DATA_PT_shape_curve(DataButtonsPanel):
@@ -73,49 +80,49 @@ class DATA_PT_shape_curve(DataButtonsPanel):
ob = context.object
curve = context.curve
- space = context.space_data
+ wide_ui = context.region.width > narrowui
is_surf = (ob.type == 'SURFACE')
+ is_curve = (ob.type == 'CURVE')
+ is_text = (ob.type == 'TEXT')
- if not is_surf:
+ if is_curve:
row = layout.row()
- row.itemR(curve, "dimensions", expand=True)
+ row.prop(curve, "dimensions", expand=True)
split = layout.split()
col = split.column()
-
- if not is_surf:
- sub = col.column()
- sub.active = (curve.dimensions == '2D')
- sub.itemL(text="Caps:")
- row = sub.row()
- row.itemR(curve, "front")
- row.itemR(curve, "back")
-
- col.itemL(text="Textures:")
-# col.itemR(curve, "uv_orco")
- col.itemR(curve, "auto_texspace")
-
- col = split.column()
- col.itemL(text="Resolution:")
+ col.label(text="Resolution:")
sub = col.column(align=True)
- sub.itemR(curve, "resolution_u", text="Preview U")
- sub.itemR(curve, "render_resolution_u", text="Render U")
+ sub.prop(curve, "resolution_u", text="Preview U")
+ sub.prop(curve, "render_resolution_u", text="Render U")
+ if is_curve:
+ col.label(text="Twisting:")
+ col.prop(curve, "twist_mode", text="")
+ col.prop(curve, "twist_smooth", text="Smooth")
+ if is_text:
+ col.label(text="Display:")
+ col.prop(curve, "fast", text="Fast Editing")
+
+ if wide_ui:
+ col = split.column()
if is_surf:
sub = col.column(align=True)
- sub.itemR(curve, "resolution_v", text="Preview V")
- sub.itemR(curve, "render_resolution_v", text="Render V")
+ sub.label(text="")
+ sub.prop(curve, "resolution_v", text="Preview V")
+ sub.prop(curve, "render_resolution_v", text="Render V")
- # XXX - put somewhere nicer.
- row = layout.row()
- row.itemR(curve, "twist_mode")
- row.itemR(curve, "twist_smooth") # XXX - may not be kept
+ if is_curve or is_text:
+ sub = col.column()
+ sub.active = (curve.dimensions == '2D')
+ sub.label(text="Caps:")
+ sub.prop(curve, "front")
+ sub.prop(curve, "back")
-# col.itemL(text="Display:")
-# col.itemL(text="HANDLES")
-# col.itemL(text="NORMALS")
-# col.itemR(curve, "vertex_normal_flip")
+ col.label(text="Textures:")
+# col.prop(curve, "uv_orco")
+ col.prop(curve, "auto_texspace")
class DATA_PT_geometry_curve(DataButtonsPanel):
@@ -125,22 +132,24 @@ class DATA_PT_geometry_curve(DataButtonsPanel):
layout = self.layout
curve = context.curve
+ wide_ui = context.region.width > narrowui
split = layout.split()
col = split.column()
- col.itemL(text="Modification:")
- col.itemR(curve, "width")
- col.itemR(curve, "extrude")
- col.itemL(text="Taper Object:")
- col.itemR(curve, "taper_object", text="")
+ col.label(text="Modification:")
+ col.prop(curve, "width")
+ col.prop(curve, "extrude")
+ col.label(text="Taper Object:")
+ col.prop(curve, "taper_object", text="")
- col = split.column()
- col.itemL(text="Bevel:")
- col.itemR(curve, "bevel_depth", text="Depth")
- col.itemR(curve, "bevel_resolution", text="Resolution")
- col.itemL(text="Bevel Object:")
- col.itemR(curve, "bevel_object", text="")
+ if wide_ui:
+ col = split.column()
+ col.label(text="Bevel:")
+ col.prop(curve, "bevel_depth", text="Depth")
+ col.prop(curve, "bevel_resolution", text="Resolution")
+ col.label(text="Bevel Object:")
+ col.prop(curve, "bevel_object", text="")
class DATA_PT_pathanim(DataButtonsPanelCurve):
@@ -149,25 +158,32 @@ class DATA_PT_pathanim(DataButtonsPanelCurve):
def draw_header(self, context):
curve = context.curve
- self.layout.itemR(curve, "use_path", text="")
+ self.layout.prop(curve, "use_path", text="")
def draw(self, context):
layout = self.layout
curve = context.curve
+ wide_ui = context.region.width > narrowui
layout.active = curve.use_path
+ row = layout.row()
+ layout.prop(curve, "path_length", text="Frames")
+
+ if wide_ui:
+ row.label()
+
split = layout.split()
col = split.column()
- col.itemR(curve, "path_length", text="Frames")
- col.itemR(curve, "use_path_follow")
+ col.prop(curve, "use_path_follow")
+ col.prop(curve, "use_stretch")
- col = split.column()
- col.itemR(curve, "use_stretch")
- col.itemR(curve, "use_radius")
- col.itemR(curve, "use_time_offset", text="Offset Children")
+ if wide_ui:
+ col = split.column()
+ col.prop(curve, "use_radius")
+ col.prop(curve, "use_time_offset", text="Offset Children")
class DATA_PT_active_spline(DataButtonsPanelActive):
@@ -188,63 +204,177 @@ class DATA_PT_active_spline(DataButtonsPanelActive):
# These settings are below but its easier to have
# poly's set aside since they use so few settings
col = split.column()
- col.itemL(text="Cyclic:")
- col.itemR(act_spline, "smooth")
+ col.label(text="Cyclic:")
+ col.prop(act_spline, "smooth")
col = split.column()
- col.itemR(act_spline, "cyclic_u", text="U")
+ col.prop(act_spline, "cyclic_u", text="U")
else:
col = split.column()
- col.itemL(text="Cyclic:")
+ col.label(text="Cyclic:")
if act_spline.type == 'NURBS':
- col.itemL(text="Bezier:")
- col.itemL(text="Endpoint:")
- col.itemL(text="Order:")
+ col.label(text="Bezier:")
+ col.label(text="Endpoint:")
+ col.label(text="Order:")
- col.itemL(text="Resolution:")
+ col.label(text="Resolution:")
col = split.column()
- col.itemR(act_spline, "cyclic_u", text="U")
+ col.prop(act_spline, "cyclic_u", text="U")
if act_spline.type == 'NURBS':
sub = col.column()
# sub.active = (not act_spline.cyclic_u)
- sub.itemR(act_spline, "bezier_u", text="U")
- sub.itemR(act_spline, "endpoint_u", text="U")
+ sub.prop(act_spline, "bezier_u", text="U")
+ sub.prop(act_spline, "endpoint_u", text="U")
sub = col.column()
- sub.itemR(act_spline, "order_u", text="U")
- col.itemR(act_spline, "resolution_u", text="U")
+ sub.prop(act_spline, "order_u", text="U")
+ col.prop(act_spline, "resolution_u", text="U")
if is_surf:
col = split.column()
- col.itemR(act_spline, "cyclic_v", text="V")
+ col.prop(act_spline, "cyclic_v", text="V")
# its a surface, assume its a nurb.
sub = col.column()
sub.active = (not act_spline.cyclic_v)
- sub.itemR(act_spline, "bezier_v", text="V")
- sub.itemR(act_spline, "endpoint_v", text="V")
+ sub.prop(act_spline, "bezier_v", text="V")
+ sub.prop(act_spline, "endpoint_v", text="V")
sub = col.column()
- sub.itemR(act_spline, "order_v", text="V")
- sub.itemR(act_spline, "resolution_v", text="V")
-
+ sub.prop(act_spline, "order_v", text="V")
+ sub.prop(act_spline, "resolution_v", text="V")
if not is_surf:
split = layout.split()
col = split.column()
col.active = (curve.dimensions == '3D')
- col.itemL(text="Interpolation:")
- col.itemR(act_spline, "tilt_interpolation", text="Tilt")
- col.itemR(act_spline, "radius_interpolation", text="Radius")
+ col.label(text="Interpolation:")
+ col.prop(act_spline, "tilt_interpolation", text="Tilt")
+ col.prop(act_spline, "radius_interpolation", text="Radius")
+
+ layout.prop(act_spline, "smooth")
+
+
+class DATA_PT_font(DataButtonsPanel):
+ bl_label = "Font"
+
+ def poll(self, context):
+ return (context.object and context.object.type == 'TEXT' and context.curve)
+
+ def draw(self, context):
+ layout = self.layout
+
+ text = context.curve
+ char = context.curve.edit_format
+ wide_ui = context.region.width > narrowui
+
+ if wide_ui:
+ layout.prop(text, "font")
+ else:
+ layout.prop(text, "font", text="")
+
+ split = layout.split()
+
+ col = split.column()
+ col.prop(text, "text_size", text="Size")
+ if wide_ui:
+ col = split.column()
+ col.prop(text, "shear")
+
+ split = layout.split()
+
+ col = split.column()
+ col.label(text="Object Font:")
+ col.prop(text, "family", text="")
+
+ if wide_ui:
+ col = split.column()
+ col.label(text="Text on Curve:")
+ col.prop(text, "text_on_curve", text="")
+
+ split = layout.split()
+
+ col = split.column(align=True)
+ col.label(text="Underline:")
+ col.prop(text, "ul_position", text="Position")
+ col.prop(text, "ul_height", text="Thickness")
- split = layout.split()
+ if wide_ui:
col = split.column()
- col.itemR(act_spline, "smooth")
+ col.label(text="Character:")
+ col.prop(char, "bold")
+ col.prop(char, "italic")
+ col.prop(char, "underline")
+# col.prop(char, "style")
+# col.prop(char, "wrap")
+
+
+class DATA_PT_paragraph(DataButtonsPanel):
+ bl_label = "Paragraph"
+
+ def poll(self, context):
+ return (context.object and context.object.type == 'TEXT' and context.curve)
+
+ def draw(self, context):
+ layout = self.layout
+
+ text = context.curve
+ wide_ui = context.region.width > narrowui
+
+ layout.label(text="Align:")
+ if wide_ui:
+ layout.prop(text, "spacemode", expand=True)
+ else:
+ layout.prop(text, "spacemode", text="")
+
+ split = layout.split()
+
+ col = split.column(align=True)
+ col.label(text="Spacing:")
+ col.prop(text, "spacing", text="Character")
+ col.prop(text, "word_spacing", text="Word")
+ col.prop(text, "line_dist", text="Line")
+
+ if wide_ui:
+ col = split.column(align=True)
+ col.label(text="Offset:")
+ col.prop(text, "offset_x", text="X")
+ col.prop(text, "offset_y", text="Y")
+
+
+class DATA_PT_textboxes(DataButtonsPanel):
+ bl_label = "Text Boxes"
+
+ def poll(self, context):
+ return (context.object and context.object.type == 'TEXT' and context.curve)
+
+ def draw(self, context):
+ layout = self.layout
+
+ text = context.curve
+ wide_ui = context.region.width > narrowui
+
+ for box in text.textboxes:
+ split = layout.box().split()
+
+ col = split.column(align=True)
+ col.label(text="Dimensions:")
+ col.prop(box, "width", text="Width")
+ col.prop(box, "height", text="Height")
+
+ if wide_ui:
+ col = split.column(align=True)
+ col.label(text="Offset:")
+ col.prop(box, "x", text="X")
+ col.prop(box, "y", text="Y")
bpy.types.register(DATA_PT_context_curve)
bpy.types.register(DATA_PT_shape_curve)
bpy.types.register(DATA_PT_geometry_curve)
bpy.types.register(DATA_PT_pathanim)
bpy.types.register(DATA_PT_active_spline)
+bpy.types.register(DATA_PT_font)
+bpy.types.register(DATA_PT_paragraph)
+bpy.types.register(DATA_PT_textboxes)
diff --git a/release/scripts/ui/properties_data_empty.py b/release/scripts/ui/properties_data_empty.py
index 3f6c7523b3e..9f304d2dc1b 100644
--- a/release/scripts/ui/properties_data_empty.py
+++ b/release/scripts/ui/properties_data_empty.py
@@ -19,6 +19,8 @@
# <pep8 compliant>
import bpy
+narrowui = 180
+
class DataButtonsPanel(bpy.types.Panel):
bl_space_type = 'PROPERTIES'
@@ -36,8 +38,13 @@ class DATA_PT_empty(DataButtonsPanel):
layout = self.layout
ob = context.object
+ wide_ui = context.region.width > narrowui
+
+ if wide_ui:
+ layout.prop(ob, "empty_draw_type", text="Display")
+ else:
+ layout.prop(ob, "empty_draw_type", text="")
- layout.itemR(ob, "empty_draw_type", text="Display")
- layout.itemR(ob, "empty_draw_size", text="Size")
+ layout.prop(ob, "empty_draw_size", text="Size")
bpy.types.register(DATA_PT_empty)
diff --git a/release/scripts/ui/properties_data_lamp.py b/release/scripts/ui/properties_data_lamp.py
index c7ad5b1c895..d5025983ff3 100644
--- a/release/scripts/ui/properties_data_lamp.py
+++ b/release/scripts/ui/properties_data_lamp.py
@@ -19,6 +19,8 @@
# <pep8 compliant>
import bpy
+narrowui = 180
+
class DataButtonsPanel(bpy.types.Panel):
bl_space_type = 'PROPERTIES'
@@ -46,15 +48,21 @@ class DATA_PT_context_lamp(DataButtonsPanel):
ob = context.object
lamp = context.lamp
space = context.space_data
-
- split = layout.split(percentage=0.65)
-
- if ob:
- split.template_ID(ob, "data")
- split.itemS()
- elif lamp:
- split.template_ID(space, "pin_id")
- split.itemS()
+ wide_ui = context.region.width > narrowui
+
+ if wide_ui:
+ split = layout.split(percentage=0.65)
+ if ob:
+ split.template_ID(ob, "data")
+ split.separator()
+ elif lamp:
+ split.template_ID(space, "pin_id")
+ split.separator()
+ else:
+ if ob:
+ layout.template_ID(ob, "data")
+ elif lamp:
+ layout.template_ID(space, "pin_id")
class DATA_PT_lamp(DataButtonsPanel):
@@ -64,38 +72,43 @@ class DATA_PT_lamp(DataButtonsPanel):
layout = self.layout
lamp = context.lamp
+ wide_ui = context.region.width > narrowui
- layout.itemR(lamp, "type", expand=True)
+ if wide_ui:
+ layout.prop(lamp, "type", expand=True)
+ else:
+ layout.prop(lamp, "type", text="")
split = layout.split()
col = split.column()
sub = col.column()
- sub.itemR(lamp, "color", text="")
- sub.itemR(lamp, "energy")
+ sub.prop(lamp, "color", text="")
+ sub.prop(lamp, "energy")
if lamp.type in ('POINT', 'SPOT'):
- sub.itemL(text="Falloff:")
- sub.itemR(lamp, "falloff_type", text="")
- sub.itemR(lamp, "distance")
+ sub.label(text="Falloff:")
+ sub.prop(lamp, "falloff_type", text="")
+ sub.prop(lamp, "distance")
if lamp.falloff_type == 'LINEAR_QUADRATIC_WEIGHTED':
- col.itemL(text="Attenuation Factors:")
+ col.label(text="Attenuation Factors:")
sub = col.column(align=True)
- sub.itemR(lamp, "linear_attenuation", slider=True, text="Linear")
- sub.itemR(lamp, "quadratic_attenuation", slider=True, text="Quadratic")
+ sub.prop(lamp, "linear_attenuation", slider=True, text="Linear")
+ sub.prop(lamp, "quadratic_attenuation", slider=True, text="Quadratic")
- col.itemR(lamp, "sphere")
+ col.prop(lamp, "sphere")
if lamp.type == 'AREA':
- col.itemR(lamp, "distance")
- col.itemR(lamp, "gamma")
+ col.prop(lamp, "distance")
+ col.prop(lamp, "gamma")
- col = split.column()
- col.itemR(lamp, "negative")
- col.itemR(lamp, "layer", text="This Layer Only")
- col.itemR(lamp, "specular")
- col.itemR(lamp, "diffuse")
+ if wide_ui:
+ col = split.column()
+ col.prop(lamp, "negative")
+ col.prop(lamp, "layer", text="This Layer Only")
+ col.prop(lamp, "specular")
+ col.prop(lamp, "diffuse")
class DATA_PT_sunsky(DataButtonsPanel):
@@ -109,58 +122,61 @@ class DATA_PT_sunsky(DataButtonsPanel):
layout = self.layout
lamp = context.lamp.sky
+ wide_ui = context.region.width > narrowui
- layout.itemR(lamp, "sky")
+ layout.prop(lamp, "sky")
row = layout.row()
row.active = lamp.sky or lamp.atmosphere
- row.itemR(lamp, "atmosphere_turbidity", text="Turbidity")
+ row.prop(lamp, "atmosphere_turbidity", text="Turbidity")
split = layout.split()
col = split.column()
col.active = lamp.sky
- col.itemL(text="Blending:")
+ col.label(text="Blending:")
sub = col.column()
- sub.itemR(lamp, "sky_blend_type", text="")
- sub.itemR(lamp, "sky_blend", text="Factor")
+ sub.prop(lamp, "sky_blend_type", text="")
+ sub.prop(lamp, "sky_blend", text="Factor")
- col.itemL(text="Color Space:")
+ col.label(text="Color Space:")
sub = col.column()
- sub.row().itemR(lamp, "sky_color_space", expand=True)
- sub.itemR(lamp, "sky_exposure", text="Exposure")
+ sub.row().prop(lamp, "sky_color_space", expand=True)
+ sub.prop(lamp, "sky_exposure", text="Exposure")
- col = split.column()
+ if wide_ui:
+ col = split.column()
col.active = lamp.sky
- col.itemL(text="Horizon:")
+ col.label(text="Horizon:")
sub = col.column()
- sub.itemR(lamp, "horizon_brightness", text="Brightness")
- sub.itemR(lamp, "spread", text="Spread")
+ sub.prop(lamp, "horizon_brightness", text="Brightness")
+ sub.prop(lamp, "spread", text="Spread")
- col.itemL(text="Sun:")
+ col.label(text="Sun:")
sub = col.column()
- sub.itemR(lamp, "sun_brightness", text="Brightness")
- sub.itemR(lamp, "sun_size", text="Size")
- sub.itemR(lamp, "backscattered_light", slider=True, text="Back Light")
+ sub.prop(lamp, "sun_brightness", text="Brightness")
+ sub.prop(lamp, "sun_size", text="Size")
+ sub.prop(lamp, "backscattered_light", slider=True, text="Back Light")
- layout.itemS()
+ layout.separator()
- layout.itemR(lamp, "atmosphere")
+ layout.prop(lamp, "atmosphere")
split = layout.split()
col = split.column()
col.active = lamp.atmosphere
- col.itemL(text="Intensity:")
- col.itemR(lamp, "sun_intensity", text="Sun")
- col.itemR(lamp, "atmosphere_distance_factor", text="Distance")
+ col.label(text="Intensity:")
+ col.prop(lamp, "sun_intensity", text="Sun")
+ col.prop(lamp, "atmosphere_distance_factor", text="Distance")
- col = split.column()
+ if wide_ui:
+ col = split.column()
col.active = lamp.atmosphere
- col.itemL(text="Scattering:")
+ col.label(text="Scattering:")
sub = col.column(align=True)
- sub.itemR(lamp, "atmosphere_inscattering", slider=True, text="Inscattering")
- sub.itemR(lamp, "atmosphere_extinction", slider=True, text="Extinction")
+ sub.prop(lamp, "atmosphere_inscattering", slider=True, text="Inscattering")
+ sub.prop(lamp, "atmosphere_extinction", slider=True, text="Extinction")
class DATA_PT_shadow(DataButtonsPanel):
@@ -174,92 +190,116 @@ class DATA_PT_shadow(DataButtonsPanel):
layout = self.layout
lamp = context.lamp
+ wide_ui = context.region.width > narrowui
- layout.itemR(lamp, "shadow_method", expand=True)
+ if wide_ui:
+ layout.prop(lamp, "shadow_method", expand=True)
+ else:
+ layout.prop(lamp, "shadow_method", text="")
if lamp.shadow_method != 'NOSHADOW':
split = layout.split()
col = split.column()
- col.itemR(lamp, "shadow_color", text="")
+ col.prop(lamp, "shadow_color", text="")
- col = split.column()
- col.itemR(lamp, "shadow_layer", text="This Layer Only")
- col.itemR(lamp, "only_shadow")
+ if wide_ui:
+ col = split.column()
+ col.prop(lamp, "shadow_layer", text="This Layer Only")
+ col.prop(lamp, "only_shadow")
if lamp.shadow_method == 'RAY_SHADOW':
col = layout.column()
- col.itemL(text="Sampling:")
- col.row().itemR(lamp, "shadow_ray_sampling_method", expand=True)
+ col.label(text="Sampling:")
+ if wide_ui:
+ col.row().prop(lamp, "shadow_ray_sampling_method", expand=True)
+ else:
+ col.prop(lamp, "shadow_ray_sampling_method", text="")
if lamp.type in ('POINT', 'SUN', 'SPOT'):
split = layout.split()
col = split.column()
- col.itemR(lamp, "shadow_soft_size", text="Soft Size")
+ col.prop(lamp, "shadow_soft_size", text="Soft Size")
- col.itemR(lamp, "shadow_ray_samples", text="Samples")
+ col.prop(lamp, "shadow_ray_samples", text="Samples")
if lamp.shadow_ray_sampling_method == 'ADAPTIVE_QMC':
- col.itemR(lamp, "shadow_adaptive_threshold", text="Threshold")
- col = split.column()
+ col.prop(lamp, "shadow_adaptive_threshold", text="Threshold")
+ if wide_ui:
+ col = split.column()
elif lamp.type == 'AREA':
split = layout.split()
col = split.column()
- sub = split.column(align=True)
+
if lamp.shape == 'SQUARE':
- col.itemR(lamp, "shadow_ray_samples_x", text="Samples")
+ col.prop(lamp, "shadow_ray_samples_x", text="Samples")
elif lamp.shape == 'RECTANGLE':
- col.itemR(lamp, "shadow_ray_samples_x", text="Samples X")
- col.itemR(lamp, "shadow_ray_samples_y", text="Samples Y")
+ col.prop(lamp, "shadow_ray_samples_x", text="Samples X")
+ col.prop(lamp, "shadow_ray_samples_y", text="Samples Y")
if lamp.shadow_ray_sampling_method == 'ADAPTIVE_QMC':
- col.itemR(lamp, "shadow_adaptive_threshold", text="Threshold")
+ col.prop(lamp, "shadow_adaptive_threshold", text="Threshold")
+ if wide_ui:
+ col = split.column()
elif lamp.shadow_ray_sampling_method == 'CONSTANT_JITTERED':
- sub.itemR(lamp, "umbra")
- sub.itemR(lamp, "dither")
- sub.itemR(lamp, "jitter")
+ if wide_ui:
+ col = split.column()
+ col.prop(lamp, "umbra")
+ col.prop(lamp, "dither")
+ col.prop(lamp, "jitter")
+ else:
+ if wide_ui:
+ col = split.column()
+
elif lamp.shadow_method == 'BUFFER_SHADOW':
col = layout.column()
- col.itemL(text="Buffer Type:")
- col.row().itemR(lamp, "shadow_buffer_type", expand=True)
+ col.label(text="Buffer Type:")
+ if wide_ui:
+ col.row().prop(lamp, "shadow_buffer_type", expand=True)
+ else:
+ col.row().prop(lamp, "shadow_buffer_type", text="")
if lamp.shadow_buffer_type in ('REGULAR', 'HALFWAY', 'DEEP'):
split = layout.split()
col = split.column()
- col.itemL(text="Filter Type:")
- col.itemR(lamp, "shadow_filter_type", text="")
+ col.label(text="Filter Type:")
+ col.prop(lamp, "shadow_filter_type", text="")
sub = col.column(align=True)
- sub.itemR(lamp, "shadow_buffer_soft", text="Soft")
- sub.itemR(lamp, "shadow_buffer_bias", text="Bias")
+ sub.prop(lamp, "shadow_buffer_soft", text="Soft")
+ sub.prop(lamp, "shadow_buffer_bias", text="Bias")
- col = split.column()
- col.itemL(text="Sample Buffers:")
- col.itemR(lamp, "shadow_sample_buffers", text="")
+ if wide_ui:
+ col = split.column()
+ col.label(text="Sample Buffers:")
+ col.prop(lamp, "shadow_sample_buffers", text="")
sub = col.column(align=True)
- sub.itemR(lamp, "shadow_buffer_size", text="Size")
- sub.itemR(lamp, "shadow_buffer_samples", text="Samples")
+ sub.prop(lamp, "shadow_buffer_size", text="Size")
+ sub.prop(lamp, "shadow_buffer_samples", text="Samples")
if lamp.shadow_buffer_type == 'DEEP':
- col.itemR(lamp, "compression_threshold")
+ col.prop(lamp, "compression_threshold")
elif lamp.shadow_buffer_type == 'IRREGULAR':
- layout.itemR(lamp, "shadow_buffer_bias", text="Bias")
+ layout.prop(lamp, "shadow_buffer_bias", text="Bias")
+
+ split = layout.split()
- row = layout.row()
- row.itemR(lamp, "auto_clip_start", text="Autoclip Start")
- sub = row.row()
+ col = split.column()
+ col.prop(lamp, "auto_clip_start", text="Autoclip Start")
+ sub = col.column()
sub.active = not lamp.auto_clip_start
- sub.itemR(lamp, "shadow_buffer_clip_start", text="Clip Start")
+ sub.prop(lamp, "shadow_buffer_clip_start", text="Clip Start")
- row = layout.row()
- row.itemR(lamp, "auto_clip_end", text="Autoclip End")
- sub = row.row()
+ if wide_ui:
+ col = split.column()
+ col.prop(lamp, "auto_clip_end", text="Autoclip End")
+ sub = col.column()
sub.active = not lamp.auto_clip_end
- sub.itemR(lamp, "shadow_buffer_clip_end", text=" Clip End")
+ sub.prop(lamp, "shadow_buffer_clip_end", text=" Clip End")
class DATA_PT_area(DataButtonsPanel):
@@ -277,14 +317,14 @@ class DATA_PT_area(DataButtonsPanel):
split = layout.split()
col = split.column()
- col.row().itemR(lamp, "shape", expand=True)
+ col.row().prop(lamp, "shape", expand=True)
sub = col.column(align=True)
if (lamp.shape == 'SQUARE'):
- sub.itemR(lamp, "size")
+ sub.prop(lamp, "size")
elif (lamp.shape == 'RECTANGLE'):
- sub.itemR(lamp, "size", text="Size X")
- sub.itemR(lamp, "size_y", text="Size Y")
+ sub.prop(lamp, "size", text="Size X")
+ sub.prop(lamp, "size_y", text="Size Y")
class DATA_PT_spot(DataButtonsPanel):
@@ -298,22 +338,26 @@ class DATA_PT_spot(DataButtonsPanel):
layout = self.layout
lamp = context.lamp
+ wide_ui = context.region.width > narrowui
split = layout.split()
col = split.column()
sub = col.column()
- sub.itemR(lamp, "spot_size", text="Size")
- sub.itemR(lamp, "spot_blend", text="Blend", slider=True)
- col.itemR(lamp, "square")
+ sub.prop(lamp, "spot_size", text="Size")
+ sub.prop(lamp, "spot_blend", text="Blend", slider=True)
+ col.prop(lamp, "square")
- col = split.column()
- col.itemR(lamp, "halo")
+ if wide_ui:
+ col = split.column()
+ else:
+ col.separator()
+ col.prop(lamp, "halo")
sub = col.column(align=True)
sub.active = lamp.halo
- sub.itemR(lamp, "halo_intensity", text="Intensity")
+ sub.prop(lamp, "halo_intensity", text="Intensity")
if lamp.shadow_method == 'BUFFER_SHADOW':
- sub.itemR(lamp, "halo_step", text="Step")
+ sub.prop(lamp, "halo_step", text="Step")
class DATA_PT_falloff_curve(DataButtonsPanel):
diff --git a/release/scripts/ui/properties_data_lattice.py b/release/scripts/ui/properties_data_lattice.py
index 3a18a09670a..640f625a7de 100644
--- a/release/scripts/ui/properties_data_lattice.py
+++ b/release/scripts/ui/properties_data_lattice.py
@@ -19,6 +19,8 @@
# <pep8 compliant>
import bpy
+narrowui = 180
+
class DataButtonsPanel(bpy.types.Panel):
bl_space_type = 'PROPERTIES'
@@ -39,15 +41,21 @@ class DATA_PT_context_lattice(DataButtonsPanel):
ob = context.object
lat = context.lattice
space = context.space_data
-
- split = layout.split(percentage=0.65)
-
- if ob:
- split.template_ID(ob, "data")
- split.itemS()
- elif lat:
- split.template_ID(space, "pin_id")
- split.itemS()
+ wide_ui = context.region.width > narrowui
+
+ if wide_ui:
+ split = layout.split(percentage=0.65)
+ if ob:
+ split.template_ID(ob, "data")
+ split.separator()
+ elif lat:
+ split.template_ID(space, "pin_id")
+ split.separator()
+ else:
+ if ob:
+ layout.template_ID(ob, "data")
+ elif lat:
+ layout.template_ID(space, "pin_id")
class DATA_PT_lattice(DataButtonsPanel):
@@ -57,22 +65,30 @@ class DATA_PT_lattice(DataButtonsPanel):
layout = self.layout
lat = context.lattice
-
- row = layout.row()
- row.itemR(lat, "points_u")
- row.itemR(lat, "interpolation_type_u", expand=True)
-
- row = layout.row()
- row.itemR(lat, "points_v")
- row.itemR(lat, "interpolation_type_v", expand=True)
-
- row = layout.row()
- row.itemR(lat, "points_w")
- row.itemR(lat, "interpolation_type_w", expand=True)
-
- row = layout.row()
- row.itemO("lattice.make_regular")
- row.itemR(lat, "outside")
+ wide_ui = context.region.width > narrowui
+
+ split = layout.split()
+ col = split.column()
+ col.prop(lat, "points_u")
+ if wide_ui:
+ col = split.column()
+ col.prop(lat, "interpolation_type_u", text="")
+
+ split = layout.split()
+ col = split.column()
+ col.prop(lat, "points_v")
+ if wide_ui:
+ col = split.column()
+ col.prop(lat, "interpolation_type_v", text="")
+
+ split = layout.split()
+ col = split.column()
+ col.prop(lat, "points_w")
+ if wide_ui:
+ col = split.column()
+ col.prop(lat, "interpolation_type_w", text="")
+
+ layout.prop(lat, "outside")
bpy.types.register(DATA_PT_context_lattice)
bpy.types.register(DATA_PT_lattice)
diff --git a/release/scripts/ui/properties_data_mesh.py b/release/scripts/ui/properties_data_mesh.py
index 49e26a2e8c2..46866a89671 100644
--- a/release/scripts/ui/properties_data_mesh.py
+++ b/release/scripts/ui/properties_data_mesh.py
@@ -19,6 +19,8 @@
# <pep8 compliant>
import bpy
+narrowui = 180
+
class DataButtonsPanel(bpy.types.Panel):
bl_space_type = 'PROPERTIES'
@@ -39,15 +41,21 @@ class DATA_PT_context_mesh(DataButtonsPanel):
ob = context.object
mesh = context.mesh
space = context.space_data
-
- split = layout.split(percentage=0.65)
-
- if ob:
- split.template_ID(ob, "data")
- split.itemS()
- elif mesh:
- split.template_ID(space, "pin_id")
- split.itemS()
+ wide_ui = context.region.width > narrowui
+
+ if wide_ui:
+ split = layout.split(percentage=0.65)
+ if ob:
+ split.template_ID(ob, "data")
+ split.separator()
+ elif mesh:
+ split.template_ID(space, "pin_id")
+ split.separator()
+ else:
+ if ob:
+ layout.template_ID(ob, "data")
+ elif mesh:
+ layout.template_ID(space, "pin_id")
class DATA_PT_normals(DataButtonsPanel):
@@ -57,18 +65,22 @@ class DATA_PT_normals(DataButtonsPanel):
layout = self.layout
mesh = context.mesh
+ wide_ui = context.region.width > narrowui
split = layout.split()
col = split.column()
- col.itemR(mesh, "autosmooth")
+ col.prop(mesh, "autosmooth")
sub = col.column()
sub.active = mesh.autosmooth
- sub.itemR(mesh, "autosmooth_angle", text="Angle")
+ sub.prop(mesh, "autosmooth_angle", text="Angle")
- col = split.column()
- col.itemR(mesh, "vertex_normal_flip")
- col.itemR(mesh, "double_sided")
+ if wide_ui:
+ col = split.column()
+ else:
+ col.separator()
+ col.prop(mesh, "vertex_normal_flip")
+ col.prop(mesh, "double_sided")
class DATA_PT_settings(DataButtonsPanel):
@@ -79,10 +91,7 @@ class DATA_PT_settings(DataButtonsPanel):
mesh = context.mesh
- split = layout.split()
-
- col = split.column()
- col.itemR(mesh, "texture_mesh")
+ layout.prop(mesh, "texture_mesh")
class DATA_PT_vertex_groups(DataButtonsPanel):
@@ -105,29 +114,29 @@ class DATA_PT_vertex_groups(DataButtonsPanel):
row.template_list(ob, "vertex_groups", ob, "active_vertex_group_index", rows=rows)
col = row.column(align=True)
- col.itemO("object.vertex_group_add", icon='ICON_ZOOMIN', text="")
- col.itemO("object.vertex_group_remove", icon='ICON_ZOOMOUT', text="")
+ col.operator("object.vertex_group_add", icon='ICON_ZOOMIN', text="")
+ col.operator("object.vertex_group_remove", icon='ICON_ZOOMOUT', text="")
- col.itemO("object.vertex_group_copy", icon='ICON_COPY_ID', text="")
+ col.operator("object.vertex_group_copy", icon='ICON_COPY_ID', text="")
if ob.data.users > 1:
- col.itemO("object.vertex_group_copy_to_linked", icon='ICON_LINK_AREA', text="")
+ col.operator("object.vertex_group_copy_to_linked", icon='ICON_LINK_AREA', text="")
if group:
row = layout.row()
- row.itemR(group, "name")
+ row.prop(group, "name")
if ob.mode == 'EDIT' and len(ob.vertex_groups) > 0:
row = layout.row()
sub = row.row(align=True)
- sub.itemO("object.vertex_group_assign", text="Assign")
- sub.itemO("object.vertex_group_remove_from", text="Remove")
+ sub.operator("object.vertex_group_assign", text="Assign")
+ sub.operator("object.vertex_group_remove_from", text="Remove")
sub = row.row(align=True)
- sub.itemO("object.vertex_group_select", text="Select")
- sub.itemO("object.vertex_group_deselect", text="Deselect")
+ sub.operator("object.vertex_group_select", text="Select")
+ sub.operator("object.vertex_group_deselect", text="Deselect")
- layout.itemR(context.tool_settings, "vertex_group_weight", text="Weight")
+ layout.prop(context.tool_settings, "vertex_group_weight", text="Weight")
class DATA_PT_shape_keys(DataButtonsPanel):
@@ -142,11 +151,12 @@ class DATA_PT_shape_keys(DataButtonsPanel):
ob = context.object
key = ob.data.shape_keys
kb = ob.active_shape_key
+ wide_ui = context.region.width > narrowui
enable_edit = ob.mode != 'EDIT'
enable_edit_value = False
- if ob.shape_key_lock == False:
+ if ob.shape_key_lock is False:
if enable_edit or (ob.type == 'MESH' and ob.shape_key_edit_mode):
enable_edit_value = True
@@ -160,69 +170,76 @@ class DATA_PT_shape_keys(DataButtonsPanel):
col = row.column()
sub = col.column(align=True)
- sub.itemO("object.shape_key_add", icon='ICON_ZOOMIN', text="")
- sub.itemO("object.shape_key_remove", icon='ICON_ZOOMOUT', text="")
+ sub.operator("object.shape_key_add", icon='ICON_ZOOMIN', text="")
+ sub.operator("object.shape_key_remove", icon='ICON_ZOOMOUT', text="")
if kb:
- col.itemS()
+ col.separator()
sub = col.column(align=True)
- sub.item_enumO("object.shape_key_move", "type", 'UP', icon='ICON_TRIA_UP', text="")
- sub.item_enumO("object.shape_key_move", "type", 'DOWN', icon='ICON_TRIA_DOWN', text="")
+ sub.operator("object.shape_key_move", icon='ICON_TRIA_UP', text="").type = 'UP'
+ sub.operator("object.shape_key_move", icon='ICON_TRIA_DOWN', text="").type = 'DOWN'
split = layout.split(percentage=0.4)
row = split.row()
row.enabled = enable_edit
- row.itemR(key, "relative")
+ if wide_ui:
+ row.prop(key, "relative")
row = split.row()
row.alignment = 'RIGHT'
+ if not wide_ui:
+ layout.prop(key, "relative")
+ row = layout.row()
+
+
sub = row.row(align=True)
subsub = sub.row(align=True)
subsub.active = enable_edit_value
if ob.shape_key_lock:
- subsub.itemR(ob, "shape_key_lock", icon='ICON_PINNED', text="")
+ subsub.prop(ob, "shape_key_lock", icon='ICON_PINNED', text="")
else:
- subsub.itemR(ob, "shape_key_lock", icon='ICON_UNPINNED', text="")
+ subsub.prop(ob, "shape_key_lock", icon='ICON_UNPINNED', text="")
if kb.mute:
- subsub.itemR(kb, "mute", icon='ICON_MUTE_IPO_ON', text="")
+ subsub.prop(kb, "mute", icon='ICON_MUTE_IPO_ON', text="")
else:
- subsub.itemR(kb, "mute", icon='ICON_MUTE_IPO_OFF', text="")
- sub.itemR(ob, "shape_key_edit_mode", text="")
+ subsub.prop(kb, "mute", icon='ICON_MUTE_IPO_OFF', text="")
+ sub.prop(ob, "shape_key_edit_mode", text="")
sub = row.row(align=True)
- sub.itemO("object.shape_key_mirror", icon='ICON_ARROW_LEFTRIGHT', text="")
- sub.itemO("object.shape_key_clear", icon='ICON_X', text="")
+ sub.operator("object.shape_key_mirror", icon='ICON_ARROW_LEFTRIGHT', text="")
+ sub.operator("object.shape_key_clear", icon='ICON_X', text="")
row = layout.row()
- row.itemR(kb, "name")
+ row.prop(kb, "name")
if key.relative:
if ob.active_shape_key_index != 0:
row = layout.row()
row.active = enable_edit_value
- row.itemR(kb, "value")
+ row.prop(kb, "value")
split = layout.split()
col = split.column(align=True)
col.active = enable_edit_value
- col.itemL(text="Range:")
- col.itemR(kb, "slider_min", text="Min")
- col.itemR(kb, "slider_max", text="Max")
+ col.label(text="Range:")
+ col.prop(kb, "slider_min", text="Min")
+ col.prop(kb, "slider_max", text="Max")
- col = split.column(align=True)
+ if wide_ui:
+ col = split.column(align=True)
col.active = enable_edit_value
- col.itemL(text="Blend:")
- col.item_pointerR(kb, "vertex_group", ob, "vertex_groups", text="")
- col.item_pointerR(kb, "relative_key", key, "keys", text="")
+ col.label(text="Blend:")
+ col.prop_object(kb, "vertex_group", ob, "vertex_groups", text="")
+ col.prop_object(kb, "relative_key", key, "keys", text="")
else:
row = layout.row()
row.active = enable_edit_value
- row.itemR(key, "slurph")
+ row.prop(key, "slurph")
class DATA_PT_uv_texture(DataButtonsPanel):
@@ -239,12 +256,12 @@ class DATA_PT_uv_texture(DataButtonsPanel):
col.template_list(me, "uv_textures", me, "active_uv_texture_index", rows=2)
col = row.column(align=True)
- col.itemO("mesh.uv_texture_add", icon='ICON_ZOOMIN', text="")
- col.itemO("mesh.uv_texture_remove", icon='ICON_ZOOMOUT', text="")
+ col.operator("mesh.uv_texture_add", icon='ICON_ZOOMIN', text="")
+ col.operator("mesh.uv_texture_remove", icon='ICON_ZOOMOUT', text="")
lay = me.active_uv_texture
if lay:
- layout.itemR(lay, "name")
+ layout.prop(lay, "name")
class DATA_PT_vertex_colors(DataButtonsPanel):
@@ -261,12 +278,12 @@ class DATA_PT_vertex_colors(DataButtonsPanel):
col.template_list(me, "vertex_colors", me, "active_vertex_color_index", rows=2)
col = row.column(align=True)
- col.itemO("mesh.vertex_color_add", icon='ICON_ZOOMIN', text="")
- col.itemO("mesh.vertex_color_remove", icon='ICON_ZOOMOUT', text="")
+ col.operator("mesh.vertex_color_add", icon='ICON_ZOOMIN', text="")
+ col.operator("mesh.vertex_color_remove", icon='ICON_ZOOMOUT', text="")
lay = me.active_vertex_color
if lay:
- layout.itemR(lay, "name")
+ layout.prop(lay, "name")
bpy.types.register(DATA_PT_context_mesh)
bpy.types.register(DATA_PT_normals)
diff --git a/release/scripts/ui/properties_data_metaball.py b/release/scripts/ui/properties_data_metaball.py
index 45330acd8e4..e36bdc991e1 100644
--- a/release/scripts/ui/properties_data_metaball.py
+++ b/release/scripts/ui/properties_data_metaball.py
@@ -19,6 +19,8 @@
# <pep8 compliant>
import bpy
+narrowui = 180
+
class DataButtonsPanel(bpy.types.Panel):
bl_space_type = 'PROPERTIES'
@@ -39,15 +41,21 @@ class DATA_PT_context_metaball(DataButtonsPanel):
ob = context.object
mball = context.meta_ball
space = context.space_data
-
- split = layout.split(percentage=0.65)
-
- if ob:
- split.template_ID(ob, "data")
- split.itemS()
- elif mball:
- split.template_ID(space, "pin_id")
- split.itemS()
+ wide_ui = context.region.width > narrowui
+
+ if wide_ui:
+ split = layout.split(percentage=0.65)
+ if ob:
+ split.template_ID(ob, "data")
+ split.separator()
+ elif mball:
+ split.template_ID(space, "pin_id")
+ split.separator()
+ else:
+ if ob:
+ layout.template_ID(ob, "data")
+ elif mball:
+ layout.template_ID(space, "pin_id")
class DATA_PT_metaball(DataButtonsPanel):
@@ -57,21 +65,26 @@ class DATA_PT_metaball(DataButtonsPanel):
layout = self.layout
mball = context.meta_ball
+ wide_ui = context.region.width > narrowui
split = layout.split()
col = split.column()
- col.itemL(text="Resolution:")
+ col.label(text="Resolution:")
sub = col.column(align=True)
- sub.itemR(mball, "wire_size", text="View")
- sub.itemR(mball, "render_size", text="Render")
+ sub.prop(mball, "wire_size", text="View")
+ sub.prop(mball, "render_size", text="Render")
- col = split.column()
- col.itemL(text="Settings:")
- col.itemR(mball, "threshold", text="Threshold")
+ if wide_ui:
+ col = split.column()
+ col.label(text="Settings:")
+ col.prop(mball, "threshold", text="Threshold")
- layout.itemL(text="Update:")
- layout.itemR(mball, "flag", expand=True)
+ layout.label(text="Update:")
+ if wide_ui:
+ layout.prop(mball, "flag", expand=True)
+ else:
+ layout.prop(mball, "flag", text="")
class DATA_PT_metaball_element(DataButtonsPanel):
@@ -84,46 +97,38 @@ class DATA_PT_metaball_element(DataButtonsPanel):
layout = self.layout
metaelem = context.meta_ball.active_element
+ wide_ui = context.region.width > narrowui
- split = layout.split(percentage=0.3)
- split.itemL(text="Type:")
- split.itemR(metaelem, "type", text="")
+ if wide_ui:
+ layout.prop(metaelem, "type")
+ else:
+ layout.prop(metaelem, "type", text="")
split = layout.split()
- col = split.column()
- col.itemL(text="Settings:")
- col.itemR(metaelem, "stiffness", text="Stiffness")
- col.itemR(metaelem, "negative", text="Negative")
- col.itemR(metaelem, "hide", text="Hide")
+ col = split.column(align=True)
+ col.label(text="Settings:")
+ col.prop(metaelem, "stiffness", text="Stiffness")
+ col.prop(metaelem, "negative", text="Negative")
+ col.prop(metaelem, "hide", text="Hide")
- if metaelem.type == 'BALL':
+ if wide_ui:
col = split.column(align=True)
- elif metaelem.type == 'CUBE':
- col = split.column(align=True)
- col.itemL(text="Size:")
- col.itemR(metaelem, "size_x", text="X")
- col.itemR(metaelem, "size_y", text="Y")
- col.itemR(metaelem, "size_z", text="Z")
+ if metaelem.type in ('CUBE', 'ELLIPSOID'):
+ col.label(text="Size:")
+ col.prop(metaelem, "size_x", text="X")
+ col.prop(metaelem, "size_y", text="Y")
+ col.prop(metaelem, "size_z", text="Z")
elif metaelem.type == 'TUBE':
- col = split.column(align=True)
- col.itemL(text="Size:")
- col.itemR(metaelem, "size_x", text="X")
+ col.label(text="Size:")
+ col.prop(metaelem, "size_x", text="X")
elif metaelem.type == 'PLANE':
- col = split.column(align=True)
- col.itemL(text="Size:")
- col.itemR(metaelem, "size_x", text="X")
- col.itemR(metaelem, "size_y", text="Y")
-
- elif metaelem.type == 'ELLIPSOID':
- col = split.column(align=True)
- col.itemL(text="Size:")
- col.itemR(metaelem, "size_x", text="X")
- col.itemR(metaelem, "size_y", text="Y")
- col.itemR(metaelem, "size_z", text="Z")
+ col.label(text="Size:")
+ col.prop(metaelem, "size_x", text="X")
+ col.prop(metaelem, "size_y", text="Y")
bpy.types.register(DATA_PT_context_metaball)
bpy.types.register(DATA_PT_metaball)
diff --git a/release/scripts/ui/properties_data_modifier.py b/release/scripts/ui/properties_data_modifier.py
index 410fbadec09..c43dbd9c90a 100644
--- a/release/scripts/ui/properties_data_modifier.py
+++ b/release/scripts/ui/properties_data_modifier.py
@@ -19,6 +19,8 @@
# <pep8 compliant>
import bpy
+narrowui = 180
+
class DataButtonsPanel(bpy.types.Panel):
bl_space_type = 'PROPERTIES'
@@ -33,437 +35,658 @@ class DATA_PT_modifiers(DataButtonsPanel):
layout = self.layout
ob = context.object
+ wide_ui = context.region.width > narrowui
row = layout.row()
- row.item_menu_enumO("object.modifier_add", "type")
- row.itemL()
+ row.operator_menu_enum("object.modifier_add", "type")
+ if wide_ui:
+ row.label()
for md in ob.modifiers:
box = layout.template_modifier(md)
if box:
# match enum type to our functions, avoids a lookup table.
- getattr(self, md.type)(box, ob, md)
+ getattr(self, md.type)(box, ob, md, wide_ui)
# the mt.type enum is (ab)used for a lookup on function names
# ...to avoid lengthy if statements
# so each type must have a function here.
- def ARMATURE(self, layout, ob, md):
- layout.itemR(md, "object")
+ def ARMATURE(self, layout, ob, md, wide_ui):
+ split = layout.split()
- split = layout.split(percentage=0.5)
- split.itemL(text="Vertex Group:")
- sub = split.split(percentage=0.7)
- sub.item_pointerR(md, "vertex_group", ob, "vertex_groups", text="")
- subsub = sub.row()
- subsub.active = md.vertex_group
- subsub.itemR(md, "invert")
+ col = split.column()
+ col.label(text="Object:")
+ col.prop(md, "object", text="")
- layout.itemS()
+ if wide_ui:
+ col = split.column()
+ col.label(text="Vertex Group::")
+ col.prop_object(md, "vertex_group", ob, "vertex_groups", text="")
+ sub = col.column()
+ sub.active = bool(md.vertex_group)
+ sub.prop(md, "invert")
split = layout.split()
col = split.column()
- col.itemL(text="Bind To:")
- col.itemR(md, "use_vertex_groups", text="Vertex Groups")
- col.itemR(md, "use_bone_envelopes", text="Bone Envelopes")
+ col.label(text="Bind To:")
+ col.prop(md, "use_vertex_groups", text="Vertex Groups")
+ col.prop(md, "use_bone_envelopes", text="Bone Envelopes")
+
+ if wide_ui:
+ col = split.column()
+ col.label(text="Deformation:")
+ col.prop(md, "quaternion")
+ col.prop(md, "multi_modifier")
+
+ def ARRAY(self, layout, ob, md, wide_ui):
+ if wide_ui:
+ layout.prop(md, "fit_type")
+ else:
+ layout.prop(md, "fit_type", text="")
- col = split.column()
- col.itemL(text="Deformation:")
- col.itemR(md, "quaternion")
- col.itemR(md, "multi_modifier")
- def ARRAY(self, layout, ob, md):
- layout.itemR(md, "fit_type")
if md.fit_type == 'FIXED_COUNT':
- layout.itemR(md, "count")
+ layout.prop(md, "count")
elif md.fit_type == 'FIT_LENGTH':
- layout.itemR(md, "length")
+ layout.prop(md, "length")
elif md.fit_type == 'FIT_CURVE':
- layout.itemR(md, "curve")
+ layout.prop(md, "curve")
- layout.itemS()
+ layout.separator()
split = layout.split()
col = split.column()
- col.itemR(md, "constant_offset")
+ col.prop(md, "constant_offset")
sub = col.column()
sub.active = md.constant_offset
- sub.itemR(md, "constant_offset_displacement", text="")
+ sub.prop(md, "constant_offset_displacement", text="")
- col.itemS()
+ col.separator()
- col.itemR(md, "merge_adjacent_vertices", text="Merge")
+ col.prop(md, "merge_adjacent_vertices", text="Merge")
sub = col.column()
sub.active = md.merge_adjacent_vertices
- sub.itemR(md, "merge_end_vertices", text="First Last")
- sub.itemR(md, "merge_distance", text="Distance")
+ sub.prop(md, "merge_end_vertices", text="First Last")
+ sub.prop(md, "merge_distance", text="Distance")
- col = split.column()
- col.itemR(md, "relative_offset")
+ if wide_ui:
+ col = split.column()
+ col.prop(md, "relative_offset")
sub = col.column()
sub.active = md.relative_offset
- sub.itemR(md, "relative_offset_displacement", text="")
+ sub.prop(md, "relative_offset_displacement", text="")
- col.itemS()
+ col.separator()
- col.itemR(md, "add_offset_object")
+ col.prop(md, "add_offset_object")
sub = col.column()
sub.active = md.add_offset_object
- sub.itemR(md, "offset_object", text="")
+ sub.prop(md, "offset_object", text="")
- layout.itemS()
+ layout.separator()
col = layout.column()
- col.itemR(md, "start_cap")
- col.itemR(md, "end_cap")
+ col.prop(md, "start_cap")
+ col.prop(md, "end_cap")
- def BEVEL(self, layout, ob, md):
- row = layout.row()
- row.itemR(md, "width")
- row.itemR(md, "only_vertices")
+ def BEVEL(self, layout, ob, md, wide_ui):
+ split = layout.split()
+
+ col = split.column()
+ col.prop(md, "width")
- layout.itemL(text="Limit Method:")
- layout.row().itemR(md, "limit_method", expand=True)
+ if wide_ui:
+ col = split.column()
+ col.prop(md, "only_vertices")
+
+ layout.label(text="Limit Method:")
+ layout.row().prop(md, "limit_method", expand=True)
if md.limit_method == 'ANGLE':
- layout.itemR(md, "angle")
+ layout.prop(md, "angle")
elif md.limit_method == 'WEIGHT':
- layout.row().itemR(md, "edge_weight_method", expand=True)
-
- def BOOLEAN(self, layout, ob, md):
- layout.itemR(md, "operation")
- layout.itemR(md, "object")
+ layout.row().prop(md, "edge_weight_method", expand=True)
- def BUILD(self, layout, ob, md):
+ def BOOLEAN(self, layout, ob, md, wide_ui):
split = layout.split()
col = split.column()
- col.itemR(md, "start")
- col.itemR(md, "length")
+ col.label(text="Operation:")
+ col.prop(md, "operation", text="")
+
+ if wide_ui:
+ col = split.column()
+ col.label(text="Object:")
+ col.prop(md, "object", text="")
+
+ def BUILD(self, layout, ob, md, wide_ui):
+ split = layout.split()
col = split.column()
- col.itemR(md, "randomize")
+ col.prop(md, "start")
+ col.prop(md, "length")
+
+ if wide_ui:
+ col = split.column()
+ col.prop(md, "randomize")
sub = col.column()
sub.active = md.randomize
- sub.itemR(md, "seed")
+ sub.prop(md, "seed")
+
+ def CAST(self, layout, ob, md, wide_ui):
+ split = layout.split(percentage=0.25)
- def CAST(self, layout, ob, md):
- layout.itemR(md, "cast_type")
- layout.itemR(md, "object")
+ if wide_ui:
+ split.label(text="Cast Type:")
+ split.prop(md, "cast_type", text="")
+ else:
+ layout.prop(md, "cast_type", text="")
+
+ split = layout.split(percentage=0.25)
+
+ col = split.column()
+ col.prop(md, "x")
+ col.prop(md, "y")
+ col.prop(md, "z")
+
+ col = split.column()
+ col.prop(md, "factor")
+ col.prop(md, "radius")
+ col.prop(md, "size")
+ col.prop(md, "from_radius")
+
+ split = layout.split()
+
+ col = split.column()
+ col.label(text="Vertex Group:")
+ col.prop_object(md, "vertex_group", ob, "vertex_groups", text="")
+ if wide_ui:
+ col = split.column()
+ col.label(text="Control Object:")
+ col.prop(md, "object", text="")
if md.object:
- layout.itemR(md, "use_transform")
-
- flow = layout.column_flow()
- flow.itemR(md, "x")
- flow.itemR(md, "y")
- flow.itemR(md, "z")
- flow.itemR(md, "factor")
- flow.itemR(md, "radius")
- flow.itemR(md, "size")
-
- layout.itemR(md, "from_radius")
-
- layout.item_pointerR(md, "vertex_group", ob, "vertex_groups")
-
- def CLOTH(self, layout, ob, md):
- layout.itemL(text="See Cloth panel.")
-
- def COLLISION(self, layout, ob, md):
- layout.itemL(text="See Collision panel.")
-
- def CURVE(self, layout, ob, md):
- layout.itemR(md, "object")
- layout.item_pointerR(md, "vertex_group", ob, "vertex_groups")
- layout.itemR(md, "deform_axis")
-
- def DECIMATE(self, layout, ob, md):
- layout.itemR(md, "ratio")
- layout.itemR(md, "face_count")
-
- def DISPLACE(self, layout, ob, md):
- layout.item_pointerR(md, "vertex_group", ob, "vertex_groups")
- layout.itemR(md, "texture")
- layout.itemR(md, "midlevel")
- layout.itemR(md, "strength")
- layout.itemR(md, "direction")
- layout.itemR(md, "texture_coordinates")
+ col.prop(md, "use_transform")
+
+ def CLOTH(self, layout, ob, md, wide_ui):
+ layout.label(text="See Cloth panel.")
+
+ def COLLISION(self, layout, ob, md, wide_ui):
+ layout.label(text="See Collision panel.")
+
+ def CURVE(self, layout, ob, md, wide_ui):
+ split = layout.split()
+
+ col = split.column()
+ col.label(text="Object:")
+ col.prop(md, "object", text="")
+ if wide_ui:
+ col = split.column()
+ col.label(text="Vertex Group:")
+ col.prop_object(md, "vertex_group", ob, "vertex_groups", text="")
+ layout.label(text="Deformation Axis:")
+ layout.row().prop(md, "deform_axis", expand=True)
+
+ def DECIMATE(self, layout, ob, md, wide_ui):
+ layout.prop(md, "ratio")
+ layout.prop(md, "face_count")
+
+ def DISPLACE(self, layout, ob, md, wide_ui):
+ split = layout.split()
+
+ col = split.column()
+ col.label(text="Texture:")
+ col.prop(md, "texture", text="")
+ col.label(text="Vertex Group:")
+ col.prop_object(md, "vertex_group", ob, "vertex_groups", text="")
+
+ if wide_ui:
+ col = split.column()
+ col.label(text="Direction:")
+ col.prop(md, "direction", text="")
+ col.label(text="Texture Coordinates:")
+ col.prop(md, "texture_coordinates", text="")
if md.texture_coordinates == 'OBJECT':
- layout.itemR(md, "texture_coordinate_object", text="Object")
+ layout.prop(md, "texture_coordinate_object", text="Object")
elif md.texture_coordinates == 'UV' and ob.type == 'MESH':
- layout.item_pointerR(md, "uv_layer", ob.data, "uv_textures")
+ layout.prop_object(md, "uv_layer", ob.data, "uv_textures")
+
+ layout.separator()
- def EDGE_SPLIT(self, layout, ob, md):
split = layout.split()
col = split.column()
- col.itemR(md, "use_edge_angle", text="Edge Angle")
+ col.prop(md, "midlevel")
+
+ if wide_ui:
+ col = split.column()
+ col.prop(md, "strength")
+
+ def EDGE_SPLIT(self, layout, ob, md, wide_ui):
+ split = layout.split()
+
+ col = split.column()
+ col.prop(md, "use_edge_angle", text="Edge Angle")
sub = col.column()
sub.active = md.use_edge_angle
- sub.itemR(md, "split_angle")
+ sub.prop(md, "split_angle")
+
+ if wide_ui:
+ col = split.column()
+ col.prop(md, "use_sharp", text="Sharp Edges")
+
+ def EXPLODE(self, layout, ob, md, wide_ui):
+ split = layout.split()
col = split.column()
- col.itemR(md, "use_sharp", text="Sharp Edges")
+ col.label(text="Vertex group:")
+ col.prop_object(md, "vertex_group", ob, "vertex_groups", text="")
+ sub = col.column()
+ sub.active = bool(md.vertex_group)
+ sub.prop(md, "protect")
- def EXPLODE(self, layout, ob, md):
- layout.item_pointerR(md, "vertex_group", ob, "vertex_groups")
- layout.itemR(md, "protect")
+ if wide_ui:
+ col = split.column()
+ col.prop(md, "split_edges")
+ col.prop(md, "unborn")
+ col.prop(md, "alive")
+ col.prop(md, "dead")
- flow = layout.column_flow(2)
- flow.itemR(md, "split_edges")
- flow.itemR(md, "unborn")
- flow.itemR(md, "alive")
- flow.itemR(md, "dead")
+ layout.operator("object.explode_refresh", text="Refresh")
- layout.itemO("object.explode_refresh", text="Refresh")
+ def FLUID_SIMULATION(self, layout, ob, md, wide_ui):
+ layout.label(text="See Fluid panel.")
- def FLUID_SIMULATION(self, layout, ob, md):
- layout.itemL(text="See Fluid panel.")
+ def HOOK(self, layout, ob, md, wide_ui):
+ split = layout.split()
- def HOOK(self, layout, ob, md):
- col = layout.column()
- col.itemR(md, "object")
+ col = split.column()
+ col.label(text="Object:")
+ col.prop(md, "object", text="")
if md.object and md.object.type == 'ARMATURE':
- layout.item_pointerR(md, "subtarget", md.object.data, "bones", text="Bone")
+ col.label(text="Bone:")
+ col.prop_object(md, "subtarget", md.object.data, "bones", text="")
+ if wide_ui:
+ col = split.column()
+ col.label(text="Vertex Group:")
+ col.prop_object(md, "vertex_group", ob, "vertex_groups", text="")
- layout.item_pointerR(md, "vertex_group", ob, "vertex_groups")
+ layout.separator()
split = layout.split()
- split.itemR(md, "falloff")
- split.itemR(md, "force", slider=True)
-
- layout.itemS()
- row = layout.row()
- row.itemO("object.hook_reset", text="Reset")
- row.itemO("object.hook_recenter", text="Recenter")
+ col = split.column()
+ col.prop(md, "falloff")
+ col.prop(md, "force", slider=True)
+ if wide_ui:
+ col = split.column()
+ else:
+ col.separator()
+ col.operator("object.hook_reset", text="Reset")
+ col.operator("object.hook_recenter", text="Recenter")
if ob.mode == 'EDIT':
+ layout.separator()
row = layout.row()
- row.itemO("object.hook_select", text="Select")
- row.itemO("object.hook_assign", text="Assign")
+ row.operator("object.hook_select", text="Select")
+ row.operator("object.hook_assign", text="Assign")
- def LATTICE(self, layout, ob, md):
- layout.itemR(md, "object")
- layout.item_pointerR(md, "vertex_group", ob, "vertex_groups")
+ def LATTICE(self, layout, ob, md, wide_ui):
+ split = layout.split()
- def MASK(self, layout, ob, md):
- layout.itemR(md, "mode")
+ col = split.column()
+ col.label(text="Object:")
+ col.prop(md, "object", text="")
+
+ if wide_ui:
+ col = split.column()
+ col.label(text="Vertex Group:")
+ col.prop_object(md, "vertex_group", ob, "vertex_groups", text="")
+
+ def MASK(self, layout, ob, md, wide_ui):
+ split = layout.split()
+
+ col = split.column()
+ col.label(text="Mode:")
+ col.prop(md, "mode", text="")
+ if wide_ui:
+ col = split.column()
+ col.label(text="Vertex Group:")
if md.mode == 'ARMATURE':
- layout.itemR(md, "armature")
+ col.prop(md, "armature", text="")
elif md.mode == 'VERTEX_GROUP':
- layout.item_pointerR(md, "vertex_group", ob, "vertex_groups")
- layout.itemR(md, "inverse")
+ col.prop_object(md, "vertex_group", ob, "vertex_groups", text="")
+
+ sub = col.column()
+ sub.active = bool(md.vertex_group)
+ sub.prop(md, "invert")
- def MESH_DEFORM(self, layout, ob, md):
- layout.itemR(md, "object")
- layout.item_pointerR(md, "vertex_group", ob, "vertex_groups")
- layout.itemR(md, "invert")
+ def MESH_DEFORM(self, layout, ob, md, wide_ui):
+ split = layout.split()
+ col = split.column()
+ sub = col.column()
+ sub.label(text="Object:")
+ sub.prop(md, "object", text="")
+ sub.prop(md, "mode", text="")
+ sub.active = not md.is_bound
+ if wide_ui:
+ col = split.column()
+ col.label(text="Vertex Group:")
+ col.prop_object(md, "vertex_group", ob, "vertex_groups", text="")
+
+ sub = col.column()
+ sub.active = bool(md.vertex_group)
+ sub.prop(md, "invert")
- layout.itemS()
+ layout.separator()
if md.is_bound:
- layout.itemO("object.meshdeform_bind", text="Unbind")
+ layout.operator("object.meshdeform_bind", text="Unbind")
else:
- layout.itemO("object.meshdeform_bind", text="Bind")
- row = layout.row()
- row.itemR(md, "precision")
- row.itemR(md, "dynamic")
+ layout.operator("object.meshdeform_bind", text="Bind")
+
+ if md.mode == 'VOLUME':
+ split = layout.split()
+
+ col = split.column()
+ col.prop(md, "precision")
+
+ if wide_ui:
+ col = split.column()
+ col.prop(md, "dynamic")
+
+ def MIRROR(self, layout, ob, md, wide_ui):
+ layout.prop(md, "merge_limit")
+ if wide_ui:
+ split = layout.split(percentage=0.25)
+ else:
+ split = layout.split(percentage=0.4)
+
+ col = split.column()
+ col.label(text="Axis:")
+ col.prop(md, "x")
+ col.prop(md, "y")
+ col.prop(md, "z")
+
+ if wide_ui:
+ col = split.column()
+ else:
+ subsplit = layout.split()
+ col = subsplit.column()
+ col.label(text="Options:")
+ col.prop(md, "clip", text="Clipping")
+ col.prop(md, "mirror_vertex_groups", text="Vertex Groups")
+
+ col = split.column()
+ col.label(text="Textures:")
+ col.prop(md, "mirror_u", text="U")
+ col.prop(md, "mirror_v", text="V")
+
+ col = layout.column()
+ col.label(text="Mirror Object:")
+ col.prop(md, "mirror_object", text="")
+
+ def MULTIRES(self, layout, ob, md, wide_ui):
+ if wide_ui:
+ layout.row().prop(md, "subdivision_type", expand=True)
+ else:
+ layout.row().prop(md, "subdivision_type", text="")
+ layout.prop(md, "level")
- def MIRROR(self, layout, ob, md):
- layout.itemR(md, "merge_limit")
split = layout.split()
col = split.column()
- col.itemR(md, "x")
- col.itemR(md, "y")
- col.itemR(md, "z")
+ col.operator("object.multires_subdivide", text="Subdivide")
+
+ if wide_ui:
+ col = split.column()
+ col.operator("object.multires_higher_levels_delete", text="Delete Higher")
+
+ def PARTICLE_INSTANCE(self, layout, ob, md, wide_ui):
+ layout.prop(md, "object")
+ layout.prop(md, "particle_system_number", text="Particle System")
+ split = layout.split()
col = split.column()
- col.itemL(text="Textures:")
- col.itemR(md, "mirror_u")
- col.itemR(md, "mirror_v")
+ col.label(text="Create From:")
+ col.prop(md, "normal")
+ col.prop(md, "children")
+ col.prop(md, "size")
+ if wide_ui:
+ col = split.column()
+ col.label(text="Show Particles When:")
+ col.prop(md, "alive")
+ col.prop(md, "unborn")
+ col.prop(md, "dead")
+
+ layout.separator()
+
+ layout.prop(md, "path", text="Create Along Paths")
+
+ split = layout.split()
+ split.active = md.path
col = split.column()
- col.itemR(md, "clip", text="Do Clipping")
- col.itemR(md, "mirror_vertex_groups", text="Vertex Group")
+ col.row().prop(md, "axis", expand=True)
+ col.prop(md, "keep_shape")
- layout.itemR(md, "mirror_object")
+ if wide_ui:
+ col = split.column()
+ col.prop(md, "position", slider=True)
+ col.prop(md, "random_position", text="Random", slider=True)
- def MULTIRES(self, layout, ob, md):
- layout.itemR(md, "subdivision_type")
+ def PARTICLE_SYSTEM(self, layout, ob, md, wide_ui):
+ layout.label(text="See Particle panel.")
+
+ def SHRINKWRAP(self, layout, ob, md, wide_ui):
+ split = layout.split()
+ col = split.column()
+ col.label(text="Target:")
+ col.prop(md, "target", text="")
+ if wide_ui:
+ col = split.column()
+ col.label(text="Vertex Group:")
+ col.prop_object(md, "vertex_group", ob, "vertex_groups", text="")
+
+ split = layout.split()
+
+ col = split.column()
+ col.prop(md, "offset")
+ col.prop(md, "subsurf_levels")
+
+ if wide_ui:
+ col = split.column()
+ col.label(text="Mode:")
+ col.prop(md, "mode", text="")
+
+ if wide_ui:
+ split = layout.split(percentage=0.25)
+ else:
+ split = layout.split(percentage=0.35)
+ col = split.column()
- row = layout.row()
- row.itemO("object.multires_subdivide", text="Subdivide")
- row.itemO("object.multires_higher_levels_delete", text="Delete Higher")
-
- layout.itemR(md, "level")
-
- def PARTICLE_INSTANCE(self, layout, ob, md):
- layout.itemR(md, "object")
- layout.itemR(md, "particle_system_number")
-
- flow = layout.column_flow()
- flow.itemR(md, "normal")
- flow.itemR(md, "children")
- flow.itemR(md, "size")
- flow.itemR(md, "path")
- if md.path:
- flow.itemR(md, "keep_shape")
- flow.itemR(md, "unborn")
- flow.itemR(md, "alive")
- flow.itemR(md, "dead")
- flow.itemL(md, "")
- if md.path:
- flow.itemR(md, "axis", text="")
-
- if md.path:
- row = layout.row()
- row.itemR(md, "position", slider=True)
- row.itemR(md, "random_position", text="Random", slider=True)
-
- def PARTICLE_SYSTEM(self, layout, ob, md):
- layout.itemL(text="See Particle panel.")
-
- def SHRINKWRAP(self, layout, ob, md):
- layout.itemR(md, "target")
- layout.item_pointerR(md, "vertex_group", ob, "vertex_groups")
- layout.itemR(md, "offset")
- layout.itemR(md, "subsurf_levels")
- layout.itemR(md, "mode")
if md.mode == 'PROJECT':
- layout.itemR(md, "subsurf_levels")
- layout.itemR(md, "auxiliary_target")
+ col.label(text="Axis:")
+ col.prop(md, "x")
+ col.prop(md, "y")
+ col.prop(md, "z")
+
+ col = split.column()
+ col.label(text="Direction:")
+ col.prop(md, "negative")
+ col.prop(md, "positive")
+
+ if wide_ui:
+ col = split.column()
+ else:
+ subsplit = layout.split()
+ col = subsplit.column()
+ col.label(text="Cull Faces:")
+ col.prop(md, "cull_front_faces", text="Front")
+ col.prop(md, "cull_back_faces", text="Back")
+
+ layout.label(text="Auxiliary Target:")
+ layout.prop(md, "auxiliary_target", text="")
- row = layout.row()
- row.itemR(md, "x")
- row.itemR(md, "y")
- row.itemR(md, "z")
-
- flow = layout.column_flow()
- flow.itemR(md, "negative")
- flow.itemR(md, "positive")
- flow.itemR(md, "cull_front_faces")
- flow.itemR(md, "cull_back_faces")
elif md.mode == 'NEAREST_SURFACEPOINT':
- layout.itemR(md, "keep_above_surface")
-
- def SIMPLE_DEFORM(self, layout, ob, md):
- layout.itemR(md, "mode")
- layout.item_pointerR(md, "vertex_group", ob, "vertex_groups")
- layout.itemR(md, "origin")
- layout.itemR(md, "relative")
- layout.itemR(md, "factor")
- layout.itemR(md, "limits")
- if md.mode in ('TAPER', 'STRETCH'):
- layout.itemR(md, "lock_x_axis")
- layout.itemR(md, "lock_y_axis")
+ layout.prop(md, "keep_above_surface")
- def SMOKE(self, layout, ob, md):
- layout.itemL(text="See Smoke panel.")
+ def SIMPLE_DEFORM(self, layout, ob, md, wide_ui):
+ split = layout.split()
+
+ col = split.column()
+ col.label(text="Mode:")
+ col.prop(md, "mode", text="")
+
+ if wide_ui:
+ col = split.column()
+ col.label(text="Vertex Group:")
+ col.prop_object(md, "vertex_group", ob, "vertex_groups", text="")
- def SMOOTH(self, layout, ob, md):
split = layout.split()
col = split.column()
- col.itemR(md, "x")
- col.itemR(md, "y")
- col.itemR(md, "z")
+ col.label(text="Origin:")
+ col.prop(md, "origin", text="")
+ sub = col.column()
+ sub.active = (md.origin != "")
+ sub.prop(md, "relative")
+
+ if wide_ui:
+ col = split.column()
+ col.label(text="Deform:")
+ col.prop(md, "factor")
+ col.prop(md, "limits", slider=True)
+ if md.mode in ('TAPER', 'STRETCH'):
+ col.prop(md, "lock_x_axis")
+ col.prop(md, "lock_y_axis")
+
+ def SMOKE(self, layout, ob, md, wide_ui):
+ layout.label(text="See Smoke panel.")
+
+ def SMOOTH(self, layout, ob, md, wide_ui):
+ split = layout.split(percentage=0.25)
+
+ col = split.column()
+ col.label(text="Axis:")
+ col.prop(md, "x")
+ col.prop(md, "y")
+ col.prop(md, "z")
col = split.column()
- col.itemR(md, "factor")
- col.itemR(md, "repeat")
+ col.prop(md, "factor")
+ col.prop(md, "repeat")
+ col.label(text="Vertex Group:")
+ col.prop_object(md, "vertex_group", ob, "vertex_groups", text="")
- layout.item_pointerR(md, "vertex_group", ob, "vertex_groups")
+ def SOFT_BODY(self, layout, ob, md, wide_ui):
+ layout.label(text="See Soft Body panel.")
- def SOFT_BODY(self, layout, ob, md):
- layout.itemL(text="See Soft Body panel.")
+ def SUBSURF(self, layout, ob, md, wide_ui):
+ if wide_ui:
+ layout.row().prop(md, "subdivision_type", expand=True)
+ else:
+ layout.row().prop(md, "subdivision_type", text="")
- def SUBSURF(self, layout, ob, md):
- layout.row().itemR(md, "subdivision_type", expand=True)
+ split = layout.split()
+ col = split.column()
+ col.label(text="Subdivisions:")
+ col.prop(md, "levels", text="View")
+ col.prop(md, "render_levels", text="Render")
- flow = layout.column_flow()
- flow.itemR(md, "levels", text="Preview")
- flow.itemR(md, "render_levels", text="Render")
- flow.itemR(md, "optimal_draw", text="Optimal Display")
- flow.itemR(md, "subsurf_uv")
+ if wide_ui:
+ col = split.column()
+ col.label(text="Options:")
+ col.prop(md, "optimal_draw", text="Optimal Display")
+ col.prop(md, "subsurf_uv")
- def SURFACE(self, layout, ob, md):
- layout.itemL(text="See Fields panel.")
+ def SURFACE(self, layout, ob, md, wide_ui):
+ layout.label(text="See Fields panel.")
- def UV_PROJECT(self, layout, ob, md):
+ def UV_PROJECT(self, layout, ob, md, wide_ui):
if ob.type == 'MESH':
- layout.item_pointerR(md, "uv_layer", ob.data, "uv_textures")
- layout.itemR(md, "image")
- layout.itemR(md, "override_image")
-
split = layout.split()
-
col = split.column()
- col.itemL(text="Aspect Ratio:")
+ col.label(text="UV Layer:")
+ col.prop_object(md, "uv_layer", ob.data, "uv_textures", text="")
- sub = col.column(align=True)
- sub.itemR(md, "horizontal_aspect_ratio", text="Horizontal")
- sub.itemR(md, "vertical_aspect_ratio", text="Vertical")
+ if wide_ui:
+ col = split.column()
+ col.label(text="Image:")
+ col.prop(md, "image", text="")
+ split = layout.split()
col = split.column()
- col.itemL(text="Projectors:")
+ col.prop(md, "override_image")
+ col.prop(md, "num_projectors", text="Projectors")
+ for proj in md.projectors:
+ col.prop(proj, "object", text="")
+ if wide_ui:
+ col = split.column()
sub = col.column(align=True)
- sub.itemR(md, "num_projectors", text="Number")
- for proj in md.projectors:
- sub.itemR(proj, "object", text="")
+ sub.label(text="Aspect Ratio:")
+ sub.prop(md, "horizontal_aspect_ratio", text="Horizontal")
+ sub.prop(md, "vertical_aspect_ratio", text="Vertical")
- def WAVE(self, layout, ob, md):
+ def WAVE(self, layout, ob, md, wide_ui):
split = layout.split()
col = split.column()
- col.itemL(text="Motion:")
- col.itemR(md, "x")
- col.itemR(md, "y")
- col.itemR(md, "cyclic")
+ col.label(text="Motion:")
+ col.prop(md, "x")
+ col.prop(md, "y")
+ col.prop(md, "cyclic")
- col = split.column()
- col.itemR(md, "normals")
+ if wide_ui:
+ col = split.column()
+ col.prop(md, "normals")
sub = col.column()
sub.active = md.normals
- sub.itemR(md, "x_normal", text="X")
- sub.itemR(md, "y_normal", text="Y")
- sub.itemR(md, "z_normal", text="Z")
+ sub.prop(md, "x_normal", text="X")
+ sub.prop(md, "y_normal", text="Y")
+ sub.prop(md, "z_normal", text="Z")
split = layout.split()
col = split.column()
- col.itemL(text="Time:")
+ col.label(text="Time:")
sub = col.column(align=True)
- sub.itemR(md, "time_offset", text="Offset")
- sub.itemR(md, "lifetime", text="Life")
- col.itemR(md, "damping_time", text="Damping")
+ sub.prop(md, "time_offset", text="Offset")
+ sub.prop(md, "lifetime", text="Life")
+ col.prop(md, "damping_time", text="Damping")
- col = split.column()
- col.itemL(text="Position:")
+ if wide_ui:
+ col = split.column()
+ col.label(text="Position:")
sub = col.column(align=True)
- sub.itemR(md, "start_position_x", text="X")
- sub.itemR(md, "start_position_y", text="Y")
- col.itemR(md, "falloff_radius", text="Falloff")
+ sub.prop(md, "start_position_x", text="X")
+ sub.prop(md, "start_position_y", text="Y")
+ col.prop(md, "falloff_radius", text="Falloff")
- layout.itemS()
+ layout.separator()
- layout.itemR(md, "start_position_object")
- layout.item_pointerR(md, "vertex_group", ob, "vertex_groups")
- layout.itemR(md, "texture")
- layout.itemR(md, "texture_coordinates")
+ layout.prop(md, "start_position_object")
+ layout.prop_object(md, "vertex_group", ob, "vertex_groups")
+ layout.prop(md, "texture")
+ layout.prop(md, "texture_coordinates")
if md.texture_coordinates == 'MAP_UV' and ob.type == 'MESH':
- layout.item_pointerR(md, "uv_layer", ob.data, "uv_textures")
+ layout.prop_object(md, "uv_layer", ob.data, "uv_textures")
elif md.texture_coordinates == 'OBJECT':
- layout.itemR(md, "texture_coordinates_object")
+ layout.prop(md, "texture_coordinates_object")
- layout.itemS()
+ layout.separator()
- flow = layout.column_flow()
- flow.itemR(md, "speed", slider=True)
- flow.itemR(md, "height", slider=True)
- flow.itemR(md, "width", slider=True)
- flow.itemR(md, "narrowness", slider=True)
+ split = layout.split()
+
+ col = split.column()
+ col.prop(md, "speed", slider=True)
+ col.prop(md, "height", slider=True)
+
+ if wide_ui:
+ col = split.column()
+ col.prop(md, "width", slider=True)
+ col.prop(md, "narrowness", slider=True)
bpy.types.register(DATA_PT_modifiers)
diff --git a/release/scripts/ui/properties_data_text.py b/release/scripts/ui/properties_data_text.py
deleted file mode 100644
index b622264569f..00000000000
--- a/release/scripts/ui/properties_data_text.py
+++ /dev/null
@@ -1,205 +0,0 @@
-# ##### BEGIN GPL LICENSE BLOCK #####
-#
-# This program is free software; you can redistribute it and/or
-# modify it under the terms of the GNU General Public License
-# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version.
-#
-# This program is distributed in the hope that it will be useful,
-# but WITHOUT ANY WARRANTY; without even the implied warranty of
-# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-# GNU General Public License for more details.
-#
-# You should have received a copy of the GNU General Public License
-# along with this program; if not, write to the Free Software Foundation,
-# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-#
-# ##### END GPL LICENSE BLOCK #####
-
-# <pep8 compliant>
-import bpy
-
-
-class DataButtonsPanel(bpy.types.Panel):
- bl_space_type = 'PROPERTIES'
- bl_region_type = 'WINDOW'
- bl_context = "data"
-
- def poll(self, context):
- return (context.object and context.object.type == 'TEXT' and context.curve)
-
-
-class DATA_PT_context_text(DataButtonsPanel):
- bl_label = ""
- bl_show_header = False
-
- def draw(self, context):
- layout = self.layout
-
- ob = context.object
- curve = context.curve
- space = context.space_data
-
- split = layout.split(percentage=0.65)
-
- if ob:
- split.template_ID(ob, "data")
- split.itemS()
- elif curve:
- split.template_ID(space, "pin_id")
- split.itemS()
-
-
-class DATA_PT_shape_text(DataButtonsPanel):
- bl_label = "Shape Text"
-
- def draw(self, context):
- layout = self.layout
-
- ob = context.object
- curve = context.curve
- space = context.space_data
-
- split = layout.split()
-
- col = split.column()
- col.itemL(text="Caps:")
- row = col.row()
- row .itemR(curve, "front")
- row .itemR(curve, "back")
- # col = split.column()
- col.itemL(text="Textures:")
- col.itemR(curve, "uv_orco")
- col.itemR(curve, "auto_texspace")
-
- col = split.column()
- col.itemL(text="Resolution:")
- sub = col.column(align=True)
- sub.itemR(curve, "resolution_u", text="Preview")
- sub.itemR(curve, "render_resolution_u", text="Render")
-
- # resolution_v is not used for text
-
- sub = col.column(align=True)
- col.itemL(text="Display:")
- col.itemR(curve, "fast", text="Fast Editing")
-
-
-class DATA_PT_geometry_text(DataButtonsPanel):
- bl_label = "Geometry"
-
- def draw(self, context):
- layout = self.layout
-
- curve = context.curve
-
- split = layout.split()
-
- col = split.column()
- col.itemL(text="Modification:")
- col.itemR(curve, "width")
- col.itemR(curve, "extrude")
- col.itemL(text="Taper Object:")
- col.itemR(curve, "taper_object", text="")
-
- col = split.column()
- col.itemL(text="Bevel:")
- col.itemR(curve, "bevel_depth", text="Depth")
- col.itemR(curve, "bevel_resolution", text="Resolution")
- col.itemL(text="Bevel Object:")
- col.itemR(curve, "bevel_object", text="")
-
-
-class DATA_PT_font(DataButtonsPanel):
- bl_label = "Font"
-
- def draw(self, context):
- layout = self.layout
-
- text = context.curve
- char = context.curve.edit_format
-
- layout.itemR(text, "font")
-
- row = layout.row()
- row.itemR(text, "text_size", text="Size")
- row.itemR(text, "shear")
-
- split = layout.split()
-
- col = split.column()
- col.itemL(text="Object Font:")
- col.itemR(text, "family", text="")
-
- col = split.column()
- col.itemL(text="Text on Curve:")
- col.itemR(text, "text_on_curve", text="")
-
- split = layout.split()
-
- col = split.column()
- col.itemL(text="Character:")
- col.itemR(char, "bold")
- col.itemR(char, "italic")
- col.itemR(char, "underline")
-# col.itemR(char, "style")
-# col.itemR(char, "wrap")
-
- col = split.column(align=True)
- col.itemL(text="Underline:")
- col.itemR(text, "ul_position", text="Position")
- col.itemR(text, "ul_height", text="Thickness")
-
-
-class DATA_PT_paragraph(DataButtonsPanel):
- bl_label = "Paragraph"
-
- def draw(self, context):
- layout = self.layout
-
- text = context.curve
-
- layout.itemL(text="Align:")
- layout.itemR(text, "spacemode", expand=True)
-
- split = layout.split()
-
- col = split.column(align=True)
- col.itemL(text="Spacing:")
- col.itemR(text, "spacing", text="Character")
- col.itemR(text, "word_spacing", text="Word")
- col.itemR(text, "line_dist", text="Line")
-
- col = split.column(align=True)
- col.itemL(text="Offset:")
- col.itemR(text, "offset_x", text="X")
- col.itemR(text, "offset_y", text="Y")
-
-
-class DATA_PT_textboxes(DataButtonsPanel):
- bl_label = "Text Boxes"
-
- def draw(self, context):
- layout = self.layout
-
- text = context.curve
-
- for box in text.textboxes:
- split = layout.box().split()
-
- col = split.column(align=True)
- col.itemL(text="Dimensions:")
- col.itemR(box, "width", text="Width")
- col.itemR(box, "height", text="Height")
-
- col = split.column(align=True)
- col.itemL(text="Offset:")
- col.itemR(box, "x", text="X")
- col.itemR(box, "y", text="Y")
-
-bpy.types.register(DATA_PT_context_text)
-bpy.types.register(DATA_PT_shape_text)
-bpy.types.register(DATA_PT_geometry_text)
-bpy.types.register(DATA_PT_font)
-bpy.types.register(DATA_PT_paragraph)
-bpy.types.register(DATA_PT_textboxes)
diff --git a/release/scripts/ui/properties_game.py b/release/scripts/ui/properties_game.py
index b445585507d..293c4786c7f 100644
--- a/release/scripts/ui/properties_game.py
+++ b/release/scripts/ui/properties_game.py
@@ -19,6 +19,8 @@
# <pep8 compliant>
import bpy
+narrowui = 180
+
class PhysicsButtonsPanel(bpy.types.Panel):
bl_space_type = 'PROPERTIES'
@@ -40,115 +42,123 @@ class PHYSICS_PT_game_physics(PhysicsButtonsPanel):
ob = context.active_object
game = ob.game
soft = ob.game.soft_body
+ wide_ui = context.region.width > narrowui
- layout.itemR(game, "physics_type")
- layout.itemS()
+ if wide_ui:
+ layout.prop(game, "physics_type")
+ else:
+ layout.prop(game, "physics_type", text="")
+ layout.separator()
#if game.physics_type == 'DYNAMIC':
if game.physics_type in ('DYNAMIC', 'RIGID_BODY'):
split = layout.split()
col = split.column()
- col.itemR(game, "actor")
- col.itemR(game, "ghost")
- col.itemR(ob, "restrict_render", text="Invisible") # out of place but useful
+ col.prop(game, "actor")
+ col.prop(game, "ghost")
+ col.prop(ob, "restrict_render", text="Invisible") # out of place but useful
- col = split.column()
- col.itemR(game, "material_physics")
- col.itemR(game, "rotate_from_normal")
- col.itemR(game, "no_sleeping")
+ if wide_ui:
+ col = split.column()
+ col.prop(game, "material_physics")
+ col.prop(game, "rotate_from_normal")
+ col.prop(game, "no_sleeping")
- layout.itemS()
+ layout.separator()
split = layout.split()
col = split.column()
- col.itemL(text="Attributes:")
- col.itemR(game, "mass")
- col.itemR(game, "radius")
- col.itemR(game, "form_factor")
+ col.label(text="Attributes:")
+ col.prop(game, "mass")
+ col.prop(game, "radius")
+ col.prop(game, "form_factor")
- col = split.column()
+ if wide_ui:
+ col = split.column()
sub = col.column()
sub.active = (game.physics_type == 'RIGID_BODY')
- sub.itemR(game, "anisotropic_friction")
+ sub.prop(game, "anisotropic_friction")
subsub = sub.column()
subsub.active = game.anisotropic_friction
- subsub.itemR(game, "friction_coefficients", text="", slider=True)
+ subsub.prop(game, "friction_coefficients", text="", slider=True)
split = layout.split()
col = split.column()
- col.itemL(text="Velocity:")
+ col.label(text="Velocity:")
sub = col.column(align=True)
- sub.itemR(game, "minimum_velocity", text="Minimum")
- sub.itemR(game, "maximum_velocity", text="Maximum")
+ sub.prop(game, "minimum_velocity", text="Minimum")
+ sub.prop(game, "maximum_velocity", text="Maximum")
- col = split.column()
- col.itemL(text="Damping:")
+ if wide_ui:
+ col = split.column()
+ col.label(text="Damping:")
sub = col.column(align=True)
- sub.itemR(game, "damping", text="Translation", slider=True)
- sub.itemR(game, "rotation_damping", text="Rotation", slider=True)
+ sub.prop(game, "damping", text="Translation", slider=True)
+ sub.prop(game, "rotation_damping", text="Rotation", slider=True)
- layout.itemS()
+ layout.separator()
split = layout.split()
col = split.column()
- col.itemL(text="Lock Translation:")
- col.itemR(game, "lock_x_axis", text="X")
- col.itemR(game, "lock_y_axis", text="Y")
- col.itemR(game, "lock_z_axis", text="Z")
+ col.label(text="Lock Translation:")
+ col.prop(game, "lock_x_axis", text="X")
+ col.prop(game, "lock_y_axis", text="Y")
+ col.prop(game, "lock_z_axis", text="Z")
col = split.column()
- col.itemL(text="Lock Rotation:")
- col.itemR(game, "lock_x_rot_axis", text="X")
- col.itemR(game, "lock_y_rot_axis", text="Y")
- col.itemR(game, "lock_z_rot_axis", text="Z")
+ col.label(text="Lock Rotation:")
+ col.prop(game, "lock_x_rot_axis", text="X")
+ col.prop(game, "lock_y_rot_axis", text="Y")
+ col.prop(game, "lock_z_rot_axis", text="Z")
elif game.physics_type == 'SOFT_BODY':
col = layout.column()
- col.itemR(game, "actor")
- col.itemR(game, "ghost")
- col.itemR(ob, "restrict_render", text="Invisible")
+ col.prop(game, "actor")
+ col.prop(game, "ghost")
+ col.prop(ob, "restrict_render", text="Invisible")
- layout.itemS()
+ layout.separator()
split = layout.split()
col = split.column()
- col.itemL(text="Attributes:")
- col.itemR(game, "mass")
- col.itemR(soft, "welding")
- col.itemR(soft, "position_iterations")
- col.itemR(soft, "linstiff", slider=True)
- col.itemR(soft, "dynamic_friction", slider=True)
- col.itemR(soft, "margin", slider=True)
- col.itemR(soft, "bending_const", text="Bending Constraints")
-
- col = split.column()
- col.itemR(soft, "shape_match")
+ col.label(text="Attributes:")
+ col.prop(game, "mass")
+ col.prop(soft, "welding")
+ col.prop(soft, "position_iterations")
+ col.prop(soft, "linstiff", slider=True)
+ col.prop(soft, "dynamic_friction", slider=True)
+ col.prop(soft, "margin", slider=True)
+ col.prop(soft, "bending_const", text="Bending Constraints")
+
+ if wide_ui:
+ col = split.column()
+ col.prop(soft, "shape_match")
sub = col.column()
sub.active = soft.shape_match
- sub.itemR(soft, "threshold", slider=True)
+ sub.prop(soft, "threshold", slider=True)
- col.itemS()
+ col.separator()
- col.itemL(text="Cluster Collision:")
- col.itemR(soft, "cluster_rigid_to_softbody")
- col.itemR(soft, "cluster_soft_to_softbody")
+ col.label(text="Cluster Collision:")
+ col.prop(soft, "cluster_rigid_to_softbody")
+ col.prop(soft, "cluster_soft_to_softbody")
sub = col.column()
sub.active = (soft.cluster_rigid_to_softbody or soft.cluster_soft_to_softbody)
- sub.itemR(soft, "cluster_iterations", text="Iterations")
+ sub.prop(soft, "cluster_iterations", text="Iterations")
elif game.physics_type == 'STATIC':
col = layout.column()
- col.itemR(game, "actor")
- col.itemR(game, "ghost")
- col.itemR(ob, "restrict_render", text="Invisible")
+ col.prop(game, "actor")
+ col.prop(game, "ghost")
+ col.prop(ob, "restrict_render", text="Invisible")
elif game.physics_type in ('SENSOR', 'INVISIBLE', 'NO_COLLISION', 'OCCLUDE'):
- layout.itemR(ob, "restrict_render", text="Invisible")
+ layout.prop(ob, "restrict_render", text="Invisible")
class PHYSICS_PT_game_collision_bounds(PhysicsButtonsPanel):
@@ -162,19 +172,29 @@ class PHYSICS_PT_game_collision_bounds(PhysicsButtonsPanel):
def draw_header(self, context):
game = context.active_object.game
- self.layout.itemR(game, "use_collision_bounds", text="")
+ self.layout.prop(game, "use_collision_bounds", text="")
def draw(self, context):
layout = self.layout
game = context.active_object.game
+ wide_ui = context.region.width > narrowui
layout.active = game.use_collision_bounds
- layout.itemR(game, "collision_bounds", text="Bounds")
+ if wide_ui:
+ layout.prop(game, "collision_bounds", text="Bounds")
+ else:
+ layout.prop(game, "collision_bounds", text="")
+
+ split = layout.split()
+
+ col = split.column()
+ col.prop(game, "collision_margin", text="Margin", slider=True)
+
+ if wide_ui:
+ col = split.column()
+ col.prop(game, "collision_compound", text="Compound")
- row = layout.row()
- row.itemR(game, "collision_compound", text="Compound")
- row.itemR(game, "collision_margin", text="Margin", slider=True)
bpy.types.register(PHYSICS_PT_game_physics)
bpy.types.register(PHYSICS_PT_game_collision_bounds)
@@ -197,8 +217,8 @@ class RENDER_PT_game(RenderButtonsPanel):
layout = self.layout
row = layout.row()
- row.itemO("view3d.game_start", text="Start")
- row.itemL()
+ row.operator("view3d.game_start", text="Start")
+ row.label()
class RENDER_PT_game_player(RenderButtonsPanel):
@@ -208,29 +228,34 @@ class RENDER_PT_game_player(RenderButtonsPanel):
layout = self.layout
gs = context.scene.game_data
+ wide_ui = context.region.width > narrowui
- layout.itemR(gs, "fullscreen")
+ layout.prop(gs, "fullscreen")
split = layout.split()
col = split.column()
- col.itemL(text="Resolution:")
+ col.label(text="Resolution:")
sub = col.column(align=True)
- sub.itemR(gs, "resolution_x", slider=False, text="X")
- sub.itemR(gs, "resolution_y", slider=False, text="Y")
+ sub.prop(gs, "resolution_x", slider=False, text="X")
+ sub.prop(gs, "resolution_y", slider=False, text="Y")
- col = split.column()
- col.itemL(text="Quality:")
+ if wide_ui:
+ col = split.column()
+ col.label(text="Quality:")
sub = col.column(align=True)
- sub.itemR(gs, "depth", text="Bit Depth", slider=False)
- sub.itemR(gs, "frequency", text="FPS", slider=False)
+ sub.prop(gs, "depth", text="Bit Depth", slider=False)
+ sub.prop(gs, "frequency", text="FPS", slider=False)
# framing:
col = layout.column()
- col.itemL(text="Framing:")
- col.row().itemR(gs, "framing_type", expand=True)
+ col.label(text="Framing:")
+ if wide_ui:
+ col.row().prop(gs, "framing_type", expand=True)
+ else:
+ col.prop(gs, "framing_type", text="")
if gs.framing_type == 'LETTERBOX':
- col.itemR(gs, "framing_color", text="")
+ col.prop(gs, "framing_color", text="")
class RENDER_PT_game_stereo(RenderButtonsPanel):
@@ -241,19 +266,23 @@ class RENDER_PT_game_stereo(RenderButtonsPanel):
gs = context.scene.game_data
stereo_mode = gs.stereo
+ wide_ui = context.region.width > narrowui
# stereo options:
- layout.itemR(gs, "stereo", expand=True)
+ layout.prop(gs, "stereo", expand=True)
# stereo:
if stereo_mode == 'STEREO':
- layout.itemR(gs, "stereo_mode")
- layout.itemL(text="To do: Focal Length")
- layout.itemL(text="To do: Eye Separation")
+ layout.prop(gs, "stereo_mode")
+ # layout.label(text="To do: Focal Length") # to be done after 2.5alpha0 is out
+ # layout.label(text="To do: Eye Separation") # to be done after 2.5alpha0 is out
# dome:
elif stereo_mode == 'DOME':
- layout.itemR(gs, "dome_mode", text="Dome Type")
+ if wide_ui:
+ layout.prop(gs, "dome_mode", text="Dome Type")
+ else:
+ layout.prop(gs, "dome_mode", text="")
dome_type = gs.dome_mode
@@ -264,23 +293,29 @@ class RENDER_PT_game_stereo(RenderButtonsPanel):
dome_type == 'TRUNCATED_FRONT':
col = split.column()
- col.itemR(gs, "dome_angle", slider=True)
- col.itemR(gs, "dome_tilt")
+ col.prop(gs, "dome_buffer_resolution", text="Resolution", slider=True)
+ col.prop(gs, "dome_angle", slider=True)
- col = split.column()
- col.itemR(gs, "dome_tesselation", text="Tesselation")
- col.itemR(gs, "dome_buffer_resolution", text="Resolution", slider=True)
+ if wide_ui:
+ col = split.column()
+ col.prop(gs, "dome_tesselation", text="Tesselation")
+ col.prop(gs, "dome_tilt")
elif dome_type == 'PANORAM_SPH':
col = split.column()
- col.itemR(gs, "dome_tesselation", text="Tesselation")
- col.itemR(gs, "dome_buffer_resolution", text="Resolution", slider=True)
+
+ col.prop(gs, "dome_buffer_resolution", text="Resolution", slider=True)
+ if wide_ui:
+ col = split.column()
+ col.prop(gs, "dome_tesselation", text="Tesselation")
else: # cube map
col = split.column()
- col.itemR(gs, "dome_buffer_resolution", text="Resolution", slider=True)
+ col.prop(gs, "dome_buffer_resolution", text="Resolution", slider=True)
+ if wide_ui:
+ col = split.column()
- layout.itemR(gs, "dome_text")
+ layout.prop(gs, "dome_text")
class RENDER_PT_game_shading(RenderButtonsPanel):
@@ -290,20 +325,25 @@ class RENDER_PT_game_shading(RenderButtonsPanel):
layout = self.layout
gs = context.scene.game_data
- layout.itemR(gs, "material_mode", expand=True)
+ wide_ui = context.region.width > narrowui
+
+ if wide_ui:
+ layout.prop(gs, "material_mode", expand=True)
+ else:
+ layout.prop(gs, "material_mode", text="")
if gs.material_mode == 'GLSL':
split = layout.split()
col = split.column()
- col.itemR(gs, "glsl_lights", text="Lights")
- col.itemR(gs, "glsl_shaders", text="Shaders")
- col.itemR(gs, "glsl_shadows", text="Shadows")
+ col.prop(gs, "glsl_lights", text="Lights")
+ col.prop(gs, "glsl_shaders", text="Shaders")
+ col.prop(gs, "glsl_shadows", text="Shadows")
col = split.column()
- col.itemR(gs, "glsl_ramps", text="Ramps")
- col.itemR(gs, "glsl_nodes", text="Nodes")
- col.itemR(gs, "glsl_extra_textures", text="Extra Textures")
+ col.prop(gs, "glsl_ramps", text="Ramps")
+ col.prop(gs, "glsl_nodes", text="Nodes")
+ col.prop(gs, "glsl_extra_textures", text="Extra Textures")
class RENDER_PT_game_performance(RenderButtonsPanel):
@@ -313,20 +353,22 @@ class RENDER_PT_game_performance(RenderButtonsPanel):
layout = self.layout
gs = context.scene.game_data
+ wide_ui = context.region.width > narrowui
split = layout.split()
col = split.column()
- col.itemL(text="Show:")
- col.itemR(gs, "show_debug_properties", text="Debug Properties")
- col.itemR(gs, "show_framerate_profile", text="Framerate and Profile")
- col.itemR(gs, "show_physics_visualization", text="Physics Visualization")
- col.itemR(gs, "deprecation_warnings")
+ col.label(text="Show:")
+ col.prop(gs, "show_debug_properties", text="Debug Properties")
+ col.prop(gs, "show_framerate_profile", text="Framerate and Profile")
+ col.prop(gs, "show_physics_visualization", text="Physics Visualization")
+ col.prop(gs, "deprecation_warnings")
- col = split.column()
- col.itemL(text="Render:")
- col.itemR(gs, "all_frames")
- col.itemR(gs, "display_lists")
+ if wide_ui:
+ col = split.column()
+ col.label(text="Render:")
+ col.prop(gs, "all_frames")
+ col.prop(gs, "display_lists")
class RENDER_PT_game_sound(RenderButtonsPanel):
@@ -336,10 +378,14 @@ class RENDER_PT_game_sound(RenderButtonsPanel):
layout = self.layout
scene = context.scene
+ wide_ui = context.region.width > narrowui
- layout.itemR(scene, "distance_model")
- layout.itemR(scene, "speed_of_sound", text="Speed")
- layout.itemR(scene, "doppler_factor")
+ if wide_ui:
+ layout.prop(scene, "distance_model")
+ else:
+ layout.prop(scene, "distance_model", text="")
+ layout.prop(scene, "speed_of_sound", text="Speed")
+ layout.prop(scene, "doppler_factor")
bpy.types.register(RENDER_PT_game)
bpy.types.register(RENDER_PT_game_player)
@@ -373,13 +419,19 @@ class WORLD_PT_game_context_world(WorldButtonsPanel):
scene = context.scene
world = context.world
space = context.space_data
-
- split = layout.split(percentage=0.65)
-
- if scene:
- split.template_ID(scene, "world", new="world.new")
- elif world:
- split.template_ID(space, "pin_id")
+ wide_ui = context.region.width > narrowui
+
+ if wide_ui:
+ split = layout.split(percentage=0.65)
+ if scene:
+ split.template_ID(scene, "world", new="world.new")
+ elif world:
+ split.template_ID(space, "pin_id")
+ else:
+ if scene:
+ layout.template_ID(scene, "world", new="world.new")
+ elif world:
+ layout.template_ID(space, "pin_id")
class WORLD_PT_game_world(WorldButtonsPanel):
@@ -389,17 +441,41 @@ class WORLD_PT_game_world(WorldButtonsPanel):
layout = self.layout
world = context.world
+ wide_ui = context.region.width > narrowui
- row = layout.row()
- row.column().itemR(world, "horizon_color")
- row.column().itemR(world, "ambient_color")
+ split = layout.split()
+
+ col = split.column()
+ col.prop(world, "horizon_color")
- layout.itemR(world.mist, "enabled", text="Mist")
+ if wide_ui:
+ col = split.column()
+ col.prop(world, "ambient_color")
- row = layout.column_flow()
- row.active = world.mist.enabled
- row.itemR(world.mist, "start")
- row.itemR(world.mist, "depth")
+
+class WORLD_PT_game_mist(WorldButtonsPanel):
+ bl_label = "Mist"
+
+ def draw_header(self, context):
+ world = context.world
+
+ self.layout.prop(world.mist, "enabled", text="")
+
+ def draw(self, context):
+ layout = self.layout
+
+ world = context.world
+ wide_ui = context.region.width > narrowui
+
+ layout.active = world.mist.enabled
+ split = layout.split()
+
+ col = split.column()
+ col.prop(world.mist, "start")
+
+ if wide_ui:
+ col = split.column()
+ col.prop(world.mist, "depth")
class WORLD_PT_game_physics(WorldButtonsPanel):
@@ -409,41 +485,44 @@ class WORLD_PT_game_physics(WorldButtonsPanel):
layout = self.layout
gs = context.scene.game_data
+ wide_ui = context.region.width > narrowui
- layout.itemR(gs, "physics_engine")
+ layout.prop(gs, "physics_engine")
if gs.physics_engine != 'NONE':
- layout.itemR(gs, "physics_gravity", text="Gravity")
+ layout.prop(gs, "physics_gravity", text="Gravity")
split = layout.split()
col = split.column()
- col.itemL(text="Physics Steps:")
+ col.label(text="Physics Steps:")
sub = col.column(align=True)
- sub.itemR(gs, "physics_step_max", text="Max")
- sub.itemR(gs, "physics_step_sub", text="Substeps")
- col.itemR(gs, "fps", text="FPS")
+ sub.prop(gs, "physics_step_max", text="Max")
+ sub.prop(gs, "physics_step_sub", text="Substeps")
+ col.prop(gs, "fps", text="FPS")
- col = split.column()
- col.itemL(text="Logic Steps:")
- col.itemR(gs, "logic_step_max", text="Max")
+ if wide_ui:
+ col = split.column()
+ col.label(text="Logic Steps:")
+ col.prop(gs, "logic_step_max", text="Max")
col = layout.column()
- col.itemR(gs, "use_occlusion_culling", text="Occlusion Culling")
+ col.prop(gs, "use_occlusion_culling", text="Occlusion Culling")
sub = col.column()
sub.active = gs.use_occlusion_culling
- sub.itemR(gs, "occlusion_culling_resolution", text="Resolution")
+ sub.prop(gs, "occlusion_culling_resolution", text="Resolution")
else:
split = layout.split()
col = split.column()
- col.itemL(text="Physics Steps:")
- col.itemR(gs, "fps", text="FPS")
+ col.label(text="Physics Steps:")
+ col.prop(gs, "fps", text="FPS")
col = split.column()
- col.itemL(text="Logic Steps:")
- col.itemR(gs, "logic_step_max", text="Max")
+ col.label(text="Logic Steps:")
+ col.prop(gs, "logic_step_max", text="Max")
bpy.types.register(WORLD_PT_game_context_world)
bpy.types.register(WORLD_PT_game_world)
+bpy.types.register(WORLD_PT_game_mist)
bpy.types.register(WORLD_PT_game_physics)
diff --git a/release/scripts/ui/properties_material.py b/release/scripts/ui/properties_material.py
index 67d9cea0934..eb2a73d1790 100644
--- a/release/scripts/ui/properties_material.py
+++ b/release/scripts/ui/properties_material.py
@@ -19,6 +19,8 @@
# <pep8 compliant>
import bpy
+narrowui = 180
+
def active_node_mat(mat):
# TODO, 2.4x has a pipeline section, for 2.5 we need to communicate
@@ -33,6 +35,13 @@ def active_node_mat(mat):
return None
+class MATERIAL_MT_sss_presets(bpy.types.Menu):
+ bl_label = "SSS Presets"
+ preset_subdir = "sss"
+ preset_operator = "script.python_file_run"
+ draw = bpy.types.Menu.draw_preset
+
+
class MaterialButtonsPanel(bpy.types.Panel):
bl_space_type = 'PROPERTIES'
bl_region_type = 'WINDOW'
@@ -72,6 +81,7 @@ class MATERIAL_PT_context_material(MaterialButtonsPanel):
ob = context.object
slot = context.material_slot
space = context.space_data
+ wide_ui = context.region.width > narrowui
if ob:
row = layout.row()
@@ -79,31 +89,40 @@ class MATERIAL_PT_context_material(MaterialButtonsPanel):
row.template_list(ob, "materials", ob, "active_material_index", rows=2)
col = row.column(align=True)
- col.itemO("object.material_slot_add", icon='ICON_ZOOMIN', text="")
- col.itemO("object.material_slot_remove", icon='ICON_ZOOMOUT', text="")
- col.itemO("object.material_slot_copy", icon='ICON_COPY_ID', text="")
+ col.operator("object.material_slot_add", icon='ICON_ZOOMIN', text="")
+ col.operator("object.material_slot_remove", icon='ICON_ZOOMOUT', text="")
+ col.operator("object.material_slot_copy", icon='ICON_COPY_ID', text="")
if ob.mode == 'EDIT':
row = layout.row(align=True)
- row.itemO("object.material_slot_assign", text="Assign")
- row.itemO("object.material_slot_select", text="Select")
- row.itemO("object.material_slot_deselect", text="Deselect")
-
- split = layout.split(percentage=0.65)
-
- if ob:
- split.template_ID(ob, "active_material", new="material.new")
- row = split.row()
- if slot:
- row.itemR(slot, "link", text="")
- else:
- row.itemL()
- elif mat:
- split.template_ID(space, "pin_id")
- split.itemS()
+ row.operator("object.material_slot_assign", text="Assign")
+ row.operator("object.material_slot_select", text="Select")
+ row.operator("object.material_slot_deselect", text="Deselect")
+
+ if wide_ui:
+ split = layout.split(percentage=0.65)
+
+ if ob:
+ split.template_ID(ob, "active_material", new="material.new")
+ row = split.row()
+ if slot:
+ row.prop(slot, "link", text="")
+ else:
+ row.label()
+ elif mat:
+ split.template_ID(space, "pin_id")
+ split.separator()
+ else:
+ if ob:
+ layout.template_ID(ob, "active_material", new="material.new")
+ elif mat:
+ layout.template_ID(space, "pin_id")
if mat:
- layout.itemR(mat, "type", expand=True)
+ if wide_ui:
+ layout.prop(mat, "type", expand=True)
+ else:
+ layout.prop(mat, "type", text="")
class MATERIAL_PT_shading(MaterialButtonsPanel):
@@ -119,6 +138,7 @@ class MATERIAL_PT_shading(MaterialButtonsPanel):
layout = self.layout
mat = active_node_mat(context.material)
+ wide_ui = context.region.width > narrowui
if mat.type in ('SURFACE', 'WIRE'):
split = layout.split()
@@ -126,20 +146,21 @@ class MATERIAL_PT_shading(MaterialButtonsPanel):
col = split.column()
sub = col.column()
sub.active = not mat.shadeless
- sub.itemR(mat, "emit")
- sub.itemR(mat, "ambient")
+ sub.prop(mat, "emit")
+ sub.prop(mat, "ambient")
sub = col.column()
- sub.itemR(mat, "translucency")
+ sub.prop(mat, "translucency")
- col = split.column()
- col.itemR(mat, "shadeless")
+ if wide_ui:
+ col = split.column()
+ col.prop(mat, "shadeless")
sub = col.column()
sub.active = not mat.shadeless
- sub.itemR(mat, "tangent_shading")
- sub.itemR(mat, "cubic")
+ sub.prop(mat, "tangent_shading")
+ sub.prop(mat, "cubic")
elif mat.type == 'HALO':
- layout.itemR(mat, "alpha")
+ layout.prop(mat, "alpha")
class MATERIAL_PT_strand(MaterialButtonsPanel):
@@ -157,35 +178,38 @@ class MATERIAL_PT_strand(MaterialButtonsPanel):
mat = context.material # dont use node material
tan = mat.strand
+ wide_ui = context.region.width > narrowui
split = layout.split()
- col = split.column(align=True)
- col.itemL(text="Size:")
- col.itemR(tan, "root_size", text="Root")
- col.itemR(tan, "tip_size", text="Tip")
- col.itemR(tan, "min_size", text="Minimum")
- col.itemR(tan, "blender_units")
+ col = split.column()
+ sub = col.column(align=True)
+ sub.label(text="Size:")
+ sub.prop(tan, "root_size", text="Root")
+ sub.prop(tan, "tip_size", text="Tip")
+ sub.prop(tan, "min_size", text="Minimum")
+ sub.prop(tan, "blender_units")
sub = col.column()
sub.active = (not mat.shadeless)
- sub.itemR(tan, "tangent_shading")
- col.itemR(tan, "shape")
+ sub.prop(tan, "tangent_shading")
+ col.prop(tan, "shape")
- col = split.column()
- col.itemL(text="Shading:")
- col.itemR(tan, "width_fade")
+ if wide_ui:
+ col = split.column()
+ col.label(text="Shading:")
+ col.prop(tan, "width_fade")
ob = context.object
if ob and ob.type == 'MESH':
- col.item_pointerR(tan, "uv_layer", ob.data, "uv_textures", text="")
+ col.prop_object(tan, "uv_layer", ob.data, "uv_textures", text="")
else:
- col.itemR(tan, "uv_layer", text="")
- col.itemS()
+ col.prop(tan, "uv_layer", text="")
+ col.separator()
sub = col.column()
sub.active = (not mat.shadeless)
- sub.itemR(tan, "surface_diffuse")
+ sub.prop(tan, "surface_diffuse")
sub = col.column()
sub.active = tan.surface_diffuse
- sub.itemR(tan, "blend_distance", text="Distance")
+ sub.prop(tan, "blend_distance", text="Distance")
class MATERIAL_PT_physics(MaterialButtonsPanel):
@@ -196,18 +220,20 @@ class MATERIAL_PT_physics(MaterialButtonsPanel):
layout = self.layout
phys = context.material.physics # dont use node material
+ wide_ui = context.region.width > narrowui
split = layout.split()
col = split.column()
- col.itemR(phys, "distance")
- col.itemR(phys, "friction")
- col.itemR(phys, "align_to_normal")
+ col.prop(phys, "distance")
+ col.prop(phys, "friction")
+ col.prop(phys, "align_to_normal")
- col = split.column()
- col.itemR(phys, "force", slider=True)
- col.itemR(phys, "elasticity", slider=True)
- col.itemR(phys, "damp", slider=True)
+ if wide_ui:
+ col = split.column()
+ col.prop(phys, "force", slider=True)
+ col.prop(phys, "elasticity", slider=True)
+ col.prop(phys, "damp", slider=True)
class MATERIAL_PT_options(MaterialButtonsPanel):
@@ -223,34 +249,36 @@ class MATERIAL_PT_options(MaterialButtonsPanel):
layout = self.layout
mat = active_node_mat(context.material)
+ wide_ui = context.region.width > narrowui
split = layout.split()
col = split.column()
- col.itemR(mat, "traceable")
- col.itemR(mat, "full_oversampling")
- col.itemR(mat, "sky")
- col.itemR(mat, "exclude_mist")
- col.itemR(mat, "invert_z")
+ col.prop(mat, "traceable")
+ col.prop(mat, "full_oversampling")
+ col.prop(mat, "sky")
+ col.prop(mat, "exclude_mist")
+ col.prop(mat, "invert_z")
sub = col.row()
- sub.itemR(mat, "z_offset")
+ sub.prop(mat, "z_offset")
sub.active = mat.transparency and mat.transparency_method == 'Z_TRANSPARENCY'
sub = col.column(align=True)
- sub.itemL(text="Light Group:")
- sub.itemR(mat, "light_group", text="")
+ sub.label(text="Light Group:")
+ sub.prop(mat, "light_group", text="")
row = sub.row()
- row.active = mat.light_group
- row.itemR(mat, "light_group_exclusive", text="Exclusive")
+ row.active = bool(mat.light_group)
+ row.prop(mat, "light_group_exclusive", text="Exclusive")
- col = split.column()
- col.itemR(mat, "face_texture")
+ if wide_ui:
+ col = split.column()
+ col.prop(mat, "face_texture")
sub = col.column()
sub.active = mat.face_texture
- sub.itemR(mat, "face_texture_alpha")
- col.itemS()
- col.itemR(mat, "vertex_color_paint")
- col.itemR(mat, "vertex_color_light")
- col.itemR(mat, "object_color")
+ sub.prop(mat, "face_texture_alpha")
+ col.separator()
+ col.prop(mat, "vertex_color_paint")
+ col.prop(mat, "vertex_color_light")
+ col.prop(mat, "object_color")
class MATERIAL_PT_shadow(MaterialButtonsPanel):
@@ -267,25 +295,27 @@ class MATERIAL_PT_shadow(MaterialButtonsPanel):
layout = self.layout
mat = active_node_mat(context.material)
+ wide_ui = context.region.width > narrowui
split = layout.split()
col = split.column()
- col.itemR(mat, "shadows", text="Receive")
- col.itemR(mat, "receive_transparent_shadows", text="Receive Transparent")
- col.itemR(mat, "only_shadow", text="Shadows Only")
- col.itemR(mat, "cast_shadows_only", text="Cast Only")
- col.itemR(mat, "shadow_casting_alpha", text="Casting Alpha")
+ col.prop(mat, "shadows", text="Receive")
+ col.prop(mat, "receive_transparent_shadows", text="Receive Transparent")
+ col.prop(mat, "only_shadow", text="Shadows Only")
+ col.prop(mat, "cast_shadows_only", text="Cast Only")
+ col.prop(mat, "shadow_casting_alpha", text="Casting Alpha")
- col = split.column()
- col.itemR(mat, "cast_buffer_shadows")
+ if wide_ui:
+ col = split.column()
+ col.prop(mat, "cast_buffer_shadows")
sub = col.column()
sub.active = mat.cast_buffer_shadows
- sub.itemR(mat, "shadow_buffer_bias", text="Buffer Bias")
- col.itemR(mat, "ray_shadow_bias", text="Auto Ray Bias")
+ sub.prop(mat, "shadow_buffer_bias", text="Buffer Bias")
+ col.prop(mat, "ray_shadow_bias", text="Auto Ray Bias")
sub = col.column()
sub.active = (not mat.ray_shadow_bias)
- sub.itemR(mat, "shadow_ray_bias", text="Ray Bias")
+ sub.prop(mat, "shadow_ray_bias", text="Ray Bias")
class MATERIAL_PT_diffuse(MaterialButtonsPanel):
@@ -301,48 +331,62 @@ class MATERIAL_PT_diffuse(MaterialButtonsPanel):
layout = self.layout
mat = active_node_mat(context.material)
+ wide_ui = context.region.width > narrowui
split = layout.split()
col = split.column()
- col.itemR(mat, "diffuse_color", text="")
+ col.prop(mat, "diffuse_color", text="")
sub = col.column()
sub.active = (not mat.shadeless)
- sub.itemR(mat, "diffuse_intensity", text="Intensity")
+ sub.prop(mat, "diffuse_intensity", text="Intensity")
- col = split.column()
+ if wide_ui:
+ col = split.column()
col.active = (not mat.shadeless)
- col.itemR(mat, "diffuse_shader", text="")
- col.itemR(mat, "use_diffuse_ramp", text="Ramp")
+ col.prop(mat, "diffuse_shader", text="")
+ col.prop(mat, "use_diffuse_ramp", text="Ramp")
col = layout.column()
col.active = (not mat.shadeless)
if mat.diffuse_shader == 'OREN_NAYAR':
- col.itemR(mat, "roughness")
+ col.prop(mat, "roughness")
elif mat.diffuse_shader == 'MINNAERT':
- col.itemR(mat, "darkness")
+ col.prop(mat, "darkness")
elif mat.diffuse_shader == 'TOON':
- row = col.row()
- row.itemR(mat, "diffuse_toon_size", text="Size")
- row.itemR(mat, "diffuse_toon_smooth", text="Smooth")
+ split = col.split()
+
+ col = split.column()
+ col.prop(mat, "diffuse_toon_size", text="Size")
+
+ if wide_ui:
+ col = split.column()
+ col.prop(mat, "diffuse_toon_smooth", text="Smooth")
elif mat.diffuse_shader == 'FRESNEL':
- row = col.row()
- row.itemR(mat, "diffuse_fresnel", text="Fresnel")
- row.itemR(mat, "diffuse_fresnel_factor", text="Factor")
+ split = col.split()
+
+ col = split.column()
+ col.prop(mat, "diffuse_fresnel", text="Fresnel")
+
+ if wide_ui:
+ col = split.column()
+ col.prop(mat, "diffuse_fresnel_factor", text="Factor")
if mat.use_diffuse_ramp:
- layout.itemS()
+ layout.separator()
layout.template_color_ramp(mat, "diffuse_ramp", expand=True)
- layout.itemS()
- row = layout.row()
- split = row.split(percentage=0.3)
- split.itemL(text="Input:")
- split.itemR(mat, "diffuse_ramp_input", text="")
- split = row.split(percentage=0.3)
- split.itemL(text="Blend:")
- split.itemR(mat, "diffuse_ramp_blend", text="")
+ layout.separator()
+
+ split = layout.split()
+
+ col = split.column()
+ col.prop(mat, "diffuse_ramp_input", text="Input")
+
+ if wide_ui:
+ col = split.column()
+ col.prop(mat, "diffuse_ramp_blend", text="Blend")
row = layout.row()
- row.itemR(mat, "diffuse_ramp_factor", text="Factor")
+ row.prop(mat, "diffuse_ramp_factor", text="Factor")
class MATERIAL_PT_specular(MaterialButtonsPanel):
@@ -358,46 +402,60 @@ class MATERIAL_PT_specular(MaterialButtonsPanel):
layout = self.layout
mat = active_node_mat(context.material)
+ wide_ui = context.region.width > narrowui
layout.active = (not mat.shadeless)
split = layout.split()
col = split.column()
- col.itemR(mat, "specular_color", text="")
- col.itemR(mat, "specular_intensity", text="Intensity")
+ col.prop(mat, "specular_color", text="")
+ col.prop(mat, "specular_intensity", text="Intensity")
- col = split.column()
- col.itemR(mat, "specular_shader", text="")
- col.itemR(mat, "use_specular_ramp", text="Ramp")
+ if wide_ui:
+ col = split.column()
+ col.prop(mat, "specular_shader", text="")
+ col.prop(mat, "use_specular_ramp", text="Ramp")
col = layout.column()
if mat.specular_shader in ('COOKTORR', 'PHONG'):
- col.itemR(mat, "specular_hardness", text="Hardness")
+ col.prop(mat, "specular_hardness", text="Hardness")
elif mat.specular_shader == 'BLINN':
- row = col.row()
- row.itemR(mat, "specular_hardness", text="Hardness")
- row.itemR(mat, "specular_ior", text="IOR")
+ split = layout.split()
+
+ col = split.column()
+ col.prop(mat, "specular_hardness", text="Hardness")
+
+ if wide_ui:
+ col = split.column()
+ col.prop(mat, "specular_ior", text="IOR")
elif mat.specular_shader == 'WARDISO':
- col.itemR(mat, "specular_slope", text="Slope")
+ col.prop(mat, "specular_slope", text="Slope")
elif mat.specular_shader == 'TOON':
- row = col.row()
- row.itemR(mat, "specular_toon_size", text="Size")
- row.itemR(mat, "specular_toon_smooth", text="Smooth")
+ split = layout.split()
+
+ col = split.column()
+ col.prop(mat, "specular_toon_size", text="Size")
+
+ if wide_ui:
+ col = split.column()
+ col.prop(mat, "specular_toon_smooth", text="Smooth")
if mat.use_specular_ramp:
- layout.itemS()
+ layout.separator()
layout.template_color_ramp(mat, "specular_ramp", expand=True)
- layout.itemS()
- row = layout.row()
- split = row.split(percentage=0.3)
- split.itemL(text="Input:")
- split.itemR(mat, "specular_ramp_input", text="")
- split = row.split(percentage=0.3)
- split.itemL(text="Blend:")
- split.itemR(mat, "specular_ramp_blend", text="")
+ layout.separator()
+ split = layout.split()
+
+ col = split.column()
+ col.prop(mat, "specular_ramp_input", text="Input")
+
+ if wide_ui:
+ col = split.column()
+ col.prop(mat, "specular_ramp_blend", text="Blend")
+
row = layout.row()
- row.itemR(mat, "specular_ramp_factor", text="Factor")
+ row.prop(mat, "specular_ramp_factor", text="Factor")
class MATERIAL_PT_sss(MaterialButtonsPanel):
@@ -415,35 +473,41 @@ class MATERIAL_PT_sss(MaterialButtonsPanel):
sss = mat.subsurface_scattering
self.layout.active = (not mat.shadeless)
- self.layout.itemR(sss, "enabled", text="")
+ self.layout.prop(sss, "enabled", text="")
def draw(self, context):
layout = self.layout
mat = active_node_mat(context.material)
sss = mat.subsurface_scattering
+ wide_ui = context.region.width > narrowui
+
+ layout.active = (sss.enabled) and (not mat.shadeless)
- layout.active = sss.enabled
+ row = layout.row().split()
+ sub = row.row(align=True).split(percentage=0.75)
+ sub.menu("MATERIAL_MT_sss_presets", text="Presets")
+ sub.operator("material.sss_preset_add", text="Add")
split = layout.split()
- split.active = (not mat.shadeless)
col = split.column()
- col.itemR(sss, "ior")
- col.itemR(sss, "scale")
- col.itemR(sss, "color", text="")
- col.itemR(sss, "radius", text="RGB Radius")
+ col.prop(sss, "ior")
+ col.prop(sss, "scale")
+ col.prop(sss, "color", text="")
+ col.prop(sss, "radius", text="RGB Radius")
- col = split.column()
+ if wide_ui:
+ col = split.column()
sub = col.column(align=True)
- sub.itemL(text="Blend:")
- sub.itemR(sss, "color_factor", text="Color")
- sub.itemR(sss, "texture_factor", text="Texture")
- sub.itemL(text="Scattering Weight:")
- sub.itemR(sss, "front")
- sub.itemR(sss, "back")
- col.itemS()
- col.itemR(sss, "error_tolerance", text="Error")
+ sub.label(text="Blend:")
+ sub.prop(sss, "color_factor", text="Color")
+ sub.prop(sss, "texture_factor", text="Texture")
+ sub.label(text="Scattering Weight:")
+ sub.prop(sss, "front")
+ sub.prop(sss, "back")
+ col.separator()
+ col.prop(sss, "error_tolerance", text="Error")
class MATERIAL_PT_mirror(MaterialButtonsPanel):
@@ -459,47 +523,50 @@ class MATERIAL_PT_mirror(MaterialButtonsPanel):
def draw_header(self, context):
raym = active_node_mat(context.material).raytrace_mirror
- self.layout.itemR(raym, "enabled", text="")
+ self.layout.prop(raym, "enabled", text="")
def draw(self, context):
layout = self.layout
mat = active_node_mat(context.material)
raym = mat.raytrace_mirror
+ wide_ui = context.region.width > narrowui
layout.active = raym.enabled
split = layout.split()
col = split.column()
- col.itemR(raym, "reflect_factor")
- col.itemR(mat, "mirror_color", text="")
+ col.prop(raym, "reflect_factor")
+ col.prop(mat, "mirror_color", text="")
- col = split.column()
- col.itemR(raym, "fresnel")
+ if wide_ui:
+ col = split.column()
+ col.prop(raym, "fresnel")
sub = col.column()
sub.active = raym.fresnel > 0
- sub.itemR(raym, "fresnel_factor", text="Blend")
+ sub.prop(raym, "fresnel_factor", text="Blend")
split = layout.split()
col = split.column()
- col.itemS()
- col.itemR(raym, "distance", text="Max Dist")
- col.itemR(raym, "depth")
- col.itemS()
+ col.separator()
+ col.prop(raym, "distance", text="Max Dist")
+ col.prop(raym, "depth")
+ col.separator()
sub = col.split(percentage=0.4)
- sub.itemL(text="Fade To:")
- sub.itemR(raym, "fade_to", text="")
+ sub.label(text="Fade To:")
+ sub.prop(raym, "fade_to", text="")
- col = split.column()
- col.itemL(text="Gloss:")
- col.itemR(raym, "gloss_factor", text="Amount")
+ if wide_ui:
+ col = split.column()
+ col.label(text="Gloss:")
+ col.prop(raym, "gloss_factor", text="Amount")
sub = col.column()
sub.active = raym.gloss_factor < 1.0
- sub.itemR(raym, "gloss_threshold", text="Threshold")
- sub.itemR(raym, "gloss_samples", text="Samples")
- sub.itemR(raym, "gloss_anisotropic", text="Anisotropic")
+ sub.prop(raym, "gloss_threshold", text="Threshold")
+ sub.prop(raym, "gloss_samples", text="Samples")
+ sub.prop(raym, "gloss_anisotropic", text="Anisotropic")
class MATERIAL_PT_transp(MaterialButtonsPanel):
@@ -515,52 +582,58 @@ class MATERIAL_PT_transp(MaterialButtonsPanel):
def draw_header(self, context):
mat = active_node_mat(context.material)
- self.layout.itemR(mat, "transparency", text="")
+ self.layout.prop(mat, "transparency", text="")
def draw(self, context):
layout = self.layout
mat = active_node_mat(context.material)
rayt = mat.raytrace_transparency
+ wide_ui = context.region.width > narrowui
row = layout.row()
row.active = mat.transparency and (not mat.shadeless)
- row.itemR(mat, "transparency_method", expand=True)
+ if wide_ui:
+ row.prop(mat, "transparency_method", expand=True)
+ else:
+ row.prop(mat, "transparency_method", text="")
split = layout.split()
col = split.column()
- col.itemR(mat, "alpha")
+ col.prop(mat, "alpha")
row = col.row()
row.active = mat.transparency and (not mat.shadeless)
- row.itemR(mat, "specular_alpha", text="Specular")
+ row.prop(mat, "specular_alpha", text="Specular")
- col = split.column()
+ if wide_ui:
+ col = split.column()
col.active = (not mat.shadeless)
- col.itemR(rayt, "fresnel")
+ col.prop(rayt, "fresnel")
sub = col.column()
sub.active = rayt.fresnel > 0
- sub.itemR(rayt, "fresnel_factor", text="Blend")
+ sub.prop(rayt, "fresnel_factor", text="Blend")
if mat.transparency_method == 'RAYTRACE':
- layout.itemS()
+ layout.separator()
split = layout.split()
split.active = mat.transparency
col = split.column()
- col.itemR(rayt, "ior")
- col.itemR(rayt, "filter")
- col.itemR(rayt, "falloff")
- col.itemR(rayt, "limit")
- col.itemR(rayt, "depth")
-
- col = split.column()
- col.itemL(text="Gloss:")
- col.itemR(rayt, "gloss_factor", text="Amount")
+ col.prop(rayt, "ior")
+ col.prop(rayt, "filter")
+ col.prop(rayt, "falloff")
+ col.prop(rayt, "limit")
+ col.prop(rayt, "depth")
+
+ if wide_ui:
+ col = split.column()
+ col.label(text="Gloss:")
+ col.prop(rayt, "gloss_factor", text="Amount")
sub = col.column()
sub.active = rayt.gloss_factor < 1.0
- sub.itemR(rayt, "gloss_threshold", text="Threshold")
- sub.itemR(rayt, "gloss_samples", text="Samples")
+ sub.prop(rayt, "gloss_threshold", text="Threshold")
+ sub.prop(rayt, "gloss_samples", text="Samples")
class MATERIAL_PT_halo(MaterialButtonsPanel):
@@ -577,38 +650,40 @@ class MATERIAL_PT_halo(MaterialButtonsPanel):
mat = context.material # dont use node material
halo = mat.halo
+ wide_ui = context.region.width > narrowui
split = layout.split()
col = split.column()
- col.itemR(mat, "diffuse_color", text="")
- col.itemR(halo, "size")
- col.itemR(halo, "hardness")
- col.itemR(halo, "add")
- col.itemL(text="Options:")
- col.itemR(halo, "texture")
- col.itemR(halo, "vertex_normal")
- col.itemR(halo, "xalpha")
- col.itemR(halo, "shaded")
- col.itemR(halo, "soft")
-
- col = split.column()
- col.itemR(halo, "ring")
+ col.prop(mat, "diffuse_color", text="")
+ col.prop(halo, "size")
+ col.prop(halo, "hardness")
+ col.prop(halo, "add")
+ col.label(text="Options:")
+ col.prop(halo, "texture")
+ col.prop(halo, "vertex_normal")
+ col.prop(halo, "xalpha")
+ col.prop(halo, "shaded")
+ col.prop(halo, "soft")
+
+ if wide_ui:
+ col = split.column()
+ col.prop(halo, "ring")
sub = col.column()
sub.active = halo.ring
- sub.itemR(halo, "rings")
- sub.itemR(mat, "mirror_color", text="")
- col.itemS()
- col.itemR(halo, "lines")
+ sub.prop(halo, "rings")
+ sub.prop(mat, "mirror_color", text="")
+ col.separator()
+ col.prop(halo, "lines")
sub = col.column()
sub.active = halo.lines
- sub.itemR(halo, "line_number", text="Lines")
- sub.itemR(mat, "specular_color", text="")
- col.itemS()
- col.itemR(halo, "star")
+ sub.prop(halo, "line_number", text="Lines")
+ sub.prop(mat, "specular_color", text="")
+ col.separator()
+ col.prop(halo, "star")
sub = col.column()
sub.active = halo.star
- sub.itemR(halo, "star_tips")
+ sub.prop(halo, "star_tips")
class MATERIAL_PT_flare(MaterialButtonsPanel):
@@ -623,25 +698,27 @@ class MATERIAL_PT_flare(MaterialButtonsPanel):
def draw_header(self, context):
halo = context.material.halo
- self.layout.itemR(halo, "flare_mode", text="")
+ self.layout.prop(halo, "flare_mode", text="")
def draw(self, context):
layout = self.layout
mat = context.material # dont use node material
halo = mat.halo
+ wide_ui = context.region.width > narrowui
layout.active = halo.flare_mode
split = layout.split()
col = split.column()
- col.itemR(halo, "flare_size", text="Size")
- col.itemR(halo, "flare_boost", text="Boost")
- col.itemR(halo, "flare_seed", text="Seed")
- col = split.column()
- col.itemR(halo, "flares_sub", text="Subflares")
- col.itemR(halo, "flare_subsize", text="Subsize")
+ col.prop(halo, "flare_size", text="Size")
+ col.prop(halo, "flare_boost", text="Boost")
+ col.prop(halo, "flare_seed", text="Seed")
+ if wide_ui:
+ col = split.column()
+ col.prop(halo, "flares_sub", text="Subflares")
+ col.prop(halo, "flare_subsize", text="Subsize")
bpy.types.register(MATERIAL_PT_context_material)
bpy.types.register(MATERIAL_PT_preview)
@@ -679,11 +756,15 @@ class MATERIAL_PT_volume_density(VolumeButtonsPanel):
layout = self.layout
vol = context.material.volume # dont use node material
+ wide_ui = context.region.width > narrowui
split = layout.split()
- row = split.row()
- row.itemR(vol, "density")
- row.itemR(vol, "density_scale")
+ col = split.column()
+ col.prop(vol, "density")
+
+ if wide_ui:
+ col = split.column()
+ col.prop(vol, "density_scale")
class MATERIAL_PT_volume_shading(VolumeButtonsPanel):
@@ -695,21 +776,23 @@ class MATERIAL_PT_volume_shading(VolumeButtonsPanel):
layout = self.layout
vol = context.material.volume # dont use node material
+ wide_ui = context.region.width > narrowui
split = layout.split()
col = split.column()
- col.itemR(vol, "scattering")
- col.itemR(vol, "asymmetry")
- col.itemR(vol, "transmission_color")
+ col.prop(vol, "scattering")
+ col.prop(vol, "asymmetry")
+ col.prop(vol, "transmission_color")
- col = split.column()
+ if wide_ui:
+ col = split.column()
sub = col.column(align=True)
- sub.itemR(vol, "emission")
- sub.itemR(vol, "emission_color", text="")
+ sub.prop(vol, "emission")
+ sub.prop(vol, "emission_color", text="")
sub = col.column(align=True)
- sub.itemR(vol, "reflection")
- sub.itemR(vol, "reflection_color", text="")
+ sub.prop(vol, "reflection")
+ sub.prop(vol, "reflection_color", text="")
class MATERIAL_PT_volume_lighting(VolumeButtonsPanel):
@@ -721,31 +804,33 @@ class MATERIAL_PT_volume_lighting(VolumeButtonsPanel):
layout = self.layout
vol = context.material.volume # dont use node material
+ wide_ui = context.region.width > narrowui
split = layout.split()
col = split.column()
- col.itemR(vol, "lighting_mode", text="")
+ col.prop(vol, "lighting_mode", text="")
- col = split.column()
+ if wide_ui:
+ col = split.column()
if vol.lighting_mode == 'SHADED':
- col.itemR(vol, "external_shadows")
- col.itemR(vol, "light_cache")
+ col.prop(vol, "external_shadows")
+ col.prop(vol, "light_cache")
sub = col.column()
sub.active = vol.light_cache
- sub.itemR(vol, "cache_resolution")
+ sub.prop(vol, "cache_resolution")
elif vol.lighting_mode in ('MULTIPLE_SCATTERING', 'SHADED_PLUS_MULTIPLE_SCATTERING'):
sub = col.column()
sub.enabled = True
sub.active = False
- sub.itemR(vol, "light_cache")
- col.itemR(vol, "cache_resolution")
+ sub.prop(vol, "light_cache")
+ col.prop(vol, "cache_resolution")
sub = col.column(align=True)
- sub.itemR(vol, "ms_diffusion")
- sub.itemR(vol, "ms_spread")
- sub.itemR(vol, "ms_intensity")
+ sub.prop(vol, "ms_diffusion")
+ sub.prop(vol, "ms_spread")
+ sub.prop(vol, "ms_intensity")
class MATERIAL_PT_volume_transp(VolumeButtonsPanel):
@@ -756,8 +841,12 @@ class MATERIAL_PT_volume_transp(VolumeButtonsPanel):
layout = self.layout
mat = context.material # dont use node material
+ wide_ui = context.region.width > narrowui
- layout.itemR(mat, "transparency_method", expand=True)
+ if wide_ui:
+ layout.prop(mat, "transparency_method", expand=True)
+ else:
+ layout.prop(mat, "transparency_method", text="")
class MATERIAL_PT_volume_integration(VolumeButtonsPanel):
@@ -769,18 +858,22 @@ class MATERIAL_PT_volume_integration(VolumeButtonsPanel):
layout = self.layout
vol = context.material.volume # dont use node material
+ wide_ui = context.region.width > narrowui
split = layout.split()
col = split.column()
- col.itemL(text="Step Calculation:")
- col.itemR(vol, "step_calculation", text="")
+ col.label(text="Step Calculation:")
+ col.prop(vol, "step_calculation", text="")
col = col.column(align=True)
- col.itemR(vol, "step_size")
+ col.prop(vol, "step_size")
- col = split.column()
- col.itemL()
- col.itemR(vol, "depth_cutoff")
+ if wide_ui:
+ col = split.column()
+ col.label()
+ col.prop(vol, "depth_cutoff")
+
+bpy.types.register(MATERIAL_MT_sss_presets)
bpy.types.register(MATERIAL_PT_volume_density)
bpy.types.register(MATERIAL_PT_volume_shading)
diff --git a/release/scripts/ui/properties_object.py b/release/scripts/ui/properties_object.py
index f6f1cf0e03c..c7c1ce24d59 100644
--- a/release/scripts/ui/properties_object.py
+++ b/release/scripts/ui/properties_object.py
@@ -19,6 +19,8 @@
# <pep8 compliant>
import bpy
+narrowui = 180
+
class ObjectButtonsPanel(bpy.types.Panel):
bl_space_type = 'PROPERTIES'
@@ -36,8 +38,8 @@ class OBJECT_PT_context_object(ObjectButtonsPanel):
ob = context.object
row = layout.row()
- row.itemL(text="", icon='ICON_OBJECT_DATA')
- row.itemR(ob, "name", text="")
+ row.label(text="", icon='ICON_OBJECT_DATA')
+ row.prop(ob, "name", text="")
class OBJECT_PT_transform(ObjectButtonsPanel):
@@ -47,23 +49,37 @@ class OBJECT_PT_transform(ObjectButtonsPanel):
layout = self.layout
ob = context.object
+ wide_ui = context.region.width > narrowui
- row = layout.row()
+ if wide_ui:
+ row = layout.row()
- row.column().itemR(ob, "location")
- if ob.rotation_mode == 'QUATERNION':
- row.column().itemR(ob, "rotation_quaternion", text="Rotation")
- elif ob.rotation_mode == 'AXIS_ANGLE':
- #row.column().itemL(text="Rotation")
- #row.column().itemR(pchan, "rotation_angle", text="Angle")
- #row.column().itemR(pchan, "rotation_axis", text="Axis")
- row.column().itemR(ob, "rotation_axis_angle", text="Rotation")
- else:
- row.column().itemR(ob, "rotation_euler", text="Rotation")
+ row.column().prop(ob, "location")
+ if ob.rotation_mode == 'QUATERNION':
+ row.column().prop(ob, "rotation_quaternion", text="Rotation")
+ elif ob.rotation_mode == 'AXIS_ANGLE':
+ #row.column().label(text="Rotation")
+ #row.column().prop(pchan, "rotation_angle", text="Angle")
+ #row.column().prop(pchan, "rotation_axis", text="Axis")
+ row.column().prop(ob, "rotation_axis_angle", text="Rotation")
+ else:
+ row.column().prop(ob, "rotation_euler", text="Rotation")
- row.column().itemR(ob, "scale")
+ row.column().prop(ob, "scale")
- layout.itemR(ob, "rotation_mode")
+ layout.prop(ob, "rotation_mode")
+ else:
+ col = layout.column()
+ col.prop(ob, "location")
+ col.label(text="Rotation:")
+ col.prop(ob, "rotation_mode", text="")
+ if ob.rotation_mode == 'QUATERNION':
+ col.prop(ob, "rotation_quaternion", text="")
+ elif ob.rotation_mode == 'AXIS_ANGLE':
+ col.prop(ob, "rotation_axis_angle", text="")
+ else:
+ col.prop(ob, "rotation_euler", text="")
+ col.prop(ob, "scale")
class OBJECT_PT_transform_locks(ObjectButtonsPanel):
@@ -74,22 +90,23 @@ class OBJECT_PT_transform_locks(ObjectButtonsPanel):
layout = self.layout
ob = context.object
+ # wide_ui = context.region.width > narrowui
row = layout.row()
col = row.column()
- col.itemR(ob, "lock_location", text="Location")
+ col.prop(ob, "lock_location", text="Location")
col = row.column()
if ob.rotation_mode in ('QUATERNION', 'AXIS_ANGLE'):
- col.itemR(ob, "lock_rotations_4d", text="Rotation")
+ col.prop(ob, "lock_rotations_4d", text="Rotation")
if ob.lock_rotations_4d:
- col.itemR(ob, "lock_rotation_w", text="W")
- col.itemR(ob, "lock_rotation", text="")
+ col.prop(ob, "lock_rotation_w", text="W")
+ col.prop(ob, "lock_rotation", text="")
else:
- col.itemR(ob, "lock_rotation", text="Rotation")
+ col.prop(ob, "lock_rotation", text="Rotation")
- row.column().itemR(ob, "lock_scale", text="Scale")
+ row.column().prop(ob, "lock_scale", text="Scale")
class OBJECT_PT_relations(ObjectButtonsPanel):
@@ -99,26 +116,26 @@ class OBJECT_PT_relations(ObjectButtonsPanel):
layout = self.layout
ob = context.object
+ wide_ui = context.region.width > narrowui
split = layout.split()
col = split.column()
- col.itemR(ob, "layers")
- col.itemS()
- col.itemR(ob, "pass_index")
+ col.prop(ob, "layers")
+ col.separator()
+ col.prop(ob, "pass_index")
- col = split.column()
- col.itemL(text="Parent:")
- col.itemR(ob, "parent", text="")
+ if wide_ui:
+ col = split.column()
+ col.label(text="Parent:")
+ col.prop(ob, "parent", text="")
sub = col.column()
- split = sub.split(percentage=0.3)
- split.itemL(text="Type:")
- split.itemR(ob, "parent_type", text="")
+ sub.prop(ob, "parent_type", text="")
parent = ob.parent
if parent and ob.parent_type == 'BONE' and parent.type == 'ARMATURE':
- sub.item_pointerR(ob, "parent_bone", parent.data, "bones", text="")
- sub.active = parent != None
+ sub.prop_object(ob, "parent_bone", parent.data, "bones", text="")
+ sub.active = (parent is not None)
class OBJECT_PT_groups(ObjectButtonsPanel):
@@ -128,10 +145,14 @@ class OBJECT_PT_groups(ObjectButtonsPanel):
layout = self.layout
ob = context.object
+ wide_ui = context.region.width > narrowui
- split = layout.split()
- split.item_menu_enumO("object.group_add", "group", text="Add to Group")
- split.itemL()
+ if wide_ui:
+ split = layout.split()
+ split.operator_menu_enum("object.group_add", "group", text="Add to Group")
+ split.label()
+ else:
+ layout.operator_menu_enum("object.group_add", "group", text="Add to Group")
for group in bpy.data.groups:
if ob.name in group.objects:
@@ -140,12 +161,17 @@ class OBJECT_PT_groups(ObjectButtonsPanel):
col.set_context_pointer("group", group)
row = col.box().row()
- row.itemR(group, "name", text="")
- row.itemO("object.group_remove", text="", icon='VICON_X')
+ row.prop(group, "name", text="")
+ row.operator("object.group_remove", text="", icon='ICON_X')
split = col.box().split()
- split.column().itemR(group, "layer", text="Dupli")
- split.column().itemR(group, "dupli_offset", text="")
+
+ col = split.column()
+ col.prop(group, "layer", text="Dupli")
+
+ if wide_ui:
+ col = split.column()
+ col.prop(group, "dupli_offset", text="")
class OBJECT_PT_display(ObjectButtonsPanel):
@@ -155,24 +181,32 @@ class OBJECT_PT_display(ObjectButtonsPanel):
layout = self.layout
ob = context.object
+ wide_ui = context.region.width > narrowui
split = layout.split()
col = split.column()
- col.itemR(ob, "max_draw_type", text="Type")
- col = split.column()
+ col.prop(ob, "max_draw_type", text="Type")
+
+ if wide_ui:
+ col = split.column()
row = col.row()
- row.itemR(ob, "draw_bounds", text="Bounds")
+ row.prop(ob, "draw_bounds", text="Bounds")
sub = row.row()
sub.active = ob.draw_bounds
- sub.itemR(ob, "draw_bounds_type", text="")
+ sub.prop(ob, "draw_bounds_type", text="")
+
+ split = layout.split()
- flow = layout.column_flow()
- flow.itemR(ob, "draw_name", text="Name")
- flow.itemR(ob, "draw_axis", text="Axis")
- flow.itemR(ob, "draw_wire", text="Wire")
- flow.itemR(ob, "draw_texture_space", text="Texture Space")
- flow.itemR(ob, "x_ray", text="X-Ray")
- flow.itemR(ob, "draw_transparent", text="Transparency")
+ col = split.column()
+ col.prop(ob, "draw_name", text="Name")
+ col.prop(ob, "draw_axis", text="Axis")
+ col.prop(ob, "draw_wire", text="Wire")
+
+ if wide_ui:
+ col = split.column()
+ col.prop(ob, "draw_texture_space", text="Texture Space")
+ col.prop(ob, "x_ray", text="X-Ray")
+ col.prop(ob, "draw_transparent", text="Transparency")
class OBJECT_PT_duplication(ObjectButtonsPanel):
@@ -182,32 +216,45 @@ class OBJECT_PT_duplication(ObjectButtonsPanel):
layout = self.layout
ob = context.object
+ wide_ui = context.region.width > narrowui
- layout.itemR(ob, "dupli_type", expand=True)
+ if wide_ui:
+ layout.prop(ob, "dupli_type", expand=True)
+ else:
+ layout.prop(ob, "dupli_type", text="")
if ob.dupli_type == 'FRAMES':
split = layout.split()
col = split.column(align=True)
- col.itemR(ob, "dupli_frames_start", text="Start")
- col.itemR(ob, "dupli_frames_end", text="End")
+ col.prop(ob, "dupli_frames_start", text="Start")
+ col.prop(ob, "dupli_frames_end", text="End")
- col = split.column(align=True)
- col.itemR(ob, "dupli_frames_on", text="On")
- col.itemR(ob, "dupli_frames_off", text="Off")
+ if wide_ui:
+ col = split.column(align=True)
+ col.prop(ob, "dupli_frames_on", text="On")
+ col.prop(ob, "dupli_frames_off", text="Off")
- layout.itemR(ob, "dupli_frames_no_speed", text="No Speed")
+ layout.prop(ob, "dupli_frames_no_speed", text="No Speed")
elif ob.dupli_type == 'VERTS':
- layout.itemR(ob, "dupli_verts_rotation", text="Rotation")
+ layout.prop(ob, "dupli_verts_rotation", text="Rotation")
elif ob.dupli_type == 'FACES':
- row = layout.row()
- row.itemR(ob, "dupli_faces_scale", text="Scale")
- row.itemR(ob, "dupli_faces_inherit_scale", text="Inherit Scale")
+ split = layout.split()
+
+ col = split.column()
+ col.prop(ob, "dupli_faces_scale", text="Scale")
+
+ if wide_ui:
+ col = split.column()
+ col.prop(ob, "dupli_faces_inherit_scale", text="Inherit Scale")
elif ob.dupli_type == 'GROUP':
- layout.itemR(ob, "dupli_group", text="Group")
+ if wide_ui:
+ layout.prop(ob, "dupli_group", text="Group")
+ else:
+ layout.prop(ob, "dupli_group", text="")
class OBJECT_PT_animation(ObjectButtonsPanel):
@@ -217,31 +264,44 @@ class OBJECT_PT_animation(ObjectButtonsPanel):
layout = self.layout
ob = context.object
+ wide_ui = context.region.width > narrowui
split = layout.split()
col = split.column()
- col.itemL(text="Time Offset:")
- col.itemR(ob, "time_offset_edit", text="Edit")
+ col.label(text="Time Offset:")
+ col.prop(ob, "time_offset_edit", text="Edit")
row = col.row()
- row.itemR(ob, "time_offset_particle", text="Particle")
+ row.prop(ob, "time_offset_particle", text="Particle")
row.active = len(ob.particle_systems) != 0
row = col.row()
- row.itemR(ob, "time_offset_parent", text="Parent")
- row.active = ob.parent != None
+ row.prop(ob, "time_offset_parent", text="Parent")
+ row.active = (ob.parent is not None)
row = col.row()
- row.itemR(ob, "slow_parent")
- row.active = ob.parent != None
- col.itemR(ob, "time_offset", text="Offset")
-
- col = split.column()
- col.itemL(text="Track:")
- col.itemR(ob, "track", text="")
- col.itemR(ob, "track_axis", text="Axis")
- col.itemR(ob, "up_axis", text="Up Axis")
+ row.prop(ob, "slow_parent")
+ row.active = (ob.parent is not None)
+ col.prop(ob, "time_offset", text="Offset")
+
+ if wide_ui:
+ col = split.column()
+ col.label(text="Track:")
+ col.prop(ob, "track", text="")
+ col.prop(ob, "track_axis", text="Axis")
+ col.prop(ob, "up_axis", text="Up Axis")
row = col.row()
- row.itemR(ob, "track_override_parent", text="Override Parent")
- row.active = ob.parent != None
+ row.prop(ob, "track_override_parent", text="Override Parent")
+ row.active = (ob.parent is not None)
+
+
+class OBJECT_PT_properties(ObjectButtonsPanel):
+ bl_label = "Properties"
+ bl_default_closed = True
+
+ def draw(self, context):
+ import rna_prop_ui
+ # reload(rna_prop_ui)
+
+ rna_prop_ui.draw(self.layout, context, "object")
bpy.types.register(OBJECT_PT_context_object)
bpy.types.register(OBJECT_PT_transform)
@@ -251,3 +311,4 @@ bpy.types.register(OBJECT_PT_groups)
bpy.types.register(OBJECT_PT_display)
bpy.types.register(OBJECT_PT_duplication)
bpy.types.register(OBJECT_PT_animation)
+bpy.types.register(OBJECT_PT_properties)
diff --git a/release/scripts/ui/properties_object_constraint.py b/release/scripts/ui/properties_object_constraint.py
index c662706743c..d6552585191 100644
--- a/release/scripts/ui/properties_object_constraint.py
+++ b/release/scripts/ui/properties_object_constraint.py
@@ -19,6 +19,8 @@
# <pep8 compliant>
import bpy
+narrowui = 180
+
class ConstraintButtonsPanel(bpy.types.Panel):
bl_space_type = 'PROPERTIES'
@@ -29,585 +31,688 @@ class ConstraintButtonsPanel(bpy.types.Panel):
layout = self.layout
box = layout.template_constraint(con)
+ wide_ui = context.region.width > narrowui
if box:
# match enum type to our functions, avoids a lookup table.
- getattr(self, con.type)(context, box, con)
+ getattr(self, con.type)(context, box, con, wide_ui)
# show/key buttons here are most likely obsolete now, with
# keyframing functionality being part of every button
if con.type not in ('RIGID_BODY_JOINT', 'SPLINE_IK', 'NULL'):
- box.itemR(con, "influence")
+ box.prop(con, "influence")
- def space_template(self, layout, con, target=True, owner=True):
+ def space_template(self, layout, con, wide_ui, target=True, owner=True):
if target or owner:
- row = layout.row()
- row.itemL(text="Convert:")
+ split = layout.split(percentage=0.2)
+
+ if wide_ui:
+ split.label(text="Space:")
+ row = split.row()
+ else:
+ row = layout.row()
- if target:
- row.itemR(con, "target_space", text="")
- if target and owner:
- row.itemL(icon='ICON_ARROW_LEFTRIGHT')
+ if target:
+ row.prop(con, "target_space", text="")
+ if wide_ui:
+ if target and owner:
+ row.label(icon='ICON_ARROW_LEFTRIGHT')
+ else:
+ row = layout.row()
if owner:
- row.itemR(con, "owner_space", text="")
+ row.prop(con, "owner_space", text="")
- def target_template(self, layout, con, subtargets=True):
- layout.itemR(con, "target") # XXX limiting settings for only 'curves' or some type of object
+ def target_template(self, layout, con, wide_ui, subtargets=True):
+ if wide_ui:
+ layout.prop(con, "target") # XXX limiting settings for only 'curves' or some type of object
+ else:
+ layout.prop(con, "target", text="")
if con.target and subtargets:
if con.target.type == 'ARMATURE':
- layout.item_pointerR(con, "subtarget", con.target.data, "bones", text="Bone")
+ if wide_ui:
+ layout.prop_object(con, "subtarget", con.target.data, "bones", text="Bone")
+ else:
+ layout.prop_object(con, "subtarget", con.target.data, "bones", text="")
- if con.type == 'COPY_LOCATION':
+ if con.type in ('COPY_LOCATION', 'STRETCH_TO', 'TRACK_TO'):
row = layout.row()
- row.itemL(text="Head/Tail:")
- row.itemR(con, "head_tail", text="")
+ row.label(text="Head/Tail:")
+ row.prop(con, "head_tail", text="")
elif con.target.type in ('MESH', 'LATTICE'):
- layout.item_pointerR(con, "subtarget", con.target, "vertex_groups", text="Vertex Group")
+ layout.prop_object(con, "subtarget", con.target, "vertex_groups", text="Vertex Group")
- def ik_template(self, layout, con):
+ def ik_template(self, layout, con, wide_ui):
# only used for iTaSC
- layout.itemR(con, "pole_target")
+ layout.prop(con, "pole_target")
if con.pole_target and con.pole_target.type == 'ARMATURE':
- layout.item_pointerR(con, "pole_subtarget", con.pole_target.data, "bones", text="Bone")
+ layout.prop_object(con, "pole_subtarget", con.pole_target.data, "bones", text="Bone")
if con.pole_target:
row = layout.row()
- row.itemL()
- row.itemR(con, "pole_angle")
+ row.label()
+ row.prop(con, "pole_angle")
split = layout.split(percentage=0.33)
col = split.column()
- col.itemR(con, "tail")
- col.itemR(con, "stretch")
+ col.prop(con, "tail")
+ col.prop(con, "stretch")
col = split.column()
- col.itemR(con, "chain_length")
- col.itemR(con, "targetless")
+ col.prop(con, "chain_length")
+ col.prop(con, "targetless")
- def CHILD_OF(self, context, layout, con):
- self.target_template(layout, con)
+ def CHILD_OF(self, context, layout, con, wide_ui):
+ self.target_template(layout, con, wide_ui)
split = layout.split()
col = split.column()
- col.itemL(text="Location:")
- col.itemR(con, "locationx", text="X")
- col.itemR(con, "locationy", text="Y")
- col.itemR(con, "locationz", text="Z")
+ col.label(text="Location:")
+ col.prop(con, "use_location_x", text="X")
+ col.prop(con, "use_location_y", text="Y")
+ col.prop(con, "use_location_z", text="Z")
col = split.column()
- col.itemL(text="Rotation:")
- col.itemR(con, "rotationx", text="X")
- col.itemR(con, "rotationy", text="Y")
- col.itemR(con, "rotationz", text="Z")
+ col.label(text="Rotation:")
+ col.prop(con, "use_rotation_x", text="X")
+ col.prop(con, "use_rotation_y", text="Y")
+ col.prop(con, "use_rotation_z", text="Z")
col = split.column()
- col.itemL(text="Scale:")
- col.itemR(con, "sizex", text="X")
- col.itemR(con, "sizey", text="Y")
- col.itemR(con, "sizez", text="Z")
+ col.label(text="Scale:")
+ col.prop(con, "use_scale_x", text="X")
+ col.prop(con, "use_scale_y", text="Y")
+ col.prop(con, "use_scale_z", text="Z")
- row = layout.row()
- row.itemO("constraint.childof_set_inverse")
- row.itemO("constraint.childof_clear_inverse")
+ split = layout.split()
+
+ col = split.column()
+ col.operator("constraint.childof_set_inverse")
- def TRACK_TO(self, context, layout, con):
- self.target_template(layout, con)
+ if wide_ui:
+ col = split.column()
+ col.operator("constraint.childof_clear_inverse")
- row = layout.row()
- row.itemL(text="To:")
- row.itemR(con, "track", expand=True)
+ def TRACK_TO(self, context, layout, con, wide_ui):
+ self.target_template(layout, con, wide_ui)
row = layout.row()
- #row.itemR(con, "up", text="Up", expand=True) # XXX: up and expand don't play nice together
- row.itemR(con, "up", text="Up")
- row.itemR(con, "target_z")
+ if wide_ui:
+ row.label(text="To:")
+ row.prop(con, "track", expand=True)
- self.space_template(layout, con)
+ split = layout.split()
- def IK(self, context, layout, con):
+ col = split.column()
+ col.prop(con, "up", text="Up")
+
+ if wide_ui:
+ col = split.column()
+ col.prop(con, "target_z")
+
+ self.space_template(layout, con, wide_ui)
+
+ def IK(self, context, layout, con, wide_ui):
if context.object.pose.ik_solver == "ITASC":
- layout.itemR(con, "ik_type")
- getattr(self, 'IK_' + con.ik_type)(context, layout, con)
+ layout.prop(con, "ik_type")
+ getattr(self, 'IK_' + con.ik_type)(context, layout, con, wide_ui)
else:
# Legacy IK constraint
- self.target_template(layout, con)
- layout.itemR(con, "pole_target")
-
+ self.target_template(layout, con, wide_ui)
+ if wide_ui:
+ layout.prop(con, "pole_target")
+ else:
+ layout.prop(con, "pole_target", text="")
if con.pole_target and con.pole_target.type == 'ARMATURE':
- layout.item_pointerR(con, "pole_subtarget", con.pole_target.data, "bones", text="Bone")
+ if wide_ui:
+ layout.prop_object(con, "pole_subtarget", con.pole_target.data, "bones", text="Bone")
+ else:
+ layout.prop_object(con, "pole_subtarget", con.pole_target.data, "bones", text="")
if con.pole_target:
row = layout.row()
- row.itemL()
- row.itemR(con, "pole_angle")
-
- split = layout.split()
- col = split.column()
- col.itemR(con, "tail")
- col.itemR(con, "stretch")
-
- col = split.column()
- col.itemR(con, "iterations")
- col.itemR(con, "chain_length")
+ row.prop(con, "pole_angle")
+ if wide_ui:
+ row.label()
split = layout.split()
col = split.column()
- col.itemL()
- col.itemR(con, "targetless")
- col.itemR(con, "rotation")
+ col.prop(con, "iterations")
+ col.prop(con, "chain_length")
- col = split.column()
- col.itemL(text="Weight:")
- col.itemR(con, "weight", text="Position", slider=True)
+ col.label(text="Weight:")
+ col.prop(con, "weight", text="Position", slider=True)
sub = col.column()
- sub.active = con.rotation
- sub.itemR(con, "orient_weight", text="Rotation", slider=True)
+ sub.active = con.use_rotation
+ sub.prop(con, "orient_weight", text="Rotation", slider=True)
- def IK_COPY_POSE(self, context, layout, con):
- self.target_template(layout, con)
- self.ik_template(layout, con)
+ if wide_ui:
+ col = split.column()
+ col.prop(con, "use_tail")
+ col.prop(con, "use_stretch")
+ col.separator()
+ col.prop(con, "use_target")
+ col.prop(con, "use_rotation")
+
+ def IK_COPY_POSE(self, context, layout, con, wide_ui):
+ self.target_template(layout, con, wide_ui)
+ self.ik_template(layout, con, wide_ui)
row = layout.row()
- row.itemL(text="Axis Ref:")
- row.itemR(con, "axis_reference", expand=True)
+ row.label(text="Axis Ref:")
+ row.prop(con, "axis_reference", expand=True)
split = layout.split(percentage=0.33)
- split.row().itemR(con, "position")
+ split.row().prop(con, "position")
row = split.row()
- row.itemR(con, "weight", text="Weight", slider=True)
+ row.prop(con, "weight", text="Weight", slider=True)
row.active = con.position
split = layout.split(percentage=0.33)
row = split.row()
- row.itemL(text="Lock:")
+ row.label(text="Lock:")
row = split.row()
- row.itemR(con, "pos_lock_x", text="X")
- row.itemR(con, "pos_lock_y", text="Y")
- row.itemR(con, "pos_lock_z", text="Z")
- split.active = con.position
+ row.prop(con, "pos_lock_x", text="X")
+ row.prop(con, "pos_lock_y", text="Y")
+ row.prop(con, "pos_lock_z", text="Z")
+ split.active = con.use_position
split = layout.split(percentage=0.33)
- split.row().itemR(con, "rotation")
+ split.row().prop(con, "rotation")
row = split.row()
- row.itemR(con, "orient_weight", text="Weight", slider=True)
- row.active = con.rotation
+ row.prop(con, "orient_weight", text="Weight", slider=True)
+ row.active = con.use_rotation
split = layout.split(percentage=0.33)
row = split.row()
- row.itemL(text="Lock:")
+ row.label(text="Lock:")
row = split.row()
- row.itemR(con, "rot_lock_x", text="X")
- row.itemR(con, "rot_lock_y", text="Y")
- row.itemR(con, "rot_lock_z", text="Z")
- split.active = con.rotation
+ row.prop(con, "rot_lock_x", text="X")
+ row.prop(con, "rot_lock_y", text="Y")
+ row.prop(con, "rot_lock_z", text="Z")
+ split.active = con.use_rotation
- def IK_DISTANCE(self, context, layout, con):
- self.target_template(layout, con)
- self.ik_template(layout, con)
+ def IK_DISTANCE(self, context, layout, con, wide_ui):
+ self.target_template(layout, con, wide_ui)
+ self.ik_template(layout, con, wide_ui)
- layout.itemR(con, "limit_mode")
+ layout.prop(con, "limit_mode")
row = layout.row()
- row.itemR(con, "weight", text="Weight", slider=True)
- row.itemR(con, "distance", text="Distance", slider=True)
+ row.prop(con, "weight", text="Weight", slider=True)
+ row.prop(con, "distance", text="Distance", slider=True)
- def FOLLOW_PATH(self, context, layout, con):
- self.target_template(layout, con)
+ def FOLLOW_PATH(self, context, layout, con, wide_ui):
+ self.target_template(layout, con, wide_ui)
split = layout.split()
col = split.column()
- col.itemR(con, "use_curve_follow")
- col.itemR(con, "use_curve_radius")
+ col.prop(con, "use_curve_follow")
+ col.prop(con, "use_curve_radius")
- col = split.column()
- col.itemR(con, "use_fixed_position")
+ if wide_ui:
+ col = split.column()
+ col.prop(con, "use_fixed_position")
if con.use_fixed_position:
- col.itemR(con, "offset_factor", text="Offset")
+ col.prop(con, "offset_factor", text="Offset")
else:
- col.itemR(con, "offset")
+ col.prop(con, "offset")
row = layout.row()
- row.itemL(text="Forward:")
- row.itemR(con, "forward", expand=True)
+ if wide_ui:
+ row.label(text="Forward:")
+ row.prop(con, "forward", expand=True)
row = layout.row()
- row.itemR(con, "up", text="Up")
- row.itemL()
+ row.prop(con, "up", text="Up")
+ if wide_ui:
+ row.label()
- def LIMIT_ROTATION(self, context, layout, con):
+ def LIMIT_ROTATION(self, context, layout, con, wide_ui):
split = layout.split()
- col = split.column()
- col.itemR(con, "use_limit_x")
+ col = split.column(align=True)
+ col.prop(con, "use_limit_x")
sub = col.column()
sub.active = con.use_limit_x
- sub.itemR(con, "minimum_x", text="Min")
- sub.itemR(con, "maximum_x", text="Max")
+ sub.prop(con, "minimum_x", text="Min")
+ sub.prop(con, "maximum_x", text="Max")
- col = split.column()
- col.itemR(con, "use_limit_y")
+ if wide_ui:
+ col = split.column(align=True)
+ col.prop(con, "use_limit_y")
sub = col.column()
sub.active = con.use_limit_y
- sub.itemR(con, "minimum_y", text="Min")
- sub.itemR(con, "maximum_y", text="Max")
+ sub.prop(con, "minimum_y", text="Min")
+ sub.prop(con, "maximum_y", text="Max")
- col = split.column()
- col.itemR(con, "use_limit_z")
+ if wide_ui:
+ col = split.column(align=True)
+ col.prop(con, "use_limit_z")
sub = col.column()
sub.active = con.use_limit_z
- sub.itemR(con, "minimum_z", text="Min")
- sub.itemR(con, "maximum_z", text="Max")
+ sub.prop(con, "minimum_z", text="Min")
+ sub.prop(con, "maximum_z", text="Max")
row = layout.row()
- row.itemR(con, "limit_transform")
- row.itemL()
+ row.prop(con, "limit_transform")
+ if wide_ui:
+ row.label()
row = layout.row()
- row.itemL(text="Convert:")
- row.itemR(con, "owner_space", text="")
+ if wide_ui:
+ row.label(text="Convert:")
+ row.prop(con, "owner_space", text="")
- def LIMIT_LOCATION(self, context, layout, con):
+ def LIMIT_LOCATION(self, context, layout, con, wide_ui):
split = layout.split()
col = split.column()
- col.itemR(con, "use_minimum_x")
+ col.prop(con, "use_minimum_x")
sub = col.column()
sub.active = con.use_minimum_x
- sub.itemR(con, "minimum_x", text="")
- col.itemR(con, "use_maximum_x")
+ sub.prop(con, "minimum_x", text="")
+ col.prop(con, "use_maximum_x")
sub = col.column()
sub.active = con.use_maximum_x
- sub.itemR(con, "maximum_x", text="")
+ sub.prop(con, "maximum_x", text="")
- col = split.column()
- col.itemR(con, "use_minimum_y")
+ if wide_ui:
+ col = split.column()
+ col.prop(con, "use_minimum_y")
sub = col.column()
sub.active = con.use_minimum_y
- sub.itemR(con, "minimum_y", text="")
- col.itemR(con, "use_maximum_y")
+ sub.prop(con, "minimum_y", text="")
+ col.prop(con, "use_maximum_y")
sub = col.column()
sub.active = con.use_maximum_y
- sub.itemR(con, "maximum_y", text="")
+ sub.prop(con, "maximum_y", text="")
- col = split.column()
- col.itemR(con, "use_minimum_z")
+ if wide_ui:
+ col = split.column()
+ col.prop(con, "use_minimum_z")
sub = col.column()
sub.active = con.use_minimum_z
- sub.itemR(con, "minimum_z", text="")
- col.itemR(con, "use_maximum_z")
+ sub.prop(con, "minimum_z", text="")
+ col.prop(con, "use_maximum_z")
sub = col.column()
sub.active = con.use_maximum_z
- sub.itemR(con, "maximum_z", text="")
+ sub.prop(con, "maximum_z", text="")
row = layout.row()
- row.itemR(con, "limit_transform")
- row.itemL()
+ row.prop(con, "limit_transform")
+ if wide_ui:
+ row.label()
row = layout.row()
- row.itemL(text="Convert:")
- row.itemR(con, "owner_space", text="")
+ if wide_ui:
+ row.label(text="Convert:")
+ row.prop(con, "owner_space", text="")
- def LIMIT_SCALE(self, context, layout, con):
+ def LIMIT_SCALE(self, context, layout, con, wide_ui):
split = layout.split()
col = split.column()
- col.itemR(con, "use_minimum_x")
+ col.prop(con, "use_minimum_x")
sub = col.column()
sub.active = con.use_minimum_x
- sub.itemR(con, "minimum_x", text="")
- col.itemR(con, "use_maximum_x")
+ sub.prop(con, "minimum_x", text="")
+ col.prop(con, "use_maximum_x")
sub = col.column()
sub.active = con.use_maximum_x
- sub.itemR(con, "maximum_x", text="")
+ sub.prop(con, "maximum_x", text="")
- col = split.column()
- col.itemR(con, "use_minimum_y")
+ if wide_ui:
+ col = split.column()
+ col.prop(con, "use_minimum_y")
sub = col.column()
sub.active = con.use_minimum_y
- sub.itemR(con, "minimum_y", text="")
- col.itemR(con, "use_maximum_y")
+ sub.prop(con, "minimum_y", text="")
+ col.prop(con, "use_maximum_y")
sub = col.column()
sub.active = con.use_maximum_y
- sub.itemR(con, "maximum_y", text="")
+ sub.prop(con, "maximum_y", text="")
- col = split.column()
- col.itemR(con, "use_minimum_z")
+ if wide_ui:
+ col = split.column()
+ col.prop(con, "use_minimum_z")
sub = col.column()
sub.active = con.use_minimum_z
- sub.itemR(con, "minimum_z", text="")
- col.itemR(con, "use_maximum_z")
+ sub.prop(con, "minimum_z", text="")
+ col.prop(con, "use_maximum_z")
sub = col.column()
sub.active = con.use_maximum_z
- sub.itemR(con, "maximum_z", text="")
+ sub.prop(con, "maximum_z", text="")
row = layout.row()
- row.itemR(con, "limit_transform")
- row.itemL()
+ row.prop(con, "limit_transform")
+ if wide_ui:
+ row.label()
row = layout.row()
- row.itemL(text="Convert:")
- row.itemR(con, "owner_space", text="")
+ if wide_ui:
+ row.label(text="Convert:")
+ row.prop(con, "owner_space", text="")
- def COPY_ROTATION(self, context, layout, con):
- self.target_template(layout, con)
+ def COPY_ROTATION(self, context, layout, con, wide_ui):
+ self.target_template(layout, con, wide_ui)
split = layout.split()
col = split.column()
- col.itemR(con, "rotate_like_x", text="X")
+ col.prop(con, "use_x", text="X")
sub = col.column()
- sub.active = con.rotate_like_x
- sub.itemR(con, "invert_x", text="Invert")
+ sub.active = con.use_x
+ sub.prop(con, "invert_x", text="Invert")
col = split.column()
- col.itemR(con, "rotate_like_y", text="Y")
+ col.prop(con, "use_y", text="Y")
sub = col.column()
- sub.active = con.rotate_like_y
- sub.itemR(con, "invert_y", text="Invert")
+ sub.active = con.use_y
+ sub.prop(con, "invert_y", text="Invert")
col = split.column()
- col.itemR(con, "rotate_like_z", text="Z")
+ col.prop(con, "use_z", text="Z")
sub = col.column()
- sub.active = con.rotate_like_z
- sub.itemR(con, "invert_z", text="Invert")
+ sub.active = con.use_z
+ sub.prop(con, "invert_z", text="Invert")
- layout.itemR(con, "offset")
+ layout.prop(con, "use_offset")
- self.space_template(layout, con)
+ self.space_template(layout, con, wide_ui)
- def COPY_LOCATION(self, context, layout, con):
- self.target_template(layout, con)
+ def COPY_LOCATION(self, context, layout, con, wide_ui):
+ self.target_template(layout, con, wide_ui)
split = layout.split()
col = split.column()
- col.itemR(con, "locate_like_x", text="X")
+ col.prop(con, "use_x", text="X")
sub = col.column()
- sub.active = con.locate_like_x
- sub.itemR(con, "invert_x", text="Invert")
+ sub.active = con.use_x
+ sub.prop(con, "invert_x", text="Invert")
col = split.column()
- col.itemR(con, "locate_like_y", text="Y")
+ col.prop(con, "use_y", text="Y")
sub = col.column()
- sub.active = con.locate_like_y
- sub.itemR(con, "invert_y", text="Invert")
+ sub.active = con.use_y
+ sub.prop(con, "invert_y", text="Invert")
col = split.column()
- col.itemR(con, "locate_like_z", text="Z")
+ col.prop(con, "use_z", text="Z")
sub = col.column()
- sub.active = con.locate_like_z
- sub.itemR(con, "invert_z", text="Invert")
+ sub.active = con.use_z
+ sub.prop(con, "invert_z", text="Invert")
- layout.itemR(con, "offset")
+ layout.prop(con, "use_offset")
- self.space_template(layout, con)
+ self.space_template(layout, con, wide_ui)
- def COPY_SCALE(self, context, layout, con):
- self.target_template(layout, con)
+ def COPY_SCALE(self, context, layout, con, wide_ui):
+ self.target_template(layout, con, wide_ui)
row = layout.row(align=True)
- row.itemR(con, "size_like_x", text="X")
- row.itemR(con, "size_like_y", text="Y")
- row.itemR(con, "size_like_z", text="Z")
+ row.prop(con, "use_x", text="X")
+ row.prop(con, "use_y", text="Y")
+ row.prop(con, "use_z", text="Z")
- layout.itemR(con, "offset")
+ layout.prop(con, "use_offset")
- self.space_template(layout, con)
+ self.space_template(layout, con, wide_ui)
#def SCRIPT(self, context, layout, con):
- def ACTION(self, context, layout, con):
- self.target_template(layout, con)
+ def ACTION(self, context, layout, con, wide_ui):
+ self.target_template(layout, con, wide_ui)
- layout.itemR(con, "action")
- layout.itemR(con, "transform_channel")
+ if wide_ui:
+ layout.prop(con, "action")
+ else:
+ layout.prop(con, "action", text="")
+
+ if wide_ui:
+ layout.prop(con, "transform_channel")
+ else:
+ layout.prop(con, "transform_channel", text="")
split = layout.split()
col = split.column(align=True)
- col.itemR(con, "start_frame", text="Start")
- col.itemR(con, "end_frame", text="End")
+ col.label(text="Action Length:")
+ col.prop(con, "start_frame", text="Start")
+ col.prop(con, "end_frame", text="End")
- col = split.column(align=True)
- col.itemR(con, "minimum", text="Min")
- col.itemR(con, "maximum", text="Max")
+ if wide_ui:
+ col = split.column(align=True)
+ col.label(text="Target Range:")
+ col.prop(con, "minimum", text="Min")
+ col.prop(con, "maximum", text="Max")
row = layout.row()
- row.itemL(text="Convert:")
- row.itemR(con, "target_space", text="")
+ if wide_ui:
+ row.label(text="Convert:")
+ row.prop(con, "target_space", text="")
- def LOCKED_TRACK(self, context, layout, con):
- self.target_template(layout, con)
+ def LOCKED_TRACK(self, context, layout, con, wide_ui):
+ self.target_template(layout, con, wide_ui)
row = layout.row()
- row.itemL(text="To:")
- row.itemR(con, "track", expand=True)
+ if wide_ui:
+ row.label(text="To:")
+ row.prop(con, "track", expand=True)
row = layout.row()
- row.itemL(text="Lock:")
- row.itemR(con, "locked", expand=True)
+ if wide_ui:
+ row.label(text="Lock:")
+ row.prop(con, "locked", expand=True)
- def LIMIT_DISTANCE(self, context, layout, con):
- self.target_template(layout, con)
+ def LIMIT_DISTANCE(self, context, layout, con, wide_ui):
+ self.target_template(layout, con, wide_ui)
col = layout.column(align=True)
- col.itemR(con, "distance")
- col.itemO("constraint.limitdistance_reset")
+ col.prop(con, "distance")
+ col.operator("constraint.limitdistance_reset")
row = layout.row()
- row.itemL(text="Clamp Region:")
- row.itemR(con, "limit_mode", text="")
+ row.label(text="Clamp Region:")
+ row.prop(con, "limit_mode", text="")
- def STRETCH_TO(self, context, layout, con):
- self.target_template(layout, con)
+ def STRETCH_TO(self, context, layout, con, wide_ui):
+ self.target_template(layout, con, wide_ui)
- row = layout.row()
- row.itemR(con, "original_length", text="Rest Length")
- row.itemO("constraint.stretchto_reset", text="Reset")
+ split = layout.split()
- col = layout.column()
- col.itemR(con, "bulge", text="Volume Variation")
+ col = split.column()
+ col.prop(con, "original_length", text="Rest Length")
- row = layout.row()
- row.itemL(text="Volume:")
- row.itemR(con, "volume", expand=True)
- row.itemL(text="Plane:")
- row.itemR(con, "keep_axis", expand=True)
+ if wide_ui:
+ col = split.column()
+ col.operator("constraint.stretchto_reset", text="Reset")
- def FLOOR(self, context, layout, con):
- self.target_template(layout, con)
+ col = layout.column()
+ col.prop(con, "bulge", text="Volume Variation")
row = layout.row()
- row.itemR(con, "sticky")
- row.itemR(con, "use_rotation")
+ if wide_ui:
+ row.label(text="Volume:")
+ row.prop(con, "volume", expand=True)
+ if not wide_ui:
+ row = layout.row()
+ row.label(text="Plane:")
+ row.prop(con, "keep_axis", expand=True)
- layout.itemR(con, "offset")
+ def FLOOR(self, context, layout, con, wide_ui):
+ self.target_template(layout, con, wide_ui)
- row = layout.row()
- row.itemL(text="Min/Max:")
- row.itemR(con, "floor_location", expand=True)
+ split = layout.split()
- def RIGID_BODY_JOINT(self, context, layout, con):
- self.target_template(layout, con)
+ col = split.column()
+ col.prop(con, "sticky")
+
+ if wide_ui:
+ col = split.column()
+ col.prop(con, "use_rotation")
- layout.itemR(con, "pivot_type")
- layout.itemR(con, "child")
+ layout.prop(con, "offset")
row = layout.row()
- row.itemR(con, "disable_linked_collision", text="No Collision")
- row.itemR(con, "draw_pivot", text="Display Pivot")
+ if wide_ui:
+ row.label(text="Min/Max:")
+ row.prop(con, "floor_location", expand=True)
+
+ def RIGID_BODY_JOINT(self, context, layout, con, wide_ui):
+ self.target_template(layout, con, wide_ui)
+
+ if wide_ui:
+ layout.prop(con, "pivot_type")
+ else:
+ layout.prop(con, "pivot_type", text="")
+ if wide_ui:
+ layout.prop(con, "child")
+ else:
+ layout.prop(con, "child", text="")
split = layout.split()
- col = split.column(align=True)
- col.itemL(text="Pivot:")
- col.itemR(con, "pivot_x", text="X")
- col.itemR(con, "pivot_y", text="Y")
- col.itemR(con, "pivot_z", text="Z")
+ col = split.column()
+ col.prop(con, "disable_linked_collision", text="No Collision")
+
+ if wide_ui:
+ col = split.column()
+ col.prop(con, "draw_pivot", text="Display Pivot")
+
+ split = layout.split()
col = split.column(align=True)
- col.itemL(text="Axis:")
- col.itemR(con, "axis_x", text="X")
- col.itemR(con, "axis_y", text="Y")
- col.itemR(con, "axis_z", text="Z")
+ col.label(text="Pivot:")
+ col.prop(con, "pivot_x", text="X")
+ col.prop(con, "pivot_y", text="Y")
+ col.prop(con, "pivot_z", text="Z")
+
+ if wide_ui:
+ col = split.column(align=True)
+ col.label(text="Axis:")
+ col.prop(con, "axis_x", text="X")
+ col.prop(con, "axis_y", text="Y")
+ col.prop(con, "axis_z", text="Z")
#Missing: Limit arrays (not wrapped in RNA yet)
- def CLAMP_TO(self, context, layout, con):
- self.target_template(layout, con)
+ def CLAMP_TO(self, context, layout, con, wide_ui):
+ self.target_template(layout, con, wide_ui)
row = layout.row()
- row.itemL(text="Main Axis:")
- row.itemR(con, "main_axis", expand=True)
+ if wide_ui:
+ row.label(text="Main Axis:")
+ row.prop(con, "main_axis", expand=True)
row = layout.row()
- row.itemR(con, "cyclic")
+ row.prop(con, "cyclic")
- def TRANSFORM(self, context, layout, con):
- self.target_template(layout, con)
+ def TRANSFORM(self, context, layout, con, wide_ui):
+ self.target_template(layout, con, wide_ui)
- layout.itemR(con, "extrapolate_motion", text="Extrapolate")
+ layout.prop(con, "extrapolate_motion", text="Extrapolate")
+
+ col = layout.column()
+ col.row().label(text="Source:")
+ col.row().prop(con, "map_from", expand=True)
split = layout.split()
- col = split.column()
- col.itemL(text="Source:")
- col.row().itemR(con, "map_from", expand=True)
+ sub = split.column(align=True)
+ sub.label(text="X:")
+ sub.prop(con, "from_min_x", text="Min")
+ sub.prop(con, "from_max_x", text="Max")
- sub = col.row(align=True)
- sub.itemL(text="X:")
- sub.itemR(con, "from_min_x", text="")
- sub.itemR(con, "from_max_x", text="")
+ if wide_ui:
+ sub = split.column(align=True)
+ sub.label(text="Y:")
+ sub.prop(con, "from_min_y", text="Min")
+ sub.prop(con, "from_max_y", text="Max")
- sub = col.row(align=True)
- sub.itemL(text="Y:")
- sub.itemR(con, "from_min_y", text="")
- sub.itemR(con, "from_max_y", text="")
+ if wide_ui:
+ sub = split.column(align=True)
+ sub.label(text="Z:")
+ sub.prop(con, "from_min_z", text="Min")
+ sub.prop(con, "from_max_z", text="Max")
- sub = col.row(align=True)
- sub.itemL(text="Z:")
- sub.itemR(con, "from_min_z", text="")
- sub.itemR(con, "from_max_z", text="")
+ split = layout.split()
+
+ col = split.column()
+ col.label(text="Destination:")
+ col.row().prop(con, "map_to", expand=True)
split = layout.split()
col = split.column()
- col.itemL(text="Destination:")
- col.row().itemR(con, "map_to", expand=True)
+ col.label(text="X:")
+ col.row().prop(con, "map_to_x_from", expand=True)
- sub = col.row(align=True)
- sub.itemR(con, "map_to_x_from", text="")
- sub.itemR(con, "to_min_x", text="")
- sub.itemR(con, "to_max_x", text="")
+ sub = col.column(align=True)
+ sub.prop(con, "to_min_x", text="Min")
+ sub.prop(con, "to_max_x", text="Max")
- sub = col.row(align=True)
- sub.itemR(con, "map_to_y_from", text="")
- sub.itemR(con, "to_min_y", text="")
- sub.itemR(con, "to_max_y", text="")
+ if wide_ui:
+ col = split.column()
+ col.label(text="Y:")
+ col.row().prop(con, "map_to_y_from", expand=True)
+
+ sub = col.column(align=True)
+ sub.prop(con, "to_min_y", text="Min")
+ sub.prop(con, "to_max_y", text="Max")
+
+ if wide_ui:
+ col = split.column()
+ col.label(text="Z:")
+ col.row().prop(con, "map_to_z_from", expand=True)
- sub = col.row(align=True)
- sub.itemR(con, "map_to_z_from", text="")
- sub.itemR(con, "to_min_z", text="")
- sub.itemR(con, "to_max_z", text="")
+ sub = col.column(align=True)
+ sub.prop(con, "to_min_z", text="Min")
+ sub.prop(con, "to_max_z", text="Max")
- self.space_template(layout, con)
+ self.space_template(layout, con, wide_ui)
- def SHRINKWRAP(self, context, layout, con):
- self.target_template(layout, con)
+ def SHRINKWRAP(self, context, layout, con, wide_ui):
+ self.target_template(layout, con, wide_ui)
- layout.itemR(con, "distance")
- layout.itemR(con, "shrinkwrap_type")
+ layout.prop(con, "distance")
+ layout.prop(con, "shrinkwrap_type")
if con.shrinkwrap_type == 'PROJECT':
row = layout.row(align=True)
- row.itemR(con, "axis_x")
- row.itemR(con, "axis_y")
- row.itemR(con, "axis_z")
+ row.prop(con, "use_x")
+ row.prop(con, "use_y")
+ row.prop(con, "use_z")
- def DAMPED_TRACK(self, context, layout, con):
- self.target_template(layout, con)
+ def DAMPED_TRACK(self, context, layout, con, wide_ui):
+ self.target_template(layout, con, wide_ui)
row = layout.row()
- row.itemL(text="To:")
- row.itemR(con, "track", expand=True)
+ if wide_ui:
+ row.label(text="To:")
+ row.prop(con, "track", expand=True)
- def SPLINE_IK(self, context, layout, con):
- self.target_template(layout, con)
+ def SPLINE_IK(self, context, layout, con, wide_ui):
+ self.target_template(layout, con, wide_ui)
col = layout.column()
- col.itemL(text="Spline Fitting:")
- col.itemR(con, "chain_length")
- col.itemR(con, "even_divisions")
- #col.itemR(con, "affect_root") # XXX: this is not that useful yet
+ col.label(text="Spline Fitting:")
+ col.prop(con, "chain_length")
+ col.prop(con, "even_divisions")
+ col.prop(con, "chain_offset")
col = layout.column()
- col.itemL(text="Chain Scaling:")
- col.itemR(con, "keep_max_length")
- col.itemR(con, "xz_scaling_mode")
+ col.label(text="Chain Scaling:")
+ col.prop(con, "y_stretch")
+ if wide_ui:
+ col.prop(con, "xz_scaling_mode")
+ else:
+ col.prop(con, "xz_scaling_mode", text="")
+ col.prop(con, "use_curve_radius")
class OBJECT_PT_constraints(ConstraintButtonsPanel):
@@ -620,10 +725,12 @@ class OBJECT_PT_constraints(ConstraintButtonsPanel):
def draw(self, context):
layout = self.layout
ob = context.object
+ wide_ui = context.region.width > narrowui
row = layout.row()
- row.item_menu_enumO("object.constraint_add", "type")
- row.itemL()
+ row.operator_menu_enum("object.constraint_add", "type")
+ if wide_ui:
+ row.label()
for con in ob.constraints:
self.draw_constraint(context, con)
@@ -639,7 +746,7 @@ class BONE_PT_inverse_kinematics(ConstraintButtonsPanel):
bone = context.bone
if ob and bone:
- pchan = ob.pose.pose_channels[bone.name]
+ pchan = ob.pose.bones[bone.name]
return pchan.has_ik
return False
@@ -649,67 +756,84 @@ class BONE_PT_inverse_kinematics(ConstraintButtonsPanel):
ob = context.object
bone = context.bone
- pchan = ob.pose.pose_channels[bone.name]
+ pchan = ob.pose.bones[bone.name]
+ wide_ui = context.region.width > narrowui
row = layout.row()
- row.itemR(ob.pose, "ik_solver")
+ row.prop(ob.pose, "ik_solver")
split = layout.split(percentage=0.25)
- split.itemR(pchan, "ik_dof_x", text="X")
+ split.prop(pchan, "ik_dof_x", text="X")
row = split.row()
- row.itemR(pchan, "ik_stiffness_x", text="Stiffness", slider=True)
+ row.prop(pchan, "ik_stiffness_x", text="Stiffness", slider=True)
row.active = pchan.ik_dof_x
- split = layout.split(percentage=0.25)
- row = split.row()
- row.itemR(pchan, "ik_limit_x", text="Limit")
- row.active = pchan.ik_dof_x
- row = split.row(align=True)
- row.itemR(pchan, "ik_min_x", text="")
- row.itemR(pchan, "ik_max_x", text="")
- row.active = pchan.ik_dof_x and pchan.ik_limit_x
-
- split = layout.split(percentage=0.25)
- split.itemR(pchan, "ik_dof_y", text="Y")
- row = split.row()
- row.itemR(pchan, "ik_stiffness_y", text="Stiffness", slider=True)
- row.active = pchan.ik_dof_y
+ if wide_ui:
+ split = layout.split(percentage=0.25)
+ sub = split.row()
+ else:
+ sub = layout.column(align=True)
+ sub.prop(pchan, "ik_limit_x", text="Limit")
+ sub.active = pchan.ik_dof_x
+ if wide_ui:
+ sub = split.row(align=True)
+ sub.prop(pchan, "ik_min_x", text="")
+ sub.prop(pchan, "ik_max_x", text="")
+ sub.active = pchan.ik_dof_x and pchan.ik_limit_x
split = layout.split(percentage=0.25)
+ split.prop(pchan, "ik_dof_y", text="Y")
row = split.row()
- row.itemR(pchan, "ik_limit_y", text="Limit")
+ row.prop(pchan, "ik_stiffness_y", text="Stiffness", slider=True)
row.active = pchan.ik_dof_y
- row = split.row(align=True)
- row.itemR(pchan, "ik_min_y", text="")
- row.itemR(pchan, "ik_max_y", text="")
- row.active = pchan.ik_dof_y and pchan.ik_limit_y
- split = layout.split(percentage=0.25)
- split.itemR(pchan, "ik_dof_z", text="Z")
- row = split.row()
- row.itemR(pchan, "ik_stiffness_z", text="Stiffness", slider=True)
- row.active = pchan.ik_dof_z
+ if wide_ui:
+ split = layout.split(percentage=0.25)
+ sub = split.row()
+ else:
+ sub = layout.column(align=True)
+ sub.prop(pchan, "ik_limit_y", text="Limit")
+ sub.active = pchan.ik_dof_y
+ if wide_ui:
+ sub = split.row(align=True)
+ sub.prop(pchan, "ik_min_y", text="")
+ sub.prop(pchan, "ik_max_y", text="")
+ sub.active = pchan.ik_dof_y and pchan.ik_limit_y
split = layout.split(percentage=0.25)
- row = split.row()
- row.itemR(pchan, "ik_limit_z", text="Limit")
- row.active = pchan.ik_dof_z
- row = split.row(align=True)
- row.itemR(pchan, "ik_min_z", text="")
- row.itemR(pchan, "ik_max_z", text="")
- row.active = pchan.ik_dof_z and pchan.ik_limit_z
+ split.prop(pchan, "ik_dof_z", text="Z")
+ sub = split.row()
+ sub.prop(pchan, "ik_stiffness_z", text="Stiffness", slider=True)
+ sub.active = pchan.ik_dof_z
+
+ if wide_ui:
+ split = layout.split(percentage=0.25)
+ sub = split.row()
+ else:
+ sub = layout.column(align=True)
+ sub.prop(pchan, "ik_limit_z", text="Limit")
+ sub.active = pchan.ik_dof_z
+ if wide_ui:
+ sub = split.row(align=True)
+ sub.prop(pchan, "ik_min_z", text="")
+ sub.prop(pchan, "ik_max_z", text="")
+ sub.active = pchan.ik_dof_z and pchan.ik_limit_z
split = layout.split()
- split.itemR(pchan, "ik_stretch", text="Stretch", slider=True)
- split.itemL()
+ split.prop(pchan, "ik_stretch", text="Stretch", slider=True)
+ if wide_ui:
+ split.label()
if ob.pose.ik_solver == 'ITASC':
- row = layout.row()
- row.itemR(pchan, "ik_rot_control", text="Control Rotation")
- row.itemR(pchan, "ik_rot_weight", text="Weight", slider=True)
+ split = layout.split()
+ col = split.column()
+ col.prop(pchan, "ik_rot_control", text="Control Rotation")
+ if wide_ui:
+ col = split.column()
+ col.prop(pchan, "ik_rot_weight", text="Weight", slider=True)
# not supported yet
#row = layout.row()
- #row.itemR(pchan, "ik_lin_control", text="Joint Size")
- #row.itemR(pchan, "ik_lin_weight", text="Weight", slider=True)
+ #row.prop(pchan, "ik_lin_control", text="Joint Size")
+ #row.prop(pchan, "ik_lin_weight", text="Weight", slider=True)
class BONE_PT_iksolver_itasc(ConstraintButtonsPanel):
@@ -722,7 +846,7 @@ class BONE_PT_iksolver_itasc(ConstraintButtonsPanel):
bone = context.bone
if ob and bone:
- pchan = ob.pose.pose_channels[bone.name]
+ pchan = ob.pose.bones[bone.name]
return pchan.has_ik and ob.pose.ik_solver == 'ITASC' and ob.pose.ik_param
return False
@@ -732,35 +856,41 @@ class BONE_PT_iksolver_itasc(ConstraintButtonsPanel):
ob = context.object
itasc = ob.pose.ik_param
+ wide_ui = context.region.width > narrowui
- layout.itemR(itasc, "mode", expand=True)
+ layout.prop(itasc, "mode", expand=True)
simulation = itasc.mode == 'SIMULATION'
if simulation:
- layout.itemL(text="Reiteration:")
- layout.itemR(itasc, "reiteration", expand=True)
+ layout.label(text="Reiteration:")
+ layout.prop(itasc, "reiteration", expand=True)
+
+ split = layout.split()
+ split.active = not simulation or itasc.reiteration != 'NEVER'
+ col = split.column()
+ col.prop(itasc, "precision")
+
+ if wide_ui:
+ col = split.column()
+ col.prop(itasc, "num_iter")
- flow = layout.column_flow()
- flow.itemR(itasc, "precision", text="Prec")
- flow.itemR(itasc, "num_iter", text="Iter")
- flow.active = not simulation or itasc.reiteration != 'NEVER'
if simulation:
- layout.itemR(itasc, "auto_step")
+ layout.prop(itasc, "auto_step")
row = layout.row()
if itasc.auto_step:
- row.itemR(itasc, "min_step", text="Min")
- row.itemR(itasc, "max_step", text="Max")
+ row.prop(itasc, "min_step", text="Min")
+ row.prop(itasc, "max_step", text="Max")
else:
- row.itemR(itasc, "num_step")
+ row.prop(itasc, "num_step")
- layout.itemR(itasc, "solver")
+ layout.prop(itasc, "solver")
if simulation:
- layout.itemR(itasc, "feedback")
- layout.itemR(itasc, "max_velocity")
+ layout.prop(itasc, "feedback")
+ layout.prop(itasc, "max_velocity")
if itasc.solver == 'DLS':
row = layout.row()
- row.itemR(itasc, "dampmax", text="Damp", slider=True)
- row.itemR(itasc, "dampeps", text="Eps", slider=True)
+ row.prop(itasc, "dampmax", text="Damp", slider=True)
+ row.prop(itasc, "dampeps", text="Eps", slider=True)
class BONE_PT_constraints(ConstraintButtonsPanel):
@@ -775,11 +905,13 @@ class BONE_PT_constraints(ConstraintButtonsPanel):
layout = self.layout
ob = context.object
- pchan = ob.pose.pose_channels[context.bone.name]
+ pchan = ob.pose.bones[context.bone.name]
+ wide_ui = context.region.width > narrowui
row = layout.row()
- row.item_menu_enumO("pose.constraint_add", "type")
- row.itemL()
+ row.operator_menu_enum("pose.constraint_add", "type")
+ if wide_ui:
+ row.label()
for con in pchan.constraints:
self.draw_constraint(context, con)
diff --git a/release/scripts/ui/properties_particle.py b/release/scripts/ui/properties_particle.py
index e9cc541c807..d95455f7c10 100644
--- a/release/scripts/ui/properties_particle.py
+++ b/release/scripts/ui/properties_particle.py
@@ -26,14 +26,14 @@ from properties_physics_common import basic_force_field_falloff_ui
def particle_panel_enabled(context, psys):
- return psys.point_cache.baked == False and psys.edited == False and (not context.particle_system_editable)
+ return (psys.point_cache.baked is False) and (not psys.edited) and (not context.particle_system_editable)
def particle_panel_poll(context):
psys = context.particle_system
- if psys == None:
+ if psys is None:
return False
- if psys.settings == None:
+ if psys.settings is None:
return False
return psys.settings.type in ('EMITTER', 'REACTOR', 'HAIR')
@@ -66,68 +66,68 @@ class PARTICLE_PT_particles(ParticleButtonsPanel):
row.template_list(ob, "particle_systems", ob, "active_particle_system_index", rows=2)
col = row.column(align=True)
- col.itemO("object.particle_system_add", icon='ICON_ZOOMIN', text="")
- col.itemO("object.particle_system_remove", icon='ICON_ZOOMOUT', text="")
+ col.operator("object.particle_system_add", icon='ICON_ZOOMIN', text="")
+ col.operator("object.particle_system_remove", icon='ICON_ZOOMOUT', text="")
if psys and not psys.settings:
split = layout.split(percentage=0.32)
col = split.column()
- col.itemL(text="Name:")
- col.itemL(text="Settings:")
+ col.label(text="Name:")
+ col.label(text="Settings:")
col = split.column()
- col.itemR(psys, "name", text="")
+ col.prop(psys, "name", text="")
col.template_ID(psys, "settings", new="particle.new")
elif psys:
part = psys.settings
split = layout.split(percentage=0.32)
col = split.column()
- col.itemL(text="Name:")
+ col.label(text="Name:")
if part.type in ('EMITTER', 'REACTOR', 'HAIR'):
- col.itemL(text="Settings:")
- col.itemL(text="Type:")
+ col.label(text="Settings:")
+ col.label(text="Type:")
col = split.column()
- col.itemR(psys, "name", text="")
+ col.prop(psys, "name", text="")
if part.type in ('EMITTER', 'REACTOR', 'HAIR'):
col.template_ID(psys, "settings", new="particle.new")
#row = layout.row()
- #row.itemL(text="Viewport")
- #row.itemL(text="Render")
+ #row.label(text="Viewport")
+ #row.label(text="Render")
if part:
if part.type not in ('EMITTER', 'REACTOR', 'HAIR'):
- layout.itemL(text="No settings for fluid particles")
+ layout.label(text="No settings for fluid particles")
return
row = col.row()
row.enabled = particle_panel_enabled(context, psys)
- row.itemR(part, "type", text="")
- row.itemR(psys, "seed")
+ row.prop(part, "type", text="")
+ row.prop(psys, "seed")
split = layout.split(percentage=0.65)
if part.type == 'HAIR':
- if psys.edited == True:
- split.itemO("particle.edited_clear", text="Free Edit")
+ if psys.edited:
+ split.operator("particle.edited_clear", text="Free Edit")
else:
- split.itemL(text="")
+ split.label(text="")
row = split.row()
row.enabled = particle_panel_enabled(context, psys)
- row.itemR(part, "hair_step")
- if psys.edited == True:
+ row.prop(part, "hair_step")
+ if psys.edited:
if psys.global_hair:
- layout.itemO("particle.connect_hair")
- layout.itemL(text="Hair is disconnected.")
+ layout.operator("particle.connect_hair")
+ layout.label(text="Hair is disconnected.")
else:
- layout.itemO("particle.disconnect_hair")
- layout.itemL(text="")
+ layout.operator("particle.disconnect_hair")
+ layout.label(text="")
elif part.type == 'REACTOR':
split.enabled = particle_panel_enabled(context, psys)
- split.itemR(psys, "reactor_target_object")
- split.itemR(psys, "reactor_target_particle_system", text="Particle System")
+ split.prop(psys, "reactor_target_object")
+ split.prop(psys, "reactor_target_particle_system", text="Particle System")
class PARTICLE_PT_emission(ParticleButtonsPanel):
@@ -149,39 +149,39 @@ class PARTICLE_PT_emission(ParticleButtonsPanel):
row = layout.row()
row.active = part.distribution != 'GRID'
- row.itemR(part, "amount")
+ row.prop(part, "amount")
if part.type != 'HAIR':
split = layout.split()
col = split.column(align=True)
- col.itemR(part, "start")
- col.itemR(part, "end")
+ col.prop(part, "start")
+ col.prop(part, "end")
col = split.column(align=True)
- col.itemR(part, "lifetime")
- col.itemR(part, "random_lifetime", slider=True)
+ col.prop(part, "lifetime")
+ col.prop(part, "random_lifetime", slider=True)
- layout.row().itemL(text="Emit From:")
+ layout.row().label(text="Emit From:")
row = layout.row()
- row.itemR(part, "emit_from", expand=True)
+ row.prop(part, "emit_from", expand=True)
row = layout.row()
- row.itemR(part, "trand")
+ row.prop(part, "trand")
if part.distribution != 'GRID':
- row.itemR(part, "even_distribution")
+ row.prop(part, "even_distribution")
if part.emit_from == 'FACE' or part.emit_from == 'VOLUME':
row = layout.row()
- row.itemR(part, "distribution", expand=True)
+ row.prop(part, "distribution", expand=True)
row = layout.row()
if part.distribution == 'JIT':
- row.itemR(part, "userjit", text="Particles/Face")
- row.itemR(part, "jitter_factor", text="Jittering Amount", slider=True)
+ row.prop(part, "userjit", text="Particles/Face")
+ row.prop(part, "jitter_factor", text="Jittering Amount", slider=True)
elif part.distribution == 'GRID':
- row.itemR(part, "grid_resolution")
+ row.prop(part, "grid_resolution")
class PARTICLE_PT_hair_dynamics(ParticleButtonsPanel):
@@ -190,9 +190,9 @@ class PARTICLE_PT_hair_dynamics(ParticleButtonsPanel):
def poll(self, context):
psys = context.particle_system
- if psys == None:
+ if psys is None:
return False
- if psys.settings == None:
+ if psys.settings is None:
return False
return psys.settings.type == 'HAIR'
@@ -200,15 +200,15 @@ class PARTICLE_PT_hair_dynamics(ParticleButtonsPanel):
#cloth = context.cloth.collision_settings
#self.layout.active = cloth_panel_enabled(context.cloth)
- #self.layout.itemR(cloth, "enable_collision", text="")
+ #self.layout.prop(cloth, "enable_collision", text="")
psys = context.particle_system
- self.layout.itemR(psys, "hair_dynamics", text="")
+ self.layout.prop(psys, "hair_dynamics", text="")
def draw(self, context):
layout = self.layout
psys = context.particle_system
- part = psys.settings
+ #part = psys.settings
cloth = psys.cloth.settings
layout.enabled = psys.hair_dynamics
@@ -216,22 +216,22 @@ class PARTICLE_PT_hair_dynamics(ParticleButtonsPanel):
split = layout.split()
col = split.column()
- col.itemL(text="Material:")
+ col.label(text="Material:")
sub = col.column(align=True)
- sub.itemR(cloth, "pin_stiffness", text="Stiffness")
- sub.itemR(cloth, "mass")
- sub.itemR(cloth, "bending_stiffness", text="Bending")
- sub.itemR(cloth, "internal_friction", slider="True")
+ sub.prop(cloth, "pin_stiffness", text="Stiffness")
+ sub.prop(cloth, "mass")
+ sub.prop(cloth, "bending_stiffness", text="Bending")
+ sub.prop(cloth, "internal_friction", slider=True)
col = split.column()
- col.itemL(text="Damping:")
+ col.label(text="Damping:")
sub = col.column(align=True)
- sub.itemR(cloth, "spring_damping", text="Spring")
- sub.itemR(cloth, "air_damping", text="Air")
+ sub.prop(cloth, "spring_damping", text="Spring")
+ sub.prop(cloth, "air_damping", text="Air")
- col.itemL(text="Quality:")
- col.itemR(cloth, "quality", text="Steps", slider=True)
+ col.label(text="Quality:")
+ col.prop(cloth, "quality", text="Steps", slider=True)
class PARTICLE_PT_cache(ParticleButtonsPanel):
@@ -240,9 +240,9 @@ class PARTICLE_PT_cache(ParticleButtonsPanel):
def poll(self, context):
psys = context.particle_system
- if psys == None:
+ if psys is None:
return False
- if psys.settings == None:
+ if psys.settings is None:
return False
phystype = psys.settings.physics_type
if phystype == 'NO' or phystype == 'KEYED':
@@ -250,11 +250,10 @@ class PARTICLE_PT_cache(ParticleButtonsPanel):
return psys.settings.type in ('EMITTER', 'REACTOR') or (psys.settings.type == 'HAIR' and psys.hair_dynamics)
def draw(self, context):
- layout = self.layout
psys = context.particle_system
- point_cache_ui(self, psys.point_cache, particle_panel_enabled(context, psys), not psys.hair_dynamics, 0)
+ point_cache_ui(self, context, psys.point_cache, particle_panel_enabled(context, psys), not psys.hair_dynamics, 0)
class PARTICLE_PT_velocity(ParticleButtonsPanel):
@@ -278,29 +277,29 @@ class PARTICLE_PT_velocity(ParticleButtonsPanel):
split = layout.split()
sub = split.column()
- sub.itemL(text="Emitter Geometry:")
- sub.itemR(part, "normal_factor")
+ sub.label(text="Emitter Geometry:")
+ sub.prop(part, "normal_factor")
subsub = sub.column(align=True)
- subsub.itemR(part, "tangent_factor")
- subsub.itemR(part, "tangent_phase", slider=True)
+ subsub.prop(part, "tangent_factor")
+ subsub.prop(part, "tangent_phase", slider=True)
sub = split.column()
- sub.itemL(text="Emitter Object")
- sub.itemR(part, "object_aligned_factor", text="")
+ sub.label(text="Emitter Object")
+ sub.prop(part, "object_aligned_factor", text="")
- layout.row().itemL(text="Other:")
+ layout.row().label(text="Other:")
split = layout.split()
sub = split.column()
if part.emit_from == 'PARTICLE':
- sub.itemR(part, "particle_factor")
+ sub.prop(part, "particle_factor")
else:
- sub.itemR(part, "object_factor", slider=True)
+ sub.prop(part, "object_factor", slider=True)
sub = split.column()
- sub.itemR(part, "random_factor")
+ sub.prop(part, "random_factor")
#if part.type=='REACTOR':
- # sub.itemR(part, "reactor_factor")
- # sub.itemR(part, "reaction_shape", slider=True)
+ # sub.prop(part, "reactor_factor")
+ # sub.prop(part, "reaction_shape", slider=True)
class PARTICLE_PT_rotation(ParticleButtonsPanel):
@@ -322,25 +321,25 @@ class PARTICLE_PT_rotation(ParticleButtonsPanel):
layout.enabled = particle_panel_enabled(context, psys)
split = layout.split()
- split.itemL(text="Initial Rotation:")
- split.itemR(part, "rotation_dynamic")
+ split.label(text="Initial Rotation:")
+ split.prop(part, "rotation_dynamic")
split = layout.split()
sub = split.column(align=True)
- sub.itemR(part, "rotation_mode", text="")
- sub.itemR(part, "random_rotation_factor", slider=True, text="Random")
+ sub.prop(part, "rotation_mode", text="")
+ sub.prop(part, "random_rotation_factor", slider=True, text="Random")
sub = split.column(align=True)
- sub.itemR(part, "phase_factor", slider=True)
- sub.itemR(part, "random_phase_factor", text="Random", slider=True)
+ sub.prop(part, "phase_factor", slider=True)
+ sub.prop(part, "random_phase_factor", text="Random", slider=True)
- layout.row().itemL(text="Angular Velocity:")
- layout.row().itemR(part, "angular_velocity_mode", expand=True)
+ layout.row().label(text="Angular Velocity:")
+ layout.row().prop(part, "angular_velocity_mode", expand=True)
split = layout.split()
sub = split.column()
- sub.itemR(part, "angular_velocity_factor", text="")
+ sub.prop(part, "angular_velocity_factor", text="")
class PARTICLE_PT_physics(ParticleButtonsPanel):
@@ -361,29 +360,29 @@ class PARTICLE_PT_physics(ParticleButtonsPanel):
layout.enabled = particle_panel_enabled(context, psys)
row = layout.row()
- row.itemR(part, "physics_type", expand=True)
+ row.prop(part, "physics_type", expand=True)
if part.physics_type != 'NO':
row = layout.row()
col = row.column(align=True)
- col.itemR(part, "particle_size")
- col.itemR(part, "random_size", slider=True)
+ col.prop(part, "particle_size")
+ col.prop(part, "random_size", slider=True)
col = row.column(align=True)
- col.itemR(part, "mass")
- col.itemR(part, "sizemass", text="Multiply mass with size")
+ col.prop(part, "mass")
+ col.prop(part, "sizemass", text="Multiply mass with size")
if part.physics_type == 'NEWTON':
split = layout.split()
sub = split.column()
- sub.itemL(text="Forces:")
- sub.itemR(part, "brownian_factor")
- sub.itemR(part, "drag_factor", slider=True)
- sub.itemR(part, "damp_factor", slider=True)
+ sub.label(text="Forces:")
+ sub.prop(part, "brownian_factor")
+ sub.prop(part, "drag_factor", slider=True)
+ sub.prop(part, "damp_factor", slider=True)
sub = split.column()
- sub.itemR(part, "size_deflect")
- sub.itemR(part, "die_on_collision")
- sub.itemR(part, "integrator")
- sub.itemR(part, "time_tweak")
+ sub.prop(part, "size_deflect")
+ sub.prop(part, "die_on_collision")
+ sub.prop(part, "integrator")
+ sub.prop(part, "time_tweak")
elif part.physics_type == 'KEYED':
split = layout.split()
@@ -392,61 +391,61 @@ class PARTICLE_PT_physics(ParticleButtonsPanel):
row = layout.row()
col = row.column()
col.active = not psys.keyed_timing
- col.itemR(part, "keyed_loops", text="Loops")
- row.itemR(psys, "keyed_timing", text="Use Timing")
+ col.prop(part, "keyed_loops", text="Loops")
+ row.prop(psys, "keyed_timing", text="Use Timing")
- layout.itemL(text="Keys:")
+ layout.label(text="Keys:")
elif part.physics_type == 'BOIDS':
boids = part.boids
row = layout.row()
- row.itemR(boids, "allow_flight")
- row.itemR(boids, "allow_land")
- row.itemR(boids, "allow_climb")
+ row.prop(boids, "allow_flight")
+ row.prop(boids, "allow_land")
+ row.prop(boids, "allow_climb")
split = layout.split()
sub = split.column()
col = sub.column(align=True)
col.active = boids.allow_flight
- col.itemR(boids, "air_max_speed")
- col.itemR(boids, "air_min_speed", slider="True")
- col.itemR(boids, "air_max_acc", slider="True")
- col.itemR(boids, "air_max_ave", slider="True")
- col.itemR(boids, "air_personal_space")
+ col.prop(boids, "air_max_speed")
+ col.prop(boids, "air_min_speed", slider=True)
+ col.prop(boids, "air_max_acc", slider=True)
+ col.prop(boids, "air_max_ave", slider=True)
+ col.prop(boids, "air_personal_space")
row = col.row()
row.active = (boids.allow_land or boids.allow_climb) and boids.allow_flight
- row.itemR(boids, "landing_smoothness")
+ row.prop(boids, "landing_smoothness")
sub = split.column()
col = sub.column(align=True)
col.active = boids.allow_land or boids.allow_climb
- col.itemR(boids, "land_max_speed")
- col.itemR(boids, "land_jump_speed")
- col.itemR(boids, "land_max_acc", slider="True")
- col.itemR(boids, "land_max_ave", slider="True")
- col.itemR(boids, "land_personal_space")
- col.itemR(boids, "land_stick_force")
+ col.prop(boids, "land_max_speed")
+ col.prop(boids, "land_jump_speed")
+ col.prop(boids, "land_max_acc", slider=True)
+ col.prop(boids, "land_max_ave", slider=True)
+ col.prop(boids, "land_personal_space")
+ col.prop(boids, "land_stick_force")
row = layout.row()
col = row.column(align=True)
- col.itemL(text="Battle:")
- col.itemR(boids, "health")
- col.itemR(boids, "strength")
- col.itemR(boids, "aggression")
- col.itemR(boids, "accuracy")
- col.itemR(boids, "range")
+ col.label(text="Battle:")
+ col.prop(boids, "health")
+ col.prop(boids, "strength")
+ col.prop(boids, "aggression")
+ col.prop(boids, "accuracy")
+ col.prop(boids, "range")
col = row.column()
- col.itemL(text="Misc:")
- col.itemR(boids, "banking", slider=True)
- col.itemR(boids, "height", slider=True)
+ col.label(text="Misc:")
+ col.prop(boids, "banking", slider=True)
+ col.prop(boids, "height", slider=True)
if part.physics_type == 'KEYED' or part.physics_type == 'BOIDS':
if part.physics_type == 'BOIDS':
- layout.itemL(text="Relations:")
+ layout.label(text="Relations:")
row = layout.row()
row.template_list(psys, "targets", psys, "active_particle_target_index")
@@ -454,12 +453,12 @@ class PARTICLE_PT_physics(ParticleButtonsPanel):
col = row.column()
sub = col.row()
subsub = sub.column(align=True)
- subsub.itemO("particle.new_target", icon='ICON_ZOOMIN', text="")
- subsub.itemO("particle.remove_target", icon='ICON_ZOOMOUT', text="")
+ subsub.operator("particle.new_target", icon='ICON_ZOOMIN', text="")
+ subsub.operator("particle.target_remove", icon='ICON_ZOOMOUT', text="")
sub = col.row()
subsub = sub.column(align=True)
- subsub.itemO("particle.target_move_up", icon='VICON_MOVE_UP', text="")
- subsub.itemO("particle.target_move_down", icon='VICON_MOVE_DOWN', text="")
+ subsub.operator("particle.target_move_up", icon='VICON_MOVE_UP', text="")
+ subsub.operator("particle.target_move_down", icon='VICON_MOVE_DOWN', text="")
key = psys.active_particle_target
if key:
@@ -468,20 +467,20 @@ class PARTICLE_PT_physics(ParticleButtonsPanel):
col = row.column()
#doesn't work yet
#col.red_alert = key.valid
- col.itemR(key, "object", text="")
- col.itemR(key, "system", text="System")
+ col.prop(key, "object", text="")
+ col.prop(key, "system", text="System")
col = row.column()
col.active = psys.keyed_timing
- col.itemR(key, "time")
- col.itemR(key, "duration")
+ col.prop(key, "time")
+ col.prop(key, "duration")
else:
sub = row.row()
#doesn't work yet
- #subrow.red_alert = key.valid
- sub.itemR(key, "object", text="")
- sub.itemR(key, "system", text="System")
+ #sub.red_alert = key.valid
+ sub.prop(key, "object", text="")
+ sub.prop(key, "system", text="System")
- layout.itemR(key, "mode", expand=True)
+ layout.prop(key, "mode", expand=True)
class PARTICLE_PT_boidbrain(ParticleButtonsPanel):
@@ -489,9 +488,9 @@ class PARTICLE_PT_boidbrain(ParticleButtonsPanel):
def poll(self, context):
psys = context.particle_system
- if psys == None:
+ if psys is None:
return False
- if psys.settings == None:
+ if psys.settings is None:
return False
if psys.point_cache.external:
return False
@@ -508,23 +507,23 @@ class PARTICLE_PT_boidbrain(ParticleButtonsPanel):
#row = layout.row()
#row.template_list(boids, "states", boids, "active_boid_state_index", compact="True")
#col = row.row()
- #subrow = col.row(align=True)
- #subrow.itemO("boid.state_add", icon='ICON_ZOOMIN', text="")
- #subrow.itemO("boid.state_del", icon='ICON_ZOOMOUT', text="")
- #subrow = row.row(align=True)
- #subrow.itemO("boid.state_move_up", icon='VICON_MOVE_UP', text="")
- #subrow.itemO("boid.state_move_down", icon='VICON_MOVE_DOWN', text="")
+ #sub = col.row(align=True)
+ #sub.operator("boid.state_add", icon='ICON_ZOOMIN', text="")
+ #sub.operator("boid.state_del", icon='ICON_ZOOMOUT', text="")
+ #sub = row.row(align=True)
+ #sub.operator("boid.state_move_up", icon='VICON_MOVE_UP', text="")
+ #sub.operator("boid.state_move_down", icon='VICON_MOVE_DOWN', text="")
state = boids.active_boid_state
- #layout.itemR(state, "name", text="State name")
+ #layout.prop(state, "name", text="State name")
row = layout.row()
- row.itemR(state, "ruleset_type")
+ row.prop(state, "ruleset_type")
if state.ruleset_type == 'FUZZY':
- row.itemR(state, "rule_fuzziness", slider=True)
+ row.prop(state, "rule_fuzziness", slider=True)
else:
- row.itemL(text="")
+ row.label(text="")
row = layout.row()
row.template_list(state, "rules", state, "active_boid_rule_index")
@@ -532,54 +531,54 @@ class PARTICLE_PT_boidbrain(ParticleButtonsPanel):
col = row.column()
sub = col.row()
subsub = sub.column(align=True)
- subsub.item_menu_enumO("boid.rule_add", "type", icon='ICON_ZOOMIN', text="")
- subsub.itemO("boid.rule_del", icon='ICON_ZOOMOUT', text="")
+ subsub.operator_menu_enum("boid.rule_add", "type", icon='ICON_ZOOMIN', text="")
+ subsub.operator("boid.rule_del", icon='ICON_ZOOMOUT', text="")
sub = col.row()
- subcol = sub.column(align=True)
- subsub.itemO("boid.rule_move_up", icon='VICON_MOVE_UP', text="")
- subsub.itemO("boid.rule_move_down", icon='VICON_MOVE_DOWN', text="")
+ subsub = sub.column(align=True)
+ subsub.operator("boid.rule_move_up", icon='VICON_MOVE_UP', text="")
+ subsub.operator("boid.rule_move_down", icon='VICON_MOVE_DOWN', text="")
rule = state.active_boid_rule
if rule:
row = layout.row()
- row.itemR(rule, "name", text="")
+ row.prop(rule, "name", text="")
#somebody make nice icons for boids here please! -jahka
- row.itemR(rule, "in_air", icon='VICON_MOVE_UP', text="")
- row.itemR(rule, "on_land", icon='VICON_MOVE_DOWN', text="")
+ row.prop(rule, "in_air", icon='VICON_MOVE_UP', text="")
+ row.prop(rule, "on_land", icon='VICON_MOVE_DOWN', text="")
row = layout.row()
if rule.type == 'GOAL':
- row.itemR(rule, "object")
+ row.prop(rule, "object")
row = layout.row()
- row.itemR(rule, "predict")
+ row.prop(rule, "predict")
elif rule.type == 'AVOID':
- row.itemR(rule, "object")
+ row.prop(rule, "object")
row = layout.row()
- row.itemR(rule, "predict")
- row.itemR(rule, "fear_factor")
+ row.prop(rule, "predict")
+ row.prop(rule, "fear_factor")
elif rule.type == 'FOLLOW_PATH':
- row.itemL(text="Not yet functional.")
+ row.label(text="Not yet functional.")
elif rule.type == 'AVOID_COLLISION':
- row.itemR(rule, "boids")
- row.itemR(rule, "deflectors")
- row.itemR(rule, "look_ahead")
+ row.prop(rule, "boids")
+ row.prop(rule, "deflectors")
+ row.prop(rule, "look_ahead")
elif rule.type == 'FOLLOW_LEADER':
- row.itemR(rule, "object", text="")
- row.itemR(rule, "distance")
+ row.prop(rule, "object", text="")
+ row.prop(rule, "distance")
row = layout.row()
- row.itemR(rule, "line")
- subrow = row.row()
- subrow.active = rule.line
- subrow.itemR(rule, "queue_size")
+ row.prop(rule, "line")
+ sub = row.row()
+ sub.active = rule.line
+ sub.prop(rule, "queue_size")
elif rule.type == 'AVERAGE_SPEED':
- row.itemR(rule, "speed", slider=True)
- row.itemR(rule, "wander", slider=True)
- row.itemR(rule, "level", slider=True)
+ row.prop(rule, "speed", slider=True)
+ row.prop(rule, "wander", slider=True)
+ row.prop(rule, "level", slider=True)
elif rule.type == 'FIGHT':
- row.itemR(rule, "distance")
- row.itemR(rule, "flee_distance")
+ row.prop(rule, "distance")
+ row.prop(rule, "flee_distance")
class PARTICLE_PT_render(ParticleButtonsPanel):
@@ -587,9 +586,9 @@ class PARTICLE_PT_render(ParticleButtonsPanel):
def poll(self, context):
psys = context.particle_system
- if psys == None:
+ if psys is None:
return False
- if psys.settings == None:
+ if psys.settings is None:
return False
return True
@@ -600,90 +599,90 @@ class PARTICLE_PT_render(ParticleButtonsPanel):
part = psys.settings
row = layout.row()
- row.itemR(part, "material")
- row.itemR(psys, "parent")
+ row.prop(part, "material")
+ row.prop(psys, "parent")
split = layout.split()
sub = split.column()
- sub.itemR(part, "emitter")
- sub.itemR(part, "parent")
+ sub.prop(part, "emitter")
+ sub.prop(part, "parent")
sub = split.column()
- sub.itemR(part, "unborn")
- sub.itemR(part, "died")
+ sub.prop(part, "unborn")
+ sub.prop(part, "died")
row = layout.row()
- row.itemR(part, "ren_as", expand=True)
+ row.prop(part, "ren_as", expand=True)
split = layout.split()
sub = split.column()
if part.ren_as == 'LINE':
- sub.itemR(part, "line_length_tail")
- sub.itemR(part, "line_length_head")
+ sub.prop(part, "line_length_tail")
+ sub.prop(part, "line_length_head")
sub = split.column()
- sub.itemR(part, "velocity_length")
+ sub.prop(part, "velocity_length")
elif part.ren_as == 'PATH':
- if part.type != 'HAIR' and part.physics_type != 'KEYED' and psys.point_cache.baked == False:
+ if part.type != 'HAIR' and part.physics_type != 'KEYED' and (psys.point_cache.baked is False):
box = layout.box()
- box.itemL(text="Baked or keyed particles needed for correct rendering.")
+ box.label(text="Baked or keyed particles needed for correct rendering.")
return
- sub.itemR(part, "render_strand")
+ sub.prop(part, "render_strand")
subsub = sub.column()
- subsub.active = part.render_strand == False
- subsub.itemR(part, "render_adaptive")
+ subsub.active = (part.render_strand is False)
+ subsub.prop(part, "render_adaptive")
subsub = sub.column()
subsub.active = part.render_adaptive or part.render_strand == True
- subsub.itemR(part, "adaptive_angle")
+ subsub.prop(part, "adaptive_angle")
subsub = sub.column()
- subsub.active = part.render_adaptive == True and part.render_strand == False
- subsub.itemR(part, "adaptive_pix")
- sub.itemR(part, "hair_bspline")
- sub.itemR(part, "render_step", text="Steps")
+ subsub.active = (part.render_adaptive is True and part.render_strand is False)
+ subsub.prop(part, "adaptive_pix")
+ sub.prop(part, "hair_bspline")
+ sub.prop(part, "render_step", text="Steps")
sub = split.column()
- sub.itemL(text="Timing:")
- sub.itemR(part, "abs_path_time")
- sub.itemR(part, "path_start", text="Start", slider=not part.abs_path_time)
- sub.itemR(part, "path_end", text="End", slider=not part.abs_path_time)
- sub.itemR(part, "random_length", text="Random", slider=True)
+ sub.label(text="Timing:")
+ sub.prop(part, "abs_path_time")
+ sub.prop(part, "path_start", text="Start", slider=not part.abs_path_time)
+ sub.prop(part, "path_end", text="End", slider=not part.abs_path_time)
+ sub.prop(part, "random_length", text="Random", slider=True)
row = layout.row()
col = row.column()
if part.type == 'HAIR' and part.render_strand == True and part.child_type == 'FACES':
- layout.itemR(part, "enable_simplify")
+ layout.prop(part, "enable_simplify")
if part.enable_simplify == True:
row = layout.row()
- row.itemR(part, "simplify_refsize")
- row.itemR(part, "simplify_rate")
- row.itemR(part, "simplify_transition")
+ row.prop(part, "simplify_refsize")
+ row.prop(part, "simplify_rate")
+ row.prop(part, "simplify_transition")
row = layout.row()
- row.itemR(part, "viewport")
+ row.prop(part, "viewport")
sub = row.row()
sub.active = part.viewport == True
- sub.itemR(part, "simplify_viewport")
+ sub.prop(part, "simplify_viewport")
elif part.ren_as == 'OBJECT':
- sub.itemR(part, "dupli_object")
- sub.itemR(part, "use_global_dupli")
+ sub.prop(part, "dupli_object")
+ sub.prop(part, "use_global_dupli")
elif part.ren_as == 'GROUP':
- sub.itemR(part, "dupli_group")
+ sub.prop(part, "dupli_group")
split = layout.split()
sub = split.column()
- sub.itemR(part, "whole_group")
+ sub.prop(part, "whole_group")
subsub = sub.column()
- subsub.active = part.whole_group == False
- subsub.itemR(part, "use_group_count")
+ subsub.active = (part.whole_group is False)
+ subsub.prop(part, "use_group_count")
sub = split.column()
subsub = sub.column()
- subsub.active = part.whole_group == False
- subsub.itemR(part, "use_global_dupli")
- subsub.itemR(part, "rand_group")
+ subsub.active = (part.whole_group is False)
+ subsub.prop(part, "use_global_dupli")
+ subsub.prop(part, "rand_group")
if part.use_group_count and not part.whole_group:
row = layout.row()
@@ -692,61 +691,61 @@ class PARTICLE_PT_render(ParticleButtonsPanel):
col = row.column()
sub = col.row()
subsub = sub.column(align=True)
- subsub.itemO("particle.dupliob_copy", icon='ICON_ZOOMIN', text="")
- subsub.itemO("particle.dupliob_remove", icon='ICON_ZOOMOUT', text="")
- subsub.itemO("particle.dupliob_move_up", icon='VICON_MOVE_UP', text="")
- subsub.itemO("particle.dupliob_move_down", icon='VICON_MOVE_DOWN', text="")
+ subsub.operator("particle.dupliob_copy", icon='ICON_ZOOMIN', text="")
+ subsub.operator("particle.dupliob_remove", icon='ICON_ZOOMOUT', text="")
+ subsub.operator("particle.dupliob_move_up", icon='VICON_MOVE_UP', text="")
+ subsub.operator("particle.dupliob_move_down", icon='VICON_MOVE_DOWN', text="")
weight = part.active_dupliweight
if weight:
row = layout.row()
- row.itemR(weight, "count")
+ row.prop(weight, "count")
elif part.ren_as == 'BILLBOARD':
- sub.itemL(text="Align:")
+ sub.label(text="Align:")
row = layout.row()
- row.itemR(part, "billboard_align", expand=True)
- row.itemR(part, "billboard_lock", text="Lock")
+ row.prop(part, "billboard_align", expand=True)
+ row.prop(part, "billboard_lock", text="Lock")
row = layout.row()
- row.itemR(part, "billboard_object")
+ row.prop(part, "billboard_object")
row = layout.row()
col = row.column(align=True)
- col.itemL(text="Tilt:")
- col.itemR(part, "billboard_tilt", text="Angle", slider=True)
- col.itemR(part, "billboard_random_tilt", slider=True)
+ col.label(text="Tilt:")
+ col.prop(part, "billboard_tilt", text="Angle", slider=True)
+ col.prop(part, "billboard_random_tilt", slider=True)
col = row.column()
- col.itemR(part, "billboard_offset")
+ col.prop(part, "billboard_offset")
row = layout.row()
- row.itemR(psys, "billboard_normal_uv")
+ row.prop(psys, "billboard_normal_uv")
row = layout.row()
- row.itemR(psys, "billboard_time_index_uv")
+ row.prop(psys, "billboard_time_index_uv")
row = layout.row()
- row.itemL(text="Split uv's:")
- row.itemR(part, "billboard_uv_split", text="Number of splits")
+ row.label(text="Split uv's:")
+ row.prop(part, "billboard_uv_split", text="Number of splits")
row = layout.row()
- row.itemR(psys, "billboard_split_uv")
+ row.prop(psys, "billboard_split_uv")
row = layout.row()
- row.itemL(text="Animate:")
- row.itemR(part, "billboard_animation", expand=True)
- row.itemL(text="Offset:")
- row.itemR(part, "billboard_split_offset", expand=True)
+ row.label(text="Animate:")
+ row.prop(part, "billboard_animation", expand=True)
+ row.label(text="Offset:")
+ row.prop(part, "billboard_split_offset", expand=True)
if part.ren_as == 'HALO' or part.ren_as == 'LINE' or part.ren_as == 'BILLBOARD':
row = layout.row()
col = row.column()
- col.itemR(part, "trail_count")
+ col.prop(part, "trail_count")
if part.trail_count > 1:
- col.itemR(part, "abs_path_time", text="Length in frames")
+ col.prop(part, "abs_path_time", text="Length in frames")
col = row.column()
- col.itemR(part, "path_end", text="Length", slider=not part.abs_path_time)
- col.itemR(part, "random_length", text="Random", slider=True)
+ col.prop(part, "path_end", text="Length", slider=not part.abs_path_time)
+ col.prop(part, "random_length", text="Random", slider=True)
else:
col = row.column()
- col.itemL(text="")
+ col.label(text="")
class PARTICLE_PT_draw(ParticleButtonsPanel):
@@ -755,9 +754,9 @@ class PARTICLE_PT_draw(ParticleButtonsPanel):
def poll(self, context):
psys = context.particle_system
- if psys == None:
+ if psys is None:
return False
- if psys.settings == None:
+ if psys.settings is None:
return False
return True
@@ -768,43 +767,43 @@ class PARTICLE_PT_draw(ParticleButtonsPanel):
part = psys.settings
row = layout.row()
- row.itemR(part, "draw_as", expand=True)
+ row.prop(part, "draw_as", expand=True)
if part.draw_as == 'NONE' or (part.ren_as == 'NONE' and part.draw_as == 'RENDER'):
return
path = (part.ren_as == 'PATH' and part.draw_as == 'RENDER') or part.draw_as == 'PATH'
- if path and part.type != 'HAIR' and part.physics_type != 'KEYED' and psys.point_cache.baked == False:
+ if path and part.type != 'HAIR' and part.physics_type != 'KEYED' and psys.point_cache.baked is False:
box = layout.box()
- box.itemL(text="Baked or keyed particles needed for correct drawing.")
+ box.label(text="Baked or keyed particles needed for correct drawing.")
return
row = layout.row()
- row.itemR(part, "display", slider=True)
+ row.prop(part, "display", slider=True)
if part.draw_as != 'RENDER' or part.ren_as == 'HALO':
- row.itemR(part, "draw_size")
+ row.prop(part, "draw_size")
else:
- row.itemL(text="")
+ row.label(text="")
row = layout.row()
col = row.column()
- col.itemR(part, "show_size")
- col.itemR(part, "velocity")
- col.itemR(part, "num")
+ col.prop(part, "show_size")
+ col.prop(part, "velocity")
+ col.prop(part, "num")
if part.physics_type == 'BOIDS':
- col.itemR(part, "draw_health")
+ col.prop(part, "draw_health")
col = row.column()
- col.itemR(part, "material_color", text="Use material color")
+ col.prop(part, "material_color", text="Use material color")
if (path):
- col.itemR(part, "draw_step")
+ col.prop(part, "draw_step")
else:
sub = col.column()
- sub.active = part.material_color == False
- #sub.itemL(text="color")
- #sub.itemL(text="Override material color")
+ sub.active = (part.material_color is False)
+ #sub.label(text="color")
+ #sub.label(text="Override material color")
class PARTICLE_PT_children(ParticleButtonsPanel):
@@ -817,7 +816,7 @@ class PARTICLE_PT_children(ParticleButtonsPanel):
psys = context.particle_system
part = psys.settings
- layout.row().itemR(part, "child_type", expand=True)
+ layout.row().prop(part, "child_type", expand=True)
if part.child_type == 'NONE':
return
@@ -825,63 +824,63 @@ class PARTICLE_PT_children(ParticleButtonsPanel):
row = layout.row()
col = row.column(align=True)
- col.itemR(part, "child_nbr", text="Display")
- col.itemR(part, "rendered_child_nbr", text="Render")
+ col.prop(part, "child_nbr", text="Display")
+ col.prop(part, "rendered_child_nbr", text="Render")
col = row.column(align=True)
if part.child_type == 'FACES':
- col.itemR(part, "virtual_parents", slider=True)
+ col.prop(part, "virtual_parents", slider=True)
else:
- col.itemR(part, "child_radius", text="Radius")
- col.itemR(part, "child_roundness", text="Roundness", slider=True)
+ col.prop(part, "child_radius", text="Radius")
+ col.prop(part, "child_roundness", text="Roundness", slider=True)
col = row.column(align=True)
- col.itemR(part, "child_size", text="Size")
- col.itemR(part, "child_random_size", text="Random")
+ col.prop(part, "child_size", text="Size")
+ col.prop(part, "child_random_size", text="Random")
- layout.row().itemL(text="Effects:")
+ layout.row().label(text="Effects:")
row = layout.row()
col = row.column(align=True)
- col.itemR(part, "clump_factor", slider=True)
- col.itemR(part, "clumppow", slider=True)
+ col.prop(part, "clump_factor", slider=True)
+ col.prop(part, "clumppow", slider=True)
col = row.column(align=True)
- col.itemR(part, "rough_endpoint")
- col.itemR(part, "rough_end_shape")
+ col.prop(part, "rough_endpoint")
+ col.prop(part, "rough_end_shape")
row = layout.row()
col = row.column(align=True)
- col.itemR(part, "rough1")
- col.itemR(part, "rough1_size")
+ col.prop(part, "rough1")
+ col.prop(part, "rough1_size")
col = row.column(align=True)
- col.itemR(part, "rough2")
- col.itemR(part, "rough2_size")
- col.itemR(part, "rough2_thres", slider=True)
+ col.prop(part, "rough2")
+ col.prop(part, "rough2_size")
+ col.prop(part, "rough2_thres", slider=True)
row = layout.row()
col = row.column(align=True)
- col.itemR(part, "child_length", slider=True)
- col.itemR(part, "child_length_thres", slider=True)
+ col.prop(part, "child_length", slider=True)
+ col.prop(part, "child_length_thres", slider=True)
col = row.column(align=True)
- col.itemL(text="Space reserved for")
- col.itemL(text="hair parting controls")
+ col.label(text="Space reserved for")
+ col.label(text="hair parting controls")
- layout.row().itemL(text="Kink:")
- layout.row().itemR(part, "kink", expand=True)
+ layout.row().label(text="Kink:")
+ layout.row().prop(part, "kink", expand=True)
split = layout.split()
col = split.column()
- col.itemR(part, "kink_amplitude")
- col.itemR(part, "kink_frequency")
+ col.prop(part, "kink_amplitude")
+ col.prop(part, "kink_frequency")
col = split.column()
- col.itemR(part, "kink_shape", slider=True)
+ col.prop(part, "kink_shape", slider=True)
class PARTICLE_PT_field_weights(ParticleButtonsPanel):
@@ -890,10 +889,10 @@ class PARTICLE_PT_field_weights(ParticleButtonsPanel):
def draw(self, context):
part = context.particle_system.settings
- effector_weights_ui(self, part.effector_weights)
+ effector_weights_ui(self, context, part.effector_weights)
if part.type == 'HAIR':
- self.layout.itemR(part.effector_weights, "do_growing_hair")
+ self.layout.prop(part.effector_weights, "do_growing_hair")
class PARTICLE_PT_force_fields(ParticleButtonsPanel):
@@ -905,22 +904,22 @@ class PARTICLE_PT_force_fields(ParticleButtonsPanel):
part = context.particle_system.settings
- layout.itemR(part, "self_effect")
+ layout.prop(part, "self_effect")
split = layout.split(percentage=0.2)
- split.itemL(text="Type 1:")
- split.itemR(part.force_field_1, "type", text="")
- basic_force_field_settings_ui(self, part.force_field_1)
- basic_force_field_falloff_ui(self, part.force_field_1)
+ split.label(text="Type 1:")
+ split.prop(part.force_field_1, "type", text="")
+ basic_force_field_settings_ui(self, context, part.force_field_1)
+ basic_force_field_falloff_ui(self, context, part.force_field_1)
if part.force_field_1.type != 'NONE':
- layout.itemL(text="")
+ layout.label(text="")
split = layout.split(percentage=0.2)
- split.itemL(text="Type 2:")
- split.itemR(part.force_field_2, "type", text="")
- basic_force_field_settings_ui(self, part.force_field_2)
- basic_force_field_falloff_ui(self, part.force_field_2)
+ split.label(text="Type 2:")
+ split.prop(part.force_field_2, "type", text="")
+ basic_force_field_settings_ui(self, context, part.force_field_2)
+ basic_force_field_falloff_ui(self, context, part.force_field_2)
class PARTICLE_PT_vertexgroups(ParticleButtonsPanel):
@@ -932,62 +931,62 @@ class PARTICLE_PT_vertexgroups(ParticleButtonsPanel):
ob = context.object
psys = context.particle_system
- part = psys.settings
+ # part = psys.settings
- # layout.itemL(text="Nothing here yet.")
+ # layout.label(text="Nothing here yet.")
row = layout.row()
- row.itemL(text="Vertex Group")
- row.itemL(text="Negate")
+ row.label(text="Vertex Group")
+ row.label(text="Negate")
row = layout.row()
- row.item_pointerR(psys, "vertex_group_density", ob, "vertex_groups", text="Density")
- row.itemR(psys, "vertex_group_density_negate", text="")
+ row.prop_object(psys, "vertex_group_density", ob, "vertex_groups", text="Density")
+ row.prop(psys, "vertex_group_density_negate", text="")
row = layout.row()
- row.item_pointerR(psys, "vertex_group_velocity", ob, "vertex_groups", text="Velocity")
- row.itemR(psys, "vertex_group_velocity_negate", text="")
+ row.prop_object(psys, "vertex_group_velocity", ob, "vertex_groups", text="Velocity")
+ row.prop(psys, "vertex_group_velocity_negate", text="")
row = layout.row()
- row.item_pointerR(psys, "vertex_group_length", ob, "vertex_groups", text="Length")
- row.itemR(psys, "vertex_group_length_negate", text="")
+ row.prop_object(psys, "vertex_group_length", ob, "vertex_groups", text="Length")
+ row.prop(psys, "vertex_group_length_negate", text="")
row = layout.row()
- row.item_pointerR(psys, "vertex_group_clump", ob, "vertex_groups", text="Clump")
- row.itemR(psys, "vertex_group_clump_negate", text="")
+ row.prop_object(psys, "vertex_group_clump", ob, "vertex_groups", text="Clump")
+ row.prop(psys, "vertex_group_clump_negate", text="")
row = layout.row()
- row.item_pointerR(psys, "vertex_group_kink", ob, "vertex_groups", text="Kink")
- row.itemR(psys, "vertex_group_kink_negate", text="")
+ row.prop_object(psys, "vertex_group_kink", ob, "vertex_groups", text="Kink")
+ row.prop(psys, "vertex_group_kink_negate", text="")
row = layout.row()
- row.item_pointerR(psys, "vertex_group_roughness1", ob, "vertex_groups", text="Roughness 1")
- row.itemR(psys, "vertex_group_roughness1_negate", text="")
+ row.prop_object(psys, "vertex_group_roughness1", ob, "vertex_groups", text="Roughness 1")
+ row.prop(psys, "vertex_group_roughness1_negate", text="")
row = layout.row()
- row.item_pointerR(psys, "vertex_group_roughness2", ob, "vertex_groups", text="Roughness 2")
- row.itemR(psys, "vertex_group_roughness2_negate", text="")
+ row.prop_object(psys, "vertex_group_roughness2", ob, "vertex_groups", text="Roughness 2")
+ row.prop(psys, "vertex_group_roughness2_negate", text="")
row = layout.row()
- row.item_pointerR(psys, "vertex_group_roughness_end", ob, "vertex_groups", text="Roughness End")
- row.itemR(psys, "vertex_group_roughness_end_negate", text="")
+ row.prop_object(psys, "vertex_group_roughness_end", ob, "vertex_groups", text="Roughness End")
+ row.prop(psys, "vertex_group_roughness_end_negate", text="")
row = layout.row()
- row.item_pointerR(psys, "vertex_group_size", ob, "vertex_groups", text="Size")
- row.itemR(psys, "vertex_group_size_negate", text="")
+ row.prop_object(psys, "vertex_group_size", ob, "vertex_groups", text="Size")
+ row.prop(psys, "vertex_group_size_negate", text="")
row = layout.row()
- row.item_pointerR(psys, "vertex_group_tangent", ob, "vertex_groups", text="Tangent")
- row.itemR(psys, "vertex_group_tangent_negate", text="")
+ row.prop_object(psys, "vertex_group_tangent", ob, "vertex_groups", text="Tangent")
+ row.prop(psys, "vertex_group_tangent_negate", text="")
row = layout.row()
- row.item_pointerR(psys, "vertex_group_rotation", ob, "vertex_groups", text="Rotation")
- row.itemR(psys, "vertex_group_rotation_negate", text="")
+ row.prop_object(psys, "vertex_group_rotation", ob, "vertex_groups", text="Rotation")
+ row.prop(psys, "vertex_group_rotation_negate", text="")
row = layout.row()
- row.item_pointerR(psys, "vertex_group_field", ob, "vertex_groups", text="Field")
- row.itemR(psys, "vertex_group_field_negate", text="")
+ row.prop_object(psys, "vertex_group_field", ob, "vertex_groups", text="Field")
+ row.prop(psys, "vertex_group_field_negate", text="")
bpy.types.register(PARTICLE_PT_particles)
bpy.types.register(PARTICLE_PT_hair_dynamics)
diff --git a/release/scripts/ui/properties_physics_cloth.py b/release/scripts/ui/properties_physics_cloth.py
index 255b7038b99..0829b533c81 100644
--- a/release/scripts/ui/properties_physics_cloth.py
+++ b/release/scripts/ui/properties_physics_cloth.py
@@ -19,12 +19,25 @@
# <pep8 compliant>
import bpy
+narrowui = 180
+
+
from properties_physics_common import point_cache_ui
from properties_physics_common import effector_weights_ui
def cloth_panel_enabled(md):
- return md.point_cache.baked == False
+ return md.point_cache.baked is False
+
+
+class CLOTH_MT_presets(bpy.types.Menu):
+ '''
+ Creates the menu items by scanning scripts/templates
+ '''
+ bl_label = "Cloth Presets"
+ preset_subdir = "cloth"
+ preset_operator = "script.python_file_run"
+ draw = bpy.types.Menu.draw_preset
class PhysicButtonsPanel(bpy.types.Panel):
@@ -46,6 +59,7 @@ class PHYSICS_PT_cloth(PhysicButtonsPanel):
md = context.cloth
ob = context.object
+ wide_ui = context.region.width > narrowui
split = layout.split()
split.operator_context = 'EXEC_DEFAULT'
@@ -53,15 +67,18 @@ class PHYSICS_PT_cloth(PhysicButtonsPanel):
if md:
# remove modifier + settings
split.set_context_pointer("modifier", md)
- split.itemO("object.modifier_remove", text="Remove")
+ split.operator("object.modifier_remove", text="Remove")
row = split.row(align=True)
- row.itemR(md, "render", text="")
- row.itemR(md, "realtime", text="")
+ row.prop(md, "render", text="")
+ row.prop(md, "realtime", text="")
else:
# add modifier
- split.item_enumO("object.modifier_add", "type", 'CLOTH', text="Add")
- split.itemL()
+ split.operator("object.modifier_add", text="Add").type = 'CLOTH'
+ if wide_ui:
+ split.column()
+
+ split.operator_context = 'INVOKE_DEFAULT'
if md:
cloth = md.settings
@@ -72,40 +89,44 @@ class PHYSICS_PT_cloth(PhysicButtonsPanel):
col = split.column()
- col.itemL(text="Quality:")
- col.itemR(cloth, "quality", text="Steps", slider=True)
+ col.label(text="Presets:")
+ sub = col.row(align=True).split(percentage=0.75)
+ sub.menu("CLOTH_MT_presets", text="Presets")
+ sub.operator("cloth.preset_add", text="Add")
- col.itemL(text="Material:")
- sub = col.column(align=True)
- sub.itemR(cloth, "mass")
- sub.itemR(cloth, "structural_stiffness", text="Structural")
- sub.itemR(cloth, "bending_stiffness", text="Bending")
+ col.label(text="Quality:")
+ col.prop(cloth, "quality", text="Steps", slider=True)
- col = split.column()
+ col.label(text="Material:")
+ col.prop(cloth, "mass")
+ col.prop(cloth, "structural_stiffness", text="Structural")
+ col.prop(cloth, "bending_stiffness", text="Bending")
- col.itemL(text="Presets:")
- col.itemL(text="TODO!")
+ if wide_ui:
+ col = split.column()
- col.itemL(text="Damping:")
- sub = col.column(align=True)
- sub.itemR(cloth, "spring_damping", text="Spring")
- sub.itemR(cloth, "air_damping", text="Air")
+ col.label(text="Damping:")
+ col.prop(cloth, "spring_damping", text="Spring")
+ col.prop(cloth, "air_damping", text="Air")
- col.itemR(cloth, "pin_cloth", text="Pin")
- sub = col.column(align=True)
+ col.prop(cloth, "pin_cloth", text="Pinning")
+ sub = col.column()
sub.active = cloth.pin_cloth
- sub.itemR(cloth, "pin_stiffness", text="Stiffness")
- sub.item_pointerR(cloth, "mass_vertex_group", ob, "vertex_groups", text="")
+ sub.prop_object(cloth, "mass_vertex_group", ob, "vertex_groups", text="")
+ sub.prop(cloth, "pin_stiffness", text="Stiffness")
+
+ col.label(text="Pre roll:")
+ col.prop(cloth, "pre_roll", text="Frame")
# Disabled for now
"""
if cloth.mass_vertex_group:
- layout.itemL(text="Goal:")
+ layout.label(text="Goal:")
col = layout.column_flow()
- col.itemR(cloth, "goal_default", text="Default")
- col.itemR(cloth, "goal_spring", text="Stiffness")
- col.itemR(cloth, "goal_friction", text="Friction")
+ col.prop(cloth, "goal_default", text="Default")
+ col.prop(cloth, "goal_spring", text="Stiffness")
+ col.prop(cloth, "goal_friction", text="Friction")
"""
@@ -118,7 +139,7 @@ class PHYSICS_PT_cloth_cache(PhysicButtonsPanel):
def draw(self, context):
md = context.cloth
- point_cache_ui(self, md.point_cache, cloth_panel_enabled(md), 0, 0)
+ point_cache_ui(self, context, md.point_cache, cloth_panel_enabled(md), 0, 0)
class PHYSICS_PT_cloth_collision(PhysicButtonsPanel):
@@ -132,29 +153,31 @@ class PHYSICS_PT_cloth_collision(PhysicButtonsPanel):
cloth = context.cloth.collision_settings
self.layout.active = cloth_panel_enabled(context.cloth)
- self.layout.itemR(cloth, "enable_collision", text="")
+ self.layout.prop(cloth, "enable_collision", text="")
def draw(self, context):
layout = self.layout
cloth = context.cloth.collision_settings
md = context.cloth
+ wide_ui = context.region.width > narrowui
layout.active = cloth.enable_collision and cloth_panel_enabled(md)
split = layout.split()
col = split.column()
- col.itemR(cloth, "collision_quality", slider=True, text="Quality")
- col.itemR(cloth, "min_distance", slider=True, text="Distance")
- col.itemR(cloth, "friction")
+ col.prop(cloth, "collision_quality", slider=True, text="Quality")
+ col.prop(cloth, "min_distance", slider=True, text="Distance")
+ col.prop(cloth, "friction")
- col = split.column()
- col.itemR(cloth, "enable_self_collision", text="Self Collision")
+ if wide_ui:
+ col = split.column()
+ col.prop(cloth, "enable_self_collision", text="Self Collision")
sub = col.column()
sub.active = cloth.enable_self_collision
- sub.itemR(cloth, "self_collision_quality", slider=True, text="Quality")
- sub.itemR(cloth, "self_min_distance", slider=True, text="Distance")
+ sub.prop(cloth, "self_collision_quality", slider=True, text="Quality")
+ sub.prop(cloth, "self_min_distance", slider=True, text="Distance")
class PHYSICS_PT_cloth_stiffness(PhysicButtonsPanel):
@@ -168,7 +191,7 @@ class PHYSICS_PT_cloth_stiffness(PhysicButtonsPanel):
cloth = context.cloth.settings
self.layout.active = cloth_panel_enabled(context.cloth)
- self.layout.itemR(cloth, "stiffness_scaling", text="")
+ self.layout.prop(cloth, "stiffness_scaling", text="")
def draw(self, context):
layout = self.layout
@@ -176,22 +199,22 @@ class PHYSICS_PT_cloth_stiffness(PhysicButtonsPanel):
md = context.cloth
ob = context.object
cloth = context.cloth.settings
+ wide_ui = context.region.width > narrowui
layout.active = cloth.stiffness_scaling and cloth_panel_enabled(md)
split = layout.split()
col = split.column()
- col.itemL(text="Structural Stiffness:")
- sub = col.column(align=True)
- sub.itemR(cloth, "structural_stiffness_max", text="Max")
- sub.item_pointerR(cloth, "structural_stiffness_vertex_group", ob, "vertex_groups", text="")
+ col.label(text="Structural Stiffness:")
+ col.prop_object(cloth, "structural_stiffness_vertex_group", ob, "vertex_groups", text="")
+ col.prop(cloth, "structural_stiffness_max", text="Max")
- col = split.column()
- col.itemL(text="Bending Stiffness:")
- sub = col.column(align=True)
- sub.itemR(cloth, "bending_stiffness_max", text="Max")
- sub.item_pointerR(cloth, "bending_vertex_group", ob, "vertex_groups", text="")
+ if wide_ui:
+ col = split.column()
+ col.label(text="Bending Stiffness:")
+ col.prop_object(cloth, "bending_vertex_group", ob, "vertex_groups", text="")
+ col.prop(cloth, "bending_stiffness_max", text="Max")
class PHYSICS_PT_cloth_field_weights(PhysicButtonsPanel):
@@ -203,7 +226,9 @@ class PHYSICS_PT_cloth_field_weights(PhysicButtonsPanel):
def draw(self, context):
cloth = context.cloth.settings
- effector_weights_ui(self, cloth.effector_weights)
+ effector_weights_ui(self, context, cloth.effector_weights)
+
+bpy.types.register(CLOTH_MT_presets)
bpy.types.register(PHYSICS_PT_cloth)
bpy.types.register(PHYSICS_PT_cloth_cache)
diff --git a/release/scripts/ui/properties_physics_common.py b/release/scripts/ui/properties_physics_common.py
index 187db9940f9..7c1d71302ec 100644
--- a/release/scripts/ui/properties_physics_common.py
+++ b/release/scripts/ui/properties_physics_common.py
@@ -17,104 +17,122 @@
# ##### END GPL LICENSE BLOCK #####
# <pep8 compliant>
-import bpy
+narrowui = 180
-def point_cache_ui(self, cache, enabled, particles, smoke):
+
+def point_cache_ui(self, context, cache, enabled, particles, smoke):
layout = self.layout
+
+ wide_ui = context.region.width > narrowui
layout.set_context_pointer("PointCache", cache)
row = layout.row()
row.template_list(cache, "point_cache_list", cache, "active_point_cache_index", rows=2)
col = row.column(align=True)
- col.itemO("ptcache.add_new", icon='ICON_ZOOMIN', text="")
- col.itemO("ptcache.remove", icon='ICON_ZOOMOUT', text="")
+ col.operator("ptcache.add", icon='ICON_ZOOMIN', text="")
+ col.operator("ptcache.remove", icon='ICON_ZOOMOUT', text="")
row = layout.row()
- row.itemL(text="File Name:")
+ row.label(text="File Name:")
if particles:
- row.itemR(cache, "external")
+ row.prop(cache, "external")
if cache.external:
split = layout.split(percentage=0.80)
- split.itemR(cache, "name", text="")
- split.itemR(cache, "index", text="")
+ split.prop(cache, "name", text="")
+ split.prop(cache, "index", text="")
- layout.itemL(text="File Path:")
- layout.itemR(cache, "filepath", text="")
+ layout.label(text="File Path:")
+ layout.prop(cache, "filepath", text="")
- layout.itemL(text=cache.info)
+ layout.label(text=cache.info)
else:
- layout.itemR(cache, "name", text="")
+ layout.prop(cache, "name", text="")
if not particles:
row = layout.row()
row.enabled = enabled
- row.itemR(cache, "start_frame")
- row.itemR(cache, "end_frame")
+ row.prop(cache, "start_frame")
+ row.prop(cache, "end_frame")
row = layout.row()
if cache.baked == True:
- row.itemO("ptcache.free_bake", text="Free Bake")
+ row.operator("ptcache.free_bake", text="Free Bake")
else:
- row.item_booleanO("ptcache.bake", "bake", True, text="Bake")
+ row.operator("ptcache.bake", text="Bake").bake = True
sub = row.row()
sub.enabled = (cache.frames_skipped or cache.outdated) and enabled
- sub.itemO("ptcache.bake", "bake", False, text="Calculate to Current Frame")
+ sub.operator("ptcache.bake", "bake", False, text="Calculate to Current Frame")
row = layout.row()
row.enabled = enabled
- row.itemO("ptcache.bake_from_cache", text="Current Cache to Bake")
+ row.operator("ptcache.bake_from_cache", text="Current Cache to Bake")
if not smoke:
- row.itemR(cache, "step")
+ row.prop(cache, "step")
if not smoke:
row = layout.row()
sub = row.row()
sub.enabled = enabled
- sub.itemR(cache, "quick_cache")
- row.itemR(cache, "disk_cache")
+ sub.prop(cache, "quick_cache")
+ row.prop(cache, "disk_cache")
- layout.itemL(text=cache.info)
+ layout.label(text=cache.info)
- layout.itemS()
+ layout.separator()
row = layout.row()
- row.item_booleanO("ptcache.bake_all", "bake", True, text="Bake All Dynamics")
- row.itemO("ptcache.free_bake_all", text="Free All Bakes")
- layout.itemO("ptcache.bake_all", "bake", False, text="Update All Dynamics to current frame")
+ row.operator("ptcache.bake_all", text="Bake All Dynamics").bake = True
+ row.operator("ptcache.free_bake_all", text="Free All Bakes")
+ layout.operator("ptcache.bake_all", "bake", False, text="Update All Dynamics to current frame")
+
+
+def effector_weights_ui(self, context, weights):
+ layout = self.layout
+ wide_ui = context.region.width > narrowui
-def effector_weights_ui(self, weights):
- layout = self.layout
+ layout.prop(weights, "group")
- layout.itemR(weights, "group")
+ split = layout.split()
- split = layout.split()
- split.itemR(weights, "gravity", slider=True)
- split.itemR(weights, "all", slider=True)
+ col = split.column()
+ col.prop(weights, "gravity", slider=True)
- layout.itemS()
+ if wide_ui:
+ col = split.column()
+ col.prop(weights, "all", slider=True)
- flow = layout.column_flow()
- flow.itemR(weights, "force", slider=True)
- flow.itemR(weights, "vortex", slider=True)
- flow.itemR(weights, "magnetic", slider=True)
- flow.itemR(weights, "wind", slider=True)
- flow.itemR(weights, "curveguide", slider=True)
- flow.itemR(weights, "texture", slider=True)
- flow.itemR(weights, "harmonic", slider=True)
- flow.itemR(weights, "charge", slider=True)
- flow.itemR(weights, "lennardjones", slider=True)
- flow.itemR(weights, "turbulence", slider=True)
- flow.itemR(weights, "drag", slider=True)
- flow.itemR(weights, "boid", slider=True)
+ layout.separator()
+ split = layout.split()
-def basic_force_field_settings_ui(self, field):
+ col = split.column()
+ col.prop(weights, "force", slider=True)
+ col.prop(weights, "vortex", slider=True)
+ col.prop(weights, "magnetic", slider=True)
+ col.prop(weights, "wind", slider=True)
+ col.prop(weights, "curveguide", slider=True)
+ col.prop(weights, "texture", slider=True)
+
+ if wide_ui:
+ col = split.column()
+ col.prop(weights, "harmonic", slider=True)
+ col.prop(weights, "charge", slider=True)
+ col.prop(weights, "lennardjones", slider=True)
+ col.prop(weights, "turbulence", slider=True)
+ col.prop(weights, "drag", slider=True)
+ col.prop(weights, "boid", slider=True)
+
+
+def basic_force_field_settings_ui(self, context, field):
layout = self.layout
+
+ wide_ui = context.region.width > narrowui
+
split = layout.split()
if not field or field.type == 'NONE':
@@ -123,59 +141,69 @@ def basic_force_field_settings_ui(self, field):
col = split.column()
if field.type == 'DRAG':
- col.itemR(field, "linear_drag", text="Linear")
+ col.prop(field, "linear_drag", text="Linear")
else:
- col.itemR(field, "strength")
+ col.prop(field, "strength")
if field.type == 'TURBULENCE':
- col.itemR(field, "size")
- col.itemR(field, "flow")
+ col.prop(field, "size")
+ col.prop(field, "flow")
elif field.type == 'HARMONIC':
- col.itemR(field, "harmonic_damping", text="Damping")
+ col.prop(field, "harmonic_damping", text="Damping")
elif field.type == 'VORTEX' and field.shape != 'POINT':
- col.itemR(field, "inflow")
+ col.prop(field, "inflow")
elif field.type == 'DRAG':
- col.itemR(field, "quadratic_drag", text="Quadratic")
+ col.prop(field, "quadratic_drag", text="Quadratic")
else:
- col.itemR(field, "flow")
+ col.prop(field, "flow")
- col = split.column()
- col.itemR(field, "noise")
- col.itemR(field, "seed")
+ if wide_ui:
+ col = split.column()
+ col.prop(field, "noise")
+ col.prop(field, "seed")
if field.type == 'TURBULENCE':
- col.itemR(field, "global_coordinates", text="Global")
+ col.prop(field, "global_coordinates", text="Global")
split = layout.split()
col = split.column()
- col.itemL(text="Effect point:")
- col.itemR(field, "do_location")
- col.itemR(field, "do_rotation")
+ col.label(text="Effect point:")
+ col.prop(field, "do_location")
+ col.prop(field, "do_rotation")
- sub = split.column()
- sub.itemL(text="Collision:")
- sub.itemR(field, "do_absorption")
+ if wide_ui:
+ col = split.column()
+ col.label(text="Collision:")
+ col.prop(field, "do_absorption")
-def basic_force_field_falloff_ui(self, field):
+def basic_force_field_falloff_ui(self, context, field):
layout = self.layout
+
+ wide_ui = context.region.width > narrowui
+
+ # XXX: This doesn't update for some reason.
+ #if wide_ui:
+ # split = layout.split()
+ #else:
split = layout.split(percentage=0.35)
if not field or field.type == 'NONE':
return
col = split.column()
- col.itemR(field, "z_direction", text="")
- col.itemR(field, "use_min_distance", text="Use Minimum")
- col.itemR(field, "use_max_distance", text="Use Maximum")
+ col.prop(field, "z_direction", text="")
+ col.prop(field, "use_min_distance", text="Use Minimum")
+ col.prop(field, "use_max_distance", text="Use Maximum")
- col = split.column()
- col.itemR(field, "falloff_power", text="Power")
+ if wide_ui:
+ col = split.column()
+ col.prop(field, "falloff_power", text="Power")
sub = col.column()
sub.active = field.use_min_distance
- sub.itemR(field, "minimum_distance", text="Distance")
+ sub.prop(field, "minimum_distance", text="Distance")
sub = col.column()
sub.active = field.use_max_distance
- sub.itemR(field, "maximum_distance", text="Distance")
+ sub.prop(field, "maximum_distance", text="Distance")
diff --git a/release/scripts/ui/properties_physics_field.py b/release/scripts/ui/properties_physics_field.py
index 3e2630e38f5..c2f1703a912 100644
--- a/release/scripts/ui/properties_physics_field.py
+++ b/release/scripts/ui/properties_physics_field.py
@@ -19,6 +19,9 @@
# <pep8 compliant>
import bpy
+narrowui = 180
+
+
from properties_physics_common import basic_force_field_settings_ui
from properties_physics_common import basic_force_field_falloff_ui
@@ -41,16 +44,23 @@ class PHYSICS_PT_field(PhysicButtonsPanel):
ob = context.object
field = ob.field
+ wide_ui = context.region.width > narrowui
+
+ if wide_ui:
+ split = layout.split(percentage=0.2)
+ split.label(text="Type:")
+ else:
+ split = layout.split()
- split = layout.split(percentage=0.2)
- split.itemL(text="Type:")
- split.itemR(field, "type", text="")
+ split.prop(field, "type", text="")
if field.type not in ('NONE', 'GUIDE', 'TEXTURE'):
- split = layout.split(percentage=0.2)
- #split = layout.row()
- split.itemL(text="Shape:")
- split.itemR(field, "shape", text="")
+ if wide_ui:
+ split = layout.split(percentage=0.2)
+ split.label(text="Shape:")
+ else:
+ split = layout.split()
+ split.prop(field, "shape", text="")
split = layout.split()
@@ -58,95 +68,104 @@ class PHYSICS_PT_field(PhysicButtonsPanel):
return # nothing to draw
elif field.type == 'GUIDE':
col = split.column()
- col.itemR(field, "guide_minimum")
- col.itemR(field, "guide_free")
- col.itemR(field, "falloff_power")
- col.itemR(field, "guide_path_add")
+ col.prop(field, "guide_minimum")
+ col.prop(field, "guide_free")
+ col.prop(field, "falloff_power")
+ col.prop(field, "guide_path_add")
- col = split.column()
- col.itemL(text="Clumping:")
- col.itemR(field, "guide_clump_amount")
- col.itemR(field, "guide_clump_shape")
+ if wide_ui:
+ col = split.column()
+ col.label(text="Clumping:")
+ col.prop(field, "guide_clump_amount")
+ col.prop(field, "guide_clump_shape")
row = layout.row()
- row.itemR(field, "use_max_distance")
+ row.prop(field, "use_max_distance")
sub = row.row()
sub.active = field.use_max_distance
- sub.itemR(field, "maximum_distance")
+ sub.prop(field, "maximum_distance")
- layout.itemS()
+ layout.separator()
- layout.itemR(field, "guide_kink_type")
+ layout.prop(field, "guide_kink_type")
if (field.guide_kink_type != 'NONE'):
- layout.itemR(field, "guide_kink_axis")
+ layout.prop(field, "guide_kink_axis")
+
+ split = layout.split()
+
+ col = split.column()
+ col.prop(field, "guide_kink_frequency")
+ col.prop(field, "guide_kink_shape")
- flow = layout.column_flow()
- flow.itemR(field, "guide_kink_frequency")
- flow.itemR(field, "guide_kink_shape")
- flow.itemR(field, "guide_kink_amplitude")
+ if wide_ui:
+ col = split.column()
+ col.prop(field, "guide_kink_amplitude")
elif field.type == 'TEXTURE':
col = split.column()
- col.itemR(field, "strength")
- col.itemR(field, "texture", text="")
- col.itemR(field, "texture_mode", text="")
- col.itemR(field, "texture_nabla")
+ col.prop(field, "strength")
+ col.prop(field, "texture", text="")
+ col.prop(field, "texture_mode", text="")
+ col.prop(field, "texture_nabla")
- col = split.column()
- col.itemR(field, "use_coordinates")
- col.itemR(field, "root_coordinates")
- col.itemR(field, "force_2d")
+ if wide_ui:
+ col = split.column()
+ col.prop(field, "use_coordinates")
+ col.prop(field, "root_coordinates")
+ col.prop(field, "force_2d")
else:
- basic_force_field_settings_ui(self, field)
+ basic_force_field_settings_ui(self, context, field)
if field.type not in ('NONE', 'GUIDE'):
- layout.itemL(text="Falloff:")
- layout.itemR(field, "falloff_type", expand=True)
+ layout.label(text="Falloff:")
+ layout.prop(field, "falloff_type", expand=True)
- basic_force_field_falloff_ui(self, field)
+ basic_force_field_falloff_ui(self, context, field)
if field.falloff_type == 'CONE':
- layout.itemS()
+ layout.separator()
split = layout.split(percentage=0.35)
col = split.column()
- col.itemL(text="Angular:")
- col.itemR(field, "use_radial_min", text="Use Minimum")
- col.itemR(field, "use_radial_max", text="Use Maximum")
+ col.label(text="Angular:")
+ col.prop(field, "use_radial_min", text="Use Minimum")
+ col.prop(field, "use_radial_max", text="Use Maximum")
- col = split.column()
- col.itemR(field, "radial_falloff", text="Power")
+ if wide_ui:
+ col = split.column()
+ col.prop(field, "radial_falloff", text="Power")
sub = col.column()
sub.active = field.use_radial_min
- sub.itemR(field, "radial_minimum", text="Angle")
+ sub.prop(field, "radial_minimum", text="Angle")
sub = col.column()
sub.active = field.use_radial_max
- sub.itemR(field, "radial_maximum", text="Angle")
+ sub.prop(field, "radial_maximum", text="Angle")
elif field.falloff_type == 'TUBE':
- layout.itemS()
+ layout.separator()
split = layout.split(percentage=0.35)
col = split.column()
- col.itemL(text="Radial:")
- col.itemR(field, "use_radial_min", text="Use Minimum")
- col.itemR(field, "use_radial_max", text="Use Maximum")
+ col.label(text="Radial:")
+ col.prop(field, "use_radial_min", text="Use Minimum")
+ col.prop(field, "use_radial_max", text="Use Maximum")
- col = split.column()
- col.itemR(field, "radial_falloff", text="Power")
+ if wide_ui:
+ col = split.column()
+ col.prop(field, "radial_falloff", text="Power")
sub = col.column()
sub.active = field.use_radial_min
- sub.itemR(field, "radial_minimum", text="Distance")
+ sub.prop(field, "radial_minimum", text="Distance")
sub = col.column()
sub.active = field.use_radial_max
- sub.itemR(field, "radial_maximum", text="Distance")
+ sub.prop(field, "radial_maximum", text="Distance")
class PHYSICS_PT_collision(PhysicButtonsPanel):
@@ -162,6 +181,7 @@ class PHYSICS_PT_collision(PhysicButtonsPanel):
layout = self.layout
md = context.collision
+ wide_ui = context.region.width > narrowui
split = layout.split()
split.operator_context = 'EXEC_DEFAULT'
@@ -169,19 +189,21 @@ class PHYSICS_PT_collision(PhysicButtonsPanel):
if md:
# remove modifier + settings
split.set_context_pointer("modifier", md)
- split.itemO("object.modifier_remove", text="Remove")
- col = split.column()
+ split.operator("object.modifier_remove", text="Remove")
+ if wide_ui:
+ col = split.column()
#row = split.row(align=True)
- #row.itemR(md, "render", text="")
- #row.itemR(md, "realtime", text="")
+ #row.prop(md, "render", text="")
+ #row.prop(md, "realtime", text="")
coll = md.settings
else:
# add modifier
- split.item_enumO("object.modifier_add", "type", 'COLLISION', text="Add")
- split.itemL()
+ split.operator("object.modifier_add", text="Add").type = 'COLLISION'
+ if wide_ui:
+ split.label()
coll = None
@@ -193,30 +215,31 @@ class PHYSICS_PT_collision(PhysicButtonsPanel):
split = layout.split()
col = split.column()
- col.itemL(text="Particle:")
- col.itemR(settings, "permeability", slider=True)
- col.itemL(text="Particle Damping:")
+ col.label(text="Particle:")
+ col.prop(settings, "permeability", slider=True)
+ col.prop(settings, "kill_particles")
+ col.label(text="Particle Damping:")
sub = col.column(align=True)
- sub.itemR(settings, "damping_factor", text="Factor", slider=True)
- sub.itemR(settings, "random_damping", text="Random", slider=True)
+ sub.prop(settings, "damping_factor", text="Factor", slider=True)
+ sub.prop(settings, "random_damping", text="Random", slider=True)
- col.itemL(text="Soft Body and Cloth:")
+ col.label(text="Particle Friction:")
sub = col.column(align=True)
- sub.itemR(settings, "outer_thickness", text="Outer", slider=True)
- sub.itemR(settings, "inner_thickness", text="Inner", slider=True)
+ sub.prop(settings, "friction_factor", text="Factor", slider=True)
+ sub.prop(settings, "random_friction", text="Random", slider=True)
- layout.itemL(text="Force Fields:")
- layout.itemR(settings, "absorption", text="Absorption")
-
- col = split.column()
- col.itemL(text="")
- col.itemR(settings, "kill_particles")
- col.itemL(text="Particle Friction:")
+ if wide_ui:
+ col = split.column()
+ col.label(text="Soft Body and Cloth:")
sub = col.column(align=True)
- sub.itemR(settings, "friction_factor", text="Factor", slider=True)
- sub.itemR(settings, "random_friction", text="Random", slider=True)
- col.itemL(text="Soft Body Damping:")
- col.itemR(settings, "damping", text="Factor", slider=True)
+ sub.prop(settings, "outer_thickness", text="Outer", slider=True)
+ sub.prop(settings, "inner_thickness", text="Inner", slider=True)
+
+ col.label(text="Soft Body Damping:")
+ col.prop(settings, "damping", text="Factor", slider=True)
+
+ col.label(text="Force Fields:")
+ col.prop(settings, "absorption", text="Absorption")
bpy.types.register(PHYSICS_PT_field)
bpy.types.register(PHYSICS_PT_collision)
diff --git a/release/scripts/ui/properties_physics_fluid.py b/release/scripts/ui/properties_physics_fluid.py
index 47a5546c205..a126002c211 100644
--- a/release/scripts/ui/properties_physics_fluid.py
+++ b/release/scripts/ui/properties_physics_fluid.py
@@ -19,6 +19,8 @@
# <pep8 compliant>
import bpy
+narrowui = 180
+
class PhysicButtonsPanel(bpy.types.Panel):
bl_space_type = 'PROPERTIES'
@@ -38,7 +40,7 @@ class PHYSICS_PT_fluid(PhysicButtonsPanel):
layout = self.layout
md = context.fluid
- ob = context.object
+ wide_ui = context.region.width > narrowui
split = layout.split()
split.operator_context = 'EXEC_DEFAULT'
@@ -46,147 +48,164 @@ class PHYSICS_PT_fluid(PhysicButtonsPanel):
if md:
# remove modifier + settings
split.set_context_pointer("modifier", md)
- split.itemO("object.modifier_remove", text="Remove")
+ split.operator("object.modifier_remove", text="Remove")
row = split.row(align=True)
- row.itemR(md, "render", text="")
- row.itemR(md, "realtime", text="")
+ row.prop(md, "render", text="")
+ row.prop(md, "realtime", text="")
fluid = md.settings
else:
# add modifier
- split.item_enumO("object.modifier_add", "type", 'FLUID_SIMULATION', text="Add")
- split.itemL()
+ split.operator("object.modifier_add", text="Add").type = 'FLUID_SIMULATION'
+ if wide_ui:
+ split.label()
fluid = None
if fluid:
- layout.itemR(fluid, "type")
+ if wide_ui:
+ layout.prop(fluid, "type")
+ else:
+ layout.prop(fluid, "type", text="")
if fluid.type == 'DOMAIN':
- layout.itemO("fluid.bake", text="Bake Fluid Simulation", icon='ICON_MOD_FLUIDSIM')
+ layout.operator("fluid.bake", text="Bake Fluid Simulation", icon='ICON_MOD_FLUIDSIM')
split = layout.split()
col = split.column()
- col.itemL(text="Resolution:")
- col.itemR(fluid, "resolution", text="Final")
- col.itemL(text="Render Display:")
- col.itemR(fluid, "render_display_mode", text="")
- col.itemL(text="Time:")
- sub = col.column(align=True)
- sub.itemR(fluid, "start_time", text="Start")
- sub.itemR(fluid, "end_time", text="End")
+ col.label(text="Resolution:")
+ col.prop(fluid, "resolution", text="Final")
+ col.label(text="Render Display:")
+ col.prop(fluid, "render_display_mode", text="")
+
+ if wide_ui:
+ col = split.column()
+ col.label(text="Required Memory: " + fluid.memory_estimate)
+ col.prop(fluid, "preview_resolution", text="Preview")
+ col.label(text="Viewport Display:")
+ col.prop(fluid, "viewport_display_mode", text="")
+
+ split = layout.split()
col = split.column()
- col.itemL(text="Required Memory: " + fluid.memory_estimate)
- col.itemR(fluid, "preview_resolution", text="Preview")
- col.itemL(text="Viewport Display:")
- col.itemR(fluid, "viewport_display_mode", text="")
- col.itemL()
- col.itemR(fluid, "generate_speed_vectors")
- col.itemR(fluid, "reverse_frames")
+ col.label(text="Time:")
+ sub = col.column(align=True)
+ sub.prop(fluid, "start_time", text="Start")
+ sub.prop(fluid, "end_time", text="End")
- layout.itemR(fluid, "path", text="")
+ if wide_ui:
+ col = split.column()
+ col.label()
+ col.prop(fluid, "generate_speed_vectors")
+ col.prop(fluid, "reverse_frames")
+
+ layout.prop(fluid, "path", text="")
elif fluid.type == 'FLUID':
split = layout.split()
col = split.column()
- col.itemL(text="Volume Initialization:")
- col.itemR(fluid, "volume_initialization", text="")
- col.itemR(fluid, "export_animated_mesh")
+ col.label(text="Volume Initialization:")
+ col.prop(fluid, "volume_initialization", text="")
+ col.prop(fluid, "export_animated_mesh")
- col = split.column()
- col.itemL(text="Initial Velocity:")
- col.itemR(fluid, "initial_velocity", text="")
+ if wide_ui:
+ col = split.column()
+ col.label(text="Initial Velocity:")
+ col.prop(fluid, "initial_velocity", text="")
elif fluid.type == 'OBSTACLE':
split = layout.split()
col = split.column()
- col.itemL(text="Volume Initialization:")
- col.itemR(fluid, "volume_initialization", text="")
- col.itemR(fluid, "export_animated_mesh")
-
- col = split.column()
- col.itemL(text="Slip Type:")
- col.itemR(fluid, "slip_type", text="")
+ col.label(text="Volume Initialization:")
+ col.prop(fluid, "volume_initialization", text="")
+ col.prop(fluid, "export_animated_mesh")
+
+ if wide_ui:
+ col = split.column()
+ col.label(text="Slip Type:")
+ col.prop(fluid, "slip_type", text="")
if fluid.slip_type == 'PARTIALSLIP':
- col.itemR(fluid, "partial_slip_factor", slider=True, text="Amount")
+ col.prop(fluid, "partial_slip_factor", slider=True, text="Amount")
- col.itemL(text="Impact:")
- col.itemR(fluid, "impact_factor", text="Factor")
+ col.label(text="Impact:")
+ col.prop(fluid, "impact_factor", text="Factor")
elif fluid.type == 'INFLOW':
split = layout.split()
col = split.column()
- col.itemL(text="Volume Initialization:")
- col.itemR(fluid, "volume_initialization", text="")
- col.itemR(fluid, "export_animated_mesh")
- col.itemR(fluid, "local_coordinates")
+ col.label(text="Volume Initialization:")
+ col.prop(fluid, "volume_initialization", text="")
+ col.prop(fluid, "export_animated_mesh")
+ col.prop(fluid, "local_coordinates")
- col = split.column()
- col.itemL(text="Inflow Velocity:")
- col.itemR(fluid, "inflow_velocity", text="")
+ if wide_ui:
+ col = split.column()
+ col.label(text="Inflow Velocity:")
+ col.prop(fluid, "inflow_velocity", text="")
elif fluid.type == 'OUTFLOW':
split = layout.split()
col = split.column()
- col.itemL(text="Volume Initialization:")
- col.itemR(fluid, "volume_initialization", text="")
- col.itemR(fluid, "export_animated_mesh")
+ col.label(text="Volume Initialization:")
+ col.prop(fluid, "volume_initialization", text="")
+ col.prop(fluid, "export_animated_mesh")
- split.column()
+ if wide_ui:
+ split.column()
elif fluid.type == 'PARTICLE':
- split = layout.split(percentage=0.5)
+ split = layout.split()
col = split.column()
- col.itemL(text="Influence:")
- col.itemR(fluid, "particle_influence", text="Size")
- col.itemR(fluid, "alpha_influence", text="Alpha")
+ col.label(text="Influence:")
+ col.prop(fluid, "particle_influence", text="Size")
+ col.prop(fluid, "alpha_influence", text="Alpha")
- col = split.column()
- col.itemL(text="Type:")
- col.itemR(fluid, "drops")
- col.itemR(fluid, "floats")
- col = split.column()
- col.itemL()
- col.itemR(fluid, "tracer")
+ if wide_ui:
+ col = split.column()
+ col.label(text="Type:")
+ col.prop(fluid, "drops")
+ col.prop(fluid, "floats")
+ col.prop(fluid, "tracer")
- layout.itemR(fluid, "path", text="")
+ layout.prop(fluid, "path", text="")
elif fluid.type == 'CONTROL':
split = layout.split()
col = split.column()
- col.itemL(text="")
- col.itemR(fluid, "quality", slider=True)
- col.itemR(fluid, "reverse_frames")
+ col.label(text="")
+ col.prop(fluid, "quality", slider=True)
+ col.prop(fluid, "reverse_frames")
- col = split.column()
- col.itemL(text="Time:")
+ if wide_ui:
+ col = split.column()
+ col.label(text="Time:")
sub = col.column(align=True)
- sub.itemR(fluid, "start_time", text="Start")
- sub.itemR(fluid, "end_time", text="End")
+ sub.prop(fluid, "start_time", text="Start")
+ sub.prop(fluid, "end_time", text="End")
split = layout.split()
col = split.column()
- col.itemL(text="Attraction Force:")
+ col.label(text="Attraction Force:")
sub = col.column(align=True)
- sub.itemR(fluid, "attraction_strength", text="Strength")
- sub.itemR(fluid, "attraction_radius", text="Radius")
+ sub.prop(fluid, "attraction_strength", text="Strength")
+ sub.prop(fluid, "attraction_radius", text="Radius")
- col = split.column()
- col.itemL(text="Velocity Force:")
+ if wide_ui:
+ col = split.column()
+ col.label(text="Velocity Force:")
sub = col.column(align=True)
- sub.itemR(fluid, "velocity_strength", text="Strength")
- sub.itemR(fluid, "velocity_radius", text="Radius")
+ sub.prop(fluid, "velocity_strength", text="Strength")
+ sub.prop(fluid, "velocity_radius", text="Radius")
class PHYSICS_PT_domain_gravity(PhysicButtonsPanel):
@@ -201,31 +220,29 @@ class PHYSICS_PT_domain_gravity(PhysicButtonsPanel):
layout = self.layout
fluid = context.fluid.settings
+ wide_ui = context.region.width > narrowui
split = layout.split()
col = split.column()
- col.itemL(text="Gravity:")
- col.itemR(fluid, "gravity", text="")
- col.itemL(text="Real World Size:")
- col.itemR(fluid, "real_world_size", text="Metres")
-
- col = split.column()
- col.itemL(text="Viscosity Presets:")
+ col.label(text="Gravity:")
+ col.prop(fluid, "gravity", text="")
+ col.label(text="Real World Size:")
+ col.prop(fluid, "real_world_size", text="Metres")
+
+ if wide_ui:
+ col = split.column()
+ col.label(text="Viscosity Presets:")
sub = col.column(align=True)
- sub.itemR(fluid, "viscosity_preset", text="")
+ sub.prop(fluid, "viscosity_preset", text="")
if fluid.viscosity_preset == 'MANUAL':
- sub.itemR(fluid, "viscosity_base", text="Base")
- sub.itemR(fluid, "viscosity_exponent", text="Exponent", slider=True)
- else:
- sub.itemL()
- sub.itemL()
+ sub.prop(fluid, "viscosity_base", text="Base")
+ sub.prop(fluid, "viscosity_exponent", text="Exponent", slider=True)
- col.itemL(text="Optimization:")
- sub = col.column(align=True)
- sub.itemR(fluid, "grid_levels", slider=True)
- sub.itemR(fluid, "compressibility", slider=True)
+ col.label(text="Optimization:")
+ col.prop(fluid, "grid_levels", slider=True)
+ col.prop(fluid, "compressibility", slider=True)
class PHYSICS_PT_domain_boundary(PhysicButtonsPanel):
@@ -240,21 +257,21 @@ class PHYSICS_PT_domain_boundary(PhysicButtonsPanel):
layout = self.layout
fluid = context.fluid.settings
+ wide_ui = context.region.width > narrowui
split = layout.split()
col = split.column()
- col.itemL(text="Slip Type:")
- sub = col.column(align=True)
- sub.itemR(fluid, "slip_type", text="")
+ col.label(text="Slip Type:")
+ col.prop(fluid, "slip_type", text="")
if fluid.slip_type == 'PARTIALSLIP':
- sub.itemR(fluid, "partial_slip_factor", slider=True, text="Amount")
+ col.prop(fluid, "partial_slip_factor", slider=True, text="Amount")
- col = split.column()
- col.itemL(text="Surface:")
- sub = col.column(align=True)
- sub.itemR(fluid, "surface_smoothing", text="Smoothing")
- sub.itemR(fluid, "surface_subdivisions", text="Subdivisions")
+ if wide_ui:
+ col = split.column()
+ col.label(text="Surface:")
+ col.prop(fluid, "surface_smoothing", text="Smoothing")
+ col.prop(fluid, "surface_subdivisions", text="Subdivisions")
class PHYSICS_PT_domain_particles(PhysicButtonsPanel):
@@ -271,8 +288,8 @@ class PHYSICS_PT_domain_particles(PhysicButtonsPanel):
fluid = context.fluid.settings
col = layout.column(align=True)
- col.itemR(fluid, "tracer_particles")
- col.itemR(fluid, "generate_particles")
+ col.prop(fluid, "tracer_particles")
+ col.prop(fluid, "generate_particles")
bpy.types.register(PHYSICS_PT_fluid)
bpy.types.register(PHYSICS_PT_domain_gravity)
diff --git a/release/scripts/ui/properties_physics_smoke.py b/release/scripts/ui/properties_physics_smoke.py
index 3b9b6fdf2b1..b390b32cadc 100644
--- a/release/scripts/ui/properties_physics_smoke.py
+++ b/release/scripts/ui/properties_physics_smoke.py
@@ -19,6 +19,8 @@
# <pep8 compliant>
import bpy
+narrowui = 180
+
from properties_physics_common import point_cache_ui
from properties_physics_common import effector_weights_ui
@@ -43,6 +45,7 @@ class PHYSICS_PT_smoke(PhysicButtonsPanel):
md = context.smoke
ob = context.object
+ wide_ui = context.region.width > narrowui
split = layout.split()
split.operator_context = 'EXEC_DEFAULT'
@@ -50,19 +53,23 @@ class PHYSICS_PT_smoke(PhysicButtonsPanel):
if md:
# remove modifier + settings
split.set_context_pointer("modifier", md)
- split.itemO("object.modifier_remove", text="Remove")
+ split.operator("object.modifier_remove", text="Remove")
row = split.row(align=True)
- row.itemR(md, "render", text="")
- row.itemR(md, "realtime", text="")
+ row.prop(md, "render", text="")
+ row.prop(md, "realtime", text="")
else:
# add modifier
- split.item_enumO("object.modifier_add", "type", 'SMOKE', text="Add")
- split.itemL()
+ split.operator("object.modifier_add", text="Add").type = 'SMOKE'
+ if wide_ui:
+ split.label()
if md:
- layout.itemR(md, "smoke_type", expand=True)
+ if wide_ui:
+ layout.prop(md, "smoke_type", expand=True)
+ else:
+ layout.prop(md, "smoke_type", text="")
if md.smoke_type == 'TYPE_DOMAIN':
@@ -71,18 +78,19 @@ class PHYSICS_PT_smoke(PhysicButtonsPanel):
split = layout.split()
col = split.column()
- col.itemL(text="Resolution:")
- col.itemR(domain, "maxres", text="Divisions")
+ col.label(text="Resolution:")
+ col.prop(domain, "maxres", text="Divisions")
- col = split.column()
- col.itemL(text="Behavior:")
- col.itemR(domain, "alpha")
- col.itemR(domain, "beta")
- col.itemR(domain, "dissolve_smoke", text="Dissolve")
+ if wide_ui:
+ col = split.column()
+ col.label(text="Behavior:")
+ col.prop(domain, "alpha")
+ col.prop(domain, "beta")
+ col.prop(domain, "dissolve_smoke", text="Dissolve")
sub = col.column()
sub.active = domain.dissolve_smoke
- sub.itemR(domain, "dissolve_speed", text="Time")
- sub.itemR(domain, "dissolve_smoke_log", text="Slow")
+ sub.prop(domain, "dissolve_speed", text="Time")
+ sub.prop(domain, "dissolve_smoke_log", text="Slow")
elif md.smoke_type == 'TYPE_FLOW':
@@ -91,20 +99,22 @@ class PHYSICS_PT_smoke(PhysicButtonsPanel):
split = layout.split()
col = split.column()
- col.itemR(flow, "outflow")
- col.itemL(text="Particle System:")
- col.item_pointerR(flow, "psys", ob, "particle_systems", text="")
+ col.prop(flow, "outflow")
+ col.label(text="Particle System:")
+ col.prop_object(flow, "psys", ob, "particle_systems", text="")
if md.flow_settings.outflow:
- col = split.column()
+ if wide_ui:
+ col = split.column()
else:
- col = split.column()
- col.itemL(text="Behavior:")
- col.itemR(flow, "temperature")
- col.itemR(flow, "density")
+ if wide_ui:
+ col = split.column()
+ col.label(text="Behavior:")
+ col.prop(flow, "temperature")
+ col.prop(flow, "density")
#elif md.smoke_type == 'TYPE_COLL':
- # layout.itemS()
+ # layout.separator()
class PHYSICS_PT_smoke_groups(PhysicButtonsPanel):
@@ -119,19 +129,21 @@ class PHYSICS_PT_smoke_groups(PhysicButtonsPanel):
layout = self.layout
group = context.smoke.domain_settings
+ wide_ui = context.region.width > narrowui
split = layout.split()
col = split.column()
- col.itemL(text="Flow Group:")
- col.itemR(group, "fluid_group", text="")
+ col.label(text="Flow Group:")
+ col.prop(group, "fluid_group", text="")
- #col.itemL(text="Effector Group:")
- #col.itemR(group, "eff_group", text="")
+ #col.label(text="Effector Group:")
+ #col.prop(group, "eff_group", text="")
- col = split.column()
- col.itemL(text="Collision Group:")
- col.itemR(group, "coll_group", text="")
+ if wide_ui:
+ col = split.column()
+ col.label(text="Collision Group:")
+ col.prop(group, "coll_group", text="")
class PHYSICS_PT_smoke_cache(PhysicButtonsPanel):
@@ -143,12 +155,10 @@ class PHYSICS_PT_smoke_cache(PhysicButtonsPanel):
return md and (md.smoke_type == 'TYPE_DOMAIN')
def draw(self, context):
- layout = self.layout
-
md = context.smoke.domain_settings
cache = md.point_cache_low
- point_cache_ui(self, cache, cache.baked == False, 0, 1)
+ point_cache_ui(self, context, cache, (cache.baked is False), 0, 1)
class PHYSICS_PT_smoke_highres(PhysicButtonsPanel):
@@ -162,24 +172,26 @@ class PHYSICS_PT_smoke_highres(PhysicButtonsPanel):
def draw_header(self, context):
high = context.smoke.domain_settings
- self.layout.itemR(high, "highres", text="")
+ self.layout.prop(high, "highres", text="")
def draw(self, context):
layout = self.layout
md = context.smoke.domain_settings
+ wide_ui = context.region.width > narrowui
split = layout.split()
col = split.column()
- col.itemL(text="Resolution:")
- col.itemR(md, "amplify", text="Divisions")
+ col.label(text="Resolution:")
+ col.prop(md, "amplify", text="Divisions")
+ col.prop(md, "viewhighres")
- col = split.column()
- col.itemL(text="Noise Method:")
- col.row().itemR(md, "noise_type", text="")
- col.itemR(md, "strength")
- col.itemR(md, "viewhighres")
+ if wide_ui:
+ col = split.column()
+ col.label(text="Noise Method:")
+ col.row().prop(md, "noise_type", text="")
+ col.prop(md, "strength")
class PHYSICS_PT_smoke_cache_highres(PhysicButtonsPanel):
@@ -191,12 +203,10 @@ class PHYSICS_PT_smoke_cache_highres(PhysicButtonsPanel):
return md and (md.smoke_type == 'TYPE_DOMAIN') and md.domain_settings.highres
def draw(self, context):
- layout = self.layout
-
md = context.smoke.domain_settings
cache = md.point_cache_high
- point_cache_ui(self, cache, cache.baked == False, 0, 1)
+ point_cache_ui(self, context, cache, (cache.baked is False), 0, 1)
class PHYSICS_PT_smoke_field_weights(PhysicButtonsPanel):
@@ -209,7 +219,7 @@ class PHYSICS_PT_smoke_field_weights(PhysicButtonsPanel):
def draw(self, context):
domain = context.smoke.domain_settings
- effector_weights_ui(self, domain.effector_weights)
+ effector_weights_ui(self, context, domain.effector_weights)
bpy.types.register(PHYSICS_PT_smoke)
bpy.types.register(PHYSICS_PT_smoke_field_weights)
diff --git a/release/scripts/ui/properties_physics_softbody.py b/release/scripts/ui/properties_physics_softbody.py
index f43d903d0c7..60b9c08ee58 100644
--- a/release/scripts/ui/properties_physics_softbody.py
+++ b/release/scripts/ui/properties_physics_softbody.py
@@ -19,13 +19,15 @@
# <pep8 compliant>
import bpy
+narrowui = 180
+
from properties_physics_common import point_cache_ui
from properties_physics_common import effector_weights_ui
def softbody_panel_enabled(md):
- return md.point_cache.baked == False
+ return (md.point_cache.baked is False)
class PhysicButtonsPanel(bpy.types.Panel):
@@ -47,22 +49,24 @@ class PHYSICS_PT_softbody(PhysicButtonsPanel):
md = context.soft_body
ob = context.object
+ wide_ui = context.region.width > narrowui
split = layout.split()
- split.operator_context = "EXEC_DEFAULT"
+ split.operator_context = 'EXEC_DEFAULT'
if md:
# remove modifier + settings
split.set_context_pointer("modifier", md)
- split.itemO("object.modifier_remove", text="Remove")
+ split.operator("object.modifier_remove", text="Remove")
row = split.row(align=True)
- row.itemR(md, "render", text="")
- row.itemR(md, "realtime", text="")
+ row.prop(md, "render", text="")
+ row.prop(md, "realtime", text="")
else:
# add modifier
- split.item_enumO("object.modifier_add", "type", 'SOFT_BODY', text="Add")
- split.itemL("")
+ split.operator("object.modifier_add", text="Add").type = 'SOFT_BODY'
+ if wide_ui:
+ split.column()
if md:
softbody = md.settings
@@ -72,14 +76,15 @@ class PHYSICS_PT_softbody(PhysicButtonsPanel):
split.enabled = softbody_panel_enabled(md)
col = split.column()
- col.itemL(text="Object:")
- col.itemR(softbody, "friction")
- col.itemR(softbody, "mass")
- col.item_pointerR(softbody, "mass_vertex_group", ob, "vertex_groups", text="Mass:")
+ col.label(text="Object:")
+ col.prop(softbody, "friction")
+ col.prop(softbody, "mass")
+ col.prop_object(softbody, "mass_vertex_group", ob, "vertex_groups", text="Mass:")
- col = split.column()
- col.itemL(text="Simulation:")
- col.itemR(softbody, "speed")
+ if wide_ui:
+ col = split.column()
+ col.label(text="Simulation:")
+ col.prop(softbody, "speed")
class PHYSICS_PT_softbody_cache(PhysicButtonsPanel):
@@ -91,7 +96,7 @@ class PHYSICS_PT_softbody_cache(PhysicButtonsPanel):
def draw(self, context):
md = context.soft_body
- point_cache_ui(self, md.point_cache, softbody_panel_enabled(md), 0, 0)
+ point_cache_ui(self, context, md.point_cache, softbody_panel_enabled(md), 0, 0)
class PHYSICS_PT_softbody_goal(PhysicButtonsPanel):
@@ -105,7 +110,7 @@ class PHYSICS_PT_softbody_goal(PhysicButtonsPanel):
softbody = context.soft_body.settings
self.layout.active = softbody_panel_enabled(context.soft_body)
- self.layout.itemR(softbody, "use_goal", text="")
+ self.layout.prop(softbody, "use_goal", text="")
def draw(self, context):
layout = self.layout
@@ -113,6 +118,7 @@ class PHYSICS_PT_softbody_goal(PhysicButtonsPanel):
md = context.soft_body
softbody = md.settings
ob = context.object
+ wide_ui = context.region.width > narrowui
layout.active = softbody.use_goal and softbody_panel_enabled(md)
@@ -122,18 +128,19 @@ class PHYSICS_PT_softbody_goal(PhysicButtonsPanel):
split = layout.split()
col = split.column()
- col.itemL(text="Goal Strengths:")
- col.itemR(softbody, "goal_default", text="Default")
+ col.label(text="Goal Strengths:")
+ col.prop(softbody, "goal_default", text="Default")
sub = col.column(align=True)
- sub.itemR(softbody, "goal_min", text="Minimum")
- sub.itemR(softbody, "goal_max", text="Maximum")
+ sub.prop(softbody, "goal_min", text="Minimum")
+ sub.prop(softbody, "goal_max", text="Maximum")
- col = split.column()
- col.itemL(text="Goal Settings:")
- col.itemR(softbody, "goal_spring", text="Stiffness")
- col.itemR(softbody, "goal_friction", text="Damping")
+ if wide_ui:
+ col = split.column()
+ col.label(text="Goal Settings:")
+ col.prop(softbody, "goal_spring", text="Stiffness")
+ col.prop(softbody, "goal_friction", text="Damping")
- layout.item_pointerR(softbody, "goal_vertex_group", ob, "vertex_groups", text="Vertex Group")
+ layout.prop_object(softbody, "goal_vertex_group", ob, "vertex_groups", text="Vertex Group")
class PHYSICS_PT_softbody_edge(PhysicButtonsPanel):
@@ -147,7 +154,7 @@ class PHYSICS_PT_softbody_edge(PhysicButtonsPanel):
softbody = context.soft_body.settings
self.layout.active = softbody_panel_enabled(context.soft_body)
- self.layout.itemR(softbody, "use_edges", text="")
+ self.layout.prop(softbody, "use_edges", text="")
def draw(self, context):
layout = self.layout
@@ -155,35 +162,37 @@ class PHYSICS_PT_softbody_edge(PhysicButtonsPanel):
md = context.soft_body
softbody = md.settings
ob = context.object
+ wide_ui = context.region.width > narrowui
layout.active = softbody.use_edges and softbody_panel_enabled(md)
split = layout.split()
col = split.column()
- col.itemL(text="Springs:")
- col.itemR(softbody, "pull")
- col.itemR(softbody, "push")
- col.itemR(softbody, "damp")
- col.itemR(softbody, "plastic")
- col.itemR(softbody, "bending")
- col.itemR(softbody, "spring_length", text="Length")
- col.item_pointerR(softbody, "spring_vertex_group", ob, "vertex_groups", text="Springs:")
-
- col = split.column()
- col.itemR(softbody, "stiff_quads")
+ col.label(text="Springs:")
+ col.prop(softbody, "pull")
+ col.prop(softbody, "push")
+ col.prop(softbody, "damp")
+ col.prop(softbody, "plastic")
+ col.prop(softbody, "bending")
+ col.prop(softbody, "spring_length", text="Length")
+ col.prop_object(softbody, "spring_vertex_group", ob, "vertex_groups", text="Springs:")
+
+ if wide_ui:
+ col = split.column()
+ col.prop(softbody, "stiff_quads")
sub = col.column()
sub.active = softbody.stiff_quads
- sub.itemR(softbody, "shear")
+ sub.prop(softbody, "shear")
- col.itemR(softbody, "new_aero", text="Aero")
+ col.prop(softbody, "new_aero", text="Aero")
sub = col.column()
sub.enabled = softbody.new_aero
- sub.itemR(softbody, "aero", text="Factor")
+ sub.prop(softbody, "aero", text="Factor")
- col.itemL(text="Collision:")
- col.itemR(softbody, "edge_collision", text="Edge")
- col.itemR(softbody, "face_collision", text="Face")
+ col.label(text="Collision:")
+ col.prop(softbody, "edge_collision", text="Edge")
+ col.prop(softbody, "face_collision", text="Face")
class PHYSICS_PT_softbody_collision(PhysicButtonsPanel):
@@ -197,25 +206,28 @@ class PHYSICS_PT_softbody_collision(PhysicButtonsPanel):
softbody = context.soft_body.settings
self.layout.active = softbody_panel_enabled(context.soft_body)
- self.layout.itemR(softbody, "self_collision", text="")
+ self.layout.prop(softbody, "self_collision", text="")
def draw(self, context):
layout = self.layout
md = context.soft_body
softbody = md.settings
- ob = context.object
+ wide_ui = context.region.width > narrowui
layout.active = softbody.self_collision and softbody_panel_enabled(md)
- layout.itemL(text="Collision Type:")
- layout.itemR(softbody, "collision_type", expand=True)
+ layout.label(text="Collision Type:")
+ if wide_ui:
+ layout.prop(softbody, "collision_type", expand=True)
+ else:
+ layout.prop(softbody, "collision_type", text="")
col = layout.column(align=True)
- col.itemL(text="Ball:")
- col.itemR(softbody, "ball_size", text="Size")
- col.itemR(softbody, "ball_stiff", text="Stiffness")
- col.itemR(softbody, "ball_damp", text="Dampening")
+ col.label(text="Ball:")
+ col.prop(softbody, "ball_size", text="Size")
+ col.prop(softbody, "ball_stiff", text="Stiffness")
+ col.prop(softbody, "ball_damp", text="Dampening")
class PHYSICS_PT_softbody_solver(PhysicButtonsPanel):
@@ -230,7 +242,7 @@ class PHYSICS_PT_softbody_solver(PhysicButtonsPanel):
md = context.soft_body
softbody = md.settings
- ob = context.object
+ wide_ui = context.region.width > narrowui
layout.active = softbody_panel_enabled(md)
@@ -238,19 +250,20 @@ class PHYSICS_PT_softbody_solver(PhysicButtonsPanel):
split = layout.split()
col = split.column(align=True)
- col.itemL(text="Step Size:")
- col.itemR(softbody, "minstep")
- col.itemR(softbody, "maxstep")
- col.itemR(softbody, "auto_step", text="Auto-Step")
+ col.label(text="Step Size:")
+ col.prop(softbody, "minstep")
+ col.prop(softbody, "maxstep")
+ col.prop(softbody, "auto_step", text="Auto-Step")
- col = split.column()
- col.itemR(softbody, "error_limit")
- col.itemL(text="Helpers:")
- col.itemR(softbody, "choke")
- col.itemR(softbody, "fuzzy")
+ if wide_ui:
+ col = split.column()
+ col.prop(softbody, "error_limit")
+ col.label(text="Helpers:")
+ col.prop(softbody, "choke")
+ col.prop(softbody, "fuzzy")
- layout.itemL(text="Diagnostics:")
- layout.itemR(softbody, "diagnose")
+ layout.label(text="Diagnostics:")
+ layout.prop(softbody, "diagnose")
class PHYSICS_PT_softbody_field_weights(PhysicButtonsPanel):
@@ -263,7 +276,8 @@ class PHYSICS_PT_softbody_field_weights(PhysicButtonsPanel):
def draw(self, context):
md = context.soft_body
softbody = md.settings
- effector_weights_ui(self, softbody.effector_weights)
+
+ effector_weights_ui(self, context, softbody.effector_weights)
bpy.types.register(PHYSICS_PT_softbody)
bpy.types.register(PHYSICS_PT_softbody_cache)
diff --git a/release/scripts/ui/properties_render.py b/release/scripts/ui/properties_render.py
index ddc0b552634..913ff98976c 100644
--- a/release/scripts/ui/properties_render.py
+++ b/release/scripts/ui/properties_render.py
@@ -19,6 +19,15 @@
# <pep8 compliant>
import bpy
+narrowui = 180
+
+
+class RENDER_MT_presets(bpy.types.Menu):
+ bl_label = "Render Presets"
+ preset_subdir = "render"
+ preset_operator = "script.python_file_run"
+ draw = bpy.types.Menu.draw_preset
+
class RenderButtonsPanel(bpy.types.Panel):
bl_space_type = 'PROPERTIES'
@@ -28,7 +37,7 @@ class RenderButtonsPanel(bpy.types.Panel):
def poll(self, context):
rd = context.scene.render_data
- return (context.scene and rd.use_game_engine == False) and (rd.engine in self.COMPAT_ENGINES)
+ return (context.scene and rd.use_game_engine is False) and (rd.engine in self.COMPAT_ENGINES)
class RENDER_PT_render(RenderButtonsPanel):
@@ -39,12 +48,18 @@ class RENDER_PT_render(RenderButtonsPanel):
layout = self.layout
rd = context.scene.render_data
+ wide_ui = context.region.width > narrowui
- row = layout.row()
- row.itemO("screen.render", text="Image", icon='ICON_RENDER_STILL')
- row.item_booleanO("screen.render", "animation", True, text="Animation", icon='ICON_RENDER_ANIMATION')
+ split = layout.split()
+
+ col = split.column()
+ col.operator("screen.render", text="Image", icon='ICON_RENDER_STILL')
- layout.itemR(rd, "display_mode", text="Display")
+ if wide_ui:
+ col = split.column()
+ col.operator("screen.render", text="Animation", icon='ICON_RENDER_ANIMATION').animation = True
+
+ layout.prop(rd, "display_mode", text="Display")
class RENDER_PT_layers(RenderButtonsPanel):
@@ -57,116 +72,119 @@ class RENDER_PT_layers(RenderButtonsPanel):
scene = context.scene
rd = scene.render_data
+ wide_ui = context.region.width > narrowui
row = layout.row()
row.template_list(rd, "layers", rd, "active_layer_index", rows=2)
col = row.column(align=True)
- col.itemO("scene.render_layer_add", icon='ICON_ZOOMIN', text="")
- col.itemO("scene.render_layer_remove", icon='ICON_ZOOMOUT', text="")
+ col.operator("scene.render_layer_add", icon='ICON_ZOOMIN', text="")
+ col.operator("scene.render_layer_remove", icon='ICON_ZOOMOUT', text="")
rl = rd.layers[rd.active_layer_index]
if rl:
- layout.itemR(rl, "name")
+ layout.prop(rl, "name")
split = layout.split()
col = split.column()
- col.itemR(scene, "visible_layers", text="Scene")
- col = split.column()
- col.itemR(rl, "visible_layers", text="Layer")
+ col.prop(scene, "visible_layers", text="Scene")
+ if wide_ui:
+ col = split.column()
+ col.prop(rl, "visible_layers", text="Layer")
- layout.itemR(rl, "light_override", text="Light")
- layout.itemR(rl, "material_override", text="Material")
+ layout.prop(rl, "light_override", text="Light")
+ layout.prop(rl, "material_override", text="Material")
- layout.itemS()
- layout.itemL(text="Include:")
+ layout.separator()
+ layout.label(text="Include:")
split = layout.split()
col = split.column()
- col.itemR(rl, "zmask")
+ col.prop(rl, "zmask")
row = col.row()
- row.itemR(rl, "zmask_negate", text="Negate")
+ row.prop(rl, "zmask_negate", text="Negate")
row.active = rl.zmask
- col.itemR(rl, "all_z")
+ col.prop(rl, "all_z")
col = split.column()
- col.itemR(rl, "solid")
- col.itemR(rl, "halo")
- col.itemR(rl, "ztransp")
- col.itemR(rl, "sky")
+ col.prop(rl, "solid")
+ col.prop(rl, "halo")
+ col.prop(rl, "ztransp")
+ col.prop(rl, "sky")
col = split.column()
- col.itemR(rl, "edge")
- col.itemR(rl, "strand")
- col.itemR(rl, "freestyle")
+ col.prop(rl, "edge")
+ col.prop(rl, "strand")
+ col.prop(rl, "freestyle")
if rl.zmask:
split = layout.split()
- split.itemL(text="Zmask Layers:")
- split.column().itemR(rl, "zmask_layers", text="")
+ split.label(text="Zmask Layers:")
+ split.column().prop(rl, "zmask_layers", text="")
- layout.itemS()
+ layout.separator()
split = layout.split()
col = split.column()
- col.itemL(text="Passes:")
- col.itemR(rl, "pass_combined")
- col.itemR(rl, "pass_z")
- col.itemR(rl, "pass_vector")
- col.itemR(rl, "pass_normal")
- col.itemR(rl, "pass_uv")
- col.itemR(rl, "pass_mist")
- col.itemR(rl, "pass_object_index")
-
- col = split.column()
- col.itemL()
- col.itemR(rl, "pass_color")
- col.itemR(rl, "pass_diffuse")
+ col.label(text="Passes:")
+ col.prop(rl, "pass_combined")
+ col.prop(rl, "pass_z")
+ col.prop(rl, "pass_vector")
+ col.prop(rl, "pass_normal")
+ col.prop(rl, "pass_uv")
+ col.prop(rl, "pass_mist")
+ col.prop(rl, "pass_object_index")
+
+ if wide_ui:
+ col = split.column()
+ col.label()
+ col.prop(rl, "pass_color")
+ col.prop(rl, "pass_diffuse")
row = col.row()
- row.itemR(rl, "pass_specular")
- row.itemR(rl, "pass_specular_exclude", text="", icon='ICON_X')
+ row.prop(rl, "pass_specular")
+ row.prop(rl, "pass_specular_exclude", text="", icon='ICON_X')
row = col.row()
- row.itemR(rl, "pass_shadow")
- row.itemR(rl, "pass_shadow_exclude", text="", icon='ICON_X')
+ row.prop(rl, "pass_shadow")
+ row.prop(rl, "pass_shadow_exclude", text="", icon='ICON_X')
row = col.row()
- row.itemR(rl, "pass_ao")
- row.itemR(rl, "pass_ao_exclude", text="", icon='ICON_X')
+ row.prop(rl, "pass_ao")
+ row.prop(rl, "pass_ao_exclude", text="", icon='ICON_X')
row = col.row()
- row.itemR(rl, "pass_reflection")
- row.itemR(rl, "pass_reflection_exclude", text="", icon='ICON_X')
+ row.prop(rl, "pass_reflection")
+ row.prop(rl, "pass_reflection_exclude", text="", icon='ICON_X')
row = col.row()
- row.itemR(rl, "pass_refraction")
- row.itemR(rl, "pass_refraction_exclude", text="", icon='ICON_X')
+ row.prop(rl, "pass_refraction")
+ row.prop(rl, "pass_refraction_exclude", text="", icon='ICON_X')
if rl.freestyle:
- layout.itemS()
+ layout.separator()
split = layout.split()
col = split.column()
- col.itemL(text="Freestyle:")
+ col.label(text="Freestyle:")
freestyle = rl.freestyle_settings
- col.itemR(freestyle, "sphere_radius", text="Sphere Radius")
- col.itemR(freestyle, "ridges_and_valleys", text="Ridges and Valleys")
- col.itemR(freestyle, "suggestive_contours", text="Suggestive Contours")
- col.itemR(freestyle, "dkr_epsilon", text="Dkr Epsilon")
+ col.prop(freestyle, "sphere_radius", text="Sphere Radius")
+ col.prop(freestyle, "ridges_and_valleys", text="Ridges and Valleys")
+ col.prop(freestyle, "suggestive_contours", text="Suggestive Contours")
+ col.prop(freestyle, "dkr_epsilon", text="Dkr Epsilon")
- col.itemO("scene.freestyle_module_add", text="Add Style Module")
+ col.operator("scene.freestyle_module_add", text="Add Style Module")
for i, module in enumerate(freestyle.modules):
box = layout.box()
box.set_context_pointer("freestyle_module", module)
row = box.row(align=True)
- row.itemR(module, "is_displayed", text="")
- row.itemR(module, "module_path", text="")
- row.itemO("scene.freestyle_module_remove", icon='ICON_X', text="")
- props = row.itemO("scene.freestyle_module_move_up", icon='VICON_MOVE_UP', text="", properties=True)
+ row.prop(module, "is_displayed", text="")
+ row.prop(module, "module_path", text="")
+ row.operator("scene.freestyle_module_remove", icon='ICON_X', text="")
+ props = row.operator("scene.freestyle_module_move_up", icon='VICON_MOVE_UP', text="")
props.active = (i > 0)
- props = row.itemO("scene.freestyle_module_move_down", icon='VICON_MOVE_DOWN', text="", properties=True)
+ props = row.operator("scene.freestyle_module_move_down", icon='VICON_MOVE_DOWN', text="")
props.active = (i < len(freestyle.modules) - 1)
@@ -178,19 +196,21 @@ class RENDER_PT_shading(RenderButtonsPanel):
layout = self.layout
rd = context.scene.render_data
+ wide_ui = context.region.width > narrowui
split = layout.split()
col = split.column()
- col.itemR(rd, "render_textures", text="Textures")
- col.itemR(rd, "render_shadows", text="Shadows")
- col.itemR(rd, "render_sss", text="Subsurface Scattering")
- col.itemR(rd, "render_envmaps", text="Environment Map")
+ col.prop(rd, "render_textures", text="Textures")
+ col.prop(rd, "render_shadows", text="Shadows")
+ col.prop(rd, "render_sss", text="Subsurface Scattering")
+ col.prop(rd, "render_envmaps", text="Environment Map")
- col = split.column()
- col.itemR(rd, "render_raytracing", text="Ray Tracing")
- col.itemR(rd, "color_management")
- col.itemR(rd, "alpha_mode", text="Alpha")
+ if wide_ui:
+ col = split.column()
+ col.prop(rd, "render_raytracing", text="Ray Tracing")
+ col.prop(rd, "color_management")
+ col.prop(rd, "alpha_mode", text="Alpha")
class RENDER_PT_performance(RenderButtonsPanel):
@@ -202,36 +222,39 @@ class RENDER_PT_performance(RenderButtonsPanel):
layout = self.layout
rd = context.scene.render_data
+ wide_ui = context.region.width > narrowui
split = layout.split()
- col = split.column(align=True)
- col.itemL(text="Threads:")
- col.row().itemR(rd, "threads_mode", expand=True)
+ col = split.column()
+ col.label(text="Threads:")
+ col.row().prop(rd, "threads_mode", expand=True)
sub = col.column()
sub.enabled = rd.threads_mode == 'THREADS_FIXED'
- sub.itemR(rd, "threads")
- col.itemL(text="Tiles:")
- col.itemR(rd, "parts_x", text="X")
- col.itemR(rd, "parts_y", text="Y")
+ sub.prop(rd, "threads")
+ sub = col.column(align=True)
+ sub.label(text="Tiles:")
+ sub.prop(rd, "parts_x", text="X")
+ sub.prop(rd, "parts_y", text="Y")
- col = split.column()
- col.itemL(text="Memory:")
+ if wide_ui:
+ col = split.column()
+ col.label(text="Memory:")
sub = col.column()
- sub.itemR(rd, "save_buffers")
+ sub.prop(rd, "save_buffers")
sub.enabled = not rd.full_sample
sub = col.column()
sub.active = rd.use_compositing
- sub.itemR(rd, "free_image_textures")
+ sub.prop(rd, "free_image_textures")
sub = col.column()
sub.active = rd.render_raytracing
- sub.itemL(text="Acceleration structure:")
- sub.itemR(rd, "raytrace_structure", text="")
+ sub.label(text="Acceleration structure:")
+ sub.prop(rd, "raytrace_structure", text="")
if rd.raytrace_structure == 'OCTREE':
- sub.itemR(rd, "octree_resolution", text="Resolution")
+ sub.prop(rd, "octree_resolution", text="Resolution")
else:
- sub.itemR(rd, "use_instances", text="Instances")
- sub.itemR(rd, "use_local_coords", text="Local Coordinates")
+ sub.prop(rd, "use_instances", text="Instances")
+ sub.prop(rd, "use_local_coords", text="Local Coordinates")
class RENDER_PT_post_processing(RenderButtonsPanel):
@@ -243,39 +266,45 @@ class RENDER_PT_post_processing(RenderButtonsPanel):
layout = self.layout
rd = context.scene.render_data
+ wide_ui = context.region.width > narrowui
split = layout.split()
col = split.column()
- col.itemR(rd, "use_compositing")
- col.itemR(rd, "use_sequencer")
+ col.prop(rd, "use_compositing")
+ col.prop(rd, "use_sequencer")
- col = split.column()
- col.itemR(rd, "dither_intensity", text="Dither", slider=True)
+ if wide_ui:
+ col = split.column()
+ col.prop(rd, "dither_intensity", text="Dither", slider=True)
- layout.itemS()
+ layout.separator()
split = layout.split()
col = split.column()
- col.itemR(rd, "fields", text="Fields")
+ col.prop(rd, "fields", text="Fields")
sub = col.column()
sub.active = rd.fields
- sub.row().itemR(rd, "field_order", expand=True)
- sub.itemR(rd, "fields_still", text="Still")
+ sub.row().prop(rd, "field_order", expand=True)
+ sub.prop(rd, "fields_still", text="Still")
- col = split.column()
- col.itemR(rd, "edge")
+
+ if wide_ui:
+ col = split.column()
+ else:
+ col.separator()
+ col.prop(rd, "edge")
sub = col.column()
sub.active = rd.edge
- sub.itemR(rd, "edge_threshold", text="Threshold", slider=True)
- sub.itemR(rd, "edge_color", text="")
+ sub.prop(rd, "edge_threshold", text="Threshold", slider=True)
+ sub.prop(rd, "edge_color", text="")
- layout.itemS()
+ layout.separator()
split = layout.split()
col = split.column()
- col.itemR(rd, "freestyle", text="Freestyle")
+ col.prop(rd, "freestyle", text="Freestyle")
class RENDER_PT_output(RenderButtonsPanel):
@@ -286,61 +315,74 @@ class RENDER_PT_output(RenderButtonsPanel):
layout = self.layout
rd = context.scene.render_data
+ wide_ui = context.region.width > narrowui
- layout.itemR(rd, "output_path", text="")
+ layout.prop(rd, "output_path", text="")
split = layout.split()
col = split.column()
- col.itemR(rd, "file_format", text="")
- col.row().itemR(rd, "color_mode", text="Color", expand=True)
+ col.prop(rd, "file_format", text="")
+ col.row().prop(rd, "color_mode", text="Color", expand=True)
- col = split.column()
- col.itemR(rd, "file_extensions")
- col.itemR(rd, "use_overwrite")
- col.itemR(rd, "use_placeholder")
+ if wide_ui:
+ col = split.column()
+ col.prop(rd, "file_extensions")
+ col.prop(rd, "use_overwrite")
+ col.prop(rd, "use_placeholder")
if rd.file_format in ('AVIJPEG', 'JPEG'):
split = layout.split()
- split.itemR(rd, "quality", slider=True)
+ split.prop(rd, "quality", slider=True)
elif rd.file_format == 'OPENEXR':
split = layout.split()
col = split.column()
- col.itemL(text="Codec:")
- col.itemR(rd, "exr_codec", text="")
+ col.label(text="Codec:")
+ col.prop(rd, "exr_codec", text="")
+
+ if wide_ui:
+ subsplit = split.split()
+ col = subsplit.column()
+ col.prop(rd, "exr_half")
+ col.prop(rd, "exr_zbuf")
- subsplit = split.split()
- col = subsplit.column()
- col.itemR(rd, "exr_half")
- col.itemR(rd, "exr_zbuf")
- col = subsplit.column()
- col.itemR(rd, "exr_preview")
+ if wide_ui:
+ col = subsplit.column()
+ col.prop(rd, "exr_preview")
elif rd.file_format == 'JPEG2000':
split = layout.split()
col = split.column()
- col.itemL(text="Depth:")
- col.row().itemR(rd, "jpeg2k_depth", expand=True)
+ col.label(text="Depth:")
+ col.row().prop(rd, "jpeg2k_depth", expand=True)
- col = split.column()
- col.itemR(rd, "jpeg2k_preset", text="")
- col.itemR(rd, "jpeg2k_ycc")
+ if wide_ui:
+ col = split.column()
+ col.prop(rd, "jpeg2k_preset", text="")
+ col.prop(rd, "jpeg2k_ycc")
elif rd.file_format in ('CINEON', 'DPX'):
split = layout.split()
col = split.column()
- col.itemR(rd, "cineon_log", text="Convert to Log")
+ col.prop(rd, "cineon_log", text="Convert to Log")
- col = split.column(align=True)
+ if wide_ui:
+ col = split.column(align=True)
col.active = rd.cineon_log
- col.itemR(rd, "cineon_black", text="Black")
- col.itemR(rd, "cineon_white", text="White")
- col.itemR(rd, "cineon_gamma", text="Gamma")
+ col.prop(rd, "cineon_black", text="Black")
+ col.prop(rd, "cineon_white", text="White")
+ col.prop(rd, "cineon_gamma", text="Gamma")
elif rd.file_format == 'TIFF':
split = layout.split()
- split.itemR(rd, "tiff_bit")
+ split.prop(rd, "tiff_bit")
+
+ elif rd.file_format == 'QUICKTIME_QTKIT':
+ split = layout.split()
+ col = split.column()
+ col.prop(rd, "quicktime_codec_type")
+ col.prop(rd, "quicktime_codec_spatial_quality", text="Quality")
class RENDER_PT_encoding(RenderButtonsPanel):
@@ -356,44 +398,61 @@ class RENDER_PT_encoding(RenderButtonsPanel):
layout = self.layout
rd = context.scene.render_data
+ wide_ui = context.region.width > narrowui
split = layout.split()
- split.itemR(rd, "ffmpeg_format")
+ col = split.column()
+ col.prop(rd, "ffmpeg_format")
if rd.ffmpeg_format in ('AVI', 'QUICKTIME', 'MKV', 'OGG'):
- split.itemR(rd, "ffmpeg_codec")
+ if wide_ui:
+ col = split.column()
+ col.prop(rd, "ffmpeg_codec")
else:
- split.itemL()
+ if wide_ui:
+ split.label()
split = layout.split()
col = split.column()
- col.itemR(rd, "ffmpeg_video_bitrate")
- col.itemL(text="Rate:")
- col.itemR(rd, "ffmpeg_minrate", text="Minimum")
- col.itemR(rd, "ffmpeg_maxrate", text="Maximum")
- col.itemR(rd, "ffmpeg_buffersize", text="Buffer")
+ col.prop(rd, "ffmpeg_video_bitrate")
+ if wide_ui:
+ col = split.column()
+ col.prop(rd, "ffmpeg_gopsize")
+
+ split = layout.split()
col = split.column()
- col.itemR(rd, "ffmpeg_gopsize")
- col.itemR(rd, "ffmpeg_autosplit")
- col.itemL(text="Mux:")
- col.itemR(rd, "ffmpeg_muxrate", text="Rate")
- col.itemR(rd, "ffmpeg_packetsize", text="Packet Size")
+ col.label(text="Rate:")
+ col.prop(rd, "ffmpeg_minrate", text="Minimum")
+ col.prop(rd, "ffmpeg_maxrate", text="Maximum")
+ col.prop(rd, "ffmpeg_buffersize", text="Buffer")
- row = layout.row()
- row.itemL(text="Audio:")
- row = layout.row()
- row.itemR(rd, "ffmpeg_audio_codec")
+ if wide_ui:
+ col = split.column()
- split = layout.split()
+ col.prop(rd, "ffmpeg_autosplit")
+ col.label(text="Mux:")
+ col.prop(rd, "ffmpeg_muxrate", text="Rate")
+ col.prop(rd, "ffmpeg_packetsize", text="Packet Size")
+
+ # Audio:
+ layout.prop(rd, "ffmpeg_multiplex_audio", text="Audio")
+
+ sub = layout.column()
+ sub.active = rd.ffmpeg_multiplex_audio
+ sub.prop(rd, "ffmpeg_audio_codec", text="Codec")
+ sub.separator()
+
+ split = sub.split()
col = split.column()
- col.itemR(rd, "ffmpeg_audio_bitrate")
- col.itemR(rd, "ffmpeg_audio_mixrate")
- col = split.column()
- col.itemR(rd, "ffmpeg_multiplex_audio")
- col.itemR(rd, "ffmpeg_audio_volume")
+ col.prop(rd, "ffmpeg_audio_bitrate")
+ col.prop(rd, "ffmpeg_audio_mixrate")
+
+ if wide_ui:
+ col = split.column()
+ col.prop(rd, "ffmpeg_audio_volume", slider=True)
class RENDER_PT_antialiasing(RenderButtonsPanel):
@@ -403,24 +462,25 @@ class RENDER_PT_antialiasing(RenderButtonsPanel):
def draw_header(self, context):
rd = context.scene.render_data
- self.layout.itemR(rd, "antialiasing", text="")
+ self.layout.prop(rd, "antialiasing", text="")
def draw(self, context):
layout = self.layout
rd = context.scene.render_data
-
+ wide_ui = context.region.width > narrowui
layout.active = rd.antialiasing
split = layout.split()
col = split.column()
- col.row().itemR(rd, "antialiasing_samples", expand=True)
- col.itemR(rd, "full_sample")
+ col.row().prop(rd, "antialiasing_samples", expand=True)
+ col.prop(rd, "full_sample")
- col = split.column()
- col.itemR(rd, "pixel_filter", text="")
- col.itemR(rd, "filter_size", text="Size", slider=True)
+ if wide_ui:
+ col = split.column()
+ col.prop(rd, "pixel_filter", text="")
+ col.prop(rd, "filter_size", text="Size")
class RENDER_PT_dimensions(RenderButtonsPanel):
@@ -432,35 +492,43 @@ class RENDER_PT_dimensions(RenderButtonsPanel):
scene = context.scene
rd = scene.render_data
+ wide_ui = context.region.width > narrowui
+
+ row = layout.row().split()
+ sub = row.row(align=True).split(percentage=0.75)
+ sub.menu("RENDER_MT_presets", text="Presets")
+ sub.operator("render.preset_add", text="Add")
split = layout.split()
col = split.column()
sub = col.column(align=True)
- sub.itemL(text="Resolution:")
- sub.itemR(rd, "resolution_x", text="X")
- sub.itemR(rd, "resolution_y", text="Y")
- sub.itemR(rd, "resolution_percentage", text="")
+ sub.label(text="Resolution:")
+ sub.prop(rd, "resolution_x", text="X")
+ sub.prop(rd, "resolution_y", text="Y")
+ sub.prop(rd, "resolution_percentage", text="")
- sub.itemL(text="Aspect Ratio:")
- sub.itemR(rd, "pixel_aspect_x", text="X")
- sub.itemR(rd, "pixel_aspect_y", text="Y")
+ sub.label(text="Aspect Ratio:")
+ sub.prop(rd, "pixel_aspect_x", text="X")
+ sub.prop(rd, "pixel_aspect_y", text="Y")
row = col.row()
- row.itemR(rd, "use_border", text="Border")
- rowsub = row.row()
- rowsub.active = rd.use_border
- rowsub.itemR(rd, "crop_to_border", text="Crop")
+ row.prop(rd, "use_border", text="Border")
+ sub = row.row()
+ sub.active = rd.use_border
+ sub.prop(rd, "crop_to_border", text="Crop")
- col = split.column(align=True)
- col.itemL(text="Frame Range:")
- col.itemR(scene, "start_frame", text="Start")
- col.itemR(scene, "end_frame", text="End")
- col.itemR(scene, "frame_step", text="Step")
+ if wide_ui:
+ col = split.column()
+ sub = col.column(align=True)
+ sub.label(text="Frame Range:")
+ sub.prop(scene, "start_frame", text="Start")
+ sub.prop(scene, "end_frame", text="End")
+ sub.prop(scene, "frame_step", text="Step")
- col.itemL(text="Frame Rate:")
- col.itemR(rd, "fps")
- col.itemR(rd, "fps_base", text="/")
+ sub.label(text="Frame Rate:")
+ sub.prop(rd, "fps")
+ sub.prop(rd, "fps_base", text="/")
class RENDER_PT_stamp(RenderButtonsPanel):
@@ -471,39 +539,45 @@ class RENDER_PT_stamp(RenderButtonsPanel):
def draw_header(self, context):
rd = context.scene.render_data
- self.layout.itemR(rd, "render_stamp", text="")
+ self.layout.prop(rd, "render_stamp", text="")
def draw(self, context):
layout = self.layout
rd = context.scene.render_data
+ wide_ui = context.region.width > narrowui
layout.active = rd.render_stamp
split = layout.split()
col = split.column()
- col.itemR(rd, "stamp_time", text="Time")
- col.itemR(rd, "stamp_date", text="Date")
- col.itemR(rd, "stamp_render_time", text="RenderTime")
- col.itemR(rd, "stamp_frame", text="Frame")
- col.itemR(rd, "stamp_scene", text="Scene")
- col.itemR(rd, "stamp_camera", text="Camera")
- col.itemR(rd, "stamp_filename", text="Filename")
- col.itemR(rd, "stamp_marker", text="Marker")
- col.itemR(rd, "stamp_sequence_strip", text="Seq. Strip")
-
- col = split.column()
+ col.prop(rd, "stamp_time", text="Time")
+ col.prop(rd, "stamp_date", text="Date")
+ col.prop(rd, "stamp_render_time", text="RenderTime")
+ col.prop(rd, "stamp_frame", text="Frame")
+ col.prop(rd, "stamp_scene", text="Scene")
+ col.prop(rd, "stamp_camera", text="Camera")
+ col.prop(rd, "stamp_filename", text="Filename")
+ col.prop(rd, "stamp_marker", text="Marker")
+ col.prop(rd, "stamp_sequence_strip", text="Seq. Strip")
+
+ if wide_ui:
+ col = split.column()
col.active = rd.render_stamp
- col.itemR(rd, "stamp_foreground", slider=True)
- col.itemR(rd, "stamp_background", slider=True)
- col.itemR(rd, "stamp_font_size", text="Font Size")
+ col.prop(rd, "stamp_foreground", slider=True)
+ col.prop(rd, "stamp_background", slider=True)
+ col.separator()
+ col.prop(rd, "stamp_font_size", text="Font Size")
row = layout.split(percentage=0.2)
- row.itemR(rd, "stamp_note", text="Note")
+ row.prop(rd, "stamp_note", text="Note")
sub = row.row()
sub.active = rd.stamp_note
- sub.itemR(rd, "stamp_note_text", text="")
+ sub.prop(rd, "stamp_note_text", text="")
+
+
+bpy.types.register(RENDER_MT_presets)
bpy.types.register(RENDER_PT_render)
bpy.types.register(RENDER_PT_layers)
diff --git a/release/scripts/ui/properties_scene.py b/release/scripts/ui/properties_scene.py
index 9ab431a2d6d..8325889e644 100644
--- a/release/scripts/ui/properties_scene.py
+++ b/release/scripts/ui/properties_scene.py
@@ -19,6 +19,8 @@
# <pep8 compliant>
import bpy
+narrowui = 180
+
class SceneButtonsPanel(bpy.types.Panel):
bl_space_type = 'PROPERTIES'
@@ -35,11 +37,15 @@ class SCENE_PT_scene(SceneButtonsPanel):
def draw(self, context):
layout = self.layout
-
+ wide_ui = context.region.width > narrowui
scene = context.scene
- layout.itemR(scene, "camera")
- layout.itemR(scene, "set", text="Background")
+ if wide_ui:
+ layout.prop(scene, "camera")
+ layout.prop(scene, "set", text="Background")
+ else:
+ layout.prop(scene, "camera", text="")
+ layout.prop(scene, "set", text="")
class SCENE_PT_unit(SceneButtonsPanel):
@@ -48,16 +54,21 @@ class SCENE_PT_unit(SceneButtonsPanel):
def draw(self, context):
layout = self.layout
-
+ wide_ui = context.region.width > narrowui
unit = context.scene.unit_settings
col = layout.column()
- col.row().itemR(unit, "system", expand=True)
+ col.row().prop(unit, "system", expand=True)
- row = layout.row()
- row.active = (unit.system != 'NONE')
- row.itemR(unit, "scale_length", text="Scale")
- row.itemR(unit, "use_separate")
+ split = layout.split()
+ split.active = (unit.system != 'NONE')
+
+ col = split.column()
+ col.prop(unit, "scale_length", text="Scale")
+
+ if wide_ui:
+ col = split.column()
+ col.prop(unit, "use_separate")
class SCENE_PT_keying_sets(SceneButtonsPanel):
@@ -67,44 +78,46 @@ class SCENE_PT_keying_sets(SceneButtonsPanel):
layout = self.layout
scene = context.scene
-
+ wide_ui = context.region.width > narrowui
row = layout.row()
col = row.column()
col.template_list(scene, "keying_sets", scene, "active_keying_set_index", rows=2)
col = row.column(align=True)
- col.itemO("anim.keying_set_add", icon='ICON_ZOOMIN', text="")
- col.itemO("anim.keying_set_remove", icon='ICON_ZOOMOUT', text="")
+ col.operator("anim.keying_set_add", icon='ICON_ZOOMIN', text="")
+ col.operator("anim.keying_set_remove", icon='ICON_ZOOMOUT', text="")
ks = scene.active_keying_set
if ks:
row = layout.row()
col = row.column()
- col.itemR(ks, "name")
- col.itemR(ks, "absolute")
+ col.prop(ks, "name")
+ col.prop(ks, "absolute")
- col = row.column()
- col.itemL(text="Keyframing Settings:")
- col.itemR(ks, "insertkey_needed", text="Needed")
- col.itemR(ks, "insertkey_visual", text="Visual")
+ if wide_ui:
+ col = row.column()
+ col.label(text="Keyframing Settings:")
+ col.prop(ks, "insertkey_needed", text="Needed")
+ col.prop(ks, "insertkey_visual", text="Visual")
class SCENE_PT_keying_set_paths(SceneButtonsPanel):
bl_label = "Active Keying Set"
def poll(self, context):
- return (context.scene != None) and (context.scene.active_keying_set != None)
+ return (context.scene.active_keying_set is not None)
def draw(self, context):
layout = self.layout
scene = context.scene
ks = scene.active_keying_set
+ wide_ui = context.region.width > narrowui
row = layout.row()
- row.itemL(text="Paths:")
+ row.label(text="Paths:")
row = layout.row()
@@ -112,13 +125,13 @@ class SCENE_PT_keying_set_paths(SceneButtonsPanel):
col.template_list(ks, "paths", ks, "active_path_index", rows=2)
col = row.column(align=True)
- col.itemO("anim.keying_set_path_add", icon='ICON_ZOOMIN', text="")
- col.itemO("anim.keying_set_path_remove", icon='ICON_ZOOMOUT', text="")
+ col.operator("anim.keying_set_path_add", icon='ICON_ZOOMIN', text="")
+ col.operator("anim.keying_set_path_remove", icon='ICON_ZOOMOUT', text="")
ksp = ks.active_path
if ksp:
col = layout.column()
- col.itemL(text="Target:")
+ col.label(text="Target:")
col.template_any_ID(ksp, "id", "id_type")
col.template_path_builder(ksp, "rna_path", ksp.id)
@@ -126,16 +139,17 @@ class SCENE_PT_keying_set_paths(SceneButtonsPanel):
row = layout.row()
col = row.column()
- col.itemL(text="Array Target:")
- col.itemR(ksp, "entire_array")
- if ksp.entire_array == False:
- col.itemR(ksp, "array_index")
-
- col = row.column()
- col.itemL(text="F-Curve Grouping:")
- col.itemR(ksp, "grouping")
+ col.label(text="Array Target:")
+ col.prop(ksp, "entire_array")
+ if ksp.entire_array is False:
+ col.prop(ksp, "array_index")
+
+ if wide_ui:
+ col = row.column()
+ col.label(text="F-Curve Grouping:")
+ col.prop(ksp, "grouping")
if ksp.grouping == 'NAMED':
- col.itemR(ksp, "group")
+ col.prop(ksp, "group")
class SCENE_PT_physics(SceneButtonsPanel):
@@ -143,16 +157,20 @@ class SCENE_PT_physics(SceneButtonsPanel):
COMPAT_ENGINES = set(['BLENDER_RENDER'])
def draw_header(self, context):
- self.layout.itemR(context.scene, "use_gravity", text="")
+ self.layout.prop(context.scene, "use_gravity", text="")
def draw(self, context):
layout = self.layout
scene = context.scene
+ wide_ui = context.region.width > narrowui
layout.active = scene.use_gravity
- layout.itemR(scene, "gravity", text="")
+ if wide_ui:
+ layout.prop(scene, "gravity", text="")
+ else:
+ layout.column().prop(scene, "gravity", text="")
bpy.types.register(SCENE_PT_scene)
bpy.types.register(SCENE_PT_unit)
diff --git a/release/scripts/ui/properties_texture.py b/release/scripts/ui/properties_texture.py
index 69540f7dea7..1844599e957 100644
--- a/release/scripts/ui/properties_texture.py
+++ b/release/scripts/ui/properties_texture.py
@@ -19,6 +19,8 @@
# <pep8 compliant>
import bpy
+narrowui = 180
+
def active_node_mat(mat):
if mat:
@@ -32,22 +34,21 @@ def active_node_mat(mat):
def context_tex_datablock(context):
+ idblock = active_node_mat(context.material)
+ if idblock:
+ return idblock
- idblock = active_node_mat(context.material)
- if idblock:
- return idblock
-
- idblock = context.lamp
- if idblock:
- return idblock
-
- idblock = context.world
- if idblock:
- return idblock
+ idblock = context.lamp
+ if idblock:
+ return idblock
- idblock = context.brush
+ idblock = context.world
+ if idblock:
return idblock
+ idblock = context.brush
+ return idblock
+
class TextureButtonsPanel(bpy.types.Panel):
bl_space_type = 'PROPERTIES'
@@ -87,7 +88,7 @@ class TEXTURE_PT_context_texture(TextureButtonsPanel):
layout = self.layout
tex = context.texture
-
+ wide_ui = context.region.width > narrowui
idblock = context_tex_datablock(context)
space = context.space_data
@@ -98,16 +99,18 @@ class TEXTURE_PT_context_texture(TextureButtonsPanel):
row.template_list(idblock, "textures", idblock, "active_texture_index", rows=2)
col = row.column(align=True)
- col.item_enumO("texture.slot_move", "type", 'UP', text="", icon='ICON_TRIA_UP')
- col.item_enumO("texture.slot_move", "type", 'DOWN', text="", icon='ICON_TRIA_DOWN')
+ col.operator("texture.slot_move", text="", icon='ICON_TRIA_UP').type = 'UP'
+ col.operator("texture.slot_move", text="", icon='ICON_TRIA_DOWN').type = 'DOWN'
- split = layout.split(percentage=0.65)
-
- if idblock:
- split.template_ID(idblock, "active_texture", new="texture.new")
- elif tex:
- split.template_ID(space, "pin_id")
+ if wide_ui:
+ split = layout.split(percentage=0.65)
+ if idblock:
+ split.template_ID(idblock, "active_texture", new="texture.new")
+ elif tex:
+ split.template_ID(space, "pin_id")
+ else:
+ layout.template_ID(idblock, "active_texture", new="texture.new")
if (not space.pin_id) and (
context.sculpt_object or
@@ -115,10 +118,10 @@ class TEXTURE_PT_context_texture(TextureButtonsPanel):
context.weight_paint_object or
context.texture_paint_object):
- split.itemR(space, "brush_texture", text="Brush", toggle=True)
+ split.prop(space, "brush_texture", text="Brush", toggle=True)
if tex:
- layout.itemR(tex, "use_nodes")
+ layout.prop(tex, "use_nodes")
split = layout.split(percentage=0.2)
@@ -126,12 +129,15 @@ class TEXTURE_PT_context_texture(TextureButtonsPanel):
slot = context.texture_slot
if slot:
- split.itemL(text="Output:")
- split.itemR(slot, "output_node", text="")
+ split.label(text="Output:")
+ split.prop(slot, "output_node", text="")
else:
- split.itemL(text="Type:")
- split.itemR(tex, "type", text="")
+ if wide_ui:
+ split.label(text="Type:")
+ split.prop(tex, "type", text="")
+ else:
+ layout.prop(tex, "type", text="")
class TEXTURE_PT_colors(TextureButtonsPanel):
@@ -142,24 +148,26 @@ class TEXTURE_PT_colors(TextureButtonsPanel):
layout = self.layout
tex = context.texture
+ wide_ui = context.region.width > narrowui
- layout.itemR(tex, "use_color_ramp", text="Ramp")
+ layout.prop(tex, "use_color_ramp", text="Ramp")
if tex.use_color_ramp:
layout.template_color_ramp(tex, "color_ramp", expand=True)
split = layout.split()
col = split.column()
- col.itemL(text="RGB Multiply:")
+ col.label(text="RGB Multiply:")
sub = col.column(align=True)
- sub.itemR(tex, "factor_red", text="R")
- sub.itemR(tex, "factor_green", text="G")
- sub.itemR(tex, "factor_blue", text="B")
+ sub.prop(tex, "factor_red", text="R")
+ sub.prop(tex, "factor_green", text="G")
+ sub.prop(tex, "factor_blue", text="B")
- col = split.column()
- col.itemL(text="Adjust:")
- col.itemR(tex, "brightness")
- col.itemR(tex, "contrast")
+ if wide_ui:
+ col = split.column()
+ col.label(text="Adjust:")
+ col.prop(tex, "brightness")
+ col.prop(tex, "contrast")
# Texture Slot Panels #
@@ -180,73 +188,80 @@ class TEXTURE_PT_mapping(TextureSlotPanel):
idblock = context_tex_datablock(context)
tex = context.texture_slot
- textype = context.texture
+ # textype = context.texture
+ wide_ui = context.region.width > narrowui
if type(idblock) != bpy.types.Brush:
split = layout.split(percentage=0.3)
col = split.column()
- col.itemL(text="Coordinates:")
+ col.label(text="Coordinates:")
col = split.column()
- col.itemR(tex, "texture_coordinates", text="")
+ col.prop(tex, "texture_coordinates", text="")
if tex.texture_coordinates == 'ORCO':
"""
ob = context.object
if ob and ob.type == 'MESH':
split = layout.split(percentage=0.3)
- split.itemL(text="Mesh:")
- split.itemR(ob.data, "texco_mesh", text="")
+ split.label(text="Mesh:")
+ split.prop(ob.data, "texco_mesh", text="")
"""
elif tex.texture_coordinates == 'UV':
split = layout.split(percentage=0.3)
- split.itemL(text="Layer:")
+ split.label(text="Layer:")
ob = context.object
if ob and ob.type == 'MESH':
- split.item_pointerR(tex, "uv_layer", ob.data, "uv_textures", text="")
+ split.prop_object(tex, "uv_layer", ob.data, "uv_textures", text="")
else:
- split.itemR(tex, "uv_layer", text="")
+ split.prop(tex, "uv_layer", text="")
elif tex.texture_coordinates == 'OBJECT':
split = layout.split(percentage=0.3)
- split.itemL(text="Object:")
- split.itemR(tex, "object", text="")
+ split.label(text="Object:")
+ split.prop(tex, "object", text="")
if type(idblock) == bpy.types.Brush:
- layout.itemR(tex, "map_mode", expand=True)
+ layout.prop(tex, "map_mode", expand=True)
row = layout.row()
row.active = tex.map_mode in ('FIXED', 'TILED')
- row.itemR(tex, "angle")
+ row.prop(tex, "angle")
row = layout.row()
row.active = tex.map_mode in ('TILED', '3D')
- row.column().itemR(tex, "size")
+ row.column().prop(tex, "size")
else:
if type(idblock) == bpy.types.Material:
split = layout.split(percentage=0.3)
- split.itemL(text="Projection:")
- split.itemR(tex, "mapping", text="")
+ split.label(text="Projection:")
+ split.prop(tex, "mapping", text="")
split = layout.split()
col = split.column()
if tex.texture_coordinates in ('ORCO', 'UV'):
- col.itemR(tex, "from_dupli")
+ col.prop(tex, "from_dupli")
elif tex.texture_coordinates == 'OBJECT':
- col.itemR(tex, "from_original")
- else:
- col.itemL()
+ col.prop(tex, "from_original")
+ elif wide_ui:
+ col.label()
- col = split.column()
+ if wide_ui:
+ col = split.column()
row = col.row()
- row.itemR(tex, "x_mapping", text="")
- row.itemR(tex, "y_mapping", text="")
- row.itemR(tex, "z_mapping", text="")
+ row.prop(tex, "x_mapping", text="")
+ row.prop(tex, "y_mapping", text="")
+ row.prop(tex, "z_mapping", text="")
# any non brush
- row = layout.row()
- row.column().itemR(tex, "offset")
- row.column().itemR(tex, "size")
+ split = layout.split()
+
+ col = split.column()
+ col.prop(tex, "offset")
+
+ if wide_ui:
+ col = split.column()
+ col.prop(tex, "size")
class TEXTURE_PT_influence(TextureSlotPanel):
@@ -261,47 +276,49 @@ class TEXTURE_PT_influence(TextureSlotPanel):
idblock = context_tex_datablock(context)
- textype = context.texture
+ # textype = context.texture
tex = context.texture_slot
+ wide_ui = context.region.width > narrowui
def factor_but(layout, active, toggle, factor, name):
row = layout.row(align=True)
- row.itemR(tex, toggle, text="")
+ row.prop(tex, toggle, text="")
sub = row.row()
sub.active = active
- sub.itemR(tex, factor, text=name, slider=True)
+ sub.prop(tex, factor, text=name, slider=True)
if type(idblock) == bpy.types.Material:
if idblock.type in ('SURFACE', 'HALO', 'WIRE'):
split = layout.split()
col = split.column()
- col.itemL(text="Diffuse:")
+ col.label(text="Diffuse:")
factor_but(col, tex.map_diffuse, "map_diffuse", "diffuse_factor", "Intensity")
factor_but(col, tex.map_colordiff, "map_colordiff", "colordiff_factor", "Color")
factor_but(col, tex.map_alpha, "map_alpha", "alpha_factor", "Alpha")
factor_but(col, tex.map_translucency, "map_translucency", "translucency_factor", "Translucency")
- col.itemL(text="Specular:")
+ col.label(text="Specular:")
factor_but(col, tex.map_specular, "map_specular", "specular_factor", "Intensity")
factor_but(col, tex.map_colorspec, "map_colorspec", "colorspec_factor", "Color")
factor_but(col, tex.map_hardness, "map_hardness", "hardness_factor", "Hardness")
- col = split.column()
- col.itemL(text="Shading:")
+ if wide_ui:
+ col = split.column()
+ col.label(text="Shading:")
factor_but(col, tex.map_ambient, "map_ambient", "ambient_factor", "Ambient")
factor_but(col, tex.map_emit, "map_emit", "emit_factor", "Emit")
factor_but(col, tex.map_mirror, "map_mirror", "mirror_factor", "Mirror")
factor_but(col, tex.map_raymir, "map_raymir", "raymir_factor", "Ray Mirror")
- col.itemL(text="Geometry:")
+ col.label(text="Geometry:")
factor_but(col, tex.map_normal, "map_normal", "normal_factor", "Normal")
factor_but(col, tex.map_warp, "map_warp", "warp_factor", "Warp")
factor_but(col, tex.map_displacement, "map_displacement", "displacement_factor", "Displace")
#sub = col.column()
#sub.active = tex.map_translucency or tex.map_emit or tex.map_alpha or tex.map_raymir or tex.map_hardness or tex.map_ambient or tex.map_specularity or tex.map_reflection or tex.map_mirror
- #sub.itemR(tex, "default_value", text="Amount", slider=True)
+ #sub.prop(tex, "default_value", text="Amount", slider=True)
elif idblock.type == 'VOLUME':
split = layout.split()
@@ -311,16 +328,22 @@ class TEXTURE_PT_influence(TextureSlotPanel):
factor_but(col, tex.map_scattering, "map_scattering", "scattering_factor", "Scattering")
factor_but(col, tex.map_reflection, "map_reflection", "reflection_factor", "Reflection")
- col = split.column()
- col.itemL(text=" ")
+ if wide_ui:
+ col = split.column()
+ col.label(text=" ")
factor_but(col, tex.map_alpha, "map_coloremission", "coloremission_factor", "Emission Color")
factor_but(col, tex.map_colortransmission, "map_colortransmission", "colortransmission_factor", "Transmission Color")
factor_but(col, tex.map_colorreflection, "map_colorreflection", "colorreflection_factor", "Reflection Color")
elif type(idblock) == bpy.types.Lamp:
- row = layout.row()
- factor_but(row, tex.map_color, "map_color", "color_factor", "Color")
- factor_but(row, tex.map_shadow, "map_shadow", "shadow_factor", "Shadow")
+ split = layout.split()
+
+ col = split.column()
+ factor_but(col, tex.map_color, "map_color", "color_factor", "Color")
+
+ if wide_ui:
+ col = split.column()
+ factor_but(col, tex.map_shadow, "map_shadow", "shadow_factor", "Shadow")
elif type(idblock) == bpy.types.World:
split = layout.split()
@@ -329,27 +352,29 @@ class TEXTURE_PT_influence(TextureSlotPanel):
factor_but(col, tex.map_blend, "map_blend", "blend_factor", "Blend")
factor_but(col, tex.map_horizon, "map_horizon", "horizon_factor", "Horizon")
- col = split.column()
+ if wide_ui:
+ col = split.column()
factor_but(col, tex.map_zenith_up, "map_zenith_up", "zenith_up_factor", "Zenith Up")
factor_but(col, tex.map_zenith_down, "map_zenith_down", "zenith_down_factor", "Zenith Down")
- layout.itemS()
+ layout.separator()
split = layout.split()
col = split.column()
- col.itemR(tex, "blend_type", text="Blend")
- col.itemR(tex, "rgb_to_intensity")
+ col.prop(tex, "blend_type", text="Blend")
+ col.prop(tex, "rgb_to_intensity")
sub = col.column()
sub.active = tex.rgb_to_intensity
- sub.itemR(tex, "color", text="")
+ sub.prop(tex, "color", text="")
- col = split.column()
- col.itemR(tex, "negate", text="Negative")
- col.itemR(tex, "stencil")
+ if wide_ui:
+ col = split.column()
+ col.prop(tex, "negate", text="Negative")
+ col.prop(tex, "stencil")
if type(idblock) in (bpy.types.Material, bpy.types.World):
- col.itemR(tex, "default_value", text="DVar", slider=True)
+ col.prop(tex, "default_value", text="DVar", slider=True)
# Texture Type Panels #
@@ -369,16 +394,25 @@ class TEXTURE_PT_clouds(TextureTypePanel):
layout = self.layout
tex = context.texture
+ wide_ui = context.region.width > narrowui
- layout.itemR(tex, "stype", expand=True)
- layout.itemL(text="Noise:")
- layout.itemR(tex, "noise_type", text="Type", expand=True)
- layout.itemR(tex, "noise_basis", text="Basis")
+ layout.prop(tex, "stype", expand=True)
+ layout.label(text="Noise:")
+ layout.prop(tex, "noise_type", text="Type", expand=True)
+ if wide_ui:
+ layout.prop(tex, "noise_basis", text="Basis")
+ else:
+ layout.prop(tex, "noise_basis", text="")
- flow = layout.column_flow()
- flow.itemR(tex, "noise_size", text="Size")
- flow.itemR(tex, "noise_depth", text="Depth")
- flow.itemR(tex, "nabla", text="Nabla")
+ split = layout.split()
+
+ col = split.column()
+ col.prop(tex, "noise_size", text="Size")
+ col.prop(tex, "noise_depth", text="Depth")
+
+ if wide_ui:
+ col = split.column()
+ col.prop(tex, "nabla", text="Nabla")
class TEXTURE_PT_wood(TextureTypePanel):
@@ -389,21 +423,32 @@ class TEXTURE_PT_wood(TextureTypePanel):
layout = self.layout
tex = context.texture
+ wide_ui = context.region.width > narrowui
- layout.itemR(tex, "noisebasis2", expand=True)
- layout.itemR(tex, "stype", expand=True)
+ layout.prop(tex, "noisebasis2", expand=True)
+ if wide_ui:
+ layout.prop(tex, "stype", expand=True)
+ else:
+ layout.prop(tex, "stype", text="")
col = layout.column()
col.active = tex.stype in ('RINGNOISE', 'BANDNOISE')
- col.itemL(text="Noise:")
- col.row().itemR(tex, "noise_type", text="Type", expand=True)
- col.itemR(tex, "noise_basis", text="Basis")
+ col.label(text="Noise:")
+ col.row().prop(tex, "noise_type", text="Type", expand=True)
+ if wide_ui:
+ layout.prop(tex, "noise_basis", text="Basis")
+ else:
+ layout.prop(tex, "noise_basis", text="")
- flow = layout.column_flow()
- flow.active = tex.stype in ('RINGNOISE', 'BANDNOISE')
- flow.itemR(tex, "noise_size", text="Size")
- flow.itemR(tex, "turbulence")
- flow.itemR(tex, "nabla")
+ split = layout.split()
+ split.active = tex.stype in ('RINGNOISE', 'BANDNOISE')
+
+ col = split.column()
+ col.prop(tex, "noise_size", text="Size")
+ col.prop(tex, "turbulence")
+
+ col = split.column()
+ col.prop(tex, "nabla")
class TEXTURE_PT_marble(TextureTypePanel):
@@ -414,18 +459,27 @@ class TEXTURE_PT_marble(TextureTypePanel):
layout = self.layout
tex = context.texture
+ wide_ui = context.region.width > narrowui
+
+ layout.prop(tex, "stype", expand=True)
+ layout.prop(tex, "noisebasis2", expand=True)
+ layout.label(text="Noise:")
+ layout.prop(tex, "noise_type", text="Type", expand=True)
+ if wide_ui:
+ layout.prop(tex, "noise_basis", text="Basis")
+ else:
+ layout.prop(tex, "noise_basis", text="")
- layout.itemR(tex, "stype", expand=True)
- layout.itemR(tex, "noisebasis2", expand=True)
- layout.itemL(text="Noise:")
- layout.itemR(tex, "noise_type", text="Type", expand=True)
- layout.itemR(tex, "noise_basis", text="Basis")
+ split = layout.split()
+
+ col = split.column()
+ col.prop(tex, "noise_size", text="Size")
+ col.prop(tex, "noise_depth", text="Depth")
- flow = layout.column_flow()
- flow.itemR(tex, "noise_size", text="Size")
- flow.itemR(tex, "noise_depth", text="Depth")
- flow.itemR(tex, "turbulence")
- flow.itemR(tex, "nabla")
+ if wide_ui:
+ col = split.column()
+ col.prop(tex, "turbulence")
+ col.prop(tex, "nabla")
class TEXTURE_PT_magic(TextureTypePanel):
@@ -436,10 +490,16 @@ class TEXTURE_PT_magic(TextureTypePanel):
layout = self.layout
tex = context.texture
+ wide_ui = context.region.width > narrowui
- row = layout.row()
- row.itemR(tex, "noise_depth", text="Depth")
- row.itemR(tex, "turbulence")
+ split = layout.split()
+
+ col = split.column()
+ col.prop(tex, "noise_depth", text="Depth")
+
+ if wide_ui:
+ col = split.column()
+ col.prop(tex, "turbulence")
class TEXTURE_PT_blend(TextureTypePanel):
@@ -450,12 +510,17 @@ class TEXTURE_PT_blend(TextureTypePanel):
layout = self.layout
tex = context.texture
+ wide_ui = context.region.width > narrowui
+
+ if wide_ui:
+ layout.prop(tex, "progression")
+ else:
+ layout.prop(tex, "progression", text="")
- layout.itemR(tex, "progression")
sub = layout.row()
sub.active = (tex.progression in ('LINEAR', 'QUADRATIC', 'EASING', 'RADIAL'))
- sub.itemR(tex, "flip_axis", expand=True)
+ sub.prop(tex, "flip_axis", expand=True)
class TEXTURE_PT_stucci(TextureTypePanel):
@@ -466,15 +531,24 @@ class TEXTURE_PT_stucci(TextureTypePanel):
layout = self.layout
tex = context.texture
+ wide_ui = context.region.width > narrowui
- layout.itemR(tex, "stype", expand=True)
- layout.itemL(text="Noise:")
- layout.itemR(tex, "noise_type", text="Type", expand=True)
- layout.itemR(tex, "noise_basis", text="Basis")
+ layout.prop(tex, "stype", expand=True)
+ layout.label(text="Noise:")
+ layout.prop(tex, "noise_type", text="Type", expand=True)
+ if wide_ui:
+ layout.prop(tex, "noise_basis", text="Basis")
+ else:
+ layout.prop(tex, "noise_basis", text="")
- row = layout.row()
- row.itemR(tex, "noise_size", text="Size")
- row.itemR(tex, "turbulence")
+ split = layout.split()
+
+ col = split.column()
+ col.prop(tex, "noise_size", text="Size")
+
+ if wide_ui:
+ col = split.column()
+ col.prop(tex, "turbulence")
class TEXTURE_PT_image(TextureTypePanel):
@@ -498,41 +572,44 @@ class TEXTURE_PT_image_sampling(TextureTypePanel):
layout = self.layout
tex = context.texture
- slot = context.texture_slot
+ # slot = context.texture_slot
+ wide_ui = context.region.width > narrowui
split = layout.split()
col = split.column()
- col.itemL(text="Alpha:")
- col.itemR(tex, "use_alpha", text="Use")
- col.itemR(tex, "calculate_alpha", text="Calculate")
- col.itemR(tex, "invert_alpha", text="Invert")
-
- col.itemL(text="Flip:")
- col.itemR(tex, "flip_axis", text="X/Y Axis")
-
- col = split.column()
- col.itemR(tex, "normal_map")
+ col.label(text="Alpha:")
+ col.prop(tex, "use_alpha", text="Use")
+ col.prop(tex, "calculate_alpha", text="Calculate")
+ col.prop(tex, "invert_alpha", text="Invert")
+ col.separator()
+ col.prop(tex, "flip_axis", text="Flip X/Y Axis")
+
+ if wide_ui:
+ col = split.column()
+ else:
+ col.separator()
+ col.prop(tex, "normal_map")
row = col.row()
row.active = tex.normal_map
- row.itemR(tex, "normal_space", text="")
+ row.prop(tex, "normal_space", text="")
- col.itemL(text="Filter:")
- col.itemR(tex, "filter", text="")
- col.itemR(tex, "filter_size")
- col.itemR(tex, "filter_size_minimum")
- col.itemR(tex, "mipmap")
+ col.label(text="Filter:")
+ col.prop(tex, "filter", text="")
+ col.prop(tex, "filter_size")
+ col.prop(tex, "filter_size_minimum")
+ col.prop(tex, "mipmap")
row = col.row()
row.active = tex.mipmap
- row.itemR(tex, "mipmap_gauss")
+ row.prop(tex, "mipmap_gauss")
- col.itemR(tex, "interpolation")
+ col.prop(tex, "interpolation")
if tex.mipmap and tex.filter != 'DEFAULT':
if tex.filter == 'FELINE':
- col.itemR(tex, "filter_probes", text="Probes")
+ col.prop(tex, "filter_probes", text="Probes")
else:
- col.itemR(tex, "filter_eccentricity", text="Eccentricity")
+ col.prop(tex, "filter_eccentricity", text="Eccentricity")
class TEXTURE_PT_image_mapping(TextureTypePanel):
@@ -544,44 +621,53 @@ class TEXTURE_PT_image_mapping(TextureTypePanel):
layout = self.layout
tex = context.texture
+ wide_ui = context.region.width > narrowui
- layout.itemR(tex, "extension")
+ if wide_ui:
+ layout.prop(tex, "extension")
+ else:
+ layout.prop(tex, "extension", text="")
split = layout.split()
if tex.extension == 'REPEAT':
col = split.column(align=True)
- col.itemL(text="Repeat:")
- col.itemR(tex, "repeat_x", text="X")
- col.itemR(tex, "repeat_y", text="Y")
+ col.label(text="Repeat:")
+ col.prop(tex, "repeat_x", text="X")
+ col.prop(tex, "repeat_y", text="Y")
- col = split.column(align=True)
- col.itemL(text="Mirror:")
- col.itemR(tex, "mirror_x", text="X")
- col.itemR(tex, "mirror_y", text="Y")
- layout.itemS()
+ if wide_ui:
+ col = split.column(align=True)
+ col.label(text="Mirror:")
+ col.prop(tex, "mirror_x", text="X")
+ col.prop(tex, "mirror_y", text="Y")
+ layout.separator()
elif tex.extension == 'CHECKER':
col = split.column(align=True)
row = col.row()
- row.itemR(tex, "checker_even", text="Even")
- row.itemR(tex, "checker_odd", text="Odd")
+ row.prop(tex, "checker_even", text="Even")
+ row.prop(tex, "checker_odd", text="Odd")
+
+ if wide_ui:
+ col = split.column()
+ col.prop(tex, "checker_distance", text="Distance")
- split.itemR(tex, "checker_distance", text="Distance")
- layout.itemS()
+ layout.separator()
split = layout.split()
col = split.column(align=True)
- #col.itemR(tex, "crop_rectangle")
- col.itemL(text="Crop Minimum:")
- col.itemR(tex, "crop_min_x", text="X")
- col.itemR(tex, "crop_min_y", text="Y")
+ #col.prop(tex, "crop_rectangle")
+ col.label(text="Crop Minimum:")
+ col.prop(tex, "crop_min_x", text="X")
+ col.prop(tex, "crop_min_y", text="Y")
- col = split.column(align=True)
- col.itemL(text="Crop Maximum:")
- col.itemR(tex, "crop_max_x", text="X")
- col.itemR(tex, "crop_max_y", text="Y")
+ if wide_ui:
+ col = split.column(align=True)
+ col.label(text="Crop Maximum:")
+ col.prop(tex, "crop_max_x", text="X")
+ col.prop(tex, "crop_max_y", text="Y")
class TEXTURE_PT_plugin(TextureTypePanel):
@@ -591,9 +677,9 @@ class TEXTURE_PT_plugin(TextureTypePanel):
def draw(self, context):
layout = self.layout
- tex = context.texture
+ # tex = context.texture
- layout.itemL(text="Nothing yet")
+ layout.label(text="Nothing yet")
class TEXTURE_PT_envmap(TextureTypePanel):
@@ -603,9 +689,9 @@ class TEXTURE_PT_envmap(TextureTypePanel):
def draw(self, context):
layout = self.layout
- tex = context.texture
+ # tex = context.texture
- layout.itemL(text="Nothing yet")
+ layout.label(text="Nothing yet")
class TEXTURE_PT_musgrave(TextureTypePanel):
@@ -616,30 +702,43 @@ class TEXTURE_PT_musgrave(TextureTypePanel):
layout = self.layout
tex = context.texture
+ wide_ui = context.region.width > narrowui
- layout.itemR(tex, "musgrave_type")
+ if wide_ui:
+ layout.prop(tex, "musgrave_type")
+ else:
+ layout.prop(tex, "musgrave_type", text="")
split = layout.split()
col = split.column()
- col.itemR(tex, "highest_dimension", text="Dimension")
- col.itemR(tex, "lacunarity")
- col.itemR(tex, "octaves")
+ col.prop(tex, "highest_dimension", text="Dimension")
+ col.prop(tex, "lacunarity")
+ col.prop(tex, "octaves")
- col = split.column()
+ if wide_ui:
+ col = split.column()
if (tex.musgrave_type in ('HETERO_TERRAIN', 'RIDGED_MULTIFRACTAL', 'HYBRID_MULTIFRACTAL')):
- col.itemR(tex, "offset")
+ col.prop(tex, "offset")
if (tex.musgrave_type in ('RIDGED_MULTIFRACTAL', 'HYBRID_MULTIFRACTAL')):
- col.itemR(tex, "gain")
- col.itemR(tex, "noise_intensity", text="Intensity")
+ col.prop(tex, "gain")
+ col.prop(tex, "noise_intensity", text="Intensity")
- layout.itemL(text="Noise:")
+ layout.label(text="Noise:")
- layout.itemR(tex, "noise_basis", text="Basis")
+ if wide_ui:
+ layout.prop(tex, "noise_basis", text="Basis")
+ else:
+ layout.prop(tex, "noise_basis", text="")
- row = layout.row()
- row.itemR(tex, "noise_size", text="Size")
- row.itemR(tex, "nabla")
+ split = layout.split()
+
+ col = split.column()
+ col.prop(tex, "noise_size", text="Size")
+
+ if wide_ui:
+ col = split.column()
+ col.prop(tex, "nabla")
class TEXTURE_PT_voronoi(TextureTypePanel):
@@ -650,31 +749,39 @@ class TEXTURE_PT_voronoi(TextureTypePanel):
layout = self.layout
tex = context.texture
+ wide_ui = context.region.width > narrowui
split = layout.split()
col = split.column()
- col.itemL(text="Distance Metric:")
- col.itemR(tex, "distance_metric", text="")
+ col.label(text="Distance Metric:")
+ col.prop(tex, "distance_metric", text="")
sub = col.column()
sub.active = tex.distance_metric == 'MINKOVSKY'
- sub.itemR(tex, "minkovsky_exponent", text="Exponent")
- col.itemL(text="Coloring:")
- col.itemR(tex, "coloring", text="")
- col.itemR(tex, "noise_intensity", text="Intensity")
+ sub.prop(tex, "minkovsky_exponent", text="Exponent")
+ col.label(text="Coloring:")
+ col.prop(tex, "coloring", text="")
+ col.prop(tex, "noise_intensity", text="Intensity")
- col = split.column(align=True)
- col.itemL(text="Feature Weights:")
- col.itemR(tex, "weight_1", text="1", slider=True)
- col.itemR(tex, "weight_2", text="2", slider=True)
- col.itemR(tex, "weight_3", text="3", slider=True)
- col.itemR(tex, "weight_4", text="4", slider=True)
+ if wide_ui:
+ col = split.column()
+ sub = col.column(align=True)
+ sub.label(text="Feature Weights:")
+ sub.prop(tex, "weight_1", text="1", slider=True)
+ sub.prop(tex, "weight_2", text="2", slider=True)
+ sub.prop(tex, "weight_3", text="3", slider=True)
+ sub.prop(tex, "weight_4", text="4", slider=True)
- layout.itemL(text="Noise:")
+ layout.label(text="Noise:")
- row = layout.row()
- row.itemR(tex, "noise_size", text="Size")
- row.itemR(tex, "nabla")
+ split = layout.split()
+
+ col = split.column()
+ col.prop(tex, "noise_size", text="Size")
+
+ if wide_ui:
+ col = split.column()
+ col.prop(tex, "nabla")
class TEXTURE_PT_distortednoise(TextureTypePanel):
@@ -685,14 +792,24 @@ class TEXTURE_PT_distortednoise(TextureTypePanel):
layout = self.layout
tex = context.texture
+ wide_ui = context.region.width > narrowui
+
+ if wide_ui:
+ layout.prop(tex, "noise_distortion")
+ layout.prop(tex, "noise_basis", text="Basis")
+ else:
+ layout.prop(tex, "noise_distortion", text="")
+ layout.prop(tex, "noise_basis", text="")
+
+ split = layout.split()
- layout.itemR(tex, "noise_distortion")
- layout.itemR(tex, "noise_basis", text="Basis")
+ col = split.column()
+ col.prop(tex, "distortion", text="Distortion")
+ col.prop(tex, "noise_size", text="Size")
- flow = layout.column_flow()
- flow.itemR(tex, "distortion", text="Distortion")
- flow.itemR(tex, "noise_size", text="Size")
- flow.itemR(tex, "nabla")
+ if wide_ui:
+ col = split.column()
+ col.prop(tex, "nabla")
class TEXTURE_PT_voxeldata(TextureButtonsPanel):
@@ -708,22 +825,22 @@ class TEXTURE_PT_voxeldata(TextureButtonsPanel):
tex = context.texture
vd = tex.voxeldata
- layout.itemR(vd, "file_format")
+ layout.prop(vd, "file_format")
if vd.file_format in ['BLENDER_VOXEL', 'RAW_8BIT']:
- layout.itemR(vd, "source_path")
+ layout.prop(vd, "source_path")
if vd.file_format == 'RAW_8BIT':
- layout.itemR(vd, "resolution")
+ layout.prop(vd, "resolution")
elif vd.file_format == 'SMOKE':
- layout.itemR(vd, "domain_object")
+ layout.prop(vd, "domain_object")
- layout.itemR(vd, "still")
+ layout.prop(vd, "still")
row = layout.row()
row.active = vd.still
- row.itemR(vd, "still_frame_number")
+ row.prop(vd, "still_frame_number")
- layout.itemR(vd, "interpolation")
- layout.itemR(vd, "extension")
- layout.itemR(vd, "intensity")
+ layout.prop(vd, "interpolation")
+ layout.prop(vd, "extension")
+ layout.prop(vd, "intensity")
class TEXTURE_PT_pointdensity(TextureButtonsPanel):
@@ -738,45 +855,50 @@ class TEXTURE_PT_pointdensity(TextureButtonsPanel):
tex = context.texture
pd = tex.pointdensity
+ wide_ui = context.region.width > narrowui
- layout.itemR(pd, "point_source", expand=True)
+ if wide_ui:
+ layout.prop(pd, "point_source", expand=True)
+ else:
+ layout.prop(pd, "point_source", text="")
split = layout.split()
col = split.column()
if pd.point_source == 'PARTICLE_SYSTEM':
- col.itemL(text="Object:")
- col.itemR(pd, "object", text="")
+ col.label(text="Object:")
+ col.prop(pd, "object", text="")
sub = col.column()
- sub.enabled = pd.object
+ sub.enabled = bool(pd.object)
if pd.object:
- sub.itemL(text="System:")
- sub.item_pointerR(pd, "particle_system", pd.object, "particle_systems", text="")
- sub.itemL(text="Cache:")
- sub.itemR(pd, "particle_cache", text="")
+ sub.label(text="System:")
+ sub.prop_object(pd, "particle_system", pd.object, "particle_systems", text="")
+ sub.label(text="Cache:")
+ sub.prop(pd, "particle_cache", text="")
else:
- col.itemL(text="Object:")
- col.itemR(pd, "object", text="")
- col.itemL(text="Cache:")
- col.itemR(pd, "vertices_cache", text="")
+ col.label(text="Object:")
+ col.prop(pd, "object", text="")
+ col.label(text="Cache:")
+ col.prop(pd, "vertices_cache", text="")
- col.itemS()
+ col.separator()
- col.itemL(text="Color Source:")
- col.itemR(pd, "color_source", text="")
+ col.label(text="Color Source:")
+ col.prop(pd, "color_source", text="")
if pd.color_source in ('PARTICLE_SPEED', 'PARTICLE_VELOCITY'):
- col.itemR(pd, "speed_scale")
+ col.prop(pd, "speed_scale")
if pd.color_source in ('PARTICLE_SPEED', 'PARTICLE_AGE'):
layout.template_color_ramp(pd, "color_ramp", expand=True)
- col = split.column()
- col.itemL()
- col.itemR(pd, "radius")
- col.itemL(text="Falloff:")
- col.itemR(pd, "falloff", text="")
+ if wide_ui:
+ col = split.column()
+ col.label()
+ col.prop(pd, "radius")
+ col.label(text="Falloff:")
+ col.prop(pd, "falloff", text="")
if pd.falloff == 'SOFT':
- col.itemR(pd, "falloff_softness")
+ col.prop(pd, "falloff_softness")
class TEXTURE_PT_pointdensity_turbulence(TextureButtonsPanel):
@@ -792,7 +914,7 @@ class TEXTURE_PT_pointdensity_turbulence(TextureButtonsPanel):
tex = context.texture
pd = tex.pointdensity
- layout.itemR(pd, "turbulence", text="")
+ layout.prop(pd, "turbulence", text="")
def draw(self, context):
layout = self.layout
@@ -800,20 +922,22 @@ class TEXTURE_PT_pointdensity_turbulence(TextureButtonsPanel):
tex = context.texture
pd = tex.pointdensity
layout.active = pd.turbulence
+ wide_ui = context.region.width > narrowui
split = layout.split()
col = split.column()
- col.itemL(text="Influence:")
- col.itemR(pd, "turbulence_influence", text="")
- col.itemL(text="Noise Basis:")
- col.itemR(pd, "noise_basis", text="")
+ col.label(text="Influence:")
+ col.prop(pd, "turbulence_influence", text="")
+ col.label(text="Noise Basis:")
+ col.prop(pd, "noise_basis", text="")
- col = split.column()
- col.itemL()
- col.itemR(pd, "turbulence_size")
- col.itemR(pd, "turbulence_depth")
- col.itemR(pd, "turbulence_strength")
+ if wide_ui:
+ col = split.column()
+ col.label()
+ col.prop(pd, "turbulence_size")
+ col.prop(pd, "turbulence_depth")
+ col.prop(pd, "turbulence_strength")
bpy.types.register(TEXTURE_PT_context_texture)
bpy.types.register(TEXTURE_PT_preview)
diff --git a/release/scripts/ui/properties_world.py b/release/scripts/ui/properties_world.py
index d00592470f0..4f662df8cc8 100644
--- a/release/scripts/ui/properties_world.py
+++ b/release/scripts/ui/properties_world.py
@@ -19,6 +19,8 @@
# <pep8 compliant>
import bpy
+narrowui = 180
+
class WorldButtonsPanel(bpy.types.Panel):
bl_space_type = 'PROPERTIES'
@@ -54,13 +56,17 @@ class WORLD_PT_context_world(WorldButtonsPanel):
scene = context.scene
world = context.world
space = context.space_data
+ wide_ui = context.region.width > narrowui
- split = layout.split(percentage=0.65)
- if scene:
- split.template_ID(scene, "world", new="world.new")
- elif world:
- split.template_ID(space, "pin_id")
+ if wide_ui:
+ split = layout.split(percentage=0.65)
+ if scene:
+ split.template_ID(scene, "world", new="world.new")
+ elif world:
+ split.template_ID(space, "pin_id")
+ else:
+ layout.template_ID(scene, "world", new="world.new")
class WORLD_PT_world(WorldButtonsPanel):
@@ -69,20 +75,26 @@ class WORLD_PT_world(WorldButtonsPanel):
def draw(self, context):
layout = self.layout
-
+ wide_ui = context.region.width > narrowui
world = context.world
- row = layout.row()
- row.itemR(world, "paper_sky")
- row.itemR(world, "blend_sky")
- row.itemR(world, "real_sky")
+ if wide_ui:
+ row = layout.row()
+ row.prop(world, "paper_sky")
+ row.prop(world, "blend_sky")
+ row.prop(world, "real_sky")
+ else:
+ col = layout.column()
+ col.prop(world, "paper_sky")
+ col.prop(world, "blend_sky")
+ col.prop(world, "real_sky")
row = layout.row()
- row.column().itemR(world, "horizon_color")
+ row.column().prop(world, "horizon_color")
col = row.column()
- col.itemR(world, "zenith_color")
+ col.prop(world, "zenith_color")
col.active = world.blend_sky
- row.column().itemR(world, "ambient_color")
+ row.column().prop(world, "ambient_color")
class WORLD_PT_mist(WorldButtonsPanel):
@@ -92,22 +104,27 @@ class WORLD_PT_mist(WorldButtonsPanel):
def draw_header(self, context):
world = context.world
- self.layout.itemR(world.mist, "enabled", text="")
+ self.layout.prop(world.mist, "enabled", text="")
def draw(self, context):
layout = self.layout
-
+ wide_ui = context.region.width > narrowui
world = context.world
layout.active = world.mist.enabled
- flow = layout.column_flow()
- flow.itemR(world.mist, "intensity", slider=True)
- flow.itemR(world.mist, "start")
- flow.itemR(world.mist, "depth")
- flow.itemR(world.mist, "height")
+ split = layout.split()
+
+ col = split.column()
+ col.prop(world.mist, "intensity", slider=True)
+ col.prop(world.mist, "start")
- layout.itemR(world.mist, "falloff")
+ if wide_ui:
+ col = split.column()
+ col.prop(world.mist, "depth")
+ col.prop(world.mist, "height")
+
+ layout.prop(world.mist, "falloff")
class WORLD_PT_stars(WorldButtonsPanel):
@@ -117,20 +134,25 @@ class WORLD_PT_stars(WorldButtonsPanel):
def draw_header(self, context):
world = context.world
- self.layout.itemR(world.stars, "enabled", text="")
+ self.layout.prop(world.stars, "enabled", text="")
def draw(self, context):
layout = self.layout
-
+ wide_ui = context.region.width > narrowui
world = context.world
layout.active = world.stars.enabled
- flow = layout.column_flow()
- flow.itemR(world.stars, "size")
- flow.itemR(world.stars, "color_randomization", text="Colors")
- flow.itemR(world.stars, "min_distance", text="Min. Dist")
- flow.itemR(world.stars, "average_separation", text="Separation")
+ split = layout.split()
+
+ col = split.column()
+ col.prop(world.stars, "size")
+ col.prop(world.stars, "color_randomization", text="Colors")
+
+ if wide_ui:
+ col = split.column()
+ col.prop(world.stars, "min_distance", text="Min. Dist")
+ col.prop(world.stars, "average_separation", text="Separation")
class WORLD_PT_ambient_occlusion(WorldButtonsPanel):
@@ -140,66 +162,67 @@ class WORLD_PT_ambient_occlusion(WorldButtonsPanel):
def draw_header(self, context):
world = context.world
- self.layout.itemR(world.ambient_occlusion, "enabled", text="")
+ self.layout.prop(world.ambient_occlusion, "enabled", text="")
def draw(self, context):
layout = self.layout
-
+ wide_ui = context.region.width > narrowui
ao = context.world.ambient_occlusion
layout.active = ao.enabled
- layout.itemR(ao, "gather_method", expand=True)
+ layout.prop(ao, "gather_method", expand=True)
split = layout.split()
col = split.column()
- col.itemL(text="Attenuation:")
+ col.label(text="Attenuation:")
if ao.gather_method == 'RAYTRACE':
- col.itemR(ao, "distance")
- col.itemR(ao, "falloff")
+ col.prop(ao, "distance")
+ col.prop(ao, "falloff")
sub = col.row()
sub.active = ao.falloff
- sub.itemR(ao, "falloff_strength", text="Strength")
+ sub.prop(ao, "falloff_strength", text="Strength")
if ao.gather_method == 'RAYTRACE':
- col = split.column()
+ if wide_ui:
+ col = split.column()
- col.itemL(text="Sampling:")
- col.itemR(ao, "sample_method", text="")
+ col.label(text="Sampling:")
+ col.prop(ao, "sample_method", text="")
sub = col.column()
- sub.itemR(ao, "samples")
+ sub.prop(ao, "samples")
if ao.sample_method == 'ADAPTIVE_QMC':
- sub.itemR(ao, "threshold")
- sub.itemR(ao, "adapt_to_speed", slider=True)
+ sub.prop(ao, "threshold")
+ sub.prop(ao, "adapt_to_speed", slider=True)
elif ao.sample_method == 'CONSTANT_JITTERED':
- sub.itemR(ao, "bias")
+ sub.prop(ao, "bias")
if ao.gather_method == 'APPROXIMATE':
- col = split.column()
+ if wide_ui:
+ col = split.column()
- col.itemL(text="Sampling:")
- col.itemR(ao, "passes")
- col.itemR(ao, "error_tolerance", text="Error")
- col.itemR(ao, "pixel_cache")
- col.itemR(ao, "correction")
+ col.label(text="Sampling:")
+ col.prop(ao, "passes")
+ col.prop(ao, "error_tolerance", text="Error")
+ col.prop(ao, "pixel_cache")
+ col.prop(ao, "correction")
col = layout.column()
- col.itemL(text="Influence:")
+ col.label(text="Influence:")
- col.row().itemR(ao, "blend_mode", expand=True)
+ col.row().prop(ao, "blend_mode", expand=True)
split = layout.split()
col = split.column()
- col.itemR(ao, "energy")
+ col.prop(ao, "energy")
- col = split.column()
- sub = col.split(percentage=0.3)
- sub.itemL(text="Color:")
- sub.itemR(ao, "color", text="")
+ if wide_ui:
+ col = split.column()
+ col.prop(ao, "color")
bpy.types.register(WORLD_PT_context_world)
bpy.types.register(WORLD_PT_preview)
diff --git a/release/scripts/ui/space_buttons.py b/release/scripts/ui/space_buttons.py
index d1b7f99cf5d..c0e66013501 100644
--- a/release/scripts/ui/space_buttons.py
+++ b/release/scripts/ui/space_buttons.py
@@ -34,11 +34,11 @@ class Buttons_HT_header(bpy.types.Header):
if context.area.show_menus:
sub = row.row(align=True)
- sub.itemM("Buttons_MT_view", text="View")
+ sub.menu("Buttons_MT_view", text="View")
row = layout.row()
- row.itemR(so, "buttons_context", expand=True, text="")
- row.itemR(scene, "current_frame")
+ row.prop(so, "buttons_context", expand=True, text="")
+ row.prop(scene, "current_frame")
class Buttons_MT_view(bpy.types.Menu):
@@ -49,7 +49,7 @@ class Buttons_MT_view(bpy.types.Menu):
so = context.space_data
col = layout.column()
- col.itemR(so, "panel_alignment", expand=True)
+ col.prop(so, "panel_alignment", expand=True)
bpy.types.register(Buttons_HT_header)
bpy.types.register(Buttons_MT_view)
diff --git a/release/scripts/ui/space_console.py b/release/scripts/ui/space_console.py
index d5392645387..63e8055b148 100644
--- a/release/scripts/ui/space_console.py
+++ b/release/scripts/ui/space_console.py
@@ -17,7 +17,6 @@
# ##### END GPL LICENSE BLOCK #####
# <pep8 compliant>
-import sys
import bpy
from bpy.props import *
@@ -37,27 +36,27 @@ class CONSOLE_HT_header(bpy.types.Header):
sub = row.row(align=True)
if sc.console_type == 'REPORT':
- sub.itemM("CONSOLE_MT_report")
+ sub.menu("CONSOLE_MT_report")
else:
- sub.itemM("CONSOLE_MT_console")
+ sub.menu("CONSOLE_MT_console")
- layout.itemS()
- layout.itemR(sc, "console_type", expand=True)
+ layout.separator()
+ layout.prop(sc, "console_type", expand=True)
if sc.console_type == 'REPORT':
row = layout.row(align=True)
- row.itemR(sc, "show_report_debug", text="Debug")
- row.itemR(sc, "show_report_info", text="Info")
- row.itemR(sc, "show_report_operator", text="Operators")
- row.itemR(sc, "show_report_warn", text="Warnings")
- row.itemR(sc, "show_report_error", text="Errors")
+ row.prop(sc, "show_report_debug", text="Debug")
+ row.prop(sc, "show_report_info", text="Info")
+ row.prop(sc, "show_report_operator", text="Operators")
+ row.prop(sc, "show_report_warn", text="Warnings")
+ row.prop(sc, "show_report_error", text="Errors")
row = layout.row()
row.enabled = sc.show_report_operator
- row.itemO("console.report_replay")
+ row.operator("console.report_replay")
else:
row = layout.row(align=True)
- row.itemO("console.autocomplete", text="Autocomplete")
+ row.operator("console.autocomplete", text="Autocomplete")
class CONSOLE_MT_console(bpy.types.Menu):
@@ -66,10 +65,10 @@ class CONSOLE_MT_console(bpy.types.Menu):
def draw(self, context):
layout = self.layout
layout.column()
- layout.itemO("console.clear")
- layout.itemO("console.copy")
- layout.itemO("console.paste")
- layout.itemM("CONSOLE_MT_language")
+ layout.operator("console.clear")
+ layout.operator("console.copy")
+ layout.operator("console.paste")
+ layout.menu("CONSOLE_MT_language")
class CONSOLE_MT_report(bpy.types.Menu):
@@ -78,29 +77,32 @@ class CONSOLE_MT_report(bpy.types.Menu):
def draw(self, context):
layout = self.layout
layout.column()
- layout.itemO("console.select_all_toggle")
- layout.itemO("console.select_border")
- layout.itemO("console.report_delete")
- layout.itemO("console.report_copy")
+ layout.operator("console.select_all_toggle")
+ layout.operator("console.select_border")
+ layout.operator("console.report_delete")
+ layout.operator("console.report_copy")
+
class CONSOLE_MT_language(bpy.types.Menu):
bl_label = "Languages..."
def draw(self, context):
+ import sys
+
layout = self.layout
layout.column()
- mod = bpy.ops.console
+ # Collect modules with 'console_*.execute'
languages = []
- for opname in dir(mod):
- # execute_python, execute_shell etc.
- if opname.startswith("execute_"):
- languages.append(opname.split('_', 1)[-1])
+ for modname, mod in sys.modules.items():
+ if modname.startswith("console_") and hasattr(mod, "execute"):
+ languages.append(modname.split('_', 1)[-1])
languages.sort()
for language in languages:
- layout.item_stringO("console.language", "language", language, text=language[0].upper() + language[1:])
+ layout.operator("console.language", text=language[0].upper() + language[1:]).language = language
+
def add_scrollback(text, text_type):
for l in text.split('\n'):
@@ -117,14 +119,14 @@ class ConsoleExec(bpy.types.Operator):
def execute(self, context):
sc = context.space_data
- execute = getattr(bpy.ops.console, "execute_" + sc.language, None)
+ module = __import__("console_" + sc.language)
+ execute = getattr(module, "execute", None)
if execute:
- execute()
+ return execute(context)
else:
print("Error: bpy.ops.console.execute_" + sc.language + " - not found")
-
- return ('FINISHED',)
+ return ('FINISHED',)
class ConsoleAutocomplete(bpy.types.Operator):
@@ -139,15 +141,14 @@ class ConsoleAutocomplete(bpy.types.Operator):
def execute(self, context):
sc = context.space_data
-
- autocomplete = getattr(bpy.ops.console, "autocomplete_" + sc.language, None)
+ module = __import__("console_" + sc.language)
+ autocomplete = getattr(module, "autocomplete", None)
if autocomplete:
- autocomplete()
+ return autocomplete(context)
else:
print("Error: bpy.ops.console.autocomplete_" + sc.language + " - not found")
-
- return ('FINISHED',)
+ return ('FINISHED',)
class ConsoleBanner(bpy.types.Operator):
@@ -160,27 +161,26 @@ class ConsoleBanner(bpy.types.Operator):
if not sc.language:
sc.language = 'python'
- banner = getattr(bpy.ops.console, "banner_" + sc.language, None)
+ module = __import__("console_" + sc.language)
+ banner = getattr(module, "banner", None)
if banner:
- banner()
+ return banner(context)
else:
print("Error: bpy.ops.console.banner_" + sc.language + " - not found")
-
- return ('FINISHED',)
-
+ return ('FINISHED',)
class ConsoleLanguage(bpy.types.Operator):
'''Set the current language for this console'''
bl_idname = "console.language"
- language = StringProperty(name="Language", maxlen= 32, default= "")
+ language = StringProperty(name="Language", maxlen=32, default="")
def execute(self, context):
sc = context.space_data
# defailt to python
- sc.language = self.language
+ sc.language = self.properties.language
bpy.ops.console.banner()
diff --git a/release/scripts/ui/space_filebrowser.py b/release/scripts/ui/space_filebrowser.py
index 2269cdd9a97..3b8734bdb21 100644
--- a/release/scripts/ui/space_filebrowser.py
+++ b/release/scripts/ui/space_filebrowser.py
@@ -32,36 +32,36 @@ class FILEBROWSER_HT_header(bpy.types.Header):
layout.template_header(menus=False)
row = layout.row()
- row.itemS()
+ row.separator()
row = layout.row(align=True)
- row.itemO("file.previous", text="", icon='ICON_BACK')
- row.itemO("file.next", text="", icon='ICON_FORWARD')
- row.itemO("file.parent", text="", icon='ICON_FILE_PARENT')
- row.itemO("file.refresh", text="", icon='ICON_FILE_REFRESH')
+ row.operator("file.previous", text="", icon='ICON_BACK')
+ row.operator("file.next", text="", icon='ICON_FORWARD')
+ row.operator("file.parent", text="", icon='ICON_FILE_PARENT')
+ row.operator("file.refresh", text="", icon='ICON_FILE_REFRESH')
row = layout.row()
- row.itemS()
+ row.separator()
row = layout.row(align=True)
- row.itemO("file.directory_new", text="", icon='ICON_NEWFOLDER')
+ row.operator("file.directory_new", text="", icon='ICON_NEWFOLDER')
- layout.itemR(params, "display", expand=True, text="")
- layout.itemR(params, "sort", expand=True, text="")
+ layout.prop(params, "display", expand=True, text="")
+ layout.prop(params, "sort", expand=True, text="")
- layout.itemR(params, "hide_dot", text="Hide Invisible")
- layout.itemR(params, "do_filter", text="", icon='ICON_FILTER')
+ layout.prop(params, "hide_dot", text="Hide Invisible")
+ layout.prop(params, "do_filter", text="", icon='ICON_FILTER')
row = layout.row(align=True)
row.active = params.do_filter
- row.itemR(params, "filter_folder", text="")
- row.itemR(params, "filter_blender", text="")
- row.itemR(params, "filter_image", text="")
- row.itemR(params, "filter_movie", text="")
- row.itemR(params, "filter_script", text="")
- row.itemR(params, "filter_font", text="")
- row.itemR(params, "filter_sound", text="")
- row.itemR(params, "filter_text", text="")
+ row.prop(params, "filter_folder", text="")
+ row.prop(params, "filter_blender", text="")
+ row.prop(params, "filter_image", text="")
+ row.prop(params, "filter_movie", text="")
+ row.prop(params, "filter_script", text="")
+ row.prop(params, "filter_font", text="")
+ row.prop(params, "filter_sound", text="")
+ row.prop(params, "filter_text", text="")
bpy.types.register(FILEBROWSER_HT_header)
diff --git a/release/scripts/ui/space_image.py b/release/scripts/ui/space_image.py
index 95425958f3e..32c5dbb9375 100644
--- a/release/scripts/ui/space_image.py
+++ b/release/scripts/ui/space_image.py
@@ -19,6 +19,8 @@
# <pep8 compliant>
import bpy
+narrowui = 180
+
class IMAGE_MT_view(bpy.types.Menu):
bl_label = "View"
@@ -27,39 +29,39 @@ class IMAGE_MT_view(bpy.types.Menu):
layout = self.layout
sima = context.space_data
- uv = sima.uv_editor
+ # uv = sima.uv_editor
settings = context.tool_settings
show_uvedit = sima.show_uvedit
- layout.itemO("image.properties", icon='ICON_MENU_PANEL')
+ layout.operator("image.properties", icon='ICON_MENU_PANEL')
- layout.itemS()
+ layout.separator()
- layout.itemR(sima, "update_automatically")
+ layout.prop(sima, "update_automatically")
if show_uvedit:
- layout.itemR(settings, "uv_local_view") # Numpad /
+ layout.prop(settings, "uv_local_view") # Numpad /
- layout.itemS()
+ layout.separator()
- layout.itemO("image.view_zoom_in")
- layout.itemO("image.view_zoom_out")
+ layout.operator("image.view_zoom_in")
+ layout.operator("image.view_zoom_out")
- layout.itemS()
+ layout.separator()
ratios = [[1, 8], [1, 4], [1, 2], [1, 1], [2, 1], [4, 1], [8, 1]]
for a, b in ratios:
text = "Zoom %d:%d" % (a, b)
- layout.item_floatO("image.view_zoom_ratio", "ratio", a / b, text=text)
+ layout.operator("image.view_zoom_ratio", text=text).ratio = a / b
- layout.itemS()
+ layout.separator()
if show_uvedit:
- layout.itemO("image.view_selected")
+ layout.operator("image.view_selected")
- layout.itemO("image.view_all")
- layout.itemO("screen.screen_full_area")
+ layout.operator("image.view_all")
+ layout.operator("screen.screen_full_area")
class IMAGE_MT_select(bpy.types.Menu):
@@ -68,19 +70,19 @@ class IMAGE_MT_select(bpy.types.Menu):
def draw(self, context):
layout = self.layout
- layout.itemO("uv.select_border")
- layout.item_booleanO("uv.select_border", "pinned", True)
+ layout.operator("uv.select_border")
+ layout.operator("uv.select_border").pinned = True
- layout.itemS()
+ layout.separator()
- layout.itemO("uv.select_all_toggle")
- layout.itemO("uv.select_inverse")
- layout.itemO("uv.unlink_selection")
+ layout.operator("uv.select_all_toggle")
+ layout.operator("uv.select_inverse")
+ layout.operator("uv.unlink_selection")
- layout.itemS()
+ layout.separator()
- layout.itemO("uv.select_pinned")
- layout.itemO("uv.select_linked")
+ layout.operator("uv.select_pinned")
+ layout.operator("uv.select_linked")
class IMAGE_MT_image(bpy.types.Menu):
@@ -92,39 +94,39 @@ class IMAGE_MT_image(bpy.types.Menu):
sima = context.space_data
ima = sima.image
- layout.itemO("image.new")
- layout.itemO("image.open")
+ layout.operator("image.new")
+ layout.operator("image.open")
show_render = sima.show_render
if ima:
if not show_render:
- layout.itemO("image.replace")
- layout.itemO("image.reload")
+ layout.operator("image.replace")
+ layout.operator("image.reload")
- layout.itemO("image.save")
- layout.itemO("image.save_as")
+ layout.operator("image.save")
+ layout.operator("image.save_as")
if ima.source == 'SEQUENCE':
- layout.itemO("image.save_sequence")
+ layout.operator("image.save_sequence")
if not show_render:
- layout.itemS()
+ layout.separator()
if ima.packed_file:
- layout.itemO("image.unpack")
+ layout.operator("image.unpack")
else:
- layout.itemO("image.pack")
+ layout.operator("image.pack")
# only for dirty && specific image types, perhaps
# this could be done in operator poll too
if ima.dirty:
if ima.source in ('FILE', 'GENERATED') and ima.type != 'MULTILAYER':
- layout.item_booleanO("image.pack", "as_png", True, text="Pack As PNG")
+ layout.operator("image.pack", text="Pack As PNG").as_png = True
- layout.itemS()
+ layout.separator()
- layout.itemR(sima, "image_painting")
+ layout.prop(sima, "image_painting")
class IMAGE_MT_uvs_showhide(bpy.types.Menu):
@@ -133,9 +135,9 @@ class IMAGE_MT_uvs_showhide(bpy.types.Menu):
def draw(self, context):
layout = self.layout
- layout.itemO("uv.reveal")
- layout.itemO("uv.hide")
- layout.item_booleanO("uv.hide", "unselected", True)
+ layout.operator("uv.reveal")
+ layout.operator("uv.hide")
+ layout.operator("uv.hide").unselected = True
class IMAGE_MT_uvs_transform(bpy.types.Menu):
@@ -144,9 +146,26 @@ class IMAGE_MT_uvs_transform(bpy.types.Menu):
def draw(self, context):
layout = self.layout
- layout.itemO("tfm.translate")
- layout.itemO("tfm.rotate")
- layout.itemO("tfm.resize")
+ layout.operator("tfm.translate")
+ layout.operator("tfm.rotate")
+ layout.operator("tfm.resize")
+
+
+class IMAGE_MT_uvs_snap(bpy.types.Menu):
+ bl_label = "Snap"
+
+ def draw(self, context):
+ layout = self.layout
+ layout.operator_context = 'EXEC_REGION_WIN'
+
+ layout.operator("uv.snap_selection", text="Selected to Pixels").target = 'PIXELS'
+ layout.operator("uv.snap_selection", text="Selected to Cursor").target = 'CURSOR'
+ layout.operator("uv.snap_selection", text="Selected to Adjacent Unselected").target = 'ADJACENT_UNSELECTED'
+
+ layout.separator()
+
+ layout.operator("uv.snap_cursor", text="Cursor to Pixels").target = 'PIXELS'
+ layout.operator("uv.snap_cursor", text="Cursor to Selection").target = 'SELECTION'
class IMAGE_MT_uvs_mirror(bpy.types.Menu):
@@ -154,13 +173,10 @@ class IMAGE_MT_uvs_mirror(bpy.types.Menu):
def draw(self, context):
layout = self.layout
- layout.operator_context = "EXEC_REGION_WIN"
-
- props = layout.itemO("tfm.mirror", text="X Axis", properties=True)
- props.constraint_axis[0] = True
+ layout.operator_context = 'EXEC_REGION_WIN'
- props = layout.itemO("tfm.mirror", text="Y Axis", properties=True)
- props.constraint_axis[1] = True
+ layout.operator("tfm.mirror", text="X Axis").constraint_axis[0] = True
+ layout.operator("tfm.mirror", text="Y Axis").constraint_axis[1] = True
class IMAGE_MT_uvs_weldalign(bpy.types.Menu):
@@ -169,8 +185,8 @@ class IMAGE_MT_uvs_weldalign(bpy.types.Menu):
def draw(self, context):
layout = self.layout
- layout.itemO("uv.weld") # W, 1
- layout.items_enumO("uv.align", "axis") # W, 2/3/4
+ layout.operator("uv.weld") # W, 1
+ layout.operator_enums("uv.align", "axis") # W, 2/3/4
class IMAGE_MT_uvs(bpy.types.Menu):
@@ -183,37 +199,38 @@ class IMAGE_MT_uvs(bpy.types.Menu):
uv = sima.uv_editor
settings = context.tool_settings
- layout.itemR(uv, "snap_to_pixels")
- layout.itemR(uv, "constrain_to_image_bounds")
+ layout.prop(uv, "snap_to_pixels")
+ layout.prop(uv, "constrain_to_image_bounds")
- layout.itemS()
+ layout.separator()
- layout.itemR(uv, "live_unwrap")
- layout.itemO("uv.unwrap")
- layout.item_booleanO("uv.pin", "clear", True, text="Unpin")
- layout.itemO("uv.pin")
+ layout.prop(uv, "live_unwrap")
+ layout.operator("uv.unwrap")
+ layout.operator("uv.pin", text="Unpin").clear = True
+ layout.operator("uv.pin")
- layout.itemS()
+ layout.separator()
- layout.itemO("uv.pack_islands")
- layout.itemO("uv.average_islands_scale")
- layout.itemO("uv.minimize_stretch")
- layout.itemO("uv.stitch")
+ layout.operator("uv.pack_islands")
+ layout.operator("uv.average_islands_scale")
+ layout.operator("uv.minimize_stretch")
+ layout.operator("uv.stitch")
- layout.itemS()
+ layout.separator()
- layout.itemM("IMAGE_MT_uvs_transform")
- layout.itemM("IMAGE_MT_uvs_mirror")
- layout.itemM("IMAGE_MT_uvs_weldalign")
+ layout.menu("IMAGE_MT_uvs_transform")
+ layout.menu("IMAGE_MT_uvs_mirror")
+ layout.menu("IMAGE_MT_uvs_snap")
+ layout.menu("IMAGE_MT_uvs_weldalign")
- layout.itemS()
+ layout.separator()
- layout.item_menu_enumR(settings, "proportional_editing")
- layout.item_menu_enumR(settings, "proportional_editing_falloff")
+ layout.prop_menu_enum(settings, "proportional_editing")
+ layout.prop_menu_enum(settings, "proportional_editing_falloff")
- layout.itemS()
+ layout.separator()
- layout.itemM("IMAGE_MT_uvs_showhide")
+ layout.menu("IMAGE_MT_uvs_showhide")
class IMAGE_HT_header(bpy.types.Header):
@@ -227,8 +244,8 @@ class IMAGE_HT_header(bpy.types.Header):
iuser = sima.image_user
settings = context.tool_settings
- show_render = sima.show_render
- show_paint = sima.show_paint
+ # show_render = sima.show_render
+ # show_paint = sima.show_paint
show_uvedit = sima.show_uvedit
row = layout.row(align=True)
@@ -237,18 +254,18 @@ class IMAGE_HT_header(bpy.types.Header):
# menus
if context.area.show_menus:
sub = row.row(align=True)
- sub.itemM("IMAGE_MT_view")
+ sub.menu("IMAGE_MT_view")
if show_uvedit:
- sub.itemM("IMAGE_MT_select")
+ sub.menu("IMAGE_MT_select")
if ima and ima.dirty:
- sub.itemM("IMAGE_MT_image", text="Image*")
+ sub.menu("IMAGE_MT_image", text="Image*")
else:
- sub.itemM("IMAGE_MT_image", text="Image")
+ sub.menu("IMAGE_MT_image", text="Image")
if show_uvedit:
- sub.itemM("IMAGE_MT_uvs")
+ sub.menu("IMAGE_MT_uvs")
layout.template_ID(sima, "image", new="image.new")
@@ -256,45 +273,42 @@ class IMAGE_HT_header(bpy.types.Header):
if show_uvedit:
uvedit = sima.uv_editor
- layout.itemR(uvedit, "pivot", text="", icon_only=True)
- layout.itemR(settings, "uv_sync_selection", text="")
+ layout.prop(uvedit, "pivot", text="", icon_only=True)
+ layout.prop(settings, "uv_sync_selection", text="")
if settings.uv_sync_selection:
- layout.itemR(settings, "mesh_selection_mode", text="", expand=True)
+ layout.prop(settings, "mesh_selection_mode", text="", expand=True)
else:
- layout.itemR(settings, "uv_selection_mode", text="", expand=True)
- layout.itemR(uvedit, "sticky_selection_mode", text="", icon_only=True)
- pass
+ layout.prop(settings, "uv_selection_mode", text="", expand=True)
+ layout.prop(uvedit, "sticky_selection_mode", text="", icon_only=True)
row = layout.row(align=True)
- row.itemR(settings, "snap", text="")
+ row.prop(settings, "snap", text="")
if settings.snap:
- row.itemR(settings, "snap_mode", text="")
+ row.prop(settings, "snap_mode", text="")
- """
- mesh = context.edit_object.data
- row.item_pointerR(mesh, "active_uv_layer", mesh, "uv_textures")
- """
+ # mesh = context.edit_object.data
+ # row.prop_object(mesh, "active_uv_layer", mesh, "uv_textures")
if ima:
# layers
layout.template_image_layers(ima, iuser)
# painting
- layout.itemR(sima, "image_painting", text="")
+ layout.prop(sima, "image_painting", text="")
# draw options
row = layout.row(align=True)
- row.itemR(sima, "draw_channels", text="", expand=True)
+ row.prop(sima, "draw_channels", text="", expand=True)
row = layout.row(align=True)
if ima.type == 'COMPOSITE':
- row.itemO("image.record_composite", icon='ICON_REC')
+ row.operator("image.record_composite", icon='ICON_REC')
if ima.type == 'COMPOSITE' and ima.source in ('MOVIE', 'SEQUENCE'):
- row.itemO("image.play_composite", icon='ICON_PLAY')
+ row.operator("image.play_composite", icon='ICON_PLAY')
if show_uvedit or sima.image_painting:
- layout.itemR(sima, "update_automatically", text="")
+ layout.prop(sima, "update_automatically", text="")
class IMAGE_PT_image_properties(bpy.types.Panel):
@@ -310,7 +324,7 @@ class IMAGE_PT_image_properties(bpy.types.Panel):
layout = self.layout
sima = context.space_data
- ima = sima.image
+ # ima = sima.image
iuser = sima.image_user
layout.template_image(sima, "image", iuser, compact=True)
@@ -331,32 +345,34 @@ class IMAGE_PT_game_properties(bpy.types.Panel):
sima = context.space_data
ima = sima.image
+ wide_ui = context.region.width > narrowui
split = layout.split()
col = split.column()
sub = col.column(align=True)
- sub.itemR(ima, "animated")
+ sub.prop(ima, "animated")
subsub = sub.column()
subsub.active = ima.animated
- subsub.itemR(ima, "animation_start", text="Start")
- subsub.itemR(ima, "animation_end", text="End")
- subsub.itemR(ima, "animation_speed", text="Speed")
+ subsub.prop(ima, "animation_start", text="Start")
+ subsub.prop(ima, "animation_end", text="End")
+ subsub.prop(ima, "animation_speed", text="Speed")
- col.itemR(ima, "tiles")
+ col.prop(ima, "tiles")
sub = col.column(align=True)
sub.active = ima.tiles or ima.animated
- sub.itemR(ima, "tiles_x", text="X")
- sub.itemR(ima, "tiles_y", text="Y")
+ sub.prop(ima, "tiles_x", text="X")
+ sub.prop(ima, "tiles_y", text="Y")
- col = split.column()
- col.itemL(text="Clamp:")
- col.itemR(ima, "clamp_x", text="X")
- col.itemR(ima, "clamp_y", text="Y")
- col.itemS()
- col.itemR(ima, "mapping", expand=True)
+ if wide_ui:
+ col = split.column()
+ col.label(text="Clamp:")
+ col.prop(ima, "clamp_x", text="X")
+ col.prop(ima, "clamp_y", text="Y")
+ col.separator()
+ col.prop(ima, "mapping", expand=True)
class IMAGE_PT_view_properties(bpy.types.Panel):
@@ -375,42 +391,47 @@ class IMAGE_PT_view_properties(bpy.types.Panel):
ima = sima.image
show_uvedit = sima.show_uvedit
uvedit = sima.uv_editor
+ wide_ui = context.region.width > narrowui
split = layout.split()
col = split.column()
if ima:
- col.itemR(ima, "display_aspect", text="Aspect Ratio")
+ col.prop(ima, "display_aspect", text="Aspect Ratio")
- col = split.column()
- col.itemL(text="Coordinates:")
- col.itemR(sima, "draw_repeated", text="Repeat")
+ if wide_ui:
+ col = split.column()
+ col.label(text="Coordinates:")
+ col.prop(sima, "draw_repeated", text="Repeat")
if show_uvedit:
- col.itemR(uvedit, "normalized_coordinates", text="Normalized")
+ col.prop(uvedit, "normalized_coordinates", text="Normalized")
elif show_uvedit:
- col.itemL(text="Coordinates:")
- col.itemR(uvedit, "normalized_coordinates", text="Normalized")
+ col.label(text="Coordinates:")
+ col.prop(uvedit, "normalized_coordinates", text="Normalized")
if show_uvedit:
col = layout.column()
- col.itemL(text="UVs:")
+ col.label(text="UVs:")
row = col.row()
- row.itemR(uvedit, "edge_draw_type", expand=True)
+ if wide_ui:
+ row.prop(uvedit, "edge_draw_type", expand=True)
+ else:
+ row.prop(uvedit, "edge_draw_type", text="")
split = layout.split()
-
col = split.column()
- col.itemR(uvedit, "draw_stretch", text="Stretch")
+ col.prop(uvedit, "draw_smooth_edges", text="Smooth")
+ col.prop(uvedit, "draw_modified_edges", text="Modified")
+ #col.prop(uvedit, "draw_edges")
+ #col.prop(uvedit, "draw_faces")
+
+ if wide_ui:
+ col = split.column()
+ col.prop(uvedit, "draw_stretch", text="Stretch")
sub = col.column()
sub.active = uvedit.draw_stretch
- sub.row().itemR(uvedit, "draw_stretch_type", expand=True)
-
- col = split.column()
- col.itemR(uvedit, "draw_smooth_edges", text="Smooth")
- col.itemR(uvedit, "draw_modified_edges", text="Modified")
- #col.itemR(uvedit, "draw_edges")
- #col.itemR(uvedit, "draw_faces")
+ sub.row().prop(uvedit, "draw_stretch_type", expand=True)
class IMAGE_PT_paint(bpy.types.Panel):
@@ -427,6 +448,7 @@ class IMAGE_PT_paint(bpy.types.Panel):
settings = context.tool_settings.image_paint
brush = settings.brush
+ wide_ui = context.region.width > narrowui
col = layout.split().column()
row = col.row()
@@ -434,29 +456,32 @@ class IMAGE_PT_paint(bpy.types.Panel):
col.template_ID(settings, "brush", new="brush.add")
- row = layout.row(align=True)
- row.item_enumR(settings, "tool", 'DRAW')
- row.item_enumR(settings, "tool", 'SOFTEN')
- row.item_enumR(settings, "tool", 'CLONE')
- row.item_enumR(settings, "tool", 'SMEAR')
+ if wide_ui:
+ sub = layout.row(align=True)
+ else:
+ sub = layout.column(align=True)
+ sub.prop_enum(settings, "tool", 'DRAW')
+ sub.prop_enum(settings, "tool", 'SOFTEN')
+ sub.prop_enum(settings, "tool", 'CLONE')
+ sub.prop_enum(settings, "tool", 'SMEAR')
if brush:
col = layout.column()
- col.itemR(brush, "color", text="")
+ col.prop(brush, "color", text="")
row = col.row(align=True)
- row.itemR(brush, "size", slider=True)
- row.itemR(brush, "use_size_pressure", toggle=True, text="")
+ row.prop(brush, "size", slider=True)
+ row.prop(brush, "use_size_pressure", toggle=True, text="")
row = col.row(align=True)
- row.itemR(brush, "strength", slider=True)
- row.itemR(brush, "use_strength_pressure", toggle=True, text="")
+ row.prop(brush, "strength", slider=True)
+ row.prop(brush, "use_strength_pressure", toggle=True, text="")
row = col.row(align=True)
- row.itemR(brush, "jitter", slider=True)
- row.itemR(brush, "use_jitter_pressure", toggle=True, text="")
+ row.prop(brush, "jitter", slider=True)
+ row.prop(brush, "use_jitter_pressure", toggle=True, text="")
- col.itemR(brush, "blend", text="Blend")
+ col.prop(brush, "blend", text="Blend")
class IMAGE_PT_paint_stroke(bpy.types.Panel):
@@ -476,16 +501,16 @@ class IMAGE_PT_paint_stroke(bpy.types.Panel):
settings = context.tool_settings.image_paint
brush = settings.brush
- layout.itemR(brush, "use_airbrush")
+ layout.prop(brush, "use_airbrush")
col = layout.column()
col.active = brush.use_airbrush
- col.itemR(brush, "rate", slider=True)
+ col.prop(brush, "rate", slider=True)
- layout.itemR(brush, "use_space")
+ layout.prop(brush, "use_space")
row = layout.row(align=True)
row.active = brush.use_space
- row.itemR(brush, "spacing", text="Distance", slider=True)
- row.itemR(brush, "use_spacing_pressure", toggle=True, text="")
+ row.prop(brush, "spacing", text="Distance", slider=True)
+ row.prop(brush, "use_spacing_pressure", toggle=True, text="")
class IMAGE_PT_paint_curve(bpy.types.Panel):
@@ -506,13 +531,14 @@ class IMAGE_PT_paint_curve(bpy.types.Panel):
brush = settings.brush
layout.template_curve_mapping(brush, "curve")
- layout.item_menu_enumO("brush.curve_preset", property="shape")
+ layout.operator_menu_enum("brush.curve_preset", property="shape")
bpy.types.register(IMAGE_MT_view)
bpy.types.register(IMAGE_MT_select)
bpy.types.register(IMAGE_MT_image)
bpy.types.register(IMAGE_MT_uvs_showhide)
bpy.types.register(IMAGE_MT_uvs_transform)
+bpy.types.register(IMAGE_MT_uvs_snap)
bpy.types.register(IMAGE_MT_uvs_mirror)
bpy.types.register(IMAGE_MT_uvs_weldalign)
bpy.types.register(IMAGE_MT_uvs)
diff --git a/release/scripts/ui/space_info.py b/release/scripts/ui/space_info.py
index 2fb4651ed2e..acbf44eb532 100644
--- a/release/scripts/ui/space_info.py
+++ b/release/scripts/ui/space_info.py
@@ -29,7 +29,6 @@ class INFO_HT_header(bpy.types.Header):
def draw(self, context):
layout = self.layout
- st = context.space_data
scene = context.scene
rd = scene.render_data
@@ -38,30 +37,30 @@ class INFO_HT_header(bpy.types.Header):
if context.area.show_menus:
sub = row.row(align=True)
- sub.itemM("INFO_MT_file")
- sub.itemM("INFO_MT_add")
+ sub.menu("INFO_MT_file")
+ sub.menu("INFO_MT_add")
if rd.use_game_engine:
- sub.itemM("INFO_MT_game")
+ sub.menu("INFO_MT_game")
else:
- sub.itemM("INFO_MT_render")
- sub.itemM("INFO_MT_help")
+ sub.menu("INFO_MT_render")
+ sub.menu("INFO_MT_help")
layout.template_ID(context.window, "screen", new="screen.new", unlink="screen.delete")
layout.template_ID(context.screen, "scene", new="scene.new", unlink="scene.delete")
- layout.itemS()
+ layout.separator()
if rd.multiple_engines:
- layout.itemR(rd, "engine", text="")
+ layout.prop(rd, "engine", text="")
- layout.itemS()
+ layout.separator()
layout.template_operator_search()
layout.template_running_jobs()
- layout.itemL(text=scene.statistics())
+ layout.label(text=scene.statistics())
- layout.itemO("wm.window_fullscreen_toggle", icon='ICON_FULLSCREEN_ENTER', text="")
+ layout.operator("wm.window_fullscreen_toggle", icon='ICON_FULLSCREEN_ENTER', text="")
class INFO_MT_file(bpy.types.Menu):
@@ -70,39 +69,39 @@ class INFO_MT_file(bpy.types.Menu):
def draw(self, context):
layout = self.layout
- layout.operator_context = "EXEC_AREA"
- layout.itemO("wm.read_homefile", text="New", icon='ICON_NEW')
- layout.operator_context = "INVOKE_AREA"
- layout.itemO("wm.open_mainfile", text="Open...", icon='ICON_FILE_FOLDER')
- layout.item_menu_enumO("wm.open_recentfile", "file", text="Open Recent")
- layout.itemO("wm.recover_last_session")
- layout.itemO("wm.recover_auto_save", text="Recover Auto Save...")
+ layout.operator_context = 'EXEC_AREA'
+ layout.operator("wm.read_homefile", text="New", icon='ICON_NEW')
+ layout.operator_context = 'INVOKE_AREA'
+ layout.operator("wm.open_mainfile", text="Open...", icon='ICON_FILE_FOLDER')
+ layout.operator_menu_enum("wm.open_recentfile", "file", text="Open Recent")
+ layout.operator("wm.recover_last_session")
+ layout.operator("wm.recover_auto_save", text="Recover Auto Save...")
- layout.itemS()
+ layout.separator()
- layout.operator_context = "EXEC_AREA"
- layout.itemO("wm.save_mainfile", text="Save", icon='ICON_FILE_TICK')
- layout.operator_context = "INVOKE_AREA"
- layout.itemO("wm.save_as_mainfile", text="Save As...")
- layout.itemO("screen.userpref_show", text="User Preferences...", icon='ICON_PREFERENCES')
+ layout.operator_context = 'EXEC_AREA'
+ layout.operator("wm.save_mainfile", text="Save", icon='ICON_FILE_TICK')
+ layout.operator_context = 'INVOKE_AREA'
+ layout.operator("wm.save_as_mainfile", text="Save As...")
+ layout.operator("screen.userpref_show", text="User Preferences...", icon='ICON_PREFERENCES')
- layout.itemS()
- layout.operator_context = "INVOKE_AREA"
- layout.itemO("wm.link_append", text="Link")
- layout.item_booleanO("wm.link_append", "link", False, text="Append")
- layout.itemS()
+ layout.separator()
+ layout.operator_context = 'INVOKE_AREA'
+ layout.operator("wm.link_append", text="Link")
+ layout.operator("wm.link_append", text="Append").link = False
+ layout.separator()
- layout.itemM("INFO_MT_file_import")
- layout.itemM("INFO_MT_file_export")
+ layout.menu("INFO_MT_file_import")
+ layout.menu("INFO_MT_file_export")
- layout.itemS()
+ layout.separator()
- layout.itemM("INFO_MT_file_external_data")
+ layout.menu("INFO_MT_file_external_data")
- layout.itemS()
+ layout.separator()
- layout.operator_context = "EXEC_AREA"
- layout.itemO("wm.exit_blender", text="Quit", icon='ICON_QUIT')
+ layout.operator_context = 'EXEC_AREA'
+ layout.operator("wm.exit_blender", text="Quit", icon='ICON_QUIT')
# test for expanding menus
'''
@@ -112,7 +111,7 @@ class INFO_MT_file_more(INFO_MT_file):
def draw(self, context):
layout = self.layout
- layout.itemO("wm.read_homefile", text="TESTING ")
+ layout.operator("wm.read_homefile", text="TESTING ")
dynamic_menu.setup(INFO_MT_file_more)
'''
@@ -123,7 +122,8 @@ class INFO_MT_file_import(dynamic_menu.DynMenu):
bl_label = "Import"
def draw(self, context):
- self.layout.itemO("WM_OT_collada_import", text="COLLADA (.dae)...")
+ if "collada_import" in dir(bpy.ops.wm):
+ self.layout.operator("wm.collada_import", text="COLLADA (.dae)...")
class INFO_MT_file_export(dynamic_menu.DynMenu):
@@ -131,7 +131,8 @@ class INFO_MT_file_export(dynamic_menu.DynMenu):
bl_label = "Export"
def draw(self, context):
- self.layout.itemO("WM_OT_collada_export", text="COLLADA (.dae)...")
+ if "collada_export" in dir(bpy.ops.wm):
+ self.layout.operator("wm.collada_export", text="COLLADA (.dae)...")
class INFO_MT_file_external_data(bpy.types.Menu):
@@ -140,15 +141,15 @@ class INFO_MT_file_external_data(bpy.types.Menu):
def draw(self, context):
layout = self.layout
- layout.itemO("file.pack_all", text="Pack into .blend file")
- layout.itemO("file.unpack_all", text="Unpack into Files...")
+ layout.operator("file.pack_all", text="Pack into .blend file")
+ layout.operator("file.unpack_all", text="Unpack into Files...")
- layout.itemS()
+ layout.separator()
- layout.itemO("file.make_paths_relative")
- layout.itemO("file.make_paths_absolute")
- layout.itemO("file.report_missing_files")
- layout.itemO("file.find_missing_files")
+ layout.operator("file.make_paths_relative")
+ layout.operator("file.make_paths_absolute")
+ layout.operator("file.report_missing_files")
+ layout.operator("file.find_missing_files")
class INFO_MT_mesh_add(dynamic_menu.DynMenu):
@@ -158,16 +159,16 @@ class INFO_MT_mesh_add(dynamic_menu.DynMenu):
def draw(self, context):
layout = self.layout
layout.operator_context = 'INVOKE_REGION_WIN'
- layout.itemO("mesh.primitive_plane_add", icon='ICON_MESH_PLANE', text="Plane")
- layout.itemO("mesh.primitive_cube_add", icon='ICON_MESH_CUBE', text="Cube")
- layout.itemO("mesh.primitive_circle_add", icon='ICON_MESH_CIRCLE', text="Circle")
- layout.itemO("mesh.primitive_uv_sphere_add", icon='ICON_MESH_UVSPHERE', text="UV Sphere")
- layout.itemO("mesh.primitive_ico_sphere_add", icon='ICON_MESH_ICOSPHERE', text="Icosphere")
- layout.itemO("mesh.primitive_tube_add", icon='ICON_MESH_TUBE', text="Tube")
- layout.itemO("mesh.primitive_cone_add", icon='ICON_MESH_CONE', text="Cone")
- layout.itemS()
- layout.itemO("mesh.primitive_grid_add", icon='ICON_MESH_GRID', text="Grid")
- layout.itemO("mesh.primitive_monkey_add", icon='ICON_MESH_MONKEY', text="Monkey")
+ layout.operator("mesh.primitive_plane_add", icon='ICON_MESH_PLANE', text="Plane")
+ layout.operator("mesh.primitive_cube_add", icon='ICON_MESH_CUBE', text="Cube")
+ layout.operator("mesh.primitive_circle_add", icon='ICON_MESH_CIRCLE', text="Circle")
+ layout.operator("mesh.primitive_uv_sphere_add", icon='ICON_MESH_UVSPHERE', text="UV Sphere")
+ layout.operator("mesh.primitive_ico_sphere_add", icon='ICON_MESH_ICOSPHERE', text="Icosphere")
+ layout.operator("mesh.primitive_tube_add", icon='ICON_MESH_TUBE', text="Tube")
+ layout.operator("mesh.primitive_cone_add", icon='ICON_MESH_CONE', text="Cone")
+ layout.separator()
+ layout.operator("mesh.primitive_grid_add", icon='ICON_MESH_GRID', text="Grid")
+ layout.operator("mesh.primitive_monkey_add", icon='ICON_MESH_MONKEY', text="Monkey")
class INFO_MT_add(bpy.types.Menu):
@@ -176,39 +177,39 @@ class INFO_MT_add(bpy.types.Menu):
def draw(self, context):
layout = self.layout
- layout.operator_context = "EXEC_SCREEN"
+ layout.operator_context = 'EXEC_SCREEN'
- # layout.item_menu_enumO("object.mesh_add", "type", text="Mesh", icon='ICON_OUTLINER_OB_MESH')
- layout.itemM("INFO_MT_mesh_add", icon='ICON_OUTLINER_OB_MESH')
+ #layout.operator_menu_enum("object.mesh_add", "type", text="Mesh", icon='ICON_OUTLINER_OB_MESH')
+ layout.menu("INFO_MT_mesh_add", icon='ICON_OUTLINER_OB_MESH')
- layout.item_menu_enumO("object.curve_add", "type", text="Curve", icon='ICON_OUTLINER_OB_CURVE')
- layout.item_menu_enumO("object.surface_add", "type", text="Surface", icon='ICON_OUTLINER_OB_SURFACE')
- layout.item_menu_enumO("object.metaball_add", "type", 'META', text="Metaball", icon='ICON_OUTLINER_OB_META')
- layout.itemO("object.text_add", text="Text", icon='ICON_OUTLINER_OB_FONT')
+ layout.operator_menu_enum("object.curve_add", "type", text="Curve", icon='ICON_OUTLINER_OB_CURVE')
+ layout.operator_menu_enum("object.surface_add", "type", text="Surface", icon='ICON_OUTLINER_OB_SURFACE')
+ layout.operator_menu_enum("object.metaball_add", "type", 'META', text="Metaball", icon='ICON_OUTLINER_OB_META')
+ layout.operator("object.text_add", text="Text", icon='ICON_OUTLINER_OB_FONT')
- layout.itemS()
+ layout.separator()
- layout.operator_context = "INVOKE_SCREEN"
+ layout.operator_context = 'INVOKE_REGION_WIN'
- layout.itemO("object.armature_add", text="Armature", icon='ICON_OUTLINER_OB_ARMATURE')
- layout.item_enumO("object.add", "type", 'LATTICE', icon='ICON_OUTLINER_OB_LATTICE')
- layout.item_enumO("object.add", "type", 'EMPTY', icon='ICON_OUTLINER_OB_EMPTY')
+ layout.operator("object.armature_add", text="Armature", icon='ICON_OUTLINER_OB_ARMATURE')
+ layout.operator("object.add", text="Lattice", icon='ICON_OUTLINER_OB_LATTICE').type = 'LATTICE'
+ layout.operator("object.add", text="Empty", icon='ICON_OUTLINER_OB_EMPTY').type = 'EMPTY'
- layout.itemS()
+ layout.separator()
- layout.item_enumO("object.add", "type", 'CAMERA', icon='ICON_OUTLINER_OB_CAMERA')
+ layout.operator("object.add", text="Camera", icon='ICON_OUTLINER_OB_CAMERA').type = 'CAMERA'
- layout.operator_context = "EXEC_SCREEN"
+ layout.operator_context = 'EXEC_SCREEN'
- layout.item_menu_enumO("object.lamp_add", "type", 'LAMP', text="Lamp", icon='ICON_OUTLINER_OB_LAMP')
+ layout.operator_menu_enum("object.lamp_add", "type", 'LAMP', text="Lamp", icon='ICON_OUTLINER_OB_LAMP')
- layout.itemS()
+ layout.separator()
- layout.item_menu_enumO("object.effector_add", "type", 'EMPTY', text="Force Field", icon='ICON_OUTLINER_OB_EMPTY')
+ layout.operator_menu_enum("object.effector_add", "type", 'EMPTY', text="Force Field", icon='ICON_OUTLINER_OB_EMPTY')
- layout.itemS()
+ layout.separator()
- layout.item_menu_enumO("object.group_instance_add", "type", text="Group Instance", icon='ICON_OUTLINER_OB_EMPTY')
+ layout.operator_menu_enum("object.group_instance_add", "type", text="Group Instance", icon='ICON_OUTLINER_OB_EMPTY')
class INFO_MT_game(bpy.types.Menu):
@@ -219,14 +220,14 @@ class INFO_MT_game(bpy.types.Menu):
gs = context.scene.game_data
- layout.itemO("view3d.game_start")
+ layout.operator("view3d.game_start")
- layout.itemS()
+ layout.separator()
- layout.itemR(gs, "show_debug_properties")
- layout.itemR(gs, "show_framerate_profile")
- layout.itemR(gs, "show_physics_visualization")
- layout.itemR(gs, "deprecation_warnings")
+ layout.prop(gs, "show_debug_properties")
+ layout.prop(gs, "show_framerate_profile")
+ layout.prop(gs, "show_physics_visualization")
+ layout.prop(gs, "deprecation_warnings")
class INFO_MT_render(bpy.types.Menu):
@@ -235,19 +236,19 @@ class INFO_MT_render(bpy.types.Menu):
def draw(self, context):
layout = self.layout
- rd = context.scene.render_data
+ # rd = context.scene.render_data
- layout.itemO("screen.render", text="Render Image", icon='ICON_RENDER_STILL')
- layout.item_booleanO("screen.render", "animation", True, text="Render Animation", icon='ICON_RENDER_ANIMATION')
+ layout.operator("screen.render", text="Render Image", icon='ICON_RENDER_STILL')
+ layout.operator("screen.render", text="Render Animation", icon='ICON_RENDER_ANIMATION').animation = True
- layout.itemS()
+ layout.separator()
- layout.itemO("screen.opengl_render", text="OpenGL Render Image")
- layout.item_booleanO("screen.opengl_render", "animation", True, text="OpenGL Render Animation")
+ layout.operator("screen.opengl_render", text="OpenGL Render Image")
+ layout.operator("screen.opengl_render", text="OpenGL Render Animation").animation = True
- layout.itemS()
+ layout.separator()
- layout.itemO("screen.render_view_show")
+ layout.operator("screen.render_view_show")
class INFO_MT_help(bpy.types.Menu):
@@ -256,19 +257,20 @@ class INFO_MT_help(bpy.types.Menu):
def draw(self, context):
layout = self.layout
- layout.itemO("help.manual", icon='ICON_HELP')
- layout.itemO("help.release_logs", icon='ICON_URL')
+ layout.operator("help.manual", icon='ICON_HELP')
+ layout.operator("help.release_logs", icon='ICON_URL')
- layout.itemS()
+ layout.separator()
- layout.itemO("help.blender_website", icon='ICON_URL')
- layout.itemO("help.blender_eshop", icon='ICON_URL')
- layout.itemO("help.developer_community", icon='ICON_URL')
- layout.itemO("help.user_community", icon='ICON_URL')
- layout.itemS()
- layout.itemO("help.report_bug", icon='ICON_URL')
- layout.itemS()
- layout.itemO("help.operator_cheat_sheet")
+ layout.operator("help.blender_website", icon='ICON_URL')
+ layout.operator("help.blender_eshop", icon='ICON_URL')
+ layout.operator("help.developer_community", icon='ICON_URL')
+ layout.operator("help.user_community", icon='ICON_URL')
+ layout.separator()
+ layout.operator("help.report_bug", icon='ICON_URL')
+ layout.separator()
+ layout.operator("help.python_api", icon='ICON_URL')
+ layout.operator("help.operator_cheat_sheet")
bpy.types.register(INFO_HT_header)
bpy.types.register(INFO_MT_file)
@@ -296,14 +298,14 @@ class HELP_OT_manual(HelpOperator):
'''The Blender Wiki manual'''
bl_idname = "help.manual"
bl_label = "Manual"
- _url = 'http://wiki.blender.org/index.php/Manual'
+ _url = 'http://wiki.blender.org/index.php/Doc:Manual'
class HELP_OT_release_logs(HelpOperator):
'''Information about the changes in this version of Blender'''
bl_idname = "help.release_logs"
- bl_label = "Release Logs"
- _url = 'http://www.blender.org/development/release-logs/'
+ bl_label = "Release Log"
+ _url = 'http://www.blender.org/development/release-logs/blender-250/'
class HELP_OT_blender_website(HelpOperator):
@@ -341,6 +343,13 @@ class HELP_OT_report_bug(HelpOperator):
_url = 'http://projects.blender.org/tracker/?atid=498&group_id=9&func=browse'
+class HELP_OT_python_api(HelpOperator):
+ '''Reference for operator and data Python API'''
+ bl_idname = "help.python_api"
+ bl_label = "Python API Reference"
+ _url = 'http://www.blender.org/documentation/250PythonDoc/'
+
+
class HELP_OT_operator_cheat_sheet(bpy.types.Operator):
bl_idname = "help.operator_cheat_sheet"
bl_label = "Operator Cheat Sheet (new textblock)"
@@ -374,4 +383,5 @@ bpy.ops.add(HELP_OT_blender_eshop)
bpy.ops.add(HELP_OT_developer_community)
bpy.ops.add(HELP_OT_user_community)
bpy.ops.add(HELP_OT_report_bug)
+bpy.ops.add(HELP_OT_python_api)
bpy.ops.add(HELP_OT_operator_cheat_sheet)
diff --git a/release/scripts/ui/space_logic.py b/release/scripts/ui/space_logic.py
index 42daa4ace07..e547da6bb8f 100644
--- a/release/scripts/ui/space_logic.py
+++ b/release/scripts/ui/space_logic.py
@@ -35,15 +35,15 @@ class LOGIC_PT_properties(bpy.types.Panel):
ob = context.active_object
game = ob.game
- layout.itemO("object.game_property_new", text="Add Game Property")
+ layout.operator("object.game_property_new", text="Add Game Property")
for i, prop in enumerate(game.properties):
row = layout.row(align=True)
- row.itemR(prop, "name", text="")
- row.itemR(prop, "type", text="")
- row.itemR(prop, "value", text="", toggle=True) # we dont care about the type. rna will display correctly
- row.itemR(prop, "debug", text="", toggle=True, icon='ICON_INFO')
- row.item_intO("object.game_property_remove", "index", i, text="", icon='ICON_X')
+ row.prop(prop, "name", text="")
+ row.prop(prop, "type", text="")
+ row.prop(prop, "value", text="", toggle=True) # we dont care about the type. rna will display correctly
+ row.prop(prop, "debug", text="", toggle=True, icon='ICON_INFO')
+ row.operator("object.game_property_remove", text="", icon='ICON_X').index = i
bpy.types.register(LOGIC_PT_properties)
diff --git a/release/scripts/ui/space_node.py b/release/scripts/ui/space_node.py
index 9880a320e25..cc5b3fe7977 100644
--- a/release/scripts/ui/space_node.py
+++ b/release/scripts/ui/space_node.py
@@ -33,38 +33,38 @@ class NODE_HT_header(bpy.types.Header):
if context.area.show_menus:
sub = row.row(align=True)
- sub.itemM("NODE_MT_view")
- sub.itemM("NODE_MT_select")
- sub.itemM("NODE_MT_add")
- sub.itemM("NODE_MT_node")
+ sub.menu("NODE_MT_view")
+ sub.menu("NODE_MT_select")
+ sub.menu("NODE_MT_add")
+ sub.menu("NODE_MT_node")
row = layout.row()
- row.itemR(snode, "tree_type", text="", expand=True)
+ row.prop(snode, "tree_type", text="", expand=True)
if snode.tree_type == 'MATERIAL':
ob = snode.id_from
- id = snode.id
+ snode_id = snode.id
if ob:
layout.template_ID(ob, "active_material", new="material.new")
- if id:
- layout.itemR(id, "use_nodes")
+ if snode_id:
+ layout.prop(snode_id, "use_nodes")
elif snode.tree_type == 'TEXTURE':
- row.itemR(snode, "texture_type", text="", expand=True)
+ row.prop(snode, "texture_type", text="", expand=True)
- id = snode.id
+ snode_id = snode.id
id_from = snode.id_from
if id_from:
layout.template_ID(id_from, "active_texture", new="texture.new")
- if id:
- layout.itemR(id, "use_nodes")
+ if snode_id:
+ layout.prop(snode_id, "use_nodes")
elif snode.tree_type == 'COMPOSITING':
- id = snode.id
+ snode_id = snode.id
- layout.itemR(id, "use_nodes")
- layout.itemR(id.render_data, "free_unused_nodes", text="Free Unused")
- layout.itemR(snode, "backdrop")
+ layout.prop(snode_id, "use_nodes")
+ layout.prop(snode_id.render_data, "free_unused_nodes", text="Free Unused")
+ layout.prop(snode, "backdrop")
class NODE_MT_view(bpy.types.Menu):
@@ -73,16 +73,16 @@ class NODE_MT_view(bpy.types.Menu):
def draw(self, context):
layout = self.layout
- # layout.itemO("grease_pencil..")
- # layout.itemS()
+ layout.operator("node.properties", icon='ICON_MENU_PANEL')
+ layout.separator()
- layout.itemO("view2d.zoom_in")
- layout.itemO("view2d.zoom_out")
+ layout.operator("view2d.zoom_in")
+ layout.operator("view2d.zoom_out")
- layout.itemS()
+ layout.separator()
- layout.itemO("node.view_all")
- layout.itemO("screen.screen_full_area")
+ layout.operator("node.view_all")
+ layout.operator("screen.screen_full_area")
class NODE_MT_select(bpy.types.Menu):
@@ -91,12 +91,12 @@ class NODE_MT_select(bpy.types.Menu):
def draw(self, context):
layout = self.layout
- layout.itemO("node.select_border")
+ layout.operator("node.select_border")
- layout.itemS()
- layout.itemO("node.select_all")
- layout.itemO("node.select_linked_from")
- layout.itemO("node.select_linked_to")
+ layout.separator()
+ layout.operator("node.select_all")
+ layout.operator("node.select_linked_from")
+ layout.operator("node.select_linked_to")
class NODE_MT_node(bpy.types.Menu):
@@ -105,31 +105,34 @@ class NODE_MT_node(bpy.types.Menu):
def draw(self, context):
layout = self.layout
- layout.itemO("tfm.translate")
- layout.itemO("tfm.resize")
- layout.itemO("tfm.rotate")
+ layout.operator("tfm.translate")
+ layout.operator("tfm.rotate")
+ layout.operator("tfm.resize")
- layout.itemS()
+ layout.separator()
- layout.itemO("node.duplicate")
- layout.itemO("node.delete")
+ layout.operator("node.duplicate_move")
+ layout.operator("node.delete")
- # XXX
- # layout.itemS()
- # layout.itemO("node.make_link")
- layout.itemS()
- layout.itemO("node.group_edit")
- layout.itemO("node.group_ungroup")
- layout.itemO("node.group_make")
+ layout.separator()
+ layout.operator("node.link_make")
+
+ layout.separator()
+ layout.operator("node.group_edit")
+ layout.operator("node.group_ungroup")
+ layout.operator("node.group_make")
- layout.itemS()
+ layout.separator()
- layout.itemO("node.visibility_toggle")
+ layout.operator("node.hide")
+ layout.operator("node.mute")
# XXX
- # layout.itemO("node.rename")
- # layout.itemS()
- # layout.itemO("node.show_cyclic_dependencies")
+ # layout.operator("node.rename")
+
+ layout.separator()
+
+ layout.operator("node.show_cyclic_dependencies")
bpy.types.register(NODE_HT_header)
bpy.types.register(NODE_MT_view)
diff --git a/release/scripts/ui/space_outliner.py b/release/scripts/ui/space_outliner.py
index 4d517cd9046..a398bc66f45 100644
--- a/release/scripts/ui/space_outliner.py
+++ b/release/scripts/ui/space_outliner.py
@@ -35,29 +35,29 @@ class OUTLINER_HT_header(bpy.types.Header):
if context.area.show_menus:
sub = row.row(align=True)
- sub.itemM("OUTLINER_MT_view")
+ sub.menu("OUTLINER_MT_view")
if space.display_mode == 'DATABLOCKS':
- sub.itemM("OUTLINER_MT_edit_datablocks")
+ sub.menu("OUTLINER_MT_edit_datablocks")
- layout.itemR(space, "display_mode", text="")
+ layout.prop(space, "display_mode", text="")
- layout.itemS()
+ layout.separator()
if space.display_mode == 'DATABLOCKS':
row = layout.row(align=True)
- row.itemO("outliner.keyingset_add_selected", icon='ICON_ZOOMIN', text="")
- row.itemO("outliner.keyingset_remove_selected", icon='ICON_ZOOMOUT', text="")
+ row.operator("outliner.keyingset_add_selected", icon='ICON_ZOOMIN', text="")
+ row.operator("outliner.keyingset_remove_selected", icon='ICON_ZOOMOUT', text="")
if ks:
row = layout.row(align=False)
- row.item_pointerR(scene, "active_keying_set", scene, "keying_sets", text="")
+ row.prop_object(scene, "active_keying_set", scene, "keying_sets", text="")
row = layout.row(align=True)
- row.itemO("anim.insert_keyframe", text="", icon='ICON_KEY_HLT')
- row.itemO("anim.delete_keyframe", text="", icon='ICON_KEY_DEHLT')
+ row.operator("anim.keyframe_insert", text="", icon='ICON_KEY_HLT')
+ row.operator("anim.keyframe_delete", text="", icon='ICON_KEY_DEHLT')
else:
row = layout.row(align=False)
- row.itemL(text="No Keying Set active")
+ row.label(text="No Keying Set active")
class OUTLINER_MT_view(bpy.types.Menu):
@@ -70,12 +70,12 @@ class OUTLINER_MT_view(bpy.types.Menu):
col = layout.column()
if space.display_mode not in ('DATABLOCKS', 'USER_PREFERENCES', 'KEYMAPS'):
- col.itemR(space, "show_restriction_columns")
- col.itemS()
- col.itemO("outliner.show_active")
+ col.prop(space, "show_restriction_columns")
+ col.separator()
+ col.operator("outliner.show_active")
- col.itemO("outliner.show_one_level")
- col.itemO("outliner.show_hierarchy")
+ col.operator("outliner.show_one_level")
+ col.operator("outliner.show_hierarchy")
class OUTLINER_MT_edit_datablocks(bpy.types.Menu):
@@ -86,13 +86,13 @@ class OUTLINER_MT_edit_datablocks(bpy.types.Menu):
col = layout.column()
- col.itemO("outliner.keyingset_add_selected")
- col.itemO("outliner.keyingset_remove_selected")
+ col.operator("outliner.keyingset_add_selected")
+ col.operator("outliner.keyingset_remove_selected")
- col.itemS()
+ col.separator()
- col.itemO("outliner.drivers_add_selected")
- col.itemO("outliner.drivers_delete_selected")
+ col.operator("outliner.drivers_add_selected")
+ col.operator("outliner.drivers_delete_selected")
bpy.types.register(OUTLINER_HT_header)
bpy.types.register(OUTLINER_MT_view)
diff --git a/release/scripts/ui/space_sequencer.py b/release/scripts/ui/space_sequencer.py
index 9468510c7a5..8476a98992c 100644
--- a/release/scripts/ui/space_sequencer.py
+++ b/release/scripts/ui/space_sequencer.py
@@ -23,7 +23,7 @@ import bpy
def act_strip(context):
try:
return context.scene.sequence_editor.active_strip
- except:
+ except AttributeError:
return None
@@ -40,23 +40,23 @@ class SEQUENCER_HT_header(bpy.types.Header):
if context.area.show_menus:
sub = row.row(align=True)
- sub.itemM("SEQUENCER_MT_view")
+ sub.menu("SEQUENCER_MT_view")
- row.itemS()
+ row.separator()
if st.display_mode == 'SEQUENCER':
- sub.itemM("SEQUENCER_MT_select")
- sub.itemM("SEQUENCER_MT_marker")
- sub.itemM("SEQUENCER_MT_add")
- sub.itemM("SEQUENCER_MT_strip")
+ sub.menu("SEQUENCER_MT_select")
+ sub.menu("SEQUENCER_MT_marker")
+ sub.menu("SEQUENCER_MT_add")
+ sub.menu("SEQUENCER_MT_strip")
- layout.itemR(st, "display_mode", text="")
+ layout.prop(st, "display_mode", text="")
if st.display_mode == 'SEQUENCER':
- layout.itemS()
- layout.itemO("sequencer.reload")
+ layout.separator()
+ layout.operator("sequencer.refresh_all")
else:
- layout.itemR(st, "display_channel", text="Channel")
+ layout.prop(st, "display_channel", text="Channel")
class SEQUENCER_MT_view(bpy.types.Menu):
@@ -97,11 +97,11 @@ class SEQUENCER_MT_view(bpy.types.Menu):
menuwidth, 19, NULL, 0.0, 0.0, 1, 2, "");
"""
- layout.itemS()
- layout.itemO("sequencer.view_all")
- layout.itemO("sequencer.view_selected")
- layout.itemS()
- layout.itemO("screen.screen_full_area", text="Toggle Full Screen")
+ layout.separator()
+ layout.operator("sequencer.view_all")
+ layout.operator("sequencer.view_selected")
+ layout.separator()
+ layout.operator("screen.screen_full_area", text="Toggle Full Screen")
"""
@@ -114,11 +114,12 @@ class SEQUENCER_MT_view(bpy.types.Menu):
uiDefMenuSep(block);
"""
- layout.itemR(st, "draw_frames")
+ layout.prop(st, "draw_frames")
+ layout.prop(st, "show_cframe_indicator")
if st.display_mode == 'IMAGE':
- layout.itemR(st, "draw_safe_margin")
+ layout.prop(st, "draw_safe_margin")
if st.display_mode == 'WAVEFORM':
- layout.itemR(st, "separate_color_preview")
+ layout.prop(st, "separate_color_preview")
"""
if(!sa->full) uiDefIconTextBut(block, BUTM, B_FULL, ICON_BLANK1, "Maximize Window|Ctrl UpArrow", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0,0, "");
@@ -133,19 +134,17 @@ class SEQUENCER_MT_select(bpy.types.Menu):
def draw(self, context):
layout = self.layout
- st = context.space_data
-
layout.column()
- layout.item_enumO("sequencer.select_active_side", "side", 'LEFT', text="Strips to the Left")
- layout.item_enumO("sequencer.select_active_side", "side", 'RIGHT', text="Strips to the Right")
- layout.itemS()
- layout.item_enumO("sequencer.select_handles", "side", 'BOTH', text="Surrounding Handles")
- layout.item_enumO("sequencer.select_handles", "side", 'LEFT', text="Left Handle")
- layout.item_enumO("sequencer.select_handles", "side", 'RIGHT', text="Right Handle")
- layout.itemS()
- layout.itemO("sequencer.select_linked")
- layout.itemO("sequencer.select_all_toggle")
- layout.itemO("sequencer.select_inverse")
+ layout.operator("sequencer.select_active_side", text="Strips to the Left").side = 'LEFT'
+ layout.operator("sequencer.select_active_side", text="Strips to the Right").side = 'RIGHT'
+ layout.separator()
+ layout.operator("sequencer.select_handles", text="Surrounding Handles").side = 'BOTH'
+ layout.operator("sequencer.select_handles", text="Left Handle").side = 'LEFT'
+ layout.operator("sequencer.select_handles", text="Right Handle").side = 'RIGHT'
+ layout.separator()
+ layout.operator("sequencer.select_linked")
+ layout.operator("sequencer.select_all_toggle")
+ layout.operator("sequencer.select_inverse")
class SEQUENCER_MT_marker(bpy.types.Menu):
@@ -154,17 +153,15 @@ class SEQUENCER_MT_marker(bpy.types.Menu):
def draw(self, context):
layout = self.layout
- st = context.space_data
-
layout.column()
- layout.itemO("marker.add", text="Add Marker")
- layout.itemO("marker.duplicate", text="Duplicate Marker")
- layout.itemO("marker.move", text="Grab/Move Marker")
- layout.itemO("marker.delete", text="Delete Marker")
- layout.itemS()
- layout.itemL(text="ToDo: Name Marker")
+ layout.operator("marker.add", text="Add Marker")
+ layout.operator("marker.duplicate", text="Duplicate Marker")
+ layout.operator("marker.move", text="Grab/Move Marker")
+ layout.operator("marker.delete", text="Delete Marker")
+ layout.separator()
+ layout.label(text="ToDo: Name Marker")
- #layout.itemO("sequencer.sound_strip_add", text="Transform Markers") # toggle, will be rna - (sseq->flag & SEQ_MARKER_TRANS)
+ #layout.operator("sequencer.sound_strip_add", text="Transform Markers") # toggle, will be rna - (sseq->flag & SEQ_MARKER_TRANS)
class SEQUENCER_MT_add(bpy.types.Menu):
@@ -174,15 +171,13 @@ class SEQUENCER_MT_add(bpy.types.Menu):
layout = self.layout
layout.operator_context = 'INVOKE_REGION_WIN'
- st = context.space_data
-
layout.column()
- layout.itemO("sequencer.scene_strip_add", text="Scene")
- layout.itemO("sequencer.movie_strip_add", text="Movie")
- layout.itemO("sequencer.image_strip_add", text="Image")
- layout.itemO("sequencer.sound_strip_add", text="Sound")
+ layout.operator("sequencer.scene_strip_add", text="Scene")
+ layout.operator("sequencer.movie_strip_add", text="Movie")
+ layout.operator("sequencer.image_strip_add", text="Image")
+ layout.operator("sequencer.sound_strip_add", text="Sound")
- layout.itemM("SEQUENCER_MT_add_effect")
+ layout.menu("SEQUENCER_MT_add_effect")
class SEQUENCER_MT_add_effect(bpy.types.Menu):
@@ -191,22 +186,21 @@ class SEQUENCER_MT_add_effect(bpy.types.Menu):
def draw(self, context):
layout = self.layout
layout.operator_context = 'INVOKE_REGION_WIN'
- st = context.space_data
layout.column()
- layout.item_enumO("sequencer.effect_strip_add", 'type', 'ADD')
- layout.item_enumO("sequencer.effect_strip_add", 'type', 'SUBTRACT')
- layout.item_enumO("sequencer.effect_strip_add", 'type', 'ALPHA_OVER')
- layout.item_enumO("sequencer.effect_strip_add", 'type', 'ALPHA_UNDER')
- layout.item_enumO("sequencer.effect_strip_add", 'type', 'GAMMA_CROSS')
- layout.item_enumO("sequencer.effect_strip_add", 'type', 'MULTIPLY')
- layout.item_enumO("sequencer.effect_strip_add", 'type', 'OVER_DROP')
- layout.item_enumO("sequencer.effect_strip_add", 'type', 'PLUGIN')
- layout.item_enumO("sequencer.effect_strip_add", 'type', 'WIPE')
- layout.item_enumO("sequencer.effect_strip_add", 'type', 'GLOW')
- layout.item_enumO("sequencer.effect_strip_add", 'type', 'TRANSFORM')
- layout.item_enumO("sequencer.effect_strip_add", 'type', 'COLOR')
- layout.item_enumO("sequencer.effect_strip_add", 'type', 'SPEED')
+ layout.operator("sequencer.effect_strip_add", text="Add").type = 'ADD'
+ layout.operator("sequencer.effect_strip_add", text="Subtract").type = 'SUBTRACT'
+ layout.operator("sequencer.effect_strip_add", text="Alpha Over").type = 'ALPHA_OVER'
+ layout.operator("sequencer.effect_strip_add", text="Alpha Under").type = 'ALPHA_UNDER'
+ layout.operator("sequencer.effect_strip_add", text="Gamma Cross").type = 'GAMMA_CROSS'
+ layout.operator("sequencer.effect_strip_add", text="Multiply").type = 'MULTIPLY'
+ layout.operator("sequencer.effect_strip_add", text="Over Drop").type = 'OVER_DROP'
+ layout.operator("sequencer.effect_strip_add", text="Plugin").type = 'PLUGIN'
+ layout.operator("sequencer.effect_strip_add", text="Wipe").type = 'WIPE'
+ layout.operator("sequencer.effect_strip_add", text="Glow").type = 'GLOW'
+ layout.operator("sequencer.effect_strip_add", text="Transform").type = 'TRANSFORM'
+ layout.operator("sequencer.effect_strip_add", text="Color").type = 'COLOR'
+ layout.operator("sequencer.effect_strip_add", text="Speed Control").type = 'SPEED'
class SEQUENCER_MT_strip(bpy.types.Menu):
@@ -215,23 +209,21 @@ class SEQUENCER_MT_strip(bpy.types.Menu):
def draw(self, context):
layout = self.layout
- st = context.space_data
-
layout.operator_context = 'INVOKE_REGION_WIN'
layout.column()
- layout.item_enumO("tfm.transform", "mode", 'TRANSLATION', text="Grab/Move")
- layout.item_enumO("tfm.transform", "mode", 'TIME_EXTEND', text="Grab/Extend from frame")
+ layout.operator("tfm.transform", text="Grab/Move").mode = 'TRANSLATION'
+ layout.operator("tfm.transform", text="Grab/Extend from frame").mode = 'TIME_EXTEND'
# uiItemO(layout, NULL, 0, "sequencer.strip_snap"); // TODO - add this operator
- layout.itemS()
+ layout.separator()
- layout.item_enumO("sequencer.cut", "type", 'HARD', text="Cut (hard) at frame")
- layout.item_enumO("sequencer.cut", "type", 'SOFT', text="Cut (soft) at frame")
- layout.itemO("sequencer.images_separate")
- layout.itemS()
+ layout.operator("sequencer.cut", text="Cut (hard) at frame").type = 'HARD'
+ layout.operator("sequencer.cut", text="Cut (soft) at frame").type = 'SOFT'
+ layout.operator("sequencer.images_separate")
+ layout.separator()
- layout.itemO("sequencer.duplicate")
- layout.itemO("sequencer.delete")
+ layout.operator("sequencer.duplicate")
+ layout.operator("sequencer.delete")
strip = act_strip(context)
@@ -239,45 +231,45 @@ class SEQUENCER_MT_strip(bpy.types.Menu):
stype = strip.type
if stype == 'EFFECT':
- layout.itemS()
- layout.itemO("sequencer.effect_change")
- layout.itemO("sequencer.effect_reassign_inputs")
+ layout.separator()
+ layout.operator("sequencer.effect_change")
+ layout.operator("sequencer.effect_reassign_inputs")
elif stype == 'IMAGE':
- layout.itemS()
- layout.itemO("sequencer.image_change")
- layout.itemO("sequencer.rendersize")
+ layout.separator()
+ layout.operator("sequencer.image_change")
+ layout.operator("sequencer.rendersize")
elif stype == 'SCENE':
- layout.itemS()
- layout.itemO("sequencer.scene_change", text="Change Scene")
+ layout.separator()
+ layout.operator("sequencer.scene_change", text="Change Scene")
elif stype == 'MOVIE':
- layout.itemS()
- layout.itemO("sequencer.movie_change")
- layout.itemO("sequencer.rendersize")
+ layout.separator()
+ layout.operator("sequencer.movie_change")
+ layout.operator("sequencer.rendersize")
- layout.itemS()
+ layout.separator()
- layout.itemO("sequencer.meta_make")
- layout.itemO("sequencer.meta_separate")
+ layout.operator("sequencer.meta_make")
+ layout.operator("sequencer.meta_separate")
#if (ed && (ed->metastack.first || (ed->act_seq && ed->act_seq->type == SEQ_META))) {
# uiItemS(layout);
# uiItemO(layout, NULL, 0, "sequencer.meta_toggle");
#}
- layout.itemS()
- layout.itemO("sequencer.reload")
- layout.itemS()
- layout.itemO("sequencer.lock")
- layout.itemO("sequencer.unlock")
- layout.itemO("sequencer.mute")
- layout.itemO("sequencer.unmute")
+ layout.separator()
+ layout.operator("sequencer.reload")
+ layout.separator()
+ layout.operator("sequencer.lock")
+ layout.operator("sequencer.unlock")
+ layout.operator("sequencer.mute")
+ layout.operator("sequencer.unmute")
- layout.item_booleanO("sequencer.mute", "unselected", 1, text="Mute Deselected Strips")
+ layout.operator("sequencer.mute", text="Mute Deselected Strips").unselected = True
- layout.itemO("sequencer.snap")
+ layout.operator("sequencer.snap")
- layout.itemO("sequencer.swap_right")
- layout.itemO("sequencer.swap_left")
+ layout.operator("sequencer.swap_right")
+ layout.operator("sequencer.swap_left")
class SequencerButtonsPanel(bpy.types.Panel):
@@ -285,7 +277,7 @@ class SequencerButtonsPanel(bpy.types.Panel):
bl_region_type = 'UI'
def poll(self, context):
- return context.space_data.display_mode == 'SEQUENCER' and act_strip(context) != None
+ return (context.space_data.display_mode == 'SEQUENCER') and (act_strip(context) is not None)
class SequencerButtonsPanel_Output(bpy.types.Panel):
@@ -305,47 +297,47 @@ class SEQUENCER_PT_edit(SequencerButtonsPanel):
strip = act_strip(context)
split = layout.split(percentage=0.3)
- split.itemL(text="Name:")
- split.itemR(strip, "name", text="")
+ split.label(text="Name:")
+ split.prop(strip, "name", text="")
split = layout.split(percentage=0.3)
- split.itemL(text="Type:")
- split.itemR(strip, "type", text="")
+ split.label(text="Type:")
+ split.prop(strip, "type", text="")
split = layout.split(percentage=0.3)
- split.itemL(text="Blend:")
- split.itemR(strip, "blend_mode", text="")
+ split.label(text="Blend:")
+ split.prop(strip, "blend_mode", text="")
row = layout.row()
if strip.mute == True:
- row.itemR(strip, "mute", toggle=True, icon='ICON_RESTRICT_VIEW_ON', text="")
- elif strip.mute == False:
- row.itemR(strip, "mute", toggle=True, icon='ICON_RESTRICT_VIEW_OFF', text="")
+ row.prop(strip, "mute", toggle=True, icon='ICON_RESTRICT_VIEW_ON', text="")
+ elif strip.mute is False:
+ row.prop(strip, "mute", toggle=True, icon='ICON_RESTRICT_VIEW_OFF', text="")
sub = row.row()
sub.active = (not strip.mute)
- sub.itemR(strip, "blend_opacity", text="Opacity", slider=True)
+ sub.prop(strip, "blend_opacity", text="Opacity", slider=True)
row = layout.row()
- row.itemR(strip, "lock")
- row.itemR(strip, "frame_locked", text="Frame Lock")
+ row.prop(strip, "lock")
+ row.prop(strip, "frame_locked", text="Frame Lock")
col = layout.column()
col.enabled = not strip.lock
- col.itemR(strip, "channel")
- col.itemR(strip, "start_frame")
- col.itemR(strip, "length")
+ col.prop(strip, "channel")
+ col.prop(strip, "start_frame")
+ col.prop(strip, "length")
col = layout.column(align=True)
- col.itemL(text="Offset:")
- col.itemR(strip, "start_offset", text="Start")
- col.itemR(strip, "end_offset", text="End")
+ col.label(text="Offset:")
+ col.prop(strip, "start_offset", text="Start")
+ col.prop(strip, "end_offset", text="End")
col = layout.column(align=True)
- col.itemL(text="Still:")
- col.itemR(strip, "start_still", text="Start")
- col.itemR(strip, "end_still", text="End")
+ col.label(text="Still:")
+ col.prop(strip, "start_still", text="Start")
+ col.prop(strip, "end_still", text="End")
class SEQUENCER_PT_effect(SequencerButtonsPanel):
@@ -359,7 +351,10 @@ class SEQUENCER_PT_effect(SequencerButtonsPanel):
if not strip:
return False
- return strip.type in ('COLOR', 'WIPE', 'GLOW', 'SPEED', 'TRANSFORM')
+ return strip.type in ('ADD','SUBTRACT','ALPHA_OVER','ALPHA_UNDER',
+ 'GAMMA_CROSS','MULTIPLY','OVER_DROP',
+ 'PLUGIN',
+ 'WIPE', 'GLOW', 'TRANSFORM', 'COLOR', 'SPEED')
def draw(self, context):
layout = self.layout
@@ -367,73 +362,81 @@ class SEQUENCER_PT_effect(SequencerButtonsPanel):
strip = act_strip(context)
if strip.type == 'COLOR':
- layout.itemR(strip, "color")
+ layout.prop(strip, "color")
elif strip.type == 'WIPE':
col = layout.column()
- col.itemR(strip, "transition_type")
- col.itemL(text="Direction:")
- col.row().itemR(strip, "direction", expand=True)
+ col.prop(strip, "transition_type")
+ col.label(text="Direction:")
+ col.row().prop(strip, "direction", expand=True)
col = layout.column()
- col.itemR(strip, "blur_width", slider=True)
+ col.prop(strip, "blur_width", slider=True)
if strip.transition_type in ('SINGLE', 'DOUBLE'):
- col.itemR(strip, "angle")
+ col.prop(strip, "angle")
elif strip.type == 'GLOW':
flow = layout.column_flow()
- flow.itemR(strip, "threshold", slider=True)
- flow.itemR(strip, "clamp", slider=True)
- flow.itemR(strip, "boost_factor")
- flow.itemR(strip, "blur_distance")
+ flow.prop(strip, "threshold", slider=True)
+ flow.prop(strip, "clamp", slider=True)
+ flow.prop(strip, "boost_factor")
+ flow.prop(strip, "blur_distance")
row = layout.row()
- row.itemR(strip, "quality", slider=True)
- row.itemR(strip, "only_boost")
+ row.prop(strip, "quality", slider=True)
+ row.prop(strip, "only_boost")
elif strip.type == 'SPEED':
- layout.itemR(strip, "global_speed")
+ layout.prop(strip, "global_speed")
flow = layout.column_flow()
- flow.itemR(strip, "curve_velocity")
- flow.itemR(strip, "curve_compress_y")
- flow.itemR(strip, "frame_blending")
+ flow.prop(strip, "curve_velocity")
+ flow.prop(strip, "curve_compress_y")
+ flow.prop(strip, "frame_blending")
elif strip.type == 'TRANSFORM':
col = layout.column()
- col.itemR(strip, "interpolation")
- col.itemR(strip, "translation_unit")
+ col.prop(strip, "interpolation")
+ col.prop(strip, "translation_unit")
col = layout.column(align=True)
- col.itemL(text="Position X:")
- col.itemR(strip, "translate_start_x", text="Start")
- col.itemR(strip, "translate_end_x", text="End")
+ col.label(text="Position X:")
+ col.prop(strip, "translate_start_x", text="Start")
+ col.prop(strip, "translate_end_x", text="End")
col = layout.column(align=True)
- col.itemL(text="Position Y:")
- col.itemR(strip, "translate_start_y", text="Start")
- col.itemR(strip, "translate_end_y", text="End")
+ col.label(text="Position Y:")
+ col.prop(strip, "translate_start_y", text="Start")
+ col.prop(strip, "translate_end_y", text="End")
- layout.itemS()
+ layout.separator()
col = layout.column(align=True)
- col.itemL(text="Scale X:")
- col.itemR(strip, "scale_start_x", text="Start")
- col.itemR(strip, "scale_end_x", text="End")
+ col.label(text="Scale X:")
+ col.prop(strip, "scale_start_x", text="Start")
+ col.prop(strip, "scale_end_x", text="End")
col = layout.column(align=True)
- col.itemL(text="Scale Y:")
- col.itemR(strip, "scale_start_y", text="Start")
- col.itemR(strip, "scale_end_y", text="End")
+ col.label(text="Scale Y:")
+ col.prop(strip, "scale_start_y", text="Start")
+ col.prop(strip, "scale_end_y", text="End")
- layout.itemS()
+ layout.separator()
col = layout.column(align=True)
- col.itemL(text="Rotation:")
- col.itemR(strip, "rotation_start", text="Start")
- col.itemR(strip, "rotation_end", text="End")
+ col.label(text="Rotation:")
+ col.prop(strip, "rotation_start", text="Start")
+ col.prop(strip, "rotation_end", text="End")
+
+ col = layout.column(align=True)
+ if strip.type == 'SPEED':
+ col.prop(strip, "speed_fader", text="Speed fader")
+ else:
+ col.prop(strip, "use_effect_default_fade", "Default fade")
+ if not strip.use_effect_default_fade:
+ col.prop(strip, "effect_fader", text="Effect fader")
class SEQUENCER_PT_input(SequencerButtonsPanel):
@@ -456,9 +459,9 @@ class SEQUENCER_PT_input(SequencerButtonsPanel):
split = layout.split(percentage=0.2)
col = split.column()
- col.itemL(text="Path:")
+ col.label(text="Path:")
col = split.column()
- col.itemR(strip, "directory", text="")
+ col.prop(strip, "directory", text="")
# Current element for the filename
@@ -466,30 +469,30 @@ class SEQUENCER_PT_input(SequencerButtonsPanel):
if elem:
split = layout.split(percentage=0.2)
col = split.column()
- col.itemL(text="File:")
+ col.label(text="File:")
col = split.column()
- col.itemR(elem, "filename", text="") # strip.elements[0] could be a fallback
+ col.prop(elem, "filename", text="") # strip.elements[0] could be a fallback
- layout.itemR(strip, "use_translation", text="Image Offset:")
+ layout.prop(strip, "use_translation", text="Image Offset:")
if strip.transform:
col = layout.column(align=True)
col.active = strip.use_translation
- col.itemR(strip.transform, "offset_x", text="X")
- col.itemR(strip.transform, "offset_y", text="Y")
+ col.prop(strip.transform, "offset_x", text="X")
+ col.prop(strip.transform, "offset_y", text="Y")
- layout.itemR(strip, "use_crop", text="Image Crop:")
+ layout.prop(strip, "use_crop", text="Image Crop:")
if strip.crop:
col = layout.column(align=True)
col.active = strip.use_crop
- col.itemR(strip.crop, "top")
- col.itemR(strip.crop, "left")
- col.itemR(strip.crop, "bottom")
- col.itemR(strip.crop, "right")
+ col.prop(strip.crop, "top")
+ col.prop(strip.crop, "left")
+ col.prop(strip.crop, "bottom")
+ col.prop(strip.crop, "right")
col = layout.column(align=True)
- col.itemL(text="Trim Duration:")
- col.itemR(strip, "animation_start_offset", text="Start")
- col.itemR(strip, "animation_end_offset", text="End")
+ col.label(text="Trim Duration:")
+ col.prop(strip, "animation_start_offset", text="Start")
+ col.prop(strip, "animation_end_offset", text="End")
class SEQUENCER_PT_sound(SequencerButtonsPanel):
@@ -503,25 +506,48 @@ class SEQUENCER_PT_sound(SequencerButtonsPanel):
if not strip:
return False
- return strip.type in ('SOUND', )
+ return (strip.type == 'SOUND')
def draw(self, context):
layout = self.layout
strip = act_strip(context)
- layout.template_ID(strip, "sound", new="sound.open")
+ layout.template_ID(strip, "sound", open="sound.open")
- layout.itemS()
- layout.itemR(strip.sound, "filename", text="")
+ layout.separator()
+ layout.prop(strip.sound, "filename", text="")
row = layout.row()
if strip.sound.packed_file:
- row.itemO("sound.unpack", icon='ICON_PACKAGE', text="Unpack")
+ row.operator("sound.unpack", icon='ICON_PACKAGE', text="Unpack")
else:
- row.itemO("sound.pack", icon='ICON_UGLYPACKAGE', text="Pack")
+ row.operator("sound.pack", icon='ICON_UGLYPACKAGE', text="Pack")
+
+ row.prop(strip.sound, "caching")
+
+ layout.prop(strip, "volume")
+
+
+class SEQUENCER_PT_scene(SequencerButtonsPanel):
+ bl_label = "Scene"
+
+ def poll(self, context):
+ if context.space_data.display_mode != 'SEQUENCER':
+ return False
+
+ strip = act_strip(context)
+ if not strip:
+ return False
+
+ return (strip.type == 'SCENE')
+
+ def draw(self, context):
+ layout = self.layout
+
+ strip = act_strip(context)
- row.itemR(strip.sound, "caching")
+ layout.template_ID(strip, "scene")
class SEQUENCER_PT_filter(SequencerButtonsPanel):
@@ -543,35 +569,35 @@ class SEQUENCER_PT_filter(SequencerButtonsPanel):
strip = act_strip(context)
col = layout.column()
- col.itemL(text="Video:")
- col.itemR(strip, "strobe")
- col.itemR(strip, "de_interlace")
+ col.label(text="Video:")
+ col.prop(strip, "strobe")
+ col.prop(strip, "de_interlace")
col = layout.column()
- col.itemL(text="Colors:")
- col.itemR(strip, "multiply_colors", text="Multiply")
- col.itemR(strip, "premultiply")
- col.itemR(strip, "convert_float")
+ col.label(text="Colors:")
+ col.prop(strip, "multiply_colors", text="Multiply")
+ col.prop(strip, "premultiply")
+ col.prop(strip, "convert_float")
col = layout.column()
- col.itemL(text="Flip:")
- col.itemR(strip, "flip_x", text="X")
- col.itemR(strip, "flip_y", text="Y")
- col.itemR(strip, "reverse_frames", text="Backwards")
+ col.label(text="Flip:")
+ col.prop(strip, "flip_x", text="X")
+ col.prop(strip, "flip_y", text="Y")
+ col.prop(strip, "reverse_frames", text="Backwards")
- layout.itemR(strip, "use_color_balance")
+ layout.prop(strip, "use_color_balance")
if strip.color_balance: # TODO - need to add this somehow
row = layout.row()
row.active = strip.use_color_balance
col = row.column()
- col.itemR(strip.color_balance, "lift")
- col.itemR(strip.color_balance, "inverse_lift", text="Inverse")
+ col.prop(strip.color_balance, "lift")
+ col.prop(strip.color_balance, "inverse_lift", text="Inverse")
col = row.column()
- col.itemR(strip.color_balance, "gamma")
- col.itemR(strip.color_balance, "inverse_gamma", text="Inverse")
+ col.prop(strip.color_balance, "gamma")
+ col.prop(strip.color_balance, "inverse_gamma", text="Inverse")
col = row.column()
- col.itemR(strip.color_balance, "gain")
- col.itemR(strip.color_balance, "inverse_gain", text="Inverse")
+ col.prop(strip.color_balance, "gain")
+ col.prop(strip.color_balance, "inverse_gain", text="Inverse")
class SEQUENCER_PT_proxy(SequencerButtonsPanel):
@@ -590,7 +616,7 @@ class SEQUENCER_PT_proxy(SequencerButtonsPanel):
def draw_header(self, context):
strip = act_strip(context)
- self.layout.itemR(strip, "use_proxy", text="")
+ self.layout.prop(strip, "use_proxy", text="")
def draw(self, context):
layout = self.layout
@@ -598,10 +624,10 @@ class SEQUENCER_PT_proxy(SequencerButtonsPanel):
strip = act_strip(context)
flow = layout.column_flow()
- flow.itemR(strip, "proxy_custom_directory")
+ flow.prop(strip, "proxy_custom_directory")
if strip.proxy: # TODO - need to add this somehow
- flow.itemR(strip.proxy, "directory")
- flow.itemR(strip.proxy, "file")
+ flow.prop(strip.proxy, "directory")
+ flow.prop(strip.proxy, "file")
class SEQUENCER_PT_view(SequencerButtonsPanel_Output):
@@ -613,8 +639,8 @@ class SEQUENCER_PT_view(SequencerButtonsPanel_Output):
st = context.space_data
col = layout.column()
- col.itemR(st, "draw_overexposed") # text="Zebra"
- col.itemR(st, "draw_safe_margin")
+ col.prop(st, "draw_overexposed") # text="Zebra"
+ col.prop(st, "draw_safe_margin")
bpy.types.register(SEQUENCER_HT_header) # header/menu classes
bpy.types.register(SEQUENCER_MT_view)
@@ -628,6 +654,7 @@ bpy.types.register(SEQUENCER_PT_edit) # sequencer panels
bpy.types.register(SEQUENCER_PT_effect)
bpy.types.register(SEQUENCER_PT_input)
bpy.types.register(SEQUENCER_PT_sound)
+bpy.types.register(SEQUENCER_PT_scene)
bpy.types.register(SEQUENCER_PT_filter)
bpy.types.register(SEQUENCER_PT_proxy)
diff --git a/release/scripts/ui/space_text.py b/release/scripts/ui/space_text.py
index 0d33f181a06..6ea499704fc 100644
--- a/release/scripts/ui/space_text.py
+++ b/release/scripts/ui/space_text.py
@@ -34,38 +34,39 @@ class TEXT_HT_header(bpy.types.Header):
if context.area.show_menus:
sub = row.row(align=True)
- sub.itemM("TEXT_MT_text")
+ sub.menu("TEXT_MT_text")
if text:
- sub.itemM("TEXT_MT_edit")
- sub.itemM("TEXT_MT_format")
+ sub.menu("TEXT_MT_edit")
+ sub.menu("TEXT_MT_format")
if text and text.modified:
row = layout.row()
# row.color(redalert)
- row.itemO("text.resolve_conflict", text="", icon='ICON_HELP')
+ row.operator("text.resolve_conflict", text="", icon='ICON_HELP')
layout.template_ID(st, "text", new="text.new", unlink="text.unlink")
row = layout.row(align=True)
- row.itemR(st, "line_numbers", text="")
- row.itemR(st, "word_wrap", text="")
- row.itemR(st, "syntax_highlight", text="")
+ row.prop(st, "line_numbers", text="")
+ row.prop(st, "word_wrap", text="")
+ row.prop(st, "syntax_highlight", text="")
if text:
row = layout.row()
+ row.operator("text.run_script")
+ row.prop(text, "use_module")
+
+ row = layout.row()
if text.filename != "":
if text.dirty:
- row.itemL(text="File: *%s (unsaved)" % text.filename)
+ row.label(text="File: *%s (unsaved)" % text.filename)
else:
- row.itemL(text="File: %s" % text.filename)
+ row.label(text="File: %s" % text.filename)
else:
if text.library:
- row.itemL(text="Text: External")
+ row.label(text="Text: External")
else:
- row.itemL(text="Text: Internal")
-
- row = layout.row()
- row.itemO("text.run_script")
+ row.label(text="Text: Internal")
class TEXT_PT_properties(bpy.types.Panel):
@@ -79,14 +80,14 @@ class TEXT_PT_properties(bpy.types.Panel):
st = context.space_data
flow = layout.column_flow()
- flow.itemR(st, "line_numbers")
- flow.itemR(st, "word_wrap")
- flow.itemR(st, "syntax_highlight")
- flow.itemR(st, "live_edit")
+ flow.prop(st, "line_numbers")
+ flow.prop(st, "word_wrap")
+ flow.prop(st, "syntax_highlight")
+ flow.prop(st, "live_edit")
flow = layout.column_flow()
- flow.itemR(st, "font_size")
- flow.itemR(st, "tab_width")
+ flow.prop(st, "font_size")
+ flow.prop(st, "tab_width")
class TEXT_PT_find(bpy.types.Panel):
@@ -102,24 +103,24 @@ class TEXT_PT_find(bpy.types.Panel):
# find
col = layout.column(align=True)
row = col.row()
- row.itemR(st, "find_text", text="")
- row.itemO("text.find_set_selected", text="", icon='ICON_TEXT')
- col.itemO("text.find")
+ row.prop(st, "find_text", text="")
+ row.operator("text.find_set_selected", text="", icon='ICON_TEXT')
+ col.operator("text.find")
# replace
col = layout.column(align=True)
row = col.row()
- row.itemR(st, "replace_text", text="")
- row.itemO("text.replace_set_selected", text="", icon='ICON_TEXT')
- col.itemO("text.replace")
+ row.prop(st, "replace_text", text="")
+ row.operator("text.replace_set_selected", text="", icon='ICON_TEXT')
+ col.operator("text.replace")
# mark
- layout.itemO("text.mark_all")
+ layout.operator("text.mark_all")
# settings
row = layout.row()
- row.itemR(st, "find_wrap", text="Wrap")
- row.itemR(st, "find_all", text="All")
+ row.prop(st, "find_wrap", text="Wrap")
+ row.prop(st, "find_all", text="All")
class TEXT_MT_text(bpy.types.Menu):
@@ -132,40 +133,32 @@ class TEXT_MT_text(bpy.types.Menu):
text = st.text
layout.column()
- layout.itemO("text.new")
- layout.itemO("text.open")
+ layout.operator("text.new")
+ layout.operator("text.open")
if text:
- layout.itemO("text.reload")
+ layout.operator("text.reload")
layout.column()
- layout.itemO("text.save")
- layout.itemO("text.save_as")
+ layout.operator("text.save")
+ layout.operator("text.save_as")
if text.filename != "":
- layout.itemO("text.make_internal")
+ layout.operator("text.make_internal")
layout.column()
- layout.itemO("text.run_script")
+ layout.operator("text.run_script")
#ifndef DISABLE_PYTHON
# XXX if(BPY_is_pyconstraint(text))
# XXX uiMenuItemO(head, 0, "text.refresh_pyconstraints");
#endif
- layout.itemS()
-
- layout.itemO("text.properties", icon='ICON_MENU_PANEL')
-
-
+ layout.separator()
- #ifndef DISABLE_PYTHON
- # XXX layout.column()
- # XXX uiDefIconTextBlockBut(block, text_template_scriptsmenu, NULL, ICON_RIGHTARROW_THIN, "Script Templates", 0, yco-=20, 120, 19, "");
- # XXX uiDefIconTextBlockBut(block, text_plugin_scriptsmenu, NULL, ICON_RIGHTARROW_THIN, "Text Plugins", 0, yco-=20, 120, 19, "");
- #endif
+ layout.operator("text.properties", icon='ICON_MENU_PANEL')
- layout.itemM("TEXT_MT_templates")
+ layout.menu("TEXT_MT_templates")
class TEXT_MT_templates(bpy.types.Menu):
@@ -175,23 +168,7 @@ class TEXT_MT_templates(bpy.types.Menu):
bl_label = "Script Templates"
def draw(self, context):
- import os
-
- def path_to_name(f):
- f_base = os.path.splitext(f)[0]
- f_base = f_base.replace("_", " ")
- return ' '.join([w[0].upper() + w[1:] for w in f_base.split()])
-
- layout = self.layout
- template_dir = os.path.join(os.path.dirname(__file__), os.path.pardir, "templates")
-
- for f in sorted(os.listdir(template_dir)):
-
- if f.startswith("."):
- continue
-
- path = os.path.join(template_dir, f)
- layout.item_stringO("text.open", "path", path, text=path_to_name(f))
+ self.path_menu(bpy.utils.script_paths("templates"), "text.open")
class TEXT_MT_edit_view(bpy.types.Menu):
@@ -200,8 +177,8 @@ class TEXT_MT_edit_view(bpy.types.Menu):
def draw(self, context):
layout = self.layout
- layout.item_enumO("text.move", "type", 'FILE_TOP', text="Top of File")
- layout.item_enumO("text.move", "type", 'FILE_BOTTOM', text="Bottom of File")
+ layout.operator("text.move", text="Top of File").type = 'FILE_TOP'
+ layout.operator("text.move", text="Bottom of File").type = 'FILE_BOTTOM'
class TEXT_MT_edit_select(bpy.types.Menu):
@@ -210,8 +187,8 @@ class TEXT_MT_edit_select(bpy.types.Menu):
def draw(self, context):
layout = self.layout
- layout.itemO("text.select_all")
- layout.itemO("text.select_line")
+ layout.operator("text.select_all")
+ layout.operator("text.select_line")
class TEXT_MT_edit_markers(bpy.types.Menu):
@@ -220,9 +197,9 @@ class TEXT_MT_edit_markers(bpy.types.Menu):
def draw(self, context):
layout = self.layout
- layout.itemO("text.markers_clear")
- layout.itemO("text.next_marker")
- layout.itemO("text.previous_marker")
+ layout.operator("text.markers_clear")
+ layout.operator("text.next_marker")
+ layout.operator("text.previous_marker")
class TEXT_MT_format(bpy.types.Menu):
@@ -231,17 +208,17 @@ class TEXT_MT_format(bpy.types.Menu):
def draw(self, context):
layout = self.layout
- layout.itemO("text.indent")
- layout.itemO("text.unindent")
+ layout.operator("text.indent")
+ layout.operator("text.unindent")
- layout.itemS()
+ layout.separator()
- layout.itemO("text.comment")
- layout.itemO("text.uncomment")
+ layout.operator("text.comment")
+ layout.operator("text.uncomment")
- layout.itemS()
+ layout.separator()
- layout.item_menu_enumO("text.convert_whitespace", "type")
+ layout.operator_menu_enum("text.convert_whitespace", "type")
class TEXT_MT_edit_to3d(bpy.types.Menu):
@@ -250,8 +227,8 @@ class TEXT_MT_edit_to3d(bpy.types.Menu):
def draw(self, context):
layout = self.layout
- layout.item_booleanO("text.to_3d_object", "split_lines", False, text="One Object")
- layout.item_booleanO("text.to_3d_object", "split_lines", True, text="One Object Per Line")
+ layout.operator("text.to_3d_object", text="One Object").split_lines = False
+ layout.operator("text.to_3d_object", text="One Object Per Line").split_lines = True
class TEXT_MT_edit(bpy.types.Menu):
@@ -263,29 +240,29 @@ class TEXT_MT_edit(bpy.types.Menu):
def draw(self, context):
layout = self.layout
- layout.itemO("ed.undo")
- layout.itemO("ed.redo")
+ layout.operator("ed.undo")
+ layout.operator("ed.redo")
- layout.itemS()
+ layout.separator()
- layout.itemO("text.cut")
- layout.itemO("text.copy")
- layout.itemO("text.paste")
+ layout.operator("text.cut")
+ layout.operator("text.copy")
+ layout.operator("text.paste")
- layout.itemS()
+ layout.separator()
- layout.itemM("TEXT_MT_edit_view")
- layout.itemM("TEXT_MT_edit_select")
- layout.itemM("TEXT_MT_edit_markers")
+ layout.menu("TEXT_MT_edit_view")
+ layout.menu("TEXT_MT_edit_select")
+ layout.menu("TEXT_MT_edit_markers")
- layout.itemS()
+ layout.separator()
- layout.itemO("text.jump")
- layout.itemO("text.properties", text="Find...")
+ layout.operator("text.jump")
+ layout.operator("text.properties", text="Find...")
- layout.itemS()
+ layout.separator()
- layout.itemM("TEXT_MT_edit_to3d")
+ layout.menu("TEXT_MT_edit_to3d")
bpy.types.register(TEXT_HT_header)
bpy.types.register(TEXT_PT_properties)
diff --git a/release/scripts/ui/space_time.py b/release/scripts/ui/space_time.py
index 42734589d48..938a365ed3a 100644
--- a/release/scripts/ui/space_time.py
+++ b/release/scripts/ui/space_time.py
@@ -26,7 +26,6 @@ class TIME_HT_header(bpy.types.Header):
def draw(self, context):
layout = self.layout
- st = context.space_data
scene = context.scene
tools = context.tool_settings
screen = context.screen
@@ -36,51 +35,51 @@ class TIME_HT_header(bpy.types.Header):
if context.area.show_menus:
sub = row.row(align=True)
- sub.itemM("TIME_MT_view")
- sub.itemM("TIME_MT_frame")
- sub.itemM("TIME_MT_playback")
+ sub.menu("TIME_MT_view")
+ sub.menu("TIME_MT_frame")
+ sub.menu("TIME_MT_playback")
- layout.itemR(scene, "use_preview_range", text="PR")
+ layout.prop(scene, "use_preview_range", text="PR")
row = layout.row(align=True)
if not scene.use_preview_range:
- row.itemR(scene, "start_frame", text="Start")
- row.itemR(scene, "end_frame", text="End")
+ row.prop(scene, "start_frame", text="Start")
+ row.prop(scene, "end_frame", text="End")
else:
- row.itemR(scene, "preview_range_start_frame", text="Start")
- row.itemR(scene, "preview_range_end_frame", text="End")
+ row.prop(scene, "preview_range_start_frame", text="Start")
+ row.prop(scene, "preview_range_end_frame", text="End")
- layout.itemR(scene, "current_frame", text="")
+ layout.prop(scene, "current_frame", text="")
- layout.itemS()
+ layout.separator()
row = layout.row(align=True)
- row.item_booleanO("screen.frame_jump", "end", False, text="", icon='ICON_REW')
- row.item_booleanO("screen.keyframe_jump", "next", False, text="", icon='ICON_PREV_KEYFRAME')
+ row.operator("screen.frame_jump", text="", icon='ICON_REW').end = False
+ row.operator("screen.keyframe_jump", text="", icon='ICON_PREV_KEYFRAME').next = False
if not screen.animation_playing:
- row.item_booleanO("screen.animation_play", "reverse", True, text="", icon='ICON_PLAY_REVERSE')
- row.itemO("screen.animation_play", text="", icon='ICON_PLAY')
+ row.operator("screen.animation_play", text="", icon='ICON_PLAY_REVERSE').reverse = True
+ row.operator("screen.animation_play", text="", icon='ICON_PLAY')
else:
sub = row.row()
sub.scale_x = 2.0
- sub.itemO("screen.animation_play", text="", icon='ICON_PAUSE')
- row.item_booleanO("screen.keyframe_jump", "next", True, text="", icon='ICON_NEXT_KEYFRAME')
- row.item_booleanO("screen.frame_jump", "end", True, text="", icon='ICON_FF')
+ sub.operator("screen.animation_play", text="", icon='ICON_PAUSE')
+ row.operator("screen.keyframe_jump", text="", icon='ICON_NEXT_KEYFRAME').next = True
+ row.operator("screen.frame_jump", text="", icon='ICON_FF').end = True
row = layout.row(align=True)
- row.itemR(tools, "enable_auto_key", text="", toggle=True, icon='ICON_REC')
+ row.prop(tools, "enable_auto_key", text="", toggle=True, icon='ICON_REC')
if screen.animation_playing and tools.enable_auto_key:
subsub = row.row()
- subsub.itemR(tools, "record_with_nla", toggle=True)
+ subsub.prop(tools, "record_with_nla", toggle=True)
- layout.itemR(scene, "sync_audio", text="", toggle=True, icon='ICON_SPEAKER')
+ layout.prop(scene, "sync_audio", text="Realtime", toggle=True, icon='ICON_SPEAKER')
- layout.itemS()
+ layout.separator()
row = layout.row(align=True)
- row.item_pointerR(scene, "active_keying_set", scene, "keying_sets", text="")
- row.itemO("anim.insert_keyframe", text="", icon='ICON_KEY_HLT')
- row.itemO("anim.delete_keyframe", text="", icon='ICON_KEY_DEHLT')
+ row.prop_object(scene, "active_keying_set", scene, "keying_sets", text="")
+ row.operator("anim.keyframe_insert", text="", icon='ICON_KEY_HLT')
+ row.operator("anim.keyframe_delete", text="", icon='ICON_KEY_DEHLT')
class TIME_MT_view(bpy.types.Menu):
@@ -91,11 +90,11 @@ class TIME_MT_view(bpy.types.Menu):
st = context.space_data
- layout.itemO("anim.time_toggle")
+ layout.operator("anim.time_toggle")
- layout.itemS()
+ layout.separator()
- layout.itemR(st, "only_selected")
+ layout.prop(st, "only_selected")
class TIME_MT_frame(bpy.types.Menu):
@@ -103,24 +102,24 @@ class TIME_MT_frame(bpy.types.Menu):
def draw(self, context):
layout = self.layout
- tools = context.tool_settings
+ # tools = context.tool_settings
- layout.itemO("marker.add", text="Add Marker")
- layout.itemO("marker.duplicate", text="Duplicate Marker")
- layout.itemO("marker.move", text="Grab/Move Marker")
- layout.itemO("marker.delete", text="Delete Marker")
- layout.itemL(text="ToDo: Name Marker")
+ layout.operator("marker.add", text="Add Marker")
+ layout.operator("marker.duplicate", text="Duplicate Marker")
+ layout.operator("marker.move", text="Grab/Move Marker")
+ layout.operator("marker.delete", text="Delete Marker")
+ layout.label(text="ToDo: Name Marker")
- layout.itemS()
+ layout.separator()
- layout.itemO("time.start_frame_set")
- layout.itemO("time.end_frame_set")
+ layout.operator("time.start_frame_set")
+ layout.operator("time.end_frame_set")
- layout.itemS()
+ layout.separator()
sub = layout.row()
#sub.active = tools.enable_auto_key
- sub.itemM("TIME_MT_autokey")
+ sub.menu("TIME_MT_autokey")
class TIME_MT_playback(bpy.types.Menu):
@@ -132,23 +131,23 @@ class TIME_MT_playback(bpy.types.Menu):
st = context.space_data
scene = context.scene
- layout.itemR(st, "play_top_left")
- layout.itemR(st, "play_all_3d")
- layout.itemR(st, "play_anim")
- layout.itemR(st, "play_buttons")
- layout.itemR(st, "play_image")
- layout.itemR(st, "play_sequencer")
- layout.itemR(st, "play_nodes")
+ layout.prop(st, "play_top_left")
+ layout.prop(st, "play_all_3d")
+ layout.prop(st, "play_anim")
+ layout.prop(st, "play_buttons")
+ layout.prop(st, "play_image")
+ layout.prop(st, "play_sequencer")
+ layout.prop(st, "play_nodes")
- layout.itemS()
+ layout.separator()
- layout.itemR(st, "continue_physics")
+ layout.prop(st, "continue_physics")
- layout.itemS()
+ layout.separator()
- layout.itemR(scene, "sync_audio", icon='ICON_SPEAKER')
- layout.itemR(scene, "mute_audio")
- layout.itemR(scene, "scrub_audio")
+ layout.prop(scene, "sync_audio", text="Realtime Playback", icon='ICON_SPEAKER')
+ layout.prop(scene, "mute_audio")
+ layout.prop(scene, "scrub_audio")
class TIME_MT_autokey(bpy.types.Menu):
@@ -160,8 +159,8 @@ class TIME_MT_autokey(bpy.types.Menu):
layout.active = tools.enable_auto_key
- layout.item_enumR(tools, "autokey_mode", 'ADD_REPLACE_KEYS')
- layout.item_enumR(tools, "autokey_mode", 'REPLACE_KEYS')
+ layout.prop_enum(tools, "autokey_mode", 'ADD_REPLACE_KEYS')
+ layout.prop_enum(tools, "autokey_mode", 'REPLACE_KEYS')
bpy.types.register(TIME_HT_header)
bpy.types.register(TIME_MT_view)
diff --git a/release/scripts/ui/space_userpref.py b/release/scripts/ui/space_userpref.py
index 75fbfd7e8b9..32a9f0d2534 100644
--- a/release/scripts/ui/space_userpref.py
+++ b/release/scripts/ui/space_userpref.py
@@ -29,19 +29,19 @@ class USERPREF_HT_header(bpy.types.Header):
userpref = context.user_preferences
- layout.operator_context = "EXEC_AREA"
- layout.itemO("wm.save_homefile", text="Save As Default")
+ layout.operator_context = 'EXEC_AREA'
+ layout.operator("wm.save_homefile", text="Save As Default")
if userpref.active_section == 'INPUT':
- layout.operator_context = "INVOKE_DEFAULT"
- layout.itemO("wm.keyconfig_export", "Export Key Configuration...")
+ layout.operator_context = 'INVOKE_DEFAULT'
+ layout.operator("wm.keyconfig_export", "Export Key Configuration...").path = "keymap.py"
class USERPREF_MT_view(bpy.types.Menu):
bl_label = "View"
def draw(self, context):
- layout = self.layout
+ pass # layout = self.layout
class USERPREF_PT_tabs(bpy.types.Panel):
@@ -55,7 +55,7 @@ class USERPREF_PT_tabs(bpy.types.Panel):
userpref = context.user_preferences
- layout.itemR(userpref, "active_section", expand=True)
+ layout.prop(userpref, "active_section", expand=True)
class USERPREF_PT_interface(bpy.types.Panel):
@@ -80,68 +80,68 @@ class USERPREF_PT_interface(bpy.types.Panel):
sub = col.split(percentage=0.85)
sub1 = sub.column()
- sub1.itemL(text="Display:")
- sub1.itemR(view, "tooltips")
- sub1.itemR(view, "display_object_info", text="Object Info")
- sub1.itemR(view, "use_large_cursors")
- sub1.itemR(view, "show_view_name", text="View Name")
- sub1.itemR(view, "show_playback_fps", text="Playback FPS")
- sub1.itemR(view, "global_scene")
- sub1.itemR(view, "pin_floating_panels")
- sub1.itemR(view, "object_center_size")
- sub1.itemS()
- sub1.itemS()
- sub1.itemS()
- sub1.itemR(view, "show_mini_axis", text="Display Mini Axis")
+ sub1.label(text="Display:")
+ sub1.prop(view, "tooltips")
+ sub1.prop(view, "display_object_info", text="Object Info")
+ sub1.prop(view, "use_large_cursors")
+ sub1.prop(view, "show_view_name", text="View Name")
+ sub1.prop(view, "show_playback_fps", text="Playback FPS")
+ sub1.prop(view, "global_scene")
+ sub1.prop(view, "pin_floating_panels")
+ sub1.prop(view, "object_center_size")
+ sub1.separator()
+ sub1.separator()
+ sub1.separator()
+ sub1.prop(view, "show_mini_axis", text="Display Mini Axis")
sub2 = sub1.column()
sub2.enabled = view.show_mini_axis
- sub2.itemR(view, "mini_axis_size", text="Size")
- sub2.itemR(view, "mini_axis_brightness", text="Brightness")
+ sub2.prop(view, "mini_axis_size", text="Size")
+ sub2.prop(view, "mini_axis_brightness", text="Brightness")
col = split.column()
sub = col.split(percentage=0.85)
sub1 = sub.column()
- sub1.itemL(text="View Manipulation:")
- sub1.itemR(view, "auto_depth")
- sub1.itemR(view, "global_pivot")
- sub1.itemR(view, "zoom_to_mouse")
- sub1.itemR(view, "rotate_around_selection")
- sub1.itemS()
+ sub1.label(text="View Manipulation:")
+ sub1.prop(view, "auto_depth")
+ sub1.prop(view, "global_pivot")
+ sub1.prop(view, "zoom_to_mouse")
+ sub1.prop(view, "rotate_around_selection")
+ sub1.separator()
- sub1.itemR(view, "auto_perspective")
- sub1.itemR(view, "smooth_view")
- sub1.itemR(view, "rotation_angle")
+ sub1.prop(view, "auto_perspective")
+ sub1.prop(view, "smooth_view")
+ sub1.prop(view, "rotation_angle")
col = split.column()
sub = col.split(percentage=0.85)
sub1 = sub.column()
#Toolbox doesn't exist yet
-# sub1.itemL(text="Toolbox:")
-# sub1.itemR(view, "use_column_layout")
-# sub1.itemL(text="Open Toolbox Delay:")
-# sub1.itemR(view, "open_left_mouse_delay", text="Hold LMB")
-# sub1.itemR(view, "open_right_mouse_delay", text="Hold RMB")
+# sub1.label(text="Toolbox:")
+# sub1.prop(view, "use_column_layout")
+# sub1.label(text="Open Toolbox Delay:")
+# sub1.prop(view, "open_left_mouse_delay", text="Hold LMB")
+# sub1.prop(view, "open_right_mouse_delay", text="Hold RMB")
#manipulator
- sub1.itemR(view, "use_manipulator")
+ sub1.prop(view, "use_manipulator")
sub2 = sub1.column()
sub2.enabled = view.use_manipulator
- sub2.itemR(view, "manipulator_size", text="Size")
- sub2.itemR(view, "manipulator_handle_size", text="Handle Size")
- sub2.itemR(view, "manipulator_hotspot", text="Hotspot")
+ sub2.prop(view, "manipulator_size", text="Size")
+ sub2.prop(view, "manipulator_handle_size", text="Handle Size")
+ sub2.prop(view, "manipulator_hotspot", text="Hotspot")
- sub1.itemS()
- sub1.itemS()
- sub1.itemS()
+ sub1.separator()
+ sub1.separator()
+ sub1.separator()
- sub1.itemL(text="Menus:")
- sub1.itemR(view, "open_mouse_over")
- sub1.itemL(text="Menu Open Delay:")
- sub1.itemR(view, "open_toplevel_delay", text="Top Level")
- sub1.itemR(view, "open_sublevel_delay", text="Sub Level")
+ sub1.label(text="Menus:")
+ sub1.prop(view, "open_mouse_over")
+ sub1.label(text="Menu Open Delay:")
+ sub1.prop(view, "open_toplevel_delay", text="Top Level")
+ sub1.prop(view, "open_sublevel_delay", text="Sub Level")
class USERPREF_PT_edit(bpy.types.Panel):
@@ -166,87 +166,87 @@ class USERPREF_PT_edit(bpy.types.Panel):
sub = col.split(percentage=0.85)
sub1 = sub.column()
- sub1.itemL(text="Link Materials To:")
- sub1.row().itemR(edit, "material_link", expand=True)
- sub1.itemS()
- sub1.itemS()
- sub1.itemS()
- sub1.itemL(text="New Objects:")
- sub1.itemR(edit, "enter_edit_mode")
- sub1.itemL(text="Align To:")
- sub1.row().itemR(edit, "object_align", expand=True)
- sub1.itemS()
- sub1.itemS()
- sub1.itemS()
-
- sub1.itemL(text="Undo:")
- sub1.itemR(edit, "global_undo")
- sub1.itemR(edit, "undo_steps", text="Steps")
- sub1.itemR(edit, "undo_memory_limit", text="Memory Limit")
+ sub1.label(text="Link Materials To:")
+ sub1.row().prop(edit, "material_link", expand=True)
+ sub1.separator()
+ sub1.separator()
+ sub1.separator()
+ sub1.label(text="New Objects:")
+ sub1.prop(edit, "enter_edit_mode")
+ sub1.label(text="Align To:")
+ sub1.row().prop(edit, "object_align", expand=True)
+ sub1.separator()
+ sub1.separator()
+ sub1.separator()
+
+ sub1.label(text="Undo:")
+ sub1.prop(edit, "global_undo")
+ sub1.prop(edit, "undo_steps", text="Steps")
+ sub1.prop(edit, "undo_memory_limit", text="Memory Limit")
col = split.column()
sub = col.split(percentage=0.85)
sub1 = sub.column()
- sub1.itemL(text="Snap:")
- sub1.itemR(edit, "snap_translate", text="Translate")
- sub1.itemR(edit, "snap_rotate", text="Rotate")
- sub1.itemR(edit, "snap_scale", text="Scale")
- sub1.itemS()
- sub1.itemS()
- sub1.itemS()
- sub1.itemL(text="Grease Pencil:")
- sub1.itemR(edit, "grease_pencil_manhattan_distance", text="Manhattan Distance")
- sub1.itemR(edit, "grease_pencil_euclidean_distance", text="Euclidean Distance")
- # sub1.itemR(edit, "grease_pencil_simplify_stroke", text="Simplify Stroke")
- sub1.itemR(edit, "grease_pencil_eraser_radius", text="Eraser Radius")
- sub1.itemR(edit, "grease_pencil_smooth_stroke", text="Smooth Stroke")
+ sub1.label(text="Snap:")
+ sub1.prop(edit, "snap_translate", text="Translate")
+ sub1.prop(edit, "snap_rotate", text="Rotate")
+ sub1.prop(edit, "snap_scale", text="Scale")
+ sub1.separator()
+ sub1.separator()
+ sub1.separator()
+ sub1.label(text="Grease Pencil:")
+ sub1.prop(edit, "grease_pencil_manhattan_distance", text="Manhattan Distance")
+ sub1.prop(edit, "grease_pencil_euclidean_distance", text="Euclidean Distance")
+ # sub1.prop(edit, "grease_pencil_simplify_stroke", text="Simplify Stroke")
+ sub1.prop(edit, "grease_pencil_eraser_radius", text="Eraser Radius")
+ sub1.prop(edit, "grease_pencil_smooth_stroke", text="Smooth Stroke")
col = split.column()
sub = col.split(percentage=0.85)
sub1 = sub.column()
- sub1.itemL(text="Keyframing:")
- sub1.itemR(edit, "use_visual_keying")
- sub1.itemR(edit, "keyframe_insert_needed", text="Only Insert Needed")
- sub1.itemS()
- sub1.itemL(text="New F-Curve Defaults:")
- sub1.itemR(edit, "new_interpolation_type", text="Interpolation")
- sub1.itemS()
- sub1.itemR(edit, "auto_keying_enable", text="Auto Keyframing:")
+ sub1.label(text="Keyframing:")
+ sub1.prop(edit, "use_visual_keying")
+ sub1.prop(edit, "keyframe_insert_needed", text="Only Insert Needed")
+ sub1.separator()
+ sub1.label(text="New F-Curve Defaults:")
+ sub1.prop(edit, "new_interpolation_type", text="Interpolation")
+ sub1.separator()
+ sub1.prop(edit, "auto_keying_enable", text="Auto Keyframing:")
sub2 = sub1.column()
sub2.active = edit.auto_keying_enable
- sub2.itemR(edit, "auto_keyframe_insert_keyingset", text="Only Insert for Keying Set")
- sub2.itemR(edit, "auto_keyframe_insert_available", text="Only Insert Available")
+ sub2.prop(edit, "auto_keyframe_insert_keyingset", text="Only Insert for Keying Set")
+ sub2.prop(edit, "auto_keyframe_insert_available", text="Only Insert Available")
- sub1.itemS()
- sub1.itemS()
- sub1.itemS()
+ sub1.separator()
+ sub1.separator()
+ sub1.separator()
- sub1.itemL(text="Transform:")
- sub1.itemR(edit, "drag_immediately")
+ sub1.label(text="Transform:")
+ sub1.prop(edit, "drag_immediately")
- sub1.itemS()
- sub1.itemS()
- sub1.itemS()
+ sub1.separator()
+ sub1.separator()
+ sub1.separator()
col = split.column()
sub = col.split(percentage=0.85)
sub1 = sub.column()
- sub1.itemL(text="Duplicate Data:")
- sub1.itemR(edit, "duplicate_mesh", text="Mesh")
- sub1.itemR(edit, "duplicate_surface", text="Surface")
- sub1.itemR(edit, "duplicate_curve", text="Curve")
- sub1.itemR(edit, "duplicate_text", text="Text")
- sub1.itemR(edit, "duplicate_metaball", text="Metaball")
- sub1.itemR(edit, "duplicate_armature", text="Armature")
- sub1.itemR(edit, "duplicate_lamp", text="Lamp")
- sub1.itemR(edit, "duplicate_material", text="Material")
- sub1.itemR(edit, "duplicate_texture", text="Texture")
- sub1.itemR(edit, "duplicate_ipo", text="F-Curve")
- sub1.itemR(edit, "duplicate_action", text="Action")
- sub1.itemR(edit, "duplicate_particle", text="Particle")
+ sub1.label(text="Duplicate Data:")
+ sub1.prop(edit, "duplicate_mesh", text="Mesh")
+ sub1.prop(edit, "duplicate_surface", text="Surface")
+ sub1.prop(edit, "duplicate_curve", text="Curve")
+ sub1.prop(edit, "duplicate_text", text="Text")
+ sub1.prop(edit, "duplicate_metaball", text="Metaball")
+ sub1.prop(edit, "duplicate_armature", text="Armature")
+ sub1.prop(edit, "duplicate_lamp", text="Lamp")
+ sub1.prop(edit, "duplicate_material", text="Material")
+ sub1.prop(edit, "duplicate_texture", text="Texture")
+ sub1.prop(edit, "duplicate_ipo", text="F-Curve")
+ sub1.prop(edit, "duplicate_action", text="Action")
+ sub1.prop(edit, "duplicate_particle", text="Particle")
class USERPREF_PT_system(bpy.types.Panel):
@@ -264,6 +264,9 @@ class USERPREF_PT_system(bpy.types.Panel):
userpref = context.user_preferences
system = userpref.system
+ lamp0 = system.solid_lights[0]
+ lamp1 = system.solid_lights[1]
+ lamp2 = system.solid_lights[2]
split = layout.split()
@@ -271,75 +274,102 @@ class USERPREF_PT_system(bpy.types.Panel):
sub = col.split(percentage=0.9)
sub1 = sub.column()
- sub1.itemL(text="General:")
- sub1.itemR(system, "dpi")
- sub1.itemR(system, "frame_server_port")
- sub1.itemR(system, "scrollback", text="Console Scrollback")
- sub1.itemR(system, "emulate_numpad")
- sub1.itemR(system, "auto_run_python_scripts")
-
- sub1.itemS()
- sub1.itemS()
- sub1.itemS()
-
- sub1.itemL(text="Sound:")
- sub1.row().itemR(system, "audio_device", expand=True)
+ sub1.label(text="General:")
+ sub1.prop(system, "dpi")
+ sub1.prop(system, "frame_server_port")
+ sub1.prop(system, "scrollback", text="Console Scrollback")
+ sub1.prop(system, "auto_run_python_scripts")
+
+ sub1.separator()
+ sub1.separator()
+ sub1.separator()
+
+ sub1.label(text="Sound:")
+ sub1.row().prop(system, "audio_device", expand=True)
sub2 = sub1.column()
sub2.active = system.audio_device != 'NONE'
- sub2.itemR(system, "enable_all_codecs")
- sub2.itemR(system, "game_sound")
- sub2.itemR(system, "audio_channels", text="Channels")
- sub2.itemR(system, "audio_mixing_buffer", text="Mixing Buffer")
- sub2.itemR(system, "audio_sample_rate", text="Sample Rate")
- sub2.itemR(system, "audio_sample_format", text="Sample Format")
+ sub2.prop(system, "enable_all_codecs")
+ sub2.prop(system, "game_sound")
+ sub2.prop(system, "audio_channels", text="Channels")
+ sub2.prop(system, "audio_mixing_buffer", text="Mixing Buffer")
+ sub2.prop(system, "audio_sample_rate", text="Sample Rate")
+ sub2.prop(system, "audio_sample_format", text="Sample Format")
col = split.column()
sub = col.split(percentage=0.9)
sub1 = sub .column()
- sub1.itemL(text="Weight Colors:")
- sub1.itemR(system, "use_weight_color_range", text="Use Custom Range")
+ sub1.label(text="Weight Colors:")
+ sub1.prop(system, "use_weight_color_range", text="Use Custom Range")
sub2 = sub1.column()
sub2.active = system.use_weight_color_range
sub2.template_color_ramp(system, "weight_color_range", expand=True)
- sub1.itemS()
- sub1.itemS()
- sub1.itemS()
+ sub1.separator()
+ sub1.separator()
+ sub1.separator()
- sub1.itemR(system, "language")
- sub1.itemL(text="Translate:")
- sub1.itemR(system, "translate_tooltips", text="Tooltips")
- sub1.itemR(system, "translate_buttons", text="Labels")
- sub1.itemR(system, "translate_toolbox", text="Toolbox")
+ sub1.prop(system, "language")
+ sub1.label(text="Translate:")
+ sub1.prop(system, "translate_tooltips", text="Tooltips")
+ sub1.prop(system, "translate_buttons", text="Labels")
+ sub1.prop(system, "translate_toolbox", text="Toolbox")
- sub1.itemS()
+ sub1.separator()
- sub1.itemR(system, "use_textured_fonts")
+ sub1.prop(system, "use_textured_fonts")
col = split.column()
sub = col.split(percentage=0.9)
sub1 = sub.column()
- sub1.itemL(text="OpenGL:")
- sub1.itemR(system, "clip_alpha", slider=True)
- sub1.itemR(system, "use_mipmaps")
- sub1.itemR(system, "use_vbos")
- sub1.itemL(text="Window Draw Method:")
- sub1.row().itemR(system, "window_draw_method", expand=True)
- sub1.itemL(text="Textures:")
- sub1.itemR(system, "gl_texture_limit", text="Limit Size")
- sub1.itemR(system, "texture_time_out", text="Time Out")
- sub1.itemR(system, "texture_collection_rate", text="Collection Rate")
+ sub1.label(text="Solid OpenGL lights:")
- sub1.itemS()
- sub1.itemS()
- sub1.itemS()
+ sub2 = sub1.split()
- sub1.itemL(text="Sequencer:")
- sub1.itemR(system, "prefetch_frames")
- sub1.itemR(system, "memory_cache_limit")
+ col = sub2.column()
+ col.prop(lamp0, "enabled")
+ sub = col.column()
+ sub.active = lamp0.enabled
+ sub.prop(lamp0, "diffuse_color")
+ sub.prop(lamp0, "specular_color")
+ sub.prop(lamp0, "direction")
+
+ col = sub2.column()
+ col.prop(lamp1, "enabled")
+ sub = col.column()
+ sub.active = lamp1.enabled
+ sub.prop(lamp1, "diffuse_color")
+ sub.prop(lamp1, "specular_color")
+ sub.prop(lamp1, "direction")
+
+ col = sub2.column()
+ col.prop(lamp2, "enabled")
+ sub = col.column()
+ sub.active = lamp2.enabled
+ sub.prop(lamp2, "diffuse_color")
+ sub.prop(lamp2, "specular_color")
+ sub.prop(lamp2, "direction")
+
+ sub1.label(text="OpenGL:")
+ sub1.prop(system, "clip_alpha", slider=True)
+ sub1.prop(system, "use_mipmaps")
+ sub1.prop(system, "use_vbos")
+ sub1.label(text="Window Draw Method:")
+ sub1.row().prop(system, "window_draw_method", expand=True)
+ sub1.label(text="Textures:")
+ sub1.prop(system, "gl_texture_limit", text="Limit Size")
+ sub1.prop(system, "texture_time_out", text="Time Out")
+ sub1.prop(system, "texture_collection_rate", text="Collection Rate")
+
+ sub1.separator()
+ sub1.separator()
+ sub1.separator()
+
+ sub1.label(text="Sequencer:")
+ sub1.prop(system, "prefetch_frames")
+ sub1.prop(system, "memory_cache_limit")
class USERPREF_PT_theme(bpy.types.Panel):
@@ -360,9 +390,9 @@ class USERPREF_PT_theme(bpy.types.Panel):
split = layout.split(percentage=0.33)
- split.itemR(theme, "active_theme", text="")
+ split.prop(theme, "active_theme", text="")
- layout.itemS()
+ layout.separator()
split = layout.split()
@@ -370,692 +400,651 @@ class USERPREF_PT_theme(bpy.types.Panel):
v3d = theme.view_3d
col = split.column()
- col.itemR(v3d, "back")
- col.itemR(v3d, "title")
- col.itemR(v3d, "text")
- col.itemR(v3d, "text_hi")
- col.itemR(v3d, "header")
- col.itemR(v3d, "header_text")
+ col.prop(v3d, "back")
+ col.prop(v3d, "button")
+ col.prop(v3d, "button_title")
+ col.prop(v3d, "button_text")
+ col.prop(v3d, "header")
col = split.column()
- col.itemR(v3d, "header_text_hi")
- col.itemR(v3d, "grid")
- col.itemR(v3d, "panel", slider=True)
- col.itemR(v3d, "wire")
- col.itemR(v3d, "lamp", slider=True)
+ col.prop(v3d, "grid")
+ col.prop(v3d, "wire")
+ col.prop(v3d, "lamp", slider=True)
+ col.prop(v3d, "editmesh_active", slider=True)
col = split.column()
- col.itemR(v3d, "current_frame")
- col.itemR(v3d, "editmesh_active", slider=True)
- col.itemR(v3d, "object_selected")
- col.itemR(v3d, "object_active")
- col.itemR(v3d, "object_grouped")
- col.itemR(v3d, "object_grouped_active")
+
+ col.prop(v3d, "object_selected")
+ col.prop(v3d, "object_active")
+ col.prop(v3d, "object_grouped")
+ col.prop(v3d, "object_grouped_active")
+ col.prop(v3d, "transform")
col = split.column()
- col.itemR(v3d, "transform")
- col.itemR(v3d, "vertex")
- col.itemR(v3d, "face", slider=True)
- col.itemR(v3d, "normal")
- col.itemR(v3d, "bone_solid")
- col.itemR(v3d, "bone_pose")
-
-# col.itemR(v3d, "edge") Doesn't seem to work
+ col.prop(v3d, "vertex")
+ col.prop(v3d, "face", slider=True)
+ col.prop(v3d, "normal")
+ col.prop(v3d, "bone_solid")
+ col.prop(v3d, "bone_pose")
+
+# col.prop(v3d, "edge") Doesn't seem to work
elif theme.active_theme == 'USER_INTERFACE':
ui = theme.user_interface.wcol_regular
- layout.itemL(text="Regular:")
+ layout.label(text="Regular:")
sub = layout.row()
sub1 = sub.column()
- sub1.itemR(ui, "outline")
- sub1.itemR(ui, "item", slider=True)
+ sub1.prop(ui, "outline")
+ sub1.prop(ui, "item", slider=True)
sub1 = sub.column()
- sub1.itemR(ui, "inner", slider=True)
- sub1.itemR(ui, "inner_sel", slider=True)
+ sub1.prop(ui, "inner", slider=True)
+ sub1.prop(ui, "inner_sel", slider=True)
sub1 = sub.column()
- sub1.itemR(ui, "text")
- sub1.itemR(ui, "text_sel")
+ sub1.prop(ui, "text")
+ sub1.prop(ui, "text_sel")
sub1 = sub.column()
- sub1.itemR(ui, "shaded")
+ sub1.prop(ui, "shaded")
sub2 = sub1.column(align=True)
sub2.active = ui.shaded
- sub2.itemR(ui, "shadetop")
- sub2.itemR(ui, "shadedown")
- layout.itemS()
+ sub2.prop(ui, "shadetop")
+ sub2.prop(ui, "shadedown")
+ layout.separator()
ui = theme.user_interface.wcol_tool
- layout.itemL(text="Tool:")
+ layout.label(text="Tool:")
sub = layout.row()
sub1 = sub.column()
- sub1.itemR(ui, "outline")
- sub1.itemR(ui, "item", slider=True)
+ sub1.prop(ui, "outline")
+ sub1.prop(ui, "item", slider=True)
sub1 = sub.column()
- sub1.itemR(ui, "inner", slider=True)
- sub1.itemR(ui, "inner_sel", slider=True)
+ sub1.prop(ui, "inner", slider=True)
+ sub1.prop(ui, "inner_sel", slider=True)
sub1 = sub.column()
- sub1.itemR(ui, "text")
- sub1.itemR(ui, "text_sel")
+ sub1.prop(ui, "text")
+ sub1.prop(ui, "text_sel")
sub1 = sub.column()
- sub1.itemR(ui, "shaded")
+ sub1.prop(ui, "shaded")
sub2 = sub1.column(align=True)
sub2.active = ui.shaded
- sub2.itemR(ui, "shadetop")
- sub2.itemR(ui, "shadedown")
+ sub2.prop(ui, "shadetop")
+ sub2.prop(ui, "shadedown")
ui = theme.user_interface.wcol_radio
- layout.itemL(text="Radio Buttons:")
+ layout.label(text="Radio Buttons:")
sub = layout.row()
sub1 = sub.column()
- sub1.itemR(ui, "outline")
- sub1.itemR(ui, "item", slider=True)
+ sub1.prop(ui, "outline")
+ sub1.prop(ui, "item", slider=True)
sub1 = sub.column()
- sub1.itemR(ui, "inner", slider=True)
- sub1.itemR(ui, "inner_sel", slider=True)
+ sub1.prop(ui, "inner", slider=True)
+ sub1.prop(ui, "inner_sel", slider=True)
sub1 = sub.column()
- sub1.itemR(ui, "text")
- sub1.itemR(ui, "text_sel")
+ sub1.prop(ui, "text")
+ sub1.prop(ui, "text_sel")
sub1 = sub.column()
- sub1.itemR(ui, "shaded")
+ sub1.prop(ui, "shaded")
sub2 = sub1.column(align=True)
sub2.active = ui.shaded
- sub2.itemR(ui, "shadetop")
- sub2.itemR(ui, "shadedown")
+ sub2.prop(ui, "shadetop")
+ sub2.prop(ui, "shadedown")
ui = theme.user_interface.wcol_text
- layout.itemL(text="Text:")
+ layout.label(text="Text:")
sub = layout.row()
sub1 = sub.column()
- sub1.itemR(ui, "outline")
- sub1.itemR(ui, "item", slider=True)
+ sub1.prop(ui, "outline")
+ sub1.prop(ui, "item", slider=True)
sub1 = sub.column()
- sub1.itemR(ui, "inner", slider=True)
- sub1.itemR(ui, "inner_sel", slider=True)
+ sub1.prop(ui, "inner", slider=True)
+ sub1.prop(ui, "inner_sel", slider=True)
sub1 = sub.column()
- sub1.itemR(ui, "text")
- sub1.itemR(ui, "text_sel")
+ sub1.prop(ui, "text")
+ sub1.prop(ui, "text_sel")
sub1 = sub.column()
- sub1.itemR(ui, "shaded")
+ sub1.prop(ui, "shaded")
sub2 = sub1.column(align=True)
sub2.active = ui.shaded
- sub2.itemR(ui, "shadetop")
- sub2.itemR(ui, "shadedown")
+ sub2.prop(ui, "shadetop")
+ sub2.prop(ui, "shadedown")
ui = theme.user_interface.wcol_option
- layout.itemL(text="Option:")
+ layout.label(text="Option:")
sub = layout.row()
sub1 = sub.column()
- sub1.itemR(ui, "outline")
- sub1.itemR(ui, "item", slider=True)
+ sub1.prop(ui, "outline")
+ sub1.prop(ui, "item", slider=True)
sub1 = sub.column()
- sub1.itemR(ui, "inner", slider=True)
- sub1.itemR(ui, "inner_sel", slider=True)
+ sub1.prop(ui, "inner", slider=True)
+ sub1.prop(ui, "inner_sel", slider=True)
sub1 = sub.column()
- sub1.itemR(ui, "text")
- sub1.itemR(ui, "text_sel")
+ sub1.prop(ui, "text")
+ sub1.prop(ui, "text_sel")
sub1 = sub.column()
- sub1.itemR(ui, "shaded")
+ sub1.prop(ui, "shaded")
sub2 = sub1.column(align=True)
sub2.active = ui.shaded
- sub2.itemR(ui, "shadetop")
- sub2.itemR(ui, "shadedown")
+ sub2.prop(ui, "shadetop")
+ sub2.prop(ui, "shadedown")
ui = theme.user_interface.wcol_toggle
- layout.itemL(text="Toggle:")
+ layout.label(text="Toggle:")
sub = layout.row()
sub1 = sub.column()
- sub1.itemR(ui, "outline")
- sub1.itemR(ui, "item", slider=True)
+ sub1.prop(ui, "outline")
+ sub1.prop(ui, "item", slider=True)
sub1 = sub.column()
- sub1.itemR(ui, "inner", slider=True)
- sub1.itemR(ui, "inner_sel", slider=True)
+ sub1.prop(ui, "inner", slider=True)
+ sub1.prop(ui, "inner_sel", slider=True)
sub1 = sub.column()
- sub1.itemR(ui, "text")
- sub1.itemR(ui, "text_sel")
+ sub1.prop(ui, "text")
+ sub1.prop(ui, "text_sel")
sub1 = sub.column()
- sub1.itemR(ui, "shaded")
+ sub1.prop(ui, "shaded")
sub2 = sub1.column(align=True)
sub2.active = ui.shaded
- sub2.itemR(ui, "shadetop")
- sub2.itemR(ui, "shadedown")
+ sub2.prop(ui, "shadetop")
+ sub2.prop(ui, "shadedown")
ui = theme.user_interface.wcol_num
- layout.itemL(text="Number Field:")
+ layout.label(text="Number Field:")
sub = layout.row()
sub1 = sub.column()
- sub1.itemR(ui, "outline")
- sub1.itemR(ui, "item", slider=True)
+ sub1.prop(ui, "outline")
+ sub1.prop(ui, "item", slider=True)
sub1 = sub.column()
- sub1.itemR(ui, "inner", slider=True)
- sub1.itemR(ui, "inner_sel", slider=True)
+ sub1.prop(ui, "inner", slider=True)
+ sub1.prop(ui, "inner_sel", slider=True)
sub1 = sub.column()
- sub1.itemR(ui, "text")
- sub1.itemR(ui, "text_sel")
+ sub1.prop(ui, "text")
+ sub1.prop(ui, "text_sel")
sub1 = sub.column()
- sub1.itemR(ui, "shaded")
+ sub1.prop(ui, "shaded")
sub2 = sub1.column(align=True)
sub2.active = ui.shaded
- sub2.itemR(ui, "shadetop")
- sub2.itemR(ui, "shadedown")
+ sub2.prop(ui, "shadetop")
+ sub2.prop(ui, "shadedown")
ui = theme.user_interface.wcol_numslider
- layout.itemL(text="Value Slider:")
+ layout.label(text="Value Slider:")
sub = layout.row()
sub1 = sub.column()
- sub1.itemR(ui, "outline")
- sub1.itemR(ui, "item", slider=True)
+ sub1.prop(ui, "outline")
+ sub1.prop(ui, "item", slider=True)
sub1 = sub.column()
- sub1.itemR(ui, "inner", slider=True)
- sub1.itemR(ui, "inner_sel", slider=True)
+ sub1.prop(ui, "inner", slider=True)
+ sub1.prop(ui, "inner_sel", slider=True)
sub1 = sub.column()
- sub1.itemR(ui, "text")
- sub1.itemR(ui, "text_sel")
+ sub1.prop(ui, "text")
+ sub1.prop(ui, "text_sel")
sub1 = sub.column()
- sub1.itemR(ui, "shaded")
+ sub1.prop(ui, "shaded")
sub2 = sub1.column(align=True)
sub2.active = ui.shaded
- sub2.itemR(ui, "shadetop")
- sub2.itemR(ui, "shadedown")
+ sub2.prop(ui, "shadetop")
+ sub2.prop(ui, "shadedown")
ui = theme.user_interface.wcol_box
- layout.itemL(text="Box:")
+ layout.label(text="Box:")
sub = layout.row()
sub1 = sub.column()
- sub1.itemR(ui, "outline")
- sub1.itemR(ui, "item", slider=True)
+ sub1.prop(ui, "outline")
+ sub1.prop(ui, "item", slider=True)
sub1 = sub.column()
- sub1.itemR(ui, "inner", slider=True)
- sub1.itemR(ui, "inner_sel", slider=True)
+ sub1.prop(ui, "inner", slider=True)
+ sub1.prop(ui, "inner_sel", slider=True)
sub1 = sub.column()
- sub1.itemR(ui, "text")
- sub1.itemR(ui, "text_sel")
+ sub1.prop(ui, "text")
+ sub1.prop(ui, "text_sel")
sub1 = sub.column()
- sub1.itemR(ui, "shaded")
+ sub1.prop(ui, "shaded")
sub2 = sub1.column(align=True)
sub2.active = ui.shaded
- sub2.itemR(ui, "shadetop")
- sub2.itemR(ui, "shadedown")
+ sub2.prop(ui, "shadetop")
+ sub2.prop(ui, "shadedown")
ui = theme.user_interface.wcol_menu
- layout.itemL(text="Menu:")
+ layout.label(text="Menu:")
sub = layout.row()
sub1 = sub.column()
- sub1.itemR(ui, "outline")
- sub1.itemR(ui, "item", slider=True)
+ sub1.prop(ui, "outline")
+ sub1.prop(ui, "item", slider=True)
sub1 = sub.column()
- sub1.itemR(ui, "inner", slider=True)
- sub1.itemR(ui, "inner_sel", slider=True)
+ sub1.prop(ui, "inner", slider=True)
+ sub1.prop(ui, "inner_sel", slider=True)
sub1 = sub.column()
- sub1.itemR(ui, "text")
- sub1.itemR(ui, "text_sel")
+ sub1.prop(ui, "text")
+ sub1.prop(ui, "text_sel")
sub1 = sub.column()
- sub1.itemR(ui, "shaded")
+ sub1.prop(ui, "shaded")
sub2 = sub1.column(align=True)
sub2.active = ui.shaded
- sub2.itemR(ui, "shadetop")
- sub2.itemR(ui, "shadedown")
+ sub2.prop(ui, "shadetop")
+ sub2.prop(ui, "shadedown")
ui = theme.user_interface.wcol_pulldown
- layout.itemL(text="Pulldown:")
+ layout.label(text="Pulldown:")
sub = layout.row()
sub1 = sub.column()
- sub1.itemR(ui, "outline")
- sub1.itemR(ui, "item", slider=True)
+ sub1.prop(ui, "outline")
+ sub1.prop(ui, "item", slider=True)
sub1 = sub.column()
- sub1.itemR(ui, "inner", slider=True)
- sub1.itemR(ui, "inner_sel", slider=True)
+ sub1.prop(ui, "inner", slider=True)
+ sub1.prop(ui, "inner_sel", slider=True)
sub1 = sub.column()
- sub1.itemR(ui, "text")
- sub1.itemR(ui, "text_sel")
+ sub1.prop(ui, "text")
+ sub1.prop(ui, "text_sel")
sub1 = sub.column()
- sub1.itemR(ui, "shaded")
+ sub1.prop(ui, "shaded")
sub2 = sub1.column(align=True)
sub2.active = ui.shaded
- sub2.itemR(ui, "shadetop")
- sub2.itemR(ui, "shadedown")
+ sub2.prop(ui, "shadetop")
+ sub2.prop(ui, "shadedown")
ui = theme.user_interface.wcol_menu_back
- layout.itemL(text="Menu Back:")
+ layout.label(text="Menu Back:")
sub = layout.row()
sub1 = sub.column()
- sub1.itemR(ui, "outline")
- sub1.itemR(ui, "item", slider=True)
+ sub1.prop(ui, "outline")
+ sub1.prop(ui, "item", slider=True)
sub1 = sub.column()
- sub1.itemR(ui, "inner", slider=True)
- sub1.itemR(ui, "inner_sel", slider=True)
+ sub1.prop(ui, "inner", slider=True)
+ sub1.prop(ui, "inner_sel", slider=True)
sub1 = sub.column()
- sub1.itemR(ui, "text")
- sub1.itemR(ui, "text_sel")
+ sub1.prop(ui, "text")
+ sub1.prop(ui, "text_sel")
sub1 = sub.column()
- sub1.itemR(ui, "shaded")
+ sub1.prop(ui, "shaded")
sub2 = sub1.column(align=True)
sub2.active = ui.shaded
- sub2.itemR(ui, "shadetop")
- sub2.itemR(ui, "shadedown")
+ sub2.prop(ui, "shadetop")
+ sub2.prop(ui, "shadedown")
ui = theme.user_interface.wcol_menu_item
- layout.itemL(text="Menu Item:")
+ layout.label(text="Menu Item:")
sub = layout.row()
sub1 = sub.column()
- sub1.itemR(ui, "outline")
- sub1.itemR(ui, "item", slider=True)
+ sub1.prop(ui, "outline")
+ sub1.prop(ui, "item", slider=True)
sub1 = sub.column()
- sub1.itemR(ui, "inner", slider=True)
- sub1.itemR(ui, "inner_sel", slider=True)
+ sub1.prop(ui, "inner", slider=True)
+ sub1.prop(ui, "inner_sel", slider=True)
sub1 = sub.column()
- sub1.itemR(ui, "text")
- sub1.itemR(ui, "text_sel")
+ sub1.prop(ui, "text")
+ sub1.prop(ui, "text_sel")
sub1 = sub.column()
- sub1.itemR(ui, "shaded")
+ sub1.prop(ui, "shaded")
sub2 = sub1.column(align=True)
sub2.active = ui.shaded
- sub2.itemR(ui, "shadetop")
- sub2.itemR(ui, "shadedown")
+ sub2.prop(ui, "shadetop")
+ sub2.prop(ui, "shadedown")
ui = theme.user_interface.wcol_scroll
- layout.itemL(text="Scroll Bar:")
+ layout.label(text="Scroll Bar:")
sub = layout.row()
sub1 = sub.column()
- sub1.itemR(ui, "outline")
- sub1.itemR(ui, "item", slider=True)
+ sub1.prop(ui, "outline")
+ sub1.prop(ui, "item", slider=True)
sub1 = sub.column()
- sub1.itemR(ui, "inner", slider=True)
- sub1.itemR(ui, "inner_sel", slider=True)
+ sub1.prop(ui, "inner", slider=True)
+ sub1.prop(ui, "inner_sel", slider=True)
sub1 = sub.column()
- sub1.itemR(ui, "text")
- sub1.itemR(ui, "text_sel")
+ sub1.prop(ui, "text")
+ sub1.prop(ui, "text_sel")
sub1 = sub.column()
- sub1.itemR(ui, "shaded")
+ sub1.prop(ui, "shaded")
sub2 = sub1.column(align=True)
sub2.active = ui.shaded
- sub2.itemR(ui, "shadetop")
- sub2.itemR(ui, "shadedown")
+ sub2.prop(ui, "shadetop")
+ sub2.prop(ui, "shadedown")
ui = theme.user_interface.wcol_list_item
- layout.itemL(text="List Item:")
+ layout.label(text="List Item:")
sub = layout.row()
sub1 = sub.column()
- sub1.itemR(ui, "outline")
- sub1.itemR(ui, "item", slider=True)
+ sub1.prop(ui, "outline")
+ sub1.prop(ui, "item", slider=True)
sub1 = sub.column()
- sub1.itemR(ui, "inner", slider=True)
- sub1.itemR(ui, "inner_sel", slider=True)
+ sub1.prop(ui, "inner", slider=True)
+ sub1.prop(ui, "inner_sel", slider=True)
sub1 = sub.column()
- sub1.itemR(ui, "text")
- sub1.itemR(ui, "text_sel")
+ sub1.prop(ui, "text")
+ sub1.prop(ui, "text_sel")
sub1 = sub.column()
- sub1.itemR(ui, "shaded")
+ sub1.prop(ui, "shaded")
sub2 = sub1.column(align=True)
sub2.active = ui.shaded
- sub2.itemR(ui, "shadetop")
- sub2.itemR(ui, "shadedown")
+ sub2.prop(ui, "shadetop")
+ sub2.prop(ui, "shadedown")
ui = theme.user_interface.wcol_state
- layout.itemL(text="State:")
+ layout.label(text="State:")
sub = layout.row()
sub1 = sub.column()
- sub1.itemR(ui, "inner_anim")
- sub1.itemR(ui, "inner_anim_sel")
+ sub1.prop(ui, "inner_anim")
+ sub1.prop(ui, "inner_anim_sel")
sub1 = sub.column()
- sub1.itemR(ui, "inner_driven")
- sub1.itemR(ui, "inner_driven_sel")
+ sub1.prop(ui, "inner_driven")
+ sub1.prop(ui, "inner_driven_sel")
sub1 = sub.column()
- sub1.itemR(ui, "inner_key")
- sub1.itemR(ui, "inner_key_sel")
+ sub1.prop(ui, "inner_key")
+ sub1.prop(ui, "inner_key_sel")
sub1 = sub.column()
- sub1.itemR(ui, "blend")
+ sub1.prop(ui, "blend")
ui = theme.user_interface
- layout.itemS()
+ layout.separator()
sub = layout.row()
- sub.itemR(ui, "icon_file")
+ sub.prop(ui, "icon_file")
- layout.itemS()
- layout.itemS()
+ layout.separator()
+ layout.separator()
elif theme.active_theme == 'GRAPH_EDITOR':
graph = theme.graph_editor
col = split.column()
- col.itemR(graph, "back")
- col.itemR(graph, "title")
- col.itemR(graph, "text")
- col.itemR(graph, "text_hi")
- col.itemR(graph, "header")
+ col.prop(graph, "back")
+ col.prop(graph, "button")
+ col.prop(graph, "button_title")
+ col.prop(graph, "button_text")
col = split.column()
- col.itemR(graph, "header_text")
- col.itemR(graph, "header_text_hi")
- col.itemR(graph, "grid")
- col.itemR(graph, "panel")
- col.itemR(graph, "window_sliders")
+ col.prop(graph, "header")
+ col.prop(graph, "grid")
+ col.prop(graph, "list")
+ col.prop(graph, "channel_group")
col = split.column()
- col.itemR(graph, "channels_region")
- col.itemR(graph, "vertex")
- col.itemR(graph, "current_frame")
- col.itemR(graph, "handle_vertex")
- col.itemR(graph, "handle_vertex_select")
+ col.prop(graph, "active_channels_group")
+ col.prop(graph, "dopesheet_channel")
+ col.prop(graph, "dopesheet_subchannel")
+ col.prop(graph, "vertex")
col = split.column()
- col.itemR(graph, "handle_vertex_size")
- col.itemR(graph, "channel_group")
- col.itemR(graph, "active_channels_group")
- col.itemR(graph, "dopesheet_channel")
- col.itemR(graph, "dopesheet_subchannel")
-
+ col.prop(graph, "current_frame")
+ col.prop(graph, "handle_vertex")
+ col.prop(graph, "handle_vertex_select")
+ col.separator()
+ col.prop(graph, "handle_vertex_size")
elif theme.active_theme == 'FILE_BROWSER':
- file = theme.file_browser
+ file_browse = theme.file_browser
col = split.column()
- col.itemR(file, "back")
- col.itemR(file, "title")
- col.itemR(file, "text")
- col.itemR(file, "text_hi")
+ col.prop(file_browse, "back")
+ col.prop(file_browse, "text")
+ col.prop(file_browse, "text_hi")
col = split.column()
- col.itemR(file, "header")
- col.itemR(file, "header_text")
- col.itemR(file, "header_text_hi")
+ col.prop(file_browse, "header")
+ col.prop(file_browse, "list")
col = split.column()
- col.itemR(file, "selected_file")
- col.itemR(file, "tiles")
- col.itemR(file, "scrollbar")
+ col.prop(file_browse, "selected_file")
+ col.prop(file_browse, "tiles")
col = split.column()
- col.itemR(file, "scroll_handle")
- col.itemR(file, "active_file")
- col.itemR(file, "active_file_text")
+ col.prop(file_browse, "active_file")
+ col.prop(file_browse, "active_file_text")
elif theme.active_theme == 'NLA_EDITOR':
nla = theme.nla_editor
col = split.column()
- col.itemR(nla, "back")
- col.itemR(nla, "title")
- col.itemR(nla, "text")
- col.itemR(nla, "text_hi")
+ col.prop(nla, "back")
+ col.prop(nla, "button")
+ col.prop(nla, "button_title")
col = split.column()
- col.itemR(nla, "header")
- col.itemR(nla, "header_text")
- col.itemR(nla, "header_text_hi")
- col.itemR(nla, "grid")
+ col.prop(nla, "button_text")
+ col.prop(nla, "text")
+ col.prop(nla, "header")
col = split.column()
- col.itemR(nla, "view_sliders")
- col.itemR(nla, "bars")
- col.itemR(nla, "bars_selected")
+ col.prop(nla, "grid")
+ col.prop(nla, "bars")
+ col.prop(nla, "bars_selected")
col = split.column()
- col.itemR(nla, "strips")
- col.itemR(nla, "strips_selected")
- col.itemR(nla, "current_frame")
+ col.prop(nla, "strips")
+ col.prop(nla, "strips_selected")
+ col.prop(nla, "current_frame")
elif theme.active_theme == 'DOPESHEET_EDITOR':
dope = theme.dopesheet_editor
col = split.column()
- col.itemR(dope, "back")
- col.itemR(dope, "title")
- col.itemR(dope, "text")
- col.itemR(dope, "text_hi")
- col.itemR(dope, "header")
+ col.prop(dope, "back")
+ col.prop(dope, "list")
+ col.prop(dope, "text")
+ col.prop(dope, "header")
col = split.column()
- col.itemR(dope, "header_text")
- col.itemR(dope, "header_text_hi")
- col.itemR(dope, "grid")
- col.itemR(dope, "value_sliders")
- col.itemR(dope, "view_sliders")
+ col.prop(dope, "grid")
+ col.prop(dope, "channels")
+ col.prop(dope, "channels_selected")
+ col.prop(dope, "channel_group")
col = split.column()
- col.itemR(dope, "channels")
- col.itemR(dope, "channels_selected")
- col.itemR(dope, "channel_group")
- col.itemR(dope, "active_channels_group")
- col.itemR(dope, "long_key")
+ col.prop(dope, "active_channels_group")
+ col.prop(dope, "long_key")
+ col.prop(dope, "long_key_selected")
col = split.column()
- col.itemR(dope, "long_key_selected")
- col.itemR(dope, "current_frame")
- col.itemR(dope, "dopesheet_channel")
- col.itemR(dope, "dopesheet_subchannel")
+ col.prop(dope, "current_frame")
+ col.prop(dope, "dopesheet_channel")
+ col.prop(dope, "dopesheet_subchannel")
elif theme.active_theme == 'IMAGE_EDITOR':
image = theme.image_editor
col = split.column()
- col.itemR(image, "back")
- col.itemR(image, "title")
+ col.prop(image, "back")
+ col.prop(image, "button")
col = split.column()
- col.itemR(image, "text")
- col.itemR(image, "text_hi")
+ col.prop(image, "button_title")
+ col.prop(image, "button_text")
col = split.column()
- col.itemR(image, "header")
- col.itemR(image, "header_text")
+ col.prop(image, "header")
col = split.column()
- col.itemR(image, "header_text_hi")
- col.itemR(image, "editmesh_active", slider=True)
+ col.prop(image, "editmesh_active", slider=True)
elif theme.active_theme == 'SEQUENCE_EDITOR':
seq = theme.sequence_editor
col = split.column()
- col.itemR(seq, "back")
- col.itemR(seq, "title")
- col.itemR(seq, "text")
- col.itemR(seq, "text_hi")
- col.itemR(seq, "header")
+ col.prop(seq, "back")
+ col.prop(seq, "button")
+ col.prop(seq, "button_title")
+ col.prop(seq, "button_text")
+ col.prop(seq, "text")
col = split.column()
- col.itemR(seq, "header_text")
- col.itemR(seq, "header_text_hi")
- col.itemR(seq, "grid")
- col.itemR(seq, "window_sliders")
- col.itemR(seq, "movie_strip")
+ col.prop(seq, "header")
+ col.prop(seq, "grid")
+ col.prop(seq, "movie_strip")
+ col.prop(seq, "image_strip")
+ col.prop(seq, "scene_strip")
col = split.column()
- col.itemR(seq, "image_strip")
- col.itemR(seq, "scene_strip")
- col.itemR(seq, "audio_strip")
- col.itemR(seq, "effect_strip")
- col.itemR(seq, "plugin_strip")
+ col.prop(seq, "audio_strip")
+ col.prop(seq, "effect_strip")
+ col.prop(seq, "plugin_strip")
+ col.prop(seq, "transition_strip")
col = split.column()
- col.itemR(seq, "transition_strip")
- col.itemR(seq, "meta_strip")
- col.itemR(seq, "current_frame")
- col.itemR(seq, "keyframe")
- col.itemR(seq, "draw_action")
+ col.prop(seq, "meta_strip")
+ col.prop(seq, "current_frame")
+ col.prop(seq, "keyframe")
+ col.prop(seq, "draw_action")
elif theme.active_theme == 'PROPERTIES':
prop = theme.properties
col = split.column()
- col.itemR(prop, "back")
- col.itemR(prop, "title")
+ col.prop(prop, "back")
col = split.column()
- col.itemR(prop, "text")
- col.itemR(prop, "text_hi")
+ col.prop(prop, "title")
col = split.column()
- col.itemR(prop, "header")
- col.itemR(prop, "header_text")
+ col.prop(prop, "text")
col = split.column()
- col.itemR(prop, "header_text_hi")
- col.itemR(prop, "panel")
+ col.prop(prop, "header")
elif theme.active_theme == 'TEXT_EDITOR':
text = theme.text_editor
col = split.column()
- col.itemR(text, "back")
- col.itemR(text, "title")
- col.itemR(text, "text")
- col.itemR(text, "text_hi")
+ col.prop(text, "back")
+ col.prop(text, "button")
+ col.prop(text, "button_title")
+ col.prop(text, "button_text")
col = split.column()
- col.itemR(text, "header")
- col.itemR(text, "header_text")
- col.itemR(text, "header_text_hi")
- col.itemR(text, "line_numbers_background")
+ col.prop(text, "text")
+ col.prop(text, "text_hi")
+ col.prop(text, "header")
+ col.prop(text, "line_numbers_background")
col = split.column()
- col.itemR(text, "scroll_bar")
- col.itemR(text, "selected_text")
- col.itemR(text, "cursor")
- col.itemR(text, "syntax_builtin")
+ col.prop(text, "selected_text")
+ col.prop(text, "cursor")
+ col.prop(text, "syntax_builtin")
+ col.prop(text, "syntax_special")
col = split.column()
- col.itemR(text, "syntax_special")
- col.itemR(text, "syntax_comment")
- col.itemR(text, "syntax_string")
- col.itemR(text, "syntax_numbers")
+ col.prop(text, "syntax_comment")
+ col.prop(text, "syntax_string")
+ col.prop(text, "syntax_numbers")
elif theme.active_theme == 'TIMELINE':
time = theme.timeline
col = split.column()
- col.itemR(time, "back")
- col.itemR(time, "title")
- col.itemR(time, "text")
+ col.prop(time, "back")
+ col.prop(time, "text")
col = split.column()
- col.itemR(time, "text_hi")
- col.itemR(time, "header")
+ col.prop(time, "header")
col = split.column()
- col.itemR(time, "header_text")
- col.itemR(time, "header_text_hi")
+ col.prop(time, "grid")
col = split.column()
- col.itemR(time, "grid")
- col.itemR(time, "current_frame")
+ col.prop(time, "current_frame")
elif theme.active_theme == 'NODE_EDITOR':
node = theme.node_editor
col = split.column()
- col.itemR(node, "back")
- col.itemR(node, "title")
- col.itemR(node, "text")
- col.itemR(node, "text_hi")
+ col.prop(node, "back")
+ col.prop(node, "button")
+ col.prop(node, "button_title")
+ col.prop(node, "button_text")
+
col = split.column()
- col.itemR(node, "header")
- col.itemR(node, "header_text")
- col.itemR(node, "header_text_hi")
- col.itemR(node, "wires")
+ col.prop(node, "text")
+ col.prop(node, "text_hi")
+ col.prop(node, "header")
+ col.prop(node, "wires")
col = split.column()
- col.itemR(node, "wire_select")
- col.itemR(node, "selected_text")
- col.itemR(node, "node_backdrop")
- col.itemR(node, "in_out_node")
+ col.prop(node, "wire_select")
+ col.prop(node, "selected_text")
+ col.prop(node, "node_backdrop", slider=True)
+ col.prop(node, "in_out_node")
col = split.column()
- col.itemR(node, "converter_node")
- col.itemR(node, "operator_node")
- col.itemR(node, "group_node")
+ col.prop(node, "converter_node")
+ col.prop(node, "operator_node")
+ col.prop(node, "group_node")
elif theme.active_theme == 'LOGIC_EDITOR':
logic = theme.logic_editor
col = split.column()
- col.itemR(logic, "back")
- col.itemR(logic, "title")
+ col.prop(logic, "back")
+ col.prop(logic, "button")
col = split.column()
- col.itemR(logic, "text")
- col.itemR(logic, "text_hi")
+ col.prop(logic, "button_title")
+ col.prop(logic, "button_text")
col = split.column()
- col.itemR(logic, "header")
- col.itemR(logic, "header_text")
+ col.prop(logic, "text")
+ col.prop(logic, "header")
col = split.column()
- col.itemR(logic, "header_text_hi")
- col.itemR(logic, "panel")
+ col.prop(logic, "panel")
elif theme.active_theme == 'OUTLINER':
out = theme.outliner
col = split.column()
- col.itemR(out, "back")
- col.itemR(out, "title")
+ col.prop(out, "back")
col = split.column()
- col.itemR(out, "text")
- col.itemR(out, "text_hi")
+ col.prop(out, "text")
col = split.column()
- col.itemR(out, "header")
- col.itemR(out, "header_text")
+ col.prop(out, "text_hi")
col = split.column()
- col.itemR(out, "header_text_hi")
+ col.prop(out, "header")
elif theme.active_theme == 'INFO':
info = theme.info
col = split.column()
- col.itemR(info, "back")
- col.itemR(info, "title")
+ col.prop(info, "back")
col = split.column()
- col.itemR(info, "text")
- col.itemR(info, "text_hi")
+ col.prop(info, "header")
col = split.column()
- col.itemR(info, "header")
- col.itemR(info, "header_text")
+ col.prop(info, "header_text")
col = split.column()
- col.itemR(info, "header_text_hi")
elif theme.active_theme == 'USER_PREFERENCES':
prefs = theme.user_preferences
col = split.column()
- col.itemR(prefs, "back")
- col.itemR(prefs, "title")
+ col.prop(prefs, "back")
col = split.column()
- col.itemR(prefs, "text")
- col.itemR(prefs, "text_hi")
+ col.prop(prefs, "text")
col = split.column()
- col.itemR(prefs, "header")
- col.itemR(prefs, "header_text")
+ col.prop(prefs, "header")
col = split.column()
- col.itemR(prefs, "header_text_hi")
+ col.prop(prefs, "header_text")
class USERPREF_PT_file(bpy.types.Panel):
@@ -1077,53 +1066,53 @@ class USERPREF_PT_file(bpy.types.Panel):
split = layout.split(percentage=0.6)
col = split.column()
- col.itemL(text="File Paths:")
+ col.label(text="File Paths:")
sub = col.split(percentage=0.3)
- sub.itemL(text="Fonts:")
- sub.itemR(paths, "fonts_directory", text="")
+ sub.label(text="Fonts:")
+ sub.prop(paths, "fonts_directory", text="")
sub = col.split(percentage=0.3)
- sub.itemL(text="Textures:")
- sub.itemR(paths, "textures_directory", text="")
+ sub.label(text="Textures:")
+ sub.prop(paths, "textures_directory", text="")
sub = col.split(percentage=0.3)
- sub.itemL(text="Texture Plugins:")
- sub.itemR(paths, "texture_plugin_directory", text="")
+ sub.label(text="Texture Plugins:")
+ sub.prop(paths, "texture_plugin_directory", text="")
sub = col.split(percentage=0.3)
- sub.itemL(text="Sequence Plugins:")
- sub.itemR(paths, "sequence_plugin_directory", text="")
+ sub.label(text="Sequence Plugins:")
+ sub.prop(paths, "sequence_plugin_directory", text="")
sub = col.split(percentage=0.3)
- sub.itemL(text="Render Output:")
- sub.itemR(paths, "render_output_directory", text="")
+ sub.label(text="Render Output:")
+ sub.prop(paths, "render_output_directory", text="")
sub = col.split(percentage=0.3)
- sub.itemL(text="Scripts:")
- sub.itemR(paths, "python_scripts_directory", text="")
+ sub.label(text="Scripts:")
+ sub.prop(paths, "python_scripts_directory", text="")
sub = col.split(percentage=0.3)
- sub.itemL(text="Sounds:")
- sub.itemR(paths, "sounds_directory", text="")
+ sub.label(text="Sounds:")
+ sub.prop(paths, "sounds_directory", text="")
sub = col.split(percentage=0.3)
- sub.itemL(text="Temp:")
- sub.itemR(paths, "temporary_directory", text="")
+ sub.label(text="Temp:")
+ sub.prop(paths, "temporary_directory", text="")
col = split.column()
sub = col.split(percentage=0.2)
- sub1 = sub.column()
+ sub.column() # sub1, unused
sub2 = sub.column()
- sub2.itemL(text="Save & Load:")
- sub2.itemR(paths, "use_relative_paths")
- sub2.itemR(paths, "compress_file")
- sub2.itemR(paths, "load_ui")
- sub2.itemR(paths, "filter_file_extensions")
- sub2.itemR(paths, "hide_dot_files_datablocks")
- sub2.itemS()
- sub2.itemS()
- sub2.itemL(text="Auto Save:")
- sub2.itemR(paths, "save_version")
- sub2.itemR(paths, "recent_files")
- sub2.itemR(paths, "save_preview_images")
- sub2.itemR(paths, "auto_save_temporary_files")
+ sub2.label(text="Save & Load:")
+ sub2.prop(paths, "use_relative_paths")
+ sub2.prop(paths, "compress_file")
+ sub2.prop(paths, "load_ui")
+ sub2.prop(paths, "filter_file_extensions")
+ sub2.prop(paths, "hide_dot_files_datablocks")
+ sub2.separator()
+ sub2.separator()
+ sub2.label(text="Auto Save:")
+ sub2.prop(paths, "save_version")
+ sub2.prop(paths, "recent_files")
+ sub2.prop(paths, "save_preview_images")
+ sub2.prop(paths, "auto_save_temporary_files")
sub3 = sub2.column()
sub3.enabled = paths.auto_save_temporary_files
- sub3.itemR(paths, "auto_save_time", text="Timer (mins)")
+ sub3.prop(paths, "auto_save_time", text="Timer (mins)")
class USERPREF_PT_input(bpy.types.Panel):
@@ -1142,7 +1131,7 @@ class USERPREF_PT_input(bpy.types.Panel):
userpref = context.user_preferences
wm = context.manager
#input = userpref.input
- input = userpref
+ #input = userpref
inputs = userpref.inputs
split = layout.split(percentage=0.25)
@@ -1152,70 +1141,72 @@ class USERPREF_PT_input(bpy.types.Panel):
col = row.column()
sub = col.column()
- sub.itemL(text="Configuration:")
- sub.item_pointerR(wm, "active_keyconfig", wm, "keyconfigs", text="")
+ sub.label(text="Configuration:")
+ sub.prop_object(wm, "active_keyconfig", wm, "keyconfigs", text="")
- col.itemS()
+ col.separator()
sub = col.column()
- sub.itemL(text="Mouse:")
+ sub.label(text="Mouse:")
sub1 = sub.column()
sub1.enabled = (inputs.select_mouse == 'RIGHT')
- sub1.itemR(inputs, "emulate_3_button_mouse")
- sub.itemR(inputs, "continuous_mouse")
+ sub1.prop(inputs, "emulate_3_button_mouse")
+ sub.prop(inputs, "continuous_mouse")
+
+ sub.label(text="Select With:")
+ sub.row().prop(inputs, "select_mouse", expand=True)
+
+ sub.separator()
- sub.itemL(text="Select With:")
- sub.row().itemR(inputs, "select_mouse", expand=True)
- sub.itemL(text="Middle Mouse:")
- sub.row().itemR(inputs, "middle_mouse", expand=True)
+ sub.prop(inputs, "emulate_numpad")
- sub.itemS()
- sub.itemS()
- sub.itemS()
+ sub.separator()
- sub.itemL(text="Orbit Style:")
- sub.row().itemR(inputs, "view_rotation", expand=True)
+ sub.label(text="Orbit Style:")
+ sub.row().prop(inputs, "view_rotation", expand=True)
- sub.itemL(text="Zoom Style:")
- sub.row().itemR(inputs, "viewport_zoom_style", expand=True)
+ sub.label(text="Zoom Style:")
+ sub.row().prop(inputs, "viewport_zoom_style", expand=True)
+ if inputs.viewport_zoom_style == 'DOLLY':
+ sub.row().prop(inputs, "zoom_axis", expand=True)
+ sub.prop(inputs, "invert_zoom_direction")
- #sub.itemR(inputs, "use_middle_mouse_paste")
+ #sub.prop(inputs, "use_middle_mouse_paste")
- #col.itemS()
+ #col.separator()
#sub = col.column()
- #sub.itemL(text="Mouse Wheel:")
- #sub.itemR(view, "wheel_invert_zoom", text="Invert Zoom")
- #sub.itemR(view, "wheel_scroll_lines", text="Scroll Lines")
+ #sub.label(text="Mouse Wheel:")
+ #sub.prop(view, "wheel_scroll_lines", text="Scroll Lines")
- col.itemS()
+ col.separator()
sub = col.column()
- sub.itemL(text="NDOF Device:")
- sub.itemR(inputs, "ndof_pan_speed", text="Pan Speed")
- sub.itemR(inputs, "ndof_rotate_speed", text="Orbit Speed")
+ sub.label(text="NDOF Device:")
+ sub.prop(inputs, "ndof_pan_speed", text="Pan Speed")
+ sub.prop(inputs, "ndof_rotate_speed", text="Orbit Speed")
- row.itemS()
+ row.separator()
# Keymap Settings
col = split.column()
- kc = wm.active_keyconfig
+ # kc = wm.active_keyconfig
defkc = wm.default_keyconfig
km = wm.active_keymap
subsplit = col.split()
- subsplit.item_pointerR(wm, "active_keymap", defkc, "keymaps", text="Map:")
+ subsplit.prop_object(wm, "active_keymap", defkc, "keymaps", text="Map:")
if km.user_defined:
row = subsplit.row()
- row.itemO("WM_OT_keymap_restore", text="Restore")
- row.item_booleanO("WM_OT_keymap_restore", "all", True, text="Restore All")
+ row.operator("WM_OT_keymap_restore", text="Restore")
+ row.operator("WM_OT_keymap_restore", text="Restore All").all = True
else:
row = subsplit.row()
- row.itemO("WM_OT_keymap_edit", text="Edit")
- row.itemL()
+ row.operator("WM_OT_keymap_edit", text="Edit")
+ row.label()
- col.itemS()
+ col.separator()
for kmi in km.items:
subcol = col.column()
@@ -1224,77 +1215,82 @@ class USERPREF_PT_input(bpy.types.Panel):
row = subcol.row()
if kmi.expanded:
- row.itemR(kmi, "expanded", text="", icon='ICON_TRIA_DOWN')
+ row.prop(kmi, "expanded", text="", icon='ICON_TRIA_DOWN')
else:
- row.itemR(kmi, "expanded", text="", icon='ICON_TRIA_RIGHT')
+ row.prop(kmi, "expanded", text="", icon='ICON_TRIA_RIGHT')
itemrow = row.row()
itemrow.enabled = km.user_defined
if kmi.active:
- itemrow.itemR(kmi, "active", text="", icon='ICON_CHECKBOX_HLT')
+ itemrow.prop(kmi, "active", text="", icon='ICON_CHECKBOX_HLT')
else:
- itemrow.itemR(kmi, "active", text="", icon='ICON_CHECKBOX_DEHLT')
+ itemrow.prop(kmi, "active", text="", icon='ICON_CHECKBOX_DEHLT')
itemcol = itemrow.column()
itemcol.active = kmi.active
row = itemcol.row()
- row.itemR(kmi, "idname", text="")
+
+ if km.modal:
+ row.prop(kmi, "propvalue", text="")
+ else:
+ row.prop(kmi, "idname", text="")
sub = row.row()
sub.scale_x = 0.6
- sub.itemR(kmi, "map_type", text="")
+ sub.prop(kmi, "map_type", text="")
sub = row.row(align=True)
if kmi.map_type == 'KEYBOARD':
- sub.itemR(kmi, "type", text="", full_event=True)
+ sub.prop(kmi, "type", text="", full_event=True)
elif kmi.map_type == 'MOUSE':
- sub.itemR(kmi, "type", text="", full_event=True)
+ sub.prop(kmi, "type", text="", full_event=True)
elif kmi.map_type == 'TWEAK':
sub.scale_x = 0.5
- sub.itemR(kmi, "type", text="")
- sub.itemR(kmi, "value", text="")
+ sub.prop(kmi, "type", text="")
+ sub.prop(kmi, "value", text="")
elif kmi.map_type == 'TIMER':
- sub.itemR(kmi, "type", text="")
+ sub.prop(kmi, "type", text="")
else:
- sub.itemL()
+ sub.label()
if kmi.expanded:
if kmi.map_type not in ('TEXTINPUT', 'TIMER'):
sub = itemcol.row(align=True)
if kmi.map_type == 'KEYBOARD':
- sub.itemR(kmi, "type", text="", event=True)
- sub.itemR(kmi, "value", text="")
+ sub.prop(kmi, "type", text="", event=True)
+ sub.prop(kmi, "value", text="")
elif kmi.map_type == 'MOUSE':
- sub.itemR(kmi, "type", text="")
- sub.itemR(kmi, "value", text="")
+ sub.prop(kmi, "type", text="")
+ sub.prop(kmi, "value", text="")
else:
- sub.itemL()
- sub.itemL()
+ sub.label()
+ sub.label()
subrow = sub.row()
subrow.scale_x = 0.75
- subrow.itemR(kmi, "shift")
- subrow.itemR(kmi, "ctrl")
- subrow.itemR(kmi, "alt")
- subrow.itemR(kmi, "oskey", text="Cmd")
- sub.itemR(kmi, "key_modifier", text="", event=True)
+ subrow.prop(kmi, "any")
+ subrow.prop(kmi, "shift")
+ subrow.prop(kmi, "ctrl")
+ subrow.prop(kmi, "alt")
+ subrow.prop(kmi, "oskey", text="Cmd")
+ sub.prop(kmi, "key_modifier", text="", event=True)
flow = itemcol.column_flow(columns=2)
props = kmi.properties
- if props != None:
+ if props is not None:
for pname in dir(props):
if not props.is_property_hidden(pname):
- flow.itemR(props, pname)
+ flow.prop(props, pname)
- itemcol.itemS()
+ itemcol.separator()
- itemrow.itemO("wm.keyitem_remove", text="", icon='ICON_ZOOMOUT')
+ itemrow.operator("wm.keyitem_remove", text="", icon='ICON_ZOOMOUT')
itemrow = col.row()
- itemrow.itemL()
- itemrow.itemO("wm.keyitem_add", text="", icon='ICON_ZOOMIN')
+ itemrow.label()
+ itemrow.operator("wm.keyitem_add", text="", icon='ICON_ZOOMIN')
itemrow.enabled = km.user_defined
bpy.types.register(USERPREF_HT_header)
@@ -1345,10 +1341,10 @@ class WM_OT_keyconfig_export(bpy.types.Operator):
return result
def execute(self, context):
- if not self.path:
+ if not self.properties.path:
raise Exception("File path not set.")
- f = open(self.path, "w")
+ f = open(self.properties.path, "w")
if not f:
raise Exception("Could not open file.")
@@ -1361,25 +1357,32 @@ class WM_OT_keyconfig_export(bpy.types.Operator):
f.write("kc = wm.add_keyconfig(\'%s\')\n\n" % kc.name)
for km in kc.keymaps:
+ km = km.active()
f.write("# Map %s\n" % km.name)
- f.write("km = kc.add_keymap(\'%s\', space_type=\'%s\', region_type=\'%s\')\n\n" % (km.name, km.space_type, km.region_type))
+ f.write("km = kc.add_keymap(\'%s\', space_type=\'%s\', region_type=\'%s\', modal=%s)\n\n" % (km.name, km.space_type, km.region_type, km.modal))
for kmi in km.items:
- f.write("kmi = km.add_item(\'%s\', \'%s\', \'%s\'" % (kmi.idname, kmi.type, kmi.value))
- if kmi.shift:
- f.write(", shift=True")
- if kmi.ctrl:
- f.write(", ctrl=True")
- if kmi.alt:
- f.write(", alt=True")
- if kmi.oskey:
- f.write(", oskey=True")
+ if km.modal:
+ f.write("kmi = km.add_modal_item(\'%s\', \'%s\', \'%s\'" % (kmi.propvalue, kmi.type, kmi.value))
+ else:
+ f.write("kmi = km.add_item(\'%s\', \'%s\', \'%s\'" % (kmi.idname, kmi.type, kmi.value))
+ if kmi.any:
+ f.write(", any=True")
+ else:
+ if kmi.shift:
+ f.write(", shift=True")
+ if kmi.ctrl:
+ f.write(", ctrl=True")
+ if kmi.alt:
+ f.write(", alt=True")
+ if kmi.oskey:
+ f.write(", oskey=True")
if kmi.key_modifier and kmi.key_modifier != 'NONE':
f.write(", key_modifier=\'%s\'" % kmi.key_modifier)
f.write(")\n")
props = kmi.properties
- if props != None:
+ if props is not None:
for pname in dir(props):
if props.is_property_set(pname) and not props.is_property_hidden(pname):
value = eval("props.%s" % pname)
@@ -1421,7 +1424,7 @@ class WM_OT_keymap_restore(bpy.types.Operator):
def execute(self, context):
wm = context.manager
- if self.all:
+ if self.properties.all:
for km in wm.default_keyconfig.keymaps:
km.restore_to_default()
else:
@@ -1439,7 +1442,10 @@ class WM_OT_keyitem_add(bpy.types.Operator):
def execute(self, context):
wm = context.manager
km = wm.active_keymap
- kmi = km.add_item("", 'A', 'PRESS')
+ if km.modal:
+ km.add_modal_item("", 'A', 'PRESS') # kmi
+ else:
+ km.add_item("", 'A', 'PRESS') # kmi
return ('FINISHED',)
diff --git a/release/scripts/ui/space_view3d.py b/release/scripts/ui/space_view3d.py
index 09043c3407c..5b33fbecac2 100644
--- a/release/scripts/ui/space_view3d.py
+++ b/release/scripts/ui/space_view3d.py
@@ -30,8 +30,9 @@ class VIEW3D_HT_header(bpy.types.Header):
view = context.space_data
mode_string = context.mode
edit_object = context.edit_object
- object = context.active_object
-
+ obj = context.active_object
+ toolsettings = context.scene.tool_settings
+
row = layout.row(align=True)
row.template_header()
@@ -39,24 +40,65 @@ class VIEW3D_HT_header(bpy.types.Header):
if context.area.show_menus:
sub = row.row(align=True)
- sub.itemM("VIEW3D_MT_view")
+ sub.menu("VIEW3D_MT_view")
# Select Menu
if mode_string not in ('EDIT_TEXT', 'SCULPT', 'PAINT_WEIGHT', 'PAINT_VERTEX', 'PAINT_TEXTURE'):
- sub.itemM("VIEW3D_MT_select_%s" % mode_string.lower())
+ sub.menu("VIEW3D_MT_select_%s" % mode_string.lower())
if edit_object:
- sub.itemM("VIEW3D_MT_edit_%s" % edit_object.type.lower())
- elif object:
- ob_mode_string = object.mode
-
+ sub.menu("VIEW3D_MT_edit_%s" % edit_object.type.lower())
+ elif obj:
if mode_string not in ['PAINT_WEIGHT', 'PAINT_TEXTURE']:
- sub.itemM("VIEW3D_MT_%s" % mode_string.lower())
+ sub.menu("VIEW3D_MT_%s" % mode_string.lower())
else:
- sub.itemM("VIEW3D_MT_object")
+ sub.menu("VIEW3D_MT_object")
layout.template_header_3D()
+ # Particle edit
+ if obj and obj.mode == 'PARTICLE_EDIT':
+ layout.prop(toolsettings.particle_edit, "selection_mode", text="", expand=True)
+
+ # Occlude geometry
+ if obj and view.viewport_shading in ('SOLID', 'SHADED', 'TEXTURED') and (obj.mode == 'PARTICLE_EDIT' or (obj.mode == 'EDIT' and obj.type == 'MESH')):
+ layout.prop(view, "occlude_geometry", text="")
+
+ # Proportional editing
+ if obj and obj.mode in ('OBJECT', 'EDIT'):
+ row = layout.row(align=True)
+ row.prop(toolsettings, "proportional_editing", text="", icon_only=True)
+ if toolsettings.proportional_editing != 'DISABLED':
+ row.prop(toolsettings, "proportional_editing_falloff", text="", icon_only=True)
+
+ # Snap
+ row = layout.row(align=True)
+ row.prop(toolsettings, "snap", text="")
+ row.prop(toolsettings, "snap_element", text="", icon_only=True)
+ if toolsettings.snap_element != 'INCREMENT':
+ row.prop(toolsettings, "snap_target", text="", icon_only=True)
+ if obj and obj.mode == 'OBJECT':
+ row.prop(toolsettings, "snap_align_rotation", text="")
+ if toolsettings.snap_element == 'VOLUME':
+ row.prop(toolsettings, "snap_peel_object", text="")
+ elif toolsettings.snap_element == 'FACE':
+ row.prop(toolsettings, "snap_project", text="")
+
+ # OpenGL render
+ row = layout.row(align=True)
+ row.operator("screen.opengl_render", text="", icon='ICON_RENDER_STILL')
+ props = row.operator("screen.opengl_render", text="", icon='ICON_RENDER_ANIMATION')
+ props.animation = True
+
+ # Pose
+ if obj and obj.mode == 'POSE':
+ row = layout.row(align=True)
+ row.operator("pose.copy", text="", icon='ICON_COPYDOWN')
+ row.operator("pose.paste", text="", icon='ICON_PASTEDOWN')
+ props = row.operator("pose.paste", text="", icon='ICON_PASTEFLIPDOWN')
+ props.flipped = 1
+
+
# ********** Menu **********
# ********** Utilities **********
@@ -69,9 +111,80 @@ class VIEW3D_MT_showhide(bpy.types.Menu):
def draw(self, context):
layout = self.layout
- layout.itemO("%s.reveal" % self._operator_name, text="Show Hidden")
- layout.itemO("%s.hide" % self._operator_name, text="Hide Selected")
- layout.item_booleanO("%s.hide" % self._operator_name, "unselected", True, text="Hide Unselected")
+ layout.operator("%s.reveal" % self._operator_name, text="Show Hidden")
+ layout.operator("%s.hide" % self._operator_name, text="Hide Selected")
+ layout.operator("%s.hide" % self._operator_name, text="Hide Unselected").unselected = True
+
+
+class VIEW3D_MT_transform(bpy.types.Menu):
+ bl_label = "Transform"
+
+ # TODO: get rid of the custom text strings?
+ def draw(self, context):
+ layout = self.layout
+
+ layout.operator("tfm.translate", text="Grab/Move")
+ # TODO: sub-menu for grab per axis
+ layout.operator("tfm.rotate", text="Rotate")
+ # TODO: sub-menu for rot per axis
+ layout.operator("tfm.resize", text="Scale")
+ # TODO: sub-menu for scale per axis
+
+ layout.separator()
+
+ layout.operator("tfm.tosphere", text="To Sphere")
+ layout.operator("tfm.shear", text="Shear")
+ layout.operator("tfm.warp", text="Warp")
+ layout.operator("tfm.transform", text="Push/Pull").mode = 'PUSHPULL'
+ if context.edit_object and context.edit_object.type == 'ARMATURE':
+ layout.operator("armature.align")
+ else:
+ layout.operator_context = 'EXEC_AREA'
+ layout.operator("tfm.transform", text="Align to Transform Orientation").mode = 'ALIGN' # XXX see alignmenu() in edit.c of b2.4x to get this working
+
+ layout.separator()
+
+ layout.operator_context = 'EXEC_AREA'
+
+ layout.operator("object.center_set", text="ObData to Centroid").type = 'CENTER'
+ layout.operator("object.center_set", text="Centroid to ObData").type = 'CENTER_NEW'
+ layout.operator("object.center_set", text="Centroid to 3D Cursor").type = 'CENTER_CURSOR'
+
+
+class VIEW3D_MT_mirror(bpy.types.Menu):
+ bl_label = "Mirror"
+
+ def draw(self, context):
+ layout = self.layout
+
+ layout.operator("tfm.mirror", text="Interactive Mirror")
+
+ layout.separator()
+
+ layout.operator_context = 'INVOKE_REGION_WIN'
+
+ props = layout.operator("tfm.mirror", text="X Global")
+ props.constraint_axis = (True, False, False)
+ props.constraint_orientation = 'GLOBAL'
+ props = layout.operator("tfm.mirror", text="Y Global")
+ props.constraint_axis = (False, True, False)
+ props.constraint_orientation = 'GLOBAL'
+ props = layout.operator("tfm.mirror", text="Z Global")
+ props.constraint_axis = (False, False, True)
+ props.constraint_orientation = 'GLOBAL'
+
+ if context.edit_object:
+ layout.separator()
+
+ props = layout.operator("tfm.mirror", text="X Local")
+ props.constraint_axis = (True, False, False)
+ props.constraint_orientation = 'LOCAL'
+ props = layout.operator("tfm.mirror", text="Y Local")
+ props.constraint_axis = (False, True, False)
+ props.constraint_orientation = 'LOCAL'
+ props = layout.operator("tfm.mirror", text="Z Local")
+ props.constraint_axis = (False, False, True)
+ props.constraint_orientation = 'LOCAL'
class VIEW3D_MT_snap(bpy.types.Menu):
@@ -80,15 +193,16 @@ class VIEW3D_MT_snap(bpy.types.Menu):
def draw(self, context):
layout = self.layout
- layout.itemO("view3d.snap_selected_to_grid", text="Selection to Grid")
- layout.itemO("view3d.snap_selected_to_cursor", text="Selection to Cursor")
- layout.itemO("view3d.snap_selected_to_center", text="Selection to Center")
+ layout.operator("view3d.snap_selected_to_grid", text="Selection to Grid")
+ layout.operator("view3d.snap_selected_to_cursor", text="Selection to Cursor")
+ layout.operator("view3d.snap_selected_to_center", text="Selection to Center")
+
+ layout.separator()
- layout.itemS()
+ layout.operator("view3d.snap_cursor_to_selected", text="Cursor to Selected")
+ layout.operator("view3d.snap_cursor_to_grid", text="Cursor to Grid")
+ layout.operator("view3d.snap_cursor_to_active", text="Cursor to Active")
- layout.itemO("view3d.snap_cursor_to_selected", text="Cursor to Selected")
- layout.itemO("view3d.snap_cursor_to_grid", text="Cursor to Grid")
- layout.itemO("view3d.snap_cursor_to_active", text="Cursor to Active")
class VIEW3D_MT_uv_map(dynamic_menu.DynMenu):
bl_label = "UV Mapping"
@@ -96,15 +210,15 @@ class VIEW3D_MT_uv_map(dynamic_menu.DynMenu):
def draw(self, context):
layout = self.layout
- layout.itemO("uv.unwrap")
- layout.itemO("uv.cube_project")
- layout.itemO("uv.cylinder_project")
- layout.itemO("uv.sphere_project")
- layout.itemO("uv.project_from_view")
+ layout.operator("uv.unwrap")
+ layout.operator("uv.cube_project")
+ layout.operator("uv.cylinder_project")
+ layout.operator("uv.sphere_project")
+ layout.operator("uv.project_from_view")
- layout.itemS()
+ layout.separator()
- layout.itemO("uv.reset")
+ layout.operator("uv.reset")
# ********** View menus **********
@@ -115,52 +229,52 @@ class VIEW3D_MT_view(bpy.types.Menu):
def draw(self, context):
layout = self.layout
- layout.itemO("view3d.properties", icon='ICON_MENU_PANEL')
- layout.itemO("view3d.toolbar", icon='ICON_MENU_PANEL')
+ layout.operator("view3d.properties", icon='ICON_MENU_PANEL')
+ layout.operator("view3d.toolbar", icon='ICON_MENU_PANEL')
- layout.itemS()
+ layout.separator()
- layout.item_enumO("view3d.viewnumpad", "type", 'CAMERA')
- layout.item_enumO("view3d.viewnumpad", "type", 'TOP')
- layout.item_enumO("view3d.viewnumpad", "type", 'FRONT')
- layout.item_enumO("view3d.viewnumpad", "type", 'RIGHT')
+ layout.operator("view3d.viewnumpad", text="Camera").type = 'CAMERA'
+ layout.operator("view3d.viewnumpad", text="Top").type = 'TOP'
+ layout.operator("view3d.viewnumpad", text="Front").type = 'FRONT'
+ layout.operator("view3d.viewnumpad", text="Right").type = 'RIGHT'
- layout.itemM("VIEW3D_MT_view_cameras", text="Cameras")
+ layout.menu("VIEW3D_MT_view_cameras", text="Cameras")
- layout.itemS()
+ layout.separator()
- layout.itemO("view3d.view_persportho")
+ layout.operator("view3d.view_persportho")
- layout.itemS()
+ layout.separator()
- layout.itemM("VIEW3D_MT_view_navigation")
- layout.itemM("VIEW3D_MT_view_align")
+ layout.menu("VIEW3D_MT_view_navigation")
+ layout.menu("VIEW3D_MT_view_align")
- layout.itemS()
+ layout.separator()
- layout.operator_context = "INVOKE_REGION_WIN"
+ layout.operator_context = 'INVOKE_REGION_WIN'
- layout.itemO("view3d.clip_border", text="Clipping Border...")
- layout.itemO("view3d.zoom_border", text="Zoom Border...")
+ layout.operator("view3d.clip_border", text="Clipping Border...")
+ layout.operator("view3d.zoom_border", text="Zoom Border...")
- layout.itemS()
+ layout.separator()
- layout.item_intO("view3d.layers", "nr", 0, text="Show All Layers")
+ layout.operator("view3d.layers", text="Show All Layers").nr = 0
- layout.itemS()
+ layout.separator()
- layout.itemO("view3d.localview", text="View Global/Local")
- layout.itemO("view3d.view_center")
- layout.itemO("view3d.view_all")
+ layout.operator("view3d.localview", text="View Global/Local")
+ layout.operator("view3d.view_center")
+ layout.operator("view3d.view_all")
- layout.itemS()
+ layout.separator()
- layout.itemO("screen.region_foursplit", text="Toggle Quad View")
- layout.itemO("screen.screen_full_area", text="Toggle Full Screen")
+ layout.operator("screen.region_foursplit", text="Toggle Quad View")
+ layout.operator("screen.screen_full_area", text="Toggle Full Screen")
- layout.itemS()
+ layout.separator()
- layout.itemO("screen.animation_play", text="Playback Animation", icon='ICON_PLAY')
+ layout.operator("screen.animation_play", text="Playback Animation", icon='ICON_PLAY')
class VIEW3D_MT_view_navigation(bpy.types.Menu):
@@ -169,20 +283,20 @@ class VIEW3D_MT_view_navigation(bpy.types.Menu):
def draw(self, context):
layout = self.layout
- layout.items_enumO("view3d.view_orbit", "type")
+ layout.operator_enums("view3d.view_orbit", "type")
- layout.itemS()
+ layout.separator()
- layout.items_enumO("view3d.view_pan", "type")
+ layout.operator_enums("view3d.view_pan", "type")
- layout.itemS()
+ layout.separator()
- layout.item_floatO("view3d.zoom", "delta", 1.0, text="Zoom In")
- layout.item_floatO("view3d.zoom", "delta", -1.0, text="Zoom Out")
+ layout.operator("view3d.zoom", text="Zoom In").delta = 1.0
+ layout.operator("view3d.zoom", text="Zoom Out").delta = -1.0
- layout.itemS()
+ layout.separator()
- layout.itemO("view3d.fly")
+ layout.operator("view3d.fly")
class VIEW3D_MT_view_align(bpy.types.Menu):
@@ -191,13 +305,14 @@ class VIEW3D_MT_view_align(bpy.types.Menu):
def draw(self, context):
layout = self.layout
- layout.itemM("VIEW3D_MT_view_align_selected")
+ layout.menu("VIEW3D_MT_view_align_selected")
- layout.itemS()
+ layout.separator()
- layout.item_booleanO("view3d.view_all", "center", True, text="Center Cursor and View All")
- layout.itemO("view3d.camera_to_view", text="Align Active Camera to View")
- layout.itemO("view3d.view_center")
+ layout.operator("view3d.view_all", text="Center Cursor and View All").center = True
+ layout.operator("view3d.camera_to_view", text="Align Active Camera to View")
+ layout.operator("view3d.view_center")
+ layout.operator("view3d.view_center_cursor")
class VIEW3D_MT_view_align_selected(bpy.types.Menu):
@@ -206,22 +321,22 @@ class VIEW3D_MT_view_align_selected(bpy.types.Menu):
def draw(self, context):
layout = self.layout
- props = layout.itemO("view3d.viewnumpad", properties=True, text="Top")
+ props = layout.operator("view3d.viewnumpad", text="Top")
props.align_active = True
props.type = 'TOP'
- props = layout.itemO("view3d.viewnumpad", properties=True, text="Bottom")
+ props = layout.operator("view3d.viewnumpad", text="Bottom")
props.align_active = True
props.type = 'BOTTOM'
- props = layout.itemO("view3d.viewnumpad", properties=True, text="Front")
+ props = layout.operator("view3d.viewnumpad", text="Front")
props.align_active = True
props.type = 'FRONT'
- props = layout.itemO("view3d.viewnumpad", properties=True, text="Back")
+ props = layout.operator("view3d.viewnumpad", text="Back")
props.align_active = True
props.type = 'BACK'
- props = layout.itemO("view3d.viewnumpad", properties=True, text="Right")
+ props = layout.operator("view3d.viewnumpad", text="Right")
props.align_active = True
props.type = 'RIGHT'
- props = layout.itemO("view3d.viewnumpad", properties=True, text="Left")
+ props = layout.operator("view3d.viewnumpad", text="Left")
props.align_active = True
props.type = 'LEFT'
@@ -232,8 +347,8 @@ class VIEW3D_MT_view_cameras(bpy.types.Menu):
def draw(self, context):
layout = self.layout
- layout.itemO("view3d.object_as_camera")
- layout.item_enumO("view3d.viewnumpad", "type", 'CAMERA', text="Active Camera")
+ layout.operator("view3d.object_as_camera")
+ layout.operator("view3d.viewnumpad", text="Active Camera").type = 'CAMERA'
# ********** Select menus, suffix from context.mode **********
@@ -244,23 +359,23 @@ class VIEW3D_MT_select_object(bpy.types.Menu):
def draw(self, context):
layout = self.layout
- layout.itemO("view3d.select_border")
- layout.itemO("view3d.select_circle")
+ layout.operator("view3d.select_border")
+ layout.operator("view3d.select_circle")
- layout.itemS()
+ layout.separator()
- layout.itemO("object.select_all_toggle", text="Select/Deselect All")
- layout.itemO("object.select_inverse", text="Inverse")
- layout.itemO("object.select_random", text="Random")
- layout.itemO("object.select_mirror", text="Mirror")
- layout.itemO("object.select_by_layer", text="Select All by Layer")
- layout.item_menu_enumO("object.select_by_type", "type", "", text="Select All by Type...")
+ layout.operator("object.select_all_toggle", text="Select/Deselect All")
+ layout.operator("object.select_inverse", text="Inverse")
+ layout.operator("object.select_random", text="Random")
+ layout.operator("object.select_mirror", text="Mirror")
+ layout.operator("object.select_by_layer", text="Select All by Layer")
+ layout.operator_menu_enum("object.select_by_type", "type", "", text="Select All by Type...")
- layout.itemS()
+ layout.separator()
- layout.item_menu_enumO("object.select_grouped", "type", text="Grouped")
- layout.item_menu_enumO("object.select_linked", "type", text="Linked")
- layout.itemO("object.select_pattern", text="Select Pattern...")
+ layout.operator_menu_enum("object.select_grouped", "type", text="Grouped")
+ layout.operator_menu_enum("object.select_linked", "type", text="Linked")
+ layout.operator("object.select_pattern", text="Select Pattern...")
class VIEW3D_MT_select_pose(bpy.types.Menu):
@@ -269,27 +384,27 @@ class VIEW3D_MT_select_pose(bpy.types.Menu):
def draw(self, context):
layout = self.layout
- layout.itemO("view3d.select_border")
+ layout.operator("view3d.select_border")
- layout.itemS()
+ layout.separator()
- layout.itemO("pose.select_all_toggle", text="Select/Deselect All")
- layout.itemO("pose.select_inverse", text="Inverse")
- layout.itemO("pose.select_constraint_target", text="Constraint Target")
- layout.itemO("pose.select_linked", text="Linked")
+ layout.operator("pose.select_all_toggle", text="Select/Deselect All")
+ layout.operator("pose.select_inverse", text="Inverse")
+ layout.operator("pose.select_constraint_target", text="Constraint Target")
+ layout.operator("pose.select_linked", text="Linked")
- layout.itemS()
+ layout.separator()
- layout.item_enumO("pose.select_hierarchy", "direction", 'PARENT')
- layout.item_enumO("pose.select_hierarchy", "direction", 'CHILD')
+ layout.operator("pose.select_hierarchy", text="Parent").direction = 'PARENT'
+ layout.operator("pose.select_hierarchy", text="Child").direction = 'CHILD'
- layout.itemS()
+ layout.separator()
- props = layout.itemO("pose.select_hierarchy", properties=True, text="Extend Parent")
+ props = layout.operator("pose.select_hierarchy", text="Extend Parent")
props.extend = True
props.direction = 'PARENT'
- props = layout.itemO("pose.select_hierarchy", properties=True, text="Extend Child")
+ props = layout.operator("pose.select_hierarchy", text="Extend Child")
props.extend = True
props.direction = 'CHILD'
@@ -300,23 +415,23 @@ class VIEW3D_MT_select_particle(bpy.types.Menu):
def draw(self, context):
layout = self.layout
- layout.itemO("view3d.select_border")
+ layout.operator("view3d.select_border")
- layout.itemS()
+ layout.separator()
- layout.itemO("particle.select_all_toggle", text="Select/Deselect All")
- layout.itemO("particle.select_linked")
- layout.itemO("particle.select_inverse")
+ layout.operator("particle.select_all_toggle", text="Select/Deselect All")
+ layout.operator("particle.select_linked")
+ layout.operator("particle.select_inverse")
- layout.itemS()
+ layout.separator()
- layout.itemO("particle.select_more")
- layout.itemO("particle.select_less")
+ layout.operator("particle.select_more")
+ layout.operator("particle.select_less")
- layout.itemS()
+ layout.separator()
- layout.itemO("particle.select_first", text="Roots")
- layout.itemO("particle.select_last", text="Tips")
+ layout.operator("particle.select_first", text="Roots")
+ layout.operator("particle.select_last", text="Tips")
class VIEW3D_MT_select_edit_mesh(bpy.types.Menu):
@@ -325,47 +440,47 @@ class VIEW3D_MT_select_edit_mesh(bpy.types.Menu):
def draw(self, context):
layout = self.layout
- layout.itemO("view3d.select_border")
- layout.itemO("view3d.select_circle")
+ layout.operator("view3d.select_border")
+ layout.operator("view3d.select_circle")
- layout.itemS()
+ layout.separator()
- layout.itemO("mesh.select_all_toggle", text="Select/Deselect All")
- layout.itemO("mesh.select_inverse", text="Inverse")
+ layout.operator("mesh.select_all_toggle", text="Select/Deselect All")
+ layout.operator("mesh.select_inverse", text="Inverse")
- layout.itemS()
+ layout.separator()
- layout.itemO("mesh.select_random", text="Random...")
- layout.itemO("mesh.edges_select_sharp", text="Sharp Edges")
- layout.itemO("mesh.faces_select_linked_flat", text="Linked Flat Faces")
- layout.itemO("mesh.faces_select_interior", text="Interior Faces")
- layout.itemO("mesh.select_axis", text="Side of Active")
+ layout.operator("mesh.select_random", text="Random...")
+ layout.operator("mesh.edges_select_sharp", text="Sharp Edges")
+ layout.operator("mesh.faces_select_linked_flat", text="Linked Flat Faces")
+ layout.operator("mesh.faces_select_interior", text="Interior Faces")
+ layout.operator("mesh.select_axis", text="Side of Active")
- layout.itemS()
+ layout.separator()
- layout.item_enumO("mesh.select_by_number_vertices", "type", 'TRIANGLES', text="Triangles")
- layout.item_enumO("mesh.select_by_number_vertices", "type", 'QUADS', text="Quads")
- layout.item_enumO("mesh.select_by_number_vertices", "type", 'OTHER', text="Loose Verts/Edges")
- layout.itemO("mesh.select_similar", text="Similar...")
+ layout.operator("mesh.select_by_number_vertices", text="Triangles").type = 'TRIANGLES'
+ layout.operator("mesh.select_by_number_vertices", text="Quads").type = 'QUADS'
+ layout.operator("mesh.select_by_number_vertices", text="Loose Verts/Edges").type = 'OTHER'
+ layout.operator("mesh.select_similar", text="Similar...")
- layout.itemS()
+ layout.separator()
- layout.itemO("mesh.select_less", text="Less")
- layout.itemO("mesh.select_more", text="More")
+ layout.operator("mesh.select_less", text="Less")
+ layout.operator("mesh.select_more", text="More")
- layout.itemS()
+ layout.separator()
- layout.itemO("mesh.select_mirror", text="Mirror")
+ layout.operator("mesh.select_mirror", text="Mirror")
- layout.itemO("mesh.select_linked", text="Linked")
- layout.itemO("mesh.select_vertex_path", text="Vertex Path")
- layout.itemO("mesh.loop_multi_select", text="Edge Loop")
- layout.item_booleanO("mesh.loop_multi_select", "ring", True, text="Edge Ring")
+ layout.operator("mesh.select_linked", text="Linked")
+ layout.operator("mesh.select_vertex_path", text="Vertex Path")
+ layout.operator("mesh.loop_multi_select", text="Edge Loop")
+ layout.operator("mesh.loop_multi_select", text="Edge Ring").ring = True
- layout.itemS()
+ layout.separator()
- layout.itemO("mesh.loop_to_region")
- layout.itemO("mesh.region_to_loop")
+ layout.operator("mesh.loop_to_region")
+ layout.operator("mesh.region_to_loop")
class VIEW3D_MT_select_edit_curve(bpy.types.Menu):
@@ -374,27 +489,27 @@ class VIEW3D_MT_select_edit_curve(bpy.types.Menu):
def draw(self, context):
layout = self.layout
- layout.itemO("view3d.select_border")
- layout.itemO("view3d.select_circle")
+ layout.operator("view3d.select_border")
+ layout.operator("view3d.select_circle")
- layout.itemS()
+ layout.separator()
- layout.itemO("curve.select_all_toggle", text="Select/Deselect All")
- layout.itemO("curve.select_inverse")
- layout.itemO("curve.select_random")
- layout.itemO("curve.select_every_nth")
+ layout.operator("curve.select_all_toggle", text="Select/Deselect All")
+ layout.operator("curve.select_inverse")
+ layout.operator("curve.select_random")
+ layout.operator("curve.select_every_nth")
- layout.itemS()
+ layout.separator()
- layout.itemO("curve.de_select_first")
- layout.itemO("curve.de_select_last")
- layout.itemO("curve.select_next")
- layout.itemO("curve.select_previous")
+ layout.operator("curve.de_select_first")
+ layout.operator("curve.de_select_last")
+ layout.operator("curve.select_next")
+ layout.operator("curve.select_previous")
- layout.itemS()
+ layout.separator()
- layout.itemO("curve.select_more")
- layout.itemO("curve.select_less")
+ layout.operator("curve.select_more")
+ layout.operator("curve.select_less")
class VIEW3D_MT_select_edit_surface(bpy.types.Menu):
@@ -403,24 +518,24 @@ class VIEW3D_MT_select_edit_surface(bpy.types.Menu):
def draw(self, context):
layout = self.layout
- layout.itemO("view3d.select_border")
- layout.itemO("view3d.select_circle")
+ layout.operator("view3d.select_border")
+ layout.operator("view3d.select_circle")
- layout.itemS()
+ layout.separator()
- layout.itemO("curve.select_all_toggle", text="Select/Deselect All")
- layout.itemO("curve.select_inverse")
- layout.itemO("curve.select_random")
- layout.itemO("curve.select_every_nth")
+ layout.operator("curve.select_all_toggle", text="Select/Deselect All")
+ layout.operator("curve.select_inverse")
+ layout.operator("curve.select_random")
+ layout.operator("curve.select_every_nth")
- layout.itemS()
+ layout.separator()
- layout.itemO("curve.select_row")
+ layout.operator("curve.select_row")
- layout.itemS()
+ layout.separator()
- layout.itemO("curve.select_more")
- layout.itemO("curve.select_less")
+ layout.operator("curve.select_more")
+ layout.operator("curve.select_less")
class VIEW3D_MT_select_edit_metaball(bpy.types.Menu):
@@ -429,16 +544,16 @@ class VIEW3D_MT_select_edit_metaball(bpy.types.Menu):
def draw(self, context):
layout = self.layout
- layout.itemO("view3d.select_border")
+ layout.operator("view3d.select_border")
- layout.itemS()
+ layout.separator()
- layout.itemO("mball.select_deselect_all_metaelems")
- layout.itemO("mball.select_inverse_metaelems")
+ layout.operator("mball.select_deselect_all_metaelems")
+ layout.operator("mball.select_inverse_metaelems")
- layout.itemS()
+ layout.separator()
- layout.itemO("mball.select_random_metaelems")
+ layout.operator("mball.select_random_metaelems")
class VIEW3D_MT_select_edit_lattice(bpy.types.Menu):
@@ -447,11 +562,11 @@ class VIEW3D_MT_select_edit_lattice(bpy.types.Menu):
def draw(self, context):
layout = self.layout
- layout.itemO("view3d.select_border")
+ layout.operator("view3d.select_border")
- layout.itemS()
+ layout.separator()
- layout.itemO("lattice.select_all_toggle", text="Select/Deselect All")
+ layout.operator("lattice.select_all_toggle", text="Select/Deselect All")
class VIEW3D_MT_select_edit_armature(bpy.types.Menu):
@@ -460,26 +575,26 @@ class VIEW3D_MT_select_edit_armature(bpy.types.Menu):
def draw(self, context):
layout = self.layout
- layout.itemO("view3d.select_border")
+ layout.operator("view3d.select_border")
- layout.itemS()
+ layout.separator()
- layout.itemO("armature.select_all_toggle", text="Select/Deselect All")
- layout.itemO("armature.select_inverse", text="Inverse")
+ layout.operator("armature.select_all_toggle", text="Select/Deselect All")
+ layout.operator("armature.select_inverse", text="Inverse")
- layout.itemS()
+ layout.separator()
- layout.item_enumO("armature.select_hierarchy", "direction", 'PARENT', text="Parent")
- layout.item_enumO("armature.select_hierarchy", "direction", 'CHILD', text="Child")
+ layout.operator("armature.select_hierarchy", text="Parent").direction = 'PARENT'
+ layout.operator("armature.select_hierarchy", text="Child").direction = 'CHILD'
- layout.itemS()
+ layout.separator()
- props = layout.itemO("armature.select_hierarchy", properties=True, text="Extend Parent")
+ props = layout.operator("armature.select_hierarchy", text="Extend Parent")
props.extend = True
props.direction = 'PARENT'
- props = layout.itemO("armature.select_hierarchy", properties=True, text="Extend Child")
+ props = layout.operator("armature.select_hierarchy", text="Extend Child")
props.extend = True
props.direction = 'CHILD'
@@ -490,7 +605,8 @@ class VIEW3D_MT_select_face(bpy.types.Menu):# XXX no matching enum
def draw(self, context):
layout = self.layout
- layout.view3d_select_faceselmenu()
+ # TODO
+ # see view3d_select_faceselmenu
# ********** Object menu **********
@@ -502,43 +618,45 @@ class VIEW3D_MT_object(bpy.types.Menu):
def draw(self, context):
layout = self.layout
- layout.itemM("VIEW3D_MT_object_clear")
- layout.itemM("VIEW3D_MT_object_apply")
- layout.itemM("VIEW3D_MT_snap")
+ layout.menu("VIEW3D_MT_transform")
+ layout.menu("VIEW3D_MT_mirror")
+ layout.menu("VIEW3D_MT_object_clear")
+ layout.menu("VIEW3D_MT_object_apply")
+ layout.menu("VIEW3D_MT_snap")
- layout.itemS()
+ layout.separator()
- layout.itemO("anim.insert_keyframe_menu", text="Insert Keyframe...")
- layout.itemO("anim.delete_keyframe_v3d", text="Delete Keyframe...")
+ layout.operator("anim.keyframe_insert_menu", text="Insert Keyframe...")
+ layout.operator("anim.keyframe_delete_v3d", text="Delete Keyframe...")
- layout.itemS()
+ layout.separator()
- layout.itemO("object.duplicate_move")
- layout.item_booleanO("object.duplicate", "linked", True, text="Duplicate Linked")
- layout.itemO("object.delete", text="Delete...")
- layout.itemO("object.proxy_make", text="Make Proxy...")
- layout.itemM("VIEW3D_MT_make_links", text="Make Links...")
- layout.item_menu_enumO("object.make_local", "type", text="Make Local...")
- layout.itemM("VIEW3D_MT_make_single_user")
- layout.itemM("VIEW3D_MT_make_links")
+ layout.operator("object.duplicate_move")
+ layout.operator("object.duplicate", text="Duplicate Linked").linked = True
+ layout.operator("object.delete", text="Delete...")
+ layout.operator("object.proxy_make", text="Make Proxy...")
+ layout.menu("VIEW3D_MT_make_links", text="Make Links...")
+ layout.operator_menu_enum("object.make_local", "type", text="Make Local...")
+ layout.menu("VIEW3D_MT_make_single_user")
- layout.itemS()
+ layout.separator()
- layout.itemM("VIEW3D_MT_object_parent")
- layout.itemM("VIEW3D_MT_object_track")
- layout.itemM("VIEW3D_MT_object_group")
- layout.itemM("VIEW3D_MT_object_constraints")
+ layout.menu("VIEW3D_MT_object_parent")
+ layout.menu("VIEW3D_MT_object_track")
+ layout.menu("VIEW3D_MT_object_group")
+ layout.menu("VIEW3D_MT_object_constraints")
- layout.itemS()
+ layout.separator()
- layout.itemO("object.join")
+ layout.operator("object.join_shapes")
+ layout.operator("object.join")
- layout.itemS()
+ layout.separator()
- layout.itemO("object.move_to_layer", text="Move to Layer...")
- layout.itemM("VIEW3D_MT_object_showhide")
+ layout.operator("object.move_to_layer", text="Move to Layer...")
+ layout.menu("VIEW3D_MT_object_showhide")
- layout.item_menu_enumO("object.convert", "target")
+ layout.operator_menu_enum("object.convert", "target")
class VIEW3D_MT_object_clear(bpy.types.Menu):
@@ -547,10 +665,10 @@ class VIEW3D_MT_object_clear(bpy.types.Menu):
def draw(self, context):
layout = self.layout
- layout.itemO("object.location_clear", text="Location")
- layout.itemO("object.rotation_clear", text="Rotation")
- layout.itemO("object.scale_clear", text="Scale")
- layout.itemO("object.origin_clear", text="Origin")
+ layout.operator("object.location_clear", text="Location")
+ layout.operator("object.rotation_clear", text="Rotation")
+ layout.operator("object.scale_clear", text="Scale")
+ layout.operator("object.origin_clear", text="Origin")
class VIEW3D_MT_object_apply(bpy.types.Menu):
@@ -559,12 +677,12 @@ class VIEW3D_MT_object_apply(bpy.types.Menu):
def draw(self, context):
layout = self.layout
- layout.itemO("object.location_apply", text="Location")
- layout.itemO("object.rotation_apply", text="Rotation")
- layout.itemO("object.scale_apply", text="Scale")
- layout.itemS()
- layout.itemO("object.visual_transform_apply", text="Visual Transform")
- layout.itemO("object.duplicates_make_real")
+ layout.operator("object.location_apply", text="Location")
+ layout.operator("object.rotation_apply", text="Rotation")
+ layout.operator("object.scale_apply", text="Scale")
+ layout.separator()
+ layout.operator("object.visual_transform_apply", text="Visual Transform")
+ layout.operator("object.duplicates_make_real")
class VIEW3D_MT_object_parent(bpy.types.Menu):
@@ -573,8 +691,8 @@ class VIEW3D_MT_object_parent(bpy.types.Menu):
def draw(self, context):
layout = self.layout
- layout.itemO("object.parent_set", text="Set")
- layout.itemO("object.parent_clear", text="Clear")
+ layout.operator("object.parent_set", text="Set")
+ layout.operator("object.parent_clear", text="Clear")
class VIEW3D_MT_object_track(bpy.types.Menu):
@@ -583,8 +701,8 @@ class VIEW3D_MT_object_track(bpy.types.Menu):
def draw(self, context):
layout = self.layout
- layout.itemO("object.track_set", text="Set")
- layout.itemO("object.track_clear", text="Clear")
+ layout.operator("object.track_set", text="Set")
+ layout.operator("object.track_clear", text="Clear")
class VIEW3D_MT_object_group(bpy.types.Menu):
@@ -593,13 +711,13 @@ class VIEW3D_MT_object_group(bpy.types.Menu):
def draw(self, context):
layout = self.layout
- layout.itemO("group.group_create")
- layout.itemO("group.objects_remove")
+ layout.operator("group.create")
+ layout.operator("group.objects_remove")
- layout.itemS()
+ layout.separator()
- layout.itemO("group.objects_add_active")
- layout.itemO("group.objects_remove_active")
+ layout.operator("group.objects_add_active")
+ layout.operator("group.objects_remove_active")
class VIEW3D_MT_object_constraints(bpy.types.Menu):
@@ -608,8 +726,8 @@ class VIEW3D_MT_object_constraints(bpy.types.Menu):
def draw(self, context):
layout = self.layout
- layout.itemO("object.constraint_add_with_targets")
- layout.itemO("object.constraints_clear")
+ layout.operator("object.constraint_add_with_targets")
+ layout.operator("object.constraints_clear")
class VIEW3D_MT_object_showhide(bpy.types.Menu):
@@ -618,9 +736,9 @@ class VIEW3D_MT_object_showhide(bpy.types.Menu):
def draw(self, context):
layout = self.layout
- layout.itemO("object.restrictview_clear", text="Show Hidden")
- layout.itemO("object.restrictview_set", text="Hide Selected")
- layout.item_booleanO("object.restrictview_set", "unselected", True, text="Hide Unselected")
+ layout.operator("object.restrictview_clear", text="Show Hidden")
+ layout.operator("object.restrictview_set", text="Hide Selected")
+ layout.operator("object.restrictview_set", text="Hide Unselected").unselected = True
class VIEW3D_MT_make_single_user(bpy.types.Menu):
@@ -629,19 +747,19 @@ class VIEW3D_MT_make_single_user(bpy.types.Menu):
def draw(self, context):
layout = self.layout
- props = layout.itemO("object.make_single_user", properties=True, text="Object")
+ props = layout.operator("object.make_single_user", text="Object")
props.object = True
- props = layout.itemO("object.make_single_user", properties=True, text="Object & ObData")
+ props = layout.operator("object.make_single_user", text="Object & ObData")
props.object = props.obdata = True
- props = layout.itemO("object.make_single_user", properties=True, text="Object & ObData & Materials+Tex")
+ props = layout.operator("object.make_single_user", text="Object & ObData & Materials+Tex")
props.object = props.obdata = props.material = props.texture = True
- props = layout.itemO("object.make_single_user", properties=True, text="Materials+Tex")
+ props = layout.operator("object.make_single_user", text="Materials+Tex")
props.material = props.texture = True
- props = layout.itemO("object.make_single_user", properties=True, text="Animation")
+ props = layout.operator("object.make_single_user", text="Animation")
props.animation = True
@@ -651,9 +769,9 @@ class VIEW3D_MT_make_links(bpy.types.Menu):
def draw(self, context):
layout = self.layout
- layout.item_menu_enumO("object.make_links_scene", "type", text="Objects to Scene...")
+ layout.operator_menu_enum("object.make_links_scene", "type", text="Objects to Scene...")
- layout.items_enumO("object.make_links_data", property="type") # inline
+ layout.operator_enums("object.make_links_data", property="type") # inline
# ********** Vertex paint menu **********
@@ -665,11 +783,51 @@ class VIEW3D_MT_paint_vertex(bpy.types.Menu):
def draw(self, context):
layout = self.layout
- sculpt = context.tool_settings.sculpt
+ layout.operator("paint.vertex_color_set")
+ layout.operator("paint.vertex_color_set", text="Set Selected Vertex Colors").selected = True
+
+
+class VIEW3D_MT_hook(bpy.types.Menu):
+ bl_label = "Hooks"
+
+ def draw(self, context):
+ layout = self.layout
+ layout.operator_context = 'EXEC_AREA'
+ layout.operator("object.hook_add_newob")
+ layout.operator("object.hook_add_selob")
+
+ if [mod.type == 'HOOK' for mod in context.active_object.modifiers]:
+ layout.separator()
+ layout.operator_menu_enum("object.hook_assign", "modifier")
+ layout.operator_menu_enum("object.hook_remove", "modifier")
+ layout.separator()
+ layout.operator_menu_enum("object.hook_select", "modifier")
+ layout.operator_menu_enum("object.hook_reset", "modifier")
+ layout.operator_menu_enum("object.hook_recenter", "modifier")
+
+
+class VIEW3D_MT_vertex_group(bpy.types.Menu):
+ bl_label = "Vertex Groups"
+
+ def draw(self, context):
+ layout = self.layout
+ layout.operator_context = 'EXEC_AREA'
+ layout.operator("object.vertex_group_assign", text="Assign to New Group").new = True
+
+ ob = context.active_object
+ if ob.mode == 'EDIT':
+ if ob.vertex_groups and ob.active_vertex_group:
+ layout.separator()
+ layout.operator("object.vertex_group_assign", text="Assign to Active Group")
+ layout.operator("object.vertex_group_remove_from", text="Remove from Active Group")
+ layout.operator("object.vertex_group_remove_from", text="Remove from All").all = True
+ layout.separator()
+
+ if ob.vertex_groups and ob.active_vertex_group:
+ layout.operator_menu_enum("object.vertex_group_set_active", "group", text="Set Active Group")
+ layout.operator("object.vertex_group_remove", text="Remove Active Group")
+ layout.operator("object.vertex_group_remove", text="Remove All Groups").all = True
- layout.itemO("paint.vertex_color_set")
- props = layout.itemO("paint.vertex_color_set", text="Set Selected Vertex Colors", properties=True)
- props.selected = True
# ********** Sculpt menu **********
@@ -683,29 +841,31 @@ class VIEW3D_MT_sculpt(bpy.types.Menu):
sculpt = context.tool_settings.sculpt
brush = context.tool_settings.sculpt.brush
- layout.itemR(sculpt, "symmetry_x")
- layout.itemR(sculpt, "symmetry_y")
- layout.itemR(sculpt, "symmetry_z")
- layout.itemS()
- layout.itemR(sculpt, "lock_x")
- layout.itemR(sculpt, "lock_y")
- layout.itemR(sculpt, "lock_z")
- layout.itemS()
- layout.item_menu_enumO("brush.curve_preset", property="shape")
- layout.itemS()
+ layout.prop(sculpt, "symmetry_x")
+ layout.prop(sculpt, "symmetry_y")
+ layout.prop(sculpt, "symmetry_z")
+ layout.separator()
+ layout.prop(sculpt, "lock_x")
+ layout.prop(sculpt, "lock_y")
+ layout.prop(sculpt, "lock_z")
+ layout.separator()
+ layout.operator_menu_enum("brush.curve_preset", property="shape")
+ layout.separator()
+
+ sculpt_tool = brush.sculpt_tool
- if brush.sculpt_tool != 'GRAB':
- layout.itemR(brush, "use_airbrush")
+ if sculpt_tool != 'GRAB':
+ layout.prop(brush, "use_airbrush")
- if brush.sculpt_tool != 'LAYER':
- layout.itemR(brush, "use_anchor")
+ if sculpt_tool != 'LAYER':
+ layout.prop(brush, "use_anchor")
- if brush.sculpt_tool in ('DRAW', 'PINCH', 'INFLATE', 'LAYER', 'CLAY'):
- layout.itemR(brush, "flip_direction")
+ if sculpt_tool in ('DRAW', 'PINCH', 'INFLATE', 'LAYER', 'CLAY'):
+ layout.prop(brush, "flip_direction")
- if brush.sculpt_tool == 'LAYER':
- layout.itemR(brush, "use_persistent")
- layout.itemO("sculpt.set_persistent_base")
+ if sculpt_tool == 'LAYER':
+ layout.prop(brush, "use_persistent")
+ layout.operator("sculpt.set_persistent_base")
# ********** Particle menu **********
@@ -718,21 +878,21 @@ class VIEW3D_MT_particle(bpy.types.Menu):
particle_edit = context.tool_settings.particle_edit
- layout.itemO("particle.mirror")
+ layout.operator("particle.mirror")
- layout.itemS()
+ layout.separator()
- layout.itemO("particle.remove_doubles")
- layout.itemO("particle.delete")
+ layout.operator("particle.remove_doubles")
+ layout.operator("particle.delete")
if particle_edit.selection_mode == 'POINT':
- layout.itemO("particle.subdivide")
+ layout.operator("particle.subdivide")
- layout.itemO("particle.rekey")
+ layout.operator("particle.rekey")
- layout.itemS()
+ layout.separator()
- layout.itemM("VIEW3D_MT_particle_showhide")
+ layout.menu("VIEW3D_MT_particle_showhide")
class VIEW3D_MT_particle_showhide(VIEW3D_MT_showhide):
@@ -749,57 +909,59 @@ class VIEW3D_MT_pose(bpy.types.Menu):
arm = context.active_object.data
+ layout.menu("VIEW3D_MT_transform")
+ layout.menu("VIEW3D_MT_snap")
if arm.drawtype in ('BBONE', 'ENVELOPE'):
- layout.item_enumO("tfm.transform", "mode", 'BONESIZE', text="Scale Envelope Distance")
+ layout.operator("tfm.transform", text="Scale Envelope Distance").mode = 'BONESIZE'
- layout.itemM("VIEW3D_MT_pose_transform")
+ layout.menu("VIEW3D_MT_pose_transform")
- layout.itemS()
+ layout.separator()
- layout.itemO("anim.insert_keyframe_menu", text="Insert Keyframe...")
- layout.itemO("anim.delete_keyframe_v3d", text="Delete Keyframe...")
+ layout.operator("anim.keyframe_insert_menu", text="Insert Keyframe...")
+ layout.operator("anim.keyframe_delete_v3d", text="Delete Keyframe...")
- layout.itemS()
+ layout.separator()
- layout.itemO("pose.apply")
- layout.itemO("pose.relax")
+ layout.operator("pose.apply")
+ layout.operator("pose.relax")
- layout.itemS()
+ layout.separator()
- layout.itemO("pose.copy")
- layout.itemO("pose.paste")
- layout.item_booleanO("pose.paste", "flipped", True, text="Paste X-Flipped Pose")
+ layout.operator("pose.copy")
+ layout.operator("pose.paste")
+ layout.operator("pose.paste", text="Paste X-Flipped Pose").flipped = True
- layout.itemS()
+ layout.separator()
- layout.itemM("VIEW3D_MT_pose_pose")
- layout.itemM("VIEW3D_MT_pose_motion")
- layout.itemM("VIEW3D_MT_pose_group")
+ layout.menu("VIEW3D_MT_pose_pose")
+ layout.menu("VIEW3D_MT_pose_motion")
+ layout.menu("VIEW3D_MT_pose_group")
- layout.itemS()
+ layout.separator()
- layout.itemM("VIEW3D_MT_pose_ik")
- layout.itemM("VIEW3D_MT_pose_constraints")
+ layout.menu("VIEW3D_MT_pose_ik")
+ layout.menu("VIEW3D_MT_pose_constraints")
- layout.itemS()
+ layout.separator()
- layout.operator_context = "EXEC_AREA"
- layout.item_enumO("pose.autoside_names", "axis", 'XAXIS', text="AutoName Left/Right")
- layout.item_enumO("pose.autoside_names", "axis", 'YAXIS', text="AutoName Front/Back")
- layout.item_enumO("pose.autoside_names", "axis", 'ZAXIS', text="AutoName Top/Bottom")
+ layout.operator_context = 'EXEC_AREA'
+ layout.operator("pose.autoside_names", text="AutoName Left/Right").axis = 'XAXIS'
+ layout.operator("pose.autoside_names", text="AutoName Front/Back").axis = 'YAXIS'
+ layout.operator("pose.autoside_names", text="AutoName Top/Bottom").axis = 'ZAXIS'
- layout.itemO("pose.flip_names")
+ layout.operator("pose.flip_names")
- layout.itemS()
+ layout.separator()
- layout.operator_context = "INVOKE_AREA"
- layout.itemO("pose.armature_layers", text="Change Armature Layers...")
- layout.itemO("pose.bone_layers", text="Change Bone Layers...")
+ layout.operator_context = 'INVOKE_AREA'
+ layout.operator("pose.armature_layers", text="Change Armature Layers...")
+ layout.operator("pose.bone_layers", text="Change Bone Layers...")
- layout.itemS()
+ layout.separator()
- layout.itemM("VIEW3D_MT_pose_showhide")
- layout.item_menu_enumO("pose.flags_set", 'mode', text="Bone Settings")
+ layout.menu("VIEW3D_MT_pose_showhide")
+ layout.operator_menu_enum("pose.flags_set", 'mode', text="Bone Settings")
class VIEW3D_MT_pose_transform(bpy.types.Menu):
@@ -808,13 +970,13 @@ class VIEW3D_MT_pose_transform(bpy.types.Menu):
def draw(self, context):
layout = self.layout
- layout.itemL(text="User Transform")
+ layout.label(text="User Transform")
- layout.itemO("pose.loc_clear", text="Location")
- layout.itemO("pose.rot_clear", text="Rotation")
- layout.itemO("pose.scale_clear", text="Scale")
+ layout.operator("pose.loc_clear", text="Location")
+ layout.operator("pose.rot_clear", text="Rotation")
+ layout.operator("pose.scale_clear", text="Scale")
- layout.itemL(text="Origin")
+ layout.label(text="Origin")
class VIEW3D_MT_pose_pose(bpy.types.Menu):
@@ -823,13 +985,13 @@ class VIEW3D_MT_pose_pose(bpy.types.Menu):
def draw(self, context):
layout = self.layout
- layout.itemO("poselib.browse_interactive", text="Browse Poses...")
+ layout.operator("poselib.browse_interactive", text="Browse Poses...")
- layout.itemS()
+ layout.separator()
- layout.itemO("poselib.pose_add", text="Add Pose...")
- layout.itemO("poselib.pose_rename", text="Rename Pose...")
- layout.itemO("poselib.pose_remove", text="Remove Pose...")
+ layout.operator("poselib.pose_add", text="Add Pose...")
+ layout.operator("poselib.pose_rename", text="Rename Pose...")
+ layout.operator("poselib.pose_remove", text="Remove Pose...")
class VIEW3D_MT_pose_motion(bpy.types.Menu):
@@ -838,8 +1000,8 @@ class VIEW3D_MT_pose_motion(bpy.types.Menu):
def draw(self, context):
layout = self.layout
- layout.itemO("pose.paths_calculate", text="Calculate")
- layout.itemO("pose.paths_clear", text="Clear")
+ layout.operator("pose.paths_calculate", text="Calculate")
+ layout.operator("pose.paths_clear", text="Clear")
class VIEW3D_MT_pose_group(bpy.types.Menu):
@@ -847,13 +1009,13 @@ class VIEW3D_MT_pose_group(bpy.types.Menu):
def draw(self, context):
layout = self.layout
- layout.itemO("pose.group_add")
- layout.itemO("pose.group_remove")
+ layout.operator("pose.group_add")
+ layout.operator("pose.group_remove")
- layout.itemS()
+ layout.separator()
- layout.itemO("pose.group_assign")
- layout.itemO("pose.group_unassign")
+ layout.operator("pose.group_assign")
+ layout.operator("pose.group_unassign")
class VIEW3D_MT_pose_ik(bpy.types.Menu):
@@ -862,8 +1024,8 @@ class VIEW3D_MT_pose_ik(bpy.types.Menu):
def draw(self, context):
layout = self.layout
- layout.itemO("pose.ik_add")
- layout.itemO("pose.ik_clear")
+ layout.operator("pose.ik_add")
+ layout.operator("pose.ik_clear")
class VIEW3D_MT_pose_constraints(bpy.types.Menu):
@@ -872,8 +1034,8 @@ class VIEW3D_MT_pose_constraints(bpy.types.Menu):
def draw(self, context):
layout = self.layout
- layout.itemO("pose.constraint_add_with_targets", text="Add (With Targets)...")
- layout.itemO("pose.constraints_clear")
+ layout.operator("pose.constraint_add_with_targets", text="Add (With Targets)...")
+ layout.operator("pose.constraints_clear")
class VIEW3D_MT_pose_showhide(VIEW3D_MT_showhide):
@@ -890,39 +1052,41 @@ class VIEW3D_MT_edit_mesh(bpy.types.Menu):
settings = context.tool_settings
- layout.itemO("ed.undo")
- layout.itemO("ed.redo")
+ layout.operator("ed.undo")
+ layout.operator("ed.redo")
- layout.itemS()
+ layout.separator()
- layout.itemM("VIEW3D_MT_snap")
+ layout.menu("VIEW3D_MT_transform")
+ layout.menu("VIEW3D_MT_mirror")
+ layout.menu("VIEW3D_MT_snap")
- layout.itemS()
+ layout.separator()
- layout.itemM("VIEW3D_MT_uv_map", text="UV Unwrap...")
+ layout.menu("VIEW3D_MT_uv_map", text="UV Unwrap...")
- layout.itemS()
+ layout.separator()
- layout.itemO("mesh.extrude_move")
- layout.itemO("mesh.duplicate_move")
- layout.itemO("mesh.delete", text="Delete...")
+ layout.operator("mesh.extrude_move")
+ layout.operator("mesh.duplicate_move")
+ layout.operator("mesh.delete", text="Delete...")
- layout.itemS()
+ layout.separator()
- layout.itemM("VIEW3D_MT_edit_mesh_vertices")
- layout.itemM("VIEW3D_MT_edit_mesh_edges")
- layout.itemM("VIEW3D_MT_edit_mesh_faces")
- layout.itemM("VIEW3D_MT_edit_mesh_normals")
+ layout.menu("VIEW3D_MT_edit_mesh_vertices")
+ layout.menu("VIEW3D_MT_edit_mesh_edges")
+ layout.menu("VIEW3D_MT_edit_mesh_faces")
+ layout.menu("VIEW3D_MT_edit_mesh_normals")
- layout.itemS()
+ layout.separator()
- layout.itemR(settings, "automerge_editing")
- layout.item_menu_enumR(settings, "proportional_editing")
- layout.item_menu_enumR(settings, "proportional_editing_falloff")
+ layout.prop(settings, "automerge_editing")
+ layout.prop_menu_enum(settings, "proportional_editing")
+ layout.prop_menu_enum(settings, "proportional_editing_falloff")
- layout.itemS()
+ layout.separator()
- layout.itemM("VIEW3D_MT_edit_mesh_showhide")
+ layout.menu("VIEW3D_MT_edit_mesh_showhide")
class VIEW3D_MT_edit_mesh_specials(bpy.types.Menu):
@@ -933,21 +1097,21 @@ class VIEW3D_MT_edit_mesh_specials(bpy.types.Menu):
layout.operator_context = 'INVOKE_REGION_WIN'
- layout.itemO("mesh.subdivide", text="Subdivide")
- layout.item_floatO("mesh.subdivide", "smoothness", 1.0, text="Subdivide Smooth")
- layout.itemO("mesh.merge", text="Merge...")
- layout.itemO("mesh.remove_doubles")
- layout.itemO("mesh.hide", text="Hide")
- layout.itemO("mesh.reveal", text="Reveal")
- layout.itemO("mesh.select_inverse")
- layout.itemO("mesh.flip_normals")
- layout.itemO("mesh.vertices_smooth", text="Smooth")
- # layout.itemO("mesh.bevel", text="Bevel")
- layout.itemO("mesh.faces_shade_smooth")
- layout.itemO("mesh.faces_shade_flat")
- layout.itemO("mesh.blend_from_shape")
- layout.itemO("mesh.shape_propagate_to_all")
- layout.itemO("mesh.select_vertex_path")
+ layout.operator("mesh.subdivide", text="Subdivide")
+ layout.operator("mesh.subdivide", text="Subdivide Smooth").smoothness = 1.0
+ layout.operator("mesh.merge", text="Merge...")
+ layout.operator("mesh.remove_doubles")
+ layout.operator("mesh.hide", text="Hide")
+ layout.operator("mesh.reveal", text="Reveal")
+ layout.operator("mesh.select_inverse")
+ layout.operator("mesh.flip_normals")
+ layout.operator("mesh.vertices_smooth", text="Smooth")
+ # layout.operator("mesh.bevel", text="Bevel")
+ layout.operator("mesh.faces_shade_smooth")
+ layout.operator("mesh.faces_shade_flat")
+ layout.operator("mesh.blend_from_shape")
+ layout.operator("mesh.shape_propagate_to_all")
+ layout.operator("mesh.select_vertex_path")
class VIEW3D_MT_edit_mesh_vertices(bpy.types.Menu):
@@ -957,22 +1121,27 @@ class VIEW3D_MT_edit_mesh_vertices(bpy.types.Menu):
layout = self.layout
layout.operator_context = 'INVOKE_REGION_WIN'
- layout.itemO("mesh.merge")
- layout.itemO("mesh.rip")
- layout.itemO("mesh.split")
- layout.itemO("mesh.separate")
+ layout.operator("mesh.merge")
+ layout.operator("mesh.rip")
+ layout.operator("mesh.split")
+ layout.operator("mesh.separate")
+
+ layout.separator()
- layout.itemS()
+ layout.operator("mesh.vertices_smooth")
+ layout.operator("mesh.remove_doubles")
- layout.itemO("mesh.vertices_smooth")
- layout.itemO("mesh.remove_doubles")
+ layout.operator("mesh.select_vertex_path")
- layout.itemO("mesh.select_vertex_path")
+ layout.operator("mesh.blend_from_shape")
- layout.itemO("mesh.blend_from_shape")
+ layout.operator("object.vertex_group_blend")
+ layout.operator("mesh.shape_propagate_to_all")
- layout.itemO("object.vertex_group_blend")
- layout.itemO("mesh.shape_propagate_to_all")
+ layout.separator()
+
+ layout.menu("VIEW3D_MT_vertex_group")
+ layout.menu("VIEW3D_MT_hook")
class VIEW3D_MT_edit_mesh_edges(bpy.types.Menu):
@@ -982,36 +1151,36 @@ class VIEW3D_MT_edit_mesh_edges(bpy.types.Menu):
layout = self.layout
layout.operator_context = 'INVOKE_REGION_WIN'
- layout.itemO("mesh.edge_face_add")
- layout.itemO("mesh.subdivide")
+ layout.operator("mesh.edge_face_add")
+ layout.operator("mesh.subdivide")
- layout.itemS()
+ layout.separator()
- layout.itemO("mesh.mark_seam")
- layout.item_booleanO("mesh.mark_seam", "clear", True, text="Clear Seam")
+ layout.operator("mesh.mark_seam")
+ layout.operator("mesh.mark_seam", text="Clear Seam").clear = True
- layout.itemS()
+ layout.separator()
- layout.itemO("mesh.mark_sharp")
- layout.item_booleanO("mesh.mark_sharp", "clear", True, text="Clear Sharp")
+ layout.operator("mesh.mark_sharp")
+ layout.operator("mesh.mark_sharp", text="Clear Sharp").clear = True
- layout.itemS()
+ layout.separator()
- layout.item_enumO("mesh.edge_rotate", "direction", 'CW', text="Rotate Edge CW")
- layout.item_enumO("mesh.edge_rotate", "direction", 'CCW', text="Rotate Edge CCW")
+ layout.operator("mesh.edge_rotate", text="Rotate Edge CW").direction = 'CW'
+ layout.operator("mesh.edge_rotate", text="Rotate Edge CCW").direction = 'CCW'
- layout.itemS()
+ layout.separator()
- layout.itemO("TFM_OT_edge_slide", text="Edge Slide")
- layout.itemO("mesh.loop_multi_select", text="Edge Loop")
+ layout.operator("TFM_OT_edge_slide", text="Edge Slide")
+ layout.operator("mesh.loop_multi_select", text="Edge Loop")
# uiItemO(layout, "Loopcut", 0, "mesh.loop_cut"); // CutEdgeloop(em, 1);
# uiItemO(layout, "Edge Slide", 0, "mesh.edge_slide"); // EdgeSlide(em, 0,0.0);
- layout.item_booleanO("mesh.loop_multi_select", "ring", True, text="Edge Ring")
+ layout.operator("mesh.loop_multi_select", text="Edge Ring").ring = True
- layout.itemO("mesh.loop_to_region")
- layout.itemO("mesh.region_to_loop")
+ layout.operator("mesh.loop_to_region")
+ layout.operator("mesh.region_to_loop")
class VIEW3D_MT_edit_mesh_faces(dynamic_menu.DynMenu):
@@ -1022,36 +1191,36 @@ class VIEW3D_MT_edit_mesh_faces(dynamic_menu.DynMenu):
layout = self.layout
layout.operator_context = 'INVOKE_REGION_WIN'
- # layout.itemO("mesh.bevel")
- # layout.itemO("mesh.bevel")
- layout.itemO("mesh.edge_face_add")
- layout.itemO("mesh.fill")
- layout.itemO("mesh.beauty_fill")
+ # layout.operator("mesh.bevel")
+ # layout.operator("mesh.bevel")
+ layout.operator("mesh.edge_face_add")
+ layout.operator("mesh.fill")
+ layout.operator("mesh.beauty_fill")
- layout.itemS()
+ layout.separator()
- layout.itemO("mesh.quads_convert_to_tris")
- layout.itemO("mesh.tris_convert_to_quads")
- layout.itemO("mesh.edge_flip")
+ layout.operator("mesh.quads_convert_to_tris")
+ layout.operator("mesh.tris_convert_to_quads")
+ layout.operator("mesh.edge_flip")
- layout.itemS()
+ layout.separator()
- layout.itemO("mesh.faces_shade_smooth")
- layout.itemO("mesh.faces_shade_flat")
+ layout.operator("mesh.faces_shade_smooth")
+ layout.operator("mesh.faces_shade_flat")
- layout.itemS()
+ layout.separator()
# uiItemO(layout, NULL, 0, "mesh.face_mode"); // mesh_set_face_flags(em, 1);
# uiItemBooleanO(layout, NULL, 0, "mesh.face_mode", "clear", 1); // mesh_set_face_flags(em, 0);
- layout.item_enumO("mesh.edge_rotate", "direction", 'CW', text="Rotate Edge CW")
+ layout.operator("mesh.edge_rotate", text="Rotate Edge CW").direction = 'CW'
- layout.itemS()
+ layout.separator()
- layout.item_menu_enumO("mesh.uvs_rotate", "direction")
- layout.item_menu_enumO("mesh.uvs_mirror", "axis")
- layout.item_menu_enumO("mesh.colors_rotate", "direction")
- layout.item_menu_enumO("mesh.colors_mirror", "axis")
+ layout.operator_menu_enum("mesh.uvs_rotate", "direction")
+ layout.operator_menu_enum("mesh.uvs_mirror", "axis")
+ layout.operator_menu_enum("mesh.colors_rotate", "direction")
+ layout.operator_menu_enum("mesh.colors_mirror", "axis")
class VIEW3D_MT_edit_mesh_normals(bpy.types.Menu):
@@ -1060,12 +1229,12 @@ class VIEW3D_MT_edit_mesh_normals(bpy.types.Menu):
def draw(self, context):
layout = self.layout
- layout.itemO("mesh.normals_make_consistent", text="Recalculate Outside")
- layout.item_booleanO("mesh.normals_make_consistent", "inside", True, text="Recalculate Inside")
+ layout.operator("mesh.normals_make_consistent", text="Recalculate Outside")
+ layout.operator("mesh.normals_make_consistent", text="Recalculate Inside").inside = True
- layout.itemS()
+ layout.separator()
- layout.itemO("mesh.flip_normals")
+ layout.operator("mesh.flip_normals")
class VIEW3D_MT_edit_mesh_showhide(VIEW3D_MT_showhide):
@@ -1080,30 +1249,32 @@ def draw_curve(self, context):
settings = context.tool_settings
- layout.itemM("VIEW3D_MT_snap")
+ layout.menu("VIEW3D_MT_transform")
+ layout.menu("VIEW3D_MT_mirror")
+ layout.menu("VIEW3D_MT_snap")
- layout.itemS()
+ layout.separator()
- layout.itemO("curve.extrude")
- layout.itemO("curve.duplicate")
- layout.itemO("curve.separate")
- layout.itemO("curve.make_segment")
- layout.itemO("curve.cyclic_toggle")
- layout.itemO("curve.delete", text="Delete...")
+ layout.operator("curve.extrude")
+ layout.operator("curve.duplicate")
+ layout.operator("curve.separate")
+ layout.operator("curve.make_segment")
+ layout.operator("curve.cyclic_toggle")
+ layout.operator("curve.delete", text="Delete...")
- layout.itemS()
+ layout.separator()
- layout.itemM("VIEW3D_MT_edit_curve_ctrlpoints")
- layout.itemM("VIEW3D_MT_edit_curve_segments")
+ layout.menu("VIEW3D_MT_edit_curve_ctrlpoints")
+ layout.menu("VIEW3D_MT_edit_curve_segments")
- layout.itemS()
+ layout.separator()
- layout.item_menu_enumR(settings, "proportional_editing")
- layout.item_menu_enumR(settings, "proportional_editing_falloff")
+ layout.prop_menu_enum(settings, "proportional_editing")
+ layout.prop_menu_enum(settings, "proportional_editing_falloff")
- layout.itemS()
+ layout.separator()
- layout.itemM("VIEW3D_MT_edit_curve_showhide")
+ layout.menu("VIEW3D_MT_edit_curve_showhide")
class VIEW3D_MT_edit_curve(bpy.types.Menu):
@@ -1121,13 +1292,17 @@ class VIEW3D_MT_edit_curve_ctrlpoints(bpy.types.Menu):
edit_object = context.edit_object
if edit_object.type == 'CURVE':
- layout.item_enumO("tfm.transform", "mode", 'TILT')
- layout.itemO("curve.tilt_clear")
- layout.itemO("curve.separate")
+ layout.operator("tfm.transform").mode = 'TILT'
+ layout.operator("curve.tilt_clear")
+ layout.operator("curve.separate")
+
+ layout.separator()
- layout.itemS()
+ layout.operator_menu_enum("curve.handle_type_set", "type")
- layout.item_menu_enumO("curve.handle_type_set", "type")
+ layout.separator()
+
+ layout.menu("VIEW3D_MT_hook")
class VIEW3D_MT_edit_curve_segments(bpy.types.Menu):
@@ -1136,8 +1311,8 @@ class VIEW3D_MT_edit_curve_segments(bpy.types.Menu):
def draw(self, context):
layout = self.layout
- layout.itemO("curve.subdivide")
- layout.itemO("curve.switch_direction")
+ layout.operator("curve.subdivide")
+ layout.operator("curve.switch_direction")
class VIEW3D_MT_edit_curve_showhide(VIEW3D_MT_showhide):
@@ -1156,11 +1331,11 @@ class VIEW3D_MT_edit_text(bpy.types.Menu):
def draw(self, context):
layout = self.layout
- layout.itemO("font.file_paste")
+ layout.operator("font.file_paste")
- layout.itemS()
+ layout.separator()
- layout.itemM("VIEW3D_MT_edit_text_chars")
+ layout.menu("VIEW3D_MT_edit_text_chars")
class VIEW3D_MT_edit_text_chars(bpy.types.Menu):
@@ -1169,32 +1344,32 @@ class VIEW3D_MT_edit_text_chars(bpy.types.Menu):
def draw(self, context):
layout = self.layout
- layout.item_stringO("font.text_insert", "text", b'\xC2\xA9'.decode(), text="Copyright|Alt C")
- layout.item_stringO("font.text_insert", "text", b'\xC2\xAE'.decode(), text="Registered Trademark|Alt R")
+ layout.operator("font.text_insert", text="Copyright|Alt C").text = b'\xC2\xA9'.decode()
+ layout.operator("font.text_insert", text="Registered Trademark|Alt R").text = b'\xC2\xAE'.decode()
- layout.itemS()
+ layout.separator()
- layout.item_stringO("font.text_insert", "text", b'\xC2\xB0'.decode(), text="Degree Sign|Alt G")
- layout.item_stringO("font.text_insert", "text", b'\xC3\x97'.decode(), text="Multiplication Sign|Alt x")
- layout.item_stringO("font.text_insert", "text", b'\xC2\x8A'.decode(), text="Circle|Alt .")
- layout.item_stringO("font.text_insert", "text", b'\xC2\xB9'.decode(), text="Superscript 1|Alt 1")
- layout.item_stringO("font.text_insert", "text", b'\xC2\xB2'.decode(), text="Superscript 2|Alt 2")
- layout.item_stringO("font.text_insert", "text", b'\xC2\xB3'.decode(), text="Superscript 3|Alt 3")
- layout.item_stringO("font.text_insert", "text", b'\xC2\xBB'.decode(), text="Double >>|Alt >")
- layout.item_stringO("font.text_insert", "text", b'\xC2\xAB'.decode(), text="Double <<|Alt <")
- layout.item_stringO("font.text_insert", "text", b'\xE2\x80\xB0'.decode(), text="Promillage|Alt %")
+ layout.operator("font.text_insert", text="Degree Sign|Alt G").text = b'\xC2\xB0'.decode()
+ layout.operator("font.text_insert", text="Multiplication Sign|Alt x").text = b'\xC3\x97'.decode()
+ layout.operator("font.text_insert", text="Circle|Alt .").text = b'\xC2\x8A'.decode()
+ layout.operator("font.text_insert", text="Superscript 1|Alt 1").text = b'\xC2\xB9'.decode()
+ layout.operator("font.text_insert", text="Superscript 2|Alt 2").text = b'\xC2\xB2'.decode()
+ layout.operator("font.text_insert", text="Superscript 3|Alt 3").text = b'\xC2\xB3'.decode()
+ layout.operator("font.text_insert", text="Double >>|Alt >").text = b'\xC2\xBB'.decode()
+ layout.operator("font.text_insert", text="Double <<|Alt <").text = b'\xC2\xAB'.decode()
+ layout.operator("font.text_insert", text="Promillage|Alt %").text = b'\xE2\x80\xB0'.decode()
- layout.itemS()
+ layout.separator()
- layout.item_stringO("font.text_insert", "text", b'\xC2\xA4'.decode(), text="Dutch Florin|Alt F")
- layout.item_stringO("font.text_insert", "text", b'\xC2\xA3'.decode(), text="British Pound|Alt L")
- layout.item_stringO("font.text_insert", "text", b'\xC2\xA5'.decode(), text="Japanese Yen|Alt Y")
+ layout.operator("font.text_insert", text="Dutch Florin|Alt F").text = b'\xC2\xA4'.decode()
+ layout.operator("font.text_insert", text="British Pound|Alt L").text = b'\xC2\xA3'.decode()
+ layout.operator("font.text_insert", text="Japanese Yen|Alt Y").text = b'\xC2\xA5'.decode()
- layout.itemS()
+ layout.separator()
- layout.item_stringO("font.text_insert", "text", b'\xC3\x9F'.decode(), text="German S|Alt S")
- layout.item_stringO("font.text_insert", "text", b'\xC2\xBF'.decode(), text="Spanish Question Mark|Alt ?")
- layout.item_stringO("font.text_insert", "text", b'\xC2\xA1'.decode(), text="Spanish Exclamation Mark|Alt !")
+ layout.operator("font.text_insert", text="German S|Alt S").text = b'\xC3\x9F'.decode()
+ layout.operator("font.text_insert", text="Spanish Question Mark|Alt ?").text = b'\xC2\xBF'.decode()
+ layout.operator("font.text_insert", text="Spanish Exclamation Mark|Alt !").text = b'\xC2\xA1'.decode()
class VIEW3D_MT_edit_meta(bpy.types.Menu):
@@ -1205,26 +1380,28 @@ class VIEW3D_MT_edit_meta(bpy.types.Menu):
settings = context.tool_settings
- layout.itemO("ed.undo")
- layout.itemO("ed.redo")
+ layout.operator("ed.undo")
+ layout.operator("ed.redo")
- layout.itemS()
+ layout.separator()
- layout.itemM("VIEW3D_MT_snap")
+ layout.menu("VIEW3D_MT_transform")
+ layout.menu("VIEW3D_MT_mirror")
+ layout.menu("VIEW3D_MT_snap")
- layout.itemS()
+ layout.separator()
- layout.itemO("mball.delete_metaelems", text="Delete...")
- layout.itemO("mball.duplicate_metaelems")
+ layout.operator("mball.delete_metaelems", text="Delete...")
+ layout.operator("mball.duplicate_metaelems")
- layout.itemS()
+ layout.separator()
- layout.item_menu_enumR(settings, "proportional_editing")
- layout.item_menu_enumR(settings, "proportional_editing_falloff")
+ layout.prop_menu_enum(settings, "proportional_editing")
+ layout.prop_menu_enum(settings, "proportional_editing_falloff")
- layout.itemS()
+ layout.separator()
- layout.itemM("VIEW3D_MT_edit_meta_showhide")
+ layout.menu("VIEW3D_MT_edit_meta_showhide")
class VIEW3D_MT_edit_meta_showhide(bpy.types.Menu):
@@ -1233,9 +1410,9 @@ class VIEW3D_MT_edit_meta_showhide(bpy.types.Menu):
def draw(self, context):
layout = self.layout
- layout.itemO("mball.reveal_metaelems", text="Show Hidden")
- layout.itemO("mball.hide_metaelems", text="Hide Selected")
- layout.item_booleanO("mball.hide_metaelems", "unselected", True, text="Hide Unselected")
+ layout.operator("mball.reveal_metaelems", text="Show Hidden")
+ layout.operator("mball.hide_metaelems", text="Hide Selected")
+ layout.operator("mball.hide_metaelems", text="Hide Unselected").unselected = True
class VIEW3D_MT_edit_lattice(bpy.types.Menu):
@@ -1246,16 +1423,18 @@ class VIEW3D_MT_edit_lattice(bpy.types.Menu):
settings = context.tool_settings
- layout.itemM("VIEW3D_MT_snap")
+ layout.menu("VIEW3D_MT_transform")
+ layout.menu("VIEW3D_MT_mirror")
+ layout.menu("VIEW3D_MT_snap")
- layout.itemS()
+ layout.separator()
- layout.itemO("lattice.make_regular")
+ layout.operator("lattice.make_regular")
- layout.itemS()
+ layout.separator()
- layout.item_menu_enumR(settings, "proportional_editing")
- layout.item_menu_enumR(settings, "proportional_editing_falloff")
+ layout.prop_menu_enum(settings, "proportional_editing")
+ layout.prop_menu_enum(settings, "proportional_editing_falloff")
class VIEW3D_MT_edit_armature(bpy.types.Menu):
@@ -1267,53 +1446,75 @@ class VIEW3D_MT_edit_armature(bpy.types.Menu):
edit_object = context.edit_object
arm = edit_object.data
- layout.itemM("VIEW3D_MT_snap")
- layout.itemM("VIEW3D_MT_edit_armature_roll")
+ layout.menu("VIEW3D_MT_transform")
+ layout.menu("VIEW3D_MT_mirror")
+ layout.menu("VIEW3D_MT_snap")
+ layout.menu("VIEW3D_MT_edit_armature_roll")
if arm.drawtype == 'ENVELOPE':
- layout.item_enumO("tfm.transform", "mode", 'BONESIZE', text="Scale Envelope Distance")
+ layout.operator("tfm.transform", text="Scale Envelope Distance").mode = 'BONESIZE'
else:
- layout.item_enumO("tfm.transform", "mode", 'BONESIZE', text="Scale B-Bone Width")
+ layout.operator("tfm.transform", text="Scale B-Bone Width").mode = 'BONESIZE'
+
+ layout.separator()
+
+ layout.operator("armature.extrude_move")
- layout.itemS()
+ if arm.x_axis_mirror:
+ layout.operator("armature.extrude_forked")
- layout.itemO("armature.extrude_move")
+ layout.operator("armature.duplicate_move")
+ layout.operator("armature.merge")
+ layout.operator("armature.fill")
+ layout.operator("armature.delete")
+ layout.operator("armature.separate")
-# EXTRUDE FORKED DOESN'T WORK YET
-# if arm.x_axis_mirror:
-# layout.item_booleanO("armature.extrude_move", "forked", True, text="Extrude Forked")
+ layout.separator()
- layout.itemO("armature.duplicate_move")
- layout.itemO("armature.merge")
- layout.itemO("armature.fill")
- layout.itemO("armature.delete")
- layout.itemO("armature.separate")
+ layout.operator("armature.subdivide_multi", text="Subdivide")
+ layout.operator("armature.switch_direction", text="Switch Direction")
- layout.itemS()
+ layout.separator()
- layout.itemO("armature.subdivide_multi", text="Subdivide")
+ layout.operator_context = 'EXEC_AREA'
+ layout.operator("armature.autoside_names", text="AutoName Left/Right").type = 'XAXIS'
+ layout.operator("armature.autoside_names", text="AutoName Front/Back").type = 'YAXIS'
+ layout.operator("armature.autoside_names", text="AutoName Top/Bottom").type = 'ZAXIS'
+ layout.operator("armature.flip_names")
- layout.itemS()
+ layout.separator()
- layout.operator_context = "EXEC_AREA"
- layout.item_enumO("armature.autoside_names", "type", 'XAXIS', text="AutoName Left/Right")
- layout.item_enumO("armature.autoside_names", "type", 'YAXIS', text="AutoName Front/Back")
- layout.item_enumO("armature.autoside_names", "type", 'ZAXIS', text="AutoName Top/Bottom")
- layout.itemO("armature.flip_names")
+ layout.operator_context = 'INVOKE_DEFAULT'
+ layout.operator("armature.armature_layers")
+ layout.operator("armature.bone_layers")
- layout.itemS()
+ layout.separator()
- layout.operator_context = "INVOKE_DEFAULT"
- layout.itemO("armature.armature_layers")
- layout.itemO("armature.bone_layers")
+ layout.menu("VIEW3D_MT_edit_armature_parent")
- layout.itemS()
+ layout.separator()
- layout.itemM("VIEW3D_MT_edit_armature_parent")
+ layout.operator_menu_enum("armature.flags_set", "mode", text="Bone Settings")
+
+
+class VIEW3D_MT_armature_specials(bpy.types.Menu):
+ bl_label = "Specials"
+
+ def draw(self, context):
+ layout = self.layout
+
+ layout.operator_context = 'INVOKE_REGION_WIN'
- layout.itemS()
+ layout.operator("armature.subdivide_multi", text="Subdivide")
+ layout.operator("armature.switch_direction", text="Switch Direction")
- layout.item_menu_enumO("armature.flags_set", "mode", text="Bone Settings")
+ layout.separator()
+
+ layout.operator_context = 'EXEC_REGION_WIN'
+ layout.operator("armature.autoside_names", text="AutoName Left/Right").type = 'XAXIS'
+ layout.operator("armature.autoside_names", text="AutoName Front/Back").type = 'YAXIS'
+ layout.operator("armature.autoside_names", text="AutoName Top/Bottom").type = 'ZAXIS'
+ layout.operator("armature.flip_names", text="Flip Names")
class VIEW3D_MT_edit_armature_parent(bpy.types.Menu):
@@ -1322,8 +1523,8 @@ class VIEW3D_MT_edit_armature_parent(bpy.types.Menu):
def draw(self, context):
layout = self.layout
- layout.itemO("armature.parent_set", text="Make")
- layout.itemO("armature.parent_clear", text="Clear")
+ layout.operator("armature.parent_set", text="Make")
+ layout.operator("armature.parent_clear", text="Clear")
class VIEW3D_MT_edit_armature_roll(bpy.types.Menu):
@@ -1332,12 +1533,12 @@ class VIEW3D_MT_edit_armature_roll(bpy.types.Menu):
def draw(self, context):
layout = self.layout
- layout.item_enumO("armature.calculate_roll", "type", 'GLOBALUP', text="Clear Roll (Z-Axis Up)")
- layout.item_enumO("armature.calculate_roll", "type", 'CURSOR', text="Roll to Cursor")
+ layout.operator("armature.calculate_roll", text="Clear Roll (Z-Axis Up)").type = 'GLOBALUP'
+ layout.operator("armature.calculate_roll", text="Roll to Cursor").type = 'CURSOR'
- layout.itemS()
+ layout.separator()
- layout.item_enumO("tfm.transform", "mode", 'BONE_ROLL', text="Set Roll")
+ layout.operator("tfm.transform", text="Set Roll").mode = 'BONE_ROLL'
# ********** Panel **********
@@ -1358,50 +1559,45 @@ class VIEW3D_PT_3dview_properties(bpy.types.Panel):
scene = context.scene
col = layout.column()
- col.itemL(text="Camera:")
- col.itemR(view, "camera", text="")
- col.itemR(view, "lens")
+ col.label(text="Camera:")
+ col.prop(view, "camera", text="")
+ col.prop(view, "lens")
+ col.label(text="Lock to Object:")
+ col.prop(view, "lock_object", text="")
+ if view.lock_object and view.lock_object.type == 'ARMATURE':
+ col.prop_object(view, "lock_bone", view.lock_object.data, "bones", text="")
col = layout.column(align=True)
- col.itemL(text="Clip:")
- col.itemR(view, "clip_start", text="Start")
- col.itemR(view, "clip_end", text="End")
+ col.label(text="Clip:")
+ col.prop(view, "clip_start", text="Start")
+ col.prop(view, "clip_end", text="End")
- col = layout.column(align=True)
- col.itemL(text="Grid:")
- col.itemR(view, "grid_lines", text="Lines")
- col.itemR(view, "grid_spacing", text="Spacing")
- col.itemR(view, "grid_subdivisions", text="Subdivisions")
+ layout.column().prop(scene, "cursor_location", text="3D Cursor:")
- layout.column().itemR(scene, "cursor_location", text="3D Cursor:")
-class VIEW3D_PT_3dview_item(bpy.types.Panel):
+class VIEW3D_PT_3dview_name(bpy.types.Panel):
bl_space_type = 'VIEW_3D'
bl_region_type = 'UI'
bl_label = "Item"
def poll(self, context):
- return (context.active_object or context.bone or context.edit_bone)
+ return (context.space_data and context.active_object)
def draw(self, context):
layout = self.layout
- ob = context.object
-
+ ob = context.active_object
row = layout.row()
- row.itemL(text="", icon='ICON_OBJECT_DATA')
- row.itemR(ob, "name", text="")
+ row.label(text="", icon='ICON_OBJECT_DATA')
+ row.prop(ob, "name", text="")
- if ((context.active_bone or context.active_pchan) and ob.type == 'ARMATURE' and (ob.mode == 'EDIT' or ob.mode == 'POSE')):
+ if ob.type == 'ARMATURE' and ob.mode in ('EDIT', 'POSE'):
bone = context.active_bone
- if not bone:
- pchan = context.active_pchan
- if pchan:
- bone = pchan.bone
+ if bone:
+ row = layout.row()
+ row.label(text="", icon='ICON_BONE_DATA')
+ row.prop(bone, "name", text="")
- row = layout.row()
- row.itemL(text="", icon='ICON_BONE_DATA')
- row.itemR(bone, "name", text="")
class VIEW3D_PT_3dview_display(bpy.types.Panel):
bl_space_type = 'VIEW_3D'
@@ -1421,30 +1617,37 @@ class VIEW3D_PT_3dview_display(bpy.types.Panel):
ob = context.object
col = layout.column()
- col.itemR(view, "display_floor", text="Grid Floor")
- col.itemR(view, "display_x_axis", text="X Axis")
- col.itemR(view, "display_y_axis", text="Y Axis")
- col.itemR(view, "display_z_axis", text="Z Axis")
- col.itemR(view, "outline_selected")
- col.itemR(view, "all_object_centers")
- col.itemR(view, "relationship_lines")
+ col.prop(view, "display_x_axis", text="X Axis")
+ col.prop(view, "display_y_axis", text="Y Axis")
+ col.prop(view, "display_z_axis", text="Z Axis")
+ col.prop(view, "outline_selected")
+ col.prop(view, "all_object_centers")
+ col.prop(view, "relationship_lines")
if ob and ob.type == 'MESH':
mesh = ob.data
- col.itemR(mesh, "all_edges")
+ col.prop(mesh, "all_edges")
col = layout.column()
- col.itemL(text="Shading:")
- col.itemR(gs, "material_mode", text="")
- col.itemR(view, "textured_solid")
+ col.prop(view, "display_floor", text="Grid Floor")
+ sub = col.column(align=True)
+ sub.active = view.display_floor
+ sub.prop(view, "grid_lines", text="Lines")
+ sub.prop(view, "grid_spacing", text="Spacing")
+ sub.prop(view, "grid_subdivisions", text="Subdivisions")
+
+ col = layout.column()
+ col.label(text="Shading:")
+ col.prop(gs, "material_mode", text="")
+ col.prop(view, "textured_solid")
# XXX - the Quad View options don't work yet
-# layout.itemS()
+# layout.separator()
#
-# layout.itemO("screen.region_foursplit", text="Toggle Quad View")
+# layout.operator("screen.region_foursplit", text="Toggle Quad View")
# col = layout.column()
-# col.itemR(view, "lock_rotation")
-# col.itemR(view, "box_preview")
-# col.itemR(view, "box_clip")
+# col.prop(view, "lock_rotation")
+# col.prop(view, "box_preview")
+# col.prop(view, "box_clip")
class VIEW3D_PT_3dview_meshdisplay(bpy.types.Panel):
@@ -1462,25 +1665,25 @@ class VIEW3D_PT_3dview_meshdisplay(bpy.types.Panel):
mesh = context.active_object.data
col = layout.column()
- col.itemL(text="Overlays:")
- col.itemR(mesh, "draw_edges", text="Edges")
- col.itemR(mesh, "draw_faces", text="Faces")
- col.itemR(mesh, "draw_creases", text="Creases")
- col.itemR(mesh, "draw_bevel_weights", text="Bevel Weights")
- col.itemR(mesh, "draw_seams", text="Seams")
- col.itemR(mesh, "draw_sharp", text="Sharp")
-
- col.itemS()
- col.itemL(text="Normals:")
- col.itemR(mesh, "draw_normals", text="Face")
- col.itemR(mesh, "draw_vertex_normals", text="Vertex")
- col.itemR(context.scene.tool_settings, "normal_size", text="Normal Size")
-
- col.itemS()
- col.itemL(text="Numerics:")
- col.itemR(mesh, "draw_edge_lenght")
- col.itemR(mesh, "draw_edge_angle")
- col.itemR(mesh, "draw_face_area")
+ col.label(text="Overlays:")
+ col.prop(mesh, "draw_edges", text="Edges")
+ col.prop(mesh, "draw_faces", text="Faces")
+ col.prop(mesh, "draw_creases", text="Creases")
+ col.prop(mesh, "draw_bevel_weights", text="Bevel Weights")
+ col.prop(mesh, "draw_seams", text="Seams")
+ col.prop(mesh, "draw_sharp", text="Sharp")
+
+ col.separator()
+ col.label(text="Normals:")
+ col.prop(mesh, "draw_normals", text="Face")
+ col.prop(mesh, "draw_vertex_normals", text="Vertex")
+ col.prop(context.scene.tool_settings, "normal_size", text="Normal Size")
+
+ col.separator()
+ col.label(text="Numerics:")
+ col.prop(mesh, "draw_edge_lenght")
+ col.prop(mesh, "draw_edge_angle")
+ col.prop(mesh, "draw_face_area")
class VIEW3D_PT_3dview_curvedisplay(bpy.types.Panel):
@@ -1498,10 +1701,10 @@ class VIEW3D_PT_3dview_curvedisplay(bpy.types.Panel):
curve = context.active_object.data
col = layout.column()
- col.itemL(text="Overlays:")
- col.itemR(curve, "draw_handles", text="Handles")
- col.itemR(curve, "draw_normals", text="Normals")
- col.itemR(context.scene.tool_settings, "normal_size", text="Normal Size")
+ col.label(text="Overlays:")
+ col.prop(curve, "draw_handles", text="Handles")
+ col.prop(curve, "draw_normals", text="Normals")
+ col.prop(context.scene.tool_settings, "normal_size", text="Normal Size")
class VIEW3D_PT_background_image(bpy.types.Panel):
@@ -1512,14 +1715,14 @@ class VIEW3D_PT_background_image(bpy.types.Panel):
def poll(self, context):
view = context.space_data
- bg = context.space_data.background_image
+ # bg = context.space_data.background_image
return (view)
def draw_header(self, context):
layout = self.layout
view = context.space_data
- layout.itemR(view, "display_background_image", text="")
+ layout.prop(view, "display_background_image", text="")
def draw(self, context):
layout = self.layout
@@ -1531,16 +1734,15 @@ class VIEW3D_PT_background_image(bpy.types.Panel):
layout.active = view.display_background_image
col = layout.column()
- col.itemR(bg, "image", text="")
- #col.itemR(bg, "image_user")
- col.itemR(bg, "size")
- col.itemR(bg, "transparency", slider=True)
+ col.template_ID(bg, "image", open="image.open")
+ col.prop(bg, "size")
+ col.prop(bg, "transparency", slider=True)
col = layout.column(align=True)
- col.itemL(text="Offset:")
- col.itemR(bg, "offset_x", text="X")
- col.itemR(bg, "offset_y", text="Y")
+ col.label(text="Offset:")
+ col.prop(bg, "offset_x", text="X")
+ col.prop(bg, "offset_y", text="Y")
class VIEW3D_PT_transform_orientations(bpy.types.Panel):
@@ -1560,14 +1762,14 @@ class VIEW3D_PT_transform_orientations(bpy.types.Panel):
col = layout.column()
- col.itemR(view, "transform_orientation")
- col.itemO("tfm.create_orientation", text="Create")
+ col.prop(view, "transform_orientation")
+ col.operator("tfm.create_orientation", text="Create")
orientation = view.current_orientation
if orientation:
- col.itemR(orientation, "name")
- col.itemO("tfm.delete_orientation", text="Delete")
+ col.prop(orientation, "name")
+ col.operator("tfm.delete_orientation", text="Delete")
class VIEW3D_PT_etch_a_ton(bpy.types.Panel):
@@ -1585,7 +1787,7 @@ class VIEW3D_PT_etch_a_ton(bpy.types.Panel):
layout = self.layout
toolsettings = context.scene.tool_settings
- layout.itemR(toolsettings, "bone_sketching", text="")
+ layout.prop(toolsettings, "bone_sketching", text="")
def draw(self, context):
layout = self.layout
@@ -1593,64 +1795,61 @@ class VIEW3D_PT_etch_a_ton(bpy.types.Panel):
col = layout.column()
- col.itemR(toolsettings, "etch_quick")
- col.itemR(toolsettings, "etch_overdraw")
+ col.prop(toolsettings, "etch_quick")
+ col.prop(toolsettings, "etch_overdraw")
- col.itemR(toolsettings, "etch_convert_mode")
+ col.prop(toolsettings, "etch_convert_mode")
if toolsettings.etch_convert_mode == 'LENGTH':
- col.itemR(toolsettings, "etch_length_limit")
+ col.prop(toolsettings, "etch_length_limit")
elif toolsettings.etch_convert_mode == 'ADAPTIVE':
- col.itemR(toolsettings, "etch_adaptive_limit")
+ col.prop(toolsettings, "etch_adaptive_limit")
elif toolsettings.etch_convert_mode == 'FIXED':
- col.itemR(toolsettings, "etch_subdivision_number")
+ col.prop(toolsettings, "etch_subdivision_number")
elif toolsettings.etch_convert_mode == 'RETARGET':
- col.itemR(toolsettings, "etch_template")
- col.itemR(toolsettings, "etch_roll_mode")
- col.itemR(toolsettings, "etch_autoname")
- col.itemR(toolsettings, "etch_number")
- col.itemR(toolsettings, "etch_side")
-
-
-# Operators
-from bpy.props import *
+ col.prop(toolsettings, "etch_template")
+ col.prop(toolsettings, "etch_roll_mode")
+ col.prop(toolsettings, "etch_autoname")
+ col.prop(toolsettings, "etch_number")
+ col.prop(toolsettings, "etch_side")
-class OBJECT_OT_select_pattern(bpy.types.Operator):
- '''Select object matching a naming pattern.'''
- bl_idname = "object.select_pattern"
- bl_label = "Select Pattern"
- bl_register = True
- bl_undo = True
+class VIEW3D_PT_context_properties(bpy.types.Panel):
+ bl_space_type = 'VIEW_3D'
+ bl_region_type = 'UI'
+ bl_label = "Properties"
+ bl_default_closed = True
- pattern = StringProperty(name="Pattern", description="Name filter using '*' and '?' wildcard chars", maxlen=32, default="*")
- case_sensitive = BoolProperty(name="Case Sensitive", description="Do a case sensitive compare", default=False)
- extend = BoolProperty(name="Extend", description="Extend the existing selection", default=True)
+ def _active_context_member(self, context):
+ obj = context.object
+ if obj:
+ mode = obj.mode
+ if mode == 'POSE':
+ return "active_pose_bone"
+ elif mode == 'EDIT' and obj.type == 'ARMATURE':
+ return "active_bone"
+ else:
+ return "object"
- def execute(self, context):
+ return ""
- import fnmatch
+ def poll(self, context):
+ member = self._active_context_member(context)
+ if member:
+ context_member = getattr(context, member)
+ return context_member and context_member.keys()
- if self.case_sensitive:
- pattern_match = fnmatch.fnmatchcase
- else:
- pattern_match = lambda a, b: fnmatch.fnmatchcase(a.upper(), b.upper())
+ return False
- for ob in context.visible_objects:
- if pattern_match(ob.name, self.pattern):
- ob.selected = True
- elif not self.extend:
- ob.selected = False
+ def draw(self, context):
+ import rna_prop_ui
+ # reload(rna_prop_ui)
+ member = self._active_context_member(context)
- return ('FINISHED',)
+ if member:
+ # Draw with no edit button
+ rna_prop_ui.draw(self.layout, context, member, False)
- # TODO - python cant do popups yet
- '''
- def invoke(self, context, event):
- wm = context.manager
- wm.add_fileselect(self)
- return ('RUNNING_MODAL',)
- '''
bpy.types.register(VIEW3D_HT_header) # Header
@@ -1671,6 +1870,11 @@ bpy.types.register(VIEW3D_MT_select_edit_lattice)
bpy.types.register(VIEW3D_MT_select_edit_armature)
bpy.types.register(VIEW3D_MT_select_face) # XXX todo
+bpy.types.register(VIEW3D_MT_transform) # Object/Edit Menus
+bpy.types.register(VIEW3D_MT_mirror) # Object/Edit Menus
+bpy.types.register(VIEW3D_MT_snap) # Object/Edit Menus
+bpy.types.register(VIEW3D_MT_uv_map) # Edit Menus
+
bpy.types.register(VIEW3D_MT_object) # Object Menu
bpy.types.register(VIEW3D_MT_object_apply)
bpy.types.register(VIEW3D_MT_object_clear)
@@ -1682,6 +1886,8 @@ bpy.types.register(VIEW3D_MT_object_showhide)
bpy.types.register(VIEW3D_MT_make_single_user)
bpy.types.register(VIEW3D_MT_make_links)
+bpy.types.register(VIEW3D_MT_hook)
+bpy.types.register(VIEW3D_MT_vertex_group)
bpy.types.register(VIEW3D_MT_sculpt) # Sculpt Menu
@@ -1699,9 +1905,6 @@ bpy.types.register(VIEW3D_MT_pose_ik)
bpy.types.register(VIEW3D_MT_pose_constraints)
bpy.types.register(VIEW3D_MT_pose_showhide)
-bpy.types.register(VIEW3D_MT_snap) # Edit Menus
-bpy.types.register(VIEW3D_MT_uv_map) # Edit Menus
-
bpy.types.register(VIEW3D_MT_edit_mesh)
bpy.types.register(VIEW3D_MT_edit_mesh_specials) # Only as a menu for keybindings
bpy.types.register(VIEW3D_MT_edit_mesh_vertices)
@@ -1729,13 +1932,16 @@ bpy.types.register(VIEW3D_MT_edit_armature)
bpy.types.register(VIEW3D_MT_edit_armature_parent)
bpy.types.register(VIEW3D_MT_edit_armature_roll)
-bpy.types.register(VIEW3D_PT_3dview_item) # Panels
+bpy.types.register(VIEW3D_MT_armature_specials) # Only as a menu for keybindings
+
+ # Panels
bpy.types.register(VIEW3D_PT_3dview_properties)
bpy.types.register(VIEW3D_PT_3dview_display)
+bpy.types.register(VIEW3D_PT_3dview_name)
bpy.types.register(VIEW3D_PT_3dview_meshdisplay)
bpy.types.register(VIEW3D_PT_3dview_curvedisplay)
bpy.types.register(VIEW3D_PT_background_image)
bpy.types.register(VIEW3D_PT_transform_orientations)
bpy.types.register(VIEW3D_PT_etch_a_ton)
-bpy.ops.add(OBJECT_OT_select_pattern)
+bpy.types.register(VIEW3D_PT_context_properties)
diff --git a/release/scripts/ui/space_view3d_toolbar.py b/release/scripts/ui/space_view3d_toolbar.py
index 771e1e9046b..8559efa42c6 100644
--- a/release/scripts/ui/space_view3d_toolbar.py
+++ b/release/scripts/ui/space_view3d_toolbar.py
@@ -36,40 +36,41 @@ class VIEW3D_PT_tools_objectmode(View3DPanel):
layout = self.layout
col = layout.column(align=True)
- col.itemL(text="Transform:")
- col.itemO("tfm.translate")
- col.itemO("tfm.rotate")
- col.itemO("tfm.resize", text="Scale")
+ col.label(text="Transform:")
+ col.operator("tfm.translate")
+ col.operator("tfm.rotate")
+ col.operator("tfm.resize", text="Scale")
col = layout.column(align=True)
- col.itemL(text="Object:")
- col.itemO("object.duplicate_move")
- col.itemO("object.delete")
+ col.label(text="Object:")
+ col.operator("object.duplicate_move")
+ col.operator("object.delete")
+ col.operator("object.join")
active_object = context.active_object
if active_object and active_object.type == 'MESH':
col = layout.column(align=True)
- col.itemL(text="Shading:")
- col.itemO("object.shade_smooth", text="Smooth")
- col.itemO("object.shade_flat", text="Flat")
+ col.label(text="Shading:")
+ col.operator("object.shade_smooth", text="Smooth")
+ col.operator("object.shade_flat", text="Flat")
col = layout.column(align=True)
- col.itemL(text="Keyframes:")
- col.itemO("anim.insert_keyframe_menu", text="Insert")
- col.itemO("anim.delete_keyframe_v3d", text="Remove")
+ col.label(text="Keyframes:")
+ col.operator("anim.keyframe_insert_menu", text="Insert")
+ col.operator("anim.keyframe_delete_v3d", text="Remove")
col = layout.column(align=True)
- col.itemL(text="Grease Pencil:")
- col.item_enumO("gpencil.draw", "mode", 'DRAW', text="Draw Freehand")
- col.item_enumO("gpencil.draw", "mode", 'DRAW_STRAIGHT', text="Straight Line")
- col.item_enumO("gpencil.draw", "mode", 'ERASER', text="Eraser")
+ col.label(text="Repeat:")
+ col.operator("screen.repeat_last")
+ col.operator("screen.repeat_history", text="History...")
col = layout.column(align=True)
- col.itemL(text="Repeat:")
- col.itemO("screen.repeat_last")
- col.itemO("screen.repeat_history", text="History...")
- col.itemO("screen.redo_last", text="Tweak...")
+ col.label(text="Grease Pencil:")
+ row = col.row()
+ row.operator("gpencil.draw", text="Draw").mode = 'DRAW'
+ row.operator("gpencil.draw", text="Line").mode = 'DRAW_STRAIGHT'
+ row.operator("gpencil.draw", text="Erase").mode = 'ERASER'
# ********** default tools for editmode_mesh ****************
@@ -82,50 +83,63 @@ class VIEW3D_PT_tools_meshedit(View3DPanel):
layout = self.layout
col = layout.column(align=True)
- col.itemL(text="Transform:")
- col.itemO("tfm.translate")
- col.itemO("tfm.rotate")
- col.itemO("tfm.resize", text="Scale")
+ col.label(text="Transform:")
+ col.operator("tfm.translate")
+ col.operator("tfm.rotate")
+ col.operator("tfm.resize", text="Scale")
+ col.operator("tfm.shrink_fatten", text="Along Normal")
+
+
+ col = layout.column(align=True)
+ col.label(text="Deform:")
+ col.operator("tfm.edge_slide")
+ col.operator("mesh.rip_move")
+ col.operator("mesh.vertices_smooth")
+
col = layout.column(align=True)
- col.itemL(text="Mesh:")
- col.itemO("mesh.duplicate_move")
- col.itemO("mesh.delete")
+ col.label(text="Add:")
+ col.operator("mesh.extrude_move")
+ col.operator("mesh.subdivide")
+ col.operator("mesh.loopcut_slide")
+ col.operator("mesh.duplicate_move")
+ col.operator("mesh.spin")
+ col.operator("mesh.screw")
col = layout.column(align=True)
- col.itemL(text="Modeling:")
- col.itemO("mesh.extrude_move")
- col.itemO("mesh.subdivide")
- col.itemO("mesh.loopcut")
- col.itemO("mesh.spin")
- col.itemO("mesh.screw")
- col.itemO("mesh.merge")
- col.itemO("mesh.rip_move")
- col.itemO("mesh.flip_normals")
+ col.label(text="Remove:")
+ col.operator("mesh.delete")
+ col.operator("mesh.merge")
+ col.operator("mesh.remove_doubles")
col = layout.column(align=True)
- col.itemL(text="Shading:")
- col.itemO("mesh.faces_shade_smooth", text="Smooth")
- col.itemO("mesh.faces_shade_flat", text="Flat")
+ col.label(text="Normals:")
+ col.operator("mesh.normals_make_consistent", text="Recalculate")
+ col.operator("mesh.flip_normals", text="Flip Direction")
col = layout.column(align=True)
- col.itemL(text="UV Mapping:")
- col.item_stringO("wm.call_menu", "name", "VIEW3D_MT_uv_map", text="Unwrap")
+ col.label(text="UV Mapping:")
+ col.operator("wm.call_menu", text="Unwrap").name = "VIEW3D_MT_uv_map"
+ col.operator("mesh.mark_seam")
+ col.operator("mesh.mark_seam", text="Clear Seam").clear = True
+
- col.itemO("mesh.uvs_rotate")
- col.itemO("mesh.uvs_mirror")
+ col = layout.column(align=True)
+ col.label(text="Shading:")
+ col.operator("mesh.faces_shade_smooth", text="Smooth")
+ col.operator("mesh.faces_shade_flat", text="Flat")
col = layout.column(align=True)
- col.itemL(text="Grease Pencil:")
- col.item_enumO("gpencil.draw", "mode", 'DRAW', text="Draw Freehand")
- col.item_enumO("gpencil.draw", "mode", 'DRAW_STRAIGHT', text="Straight Line")
- col.item_enumO("gpencil.draw", "mode", 'ERASER', text="Eraser")
+ col.label(text="Repeat:")
+ col.operator("screen.repeat_last")
+ col.operator("screen.repeat_history", text="History...")
col = layout.column(align=True)
- col.itemL(text="Repeat:")
- col.itemO("screen.repeat_last")
- col.itemO("screen.repeat_history", text="History...")
- col.itemO("screen.redo_last", text="Tweak...")
+ col.label(text="Grease Pencil:")
+ row = col.row()
+ row.operator("gpencil.draw", text="Draw").mode = 'DRAW'
+ row.operator("gpencil.draw", text="Line").mode = 'DRAW_STRAIGHT'
+ row.operator("gpencil.draw", text="Erase").mode = 'ERASER'
class VIEW3D_PT_tools_meshedit_options(View3DPanel):
@@ -140,7 +154,7 @@ class VIEW3D_PT_tools_meshedit_options(View3DPanel):
if ob:
mesh = context.active_object.data
col = layout.column(align=True)
- col.itemR(mesh, "use_mirror_x")
+ col.prop(mesh, "use_mirror_x")
# ********** default tools for editmode_curve ****************
@@ -153,42 +167,48 @@ class VIEW3D_PT_tools_curveedit(View3DPanel):
layout = self.layout
col = layout.column(align=True)
- col.itemL(text="Transform:")
- col.itemO("tfm.translate")
- col.itemO("tfm.rotate")
- col.itemO("tfm.resize", text="Scale")
+ col.label(text="Transform:")
+ col.operator("tfm.translate")
+ col.operator("tfm.rotate")
+ col.operator("tfm.resize", text="Scale")
col = layout.column(align=True)
- col.itemL(text="Curve:")
- col.itemO("curve.duplicate")
- col.itemO("curve.delete")
- col.itemO("curve.cyclic_toggle")
- col.itemO("curve.switch_direction")
- col.itemO("curve.spline_type_set")
+ col.operator("tfm.transform", text="Tilt").mode = 'TILT'
+ col.operator("tfm.transform", text="Shrink/Fatten").mode = 'CURVE_SHRINKFATTEN'
col = layout.column(align=True)
- col.itemL(text="Handles:")
- col.item_enumO("curve.handle_type_set", "type", 'AUTOMATIC')
- col.item_enumO("curve.handle_type_set", "type", 'VECTOR')
- col.item_enumO("curve.handle_type_set", "type", 'ALIGN')
- col.item_enumO("curve.handle_type_set", "type", 'FREE_ALIGN')
+ col.label(text="Curve:")
+ col.operator("curve.duplicate")
+ col.operator("curve.delete")
+ col.operator("curve.cyclic_toggle")
+ col.operator("curve.switch_direction")
+ col.operator("curve.spline_type_set")
col = layout.column(align=True)
- col.itemL(text="Modeling:")
- col.itemO("curve.extrude")
- col.itemO("curve.subdivide")
+ col.label(text="Handles:")
+ row = col.row()
+ row.operator("curve.handle_type_set", text="Auto").type = 'AUTOMATIC'
+ row.operator("curve.handle_type_set", text="Vector").type = 'VECTOR'
+ row = col.row()
+ row.operator("curve.handle_type_set", text="Align").type = 'ALIGN'
+ row.operator("curve.handle_type_set", text="Free").type = 'FREE_ALIGN'
col = layout.column(align=True)
- col.itemL(text="Grease Pencil:")
- col.item_enumO("gpencil.draw", "mode", 'DRAW', text="Draw Freehand")
- col.item_enumO("gpencil.draw", "mode", 'DRAW_STRAIGHT', text="Straight Line")
- col.item_enumO("gpencil.draw", "mode", 'ERASER', text="Eraser")
+ col.label(text="Modeling:")
+ col.operator("curve.extrude")
+ col.operator("curve.subdivide")
col = layout.column(align=True)
- col.itemL(text="Repeat:")
- col.itemO("screen.repeat_last")
- col.itemO("screen.repeat_history", text="History...")
- col.itemO("screen.redo_last", text="Tweak...")
+ col.label(text="Repeat:")
+ col.operator("screen.repeat_last")
+ col.operator("screen.repeat_history", text="History...")
+
+ col = layout.column(align=True)
+ col.label(text="Grease Pencil:")
+ row = col.row()
+ row.operator("gpencil.draw", text="Draw").mode = 'DRAW'
+ row.operator("gpencil.draw", text="Line").mode = 'DRAW_STRAIGHT'
+ row.operator("gpencil.draw", text="Erase").mode = 'ERASER'
# ********** default tools for editmode_surface ****************
@@ -201,34 +221,34 @@ class VIEW3D_PT_tools_surfaceedit(View3DPanel):
layout = self.layout
col = layout.column(align=True)
- col.itemL(text="Transform:")
- col.itemO("tfm.translate")
- col.itemO("tfm.rotate")
- col.itemO("tfm.resize", text="Scale")
+ col.label(text="Transform:")
+ col.operator("tfm.translate")
+ col.operator("tfm.rotate")
+ col.operator("tfm.resize", text="Scale")
col = layout.column(align=True)
- col.itemL(text="Curve:")
- col.itemO("curve.duplicate")
- col.itemO("curve.delete")
- col.itemO("curve.cyclic_toggle")
- col.itemO("curve.switch_direction")
+ col.label(text="Curve:")
+ col.operator("curve.duplicate")
+ col.operator("curve.delete")
+ col.operator("curve.cyclic_toggle")
+ col.operator("curve.switch_direction")
col = layout.column(align=True)
- col.itemL(text="Modeling:")
- col.itemO("curve.extrude")
- col.itemO("curve.subdivide")
+ col.label(text="Modeling:")
+ col.operator("curve.extrude")
+ col.operator("curve.subdivide")
col = layout.column(align=True)
- col.itemL(text="Grease Pencil:")
- col.item_enumO("gpencil.draw", "mode", 'DRAW', text="Draw Freehand")
- col.item_enumO("gpencil.draw", "mode", 'DRAW_STRAIGHT', text="Straight Line")
- col.item_enumO("gpencil.draw", "mode", 'ERASER', text="Eraser")
+ col.label(text="Repeat:")
+ col.operator("screen.repeat_last")
+ col.operator("screen.repeat_history", text="History...")
col = layout.column(align=True)
- col.itemL(text="Repeat:")
- col.itemO("screen.repeat_last")
- col.itemO("screen.repeat_history", text="History...")
- col.itemO("screen.redo_last", text="Tweak...")
+ col.label(text="Grease Pencil:")
+ row = col.row()
+ row.operator("gpencil.draw", text="Draw").mode = 'DRAW'
+ row.operator("gpencil.draw", text="Line").mode = 'DRAW_STRAIGHT'
+ row.operator("gpencil.draw", text="Erase").mode = 'ERASER'
# ********** default tools for editmode_text ****************
@@ -241,21 +261,27 @@ class VIEW3D_PT_tools_textedit(View3DPanel):
layout = self.layout
col = layout.column(align=True)
- col.itemL(text="Text Edit:")
- col.itemO("font.text_copy", text="Copy")
- col.itemO("font.text_cut", text="Cut")
- col.itemO("font.text_paste", text="Paste")
+ col.label(text="Text Edit:")
+ col.operator("font.text_copy", text="Copy")
+ col.operator("font.text_cut", text="Cut")
+ col.operator("font.text_paste", text="Paste")
col = layout.column(align=True)
- col.itemL(text="Style:")
- col.itemO("font.case_set")
- col.itemO("font.style_toggle")
+ col.label(text="Set Case:")
+ col.operator("font.case_set", text="To Upper").case = 'UPPER'
+ col.operator("font.case_set", text="To Lower").case = 'LOWER'
col = layout.column(align=True)
- col.itemL(text="Repeat:")
- col.itemO("screen.repeat_last")
- col.itemO("screen.repeat_history", text="History...")
- col.itemO("screen.redo_last", text="Tweak...")
+ col.label(text="Style:")
+ col.operator("font.style_toggle", text="Bold").style = 'BOLD'
+ col.operator("font.style_toggle", text="Italic").style = 'ITALIC'
+ col.operator("font.style_toggle", text="Underline").style = 'UNDERLINE'
+
+ col = layout.column(align=True)
+ col.label(text="Repeat:")
+ col.operator("screen.repeat_last")
+ col.operator("screen.repeat_history", text="History...")
+
# ********** default tools for editmode_armature ****************
@@ -268,33 +294,33 @@ class VIEW3D_PT_tools_armatureedit(View3DPanel):
layout = self.layout
col = layout.column(align=True)
- col.itemL(text="Transform:")
- col.itemO("tfm.translate")
- col.itemO("tfm.rotate")
- col.itemO("tfm.resize", text="Scale")
+ col.label(text="Transform:")
+ col.operator("tfm.translate")
+ col.operator("tfm.rotate")
+ col.operator("tfm.resize", text="Scale")
col = layout.column(align=True)
- col.itemL(text="Bones:")
- col.itemO("armature.bone_primitive_add", text="Add")
- col.itemO("armature.duplicate_move", text="Duplicate")
- col.itemO("armature.delete", text="Delete")
+ col.label(text="Bones:")
+ col.operator("armature.bone_primitive_add", text="Add")
+ col.operator("armature.duplicate_move", text="Duplicate")
+ col.operator("armature.delete", text="Delete")
col = layout.column(align=True)
- col.itemL(text="Modeling:")
- col.itemO("armature.extrude_move")
- col.itemO("armature.subdivide_multi", text="Subdivide")
+ col.label(text="Modeling:")
+ col.operator("armature.extrude_move")
+ col.operator("armature.subdivide_multi", text="Subdivide")
col = layout.column(align=True)
- col.itemL(text="Grease Pencil:")
- col.item_enumO("gpencil.draw", "mode", 'DRAW', text="Draw Freehand")
- col.item_enumO("gpencil.draw", "mode", 'DRAW_STRAIGHT', text="Straight Line")
- col.item_enumO("gpencil.draw", "mode", 'ERASER', text="Eraser")
+ col.label(text="Repeat:")
+ col.operator("screen.repeat_last")
+ col.operator("screen.repeat_history", text="History...")
col = layout.column(align=True)
- col.itemL(text="Repeat:")
- col.itemO("screen.repeat_last")
- col.itemO("screen.repeat_history", text="History...")
- col.itemO("screen.redo_last", text="Tweak...")
+ col.label(text="Grease Pencil:")
+ row = col.row()
+ row.operator("gpencil.draw", text="Draw").mode = 'DRAW'
+ row.operator("gpencil.draw", text="Line").mode = 'DRAW_STRAIGHT'
+ row.operator("gpencil.draw", text="Erase").mode = 'ERASER'
class VIEW3D_PT_tools_armatureedit_options(View3DPanel):
@@ -307,7 +333,7 @@ class VIEW3D_PT_tools_armatureedit_options(View3DPanel):
arm = context.active_object.data
col = layout.column(align=True)
- col.itemR(arm, "x_axis_mirror")
+ col.prop(arm, "x_axis_mirror")
# ********** default tools for editmode_mball ****************
@@ -320,22 +346,22 @@ class VIEW3D_PT_tools_mballedit(View3DPanel):
layout = self.layout
col = layout.column(align=True)
- col.itemL(text="Transform:")
- col.itemO("tfm.translate")
- col.itemO("tfm.rotate")
- col.itemO("tfm.resize", text="Scale")
+ col.label(text="Transform:")
+ col.operator("tfm.translate")
+ col.operator("tfm.rotate")
+ col.operator("tfm.resize", text="Scale")
col = layout.column(align=True)
- col.itemL(text="Grease Pencil:")
- col.item_enumO("gpencil.draw", "mode", 'DRAW', text="Draw Freehand")
- col.item_enumO("gpencil.draw", "mode", 'DRAW_STRAIGHT', text="Straight Line")
- col.item_enumO("gpencil.draw", "mode", 'ERASER', text="Eraser")
+ col.label(text="Repeat:")
+ col.operator("screen.repeat_last")
+ col.operator("screen.repeat_history", text="History...")
col = layout.column(align=True)
- col.itemL(text="Repeat:")
- col.itemO("screen.repeat_last")
- col.itemO("screen.repeat_history", text="History...")
- col.itemO("screen.redo_last", text="Tweak...")
+ col.label(text="Grease Pencil:")
+ row = col.row()
+ row.operator("gpencil.draw", text="Draw").mode = 'DRAW'
+ row.operator("gpencil.draw", text="Line").mode = 'DRAW_STRAIGHT'
+ row.operator("gpencil.draw", text="Erase").mode = 'ERASER'
# ********** default tools for editmode_lattice ****************
@@ -348,22 +374,26 @@ class VIEW3D_PT_tools_latticeedit(View3DPanel):
layout = self.layout
col = layout.column(align=True)
- col.itemL(text="Transform:")
- col.itemO("tfm.translate")
- col.itemO("tfm.rotate")
- col.itemO("tfm.resize", text="Scale")
+ col.label(text="Transform:")
+ col.operator("tfm.translate")
+ col.operator("tfm.rotate")
+ col.operator("tfm.resize", text="Scale")
col = layout.column(align=True)
- col.itemL(text="Grease Pencil:")
- col.item_enumO("gpencil.draw", "mode", 'DRAW', text="Draw Freehand")
- col.item_enumO("gpencil.draw", "mode", 'DRAW_STRAIGHT', text="Straight Line")
- col.item_enumO("gpencil.draw", "mode", 'ERASER', text="Eraser")
+ col.operator("lattice.make_regular")
col = layout.column(align=True)
- col.itemL(text="Repeat:")
- col.itemO("screen.repeat_last")
- col.itemO("screen.repeat_history", text="History...")
- col.itemO("screen.redo_last", text="Tweak...")
+ col.label(text="Repeat:")
+ col.operator("screen.repeat_last")
+ col.operator("screen.repeat_history", text="History...")
+
+ col = layout.column(align=True)
+ col.label(text="Grease Pencil:")
+ row = col.row()
+ row.operator("gpencil.draw", text="Draw").mode = 'DRAW'
+ row.operator("gpencil.draw", text="Line").mode = 'DRAW_STRAIGHT'
+ row.operator("gpencil.draw", text="Erase").mode = 'ERASER'
+
# ********** default tools for posemode ****************
@@ -376,45 +406,44 @@ class VIEW3D_PT_tools_posemode(View3DPanel):
layout = self.layout
col = layout.column(align=True)
- col.itemL(text="Transform:")
- col.itemO("tfm.translate")
- col.itemO("tfm.rotate")
- col.itemO("tfm.resize", text="Scale")
+ col.label(text="Transform:")
+ col.operator("tfm.translate")
+ col.operator("tfm.rotate")
+ col.operator("tfm.resize", text="Scale")
col = layout.column(align=True)
- col.itemL(text="Bones:")
- col.itemO("pose.hide", text="Hide")
- col.itemO("pose.reveal", text="Reveal")
+ col.label(text="In-Between:")
+ row = col.row()
+ row.operator("pose.push", text="Push")
+ row.operator("pose.relax", text="Relax")
+ col.operator("pose.breakdown", text="Breakdowner")
col = layout.column(align=True)
- col.itemL(text="Keyframes:")
- col.itemO("anim.insert_keyframe_menu", text="Insert")
- col.itemO("anim.delete_keyframe_v3d", text="Remove")
+ col.label(text="Pose:")
+ row = col.row()
+ row.operator("pose.copy", text="Copy")
+ row.operator("pose.paste", text="Paste")
col = layout.column(align=True)
- col.itemL(text="Pose:")
- col.itemO("pose.copy", text="Copy")
- col.itemO("pose.paste", text="Paste")
- col.itemO("poselib.pose_add", text="Add To Library")
- col.itemO("poselib.browse_interactive", text="Browse Library")
+ col.operator("poselib.pose_add", text="Add To Library")
col = layout.column(align=True)
- col.itemL(text="In-Between:")
- col.itemO("pose.relax", text="Relax")
- col.itemO("pose.push", text="Push")
- col.itemO("pose.breakdown", text="Breakdowner")
+ col.label(text="Keyframes:")
+
+ col.operator("anim.keyframe_insert_menu", text="Insert")
+ col.operator("anim.keyframe_delete_v3d", text="Remove")
col = layout.column(align=True)
- col.itemL(text="Grease Pencil:")
- col.item_enumO("gpencil.draw", "mode", 'DRAW', text="Draw Freehand")
- col.item_enumO("gpencil.draw", "mode", 'DRAW_STRAIGHT', text="Straight Line")
- col.item_enumO("gpencil.draw", "mode", 'ERASER', text="Eraser")
+ col.label(text="Repeat:")
+ col.operator("screen.repeat_last")
+ col.operator("screen.repeat_history", text="History...")
col = layout.column(align=True)
- col.itemL(text="Repeat:")
- col.itemO("screen.repeat_last")
- col.itemO("screen.repeat_history", text="History...")
- col.itemO("screen.redo_last", text="Tweak...")
+ col.label(text="Grease Pencil:")
+ row = col.row()
+ row.operator("gpencil.draw", text="Draw").mode = 'DRAW'
+ row.operator("gpencil.draw", text="Line").mode = 'DRAW_STRAIGHT'
+ row.operator("gpencil.draw", text="Erase").mode = 'ERASER'
class VIEW3D_PT_tools_posemode_options(View3DPanel):
@@ -427,8 +456,8 @@ class VIEW3D_PT_tools_posemode_options(View3DPanel):
arm = context.active_object.data
col = layout.column(align=True)
- col.itemR(arm, "x_axis_mirror")
- col.itemR(arm, "auto_ik")
+ col.prop(arm, "x_axis_mirror")
+ col.prop(arm, "auto_ik")
# ********** default tools for paint modes ****************
@@ -478,120 +507,119 @@ class VIEW3D_PT_tools_brush(PaintPanel):
# XXX This needs a check if psys is editable.
if context.particle_edit_object:
# XXX Select Particle System
- layout.column().itemR(settings, "tool", expand=True)
+ layout.column().prop(settings, "tool", expand=True)
if settings.tool != 'NONE':
col = layout.column()
- col.itemR(brush, "size", slider=True)
- col.itemR(brush, "strength", slider=True)
+ col.prop(brush, "size", slider=True)
+ col.prop(brush, "strength", slider=True)
if settings.tool == 'ADD':
col = layout.column()
- col.itemR(settings, "add_interpolate")
+ col.prop(settings, "add_interpolate")
sub = col.column(align=True)
sub.active = settings.add_interpolate
- sub.itemR(brush, "steps", slider=True)
- sub.itemR(settings, "add_keys", slider=True)
+ sub.prop(brush, "steps", slider=True)
+ sub.prop(settings, "add_keys", slider=True)
elif settings.tool == 'LENGTH':
- layout.itemR(brush, "length_mode", expand=True)
+ layout.prop(brush, "length_mode", expand=True)
elif settings.tool == 'PUFF':
- layout.itemR(brush, "puff_mode", expand=True)
+ layout.prop(brush, "puff_mode", expand=True)
# Sculpt Mode #
elif context.sculpt_object and brush:
col = layout.column()
- col.itemS()
- col.itemR(brush, "sculpt_tool", expand=True)
- col.itemS()
+ col.separator()
+ col.prop(brush, "sculpt_tool", expand=True)
+ col.separator()
row = col.row(align=True)
- row.itemR(brush, "size", slider=True)
- row.itemR(brush, "use_size_pressure", toggle=True, text="")
+ row.prop(brush, "size", slider=True)
+ row.prop(brush, "use_size_pressure", toggle=True, text="")
if brush.sculpt_tool != 'GRAB':
row = col.row(align=True)
- row.itemR(brush, "strength", slider=True)
- row.itemR(brush, "use_strength_pressure", text="")
+ row.prop(brush, "strength", slider=True)
+ row.prop(brush, "use_strength_pressure", text="")
+
+ # XXX - TODO
+ #row = col.row(align=True)
+ #row.prop(brush, "jitter", slider=True)
+ #row.prop(brush, "use_jitter_pressure", toggle=True, text="")
- ''' # XXX - TODO
- row = col.row(align=True)
- row.itemR(brush, "jitter", slider=True)
- row.itemR(brush, "use_jitter_pressure", toggle=True, text="")
- '''
col = layout.column()
if brush.sculpt_tool in ('DRAW', 'PINCH', 'INFLATE', 'LAYER', 'CLAY'):
- col.row().itemR(brush, "direction", expand=True)
+ col.row().prop(brush, "direction", expand=True)
if brush.sculpt_tool == 'LAYER':
- col.itemR(brush, "use_persistent")
- col.itemO("sculpt.set_persistent_base")
+ col.prop(brush, "use_persistent")
+ col.operator("sculpt.set_persistent_base")
# Texture Paint Mode #
elif context.texture_paint_object and brush:
col = layout.column(align=True)
- col.item_enumR(settings, "tool", 'DRAW')
- col.item_enumR(settings, "tool", 'SOFTEN')
- col.item_enumR(settings, "tool", 'CLONE')
- col.item_enumR(settings, "tool", 'SMEAR')
+ col.prop_enum(settings, "tool", 'DRAW')
+ col.prop_enum(settings, "tool", 'SOFTEN')
+ col.prop_enum(settings, "tool", 'CLONE')
+ col.prop_enum(settings, "tool", 'SMEAR')
col = layout.column()
- col.itemR(brush, "color", text="")
+ col.prop(brush, "color", text="")
row = col.row(align=True)
- row.itemR(brush, "size", slider=True)
- row.itemR(brush, "use_size_pressure", toggle=True, text="")
+ row.prop(brush, "size", slider=True)
+ row.prop(brush, "use_size_pressure", toggle=True, text="")
row = col.row(align=True)
- row.itemR(brush, "strength", slider=True)
- row.itemR(brush, "use_strength_pressure", toggle=True, text="")
+ row.prop(brush, "strength", slider=True)
+ row.prop(brush, "use_strength_pressure", toggle=True, text="")
row = col.row(align=True)
- row.itemR(brush, "jitter", slider=True)
- row.itemR(brush, "use_jitter_pressure", toggle=True, text="")
+ row.prop(brush, "jitter", slider=True)
+ row.prop(brush, "use_jitter_pressure", toggle=True, text="")
- col.itemR(brush, "blend", text="Blend")
+ col.prop(brush, "blend", text="Blend")
# Weight Paint Mode #
elif context.weight_paint_object and brush:
- layout.itemR(context.tool_settings, "vertex_group_weight", text="Weight", slider=True)
- layout.itemR(context.tool_settings, "auto_normalize", text="Auto Normalize")
+ layout.prop(context.tool_settings, "vertex_group_weight", text="Weight", slider=True)
+ layout.prop(context.tool_settings, "auto_normalize", text="Auto Normalize")
col = layout.column()
row = col.row(align=True)
- row.itemR(brush, "size", slider=True)
- row.itemR(brush, "use_size_pressure", toggle=True, text="")
+ row.prop(brush, "size", slider=True)
+ row.prop(brush, "use_size_pressure", toggle=True, text="")
row = col.row(align=True)
- row.itemR(brush, "strength", slider=True)
- row.itemR(brush, "use_strength_pressure", toggle=True, text="")
+ row.prop(brush, "strength", slider=True)
+ row.prop(brush, "use_strength_pressure", toggle=True, text="")
row = col.row(align=True)
- row.itemR(brush, "jitter", slider=True)
- row.itemR(brush, "use_jitter_pressure", toggle=True, text="")
+ row.prop(brush, "jitter", slider=True)
+ row.prop(brush, "use_jitter_pressure", toggle=True, text="")
# Vertex Paint Mode #
elif context.vertex_paint_object and brush:
col = layout.column()
- col.itemR(brush, "color", text="")
+ col.prop(brush, "color", text="")
row = col.row(align=True)
- row.itemR(brush, "size", slider=True)
- row.itemR(brush, "use_size_pressure", toggle=True, text="")
+ row.prop(brush, "size", slider=True)
+ row.prop(brush, "use_size_pressure", toggle=True, text="")
row = col.row(align=True)
- row.itemR(brush, "strength", slider=True)
- row.itemR(brush, "use_strength_pressure", toggle=True, text="")
+ row.prop(brush, "strength", slider=True)
+ row.prop(brush, "use_strength_pressure", toggle=True, text="")
- ''' # XXX - TODO
- row = col.row(align=True)
- row.itemR(brush, "jitter", slider=True)
- row.itemR(brush, "use_jitter_pressure", toggle=True, text="")
- '''
+ # XXX - TODO
+ #row = col.row(align=True)
+ #row.prop(brush, "jitter", slider=True)
+ #row.prop(brush, "use_jitter_pressure", toggle=True, text="")
class VIEW3D_PT_tools_brush_stroke(PaintPanel):
@@ -614,27 +642,27 @@ class VIEW3D_PT_tools_brush_stroke(PaintPanel):
if context.sculpt_object:
if brush.sculpt_tool != 'LAYER':
- layout.itemR(brush, "use_anchor")
- layout.itemR(brush, "use_rake")
+ layout.prop(brush, "use_anchor")
+ layout.prop(brush, "use_rake")
- layout.itemR(brush, "use_airbrush")
+ layout.prop(brush, "use_airbrush")
col = layout.column()
col.active = brush.use_airbrush
- col.itemR(brush, "rate", slider=True)
+ col.prop(brush, "rate", slider=True)
if not texture_paint:
- layout.itemR(brush, "use_smooth_stroke")
+ layout.prop(brush, "use_smooth_stroke")
col = layout.column()
col.active = brush.use_smooth_stroke
- col.itemR(brush, "smooth_stroke_radius", text="Radius", slider=True)
- col.itemR(brush, "smooth_stroke_factor", text="Factor", slider=True)
+ col.prop(brush, "smooth_stroke_radius", text="Radius", slider=True)
+ col.prop(brush, "smooth_stroke_factor", text="Factor", slider=True)
- layout.itemR(brush, "use_space")
+ layout.prop(brush, "use_space")
row = layout.row(align=True)
row.active = brush.use_space
- row.itemR(brush, "spacing", text="Distance", slider=True)
+ row.prop(brush, "spacing", text="Distance", slider=True)
if texture_paint:
- row.itemR(brush, "use_spacing_pressure", toggle=True, text="")
+ row.prop(brush, "use_spacing_pressure", toggle=True, text="")
class VIEW3D_PT_tools_brush_curve(PaintPanel):
@@ -652,7 +680,7 @@ class VIEW3D_PT_tools_brush_curve(PaintPanel):
brush = settings.brush
layout.template_curve_mapping(brush, "curve")
- layout.item_menu_enumO("brush.curve_preset", property="shape")
+ layout.operator_menu_enum("brush.curve_preset", property="shape")
class VIEW3D_PT_sculpt_options(PaintPanel):
@@ -667,22 +695,22 @@ class VIEW3D_PT_sculpt_options(PaintPanel):
sculpt = context.tool_settings.sculpt
col = layout.column()
- col.itemR(sculpt, "partial_redraw", text="Partial Refresh")
- col.itemR(sculpt, "show_brush")
+ col.prop(sculpt, "partial_redraw", text="Partial Refresh")
+ col.prop(sculpt, "show_brush")
split = self.layout.split()
col = split.column()
- col.itemL(text="Symmetry:")
- col.itemR(sculpt, "symmetry_x", text="X")
- col.itemR(sculpt, "symmetry_y", text="Y")
- col.itemR(sculpt, "symmetry_z", text="Z")
+ col.label(text="Symmetry:")
+ col.prop(sculpt, "symmetry_x", text="X")
+ col.prop(sculpt, "symmetry_y", text="Y")
+ col.prop(sculpt, "symmetry_z", text="Z")
col = split.column()
- col.itemL(text="Lock:")
- col.itemR(sculpt, "lock_x", text="X")
- col.itemR(sculpt, "lock_y", text="Y")
- col.itemR(sculpt, "lock_z", text="Z")
+ col.label(text="Lock:")
+ col.prop(sculpt, "lock_x", text="X")
+ col.prop(sculpt, "lock_y", text="Y")
+ col.prop(sculpt, "lock_z", text="Z")
# ********** default tools for weightpaint ****************
@@ -694,14 +722,13 @@ class VIEW3D_PT_tools_weightpaint(View3DPanel):
def draw(self, context):
layout = self.layout
- wpaint = context.tool_settings.weight_paint
-
col = layout.column()
- # col.itemL(text="Blend:")
- col.itemO("object.vertex_group_normalize_all", text="Normalize All")
- col.itemO("object.vertex_group_normalize", text="Normalize")
- col.itemO("object.vertex_group_invert", text="Invert")
- col.itemO("object.vertex_group_clean", text="Clean")
+ # col.label(text="Blend:")
+ col.operator("object.vertex_group_normalize_all", text="Normalize All")
+ col.operator("object.vertex_group_normalize", text="Normalize")
+ col.operator("object.vertex_group_invert", text="Invert")
+ col.operator("object.vertex_group_clean", text="Clean")
+ col.operator("object.vertex_group_levels", text="Levels")
class VIEW3D_PT_tools_weightpaint_options(View3DPanel):
@@ -714,23 +741,21 @@ class VIEW3D_PT_tools_weightpaint_options(View3DPanel):
wpaint = context.tool_settings.weight_paint
col = layout.column()
- col.itemL(text="Blend:")
- col.itemR(wpaint, "mode", text="")
- col.itemR(wpaint, "all_faces")
- col.itemR(wpaint, "normals")
- col.itemR(wpaint, "spray")
- col.itemR(wpaint, "vertex_dist", text="Distance")
-
+ col.label(text="Blend:")
+ col.prop(wpaint, "mode", text="")
+ col.prop(wpaint, "all_faces")
+ col.prop(wpaint, "normals")
+ col.prop(wpaint, "spray")
data = context.weight_paint_object.data
if type(data) == bpy.types.Mesh:
- col.itemR(data, "use_mirror_x")
+ col.prop(data, "use_mirror_x")
# Commented out because the Apply button isn't an operator yet, making these settings useless
-# col.itemL(text="Gamma:")
-# col.itemR(wpaint, "gamma", text="")
-# col.itemL(text="Multiply:")
-# col.itemR(wpaint, "mul", text="")
+# col.label(text="Gamma:")
+# col.prop(wpaint, "gamma", text="")
+# col.label(text="Multiply:")
+# col.prop(wpaint, "mul", text="")
# Also missing now:
# Soft, Vgroup, X-Mirror and "Clear" Operator.
@@ -748,17 +773,17 @@ class VIEW3D_PT_tools_vertexpaint(View3DPanel):
vpaint = context.tool_settings.vertex_paint
col = layout.column()
- col.itemL(text="Blend:")
- col.itemR(vpaint, "mode", text="")
- col.itemR(vpaint, "all_faces")
- col.itemR(vpaint, "normals")
- col.itemR(vpaint, "spray")
- col.itemR(vpaint, "vertex_dist", text="Distance")
+ col.label(text="Blend:")
+ col.prop(vpaint, "mode", text="")
+ col.prop(vpaint, "all_faces")
+ col.prop(vpaint, "normals")
+ col.prop(vpaint, "spray")
+
# Commented out because the Apply button isn't an operator yet, making these settings useless
-# col.itemL(text="Gamma:")
-# col.itemR(vpaint, "gamma", text="")
-# col.itemL(text="Multiply:")
-# col.itemR(vpaint, "mul", text="")
+# col.label(text="Gamma:")
+# col.prop(vpaint, "gamma", text="")
+# col.label(text="Multiply:")
+# col.prop(vpaint, "mul", text="")
# ********** default tools for texturepaint ****************
@@ -773,7 +798,7 @@ class VIEW3D_PT_tools_projectpaint(View3DPanel):
def draw_header(self, context):
ipaint = context.tool_settings.image_paint
- self.layout.itemR(ipaint, "use_projection", text="")
+ self.layout.prop(ipaint, "use_projection", text="")
def draw(self, context):
layout = self.layout
@@ -785,36 +810,36 @@ class VIEW3D_PT_tools_projectpaint(View3DPanel):
col = layout.column()
sub = col.column()
sub.active = use_projection
- sub.itemR(ipaint, "use_occlude")
- sub.itemR(ipaint, "use_backface_cull")
+ sub.prop(ipaint, "use_occlude")
+ sub.prop(ipaint, "use_backface_cull")
split = layout.split()
col = split.column()
col.active = (use_projection)
- col.itemR(ipaint, "use_normal_falloff")
+ col.prop(ipaint, "use_normal_falloff")
col = split.column()
col.active = (ipaint.use_normal_falloff and use_projection)
- col.itemR(ipaint, "normal_angle", text="")
+ col.prop(ipaint, "normal_angle", text="")
split = layout.split(percentage=0.7)
col = split.column(align=False)
col.active = (use_projection)
- col.itemR(ipaint, "use_stencil_layer")
+ col.prop(ipaint, "use_stencil_layer")
col = split.column(align=False)
col.active = (use_projection and ipaint.use_stencil_layer)
- col.itemR(ipaint, "invert_stencil", text="Inv")
+ col.prop(ipaint, "invert_stencil", text="Inv")
col = layout.column()
sub = col.column()
sub.active = (settings.tool == 'CLONE')
- sub.itemR(ipaint, "use_clone_layer")
+ sub.prop(ipaint, "use_clone_layer")
sub = col.column()
- sub.itemR(ipaint, "seam_bleed")
+ sub.prop(ipaint, "seam_bleed")
class VIEW3D_PT_tools_particlemode(View3DPanel):
@@ -828,7 +853,7 @@ class VIEW3D_PT_tools_particlemode(View3DPanel):
pe = context.tool_settings.particle_edit
ob = pe.object
- layout.itemR(pe, "type", text="")
+ layout.prop(pe, "type", text="")
ptcache = None
@@ -848,36 +873,36 @@ class VIEW3D_PT_tools_particlemode(View3DPanel):
if not pe.editable:
- layout.itemL(text="Point cache must be baked")
- layout.itemL(text="to enable editing!")
+ layout.label(text="Point cache must be baked")
+ layout.label(text="to enable editing!")
col = layout.column(align=True)
if pe.hair:
col.active = pe.editable
- col.itemR(pe, "emitter_deflect", text="Deflect emitter")
+ col.prop(pe, "emitter_deflect", text="Deflect emitter")
sub = col.row()
sub.active = pe.emitter_deflect
- sub.itemR(pe, "emitter_distance", text="Distance")
+ sub.prop(pe, "emitter_distance", text="Distance")
col = layout.column(align=True)
col.active = pe.editable
- col.itemL(text="Keep:")
- col.itemR(pe, "keep_lengths", text="Lenghts")
- col.itemR(pe, "keep_root", text="Root")
+ col.label(text="Keep:")
+ col.prop(pe, "keep_lengths", text="Lenghts")
+ col.prop(pe, "keep_root", text="Root")
if not pe.hair:
- col.itemL(text="Correct:")
- col.itemR(pe, "auto_velocity", text="Velocity")
+ col.label(text="Correct:")
+ col.prop(pe, "auto_velocity", text="Velocity")
col = layout.column(align=True)
col.active = pe.editable
- col.itemL(text="Draw:")
- col.itemR(pe, "draw_step", text="Path Steps")
+ col.label(text="Draw:")
+ col.prop(pe, "draw_step", text="Path Steps")
if pe.type == 'PARTICLES':
- col.itemR(pe, "draw_particles", text="Particles")
- col.itemR(pe, "fade_time")
+ col.prop(pe, "draw_particles", text="Particles")
+ col.prop(pe, "fade_time")
sub = col.row()
sub.active = pe.fade_time
- sub.itemR(pe, "fade_frames", slider=True)
+ sub.prop(pe, "fade_frames", slider=True)
bpy.types.register(VIEW3D_PT_tools_weightpaint)
diff --git a/release/text/blender.html b/release/text/blender.html
deleted file mode 100644
index 30c8f0b0dc2..00000000000
--- a/release/text/blender.html
+++ /dev/null
@@ -1,516 +0,0 @@
-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Strict//EN" "http://www.w3.org/TR/html4/strict.dtd">
-<html>
-<head>
- <title>A brief introduction to Blender</title>
- <meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1">
- <meta name="GENERATOR" content="Quanta Plus">
-</head>
-<body>
-
-<h1 align="center"><a name="top">Blender v2.4x series</a></h1>
-<br>
-<ol>
- <li><a href="#intro">About</a></li>
- <li><a href="#pack">Package Contents and Install</a></li>
- <li><a href="#start">Getting Started:</a></li>
- <ol>
- <li><a href="#start_run">Running</a></li>
- <li><a href="#start_1st">First steps</a>,
-<a href="#start_3dview">The 3d View</a></li>
- </ol>
- <li><a href="#resources">Resources</a></li>
- <li><a href="#trouble">Troubleshooting</a></li>
- <li><a href="#faq">(FAQ) A few remarks</a></li>
-</ol>
-
-<h2><a name="intro">1. About</a></h2>
-
-<p>Welcome to the world of <a href="http://www.blender.org">Blender</a>!
-The program you have now in your hands is a free and fully functional 3D
-modeling, animation, rendering, compositing, video editing and game creation suite. It is available for
-Unix-based (Linux, Mac OS X, etc.) and Windows systems and has a large
-world-wide community.</p>
-
-<p>Blender is free to be applied for any purpose, including commercial usage and
-distribution. It's free and open-source software, released under the GNU GPL
-licence. The full program sources are available on our website.</p>
-
-<p>For impatient readers, here the two most important links:</p>
-<a href="http://www.blender.org">www.blender.org</a> the main website<br>
-<a href="http://wiki.blender.org">wiki.blender.org</a> the documentation website<br>
-
-<p align="right"><a href="#top">back to top</a></p>
-
-<h2><a name="pack">2. Package Contents and Install</a></h2>
-
-<p>This is what you should get from a downloaded Blender package:</p>
-
-<ul>
- <li>The Blender program for some specific platform;</li>
- <li>This text, with links and the copyright notice;</li>
- <li>A basic set of scripts, including importers and exporters to other 3d
- formats.</li>
-</ul>
-
-<p>The latest version for all supported platforms can always be found at the
-main Blender site, along with documentation, sample .blend files, many scripts,
-plugins and more.</p>
-
-<p>If you are interested in the development of the program, information for
-coders and the CVS repository with the sources can be found at the
-<a href="http://www.blender.org/development/">developer's section of the site.</a></p>
-
-<h3><a name="start_install">Installation notes:</a></h3>
-
-<p>Installing is mostly a matter of executing a self-installer package or unpacking it to
-some folder. Blender has a minimum of system dependencies (like OpenGL and SDL), and doesn't
-install by overwriting libraries in your system. There are also some extra
-files needed for a good install, like an antialiased font and standard python scripts, but these
-are optional. Typically these will go to your HOME/.blender/
-directory. Below you find instructions for it per OS.
-</p>
-
-<p><b>Windows:</b> the .exe installer handles registry of file types for you. The .zip download has
-a .blender directory included, which can be manually copied.<br>
-The directory .blender is located by Blender while checking the following list:<br>
-- whether environment variable HOME exists, <br>
-- or, if environment USERPROFILE exists, and the installer has created there the Application Data\Blender Foundation\Blender\
-directory, <br>
-- or it uses the .blender directory from the installation directory (where blender.exe resides) <br>
-Also note that Blender comes with two dll files, which have to reside next to blender.exe.</p>
-
-<p><b>Linux, FreeBSD, Irix, Solaris:</b> after unpacking the distribution, you can copy the .blender
-directory from it to your home directory. </p>
-
-<p><b>OSX:</b> the .blender directory is in Blender.app/Contents/Resources/. This is being located
-by default. If you like to alter some of the files, copy this directory to your home dir.</p>
-
-<p><b>Other settings:</b><br>
-There are many paths you can set in Blender itself, to tell it where to
-look for your collections of texture and sound files, fonts, plugins and
-additional scripts, besides where it should save rendered images, temporary
-data, etc. If you're only starting, there's no need to worry about this now.
-</p>
-
-<p><b>Python:</b><br>
-Some downloaded scripts may require extra Python modules not shipped with
-Blender. Installing the whole Python distribution is a way to solve this
-issue for most cases except scripts that require extensions (3rd party
-modules), but we are starting to add more modules to Blender itself so that
-most scripts don't depend on full Python installs anymore. This is mostly
-about Windows, in other platforms Python is usually a standard component
-nowadays, so unless there's a version mismatch or an incomplete py
-installation, there should be no problems.</p>
-
-<p>Even if you do have the right version of Python installed you may need to
-tell the embedded Python interpreter where the installation is. To do that
-it's enough to set a system variable called PYTHON to the full path to the
-stand-alone Python executable (to find out execute "import sys; print
-sys.executable" inside the stand-alone interpreter, not in Blender). To check
-which Python was linked to your Blender binary, execute "import sys; print
-sys.version" at Blender's text editor), it's probably 2.5.something -- only the
-two first numbers should have to match with yours.</p>
-
-
-<p align="right"><a href="#top">back to top</a></p>
-
-<h2><a name="start">3. Getting Started</a></h2>
-
-<p>Blender's main strength is at modeling, animating and rendering 3d
-scenes, from simple cubes and monkey heads to the complex environments found in
-videogames and movies with computer graphics (CG) art.</p>
-
-<p><strong>Rendering</strong> is the process of generating 2d images from 3d
-data (basically lit 3d models) as if viewed by a virtual camera. In simple
-terms, rendering is like taking a picture of the scene, but with many more
-ways to influence the results. Blender comes with a very flexible renderer
-and is well integrated with the open source YafRay package. There are also
-scripts to export to other popular third party renderers like Povray and
-Renderman compliant ones. By <strong>animating</strong> the data and rendering
-pictures of each successive frame, movie sequences can be created.</p>
-
-<p>In <strong>compositing</strong> a set of techniques is used to add effects
-to rendered images and combine these into a single frame. This is how, for
-example, artists add laser beams, glows and dinosaurs to motion
-pictures. Blender also has builtin
-support for video sequence editing and sound synchronization.</p>
-
-<p>The <strong>game engine</strong> inside Blender lets users create and play
-nifty 3d games, complete with 3d graphics, sound, physics and scripted rules.
-</p>
-
-<p>Via <strong>scripting</strong> the program's functionality can be automated
-and extended in real-time with important new capabilities. True displacement
-mapping, for example, is now part of the core program, but before that it was
-already possible using scripts. Since they are written in a nice higher-level
-programming language -- <a href="http://www.python.org">Python</a> in our case
--- development is considerably faster and easier than normal C/C++ coding.
-Naturally, they run slower than compiled code, but still fast enough for
-<em>many</em> purposes or for mixed approaches like some plugins use.</p>
-
-<h3><a name="start_run">Running:</a></h3>
-
-<p>Depending on your platform, the installation may have put an icon on your
-desktop and a menu entry for Blender. If not, it's not hard to do that
-yourself for your favorite window manager.</p>
-
-<p>But for more flexibility, you can execute Blender from a shell window or
-command-line prompt. Try "blender -h" to see all available options.</p>
-
-<p>Blender saves data in its own custom binary format, using ".blend" as
-extension. The default start-up configuration is saved in a file in your home directory called
-.B.blend. To save your changes to it, click on
-<strong>File-&gt;Save Default Settings</strong> or use the Control+u shortcut
-directly.</p>
-
-<h3><a name="start_1st">First steps:</a></h3>
-
-<p>This is the point where we stop and warn newcomers that 3d Computer
-Graphics is a vast field and Blender has a lot of packed functionality.
-If you already tried to run it and fell victim to the "too many buttons!"
-syndrome, just relax and <a href="#faq_2">read this part</a> of the F.A.Q. </p>
-
-<p>Hoping the explanations helped, let's start Blender and take a look at it.
-At the top header you can see the main menu. Under "File" you'll find entries
-to save, load and quit. If <em>someone</em> ever messes with your workspace
-and you can't find your way around: use the menu <strong>File->Load Factory settings</strong>.</p>
-
-<p>Blender's screen is divided in "areas". Each of them has a top or bottom
-header and can show any of the available builtin applications (called "spaces",
-like the 3d View, the Text Editor, etc). If you started with a default
-configuration, there should now be three areas:
-</p>
-
-<ul>
- <li>A thin strip at the top where you can see the header of the <strong>User
-Preferences Window</strong> (its header is also Blender's main menu);</li>
- <li>A big one in the middle with the <strong>3d View</strong>, where you
-model and preview your scenes;</li>
- <li>A smaller at the bottom with the <strong>Buttons Window</strong>, where
-you add and configure most of your scene data.</li>
-</ul>
-
-<p>These are the three most important spaces, at least when you are starting.
-At the left corner of each header you can find the "Window Types" button,
-which is like the "Start" buttom of many desktop environments. Clicking on
-it lets you change what is shown in that area.</p>
-
-<p><strong>Highly configurable workspace</strong></p>
-
-<p>Blender's interface has been considerably improved for the 2.3x series.
-Besides the goals of exposing functionality via menus and adding tooltips
-for all buttons, there are even more ways now to change your workspace.</p>
-
-<p>As before, areas can be resized, subdivided in two or joined; headers can
-be moved to the top or bottom of an area or hidden completely. Just experiment
-to find out how, it's trivial. Hint: the mouse cursor changes to a double arrow
-when it is over the inter-area edges.</p>
-
-<p>There should be a button with "SCR:" in the top header. It has some preset
-workspaces that can be tried now for a tour of the possibilities. When you
-change your current setup to something worth keeping, that same button has the
-option to save the new screen.</p>
-
-<p>Since version 2.30 Blender lets users define new color themes that can also
-be shared with others when saved in the default startup .B.blend file.</p>
-
-<p>The User Preferences space has many options there that you may want to
-tweak, like turning button tooltips on/off, setting paths, etc. Just remember
-to save your configuration if you want to keep it for the next session).
-Since these preferences are not saved in regular .blend files, the presets will
-retain working even when loading files from others. Note however, that the arrangement
-of the UI itself - its screens and windows - are always saved in each file.
-</p>
-
-<h3><a name="start_3dview">The 3d View:</a></h3>
-
-<p><strong>Mouse buttons and the toolbox</strong></p>
-
-<p>Pressing the SPACEBAR or Shift+a while the mouse pointer is inside a 3d
-View space will open up the toolbox. The toolbox gives you faster access to
-many functions, like adding new objects to your scene, editing their properties,
-selecting and so on.</p>
-
-<p>This is how the mouse buttons work in this space:
-<ul>
- <li>Left button: anchor the 3d cursor in a new location -- it defines where
-your next added object will appear, among other things.</li>
- <li>Right button: selection. If you hold it and move, you can move the
-selected item around.</li>
- <li>Middle button: 3d space rotation or translation -- choose which one in
-one of the User Preferences tabs.</li>
-</ul>
-Combinations of mouse buttons and Shift or Control will give you additional
-options like zooming, panning and restricted movement. 3d scenes can be seen
-from any position and orientation, but there are some default ones you can
-reach with Numpad buttons or the "View" menu in the 3d View's header.</p>
-
-<p><strong>Edit Mode</strong></p>
-
-<p>When you want to edit the vertices of a mesh, for example, it's necessary to
-select the object and enter "Edit Mode", either using the 3d View header "Mode"
-button or by pressing TAB on your keyboard (press it again to return to object
-mode).</p>
-
-<p><strong>And this was only the beginning ...</strong></p>
-
-<p>The above guidelines should have given new users enough to start playing
-with the interface. The next section lists online references that can actually teach about 3d and this program, but it's a good idea to spend some time just
-playing with Blender, looking at menus and finding what mouse actions do in
-each space.</p>
-
-<p align="right"><a href="#top">back to top</a></p>
-
-<h2><a name="resources">4. Resources</a></h2>
-
-<ul>
- <li><a href="http://www.blender.org">www.blender.org</a> - the general site, with documentation and downloads</li>
- <li><a href="http://www.blenderartists.org">www.blenderartists.org</a> - the main user community web site</li>
- <li><a href="http://projects.blender.org">projects.blender.org</a> - the project's site</li>
-</ul>
-
-<p>This short presentation is meant to guide newcomers to Blender through their
-<em>very first</em> steps, giving directions to where you can find the
-resources you will need. We can't teach you 3D in these few lines of text,
-that would take a lengthy book.</p>
-
-<p>Irc users are invited to try #blenderchat on irc.freenode.net .</p>
-
-<p>There are also local Blender community sites in some countries, that should
-be listed at the Community section of the main site.</p>
-
-<p>If you are a coder wanting to get in touch with Blender development, a good read
-is the "Get Involved" page at <a href="http://www.blender.org/community/get-involved/">www.blender.org</a>. A
-good way to start is to follow the mailing lists for a while and check bug
-reports, to see if you can fix one. On irc.freenode.net: #blendercoders you'll find many active developers, here also the weekly meetings take place.</p>
-
-<h3><a name="resources_xtra">Other useful links</a></h3>
-
-<p>In the realm of open-source cg programs, it's a pleasure to mention other
-great projects that can help you achieve your visions. Note that these
-programs are completely independent from Blender and have their own sites,
-documentation and support channels. Note also that this list is not complete
-and should be updated on future versions of this text.</p>
-
-<dl>
- <dt><a href="http://www.gimp.org">The Gimp</a></dt>
- <dd>The mighty GNU Image Manipulation Program. In 3d work it is a valuable
-resource to create, convert and, of course, manipulate texture images.
-It is also useful for work with rendered pictures, for example to add 2d text,
-logos or to touch-up, apply factory or hand-made effects and compose with other
-images.</dd>
-
-</dl>
-
-<h4>Renderers:</h4>
-
-<dl>
- <dt><a href="http://www.yafray.org">YafRay</a></dt>
- <dd>A currently inactive but very impressive program. Blender has builtin
-support for it.</dd>
- <dt><a href="http://www.povray.org">Povray</a></dt>
- <dd>One of the best and most popular renderers in the world. There is a
-script to export Blender scenes to be rendered with it.</dd>
- <dt><a href="https://renderman.pixar.com">Renderman-compliant:</a>
-open-source: <a href="http://www.aqsis.org">Aqsis</a>,
-<a href="http://pixie.sf.net">Pixie</a>. Closed-source:
-<a href="http://www.3delight.com">3delight</a>.</dt>
- <dd>The Renderman spec was created by Pixar years ago to define both a
-standard and powerful representation of 3d data for renderers and the expected
-quality of the renderization itself. Think about 3d art from some movie -- it
-was much probably created by Pixar's own Photorealistic Renderman (PRMan)
-renderer. This is a good site to learn more:
-<a href="http://www.rendermanacademy.com">The Renderman Academy</a>. Neither
-Pixar nor its products are affiliated with Blender.</dd>
-</dl>
-
-<p align="right"><a href="#top">back to top</a></p>
-
-<h2><a name="trouble">5. Troubleshooting</a></h2>
-
-<p>If something isn't working, please read this entire section before looking
-for help.</p>
-
-<ul>
- <li><a href="#trouble_gen">General start-up and usage problems</a></li>
- <li><a href="#trouble_vdo">Video card blues</a></li>
- <li><a href="#trouble_py">Scripts</a></li>
- <li><a href="#trouble_bugt">The Bug Tracker</a></li>
-</ul>
-
-<h3><a name="trouble_gen">General start-up and usage problems</a></h3>
-
-<p>If the program crashes or something isn't working properly, try running
-Blender in <strong>debug mode:</strong> execute it as "blender -d" from a
-command prompt. This might give some info about what is wrong. There are also
-other options that might be useful, "blender -h" lists all of them.<br>
-Most likely an immediate crash is due to Blender's need for a compliant and
-stable working OpenGL.</p>
-
-<h3><a name="trouble_vdo">Video card blues</a></h3>
-
-<p>Although OpenGL is cherished as an excellent cross platform library, the enormous
-growth of different 3D cards have made this a complicated affair for Blender. Unlike
-other programs - or 3D games - Blender utilizes OpenGL for its entire GUI, including
-buttons and pulldown menus. That means also the 2D options for OpenGL should
-work good, something easily ignored or badly tested by 3D card manufacturors, who
-target more at the latest SFX features for new 3D games.<br>
-In general Blender performs
-very well on 3D cards from renowned brands, such as NVidia, ATI or 3DLabs.</p>
-
-
-<h3><a name="trouble_py">Scripts</a></h3>
-
-<p>To be sure that some functionality is scripted: all scripts in Blender can
-be accessed from the "Scripts" menu in the Scripts Window's header, even if the
-same functionality is also in another menu somewhere. If you see an entry in
-one of the submenus there, it refers to a script. Please don't report problems
-with scripts to the bug tracker or other normal Blender channels. You should
-find the author's site or contact email in the script's text itself, but
-usually the Python &amp; Plugins forum at
-<a href="http://www.blenderartists.org">Blenderartists.org</a> is used for posting
-announcements, questions, suggestions and bug reports related to scripts. It's
-the recommended place to look first, specially if no site was specified at the
-script's window or source file(s).</p>
-<p>If some or all scripts that should appear in menus are not there, running
-Blender in <a href="#trouble_gen">debug mode </a> can possibly inform what is
-wrong. Make sure the reported dir(s) really exist.</p>
-
-<h3><a name="trouble_bugt">The Bug Tracker</a></h3>
-
-<p>If you really think you found a new bug in Blender, check the Bug Tracker
-entries at <a href="http://projects.blender.org/tracker/?atid=125&group_id=9&func=browse">the projects site</a> and if
-it was not reported yet, please log in (or register) and fill in detailed
-information about the error. A small .blend file or script (if it is a problem
-with the Blender Python API) showcasing the bug can help a lot.</p>
-
-<p align="right"><a href="#top">back to top</a></p>
-
-<h2><a name="faq">6. (FAQ) A few remarks</a></h2>
-
-<ol>
- <li><a href="#faq_1">Quick tips.</a></li>
- <li><a href="#faq_2">What's up with the interface?</a></li>
- <li><a href="#faq_3">How good is Blender? How does it compare to other 3d
-programs?</a></li>
- <li><a href="#faq_4">Something doesn't work, what do I do?</a></li>
-</ol>
-
-<h3><a name="faq_1">Quick tips:</a></h3>
-
-<p><strong>Rendering</strong>: to see something when you render (F12) an image,
-make sure the scene has a camera pointing at your models (camera view is
-NumPad 0) and at least one light properly placed. Otherwise you'll only get a
-black rectangle.</p>
-
-<p>Setting texture map input to "uv" in the Material Buttons window is not enough
-to assign a texture image and uv data to a mesh. It's necessary to select the mesh,
-enter edit mode, indicate face selection mode (modes can be accessed in the 3d view's header), load an
-image in the UV/Image Editor window and then define a mapping (or unwrapping). Only then
-the mesh will have uv data available for exporting.</p>
-
-<p>If you want the fastest possible access to Blender's functionality, remember
-what a <cite>wise power user</cite> wrote: "keep one hand on the keyboard
-and the other on the mouse". Learn and use the shortcuts, configure your
-workspace to your needs.</p>
-
-<h3><a name="faq_2">What's up with the interface?</a></h3>
-
-<p>Blender uses a couple of innovative paradigms in the UI, not following more common, somewhat standard rules for user
-interfaces. In the past years several of our interface concepts have been adopted in more programs though,
-especially using a configurable non-overlapping subdivision layout and the paradigm to never block the UI from working by
-offering all editors and options in parallel. <br>
-Typically free programs offer easy-to-use interfaces for large audiences. Blender however is, like other high-end 3D tools,
-meant to be a powerful production tool for professionals and 3D enthusiasts, for people who are dedicated to become 3D artists with enough time
-and motivation to master the software. <br>
-This also has its origins in the 90ies, when Blender was born as an in-house studio tool, optimized to speed up daily heavy
-work, and not to please everyone. But it's true that you can consider Blender's interface
-to be not very newbie-friendly. Luckily you only have to learn it once, and once you get the basics it'll feel like 2nd nature!</p>
-
-<p>Blender also has been considerably
-improved since the 2.3x series, exposing most functionality via menus, adding
-panels, color "themability", tooltips for all buttons and internationalization
-support. This is an ongoing effort or, better, a goal to keep the best ideas
-in Blender's design while expanding and making it more user-friendly.</p>
-
-<p><b>Too many buttons!</b></p>
-
-<p>Again, 3D Computer Graphics is a vast and fun field. If you're only
-starting, Blender can seem daunting, specially because of all its packed
-functionality. Don't let that upset you, there is no need to care about
-<em>all</em> those buttons right now -- or ever.</p>
-
-<p>There are basic things all users should learn early up:</p>
-
-<ul>
- <li>Start the program and access the main menus;</li>
- <li>Find and configure user preferences;</li>
- <li>Basic scene set-up: how to add and transform (move, scale, rotate)
- lights, cameras and objects;</li>
- <li>Create and link materials to objects, at least to color them;</li>
- <li>Render your scenes.</li>
-</ul>
-
-<p>One hour is enough time to assimilate and practice that before going on
-with basic mesh editing and texturing, for example. There are many different
-areas to learn about. Taste, interaction with other users and your main
-interests (game art, rendered stills, movies) will guide you and define the
-skills you'll want to master. Then it goes like a spiral: practice something
-for a while, study and find about new tricks or whole new areas, practice a
-little more and so on. Soon you'll become pleased to have all those buttons to
-play with. A few more months and you'll probably be back asking for more ...
-</p>
-
-<h3><a name="faq_3">How good is Blender?</a></h3>
-
-<p>If you ever get the impression that it's not possible to create great
-looking or complex works with Blender, rejoice -- you are just plainly
-uninformed, as browsing blender.org galleries and community forums can easily confirm.</p>
-
-<h3>How does it compare to other 3d programs?</h3>
-
-<p>In short: it takes considerable dedication to become good, no matter which
-program you work with, as long as it is good enough not to get in your way.
-Blender has, like the others, its strong and weak points.</p>
-
-<p>Compared to commercial alternatives, Blender misses some features and isn't
-as "newbie-friendly". It doesn't come packed with "one-click" or "wizard"
-functionality, where you get much faster results in detriment of flexibility
-and value. It also isn't bundled with tens of megabytes of sample models,
-texture images, tutorials, etc. (which only partly explains how Blender can fit
-in such a small download).</p>
-
-<p>Thankfully, these are relatively minor shortcomings. Many of Blender's modeling, animation and
-rendering/compositing features are up-to-par with the industry standards. The pace at which features
-are being added or polished in Blender is impressive, now that it's a well
-stablished open source project. We get daily feedback from professionals and studios using Blender, and
-results from the Blender Foundation's Open Movie/Game projects such as <a href="http://www.bigbuckbunny.org">Big Buck Bunny</a>
-and <a href="http://www.yofrankie.org">Yo Frankie!</a> have set a reference standard for what a program like Blender can achieve.
- More: through plugins and scripting, many
-repetitive or otherwise cumbersome tasks can be made trivial. But plugin and
-script authors go further, teaching Blender new tricks, from importers and
-exporters to more advanced "applications".</p>
-
-<p>About goodies, there are many places where you can get them (check
-<a href="#resources">resources</a>). Besides the many available Blender books, the main site and
-blenderartists.org are the best ones to start. For free texture
-images, a simple search for "free textures" should bring many results, just pay
-attention to their licenses if you plan to release your work later.</p>
-
-<p>Commercial packages might make it easier for newbies to produce nice looking
-material, but only another newbie would praise the results. There's a huge
-difference between what a skilled artist and someone poking at buttons and
-using presets can accomplish.</p>
-
-<p>Last but best of all: Blender is open-source, free for all to use, study and
-improve.</p>
-
-<hr>
-<p>Thanks for reading, we hope you enjoy Blender!</p>
-
-<p><font size=-1>Document version 1.1, Sept 2008</font></p>
-
-<p align="right"><a href="#top">back to top</a></p>
-
-</body>
-</html>
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+<html>
+<head>
+ <meta http-equiv="Content-Type" content="text/html; charset=utf-8">
+ <meta http-equiv="Content-Style-Type" content="text/css">
+ <title></title>
+ <style type="text/css">
+ p.title {margin-left: 20%; margin-right: 20%; text-align: center; font: 22.0px Helvetica}
+ p.footer {margin-left: 20%; margin-right: 20%; text-align: center; font: 14.0px Helvetica; min-height: 14.0px}
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+ p.body {margin-left: 20%; margin-right: 20%; font: 14.0px Helvetica}
+ </style>
+</head>
+<body>
+<p class="title"><b>Blender 2.5 Alpha 0</b></p>
+<p><br></p>
+<p class="header"><b>About</b></p>
+<p class="body">Welcome to Blender, the free, open source 3D application for modeling, animation, rendering, compositing, video editing and game creation. Blender is available for Linux, Mac OS X, Windows, Solaris and Irix and has a large world-wide community.</p>
+<p class="body">Blender can be used freely for any purpose, including commercial use and distribution. It's free and open-source software, released under the GNU GPL licence. The entire source code is available on our website.</p>
+<p class="body">For more information, visit <a href="http://www.blender.org">blender.org</a>.</p>
+<p><br></p>
+<p class="header"><b>2.5 ALPHA 0</b></p>
+<p class="body">The Blender Foundation and online developer community is proud to present Blender 2.5 Alpha 0. This release is the first official testing release of the Blender 2.5 series, and represents the culmination of many years of redesign and development work. <a href="http://www.blender.org/development/release-logs/blender-250/">More information about this release</a>.</p>
+<p class="body">What to Expect:</p>
+<p class="body"> • Big improvements - This is our most exciting version to date, already a significant improvement in many ways over 2.49</p>
+<p class="body"> • Missing/Incomplete Features - Although most of it is there, not all functionality from pre-2.5 versions has been restored yet. Some functionality may be re-implemented a different way.</p>
+<p class="body"> • Bugs - We've fixed a lot lately, but there are still quite a few bugs. This is alpha software, we're still working on it!</p>
+<p class="body"> • Changes - If you're used to the old Blenders, Blender 2.5 may seem quite different at first, but it won't be long before it grows on you even more than before.</p>
+<p><br></p>
+<p class="header"><b>Bugs</b></p>
+<p class="body">Blender 2.5 Alpha0 is unfinished software. If you encounter a bug, please help us by posting it in the bug tracker or using Help → Report a Bug from inside Blender 2.5. If it wasn’t reported yet, please log in (or register) and fill in detailed information about the error. Please post detailed instructions on how to reproduce it or post a .blend file showcasing the bug.</p>
+<p><br></p>
+<p class="header"><b>Package Contents</b></p>
+<p class="body">The downloaded Blender package includes:</p>
+<p class="body"> • The Blender application for the chosen operating system.</p>
+<p class="body"> • Scripts for importing and exporters to other 3d formats.</p>
+<p class="body"> • Readme and copyright files.</p>
+<p><br></p>
+<p class="header"><b>Installation</b></p>
+<p class="body"><b>Windows: </b>The download .zip contains a Blender folder. You may put this anywhere on your hard drive. To launch Blender, double-click on Blender.exe.<br>
+Install scripts by putting them in the .blender/scripts folder next to the executable.</p>
+<p class="body"><b>Linux, FreeBSD, Irix, Solaris: </b>Unpack the distribution, copy the .blender directory from it to your home directory. Then run the Blender executable.<br>
+Install scripts by putting them in the .blender/scripts inside your home folder.</p>
+<p class="body"><b>Mac OS X: </b>The downloaded package includes blender.app. Optionally copy this to your Applications folder, and add it to the dock by dragging it from there to the dock.<br>
+Install scripts by putting them in the .blender/scripts inside your home folder. If the folder does not exist, you can create it manually.</p>
+<p><br></p>
+<p class="header"><b>Getting Started</b></p>
+<p class="body">When opening Blender, you’ll see large 3D view in the center, a Toolbar on the left, a Properties area on the right and a Timeline at the bottom.</p>
+<p class="body">Orbit around in the 3D view by holding the middle mouse button and dragging. Alternatively, hold the alt key and drag the left mouse button. Additionally, hold Shift to pan the view and Ctrl to zoom.</p>
+<p class="body">Select objects using the right mouse button. With the object selected, perform actions by clicking any of the tool buttons on the left, or make changes to its properties by altering any of the setting on the right.</p>
+<p class="body">For more information on how to use Blender, <a href="http://www.blender.org/education-help/">watch tutorials</a> or <a href="http://wiki.blender.org/index.php/Doc:Manual">read the manual</a>.</p>
+<p><br></p>
+<p class="header"><b>Links</b></p>
+<p class="body">Users:</p>
+<p class="body"> General information <a href="http://www.blender.org">www.blender.org</a> <br>
+ Full release log <a href="http://www.blender.org/development/release-logs/blender-250/">www.blender.org/development/release-logs/blender-250/</a><br>
+ Tutorials <a href="http://www.blender.org/education-help/">www.blender.org/education-help/</a> <br>
+ Manual <a href="http://wiki.blender.org/index.php/Doc:Manual">wiki.blender.org/index.php/Doc:Manual</a><br>
+ User Forum <a href="http://www.blenderartists.org">www.blenderartists.org</a><br>
+ IRC <a href="irc://irc.freenode.net/#blender">#blender on irc.freenode.net</a><br>
+</p>
+<p class="body">Developers:</p>
+<p class="body"> Development <a href="http://www.blender.org/development/">www.blender.org/development/</a><br>
+ SVN and Bug Tracker <a href="http://projects.blender.org">projects.blender.org</a><br>
+ Get Involved <a href="http://www.blender.org/community/get-involved/">www.blender.org/community/get-involved/</a><br>
+ IRC <a href="irc://irc.freenode.net/#blendercoders">#blendercoders on irc.freenode.net</a></p>
+<p><br></p>
+<p><br></p><p class="footer">Blender is open-source and free for all to use.</p>
+<p><br></p>
+<p class="footer">Enjoy.</p>
+<p><br></p>
+</body>
+</html>
diff --git a/source/blender/blenfont/intern/blf_font.c b/source/blender/blenfont/intern/blf_font.c
index 8721e49f06b..c1b54c393c7 100644
--- a/source/blender/blenfont/intern/blf_font.c
+++ b/source/blender/blenfont/intern/blf_font.c
@@ -46,7 +46,7 @@
#include "BLI_blenlib.h"
#include "BLI_linklist.h" /* linknode */
#include "BLI_string.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BIF_gl.h"
#include "BLF_api.h"
@@ -459,7 +459,7 @@ static void blf_font_fill(FontBLF *font)
font->pos[0]= 0.0f;
font->pos[1]= 0.0f;
font->angle= 0.0f;
- Mat4One(font->mat);
+ unit_m4(font->mat);
font->clip_rec.xmin= 0.0f;
font->clip_rec.xmax= 0.0f;
font->clip_rec.ymin= 0.0f;
diff --git a/source/blender/blenfont/intern/blf_glyph.c b/source/blender/blenfont/intern/blf_glyph.c
index 7d1e43a38df..1174197dce7 100644
--- a/source/blender/blenfont/intern/blf_glyph.c
+++ b/source/blender/blenfont/intern/blf_glyph.c
@@ -131,7 +131,8 @@ void blf_glyph_cache_free(GlyphCacheBLF *gc)
}
}
- glDeleteTextures(gc->cur_tex+1, gc->textures);
+ if (gc->cur_tex+1 > 0)
+ glDeleteTextures(gc->cur_tex+1, gc->textures);
free((void *)gc->textures);
MEM_freeN(gc);
}
diff --git a/source/blender/blenkernel/BKE_DerivedMesh.h b/source/blender/blenkernel/BKE_DerivedMesh.h
index 076747cb845..514411e137d 100644
--- a/source/blender/blenkernel/BKE_DerivedMesh.h
+++ b/source/blender/blenkernel/BKE_DerivedMesh.h
@@ -54,6 +54,7 @@ struct Object;
struct Scene;
struct Mesh;
struct EditMesh;
+struct KeyBlock;
struct ModifierData;
struct MCol;
struct ColorBand;
@@ -318,6 +319,10 @@ int DM_release(DerivedMesh *dm);
*/
void DM_to_mesh(DerivedMesh *dm, struct Mesh *me);
+/* utility function to convert a DerivedMesh to a shape key block
+ */
+void DM_to_meshkey(DerivedMesh *dm, struct Mesh *me, struct KeyBlock *kb);
+
/* set the CD_FLAG_NOCOPY flag in custom data layers where the mask is
* zero for the layer type, so only layer types specified by the mask
* will be copied
diff --git a/source/blender/blenkernel/BKE_action.h b/source/blender/blenkernel/BKE_action.h
index 17b56864d1e..6029ce01794 100644
--- a/source/blender/blenkernel/BKE_action.h
+++ b/source/blender/blenkernel/BKE_action.h
@@ -118,6 +118,12 @@ struct bActionGroup *action_groups_find_named(struct bAction *act, const char na
/* Pose API ----------------- */
/**
+ * Deallocates a pose channel.
+ * Does not free the pose channel itself.
+ */
+void free_pose_channel(struct bPoseChannel *pchan);
+
+/**
* Removes and deallocates all channels from a pose.
* Does not free the pose itself.
*/
@@ -134,7 +140,11 @@ void free_pose(struct bPose *pose);
*/
void copy_pose(struct bPose **dst, struct bPose *src, int copyconstraints);
-
+/**
+ * Copy the internal members of each pose channel including constraints
+ * and ID-Props, used when duplicating bones in editmode.
+ */
+void duplicate_pose_channel_data(struct bPoseChannel *pchan, const struct bPoseChannel *pchan_from);
/**
* Return a pointer to the pose channel of the given name
diff --git a/source/blender/blenkernel/BKE_cloth.h b/source/blender/blenkernel/BKE_cloth.h
index e5b3adbd0c0..54dd82317fc 100644
--- a/source/blender/blenkernel/BKE_cloth.h
+++ b/source/blender/blenkernel/BKE_cloth.h
@@ -38,7 +38,7 @@
#include "BKE_DerivedMesh.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_edgehash.h"
#include "DNA_cloth_types.h"
diff --git a/source/blender/blenkernel/BKE_constraint.h b/source/blender/blenkernel/BKE_constraint.h
index 6446b48d553..e9110b99098 100644
--- a/source/blender/blenkernel/BKE_constraint.h
+++ b/source/blender/blenkernel/BKE_constraint.h
@@ -52,7 +52,7 @@ typedef struct bConstraintOb {
float startmat[4][4]; /* original matrix (before constraint solving) */
short type; /* type of owner */
- short rotOrder; /* rotation order for constraint owner (as defined in eEulerRotationOrders in BLI_arithb.h) */
+ short rotOrder; /* rotation order for constraint owner (as defined in eEulerRotationOrders in BLI_math.h) */
} bConstraintOb;
/* ---------------------------------------------------------------------------- */
@@ -108,18 +108,25 @@ bConstraintTypeInfo *get_constraint_typeinfo(int type);
/* Constraint Target Macros */
#define VALID_CONS_TARGET(ct) ((ct) && (ct->tar))
-
/* ---------------------------------------------------------------------------- */
/* Constraint function prototypes */
void unique_constraint_name(struct bConstraint *con, struct ListBase *list);
void free_constraints(struct ListBase *list);
-void copy_constraints(struct ListBase *dst, struct ListBase *src);
+void copy_constraints(struct ListBase *dst, const struct ListBase *src);
void relink_constraints(struct ListBase *list);
void free_constraint_data(struct bConstraint *con);
+/* Constraint API function prototypes */
struct bConstraint *constraints_get_active(struct ListBase *list);
+void constraints_set_active(ListBase *list, struct bConstraint *con);
+
+struct bConstraint *add_ob_constraint(struct Object *ob, const char *name, short type);
+struct bConstraint *add_pose_constraint(struct Object *ob, struct bPoseChannel *pchan, const char *name, short type);
+
+int remove_constraint(ListBase *list, struct bConstraint *con);
+int remove_constraint_index(ListBase *list, int index);
/* Constraints + Proxies function prototypes */
void extract_proxylocal_constraints(struct ListBase *dst, struct ListBase *src);
diff --git a/source/blender/blenkernel/BKE_context.h b/source/blender/blenkernel/BKE_context.h
index feba39ee11d..2c013a5231a 100644
--- a/source/blender/blenkernel/BKE_context.h
+++ b/source/blender/blenkernel/BKE_context.h
@@ -174,7 +174,7 @@ PointerRNA CTX_data_pointer_get(const bContext *C, const char *member);
PointerRNA CTX_data_pointer_get_type(const bContext *C, const char *member, StructRNA *type);
ListBase CTX_data_collection_get(const bContext *C, const char *member);
ListBase CTX_data_dir_get(const bContext *C);
-void CTX_data_get(const bContext *C, const char *member, PointerRNA *r_ptr, ListBase *r_lb);
+int CTX_data_get(const bContext *C, const char *member, PointerRNA *r_ptr, ListBase *r_lb);
void CTX_data_id_pointer_set(bContextDataResult *result, struct ID *id);
void CTX_data_pointer_set(bContextDataResult *result, struct ID *id, StructRNA *type, void *data);
@@ -248,9 +248,9 @@ int CTX_data_selected_editable_bones(const bContext *C, ListBase *list);
int CTX_data_visible_bones(const bContext *C, ListBase *list);
int CTX_data_editable_bones(const bContext *C, ListBase *list);
-struct bPoseChannel *CTX_data_active_pchan(const bContext *C);
-int CTX_data_selected_pchans(const bContext *C, ListBase *list);
-int CTX_data_visible_pchans(const bContext *C, ListBase *list);
+struct bPoseChannel *CTX_data_active_pose_bone(const bContext *C);
+int CTX_data_selected_pose_bones(const bContext *C, ListBase *list);
+int CTX_data_visible_pose_bones(const bContext *C, ListBase *list);
#ifdef __cplusplus
}
diff --git a/source/blender/blenkernel/BKE_fcurve.h b/source/blender/blenkernel/BKE_fcurve.h
index 6e273c81e39..5888c6d7530 100644
--- a/source/blender/blenkernel/BKE_fcurve.h
+++ b/source/blender/blenkernel/BKE_fcurve.h
@@ -34,6 +34,7 @@ struct ChannelDriver;
struct DriverTarget;
struct BezTriple;
+struct StructRNA;
#include "DNA_curve_types.h"
@@ -129,7 +130,8 @@ FModifierTypeInfo *get_fmodifier_typeinfo(int type);
struct FModifier *add_fmodifier(ListBase *modifiers, int type);
void copy_fmodifiers(ListBase *dst, ListBase *src);
-void remove_fmodifier(ListBase *modifiers, struct FModifier *fcm);
+int remove_fmodifier(ListBase *modifiers, struct FModifier *fcm);
+int remove_fmodifier_index(ListBase *modifiers, int index);
void free_fmodifiers(ListBase *modifiers);
struct FModifier *find_active_fmodifier(ListBase *modifiers);
@@ -155,6 +157,9 @@ void copy_fcurves(ListBase *dst, ListBase *src);
/* find matching F-Curve in the given list of F-Curves */
struct FCurve *list_find_fcurve(ListBase *list, const char rna_path[], const int array_index);
+/* high level function to get an fcurve from C without having the rna */
+struct FCurve *id_data_find_fcurve(ID* id, void *data, struct StructRNA *type, char *prop_name, int index);
+
/* Binary search algorithm for finding where to 'insert' BezTriple with given frame number.
* Returns the index to insert at (data already at that index will be offset if replace is 0)
*/
diff --git a/source/blender/blenkernel/BKE_group.h b/source/blender/blenkernel/BKE_group.h
index b66ddf13527..877e09b037f 100644
--- a/source/blender/blenkernel/BKE_group.h
+++ b/source/blender/blenkernel/BKE_group.h
@@ -42,8 +42,8 @@ void free_group(struct Group *group);
void unlink_group(struct Group *group);
struct Group *add_group(char *name);
struct Group *copy_group(struct Group *group);
-void add_to_group(struct Group *group, struct Object *ob);
-int rem_from_group(struct Group *group, struct Object *ob);
+int add_to_group(struct Group *group, struct Object *ob, struct Scene *scene, struct Base *base);
+int rem_from_group(struct Group *group, struct Object *ob, struct Scene *scene, struct Base *base);
struct Group *find_group(struct Object *ob, struct Group *group);
int object_in_group(struct Object *ob, struct Group *group);
int group_is_animated(struct Object *parent, struct Group *group);
diff --git a/source/blender/blenkernel/BKE_idprop.h b/source/blender/blenkernel/BKE_idprop.h
index 1980ba78c86..9c7460851cb 100644
--- a/source/blender/blenkernel/BKE_idprop.h
+++ b/source/blender/blenkernel/BKE_idprop.h
@@ -117,7 +117,7 @@ int IDP_InsertToGroup(struct IDProperty *group, struct IDProperty *previous,
*/
void IDP_RemFromGroup(struct IDProperty *group, struct IDProperty *prop);
-IDProperty *IDP_GetPropertyFromGroup(struct IDProperty *prop, char *name);
+IDProperty *IDP_GetPropertyFromGroup(struct IDProperty *prop, const char *name);
/*Get an iterator to iterate over the members of an id property group.
Note that this will automatically free the iterator once iteration is complete;
diff --git a/source/blender/blenkernel/BKE_key.h b/source/blender/blenkernel/BKE_key.h
index b70801a9edd..d5bae00d32e 100644
--- a/source/blender/blenkernel/BKE_key.h
+++ b/source/blender/blenkernel/BKE_key.h
@@ -59,7 +59,9 @@ void key_curve_normal_weights(float t, float *data, int type);
float *do_ob_key(struct Scene *scene, struct Object *ob);
struct Key *ob_get_key(struct Object *ob);
+struct KeyBlock *add_keyblock(struct Scene *scene, struct Key *key);
struct KeyBlock *ob_get_keyblock(struct Object *ob);
+struct KeyBlock *ob_get_reference_keyblock(struct Object *ob);
struct KeyBlock *key_get_keyblock(struct Key *key, int index);
struct KeyBlock *key_get_named_keyblock(struct Key *key, const char name[]);
char *key_get_curValue_rnaPath(struct Key *key, struct KeyBlock *kb);
diff --git a/source/blender/blenkernel/BKE_modifier.h b/source/blender/blenkernel/BKE_modifier.h
index 245db7e35ff..c30bfa3e247 100644
--- a/source/blender/blenkernel/BKE_modifier.h
+++ b/source/blender/blenkernel/BKE_modifier.h
@@ -281,6 +281,7 @@ int modifier_dependsOnTime(struct ModifierData *md);
int modifier_supportsMapping(struct ModifierData *md);
int modifier_couldBeCage(struct ModifierData *md);
int modifier_isDeformer(struct ModifierData *md);
+int modifier_sameTopology(ModifierData *md);
int modifier_isEnabled(struct ModifierData *md, int required_mode);
void modifier_setError(struct ModifierData *md, char *format, ...);
diff --git a/source/blender/blenkernel/BKE_node.h b/source/blender/blenkernel/BKE_node.h
index 4c872fb247c..f9130e24a08 100644
--- a/source/blender/blenkernel/BKE_node.h
+++ b/source/blender/blenkernel/BKE_node.h
@@ -162,6 +162,7 @@ void nodeVerifyType(struct bNodeTree *ntree, struct bNode *node);
void nodeAddToPreview(struct bNode *, float *, int, int);
void nodeUnlinkNode(struct bNodeTree *ntree, struct bNode *node);
+void nodeUniqueName(struct bNodeTree *ntree, struct bNode *node);
void nodeAddSockets(struct bNode *node, struct bNodeType *ntype);
struct bNode *nodeAddNodeType(struct bNodeTree *ntree, int type, struct bNodeTree *ngroup, struct ID *id);
void nodeRegisterType(struct ListBase *typelist, const struct bNodeType *ntype) ;
diff --git a/source/blender/blenkernel/BKE_paint.h b/source/blender/blenkernel/BKE_paint.h
index ba42aca1872..b532b0820d7 100644
--- a/source/blender/blenkernel/BKE_paint.h
+++ b/source/blender/blenkernel/BKE_paint.h
@@ -68,6 +68,9 @@ typedef struct SculptSession {
struct MFace *mface;
int totvert, totface;
float *face_normals;
+
+ struct Object *ob;
+ struct KeyBlock *kb, *refkb;
/* Mesh connectivity */
struct ListBase *fmap;
diff --git a/source/blender/blenkernel/BKE_particle.h b/source/blender/blenkernel/BKE_particle.h
index 2291601bd47..2199240d77b 100644
--- a/source/blender/blenkernel/BKE_particle.h
+++ b/source/blender/blenkernel/BKE_particle.h
@@ -222,7 +222,7 @@ void copy_particle_key(struct ParticleKey *to, struct ParticleKey *from, int tim
void psys_particle_on_emitter(struct ParticleSystemModifierData *psmd, int distr, int index, int index_dmcache, float *fuv, float foffset, float *vec, float *nor, float *utan, float *vtan, float *orco, float *ornor);
struct ParticleSystemModifierData *psys_get_modifier(struct Object *ob, struct ParticleSystem *psys);
-void object_add_particle_system(struct Scene *scene, struct Object *ob);
+struct ModifierData *object_add_particle_system(struct Scene *scene, struct Object *ob, char *name);
void object_remove_particle_system(struct Scene *scene, struct Object *ob);
struct ParticleSettings *psys_new_settings(char *name, struct Main *main);
struct ParticleSettings *psys_copy_settings(struct ParticleSettings *part);
diff --git a/source/blender/blenkernel/BKE_sequence.h b/source/blender/blenkernel/BKE_sequence.h
index fb3c282b090..2f7526d524c 100644
--- a/source/blender/blenkernel/BKE_sequence.h
+++ b/source/blender/blenkernel/BKE_sequence.h
@@ -163,7 +163,7 @@ void update_changed_seq_and_deps(struct Scene *scene, struct Sequence *changed_s
/* seqeffects.c */
// intern?
struct SeqEffectHandle get_sequence_blend(struct Sequence *seq);
-void sequence_effect_speed_rebuild_map(struct Sequence *seq, int force);
+void sequence_effect_speed_rebuild_map(struct Scene *scene, struct Sequence *seq, int force);
// extern
struct SeqEffectHandle get_sequence_effect(struct Sequence *seq);
@@ -183,10 +183,44 @@ void fix_single_seq(struct Sequence *seq);
int seq_test_overlap(struct ListBase * seqbasep, struct Sequence *test);
int shuffle_seq(struct ListBase * seqbasep, struct Sequence *test);
int shuffle_seq_time(ListBase * seqbasep);
-void free_imbuf_seq(struct ListBase * seqbasep, int check_mem_usage);
+void free_imbuf_seq(struct Scene *scene, struct ListBase * seqbasep, int check_mem_usage);
void seq_update_sound(struct Sequence *seq);
void clear_scene_in_allseqs(struct Scene *sce);
+struct Sequence *active_seq_get(struct Scene *scene);
+void active_seq_set(struct Scene *scene, struct Sequence *seq);
+
+/* api for adding new sequence strips */
+typedef struct SeqLoadInfo {
+ int start_frame;
+ int channel;
+ int flag; /* use sound, replace sel */
+ int type;
+ int tot_success;
+ int tot_error;
+ int len; /* only for image strips */
+ char path[512];
+ char name[32];
+} SeqLoadInfo;
+
+/* SeqLoadInfo.flag */
+#define SEQ_LOAD_REPLACE_SEL 1<<0
+#define SEQ_LOAD_FRAME_ADVANCE 1<<1
+#define SEQ_LOAD_MOVIE_SOUND 1<<2
+#define SEQ_LOAD_SOUND_CACHE 1<<3
+
+/* use as an api function */
+typedef struct Sequence *(*SeqLoadFunc)(struct bContext *, ListBase *, struct SeqLoadInfo *);
+
+struct Sequence *alloc_sequence(ListBase *lb, int cfra, int machine);
+
+void seq_load_apply(struct Scene *scene, struct Sequence *seq, struct SeqLoadInfo *seq_load);
+
+void seqUniqueName(ListBase *seqbasep, struct Sequence *seq);
+
+struct Sequence *sequencer_add_image_strip(struct bContext *C, ListBase *seqbasep, struct SeqLoadInfo *seq_load);
+struct Sequence *sequencer_add_sound_strip(struct bContext *C, ListBase *seqbasep, struct SeqLoadInfo *seq_load);
+struct Sequence *sequencer_add_movie_strip(struct bContext *C, ListBase *seqbasep, struct SeqLoadInfo *seq_load);
diff --git a/source/blender/blenkernel/BKE_softbody.h b/source/blender/blenkernel/BKE_softbody.h
index d8053281ceb..92cb5542ad1 100644
--- a/source/blender/blenkernel/BKE_softbody.h
+++ b/source/blender/blenkernel/BKE_softbody.h
@@ -68,5 +68,8 @@ extern void sbObjectToSoftbody(struct Object *ob);
/* pass NULL to unlink again */
extern void sbSetInterruptCallBack(int (*f)(void));
+extern void SB_estimate_transform(Object *ob,float lloc[3],float lrot[3][3],float lscale[3][3]);
+
+
#endif
diff --git a/source/blender/blenkernel/BKE_texture.h b/source/blender/blenkernel/BKE_texture.h
index b9dc5916e69..95ada45f5d8 100644
--- a/source/blender/blenkernel/BKE_texture.h
+++ b/source/blender/blenkernel/BKE_texture.h
@@ -62,7 +62,7 @@ int do_colorband(struct ColorBand *coba, float in, float out[4]);
void colorband_table_RGBA(struct ColorBand *coba, float **array, int *size);
void default_tex(struct Tex *tex);
-struct Tex *add_texture(char *name);
+struct Tex *add_texture(const char *name);
void default_mtex(struct MTex *mtex);
struct MTex *add_mtex(void);
struct Tex *copy_texture(struct Tex *tex);
diff --git a/source/blender/blenkernel/CMakeLists.txt b/source/blender/blenkernel/CMakeLists.txt
index 079a5411cf2..d2a6587336a 100644
--- a/source/blender/blenkernel/CMakeLists.txt
+++ b/source/blender/blenkernel/CMakeLists.txt
@@ -37,6 +37,8 @@ SET(INC
${ZLIB_INC}
)
+ADD_DEFINITIONS(-DGLEW_STATIC)
+
IF(WITH_BULLET)
SET(INC ${INC} ../../../extern/bullet2/src)
ADD_DEFINITIONS(-DUSE_BULLET)
diff --git a/source/blender/blenkernel/SConscript b/source/blender/blenkernel/SConscript
index cceb4c685fa..fdd3a9e5276 100644
--- a/source/blender/blenkernel/SConscript
+++ b/source/blender/blenkernel/SConscript
@@ -16,7 +16,7 @@ incs += ' #/intern/audaspace/intern'
incs += ' ' + env['BF_OPENGL_INC']
incs += ' ' + env['BF_ZLIB_INC']
-defs = []
+defs = [ 'GLEW_STATIC' ]
if not env['WITH_BF_PYTHON']:
defs.append('DISABLE_PYTHON')
diff --git a/source/blender/blenkernel/intern/BME_tools.c b/source/blender/blenkernel/intern/BME_tools.c
index 32065ea5151..d92e8fe4227 100644
--- a/source/blender/blenkernel/intern/BME_tools.c
+++ b/source/blender/blenkernel/intern/BME_tools.c
@@ -42,7 +42,7 @@
#include "BKE_utildefines.h"
#include "BKE_bmesh.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_blenlib.h"
/*split this all into a seperate bevel.c file in src*/
@@ -88,7 +88,7 @@ BME_TransData *BME_assign_transdata(BME_TransData_Head *td, BME_Mesh *bm, BME_Ve
else if (org != NULL) VECCOPY(vtd->org,org);
if (vec != NULL) {
VECCOPY(vtd->vec,vec);
- Normalize(vtd->vec);
+ normalize_v3(vtd->vec);
}
vtd->loc = loc;
@@ -261,7 +261,7 @@ static BME_Vert *BME_split_edge(BME_Mesh *bm, BME_Vert *v, BME_Edge *e, BME_Edge
nv = BME_SEMV(bm,v,e,ne);
if (nv == NULL) return NULL;
VECSUB(nv->co,v2->co,v->co);
- len = VecLength(nv->co);
+ len = len_v3(nv->co);
VECADDFAC(nv->co,v->co,nv->co,len*percent);
nv->flag = v->flag;
nv->bweight = v->bweight;
@@ -335,17 +335,17 @@ static int BME_bevel_get_vec(float *vec, BME_Vert *v1, BME_Vert *v2, BME_TransDa
/* compare the transform origins to see if we can use the vert co's;
* if they belong to different origins, then we will use the origins to determine
* the vector */
- if (VecCompare(vtd1->org,vtd2->org,0.000001f)) {
+ if (compare_v3v3(vtd1->org,vtd2->org,0.000001f)) {
VECSUB(vec,v2->co,v1->co);
- if (VecLength(vec) < 0.000001f) {
- VecMulf(vec,0);
+ if (len_v3(vec) < 0.000001f) {
+ mul_v3_fl(vec,0);
}
return 0;
}
else {
VECSUB(vec,vtd2->org,vtd1->org);
- if (VecLength(vec) < 0.000001f) {
- VecMulf(vec,0);
+ if (len_v3(vec) < 0.000001f) {
+ mul_v3_fl(vec,0);
}
return 1;
}
@@ -363,18 +363,18 @@ static int BME_bevel_get_vec(float *vec, BME_Vert *v1, BME_Vert *v2, BME_TransDa
static float BME_bevel_project_vec(float *vec1, float *vec2, float *up_vec, int is_forward, BME_TransData_Head *td) {
float factor, vec3[3], tmp[3],c1,c2;
- Crossf(tmp,vec1,vec2);
- Normalize(tmp);
- factor = Inpf(up_vec,tmp);
+ cross_v3_v3v3(tmp,vec1,vec2);
+ normalize_v3(tmp);
+ factor = dot_v3v3(up_vec,tmp);
if ((factor > 0 && is_forward) || (factor < 0 && !is_forward)) {
- Crossf(vec3,vec2,tmp); /* hmm, maybe up_vec should be used instead of tmp */
+ cross_v3_v3v3(vec3,vec2,tmp); /* hmm, maybe up_vec should be used instead of tmp */
}
else {
- Crossf(vec3,tmp,vec2); /* hmm, maybe up_vec should be used instead of tmp */
+ cross_v3_v3v3(vec3,tmp,vec2); /* hmm, maybe up_vec should be used instead of tmp */
}
- Normalize(vec3);
- c1 = Inpf(vec3,vec1);
- c2 = Inpf(vec1,vec1);
+ normalize_v3(vec3);
+ c1 = dot_v3v3(vec3,vec1);
+ c2 = dot_v3v3(vec1,vec1);
if (fabs(c1) < 0.000001f || fabs(c2) < 0.000001f) {
factor = 0.0f;
}
@@ -435,8 +435,8 @@ static BME_Vert *BME_bevel_split_edge(BME_Mesh *bm, BME_Vert *v, BME_Vert *v1, B
ne->tflag1 = BME_BEVEL_ORIG; /* mark edge as original, even though it isn't */
BME_bevel_get_vec(vec1,v1,v,td);
BME_bevel_get_vec(vec2,v2,v,td);
- Crossf(t_up_vec,vec1,vec2);
- Normalize(t_up_vec);
+ cross_v3_v3v3(t_up_vec,vec1,vec2);
+ normalize_v3(t_up_vec);
up_vec = t_up_vec;
}
else {
@@ -486,8 +486,8 @@ static BME_Vert *BME_bevel_split_edge(BME_Mesh *bm, BME_Vert *v, BME_Vert *v1, B
is_edge = BME_bevel_get_vec(vec1,v,v1,td); /* get the vector we will be projecting onto */
BME_bevel_get_vec(vec2,v,v2,td); /* get the vector we will be projecting parallel to */
- len = VecLength(vec1);
- Normalize(vec1);
+ len = len_v3(vec1);
+ normalize_v3(vec1);
vtd = BME_get_transdata(td, sv);
vtd1 = BME_get_transdata(td, v);
@@ -525,8 +525,8 @@ static BME_Vert *BME_bevel_split_edge(BME_Mesh *bm, BME_Vert *v, BME_Vert *v1, B
}
VECADDFAC(sv->co,v->co,vec1,dis);
VECSUB(vec1,sv->co,vtd1->org);
- dis = VecLength(vec1);
- Normalize(vec1);
+ dis = len_v3(vec1);
+ normalize_v3(vec1);
BME_assign_transdata(td, bm, sv, vtd1->org, vtd1->org, vec1, sv->co, dis, scale, maxfactor, vtd->max);
return sv;
@@ -545,10 +545,10 @@ static float BME_bevel_set_max(BME_Vert *v1, BME_Vert *v2, float value, BME_Tran
}
else {
VECCOPY(vec2,vtd1->vec);
- VecMulf(vec2,vtd1->factor);
- if (Inpf(vec1, vec1)) {
- Projf(vec2,vec2,vec1);
- fac1 = VecLength(vec2)/value;
+ mul_v3_fl(vec2,vtd1->factor);
+ if (dot_v3v3(vec1, vec1)) {
+ project_v3_v3v3(vec2,vec2,vec1);
+ fac1 = len_v3(vec2)/value;
}
else {
fac1 = 0;
@@ -560,10 +560,10 @@ static float BME_bevel_set_max(BME_Vert *v1, BME_Vert *v2, float value, BME_Tran
}
else {
VECCOPY(vec3,vtd2->vec);
- VecMulf(vec3,vtd2->factor);
- if (Inpf(vec1, vec1)) {
- Projf(vec2,vec3,vec1);
- fac2 = VecLength(vec2)/value;
+ mul_v3_fl(vec3,vtd2->factor);
+ if (dot_v3v3(vec1, vec1)) {
+ project_v3_v3v3(vec2,vec3,vec1);
+ fac2 = len_v3(vec2)/value;
}
else {
fac2 = 0;
@@ -571,7 +571,7 @@ static float BME_bevel_set_max(BME_Vert *v1, BME_Vert *v2, float value, BME_Tran
}
if (fac1 || fac2) {
- max = VecLength(vec1)/(fac1 + fac2);
+ max = len_v3(vec1)/(fac1 + fac2);
if (vtd1->max && (*vtd1->max < 0 || max < *vtd1->max)) {
*vtd1->max = max;
}
@@ -760,12 +760,12 @@ static BME_Poly *BME_bevel_poly(BME_Mesh *bm, BME_Poly *f, float value, int opti
for (i=0,ol=f->loopbase,l=ol->next; l->next!=ol; l=l->next) {
BME_bevel_get_vec(vec1,l->next->v,ol->v,td);
BME_bevel_get_vec(vec2,l->v,ol->v,td);
- Crossf(vec3,vec2,vec1);
+ cross_v3_v3v3(vec3,vec2,vec1);
VECADD(up_vec,up_vec,vec3);
i++;
}
- VecMulf(up_vec,1.0f/i);
- Normalize(up_vec);
+ mul_v3_fl(up_vec,1.0f/i);
+ normalize_v3(up_vec);
for (i=0,len=f->len; i<len; i++,l=l->next) {
if ((l->e->tflag1 & BME_BEVEL_BEVEL) && (l->e->tflag1 & BME_BEVEL_ORIG)) {
@@ -791,10 +791,10 @@ static BME_Poly *BME_bevel_poly(BME_Mesh *bm, BME_Poly *f, float value, int opti
}
else {
VECCOPY(vec2,vtd1->vec);
- VecMulf(vec2,vtd1->factor);
- if (Inpf(vec1, vec1)) {
- Projf(vec2,vec2,vec1);
- fac1 = VecLength(vec2)/value;
+ mul_v3_fl(vec2,vtd1->factor);
+ if (dot_v3v3(vec1, vec1)) {
+ project_v3_v3v3(vec2,vec2,vec1);
+ fac1 = len_v3(vec2)/value;
}
else {
fac1 = 0;
@@ -805,17 +805,17 @@ static BME_Poly *BME_bevel_poly(BME_Mesh *bm, BME_Poly *f, float value, int opti
}
else {
VECCOPY(vec3,vtd2->vec);
- VecMulf(vec3,vtd2->factor);
- if (Inpf(vec1, vec1)) {
- Projf(vec2,vec3,vec1);
- fac2 = VecLength(vec2)/value;
+ mul_v3_fl(vec3,vtd2->factor);
+ if (dot_v3v3(vec1, vec1)) {
+ project_v3_v3v3(vec2,vec3,vec1);
+ fac2 = len_v3(vec2)/value;
}
else {
fac2 = 0;
}
}
if (fac1 || fac2) {
- max = VecLength(vec1)/(fac1 + fac2);
+ max = len_v3(vec1)/(fac1 + fac2);
if (vtd1->max && (*vtd1->max < 0 || max < *vtd1->max)) {
*vtd1->max = max;
}
@@ -880,7 +880,7 @@ static float BME_bevel_get_angle(BME_Mesh *bm, BME_Edge *e, BME_Vert *v) {
}
VECSUB(vec1,v1->co,v->co);
VECSUB(vec2,v2->co,v->co);
- Crossf(vec3,vec1,vec2);
+ cross_v3_v3v3(vec3,vec1,vec2);
l1 = l2;
if (l1->v == v) {
@@ -893,12 +893,12 @@ static float BME_bevel_get_angle(BME_Mesh *bm, BME_Edge *e, BME_Vert *v) {
}
VECSUB(vec1,v1->co,v->co);
VECSUB(vec2,v2->co,v->co);
- Crossf(vec4,vec2,vec1);
+ cross_v3_v3v3(vec4,vec2,vec1);
- Normalize(vec3);
- Normalize(vec4);
+ normalize_v3(vec3);
+ normalize_v3(vec4);
- return Inpf(vec3,vec4);
+ return dot_v3v3(vec3,vec4);
}
static int BME_face_sharededges(BME_Poly *f1, BME_Poly *f2){
BME_Loop *l;
diff --git a/source/blender/blenkernel/intern/CCGSubSurf.c b/source/blender/blenkernel/intern/CCGSubSurf.c
index cee032f364e..355ea70b178 100644
--- a/source/blender/blenkernel/intern/CCGSubSurf.c
+++ b/source/blender/blenkernel/intern/CCGSubSurf.c
@@ -3,12 +3,15 @@
#include <stdlib.h>
#include <string.h>
#include <math.h>
-#include <float.h>
#include "CCGSubSurf.h"
#include "BLO_sys_types.h" // for intptr_t support
+/* used for normalize_v3 in BLI_math_vector
+ * float.h's FLT_EPSILON causes trouble with subsurf normals - campbell */
+#define EPSILON (1.0e-35f)
+
/***/
typedef unsigned char byte;
@@ -593,7 +596,7 @@ void _face_calcIFNo(CCGFace *f, int lvl, int S, int x, int y, float *no, int lev
length = sqrt(no[0]*no[0] + no[1]*no[1] + no[2]*no[2]);
- if (length>FLT_EPSILON) {
+ if (length>EPSILON) {
float invLength = 1.f/length;
no[0] *= invLength;
@@ -1934,7 +1937,7 @@ static void ccgSubSurf__sync(CCGSubSurf *ss) {
length = sqrt(no[0]*no[0] + no[1]*no[1] + no[2]*no[2]);
- if (length>FLT_EPSILON) {
+ if (length>EPSILON) {
float invLength = 1.0f/length;
no[0] *= invLength;
no[1] *= invLength;
@@ -1993,7 +1996,7 @@ static void ccgSubSurf__sync(CCGSubSurf *ss) {
float *no = FACE_getIFNo(f, lvl, S, x, y);
float length = sqrt(no[0]*no[0] + no[1]*no[1] + no[2]*no[2]);
- if (length>FLT_EPSILON) {
+ if (length>EPSILON) {
float invLength = 1.0f/length;
no[0] *= invLength;
no[1] *= invLength;
diff --git a/source/blender/blenkernel/intern/DerivedMesh.c b/source/blender/blenkernel/intern/DerivedMesh.c
index 11e58203bb3..209e4610c6a 100644
--- a/source/blender/blenkernel/intern/DerivedMesh.c
+++ b/source/blender/blenkernel/intern/DerivedMesh.c
@@ -52,7 +52,7 @@
#include "DNA_space_types.h"
#include "DNA_particle_types.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BLI_edgehash.h"
#include "BLI_editVert.h"
@@ -277,6 +277,26 @@ void DM_to_mesh(DerivedMesh *dm, Mesh *me)
*me = tmp;
}
+void DM_to_meshkey(DerivedMesh *dm, Mesh *me, KeyBlock *kb)
+{
+ int a, totvert = dm->getNumVerts(dm);
+ float *fp;
+ MVert *mvert;
+
+ if(totvert==0 || me->totvert==0 || me->totvert!=totvert) return;
+
+ if(kb->data) MEM_freeN(kb->data);
+ kb->data= MEM_callocN(me->key->elemsize*me->totvert, "kb->data");
+ kb->totelem= totvert;
+
+ fp= kb->data;
+ mvert=dm->getVertDataArray(dm, CD_MVERT);
+
+ for(a=0; a<kb->totelem; a++, fp+=3, mvert++) {
+ VECCOPY(fp, mvert->co);
+ }
+}
+
void DM_set_only_copy(DerivedMesh *dm, CustomDataMask mask)
{
CustomData_set_only_copy(&dm->vertData, mask);
@@ -619,20 +639,20 @@ static void emDM__calcFaceCent(EditFace *efa, float cent[3], float (*vertexCos)[
{
if (vertexCos) {
VECCOPY(cent, vertexCos[(int) efa->v1->tmp.l]);
- VecAddf(cent, cent, vertexCos[(int) efa->v2->tmp.l]);
- VecAddf(cent, cent, vertexCos[(int) efa->v3->tmp.l]);
- if (efa->v4) VecAddf(cent, cent, vertexCos[(int) efa->v4->tmp.l]);
+ add_v3_v3v3(cent, cent, vertexCos[(int) efa->v2->tmp.l]);
+ add_v3_v3v3(cent, cent, vertexCos[(int) efa->v3->tmp.l]);
+ if (efa->v4) add_v3_v3v3(cent, cent, vertexCos[(int) efa->v4->tmp.l]);
} else {
VECCOPY(cent, efa->v1->co);
- VecAddf(cent, cent, efa->v2->co);
- VecAddf(cent, cent, efa->v3->co);
- if (efa->v4) VecAddf(cent, cent, efa->v4->co);
+ add_v3_v3v3(cent, cent, efa->v2->co);
+ add_v3_v3v3(cent, cent, efa->v3->co);
+ if (efa->v4) add_v3_v3v3(cent, cent, efa->v4->co);
}
if (efa->v4) {
- VecMulf(cent, 0.25f);
+ mul_v3_fl(cent, 0.25f);
} else {
- VecMulf(cent, 0.33333333333f);
+ mul_v3_fl(cent, 0.33333333333f);
}
}
static void emDM_foreachMappedFaceCenter(DerivedMesh *dm, void (*func)(void *userData, int index, float *co, float *no), void *userData)
@@ -1498,25 +1518,25 @@ static DerivedMesh *getEditMeshDerivedMesh(EditMesh *em, Object *ob,
if(efa->v4) {
float *v4 = vertexCos[(int) efa->v4->tmp.l];
- CalcNormFloat4(v1, v2, v3, v4, no);
- VecAddf(emdm->vertexNos[(int) efa->v4->tmp.l], emdm->vertexNos[(int) efa->v4->tmp.l], no);
+ normal_quad_v3( no,v1, v2, v3, v4);
+ add_v3_v3v3(emdm->vertexNos[(int) efa->v4->tmp.l], emdm->vertexNos[(int) efa->v4->tmp.l], no);
}
else {
- CalcNormFloat(v1, v2, v3, no);
+ normal_tri_v3( no,v1, v2, v3);
}
- VecAddf(emdm->vertexNos[(int) efa->v1->tmp.l], emdm->vertexNos[(int) efa->v1->tmp.l], no);
- VecAddf(emdm->vertexNos[(int) efa->v2->tmp.l], emdm->vertexNos[(int) efa->v2->tmp.l], no);
- VecAddf(emdm->vertexNos[(int) efa->v3->tmp.l], emdm->vertexNos[(int) efa->v3->tmp.l], no);
+ add_v3_v3v3(emdm->vertexNos[(int) efa->v1->tmp.l], emdm->vertexNos[(int) efa->v1->tmp.l], no);
+ add_v3_v3v3(emdm->vertexNos[(int) efa->v2->tmp.l], emdm->vertexNos[(int) efa->v2->tmp.l], no);
+ add_v3_v3v3(emdm->vertexNos[(int) efa->v3->tmp.l], emdm->vertexNos[(int) efa->v3->tmp.l], no);
}
for(i=0, eve= em->verts.first; eve; i++, eve=eve->next) {
float *no = emdm->vertexNos[i];
/* following Mesh convention; we use vertex coordinate itself
* for normal in this case */
- if (Normalize(no)==0.0) {
+ if (normalize_v3(no)==0.0) {
VECCOPY(no, vertexCos[i]);
- Normalize(no);
+ normalize_v3(no);
}
}
}
@@ -2482,7 +2502,7 @@ int editmesh_get_first_deform_matrices(Object *ob, EditMesh *em, float (**deform
defmats= MEM_callocN(sizeof(*defmats)*numVerts, "defmats");
for(a=0; a<numVerts; a++)
- Mat3One(defmats[a]);
+ unit_m3(defmats[a]);
}
mti->deformMatricesEM(md, ob, em, dm, deformedVerts, defmats,
@@ -2554,11 +2574,11 @@ void DM_add_tangent_layer(DerivedMesh *dm)
if (mf->v4) {
v4= &mvert[mf->v4];
- CalcNormFloat4(v4->co, v3->co, v2->co, v1->co, fno);
+ normal_quad_v3( fno,v4->co, v3->co, v2->co, v1->co);
}
else {
v4= NULL;
- CalcNormFloat(v3->co, v2->co, v1->co, fno);
+ normal_tri_v3( fno,v3->co, v2->co, v1->co);
}
if(mtface) {
@@ -2569,11 +2589,11 @@ void DM_add_tangent_layer(DerivedMesh *dm)
}
else {
uv1= uv[0]; uv2= uv[1]; uv3= uv[2]; uv4= uv[3];
- spheremap(orco[mf->v1][0], orco[mf->v1][1], orco[mf->v1][2], &uv[0][0], &uv[0][1]);
- spheremap(orco[mf->v2][0], orco[mf->v2][1], orco[mf->v2][2], &uv[1][0], &uv[1][1]);
- spheremap(orco[mf->v3][0], orco[mf->v3][1], orco[mf->v3][2], &uv[2][0], &uv[2][1]);
+ map_to_sphere( &uv[0][0], &uv[0][1],orco[mf->v1][0], orco[mf->v1][1], orco[mf->v1][2]);
+ map_to_sphere( &uv[1][0], &uv[1][1],orco[mf->v2][0], orco[mf->v2][1], orco[mf->v2][2]);
+ map_to_sphere( &uv[2][0], &uv[2][1],orco[mf->v3][0], orco[mf->v3][1], orco[mf->v3][2]);
if(v4)
- spheremap(orco[mf->v4][0], orco[mf->v4][1], orco[mf->v4][2], &uv[3][0], &uv[3][1]);
+ map_to_sphere( &uv[3][0], &uv[3][1],orco[mf->v4][0], orco[mf->v4][1], orco[mf->v4][2]);
}
tangent_from_uv(uv1, uv2, uv3, v1->co, v2->co, v3->co, fno, tang);
@@ -2603,11 +2623,11 @@ void DM_add_tangent_layer(DerivedMesh *dm)
}
else {
uv1= uv[0]; uv2= uv[1]; uv3= uv[2]; uv4= uv[3];
- spheremap(orco[mf->v1][0], orco[mf->v1][1], orco[mf->v1][2], &uv[0][0], &uv[0][1]);
- spheremap(orco[mf->v2][0], orco[mf->v2][1], orco[mf->v2][2], &uv[1][0], &uv[1][1]);
- spheremap(orco[mf->v3][0], orco[mf->v3][1], orco[mf->v3][2], &uv[2][0], &uv[2][1]);
+ map_to_sphere( &uv[0][0], &uv[0][1],orco[mf->v1][0], orco[mf->v1][1], orco[mf->v1][2]);
+ map_to_sphere( &uv[1][0], &uv[1][1],orco[mf->v2][0], orco[mf->v2][1], orco[mf->v2][2]);
+ map_to_sphere( &uv[2][0], &uv[2][1],orco[mf->v3][0], orco[mf->v3][1], orco[mf->v3][2]);
if(len==4)
- spheremap(orco[mf->v4][0], orco[mf->v4][1], orco[mf->v4][2], &uv[3][0], &uv[3][1]);
+ map_to_sphere( &uv[3][0], &uv[3][1],orco[mf->v4][0], orco[mf->v4][1], orco[mf->v4][2]);
}
mf_vi[0]= mf->v1;
@@ -2619,7 +2639,7 @@ void DM_add_tangent_layer(DerivedMesh *dm)
vtang= find_vertex_tangent(vtangents[mf_vi[j]], mtface ? tf->uv[j] : uv[j]);
VECCOPY(tangent[j], vtang);
- Normalize(tangent[j]);
+ normalize_v3(tangent[j]);
}
}
diff --git a/source/blender/blenkernel/intern/action.c b/source/blender/blenkernel/intern/action.c
index 2505a3a70ac..ace1292f813 100644
--- a/source/blender/blenkernel/intern/action.c
+++ b/source/blender/blenkernel/intern/action.c
@@ -62,9 +62,11 @@
#include "BKE_main.h"
#include "BKE_object.h"
#include "BKE_utildefines.h"
+#include "BKE_idprop.h"
+
#include "BIK_api.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BLI_ghash.h"
@@ -151,7 +153,6 @@ void make_local_action(bAction *act)
}
}
-
void free_action (bAction *act)
{
/* sanity check */
@@ -453,7 +454,9 @@ bPoseChannel *verify_pose_channel(bPose* pose, const char* name)
chan->limitmax[0]= chan->limitmax[1]= chan->limitmax[2]= 180.0f;
chan->stiffness[0]= chan->stiffness[1]= chan->stiffness[2]= 0.0f;
chan->ikrotweight = chan->iklinweight = 0.0f;
- Mat4One(chan->constinv);
+ unit_m4(chan->constinv);
+
+ chan->protectflag = OB_LOCK_ROT4D; /* lock by components by default */
BLI_addtail(&pose->chanbase, chan);
@@ -516,17 +519,22 @@ void copy_pose (bPose **dst, bPose *src, int copycon)
outPose->ikdata = NULL;
outPose->ikparam = MEM_dupallocN(src->ikparam);
- // TODO: rename this argument...
- if (copycon) {
- for (pchan=outPose->chanbase.first; pchan; pchan=pchan->next) {
+ for (pchan=outPose->chanbase.first; pchan; pchan=pchan->next) {
+ // TODO: rename this argument...
+ if (copycon) {
copy_constraints(&listb, &pchan->constraints); // copy_constraints NULLs listb
pchan->constraints= listb;
pchan->path= NULL;
}
- /* for now, duplicate Bone Groups too when doing this */
- BLI_duplicatelist(&outPose->agroups, &src->agroups);
+ if(pchan->prop) {
+ pchan->prop= IDP_CopyProperty(pchan->prop);
+ }
}
+
+ /* for now, duplicate Bone Groups too when doing this */
+ if(copycon)
+ BLI_duplicatelist(&outPose->agroups, &src->agroups);
*dst=outPose;
}
@@ -564,16 +572,27 @@ void init_pose_ikparam(bPose *pose)
}
}
+void free_pose_channel(bPoseChannel *pchan)
+{
+ if (pchan->path)
+ MEM_freeN(pchan->path);
+
+ free_constraints(&pchan->constraints);
+
+ if(pchan->prop) {
+ IDP_FreeProperty(pchan->prop);
+ MEM_freeN(pchan->prop);
+ }
+}
+
void free_pose_channels(bPose *pose)
{
bPoseChannel *pchan;
if (pose->chanbase.first) {
- for (pchan = pose->chanbase.first; pchan; pchan=pchan->next){
- if (pchan->path)
- MEM_freeN(pchan->path);
- free_constraints(&pchan->constraints);
- }
+ for (pchan = pose->chanbase.first; pchan; pchan=pchan->next)
+ free_pose_channel(pchan);
+
BLI_freelistN(&pose->chanbase);
}
}
@@ -611,17 +630,59 @@ static void copy_pose_channel_data(bPoseChannel *pchan, const bPoseChannel *chan
pchan->rotAngle= chan->rotAngle;
QUATCOPY(pchan->quat, chan->quat);
pchan->rotmode= chan->rotmode;
- Mat4CpyMat4(pchan->chan_mat, (float(*)[4])chan->chan_mat);
- Mat4CpyMat4(pchan->pose_mat, (float(*)[4])chan->pose_mat);
+ copy_m4_m4(pchan->chan_mat, (float(*)[4])chan->chan_mat);
+ copy_m4_m4(pchan->pose_mat, (float(*)[4])chan->pose_mat);
pchan->flag= chan->flag;
con= chan->constraints.first;
- for(pcon= pchan->constraints.first; pcon; pcon= pcon->next, con= con->next) {
+ for(pcon= pchan->constraints.first; pcon && con; pcon= pcon->next, con= con->next) {
pcon->enforce= con->enforce;
pcon->headtail= con->headtail;
}
}
+/* makes copies of internal data, unlike copy_pose_channel_data which only
+ * copies the pose state.
+ * hint: use when copying bones in editmode (on returned value from verify_pose_channel) */
+void duplicate_pose_channel_data(bPoseChannel *pchan, const bPoseChannel *pchan_from)
+{
+ /* copy transform locks */
+ pchan->protectflag = pchan_from->protectflag;
+
+ /* copy rotation mode */
+ pchan->rotmode = pchan_from->rotmode;
+
+ /* copy bone group */
+ pchan->agrp_index= pchan_from->agrp_index;
+
+ /* ik (dof) settings */
+ pchan->ikflag = pchan_from->ikflag;
+ VECCOPY(pchan->limitmin, pchan_from->limitmin);
+ VECCOPY(pchan->limitmax, pchan_from->limitmax);
+ VECCOPY(pchan->stiffness, pchan_from->stiffness);
+ pchan->ikstretch= pchan_from->ikstretch;
+ pchan->ikrotweight= pchan_from->ikrotweight;
+ pchan->iklinweight= pchan_from->iklinweight;
+
+ /* constraints */
+ copy_constraints(&pchan->constraints, &pchan_from->constraints);
+
+ /* id-properties */
+ if(pchan->prop) {
+ /* unlikely but possible it exists */
+ IDP_FreeProperty(pchan->prop);
+ MEM_freeN(pchan->prop);
+ pchan->prop= NULL;
+ }
+ if(pchan_from->prop) {
+ pchan->prop= IDP_CopyProperty(pchan_from->prop);
+ }
+
+ /* custom shape */
+ pchan->custom= pchan_from->custom;
+}
+
+
/* checks for IK constraint, Spline IK, and also for Follow-Path constraint.
* can do more constraints flags later
*/
@@ -868,7 +929,7 @@ short action_get_item_transforms (bAction *act, Object *ob, bPoseChannel *pchan,
/* build PointerRNA from provided data to obtain the paths to use */
if (pchan)
- RNA_pointer_create((ID *)ob, &RNA_PoseChannel, pchan, &ptr);
+ RNA_pointer_create((ID *)ob, &RNA_PoseBone, pchan, &ptr);
else if (ob)
RNA_id_pointer_create((ID *)ob, &ptr);
else
@@ -1013,8 +1074,8 @@ void copy_pose_result(bPose *to, bPose *from)
for(pchanfrom= from->chanbase.first; pchanfrom; pchanfrom= pchanfrom->next) {
pchanto= get_pose_channel(to, pchanfrom->name);
if(pchanto) {
- Mat4CpyMat4(pchanto->pose_mat, pchanfrom->pose_mat);
- Mat4CpyMat4(pchanto->chan_mat, pchanfrom->chan_mat);
+ copy_m4_m4(pchanto->pose_mat, pchanfrom->pose_mat);
+ copy_m4_m4(pchanto->chan_mat, pchanfrom->chan_mat);
/* used for local constraints */
VECCOPY(pchanto->loc, pchanfrom->loc);
@@ -1024,7 +1085,10 @@ void copy_pose_result(bPose *to, bPose *from)
VECCOPY(pchanto->pose_head, pchanfrom->pose_head);
VECCOPY(pchanto->pose_tail, pchanfrom->pose_tail);
+
+ pchanto->rotmode= pchanfrom->rotmode;
pchanto->flag= pchanfrom->flag;
+ pchanto->protectflag= pchanfrom->protectflag;
}
}
}
@@ -1040,12 +1104,14 @@ void what_does_obaction (Scene *scene, Object *ob, Object *workob, bPose *pose,
clear_workob(workob);
/* init workob */
- Mat4CpyMat4(workob->obmat, ob->obmat);
- Mat4CpyMat4(workob->parentinv, ob->parentinv);
- Mat4CpyMat4(workob->constinv, ob->constinv);
+ copy_m4_m4(workob->obmat, ob->obmat);
+ copy_m4_m4(workob->parentinv, ob->parentinv);
+ copy_m4_m4(workob->constinv, ob->constinv);
workob->parent= ob->parent;
workob->track= ob->track;
-
+
+ workob->rotmode= ob->rotmode;
+
workob->trackflag= ob->trackflag;
workob->upflag= ob->upflag;
@@ -1109,7 +1175,7 @@ static void blend_pose_strides(bPose *dst, bPose *src, float srcweight, short mo
dstweight = 1.0F;
}
- VecLerpf(dst->stride_offset, dst->stride_offset, src->stride_offset, srcweight);
+ interp_v3_v3v3(dst->stride_offset, dst->stride_offset, src->stride_offset, srcweight);
}
@@ -1169,27 +1235,27 @@ static void blend_pose_offset_bone(bActionStrip *strip, bPose *dst, bPose *src,
execute_action_ipo(achan, &pchan);
/* store offset that moves src to location of pchan */
- VecSubf(vec, dpchan->loc, pchan.loc);
+ sub_v3_v3v3(vec, dpchan->loc, pchan.loc);
- Mat4Mul3Vecfl(dpchan->bone->arm_mat, vec);
+ mul_mat3_m4_v3(dpchan->bone->arm_mat, vec);
}
}
else {
/* store offset that moves src to location of dst */
- VecSubf(vec, dpchan->loc, spchan->loc);
- Mat4Mul3Vecfl(dpchan->bone->arm_mat, vec);
+ sub_v3_v3v3(vec, dpchan->loc, spchan->loc);
+ mul_mat3_m4_v3(dpchan->bone->arm_mat, vec);
}
/* if blending, we only add with factor scrweight */
- VecMulf(vec, srcweight);
+ mul_v3_fl(vec, srcweight);
- VecAddf(dst->cyclic_offset, dst->cyclic_offset, vec);
+ add_v3_v3v3(dst->cyclic_offset, dst->cyclic_offset, vec);
}
}
}
- VecAddf(dst->cyclic_offset, dst->cyclic_offset, src->cyclic_offset);
+ add_v3_v3v3(dst->cyclic_offset, dst->cyclic_offset, src->cyclic_offset);
}
/* added "sizecorr" here, to allow armatures to be scaled and still have striding.
@@ -1249,14 +1315,14 @@ static float stridechannel_frame(Object *ob, float sizecorr, bActionStrip *strip
if (pdistNewNormalized <= 1) {
// search for correction in positive path-direction
where_on_path(ob, pdistNewNormalized, vec2, dir); /* vec needs size 4 */
- VecSubf(stride_offset, vec2, vec1);
+ sub_v3_v3v3(stride_offset, vec2, vec1);
}
else {
// we reached the end of the path, search backwards instead
where_on_path(ob, (pathdist-pdist)/path->totdist, vec2, dir); /* vec needs size 4 */
- VecSubf(stride_offset, vec1, vec2);
+ sub_v3_v3v3(stride_offset, vec1, vec2);
}
- Mat4Mul3Vecfl(ob->obmat, stride_offset);
+ mul_mat3_m4_v3(ob->obmat, stride_offset);
return striptime;
}
}
@@ -1295,10 +1361,10 @@ static void cyclic_offs_bone(Object *ob, bPose *pose, bActionStrip *strip, float
}
if(foundvert) {
/* bring it into armature space */
- VecSubf(min, max, min);
+ sub_v3_v3v3(min, max, min);
bone= get_named_bone(ob->data, strip->offs_bone); /* weak */
if(bone) {
- Mat4Mul3Vecfl(bone->arm_mat, min);
+ mul_mat3_m4_v3(bone->arm_mat, min);
/* dominant motion, cyclic_offset was cleared in rest_pose */
if (strip->flag & (ACTSTRIP_CYCLIC_USEX | ACTSTRIP_CYCLIC_USEY | ACTSTRIP_CYCLIC_USEZ)) {
@@ -1549,7 +1615,7 @@ static void do_nla(Scene *scene, Object *ob, int blocktype)
}
else if(blocktype==ID_AR) {
/* apply stride offset to object */
- VecAddf(ob->obmat[3], ob->obmat[3], ob->pose->stride_offset);
+ add_v3_v3v3(ob->obmat[3], ob->obmat[3], ob->pose->stride_offset);
}
/* free */
diff --git a/source/blender/blenkernel/intern/anim.c b/source/blender/blenkernel/intern/anim.c
index 5cae2418e89..6b8b604cb94 100644
--- a/source/blender/blenkernel/intern/anim.c
+++ b/source/blender/blenkernel/intern/anim.c
@@ -35,7 +35,7 @@
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
#include "BLI_editVert.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_rand.h"
#include "DNA_listBase.h"
@@ -134,11 +134,11 @@ void calc_curvepath(Object *ob)
for(a=0; a<tot; a++) {
fp++;
if(cycl && a==tot-1)
- VecSubf(xyz, bevpfirst->vec, bevp->vec);
+ sub_v3_v3v3(xyz, bevpfirst->vec, bevp->vec);
else
- VecSubf(xyz, (bevp+1)->vec, bevp->vec);
+ sub_v3_v3v3(xyz, (bevp+1)->vec, bevp->vec);
- *fp= *(fp-1)+VecLength(xyz);
+ *fp= *(fp-1)+len_v3(xyz);
bevp++;
}
@@ -176,11 +176,11 @@ void calc_curvepath(Object *ob)
fac1= fac2/fac1;
fac2= 1.0f-fac1;
- VecLerpf(pp->vec, bevp->vec, bevpn->vec, fac2);
+ interp_v3_v3v3(pp->vec, bevp->vec, bevpn->vec, fac2);
pp->vec[3]= fac1*bevp->alfa + fac2*bevpn->alfa;
pp->radius= fac1*bevp->radius + fac2*bevpn->radius;
- QuatInterpol(pp->quat, bevp->quat, bevpn->quat, fac2);
- NormalQuat(pp->quat);
+ interp_qt_qtqt(pp->quat, bevp->quat, bevpn->quat, fac2);
+ normalize_qt(pp->quat);
pp++;
}
@@ -250,17 +250,13 @@ int where_on_path(Object *ob, float ctime, float *vec, float *dir, float *quat,
/* note, commented out for follow constraint */
//if(cu->flag & CU_FOLLOW) {
-
+
key_curve_tangent_weights(1.0f-fac, data, KEY_BSPLINE);
-
- dir[0]= data[0]*p0->vec[0] + data[1]*p1->vec[0] + data[2]*p2->vec[0] + data[3]*p3->vec[0] ;
- dir[1]= data[0]*p0->vec[1] + data[1]*p1->vec[1] + data[2]*p2->vec[1] + data[3]*p3->vec[1] ;
- dir[2]= data[0]*p0->vec[2] + data[1]*p1->vec[2] + data[2]*p2->vec[2] + data[3]*p3->vec[2] ;
-
+
+ interp_v3_v3v3v3v3(dir, p0->vec, p1->vec, p2->vec, p3->vec, data);
+
/* make compatible with vectoquat */
- dir[0]= -dir[0];
- dir[1]= -dir[1];
- dir[2]= -dir[2];
+ negate_v3(dir);
//}
nu= cu->nurb.first;
@@ -284,20 +280,20 @@ int where_on_path(Object *ob, float ctime, float *vec, float *dir, float *quat,
* to more then one index in data which can give divide by zero error */
/*
totfac= data[0]+data[1];
- if(totfac>0.000001) QuatInterpol(q1, p0->quat, p1->quat, data[0] / totfac);
+ if(totfac>0.000001) interp_qt_qtqt(q1, p0->quat, p1->quat, data[0] / totfac);
else QUATCOPY(q1, p1->quat);
- NormalQuat(q1);
+ normalize_qt(q1);
totfac= data[2]+data[3];
- if(totfac>0.000001) QuatInterpol(q2, p2->quat, p3->quat, data[2] / totfac);
+ if(totfac>0.000001) interp_qt_qtqt(q2, p2->quat, p3->quat, data[2] / totfac);
else QUATCOPY(q1, p3->quat);
- NormalQuat(q2);
+ normalize_qt(q2);
totfac = data[0]+data[1]+data[2]+data[3];
- if(totfac>0.000001) QuatInterpol(quat, q1, q2, (data[0]+data[1]) / totfac);
+ if(totfac>0.000001) interp_qt_qtqt(quat, q1, q2, (data[0]+data[1]) / totfac);
else QUATCOPY(quat, q2);
- NormalQuat(quat);
+ normalize_qt(quat);
*/
// XXX - find some way to make quat interpolation work correctly, above code fails in rare but nasty cases.
QUATCOPY(quat, p1->quat);
@@ -317,8 +313,8 @@ static DupliObject *new_dupli_object(ListBase *lb, Object *ob, float mat[][4], i
BLI_addtail(lb, dob);
dob->ob= ob;
- Mat4CpyMat4(dob->mat, mat);
- Mat4CpyMat4(dob->omat, ob->obmat);
+ copy_m4_m4(dob->mat, mat);
+ copy_m4_m4(dob->omat, ob->obmat);
dob->origlay= ob->lay;
dob->index= index;
dob->type= type;
@@ -352,20 +348,20 @@ static void group_duplilist(ListBase *lb, Scene *scene, Object *ob, int level, i
/* Group Dupli Offset, should apply after everything else */
if (group->dupli_ofs[0] || group->dupli_ofs[1] || group->dupli_ofs[2]) {
- Mat4CpyMat4(tmat, go->ob->obmat);
- VecSubf(tmat[3], tmat[3], group->dupli_ofs);
- Mat4MulMat4(mat, tmat, ob->obmat);
+ copy_m4_m4(tmat, go->ob->obmat);
+ sub_v3_v3v3(tmat[3], tmat[3], group->dupli_ofs);
+ mul_m4_m4m4(mat, tmat, ob->obmat);
} else {
- Mat4MulMat4(mat, go->ob->obmat, ob->obmat);
+ mul_m4_m4m4(mat, go->ob->obmat, ob->obmat);
}
dob= new_dupli_object(lb, go->ob, mat, ob->lay, 0, OB_DUPLIGROUP, animated);
dob->no_draw= (dob->origlay & group->layer)==0;
if(go->ob->transflag & OB_DUPLI) {
- Mat4CpyMat4(dob->ob->obmat, dob->mat);
+ copy_m4_m4(dob->ob->obmat, dob->mat);
object_duplilist_recursive((ID *)group, scene, go->ob, lb, ob->obmat, level+1, animated);
- Mat4CpyMat4(dob->ob->obmat, dob->omat);
+ copy_m4_m4(dob->ob->obmat, dob->omat);
}
}
}
@@ -402,7 +398,7 @@ static void frames_duplilist(ListBase *lb, Scene *scene, Object *ob, int level,
#endif // XXX old animation system
where_is_object_time(scene, ob, (float)scene->r.cfra);
dob= new_dupli_object(lb, ob, ob->obmat, ob->lay, scene->r.cfra, OB_DUPLIFRAMES, animated);
- Mat4CpyMat4(dob->omat, copyob.obmat);
+ copy_m4_m4(dob->omat, copyob.obmat);
}
}
@@ -430,11 +426,11 @@ static void vertex_dupli__mapFunc(void *userData, int index, float *co, float *n
float vec[3], q2[4], mat[3][3], tmat[4][4], obmat[4][4];
VECCOPY(vec, co);
- Mat4MulVecfl(vdd->pmat, vec);
- VecSubf(vec, vec, vdd->pmat[3]);
- VecAddf(vec, vec, vdd->obmat[3]);
+ mul_m4_v3(vdd->pmat, vec);
+ sub_v3_v3v3(vec, vec, vdd->pmat[3]);
+ add_v3_v3v3(vec, vec, vdd->obmat[3]);
- Mat4CpyMat4(obmat, vdd->obmat);
+ copy_m4_m4(obmat, vdd->obmat);
VECCOPY(obmat[3], vec);
if(vdd->par->transflag & OB_DUPLIROT) {
@@ -445,11 +441,11 @@ static void vertex_dupli__mapFunc(void *userData, int index, float *co, float *n
vec[0]= -no_s[0]; vec[1]= -no_s[1]; vec[2]= -no_s[2];
}
- vectoquat(vec, vdd->ob->trackflag, vdd->ob->upflag, q2);
+ vec_to_quat( q2,vec, vdd->ob->trackflag, vdd->ob->upflag);
- QuatToMat3(q2, mat);
- Mat4CpyMat4(tmat, obmat);
- Mat4MulMat43(obmat, tmat, mat);
+ quat_to_mat3( mat,q2);
+ copy_m4_m4(tmat, obmat);
+ mul_m4_m4m3(obmat, tmat, mat);
}
dob= new_dupli_object(vdd->lb, vdd->ob, obmat, vdd->par->lay, index, OB_DUPLIVERTS, vdd->animated);
if(vdd->orco)
@@ -457,10 +453,10 @@ static void vertex_dupli__mapFunc(void *userData, int index, float *co, float *n
if(vdd->ob->transflag & OB_DUPLI) {
float tmpmat[4][4];
- Mat4CpyMat4(tmpmat, vdd->ob->obmat);
- Mat4CpyMat4(vdd->ob->obmat, obmat); /* pretend we are really this mat */
+ copy_m4_m4(tmpmat, vdd->ob->obmat);
+ copy_m4_m4(vdd->ob->obmat, obmat); /* pretend we are really this mat */
object_duplilist_recursive((ID *)vdd->id, vdd->scene, vdd->ob, vdd->lb, obmat, vdd->level+1, vdd->animated);
- Mat4CpyMat4(vdd->ob->obmat, tmpmat);
+ copy_m4_m4(vdd->ob->obmat, tmpmat);
}
}
@@ -478,7 +474,7 @@ static void vertex_duplilist(ListBase *lb, ID *id, Scene *scene, Object *par, fl
float vec[3], no[3], pmat[4][4];
int lay, totvert, a, oblay;
- Mat4CpyMat4(pmat, par->obmat);
+ copy_m4_m4(pmat, par->obmat);
/* simple preventing of too deep nested groups */
if(level>MAX_DUPLI_RECUR) return;
@@ -533,9 +529,9 @@ static void vertex_duplilist(ListBase *lb, ID *id, Scene *scene, Object *par, fl
when par_space_mat is NULL ob->obmat can be used instead of ob__obmat
*/
if(par_space_mat)
- Mat4MulMat4(vdd.obmat, ob->obmat, par_space_mat);
+ mul_m4_m4m4(vdd.obmat, ob->obmat, par_space_mat);
else
- Mat4CpyMat4(vdd.obmat, ob->obmat);
+ copy_m4_m4(vdd.obmat, ob->obmat);
vdd.id= id;
vdd.level= level;
@@ -544,7 +540,7 @@ static void vertex_duplilist(ListBase *lb, ID *id, Scene *scene, Object *par, fl
vdd.ob= ob;
vdd.scene= scene;
vdd.par= par;
- Mat4CpyMat4(vdd.pmat, pmat);
+ copy_m4_m4(vdd.pmat, pmat);
/* mballs have a different dupli handling */
if(ob->type!=OB_MBALL) ob->flag |= OB_DONE; /* doesnt render */
@@ -596,7 +592,7 @@ static void face_duplilist(ListBase *lb, ID *id, Scene *scene, Object *par, floa
/* simple preventing of too deep nested groups */
if(level>MAX_DUPLI_RECUR) return;
- Mat4CpyMat4(pmat, par->obmat);
+ copy_m4_m4(pmat, par->obmat);
em = BKE_mesh_get_editmesh(me);
if(em) {
@@ -664,11 +660,11 @@ static void face_duplilist(ListBase *lb, ID *id, Scene *scene, Object *par, floa
when par_space_mat is NULL ob->obmat can be used instead of ob__obmat
*/
if(par_space_mat)
- Mat4MulMat4(ob__obmat, ob->obmat, par_space_mat);
+ mul_m4_m4m4(ob__obmat, ob->obmat, par_space_mat);
else
- Mat4CpyMat4(ob__obmat, ob->obmat);
+ copy_m4_m4(ob__obmat, ob->obmat);
- Mat3CpyMat4(imat, ob->parentinv);
+ copy_m3_m4(imat, ob->parentinv);
/* mballs have a different dupli handling */
if(ob->type!=OB_MBALL) ob->flag |= OB_DONE; /* doesnt render */
@@ -686,34 +682,34 @@ static void face_duplilist(ListBase *lb, ID *id, Scene *scene, Object *par, floa
/* translation */
if(v4)
- CalcCent4f(cent, v1, v2, v3, v4);
+ cent_quad_v3(cent, v1, v2, v3, v4);
else
- CalcCent3f(cent, v1, v2, v3);
- Mat4MulVecfl(pmat, cent);
+ cent_tri_v3(cent, v1, v2, v3);
+ mul_m4_v3(pmat, cent);
- VecSubf(cent, cent, pmat[3]);
- VecAddf(cent, cent, ob__obmat[3]);
+ sub_v3_v3v3(cent, cent, pmat[3]);
+ add_v3_v3v3(cent, cent, ob__obmat[3]);
- Mat4CpyMat4(obmat, ob__obmat);
+ copy_m4_m4(obmat, ob__obmat);
VECCOPY(obmat[3], cent);
/* rotation */
- triatoquat(v1, v2, v3, quat);
- QuatToMat3(quat, mat);
+ tri_to_quat( quat,v1, v2, v3);
+ quat_to_mat3( mat,quat);
/* scale */
if(par->transflag & OB_DUPLIFACES_SCALE) {
- float size= v4?AreaQ3Dfl(v1, v2, v3, v4):AreaT3Dfl(v1, v2, v3);
+ float size= v4? area_quad_v3(v1, v2, v3, v4): area_tri_v3(v1, v2, v3);
size= sqrt(size) * par->dupfacesca;
- Mat3MulFloat(mat[0], size);
+ mul_m3_fl(mat, size);
}
- Mat3CpyMat3(mat3, mat);
- Mat3MulMat3(mat, imat, mat3);
+ copy_m3_m3(mat3, mat);
+ mul_m3_m3m3(mat, imat, mat3);
- Mat4CpyMat4(tmat, obmat);
- Mat4MulMat43(obmat, tmat, mat);
+ copy_m4_m4(tmat, obmat);
+ mul_m4_m4m3(obmat, tmat, mat);
dob= new_dupli_object(lb, ob, obmat, lay, a, OB_DUPLIFACES, animated);
if(G.rendering) {
@@ -744,10 +740,10 @@ static void face_duplilist(ListBase *lb, ID *id, Scene *scene, Object *par, floa
if(ob->transflag & OB_DUPLI) {
float tmpmat[4][4];
- Mat4CpyMat4(tmpmat, ob->obmat);
- Mat4CpyMat4(ob->obmat, obmat); /* pretend we are really this mat */
+ copy_m4_m4(tmpmat, ob->obmat);
+ copy_m4_m4(ob->obmat, obmat); /* pretend we are really this mat */
object_duplilist_recursive((ID *)id, scene, ob, lb, ob->obmat, level+1, animated);
- Mat4CpyMat4(ob->obmat, tmpmat);
+ copy_m4_m4(ob->obmat, tmpmat);
}
}
@@ -935,22 +931,22 @@ static void new_particle_duplilist(ListBase *lb, ID *id, Scene *scene, Object *p
if(psys_get_particle_state(&sim, a, &state, 0) == 0)
continue;
- QuatToMat4(state.rot, pamat);
+ quat_to_mat4( pamat,state.rot);
VECCOPY(pamat[3], state.co);
pamat[3][3]= 1.0f;
}
if(part->ren_as==PART_DRAW_GR && psys->part->draw & PART_DRAW_WHOLE_GR) {
for(go= part->dup_group->gobject.first, b=0; go; go= go->next, b++) {
- Mat4MulMat4(tmat, oblist[b]->obmat, pamat);
- Mat4MulFloat3((float *)tmat, size*scale);
+ mul_m4_m4m4(tmat, oblist[b]->obmat, pamat);
+ mul_mat3_m4_fl(tmat, size*scale);
if(par_space_mat)
- Mat4MulMat4(mat, tmat, par_space_mat);
+ mul_m4_m4m4(mat, tmat, par_space_mat);
else
- Mat4CpyMat4(mat, tmat);
+ copy_m4_m4(mat, tmat);
dob= new_dupli_object(lb, go->ob, mat, par->lay, counter, OB_DUPLIPARTS, animated);
- Mat4CpyMat4(dob->omat, obcopylist[b].obmat);
+ copy_m4_m4(dob->omat, obcopylist[b].obmat);
if(G.rendering)
psys_get_dupli_texture(par, part, sim.psmd, pa, cpa, dob->uv, dob->orco);
}
@@ -962,21 +958,21 @@ static void new_particle_duplilist(ListBase *lb, ID *id, Scene *scene, Object *p
VECCOPY(vec, obmat[3]);
obmat[3][0] = obmat[3][1] = obmat[3][2] = 0.0f;
- Mat4CpyMat4(mat, pamat);
+ copy_m4_m4(mat, pamat);
- Mat4MulMat4(tmat, obmat, mat);
- Mat4MulFloat3((float *)tmat, size*scale);
+ mul_m4_m4m4(tmat, obmat, mat);
+ mul_mat3_m4_fl(tmat, size*scale);
if(part->draw & PART_DRAW_GLOBAL_OB)
VECADD(tmat[3], tmat[3], vec);
if(par_space_mat)
- Mat4MulMat4(mat, tmat, par_space_mat);
+ mul_m4_m4m4(mat, tmat, par_space_mat);
else
- Mat4CpyMat4(mat, tmat);
+ copy_m4_m4(mat, tmat);
dob= new_dupli_object(lb, ob, mat, ob->lay, counter, OB_DUPLIPARTS, animated);
- Mat4CpyMat4(dob->omat, oldobmat);
+ copy_m4_m4(dob->omat, oldobmat);
if(G.rendering)
psys_get_dupli_texture(par, part, sim.psmd, pa, cpa, dob->uv, dob->orco);
}
@@ -1037,7 +1033,7 @@ static void font_duplilist(ListBase *lb, Scene *scene, Object *par, int level, i
/* simple preventing of too deep nested groups */
if(level>MAX_DUPLI_RECUR) return;
- Mat4CpyMat4(pmat, par->obmat);
+ copy_m4_m4(pmat, par->obmat);
/* in par the family name is stored, use this to find the other objects */
@@ -1062,9 +1058,9 @@ static void font_duplilist(ListBase *lb, Scene *scene, Object *par, int level, i
vec[1]= fsize*(ct->yof - yof);
vec[2]= 0.0;
- Mat4MulVecfl(pmat, vec);
+ mul_m4_v3(pmat, vec);
- Mat4CpyMat4(obmat, par->obmat);
+ copy_m4_m4(obmat, par->obmat);
VECCOPY(obmat[3], vec);
new_dupli_object(lb, ob, obmat, par->lay, a, OB_DUPLIVERTS, animated);
@@ -1122,7 +1118,7 @@ static void object_duplilist_recursive(ID *id, Scene *scene, Object *ob, ListBas
if (level==0) {
for(dob= duplilist->first; dob; dob= dob->next)
if(dob->type == OB_DUPLIGROUP)
- Mat4CpyMat4(dob->ob->obmat, dob->mat);
+ copy_m4_m4(dob->ob->obmat, dob->mat);
}
}
}
@@ -1143,7 +1139,7 @@ void free_object_duplilist(ListBase *lb)
for(dob= lb->first; dob; dob= dob->next) {
dob->ob->lay= dob->origlay;
- Mat4CpyMat4(dob->ob->obmat, dob->omat);
+ copy_m4_m4(dob->ob->obmat, dob->omat);
}
BLI_freelistN(lb);
diff --git a/source/blender/blenkernel/intern/anim_sys.c b/source/blender/blenkernel/intern/anim_sys.c
index 61e754ffbec..a6f733708c7 100644
--- a/source/blender/blenkernel/intern/anim_sys.c
+++ b/source/blender/blenkernel/intern/anim_sys.c
@@ -36,7 +36,7 @@
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_dynstr.h"
#include "DNA_anim_types.h"
@@ -353,7 +353,7 @@ static void nlastrips_path_rename_fix (ID *owner_id, char *prefix, char *oldName
/* Fix all RNA-Paths in the AnimData block used by the given ID block
* NOTE: it is assumed that the structure we're replacing is <prefix><["><name><"]>
- * i.e. pose.pose_channels["Bone"]
+ * i.e. pose.bones["Bone"]
*/
void BKE_animdata_fix_paths_rename (ID *owner_id, AnimData *adt, char *prefix, char *oldName, char *newName)
{
@@ -388,7 +388,7 @@ void BKE_animdata_fix_paths_rename (ID *owner_id, AnimData *adt, char *prefix, c
/* Fix all RNA-Paths throughout the database (directly access the Global.main version)
* NOTE: it is assumed that the structure we're replacing is <prefix><["><name><"]>
- * i.e. pose.pose_channels["Bone"]
+ * i.e. pose.bones["Bone"]
*/
void BKE_all_animdata_fix_paths_rename (char *prefix, char *oldName, char *newName)
{
@@ -697,20 +697,26 @@ static short animsys_write_rna_setting (PointerRNA *ptr, char *path, int array_i
switch (RNA_property_type(prop))
{
case PROP_BOOLEAN:
- if (RNA_property_array_length(&new_ptr, prop))
- RNA_property_boolean_set_index(&new_ptr, prop, array_index, (int)value);
+ if (RNA_property_array_length(&new_ptr, prop)) {
+ if (RNA_property_editable_index(&new_ptr, prop, array_index))
+ RNA_property_boolean_set_index(&new_ptr, prop, array_index, (int)value);
+ }
else
RNA_property_boolean_set(&new_ptr, prop, (int)value);
break;
case PROP_INT:
- if (RNA_property_array_length(&new_ptr, prop))
- RNA_property_int_set_index(&new_ptr, prop, array_index, (int)value);
+ if (RNA_property_array_length(&new_ptr, prop)){
+ if (RNA_property_editable_index(&new_ptr, prop, array_index))
+ RNA_property_int_set_index(&new_ptr, prop, array_index, (int)value);
+ }
else
RNA_property_int_set(&new_ptr, prop, (int)value);
break;
case PROP_FLOAT:
- if (RNA_property_array_length(&new_ptr, prop))
- RNA_property_float_set_index(&new_ptr, prop, array_index, value);
+ if (RNA_property_array_length(&new_ptr, prop)) {
+ if (RNA_property_editable_index(&new_ptr, prop, array_index))
+ RNA_property_float_set_index(&new_ptr, prop, array_index, value);
+ }
else
RNA_property_float_set(&new_ptr, prop, value);
break;
@@ -1434,20 +1440,26 @@ void nladata_flush_channels (ListBase *channels)
switch (RNA_property_type(prop))
{
case PROP_BOOLEAN:
- if (RNA_property_array_length(ptr, prop))
- RNA_property_boolean_set_index(ptr, prop, array_index, (int)value);
+ if (RNA_property_array_length(ptr, prop)) {
+ if (RNA_property_editable_index(ptr, prop, array_index))
+ RNA_property_boolean_set_index(ptr, prop, array_index, (int)value);
+ }
else
RNA_property_boolean_set(ptr, prop, (int)value);
break;
case PROP_INT:
- if (RNA_property_array_length(ptr, prop))
- RNA_property_int_set_index(ptr, prop, array_index, (int)value);
+ if (RNA_property_array_length(ptr, prop)) {
+ if (RNA_property_editable_index(ptr, prop, array_index))
+ RNA_property_int_set_index(ptr, prop, array_index, (int)value);
+ }
else
RNA_property_int_set(ptr, prop, (int)value);
break;
case PROP_FLOAT:
- if (RNA_property_array_length(ptr, prop))
- RNA_property_float_set_index(ptr, prop, array_index, value);
+ if (RNA_property_array_length(ptr, prop)) {
+ if (RNA_property_editable_index(ptr, prop, array_index))
+ RNA_property_float_set_index(ptr, prop, array_index, value);
+ }
else
RNA_property_float_set(ptr, prop, value);
break;
diff --git a/source/blender/blenkernel/intern/armature.c b/source/blender/blenkernel/intern/armature.c
index 25151714569..418c9f00596 100644
--- a/source/blender/blenkernel/intern/armature.c
+++ b/source/blender/blenkernel/intern/armature.c
@@ -34,9 +34,10 @@
#include "MEM_guardedalloc.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_blenlib.h"
+#include "DNA_anim_types.h"
#include "DNA_armature_types.h"
#include "DNA_action_types.h"
#include "DNA_curve_types.h"
@@ -49,6 +50,7 @@
#include "DNA_scene_types.h"
#include "DNA_view3d_types.h"
+#include "BKE_animsys.h"
#include "BKE_armature.h"
#include "BKE_action.h"
#include "BKE_anim.h"
@@ -127,6 +129,12 @@ void free_armature(bArmature *arm)
freeSketch(arm->sketch);
arm->sketch = NULL;
}
+
+ /* free animation data */
+ if (arm->adt) {
+ BKE_free_animdata(&arm->id);
+ arm->adt= NULL;
+ }
}
}
@@ -482,7 +490,7 @@ static void equalize_bezier(float *data, int desired)
pdist[0]= 0.0f;
for(a=0, fp= data; a<MAX_BBONE_SUBDIV; a++, fp+=4) {
QUATCOPY(temp[a], fp);
- pdist[a+1]= pdist[a]+VecLenf(fp, fp+4);
+ pdist[a+1]= pdist[a]+len_v3v3(fp, fp+4);
}
/* do last point */
QUATCOPY(temp[a], fp);
@@ -532,16 +540,16 @@ Mat4 *b_bone_spline_setup(bPoseChannel *pchan, int rest)
if(!rest) {
/* check if we need to take non-uniform bone scaling into account */
- scale[0]= VecLength(pchan->pose_mat[0]);
- scale[1]= VecLength(pchan->pose_mat[1]);
- scale[2]= VecLength(pchan->pose_mat[2]);
+ scale[0]= len_v3(pchan->pose_mat[0]);
+ scale[1]= len_v3(pchan->pose_mat[1]);
+ scale[2]= len_v3(pchan->pose_mat[2]);
if(fabs(scale[0] - scale[1]) > 1e-6f || fabs(scale[1] - scale[2]) > 1e-6f) {
- Mat4One(scalemat);
+ unit_m4(scalemat);
scalemat[0][0]= scale[0];
scalemat[1][1]= scale[1];
scalemat[2][2]= scale[2];
- Mat4Invert(iscalemat, scalemat);
+ invert_m4_m4(iscalemat, scalemat);
length *= scale[1];
doscale = 1;
@@ -564,15 +572,15 @@ Mat4 *b_bone_spline_setup(bPoseChannel *pchan, int rest)
last point = (0, length, 0) */
if(rest) {
- Mat4Invert(imat, pchan->bone->arm_mat);
+ invert_m4_m4(imat, pchan->bone->arm_mat);
}
else if(doscale) {
- Mat4CpyMat4(posemat, pchan->pose_mat);
- Mat4Ortho(posemat);
- Mat4Invert(imat, posemat);
+ copy_m4_m4(posemat, pchan->pose_mat);
+ normalize_m4(posemat);
+ invert_m4_m4(imat, posemat);
}
else
- Mat4Invert(imat, pchan->pose_mat);
+ invert_m4_m4(imat, pchan->pose_mat);
if(prev) {
float difmat[4][4], result[3][3], imat3[3][3];
@@ -582,7 +590,7 @@ Mat4 *b_bone_spline_setup(bPoseChannel *pchan, int rest)
VECCOPY(h1, prev->bone->arm_head)
else
VECCOPY(h1, prev->pose_head)
- Mat4MulVecfl(imat, h1);
+ mul_m4_v3(imat, h1);
if(prev->bone->segments>1) {
/* if previous bone is B-bone too, use average handle direction */
@@ -590,21 +598,21 @@ Mat4 *b_bone_spline_setup(bPoseChannel *pchan, int rest)
roll1= 0.0f;
}
- Normalize(h1);
- VecMulf(h1, -hlength1);
+ normalize_v3(h1);
+ mul_v3_fl(h1, -hlength1);
if(prev->bone->segments==1) {
/* find the previous roll to interpolate */
if(rest)
- Mat4MulMat4(difmat, prev->bone->arm_mat, imat);
+ mul_m4_m4m4(difmat, prev->bone->arm_mat, imat);
else
- Mat4MulMat4(difmat, prev->pose_mat, imat);
- Mat3CpyMat4(result, difmat); // the desired rotation at beginning of next bone
+ mul_m4_m4m4(difmat, prev->pose_mat, imat);
+ copy_m3_m4(result, difmat); // the desired rotation at beginning of next bone
vec_roll_to_mat3(h1, 0.0f, mat3); // the result of vec_roll without roll
- Mat3Inv(imat3, mat3);
- Mat3MulMat3(mat3, result, imat3); // the matrix transforming vec_roll to desired roll
+ invert_m3_m3(imat3, mat3);
+ mul_m3_m3m3(mat3, result, imat3); // the matrix transforming vec_roll to desired roll
roll1= (float)atan2(mat3[2][0], mat3[2][2]);
}
@@ -621,28 +629,28 @@ Mat4 *b_bone_spline_setup(bPoseChannel *pchan, int rest)
VECCOPY(h2, next->bone->arm_tail)
else
VECCOPY(h2, next->pose_tail)
- Mat4MulVecfl(imat, h2);
+ mul_m4_v3(imat, h2);
/* if next bone is B-bone too, use average handle direction */
if(next->bone->segments>1);
else h2[1]-= length;
- Normalize(h2);
+ normalize_v3(h2);
/* find the next roll to interpolate as well */
if(rest)
- Mat4MulMat4(difmat, next->bone->arm_mat, imat);
+ mul_m4_m4m4(difmat, next->bone->arm_mat, imat);
else
- Mat4MulMat4(difmat, next->pose_mat, imat);
- Mat3CpyMat4(result, difmat); // the desired rotation at beginning of next bone
+ mul_m4_m4m4(difmat, next->pose_mat, imat);
+ copy_m3_m4(result, difmat); // the desired rotation at beginning of next bone
vec_roll_to_mat3(h2, 0.0f, mat3); // the result of vec_roll without roll
- Mat3Inv(imat3, mat3);
- Mat3MulMat3(mat3, imat3, result); // the matrix transforming vec_roll to desired roll
+ invert_m3_m3(imat3, mat3);
+ mul_m3_m3m3(mat3, imat3, result); // the matrix transforming vec_roll to desired roll
roll2= (float)atan2(mat3[2][0], mat3[2][2]);
/* and only now negate handle */
- VecMulf(h2, -hlength2);
+ mul_v3_fl(h2, -hlength2);
}
else {
h2[0]= 0.0f; h2[1]= -hlength2; h2[2]= 0.0f;
@@ -662,15 +670,15 @@ Mat4 *b_bone_spline_setup(bPoseChannel *pchan, int rest)
/* make transformation matrices for the segments for drawing */
for(a=0, fp= data[0]; a<bone->segments; a++, fp+=4) {
- VecSubf(h1, fp+4, fp);
+ sub_v3_v3v3(h1, fp+4, fp);
vec_roll_to_mat3(h1, fp[3], mat3); // fp[3] is roll
- Mat4CpyMat3(result_array[a].mat, mat3);
+ copy_m4_m3(result_array[a].mat, mat3);
VECCOPY(result_array[a].mat[3], fp);
if(doscale) {
/* correct for scaling when this matrix is used in scaled space */
- Mat4MulSerie(result_array[a].mat, iscalemat, result_array[a].mat,
+ mul_serie_m4(result_array[a].mat, iscalemat, result_array[a].mat,
scalemat, NULL, NULL, NULL, NULL, NULL);
}
}
@@ -701,26 +709,26 @@ static void pchan_b_bone_defmats(bPoseChannel *pchan, int use_quaternion, int re
/* first matrix is the inverse arm_mat, to bring points in local bone space
for finding out which segment it belongs to */
- Mat4Invert(b_bone_mats[0].mat, bone->arm_mat);
+ invert_m4_m4(b_bone_mats[0].mat, bone->arm_mat);
/* then we make the b_bone_mats:
- first transform to local bone space
- translate over the curve to the bbone mat space
- transform with b_bone matrix
- transform back into global space */
- Mat4One(tmat);
+ unit_m4(tmat);
for(a=0; a<bone->segments; a++) {
if(b_bone_rest)
- Mat4Invert(tmat, b_bone_rest[a].mat);
+ invert_m4_m4(tmat, b_bone_rest[a].mat);
else
tmat[3][1] = -a*(bone->length/(float)bone->segments);
- Mat4MulSerie(b_bone_mats[a+1].mat, pchan->chan_mat, bone->arm_mat,
+ mul_serie_m4(b_bone_mats[a+1].mat, pchan->chan_mat, bone->arm_mat,
b_bone[a].mat, tmat, b_bone_mats[0].mat, NULL, NULL, NULL);
if(use_quaternion)
- Mat4ToDQuat(bone->arm_mat, b_bone_mats[a+1].mat, &b_bone_dual_quats[a]);
+ mat4_to_dquat( &b_bone_dual_quats[a],bone->arm_mat, b_bone_mats[a+1].mat);
}
}
@@ -743,13 +751,13 @@ static void b_bone_deform(bPoseChannel *pchan, Bone *bone, float *co, DualQuat *
CLAMP(a, 0, bone->segments-1);
if(dq) {
- DQuatCpyDQuat(dq, &((DualQuat*)pchan->b_bone_dual_quats)[a]);
+ copy_dq_dq(dq, &((DualQuat*)pchan->b_bone_dual_quats)[a]);
}
else {
- Mat4MulVecfl(b_bone[a+1].mat, co);
+ mul_m4_v3(b_bone[a+1].mat, co);
if(defmat)
- Mat3CpyMat4(defmat, b_bone[a+1].mat);
+ copy_m3_m4(defmat, b_bone[a+1].mat);
}
}
@@ -761,10 +769,10 @@ float distfactor_to_bone (float vec[3], float b1[3], float b2[3], float rad1, fl
float pdelta[3];
float hsqr, a, l, rad;
- VecSubf (bdelta, b2, b1);
- l = Normalize (bdelta);
+ sub_v3_v3v3(bdelta, b2, b1);
+ l = normalize_v3(bdelta);
- VecSubf (pdelta, vec, b1);
+ sub_v3_v3v3(pdelta, vec, b1);
a = bdelta[0]*pdelta[0] + bdelta[1]*pdelta[1] + bdelta[2]*pdelta[2];
hsqr = ((pdelta[0]*pdelta[0]) + (pdelta[1]*pdelta[1]) + (pdelta[2]*pdelta[2]));
@@ -809,12 +817,12 @@ static void pchan_deform_mat_add(bPoseChannel *pchan, float weight, float bbonem
float wmat[3][3];
if(pchan->bone->segments>1)
- Mat3CpyMat3(wmat, bbonemat);
+ copy_m3_m3(wmat, bbonemat);
else
- Mat3CpyMat4(wmat, pchan->chan_mat);
+ copy_m3_m4(wmat, pchan->chan_mat);
- Mat3MulFloat((float*)wmat, weight);
- Mat3AddMat3(mat, mat, wmat);
+ mul_m3_fl(wmat, weight);
+ add_m3_m3m3(mat, mat, wmat);
}
static float dist_bone_deform(bPoseChannel *pchan, float *vec, DualQuat *dq, float mat[][3], float *co)
@@ -840,12 +848,12 @@ static float dist_bone_deform(bPoseChannel *pchan, float *vec, DualQuat *dq, flo
// applies on cop and bbonemat
b_bone_deform(pchan, bone, cop, NULL, (mat)?bbonemat:NULL);
else
- Mat4MulVecfl(pchan->chan_mat, cop);
+ mul_m4_v3(pchan->chan_mat, cop);
// Make this a delta from the base position
- VecSubf (cop, cop, co);
+ sub_v3_v3v3(cop, cop, co);
cop[0]*=fac; cop[1]*=fac; cop[2]*=fac;
- VecAddf (vec, vec, cop);
+ add_v3_v3v3(vec, vec, cop);
if(mat)
pchan_deform_mat_add(pchan, fac, bbonemat, mat);
@@ -853,10 +861,10 @@ static float dist_bone_deform(bPoseChannel *pchan, float *vec, DualQuat *dq, flo
else {
if(bone->segments>1) {
b_bone_deform(pchan, bone, cop, &bbonedq, NULL);
- DQuatAddWeighted(dq, &bbonedq, fac);
+ add_weighted_dq_dq(dq, &bbonedq, fac);
}
else
- DQuatAddWeighted(dq, pchan->dual_quat, fac);
+ add_weighted_dq_dq(dq, pchan->dual_quat, fac);
}
}
}
@@ -879,7 +887,7 @@ static void pchan_bone_deform(bPoseChannel *pchan, float weight, float *vec, Dua
// applies on cop and bbonemat
b_bone_deform(pchan, pchan->bone, cop, NULL, (mat)?bbonemat:NULL);
else
- Mat4MulVecfl(pchan->chan_mat, cop);
+ mul_m4_v3(pchan->chan_mat, cop);
vec[0]+=(cop[0]-co[0])*weight;
vec[1]+=(cop[1]-co[1])*weight;
@@ -891,10 +899,10 @@ static void pchan_bone_deform(bPoseChannel *pchan, float weight, float *vec, Dua
else {
if(pchan->bone->segments>1) {
b_bone_deform(pchan, pchan->bone, cop, &bbonedq, NULL);
- DQuatAddWeighted(dq, &bbonedq, weight);
+ add_weighted_dq_dq(dq, &bbonedq, weight);
}
else
- DQuatAddWeighted(dq, pchan->dual_quat, weight);
+ add_weighted_dq_dq(dq, pchan->dual_quat, weight);
}
(*contrib)+=weight;
@@ -923,10 +931,10 @@ void armature_deform_verts(Object *armOb, Object *target, DerivedMesh *dm,
if(arm->edbo) return;
- Mat4Invert(obinv, target->obmat);
- Mat4CpyMat4(premat, target->obmat);
- Mat4MulMat4(postmat, armOb->obmat, obinv);
- Mat4Invert(premat, postmat);
+ invert_m4_m4(obinv, target->obmat);
+ copy_m4_m4(premat, target->obmat);
+ mul_m4_m4m4(postmat, armOb->obmat, obinv);
+ invert_m4_m4(premat, postmat);
/* bone defmats are already in the channels, chan_mat */
@@ -944,7 +952,7 @@ void armature_deform_verts(Object *armOb, Object *target, DerivedMesh *dm,
if(use_quaternion) {
pchan->dual_quat= &dualquats[totchan++];
- Mat4ToDQuat(pchan->bone->arm_mat, pchan->chan_mat, pchan->dual_quat);
+ mat4_to_dquat( pchan->dual_quat,pchan->bone->arm_mat, pchan->chan_mat);
}
}
}
@@ -1013,7 +1021,7 @@ void armature_deform_verts(Object *armOb, Object *target, DerivedMesh *dm,
vec= sumvec;
if(defMats) {
- Mat3Clr((float*)summat);
+ zero_m3(summat);
smat = summat;
}
}
@@ -1050,7 +1058,7 @@ void armature_deform_verts(Object *armOb, Object *target, DerivedMesh *dm,
co= prevCos?prevCos[i]:vertexCos[i];
/* Apply the object's matrix */
- Mat4MulVecfl(premat, co);
+ mul_m4_v3(premat, co);
if(use_dverts && dvert && dvert->totweight) { // use weight groups ?
int deformed = 0;
@@ -1096,42 +1104,42 @@ void armature_deform_verts(Object *armOb, Object *target, DerivedMesh *dm,
/* actually should be EPSILON? weight values and contrib can be like 10e-39 small */
if(contrib > 0.0001f) {
if(use_quaternion) {
- DQuatNormalize(dq, contrib);
+ normalize_dq(dq, contrib);
if(armature_weight != 1.0f) {
VECCOPY(dco, co);
- DQuatMulVecfl(dq, dco, (defMats)? summat: NULL);
- VecSubf(dco, dco, co);
- VecMulf(dco, armature_weight);
- VecAddf(co, co, dco);
+ mul_v3m3_dq( dco, (defMats)? summat: NULL,dq);
+ sub_v3_v3v3(dco, dco, co);
+ mul_v3_fl(dco, armature_weight);
+ add_v3_v3v3(co, co, dco);
}
else
- DQuatMulVecfl(dq, co, (defMats)? summat: NULL);
+ mul_v3m3_dq( co, (defMats)? summat: NULL,dq);
smat = summat;
}
else {
- VecMulf(vec, armature_weight/contrib);
- VecAddf(co, vec, co);
+ mul_v3_fl(vec, armature_weight/contrib);
+ add_v3_v3v3(co, vec, co);
}
if(defMats) {
float pre[3][3], post[3][3], tmpmat[3][3];
- Mat3CpyMat4(pre, premat);
- Mat3CpyMat4(post, postmat);
- Mat3CpyMat3(tmpmat, defMats[i]);
+ copy_m3_m4(pre, premat);
+ copy_m3_m4(post, postmat);
+ copy_m3_m3(tmpmat, defMats[i]);
if(!use_quaternion) /* quaternion already is scale corrected */
- Mat3MulFloat((float*)smat, armature_weight/contrib);
+ mul_m3_fl(smat, armature_weight/contrib);
- Mat3MulSerie(defMats[i], tmpmat, pre, smat, post,
+ mul_serie_m3(defMats[i], tmpmat, pre, smat, post,
NULL, NULL, NULL, NULL);
}
}
/* always, check above code */
- Mat4MulVecfl(postmat, co);
+ mul_m4_v3(postmat, co);
/* interpolate with previous modifier position using weight group */
@@ -1165,7 +1173,7 @@ void armature_deform_verts(Object *armOb, Object *target, DerivedMesh *dm,
void get_objectspace_bone_matrix (struct Bone* bone, float M_accumulatedMatrix[][4], int root, int posed)
{
- Mat4CpyMat4(M_accumulatedMatrix, bone->arm_mat);
+ copy_m4_m4(M_accumulatedMatrix, bone->arm_mat);
}
/* **************** Space to Space API ****************** */
@@ -1179,10 +1187,10 @@ void armature_mat_world_to_pose(Object *ob, float inmat[][4], float outmat[][4])
if (ob==NULL) return;
/* get inverse of (armature) object's matrix */
- Mat4Invert(obmat, ob->obmat);
+ invert_m4_m4(obmat, ob->obmat);
/* multiply given matrix by object's-inverse to find pose-space matrix */
- Mat4MulMat4(outmat, obmat, inmat);
+ mul_m4_m4m4(outmat, obmat, inmat);
}
/* Convert Wolrd-Space Location to Pose-Space Location
@@ -1195,7 +1203,7 @@ void armature_loc_world_to_pose(Object *ob, float *inloc, float *outloc)
float nLocMat[4][4];
/* build matrix for location */
- Mat4One(xLocMat);
+ unit_m4(xLocMat);
VECCOPY(xLocMat[3], inloc);
/* get bone-space cursor matrix and extract location */
@@ -1217,24 +1225,24 @@ void armature_mat_pose_to_bone(bPoseChannel *pchan, float inmat[][4], float outm
/* get the inverse matrix of the pchan's transforms */
if (pchan->rotmode)
- LocEulSizeToMat4(pc_trans, pchan->loc, pchan->eul, pchan->size);
+ loc_eul_size_to_mat4(pc_trans, pchan->loc, pchan->eul, pchan->size);
else
- LocQuatSizeToMat4(pc_trans, pchan->loc, pchan->quat, pchan->size);
- Mat4Invert(inv_trans, pc_trans);
+ loc_quat_size_to_mat4(pc_trans, pchan->loc, pchan->quat, pchan->size);
+ invert_m4_m4(inv_trans, pc_trans);
/* Remove the pchan's transforms from it's pose_mat.
* This should leave behind the effects of restpose +
* parenting + constraints
*/
- Mat4MulMat4(pc_posemat, inv_trans, pchan->pose_mat);
+ mul_m4_m4m4(pc_posemat, inv_trans, pchan->pose_mat);
/* get the inverse of the leftovers so that we can remove
* that component from the supplied matrix
*/
- Mat4Invert(inv_posemat, pc_posemat);
+ invert_m4_m4(inv_posemat, pc_posemat);
/* get the new matrix */
- Mat4MulMat4(outmat, inmat, inv_posemat);
+ mul_m4_m4m4(outmat, inmat, inv_posemat);
}
/* Convert Pose-Space Location to Bone-Space Location
@@ -1247,7 +1255,7 @@ void armature_loc_pose_to_bone(bPoseChannel *pchan, float *inloc, float *outloc)
float nLocMat[4][4];
/* build matrix for location */
- Mat4One(xLocMat);
+ unit_m4(xLocMat);
VECCOPY(xLocMat[3], inloc);
/* get bone-space cursor matrix and extract location */
@@ -1263,8 +1271,8 @@ void armature_mat_pose_to_delta(float delta_mat[][4], float pose_mat[][4], float
{
float imat[4][4];
- Mat4Invert(imat, arm_mat);
- Mat4MulMat4(delta_mat, pose_mat, imat);
+ invert_m4_m4(imat, arm_mat);
+ mul_m4_m4m4(delta_mat, pose_mat, imat);
}
/* **************** Rotation Mode Conversions ****************************** */
@@ -1280,33 +1288,33 @@ void BKE_rotMode_change_values (float quat[4], float eul[3], float axis[3], floa
if (newMode > 0) { /* to euler */
if (oldMode == ROT_MODE_AXISANGLE) {
/* axis-angle to euler */
- AxisAngleToEulO(axis, *angle, eul, newMode);
+ axis_angle_to_eulO( eul, newMode,axis, *angle);
}
else if (oldMode == ROT_MODE_QUAT) {
/* quat to euler */
- QuatToEulO(quat, eul, newMode);
+ quat_to_eulO( eul, newMode,quat);
}
/* else { no conversion needed } */
}
else if (newMode == ROT_MODE_QUAT) { /* to quat */
if (oldMode == ROT_MODE_AXISANGLE) {
/* axis angle to quat */
- AxisAngleToQuat(quat, axis, *angle);
+ axis_angle_to_quat(quat, axis, *angle);
}
else if (oldMode > 0) {
/* euler to quat */
- EulOToQuat(eul, oldMode, quat);
+ eulO_to_quat( quat,eul, oldMode);
}
/* else { no conversion needed } */
}
else if (newMode == ROT_MODE_AXISANGLE) { /* to axis-angle */
if (oldMode > 0) {
/* euler to axis angle */
- EulOToAxisAngle(eul, oldMode, axis, angle);
+ eulO_to_axis_angle( axis, angle,eul, oldMode);
}
else if (oldMode == ROT_MODE_QUAT) {
/* quat to axis angle */
- QuatToAxisAngle(quat, axis, angle);
+ quat_to_axis_angle( axis, angle,quat);
}
/* when converting to axis-angle, we need a special exception for the case when there is no axis */
@@ -1341,14 +1349,14 @@ void BKE_rotMode_change_values (float quat[4], float eul[3], float axis[3], floa
void mat3_to_vec_roll(float mat[][3], float *vec, float *roll)
{
if (vec)
- VecCopyf(vec, mat[1]);
+ copy_v3_v3(vec, mat[1]);
if (roll) {
float vecmat[3][3], vecmatinv[3][3], rollmat[3][3];
vec_roll_to_mat3(mat[1], 0.0f, vecmat);
- Mat3Inv(vecmatinv, vecmat);
- Mat3MulMat3(rollmat, vecmatinv, mat);
+ invert_m3_m3(vecmatinv, vecmat);
+ mul_m3_m3m3(rollmat, vecmatinv, mat);
*roll= (float)atan2(rollmat[2][0], rollmat[2][2]);
}
@@ -1363,26 +1371,26 @@ void vec_roll_to_mat3(float *vec, float roll, float mat[][3])
float rMatrix[3][3], bMatrix[3][3];
VECCOPY (nor, vec);
- Normalize (nor);
+ normalize_v3(nor);
/* Find Axis & Amount for bone matrix*/
- Crossf (axis,target,nor);
+ cross_v3_v3v3(axis,target,nor);
- if (Inpf(axis,axis) > 0.0000000000001) {
+ if (dot_v3v3(axis,axis) > 0.0000000000001) {
/* if nor is *not* a multiple of target ... */
- Normalize (axis);
+ normalize_v3(axis);
- theta= NormalizedVecAngle2(target, nor);
+ theta= angle_normalized_v3v3(target, nor);
/* Make Bone matrix*/
- VecRotToMat3(axis, theta, bMatrix);
+ vec_rot_to_mat3( bMatrix,axis, theta);
}
else {
/* if nor is a multiple of target ... */
float updown;
/* point same direction, or opposite? */
- updown = ( Inpf (target,nor) > 0 ) ? 1.0f : -1.0f;
+ updown = ( dot_v3v3(target,nor) > 0 ) ? 1.0f : -1.0f;
/* I think this should work ... */
bMatrix[0][0]=updown; bMatrix[0][1]=0.0; bMatrix[0][2]=0.0;
@@ -1391,10 +1399,10 @@ void vec_roll_to_mat3(float *vec, float roll, float mat[][3])
}
/* Make Roll matrix*/
- VecRotToMat3(nor, roll, rMatrix);
+ vec_rot_to_mat3( rMatrix,nor, roll);
/* Combine and output result*/
- Mat3MulMat3 (mat, rMatrix, bMatrix);
+ mul_m3_m3m3(mat, rMatrix, bMatrix);
}
@@ -1405,10 +1413,10 @@ void where_is_armature_bone(Bone *bone, Bone *prevbone)
float vec[3];
/* Bone Space */
- VecSubf (vec, bone->tail, bone->head);
+ sub_v3_v3v3(vec, bone->tail, bone->head);
vec_roll_to_mat3(vec, bone->roll, bone->bone_mat);
- bone->length= VecLenf(bone->head, bone->tail);
+ bone->length= len_v3v3(bone->head, bone->tail);
/* this is called on old file reading too... */
if(bone->xwidth==0.0) {
@@ -1421,7 +1429,7 @@ void where_is_armature_bone(Bone *bone, Bone *prevbone)
float offs_bone[4][4]; // yoffs(b-1) + root(b) + bonemat(b)
/* bone transform itself */
- Mat4CpyMat3(offs_bone, bone->bone_mat);
+ copy_m4_m3(offs_bone, bone->bone_mat);
/* The bone's root offset (is in the parent's coordinate system) */
VECCOPY(offs_bone[3], bone->head);
@@ -1430,10 +1438,10 @@ void where_is_armature_bone(Bone *bone, Bone *prevbone)
offs_bone[3][1]+= prevbone->length;
/* Compose the matrix for this bone */
- Mat4MulMat4(bone->arm_mat, offs_bone, prevbone->arm_mat);
+ mul_m4_m4m4(bone->arm_mat, offs_bone, prevbone->arm_mat);
}
else {
- Mat4CpyMat3(bone->arm_mat, bone->bone_mat);
+ copy_m4_m3(bone->arm_mat, bone->bone_mat);
VECCOPY(bone->arm_mat[3], bone->head);
}
@@ -1441,8 +1449,8 @@ void where_is_armature_bone(Bone *bone, Bone *prevbone)
VECCOPY(bone->arm_head, bone->arm_mat[3]);
/* tail is in current local coord system */
VECCOPY(vec, bone->arm_mat[1]);
- VecMulf(vec, bone->length);
- VecAddf(bone->arm_tail, bone->arm_head, vec);
+ mul_v3_fl(vec, bone->length);
+ add_v3_v3v3(bone->arm_tail, bone->arm_head, vec);
/* and the kiddies */
prevbone= bone;
@@ -1501,6 +1509,10 @@ static void pose_proxy_synchronize(Object *ob, Object *from, int layer_protected
pchanw.child= pchan->child;
pchanw.path= NULL;
+ /* this is freed so copy a copy, else undo crashes */
+ if(pchanw.prop)
+ pchanw.prop= IDP_CopyProperty(pchanw.prop);
+
/* constraints - proxy constraints are flushed... local ones are added after
* 1. extract constraints not from proxy (CONSTRAINT_PROXY_LOCAL) from pchan's constraints
* 2. copy proxy-pchan's constraints on-to new
@@ -1530,8 +1542,7 @@ static void pose_proxy_synchronize(Object *ob, Object *from, int layer_protected
}
/* free stuff from current channel */
- if (pchan->path) MEM_freeN(pchan->path);
- free_constraints(&pchan->constraints);
+ free_pose_channel(pchan);
/* the final copy */
*pchan= pchanw;
@@ -1586,9 +1597,7 @@ void armature_rebuild_pose(Object *ob, bArmature *arm)
for(pchan= pose->chanbase.first; pchan; pchan= next) {
next= pchan->next;
if(pchan->bone==NULL) {
- if(pchan->path)
- MEM_freeN(pchan->path);
- free_constraints(&pchan->constraints);
+ free_pose_channel(pchan);
BLI_freelinkN(&pose->chanbase, pchan);
}
}
@@ -1632,7 +1641,7 @@ typedef struct tSplineIK_Tree {
/* ----------- */
/* Tag the bones in the chain formed by the given bone for IK */
-static void splineik_init_tree_from_pchan(Object *ob, bPoseChannel *pchan_tip)
+static void splineik_init_tree_from_pchan(Scene *scene, Object *ob, bPoseChannel *pchan_tip)
{
bPoseChannel *pchan, *pchanRoot=NULL;
bPoseChannel *pchanChain[255];
@@ -1661,6 +1670,21 @@ static void splineik_init_tree_from_pchan(Object *ob, bPoseChannel *pchan_tip)
}
if (con == NULL)
return;
+
+ /* make sure that the constraint targets are ok
+ * - this is a workaround for a depsgraph bug...
+ */
+ if (ikData->tar) {
+ Curve *cu= ikData->tar->data;
+
+ /* note: when creating constraints that follow path, the curve gets the CU_PATH set now,
+ * currently for paths to work it needs to go through the bevlist/displist system (ton)
+ */
+
+ /* only happens on reload file, but violates depsgraph still... fix! */
+ if ((cu->path==NULL) || (cu->path->data==NULL))
+ makeDispListCurveTypes(scene, ikData->tar, 0);
+ }
/* find the root bone and the chain of bones from the root to the tip
* NOTE: this assumes that the bones are connected, but that may not be true...
@@ -1707,7 +1731,7 @@ static void splineik_init_tree_from_pchan(Object *ob, bPoseChannel *pchan_tip)
*/
if ((ikData->flag & CONSTRAINT_SPLINEIK_EVENSPLITS) || (totLength == 0.0f)) {
/* 1) equi-spaced joints */
- ikData->points[i]= segmentLen;
+ ikData->points[i]= ikData->points[i-1] - segmentLen;
}
else {
/* 2) to find this point on the curve, we take a step from the previous joint
@@ -1800,7 +1824,7 @@ static void splineik_init_tree(Scene *scene, Object *ob, float ctime)
/* find the tips of Spline IK chains, which are simply the bones which have been tagged as such */
for (pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next) {
if (pchan->constflag & PCHAN_HAS_SPLINEIK)
- splineik_init_tree_from_pchan(ob, pchan);
+ splineik_init_tree_from_pchan(scene, ob, pchan);
}
}
@@ -1811,9 +1835,7 @@ static void splineik_evaluate_bone(tSplineIK_Tree *tree, Scene *scene, Object *o
{
bSplineIKConstraint *ikData= tree->ikData;
float poseHead[3], poseTail[3], poseMat[4][4];
- float splineVec[3], scaleFac;
- float rad, radius=1.0f;
- float vec[4], dir[3];
+ float splineVec[3], scaleFac, radius=1.0f;
/* firstly, calculate the bone matrix the standard way, since this is needed for roll control */
where_is_pose_bone(scene, ob, pchan, ctime);
@@ -1821,32 +1843,49 @@ static void splineik_evaluate_bone(tSplineIK_Tree *tree, Scene *scene, Object *o
VECCOPY(poseHead, pchan->pose_head);
VECCOPY(poseTail, pchan->pose_tail);
- /* step 1a: get xyz positions for the tail endpoint of the bone */
- if ( where_on_path(ikData->tar, tree->points[index], vec, dir, NULL, &rad) ) {
- /* convert the position to pose-space, then store it */
- Mat4MulVecfl(ob->imat, vec);
- VECCOPY(poseTail, vec);
+ /* step 1: determine the positions for the endpoints of the bone */
+ {
+ float vec[4], dir[3], rad;
+ float tailBlendFac= 1.0f;
+
+ /* determine if the bone should still be affected by SplineIK */
+ if (tree->points[index+1] >= 1.0f) {
+ /* spline doesn't affect the bone anymore, so done... */
+ pchan->flag |= POSE_DONE;
+ return;
+ }
+ else if ((tree->points[index] >= 1.0f) && (tree->points[index+1] < 1.0f)) {
+ /* blending factor depends on the amount of the bone still left on the chain */
+ tailBlendFac= (1.0f - tree->points[index+1]) / (tree->points[index] - tree->points[index+1]);
+ }
- /* set the new radius */
- radius= rad;
- }
-
- /* step 1b: get xyz positions for the head endpoint of the bone */
- if ( where_on_path(ikData->tar, tree->points[index+1], vec, dir, NULL, &rad) ) {
- /* store the position, and convert it to pose space */
- Mat4MulVecfl(ob->imat, vec);
- VECCOPY(poseHead, vec);
+ /* tail endpoint */
+ if ( where_on_path(ikData->tar, tree->points[index], vec, dir, NULL, &rad) ) {
+ /* convert the position to pose-space, then store it */
+ mul_m4_v3(ob->imat, vec);
+ interp_v3_v3v3(poseTail, pchan->pose_tail, vec, tailBlendFac);
+
+ /* set the new radius */
+ radius= rad;
+ }
- /* set the new radius (it should be the average value) */
- radius = (radius+rad) / 2;
+ /* head endpoint */
+ if ( where_on_path(ikData->tar, tree->points[index+1], vec, dir, NULL, &rad) ) {
+ /* store the position, and convert it to pose space */
+ mul_m4_v3(ob->imat, vec);
+ VECCOPY(poseHead, vec);
+
+ /* set the new radius (it should be the average value) */
+ radius = (radius+rad) / 2;
+ }
}
/* step 2: determine the implied transform from these endpoints
* - splineVec: the vector direction that the spline applies on the bone
* - scaleFac: the factor that the bone length is scaled by to get the desired amount
*/
- VecSubf(splineVec, poseTail, poseHead);
- scaleFac= VecLength(splineVec) / pchan->bone->length;
+ sub_v3_v3v3(splineVec, poseTail, poseHead);
+ scaleFac= len_v3(splineVec) / pchan->bone->length;
/* step 3: compute the shortest rotation needed to map from the bone rotation to the current axis
* - this uses the same method as is used for the Damped Track Constraint (see the code there for details)
@@ -1861,68 +1900,99 @@ static void splineik_evaluate_bone(tSplineIK_Tree *tree, Scene *scene, Object *o
VECCOPY(rmat[0], pchan->pose_mat[0]);
VECCOPY(rmat[1], pchan->pose_mat[1]);
VECCOPY(rmat[2], pchan->pose_mat[2]);
- Mat3Ortho(rmat);
+ normalize_m3(rmat);
/* also, normalise the orientation imposed by the bone, now that we've extracted the scale factor */
- Normalize(splineVec);
+ normalize_v3(splineVec);
/* calculate smallest axis-angle rotation necessary for getting from the
* current orientation of the bone, to the spline-imposed direction
*/
- Crossf(raxis, rmat[1], splineVec);
+ cross_v3_v3v3(raxis, rmat[1], splineVec);
- rangle= Inpf(rmat[1], splineVec);
+ rangle= dot_v3v3(rmat[1], splineVec);
rangle= acos( MAX2(-1.0f, MIN2(1.0f, rangle)) );
/* construct rotation matrix from the axis-angle rotation found above
* - this call takes care to make sure that the axis provided is a unit vector first
*/
- AxisAngleToMat3(raxis, rangle, dmat);
+ axis_angle_to_mat3(dmat, raxis, rangle);
/* combine these rotations so that the y-axis of the bone is now aligned as the spline dictates,
* while still maintaining roll control from the existing bone animation
*/
- Mat3MulMat3(tmat, dmat, rmat); // m1, m3, m2
- Mat3Ortho(tmat); /* attempt to reduce shearing, though I doubt this'll really help too much now... */
- Mat4CpyMat3(poseMat, tmat);
+ mul_m3_m3m3(tmat, dmat, rmat); // m1, m3, m2
+ normalize_m3(tmat); /* attempt to reduce shearing, though I doubt this'll really help too much now... */
+ copy_m4_m3(poseMat, tmat);
}
/* step 4: set the scaling factors for the axes */
- // TODO: include a no-scale option?
{
/* only multiply the y-axis by the scaling factor to get nice volume-preservation */
- VecMulf(poseMat[1], scaleFac);
+ mul_v3_fl(poseMat[1], scaleFac);
/* set the scaling factors of the x and z axes from... */
switch (ikData->xzScaleMode) {
- case CONSTRAINT_SPLINEIK_XZS_RADIUS:
- {
- /* radius of curve */
- VecMulf(poseMat[0], radius);
- VecMulf(poseMat[2], radius);
- }
- break;
case CONSTRAINT_SPLINEIK_XZS_ORIGINAL:
{
/* original scales get used */
float scale;
/* x-axis scale */
- scale= VecLength(pchan->pose_mat[0]);
- VecMulf(poseMat[0], scale);
+ scale= len_v3(pchan->pose_mat[0]);
+ mul_v3_fl(poseMat[0], scale);
/* z-axis scale */
- scale= VecLength(pchan->pose_mat[2]);
- VecMulf(poseMat[2], scale);
+ scale= len_v3(pchan->pose_mat[2]);
+ mul_v3_fl(poseMat[2], scale);
+ }
+ break;
+ case CONSTRAINT_SPLINEIK_XZS_VOLUMETRIC:
+ {
+ /* 'volume preservation' */
+ float scale;
+
+ /* calculate volume preservation factor which is
+ * basically the inverse of the y-scaling factor
+ */
+ if (fabs(scaleFac) != 0.0f) {
+ scale= 1.0 / fabs(scaleFac);
+
+ /* we need to clamp this within sensible values */
+ // NOTE: these should be fine for now, but should get sanitised in future
+ scale= MIN2( MAX2(scale, 0.0001) , 100000);
+ }
+ else
+ scale= 1.0f;
+
+ /* apply the scaling */
+ mul_v3_fl(poseMat[0], scale);
+ mul_v3_fl(poseMat[2], scale);
}
break;
}
+
+ /* finally, multiply the x and z scaling by the radius of the curve too,
+ * to allow automatic scales to get tweaked still
+ */
+ if ((ikData->flag & CONSTRAINT_SPLINEIK_NO_CURVERAD) == 0) {
+ mul_v3_fl(poseMat[0], radius);
+ mul_v3_fl(poseMat[2], radius);
+ }
}
- /* step 5: set the location of the bone in the matrix */
- VECCOPY(poseMat[3], poseHead);
+ /* step 5: set the location of the bone in the matrix
+ * - when the 'no-root' option is affected, the chain can retain
+ * the shape but be moved elsewhere
+ */
+ if (ikData->flag & CONSTRAINT_SPLINEIK_NO_ROOT) {
+ VECCOPY(poseMat[3], pchan->pose_head);
+ }
+ else {
+ VECCOPY(poseMat[3], poseHead);
+ }
/* finally, store the new transform */
- Mat4CpyMat4(pchan->pose_mat, poseMat);
+ copy_m4_m4(pchan->pose_mat, poseMat);
VECCOPY(pchan->pose_head, poseHead);
VECCOPY(pchan->pose_tail, poseTail);
@@ -1974,26 +2044,26 @@ void chan_calc_mat(bPoseChannel *chan)
float tmat[3][3];
/* get scaling matrix */
- SizeToMat3(chan->size, smat);
+ size_to_mat3( smat,chan->size);
/* rotations may either be quats, eulers (with various rotation orders), or axis-angle */
if (chan->rotmode > 0) {
/* euler rotations (will cause gimble lock, but this can be alleviated a bit with rotation orders) */
- EulOToMat3(chan->eul, chan->rotmode, rmat);
+ eulO_to_mat3( rmat,chan->eul, chan->rotmode);
}
else if (chan->rotmode == ROT_MODE_AXISANGLE) {
/* axis-angle - not really that great for 3D-changing orientations */
- AxisAngleToMat3(chan->rotAxis, chan->rotAngle, rmat);
+ axis_angle_to_mat3( rmat,chan->rotAxis, chan->rotAngle);
}
else {
/* quats are normalised before use to eliminate scaling issues */
- NormalQuat(chan->quat); // TODO: do this with local vars only!
- QuatToMat3(chan->quat, rmat);
+ normalize_qt(chan->quat); // TODO: do this with local vars only!
+ quat_to_mat3( rmat,chan->quat);
}
/* calculate matrix of bone (as 3x3 matrix, but then copy the 4x4) */
- Mat3MulMat3(tmat, rmat, smat);
- Mat4CpyMat3(chan->chan_mat, tmat);
+ mul_m3_m3m3(tmat, rmat, smat);
+ copy_m4_m3(chan->chan_mat, tmat);
/* prevent action channels breaking chains */
/* need to check for bone here, CONSTRAINT_TYPE_ACTION uses this call */
@@ -2057,8 +2127,8 @@ static void do_strip_modifiers(Scene *scene, Object *armob, Bone *bone, bPoseCha
float mat4[4][4], mat3[3][3];
curve_deform_vector(scene, amod->ob, armob, bone->arm_mat[3], pchan->pose_mat[3], mat3, amod->no_rot_axis);
- Mat4CpyMat4(mat4, pchan->pose_mat);
- Mat4MulMat34(pchan->pose_mat, mat3, mat4);
+ copy_m4_m4(mat4, pchan->pose_mat);
+ mul_m4_m3m4(pchan->pose_mat, mat3, mat4);
}
}
@@ -2075,8 +2145,8 @@ static void do_strip_modifiers(Scene *scene, Object *armob, Bone *bone, bPoseCha
/* make a copy of starting conditions */
VECCOPY(loc, pchan->pose_mat[3]);
- Mat4ToEul(pchan->pose_mat, eul);
- Mat4ToSize(pchan->pose_mat, size);
+ mat4_to_eul( eul,pchan->pose_mat);
+ mat4_to_size( size,pchan->pose_mat);
VECCOPY(eulo, eul);
VECCOPY(sizeo, size);
@@ -2086,14 +2156,14 @@ static void do_strip_modifiers(Scene *scene, Object *armob, Bone *bone, bPoseCha
nor[0] = BLI_gNoise(amod->noisesize, size[0]+ofs, size[1], size[2], 0, 0) - ofs;
nor[1] = BLI_gNoise(amod->noisesize, size[0], size[1]+ofs, size[2], 0, 0) - ofs;
nor[2] = BLI_gNoise(amod->noisesize, size[0], size[1], size[2]+ofs, 0, 0) - ofs;
- VecAddf(size, size, nor);
+ add_v3_v3v3(size, size, nor);
if (sizeo[0] != 0)
- VecMulf(pchan->pose_mat[0], size[0] / sizeo[0]);
+ mul_v3_fl(pchan->pose_mat[0], size[0] / sizeo[0]);
if (sizeo[1] != 0)
- VecMulf(pchan->pose_mat[1], size[1] / sizeo[1]);
+ mul_v3_fl(pchan->pose_mat[1], size[1] / sizeo[1]);
if (sizeo[2] != 0)
- VecMulf(pchan->pose_mat[2], size[2] / sizeo[2]);
+ mul_v3_fl(pchan->pose_mat[2], size[2] / sizeo[2]);
}
if (amod->channels & 2) {
/* for rotation */
@@ -2102,10 +2172,10 @@ static void do_strip_modifiers(Scene *scene, Object *armob, Bone *bone, bPoseCha
nor[2] = BLI_gNoise(amod->noisesize, eul[0], eul[1], eul[2]+ofs, 0, 0) - ofs;
compatible_eul(nor, eulo);
- VecAddf(eul, eul, nor);
+ add_v3_v3v3(eul, eul, nor);
compatible_eul(eul, eulo);
- LocEulSizeToMat4(pchan->pose_mat, loc, eul, size);
+ loc_eul_size_to_mat4(pchan->pose_mat, loc, eul, size);
}
if (amod->channels & 1) {
/* for location */
@@ -2113,7 +2183,7 @@ static void do_strip_modifiers(Scene *scene, Object *armob, Bone *bone, bPoseCha
nor[1] = BLI_gNoise(amod->noisesize, loc[0], loc[1]+ofs, loc[2], 0, 0) - ofs;
nor[2] = BLI_gNoise(amod->noisesize, loc[0], loc[1], loc[2]+ofs, 0, 0) - ofs;
- VecAddf(pchan->pose_mat[3], loc, nor);
+ add_v3_v3v3(pchan->pose_mat[3], loc, nor);
}
}
}
@@ -2148,7 +2218,7 @@ void where_is_pose_bone(Scene *scene, Object *ob, bPoseChannel *pchan, float cti
float offs_bone[4][4]; // yoffs(b-1) + root(b) + bonemat(b)
/* bone transform itself */
- Mat4CpyMat3(offs_bone, bone->bone_mat);
+ copy_m4_m3(offs_bone, bone->bone_mat);
/* The bone's root offset (is in the parent's coordinate system) */
VECCOPY(offs_bone[3], bone->head);
@@ -2161,39 +2231,48 @@ void where_is_pose_bone(Scene *scene, Object *ob, bPoseChannel *pchan, float cti
float tmat[4][4];
/* the rotation of the parent restposition */
- Mat4CpyMat4(tmat, parbone->arm_mat);
-
- /* the location of actual parent transform */
- VECCOPY(tmat[3], offs_bone[3]);
- offs_bone[3][0]= offs_bone[3][1]= offs_bone[3][2]= 0.0f;
- Mat4MulVecfl(parchan->pose_mat, tmat[3]);
-
- Mat4MulSerie(pchan->pose_mat, tmat, offs_bone, pchan->chan_mat, NULL, NULL, NULL, NULL, NULL);
+ copy_m4_m4(tmat, parbone->arm_mat);
+ mul_serie_m4(pchan->pose_mat, tmat, offs_bone, pchan->chan_mat, NULL, NULL, NULL, NULL, NULL);
}
else if(bone->flag & BONE_NO_SCALE) {
float orthmat[4][4];
- /* get the official transform, but we only use the vector from it (optimize...) */
- Mat4MulSerie(pchan->pose_mat, parchan->pose_mat, offs_bone, pchan->chan_mat, NULL, NULL, NULL, NULL, NULL);
- VECCOPY(vec, pchan->pose_mat[3]);
-
- /* do this again, but with an ortho-parent matrix */
- Mat4CpyMat4(orthmat, parchan->pose_mat);
- Mat4Ortho(orthmat);
- Mat4MulSerie(pchan->pose_mat, orthmat, offs_bone, pchan->chan_mat, NULL, NULL, NULL, NULL, NULL);
-
- /* copy correct transform */
- VECCOPY(pchan->pose_mat[3], vec);
+ /* do transform, with an ortho-parent matrix */
+ copy_m4_m4(orthmat, parchan->pose_mat);
+ normalize_m4(orthmat);
+ mul_serie_m4(pchan->pose_mat, orthmat, offs_bone, pchan->chan_mat, NULL, NULL, NULL, NULL, NULL);
+ }
+ else
+ mul_serie_m4(pchan->pose_mat, parchan->pose_mat, offs_bone, pchan->chan_mat, NULL, NULL, NULL, NULL, NULL);
+
+ /* in these cases we need to compute location separately */
+ if(bone->flag & (BONE_HINGE|BONE_NO_SCALE|BONE_NO_LOCAL_LOCATION)) {
+ float bone_loc[3], chan_loc[3];
+
+ mul_v3_m4v3(bone_loc, parchan->pose_mat, offs_bone[3]);
+ copy_v3_v3(chan_loc, pchan->chan_mat[3]);
+
+ /* no local location is not transformed by bone matrix */
+ if(!(bone->flag & BONE_NO_LOCAL_LOCATION))
+ mul_mat3_m4_v3(offs_bone, chan_loc);
+
+ /* for hinge we use armature instead of pose mat */
+ if(bone->flag & BONE_HINGE) mul_mat3_m4_v3(parbone->arm_mat, chan_loc);
+ else mul_mat3_m4_v3(parchan->pose_mat, chan_loc);
+
+ add_v3_v3v3(pchan->pose_mat[3], bone_loc, chan_loc);
}
- else
- Mat4MulSerie(pchan->pose_mat, parchan->pose_mat, offs_bone, pchan->chan_mat, NULL, NULL, NULL, NULL, NULL);
}
else {
- Mat4MulMat4(pchan->pose_mat, pchan->chan_mat, bone->arm_mat);
+ mul_m4_m4m4(pchan->pose_mat, pchan->chan_mat, bone->arm_mat);
+
+ /* optional location without arm_mat rotation */
+ if(bone->flag & BONE_NO_LOCAL_LOCATION)
+ add_v3_v3v3(pchan->pose_mat[3], bone->arm_mat[3], pchan->chan_mat[3]);
/* only rootbones get the cyclic offset (unless user doesn't want that) */
if ((bone->flag & BONE_NO_CYCLICOFFSET) == 0)
- VecAddf(pchan->pose_mat[3], pchan->pose_mat[3], ob->pose->cyclic_offset);
+ add_v3_v3v3(pchan->pose_mat[3], pchan->pose_mat[3], ob->pose->cyclic_offset);
}
/* do NLA strip modifiers - i.e. curve follow */
@@ -2229,8 +2308,8 @@ void where_is_pose_bone(Scene *scene, Object *ob, bPoseChannel *pchan, float cti
VECCOPY(pchan->pose_head, pchan->pose_mat[3]);
/* calculate tail */
VECCOPY(vec, pchan->pose_mat[1]);
- VecMulf(vec, bone->length);
- VecAddf(pchan->pose_tail, pchan->pose_head, vec);
+ mul_v3_fl(vec, bone->length);
+ add_v3_v3v3(pchan->pose_tail, pchan->pose_head, vec);
}
/* This only reads anim data from channels, and writes to channels */
@@ -2258,14 +2337,14 @@ void where_is_pose (Scene *scene, Object *ob)
for(pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next) {
bone= pchan->bone;
if(bone) {
- Mat4CpyMat4(pchan->pose_mat, bone->arm_mat);
+ copy_m4_m4(pchan->pose_mat, bone->arm_mat);
VECCOPY(pchan->pose_head, bone->arm_head);
VECCOPY(pchan->pose_tail, bone->arm_tail);
}
}
}
else {
- Mat4Invert(ob->imat, ob->obmat); // imat is needed
+ invert_m4_m4(ob->imat, ob->obmat); // imat is needed
/* 1. clear flags */
for(pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next) {
@@ -2303,8 +2382,8 @@ void where_is_pose (Scene *scene, Object *ob)
/* calculating deform matrices */
for(pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next) {
if(pchan->bone) {
- Mat4Invert(imat, pchan->bone->arm_mat);
- Mat4MulMat4(pchan->chan_mat, imat, pchan->pose_mat);
+ invert_m4_m4(imat, pchan->bone->arm_mat);
+ mul_m4_m4m4(pchan->chan_mat, imat, pchan->pose_mat);
}
}
}
diff --git a/source/blender/blenkernel/intern/boids.c b/source/blender/blenkernel/intern/boids.c
index 712fb13cfc0..389009cca76 100644
--- a/source/blender/blenkernel/intern/boids.c
+++ b/source/blender/blenkernel/intern/boids.c
@@ -43,7 +43,7 @@
#include "DNA_listBase.h"
#include "BLI_rand.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BLI_kdtree.h"
#include "BLI_kdopbvh.h"
@@ -135,10 +135,10 @@ static int rule_goal_avoid(BoidRule *rule, BoidBrainData *bbd, BoidValues *val,
/* estimate future location of target */
get_effector_data(eff, &efd, &epoint, 1);
- VecMulf(efd.vel, efd.distance / (val->max_speed * bbd->timestep));
- VecAddf(efd.loc, efd.loc, efd.vel);
- VecSubf(efd.vec_to_point, pa->prev_state.co, efd.loc);
- efd.distance = VecLength(efd.vec_to_point);
+ mul_v3_fl(efd.vel, efd.distance / (val->max_speed * bbd->timestep));
+ add_v3_v3v3(efd.loc, efd.loc, efd.vel);
+ sub_v3_v3v3(efd.vec_to_point, pa->prev_state.co, efd.loc);
+ efd.distance = len_v3(efd.vec_to_point);
}
if(rule->type == eBoidRuleType_Goal && boids->options & BOID_ALLOW_CLIMB && surface!=0.0f) {
@@ -152,17 +152,17 @@ static int rule_goal_avoid(BoidRule *rule, BoidBrainData *bbd, BoidValues *val,
priority > 2.0f * gabr->fear_factor) {
/* detach from surface and try to fly away from danger */
VECCOPY(efd.vec_to_point, bpa->gravity);
- VecMulf(efd.vec_to_point, -1.0f);
+ mul_v3_fl(efd.vec_to_point, -1.0f);
}
VECCOPY(bbd->wanted_co, efd.vec_to_point);
- VecMulf(bbd->wanted_co, mul);
+ mul_v3_fl(bbd->wanted_co, mul);
bbd->wanted_speed = val->max_speed * priority;
/* with goals factor is approach velocity factor */
if(rule->type == eBoidRuleType_Goal && boids->landing_smoothness > 0.0f) {
- float len2 = 2.0f*VecLength(pa->prev_state.vel);
+ float len2 = 2.0f*len_v3(pa->prev_state.vel);
surface *= pa->size * boids->height;
@@ -198,12 +198,12 @@ static int rule_avoid_collision(BoidRule *rule, BoidBrainData *bbd, BoidValues *
float radius = val->personal_space * pa->size, ray_dir[3];
VECCOPY(col.co1, pa->prev_state.co);
- VecAddf(col.co2, pa->prev_state.co, pa->prev_state.vel);
- VecSubf(ray_dir, col.co2, col.co1);
- VecMulf(ray_dir, acbr->look_ahead);
+ add_v3_v3v3(col.co2, pa->prev_state.co, pa->prev_state.vel);
+ sub_v3_v3v3(ray_dir, col.co2, col.co1);
+ mul_v3_fl(ray_dir, acbr->look_ahead);
col.t = 0.0f;
hit.index = -1;
- hit.dist = col.ray_len = VecLength(ray_dir);
+ hit.dist = col.ray_len = len_v3(ray_dir);
/* find out closest deflector object */
for(coll = bbd->sim->colliders->first; coll; coll=coll->next) {
@@ -224,9 +224,9 @@ static int rule_avoid_collision(BoidRule *rule, BoidBrainData *bbd, BoidValues *
VECCOPY(bbd->wanted_co, col.nor);
- VecMulf(bbd->wanted_co, (1.0f - t) * val->personal_space * pa->size);
+ mul_v3_fl(bbd->wanted_co, (1.0f - t) * val->personal_space * pa->size);
- bbd->wanted_speed = sqrt(t) * VecLength(pa->prev_state.vel);
+ bbd->wanted_speed = sqrt(t) * len_v3(pa->prev_state.vel);
return 1;
}
@@ -235,39 +235,39 @@ static int rule_avoid_collision(BoidRule *rule, BoidBrainData *bbd, BoidValues *
//check boids in own system
if(acbr->options & BRULE_ACOLL_WITH_BOIDS)
{
- neighbors = BLI_kdtree_range_search(bbd->sim->psys->tree, acbr->look_ahead * VecLength(pa->prev_state.vel), pa->prev_state.co, pa->prev_state.ave, &ptn);
+ neighbors = BLI_kdtree_range_search(bbd->sim->psys->tree, acbr->look_ahead * len_v3(pa->prev_state.vel), pa->prev_state.co, pa->prev_state.ave, &ptn);
if(neighbors > 1) for(n=1; n<neighbors; n++) {
VECCOPY(co1, pa->prev_state.co);
VECCOPY(vel1, pa->prev_state.vel);
VECCOPY(co2, (bbd->sim->psys->particles + ptn[n].index)->prev_state.co);
VECCOPY(vel2, (bbd->sim->psys->particles + ptn[n].index)->prev_state.vel);
- VecSubf(loc, co1, co2);
+ sub_v3_v3v3(loc, co1, co2);
- VecSubf(vec, vel1, vel2);
+ sub_v3_v3v3(vec, vel1, vel2);
- inp = Inpf(vec,vec);
+ inp = dot_v3v3(vec,vec);
/* velocities not parallel */
if(inp != 0.0f) {
- t = -Inpf(loc, vec)/inp;
+ t = -dot_v3v3(loc, vec)/inp;
/* cpa is not too far in the future so investigate further */
if(t > 0.0f && t < t_min) {
VECADDFAC(co1, co1, vel1, t);
VECADDFAC(co2, co2, vel2, t);
- VecSubf(vec, co2, co1);
+ sub_v3_v3v3(vec, co2, co1);
- len = Normalize(vec);
+ len = normalize_v3(vec);
/* distance of cpa is close enough */
if(len < 2.0f * val->personal_space * pa->size) {
t_min = t;
- VecMulf(vec, VecLength(vel1));
- VecMulf(vec, (2.0f - t)/2.0f);
- VecSubf(bbd->wanted_co, vel1, vec);
- bbd->wanted_speed = VecLength(bbd->wanted_co);
+ mul_v3_fl(vec, len_v3(vel1));
+ mul_v3_fl(vec, (2.0f - t)/2.0f);
+ sub_v3_v3v3(bbd->wanted_co, vel1, vec);
+ bbd->wanted_speed = len_v3(bbd->wanted_co);
ret = 1;
}
}
@@ -281,39 +281,39 @@ static int rule_avoid_collision(BoidRule *rule, BoidBrainData *bbd, BoidValues *
ParticleSystem *epsys = psys_get_target_system(bbd->sim->ob, pt);
if(epsys) {
- neighbors = BLI_kdtree_range_search(epsys->tree, acbr->look_ahead * VecLength(pa->prev_state.vel), pa->prev_state.co, pa->prev_state.ave, &ptn);
+ neighbors = BLI_kdtree_range_search(epsys->tree, acbr->look_ahead * len_v3(pa->prev_state.vel), pa->prev_state.co, pa->prev_state.ave, &ptn);
if(neighbors > 0) for(n=0; n<neighbors; n++) {
VECCOPY(co1, pa->prev_state.co);
VECCOPY(vel1, pa->prev_state.vel);
VECCOPY(co2, (epsys->particles + ptn[n].index)->prev_state.co);
VECCOPY(vel2, (epsys->particles + ptn[n].index)->prev_state.vel);
- VecSubf(loc, co1, co2);
+ sub_v3_v3v3(loc, co1, co2);
- VecSubf(vec, vel1, vel2);
+ sub_v3_v3v3(vec, vel1, vel2);
- inp = Inpf(vec,vec);
+ inp = dot_v3v3(vec,vec);
/* velocities not parallel */
if(inp != 0.0f) {
- t = -Inpf(loc, vec)/inp;
+ t = -dot_v3v3(loc, vec)/inp;
/* cpa is not too far in the future so investigate further */
if(t > 0.0f && t < t_min) {
VECADDFAC(co1, co1, vel1, t);
VECADDFAC(co2, co2, vel2, t);
- VecSubf(vec, co2, co1);
+ sub_v3_v3v3(vec, co2, co1);
- len = Normalize(vec);
+ len = normalize_v3(vec);
/* distance of cpa is close enough */
if(len < 2.0f * val->personal_space * pa->size) {
t_min = t;
- VecMulf(vec, VecLength(vel1));
- VecMulf(vec, (2.0f - t)/2.0f);
- VecSubf(bbd->wanted_co, vel1, vec);
- bbd->wanted_speed = VecLength(bbd->wanted_co);
+ mul_v3_fl(vec, len_v3(vel1));
+ mul_v3_fl(vec, (2.0f - t)/2.0f);
+ sub_v3_v3v3(bbd->wanted_co, vel1, vec);
+ bbd->wanted_speed = len_v3(bbd->wanted_co);
ret = 1;
}
}
@@ -340,9 +340,9 @@ static int rule_separate(BoidRule *rule, BoidBrainData *bbd, BoidValues *val, Pa
int ret = 0;
if(neighbors > 1 && ptn[1].dist!=0.0f) {
- VecSubf(vec, pa->prev_state.co, bbd->sim->psys->particles[ptn[1].index].state.co);
- VecMulf(vec, (2.0f * val->personal_space * pa->size - ptn[1].dist) / ptn[1].dist);
- VecAddf(bbd->wanted_co, bbd->wanted_co, vec);
+ sub_v3_v3v3(vec, pa->prev_state.co, bbd->sim->psys->particles[ptn[1].index].state.co);
+ mul_v3_fl(vec, (2.0f * val->personal_space * pa->size - ptn[1].dist) / ptn[1].dist);
+ add_v3_v3v3(bbd->wanted_co, bbd->wanted_co, vec);
bbd->wanted_speed = val->max_speed;
len = ptn[1].dist;
ret = 1;
@@ -357,9 +357,9 @@ static int rule_separate(BoidRule *rule, BoidBrainData *bbd, BoidValues *val, Pa
neighbors = BLI_kdtree_range_search(epsys->tree, 2.0f * val->personal_space * pa->size, pa->prev_state.co, NULL, &ptn);
if(neighbors > 0 && ptn[0].dist < len) {
- VecSubf(vec, pa->prev_state.co, ptn[0].co);
- VecMulf(vec, (2.0f * val->personal_space * pa->size - ptn[0].dist) / ptn[1].dist);
- VecAddf(bbd->wanted_co, bbd->wanted_co, vec);
+ sub_v3_v3v3(vec, pa->prev_state.co, ptn[0].co);
+ mul_v3_fl(vec, (2.0f * val->personal_space * pa->size - ptn[0].dist) / ptn[1].dist);
+ add_v3_v3v3(bbd->wanted_co, bbd->wanted_co, vec);
bbd->wanted_speed = val->max_speed;
len = ptn[0].dist;
ret = 1;
@@ -380,19 +380,19 @@ static int rule_flock(BoidRule *rule, BoidBrainData *bbd, BoidValues *val, Parti
if(neighbors > 1) {
for(n=1; n<neighbors; n++) {
- VecAddf(loc, loc, bbd->sim->psys->particles[ptn[n].index].prev_state.co);
- VecAddf(vec, vec, bbd->sim->psys->particles[ptn[n].index].prev_state.vel);
+ add_v3_v3v3(loc, loc, bbd->sim->psys->particles[ptn[n].index].prev_state.co);
+ add_v3_v3v3(vec, vec, bbd->sim->psys->particles[ptn[n].index].prev_state.vel);
}
- VecMulf(loc, 1.0f/((float)neighbors - 1.0f));
- VecMulf(vec, 1.0f/((float)neighbors - 1.0f));
+ mul_v3_fl(loc, 1.0f/((float)neighbors - 1.0f));
+ mul_v3_fl(vec, 1.0f/((float)neighbors - 1.0f));
- VecSubf(loc, loc, pa->prev_state.co);
- VecSubf(vec, vec, pa->prev_state.vel);
+ sub_v3_v3v3(loc, loc, pa->prev_state.co);
+ sub_v3_v3v3(vec, vec, pa->prev_state.vel);
- VecAddf(bbd->wanted_co, bbd->wanted_co, vec);
- VecAddf(bbd->wanted_co, bbd->wanted_co, loc);
- bbd->wanted_speed = VecLength(bbd->wanted_co);
+ add_v3_v3v3(bbd->wanted_co, bbd->wanted_co, vec);
+ add_v3_v3v3(bbd->wanted_co, bbd->wanted_co, loc);
+ bbd->wanted_speed = len_v3(bbd->wanted_co);
ret = 1;
}
@@ -410,16 +410,16 @@ static int rule_follow_leader(BoidRule *rule, BoidBrainData *bbd, BoidValues *va
float vec2[3], t;
/* first check we're not blocking the leader*/
- VecSubf(vec, flbr->loc, flbr->oloc);
- VecMulf(vec, 1.0f/bbd->timestep);
+ sub_v3_v3v3(vec, flbr->loc, flbr->oloc);
+ mul_v3_fl(vec, 1.0f/bbd->timestep);
- VecSubf(loc, pa->prev_state.co, flbr->oloc);
+ sub_v3_v3v3(loc, pa->prev_state.co, flbr->oloc);
- mul = Inpf(vec, vec);
+ mul = dot_v3v3(vec, vec);
/* leader is not moving */
if(mul < 0.01) {
- len = VecLength(loc);
+ len = len_v3(loc);
/* too close to leader */
if(len < 2.0f * val->personal_space * pa->size) {
VECCOPY(bbd->wanted_co, loc);
@@ -428,16 +428,16 @@ static int rule_follow_leader(BoidRule *rule, BoidBrainData *bbd, BoidValues *va
}
}
else {
- t = Inpf(loc, vec)/mul;
+ t = dot_v3v3(loc, vec)/mul;
/* possible blocking of leader in near future */
if(t > 0.0f && t < 3.0f) {
VECCOPY(vec2, vec);
- VecMulf(vec2, t);
+ mul_v3_fl(vec2, t);
- VecSubf(vec2, loc, vec2);
+ sub_v3_v3v3(vec2, loc, vec2);
- len = VecLength(vec2);
+ len = len_v3(vec2);
if(len < 2.0f * val->personal_space * pa->size) {
VECCOPY(bbd->wanted_co, vec2);
@@ -454,15 +454,15 @@ static int rule_follow_leader(BoidRule *rule, BoidBrainData *bbd, BoidValues *va
}
else {
VECCOPY(loc, flbr->oloc);
- VecSubf(vec, flbr->loc, flbr->oloc);
- VecMulf(vec, 1.0/bbd->timestep);
+ sub_v3_v3v3(vec, flbr->loc, flbr->oloc);
+ mul_v3_fl(vec, 1.0/bbd->timestep);
}
/* fac is seconds behind leader */
VECADDFAC(loc, loc, vec, -flbr->distance);
- VecSubf(bbd->wanted_co, loc, pa->prev_state.co);
- bbd->wanted_speed = VecLength(bbd->wanted_co);
+ sub_v3_v3v3(bbd->wanted_co, loc, pa->prev_state.co);
+ bbd->wanted_speed = len_v3(bbd->wanted_co);
ret = 1;
}
@@ -473,13 +473,13 @@ static int rule_follow_leader(BoidRule *rule, BoidBrainData *bbd, BoidValues *va
for(i = 0; i< bbd->sim->psys->totpart; i+=n){
VECCOPY(vec, bbd->sim->psys->particles[i].prev_state.vel);
- VecSubf(loc, pa->prev_state.co, bbd->sim->psys->particles[i].prev_state.co);
+ sub_v3_v3v3(loc, pa->prev_state.co, bbd->sim->psys->particles[i].prev_state.co);
- mul = Inpf(vec, vec);
+ mul = dot_v3v3(vec, vec);
/* leader is not moving */
if(mul < 0.01) {
- len = VecLength(loc);
+ len = len_v3(loc);
/* too close to leader */
if(len < 2.0f * val->personal_space * pa->size) {
VECCOPY(bbd->wanted_co, loc);
@@ -488,16 +488,16 @@ static int rule_follow_leader(BoidRule *rule, BoidBrainData *bbd, BoidValues *va
}
}
else {
- t = Inpf(loc, vec)/mul;
+ t = dot_v3v3(loc, vec)/mul;
/* possible blocking of leader in near future */
if(t > 0.0f && t < t_min) {
VECCOPY(vec2, vec);
- VecMulf(vec2, t);
+ mul_v3_fl(vec2, t);
- VecSubf(vec2, loc, vec2);
+ sub_v3_v3v3(vec2, loc, vec2);
- len = VecLength(vec2);
+ len = len_v3(vec2);
if(len < 2.0f * val->personal_space * pa->size) {
t_min = t;
@@ -524,8 +524,8 @@ static int rule_follow_leader(BoidRule *rule, BoidBrainData *bbd, BoidValues *va
/* fac is seconds behind leader */
VECADDFAC(loc, loc, vec, -flbr->distance);
- VecSubf(bbd->wanted_co, loc, pa->prev_state.co);
- bbd->wanted_speed = VecLength(bbd->wanted_co);
+ sub_v3_v3v3(bbd->wanted_co, loc, pa->prev_state.co);
+ bbd->wanted_speed = len_v3(bbd->wanted_co);
ret = 1;
}
@@ -544,30 +544,30 @@ static int rule_average_speed(BoidRule *rule, BoidBrainData *bbd, BoidValues *va
bpa->wander[1] += asbr->wander * (-1.0f + 2.0f * BLI_frand());
bpa->wander[2] += asbr->wander * (-1.0f + 2.0f * BLI_frand());
- Normalize(bpa->wander);
+ normalize_v3(bpa->wander);
VECCOPY(vec, bpa->wander);
- QuatMulVecf(pa->prev_state.rot, vec);
+ mul_qt_v3(pa->prev_state.rot, vec);
VECCOPY(bbd->wanted_co, pa->prev_state.ave);
- VecMulf(bbd->wanted_co, 1.1f);
+ mul_v3_fl(bbd->wanted_co, 1.1f);
- VecAddf(bbd->wanted_co, bbd->wanted_co, vec);
+ add_v3_v3v3(bbd->wanted_co, bbd->wanted_co, vec);
/* leveling */
if(asbr->level > 0.0f) {
- Projf(vec, bbd->wanted_co, bbd->sim->psys->part->acc);
- VecMulf(vec, asbr->level);
- VecSubf(bbd->wanted_co, bbd->wanted_co, vec);
+ project_v3_v3v3(vec, bbd->wanted_co, bbd->sim->psys->part->acc);
+ mul_v3_fl(vec, asbr->level);
+ sub_v3_v3v3(bbd->wanted_co, bbd->wanted_co, vec);
}
}
else {
VECCOPY(bbd->wanted_co, pa->prev_state.ave);
/* may happen at birth */
- if(Inp2f(bbd->wanted_co,bbd->wanted_co)==0.0f) {
+ if(dot_v2v2(bbd->wanted_co,bbd->wanted_co)==0.0f) {
bbd->wanted_co[0] = 2.0f*(0.5f - BLI_frand());
bbd->wanted_co[1] = 2.0f*(0.5f - BLI_frand());
bbd->wanted_co[2] = 2.0f*(0.5f - BLI_frand());
@@ -575,9 +575,9 @@ static int rule_average_speed(BoidRule *rule, BoidBrainData *bbd, BoidValues *va
/* leveling */
if(asbr->level > 0.0f) {
- Projf(vec, bbd->wanted_co, bbd->sim->psys->part->acc);
- VecMulf(vec, asbr->level);
- VecSubf(bbd->wanted_co, bbd->wanted_co, vec);
+ project_v3_v3v3(vec, bbd->wanted_co, bbd->sim->psys->part->acc);
+ mul_v3_fl(vec, asbr->level);
+ sub_v3_v3v3(bbd->wanted_co, bbd->wanted_co, vec);
}
}
@@ -641,20 +641,20 @@ static int rule_fight(BoidRule *rule, BoidBrainData *bbd, BoidValues *val, Parti
}
/* decide action if enemy presence found */
if(e_strength > 0.0f) {
- VecSubf(bbd->wanted_co, closest_enemy, pa->prev_state.co);
+ sub_v3_v3v3(bbd->wanted_co, closest_enemy, pa->prev_state.co);
/* attack if in range */
if(closest_dist <= bbd->part->boids->range + pa->size + enemy_pa->size) {
float damage = BLI_frand();
float enemy_dir[3] = {bbd->wanted_co[0],bbd->wanted_co[1],bbd->wanted_co[2]};
- Normalize(enemy_dir);
+ normalize_v3(enemy_dir);
/* fight mode */
bbd->wanted_speed = 0.0f;
/* must face enemy to fight */
- if(Inpf(pa->prev_state.ave, enemy_dir)>0.5f) {
+ if(dot_v3v3(pa->prev_state.ave, enemy_dir)>0.5f) {
bpa = enemy_pa->boid;
bpa->data.health -= bbd->part->boids->strength * bbd->timestep * ((1.0f-bbd->part->boids->accuracy)*damage + bbd->part->boids->accuracy);
}
@@ -669,7 +669,7 @@ static int rule_fight(BoidRule *rule, BoidBrainData *bbd, BoidValues *val, Parti
if(bpa->data.health/bbd->part->boids->health * bbd->part->boids->aggression < e_strength / f_strength) {
/* decide to flee */
if(closest_dist < fbr->flee_distance * fbr->distance) {
- VecMulf(bbd->wanted_co, -1.0f);
+ mul_v3_fl(bbd->wanted_co, -1.0f);
bbd->wanted_speed = val->max_speed;
}
else { /* wait for better odds */
@@ -735,7 +735,7 @@ static Object *boid_find_ground(BoidBrainData *bbd, ParticleData *pa, float *gro
/* take surface velocity into account */
closest_point_on_surface(surmd, pa->state.co, x, NULL, v);
- VecAddf(x, x, v);
+ add_v3_v3v3(x, x, v);
/* get actual position on surface */
closest_point_on_surface(surmd, x, ground_co, ground_nor, NULL);
@@ -754,12 +754,12 @@ static Object *boid_find_ground(BoidBrainData *bbd, ParticleData *pa, float *gro
VECCOPY(col.co1, pa->state.co);
VECCOPY(col.co2, pa->state.co);
- VecAddf(col.co1, col.co1, zvec);
- VecSubf(col.co2, col.co2, zvec);
- VecSubf(ray_dir, col.co2, col.co1);
+ add_v3_v3v3(col.co1, col.co1, zvec);
+ sub_v3_v3v3(col.co2, col.co2, zvec);
+ sub_v3_v3v3(ray_dir, col.co2, col.co1);
col.t = 0.0f;
hit.index = -1;
- hit.dist = col.ray_len = VecLength(ray_dir);
+ hit.dist = col.ray_len = len_v3(ray_dir);
/* find out upmost deflector object */
for(coll = bbd->sim->colliders->first; coll; coll = coll->next){
@@ -772,9 +772,9 @@ static Object *boid_find_ground(BoidBrainData *bbd, ParticleData *pa, float *gro
/* then use that object */
if(hit.index>=0) {
t = hit.dist/col.ray_len;
- VecLerpf(ground_co, col.co1, col.co2, t);
+ interp_v3_v3v3(ground_co, col.co1, col.co2, t);
VECCOPY(ground_nor, col.nor);
- Normalize(ground_nor);
+ normalize_v3(ground_nor);
return col.hit_ob;
}
else {
@@ -829,23 +829,23 @@ static void boid_climb(BoidSettings *boids, ParticleData *pa, float *surface_co,
/* gather apparent gravity */
VECADDFAC(bpa->gravity, bpa->gravity, surface_nor, -1.0);
- Normalize(bpa->gravity);
+ normalize_v3(bpa->gravity);
/* raise boid it's size from surface */
- VecMulf(nor, pa->size * boids->height);
- VecAddf(pa->state.co, surface_co, nor);
+ mul_v3_fl(nor, pa->size * boids->height);
+ add_v3_v3v3(pa->state.co, surface_co, nor);
/* remove normal component from velocity */
- Projf(vel, pa->state.vel, surface_nor);
- VecSubf(pa->state.vel, pa->state.vel, vel);
+ project_v3_v3v3(vel, pa->state.vel, surface_nor);
+ sub_v3_v3v3(pa->state.vel, pa->state.vel, vel);
}
static float boid_goal_signed_dist(float *boid_co, float *goal_co, float *goal_nor)
{
float vec[3];
- VecSubf(vec, boid_co, goal_co);
+ sub_v3_v3v3(vec, boid_co, goal_co);
- return Inpf(vec, goal_nor);
+ return dot_v3v3(vec, goal_nor);
}
/* wanted_co is relative to boid location */
static int apply_boid_rule(BoidBrainData *bbd, BoidRule *rule, BoidValues *val, ParticleData *pa, float fuzziness)
@@ -859,7 +859,7 @@ static int apply_boid_rule(BoidBrainData *bbd, BoidRule *rule, BoidValues *val,
if(boid_rules[rule->type](rule, bbd, val, pa)==0)
return 0;
- if(fuzziness < 0.0f || VecLenCompare(bbd->wanted_co, pa->prev_state.vel, fuzziness * VecLength(pa->prev_state.vel))==0)
+ if(fuzziness < 0.0f || compare_len_v3v3(bbd->wanted_co, pa->prev_state.vel, fuzziness * len_v3(pa->prev_state.vel))==0)
return 1;
else
return 0;
@@ -943,7 +943,7 @@ void boid_brain(BoidBrainData *bbd, int p, ParticleData *pa)
int n = 0;
for(rule = state->rules.first; rule; rule=rule->next) {
if(apply_boid_rule(bbd, rule, &val, pa, -1.0f)) {
- VecAddf(wanted_co, wanted_co, bbd->wanted_co);
+ add_v3_v3v3(wanted_co, wanted_co, bbd->wanted_co);
wanted_speed += bbd->wanted_speed;
n++;
bbd->wanted_co[0]=bbd->wanted_co[1]=bbd->wanted_co[2]=bbd->wanted_speed=0.0f;
@@ -951,7 +951,7 @@ void boid_brain(BoidBrainData *bbd, int p, ParticleData *pa)
}
if(n > 1) {
- VecMulf(wanted_co, 1.0f/(float)n);
+ mul_v3_fl(wanted_co, 1.0f/(float)n);
wanted_speed /= (float)n;
}
@@ -971,12 +971,12 @@ void boid_brain(BoidBrainData *bbd, int p, ParticleData *pa)
float cvel[3], dir[3];
VECCOPY(dir, pa->prev_state.ave);
- Normalize2(dir);
+ normalize_v2(dir);
VECCOPY(cvel, bbd->wanted_co);
- Normalize2(cvel);
+ normalize_v2(cvel);
- if(Inp2f(cvel, dir) > 0.95 / mul)
+ if(dot_v2v2(cvel, dir) > 0.95 / mul)
bpa->data.mode = eBoidMode_Liftoff;
}
else if(val.jump_speed > 0.0f) {
@@ -990,20 +990,20 @@ void boid_brain(BoidBrainData *bbd, int p, ParticleData *pa)
float len;
VECCOPY(dir, pa->prev_state.ave);
- Normalize2(dir);
+ normalize_v2(dir);
VECCOPY(cvel, bbd->wanted_co);
- Normalize2(cvel);
+ normalize_v2(cvel);
- len = Vec2Length(pa->prev_state.vel);
+ len = len_v2(pa->prev_state.vel);
/* first of all, are we going in a suitable direction? */
/* or at a suitably slow speed */
- if(Inp2f(cvel, dir) > 0.95f / mul || len <= state->rule_fuzziness) {
+ if(dot_v2v2(cvel, dir) > 0.95f / mul || len <= state->rule_fuzziness) {
/* try to reach goal at highest point of the parabolic path */
- cur_v = Vec2Length(pa->prev_state.vel);
+ cur_v = len_v2(pa->prev_state.vel);
z_v = sasqrt(-2.0f * bbd->part->acc[2] * bbd->wanted_co[2]);
- ground_v = Vec2Length(bbd->wanted_co)*sasqrt(-0.5f * bbd->part->acc[2] / bbd->wanted_co[2]);
+ ground_v = len_v2(bbd->wanted_co)*sasqrt(-0.5f * bbd->part->acc[2] / bbd->wanted_co[2]);
len = sasqrt((ground_v-cur_v)*(ground_v-cur_v) + z_v*z_v);
@@ -1014,11 +1014,11 @@ void boid_brain(BoidBrainData *bbd, int p, ParticleData *pa)
VECCOPY(jump_v, dir);
jump_v[2] = z_v;
- VecMulf(jump_v, ground_v);
+ mul_v3_fl(jump_v, ground_v);
- Normalize(jump_v);
- VecMulf(jump_v, len);
- Vec2Addf(jump_v, jump_v, pa->prev_state.vel);
+ normalize_v3(jump_v);
+ mul_v3_fl(jump_v, len);
+ add_v2_v2v2(jump_v, jump_v, pa->prev_state.vel);
}
}
}
@@ -1103,7 +1103,7 @@ void boid_body(BoidBrainData *bbd, ParticleData *pa)
VECCOPY(old_dir, pa->prev_state.ave);
VECCOPY(wanted_dir, bbd->wanted_co);
- new_speed = Normalize(wanted_dir);
+ new_speed = normalize_v3(wanted_dir);
/* first check if we have valid direction we want to go towards */
if(new_speed == 0.0f) {
@@ -1111,39 +1111,39 @@ void boid_body(BoidBrainData *bbd, ParticleData *pa)
}
else {
float old_dir2[2], wanted_dir2[2], nor[3], angle;
- Vec2Copyf(old_dir2, old_dir);
- Normalize2(old_dir2);
- Vec2Copyf(wanted_dir2, wanted_dir);
- Normalize2(wanted_dir2);
+ copy_v2_v2(old_dir2, old_dir);
+ normalize_v2(old_dir2);
+ copy_v2_v2(wanted_dir2, wanted_dir);
+ normalize_v2(wanted_dir2);
/* choose random direction to turn if wanted velocity */
/* is directly behind regardless of z-coordinate */
- if(Inp2f(old_dir2, wanted_dir2) < -0.99f) {
+ if(dot_v2v2(old_dir2, wanted_dir2) < -0.99f) {
wanted_dir[0] = 2.0f*(0.5f - BLI_frand());
wanted_dir[1] = 2.0f*(0.5f - BLI_frand());
wanted_dir[2] = 2.0f*(0.5f - BLI_frand());
- Normalize(wanted_dir);
+ normalize_v3(wanted_dir);
}
/* constrain direction with maximum angular velocity */
- angle = saacos(Inpf(old_dir, wanted_dir));
+ angle = saacos(dot_v3v3(old_dir, wanted_dir));
angle = MIN2(angle, val.max_ave);
- Crossf(nor, old_dir, wanted_dir);
- VecRotToQuat(nor, angle, q);
+ cross_v3_v3v3(nor, old_dir, wanted_dir);
+ axis_angle_to_quat( q,nor, angle);
VECCOPY(new_dir, old_dir);
- QuatMulVecf(q, new_dir);
- Normalize(new_dir);
+ mul_qt_v3(q, new_dir);
+ normalize_v3(new_dir);
/* save direction in case resulting velocity too small */
- VecRotToQuat(nor, angle*dtime, q);
+ axis_angle_to_quat( q,nor, angle*dtime);
VECCOPY(pa->state.ave, old_dir);
- QuatMulVecf(q, pa->state.ave);
- Normalize(pa->state.ave);
+ mul_qt_v3(q, pa->state.ave);
+ normalize_v3(pa->state.ave);
}
/* constrain speed with maximum acceleration */
- old_speed = VecLength(pa->prev_state.vel);
+ old_speed = len_v3(pa->prev_state.vel);
if(bbd->wanted_speed < old_speed)
new_speed = MAX2(bbd->wanted_speed, old_speed - val.max_acc);
@@ -1152,11 +1152,11 @@ void boid_body(BoidBrainData *bbd, ParticleData *pa)
/* combine direction and speed */
VECCOPY(new_vel, new_dir);
- VecMulf(new_vel, new_speed);
+ mul_v3_fl(new_vel, new_speed);
/* maintain minimum flying velocity if not landing */
if(level >= landing_level) {
- float len2 = Inp2f(new_vel,new_vel);
+ float len2 = dot_v2v2(new_vel,new_vel);
float root;
len2 = MAX2(len2, val.min_speed*val.min_speed);
@@ -1164,20 +1164,20 @@ void boid_body(BoidBrainData *bbd, ParticleData *pa)
new_vel[2] = new_vel[2] < 0.0f ? -root : root;
- Normalize2(new_vel);
- Vec2Mulf(new_vel, sasqrt(len2));
+ normalize_v2(new_vel);
+ mul_v2_fl(new_vel, sasqrt(len2));
}
/* finally constrain speed to max speed */
- new_speed = Normalize(new_vel);
- VecMulf(new_vel, MIN2(new_speed, val.max_speed));
+ new_speed = normalize_v3(new_vel);
+ mul_v3_fl(new_vel, MIN2(new_speed, val.max_speed));
/* get acceleration from difference of velocities */
- VecSubf(acc, new_vel, pa->prev_state.vel);
+ sub_v3_v3v3(acc, new_vel, pa->prev_state.vel);
/* break acceleration to components */
- Projf(tan_acc, acc, pa->prev_state.ave);
- VecSubf(nor_acc, acc, tan_acc);
+ project_v3_v3v3(tan_acc, acc, pa->prev_state.ave);
+ sub_v3_v3v3(nor_acc, acc, tan_acc);
}
/* account for effectors */
@@ -1185,32 +1185,32 @@ void boid_body(BoidBrainData *bbd, ParticleData *pa)
pdDoEffectors(bbd->sim->psys->effectors, bbd->sim->colliders, bbd->part->effector_weights, &epoint, force, NULL);
if(ELEM(bpa->data.mode, eBoidMode_OnLand, eBoidMode_Climbing)) {
- float length = Normalize(force);
+ float length = normalize_v3(force);
length = MAX2(0.0f, length - boids->land_stick_force);
- VecMulf(force, length);
+ mul_v3_fl(force, length);
}
- VecAddf(acc, acc, force);
+ add_v3_v3v3(acc, acc, force);
/* store smoothed acceleration for nice banking etc. */
VECADDFAC(bpa->data.acc, bpa->data.acc, acc, dtime);
- VecMulf(bpa->data.acc, 1.0f / (1.0f + dtime));
+ mul_v3_fl(bpa->data.acc, 1.0f / (1.0f + dtime));
/* integrate new location & velocity */
/* by regarding the acceleration as a force at this stage we*/
/* can get better control allthough it's a bit unphysical */
- VecMulf(acc, 1.0f/pa_mass);
+ mul_v3_fl(acc, 1.0f/pa_mass);
VECCOPY(dvec, acc);
- VecMulf(dvec, dtime*dtime*0.5f);
+ mul_v3_fl(dvec, dtime*dtime*0.5f);
VECCOPY(bvec, pa->prev_state.vel);
- VecMulf(bvec, dtime);
- VecAddf(dvec, dvec, bvec);
- VecAddf(pa->state.co, pa->state.co, dvec);
+ mul_v3_fl(bvec, dtime);
+ add_v3_v3v3(dvec, dvec, bvec);
+ add_v3_v3v3(pa->state.co, pa->state.co, dvec);
VECADDFAC(pa->state.vel, pa->state.vel, acc, dtime);
@@ -1224,9 +1224,9 @@ void boid_body(BoidBrainData *bbd, ParticleData *pa)
float grav[3] = {0.0f, 0.0f, bbd->part->acc[2] < 0.0f ? -1.0f : 0.0f};
/* don't take forward acceleration into account (better banking) */
- if(Inpf(bpa->data.acc, pa->state.vel) > 0.0f) {
- Projf(dvec, bpa->data.acc, pa->state.vel);
- VecSubf(dvec, bpa->data.acc, dvec);
+ if(dot_v3v3(bpa->data.acc, pa->state.vel) > 0.0f) {
+ project_v3_v3v3(dvec, bpa->data.acc, pa->state.vel);
+ sub_v3_v3v3(dvec, bpa->data.acc, dvec);
}
else {
VECCOPY(dvec, bpa->data.acc);
@@ -1234,7 +1234,7 @@ void boid_body(BoidBrainData *bbd, ParticleData *pa)
/* gather apparent gravity */
VECADDFAC(bpa->gravity, grav, dvec, -boids->banking);
- Normalize(bpa->gravity);
+ normalize_v3(bpa->gravity);
/* stick boid on goal when close enough */
if(bbd->goal_ob && boid_goal_signed_dist(pa->state.co, bbd->goal_co, bbd->goal_nor) <= pa->size * boids->height) {
@@ -1257,7 +1257,7 @@ void boid_body(BoidBrainData *bbd, ParticleData *pa)
/* gather apparent gravity */
VECADDFAC(bpa->gravity, bpa->gravity, grav, dtime);
- Normalize(bpa->gravity);
+ normalize_v3(bpa->gravity);
if(boids->options & BOID_ALLOW_LAND) {
/* stick boid on goal when close enough */
@@ -1289,15 +1289,15 @@ void boid_body(BoidBrainData *bbd, ParticleData *pa)
///* gather apparent gravity to r_ve */
//VECADDFAC(pa->r_ve, pa->r_ve, ground_nor, -1.0);
- //Normalize(pa->r_ve);
+ //normalize_v3(pa->r_ve);
///* raise boid it's size from surface */
- //VecMulf(nor, pa->size * boids->height);
- //VecAddf(pa->state.co, ground_co, nor);
+ //mul_v3_fl(nor, pa->size * boids->height);
+ //add_v3_v3v3(pa->state.co, ground_co, nor);
///* remove normal component from velocity */
- //Projf(v, pa->state.vel, ground_nor);
- //VecSubf(pa->state.vel, pa->state.vel, v);
+ //project_v3_v3v3(v, pa->state.vel, ground_nor);
+ //sub_v3_v3v3(pa->state.vel, pa->state.vel, v);
break;
}
case eBoidMode_OnLand:
@@ -1323,19 +1323,19 @@ void boid_body(BoidBrainData *bbd, ParticleData *pa)
/* Don't take gravity's strength in to account, */
/* otherwise amount of banking is hard to control. */
VECCOPY(grav, ground_nor);
- VecMulf(grav, -1.0f);
+ mul_v3_fl(grav, -1.0f);
- Projf(dvec, bpa->data.acc, pa->state.vel);
- VecSubf(dvec, bpa->data.acc, dvec);
+ project_v3_v3v3(dvec, bpa->data.acc, pa->state.vel);
+ sub_v3_v3v3(dvec, bpa->data.acc, dvec);
/* gather apparent gravity */
VECADDFAC(bpa->gravity, grav, dvec, -boids->banking);
- Normalize(bpa->gravity);
+ normalize_v3(bpa->gravity);
}
else {
/* gather negative surface normal */
VECADDFAC(bpa->gravity, bpa->gravity, ground_nor, -1.0f);
- Normalize(bpa->gravity);
+ normalize_v3(bpa->gravity);
}
break;
}
@@ -1343,36 +1343,36 @@ void boid_body(BoidBrainData *bbd, ParticleData *pa)
/* save direction to state.ave unless the boid is falling */
/* (boids can't effect their direction when falling) */
- if(bpa->data.mode!=eBoidMode_Falling && VecLength(pa->state.vel) > 0.1*pa->size) {
+ if(bpa->data.mode!=eBoidMode_Falling && len_v3(pa->state.vel) > 0.1*pa->size) {
VECCOPY(pa->state.ave, pa->state.vel);
- Normalize(pa->state.ave);
+ normalize_v3(pa->state.ave);
}
/* apply damping */
if(ELEM(bpa->data.mode, eBoidMode_OnLand, eBoidMode_Climbing))
- VecMulf(pa->state.vel, 1.0f - 0.2f*bbd->part->dampfac);
+ mul_v3_fl(pa->state.vel, 1.0f - 0.2f*bbd->part->dampfac);
/* calculate rotation matrix based on forward & down vectors */
if(bpa->data.mode == eBoidMode_InAir) {
VECCOPY(mat[0], pa->state.ave);
- Projf(dvec, bpa->gravity, pa->state.ave);
- VecSubf(mat[2], bpa->gravity, dvec);
- Normalize(mat[2]);
+ project_v3_v3v3(dvec, bpa->gravity, pa->state.ave);
+ sub_v3_v3v3(mat[2], bpa->gravity, dvec);
+ normalize_v3(mat[2]);
}
else {
- Projf(dvec, pa->state.ave, bpa->gravity);
- VecSubf(mat[0], pa->state.ave, dvec);
- Normalize(mat[0]);
+ project_v3_v3v3(dvec, pa->state.ave, bpa->gravity);
+ sub_v3_v3v3(mat[0], pa->state.ave, dvec);
+ normalize_v3(mat[0]);
VECCOPY(mat[2], bpa->gravity);
}
- VecMulf(mat[2], -1.0f);
- Crossf(mat[1], mat[2], mat[0]);
+ mul_v3_fl(mat[2], -1.0f);
+ cross_v3_v3v3(mat[1], mat[2], mat[0]);
/* apply rotation */
- Mat3ToQuat_is_ok(mat, q);
- QuatCopy(pa->state.rot, q);
+ mat3_to_quat_is_ok( q,mat);
+ copy_qt_qt(pa->state.rot, q);
}
BoidRule *boid_new_rule(int type)
diff --git a/source/blender/blenkernel/intern/booleanops.c b/source/blender/blenkernel/intern/booleanops.c
index 1f6457199fb..68e1f61a800 100644
--- a/source/blender/blenkernel/intern/booleanops.c
+++ b/source/blender/blenkernel/intern/booleanops.c
@@ -33,7 +33,7 @@
#include "MEM_guardedalloc.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BLI_ghash.h"
@@ -104,7 +104,7 @@ static void VertexIt_Fill(CSG_IteratorPtr it, CSG_IVertex *vert)
float global_pos[3];
/* boolean happens in global space, transform both with obmat */
- VecMat4MulVecfl(
+ mul_v3_m4v3(
global_pos,
iterator->ob->obmat,
verts[iterator->pos].co
@@ -327,11 +327,11 @@ static void InterpCSGFace(
for (j = 0; j < nr; j++) {
// get coordinate into the space of the original mesh
if (mapmat)
- VecMat4MulVecfl(obco, mapmat, co[j]);
+ mul_v3_m4v3(obco, mapmat, co[j]);
else
- VecCopyf(obco, co[j]);
+ copy_v3_v3(obco, co[j]);
- InterpWeightsQ3Dfl(orig_co[0], orig_co[1], orig_co[2], orig_co[3], obco, w[j]);
+ interp_weights_face_v3( w[j],orig_co[0], orig_co[1], orig_co[2], orig_co[3], obco);
}
CustomData_interp(&orig_dm->faceData, &dm->faceData, &orig_index, NULL, (float*)w, 1, index);
@@ -375,7 +375,7 @@ static DerivedMesh *ConvertCSGDescriptorsToDerivedMesh(
// we have to map the vertex coordinates back in the coordinate frame
// of the resulting object, since it was computed in world space
- VecMat4MulVecfl(mvert->co, parinv, csgvert.position);
+ mul_v3_m4v3(mvert->co, parinv, csgvert.position);
}
// a hash table to remap materials to indices
@@ -478,9 +478,9 @@ DerivedMesh *NewBooleanDerivedMesh_intern(
// we map the final object back into ob's local coordinate space. For this
// we need to compute the inverse transform from global to ob (inv_mat),
// and the transform from ob to ob_select for use in interpolation (map_mat)
- Mat4Invert(inv_mat, ob->obmat);
- Mat4MulMat4(map_mat, ob_select->obmat, inv_mat);
- Mat4Invert(inv_mat, ob_select->obmat);
+ invert_m4_m4(inv_mat, ob->obmat);
+ mul_m4_m4m4(map_mat, ob_select->obmat, inv_mat);
+ invert_m4_m4(inv_mat, ob_select->obmat);
{
// interface with the boolean module:
diff --git a/source/blender/blenkernel/intern/booleanops_mesh.c b/source/blender/blenkernel/intern/booleanops_mesh.c
index 14e32873dbd..15a3d042622 100644
--- a/source/blender/blenkernel/intern/booleanops_mesh.c
+++ b/source/blender/blenkernel/intern/booleanops_mesh.c
@@ -47,7 +47,7 @@
#include "BKE_library.h"
#include "BKE_material.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
/**
* Implementation of boolean ops mesh interface.
@@ -151,7 +151,7 @@ CSG_AddMeshToBlender(
if (mesh == NULL) return 0;
if (mesh->base == NULL) return 0;
- Mat4Invert(inv_mat,mesh->base->object->obmat);
+ invert_m4_m4(inv_mat,mesh->base->object->obmat);
// Create a new blender mesh object - using 'base' as
// a template for the new object.
diff --git a/source/blender/blenkernel/intern/brush.c b/source/blender/blenkernel/intern/brush.c
index 115d31b587c..a9d72d93091 100644
--- a/source/blender/blenkernel/intern/brush.c
+++ b/source/blender/blenkernel/intern/brush.c
@@ -42,7 +42,7 @@
#include "RNA_access.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BLI_rand.h"
@@ -83,7 +83,7 @@ Brush *add_brush(const char *name)
brush->clone.alpha= 0.5;
brush->sculpt_tool = SCULPT_TOOL_DRAW;
- brush_curve_preset(brush, BRUSH_PRESET_SHARP);
+ brush_curve_preset(brush, BRUSH_PRESET_SMOOTH);
/* enable fake user by default */
brush->id.flag |= LIB_FAKEUSER;
@@ -252,7 +252,7 @@ void brush_curve_preset(Brush *b, BrushCurvePreset preset)
if(preset == BRUSH_PRESET_SHARP)
cm->totpoint= 3;
if(preset == BRUSH_PRESET_SMOOTH)
- cm->totpoint= 6;
+ cm->totpoint= 4;
if(preset == BRUSH_PRESET_MAX)
cm->totpoint= 2;
@@ -271,16 +271,12 @@ void brush_curve_preset(Brush *b, BrushCurvePreset preset)
else if(preset == BRUSH_PRESET_SMOOTH) {
cm->curve[0].x= 0;
cm->curve[0].y= 1;
- cm->curve[1].x= 0.1;
- cm->curve[1].y= 0.97553;
- cm->curve[2].x= 0.3;
- cm->curve[2].y= 0.79389;
- cm->curve[3].x= 0.9;
- cm->curve[3].y= 0.02447;
- cm->curve[4].x= 0.7;
- cm->curve[4].y= 0.20611;
- cm->curve[5].x= 1;
- cm->curve[5].y= 0;
+ cm->curve[1].x= 0.25;
+ cm->curve[1].y= 0.92;
+ cm->curve[2].x= 0.75;
+ cm->curve[2].y= 0.08;
+ cm->curve[3].x= 1;
+ cm->curve[3].y= 0;
}
else if(preset == BRUSH_PRESET_MAX) {
cm->curve[0].x= 0;
@@ -845,8 +841,8 @@ int brush_painter_paint(BrushPainter *painter, BrushFunc func, float *pos, doubl
/* setup starting time, direction vector and accumulated time */
starttime= painter->accumtime;
- Vec2Subf(dmousepos, pos, painter->lastmousepos);
- len= Normalize2(dmousepos);
+ sub_v2_v2v2(dmousepos, pos, painter->lastmousepos);
+ len= normalize_v2(dmousepos);
painter->accumtime += curtime - painter->lasttime;
/* do paint op over unpainted time distance */
@@ -880,8 +876,8 @@ int brush_painter_paint(BrushPainter *painter, BrushFunc func, float *pos, doubl
/* setup starting distance, direction vector and accumulated distance */
startdistance= painter->accumdistance;
- Vec2Subf(dmousepos, pos, painter->lastmousepos);
- len= Normalize2(dmousepos);
+ sub_v2_v2v2(dmousepos, pos, painter->lastmousepos);
+ len= normalize_v2(dmousepos);
painter->accumdistance += len;
/* do paint op over unpainted distance */
diff --git a/source/blender/blenkernel/intern/bvhutils.c b/source/blender/blenkernel/intern/bvhutils.c
index f2526231d50..5945be51aac 100644
--- a/source/blender/blenkernel/intern/bvhutils.c
+++ b/source/blender/blenkernel/intern/bvhutils.c
@@ -45,7 +45,7 @@
#include "BKE_displist.h"
#include "BKE_global.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_linklist.h"
#include "MEM_guardedalloc.h"
@@ -55,7 +55,7 @@ static float ray_tri_intersection(const BVHTreeRay *ray, const float m_dist, con
{
float dist;
- if(RayIntersectsTriangle((float*)ray->origin, (float*)ray->direction, (float*)v0, (float*)v1, (float*)v2, &dist, NULL))
+ if(isect_ray_tri_v3((float*)ray->origin, (float*)ray->direction, (float*)v0, (float*)v1, (float*)v2, &dist, NULL))
return dist;
return FLT_MAX;
@@ -68,10 +68,10 @@ static float sphereray_tri_intersection(const BVHTreeRay *ray, float radius, con
float p1[3];
float plane_normal[3], hit_point[3];
- CalcNormFloat((float*)v0, (float*)v1, (float*)v2, plane_normal);
+ normal_tri_v3( plane_normal,(float*)v0, (float*)v1, (float*)v2);
VECADDFAC( p1, ray->origin, ray->direction, m_dist);
- if(SweepingSphereIntersectsTriangleUV((float*)ray->origin, p1, radius, (float*)v0, (float*)v1, (float*)v2, &idist, hit_point))
+ if(isect_sweeping_sphere_tri_v3((float*)ray->origin, p1, radius, (float*)v0, (float*)v1, (float*)v2, &idist, hit_point))
{
return idist * m_dist;
}
@@ -384,9 +384,9 @@ static float nearest_point_in_tri_surface(const float *v0,const float *v1,const
float w[3], x[3], y[3], z[3];
VECCOPY(w, v0);
VECCOPY(x, e0);
- VecMulf(x, S);
+ mul_v3_fl(x, S);
VECCOPY(y, e1);
- VecMulf(y, T);
+ mul_v3_fl(y, T);
VECADD(z, w, x);
VECADD(z, z, y);
//VECSUB(d, p, z);
@@ -430,7 +430,7 @@ static void mesh_faces_nearest_point(void *userdata, int index, const float *co,
nearest->index = index;
nearest->dist = dist;
VECCOPY(nearest->co, nearest_tmp);
- CalcNormFloat(t0, t1, t2, nearest->no);
+ normal_tri_v3( nearest->no,t0, t1, t2);
}
t1 = t2;
@@ -469,7 +469,7 @@ static void mesh_faces_spherecast(void *userdata, int index, const BVHTreeRay *r
hit->dist = dist;
VECADDFAC(hit->co, ray->origin, ray->direction, dist);
- CalcNormFloat(t0, t1, t2, hit->no);
+ normal_tri_v3( hit->no,t0, t1, t2);
}
t1 = t2;
@@ -492,16 +492,17 @@ static void mesh_edges_nearest_point(void *userdata, int index, const float *co,
t0 = vert[ edge->v1 ].co;
t1 = vert[ edge->v2 ].co;
- PclosestVL3Dfl(nearest_tmp, co, t0, t1);
- dist = VecLenf(nearest_tmp, co);
+ // NOTE: casts to "float*" here are due to co being "const float*"
+ closest_to_line_segment_v3(nearest_tmp, (float*)co, t0, t1);
+ dist = len_v3v3(nearest_tmp, (float*)co);
if(dist < nearest->dist)
{
nearest->index = index;
nearest->dist = dist;
VECCOPY(nearest->co, nearest_tmp);
- VecSubf(nearest->no, t0, t1);
- Normalize(nearest->no);
+ sub_v3_v3v3(nearest->no, t0, t1);
+ normalize_v3(nearest->no);
}
}
diff --git a/source/blender/blenkernel/intern/cdderivedmesh.c b/source/blender/blenkernel/intern/cdderivedmesh.c
index e38bb00fe8d..30d1b65cc8b 100644
--- a/source/blender/blenkernel/intern/cdderivedmesh.c
+++ b/source/blender/blenkernel/intern/cdderivedmesh.c
@@ -45,7 +45,7 @@
#include "BKE_multires.h"
#include "BKE_utildefines.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BLI_edgehash.h"
#include "BLI_editVert.h"
@@ -405,12 +405,9 @@ static void cdDM_drawFacesSolid(DerivedMesh *dm, int (*setMaterial)(int, void *a
/* TODO make this better (cache facenormals as layer?) */
float nor[3];
if(mface->v4) {
- CalcNormFloat4(mvert[mface->v1].co, mvert[mface->v2].co,
- mvert[mface->v3].co, mvert[mface->v4].co,
- nor);
+ normal_quad_v3( nor,mvert[mface->v1].co, mvert[mface->v2].co, mvert[mface->v3].co, mvert[mface->v4].co);
} else {
- CalcNormFloat(mvert[mface->v1].co, mvert[mface->v2].co,
- mvert[mface->v3].co, nor);
+ normal_tri_v3( nor,mvert[mface->v1].co, mvert[mface->v2].co, mvert[mface->v3].co);
}
glNormal3fv(nor);
}
@@ -579,12 +576,9 @@ static void cdDM_drawFacesTex_common(DerivedMesh *dm,
else {
float nor[3];
if(mf->v4) {
- CalcNormFloat4(mv[mf->v1].co, mv[mf->v2].co,
- mv[mf->v3].co, mv[mf->v4].co,
- nor);
+ normal_quad_v3( nor,mv[mf->v1].co, mv[mf->v2].co, mv[mf->v3].co, mv[mf->v4].co);
} else {
- CalcNormFloat(mv[mf->v1].co, mv[mf->v2].co,
- mv[mf->v3].co, nor);
+ normal_tri_v3( nor,mv[mf->v1].co, mv[mf->v2].co, mv[mf->v3].co);
}
glNormal3fv(nor);
}
@@ -754,12 +748,9 @@ static void cdDM_drawMappedFaces(DerivedMesh *dm, int (*setDrawOptions)(void *us
else {
float nor[3];
if(mf->v4) {
- CalcNormFloat4(mv[mf->v1].co, mv[mf->v2].co,
- mv[mf->v3].co, mv[mf->v4].co,
- nor);
+ normal_quad_v3( nor,mv[mf->v1].co, mv[mf->v2].co, mv[mf->v3].co, mv[mf->v4].co);
} else {
- CalcNormFloat(mv[mf->v1].co, mv[mf->v2].co,
- mv[mf->v3].co, nor);
+ normal_tri_v3( nor,mv[mf->v1].co, mv[mf->v2].co, mv[mf->v3].co);
}
glNormal3fv(nor);
}
@@ -929,12 +920,9 @@ static void cdDM_drawMappedFacesGLSL(DerivedMesh *dm, int (*setMaterial)(int, vo
/* TODO ideally a normal layer should always be available */
float nor[3];
if(mface->v4) {
- CalcNormFloat4(mvert[mface->v1].co, mvert[mface->v2].co,
- mvert[mface->v3].co, mvert[mface->v4].co,
- nor);
+ normal_quad_v3( nor,mvert[mface->v1].co, mvert[mface->v2].co, mvert[mface->v3].co, mvert[mface->v4].co);
} else {
- CalcNormFloat(mvert[mface->v1].co, mvert[mface->v2].co,
- mvert[mface->v3].co, nor);
+ normal_tri_v3( nor,mvert[mface->v1].co, mvert[mface->v2].co, mvert[mface->v3].co);
}
glNormal3fv(nor);
}
@@ -1271,18 +1259,16 @@ static void cdDM_foreachMappedFaceCenter(
orig = i;
VECCOPY(cent, mv[mf->v1].co);
- VecAddf(cent, cent, mv[mf->v2].co);
- VecAddf(cent, cent, mv[mf->v3].co);
+ add_v3_v3v3(cent, cent, mv[mf->v2].co);
+ add_v3_v3v3(cent, cent, mv[mf->v3].co);
if (mf->v4) {
- CalcNormFloat4(mv[mf->v1].co, mv[mf->v2].co,
- mv[mf->v3].co, mv[mf->v4].co, no);
- VecAddf(cent, cent, mv[mf->v4].co);
- VecMulf(cent, 0.25f);
+ normal_quad_v3( no,mv[mf->v1].co, mv[mf->v2].co, mv[mf->v3].co, mv[mf->v4].co);
+ add_v3_v3v3(cent, cent, mv[mf->v4].co);
+ mul_v3_fl(cent, 0.25f);
} else {
- CalcNormFloat(mv[mf->v1].co, mv[mf->v2].co,
- mv[mf->v3].co, no);
- VecMulf(cent, 0.33333333333f);
+ normal_tri_v3( no,mv[mf->v1].co, mv[mf->v2].co, mv[mf->v3].co);
+ mul_v3_fl(cent, 0.33333333333f);
}
func(userData, orig, cent, no);
@@ -1630,26 +1616,24 @@ void CDDM_calc_normals(DerivedMesh *dm)
float *f_no = face_nors[i];
if(mf->v4)
- CalcNormFloat4(mv[mf->v1].co, mv[mf->v2].co,
- mv[mf->v3].co, mv[mf->v4].co, f_no);
+ normal_quad_v3( f_no,mv[mf->v1].co, mv[mf->v2].co, mv[mf->v3].co, mv[mf->v4].co);
else
- CalcNormFloat(mv[mf->v1].co, mv[mf->v2].co,
- mv[mf->v3].co, f_no);
+ normal_tri_v3( f_no,mv[mf->v1].co, mv[mf->v2].co, mv[mf->v3].co);
- VecAddf(temp_nors[mf->v1], temp_nors[mf->v1], f_no);
- VecAddf(temp_nors[mf->v2], temp_nors[mf->v2], f_no);
- VecAddf(temp_nors[mf->v3], temp_nors[mf->v3], f_no);
+ add_v3_v3v3(temp_nors[mf->v1], temp_nors[mf->v1], f_no);
+ add_v3_v3v3(temp_nors[mf->v2], temp_nors[mf->v2], f_no);
+ add_v3_v3v3(temp_nors[mf->v3], temp_nors[mf->v3], f_no);
if(mf->v4)
- VecAddf(temp_nors[mf->v4], temp_nors[mf->v4], f_no);
+ add_v3_v3v3(temp_nors[mf->v4], temp_nors[mf->v4], f_no);
}
/* normalize vertex normals and assign */
for(i = 0; i < numVerts; i++, mv++) {
float *no = temp_nors[i];
- if (Normalize(no) == 0.0) {
+ if (normalize_v3(no) == 0.0) {
VECCOPY(no, mv->co);
- Normalize(no);
+ normalize_v3(no);
}
mv->no[0] = (short)(no[0] * 32767.0);
@@ -1860,7 +1844,7 @@ DerivedMesh *MultiresDM_new(MultiresSubsurf *ms, DerivedMesh *orig, int numVerts
mvert = CustomData_get_layer(&orig->vertData, CD_MVERT);
mrdm->orco = MEM_callocN(sizeof(float) * 3 * orig->getNumVerts(orig), "multires orco");
for(i = 0; i < orig->getNumVerts(orig); ++i)
- VecCopyf(mrdm->orco[i], mvert[i].co);
+ copy_v3_v3(mrdm->orco[i], mvert[i].co);
}
else
DM_init(dm, numVerts, numEdges, numFaces);
diff --git a/source/blender/blenkernel/intern/cloth.c b/source/blender/blenkernel/intern/cloth.c
index 74f88a77e63..6c4c7daea7f 100644
--- a/source/blender/blenkernel/intern/cloth.c
+++ b/source/blender/blenkernel/intern/cloth.c
@@ -131,6 +131,7 @@ void cloth_init ( ClothModifierData *clmd )
clmd->sim_parms->avg_spring_len = 0.0;
clmd->sim_parms->presets = 2; /* cotton as start setting */
clmd->sim_parms->timescale = 1.0f; /* speed factor, describes how fast cloth moves */
+ clmd->sim_parms->reset = 0;
clmd->coll_parms->self_friction = 5.0;
clmd->coll_parms->friction = 5.0;
@@ -403,7 +404,7 @@ static int do_step_cloth(Object *ob, ClothModifierData *clmd, DerivedMesh *resul
/* Get the current position. */
VECCOPY(verts->xconst, mvert[i].co);
- Mat4MulVecfl(ob->obmat, verts->xconst);
+ mul_m4_v3(ob->obmat, verts->xconst);
}
effectors = pdInitEffectors(clmd->scene, ob, NULL, clmd->sim_parms->effector_weights);
@@ -450,6 +451,18 @@ DerivedMesh *clothModifier_do(ClothModifierData *clmd, Scene *scene, Object *ob,
cache->last_exact= 0;
return dm;
}
+
+ if(clmd->sim_parms->reset || (framenr == (startframe - clmd->sim_parms->preroll)))
+ {
+ clmd->sim_parms->reset = 0;
+ cache->flag |= PTCACHE_REDO_NEEDED;
+ BKE_ptcache_id_reset(scene, &pid, PTCACHE_RESET_OUTDATED);
+ cache->simframe= 0;
+ cache->last_exact= 0;
+ cache->flag |= PTCACHE_SIMULATION_VALID;
+ cache->flag &= ~PTCACHE_REDO_NEEDED;
+ return result;
+ }
/* verify we still have the same number of vertices, if not do nothing.
* note that this should only happen if the number of vertices changes
@@ -468,7 +481,7 @@ DerivedMesh *clothModifier_do(ClothModifierData *clmd, Scene *scene, Object *ob,
clmd->sim_parms->dt = clmd->sim_parms->timescale / clmd->sim_parms->stepsPerFrame;
/* handle continuous simulation with the play button */
- if(BKE_ptcache_get_continue_physics()) {
+ if(BKE_ptcache_get_continue_physics() || ((clmd->sim_parms->preroll > 0) && (framenr > startframe - clmd->sim_parms->preroll) && (framenr < startframe))) {
cache->flag &= ~PTCACHE_SIMULATION_VALID;
cache->simframe= 0;
cache->last_exact= 0;
@@ -503,7 +516,7 @@ DerivedMesh *clothModifier_do(ClothModifierData *clmd, Scene *scene, Object *ob,
if(!do_init_cloth(ob, clmd, result, framenr))
return result;
- if(framenr == startframe) {
+ if((framenr == startframe) && (clmd->sim_parms->preroll == 0)) {
BKE_ptcache_id_reset(scene, &pid, PTCACHE_RESET_OUTDATED);
do_init_cloth(ob, clmd, result, framenr);
cache->simframe= framenr;
@@ -723,7 +736,7 @@ static void cloth_to_object (Object *ob, ClothModifierData *clmd, DerivedMesh *
if (clmd->clothObject) {
/* inverse matrix is not uptodate... */
- Mat4Invert (ob->imat, ob->obmat);
+ invert_m4_m4(ob->imat, ob->obmat);
mvert = CDDM_get_verts(dm);
numverts = dm->getNumVerts(dm);
@@ -731,7 +744,7 @@ static void cloth_to_object (Object *ob, ClothModifierData *clmd, DerivedMesh *
for (i = 0; i < numverts; i++)
{
VECCOPY (mvert[i].co, cloth->verts[i].x);
- Mat4MulVecfl (ob->imat, mvert[i].co); /* cloth is in global coords */
+ mul_m4_v3(ob->imat, mvert[i].co); /* cloth is in global coords */
}
}
}
@@ -867,7 +880,7 @@ static int cloth_from_object(Object *ob, ClothModifierData *clmd, DerivedMesh *d
if(first)
{
VECCOPY ( verts->x, mvert[i].co );
- Mat4MulVecfl ( ob->obmat, verts->x );
+ mul_m4_v3( ob->obmat, verts->x );
}
/* no GUI interface yet */
@@ -884,7 +897,7 @@ static int cloth_from_object(Object *ob, ClothModifierData *clmd, DerivedMesh *d
VECCOPY ( verts->xconst, verts->x );
VECCOPY ( verts->txold, verts->x );
VECCOPY ( verts->tx, verts->x );
- VecMulf ( verts->v, 0.0f );
+ mul_v3_fl( verts->v, 0.0f );
verts->impulse_count = 0;
VECCOPY ( verts->impulse, tnull );
diff --git a/source/blender/blenkernel/intern/collision.c b/source/blender/blenkernel/intern/collision.c
index 8c664bc1a57..2ea54ac1f03 100644
--- a/source/blender/blenkernel/intern/collision.c
+++ b/source/blender/blenkernel/intern/collision.c
@@ -529,7 +529,7 @@ int cloth_collision_response_static ( ClothModifierData *clmd, CollisionModifier
// calculate tangential velocity
VECCOPY ( temp, collpair->normal );
- VecMulf ( temp, magrelVel );
+ mul_v3_fl( temp, magrelVel );
VECSUB ( vrel_t_pre, relativeVelocity, temp );
// Decrease in magnitude of relative tangential velocity due to coulomb friction
@@ -539,7 +539,7 @@ int cloth_collision_response_static ( ClothModifierData *clmd, CollisionModifier
// Apply friction impulse.
if ( magtangent > ALMOST_ZERO )
{
- Normalize ( vrel_t_pre );
+ normalize_v3( vrel_t_pre );
impulse = magtangent / ( 1.0 + w1*w1 + w2*w2 + w3*w3 ); // 2.0 *
VECADDMUL ( cloth1->verts[collpair->ap1].impulse, vrel_t_pre, w1 * impulse );
@@ -681,7 +681,7 @@ CollPair* cloth_collision ( ModifierData *md1, ModifierData *md2, BVHTreeOverlap
if ( distance <= ( epsilon1 + epsilon2 + ALMOST_ZERO ) )
{
VECCOPY ( collpair->normal, collpair->vector );
- Normalize ( collpair->normal );
+ normalize_v3( collpair->normal );
collpair->distance = distance;
collpair->flag = 0;
@@ -726,6 +726,7 @@ CollPair* cloth_collision ( ModifierData *md1, ModifierData *md2, BVHTreeOverlap
return collpair;
}
+#if 0
static int cloth_collision_response_moving( ClothModifierData *clmd, CollisionModifierData *collmd, CollPair *collpair, CollPair *collision_end )
{
int result = 0;
@@ -778,7 +779,7 @@ static int cloth_collision_response_moving( ClothModifierData *clmd, CollisionMo
// calculate tangential velocity
VECCOPY ( temp, collpair->normal );
- VecMulf ( temp, magrelVel );
+ mul_v3_fl( temp, magrelVel );
VECSUB ( vrel_t_pre, relativeVelocity, temp );
// Decrease in magnitude of relative tangential velocity due to coulomb friction
@@ -788,7 +789,7 @@ static int cloth_collision_response_moving( ClothModifierData *clmd, CollisionMo
// Apply friction impulse.
if ( magtangent > ALMOST_ZERO )
{
- Normalize ( vrel_t_pre );
+ normalize_v3( vrel_t_pre );
impulse = 2.0 * magtangent / ( 1.0 + w1*w1 + w2*w2 + w3*w3 );
VECADDMUL ( cloth1->verts[collpair->ap1].impulse, vrel_t_pre, w1 * impulse );
@@ -834,6 +835,7 @@ static int cloth_collision_response_moving( ClothModifierData *clmd, CollisionMo
}
return result;
}
+#endif
static float projectPointOntoLine(float *p, float *a, float *b)
{
@@ -853,15 +855,15 @@ static void calculateEENormal(float *np1, float *np2, float *np3, float *np4,flo
// printf("l1: %f, l1: %f, l2: %f, l2: %f\n", line1[0], line1[1], line2[0], line2[1]);
- Crossf(out_normal, line1, line2);
+ cross_v3_v3v3(out_normal, line1, line2);
- length = Normalize(out_normal);
+ length = normalize_v3(out_normal);
if (length <= FLT_EPSILON)
{ // lines are collinear
VECSUB(out_normal, np2, np1);
- Normalize(out_normal);
+ normalize_v3(out_normal);
}
}
@@ -901,7 +903,7 @@ static float edgedge_distance(float np11[3], float np12[3], float np21[3], float
VECSUB(line1, np12, np11);
VECSUB(line2, np22, np21);
- Crossf(cross, line1, line2);
+ cross_v3_v3v3(cross, line1, line2);
length = INPR(cross, cross);
if (length < FLT_EPSILON)
@@ -912,7 +914,7 @@ static float edgedge_distance(float np11[3], float np12[3], float np21[3], float
*out_a1 = 0;
calculateEENormal(np11, np12, np21, np22, out_normal);
VECSUB(temp, np22, np21);
- VecMulf(temp, *out_a2);
+ mul_v3_fl(temp, *out_a2);
VECADD(temp2, temp, np21);
VECADD(temp2, temp2, np11);
return INPR(temp2, temp2);
@@ -928,7 +930,7 @@ static float edgedge_distance(float np11[3], float np12[3], float np21[3], float
// return (np22 - (np11 + (np12 - np11) * out_a1)).lengthSquared();
VECSUB(temp, np12, np11);
- VecMulf(temp, *out_a1);
+ mul_v3_fl(temp, *out_a1);
VECADD(temp2, temp, np11);
VECSUB(temp2, np22, temp2);
return INPR(temp2, temp2);
@@ -943,7 +945,7 @@ static float edgedge_distance(float np11[3], float np12[3], float np21[3], float
// return (np21 - (np11 + (np12 - np11) * out_a1)).lengthSquared();
VECSUB(temp, np12, np11);
- VecMulf(temp, *out_a1);
+ mul_v3_fl(temp, *out_a1);
VECADD(temp2, temp, np11);
VECSUB(temp2, np21, temp2);
return INPR(temp2, temp2);
@@ -991,12 +993,12 @@ static float edgedge_distance(float np11[3], float np12[3], float np21[3], float
// p1= np11 + (np12 - np11) * out_a1;
VECSUB(temp, np12, np11);
- VecMulf(temp, *out_a1);
+ mul_v3_fl(temp, *out_a1);
VECADD(p1, np11, temp);
// p2 = np21 + (np22 - np21) * out_a2;
VECSUB(temp, np22, np21);
- VecMulf(temp, *out_a2);
+ mul_v3_fl(temp, *out_a2);
VECADD(p2, np21, temp);
calculateEENormal(np11, np12, np21, np22, out_normal);
@@ -1022,7 +1024,7 @@ static float edgedge_distance(float np11[3], float np12[3], float np21[3], float
// p1 = np11 + (np12 - np11) * out_a1;
VECSUB(temp, np12, np11);
- VecMulf(temp, *out_a1);
+ mul_v3_fl(temp, *out_a1);
VECADD(p1, np11, temp);
*out_a2 = projectPointOntoLine(p1, np21, np22);
@@ -1032,7 +1034,7 @@ static float edgedge_distance(float np11[3], float np12[3], float np21[3], float
// return (p1 - (np21 + (np22 - np21) * out_a2)).lengthSquared();
VECSUB(temp, np22, np21);
- VecMulf(temp, *out_a2);
+ mul_v3_fl(temp, *out_a2);
VECADD(temp, temp, np21);
VECSUB(temp, p1, temp);
return INPR(temp, temp);
@@ -1044,7 +1046,7 @@ static float edgedge_distance(float np11[3], float np12[3], float np21[3], float
// p2 = np21 + (np22 - np21) * out_a2;
VECSUB(temp, np22, np21);
- VecMulf(temp, *out_a2);
+ mul_v3_fl(temp, *out_a2);
VECADD(p2, np21, temp);
*out_a1 = projectPointOntoLine(p2, np11, np12);
@@ -1054,7 +1056,7 @@ static float edgedge_distance(float np11[3], float np12[3], float np21[3], float
// return ((np11 + (np12 - np11) * out_a1) - p2).lengthSquared();
VECSUB(temp, np12, np11);
- VecMulf(temp, *out_a1);
+ mul_v3_fl(temp, *out_a1);
VECADD(temp, temp, np11);
VECSUB(temp, temp, p2);
return INPR(temp, temp);
@@ -1065,6 +1067,7 @@ static float edgedge_distance(float np11[3], float np12[3], float np21[3], float
return 0;
}
+#if 0
static int cloth_collision_moving_edges ( ClothModifierData *clmd, CollisionModifierData *collmd, CollPair *collpair )
{
EdgeCollPair edgecollpair;
@@ -1217,16 +1220,16 @@ static int cloth_collision_moving_edges ( ClothModifierData *clmd, CollisionModi
float desiredVn;
VECCOPY(vrel_1_to_2, verts1[edgecollpair.p11].tv);
- VecMulf(vrel_1_to_2, 1.0 - a);
+ mul_v3_fl(vrel_1_to_2, 1.0 - a);
VECCOPY(temp, verts1[edgecollpair.p12].tv);
- VecMulf(temp, a);
+ mul_v3_fl(temp, a);
VECADD(vrel_1_to_2, vrel_1_to_2, temp);
VECCOPY(temp, verts1[edgecollpair.p21].tv);
- VecMulf(temp, 1.0 - b);
+ mul_v3_fl(temp, 1.0 - b);
VECCOPY(temp2, verts1[edgecollpair.p22].tv);
- VecMulf(temp2, b);
+ mul_v3_fl(temp2, b);
VECADD(temp, temp, temp2);
VECSUB(vrel_1_to_2, vrel_1_to_2, temp);
@@ -1237,7 +1240,7 @@ static int cloth_collision_moving_edges ( ClothModifierData *clmd, CollisionModi
if(out_normalVelocity < 0.0)
{
out_normalVelocity*= -1.0;
- VecNegf(out_normal);
+ negate_v3(out_normal);
}
*/
/* Inelastic repulsion impulse. */
@@ -1292,6 +1295,7 @@ static int cloth_collision_moving ( ClothModifierData *clmd, CollisionModifierDa
return 1;
}
+#endif
// return all collision objects in scene
@@ -1707,7 +1711,7 @@ int cloth_bvh_objcollision (Object *ob, ClothModifierData * clmd, float step, fl
continue;
}
- length = Normalize ( temp );
+ length = normalize_v3( temp );
if ( length < mindistance )
{
@@ -1715,17 +1719,17 @@ int cloth_bvh_objcollision (Object *ob, ClothModifierData * clmd, float step, fl
if ( cloth->verts [i].flags & CLOTH_VERT_FLAG_PINNED )
{
- VecMulf ( temp, -correction );
+ mul_v3_fl( temp, -correction );
VECADD ( verts[j].tx, verts[j].tx, temp );
}
else if ( cloth->verts [j].flags & CLOTH_VERT_FLAG_PINNED )
{
- VecMulf ( temp, correction );
+ mul_v3_fl( temp, correction );
VECADD ( verts[i].tx, verts[i].tx, temp );
}
else
{
- VecMulf ( temp, -correction*0.5 );
+ mul_v3_fl( temp, -correction*0.5 );
VECADD ( verts[j].tx, verts[j].tx, temp );
VECSUB ( verts[i].tx, verts[i].tx, temp );
diff --git a/source/blender/blenkernel/intern/colortools.c b/source/blender/blenkernel/intern/colortools.c
index 8cd64ae2ece..f3448a60b5a 100644
--- a/source/blender/blenkernel/intern/colortools.c
+++ b/source/blender/blenkernel/intern/colortools.c
@@ -52,7 +52,7 @@
#include "BKE_utildefines.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_threads.h"
#include "IMB_imbuf.h"
@@ -462,35 +462,35 @@ static void curvemap_make_table(CurveMap *cuma, rctf *clipr)
if(bezt[0].h2==HD_AUTO) {
- hlen= VecLenf(bezt[0].vec[1], bezt[0].vec[2]); /* original handle length */
+ hlen= len_v3v3(bezt[0].vec[1], bezt[0].vec[2]); /* original handle length */
/* clip handle point */
VECCOPY(vec, bezt[1].vec[0]);
if(vec[0] < bezt[0].vec[1][0])
vec[0]= bezt[0].vec[1][0];
- VecSubf(vec, vec, bezt[0].vec[1]);
- nlen= VecLength(vec);
+ sub_v3_v3v3(vec, vec, bezt[0].vec[1]);
+ nlen= len_v3(vec);
if(nlen>FLT_EPSILON) {
- VecMulf(vec, hlen/nlen);
- VecAddf(bezt[0].vec[2], vec, bezt[0].vec[1]);
- VecSubf(bezt[0].vec[0], bezt[0].vec[1], vec);
+ mul_v3_fl(vec, hlen/nlen);
+ add_v3_v3v3(bezt[0].vec[2], vec, bezt[0].vec[1]);
+ sub_v3_v3v3(bezt[0].vec[0], bezt[0].vec[1], vec);
}
}
a= cuma->totpoint-1;
if(bezt[a].h2==HD_AUTO) {
- hlen= VecLenf(bezt[a].vec[1], bezt[a].vec[0]); /* original handle length */
+ hlen= len_v3v3(bezt[a].vec[1], bezt[a].vec[0]); /* original handle length */
/* clip handle point */
VECCOPY(vec, bezt[a-1].vec[2]);
if(vec[0] > bezt[a].vec[1][0])
vec[0]= bezt[a].vec[1][0];
- VecSubf(vec, vec, bezt[a].vec[1]);
- nlen= VecLength(vec);
+ sub_v3_v3v3(vec, vec, bezt[a].vec[1]);
+ nlen= len_v3(vec);
if(nlen>FLT_EPSILON) {
- VecMulf(vec, hlen/nlen);
- VecAddf(bezt[a].vec[0], vec, bezt[a].vec[1]);
- VecSubf(bezt[a].vec[2], bezt[a].vec[1], vec);
+ mul_v3_fl(vec, hlen/nlen);
+ add_v3_v3v3(bezt[a].vec[0], vec, bezt[a].vec[1]);
+ sub_v3_v3v3(bezt[a].vec[2], bezt[a].vec[1], vec);
}
}
}
diff --git a/source/blender/blenkernel/intern/constraint.c b/source/blender/blenkernel/intern/constraint.c
index a319838a56f..0f3213cbc5d 100644
--- a/source/blender/blenkernel/intern/constraint.c
+++ b/source/blender/blenkernel/intern/constraint.c
@@ -36,7 +36,7 @@
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_editVert.h"
#include "DNA_armature_types.h"
@@ -122,12 +122,12 @@ bConstraintOb *constraints_make_evalob (Scene *scene, Object *ob, void *subdata,
cob->ob = ob;
cob->type = datatype;
cob->rotOrder = EULER_ORDER_DEFAULT; // TODO: when objects have rotation order too, use that
- Mat4CpyMat4(cob->matrix, ob->obmat);
+ copy_m4_m4(cob->matrix, ob->obmat);
}
else
- Mat4One(cob->matrix);
+ unit_m4(cob->matrix);
- Mat4CpyMat4(cob->startmat, cob->matrix);
+ copy_m4_m4(cob->startmat, cob->matrix);
}
break;
case CONSTRAINT_OBTYPE_BONE:
@@ -148,18 +148,18 @@ bConstraintOb *constraints_make_evalob (Scene *scene, Object *ob, void *subdata,
}
/* matrix in world-space */
- Mat4MulMat4(cob->matrix, cob->pchan->pose_mat, ob->obmat);
+ mul_m4_m4m4(cob->matrix, cob->pchan->pose_mat, ob->obmat);
}
else
- Mat4One(cob->matrix);
+ unit_m4(cob->matrix);
- Mat4CpyMat4(cob->startmat, cob->matrix);
+ copy_m4_m4(cob->startmat, cob->matrix);
}
break;
default: /* other types not yet handled */
- Mat4One(cob->matrix);
- Mat4One(cob->startmat);
+ unit_m4(cob->matrix);
+ unit_m4(cob->startmat);
break;
}
@@ -176,8 +176,8 @@ void constraints_clear_evalob (bConstraintOb *cob)
return;
/* calculate delta of constraints evaluation */
- Mat4Invert(imat, cob->startmat);
- Mat4MulMat4(delta, imat, cob->matrix);
+ invert_m4_m4(imat, cob->startmat);
+ mul_m4_m4m4(delta, imat, cob->matrix);
/* copy matrices back to source */
switch (cob->type) {
@@ -186,10 +186,10 @@ void constraints_clear_evalob (bConstraintOb *cob)
/* cob->ob might not exist! */
if (cob->ob) {
/* copy new ob-matrix back to owner */
- Mat4CpyMat4(cob->ob->obmat, cob->matrix);
+ copy_m4_m4(cob->ob->obmat, cob->matrix);
/* copy inverse of delta back to owner */
- Mat4Invert(cob->ob->constinv, delta);
+ invert_m4_m4(cob->ob->constinv, delta);
}
}
break;
@@ -198,10 +198,10 @@ void constraints_clear_evalob (bConstraintOb *cob)
/* cob->ob or cob->pchan might not exist */
if (cob->ob && cob->pchan) {
/* copy new pose-matrix back to owner */
- Mat4MulMat4(cob->pchan->pose_mat, cob->matrix, cob->ob->imat);
+ mul_m4_m4m4(cob->pchan->pose_mat, cob->matrix, cob->ob->imat);
/* copy inverse of delta back to owner */
- Mat4Invert(cob->pchan->constinv, delta);
+ invert_m4_m4(cob->pchan->constinv, delta);
}
}
break;
@@ -235,9 +235,9 @@ void constraint_mat_convertspace (Object *ob, bPoseChannel *pchan, float mat[][4
case CONSTRAINT_SPACE_WORLD: /* ---------- FROM WORLDSPACE ---------- */
{
/* world to pose */
- Mat4Invert(imat, ob->obmat);
- Mat4CpyMat4(tempmat, mat);
- Mat4MulMat4(mat, tempmat, imat);
+ invert_m4_m4(imat, ob->obmat);
+ copy_m4_m4(tempmat, mat);
+ mul_m4_m4m4(mat, tempmat, imat);
/* use pose-space as stepping stone for other spaces... */
if (ELEM(to, CONSTRAINT_SPACE_LOCAL, CONSTRAINT_SPACE_PARLOCAL)) {
@@ -250,8 +250,8 @@ void constraint_mat_convertspace (Object *ob, bPoseChannel *pchan, float mat[][4
{
/* pose to world */
if (to == CONSTRAINT_SPACE_WORLD) {
- Mat4CpyMat4(tempmat, mat);
- Mat4MulMat4(mat, tempmat, ob->obmat);
+ copy_m4_m4(tempmat, mat);
+ mul_m4_m4m4(mat, tempmat, ob->obmat);
}
/* pose to local */
else if (to == CONSTRAINT_SPACE_LOCAL) {
@@ -260,7 +260,7 @@ void constraint_mat_convertspace (Object *ob, bPoseChannel *pchan, float mat[][4
float offs_bone[4][4];
/* construct offs_bone the same way it is done in armature.c */
- Mat4CpyMat3(offs_bone, pchan->bone->bone_mat);
+ copy_m4_m3(offs_bone, pchan->bone->bone_mat);
VECCOPY(offs_bone[3], pchan->bone->head);
offs_bone[3][1]+= pchan->bone->parent->length;
@@ -269,37 +269,37 @@ void constraint_mat_convertspace (Object *ob, bPoseChannel *pchan, float mat[][4
float tmat[4][4];
/* the rotation of the parent restposition */
- Mat4CpyMat4(tmat, pchan->bone->parent->arm_mat);
+ copy_m4_m4(tmat, pchan->bone->parent->arm_mat);
/* the location of actual parent transform */
VECCOPY(tmat[3], offs_bone[3]);
offs_bone[3][0]= offs_bone[3][1]= offs_bone[3][2]= 0.0f;
- Mat4MulVecfl(pchan->parent->pose_mat, tmat[3]);
+ mul_m4_v3(pchan->parent->pose_mat, tmat[3]);
- Mat4MulMat4(diff_mat, offs_bone, tmat);
- Mat4Invert(imat, diff_mat);
+ mul_m4_m4m4(diff_mat, offs_bone, tmat);
+ invert_m4_m4(imat, diff_mat);
}
else {
/* pose_mat = par_pose_mat * bone_mat * chan_mat */
- Mat4MulMat4(diff_mat, offs_bone, pchan->parent->pose_mat);
- Mat4Invert(imat, diff_mat);
+ mul_m4_m4m4(diff_mat, offs_bone, pchan->parent->pose_mat);
+ invert_m4_m4(imat, diff_mat);
}
}
else {
/* pose_mat = chan_mat * arm_mat */
- Mat4Invert(imat, pchan->bone->arm_mat);
+ invert_m4_m4(imat, pchan->bone->arm_mat);
}
- Mat4CpyMat4(tempmat, mat);
- Mat4MulMat4(mat, tempmat, imat);
+ copy_m4_m4(tempmat, mat);
+ mul_m4_m4m4(mat, tempmat, imat);
}
}
/* pose to local with parent */
else if (to == CONSTRAINT_SPACE_PARLOCAL) {
if (pchan->bone) {
- Mat4Invert(imat, pchan->bone->arm_mat);
- Mat4CpyMat4(tempmat, mat);
- Mat4MulMat4(mat, tempmat, imat);
+ invert_m4_m4(imat, pchan->bone->arm_mat);
+ copy_m4_m4(tempmat, mat);
+ mul_m4_m4m4(mat, tempmat, imat);
}
}
}
@@ -313,7 +313,7 @@ void constraint_mat_convertspace (Object *ob, bPoseChannel *pchan, float mat[][4
float offs_bone[4][4];
/* construct offs_bone the same way it is done in armature.c */
- Mat4CpyMat3(offs_bone, pchan->bone->bone_mat);
+ copy_m4_m3(offs_bone, pchan->bone->bone_mat);
VECCOPY(offs_bone[3], pchan->bone->head);
offs_bone[3][1]+= pchan->bone->parent->length;
@@ -322,29 +322,29 @@ void constraint_mat_convertspace (Object *ob, bPoseChannel *pchan, float mat[][4
float tmat[4][4];
/* the rotation of the parent restposition */
- Mat4CpyMat4(tmat, pchan->bone->parent->arm_mat);
+ copy_m4_m4(tmat, pchan->bone->parent->arm_mat);
/* the location of actual parent transform */
VECCOPY(tmat[3], offs_bone[3]);
offs_bone[3][0]= offs_bone[3][1]= offs_bone[3][2]= 0.0f;
- Mat4MulVecfl(pchan->parent->pose_mat, tmat[3]);
+ mul_m4_v3(pchan->parent->pose_mat, tmat[3]);
- Mat4MulMat4(diff_mat, offs_bone, tmat);
- Mat4CpyMat4(tempmat, mat);
- Mat4MulMat4(mat, tempmat, diff_mat);
+ mul_m4_m4m4(diff_mat, offs_bone, tmat);
+ copy_m4_m4(tempmat, mat);
+ mul_m4_m4m4(mat, tempmat, diff_mat);
}
else {
/* pose_mat = par_pose_mat * bone_mat * chan_mat */
- Mat4MulMat4(diff_mat, offs_bone, pchan->parent->pose_mat);
- Mat4CpyMat4(tempmat, mat);
- Mat4MulMat4(mat, tempmat, diff_mat);
+ mul_m4_m4m4(diff_mat, offs_bone, pchan->parent->pose_mat);
+ copy_m4_m4(tempmat, mat);
+ mul_m4_m4m4(mat, tempmat, diff_mat);
}
}
else {
- Mat4CpyMat4(diff_mat, pchan->bone->arm_mat);
+ copy_m4_m4(diff_mat, pchan->bone->arm_mat);
- Mat4CpyMat4(tempmat, mat);
- Mat4MulMat4(mat, tempmat, diff_mat);
+ copy_m4_m4(tempmat, mat);
+ mul_m4_m4m4(mat, tempmat, diff_mat);
}
}
@@ -359,9 +359,9 @@ void constraint_mat_convertspace (Object *ob, bPoseChannel *pchan, float mat[][4
{
/* local + parent to pose */
if (pchan->bone) {
- Mat4CpyMat4(diff_mat, pchan->bone->arm_mat);
- Mat4CpyMat4(tempmat, mat);
- Mat4MulMat4(mat, diff_mat, tempmat);
+ copy_m4_m4(diff_mat, pchan->bone->arm_mat);
+ copy_m4_m4(tempmat, mat);
+ mul_m4_m4m4(mat, diff_mat, tempmat);
}
/* use pose-space as stepping stone for other spaces */
@@ -379,19 +379,19 @@ void constraint_mat_convertspace (Object *ob, bPoseChannel *pchan, float mat[][4
/* check if object has a parent - otherwise this won't work */
if (ob->parent) {
/* 'subtract' parent's effects from owner */
- Mat4MulMat4(diff_mat, ob->parentinv, ob->parent->obmat);
- Mat4Invert(imat, diff_mat);
- Mat4CpyMat4(tempmat, mat);
- Mat4MulMat4(mat, tempmat, imat);
+ mul_m4_m4m4(diff_mat, ob->parentinv, ob->parent->obmat);
+ invert_m4_m4(imat, diff_mat);
+ copy_m4_m4(tempmat, mat);
+ mul_m4_m4m4(mat, tempmat, imat);
}
}
else if (from==CONSTRAINT_SPACE_LOCAL && to==CONSTRAINT_SPACE_WORLD) {
/* check that object has a parent - otherwise this won't work */
if (ob->parent) {
/* 'add' parent's effect back to owner */
- Mat4CpyMat4(tempmat, mat);
- Mat4MulMat4(diff_mat, ob->parentinv, ob->parent->obmat);
- Mat4MulMat4(mat, tempmat, diff_mat);
+ copy_m4_m4(tempmat, mat);
+ mul_m4_m4m4(diff_mat, ob->parentinv, ob->parent->obmat);
+ mul_m4_m4m4(mat, tempmat, diff_mat);
}
}
}
@@ -412,7 +412,7 @@ static void contarget_get_mesh_mat (Scene *scene, Object *ob, char *substring, f
short freeDM = 0;
/* initialize target matrix using target matrix */
- Mat4CpyMat4(mat, ob->obmat);
+ copy_m4_m4(mat, ob->obmat);
/* get index of vertex group */
dgroup = get_named_vertexgroup_num(ob, substring);
@@ -454,8 +454,8 @@ static void contarget_get_mesh_mat (Scene *scene, Object *ob, char *substring, f
if (dvert[i].dw[j].def_nr == dgroup) {
dm->getVertCo(dm, i, co);
dm->getVertNo(dm, i, nor);
- VecAddf(vec, vec, co);
- VecAddf(normal, normal, nor);
+ add_v3_v3v3(vec, vec, co);
+ add_v3_v3v3(normal, normal, nor);
count++;
break;
}
@@ -466,8 +466,8 @@ static void contarget_get_mesh_mat (Scene *scene, Object *ob, char *substring, f
/* calculate averages of normal and coordinates */
if (count > 0) {
- VecMulf(vec, 1.0f / count);
- VecMulf(normal, 1.0f / count);
+ mul_v3_fl(vec, 1.0f / count);
+ mul_v3_fl(normal, 1.0f / count);
}
@@ -476,25 +476,25 @@ static void contarget_get_mesh_mat (Scene *scene, Object *ob, char *substring, f
* calc_manipulator_stats, V3D_MANIP_NORMAL case
*/
/* we need the transpose of the inverse for a normal... */
- Mat3CpyMat4(imat, ob->obmat);
+ copy_m3_m4(imat, ob->obmat);
- Mat3Inv(tmat, imat);
- Mat3Transp(tmat);
- Mat3MulVecfl(tmat, normal);
+ invert_m3_m3(tmat, imat);
+ transpose_m3(tmat);
+ mul_m3_v3(tmat, normal);
- Normalize(normal);
+ normalize_v3(normal);
VECCOPY(plane, tmat[1]);
VECCOPY(tmat[2], normal);
- Crossf(tmat[0], normal, plane);
- Crossf(tmat[1], tmat[2], tmat[0]);
+ cross_v3_v3v3(tmat[0], normal, plane);
+ cross_v3_v3v3(tmat[1], tmat[2], tmat[0]);
- Mat4CpyMat3(mat, tmat);
- Mat4Ortho(mat);
+ copy_m4_m3(mat, tmat);
+ normalize_m4(mat);
/* apply the average coordinate as the new location */
- VecMat4MulVecfl(tvec, ob->obmat, vec);
+ mul_v3_m4v3(tvec, ob->obmat, vec);
VECCOPY(mat[3], tvec);
}
}
@@ -522,7 +522,7 @@ static void contarget_get_lattice_mat (Object *ob, char *substring, float mat[][
int i, n;
/* initialize target matrix using target matrix */
- Mat4CpyMat4(mat, ob->obmat);
+ copy_m4_m4(mat, ob->obmat);
/* get index of vertex group */
dgroup = get_named_vertexgroup_num(ob, substring);
@@ -542,7 +542,7 @@ static void contarget_get_lattice_mat (Object *ob, char *substring, float mat[][
else
memcpy(tvec, bp->vec, 3*sizeof(float));
- VecAddf(vec, vec, tvec);
+ add_v3_v3v3(vec, vec, tvec);
grouped++;
break;
@@ -556,8 +556,8 @@ static void contarget_get_lattice_mat (Object *ob, char *substring, float mat[][
/* find average location, then multiply by ob->obmat to find world-space location */
if (grouped)
- VecMulf(vec, 1.0f / grouped);
- VecMat4MulVecfl(tvec, ob->obmat, vec);
+ mul_v3_fl(vec, 1.0f / grouped);
+ mul_v3_m4v3(tvec, ob->obmat, vec);
/* copy new location to matrix */
VECCOPY(mat[3], tvec);
@@ -569,7 +569,7 @@ static void constraint_target_to_mat4 (Scene *scene, Object *ob, char *substring
{
/* Case OBJECT */
if (!strlen(substring)) {
- Mat4CpyMat4(mat, ob->obmat);
+ copy_m4_m4(mat, ob->obmat);
constraint_mat_convertspace(ob, NULL, mat, from, to);
}
/* Case VERTEXGROUP */
@@ -601,23 +601,23 @@ static void constraint_target_to_mat4 (Scene *scene, Object *ob, char *substring
*/
if (headtail < 0.000001) {
/* skip length interpolation if set to head */
- Mat4MulMat4(mat, pchan->pose_mat, ob->obmat);
+ mul_m4_m4m4(mat, pchan->pose_mat, ob->obmat);
}
else {
float tempmat[4][4], loc[3];
/* interpolate along length of bone */
- VecLerpf(loc, pchan->pose_head, pchan->pose_tail, headtail);
+ interp_v3_v3v3(loc, pchan->pose_head, pchan->pose_tail, headtail);
/* use interpolated distance for subtarget */
- Mat4CpyMat4(tempmat, pchan->pose_mat);
- VecCopyf(tempmat[3], loc);
+ copy_m4_m4(tempmat, pchan->pose_mat);
+ copy_v3_v3(tempmat[3], loc);
- Mat4MulMat4(mat, tempmat, ob->obmat);
+ mul_m4_m4m4(mat, tempmat, ob->obmat);
}
}
else
- Mat4CpyMat4(mat, ob->obmat);
+ copy_m4_m4(mat, ob->obmat);
/* convert matrix space as required */
constraint_mat_convertspace(ob, pchan, mat, from, to);
@@ -666,7 +666,7 @@ static void default_get_tarmat (bConstraint *con, bConstraintOb *cob, bConstrain
if (VALID_CONS_TARGET(ct))
constraint_target_to_mat4(cob->scene, ct->tar, ct->subtarget, ct->matrix, CONSTRAINT_SPACE_WORLD, ct->space, con->headtail);
else if (ct)
- Mat4One(ct->matrix);
+ unit_m4(ct->matrix);
}
/* This following macro should be used for all standard single-target *_get_tars functions
@@ -772,7 +772,7 @@ static void childof_new_data (void *cdata)
data->flag = (CHILDOF_LOCX | CHILDOF_LOCY | CHILDOF_LOCZ |
CHILDOF_ROTX |CHILDOF_ROTY | CHILDOF_ROTZ |
CHILDOF_SIZEX | CHILDOF_SIZEY | CHILDOF_SIZEZ);
- Mat4One(data->invmat);
+ unit_m4(data->invmat);
}
static int childof_get_tars (bConstraint *con, ListBase *list)
@@ -813,16 +813,16 @@ static void childof_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *ta
float loco[3], eulo[3], sizo[3];
/* get offset (parent-inverse) matrix */
- Mat4CpyMat4(invmat, data->invmat);
+ copy_m4_m4(invmat, data->invmat);
/* extract components of both matrices */
VECCOPY(loc, ct->matrix[3]);
- Mat4ToEulO(ct->matrix, eul, ct->rotOrder);
- Mat4ToSize(ct->matrix, size);
+ mat4_to_eulO( eul, ct->rotOrder,ct->matrix);
+ mat4_to_size( size,ct->matrix);
VECCOPY(loco, invmat[3]);
- Mat4ToEulO(invmat, eulo, cob->rotOrder);
- Mat4ToSize(invmat, sizo);
+ mat4_to_eulO( eulo, cob->rotOrder,invmat);
+ mat4_to_size( sizo,invmat);
/* disable channels not enabled */
if (!(data->flag & CHILDOF_LOCX)) loc[0]= loco[0]= 0.0f;
@@ -836,19 +836,19 @@ static void childof_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *ta
if (!(data->flag & CHILDOF_SIZEZ)) size[2]= sizo[2]= 1.0f;
/* make new target mat and offset mat */
- LocEulOSizeToMat4(ct->matrix, loc, eul, size, ct->rotOrder);
- LocEulOSizeToMat4(invmat, loco, eulo, sizo, cob->rotOrder);
+ loc_eulO_size_to_mat4(ct->matrix, loc, eul, size, ct->rotOrder);
+ loc_eulO_size_to_mat4(invmat, loco, eulo, sizo, cob->rotOrder);
/* multiply target (parent matrix) by offset (parent inverse) to get
* the effect of the parent that will be exherted on the owner
*/
- Mat4MulMat4(parmat, invmat, ct->matrix);
+ mul_m4_m4m4(parmat, invmat, ct->matrix);
/* now multiply the parent matrix by the owner matrix to get the
* the effect of this constraint (i.e. owner is 'parented' to parent)
*/
- Mat4CpyMat4(tempmat, cob->matrix);
- Mat4MulMat4(cob->matrix, tempmat, parmat);
+ copy_m4_m4(tempmat, cob->matrix);
+ mul_m4_m4m4(cob->matrix, tempmat, parmat);
}
}
@@ -929,14 +929,14 @@ static void vectomat (float *vec, float *target_up, short axis, short upflag, sh
float neg = -1;
int right_index;
- VecCopyf(n, vec);
- if (Normalize(n) == 0.0) {
+ copy_v3_v3(n, vec);
+ if (normalize_v3(n) == 0.0) {
n[0] = 0.0;
n[1] = 0.0;
n[2] = 1.0;
}
if (axis > 2) axis -= 3;
- else VecNegf(n);
+ else negate_v3(n);
/* n specifies the transformation of the track axis */
if (flags & TARGET_Z_UP) {
@@ -953,19 +953,19 @@ static void vectomat (float *vec, float *target_up, short axis, short upflag, sh
}
/* project the up vector onto the plane specified by n */
- Projf(proj, u, n); /* first u onto n... */
- VecSubf(proj, u, proj); /* then onto the plane */
+ project_v3_v3v3(proj, u, n); /* first u onto n... */
+ sub_v3_v3v3(proj, u, proj); /* then onto the plane */
/* proj specifies the transformation of the up axis */
- if (Normalize(proj) == 0.0) { /* degenerate projection */
+ if (normalize_v3(proj) == 0.0) { /* degenerate projection */
proj[0] = 0.0;
proj[1] = 1.0;
proj[2] = 0.0;
}
/* Normalized cross product of n and proj specifies transformation of the right axis */
- Crossf(right, proj, n);
- Normalize(right);
+ cross_v3_v3v3(right, proj, n);
+ normalize_v3(right);
if (axis != upflag) {
right_index = 3 - axis - upflag;
@@ -1005,7 +1005,7 @@ static void trackto_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *ta
float tmat[4][4];
/* Get size property, since ob->size is only the object's own relative size, not its global one */
- Mat4ToSize(cob->matrix, size);
+ mat4_to_size( size,cob->matrix);
/* Clear the object's rotation */
cob->matrix[0][0]=size[0];
@@ -1021,13 +1021,13 @@ static void trackto_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *ta
/* targetmat[2] instead of ownermat[2] is passed to vectomat
* for backwards compatability it seems... (Aligorith)
*/
- VecSubf(vec, cob->matrix[3], ct->matrix[3]);
+ sub_v3_v3v3(vec, cob->matrix[3], ct->matrix[3]);
vectomat(vec, ct->matrix[2],
(short)data->reserved1, (short)data->reserved2,
data->flags, totmat);
- Mat4CpyMat4(tmat, cob->matrix);
- Mat4MulMat34(cob->matrix, totmat, tmat);
+ copy_m4_m4(tmat, cob->matrix);
+ mul_m4_m3m4(cob->matrix, totmat, tmat);
}
}
@@ -1098,19 +1098,19 @@ static void kinematic_get_tarmat (bConstraint *con, bConstraintOb *cob, bConstra
Object *ob= cob->ob;
if (ob == NULL) {
- Mat4One(ct->matrix);
+ unit_m4(ct->matrix);
}
else {
float vec[3];
/* move grabtarget into world space */
VECCOPY(vec, data->grabtarget);
- Mat4MulVecfl(ob->obmat, vec);
- Mat4CpyMat4(ct->matrix, ob->obmat);
+ mul_m4_v3(ob->obmat, vec);
+ copy_m4_m4(ct->matrix, ob->obmat);
VECCOPY(ct->matrix[3], vec);
}
}
else
- Mat4One(ct->matrix);
+ unit_m4(ct->matrix);
}
}
@@ -1177,8 +1177,8 @@ static void followpath_get_tarmat (bConstraint *con, bConstraintOb *cob, bConstr
float totmat[4][4];
float curvetime;
- Mat4One(totmat);
- Mat4One(ct->matrix);
+ unit_m4(totmat);
+ unit_m4(ct->matrix);
/* note: when creating constraints that follow path, the curve gets the CU_PATH set now,
* currently for paths to work it needs to go through the bevlist/displist system (ton)
@@ -1212,34 +1212,34 @@ static void followpath_get_tarmat (bConstraint *con, bConstraintOb *cob, bConstr
if ( where_on_path(ct->tar, curvetime, vec, dir, NULL, &radius) ) {
if (data->followflag & FOLLOWPATH_FOLLOW) {
- vectoquat(dir, (short) data->trackflag, (short) data->upflag, quat);
+ vec_to_quat( quat,dir, (short) data->trackflag, (short) data->upflag);
- Normalize(dir);
+ normalize_v3(dir);
q[0]= (float)cos(0.5*vec[3]);
x1= (float)sin(0.5*vec[3]);
q[1]= -x1*dir[0];
q[2]= -x1*dir[1];
q[3]= -x1*dir[2];
- QuatMul(quat, q, quat);
+ mul_qt_qtqt(quat, q, quat);
- QuatToMat4(quat, totmat);
+ quat_to_mat4( totmat,quat);
}
if (data->followflag & FOLLOWPATH_RADIUS) {
float tmat[4][4], rmat[4][4];
- Mat4Scale(tmat, radius);
- Mat4MulMat4(rmat, totmat, tmat);
- Mat4CpyMat4(totmat, rmat);
+ scale_m4_fl(tmat, radius);
+ mul_m4_m4m4(rmat, totmat, tmat);
+ copy_m4_m4(totmat, rmat);
}
VECCOPY(totmat[3], vec);
- Mat4MulSerie(ct->matrix, ct->tar->obmat, totmat, NULL, NULL, NULL, NULL, NULL, NULL);
+ mul_serie_m4(ct->matrix, ct->tar->obmat, totmat, NULL, NULL, NULL, NULL, NULL, NULL);
}
}
}
else if (ct)
- Mat4One(ct->matrix);
+ unit_m4(ct->matrix);
}
static void followpath_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *targets)
@@ -1254,25 +1254,25 @@ static void followpath_evaluate (bConstraint *con, bConstraintOb *cob, ListBase
/* get Object local transform (loc/rot/size) to determine transformation from path */
//object_to_mat4(ob, obmat);
- Mat4CpyMat4(obmat, cob->matrix); // FIXME!!!
+ copy_m4_m4(obmat, cob->matrix); // FIXME!!!
/* get scaling of object before applying constraint */
- Mat4ToSize(cob->matrix, size);
+ mat4_to_size( size,cob->matrix);
/* apply targetmat - containing location on path, and rotation */
- Mat4MulSerie(cob->matrix, ct->matrix, obmat, NULL, NULL, NULL, NULL, NULL, NULL);
+ mul_serie_m4(cob->matrix, ct->matrix, obmat, NULL, NULL, NULL, NULL, NULL, NULL);
/* un-apply scaling caused by path */
if ((data->followflag & FOLLOWPATH_RADIUS)==0) { /* XXX - assume that scale correction means that radius will have some scale error in it - Campbell */
float obsize[3];
- Mat4ToSize(cob->matrix, obsize);
+ mat4_to_size( obsize,cob->matrix);
if (obsize[0])
- VecMulf(cob->matrix[0], size[0] / obsize[0]);
+ mul_v3_fl(cob->matrix[0], size[0] / obsize[0]);
if (obsize[1])
- VecMulf(cob->matrix[1], size[1] / obsize[1]);
+ mul_v3_fl(cob->matrix[1], size[1] / obsize[1]);
if (obsize[2])
- VecMulf(cob->matrix[2], size[2] / obsize[2]);
+ mul_v3_fl(cob->matrix[2], size[2] / obsize[2]);
}
}
}
@@ -1350,9 +1350,9 @@ static void rotlimit_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *t
float size[3];
VECCOPY(loc, cob->matrix[3]);
- Mat4ToSize(cob->matrix, size);
+ mat4_to_size( size,cob->matrix);
- Mat4ToEulO(cob->matrix, eul, cob->rotOrder);
+ mat4_to_eulO( eul, cob->rotOrder,cob->matrix);
/* eulers: radians to degrees! */
eul[0] = (float)(eul[0] / M_PI * 180);
@@ -1387,7 +1387,7 @@ static void rotlimit_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *t
eul[1] = (float)(eul[1] / 180 * M_PI);
eul[2] = (float)(eul[2] / 180 * M_PI);
- LocEulOSizeToMat4(cob->matrix, loc, eul, size, cob->rotOrder);
+ loc_eulO_size_to_mat4(cob->matrix, loc, eul, size, cob->rotOrder);
}
static bConstraintTypeInfo CTI_ROTLIMIT = {
@@ -1413,8 +1413,8 @@ static void sizelimit_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *
bSizeLimitConstraint *data = con->data;
float obsize[3], size[3];
- Mat4ToSize(cob->matrix, size);
- Mat4ToSize(cob->matrix, obsize);
+ mat4_to_size( size,cob->matrix);
+ mat4_to_size( obsize,cob->matrix);
if (data->flag & LIMIT_XMIN) {
if (size[0] < data->xmin)
@@ -1442,11 +1442,11 @@ static void sizelimit_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *
}
if (obsize[0])
- VecMulf(cob->matrix[0], size[0]/obsize[0]);
+ mul_v3_fl(cob->matrix[0], size[0]/obsize[0]);
if (obsize[1])
- VecMulf(cob->matrix[1], size[1]/obsize[1]);
+ mul_v3_fl(cob->matrix[1], size[1]/obsize[1]);
if (obsize[2])
- VecMulf(cob->matrix[2], size[2]/obsize[2]);
+ mul_v3_fl(cob->matrix[2], size[2]/obsize[2]);
}
static bConstraintTypeInfo CTI_SIZELIMIT = {
@@ -1592,17 +1592,17 @@ static void rotlike_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *ta
float size[3];
VECCOPY(loc, cob->matrix[3]);
- Mat4ToSize(cob->matrix, size);
+ mat4_to_size( size,cob->matrix);
/* to allow compatible rotations, must get both rotations in the order of the owner... */
- Mat4ToEulO(ct->matrix, eul, cob->rotOrder);
- Mat4ToEulO(cob->matrix, obeul, cob->rotOrder);
+ mat4_to_eulO( eul, cob->rotOrder,ct->matrix);
+ mat4_to_eulO( obeul, cob->rotOrder,cob->matrix);
if ((data->flag & ROTLIKE_X)==0)
eul[0] = obeul[0];
else {
if (data->flag & ROTLIKE_OFFSET)
- eulerO_rot(eul, obeul[0], 'x', cob->rotOrder);
+ rotate_eulO(eul, cob->rotOrder, 'x', obeul[0]);
if (data->flag & ROTLIKE_X_INVERT)
eul[0] *= -1;
@@ -1612,7 +1612,7 @@ static void rotlike_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *ta
eul[1] = obeul[1];
else {
if (data->flag & ROTLIKE_OFFSET)
- eulerO_rot(eul, obeul[1], 'y', cob->rotOrder);
+ rotate_eulO(eul, cob->rotOrder, 'y', obeul[1]);
if (data->flag & ROTLIKE_Y_INVERT)
eul[1] *= -1;
@@ -1622,14 +1622,14 @@ static void rotlike_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *ta
eul[2] = obeul[2];
else {
if (data->flag & ROTLIKE_OFFSET)
- eulerO_rot(eul, obeul[2], 'z', cob->rotOrder);
+ rotate_eulO(eul, cob->rotOrder, 'z', obeul[2]);
if (data->flag & ROTLIKE_Z_INVERT)
eul[2] *= -1;
}
compatible_eul(eul, obeul);
- LocEulOSizeToMat4(cob->matrix, loc, eul, size, cob->rotOrder);
+ loc_eulO_size_to_mat4(cob->matrix, loc, eul, size, cob->rotOrder);
}
}
@@ -1691,32 +1691,32 @@ static void sizelike_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *t
if (VALID_CONS_TARGET(ct)) {
float obsize[3], size[3];
- Mat4ToSize(ct->matrix, size);
- Mat4ToSize(cob->matrix, obsize);
+ mat4_to_size( size,ct->matrix);
+ mat4_to_size( obsize,cob->matrix);
if ((data->flag & SIZELIKE_X) && (obsize[0] != 0)) {
if (data->flag & SIZELIKE_OFFSET) {
size[0] += (obsize[0] - 1.0f);
- VecMulf(cob->matrix[0], size[0] / obsize[0]);
+ mul_v3_fl(cob->matrix[0], size[0] / obsize[0]);
}
else
- VecMulf(cob->matrix[0], size[0] / obsize[0]);
+ mul_v3_fl(cob->matrix[0], size[0] / obsize[0]);
}
if ((data->flag & SIZELIKE_Y) && (obsize[1] != 0)) {
if (data->flag & SIZELIKE_OFFSET) {
size[1] += (obsize[1] - 1.0f);
- VecMulf(cob->matrix[1], size[1] / obsize[1]);
+ mul_v3_fl(cob->matrix[1], size[1] / obsize[1]);
}
else
- VecMulf(cob->matrix[1], size[1] / obsize[1]);
+ mul_v3_fl(cob->matrix[1], size[1] / obsize[1]);
}
if ((data->flag & SIZELIKE_Z) && (obsize[2] != 0)) {
if (data->flag & SIZELIKE_OFFSET) {
size[2] += (obsize[2] - 1.0f);
- VecMulf(cob->matrix[2], size[2] / obsize[2]);
+ mul_v3_fl(cob->matrix[2], size[2] / obsize[2]);
}
else
- VecMulf(cob->matrix[2], size[2] / obsize[2]);
+ mul_v3_fl(cob->matrix[2], size[2] / obsize[2]);
}
}
}
@@ -1817,7 +1817,7 @@ static void pycon_get_tarmat (bConstraint *con, bConstraintOb *cob, bConstraintT
#endif
}
else if (ct)
- Mat4One(ct->matrix);
+ unit_m4(ct->matrix);
}
static void pycon_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *targets)
@@ -1912,7 +1912,7 @@ static void actcon_get_tarmat (bConstraint *con, bConstraintOb *cob, bConstraint
short axis;
/* initialise return matrix */
- Mat4One(ct->matrix);
+ unit_m4(ct->matrix);
/* get the transform matrix of the target */
constraint_target_to_mat4(cob->scene, ct->tar, ct->subtarget, tempmat, CONSTRAINT_SPACE_WORLD, ct->space, con->headtail);
@@ -1925,7 +1925,7 @@ static void actcon_get_tarmat (bConstraint *con, bConstraintOb *cob, bConstraint
*/
if (data->type < 10) {
/* extract rotation (is in whatever space target should be in) */
- Mat4ToEul(tempmat, vec);
+ mat4_to_eul(vec, tempmat);
vec[0] *= (float)(180.0/M_PI);
vec[1] *= (float)(180.0/M_PI);
vec[2] *= (float)(180.0/M_PI);
@@ -1933,7 +1933,7 @@ static void actcon_get_tarmat (bConstraint *con, bConstraintOb *cob, bConstraint
}
else if (data->type < 20) {
/* extract scaling (is in whatever space target should be in) */
- Mat4ToSize(tempmat, vec);
+ mat4_to_size(vec, tempmat);
axis= data->type - 10;
}
else {
@@ -1945,7 +1945,7 @@ static void actcon_get_tarmat (bConstraint *con, bConstraintOb *cob, bConstraint
/* Target defines the animation */
s = (vec[axis]-data->min) / (data->max-data->min);
CLAMP(s, 0, 1);
- t = ( s * (data->end-data->start)) + data->start;
+ t = (s * (data->end-data->start)) + data->start;
if (G.f & G_DEBUG)
printf("do Action Constraint %s - Ob %s Pchan %s \n", con->name, cob->ob->id.name+2, (cob->pchan)?cob->pchan->name:NULL);
@@ -1959,16 +1959,20 @@ static void actcon_get_tarmat (bConstraint *con, bConstraintOb *cob, bConstraint
/* make a temporary pose and evaluate using that */
pose = MEM_callocN(sizeof(bPose), "pose");
- /* make a copy of the bone of interest in the temp pose before evaluating action, so that it can get set */
+ /* make a copy of the bone of interest in the temp pose before evaluating action, so that it can get set
+ * - we need to manually copy over a few settings, including rotation order, otherwise this fails
+ */
pchan = cob->pchan;
+
tchan= verify_pose_channel(pose, pchan->name);
+ tchan->rotmode= pchan->rotmode;
/* evaluate action using workob (it will only set the PoseChannel in question) */
what_does_obaction(cob->scene, cob->ob, &workob, pose, data->act, pchan->name, t);
/* convert animation to matrices for use here */
chan_calc_mat(tchan);
- Mat4CpyMat4(ct->matrix, tchan->chan_mat);
+ copy_m4_m4(ct->matrix, tchan->chan_mat);
/* Clean up */
free_pose(pose);
@@ -1998,8 +2002,8 @@ static void actcon_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *tar
/* Nice and simple... we just need to multiply the matrices, as the get_target_matrix
* function has already taken care of everything else.
*/
- Mat4CpyMat4(temp, cob->matrix);
- Mat4MulMat4(cob->matrix, ct->matrix, temp);
+ copy_m4_m4(temp, cob->matrix);
+ mul_m4_m4m4(cob->matrix, ct->matrix, temp);
}
}
@@ -2068,7 +2072,7 @@ static void locktrack_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *
float mdet;
/* Vector object -> target */
- VecSubf(vec, ct->matrix[3], cob->matrix[3]);
+ sub_v3_v3v3(vec, ct->matrix[3], cob->matrix[3]);
switch (data->lockflag){
case LOCK_X: /* LOCK X */
{
@@ -2076,71 +2080,71 @@ static void locktrack_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *
case TRACK_Y: /* LOCK X TRACK Y */
{
/* Projection of Vector on the plane */
- Projf(vec2, vec, cob->matrix[0]);
- VecSubf(totmat[1], vec, vec2);
- Normalize(totmat[1]);
+ project_v3_v3v3(vec2, vec, cob->matrix[0]);
+ sub_v3_v3v3(totmat[1], vec, vec2);
+ normalize_v3(totmat[1]);
/* the x axis is fixed */
totmat[0][0] = cob->matrix[0][0];
totmat[0][1] = cob->matrix[0][1];
totmat[0][2] = cob->matrix[0][2];
- Normalize(totmat[0]);
+ normalize_v3(totmat[0]);
/* the z axis gets mapped onto a third orthogonal vector */
- Crossf(totmat[2], totmat[0], totmat[1]);
+ cross_v3_v3v3(totmat[2], totmat[0], totmat[1]);
}
break;
case TRACK_Z: /* LOCK X TRACK Z */
{
/* Projection of Vector on the plane */
- Projf(vec2, vec, cob->matrix[0]);
- VecSubf(totmat[2], vec, vec2);
- Normalize(totmat[2]);
+ project_v3_v3v3(vec2, vec, cob->matrix[0]);
+ sub_v3_v3v3(totmat[2], vec, vec2);
+ normalize_v3(totmat[2]);
/* the x axis is fixed */
totmat[0][0] = cob->matrix[0][0];
totmat[0][1] = cob->matrix[0][1];
totmat[0][2] = cob->matrix[0][2];
- Normalize(totmat[0]);
+ normalize_v3(totmat[0]);
/* the z axis gets mapped onto a third orthogonal vector */
- Crossf(totmat[1], totmat[2], totmat[0]);
+ cross_v3_v3v3(totmat[1], totmat[2], totmat[0]);
}
break;
case TRACK_nY: /* LOCK X TRACK -Y */
{
/* Projection of Vector on the plane */
- Projf(vec2, vec, cob->matrix[0]);
- VecSubf(totmat[1], vec, vec2);
- Normalize(totmat[1]);
- VecNegf(totmat[1]);
+ project_v3_v3v3(vec2, vec, cob->matrix[0]);
+ sub_v3_v3v3(totmat[1], vec, vec2);
+ normalize_v3(totmat[1]);
+ negate_v3(totmat[1]);
/* the x axis is fixed */
totmat[0][0] = cob->matrix[0][0];
totmat[0][1] = cob->matrix[0][1];
totmat[0][2] = cob->matrix[0][2];
- Normalize(totmat[0]);
+ normalize_v3(totmat[0]);
/* the z axis gets mapped onto a third orthogonal vector */
- Crossf(totmat[2], totmat[0], totmat[1]);
+ cross_v3_v3v3(totmat[2], totmat[0], totmat[1]);
}
break;
case TRACK_nZ: /* LOCK X TRACK -Z */
{
/* Projection of Vector on the plane */
- Projf(vec2, vec, cob->matrix[0]);
- VecSubf(totmat[2], vec, vec2);
- Normalize(totmat[2]);
- VecNegf(totmat[2]);
+ project_v3_v3v3(vec2, vec, cob->matrix[0]);
+ sub_v3_v3v3(totmat[2], vec, vec2);
+ normalize_v3(totmat[2]);
+ negate_v3(totmat[2]);
/* the x axis is fixed */
totmat[0][0] = cob->matrix[0][0];
totmat[0][1] = cob->matrix[0][1];
totmat[0][2] = cob->matrix[0][2];
- Normalize(totmat[0]);
+ normalize_v3(totmat[0]);
/* the z axis gets mapped onto a third orthogonal vector */
- Crossf(totmat[1], totmat[2], totmat[0]);
+ cross_v3_v3v3(totmat[1], totmat[2], totmat[0]);
}
break;
default:
@@ -2159,71 +2163,71 @@ static void locktrack_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *
case TRACK_X: /* LOCK Y TRACK X */
{
/* Projection of Vector on the plane */
- Projf(vec2, vec, cob->matrix[1]);
- VecSubf(totmat[0], vec, vec2);
- Normalize(totmat[0]);
+ project_v3_v3v3(vec2, vec, cob->matrix[1]);
+ sub_v3_v3v3(totmat[0], vec, vec2);
+ normalize_v3(totmat[0]);
/* the y axis is fixed */
totmat[1][0] = cob->matrix[1][0];
totmat[1][1] = cob->matrix[1][1];
totmat[1][2] = cob->matrix[1][2];
- Normalize(totmat[1]);
+ normalize_v3(totmat[1]);
/* the z axis gets mapped onto a third orthogonal vector */
- Crossf(totmat[2], totmat[0], totmat[1]);
+ cross_v3_v3v3(totmat[2], totmat[0], totmat[1]);
}
break;
case TRACK_Z: /* LOCK Y TRACK Z */
{
/* Projection of Vector on the plane */
- Projf(vec2, vec, cob->matrix[1]);
- VecSubf(totmat[2], vec, vec2);
- Normalize(totmat[2]);
+ project_v3_v3v3(vec2, vec, cob->matrix[1]);
+ sub_v3_v3v3(totmat[2], vec, vec2);
+ normalize_v3(totmat[2]);
/* the y axis is fixed */
totmat[1][0] = cob->matrix[1][0];
totmat[1][1] = cob->matrix[1][1];
totmat[1][2] = cob->matrix[1][2];
- Normalize(totmat[1]);
+ normalize_v3(totmat[1]);
/* the z axis gets mapped onto a third orthogonal vector */
- Crossf(totmat[0], totmat[1], totmat[2]);
+ cross_v3_v3v3(totmat[0], totmat[1], totmat[2]);
}
break;
case TRACK_nX: /* LOCK Y TRACK -X */
{
/* Projection of Vector on the plane */
- Projf(vec2, vec, cob->matrix[1]);
- VecSubf(totmat[0], vec, vec2);
- Normalize(totmat[0]);
- VecNegf(totmat[0]);
+ project_v3_v3v3(vec2, vec, cob->matrix[1]);
+ sub_v3_v3v3(totmat[0], vec, vec2);
+ normalize_v3(totmat[0]);
+ negate_v3(totmat[0]);
/* the y axis is fixed */
totmat[1][0] = cob->matrix[1][0];
totmat[1][1] = cob->matrix[1][1];
totmat[1][2] = cob->matrix[1][2];
- Normalize(totmat[1]);
+ normalize_v3(totmat[1]);
/* the z axis gets mapped onto a third orthogonal vector */
- Crossf(totmat[2], totmat[0], totmat[1]);
+ cross_v3_v3v3(totmat[2], totmat[0], totmat[1]);
}
break;
case TRACK_nZ: /* LOCK Y TRACK -Z */
{
/* Projection of Vector on the plane */
- Projf(vec2, vec, cob->matrix[1]);
- VecSubf(totmat[2], vec, vec2);
- Normalize(totmat[2]);
- VecNegf(totmat[2]);
+ project_v3_v3v3(vec2, vec, cob->matrix[1]);
+ sub_v3_v3v3(totmat[2], vec, vec2);
+ normalize_v3(totmat[2]);
+ negate_v3(totmat[2]);
/* the y axis is fixed */
totmat[1][0] = cob->matrix[1][0];
totmat[1][1] = cob->matrix[1][1];
totmat[1][2] = cob->matrix[1][2];
- Normalize(totmat[1]);
+ normalize_v3(totmat[1]);
/* the z axis gets mapped onto a third orthogonal vector */
- Crossf(totmat[0], totmat[1], totmat[2]);
+ cross_v3_v3v3(totmat[0], totmat[1], totmat[2]);
}
break;
default:
@@ -2242,71 +2246,71 @@ static void locktrack_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *
case TRACK_X: /* LOCK Z TRACK X */
{
/* Projection of Vector on the plane */
- Projf(vec2, vec, cob->matrix[2]);
- VecSubf(totmat[0], vec, vec2);
- Normalize(totmat[0]);
+ project_v3_v3v3(vec2, vec, cob->matrix[2]);
+ sub_v3_v3v3(totmat[0], vec, vec2);
+ normalize_v3(totmat[0]);
/* the z axis is fixed */
totmat[2][0] = cob->matrix[2][0];
totmat[2][1] = cob->matrix[2][1];
totmat[2][2] = cob->matrix[2][2];
- Normalize(totmat[2]);
+ normalize_v3(totmat[2]);
/* the x axis gets mapped onto a third orthogonal vector */
- Crossf(totmat[1], totmat[2], totmat[0]);
+ cross_v3_v3v3(totmat[1], totmat[2], totmat[0]);
}
break;
case TRACK_Y: /* LOCK Z TRACK Y */
{
/* Projection of Vector on the plane */
- Projf(vec2, vec, cob->matrix[2]);
- VecSubf(totmat[1], vec, vec2);
- Normalize(totmat[1]);
+ project_v3_v3v3(vec2, vec, cob->matrix[2]);
+ sub_v3_v3v3(totmat[1], vec, vec2);
+ normalize_v3(totmat[1]);
/* the z axis is fixed */
totmat[2][0] = cob->matrix[2][0];
totmat[2][1] = cob->matrix[2][1];
totmat[2][2] = cob->matrix[2][2];
- Normalize(totmat[2]);
+ normalize_v3(totmat[2]);
/* the x axis gets mapped onto a third orthogonal vector */
- Crossf(totmat[0], totmat[1], totmat[2]);
+ cross_v3_v3v3(totmat[0], totmat[1], totmat[2]);
}
break;
case TRACK_nX: /* LOCK Z TRACK -X */
{
/* Projection of Vector on the plane */
- Projf(vec2, vec, cob->matrix[2]);
- VecSubf(totmat[0], vec, vec2);
- Normalize(totmat[0]);
- VecNegf(totmat[0]);
+ project_v3_v3v3(vec2, vec, cob->matrix[2]);
+ sub_v3_v3v3(totmat[0], vec, vec2);
+ normalize_v3(totmat[0]);
+ negate_v3(totmat[0]);
/* the z axis is fixed */
totmat[2][0] = cob->matrix[2][0];
totmat[2][1] = cob->matrix[2][1];
totmat[2][2] = cob->matrix[2][2];
- Normalize(totmat[2]);
+ normalize_v3(totmat[2]);
/* the x axis gets mapped onto a third orthogonal vector */
- Crossf(totmat[1], totmat[2], totmat[0]);
+ cross_v3_v3v3(totmat[1], totmat[2], totmat[0]);
}
break;
case TRACK_nY: /* LOCK Z TRACK -Y */
{
/* Projection of Vector on the plane */
- Projf(vec2, vec, cob->matrix[2]);
- VecSubf(totmat[1], vec, vec2);
- Normalize(totmat[1]);
- VecNegf(totmat[1]);
+ project_v3_v3v3(vec2, vec, cob->matrix[2]);
+ sub_v3_v3v3(totmat[1], vec, vec2);
+ normalize_v3(totmat[1]);
+ negate_v3(totmat[1]);
/* the z axis is fixed */
totmat[2][0] = cob->matrix[2][0];
totmat[2][1] = cob->matrix[2][1];
totmat[2][2] = cob->matrix[2][2];
- Normalize(totmat[2]);
+ normalize_v3(totmat[2]);
/* the x axis gets mapped onto a third orthogonal vector */
- Crossf(totmat[0], totmat[1], totmat[2]);
+ cross_v3_v3v3(totmat[0], totmat[1], totmat[2]);
}
break;
default:
@@ -2331,18 +2335,18 @@ static void locktrack_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *
tmpmat[0][0] = cob->matrix[0][0];tmpmat[0][1] = cob->matrix[0][1];tmpmat[0][2] = cob->matrix[0][2];
tmpmat[1][0] = cob->matrix[1][0];tmpmat[1][1] = cob->matrix[1][1];tmpmat[1][2] = cob->matrix[1][2];
tmpmat[2][0] = cob->matrix[2][0];tmpmat[2][1] = cob->matrix[2][1];tmpmat[2][2] = cob->matrix[2][2];
- Normalize(tmpmat[0]);
- Normalize(tmpmat[1]);
- Normalize(tmpmat[2]);
- Mat3Inv(invmat, tmpmat);
- Mat3MulMat3(tmpmat, totmat, invmat);
+ normalize_v3(tmpmat[0]);
+ normalize_v3(tmpmat[1]);
+ normalize_v3(tmpmat[2]);
+ invert_m3_m3(invmat, tmpmat);
+ mul_m3_m3m3(tmpmat, totmat, invmat);
totmat[0][0] = tmpmat[0][0];totmat[0][1] = tmpmat[0][1];totmat[0][2] = tmpmat[0][2];
totmat[1][0] = tmpmat[1][0];totmat[1][1] = tmpmat[1][1];totmat[1][2] = tmpmat[1][2];
totmat[2][0] = tmpmat[2][0];totmat[2][1] = tmpmat[2][1];totmat[2][2] = tmpmat[2][2];
- Mat4CpyMat4(tmat, cob->matrix);
+ copy_m4_m4(tmat, cob->matrix);
- mdet = Det3x3( totmat[0][0],totmat[0][1],totmat[0][2],
+ mdet = determinant_m3( totmat[0][0],totmat[0][1],totmat[0][2],
totmat[1][0],totmat[1][1],totmat[1][2],
totmat[2][0],totmat[2][1],totmat[2][2]);
if (mdet==0) {
@@ -2352,7 +2356,7 @@ static void locktrack_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *
}
/* apply out transformaton to the object */
- Mat4MulMat34(cob->matrix, totmat, tmat);
+ mul_m4_m3m4(cob->matrix, totmat, tmat);
}
}
@@ -2417,7 +2421,7 @@ static void distlimit_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *
short clamp_surf= 0;
/* calculate our current distance from the target */
- dist= VecLenf(cob->matrix[3], ct->matrix[3]);
+ dist= len_v3v3(cob->matrix[3], ct->matrix[3]);
/* set distance (flag is only set when user demands it) */
if (data->dist == 0)
@@ -2464,7 +2468,7 @@ static void distlimit_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *
/* clamp to 'surface' (i.e. move owner so that dist == data->dist) */
if (clamp_surf) {
/* simply interpolate along line formed by target -> owner */
- VecLerpf(dvec, ct->matrix[3], cob->matrix[3], sfac);
+ interp_v3_v3v3(dvec, ct->matrix[3], cob->matrix[3], sfac);
/* copy new vector onto owner */
VECCOPY(cob->matrix[3], dvec);
@@ -2538,27 +2542,27 @@ static void stretchto_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *
float dist;
/* store scaling before destroying obmat */
- Mat4ToSize(cob->matrix, size);
+ mat4_to_size( size,cob->matrix);
/* store X orientation before destroying obmat */
xx[0] = cob->matrix[0][0];
xx[1] = cob->matrix[0][1];
xx[2] = cob->matrix[0][2];
- Normalize(xx);
+ normalize_v3(xx);
/* store Z orientation before destroying obmat */
zz[0] = cob->matrix[2][0];
zz[1] = cob->matrix[2][1];
zz[2] = cob->matrix[2][2];
- Normalize(zz);
+ normalize_v3(zz);
- VecSubf(vec, cob->matrix[3], ct->matrix[3]);
+ sub_v3_v3v3(vec, cob->matrix[3], ct->matrix[3]);
vec[0] /= size[0];
vec[1] /= size[1];
vec[2] /= size[2];
- dist = Normalize(vec);
- //dist = VecLenf( ob->obmat[3], targetmat[3]);
+ dist = normalize_v3(vec);
+ //dist = len_v3v3( ob->obmat[3], targetmat[3]);
/* data->orglength==0 occurs on first run, and after 'R' button is clicked */
if (data->orglength == 0)
@@ -2601,8 +2605,8 @@ static void stretchto_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *
cob->matrix[2][1]=0;
cob->matrix[2][2]=size[2]*scale[2];
- VecSubf(vec, cob->matrix[3], ct->matrix[3]);
- Normalize(vec);
+ sub_v3_v3v3(vec, cob->matrix[3], ct->matrix[3]);
+ normalize_v3(vec);
/* new Y aligns object target connection*/
totmat[1][0] = -vec[0];
@@ -2612,8 +2616,8 @@ static void stretchto_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *
case PLANE_X:
/* build new Z vector */
/* othogonal to "new Y" "old X! plane */
- Crossf(orth, vec, xx);
- Normalize(orth);
+ cross_v3_v3v3(orth, vec, xx);
+ normalize_v3(orth);
/* new Z*/
totmat[2][0] = orth[0];
@@ -2621,8 +2625,8 @@ static void stretchto_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *
totmat[2][2] = orth[2];
/* we decided to keep X plane*/
- Crossf(xx, orth, vec);
- Normalize(xx);
+ cross_v3_v3v3(xx, orth, vec);
+ normalize_v3(xx);
totmat[0][0] = xx[0];
totmat[0][1] = xx[1];
totmat[0][2] = xx[2];
@@ -2630,8 +2634,8 @@ static void stretchto_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *
case PLANE_Z:
/* build new X vector */
/* othogonal to "new Y" "old Z! plane */
- Crossf(orth, vec, zz);
- Normalize(orth);
+ cross_v3_v3v3(orth, vec, zz);
+ normalize_v3(orth);
/* new X */
totmat[0][0] = -orth[0];
@@ -2639,16 +2643,16 @@ static void stretchto_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *
totmat[0][2] = -orth[2];
/* we decided to keep Z */
- Crossf(zz, orth, vec);
- Normalize(zz);
+ cross_v3_v3v3(zz, orth, vec);
+ normalize_v3(zz);
totmat[2][0] = zz[0];
totmat[2][1] = zz[1];
totmat[2][2] = zz[2];
break;
} /* switch (data->plane) */
- Mat4CpyMat4(tmat, cob->matrix);
- Mat4MulMat34(cob->matrix, totmat, tmat);
+ copy_m4_m4(tmat, cob->matrix);
+ mul_m4_m3m4(cob->matrix, totmat, tmat);
}
}
@@ -2716,15 +2720,15 @@ static void minmax_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *tar
float val1, val2;
int index;
- Mat4CpyMat4(obmat, cob->matrix);
- Mat4CpyMat4(tarmat, ct->matrix);
+ copy_m4_m4(obmat, cob->matrix);
+ copy_m4_m4(tarmat, ct->matrix);
if (data->flag & MINMAX_USEROT) {
/* take rotation of target into account by doing the transaction in target's localspace */
- Mat4Invert(imat, tarmat);
- Mat4MulMat4(tmat, obmat, imat);
- Mat4CpyMat4(obmat, tmat);
- Mat4One(tarmat);
+ invert_m4_m4(imat, tarmat);
+ mul_m4_m4m4(tmat, obmat, imat);
+ copy_m4_m4(obmat, tmat);
+ unit_m4(tarmat);
}
switch (data->minmaxflag) {
@@ -2775,8 +2779,8 @@ static void minmax_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *tar
}
if (data->flag & MINMAX_USEROT) {
/* get out of localspace */
- Mat4MulMat4(tmat, obmat, ct->matrix);
- Mat4CpyMat4(cob->matrix, tmat);
+ mul_m4_m4m4(tmat, obmat, ct->matrix);
+ copy_m4_m4(cob->matrix, tmat);
}
else {
VECCOPY(cob->matrix[3], obmat[3]);
@@ -2900,7 +2904,7 @@ static void clampto_get_tarmat (bConstraint *con, bConstraintOb *cob, bConstrain
* might end up calling this...
*/
if (ct)
- Mat4One(ct->matrix);
+ unit_m4(ct->matrix);
}
static void clampto_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *targets)
@@ -2914,8 +2918,8 @@ static void clampto_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *ta
float obmat[4][4], targetMatrix[4][4], ownLoc[3];
float curveMin[3], curveMax[3];
- Mat4CpyMat4(obmat, cob->matrix);
- Mat4One(targetMatrix);
+ copy_m4_m4(obmat, cob->matrix);
+ unit_m4(targetMatrix);
VECCOPY(ownLoc, obmat[3]);
INIT_MINMAX(curveMin, curveMax)
@@ -2931,7 +2935,7 @@ static void clampto_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *ta
/* 1. determine which axis to sample on? */
if (data->flag == CLAMPTO_AUTO) {
float size[3];
- VecSubf(size, curveMax, curveMin);
+ sub_v3_v3v3(size, curveMax, curveMin);
/* find axis along which the bounding box has the greatest
* extent. Otherwise, default to the x-axis, as that is quite
@@ -3004,10 +3008,10 @@ static void clampto_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *ta
/* 3. position on curve */
if (where_on_path(ct->tar, curvetime, vec, dir, NULL, NULL) ) {
- Mat4One(totmat);
+ unit_m4(totmat);
VECCOPY(totmat[3], vec);
- Mat4MulSerie(targetMatrix, ct->tar->obmat, totmat, NULL, NULL, NULL, NULL, NULL, NULL);
+ mul_serie_m4(targetMatrix, ct->tar->obmat, totmat, NULL, NULL, NULL, NULL, NULL, NULL);
}
}
@@ -3082,22 +3086,22 @@ static void transform_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *
/* obtain target effect */
switch (data->from) {
case 2: /* scale */
- Mat4ToSize(ct->matrix, dvec);
+ mat4_to_size( dvec,ct->matrix);
break;
case 1: /* rotation (convert to degrees first) */
- Mat4ToEulO(ct->matrix, dvec, cob->rotOrder);
+ mat4_to_eulO( dvec, cob->rotOrder,ct->matrix);
for (i=0; i<3; i++)
dvec[i] = (float)(dvec[i] / M_PI * 180);
break;
default: /* location */
- VecCopyf(dvec, ct->matrix[3]);
+ copy_v3_v3(dvec, ct->matrix[3]);
break;
}
/* extract components of owner's matrix */
VECCOPY(loc, cob->matrix[3]);
- Mat4ToEulO(cob->matrix, eul, cob->rotOrder);
- Mat4ToSize(cob->matrix, size);
+ mat4_to_eulO( eul, cob->rotOrder,cob->matrix);
+ mat4_to_size( size,cob->matrix);
/* determine where in range current transforms lie */
if (data->expo) {
@@ -3146,12 +3150,12 @@ static void transform_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *
loc[i]= (data->to_min[i] + (sval[(int)data->map[i]] * (data->to_max[i] - data->to_min[i])));
/* add original location back on (so that it can still be moved) */
- VecAddf(loc, cob->matrix[3], loc);
+ add_v3_v3v3(loc, cob->matrix[3], loc);
break;
}
/* apply to matrix */
- LocEulOSizeToMat4(cob->matrix, loc, eul, size, cob->rotOrder);
+ loc_eulO_size_to_mat4(cob->matrix, loc, eul, size, cob->rotOrder);
}
}
@@ -3223,7 +3227,7 @@ static void shrinkwrap_get_tarmat (bConstraint *con, bConstraintOb *cob, bConstr
hit.index = -1;
hit.dist = 100000.0f; //TODO should use FLT_MAX.. but normal projection doenst yet supports it
- Mat4One(ct->matrix);
+ unit_m4(ct->matrix);
if(target != NULL)
{
@@ -3249,8 +3253,8 @@ static void shrinkwrap_get_tarmat (bConstraint *con, bConstraintOb *cob, bConstr
BLI_bvhtree_find_nearest(treeData.tree, co, &nearest, treeData.nearest_callback, &treeData);
- dist = VecLenf(co, nearest.co);
- VecLerpf(co, co, nearest.co, (dist - scon->dist)/dist); /* linear interpolation */
+ dist = len_v3v3(co, nearest.co);
+ interp_v3_v3v3(co, co, nearest.co, (dist - scon->dist)/dist); /* linear interpolation */
space_transform_invert(&transform, co);
break;
@@ -3265,7 +3269,7 @@ static void shrinkwrap_get_tarmat (bConstraint *con, bConstraintOb *cob, bConstr
break;
}
- Normalize(no);
+ normalize_v3(no);
bvhtree_from_mesh_faces(&treeData, target, scon->dist, 4, 6);
@@ -3295,7 +3299,7 @@ static void shrinkwrap_get_tarmat (bConstraint *con, bConstraintOb *cob, bConstr
}
/* co is in local object coordinates, change it to global and update target position */
- VecMat4MulVecfl(co, cob->matrix, co);
+ mul_v3_m4v3(co, cob->matrix, co);
VECCOPY(ct->matrix[3], co);
}
}
@@ -3379,23 +3383,23 @@ static void damptrack_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *
float rmat[3][3], tmat[4][4];
/* find the (unit) direction that the axis we're interested in currently points
- * - Mat4Mul3Vecfl() only takes the 3x3 (rotation+scaling) components of the 4x4 matrix
+ * - mul_mat3_m4_v3() only takes the 3x3 (rotation+scaling) components of the 4x4 matrix
* - the normalisation step at the end should take care of any unwanted scaling
* left over in the 3x3 matrix we used
*/
VECCOPY(obvec, track_dir_vecs[data->trackflag]);
- Mat4Mul3Vecfl(cob->matrix, obvec);
+ mul_mat3_m4_v3(cob->matrix, obvec);
- if (Normalize(obvec) == 0.0f) {
+ if (normalize_v3(obvec) == 0.0f) {
/* exceptional case - just use the track vector as appropriate */
VECCOPY(obvec, track_dir_vecs[data->trackflag]);
}
/* find the (unit) direction vector going from the owner to the target */
VECCOPY(obloc, cob->matrix[3]);
- VecSubf(tarvec, ct->matrix[3], obloc);
+ sub_v3_v3v3(tarvec, ct->matrix[3], obloc);
- if (Normalize(tarvec) == 0.0f) {
+ if (normalize_v3(tarvec) == 0.0f) {
/* the target is sitting on the owner, so just make them use the same direction vectors */
// FIXME: or would it be better to use the pure direction vector?
VECCOPY(tarvec, obvec);
@@ -3410,23 +3414,23 @@ static void damptrack_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *
* - the min/max wrappers around (obvec . tarvec) result (stored temporarily in rangle)
* are used to ensure that the smallest angle is chosen
*/
- Crossf(raxis, obvec, tarvec);
+ cross_v3_v3v3(raxis, obvec, tarvec);
- rangle= Inpf(obvec, tarvec);
+ rangle= dot_v3v3(obvec, tarvec);
rangle= acos( MAX2(-1.0f, MIN2(1.0f, rangle)) );
/* construct rotation matrix from the axis-angle rotation found above
* - this call takes care to make sure that the axis provided is a unit vector first
*/
- AxisAngleToMat3(raxis, rangle, rmat);
+ axis_angle_to_mat3( rmat,raxis, rangle);
/* rotate the owner in the way defined by this rotation matrix, then reapply the location since
* we may have destroyed that in the process of multiplying the matrix
*/
- Mat4One(tmat);
- Mat4MulMat34(tmat, rmat, cob->matrix); // m1, m3, m2
+ unit_m4(tmat);
+ mul_m4_m3m4(tmat, rmat, cob->matrix); // m1, m3, m2
- Mat4CpyMat4(cob->matrix, tmat);
+ copy_m4_m4(cob->matrix, tmat);
VECCOPY(cob->matrix[3], obloc);
}
}
@@ -3510,7 +3514,7 @@ static void splineik_get_tarmat (bConstraint *con, bConstraintOb *cob, bConstrai
* might end up calling this...
*/
if (ct)
- Mat4One(ct->matrix);
+ unit_m4(ct->matrix);
}
static bConstraintTypeInfo CTI_SPLINEIK = {
@@ -3636,6 +3640,121 @@ void free_constraints (ListBase *list)
BLI_freelistN(list);
}
+
+/* Remove the specified constraint from the given constraint stack */
+int remove_constraint (ListBase *list, bConstraint *con)
+{
+ if (con) {
+ free_constraint_data(con);
+ BLI_freelinkN(list, con);
+ return 1;
+ }
+ else
+ return 0;
+}
+
+/* Remove the nth constraint from the given constraint stack */
+int remove_constraint_index (ListBase *list, int index)
+{
+ bConstraint *con= BLI_findlink(list, index);
+
+ if (con)
+ return remove_constraint(list, con);
+ else
+ return 0;
+}
+
+/* ......... */
+
+/* Creates a new constraint, initialises its data, and returns it */
+static bConstraint *add_new_constraint_internal (const char *name, short type)
+{
+ bConstraint *con= MEM_callocN(sizeof(bConstraint), "Constraint");
+ bConstraintTypeInfo *cti= get_constraint_typeinfo(type);
+ const char *newName;
+
+ /* Set up a generic constraint datablock */
+ con->type = type;
+ con->flag |= CONSTRAINT_EXPAND;
+ con->enforce = 1.0f;
+
+ /* Determine a basic name, and info */
+ if (cti) {
+ /* initialise constraint data */
+ con->data = MEM_callocN(cti->size, cti->structName);
+
+ /* only constraints that change any settings need this */
+ if (cti->new_data)
+ cti->new_data(con->data);
+
+ /* if no name is provided, use the type of the constraint as the name */
+ newName= (name && name[0]) ? name : cti->name;
+ }
+ else {
+ /* if no name is provided, use the generic "Const" name */
+ // NOTE: any constraint type that gets here really shouldn't get added...
+ newName= (name && name[0]) ? name : "Const";
+ }
+
+ /* copy the name */
+ BLI_strncpy(con->name, newName, sizeof(con->name));
+
+ /* return the new constraint */
+ return con;
+}
+
+/* if pchan is not NULL then assume we're adding a pose constraint */
+static bConstraint *add_new_constraint (Object *ob, bPoseChannel *pchan, const char *name, short type)
+{
+ bConstraint *con;
+ ListBase *list;
+
+ /* add the constraint */
+ con= add_new_constraint_internal(name, type);
+
+ /* find the constraint stack - bone or object? */
+ list = (pchan) ? (&pchan->constraints) : (&ob->constraints);
+
+ if (list) {
+ /* add new constraint to end of list of constraints before ensuring that it has a unique name
+ * (otherwise unique-naming code will fail, since it assumes element exists in list)
+ */
+ BLI_addtail(list, con);
+ unique_constraint_name(con, list);
+
+ /* if the target list is a list on some PoseChannel belonging to a proxy-protected
+ * Armature layer, we must tag newly added constraints with a flag which allows them
+ * to persist after proxy syncing has been done
+ */
+ if (proxylocked_constraints_owner(ob, pchan))
+ con->flag |= CONSTRAINT_PROXY_LOCAL;
+
+ /* make this constraint the active one */
+ constraints_set_active(list, con);
+ }
+
+ return con;
+}
+
+/* ......... */
+
+/* Add new constraint for the given bone */
+bConstraint *add_pose_constraint (Object *ob, bPoseChannel *pchan, const char *name, short type)
+{
+ if (pchan == NULL)
+ return NULL;
+
+ return add_new_constraint(ob, pchan, name, type);
+}
+
+/* Add new constraint for the given object */
+bConstraint *add_ob_constraint(Object *ob, const char *name, short type)
+{
+ return add_new_constraint(ob, NULL, name, type);
+}
+
+/* ......... */
+
/* Reassign links that constraints have to other data (called during file loading?) */
void relink_constraints (ListBase *conlist)
{
@@ -3666,8 +3785,10 @@ void relink_constraints (ListBase *conlist)
}
}
+/* ......... */
+
/* duplicate all of the constraints in a constraint stack */
-void copy_constraints (ListBase *dst, ListBase *src)
+void copy_constraints (ListBase *dst, const ListBase *src)
{
bConstraint *con, *srccon;
@@ -3680,6 +3801,7 @@ void copy_constraints (ListBase *dst, ListBase *src)
/* make a new copy of the constraint's data */
con->data = MEM_dupallocN(con->data);
+ // NOTE: depreceated... old animation system
id_us_plus((ID *)con->ipo);
/* only do specific constraints if required */
@@ -3688,6 +3810,8 @@ void copy_constraints (ListBase *dst, ListBase *src)
}
}
+/* ......... */
+
/* finds the 'active' constraint in a constraint stack */
bConstraint *constraints_get_active (ListBase *list)
{
@@ -3705,6 +3829,19 @@ bConstraint *constraints_get_active (ListBase *list)
return NULL;
}
+/* Set the given constraint as the active one (clearing all the others) */
+void constraints_set_active (ListBase *list, bConstraint *con)
+{
+ bConstraint *c;
+
+ for (c= list->first; c; c= c->next) {
+ if (c == con)
+ c->flag |= CONSTRAINT_ACTIVE;
+ else
+ c->flag &= ~CONSTRAINT_ACTIVE;
+ }
+}
+
/* -------- Constraints and Proxies ------- */
/* Rescue all constraints tagged as being CONSTRAINT_PROXY_LOCAL (i.e. added to bone that's proxy-synced in this file) */
@@ -3772,12 +3909,12 @@ void get_constraint_target_matrix (struct Scene *scene, bConstraint *con, int n,
cob->ob= (Object *)ownerdata;
cob->pchan= NULL;
if (cob->ob) {
- Mat4CpyMat4(cob->matrix, cob->ob->obmat);
- Mat4CpyMat4(cob->startmat, cob->matrix);
+ copy_m4_m4(cob->matrix, cob->ob->obmat);
+ copy_m4_m4(cob->startmat, cob->matrix);
}
else {
- Mat4One(cob->matrix);
- Mat4One(cob->startmat);
+ unit_m4(cob->matrix);
+ unit_m4(cob->startmat);
}
}
break;
@@ -3786,12 +3923,12 @@ void get_constraint_target_matrix (struct Scene *scene, bConstraint *con, int n,
cob->ob= NULL; /* this might not work at all :/ */
cob->pchan= (bPoseChannel *)ownerdata;
if (cob->pchan) {
- Mat4CpyMat4(cob->matrix, cob->pchan->pose_mat);
- Mat4CpyMat4(cob->startmat, cob->matrix);
+ copy_m4_m4(cob->matrix, cob->pchan->pose_mat);
+ copy_m4_m4(cob->startmat, cob->matrix);
}
else {
- Mat4One(cob->matrix);
- Mat4One(cob->startmat);
+ unit_m4(cob->matrix);
+ unit_m4(cob->startmat);
}
}
break;
@@ -3808,7 +3945,7 @@ void get_constraint_target_matrix (struct Scene *scene, bConstraint *con, int n,
if (ct) {
if (cti->get_target_matrix)
cti->get_target_matrix(con, cob, ct, ctime);
- Mat4CpyMat4(mat, ct->matrix);
+ copy_m4_m4(mat, ct->matrix);
}
/* free targets + 'constraint-ob' */
@@ -3818,7 +3955,7 @@ void get_constraint_target_matrix (struct Scene *scene, bConstraint *con, int n,
}
else {
/* invalid constraint - perhaps... */
- Mat4One(mat);
+ unit_m4(mat);
}
}
@@ -3861,7 +3998,7 @@ void solve_constraints (ListBase *conlist, bConstraintOb *cob, float ctime)
/* move owner matrix into right space */
constraint_mat_convertspace(cob->ob, cob->pchan, cob->matrix, CONSTRAINT_SPACE_WORLD, con->ownspace);
- Mat4CpyMat4(oldmat, cob->matrix);
+ copy_m4_m4(oldmat, cob->matrix);
/* prepare targets for constraint solving */
if (cti->get_constraint_targets) {
@@ -3882,7 +4019,7 @@ void solve_constraints (ListBase *conlist, bConstraintOb *cob, float ctime)
}
else {
for (ct= targets.first; ct; ct= ct->next)
- Mat4One(ct->matrix);
+ unit_m4(ct->matrix);
}
}
@@ -3899,21 +4036,21 @@ void solve_constraints (ListBase *conlist, bConstraintOb *cob, float ctime)
/* Interpolate the enforcement, to blend result of constraint into final owner transform */
/* 1. Remove effects of original matrix from constraint solution ==> delta */
- Mat4Invert(imat, oldmat);
- Mat4CpyMat4(solution, cob->matrix);
- Mat4MulMat4(delta, solution, imat);
+ invert_m4_m4(imat, oldmat);
+ copy_m4_m4(solution, cob->matrix);
+ mul_m4_m4m4(delta, solution, imat);
/* 2. If constraint influence is not full strength, then interpolate
* identity_matrix --> delta_matrix to get the effect the constraint actually exerts
*/
if (enf < 1.0) {
float identity[4][4];
- Mat4One(identity);
- Mat4BlendMat4(delta, identity, delta, enf);
+ unit_m4(identity);
+ blend_m4_m4m4(delta, identity, delta, enf);
}
/* 3. Now multiply the delta by the matrix in use before the evaluation */
- Mat4MulMat4(cob->matrix, delta, oldmat);
+ mul_m4_m4m4(cob->matrix, delta, oldmat);
/* move owner back into worldspace for next constraint/other business */
if ((con->flag & CONSTRAINT_SPACEONCE) == 0)
diff --git a/source/blender/blenkernel/intern/context.c b/source/blender/blenkernel/intern/context.c
index 7f2872c0797..fc1ef4aede9 100644
--- a/source/blender/blenkernel/intern/context.c
+++ b/source/blender/blenkernel/intern/context.c
@@ -46,6 +46,8 @@
#include "BKE_screen.h"
#include "BKE_global.h"
+#include "BPY_extern.h"
+
#include <string.h>
/* struct */
@@ -408,16 +410,26 @@ struct bContextDataResult {
static int ctx_data_get(bContext *C, const char *member, bContextDataResult *result)
{
int done= 0, recursion= C->data.recursion;
+ int ret= 0;
memset(result, 0, sizeof(bContextDataResult));
if(CTX_py_dict_get(C)) {
- return bpy_context_get(C, member, result);
+ return BPY_context_get(C, member, result);
+// if (BPY_context_get(C, member, result))
+// return 1;
}
/* we check recursion to ensure that we do not get infinite
* loops requesting data from ourselfs in a context callback */
- if(!done && recursion < 1 && C->wm.store) {
+
+ /* Ok, this looks evil...
+ * if(ret) done= -(-ret | -done);
+ *
+ * Values in order of importance
+ * (0, -1, 1) - Where 1 is highest priority
+ * */
+ if(done!=1 && recursion < 1 && C->wm.store) {
bContextStoreEntry *entry;
C->data.recursion= 1;
@@ -429,21 +441,28 @@ static int ctx_data_get(bContext *C, const char *member, bContextDataResult *res
}
}
}
- if(!done && recursion < 2 && C->wm.region) {
+ if(done!=1 && recursion < 2 && C->wm.region) {
C->data.recursion= 2;
- if(C->wm.region->type && C->wm.region->type->context)
- done= C->wm.region->type->context(C, member, result);
+ if(C->wm.region->type && C->wm.region->type->context) {
+ ret = C->wm.region->type->context(C, member, result);
+ if(ret) done= -(-ret | -done);
+
+ }
}
- if(!done && recursion < 3 && C->wm.area) {
+ if(done!=1 && recursion < 3 && C->wm.area) {
C->data.recursion= 3;
- if(C->wm.area->type && C->wm.area->type->context)
- done= C->wm.area->type->context(C, member, result);
+ if(C->wm.area->type && C->wm.area->type->context) {
+ ret = C->wm.area->type->context(C, member, result);
+ if(ret) done= -(-ret | -done);
+ }
}
- if(!done && recursion < 4 && C->wm.screen) {
+ if(done!=1 && recursion < 4 && C->wm.screen) {
bContextDataCallback cb= C->wm.screen->context;
C->data.recursion= 4;
- if(cb)
- done= cb(C, member, result);
+ if(cb) {
+ ret = cb(C, member, result);
+ if(ret) done= -(-ret | -done);
+ }
}
C->data.recursion= recursion;
@@ -455,7 +474,7 @@ static void *ctx_data_pointer_get(const bContext *C, const char *member)
{
bContextDataResult result;
- if(C && ctx_data_get((bContext*)C, member, &result))
+ if(C && ctx_data_get((bContext*)C, member, &result)==1)
return result.ptr.data;
return NULL;
@@ -465,7 +484,7 @@ static int ctx_data_pointer_verify(const bContext *C, const char *member, void *
{
bContextDataResult result;
- if(ctx_data_get((bContext*)C, member, &result)) {
+ if(ctx_data_get((bContext*)C, member, &result)==1) {
*pointer= result.ptr.data;
return 1;
}
@@ -479,7 +498,7 @@ static int ctx_data_collection_get(const bContext *C, const char *member, ListBa
{
bContextDataResult result;
- if(ctx_data_get((bContext*)C, member, &result)) {
+ if(ctx_data_get((bContext*)C, member, &result)==1) {
*list= result.list;
return 1;
}
@@ -494,7 +513,7 @@ PointerRNA CTX_data_pointer_get(const bContext *C, const char *member)
{
bContextDataResult result;
- if(ctx_data_get((bContext*)C, member, &result))
+ if(ctx_data_get((bContext*)C, member, &result)==1)
return result.ptr;
else
return PointerRNA_NULL;
@@ -514,7 +533,7 @@ ListBase CTX_data_collection_get(const bContext *C, const char *member)
{
bContextDataResult result;
- if(ctx_data_get((bContext*)C, member, &result)) {
+ if(ctx_data_get((bContext*)C, member, &result)==1) {
return result.list;
}
else {
@@ -524,11 +543,13 @@ ListBase CTX_data_collection_get(const bContext *C, const char *member)
}
}
-void CTX_data_get(const bContext *C, const char *member, PointerRNA *r_ptr, ListBase *r_lb)
+/* 1:found, -1:found but not set, 0:not found */
+int CTX_data_get(const bContext *C, const char *member, PointerRNA *r_ptr, ListBase *r_lb)
{
bContextDataResult result;
+ int ret= ctx_data_get((bContext*)C, member, &result);
- if(ctx_data_get((bContext*)C, member, &result)) {
+ if(ret==1) {
*r_ptr= result.ptr;
*r_lb= result.list;
}
@@ -536,6 +557,8 @@ void CTX_data_get(const bContext *C, const char *member, PointerRNA *r_ptr, List
memset(r_ptr, 0, sizeof(*r_ptr));
memset(r_lb, 0, sizeof(*r_lb));
}
+
+ return ret;
}
static void data_dir_add(ListBase *lb, const char *member)
@@ -855,18 +878,18 @@ int CTX_data_editable_bones(const bContext *C, ListBase *list)
return ctx_data_collection_get(C, "editable_bones", list);
}
-struct bPoseChannel *CTX_data_active_pchan(const bContext *C)
+struct bPoseChannel *CTX_data_active_pose_bone(const bContext *C)
{
- return ctx_data_pointer_get(C, "active_pchan");
+ return ctx_data_pointer_get(C, "active_pose_bone");
}
-int CTX_data_selected_pchans(const bContext *C, ListBase *list)
+int CTX_data_selected_pose_bones(const bContext *C, ListBase *list)
{
- return ctx_data_collection_get(C, "selected_pchans", list);
+ return ctx_data_collection_get(C, "selected_pose_bones", list);
}
-int CTX_data_visible_pchans(const bContext *C, ListBase *list)
+int CTX_data_visible_pose_bones(const bContext *C, ListBase *list)
{
- return ctx_data_collection_get(C, "visible_pchans", list);
+ return ctx_data_collection_get(C, "visible_pose_bones", list);
}
diff --git a/source/blender/blenkernel/intern/curve.c b/source/blender/blenkernel/intern/curve.c
index 1410e5d29c2..75759733cad 100644
--- a/source/blender/blenkernel/intern/curve.c
+++ b/source/blender/blenkernel/intern/curve.c
@@ -40,7 +40,7 @@
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "DNA_object_types.h"
#include "DNA_curve_types.h"
@@ -992,7 +992,7 @@ static void forward_diff_bezier_cotangent(float *p0, float *p1, float *p2, float
for(i=0; i<3; i++) {
p[i]= (-6*t + 6)*p0[i] + (18*t - 12)*p1[i] + (-18*t + 6)*p2[i] + (6*t)*p3[i];
}
- Normalize(p);
+ normalize_v3(p);
p = (float *)(((char *)p)+stride);
}
}
@@ -1569,7 +1569,7 @@ static void alfa_bezpart(BezTriple *prevbezt, BezTriple *bezt, Nurb *nu, float *
/* correct non-cyclic cases by copying direction and rotation
* values onto the first & last end-points */
-static void bevel_list_cyclic_fix(BevList *bl)
+static void bevel_list_cyclic_fix_3D(BevList *bl)
{
BevPoint *bevp, *bevp1;
@@ -1598,7 +1598,7 @@ static void bevel_list_calc_bisect(BevList *bl)
nr= bl->nr;
while(nr--) {
/* totally simple */
- VecBisect3(bevp1->dir, bevp0->vec, bevp1->vec, bevp2->vec);
+ bisect_v3_v3v3v3(bevp1->dir, bevp0->vec, bevp1->vec, bevp2->vec);
bevp0= bevp1;
bevp1= bevp2;
@@ -1616,8 +1616,8 @@ static void bevel_list_flip_tangents(BevList *bl)
nr= bl->nr;
while(nr--) {
- if(RAD2DEG(VecAngle2(bevp0->tan, bevp1->tan)) > 90)
- VecNegf(bevp1->tan);
+ if(RAD2DEG(angle_v2v2(bevp0->tan, bevp1->tan)) > 90)
+ negate_v3(bevp1->tan);
bevp0= bevp1;
bevp1= bevp2;
@@ -1637,9 +1637,9 @@ static void bevel_list_apply_tilt(BevList *bl)
nr= bl->nr;
while(nr--) {
- AxisAngleToQuat(q, bevp1->dir, bevp1->alfa);
- QuatMul(bevp1->quat, q, bevp1->quat);
- NormalQuat(bevp1->quat);
+ axis_angle_to_quat(q, bevp1->dir, bevp1->alfa);
+ mul_qt_qtqt(bevp1->quat, q, bevp1->quat);
+ normalize_qt(bevp1->quat);
bevp0= bevp1;
bevp1= bevp2;
@@ -1683,18 +1683,18 @@ static void bevel_list_smooth(BevList *bl, int smooth_iter)
while(nr--) {
/* interpolate quats */
float zaxis[3] = {0,0,1}, cross[3], q2[4];
- QuatInterpol(q, bevp0_quat, bevp2->quat, 0.5);
- NormalQuat(q);
+ interp_qt_qtqt(q, bevp0_quat, bevp2->quat, 0.5);
+ normalize_qt(q);
- QuatMulVecf(q, zaxis);
- Crossf(cross, zaxis, bevp1->dir);
- AxisAngleToQuat(q2, cross, NormalizedVecAngle2(zaxis, bevp1->dir));
- NormalQuat(q2);
+ mul_qt_v3(q, zaxis);
+ cross_v3_v3v3(cross, zaxis, bevp1->dir);
+ axis_angle_to_quat(q2, cross, angle_normalized_v3v3(zaxis, bevp1->dir));
+ normalize_qt(q2);
QUATCOPY(bevp0_quat, bevp1->quat);
- QuatMul(q, q2, q);
- QuatInterpol(bevp1->quat, bevp1->quat, q, 0.5);
- NormalQuat(bevp1->quat);
+ mul_qt_qtqt(q, q2, q);
+ interp_qt_qtqt(bevp1->quat, bevp1->quat, q, 0.5);
+ normalize_qt(bevp1->quat);
bevp0= bevp1;
@@ -1716,8 +1716,8 @@ static void make_bevel_list_3D_zup(BevList *bl)
nr= bl->nr;
while(nr--) {
/* totally simple */
- VecBisect3(bevp1->dir, bevp0->vec, bevp1->vec, bevp2->vec);
- vectoquat(bevp1->dir, 5, 1, bevp1->quat);
+ bisect_v3_v3v3v3(bevp1->dir, bevp0->vec, bevp1->vec, bevp2->vec);
+ vec_to_quat( bevp1->quat,bevp1->dir, 5, 1);
bevp0= bevp1;
bevp1= bevp2;
@@ -1743,15 +1743,15 @@ static void make_bevel_list_3D_minimum_twist(BevList *bl)
while(nr--) {
if(nr+4 > bl->nr) { /* first time and second time, otherwise first point adjusts last */
- vectoquat(bevp1->dir, 5, 1, bevp1->quat);
+ vec_to_quat( bevp1->quat,bevp1->dir, 5, 1);
}
else {
- float angle= NormalizedVecAngle2(bevp0->dir, bevp1->dir);
+ float angle= angle_normalized_v3v3(bevp0->dir, bevp1->dir);
if(angle > 0.0f) { /* otherwise we can keep as is */
- Crossf(cross_tmp, bevp0->dir, bevp1->dir);
- AxisAngleToQuat(q, cross_tmp, angle);
- QuatMul(bevp1->quat, q, bevp0->quat);
+ cross_v3_v3v3(cross_tmp, bevp0->dir, bevp1->dir);
+ axis_angle_to_quat(q, cross_tmp, angle);
+ mul_qt_qtqt(bevp1->quat, q, bevp0->quat);
}
else {
QUATCOPY(bevp1->quat, bevp0->quat);
@@ -1788,26 +1788,26 @@ static void make_bevel_list_3D_minimum_twist(BevList *bl)
bevp_last--;
/* quats and vec's are normalized, should not need to re-normalize */
- QuatMulVecf(bevp_first->quat, vec_1);
- QuatMulVecf(bevp_last->quat, vec_2);
- Normalize(vec_1);
- Normalize(vec_2);
+ mul_qt_v3(bevp_first->quat, vec_1);
+ mul_qt_v3(bevp_last->quat, vec_2);
+ normalize_v3(vec_1);
+ normalize_v3(vec_2);
/* align the vector, can avoid this and it looks 98% OK but
* better to align the angle quat roll's before comparing */
{
- Crossf(cross_tmp, bevp_last->dir, bevp_first->dir);
- angle = NormalizedVecAngle2(bevp_first->dir, bevp_last->dir);
- AxisAngleToQuat(q, cross_tmp, angle);
- QuatMulVecf(q, vec_2);
+ cross_v3_v3v3(cross_tmp, bevp_last->dir, bevp_first->dir);
+ angle = angle_normalized_v3v3(bevp_first->dir, bevp_last->dir);
+ axis_angle_to_quat(q, cross_tmp, angle);
+ mul_qt_v3(q, vec_2);
}
- angle= NormalizedVecAngle2(vec_1, vec_2);
+ angle= angle_normalized_v3v3(vec_1, vec_2);
/* flip rotation if needs be */
- Crossf(cross_tmp, vec_1, vec_2);
- Normalize(cross_tmp);
- if(NormalizedVecAngle2(bevp_first->dir, cross_tmp) < 90/(180.0/M_PI))
+ cross_v3_v3v3(cross_tmp, vec_1, vec_2);
+ normalize_v3(cross_tmp);
+ if(angle_normalized_v3v3(bevp_first->dir, cross_tmp) < 90/(180.0/M_PI))
angle = -angle;
bevp2= (BevPoint *)(bl+1);
@@ -1818,8 +1818,8 @@ static void make_bevel_list_3D_minimum_twist(BevList *bl)
while(nr--) {
ang_fac= angle * (1.0f-((float)nr/bl->nr)); /* also works */
- AxisAngleToQuat(q, bevp1->dir, ang_fac);
- QuatMul(bevp1->quat, q, bevp1->quat);
+ axis_angle_to_quat(q, bevp1->dir, ang_fac);
+ mul_qt_qtqt(bevp1->quat, q, bevp1->quat);
bevp0= bevp1;
bevp1= bevp2;
@@ -1837,7 +1837,7 @@ static void make_bevel_list_3D_tangent(BevList *bl)
bevel_list_calc_bisect(bl);
if(bl->poly== -1) /* check its not cyclic */
- bevel_list_cyclic_fix(bl); // XXX - run this now so tangents will be right before doing the flipping
+ bevel_list_cyclic_fix_3D(bl); // XXX - run this now so tangents will be right before doing the flipping
bevel_list_flip_tangents(bl);
/* correct the tangents */
@@ -1848,9 +1848,9 @@ static void make_bevel_list_3D_tangent(BevList *bl)
nr= bl->nr;
while(nr--) {
- Crossf(cross_tmp, bevp1->tan, bevp1->dir);
- Crossf(bevp1->tan, cross_tmp, bevp1->dir);
- Normalize(bevp1->tan);
+ cross_v3_v3v3(cross_tmp, bevp1->tan, bevp1->dir);
+ cross_v3_v3v3(bevp1->tan, cross_tmp, bevp1->dir);
+ normalize_v3(bevp1->tan);
bevp0= bevp1;
bevp1= bevp2;
@@ -1872,9 +1872,9 @@ static void make_bevel_list_3D_tangent(BevList *bl)
float cross_tmp[3];
float zero[3] = {0,0,0};
- Crossf(cross_tmp, bevp1->tan, bevp1->dir);
- Normalize(cross_tmp);
- triatoquat(zero, cross_tmp, bevp1->tan, bevp1->quat); /* XXX - could be faster */
+ cross_v3_v3v3(cross_tmp, bevp1->tan, bevp1->dir);
+ normalize_v3(cross_tmp);
+ tri_to_quat( bevp1->quat,zero, cross_tmp, bevp1->tan); /* XXX - could be faster */
bevp0= bevp1;
bevp1= bevp2;
@@ -1896,7 +1896,7 @@ static void make_bevel_list_3D(BevList *bl, int smooth_iter, int twist_mode)
}
if(bl->poly== -1) /* check its not cyclic */
- bevel_list_cyclic_fix(bl);
+ bevel_list_cyclic_fix_3D(bl);
if(smooth_iter)
bevel_list_smooth(bl, smooth_iter);
@@ -1906,6 +1906,29 @@ static void make_bevel_list_3D(BevList *bl, int smooth_iter, int twist_mode)
+/* only for 2 points */
+static void make_bevel_list_segment_3D(BevList *bl)
+{
+ float q[4];
+
+ BevPoint *bevp2= (BevPoint *)(bl+1);
+ BevPoint *bevp1= bevp2+1;
+
+ /* simple quat/dir */
+ sub_v3_v3v3(bevp1->dir, bevp1->vec, bevp2->vec);
+ normalize_v3(bevp1->dir);
+
+ vec_to_quat( bevp1->quat,bevp1->dir, 5, 1);
+
+ axis_angle_to_quat(q, bevp1->dir, bevp1->alfa);
+ mul_qt_qtqt(bevp1->quat, q, bevp1->quat);
+ normalize_qt(bevp1->quat);
+ VECCOPY(bevp2->dir, bevp1->dir);
+ QUATCOPY(bevp2->quat, bevp1->quat);
+}
+
+
+
void makeBevelList(Object *ob)
{
/*
@@ -2213,7 +2236,9 @@ void makeBevelList(Object *ob)
}
/* STEP 4: 2D-COSINES or 3D ORIENTATION */
- if((cu->flag & CU_3D)==0) { /* 3D */
+ if((cu->flag & CU_3D)==0) {
+ /* note: bevp->dir and bevp->quat are not needed for beveling but are
+ * used when making a path from a 2D curve, therefor they need to be set - Campbell */
bl= cu->bev.first;
while(bl) {
@@ -2230,6 +2255,9 @@ void makeBevelList(Object *ob)
calc_bevel_sin_cos(x1, y1, -x1, -y1, &(bevp1->sina), &(bevp1->cosa));
bevp2->sina= bevp1->sina;
bevp2->cosa= bevp1->cosa;
+
+ /* fill in dir & quat */
+ make_bevel_list_segment_3D(bl);
}
else {
bevp2= (BevPoint *)(bl+1);
@@ -2245,6 +2273,12 @@ void makeBevelList(Object *ob)
calc_bevel_sin_cos(x1, y1, x2, y2, &(bevp1->sina), &(bevp1->cosa));
+ /* from: make_bevel_list_3D_zup, could call but avoid a second loop.
+ * no need for tricky tilt calculation as with 3D curves */
+ bisect_v3_v3v3v3(bevp1->dir, bevp0->vec, bevp1->vec, bevp2->vec);
+ vec_to_quat( bevp1->quat,bevp1->dir, 5, 1);
+ /* done with inline make_bevel_list_3D_zup */
+
bevp0= bevp1;
bevp1= bevp2;
bevp2++;
@@ -2261,6 +2295,9 @@ void makeBevelList(Object *ob)
bevp1= bevp-1;
bevp->sina= bevp1->sina;
bevp->cosa= bevp1->cosa;
+
+ /* correct for the dir/quat, see above why its needed */
+ bevel_list_cyclic_fix_3D(bl);
}
}
bl= bl->next;
@@ -2274,22 +2311,7 @@ void makeBevelList(Object *ob)
/* do nothing */
}
else if(bl->nr==2) { /* 2 pnt, treat separate */
- float q[4];
-
- bevp2= (BevPoint *)(bl+1);
- bevp1= bevp2+1;
-
- /* simple quat/dir */
- VecSubf(bevp1->dir, bevp1->vec, bevp2->vec);
- Normalize(bevp1->dir);
-
- vectoquat(bevp1->dir, 5, 1, bevp1->quat);
-
- AxisAngleToQuat(q, bevp1->dir, bevp1->alfa);
- QuatMul(bevp1->quat, q, bevp1->quat);
- NormalQuat(bevp1->quat);
- VECCOPY(bevp2->dir, bevp1->dir);
- QUATCOPY(bevp2->quat, bevp1->quat);
+ make_bevel_list_segment_3D(bl);
}
else {
make_bevel_list_3D(bl, (int)(resolu*cu->twist_smooth), cu->twist_mode);
@@ -2421,10 +2443,10 @@ void calchandleNurb(BezTriple *bezt, BezTriple *prev, BezTriple *next, int mode)
if(leftviolate || rightviolate) { /* align left handle */
float h1[3], h2[3];
- VecSubf(h1, p2-3, p2);
- VecSubf(h2, p2, p2+3);
- len1= Normalize(h1);
- len2= Normalize(h2);
+ sub_v3_v3v3(h1, p2-3, p2);
+ sub_v3_v3v3(h2, p2, p2+3);
+ len1= normalize_v3(h1);
+ len2= normalize_v3(h2);
vz= INPR(h1, h2);
@@ -2460,8 +2482,8 @@ void calchandleNurb(BezTriple *bezt, BezTriple *prev, BezTriple *next, int mode)
*(p2+5)= *(p2+2)+dz1;
}
- len2= VecLenf(p2, p2+3);
- len1= VecLenf(p2, p2-3);
+ len2= len_v3v3(p2, p2+3);
+ len1= len_v3v3(p2, p2-3);
if(len1==0.0) len1=1.0;
if(len2==0.0) len2=1.0;
@@ -2588,18 +2610,18 @@ void autocalchandlesNurb(Nurb *nu, int flag)
if(flag==0 || (bezt1->f1 & flag) ) {
bezt1->h1= 0;
/* distance too short: vectorhandle */
- if( VecLenf( bezt1->vec[1], bezt0->vec[1] ) < 0.0001) {
+ if( len_v3v3( bezt1->vec[1], bezt0->vec[1] ) < 0.0001) {
bezt1->h1= HD_VECT;
leftsmall= 1;
}
else {
/* aligned handle? */
- if(DistVL2Dfl(bezt1->vec[1], bezt1->vec[0], bezt1->vec[2]) < 0.0001) {
+ if(dist_to_line_v2(bezt1->vec[1], bezt1->vec[0], bezt1->vec[2]) < 0.0001) {
align= 1;
bezt1->h1= HD_ALIGN;
}
/* or vector handle? */
- if(DistVL2Dfl(bezt1->vec[0], bezt1->vec[1], bezt0->vec[1]) < 0.0001)
+ if(dist_to_line_v2(bezt1->vec[0], bezt1->vec[1], bezt0->vec[1]) < 0.0001)
bezt1->h1= HD_VECT;
}
@@ -2608,7 +2630,7 @@ void autocalchandlesNurb(Nurb *nu, int flag)
if(flag==0 || (bezt1->f3 & flag) ) {
bezt1->h2= 0;
/* distance too short: vectorhandle */
- if( VecLenf( bezt1->vec[1], bezt2->vec[1] ) < 0.0001) {
+ if( len_v3v3( bezt1->vec[1], bezt2->vec[1] ) < 0.0001) {
bezt1->h2= HD_VECT;
rightsmall= 1;
}
@@ -2617,7 +2639,7 @@ void autocalchandlesNurb(Nurb *nu, int flag)
if(align) bezt1->h2= HD_ALIGN;
/* or vector handle? */
- if(DistVL2Dfl(bezt1->vec[2], bezt1->vec[1], bezt2->vec[1]) < 0.0001)
+ if(dist_to_line_v2(bezt1->vec[2], bezt1->vec[1], bezt2->vec[1]) < 0.0001)
bezt1->h2= HD_VECT;
}
diff --git a/source/blender/blenkernel/intern/customdata.c b/source/blender/blenkernel/intern/customdata.c
index 28aaadea9c3..7b754025b6c 100644
--- a/source/blender/blenkernel/intern/customdata.c
+++ b/source/blender/blenkernel/intern/customdata.c
@@ -34,7 +34,7 @@
#include "BKE_customdata.h"
#include "BKE_utildefines.h" // CLAMP
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BLI_linklist.h"
#include "BLI_mempool.h"
@@ -410,21 +410,21 @@ static void mdisps_bilinear(float out[3], float (*disps)[3], int st, float u, fl
vrat = v - y;
uopp = 1 - urat;
- VecCopyf(d[0], disps[y * st + x]);
- VecCopyf(d[1], disps[y * st + x2]);
- VecCopyf(d[2], disps[y2 * st + x]);
- VecCopyf(d[3], disps[y2 * st + x2]);
- VecMulf(d[0], uopp);
- VecMulf(d[1], urat);
- VecMulf(d[2], uopp);
- VecMulf(d[3], urat);
+ copy_v3_v3(d[0], disps[y * st + x]);
+ copy_v3_v3(d[1], disps[y * st + x2]);
+ copy_v3_v3(d[2], disps[y2 * st + x]);
+ copy_v3_v3(d[3], disps[y2 * st + x2]);
+ mul_v3_fl(d[0], uopp);
+ mul_v3_fl(d[1], urat);
+ mul_v3_fl(d[2], uopp);
+ mul_v3_fl(d[3], urat);
- VecAddf(d2[0], d[0], d[1]);
- VecAddf(d2[1], d[2], d[3]);
- VecMulf(d2[0], 1 - vrat);
- VecMulf(d2[1], vrat);
+ add_v3_v3v3(d2[0], d[0], d[1]);
+ add_v3_v3v3(d2[1], d[2], d[3]);
+ mul_v3_fl(d2[0], 1 - vrat);
+ mul_v3_fl(d2[1], vrat);
- VecAddf(out, d2[0], d2[1]);
+ add_v3_v3v3(out, d2[0], d2[1]);
}
static void layerSwap_mdisps(void *data, int *ci)
@@ -440,7 +440,7 @@ static void layerSwap_mdisps(void *data, int *ci)
for(y = 0; y < st; ++y) {
for(x = 0; x < st; ++x) {
- VecCopyf(d[(st - y - 1) * st + (st - x - 1)], s->disps[y * st + x]);
+ copy_v3_v3(d[(st - y - 1) * st + (st - x - 1)], s->disps[y * st + x]);
}
}
@@ -462,7 +462,7 @@ static void layerInterp_mdisps(void **sources, float *weights, float *sub_weight
/* Initialize the destination */
for(i = 0; i < d->totdisp; ++i) {
float z[3] = {0,0,0};
- VecCopyf(d->disps[i], z);
+ copy_v3_v3(d->disps[i], z);
}
/* For now, some restrictions on the input */
@@ -493,7 +493,7 @@ static void layerInterp_mdisps(void **sources, float *weights, float *sub_weight
float srcdisp[3];
mdisps_bilinear(srcdisp, s->disps, st, mid3[0], mid3[1]);
- VecCopyf(d->disps[y * st + x], srcdisp);
+ copy_v3_v3(d->disps[y * st + x], srcdisp);
}
}
}
diff --git a/source/blender/blenkernel/intern/deform.c b/source/blender/blenkernel/intern/deform.c
index b7949a6e06f..c1e45243bb5 100644
--- a/source/blender/blenkernel/intern/deform.c
+++ b/source/blender/blenkernel/intern/deform.c
@@ -59,7 +59,7 @@
#include "BKE_mesh.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#ifdef HAVE_CONFIG_H
#include <config.h>
diff --git a/source/blender/blenkernel/intern/depsgraph.c b/source/blender/blenkernel/intern/depsgraph.c
index 36568ee5667..302b81f2a04 100644
--- a/source/blender/blenkernel/intern/depsgraph.c
+++ b/source/blender/blenkernel/intern/depsgraph.c
@@ -34,7 +34,7 @@
#endif
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "DNA_anim_types.h"
#include "DNA_action_types.h"
@@ -327,7 +327,7 @@ static void dag_add_driver_relation(AnimData *adt, DagForest *dag, DagNode *node
node1 = dag_get_node(dag, dtar->id);
/* check if bone... */
- if ((ob->type==OB_ARMATURE) && dtar->rna_path && strstr(dtar->rna_path, "pose.pose_channels["))
+ if ((ob->type==OB_ARMATURE) && dtar->rna_path && strstr(dtar->rna_path, "pose.bones["))
dag_add_relation(dag, node1, node, isdata?DAG_RL_DATA_DATA:DAG_RL_DATA_OB, "Driver");
/* check if ob data */
else if (dtar->rna_path && strstr(dtar->rna_path, "data."))
diff --git a/source/blender/blenkernel/intern/displist.c b/source/blender/blenkernel/intern/displist.c
index 64af08d6f6a..48fb283c404 100644
--- a/source/blender/blenkernel/intern/displist.c
+++ b/source/blender/blenkernel/intern/displist.c
@@ -56,7 +56,7 @@
#include "DNA_key_types.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_editVert.h"
#include "BLI_edgehash.h"
@@ -220,12 +220,12 @@ void addnormalsDispList(Object *ob, ListBase *lb)
for(; b<dl->nr; b++) {
- CalcNormFloat4(v1, v3, v4, v2, nor);
+ normal_quad_v3( nor,v1, v3, v4, v2);
- VecAddf(n1, n1, nor);
- VecAddf(n2, n2, nor);
- VecAddf(n3, n3, nor);
- VecAddf(n4, n4, nor);
+ add_v3_v3v3(n1, n1, nor);
+ add_v3_v3v3(n2, n2, nor);
+ add_v3_v3v3(n3, n3, nor);
+ add_v3_v3v3(n4, n4, nor);
v2= v1; v1+= 3;
v4= v3; v3+= 3;
@@ -236,7 +236,7 @@ void addnormalsDispList(Object *ob, ListBase *lb)
a= dl->parts*dl->nr;
v1= ndata;
while(a--) {
- Normalize(v1);
+ normalize_v3(v1);
v1+= 3;
}
}
@@ -475,11 +475,11 @@ static void init_fastshade_for_ob(Render *re, Object *ob, int *need_orco_r, floa
init_fastshade_shadeinput(re);
RE_DataBase_GetView(re, tmat);
- Mat4MulMat4(mat, ob->obmat, tmat);
+ mul_m4_m4m4(mat, ob->obmat, tmat);
- Mat4Invert(tmat, mat);
- Mat3CpyMat4(imat, tmat);
- if(ob->transflag & OB_NEG_SCALE) Mat3MulFloat((float *)imat, -1.0);
+ invert_m4_m4(tmat, mat);
+ copy_m3_m4(imat, tmat);
+ if(ob->transflag & OB_NEG_SCALE) mul_m3_fl(imat, -1.0);
if (need_orco_r) *need_orco_r= 0;
for(a=0; a<ob->totcol; a++) {
@@ -563,7 +563,7 @@ static void mesh_create_shadedColors(Render *re, Object *ob, int onlyForMesh, un
vn[0]= imat[0][0]*xn+imat[0][1]*yn+imat[0][2]*zn;
vn[1]= imat[1][0]*xn+imat[1][1]*yn+imat[1][2]*zn;
vn[2]= imat[2][0]*xn+imat[2][1]*yn+imat[2][2]*zn;
- Normalize(vn);
+ normalize_v3(vn);
}
for (i=0; i<totface; i++) {
@@ -586,15 +586,15 @@ static void mesh_create_shadedColors(Render *re, Object *ob, int onlyForMesh, un
VECCOPY(nor, &nors[i*3]);
} else {
if (mf->v4)
- CalcNormFloat4(mvert[mf->v1].co, mvert[mf->v2].co, mvert[mf->v3].co, mvert[mf->v4].co, nor);
+ normal_quad_v3( nor,mvert[mf->v1].co, mvert[mf->v2].co, mvert[mf->v3].co, mvert[mf->v4].co);
else
- CalcNormFloat(mvert[mf->v1].co, mvert[mf->v2].co, mvert[mf->v3].co, nor);
+ normal_tri_v3( nor,mvert[mf->v1].co, mvert[mf->v2].co, mvert[mf->v3].co);
}
n1[0]= imat[0][0]*nor[0]+imat[0][1]*nor[1]+imat[0][2]*nor[2];
n1[1]= imat[1][0]*nor[0]+imat[1][1]*nor[1]+imat[1][2]*nor[2];
n1[2]= imat[2][0]*nor[0]+imat[2][1]*nor[1]+imat[2][2]*nor[2];
- Normalize(n1);
+ normalize_v3(n1);
for (j=0; j<nverts; j++) {
MVert *mv= &mvert[vidx[j]];
@@ -603,7 +603,7 @@ static void mesh_create_shadedColors(Render *re, Object *ob, int onlyForMesh, un
float *vn = (mf->flag & ME_SMOOTH)?&vnors[3*vidx[j]]:n1;
VECCOPY(vec, mv->co);
- Mat4MulVecfl(mat, vec);
+ mul_m4_v3(mat, vec);
vec[0]+= 0.001*vn[0];
vec[1]+= 0.001*vn[1];
vec[2]+= 0.001*vn[2];
@@ -708,14 +708,14 @@ void shadeDispList(Scene *scene, Base *base)
n1[0]= imat[0][0]*dl->nors[0]+imat[0][1]*dl->nors[1]+imat[0][2]*dl->nors[2];
n1[1]= imat[1][0]*dl->nors[0]+imat[1][1]*dl->nors[1]+imat[1][2]*dl->nors[2];
n1[2]= imat[2][0]*dl->nors[0]+imat[2][1]*dl->nors[1]+imat[2][2]*dl->nors[2];
- Normalize(n1);
+ normalize_v3(n1);
fp= dl->verts;
a= dl->nr;
while(a--) {
VECCOPY(vec, fp);
- Mat4MulVecfl(mat, vec);
+ mul_m4_v3(mat, vec);
fastshade(vec, n1, fp, ma, (char *)col1, NULL);
@@ -731,12 +731,12 @@ void shadeDispList(Scene *scene, Base *base)
while(a--) {
VECCOPY(vec, fp);
- Mat4MulVecfl(mat, vec);
+ mul_m4_v3(mat, vec);
n1[0]= imat[0][0]*nor[0]+imat[0][1]*nor[1]+imat[0][2]*nor[2];
n1[1]= imat[1][0]*nor[0]+imat[1][1]*nor[1]+imat[1][2]*nor[2];
n1[2]= imat[2][0]*nor[0]+imat[2][1]*nor[1]+imat[2][2]*nor[2];
- Normalize(n1);
+ normalize_v3(n1);
fastshade(vec, n1, fp, ma, (char *)col1, NULL);
@@ -769,13 +769,13 @@ void shadeDispList(Scene *scene, Base *base)
a= dl->nr;
while(a--) {
VECCOPY(vec, fp);
- Mat4MulVecfl(mat, vec);
+ mul_m4_v3(mat, vec);
/* transpose ! */
n1[0]= imat[0][0]*nor[0]+imat[0][1]*nor[1]+imat[0][2]*nor[2];
n1[1]= imat[1][0]*nor[0]+imat[1][1]*nor[1]+imat[1][2]*nor[2];
n1[2]= imat[2][0]*nor[0]+imat[2][1]*nor[1]+imat[2][2]*nor[2];
- Normalize(n1);
+ normalize_v3(n1);
fastshade(vec, n1, fp, ma, (char *)col1, NULL);
@@ -1612,7 +1612,7 @@ void makeDispListCurveTypes(Scene *scene, Object *ob, int forOrco)
vec[1]= fp1[2];
vec[2]= 0.0;
- QuatMulVecf(bevp->quat, vec);
+ mul_qt_v3(bevp->quat, vec);
data[0]= bevp->vec[0] + fac*vec[0];
data[1]= bevp->vec[1] + fac*vec[1];
diff --git a/source/blender/blenkernel/intern/effect.c b/source/blender/blenkernel/intern/effect.c
index 9b648e2c05c..6d63553396d 100644
--- a/source/blender/blenkernel/intern/effect.c
+++ b/source/blender/blenkernel/intern/effect.c
@@ -52,7 +52,7 @@
#include "DNA_texture_types.h"
#include "DNA_scene_types.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BLI_jitter.h"
#include "BLI_listbase.h"
@@ -221,8 +221,8 @@ static void precalculate_effector(EffectorCache *eff)
if(cu->path && cu->path->data) {
where_on_path(eff->ob, 0.0, eff->guide_loc, eff->guide_dir, NULL, &eff->guide_radius);
- Mat4MulVecfl(eff->ob->obmat, eff->guide_loc);
- Mat4Mul3Vecfl(eff->ob->obmat, eff->guide_dir);
+ mul_m4_v3(eff->ob->obmat, eff->guide_loc);
+ mul_mat3_m4_v3(eff->ob->obmat, eff->guide_dir);
}
}
}
@@ -433,8 +433,8 @@ static float eff_calc_visibility(ListBase *colliders, EffectorCache *eff, Effect
return visibility;
VECCOPY(norm, efd->vec_to_point);
- VecNegf(norm);
- len = Normalize(norm);
+ negate_v3(norm);
+ len = normalize_v3(norm);
// check all collision objects
for(col = colls->first; col; col = col->next)
@@ -520,7 +520,7 @@ float effector_falloff(EffectorCache *eff, EffectorData *efd, EffectedPoint *poi
float falloff = weights ? weights->weight[0] * weights->weight[eff->pd->forcefield] : 1.0f;
float fac, r_fac;
- fac = Inpf(efd->nor, efd->vec_to_point2);
+ fac = dot_v3v3(efd->nor, efd->vec_to_point2);
if(eff->pd->zdir == PFIELD_Z_POS && fac < 0.0f)
falloff=0.0f;
@@ -537,7 +537,7 @@ float effector_falloff(EffectorCache *eff, EffectorData *efd, EffectedPoint *poi
break;
VECADDFAC(temp, efd->vec_to_point, efd->nor, -fac);
- r_fac= VecLength(temp);
+ r_fac= len_v3(temp);
falloff*= falloff_func_rad(eff->pd, r_fac);
break;
case PFIELD_FALL_CONE:
@@ -545,7 +545,7 @@ float effector_falloff(EffectorCache *eff, EffectorData *efd, EffectedPoint *poi
if(falloff == 0.0f)
break;
- r_fac=saacos(fac/VecLength(efd->vec_to_point))*180.0f/(float)M_PI;
+ r_fac=saacos(fac/len_v3(efd->vec_to_point))*180.0f/(float)M_PI;
falloff*= falloff_func_rad(eff->pd, r_fac);
break;
@@ -574,12 +574,12 @@ int closest_point_on_surface(SurfaceModifierData *surmd, float *co, float *surfa
MFace *mface = CDDM_get_face(surmd->dm, nearest.index);
VECCOPY(surface_vel, surmd->v[mface->v1].co);
- VecAddf(surface_vel, surface_vel, surmd->v[mface->v2].co);
- VecAddf(surface_vel, surface_vel, surmd->v[mface->v3].co);
+ add_v3_v3v3(surface_vel, surface_vel, surmd->v[mface->v2].co);
+ add_v3_v3v3(surface_vel, surface_vel, surmd->v[mface->v3].co);
if(mface->v4)
- VecAddf(surface_vel, surface_vel, surmd->v[mface->v4].co);
+ add_v3_v3v3(surface_vel, surface_vel, surmd->v[mface->v4].co);
- VecMulf(surface_vel, mface->v4 ? 0.25f : 0.333f);
+ mul_v3_fl(surface_vel, mface->v4 ? 0.25f : 0.333f);
}
return 1;
}
@@ -596,9 +596,9 @@ int get_effector_data(EffectorCache *eff, EffectorData *efd, EffectedPoint *poin
float vec[3];
/* using velocity corrected location allows for easier sliding over effector surface */
- VecCopyf(vec, point->vel);
- VecMulf(vec, point->vel_to_frame);
- VecAddf(vec, vec, point->loc);
+ copy_v3_v3(vec, point->vel);
+ mul_v3_fl(vec, point->vel_to_frame);
+ add_v3_v3v3(vec, vec, point->loc);
ret = closest_point_on_surface(eff->surmd, vec, efd->loc, efd->nor, real_velocity ? efd->vel : NULL);
@@ -612,10 +612,10 @@ int get_effector_data(EffectorCache *eff, EffectorData *efd, EffectedPoint *poin
dm->getVertCo(dm, *efd->index, efd->loc);
dm->getVertNo(dm, *efd->index, efd->nor);
- Mat4MulVecfl(eff->ob->obmat, efd->loc);
- Mat4Mul3Vecfl(eff->ob->obmat, efd->nor);
+ mul_m4_v3(eff->ob->obmat, efd->loc);
+ mul_mat3_m4_v3(eff->ob->obmat, efd->nor);
- Normalize(efd->nor);
+ normalize_v3(efd->nor);
efd->size = 0.0f;
@@ -660,15 +660,15 @@ int get_effector_data(EffectorCache *eff, EffectorData *efd, EffectedPoint *poin
/* use z-axis as normal*/
VECCOPY(efd->nor, ob->obmat[2]);
- Normalize(efd->nor);
+ normalize_v3(efd->nor);
/* for vortex the shape chooses between old / new force */
if(eff->pd->shape == PFIELD_SHAPE_PLANE) {
/* efd->loc is closes point on effector xy-plane */
float temp[3];
- VecSubf(temp, point->loc, ob->obmat[3]);
- Projf(efd->loc, temp, efd->nor);
- VecSubf(efd->loc, point->loc, efd->loc);
+ sub_v3_v3v3(temp, point->loc, ob->obmat[3]);
+ project_v3_v3v3(efd->loc, temp, efd->nor);
+ sub_v3_v3v3(efd->loc, point->loc, efd->loc);
}
else {
VECCOPY(efd->loc, ob->obmat[3]);
@@ -679,7 +679,7 @@ int get_effector_data(EffectorCache *eff, EffectorData *efd, EffectedPoint *poin
where_is_object_time(eff->scene, ob, cfra - 1.0);
- VecSubf(efd->vel, efd->vel, ob->obmat[3]);
+ sub_v3_v3v3(efd->vel, efd->vel, ob->obmat[3]);
}
*eff->ob = obcopy;
@@ -690,8 +690,8 @@ int get_effector_data(EffectorCache *eff, EffectorData *efd, EffectedPoint *poin
}
if(ret) {
- VecSubf(efd->vec_to_point, point->loc, efd->loc);
- efd->distance = VecLength(efd->vec_to_point);
+ sub_v3_v3v3(efd->vec_to_point, point->loc, efd->loc);
+ efd->distance = len_v3(efd->vec_to_point);
if(eff->flag & PE_USE_NORMAL_DATA) {
VECCOPY(efd->vec_to_point2, efd->vec_to_point);
@@ -699,9 +699,9 @@ int get_effector_data(EffectorCache *eff, EffectorData *efd, EffectedPoint *poin
}
else {
/* for some effectors we need the object center every time */
- VecSubf(efd->vec_to_point2, point->loc, eff->ob->obmat[3]);
+ sub_v3_v3v3(efd->vec_to_point2, point->loc, eff->ob->obmat[3]);
VECCOPY(efd->nor2, eff->ob->obmat[2]);
- Normalize(efd->nor2);
+ normalize_v3(efd->nor2);
}
}
@@ -764,12 +764,12 @@ static void do_texture_effector(EffectorCache *eff, EffectorData *efd, EffectedP
VECCOPY(tex_co,point->loc);
if(eff->pd->flag & PFIELD_TEX_2D) {
- float fac=-Inpf(tex_co, efd->nor);
+ float fac=-dot_v3v3(tex_co, efd->nor);
VECADDFAC(tex_co, tex_co, efd->nor, fac);
}
if(eff->pd->flag & PFIELD_TEX_OBJECT) {
- Mat4Mul3Vecfl(eff->ob->obmat, tex_co);
+ mul_mat3_m4_v3(eff->ob->obmat, tex_co);
}
hasrgb = multitex_ext(eff->pd->tex, tex_co, NULL,NULL, 1, result);
@@ -815,11 +815,11 @@ static void do_texture_effector(EffectorCache *eff, EffectorData *efd, EffectedP
}
if(eff->pd->flag & PFIELD_TEX_2D){
- float fac = -Inpf(force, efd->nor);
+ float fac = -dot_v3v3(force, efd->nor);
VECADDFAC(force, force, efd->nor, fac);
}
- VecAddf(total_force, total_force, force);
+ add_v3_v3v3(total_force, total_force, force);
}
void do_physical_effector(EffectorCache *eff, EffectorData *efd, EffectedPoint *point, float *total_force)
{
@@ -844,51 +844,51 @@ void do_physical_effector(EffectorCache *eff, EffectorData *efd, EffectedPoint *
switch(pd->forcefield){
case PFIELD_WIND:
VECCOPY(force, efd->nor);
- VecMulf(force, strength * efd->falloff);
+ mul_v3_fl(force, strength * efd->falloff);
break;
case PFIELD_FORCE:
- Normalize(force);
- VecMulf(force, strength * efd->falloff);
+ normalize_v3(force);
+ mul_v3_fl(force, strength * efd->falloff);
break;
case PFIELD_VORTEX:
/* old vortex force */
if(pd->shape == PFIELD_SHAPE_POINT) {
- Crossf(force, efd->nor, efd->vec_to_point);
- Normalize(force);
- VecMulf(force, strength * efd->distance * efd->falloff);
+ cross_v3_v3v3(force, efd->nor, efd->vec_to_point);
+ normalize_v3(force);
+ mul_v3_fl(force, strength * efd->distance * efd->falloff);
}
else {
/* new vortex force */
- Crossf(temp, efd->nor2, efd->vec_to_point2);
- VecMulf(temp, strength * efd->falloff);
+ cross_v3_v3v3(temp, efd->nor2, efd->vec_to_point2);
+ mul_v3_fl(temp, strength * efd->falloff);
- Crossf(force, efd->nor2, temp);
- VecMulf(force, strength * efd->falloff);
+ cross_v3_v3v3(force, efd->nor2, temp);
+ mul_v3_fl(force, strength * efd->falloff);
VECADDFAC(temp, temp, point->vel, -point->vel_to_sec);
- VecAddf(force, force, temp);
+ add_v3_v3v3(force, force, temp);
}
break;
case PFIELD_MAGNET:
if(eff->pd->shape == PFIELD_SHAPE_POINT)
/* magnetic field of a moving charge */
- Crossf(temp, efd->nor, efd->vec_to_point);
+ cross_v3_v3v3(temp, efd->nor, efd->vec_to_point);
else
- VecCopyf(temp, efd->nor);
+ copy_v3_v3(temp, efd->nor);
- Normalize(temp);
- VecMulf(temp, strength * efd->falloff);
- Crossf(force, point->vel, temp);
- VecMulf(force, point->vel_to_sec);
+ normalize_v3(temp);
+ mul_v3_fl(temp, strength * efd->falloff);
+ cross_v3_v3v3(force, point->vel, temp);
+ mul_v3_fl(force, point->vel_to_sec);
break;
case PFIELD_HARMONIC:
- VecMulf(force, -strength * efd->falloff);
- VecCopyf(temp, point->vel);
- VecMulf(temp, -damp * 2.0f * (float)sqrt(fabs(strength)) * point->vel_to_sec);
- VecAddf(force, force, temp);
+ mul_v3_fl(force, -strength * efd->falloff);
+ copy_v3_v3(temp, point->vel);
+ mul_v3_fl(temp, -damp * 2.0f * (float)sqrt(fabs(strength)) * point->vel_to_sec);
+ add_v3_v3v3(force, force, temp);
break;
case PFIELD_CHARGE:
- VecMulf(force, point->charge * strength * efd->falloff);
+ mul_v3_fl(force, point->charge * strength * efd->falloff);
break;
case PFIELD_LENNARDJ:
fac = pow((efd->size + point->size) / efd->distance, 6.0);
@@ -898,7 +898,7 @@ void do_physical_effector(EffectorCache *eff, EffectorData *efd, EffectedPoint *
/* limit the repulsive term drastically to avoid huge forces */
fac = ((fac>2.0) ? 2.0 : fac);
- VecMulf(force, strength * fac);
+ mul_v3_fl(force, strength * fac);
break;
case PFIELD_BOID:
/* Boid field is handled completely in boids code. */
@@ -913,16 +913,16 @@ void do_physical_effector(EffectorCache *eff, EffectorData *efd, EffectedPoint *
force[0] = -1.0f + 2.0f * BLI_gTurbulence(pd->f_size, temp[0], temp[1], temp[2], 2,0,2);
force[1] = -1.0f + 2.0f * BLI_gTurbulence(pd->f_size, temp[1], temp[2], temp[0], 2,0,2);
force[2] = -1.0f + 2.0f * BLI_gTurbulence(pd->f_size, temp[2], temp[0], temp[1], 2,0,2);
- VecMulf(force, strength * efd->falloff);
+ mul_v3_fl(force, strength * efd->falloff);
break;
case PFIELD_DRAG:
VECCOPY(force, point->vel);
- fac = Normalize(force) * point->vel_to_sec;
+ fac = normalize_v3(force) * point->vel_to_sec;
strength = MIN2(strength, 2.0f);
damp = MIN2(damp, 2.0f);
- VecMulf(force, -efd->falloff * fac * (strength * fac + damp));
+ mul_v3_fl(force, -efd->falloff * fac * (strength * fac + damp));
break;
}
@@ -937,12 +937,12 @@ void do_physical_effector(EffectorCache *eff, EffectorData *efd, EffectedPoint *
if(pd->flag & PFIELD_DO_ROTATION && point->ave && point->rot) {
float xvec[3] = {1.0f, 0.0f, 0.0f};
float dave[3];
- QuatMulVecf(point->rot, xvec);
- Crossf(dave, xvec, force);
+ mul_qt_v3(point->rot, xvec);
+ cross_v3_v3v3(dave, xvec, force);
if(pd->f_flow != 0.0f) {
VECADDFAC(dave, dave, point->ave, -pd->f_flow * efd->falloff);
}
- VecAddf(point->ave, point->ave, dave);
+ add_v3_v3v3(point->ave, point->ave, dave);
}
}
diff --git a/source/blender/blenkernel/intern/exotic.c b/source/blender/blenkernel/intern/exotic.c
index 8827897a509..48a05c2f6a7 100644
--- a/source/blender/blenkernel/intern/exotic.c
+++ b/source/blender/blenkernel/intern/exotic.c
@@ -64,7 +64,7 @@
#include "BKE_utildefines.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_editVert.h"
#include "BKE_blender.h"
@@ -180,7 +180,7 @@ static void mesh_add_normals_flags(Mesh *me)
v3= me->mvert+mface->v3;
v4= me->mvert+mface->v4;
- CalcNormFloat(v1->co, v2->co, v3->co, nor);
+ normal_tri_v3( nor,v1->co, v2->co, v3->co);
sno[0]= 32767.0*nor[0];
sno[1]= 32767.0*nor[1];
sno[2]= 32767.0*nor[2];
@@ -1249,7 +1249,7 @@ static void read_inventor(Scene *scene, char *str, struct ListBase *listb)
VECCOPY(bp->vec, data);
if(coordtype==4) {
bp->vec[3]= data[3];
- VecMulf(bp->vec, 1.0f/data[3]);
+ mul_v3_fl(bp->vec, 1.0f/data[3]);
}
else bp->vec[3]= 1.0;
data+= coordtype;
@@ -1837,7 +1837,7 @@ static void write_vert_stl(Object *ob, MVert *verts, int index, FILE *fpSTL)
float vert[3];
VECCOPY(vert, verts[(index)].co);
- Mat4MulVecfl(ob->obmat, vert);
+ mul_m4_v3(ob->obmat, vert);
if (ENDIAN_ORDER==B_ENDIAN) {
SWITCH_INT(vert[0]);
@@ -2174,7 +2174,7 @@ static void write_camera_vrml(FILE *fp, Object *ob)
Camera *cam;
if(ob==0) return;
- Mat4Invert(ob->imat, ob->obmat);
+ invert_m4_m4(ob->imat, ob->obmat);
fprintf(fp, "\tMatrixTransform {\n");
@@ -3031,10 +3031,10 @@ static void dxf_read_line(Scene *scene, int noob) {
mvert= &me->mvert[(me->totvert-2)];
- VecSubf(mvert->co, cent, vcenter);
+ sub_v3_v3v3(mvert->co, cent, vcenter);
mvert++;
if (vspace) { VECCOPY(mvert->co, epoint);
- } else VecSubf(mvert->co, epoint, vcenter);
+ } else sub_v3_v3v3(mvert->co, epoint, vcenter);
mface= &(((MFace*)me->mface)[me->totface-1]);
mface->v1= me->totvert-2;
@@ -3237,7 +3237,7 @@ static void dxf_read_ellipse(Scene *scene, int noob)
if (vspace) {
VECCOPY(mvert->co, epoint);
} else {
- VecSubf(mvert->co, epoint, vcenter);
+ sub_v3_v3v3(mvert->co, epoint, vcenter);
}
if (v > 0) {
@@ -3360,7 +3360,7 @@ static void dxf_read_arc(Scene *scene, int noob)
if (vspace) {
VECCOPY(mvert->co, epoint);
} else {
- VecSubf(mvert->co, epoint, vcenter);
+ sub_v3_v3v3(mvert->co, epoint, vcenter);
}
if (v > 0) {
@@ -3470,7 +3470,7 @@ static void dxf_read_polyline(Scene *scene, int noob) {
mvert= &me->mvert[me->totvert-1];
if (vspace) { VECCOPY(mvert->co, vert);
- } else VecSubf(mvert->co, vert, vcenter);
+ } else sub_v3_v3v3(mvert->co, vert, vcenter);
}
/* make edges */
@@ -3556,7 +3556,7 @@ static void dxf_read_polyline(Scene *scene, int noob) {
mvert= &me->mvert[(me->totvert-1)];
if (vspace) { VECCOPY(mvert->co, vert);
- } else VecSubf(mvert->co, vert, vcenter);
+ } else sub_v3_v3v3(mvert->co, vert, vcenter);
} else if (vflags & 128) {
if(vids[2]==0) {
@@ -3687,7 +3687,7 @@ static void dxf_read_lwpolyline(Scene *scene, int noob) {
if (vspace) {
VECCOPY(mvert->co, vert);
} else {
- VecSubf(mvert->co, vert, vcenter);
+ sub_v3_v3v3(mvert->co, vert, vcenter);
}
if (v > 0) {
@@ -3859,20 +3859,20 @@ static void dxf_read_3dface(Scene *scene, int noob)
ftmp=NULL;
mvert= &me->mvert[(me->totvert-nverts)];
- VecSubf(mvert->co, cent, vcenter);
+ sub_v3_v3v3(mvert->co, cent, vcenter);
mvert++;
if (vspace) { VECCOPY(mvert->co, vert2);
- } else VecSubf(mvert->co, vert2, vcenter);
+ } else sub_v3_v3v3(mvert->co, vert2, vcenter);
mvert++;
if (vspace) { VECCOPY(mvert->co, vert3);
- } else VecSubf(mvert->co, vert3, vcenter);
+ } else sub_v3_v3v3(mvert->co, vert3, vcenter);
if (nverts==4) {
mvert++;
if (vspace) { VECCOPY(mvert->co, vert4);
- } else VecSubf(mvert->co, vert4, vcenter);
+ } else sub_v3_v3v3(mvert->co, vert4, vcenter);
}
mface= &(((MFace*)me->mface)[me->totface-1]);
diff --git a/source/blender/blenkernel/intern/fcurve.c b/source/blender/blenkernel/intern/fcurve.c
index 0ecd1fe912b..0623a5cbe5e 100644
--- a/source/blender/blenkernel/intern/fcurve.c
+++ b/source/blender/blenkernel/intern/fcurve.c
@@ -43,10 +43,12 @@
#include "DNA_anim_types.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_noise.h"
#include "BKE_fcurve.h"
+#include "BKE_animsys.h"
+
#include "BKE_curve.h"
#include "BKE_global.h"
#include "BKE_idprop.h"
@@ -177,6 +179,49 @@ void copy_fcurves (ListBase *dst, ListBase *src)
/* --------------------- Finding -------------------------- */
+FCurve *id_data_find_fcurve(ID *id, void *data, StructRNA *type, char *prop_name, int index)
+{
+ /* anim vars */
+ AnimData *adt;
+ FCurve *fcu= NULL;
+
+ /* rna vars */
+ PointerRNA ptr;
+ PropertyRNA *prop;
+ char *path;
+
+ adt= BKE_animdata_from_id(id);
+
+ /* only use the current action ??? */
+ if(adt==NULL || adt->action==NULL)
+ return NULL;
+
+ RNA_pointer_create(id, type, data, &ptr);
+ prop = RNA_struct_find_property(&ptr, prop_name);
+
+ if(prop) {
+ path= RNA_path_from_ID_to_property(&ptr, prop);
+
+ if(path) {
+ /* animation takes priority over drivers */
+ if(adt->action && adt->action->curves.first)
+ fcu= list_find_fcurve(&adt->action->curves, path, index);
+
+ /* if not animated, check if driven */
+#if 0
+ if(!fcu && (adt->drivers.first)) {
+ fcu= list_find_fcurve(&adt->drivers, path, but->rnaindex);
+ }
+#endif
+
+ MEM_freeN(path);
+ }
+ }
+
+ return fcu;
+}
+
+
/* Find the F-Curve affecting the given RNA-access path + index, in the list of F-Curves provided */
FCurve *list_find_fcurve (ListBase *list, const char rna_path[], const int array_index)
{
@@ -686,6 +731,9 @@ DriverTarget *driver_add_new_target (ChannelDriver *driver)
dtar= MEM_callocN(sizeof(DriverTarget), "DriverTarget");
BLI_addtail(&driver->targets, dtar);
+ /* make the default ID-type ID_OB, since most driver targets refer to objects */
+ dtar->idtype= ID_OB;
+
/* give the target a 'unique' name */
strcpy(dtar->name, "var");
BLI_uniquename(&driver->targets, dtar, "var", '_', offsetof(DriverTarget, name), 64);
@@ -774,7 +822,7 @@ float driver_get_target_value (ChannelDriver *driver, DriverTarget *dtar)
}
/* get property to read from, and get value as appropriate */
- if (RNA_path_resolve(&id_ptr, path, &ptr, &prop)) {
+ if (RNA_path_resolve_full(&id_ptr, path, &ptr, &prop, &index)) {
switch (RNA_property_type(prop)) {
case PROP_BOOLEAN:
if (RNA_property_array_length(&ptr, prop))
@@ -801,8 +849,13 @@ float driver_get_target_value (ChannelDriver *driver, DriverTarget *dtar)
break;
}
}
- else if (G.f & G_DEBUG)
- printf("Driver Evaluation Error: cannot resolve target for %s -> %s \n", id->name, path);
+ else {
+ if (G.f & G_DEBUG)
+ printf("Driver Evaluation Error: cannot resolve target for %s -> %s \n", id->name, path);
+
+ driver->flag |= DRIVER_FLAG_INVALID;
+ return 0.0f;
+ }
return value;
}
@@ -831,7 +884,7 @@ static void driver_get_target_pchans2 (ChannelDriver *driver, bPoseChannel **pch
/* resolve path so that we have pointer to the right posechannel */
if (RNA_path_resolve(&id_ptr, dtar->rna_path, &ptr, &prop)) {
/* is pointer valid (i.e. pointing to an actual posechannel */
- if ((ptr.type == &RNA_PoseChannel) && (ptr.data)) {
+ if ((ptr.type == &RNA_PoseBone) && (ptr.data)) {
/* first or second target? */
if (i)
*pchan1= ptr.data;
@@ -924,11 +977,11 @@ static float evaluate_driver (ChannelDriver *driver, float evaltime)
}
/* use the final posed locations */
- Mat4ToQuat(pchan->pose_mat, q1);
- Mat4ToQuat(pchan2->pose_mat, q2);
+ mat4_to_quat(q1, pchan->pose_mat);
+ mat4_to_quat(q2, pchan2->pose_mat);
- QuatInv(q1);
- QuatMul(quat, q1, q2);
+ invert_qt(q1);
+ mul_qt_qtqt(quat, q1, q2);
angle = 2.0f * (saacos(quat[0]));
angle= ABS(angle);
@@ -1017,13 +1070,13 @@ static int findzero (float x, float q0, float q1, float q2, float q3, float *o)
if (d > 0.0) {
t= sqrt(d);
- o[0]= (float)(Sqrt3d(-q+t) + Sqrt3d(-q-t) - a);
+ o[0]= (float)(sqrt3d(-q+t) + sqrt3d(-q-t) - a);
if ((o[0] >= SMALL) && (o[0] <= 1.000001)) return 1;
else return 0;
}
else if (d == 0.0) {
- t= Sqrt3d(-q);
+ t= sqrt3d(-q);
o[0]= (float)(2*t - a);
if ((o[0] >= SMALL) && (o[0] <= 1.000001)) nr++;
diff --git a/source/blender/blenkernel/intern/fluidsim.c b/source/blender/blenkernel/intern/fluidsim.c
index aa163b821c8..9453c2a0ad1 100644
--- a/source/blender/blenkernel/intern/fluidsim.c
+++ b/source/blender/blenkernel/intern/fluidsim.c
@@ -40,7 +40,7 @@
#include "DNA_particle_types.h"
#include "DNA_scene_types.h" // N_T
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BKE_cdderivedmesh.h"
@@ -563,13 +563,13 @@ void fluid_get_bb(MVert *mvert, int totvert, float obmat[][4],
float vec[3];
VECCOPY(vec, mvert[0].co);
- Mat4MulVecfl(obmat, vec);
+ mul_m4_v3(obmat, vec);
bbsx = vec[0]; bbsy = vec[1]; bbsz = vec[2];
bbex = vec[0]; bbey = vec[1]; bbez = vec[2];
for(i = 1; i < totvert; i++) {
VECCOPY(vec, mvert[i].co);
- Mat4MulVecfl(obmat, vec);
+ mul_m4_v3(obmat, vec);
if(vec[0] < bbsx){ bbsx= vec[0]; }
if(vec[1] < bbsy){ bbsy= vec[1]; }
@@ -626,7 +626,7 @@ void initElbeemMesh(struct Scene *scene, struct Object *ob,
verts = MEM_callocN( totvert*3*sizeof(float), "elbeemmesh_vertices");
for(i=0; i<totvert; i++) {
VECCOPY( &verts[i*3], mvert[i].co);
- if(useGlobalCoords) { Mat4MulVecfl(ob->obmat, &verts[i*3]); }
+ if(useGlobalCoords) { mul_m4_v3(ob->obmat, &verts[i*3]); }
}
*vertices = verts;
diff --git a/source/blender/blenkernel/intern/fmodifier.c b/source/blender/blenkernel/intern/fmodifier.c
index 4e79f6238b5..877c6d6b62e 100644
--- a/source/blender/blenkernel/intern/fmodifier.c
+++ b/source/blender/blenkernel/intern/fmodifier.c
@@ -41,7 +41,7 @@
#include "DNA_anim_types.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_noise.h"
#include "BKE_fcurve.h"
@@ -53,6 +53,8 @@
#include "RNA_access.h"
#include "RNA_types.h"
+#include "AUD_C-API.h"
+
#ifndef DISABLE_PYTHON
#include "BPY_extern.h" /* for BPY_pydriver_eval() */
#endif
@@ -871,6 +873,96 @@ static FModifierTypeInfo FMI_LIMITS = {
fcm_limits_evaluate /* evaluate */
};
+/* Sound F-Curve Modifier --------------------------- */
+
+static void fcm_sound_new_data (void *mdata)
+{
+ FMod_Sound *data= (FMod_Sound *)mdata;
+
+ /* defaults */
+ data->strength= 1.0f;
+ data->delay = 0.0f;
+ data->modification = FCM_SOUND_MODIF_REPLACE;
+ data->sound = NULL;
+}
+
+static void fcm_sound_evaluate (FCurve *fcu, FModifier *fcm, float *cvalue, float evaltime)
+{
+ FMod_Sound *data= (FMod_Sound *)fcm->data;
+ float amplitude;
+
+ AUD_Device *device;
+ AUD_Sound *limiter;
+ AUD_SoundInfo info;
+
+ // XXX fixme - need to get in terms of time instead of frames to be really useful
+// evaltime = FRA2TIME(evaltime);
+ evaltime -= data->delay;
+
+ /* sound-system cannot cope with negative times/frames */
+ if (evaltime < 0.0f)
+ return;
+ /* must have a sound with a cache so that this can be used */
+ if (ELEM(NULL, data->sound, data->sound->cache))
+ return;
+
+ /* examine this snippet of the wave, and extract the amplitude from it */
+ info = AUD_getInfo(data->sound->cache);
+ info.specs.channels = 1;
+ info.specs.format = AUD_FORMAT_FLOAT32;
+ device = AUD_openReadDevice(info.specs);
+ limiter = AUD_limitSound(data->sound->cache, evaltime, evaltime + 1);
+ AUD_playDevice(device, limiter);
+ AUD_unload(limiter);
+ AUD_readDevice(device, (sample_t*)&amplitude, 1);
+ AUD_closeReadDevice(device);
+
+ /* combine the amplitude with existing motion data */
+ switch (data->modification) {
+ case FCM_SOUND_MODIF_ADD:
+ *cvalue= *cvalue + amplitude * data->strength;
+ break;
+ case FCM_SOUND_MODIF_SUBTRACT:
+ *cvalue= *cvalue - amplitude * data->strength;
+ break;
+ case FCM_SOUND_MODIF_MULTIPLY:
+ *cvalue= *cvalue * amplitude * data->strength;
+ break;
+ case FCM_SOUND_MODIF_REPLACE:
+ default:
+ *cvalue= *cvalue + amplitude * data->strength;
+ break;
+ }
+}
+
+static float fcm_sound_time (FCurve *fcu, FModifier *fcm, float cvalue, float evaltime)
+{
+ FMod_Sound *data= (FMod_Sound *)fcm->data;
+
+ /* check for the time delay */
+// evaltime = FRA2TIME(evaltime);
+ if(evaltime < data->delay)
+ return data->delay;
+
+ /* modifier doesn't change time */
+ return evaltime;
+}
+
+static FModifierTypeInfo FMI_SOUND = {
+ FMODIFIER_TYPE_SOUND, /* type */
+ sizeof(FMod_Sound), /* size */
+ FMI_TYPE_REPLACE_VALUES, /* action type */
+ 0, /* requirements */
+ "Sound", /* name */
+ "FMod_Sound", /* struct name */
+ NULL, /* free data */
+ NULL, /* copy data */
+ fcm_sound_new_data, /* new data */
+ NULL, /* verify */
+ fcm_sound_time, /* evaluate time */
+ fcm_sound_evaluate /* evaluate */
+};
+
/* F-Curve Modifier API --------------------------- */
/* All of the F-Curve Modifier api functions use FModifierTypeInfo structs to carry out
* and operations that involve F-Curve modifier specific code.
@@ -892,6 +984,7 @@ static void fmods_init_typeinfo ()
fmodifiersTypeInfo[6]= NULL/*&FMI_FILTER*/; /* Filter F-Curve Modifier */ // XXX unimplemented
fmodifiersTypeInfo[7]= &FMI_PYTHON; /* Custom Python F-Curve Modifier */
fmodifiersTypeInfo[8]= &FMI_LIMITS; /* Limits F-Curve Modifier */
+ fmodifiersTypeInfo[9]= &FMI_SOUND; /* Sound F-Curve Modifier */
}
/* This function should be used for getting the appropriate type-info when only
@@ -992,13 +1085,13 @@ void copy_fmodifiers (ListBase *dst, ListBase *src)
}
/* Remove and free the given F-Modifier from the given stack */
-void remove_fmodifier (ListBase *modifiers, FModifier *fcm)
+int remove_fmodifier (ListBase *modifiers, FModifier *fcm)
{
FModifierTypeInfo *fmi= fmodifier_get_typeinfo(fcm);
/* sanity check */
if (fcm == NULL)
- return;
+ return 0;
/* free modifier's special data (stored inside fcm->data) */
if (fcm->data) {
@@ -1010,15 +1103,25 @@ void remove_fmodifier (ListBase *modifiers, FModifier *fcm)
}
/* remove modifier from stack */
- if (modifiers)
+ if (modifiers) {
BLI_freelinkN(modifiers, fcm);
+ return 1;
+ }
else {
// XXX this case can probably be removed some day, as it shouldn't happen...
printf("remove_fmodifier() - no modifier stack given \n");
MEM_freeN(fcm);
+ return 0;
}
}
+/* Remove and free the nth F-Modifier from the given stack */
+int remove_fmodifier_index (ListBase *modifiers, int index)
+{
+ FModifier *fcm= BLI_findlink(modifiers, index);
+ return remove_fmodifier(modifiers, fcm);
+}
+
/* Remove all of a given F-Curve's modifiers */
void free_fmodifiers (ListBase *modifiers)
{
diff --git a/source/blender/blenkernel/intern/font.c b/source/blender/blenkernel/intern/font.c
index 4e05bf45d3d..e2dccf02b40 100644
--- a/source/blender/blenkernel/intern/font.c
+++ b/source/blender/blenkernel/intern/font.c
@@ -41,7 +41,7 @@
#include "MEM_guardedalloc.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BLI_vfontdata.h"
@@ -968,12 +968,12 @@ struct chartrans *BKE_text_to_curve(Scene *scene, Object *ob, int mode)
float minx, maxx, miny, maxy;
float timeofs, sizefac;
- Mat4Invert(imat, ob->obmat);
- Mat3CpyMat4(imat3, imat);
+ invert_m4_m4(imat, ob->obmat);
+ copy_m3_m4(imat3, imat);
- Mat3CpyMat4(cmat, cu->textoncurve->obmat);
- Mat3MulMat3(cmat, cmat, imat3);
- sizefac= Normalize(cmat[0])/cu->fsize;
+ copy_m3_m4(cmat, cu->textoncurve->obmat);
+ mul_m3_m3m3(cmat, cmat, imat3);
+ sizefac= normalize_v3(cmat[0])/cu->fsize;
minx=miny= 1.0e20f;
maxx=maxy= -1.0e20f;
@@ -1042,7 +1042,7 @@ struct chartrans *BKE_text_to_curve(Scene *scene, Object *ob, int mode)
where_on_path(cu->textoncurve, ctime, vec, tvec, NULL, NULL);
where_on_path(cu->textoncurve, ctime+dtime, tvec, rotvec, NULL, NULL);
- VecMulf(vec, sizefac);
+ mul_v3_fl(vec, sizefac);
ct->rot= (float)(M_PI-atan2(rotvec[1], rotvec[0]));
@@ -1196,7 +1196,7 @@ struct chartrans *BKE_text_to_curve(Scene *scene, Object *ob, int mode)
vecyo[0] = ct->xof;
vecyo[1] = ct->yof;
vecyo[2] = 0;
- Mat4MulVecfl(ob->obmat, vecyo);
+ mul_m4_v3(ob->obmat, vecyo);
VECCOPY(ob->loc, vecyo);
outta = 1;
cu->sepchar = 0;
diff --git a/source/blender/blenkernel/intern/gpencil.c b/source/blender/blenkernel/intern/gpencil.c
index 43c4137e73e..5023d87cef8 100644
--- a/source/blender/blenkernel/intern/gpencil.c
+++ b/source/blender/blenkernel/intern/gpencil.c
@@ -36,7 +36,7 @@
#include "IMB_imbuf.h"
#include "IMB_imbuf_types.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "DNA_listBase.h"
diff --git a/source/blender/blenkernel/intern/group.c b/source/blender/blenkernel/intern/group.c
index 6bb47bc0f0f..3ab02a576d0 100644
--- a/source/blender/blenkernel/intern/group.c
+++ b/source/blender/blenkernel/intern/group.c
@@ -51,6 +51,7 @@
#include "BKE_library.h"
#include "BKE_main.h"
#include "BKE_object.h"
+#include "BKE_scene.h" /* object_in_scene */
#ifdef HAVE_CONFIG_H
#include <config.h>
@@ -95,7 +96,7 @@ void unlink_group(Group *group)
/* ensure objects are not in this group */
for(; base; base= base->next) {
- if(rem_from_group(group, base->object) && find_group(base->object, NULL)==NULL) {
+ if(rem_from_group(group, base->object, sce, base) && find_group(base->object, NULL)==NULL) {
base->object->flag &= ~OB_FROMGROUP;
base->flag &= ~OB_FROMGROUP;
}
@@ -153,15 +154,15 @@ Group *copy_group(Group *group)
}
/* external */
-void add_to_group(Group *group, Object *ob)
+static int add_to_group_internal(Group *group, Object *ob)
{
GroupObject *go;
- if(group==NULL || ob==NULL) return;
+ if(group==NULL || ob==NULL) return 0;
/* check if the object has been added already */
for(go= group->gobject.first; go; go= go->next) {
- if(go->ob==ob) return;
+ if(go->ob==ob) return 0;
}
go= MEM_callocN(sizeof(GroupObject), "groupobject");
@@ -169,10 +170,31 @@ void add_to_group(Group *group, Object *ob)
go->ob= ob;
+ return 1;
+}
+
+int add_to_group(Group *group, Object *object, Scene *scene, Base *base)
+{
+ if(add_to_group_internal(group, object)) {
+ if((object->flag & OB_FROMGROUP)==0) {
+
+ if(scene && base==NULL)
+ base= object_in_scene(object, scene);
+
+ object->flag |= OB_FROMGROUP;
+
+ if(base)
+ base->flag |= OB_FROMGROUP;
+ }
+ return 1;
+ }
+ else {
+ return 0;
+ }
}
/* also used for ob==NULL */
-int rem_from_group(Group *group, Object *ob)
+static int rem_from_group_internal(Group *group, Object *ob)
{
GroupObject *go, *gon;
int removed = 0;
@@ -192,6 +214,26 @@ int rem_from_group(Group *group, Object *ob)
return removed;
}
+int rem_from_group(Group *group, Object *object, Scene *scene, Base *base)
+{
+ if(rem_from_group_internal(group, object)) {
+
+ if(find_group(object, NULL) == NULL) {
+ if(scene && base==NULL)
+ base= object_in_scene(object, scene);
+
+ object->flag &= ~OB_FROMGROUP;
+
+ if(base)
+ base->flag &= ~OB_FROMGROUP;
+ }
+ return 1;
+ }
+ else {
+ return 0;
+ }
+}
+
int object_in_group(Object *ob, Group *group)
{
GroupObject *go;
diff --git a/source/blender/blenkernel/intern/idprop.c b/source/blender/blenkernel/intern/idprop.c
index 3cff82f522a..7e081982f24 100644
--- a/source/blender/blenkernel/intern/idprop.c
+++ b/source/blender/blenkernel/intern/idprop.c
@@ -442,7 +442,7 @@ void IDP_RemFromGroup(IDProperty *group, IDProperty *prop)
BLI_remlink(&group->data.group, prop);
}
-IDProperty *IDP_GetPropertyFromGroup(IDProperty *prop, char *name)
+IDProperty *IDP_GetPropertyFromGroup(IDProperty *prop, const char *name)
{
IDProperty *loop;
for (loop=prop->data.group.first; loop; loop=loop->next) {
diff --git a/source/blender/blenkernel/intern/image.c b/source/blender/blenkernel/intern/image.c
index efe53f6f8ef..0452b38a2e5 100644
--- a/source/blender/blenkernel/intern/image.c
+++ b/source/blender/blenkernel/intern/image.c
@@ -61,7 +61,7 @@
#include "DNA_sequence_types.h"
#include "DNA_userdef_types.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BLI_threads.h"
diff --git a/source/blender/blenkernel/intern/implicit.c b/source/blender/blenkernel/intern/implicit.c
index de215ae4af9..f2b737fa3c2 100644
--- a/source/blender/blenkernel/intern/implicit.c
+++ b/source/blender/blenkernel/intern/implicit.c
@@ -297,6 +297,7 @@ DO_INLINE void sub_lfvector_lfvector(float (*to)[3], float (*fLongVectorA)[3], f
///////////////////////////
// 3x3 matrix
///////////////////////////
+#if 0
/* printf 3x3 matrix on console: for debug output */
static void print_fmatrix(float m3[3][3])
{
@@ -304,6 +305,7 @@ static void print_fmatrix(float m3[3][3])
printf("%f\t%f\t%f\n",m3[1][0],m3[1][1],m3[1][2]);
printf("%f\t%f\t%f\n\n",m3[2][0],m3[2][1],m3[2][2]);
}
+#endif
/* copy 3x3 matrix */
DO_INLINE void cp_fmatrix(float to[3][3], float from[3][3])
@@ -972,6 +974,7 @@ DO_INLINE void BuildPPinv(fmatrix3x3 *lA, fmatrix3x3 *P, fmatrix3x3 *Pinv)
}
}
+#if 0
/*
// version 1.3
static int cg_filtered_pre(lfVector *dv, fmatrix3x3 *lA, lfVector *lB, lfVector *z, fmatrix3x3 *S, fmatrix3x3 *P, fmatrix3x3 *Pinv)
@@ -1143,6 +1146,7 @@ static int cg_filtered_pre(lfVector *dv, fmatrix3x3 *lA, lfVector *lB, lfVector
return iterations<conjgrad_looplimit;
}
+#endif
// outer product is NOT cross product!!!
DO_INLINE void dfdx_spring_type1(float to[3][3], float extent[3], float length, float L, float dot, float k)
@@ -1550,28 +1554,28 @@ static void cloth_calc_force(ClothModifierData *clmd, float frame, lfVector *lF,
CalcFloat(lX[mfaces[i].v1],lX[mfaces[i].v2],lX[mfaces[i].v3],triunnormal);
VECCOPY(trinormal, triunnormal);
- Normalize(trinormal);
+ normalize_v3(trinormal);
// add wind from v1
VECCOPY(tmp, trinormal);
- VecMulf(tmp, calculateVertexWindForce(winvec[mfaces[i].v1], triunnormal));
+ mul_v3_fl(tmp, calculateVertexWindForce(winvec[mfaces[i].v1], triunnormal));
VECADDS(lF[mfaces[i].v1], lF[mfaces[i].v1], tmp, factor);
// add wind from v2
VECCOPY(tmp, trinormal);
- VecMulf(tmp, calculateVertexWindForce(winvec[mfaces[i].v2], triunnormal));
+ mul_v3_fl(tmp, calculateVertexWindForce(winvec[mfaces[i].v2], triunnormal));
VECADDS(lF[mfaces[i].v2], lF[mfaces[i].v2], tmp, factor);
// add wind from v3
VECCOPY(tmp, trinormal);
- VecMulf(tmp, calculateVertexWindForce(winvec[mfaces[i].v3], triunnormal));
+ mul_v3_fl(tmp, calculateVertexWindForce(winvec[mfaces[i].v3], triunnormal));
VECADDS(lF[mfaces[i].v3], lF[mfaces[i].v3], tmp, factor);
// add wind from v4
if(mfaces[i].v4)
{
VECCOPY(tmp, trinormal);
- VecMulf(tmp, calculateVertexWindForce(winvec[mfaces[i].v4], triunnormal));
+ mul_v3_fl(tmp, calculateVertexWindForce(winvec[mfaces[i].v4], triunnormal));
VECADDS(lF[mfaces[i].v4], lF[mfaces[i].v4], tmp, factor);
}
}
@@ -1652,7 +1656,7 @@ int implicit_solver (Object *ob, float frame, ClothModifierData *clmd, ListBase
if(verts [i].flags & CLOTH_VERT_FLAG_PINNED)
{
VECSUB(id->V[i], verts[i].xconst, verts[i].xold);
- // VecMulf(id->V[i], clmd->sim_parms->stepsPerFrame);
+ // mul_v3_fl(id->V[i], clmd->sim_parms->stepsPerFrame);
}
}
}
@@ -1725,7 +1729,7 @@ int implicit_solver (Object *ob, float frame, ClothModifierData *clmd, ListBase
VECCOPY(id->Xnew[i], verts[i].tx);
VECCOPY(id->Vnew[i], verts[i].tv);
- VecMulf(id->Vnew[i], clmd->sim_parms->stepsPerFrame);
+ mul_v3_fl(id->Vnew[i], clmd->sim_parms->stepsPerFrame);
}
}
diff --git a/source/blender/blenkernel/intern/ipo.c b/source/blender/blenkernel/intern/ipo.c
index 5dc26143533..6fc3fc547df 100644
--- a/source/blender/blenkernel/intern/ipo.c
+++ b/source/blender/blenkernel/intern/ipo.c
@@ -70,7 +70,7 @@
#include "DNA_world_types.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_dynstr.h"
#include "BKE_utildefines.h"
@@ -885,6 +885,17 @@ static char *get_rna_access (int blocktype, int adrcode, char actname[], char co
case ID_SEQ: /* sequencer strip */
//SEQ_FAC1:
+ switch (adrcode) {
+ case SEQ_FAC1:
+ propname= "effect_fader";
+ break;
+ case SEQ_FAC_SPEED:
+ propname= "speed_fader";
+ break;
+ case SEQ_FAC_OPACITY:
+ propname= "blend_opacity";
+ break;
+ }
// poin= &(seq->facf0); // XXX this doesn't seem to be included anywhere in sequencer RNA...
break;
@@ -919,11 +930,11 @@ static char *get_rna_access (int blocktype, int adrcode, char actname[], char co
/* append preceeding bits to path */
if ((actname && actname[0]) && (constname && constname[0])) {
/* Constraint in Pose-Channel */
- sprintf(buf, "pose.pose_channels[\"%s\"].constraints[\"%s\"]", actname, constname);
+ sprintf(buf, "pose.bones[\"%s\"].constraints[\"%s\"]", actname, constname);
}
else if (actname && actname[0]) {
/* Pose-Channel */
- sprintf(buf, "pose.pose_channels[\"%s\"]", actname);
+ sprintf(buf, "pose.bones[\"%s\"]", actname);
}
else if (constname && constname[0]) {
/* Constraint in Object */
@@ -1604,6 +1615,7 @@ void do_versions_ipos_to_animato(Main *main)
ListBase drivers = {NULL, NULL};
ID *id;
AnimData *adt;
+ Scene *scene;
if (main == NULL) {
printf("Argh! Main is NULL in do_versions_ipos_to_animato() \n");
@@ -1781,6 +1793,51 @@ void do_versions_ipos_to_animato(Main *main)
}
}
+ /* sequence strips */
+ for(scene = main->scene.first; scene; scene = scene->id.next) {
+ if(scene->ed && scene->ed->seqbasep) {
+ Sequence * seq;
+
+ for(seq = scene->ed->seqbasep->first;
+ seq; seq = seq->next) {
+ short adrcode = SEQ_FAC1;
+
+ if (G.f & G_DEBUG)
+ printf("\tconverting sequence strip %s \n", seq->name+2);
+
+ if (!seq->ipo || !seq->ipo->curve.first) {
+ seq->flag |=
+ SEQ_USE_EFFECT_DEFAULT_FADE;
+ continue;
+ }
+
+ /* patch adrcode, so that we can map
+ to different DNA variables later
+ (semi-hack (tm) )
+ */
+ switch(seq->type) {
+ case SEQ_IMAGE:
+ case SEQ_META:
+ case SEQ_SCENE:
+ case SEQ_MOVIE:
+ case SEQ_COLOR:
+ adrcode = SEQ_FAC_OPACITY;
+ break;
+ case SEQ_SPEED:
+ adrcode = SEQ_FAC_SPEED;
+ break;
+ }
+ ((IpoCurve*) seq->ipo->curve.first)
+ ->adrcode = adrcode;
+ ipo_to_animdata((ID*) seq, seq->ipo,
+ NULL, NULL);
+ seq->ipo->id.us--;
+ seq->ipo = NULL;
+ }
+ }
+ }
+
+
/* textures */
for (id= main->tex.first; id; id= id->next) {
Tex *te= (Tex *)id;
diff --git a/source/blender/blenkernel/intern/key.c b/source/blender/blenkernel/intern/key.c
index 61f51d61e0b..c7b79756263 100644
--- a/source/blender/blenkernel/intern/key.c
+++ b/source/blender/blenkernel/intern/key.c
@@ -1192,11 +1192,11 @@ static void do_curve_key(Scene *scene, Object *ob, Key *key, char *out, int tot)
#endif // XXX old animation system
flag= setkeys(ctime, &key->block, k, t, 0);
-
+
if(flag==0)
- ; /* do_key(a, a+step, tot, (char *)out, key, k, t, 0); */
+ do_key(a, a+step, tot, (char *)out, key, actkb, k, t, 0);
else
- ; /* cp_key(a, a+step, tot, (char *)out, key, k[2],0); */
+ cp_key(a, a+step, tot, (char *)out, key, actkb, k[2], NULL, 0);
}
}
else {
@@ -1395,6 +1395,49 @@ Key *ob_get_key(Object *ob)
return NULL;
}
+KeyBlock *add_keyblock(Scene *scene, Key *key)
+{
+ KeyBlock *kb;
+ float curpos= -0.1;
+ int tot;
+
+ kb= key->block.last;
+ if(kb) curpos= kb->pos;
+
+ kb= MEM_callocN(sizeof(KeyBlock), "Keyblock");
+ BLI_addtail(&key->block, kb);
+ kb->type= KEY_CARDINAL;
+
+ tot= BLI_countlist(&key->block);
+ if(tot==1) strcpy(kb->name, "Basis");
+ else sprintf(kb->name, "Key %d", tot-1);
+
+ // XXX this is old anim system stuff? (i.e. the 'index' of the shapekey)
+ kb->adrcode= tot-1;
+
+ key->totkey++;
+ if(key->totkey==1) key->refkey= kb;
+
+ kb->slidermin= 0.0f;
+ kb->slidermax= 1.0f;
+
+ // XXX kb->pos is the confusing old horizontal-line RVK crap in old IPO Editor...
+ if(key->type == KEY_RELATIVE)
+ kb->pos= curpos+0.1;
+ else {
+#if 0 // XXX old animation system
+ curpos= bsystem_time(scene, 0, (float)CFRA, 0.0);
+ if(calc_ipo_spec(key->ipo, KEY_SPEED, &curpos)==0) {
+ curpos /= 100.0;
+ }
+ kb->pos= curpos;
+
+ sort_keys(key);
+#endif // XXX old animation system
+ }
+ return kb;
+}
+
/* only the active keyblock */
KeyBlock *ob_get_keyblock(Object *ob)
{
@@ -1408,6 +1451,16 @@ KeyBlock *ob_get_keyblock(Object *ob)
return NULL;
}
+KeyBlock *ob_get_reference_keyblock(Object *ob)
+{
+ Key *key= ob_get_key(ob);
+
+ if (key)
+ return key->refkey;
+
+ return NULL;
+}
+
/* get the appropriate KeyBlock given an index */
KeyBlock *key_get_keyblock(Key *key, int index)
{
diff --git a/source/blender/blenkernel/intern/lattice.c b/source/blender/blenkernel/intern/lattice.c
index c53101299c6..dc548edbb25 100644
--- a/source/blender/blenkernel/intern/lattice.c
+++ b/source/blender/blenkernel/intern/lattice.c
@@ -39,7 +39,7 @@
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "DNA_armature_types.h"
#include "DNA_mesh_types.h"
@@ -155,10 +155,10 @@ void resizelattice(Lattice *lt, int uNew, int vNew, int wNew, Object *ltOb)
/* prevent using deformed locations */
freedisplist(&ltOb->disp);
- Mat4CpyMat4(mat, ltOb->obmat);
- Mat4One(ltOb->obmat);
+ copy_m4_m4(mat, ltOb->obmat);
+ unit_m4(ltOb->obmat);
lattice_deform_verts(ltOb, NULL, NULL, vertexCos, uNew*vNew*wNew, NULL);
- Mat4CpyMat4(ltOb->obmat, mat);
+ copy_m4_m4(ltOb->obmat, mat);
lt->typeu = typeu;
lt->typev = typev;
@@ -310,18 +310,18 @@ void init_latt_deform(Object *oblatt, Object *ob)
/* for example with a particle system: ob==0 */
if(ob==NULL) {
/* in deformspace, calc matrix */
- Mat4Invert(lt->latmat, oblatt->obmat);
+ invert_m4_m4(lt->latmat, oblatt->obmat);
/* back: put in deform array */
- Mat4Invert(imat, lt->latmat);
+ invert_m4_m4(imat, lt->latmat);
}
else {
/* in deformspace, calc matrix */
- Mat4Invert(imat, oblatt->obmat);
- Mat4MulMat4(lt->latmat, ob->obmat, imat);
+ invert_m4_m4(imat, oblatt->obmat);
+ mul_m4_m4m4(lt->latmat, ob->obmat, imat);
/* back: put in deform array */
- Mat4Invert(imat, lt->latmat);
+ invert_m4_m4(imat, lt->latmat);
}
for(w=0,fw=lt->fw; w<lt->pntsw; w++,fw+=lt->dw) {
@@ -337,7 +337,7 @@ void init_latt_deform(Object *oblatt, Object *ob)
fp[2] = bp->vec[2] - fw;
}
- Mat4Mul3Vecfl(imat, fp);
+ mul_mat3_m4_v3(imat, fp);
}
}
}
@@ -356,7 +356,7 @@ void calc_latt_deform(Object *ob, float *co, float weight)
/* co is in local coords, treat with latmat */
VECCOPY(vec, co);
- Mat4MulVecfl(lt->latmat, vec);
+ mul_m4_v3(lt->latmat, vec);
/* u v w coords */
@@ -456,15 +456,15 @@ typedef struct {
static void init_curve_deform(Object *par, Object *ob, CurveDeform *cd, int dloc)
{
- Mat4Invert(ob->imat, ob->obmat);
- Mat4MulMat4(cd->objectspace, par->obmat, ob->imat);
- Mat4Invert(cd->curvespace, cd->objectspace);
- Mat3CpyMat4(cd->objectspace3, cd->objectspace);
+ invert_m4_m4(ob->imat, ob->obmat);
+ mul_m4_m4m4(cd->objectspace, par->obmat, ob->imat);
+ invert_m4_m4(cd->curvespace, cd->objectspace);
+ copy_m3_m4(cd->objectspace3, cd->objectspace);
// offset vector for 'no smear'
if(dloc) {
- Mat4Invert(par->imat, par->obmat);
- VecMat4MulVecfl(cd->dloc, par->imat, ob->obmat[3]);
+ invert_m4_m4(par->imat, par->obmat);
+ mul_v3_m4v3(cd->dloc, par->imat, ob->obmat[3]);
}
else cd->dloc[0]=cd->dloc[1]=cd->dloc[2]= 0.0f;
@@ -497,15 +497,15 @@ static int where_on_path_deform(Object *ob, float ctime, float *vec, float *dir,
float dvec[3];
if(ctime < 0.0) {
- VecSubf(dvec, path->data[1].vec, path->data[0].vec);
- VecMulf(dvec, ctime*(float)path->len);
+ sub_v3_v3v3(dvec, path->data[1].vec, path->data[0].vec);
+ mul_v3_fl(dvec, ctime*(float)path->len);
VECADD(vec, vec, dvec);
if(quat) QUATCOPY(quat, path->data[0].quat);
if(radius) *radius= path->data[0].radius;
}
else if(ctime > 1.0) {
- VecSubf(dvec, path->data[path->len-1].vec, path->data[path->len-2].vec);
- VecMulf(dvec, (ctime-1.0)*(float)path->len);
+ sub_v3_v3v3(dvec, path->data[path->len-1].vec, path->data[path->len-2].vec);
+ mul_v3_fl(dvec, (ctime-1.0)*(float)path->len);
VECADD(vec, vec, dvec);
if(quat) QUATCOPY(quat, path->data[path->len-1].quat);
if(radius) *radius= path->data[path->len-1].radius;
@@ -570,28 +570,28 @@ static int calc_curve_deform(Scene *scene, Object *par, float *co, short axis, C
dir[cd->no_rot_axis-1]= 0.0f;
/* -1 for compatibility with old track defines */
- vectoquat(dir, axis-1, upflag, quat);
+ vec_to_quat( quat,dir, axis-1, upflag);
/* the tilt */
if(loc[3]!=0.0) {
- Normalize(dir);
+ normalize_v3(dir);
q[0]= (float)cos(0.5*loc[3]);
fac= (float)sin(0.5*loc[3]);
q[1]= -fac*dir[0];
q[2]= -fac*dir[1];
q[3]= -fac*dir[2];
- QuatMul(quat, q, quat);
+ mul_qt_qtqt(quat, q, quat);
}
#endif
- static float q_x90d[4] = {0.70710676908493, 0.70710676908493, 0.0, 0.0}; // float rot_axis[3]= {1,0,0}; AxisAngleToQuat(q, rot_axis, 90 * (M_PI / 180));
- static float q_y90d[4] = {0.70710676908493, 0.0, 0.70710676908493, 0.0}; // float rot_axis[3]= {0,1,0}; AxisAngleToQuat(q, rot_axis, 90 * (M_PI / 180));
- static float q_z90d[4] = {0.70710676908493, 0.0, 0.0, 0.70710676908493}; // float rot_axis[3]= {0,0,2}; AxisAngleToQuat(q, rot_axis, 90 * (M_PI / 180));
+ static float q_x90d[4] = {0.70710676908493, 0.70710676908493, 0.0, 0.0}; // float rot_axis[3]= {1,0,0}; axis_angle_to_quat(q, rot_axis, 90 * (M_PI / 180));
+ static float q_y90d[4] = {0.70710676908493, 0.0, 0.70710676908493, 0.0}; // float rot_axis[3]= {0,1,0}; axis_angle_to_quat(q, rot_axis, 90 * (M_PI / 180));
+ static float q_z90d[4] = {0.70710676908493, 0.0, 0.0, 0.70710676908493}; // float rot_axis[3]= {0,0,2}; axis_angle_to_quat(q, rot_axis, 90 * (M_PI / 180));
- static float q_nx90d[4] = {0.70710676908493, -0.70710676908493, 0.0, 0.0}; // float rot_axis[3]= {1,0,0}; AxisAngleToQuat(q, rot_axis, -90 * (M_PI / 180));
- static float q_ny90d[4] = {0.70710676908493, 0.0, -0.70710676908493, 0.0}; // float rot_axis[3]= {0,1,0}; AxisAngleToQuat(q, rot_axis, -90 * (M_PI / 180));
- static float q_nz90d[4] = {0.70710676908493, 0.0, 0.0, -0.70710676908493}; // float rot_axis[3]= {0,0,2}; AxisAngleToQuat(q, rot_axis, -90 * (M_PI / 180));
+ static float q_nx90d[4] = {0.70710676908493, -0.70710676908493, 0.0, 0.0}; // float rot_axis[3]= {1,0,0}; axis_angle_to_quat(q, rot_axis, -90 * (M_PI / 180));
+ static float q_ny90d[4] = {0.70710676908493, 0.0, -0.70710676908493, 0.0}; // float rot_axis[3]= {0,1,0}; axis_angle_to_quat(q, rot_axis, -90 * (M_PI / 180));
+ static float q_nz90d[4] = {0.70710676908493, 0.0, 0.0, -0.70710676908493}; // float rot_axis[3]= {0,0,2}; axis_angle_to_quat(q, rot_axis, -90 * (M_PI / 180));
if(cd->no_rot_axis) { /* set by caller */
@@ -602,12 +602,12 @@ static int calc_curve_deform(Scene *scene, Object *par, float *co, short axis, C
VECCOPY(dir_flat, dir);
dir_flat[cd->no_rot_axis-1]= 0.0f;
- Normalize(dir);
- Normalize(dir_flat);
+ normalize_v3(dir);
+ normalize_v3(dir_flat);
- RotationBetweenVectorsToQuat(q, dir, dir_flat); /* Could this be done faster? */
+ rotation_between_vecs_to_quat(q, dir, dir_flat); /* Could this be done faster? */
- QuatMul(new_quat, q, new_quat);
+ mul_qt_qtqt(new_quat, q, new_quat);
}
@@ -624,14 +624,14 @@ static int calc_curve_deform(Scene *scene, Object *par, float *co, short axis, C
switch(axis) {
case MOD_CURVE_POSX:
- QuatMul(quat, new_quat, q_y90d);
+ mul_qt_qtqt(quat, new_quat, q_y90d);
cent[0]= 0.0;
cent[1]= co[2];
cent[2]= co[1];
break;
case MOD_CURVE_NEGX:
- QuatMul(quat, new_quat, q_ny90d);
+ mul_qt_qtqt(quat, new_quat, q_ny90d);
cent[0]= 0.0;
cent[1]= -co[1];
@@ -639,28 +639,28 @@ static int calc_curve_deform(Scene *scene, Object *par, float *co, short axis, C
break;
case MOD_CURVE_POSY:
- QuatMul(quat, new_quat, q_x90d);
+ mul_qt_qtqt(quat, new_quat, q_x90d);
cent[0]= co[2];
cent[1]= 0.0;
cent[2]= -co[0];
break;
case MOD_CURVE_NEGY:
- QuatMul(quat, new_quat, q_nx90d);
+ mul_qt_qtqt(quat, new_quat, q_nx90d);
cent[0]= -co[0];
cent[1]= 0.0;
cent[2]= -co[2];
break;
case MOD_CURVE_POSZ:
- QuatMul(quat, new_quat, q_z90d);
+ mul_qt_qtqt(quat, new_quat, q_z90d);
cent[0]= co[1];
cent[1]= -co[0];
cent[2]= 0.0;
break;
case MOD_CURVE_NEGZ:
- QuatMul(quat, new_quat, q_nz90d);
+ mul_qt_qtqt(quat, new_quat, q_nz90d);
cent[0]= co[0];
cent[1]= -co[1];
@@ -670,11 +670,11 @@ static int calc_curve_deform(Scene *scene, Object *par, float *co, short axis, C
/* scale if enabled */
if(cu->flag & CU_PATH_RADIUS)
- VecMulf(cent, radius);
+ mul_v3_fl(cent, radius);
/* local rotation */
- NormalQuat(quat);
- QuatMulVecf(quat, cent);
+ normalize_qt(quat);
+ mul_qt_v3(quat, cent);
/* translation */
VECADD(co, cent, loc);
@@ -739,7 +739,7 @@ void curve_deform_verts(Scene *scene, Object *cuOb, Object *target, DerivedMesh
for(j = 0; j < dvert->totweight; j++) {
if(dvert->dw[j].def_nr == index) {
- Mat4MulVecfl(cd.curvespace, vertexCos[a]);
+ mul_m4_v3(cd.curvespace, vertexCos[a]);
DO_MINMAX(vertexCos[a], cd.dmin, cd.dmax);
break;
}
@@ -754,9 +754,9 @@ void curve_deform_verts(Scene *scene, Object *cuOb, Object *target, DerivedMesh
if(dvert->dw[j].def_nr == index) {
VECCOPY(vec, vertexCos[a]);
calc_curve_deform(scene, cuOb, vec, defaxis, &cd, NULL);
- VecLerpf(vertexCos[a], vertexCos[a], vec,
+ interp_v3_v3v3(vertexCos[a], vertexCos[a], vec,
dvert->dw[j].weight);
- Mat4MulVecfl(cd.objectspace, vertexCos[a]);
+ mul_m4_v3(cd.objectspace, vertexCos[a]);
break;
}
}
@@ -766,13 +766,13 @@ void curve_deform_verts(Scene *scene, Object *cuOb, Object *target, DerivedMesh
INIT_MINMAX(cd.dmin, cd.dmax);
for(a = 0; a < numVerts; a++) {
- Mat4MulVecfl(cd.curvespace, vertexCos[a]);
+ mul_m4_v3(cd.curvespace, vertexCos[a]);
DO_MINMAX(vertexCos[a], cd.dmin, cd.dmax);
}
for(a = 0; a < numVerts; a++) {
calc_curve_deform(scene, cuOb, vertexCos[a], defaxis, &cd, NULL);
- Mat4MulVecfl(cd.objectspace, vertexCos[a]);
+ mul_m4_v3(cd.objectspace, vertexCos[a]);
}
}
cu->flag = flag;
@@ -787,7 +787,7 @@ void curve_deform_vector(Scene *scene, Object *cuOb, Object *target, float *orco
float quat[4];
if(cuOb->type != OB_CURVE) {
- Mat3One(mat);
+ unit_m3(mat);
return;
}
@@ -797,18 +797,18 @@ void curve_deform_vector(Scene *scene, Object *cuOb, Object *target, float *orco
VECCOPY(cd.dmin, orco);
VECCOPY(cd.dmax, orco);
- Mat4MulVecfl(cd.curvespace, vec);
+ mul_m4_v3(cd.curvespace, vec);
if(calc_curve_deform(scene, cuOb, vec, target->trackflag+1, &cd, quat)) {
float qmat[3][3];
- QuatToMat3(quat, qmat);
- Mat3MulMat3(mat, qmat, cd.objectspace3);
+ quat_to_mat3( qmat,quat);
+ mul_m3_m3m3(mat, qmat, cd.objectspace3);
}
else
- Mat3One(mat);
+ unit_m3(mat);
- Mat4MulVecfl(cd.objectspace, vec);
+ mul_m4_v3(cd.objectspace, vec);
}
@@ -939,7 +939,7 @@ void outside_lattice(Lattice *lt)
bp->vec[1]+= (1.0f-fac1)*bp1->vec[1] + fac1*bp2->vec[1];
bp->vec[2]+= (1.0f-fac1)*bp1->vec[2] + fac1*bp2->vec[2];
- VecMulf(bp->vec, 0.3333333f);
+ mul_v3_fl(bp->vec, 0.3333333f);
}
}
diff --git a/source/blender/blenkernel/intern/material.c b/source/blender/blenkernel/intern/material.c
index c2260e1e761..a3e0ab04991 100644
--- a/source/blender/blenkernel/intern/material.c
+++ b/source/blender/blenkernel/intern/material.c
@@ -46,7 +46,7 @@
#include "DNA_userdef_types.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BKE_animsys.h"
#include "BKE_blender.h"
diff --git a/source/blender/blenkernel/intern/mball.c b/source/blender/blenkernel/intern/mball.c
index 3ca7dac4bc9..d731ab4230b 100644
--- a/source/blender/blenkernel/intern/mball.c
+++ b/source/blender/blenkernel/intern/mball.c
@@ -47,7 +47,7 @@
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BKE_utildefines.h"
@@ -436,7 +436,7 @@ Object *find_basis_mball(Scene *scene, Object *basis)
void calc_mballco(MetaElem *ml, float *vec)
{
if(ml->mat) {
- Mat4MulVecfl((float ( * )[4])ml->mat, vec);
+ mul_m4_v3((float ( * )[4])ml->mat, vec);
}
}
@@ -448,7 +448,7 @@ float densfunc(MetaElem *ball, float x, float y, float z)
vec[0]= x;
vec[1]= y;
vec[2]= z;
- Mat4MulVecfl((float ( * )[4])ball->imat, vec);
+ mul_m4_v3((float ( * )[4])ball->imat, vec);
dx= vec[0];
dy= vec[1];
dz= vec[2];
@@ -1508,8 +1508,8 @@ float init_meta(Scene *scene, Object *ob) /* return totsize */
int a, obnr, zero_size=0;
char obname[32];
- Mat4CpyMat4(obmat, ob->obmat); /* to cope with duplicators from next_object */
- Mat4Invert(obinv, ob->obmat);
+ copy_m4_m4(obmat, ob->obmat); /* to cope with duplicators from next_object */
+ invert_m4_m4(obinv, ob->obmat);
a= 0;
splitIDname(ob->id.name+2, obname, &obnr);
@@ -1581,15 +1581,15 @@ float init_meta(Scene *scene, Object *ob) /* return totsize */
if(ml->s > 10.0) ml->s = 10.0;
/* Rotation of MetaElem is stored in quat */
- QuatToMat4(ml->quat, temp3);
+ quat_to_mat4( temp3,ml->quat);
/* Translation of MetaElem */
- Mat4One(temp2);
+ unit_m4(temp2);
temp2[3][0]= ml->x;
temp2[3][1]= ml->y;
temp2[3][2]= ml->z;
- Mat4MulMat4(temp1, temp3, temp2);
+ mul_m4_m4m4(temp1, temp3, temp2);
/* make a copy because of duplicates */
mainb[a]= new_pgn_element(sizeof(MetaElem));
@@ -1600,12 +1600,12 @@ float init_meta(Scene *scene, Object *ob) /* return totsize */
imat= new_pgn_element(4*4*sizeof(float));
/* mat is the matrix to transform from mball into the basis-mball */
- Mat4Invert(obinv, obmat);
- Mat4MulMat4(temp2, bob->obmat, obinv);
+ invert_m4_m4(obinv, obmat);
+ mul_m4_m4m4(temp2, bob->obmat, obinv);
/* MetaBall transformation */
- Mat4MulMat4(mat, temp1, temp2);
+ mul_m4_m4m4(mat, temp1, temp2);
- Mat4Invert(imat,mat);
+ invert_m4_m4(imat,mat);
mainb[a]->rad2= ml->rad*ml->rad;
@@ -1648,7 +1648,7 @@ float init_meta(Scene *scene, Object *ob) /* return totsize */
/* transformation of Metalem bb */
for(i=0; i<8; i++)
- Mat4MulVecfl((float ( * )[4])mat, mainb[a]->bb->vec[i]);
+ mul_m4_v3((float ( * )[4])mat, mainb[a]->bb->vec[i]);
/* find max and min of transformed bb */
for(i=0; i<8; i++){
diff --git a/source/blender/blenkernel/intern/mesh.c b/source/blender/blenkernel/intern/mesh.c
index 6ef557ca879..d5c597b802c 100644
--- a/source/blender/blenkernel/intern/mesh.c
+++ b/source/blender/blenkernel/intern/mesh.c
@@ -70,7 +70,7 @@
#include "BLI_blenlib.h"
#include "BLI_editVert.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_edgehash.h"
@@ -1086,7 +1086,7 @@ void mesh_to_curve(Scene *scene, Object *ob)
/* add points */
vl= polyline.first;
for (i=0, bp=nu->bp; i < totpoly; i++, bp++, vl=(VertLink *)vl->next) {
- VecCopyf(bp->vec, mverts[vl->index].co);
+ copy_v3_v3(bp->vec, mverts[vl->index].co);
bp->f1= SELECT;
bp->radius = bp->weight = 1.0;
}
@@ -1146,23 +1146,23 @@ void mesh_calc_normals(MVert *mverts, int numVerts, MFace *mfaces, int numFaces,
float *f_no= &fnors[i*3];
if (mf->v4)
- CalcNormFloat4(mverts[mf->v1].co, mverts[mf->v2].co, mverts[mf->v3].co, mverts[mf->v4].co, f_no);
+ normal_quad_v3( f_no,mverts[mf->v1].co, mverts[mf->v2].co, mverts[mf->v3].co, mverts[mf->v4].co);
else
- CalcNormFloat(mverts[mf->v1].co, mverts[mf->v2].co, mverts[mf->v3].co, f_no);
+ normal_tri_v3( f_no,mverts[mf->v1].co, mverts[mf->v2].co, mverts[mf->v3].co);
- VecAddf(tnorms[mf->v1], tnorms[mf->v1], f_no);
- VecAddf(tnorms[mf->v2], tnorms[mf->v2], f_no);
- VecAddf(tnorms[mf->v3], tnorms[mf->v3], f_no);
+ add_v3_v3v3(tnorms[mf->v1], tnorms[mf->v1], f_no);
+ add_v3_v3v3(tnorms[mf->v2], tnorms[mf->v2], f_no);
+ add_v3_v3v3(tnorms[mf->v3], tnorms[mf->v3], f_no);
if (mf->v4)
- VecAddf(tnorms[mf->v4], tnorms[mf->v4], f_no);
+ add_v3_v3v3(tnorms[mf->v4], tnorms[mf->v4], f_no);
}
for (i=0; i<numVerts; i++) {
MVert *mv= &mverts[i];
float *no= tnorms[i];
- if (Normalize(no)==0.0) {
+ if (normalize_v3(no)==0.0) {
VECCOPY(no, mv->co);
- Normalize(no);
+ normalize_v3(no);
}
mv->no[0]= (short)(no[0]*32767.0);
@@ -1262,7 +1262,7 @@ UvVertMap *make_uv_vert_map(struct MFace *mface, struct MTFace *tface, unsigned
next= iterv->next;
uv2= (tf+iterv->f)->uv[iterv->tfindex];
- Vec2Subf(uvdiff, uv2, uv);
+ sub_v2_v2v2(uvdiff, uv2, uv);
if(fabs(uv[0]-uv2[0]) < limit[0] && fabs(uv[1]-uv2[1]) < limit[1]) {
diff --git a/source/blender/blenkernel/intern/modifier.c b/source/blender/blenkernel/intern/modifier.c
index 1f4f69bd376..56aab7d2ba9 100644
--- a/source/blender/blenkernel/intern/modifier.c
+++ b/source/blender/blenkernel/intern/modifier.c
@@ -41,7 +41,7 @@
#include "float.h"
#include "ctype.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BLI_kdopbvh.h"
#include "BLI_kdtree.h"
@@ -1187,7 +1187,7 @@ static DerivedMesh *arrayModifier_doArray(ArrayModifierData *amd,
if(amd->end_cap && amd->end_cap != ob)
end_cap = amd->end_cap->derivedFinal;
- Mat4One(offset);
+ unit_m4(offset);
indexMap = MEM_callocN(sizeof(*indexMap) * dm->getNumVerts(dm),
"indexmap");
@@ -1197,7 +1197,7 @@ static DerivedMesh *arrayModifier_doArray(ArrayModifierData *amd,
maxVerts = dm->getNumVerts(dm);
if(amd->offset_type & MOD_ARR_OFF_CONST)
- VecAddf(offset[3], offset[3], amd->offset);
+ add_v3_v3v3(offset[3], offset[3], amd->offset);
if(amd->offset_type & MOD_ARR_OFF_RELATIVE) {
for(j = 0; j < 3; j++)
offset[3][j] += amd->scale[j] * vertarray_size(src_mvert,
@@ -1209,14 +1209,14 @@ static DerivedMesh *arrayModifier_doArray(ArrayModifierData *amd,
float result_mat[4][4];
if(ob)
- Mat4Invert(obinv, ob->obmat);
+ invert_m4_m4(obinv, ob->obmat);
else
- Mat4One(obinv);
+ unit_m4(obinv);
- Mat4MulSerie(result_mat, offset,
+ mul_serie_m4(result_mat, offset,
obinv, amd->offset_ob->obmat,
NULL, NULL, NULL, NULL, NULL);
- Mat4CpyMat4(offset, result_mat);
+ copy_m4_m4(offset, result_mat);
}
if(amd->fit_type == MOD_ARR_FITCURVE && amd->curve_ob) {
@@ -1226,7 +1226,7 @@ static DerivedMesh *arrayModifier_doArray(ArrayModifierData *amd,
float scale;
object_to_mat3(amd->curve_ob, tmp_mat);
- scale = Mat3ToScalef(tmp_mat);
+ scale = mat3_to_scale(tmp_mat);
if(!cu->path) {
cu->flag |= CU_PATH; // needed for path & bevlist
@@ -1241,7 +1241,7 @@ static DerivedMesh *arrayModifier_doArray(ArrayModifierData *amd,
prescribed length */
if(amd->fit_type == MOD_ARR_FITLENGTH
|| amd->fit_type == MOD_ARR_FITCURVE) {
- float dist = sqrt(Inpf(offset[3], offset[3]));
+ float dist = sqrt(dot_v3v3(offset[3], offset[3]));
if(dist > 1e-6f)
/* this gives length = first copy start to last copy end
@@ -1274,11 +1274,11 @@ static DerivedMesh *arrayModifier_doArray(ArrayModifierData *amd,
result = CDDM_from_template(dm, finalVerts, finalEdges, finalFaces);
/* calculate the offset matrix of the final copy (for merging) */
- Mat4One(final_offset);
+ unit_m4(final_offset);
for(j=0; j < count - 1; j++) {
- Mat4MulMat4(tmp_mat, final_offset, offset);
- Mat4CpyMat4(final_offset, tmp_mat);
+ mul_m4_m4m4(tmp_mat, final_offset, offset);
+ copy_m4_m4(final_offset, tmp_mat);
}
numVerts = numEdges = numFaces = 0;
@@ -1314,7 +1314,7 @@ static DerivedMesh *arrayModifier_doArray(ArrayModifierData *amd,
if((count > 1) && (amd->flags & MOD_ARR_MERGE)) {
float tmp_co[3];
VECCOPY(tmp_co, mv->co);
- Mat4MulVecfl(offset, tmp_co);
+ mul_m4_v3(offset, tmp_co);
for(j = 0; j < maxVerts; j++) {
/* if vertex already merged, don't use it */
@@ -1322,15 +1322,15 @@ static DerivedMesh *arrayModifier_doArray(ArrayModifierData *amd,
inMV = &src_mvert[j];
/* if this vert is within merge limit, merge */
- if(VecLenCompare(tmp_co, inMV->co, amd->merge_dist)) {
+ if(compare_len_v3v3(tmp_co, inMV->co, amd->merge_dist)) {
indexMap[i].merge = j;
/* test for merging with final copy of merge target */
if(amd->flags & MOD_ARR_MERGEFINAL) {
VECCOPY(tmp_co, inMV->co);
inMV = &src_mvert[i];
- Mat4MulVecfl(final_offset, tmp_co);
- if(VecLenCompare(tmp_co, inMV->co, amd->merge_dist))
+ mul_m4_v3(final_offset, tmp_co);
+ if(compare_len_v3v3(tmp_co, inMV->co, amd->merge_dist))
indexMap[i].merge_final = 1;
}
break;
@@ -1347,7 +1347,7 @@ static DerivedMesh *arrayModifier_doArray(ArrayModifierData *amd,
*mv2 = *mv;
numVerts++;
- Mat4MulVecfl(offset, co);
+ mul_m4_v3(offset, co);
VECCOPY(mv2->co, co);
}
} else if(indexMap[i].merge != i && indexMap[i].merge_final) {
@@ -1504,7 +1504,7 @@ static DerivedMesh *arrayModifier_doArray(ArrayModifierData *amd,
cap_medge = start_cap->getEdgeArray(start_cap);
cap_mface = start_cap->getFaceArray(start_cap);
- Mat4Invert(startoffset, offset);
+ invert_m4_m4(startoffset, offset);
vert_map = MEM_callocN(sizeof(*vert_map) * capVerts,
"arrayModifier_doArray vert_map");
@@ -1520,12 +1520,12 @@ static DerivedMesh *arrayModifier_doArray(ArrayModifierData *amd,
int j;
VECCOPY(tmp_co, mv->co);
- Mat4MulVecfl(startoffset, tmp_co);
+ mul_m4_v3(startoffset, tmp_co);
for(j = 0; j < maxVerts; j++) {
in_mv = &src_mvert[j];
/* if this vert is within merge limit, merge */
- if(VecLenCompare(tmp_co, in_mv->co, amd->merge_dist)) {
+ if(compare_len_v3v3(tmp_co, in_mv->co, amd->merge_dist)) {
vert_map[i] = calc_mapping(indexMap, j, 0);
merged = 1;
break;
@@ -1536,7 +1536,7 @@ static DerivedMesh *arrayModifier_doArray(ArrayModifierData *amd,
if(!merged) {
DM_copy_vert_data(start_cap, result, i, numVerts, 1);
mvert[numVerts] = *mv;
- Mat4MulVecfl(startoffset, mvert[numVerts].co);
+ mul_m4_v3(startoffset, mvert[numVerts].co);
origindex[numVerts] = ORIGINDEX_NONE;
vert_map[i] = numVerts;
@@ -1605,7 +1605,7 @@ static DerivedMesh *arrayModifier_doArray(ArrayModifierData *amd,
cap_medge = end_cap->getEdgeArray(end_cap);
cap_mface = end_cap->getFaceArray(end_cap);
- Mat4MulMat4(endoffset, final_offset, offset);
+ mul_m4_m4m4(endoffset, final_offset, offset);
vert_map = MEM_callocN(sizeof(*vert_map) * capVerts,
"arrayModifier_doArray vert_map");
@@ -1621,12 +1621,12 @@ static DerivedMesh *arrayModifier_doArray(ArrayModifierData *amd,
int j;
VECCOPY(tmp_co, mv->co);
- Mat4MulVecfl(offset, tmp_co);
+ mul_m4_v3(offset, tmp_co);
for(j = 0; j < maxVerts; j++) {
in_mv = &src_mvert[j];
/* if this vert is within merge limit, merge */
- if(VecLenCompare(tmp_co, in_mv->co, amd->merge_dist)) {
+ if(compare_len_v3v3(tmp_co, in_mv->co, amd->merge_dist)) {
vert_map[i] = calc_mapping(indexMap, j, count - 1);
merged = 1;
break;
@@ -1637,7 +1637,7 @@ static DerivedMesh *arrayModifier_doArray(ArrayModifierData *amd,
if(!merged) {
DM_copy_vert_data(end_cap, result, i, numVerts, 1);
mvert[numVerts] = *mv;
- Mat4MulVecfl(endoffset, mvert[numVerts].co);
+ mul_m4_v3(endoffset, mvert[numVerts].co);
origindex[numVerts] = ORIGINDEX_NONE;
vert_map[i] = numVerts;
@@ -1921,9 +1921,9 @@ static DerivedMesh *doMirrorOnAxis(MirrorModifierData *mmd,
if (mmd->mirror_ob) {
float obinv[4][4];
- Mat4Invert(obinv, mmd->mirror_ob->obmat);
- Mat4MulMat4(mtx, ob->obmat, obinv);
- Mat4Invert(imtx, mtx);
+ invert_m4_m4(obinv, mmd->mirror_ob->obmat);
+ mul_m4_m4m4(mtx, ob->obmat, obinv);
+ invert_m4_m4(imtx, mtx);
}
for(i = 0; i < maxVerts; i++) {
@@ -1934,10 +1934,10 @@ static DerivedMesh *doMirrorOnAxis(MirrorModifierData *mmd,
dm->getVert(dm, i, &inMV);
- VecCopyf(co, inMV.co);
+ copy_v3_v3(co, inMV.co);
if (mmd->mirror_ob) {
- VecMat4MulVecfl(co, mtx, co);
+ mul_v3_m4v3(co, mtx, co);
}
isShared = ABS(co[axis])<=tolerance;
@@ -1955,9 +1955,9 @@ static DerivedMesh *doMirrorOnAxis(MirrorModifierData *mmd,
if(isShared) {
co[axis] = 0;
if (mmd->mirror_ob) {
- VecMat4MulVecfl(co, imtx, co);
+ mul_v3_m4v3(co, imtx, co);
}
- VecCopyf(mv->co, co);
+ copy_v3_v3(mv->co, co);
mv->flag |= ME_VERT_MERGED;
} else {
@@ -1969,9 +1969,9 @@ static DerivedMesh *doMirrorOnAxis(MirrorModifierData *mmd,
co[axis] = -co[axis];
if (mmd->mirror_ob) {
- VecMat4MulVecfl(co, imtx, co);
+ mul_v3_m4v3(co, imtx, co);
}
- VecCopyf(mv2->co, co);
+ copy_v3_v3(mv2->co, co);
if (mmd->flag & MOD_MIR_VGROUP){
dvert = DM_get_vert_data(result, numVerts, CD_MDEFORMVERT);
@@ -2477,12 +2477,12 @@ static SmoothMesh *smoothmesh_from_derivedmesh(DerivedMesh *dm)
if(face->edges[2]->verts[1]->oldIndex == mf.v3) face->flip[2] = 1;
face->edges[3] = BLI_edgehash_lookup(edges, mf.v4, mf.v1);
if(face->edges[3]->verts[1]->oldIndex == mf.v4) face->flip[3] = 1;
- CalcNormFloat4(v1.co, v2.co, v3.co, v4.co, face->normal);
+ normal_quad_v3( face->normal,v1.co, v2.co, v3.co, v4.co);
} else {
face->edges[2] = BLI_edgehash_lookup(edges, mf.v3, mf.v1);
if(face->edges[2]->verts[1]->oldIndex == mf.v3) face->flip[2] = 1;
face->edges[3] = NULL;
- CalcNormFloat(v1.co, v2.co, v3.co, face->normal);
+ normal_tri_v3( face->normal,v1.co, v2.co, v3.co);
}
for(j = 0; j < SMOOTHFACE_MAX_EDGES && face->edges[j]; j++) {
@@ -3179,7 +3179,7 @@ static void tag_and_count_extra_edges(SmoothMesh *mesh, float split_angle,
/* we know the edge has 2 faces, so check the angle */
SmoothFace *face1 = edge->faces->link;
SmoothFace *face2 = edge->faces->next->link;
- float edge_angle_cos = Inpf(face1->normal,
+ float edge_angle_cos = dot_v3v3(face1->normal,
face2->normal);
if(edge_angle_cos < threshold) {
@@ -3575,7 +3575,7 @@ static void get_texture_coords(DisplaceModifierData *dmd, Object *ob,
if(texmapping == MOD_DISP_MAP_OBJECT) {
if(dmd->map_object)
- Mat4Invert(mapob_imat, dmd->map_object->obmat);
+ invert_m4_m4(mapob_imat, dmd->map_object->obmat);
else /* if there is no map object, default to local */
texmapping = MOD_DISP_MAP_LOCAL;
}
@@ -3641,12 +3641,12 @@ static void get_texture_coords(DisplaceModifierData *dmd, Object *ob,
break;
case MOD_DISP_MAP_GLOBAL:
VECCOPY(*texco, *co);
- Mat4MulVecfl(ob->obmat, *texco);
+ mul_m4_v3(ob->obmat, *texco);
break;
case MOD_DISP_MAP_OBJECT:
VECCOPY(*texco, *co);
- Mat4MulVecfl(ob->obmat, *texco);
- Mat4MulVecfl(mapob_imat, *texco);
+ mul_m4_v3(ob->obmat, *texco);
+ mul_m4_v3(mapob_imat, *texco);
break;
}
}
@@ -3917,7 +3917,7 @@ static DerivedMesh *uvprojectModifier_do(UVProjectModifierData *umd,
/* convert coords to world space */
for(i = 0, co = coords; i < numVerts; ++i, ++co)
- Mat4MulVecfl(ob->obmat, *co);
+ mul_m4_v3(ob->obmat, *co);
/* calculate a projection matrix and normal for each projector */
for(i = 0; i < num_projectors; ++i) {
@@ -3925,7 +3925,7 @@ static DerivedMesh *uvprojectModifier_do(UVProjectModifierData *umd,
float offsetmat[4][4];
Camera *cam = NULL;
/* calculate projection matrix */
- Mat4Invert(projectors[i].projmat, projectors[i].ob->obmat);
+ invert_m4_m4(projectors[i].projmat, projectors[i].ob->obmat);
if(projectors[i].ob->type == OB_CAMERA) {
cam = (Camera *)projectors[i].ob->data;
@@ -3947,9 +3947,8 @@ static DerivedMesh *uvprojectModifier_do(UVProjectModifierData *umd,
xmin = -xmax;
ymin = -ymax;
- i_window(xmin, xmax, ymin, ymax,
- cam->clipsta, cam->clipend, perspmat);
- Mat4MulMat4(tmpmat, projectors[i].projmat, perspmat);
+ perspective_m4( perspmat,xmin, xmax, ymin, ymax, cam->clipsta, cam->clipend);
+ mul_m4_m4m4(tmpmat, projectors[i].projmat, perspmat);
} else if(cam->type == CAM_ORTHO) {
float orthomat[4][4];
float xmax;
@@ -3967,16 +3966,15 @@ static DerivedMesh *uvprojectModifier_do(UVProjectModifierData *umd,
xmin = -xmax;
ymin = -ymax;
- i_ortho(xmin, xmax, ymin, ymax,
- cam->clipsta, cam->clipend, orthomat);
- Mat4MulMat4(tmpmat, projectors[i].projmat, orthomat);
+ orthographic_m4( orthomat,xmin, xmax, ymin, ymax, cam->clipsta, cam->clipend);
+ mul_m4_m4m4(tmpmat, projectors[i].projmat, orthomat);
}
} else {
- Mat4CpyMat4(tmpmat, projectors[i].projmat);
+ copy_m4_m4(tmpmat, projectors[i].projmat);
}
- Mat4One(offsetmat);
- Mat4MulFloat3(offsetmat[0], 0.5);
+ unit_m4(offsetmat);
+ mul_mat3_m4_fl(offsetmat, 0.5);
offsetmat[3][0] = offsetmat[3][1] = offsetmat[3][2] = 0.5;
if (cam) {
@@ -3992,19 +3990,19 @@ static DerivedMesh *uvprojectModifier_do(UVProjectModifierData *umd,
}
}
- Mat4MulMat4(projectors[i].projmat, tmpmat, offsetmat);
+ mul_m4_m4m4(projectors[i].projmat, tmpmat, offsetmat);
/* calculate worldspace projector normal (for best projector test) */
projectors[i].normal[0] = 0;
projectors[i].normal[1] = 0;
projectors[i].normal[2] = 1;
- Mat4Mul3Vecfl(projectors[i].ob->obmat, projectors[i].normal);
+ mul_mat3_m4_v3(projectors[i].ob->obmat, projectors[i].normal);
}
/* if only one projector, project coords to UVs */
if(num_projectors == 1)
for(i = 0, co = coords; i < numVerts; ++i, ++co)
- Mat4MulVec3Project(projectors[0].projmat, *co);
+ mul_project_m4_v4(projectors[0].projmat, *co);
mface = dm->getFaceArray(dm);
numFaces = dm->getNumFaces(dm);
@@ -4041,19 +4039,19 @@ static DerivedMesh *uvprojectModifier_do(UVProjectModifierData *umd,
/* get the untransformed face normal */
if(mf->v4) {
VECCOPY(co4, coords[mf->v4]);
- CalcNormFloat4(co1, co2, co3, co4, face_no);
+ normal_quad_v3( face_no,co1, co2, co3, co4);
} else {
- CalcNormFloat(co1, co2, co3, face_no);
+ normal_tri_v3( face_no,co1, co2, co3);
}
/* find the projector which the face points at most directly
* (projector normal with largest dot product is best)
*/
- best_dot = Inpf(projectors[0].normal, face_no);
+ best_dot = dot_v3v3(projectors[0].normal, face_no);
best_projector = &projectors[0];
for(j = 1; j < num_projectors; ++j) {
- float tmp_dot = Inpf(projectors[j].normal,
+ float tmp_dot = dot_v3v3(projectors[j].normal,
face_no);
if(tmp_dot > best_dot) {
best_dot = tmp_dot;
@@ -4061,11 +4059,11 @@ static DerivedMesh *uvprojectModifier_do(UVProjectModifierData *umd,
}
}
- Mat4MulVec3Project(best_projector->projmat, co1);
- Mat4MulVec3Project(best_projector->projmat, co2);
- Mat4MulVec3Project(best_projector->projmat, co3);
+ mul_project_m4_v4(best_projector->projmat, co1);
+ mul_project_m4_v4(best_projector->projmat, co2);
+ mul_project_m4_v4(best_projector->projmat, co3);
if(mf->v4)
- Mat4MulVec3Project(best_projector->projmat, co4);
+ mul_project_m4_v4(best_projector->projmat, co4);
/* apply transformed coords as UVs */
tface->uv[0][0] = co1[0];
@@ -4360,11 +4358,11 @@ static void smoothModifier_do(
if (uctmp[idx1] < 255) {
uctmp[idx1]++;
- VecAddf(v1, v1, fvec);
+ add_v3_v3v3(v1, v1, fvec);
}
if (uctmp[idx2] < 255) {
uctmp[idx2]++;
- VecAddf(v2, v2, fvec);
+ add_v3_v3v3(v2, v2, fvec);
}
}
@@ -4578,14 +4576,14 @@ static void castModifier_sphere_do(
* we use its location, transformed to ob's local space */
if (ctrl_ob) {
if(flag & MOD_CAST_USE_OB_TRANSFORM) {
- Mat4Invert(ctrl_ob->imat, ctrl_ob->obmat);
- Mat4MulMat4(mat, ob->obmat, ctrl_ob->imat);
- Mat4Invert(imat, mat);
+ invert_m4_m4(ctrl_ob->imat, ctrl_ob->obmat);
+ mul_m4_m4m4(mat, ob->obmat, ctrl_ob->imat);
+ invert_m4_m4(imat, mat);
}
- Mat4Invert(ob->imat, ob->obmat);
+ invert_m4_m4(ob->imat, ob->obmat);
VECCOPY(center, ctrl_ob->obmat[3]);
- Mat4MulVecfl(ob->imat, center);
+ mul_m4_v3(ob->imat, center);
}
/* now we check which options the user wants */
@@ -4620,7 +4618,7 @@ static void castModifier_sphere_do(
if(len <= 0) {
for (i = 0; i < numVerts; i++) {
- len += VecLenf(center, vertexCos[i]);
+ len += len_v3v3(center, vertexCos[i]);
}
len /= numVerts;
@@ -4642,9 +4640,9 @@ static void castModifier_sphere_do(
VECCOPY(tmp_co, vertexCos[i]);
if(ctrl_ob) {
if(flag & MOD_CAST_USE_OB_TRANSFORM) {
- Mat4MulVecfl(mat, tmp_co);
+ mul_m4_v3(mat, tmp_co);
} else {
- VecSubf(tmp_co, tmp_co, center);
+ sub_v3_v3v3(tmp_co, tmp_co, center);
}
}
@@ -4654,7 +4652,7 @@ static void castModifier_sphere_do(
vec[2] = 0.0f;
if (has_radius) {
- if (VecLength(vec) > cmd->radius) continue;
+ if (len_v3(vec) > cmd->radius) continue;
}
for (j = 0; j < dvert[i].totweight; ++j) {
@@ -4668,7 +4666,7 @@ static void castModifier_sphere_do(
fac = fac_orig * dw->weight;
facm = 1.0f - fac;
- Normalize(vec);
+ normalize_v3(vec);
if (flag & MOD_CAST_X)
tmp_co[0] = fac*vec[0]*len + facm*tmp_co[0];
@@ -4679,9 +4677,9 @@ static void castModifier_sphere_do(
if(ctrl_ob) {
if(flag & MOD_CAST_USE_OB_TRANSFORM) {
- Mat4MulVecfl(imat, tmp_co);
+ mul_m4_v3(imat, tmp_co);
} else {
- VecAddf(tmp_co, tmp_co, center);
+ add_v3_v3v3(tmp_co, tmp_co, center);
}
}
@@ -4697,9 +4695,9 @@ static void castModifier_sphere_do(
VECCOPY(tmp_co, vertexCos[i]);
if(ctrl_ob) {
if(flag & MOD_CAST_USE_OB_TRANSFORM) {
- Mat4MulVecfl(mat, tmp_co);
+ mul_m4_v3(mat, tmp_co);
} else {
- VecSubf(tmp_co, tmp_co, center);
+ sub_v3_v3v3(tmp_co, tmp_co, center);
}
}
@@ -4709,10 +4707,10 @@ static void castModifier_sphere_do(
vec[2] = 0.0f;
if (has_radius) {
- if (VecLength(vec) > cmd->radius) continue;
+ if (len_v3(vec) > cmd->radius) continue;
}
- Normalize(vec);
+ normalize_v3(vec);
if (flag & MOD_CAST_X)
tmp_co[0] = fac*vec[0]*len + facm*tmp_co[0];
@@ -4723,9 +4721,9 @@ static void castModifier_sphere_do(
if(ctrl_ob) {
if(flag & MOD_CAST_USE_OB_TRANSFORM) {
- Mat4MulVecfl(imat, tmp_co);
+ mul_m4_v3(imat, tmp_co);
} else {
- VecAddf(tmp_co, tmp_co, center);
+ add_v3_v3v3(tmp_co, tmp_co, center);
}
}
@@ -4780,14 +4778,14 @@ static void castModifier_cuboid_do(
if (ctrl_ob) {
if(flag & MOD_CAST_USE_OB_TRANSFORM) {
- Mat4Invert(ctrl_ob->imat, ctrl_ob->obmat);
- Mat4MulMat4(mat, ob->obmat, ctrl_ob->imat);
- Mat4Invert(imat, mat);
+ invert_m4_m4(ctrl_ob->imat, ctrl_ob->obmat);
+ mul_m4_m4m4(mat, ob->obmat, ctrl_ob->imat);
+ invert_m4_m4(imat, mat);
}
- Mat4Invert(ob->imat, ob->obmat);
+ invert_m4_m4(ob->imat, ob->obmat);
VECCOPY(center, ctrl_ob->obmat[3]);
- Mat4MulVecfl(ob->imat, center);
+ mul_m4_v3(ob->imat, center);
}
if((flag & MOD_CAST_SIZE_FROM_RADIUS) && has_radius) {
@@ -4816,7 +4814,7 @@ static void castModifier_cuboid_do(
DO_MINMAX(center, min, max);
for (i = 0; i < numVerts; i++) {
- VecSubf(vec, vertexCos[i], center);
+ sub_v3_v3v3(vec, vertexCos[i], center);
DO_MINMAX(vec, min, max);
}
}
@@ -4859,9 +4857,9 @@ static void castModifier_cuboid_do(
VECCOPY(tmp_co, vertexCos[i]);
if(ctrl_ob) {
if(flag & MOD_CAST_USE_OB_TRANSFORM) {
- Mat4MulVecfl(mat, tmp_co);
+ mul_m4_v3(mat, tmp_co);
} else {
- VecSubf(tmp_co, tmp_co, center);
+ sub_v3_v3v3(tmp_co, tmp_co, center);
}
}
@@ -4897,7 +4895,7 @@ static void castModifier_cuboid_do(
if (tmp_co[2] > 0.0f) octant += 4;
/* apex is the bb's vertex at the chosen octant */
- VecCopyf(apex, bb[octant]);
+ copy_v3_v3(apex, bb[octant]);
/* find which bb plane is closest to this vertex ... */
d[0] = tmp_co[0] / apex[0];
@@ -4935,9 +4933,9 @@ static void castModifier_cuboid_do(
if(ctrl_ob) {
if(flag & MOD_CAST_USE_OB_TRANSFORM) {
- Mat4MulVecfl(imat, tmp_co);
+ mul_m4_v3(imat, tmp_co);
} else {
- VecAddf(tmp_co, tmp_co, center);
+ add_v3_v3v3(tmp_co, tmp_co, center);
}
}
@@ -4955,9 +4953,9 @@ static void castModifier_cuboid_do(
VECCOPY(tmp_co, vertexCos[i]);
if(ctrl_ob) {
if(flag & MOD_CAST_USE_OB_TRANSFORM) {
- Mat4MulVecfl(mat, tmp_co);
+ mul_m4_v3(mat, tmp_co);
} else {
- VecSubf(tmp_co, tmp_co, center);
+ sub_v3_v3v3(tmp_co, tmp_co, center);
}
}
@@ -4972,7 +4970,7 @@ static void castModifier_cuboid_do(
if (tmp_co[1] > 0.0f) octant += 2;
if (tmp_co[2] > 0.0f) octant += 4;
- VecCopyf(apex, bb[octant]);
+ copy_v3_v3(apex, bb[octant]);
d[0] = tmp_co[0] / apex[0];
d[1] = tmp_co[1] / apex[1];
@@ -5003,9 +5001,9 @@ static void castModifier_cuboid_do(
if(ctrl_ob) {
if(flag & MOD_CAST_USE_OB_TRANSFORM) {
- Mat4MulVecfl(imat, tmp_co);
+ mul_m4_v3(imat, tmp_co);
} else {
- VecAddf(tmp_co, tmp_co, center);
+ add_v3_v3v3(tmp_co, tmp_co, center);
}
}
@@ -5170,7 +5168,7 @@ static void wavemod_get_texture_coords(WaveModifierData *wmd, Object *ob,
if(texmapping == MOD_WAV_MAP_OBJECT) {
if(wmd->map_object)
- Mat4Invert(wmd->map_object->imat, wmd->map_object->obmat);
+ invert_m4_m4(wmd->map_object->imat, wmd->map_object->obmat);
else /* if there is no map object, default to local */
texmapping = MOD_WAV_MAP_LOCAL;
}
@@ -5236,12 +5234,12 @@ static void wavemod_get_texture_coords(WaveModifierData *wmd, Object *ob,
break;
case MOD_WAV_MAP_GLOBAL:
VECCOPY(*texco, *co);
- Mat4MulVecfl(ob->obmat, *texco);
+ mul_m4_v3(ob->obmat, *texco);
break;
case MOD_WAV_MAP_OBJECT:
VECCOPY(*texco, *co);
- Mat4MulVecfl(ob->obmat, *texco);
- Mat4MulVecfl(wmd->map_object->imat, *texco);
+ mul_m4_v3(ob->obmat, *texco);
+ mul_m4_v3(wmd->map_object->imat, *texco);
break;
}
}
@@ -5267,8 +5265,8 @@ static void waveModifier_do(WaveModifierData *md,
if(wmd->objectcenter){
float mat[4][4];
/* get the control object's location in local coordinates */
- Mat4Invert(ob->imat, ob->obmat);
- Mat4MulMat4(mat, wmd->objectcenter->obmat, ob->imat);
+ invert_m4_m4(ob->imat, ob->obmat);
+ mul_m4_m4m4(mat, wmd->objectcenter->obmat, ob->imat);
wmd->startx = mat[3][0];
wmd->starty = mat[3][1];
@@ -5657,14 +5655,14 @@ static void hookModifier_deformVerts(
/* get world-space matrix of target, corrected for the space the verts are in */
if (hmd->subtarget[0] && pchan) {
/* bone target if there's a matching pose-channel */
- Mat4MulMat4(dmat, pchan->pose_mat, hmd->object->obmat);
+ mul_m4_m4m4(dmat, pchan->pose_mat, hmd->object->obmat);
}
else {
/* just object target */
- Mat4CpyMat4(dmat, hmd->object->obmat);
+ copy_m4_m4(dmat, hmd->object->obmat);
}
- Mat4Invert(ob->imat, ob->obmat);
- Mat4MulSerie(mat, ob->imat, dmat, hmd->parentinv,
+ invert_m4_m4(ob->imat, ob->obmat);
+ mul_serie_m4(mat, ob->imat, dmat, hmd->parentinv,
NULL, NULL, NULL, NULL, NULL);
/* vertex indices? */
@@ -5694,29 +5692,29 @@ static void hookModifier_deformVerts(
if(orig_index == index) {
co = vertexCos[j];
if(hmd->falloff != 0.0) {
- float len = VecLenf(co, hmd->cent);
+ float len = len_v3v3(co, hmd->cent);
if(len > hmd->falloff) fac = 0.0;
else if(len > 0.0)
fac *= sqrt(1.0 - len / hmd->falloff);
}
if(fac != 0.0) {
- VecMat4MulVecfl(vec, mat, co);
- VecLerpf(co, co, vec, fac);
+ mul_v3_m4v3(vec, mat, co);
+ interp_v3_v3v3(co, co, vec, fac);
}
}
}
} else {
if(hmd->falloff != 0.0) {
- float len = VecLenf(co, hmd->cent);
+ float len = len_v3v3(co, hmd->cent);
if(len > hmd->falloff) fac = 0.0;
else if(len > 0.0)
fac *= sqrt(1.0 - len / hmd->falloff);
}
if(fac != 0.0) {
- VecMat4MulVecfl(vec, mat, co);
- VecLerpf(co, co, vec, fac);
+ mul_v3_m4v3(vec, mat, co);
+ interp_v3_v3v3(co, co, vec, fac);
}
}
}
@@ -5755,14 +5753,14 @@ static void hookModifier_deformVerts(
float *co = vertexCos[i];
if(hmd->falloff != 0.0) {
- float len = VecLenf(co, hmd->cent);
+ float len = len_v3v3(co, hmd->cent);
if(len > hmd->falloff) fac = 0.0;
else if(len > 0.0)
fac *= sqrt(1.0 - len / hmd->falloff);
}
- VecMat4MulVecfl(vec, mat, co);
- VecLerpf(co, co, vec, fac);
+ mul_v3_m4v3(vec, mat, co);
+ interp_v3_v3v3(co, co, vec, fac);
}
}
}
@@ -6010,7 +6008,7 @@ static void collisionModifier_initData(ModifierData *md)
collmd->current_x = NULL;
collmd->current_xnew = NULL;
collmd->current_v = NULL;
- collmd->time = -1;
+ collmd->time = -1000;
collmd->numverts = 0;
collmd->bvhtree = NULL;
}
@@ -6041,7 +6039,7 @@ static void collisionModifier_freeData(ModifierData *md)
collmd->current_x = NULL;
collmd->current_xnew = NULL;
collmd->current_v = NULL;
- collmd->time = -1;
+ collmd->time = -1000;
collmd->numverts = 0;
collmd->bvhtree = NULL;
collmd->mfaces = NULL;
@@ -6091,14 +6089,14 @@ static void collisionModifier_deformVerts(
if(collmd->x && (numverts != collmd->numverts))
collisionModifier_freeData((ModifierData *)collmd);
- if(collmd->time == -1) // first time
+ if(collmd->time == -1000) // first time
{
collmd->x = dm->dupVertArray(dm); // frame start position
for ( i = 0; i < numverts; i++ )
{
// we save global positions
- Mat4MulVecfl ( ob->obmat, collmd->x[i].co );
+ mul_m4_v3( ob->obmat, collmd->x[i].co );
}
collmd->xnew = MEM_dupallocN(collmd->x); // frame end position
@@ -6128,7 +6126,7 @@ static void collisionModifier_deformVerts(
for ( i = 0; i < numverts; i++ )
{
// we save global positions
- Mat4MulVecfl ( ob->obmat, collmd->xnew[i].co );
+ mul_m4_v3( ob->obmat, collmd->xnew[i].co );
}
memcpy(collmd->current_xnew, collmd->x, numverts*sizeof(MVert));
@@ -6274,14 +6272,14 @@ static void surfaceModifier_deformVerts(
/* convert to global coordinates and calculate velocity */
for(i = 0, x = surmd->x, v = surmd->v; i<numverts; i++, x++, v++) {
vec = CDDM_get_vert(surmd->dm, i)->co;
- Mat4MulVecfl(ob->obmat, vec);
+ mul_m4_v3(ob->obmat, vec);
if(init)
v->co[0] = v->co[1] = v->co[2] = 0.0f;
else
- VecSubf(v->co, vec, x->co);
+ sub_v3_v3v3(v->co, vec, x->co);
- VecCopyf(x->co, vec);
+ copy_v3_v3(x->co, vec);
}
surmd->cfra = md->scene->r.cfra;
@@ -6715,7 +6713,7 @@ static DerivedMesh * particleInstanceModifier_applyModifier(
psys_get_particle_on_path(&sim, first_particle + i/totvert, &state,1);
- Normalize(state.vel);
+ normalize_v3(state.vel);
/* TODO: incremental rotations somehow */
if(state.vel[axis] < -0.9999 || state.vel[axis] > 0.9999) {
@@ -6726,10 +6724,10 @@ static DerivedMesh * particleInstanceModifier_applyModifier(
float temp[3] = {0.0f,0.0f,0.0f};
temp[axis] = 1.0f;
- Crossf(cross, temp, state.vel);
+ cross_v3_v3v3(cross, temp, state.vel);
/* state.vel[axis] is the only component surviving from a dot product with the axis */
- VecRotToQuat(cross,saacos(state.vel[axis]),state.rot);
+ axis_angle_to_quat(state.rot,cross,saacos(state.vel[axis]));
}
}
@@ -6738,9 +6736,9 @@ static DerivedMesh * particleInstanceModifier_applyModifier(
psys_get_particle_state(&sim, first_particle + i/totvert, &state,1);
}
- QuatMulVecf(state.rot,mv->co);
+ mul_qt_v3(state.rot,mv->co);
if(pimd->flag & eParticleInstanceFlag_UseSize)
- VecMulf(mv->co, size[i/totvert]);
+ mul_v3_fl(mv->co, size[i/totvert]);
VECADD(mv->co,mv->co,state.co);
}
@@ -6903,14 +6901,14 @@ static void explodeModifier_createFacepa(ExplodeModifierData *emd,
/* set face-particle-indexes to nearest particle to face center */
for(i=0,fa=mface; i<totface; i++,fa++){
- VecAddf(center,mvert[fa->v1].co,mvert[fa->v2].co);
- VecAddf(center,center,mvert[fa->v3].co);
+ add_v3_v3v3(center,mvert[fa->v1].co,mvert[fa->v2].co);
+ add_v3_v3v3(center,center,mvert[fa->v3].co);
if(fa->v4){
- VecAddf(center,center,mvert[fa->v4].co);
- VecMulf(center,0.25);
+ add_v3_v3v3(center,center,mvert[fa->v4].co);
+ mul_v3_fl(center,0.25);
}
else
- VecMulf(center,0.3333f);
+ mul_v3_fl(center,0.3333f);
p= BLI_kdtree_find_nearest(tree,center,NULL,NULL);
@@ -7082,7 +7080,7 @@ static DerivedMesh * explodeModifier_splitEdges(ExplodeModifierData *emd, Derive
mv=CDDM_get_vert(splitdm,i);
VECADD(dupve->co,dupve->co,mv->co);
- VecMulf(dupve->co,0.5);
+ mul_v3_fl(dupve->co,0.5);
}
BLI_edgehashIterator_free(ehi);
@@ -7298,7 +7296,7 @@ static DerivedMesh * explodeModifier_splitEdges(ExplodeModifierData *emd, Derive
VECADD(dupve->co,dupve->co,mv->co);
mv=CDDM_get_vert(splitdm,mf->v4);
VECADD(dupve->co,dupve->co,mv->co);
- VecMulf(dupve->co,0.25);
+ mul_v3_fl(dupve->co,0.25);
df1=CDDM_get_face(splitdm,curdupface);
@@ -7474,7 +7472,7 @@ static DerivedMesh * explodeModifier_explodeMesh(ExplodeModifierData *emd,
/*dupvert= CDDM_get_verts(explode);*/
/* getting back to object space */
- Mat4Invert(imat,ob->obmat);
+ invert_m4_m4(imat,ob->obmat);
psmd->psys->lattice = psys_get_lattice(&sim);
@@ -7501,23 +7499,23 @@ static DerivedMesh * explodeModifier_explodeMesh(ExplodeModifierData *emd,
/* get particle state */
psys_particle_on_emitter(psmd,part->from,pa->num,pa->num_dmcache,pa->fuv,pa->foffset,loc0,nor,0,0,0,0);
- Mat4MulVecfl(ob->obmat,loc0);
+ mul_m4_v3(ob->obmat,loc0);
state.time=cfra;
psys_get_particle_state(&sim, i, &state, 1);
vertco=CDDM_get_vert(explode,v)->co;
- Mat4MulVecfl(ob->obmat,vertco);
+ mul_m4_v3(ob->obmat,vertco);
VECSUB(vertco,vertco,loc0);
/* apply rotation, size & location */
- QuatMulVecf(state.rot,vertco);
- VecMulf(vertco,pa->size);
+ mul_qt_v3(state.rot,vertco);
+ mul_v3_fl(vertco,pa->size);
VECADD(vertco,vertco,state.co);
- Mat4MulVecfl(imat,vertco);
+ mul_m4_v3(imat,vertco);
}
}
BLI_edgehashIterator_free(ehi);
@@ -7883,11 +7881,11 @@ static void meshdeformModifier_do(
return;
/* compute matrices to go in and out of cage object space */
- Mat4Invert(imat, mmd->object->obmat);
- Mat4MulMat4(cagemat, ob->obmat, imat);
- Mat4MulMat4(cmat, cagemat, mmd->bindmat);
- Mat4Invert(iobmat, cmat);
- Mat3CpyMat4(icagemat, iobmat);
+ invert_m4_m4(imat, mmd->object->obmat);
+ mul_m4_m4m4(cagemat, ob->obmat, imat);
+ mul_m4_m4m4(cmat, cagemat, mmd->bindmat);
+ invert_m4_m4(iobmat, cmat);
+ copy_m3_m4(icagemat, iobmat);
/* bind weights if needed */
if(!mmd->bindcos) {
@@ -7896,7 +7894,7 @@ static void meshdeformModifier_do(
/* progress bar redraw can make this recursive .. */
if(!recursive) {
recursive = 1;
- mmd->bindfunc(md->scene, mmd, (float*)vertexCos, numVerts, cagemat);
+ mmd->bindfunc(md->scene, dm, mmd, (float*)vertexCos, numVerts, cagemat);
recursive = 0;
}
}
@@ -7921,7 +7919,7 @@ static void meshdeformModifier_do(
VECCOPY(co, cagemvert[a].co);
if(G.rt != 527) {
- Mat4MulVecfl(mmd->bindmat, co);
+ mul_m4_v3(mmd->bindmat, co);
/* compute difference with world space bind coord */
VECSUB(dco[a], co, bindcos[a]);
}
@@ -7975,7 +7973,7 @@ static void meshdeformModifier_do(
if(mmd->flag & MOD_MDEF_DYNAMIC_BIND) {
/* transform coordinate into cage's local space */
VECCOPY(co, vertexCos[b]);
- Mat4MulVecfl(cagemat, co);
+ mul_m4_v3(cagemat, co);
totweight= meshdeform_dynamic_bind(mmd, dco, co);
}
else {
@@ -7992,8 +7990,8 @@ static void meshdeformModifier_do(
}
if(totweight > 0.0f) {
- VecMulf(co, fac/totweight);
- Mat3MulVecfl(icagemat, co);
+ mul_v3_fl(co, fac/totweight);
+ mul_m3_v3(icagemat, co);
if(G.rt != 527)
VECADD(vertexCos[b], vertexCos[b], co)
else
@@ -8084,7 +8082,7 @@ static DerivedMesh *multiresModifier_applyModifier(ModifierData *md, Object *ob,
int i;
MVert *dst = CDDM_get_verts(final);
for(i = 0; i < mmd->undo_verts_tot; ++i) {
- VecCopyf(dst[i].co, mmd->undo_verts[i].co);
+ copy_v3_v3(dst[i].co, mmd->undo_verts[i].co);
}
CDDM_calc_normals(final);
@@ -8365,10 +8363,10 @@ static void shapekeyModifier_deformMatricesEM(
int a;
if(kb && kb->totelem==numVerts && kb!=key->refkey) {
- Mat3Scale(scale, kb->curval);
+ scale_m3_fl(scale, kb->curval);
for(a=0; a<numVerts; a++)
- Mat3CpyMat3(defMats[a], scale);
+ copy_m3_m3(defMats[a], scale);
}
}
@@ -8926,6 +8924,12 @@ int modifier_couldBeCage(ModifierData *md)
modifier_supportsMapping(md));
}
+int modifier_sameTopology(ModifierData *md)
+{
+ ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ return ( mti->type == eModifierTypeType_OnlyDeform || mti->type == eModifierTypeType_Nonconstructive);
+}
+
void modifier_setError(ModifierData *md, char *format, ...)
{
char buffer[2048];
diff --git a/source/blender/blenkernel/intern/multires.c b/source/blender/blenkernel/intern/multires.c
index e1a51a05ca4..47b2914b0f5 100644
--- a/source/blender/blenkernel/intern/multires.c
+++ b/source/blender/blenkernel/intern/multires.c
@@ -37,7 +37,7 @@
#include "DNA_scene_types.h"
#include "DNA_view3d_types.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BKE_cdderivedmesh.h"
@@ -164,7 +164,7 @@ int multiresModifier_reshape(MultiresModifierData *mmd, Object *dst, Object *src
int i;
for(i = 0; i < src_me->totvert; ++i)
- VecCopyf(mvert[i].co, src_me->mvert[i].co);
+ copy_v3_v3(mvert[i].co, src_me->mvert[i].co);
mrdm->needsFree = 1;
MultiresDM_mark_as_modified(mrdm);
mrdm->release(mrdm);
@@ -178,9 +178,9 @@ int multiresModifier_reshape(MultiresModifierData *mmd, Object *dst, Object *src
static void Mat3FromColVecs(float mat[][3], float v1[3], float v2[3], float v3[3])
{
- VecCopyf(mat[0], v1);
- VecCopyf(mat[1], v2);
- VecCopyf(mat[2], v3);
+ copy_v3_v3(mat[0], v1);
+ copy_v3_v3(mat[1], v2);
+ copy_v3_v3(mat[2], v3);
}
static DerivedMesh *multires_subdisp_pre(DerivedMesh *mrdm, int distance, int simple)
@@ -233,7 +233,7 @@ static void multires_subdisp(DerivedMesh *orig, Object *ob, DerivedMesh *final,
if(!addverts) {
for(i = 0; i < totvert; ++i) {
float z[3] = {0,0,0};
- VecCopyf(mvd[i].co, z);
+ copy_v3_v3(mvd[i].co, z);
}
}
@@ -424,7 +424,7 @@ void multiresModifier_del_levels(struct MultiresModifierData *mmd, struct Object
for(j = 0, y = 0; y < st; y += skip) {
for(x = 0; x < st; x += skip) {
- VecCopyf(disps[j], mdisps[i].disps[y * st + x]);
+ copy_v3_v3(disps[j], mdisps[i].disps[y * st + x]);
++j;
}
}
@@ -998,27 +998,27 @@ static void calc_disp_mat(MultiresDisplacer *d, float mat[3][3])
if(u < 0) {
u = multires_index_at_loc(d->face_index, d->x - 1, d->y, d, &d->edges_primary);
- VecSubf(t1, base->co, d->subco[u].co);
+ sub_v3_v3v3(t1, base->co, d->subco[u].co);
}
else
- VecSubf(t1, d->subco[u].co, base->co);
+ sub_v3_v3v3(t1, d->subco[u].co, base->co);
if(v < 0) {
v = multires_index_at_loc(d->face_index, d->x, d->y - 1, d, &d->edges_primary);
- VecSubf(t2, base->co, d->subco[v].co);
+ sub_v3_v3v3(t2, base->co, d->subco[v].co);
}
else
- VecSubf(t2, d->subco[v].co, base->co);
+ sub_v3_v3v3(t2, d->subco[v].co, base->co);
//printf("uu=%d, vv=%d\n", u, v);
- Normalize(t1);
- Normalize(t2);
+ normalize_v3(t1);
+ normalize_v3(t2);
Mat3FromColVecs(mat, t1, t2, norm);
if(d->invert) {
- Mat3Inv(inv, mat);
- Mat3CpyMat3(mat, inv);
+ invert_m3_m3(inv, mat);
+ copy_m3_m3(mat, inv);
}
}
@@ -1033,23 +1033,23 @@ static void multires_displace(MultiresDisplacer *d, float co[3])
data = d->grid->disps[(d->y * d->spacing) * d->disp_st + (d->x * d->spacing)];
if(d->invert)
- VecSubf(disp, co, subco->co);
+ sub_v3_v3v3(disp, co, subco->co);
else
- VecCopyf(disp, data);
+ copy_v3_v3(disp, data);
/* Apply ts matrix to displacement */
calc_disp_mat(d, mat);
- Mat3MulVecfl(mat, disp);
+ mul_m3_v3(mat, disp);
if(d->invert) {
- VecCopyf(data, disp);
+ copy_v3_v3(data, disp);
}
else {
if(d->type == 4 || d->type == 5)
- VecMulf(disp, d->weight);
- VecAddf(co, co, disp);
+ mul_v3_fl(disp, d->weight);
+ add_v3_v3v3(co, co, disp);
}
if(d->type == 2) {
@@ -1200,7 +1200,7 @@ static void multiresModifier_update(DerivedMesh *dm)
/* Subtract the original vertex cos from the new vertex cos */
verts_new = CDDM_get_verts(dm);
for(i = 0; i < dm->getNumVerts(dm); ++i)
- VecSubf(verts_new[i].co, verts_new[i].co, cur_lvl_orig_verts[i].co);
+ sub_v3_v3v3(verts_new[i].co, verts_new[i].co, cur_lvl_orig_verts[i].co);
final = multires_subdisp_pre(dm, totlvl - lvl, 0);
@@ -1579,7 +1579,7 @@ void multires_load_old(DerivedMesh *dm, Multires *mr)
/* Transfer verts */
for(i = 0; i < totvert; ++i)
- VecCopyf(vdst[i].co, vsrc[vvmap[i]].co);
+ copy_v3_v3(vdst[i].co, vsrc[vvmap[i]].co);
MEM_freeN(vvmap);
}
diff --git a/source/blender/blenkernel/intern/node.c b/source/blender/blenkernel/intern/node.c
index f6d6bb14b7e..a27c3b6494b 100644
--- a/source/blender/blenkernel/intern/node.c
+++ b/source/blender/blenkernel/intern/node.c
@@ -32,6 +32,7 @@
#endif
#include <stdlib.h>
+#include <stddef.h>
#include <string.h>
#include "DNA_ID.h"
@@ -53,7 +54,7 @@
#include "BKE_text.h"
#include "BKE_utildefines.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BLI_rand.h"
#include "BLI_threads.h"
@@ -903,7 +904,11 @@ void nodeAddSockets(bNode *node, bNodeType *ntype)
}
}
}
-
+/* Find the first available, non-duplicate name for a given node */
+void nodeUniqueName(bNodeTree *ntree, bNode *node)
+{
+ BLI_uniquename(&ntree->nodes, node, "Node", '.', offsetof(bNode, name), 32);
+}
bNode *nodeAddNodeType(bNodeTree *ntree, int type, bNodeTree *ngroup, ID *id)
{
@@ -937,6 +942,9 @@ bNode *nodeAddNodeType(bNodeTree *ntree, int type, bNodeTree *ngroup, ID *id)
}
else
BLI_strncpy(node->name, ntype->name, NODE_MAXSTR);
+
+ nodeUniqueName(ntree, node);
+
node->type= ntype->type;
node->flag= NODE_SELECT|ntype->flag;
node->width= ntype->width;
@@ -989,6 +997,8 @@ bNode *nodeCopyNode(struct bNodeTree *ntree, struct bNode *node, int internal)
bNodeSocket *sock, *oldsock;
*nnode= *node;
+ nodeUniqueName(ntree, nnode);
+
BLI_addtail(&ntree->nodes, nnode);
BLI_duplicatelist(&nnode->inputs, &node->inputs);
@@ -1062,6 +1072,11 @@ bNodeTree *ntreeAddTree(int type)
return ntree;
}
+/* Warning: this function gets called during some rather unexpected times
+ * - internal_select is only 1 when used for duplicating selected nodes (i.e. Shift-D duplicate operator)
+ * - this gets called when executing compositing updates (for threaded previews)
+ * - when the nodetree datablock needs to be copied (i.e. when users get copied)
+ */
bNodeTree *ntreeCopyTree(bNodeTree *ntree, int internal_select)
{
bNodeTree *newtree;
@@ -1093,10 +1108,9 @@ bNodeTree *ntreeCopyTree(bNodeTree *ntree, int internal_select)
if(internal_select==0 || (node->flag & NODE_SELECT)) {
nnode= nodeCopyNode(newtree, node, internal_select); /* sets node->new */
if(internal_select) {
- node->flag &= ~NODE_SELECT;
+ node->flag &= ~(NODE_SELECT|NODE_ACTIVE);
nnode->flag |= NODE_SELECT;
}
- node->flag &= ~NODE_ACTIVE;
/* deselect original sockets */
for(sock= node->inputs.first; sock; sock= sock->next) {
@@ -1661,7 +1675,9 @@ void ntreeSocketUseFlags(bNodeTree *ntree)
/* tag all thats in use */
for(link= ntree->links.first; link; link= link->next) {
- link->fromsock->flag |= SOCK_IN_USE;
+
+ if(link->fromsock) // FIXME, see below
+ link->fromsock->flag |= SOCK_IN_USE;
if(link->tosock) // FIXME This can be NULL, when dragging a new link in the UI, should probably copy the node tree for preview render - campbell
link->tosock->flag |= SOCK_IN_USE;
}
diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c
index ba8d41f54bb..73a1d2023a2 100644
--- a/source/blender/blenkernel/intern/object.c
+++ b/source/blender/blenkernel/intern/object.c
@@ -70,7 +70,7 @@
#include "DNA_world_types.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_editVert.h"
#include "BKE_utildefines.h"
@@ -622,7 +622,7 @@ void unlink_object(Scene *scene, Object *ob)
/* groups */
group= G.main->group.first;
while(group) {
- rem_from_group(group, ob);
+ rem_from_group(group, ob, NULL, NULL);
group= group->id.next;
}
@@ -740,13 +740,13 @@ float dof_camera(Object *ob)
return 0.0f;
if (cam->dof_ob) {
/* too simple, better to return the distance on the view axis only
- * return VecLenf(ob->obmat[3], cam->dof_ob->obmat[3]); */
+ * return len_v3v3(ob->obmat[3], cam->dof_ob->obmat[3]); */
float mat[4][4], obmat[4][4];
- Mat4CpyMat4(obmat, ob->obmat);
- Mat4Ortho(obmat);
- Mat4Invert(ob->imat, obmat);
- Mat4MulMat4(mat, cam->dof_ob->obmat, ob->imat);
+ copy_m4_m4(obmat, ob->obmat);
+ normalize_m4(obmat);
+ invert_m4_m4(ob->imat, obmat);
+ mul_m4_m4m4(mat, cam->dof_ob->obmat, ob->imat);
return (float)fabs(mat[3][2]);
}
return cam->YF_dofdist;
@@ -965,8 +965,8 @@ Object *add_only_object(int type, char *name)
/* ob->transflag= OB_QUAT; */
#if 0 /* not used yet */
- QuatOne(ob->quat);
- QuatOne(ob->dquat);
+ unit_qt(ob->quat);
+ unit_qt(ob->dquat);
#endif
ob->col[0]= ob->col[1]= ob->col[2]= 1.0;
@@ -976,9 +976,9 @@ Object *add_only_object(int type, char *name)
ob->rot[0]= ob->rot[1]= ob->rot[2]= 0.0;
ob->size[0]= ob->size[1]= ob->size[2]= 1.0;
- Mat4One(ob->constinv);
- Mat4One(ob->parentinv);
- Mat4One(ob->obmat);
+ unit_m4(ob->constinv);
+ unit_m4(ob->parentinv);
+ unit_m4(ob->obmat);
ob->dt= OB_SHADED;
ob->empty_drawtype= OB_ARROWS;
ob->empty_drawsize= 1.0;
@@ -1044,6 +1044,10 @@ Object *add_object(struct Scene *scene, int type)
ob->rotmode= ROT_MODE_EUL;
/* axis-angle must not have a 0,0,0 axis, so set y-axis as default... */
ob->rotAxis[1]= ob->drotAxis[1]= 1.0f;
+ /* quaternions should be 1,0,0,0 by default.... */
+ ob->quat[0]= 1.0f;
+ /* rotation locks should be 4D for 4 component rotations by default... */
+ ob->protectflag = OB_LOCK_ROT4D;
base= scene_add_base(scene, ob);
scene_select_base(scene, base);
@@ -1464,7 +1468,7 @@ void object_make_proxy(Object *ob, Object *target, Object *gob)
}
ob->parent= target->parent; /* libdata */
- Mat4CpyMat4(ob->parentinv, target->parentinv);
+ copy_m4_m4(ob->parentinv, target->parentinv);
/* copy animdata stuff - drivers only for now... */
if ((target->adt) && (target->adt->drivers.first)) {
@@ -1588,7 +1592,7 @@ void object_scale_to_mat3(Object *ob, float mat[][3])
vec[0]= ob->size[0]+ob->dsize[0];
vec[1]= ob->size[1]+ob->dsize[1];
vec[2]= ob->size[2]+ob->dsize[2];
- SizeToMat3(vec, mat);
+ size_to_mat3( mat,vec);
}
// TODO: this should take rotation orders into account later...
@@ -1599,29 +1603,29 @@ void object_rot_to_mat3(Object *ob, float mat[][3])
/* initialise the delta-rotation matrix, which will get (pre)multiplied
* with the rotation matrix to yield the appropriate rotation
*/
- Mat3One(dmat);
+ unit_m3(dmat);
/* rotations may either be quats, eulers (with various rotation orders), or axis-angle */
if (ob->rotmode > 0) {
/* euler rotations (will cause gimble lock, but this can be alleviated a bit with rotation orders) */
- EulOToMat3(ob->rot, ob->rotmode, rmat);
- EulOToMat3(ob->drot, ob->rotmode, dmat);
+ eulO_to_mat3( rmat,ob->rot, ob->rotmode);
+ eulO_to_mat3( dmat,ob->drot, ob->rotmode);
}
else if (ob->rotmode == ROT_MODE_AXISANGLE) {
/* axis-angle - not really that great for 3D-changing orientations */
- AxisAngleToMat3(ob->rotAxis, ob->rotAngle, rmat);
- AxisAngleToMat3(ob->drotAxis, ob->drotAngle, dmat);
+ axis_angle_to_mat3( rmat,ob->rotAxis, ob->rotAngle);
+ axis_angle_to_mat3( dmat,ob->drotAxis, ob->drotAngle);
}
else {
/* quats are normalised before use to eliminate scaling issues */
- NormalQuat(ob->quat);
- QuatToMat3(ob->quat, rmat);
- QuatToMat3(ob->dquat, dmat);
+ normalize_qt(ob->quat);
+ quat_to_mat3( rmat,ob->quat);
+ quat_to_mat3( dmat,ob->dquat);
}
/* combine these rotations */
// XXX is this correct? if errors, change the order of multiplication...
- Mat3MulMat3(mat, dmat, rmat);
+ mul_m3_m3m3(mat, dmat, rmat);
}
void object_to_mat3(Object *ob, float mat[][3]) /* no parent */
@@ -1635,7 +1639,7 @@ void object_to_mat3(Object *ob, float mat[][3]) /* no parent */
/* rot */
object_rot_to_mat3(ob, rmat);
- Mat3MulMat3(mat, rmat, smat);
+ mul_m3_m3m3(mat, rmat, smat);
}
void object_to_mat4(Object *ob, float mat[][4])
@@ -1644,7 +1648,7 @@ void object_to_mat4(Object *ob, float mat[][4])
object_to_mat3(ob, tmat);
- Mat4CpyMat3(mat, tmat);
+ copy_m4_m3(mat, tmat);
mat[3][0]= ob->loc[0] + ob->dloc[0];
mat[3][1]= ob->loc[1] + ob->dloc[1];
@@ -1659,7 +1663,7 @@ static void ob_parcurve(Scene *scene, Object *ob, Object *par, float mat[][4])
float q[4], vec[4], dir[3], quat[4], radius, x1, ctime;
float timeoffs = 0.0, sf_orig = 0.0;
- Mat4One(mat);
+ unit_m4(mat);
cu= par->data;
if(cu->path==NULL || cu->path->data==NULL) /* only happens on reload file, but violates depsgraph still... fix! */
@@ -1707,25 +1711,25 @@ static void ob_parcurve(Scene *scene, Object *ob, Object *par, float mat[][4])
if( where_on_path(par, ctime, vec, dir, NULL, &radius) ) {
if(cu->flag & CU_FOLLOW) {
- vectoquat(dir, ob->trackflag, ob->upflag, quat);
+ vec_to_quat( quat,dir, ob->trackflag, ob->upflag);
/* the tilt */
- Normalize(dir);
+ normalize_v3(dir);
q[0]= (float)cos(0.5*vec[3]);
x1= (float)sin(0.5*vec[3]);
q[1]= -x1*dir[0];
q[2]= -x1*dir[1];
q[3]= -x1*dir[2];
- QuatMul(quat, q, quat);
+ mul_qt_qtqt(quat, q, quat);
- QuatToMat4(quat, mat);
+ quat_to_mat4( mat,quat);
}
if(cu->flag & CU_PATH_RADIUS) {
float tmat[4][4], rmat[4][4];
- Mat4Scale(tmat, radius);
- Mat4MulMat4(rmat, mat, tmat);
- Mat4CpyMat4(mat, rmat);
+ scale_m4_fl(tmat, radius);
+ mul_m4_m4m4(rmat, mat, tmat);
+ copy_m4_m4(mat, rmat);
}
VECCOPY(mat[3], vec);
@@ -1739,7 +1743,7 @@ static void ob_parbone(Object *ob, Object *par, float mat[][4])
float vec[3];
if (par->type!=OB_ARMATURE) {
- Mat4One(mat);
+ unit_m4(mat);
return;
}
@@ -1747,17 +1751,17 @@ static void ob_parbone(Object *ob, Object *par, float mat[][4])
pchan= get_pose_channel(par->pose, ob->parsubstr);
if (!pchan){
printf ("Object %s with Bone parent: bone %s doesn't exist\n", ob->id.name+2, ob->parsubstr);
- Mat4One(mat);
+ unit_m4(mat);
return;
}
/* get bone transform */
- Mat4CpyMat4(mat, pchan->pose_mat);
+ copy_m4_m4(mat, pchan->pose_mat);
/* but for backwards compatibility, the child has to move to the tail */
VECCOPY(vec, mat[1]);
- VecMulf(vec, pchan->bone->length);
- VecAddf(mat[3], mat[3], vec);
+ mul_v3_fl(vec, pchan->bone->length);
+ add_v3_v3v3(mat[3], mat[3], vec);
}
static void give_parvert(Object *par, int nr, float *vec)
@@ -1794,7 +1798,7 @@ static void give_parvert(Object *par, int nr, float *vec)
for(i = 0; i < numVerts; ++i, ++index) {
if(*index == nr) {
dm->getVertCo(dm, i, co);
- VecAddf(vec, vec, co);
+ add_v3_v3v3(vec, vec, co);
count++;
}
}
@@ -1802,7 +1806,7 @@ static void give_parvert(Object *par, int nr, float *vec)
if (count==0) {
/* keep as 0,0,0 */
} else if(count > 0) {
- VecMulf(vec, 1.0f / count);
+ mul_v3_fl(vec, 1.0f / count);
} else {
/* use first index if its out of range */
dm->getVertCo(dm, 0, vec);
@@ -1886,7 +1890,7 @@ static void ob_parvert3(Object *ob, Object *par, float mat[][4])
float cmat[3][3], v1[3], v2[3], v3[3], q[4];
/* in local ob space */
- Mat4One(mat);
+ unit_m4(mat);
if (ELEM4(par->type, OB_MESH, OB_SURF, OB_CURVE, OB_LATTICE)) {
@@ -1894,17 +1898,17 @@ static void ob_parvert3(Object *ob, Object *par, float mat[][4])
give_parvert(par, ob->par2, v2);
give_parvert(par, ob->par3, v3);
- triatoquat(v1, v2, v3, q);
- QuatToMat3(q, cmat);
- Mat4CpyMat3(mat, cmat);
+ tri_to_quat( q,v1, v2, v3);
+ quat_to_mat3( cmat,q);
+ copy_m4_m3(mat, cmat);
if(ob->type==OB_CURVE) {
VECCOPY(mat[3], v1);
}
else {
- VecAddf(mat[3], v1, v2);
- VecAddf(mat[3], mat[3], v3);
- VecMulf(mat[3], 0.3333333f);
+ add_v3_v3v3(mat[3], v1, v2);
+ add_v3_v3v3(mat[3], mat[3], v3);
+ mul_v3_fl(mat[3], 0.3333333f);
}
}
}
@@ -1992,8 +1996,8 @@ void where_is_object_time(Scene *scene, Object *ob, float ctime)
}
/* set negative scale flag in object */
- Crossf(vec, ob->obmat[0], ob->obmat[1]);
- if( Inpf(vec, ob->obmat[2]) < 0.0 ) ob->transflag |= OB_NEG_SCALE;
+ cross_v3_v3v3(vec, ob->obmat[0], ob->obmat[1]);
+ if( dot_v3v3(vec, ob->obmat[2]) < 0.0 ) ob->transflag |= OB_NEG_SCALE;
else ob->transflag &= ~OB_NEG_SCALE;
}
@@ -2007,7 +2011,7 @@ static void solve_parenting (Scene *scene, Object *ob, Object *par, float obmat[
object_to_mat4(ob, locmat);
- if(ob->partype & PARSLOW) Mat4CpyMat4(slowmat, obmat);
+ if(ob->partype & PARSLOW) copy_m4_m4(slowmat, obmat);
switch(ob->partype & PARTYPE) {
case PAROBJECT:
@@ -2019,43 +2023,43 @@ static void solve_parenting (Scene *scene, Object *ob, Object *par, float obmat[
}
}
- if(ok) Mat4MulSerie(totmat, par->obmat, tmat,
+ if(ok) mul_serie_m4(totmat, par->obmat, tmat,
NULL, NULL, NULL, NULL, NULL, NULL);
- else Mat4CpyMat4(totmat, par->obmat);
+ else copy_m4_m4(totmat, par->obmat);
break;
case PARBONE:
ob_parbone(ob, par, tmat);
- Mat4MulSerie(totmat, par->obmat, tmat,
+ mul_serie_m4(totmat, par->obmat, tmat,
NULL, NULL, NULL, NULL, NULL, NULL);
break;
case PARVERT1:
- Mat4One(totmat);
+ unit_m4(totmat);
if (simul){
VECCOPY(totmat[3], par->obmat[3]);
}
else{
give_parvert(par, ob->par1, vec);
- VecMat4MulVecfl(totmat[3], par->obmat, vec);
+ mul_v3_m4v3(totmat[3], par->obmat, vec);
}
break;
case PARVERT3:
ob_parvert3(ob, par, tmat);
- Mat4MulSerie(totmat, par->obmat, tmat,
+ mul_serie_m4(totmat, par->obmat, tmat,
NULL, NULL, NULL, NULL, NULL, NULL);
break;
case PARSKEL:
- Mat4CpyMat4(totmat, par->obmat);
+ copy_m4_m4(totmat, par->obmat);
break;
}
// total
- Mat4MulSerie(tmat, totmat, ob->parentinv,
+ mul_serie_m4(tmat, totmat, ob->parentinv,
NULL, NULL, NULL, NULL, NULL, NULL);
- Mat4MulSerie(obmat, tmat, locmat,
+ mul_serie_m4(obmat, tmat, locmat,
NULL, NULL, NULL, NULL, NULL, NULL);
if (simul) {
@@ -2063,7 +2067,7 @@ static void solve_parenting (Scene *scene, Object *ob, Object *par, float obmat[
}
else{
// external usable originmat
- Mat3CpyMat4(originmat, tmat);
+ copy_m3_m4(originmat, tmat);
// origin, voor help line
if( (ob->partype & 15)==PARSKEL ) {
@@ -2082,9 +2086,9 @@ void solve_tracking (Object *ob, float targetmat[][4])
float totmat[3][3];
float tmat[4][4];
- VecSubf(vec, ob->obmat[3], targetmat[3]);
- vectoquat(vec, ob->trackflag, ob->upflag, quat);
- QuatToMat3(quat, totmat);
+ sub_v3_v3v3(vec, ob->obmat[3], targetmat[3]);
+ vec_to_quat( quat,vec, ob->trackflag, ob->upflag);
+ quat_to_mat3( totmat,quat);
if(ob->parent && (ob->transflag & OB_POWERTRACK)) {
/* 'temporal' : clear parent info */
@@ -2097,9 +2101,9 @@ void solve_tracking (Object *ob, float targetmat[][4])
tmat[3][2]= ob->obmat[3][2];
tmat[3][3]= ob->obmat[3][3];
}
- else Mat4CpyMat4(tmat, ob->obmat);
+ else copy_m4_m4(tmat, ob->obmat);
- Mat4MulMat34(ob->obmat, totmat, tmat);
+ mul_m4_m3m4(ob->obmat, totmat, tmat);
}
@@ -2171,9 +2175,9 @@ void what_does_parent(Scene *scene, Object *ob, Object *workob)
{
clear_workob(workob);
- Mat4One(workob->obmat);
- Mat4One(workob->parentinv);
- Mat4One(workob->constinv);
+ unit_m4(workob->obmat);
+ unit_m4(workob->parentinv);
+ unit_m4(workob->constinv);
workob->parent= ob->parent;
workob->track= ob->track;
@@ -2261,7 +2265,7 @@ void minmax_object(Object *ob, float *min, float *max)
bb= *(cu->bb);
for(a=0; a<8; a++) {
- Mat4MulVecfl(ob->obmat, bb.vec[a]);
+ mul_m4_v3(ob->obmat, bb.vec[a]);
DO_MINMAX(bb.vec[a], min, max);
}
break;
@@ -2270,10 +2274,10 @@ void minmax_object(Object *ob, float *min, float *max)
bPoseChannel *pchan;
for(pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next) {
VECCOPY(vec, pchan->pose_head);
- Mat4MulVecfl(ob->obmat, vec);
+ mul_m4_v3(ob->obmat, vec);
DO_MINMAX(vec, min, max);
VECCOPY(vec, pchan->pose_tail);
- Mat4MulVecfl(ob->obmat, vec);
+ mul_m4_v3(ob->obmat, vec);
DO_MINMAX(vec, min, max);
}
break;
@@ -2286,7 +2290,7 @@ void minmax_object(Object *ob, float *min, float *max)
bb = *mesh_get_bb(ob);
for(a=0; a<8; a++) {
- Mat4MulVecfl(ob->obmat, bb.vec[a]);
+ mul_m4_v3(ob->obmat, bb.vec[a]);
DO_MINMAX(bb.vec[a], min, max);
}
}
@@ -2298,11 +2302,11 @@ void minmax_object(Object *ob, float *min, float *max)
DO_MINMAX(ob->obmat[3], min, max);
VECCOPY(vec, ob->obmat[3]);
- VecAddf(vec, vec, ob->size);
+ add_v3_v3v3(vec, vec, ob->size);
DO_MINMAX(vec, min, max);
VECCOPY(vec, ob->obmat[3]);
- VecSubf(vec, vec, ob->size);
+ sub_v3_v3v3(vec, vec, ob->size);
DO_MINMAX(vec, min, max);
break;
}
@@ -2353,17 +2357,20 @@ void object_handle_update(Scene *scene, Object *ob)
// printf("ob proxy copy, lib ob %s proxy %s\n", ob->id.name, ob->proxy_from->id.name);
if(ob->proxy_from->proxy_group) {/* transform proxy into group space */
Object *obg= ob->proxy_from->proxy_group;
- Mat4Invert(obg->imat, obg->obmat);
- Mat4MulMat4(ob->obmat, ob->proxy_from->obmat, obg->imat);
+ invert_m4_m4(obg->imat, obg->obmat);
+ mul_m4_m4m4(ob->obmat, ob->proxy_from->obmat, obg->imat);
}
else
- Mat4CpyMat4(ob->obmat, ob->proxy_from->obmat);
+ copy_m4_m4(ob->obmat, ob->proxy_from->obmat);
}
else
where_is_object(scene, ob);
}
if(ob->recalc & OB_RECALC_DATA) {
+ ID *data_id= (ID *)ob->data;
+ AnimData *adt= BKE_animdata_from_id(data_id);
+ float ctime= (float)scene->r.cfra; // XXX this is bad...
if (G.f & G_DEBUG)
printf("recalcdata %s\n", ob->id.name+2);
@@ -2386,10 +2393,6 @@ void object_handle_update(Scene *scene, Object *ob)
makeDispListCurveTypes(scene, ob, 0);
}
else if(ELEM(ob->type, OB_CAMERA, OB_LAMP)) {
- ID *data_id= (ID *)ob->data;
- AnimData *adt= BKE_animdata_from_id(data_id);
- float ctime= (float)scene->r.cfra; // XXX this is bad...
-
/* evaluate drivers */
BKE_animsys_evaluate_animdata(data_id, adt, ctime, ADT_RECALC_DRIVERS);
}
@@ -2402,6 +2405,9 @@ void object_handle_update(Scene *scene, Object *ob)
if(ob->pose==NULL || (ob->pose->flag & POSE_RECALC))
armature_rebuild_pose(ob, ob->data);
+ /* evaluate drivers */
+ BKE_animsys_evaluate_animdata(data_id, adt, ctime, ADT_RECALC_DRIVERS);
+
if(ob->id.lib && ob->proxy_from) {
copy_pose_result(ob->pose, ob->proxy_from->pose);
// printf("pose proxy copy, lib ob %s proxy %s\n", ob->id.name, ob->proxy_from->id.name);
@@ -2538,7 +2544,7 @@ int ray_hit_boundbox(struct BoundBox *bb, float ray_start[3], float ray_normal[3
v1 = triangle_indexes[i][0];
v2 = triangle_indexes[i][1];
v3 = triangle_indexes[i][2];
- result = RayIntersectsTriangle(ray_start, ray_normal, bb->vec[v1], bb->vec[v2], bb->vec[v3], &lambda, NULL);
+ result = isect_ray_tri_v3(ray_start, ray_normal, bb->vec[v1], bb->vec[v2], bb->vec[v3], &lambda, NULL);
}
return result;
diff --git a/source/blender/blenkernel/intern/paint.c b/source/blender/blenkernel/intern/paint.c
index 3dfe3966e2f..27fcfa8b9cb 100644
--- a/source/blender/blenkernel/intern/paint.c
+++ b/source/blender/blenkernel/intern/paint.c
@@ -161,7 +161,7 @@ void paint_brush_slot_remove(Paint *p)
int paint_facesel_test(Object *ob)
{
- return (ob && ob->data && (((Mesh *)ob->data)->editflag & ME_EDIT_PAINT_MASK) && (ob->mode & (OB_MODE_VERTEX_PAINT|OB_MODE_WEIGHT_PAINT|OB_MODE_TEXTURE_PAINT)));
+ return (ob && ob->type==OB_MESH && ob->data && (((Mesh *)ob->data)->editflag & ME_EDIT_PAINT_MASK) && (ob->mode & (OB_MODE_VERTEX_PAINT|OB_MODE_WEIGHT_PAINT|OB_MODE_TEXTURE_PAINT)));
}
void paint_init(Paint *p, const char col[3])
diff --git a/source/blender/blenkernel/intern/particle.c b/source/blender/blenkernel/intern/particle.c
index 24d6b229297..bb2f4128891 100644
--- a/source/blender/blenkernel/intern/particle.c
+++ b/source/blender/blenkernel/intern/particle.c
@@ -51,7 +51,7 @@
#include "DNA_smoke_types.h"
#include "DNA_texture_types.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BLI_dynstr.h"
#include "BLI_kdtree.h"
@@ -618,12 +618,12 @@ static float psys_render_projected_area(ParticleSystem *psys, float *center, flo
/* transform to view space */
VECCOPY(co, center);
co[3]= 1.0f;
- Mat4MulVec4fl(data->viewmat, co);
+ mul_m4_v4(data->viewmat, co);
/* compute two vectors orthogonal to view vector */
VECCOPY(view, co);
- Normalize(view);
- VecOrthoBasisf(view, ortho1, ortho2);
+ normalize_v3(view);
+ ortho_basis_v3v3_v3( ortho1, ortho2,view);
/* compute on screen minification */
w= co[2]*data->winmat[2][3] + data->winmat[3][3];
@@ -637,7 +637,7 @@ static float psys_render_projected_area(ParticleSystem *psys, float *center, flo
/* viewport of the screen test */
/* project point on screen */
- Mat4MulVec4fl(data->winmat, co);
+ mul_m4_v4(data->winmat, co);
if(co[3] != 0.0f) {
co[0]= 0.5f*data->winx*(1.0f + co[0]/co[3]);
co[1]= 0.5f*data->winy*(1.0f + co[1]/co[3]);
@@ -698,9 +698,9 @@ void psys_render_set(Object *ob, ParticleSystem *psys, float viewmat[][4], float
psys->pathcachebufs.first = psys->pathcachebufs.last = NULL;
psys->childcachebufs.first = psys->childcachebufs.last = NULL;
- Mat4CpyMat4(data->winmat, winmat);
- Mat4MulMat4(data->viewmat, ob->obmat, viewmat);
- Mat4MulMat4(data->mat, data->viewmat, winmat);
+ copy_m4_m4(data->winmat, winmat);
+ mul_m4_m4m4(data->viewmat, ob->obmat, viewmat);
+ mul_m4_m4m4(data->mat, data->viewmat, winmat);
data->winx= winx;
data->winy= winy;
@@ -828,11 +828,11 @@ int psys_render_simplify_distribution(ParticleThreadContext *ctx, int tot)
if(mf->v4) {
VECCOPY(co4, mvert[mf->v4].co);
VECADD(facecenter[b], facecenter[b], co4);
- facearea[b] += AreaQ3Dfl(co1, co2, co3, co4);
+ facearea[b] += area_quad_v3(co1, co2, co3, co4);
facetotvert[b] += 4;
}
else {
- facearea[b] += AreaT3Dfl(co1, co2, co3);
+ facearea[b] += area_tri_v3(co1, co2, co3);
facetotvert[b] += 3;
}
}
@@ -840,7 +840,7 @@ int psys_render_simplify_distribution(ParticleThreadContext *ctx, int tot)
for(a=0; a<totorigface; a++)
if(facetotvert[a] > 0)
- VecMulf(facecenter[a], 1.0f/facetotvert[a]);
+ mul_v3_fl(facecenter[a], 1.0f/facetotvert[a]);
/* for conversion from BU area / pixel area to reference screen size */
mesh_get_texspace(me, 0, 0, size);
@@ -1007,7 +1007,7 @@ void psys_interpolate_particle(short type, ParticleKey keys[4], float dt, Partic
float t[4];
if(type<0) {
- VecfCubicInterpol(keys[1].co, keys[1].vel, keys[2].co, keys[2].vel, dt, result->co, result->vel);
+ interp_cubic_v3( result->co, result->vel,keys[1].co, keys[1].vel, keys[2].co, keys[2].vel, dt);
}
else {
key_curve_position_weights(dt, t, type);
@@ -1280,9 +1280,9 @@ static void do_particle_interpolation(ParticleSystem *psys, int p, ParticleData
/* convert velocity to timestep size */
if(pind->keyed || pind->cache || point_vel){
- VecMulf(keys[1].vel, dfra / frs_sec);
- VecMulf(keys[2].vel, dfra / frs_sec);
- QuatInterpol(result->rot,keys[1].rot,keys[2].rot,keytime);
+ mul_v3_fl(keys[1].vel, dfra / frs_sec);
+ mul_v3_fl(keys[2].vel, dfra / frs_sec);
+ interp_qt_qtqt(result->rot,keys[1].rot,keys[2].rot,keytime);
}
/* now we should have in chronologiacl order k1<=k2<=t<=k3<=k4 with keytime between [0,1]->[k2,k3] (k1 & k4 used for cardinal & bspline interpolation)*/
@@ -1292,7 +1292,7 @@ static void do_particle_interpolation(ParticleSystem *psys, int p, ParticleData
/* the velocity needs to be converted back from cubic interpolation */
if(pind->keyed || pind->cache || point_vel)
- VecMulf(result->vel, frs_sec / dfra);
+ mul_v3_fl(result->vel, frs_sec / dfra);
}
/************************************************/
/* Particles on a dm */
@@ -1312,14 +1312,14 @@ void psys_interpolate_face(MVert *mvert, MFace *mface, MTFace *tface, float (*or
VECCOPY(n1,(mvert+mface->v1)->no);
VECCOPY(n2,(mvert+mface->v2)->no);
VECCOPY(n3,(mvert+mface->v3)->no);
- Normalize(n1);
- Normalize(n2);
- Normalize(n3);
+ normalize_v3(n1);
+ normalize_v3(n2);
+ normalize_v3(n3);
if(mface->v4) {
v4= (mvert+mface->v4)->co;
VECCOPY(n4,(mvert+mface->v4)->no);
- Normalize(n4);
+ normalize_v3(n4);
vec[0]= w[0]*v1[0] + w[1]*v2[0] + w[2]*v3[0] + w[3]*v4[0];
vec[1]= w[0]*v1[1] + w[1]*v2[1] + w[2]*v3[1] + w[3]*v4[1];
@@ -1332,7 +1332,7 @@ void psys_interpolate_face(MVert *mvert, MFace *mface, MTFace *tface, float (*or
nor[2]= w[0]*n1[2] + w[1]*n2[2] + w[2]*n3[2] + w[3]*n4[2];
}
else
- CalcNormFloat4(v1,v2,v3,v4,nor);
+ normal_quad_v3(nor,v1,v2,v3,v4);
}
}
else {
@@ -1347,7 +1347,7 @@ void psys_interpolate_face(MVert *mvert, MFace *mface, MTFace *tface, float (*or
nor[2]= w[0]*n1[2] + w[1]*n2[2] + w[2]*n3[2];
}
else
- CalcNormFloat(v1,v2,v3,nor);
+ normal_tri_v3(nor,v1,v2,v3);
}
}
@@ -1361,11 +1361,11 @@ void psys_interpolate_face(MVert *mvert, MFace *mface, MTFace *tface, float (*or
}
else{
uv1= tuv[0]; uv2= tuv[1]; uv3= tuv[2]; uv4= tuv[3];
- spheremap(v1[0], v1[1], v1[2], uv1, uv1+1);
- spheremap(v2[0], v2[1], v2[2], uv2, uv2+1);
- spheremap(v3[0], v3[1], v3[2], uv3, uv3+1);
+ map_to_sphere( uv1, uv1+1,v1[0], v1[1], v1[2]);
+ map_to_sphere( uv2, uv2+1,v2[0], v2[1], v2[2]);
+ map_to_sphere( uv3, uv3+1,v3[0], v3[1], v3[2]);
if(v4)
- spheremap(v4[0], v4[1], v4[2], uv4, uv4+1);
+ map_to_sphere( uv4, uv4+1,v4[0], v4[1], v4[2]);
}
if(v4){
@@ -1375,8 +1375,8 @@ void psys_interpolate_face(MVert *mvert, MFace *mface, MTFace *tface, float (*or
t1= uv3[1] - uv1[1];
t2= uv4[1] - uv1[1];
- VecSubf(e1, v3, v1);
- VecSubf(e2, v4, v1);
+ sub_v3_v3v3(e1, v3, v1);
+ sub_v3_v3v3(e2, v4, v1);
}
else{
s1= uv2[0] - uv1[0];
@@ -1385,8 +1385,8 @@ void psys_interpolate_face(MVert *mvert, MFace *mface, MTFace *tface, float (*or
t1= uv2[1] - uv1[1];
t2= uv3[1] - uv1[1];
- VecSubf(e1, v2, v1);
- VecSubf(e2, v3, v1);
+ sub_v3_v3v3(e1, v2, v1);
+ sub_v3_v3v3(e2, v3, v1);
}
vtan[0] = (s1*e2[0] - s2*e1[0]);
@@ -1411,7 +1411,7 @@ void psys_interpolate_face(MVert *mvert, MFace *mface, MTFace *tface, float (*or
orco[2]= w[0]*o1[2] + w[1]*o2[2] + w[2]*o3[2] + w[3]*o4[2];
if(ornor)
- CalcNormFloat4(o1, o2, o3, o4, ornor);
+ normal_quad_v3( ornor,o1, o2, o3, o4);
}
else {
orco[0]= w[0]*o1[0] + w[1]*o2[0] + w[2]*o3[0];
@@ -1419,7 +1419,7 @@ void psys_interpolate_face(MVert *mvert, MFace *mface, MTFace *tface, float (*or
orco[2]= w[0]*o1[2] + w[1]*o2[2] + w[2]*o3[2];
if(ornor)
- CalcNormFloat(o1, o2, o3, ornor);
+ normal_tri_v3( ornor,o1, o2, o3);
}
}
else {
@@ -1517,10 +1517,10 @@ static void psys_origspace_to_w(OrigSpaceFace *osface, int quad, float *w, float
if(quad) {
v[3][0]= osface->uv[3][0]; v[3][1]= osface->uv[3][1]; v[3][2]= 0.0f;
- MeanValueWeights(v, 4, co, neww);
+ interp_weights_poly_v3( neww,v, 4, co);
}
else {
- MeanValueWeights(v, 3, co, neww);
+ interp_weights_poly_v3( neww,v, 3, co);
neww[3]= 0.0f;
}
}
@@ -1566,10 +1566,10 @@ int psys_particle_dm_face_lookup(Object *ob, DerivedMesh *dm, int index, float *
/* check that this intersects - Its possible this misses :/ -
* could also check its not between */
if(quad) {
- if(IsectPQ2Df(uv, faceuv[0], faceuv[1], faceuv[2], faceuv[3]))
+ if(isect_point_quad_v2(uv, faceuv[0], faceuv[1], faceuv[2], faceuv[3]))
return findex;
}
- else if(IsectPT2Df(uv, faceuv[0], faceuv[1], faceuv[2]))
+ else if(isect_point_tri_v2(uv, faceuv[0], faceuv[1], faceuv[2]))
return findex;
}
}
@@ -1582,10 +1582,10 @@ int psys_particle_dm_face_lookup(Object *ob, DerivedMesh *dm, int index, float *
/* check that this intersects - Its possible this misses :/ -
* could also check its not between */
if(quad) {
- if(IsectPQ2Df(uv, faceuv[0], faceuv[1], faceuv[2], faceuv[3]))
+ if(isect_point_quad_v2(uv, faceuv[0], faceuv[1], faceuv[2], faceuv[3]))
return findex;
}
- else if(IsectPT2Df(uv, faceuv[0], faceuv[1], faceuv[2]))
+ else if(isect_point_tri_v2(uv, faceuv[0], faceuv[1], faceuv[2]))
return findex;
}
}
@@ -1678,7 +1678,7 @@ void psys_particle_on_dm(DerivedMesh *dm, int from, int index, int index_dmcache
if(nor) {
dm->getVertNo(dm,mapindex,nor);
- Normalize(nor);
+ normalize_v3(nor);
}
if(orco)
@@ -1686,7 +1686,7 @@ void psys_particle_on_dm(DerivedMesh *dm, int from, int index, int index_dmcache
if(ornor) {
dm->getVertNo(dm,mapindex,nor);
- Normalize(nor);
+ normalize_v3(nor);
}
if(utan && vtan) {
@@ -1711,8 +1711,8 @@ void psys_particle_on_dm(DerivedMesh *dm, int from, int index, int index_dmcache
if(nor)
VECCOPY(nor,tmpnor);
- Normalize(tmpnor);
- VecMulf(tmpnor,-foffset);
+ normalize_v3(tmpnor);
+ mul_v3_fl(tmpnor,-foffset);
VECADD(vec,vec,tmpnor);
}
else
@@ -1835,42 +1835,42 @@ static void do_prekink(ParticleKey *state, ParticleKey *par, float *par_rot, flo
if(par_rot)
QUATCOPY(q2,par_rot)
else
- vectoquat(par->vel,axis,(axis+1)%3, q2);
- QuatMulVecf(q2,vec);
- VecMulf(vec,amplitude);
+ vec_to_quat( q2,par->vel,axis,(axis+1)%3);
+ mul_qt_v3(q2,vec);
+ mul_v3_fl(vec,amplitude);
VECADD(state->co,state->co,vec);
VECSUB(vec,state->co,par->co);
if(t!=0.0)
- VecRotToQuat(par->vel,t,q1);
+ axis_angle_to_quat(q1,par->vel,t);
- QuatMulVecf(q1,vec);
+ mul_qt_v3(q1,vec);
VECADD(state->co,par->co,vec);
break;
case PART_KINK_RADIAL:
VECSUB(vec,state->co,par->co);
- Normalize(vec);
- VecMulf(vec,amplitude*(float)sin(t));
+ normalize_v3(vec);
+ mul_v3_fl(vec,amplitude*(float)sin(t));
VECADD(state->co,state->co,vec);
break;
case PART_KINK_WAVE:
vec[axis]=1.0;
if(obmat)
- Mat4Mul3Vecfl(obmat,vec);
+ mul_mat3_m4_v3(obmat,vec);
if(par_rot)
- QuatMulVecf(par_rot,vec);
+ mul_qt_v3(par_rot,vec);
- Projf(q1,vec,par->vel);
+ project_v3_v3v3(q1,vec,par->vel);
VECSUB(vec,vec,q1);
- Normalize(vec);
+ normalize_v3(vec);
- VecMulf(vec,amplitude*(float)sin(t));
+ mul_v3_fl(vec,amplitude*(float)sin(t));
VECADD(state->co,state->co,vec);
break;
@@ -1884,46 +1884,46 @@ static void do_prekink(ParticleKey *state, ParticleKey *par, float *par_rot, flo
if(par_rot)
QUATCOPY(q2,par_rot)
else
- vectoquat(par->vel,axis,(axis+1)%3,q2);
- QuatMulVecf(q2,y_vec);
- QuatMulVecf(q2,z_vec);
+ vec_to_quat(q2,par->vel,axis,(axis+1)%3);
+ mul_qt_v3(q2,y_vec);
+ mul_qt_v3(q2,z_vec);
VECSUB(vec_from_par,state->co,par->co);
VECCOPY(vec_one,vec_from_par);
- radius=Normalize(vec_one);
+ radius=normalize_v3(vec_one);
- inp_y=Inpf(y_vec,vec_one);
- inp_z=Inpf(z_vec,vec_one);
+ inp_y=dot_v3v3(y_vec,vec_one);
+ inp_z=dot_v3v3(z_vec,vec_one);
if(inp_y>0.5){
VECCOPY(state_co,y_vec);
- VecMulf(y_vec,amplitude*(float)cos(t));
- VecMulf(z_vec,amplitude/2.0f*(float)sin(2.0f*t));
+ mul_v3_fl(y_vec,amplitude*(float)cos(t));
+ mul_v3_fl(z_vec,amplitude/2.0f*(float)sin(2.0f*t));
}
else if(inp_z>0.0){
VECCOPY(state_co,z_vec);
- VecMulf(state_co,(float)sin(M_PI/3.0f));
+ mul_v3_fl(state_co,(float)sin(M_PI/3.0f));
VECADDFAC(state_co,state_co,y_vec,-0.5f);
- VecMulf(y_vec,-amplitude*(float)cos(t + M_PI/3.0f));
- VecMulf(z_vec,amplitude/2.0f*(float)cos(2.0f*t + M_PI/6.0f));
+ mul_v3_fl(y_vec,-amplitude*(float)cos(t + M_PI/3.0f));
+ mul_v3_fl(z_vec,amplitude/2.0f*(float)cos(2.0f*t + M_PI/6.0f));
}
else{
VECCOPY(state_co,z_vec);
- VecMulf(state_co,-(float)sin(M_PI/3.0f));
+ mul_v3_fl(state_co,-(float)sin(M_PI/3.0f));
VECADDFAC(state_co,state_co,y_vec,-0.5f);
- VecMulf(y_vec,amplitude*(float)-sin(t+M_PI/6.0f));
- VecMulf(z_vec,amplitude/2.0f*(float)-sin(2.0f*t+M_PI/3.0f));
+ mul_v3_fl(y_vec,amplitude*(float)-sin(t+M_PI/6.0f));
+ mul_v3_fl(z_vec,amplitude/2.0f*(float)-sin(2.0f*t+M_PI/3.0f));
}
- VecMulf(state_co,amplitude);
+ mul_v3_fl(state_co,amplitude);
VECADD(state_co,state_co,par->co);
VECSUB(vec_from_par,state->co,state_co);
- length=Normalize(vec_from_par);
- VecMulf(vec_from_par,MIN2(length,amplitude/2.0f));
+ length=normalize_v3(vec_from_par);
+ mul_v3_fl(vec_from_par,MIN2(length,amplitude/2.0f));
VECADD(state_co,par->co,y_vec);
VECADD(state_co,state_co,z_vec);
@@ -1934,7 +1934,7 @@ static void do_prekink(ParticleKey *state, ParticleKey *par, float *par_rot, flo
if(t<shape){
shape=t/shape;
shape=(float)sqrt((double)shape);
- VecLerpf(state->co,state->co,state_co,shape);
+ interp_v3_v3v3(state->co,state->co,state_co,shape);
}
else{
VECCOPY(state->co,state_co);
@@ -1958,7 +1958,7 @@ static void do_clump(ParticleKey *state, ParticleKey *par, float time, float clu
clump = -clumpfac*pa_clump*(float)pow(1.0-(double)time,(double)cpow);
else
clump = clumpfac*pa_clump*(float)pow((double)time,(double)cpow);
- VecLerpf(state->co,state->co,par->co,clump);
+ interp_v3_v3v3(state->co,state->co,par->co,clump);
}
}
void precalc_guides(ParticleSimulationData *sim, ListBase *effectors)
@@ -1990,7 +1990,7 @@ void precalc_guides(ParticleSimulationData *sim, ListBase *effectors)
VECSUB(efd.vec_to_point, state.co, eff->guide_loc);
VECCOPY(efd.nor, eff->guide_dir);
- efd.distance = VecLength(efd.vec_to_point);
+ efd.distance = len_v3(efd.vec_to_point);
VECCOPY(data->vec_to_point, efd.vec_to_point);
data->strength = effector_falloff(eff, &efd, &point, weights);
@@ -2037,33 +2037,33 @@ int do_guides(ListBase *effectors, ParticleKey *state, int index, float time)
return 0;
}
- Mat4MulVecfl(eff->ob->obmat, guidevec);
- Mat4Mul3Vecfl(eff->ob->obmat, guidedir);
+ mul_m4_v3(eff->ob->obmat, guidevec);
+ mul_mat3_m4_v3(eff->ob->obmat, guidedir);
- Normalize(guidedir);
+ normalize_v3(guidedir);
VECCOPY(vec_to_point, data->vec_to_point);
if(guidetime != 0.0){
/* curve direction */
- Crossf(temp, eff->guide_dir, guidedir);
- angle = Inpf(eff->guide_dir, guidedir)/(VecLength(eff->guide_dir));
+ cross_v3_v3v3(temp, eff->guide_dir, guidedir);
+ angle = dot_v3v3(eff->guide_dir, guidedir)/(len_v3(eff->guide_dir));
angle = saacos(angle);
- VecRotToQuat(temp, angle, rot2);
- QuatMulVecf(rot2, vec_to_point);
+ axis_angle_to_quat( rot2,temp, angle);
+ mul_qt_v3(rot2, vec_to_point);
/* curve tilt */
- VecRotToQuat(guidedir, guidevec[3] - eff->guide_loc[3], rot2);
- QuatMulVecf(rot2, vec_to_point);
+ axis_angle_to_quat( rot2,guidedir, guidevec[3] - eff->guide_loc[3]);
+ mul_qt_v3(rot2, vec_to_point);
}
/* curve taper */
if(cu->taperobj)
- VecMulf(vec_to_point, calc_taper(eff->scene, cu->taperobj, (int)(data->strength*guidetime*100.0), 100));
+ mul_v3_fl(vec_to_point, calc_taper(eff->scene, cu->taperobj, (int)(data->strength*guidetime*100.0), 100));
else{ /* curve size*/
if(cu->flag & CU_PATH_RADIUS) {
- VecMulf(vec_to_point, radius);
+ mul_v3_fl(vec_to_point, radius);
}
}
par.co[0] = par.co[1] = par.co[2] = 0.0f;
@@ -2081,13 +2081,13 @@ int do_guides(ListBase *effectors, ParticleKey *state, int index, float time)
if(totstrength != 0.0){
if(totstrength > 1.0)
- VecMulf(effect, 1.0f / totstrength);
+ mul_v3_fl(effect, 1.0f / totstrength);
CLAMP(totstrength, 0.0, 1.0);
//VECADD(effect,effect,pa_zero);
- VecLerpf(state->co, state->co, effect, totstrength);
+ interp_v3_v3v3(state->co, state->co, effect, totstrength);
- Normalize(veffect);
- VecMulf(veffect, VecLength(state->vel));
+ normalize_v3(veffect);
+ mul_v3_fl(veffect, len_v3(state->vel));
VECCOPY(state->vel, veffect);
return 1;
}
@@ -2102,7 +2102,7 @@ static void do_rough(float *loc, float mat[4][4], float t, float fac, float size
if((float)fabs((float)(-1.5+loc[0]+loc[1]+loc[2]))<1.5f*thres) return;
VECCOPY(rco,loc);
- VecMulf(rco,t);
+ mul_v3_fl(rco,t);
rough[0]=-1.0f+2.0f*BLI_gTurbulence(size, rco[0], rco[1], rco[2], 2,0,2);
rough[1]=-1.0f+2.0f*BLI_gTurbulence(size, rco[1], rco[2], rco[0], 2,0,2);
rough[2]=-1.0f+2.0f*BLI_gTurbulence(size, rco[2], rco[0], rco[1], 2,0,2);
@@ -2117,10 +2117,10 @@ static void do_rough_end(float *loc, float mat[4][4], float t, float fac, float
float roughfac;
roughfac=fac*(float)pow((double)t,shape);
- Vec2Copyf(rough,loc);
+ copy_v2_v2(rough,loc);
rough[0]=-1.0f+2.0f*rough[0];
rough[1]=-1.0f+2.0f*rough[1];
- Vec2Mulf(rough,roughfac);
+ mul_v2_fl(rough,roughfac);
VECADDFAC(state->co,state->co,mat[0],rough[0]);
VECADDFAC(state->co,state->co,mat[1],rough[1]);
@@ -2142,23 +2142,23 @@ static void do_path_effectors(ParticleSimulationData *sim, int i, ParticleCacheK
pd_point_from_particle(sim, sim->psys->particles+i, &eff_key, &epoint);
pdDoEffectors(sim->psys->effectors, sim->colliders, sim->psys->part->effector_weights, &epoint, force, NULL);
- VecMulf(force, effector*pow((float)k / (float)steps, 100.0f * sim->psys->part->eff_hair) / (float)steps);
+ mul_v3_fl(force, effector*pow((float)k / (float)steps, 100.0f * sim->psys->part->eff_hair) / (float)steps);
- VecAddf(force, force, vec);
+ add_v3_v3v3(force, force, vec);
- Normalize(force);
+ normalize_v3(force);
VECADDFAC(ca->co, (ca-1)->co, force, *length);
if(k < steps) {
- VecSubf(vec, (ca+1)->co, ca->co);
- *length = VecLength(vec);
+ sub_v3_v3v3(vec, (ca+1)->co, ca->co);
+ *length = len_v3(vec);
}
}
static int check_path_length(int k, ParticleCacheKey *keys, ParticleCacheKey *state, float max_length, float *cur_length, float length, float *dvec)
{
if(*cur_length + length > max_length){
- VecMulf(dvec, (max_length - *cur_length) / length);
+ mul_v3_fl(dvec, (max_length - *cur_length) / length);
VECADD(state->co, (state - 1)->co, dvec);
keys->steps = k;
/* something over the maximum step value */
@@ -2172,13 +2172,13 @@ static int check_path_length(int k, ParticleCacheKey *keys, ParticleCacheKey *st
static void offset_child(ChildParticle *cpa, ParticleKey *par, ParticleKey *child, float flat, float radius)
{
VECCOPY(child->co,cpa->fuv);
- VecMulf(child->co,radius);
+ mul_v3_fl(child->co,radius);
child->co[0]*=flat;
VECCOPY(child->vel,par->vel);
- QuatMulVecf(par->rot,child->co);
+ mul_qt_v3(par->rot,child->co);
QUATCOPY(child->rot,par->rot);
@@ -2247,14 +2247,14 @@ static void get_strand_normal(Material *ma, float *surfnor, float surfdist, floa
return;
if(ma->mode & MA_STR_SURFDIFF) {
- Crossf(cross, surfnor, nor);
- Crossf(nstrand, nor, cross);
+ cross_v3_v3v3(cross, surfnor, nor);
+ cross_v3_v3v3(nstrand, nor, cross);
blend= INPR(nstrand, surfnor);
CLAMP(blend, 0.0f, 1.0f);
- VecLerpf(vnor, nstrand, surfnor, blend);
- Normalize(vnor);
+ interp_v3_v3v3(vnor, nstrand, surfnor, blend);
+ normalize_v3(vnor);
}
else
VECCOPY(vnor, nor)
@@ -2262,8 +2262,8 @@ static void get_strand_normal(Material *ma, float *surfnor, float surfdist, floa
if(ma->strand_surfnor > 0.0f) {
if(ma->strand_surfnor > surfdist) {
blend= (ma->strand_surfnor - surfdist)/ma->strand_surfnor;
- VecLerpf(vnor, vnor, surfnor, blend);
- Normalize(vnor);
+ interp_v3_v3v3(vnor, vnor, surfnor, blend);
+ normalize_v3(vnor);
}
}
@@ -2440,7 +2440,7 @@ static void psys_thread_create_path(ParticleThread *thread, struct ChildParticle
if(part->path_start==0.0f) {
/* we need to save the actual root position of the child for positioning it accurately to the surface of the emitter */
VECCOPY(cpa_1st,co);
- Mat4MulVecfl(ob->obmat,cpa_1st);
+ mul_m4_v3(ob->obmat,cpa_1st);
}
pa = psys->particles + cpa->parent;
@@ -2538,8 +2538,8 @@ static void psys_thread_create_path(ParticleThread *thread, struct ChildParticle
do_path_effectors(&ctx->sim, cpa->pa[0], state, k, ctx->steps, keys->co, ptex.effector, 0.0f, ctx->cfra, &eff_length, eff_vec);
}
else {
- VecSubf(eff_vec,(state+1)->co,state->co);
- eff_length= VecLength(eff_vec);
+ sub_v3_v3v3(eff_vec,(state+1)->co,state->co);
+ eff_length= len_v3(eff_vec);
}
}
}
@@ -2599,17 +2599,17 @@ static void psys_thread_create_path(ParticleThread *thread, struct ChildParticle
// }
// if(i<psys->totpart)
- // VecLerpf(state->co, (pcache[i] + k)->co, state->co, branchfac);
+ // interp_v3_v3v3(state->co, (pcache[i] + k)->co, state->co, branchfac);
// else
// /* this is not threadsafe, but should only happen for
// * branching particles particles, which are not threaded */
- // VecLerpf(state->co, (cache[i - psys->totpart] + k)->co, state->co, branchfac);
+ // interp_v3_v3v3(state->co, (cache[i - psys->totpart] + k)->co, state->co, branchfac);
//}
/* we have to correct velocity because of kink & clump */
if(k>1){
VECSUB((state-1)->vel,state->co,(state-2)->co);
- VecMulf((state-1)->vel,0.5);
+ mul_v3_fl((state-1)->vel,0.5);
if(ctx->ma && (part->draw & PART_DRAW_MAT_COL))
get_strand_normal(ctx->ma, ornor, cur_length, (state-1)->vel);
@@ -2841,9 +2841,9 @@ void psys_cache_paths(ParticleSimulationData *sim, float cfra)
/* dynamic hair is in object space */
/* keyed and baked are allready in global space */
if(hair_dm)
- Mat4MulVecfl(sim->ob->obmat, result.co);
+ mul_m4_v3(sim->ob->obmat, result.co);
else if(!keyed && !baked && !(psys->flag & PSYS_GLOBAL_HAIR))
- Mat4MulVecfl(hairmat, result.co);
+ mul_m4_v3(hairmat, result.co);
VECCOPY(ca->co, result.co);
VECCOPY(ca->col, col);
@@ -2851,8 +2851,8 @@ void psys_cache_paths(ParticleSimulationData *sim, float cfra)
/*--modify paths and calculate rotation & velocity--*/
- VecSubf(vec,(cache[p]+1)->co,cache[p]->co);
- length = VecLength(vec);
+ sub_v3_v3v3(vec,(cache[p]+1)->co,cache[p]->co);
+ length = len_v3(vec);
effector= 1.0f;
if(vg_effector)
@@ -2882,7 +2882,7 @@ void psys_cache_paths(ParticleSimulationData *sim, float cfra)
/* calculate initial tangent for incremental rotations */
VECSUB(tangent, ca->co, (ca - 1)->co);
VECCOPY(prev_tangent, tangent);
- Normalize(prev_tangent);
+ normalize_v3(prev_tangent);
/* First rotation is based on emitting face orientation. */
/* This is way better than having flipping rotations resulting */
@@ -2890,13 +2890,13 @@ void psys_cache_paths(ParticleSimulationData *sim, float cfra)
/* It's not an ideal solution though since it disregards the */
/* initial tangent, but taking that in to account will allow */
/* the possibility of flipping again. -jahka */
- Mat3ToQuat_is_ok(rotmat, (ca-1)->rot);
+ mat3_to_quat_is_ok( (ca-1)->rot,rotmat);
}
else {
VECSUB(tangent, ca->co, (ca - 1)->co);
- Normalize(tangent);
+ normalize_v3(tangent);
- cosangle= Inpf(tangent, prev_tangent);
+ cosangle= dot_v3v3(tangent, prev_tangent);
/* note we do the comparison on cosangle instead of
* angle, since floating point accuracy makes it give
@@ -2906,9 +2906,9 @@ void psys_cache_paths(ParticleSimulationData *sim, float cfra)
}
else {
angle= saacos(cosangle);
- Crossf(normal, prev_tangent, tangent);
- VecRotToQuat(normal, angle, q);
- QuatMul((ca - 1)->rot, q, (ca - 2)->rot);
+ cross_v3_v3v3(normal, prev_tangent, tangent);
+ axis_angle_to_quat( q,normal, angle);
+ mul_qt_qtqt((ca - 1)->rot, q, (ca - 2)->rot);
}
VECCOPY(prev_tangent, tangent);
@@ -3034,7 +3034,7 @@ void psys_cache_edit_paths(Scene *scene, Object *ob, PTCacheEdit *edit, float cf
/* non-hair points are allready in global space */
if(psys && !(psys->flag & PSYS_GLOBAL_HAIR)) {
- Mat4MulVecfl(hairmat, result.co);
+ mul_m4_v3(hairmat, result.co);
/* create rotations for proper creation of children */
if(k) {
@@ -3044,7 +3044,7 @@ void psys_cache_edit_paths(Scene *scene, Object *ob, PTCacheEdit *edit, float cf
/* calculate initial tangent for incremental rotations */
VECSUB(tangent, ca->co, (ca - 1)->co);
VECCOPY(prev_tangent, tangent);
- Normalize(prev_tangent);
+ normalize_v3(prev_tangent);
/* First rotation is based on emitting face orientation. */
/* This is way better than having flipping rotations resulting */
@@ -3052,13 +3052,13 @@ void psys_cache_edit_paths(Scene *scene, Object *ob, PTCacheEdit *edit, float cf
/* It's not an ideal solution though since it disregards the */
/* initial tangent, but taking that in to account will allow */
/* the possibility of flipping again. -jahka */
- Mat3ToQuat_is_ok(rotmat, (ca-1)->rot);
+ mat3_to_quat_is_ok( (ca-1)->rot,rotmat);
}
else {
VECSUB(tangent, ca->co, (ca - 1)->co);
- Normalize(tangent);
+ normalize_v3(tangent);
- cosangle= Inpf(tangent, prev_tangent);
+ cosangle= dot_v3v3(tangent, prev_tangent);
/* note we do the comparison on cosangle instead of
* angle, since floating point accuracy makes it give
@@ -3068,9 +3068,9 @@ void psys_cache_edit_paths(Scene *scene, Object *ob, PTCacheEdit *edit, float cf
}
else {
angle= saacos(cosangle);
- Crossf(normal, prev_tangent, tangent);
- VecRotToQuat(normal, angle, q);
- QuatMul((ca - 1)->rot, q, (ca - 2)->rot);
+ cross_v3_v3v3(normal, prev_tangent, tangent);
+ axis_angle_to_quat( q,normal, angle);
+ mul_qt_qtqt((ca - 1)->rot, q, (ca - 2)->rot);
}
VECCOPY(prev_tangent, tangent);
@@ -3094,13 +3094,13 @@ void psys_cache_edit_paths(Scene *scene, Object *ob, PTCacheEdit *edit, float cf
}
else{
keytime = (t - (*pind.ekey[0]->time))/((*pind.ekey[1]->time) - (*pind.ekey[0]->time));
- VecLerpf(ca->col, sel_col, nosel_col, keytime);
+ interp_v3_v3v3(ca->col, sel_col, nosel_col, keytime);
}
}
else{
if((ekey + (pind.ekey[1] - point->keys))->flag & PEK_SELECT){
keytime = (t - (*pind.ekey[0]->time))/((*pind.ekey[1]->time) - (*pind.ekey[0]->time));
- VecLerpf(ca->col, nosel_col, sel_col, keytime);
+ interp_v3_v3v3(ca->col, nosel_col, sel_col, keytime);
}
else{
VECCOPY(ca->col, nosel_col);
@@ -3144,12 +3144,12 @@ static void key_from_object(Object *ob, ParticleKey *key){
VECADD(key->vel,key->vel,key->co);
- Mat4MulVecfl(ob->obmat,key->co);
- Mat4MulVecfl(ob->obmat,key->vel);
- Mat4ToQuat(ob->obmat,q);
+ mul_m4_v3(ob->obmat,key->co);
+ mul_m4_v3(ob->obmat,key->vel);
+ mat4_to_quat(q,ob->obmat);
VECSUB(key->vel,key->vel,key->co);
- QuatMul(key->rot,q,key->rot);
+ mul_qt_qtqt(key->rot,q,key->rot);
}
#endif
@@ -3161,7 +3161,7 @@ static void triatomat(float *v1, float *v2, float *v3, float (*uv)[2], float mat
mat[3][3]= 1.0f;
/* first axis is the normal */
- CalcNormFloat(v1, v2, v3, mat[2]);
+ normal_tri_v3( mat[2],v1, v2, v3);
/* second axis along (1, 0) in uv space */
if(uv) {
@@ -3180,18 +3180,18 @@ static void triatomat(float *v1, float *v2, float *v3, float (*uv)[2], float mat
mat[1][0]= w1*(v2[0] - v1[0]) + w2*(v3[0] - v1[0]);
mat[1][1]= w1*(v2[1] - v1[1]) + w2*(v3[1] - v1[1]);
mat[1][2]= w1*(v2[2] - v1[2]) + w2*(v3[2] - v1[2]);
- Normalize(mat[1]);
+ normalize_v3(mat[1]);
}
else
mat[1][0]= mat[1][1]= mat[1][2]= 0.0f;
}
else {
- VecSubf(mat[1], v2, v1);
- Normalize(mat[1]);
+ sub_v3_v3v3(mat[1], v2, v1);
+ normalize_v3(mat[1]);
}
/* third as a cross product */
- Crossf(mat[0], mat[1], mat[2]);
+ cross_v3_v3v3(mat[0], mat[1], mat[2]);
}
static void psys_face_mat(Object *ob, DerivedMesh *dm, ParticleData *pa, float mat[][4], int orco)
@@ -3203,7 +3203,7 @@ static void psys_face_mat(Object *ob, DerivedMesh *dm, ParticleData *pa, float m
int i = pa->num_dmcache==DMCACHE_NOTFOUND ? pa->num : pa->num_dmcache;
- if (i==-1 || i >= dm->getNumFaces(dm)) { Mat4One(mat); return; }
+ if (i==-1 || i >= dm->getNumFaces(dm)) { unit_m4(mat); return; }
mface=dm->getFaceData(dm,i,CD_MFACE);
osface=dm->getFaceData(dm,i,CD_ORIGSPACE);
@@ -3252,8 +3252,8 @@ void psys_vec_rot_to_face(DerivedMesh *dm, ParticleData *pa, float *vec)
float mat[4][4];
psys_face_mat(0, dm, pa, mat, 0);
- Mat4Transp(mat); /* cheap inverse for rotation matrix */
- Mat4Mul3Vecfl(mat, vec);
+ transpose_m4(mat); /* cheap inverse for rotation matrix */
+ mul_mat3_m4_v3(mat, vec);
}
void psys_mat_hair_to_global(Object *ob, DerivedMesh *dm, short from, ParticleData *pa, float hairmat[][4])
@@ -3262,20 +3262,20 @@ void psys_mat_hair_to_global(Object *ob, DerivedMesh *dm, short from, ParticleDa
psys_mat_hair_to_object(ob, dm, from, pa, facemat);
- Mat4MulMat4(hairmat, facemat, ob->obmat);
+ mul_m4_m4m4(hairmat, facemat, ob->obmat);
}
/************************************************/
/* ParticleSettings handling */
/************************************************/
-void object_add_particle_system(Scene *scene, Object *ob)
+ModifierData *object_add_particle_system(Scene *scene, Object *ob, char *name)
{
ParticleSystem *psys;
ModifierData *md;
ParticleSystemModifierData *psmd;
if(!ob || ob->type != OB_MESH)
- return;
+ return NULL;
psys = ob->particlesystem.first;
for(; psys; psys=psys->next)
@@ -3293,7 +3293,11 @@ void object_add_particle_system(Scene *scene, Object *ob)
strcpy(psys->name, "ParticleSystem");
md= modifier_new(eModifierType_ParticleSystem);
- sprintf(md->name, "ParticleSystem %i", BLI_countlist(&ob->particlesystem));
+
+ if(name) BLI_strncpy(md->name, name, sizeof(md->name));
+ else sprintf(md->name, "ParticleSystem %i", BLI_countlist(&ob->particlesystem));
+ modifier_unique_name(&ob->modifiers, md);
+
psmd= (ParticleSystemModifierData*) md;
psmd->psys=psys;
BLI_addtail(&ob->modifiers, md);
@@ -3304,6 +3308,8 @@ void object_add_particle_system(Scene *scene, Object *ob)
DAG_scene_sort(scene);
DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
+
+ return md;
}
void object_remove_particle_system(Scene *scene, Object *ob)
{
@@ -3849,8 +3855,8 @@ void psys_get_particle_on_path(ParticleSimulationData *sim, int p, ParticleKey *
if(!keyed && !cached) {
if((pa->flag & PARS_REKEY)==0) {
psys_mat_hair_to_global(sim->ob, sim->psmd->dm, part->from, pa, hairmat);
- Mat4MulVecfl(hairmat, state->co);
- Mat4Mul3Vecfl(hairmat, state->vel);
+ mul_m4_v3(hairmat, state->co);
+ mul_mat3_m4_v3(hairmat, state->vel);
if(sim->psys->effectors && (part->flag & PART_CHILD_GUIDE)==0) {
do_guides(sim->psys->effectors, state, p, state->time);
@@ -3863,7 +3869,7 @@ void psys_get_particle_on_path(ParticleSimulationData *sim, int p, ParticleKey *
}
}
else if(totchild){
- //Mat4Invert(imat,ob->obmat);
+ //invert_m4_m4(imat,ob->obmat);
cpa=psys->child+p-totpart;
@@ -3902,7 +3908,7 @@ void psys_get_particle_on_path(ParticleSimulationData *sim, int p, ParticleKey *
/* we need to save the actual root position of the child for positioning it accurately to the surface of the emitter */
//VECCOPY(cpa_1st,co);
- //Mat4MulVecfl(ob->obmat,cpa_1st);
+ //mul_m4_v3(ob->obmat,cpa_1st);
pa = psys->particles + cpa->parent;
@@ -3979,22 +3985,22 @@ void psys_get_particle_on_path(ParticleSimulationData *sim, int p, ParticleKey *
/* try to estimate correct velocity */
if(vel){
ParticleKey tstate;
- float length = VecLength(state->vel);
+ float length = len_v3(state->vel);
if(t>=0.001f){
tstate.time=t-0.001f;
psys_get_particle_on_path(sim,p,&tstate,0);
VECSUB(state->vel,state->co,tstate.co);
- Normalize(state->vel);
+ normalize_v3(state->vel);
}
else{
tstate.time=t+0.001f;
psys_get_particle_on_path(sim,p,&tstate,0);
VECSUB(state->vel,tstate.co,state->co);
- Normalize(state->vel);
+ normalize_v3(state->vel);
}
- VecMulf(state->vel, length);
+ mul_v3_fl(state->vel, length);
}
}
}
@@ -4101,16 +4107,16 @@ int psys_get_particle_state(ParticleSimulationData *sim, int p, ParticleKey *sta
keytime = (state->time - keys[1].time) / dfra;
/* convert velocity to timestep size */
- VecMulf(keys[1].vel, dfra * timestep);
- VecMulf(keys[2].vel, dfra * timestep);
+ mul_v3_fl(keys[1].vel, dfra * timestep);
+ mul_v3_fl(keys[2].vel, dfra * timestep);
psys_interpolate_particle(-1, keys, keytime, state, 1);
/* convert back to real velocity */
- VecMulf(state->vel, 1.0f / (dfra * timestep));
+ mul_v3_fl(state->vel, 1.0f / (dfra * timestep));
- VecLerpf(state->ave, keys[1].ave, keys[2].ave, keytime);
- QuatInterpol(state->rot, keys[1].rot, keys[2].rot, keytime);
+ interp_v3_v3v3(state->ave, keys[1].ave, keys[2].ave, keytime);
+ interp_qt_qtqt(state->rot, keys[1].rot, keys[2].rot, keytime);
}
}
else {
@@ -4184,8 +4190,8 @@ void psys_get_dupli_path_transform(ParticleSimulationData *sim, ParticleData *pa
float loc[3], nor[3], vec[3], side[3], len, obrotmat[4][4], qmat[4][4];
float xvec[3] = {-1.0, 0.0, 0.0}, q[4];
- VecSubf(vec, (cache+cache->steps-1)->co, cache->co);
- len= Normalize(vec);
+ sub_v3_v3v3(vec, (cache+cache->steps-1)->co, cache->co);
+ len= normalize_v3(vec);
if(pa)
psys_particle_on_emitter(psmd,sim->psys->part->from,pa->num,pa->num_dmcache,pa->fuv,pa->foffset,loc,nor,0,0,0,0);
@@ -4198,17 +4204,17 @@ void psys_get_dupli_path_transform(ParticleSimulationData *sim, ParticleData *pa
if(!pa)
pa= psys->particles+cpa->pa[0];
- vectoquat(xvec, ob->trackflag, ob->upflag, q);
- QuatToMat4(q, obrotmat);
+ vec_to_quat( q,xvec, ob->trackflag, ob->upflag);
+ quat_to_mat4( obrotmat,q);
obrotmat[3][3]= 1.0f;
- QuatToMat4(pa->state.rot, qmat);
- Mat4MulMat4(mat, obrotmat, qmat);
+ quat_to_mat4( qmat,pa->state.rot);
+ mul_m4_m4m4(mat, obrotmat, qmat);
}
else {
/* make sure that we get a proper side vector */
- if(fabs(Inpf(nor,vec))>0.999999) {
- if(fabs(Inpf(nor,xvec))>0.999999) {
+ if(fabs(dot_v3v3(nor,vec))>0.999999) {
+ if(fabs(dot_v3v3(nor,xvec))>0.999999) {
nor[0] = 0.0f;
nor[1] = 1.0f;
nor[2] = 0.0f;
@@ -4219,11 +4225,11 @@ void psys_get_dupli_path_transform(ParticleSimulationData *sim, ParticleData *pa
nor[2] = 0.0f;
}
}
- Crossf(side, nor, vec);
- Normalize(side);
- Crossf(nor, vec, side);
+ cross_v3_v3v3(side, nor, vec);
+ normalize_v3(side);
+ cross_v3_v3v3(nor, vec, side);
- Mat4One(mat);
+ unit_m4(mat);
VECCOPY(mat[0], vec);
VECCOPY(mat[1], side);
VECCOPY(mat[2], nor);
@@ -4244,62 +4250,62 @@ void psys_make_billboard(ParticleBillboardData *bb, float xvec[3], float yvec[3]
if(bb->lock && (bb->align == PART_BB_VIEW)) {
VECCOPY(xvec, bb->ob->obmat[0]);
- Normalize(xvec);
+ normalize_v3(xvec);
VECCOPY(yvec, bb->ob->obmat[1]);
- Normalize(yvec);
+ normalize_v3(yvec);
VECCOPY(zvec, bb->ob->obmat[2]);
- Normalize(zvec);
+ normalize_v3(zvec);
}
else if(bb->align == PART_BB_VEL) {
float temp[3];
VECCOPY(temp, bb->vel);
- Normalize(temp);
+ normalize_v3(temp);
VECSUB(zvec, bb->ob->obmat[3], bb->vec);
if(bb->lock) {
- float fac = -Inpf(zvec, temp);
+ float fac = -dot_v3v3(zvec, temp);
VECADDFAC(zvec, zvec, temp, fac);
}
- Normalize(zvec);
+ normalize_v3(zvec);
- Crossf(xvec,temp,zvec);
- Normalize(xvec);
+ cross_v3_v3v3(xvec,temp,zvec);
+ normalize_v3(xvec);
- Crossf(yvec,zvec,xvec);
+ cross_v3_v3v3(yvec,zvec,xvec);
}
else {
VECSUB(zvec, bb->ob->obmat[3], bb->vec);
if(bb->lock)
zvec[bb->align] = 0.0f;
- Normalize(zvec);
+ normalize_v3(zvec);
if(bb->align < PART_BB_VIEW)
- Crossf(xvec, onevec, zvec);
+ cross_v3_v3v3(xvec, onevec, zvec);
else
- Crossf(xvec, bb->ob->obmat[1], zvec);
- Normalize(xvec);
+ cross_v3_v3v3(xvec, bb->ob->obmat[1], zvec);
+ normalize_v3(xvec);
- Crossf(yvec,zvec,xvec);
+ cross_v3_v3v3(yvec,zvec,xvec);
}
VECCOPY(tvec, xvec);
VECCOPY(tvec2, yvec);
- VecMulf(xvec, cos(bb->tilt * (float)M_PI));
- VecMulf(tvec2, sin(bb->tilt * (float)M_PI));
+ mul_v3_fl(xvec, cos(bb->tilt * (float)M_PI));
+ mul_v3_fl(tvec2, sin(bb->tilt * (float)M_PI));
VECADD(xvec, xvec, tvec2);
- VecMulf(yvec, cos(bb->tilt * (float)M_PI));
- VecMulf(tvec, -sin(bb->tilt * (float)M_PI));
+ mul_v3_fl(yvec, cos(bb->tilt * (float)M_PI));
+ mul_v3_fl(tvec, -sin(bb->tilt * (float)M_PI));
VECADD(yvec, yvec, tvec);
- VecMulf(xvec, bb->size);
- VecMulf(yvec, bb->size);
+ mul_v3_fl(xvec, bb->size);
+ mul_v3_fl(yvec, bb->size);
VECADDFAC(center, bb->vec, xvec, bb->offset[0]);
VECADDFAC(center, center, yvec, bb->offset[1]);
diff --git a/source/blender/blenkernel/intern/particle_system.c b/source/blender/blenkernel/intern/particle_system.c
index d66c990cbe1..809b5f2090c 100644
--- a/source/blender/blenkernel/intern/particle_system.c
+++ b/source/blender/blenkernel/intern/particle_system.c
@@ -54,7 +54,7 @@
#include "BLI_rand.h"
#include "BLI_jitter.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BLI_kdtree.h"
#include "BLI_kdopbvh.h"
@@ -405,7 +405,7 @@ static void distribute_particles_in_grid(DerivedMesh *dm, ParticleSystem *psys)
min[2]-=d/2.0f;
for(i=0,mv=mvert; i<totvert; i++,mv++){
- VecSubf(vec,mv->co,min);
+ sub_v3_v3v3(vec,mv->co,min);
vec[0]/=delta[0];
vec[1]/=delta[1];
vec[2]/=delta[2];
@@ -447,7 +447,7 @@ static void distribute_particles_in_grid(DerivedMesh *dm, ParticleSystem *psys)
VECCOPY(v2,mvert[mface->v2].co);
VECCOPY(v3,mvert[mface->v3].co);
- if(AxialLineIntersectsTriangle(a,co1, co2, v2, v3, v1, &lambda)){
+ if(isect_axial_line_tri_v3(a,co1, co2, v2, v3, v1, &lambda)){
if(from==PART_FROM_FACE)
(pa+(int)(lambda*size[a])*a0mul)->flag &= ~PARS_UNEXIST;
else /* store number of intersections */
@@ -457,7 +457,7 @@ static void distribute_particles_in_grid(DerivedMesh *dm, ParticleSystem *psys)
if(mface->v4){
VECCOPY(v4,mvert[mface->v4].co);
- if(AxialLineIntersectsTriangle(a,co1, co2, v4, v1, v3, &lambda)){
+ if(isect_axial_line_tri_v3(a,co1, co2, v4, v1, v3, &lambda)){
if(from==PART_FROM_FACE)
(pa+(int)(lambda*size[a])*a0mul)->flag &= ~PARS_UNEXIST;
else
@@ -577,10 +577,10 @@ static void psys_uv_to_w(float u, float v, int quad, float *w)
if(quad) {
vert[3][0]= 0.0f; vert[3][1]= 1.0f; vert[3][2]= 0.0f;
- MeanValueWeights(vert, 4, co, w);
+ interp_weights_poly_v3( w,vert, 4, co);
}
else {
- MeanValueWeights(vert, 3, co, w);
+ interp_weights_poly_v3( w,vert, 3, co);
w[3]= 0.0f;
}
}
@@ -669,8 +669,8 @@ static void psys_thread_distribute_particle(ParticleThread *thread, ParticleData
psys_interpolate_face(mvert,mface,0,0,pa->fuv,co1,nor,0,0,0,0);
- Normalize(nor);
- VecMulf(nor,-100.0);
+ normalize_v3(nor);
+ mul_v3_fl(nor,-100.0);
VECADD(co2,co1,nor);
@@ -684,7 +684,7 @@ static void psys_thread_distribute_particle(ParticleThread *thread, ParticleData
v2=mvert[mface->v2].co;
v3=mvert[mface->v3].co;
- if(LineIntersectsTriangle(co1, co2, v2, v3, v1, &cur_d, 0)){
+ if(isect_line_tri_v3(co1, co2, v2, v3, v1, &cur_d, 0)){
if(cur_d<min_d){
min_d=cur_d;
pa->foffset=cur_d*50.0f; /* to the middle of volume */
@@ -694,7 +694,7 @@ static void psys_thread_distribute_particle(ParticleThread *thread, ParticleData
if(mface->v4){
v4=mvert[mface->v4].co;
- if(LineIntersectsTriangle(co1, co2, v4, v1, v3, &cur_d, 0)){
+ if(isect_line_tri_v3(co1, co2, v4, v1, v3, &cur_d, 0)){
if(cur_d<min_d){
min_d=cur_d;
pa->foffset=cur_d*50.0f; /* to the middle of volume */
@@ -776,18 +776,18 @@ static void psys_thread_distribute_particle(ParticleThread *thread, ParticleData
// int min_seam=0, near_vert=0;
// /* find closest seam */
// for(i=0; i<ctx->totseam; i++, seam++){
- // VecSubf(temp,co1,seam->v0);
- // inp=Inpf(temp,seam->dir)/seam->length2;
+ // sub_v3_v3v3(temp,co1,seam->v0);
+ // inp=dot_v3v3(temp,seam->dir)/seam->length2;
// if(inp<0.0f){
- // cur_len=VecLenf(co1,seam->v0);
+ // cur_len=len_v3v3(co1,seam->v0);
// }
// else if(inp>1.0f){
- // cur_len=VecLenf(co1,seam->v1);
+ // cur_len=len_v3v3(co1,seam->v1);
// }
// else{
- // VecCopyf(temp2,seam->dir);
- // VecMulf(temp2,inp);
- // cur_len=VecLenf(temp,temp2);
+ // copy_v3_v3(temp2,seam->dir);
+ // mul_v3_fl(temp2,inp);
+ // cur_len=len_v3v3(temp,temp2);
// }
// if(cur_len<min_len){
// min_len=cur_len;
@@ -799,27 +799,27 @@ static void psys_thread_distribute_particle(ParticleThread *thread, ParticleData
// }
// seam=ctx->seams+min_seam;
//
- // VecCopyf(temp,seam->v0);
+ // copy_v3_v3(temp,seam->v0);
//
// if(near_vert){
// if(near_vert==-1)
- // VecSubf(tan,co1,seam->v0);
+ // sub_v3_v3v3(tan,co1,seam->v0);
// else{
- // VecSubf(tan,co1,seam->v1);
- // VecCopyf(temp,seam->v1);
+ // sub_v3_v3v3(tan,co1,seam->v1);
+ // copy_v3_v3(temp,seam->v1);
// }
- // Normalize(tan);
+ // normalize_v3(tan);
// }
// else{
- // VecCopyf(tan,seam->tan);
- // VecSubf(temp2,co1,temp);
- // if(Inpf(tan,temp2)<0.0f)
- // VecNegf(tan);
+ // copy_v3_v3(tan,seam->tan);
+ // sub_v3_v3v3(temp2,co1,temp);
+ // if(dot_v3v3(tan,temp2)<0.0f)
+ // negate_v3(tan);
// }
// for(w=0; w<maxw; w++){
- // VecSubf(temp2,ptn[w].co,temp);
- // if(Inpf(tan,temp2)<0.0f){
+ // sub_v3_v3v3(temp2,ptn[w].co,temp);
+ // if(dot_v3v3(tan,temp2)<0.0f){
// parent[w]=-1;
// pweight[w]=0.0f;
// }
@@ -989,12 +989,12 @@ static int psys_threads_init_distribution(ParticleThread *threads, Scene *scene,
// for(p=0, ed=medge; p<totedge; p++,ed++){
// if(ed->flag&ME_SEAM){
- // VecCopyf(cur_seam->v0,(mvert+ed->v1)->co);
- // VecCopyf(cur_seam->v1,(mvert+ed->v2)->co);
+ // copy_v3_v3(cur_seam->v0,(mvert+ed->v1)->co);
+ // copy_v3_v3(cur_seam->v1,(mvert+ed->v2)->co);
- // VecSubf(cur_seam->dir,cur_seam->v1,cur_seam->v0);
+ // sub_v3_v3v3(cur_seam->dir,cur_seam->v1,cur_seam->v0);
- // cur_seam->length2=VecLength(cur_seam->dir);
+ // cur_seam->length2=len_v3(cur_seam->dir);
// cur_seam->length2*=cur_seam->length2;
// temp[0]=(float)((mvert+ed->v1)->no[0]);
@@ -1004,12 +1004,12 @@ static int psys_threads_init_distribution(ParticleThread *threads, Scene *scene,
// temp2[1]=(float)((mvert+ed->v2)->no[1]);
// temp2[2]=(float)((mvert+ed->v2)->no[2]);
- // VecAddf(cur_seam->nor,temp,temp2);
- // Normalize(cur_seam->nor);
+ // add_v3_v3v3(cur_seam->nor,temp,temp2);
+ // normalize_v3(cur_seam->nor);
- // Crossf(cur_seam->tan,cur_seam->dir,cur_seam->nor);
+ // cross_v3_v3v3(cur_seam->tan,cur_seam->dir,cur_seam->nor);
- // Normalize(cur_seam->tan);
+ // normalize_v3(cur_seam->tan);
// cur_seam++;
// }
@@ -1035,7 +1035,7 @@ static int psys_threads_init_distribution(ParticleThread *threads, Scene *scene,
cpa->fuv[0]=2.0f*BLI_frand()-1.0f;
cpa->fuv[1]=2.0f*BLI_frand()-1.0f;
cpa->fuv[2]=2.0f*BLI_frand()-1.0f;
- length=VecLength(cpa->fuv);
+ length=len_v3(cpa->fuv);
}
cpa->num=-1;
@@ -1176,10 +1176,10 @@ static int psys_threads_init_distribution(ParticleThread *threads, Scene *scene,
v4= (MVert*)dm->getVertData(dm,mf->v4,CD_MVERT);
VECCOPY(co4, v4->co);
}
- cur= AreaQ3Dfl(co1, co2, co3, co4);
+ cur= area_quad_v3(co1, co2, co3, co4);
}
else
- cur= AreaT3Dfl(co1, co2, co3);
+ cur= area_tri_v3(co1, co2, co3);
if(cur>maxweight)
maxweight=cur;
@@ -1682,7 +1682,7 @@ void reset_particle(ParticleSimulationData *sim, ParticleData *pa, float dtime,
r_rot[1] = 2.0f * (PSYS_FRAND(p + 17) - 0.5f);
r_rot[2] = 2.0f * (PSYS_FRAND(p + 18) - 0.5f);
r_rot[3] = 2.0f * (PSYS_FRAND(p + 19) - 0.5f);
- NormalQuat(r_rot);
+ normalize_qt(r_rot);
r_phase = PSYS_FRAND(p + 20);
@@ -1699,15 +1699,15 @@ void reset_particle(ParticleSimulationData *sim, ParticleData *pa, float dtime,
psys_get_particle_state(&tsim, pa->num, &state, 1);
psys_get_from_key(&state, loc, nor, rot, 0);
- QuatMulVecf(rot, vtan);
- QuatMulVecf(rot, utan);
+ mul_qt_v3(rot, vtan);
+ mul_qt_v3(rot, utan);
VECCOPY(p_vel, state.vel);
- speed=Normalize(p_vel);
- VecMulf(p_vel, Inpf(r_vel, p_vel));
+ speed=normalize_v3(p_vel);
+ mul_v3_fl(p_vel, dot_v3v3(r_vel, p_vel));
VECSUB(p_vel, r_vel, p_vel);
- Normalize(p_vel);
- VecMulf(p_vel, speed);
+ normalize_v3(p_vel);
+ mul_v3_fl(p_vel, speed);
VECCOPY(pa->fuv, loc); /* abusing pa->fuv (not used for "from particle") for storing emit location */
}
@@ -1731,46 +1731,46 @@ void reset_particle(ParticleSimulationData *sim, ParticleData *pa, float dtime,
/* particles live in global space so */
/* let's convert: */
/* -location */
- Mat4MulVecfl(ob->obmat,loc);
+ mul_m4_v3(ob->obmat,loc);
/* -normal */
- Mat4Mul3Vecfl(ob->obmat,nor);
- Normalize(nor);
+ mul_mat3_m4_v3(ob->obmat,nor);
+ normalize_v3(nor);
/* -tangent */
if(part->tanfac!=0.0){
//float phase=vg_rot?2.0f*(psys_particle_value_from_verts(sim->psmd->dm,part->from,pa,vg_rot)-0.5f):0.0f;
float phase=0.0f;
- VecMulf(vtan,-(float)cos(M_PI*(part->tanphase+phase)));
+ mul_v3_fl(vtan,-(float)cos(M_PI*(part->tanphase+phase)));
fac=-(float)sin(M_PI*(part->tanphase+phase));
VECADDFAC(vtan,vtan,utan,fac);
- Mat4Mul3Vecfl(ob->obmat,vtan);
+ mul_mat3_m4_v3(ob->obmat,vtan);
VECCOPY(utan,nor);
- VecMulf(utan,Inpf(vtan,nor));
+ mul_v3_fl(utan,dot_v3v3(vtan,nor));
VECSUB(vtan,vtan,utan);
- Normalize(vtan);
+ normalize_v3(vtan);
}
/* -velocity */
if(part->randfac!=0.0){
- Mat4Mul3Vecfl(ob->obmat,r_vel);
- Normalize(r_vel);
+ mul_mat3_m4_v3(ob->obmat,r_vel);
+ normalize_v3(r_vel);
}
/* -angular velocity */
if(part->avemode==PART_AVE_RAND){
- Mat4Mul3Vecfl(ob->obmat,r_ave);
- Normalize(r_ave);
+ mul_mat3_m4_v3(ob->obmat,r_ave);
+ normalize_v3(r_ave);
}
/* -rotation */
if(part->randrotfac != 0.0f){
- Mat4ToQuat(ob->obmat,rot);
- QuatMul(r_rot,r_rot,rot);
+ mat4_to_quat(rot,ob->obmat);
+ mul_qt_qtqt(r_rot,r_rot,rot);
}
}
@@ -1785,8 +1785,8 @@ void reset_particle(ParticleSimulationData *sim, ParticleData *pa, float dtime,
/* boids store direction in ave */
if(fabs(nor[2])==1.0f) {
- VecSubf(pa->state.ave, loc, ob->obmat[3]);
- Normalize(pa->state.ave);
+ sub_v3_v3v3(pa->state.ave, loc, ob->obmat[3]);
+ normalize_v3(pa->state.ave);
}
else {
VECCOPY(pa->state.ave, nor);
@@ -1799,17 +1799,17 @@ void reset_particle(ParticleSimulationData *sim, ParticleData *pa, float dtime,
bpa->gravity[2] = sim->scene->physics_settings.gravity[2];
/* calculate rotation matrix */
- Projf(dvec, r_vel, pa->state.ave);
- VecSubf(mat[0], pa->state.ave, dvec);
- Normalize(mat[0]);
+ project_v3_v3v3(dvec, r_vel, pa->state.ave);
+ sub_v3_v3v3(mat[0], pa->state.ave, dvec);
+ normalize_v3(mat[0]);
VECCOPY(mat[2], r_vel);
- VecMulf(mat[2], -1.0f);
- Normalize(mat[2]);
- Crossf(mat[1], mat[2], mat[0]);
+ mul_v3_fl(mat[2], -1.0f);
+ normalize_v3(mat[2]);
+ cross_v3_v3v3(mat[1], mat[2], mat[0]);
/* apply rotation */
- Mat3ToQuat_is_ok(mat, q);
- QuatCopy(pa->state.rot, q);
+ mat3_to_quat_is_ok( q,mat);
+ copy_qt_qt(pa->state.rot, q);
bpa->data.health = part->boids->health;
bpa->data.mode = eBoidMode_InAir;
@@ -1828,7 +1828,7 @@ void reset_particle(ParticleSimulationData *sim, ParticleData *pa, float dtime,
/* *emitter velocity */
if(dtime!=0.0 && part->obfac!=0.0){
VECSUB(vel,loc,pa->state.co);
- VecMulf(vel,part->obfac/dtime);
+ mul_v3_fl(vel,part->obfac/dtime);
}
/* *emitter normal */
@@ -1843,17 +1843,17 @@ void reset_particle(ParticleSimulationData *sim, ParticleData *pa, float dtime,
/* *emitter object orientation */
if(part->ob_vel[0]!=0.0) {
VECCOPY(vec, ob->obmat[0]);
- Normalize(vec);
+ normalize_v3(vec);
VECADDFAC(vel, vel, vec, part->ob_vel[0]);
}
if(part->ob_vel[1]!=0.0) {
VECCOPY(vec, ob->obmat[1]);
- Normalize(vec);
+ normalize_v3(vec);
VECADDFAC(vel, vel, vec, part->ob_vel[1]);
}
if(part->ob_vel[2]!=0.0) {
VECCOPY(vec, ob->obmat[2]);
- Normalize(vec);
+ normalize_v3(vec);
VECADDFAC(vel, vel, vec, part->ob_vel[2]);
}
@@ -1874,7 +1874,7 @@ void reset_particle(ParticleSimulationData *sim, ParticleData *pa, float dtime,
// ptex.ivel*=icu->curval;
//}
- VecMulf(vel,ptex.ivel);
+ mul_v3_fl(vel,ptex.ivel);
VECCOPY(pa->state.vel,vel);
@@ -1889,10 +1889,10 @@ void reset_particle(ParticleSimulationData *sim, ParticleData *pa, float dtime,
/* create vector into which rotation is aligned */
switch(part->rotmode){
case PART_ROT_NOR:
- VecCopyf(rot_vec, nor);
+ copy_v3_v3(rot_vec, nor);
break;
case PART_ROT_VEL:
- VecCopyf(rot_vec, vel);
+ copy_v3_v3(rot_vec, vel);
break;
case PART_ROT_GLOB_X:
case PART_ROT_GLOB_Y:
@@ -1902,28 +1902,28 @@ void reset_particle(ParticleSimulationData *sim, ParticleData *pa, float dtime,
case PART_ROT_OB_X:
case PART_ROT_OB_Y:
case PART_ROT_OB_Z:
- VecCopyf(rot_vec, ob->obmat[part->rotmode - PART_ROT_OB_X]);
+ copy_v3_v3(rot_vec, ob->obmat[part->rotmode - PART_ROT_OB_X]);
break;
}
/* create rotation quat */
- VecNegf(rot_vec);
- vectoquat(rot_vec, OB_POSX, OB_POSZ, q2);
+ negate_v3(rot_vec);
+ vec_to_quat( q2,rot_vec, OB_POSX, OB_POSZ);
/* randomize rotation quat */
if(part->randrotfac!=0.0f)
- QuatInterpol(rot, q2, r_rot, part->randrotfac);
+ interp_qt_qtqt(rot, q2, r_rot, part->randrotfac);
else
- QuatCopy(rot,q2);
+ copy_qt_qt(rot,q2);
/* rotation phase */
phasefac = part->phasefac;
if(part->randphasefac != 0.0f)
phasefac += part->randphasefac * r_phase;
- VecRotToQuat(x_vec, phasefac*(float)M_PI, q_phase);
+ axis_angle_to_quat( q_phase,x_vec, phasefac*(float)M_PI);
/* combine base rotation & phase */
- QuatMul(pa->state.rot, rot, q_phase);
+ mul_qt_qtqt(pa->state.rot, rot, q_phase);
}
/* -angular velocity */
@@ -1939,13 +1939,13 @@ void reset_particle(ParticleSimulationData *sim, ParticleData *pa, float dtime,
VECCOPY(pa->state.ave,r_ave);
break;
}
- Normalize(pa->state.ave);
- VecMulf(pa->state.ave,part->avefac);
+ normalize_v3(pa->state.ave);
+ mul_v3_fl(pa->state.ave,part->avefac);
//icu=find_ipocurve(psys->part->ipo,PART_EMIT_AVE);
//if(icu){
// calc_icu(icu,100*((pa->time-part->sta)/(part->end-part->sta)));
- // VecMulf(pa->state.ave,icu->curval);
+ // mul_v3_fl(pa->state.ave,icu->curval);
//}
}
}
@@ -2157,7 +2157,7 @@ static void set_keyed_keys(ParticleSimulationData *sim)
// }
// }
// else{
-// dist=VecLenf(pa->state.co, re->state.co);
+// dist=len_v3v3(pa->state.co, re->state.co);
// if(dist <= re->size){
// if(pa->alive==PARS_UNBORN){
// pa->time=re->time;
@@ -2168,12 +2168,12 @@ static void set_keyed_keys(ParticleSimulationData *sim)
// float vec[3];
// VECSUB(vec,pa->state.co, re->state.co);
// if(birth==0)
-// VecMulf(vec,(float)pow(1.0f-dist/re->size,part->reactshape));
+// mul_v3_fl(vec,(float)pow(1.0f-dist/re->size,part->reactshape));
// VECADDFAC(pa->state.vel,pa->state.vel,vec,part->reactfac);
// VECADDFAC(pa->state.vel,pa->state.vel,re->state.vel,part->partfac);
// }
// if(birth)
-// VecMulf(pa->state.vel,(float)pow(1.0f-dist/re->size,part->reactshape));
+// mul_v3_fl(pa->state.vel,(float)pow(1.0f-dist/re->size,part->reactshape));
// }
// }
// }
@@ -2287,6 +2287,9 @@ static void apply_particle_forces(ParticleSimulationData *sim, int p, float dfra
case PART_INT_RK4:
steps=4;
break;
+ case PART_INT_VERLET:
+ steps=1;
+ break;
}
copy_particle_key(states,&pa->state,1);
@@ -2301,7 +2304,7 @@ static void apply_particle_forces(ParticleSimulationData *sim, int p, float dfra
/* calculate air-particle interaction */
if(part->dragfac!=0.0f){
- fac=-part->dragfac*pa->size*pa->size*VecLength(states[i].vel);
+ fac=-part->dragfac*pa->size*pa->size*len_v3(states[i].vel);
VECADDFAC(force,force,states[i].vel,fac);
}
@@ -2313,7 +2316,7 @@ static void apply_particle_forces(ParticleSimulationData *sim, int p, float dfra
}
/* force to acceleration*/
- VecMulf(force,1.0f/pa_mass);
+ mul_v3_fl(force,1.0f/pa_mass);
/* add global acceleration (gravitation) */
if(sim->scene->physics_settings.flag & PHYS_GLOBAL_GRAVITY
@@ -2321,7 +2324,7 @@ static void apply_particle_forces(ParticleSimulationData *sim, int p, float dfra
&& (part->type != PART_HAIR || part->effector_weights->flag & EFF_WEIGHT_DO_HAIR)) {
float gravity[3];
VECCOPY(gravity, sim->scene->physics_settings.gravity);
- VecMulf(gravity, part->effector_weights->global_gravity);
+ mul_v3_fl(gravity, part->effector_weights->global_gravity);
VECADD(force,force,gravity);
}
@@ -2348,9 +2351,9 @@ static void apply_particle_forces(ParticleSimulationData *sim, int p, float dfra
switch(i){
case 0:
VECCOPY(dx[0],states->vel);
- VecMulf(dx[0],dtime);
+ mul_v3_fl(dx[0],dtime);
VECCOPY(dv[0],force);
- VecMulf(dv[0],dtime);
+ mul_v3_fl(dv[0],dtime);
VECADDFAC(states[1].co,states->co,dx[0],0.5f);
VECADDFAC(states[1].vel,states->vel,dv[0],0.5f);
@@ -2358,18 +2361,18 @@ static void apply_particle_forces(ParticleSimulationData *sim, int p, float dfra
break;
case 1:
VECADDFAC(dx[1],states->vel,dv[0],0.5f);
- VecMulf(dx[1],dtime);
+ mul_v3_fl(dx[1],dtime);
VECCOPY(dv[1],force);
- VecMulf(dv[1],dtime);
+ mul_v3_fl(dv[1],dtime);
VECADDFAC(states[2].co,states->co,dx[1],0.5f);
VECADDFAC(states[2].vel,states->vel,dv[1],0.5f);
break;
case 2:
VECADDFAC(dx[2],states->vel,dv[1],0.5f);
- VecMulf(dx[2],dtime);
+ mul_v3_fl(dx[2],dtime);
VECCOPY(dv[2],force);
- VecMulf(dv[2],dtime);
+ mul_v3_fl(dv[2],dtime);
VECADD(states[3].co,states->co,dx[2]);
VECADD(states[3].vel,states->vel,dv[2]);
@@ -2377,9 +2380,9 @@ static void apply_particle_forces(ParticleSimulationData *sim, int p, float dfra
break;
case 3:
VECADD(dx[3],states->vel,dv[2]);
- VecMulf(dx[3],dtime);
+ mul_v3_fl(dx[3],dtime);
VECCOPY(dv[3],force);
- VecMulf(dv[3],dtime);
+ mul_v3_fl(dv[3],dtime);
VECADDFAC(pa->state.co,states->co,dx[0],1.0f/6.0f);
VECADDFAC(pa->state.co,pa->state.co,dx[1],1.0f/3.0f);
@@ -2392,12 +2395,19 @@ static void apply_particle_forces(ParticleSimulationData *sim, int p, float dfra
VECADDFAC(pa->state.vel,pa->state.vel,dv[3],1.0f/6.0f);
}
break;
+ case PART_INT_VERLET: /* Verlet integration */
+ VECADDFAC(pa->state.vel,pa->state.vel,force,dtime);
+ VECADDFAC(pa->state.co,pa->state.co,pa->state.vel,dtime);
+
+ VECSUB(pa->state.vel,pa->state.co,pa->prev_state.co);
+ mul_v3_fl(pa->state.vel,1.0f/dtime);
+ break;
}
}
/* damp affects final velocity */
if(part->dampfac!=0.0)
- VecMulf(pa->state.vel,1.0f-part->dampfac);
+ mul_v3_fl(pa->state.vel,1.0f-part->dampfac);
VECCOPY(pa->state.ave, states->ave);
@@ -2414,7 +2424,7 @@ static void apply_particle_forces(ParticleSimulationData *sim, int p, float dfra
VECCOPY(pa->state.co,tkey.co);
/* guides don't produce valid velocity */
VECSUB(pa->state.vel,tkey.co,pa->prev_state.co);
- VecMulf(pa->state.vel,1.0f/dtime);
+ mul_v3_fl(pa->state.vel,1.0f/dtime);
pa->state.time=tkey.time;
}
}
@@ -2426,35 +2436,35 @@ static void rotate_particle(ParticleSettings *part, ParticleData *pa, float dfra
if((part->flag & PART_ROT_DYN)==0){
if(part->avemode==PART_AVE_SPIN){
float angle;
- float len1 = VecLength(pa->prev_state.vel);
- float len2 = VecLength(pa->state.vel);
+ float len1 = len_v3(pa->prev_state.vel);
+ float len2 = len_v3(pa->state.vel);
if(len1==0.0f || len2==0.0f)
pa->state.ave[0]=pa->state.ave[1]=pa->state.ave[2]=0.0f;
else{
- Crossf(pa->state.ave,pa->prev_state.vel,pa->state.vel);
- Normalize(pa->state.ave);
- angle=Inpf(pa->prev_state.vel,pa->state.vel)/(len1*len2);
- VecMulf(pa->state.ave,saacos(angle)/dtime);
+ cross_v3_v3v3(pa->state.ave,pa->prev_state.vel,pa->state.vel);
+ normalize_v3(pa->state.ave);
+ angle=dot_v3v3(pa->prev_state.vel,pa->state.vel)/(len1*len2);
+ mul_v3_fl(pa->state.ave,saacos(angle)/dtime);
}
- VecRotToQuat(pa->state.vel,dtime*part->avefac,rot2);
+ axis_angle_to_quat(rot2,pa->state.vel,dtime*part->avefac);
}
}
- rotfac=VecLength(pa->state.ave);
- if(rotfac==0.0){ /* QuatOne (in VecRotToQuat) doesn't give unit quat [1,0,0,0]?? */
+ rotfac=len_v3(pa->state.ave);
+ if(rotfac==0.0){ /* unit_qt(in VecRotToQuat) doesn't give unit quat [1,0,0,0]?? */
rot1[0]=1.0;
rot1[1]=rot1[2]=rot1[3]=0;
}
else{
- VecRotToQuat(pa->state.ave,rotfac*dtime,rot1);
+ axis_angle_to_quat(rot1,pa->state.ave,rotfac*dtime);
}
- QuatMul(pa->state.rot,rot1,pa->prev_state.rot);
- QuatMul(pa->state.rot,rot2,pa->state.rot);
+ mul_qt_qtqt(pa->state.rot,rot1,pa->prev_state.rot);
+ mul_qt_qtqt(pa->state.rot,rot2,pa->state.rot);
/* keep rotation quat in good health */
- NormalQuat(pa->state.rot);
+ normalize_qt(pa->state.rot);
}
/* convert from triangle barycentric weights to quad mean value weights */
@@ -2471,7 +2481,7 @@ static void intersect_dm_quad_weights(float *v1, float *v2, float *v3, float *v4
co[1]= v1[1]*w[0] + v2[1]*w[1] + v3[1]*w[2] + v4[1]*w[3];
co[2]= v1[2]*w[0] + v2[2]*w[1] + v3[2]*w[2] + v4[2]*w[3];
- MeanValueWeights(vert, 4, co, w);
+ interp_weights_poly_v3( w,vert, 4, co);
}
/* check intersection with a derivedmesh */
@@ -2537,18 +2547,18 @@ int psys_intersect_dm(Scene *scene, Object *ob, DerivedMesh *dm, float *vert_cos
DO_MINMAX(v3,min,max);
if(mface->v4)
DO_MINMAX(v4,min,max)
- if(AabbIntersectAabb(min,max,p_min,p_max)==0)
+ if(isect_aabb_aabb_v3(min,max,p_min,p_max)==0)
continue;
}
else{
VECCOPY(min, face_minmax+6*i);
VECCOPY(max, face_minmax+6*i+3);
- if(AabbIntersectAabb(min,max,p_min,p_max)==0)
+ if(isect_aabb_aabb_v3(min,max,p_min,p_max)==0)
continue;
}
if(radius>0.0f){
- if(SweepingSphereIntersectsTriangleUV(co1, co2, radius, v2, v3, v1, &cur_d, cur_ipoint)){
+ if(isect_sweeping_sphere_tri_v3(co1, co2, radius, v2, v3, v1, &cur_d, cur_ipoint)){
if(cur_d<*min_d){
*min_d=cur_d;
VECCOPY(ipoint,cur_ipoint);
@@ -2557,7 +2567,7 @@ int psys_intersect_dm(Scene *scene, Object *ob, DerivedMesh *dm, float *vert_cos
}
}
if(mface->v4){
- if(SweepingSphereIntersectsTriangleUV(co1, co2, radius, v4, v1, v3, &cur_d, cur_ipoint)){
+ if(isect_sweeping_sphere_tri_v3(co1, co2, radius, v4, v1, v3, &cur_d, cur_ipoint)){
if(cur_d<*min_d){
*min_d=cur_d;
VECCOPY(ipoint,cur_ipoint);
@@ -2568,7 +2578,7 @@ int psys_intersect_dm(Scene *scene, Object *ob, DerivedMesh *dm, float *vert_cos
}
}
else{
- if(LineIntersectsTriangle(co1, co2, v1, v2, v3, &cur_d, cur_uv)){
+ if(isect_line_tri_v3(co1, co2, v1, v2, v3, &cur_d, cur_uv)){
if(cur_d<*min_d){
*min_d=cur_d;
min_w[0]= 1.0 - cur_uv[0] - cur_uv[1];
@@ -2582,7 +2592,7 @@ int psys_intersect_dm(Scene *scene, Object *ob, DerivedMesh *dm, float *vert_cos
}
}
if(mface->v4){
- if(LineIntersectsTriangle(co1, co2, v1, v3, v4, &cur_d, cur_uv)){
+ if(isect_line_tri_v3(co1, co2, v1, v3, v4, &cur_d, cur_uv)){
if(cur_d<*min_d){
*min_d=cur_d;
min_w[0]= 1.0 - cur_uv[0] - cur_uv[1];
@@ -2618,7 +2628,7 @@ void particle_intersect_face(void *userdata, int index, const BVHTreeRay *ray, B
VECCOPY(vel, v[ face->v1 ].co);
VECADD(vel, vel, v[ face->v2 ].co);
VECADD(vel, vel, v[ face->v3 ].co);
- VecMulf(vel, 0.33334f);
+ mul_v3_fl(vel, 0.33334f);
/* substract face velocity, in other words convert to
a coordinate system where only the particle moves */
@@ -2628,16 +2638,16 @@ void particle_intersect_face(void *userdata, int index, const BVHTreeRay *ray, B
do
{
if(ray->radius == 0.0f) {
- if(LineIntersectsTriangle(co1, co2, t0, t1, t2, &t, uv)) {
+ if(isect_line_tri_v3(co1, co2, t0, t1, t2, &t, uv)) {
if(t >= 0.0f && t < hit->dist/col->ray_len) {
hit->dist = col->ray_len * t;
hit->index = index;
/* calculate normal that's facing the particle */
- CalcNormFloat(t0, t1, t2, col->nor);
+ normal_tri_v3( col->nor,t0, t1, t2);
VECSUB(temp, co2, co1);
- if(Inpf(col->nor, temp) > 0.0f)
- VecNegf(col->nor);
+ if(dot_v3v3(col->nor, temp) > 0.0f)
+ negate_v3(col->nor);
VECCOPY(col->vel,vel);
@@ -2647,15 +2657,15 @@ void particle_intersect_face(void *userdata, int index, const BVHTreeRay *ray, B
}
}
else {
- if(SweepingSphereIntersectsTriangleUV(co1, co2, ray->radius, t0, t1, t2, &t, ipoint)) {
+ if(isect_sweeping_sphere_tri_v3(co1, co2, ray->radius, t0, t1, t2, &t, ipoint)) {
if(t >=0.0f && t < hit->dist/col->ray_len) {
hit->dist = col->ray_len * t;
hit->index = index;
- VecLerpf(temp, co1, co2, t);
+ interp_v3_v3v3(temp, co1, co2, t);
VECSUB(col->nor, temp, ipoint);
- Normalize(col->nor);
+ normalize_v3(col->nor);
VECCOPY(col->vel,vel);
@@ -2706,7 +2716,7 @@ static void deflect_particle(ParticleSimulationData *sim, int p, float dfra, flo
VECSUB(ray_dir, col.co2, col.co1);
hit.index = -1;
- hit.dist = col.ray_len = VecLength(ray_dir);
+ hit.dist = col.ray_len = len_v3(ray_dir);
/* even if particle is stationary we want to check for moving colliders */
/* if hit.dist is zero the bvhtree_ray_cast will just ignore everything */
@@ -2738,10 +2748,10 @@ static void deflect_particle(ParticleSimulationData *sim, int p, float dfra, flo
float t = hit.dist/col.ray_len; /* time of collision between this iteration */
float dt = col.t + t * (1.0f - col.t); /* time of collision between frame change*/
- VecLerpf(co, col.co1, col.co2, t);
+ interp_v3_v3v3(co, col.co1, col.co2, t);
VECSUB(vec, col.co2, col.co1);
- VecMulf(col.vel, 1.0f-col.t);
+ mul_v3_fl(col.vel, 1.0f-col.t);
/* particle dies in collision */
if(through == 0 && (part->flag & PART_DIE_ON_COL || pd->flag & PDEFLE_KILL_PART)) {
@@ -2752,9 +2762,9 @@ static void deflect_particle(ParticleSimulationData *sim, int p, float dfra, flo
VECADDFAC(co, co, col.nor, (through ? -0.0001f : 0.0001f));
VECCOPY(pa->state.co, co);
- VecLerpf(pa->state.vel, pa->prev_state.vel, pa->state.vel, dt);
- QuatInterpol(pa->state.rot, pa->prev_state.rot, pa->state.rot, dt);
- VecLerpf(pa->state.ave, pa->prev_state.ave, pa->state.ave, dt);
+ interp_v3_v3v3(pa->state.vel, pa->prev_state.vel, pa->state.vel, dt);
+ interp_qt_qtqt(pa->state.rot, pa->prev_state.rot, pa->state.rot, dt);
+ interp_v3_v3v3(pa->state.ave, pa->prev_state.ave, pa->state.ave, dt);
/* particle is dead so we don't need to calculate further */
deflections=max_deflections;
@@ -2772,13 +2782,13 @@ static void deflect_particle(ParticleSimulationData *sim, int p, float dfra, flo
CLAMP(frict,0.0,1.0);
/* treat normal & tangent components separately */
- inp = Inpf(col.nor, vec);
- inp_v = Inpf(col.nor, col.vel);
+ inp = dot_v3v3(col.nor, vec);
+ inp_v = dot_v3v3(col.nor, col.vel);
VECADDFAC(tan_vec, vec, col.nor, -inp);
VECADDFAC(tan_vel, col.vel, col.nor, -inp_v);
if((part->flag & PART_ROT_DYN)==0)
- VecLerpf(tan_vec, tan_vec, tan_vel, frict);
+ interp_v3_v3v3(tan_vec, tan_vec, tan_vel, frict);
VECCOPY(nor_vec, col.nor);
inp *= 1.0f - damp;
@@ -2788,9 +2798,9 @@ static void deflect_particle(ParticleSimulationData *sim, int p, float dfra, flo
/* special case for object hitting the particle from behind */
if(through==0 && ((inp_v>0 && inp>0 && inp_v>inp) || (inp_v<0 && inp<0 && inp_v<inp)))
- VecMulf(nor_vec, inp_v);
+ mul_v3_fl(nor_vec, inp_v);
else
- VecMulf(nor_vec, inp_v + (through ? 1.0f : -1.0f) * inp);
+ mul_v3_fl(nor_vec, inp_v + (through ? 1.0f : -1.0f) * inp);
/* angular <-> linear velocity - slightly more physical and looks even nicer than before */
if(part->flag & PART_ROT_DYN) {
@@ -2800,37 +2810,37 @@ static void deflect_particle(ParticleSimulationData *sim, int p, float dfra, flo
VECSUB(surface_vel, tan_vec, tan_vel);
/* direction of rolling friction */
- Crossf(rot_vel, pa->state.ave, col.nor);
+ cross_v3_v3v3(rot_vel, pa->state.ave, col.nor);
/* convert to current dt */
- VecMulf(rot_vel, (timestep*dfra) * (1.0f - col.t));
- VecMulf(rot_vel, pa->size);
+ mul_v3_fl(rot_vel, (timestep*dfra) * (1.0f - col.t));
+ mul_v3_fl(rot_vel, pa->size);
/* apply sliding friction */
VECSUB(surface_vel, surface_vel, rot_vel);
VECCOPY(friction, surface_vel);
- VecMulf(surface_vel, 1.0 - frict);
- VecMulf(friction, frict);
+ mul_v3_fl(surface_vel, 1.0 - frict);
+ mul_v3_fl(friction, frict);
/* sliding changes angular velocity */
- Crossf(dave, col.nor, friction);
- VecMulf(dave, 1.0f/MAX2(pa->size, 0.001));
+ cross_v3_v3v3(dave, col.nor, friction);
+ mul_v3_fl(dave, 1.0f/MAX2(pa->size, 0.001));
/* we assume rolling friction is around 0.01 of sliding friction */
- VecMulf(rot_vel, 1.0 - frict*0.01);
+ mul_v3_fl(rot_vel, 1.0 - frict*0.01);
/* change in angular velocity has to be added to the linear velocity too */
- Crossf(dvel, dave, col.nor);
- VecMulf(dvel, pa->size);
+ cross_v3_v3v3(dvel, dave, col.nor);
+ mul_v3_fl(dvel, pa->size);
VECADD(rot_vel, rot_vel, dvel);
VECADD(surface_vel, surface_vel, rot_vel);
VECADD(tan_vec, surface_vel, tan_vel);
/* convert back to normal time */
- VecMulf(dave, 1.0f/MAX2((timestep*dfra) * (1.0f - col.t), 0.00001));
+ mul_v3_fl(dave, 1.0f/MAX2((timestep*dfra) * (1.0f - col.t), 0.00001));
- VecMulf(pa->state.ave, 1.0 - frict*0.01);
+ mul_v3_fl(pa->state.ave, 1.0 - frict*0.01);
VECADD(pa->state.ave, pa->state.ave, dave);
}
@@ -2839,7 +2849,7 @@ static void deflect_particle(ParticleSimulationData *sim, int p, float dfra, flo
/* calculate velocity from collision vector */
VECCOPY(vel, vec);
- VecMulf(vel, 1.0f/MAX2((timestep*dfra) * (1.0f - col.t), 0.00001));
+ mul_v3_fl(vel, 1.0f/MAX2((timestep*dfra) * (1.0f - col.t), 0.00001));
/* make sure we don't hit the current face again */
VECADDFAC(co, co, col.nor, (through ? -0.0001f : 0.0001f));
@@ -2854,15 +2864,15 @@ static void deflect_particle(ParticleSimulationData *sim, int p, float dfra, flo
/* store state for reactors */
//VECCOPY(reaction_state.co, co);
- //VecLerpf(reaction_state.vel, pa->prev_state.vel, pa->state.vel, dt);
- //QuatInterpol(reaction_state.rot, pa->prev_state.rot, pa->state.rot, dt);
+ //interp_v3_v3v3(reaction_state.vel, pa->prev_state.vel, pa->state.vel, dt);
+ //interp_qt_qtqt(reaction_state.rot, pa->prev_state.rot, pa->state.rot, dt);
/* set coordinates for next iteration */
VECCOPY(col.co1, co);
VECADDFAC(col.co2, co, vec, 1.0f - t);
col.t = dt;
- if(VecLength(vec) < 0.001 && VecLength(pa->state.vel) < 0.001) {
+ if(len_v3(vec) < 0.001 && len_v3(pa->state.vel) < 0.001) {
/* kill speed to stop slipping */
VECCOPY(pa->state.vel,zerovec);
VECCOPY(pa->state.co, co);
@@ -3011,7 +3021,7 @@ static void do_hair_dynamics(ParticleSimulationData *sim)
VECSUB(temp, key->co, (key+1)->co);
VECCOPY(mvert->co, key->co);
VECADD(mvert->co, mvert->co, temp);
- Mat4MulVecfl(hairmat, mvert->co);
+ mul_m4_v3(hairmat, mvert->co);
mvert++;
medge->v1 = pa->hair_index - 1;
@@ -3030,7 +3040,7 @@ static void do_hair_dynamics(ParticleSimulationData *sim)
}
VECCOPY(mvert->co, key->co);
- Mat4MulVecfl(hairmat, mvert->co);
+ mul_m4_v3(hairmat, mvert->co);
mvert++;
if(k) {
@@ -3105,7 +3115,7 @@ static void save_hair(ParticleSimulationData *sim, float cfra){
PARTICLE_P;
int totpart;
- Mat4Invert(ob->imat, ob->obmat);
+ invert_m4_m4(ob->imat, ob->obmat);
psys->lattice= psys_get_lattice(sim);
@@ -3125,8 +3135,8 @@ static void save_hair(ParticleSimulationData *sim, float cfra){
key += pa->totkey;
/* convert from global to geometry space */
- VecCopyf(key->co, pa->state.co);
- Mat4MulVecfl(ob->imat, key->co);
+ copy_v3_v3(key->co, pa->state.co);
+ mul_m4_v3(ob->imat, key->co);
if(pa->totkey) {
VECSUB(key->co, key->co, root->co);
@@ -3941,6 +3951,6 @@ void particle_system_update(Scene *scene, Object *ob, ParticleSystem *psys)
system_step(&sim, cfra);
/* save matrix for duplicators */
- Mat4Invert(psys->imat, ob->obmat);
+ invert_m4_m4(psys->imat, ob->obmat);
}
diff --git a/source/blender/blenkernel/intern/pointcache.c b/source/blender/blenkernel/intern/pointcache.c
index 68f0e33a98f..c2798b4a746 100644
--- a/source/blender/blenkernel/intern/pointcache.c
+++ b/source/blender/blenkernel/intern/pointcache.c
@@ -170,12 +170,12 @@ static void ptcache_interpolate_softbody(int index, void *soft_v, void **data, f
dfra = cfra2 - cfra1;
- VecMulf(keys[1].vel, dfra);
- VecMulf(keys[2].vel, dfra);
+ mul_v3_fl(keys[1].vel, dfra);
+ mul_v3_fl(keys[2].vel, dfra);
psys_interpolate_particle(-1, keys, (cfra - cfra1) / dfra, keys, 1);
- VecMulf(keys->vel, 1.0f / dfra);
+ mul_v3_fl(keys->vel, 1.0f / dfra);
VECCOPY(bp->pos, keys->co);
VECCOPY(bp->vec, keys->vel);
@@ -255,18 +255,18 @@ static void ptcache_read_particle(int index, void *psys_v, void **data, float fr
/* determine velocity from previous location */
if(data[BPHYS_DATA_LOCATION] && !data[BPHYS_DATA_VELOCITY]) {
if(cfra > pa->prev_state.time) {
- VecSubf(pa->state.vel, pa->state.co, pa->prev_state.co);
- VecMulf(pa->state.vel, (cfra - pa->prev_state.time) / frs_sec);
+ sub_v3_v3v3(pa->state.vel, pa->state.co, pa->prev_state.co);
+ mul_v3_fl(pa->state.vel, (cfra - pa->prev_state.time) / frs_sec);
}
else {
- VecSubf(pa->state.vel, pa->prev_state.co, pa->state.co);
- VecMulf(pa->state.vel, (pa->prev_state.time - cfra) / frs_sec);
+ sub_v3_v3v3(pa->state.vel, pa->prev_state.co, pa->state.co);
+ mul_v3_fl(pa->state.vel, (pa->prev_state.time - cfra) / frs_sec);
}
}
/* determine rotation from velocity */
if(data[BPHYS_DATA_LOCATION] && !data[BPHYS_DATA_ROTATION]) {
- vectoquat(pa->state.vel, OB_NEGX, OB_POSZ, pa->state.rot);
+ vec_to_quat( pa->state.rot,pa->state.vel, OB_NEGX, OB_POSZ);
}
}
static void ptcache_interpolate_particle(int index, void *psys_v, void **data, float frs_sec, float cfra, float cfra1, float cfra2, float *old_data)
@@ -292,18 +292,18 @@ static void ptcache_interpolate_particle(int index, void *psys_v, void **data, f
/* determine velocity from previous location */
if(data[BPHYS_DATA_LOCATION] && !data[BPHYS_DATA_VELOCITY]) {
if(keys[1].time > keys[2].time) {
- VecSubf(keys[2].vel, keys[1].co, keys[2].co);
- VecMulf(keys[2].vel, (keys[1].time - keys[2].time) / frs_sec);
+ sub_v3_v3v3(keys[2].vel, keys[1].co, keys[2].co);
+ mul_v3_fl(keys[2].vel, (keys[1].time - keys[2].time) / frs_sec);
}
else {
- VecSubf(keys[2].vel, keys[2].co, keys[1].co);
- VecMulf(keys[2].vel, (keys[2].time - keys[1].time) / frs_sec);
+ sub_v3_v3v3(keys[2].vel, keys[2].co, keys[1].co);
+ mul_v3_fl(keys[2].vel, (keys[2].time - keys[1].time) / frs_sec);
}
}
/* determine rotation from velocity */
if(data[BPHYS_DATA_LOCATION] && !data[BPHYS_DATA_ROTATION]) {
- vectoquat(keys[2].vel, OB_NEGX, OB_POSZ, keys[2].rot);
+ vec_to_quat( keys[2].rot,keys[2].vel, OB_NEGX, OB_POSZ);
}
if(cfra > pa->time)
@@ -311,13 +311,13 @@ static void ptcache_interpolate_particle(int index, void *psys_v, void **data, f
dfra = cfra2 - cfra1;
- VecMulf(keys[1].vel, dfra / frs_sec);
- VecMulf(keys[2].vel, dfra / frs_sec);
+ mul_v3_fl(keys[1].vel, dfra / frs_sec);
+ mul_v3_fl(keys[2].vel, dfra / frs_sec);
psys_interpolate_particle(-1, keys, (cfra - cfra1) / dfra, &pa->state, 1);
- QuatInterpol(pa->state.rot, keys[1].rot, keys[2].rot, (cfra - cfra1) / dfra);
+ interp_qt_qtqt(pa->state.rot, keys[1].rot, keys[2].rot, (cfra - cfra1) / dfra);
- VecMulf(pa->state.vel, frs_sec / dfra);
+ mul_v3_fl(pa->state.vel, frs_sec / dfra);
pa->state.time = cfra;
}
@@ -425,18 +425,18 @@ static int ptcache_totwrite_particle(void *psys_v)
// /* determine velocity from previous location */
// if(data[BPHYS_DATA_LOCATION] && !data[BPHYS_DATA_VELOCITY]) {
// if(cfra > pa->prev_state.time) {
-// VecSubf(pa->state.vel, pa->state.co, pa->prev_state.co);
-// VecMulf(pa->state.vel, (cfra - pa->prev_state.time) / frs_sec);
+// sub_v3_v3v3(pa->state.vel, pa->state.co, pa->prev_state.co);
+// mul_v3_fl(pa->state.vel, (cfra - pa->prev_state.time) / frs_sec);
// }
// else {
-// VecSubf(pa->state.vel, pa->prev_state.co, pa->state.co);
-// VecMulf(pa->state.vel, (pa->prev_state.time - cfra) / frs_sec);
+// sub_v3_v3v3(pa->state.vel, pa->prev_state.co, pa->state.co);
+// mul_v3_fl(pa->state.vel, (pa->prev_state.time - cfra) / frs_sec);
// }
// }
//
// /* determine rotation from velocity */
// if(data[BPHYS_DATA_LOCATION] && !data[BPHYS_DATA_ROTATION]) {
-// vectoquat(pa->state.vel, OB_POSX, OB_POSZ, pa->state.rot);
+// vec_to_quat( pa->state.rot,pa->state.vel, OB_POSX, OB_POSZ);
// }
//}
//static void ptcache_interpolate_particle_stream(int index, void *psys_v, void **data, float frs_sec, float cfra, float cfra1, float cfra2, float *old_data)
@@ -461,13 +461,13 @@ static int ptcache_totwrite_particle(void *psys_v)
//
// dfra = cfra2 - cfra1;
//
-// VecMulf(keys[1].vel, dfra / frs_sec);
-// VecMulf(keys[2].vel, dfra / frs_sec);
+// mul_v3_fl(keys[1].vel, dfra / frs_sec);
+// mul_v3_fl(keys[2].vel, dfra / frs_sec);
//
// psys_interpolate_particle(-1, keys, (cfra - cfra1) / dfra, &pa->state, 1);
-// QuatInterpol(pa->state.rot, keys[1].rot,keys[2].rot, (cfra - cfra1) / dfra);
+// interp_qt_qtqt(pa->state.rot, keys[1].rot,keys[2].rot, (cfra - cfra1) / dfra);
//
-// VecMulf(pa->state.vel, frs_sec / dfra);
+// mul_v3_fl(pa->state.vel, frs_sec / dfra);
//
// pa->state.time = cfra;
//}
@@ -525,12 +525,12 @@ static void ptcache_interpolate_cloth(int index, void *cloth_v, void **data, flo
dfra = cfra2 - cfra1;
- VecMulf(keys[1].vel, dfra);
- VecMulf(keys[2].vel, dfra);
+ mul_v3_fl(keys[1].vel, dfra);
+ mul_v3_fl(keys[2].vel, dfra);
psys_interpolate_particle(-1, keys, (cfra - cfra1) / dfra, keys, 1);
- VecMulf(keys->vel, 1.0f / dfra);
+ mul_v3_fl(keys->vel, 1.0f / dfra);
VECCOPY(vert->x, keys->co);
VECCOPY(vert->v, keys->vel);
diff --git a/source/blender/blenkernel/intern/scene.c b/source/blender/blenkernel/intern/scene.c
index 99dbd9b6140..53841426728 100644
--- a/source/blender/blenkernel/intern/scene.c
+++ b/source/blender/blenkernel/intern/scene.c
@@ -89,7 +89,7 @@
#include "BPY_extern.h"
#endif
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "FRS_freestyle_config.h"
@@ -423,6 +423,7 @@ Scene *add_scene(char *name)
pset->brushtype= PE_BRUSH_NONE;
pset->draw_step= 2;
pset->fade_frames= 2;
+ pset->selectmode= SCE_SELECT_PATH;
for(a=0; a<PE_TOT_BRUSH; a++) {
pset->brush[a].strength= 50;
pset->brush[a].size= 50;
@@ -661,7 +662,7 @@ int next_object(Scene *scene, int val, Base **base, Object **ob)
/* handle dupli's */
if(dupob) {
- Mat4CpyMat4(dupob->ob->obmat, dupob->mat);
+ copy_m4_m4(dupob->ob->obmat, dupob->mat);
(*base)->flag |= OB_FROMDUPLI;
*ob= dupob->ob;
@@ -674,7 +675,7 @@ int next_object(Scene *scene, int val, Base **base, Object **ob)
(*base)->flag &= ~OB_FROMDUPLI;
for(dupob= duplilist->first; dupob; dupob= dupob->next) {
- Mat4CpyMat4(dupob->ob->obmat, dupob->omat);
+ copy_m4_m4(dupob->ob->obmat, dupob->omat);
}
free_object_duplilist(duplilist);
diff --git a/source/blender/blenkernel/intern/seqeffects.c b/source/blender/blenkernel/intern/seqeffects.c
index 078258092f7..a1f81bf6166 100644
--- a/source/blender/blenkernel/intern/seqeffects.c
+++ b/source/blender/blenkernel/intern/seqeffects.c
@@ -36,11 +36,13 @@
#include "DNA_scene_types.h"
#include "DNA_sequence_types.h"
+#include "DNA_anim_types.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BKE_global.h"
+#include "BKE_fcurve.h"
#include "BKE_plugin_types.h"
#include "BKE_sequence.h"
#include "BKE_texture.h"
@@ -49,6 +51,8 @@
#include "IMB_imbuf_types.h"
#include "IMB_imbuf.h"
+#include "RNA_access.h"
+
/* **** XXX **** */
static void error() {}
@@ -242,7 +246,6 @@ static void do_plugin_effect(Sequence * seq,int cfra,
if(seq->plugin->cfra)
*(seq->plugin->cfra)= cfra;
-// XXX *(seq->plugin->cfra)= frame_to_float(scene, cfra);
cp = PIL_dynlib_find_symbol(
seq->plugin->handle, "seqname");
@@ -2777,14 +2780,13 @@ static void store_icu_yrange_speed(struct Sequence * seq,
}
}
}
-
-void sequence_effect_speed_rebuild_map(Sequence * seq, int force)
+void sequence_effect_speed_rebuild_map(Scene *scene, Sequence * seq, int force)
{
- float facf0 = seq->facf0;
- //float ctime, div;
+ float ctime, div;
int cfra;
float fallback_fac;
SpeedControlVars * v = (SpeedControlVars *)seq->effectdata;
+ FCurve *fcu= NULL;
/* if not already done, load / initialize data */
get_sequence_effect(seq);
@@ -2797,6 +2799,11 @@ void sequence_effect_speed_rebuild_map(Sequence * seq, int force)
return;
}
+ /* XXX - new in 2.5x. should we use the animation system this way?
+ * The fcurve is needed because many frames need evaluating at once - campbell */
+ fcu= id_data_find_fcurve(&scene->id, seq, &RNA_Sequence, "speed_fader", 0);
+
+
if (!v->frameMap || v->length != seq->len) {
if (v->frameMap) MEM_freeN(v->frameMap);
@@ -2811,8 +2818,7 @@ void sequence_effect_speed_rebuild_map(Sequence * seq, int force)
/* if there is no IPO, try to make retiming easy by stretching the
strip */
// XXX old animation system - seq
- if (/*!seq->ipo &&*/ seq->seq1->enddisp != seq->seq1->start
- && seq->seq1->len != 0) {
+ if (!fcu && seq->seq1->enddisp != seq->seq1->start && seq->seq1->len != 0) {
fallback_fac = (float) seq->seq1->len /
(float) (seq->seq1->enddisp - seq->seq1->start);
/* FIXME: this strip stretching gets screwed by stripdata
@@ -2829,32 +2835,29 @@ void sequence_effect_speed_rebuild_map(Sequence * seq, int force)
if ((v->flags & SEQ_SPEED_INTEGRATE) != 0) {
float cursor = 0;
+ float facf;
v->frameMap[0] = 0;
v->lastValidFrame = 0;
for (cfra = 1; cfra < v->length; cfra++) {
-#if 0 // XXX old animation system
- if(seq->ipo) {
- if((seq->flag & SEQ_IPO_FRAME_LOCKED) != 0) {
- ctime = frame_to_float(scene, seq->startdisp + cfra);
- div = 1.0;
- } else {
- ctime= frame_to_float(scene, cfra);
- div= v->length / 100.0f;
- if(div==0.0) return;
- }
-
- calc_ipo(seq->ipo, ctime/div);
- execute_ipo((ID *)seq, seq->ipo);
- } else
-#endif // XXX old animation system
- {
- seq->facf0 = fallback_fac;
+ if(fcu) {
+ if((seq->flag & SEQ_IPO_FRAME_LOCKED) != 0) {
+ ctime = seq->startdisp + cfra;
+ div = 1.0;
+ } else {
+ ctime= cfra;
+ div= v->length / 100.0f;
+ if(div==0.0) return;
+ }
+
+ facf = evaluate_fcurve(fcu, ctime/div);
+ } else {
+ facf = fallback_fac;
}
- seq->facf0 *= v->globalSpeed;
+ facf *= v->globalSpeed;
- cursor += seq->facf0;
+ cursor += facf;
if (cursor >= v->length) {
v->frameMap[cfra] = v->length - 1;
@@ -2864,40 +2867,39 @@ void sequence_effect_speed_rebuild_map(Sequence * seq, int force)
}
}
} else {
+ float facf;
+
v->lastValidFrame = 0;
for (cfra = 0; cfra < v->length; cfra++) {
-#if 0 // XXX old animation system
- if(seq->ipo) {
- if((seq->flag & SEQ_IPO_FRAME_LOCKED) != 0) {
- ctime = frame_to_float(scene, seq->startdisp + cfra);
- div = 1.0;
- } else {
- ctime= frame_to_float(scene, cfra);
- div= v->length / 100.0f;
- if(div==0.0) return;
- }
+
+ if(fcu) {
+ if((seq->flag & SEQ_IPO_FRAME_LOCKED) != 0) {
+ ctime = seq->startdisp + cfra;
+ div = 1.0;
+ } else {
+ ctime= cfra;
+ div= v->length / 100.0f;
+ if(div==0.0) return;
+ }
- calc_ipo(seq->ipo, ctime/div);
- execute_ipo((ID *)seq, seq->ipo);
+ facf = evaluate_fcurve(fcu, ctime / div);
+ if (v->flags & SEQ_SPEED_COMPRESS_IPO_Y) {
+ facf *= v->length;
+ }
}
-#endif // XXX old animation system
- if (v->flags & SEQ_SPEED_COMPRESS_IPO_Y) {
- seq->facf0 *= v->length;
- }
- if (/*!seq->ipo*/ 1) { // XXX old animation system - seq
- seq->facf0 = (float) cfra * fallback_fac;
+ if (!fcu) {
+ facf = (float) cfra * fallback_fac;
}
- seq->facf0 *= v->globalSpeed;
- if (seq->facf0 >= v->length) {
- seq->facf0 = v->length - 1;
+ facf *= v->globalSpeed;
+ if (facf >= v->length) {
+ facf = v->length - 1;
} else {
v->lastValidFrame = cfra;
}
- v->frameMap[cfra] = seq->facf0;
+ v->frameMap[cfra] = facf;
}
}
- seq->facf0 = facf0;
}
/*
diff --git a/source/blender/blenkernel/intern/sequence.c b/source/blender/blenkernel/intern/sequence.c
index 1ab085f5fa8..39b911d1c37 100644
--- a/source/blender/blenkernel/intern/sequence.c
+++ b/source/blender/blenkernel/intern/sequence.c
@@ -27,6 +27,7 @@
* ***** END GPL LICENSE BLOCK *****
*/
+#include <stddef.h>
#include <stdlib.h>
#include <string.h>
#include <math.h>
@@ -37,14 +38,19 @@
#include "DNA_listBase.h"
#include "DNA_sequence_types.h"
#include "DNA_scene_types.h"
+#include "DNA_anim_types.h"
#include "BKE_global.h"
#include "BKE_image.h"
#include "BKE_main.h"
#include "BKE_sequence.h"
+#include "BKE_fcurve.h"
#include "BKE_utildefines.h"
+#include "RNA_access.h"
+#include "RE_pipeline.h"
#include "BLI_blenlib.h"
+#include "BLI_util.h"
#include "IMB_imbuf.h"
#include "IMB_imbuf_types.h"
@@ -63,8 +69,8 @@
/* **** XXX ******** */
static int seqrectx= 0; /* bad bad global! */
static int seqrecty= 0;
-static void waitcursor(int val) {}
-static int blender_test_break() {return 0;}
+//static void waitcursor(int val) {}
+//static int blender_test_break() {return 0;}
/* **** XXX ******** */
@@ -602,9 +608,9 @@ void reload_sequence_new_file(Scene *scene, Sequence * seq)
sce = seq->scene;
}
- strncpy(seq->name + 2, sce->id.name + 2,
- sizeof(seq->name) - 2);
-
+ BLI_strncpy(seq->name+2, sce->id.name + 2, SEQ_NAME_MAXSTR-2);
+ seqUniqueName(scene->ed->seqbasep, seq);
+
seq->len= seq->scene->r.efra - seq->scene->r.sfra + 1;
seq->len -= seq->anim_startofs;
seq->len -= seq->anim_endofs;
@@ -807,25 +813,29 @@ static void do_effect(Scene *scene, int cfra, Sequence *seq, TStripElem * se)
int x, y;
int early_out;
struct SeqEffectHandle sh = get_sequence_effect(seq);
+ FCurve *fcu= NULL;
if (!sh.execute) { /* effect not supported in this version... */
make_black_ibuf(se->ibuf);
return;
}
-#if 0 // XXX old animation system
- if(seq->ipo && seq->ipo->curve.first) {
- do_seq_ipo(scene, seq, cfra);
- fac= seq->facf0;
- facf= seq->facf1;
- } else
-#endif // XXX old animation system
- {
+ if ((seq->flag & SEQ_USE_EFFECT_DEFAULT_FADE) != 0) {
sh.get_default_fac(seq, cfra, &fac, &facf);
+ if( scene->r.mode & R_FIELDS ); else facf= fac;
+ } else {
+ fcu = id_data_find_fcurve(&scene->id, seq, &RNA_Sequence,
+ "effect_fader", 0);
+ if (fcu) {
+ fac = facf = evaluate_fcurve(fcu, cfra);
+ if( scene->r.mode & R_FIELDS ) {
+ facf = evaluate_fcurve(fcu, cfra + 0.5);
+ }
+ } else {
+ fac = facf = seq->effect_fader;
+ }
}
- if( !(scene->r.mode & R_FIELDS) ) facf = fac;
-
early_out = sh.early_out(seq, fac, facf);
if (early_out == -1) { /* no input needed */
@@ -1230,6 +1240,7 @@ static struct ImBuf * seq_proxy_fetch(Scene *scene, Sequence * seq, int cfra, in
}
}
+#if 0
static void do_build_seq_ibuf(Scene *scene, Sequence * seq, TStripElem *se, int cfra,
int build_proxy_run, int render_size);
@@ -1360,6 +1371,7 @@ static void seq_proxy_rebuild(Scene *scene, Sequence * seq)
}
waitcursor(0);
}
+#endif
/* **********************************************************************
@@ -1561,12 +1573,6 @@ static int input_have_to_preprocess(Scene *scene, Sequence * seq, TStripElem* se
if(seq->blend_mode == SEQ_BLEND_REPLACE &&
!(seq->type & SEQ_EFFECT)) {
-#if 0 // XXX old animation system
- if (seq->ipo && seq->ipo->curve.first) {
- do_seq_ipo(scene, seq, cfra);
- mul *= seq->facf0;
- }
-#endif // XXX old animation system
mul *= seq->blend_opacity / 100.0;
}
@@ -1651,12 +1657,6 @@ static void input_preprocess(Scene *scene, Sequence *seq, TStripElem *se, int cf
mul = seq->mul;
if(seq->blend_mode == SEQ_BLEND_REPLACE) {
-#if 0 // XXX old animation system
- if (seq->ipo && seq->ipo->curve.first) {
- do_seq_ipo(scene, seq, cfra);
- mul *= seq->facf0;
- }
-#endif // XXX old animation system
mul *= seq->blend_opacity / 100.0;
}
@@ -2010,14 +2010,9 @@ static void do_build_seq_ibuf(Scene *scene, Sequence * seq, TStripElem *se, int
}
}
} else if(seq->type == SEQ_SCENE) { // scene can be NULL after deletions
-#if 0
- /* XXX move entirely to render? */
- int oldcfra = CFRA;
- Sequence * oldseq = get_last_seq();
- Scene *sce= seq->scene, *oldsce= scene;
+ Scene *sce= seq->scene;// *oldsce= scene;
Render *re;
RenderResult rres;
- int doseq, rendering= G.rendering;
char scenename[64];
int have_seq= (sce->r.scemode & R_DOSEQ) && sce->ed && sce->ed->seqbase.first;
int sce_valid =sce && (sce->camera || have_seq);
@@ -2039,18 +2034,24 @@ static void do_build_seq_ibuf(Scene *scene, Sequence * seq, TStripElem *se, int
if (!sce_valid) {
se->ok = STRIPELEM_FAILED;
} else if (se->ibuf==NULL && sce_valid) {
- /* no need to display a waitcursor on sequencer
- scene strips */
- if (!have_seq)
- waitcursor(1);
-
+ int oldcfra;
/* Hack! This function can be called from do_render_seq(), in that case
the seq->scene can already have a Render initialized with same name,
so we have to use a default name. (compositor uses scene name to
find render).
However, when called from within the UI (image preview in sequencer)
we do want to use scene Render, that way the render result is defined
- for display in render/imagewindow */
+ for display in render/imagewindow
+
+ Hmm, don't see, why we can't do that all the time,
+ and since G.rendering is uhm, gone... (Peter)
+ */
+
+ int rendering = 1;
+ int doseq;
+
+ oldcfra = seq->scene->r.cfra;
+
if(rendering) {
BLI_strncpy(scenename, sce->id.name+2, 64);
strcpy(sce->id.name+2, " do_build_seq_ibuf");
@@ -2061,16 +2062,9 @@ static void do_build_seq_ibuf(Scene *scene, Sequence * seq, TStripElem *se, int
doseq= scene->r.scemode & R_DOSEQ;
scene->r.scemode &= ~R_DOSEQ;
- BIF_init_render_callbacks(re, 0); /* 0= no display callbacks */
-
- /* XXX hrms, set_scene still needed? work on that... */
- if(sce!=oldsce) set_scene_bg(sce);
RE_BlenderFrame(re, sce,
seq->sfra+se->nr+seq->anim_startofs);
- if(sce!=oldsce) set_scene_bg(oldsce);
- /* UGLY WARNING, it is set to zero in RE_BlenderFrame */
- G.rendering= rendering;
if(rendering)
BLI_strncpy(sce->id.name+2, scenename, 64);
@@ -2090,20 +2084,12 @@ static void do_build_seq_ibuf(Scene *scene, Sequence * seq, TStripElem *se, int
RE_ReleaseResultImage(re);
- BIF_end_render_callbacks();
+ // BIF_end_render_callbacks();
/* restore */
scene->r.scemode |= doseq;
-
- // XXX
-#if 0
- if((G.f & G_PLAYANIM)==0 /* bad, is set on do_render_seq */
- && !have_seq
- && !build_proxy_run)
-#endif
-
- CFRA = oldcfra;
- set_last_seq(oldseq);
+
+ seq->scene->r.cfra = oldcfra;
copy_to_ibuf_still(seq, se);
@@ -2116,7 +2102,6 @@ static void do_build_seq_ibuf(Scene *scene, Sequence * seq, TStripElem *se, int
}
}
-#endif
}
if (!build_proxy_run) {
if (se->ibuf && use_limiter) {
@@ -2134,24 +2119,28 @@ static void do_effect_seq_recursively(Scene *scene, Sequence *seq, TStripElem *s
float fac, facf;
struct SeqEffectHandle sh = get_sequence_effect(seq);
int early_out;
+ FCurve *fcu= NULL;
se->se1 = 0;
se->se2 = 0;
se->se3 = 0;
-#if 0 // XXX old animation system
- if(seq->ipo && seq->ipo->curve.first) {
- do_seq_ipo(scene, seq, cfra);
- fac= seq->facf0;
- facf= seq->facf1;
- } else
-#endif // XXX old animation system
- {
+ if ((seq->flag & SEQ_USE_EFFECT_DEFAULT_FADE) != 0) {
sh.get_default_fac(seq, cfra, &fac, &facf);
- }
+ if( scene->r.mode & R_FIELDS ); else facf= fac;
+ } else {
+ fcu = id_data_find_fcurve(&scene->id, seq, &RNA_Sequence,
+ "effect_fader", 0);
+ if (fcu) {
+ fac = facf = evaluate_fcurve(fcu, cfra);
+ if( scene->r.mode & R_FIELDS ) {
+ facf = evaluate_fcurve(fcu, cfra + 0.5);
+ }
+ } else {
+ fac = facf = seq->effect_fader;
+ }
+ }
- if( scene->r.mode & R_FIELDS ); else facf= fac;
-
early_out = sh.early_out(seq, fac, facf);
switch (early_out) {
case -1:
@@ -2224,7 +2213,7 @@ static TStripElem* do_handle_speed_effect(Scene *scene, Sequence * seq, int cfra
TStripElem * se1 = 0;
TStripElem * se2 = 0;
- sequence_effect_speed_rebuild_map(seq, 0);
+ sequence_effect_speed_rebuild_map(scene, seq, 0);
f_cfra = seq->start + s->frameMap[nr];
@@ -2385,6 +2374,7 @@ static TStripElem* do_build_seq_array_recursively(Scene *scene,
int early_out;
Sequence * seq = seq_arr[i];
struct SeqEffectHandle sh;
+ float facf;
se = give_tstripelem(seq, cfra);
@@ -2411,20 +2401,9 @@ static TStripElem* do_build_seq_array_recursively(Scene *scene,
sh = get_sequence_blend(seq);
- seq->facf0 = seq->facf1 = 1.0;
+ facf = seq->blend_opacity / 100.0;
-#if 0 // XXX old animation system
- if(seq->ipo && seq->ipo->curve.first) {
- do_seq_ipo(scene, seq, cfra);
- }
-#endif
-
- if( scene->r.mode & R_FIELDS ); else seq->facf0 = seq->facf1;
-
- seq->facf0 *= seq->blend_opacity / 100.0;
- seq->facf1 *= seq->blend_opacity / 100.0;
-
- early_out = sh.early_out(seq, seq->facf0, seq->facf1);
+ early_out = sh.early_out(seq, facf, facf);
switch (early_out) {
case -1:
@@ -2481,8 +2460,10 @@ static TStripElem* do_build_seq_array_recursively(Scene *scene,
struct SeqEffectHandle sh = get_sequence_blend(seq);
TStripElem* se1 = give_tstripelem(seq_arr[i-1], cfra);
TStripElem* se2 = give_tstripelem(seq_arr[i], cfra);
+
+ float facf = seq->blend_opacity / 100.0;
- int early_out = sh.early_out(seq, seq->facf0, seq->facf1);
+ int early_out = sh.early_out(seq, facf, facf);
switch (early_out) {
case 0: {
int x= se2->ibuf->x;
@@ -2530,12 +2511,12 @@ static TStripElem* do_build_seq_array_recursively(Scene *scene,
if (swap_input) {
sh.execute(seq, cfra,
- seq->facf0, seq->facf1, x, y,
+ facf, facf, x, y,
se2->ibuf, se1->ibuf_comp, 0,
se2->ibuf_comp);
} else {
sh.execute(seq, cfra,
- seq->facf0, seq->facf1, x, y,
+ facf, facf, x, y,
se1->ibuf_comp, se2->ibuf, 0,
se2->ibuf_comp);
}
@@ -2631,6 +2612,7 @@ ImBuf *give_ibuf_seq(Scene *scene, int rectx, int recty, int cfra, int chanshown
return i;
}
+#if 0
/* check used when we need to change seq->blend_mode but not to effect or audio strips */
static int seq_can_blend(Sequence *seq)
{
@@ -2640,6 +2622,7 @@ static int seq_can_blend(Sequence *seq)
return 0;
}
}
+#endif
/* *********************** threading api ******************* */
@@ -2651,8 +2634,8 @@ static pthread_mutex_t queue_lock = PTHREAD_MUTEX_INITIALIZER;
static pthread_mutex_t wakeup_lock = PTHREAD_MUTEX_INITIALIZER;
static pthread_cond_t wakeup_cond = PTHREAD_COND_INITIALIZER;
-static pthread_mutex_t prefetch_ready_lock = PTHREAD_MUTEX_INITIALIZER;
-static pthread_cond_t prefetch_ready_cond = PTHREAD_COND_INITIALIZER;
+//static pthread_mutex_t prefetch_ready_lock = PTHREAD_MUTEX_INITIALIZER;
+//static pthread_cond_t prefetch_ready_cond = PTHREAD_COND_INITIALIZER;
static pthread_mutex_t frame_done_lock = PTHREAD_MUTEX_INITIALIZER;
static pthread_cond_t frame_done_cond = PTHREAD_COND_INITIALIZER;
@@ -2685,6 +2668,7 @@ typedef struct PrefetchQueueElem {
struct ImBuf * ibuf;
} PrefetchQueueElem;
+#if 0
static void *seq_prefetch_thread(void * This_)
{
PrefetchThread * This = This_;
@@ -2833,6 +2817,7 @@ static void seq_stop_threads()
/* deinit malloc mutex */
BLI_end_threads(0);
}
+#endif
void give_ibuf_prefetch_request(int rectx, int recty, int cfra, int chanshown,
int render_size)
@@ -2859,6 +2844,7 @@ void give_ibuf_prefetch_request(int rectx, int recty, int cfra, int chanshown,
pthread_mutex_unlock(&wakeup_lock);
}
+#if 0
static void seq_wait_for_prefetch_ready()
{
PrefetchThread *tslot;
@@ -2887,6 +2873,7 @@ static void seq_wait_for_prefetch_ready()
fprintf(stderr, "SEQ-THREAD: prefetch done\n");
}
+#endif
ImBuf *give_ibuf_seq_threaded(Scene *scene, int rectx, int recty, int cfra, int chanshown, int render_size)
{
@@ -2993,6 +2980,7 @@ static void free_anim_seq(Sequence *seq)
}
}
+#if 0
static void free_imbuf_seq_except(Scene *scene, int cfra)
{
Editing *ed= seq_give_editing(scene, FALSE);
@@ -3042,8 +3030,9 @@ static void free_imbuf_seq_except(Scene *scene, int cfra)
}
SEQ_END
}
+#endif
-void free_imbuf_seq(ListBase * seqbase, int check_mem_usage)
+void free_imbuf_seq(Scene *scene, ListBase * seqbase, int check_mem_usage)
{
Sequence *seq;
TStripElem *se;
@@ -3101,11 +3090,11 @@ void free_imbuf_seq(ListBase * seqbase, int check_mem_usage)
if(seq->type==SEQ_MOVIE)
free_anim_seq(seq);
if(seq->type==SEQ_SPEED) {
- sequence_effect_speed_rebuild_map(seq, 1);
+ sequence_effect_speed_rebuild_map(scene, seq, 1);
}
}
if(seq->type==SEQ_META) {
- free_imbuf_seq(&seq->seqbase, FALSE);
+ free_imbuf_seq(scene, &seq->seqbase, FALSE);
}
if(seq->type==SEQ_SCENE) {
/* FIXME: recurs downwards,
@@ -3154,7 +3143,7 @@ static int update_changed_seq_recurs(Scene *scene, Sequence *seq, Sequence *chan
if(seq->type == SEQ_MOVIE)
free_anim_seq(seq);
if(seq->type == SEQ_SPEED) {
- sequence_effect_speed_rebuild_map(seq, 1);
+ sequence_effect_speed_rebuild_map(scene, seq, 1);
}
}
@@ -3187,6 +3176,7 @@ void free_imbuf_seq()
}
#endif
+#if 0 // XXX old animation system
static void free_imbuf_seq_with_ipo(Scene *scene, struct Ipo *ipo)
{
/* force update of all sequences with this ipo, on ipo changes */
@@ -3206,6 +3196,7 @@ static void free_imbuf_seq_with_ipo(Scene *scene, struct Ipo *ipo)
}
SEQ_END
}
+#endif
/* seq funcs's for transforming internally
notice the difference between start/end and left/right.
@@ -3498,3 +3489,205 @@ void seq_update_sound(struct Sequence *seq)
seq->sound_handle->changed = -1;
}
}
+
+Sequence *active_seq_get(Scene *scene)
+{
+ Editing *ed= seq_give_editing(scene, FALSE);
+ if(ed==NULL) return NULL;
+ return ed->act_seq;
+}
+
+void active_seq_set(Scene *scene, Sequence *seq)
+{
+ Editing *ed= seq_give_editing(scene, FALSE);
+ if(ed==NULL) return;
+
+ ed->act_seq= seq;
+}
+
+/* api like funcs for adding */
+
+void seq_load_apply(Scene *scene, Sequence *seq, SeqLoadInfo *seq_load)
+{
+ if(seq) {
+ strcpy(seq->name, seq_load->name);
+ seqUniqueName(scene->ed->seqbasep, seq);
+
+ if(seq_load->flag & SEQ_LOAD_FRAME_ADVANCE) {
+ seq_load->start_frame += (seq->enddisp - seq->startdisp);
+ }
+
+ if(seq_load->flag & SEQ_LOAD_REPLACE_SEL) {
+ seq_load->flag |= 1; /* SELECT */
+ active_seq_set(scene, seq);
+ }
+
+ if(seq_load->flag & SEQ_LOAD_SOUND_CACHE) {
+ if(seq->sound)
+ sound_cache(seq->sound, 0);
+ }
+
+ seq_load->tot_success++;
+ }
+ else {
+ seq_load->tot_error++;
+ }
+}
+
+Sequence *alloc_sequence(ListBase *lb, int cfra, int machine)
+{
+ Sequence *seq;
+
+ seq= MEM_callocN( sizeof(Sequence), "addseq");
+ BLI_addtail(lb, seq);
+
+ *( (short *)seq->name )= ID_SEQ;
+ seq->name[2]= 0;
+
+ seq->flag= 1; /* SELECT */
+ seq->start= cfra;
+ seq->machine= machine;
+ seq->mul= 1.0;
+ seq->blend_opacity = 100.0;
+
+ return seq;
+}
+
+void seqUniqueName(ListBase *seqbasep, Sequence *seq)
+{
+ BLI_uniquename(seqbasep, seq, "Sequence", '.', offsetof(Sequence, name), SEQ_NAME_MAXSTR);
+}
+
+/* NOTE: this function doesn't fill in iamge names */
+Sequence *sequencer_add_image_strip(bContext *C, ListBase *seqbasep, SeqLoadInfo *seq_load)
+{
+ Scene *scene= CTX_data_scene(C); /* only for active seq */
+ Sequence *seq;
+ Strip *strip;
+ StripElem *se;
+
+ seq = alloc_sequence(seqbasep, seq_load->start_frame, seq_load->channel);
+ seq->type= SEQ_IMAGE;
+ BLI_strncpy(seq->name+2, "Image", SEQ_NAME_MAXSTR-2);
+ seqUniqueName(seqbasep, seq);
+
+ /* basic defaults */
+ seq->strip= strip= MEM_callocN(sizeof(Strip), "strip");
+
+ strip->len = seq->len = seq_load->len ? seq_load->len : 1;
+ strip->us= 1;
+ strip->stripdata= se= MEM_callocN(seq->len*sizeof(StripElem), "stripelem");
+ BLI_split_dirfile_basic(seq_load->path, strip->dir, se->name);
+
+ seq_load_apply(scene, seq, seq_load);
+
+ return seq;
+}
+
+Sequence *sequencer_add_sound_strip(bContext *C, ListBase *seqbasep, SeqLoadInfo *seq_load)
+{
+ Scene *scene= CTX_data_scene(C); /* only for sound */
+ Editing *ed= seq_give_editing(scene, TRUE);
+ bSound *sound;
+
+ Sequence *seq; /* generic strip vars */
+ Strip *strip;
+ StripElem *se;
+
+ AUD_SoundInfo info;
+
+ sound = sound_new_file(CTX_data_main(C), seq_load->path);
+
+ if (sound==NULL || sound->handle == NULL) {
+ //if(op)
+ // BKE_report(op->reports, RPT_ERROR, "Unsupported audio format");
+ return NULL;
+ }
+
+ info = AUD_getInfo(sound->handle);
+
+ if (info.specs.format == AUD_FORMAT_INVALID) {
+ sound_delete(C, sound);
+ //if(op)
+ // BKE_report(op->reports, RPT_ERROR, "Unsupported audio format");
+ return NULL;
+ }
+
+ seq = alloc_sequence(seqbasep, seq_load->start_frame, seq_load->channel);
+
+ seq->type= SEQ_SOUND;
+ seq->sound= sound;
+ BLI_strncpy(seq->name+2, "Sound", SEQ_NAME_MAXSTR-2);
+ seqUniqueName(seqbasep, seq);
+
+ /* basic defaults */
+ seq->strip= strip= MEM_callocN(sizeof(Strip), "strip");
+ strip->len = seq->len = (int) (info.length * FPS);
+ strip->us= 1;
+
+ strip->stripdata= se= MEM_callocN(seq->len*sizeof(StripElem), "stripelem");
+
+ BLI_split_dirfile_basic(seq_load->path, strip->dir, se->name);
+
+ seq->sound_handle = sound_new_handle(scene, sound, seq_load->start_frame, seq_load->start_frame + strip->len, 0);
+
+ calc_sequence_disp(seq);
+
+ /* last active name */
+ strncpy(ed->act_sounddir, strip->dir, FILE_MAXDIR-1);
+
+ seq_load_apply(scene, seq, seq_load);
+
+ return seq;
+}
+
+Sequence *sequencer_add_movie_strip(bContext *C, ListBase *seqbasep, SeqLoadInfo *seq_load)
+{
+ Scene *scene= CTX_data_scene(C); /* only for sound */
+
+ Sequence *seq, *soundseq; /* generic strip vars */
+ Strip *strip;
+ StripElem *se;
+
+ struct anim *an;
+
+ an = openanim(seq_load->path, IB_rect);
+
+ if(an==NULL)
+ return NULL;
+
+ seq = alloc_sequence(seqbasep, seq_load->start_frame, seq_load->channel);
+
+ seq->type= SEQ_MOVIE;
+ seq->anim= an;
+ seq->anim_preseek = IMB_anim_get_preseek(an);
+ BLI_strncpy(seq->name+2, "Movie", SEQ_NAME_MAXSTR-2);
+ seqUniqueName(seqbasep, seq);
+
+ /* basic defaults */
+ seq->strip= strip= MEM_callocN(sizeof(Strip), "strip");
+ strip->len = seq->len = IMB_anim_get_duration( an );
+ strip->us= 1;
+
+ strip->stripdata= se= MEM_callocN(seq->len*sizeof(StripElem), "stripelem");
+
+ BLI_split_dirfile_basic(seq_load->path, strip->dir, se->name);
+
+ calc_sequence_disp(seq);
+
+
+ if(seq_load->flag & SEQ_LOAD_MOVIE_SOUND) {
+ int start_frame_back= seq_load->start_frame;
+ seq_load->channel++;
+
+ soundseq = sequencer_add_sound_strip(C, seqbasep, seq_load);
+
+ seq_load->start_frame= start_frame_back;
+ seq_load->channel--;
+ }
+
+ /* can be NULL */
+ seq_load_apply(scene, seq, seq_load);
+
+ return seq;
+}
diff --git a/source/blender/blenkernel/intern/shrinkwrap.c b/source/blender/blenkernel/intern/shrinkwrap.c
index efb7db04029..c9bf29ed29c 100644
--- a/source/blender/blenkernel/intern/shrinkwrap.c
+++ b/source/blender/blenkernel/intern/shrinkwrap.c
@@ -51,7 +51,7 @@
#include "BKE_mesh.h"
#include "BKE_subsurf.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_kdtree.h"
#include "BLI_kdopbvh.h"
#include "BLI_editVert.h"
@@ -116,31 +116,31 @@ DerivedMesh *object_get_derived_final(struct Scene *scene, Object *ob, CustomDat
void space_transform_from_matrixs(SpaceTransform *data, float local[4][4], float target[4][4])
{
float itarget[4][4];
- Mat4Invert(itarget, target);
- Mat4MulSerie(data->local2target, itarget, local, 0, 0, 0, 0, 0, 0);
- Mat4Invert(data->target2local, data->local2target);
+ invert_m4_m4(itarget, target);
+ mul_serie_m4(data->local2target, itarget, local, 0, 0, 0, 0, 0, 0);
+ invert_m4_m4(data->target2local, data->local2target);
}
void space_transform_apply(const SpaceTransform *data, float *co)
{
- VecMat4MulVecfl(co, ((SpaceTransform*)data)->local2target, co);
+ mul_v3_m4v3(co, ((SpaceTransform*)data)->local2target, co);
}
void space_transform_invert(const SpaceTransform *data, float *co)
{
- VecMat4MulVecfl(co, ((SpaceTransform*)data)->target2local, co);
+ mul_v3_m4v3(co, ((SpaceTransform*)data)->target2local, co);
}
static void space_transform_apply_normal(const SpaceTransform *data, float *no)
{
- Mat4Mul3Vecfl( ((SpaceTransform*)data)->local2target, no);
- Normalize(no); // TODO: could we just determine de scale value from the matrix?
+ mul_mat3_m4_v3( ((SpaceTransform*)data)->local2target, no);
+ normalize_v3(no); // TODO: could we just determine de scale value from the matrix?
}
static void space_transform_invert_normal(const SpaceTransform *data, float *no)
{
- Mat4Mul3Vecfl(((SpaceTransform*)data)->target2local, no);
- Normalize(no); // TODO: could we just determine de scale value from the matrix?
+ mul_mat3_m4_v3(((SpaceTransform*)data)->target2local, no);
+ normalize_v3(no); // TODO: could we just determine de scale value from the matrix?
}
/*
@@ -223,7 +223,7 @@ static void shrinkwrap_calc_nearest_vertex(ShrinkwrapCalcData *calc)
VECCOPY(tmp_co, nearest.co);
space_transform_invert(&calc->local2target, tmp_co);
- VecLerpf(co, co, tmp_co, weight); //linear interpolation
+ interp_v3_v3v3(co, co, tmp_co, weight); //linear interpolation
}
}
@@ -258,7 +258,7 @@ int normal_projection_project_vertex(char options, const float *vert, const floa
space_transform_apply_normal( transf, tmp_no );
no = tmp_no;
- hit_tmp.dist *= Mat4ToScalef( ((SpaceTransform*)transf)->local2target );
+ hit_tmp.dist *= mat4_to_scale( ((SpaceTransform*)transf)->local2target );
}
else
{
@@ -285,7 +285,7 @@ int normal_projection_project_vertex(char options, const float *vert, const floa
space_transform_invert( transf, hit_tmp.co );
space_transform_invert_normal( transf, hit_tmp.no );
- hit_tmp.dist = VecLenf( (float*)vert, hit_tmp.co );
+ hit_tmp.dist = len_v3v3( (float*)vert, hit_tmp.co );
}
memcpy(hit, &hit_tmp, sizeof(hit_tmp) );
@@ -331,7 +331,7 @@ static void shrinkwrap_calc_normal_projection(ShrinkwrapCalcData *calc, struct S
if(calc->smd->projAxis & MOD_SHRINKWRAP_PROJECT_OVER_Y_AXIS) proj_axis[1] = 1.0f;
if(calc->smd->projAxis & MOD_SHRINKWRAP_PROJECT_OVER_Z_AXIS) proj_axis[2] = 1.0f;
- Normalize(proj_axis);
+ normalize_v3(proj_axis);
//Invalid projection direction
if(INPR(proj_axis, proj_axis) < FLT_EPSILON)
@@ -364,7 +364,7 @@ static void shrinkwrap_calc_normal_projection(ShrinkwrapCalcData *calc, struct S
{
VECCOPY(tmp_co, calc->vert[i].co);
if(calc->smd->projAxis == MOD_SHRINKWRAP_PROJECT_OVER_NORMAL)
- NormalShortToFloat(tmp_no, calc->vert[i].no);
+ normal_short_to_float_v3(tmp_no, calc->vert[i].no);
else
VECCOPY(tmp_no, proj_axis);
}
@@ -403,7 +403,7 @@ static void shrinkwrap_calc_normal_projection(ShrinkwrapCalcData *calc, struct S
if(hit.index != -1)
{
- VecLerpf(co, co, hit.co, weight);
+ interp_v3_v3v3(co, co, hit.co, weight);
}
}
}
@@ -486,14 +486,14 @@ static void shrinkwrap_calc_nearest_surface_point(ShrinkwrapCalcData *calc)
//Adjusting the vertex weight, so that after interpolating it keeps a certain distance from the nearest position
float dist = sasqrt( nearest.dist );
if(dist > FLT_EPSILON)
- VecLerpf(tmp_co, tmp_co, nearest.co, (dist - calc->keepDist)/dist); //linear interpolation
+ interp_v3_v3v3(tmp_co, tmp_co, nearest.co, (dist - calc->keepDist)/dist); //linear interpolation
else
VECCOPY( tmp_co, nearest.co );
}
//Convert the coordinates back to mesh coordinates
space_transform_invert(&calc->local2target, tmp_co);
- VecLerpf(co, co, tmp_co, weight); //linear interpolation
+ interp_v3_v3v3(co, co, tmp_co, weight); //linear interpolation
}
}
diff --git a/source/blender/blenkernel/intern/simple_deform.c b/source/blender/blenkernel/intern/simple_deform.c
index 2978a6f7f01..b2920615f5a 100644
--- a/source/blender/blenkernel/intern/simple_deform.c
+++ b/source/blender/blenkernel/intern/simple_deform.c
@@ -35,7 +35,7 @@
#include "BKE_lattice.h"
#include "BKE_deform.h"
#include "BKE_utildefines.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BKE_shrinkwrap.h"
#include <string.h>
@@ -171,8 +171,8 @@ void SimpleDeformModifier_do(SimpleDeformModifierData *smd, struct Object *ob, s
}
else
{
- Mat4CpyMat4(transf->local2target, smd->origin->obmat);
- Mat4Invert(transf->target2local, transf->local2target);
+ copy_m4_m4(transf->local2target, smd->origin->obmat);
+ invert_m4_m4(transf->target2local, transf->local2target);
}
}
@@ -246,7 +246,7 @@ void SimpleDeformModifier_do(SimpleDeformModifierData *smd, struct Object *ob, s
axis_limit(limit_axis, smd_limit, co, dcut);
simpleDeform_callback(smd_factor, dcut, co); //Apply deform
- VecLerpf(vertexCos[i], vertexCos[i], co, weight); //Use vertex weight has coef of linear interpolation
+ interp_v3_v3v3(vertexCos[i], vertexCos[i], co, weight); //Use vertex weight has coef of linear interpolation
if(transf) space_transform_invert(transf, vertexCos[i]);
}
diff --git a/source/blender/blenkernel/intern/sketch.c b/source/blender/blenkernel/intern/sketch.c
index 8deae7e8e10..a41c7747b1a 100644
--- a/source/blender/blenkernel/intern/sketch.c
+++ b/source/blender/blenkernel/intern/sketch.c
@@ -30,7 +30,7 @@
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BKE_sketch.h"
#include "BKE_utildefines.h"
@@ -73,7 +73,7 @@ void sk_initPoint(SK_Point *pt, SK_DrawData *dd, float *no)
if (no)
{
VECCOPY(pt->no, no);
- Normalize(pt->no);
+ normalize_v3(pt->no);
}
else
{
@@ -235,7 +235,7 @@ void sk_straightenStroke(SK_Stroke *stk, int start, int end, float p_start[3], f
total = end - start;
- VecSubf(delta_p, p_end, p_start);
+ sub_v3_v3v3(delta_p, p_end, p_start);
prev = stk->points + start;
next = stk->points + end;
@@ -259,8 +259,8 @@ void sk_straightenStroke(SK_Stroke *stk, int start, int end, float p_start[3], f
float *p = stk->points[start + 1 + i].p;
VECCOPY(p, delta_p);
- VecMulf(p, delta);
- VecAddf(p, p, p_start);
+ mul_v3_fl(p, delta);
+ add_v3_v3v3(p, p, p_start);
}
}
@@ -320,9 +320,9 @@ void sk_flattenStroke(SK_Stroke *stk, int start, int end)
VECCOPY(normal, stk->points[start].no);
- VecSubf(distance, stk->points[end].p, stk->points[start].p);
- Projf(normal, distance, normal);
- limit = Normalize(normal);
+ sub_v3_v3v3(distance, stk->points[end].p, stk->points[start].p);
+ project_v3_v3v3(normal, distance, normal);
+ limit = normalize_v3(normal);
for (i = 1; i < total - 1; i++)
{
@@ -330,14 +330,14 @@ void sk_flattenStroke(SK_Stroke *stk, int start, int end)
float offset[3];
float *p = stk->points[start + i].p;
- VecSubf(distance, p, stk->points[start].p);
- Projf(distance, distance, normal);
+ sub_v3_v3v3(distance, p, stk->points[start].p);
+ project_v3_v3v3(distance, distance, normal);
VECCOPY(offset, normal);
- VecMulf(offset, d);
+ mul_v3_fl(offset, d);
- VecSubf(p, p, distance);
- VecAddf(p, p, offset);
+ sub_v3_v3v3(p, p, distance);
+ add_v3_v3v3(p, p, offset);
}
}
diff --git a/source/blender/blenkernel/intern/smoke.c b/source/blender/blenkernel/intern/smoke.c
index b7fe0bdfc98..0a106b1920d 100644
--- a/source/blender/blenkernel/intern/smoke.c
+++ b/source/blender/blenkernel/intern/smoke.c
@@ -44,7 +44,7 @@
#include "BLI_rand.h"
#include "BLI_jitter.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_edgehash.h"
#include "BLI_kdtree.h"
#include "BLI_kdopbvh.h"
@@ -150,7 +150,7 @@ int smokeModifier_init (SmokeModifierData *smd, Object *ob, Scene *scene, Derive
float tmp[3];
VECCOPY(tmp, verts[i].co);
- Mat4MulVecfl(ob->obmat, tmp);
+ mul_m4_v3(ob->obmat, tmp);
// min BB
min[0] = MIN2(min[0], tmp[0]);
@@ -262,8 +262,8 @@ int smokeModifier_init (SmokeModifierData *smd, Object *ob, Scene *scene, Derive
// bvhtree_from_mesh_faces(smd->flow->bvh, dm, 0.0, 2, 6);
// copy obmat
- // Mat4CpyMat4(smd->flow->mat, ob->obmat);
- // Mat4CpyMat4(smd->flow->mat_old, ob->obmat);
+ // copy_m4_m4(smd->flow->mat, ob->obmat);
+ // copy_m4_m4(smd->flow->mat_old, ob->obmat);
}
*/
@@ -283,8 +283,8 @@ int smokeModifier_init (SmokeModifierData *smd, Object *ob, Scene *scene, Derive
SmokeCollSettings *scs = smd->coll;
// copy obmat
- Mat4CpyMat4(scs->mat, ob->obmat);
- Mat4CpyMat4(scs->mat_old, ob->obmat);
+ copy_m4_m4(scs->mat, ob->obmat);
+ copy_m4_m4(scs->mat_old, ob->obmat);
fill_scs_points(ob, dm, scs);
}
@@ -332,7 +332,7 @@ static void fill_scs_points(Object *ob, DerivedMesh *dm, SmokeCollSettings *scs)
{
float tmpvec[3];
VECCOPY(tmpvec, mvert[i].co);
- Mat4MulVecfl (ob->obmat, tmpvec);
+ mul_m4_v3(ob->obmat, tmpvec);
VECCOPY(&scs->points[i * 3], tmpvec);
}
@@ -358,10 +358,10 @@ static void fill_scs_points(Object *ob, DerivedMesh *dm, SmokeCollSettings *scs)
VECSUB(side2, mvert[ mface[i].v3 ].co, mvert[ mface[i].v1 ].co);
}
- Crossf(trinormorg, side1, side2);
- Normalize(trinormorg);
+ cross_v3_v3v3(trinormorg, side1, side2);
+ normalize_v3(trinormorg);
VECCOPY(trinorm, trinormorg);
- VecMulf(trinorm, 0.25 * cell_len);
+ mul_v3_fl(trinorm, 0.25 * cell_len);
for(j = 0; j <= divs1; j++)
{
@@ -390,9 +390,9 @@ static void fill_scs_points(Object *ob, DerivedMesh *dm, SmokeCollSettings *scs)
VECCOPY(p3, mvert[ mface[i].v3 ].co);
}
- VecMulf(p1, (1.0-uf-vf));
- VecMulf(p2, uf);
- VecMulf(p3, vf);
+ mul_v3_fl(p1, (1.0-uf-vf));
+ mul_v3_fl(p2, uf);
+ mul_v3_fl(p3, vf);
VECADD(p, p1, p2);
VECADD(p, p, p3);
@@ -403,7 +403,7 @@ static void fill_scs_points(Object *ob, DerivedMesh *dm, SmokeCollSettings *scs)
// mMovPoints.push_back(p + trinorm);
VECCOPY(tmpvec, p);
VECADD(tmpvec, tmpvec, trinorm);
- Mat4MulVecfl (ob->obmat, tmpvec);
+ mul_m4_v3(ob->obmat, tmpvec);
VECCOPY(&scs->points[3 * (dm->getNumVerts(dm) + newdivs)], tmpvec);
newdivs++;
@@ -413,7 +413,7 @@ static void fill_scs_points(Object *ob, DerivedMesh *dm, SmokeCollSettings *scs)
// mMovPoints.push_back(p - trinorm);
VECCOPY(tmpvec, p);
VECSUB(tmpvec, tmpvec, trinorm);
- Mat4MulVecfl (ob->obmat, tmpvec);
+ mul_m4_v3(ob->obmat, tmpvec);
VECCOPY(&scs->points[3 * (dm->getNumVerts(dm) + newdivs)], tmpvec);
newdivs++;
}
@@ -466,11 +466,11 @@ void calcTriangleDivs(Object *ob, MVert *verts, int numverts, MFace *faces, int
int divs1=0, divs2=0, divs3=0;
VECCOPY(p0, verts[faces[i].v1].co);
- Mat4MulVecfl (ob->obmat, p0);
+ mul_m4_v3(ob->obmat, p0);
VECCOPY(p1, verts[faces[i].v2].co);
- Mat4MulVecfl (ob->obmat, p1);
+ mul_m4_v3(ob->obmat, p1);
VECCOPY(p2, verts[faces[i].v3].co);
- Mat4MulVecfl (ob->obmat, p2);
+ mul_m4_v3(ob->obmat, p2);
VECSUB(side1, p1, p0);
VECSUB(side2, p2, p0);
@@ -478,12 +478,12 @@ void calcTriangleDivs(Object *ob, MVert *verts, int numverts, MFace *faces, int
if(INPR(side1, side1) > fsTri*fsTri)
{
- float tmp = Normalize(side1);
+ float tmp = normalize_v3(side1);
divs1 = (int)ceil(tmp/fsTri);
}
if(INPR(side2, side2) > fsTri*fsTri)
{
- float tmp = Normalize(side2);
+ float tmp = normalize_v3(side2);
divs2 = (int)ceil(tmp/fsTri);
/*
@@ -505,11 +505,11 @@ void calcTriangleDivs(Object *ob, MVert *verts, int numverts, MFace *faces, int
facecounter++;
VECCOPY(p0, verts[faces[i].v3].co);
- Mat4MulVecfl (ob->obmat, p0);
+ mul_m4_v3(ob->obmat, p0);
VECCOPY(p1, verts[faces[i].v4].co);
- Mat4MulVecfl (ob->obmat, p1);
+ mul_m4_v3(ob->obmat, p1);
VECCOPY(p2, verts[faces[i].v1].co);
- Mat4MulVecfl (ob->obmat, p2);
+ mul_m4_v3(ob->obmat, p2);
VECSUB(side1, p1, p0);
VECSUB(side2, p2, p0);
@@ -517,12 +517,12 @@ void calcTriangleDivs(Object *ob, MVert *verts, int numverts, MFace *faces, int
if(INPR(side1, side1) > fsTri*fsTri)
{
- float tmp = Normalize(side1);
+ float tmp = normalize_v3(side1);
divs1 = (int)ceil(tmp/fsTri);
}
if(INPR(side2, side2) > fsTri*fsTri)
{
- float tmp = Normalize(side2);
+ float tmp = normalize_v3(side2);
divs2 = (int)ceil(tmp/fsTri);
}
@@ -849,7 +849,7 @@ static void smoke_calc_domain(Scene *scene, Object *ob, SmokeModifierData *smd)
else if(pa->alive == PARS_DEAD && (part->flag & PART_DIED)==0) continue;
else if(pa->flag & (PARS_UNEXIST+PARS_NO_DISP)) continue;
// VECCOPY(pos, pa->state.co);
- // Mat4MulVecfl (ob->imat, pos);
+ // mul_m4_v3(ob->imat, pos);
// 1. get corresponding cell
get_cell(smd->domain->p0, smd->domain->res, smd->domain->dx, pa->state.co, cell, 0);
// check if cell is valid (in the domain boundary)
@@ -1105,8 +1105,8 @@ void smokeModifier_do(SmokeModifierData *smd, Scene *scene, Object *ob, DerivedM
// rigid movement support
/*
- Mat4CpyMat4(smd->flow->mat_old, smd->flow->mat);
- Mat4CpyMat4(smd->flow->mat, ob->obmat);
+ copy_m4_m4(smd->flow->mat_old, smd->flow->mat);
+ copy_m4_m4(smd->flow->mat, ob->obmat);
*/
}
else if(scene->r.cfra < smd->time)
@@ -1131,8 +1131,8 @@ void smokeModifier_do(SmokeModifierData *smd, Scene *scene, Object *ob, DerivedM
smd->coll->dm = CDDM_copy(dm);
// rigid movement support
- Mat4CpyMat4(smd->coll->mat_old, smd->coll->mat);
- Mat4CpyMat4(smd->coll->mat, ob->obmat);
+ copy_m4_m4(smd->coll->mat_old, smd->coll->mat);
+ copy_m4_m4(smd->coll->mat, ob->obmat);
}
else if(scene->r.cfra < smd->time)
{
@@ -1378,7 +1378,7 @@ static void get_cell(float *p0, int res[3], float dx, float *pos, int *cell, int
float tmp[3];
VECSUB(tmp, pos, p0);
- VecMulf(tmp, 1.0 / dx);
+ mul_v3_fl(tmp, 1.0 / dx);
if(correct)
{
diff --git a/source/blender/blenkernel/intern/softbody.c b/source/blender/blenkernel/intern/softbody.c
index 6e986325f55..f53700976fd 100644
--- a/source/blender/blenkernel/intern/softbody.c
+++ b/source/blender/blenkernel/intern/softbody.c
@@ -66,7 +66,7 @@ variables on the UI for now
#include "DNA_scene_types.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_ghash.h"
#include "BLI_threads.h"
@@ -108,6 +108,16 @@ typedef struct BodyFace {
short flag;
} BodyFace;
+typedef struct ReferenceVert {
+ float pos[3]; /* position relative to com */
+ float mass; /* node mass */
+} ReferenceVert;
+
+typedef struct ReferenceState {
+ float com[3]; /* center of mass*/
+ ReferenceVert *ivert; /* list of intial values */
+}ReferenceState ;
+
/*private scratch pad for caching and other data only needed when alive*/
typedef struct SBScratch {
@@ -117,6 +127,7 @@ typedef struct SBScratch {
BodyFace *bodyface;
int totface;
float aabbmin[3],aabbmax[3];
+ ReferenceState Ref;
}SBScratch;
typedef struct SB_thread_context {
@@ -265,7 +276,7 @@ static ccd_Mesh *ccd_mesh_make(Object *ob, DerivedMesh *dm)
/* ah yeah, put the verices to global coords once */
/* and determine the ortho BB on the fly */
for(i=0; i < pccd_M->totvert; i++){
- Mat4MulVecfl(ob->obmat, pccd_M->mvert[i].co);
+ mul_m4_v3(ob->obmat, pccd_M->mvert[i].co);
/* evaluate limits */
VECCOPY(v,pccd_M->mvert[i].co);
@@ -362,7 +373,7 @@ static void ccd_mesh_update(Object *ob,ccd_Mesh *pccd_M, DerivedMesh *dm)
/* ah yeah, put the verices to global coords once */
/* and determine the ortho BB on the fly */
for(i=0; i < pccd_M->totvert; i++){
- Mat4MulVecfl(ob->obmat, pccd_M->mvert[i].co);
+ mul_m4_v3(ob->obmat, pccd_M->mvert[i].co);
/* evaluate limits */
VECCOPY(v,pccd_M->mvert[i].co);
@@ -593,7 +604,7 @@ static void add_mesh_quad_diag_springs(Object *ob)
if (ob->soft){
int nofquads;
- float s_shear = ob->soft->shearstiff*ob->soft->shearstiff;
+ //float s_shear = ob->soft->shearstiff*ob->soft->shearstiff;
nofquads = count_mesh_quads(me);
if (nofquads) {
@@ -882,6 +893,9 @@ static void free_scratch(SoftBody *sb)
if (sb->scratch->bodyface){
MEM_freeN(sb->scratch->bodyface);
}
+ if (sb->scratch->Ref.ivert){
+ MEM_freeN(sb->scratch->Ref.ivert);
+ }
MEM_freeN(sb->scratch);
sb->scratch = NULL;
}
@@ -1059,8 +1073,8 @@ static int sb_detect_face_pointCached(float face_v1[3],float face_v2[3],float fa
/* calculate face normal once again SIGH */
VECSUB(edge1, face_v1, face_v2);
VECSUB(edge2, face_v3, face_v2);
- Crossf(d_nvect, edge2, edge1);
- Normalize(d_nvect);
+ cross_v3_v3v3(d_nvect, edge2, edge1);
+ normalize_v3(d_nvect);
hash = vertexowner->soft->scratch->colliderhash;
@@ -1103,14 +1117,14 @@ static int sb_detect_face_pointCached(float face_v1[3],float face_v2[3],float fa
while(a){
VECCOPY(nv1,mvert[a-1].co);
if(mprevvert){
- VecMulf(nv1,time);
+ mul_v3_fl(nv1,time);
Vec3PlusStVec(nv1,(1.0f-time),mprevvert[a-1].co);
}
/* origin to face_v2*/
VECSUB(nv1, nv1, face_v2);
- facedist = Inpf(nv1,d_nvect);
+ facedist = dot_v3v3(nv1,d_nvect);
if (ABS(facedist)<outerfacethickness){
- if (point_in_tri_prism(nv1, face_v1,face_v2,face_v3) ){
+ if (isect_point_tri_prism_v3(nv1, face_v1,face_v2,face_v3) ){
float df;
if (facedist > 0){
df = (outerfacethickness-facedist)/outerfacethickness;
@@ -1218,17 +1232,17 @@ static int sb_detect_face_collisionCached(float face_v1[3],float face_v2[3],floa
VECCOPY(nv4,mvert[mface->v4].co);
}
if (mprevvert){
- VecMulf(nv1,time);
+ mul_v3_fl(nv1,time);
Vec3PlusStVec(nv1,(1.0f-time),mprevvert[mface->v1].co);
- VecMulf(nv2,time);
+ mul_v3_fl(nv2,time);
Vec3PlusStVec(nv2,(1.0f-time),mprevvert[mface->v2].co);
- VecMulf(nv3,time);
+ mul_v3_fl(nv3,time);
Vec3PlusStVec(nv3,(1.0f-time),mprevvert[mface->v3].co);
if (mface->v4){
- VecMulf(nv4,time);
+ mul_v3_fl(nv4,time);
Vec3PlusStVec(nv4,(1.0f-time),mprevvert[mface->v4].co);
}
}
@@ -1237,12 +1251,12 @@ static int sb_detect_face_collisionCached(float face_v1[3],float face_v2[3],floa
/* switch origin to be nv2*/
VECSUB(edge1, nv1, nv2);
VECSUB(edge2, nv3, nv2);
- Crossf(d_nvect, edge2, edge1);
- Normalize(d_nvect);
+ cross_v3_v3v3(d_nvect, edge2, edge1);
+ normalize_v3(d_nvect);
if (
- LineIntersectsTriangle(nv1, nv2, face_v1, face_v2, face_v3, &t, NULL) ||
- LineIntersectsTriangle(nv2, nv3, face_v1, face_v2, face_v3, &t, NULL) ||
- LineIntersectsTriangle(nv3, nv1, face_v1, face_v2, face_v3, &t, NULL) ){
+ isect_line_tri_v3(nv1, nv2, face_v1, face_v2, face_v3, &t, NULL) ||
+ isect_line_tri_v3(nv2, nv3, face_v1, face_v2, face_v3, &t, NULL) ||
+ isect_line_tri_v3(nv3, nv1, face_v1, face_v2, face_v3, &t, NULL) ){
Vec3PlusStVec(force,-0.5f,d_nvect);
*damp=tune*ob->pd->pdef_sbdamp;
deflected = 2;
@@ -1251,13 +1265,13 @@ static int sb_detect_face_collisionCached(float face_v1[3],float face_v2[3],floa
/* switch origin to be nv4 */
VECSUB(edge1, nv3, nv4);
VECSUB(edge2, nv1, nv4);
- Crossf(d_nvect, edge2, edge1);
- Normalize(d_nvect);
+ cross_v3_v3v3(d_nvect, edge2, edge1);
+ normalize_v3(d_nvect);
if (
- /* LineIntersectsTriangle(nv1, nv3, face_v1, face_v2, face_v3, &t, NULL) ||
+ /* isect_line_tri_v3(nv1, nv3, face_v1, face_v2, face_v3, &t, NULL) ||
we did that edge allready */
- LineIntersectsTriangle(nv3, nv4, face_v1, face_v2, face_v3, &t, NULL) ||
- LineIntersectsTriangle(nv4, nv1, face_v1, face_v2, face_v3, &t, NULL) ){
+ isect_line_tri_v3(nv3, nv4, face_v1, face_v2, face_v3, &t, NULL) ||
+ isect_line_tri_v3(nv4, nv1, face_v1, face_v2, face_v3, &t, NULL) ){
Vec3PlusStVec(force,-0.5f,d_nvect);
*damp=tune*ob->pd->pdef_sbdamp;
deflected = 2;
@@ -1380,7 +1394,7 @@ static int sb_detect_edge_collisionCached(float edge_v1[3],float edge_v2[3],floa
aabbmax[1] = MAX2(edge_v1[1],edge_v2[1]);
aabbmax[2] = MAX2(edge_v1[2],edge_v2[2]);
- el = VecLenf(edge_v1,edge_v2);
+ el = len_v3v3(edge_v1,edge_v2);
hash = vertexowner->soft->scratch->colliderhash;
ihash = BLI_ghashIterator_new(hash);
@@ -1446,17 +1460,17 @@ static int sb_detect_edge_collisionCached(float edge_v1[3],float edge_v2[3],floa
VECCOPY(nv4,mvert[mface->v4].co);
}
if (mprevvert){
- VecMulf(nv1,time);
+ mul_v3_fl(nv1,time);
Vec3PlusStVec(nv1,(1.0f-time),mprevvert[mface->v1].co);
- VecMulf(nv2,time);
+ mul_v3_fl(nv2,time);
Vec3PlusStVec(nv2,(1.0f-time),mprevvert[mface->v2].co);
- VecMulf(nv3,time);
+ mul_v3_fl(nv3,time);
Vec3PlusStVec(nv3,(1.0f-time),mprevvert[mface->v3].co);
if (mface->v4){
- VecMulf(nv4,time);
+ mul_v3_fl(nv4,time);
Vec3PlusStVec(nv4,(1.0f-time),mprevvert[mface->v4].co);
}
}
@@ -1466,15 +1480,15 @@ static int sb_detect_edge_collisionCached(float edge_v1[3],float edge_v2[3],floa
VECSUB(edge1, nv1, nv2);
VECSUB(edge2, nv3, nv2);
- Crossf(d_nvect, edge2, edge1);
- Normalize(d_nvect);
- if ( LineIntersectsTriangle(edge_v1, edge_v2, nv1, nv2, nv3, &t, NULL)){
+ cross_v3_v3v3(d_nvect, edge2, edge1);
+ normalize_v3(d_nvect);
+ if ( isect_line_tri_v3(edge_v1, edge_v2, nv1, nv2, nv3, &t, NULL)){
float v1[3],v2[3];
float intrusiondepth,i1,i2;
VECSUB(v1, edge_v1, nv2);
VECSUB(v2, edge_v2, nv2);
- i1 = Inpf(v1,d_nvect);
- i2 = Inpf(v2,d_nvect);
+ i1 = dot_v3v3(v1,d_nvect);
+ i2 = dot_v3v3(v2,d_nvect);
intrusiondepth = -MIN2(i1,i2)/el;
Vec3PlusStVec(force,intrusiondepth,d_nvect);
*damp=ob->pd->pdef_sbdamp;
@@ -1485,15 +1499,15 @@ static int sb_detect_edge_collisionCached(float edge_v1[3],float edge_v2[3],floa
VECSUB(edge1, nv3, nv4);
VECSUB(edge2, nv1, nv4);
- Crossf(d_nvect, edge2, edge1);
- Normalize(d_nvect);
- if (LineIntersectsTriangle( edge_v1, edge_v2,nv1, nv3, nv4, &t, NULL)){
+ cross_v3_v3v3(d_nvect, edge2, edge1);
+ normalize_v3(d_nvect);
+ if (isect_line_tri_v3( edge_v1, edge_v2,nv1, nv3, nv4, &t, NULL)){
float v1[3],v2[3];
float intrusiondepth,i1,i2;
VECSUB(v1, edge_v1, nv4);
VECSUB(v2, edge_v2, nv4);
- i1 = Inpf(v1,d_nvect);
- i2 = Inpf(v2,d_nvect);
+ i1 = dot_v3v3(v1,d_nvect);
+ i2 = dot_v3v3(v2,d_nvect);
intrusiondepth = -MIN2(i1,i2)/el;
@@ -1531,7 +1545,7 @@ static void _scan_for_ext_spring_forces(Scene *scene, Object *ob, float timenow,
if (ob->softflag & OB_SB_EDGECOLL){
if ( sb_detect_edge_collisionCached (sb->bpoint[bs->v1].pos , sb->bpoint[bs->v2].pos,
&damp,feedback,ob->lay,ob,timenow)){
- VecAddf(bs->ext_force,bs->ext_force,feedback);
+ add_v3_v3v3(bs->ext_force,bs->ext_force,feedback);
bs->flag |= BSF_INTERSECT;
//bs->cf=damp;
bs->cf=sb->choke*0.01f;
@@ -1550,30 +1564,30 @@ static void _scan_for_ext_spring_forces(Scene *scene, Object *ob, float timenow,
EffectedPoint epoint;
float speed[3]={0.0f,0.0f,0.0f};
float pos[3];
- VecMidf(pos, sb->bpoint[bs->v1].pos , sb->bpoint[bs->v2].pos);
- VecMidf(vel, sb->bpoint[bs->v1].vec , sb->bpoint[bs->v2].vec);
+ mid_v3_v3v3(pos, sb->bpoint[bs->v1].pos , sb->bpoint[bs->v2].pos);
+ mid_v3_v3v3(vel, sb->bpoint[bs->v1].vec , sb->bpoint[bs->v2].vec);
pd_point_from_soft(scene, pos, vel, -1, &epoint);
pdDoEffectors(do_effector, NULL, sb->effector_weights, &epoint, force, speed);
- VecMulf(speed,windfactor);
- VecAddf(vel,vel,speed);
+ mul_v3_fl(speed,windfactor);
+ add_v3_v3v3(vel,vel,speed);
}
/* media in rest */
else{
VECADD(vel, sb->bpoint[bs->v1].vec , sb->bpoint[bs->v2].vec);
}
- f = Normalize(vel);
+ f = normalize_v3(vel);
f = -0.0001f*f*f*sb->aeroedge;
/* (todo) add a nice angle dependant function done for now BUT */
/* still there could be some nice drag/lift function, but who needs it */
VECSUB(sp, sb->bpoint[bs->v1].pos , sb->bpoint[bs->v2].pos);
- Projf(pr,vel,sp);
+ project_v3_v3v3(pr,vel,sp);
VECSUB(vel,vel,pr);
- Normalize(vel);
+ normalize_v3(vel);
if (ob->softflag & OB_SB_AERO_ANGLE){
- Normalize(sp);
- Vec3PlusStVec(bs->ext_force,f*(1.0f-ABS(Inpf(vel,sp))),vel);
+ normalize_v3(sp);
+ Vec3PlusStVec(bs->ext_force,f*(1.0f-ABS(dot_v3v3(vel,sp))),vel);
}
else{
Vec3PlusStVec(bs->ext_force,f,vel); // to keep compatible with 2.45 release files
@@ -1671,15 +1685,15 @@ static int choose_winner(float*w, float* pos,float*a,float*b,float*c,float*ca,fl
{
float mindist,cp;
int winner =1;
- mindist = ABS(Inpf(pos,a));
+ mindist = ABS(dot_v3v3(pos,a));
- cp = ABS(Inpf(pos,b));
+ cp = ABS(dot_v3v3(pos,b));
if ( mindist < cp ){
mindist = cp;
winner =2;
}
- cp = ABS(Inpf(pos,c));
+ cp = ABS(dot_v3v3(pos,c));
if (mindist < cp ){
mindist = cp;
winner =3;
@@ -1805,17 +1819,17 @@ static int sb_detect_vertex_collisionCached(float opco[3], float facenormal[3],
VECSUB(vv4,nv4,mprevvert[mface->v4].co);
}
- VecMulf(nv1,time);
+ mul_v3_fl(nv1,time);
Vec3PlusStVec(nv1,(1.0f-time),mprevvert[mface->v1].co);
- VecMulf(nv2,time);
+ mul_v3_fl(nv2,time);
Vec3PlusStVec(nv2,(1.0f-time),mprevvert[mface->v2].co);
- VecMulf(nv3,time);
+ mul_v3_fl(nv3,time);
Vec3PlusStVec(nv3,(1.0f-time),mprevvert[mface->v3].co);
if (mface->v4){
- VecMulf(nv4,time);
+ mul_v3_fl(nv4,time);
Vec3PlusStVec(nv4,(1.0f-time),mprevvert[mface->v4].co);
}
}
@@ -1826,14 +1840,14 @@ static int sb_detect_vertex_collisionCached(float opco[3], float facenormal[3],
VECSUB(edge2, nv3, nv2);
VECSUB(dv1,opco,nv2); /* abuse dv1 to have vertex in question at *origin* of triangle */
- Crossf(d_nvect, edge2, edge1);
- n_mag = Normalize(d_nvect);
- facedist = Inpf(dv1,d_nvect);
+ cross_v3_v3v3(d_nvect, edge2, edge1);
+ n_mag = normalize_v3(d_nvect);
+ facedist = dot_v3v3(dv1,d_nvect);
// so rules are
//
if ((facedist > innerfacethickness) && (facedist < outerfacethickness)){
- if (point_in_tri_prism(opco, nv1, nv2, nv3) ){
+ if (isect_point_tri_prism_v3(opco, nv1, nv2, nv3) ){
force_mag_norm =(float)exp(-ee*facedist);
if (facedist > outerfacethickness*ff)
force_mag_norm =(float)force_mag_norm*fa*(facedist - outerfacethickness)*(facedist - outerfacethickness);
@@ -1863,12 +1877,12 @@ static int sb_detect_vertex_collisionCached(float opco[3], float facenormal[3],
VECSUB(edge2, nv1, nv4);
VECSUB(dv1,opco,nv4); /* abuse dv1 to have vertex in question at *origin* of triangle */
- Crossf(d_nvect, edge2, edge1);
- n_mag = Normalize(d_nvect);
- facedist = Inpf(dv1,d_nvect);
+ cross_v3_v3v3(d_nvect, edge2, edge1);
+ n_mag = normalize_v3(d_nvect);
+ facedist = dot_v3v3(dv1,d_nvect);
if ((facedist > innerfacethickness) && (facedist < outerfacethickness)){
- if (point_in_tri_prism(opco, nv1, nv3, nv4) ){
+ if (isect_point_tri_prism_v3(opco, nv1, nv3, nv4) ){
force_mag_norm =(float)exp(-ee*facedist);
if (facedist > outerfacethickness*ff)
force_mag_norm =(float)force_mag_norm*fa*(facedist - outerfacethickness)*(facedist - outerfacethickness);
@@ -1898,45 +1912,45 @@ static int sb_detect_vertex_collisionCached(float opco[3], float facenormal[3],
{ // see if 'outer' hits an edge
float dist;
- PclosestVL3Dfl(ve, opco, nv1, nv2);
+ closest_to_line_segment_v3(ve, opco, nv1, nv2);
VECSUB(ve,opco,ve);
- dist = Normalize(ve);
+ dist = normalize_v3(ve);
if ((dist < outerfacethickness)&&(dist < mindistedge )){
VECCOPY(coledge,ve);
mindistedge = dist,
deflected=1;
}
- PclosestVL3Dfl(ve, opco, nv2, nv3);
+ closest_to_line_segment_v3(ve, opco, nv2, nv3);
VECSUB(ve,opco,ve);
- dist = Normalize(ve);
+ dist = normalize_v3(ve);
if ((dist < outerfacethickness)&&(dist < mindistedge )){
VECCOPY(coledge,ve);
mindistedge = dist,
deflected=1;
}
- PclosestVL3Dfl(ve, opco, nv3, nv1);
+ closest_to_line_segment_v3(ve, opco, nv3, nv1);
VECSUB(ve,opco,ve);
- dist = Normalize(ve);
+ dist = normalize_v3(ve);
if ((dist < outerfacethickness)&&(dist < mindistedge )){
VECCOPY(coledge,ve);
mindistedge = dist,
deflected=1;
}
if (mface->v4){ /* quad */
- PclosestVL3Dfl(ve, opco, nv3, nv4);
+ closest_to_line_segment_v3(ve, opco, nv3, nv4);
VECSUB(ve,opco,ve);
- dist = Normalize(ve);
+ dist = normalize_v3(ve);
if ((dist < outerfacethickness)&&(dist < mindistedge )){
VECCOPY(coledge,ve);
mindistedge = dist,
deflected=1;
}
- PclosestVL3Dfl(ve, opco, nv1, nv4);
+ closest_to_line_segment_v3(ve, opco, nv1, nv4);
VECSUB(ve,opco,ve);
- dist = Normalize(ve);
+ dist = normalize_v3(ve);
if ((dist < outerfacethickness)&&(dist < mindistedge )){
VECCOPY(coledge,ve);
mindistedge = dist,
@@ -1974,12 +1988,12 @@ static int sb_detect_vertex_collisionCached(float opco[3], float facenormal[3],
}
BLI_ghashIterator_free(ihash);
- if (cavel) VecMulf(avel,1.0f/(float)cavel);
+ if (cavel) mul_v3_fl(avel,1.0f/(float)cavel);
VECCOPY(vel,avel);
if (ci) *intrusion /= ci;
if (deflected){
VECCOPY(facenormal,force);
- Normalize(facenormal);
+ normalize_v3(facenormal);
}
return deflected;
}
@@ -2060,8 +2074,8 @@ static void sb_spring_force(Object *ob,int bpi,BodySpring *bs,float iks,float fo
}
/* do bp1 <--> bp2 elastic */
- VecSubf(dir,bp1->pos,bp2->pos);
- distance = Normalize(dir);
+ sub_v3_v3v3(dir,bp1->pos,bp2->pos);
+ distance = normalize_v3(dir);
if (bs->len < distance)
iks = 1.0f/(1.0f-sb->inspring)-1.0f ;/* inner spring constants function */
else
@@ -2092,10 +2106,10 @@ static void sb_spring_force(Object *ob,int bpi,BodySpring *bs,float iks,float fo
Vec3PlusStVec(bp1->force,(bs->len - distance)*forcefactor,dir);
/* do bp1 <--> bp2 viscous */
- VecSubf(dvel,bp1->vec,bp2->vec);
+ sub_v3_v3v3(dvel,bp1->vec,bp2->vec);
kd = sb->infrict * sb_fric_force_scale(ob);
- absvel = Normalize(dvel);
- projvel = Inpf(dir,dvel);
+ absvel = normalize_v3(dvel);
+ projvel = dot_v3v3(dir,dvel);
kd *= absvel * projvel;
Vec3PlusStVec(bp1->force,-kd,dir);
@@ -2169,11 +2183,11 @@ static int _softbody_calc_forces_slice_in_a_thread(Scene *scene, Object *ob, flo
for(c=sb->totpoint, obp= sb->bpoint; c>=ifirst+bb; c--, obp++) {
compare = (obp->colball + bp->colball);
- VecSubf(def, bp->pos, obp->pos);
+ sub_v3_v3v3(def, bp->pos, obp->pos);
/* rather check the AABBoxes before ever calulating the real distance */
/* mathematically it is completly nuts, but performace is pretty much (3) times faster */
if ((ABS(def[0]) > compare) || (ABS(def[1]) > compare) || (ABS(def[2]) > compare)) continue;
- distance = Normalize(def);
+ distance = normalize_v3(def);
if (distance < compare ){
/* exclude body points attached with a spring */
attached = 0;
@@ -2186,16 +2200,16 @@ static int _softbody_calc_forces_slice_in_a_thread(Scene *scene, Object *ob, flo
if (!attached){
float f = bstune/(distance) + bstune/(compare*compare)*distance - 2.0f*bstune/compare ;
- VecMidf(velcenter, bp->vec, obp->vec);
- VecSubf(dvel,velcenter,bp->vec);
- VecMulf(dvel,bp->mass);
+ mid_v3_v3v3(velcenter, bp->vec, obp->vec);
+ sub_v3_v3v3(dvel,velcenter,bp->vec);
+ mul_v3_fl(dvel,bp->mass);
Vec3PlusStVec(bp->force,f*(1.0f-sb->balldamp),def);
Vec3PlusStVec(bp->force,sb->balldamp,dvel);
/* exploit force(a,b) == -force(b,a) part2/2 */
- VecSubf(dvel,velcenter,obp->vec);
- VecMulf(dvel,bp->mass);
+ sub_v3_v3v3(dvel,velcenter,obp->vec);
+ mul_v3_fl(dvel,bp->mass);
Vec3PlusStVec(obp->force,sb->balldamp,dvel);
Vec3PlusStVec(obp->force,-f*(1.0f-sb->balldamp),def);
@@ -2213,16 +2227,16 @@ static int _softbody_calc_forces_slice_in_a_thread(Scene *scene, Object *ob, flo
if(ob->softflag & OB_SB_GOAL) {
/* true elastic goal */
float ks,kd;
- VecSubf(auxvect,bp->pos,bp->origT);
+ sub_v3_v3v3(auxvect,bp->pos,bp->origT);
ks = 1.0f/(1.0f- bp->goal*sb->goalspring)-1.0f ;
bp->force[0]+= -ks*(auxvect[0]);
bp->force[1]+= -ks*(auxvect[1]);
bp->force[2]+= -ks*(auxvect[2]);
/* calulate damping forces generated by goals*/
- VecSubf(velgoal,bp->origS, bp->origE);
+ sub_v3_v3v3(velgoal,bp->origS, bp->origE);
kd = sb->goalfrict * sb_fric_force_scale(ob) ;
- VecAddf(auxvect,velgoal,bp->vec);
+ add_v3_v3v3(auxvect,velgoal,bp->vec);
if (forcetime > 0.0 ) { /* make sure friction does not become rocket motor on time reversal */
bp->force[0]-= kd * (auxvect[0]);
@@ -2241,8 +2255,8 @@ static int _softbody_calc_forces_slice_in_a_thread(Scene *scene, Object *ob, flo
if (sb && scene->physics_settings.flag & PHYS_GLOBAL_GRAVITY){
float gravity[3];
VECCOPY(gravity, scene->physics_settings.gravity);
- VecMulf(gravity, sb_grav_force_scale(ob)*bp->mass*sb->effector_weights->global_gravity); /* individual mass of node here */
- VecAddf(bp->force, bp->force, gravity);
+ mul_v3_fl(gravity, sb_grav_force_scale(ob)*bp->mass*sb->effector_weights->global_gravity); /* individual mass of node here */
+ add_v3_v3v3(bp->force, bp->force, gravity);
}
/* particle field & vortex */
@@ -2256,7 +2270,7 @@ static int _softbody_calc_forces_slice_in_a_thread(Scene *scene, Object *ob, flo
pdDoEffectors(do_effector, NULL, sb->effector_weights, &epoint, force, speed);
/* apply forcefield*/
- VecMulf(force,fieldfactor* eval_sb_fric_force_scale);
+ mul_v3_fl(force,fieldfactor* eval_sb_fric_force_scale);
VECADD(bp->force, bp->force, force);
/* BP friction in moving media */
@@ -2309,7 +2323,7 @@ static int _softbody_calc_forces_slice_in_a_thread(Scene *scene, Object *ob, flo
for(b=bp->nofsprings;b>0;b--){
bs = sb->bspring + bp->springs[b-1];
if (do_springcollision || do_aero){
- VecAddf(bp->force,bp->force,bs->ext_force);
+ add_v3_v3v3(bp->force,bp->force,bs->ext_force);
if (bs->flag & BSF_INTERSECT)
bp->choke = bs->cf;
@@ -2478,7 +2492,7 @@ static void softbody_calc_forces(Scene *scene, Object *ob, float forcetime, floa
if (scene->physics_settings.flag & PHYS_GLOBAL_GRAVITY){
VECCOPY(gravity, scene->physics_settings.gravity);
- VecMulf(gravity, sb_grav_force_scale(ob)*sb->effector_weights->global_gravity);
+ mul_v3_fl(gravity, sb_grav_force_scale(ob)*sb->effector_weights->global_gravity);
}
/* check conditions for various options */
@@ -2538,13 +2552,13 @@ static void softbody_calc_forces(Scene *scene, Object *ob, float forcetime, floa
//if ((bp->octantflag & obp->octantflag) == 0) continue;
compare = (obp->colball + bp->colball);
- VecSubf(def, bp->pos, obp->pos);
+ sub_v3_v3v3(def, bp->pos, obp->pos);
/* rather check the AABBoxes before ever calulating the real distance */
/* mathematically it is completly nuts, but performace is pretty much (3) times faster */
if ((ABS(def[0]) > compare) || (ABS(def[1]) > compare) || (ABS(def[2]) > compare)) continue;
- distance = Normalize(def);
+ distance = normalize_v3(def);
if (distance < compare ){
/* exclude body points attached with a spring */
attached = 0;
@@ -2557,9 +2571,9 @@ static void softbody_calc_forces(Scene *scene, Object *ob, float forcetime, floa
if (!attached){
float f = tune/(distance) + tune/(compare*compare)*distance - 2.0f*tune/compare ;
- VecMidf(velcenter, bp->vec, obp->vec);
- VecSubf(dvel,velcenter,bp->vec);
- VecMulf(dvel,bp->mass);
+ mid_v3_v3v3(velcenter, bp->vec, obp->vec);
+ sub_v3_v3v3(dvel,velcenter,bp->vec);
+ mul_v3_fl(dvel,bp->mass);
Vec3PlusStVec(bp->force,f*(1.0f-sb->balldamp),def);
Vec3PlusStVec(bp->force,sb->balldamp,dvel);
@@ -2589,8 +2603,8 @@ static void softbody_calc_forces(Scene *scene, Object *ob, float forcetime, floa
}
/* exploit force(a,b) == -force(b,a) part2/2 */
- VecSubf(dvel,velcenter,obp->vec);
- VecMulf(dvel,(bp->mass+obp->mass)/2.0f);
+ sub_v3_v3v3(dvel,velcenter,obp->vec);
+ mul_v3_fl(dvel,(bp->mass+obp->mass)/2.0f);
Vec3PlusStVec(obp->force,sb->balldamp,dvel);
Vec3PlusStVec(obp->force,-f*(1.0f-sb->balldamp),def);
@@ -2609,7 +2623,7 @@ static void softbody_calc_forces(Scene *scene, Object *ob, float forcetime, floa
/* do goal stuff */
if(ob->softflag & OB_SB_GOAL) {
/* true elastic goal */
- VecSubf(auxvect,bp->pos,bp->origT);
+ sub_v3_v3v3(auxvect,bp->pos,bp->origT);
ks = 1.0f/(1.0f- bp->goal*sb->goalspring)-1.0f ;
bp->force[0]+= -ks*(auxvect[0]);
bp->force[1]+= -ks*(auxvect[1]);
@@ -2624,9 +2638,9 @@ static void softbody_calc_forces(Scene *scene, Object *ob, float forcetime, floa
/* calulate damping forces generated by goals*/
- VecSubf(velgoal,bp->origS, bp->origE);
+ sub_v3_v3v3(velgoal,bp->origS, bp->origE);
kd = sb->goalfrict * sb_fric_force_scale(ob) ;
- VecAddf(auxvect,velgoal,bp->vec);
+ add_v3_v3v3(auxvect,velgoal,bp->vec);
if (forcetime > 0.0 ) { /* make sure friction does not become rocket motor on time reversal */
bp->force[0]-= kd * (auxvect[0]);
@@ -2634,7 +2648,7 @@ static void softbody_calc_forces(Scene *scene, Object *ob, float forcetime, floa
bp->force[2]-= kd * (auxvect[2]);
if(nl_flags & NLF_BUILD){
//int ia =3*(sb->totpoint-a);
- Normalize(auxvect);
+ normalize_v3(auxvect);
/* depending on my vel */
//dfdv_goal(ia,ia,kd*forcetime);
}
@@ -2663,7 +2677,7 @@ static void softbody_calc_forces(Scene *scene, Object *ob, float forcetime, floa
pdDoEffectors(do_effector, NULL, sb->effector_weights, &epoint, force, speed);
/* apply forcefield*/
- VecMulf(force,fieldfactor* eval_sb_fric_force_scale);
+ mul_v3_fl(force,fieldfactor* eval_sb_fric_force_scale);
VECADD(bp->force, bp->force, force);
/* BP friction in moving media */
@@ -2750,7 +2764,7 @@ static void softbody_calc_forces(Scene *scene, Object *ob, float forcetime, floa
for(b=bp->nofsprings;b>0;b--){
bs = sb->bspring + bp->springs[b-1];
if (do_springcollision || do_aero){
- VecAddf(bp->force,bp->force,bs->ext_force);
+ add_v3_v3v3(bp->force,bp->force,bs->ext_force);
if (bs->flag & BSF_INTERSECT)
bp->choke = bs->cf;
@@ -2882,7 +2896,7 @@ static void softbody_apply_forces(Object *ob, float forcetime, int mode, float *
/* the ( ... )' operator denotes derivate respective time */
/* the euler step for velocity then becomes */
/* v(t + dt) = v(t) + a(t) * dt */
- VecMulf(bp->force,timeovermass);/* individual mass of node here */
+ mul_v3_fl(bp->force,timeovermass);/* individual mass of node here */
/* some nasty if's to have heun in here too */
VECCOPY(dv,bp->force);
@@ -2909,17 +2923,17 @@ static void softbody_apply_forces(Object *ob, float forcetime, int mode, float *
/* so here is (x)'= v(elocity) */
/* the euler step for location then becomes */
/* x(t + dt) = x(t) + v(t~) * dt */
- VecMulf(dx,forcetime);
+ mul_v3_fl(dx,forcetime);
/* the freezer coming sooner or later */
/*
- if ((Inpf(dx,dx)<freezeloc )&&(Inpf(bp->force,bp->force)<freezeforce )){
+ if ((dot_v3v3(dx,dx)<freezeloc )&&(dot_v3v3(bp->force,bp->force)<freezeforce )){
bp->frozen /=2;
}
else{
bp->frozen =MIN2(bp->frozen*1.05f,1.0f);
}
- VecMulf(dx,bp->frozen);
+ mul_v3_fl(dx,bp->frozen);
*/
/* again some nasty if's to have heun in here too */
if (mode ==1){
@@ -2940,10 +2954,10 @@ static void softbody_apply_forces(Object *ob, float forcetime, int mode, float *
we don't want to end up in deep space so we add some <viscosity>
to balance that out */
if (bp->choke2 > 0.0f){
- VecMulf(bp->vec,(1.0f - bp->choke2));
+ mul_v3_fl(bp->vec,(1.0f - bp->choke2));
}
if (bp->choke > 0.0f){
- VecMulf(bp->vec,(1.0f - bp->choke));
+ mul_v3_fl(bp->vec,(1.0f - bp->choke));
}
}
@@ -2959,7 +2973,7 @@ static void softbody_apply_forces(Object *ob, float forcetime, int mode, float *
if (bp->flag & SBF_DOFUZZY) fuzzy =1;
} /*for*/
- if (sb->totpoint) VecMulf(cm,1.0f/sb->totpoint);
+ if (sb->totpoint) mul_v3_fl(cm,1.0f/sb->totpoint);
if (sb->scratch){
VECCOPY(sb->scratch->aabbmin,aabbmin);
VECCOPY(sb->scratch->aabbmax,aabbmax);
@@ -3100,7 +3114,7 @@ static void apply_spring_memory(Object *ob)
bs = &sb->bspring[a];
bp1 =&sb->bpoint[bs->v1];
bp2 =&sb->bpoint[bs->v2];
- l = VecLenf(bp1->pos,bp2->pos);
+ l = len_v3v3(bp1->pos,bp2->pos);
r = bs->len/l;
if (( r > 1.05f) || (r < 0.95)){
bs->len = ((100.0f - b) * bs->len + b*l)/100.0f;
@@ -3192,7 +3206,7 @@ static void springs_from_mesh(Object *ob)
bp= ob->soft->bpoint;
for(a=0; a<me->totvert; a++, bp++) {
VECCOPY(bp->origS, me->mvert[a].co);
- Mat4MulVecfl(ob->obmat, bp->origS);
+ mul_m4_v3(ob->obmat, bp->origS);
}
}
@@ -3203,7 +3217,7 @@ static void springs_from_mesh(Object *ob)
}
for(a=0; a<sb->totspring; a++) {
BodySpring *bs = &sb->bspring[a];
- bs->len= scale*VecLenf(sb->bpoint[bs->v1].origS, sb->bpoint[bs->v2].origS);
+ bs->len= scale*len_v3v3(sb->bpoint[bs->v1].origS, sb->bpoint[bs->v2].origS);
}
}
}
@@ -3332,6 +3346,27 @@ static void mesh_faces_to_scratch(Object *ob)
}
sb->scratch->totface = me->totface;
}
+static void reference_to_scratch(Object *ob)
+{
+ SoftBody *sb= ob->soft;
+ ReferenceVert *rp;
+ BodyPoint *bp;
+ float accu_pos[3] ={0.f,0.f,0.f};
+ float accu_mass = 0.f;
+ int a;
+
+ sb->scratch->Ref.ivert = MEM_mallocN(sizeof(ReferenceVert)*sb->totpoint,"SB_Reference");
+ bp= ob->soft->bpoint;
+ rp= sb->scratch->Ref.ivert;
+ for(a=0; a<sb->totpoint; a++, rp++, bp++) {
+ VECCOPY(rp->pos,bp->pos);
+ VECADD(accu_pos,accu_pos,bp->pos);
+ accu_mass += bp-> mass;
+ }
+ mul_v3_fl(accu_pos,1.0f/accu_mass);
+ VECCOPY(sb->scratch->Ref.com,accu_pos);
+ /* printf("reference_to_scratch \n"); */
+}
/*
helper function to get proper spring length
@@ -3341,10 +3376,10 @@ static float globallen(float *v1,float *v2,Object *ob)
{
float p1[3],p2[3];
VECCOPY(p1,v1);
- Mat4MulVecfl(ob->obmat, p1);
+ mul_m4_v3(ob->obmat, p1);
VECCOPY(p2,v2);
- Mat4MulVecfl(ob->obmat, p2);
- return VecLenf(p1,p2);
+ mul_m4_v3(ob->obmat, p2);
+ return len_v3v3(p1,p2);
}
static void makelatticesprings(Lattice *lt, BodySpring *bs, int dostiff,Object *ob)
@@ -3569,16 +3604,19 @@ static void curve_surf_to_softbody(Scene *scene, Object *ob)
/* copies softbody result back in object */
static void softbody_to_object(Object *ob, float (*vertexCos)[3], int numVerts, int local)
{
- BodyPoint *bp= ob->soft->bpoint;
- int a;
-
- /* inverse matrix is not uptodate... */
- Mat4Invert(ob->imat, ob->obmat);
-
- for(a=0; a<numVerts; a++, bp++) {
- VECCOPY(vertexCos[a], bp->pos);
- if(local==0)
- Mat4MulVecfl(ob->imat, vertexCos[a]); /* softbody is in global coords, baked optionally not */
+ SoftBody *sb= ob->soft;
+ if(sb){
+ BodyPoint *bp= sb->bpoint;
+ int a;
+ if(sb->solverflags & SBSO_MONITOR ||sb->solverflags & SBSO_ESTIMATEIPO){SB_estimate_transform(ob,sb->lcom,sb->lrot,sb->lscale);}
+ /* inverse matrix is not uptodate... */
+ invert_m4_m4(ob->imat, ob->obmat);
+
+ for(a=0; a<numVerts; a++, bp++) {
+ VECCOPY(vertexCos[a], bp->pos);
+ if(local==0)
+ mul_m4_v3(ob->imat, vertexCos[a]); /* softbody is in global coords, baked optionally not */
+ }
}
}
@@ -3592,6 +3630,7 @@ static void sb_new_scratch(SoftBody *sb)
sb->scratch->totface = 0;
sb->scratch->aabbmax[0]=sb->scratch->aabbmax[1]=sb->scratch->aabbmax[2] = 1.0e30f;
sb->scratch->aabbmin[0]=sb->scratch->aabbmin[1]=sb->scratch->aabbmin[2] = -1.0e30f;
+ sb->scratch->Ref.ivert = NULL;
}
/* --- ************ maintaining scratch *************** */
@@ -3706,13 +3745,62 @@ static void softbody_update_positions(Object *ob, SoftBody *sb, float (*vertexCo
/* copy the position of the goals at desired end time */
VECCOPY(bp->origE, vertexCos[a]);
/* vertexCos came from local world, go global */
- Mat4MulVecfl(ob->obmat, bp->origE);
+ mul_m4_v3(ob->obmat, bp->origE);
/* just to be save give bp->origT a defined value
will be calulated in interpolate_exciter()*/
VECCOPY(bp->origT, bp->origE);
}
}
+
+/* void SB_estimate_transform */
+/* input Object *ob out (says any object that can do SB like mesh,lattice,curve )
+ output float lloc[3],float lrot[3][3],float lscale[3][3]
+ that is:
+ a precise position vector denoting the motion of the center of mass
+ give a rotation/scale matrix using averaging method, that's why estimate and not calculate
+ see: this is kind of reverse engeneering: having to states of a point cloud and recover what happend
+ our advantage here we know the identity of the vertex
+ there are others methods giving other results.
+ lloc,lrot,lscale are allowed to be NULL, just in case you don't need it.
+ should be pretty useful for pythoneers :)
+ not! velocity .. 2nd order stuff
+ vcloud_estimate_transform see
+ */
+
+void SB_estimate_transform(Object *ob,float lloc[3],float lrot[3][3],float lscale[3][3])
+{
+ BodyPoint *bp;
+ ReferenceVert *rp;
+ SoftBody *sb = 0;
+ float (*opos)[3];
+ float (*rpos)[3];
+ float com[3],rcom[3];
+ int a;
+
+ if(!ob ||!ob->soft) return; /* why did we get here ? */
+ sb= ob->soft;
+ if(!sb || !sb->bpoint) return;
+ opos= MEM_callocN( (sb->totpoint)*3*sizeof(float), "SB_OPOS");
+ rpos= MEM_callocN( (sb->totpoint)*3*sizeof(float), "SB_RPOS");
+ /* might filter vertex selection with a vertex group */
+ for(a=0, bp=sb->bpoint, rp=sb->scratch->Ref.ivert; a<sb->totpoint; a++, bp++, rp++) {
+ VECCOPY(rpos[a],rp->pos);
+ VECCOPY(opos[a],bp->pos);
+ }
+
+ vcloud_estimate_transform(sb->totpoint, opos, NULL, rpos, NULL, com, rcom,lrot,lscale);
+ //VECSUB(com,com,rcom);
+ if (lloc) VECCOPY(lloc,com);
+ VECCOPY(sb->lcom,com);
+ if (lscale) copy_m3_m3(sb->lscale,lscale);
+ if (lrot) copy_m3_m3(sb->lrot,lrot);
+
+
+ MEM_freeN(opos);
+ MEM_freeN(rpos);
+}
+
static void softbody_reset(Object *ob, SoftBody *sb, float (*vertexCos)[3], int numVerts)
{
BodyPoint *bp;
@@ -3720,7 +3808,7 @@ static void softbody_reset(Object *ob, SoftBody *sb, float (*vertexCos)[3], int
for(a=0,bp=sb->bpoint; a<numVerts; a++, bp++) {
VECCOPY(bp->pos, vertexCos[a]);
- Mat4MulVecfl(ob->obmat, bp->pos); /* yep, sofbody is global coords*/
+ mul_m4_v3(ob->obmat, bp->pos); /* yep, sofbody is global coords*/
VECCOPY(bp->origS, bp->pos);
VECCOPY(bp->origE, bp->pos);
VECCOPY(bp->origT, bp->pos);
@@ -3750,6 +3838,7 @@ static void softbody_reset(Object *ob, SoftBody *sb, float (*vertexCos)[3], int
sb->scratch->needstobuildcollider=1;
/* copy some info to scratch */
+ if (1) reference_to_scratch(ob); /* wa only need that if we want to reconstruct IPO */
switch(ob->type) {
case OB_MESH:
if (ob->softflag & OB_SB_FACECOLL) mesh_faces_to_scratch(ob);
@@ -3932,7 +4021,6 @@ void sbObjectStep(Scene *scene, Object *ob, float cfra, float (*vertexCos)[3], i
cache->flag &= ~PTCACHE_SIMULATION_VALID;
cache->simframe= 0;
//cache->last_exact= 0;
-
return;
}
else if(framenr > endframe) {
@@ -3967,22 +4055,19 @@ void sbObjectStep(Scene *scene, Object *ob, float cfra, float (*vertexCos)[3], i
if(BKE_ptcache_get_continue_physics()) {
cache->flag &= ~PTCACHE_SIMULATION_VALID;
cache->simframe= 0;
-
/* do simulation */
dtime = timescale;
-
softbody_update_positions(ob, sb, vertexCos, numVerts);
softbody_step(scene, ob, sb, dtime);
-
softbody_to_object(ob, vertexCos, numVerts, 0);
-
return;
}
/* still no points? go away */
- if(sb->totpoint==0) return;
-
- if(framenr == startframe) {
+ if(sb->totpoint==0) {
+ return;
+ }
+ if(framenr == startframe) {
BKE_ptcache_id_reset(scene, &pid, PTCACHE_RESET_OUTDATED);
/* first frame, no simulation to do, just set the positions */
@@ -4035,7 +4120,6 @@ void sbObjectStep(Scene *scene, Object *ob, float cfra, float (*vertexCos)[3], i
cache->simframe= framenr;
cache->flag |= PTCACHE_SIMULATION_VALID;
-
BKE_ptcache_write_cache(&pid, framenr);
}
diff --git a/source/blender/blenkernel/intern/sound.c b/source/blender/blenkernel/intern/sound.c
index 6ac9b020f21..d8950c7dace 100644
--- a/source/blender/blenkernel/intern/sound.c
+++ b/source/blender/blenkernel/intern/sound.c
@@ -384,6 +384,8 @@ void sound_update_playing(struct bContext *C)
}
}
+ AUD_setSoundVolume(handle->handle, handle->volume);
+
if(action & 1)
{
if(handle->state == AUD_STATUS_INVALID)
@@ -468,7 +470,9 @@ AUD_Device* sound_mixdown(struct Scene *scene, AUD_Specs specs, int start, int e
frameskip -= s;
s = 0;
}
-
+
+ AUD_setSoundVolume(handle->handle, handle->volume);
+
limiter = AUD_limitSound(handle->source->handle, frameskip / fps, e / fps);
delayer = AUD_delaySound(limiter, s / fps);
diff --git a/source/blender/blenkernel/intern/subsurf_ccg.c b/source/blender/blenkernel/intern/subsurf_ccg.c
index 6e95fe7ebc7..cb2e2c437bf 100644
--- a/source/blender/blenkernel/intern/subsurf_ccg.c
+++ b/source/blender/blenkernel/intern/subsurf_ccg.c
@@ -54,7 +54,7 @@
#include "BLI_blenlib.h"
#include "BLI_editVert.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_linklist.h"
#include "BLI_memarena.h"
#include "BLI_edgehash.h"
@@ -561,7 +561,7 @@ static DerivedMesh *ss_to_cdderivedmesh(CCGSubSurf *ss, int ssFromEditmesh,
}
DM_interp_vert_data(dm, result, vertIdx, weight[0][0], numVerts, i);
- VecCopyf(mvert->co, ccgSubSurf_getFaceCenterData(f));
+ copy_v3_v3(mvert->co, ccgSubSurf_getFaceCenterData(f));
*origIndex = ORIGINDEX_NONE;
++mvert;
++origIndex;
@@ -579,7 +579,7 @@ static DerivedMesh *ss_to_cdderivedmesh(CCGSubSurf *ss, int ssFromEditmesh,
w[nextS] = weight[x][0][2];
w[otherS] = weight[x][0][3];
DM_interp_vert_data(dm, result, vertIdx, w, numVerts, i);
- VecCopyf(mvert->co,
+ copy_v3_v3(mvert->co,
ccgSubSurf_getFaceGridEdgeData(ss, f, S, x));
*origIndex = ORIGINDEX_NONE;
@@ -602,7 +602,7 @@ static DerivedMesh *ss_to_cdderivedmesh(CCGSubSurf *ss, int ssFromEditmesh,
w[nextS] = weight[y * gridFaces + x][0][2];
w[otherS] = weight[y * gridFaces + x][0][3];
DM_interp_vert_data(dm, result, vertIdx, w, numVerts, i);
- VecCopyf(mvert->co,
+ copy_v3_v3(mvert->co,
ccgSubSurf_getFaceGridData(ss, f, S, x, y));
*origIndex = ORIGINDEX_NONE;
++mvert;
@@ -633,7 +633,7 @@ static DerivedMesh *ss_to_cdderivedmesh(CCGSubSurf *ss, int ssFromEditmesh,
w[1] = (float) x / (edgeSize - 1);
w[0] = 1 - w[1];
DM_interp_vert_data(dm, result, vertIdx, w, 2, i);
- VecCopyf(mvert->co, ccgSubSurf_getEdgeData(ss, e, x));
+ copy_v3_v3(mvert->co, ccgSubSurf_getEdgeData(ss, e, x));
*origIndex = ORIGINDEX_NONE;
++mvert;
++origIndex;
@@ -651,7 +651,7 @@ static DerivedMesh *ss_to_cdderivedmesh(CCGSubSurf *ss, int ssFromEditmesh,
vertIdx = GET_INT_FROM_POINTER(ccgSubSurf_getVertVertHandle(v));
DM_copy_vert_data(dm, result, vertIdx, i, 1);
- VecCopyf(mvert->co, ccgSubSurf_getVertData(ss, v));
+ copy_v3_v3(mvert->co, ccgSubSurf_getVertData(ss, v));
*((int*)ccgSubSurf_getVertUserData(ss, v)) = i;
*origIndex = ccgDM_getVertMapIndex(ss, v);
@@ -1016,19 +1016,19 @@ static void ccgDM_getFinalVert(DerivedMesh *dm, int vertNum, MVert *mv)
offset = vertNum - ccgdm->faceMap[i].startVert;
if(offset < 1) {
- VecCopyf(mv->co, ccgSubSurf_getFaceCenterData(f));
+ copy_v3_v3(mv->co, ccgSubSurf_getFaceCenterData(f));
} else if(offset < gridSideEnd) {
offset -= 1;
grid = offset / gridSideVerts;
x = offset % gridSideVerts + 1;
- VecCopyf(mv->co, ccgSubSurf_getFaceGridEdgeData(ss, f, grid, x));
+ copy_v3_v3(mv->co, ccgSubSurf_getFaceGridEdgeData(ss, f, grid, x));
} else if(offset < gridInternalEnd) {
offset -= gridSideEnd;
grid = offset / gridInternalVerts;
offset %= gridInternalVerts;
y = offset / gridSideVerts + 1;
x = offset % gridSideVerts + 1;
- VecCopyf(mv->co, ccgSubSurf_getFaceGridData(ss, f, grid, x, y));
+ copy_v3_v3(mv->co, ccgSubSurf_getFaceGridData(ss, f, grid, x, y));
}
} else if((vertNum < ccgdm->vertMap[0].startVert) && (ccgSubSurf_getNumEdges(ss) > 0)) {
/* this vert comes from edge data */
@@ -1043,14 +1043,14 @@ static void ccgDM_getFinalVert(DerivedMesh *dm, int vertNum, MVert *mv)
e = ccgdm->edgeMap[i].edge;
x = vertNum - ccgdm->edgeMap[i].startVert + 1;
- VecCopyf(mv->co, ccgSubSurf_getEdgeData(ss, e, x));
+ copy_v3_v3(mv->co, ccgSubSurf_getEdgeData(ss, e, x));
} else {
/* this vert comes from vert data */
CCGVert *v;
i = vertNum - ccgdm->vertMap[0].startVert;
v = ccgdm->vertMap[i].vert;
- VecCopyf(mv->co, ccgSubSurf_getVertData(ss, v));
+ copy_v3_v3(mv->co, ccgSubSurf_getVertData(ss, v));
}
}
@@ -1188,11 +1188,11 @@ static void ccgDM_copyFinalVertArray(DerivedMesh *dm, MVert *mvert)
CCGFace *f = ccgdm->faceMap[index].face;
int x, y, S, numVerts = ccgSubSurf_getFaceNumVerts(f);
- VecCopyf(mvert[i++].co, ccgSubSurf_getFaceCenterData(f));
+ copy_v3_v3(mvert[i++].co, ccgSubSurf_getFaceCenterData(f));
for(S = 0; S < numVerts; S++) {
for(x = 1; x < gridSize - 1; x++) {
- VecCopyf(mvert[i++].co,
+ copy_v3_v3(mvert[i++].co,
ccgSubSurf_getFaceGridEdgeData(ss, f, S, x));
}
}
@@ -1200,7 +1200,7 @@ static void ccgDM_copyFinalVertArray(DerivedMesh *dm, MVert *mvert)
for(S = 0; S < numVerts; S++) {
for(y = 1; y < gridSize - 1; y++) {
for(x = 1; x < gridSize - 1; x++) {
- VecCopyf(mvert[i++].co,
+ copy_v3_v3(mvert[i++].co,
ccgSubSurf_getFaceGridData(ss, f, S, x, y));
}
}
@@ -1213,7 +1213,7 @@ static void ccgDM_copyFinalVertArray(DerivedMesh *dm, MVert *mvert)
int x;
for(x = 1; x < edgeSize - 1; x++) {
- VecCopyf(mvert[i++].co, ccgSubSurf_getEdgeData(ss, e, x));
+ copy_v3_v3(mvert[i++].co, ccgSubSurf_getEdgeData(ss, e, x));
}
}
@@ -1221,7 +1221,7 @@ static void ccgDM_copyFinalVertArray(DerivedMesh *dm, MVert *mvert)
for(index = 0; index < totvert; index++) {
CCGVert *v = ccgdm->vertMap[index].vert;
- VecCopyf(mvert[i].co, ccgSubSurf_getVertData(ss, v));
+ copy_v3_v3(mvert[i].co, ccgSubSurf_getVertData(ss, v));
i++;
}
@@ -1397,18 +1397,18 @@ static void ccgdm_getVertCos(DerivedMesh *dm, float (*cos)[3]) {
CCGFace *f = faceMap2[index];
int x, y, S, numVerts = ccgSubSurf_getFaceNumVerts(f);
- VecCopyf(cos[i++], ccgSubSurf_getFaceCenterData(f));
+ copy_v3_v3(cos[i++], ccgSubSurf_getFaceCenterData(f));
for (S=0; S<numVerts; S++) {
for (x=1; x<gridSize-1; x++) {
- VecCopyf(cos[i++], ccgSubSurf_getFaceGridEdgeData(ss, f, S, x));
+ copy_v3_v3(cos[i++], ccgSubSurf_getFaceGridEdgeData(ss, f, S, x));
}
}
for (S=0; S<numVerts; S++) {
for (y=1; y<gridSize-1; y++) {
for (x=1; x<gridSize-1; x++) {
- VecCopyf(cos[i++], ccgSubSurf_getFaceGridData(ss, f, S, x, y));
+ copy_v3_v3(cos[i++], ccgSubSurf_getFaceGridData(ss, f, S, x, y));
}
}
}
@@ -1419,13 +1419,13 @@ static void ccgdm_getVertCos(DerivedMesh *dm, float (*cos)[3]) {
int x;
for (x=1; x<edgeSize-1; x++) {
- VecCopyf(cos[i++], ccgSubSurf_getEdgeData(ss, e, x));
+ copy_v3_v3(cos[i++], ccgSubSurf_getEdgeData(ss, e, x));
}
}
for (index=0; index<totvert; index++) {
CCGVert *v = vertMap2[index];
- VecCopyf(cos[i++], ccgSubSurf_getVertData(ss, v));
+ copy_v3_v3(cos[i++], ccgSubSurf_getVertData(ss, v));
}
MEM_freeN(vertMap2);
@@ -2709,17 +2709,17 @@ void subsurf_calculate_limit_positions(Mesh *me, float (*positions_r)[3])
for (i=0; i<N; i++) {
CCGEdge *e = ccgSubSurf_getVertEdge(v, i);
- VecAddf(edge_sum, edge_sum, ccgSubSurf_getEdgeData(ss, e, 1));
+ add_v3_v3v3(edge_sum, edge_sum, ccgSubSurf_getEdgeData(ss, e, 1));
}
for (i=0; i<numFaces; i++) {
CCGFace *f = ccgSubSurf_getVertFace(v, i);
- VecAddf(face_sum, face_sum, ccgSubSurf_getFaceCenterData(f));
+ add_v3_v3v3(face_sum, face_sum, ccgSubSurf_getFaceCenterData(f));
}
/* ad-hoc correction for boundary vertices, to at least avoid them
moving completely out of place (brecht) */
if(numFaces && numFaces != N)
- VecMulf(face_sum, (float)N/(float)numFaces);
+ mul_v3_fl(face_sum, (float)N/(float)numFaces);
co = ccgSubSurf_getVertData(ss, v);
positions_r[idx][0] = (co[0]*N*N + edge_sum[0]*4 + face_sum[0])/(N*(N+5));
diff --git a/source/blender/blenkernel/intern/text.c b/source/blender/blenkernel/intern/text.c
index 8bf0f6b8bdf..c5c23c8b6c7 100644
--- a/source/blender/blenkernel/intern/text.c
+++ b/source/blender/blenkernel/intern/text.c
@@ -2354,6 +2354,17 @@ void txt_backspace_word (Text *text)
txt_delete_sel(text);
}
+/* Max spaces to replace a tab with, currently hardcoded to TXT_TABSIZE = 4.
+ * Used by txt_convert_tab_to_spaces, indent and unintent.
+ * Remember to change this string according to max tab size */
+static char tab_to_spaces[] = " ";
+
+static void txt_convert_tab_to_spaces (Text *text)
+{
+ char *sb = &tab_to_spaces[text->curl->len % TXT_TABSIZE];
+ txt_insert_buf(text, sb);
+}
+
int txt_add_char (Text *text, char add)
{
int len, lineno;
@@ -2368,6 +2379,12 @@ int txt_add_char (Text *text, char add)
return 1;
}
+ /* insert spaces rather then tabs */
+ if (add == '\t') {
+ txt_convert_tab_to_spaces(text);
+ return 1;
+ }
+
txt_delete_sel(text);
mrk= txt_find_marker_region(text, text->curl, text->curc-1, text->curl->len, 0, 0);
@@ -2443,7 +2460,13 @@ void indent(Text *text)
{
int len, num;
char *tmp;
- char add = '\t';
+ /* char *addtab = "\t";
+ int tablen = 1; */
+ /* hardcoded: TXT_TABSIZE = 4 spaces: */
+ int spaceslen = TXT_TABSIZE;
+ /* hardcoded: use spaces: */
+ char *add = tab_to_spaces;
+ int indentlen = spaceslen;
if (!text) return;
if (!text->curl) return;
@@ -2452,19 +2475,19 @@ void indent(Text *text)
num = 0;
while (TRUE)
{
- tmp= MEM_mallocN(text->curl->len+2, "textline_string");
+ tmp= MEM_mallocN(text->curl->len+indentlen+1, "textline_string");
text->curc = 0;
- if(text->curc) memcpy(tmp, text->curl->line, text->curc);
- tmp[text->curc]= add;
+ if(text->curc) memcpy(tmp, text->curl->line, text->curc); /* XXX never true, check prev line */
+ memcpy(tmp+text->curc, add, indentlen);
len= text->curl->len - text->curc;
- if(len>0) memcpy(tmp+text->curc+1, text->curl->line+text->curc, len);
- tmp[text->curl->len+1]=0;
+ if(len>0) memcpy(tmp+text->curc+indentlen, text->curl->line+text->curc, len);
+ tmp[text->curl->len+indentlen]= 0;
make_new_line(text->curl, tmp);
- text->curc++;
+ text->curc+= indentlen;
txt_make_dirty(text);
txt_clean_text(text);
@@ -2494,8 +2517,12 @@ void indent(Text *text)
void unindent(Text *text)
{
int num = 0;
- char remove = '\t';
-
+ /* char *rmtab = "\t"; */
+ char *remove = tab_to_spaces;
+ /* int indenttab = 1; */
+ int indentspaces = TXT_TABSIZE;
+ int indent = indentspaces;
+
if (!text) return;
if (!text->curl) return;
if (!text->sell) return;
@@ -2504,15 +2531,14 @@ void unindent(Text *text)
{
int i = 0;
- if (text->curl->line[i] == remove)
+ if (BLI_strncasecmp(text->curl->line, remove, indent) == 0)
{
while(i< text->curl->len) {
- text->curl->line[i]= text->curl->line[i+1];
+ text->curl->line[i]= text->curl->line[i+indent];
i++;
}
- text->curl->len--;
+ text->curl->len-= indent;
}
-
txt_make_dirty(text);
txt_clean_text(text);
diff --git a/source/blender/blenkernel/intern/texture.c b/source/blender/blenkernel/intern/texture.c
index 14460423999..818e6195049 100644
--- a/source/blender/blenkernel/intern/texture.c
+++ b/source/blender/blenkernel/intern/texture.c
@@ -41,7 +41,7 @@
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_rand.h"
#include "BLI_kdopbvh.h"
@@ -215,7 +215,7 @@ TexMapping *add_mapping(void)
texmap->size[0]= texmap->size[1]= texmap->size[2]= 1.0f;
texmap->max[0]= texmap->max[1]= texmap->max[2]= 1.0f;
- Mat4One(texmap->mat);
+ unit_m4(texmap->mat);
return texmap;
}
@@ -224,16 +224,16 @@ void init_mapping(TexMapping *texmap)
{
float eul[3], smat[3][3], rmat[3][3], mat[3][3];
- SizeToMat3(texmap->size, smat);
+ size_to_mat3( smat,texmap->size);
eul[0]= (M_PI/180.0f)*texmap->rot[0];
eul[1]= (M_PI/180.0f)*texmap->rot[1];
eul[2]= (M_PI/180.0f)*texmap->rot[2];
- EulToMat3(eul, rmat);
+ eul_to_mat3( rmat,eul);
- Mat3MulMat3(mat, rmat, smat);
+ mul_m3_m3m3(mat, rmat, smat);
- Mat4CpyMat3(texmap->mat, mat);
+ copy_m4_m3(texmap->mat, mat);
VECCOPY(texmap->mat[3], texmap->loc);
}
@@ -518,7 +518,7 @@ void default_tex(Tex *tex)
/* ------------------------------------------------------------------------- */
-Tex *add_texture(char *name)
+Tex *add_texture(const char *name)
{
Tex *tex;
diff --git a/source/blender/blenkernel/intern/world.c b/source/blender/blenkernel/intern/world.c
index c75c9272e5c..b5f8bc81b81 100644
--- a/source/blender/blenkernel/intern/world.c
+++ b/source/blender/blenkernel/intern/world.c
@@ -42,7 +42,7 @@
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BKE_utildefines.h"
diff --git a/source/blender/blenlib/BLI_arithb.h b/source/blender/blenlib/BLI_arithb.h
deleted file mode 100644
index 16da7d25721..00000000000
--- a/source/blender/blenlib/BLI_arithb.h
+++ /dev/null
@@ -1,571 +0,0 @@
-#undef TEST_ACTIVE
-//#define ACTIVE 1
-/**
- * blenlib/BLI_arithb.h mar 2001 Nzc
- *
- * $Id$
- *
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- * */
-
-#ifndef BLI_ARITHB_H
-#define BLI_ARITHB_H
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-#ifdef WIN32
-#define _USE_MATH_DEFINES
-#endif
-
-#include <math.h>
-
-#ifndef M_PI
-#define M_PI 3.14159265358979323846
-#endif
-#ifndef M_PI_2
-#define M_PI_2 1.57079632679489661923
-#endif
-#ifndef M_SQRT2
-#define M_SQRT2 1.41421356237309504880
-#endif
-#ifndef M_SQRT1_2
-#define M_SQRT1_2 0.70710678118654752440
-#endif
-#ifndef M_1_PI
-#define M_1_PI 0.318309886183790671538
-#endif
-
-#ifndef M_E
-#define M_E 2.7182818284590452354
-#endif
-#ifndef M_LOG2E
-#define M_LOG2E 1.4426950408889634074
-#endif
-#ifndef M_LOG10E
-#define M_LOG10E 0.43429448190325182765
-#endif
-#ifndef M_LN2
-#define M_LN2 0.69314718055994530942
-#endif
-#ifndef M_LN10
-#define M_LN10 2.30258509299404568402
-#endif
-
-#ifndef sqrtf
-#define sqrtf(a) ((float)sqrt(a))
-#endif
-#ifndef powf
-#define powf(a, b) ((float)pow(a, b))
-#endif
-#ifndef cosf
-#define cosf(a) ((float)cos(a))
-#endif
-#ifndef sinf
-#define sinf(a) ((float)sin(a))
-#endif
-#ifndef acosf
-#define acosf(a) ((float)acos(a))
-#endif
-#ifndef asinf
-#define asinf(a) ((float)asin(a))
-#endif
-#ifndef atan2f
-#define atan2f(a, b) ((float)atan2(a, b))
-#endif
-#ifndef tanf
-#define tanf(a) ((float)tan(a))
-#endif
-#ifndef atanf
-#define atanf(a) ((float)atan(a))
-#endif
-#ifndef floorf
-#define floorf(a) ((float)floor(a))
-#endif
-#ifndef ceilf
-#define ceilf(a) ((float)ceil(a))
-#endif
-#ifndef fabsf
-#define fabsf(a) ((float)fabs(a))
-#endif
-#ifndef logf
-#define logf(a) ((float)log(a))
-#endif
-#ifndef expf
-#define expf(a) ((float)exp(a))
-#endif
-#ifndef fmodf
-#define fmodf(a, b) ((float)fmod(a, b))
-#endif
-
-#ifdef WIN32
- #ifndef FREE_WINDOWS
- #define isnan(n) _isnan(n)
- #define finite _finite
- #endif
-#endif
-
-#define MAT4_UNITY {{ 1.0, 0.0, 0.0, 0.0},\
- { 0.0, 1.0, 0.0, 0.0},\
- { 0.0, 0.0, 1.0, 0.0},\
- { 0.0, 0.0, 0.0, 1.0}}
-
-#define MAT3_UNITY {{ 1.0, 0.0, 0.0},\
- { 0.0, 1.0, 0.0},\
- { 0.0, 0.0, 1.0}}
-
-
-void CalcCent3f(float *cent, float *v1, float *v2, float *v3);
-void CalcCent4f(float *cent, float *v1, float *v2, float *v3, float *v4);
-
-void Crossf(float *c, float *a, float *b);
-void Projf(float *c, float *v1, float *v2);
-
-float Inpf(float *v1, float *v2);
-float Inp2f(float *v1, float *v2);
-
-float Normalize(float *n);
-float Normalize2(float *n);
-
-float Sqrt3f(float f);
-double Sqrt3d(double d);
-
-float saacos(float fac);
-float saasin(float fac);
-float sasqrt(float fac);
-float saacosf(float fac);
-float saasinf(float fac);
-float sasqrtf(float fac);
-
-int FloatCompare(float *v1, float *v2, float limit);
-int FloatCompare4(float *v1, float *v2, float limit);
-float FloatLerpf(float target, float origin, float fac);
-
-float CalcNormFloat(float *v1, float *v2, float *v3, float *n);
-float CalcNormFloat4(float *v1, float *v2, float *v3, float *v4, float *n);
-
-void CalcNormLong(int *v1, int *v2, int *v3, float *n);
-/* CalcNormShort: is ook uitprodukt - (translates as 'is also out/cross product') */
-void CalcNormShort(short *v1, short *v2, short *v3, float *n);
-float power_of_2(float val);
-
-/**
- * @section Euler conversion routines (With Custom Order)
- */
-
-/* Defines for rotation orders
- * WARNING: must match the eRotationModes in DNA_action_types.h
- * order matters - types are saved to file!
- */
-typedef enum eEulerRotationOrders {
- EULER_ORDER_DEFAULT = 1, /* Blender 'default' (classic) is basically XYZ */
- EULER_ORDER_XYZ = 1, /* Blender 'default' (classic) - must be as 1 to sync with PoseChannel rotmode */
- EULER_ORDER_XZY,
- EULER_ORDER_YXZ,
- EULER_ORDER_YZX,
- EULER_ORDER_ZXY,
- EULER_ORDER_ZYX,
- /* NOTE: there are about 6 more entries when including duplicated entries too */
-} eEulerRotationOrders;
-
-void EulOToQuat(float eul[3], short order, float quat[4]);
-void QuatToEulO(float quat[4], float eul[3], short order);
-
-void EulOToMat3(float eul[3], short order, float Mat[3][3]);
-void EulOToMat4(float eul[3], short order, float Mat[4][4]);
-
-void Mat3ToEulO(float Mat[3][3], float eul[3], short order);
-void Mat4ToEulO(float Mat[4][4], float eul[3], short order);
-
-void Mat3ToCompatibleEulO(float mat[3][3], float eul[3], float oldrot[3], short order);
-
-void eulerO_rot(float beul[3], float ang, char axis, short order);
-
-/**
- * @section Euler conversion routines (Blender XYZ)
- */
-
-void EulToMat3(float *eul, float mat[][3]);
-void EulToMat4(float *eul, float mat[][4]);
-
-void Mat3ToEul(float tmat[][3], float *eul);
-void Mat4ToEul(float tmat[][4],float *eul);
-
-void EulToQuat(float *eul, float *quat);
-
-void Mat3ToCompatibleEul(float mat[][3], float *eul, float *oldrot);
-void EulToGimbalAxis(float gmat[][3], float *eul, short order);
-
-
-void compatible_eul(float *eul, float *oldrot);
-void euler_rot(float *beul, float ang, char axis);
-
-
-/**
- * @section Quaternion arithmetic routines
- */
-
-int QuatIsNul(float *q);
-void QuatToEul(float *quat, float *eul);
-void QuatOne(float *);
-void QuatMul(float *, float *, float *);
-void QuatMulVecf(float *q, float *v);
-void QuatMulf(float *q, float f);
-void QuatMulFac(float *q, float fac);
-
-void NormalQuat(float *);
-void VecRotToQuat(float *vec, float phi, float *quat);
-
-void QuatSub(float *q, float *q1, float *q2);
-void QuatConj(float *q);
-void QuatInv(float *q);
-float QuatDot(float *q1, float *q2);
-void QuatCopy(float *q1, float *q2);
-
-void printquat(char *str, float q[4]);
-
-void QuatInterpol(float *result, float *quat1, float *quat2, float t);
-void QuatAdd(float *result, float *quat1, float *quat2, float t);
-
-void QuatToMat3(float *q, float m[][3]);
-void QuatToMat4(float *q, float m[][4]);
-
-/**
- * @section matrix multiplication and copying routines
- */
-
-void Mat3MulFloat(float *m, float f);
-void Mat4MulFloat(float *m, float f);
-void Mat4MulFloat3(float *m, float f);
-
-void Mat3Transp(float mat[][3]);
-void Mat4Transp(float mat[][4]);
-
-int Mat4Invert(float inverse[][4], float mat[][4]);
-void Mat4InvertSimp(float inverse[][4], float mat[][4]);
-void Mat4Inv(float *m1, float *m2);
-void Mat4InvGG(float out[][4], float in[][4]);
-void Mat3Inv(float m1[][3], float m2[][3]);
-
-void Mat3CpyMat4(float m1[][3],float m2[][4]);
-void Mat4CpyMat3(float m1[][4], float m2[][3]);
-
-void Mat3BlendMat3(float out[][3], float dst[][3], float src[][3], float srcweight);
-void Mat4BlendMat4(float out[][4], float dst[][4], float src[][4], float srcweight);
-
-float Det2x2(float a,float b,float c, float d);
-
-float Det3x3(
- float a1, float a2, float a3,
- float b1, float b2, float b3,
- float c1, float c2, float c3
-);
-
-float Det4x4(float m[][4]);
-
-void Mat3Adj(float m1[][3], float m[][3]);
-void Mat4Adj(float out[][4], float in[][4]);
-
-void Mat4MulMat4(float m1[][4], float m2[][4], float m3[][4]);
-void subMat4MulMat4(float *m1, float *m2, float *m3);
-#ifndef TEST_ACTIVE
-void Mat3MulMat3(float m1[][3], float m3[][3], float m2[][3]);
-#else
-void Mat3MulMat3(float *m1, float *m3, float *m2);
-#endif
-void Mat4MulMat34(float (*m1)[4], float (*m3)[3], float (*m2)[4]);
-void Mat4CpyMat4(float m1[][4], float m2[][4]);
-void Mat4SwapMat4(float m1[][4], float m2[][4]);
-void Mat3CpyMat3(float m1[][3], float m2[][3]);
-
-void Mat3MulSerie(float answ[][3],
- float m1[][3], float m2[][3], float m3[][3],
- float m4[][3], float m5[][3], float m6[][3],
- float m7[][3], float m8[][3]
-);
-
-void Mat4MulSerie(float answ[][4], float m1[][4],
- float m2[][4], float m3[][4], float m4[][4],
- float m5[][4], float m6[][4], float m7[][4],
- float m8[][4]
-);
-
-void Mat4Clr(float *m);
-void Mat3Clr(float *m);
-
-void Mat3One(float m[][3]);
-void Mat4One(float m[][4]);
-
-void Mat3Scale(float m[][3], float scale);
-void Mat4Scale(float m[][4], float scale);
-
-/* NOTE: These only normalise the matrix, they don't make it orthogonal */
-void Mat3Ortho(float mat[][3]);
-void Mat4Ortho(float mat[][4]);
-
-int IsMat3Orthogonal(float mat[][3]);
-void Mat3Orthogonal(float mat[][3], int axis); /* axis is the one to keep in place (assumes it is non-null) */
-int IsMat4Orthogonal(float mat[][4]);
-void Mat4Orthogonal(float mat[][4], int axis); /* axis is the one to keep in place (assumes it is non-null) */
-
-void VecMat4MulVecfl(float *in, float mat[][4], float *vec);
-void Mat4MulMat43(float (*m1)[4], float (*m3)[4], float (*m2)[3]);
-void Mat3IsMat3MulMat4(float m1[][3], float m2[][3], float m3[][4]);
-
-void Mat4MulVec(float mat[][4],int *vec);
-void Mat4MulVecfl(float mat[][4], float *vec);
-void Mat4Mul3Vecfl(float mat[][4], float *vec);
-void Mat4MulVec3Project(float mat[][4],float *vec);
-void Mat4MulVec4fl(float mat[][4], float *vec);
-void Mat3MulVec(float mat[][3],int *vec);
-void Mat3MulVecfl(float mat[][3], float *vec);
-void Mat3MulVecd(float mat[][3], double *vec);
-void Mat3TransMulVecfl(float mat[][3], float *vec);
-
-void Mat3AddMat3(float m1[][3], float m2[][3], float m3[][3]);
-void Mat4AddMat4(float m1[][4], float m2[][4], float m3[][4]);
-
-void VecUpMat3old(float *vec, float mat[][3], short axis);
-void VecUpMat3(float *vec, float mat[][3], short axis);
-
-void VecCopyf(float *v1, float *v2);
-int VecLen(int *v1, int *v2);
-float VecLenf(float v1[3], float v2[3]);
-float VecLength(float *v);
-void VecMulf(float *v1, float f);
-void VecNegf(float *v1);
-
-int VecLenCompare(float *v1, float *v2, float limit);
-int VecCompare(float *v1, float *v2, float limit);
-int VecEqual(float *v1, float *v2);
-int VecIsNull(float *v);
-
-void printvecf(char *str,float v[3]);
-void printvec4f(char *str, float v[4]);
-
-void VecAddf(float *v, float *v1, float *v2);
-void VecSubf(float *v, float *v1, float *v2);
-void VecMulVecf(float *v, float *v1, float *v2);
-void VecLerpf(float *target, const float *a, const float *b, const float t);
-void VecLerp3f(float p[3], const float v1[3], const float v2[3], const float v3[3], const float w[3]);
-void VecMidf(float *v, float *v1, float *v2);
-
-void VecOrthoBasisf(float *v, float *v1, float *v2);
-
-float Vec2Lenf(float *v1, float *v2);
-float Vec2Length(float *v);
-void Vec2Mulf(float *v1, float f);
-void Vec2Addf(float *v, float *v1, float *v2);
-void Vec2Subf(float *v, float *v1, float *v2);
-void Vec2Copyf(float *v1, float *v2);
-void Vec2Lerpf(float *target, const float *a, const float *b, const float t);
-void Vec2Lerp3f(float p[2], const float v1[2], const float v2[2], const float v3[2], const float w[3]);
-
-void AxisAngleToQuat(float q[4], float axis[3], float angle);
-void QuatToAxisAngle(float q[4], float axis[3], float *angle);
-void AxisAngleToEulO(float axis[3], float angle, float eul[3], short order);
-void EulOToAxisAngle(float eul[3], short order, float axis[3], float *angle);
-void AxisAngleToMat3(float axis[3], float angle, float mat[3][3]);
-void AxisAngleToMat4(float axis[3], float angle, float mat[4][4]);
-void Mat3ToAxisAngle(float mat[3][3], float axis[3], float *angle);
-void Mat4ToAxisAngle(float mat[4][4], float axis[3], float *angle);
-
-void Mat3ToVecRot(float mat[3][3], float axis[3], float *angle);
-void Mat4ToVecRot(float mat[4][4], float axis[3], float *angle);
-void VecRotToMat3(float *vec, float phi, float mat[][3]);
-void VecRotToMat4(float *vec, float phi, float mat[][4]);
-
-void RotationBetweenVectorsToQuat(float *q, float v1[3], float v2[3]);
-void vectoquat(float *vec, short axis, short upflag, float *q);
-void Mat3ToQuat_is_ok(float wmat[][3], float *q);
-
-void VecReflect(float *out, float *v1, float *v2);
-void VecBisect3(float *v, float *v1, float *v2, float *v3);
-float VecAngle2(float *v1, float *v2);
-float VecAngle3(float *v1, float *v2, float *v3);
-float NormalizedVecAngle2(float *v1, float *v2);
-
-float Vec2Angle3(float *v1, float *v2, float *v3);
-float NormalizedVecAngle2_2D(float *v1, float *v2);
-
-void NormalShortToFloat(float *out, short *in);
-void NormalFloatToShort(short *out, float *in);
-
-float DistVL2Dfl(float *v1, float *v2, float *v3);
-float PdistVL2Dfl(float *v1, float *v2, float *v3);
-float PdistVL3Dfl(float *v1, float *v2, float *v3);
-void PclosestVL3Dfl(float *closest, float v1[3], float v2[3], float v3[3]);
-float AreaF2Dfl(float *v1, float *v2, float *v3);
-float AreaQ3Dfl(float *v1, float *v2, float *v3, float *v4);
-float AreaT3Dfl(float *v1, float *v2, float *v3);
-float AreaPoly3Dfl(int nr, float *verts, float *normal);
-
-/* intersect Line-Line
- return:
- -1: colliniar
- 0: no intersection of segments
- 1: exact intersection of segments
- 2: cross-intersection of segments
-*/
-extern short IsectLL2Df(float *v1, float *v2, float *v3, float *v4);
-extern short IsectLL2Ds(short *v1, short *v2, short *v3, short *v4);
-
-/*point in tri, 0 no intersection, 1 intersect */
-int IsectPT2Df(float pt[2], float v1[2], float v2[2], float v3[2]);
-/* point in quad, 0 no intersection, 1 intersect */
-int IsectPQ2Df(float pt[2], float v1[2], float v2[2], float v3[2], float v4[2]);
-
-/* interpolation weights of point in a triangle or quad, v4 may be NULL */
-void InterpWeightsQ3Dfl(float *v1, float *v2, float *v3, float *v4, float *co, float *w);
-/* interpolation weights of point in a polygon with >= 3 vertices */
-void MeanValueWeights(float v[][3], int n, float *co, float *w);
-
-void i_lookat(
- float vx, float vy,
- float vz, float px,
- float py, float pz,
- float twist, float mat[][4]
-);
-
-void i_window(
- float left, float right,
- float bottom, float top,
- float nearClip, float farClip,
- float mat[][4]
-);
-
-#define BLI_CS_SMPTE 0
-#define BLI_CS_REC709 1
-#define BLI_CS_CIE 2
-
-#define RAD2DEG(_rad) ((_rad)*(180.0/M_PI))
-#define DEG2RAD(_deg) ((_deg)*(M_PI/180.0))
-
-void hsv_to_rgb(float h, float s, float v, float *r, float *g, float *b);
-void hex_to_rgb(char *hexcol, float *r, float *g, float *b);
-void rgb_to_yuv(float r, float g, float b, float *ly, float *lu, float *lv);
-void yuv_to_rgb(float y, float u, float v, float *lr, float *lg, float *lb);
-void ycc_to_rgb(float y, float cb, float cr, float *lr, float *lg, float *lb);
-void rgb_to_ycc(float r, float g, float b, float *ly, float *lcb, float *lcr);
-void rgb_to_hsv(float r, float g, float b, float *lh, float *ls, float *lv);
-void xyz_to_rgb(float x, float y, float z, float *r, float *g, float *b, int colorspace);
-int constrain_rgb(float *r, float *g, float *b);
-unsigned int hsv_to_cpack(float h, float s, float v);
-unsigned int rgb_to_cpack(float r, float g, float b);
-void cpack_to_rgb(unsigned int col, float *r, float *g, float *b);
-void MinMaxRGB(short c[]);
-
-
-
-void VecStar(float mat[][3],float *vec);
-
-short EenheidsMat(float mat[][3]);
-
-void i_ortho(float left, float right, float bottom, float top, float nearClip, float farClip, float matrix[][4]);
-void i_polarview(float dist, float azimuth, float incidence, float twist, float Vm[][4]);
-void i_translate(float Tx, float Ty, float Tz, float mat[][4]);
-void i_multmatrix(float icand[][4], float Vm[][4]);
-void i_rotate(float angle, char axis, float mat[][4]);
-
-
-
-void MinMax3(float *min, float *max, float *vec);
-void SizeToMat3(float *size, float mat[][3]);
-void SizeToMat4(float *size, float mat[][4]);
-
-float Mat3ToScalef(float mat[][3]);
-float Mat4ToScalef(float mat[][4]);
-
-void printmatrix3(char *str, float m[][3]);
-void printmatrix4(char *str, float m[][4]);
-
-/* uit Sig.Proc.85 pag 253 */
-void Mat3ToQuat(float wmat[][3], float *q);
-void Mat4ToQuat(float m[][4], float *q);
-
-void Mat3ToSize(float mat[][3], float *size);
-void Mat4ToSize(float mat[][4], float *size);
-
-void triatoquat(float *v1, float *v2, float *v3, float *quat);
-
-void LocEulSizeToMat4(float mat[4][4], float loc[3], float eul[3], float size[3]);
-void LocEulOSizeToMat4(float mat[4][4], float loc[3], float eul[3], float size[3], short rotOrder);
-void LocQuatSizeToMat4(float mat[4][4], float loc[3], float quat[4], float size[3]);
-
-void tubemap(float x, float y, float z, float *u, float *v);
-void spheremap(float x, float y, float z, float *u, float *v);
-
-int LineIntersectLine(float v1[3], float v2[3], float v3[3], float v4[3], float i1[3], float i2[3]);
-int LineIntersectLineStrict(float v1[3], float v2[3], float v3[3], float v4[3], float vi[3], float *lambda);
-int LineIntersectsTriangle(float p1[3], float p2[3], float v0[3], float v1[3], float v2[3], float *lambda, float *uv);
-int RayIntersectsTriangle(float p1[3], float d[3], float v0[3], float v1[3], float v2[3], float *lambda, float *uv);
-int RayIntersectsTriangleThreshold(float p1[3], float d[3], float v0[3], float v1[3], float v2[3], float *lambda, float *uv, float threshold);
-int SweepingSphereIntersectsTriangleUV(float p1[3], float p2[3], float radius, float v0[3], float v1[3], float v2[3], float *lambda, float *ipoint);
-int AxialLineIntersectsTriangle(int axis, float co1[3], float co2[3], float v0[3], float v1[3], float v2[3], float *lambda);
-int AabbIntersectAabb(float min1[3], float max1[3], float min2[3], float max2[3]);
-void VecfCubicInterpol(float *x1, float *v1, float *x2, float *v2, float t, float *x, float *v);
-void PointInQuad2DUV(float v0[2], float v1[2], float v2[2], float v3[2], float pt[2], float *uv);
-void PointInFace2DUV(int isquad, float v0[2], float v1[2], float v2[2], float v3[2], float pt[2], float *uv);
-int IsPointInTri2D(float v1[2], float v2[2], float v3[2], float pt[2]);
-int IsPointInTri2DInts(int x1, int y1, int x2, int y2, int a, int b);
-int point_in_tri_prism(float p[3], float v1[3], float v2[3], float v3[3]);
-
-float lambda_cp_line_ex(float p[3], float l1[3], float l2[3], float cp[3]);
-
-float AngleToLength(const float angle);
-
-typedef struct DualQuat {
- float quat[4];
- float trans[4];
-
- float scale[4][4];
- float scale_weight;
-} DualQuat;
-
-void Mat4ToDQuat(float basemat[][4], float mat[][4], DualQuat *dq);
-void DQuatToMat4(DualQuat *dq, float mat[][4]);
-void DQuatAddWeighted(DualQuat *dqsum, DualQuat *dq, float weight);
-void DQuatNormalize(DualQuat *dq, float totweight);
-void DQuatMulVecfl(DualQuat *dq, float *co, float mat[][3]);
-void DQuatCpyDQuat(DualQuat *dq1, DualQuat *dq2);
-
-/* Tangent stuff */
-typedef struct VertexTangent {
- float tang[3], uv[2];
- struct VertexTangent *next;
-} VertexTangent;
-
-void sum_or_add_vertex_tangent(void *arena, VertexTangent **vtang, float *tang, float *uv);
-float *find_vertex_tangent(VertexTangent *vtang, float *uv);
-void tangent_from_uv(float *uv1, float *uv2, float *uv3, float *co1, float *co2, float *co3, float *n, float *tang);
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif
-
diff --git a/source/blender/blenlib/BLI_dlrbTree.h b/source/blender/blenlib/BLI_dlrbTree.h
index a17cbbd1993..bced738b4e7 100644
--- a/source/blender/blenlib/BLI_dlrbTree.h
+++ b/source/blender/blenlib/BLI_dlrbTree.h
@@ -54,10 +54,10 @@ typedef struct DLRBT_Node {
} DLRBT_Node;
/* Red/Black defines for tree_col */
-enum eDLRBT_Colors {
+typedef enum eDLRBT_Colors {
DLRBT_BLACK= 0,
DLRBT_RED,
-};
+} eDLRBT_Colors;
/* -------- */
@@ -70,9 +70,30 @@ typedef struct DLRBT_Tree {
void *root; /* this should be based on DLRBT_Node-s */
} DLRBT_Tree;
+/* Callback Types --------------------------------- */
+
+/* return -1, 0, 1 for whether the given data is less than, equal to, or greater than the given node
+ * - node: <DLRBT_Node> the node to compare to
+ * - data: pointer to the relevant data or values stored in the bitpattern dependant on the function
+ */
+typedef short (*DLRBT_Comparator_FP)(void *node, void *data);
+
+/* return a new node instance wrapping the given data
+ * - data: pointer to the relevant data to create a subclass of node from
+ */
+typedef DLRBT_Node *(*DLRBT_NAlloc_FP)(void *data);
+
+/* update an existing node instance accordingly to be in sync with the given data *
+ * - node: <DLRBT_Node> the node to update
+ * - data: pointer to the relevant data or values stored in the bitpattern dependant on the function
+ */
+typedef void (*DLRBT_NUpdate_FP)(void *node, void *data);
+
/* ********************************************** */
/* Public API */
+/* ADT Management ------------------------------- */
+
/* Create a new tree, and initialise as necessary */
DLRBT_Tree *BLI_dlrbTree_new(void);
@@ -86,16 +107,52 @@ void BLI_dlrbTree_free(DLRBT_Tree *tree);
void BLI_dlrbTree_linkedlist_sync(DLRBT_Tree *tree);
+/* Searching ------------------------------------ */
-/* Balance the tree after the given element has been added to it
- * (using custom code, in the Binary Tree way).
+/* Find the node which matches or is the closest to the requested node */
+DLRBT_Node *BLI_dlrbTree_search(DLRBT_Tree *tree, DLRBT_Comparator_FP cmp_cb, void *search_data);
+
+/* Find the node which exactly matches the required data */
+DLRBT_Node *BLI_dlrbTree_search_exact(DLRBT_Tree *tree, DLRBT_Comparator_FP cmp_cb, void *search_data);
+
+/* Find the node which occurs immediately before the best matching node */
+DLRBT_Node *BLI_dlrbTree_search_prev(DLRBT_Tree *tree, DLRBT_Comparator_FP cmp_cb, void *search_data);
+
+/* Find the node which occurs immediately after the best matching node */
+DLRBT_Node *BLI_dlrbTree_search_next(DLRBT_Tree *tree, DLRBT_Comparator_FP cmp_cb, void *search_data);
+
+
+/* Check whether there is a node matching the requested node */
+short BLI_dlrbTree_contains(DLRBT_Tree *tree, DLRBT_Comparator_FP cmp_cb, void *search_data);
+
+
+/* Node Operations (Managed) --------------------- */
+/* These methods automate the process of adding/removing nodes from the BST,
+ * using the supplied data and callbacks
*/
-void BLI_dlrbTree_insert(DLRBT_Tree *tree, DLRBT_Node *node);
+
+/* Add the given data to the tree, and return the node added */
+// NOTE: for duplicates, the update_cb is called (if available), and the existing node is returned
+DLRBT_Node *BLI_dlrbTree_add(DLRBT_Tree *tree, DLRBT_Comparator_FP cmp_cb,
+ DLRBT_NAlloc_FP new_cb, DLRBT_NUpdate_FP update_cb, void *data);
+
/* Remove the given element from the tree and balance again */
// FIXME: this is not implemented yet...
void BLI_dlrbTree_remove(DLRBT_Tree *tree, DLRBT_Node *node);
+/* Node Operations (Manual) --------------------- */
+/* These methods require custom code for creating BST nodes and adding them to the
+ * tree in special ways, such that the node can then be balanced.
+ *
+ * It is recommended that these methods are only used where the other method is too cumbersome...
+ */
+
+/* Balance the tree after the given node has been added to it
+ * (using custom code, in the Binary Tree way).
+ */
+void BLI_dlrbTree_insert(DLRBT_Tree *tree, DLRBT_Node *node);
+
/* ********************************************** */
#endif // BLI_DLRB_TREE_H
diff --git a/source/blender/blenlib/BLI_listbase.h b/source/blender/blenlib/BLI_listbase.h
index 21b4c83bd88..bd735888f95 100644
--- a/source/blender/blenlib/BLI_listbase.h
+++ b/source/blender/blenlib/BLI_listbase.h
@@ -55,7 +55,7 @@ void BLI_sortlist(struct ListBase *listbase, int (*cmp)(void *, void *));
void BLI_freelist(struct ListBase *listbase);
int BLI_countlist(struct ListBase *listbase);
void BLI_freelinkN(struct ListBase *listbase, void *vlink);
-void BLI_duplicatelist(struct ListBase *list1, struct ListBase *list2); /* copy from 2 to 1 */
+void BLI_duplicatelist(struct ListBase *list1, const struct ListBase *list2);
/* create a generic list node containing link to provided data */
struct LinkData *BLI_genericNodeN(void *data);
diff --git a/source/blender/blenlib/BLI_math_geom.h b/source/blender/blenlib/BLI_math_geom.h
index 05530bce0e5..c50d9caade0 100644
--- a/source/blender/blenlib/BLI_math_geom.h
+++ b/source/blender/blenlib/BLI_math_geom.h
@@ -43,7 +43,7 @@ float normal_quad_v3(float r[3], float a[3], float b[3], float c[3], float d[3])
float area_tri_v2(float a[2], float b[2], float c[2]);
float area_tri_v3(float a[3], float b[3], float c[3]);
float area_quad_v3(float a[3], float b[3], float c[3], float d[3]);
-float area_poly_v3(int nr, float *verts, float normal[3]); // TODO float verts[][3]
+float area_poly_v3(int nr, float verts[][3], float normal[3]);
/********************************* Distance **********************************/
@@ -56,7 +56,6 @@ void closest_to_line_segment_v3(float r[3], float p[3], float l1[3], float l2[3]
/******************************* Intersection ********************************/
-/* TODO return values are not always first yet */
/* TODO int return value consistency */
/* line-line */
@@ -65,8 +64,8 @@ void closest_to_line_segment_v3(float r[3], float p[3], float l1[3], float l2[3]
#define ISECT_LINE_LINE_EXACT 1
#define ISECT_LINE_LINE_CROSS 2
-short isect_line_line_v2(float a1[2], float a2[2], float b1[2], float b2[2]); // TODO return int
-short isect_line_line_v2_short(short a1[2], short a2[2], short b1[2], short b2[2]); // TODO return int
+int isect_line_line_v2(float a1[2], float a2[2], float b1[2], float b2[2]);
+int isect_line_line_v2_short(short a1[2], short a2[2], short b1[2], short b2[2]);
/* Returns the number of point of interests
* 0 - lines are colinear
@@ -149,6 +148,12 @@ void sum_or_add_vertex_tangent(void *arena, VertexTangent **vtang,
void tangent_from_uv(float *uv1, float *uv2, float *uv3,
float *co1, float *co2, float *co3, float *n, float *tang);
+/********************************* vector clouds******************************/
+
+
+void vcloud_estimate_transform(int list_size, float (*pos)[3], float *weight,float (*rpos)[3], float *rweight,
+ float lloc[3],float rloc[3],float lrot[3][3],float lscale[3][3]);
+
#ifdef __cplusplus
}
#endif
diff --git a/source/blender/blenlib/BLI_math_matrix.h b/source/blender/blenlib/BLI_math_matrix.h
index 9a9c1be6258..5667fb79332 100644
--- a/source/blender/blenlib/BLI_math_matrix.h
+++ b/source/blender/blenlib/BLI_math_matrix.h
@@ -43,8 +43,8 @@ extern "C" {
{ 0.0, 1.0, 0.0},\
{ 0.0, 0.0, 1.0}}
-void zero_m3(float *R); // TODO R[3][3]);
-void zero_m4(float *R); // TODO R[4][4]);
+void zero_m3(float R[3][3]);
+void zero_m4(float R[4][4]);
void unit_m3(float R[3][3]);
void unit_m4(float R[4][4]);
@@ -62,8 +62,6 @@ void swap_m4m4(float A[4][4], float B[4][4]);
void add_m3_m3m3(float R[3][3], float A[3][3], float B[3][3]);
void add_m4_m4m4(float R[4][4], float A[4][4], float B[4][4]);
-// TODO review mul order
-
void mul_m3_m3m3(float R[3][3], float A[3][3], float B[3][3]);
void mul_m4_m4m4(float R[4][4], float A[4][4], float B[4][4]);
void mul_m4_m3m4(float R[4][4], float A[3][3], float B[4][4]);
@@ -77,24 +75,25 @@ void mul_serie_m4(float R[4][4],
float M1[4][4], float M2[4][4], float M3[4][4], float M4[4][4],
float M5[4][4], float M6[4][4], float M7[4][4], float M8[4][4]);
-void mul_m4_v3(float M[4][4], float r[3]); // TODO order
+void mul_m4_v3(float M[4][4], float r[3]);
void mul_v3_m4v3(float r[3], float M[4][4], float v[3]);
-void mul_no_transl_m4v3(float M[4][4], float r[3]);
-void mul_m4_v4(float M[4][4], float r[3]); // TODO order
-void mul_project_m4_v4(float M[4][4], float r[3]); // TODO order
+void mul_mat3_m4_v3(float M[4][4], float r[3]);
+void mul_m4_v4(float M[4][4], float r[3]);
+void mul_project_m4_v4(float M[4][4], float r[3]);
-void mul_m3_v3(float M[3][3], float r[3]); // TODO order
-void mul_transposed_m3_v3(float M[3][3], float r[3]); // TODO order
+void mul_m3_v3(float M[3][3], float r[3]);
+void mul_v3_m3v3(float r[3], float M[3][3], float a[3]);
+void mul_transposed_m3_v3(float M[3][3], float r[3]);
void mul_m3_v3_double(float M[3][3], double r[3]);
-void mul_m3_fl(float *R, float f); // TODO R[3][3], float f);
-void mul_m4_fl(float *R, float f); // TODO R[4][4], float f);
-void mul_no_transl_m4_fl(float *R, float f); // TODO R[4][4], float f);
+void mul_m3_fl(float R[3][3], float f);
+void mul_m4_fl(float R[4][4], float f);
+void mul_mat3_m4_fl(float R[4][4], float f);
-void invert_m3(float R[3][3]);
-void invert_m3_m3(float R[3][3], float A[3][3]);
-void invert_m4(float R[4][4]); // TODO does not exist
-int invert_m4_m4(float R[4][4], float A[4][4]); // TODO return int
+int invert_m3(float R[3][3]);
+int invert_m3_m3(float R[3][3], float A[3][3]);
+int invert_m4(float R[4][4]);
+int invert_m4_m4(float R[4][4], float A[4][4]);
/****************************** Linear Algebra *******************************/
@@ -113,9 +112,6 @@ int is_orthogonal_m4(float mat[4][4]);
void adjoint_m3_m3(float R[3][3], float A[3][3]);
void adjoint_m4_m4(float R[4][4], float A[4][4]);
-//float determinant_m2(float A[2][2]); // TODO params
-//float determinant_m3(float A[3][3]); // TODO params
-
float determinant_m2(
float a, float b,
float c, float d);
diff --git a/source/blender/blenlib/BLI_math_rotation.h b/source/blender/blenlib/BLI_math_rotation.h
index b1546e3db6c..b221d89487f 100644
--- a/source/blender/blenlib/BLI_math_rotation.h
+++ b/source/blender/blenlib/BLI_math_rotation.h
@@ -44,7 +44,7 @@ void copy_qt_qt(float q[4], float a[4]);
/* arithmetic */
void mul_qt_qtqt(float q[4], float a[4], float b[4]);
-void mul_qt_v3(float q[4], float r[3]); // TODO order
+void mul_qt_v3(float q[4], float r[3]);
void mul_qt_fl(float q[4], float f);
void mul_fac_qt_fl(float q[4], float f);
@@ -60,7 +60,7 @@ int is_zero_qt(float q[4]);
/* interpolation */
void interp_qt_qtqt(float q[4], float a[4], float b[4], float t);
-void add_qt_qtqt(float q[4], float a[4], float b[4], float t); // TODO name
+void add_qt_qtqt(float q[4], float a[4], float b[4], float t);
/* conversion */
void quat_to_mat3(float mat[3][3], float q[4]);
@@ -72,7 +72,8 @@ void tri_to_quat(float q[4], float a[3], float b[3], float c[3]);
void vec_to_quat(float q[4], float vec[3], short axis, short upflag);
void rotation_between_vecs_to_quat(float q[4], float v1[3], float v2[3]);
-void Mat3ToQuat_is_ok(float wmat[][3], float *q); // TODO what is this?
+/* TODO: don't what this is, but it's not the same as mat3_to_quat */
+void mat3_to_quat_is_ok(float q[4], float mat[3][3]);
/* other */
void print_qt(char *str, float q[4]);
@@ -96,7 +97,7 @@ void mat4_to_axis_angle(float axis[3], float *angle, float M[4][4]);
void mat3_to_vec_rot(float vec[3], float *phi, float mat[3][3]);
void mat4_to_vec_rot(float vec[3], float *phi, float mat[4][4]);
-void vec_rot_to_quat(float quat[4], float vec[3], float phi); // TODO
+void vec_rot_to_quat(float quat[4], float vec[3], float phi);
void vec_rot_to_mat3(float mat[3][3], float vec[3], float phi);
void vec_rot_to_mat4(float mat[4][4], float vec[3], float phi);
diff --git a/source/blender/blenlib/BLI_math_vector.h b/source/blender/blenlib/BLI_math_vector.h
index 1cb1912208e..399c234a108 100644
--- a/source/blender/blenlib/BLI_math_vector.h
+++ b/source/blender/blenlib/BLI_math_vector.h
@@ -32,64 +32,82 @@
extern "C" {
#endif
+/* add platform/compiler checks here if it is not supported */
+#define BLI_MATH_INLINE
+
+#ifdef BLI_MATH_INLINE
+#ifdef _MSC_VER
+#define MINLINE static __inline
+#else
+#define MINLINE static inline
+#endif
+#include "intern/math_vector_inline.c"
+#else
#define MINLINE
-
-//#define static inline
-//#include "intern/math_vector_inline.h"
+#endif
/************************************* Init ***********************************/
-void zero_v2(float r[2]);
-void zero_v3(float r[3]);
+MINLINE void zero_v2(float r[2]);
+MINLINE void zero_v3(float r[3]);
-void copy_v2_v2(float r[2], float a[2]);
-void copy_v3_v3(float r[3], float a[3]);
+MINLINE void copy_v2_v2(float r[2], float a[2]);
+MINLINE void copy_v3_v3(float r[3], float a[3]);
+
+MINLINE void swap_v2_v2(float a[2], float b[2]);
+MINLINE void swap_v3_v3(float a[3], float b[3]);
/********************************* Arithmetic ********************************/
-void add_v2_v2(float r[2], float a[2]);
-void add_v2_v2v2(float r[2], float a[2], float b[2]);
-void add_v3_v3(float r[3], float a[3]);
-void add_v3_v3v3(float r[3], float a[3], float b[3]);
+MINLINE void add_v2_v2(float r[2], float a[2]);
+MINLINE void add_v2_v2v2(float r[2], float a[2], float b[2]);
+MINLINE void add_v3_v3(float r[3], float a[3]);
+MINLINE void add_v3_v3v3(float r[3], float a[3], float b[3]);
+
+MINLINE void sub_v2_v2(float r[2], float a[2]);
+MINLINE void sub_v2_v2v2(float r[2], float a[2], float b[2]);
+MINLINE void sub_v3_v3(float r[3], float a[3]);
+MINLINE void sub_v3_v3v3(float r[3], float a[3], float b[3]);
-void sub_v2_v2(float r[2], float a[2]);
-void sub_v2_v2v2(float r[2], float a[2], float b[2]);
-void sub_v3_v3(float r[3], float a[3]);
-void sub_v3_v3v3(float r[3], float a[3], float b[3]);
+MINLINE void mul_v2_fl(float r[2], float f);
+MINLINE void mul_v3_fl(float r[3], float f);
+MINLINE void mul_v3_v3fl(float r[3], float a[3], float f);
+MINLINE void mul_v3_v3(float r[3], float a[3]);
+MINLINE void mul_v3_v3v3(float r[3], float a[3], float b[3]);
-void mul_v2_fl(float r[2], float f);
-void mul_v3_fl(float r[3], float f);
-void mul_v3_v3fl(float r[3], float a[3], float f);
-void mul_v3_v3(float r[3], float a[3]);
-void mul_v3_v3v3(float r[3], float a[3], float b[3]);
+MINLINE void madd_v3_v3fl(float r[3], float a[3], float f);
+MINLINE void madd_v3_v3v3(float r[3], float a[3], float b[3]);
+MINLINE void madd_v3_v3v3fl(float r[3], float a[3], float b[3], float f);
+MINLINE void madd_v3_v3v3v3(float r[3], float a[3], float b[3], float c[3]);
-void negate_v3(float r[3]);
-void negate_v3_v3(float r[3], float a[3]);
+MINLINE void negate_v3(float r[3]);
+MINLINE void negate_v3_v3(float r[3], float a[3]);
-float dot_v2v2(float a[2], float b[2]);
-float dot_v3v3(float a[3], float b[3]);
+MINLINE float dot_v2v2(float a[2], float b[2]);
+MINLINE float dot_v3v3(float a[3], float b[3]);
-float cross_v2v2(float a[2], float b[2]);
-void cross_v3_v3v3(float r[3], float a[3], float b[3]);
+MINLINE float cross_v2v2(float a[2], float b[2]);
+MINLINE void cross_v3_v3v3(float r[3], float a[3], float b[3]);
-void star_m3_v3(float R[3][3],float a[3]);
+MINLINE void star_m3_v3(float R[3][3],float a[3]);
/*********************************** Length **********************************/
-float len_v2(float a[2]);
-float len_v2v2(float a[2], float b[2]);
-float len_v3(float a[3]);
-float len_v3v3(float a[3], float b[3]);
+MINLINE float len_v2(float a[2]);
+MINLINE float len_v2v2(float a[2], float b[2]);
+MINLINE float len_v3(float a[3]);
+MINLINE float len_v3v3(float a[3], float b[3]);
-float normalize_v2(float r[2]);
-float normalize_v3(float r[3]);
+MINLINE float normalize_v2(float r[2]);
+MINLINE float normalize_v3(float r[3]);
/******************************* Interpolation *******************************/
-void interp_v2_v2v2(float r[2], const float a[2], const float b[2], const float t); // TODO const
-void interp_v2_v2v2v2(float r[2], const float a[2], const float b[2], const float c[3], const float t[3]); // TODO const
-void interp_v3_v3v3(float r[3], const float a[3], const float b[3], const float t); // TODO const
-void interp_v3_v3v3v3(float p[3], const float v1[3], const float v2[3], const float v3[3], const float w[3]); // TODO const
+void interp_v2_v2v2(float r[2], float a[2], float b[2], float t);
+void interp_v2_v2v2v2(float r[2], float a[2], float b[2], float c[3], float t[3]);
+void interp_v3_v3v3(float r[3], float a[3], float b[3], float t);
+void interp_v3_v3v3v3(float p[3], float v1[3], float v2[3], float v3[3], float w[3]);
+void interp_v3_v3v3v3v3(float p[3], float v1[3], float v2[3], float v3[3], float v4[3], float w[4]);
void mid_v3_v3v3(float r[3], float a[3], float b[3]);
@@ -127,8 +145,8 @@ void print_v2(char *str, float a[2]);
void print_v3(char *str, float a[3]);
void print_v4(char *str, float a[4]);
-void normal_short_to_float_v3(float r[3], short n[3]);
-void normal_float_to_short_v3(short r[3], float n[3]);
+MINLINE void normal_short_to_float_v3(float r[3], short n[3]);
+MINLINE void normal_float_to_short_v3(short r[3], float n[3]);
void minmax_v3_v3v3(float r[3], float min[3], float max[3]);
diff --git a/source/blender/blenlib/BLI_util.h b/source/blender/blenlib/BLI_util.h
index 7642b71eea0..ca483903d46 100644
--- a/source/blender/blenlib/BLI_util.h
+++ b/source/blender/blenlib/BLI_util.h
@@ -61,7 +61,7 @@ void BLI_split_dirfile_basic(const char *string, char *dir, char *file);
void BLI_join_dirfile(char *string, const char *dir, const char *file);
void BLI_getlastdir(const char* dir, char *last, int maxlen);
int BLI_testextensie(const char *str, const char *ext);
-void BLI_uniquename(struct ListBase *list, void *vlink, char defname[], char delim, short name_offs, short len);
+void BLI_uniquename(struct ListBase *list, void *vlink, const char defname[], char delim, short name_offs, short len);
void BLI_newname(char * name, int add);
int BLI_stringdec(char *string, char *kop, char *start, unsigned short *numlen);
void BLI_stringenc(char *string, char *kop, char *start, unsigned short numlen, int pic);
diff --git a/source/blender/blenlib/intern/BLI_bfile.c b/source/blender/blenlib/intern/BLI_bfile.c
index 042cf4beffc..d9f6c8ad96f 100644
--- a/source/blender/blenlib/intern/BLI_bfile.c
+++ b/source/blender/blenlib/intern/BLI_bfile.c
@@ -27,9 +27,9 @@
#include <string.h>
#include <stdlib.h>
#ifndef WIN32
+ #include <libgen.h>
#include <unistd.h>
#include <sys/param.h>
-// #include <libgen.h>
#else
#include <io.h>
#include "BLI_winstuff.h"
diff --git a/source/blender/blenlib/intern/BLI_kdopbvh.c b/source/blender/blenlib/intern/BLI_kdopbvh.c
index eea49254a0e..3f4b9fbae25 100644
--- a/source/blender/blenlib/intern/BLI_kdopbvh.c
+++ b/source/blender/blenlib/intern/BLI_kdopbvh.c
@@ -37,7 +37,7 @@
#include "BKE_utildefines.h"
#include "BLI_kdopbvh.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#ifdef _OPENMP
#include <omp.h>
@@ -332,10 +332,12 @@ static void sort(BVHNode **a0, int begin, int end, int axis)
bvh_insertionsort(a, begin, end, axis);
}
}
+#if 0
static void sort_along_axis(BVHTree *tree, int start, int end, int axis)
{
sort(tree->nodes, start, end, axis);
}
+#endif
//after a call to this function you can expect one of:
// every node to left of a[n] are smaller or equal to it
@@ -1532,6 +1534,7 @@ static void dfs_raycast(BVHRayCastData *data, BVHNode *node)
}
}
+#if 0
static void iterative_raycast(BVHRayCastData *data, BVHNode *node)
{
while(node)
@@ -1562,6 +1565,7 @@ static void iterative_raycast(BVHRayCastData *data, BVHNode *node)
}
}
}
+#endif
int BLI_bvhtree_ray_cast(BVHTree *tree, const float *co, const float *dir, float radius, BVHTreeRayHit *hit, BVHTree_RayCastCallback callback, void *userdata)
{
@@ -1578,7 +1582,7 @@ int BLI_bvhtree_ray_cast(BVHTree *tree, const float *co, const float *dir, float
VECCOPY(data.ray.direction, dir);
data.ray.radius = radius;
- Normalize(data.ray.direction);
+ normalize_v3(data.ray.direction);
for(i=0; i<3; i++)
{
@@ -1635,7 +1639,7 @@ float BLI_bvhtree_bb_raycast(float *bv, float *light_start, float *light_end, fl
data.ray.origin[1] = light_start[1];
data.ray.origin[2] = light_start[2];
- Normalize(data.ray.direction);
+ normalize_v3(data.ray.direction);
VECCOPY(data.ray_dot_axis, data.ray.direction);
dist = ray_nearest_hit(&data, bv);
diff --git a/source/blender/blenlib/intern/BLI_kdtree.c b/source/blender/blenlib/intern/BLI_kdtree.c
index ccf79ed42dc..abf61bfb734 100644
--- a/source/blender/blenlib/intern/BLI_kdtree.c
+++ b/source/blender/blenlib/intern/BLI_kdtree.c
@@ -34,7 +34,7 @@
#include "MEM_guardedalloc.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_kdtree.h"
#define SWAP(type, a, b) { type sw_ap; sw_ap=(a); (a)=(b); (b)=sw_ap; }
@@ -76,8 +76,8 @@ void BLI_kdtree_insert(KDTree *tree, int index, float *co, float *nor)
KDTreeNode *node= &tree->nodes[tree->totnode++];
node->index= index;
- VecCopyf(node->co, co);
- if(nor) VecCopyf(node->nor, nor);
+ copy_v3_v3(node->co, co);
+ if(nor) copy_v3_v3(node->nor, nor);
}
static KDTreeNode *kdtree_balance(KDTreeNode *nodes, int totnode, int axis)
@@ -225,7 +225,7 @@ int BLI_kdtree_find_nearest(KDTree *tree, float *co, float *nor, KDTreeNearest *
if(nearest) {
nearest->index= min_node->index;
nearest->dist= sqrt(min_dist);
- VecCopyf(nearest->co, min_node->co);
+ copy_v3_v3(nearest->co, min_node->co);
}
if(stack != defaultstack)
@@ -249,7 +249,7 @@ static void add_nearest(KDTreeNearest *ptn, int *found, int n, int index, float
ptn[i].index= index;
ptn[i].dist= dist;
- VecCopyf(ptn[i].co, co);
+ copy_v3_v3(ptn[i].co, co);
}
/* finds the nearest n entries in tree to specified coordinates */
@@ -366,7 +366,7 @@ static void add_in_range(KDTreeNearest **ptn, int found, int *totfoundstack, int
to->index = index;
to->dist = sqrt(dist);
- VecCopyf(to->co, co);
+ copy_v3_v3(to->co, co);
}
int BLI_kdtree_range_search(KDTree *tree, float range, float *co, float *nor, KDTreeNearest **nearest)
{
diff --git a/source/blender/blenlib/intern/DLRB_tree.c b/source/blender/blenlib/intern/DLRB_tree.c
index af9774c6afd..8eb743e282c 100644
--- a/source/blender/blenlib/intern/DLRB_tree.c
+++ b/source/blender/blenlib/intern/DLRB_tree.c
@@ -130,6 +130,155 @@ void BLI_dlrbTree_linkedlist_sync (DLRBT_Tree *tree)
}
/* *********************************************** */
+/* Tree Search Utilities */
+
+/* Find the node which matches or is the closest to the requested node */
+DLRBT_Node *BLI_dlrbTree_search (DLRBT_Tree *tree, DLRBT_Comparator_FP cmp_cb, void *search_data)
+{
+ DLRBT_Node *node = (tree) ? tree->root : NULL;
+ short found= 0;
+
+ /* check that there is a comparator to use */
+ // TODO: if no comparator is supplied, try using the one supplied with the tree...
+ if (cmp_cb == NULL)
+ return NULL;
+
+ /* iteratively perform this search */
+ while (node && found==0)
+ {
+ /* check if traverse further or not
+ * NOTE: it is assumed that the values will be unit values only
+ */
+ switch (cmp_cb(node, search_data)) {
+ case -1: /* data less than node */
+ if (node->left)
+ node= node->left;
+ else
+ found= 1;
+ break;
+
+ case 1: /* data greater than node */
+ if (node->right)
+ node= node->right;
+ else
+ found= 1;
+ break;
+
+ default: /* data equals node */
+ found= 1;
+ break;
+ }
+ }
+
+ /* return the nearest matching node */
+ return node;
+}
+
+/* Find the node which exactly matches the required data */
+DLRBT_Node *BLI_dlrbTree_search_exact (DLRBT_Tree *tree, DLRBT_Comparator_FP cmp_cb, void *search_data)
+{
+ DLRBT_Node *node = (tree) ? tree->root : NULL;
+ short found= 0;
+
+ /* check that there is a comparator to use */
+ // TODO: if no comparator is supplied, try using the one supplied with the tree...
+ if (cmp_cb == NULL)
+ return NULL;
+
+ /* iteratively perform this search */
+ while (node && found==0)
+ {
+ /* check if traverse further or not
+ * NOTE: it is assumed that the values will be unit values only
+ */
+ switch (cmp_cb(node, search_data)) {
+ case -1: /* data less than node */
+ if (node->left)
+ node= node->left;
+ else
+ found= -1;
+ break;
+
+ case 1: /* data greater than node */
+ if (node->right)
+ node= node->right;
+ else
+ found= -1;
+ break;
+
+ default: /* data equals node */
+ found= 1;
+ break;
+ }
+ }
+
+ /* return the nearest matching node */
+ return (found == 1) ? (node) : (NULL);
+}
+
+/* Find the node which occurs immediately before the best matching node */
+DLRBT_Node *BLI_dlrbTree_search_prev (DLRBT_Tree *tree, DLRBT_Comparator_FP cmp_cb, void *search_data)
+{
+ DLRBT_Node *node;
+
+ /* check that there is a comparator to use */
+ // TODO: if no comparator is supplied, try using the one supplied with the tree...
+ if (cmp_cb == NULL)
+ return NULL;
+
+ /* get the node which best matches this description */
+ node= BLI_dlrbTree_search(tree, cmp_cb, search_data);
+
+ if (node) {
+ /* if the item we're searching for is greater than the node found, we've found the match */
+ if (cmp_cb(node, search_data) > 0)
+ return node;
+
+ /* return the previous node otherwise */
+ // NOTE: what happens if there is no previous node?
+ return node->prev;
+ }
+
+ /* nothing matching was found */
+ return NULL;
+}
+
+/* Find the node which occurs immediately after the best matching node */
+DLRBT_Node *BLI_dlrbTree_search_next (DLRBT_Tree *tree, DLRBT_Comparator_FP cmp_cb, void *search_data)
+{
+ DLRBT_Node *node;
+
+ /* check that there is a comparator to use */
+ // TODO: if no comparator is supplied, try using the one supplied with the tree...
+ if (cmp_cb == NULL)
+ return NULL;
+
+ /* get the node which best matches this description */
+ node= BLI_dlrbTree_search(tree, cmp_cb, search_data);
+
+ if (node) {
+ /* if the item we're searching for is less than the node found, we've found the match */
+ if (cmp_cb(node, search_data) < 0)
+ return node;
+
+ /* return the previous node otherwise */
+ // NOTE: what happens if there is no previous node?
+ return node->next;
+ }
+
+ /* nothing matching was found */
+ return NULL;
+}
+
+
+/* Check whether there is a node matching the requested node */
+short BLI_dlrbTree_contains(DLRBT_Tree *tree, DLRBT_Comparator_FP cmp_cb, void *search_data)
+{
+ /* check if an exact search throws up anything... */
+ return (BLI_dlrbTree_search_exact(tree, cmp_cb, search_data) != NULL);
+}
+
+/* *********************************************** */
/* Tree Relationships Utilities */
/* get the 'grandparent' - the parent of the parent - of the given node */
@@ -161,6 +310,7 @@ static DLRBT_Node *get_uncle (DLRBT_Node *node)
/* *********************************************** */
/* Tree Rotation Utilities */
+/* make right child of 'root' the new root */
static void rotate_left (DLRBT_Tree *tree, DLRBT_Node *root)
{
DLRBT_Node **root_slot, *pivot;
@@ -194,6 +344,7 @@ static void rotate_left (DLRBT_Tree *tree, DLRBT_Node *root)
*root_slot= pivot;
}
+/* make the left child of the 'root' the new root */
static void rotate_right (DLRBT_Tree *tree, DLRBT_Node *root)
{
DLRBT_Node **root_slot, *pivot;
@@ -332,7 +483,7 @@ static void insert_check_3 (DLRBT_Tree *tree, DLRBT_Node *node)
/* Balance the tree after the given element has been added to it
* (using custom code, in the Binary Tree way).
*/
-void BLI_dlrbTree_insert(DLRBT_Tree *tree, DLRBT_Node *node)
+void BLI_dlrbTree_insert (DLRBT_Tree *tree, DLRBT_Node *node)
{
/* sanity checks */
if ((tree == NULL) || (node == NULL))
@@ -345,6 +496,90 @@ void BLI_dlrbTree_insert(DLRBT_Tree *tree, DLRBT_Node *node)
insert_check_1(tree, node);
}
+/* ----- */
+
+/* Add the given data to the tree, and return the node added */
+// NOTE: for duplicates, the update_cb is called (if available), and the existing node is returned
+DLRBT_Node *BLI_dlrbTree_add(DLRBT_Tree *tree, DLRBT_Comparator_FP cmp_cb,
+ DLRBT_NAlloc_FP new_cb, DLRBT_NUpdate_FP update_cb, void *data)
+{
+ DLRBT_Node *parNode, *node=NULL;
+ short new_node = 0;
+
+ /* sanity checks */
+ if (tree == NULL)
+ return NULL;
+
+ // TODO: if no comparator is supplied, try using the one supplied with the tree...
+ if (cmp_cb == NULL)
+ return NULL;
+ // TODO: if no allocator is supplied, try using the one supplied with the tree...
+ if (new_cb == NULL)
+ return NULL;
+ // TODO: if no updater is supplied, try using the one supplied with the tree...
+
+ /* try to find the nearest node to this one */
+ parNode= BLI_dlrbTree_search(tree, cmp_cb, data);
+
+ /* add new node to the BST in the 'standard way' as appropriate
+ * NOTE: we do not support duplicates in our tree...
+ */
+ if (parNode) {
+ /* check how this new node compares with the existing ones
+ * NOTE: it is assumed that the values will be unit values only
+ */
+ switch (cmp_cb(parNode, data)) {
+ case -1: /* add new node as left child */
+ {
+ node= new_cb(data);
+ new_node= 1;
+
+ parNode->left= node;
+ node->parent= parNode;
+ }
+ break;
+
+ case 1: /* add new node as right child */
+ {
+ node= new_cb(data);
+ new_node= 1;
+
+ parNode->right= node;
+ node->parent= parNode;
+ }
+ break;
+
+ default: /* update the duplicate node as appropriate */
+ {
+ if (update_cb)
+ update_cb(parNode, data);
+ }
+ break;
+ }
+ }
+ else {
+ /* no nodes in the tree yet... add a new node as the root */
+ node= new_cb(data);
+ new_node= 1;
+
+ tree->root= node;
+ }
+
+ /* if a new node was added, it should be tagged as red, and then balanced as appropriate */
+ if (new_node) {
+ /* tag this new node as being 'red' */
+ node->tree_col= DLRBT_RED;
+
+ /* perform BST balancing steps:
+ * start from case 1, an trek through the tail-recursive insertion checks
+ */
+ insert_check_1(tree, node);
+ }
+
+ /* return the node added */
+ return node;
+}
+
/* *********************************************** */
/* Remove */
diff --git a/source/blender/blenlib/intern/arithb.c b/source/blender/blenlib/intern/arithb.c
deleted file mode 100644
index 874756135e5..00000000000
--- a/source/blender/blenlib/intern/arithb.c
+++ /dev/null
@@ -1,5488 +0,0 @@
-/* arithb.c
- *
- * simple math for blender code
- *
- * sort of cleaned up mar-01 nzc
- *
- * $Id$
- *
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-/* ************************ FUNKTIES **************************** */
-
-#include <stdlib.h>
-#include <math.h>
-#include <sys/types.h>
-#include <string.h>
-#include <float.h>
-
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
-#if defined(__sun__) || defined( __sun ) || defined (__sparc) || defined (__sparc__)
-#include <strings.h>
-#endif
-
-#if !defined(__sgi) && !defined(WIN32)
-#include <sys/time.h>
-#include <unistd.h>
-#endif
-
-#include <stdio.h>
-#include "BLI_arithb.h"
-#include "BLI_memarena.h"
-
-/* A few small defines. Keep'em local! */
-#define SMALL_NUMBER 1.e-8
-#define ABS(x) ((x) < 0 ? -(x) : (x))
-#define SWAP(type, a, b) { type sw_ap; sw_ap=(a); (a)=(b); (b)=sw_ap; }
-#define CLAMP(a, b, c) if((a)<(b)) (a)=(b); else if((a)>(c)) (a)=(c)
-
-#ifndef M_PI
-#define M_PI 3.14159265358979323846
-#endif
-
-#ifndef M_SQRT2
-#define M_SQRT2 1.41421356237309504880
-#endif
-
-
-float saacos(float fac)
-{
- if(fac<= -1.0f) return (float)M_PI;
- else if(fac>=1.0f) return 0.0;
- else return (float)acos(fac);
-}
-
-float saasin(float fac)
-{
- if(fac<= -1.0f) return (float)-M_PI/2.0f;
- else if(fac>=1.0f) return (float)M_PI/2.0f;
- else return (float)asin(fac);
-}
-
-float sasqrt(float fac)
-{
- if(fac<=0.0) return 0.0;
- return (float)sqrt(fac);
-}
-
-float saacosf(float fac)
-{
- if(fac<= -1.0f) return (float)M_PI;
- else if(fac>=1.0f) return 0.0f;
- else return (float)acosf(fac);
-}
-
-float saasinf(float fac)
-{
- if(fac<= -1.0f) return (float)-M_PI/2.0f;
- else if(fac>=1.0f) return (float)M_PI/2.0f;
- else return (float)asinf(fac);
-}
-
-float sasqrtf(float fac)
-{
- if(fac<=0.0) return 0.0;
- return (float)sqrtf(fac);
-}
-
-float Normalize(float *n)
-{
- float d;
-
- d= n[0]*n[0]+n[1]*n[1]+n[2]*n[2];
- /* A larger value causes normalize errors in a scaled down models with camera xtreme close */
- if(d>1.0e-35f) {
- d= (float)sqrt(d);
-
- n[0]/=d;
- n[1]/=d;
- n[2]/=d;
- } else {
- n[0]=n[1]=n[2]= 0.0f;
- d= 0.0f;
- }
- return d;
-}
-
-/* Crossf stores the cross product c = a x b */
-void Crossf(float *c, float *a, float *b)
-{
- c[0] = a[1] * b[2] - a[2] * b[1];
- c[1] = a[2] * b[0] - a[0] * b[2];
- c[2] = a[0] * b[1] - a[1] * b[0];
-}
-
-/* Inpf returns the dot product, also called the scalar product and inner product */
-float Inpf( float *v1, float *v2)
-{
- return v1[0]*v2[0]+v1[1]*v2[1]+v1[2]*v2[2];
-}
-
-/* Project v1 on v2 */
-void Projf(float *c, float *v1, float *v2)
-{
- float mul;
- mul = Inpf(v1, v2) / Inpf(v2, v2);
-
- c[0] = mul * v2[0];
- c[1] = mul * v2[1];
- c[2] = mul * v2[2];
-}
-
-void Mat3Transp(float mat[][3])
-{
- float t;
-
- t = mat[0][1] ;
- mat[0][1] = mat[1][0] ;
- mat[1][0] = t;
- t = mat[0][2] ;
- mat[0][2] = mat[2][0] ;
- mat[2][0] = t;
- t = mat[1][2] ;
- mat[1][2] = mat[2][1] ;
- mat[2][1] = t;
-}
-
-void Mat4Transp(float mat[][4])
-{
- float t;
-
- t = mat[0][1] ;
- mat[0][1] = mat[1][0] ;
- mat[1][0] = t;
- t = mat[0][2] ;
- mat[0][2] = mat[2][0] ;
- mat[2][0] = t;
- t = mat[0][3] ;
- mat[0][3] = mat[3][0] ;
- mat[3][0] = t;
-
- t = mat[1][2] ;
- mat[1][2] = mat[2][1] ;
- mat[2][1] = t;
- t = mat[1][3] ;
- mat[1][3] = mat[3][1] ;
- mat[3][1] = t;
-
- t = mat[2][3] ;
- mat[2][3] = mat[3][2] ;
- mat[3][2] = t;
-}
-
-
-/*
- * invertmat -
- * computes the inverse of mat and puts it in inverse. Returns
- * TRUE on success (i.e. can always find a pivot) and FALSE on failure.
- * Uses Gaussian Elimination with partial (maximal column) pivoting.
- *
- * Mark Segal - 1992
- */
-
-int Mat4Invert(float inverse[][4], float mat[][4])
-{
- int i, j, k;
- double temp;
- float tempmat[4][4];
- float max;
- int maxj;
-
- /* Set inverse to identity */
- for (i=0; i<4; i++)
- for (j=0; j<4; j++)
- inverse[i][j] = 0;
- for (i=0; i<4; i++)
- inverse[i][i] = 1;
-
- /* Copy original matrix so we don't mess it up */
- for(i = 0; i < 4; i++)
- for(j = 0; j <4; j++)
- tempmat[i][j] = mat[i][j];
-
- for(i = 0; i < 4; i++) {
- /* Look for row with max pivot */
- max = ABS(tempmat[i][i]);
- maxj = i;
- for(j = i + 1; j < 4; j++) {
- if(ABS(tempmat[j][i]) > max) {
- max = ABS(tempmat[j][i]);
- maxj = j;
- }
- }
- /* Swap rows if necessary */
- if (maxj != i) {
- for( k = 0; k < 4; k++) {
- SWAP(float, tempmat[i][k], tempmat[maxj][k]);
- SWAP(float, inverse[i][k], inverse[maxj][k]);
- }
- }
-
- temp = tempmat[i][i];
- if (temp == 0)
- return 0; /* No non-zero pivot */
- for(k = 0; k < 4; k++) {
- tempmat[i][k] = (float)(tempmat[i][k]/temp);
- inverse[i][k] = (float)(inverse[i][k]/temp);
- }
- for(j = 0; j < 4; j++) {
- if(j != i) {
- temp = tempmat[j][i];
- for(k = 0; k < 4; k++) {
- tempmat[j][k] -= (float)(tempmat[i][k]*temp);
- inverse[j][k] -= (float)(inverse[i][k]*temp);
- }
- }
- }
- }
- return 1;
-}
-#ifdef TEST_ACTIVE
-void Mat4InvertSimp(float inverse[][4], float mat[][4])
-{
- /* only for Matrices that have a rotation */
- /* based at GG IV pag 205 */
- float scale;
-
- scale= mat[0][0]*mat[0][0] + mat[1][0]*mat[1][0] + mat[2][0]*mat[2][0];
- if(scale==0.0) return;
-
- scale= 1.0/scale;
-
- /* transpose and scale */
- inverse[0][0]= scale*mat[0][0];
- inverse[1][0]= scale*mat[0][1];
- inverse[2][0]= scale*mat[0][2];
- inverse[0][1]= scale*mat[1][0];
- inverse[1][1]= scale*mat[1][1];
- inverse[2][1]= scale*mat[1][2];
- inverse[0][2]= scale*mat[2][0];
- inverse[1][2]= scale*mat[2][1];
- inverse[2][2]= scale*mat[2][2];
-
- inverse[3][0]= -(inverse[0][0]*mat[3][0] + inverse[1][0]*mat[3][1] + inverse[2][0]*mat[3][2]);
- inverse[3][1]= -(inverse[0][1]*mat[3][0] + inverse[1][1]*mat[3][1] + inverse[2][1]*mat[3][2]);
- inverse[3][2]= -(inverse[0][2]*mat[3][0] + inverse[1][2]*mat[3][1] + inverse[2][2]*mat[3][2]);
-
- inverse[0][3]= inverse[1][3]= inverse[2][3]= 0.0;
- inverse[3][3]= 1.0;
-}
-#endif
-/* struct Matrix4; */
-
-#ifdef TEST_ACTIVE
-/* this seems to be unused.. */
-
-void Mat4Inv(float *m1, float *m2)
-{
-
-/* This gets me into trouble: */
- float mat1[3][3], mat2[3][3];
-
-/* void Mat3Inv(); */
-/* void Mat3CpyMat4(); */
-/* void Mat4CpyMat3(); */
-
- Mat3CpyMat4((float*)mat2,m2);
- Mat3Inv((float*)mat1, (float*) mat2);
- Mat4CpyMat3(m1, mat1);
-
-}
-#endif
-
-
-float Det2x2(float a,float b,float c,float d)
-{
-
- return a*d - b*c;
-}
-
-
-
-float Det3x3(float a1, float a2, float a3,
- float b1, float b2, float b3,
- float c1, float c2, float c3 )
-{
- float ans;
-
- ans = a1 * Det2x2( b2, b3, c2, c3 )
- - b1 * Det2x2( a2, a3, c2, c3 )
- + c1 * Det2x2( a2, a3, b2, b3 );
-
- return ans;
-}
-
-float Det4x4(float m[][4])
-{
- float ans;
- float a1,a2,a3,a4,b1,b2,b3,b4,c1,c2,c3,c4,d1,d2,d3,d4;
-
- a1= m[0][0];
- b1= m[0][1];
- c1= m[0][2];
- d1= m[0][3];
-
- a2= m[1][0];
- b2= m[1][1];
- c2= m[1][2];
- d2= m[1][3];
-
- a3= m[2][0];
- b3= m[2][1];
- c3= m[2][2];
- d3= m[2][3];
-
- a4= m[3][0];
- b4= m[3][1];
- c4= m[3][2];
- d4= m[3][3];
-
- ans = a1 * Det3x3( b2, b3, b4, c2, c3, c4, d2, d3, d4)
- - b1 * Det3x3( a2, a3, a4, c2, c3, c4, d2, d3, d4)
- + c1 * Det3x3( a2, a3, a4, b2, b3, b4, d2, d3, d4)
- - d1 * Det3x3( a2, a3, a4, b2, b3, b4, c2, c3, c4);
-
- return ans;
-}
-
-
-void Mat4Adj(float out[][4], float in[][4]) /* out = ADJ(in) */
-{
- float a1, a2, a3, a4, b1, b2, b3, b4;
- float c1, c2, c3, c4, d1, d2, d3, d4;
-
- a1= in[0][0];
- b1= in[0][1];
- c1= in[0][2];
- d1= in[0][3];
-
- a2= in[1][0];
- b2= in[1][1];
- c2= in[1][2];
- d2= in[1][3];
-
- a3= in[2][0];
- b3= in[2][1];
- c3= in[2][2];
- d3= in[2][3];
-
- a4= in[3][0];
- b4= in[3][1];
- c4= in[3][2];
- d4= in[3][3];
-
-
- out[0][0] = Det3x3( b2, b3, b4, c2, c3, c4, d2, d3, d4);
- out[1][0] = - Det3x3( a2, a3, a4, c2, c3, c4, d2, d3, d4);
- out[2][0] = Det3x3( a2, a3, a4, b2, b3, b4, d2, d3, d4);
- out[3][0] = - Det3x3( a2, a3, a4, b2, b3, b4, c2, c3, c4);
-
- out[0][1] = - Det3x3( b1, b3, b4, c1, c3, c4, d1, d3, d4);
- out[1][1] = Det3x3( a1, a3, a4, c1, c3, c4, d1, d3, d4);
- out[2][1] = - Det3x3( a1, a3, a4, b1, b3, b4, d1, d3, d4);
- out[3][1] = Det3x3( a1, a3, a4, b1, b3, b4, c1, c3, c4);
-
- out[0][2] = Det3x3( b1, b2, b4, c1, c2, c4, d1, d2, d4);
- out[1][2] = - Det3x3( a1, a2, a4, c1, c2, c4, d1, d2, d4);
- out[2][2] = Det3x3( a1, a2, a4, b1, b2, b4, d1, d2, d4);
- out[3][2] = - Det3x3( a1, a2, a4, b1, b2, b4, c1, c2, c4);
-
- out[0][3] = - Det3x3( b1, b2, b3, c1, c2, c3, d1, d2, d3);
- out[1][3] = Det3x3( a1, a2, a3, c1, c2, c3, d1, d2, d3);
- out[2][3] = - Det3x3( a1, a2, a3, b1, b2, b3, d1, d2, d3);
- out[3][3] = Det3x3( a1, a2, a3, b1, b2, b3, c1, c2, c3);
-}
-
-void Mat4InvGG(float out[][4], float in[][4]) /* from Graphic Gems I, out= INV(in) */
-{
- int i, j;
- float det;
-
- /* calculate the adjoint matrix */
-
- Mat4Adj(out,in);
-
- det = Det4x4(out);
-
- if ( fabs( det ) < SMALL_NUMBER) {
- return;
- }
-
- /* scale the adjoint matrix to get the inverse */
-
- for (i=0; i<4; i++)
- for(j=0; j<4; j++)
- out[i][j] = out[i][j] / det;
-
- /* the last factor is not always 1. For that reason an extra division should be implemented? */
-}
-
-
-void Mat3Inv(float m1[][3], float m2[][3])
-{
- short a,b;
- float det;
-
- /* calc adjoint */
- Mat3Adj(m1,m2);
-
- /* then determinant old matrix! */
- det= m2[0][0]* (m2[1][1]*m2[2][2] - m2[1][2]*m2[2][1])
- -m2[1][0]* (m2[0][1]*m2[2][2] - m2[0][2]*m2[2][1])
- +m2[2][0]* (m2[0][1]*m2[1][2] - m2[0][2]*m2[1][1]);
-
- if(det==0) det=1;
- det= 1/det;
- for(a=0;a<3;a++) {
- for(b=0;b<3;b++) {
- m1[a][b]*=det;
- }
- }
-}
-
-void Mat3Adj(float m1[][3], float m[][3])
-{
- m1[0][0]=m[1][1]*m[2][2]-m[1][2]*m[2][1];
- m1[0][1]= -m[0][1]*m[2][2]+m[0][2]*m[2][1];
- m1[0][2]=m[0][1]*m[1][2]-m[0][2]*m[1][1];
-
- m1[1][0]= -m[1][0]*m[2][2]+m[1][2]*m[2][0];
- m1[1][1]=m[0][0]*m[2][2]-m[0][2]*m[2][0];
- m1[1][2]= -m[0][0]*m[1][2]+m[0][2]*m[1][0];
-
- m1[2][0]=m[1][0]*m[2][1]-m[1][1]*m[2][0];
- m1[2][1]= -m[0][0]*m[2][1]+m[0][1]*m[2][0];
- m1[2][2]=m[0][0]*m[1][1]-m[0][1]*m[1][0];
-}
-
-void Mat4MulMat4(float m1[][4], float m2[][4], float m3[][4])
-{
- /* matrix product: m1[j][k] = m2[j][i].m3[i][k] */
-
- m1[0][0] = m2[0][0]*m3[0][0] + m2[0][1]*m3[1][0] + m2[0][2]*m3[2][0] + m2[0][3]*m3[3][0];
- m1[0][1] = m2[0][0]*m3[0][1] + m2[0][1]*m3[1][1] + m2[0][2]*m3[2][1] + m2[0][3]*m3[3][1];
- m1[0][2] = m2[0][0]*m3[0][2] + m2[0][1]*m3[1][2] + m2[0][2]*m3[2][2] + m2[0][3]*m3[3][2];
- m1[0][3] = m2[0][0]*m3[0][3] + m2[0][1]*m3[1][3] + m2[0][2]*m3[2][3] + m2[0][3]*m3[3][3];
-
- m1[1][0] = m2[1][0]*m3[0][0] + m2[1][1]*m3[1][0] + m2[1][2]*m3[2][0] + m2[1][3]*m3[3][0];
- m1[1][1] = m2[1][0]*m3[0][1] + m2[1][1]*m3[1][1] + m2[1][2]*m3[2][1] + m2[1][3]*m3[3][1];
- m1[1][2] = m2[1][0]*m3[0][2] + m2[1][1]*m3[1][2] + m2[1][2]*m3[2][2] + m2[1][3]*m3[3][2];
- m1[1][3] = m2[1][0]*m3[0][3] + m2[1][1]*m3[1][3] + m2[1][2]*m3[2][3] + m2[1][3]*m3[3][3];
-
- m1[2][0] = m2[2][0]*m3[0][0] + m2[2][1]*m3[1][0] + m2[2][2]*m3[2][0] + m2[2][3]*m3[3][0];
- m1[2][1] = m2[2][0]*m3[0][1] + m2[2][1]*m3[1][1] + m2[2][2]*m3[2][1] + m2[2][3]*m3[3][1];
- m1[2][2] = m2[2][0]*m3[0][2] + m2[2][1]*m3[1][2] + m2[2][2]*m3[2][2] + m2[2][3]*m3[3][2];
- m1[2][3] = m2[2][0]*m3[0][3] + m2[2][1]*m3[1][3] + m2[2][2]*m3[2][3] + m2[2][3]*m3[3][3];
-
- m1[3][0] = m2[3][0]*m3[0][0] + m2[3][1]*m3[1][0] + m2[3][2]*m3[2][0] + m2[3][3]*m3[3][0];
- m1[3][1] = m2[3][0]*m3[0][1] + m2[3][1]*m3[1][1] + m2[3][2]*m3[2][1] + m2[3][3]*m3[3][1];
- m1[3][2] = m2[3][0]*m3[0][2] + m2[3][1]*m3[1][2] + m2[3][2]*m3[2][2] + m2[3][3]*m3[3][2];
- m1[3][3] = m2[3][0]*m3[0][3] + m2[3][1]*m3[1][3] + m2[3][2]*m3[2][3] + m2[3][3]*m3[3][3];
-
-}
-#ifdef TEST_ACTIVE
-void subMat4MulMat4(float *m1, float *m2, float *m3)
-{
-
- m1[0]= m2[0]*m3[0] + m2[1]*m3[4] + m2[2]*m3[8];
- m1[1]= m2[0]*m3[1] + m2[1]*m3[5] + m2[2]*m3[9];
- m1[2]= m2[0]*m3[2] + m2[1]*m3[6] + m2[2]*m3[10];
- m1[3]= m2[0]*m3[3] + m2[1]*m3[7] + m2[2]*m3[11] + m2[3];
- m1+=4;
- m2+=4;
- m1[0]= m2[0]*m3[0] + m2[1]*m3[4] + m2[2]*m3[8];
- m1[1]= m2[0]*m3[1] + m2[1]*m3[5] + m2[2]*m3[9];
- m1[2]= m2[0]*m3[2] + m2[1]*m3[6] + m2[2]*m3[10];
- m1[3]= m2[0]*m3[3] + m2[1]*m3[7] + m2[2]*m3[11] + m2[3];
- m1+=4;
- m2+=4;
- m1[0]= m2[0]*m3[0] + m2[1]*m3[4] + m2[2]*m3[8];
- m1[1]= m2[0]*m3[1] + m2[1]*m3[5] + m2[2]*m3[9];
- m1[2]= m2[0]*m3[2] + m2[1]*m3[6] + m2[2]*m3[10];
- m1[3]= m2[0]*m3[3] + m2[1]*m3[7] + m2[2]*m3[11] + m2[3];
-}
-#endif
-
-#ifndef TEST_ACTIVE
-void Mat3MulMat3(float m1[][3], float m3[][3], float m2[][3])
-#else
-void Mat3MulMat3(float *m1, float *m3, float *m2)
-#endif
-{
- /* m1[i][j] = m2[i][k]*m3[k][j], args are flipped! */
-#ifndef TEST_ACTIVE
- m1[0][0]= m2[0][0]*m3[0][0] + m2[0][1]*m3[1][0] + m2[0][2]*m3[2][0];
- m1[0][1]= m2[0][0]*m3[0][1] + m2[0][1]*m3[1][1] + m2[0][2]*m3[2][1];
- m1[0][2]= m2[0][0]*m3[0][2] + m2[0][1]*m3[1][2] + m2[0][2]*m3[2][2];
-
- m1[1][0]= m2[1][0]*m3[0][0] + m2[1][1]*m3[1][0] + m2[1][2]*m3[2][0];
- m1[1][1]= m2[1][0]*m3[0][1] + m2[1][1]*m3[1][1] + m2[1][2]*m3[2][1];
- m1[1][2]= m2[1][0]*m3[0][2] + m2[1][1]*m3[1][2] + m2[1][2]*m3[2][2];
-
- m1[2][0]= m2[2][0]*m3[0][0] + m2[2][1]*m3[1][0] + m2[2][2]*m3[2][0];
- m1[2][1]= m2[2][0]*m3[0][1] + m2[2][1]*m3[1][1] + m2[2][2]*m3[2][1];
- m1[2][2]= m2[2][0]*m3[0][2] + m2[2][1]*m3[1][2] + m2[2][2]*m3[2][2];
-#else
- m1[0]= m2[0]*m3[0] + m2[1]*m3[3] + m2[2]*m3[6];
- m1[1]= m2[0]*m3[1] + m2[1]*m3[4] + m2[2]*m3[7];
- m1[2]= m2[0]*m3[2] + m2[1]*m3[5] + m2[2]*m3[8];
- m1+=3;
- m2+=3;
- m1[0]= m2[0]*m3[0] + m2[1]*m3[3] + m2[2]*m3[6];
- m1[1]= m2[0]*m3[1] + m2[1]*m3[4] + m2[2]*m3[7];
- m1[2]= m2[0]*m3[2] + m2[1]*m3[5] + m2[2]*m3[8];
- m1+=3;
- m2+=3;
- m1[0]= m2[0]*m3[0] + m2[1]*m3[3] + m2[2]*m3[6];
- m1[1]= m2[0]*m3[1] + m2[1]*m3[4] + m2[2]*m3[7];
- m1[2]= m2[0]*m3[2] + m2[1]*m3[5] + m2[2]*m3[8];
-#endif
-} /* end of void Mat3MulMat3(float m1[][3], float m3[][3], float m2[][3]) */
-
-void Mat4MulMat43(float (*m1)[4], float (*m3)[4], float (*m2)[3])
-{
- m1[0][0]= m2[0][0]*m3[0][0] + m2[0][1]*m3[1][0] + m2[0][2]*m3[2][0];
- m1[0][1]= m2[0][0]*m3[0][1] + m2[0][1]*m3[1][1] + m2[0][2]*m3[2][1];
- m1[0][2]= m2[0][0]*m3[0][2] + m2[0][1]*m3[1][2] + m2[0][2]*m3[2][2];
- m1[1][0]= m2[1][0]*m3[0][0] + m2[1][1]*m3[1][0] + m2[1][2]*m3[2][0];
- m1[1][1]= m2[1][0]*m3[0][1] + m2[1][1]*m3[1][1] + m2[1][2]*m3[2][1];
- m1[1][2]= m2[1][0]*m3[0][2] + m2[1][1]*m3[1][2] + m2[1][2]*m3[2][2];
- m1[2][0]= m2[2][0]*m3[0][0] + m2[2][1]*m3[1][0] + m2[2][2]*m3[2][0];
- m1[2][1]= m2[2][0]*m3[0][1] + m2[2][1]*m3[1][1] + m2[2][2]*m3[2][1];
- m1[2][2]= m2[2][0]*m3[0][2] + m2[2][1]*m3[1][2] + m2[2][2]*m3[2][2];
-}
-/* m1 = m2 * m3, ignore the elements on the 4th row/column of m3*/
-void Mat3IsMat3MulMat4(float m1[][3], float m2[][3], float m3[][4])
-{
- /* m1[i][j] = m2[i][k] * m3[k][j] */
- m1[0][0] = m2[0][0] * m3[0][0] + m2[0][1] * m3[1][0] +m2[0][2] * m3[2][0];
- m1[0][1] = m2[0][0] * m3[0][1] + m2[0][1] * m3[1][1] +m2[0][2] * m3[2][1];
- m1[0][2] = m2[0][0] * m3[0][2] + m2[0][1] * m3[1][2] +m2[0][2] * m3[2][2];
-
- m1[1][0] = m2[1][0] * m3[0][0] + m2[1][1] * m3[1][0] +m2[1][2] * m3[2][0];
- m1[1][1] = m2[1][0] * m3[0][1] + m2[1][1] * m3[1][1] +m2[1][2] * m3[2][1];
- m1[1][2] = m2[1][0] * m3[0][2] + m2[1][1] * m3[1][2] +m2[1][2] * m3[2][2];
-
- m1[2][0] = m2[2][0] * m3[0][0] + m2[2][1] * m3[1][0] +m2[2][2] * m3[2][0];
- m1[2][1] = m2[2][0] * m3[0][1] + m2[2][1] * m3[1][1] +m2[2][2] * m3[2][1];
- m1[2][2] = m2[2][0] * m3[0][2] + m2[2][1] * m3[1][2] +m2[2][2] * m3[2][2];
-}
-
-
-
-void Mat4MulMat34(float (*m1)[4], float (*m3)[3], float (*m2)[4])
-{
- m1[0][0]= m2[0][0]*m3[0][0] + m2[0][1]*m3[1][0] + m2[0][2]*m3[2][0];
- m1[0][1]= m2[0][0]*m3[0][1] + m2[0][1]*m3[1][1] + m2[0][2]*m3[2][1];
- m1[0][2]= m2[0][0]*m3[0][2] + m2[0][1]*m3[1][2] + m2[0][2]*m3[2][2];
- m1[1][0]= m2[1][0]*m3[0][0] + m2[1][1]*m3[1][0] + m2[1][2]*m3[2][0];
- m1[1][1]= m2[1][0]*m3[0][1] + m2[1][1]*m3[1][1] + m2[1][2]*m3[2][1];
- m1[1][2]= m2[1][0]*m3[0][2] + m2[1][1]*m3[1][2] + m2[1][2]*m3[2][2];
- m1[2][0]= m2[2][0]*m3[0][0] + m2[2][1]*m3[1][0] + m2[2][2]*m3[2][0];
- m1[2][1]= m2[2][0]*m3[0][1] + m2[2][1]*m3[1][1] + m2[2][2]*m3[2][1];
- m1[2][2]= m2[2][0]*m3[0][2] + m2[2][1]*m3[1][2] + m2[2][2]*m3[2][2];
-}
-
-void Mat4CpyMat4(float m1[][4], float m2[][4])
-{
- memcpy(m1, m2, 4*4*sizeof(float));
-}
-
-void Mat4SwapMat4(float m1[][4], float m2[][4])
-{
- float t;
- int i, j;
-
- for(i = 0; i < 4; i++) {
- for (j = 0; j < 4; j++) {
- t = m1[i][j];
- m1[i][j] = m2[i][j];
- m2[i][j] = t;
- }
- }
-}
-
-typedef float Mat3Row[3];
-typedef float Mat4Row[4];
-
-#ifdef TEST_ACTIVE
-void Mat3CpyMat4(float *m1p, float *m2p)
-#else
-void Mat3CpyMat4(float m1[][3], float m2[][4])
-#endif
-{
-#ifdef TEST_ACTIVE
- int i, j;
- Mat3Row *m1= (Mat3Row *)m1p;
- Mat4Row *m2= (Mat4Row *)m2p;
- for ( i = 0; i++; i < 3) {
- for (j = 0; j++; j < 3) {
- m1p[3*i + j] = m2p[4*i + j];
- }
- }
-#endif
- m1[0][0]= m2[0][0];
- m1[0][1]= m2[0][1];
- m1[0][2]= m2[0][2];
-
- m1[1][0]= m2[1][0];
- m1[1][1]= m2[1][1];
- m1[1][2]= m2[1][2];
-
- m1[2][0]= m2[2][0];
- m1[2][1]= m2[2][1];
- m1[2][2]= m2[2][2];
-}
-
-/* Butched. See .h for comment */
-/* void Mat4CpyMat3(float m1[][4], float m2[][3]) */
-#ifdef TEST_ACTIVE
-void Mat4CpyMat3(float* m1, float *m2)
-{
- int i;
- for (i = 0; i < 3; i++) {
- m1[(4*i)] = m2[(3*i)];
- m1[(4*i) + 1]= m2[(3*i) + 1];
- m1[(4*i) + 2]= m2[(3*i) + 2];
- m1[(4*i) + 3]= 0.0;
- i++;
- }
-
- m1[12]=m1[13]= m1[14]= 0.0;
- m1[15]= 1.0;
-}
-#else
-
-void Mat4CpyMat3(float m1[][4], float m2[][3]) /* no clear */
-{
- m1[0][0]= m2[0][0];
- m1[0][1]= m2[0][1];
- m1[0][2]= m2[0][2];
-
- m1[1][0]= m2[1][0];
- m1[1][1]= m2[1][1];
- m1[1][2]= m2[1][2];
-
- m1[2][0]= m2[2][0];
- m1[2][1]= m2[2][1];
- m1[2][2]= m2[2][2];
-
- /* Reevan's Bugfix */
- m1[0][3]=0.0F;
- m1[1][3]=0.0F;
- m1[2][3]=0.0F;
-
- m1[3][0]=0.0F;
- m1[3][1]=0.0F;
- m1[3][2]=0.0F;
- m1[3][3]=1.0F;
-
-
-}
-#endif
-
-void Mat3CpyMat3(float m1[][3], float m2[][3])
-{
- /* destination comes first: */
- memcpy(&m1[0], &m2[0], 9*sizeof(float));
-}
-
-void Mat3MulSerie(float answ[][3],
- float m1[][3], float m2[][3], float m3[][3],
- float m4[][3], float m5[][3], float m6[][3],
- float m7[][3], float m8[][3])
-{
- float temp[3][3];
-
- if(m1==0 || m2==0) return;
-
-
- Mat3MulMat3(answ, m2, m1);
- if(m3) {
- Mat3MulMat3(temp, m3, answ);
- if(m4) {
- Mat3MulMat3(answ, m4, temp);
- if(m5) {
- Mat3MulMat3(temp, m5, answ);
- if(m6) {
- Mat3MulMat3(answ, m6, temp);
- if(m7) {
- Mat3MulMat3(temp, m7, answ);
- if(m8) {
- Mat3MulMat3(answ, m8, temp);
- }
- else Mat3CpyMat3(answ, temp);
- }
- }
- else Mat3CpyMat3(answ, temp);
- }
- }
- else Mat3CpyMat3(answ, temp);
- }
-}
-
-void Mat4MulSerie(float answ[][4], float m1[][4],
- float m2[][4], float m3[][4], float m4[][4],
- float m5[][4], float m6[][4], float m7[][4],
- float m8[][4])
-{
- float temp[4][4];
-
- if(m1==0 || m2==0) return;
-
- Mat4MulMat4(answ, m2, m1);
- if(m3) {
- Mat4MulMat4(temp, m3, answ);
- if(m4) {
- Mat4MulMat4(answ, m4, temp);
- if(m5) {
- Mat4MulMat4(temp, m5, answ);
- if(m6) {
- Mat4MulMat4(answ, m6, temp);
- if(m7) {
- Mat4MulMat4(temp, m7, answ);
- if(m8) {
- Mat4MulMat4(answ, m8, temp);
- }
- else Mat4CpyMat4(answ, temp);
- }
- }
- else Mat4CpyMat4(answ, temp);
- }
- }
- else Mat4CpyMat4(answ, temp);
- }
-}
-
-void Mat3BlendMat3(float out[][3], float dst[][3], float src[][3], float srcweight)
-{
- float squat[4], dquat[4], fquat[4];
- float ssize[3], dsize[3], fsize[4];
- float rmat[3][3], smat[3][3];
-
- Mat3ToQuat(dst, dquat);
- Mat3ToSize(dst, dsize);
-
- Mat3ToQuat(src, squat);
- Mat3ToSize(src, ssize);
-
- /* do blending */
- QuatInterpol(fquat, dquat, squat, srcweight);
- VecLerpf(fsize, dsize, ssize, srcweight);
-
- /* compose new matrix */
- QuatToMat3(fquat, rmat);
- SizeToMat3(fsize, smat);
- Mat3MulMat3(out, rmat, smat);
-}
-
-void Mat4BlendMat4(float out[][4], float dst[][4], float src[][4], float srcweight)
-{
- float squat[4], dquat[4], fquat[4];
- float ssize[3], dsize[3], fsize[4];
- float sloc[3], dloc[3], floc[3];
-
- Mat4ToQuat(dst, dquat);
- Mat4ToSize(dst, dsize);
- VecCopyf(dloc, dst[3]);
-
- Mat4ToQuat(src, squat);
- Mat4ToSize(src, ssize);
- VecCopyf(sloc, src[3]);
-
- /* do blending */
- VecLerpf(floc, dloc, sloc, srcweight);
- QuatInterpol(fquat, dquat, squat, srcweight);
- VecLerpf(fsize, dsize, ssize, srcweight);
-
- /* compose new matrix */
- LocQuatSizeToMat4(out, floc, fquat, fsize);
-}
-
-void Mat4Clr(float *m)
-{
- memset(m, 0, 4*4*sizeof(float));
-}
-
-void Mat3Clr(float *m)
-{
- memset(m, 0, 3*3*sizeof(float));
-}
-
-void Mat4One(float m[][4])
-{
-
- m[0][0]= m[1][1]= m[2][2]= m[3][3]= 1.0;
- m[0][1]= m[0][2]= m[0][3]= 0.0;
- m[1][0]= m[1][2]= m[1][3]= 0.0;
- m[2][0]= m[2][1]= m[2][3]= 0.0;
- m[3][0]= m[3][1]= m[3][2]= 0.0;
-}
-
-void Mat3One(float m[][3])
-{
-
- m[0][0]= m[1][1]= m[2][2]= 1.0;
- m[0][1]= m[0][2]= 0.0;
- m[1][0]= m[1][2]= 0.0;
- m[2][0]= m[2][1]= 0.0;
-}
-
-void Mat4Scale(float m[][4], float scale)
-{
-
- m[0][0]= m[1][1]= m[2][2]= scale;
- m[3][3]= 1.0;
- m[0][1]= m[0][2]= m[0][3]= 0.0;
- m[1][0]= m[1][2]= m[1][3]= 0.0;
- m[2][0]= m[2][1]= m[2][3]= 0.0;
- m[3][0]= m[3][1]= m[3][2]= 0.0;
-}
-
-void Mat3Scale(float m[][3], float scale)
-{
-
- m[0][0]= m[1][1]= m[2][2]= scale;
- m[0][1]= m[0][2]= 0.0;
- m[1][0]= m[1][2]= 0.0;
- m[2][0]= m[2][1]= 0.0;
-}
-
-void Mat4MulVec( float mat[][4], int *vec)
-{
- int x,y;
-
- x=vec[0];
- y=vec[1];
- vec[0]=(int)(x*mat[0][0] + y*mat[1][0] + mat[2][0]*vec[2] + mat[3][0]);
- vec[1]=(int)(x*mat[0][1] + y*mat[1][1] + mat[2][1]*vec[2] + mat[3][1]);
- vec[2]=(int)(x*mat[0][2] + y*mat[1][2] + mat[2][2]*vec[2] + mat[3][2]);
-}
-
-void Mat4MulVecfl( float mat[][4], float *vec)
-{
- float x,y;
-
- x=vec[0];
- y=vec[1];
- vec[0]=x*mat[0][0] + y*mat[1][0] + mat[2][0]*vec[2] + mat[3][0];
- vec[1]=x*mat[0][1] + y*mat[1][1] + mat[2][1]*vec[2] + mat[3][1];
- vec[2]=x*mat[0][2] + y*mat[1][2] + mat[2][2]*vec[2] + mat[3][2];
-}
-
-void VecMat4MulVecfl(float *in, float mat[][4], float *vec)
-{
- float x,y;
-
- x=vec[0];
- y=vec[1];
- in[0]= x*mat[0][0] + y*mat[1][0] + mat[2][0]*vec[2] + mat[3][0];
- in[1]= x*mat[0][1] + y*mat[1][1] + mat[2][1]*vec[2] + mat[3][1];
- in[2]= x*mat[0][2] + y*mat[1][2] + mat[2][2]*vec[2] + mat[3][2];
-}
-
-void Mat4Mul3Vecfl( float mat[][4], float *vec)
-{
- float x,y;
-
- x= vec[0];
- y= vec[1];
- vec[0]= x*mat[0][0] + y*mat[1][0] + mat[2][0]*vec[2];
- vec[1]= x*mat[0][1] + y*mat[1][1] + mat[2][1]*vec[2];
- vec[2]= x*mat[0][2] + y*mat[1][2] + mat[2][2]*vec[2];
-}
-
-void Mat4MulVec3Project(float mat[][4], float *vec)
-{
- float w;
-
- w = vec[0]*mat[0][3] + vec[1]*mat[1][3] + vec[2]*mat[2][3] + mat[3][3];
- Mat4MulVecfl(mat, vec);
-
- vec[0] /= w;
- vec[1] /= w;
- vec[2] /= w;
-}
-
-void Mat4MulVec4fl( float mat[][4], float *vec)
-{
- float x,y,z;
-
- x=vec[0];
- y=vec[1];
- z= vec[2];
- vec[0]=x*mat[0][0] + y*mat[1][0] + z*mat[2][0] + mat[3][0]*vec[3];
- vec[1]=x*mat[0][1] + y*mat[1][1] + z*mat[2][1] + mat[3][1]*vec[3];
- vec[2]=x*mat[0][2] + y*mat[1][2] + z*mat[2][2] + mat[3][2]*vec[3];
- vec[3]=x*mat[0][3] + y*mat[1][3] + z*mat[2][3] + mat[3][3]*vec[3];
-}
-
-void Mat3MulVec( float mat[][3], int *vec)
-{
- int x,y;
-
- x=vec[0];
- y=vec[1];
- vec[0]= (int)(x*mat[0][0] + y*mat[1][0] + mat[2][0]*vec[2]);
- vec[1]= (int)(x*mat[0][1] + y*mat[1][1] + mat[2][1]*vec[2]);
- vec[2]= (int)(x*mat[0][2] + y*mat[1][2] + mat[2][2]*vec[2]);
-}
-
-void Mat3MulVecfl( float mat[][3], float *vec)
-{
- float x,y;
-
- x=vec[0];
- y=vec[1];
- vec[0]= x*mat[0][0] + y*mat[1][0] + mat[2][0]*vec[2];
- vec[1]= x*mat[0][1] + y*mat[1][1] + mat[2][1]*vec[2];
- vec[2]= x*mat[0][2] + y*mat[1][2] + mat[2][2]*vec[2];
-}
-
-void Mat3MulVecd( float mat[][3], double *vec)
-{
- double x,y;
-
- x=vec[0];
- y=vec[1];
- vec[0]= x*mat[0][0] + y*mat[1][0] + mat[2][0]*vec[2];
- vec[1]= x*mat[0][1] + y*mat[1][1] + mat[2][1]*vec[2];
- vec[2]= x*mat[0][2] + y*mat[1][2] + mat[2][2]*vec[2];
-}
-
-void Mat3TransMulVecfl( float mat[][3], float *vec)
-{
- float x,y;
-
- x=vec[0];
- y=vec[1];
- vec[0]= x*mat[0][0] + y*mat[0][1] + mat[0][2]*vec[2];
- vec[1]= x*mat[1][0] + y*mat[1][1] + mat[1][2]*vec[2];
- vec[2]= x*mat[2][0] + y*mat[2][1] + mat[2][2]*vec[2];
-}
-
-void Mat3MulFloat(float *m, float f)
-{
- int i;
-
- for(i=0;i<9;i++) m[i]*=f;
-}
-
-void Mat4MulFloat(float *m, float f)
-{
- int i;
-
- for(i=0;i<16;i++) m[i]*=f; /* count to 12: without vector component */
-}
-
-
-void Mat4MulFloat3(float *m, float f) /* only scale component */
-{
- int i,j;
-
- for(i=0; i<3; i++) {
- for(j=0; j<3; j++) {
-
- m[4*i+j] *= f;
- }
- }
-}
-
-void Mat3AddMat3(float m1[][3], float m2[][3], float m3[][3])
-{
- int i, j;
-
- for(i=0;i<3;i++)
- for(j=0;j<3;j++)
- m1[i][j]= m2[i][j] + m3[i][j];
-}
-
-void Mat4AddMat4(float m1[][4], float m2[][4], float m3[][4])
-{
- int i, j;
-
- for(i=0;i<4;i++)
- for(j=0;j<4;j++)
- m1[i][j]= m2[i][j] + m3[i][j];
-}
-
-void VecStar(float mat[][3], float *vec)
-{
-
- mat[0][0]= mat[1][1]= mat[2][2]= 0.0;
- mat[0][1]= -vec[2];
- mat[0][2]= vec[1];
- mat[1][0]= vec[2];
- mat[1][2]= -vec[0];
- mat[2][0]= -vec[1];
- mat[2][1]= vec[0];
-
-}
-#ifdef TEST_ACTIVE
-short EenheidsMat(float mat[][3])
-{
-
- if(mat[0][0]==1.0 && mat[0][1]==0.0 && mat[0][2]==0.0)
- if(mat[1][0]==0.0 && mat[1][1]==1.0 && mat[1][2]==0.0)
- if(mat[2][0]==0.0 && mat[2][1]==0.0 && mat[2][2]==1.0)
- return 1;
- return 0;
-}
-#endif
-
-int FloatCompare( float *v1, float *v2, float limit)
-{
-
- if( fabs(v1[0]-v2[0])<limit ) {
- if( fabs(v1[1]-v2[1])<limit ) {
- if( fabs(v1[2]-v2[2])<limit ) return 1;
- }
- }
- return 0;
-}
-
-int FloatCompare4( float *v1, float *v2, float limit)
-{
-
- if( fabs(v1[0]-v2[0])<limit ) {
- if( fabs(v1[1]-v2[1])<limit ) {
- if( fabs(v1[2]-v2[2])<limit ) {
- if( fabs(v1[3]-v2[3])<limit ) return 1;
- }
- }
- }
- return 0;
-}
-
-float FloatLerpf( float target, float origin, float fac)
-{
- return (fac*target) + (1.0f-fac)*origin;
-}
-
-void printvecf( char *str, float v[3])
-{
- printf("%s: %.3f %.3f %.3f\n", str, v[0], v[1], v[2]);
-
-}
-
-void printquat( char *str, float q[4])
-{
- printf("%s: %.3f %.3f %.3f %.3f\n", str, q[0], q[1], q[2], q[3]);
-
-}
-
-void printvec4f( char *str, float v[4])
-{
- printf("%s\n", str);
- printf("%f %f %f %f\n",v[0],v[1],v[2], v[3]);
- printf("\n");
-
-}
-
-void printmatrix4( char *str, float m[][4])
-{
- printf("%s\n", str);
- printf("%f %f %f %f\n",m[0][0],m[1][0],m[2][0],m[3][0]);
- printf("%f %f %f %f\n",m[0][1],m[1][1],m[2][1],m[3][1]);
- printf("%f %f %f %f\n",m[0][2],m[1][2],m[2][2],m[3][2]);
- printf("%f %f %f %f\n",m[0][3],m[1][3],m[2][3],m[3][3]);
- printf("\n");
-
-}
-
-void printmatrix3( char *str, float m[][3])
-{
- printf("%s\n", str);
- printf("%f %f %f\n",m[0][0],m[1][0],m[2][0]);
- printf("%f %f %f\n",m[0][1],m[1][1],m[2][1]);
- printf("%f %f %f\n",m[0][2],m[1][2],m[2][2]);
- printf("\n");
-
-}
-
-/* **************** QUATERNIONS ********** */
-
-int QuatIsNul(float *q)
-{
- return (q[0] == 0 && q[1] == 0 && q[2] == 0 && q[3] == 0);
-}
-
-void QuatMul(float *q, float *q1, float *q2)
-{
- float t0,t1,t2;
-
- t0= q1[0]*q2[0]-q1[1]*q2[1]-q1[2]*q2[2]-q1[3]*q2[3];
- t1= q1[0]*q2[1]+q1[1]*q2[0]+q1[2]*q2[3]-q1[3]*q2[2];
- t2= q1[0]*q2[2]+q1[2]*q2[0]+q1[3]*q2[1]-q1[1]*q2[3];
- q[3]= q1[0]*q2[3]+q1[3]*q2[0]+q1[1]*q2[2]-q1[2]*q2[1];
- q[0]=t0;
- q[1]=t1;
- q[2]=t2;
-}
-
-/* Assumes a unit quaternion */
-void QuatMulVecf(float *q, float *v)
-{
- float t0, t1, t2;
-
- t0= -q[1]*v[0]-q[2]*v[1]-q[3]*v[2];
- t1= q[0]*v[0]+q[2]*v[2]-q[3]*v[1];
- t2= q[0]*v[1]+q[3]*v[0]-q[1]*v[2];
- v[2]= q[0]*v[2]+q[1]*v[1]-q[2]*v[0];
- v[0]=t1;
- v[1]=t2;
-
- t1= t0*-q[1]+v[0]*q[0]-v[1]*q[3]+v[2]*q[2];
- t2= t0*-q[2]+v[1]*q[0]-v[2]*q[1]+v[0]*q[3];
- v[2]= t0*-q[3]+v[2]*q[0]-v[0]*q[2]+v[1]*q[1];
- v[0]=t1;
- v[1]=t2;
-}
-
-void QuatConj(float *q)
-{
- q[1] = -q[1];
- q[2] = -q[2];
- q[3] = -q[3];
-}
-
-float QuatDot(float *q1, float *q2)
-{
- return q1[0]*q2[0] + q1[1]*q2[1] + q1[2]*q2[2] + q1[3]*q2[3];
-}
-
-void QuatInv(float *q)
-{
- float f = QuatDot(q, q);
-
- if (f == 0.0f)
- return;
-
- QuatConj(q);
- QuatMulf(q, 1.0f/f);
-}
-
-/* simple mult */
-void QuatMulf(float *q, float f)
-{
- q[0] *= f;
- q[1] *= f;
- q[2] *= f;
- q[3] *= f;
-}
-
-void QuatSub(float *q, float *q1, float *q2)
-{
- q2[0]= -q2[0];
- QuatMul(q, q1, q2);
- q2[0]= -q2[0];
-}
-
-/* angular mult factor */
-void QuatMulFac(float *q, float fac)
-{
- float angle= fac*saacos(q[0]); /* quat[0]= cos(0.5*angle), but now the 0.5 and 2.0 rule out */
-
- float co= (float)cos(angle);
- float si= (float)sin(angle);
- q[0]= co;
- Normalize(q+1);
- q[1]*= si;
- q[2]*= si;
- q[3]*= si;
-
-}
-
-void QuatToMat3( float *q, float m[][3])
-{
- double q0, q1, q2, q3, qda,qdb,qdc,qaa,qab,qac,qbb,qbc,qcc;
-
- q0= M_SQRT2 * q[0];
- q1= M_SQRT2 * q[1];
- q2= M_SQRT2 * q[2];
- q3= M_SQRT2 * q[3];
-
- qda= q0*q1;
- qdb= q0*q2;
- qdc= q0*q3;
- qaa= q1*q1;
- qab= q1*q2;
- qac= q1*q3;
- qbb= q2*q2;
- qbc= q2*q3;
- qcc= q3*q3;
-
- m[0][0]= (float)(1.0-qbb-qcc);
- m[0][1]= (float)(qdc+qab);
- m[0][2]= (float)(-qdb+qac);
-
- m[1][0]= (float)(-qdc+qab);
- m[1][1]= (float)(1.0-qaa-qcc);
- m[1][2]= (float)(qda+qbc);
-
- m[2][0]= (float)(qdb+qac);
- m[2][1]= (float)(-qda+qbc);
- m[2][2]= (float)(1.0-qaa-qbb);
-}
-
-
-void QuatToMat4( float *q, float m[][4])
-{
- double q0, q1, q2, q3, qda,qdb,qdc,qaa,qab,qac,qbb,qbc,qcc;
-
- q0= M_SQRT2 * q[0];
- q1= M_SQRT2 * q[1];
- q2= M_SQRT2 * q[2];
- q3= M_SQRT2 * q[3];
-
- qda= q0*q1;
- qdb= q0*q2;
- qdc= q0*q3;
- qaa= q1*q1;
- qab= q1*q2;
- qac= q1*q3;
- qbb= q2*q2;
- qbc= q2*q3;
- qcc= q3*q3;
-
- m[0][0]= (float)(1.0-qbb-qcc);
- m[0][1]= (float)(qdc+qab);
- m[0][2]= (float)(-qdb+qac);
- m[0][3]= 0.0f;
-
- m[1][0]= (float)(-qdc+qab);
- m[1][1]= (float)(1.0-qaa-qcc);
- m[1][2]= (float)(qda+qbc);
- m[1][3]= 0.0f;
-
- m[2][0]= (float)(qdb+qac);
- m[2][1]= (float)(-qda+qbc);
- m[2][2]= (float)(1.0-qaa-qbb);
- m[2][3]= 0.0f;
-
- m[3][0]= m[3][1]= m[3][2]= 0.0f;
- m[3][3]= 1.0f;
-}
-
-void Mat3ToQuat(float wmat[][3], float *q)
-{
- double tr, s;
- float mat[3][3];
-
- /* work on a copy */
- Mat3CpyMat3(mat, wmat);
- Mat3Ortho(mat); /* this is needed AND a NormalQuat in the end */
-
- tr= 0.25*(1.0+mat[0][0]+mat[1][1]+mat[2][2]);
-
- if(tr>FLT_EPSILON) {
- s= sqrt( tr);
- q[0]= (float)s;
- s= 1.0/(4.0*s);
- q[1]= (float)((mat[1][2]-mat[2][1])*s);
- q[2]= (float)((mat[2][0]-mat[0][2])*s);
- q[3]= (float)((mat[0][1]-mat[1][0])*s);
- }
- else {
- if(mat[0][0] > mat[1][1] && mat[0][0] > mat[2][2]) {
- s= 2.0*sqrtf(1.0 + mat[0][0] - mat[1][1] - mat[2][2]);
- q[1]= (float)(0.25*s);
-
- s= 1.0/s;
- q[0]= (float)((mat[2][1] - mat[1][2])*s);
- q[2]= (float)((mat[1][0] + mat[0][1])*s);
- q[3]= (float)((mat[2][0] + mat[0][2])*s);
- }
- else if(mat[1][1] > mat[2][2]) {
- s= 2.0*sqrtf(1.0 + mat[1][1] - mat[0][0] - mat[2][2]);
- q[2]= (float)(0.25*s);
-
- s= 1.0/s;
- q[0]= (float)((mat[2][0] - mat[0][2])*s);
- q[1]= (float)((mat[1][0] + mat[0][1])*s);
- q[3]= (float)((mat[2][1] + mat[1][2])*s);
- }
- else {
- s= 2.0*sqrtf(1.0 + mat[2][2] - mat[0][0] - mat[1][1]);
- q[3]= (float)(0.25*s);
-
- s= 1.0/s;
- q[0]= (float)((mat[1][0] - mat[0][1])*s);
- q[1]= (float)((mat[2][0] + mat[0][2])*s);
- q[2]= (float)((mat[2][1] + mat[1][2])*s);
- }
- }
- NormalQuat(q);
-}
-
-void Mat3ToQuat_is_ok( float wmat[][3], float *q)
-{
- float mat[3][3], matr[3][3], matn[3][3], q1[4], q2[4], angle, si, co, nor[3];
-
- /* work on a copy */
- Mat3CpyMat3(mat, wmat);
- Mat3Ortho(mat);
-
- /* rotate z-axis of matrix to z-axis */
-
- nor[0] = mat[2][1]; /* cross product with (0,0,1) */
- nor[1] = -mat[2][0];
- nor[2] = 0.0;
- Normalize(nor);
-
- co= mat[2][2];
- angle= 0.5f*saacos(co);
-
- co= (float)cos(angle);
- si= (float)sin(angle);
- q1[0]= co;
- q1[1]= -nor[0]*si; /* negative here, but why? */
- q1[2]= -nor[1]*si;
- q1[3]= -nor[2]*si;
-
- /* rotate back x-axis from mat, using inverse q1 */
- QuatToMat3(q1, matr);
- Mat3Inv(matn, matr);
- Mat3MulVecfl(matn, mat[0]);
-
- /* and align x-axes */
- angle= (float)(0.5*atan2(mat[0][1], mat[0][0]));
-
- co= (float)cos(angle);
- si= (float)sin(angle);
- q2[0]= co;
- q2[1]= 0.0f;
- q2[2]= 0.0f;
- q2[3]= si;
-
- QuatMul(q, q1, q2);
-}
-
-
-void Mat4ToQuat( float m[][4], float *q)
-{
- float mat[3][3];
-
- Mat3CpyMat4(mat, m);
- Mat3ToQuat(mat, q);
-
-}
-
-void QuatOne(float *q)
-{
- q[0]= 1.0;
- q[1]= q[2]= q[3]= 0.0;
-}
-
-void NormalQuat(float *q)
-{
- float len;
-
- len= (float)sqrt(q[0]*q[0]+q[1]*q[1]+q[2]*q[2]+q[3]*q[3]);
- if(len!=0.0) {
- q[0]/= len;
- q[1]/= len;
- q[2]/= len;
- q[3]/= len;
- } else {
- q[1]= 1.0f;
- q[0]= q[2]= q[3]= 0.0f;
- }
-}
-
-void RotationBetweenVectorsToQuat(float *q, float v1[3], float v2[3])
-{
- float axis[3];
- float angle;
-
- Crossf(axis, v1, v2);
-
- angle = NormalizedVecAngle2(v1, v2);
-
- AxisAngleToQuat(q, axis, angle);
-}
-
-void vectoquat(float *vec, short axis, short upflag, float *q)
-{
- float q2[4], nor[3], *fp, mat[3][3], angle, si, co, x2, y2, z2, len1;
-
- /* first rotate to axis */
- if(axis>2) {
- x2= vec[0] ; y2= vec[1] ; z2= vec[2];
- axis-= 3;
- }
- else {
- x2= -vec[0] ; y2= -vec[1] ; z2= -vec[2];
- }
-
- q[0]=1.0;
- q[1]=q[2]=q[3]= 0.0;
-
- len1= (float)sqrt(x2*x2+y2*y2+z2*z2);
- if(len1 == 0.0) return;
-
- /* nasty! I need a good routine for this...
- * problem is a rotation of an Y axis to the negative Y-axis for example.
- */
-
- if(axis==0) { /* x-axis */
- nor[0]= 0.0;
- nor[1]= -z2;
- nor[2]= y2;
-
- if(fabs(y2)+fabs(z2)<0.0001)
- nor[1]= 1.0;
-
- co= x2;
- }
- else if(axis==1) { /* y-axis */
- nor[0]= z2;
- nor[1]= 0.0;
- nor[2]= -x2;
-
- if(fabs(x2)+fabs(z2)<0.0001)
- nor[2]= 1.0;
-
- co= y2;
- }
- else { /* z-axis */
- nor[0]= -y2;
- nor[1]= x2;
- nor[2]= 0.0;
-
- if(fabs(x2)+fabs(y2)<0.0001)
- nor[0]= 1.0;
-
- co= z2;
- }
- co/= len1;
-
- Normalize(nor);
-
- angle= 0.5f*saacos(co);
- si= (float)sin(angle);
- q[0]= (float)cos(angle);
- q[1]= nor[0]*si;
- q[2]= nor[1]*si;
- q[3]= nor[2]*si;
-
- if(axis!=upflag) {
- QuatToMat3(q, mat);
-
- fp= mat[2];
- if(axis==0) {
- if(upflag==1) angle= (float)(0.5*atan2(fp[2], fp[1]));
- else angle= (float)(-0.5*atan2(fp[1], fp[2]));
- }
- else if(axis==1) {
- if(upflag==0) angle= (float)(-0.5*atan2(fp[2], fp[0]));
- else angle= (float)(0.5*atan2(fp[0], fp[2]));
- }
- else {
- if(upflag==0) angle= (float)(0.5*atan2(-fp[1], -fp[0]));
- else angle= (float)(-0.5*atan2(-fp[0], -fp[1]));
- }
-
- co= (float)cos(angle);
- si= (float)(sin(angle)/len1);
- q2[0]= co;
- q2[1]= x2*si;
- q2[2]= y2*si;
- q2[3]= z2*si;
-
- QuatMul(q,q2,q);
- }
-}
-
-void VecUpMat3old( float *vec, float mat[][3], short axis)
-{
- float inp, up[3];
- short cox = 0, coy = 0, coz = 0;
-
- /* using different up's is not useful, infact there is no real 'up'!
- */
-
- up[0]= 0.0;
- up[1]= 0.0;
- up[2]= 1.0;
-
- if(axis==0) {
- cox= 0; coy= 1; coz= 2; /* Y up Z tr */
- }
- if(axis==1) {
- cox= 1; coy= 2; coz= 0; /* Z up X tr */
- }
- if(axis==2) {
- cox= 2; coy= 0; coz= 1; /* X up Y tr */
- }
- if(axis==3) {
- cox= 0; coy= 2; coz= 1; /* */
- }
- if(axis==4) {
- cox= 1; coy= 0; coz= 2; /* */
- }
- if(axis==5) {
- cox= 2; coy= 1; coz= 0; /* Y up X tr */
- }
-
- mat[coz][0]= vec[0];
- mat[coz][1]= vec[1];
- mat[coz][2]= vec[2];
- Normalize((float *)mat[coz]);
-
- inp= mat[coz][0]*up[0] + mat[coz][1]*up[1] + mat[coz][2]*up[2];
- mat[coy][0]= up[0] - inp*mat[coz][0];
- mat[coy][1]= up[1] - inp*mat[coz][1];
- mat[coy][2]= up[2] - inp*mat[coz][2];
-
- Normalize((float *)mat[coy]);
-
- Crossf(mat[cox], mat[coy], mat[coz]);
-
-}
-
-void VecUpMat3(float *vec, float mat[][3], short axis)
-{
- float inp;
- short cox = 0, coy = 0, coz = 0;
-
- /* using different up's is not useful, infact there is no real 'up'!
- */
-
- if(axis==0) {
- cox= 0; coy= 1; coz= 2; /* Y up Z tr */
- }
- if(axis==1) {
- cox= 1; coy= 2; coz= 0; /* Z up X tr */
- }
- if(axis==2) {
- cox= 2; coy= 0; coz= 1; /* X up Y tr */
- }
- if(axis==3) {
- cox= 0; coy= 1; coz= 2; /* Y op -Z tr */
- vec[0]= -vec[0];
- vec[1]= -vec[1];
- vec[2]= -vec[2];
- }
- if(axis==4) {
- cox= 1; coy= 0; coz= 2; /* */
- }
- if(axis==5) {
- cox= 2; coy= 1; coz= 0; /* Y up X tr */
- }
-
- mat[coz][0]= vec[0];
- mat[coz][1]= vec[1];
- mat[coz][2]= vec[2];
- Normalize((float *)mat[coz]);
-
- inp= mat[coz][2];
- mat[coy][0]= - inp*mat[coz][0];
- mat[coy][1]= - inp*mat[coz][1];
- mat[coy][2]= 1.0f - inp*mat[coz][2];
-
- Normalize((float *)mat[coy]);
-
- Crossf(mat[cox], mat[coy], mat[coz]);
-
-}
-
-/* A & M Watt, Advanced animation and rendering techniques, 1992 ACM press */
-void QuatInterpolW(float *, float *, float *, float ); // XXX why this?
-
-void QuatInterpolW(float *result, float *quat1, float *quat2, float t)
-{
- float omega, cosom, sinom, sc1, sc2;
-
- cosom = quat1[0]*quat2[0] + quat1[1]*quat2[1] + quat1[2]*quat2[2] + quat1[3]*quat2[3] ;
-
- /* rotate around shortest angle */
- if ((1.0f + cosom) > 0.0001f) {
-
- if ((1.0f - cosom) > 0.0001f) {
- omega = (float)acos(cosom);
- sinom = (float)sin(omega);
- sc1 = (float)sin((1.0 - t) * omega) / sinom;
- sc2 = (float)sin(t * omega) / sinom;
- }
- else {
- sc1 = 1.0f - t;
- sc2 = t;
- }
- result[0] = sc1*quat1[0] + sc2*quat2[0];
- result[1] = sc1*quat1[1] + sc2*quat2[1];
- result[2] = sc1*quat1[2] + sc2*quat2[2];
- result[3] = sc1*quat1[3] + sc2*quat2[3];
- }
- else {
- result[0] = quat2[3];
- result[1] = -quat2[2];
- result[2] = quat2[1];
- result[3] = -quat2[0];
-
- sc1 = (float)sin((1.0 - t)*M_PI_2);
- sc2 = (float)sin(t*M_PI_2);
-
- result[0] = sc1*quat1[0] + sc2*result[0];
- result[1] = sc1*quat1[1] + sc2*result[1];
- result[2] = sc1*quat1[2] + sc2*result[2];
- result[3] = sc1*quat1[3] + sc2*result[3];
- }
-}
-
-void QuatInterpol(float *result, float *quat1, float *quat2, float t)
-{
- float quat[4], omega, cosom, sinom, sc1, sc2;
-
- cosom = quat1[0]*quat2[0] + quat1[1]*quat2[1] + quat1[2]*quat2[2] + quat1[3]*quat2[3] ;
-
- /* rotate around shortest angle */
- if (cosom < 0.0f) {
- cosom = -cosom;
- quat[0]= -quat1[0];
- quat[1]= -quat1[1];
- quat[2]= -quat1[2];
- quat[3]= -quat1[3];
- }
- else {
- quat[0]= quat1[0];
- quat[1]= quat1[1];
- quat[2]= quat1[2];
- quat[3]= quat1[3];
- }
-
- if ((1.0f - cosom) > 0.0001f) {
- omega = (float)acos(cosom);
- sinom = (float)sin(omega);
- sc1 = (float)sin((1 - t) * omega) / sinom;
- sc2 = (float)sin(t * omega) / sinom;
- } else {
- sc1= 1.0f - t;
- sc2= t;
- }
-
- result[0] = sc1 * quat[0] + sc2 * quat2[0];
- result[1] = sc1 * quat[1] + sc2 * quat2[1];
- result[2] = sc1 * quat[2] + sc2 * quat2[2];
- result[3] = sc1 * quat[3] + sc2 * quat2[3];
-}
-
-void QuatAdd(float *result, float *quat1, float *quat2, float t)
-{
- result[0]= quat1[0] + t*quat2[0];
- result[1]= quat1[1] + t*quat2[1];
- result[2]= quat1[2] + t*quat2[2];
- result[3]= quat1[3] + t*quat2[3];
-}
-
-void QuatCopy(float *q1, float *q2)
-{
- q1[0]= q2[0];
- q1[1]= q2[1];
- q1[2]= q2[2];
- q1[3]= q2[3];
-}
-
-/* **************** DUAL QUATERNIONS ************** */
-
-/*
- Conversion routines between (regular quaternion, translation) and
- dual quaternion.
-
- Version 1.0.0, February 7th, 2007
-
- Copyright (C) 2006-2007 University of Dublin, Trinity College, All Rights
- Reserved
-
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the author(s) be held liable for any damages
- arising from the use of this software.
-
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
-
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
-
- Author: Ladislav Kavan, kavanl@cs.tcd.ie
-
- Changes for Blender:
- - renaming, style changes and optimizations
- - added support for scaling
-*/
-
-void Mat4ToDQuat(float basemat[][4], float mat[][4], DualQuat *dq)
-{
- float *t, *q, dscale[3], scale[3], basequat[4];
- float baseRS[4][4], baseinv[4][4], baseR[4][4], baseRinv[4][4];
- float R[4][4], S[4][4];
-
- /* split scaling and rotation, there is probably a faster way to do
- this, it's done like this now to correctly get negative scaling */
- Mat4MulMat4(baseRS, basemat, mat);
- Mat4ToSize(baseRS, scale);
-
- VecCopyf(dscale, scale);
- dscale[0] -= 1.0f; dscale[1] -= 1.0f; dscale[2] -= 1.0f;
-
- if((Det4x4(mat) < 0.0f) || VecLength(dscale) > 1e-4) {
- /* extract R and S */
- Mat4ToQuat(baseRS, basequat);
- QuatToMat4(basequat, baseR);
- VecCopyf(baseR[3], baseRS[3]);
-
- Mat4Invert(baseinv, basemat);
- Mat4MulMat4(R, baseinv, baseR);
-
- Mat4Invert(baseRinv, baseR);
- Mat4MulMat4(S, baseRS, baseRinv);
-
- /* set scaling part */
- Mat4MulSerie(dq->scale, basemat, S, baseinv, 0, 0, 0, 0, 0);
- dq->scale_weight= 1.0f;
- }
- else {
- /* matrix does not contain scaling */
- Mat4CpyMat4(R, mat);
- dq->scale_weight= 0.0f;
- }
-
- /* non-dual part */
- Mat4ToQuat(R, dq->quat);
-
- /* dual part */
- t= R[3];
- q= dq->quat;
- dq->trans[0]= -0.5f*( t[0]*q[1] + t[1]*q[2] + t[2]*q[3]);
- dq->trans[1]= 0.5f*( t[0]*q[0] + t[1]*q[3] - t[2]*q[2]);
- dq->trans[2]= 0.5f*(-t[0]*q[3] + t[1]*q[0] + t[2]*q[1]);
- dq->trans[3]= 0.5f*( t[0]*q[2] - t[1]*q[1] + t[2]*q[0]);
-}
-
-void DQuatToMat4(DualQuat *dq, float mat[][4])
-{
- float len, *t, q0[4];
-
- /* regular quaternion */
- QuatCopy(q0, dq->quat);
-
- /* normalize */
- len= (float)sqrt(QuatDot(q0, q0));
- if(len != 0.0f)
- QuatMulf(q0, 1.0f/len);
-
- /* rotation */
- QuatToMat4(q0, mat);
-
- /* translation */
- t= dq->trans;
- mat[3][0]= 2.0f*(-t[0]*q0[1] + t[1]*q0[0] - t[2]*q0[3] + t[3]*q0[2]);
- mat[3][1]= 2.0f*(-t[0]*q0[2] + t[1]*q0[3] + t[2]*q0[0] - t[3]*q0[1]);
- mat[3][2]= 2.0f*(-t[0]*q0[3] - t[1]*q0[2] + t[2]*q0[1] + t[3]*q0[0]);
-
- /* note: this does not handle scaling */
-}
-
-void DQuatAddWeighted(DualQuat *dqsum, DualQuat *dq, float weight)
-{
- int flipped= 0;
-
- /* make sure we interpolate quats in the right direction */
- if (QuatDot(dq->quat, dqsum->quat) < 0) {
- flipped= 1;
- weight= -weight;
- }
-
- /* interpolate rotation and translation */
- dqsum->quat[0] += weight*dq->quat[0];
- dqsum->quat[1] += weight*dq->quat[1];
- dqsum->quat[2] += weight*dq->quat[2];
- dqsum->quat[3] += weight*dq->quat[3];
-
- dqsum->trans[0] += weight*dq->trans[0];
- dqsum->trans[1] += weight*dq->trans[1];
- dqsum->trans[2] += weight*dq->trans[2];
- dqsum->trans[3] += weight*dq->trans[3];
-
- /* interpolate scale - but only if needed */
- if (dq->scale_weight) {
- float wmat[4][4];
-
- if(flipped) /* we don't want negative weights for scaling */
- weight= -weight;
-
- Mat4CpyMat4(wmat, dq->scale);
- Mat4MulFloat((float*)wmat, weight);
- Mat4AddMat4(dqsum->scale, dqsum->scale, wmat);
- dqsum->scale_weight += weight;
- }
-}
-
-void DQuatNormalize(DualQuat *dq, float totweight)
-{
- float scale= 1.0f/totweight;
-
- QuatMulf(dq->quat, scale);
- QuatMulf(dq->trans, scale);
-
- if(dq->scale_weight) {
- float addweight= totweight - dq->scale_weight;
-
- if(addweight) {
- dq->scale[0][0] += addweight;
- dq->scale[1][1] += addweight;
- dq->scale[2][2] += addweight;
- dq->scale[3][3] += addweight;
- }
-
- Mat4MulFloat((float*)dq->scale, scale);
- dq->scale_weight= 1.0f;
- }
-}
-
-void DQuatMulVecfl(DualQuat *dq, float *co, float mat[][3])
-{
- float M[3][3], t[3], scalemat[3][3], len2;
- float w= dq->quat[0], x= dq->quat[1], y= dq->quat[2], z= dq->quat[3];
- float t0= dq->trans[0], t1= dq->trans[1], t2= dq->trans[2], t3= dq->trans[3];
-
- /* rotation matrix */
- M[0][0]= w*w + x*x - y*y - z*z;
- M[1][0]= 2*(x*y - w*z);
- M[2][0]= 2*(x*z + w*y);
-
- M[0][1]= 2*(x*y + w*z);
- M[1][1]= w*w + y*y - x*x - z*z;
- M[2][1]= 2*(y*z - w*x);
-
- M[0][2]= 2*(x*z - w*y);
- M[1][2]= 2*(y*z + w*x);
- M[2][2]= w*w + z*z - x*x - y*y;
-
- len2= QuatDot(dq->quat, dq->quat);
- if(len2 > 0.0f)
- len2= 1.0f/len2;
-
- /* translation */
- t[0]= 2*(-t0*x + w*t1 - t2*z + y*t3);
- t[1]= 2*(-t0*y + t1*z - x*t3 + w*t2);
- t[2]= 2*(-t0*z + x*t2 + w*t3 - t1*y);
-
- /* apply scaling */
- if(dq->scale_weight)
- Mat4MulVecfl(dq->scale, co);
-
- /* apply rotation and translation */
- Mat3MulVecfl(M, co);
- co[0]= (co[0] + t[0])*len2;
- co[1]= (co[1] + t[1])*len2;
- co[2]= (co[2] + t[2])*len2;
-
- /* compute crazyspace correction mat */
- if(mat) {
- if(dq->scale_weight) {
- Mat3CpyMat4(scalemat, dq->scale);
- Mat3MulMat3(mat, M, scalemat);
- }
- else
- Mat3CpyMat3(mat, M);
- Mat3MulFloat((float*)mat, len2);
- }
-}
-
-void DQuatCpyDQuat(DualQuat *dq1, DualQuat *dq2)
-{
- memcpy(dq1, dq2, sizeof(DualQuat));
-}
-
-/* **************** VIEW / PROJECTION ******************************** */
-
-
-void i_ortho(
- float left, float right,
- float bottom, float top,
- float nearClip, float farClip,
- float matrix[][4]
-){
- float Xdelta, Ydelta, Zdelta;
-
- Xdelta = right - left;
- Ydelta = top - bottom;
- Zdelta = farClip - nearClip;
- if (Xdelta == 0.0 || Ydelta == 0.0 || Zdelta == 0.0) {
- return;
- }
- Mat4One(matrix);
- matrix[0][0] = 2.0f/Xdelta;
- matrix[3][0] = -(right + left)/Xdelta;
- matrix[1][1] = 2.0f/Ydelta;
- matrix[3][1] = -(top + bottom)/Ydelta;
- matrix[2][2] = -2.0f/Zdelta; /* note: negate Z */
- matrix[3][2] = -(farClip + nearClip)/Zdelta;
-}
-
-void i_window(
- float left, float right,
- float bottom, float top,
- float nearClip, float farClip,
- float mat[][4]
-){
- float Xdelta, Ydelta, Zdelta;
-
- Xdelta = right - left;
- Ydelta = top - bottom;
- Zdelta = farClip - nearClip;
-
- if (Xdelta == 0.0 || Ydelta == 0.0 || Zdelta == 0.0) {
- return;
- }
- mat[0][0] = nearClip * 2.0f/Xdelta;
- mat[1][1] = nearClip * 2.0f/Ydelta;
- mat[2][0] = (right + left)/Xdelta; /* note: negate Z */
- mat[2][1] = (top + bottom)/Ydelta;
- mat[2][2] = -(farClip + nearClip)/Zdelta;
- mat[2][3] = -1.0f;
- mat[3][2] = (-2.0f * nearClip * farClip)/Zdelta;
- mat[0][1] = mat[0][2] = mat[0][3] =
- mat[1][0] = mat[1][2] = mat[1][3] =
- mat[3][0] = mat[3][1] = mat[3][3] = 0.0;
-
-}
-
-void i_translate(float Tx, float Ty, float Tz, float mat[][4])
-{
- mat[3][0] += (Tx*mat[0][0] + Ty*mat[1][0] + Tz*mat[2][0]);
- mat[3][1] += (Tx*mat[0][1] + Ty*mat[1][1] + Tz*mat[2][1]);
- mat[3][2] += (Tx*mat[0][2] + Ty*mat[1][2] + Tz*mat[2][2]);
-}
-
-void i_multmatrix( float icand[][4], float Vm[][4])
-{
- int row, col;
- float temp[4][4];
-
- for(row=0 ; row<4 ; row++)
- for(col=0 ; col<4 ; col++)
- temp[row][col] = icand[row][0] * Vm[0][col]
- + icand[row][1] * Vm[1][col]
- + icand[row][2] * Vm[2][col]
- + icand[row][3] * Vm[3][col];
- Mat4CpyMat4(Vm, temp);
-}
-
-void i_rotate(float angle, char axis, float mat[][4])
-{
- int col;
- float temp[4];
- float cosine, sine;
-
- for(col=0; col<4 ; col++) /* init temp to zero matrix */
- temp[col] = 0;
-
- angle = (float)(angle*(3.1415926535/180.0));
- cosine = (float)cos(angle);
- sine = (float)sin(angle);
- switch(axis){
- case 'x':
- case 'X':
- for(col=0 ; col<4 ; col++)
- temp[col] = cosine*mat[1][col] + sine*mat[2][col];
- for(col=0 ; col<4 ; col++) {
- mat[2][col] = - sine*mat[1][col] + cosine*mat[2][col];
- mat[1][col] = temp[col];
- }
- break;
-
- case 'y':
- case 'Y':
- for(col=0 ; col<4 ; col++)
- temp[col] = cosine*mat[0][col] - sine*mat[2][col];
- for(col=0 ; col<4 ; col++) {
- mat[2][col] = sine*mat[0][col] + cosine*mat[2][col];
- mat[0][col] = temp[col];
- }
- break;
-
- case 'z':
- case 'Z':
- for(col=0 ; col<4 ; col++)
- temp[col] = cosine*mat[0][col] + sine*mat[1][col];
- for(col=0 ; col<4 ; col++) {
- mat[1][col] = - sine*mat[0][col] + cosine*mat[1][col];
- mat[0][col] = temp[col];
- }
- break;
- }
-}
-
-void i_polarview(float dist, float azimuth, float incidence, float twist, float Vm[][4])
-{
-
- Mat4One(Vm);
-
- i_translate(0.0, 0.0, -dist, Vm);
- i_rotate(-twist,'z', Vm);
- i_rotate(-incidence,'x', Vm);
- i_rotate(-azimuth,'z', Vm);
-}
-
-void i_lookat(float vx, float vy, float vz, float px, float py, float pz, float twist, float mat[][4])
-{
- float sine, cosine, hyp, hyp1, dx, dy, dz;
- float mat1[4][4];
-
- Mat4One(mat);
- Mat4One(mat1);
-
- i_rotate(-twist,'z', mat);
-
- dx = px - vx;
- dy = py - vy;
- dz = pz - vz;
- hyp = dx * dx + dz * dz; /* hyp squared */
- hyp1 = (float)sqrt(dy*dy + hyp);
- hyp = (float)sqrt(hyp); /* the real hyp */
-
- if (hyp1 != 0.0) { /* rotate X */
- sine = -dy / hyp1;
- cosine = hyp /hyp1;
- } else {
- sine = 0;
- cosine = 1.0f;
- }
- mat1[1][1] = cosine;
- mat1[1][2] = sine;
- mat1[2][1] = -sine;
- mat1[2][2] = cosine;
-
- i_multmatrix(mat1, mat);
-
- mat1[1][1] = mat1[2][2] = 1.0f; /* be careful here to reinit */
- mat1[1][2] = mat1[2][1] = 0.0; /* those modified by the last */
-
- /* paragraph */
- if (hyp != 0.0f) { /* rotate Y */
- sine = dx / hyp;
- cosine = -dz / hyp;
- } else {
- sine = 0;
- cosine = 1.0f;
- }
- mat1[0][0] = cosine;
- mat1[0][2] = -sine;
- mat1[2][0] = sine;
- mat1[2][2] = cosine;
-
- i_multmatrix(mat1, mat);
- i_translate(-vx,-vy,-vz, mat); /* translate viewpoint to origin */
-}
-
-
-
-
-
-/* ************************************************ */
-
-void Mat3Orthogonal(float mat[][3], int axis)
-{
- float size[3];
- size[0] = VecLength(mat[0]);
- size[1] = VecLength(mat[1]);
- size[2] = VecLength(mat[2]);
- Normalize(mat[axis]);
- switch(axis)
- {
- case 0:
- if (Inpf(mat[0], mat[1]) < 1) {
- Crossf(mat[2], mat[0], mat[1]);
- Normalize(mat[2]);
- Crossf(mat[1], mat[2], mat[0]);
- } else if (Inpf(mat[0], mat[2]) < 1) {
- Crossf(mat[1], mat[2], mat[0]);
- Normalize(mat[1]);
- Crossf(mat[2], mat[0], mat[1]);
- } else {
- float vec[3] = {mat[0][1], mat[0][2], mat[0][0]};
-
- Crossf(mat[2], mat[0], vec);
- Normalize(mat[2]);
- Crossf(mat[1], mat[2], mat[0]);
- }
- case 1:
- if (Inpf(mat[1], mat[0]) < 1) {
- Crossf(mat[2], mat[0], mat[1]);
- Normalize(mat[2]);
- Crossf(mat[0], mat[1], mat[2]);
- } else if (Inpf(mat[0], mat[2]) < 1) {
- Crossf(mat[0], mat[1], mat[2]);
- Normalize(mat[0]);
- Crossf(mat[2], mat[0], mat[1]);
- } else {
- float vec[3] = {mat[1][1], mat[1][2], mat[1][0]};
-
- Crossf(mat[0], mat[1], vec);
- Normalize(mat[0]);
- Crossf(mat[2], mat[0], mat[1]);
- }
- case 2:
- if (Inpf(mat[2], mat[0]) < 1) {
- Crossf(mat[1], mat[2], mat[0]);
- Normalize(mat[1]);
- Crossf(mat[0], mat[1], mat[2]);
- } else if (Inpf(mat[2], mat[1]) < 1) {
- Crossf(mat[0], mat[1], mat[2]);
- Normalize(mat[0]);
- Crossf(mat[1], mat[2], mat[0]);
- } else {
- float vec[3] = {mat[2][1], mat[2][2], mat[2][0]};
-
- Crossf(mat[0], vec, mat[2]);
- Normalize(mat[0]);
- Crossf(mat[1], mat[2], mat[0]);
- }
- }
- VecMulf(mat[0], size[0]);
- VecMulf(mat[1], size[1]);
- VecMulf(mat[2], size[2]);
-}
-
-void Mat4Orthogonal(float mat[][4], int axis)
-{
- float size[3];
- size[0] = VecLength(mat[0]);
- size[1] = VecLength(mat[1]);
- size[2] = VecLength(mat[2]);
- Normalize(mat[axis]);
- switch(axis)
- {
- case 0:
- if (Inpf(mat[0], mat[1]) < 1) {
- Crossf(mat[2], mat[0], mat[1]);
- Normalize(mat[2]);
- Crossf(mat[1], mat[2], mat[0]);
- } else if (Inpf(mat[0], mat[2]) < 1) {
- Crossf(mat[1], mat[2], mat[0]);
- Normalize(mat[1]);
- Crossf(mat[2], mat[0], mat[1]);
- } else {
- float vec[3] = {mat[0][1], mat[0][2], mat[0][0]};
-
- Crossf(mat[2], mat[0], vec);
- Normalize(mat[2]);
- Crossf(mat[1], mat[2], mat[0]);
- }
- case 1:
- Normalize(mat[0]);
- if (Inpf(mat[1], mat[0]) < 1) {
- Crossf(mat[2], mat[0], mat[1]);
- Normalize(mat[2]);
- Crossf(mat[0], mat[1], mat[2]);
- } else if (Inpf(mat[0], mat[2]) < 1) {
- Crossf(mat[0], mat[1], mat[2]);
- Normalize(mat[0]);
- Crossf(mat[2], mat[0], mat[1]);
- } else {
- float vec[3] = {mat[1][1], mat[1][2], mat[1][0]};
-
- Crossf(mat[0], mat[1], vec);
- Normalize(mat[0]);
- Crossf(mat[2], mat[0], mat[1]);
- }
- case 2:
- if (Inpf(mat[2], mat[0]) < 1) {
- Crossf(mat[1], mat[2], mat[0]);
- Normalize(mat[1]);
- Crossf(mat[0], mat[1], mat[2]);
- } else if (Inpf(mat[2], mat[1]) < 1) {
- Crossf(mat[0], mat[1], mat[2]);
- Normalize(mat[0]);
- Crossf(mat[1], mat[2], mat[0]);
- } else {
- float vec[3] = {mat[2][1], mat[2][2], mat[2][0]};
-
- Crossf(mat[0], vec, mat[2]);
- Normalize(mat[0]);
- Crossf(mat[1], mat[2], mat[0]);
- }
- }
- VecMulf(mat[0], size[0]);
- VecMulf(mat[1], size[1]);
- VecMulf(mat[2], size[2]);
-}
-
-int IsMat3Orthogonal(float mat[][3])
-{
- if (fabs(Inpf(mat[0], mat[1])) > 1.5 * FLT_EPSILON)
- return 0;
-
- if (fabs(Inpf(mat[1], mat[2])) > 1.5 * FLT_EPSILON)
- return 0;
-
- if (fabs(Inpf(mat[0], mat[2])) > 1.5 * FLT_EPSILON)
- return 0;
-
- return 1;
-}
-
-int IsMat4Orthogonal(float mat[][4])
-{
- if (fabs(Inpf(mat[0], mat[1])) > 1.5 * FLT_EPSILON)
- return 0;
-
- if (fabs(Inpf(mat[1], mat[2])) > 1.5 * FLT_EPSILON)
- return 0;
-
- if (fabs(Inpf(mat[0], mat[2])) > 1.5 * FLT_EPSILON)
- return 0;
-
- return 1;
-}
-
-void Mat3Ortho(float mat[][3])
-{
- Normalize(mat[0]);
- Normalize(mat[1]);
- Normalize(mat[2]);
-}
-
-void Mat4Ortho(float mat[][4])
-{
- float len;
-
- len= Normalize(mat[0]);
- if(len!=0.0) mat[0][3]/= len;
- len= Normalize(mat[1]);
- if(len!=0.0) mat[1][3]/= len;
- len= Normalize(mat[2]);
- if(len!=0.0) mat[2][3]/= len;
-}
-
-void VecCopyf(float *v1, float *v2)
-{
- v1[0]= v2[0];
- v1[1]= v2[1];
- v1[2]= v2[2];
-}
-
-int VecLen( int *v1, int *v2)
-{
- float x,y,z;
-
- x=(float)(v1[0]-v2[0]);
- y=(float)(v1[1]-v2[1]);
- z=(float)(v1[2]-v2[2]);
- return (int)floor(sqrt(x*x+y*y+z*z));
-}
-
-float VecLenf(float v1[3], float v2[3])
-{
- float x,y,z;
-
- x=v1[0]-v2[0];
- y=v1[1]-v2[1];
- z=v1[2]-v2[2];
- return (float)sqrt(x*x+y*y+z*z);
-}
-
-float VecLength(float *v)
-{
- return (float) sqrt(v[0]*v[0] + v[1]*v[1] + v[2]*v[2]);
-}
-
-void VecAddf(float *v, float *v1, float *v2)
-{
- v[0]= v1[0]+ v2[0];
- v[1]= v1[1]+ v2[1];
- v[2]= v1[2]+ v2[2];
-}
-
-void VecSubf(float *v, float *v1, float *v2)
-{
- v[0]= v1[0]- v2[0];
- v[1]= v1[1]- v2[1];
- v[2]= v1[2]- v2[2];
-}
-
-void VecMulVecf(float *v, float *v1, float *v2)
-{
- v[0] = v1[0] * v2[0];
- v[1] = v1[1] * v2[1];
- v[2] = v1[2] * v2[2];
-}
-
-void VecLerpf(float *target, const float *a, const float *b, const float t)
-{
- const float s = 1.0f-t;
-
- target[0]= s*a[0] + t*b[0];
- target[1]= s*a[1] + t*b[1];
- target[2]= s*a[2] + t*b[2];
-}
-
-void Vec2Lerpf(float *target, const float *a, const float *b, const float t)
-{
- const float s = 1.0f-t;
-
- target[0]= s*a[0] + t*b[0];
- target[1]= s*a[1] + t*b[1];
-}
-
-/* weight 3 vectors, (VecWeightf in 2.4x)
- * 'w' must be unit length but is not a vector, just 3 weights */
-void VecLerp3f(float p[3], const float v1[3], const float v2[3], const float v3[3], const float w[3])
-{
- p[0] = v1[0]*w[0] + v2[0]*w[1] + v3[0]*w[2];
- p[1] = v1[1]*w[0] + v2[1]*w[1] + v3[1]*w[2];
- p[2] = v1[2]*w[0] + v2[2]*w[1] + v3[2]*w[2];
-}
-
-/* weight 3 2D vectors, (Vec2Weightf in 2.4x)
- * 'w' must be unit length but is not a vector, just 3 weights */
-void Vec2Lerp3f(float p[2], const float v1[2], const float v2[2], const float v3[2], const float w[3])
-{
- p[0] = v1[0]*w[0] + v2[0]*w[1] + v3[0]*w[2];
- p[1] = v1[1]*w[0] + v2[1]*w[1] + v3[1]*w[2];
-}
-
-void VecMidf(float *v, float *v1, float *v2)
-{
- v[0]= 0.5f*(v1[0]+ v2[0]);
- v[1]= 0.5f*(v1[1]+ v2[1]);
- v[2]= 0.5f*(v1[2]+ v2[2]);
-}
-
-void VecMulf(float *v1, float f)
-{
-
- v1[0]*= f;
- v1[1]*= f;
- v1[2]*= f;
-}
-
-void VecNegf(float *v1)
-{
- v1[0] = -v1[0];
- v1[1] = -v1[1];
- v1[2] = -v1[2];
-}
-
-void VecOrthoBasisf(float *v, float *v1, float *v2)
-{
- const float f = (float)sqrt(v[0]*v[0] + v[1]*v[1]);
-
- if (f < 1e-35f) {
- // degenerate case
- v1[0] = (v[2] < 0.0f) ? -1.0f : 1.0f;
- v1[1] = v1[2] = v2[0] = v2[2] = 0.0f;
- v2[1] = 1.0f;
- }
- else {
- const float d= 1.0f/f;
-
- v1[0] = v[1]*d;
- v1[1] = -v[0]*d;
- v1[2] = 0.0f;
- v2[0] = -v[2]*v1[1];
- v2[1] = v[2]*v1[0];
- v2[2] = v[0]*v1[1] - v[1]*v1[0];
- }
-}
-
-int VecLenCompare(float *v1, float *v2, float limit)
-{
- float x,y,z;
-
- x=v1[0]-v2[0];
- y=v1[1]-v2[1];
- z=v1[2]-v2[2];
-
- return ((x*x + y*y + z*z) < (limit*limit));
-}
-
-int VecCompare( float *v1, float *v2, float limit)
-{
- if( fabs(v1[0]-v2[0])<limit )
- if( fabs(v1[1]-v2[1])<limit )
- if( fabs(v1[2]-v2[2])<limit ) return 1;
- return 0;
-}
-
-int VecEqual(float *v1, float *v2)
-{
- return ((v1[0]==v2[0]) && (v1[1]==v2[1]) && (v1[2]==v2[2]));
-}
-
-int VecIsNull(float *v)
-{
- return (v[0] == 0 && v[1] == 0 && v[2] == 0);
-}
-
-void CalcNormShort( short *v1, short *v2, short *v3, float *n) /* is also cross product */
-{
- float n1[3],n2[3];
-
- n1[0]= (float)(v1[0]-v2[0]);
- n2[0]= (float)(v2[0]-v3[0]);
- n1[1]= (float)(v1[1]-v2[1]);
- n2[1]= (float)(v2[1]-v3[1]);
- n1[2]= (float)(v1[2]-v2[2]);
- n2[2]= (float)(v2[2]-v3[2]);
- n[0]= n1[1]*n2[2]-n1[2]*n2[1];
- n[1]= n1[2]*n2[0]-n1[0]*n2[2];
- n[2]= n1[0]*n2[1]-n1[1]*n2[0];
- Normalize(n);
-}
-
-void CalcNormLong( int* v1, int*v2, int*v3, float *n)
-{
- float n1[3],n2[3];
-
- n1[0]= (float)(v1[0]-v2[0]);
- n2[0]= (float)(v2[0]-v3[0]);
- n1[1]= (float)(v1[1]-v2[1]);
- n2[1]= (float)(v2[1]-v3[1]);
- n1[2]= (float)(v1[2]-v2[2]);
- n2[2]= (float)(v2[2]-v3[2]);
- n[0]= n1[1]*n2[2]-n1[2]*n2[1];
- n[1]= n1[2]*n2[0]-n1[0]*n2[2];
- n[2]= n1[0]*n2[1]-n1[1]*n2[0];
- Normalize(n);
-}
-
-float CalcNormFloat( float *v1, float *v2, float *v3, float *n)
-{
- float n1[3],n2[3];
-
- n1[0]= v1[0]-v2[0];
- n2[0]= v2[0]-v3[0];
- n1[1]= v1[1]-v2[1];
- n2[1]= v2[1]-v3[1];
- n1[2]= v1[2]-v2[2];
- n2[2]= v2[2]-v3[2];
- n[0]= n1[1]*n2[2]-n1[2]*n2[1];
- n[1]= n1[2]*n2[0]-n1[0]*n2[2];
- n[2]= n1[0]*n2[1]-n1[1]*n2[0];
- return Normalize(n);
-}
-
-float CalcNormFloat4( float *v1, float *v2, float *v3, float *v4, float *n)
-{
- /* real cross! */
- float n1[3],n2[3];
-
- n1[0]= v1[0]-v3[0];
- n1[1]= v1[1]-v3[1];
- n1[2]= v1[2]-v3[2];
-
- n2[0]= v2[0]-v4[0];
- n2[1]= v2[1]-v4[1];
- n2[2]= v2[2]-v4[2];
-
- n[0]= n1[1]*n2[2]-n1[2]*n2[1];
- n[1]= n1[2]*n2[0]-n1[0]*n2[2];
- n[2]= n1[0]*n2[1]-n1[1]*n2[0];
-
- return Normalize(n);
-}
-
-
-void CalcCent3f(float *cent, float *v1, float *v2, float *v3)
-{
-
- cent[0]= 0.33333f*(v1[0]+v2[0]+v3[0]);
- cent[1]= 0.33333f*(v1[1]+v2[1]+v3[1]);
- cent[2]= 0.33333f*(v1[2]+v2[2]+v3[2]);
-}
-
-void CalcCent4f(float *cent, float *v1, float *v2, float *v3, float *v4)
-{
-
- cent[0]= 0.25f*(v1[0]+v2[0]+v3[0]+v4[0]);
- cent[1]= 0.25f*(v1[1]+v2[1]+v3[1]+v4[1]);
- cent[2]= 0.25f*(v1[2]+v2[2]+v3[2]+v4[2]);
-}
-
-float Sqrt3f(float f)
-{
- if(f==0.0) return 0;
- if(f<0) return (float)(-exp(log(-f)/3));
- else return (float)(exp(log(f)/3));
-}
-
-double Sqrt3d(double d)
-{
- if(d==0.0) return 0;
- if(d<0) return -exp(log(-d)/3);
- else return exp(log(d)/3);
-}
-
-void NormalShortToFloat(float *out, short *in)
-{
- out[0] = in[0] / 32767.0f;
- out[1] = in[1] / 32767.0f;
- out[2] = in[2] / 32767.0f;
-}
-
-void NormalFloatToShort(short *out, float *in)
-{
- out[0] = (short)(in[0] * 32767.0);
- out[1] = (short)(in[1] * 32767.0);
- out[2] = (short)(in[2] * 32767.0);
-}
-
-/* distance v1 to line v2-v3 */
-/* using Hesse formula, NO LINE PIECE! */
-float DistVL2Dfl( float *v1, float *v2, float *v3) {
- float a[2],deler;
-
- a[0]= v2[1]-v3[1];
- a[1]= v3[0]-v2[0];
- deler= (float)sqrt(a[0]*a[0]+a[1]*a[1]);
- if(deler== 0.0f) return 0;
-
- return (float)(fabs((v1[0]-v2[0])*a[0]+(v1[1]-v2[1])*a[1])/deler);
-
-}
-
-/* distance v1 to line-piece v2-v3 */
-float PdistVL2Dfl( float *v1, float *v2, float *v3)
-{
- float labda, rc[2], pt[2], len;
-
- rc[0]= v3[0]-v2[0];
- rc[1]= v3[1]-v2[1];
- len= rc[0]*rc[0]+ rc[1]*rc[1];
- if(len==0.0) {
- rc[0]= v1[0]-v2[0];
- rc[1]= v1[1]-v2[1];
- return (float)(sqrt(rc[0]*rc[0]+ rc[1]*rc[1]));
- }
-
- labda= ( rc[0]*(v1[0]-v2[0]) + rc[1]*(v1[1]-v2[1]) )/len;
- if(labda<=0.0) {
- pt[0]= v2[0];
- pt[1]= v2[1];
- }
- else if(labda>=1.0) {
- pt[0]= v3[0];
- pt[1]= v3[1];
- }
- else {
- pt[0]= labda*rc[0]+v2[0];
- pt[1]= labda*rc[1]+v2[1];
- }
-
- rc[0]= pt[0]-v1[0];
- rc[1]= pt[1]-v1[1];
- return (float)sqrt(rc[0]*rc[0]+ rc[1]*rc[1]);
-}
-
-float AreaF2Dfl( float *v1, float *v2, float *v3)
-{
- return (float)(0.5*fabs( (v1[0]-v2[0])*(v2[1]-v3[1]) + (v1[1]-v2[1])*(v3[0]-v2[0]) ));
-}
-
-
-float AreaQ3Dfl( float *v1, float *v2, float *v3, float *v4) /* only convex Quadrilaterals */
-{
- float len, vec1[3], vec2[3], n[3];
-
- VecSubf(vec1, v2, v1);
- VecSubf(vec2, v4, v1);
- Crossf(n, vec1, vec2);
- len= Normalize(n);
-
- VecSubf(vec1, v4, v3);
- VecSubf(vec2, v2, v3);
- Crossf(n, vec1, vec2);
- len+= Normalize(n);
-
- return (len/2.0f);
-}
-
-float AreaT3Dfl( float *v1, float *v2, float *v3) /* Triangles */
-{
- float len, vec1[3], vec2[3], n[3];
-
- VecSubf(vec1, v3, v2);
- VecSubf(vec2, v1, v2);
- Crossf(n, vec1, vec2);
- len= Normalize(n);
-
- return (len/2.0f);
-}
-
-#define MAX2(x,y) ( (x)>(y) ? (x) : (y) )
-#define MAX3(x,y,z) MAX2( MAX2((x),(y)) , (z) )
-
-
-float AreaPoly3Dfl(int nr, float *verts, float *normal)
-{
- float x, y, z, area, max;
- float *cur, *prev;
- int a, px=0, py=1;
-
- /* first: find dominant axis: 0==X, 1==Y, 2==Z */
- x= (float)fabs(normal[0]);
- y= (float)fabs(normal[1]);
- z= (float)fabs(normal[2]);
- max = MAX3(x, y, z);
- if(max==y) py=2;
- else if(max==x) {
- px=1;
- py= 2;
- }
-
- /* The Trapezium Area Rule */
- prev= verts+3*(nr-1);
- cur= verts;
- area= 0;
- for(a=0; a<nr; a++) {
- area+= (cur[px]-prev[px])*(cur[py]+prev[py]);
- prev= cur;
- cur+=3;
- }
-
- return (float)fabs(0.5*area/max);
-}
-
-/* intersect Line-Line, shorts */
-short IsectLL2Ds(short *v1, short *v2, short *v3, short *v4)
-{
- /* return:
- -1: colliniar
- 0: no intersection of segments
- 1: exact intersection of segments
- 2: cross-intersection of segments
- */
- float div, labda, mu;
-
- div= (float)((v2[0]-v1[0])*(v4[1]-v3[1])-(v2[1]-v1[1])*(v4[0]-v3[0]));
- if(div==0.0f) return -1;
-
- labda= ((float)(v1[1]-v3[1])*(v4[0]-v3[0])-(v1[0]-v3[0])*(v4[1]-v3[1]))/div;
-
- mu= ((float)(v1[1]-v3[1])*(v2[0]-v1[0])-(v1[0]-v3[0])*(v2[1]-v1[1]))/div;
-
- if(labda>=0.0f && labda<=1.0f && mu>=0.0f && mu<=1.0f) {
- if(labda==0.0f || labda==1.0f || mu==0.0f || mu==1.0f) return 1;
- return 2;
- }
- return 0;
-}
-
-/* intersect Line-Line, floats */
-short IsectLL2Df(float *v1, float *v2, float *v3, float *v4)
-{
- /* return:
- -1: colliniar
-0: no intersection of segments
-1: exact intersection of segments
-2: cross-intersection of segments
- */
- float div, labda, mu;
-
- div= (v2[0]-v1[0])*(v4[1]-v3[1])-(v2[1]-v1[1])*(v4[0]-v3[0]);
- if(div==0.0) return -1;
-
- labda= ((float)(v1[1]-v3[1])*(v4[0]-v3[0])-(v1[0]-v3[0])*(v4[1]-v3[1]))/div;
-
- mu= ((float)(v1[1]-v3[1])*(v2[0]-v1[0])-(v1[0]-v3[0])*(v2[1]-v1[1]))/div;
-
- if(labda>=0.0 && labda<=1.0 && mu>=0.0 && mu<=1.0) {
- if(labda==0.0 || labda==1.0 || mu==0.0 || mu==1.0) return 1;
- return 2;
- }
- return 0;
-}
-
-/*
--1: colliniar
- 1: intersection
-
-*/
-static short IsectLLPt2Df(float x0,float y0,float x1,float y1,
- float x2,float y2,float x3,float y3, float *xi,float *yi)
-
-{
- /*
- this function computes the intersection of the sent lines
- and returns the intersection point, note that the function assumes
- the lines intersect. the function can handle vertical as well
- as horizontal lines. note the function isn't very clever, it simply
- applies the math, but we don't need speed since this is a
- pre-processing step
- */
- float c1,c2, // constants of linear equations
- det_inv, // the inverse of the determinant of the coefficient
- m1,m2; // the slopes of each line
- /*
- compute slopes, note the cludge for infinity, however, this will
- be close enough
- */
- if ( fabs( x1-x0 ) > 0.000001 )
- m1 = ( y1-y0 ) / ( x1-x0 );
- else
- return -1; /*m1 = ( float ) 1e+10;*/ // close enough to infinity
-
- if ( fabs( x3-x2 ) > 0.000001 )
- m2 = ( y3-y2 ) / ( x3-x2 );
- else
- return -1; /*m2 = ( float ) 1e+10;*/ // close enough to infinity
-
- if (fabs(m1-m2) < 0.000001)
- return -1; /* paralelle lines */
-
-// compute constants
-
- c1 = ( y0-m1*x0 );
- c2 = ( y2-m2*x2 );
-
-// compute the inverse of the determinate
-
- det_inv = 1.0f / ( -m1 + m2 );
-
-// use Kramers rule to compute xi and yi
-
- *xi= ( ( -c2 + c1 ) *det_inv );
- *yi= ( ( m2*c1 - m1*c2 ) *det_inv );
-
- return 1;
-} // end Intersect_Lines
-
-#define SIDE_OF_LINE(pa,pb,pp) ((pa[0]-pp[0])*(pb[1]-pp[1]))-((pb[0]-pp[0])*(pa[1]-pp[1]))
-/* point in tri */
-int IsectPT2Df(float pt[2], float v1[2], float v2[2], float v3[2])
-{
- if (SIDE_OF_LINE(v1,v2,pt)>=0.0) {
- if (SIDE_OF_LINE(v2,v3,pt)>=0.0) {
- if (SIDE_OF_LINE(v3,v1,pt)>=0.0) {
- return 1;
- }
- }
- } else {
- if (! (SIDE_OF_LINE(v2,v3,pt)>=0.0) ) {
- if (! (SIDE_OF_LINE(v3,v1,pt)>=0.0)) {
- return -1;
- }
- }
- }
-
- return 0;
-}
-/* point in quad - only convex quads */
-int IsectPQ2Df(float pt[2], float v1[2], float v2[2], float v3[2], float v4[2])
-{
- if (SIDE_OF_LINE(v1,v2,pt)>=0.0) {
- if (SIDE_OF_LINE(v2,v3,pt)>=0.0) {
- if (SIDE_OF_LINE(v3,v4,pt)>=0.0) {
- if (SIDE_OF_LINE(v4,v1,pt)>=0.0) {
- return 1;
- }
- }
- }
- } else {
- if (! (SIDE_OF_LINE(v2,v3,pt)>=0.0) ) {
- if (! (SIDE_OF_LINE(v3,v4,pt)>=0.0)) {
- if (! (SIDE_OF_LINE(v4,v1,pt)>=0.0)) {
- return -1;
- }
- }
- }
- }
-
- return 0;
-}
-
-
-/**
- *
- * @param min
- * @param max
- * @param vec
- */
-void MinMax3(float *min, float *max, float *vec)
-{
- if(min[0]>vec[0]) min[0]= vec[0];
- if(min[1]>vec[1]) min[1]= vec[1];
- if(min[2]>vec[2]) min[2]= vec[2];
-
- if(max[0]<vec[0]) max[0]= vec[0];
- if(max[1]<vec[1]) max[1]= vec[1];
- if(max[2]<vec[2]) max[2]= vec[2];
-}
-
-static float TriSignedArea(float *v1, float *v2, float *v3, int i, int j)
-{
- return 0.5f*((v1[i]-v2[i])*(v2[j]-v3[j]) + (v1[j]-v2[j])*(v3[i]-v2[i]));
-}
-
-static int BarycentricWeights(float *v1, float *v2, float *v3, float *co, float *n, float *w)
-{
- float xn, yn, zn, a1, a2, a3, asum;
- short i, j;
-
- /* find best projection of face XY, XZ or YZ: barycentric weights of
- the 2d projected coords are the same and faster to compute */
- xn= (float)fabs(n[0]);
- yn= (float)fabs(n[1]);
- zn= (float)fabs(n[2]);
- if(zn>=xn && zn>=yn) {i= 0; j= 1;}
- else if(yn>=xn && yn>=zn) {i= 0; j= 2;}
- else {i= 1; j= 2;}
-
- a1= TriSignedArea(v2, v3, co, i, j);
- a2= TriSignedArea(v3, v1, co, i, j);
- a3= TriSignedArea(v1, v2, co, i, j);
-
- asum= a1 + a2 + a3;
-
- if (fabs(asum) < FLT_EPSILON) {
- /* zero area triangle */
- w[0]= w[1]= w[2]= 1.0f/3.0f;
- return 1;
- }
-
- asum= 1.0f/asum;
- w[0]= a1*asum;
- w[1]= a2*asum;
- w[2]= a3*asum;
-
- return 0;
-}
-
-void InterpWeightsQ3Dfl(float *v1, float *v2, float *v3, float *v4, float *co, float *w)
-{
- float w2[3];
-
- w[0]= w[1]= w[2]= w[3]= 0.0f;
-
- /* first check for exact match */
- if(VecEqual(co, v1))
- w[0]= 1.0f;
- else if(VecEqual(co, v2))
- w[1]= 1.0f;
- else if(VecEqual(co, v3))
- w[2]= 1.0f;
- else if(v4 && VecEqual(co, v4))
- w[3]= 1.0f;
- else {
- /* otherwise compute barycentric interpolation weights */
- float n1[3], n2[3], n[3];
- int degenerate;
-
- VecSubf(n1, v1, v3);
- if (v4) {
- VecSubf(n2, v2, v4);
- }
- else {
- VecSubf(n2, v2, v3);
- }
- Crossf(n, n1, n2);
-
- /* OpenGL seems to split this way, so we do too */
- if (v4) {
- degenerate= BarycentricWeights(v1, v2, v4, co, n, w);
- SWAP(float, w[2], w[3]);
-
- if(degenerate || (w[0] < 0.0f)) {
- /* if w[1] is negative, co is on the other side of the v1-v3 edge,
- so we interpolate using the other triangle */
- degenerate= BarycentricWeights(v2, v3, v4, co, n, w2);
-
- if(!degenerate) {
- w[0]= 0.0f;
- w[1]= w2[0];
- w[2]= w2[1];
- w[3]= w2[2];
- }
- }
- }
- else
- BarycentricWeights(v1, v2, v3, co, n, w);
- }
-}
-
-/* Mean value weights - smooth interpolation weights for polygons with
- * more than 3 vertices */
-static float MeanValueHalfTan(float *v1, float *v2, float *v3)
-{
- float d2[3], d3[3], cross[3], area, dot, len;
-
- VecSubf(d2, v2, v1);
- VecSubf(d3, v3, v1);
- Crossf(cross, d2, d3);
-
- area= VecLength(cross);
- dot= Inpf(d2, d3);
- len= VecLength(d2)*VecLength(d3);
-
- if(area == 0.0f)
- return 0.0f;
- else
- return (len - dot)/area;
-}
-
-void MeanValueWeights(float v[][3], int n, float *co, float *w)
-{
- float totweight, t1, t2, len, *vmid, *vprev, *vnext;
- int i;
-
- totweight= 0.0f;
-
- for(i=0; i<n; i++) {
- vmid= v[i];
- vprev= (i == 0)? v[n-1]: v[i-1];
- vnext= (i == n-1)? v[0]: v[i+1];
-
- t1= MeanValueHalfTan(co, vprev, vmid);
- t2= MeanValueHalfTan(co, vmid, vnext);
-
- len= VecLenf(co, vmid);
- w[i]= (t1+t2)/len;
- totweight += w[i];
- }
-
- if(totweight != 0.0f)
- for(i=0; i<n; i++)
- w[i] /= totweight;
-}
-
-
-/* ************ EULER *************** */
-
-/* Euler Rotation Order Code:
- * was adapted from
- ANSI C code from the article
- "Euler Angle Conversion"
- by Ken Shoemake, shoemake@graphics.cis.upenn.edu
- in "Graphics Gems IV", Academic Press, 1994
- * for use in Blender
- */
-
-/* Type for rotation order info - see wiki for derivation details */
-typedef struct RotOrderInfo {
- short axis[3];
- short parity; /* parity of axis permutation (even=0, odd=1) - 'n' in original code */
-} RotOrderInfo;
-
-/* Array of info for Rotation Order calculations
- * WARNING: must be kept in same order as eEulerRotationOrders
- */
-static RotOrderInfo rotOrders[]= {
- /* i, j, k, n */
- {{0, 1, 2}, 0}, // XYZ
- {{0, 2, 1}, 1}, // XZY
- {{1, 0, 2}, 1}, // YXZ
- {{1, 2, 0}, 0}, // YZX
- {{2, 0, 1}, 0}, // ZXY
- {{2, 1, 0}, 1} // ZYZ
-};
-
-/* Get relevant pointer to rotation order set from the array
- * NOTE: since we start at 1 for the values, but arrays index from 0,
- * there is -1 factor involved in this process...
- */
-#define GET_ROTATIONORDER_INFO(order) (((order)>=1) ? &rotOrders[(order)-1] : &rotOrders[0])
-
-/* Construct quaternion from Euler angles (in radians). */
-void EulOToQuat(float e[3], short order, float q[4])
-{
- RotOrderInfo *R= GET_ROTATIONORDER_INFO(order);
- short i=R->axis[0], j=R->axis[1], k=R->axis[2];
- double ti, tj, th, ci, cj, ch, si, sj, sh, cc, cs, sc, ss;
- double a[3];
-
- ti = e[i]/2; tj = e[j]/2; th = e[k]/2;
-
- if (R->parity) e[j] = -e[j];
-
- ci = cos(ti); cj = cos(tj); ch = cos(th);
- si = sin(ti); sj = sin(tj); sh = sin(th);
-
- cc = ci*ch; cs = ci*sh;
- sc = si*ch; ss = si*sh;
-
- a[i] = cj*sc - sj*cs;
- a[j] = cj*ss + sj*cc;
- a[k] = cj*cs - sj*sc;
-
- q[0] = cj*cc + sj*ss;
- q[1] = a[0];
- q[2] = a[1];
- q[3] = a[2];
-
- if (R->parity) q[j] = -q[j];
-}
-
-/* Convert quaternion to Euler angles (in radians). */
-void QuatToEulO(float q[4], float e[3], short order)
-{
- float M[3][3];
-
- QuatToMat3(q, M);
- Mat3ToEulO(M, e, order);
-}
-
-/* Construct 3x3 matrix from Euler angles (in radians). */
-void EulOToMat3(float e[3], short order, float M[3][3])
-{
- RotOrderInfo *R= GET_ROTATIONORDER_INFO(order);
- short i=R->axis[0], j=R->axis[1], k=R->axis[2];
- double ti, tj, th, ci, cj, ch, si, sj, sh, cc, cs, sc, ss;
-
- if (R->parity) {
- ti = -e[i]; tj = -e[j]; th = -e[k];
- }
- else {
- ti = e[i]; tj = e[j]; th = e[k];
- }
-
- ci = cos(ti); cj = cos(tj); ch = cos(th);
- si = sin(ti); sj = sin(tj); sh = sin(th);
-
- cc = ci*ch; cs = ci*sh;
- sc = si*ch; ss = si*sh;
-
- M[i][i] = cj*ch; M[j][i] = sj*sc-cs; M[k][i] = sj*cc+ss;
- M[i][j] = cj*sh; M[j][j] = sj*ss+cc; M[k][j] = sj*cs-sc;
- M[i][k] = -sj; M[j][k] = cj*si; M[k][k] = cj*ci;
-}
-
-/* Construct 4x4 matrix from Euler angles (in radians). */
-void EulOToMat4(float e[3], short order, float M[4][4])
-{
- float m[3][3];
-
- /* for now, we'll just do this the slow way (i.e. copying matrices) */
- Mat3Ortho(m);
- EulOToMat3(e, order, m);
- Mat4CpyMat3(M, m);
-}
-
-/* Convert 3x3 matrix to Euler angles (in radians). */
-void Mat3ToEulO(float M[3][3], float e[3], short order)
-{
- RotOrderInfo *R= GET_ROTATIONORDER_INFO(order);
- short i=R->axis[0], j=R->axis[1], k=R->axis[2];
- double cy = sqrt(M[i][i]*M[i][i] + M[i][j]*M[i][j]);
-
- if (cy > 16*FLT_EPSILON) {
- e[i] = atan2(M[j][k], M[k][k]);
- e[j] = atan2(-M[i][k], cy);
- e[k] = atan2(M[i][j], M[i][i]);
- }
- else {
- e[i] = atan2(-M[k][j], M[j][j]);
- e[j] = atan2(-M[i][k], cy);
- e[k] = 0;
- }
-
- if (R->parity) {
- e[0] = -e[0];
- e[1] = -e[1];
- e[2] = -e[2];
- }
-}
-
-/* Convert 4x4 matrix to Euler angles (in radians). */
-void Mat4ToEulO(float M[4][4], float e[3], short order)
-{
- float m[3][3];
-
- /* for now, we'll just do this the slow way (i.e. copying matrices) */
- Mat3CpyMat4(m, M);
- Mat3Ortho(m);
- Mat3ToEulO(m, e, order);
-}
-
-/* returns two euler calculation methods, so we can pick the best */
-static void mat3_to_eulo2(float M[3][3], float *e1, float *e2, short order)
-{
- RotOrderInfo *R= GET_ROTATIONORDER_INFO(order);
- short i=R->axis[0], j=R->axis[1], k=R->axis[2];
- float m[3][3];
- double cy;
-
- /* process the matrix first */
- Mat3CpyMat3(m, M);
- Mat3Ortho(m);
-
- cy= sqrt(m[i][i]*m[i][i] + m[i][j]*m[i][j]);
-
- if (cy > 16*FLT_EPSILON) {
- e1[i] = atan2(m[j][k], m[k][k]);
- e1[j] = atan2(-m[i][k], cy);
- e1[k] = atan2(m[i][j], m[i][i]);
-
- e2[i] = atan2(-m[j][k], -m[k][k]);
- e2[j] = atan2(-m[i][k], -cy);
- e2[k] = atan2(-m[i][j], -m[i][i]);
- }
- else {
- e1[i] = atan2(-m[k][j], m[j][j]);
- e1[j] = atan2(-m[i][k], cy);
- e1[k] = 0;
-
- VecCopyf(e2, e1);
- }
-
- if (R->parity) {
- e1[0] = -e1[0];
- e1[1] = -e1[1];
- e1[2] = -e1[2];
-
- e2[0] = -e2[0];
- e2[1] = -e2[1];
- e2[2] = -e2[2];
- }
-}
-
-/* uses 2 methods to retrieve eulers, and picks the closest */
-void Mat3ToCompatibleEulO(float mat[3][3], float eul[3], float oldrot[3], short order)
-{
- float eul1[3], eul2[3];
- float d1, d2;
-
- mat3_to_eulo2(mat, eul1, eul2, order);
-
- compatible_eul(eul1, oldrot);
- compatible_eul(eul2, oldrot);
-
- d1= (float)fabs(eul1[0]-oldrot[0]) + (float)fabs(eul1[1]-oldrot[1]) + (float)fabs(eul1[2]-oldrot[2]);
- d2= (float)fabs(eul2[0]-oldrot[0]) + (float)fabs(eul2[1]-oldrot[1]) + (float)fabs(eul2[2]-oldrot[2]);
-
- /* return best, which is just the one with lowest difference */
- if (d1 > d2)
- VecCopyf(eul, eul2);
- else
- VecCopyf(eul, eul1);
-}
-
-/* rotate the given euler by the given angle on the specified axis */
-// NOTE: is this safe to do with different axis orders?
-void eulerO_rot(float beul[3], float ang, char axis, short order)
-{
- float eul[3], mat1[3][3], mat2[3][3], totmat[3][3];
-
- eul[0]= eul[1]= eul[2]= 0.0f;
- if (axis=='x')
- eul[0]= ang;
- else if (axis=='y')
- eul[1]= ang;
- else
- eul[2]= ang;
-
- EulOToMat3(eul, order, mat1);
- EulOToMat3(beul, order, mat2);
-
- Mat3MulMat3(totmat, mat2, mat1);
-
- Mat3ToEulO(totmat, beul, order);
-}
-
-/* ************ EULER (old XYZ) *************** */
-
-/* XYZ order */
-void EulToMat3( float *eul, float mat[][3])
-{
- double ci, cj, ch, si, sj, sh, cc, cs, sc, ss;
-
- ci = cos(eul[0]);
- cj = cos(eul[1]);
- ch = cos(eul[2]);
- si = sin(eul[0]);
- sj = sin(eul[1]);
- sh = sin(eul[2]);
- cc = ci*ch;
- cs = ci*sh;
- sc = si*ch;
- ss = si*sh;
-
- mat[0][0] = (float)(cj*ch);
- mat[1][0] = (float)(sj*sc-cs);
- mat[2][0] = (float)(sj*cc+ss);
- mat[0][1] = (float)(cj*sh);
- mat[1][1] = (float)(sj*ss+cc);
- mat[2][1] = (float)(sj*cs-sc);
- mat[0][2] = (float)-sj;
- mat[1][2] = (float)(cj*si);
- mat[2][2] = (float)(cj*ci);
-
-}
-
-/* XYZ order */
-void EulToMat4( float *eul,float mat[][4])
-{
- double ci, cj, ch, si, sj, sh, cc, cs, sc, ss;
-
- ci = cos(eul[0]);
- cj = cos(eul[1]);
- ch = cos(eul[2]);
- si = sin(eul[0]);
- sj = sin(eul[1]);
- sh = sin(eul[2]);
- cc = ci*ch;
- cs = ci*sh;
- sc = si*ch;
- ss = si*sh;
-
- mat[0][0] = (float)(cj*ch);
- mat[1][0] = (float)(sj*sc-cs);
- mat[2][0] = (float)(sj*cc+ss);
- mat[0][1] = (float)(cj*sh);
- mat[1][1] = (float)(sj*ss+cc);
- mat[2][1] = (float)(sj*cs-sc);
- mat[0][2] = (float)-sj;
- mat[1][2] = (float)(cj*si);
- mat[2][2] = (float)(cj*ci);
-
-
- mat[3][0]= mat[3][1]= mat[3][2]= mat[0][3]= mat[1][3]= mat[2][3]= 0.0f;
- mat[3][3]= 1.0f;
-}
-
-/* returns two euler calculation methods, so we can pick the best */
-/* XYZ order */
-static void mat3_to_eul2(float tmat[][3], float *eul1, float *eul2)
-{
- float cy, quat[4], mat[3][3];
-
- Mat3ToQuat(tmat, quat);
- QuatToMat3(quat, mat);
- Mat3CpyMat3(mat, tmat);
- Mat3Ortho(mat);
-
- cy = (float)sqrt(mat[0][0]*mat[0][0] + mat[0][1]*mat[0][1]);
-
- if (cy > 16.0*FLT_EPSILON) {
-
- eul1[0] = (float)atan2(mat[1][2], mat[2][2]);
- eul1[1] = (float)atan2(-mat[0][2], cy);
- eul1[2] = (float)atan2(mat[0][1], mat[0][0]);
-
- eul2[0] = (float)atan2(-mat[1][2], -mat[2][2]);
- eul2[1] = (float)atan2(-mat[0][2], -cy);
- eul2[2] = (float)atan2(-mat[0][1], -mat[0][0]);
-
- } else {
- eul1[0] = (float)atan2(-mat[2][1], mat[1][1]);
- eul1[1] = (float)atan2(-mat[0][2], cy);
- eul1[2] = 0.0f;
-
- VecCopyf(eul2, eul1);
- }
-}
-
-/* XYZ order */
-void Mat3ToEul(float tmat[][3], float *eul)
-{
- float eul1[3], eul2[3];
-
- mat3_to_eul2(tmat, eul1, eul2);
-
- /* return best, which is just the one with lowest values it in */
- if( fabs(eul1[0])+fabs(eul1[1])+fabs(eul1[2]) > fabs(eul2[0])+fabs(eul2[1])+fabs(eul2[2])) {
- VecCopyf(eul, eul2);
- }
- else {
- VecCopyf(eul, eul1);
- }
-}
-
-/* XYZ order */
-void Mat4ToEul(float tmat[][4], float *eul)
-{
- float tempMat[3][3];
-
- Mat3CpyMat4(tempMat, tmat);
- Mat3Ortho(tempMat);
- Mat3ToEul(tempMat, eul);
-}
-
-/* XYZ order */
-void QuatToEul(float *quat, float *eul)
-{
- float mat[3][3];
-
- QuatToMat3(quat, mat);
- Mat3ToEul(mat, eul);
-}
-
-/* XYZ order */
-void EulToQuat(float *eul, float *quat)
-{
- float ti, tj, th, ci, cj, ch, si, sj, sh, cc, cs, sc, ss;
-
- ti = eul[0]*0.5f; tj = eul[1]*0.5f; th = eul[2]*0.5f;
- ci = (float)cos(ti); cj = (float)cos(tj); ch = (float)cos(th);
- si = (float)sin(ti); sj = (float)sin(tj); sh = (float)sin(th);
- cc = ci*ch; cs = ci*sh; sc = si*ch; ss = si*sh;
-
- quat[0] = cj*cc + sj*ss;
- quat[1] = cj*sc - sj*cs;
- quat[2] = cj*ss + sj*cc;
- quat[3] = cj*cs - sj*sc;
-}
-
-/* XYZ order */
-void euler_rot(float *beul, float ang, char axis)
-{
- float eul[3], mat1[3][3], mat2[3][3], totmat[3][3];
-
- eul[0]= eul[1]= eul[2]= 0.0f;
- if(axis=='x') eul[0]= ang;
- else if(axis=='y') eul[1]= ang;
- else eul[2]= ang;
-
- EulToMat3(eul, mat1);
- EulToMat3(beul, mat2);
-
- Mat3MulMat3(totmat, mat2, mat1);
-
- Mat3ToEul(totmat, beul);
-
-}
-
-/* exported to transform.c */
-/* order independent! */
-void compatible_eul(float *eul, float *oldrot)
-{
- float dx, dy, dz;
-
- /* correct differences of about 360 degrees first */
- dx= eul[0] - oldrot[0];
- dy= eul[1] - oldrot[1];
- dz= eul[2] - oldrot[2];
-
- while(fabs(dx) > 5.1) {
- if(dx > 0.0f) eul[0] -= 2.0f*(float)M_PI; else eul[0]+= 2.0f*(float)M_PI;
- dx= eul[0] - oldrot[0];
- }
- while(fabs(dy) > 5.1) {
- if(dy > 0.0f) eul[1] -= 2.0f*(float)M_PI; else eul[1]+= 2.0f*(float)M_PI;
- dy= eul[1] - oldrot[1];
- }
- while(fabs(dz) > 5.1) {
- if(dz > 0.0f) eul[2] -= 2.0f*(float)M_PI; else eul[2]+= 2.0f*(float)M_PI;
- dz= eul[2] - oldrot[2];
- }
-
- /* is 1 of the axis rotations larger than 180 degrees and the other small? NO ELSE IF!! */
- if( fabs(dx) > 3.2 && fabs(dy)<1.6 && fabs(dz)<1.6 ) {
- if(dx > 0.0) eul[0] -= 2.0f*(float)M_PI; else eul[0]+= 2.0f*(float)M_PI;
- }
- if( fabs(dy) > 3.2 && fabs(dz)<1.6 && fabs(dx)<1.6 ) {
- if(dy > 0.0) eul[1] -= 2.0f*(float)M_PI; else eul[1]+= 2.0f*(float)M_PI;
- }
- if( fabs(dz) > 3.2 && fabs(dx)<1.6 && fabs(dy)<1.6 ) {
- if(dz > 0.0) eul[2] -= 2.0f*(float)M_PI; else eul[2]+= 2.0f*(float)M_PI;
- }
-
- /* the method below was there from ancient days... but why! probably because the code sucks :)
- */
-#if 0
- /* calc again */
- dx= eul[0] - oldrot[0];
- dy= eul[1] - oldrot[1];
- dz= eul[2] - oldrot[2];
-
- /* special case, tested for x-z */
-
- if( (fabs(dx) > 3.1 && fabs(dz) > 1.5 ) || ( fabs(dx) > 1.5 && fabs(dz) > 3.1 ) ) {
- if(dx > 0.0) eul[0] -= M_PI; else eul[0]+= M_PI;
- if(eul[1] > 0.0) eul[1]= M_PI - eul[1]; else eul[1]= -M_PI - eul[1];
- if(dz > 0.0) eul[2] -= M_PI; else eul[2]+= M_PI;
-
- }
- else if( (fabs(dx) > 3.1 && fabs(dy) > 1.5 ) || ( fabs(dx) > 1.5 && fabs(dy) > 3.1 ) ) {
- if(dx > 0.0) eul[0] -= M_PI; else eul[0]+= M_PI;
- if(dy > 0.0) eul[1] -= M_PI; else eul[1]+= M_PI;
- if(eul[2] > 0.0) eul[2]= M_PI - eul[2]; else eul[2]= -M_PI - eul[2];
- }
- else if( (fabs(dy) > 3.1 && fabs(dz) > 1.5 ) || ( fabs(dy) > 1.5 && fabs(dz) > 3.1 ) ) {
- if(eul[0] > 0.0) eul[0]= M_PI - eul[0]; else eul[0]= -M_PI - eul[0];
- if(dy > 0.0) eul[1] -= M_PI; else eul[1]+= M_PI;
- if(dz > 0.0) eul[2] -= M_PI; else eul[2]+= M_PI;
- }
-#endif
-}
-
-/* uses 2 methods to retrieve eulers, and picks the closest */
-/* XYZ order */
-void Mat3ToCompatibleEul(float mat[][3], float *eul, float *oldrot)
-{
- float eul1[3], eul2[3];
- float d1, d2;
-
- mat3_to_eul2(mat, eul1, eul2);
-
- compatible_eul(eul1, oldrot);
- compatible_eul(eul2, oldrot);
-
- d1= (float)fabs(eul1[0]-oldrot[0]) + (float)fabs(eul1[1]-oldrot[1]) + (float)fabs(eul1[2]-oldrot[2]);
- d2= (float)fabs(eul2[0]-oldrot[0]) + (float)fabs(eul2[1]-oldrot[1]) + (float)fabs(eul2[2]-oldrot[2]);
-
- /* return best, which is just the one with lowest difference */
- if( d1 > d2) {
- VecCopyf(eul, eul2);
- }
- else {
- VecCopyf(eul, eul1);
- }
-
-}
-
-/* the matrix is written to as 3 axis vectors */
-void EulToGimbalAxis(float gmat[][3], float *eul, short order)
-{
- RotOrderInfo *R= GET_ROTATIONORDER_INFO(order);
-
- float mat[3][3];
- float teul[3];
-
- /* first axis is local */
- EulOToMat3(eul, order, mat);
- VecCopyf(gmat[R->axis[0]], mat[R->axis[0]]);
-
- /* second axis is local minus first rotation */
- VecCopyf(teul, eul);
- teul[R->axis[0]] = 0;
- EulOToMat3(teul, order, mat);
- VecCopyf(gmat[R->axis[1]], mat[R->axis[1]]);
-
-
- /* Last axis is global */
- gmat[R->axis[2]][0] = 0;
- gmat[R->axis[2]][1] = 0;
- gmat[R->axis[2]][2] = 0;
- gmat[R->axis[2]][R->axis[2]] = 1;
-}
-
-/* ************ AXIS ANGLE *************** */
-
-/* Axis angle to Quaternions */
-void AxisAngleToQuat(float q[4], float axis[3], float angle)
-{
- float nor[3];
- float si;
-
- VecCopyf(nor, axis);
- Normalize(nor);
-
- angle /= 2;
- si = (float)sin(angle);
- q[0] = (float)cos(angle);
- q[1] = nor[0] * si;
- q[2] = nor[1] * si;
- q[3] = nor[2] * si;
-}
-
-/* Quaternions to Axis Angle */
-void QuatToAxisAngle(float q[4], float axis[3], float *angle)
-{
- float ha, si;
-
- /* calculate angle/2, and sin(angle/2) */
- ha= (float)acos(q[0]);
- si= (float)sin(ha);
-
- /* from half-angle to angle */
- *angle= ha * 2;
-
- /* prevent division by zero for axis conversion */
- if (fabs(si) < 0.0005)
- si= 1.0f;
-
- axis[0]= q[1] / si;
- axis[1]= q[2] / si;
- axis[2]= q[3] / si;
-}
-
-/* Axis Angle to Euler Rotation */
-void AxisAngleToEulO(float axis[3], float angle, float eul[3], short order)
-{
- float q[4];
-
- /* use quaternions as intermediate representation for now... */
- AxisAngleToQuat(q, axis, angle);
- QuatToEulO(q, eul, order);
-}
-
-/* Euler Rotation to Axis Angle */
-void EulOToAxisAngle(float eul[3], short order, float axis[3], float *angle)
-{
- float q[4];
-
- /* use quaternions as intermediate representation for now... */
- EulOToQuat(eul, order, q);
- QuatToAxisAngle(q, axis, angle);
-}
-
-/* axis angle to 3x3 matrix - safer version (normalisation of axis performed) */
-void AxisAngleToMat3(float axis[3], float angle, float mat[3][3])
-{
- float nor[3], nsi[3], co, si, ico;
-
- /* normalise the axis first (to remove unwanted scaling) */
- VecCopyf(nor, axis);
- Normalize(nor);
-
- /* now convert this to a 3x3 matrix */
- co= (float)cos(angle);
- si= (float)sin(angle);
-
- ico= (1.0f - co);
- nsi[0]= nor[0]*si;
- nsi[1]= nor[1]*si;
- nsi[2]= nor[2]*si;
-
- mat[0][0] = ((nor[0] * nor[0]) * ico) + co;
- mat[0][1] = ((nor[0] * nor[1]) * ico) + nsi[2];
- mat[0][2] = ((nor[0] * nor[2]) * ico) - nsi[1];
- mat[1][0] = ((nor[0] * nor[1]) * ico) - nsi[2];
- mat[1][1] = ((nor[1] * nor[1]) * ico) + co;
- mat[1][2] = ((nor[1] * nor[2]) * ico) + nsi[0];
- mat[2][0] = ((nor[0] * nor[2]) * ico) + nsi[1];
- mat[2][1] = ((nor[1] * nor[2]) * ico) - nsi[0];
- mat[2][2] = ((nor[2] * nor[2]) * ico) + co;
-}
-
-/* axis angle to 4x4 matrix - safer version (normalisation of axis performed) */
-void AxisAngleToMat4(float axis[3], float angle, float mat[4][4])
-{
- float tmat[3][3];
-
- AxisAngleToMat3(axis, angle, tmat);
- Mat4One(mat);
- Mat4CpyMat3(mat, tmat);
-}
-
-/* 3x3 matrix to axis angle (see Mat4ToVecRot too) */
-void Mat3ToAxisAngle(float mat[3][3], float axis[3], float *angle)
-{
- float q[4];
-
- /* use quaternions as intermediate representation */
- // TODO: it would be nicer to go straight there...
- Mat3ToQuat(mat, q);
- QuatToAxisAngle(q, axis, angle);
-}
-
-/* 4x4 matrix to axis angle (see Mat4ToVecRot too) */
-void Mat4ToAxisAngle(float mat[4][4], float axis[3], float *angle)
-{
- float q[4];
-
- /* use quaternions as intermediate representation */
- // TODO: it would be nicer to go straight there...
- Mat4ToQuat(mat, q);
- QuatToAxisAngle(q, axis, angle);
-}
-
-/* ************ AXIS ANGLE (unchecked) *************** */
-// TODO: the following calls should probably be depreceated sometime
-
-/* 3x3 matrix to axis angle */
-void Mat3ToVecRot(float mat[3][3], float axis[3], float *angle)
-{
- float q[4];
-
- /* use quaternions as intermediate representation */
- // TODO: it would be nicer to go straight there...
- Mat3ToQuat(mat, q);
- QuatToAxisAngle(q, axis, angle);
-}
-
-/* 4x4 matrix to axis angle */
-void Mat4ToVecRot(float mat[4][4], float axis[3], float *angle)
-{
- float q[4];
-
- /* use quaternions as intermediate representation */
- // TODO: it would be nicer to go straight there...
- Mat4ToQuat(mat, q);
- QuatToAxisAngle(q, axis, angle);
-}
-
-/* axis angle to 3x3 matrix */
-void VecRotToMat3(float *vec, float phi, float mat[][3])
-{
- /* rotation of phi radials around vec */
- float vx, vx2, vy, vy2, vz, vz2, co, si;
-
- vx= vec[0];
- vy= vec[1];
- vz= vec[2];
- vx2= vx*vx;
- vy2= vy*vy;
- vz2= vz*vz;
- co= (float)cos(phi);
- si= (float)sin(phi);
-
- mat[0][0]= vx2+co*(1.0f-vx2);
- mat[0][1]= vx*vy*(1.0f-co)+vz*si;
- mat[0][2]= vz*vx*(1.0f-co)-vy*si;
- mat[1][0]= vx*vy*(1.0f-co)-vz*si;
- mat[1][1]= vy2+co*(1.0f-vy2);
- mat[1][2]= vy*vz*(1.0f-co)+vx*si;
- mat[2][0]= vz*vx*(1.0f-co)+vy*si;
- mat[2][1]= vy*vz*(1.0f-co)-vx*si;
- mat[2][2]= vz2+co*(1.0f-vz2);
-}
-
-/* axis angle to 4x4 matrix */
-void VecRotToMat4(float *vec, float phi, float mat[][4])
-{
- float tmat[3][3];
-
- VecRotToMat3(vec, phi, tmat);
- Mat4One(mat);
- Mat4CpyMat3(mat, tmat);
-}
-
-/* axis angle to quaternion */
-void VecRotToQuat(float *vec, float phi, float *quat)
-{
- /* rotation of phi radials around vec */
- float si;
-
- quat[1]= vec[0];
- quat[2]= vec[1];
- quat[3]= vec[2];
-
- if( Normalize(quat+1) == 0.0f) {
- QuatOne(quat);
- }
- else {
- quat[0]= (float)cos( phi/2.0 );
- si= (float)sin( phi/2.0 );
- quat[1] *= si;
- quat[2] *= si;
- quat[3] *= si;
- }
-}
-
-/* ************ VECTORS *************** */
-
-/* Returns a vector bisecting the angle at v2 formed by v1, v2 and v3 */
-void VecBisect3(float *out, float *v1, float *v2, float *v3)
-{
- float d_12[3], d_23[3];
- VecSubf(d_12, v2, v1);
- VecSubf(d_23, v3, v2);
- Normalize(d_12);
- Normalize(d_23);
- VecAddf(out, d_12, d_23);
- Normalize(out);
-}
-
-/* Returns a reflection vector from a vector and a normal vector
-reflect = vec - ((2 * DotVecs(vec, mirror)) * mirror)
-*/
-void VecReflect(float *out, float *v1, float *v2)
-{
- float vec[3], normal[3];
- float reflect[3] = {0.0f, 0.0f, 0.0f};
- float dot2;
-
- VecCopyf(vec, v1);
- VecCopyf(normal, v2);
-
- Normalize(normal);
-
- dot2 = 2 * Inpf(vec, normal);
-
- reflect[0] = vec[0] - (dot2 * normal[0]);
- reflect[1] = vec[1] - (dot2 * normal[1]);
- reflect[2] = vec[2] - (dot2 * normal[2]);
-
- VecCopyf(out, reflect);
-}
-
-/* Return the angle in degrees between vecs 1-2 and 2-3 in degrees
- If v1 is a shoulder, v2 is the elbow and v3 is the hand,
- this would return the angle at the elbow */
-float VecAngle3(float *v1, float *v2, float *v3)
-{
- float vec1[3], vec2[3];
-
- VecSubf(vec1, v2, v1);
- VecSubf(vec2, v2, v3);
- Normalize(vec1);
- Normalize(vec2);
-
- return NormalizedVecAngle2(vec1, vec2);
-}
-
-float Vec2Angle3(float *v1, float *v2, float *v3)
-{
- float vec1[2], vec2[2];
-
- vec1[0] = v2[0]-v1[0];
- vec1[1] = v2[1]-v1[1];
-
- vec2[0] = v2[0]-v3[0];
- vec2[1] = v2[1]-v3[1];
-
- Normalize2(vec1);
- Normalize2(vec2);
-
- return NormalizedVecAngle2_2D(vec1, vec2);
-}
-
-/* Return the shortest angle in degrees between the 2 vectors */
-float VecAngle2(float *v1, float *v2)
-{
- float vec1[3], vec2[3];
-
- VecCopyf(vec1, v1);
- VecCopyf(vec2, v2);
- Normalize(vec1);
- Normalize(vec2);
-
- return NormalizedVecAngle2(vec1, vec2);
-}
-
-float NormalizedVecAngle2(float *v1, float *v2)
-{
- /* this is the same as acos(Inpf(v1, v2)), but more accurate */
- if (Inpf(v1, v2) < 0.0f) {
- float vec[3];
-
- vec[0]= -v2[0];
- vec[1]= -v2[1];
- vec[2]= -v2[2];
-
- return (float)M_PI - 2.0f*(float)saasin(VecLenf(vec, v1)/2.0f);
- }
- else
- return 2.0f*(float)saasin(VecLenf(v2, v1)/2.0f);
-}
-
-float NormalizedVecAngle2_2D(float *v1, float *v2)
-{
- /* this is the same as acos(Inpf(v1, v2)), but more accurate */
- if (Inp2f(v1, v2) < 0.0f) {
- float vec[2];
-
- vec[0]= -v2[0];
- vec[1]= -v2[1];
-
- return (float)M_PI - 2.0f*saasin(Vec2Lenf(vec, v1)/2.0f);
- }
- else
- return 2.0f*(float)saasin(Vec2Lenf(v2, v1)/2.0f);
-}
-
-/* ******************************************** */
-
-void SizeToMat3( float *size, float mat[][3])
-{
- mat[0][0]= size[0];
- mat[0][1]= 0.0f;
- mat[0][2]= 0.0f;
- mat[1][1]= size[1];
- mat[1][0]= 0.0f;
- mat[1][2]= 0.0f;
- mat[2][2]= size[2];
- mat[2][1]= 0.0f;
- mat[2][0]= 0.0f;
-}
-
-void SizeToMat4( float *size, float mat[][4])
-{
- float tmat[3][3];
-
- SizeToMat3(size, tmat);
- Mat4One(mat);
- Mat4CpyMat3(mat, tmat);
-}
-
-void Mat3ToSize( float mat[][3], float *size)
-{
- size[0]= VecLength(mat[0]);
- size[1]= VecLength(mat[1]);
- size[2]= VecLength(mat[2]);
-}
-
-void Mat4ToSize( float mat[][4], float *size)
-{
- size[0]= VecLength(mat[0]);
- size[1]= VecLength(mat[1]);
- size[2]= VecLength(mat[2]);
-}
-
-/* this gets the average scale of a matrix, only use when your scaling
- * data that has no idea of scale axis, examples are bone-envelope-radius
- * and curve radius */
-float Mat3ToScalef(float mat[][3])
-{
- /* unit length vector */
- float unit_vec[3] = {0.577350269189626f, 0.577350269189626f, 0.577350269189626f};
- Mat3MulVecfl(mat, unit_vec);
- return VecLength(unit_vec);
-}
-
-float Mat4ToScalef(float mat[][4])
-{
- float tmat[3][3];
- Mat3CpyMat4(tmat, mat);
- return Mat3ToScalef(tmat);
-}
-
-
-/* ************* SPECIALS ******************* */
-
-void triatoquat( float *v1, float *v2, float *v3, float *quat)
-{
- /* imaginary x-axis, y-axis triangle is being rotated */
- float vec[3], q1[4], q2[4], n[3], si, co, angle, mat[3][3], imat[3][3];
-
- /* move z-axis to face-normal */
- CalcNormFloat(v1, v2, v3, vec);
-
- n[0]= vec[1];
- n[1]= -vec[0];
- n[2]= 0.0f;
- Normalize(n);
-
- if(n[0]==0.0f && n[1]==0.0f) n[0]= 1.0f;
-
- angle= -0.5f*(float)saacos(vec[2]);
- co= (float)cos(angle);
- si= (float)sin(angle);
- q1[0]= co;
- q1[1]= n[0]*si;
- q1[2]= n[1]*si;
- q1[3]= 0.0f;
-
- /* rotate back line v1-v2 */
- QuatToMat3(q1, mat);
- Mat3Inv(imat, mat);
- VecSubf(vec, v2, v1);
- Mat3MulVecfl(imat, vec);
-
- /* what angle has this line with x-axis? */
- vec[2]= 0.0f;
- Normalize(vec);
-
- angle= (float)(0.5*atan2(vec[1], vec[0]));
- co= (float)cos(angle);
- si= (float)sin(angle);
- q2[0]= co;
- q2[1]= 0.0f;
- q2[2]= 0.0f;
- q2[3]= si;
-
- QuatMul(quat, q1, q2);
-}
-
-void MinMaxRGB(short c[])
-{
- if(c[0]>255) c[0]=255;
- else if(c[0]<0) c[0]=0;
- if(c[1]>255) c[1]=255;
- else if(c[1]<0) c[1]=0;
- if(c[2]>255) c[2]=255;
- else if(c[2]<0) c[2]=0;
-}
-
-float Vec2Lenf(float *v1, float *v2)
-{
- float x, y;
-
- x = v1[0]-v2[0];
- y = v1[1]-v2[1];
- return (float)sqrt(x*x+y*y);
-}
-
-float Vec2Length(float *v)
-{
- return (float)sqrt(v[0]*v[0] + v[1]*v[1]);
-}
-
-void Vec2Mulf(float *v1, float f)
-{
- v1[0]*= f;
- v1[1]*= f;
-}
-
-void Vec2Addf(float *v, float *v1, float *v2)
-{
- v[0]= v1[0]+ v2[0];
- v[1]= v1[1]+ v2[1];
-}
-
-void Vec2Subf(float *v, float *v1, float *v2)
-{
- v[0]= v1[0]- v2[0];
- v[1]= v1[1]- v2[1];
-}
-
-void Vec2Copyf(float *v1, float *v2)
-{
- v1[0]= v2[0];
- v1[1]= v2[1];
-}
-
-float Inp2f(float *v1, float *v2)
-{
- return v1[0]*v2[0]+v1[1]*v2[1];
-}
-
-float Normalize2(float *n)
-{
- float d;
-
- d= n[0]*n[0]+n[1]*n[1];
-
- if(d>1.0e-35f) {
- d= (float)sqrt(d);
- n[0]/=d;
- n[1]/=d;
- } else {
- n[0]=n[1]= 0.0f;
- d= 0.0f;
- }
- return d;
-}
-
-void hsv_to_rgb(float h, float s, float v, float *r, float *g, float *b)
-{
- int i;
- float f, p, q, t;
-
- h *= 360.0f;
-
- if(s==0.0f) {
- *r = v;
- *g = v;
- *b = v;
- }
- else {
- if(h== 360.0f) h = 0.0f;
-
- h /= 60.0f;
- i = (int)floor(h);
- f = h - i;
- p = v*(1.0f-s);
- q = v*(1.0f-(s*f));
- t = v*(1.0f-(s*(1.0f-f)));
-
- switch (i) {
- case 0 :
- *r = v;
- *g = t;
- *b = p;
- break;
- case 1 :
- *r = q;
- *g = v;
- *b = p;
- break;
- case 2 :
- *r = p;
- *g = v;
- *b = t;
- break;
- case 3 :
- *r = p;
- *g = q;
- *b = v;
- break;
- case 4 :
- *r = t;
- *g = p;
- *b = v;
- break;
- case 5 :
- *r = v;
- *g = p;
- *b = q;
- break;
- }
- }
-}
-
-void rgb_to_yuv(float r, float g, float b, float *ly, float *lu, float *lv)
-{
- float y, u, v;
- y= 0.299f*r + 0.587f*g + 0.114f*b;
- u=-0.147f*r - 0.289f*g + 0.436f*b;
- v= 0.615f*r - 0.515f*g - 0.100f*b;
-
- *ly=y;
- *lu=u;
- *lv=v;
-}
-
-void yuv_to_rgb(float y, float u, float v, float *lr, float *lg, float *lb)
-{
- float r, g, b;
- r=y+1.140f*v;
- g=y-0.394f*u - 0.581f*v;
- b=y+2.032f*u;
-
- *lr=r;
- *lg=g;
- *lb=b;
-}
-
-void rgb_to_ycc(float r, float g, float b, float *ly, float *lcb, float *lcr)
-{
- float sr,sg, sb;
- float y, cr, cb;
-
- sr=255.0f*r;
- sg=255.0f*g;
- sb=255.0f*b;
-
-
- y=(0.257f*sr)+(0.504f*sg)+(0.098f*sb)+16.0f;
- cb=(-0.148f*sr)-(0.291f*sg)+(0.439f*sb)+128.0f;
- cr=(0.439f*sr)-(0.368f*sg)-(0.071f*sb)+128.0f;
-
- *ly=y;
- *lcb=cb;
- *lcr=cr;
-}
-
-void ycc_to_rgb(float y, float cb, float cr, float *lr, float *lg, float *lb)
-{
- float r,g,b;
-
- r=1.164f*(y-16.0f)+1.596f*(cr-128.0f);
- g=1.164f*(y-16.0f)-0.813f*(cr-128.0f)-0.392f*(cb-128.0f);
- b=1.164f*(y-16.0f)+2.017f*(cb-128.0f);
-
- *lr=r/255.0f;
- *lg=g/255.0f;
- *lb=b/255.0f;
-}
-
-void hex_to_rgb(char *hexcol, float *r, float *g, float *b)
-{
- unsigned int ri, gi, bi;
-
- if (hexcol[0] == '#') hexcol++;
-
- if (sscanf(hexcol, "%02x%02x%02x", &ri, &gi, &bi)) {
- *r = ri / 255.0f;
- *g = gi / 255.0f;
- *b = bi / 255.0f;
- }
-}
-
-void rgb_to_hsv(float r, float g, float b, float *lh, float *ls, float *lv)
-{
- float h, s, v;
- float cmax, cmin, cdelta;
- float rc, gc, bc;
-
- cmax = r;
- cmin = r;
- cmax = (g>cmax ? g:cmax);
- cmin = (g<cmin ? g:cmin);
- cmax = (b>cmax ? b:cmax);
- cmin = (b<cmin ? b:cmin);
-
- v = cmax; /* value */
- if (cmax != 0.0f)
- s = (cmax - cmin)/cmax;
- else {
- s = 0.0f;
- h = 0.0f;
- }
- if (s == 0.0f)
- h = -1.0f;
- else {
- cdelta = cmax-cmin;
- rc = (cmax-r)/cdelta;
- gc = (cmax-g)/cdelta;
- bc = (cmax-b)/cdelta;
- if (r==cmax)
- h = bc-gc;
- else
- if (g==cmax)
- h = 2.0f+rc-bc;
- else
- h = 4.0f+gc-rc;
- h = h*60.0f;
- if (h < 0.0f)
- h += 360.0f;
- }
-
- *ls = s;
- *lh = h / 360.0f;
- if(*lh < 0.0f) *lh= 0.0f;
- *lv = v;
-}
-
-/*http://brucelindbloom.com/index.html?Eqn_RGB_XYZ_Matrix.html */
-
-void xyz_to_rgb(float xc, float yc, float zc, float *r, float *g, float *b, int colorspace)
-{
- switch (colorspace) {
- case BLI_CS_SMPTE:
- *r = (3.50570f * xc) + (-1.73964f * yc) + (-0.544011f * zc);
- *g = (-1.06906f * xc) + (1.97781f * yc) + (0.0351720f * zc);
- *b = (0.0563117f * xc) + (-0.196994f * yc) + (1.05005f * zc);
- break;
- case BLI_CS_REC709:
- *r = (3.240476f * xc) + (-1.537150f * yc) + (-0.498535f * zc);
- *g = (-0.969256f * xc) + (1.875992f * yc) + (0.041556f * zc);
- *b = (0.055648f * xc) + (-0.204043f * yc) + (1.057311f * zc);
- break;
- case BLI_CS_CIE:
- *r = (2.28783848734076f * xc) + (-0.833367677835217f * yc) + (-0.454470795871421f * zc);
- *g = (-0.511651380743862f * xc) + (1.42275837632178f * yc) + (0.0888930017552939f * zc);
- *b = (0.00572040983140966f * xc) + (-0.0159068485104036f * yc) + (1.0101864083734f * zc);
- break;
- }
-}
-
-/*If the requested RGB shade contains a negative weight for
- one of the primaries, it lies outside the colour gamut
- accessible from the given triple of primaries. Desaturate
- it by adding white, equal quantities of R, G, and B, enough
- to make RGB all positive. The function returns 1 if the
- components were modified, zero otherwise.*/
-int constrain_rgb(float *r, float *g, float *b)
-{
- float w;
-
- /* Amount of white needed is w = - min(0, *r, *g, *b) */
-
- w = (0 < *r) ? 0 : *r;
- w = (w < *g) ? w : *g;
- w = (w < *b) ? w : *b;
- w = -w;
-
- /* Add just enough white to make r, g, b all positive. */
-
- if (w > 0) {
- *r += w; *g += w; *b += w;
- return 1; /* Color modified to fit RGB gamut */
- }
-
- return 0; /* Color within RGB gamut */
-}
-
-
-/* we define a 'cpack' here as a (3 byte color code) number that can be expressed like 0xFFAA66 or so.
- for that reason it is sensitive for endianness... with this function it works correctly
-*/
-
-unsigned int hsv_to_cpack(float h, float s, float v)
-{
- short r, g, b;
- float rf, gf, bf;
- unsigned int col;
-
- hsv_to_rgb(h, s, v, &rf, &gf, &bf);
-
- r= (short)(rf*255.0f);
- g= (short)(gf*255.0f);
- b= (short)(bf*255.0f);
-
- col= ( r + (g*256) + (b*256*256) );
- return col;
-}
-
-
-unsigned int rgb_to_cpack(float r, float g, float b)
-{
- int ir, ig, ib;
-
- ir= (int)floor(255.0*r);
- if(ir<0) ir= 0; else if(ir>255) ir= 255;
- ig= (int)floor(255.0*g);
- if(ig<0) ig= 0; else if(ig>255) ig= 255;
- ib= (int)floor(255.0*b);
- if(ib<0) ib= 0; else if(ib>255) ib= 255;
-
- return (ir+ (ig*256) + (ib*256*256));
-}
-
-void cpack_to_rgb(unsigned int col, float *r, float *g, float *b)
-{
-
- *r= (float)((col)&0xFF);
- *r /= 255.0f;
-
- *g= (float)(((col)>>8)&0xFF);
- *g /= 255.0f;
-
- *b= (float)(((col)>>16)&0xFF);
- *b /= 255.0f;
-}
-
-
-/* *************** PROJECTIONS ******************* */
-
-void tubemap(float x, float y, float z, float *u, float *v)
-{
- float len;
-
- *v = (z + 1.0f) / 2.0f;
-
- len= (float)sqrt(x*x+y*y);
- if(len > 0.0f)
- *u = (float)((1.0 - (atan2(x/len,y/len) / M_PI)) / 2.0);
- else
- *v = *u = 0.0f; /* to avoid un-initialized variables */
-}
-
-/* ------------------------------------------------------------------------- */
-
-void spheremap(float x, float y, float z, float *u, float *v)
-{
- float len;
-
- len= (float)sqrt(x*x+y*y+z*z);
- if(len > 0.0f) {
- if(x==0.0f && y==0.0f) *u= 0.0f; /* othwise domain error */
- else *u = (float)((1.0 - (float)atan2(x,y) / M_PI) / 2.0);
-
- z/=len;
- *v = 1.0f - (float)saacos(z)/(float)M_PI;
- } else {
- *v = *u = 0.0f; /* to avoid un-initialized variables */
- }
-}
-
-/* ------------------------------------------------------------------------- */
-
-/* proposed api by ton and zr, not used yet */
-#if 0
-/* ***************** m1 = m2 ***************** */
-static void cpy_m3_m3(float m1[][3], float m2[][3])
-{
- memcpy(m1[0], m2[0], 9*sizeof(float));
-}
-
-/* ***************** m1 = m2 ***************** */
-static void cpy_m4_m4(float m1[][4], float m2[][4])
-{
- memcpy(m1[0], m2[0], 16*sizeof(float));
-}
-
-/* ***************** identity matrix ***************** */
-static void ident_m4(float m[][4])
-{
-
- m[0][0]= m[1][1]= m[2][2]= m[3][3]= 1.0;
- m[0][1]= m[0][2]= m[0][3]= 0.0;
- m[1][0]= m[1][2]= m[1][3]= 0.0;
- m[2][0]= m[2][1]= m[2][3]= 0.0;
- m[3][0]= m[3][1]= m[3][2]= 0.0;
-}
-
-/* ***************** m1 = m2 (pre) * m3 (post) ***************** */
-static void mul_m3_m3m3(float m1[][3], float m2[][3], float m3[][3])
-{
- float m[3][3];
-
- m[0][0]= m2[0][0]*m3[0][0] + m2[1][0]*m3[0][1] + m2[2][0]*m3[0][2];
- m[0][1]= m2[0][1]*m3[0][0] + m2[1][1]*m3[0][1] + m2[2][1]*m3[0][2];
- m[0][2]= m2[0][2]*m3[0][0] + m2[1][2]*m3[0][1] + m2[2][2]*m3[0][2];
-
- m[1][0]= m2[0][0]*m3[1][0] + m2[1][0]*m3[1][1] + m2[2][0]*m3[1][2];
- m[1][1]= m2[0][1]*m3[1][0] + m2[1][1]*m3[1][1] + m2[2][1]*m3[1][2];
- m[1][2]= m2[0][2]*m3[1][0] + m2[1][2]*m3[1][1] + m2[2][2]*m3[1][2];
-
- m[2][0]= m2[0][0]*m3[2][0] + m2[1][0]*m3[2][1] + m2[2][0]*m3[2][2];
- m[2][1]= m2[0][1]*m3[2][0] + m2[1][1]*m3[2][1] + m2[2][1]*m3[2][2];
- m[2][2]= m2[0][2]*m3[2][0] + m2[1][2]*m3[2][1] + m2[2][2]*m3[2][2];
-
- cpy_m3_m3(m1, m2);
-}
-
-/* ***************** m1 = m2 (pre) * m3 (post) ***************** */
-static void mul_m4_m4m4(float m1[][4], float m2[][4], float m3[][4])
-{
- float m[4][4];
-
- m[0][0]= m2[0][0]*m3[0][0] + m2[1][0]*m3[0][1] + m2[2][0]*m3[0][2] + m2[3][0]*m3[0][3];
- m[0][1]= m2[0][1]*m3[0][0] + m2[1][1]*m3[0][1] + m2[2][1]*m3[0][2] + m2[3][1]*m3[0][3];
- m[0][2]= m2[0][2]*m3[0][0] + m2[1][2]*m3[0][1] + m2[2][2]*m3[0][2] + m2[3][2]*m3[0][3];
- m[0][3]= m2[0][3]*m3[0][0] + m2[1][3]*m3[0][1] + m2[2][3]*m3[0][2] + m2[3][3]*m3[0][3];
-
- m[1][0]= m2[0][0]*m3[1][0] + m2[1][0]*m3[1][1] + m2[2][0]*m3[1][2] + m2[3][0]*m3[1][3];
- m[1][1]= m2[0][1]*m3[1][0] + m2[1][1]*m3[1][1] + m2[2][1]*m3[1][2] + m2[3][1]*m3[1][3];
- m[1][2]= m2[0][2]*m3[1][0] + m2[1][2]*m3[1][1] + m2[2][2]*m3[1][2] + m2[3][2]*m3[1][3];
- m[1][3]= m2[0][3]*m3[1][0] + m2[1][3]*m3[1][1] + m2[2][3]*m3[1][2] + m2[3][3]*m3[1][3];
-
- m[2][0]= m2[0][0]*m3[2][0] + m2[1][0]*m3[2][1] + m2[2][0]*m3[2][2] + m2[3][0]*m3[2][3];
- m[2][1]= m2[0][1]*m3[2][0] + m2[1][1]*m3[2][1] + m2[2][1]*m3[2][2] + m2[3][1]*m3[2][3];
- m[2][2]= m2[0][2]*m3[2][0] + m2[1][2]*m3[2][1] + m2[2][2]*m3[2][2] + m2[3][2]*m3[2][3];
- m[2][3]= m2[0][3]*m3[2][0] + m2[1][3]*m3[2][1] + m2[2][3]*m3[2][2] + m2[3][3]*m3[2][3];
-
- m[3][0]= m2[0][0]*m3[3][0] + m2[1][0]*m3[3][1] + m2[2][0]*m3[3][2] + m2[3][0]*m3[3][3];
- m[3][1]= m2[0][1]*m3[3][0] + m2[1][1]*m3[3][1] + m2[2][1]*m3[3][2] + m2[3][1]*m3[3][3];
- m[3][2]= m2[0][2]*m3[3][0] + m2[1][2]*m3[3][1] + m2[2][2]*m3[3][2] + m2[3][2]*m3[3][3];
- m[3][3]= m2[0][3]*m3[3][0] + m2[1][3]*m3[3][1] + m2[2][3]*m3[3][2] + m2[3][3]*m3[3][3];
-
- cpy_m4_m4(m1, m2);
-}
-
-/* ***************** m1 = inverse(m2) ***************** */
-static void inv_m3_m3(float m1[][3], float m2[][3])
-{
- short a,b;
- float det;
-
- /* calc adjoint */
- Mat3Adj(m1, m2);
-
- /* then determinant old matrix! */
- det= m2[0][0]* (m2[1][1]*m2[2][2] - m2[1][2]*m2[2][1])
- -m2[1][0]* (m2[0][1]*m2[2][2] - m2[0][2]*m2[2][1])
- +m2[2][0]* (m2[0][1]*m2[1][2] - m2[0][2]*m2[1][1]);
-
- if(det==0.0f) det=1.0f;
- det= 1.0f/det;
- for(a=0;a<3;a++) {
- for(b=0;b<3;b++) {
- m1[a][b]*=det;
- }
- }
-}
-
-/* ***************** m1 = inverse(m2) ***************** */
-static int inv_m4_m4(float inverse[][4], float mat[][4])
-{
- int i, j, k;
- double temp;
- float tempmat[4][4];
- float max;
- int maxj;
-
- /* Set inverse to identity */
- ident_m4(inverse);
-
- /* Copy original matrix so we don't mess it up */
- cpy_m4_m4(tempmat, mat);
-
- for(i = 0; i < 4; i++) {
- /* Look for row with max pivot */
- max = ABS(tempmat[i][i]);
- maxj = i;
- for(j = i + 1; j < 4; j++) {
- if(ABS(tempmat[j][i]) > max) {
- max = ABS(tempmat[j][i]);
- maxj = j;
- }
- }
- /* Swap rows if necessary */
- if (maxj != i) {
- for( k = 0; k < 4; k++) {
- SWAP(float, tempmat[i][k], tempmat[maxj][k]);
- SWAP(float, inverse[i][k], inverse[maxj][k]);
- }
- }
-
- temp = tempmat[i][i];
- if (temp == 0)
- return 0; /* No non-zero pivot */
- for(k = 0; k < 4; k++) {
- tempmat[i][k] = (float)(tempmat[i][k]/temp);
- inverse[i][k] = (float)(inverse[i][k]/temp);
- }
- for(j = 0; j < 4; j++) {
- if(j != i) {
- temp = tempmat[j][i];
- for(k = 0; k < 4; k++) {
- tempmat[j][k] -= (float)(tempmat[i][k]*temp);
- inverse[j][k] -= (float)(inverse[i][k]*temp);
- }
- }
- }
- }
- return 1;
-}
-
-/* ***************** v1 = v2 * mat ***************** */
-static void mul_v3_v3m4(float *v1, float *v2, float mat[][4])
-{
- float x, y;
-
- x= v2[0]; /* work with a copy, v1 can be same as v2 */
- y= v2[1];
- v1[0]= x*mat[0][0] + y*mat[1][0] + mat[2][0]*v2[2] + mat[3][0];
- v1[1]= x*mat[0][1] + y*mat[1][1] + mat[2][1]*v2[2] + mat[3][1];
- v1[2]= x*mat[0][2] + y*mat[1][2] + mat[2][2]*v2[2] + mat[3][2];
-
-}
-
-#endif
-
-/* moved from effect.c
- test if the line starting at p1 ending at p2 intersects the triangle v0..v2
- return non zero if it does
-*/
-int LineIntersectsTriangle(float p1[3], float p2[3], float v0[3], float v1[3], float v2[3], float *lambda, float *uv)
-{
-
- float p[3], s[3], d[3], e1[3], e2[3], q[3];
- float a, f, u, v;
-
- VecSubf(e1, v1, v0);
- VecSubf(e2, v2, v0);
- VecSubf(d, p2, p1);
-
- Crossf(p, d, e2);
- a = Inpf(e1, p);
- if ((a > -0.000001) && (a < 0.000001)) return 0;
- f = 1.0f/a;
-
- VecSubf(s, p1, v0);
-
- Crossf(q, s, e1);
- *lambda = f * Inpf(e2, q);
- if ((*lambda < 0.0)||(*lambda > 1.0)) return 0;
-
- u = f * Inpf(s, p);
- if ((u < 0.0)||(u > 1.0)) return 0;
-
- v = f * Inpf(d, q);
- if ((v < 0.0)||((u + v) > 1.0)) return 0;
-
- if(uv) {
- uv[0]= u;
- uv[1]= v;
- }
-
- return 1;
-}
-
-/* moved from effect.c
- test if the ray starting at p1 going in d direction intersects the triangle v0..v2
- return non zero if it does
-*/
-int RayIntersectsTriangle(float p1[3], float d[3], float v0[3], float v1[3], float v2[3], float *lambda, float *uv)
-{
- float p[3], s[3], e1[3], e2[3], q[3];
- float a, f, u, v;
-
- VecSubf(e1, v1, v0);
- VecSubf(e2, v2, v0);
-
- Crossf(p, d, e2);
- a = Inpf(e1, p);
- if ((a > -0.000001) && (a < 0.000001)) return 0;
- f = 1.0f/a;
-
- VecSubf(s, p1, v0);
-
- Crossf(q, s, e1);
- *lambda = f * Inpf(e2, q);
- if ((*lambda < 0.0)) return 0;
-
- u = f * Inpf(s, p);
- if ((u < 0.0)||(u > 1.0)) return 0;
-
- v = f * Inpf(d, q);
- if ((v < 0.0)||((u + v) > 1.0)) return 0;
-
- if(uv) {
- uv[0]= u;
- uv[1]= v;
- }
-
- return 1;
-}
-
-int RayIntersectsTriangleThreshold(float p1[3], float d[3], float v0[3], float v1[3], float v2[3], float *lambda, float *uv, float threshold)
-{
- float p[3], s[3], e1[3], e2[3], q[3];
- float a, f, u, v;
- float du = 0, dv = 0;
-
- VecSubf(e1, v1, v0);
- VecSubf(e2, v2, v0);
-
- Crossf(p, d, e2);
- a = Inpf(e1, p);
- if ((a > -0.000001) && (a < 0.000001)) return 0;
- f = 1.0f/a;
-
- VecSubf(s, p1, v0);
-
- Crossf(q, s, e1);
- *lambda = f * Inpf(e2, q);
- if ((*lambda < 0.0)) return 0;
-
- u = f * Inpf(s, p);
- v = f * Inpf(d, q);
-
- if (u < 0) du = u;
- if (u > 1) du = u - 1;
- if (v < 0) dv = v;
- if (v > 1) dv = v - 1;
- if (u > 0 && v > 0 && u + v > 1)
- {
- float t = u + v - 1;
- du = u - t/2;
- dv = v - t/2;
- }
-
- VecMulf(e1, du);
- VecMulf(e2, dv);
-
- if (Inpf(e1, e1) + Inpf(e2, e2) > threshold * threshold)
- {
- return 0;
- }
-
- if(uv) {
- uv[0]= u;
- uv[1]= v;
- }
-
- return 1;
-}
-
-
-/* Adapted from the paper by Kasper Fauerby */
-/* "Improved Collision detection and Response" */
-static int getLowestRoot(float a, float b, float c, float maxR, float* root)
-{
- // Check if a solution exists
- float determinant = b*b - 4.0f*a*c;
-
- // If determinant is negative it means no solutions.
- if (determinant >= 0.0f)
- {
- // calculate the two roots: (if determinant == 0 then
- // x1==x2 but let’s disregard that slight optimization)
- float sqrtD = (float)sqrt(determinant);
- float r1 = (-b - sqrtD) / (2.0f*a);
- float r2 = (-b + sqrtD) / (2.0f*a);
-
- // Sort so x1 <= x2
- if (r1 > r2)
- SWAP( float, r1, r2);
-
- // Get lowest root:
- if (r1 > 0.0f && r1 < maxR)
- {
- *root = r1;
- return 1;
- }
-
- // It is possible that we want x2 - this can happen
- // if x1 < 0
- if (r2 > 0.0f && r2 < maxR)
- {
- *root = r2;
- return 1;
- }
- }
- // No (valid) solutions
- return 0;
-}
-
-int SweepingSphereIntersectsTriangleUV(float p1[3], float p2[3], float radius, float v0[3], float v1[3], float v2[3], float *lambda, float *ipoint)
-{
- float e1[3], e2[3], e3[3], point[3], vel[3], /*dist[3],*/ nor[3], temp[3], bv[3];
- float a, b, c, d, e, x, y, z, radius2=radius*radius;
- float elen2,edotv,edotbv,nordotv,vel2;
- float newLambda;
- int found_by_sweep=0;
-
- VecSubf(e1,v1,v0);
- VecSubf(e2,v2,v0);
- VecSubf(vel,p2,p1);
-
-/*---test plane of tri---*/
- Crossf(nor,e1,e2);
- Normalize(nor);
-
- /* flip normal */
- if(Inpf(nor,vel)>0.0f) VecNegf(nor);
-
- a=Inpf(p1,nor)-Inpf(v0,nor);
- nordotv=Inpf(nor,vel);
-
- if (fabs(nordotv) < 0.000001)
- {
- if(fabs(a)>=radius)
- {
- return 0;
- }
- }
- else
- {
- float t0=(-a+radius)/nordotv;
- float t1=(-a-radius)/nordotv;
-
- if(t0>t1)
- SWAP(float, t0, t1);
-
- if(t0>1.0f || t1<0.0f) return 0;
-
- /* clamp to [0,1] */
- CLAMP(t0, 0.0f, 1.0f);
- CLAMP(t1, 0.0f, 1.0f);
-
- /*---test inside of tri---*/
- /* plane intersection point */
-
- point[0] = p1[0] + vel[0]*t0 - nor[0]*radius;
- point[1] = p1[1] + vel[1]*t0 - nor[1]*radius;
- point[2] = p1[2] + vel[2]*t0 - nor[2]*radius;
-
-
- /* is the point in the tri? */
- a=Inpf(e1,e1);
- b=Inpf(e1,e2);
- c=Inpf(e2,e2);
-
- VecSubf(temp,point,v0);
- d=Inpf(temp,e1);
- e=Inpf(temp,e2);
-
- x=d*c-e*b;
- y=e*a-d*b;
- z=x+y-(a*c-b*b);
-
-
- if( z <= 0.0f && (x >= 0.0f && y >= 0.0f))
- {
- //( ((unsigned int)z)& ~(((unsigned int)x)|((unsigned int)y)) ) & 0x80000000){
- *lambda=t0;
- VecCopyf(ipoint,point);
- return 1;
- }
- }
-
-
- *lambda=1.0f;
-
-/*---test points---*/
- a=vel2=Inpf(vel,vel);
-
- /*v0*/
- VecSubf(temp,p1,v0);
- b=2.0f*Inpf(vel,temp);
- c=Inpf(temp,temp)-radius2;
-
- if(getLowestRoot(a, b, c, *lambda, lambda))
- {
- VecCopyf(ipoint,v0);
- found_by_sweep=1;
- }
-
- /*v1*/
- VecSubf(temp,p1,v1);
- b=2.0f*Inpf(vel,temp);
- c=Inpf(temp,temp)-radius2;
-
- if(getLowestRoot(a, b, c, *lambda, lambda))
- {
- VecCopyf(ipoint,v1);
- found_by_sweep=1;
- }
-
- /*v2*/
- VecSubf(temp,p1,v2);
- b=2.0f*Inpf(vel,temp);
- c=Inpf(temp,temp)-radius2;
-
- if(getLowestRoot(a, b, c, *lambda, lambda))
- {
- VecCopyf(ipoint,v2);
- found_by_sweep=1;
- }
-
-/*---test edges---*/
- VecSubf(e3,v2,v1); //wasnt yet calculated
-
-
- /*e1*/
- VecSubf(bv,v0,p1);
-
- elen2 = Inpf(e1,e1);
- edotv = Inpf(e1,vel);
- edotbv = Inpf(e1,bv);
-
- a=elen2*(-Inpf(vel,vel))+edotv*edotv;
- b=2.0f*(elen2*Inpf(vel,bv)-edotv*edotbv);
- c=elen2*(radius2-Inpf(bv,bv))+edotbv*edotbv;
-
- if(getLowestRoot(a, b, c, *lambda, &newLambda))
- {
- e=(edotv*newLambda-edotbv)/elen2;
-
- if(e >= 0.0f && e <= 1.0f)
- {
- *lambda = newLambda;
- VecCopyf(ipoint,e1);
- VecMulf(ipoint,e);
- VecAddf(ipoint,ipoint,v0);
- found_by_sweep=1;
- }
- }
-
- /*e2*/
- /*bv is same*/
- elen2 = Inpf(e2,e2);
- edotv = Inpf(e2,vel);
- edotbv = Inpf(e2,bv);
-
- a=elen2*(-Inpf(vel,vel))+edotv*edotv;
- b=2.0f*(elen2*Inpf(vel,bv)-edotv*edotbv);
- c=elen2*(radius2-Inpf(bv,bv))+edotbv*edotbv;
-
- if(getLowestRoot(a, b, c, *lambda, &newLambda))
- {
- e=(edotv*newLambda-edotbv)/elen2;
-
- if(e >= 0.0f && e <= 1.0f)
- {
- *lambda = newLambda;
- VecCopyf(ipoint,e2);
- VecMulf(ipoint,e);
- VecAddf(ipoint,ipoint,v0);
- found_by_sweep=1;
- }
- }
-
- /*e3*/
- VecSubf(bv,v0,p1);
- elen2 = Inpf(e1,e1);
- edotv = Inpf(e1,vel);
- edotbv = Inpf(e1,bv);
-
- VecSubf(bv,v1,p1);
- elen2 = Inpf(e3,e3);
- edotv = Inpf(e3,vel);
- edotbv = Inpf(e3,bv);
-
- a=elen2*(-Inpf(vel,vel))+edotv*edotv;
- b=2.0f*(elen2*Inpf(vel,bv)-edotv*edotbv);
- c=elen2*(radius2-Inpf(bv,bv))+edotbv*edotbv;
-
- if(getLowestRoot(a, b, c, *lambda, &newLambda))
- {
- e=(edotv*newLambda-edotbv)/elen2;
-
- if(e >= 0.0f && e <= 1.0f)
- {
- *lambda = newLambda;
- VecCopyf(ipoint,e3);
- VecMulf(ipoint,e);
- VecAddf(ipoint,ipoint,v1);
- found_by_sweep=1;
- }
- }
-
-
- return found_by_sweep;
-}
-int AxialLineIntersectsTriangle(int axis, float p1[3], float p2[3], float v0[3], float v1[3], float v2[3], float *lambda)
-{
- float p[3], e1[3], e2[3];
- float u, v, f;
- int a0=axis, a1=(axis+1)%3, a2=(axis+2)%3;
-
- //return LineIntersectsTriangle(p1,p2,v0,v1,v2,lambda);
-
- ///* first a simple bounding box test */
- //if(MIN3(v0[a1],v1[a1],v2[a1]) > p1[a1]) return 0;
- //if(MIN3(v0[a2],v1[a2],v2[a2]) > p1[a2]) return 0;
- //if(MAX3(v0[a1],v1[a1],v2[a1]) < p1[a1]) return 0;
- //if(MAX3(v0[a2],v1[a2],v2[a2]) < p1[a2]) return 0;
-
- ///* then a full intersection test */
-
- VecSubf(e1,v1,v0);
- VecSubf(e2,v2,v0);
- VecSubf(p,v0,p1);
-
- f= (e2[a1]*e1[a2]-e2[a2]*e1[a1]);
- if ((f > -0.000001) && (f < 0.000001)) return 0;
-
- v= (p[a2]*e1[a1]-p[a1]*e1[a2])/f;
- if ((v < 0.0)||(v > 1.0)) return 0;
-
- f= e1[a1];
- if((f > -0.000001) && (f < 0.000001)){
- f= e1[a2];
- if((f > -0.000001) && (f < 0.000001)) return 0;
- u= (-p[a2]-v*e2[a2])/f;
- }
- else
- u= (-p[a1]-v*e2[a1])/f;
-
- if ((u < 0.0)||((u + v) > 1.0)) return 0;
-
- *lambda = (p[a0]+u*e1[a0]+v*e2[a0])/(p2[a0]-p1[a0]);
-
- if ((*lambda < 0.0)||(*lambda > 1.0)) return 0;
-
- return 1;
-}
-
-/* Returns the number of point of interests
- * 0 - lines are colinear
- * 1 - lines are coplanar, i1 is set to intersection
- * 2 - i1 and i2 are the nearest points on line 1 (v1, v2) and line 2 (v3, v4) respectively
- * */
-int LineIntersectLine(float v1[3], float v2[3], float v3[3], float v4[3], float i1[3], float i2[3])
-{
- float a[3], b[3], c[3], ab[3], cb[3], dir1[3], dir2[3];
- float d;
-
- VecSubf(c, v3, v1);
- VecSubf(a, v2, v1);
- VecSubf(b, v4, v3);
-
- VecCopyf(dir1, a);
- Normalize(dir1);
- VecCopyf(dir2, b);
- Normalize(dir2);
- d = Inpf(dir1, dir2);
- if (d == 1.0f || d == -1.0f) {
- /* colinear */
- return 0;
- }
-
- Crossf(ab, a, b);
- d = Inpf(c, ab);
-
- /* test if the two lines are coplanar */
- if (d > -0.000001f && d < 0.000001f) {
- Crossf(cb, c, b);
-
- VecMulf(a, Inpf(cb, ab) / Inpf(ab, ab));
- VecAddf(i1, v1, a);
- VecCopyf(i2, i1);
-
- return 1; /* one intersection only */
- }
- /* if not */
- else {
- float n[3], t[3];
- float v3t[3], v4t[3];
- VecSubf(t, v1, v3);
-
- /* offset between both plane where the lines lies */
- Crossf(n, a, b);
- Projf(t, t, n);
-
- /* for the first line, offset the second line until it is coplanar */
- VecAddf(v3t, v3, t);
- VecAddf(v4t, v4, t);
-
- VecSubf(c, v3t, v1);
- VecSubf(a, v2, v1);
- VecSubf(b, v4t, v3t);
-
- Crossf(ab, a, b);
- Crossf(cb, c, b);
-
- VecMulf(a, Inpf(cb, ab) / Inpf(ab, ab));
- VecAddf(i1, v1, a);
-
- /* for the second line, just substract the offset from the first intersection point */
- VecSubf(i2, i1, t);
-
- return 2; /* two nearest points */
- }
-}
-
-/* Intersection point strictly between the two lines
- * 0 when no intersection is found
- * */
-int LineIntersectLineStrict(float v1[3], float v2[3], float v3[3], float v4[3], float vi[3], float *lambda)
-{
- float a[3], b[3], c[3], ab[3], cb[3], ca[3], dir1[3], dir2[3];
- float d;
- float d1;
-
- VecSubf(c, v3, v1);
- VecSubf(a, v2, v1);
- VecSubf(b, v4, v3);
-
- VecCopyf(dir1, a);
- Normalize(dir1);
- VecCopyf(dir2, b);
- Normalize(dir2);
- d = Inpf(dir1, dir2);
- if (d == 1.0f || d == -1.0f || d == 0) {
- /* colinear or one vector is zero-length*/
- return 0;
- }
-
- d1 = d;
-
- Crossf(ab, a, b);
- d = Inpf(c, ab);
-
- /* test if the two lines are coplanar */
- if (d > -0.000001f && d < 0.000001f) {
- float f1, f2;
- Crossf(cb, c, b);
- Crossf(ca, c, a);
-
- f1 = Inpf(cb, ab) / Inpf(ab, ab);
- f2 = Inpf(ca, ab) / Inpf(ab, ab);
-
- if (f1 >= 0 && f1 <= 1 &&
- f2 >= 0 && f2 <= 1)
- {
- VecMulf(a, f1);
- VecAddf(vi, v1, a);
-
- if (lambda != NULL)
- {
- *lambda = f1;
- }
-
- return 1; /* intersection found */
- }
- else
- {
- return 0;
- }
- }
- else
- {
- return 0;
- }
-}
-
-int AabbIntersectAabb(float min1[3], float max1[3], float min2[3], float max2[3])
-{
- return (min1[0]<max2[0] && min1[1]<max2[1] && min1[2]<max2[2] &&
- min2[0]<max1[0] && min2[1]<max1[1] && min2[2]<max1[2]);
-}
-
-/* find closest point to p on line through l1,l2 and return lambda,
- * where (0 <= lambda <= 1) when cp is in the line segement l1,l2
- */
-float lambda_cp_line_ex(float p[3], float l1[3], float l2[3], float cp[3])
-{
- float h[3],u[3],lambda;
- VecSubf(u, l2, l1);
- VecSubf(h, p, l1);
- lambda =Inpf(u,h)/Inpf(u,u);
- cp[0] = l1[0] + u[0] * lambda;
- cp[1] = l1[1] + u[1] * lambda;
- cp[2] = l1[2] + u[2] * lambda;
- return lambda;
-}
-
-#if 0
-/* little sister we only need to know lambda */
-static float lambda_cp_line(float p[3], float l1[3], float l2[3])
-{
- float h[3],u[3];
- VecSubf(u, l2, l1);
- VecSubf(h, p, l1);
- return(Inpf(u,h)/Inpf(u,u));
-}
-#endif
-
-/* useful to calculate an even width shell, by taking the angle between 2 planes.
- * The return value is a scale on the offset.
- * no angle between planes is 1.0, as the angle between the 2 planes approches 180d
- * the distance gets very high, 180d would be inf, but this case isn't valid */
-float AngleToLength(const float angle)
-{
- return (angle < SMALL_NUMBER) ? 1.0f : fabsf(1.0f / cosf(angle * (M_PI/180.0f)));
-}
-
-/* Similar to LineIntersectsTriangleUV, except it operates on a quad and in 2d, assumes point is in quad */
-void PointInQuad2DUV(float v0[2], float v1[2], float v2[2], float v3[2], float pt[2], float *uv)
-{
- float x0,y0, x1,y1, wtot, v2d[2], w1, w2;
-
- /* used for paralelle lines */
- float pt3d[3], l1[3], l2[3], pt_on_line[3];
-
- /* compute 2 edges of the quad intersection point */
- if (IsectLLPt2Df(v0[0],v0[1],v1[0],v1[1], v2[0],v2[1],v3[0],v3[1], &x0,&y0) == 1) {
- /* the intersection point between the quad-edge intersection and the point in the quad we want the uv's for */
- /* should never be paralle !! */
- /*printf("\tnot paralelle 1\n");*/
- IsectLLPt2Df(pt[0],pt[1],x0,y0, v0[0],v0[1],v3[0],v3[1], &x1,&y1);
-
- /* Get the weights from the new intersection point, to each edge */
- v2d[0] = x1-v0[0];
- v2d[1] = y1-v0[1];
- w1 = Vec2Length(v2d);
-
- v2d[0] = x1-v3[0]; /* some but for the other vert */
- v2d[1] = y1-v3[1];
- w2 = Vec2Length(v2d);
- wtot = w1+w2;
- /*w1 = w1/wtot;*/
- /*w2 = w2/wtot;*/
- uv[0] = w1/wtot;
- } else {
- /* lines are paralelle, lambda_cp_line_ex is 3d grrr */
- /*printf("\tparalelle1\n");*/
- pt3d[0] = pt[0];
- pt3d[1] = pt[1];
- pt3d[2] = l1[2] = l2[2] = 0.0f;
-
- l1[0] = v0[0]; l1[1] = v0[1];
- l2[0] = v1[0]; l2[1] = v1[1];
- lambda_cp_line_ex(pt3d, l1, l2, pt_on_line);
- v2d[0] = pt[0]-pt_on_line[0]; /* same, for the other vert */
- v2d[1] = pt[1]-pt_on_line[1];
- w1 = Vec2Length(v2d);
-
- l1[0] = v2[0]; l1[1] = v2[1];
- l2[0] = v3[0]; l2[1] = v3[1];
- lambda_cp_line_ex(pt3d, l1, l2, pt_on_line);
- v2d[0] = pt[0]-pt_on_line[0]; /* same, for the other vert */
- v2d[1] = pt[1]-pt_on_line[1];
- w2 = Vec2Length(v2d);
- wtot = w1+w2;
- uv[0] = w1/wtot;
- }
-
- /* Same as above to calc the uv[1] value, alternate calculation */
-
- if (IsectLLPt2Df(v0[0],v0[1],v3[0],v3[1], v1[0],v1[1],v2[0],v2[1], &x0,&y0) == 1) { /* was v0,v1 v2,v3 now v0,v3 v1,v2*/
- /* never paralle if above was not */
- /*printf("\tnot paralelle2\n");*/
- IsectLLPt2Df(pt[0],pt[1],x0,y0, v0[0],v0[1],v1[0],v1[1], &x1,&y1);/* was v0,v3 now v0,v1*/
-
- v2d[0] = x1-v0[0];
- v2d[1] = y1-v0[1];
- w1 = Vec2Length(v2d);
-
- v2d[0] = x1-v1[0];
- v2d[1] = y1-v1[1];
- w2 = Vec2Length(v2d);
- wtot = w1+w2;
- uv[1] = w1/wtot;
- } else {
- /* lines are paralelle, lambda_cp_line_ex is 3d grrr */
- /*printf("\tparalelle2\n");*/
- pt3d[0] = pt[0];
- pt3d[1] = pt[1];
- pt3d[2] = l1[2] = l2[2] = 0.0f;
-
-
- l1[0] = v0[0]; l1[1] = v0[1];
- l2[0] = v3[0]; l2[1] = v3[1];
- lambda_cp_line_ex(pt3d, l1, l2, pt_on_line);
- v2d[0] = pt[0]-pt_on_line[0]; /* some but for the other vert */
- v2d[1] = pt[1]-pt_on_line[1];
- w1 = Vec2Length(v2d);
-
- l1[0] = v1[0]; l1[1] = v1[1];
- l2[0] = v2[0]; l2[1] = v2[1];
- lambda_cp_line_ex(pt3d, l1, l2, pt_on_line);
- v2d[0] = pt[0]-pt_on_line[0]; /* some but for the other vert */
- v2d[1] = pt[1]-pt_on_line[1];
- w2 = Vec2Length(v2d);
- wtot = w1+w2;
- uv[1] = w1/wtot;
- }
- /* may need to flip UV's here */
-}
-
-/* same as above but does tri's and quads, tri's are a bit of a hack */
-void PointInFace2DUV(int isquad, float v0[2], float v1[2], float v2[2], float v3[2], float pt[2], float *uv)
-{
- if (isquad) {
- PointInQuad2DUV(v0, v1, v2, v3, pt, uv);
- }
- else {
- /* not for quads, use for our abuse of LineIntersectsTriangleUV */
- float p1_3d[3], p2_3d[3], v0_3d[3], v1_3d[3], v2_3d[3], lambda;
-
- p1_3d[0] = p2_3d[0] = uv[0];
- p1_3d[1] = p2_3d[1] = uv[1];
- p1_3d[2] = 1.0f;
- p2_3d[2] = -1.0f;
- v0_3d[2] = v1_3d[2] = v2_3d[2] = 0.0;
-
- /* generate a new fuv, (this is possibly a non optimal solution,
- * since we only need 2d calculation but use 3d func's)
- *
- * this method makes an imaginary triangle in 2d space using the UV's from the derived mesh face
- * Then find new uv coords using the fuv and this face with LineIntersectsTriangleUV.
- * This means the new values will be correct in relation to the derived meshes face.
- */
- Vec2Copyf(v0_3d, v0);
- Vec2Copyf(v1_3d, v1);
- Vec2Copyf(v2_3d, v2);
-
- /* Doing this in 3D is not nice */
- LineIntersectsTriangle(p1_3d, p2_3d, v0_3d, v1_3d, v2_3d, &lambda, uv);
- }
-}
-
-int IsPointInTri2D(float v1[2], float v2[2], float v3[2], float pt[2])
-{
- float inp1, inp2, inp3;
-
- inp1= (v2[0]-v1[0])*(v1[1]-pt[1]) + (v1[1]-v2[1])*(v1[0]-pt[0]);
- inp2= (v3[0]-v2[0])*(v2[1]-pt[1]) + (v2[1]-v3[1])*(v2[0]-pt[0]);
- inp3= (v1[0]-v3[0])*(v3[1]-pt[1]) + (v3[1]-v1[1])*(v3[0]-pt[0]);
-
- if(inp1<=0.0f && inp2<=0.0f && inp3<=0.0f) return 1;
- if(inp1>=0.0f && inp2>=0.0f && inp3>=0.0f) return 1;
-
- return 0;
-}
-
-#if 0
-int IsPointInTri2D(float v0[2], float v1[2], float v2[2], float pt[2])
-{
- /* not for quads, use for our abuse of LineIntersectsTriangleUV */
- float p1_3d[3], p2_3d[3], v0_3d[3], v1_3d[3], v2_3d[3];
- /* not used */
- float lambda, uv[3];
-
- p1_3d[0] = p2_3d[0] = uv[0]= pt[0];
- p1_3d[1] = p2_3d[1] = uv[1]= uv[2]= pt[1];
- p1_3d[2] = 1.0f;
- p2_3d[2] = -1.0f;
- v0_3d[2] = v1_3d[2] = v2_3d[2] = 0.0;
-
- /* generate a new fuv, (this is possibly a non optimal solution,
- * since we only need 2d calculation but use 3d func's)
- *
- * this method makes an imaginary triangle in 2d space using the UV's from the derived mesh face
- * Then find new uv coords using the fuv and this face with LineIntersectsTriangleUV.
- * This means the new values will be correct in relation to the derived meshes face.
- */
- Vec2Copyf(v0_3d, v0);
- Vec2Copyf(v1_3d, v1);
- Vec2Copyf(v2_3d, v2);
-
- /* Doing this in 3D is not nice */
- return LineIntersectsTriangle(p1_3d, p2_3d, v0_3d, v1_3d, v2_3d, &lambda, uv);
-}
-#endif
-
-/*
-
- x1,y2
- | \
- | \ .(a,b)
- | \
- x1,y1-- x2,y1
-
-*/
-int IsPointInTri2DInts(int x1, int y1, int x2, int y2, int a, int b)
-{
- float v1[2], v2[2], v3[2], p[2];
-
- v1[0]= (float)x1;
- v1[1]= (float)y1;
-
- v2[0]= (float)x1;
- v2[1]= (float)y2;
-
- v3[0]= (float)x2;
- v3[1]= (float)y1;
-
- p[0]= (float)a;
- p[1]= (float)b;
-
- return IsPointInTri2D(v1, v2, v3, p);
-
-}
-
-/* (x1,v1)(t1=0)------(x2,v2)(t2=1), 0<t<1 --> (x,v)(t) */
-void VecfCubicInterpol(float *x1, float *v1, float *x2, float *v2, float t, float *x, float *v)
-{
- float a[3],b[3];
- float t2= t*t;
- float t3= t2*t;
-
- /* cubic interpolation */
- a[0]= v1[0] + v2[0] + 2*(x1[0] - x2[0]);
- a[1]= v1[1] + v2[1] + 2*(x1[1] - x2[1]);
- a[2]= v1[2] + v2[2] + 2*(x1[2] - x2[2]);
-
- b[0]= -2*v1[0] - v2[0] - 3*(x1[0] - x2[0]);
- b[1]= -2*v1[1] - v2[1] - 3*(x1[1] - x2[1]);
- b[2]= -2*v1[2] - v2[2] - 3*(x1[2] - x2[2]);
-
- x[0]= a[0]*t3 + b[0]*t2 + v1[0]*t + x1[0];
- x[1]= a[1]*t3 + b[1]*t2 + v1[1]*t + x1[1];
- x[2]= a[2]*t3 + b[2]*t2 + v1[2]*t + x1[2];
-
- v[0]= 3*a[0]*t2 + 2*b[0]*t + v1[0];
- v[1]= 3*a[1]*t2 + 2*b[1]*t + v1[1];
- v[2]= 3*a[2]*t2 + 2*b[2]*t + v1[2];
-}
-
-static int point_in_slice(float p[3], float v1[3], float l1[3], float l2[3])
-{
-/*
-what is a slice ?
-some maths:
-a line including l1,l2 and a point not on the line
-define a subset of R3 delimeted by planes parallel to the line and orthogonal
-to the (point --> line) distance vector,one plane on the line one on the point,
-the room inside usually is rather small compared to R3 though still infinte
-useful for restricting (speeding up) searches
-e.g. all points of triangular prism are within the intersection of 3 'slices'
-onother trivial case : cube
-but see a 'spat' which is a deformed cube with paired parallel planes needs only 3 slices too
-*/
- float h,rp[3],cp[3],q[3];
-
- lambda_cp_line_ex(v1,l1,l2,cp);
- VecSubf(q,cp,v1);
-
- VecSubf(rp,p,v1);
- h=Inpf(q,rp)/Inpf(q,q);
- if (h < 0.0f || h > 1.0f) return 0;
- return 1;
-}
-
-#if 0
-/*adult sister defining the slice planes by the origin and the normal
-NOTE |normal| may not be 1 but defining the thickness of the slice*/
-static int point_in_slice_as(float p[3],float origin[3],float normal[3])
-{
- float h,rp[3];
- VecSubf(rp,p,origin);
- h=Inpf(normal,rp)/Inpf(normal,normal);
- if (h < 0.0f || h > 1.0f) return 0;
- return 1;
-}
-
-/*mama (knowing the squared lenght of the normal)*/
-static int point_in_slice_m(float p[3],float origin[3],float normal[3],float lns)
-{
- float h,rp[3];
- VecSubf(rp,p,origin);
- h=Inpf(normal,rp)/lns;
- if (h < 0.0f || h > 1.0f) return 0;
- return 1;
-}
-#endif
-
-
-int point_in_tri_prism(float p[3], float v1[3], float v2[3], float v3[3])
-{
- if(!point_in_slice(p,v1,v2,v3)) return 0;
- if(!point_in_slice(p,v2,v3,v1)) return 0;
- if(!point_in_slice(p,v3,v1,v2)) return 0;
- return 1;
-}
-
-/* point closest to v1 on line v2-v3 in 3D */
-void PclosestVL3Dfl(float *closest, float v1[3], float v2[3], float v3[3])
-{
- float lambda, cp[3];
-
- lambda= lambda_cp_line_ex(v1, v2, v3, cp);
-
- if(lambda <= 0.0f)
- VecCopyf(closest, v2);
- else if(lambda >= 1.0f)
- VecCopyf(closest, v3);
- else
- VecCopyf(closest, cp);
-}
-
-/* distance v1 to line-piece v2-v3 in 3D */
-float PdistVL3Dfl(float *v1, float *v2, float *v3)
-{
- float closest[3];
-
- PclosestVL3Dfl(closest, v1, v2, v3);
-
- return VecLenf(closest, v1);
-}
-
-/********************************************************/
-
-/* make a 4x4 matrix out of 3 transform components */
-/* matrices are made in the order: scale * rot * loc */
-// TODO: need to have a version that allows for rotation order...
-void LocEulSizeToMat4(float mat[4][4], float loc[3], float eul[3], float size[3])
-{
- float rmat[3][3], smat[3][3], tmat[3][3];
-
- /* initialise new matrix */
- Mat4One(mat);
-
- /* make rotation + scaling part */
- EulToMat3(eul, rmat);
- SizeToMat3(size, smat);
- Mat3MulMat3(tmat, rmat, smat);
-
- /* copy rot/scale part to output matrix*/
- Mat4CpyMat3(mat, tmat);
-
- /* copy location to matrix */
- mat[3][0] = loc[0];
- mat[3][1] = loc[1];
- mat[3][2] = loc[2];
-}
-
-/* make a 4x4 matrix out of 3 transform components */
-/* matrices are made in the order: scale * rot * loc */
-void LocEulOSizeToMat4(float mat[4][4], float loc[3], float eul[3], float size[3], short rotOrder)
-{
- float rmat[3][3], smat[3][3], tmat[3][3];
-
- /* initialise new matrix */
- Mat4One(mat);
-
- /* make rotation + scaling part */
- EulOToMat3(eul, rotOrder, rmat);
- SizeToMat3(size, smat);
- Mat3MulMat3(tmat, rmat, smat);
-
- /* copy rot/scale part to output matrix*/
- Mat4CpyMat3(mat, tmat);
-
- /* copy location to matrix */
- mat[3][0] = loc[0];
- mat[3][1] = loc[1];
- mat[3][2] = loc[2];
-}
-
-
-/* make a 4x4 matrix out of 3 transform components */
-/* matrices are made in the order: scale * rot * loc */
-void LocQuatSizeToMat4(float mat[4][4], float loc[3], float quat[4], float size[3])
-{
- float rmat[3][3], smat[3][3], tmat[3][3];
-
- /* initialise new matrix */
- Mat4One(mat);
-
- /* make rotation + scaling part */
- QuatToMat3(quat, rmat);
- SizeToMat3(size, smat);
- Mat3MulMat3(tmat, rmat, smat);
-
- /* copy rot/scale part to output matrix*/
- Mat4CpyMat3(mat, tmat);
-
- /* copy location to matrix */
- mat[3][0] = loc[0];
- mat[3][1] = loc[1];
- mat[3][2] = loc[2];
-}
-
-/********************************************************/
-
-/* Tangents */
-
-/* For normal map tangents we need to detect uv boundaries, and only average
- * tangents in case the uvs are connected. Alternative would be to store 1
- * tangent per face rather than 4 per face vertex, but that's not compatible
- * with games */
-
-
-/* from BKE_mesh.h */
-#define STD_UV_CONNECT_LIMIT 0.0001f
-
-void sum_or_add_vertex_tangent(void *arena, VertexTangent **vtang, float *tang, float *uv)
-{
- VertexTangent *vt;
-
- /* find a tangent with connected uvs */
- for(vt= *vtang; vt; vt=vt->next) {
- if(fabs(uv[0]-vt->uv[0]) < STD_UV_CONNECT_LIMIT && fabs(uv[1]-vt->uv[1]) < STD_UV_CONNECT_LIMIT) {
- VecAddf(vt->tang, vt->tang, tang);
- return;
- }
- }
-
- /* if not found, append a new one */
- vt= BLI_memarena_alloc((MemArena *)arena, sizeof(VertexTangent));
- VecCopyf(vt->tang, tang);
- vt->uv[0]= uv[0];
- vt->uv[1]= uv[1];
-
- if(*vtang)
- vt->next= *vtang;
- *vtang= vt;
-}
-
-float *find_vertex_tangent(VertexTangent *vtang, float *uv)
-{
- VertexTangent *vt;
- static float nulltang[3] = {0.0f, 0.0f, 0.0f};
-
- for(vt= vtang; vt; vt=vt->next)
- if(fabs(uv[0]-vt->uv[0]) < STD_UV_CONNECT_LIMIT && fabs(uv[1]-vt->uv[1]) < STD_UV_CONNECT_LIMIT)
- return vt->tang;
-
- return nulltang; /* shouldn't happen, except for nan or so */
-}
-
-void tangent_from_uv(float *uv1, float *uv2, float *uv3, float *co1, float *co2, float *co3, float *n, float *tang)
-{
- float tangv[3], ct[3], e1[3], e2[3], s1, t1, s2, t2, det;
-
- s1= uv2[0] - uv1[0];
- s2= uv3[0] - uv1[0];
- t1= uv2[1] - uv1[1];
- t2= uv3[1] - uv1[1];
- det= 1.0f / (s1 * t2 - s2 * t1);
-
- /* normals in render are inversed... */
- VecSubf(e1, co1, co2);
- VecSubf(e2, co1, co3);
- tang[0] = (t2*e1[0] - t1*e2[0])*det;
- tang[1] = (t2*e1[1] - t1*e2[1])*det;
- tang[2] = (t2*e1[2] - t1*e2[2])*det;
- tangv[0] = (s1*e2[0] - s2*e1[0])*det;
- tangv[1] = (s1*e2[1] - s2*e1[1])*det;
- tangv[2] = (s1*e2[2] - s2*e1[2])*det;
- Crossf(ct, tang, tangv);
-
- /* check flip */
- if ((ct[0]*n[0] + ct[1]*n[1] + ct[2]*n[2]) < 0.0f)
- VecNegf(tang);
-}
-
-/* used for zoom values*/
-float power_of_2(float val) {
- return (float)pow(2, ceil(log(val) / log(2)));
-}
diff --git a/source/blender/blenlib/intern/boxpack2d.c b/source/blender/blenlib/intern/boxpack2d.c
index 7d5e1eec53e..d31bc4e762d 100644
--- a/source/blender/blenlib/intern/boxpack2d.c
+++ b/source/blender/blenlib/intern/boxpack2d.c
@@ -31,7 +31,7 @@
* The defined Below are for internal use only */
/* free vert flags */
-#define eul 0.0000001f
+#define eps 0.0000001f
#define BLF 1
#define TRF 2
#define TLF 4
@@ -68,10 +68,10 @@
b->v[TR]->y = f;\
UPDATE_V34Y(b)
#define BOXINTERSECT(b1, b2)\
- (!( BOXLEFT(b1)+eul>=BOXRIGHT(b2) ||\
- BOXBOTTOM(b1)+eul>=BOXTOP(b2) ||\
- BOXRIGHT(b1)-eul<=BOXLEFT(b2) ||\
- BOXTOP(b1)-eul<=BOXBOTTOM(b2) ))
+ (!( BOXLEFT(b1)+eps>=BOXRIGHT(b2) ||\
+ BOXBOTTOM(b1)+eps>=BOXTOP(b2) ||\
+ BOXRIGHT(b1)-eps<=BOXLEFT(b2) ||\
+ BOXTOP(b1)-eps<=BOXBOTTOM(b2) ))
#define MIN2(x,y) ( (x)<(y) ? (x) : (y) )
#define MAX2(x,y) ( (x)>(y) ? (x) : (y) )
diff --git a/source/blender/blenlib/intern/freetypefont.c b/source/blender/blenlib/intern/freetypefont.c
index cb5632df569..f2727f6f259 100644
--- a/source/blender/blenlib/intern/freetypefont.c
+++ b/source/blender/blenlib/intern/freetypefont.c
@@ -45,7 +45,7 @@
#include "BLI_vfontdata.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
//XXX #include "BIF_toolbox.h"
@@ -256,11 +256,11 @@ static void freetypechar_to_vchar(FT_Face face, FT_ULong charcode, VFontData *vf
// VecLenf, see if there's a distance between the three points
// VecLenf again, to check the angle between the handles
// finally, check if one of them is a vector handle
- if((DistVL2Dfl(bezt->vec[0],bezt->vec[1],bezt->vec[2]) < 0.001) &&
- (VecLenf(bezt->vec[0], bezt->vec[1]) > 0.0001) &&
- (VecLenf(bezt->vec[1], bezt->vec[2]) > 0.0001) &&
- (VecLenf(bezt->vec[0], bezt->vec[2]) > 0.0002) &&
- (VecLenf(bezt->vec[0], bezt->vec[2]) > MAX2(VecLenf(bezt->vec[0], bezt->vec[1]), VecLenf(bezt->vec[1], bezt->vec[2]))) &&
+ if((dist_to_line_v2(bezt->vec[0],bezt->vec[1],bezt->vec[2]) < 0.001) &&
+ (len_v3v3(bezt->vec[0], bezt->vec[1]) > 0.0001) &&
+ (len_v3v3(bezt->vec[1], bezt->vec[2]) > 0.0001) &&
+ (len_v3v3(bezt->vec[0], bezt->vec[2]) > 0.0002) &&
+ (len_v3v3(bezt->vec[0], bezt->vec[2]) > MAX2(len_v3v3(bezt->vec[0], bezt->vec[1]), len_v3v3(bezt->vec[1], bezt->vec[2]))) &&
bezt->h1 != HD_VECT && bezt->h2 != HD_VECT)
{
bezt->h1= bezt->h2= HD_ALIGN;
diff --git a/source/blender/blenlib/intern/graph.c b/source/blender/blenlib/intern/graph.c
index 49a3cad53f1..fd6bb1a2014 100644
--- a/source/blender/blenlib/intern/graph.c
+++ b/source/blender/blenlib/intern/graph.c
@@ -30,7 +30,7 @@
#include "BLI_graph.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BKE_utildefines.h"
@@ -267,7 +267,7 @@ void BLI_removeDoubleNodes(BGraph *graph, float limit)
{
for(node_replaced = graph->nodes.first; node_replaced; node_replaced = node_replaced->next)
{
- if (node_replaced != node_src && VecLenf(node_replaced->p, node_src->p) <= limit)
+ if (node_replaced != node_src && len_v3v3(node_replaced->p, node_src->p) <= limit)
{
BLI_replaceNode(graph, node_src, node_replaced);
}
@@ -283,7 +283,7 @@ BNode * BLI_FindNodeByPosition(BGraph *graph, float *p, float limit)
for(node = graph->nodes.first; node; node = node->next)
{
- float distance = VecLenf(p, node->p);
+ float distance = len_v3v3(p, node->p);
if (distance <= limit && (closest_node == NULL || distance < min_distance))
{
closest_node = node;
@@ -526,10 +526,10 @@ void BLI_mirrorAlongAxis(float v[3], float center[3], float axis[3])
{
float dv[3], pv[3];
- VecSubf(dv, v, center);
- Projf(pv, dv, axis);
- VecMulf(pv, -2);
- VecAddf(v, v, pv);
+ sub_v3_v3v3(dv, v, center);
+ project_v3_v3v3(pv, dv, axis);
+ mul_v3_fl(pv, -2);
+ add_v3_v3v3(v, v, pv);
}
static void testRadialSymmetry(BGraph *graph, BNode* root_node, RadialArc* ring, int total, float axis[3], float limit, int group)
@@ -546,7 +546,7 @@ static void testRadialSymmetry(BGraph *graph, BNode* root_node, RadialArc* ring,
for (j = i + 1; j < total; j++)
{
- float angle = Inpf(ring[i].n, ring[j].n);
+ float angle = dot_v3v3(ring[i].n, ring[j].n);
/* map negative values to 1..2 */
if (angle < 0)
@@ -579,8 +579,8 @@ static void testRadialSymmetry(BGraph *graph, BNode* root_node, RadialArc* ring,
float p[3];
int j = (i + 1) % total; /* next arc in the circular list */
- VecAddf(tangent, ring[i].n, ring[j].n);
- Crossf(normal, tangent, axis);
+ add_v3_v3v3(tangent, ring[i].n, ring[j].n);
+ cross_v3_v3v3(normal, tangent, axis);
node1 = BLI_otherNode(ring[i].arc, root_node);
node2 = BLI_otherNode(ring[j].arc, root_node);
@@ -589,7 +589,7 @@ static void testRadialSymmetry(BGraph *graph, BNode* root_node, RadialArc* ring,
BLI_mirrorAlongAxis(p, root_node->p, normal);
/* check if it's within limit before continuing */
- if (VecLenf(node1->p, p) > limit)
+ if (len_v3v3(node1->p, p) > limit)
{
symmetric = 0;
}
@@ -658,11 +658,11 @@ static void handleRadialSymmetry(BGraph *graph, BNode *root_node, int depth, flo
unit->arc = connectedArc;
/* project the node to node vector on the symmetry plane */
- VecSubf(unit->n, otherNode->p, root_node->p);
- Projf(vec, unit->n, axis);
- VecSubf(unit->n, unit->n, vec);
+ sub_v3_v3v3(unit->n, otherNode->p, root_node->p);
+ project_v3_v3v3(vec, unit->n, axis);
+ sub_v3_v3v3(unit->n, unit->n, vec);
- Normalize(unit->n);
+ normalize_v3(unit->n);
unit++;
}
@@ -780,9 +780,9 @@ static void flagAxialSymmetry(BNode *root_node, BNode *end_node, BArc *arc, int
arc->symmetry_group = group;
- VecSubf(vec, end_node->p, root_node->p);
+ sub_v3_v3v3(vec, end_node->p, root_node->p);
- if (Inpf(vec, root_node->symmetry_axis) < 0)
+ if (dot_v3v3(vec, root_node->symmetry_axis) < 0)
{
arc->symmetry_flag |= SYM_SIDE_NEGATIVE;
}
@@ -796,26 +796,26 @@ static void testAxialSymmetry(BGraph *graph, BNode* root_node, BNode* node1, BNo
{
float nor[3], vec[3], p[3];
- VecSubf(p, node1->p, root_node->p);
- Crossf(nor, p, axis);
+ sub_v3_v3v3(p, node1->p, root_node->p);
+ cross_v3_v3v3(nor, p, axis);
- VecSubf(p, root_node->p, node2->p);
- Crossf(vec, p, axis);
- VecAddf(vec, vec, nor);
+ sub_v3_v3v3(p, root_node->p, node2->p);
+ cross_v3_v3v3(vec, p, axis);
+ add_v3_v3v3(vec, vec, nor);
- Crossf(nor, vec, axis);
+ cross_v3_v3v3(nor, vec, axis);
if (abs(nor[0]) > abs(nor[1]) && abs(nor[0]) > abs(nor[2]) && nor[0] < 0)
{
- VecNegf(nor);
+ negate_v3(nor);
}
else if (abs(nor[1]) > abs(nor[0]) && abs(nor[1]) > abs(nor[2]) && nor[1] < 0)
{
- VecNegf(nor);
+ negate_v3(nor);
}
else if (abs(nor[2]) > abs(nor[1]) && abs(nor[2]) > abs(nor[0]) && nor[2] < 0)
{
- VecNegf(nor);
+ negate_v3(nor);
}
/* mirror node2 along axis */
@@ -823,7 +823,7 @@ static void testAxialSymmetry(BGraph *graph, BNode* root_node, BNode* node1, BNo
BLI_mirrorAlongAxis(p, root_node->p, nor);
/* check if it's within limit before continuing */
- if (VecLenf(node1->p, p) <= limit)
+ if (len_v3v3(node1->p, p) <= limit)
{
/* mark node as symmetric physically */
VECCOPY(root_node->symmetry_axis, nor);
@@ -905,12 +905,12 @@ static void markdownSecondarySymmetry(BGraph *graph, BNode *node, int depth, int
/* If arc is on the axis */
else if (connectedArc->symmetry_level == level)
{
- VecAddf(axis, axis, connectedArc->head->p);
- VecSubf(axis, axis, connectedArc->tail->p);
+ add_v3_v3v3(axis, axis, connectedArc->head->p);
+ sub_v3_v3v3(axis, axis, connectedArc->tail->p);
}
}
- Normalize(axis);
+ normalize_v3(axis);
/* Split between axial and radial symmetry */
if (count == 2)
diff --git a/source/blender/blenlib/intern/jitter.c b/source/blender/blenlib/intern/jitter.c
index fd658765802..e7933ee98a2 100644
--- a/source/blender/blenlib/intern/jitter.c
+++ b/source/blender/blenlib/intern/jitter.c
@@ -34,7 +34,7 @@
#include <string.h>
#include "MEM_guardedalloc.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_rand.h"
#include "BLI_jitter.h"
diff --git a/source/blender/blenlib/intern/listbase.c b/source/blender/blenlib/intern/listbase.c
index b3a4722d6d9..166f4ed029e 100644
--- a/source/blender/blenlib/intern/listbase.c
+++ b/source/blender/blenlib/intern/listbase.c
@@ -343,7 +343,7 @@ int BLI_findindex(ListBase *listbase, void *vlink)
return -1;
}
-void BLI_duplicatelist(ListBase *list1, ListBase *list2) /* copy from 2 to 1 */
+void BLI_duplicatelist(ListBase *list1, const ListBase *list2)
{
struct Link *link1, *link2;
diff --git a/source/blender/blenlib/intern/math_base.c b/source/blender/blenlib/intern/math_base.c
index ca7b95cb3f1..f3fe09c088f 100644
--- a/source/blender/blenlib/intern/math_base.c
+++ b/source/blender/blenlib/intern/math_base.c
@@ -35,14 +35,12 @@
/* A few small defines. Keep'em local! */
#define SMALL_NUMBER 1.e-8
-#if 0
float sqrt3f(float f)
{
if(f==0.0) return 0;
if(f<0) return (float)(-exp(log(-f)/3));
else return (float)(exp(log(f)/3));
}
-#endif
double sqrt3d(double d)
{
@@ -51,7 +49,6 @@ double sqrt3d(double d)
else return exp(log(d)/3);
}
-#if 0
float saacos(float fac)
{
if(fac<= -1.0f) return (float)M_PI;
@@ -96,7 +93,6 @@ float interpf(float target, float origin, float fac)
{
return (fac*target) + (1.0f-fac)*origin;
}
-#endif
/* useful to calculate an even width shell, by taking the angle between 2 planes.
* The return value is a scale on the offset.
@@ -107,11 +103,9 @@ float shell_angle_to_dist(const float angle)
return (angle < SMALL_NUMBER) ? 1.0f : fabsf(1.0f / cosf(angle * (M_PI/180.0f)));
}
-#if 0
/* used for zoom values*/
float power_of_2(float val)
{
return (float)pow(2, ceil(log(val) / log(2)));
}
-#endif
diff --git a/source/blender/blenlib/intern/math_color.c b/source/blender/blenlib/intern/math_color.c
index 3b3801a197f..7ae380a1dde 100644
--- a/source/blender/blenlib/intern/math_color.c
+++ b/source/blender/blenlib/intern/math_color.c
@@ -32,7 +32,6 @@
#include "BLI_math.h"
-#if 0
void hsv_to_rgb(float h, float s, float v, float *r, float *g, float *b)
{
int i;
@@ -311,5 +310,4 @@ int constrain_rgb(float *r, float *g, float *b)
return 0; /* Color within RGB gamut */
}
-#endif
diff --git a/source/blender/blenlib/intern/math_geom.c b/source/blender/blenlib/intern/math_geom.c
index 5c7890ffee4..efa5876e1b0 100644
--- a/source/blender/blenlib/intern/math_geom.c
+++ b/source/blender/blenlib/intern/math_geom.c
@@ -124,7 +124,7 @@ float area_tri_v3(float *v1, float *v2, float *v3) /* Triangles */
#define MAX3(x,y,z) MAX2(MAX2((x),(y)) , (z))
-float area_poly_v3(int nr, float *verts, float *normal)
+float area_poly_v3(int nr, float verts[][3], float *normal)
{
float x, y, z, area, max;
float *cur, *prev;
@@ -142,13 +142,13 @@ float area_poly_v3(int nr, float *verts, float *normal)
}
/* The Trapezium Area Rule */
- prev= verts+3*(nr-1);
- cur= verts;
+ prev= verts[nr-1];
+ cur= verts[0];
area= 0;
for(a=0; a<nr; a++) {
area+= (cur[px]-prev[px])*(cur[py]+prev[py]);
- prev= cur;
- cur+=3;
+ prev= verts[a];
+ cur= verts[a+1];
}
return (float)fabs(0.5*area/max);
@@ -232,7 +232,7 @@ float dist_to_line_segment_v3(float *v1, float *v2, float *v3)
/******************************* Intersection ********************************/
/* intersect Line-Line, shorts */
-short isect_line_line_v2_short(short *v1, short *v2, short *v3, short *v4)
+int isect_line_line_v2_short(short *v1, short *v2, short *v3, short *v4)
{
/* return:
-1: colliniar
@@ -257,7 +257,7 @@ short isect_line_line_v2_short(short *v1, short *v2, short *v3, short *v4)
}
/* intersect Line-Line, floats */
-short isect_line_line_v2(float *v1, float *v2, float *v3, float *v4)
+int isect_line_line_v2(float *v1, float *v2, float *v3, float *v4)
{
/* return:
-1: colliniar
@@ -337,6 +337,7 @@ static short IsectLLPt2Df(float x0,float y0,float x1,float y1,
#define SIDE_OF_LINE(pa,pb,pp) ((pa[0]-pp[0])*(pb[1]-pp[1]))-((pb[0]-pp[0])*(pa[1]-pp[1]))
/* point in tri */
+// XXX was called IsectPT2Df
int isect_point_tri_v2(float pt[2], float v1[2], float v2[2], float v3[2])
{
if (SIDE_OF_LINE(v1,v2,pt)>=0.0) {
@@ -432,7 +433,9 @@ int isect_ray_tri_v3(float p1[3], float d[3], float v0[3], float v1[3], float v2
cross_v3_v3v3(p, d, e2);
a = dot_v3v3(e1, p);
- if ((a > -0.000001) && (a < 0.000001)) return 0;
+ /* note: these values were 0.000001 in 2.4x but for projection snapping on
+ * a human head (1BU==1m), subsurf level 2, this gave many errors - campbell */
+ if ((a > -0.00000001) && (a < 0.00000001)) return 0;
f = 1.0f/a;
sub_v3_v3v3(s, p1, v0);
@@ -1074,8 +1077,8 @@ void isect_point_face_uv_v2(int isquad, float v0[2], float v1[2], float v2[2], f
}
}
-#if 0
-int isect_point_tri_v2(float v1[2], float v2[2], float v3[2], float pt[2])
+#if 0 // XXX this version used to be used in isect_point_tri_v2_int() and was called IsPointInTri2D
+int isect_point_tri_v2(float pt[2], float v1[2], float v2[2], float v3[2])
{
float inp1, inp2, inp3;
@@ -1145,7 +1148,7 @@ int isect_point_tri_v2_int(int x1, int y1, int x2, int y2, int a, int b)
p[0]= (float)a;
p[1]= (float)b;
- return isect_point_tri_v2(v1, v2, v3, p);
+ return isect_point_tri_v2(p, v1, v2, v3);
}
static int point_in_slice(float p[3], float v1[3], float l1[3], float l2[3])
@@ -1533,7 +1536,6 @@ void map_to_sphere(float *u, float *v,float x, float y, float z)
/* from BKE_mesh.h */
#define STD_UV_CONNECT_LIMIT 0.0001f
-#if 0
void sum_or_add_vertex_tangent(void *arena, VertexTangent **vtang, float *tang, float *uv)
{
VertexTangent *vt;
@@ -1594,5 +1596,162 @@ void tangent_from_uv(float *uv1, float *uv2, float *uv3, float *co1, float *co2,
if ((ct[0]*n[0] + ct[1]*n[1] + ct[2]*n[2]) < 0.0f)
negate_v3(tang);
}
-#endif
+/********************************************************/
+
+/* vector clouds */
+/* void vcloud_estimate_transform(int list_size, float (*pos)[3], float *weight,float (*rpos)[3], float *rweight,
+ float lloc[3],float rloc[3],float lrot[3][3],float lscale[3][3])
+
+input
+(
+int list_size
+4 lists as pointer to array[list_size]
+1. current pos array of 'new' positions
+2. current weight array of 'new'weights (may be NULL pointer if you have no weights )
+3. reference rpos array of 'old' positions
+4. reference rweight array of 'old'weights (may be NULL pointer if you have no weights )
+)
+output
+(
+float lloc[3] center of mass pos
+float rloc[3] center of mass rpos
+float lrot[3][3] rotation matrix
+float lscale[3][3] scale matrix
+pointers may be NULL if not needed
+)
+
+*/
+/* can't believe there is none in math utils */
+float _det_m3(float m2[3][3])
+{
+ float det = 0.f;
+ if (m2){
+ det= m2[0][0]* (m2[1][1]*m2[2][2] - m2[1][2]*m2[2][1])
+ -m2[1][0]* (m2[0][1]*m2[2][2] - m2[0][2]*m2[2][1])
+ +m2[2][0]* (m2[0][1]*m2[1][2] - m2[0][2]*m2[1][1]);
+ }
+ return det;
+}
+
+
+void vcloud_estimate_transform(int list_size, float (*pos)[3], float *weight,float (*rpos)[3], float *rweight,
+ float lloc[3],float rloc[3],float lrot[3][3],float lscale[3][3])
+{
+ float accu_com[3]= {0.0f,0.0f,0.0f}, accu_rcom[3]= {0.0f,0.0f,0.0f};
+ float accu_weight = 0.0f,accu_rweight = 0.0f,eps = 0.000001f;
+
+ int a;
+ /* first set up a nice default response */
+ if (lloc) zero_v3(lloc);
+ if (rloc) zero_v3(rloc);
+ if (lrot) unit_m3(lrot);
+ if (lscale) unit_m3(lscale);
+ /* do com for both clouds */
+ if (pos && rpos && (list_size > 0)) /* paranoya check */
+ {
+ /* do com for both clouds */
+ for(a=0; a<list_size; a++){
+ if (weight){
+ float v[3];
+ copy_v3_v3(v,pos[a]);
+ mul_v3_fl(v,weight[a]);
+ add_v3_v3v3(accu_com,accu_com,v);
+ accu_weight +=weight[a];
+ }
+ else add_v3_v3v3(accu_com,accu_com,pos[a]);
+
+ if (rweight){
+ float v[3];
+ copy_v3_v3(v,rpos[a]);
+ mul_v3_fl(v,rweight[a]);
+ add_v3_v3v3(accu_rcom,accu_rcom,v);
+ accu_rweight +=rweight[a];
+ }
+ else add_v3_v3v3(accu_rcom,accu_rcom,rpos[a]);
+
+ }
+ if (!weight || !rweight){
+ accu_weight = accu_rweight = list_size;
+ }
+
+ mul_v3_fl(accu_com,1.0f/accu_weight);
+ mul_v3_fl(accu_rcom,1.0f/accu_rweight);
+ if (lloc) copy_v3_v3(lloc,accu_com);
+ if (rloc) copy_v3_v3(rloc,accu_rcom);
+ if (lrot || lscale){ /* caller does not want rot nor scale, strange but legal */
+ /*so now do some reverse engeneering and see if we can split rotation from scale ->Polardecompose*/
+ /* build 'projection' matrix */
+ float m[3][3],mr[3][3],q[3][3],qi[3][3];
+ float va[3],vb[3],stunt[3];
+ float odet,ndet;
+ int i=0,imax=15;
+ zero_m3(m);
+ zero_m3(mr);
+
+ /* build 'projection' matrix */
+ for(a=0; a<list_size; a++){
+ sub_v3_v3v3(va,rpos[a],accu_rcom);
+ /* mul_v3_fl(va,bp->mass); mass needs renormalzation here ?? */
+ sub_v3_v3v3(vb,pos[a],accu_com);
+ /* mul_v3_fl(va,rp->mass); */
+ m[0][0] += va[0] * vb[0];
+ m[0][1] += va[0] * vb[1];
+ m[0][2] += va[0] * vb[2];
+
+ m[1][0] += va[1] * vb[0];
+ m[1][1] += va[1] * vb[1];
+ m[1][2] += va[1] * vb[2];
+
+ m[2][0] += va[2] * vb[0];
+ m[2][1] += va[2] * vb[1];
+ m[2][2] += va[2] * vb[2];
+
+ /* building the referenc matrix on the fly
+ needed to scale properly later*/
+
+ mr[0][0] += va[0] * va[0];
+ mr[0][1] += va[0] * va[1];
+ mr[0][2] += va[0] * va[2];
+
+ mr[1][0] += va[1] * va[0];
+ mr[1][1] += va[1] * va[1];
+ mr[1][2] += va[1] * va[2];
+
+ mr[2][0] += va[2] * va[0];
+ mr[2][1] += va[2] * va[1];
+ mr[2][2] += va[2] * va[2];
+ }
+ copy_m3_m3(q,m);
+ stunt[0] = q[0][0]; stunt[1] = q[1][1]; stunt[2] = q[2][2];
+ /* renormalizing for numeric stability */
+ mul_m3_fl(q,1.f/len_v3(stunt));
+
+ /* this is pretty much Polardecompose 'inline' the algo based on Higham's thesis */
+ /* without the far case ... but seems to work here pretty neat */
+ odet = 0.f;
+ ndet = _det_m3(q);
+ while((odet-ndet)*(odet-ndet) > eps && i<imax){
+ invert_m3_m3(qi,q);
+ transpose_m3(qi);
+ add_m3_m3m3(q,q,qi);
+ mul_m3_fl(q,0.5f);
+ odet =ndet;
+ ndet =_det_m3(q);
+ i++;
+ }
+
+ if (i){
+ float scale[3][3];
+ float irot[3][3];
+ if(lrot) copy_m3_m3(lrot,q);
+ invert_m3_m3(irot,q);
+ invert_m3_m3(qi,mr);
+ mul_m3_m3m3(q,m,qi);
+ mul_m3_m3m3(scale,irot,q);
+ if(lscale) copy_m3_m3(lscale,scale);
+
+ }
+ }
+ }
+}
diff --git a/source/blender/blenlib/intern/math_matrix.c b/source/blender/blenlib/intern/math_matrix.c
index f25f24927b4..47b99bce8ab 100644
--- a/source/blender/blenlib/intern/math_matrix.c
+++ b/source/blender/blenlib/intern/math_matrix.c
@@ -34,12 +34,12 @@
/********************************* Init **************************************/
-void zero_m3(float *m)
+void zero_m3(float m[3][3])
{
memset(m, 0, 3*3*sizeof(float));
}
-void zero_m4(float *m)
+void zero_m4(float m[4][4])
{
memset(m, 0, 4*4*sizeof(float));
}
@@ -183,6 +183,7 @@ void mul_m4_m4m3(float (*m1)[4], float (*m3)[4], float (*m2)[3])
m1[2][1]= m2[2][0]*m3[0][1] + m2[2][1]*m3[1][1] + m2[2][2]*m3[2][1];
m1[2][2]= m2[2][0]*m3[0][2] + m2[2][1]*m3[1][2] + m2[2][2]*m3[2][2];
}
+
/* m1 = m2 * m3, ignore the elements on the 4th row/column of m3*/
void mul_m3_m3m4(float m1[][3], float m2[][3], float m3[][4])
{
@@ -200,8 +201,6 @@ void mul_m3_m3m4(float m1[][3], float m2[][3], float m3[][4])
m1[2][2] = m2[2][0] * m3[0][2] + m2[2][1] * m3[1][2] +m2[2][2] * m3[2][2];
}
-
-
void mul_m4_m3m4(float (*m1)[4], float (*m3)[3], float (*m2)[4])
{
m1[0][0]= m2[0][0]*m3[0][0] + m2[0][1]*m3[1][0] + m2[0][2]*m3[2][0];
@@ -223,7 +222,6 @@ void mul_serie_m3(float answ[][3],
float temp[3][3];
if(m1==0 || m2==0) return;
-
mul_m3_m3m3(answ, m2, m1);
if(m3) {
@@ -304,7 +302,7 @@ void mul_v3_m4v3(float *in, float mat[][4], float *vec)
in[2]= x*mat[0][2] + y*mat[1][2] + mat[2][2]*vec[2] + mat[3][2];
}
-void mul_no_transl_m4v3(float mat[][4], float *vec)
+void mul_mat3_m4_v3(float mat[][4], float *vec)
{
float x,y;
@@ -340,15 +338,19 @@ void mul_m4_v4(float mat[][4], float *vec)
vec[3]=x*mat[0][3] + y*mat[1][3] + z*mat[2][3] + mat[3][3]*vec[3];
}
-void mul_m3_v3(float mat[][3], float *vec)
+void mul_v3_m3v3(float r[3], float M[3][3], float a[3])
{
- float x,y;
+ r[0]= M[0][0]*a[0] + M[1][0]*a[1] + M[2][0]*a[2];
+ r[1]= M[0][1]*a[0] + M[1][1]*a[1] + M[2][1]*a[2];
+ r[2]= M[0][2]*a[0] + M[1][2]*a[1] + M[2][2]*a[2];
+}
- x=vec[0];
- y=vec[1];
- vec[0]= x*mat[0][0] + y*mat[1][0] + mat[2][0]*vec[2];
- vec[1]= x*mat[0][1] + y*mat[1][1] + mat[2][1]*vec[2];
- vec[2]= x*mat[0][2] + y*mat[1][2] + mat[2][2]*vec[2];
+void mul_m3_v3(float M[3][3], float r[3])
+{
+ float tmp[3];
+
+ mul_v3_m3v3(tmp, M, r);
+ copy_v3_v3(r, tmp);
}
void mul_transposed_m3_v3(float mat[][3], float *vec)
@@ -362,30 +364,31 @@ void mul_transposed_m3_v3(float mat[][3], float *vec)
vec[2]= x*mat[2][0] + y*mat[2][1] + mat[2][2]*vec[2];
}
-void mul_m3_fl(float *m, float f)
+void mul_m3_fl(float m[3][3], float f)
{
- int i;
+ int i, j;
- for(i=0;i<9;i++) m[i]*=f;
+ for(i=0;i<3;i++)
+ for(j=0;j<3;j++)
+ m[i][j] *= f;
}
-void mul_m4_fl(float *m, float f)
+void mul_m4_fl(float m[4][4], float f)
{
- int i;
+ int i, j;
- for(i=0;i<16;i++) m[i]*=f; /* count to 12: without vector component */
+ for(i=0;i<4;i++)
+ for(j=0;j<4;j++)
+ m[i][j] *= f;
}
-void mul_no_transl_m4_fl(float *m, float f) /* only scale component */
+void mul_mat3_m4_fl(float m[4][4], float f)
{
- int i,j;
+ int i, j;
- for(i=0; i<3; i++) {
- for(j=0; j<3; j++) {
-
- m[4*i+j] *= f;
- }
- }
+ for(i=0; i<3; i++)
+ for(j=0; j<3; j++)
+ m[i][j] *= f;
}
void mul_m3_v3_double(float mat[][3], double *vec)
@@ -417,10 +420,21 @@ void add_m4_m4m4(float m1[][4], float m2[][4], float m3[][4])
m1[i][j]= m2[i][j] + m3[i][j];
}
-void invert_m3_m3(float m1[][3], float m2[][3])
+int invert_m3(float m[3][3])
+{
+ float tmp[3][3];
+ int success;
+
+ success= invert_m3_m3(tmp, m);
+ copy_m3_m3(m, tmp);
+
+ return success;
+}
+
+int invert_m3_m3(float m1[3][3], float m2[3][3])
{
- short a,b;
float det;
+ int a, b, success;
/* calc adjoint */
adjoint_m3_m3(m1,m2);
@@ -430,6 +444,8 @@ void invert_m3_m3(float m1[][3], float m2[][3])
-m2[1][0]* (m2[0][1]*m2[2][2] - m2[0][2]*m2[2][1])
+m2[2][0]* (m2[0][1]*m2[1][2] - m2[0][2]*m2[1][1]);
+ success= (det != 0);
+
if(det==0) det=1;
det= 1/det;
for(a=0;a<3;a++) {
@@ -437,6 +453,19 @@ void invert_m3_m3(float m1[][3], float m2[][3])
m1[a][b]*=det;
}
}
+
+ return success;
+}
+
+int invert_m4(float m[4][4])
+{
+ float tmp[4][4];
+ int success;
+
+ success= invert_m4_m4(tmp, m);
+ copy_m4_m4(m, tmp);
+
+ return success;
}
/*
@@ -448,7 +477,7 @@ void invert_m3_m3(float m1[][3], float m2[][3])
* Mark Segal - 1992
*/
-int invert_m4_m4(float inverse[][4], float mat[][4])
+int invert_m4_m4(float inverse[4][4], float mat[4][4])
{
int i, j, k;
double temp;
diff --git a/source/blender/blenlib/intern/math_rotation.c b/source/blender/blenlib/intern/math_rotation.c
index 85436d3a639..084db725409 100644
--- a/source/blender/blenlib/intern/math_rotation.c
+++ b/source/blender/blenlib/intern/math_rotation.c
@@ -209,7 +209,7 @@ void quat_to_mat4(float m[][4], float *q)
m[3][3]= 1.0f;
}
-void mat3_to_quat(float *q,float wmat[][3])
+void mat3_to_quat(float *q, float wmat[][3])
{
double tr, s;
float mat[3][3];
@@ -257,11 +257,19 @@ void mat3_to_quat(float *q,float wmat[][3])
q[2]= (float)((mat[2][1] + mat[1][2])*s);
}
}
+
normalize_qt(q);
}
-#if 0
-void Mat3ToQuat_is_ok(float wmat[][3], float *q)
+void mat4_to_quat(float *q, float m[][4])
+{
+ float mat[3][3];
+
+ copy_m3_m4(mat, m);
+ mat3_to_quat(q,mat);
+}
+
+void mat3_to_quat_is_ok(float q[4], float wmat[3][3])
{
float mat[3][3], matr[3][3], matn[3][3], q1[4], q2[4], angle, si, co, nor[3];
@@ -287,7 +295,7 @@ void Mat3ToQuat_is_ok(float wmat[][3], float *q)
q1[3]= -nor[2]*si;
/* rotate back x-axis from mat, using inverse q1 */
- quat_to_mat3(matr,q1);
+ quat_to_mat3( matr,q1);
invert_m3_m3(matn, matr);
mul_m3_v3(matn, mat[0]);
@@ -303,28 +311,17 @@ void Mat3ToQuat_is_ok(float wmat[][3], float *q)
mul_qt_qtqt(q, q1, q2);
}
-#endif
-void mat4_to_quat(float *q, float m[][4])
-{
- float mat[3][3];
-
- copy_m3_m4(mat, m);
- mat3_to_quat(q,mat);
-
-}
void normalize_qt(float *q)
{
float len;
- len= (float)sqrt(q[0]*q[0]+q[1]*q[1]+q[2]*q[2]+q[3]*q[3]);
+ len= (float)sqrt(dot_qtqt(q, q));
if(len!=0.0) {
- q[0]/= len;
- q[1]/= len;
- q[2]/= len;
- q[3]/= len;
- } else {
+ mul_qt_fl(q, 1.0f/len);
+ }
+ else {
q[1]= 1.0f;
q[0]= q[2]= q[3]= 0.0f;
}
@@ -938,7 +935,6 @@ void rotate_eul(float *beul, char axis, float ang)
}
-#if 0
/* exported to transform.c */
/* order independent! */
void compatible_eul(float *eul, float *oldrot)
@@ -1002,7 +998,6 @@ void compatible_eul(float *eul, float *oldrot)
}
#endif
}
-#endif
/* uses 2 methods to retrieve eulers, and picks the closest */
/* XYZ order */
@@ -1422,7 +1417,7 @@ void add_weighted_dq_dq(DualQuat *dqsum, DualQuat *dq, float weight)
weight= -weight;
copy_m4_m4(wmat, dq->scale);
- mul_m4_fl((float*)wmat, weight);
+ mul_m4_fl(wmat, weight);
add_m4_m4m4(dqsum->scale, dqsum->scale, wmat);
dqsum->scale_weight += weight;
}
@@ -1445,7 +1440,7 @@ void normalize_dq(DualQuat *dq, float totweight)
dq->scale[3][3] += addweight;
}
- mul_m4_fl((float*)dq->scale, scale);
+ mul_m4_fl(dq->scale, scale);
dq->scale_weight= 1.0f;
}
}
@@ -1496,7 +1491,7 @@ void mul_v3m3_dq(float *co, float mat[][3],DualQuat *dq)
}
else
copy_m3_m3(mat, M);
- mul_m3_fl((float*)mat, len2);
+ mul_m3_fl(mat, len2);
}
}
diff --git a/source/blender/blenlib/intern/math_vector.c b/source/blender/blenlib/intern/math_vector.c
index 8336b529da3..289d8818753 100644
--- a/source/blender/blenlib/intern/math_vector.c
+++ b/source/blender/blenlib/intern/math_vector.c
@@ -32,234 +32,11 @@
#include "BLI_math.h"
-/********************************** Init *************************************/
+//******************************* Interpolation *******************************/
-void zero_v2(float r[2])
+void interp_v2_v2v2(float *target, float *a, float *b, float t)
{
- r[0]= 0.0f;
- r[1]= 0.0f;
-}
-
-void zero_v3(float r[3])
-{
- r[0]= 0.0f;
- r[1]= 0.0f;
- r[2]= 0.0f;
-}
-
-void copy_v2_v2(float r[2], float a[2])
-{
- r[0]= a[0];
- r[1]= a[1];
-}
-
-void copy_v3_v3(float r[3], float a[3])
-{
- r[0]= a[0];
- r[1]= a[1];
- r[2]= a[2];
-}
-
-/********************************* Arithmetic ********************************/
-
-void add_v2_v2(float *r, float *a)
-{
- r[0] += a[0];
- r[1] += a[1];
-}
-
-void add_v2_v2v2(float *r, float *a, float *b)
-{
- r[0]= a[0] + b[0];
- r[1]= a[1] + b[1];
-}
-
-void add_v3_v3(float *r, float *a)
-{
- r[0] += a[0];
- r[1] += a[1];
- r[1] += a[1];
-}
-
-void add_v3_v3v3(float *r, float *a, float *b)
-{
- r[0]= a[0] + b[0];
- r[1]= a[1] + b[1];
- r[2]= a[2] + b[2];
-}
-
-void sub_v2_v2(float *r, float *a)
-{
- r[0] -= a[0];
- r[1] -= a[1];
-}
-
-void sub_v2_v2v2(float *r, float *a, float *b)
-{
- r[0]= a[0] - b[0];
- r[1]= a[1] - b[1];
-}
-
-void sub_v3_v3(float *r, float *a)
-{
- r[0] -= a[0];
- r[1] -= a[1];
- r[1] -= a[1];
-}
-
-void sub_v3_v3v3(float *r, float *a, float *b)
-{
- r[0]= a[0] - b[0];
- r[1]= a[1] - b[1];
- r[2]= a[2] - b[2];
-}
-
-void mul_v2_fl(float *v1, float f)
-{
- v1[0]*= f;
- v1[1]*= f;
-}
-
-void mul_v3_fl(float r[3], float f)
-{
- r[0] *= f;
- r[1] *= f;
- r[2] *= f;
-}
-
-void mul_v3_v3fl(float r[3], float a[3], float f)
-{
- r[0]= a[0]*f;
- r[1]= a[1]*f;
- r[2]= a[2]*f;
-}
-
-void mul_v3_v3(float r[3], float a[3])
-{
- r[0] *= a[0];
- r[1] *= a[1];
- r[2] *= a[2];
-}
-
-void mul_v3_v3v3(float *v, float *v1, float *v2)
-{
- v[0] = v1[0] * v2[0];
- v[1] = v1[1] * v2[1];
- v[2] = v1[2] * v2[2];
-}
-
-void negate_v3(float r[3])
-{
- r[0]= -r[0];
- r[1]= -r[1];
- r[2]= -r[2];
-}
-
-void negate_v3_v3(float r[3], float a[3])
-{
- r[0]= -a[0];
- r[1]= -a[1];
- r[2]= -a[2];
-}
-
-float dot_v2v2(float *a, float *b)
-{
- return a[0]*b[0] + a[1]*b[1];
-}
-
-float dot_v3v3(float a[3], float b[3])
-{
- return a[0]*b[0] + a[1]*b[1] + a[2]*b[2];
-}
-
-void cross_v3_v3v3(float r[3], float a[3], float b[3])
-{
- r[0]= a[1]*b[2] - a[2]*b[1];
- r[1]= a[2]*b[0] - a[0]*b[2];
- r[2]= a[0]*b[1] - a[1]*b[0];
-}
-
-void star_m3_v3(float mat[][3], float *vec)
-{
- mat[0][0]= mat[1][1]= mat[2][2]= 0.0;
- mat[0][1]= -vec[2];
- mat[0][2]= vec[1];
- mat[1][0]= vec[2];
- mat[1][2]= -vec[0];
- mat[2][0]= -vec[1];
- mat[2][1]= vec[0];
-
-}
-
-/*********************************** Length **********************************/
-
-float len_v2(float *v)
-{
- return (float)sqrt(v[0]*v[0] + v[1]*v[1]);
-}
-
-float len_v2v2(float *v1, float *v2)
-{
- float x, y;
-
- x = v1[0]-v2[0];
- y = v1[1]-v2[1];
- return (float)sqrt(x*x+y*y);
-}
-
-float len_v3(float a[3])
-{
- return sqrtf(dot_v3v3(a, a));
-}
-
-float len_v3v3(float a[3], float b[3])
-{
- float d[3];
-
- sub_v3_v3v3(d, b, a);
- return len_v3(d);
-}
-
-float normalize_v2(float n[2])
-{
- float d;
-
- d= n[0]*n[0]+n[1]*n[1];
-
- if(d>1.0e-35f) {
- d= (float)sqrt(d);
- n[0]/=d;
- n[1]/=d;
- } else {
- n[0]=n[1]= 0.0f;
- d= 0.0f;
- }
- return d;
-}
-
-float normalize_v3(float n[3])
-{
- float d= dot_v3v3(n, n);
-
- /* a larger value causes normalize errors in a
- scaled down models with camera xtreme close */
- if(d > 1.0e-35f) {
- d= sqrtf(d);
- mul_v3_fl(n, 1.0f/d);
- }
- else {
- zero_v3(n);
- d= 0.0f;
- }
-
- return d;
-}
-
-/******************************* Interpolation *******************************/
-
-void interp_v2_v2v2(float *target, const float *a, const float *b, const float t)
-{
- const float s = 1.0f-t;
+ float s = 1.0f-t;
target[0]= s*a[0] + t*b[0];
target[1]= s*a[1] + t*b[1];
@@ -267,17 +44,15 @@ void interp_v2_v2v2(float *target, const float *a, const float *b, const float t
/* weight 3 2D vectors,
* 'w' must be unit length but is not a vector, just 3 weights */
-void interp_v2_v2v2v2(float p[2], const float v1[2], const float v2[2], const float v3[2], const float w[3])
+void interp_v2_v2v2v2(float p[2], float v1[2], float v2[2], float v3[2], float w[3])
{
p[0] = v1[0]*w[0] + v2[0]*w[1] + v3[0]*w[2];
p[1] = v1[1]*w[0] + v2[1]*w[1] + v3[1]*w[2];
}
-
-
-void interp_v3_v3v3(float *target, const float *a, const float *b, const float t)
+void interp_v3_v3v3(float *target, float *a, float *b, float t)
{
- const float s = 1.0f-t;
+ float s = 1.0f-t;
target[0]= s*a[0] + t*b[0];
target[1]= s*a[1] + t*b[1];
@@ -286,18 +61,27 @@ void interp_v3_v3v3(float *target, const float *a, const float *b, const float t
/* weight 3 vectors,
* 'w' must be unit length but is not a vector, just 3 weights */
-void interp_v3_v3v3v3(float p[3], const float v1[3], const float v2[3], const float v3[3], const float w[3])
+void interp_v3_v3v3v3(float p[3], float v1[3], float v2[3], float v3[3], float w[3])
{
p[0] = v1[0]*w[0] + v2[0]*w[1] + v3[0]*w[2];
p[1] = v1[1]*w[0] + v2[1]*w[1] + v3[1]*w[2];
p[2] = v1[2]*w[0] + v2[2]*w[1] + v3[2]*w[2];
}
+/* weight 3 vectors,
+ * 'w' must be unit length but is not a vector, just 3 weights */
+void interp_v3_v3v3v3v3(float p[3], float v1[3], float v2[3], float v3[3], float v4[3], float w[4])
+{
+ p[0] = v1[0]*w[0] + v2[0]*w[1] + v3[0]*w[2] + v4[0]*w[3];
+ p[1] = v1[1]*w[0] + v2[1]*w[1] + v3[1]*w[2] + v4[1]*w[3];
+ p[2] = v1[2]*w[0] + v2[2]*w[1] + v3[2]*w[2] + v4[2]*w[3];
+}
+
void mid_v3_v3v3(float *v, float *v1, float *v2)
{
- v[0]= 0.5f*(v1[0]+ v2[0]);
- v[1]= 0.5f*(v1[1]+ v2[1]);
- v[2]= 0.5f*(v1[2]+ v2[2]);
+ v[0]= 0.5f*(v1[0] + v2[0]);
+ v[1]= 0.5f*(v1[1] + v2[1]);
+ v[2]= 0.5f*(v1[2] + v2[2]);
}
/********************************* Comparison ********************************/
@@ -508,20 +292,6 @@ void print_v4(char *str, float v[4])
printf("%s: %.3f %.3f %.3f %.3f\n", str, v[0], v[1], v[2], v[3]);
}
-void normal_short_to_float_v3(float *out, short *in)
-{
- out[0] = in[0]*(1.0f/32767.0f);
- out[1] = in[1]*(1.0f/32767.0f);
- out[2] = in[2]*(1.0f/32767.0f);
-}
-
-void normal_float_to_short_v3(short *out, float *in)
-{
- out[0] = (short)(in[0]*32767.0f);
- out[1] = (short)(in[1]*32767.0f);
- out[2] = (short)(in[2]*32767.0f);
-}
-
void minmax_v3_v3v3(float *min, float *max, float *vec)
{
if(min[0]>vec[0]) min[0]= vec[0];
diff --git a/source/blender/blenlib/intern/math_vector_inline.c b/source/blender/blenlib/intern/math_vector_inline.c
new file mode 100644
index 00000000000..cb629312712
--- /dev/null
+++ b/source/blender/blenlib/intern/math_vector_inline.c
@@ -0,0 +1,313 @@
+/**
+ * $Id$
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+
+ * The Original Code is: some of this file.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ * */
+
+#include "BLI_math.h"
+
+#ifndef BLI_MATH_VECTOR_INLINE
+#define BLI_MATH_VECTOR_INLINE
+
+/********************************** Init *************************************/
+
+MINLINE void zero_v2(float r[2])
+{
+ r[0]= 0.0f;
+ r[1]= 0.0f;
+}
+
+MINLINE void zero_v3(float r[3])
+{
+ r[0]= 0.0f;
+ r[1]= 0.0f;
+ r[2]= 0.0f;
+}
+
+MINLINE void copy_v2_v2(float r[2], float a[2])
+{
+ r[0]= a[0];
+ r[1]= a[1];
+}
+
+MINLINE void copy_v3_v3(float r[3], float a[3])
+{
+ r[0]= a[0];
+ r[1]= a[1];
+ r[2]= a[2];
+}
+
+MINLINE void swap_v2_v2(float a[2], float b[2])
+{
+ SWAP(float, a[0], b[0]);
+ SWAP(float, a[1], b[1]);
+}
+
+MINLINE void swap_v3_v3(float a[3], float b[3])
+{
+ SWAP(float, a[0], b[0]);
+ SWAP(float, a[1], b[1]);
+ SWAP(float, a[2], b[2]);
+}
+
+/********************************* Arithmetic ********************************/
+
+MINLINE void add_v2_v2(float *r, float *a)
+{
+ r[0] += a[0];
+ r[1] += a[1];
+}
+
+MINLINE void add_v2_v2v2(float *r, float *a, float *b)
+{
+ r[0]= a[0] + b[0];
+ r[1]= a[1] + b[1];
+}
+
+MINLINE void add_v3_v3(float *r, float *a)
+{
+ r[0] += a[0];
+ r[1] += a[1];
+ r[2] += a[2];
+}
+
+MINLINE void add_v3_v3v3(float *r, float *a, float *b)
+{
+ r[0]= a[0] + b[0];
+ r[1]= a[1] + b[1];
+ r[2]= a[2] + b[2];
+}
+
+MINLINE void sub_v2_v2(float *r, float *a)
+{
+ r[0] -= a[0];
+ r[1] -= a[1];
+}
+
+MINLINE void sub_v2_v2v2(float *r, float *a, float *b)
+{
+ r[0]= a[0] - b[0];
+ r[1]= a[1] - b[1];
+}
+
+MINLINE void sub_v3_v3(float *r, float *a)
+{
+ r[0] -= a[0];
+ r[1] -= a[1];
+ r[2] -= a[2];
+}
+
+MINLINE void sub_v3_v3v3(float *r, float *a, float *b)
+{
+ r[0]= a[0] - b[0];
+ r[1]= a[1] - b[1];
+ r[2]= a[2] - b[2];
+}
+
+MINLINE void mul_v2_fl(float *v1, float f)
+{
+ v1[0]*= f;
+ v1[1]*= f;
+}
+
+MINLINE void mul_v3_fl(float r[3], float f)
+{
+ r[0] *= f;
+ r[1] *= f;
+ r[2] *= f;
+}
+
+MINLINE void mul_v3_v3fl(float r[3], float a[3], float f)
+{
+ r[0]= a[0]*f;
+ r[1]= a[1]*f;
+ r[2]= a[2]*f;
+}
+
+MINLINE void mul_v3_v3(float r[3], float a[3])
+{
+ r[0] *= a[0];
+ r[1] *= a[1];
+ r[2] *= a[2];
+}
+
+MINLINE void madd_v3_v3fl(float r[3], float a[3], float f)
+{
+ r[0] += a[0]*f;
+ r[1] += a[1]*f;
+ r[2] += a[2]*f;
+}
+
+MINLINE void madd_v3_v3v3(float r[3], float a[3], float b[3])
+{
+ r[0] += a[0]*b[0];
+ r[1] += a[1]*b[1];
+ r[2] += a[2]*b[2];
+}
+
+MINLINE void madd_v3_v3v3fl(float r[3], float a[3], float b[3], float f)
+{
+ r[0] = a[0] + b[0]*f;
+ r[1] = a[1] + b[1]*f;
+ r[2] = a[2] + b[2]*f;
+}
+
+MINLINE void madd_v3_v3v3v3(float r[3], float a[3], float b[3], float c[3])
+{
+ r[0] = a[0] + b[0]*c[0];
+ r[1] = a[1] + b[1]*c[1];
+ r[2] = a[2] + b[2]*c[2];
+}
+
+MINLINE void mul_v3_v3v3(float *v, float *v1, float *v2)
+{
+ v[0] = v1[0] * v2[0];
+ v[1] = v1[1] * v2[1];
+ v[2] = v1[2] * v2[2];
+}
+
+MINLINE void negate_v3(float r[3])
+{
+ r[0]= -r[0];
+ r[1]= -r[1];
+ r[2]= -r[2];
+}
+
+MINLINE void negate_v3_v3(float r[3], float a[3])
+{
+ r[0]= -a[0];
+ r[1]= -a[1];
+ r[2]= -a[2];
+}
+
+MINLINE float dot_v2v2(float *a, float *b)
+{
+ return a[0]*b[0] + a[1]*b[1];
+}
+
+MINLINE float dot_v3v3(float a[3], float b[3])
+{
+ return a[0]*b[0] + a[1]*b[1] + a[2]*b[2];
+}
+
+MINLINE float cross_v2v2(float a[2], float b[2])
+{
+ return a[0]*b[1] - a[1]*b[0];
+}
+
+MINLINE void cross_v3_v3v3(float r[3], float a[3], float b[3])
+{
+ r[0]= a[1]*b[2] - a[2]*b[1];
+ r[1]= a[2]*b[0] - a[0]*b[2];
+ r[2]= a[0]*b[1] - a[1]*b[0];
+}
+
+MINLINE void star_m3_v3(float mat[][3], float *vec)
+{
+ mat[0][0]= mat[1][1]= mat[2][2]= 0.0;
+ mat[0][1]= -vec[2];
+ mat[0][2]= vec[1];
+ mat[1][0]= vec[2];
+ mat[1][2]= -vec[0];
+ mat[2][0]= -vec[1];
+ mat[2][1]= vec[0];
+}
+
+/*********************************** Length **********************************/
+
+MINLINE float len_v2(float *v)
+{
+ return (float)sqrt(v[0]*v[0] + v[1]*v[1]);
+}
+
+MINLINE float len_v2v2(float *v1, float *v2)
+{
+ float x, y;
+
+ x = v1[0]-v2[0];
+ y = v1[1]-v2[1];
+ return (float)sqrt(x*x+y*y);
+}
+
+MINLINE float len_v3(float a[3])
+{
+ return sqrtf(dot_v3v3(a, a));
+}
+
+MINLINE float len_v3v3(float a[3], float b[3])
+{
+ float d[3];
+
+ sub_v3_v3v3(d, b, a);
+ return len_v3(d);
+}
+
+MINLINE float normalize_v2(float n[2])
+{
+ float d= dot_v2v2(n, n);
+
+ if(d > 1.0e-35f) {
+ d= sqrtf(d);
+ mul_v2_fl(n, 1.0f/d);
+ } else {
+ zero_v2(n);
+ d= 0.0f;
+ }
+ return d;
+}
+
+MINLINE float normalize_v3(float n[3])
+{
+ float d= dot_v3v3(n, n);
+
+ /* a larger value causes normalize errors in a
+ scaled down models with camera xtreme close */
+ if(d > 1.0e-35f) {
+ d= sqrtf(d);
+ mul_v3_fl(n, 1.0f/d);
+ }
+ else {
+ zero_v3(n);
+ d= 0.0f;
+ }
+
+ return d;
+}
+
+MINLINE void normal_short_to_float_v3(float *out, short *in)
+{
+ out[0] = in[0]*(1.0f/32767.0f);
+ out[1] = in[1]*(1.0f/32767.0f);
+ out[2] = in[2]*(1.0f/32767.0f);
+}
+
+MINLINE void normal_float_to_short_v3(short *out, float *in)
+{
+ out[0] = (short)(in[0]*32767.0f);
+ out[1] = (short)(in[1]*32767.0f);
+ out[2] = (short)(in[2]*32767.0f);
+}
+
+#endif /* BLI_MATH_VECTOR_INLINE */
+
diff --git a/source/blender/blenlib/intern/scanfill.c b/source/blender/blenlib/intern/scanfill.c
index bd9ed85efa2..e54382c9392 100644
--- a/source/blender/blenlib/intern/scanfill.c
+++ b/source/blender/blenlib/intern/scanfill.c
@@ -40,7 +40,7 @@
#include "DNA_listBase.h"
#include "DNA_mesh_types.h"
#include "BLI_editVert.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_scanfill.h"
#include "BLI_callbacks.h"
@@ -432,13 +432,13 @@ static void testvertexnearedge(void)
eed= filledgebase.first;
while(eed) {
if(eve!=eed->v1 && eve!=eed->v2 && eve->xs==eed->f1) {
- if(FloatCompare(eve->co,eed->v1->co, COMPLIMIT)) {
+ if(compare_v3v3(eve->co,eed->v1->co, COMPLIMIT)) {
ed1->v2= eed->v1;
eed->v1->h++;
eve->h= 0;
break;
}
- else if(FloatCompare(eve->co,eed->v2->co, COMPLIMIT)) {
+ else if(compare_v3v3(eve->co,eed->v2->co, COMPLIMIT)) {
ed1->v2= eed->v2;
eed->v2->h++;
eve->h= 0;
@@ -450,7 +450,7 @@ static void testvertexnearedge(void)
vec2[0]= eed->v2->co[cox];
vec2[1]= eed->v2->co[coy];
if(boundinsideEV(eed,eve)) {
- dist= DistVL2Dfl(vec1,vec2,vec3);
+ dist= dist_to_line_v2(vec1,vec2,vec3);
if(dist<COMPLIMIT) {
/* new edge */
ed1= BLI_addfilledge(eed->v1, eve);
@@ -819,12 +819,12 @@ int BLI_edgefill(int mode, int mat_nr)
eve= fillvertbase.first;
while(eve) {
if(v2) {
- if( FloatCompare(v2, eve->co, COMPLIMIT)==0) {
- len= CalcNormFloat(v1, v2, eve->co, norm);
+ if( compare_v3v3(v2, eve->co, COMPLIMIT)==0) {
+ len= normal_tri_v3( norm,v1, v2, eve->co);
if(len != 0.0) break;
}
}
- else if(FloatCompare(v1, eve->co, COMPLIMIT)==0) {
+ else if(compare_v3v3(v1, eve->co, COMPLIMIT)==0) {
v2= eve->co;
}
eve= eve->next;
diff --git a/source/blender/blenlib/intern/util.c b/source/blender/blenlib/intern/util.c
index 39afced92bc..5ff4dfe4e96 100644
--- a/source/blender/blenlib/intern/util.c
+++ b/source/blender/blenlib/intern/util.c
@@ -223,7 +223,7 @@ void BLI_newname(char *name, int add)
* defname: the name that should be used by default if none is specified already
* delim: the character which acts as a delimeter between parts of the name
*/
-void BLI_uniquename(ListBase *list, void *vlink, char defname[], char delim, short name_offs, short len)
+void BLI_uniquename(ListBase *list, void *vlink, const char defname[], char delim, short name_offs, short len)
{
Link *link;
char tempname[128];
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index 7cdcbff1dae..4437107f9ae 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -102,7 +102,7 @@
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_storage_types.h" // for relname flags
#include "BKE_animsys.h"
@@ -1694,6 +1694,12 @@ static void lib_link_fmodifiers(FileData *fd, ID *id, ListBase *list)
data->script = newlibadr(fd, id->lib, data->script);
}
break;
+ case FMODIFIER_TYPE_SOUND:
+ {
+ FMod_Sound *data= (FMod_Sound *)fcm->data;
+ data->sound = newlibadr(fd, id->lib, data->sound);
+ }
+ break;
}
}
}
@@ -1702,6 +1708,9 @@ static void lib_link_fcurves(FileData *fd, ID *id, ListBase *list)
{
FCurve *fcu;
+ if (list == NULL)
+ return;
+
/* relink ID-block references... */
for (fcu= list->first; fcu; fcu= fcu->next) {
/* driver data */
@@ -1848,6 +1857,9 @@ static void lib_link_nladata_strips(FileData *fd, ID *id, ListBase *list)
/* check strip's children */
lib_link_nladata_strips(fd, id, &strip->strips);
+ /* check strip's F-Curves */
+ lib_link_fcurves(fd, id, &strip->fcurves);
+
/* reassign the counted-reference to action */
strip->act = newlibadr_us(fd, id->lib, strip->act);
}
@@ -1983,6 +1995,8 @@ static void lib_link_ntree(FileData *fd, ID *id, bNodeTree *ntree)
if(ntree->adt) lib_link_animdata(fd, &ntree->id, ntree->adt);
+ ntree->gpd= newlibadr_us(fd, id->lib, ntree->gpd);
+
for(node= ntree->nodes.first; node; node= node->next)
node->id= newlibadr_us(fd, id->lib, node->id);
}
@@ -2383,7 +2397,9 @@ static void direct_link_armature(FileData *fd, bArmature *arm)
link_list(fd, &arm->bonebase);
arm->edbo= NULL;
arm->sketch = NULL;
+
arm->adt= newdataadr(fd, arm->adt);
+ direct_link_animdata(fd, arm->adt);
bone=arm->bonebase.first;
while (bone) {
@@ -3779,6 +3795,8 @@ static void direct_link_modifiers(FileData *fd, ListBase *lb)
if(clmd->sim_parms) {
if(clmd->sim_parms->presets > 10)
clmd->sim_parms->presets = 0;
+
+ clmd->sim_parms->reset = 0;
}
if(clmd->sim_parms->effector_weights)
@@ -3861,7 +3879,7 @@ static void direct_link_modifiers(FileData *fd, ListBase *lb)
collmd->current_x = NULL;
collmd->current_xnew = NULL;
collmd->current_v = NULL;
- collmd->time = -1;
+ collmd->time = -1000;
collmd->numverts = 0;
collmd->bvhtree = NULL;
collmd->mfaces = NULL;
@@ -4199,11 +4217,6 @@ static void lib_link_scene(FileData *fd, Main *main)
MEM_freeN(base);
}
}
-
- if (sce->ed) {
- Editing *ed= sce->ed;
- ed->act_seq= NULL; // ed->act_seq= newlibadr(fd, ed->act_seq); // FIXME
- }
SEQ_BEGIN(sce->ed, seq) {
if(seq->ipo) seq->ipo= newlibadr_us(fd, sce->id.lib, seq->ipo);
@@ -4305,7 +4318,8 @@ static void direct_link_scene(FileData *fd, Scene *sce)
ListBase *old_seqbasep= &((Editing *)sce->ed)->seqbase;
ed= sce->ed= newdataadr(fd, sce->ed);
- ed->act_seq= NULL; // ed->act_seq= newdataadr(fd, ed->act_seq); // FIXME
+
+ ed->act_seq= newdataadr(fd, ed->act_seq);
/* recursive link sequences, lb will be correctly initialized */
link_recurs_seq(fd, &ed->seqbase);
@@ -5264,7 +5278,7 @@ static void lib_link_group(FileData *fd, Main *main)
go= go->next;
}
if(add_us) group->id.us++;
- rem_from_group(group, NULL); /* removes NULL entries */
+ rem_from_group(group, NULL, NULL, NULL); /* removes NULL entries */
}
group= group->id.next;
}
@@ -5993,13 +6007,38 @@ static void area_add_window_regions(ScrArea *sa, SpaceLink *sl, ListBase *lb)
ar->regiontype= RGN_TYPE_UI;
ar->alignment= RGN_ALIGN_TOP;
break;
+ case SPACE_VIEW3D:
+ /* toolbar */
+ ar= MEM_callocN(sizeof(ARegion), "toolbar for view3d");
+
+ BLI_addtail(lb, ar);
+ ar->regiontype= RGN_TYPE_UI;
+ ar->alignment= RGN_ALIGN_LEFT;
+ ar->flag = RGN_FLAG_HIDDEN;
+
+ /* tool properties */
+ ar= MEM_callocN(sizeof(ARegion), "tool properties for view3d");
+
+ BLI_addtail(lb, ar);
+ ar->regiontype= RGN_TYPE_UI;
+ ar->alignment= RGN_ALIGN_BOTTOM|RGN_SPLIT_PREV;
+ ar->flag = RGN_FLAG_HIDDEN;
+
+ /* buttons/list view */
+ ar= MEM_callocN(sizeof(ARegion), "buttons for view3d");
+
+ BLI_addtail(lb, ar);
+ ar->regiontype= RGN_TYPE_UI;
+ ar->alignment= RGN_ALIGN_RIGHT;
+ ar->flag = RGN_FLAG_HIDDEN;
#if 0
case SPACE_BUTS:
/* context UI region */
ar= MEM_callocN(sizeof(ARegion), "area region from do_versions");
BLI_addtail(lb, ar);
- ar->regiontype= RGN_TYPE_CHANNELS;
- ar->alignment= RGN_ALIGN_TOP;
+ ar->regiontype= RGN_TYPE_UI;
+ ar->alignment= RGN_ALIGN_RIGHT;
+
break;
#endif
}
@@ -8469,7 +8508,7 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
}
/* correctly initialise constinv matrix */
- Mat4One(ob->constinv);
+ unit_m4(ob->constinv);
if (ob->type == OB_ARMATURE) {
if (ob->pose) {
@@ -8499,7 +8538,7 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
}
/* correctly initialise constinv matrix */
- Mat4One(pchan->constinv);
+ unit_m4(pchan->constinv);
}
}
}
@@ -9904,7 +9943,7 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
/* Add default gravity to scenes */
for(sce= main->scene.first; sce; sce= sce->id.next) {
if((sce->physics_settings.flag & PHYS_GLOBAL_GRAVITY) == 0
- && VecLength(sce->physics_settings.gravity) == 0.0f) {
+ && len_v3(sce->physics_settings.gravity) == 0.0f) {
sce->physics_settings.gravity[0] = sce->physics_settings.gravity[1] = 0.0f;
sce->physics_settings.gravity[2] = -9.81f;
@@ -10035,11 +10074,45 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
{
Scene *sce= main->scene.first;
while(sce) {
+ Sequence *seq;
+
if(sce->r.frame_step==0)
sce->r.frame_step= 1;
+
+ if(sce->ed && sce->ed->seqbasep)
+ {
+ seq=sce->ed->seqbasep->first;
+ while(seq) {
+ seqUniqueName(sce->ed->seqbasep, seq);
+ seq=seq->next;
+ }
+ }
+
sce= sce->id.next;
}
}
+ {
+ /* ensure all nodes have unique names */
+ bNodeTree *ntree= main->nodetree.first;
+ while(ntree) {
+ bNode *node=ntree->nodes.first;
+
+ while(node) {
+ nodeUniqueName(ntree, node);
+ node= node->next;
+ }
+
+ ntree= ntree->id.next;
+ }
+ }
+ {
+ Object *ob=main->object.first;
+ while (ob) {
+ /* shaded mode disabled for now */
+ if (ob->dt == OB_SHADED) ob->dt = OB_TEXTURE;
+ ob=ob->id.next;
+ }
+ }
}
/* WATCH IT!!!: pointers from libdata have not been converted yet here! */
@@ -10380,15 +10453,63 @@ static void expand_constraint_channels(FileData *fd, Main *mainvar, ListBase *ch
}
}
-// XXX depreceated - old animation system
+static void expand_fmodifiers(FileData *fd, Main *mainvar, ListBase *list)
+{
+ FModifier *fcm;
+
+ for (fcm= list->first; fcm; fcm= fcm->next) {
+ /* library data for specific F-Modifier types */
+ switch (fcm->type) {
+ case FMODIFIER_TYPE_PYTHON:
+ {
+ FMod_Python *data= (FMod_Python *)fcm->data;
+
+ expand_doit(fd, mainvar, data->script);
+ }
+ break;
+ case FMODIFIER_TYPE_SOUND:
+ {
+ FMod_Sound *data= (FMod_Sound *)fcm->data;
+
+ expand_doit(fd, mainvar, data->sound);
+ }
+ break;
+ }
+ }
+}
+
+static void expand_fcurves(FileData *fd, Main *mainvar, ListBase *list)
+{
+ FCurve *fcu;
+
+ for (fcu= list->first; fcu; fcu= fcu->next) {
+ /* Driver targets if there is a driver */
+ if (fcu->driver) {
+ ChannelDriver *driver= fcu->driver;
+ DriverTarget *dtar;
+
+ for (dtar= driver->targets.first; dtar; dtar= dtar->next)
+ expand_doit(fd, mainvar, dtar->id);
+ }
+
+ /* F-Curve Modifiers */
+ expand_fmodifiers(fd, mainvar, &fcu->modifiers);
+ }
+}
+
static void expand_action(FileData *fd, Main *mainvar, bAction *act)
{
bActionChannel *chan;
+ // XXX depreceated - old animation system --------------
for (chan=act->chanbase.first; chan; chan=chan->next) {
expand_doit(fd, mainvar, chan->ipo);
expand_constraint_channels(fd, mainvar, &chan->constraintChannels);
}
+ // ---------------------------------------------------
+
+ /* F-Curves in Action */
+ expand_fcurves(fd, mainvar, &act->curves);
}
static void expand_keyingsets(FileData *fd, Main *mainvar, ListBase *list)
@@ -10412,6 +10533,12 @@ static void expand_animdata_nlastrips(FileData *fd, Main *mainvar, ListBase *lis
/* check child strips */
expand_animdata_nlastrips(fd, mainvar, &strip->strips);
+ /* check F-Curves */
+ expand_fcurves(fd, mainvar, &strip->fcurves);
+
+ /* check F-Modifiers */
+ expand_fmodifiers(fd, mainvar, &strip->modifiers);
+
/* relink referenced action */
expand_doit(fd, mainvar, strip->act);
}
@@ -10419,7 +10546,6 @@ static void expand_animdata_nlastrips(FileData *fd, Main *mainvar, ListBase *lis
static void expand_animdata(FileData *fd, Main *mainvar, AnimData *adt)
{
- FCurve *fcd;
NlaTrack *nlt;
/* own action */
@@ -10427,13 +10553,7 @@ static void expand_animdata(FileData *fd, Main *mainvar, AnimData *adt)
expand_doit(fd, mainvar, adt->tmpact);
/* drivers - assume that these F-Curves have driver data to be in this list... */
- for (fcd= adt->drivers.first; fcd; fcd= fcd->next) {
- ChannelDriver *driver= fcd->driver;
- DriverTarget *dtar;
-
- for (dtar= driver->targets.first; dtar; dtar= dtar->next)
- expand_doit(fd, mainvar, dtar->id);
- }
+ expand_fcurves(fd, mainvar, &adt->drivers);
/* nla-data - referenced actions */
for (nlt= adt->nla_tracks.first; nlt; nlt= nlt->next)
@@ -10474,6 +10594,9 @@ static void expand_nodetree(FileData *fd, Main *mainvar, bNodeTree *ntree)
if(ntree->adt)
expand_animdata(fd, mainvar, ntree->adt);
+
+ if(ntree->gpd)
+ expand_doit(fd, mainvar, ntree->gpd);
for(node= ntree->nodes.first; node; node= node->next)
if(node->id && node->type!=CMP_NODE_R_LAYERS)
diff --git a/source/blender/collada/CMakeLists.txt b/source/blender/collada/CMakeLists.txt
index f510e7ee9ad..a0a4fb78b9b 100644
--- a/source/blender/collada/CMakeLists.txt
+++ b/source/blender/collada/CMakeLists.txt
@@ -53,10 +53,10 @@ SET(INC
../makesrna
../editors/include
../../../intern/guardedalloc
- ${OPENCOLLADA}/COLLADAStreamWriter/include
- ${OPENCOLLADA}/COLLADABaseUtils/include
- ${OPENCOLLADA}/COLLADAFramework/include
- ${OPENCOLLADA}/COLLADASaxFrameworkLoader/include
+ ${OPENCOLLADA_INC}/COLLADAStreamWriter/include
+ ${OPENCOLLADA_INC}/COLLADABaseUtils/include
+ ${OPENCOLLADA_INC}/COLLADAFramework/include
+ ${OPENCOLLADA_INC}/COLLADASaxFrameworkLoader/include
)
ENDIF(APPLE)
diff --git a/source/blender/collada/DocumentExporter.cpp b/source/blender/collada/DocumentExporter.cpp
index b626635d021..c3550dfd408 100644
--- a/source/blender/collada/DocumentExporter.cpp
+++ b/source/blender/collada/DocumentExporter.cpp
@@ -37,7 +37,7 @@ extern "C"
#include "BKE_image.h"
#include "BKE_utildefines.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_string.h"
#include "BLI_listbase.h"
@@ -87,7 +87,7 @@ extern "C"
// This function assumes that quat is normalized.
// The following document was used as reference:
// http://www.euclideanspace.com/maths/geometry/rotations/conversions/quaternionToAngle/index.htm
-void QuatToAxisAngle(float *q, float *axis, float *angle)
+void quat_to_axis_angle( float *axis, float *angle,float *q)
{
// quat to axis angle
*angle = 2 * acos(q[0]);
@@ -666,14 +666,14 @@ protected:
if (parent_mat) {
float invpar[4][4];
- Mat4Invert(invpar, parent_mat);
- Mat4MulMat4(local, mat, invpar);
+ invert_m4_m4(invpar, parent_mat);
+ mul_m4_m4m4(local, mat, invpar);
}
else {
- Mat4CpyMat4(local, mat);
+ copy_m4_m4(local, mat);
}
- TransformBase::decompose(local, loc, rot, size);
+ TransformBase::decompose(local, loc, rot, NULL, size);
/*
// this code used to create a single <rotate> representing object rotation
@@ -681,9 +681,9 @@ protected:
float axis[3];
float angle;
double angle_deg;
- EulToQuat(rot, quat);
- NormalQuat(quat);
- QuatToAxisAngle(quat, axis, &angle);
+ eul_to_quat( quat,rot);
+ normalize_qt(quat);
+ quat_to_axis_angle( axis, &angle,quat);
angle_deg = angle * 180.0f / M_PI;
node.addRotate(axis[0], axis[1], axis[2], angle_deg);
*/
@@ -901,12 +901,12 @@ private:
bPoseChannel *parchan = get_pose_channel(ob_arm->pose, bone->parent->name);
float invpar[4][4];
- Mat4Invert(invpar, parchan->pose_mat);
- Mat4MulMat4(mat, pchan->pose_mat, invpar);
+ invert_m4_m4(invpar, parchan->pose_mat);
+ mul_m4_m4m4(mat, pchan->pose_mat, invpar);
}
else {
// get world-space from armature-space
- Mat4MulMat4(mat, pchan->pose_mat, ob_arm->obmat);
+ mul_m4_m4m4(mat, pchan->pose_mat, ob_arm->obmat);
}
TransformWriter::add_node_transform(node, mat, NULL);
@@ -1059,9 +1059,9 @@ private:
float inv_bind_mat[4][4];
// make world-space matrix, pose_mat is armature-space
- Mat4MulMat4(world, pchan->pose_mat, ob_arm->obmat);
+ mul_m4_m4m4(world, pchan->pose_mat, ob_arm->obmat);
- Mat4Invert(mat, world);
+ invert_m4_m4(mat, world);
converter.mat4_to_dae(inv_bind_mat, mat);
source.appendValues(inv_bind_mat);
@@ -1241,9 +1241,9 @@ public:
if (ob->type == OB_MESH && is_skinned_mesh)
// for skinned mesh we write obmat in <bind_shape_matrix>
- Mat4One(mat);
+ unit_m4(mat);
else
- Mat4CpyMat4(mat, ob->obmat);
+ copy_m4_m4(mat, ob->obmat);
TransformWriter::add_node_transform(node, mat, ob->parent ? ob->parent->obmat : NULL);
@@ -2048,7 +2048,7 @@ public:
float eul[3];
- QuatToEul(quat, eul);
+ quat_to_eul( eul,quat);
for (int k = 0; k < 3; k++)
create_bezt(eulcu[k], frame, eul[k]);
diff --git a/source/blender/collada/DocumentImporter.cpp b/source/blender/collada/DocumentImporter.cpp
index 0aa69d11949..9ebcc8b191f 100644
--- a/source/blender/collada/DocumentImporter.cpp
+++ b/source/blender/collada/DocumentImporter.cpp
@@ -1,3 +1,7 @@
+// TODO:
+// * name imported objects
+// * import object rotation as euler
+
#include "COLLADAFWRoot.h"
#include "COLLADAFWIWriter.h"
#include "COLLADAFWStableHeaders.h"
@@ -50,7 +54,8 @@ extern "C"
#include "BKE_depsgraph.h"
#include "BLI_util.h"
#include "BKE_displist.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
+#include "BKE_scene.h"
}
#include "BKE_armature.h"
#include "BKE_mesh.h"
@@ -62,7 +67,7 @@ extern "C"
#include "BKE_utildefines.h"
#include "BKE_action.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_listbase.h"
#include "BLI_string.h"
@@ -85,17 +90,16 @@ extern "C"
#include <string>
#include <map>
+#include <algorithm> // sort()
#include <math.h>
#include <float.h>
// #define COLLADA_DEBUG
+#define ARMATURE_TEST
char *CustomData_get_layer_name(const struct CustomData *data, int type, int n);
-// armature module internal func, it's not good to use it here? (Arystan)
-struct EditBone *addEditBone(struct bArmature *arm, char *name);
-
const char *primTypeToStr(COLLADAFW::MeshPrimitive::PrimitiveType type)
{
using namespace COLLADAFW;
@@ -131,8 +135,10 @@ const char *geomTypeToStr(COLLADAFW::Geometry::GeometryType type)
return "SPLINE";
case COLLADAFW::Geometry::GEO_TYPE_CONVEX_MESH:
return "CONVEX_MESH";
+ case COLLADAFW::Geometry::GEO_TYPE_UNKNOWN:
+ default:
+ return "UNKNOWN";
}
- return "UNKNOWN";
}
// works for COLLADAFW::Node, COLLADAFW::Geometry
@@ -186,7 +192,7 @@ public:
float cur[4][4];
float copy[4][4];
- Mat4One(mat);
+ unit_m4(mat);
for (int i = 0; i < node->getTransformations().getCount(); i++) {
@@ -195,41 +201,16 @@ public:
switch(type) {
case COLLADAFW::Transformation::TRANSLATE:
- {
- COLLADAFW::Translate *tra = (COLLADAFW::Translate*)tm;
- COLLADABU::Math::Vector3& t = tra->getTranslation();
-
- Mat4One(cur);
- cur[3][0] = (float)t[0];
- cur[3][1] = (float)t[1];
- cur[3][2] = (float)t[2];
- }
+ dae_translate_to_mat4(tm, cur);
break;
case COLLADAFW::Transformation::ROTATE:
- {
- COLLADAFW::Rotate *ro = (COLLADAFW::Rotate*)tm;
- COLLADABU::Math::Vector3& raxis = ro->getRotationAxis();
- float angle = (float)(ro->getRotationAngle() * M_PI / 180.0f);
- float axis[] = {raxis[0], raxis[1], raxis[2]};
- float quat[4];
- float rot_copy[3][3];
- float mat[3][3];
- AxisAngleToQuat(quat, axis, angle);
-
- QuatToMat4(quat, cur);
- }
+ dae_rotate_to_mat4(tm, cur);
break;
case COLLADAFW::Transformation::SCALE:
- {
- COLLADABU::Math::Vector3& s = ((COLLADAFW::Scale*)tm)->getScale();
- float size[3] = {(float)s[0], (float)s[1], (float)s[2]};
- SizeToMat4(size, cur);
- }
+ dae_scale_to_mat4(tm, cur);
break;
case COLLADAFW::Transformation::MATRIX:
- {
- unit_converter->mat4_from_dae(cur, ((COLLADAFW::Matrix*)tm)->getMatrix());
- }
+ dae_matrix_to_mat4(tm, cur);
break;
case COLLADAFW::Transformation::LOOKAT:
case COLLADAFW::Transformation::SKEW:
@@ -237,8 +218,8 @@ public:
break;
}
- Mat4CpyMat4(copy, mat);
- Mat4MulMat4(mat, cur, copy);
+ copy_m4_m4(copy, mat);
+ mul_m4_m4m4(mat, cur, copy);
if (animation_map) {
// AnimationList that drives this Transformation
@@ -250,6 +231,42 @@ public:
}
}
}
+
+ void dae_rotate_to_mat4(COLLADAFW::Transformation *tm, float m[][4])
+ {
+ COLLADAFW::Rotate *ro = (COLLADAFW::Rotate*)tm;
+ COLLADABU::Math::Vector3& axis = ro->getRotationAxis();
+ float angle = (float)(ro->getRotationAngle() * M_PI / 180.0f);
+ float ax[] = {axis[0], axis[1], axis[2]};
+ // float quat[4];
+ // axis_angle_to_quat(quat, axis, angle);
+ // quat_to_mat4(m, quat);
+ axis_angle_to_mat4(m, ax, angle);
+ }
+
+ void dae_translate_to_mat4(COLLADAFW::Transformation *tm, float m[][4])
+ {
+ COLLADAFW::Translate *tra = (COLLADAFW::Translate*)tm;
+ COLLADABU::Math::Vector3& t = tra->getTranslation();
+
+ unit_m4(m);
+
+ m[3][0] = (float)t[0];
+ m[3][1] = (float)t[1];
+ m[3][2] = (float)t[2];
+ }
+
+ void dae_scale_to_mat4(COLLADAFW::Transformation *tm, float m[][4])
+ {
+ COLLADABU::Math::Vector3& s = ((COLLADAFW::Scale*)tm)->getScale();
+ float size[3] = {(float)s[0], (float)s[1], (float)s[2]};
+ size_to_mat4(m, size);
+ }
+
+ void dae_matrix_to_mat4(COLLADAFW::Transformation *tm, float m[][4])
+ {
+ unit_converter->dae_matrix_to_mat4(m, ((COLLADAFW::Matrix*)tm)->getMatrix());
+ }
};
// only for ArmatureImporter to "see" MeshImporter::get_object_by_geom_uid
@@ -263,7 +280,7 @@ public:
class AnimationImporterBase
{
public:
- virtual void change_eul_to_quat(Object *ob, bAction *act) = 0;
+ // virtual void change_eul_to_quat(Object *ob, bAction *act) = 0;
};
class ArmatureImporter : private TransformReader
@@ -346,7 +363,7 @@ private:
ob_arm(skin.ob_arm),
controller_uid(skin.controller_uid)
{
- Mat4CpyMat4(bind_shape_matrix, (float (*)[4])skin.bind_shape_matrix);
+ copy_m4_m4(bind_shape_matrix, (float (*)[4])skin.bind_shape_matrix);
transfer_uint_array_data_const(skin.joints_per_vertex, joints_per_vertex);
transfer_uint_array_data_const(skin.weight_indices, weight_indices);
@@ -389,7 +406,7 @@ private:
for (int i = 0; i < weight.getValuesCount(); i++)
weights.push_back(get_float_value(weight, i));
- unit_converter->mat4_from_dae(bind_shape_matrix, skin->getBindShapeMatrix());
+ unit_converter->dae_matrix_to_mat4(bind_shape_matrix, skin->getBindShapeMatrix());
}
void free()
@@ -406,7 +423,7 @@ private:
void add_joint(const COLLADABU::Math::Matrix4& matrix)
{
JointData jd;
- unit_converter->mat4_from_dae(jd.inv_bind_mat, matrix);
+ unit_converter->dae_matrix_to_mat4(jd.inv_bind_mat, matrix);
joint_data.push_back(jd);
}
@@ -438,7 +455,7 @@ private:
std::vector<JointData>::iterator it;
for (it = joint_data.begin(); it != joint_data.end(); it++) {
if ((*it).joint_uid == uid) {
- Mat4CpyMat4(inv_bind_mat, (*it).inv_bind_mat);
+ copy_m4_m4(inv_bind_mat, (*it).inv_bind_mat);
return true;
}
}
@@ -480,7 +497,7 @@ private:
void link_armature(bContext *C, Object *ob, std::map<COLLADAFW::UniqueId, COLLADAFW::Node*>& joint_by_uid,
TransformReader *tm)
{
- tm->decompose(bind_shape_matrix, ob->loc, ob->rot, ob->size);
+ tm->decompose(bind_shape_matrix, ob->loc, ob->rot, NULL, ob->size);
ob->parent = ob_arm;
ob->partype = PARSKEL;
@@ -491,8 +508,8 @@ private:
// we need armature matrix here... where do we get it from I wonder...
// root node/joint? or node with <instance_controller>?
float parmat[4][4];
- Mat4One(parmat);
- Mat4Invert(ob->parentinv, parmat);
+ unit_m4(parmat);
+ invert_m4_m4(ob->parentinv, parmat);
// create all vertex groups
std::vector<JointData>::iterator it;
@@ -535,7 +552,7 @@ private:
}
DAG_scene_sort(CTX_data_scene(C));
- ED_anim_dag_flush_update(C);
+ DAG_ids_flush_update(0);
WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, NULL);
}
@@ -574,7 +591,7 @@ private:
if (skin.get_joint_inv_bind_matrix(joint_inv_bind_mat, node)) {
// get original world-space matrix
- Mat4Invert(mat, joint_inv_bind_mat);
+ invert_m4_m4(mat, joint_inv_bind_mat);
}
// create a bone even if there's no joint data for it (i.e. it has no influence)
else {
@@ -585,33 +602,33 @@ private:
// get world-space
if (parent)
- Mat4MulMat4(mat, obmat, parent_mat);
+ mul_m4_m4m4(mat, obmat, parent_mat);
else
- Mat4CpyMat4(mat, obmat);
+ copy_m4_m4(mat, obmat);
}
// TODO rename from Node "name" attrs later
- EditBone *bone = addEditBone(arm, (char*)get_joint_name(node));
+ EditBone *bone = ED_armature_edit_bone_add(arm, (char*)get_joint_name(node));
totbone++;
if (parent) bone->parent = parent;
// set head
- VecCopyf(bone->head, mat[3]);
+ copy_v3_v3(bone->head, mat[3]);
// set tail, don't set it to head because 0-length bones are not allowed
float vec[3] = {0.0f, 0.5f, 0.0f};
- VecAddf(bone->tail, bone->head, vec);
+ add_v3_v3v3(bone->tail, bone->head, vec);
// set parent tail
if (parent && totchild == 1) {
- VecCopyf(parent->tail, bone->head);
+ copy_v3_v3(parent->tail, bone->head);
// XXX increase this to prevent "very" small bones?
const float epsilon = 0.000001f;
// derive leaf bone length
- float length = VecLenf(parent->head, parent->tail);
+ float length = len_v3v3(parent->head, parent->tail);
if ((length < leaf_bone_length || totbone == 0) && length > epsilon) {
leaf_bone_length = length;
}
@@ -625,20 +642,20 @@ private:
#if 0
// and which row in mat is bone direction
float vec[3];
- VecSubf(vec, parent->tail, parent->head);
+ sub_v3_v3v3(vec, parent->tail, parent->head);
#ifdef COLLADA_DEBUG
- printvecf("tail - head", vec);
- printmatrix4("matrix", parent_mat);
+ print_v3("tail - head", vec);
+ print_m4("matrix", parent_mat);
#endif
for (int i = 0; i < 3; i++) {
#ifdef COLLADA_DEBUG
char *axis_names[] = {"X", "Y", "Z"};
- printf("%s-axis length is %f\n", axis_names[i], VecLength(parent_mat[i]));
+ printf("%s-axis length is %f\n", axis_names[i], len_v3(parent_mat[i]));
#endif
- float angle = VecAngle2(vec, parent_mat[i]);
+ float angle = angle_v2v2(vec, parent_mat[i]);
if (angle < min_angle) {
#ifdef COLLADA_DEBUG
- printvecf("picking", parent_mat[i]);
+ print_v3("picking", parent_mat[i]);
printf("^ %s axis of %s's matrix\n", axis_names[i], get_dae_name(node));
#endif
bone_direction_row = i;
@@ -665,7 +682,7 @@ private:
LeafBone leaf;
leaf.bone = bone;
- Mat4CpyMat4(leaf.mat, mat);
+ copy_m4_m4(leaf.mat, mat);
BLI_strncpy(leaf.name, bone->name, sizeof(leaf.name));
leaf_bones.push_back(leaf);
@@ -682,10 +699,10 @@ private:
// pointing up
float vec[3] = {0.0f, 0.0f, 1.0f};
- VecMulf(vec, leaf_bone_length);
+ mul_v3_fl(vec, leaf_bone_length);
- VecCopyf(leaf.bone->tail, leaf.bone->head);
- VecAddf(leaf.bone->tail, leaf.bone->head, vec);
+ copy_v3_v3(leaf.bone->tail, leaf.bone->head);
+ add_v3_v3v3(leaf.bone->tail, leaf.bone->head, vec);
}
}
@@ -707,6 +724,7 @@ private:
}
}
+#if 0
void set_euler_rotmode()
{
// just set rotmode = ROT_MODE_EUL on pose channel for each joint
@@ -737,6 +755,7 @@ private:
}
}
}
+#endif
Object *get_empty_for_leaves()
{
@@ -819,7 +838,7 @@ private:
set_leaf_bone_shapes(ob_arm);
- set_euler_rotmode();
+ // set_euler_rotmode();
}
@@ -988,9 +1007,10 @@ public:
void get_rna_path_for_joint(COLLADAFW::Node *node, char *joint_path, size_t count)
{
- BLI_snprintf(joint_path, count, "pose.pose_channels[\"%s\"]", get_joint_name(node));
+ BLI_snprintf(joint_path, count, "pose.bones[\"%s\"]", get_joint_name(node));
}
+#if 0
void fix_animation()
{
/* Change Euler rotation to Quaternion for bone animation */
@@ -1001,6 +1021,23 @@ public:
anim_importer->change_eul_to_quat(ob, ob->adt->action);
}
}
+#endif
+
+ // gives a world-space mat
+ bool get_joint_bind_mat(float m[][4], COLLADAFW::Node *joint)
+ {
+ std::map<COLLADAFW::UniqueId, SkinInfo>::iterator it;
+ bool found = false;
+ for (it = skin_by_data_uid.begin(); it != skin_by_data_uid.end(); it++) {
+ SkinInfo& skin = it->second;
+ if ((found = skin.get_joint_inv_bind_matrix(m, joint))) {
+ invert_m4(m);
+ break;
+ }
+ }
+
+ return found;
+ }
};
class MeshImporter : public MeshImporterBase
@@ -1079,6 +1116,9 @@ private:
}
break;
+ case COLLADAFW::MeshVertexData::DATA_TYPE_UNKNOWN:
+ default:
+ fprintf(stderr, "MeshImporter.getUV(): unknown data type\n");
}
}
};
@@ -1095,6 +1135,8 @@ private:
#endif
}
+ // not used anymore, test_index_face from blenkernel is better
+#if 0
// change face indices order so that v4 is not 0
void rotate_face_indices(MFace *mface) {
mface->v4 = mface->v1;
@@ -1102,6 +1144,7 @@ private:
mface->v2 = mface->v3;
mface->v3 = 0;
}
+#endif
void set_face_uv(MTFace *mtface, UVDataWrapper &uvs, int uv_set_index,
COLLADAFW::IndexList& index_list, unsigned int *tris_indices)
@@ -1263,9 +1306,9 @@ private:
}
}
- int triangulate(int *indices, int vcount, MVert *verts, std::vector<unsigned int>& tri)
+ int triangulate_poly(unsigned int *indices, int totvert, MVert *verts, std::vector<unsigned int>& tri)
{
- ListBase dispbase = {NULL, NULL};
+ ListBase dispbase;
DispList *dl;
float *vert;
int i = 0;
@@ -1273,31 +1316,39 @@ private:
dispbase.first = dispbase.last = NULL;
dl = (DispList*)MEM_callocN(sizeof(DispList), "poly disp");
- BLI_addtail(&dispbase, dl);
- dl->type = DL_INDEX3;
- dl->nr = vcount;
+ dl->nr = totvert;
dl->type = DL_POLY;
dl->parts = 1;
- dl->col = 0;
- dl->verts = vert = (float*)MEM_callocN( sizeof(float) * 3 * vcount, "dl verts");
- dl->index = (int*)MEM_callocN(sizeof(int) * 3 * vcount, "dl index");
+ dl->verts = vert = (float*)MEM_callocN(totvert * 3 * sizeof(float), "poly verts");
+ dl->index = (int*)MEM_callocN(sizeof(int) * 3 * totvert, "dl index");
+
+ BLI_addtail(&dispbase, dl);
- for (i = 0; i < vcount; ++i, vert += 3) {
- MVert *mvert = &verts[indices[i]];
- vert[0] = mvert->co[0];
- vert[1] = mvert->co[1];
- vert[2] = mvert->co[2];
- //fprintf(stderr, "%.1f %.1f %.1f \n", mvert->co[0], mvert->co[1], mvert->co[2]);
+ for (i = 0; i < totvert; i++) {
+ copy_v3_v3(vert, verts[indices[i]].co);
+ vert += 3;
}
filldisplist(&dispbase, &dispbase);
- dl = (DispList*)dispbase.first;
- int tottri = dl->parts;
- int *index = dl->index;
-
- for (i = 0; i < tottri * 3; i++, index++) {
- tri.push_back(*index);
+ int tottri = 0;
+ dl= (DispList*)dispbase.first;
+
+ if (dl->type == DL_INDEX3) {
+ tottri = dl->parts;
+
+ int *index = dl->index;
+ for (i= 0; i < tottri; i++) {
+ int t[3]= {*index, *(index + 1), *(index + 2)};
+
+ std::sort(t, t + 3);
+
+ tri.push_back(t[0]);
+ tri.push_back(t[1]);
+ tri.push_back(t[2]);
+
+ index += 3;
+ }
}
freedisplist(&dispbase);
@@ -1305,10 +1356,11 @@ private:
return tottri;
}
- int count_new_tris(COLLADAFW::Mesh *mesh, Mesh *me, int new_tris)
+ int count_new_tris(COLLADAFW::Mesh *mesh, Mesh *me)
{
COLLADAFW::MeshPrimitiveArray& prim_arr = mesh->getMeshPrimitives();
- int i, j, k;
+ int i, j;
+ int tottri = 0;
for (i = 0; i < prim_arr.getCount(); i++) {
@@ -1324,31 +1376,20 @@ private:
COLLADAFW::Polygons::VertexCountArray& vcounta = mpvc->getGroupedVerticesVertexCountArray();
for (j = 0; j < prim_totface; j++) {
-
int vcount = vcounta[j];
if (vcount > 4) {
- // create triangles using PolyFill
- int *temp_indices = (int*)MEM_callocN(sizeof(int) * vcount, "face_index");
-
- for (k = 0; k < vcount; k++) {
- temp_indices[k] = indices[k];
- }
-
std::vector<unsigned int> tri;
- int totri = triangulate(temp_indices, vcount, me->mvert, tri);
- new_tris += totri - 1;
- MEM_freeN(temp_indices);
- indices += vcount;
- }
- else if (vcount == 4 || vcount == 3) {
- indices += vcount;
+ // tottri += triangulate_poly(indices, vcount, me->mvert, tri) - 1; // XXX why - 1?!
+ tottri += triangulate_poly(indices, vcount, me->mvert, tri);
}
+
+ indices += vcount;
}
}
}
- return new_tris;
+ return tottri;
}
// TODO: import uv set names
@@ -1420,6 +1461,8 @@ private:
MTFace *mtface = (MTFace*)CustomData_get_layer_n(&me->fdata, CD_MTFACE, k);
set_face_uv(&mtface[face_index], uvs, k, *index_list_array[k], index, false);
}
+
+ test_index_face(mface, &me->fdata, face_index, 3);
index += 3;
mface++;
@@ -1438,12 +1481,6 @@ private:
if (vcount == 3 || vcount == 4) {
set_face_indices(mface, indices, vcount == 4);
- indices += vcount;
-
- // do the trick if needed
- if (vcount == 4 && mface->v4 == 0)
- rotate_face_indices(mface);
-
// set mtface for each uv set
// it is assumed that all primitives have equal number of UV sets
@@ -1453,56 +1490,50 @@ private:
MTFace *mtface = (MTFace*)CustomData_get_layer_n(&me->fdata, CD_MTFACE, k);
set_face_uv(&mtface[face_index], uvs, k, *index_list_array[k], index, mface->v4 != 0);
}
+
+ test_index_face(mface, &me->fdata, face_index, vcount);
- index += mface->v4 ? 4 : 3;
mface++;
face_index++;
prim.totface++;
}
else {
- // create triangles using PolyFill
- int *temp_indices = (int*)MEM_callocN(sizeof(int) *vcount, "face_index");
- int *temp_uv_indices = (int*)MEM_callocN(sizeof(int) *vcount, "uv_index");
-
- for (k = 0; k < vcount; k++) {
- temp_indices[k] = indices[k];
- temp_uv_indices[k] = index + k;
- }
-
std::vector<unsigned int> tri;
- int totri = triangulate(temp_indices, vcount, me->mvert, tri);
+ triangulate_poly(indices, vcount, me->mvert, tri);
for (k = 0; k < tri.size() / 3; k++) {
- unsigned int tris_indices[3];
- unsigned int uv_indices[3];
- tris_indices[0] = temp_indices[tri[k * 3]];
- tris_indices[1] = temp_indices[tri[k * 3 + 1]];
- tris_indices[2] = temp_indices[tri[k * 3 + 2]];
- uv_indices[0] = temp_uv_indices[tri[k * 3]];
- uv_indices[1] = temp_uv_indices[tri[k * 3 + 1]];
- uv_indices[2] = temp_uv_indices[tri[k * 3 + 2]];
- //fprintf(stderr, "%u %u %u \n", tris_indices[0], tris_indices[1], tris_indices[2]);
- set_face_indices(mface, tris_indices, false);
+ int v = k * 3;
+ unsigned int uv_indices[3] = {
+ index + tri[v],
+ index + tri[v + 1],
+ index + tri[v + 2]
+ };
+ unsigned int tri_indices[3] = {
+ indices[tri[v]],
+ indices[tri[v + 1]],
+ indices[tri[v + 2]]
+ };
+
+ set_face_indices(mface, tri_indices, false);
for (int l = 0; l < totuvset; l++) {
// get mtface by face index and uv set index
MTFace *mtface = (MTFace*)CustomData_get_layer_n(&me->fdata, CD_MTFACE, l);
set_face_uv(&mtface[face_index], uvs, l, *index_list_array[l], uv_indices);
-
}
+
+ test_index_face(mface, &me->fdata, face_index, 3);
mface++;
face_index++;
prim.totface++;
}
-
- index += vcount;
- indices += vcount;
- MEM_freeN(temp_indices);
- MEM_freeN(temp_uv_indices);
}
+
+ index += vcount;
+ indices += vcount;
}
}
@@ -1718,11 +1749,11 @@ public:
read_vertices(mesh, me);
- new_tris = count_new_tris(mesh, me, new_tris);
+ new_tris = count_new_tris(mesh, me);
read_faces(mesh, me, new_tris);
- // make_edges(me, 0);
+ make_edges(me, 0);
mesh_calc_normals(me->mvert, me->totvert, me->mface, me->totface, NULL);
@@ -1738,11 +1769,14 @@ private:
ArmatureImporter *armature_importer;
Scene *scene;
- std::map<COLLADAFW::UniqueId, std::vector<FCurve*> > uid_fcurve_map;
+ std::map<COLLADAFW::UniqueId, std::vector<FCurve*> > curve_map;
std::map<COLLADAFW::UniqueId, TransformReader::Animation> uid_animated_map;
- std::map<bActionGroup*, std::vector<FCurve*> > fcurves_actionGroup_map;
+ // std::map<bActionGroup*, std::vector<FCurve*> > fcurves_actionGroup_map;
+ std::map<COLLADAFW::UniqueId, const COLLADAFW::AnimationList*> animlist_map;
+ std::vector<FCurve*> unused_curves;
+ std::map<COLLADAFW::UniqueId, Object*> joint_objects;
- FCurve *create_fcurve(int array_index, char *rna_path)
+ FCurve *create_fcurve(int array_index, const char *rna_path)
{
FCurve *fcu = (FCurve*)MEM_callocN(sizeof(FCurve), "FCurve");
@@ -1765,6 +1799,105 @@ private:
calchandles_fcurve(fcu);
}
+ // create one or several fcurves depending on the number of parameters being animated
+ void animation_to_fcurves(COLLADAFW::AnimationCurve *curve)
+ {
+ COLLADAFW::FloatOrDoubleArray& input = curve->getInputValues();
+ COLLADAFW::FloatOrDoubleArray& output = curve->getOutputValues();
+ // COLLADAFW::FloatOrDoubleArray& intan = curve->getInTangentValues();
+ // COLLADAFW::FloatOrDoubleArray& outtan = curve->getOutTangentValues();
+ float fps = (float)FPS;
+ size_t dim = curve->getOutDimension();
+ int i;
+
+ std::vector<FCurve*>& fcurves = curve_map[curve->getUniqueId()];
+
+ if (dim == 1) {
+ FCurve *fcu = (FCurve*)MEM_callocN(sizeof(FCurve), "FCurve");
+
+ fcu->flag = (FCURVE_VISIBLE|FCURVE_AUTO_HANDLES|FCURVE_SELECTED);
+ // fcu->rna_path = BLI_strdupn(path, strlen(path));
+ fcu->array_index = 0;
+ //fcu->totvert = curve->getKeyCount();
+
+ // create beztriple for each key
+ for (i = 0; i < curve->getKeyCount(); i++) {
+ BezTriple bez;
+ memset(&bez, 0, sizeof(BezTriple));
+
+ // intangent
+ // bez.vec[0][0] = get_float_value(intan, i + i) * fps;
+ // bez.vec[0][1] = get_float_value(intan, i + i + 1);
+
+ // input, output
+ bez.vec[1][0] = get_float_value(input, i) * fps;
+ bez.vec[1][1] = get_float_value(output, i);
+
+ // outtangent
+ // bez.vec[2][0] = get_float_value(outtan, i + i) * fps;
+ // bez.vec[2][1] = get_float_value(outtan, i + i + 1);
+
+ bez.ipo = U.ipo_new; /* use default interpolation mode here... */
+ bez.f1 = bez.f2 = bez.f3 = SELECT;
+ bez.h1 = bez.h2 = HD_AUTO;
+ insert_bezt_fcurve(fcu, &bez, 0);
+ }
+
+ calchandles_fcurve(fcu);
+
+ fcurves.push_back(fcu);
+ }
+ else if(dim == 3) {
+ for (i = 0; i < dim; i++ ) {
+ FCurve *fcu = (FCurve*)MEM_callocN(sizeof(FCurve), "FCurve");
+
+ fcu->flag = (FCURVE_VISIBLE|FCURVE_AUTO_HANDLES|FCURVE_SELECTED);
+ // fcu->rna_path = BLI_strdupn(path, strlen(path));
+ fcu->array_index = 0;
+ //fcu->totvert = curve->getKeyCount();
+
+ // create beztriple for each key
+ for (int j = 0; j < curve->getKeyCount(); j++) {
+ BezTriple bez;
+ memset(&bez, 0, sizeof(BezTriple));
+
+ // intangent
+ // bez.vec[0][0] = get_float_value(intan, j * 6 + i + i) * fps;
+ // bez.vec[0][1] = get_float_value(intan, j * 6 + i + i + 1);
+
+ // input, output
+ bez.vec[1][0] = get_float_value(input, j) * fps;
+ bez.vec[1][1] = get_float_value(output, j * 3 + i);
+
+ // outtangent
+ // bez.vec[2][0] = get_float_value(outtan, j * 6 + i + i) * fps;
+ // bez.vec[2][1] = get_float_value(outtan, j * 6 + i + i + 1);
+
+ bez.ipo = U.ipo_new; /* use default interpolation mode here... */
+ bez.f1 = bez.f2 = bez.f3 = SELECT;
+ bez.h1 = bez.h2 = HD_AUTO;
+ insert_bezt_fcurve(fcu, &bez, 0);
+ }
+
+ calchandles_fcurve(fcu);
+
+ fcurves.push_back(fcu);
+ }
+ }
+
+ for (std::vector<FCurve*>::iterator it = fcurves.begin(); it != fcurves.end(); it++)
+ unused_curves.push_back(*it);
+ }
+
+ void fcurve_deg_to_rad(FCurve *cu)
+ {
+ for (int i = 0; i < cu->totvert; i++) {
+ // TODO convert handles too
+ cu->bezt[i].vec[1][1] *= M_PI / 180.0f;
+ }
+ }
+
+#if 0
void make_fcurves_from_animation(COLLADAFW::AnimationCurve *curve,
COLLADAFW::FloatOrDoubleArray& input,
COLLADAFW::FloatOrDoubleArray& output,
@@ -1773,7 +1906,7 @@ private:
{
int i;
// char *path = "location";
- std::vector<FCurve*>& fcurves = uid_fcurve_map[curve->getUniqueId()];
+ std::vector<FCurve*>& fcurves = curve_map[curve->getUniqueId()];
if (dim == 1) {
// create fcurve
@@ -1842,49 +1975,36 @@ private:
}
}
}
+#endif
void add_fcurves_to_object(Object *ob, std::vector<FCurve*>& curves, char *rna_path, int array_index, Animation *animated)
{
- ID *id = &ob->id;
bAction *act;
- bActionGroup *grp = NULL;
- if (!ob->adt || !ob->adt->action) act = verify_adt_action(id, 1);
- else act = verify_adt_action(id, 0);
-
- if (!ob->adt || !ob->adt->action) {
- fprintf(stderr, "Cannot create anim data or action for this object. \n");
- return;
- }
+ if (!ob->adt || !ob->adt->action) act = verify_adt_action((ID*)&ob->id, 1);
+ else act = ob->adt->action;
- FCurve *fcu;
std::vector<FCurve*>::iterator it;
- int i = 0;
+ int i;
+#if 0
char *p = strstr(rna_path, "rotation_euler");
bool is_rotation = p && *(p + strlen("rotation_euler")) == '\0';
+
+ // convert degrees to radians for rotation
+ if (is_rotation)
+ fcurve_deg_to_rad(fcu);
+#endif
- for (it = curves.begin(); it != curves.end(); it++) {
- fcu = *it;
+ for (it = curves.begin(), i = 0; it != curves.end(); it++, i++) {
+ FCurve *fcu = *it;
fcu->rna_path = BLI_strdupn(rna_path, strlen(rna_path));
if (array_index == -1) fcu->array_index = i;
else fcu->array_index = array_index;
-
- // convert degrees to radians for rotation
- if (is_rotation) {
- for(int j = 0; j < fcu->totvert; j++) {
- float rot_intan = fcu->bezt[j].vec[0][1];
- float rot_output = fcu->bezt[j].vec[1][1];
- float rot_outtan = fcu->bezt[j].vec[2][1];
- fcu->bezt[j].vec[0][1] = rot_intan * M_PI / 180.0f;
- fcu->bezt[j].vec[1][1] = rot_output * M_PI / 180.0f;
- fcu->bezt[j].vec[2][1] = rot_outtan * M_PI / 180.0f;
- }
- }
-
+
if (ob->type == OB_ARMATURE) {
- bAction *act = ob->adt->action;
+ bActionGroup *grp = NULL;
const char *bone_name = get_joint_name(animated->node);
if (bone_name) {
@@ -1897,7 +2017,7 @@ private:
grp = (bActionGroup*)MEM_callocN(sizeof(bActionGroup), "bActionGroup");
grp->flag = AGRP_SELECTED;
- BLI_snprintf(grp->name, sizeof(grp->name), bone_name);
+ BLI_strncpy(grp->name, bone_name, sizeof(grp->name));
BLI_addtail(&act->groups, grp);
BLI_uniquename(&act->groups, grp, "Group", '.', offsetof(bActionGroup, name), 64);
@@ -1907,15 +2027,18 @@ private:
action_groups_add_channel(act, grp, fcu);
}
+#if 0
if (is_rotation) {
fcurves_actionGroup_map[grp].push_back(fcu);
}
+#endif
}
else {
BLI_addtail(&act->curves, fcu);
}
- i++;
+ // curve is used, so remove it from unused_curves
+ unused_curves.erase(std::remove(unused_curves.begin(), unused_curves.end(), fcu), unused_curves.end());
}
}
public:
@@ -1923,13 +2046,20 @@ public:
AnimationImporter(UnitConverter *conv, ArmatureImporter *arm, Scene *scene) :
TransformReader(conv), armature_importer(arm), scene(scene) { }
- bool write_animation( const COLLADAFW::Animation* anim )
+ ~AnimationImporter()
{
- float fps = (float)FPS;
+ // free unused FCurves
+ for (std::vector<FCurve*>::iterator it = unused_curves.begin(); it != unused_curves.end(); it++)
+ free_fcurve(*it);
+
+ if (unused_curves.size())
+ fprintf(stderr, "removed %u unused curves\n", unused_curves.size());
+ }
+ bool write_animation(const COLLADAFW::Animation* anim)
+ {
if (anim->getAnimationType() == COLLADAFW::Animation::ANIMATION_CURVE) {
COLLADAFW::AnimationCurve *curve = (COLLADAFW::AnimationCurve*)anim;
- size_t dim = curve->getOutDimension();
// XXX Don't know if it's necessary
// Should we check outPhysicalDimension?
@@ -1938,11 +2068,6 @@ public:
return true;
}
- COLLADAFW::FloatOrDoubleArray& input = curve->getInputValues();
- COLLADAFW::FloatOrDoubleArray& output = curve->getOutputValues();
- COLLADAFW::FloatOrDoubleArray& intan = curve->getInTangentValues();
- COLLADAFW::FloatOrDoubleArray& outtan = curve->getOutTangentValues();
-
// a curve can have mixed interpolation type,
// in this case curve->getInterpolationTypes returns a list of interpolation types per key
COLLADAFW::AnimationCurve::InterpolationType interp = curve->getInterpolationType();
@@ -1950,17 +2075,11 @@ public:
if (interp != COLLADAFW::AnimationCurve::INTERPOLATION_MIXED) {
switch (interp) {
case COLLADAFW::AnimationCurve::INTERPOLATION_LINEAR:
- // support this
- make_fcurves_from_animation(curve, input, output, intan, outtan, dim, fps);
- break;
case COLLADAFW::AnimationCurve::INTERPOLATION_BEZIER:
- // and this
- make_fcurves_from_animation(curve, input, output, intan, outtan, dim, fps);
+ animation_to_fcurves(curve);
break;
- case COLLADAFW::AnimationCurve::INTERPOLATION_CARDINAL:
- case COLLADAFW::AnimationCurve::INTERPOLATION_HERMITE:
- case COLLADAFW::AnimationCurve::INTERPOLATION_BSPLINE:
- case COLLADAFW::AnimationCurve::INTERPOLATION_STEP:
+ default:
+ // TODO there're also CARDINAL, HERMITE, BSPLINE and STEP types
fprintf(stderr, "CARDINAL, HERMITE, BSPLINE and STEP anim interpolation types not supported yet.\n");
break;
}
@@ -1978,19 +2097,22 @@ public:
}
// called on post-process stage after writeVisualScenes
- bool write_animation_list( const COLLADAFW::AnimationList* animationList )
+ bool write_animation_list(const COLLADAFW::AnimationList* animlist)
{
- const COLLADAFW::UniqueId& anim_list_id = animationList->getUniqueId();
+ const COLLADAFW::UniqueId& animlist_id = animlist->getUniqueId();
+
+ animlist_map[animlist_id] = animlist;
- // possible in case we cannot interpret some transform
- if (uid_animated_map.find(anim_list_id) == uid_animated_map.end()) {
+#if 0
+ // should not happen
+ if (uid_animated_map.find(animlist_id) == uid_animated_map.end()) {
return true;
}
- // for bones rna_path is like: pose.pose_channels["bone-name"].rotation
+ // for bones rna_path is like: pose.bones["bone-name"].rotation
// what does this AnimationList animate?
- Animation& animated = uid_animated_map[anim_list_id];
+ Animation& animated = uid_animated_map[animlist_id];
Object *ob = animated.ob;
char rna_path[100];
@@ -2011,26 +2133,28 @@ public:
is_joint = true;
}
- const COLLADAFW::AnimationList::AnimationBindings& bindings = animationList->getAnimationBindings();
+ const COLLADAFW::AnimationList::AnimationBindings& bindings = animlist->getAnimationBindings();
switch (animated.tm->getTransformationType()) {
case COLLADAFW::Transformation::TRANSLATE:
+ case COLLADAFW::Transformation::SCALE:
{
+ bool loc = animated.tm->getTransformationType() == COLLADAFW::Transformation::TRANSLATE;
if (is_joint)
- BLI_snprintf(rna_path, sizeof(rna_path), "%s.location", joint_path);
+ BLI_snprintf(rna_path, sizeof(rna_path), "%s.%s", joint_path, loc ? "location" : "scale");
else
- BLI_strncpy(rna_path, "location", sizeof(rna_path));
+ BLI_strncpy(rna_path, loc ? "location" : "scale", sizeof(rna_path));
for (int i = 0; i < bindings.getCount(); i++) {
const COLLADAFW::AnimationList::AnimationBinding& binding = bindings[i];
COLLADAFW::UniqueId anim_uid = binding.animation;
- if (uid_fcurve_map.find(anim_uid) == uid_fcurve_map.end()) {
+ if (curve_map.find(anim_uid) == curve_map.end()) {
fprintf(stderr, "Cannot find FCurve by animation UID.\n");
continue;
}
- std::vector<FCurve*>& fcurves = uid_fcurve_map[anim_uid];
+ std::vector<FCurve*>& fcurves = curve_map[anim_uid];
switch (binding.animationClass) {
case COLLADAFW::AnimationList::POSITION_X:
@@ -2046,8 +2170,8 @@ public:
add_fcurves_to_object(ob, fcurves, rna_path, -1, &animated);
break;
default:
- fprintf(stderr, "AnimationClass %d is not supported for TRANSLATE transformation.\n",
- binding.animationClass);
+ fprintf(stderr, "AnimationClass %d is not supported for %s.\n",
+ binding.animationClass, loc ? "TRANSLATE" : "SCALE");
}
}
}
@@ -2066,12 +2190,12 @@ public:
const COLLADAFW::AnimationList::AnimationBinding& binding = bindings[i];
COLLADAFW::UniqueId anim_uid = binding.animation;
- if (uid_fcurve_map.find(anim_uid) == uid_fcurve_map.end()) {
+ if (curve_map.find(anim_uid) == curve_map.end()) {
fprintf(stderr, "Cannot find FCurve by animation UID.\n");
continue;
}
- std::vector<FCurve*>& fcurves = uid_fcurve_map[anim_uid];
+ std::vector<FCurve*>& fcurves = curve_map[anim_uid];
switch (binding.animationClass) {
case COLLADAFW::AnimationList::ANGLE:
@@ -2094,51 +2218,13 @@ public:
}
}
break;
- case COLLADAFW::Transformation::SCALE:
- {
- if (is_joint)
- BLI_snprintf(rna_path, sizeof(rna_path), "%s.scale", joint_path);
- else
- BLI_strncpy(rna_path, "scale", sizeof(rna_path));
-
- // same as for TRANSLATE
- for (int i = 0; i < bindings.getCount(); i++) {
- const COLLADAFW::AnimationList::AnimationBinding& binding = bindings[i];
- COLLADAFW::UniqueId anim_uid = binding.animation;
-
- if (uid_fcurve_map.find(anim_uid) == uid_fcurve_map.end()) {
- fprintf(stderr, "Cannot find FCurve by animation UID.\n");
- continue;
- }
-
- std::vector<FCurve*>& fcurves = uid_fcurve_map[anim_uid];
-
- switch (binding.animationClass) {
- case COLLADAFW::AnimationList::POSITION_X:
- add_fcurves_to_object(ob, fcurves, rna_path, 0, &animated);
- break;
- case COLLADAFW::AnimationList::POSITION_Y:
- add_fcurves_to_object(ob, fcurves, rna_path, 1, &animated);
- break;
- case COLLADAFW::AnimationList::POSITION_Z:
- add_fcurves_to_object(ob, fcurves, rna_path, 2, &animated);
- break;
- case COLLADAFW::AnimationList::POSITION_XYZ:
- add_fcurves_to_object(ob, fcurves, rna_path, -1, &animated);
- break;
- default:
- fprintf(stderr, "AnimationClass %d is not supported for SCALE transformation.\n",
- binding.animationClass);
- }
- }
- }
- break;
case COLLADAFW::Transformation::MATRIX:
case COLLADAFW::Transformation::SKEW:
case COLLADAFW::Transformation::LOOKAT:
fprintf(stderr, "Animation of MATRIX, SKEW and LOOKAT transformations is not supported yet.\n");
break;
}
+#endif
return true;
}
@@ -2148,9 +2234,10 @@ public:
float mat[4][4];
TransformReader::get_node_mat(mat, node, &uid_animated_map, ob);
if (ob)
- TransformReader::decompose(mat, ob->loc, ob->rot, ob->size);
+ TransformReader::decompose(mat, ob->loc, ob->rot, NULL, ob->size);
}
+#if 0
virtual void change_eul_to_quat(Object *ob, bAction *act)
{
bActionGroup *grp;
@@ -2173,8 +2260,8 @@ public:
char joint_path[100];
char rna_path[100];
- BLI_snprintf(joint_path, sizeof(joint_path), "pose.pose_channels[\"%s\"]", grp->name);
- BLI_snprintf(rna_path, sizeof(rna_path), "%s.rotation_euler", joint_path);
+ BLI_snprintf(joint_path, sizeof(joint_path), "pose.bones[\"%s\"]", grp->name);
+ BLI_snprintf(rna_path, sizeof(rna_path), "%s.rotation_quaternion", joint_path);
FCurve *quatcu[4] = {
create_fcurve(0, rna_path),
@@ -2183,6 +2270,12 @@ public:
create_fcurve(3, rna_path)
};
+ bPoseChannel *chan = get_pose_channel(ob->pose, grp->name);
+
+ float m4[4][4], irest[3][3];
+ invert_m4_m4(m4, chan->bone->arm_mat);
+ copy_m3_m4(irest, m4);
+
for (i = 0; i < 3; i++) {
FCurve *cu = eulcu[i];
@@ -2198,9 +2291,17 @@ public:
eulcu[2] ? evaluate_fcurve(eulcu[2], frame) : 0.0f
};
- float quat[4];
+ // make eul relative to bone rest pose
+ float rot[3][3], rel[3][3], quat[4];
+
+ /*eul_to_mat3(rot, eul);
- EulToQuat(eul, quat);
+ mul_m3_m3m3(rel, irest, rot);
+
+ mat3_to_quat(quat, rel);
+ */
+
+ eul_to_quat(quat, eul);
for (int k = 0; k < 4; k++)
create_bezt(quatcu[k], frame, quat[k]);
@@ -2216,7 +2317,7 @@ public:
free_fcurve(eulcu[i]);
}
- get_pose_channel(ob->pose, grp->name)->rotmode = ROT_MODE_QUAT;
+ chan->rotmode = ROT_MODE_QUAT;
for (i = 0; i < 4; i++)
action_groups_add_channel(act, grp, quatcu[i]);
@@ -2226,7 +2327,581 @@ public:
for (pchan = (bPoseChannel*)ob->pose->chanbase.first; pchan; pchan = pchan->next) {
pchan->rotmode = ROT_MODE_QUAT;
}
- }
+ }
+#endif
+
+ // prerequisites:
+ // animlist_map - map animlist id -> animlist
+ // curve_map - map anim id -> curve(s)
+#ifdef ARMATURE_TEST
+ Object *translate_animation(COLLADAFW::Node *node,
+ std::map<COLLADAFW::UniqueId, Object*>& object_map,
+ std::map<COLLADAFW::UniqueId, COLLADAFW::Node*>& root_map,
+ COLLADAFW::Transformation::TransformationType tm_type,
+ Object *par_job = NULL)
+#else
+ void translate_animation(COLLADAFW::Node *node,
+ std::map<COLLADAFW::UniqueId, Object*>& object_map,
+ std::map<COLLADAFW::UniqueId, COLLADAFW::Node*>& root_map,
+ COLLADAFW::Transformation::TransformationType tm_type)
+#endif
+ {
+ bool is_rotation = tm_type == COLLADAFW::Transformation::ROTATE;
+ bool is_joint = node->getType() == COLLADAFW::Node::JOINT;
+ COLLADAFW::Node *root = root_map.find(node->getUniqueId()) == root_map.end() ? node : root_map[node->getUniqueId()];
+ Object *ob = is_joint ? armature_importer->get_armature_for_joint(node) : object_map[node->getUniqueId()];
+ const char *bone_name = is_joint ? get_joint_name(node) : NULL;
+
+ if (!ob) {
+ fprintf(stderr, "cannot find Object for Node with id=\"%s\"\n", node->getOriginalId().c_str());
+#ifdef ARMATURE_TEST
+ return NULL;
+#else
+ return;
+#endif
+ }
+
+ // frames at which to sample
+ std::vector<float> frames;
+
+ // for each <rotate>, <translate>, etc. there is a separate Transformation
+ const COLLADAFW::TransformationPointerArray& tms = node->getTransformations();
+
+ std::vector<FCurve*> old_curves;
+
+ int i;
+
+ // find frames at which to sample plus convert all keys to radians
+ for (i = 0; i < tms.getCount(); i++) {
+ COLLADAFW::Transformation *tm = tms[i];
+ COLLADAFW::Transformation::TransformationType type = tm->getTransformationType();
+
+ if (type == tm_type) {
+ const COLLADAFW::UniqueId& listid = tm->getAnimationList();
+
+ if (animlist_map.find(listid) != animlist_map.end()) {
+ const COLLADAFW::AnimationList *animlist = animlist_map[listid];
+ const COLLADAFW::AnimationList::AnimationBindings& bindings = animlist->getAnimationBindings();
+
+ if (bindings.getCount()) {
+ for (int j = 0; j < bindings.getCount(); j++) {
+ std::vector<FCurve*>& curves = curve_map[bindings[j].animation];
+ bool xyz = ((type == COLLADAFW::Transformation::TRANSLATE || type == COLLADAFW::Transformation::SCALE) && bindings[j].animationClass == COLLADAFW::AnimationList::POSITION_XYZ);
+
+ if ((!xyz && curves.size() == 1) || (xyz && curves.size() == 3)) {
+ std::vector<FCurve*>::iterator iter;
+
+ for (iter = curves.begin(); iter != curves.end(); iter++) {
+ FCurve *fcu = *iter;
+
+ if (is_rotation)
+ fcurve_deg_to_rad(fcu);
+
+ for (int k = 0; k < fcu->totvert; k++) {
+ float fra = fcu->bezt[k].vec[1][0];
+ if (std::find(frames.begin(), frames.end(), fra) == frames.end())
+ frames.push_back(fra);
+ }
+ }
+ }
+ else {
+ fprintf(stderr, "expected 1 or 3 curves, got %u\n", curves.size());
+ }
+
+ for (std::vector<FCurve*>::iterator it = curves.begin(); it != curves.end(); it++)
+ old_curves.push_back(*it);
+ }
+ }
+ }
+ }
+ }
+
+ sort(frames.begin(), frames.end());
+
+ float irest_dae[4][4];
+ float rest[4][4], irest[4][4];
+
+ if (is_joint) {
+ if (is_joint)
+ get_joint_rest_mat(irest_dae, root, node);
+ else
+ evaluate_transform_at_frame(irest_dae, node, 0.0f);
+ invert_m4(irest_dae);
+
+ Bone *bone = get_named_bone((bArmature*)ob->data, bone_name);
+ if (!bone) {
+ fprintf(stderr, "cannot find bone \"%s\"", bone_name);
+#ifdef ARMATURE_TEST
+ return NULL;
+#else
+ return;
+#endif
+ }
+
+ unit_m4(rest);
+ copy_m4_m4(rest, bone->arm_mat);
+ invert_m4_m4(irest, rest);
+ }
+
+ char rna_path[200];
+
+#ifdef ARMATURE_TEST
+ Object *job = get_joint_object(root, node, par_job);
+ FCurve *job_curves[4];
+#endif
+
+ if (frames.size() == 0) {
+#ifdef ARMATURE_TEST
+ return job;
+#else
+ return;
+#endif
+ }
+
+ const char *tm_str = NULL;
+ switch (tm_type) {
+ case COLLADAFW::Transformation::ROTATE:
+ tm_str = "rotation_quaternion";
+ break;
+ case COLLADAFW::Transformation::SCALE:
+ tm_str = "scale";
+ break;
+ case COLLADAFW::Transformation::TRANSLATE:
+ tm_str = "location";
+ break;
+ default:
+#ifdef ARMATURE_TEST
+ return job;
+#else
+ return;
+#endif
+ }
+
+ if (is_joint) {
+ char joint_path[200];
+ armature_importer->get_rna_path_for_joint(node, joint_path, sizeof(joint_path));
+ BLI_snprintf(rna_path, sizeof(rna_path), "%s.%s", joint_path, tm_str);
+ }
+ else {
+ strcpy(rna_path, tm_str);
+ }
+
+ // new curves
+ FCurve *newcu[4];
+ int totcu = is_rotation ? 4 : 3;
+
+ for (i = 0; i < totcu; i++) {
+ newcu[i] = create_fcurve(i, rna_path);
+#ifdef ARMATURE_TEST
+ job_curves[i] = create_fcurve(i, tm_str);
+#endif
+ }
+
+ std::vector<float>::iterator it;
+
+ // sample values at each frame
+ for (it = frames.begin(); it != frames.end(); it++) {
+ float fra = *it;
+
+ float mat[4][4];
+
+ unit_m4(mat);
+
+ // calc object-space mat
+ evaluate_transform_at_frame(mat, node, fra);
+
+ // for joints, we need a special matrix
+ if (is_joint) {
+ // special matrix: iR * M * iR_dae * R
+ // where R, iR are bone rest and inverse rest mats in world space (Blender bones),
+ // iR_dae is joint inverse rest matrix (DAE) and M is an evaluated joint world-space matrix (DAE)
+ float temp[4][4], par[4][4];
+
+ // calc M
+ calc_joint_parent_mat_rest(par, NULL, root, node);
+ mul_m4_m4m4(temp, mat, par);
+
+ // evaluate_joint_world_transform_at_frame(temp, NULL, , node, fra);
+
+ // calc special matrix
+ mul_serie_m4(mat, irest, temp, irest_dae, rest, NULL, NULL, NULL, NULL);
+ }
+
+ float val[4];
+
+ switch (tm_type) {
+ case COLLADAFW::Transformation::ROTATE:
+ mat4_to_quat(val, mat);
+ break;
+ case COLLADAFW::Transformation::SCALE:
+ mat4_to_size(val, mat);
+ break;
+ case COLLADAFW::Transformation::TRANSLATE:
+ copy_v3_v3(val, mat[3]);
+ break;
+ default:
+ break;
+ }
+
+ // add 4 or 3 keys
+ for (i = 0; i < totcu; i++) {
+ add_bezt(newcu[i], fra, val[i]);
+ }
+
+#ifdef ARMATURE_TEST
+ if (is_joint) {
+ evaluate_transform_at_frame(mat, node, fra);
+
+ switch (tm_type) {
+ case COLLADAFW::Transformation::ROTATE:
+ mat4_to_quat(val, mat);
+ break;
+ case COLLADAFW::Transformation::SCALE:
+ mat4_to_size(val, mat);
+ break;
+ case COLLADAFW::Transformation::TRANSLATE:
+ copy_v3_v3(val, mat[3]);
+ break;
+ default:
+ break;
+ }
+
+ for (i = 0; i < totcu; i++)
+ add_bezt(job_curves[i], fra, val[i]);
+ }
+#endif
+ }
+
+ verify_adt_action((ID*)&ob->id, 1);
+
+ ListBase *curves = &ob->adt->action->curves;
+ // no longer needed
+#if 0
+ // remove old curves
+ for (std::vector<FCurve*>::iterator it = old_curves.begin(); it != old_curves.end(); it++) {
+ if (is_joint)
+ action_groups_remove_channel(ob->adt->action, *it);
+ else
+ BLI_remlink(curves, *it);
+
+ // std::remove(unused_curves.begin(), unused_curves.end(), *it);
+ // free_fcurve(*it);
+ }
+#endif
+
+ // add curves
+ for (i = 0; i < totcu; i++) {
+ if (is_joint)
+ add_bone_fcurve(ob, node, newcu[i]);
+ else
+ BLI_addtail(curves, newcu[i]);
+
+#ifdef ARMATURE_TEST
+ if (is_joint)
+ BLI_addtail(&job->adt->action->curves, job_curves[i]);
+#endif
+ }
+
+ if (is_rotation) {
+ if (is_joint) {
+ bPoseChannel *chan = get_pose_channel(ob->pose, bone_name);
+ chan->rotmode = ROT_MODE_QUAT;
+ }
+ else {
+ ob->rotmode = ROT_MODE_QUAT;
+ }
+ }
+
+#ifdef ARMATURE_TEST
+ return job;
+#endif
+ }
+
+ // internal, better make it private
+ // warning: evaluates only rotation
+ // prerequisites: animlist_map, curve_map
+ void evaluate_transform_at_frame(float mat[4][4], COLLADAFW::Node *node, float fra)
+ {
+ const COLLADAFW::TransformationPointerArray& tms = node->getTransformations();
+
+ unit_m4(mat);
+
+ for (int i = 0; i < tms.getCount(); i++) {
+ COLLADAFW::Transformation *tm = tms[i];
+ COLLADAFW::Transformation::TransformationType type = tm->getTransformationType();
+ float m[4][4];
+
+ unit_m4(m);
+
+ if (!evaluate_animation(tm, m, fra)) {
+ switch (type) {
+ case COLLADAFW::Transformation::ROTATE:
+ dae_rotate_to_mat4(tm, m);
+ break;
+ case COLLADAFW::Transformation::TRANSLATE:
+ dae_translate_to_mat4(tm, m);
+ break;
+ case COLLADAFW::Transformation::SCALE:
+ dae_scale_to_mat4(tm, m);
+ break;
+ case COLLADAFW::Transformation::MATRIX:
+ dae_matrix_to_mat4(tm, m);
+ break;
+ default:
+ fprintf(stderr, "unsupported transformation type %d\n", type);
+ }
+ }
+
+ float temp[4][4];
+ copy_m4_m4(temp, mat);
+
+ mul_m4_m4m4(mat, m, temp);
+ }
+ }
+
+ bool evaluate_animation(COLLADAFW::Transformation *tm, float mat[4][4], float fra)
+ {
+ const COLLADAFW::UniqueId& listid = tm->getAnimationList();
+
+ if (animlist_map.find(listid) != animlist_map.end()) {
+ const COLLADAFW::AnimationList *animlist = animlist_map[listid];
+ const COLLADAFW::AnimationList::AnimationBindings& bindings = animlist->getAnimationBindings();
+
+ if (bindings.getCount()) {
+ for (int j = 0; j < bindings.getCount(); j++) {
+ std::vector<FCurve*>& curves = curve_map[bindings[j].animation];
+ COLLADAFW::AnimationList::AnimationClass animclass = bindings[j].animationClass;
+ COLLADAFW::Transformation::TransformationType type = tm->getTransformationType();
+ bool xyz = ((type == COLLADAFW::Transformation::TRANSLATE || type == COLLADAFW::Transformation::SCALE) && bindings[j].animationClass == COLLADAFW::AnimationList::POSITION_XYZ);
+
+ if (type == COLLADAFW::Transformation::ROTATE) {
+ if (curves.size() != 1) {
+ fprintf(stderr, "expected 1 curve, got %u\n", curves.size());
+ }
+ else {
+ if (animclass == COLLADAFW::AnimationList::ANGLE) {
+ COLLADABU::Math::Vector3& axis = ((COLLADAFW::Rotate*)tm)->getRotationAxis();
+ float ax[3] = {axis[0], axis[1], axis[2]};
+ float angle = evaluate_fcurve(curves[0], fra);
+ axis_angle_to_mat4(mat, ax, angle);
+
+ return true;
+ }
+ else {
+ // TODO support other animclasses
+ fprintf(stderr, "<rotate> animclass %d is not supported yet\n", bindings[j].animationClass);
+ }
+ }
+ }
+ else if (type == COLLADAFW::Transformation::SCALE || type == COLLADAFW::Transformation::TRANSLATE) {
+ if ((!xyz && curves.size() == 1) || (xyz && curves.size() == 3)) {
+ bool animated = true;
+ bool scale = (type == COLLADAFW::Transformation::SCALE);
+
+ float vec[3] = {0.0f, 0.0f, 0.0f};
+ if (scale)
+ vec[0] = vec[1] = vec[2] = 1.0f;
+
+ switch (animclass) {
+ case COLLADAFW::AnimationList::POSITION_X:
+ vec[0] = evaluate_fcurve(curves[0], fra);
+ break;
+ case COLLADAFW::AnimationList::POSITION_Y:
+ vec[1] = evaluate_fcurve(curves[0], fra);
+ break;
+ case COLLADAFW::AnimationList::POSITION_Z:
+ vec[2] = evaluate_fcurve(curves[0], fra);
+ break;
+ case COLLADAFW::AnimationList::POSITION_XYZ:
+ vec[0] = evaluate_fcurve(curves[0], fra);
+ vec[1] = evaluate_fcurve(curves[1], fra);
+ vec[2] = evaluate_fcurve(curves[2], fra);
+ break;
+ default:
+ fprintf(stderr, "<%s> animclass %d is not supported yet\n", scale ? "scale" : "translate", animclass);
+ animated = false;
+ break;
+ }
+
+ if (animated) {
+ if (scale)
+ size_to_mat4(mat, vec);
+ else
+ copy_v3_v3(mat[3], vec);
+ }
+
+ return animated;
+ }
+ else {
+ fprintf(stderr, "expected 1 or 3 curves, got %u, animclass is %d\n", curves.size(), animclass);
+ }
+ }
+ else {
+ // not very useful for user
+ fprintf(stderr, "animation of transformation %d is not supported yet\n", type);
+ }
+ }
+ }
+ }
+
+ return false;
+ }
+
+ // gives a world-space mat of joint at rest position
+ void get_joint_rest_mat(float mat[4][4], COLLADAFW::Node *root, COLLADAFW::Node *node)
+ {
+ // if bind mat is not available,
+ // use "current" node transform, i.e. all those tms listed inside <node>
+ if (!armature_importer->get_joint_bind_mat(mat, node)) {
+ float par[4][4], m[4][4];
+
+ calc_joint_parent_mat_rest(par, NULL, root, node);
+ get_node_mat(m, node, NULL, NULL);
+ mul_m4_m4m4(mat, m, par);
+ }
+ }
+
+ // gives a world-space mat, end's mat not included
+ bool calc_joint_parent_mat_rest(float mat[4][4], float par[4][4], COLLADAFW::Node *node, COLLADAFW::Node *end)
+ {
+ float m[4][4];
+
+ if (node == end) {
+ par ? copy_m4_m4(mat, par) : unit_m4(mat);
+ return true;
+ }
+
+ // use bind matrix if available or calc "current" world mat
+ if (!armature_importer->get_joint_bind_mat(m, node)) {
+ float temp[4][4];
+ get_node_mat(temp, node, NULL, NULL);
+ mul_m4_m4m4(m, temp, par);
+ }
+
+ COLLADAFW::NodePointerArray& children = node->getChildNodes();
+ for (int i = 0; i < children.getCount(); i++) {
+ if (calc_joint_parent_mat_rest(mat, m, children[i], end))
+ return true;
+ }
+
+ return false;
+ }
+
+#ifdef ARMATURE_TEST
+ Object *get_joint_object(COLLADAFW::Node *root, COLLADAFW::Node *node, Object *par_job)
+ {
+ if (joint_objects.find(node->getUniqueId()) == joint_objects.end()) {
+ Object *job = add_object(scene, OB_EMPTY);
+
+ rename_id((ID*)&job->id, (char*)get_joint_name(node));
+
+ job->lay = object_in_scene(job, scene)->lay = 2;
+
+ mul_v3_fl(job->size, 0.5f);
+ job->recalc |= OB_RECALC_OB;
+
+ verify_adt_action((ID*)&job->id, 1);
+
+ job->rotmode = ROT_MODE_QUAT;
+
+ float mat[4][4];
+ get_joint_rest_mat(mat, root, node);
+
+ if (par_job) {
+ float temp[4][4], ipar[4][4];
+ invert_m4_m4(ipar, par_job->obmat);
+ copy_m4_m4(temp, mat);
+ mul_m4_m4m4(mat, temp, ipar);
+ }
+
+ TransformBase::decompose(mat, job->loc, NULL, job->quat, job->size);
+
+ if (par_job) {
+ job->parent = par_job;
+
+ par_job->recalc |= OB_RECALC_OB;
+ job->parsubstr[0] = 0;
+ }
+
+ where_is_object(scene, job);
+
+ // after parenting and layer change
+ DAG_scene_sort(scene);
+
+ joint_objects[node->getUniqueId()] = job;
+ }
+
+ return joint_objects[node->getUniqueId()];
+ }
+#endif
+
+#if 0
+ // recursively evaluates joint tree until end is found, mat then is world-space matrix of end
+ // mat must be identity on enter, node must be root
+ bool evaluate_joint_world_transform_at_frame(float mat[4][4], float par[4][4], COLLADAFW::Node *node, COLLADAFW::Node *end, float fra)
+ {
+ float m[4][4];
+ if (par) {
+ float temp[4][4];
+ evaluate_transform_at_frame(temp, node, node == end ? fra : 0.0f);
+ mul_m4_m4m4(m, temp, par);
+ }
+ else {
+ evaluate_transform_at_frame(m, node, node == end ? fra : 0.0f);
+ }
+
+ if (node == end) {
+ copy_m4_m4(mat, m);
+ return true;
+ }
+ else {
+ COLLADAFW::NodePointerArray& children = node->getChildNodes();
+ for (int i = 0; i < children.getCount(); i++) {
+ if (evaluate_joint_world_transform_at_frame(mat, m, children[i], end, fra))
+ return true;
+ }
+ }
+
+ return false;
+ }
+#endif
+
+ void add_bone_fcurve(Object *ob, COLLADAFW::Node *node, FCurve *fcu)
+ {
+ const char *bone_name = get_joint_name(node);
+ bAction *act = ob->adt->action;
+
+ /* try to find group */
+ bActionGroup *grp = action_groups_find_named(act, bone_name);
+
+ /* no matching groups, so add one */
+ if (grp == NULL) {
+ /* Add a new group, and make it active */
+ grp = (bActionGroup*)MEM_callocN(sizeof(bActionGroup), "bActionGroup");
+
+ grp->flag = AGRP_SELECTED;
+ BLI_strncpy(grp->name, bone_name, sizeof(grp->name));
+
+ BLI_addtail(&act->groups, grp);
+ BLI_uniquename(&act->groups, grp, "Group", '.', offsetof(bActionGroup, name), 64);
+ }
+
+ /* add F-Curve to group */
+ action_groups_add_channel(act, grp, fcu);
+ }
+
+ void add_bezt(FCurve *fcu, float fra, float value)
+ {
+ BezTriple bez;
+ memset(&bez, 0, sizeof(BezTriple));
+ bez.vec[1][0] = fra;
+ bez.vec[1][1] = value;
+ bez.ipo = U.ipo_new; /* use default interpolation mode here... */
+ bez.f1 = bez.f2 = bez.f3 = SELECT;
+ bez.h1 = bez.h2 = HD_AUTO;
+ insert_bezt_fcurve(fcu, &bez, 0);
+ calchandles_fcurve(fcu);
+ }
};
/*
@@ -2256,6 +2931,11 @@ private:
std::map<COLLADAFW::UniqueId, Camera*> uid_camera_map;
std::map<COLLADAFW::UniqueId, Lamp*> uid_lamp_map;
std::map<Material*, TexIndexTextureArrayMap> material_texture_mapping_map;
+ std::map<COLLADAFW::UniqueId, Object*> object_map;
+ std::vector<const COLLADAFW::VisualScene*> vscenes;
+
+ std::map<COLLADAFW::UniqueId, COLLADAFW::Node*> root_map; // find root joint by child joint uid, for bone tree evaluation during resampling
+
// animation
// std::map<COLLADAFW::UniqueId, std::vector<FCurve*> > uid_fcurve_map;
// Nodes don't share AnimationLists (Arystan)
@@ -2264,7 +2944,7 @@ private:
public:
/** Constructor. */
- Writer(bContext *C, const char *filename) : mContext(C), mFilename(filename),
+ Writer(bContext *C, const char *filename) : mFilename(filename), mContext(C),
armature_importer(&unit_converter, &mesh_importer, &anim_importer, CTX_data_scene(C)),
mesh_importer(&armature_importer, CTX_data_scene(C)),
anim_importer(&unit_converter, &armature_importer, CTX_data_scene(C)) {}
@@ -2306,8 +2986,51 @@ public:
/** This method is called after the last write* method. No other methods will be called after this.*/
virtual void finish()
{
+#if 0
armature_importer.fix_animation();
+#endif
+
+ for (std::vector<const COLLADAFW::VisualScene*>::iterator it = vscenes.begin(); it != vscenes.end(); it++) {
+ const COLLADAFW::NodePointerArray& roots = (*it)->getRootNodes();
+
+ for (int i = 0; i < roots.getCount(); i++)
+ translate_anim_recursive(roots[i]);
+ }
+
+ }
+
+
+#ifdef ARMATURE_TEST
+ void translate_anim_recursive(COLLADAFW::Node *node, COLLADAFW::Node *par = NULL, Object *parob = NULL)
+ {
+ if (par && par->getType() == COLLADAFW::Node::JOINT) {
+ // par is root if there's no corresp. key in root_map
+ if (root_map.find(par->getUniqueId()) == root_map.end())
+ root_map[node->getUniqueId()] = par;
+ else
+ root_map[node->getUniqueId()] = root_map[par->getUniqueId()];
+ }
+
+ COLLADAFW::Transformation::TransformationType types[] = {
+ COLLADAFW::Transformation::ROTATE,
+ COLLADAFW::Transformation::SCALE,
+ COLLADAFW::Transformation::TRANSLATE
+ };
+
+ int i;
+ Object *ob;
+
+ for (i = 0; i < 3; i++)
+ ob = anim_importer.translate_animation(node, object_map, root_map, types[i]);
+
+ COLLADAFW::NodePointerArray &children = node->getChildNodes();
+ for (int i = 0; i < children.getCount(); i++) {
+ translate_anim_recursive(children[i], node, ob);
+ }
}
+#else
+
+#endif
/** When this method is called, the writer must write the global document asset.
@return The writer should return true, if writing succeeded, false otherwise.*/
@@ -2407,11 +3130,11 @@ public:
// check if object is not NULL
if (!ob) return;
+
+ object_map[node->getUniqueId()] = ob;
// if par was given make this object child of the previous
if (par && ob) {
- Object workob;
-
ob->parent = par;
// doing what 'set parent' operator does
@@ -2435,7 +3158,7 @@ public:
@return The writer should return true, if writing succeeded, false otherwise.*/
virtual bool writeVisualScene ( const COLLADAFW::VisualScene* visualScene )
{
- // This method is guaranteed to be called _after_ writeGeometry, writeMaterial, etc.
+ // this method called on post process after writeGeometry, writeMaterial, etc.
// for each <node> in <visual_scene>:
// create an Object
@@ -2445,15 +3168,15 @@ public:
// writeGeometry because <geometry> does not reference <node>,
// we link Objects with Meshes here
+ vscenes.push_back(visualScene);
+
// TODO: create a new scene except the selected <visual_scene> - use current blender
// scene for it
Scene *sce = CTX_data_scene(mContext);
+ const COLLADAFW::NodePointerArray& roots = visualScene->getRootNodes();
- for (int i = 0; i < visualScene->getRootNodes().getCount(); i++) {
- COLLADAFW::Node *node = visualScene->getRootNodes()[i];
- const COLLADAFW::Node::NodeType& type = node->getType();
-
- write_node(node, NULL, sce, NULL);
+ for (int i = 0; i < roots.getCount(); i++) {
+ write_node(roots[i], NULL, sce, NULL);
}
armature_importer.make_armatures(mContext);
@@ -2505,7 +3228,7 @@ public:
ma->mtex[i] = add_mtex();
ma->mtex[i]->texco = TEXCO_UV;
- ma->mtex[i]->tex = add_texture("texture");
+ ma->mtex[i]->tex = add_texture("Texture");
ma->mtex[i]->tex->type = TEX_IMAGE;
ma->mtex[i]->tex->imaflag &= ~TEX_USEALPHA;
ma->mtex[i]->tex->ima = uid_image_map[ima_uid];
@@ -2810,12 +3533,14 @@ public:
// this function is called only for animations that pass COLLADAFW::validate
virtual bool writeAnimation( const COLLADAFW::Animation* anim )
{
+ // return true;
return anim_importer.write_animation(anim);
}
// called on post-process stage after writeVisualScenes
virtual bool writeAnimationList( const COLLADAFW::AnimationList* animationList )
{
+ // return true;
return anim_importer.write_animation_list(animationList);
}
diff --git a/source/blender/collada/collada_internal.h b/source/blender/collada/collada_internal.h
index c0d74505f72..278cd37ac66 100644
--- a/source/blender/collada/collada_internal.h
+++ b/source/blender/collada/collada_internal.h
@@ -26,7 +26,7 @@ public:
// TODO need also for angle conversion, time conversion...
- void mat4_from_dae(float out[][4], const COLLADABU::Math::Matrix4& in)
+ void dae_matrix_to_mat4(float out[][4], const COLLADABU::Math::Matrix4& in)
{
// in DAE, matrices use columns vectors, (see comments in COLLADABUMathMatrix4.h)
// so here, to make a blender matrix, we swap columns and rows
@@ -39,8 +39,8 @@ public:
void mat4_to_dae(float out[][4], float in[][4])
{
- Mat4CpyMat4(out, in);
- Mat4Transp(out);
+ copy_m4_m4(out, in);
+ transpose_m4(out);
}
void mat4_to_dae_double(double out[][4], float in[][4])
@@ -58,11 +58,14 @@ public:
class TransformBase
{
public:
- void decompose(float mat[][4], float *loc, float *rot, float *size)
+ void decompose(float mat[][4], float *loc, float eul[3], float quat[4], float *size)
{
- Mat4ToSize(mat, size);
- Mat4ToEul(mat, rot);
- VecCopyf(loc, mat[3]);
+ mat4_to_size(size, mat);
+ if (eul)
+ mat4_to_eul(eul, mat);
+ if (quat)
+ mat4_to_quat(quat, mat);
+ copy_v3_v3(loc, mat[3]);
}
};
diff --git a/source/blender/editors/CMakeLists.txt b/source/blender/editors/CMakeLists.txt
index bba441fd2a7..71623093bfc 100644
--- a/source/blender/editors/CMakeLists.txt
+++ b/source/blender/editors/CMakeLists.txt
@@ -44,6 +44,8 @@ SET(INC ../windowmanager
../ikplugin
)
+ADD_DEFINITIONS(-DGLEW_STATIC)
+
IF(WITH_GAMEENGINE)
ADD_DEFINITIONS(-DGAMEBLENDER)
ENDIF(WITH_GAMEENGINE)
diff --git a/source/blender/editors/animation/anim_channels_defines.c b/source/blender/editors/animation/anim_channels_defines.c
index e8bfbf7fe52..24a8fb445c7 100644
--- a/source/blender/editors/animation/anim_channels_defines.c
+++ b/source/blender/editors/animation/anim_channels_defines.c
@@ -37,7 +37,7 @@
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "DNA_listBase.h"
#include "DNA_anim_types.h"
@@ -55,6 +55,7 @@
#include "DNA_lamp_types.h"
#include "DNA_material_types.h"
#include "DNA_meta_types.h"
+#include "DNA_node_types.h"
#include "DNA_userdef_types.h"
#include "DNA_gpencil_types.h"
#include "DNA_windowmanager_types.h"
@@ -1731,10 +1732,83 @@ static bAnimChannelType ACF_DSARM=
acf_dsarm_icon, /* icon */
acf_generic_dataexpand_setting_valid, /* has setting */
- acf_dsarm_setting_flag, /* flag for setting */
+ acf_dsarm_setting_flag, /* flag for setting */
acf_dsarm_setting_ptr /* pointer for setting */
};
+/* NodeTree Expander ------------------------------------------- */
+
+// TODO: just get this from RNA?
+static int acf_dsntree_icon(bAnimListElem *ale)
+{
+ return ICON_NODETREE;
+}
+
+/* get the appropriate flag(s) for the setting when it is valid */
+static int acf_dsntree_setting_flag(int setting, short *neg)
+{
+ /* clear extra return data first */
+ *neg= 0;
+
+ switch (setting) {
+ case ACHANNEL_SETTING_EXPAND: /* expanded */
+ return NTREE_DS_EXPAND;
+
+ case ACHANNEL_SETTING_MUTE: /* mute (only in NLA) */
+ return ADT_NLA_EVAL_OFF;
+
+ case ACHANNEL_SETTING_VISIBLE: /* visible (only in Graph Editor) */
+ *neg= 1;
+ return ADT_CURVES_NOT_VISIBLE;
+
+ case ACHANNEL_SETTING_SELECT: /* selected */
+ return ADT_UI_SELECTED;
+
+ default: /* unsupported */
+ return 0;
+ }
+}
+
+/* get pointer to the setting */
+static void *acf_dsntree_setting_ptr(bAnimListElem *ale, int setting, short *type)
+{
+ bNodeTree *ntree= (bNodeTree *)ale->data;
+
+ /* clear extra return data first */
+ *type= 0;
+
+ switch (setting) {
+ case ACHANNEL_SETTING_EXPAND: /* expanded */
+ GET_ACF_FLAG_PTR(ntree->flag);
+
+ case ACHANNEL_SETTING_SELECT: /* selected */
+ case ACHANNEL_SETTING_MUTE: /* muted (for NLA only) */
+ case ACHANNEL_SETTING_VISIBLE: /* visible (for Graph Editor only) */
+ if (ntree->adt)
+ GET_ACF_FLAG_PTR(ntree->adt->flag)
+ else
+ return NULL;
+
+ default: /* unsupported */
+ return NULL;
+ }
+}
+
+/* node tree expander type define */
+static bAnimChannelType ACF_DSNTREE=
+{
+ acf_generic_dataexpand_backdrop,/* backdrop */
+ acf_generic_indention_1, /* indent level */ // XXX this only works for compositing
+ acf_generic_basic_offset, /* offset */
+
+ acf_generic_idblock_name, /* name */
+ acf_dsntree_icon, /* icon */
+
+ acf_generic_dataexpand_setting_valid, /* has setting */
+ acf_dsntree_setting_flag, /* flag for setting */
+ acf_dsntree_setting_ptr /* pointer for setting */
+};
+
/* ShapeKey Entry ------------------------------------------- */
@@ -1867,7 +1941,7 @@ static void dummy_olddraw_gpencil ()
strcpy(treetype, "Material");
sprintf(name, "Nodes:%s", treetype);
- special= ICON_NODE;
+ special= ICON_NODETREE;
}
break;
case SPACE_SEQ:
@@ -1982,6 +2056,7 @@ void ANIM_init_channel_typeinfo_data (void)
animchannelTypeInfo[type++]= &ACF_DSCUR; /* Curve Channel */
animchannelTypeInfo[type++]= &ACF_DSSKEY; /* ShapeKey Channel */
animchannelTypeInfo[type++]= &ACF_DSWOR; /* World Channel */
+ animchannelTypeInfo[type++]= &ACF_DSNTREE; /* NodeTree Channel */
animchannelTypeInfo[type++]= &ACF_DSPART; /* Particle Channel */
animchannelTypeInfo[type++]= &ACF_DSMBALL; /* MetaBall Channel */
animchannelTypeInfo[type++]= &ACF_DSARM; /* Armature Channel */
diff --git a/source/blender/editors/animation/anim_channels_edit.c b/source/blender/editors/animation/anim_channels_edit.c
index 1e5f1eac867..01ab7bd530c 100644
--- a/source/blender/editors/animation/anim_channels_edit.c
+++ b/source/blender/editors/animation/anim_channels_edit.c
@@ -37,7 +37,7 @@
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "DNA_listBase.h"
#include "DNA_anim_types.h"
@@ -854,13 +854,16 @@ static int animchannels_delete_exec(bContext *C, wmOperator *op)
* - Action
* - Drivers
* - TODO... some others?
+ *
+ * note: this isn't well tested, we could also try remove
+ * from all lists just to be safe - campbell
*/
if (fcu->grp)
action_groups_remove_channel(adt->action, fcu);
- else if (adt->action)
- BLI_remlink(&adt->action->curves, fcu);
else if (ac.datatype == ANIMCONT_DRIVERS)
BLI_remlink(&adt->drivers, fcu);
+ else if (adt->action)
+ BLI_remlink(&adt->action->curves, fcu);
/* free the F-Curve itself */
free_fcurve(fcu);
diff --git a/source/blender/editors/animation/anim_deps.c b/source/blender/editors/animation/anim_deps.c
index 9d39911548b..7a96c3b32a3 100644
--- a/source/blender/editors/animation/anim_deps.c
+++ b/source/blender/editors/animation/anim_deps.c
@@ -55,20 +55,6 @@
#include "WM_api.h"
#include "WM_types.h"
-/* ***************** depsgraph calls and anim updates ************* */
-/* ***************** only these can be called from editors ******** */
-
-void ED_anim_dag_flush_update(const bContext *C)
-{
- DAG_ids_flush_update(0);
-}
-
-/* flushes changes from object to all relations in scene */
-void ED_anim_object_flush_update(const bContext *C, Object *ob)
-{
- DAG_id_update_flags(&ob->id);
-}
-
/* **************************** pose <-> action syncing ******************************** */
/* Summary of what needs to be synced between poses and actions:
* 1) Flags
diff --git a/source/blender/editors/animation/anim_draw.c b/source/blender/editors/animation/anim_draw.c
index aa581a7d15a..3afe2bfad57 100644
--- a/source/blender/editors/animation/anim_draw.c
+++ b/source/blender/editors/animation/anim_draw.c
@@ -145,12 +145,12 @@ static void draw_cfra_number (Scene *scene, View2D *v2d, float cfra, short time)
y= 18;
/* draw green box around/behind text */
- UI_ThemeColorShadeAlpha(TH_CFRAME, 0, -100);
+ UI_ThemeColorShade(TH_CFRAME, 0);
glRectf(x, y, x+slen, y+15);
/* draw current frame number - black text */
UI_ThemeColor(TH_TEXT);
- UI_DrawString(x-5, y+3, str); // XXX may need to be updated for font stuff
+ UI_DrawString(x-5, y+3, str);
/* restore view transform */
glScalef(xscale, 1.0, 1.0);
@@ -343,6 +343,7 @@ short ANIM_headerUI_standard_buttons (const bContext *C, bDopeSheet *ads, uiBloc
uiBlockBeginAlign(block);
uiDefIconButBitI(block, TOGN, ADS_FILTER_NOSCE, B_REDR, ICON_SCENE_DATA, (short)(xco+=XIC),yco,XIC,YIC, &(ads->filterflag), 0, 0, 0, 0, "Display Scene Animation");
uiDefIconButBitI(block, TOGN, ADS_FILTER_NOWOR, B_REDR, ICON_WORLD_DATA, (short)(xco+=XIC),yco,XIC,YIC, &(ads->filterflag), 0, 0, 0, 0, "Display World Animation");
+ uiDefIconButBitI(block, TOGN, ADS_FILTER_NONTREE, B_REDR, ICON_NODETREE, (short)(xco+=XIC),yco,XIC,YIC, &(ads->filterflag), 0, 0, 0, 0, "Display Node Tree Animation");
if (mainptr && mainptr->key.first)
uiDefIconButBitI(block, TOGN, ADS_FILTER_NOSHAPEKEYS, B_REDR, ICON_SHAPEKEY_DATA, (short)(xco+=XIC),yco,XIC,YIC, &(ads->filterflag), 0, 0, 0, 0, "Display ShapeKeys");
if (mainptr && mainptr->mat.first)
diff --git a/source/blender/editors/animation/anim_filter.c b/source/blender/editors/animation/anim_filter.c
index 8c4f10fb222..6586317b6dc 100644
--- a/source/blender/editors/animation/anim_filter.c
+++ b/source/blender/editors/animation/anim_filter.c
@@ -64,6 +64,7 @@
#include "DNA_material_types.h"
#include "DNA_mesh_types.h"
#include "DNA_meta_types.h"
+#include "DNA_node_types.h"
#include "DNA_object_types.h"
#include "DNA_particle_types.h"
#include "DNA_space_types.h"
@@ -599,6 +600,19 @@ bAnimListElem *make_new_animlistelem (void *data, short datatype, void *owner, s
ale->adt= BKE_animdata_from_id(data);
}
break;
+ case ANIMTYPE_DSARM:
+ {
+ bArmature *arm= (bArmature *)data;
+ AnimData *adt= arm->adt;
+
+ ale->flag= FILTER_ARM_OBJD(arm);
+
+ ale->key_data= (adt) ? adt->action : NULL;
+ ale->datatype= ALE_ACT;
+
+ ale->adt= BKE_animdata_from_id(data);
+ }
+ break;
case ANIMTYPE_DSSKEY:
{
Key *key= (Key *)data;
@@ -625,6 +639,19 @@ bAnimListElem *make_new_animlistelem (void *data, short datatype, void *owner, s
ale->adt= BKE_animdata_from_id(data);
}
break;
+ case ANIMTYPE_DSNTREE:
+ {
+ bNodeTree *ntree= (bNodeTree *)data;
+ AnimData *adt= ntree->adt;
+
+ ale->flag= FILTER_NTREE_SCED(ntree);
+
+ ale->key_data= (adt) ? adt->action : NULL;
+ ale->datatype= ALE_ACT;
+
+ ale->adt= BKE_animdata_from_id(data);
+ }
+ break;
case ANIMTYPE_DSPART:
{
ParticleSettings *part= (ParticleSettings*)ale->data;
@@ -707,7 +734,6 @@ bAnimListElem *make_new_animlistelem (void *data, short datatype, void *owner, s
ale->flag= nlt->flag;
- // XXX or should this be done some other way?
ale->key_data= &nlt->strips;
ale->datatype= ALE_NLASTRIP;
}
@@ -728,12 +754,10 @@ bAnimListElem *make_new_animlistelem (void *data, short datatype, void *owner, s
/* ----------------------------------------- */
-
-static int animdata_filter_fcurves (ListBase *anim_data, bDopeSheet *ads, FCurve *first, bActionGroup *grp, void *owner, short ownertype, int filter_mode, ID *owner_id)
+/* find the next F-Curve that is usable for inclusion */
+static FCurve *animdata_filter_fcurve_next (bDopeSheet *ads, FCurve *first, bActionGroup *grp, int filter_mode, ID *owner_id)
{
- bAnimListElem *ale = NULL;
- FCurve *fcu;
- int items = 0;
+ FCurve *fcu = NULL;
/* loop over F-Curves - assume that the caller of this has already checked that these should be included
* NOTE: we need to check if the F-Curves belong to the same group, as this gets called for groups too...
@@ -752,13 +776,13 @@ static int animdata_filter_fcurves (ListBase *anim_data, bDopeSheet *ads, FCurve
{
Object *ob= (Object *)owner_id;
- /* only consider if F-Curve involves pose_channels */
- if ((fcu->rna_path) && strstr(fcu->rna_path, "pose_channels")) {
+ /* only consider if F-Curve involves pose.bones */
+ if ((fcu->rna_path) && strstr(fcu->rna_path, "bones")) {
bPoseChannel *pchan;
char *bone_name;
/* get bone-name, and check if this bone is selected */
- bone_name= BLI_getQuotedStr(fcu->rna_path, "pose_channels[");
+ bone_name= BLI_getQuotedStr(fcu->rna_path, "bones[");
pchan= get_pose_channel(ob->pose, bone_name);
if (bone_name) MEM_freeN(bone_name);
@@ -776,18 +800,42 @@ static int animdata_filter_fcurves (ListBase *anim_data, bDopeSheet *ads, FCurve
if ( ANIMCHANNEL_SELOK(SEL_FCU(fcu)) && ANIMCHANNEL_SELEDITOK(SEL_FCU(fcu)) ) {
/* only include if this curve is active */
if (!(filter_mode & ANIMFILTER_ACTIVE) || (fcu->flag & FCURVE_ACTIVE)) {
- ale= make_new_animlistelem(fcu, ANIMTYPE_FCURVE, owner, ownertype, owner_id);
-
- if (ale) {
- BLI_addtail(anim_data, ale);
- items++;
- }
+ /* this F-Curve can be used, so return it */
+ return fcu;
}
}
}
}
}
+ /* no (more) F-Curves from the list are suitable... */
+ return NULL;
+}
+
+static int animdata_filter_fcurves (ListBase *anim_data, bDopeSheet *ads, FCurve *first, bActionGroup *grp, void *owner, short ownertype, int filter_mode, ID *owner_id)
+{
+ FCurve *fcu;
+ int items = 0;
+
+ /* loop over every F-Curve able to be included
+ * - this for-loop works like this:
+ * 1) the starting F-Curve is assigned to the fcu pointer so that we have a starting point to search from
+ * 2) the first valid F-Curve to start from (which may include the one given as 'first') in the remaining
+ * list of F-Curves is found, and verified to be non-null
+ * 3) the F-Curve referenced by fcu pointer is added to the list
+ * 4) the fcu pointer is set to the F-Curve after the one we just added, so that we can keep going through
+ * the rest of the F-Curve list without an eternal loop. Back to step 2 :)
+ */
+ for (fcu=first; ( (fcu = animdata_filter_fcurve_next(ads, fcu, grp, filter_mode, owner_id)) ); fcu=fcu->next)
+ {
+ bAnimListElem *ale = make_new_animlistelem(fcu, ANIMTYPE_FCURVE, owner, ownertype, owner_id);
+
+ if (ale) {
+ BLI_addtail(anim_data, ale);
+ items++;
+ }
+ }
+
/* return the number of items added to the list */
return items;
}
@@ -802,50 +850,57 @@ static int animdata_filter_action (ListBase *anim_data, bDopeSheet *ads, bAction
/* loop over groups */
// TODO: in future, should we expect to need nested groups?
for (agrp= act->groups.first; agrp; agrp= agrp->next) {
- /* add this group as a channel first */
- if ((filter_mode & ANIMFILTER_CHANNELS) || !(filter_mode & ANIMFILTER_CURVESONLY)) {
- /* check if filtering by selection */
- if ( ANIMCHANNEL_SELOK(SEL_AGRP(agrp)) ) {
- ale= make_new_animlistelem(agrp, ANIMTYPE_GROUP, NULL, ANIMTYPE_NONE, owner_id);
- if (ale) {
- BLI_addtail(anim_data, ale);
- items++;
- }
- }
- }
+ FCurve *first_fcu;
/* store reference to last channel of group */
if (agrp->channels.last)
lastchan= agrp->channels.last;
+ /* get the first F-Curve in this group we can start to use,
+ * and if there isn't any F-Curve to start from, then don't
+ * this group at all...
+ */
+ first_fcu = animdata_filter_fcurve_next(ads, agrp->channels.first, agrp, filter_mode, owner_id);
- /* there are some situations, where only the channels of the action group should get considered */
- if (!(filter_mode & ANIMFILTER_ACTGROUPED) || (agrp->flag & AGRP_ACTIVE)) {
- /* filters here are a bit convoulted...
- * - groups show a "summary" of keyframes beside their name which must accessable for tools which handle keyframes
- * - groups can be collapsed (and those tools which are only interested in channels rely on knowing that group is closed)
- *
- * cases when we should include F-Curves inside group:
- * - we don't care about visibility
- * - group is expanded
- * - we just need the F-Curves present
- */
- if ( (!(filter_mode & ANIMFILTER_VISIBLE) || EXPANDED_AGRP(agrp)) || (filter_mode & ANIMFILTER_CURVESONLY) )
- {
- /* for the Graph Editor, curves may be set to not be visible in the view to lessen clutter,
- * but to do this, we need to check that the group doesn't have it's not-visible flag set preventing
- * all its sub-curves to be shown
+ if (first_fcu) {
+ /* add this group as a channel first */
+ if ((filter_mode & ANIMFILTER_CHANNELS) || !(filter_mode & ANIMFILTER_CURVESONLY)) {
+ /* check if filtering by selection */
+ if ( ANIMCHANNEL_SELOK(SEL_AGRP(agrp)) ) {
+ ale= make_new_animlistelem(agrp, ANIMTYPE_GROUP, NULL, ANIMTYPE_NONE, owner_id);
+ if (ale) {
+ BLI_addtail(anim_data, ale);
+ items++;
+ }
+ }
+ }
+
+ /* there are some situations, where only the channels of the action group should get considered */
+ if (!(filter_mode & ANIMFILTER_ACTGROUPED) || (agrp->flag & AGRP_ACTIVE)) {
+ /* filters here are a bit convoulted...
+ * - groups show a "summary" of keyframes beside their name which must accessable for tools which handle keyframes
+ * - groups can be collapsed (and those tools which are only interested in channels rely on knowing that group is closed)
+ *
+ * cases when we should include F-Curves inside group:
+ * - we don't care about visibility
+ * - group is expanded
+ * - we just need the F-Curves present
*/
- if ( !(filter_mode & ANIMFILTER_CURVEVISIBLE) || !(agrp->flag & AGRP_NOTVISIBLE) )
+ if ( (!(filter_mode & ANIMFILTER_VISIBLE) || EXPANDED_AGRP(agrp)) || (filter_mode & ANIMFILTER_CURVESONLY) )
{
- if (!(filter_mode & ANIMFILTER_FOREDIT) || EDITABLE_AGRP(agrp)) {
- items += animdata_filter_fcurves(anim_data, ads, agrp->channels.first, agrp, owner, ownertype, filter_mode, owner_id);
+ /* for the Graph Editor, curves may be set to not be visible in the view to lessen clutter,
+ * but to do this, we need to check that the group doesn't have it's not-visible flag set preventing
+ * all its sub-curves to be shown
+ */
+ if ( !(filter_mode & ANIMFILTER_CURVEVISIBLE) || !(agrp->flag & AGRP_NOTVISIBLE) )
+ {
+ if (!(filter_mode & ANIMFILTER_FOREDIT) || EDITABLE_AGRP(agrp)) {
+ items += animdata_filter_fcurves(anim_data, ads, first_fcu, agrp, owner, ownertype, filter_mode, owner_id);
+ }
}
}
}
}
-
- // TODO: but we still need to deal with the case when the group may be closed, but it has no visible curves too
}
/* loop over un-grouped F-Curves (only if we're not only considering those channels in the animive group) */
@@ -1485,6 +1540,7 @@ static int animdata_filter_dopesheet_ob (ListBase *anim_data, bDopeSheet *ads, B
static int animdata_filter_dopesheet_scene (ListBase *anim_data, bDopeSheet *ads, Scene *sce, int filter_mode)
{
World *wo= sce->world;
+ bNodeTree *ntree= sce->nodetree;
AnimData *adt= NULL;
bAnimListElem *ale;
int items = 0;
@@ -1590,6 +1646,50 @@ static int animdata_filter_dopesheet_scene (ListBase *anim_data, bDopeSheet *ads
}
)
}
+ /* nodetree */
+ if ((ntree && ntree->adt) && !(ads->filterflag & ADS_FILTER_NONTREE)) {
+ /* Action, Drivers, or NLA for Nodetree */
+ adt= ntree->adt;
+ ANIMDATA_FILTER_CASES(ntree,
+ { /* AnimData blocks - do nothing... */ },
+ { /* nla */
+ /* add NLA tracks */
+ items += animdata_filter_nla(anim_data, ads, adt, filter_mode, ntree, ANIMTYPE_DSNTREE, (ID *)ntree);
+ },
+ { /* drivers */
+ /* include nodetree-expand widget? */
+ if ((filter_mode & ANIMFILTER_CHANNELS) && !(filter_mode & ANIMFILTER_CURVESONLY)) {
+ ale= make_new_animlistelem(ntree, ANIMTYPE_DSNTREE, sce, ANIMTYPE_SCENE, (ID *)ntree);
+ if (ale) {
+ BLI_addtail(anim_data, ale);
+ items++;
+ }
+ }
+
+ /* add F-Curve channels (drivers are F-Curves) */
+ if (FILTER_NTREE_SCED(ntree)/*EXPANDED_DRVD(adt)*/ || !(filter_mode & ANIMFILTER_CHANNELS)) {
+ // XXX owner info is messed up now...
+ items += animdata_filter_fcurves(anim_data, ads, adt->drivers.first, NULL, ntree, ANIMTYPE_DSNTREE, filter_mode, (ID *)ntree);
+ }
+ },
+ { /* action */
+ /* include nodetree-expand widget? */
+ if ((filter_mode & ANIMFILTER_CHANNELS) && !(filter_mode & ANIMFILTER_CURVESONLY)) {
+ ale= make_new_animlistelem(ntree, ANIMTYPE_DSNTREE, sce, ANIMTYPE_SCENE, (ID *)sce);
+ if (ale) {
+ BLI_addtail(anim_data, ale);
+ items++;
+ }
+ }
+
+ /* add channels */
+ if (FILTER_NTREE_SCED(ntree) || (filter_mode & ANIMFILTER_CURVESONLY)) {
+ items += animdata_filter_action(anim_data, ads, adt->action, filter_mode, ntree, ANIMTYPE_DSNTREE, (ID *)ntree);
+ }
+ }
+ )
+ }
+
// TODO: scene compositing nodes (these aren't standard node-trees)
@@ -1616,7 +1716,7 @@ static int animdata_filter_dopesheet (ListBase *anim_data, bAnimContext *ac, bDo
/* scene-linked animation */
// TODO: sequencer, composite nodes - are we to include those here too?
{
- short sceOk= 0, worOk= 0;
+ short sceOk= 0, worOk= 0, nodeOk=0;
/* check filtering-flags if ok */
ANIMDATA_FILTER_CASES(sce,
@@ -1643,17 +1743,30 @@ static int animdata_filter_dopesheet (ListBase *anim_data, bAnimContext *ac, bDo
worOk= !(ads->filterflag & ADS_FILTER_NOWOR);,
worOk= !(ads->filterflag & ADS_FILTER_NOWOR);)
}
+ if (sce->nodetree) {
+ ANIMDATA_FILTER_CASES(sce->nodetree,
+ {
+ /* for the special AnimData blocks only case, we only need to add
+ * the block if it is valid... then other cases just get skipped (hence ok=0)
+ */
+ ANIMDATA_ADD_ANIMDATA(sce->nodetree);
+ nodeOk=0;
+ },
+ nodeOk= !(ads->filterflag & ADS_FILTER_NONTREE);,
+ nodeOk= !(ads->filterflag & ADS_FILTER_NONTREE);,
+ nodeOk= !(ads->filterflag & ADS_FILTER_NONTREE);)
+ }
/* if only F-Curves with visible flags set can be shown, check that
* datablocks haven't been set to invisible
*/
if (filter_mode & ANIMFILTER_CURVEVISIBLE) {
if ((sce->adt) && (sce->adt->flag & ADT_CURVES_NOT_VISIBLE))
- sceOk= worOk= 0;
+ sceOk= worOk= nodeOk= 0;
}
/* check if not all bad (i.e. so there is something to show) */
- if ( !(!sceOk && !worOk) ) {
+ if ( !(!sceOk && !worOk && !nodeOk) ) {
/* add scene data to the list of filtered channels */
items += animdata_filter_dopesheet_scene(anim_data, ads, sce, filter_mode);
}
diff --git a/source/blender/editors/animation/anim_intern.h b/source/blender/editors/animation/anim_intern.h
index 0101e3d0ef7..bc4f528d43f 100644
--- a/source/blender/editors/animation/anim_intern.h
+++ b/source/blender/editors/animation/anim_intern.h
@@ -45,25 +45,25 @@ short modifykey_get_context_data (bContext *C, ListBase *dsources, KeyingSet *ks
* These handle keyframes management from various spaces. They only make use of
* Keying Sets.
*/
-void ANIM_OT_insert_keyframe(struct wmOperatorType *ot);
-void ANIM_OT_delete_keyframe(struct wmOperatorType *ot);
+void ANIM_OT_keyframe_insert(struct wmOperatorType *ot);
+void ANIM_OT_keyframe_delete(struct wmOperatorType *ot);
/* Main Keyframe Management operators:
* These handle keyframes management from various spaces. They will handle the menus
* required for each space.
*/
-void ANIM_OT_insert_keyframe_menu(struct wmOperatorType *ot);
-void ANIM_OT_delete_keyframe_v3d(struct wmOperatorType *ot);
+void ANIM_OT_keyframe_insert_menu(struct wmOperatorType *ot);
+void ANIM_OT_keyframe_delete_v3d(struct wmOperatorType *ot);
/* Keyframe managment operators for UI buttons (RMB menu). */
-void ANIM_OT_insert_keyframe_button(struct wmOperatorType *ot);
-void ANIM_OT_delete_keyframe_button(struct wmOperatorType *ot);
+void ANIM_OT_keyframe_insert_button(struct wmOperatorType *ot);
+void ANIM_OT_keyframe_delete_button(struct wmOperatorType *ot);
/* .......... */
/* KeyingSet managment operators for UI buttons (RMB menu) */
-void ANIM_OT_add_keyingset_button(struct wmOperatorType *ot);
-void ANIM_OT_remove_keyingset_button(struct wmOperatorType *ot);
+void ANIM_OT_keyingset_button_add(struct wmOperatorType *ot);
+void ANIM_OT_keyingset_button_remove(struct wmOperatorType *ot);
/* KeyingSet management operators for RNA collections/UI buttons */
void ANIM_OT_keying_set_add(struct wmOperatorType *ot);
@@ -74,8 +74,8 @@ void ANIM_OT_keying_set_path_remove(struct wmOperatorType *ot);
/* .......... */
/* Driver management operators for UI buttons (RMB menu) */
-void ANIM_OT_add_driver_button(struct wmOperatorType *ot);
-void ANIM_OT_remove_driver_button(struct wmOperatorType *ot);
+void ANIM_OT_driver_button_add(struct wmOperatorType *ot);
+void ANIM_OT_driver_button_remove(struct wmOperatorType *ot);
void ANIM_OT_copy_driver_button(struct wmOperatorType *ot);
void ANIM_OT_paste_driver_button(struct wmOperatorType *ot);
diff --git a/source/blender/editors/animation/anim_ipo_utils.c b/source/blender/editors/animation/anim_ipo_utils.c
index d707ea0a2c4..200c4eb3590 100644
--- a/source/blender/editors/animation/anim_ipo_utils.c
+++ b/source/blender/editors/animation/anim_ipo_utils.c
@@ -40,7 +40,7 @@
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "DNA_anim_types.h"
#include "DNA_key_types.h"
@@ -109,9 +109,9 @@ int getname_anim_fcurve(char *name, ID *id, FCurve *fcu)
* - however, if we're showing subdata of bones (probably there will be other exceptions later)
* need to include that info too since it gets confusing otherwise
*/
- if (strstr(fcu->rna_path, "pose_channels") && strstr(fcu->rna_path, "constraints")) {
+ if (strstr(fcu->rna_path, "bones") && strstr(fcu->rna_path, "constraints")) {
/* perform string 'chopping' to get "Bone Name : Constraint Name" */
- char *pchanName= BLI_getQuotedStr(fcu->rna_path, "pose_channels[");
+ char *pchanName= BLI_getQuotedStr(fcu->rna_path, "bones[");
char *constName= BLI_getQuotedStr(fcu->rna_path, "constraints[");
/* assemble the string to display in the UI... */
diff --git a/source/blender/editors/animation/anim_ops.c b/source/blender/editors/animation/anim_ops.c
index 33eed1ff2a4..6c8a982b323 100644
--- a/source/blender/editors/animation/anim_ops.c
+++ b/source/blender/editors/animation/anim_ops.c
@@ -260,6 +260,9 @@ static int previewrange_define_exec(bContext *C, wmOperator *op)
scene->r.psfra= (int)floor(sfra + 0.5f);
scene->r.pefra= (int)floor(efra + 0.5f);
+ /* send notifiers */
+ WM_event_add_notifier(C, NC_SCENE|ND_FRAME, scene);
+
return OPERATOR_FINISHED;
}
@@ -399,24 +402,24 @@ void ED_operatortypes_anim(void)
WM_operatortype_append(ANIM_OT_previewrange_clear);
/* Entire UI --------------------------------------- */
- WM_operatortype_append(ANIM_OT_insert_keyframe);
- WM_operatortype_append(ANIM_OT_delete_keyframe);
- WM_operatortype_append(ANIM_OT_insert_keyframe_menu);
- WM_operatortype_append(ANIM_OT_delete_keyframe_v3d);
- WM_operatortype_append(ANIM_OT_insert_keyframe_button);
- WM_operatortype_append(ANIM_OT_delete_keyframe_button);
+ WM_operatortype_append(ANIM_OT_keyframe_insert);
+ WM_operatortype_append(ANIM_OT_keyframe_delete);
+ WM_operatortype_append(ANIM_OT_keyframe_insert_menu);
+ WM_operatortype_append(ANIM_OT_keyframe_delete_v3d);
+ WM_operatortype_append(ANIM_OT_keyframe_insert_button);
+ WM_operatortype_append(ANIM_OT_keyframe_delete_button);
- WM_operatortype_append(ANIM_OT_add_driver_button);
- WM_operatortype_append(ANIM_OT_remove_driver_button);
+ WM_operatortype_append(ANIM_OT_driver_button_add);
+ WM_operatortype_append(ANIM_OT_driver_button_remove);
WM_operatortype_append(ANIM_OT_copy_driver_button);
WM_operatortype_append(ANIM_OT_paste_driver_button);
WM_operatortype_append(ANIM_OT_copy_clipboard_button);
- WM_operatortype_append(ANIM_OT_add_keyingset_button);
- WM_operatortype_append(ANIM_OT_remove_keyingset_button);
+ WM_operatortype_append(ANIM_OT_keyingset_button_add);
+ WM_operatortype_append(ANIM_OT_keyingset_button_remove);
WM_operatortype_append(ANIM_OT_keying_set_add);
WM_operatortype_append(ANIM_OT_keying_set_remove);
diff --git a/source/blender/editors/animation/drivers.c b/source/blender/editors/animation/drivers.c
index 13f38dae6ea..bc7005b82c4 100644
--- a/source/blender/editors/animation/drivers.c
+++ b/source/blender/editors/animation/drivers.c
@@ -36,7 +36,7 @@
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_dynstr.h"
#include "DNA_anim_types.h"
@@ -53,6 +53,7 @@
#include "BKE_animsys.h"
#include "BKE_action.h"
#include "BKE_constraint.h"
+#include "BKE_depsgraph.h"
#include "BKE_fcurve.h"
#include "BKE_utildefines.h"
#include "BKE_context.h"
@@ -147,7 +148,7 @@ short ANIM_add_driver (ID *id, const char rna_path[], int array_index, short fla
PointerRNA id_ptr, ptr;
PropertyRNA *prop;
FCurve *fcu;
- int array_index_max = array_index+1;
+ int array_index_max;
int done = 0;
/* validate pointer first - exit if failure */
@@ -159,9 +160,15 @@ short ANIM_add_driver (ID *id, const char rna_path[], int array_index, short fla
/* key entire array convenience method */
if (array_index == -1) {
+ array_index_max= RNA_property_array_length(&ptr, prop);
array_index= 0;
- array_index_max= RNA_property_array_length(&ptr, prop) + 1;
}
+ else
+ array_index_max= array_index;
+
+ /* maximum index should be greater than the start index */
+ if (array_index == array_index_max)
+ array_index_max += 1;
/* will only loop once unless the array index was -1 */
for (; array_index < array_index_max; array_index++) {
@@ -169,14 +176,17 @@ short ANIM_add_driver (ID *id, const char rna_path[], int array_index, short fla
fcu= verify_driver_fcurve(id, rna_path, array_index, 1);
if (fcu && fcu->driver) {
- fcu->driver->type= type;
+ ChannelDriver *driver= fcu->driver;
+
+ /* set the type of the driver */
+ driver->type= type;
/* fill in current value for python */
if (type == DRIVER_TYPE_PYTHON) {
PropertyType proptype= RNA_property_type(prop);
int array= RNA_property_array_length(&ptr, prop);
- char *expression= fcu->driver->expression;
- int val, maxlen= sizeof(fcu->driver->expression);
+ char *expression= driver->expression;
+ int val, maxlen= sizeof(driver->expression);
float fval;
if (proptype == PROP_BOOLEAN) {
@@ -392,7 +402,7 @@ static int add_driver_button_exec (bContext *C, wmOperator *op)
if (success) {
/* send updates */
- ED_anim_dag_flush_update(C);
+ DAG_ids_flush_update(0);
/* for now, only send ND_KEYS for KeyingSets */
WM_event_add_notifier(C, ND_KEYS, NULL); // XXX
@@ -401,11 +411,11 @@ static int add_driver_button_exec (bContext *C, wmOperator *op)
return (success)? OPERATOR_FINISHED: OPERATOR_CANCELLED;
}
-void ANIM_OT_add_driver_button (wmOperatorType *ot)
+void ANIM_OT_driver_button_add (wmOperatorType *ot)
{
/* identifiers */
ot->name= "Add Driver";
- ot->idname= "ANIM_OT_add_driver_button";
+ ot->idname= "ANIM_OT_driver_button_add";
ot->description= "Add driver(s) for the property(s) connected represented by the highlighted button.";
/* callbacks */
@@ -456,7 +466,7 @@ static int remove_driver_button_exec (bContext *C, wmOperator *op)
if (success) {
/* send updates */
- ED_anim_dag_flush_update(C);
+ DAG_ids_flush_update(0);
/* for now, only send ND_KEYS for KeyingSets */
WM_event_add_notifier(C, ND_KEYS, NULL); // XXX
@@ -465,11 +475,11 @@ static int remove_driver_button_exec (bContext *C, wmOperator *op)
return (success)? OPERATOR_FINISHED: OPERATOR_CANCELLED;
}
-void ANIM_OT_remove_driver_button (wmOperatorType *ot)
+void ANIM_OT_driver_button_remove (wmOperatorType *ot)
{
/* identifiers */
ot->name= "Remove Driver";
- ot->idname= "ANIM_OT_remove_driver_button";
+ ot->idname= "ANIM_OT_driver_button_remove";
ot->description= "Remove the driver(s) for the property(s) connected represented by the highlighted button.";
/* callbacks */
diff --git a/source/blender/editors/animation/fmodifier_ui.c b/source/blender/editors/animation/fmodifier_ui.c
index 65c73355ad7..35f7f424f85 100644
--- a/source/blender/editors/animation/fmodifier_ui.c
+++ b/source/blender/editors/animation/fmodifier_ui.c
@@ -47,7 +47,7 @@
#include "MEM_guardedalloc.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BLI_editVert.h"
#include "BLI_rand.h"
@@ -111,16 +111,6 @@ static void validate_fmodifier_cb (bContext *C, void *fcm_v, void *dummy)
fmi->verify_data(fcm);
}
-/* callback to set the active modifier */
-static void activate_fmodifier_cb (bContext *C, void *fmods_v, void *fcm_v)
-{
- ListBase *modifiers = (ListBase *)fmods_v;
- FModifier *fcm= (FModifier *)fcm_v;
-
- /* call API function to set the active modifier for active modifier-stack */
- set_active_fmodifier(modifiers, fcm);
-}
-
/* callback to remove the given modifier */
static void delete_fmodifier_cb (bContext *C, void *fmods_v, void *fcm_v)
{
@@ -129,6 +119,10 @@ static void delete_fmodifier_cb (bContext *C, void *fmods_v, void *fcm_v)
/* remove the given F-Modifier from the active modifier-stack */
remove_fmodifier(modifiers, fcm);
+
+ /* send notifiers */
+ // XXX for now, this is the only way to get updates in all the right places... but would be nice to have a special one in this case
+ WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME_EDIT, NULL);
}
/* --------------- */
@@ -247,7 +241,7 @@ static void draw_modifier__generator(uiLayout *layout, ID *id, FModifier *fcm, s
/* --------------- */
-/* draw settings for noise modifier */
+/* draw settings for generator modifier */
static void draw_modifier__fn_generator(uiLayout *layout, ID *id, FModifier *fcm, short width)
{
uiLayout *col;
@@ -327,6 +321,45 @@ static void draw_modifier__noise(uiLayout *layout, ID *id, FModifier *fcm, short
/* --------------- */
+/* draw settings for sound modifier */
+static void draw_modifier__sound(const bContext *C, uiLayout *layout, ID *id, FModifier *fcm, short width)
+{
+ FMod_Sound *data= (FMod_Sound *)fcm->data;
+ PointerRNA ptr;
+
+ /* init the RNA-pointer */
+ RNA_pointer_create(id, &RNA_FModifierSound, fcm, &ptr);
+
+ /* sound */
+ uiTemplateID(layout, (bContext*)C, &ptr, "sound", NULL, "sound.open", NULL);
+
+ if (data->sound)
+ {
+ /* only sounds that are cached can be used, so display error if not cached */
+ if (data->sound->cache)
+ {
+ /* blending mode */
+ uiItemR(layout, NULL, 0, &ptr, "modification", 0);
+
+ /* settings */
+ uiItemR(layout, NULL, 0, &ptr, "strength", 0);
+ uiItemR(layout, NULL, 0, &ptr, "delay", 0);
+ }
+ else
+ {
+ PointerRNA id_ptr;
+
+ RNA_id_pointer_create((ID *)data->sound, &id_ptr);
+
+ /* error message with a button underneath allowing users to rectify the issue */
+ uiItemL(layout, "Sound must be cached.", ICON_ERROR);
+ uiItemR(layout, NULL, 0, &id_ptr, "caching", UI_ITEM_R_TOGGLE);
+ }
+ }
+}
+
+/* --------------- */
+
#define BINARYSEARCH_FRAMEEQ_THRESH 0.0001
/* Binary search algorithm for finding where to insert Envelope Data Point.
@@ -590,13 +623,17 @@ static void draw_modifier__limits(uiLayout *layout, ID *id, FModifier *fcm, shor
/* --------------- */
-void ANIM_uiTemplate_fmodifier_draw (uiLayout *layout, ID *id, ListBase *modifiers, FModifier *fcm)
+void ANIM_uiTemplate_fmodifier_draw (const bContext *C, uiLayout *layout, ID *id, ListBase *modifiers, FModifier *fcm)
{
FModifierTypeInfo *fmi= fmodifier_get_typeinfo(fcm);
uiLayout *box, *row, *subrow;
uiBlock *block;
uiBut *but;
short width= 314;
+ PointerRNA ptr;
+
+ /* init the RNA-pointer */
+ RNA_pointer_create(id, &RNA_FModifierFunctionGenerator, fcm, &ptr);
/* draw header */
{
@@ -606,31 +643,33 @@ void ANIM_uiTemplate_fmodifier_draw (uiLayout *layout, ID *id, ListBase *modifie
row= uiLayoutRow(box, 0);
block= uiLayoutGetBlock(row); // err...
- uiBlockSetEmboss(block, UI_EMBOSSN);
-
/* left-align -------------------------------------------- */
subrow= uiLayoutRow(row, 0);
uiLayoutSetAlignment(subrow, UI_LAYOUT_ALIGN_LEFT);
+ uiBlockSetEmboss(block, UI_EMBOSSN);
+
/* expand */
- uiDefIconButBitS(block, ICONTOG, FMODIFIER_FLAG_EXPANDED, B_REDR, ICON_TRIA_RIGHT, 0, -1, UI_UNIT_X, UI_UNIT_Y, &fcm->flag, 0.0, 0.0, 0, 0, "Modifier is expanded.");
+ uiItemR(subrow, "", 0, &ptr, "expanded", UI_ITEM_R_ICON_ONLY);
/* checkbox for 'active' status (for now) */
- but= uiDefIconButBitS(block, ICONTOG, FMODIFIER_FLAG_ACTIVE, B_REDR, ICON_RADIOBUT_OFF, 0, -1, UI_UNIT_X, UI_UNIT_Y, &fcm->flag, 0.0, 0.0, 0, 0, "Modifier is active one.");
- uiButSetFunc(but, activate_fmodifier_cb, modifiers, fcm);
+ uiItemR(subrow, "", 0, &ptr, "active", UI_ITEM_R_ICON_ONLY);
/* name */
if (fmi)
- uiDefBut(block, LABEL, 1, fmi->name, 0, 0, 150, UI_UNIT_Y, NULL, 0.0, 0.0, 0, 0, "F-Curve Modifier Type. Click to make modifier active one.");
+ uiItemL(subrow, fmi->name, 0);
else
- uiDefBut(block, LABEL, 1, "<Unknown Modifier>", 0, 0, 150, UI_UNIT_Y, NULL, 0.0, 0.0, 0, 0, "F-Curve Modifier Type. Click to make modifier active one.");
+ uiItemL(subrow, "<Unknown Modifier>", 0);
/* right-align ------------------------------------------- */
subrow= uiLayoutRow(row, 0);
uiLayoutSetAlignment(subrow, UI_LAYOUT_ALIGN_RIGHT);
+
/* 'mute' button */
- uiDefIconButBitS(block, ICONTOG, FMODIFIER_FLAG_MUTED, B_REDR, ICON_MUTE_IPO_OFF, 0, 0, UI_UNIT_X, UI_UNIT_Y, &fcm->flag, 0.0, 0.0, 0, 0, "Modifier is temporarily muted (not evaluated).");
+ uiItemR(subrow, "", 0, &ptr, "muted", UI_ITEM_R_ICON_ONLY);
+
+ uiBlockSetEmboss(block, UI_EMBOSSN);
/* delete button */
but= uiDefIconBut(block, BUT, B_REDR, ICON_X, 0, 0, UI_UNIT_X, UI_UNIT_Y, NULL, 0.0, 0.0, 0.0, 0.0, "Delete F-Curve Modifier.");
@@ -665,11 +704,15 @@ void ANIM_uiTemplate_fmodifier_draw (uiLayout *layout, ID *id, ListBase *modifie
case FMODIFIER_TYPE_LIMITS: /* Limits */
draw_modifier__limits(box, id, fcm, width);
break;
-
+
case FMODIFIER_TYPE_NOISE: /* Noise */
draw_modifier__noise(box, id, fcm, width);
break;
-
+
+ case FMODIFIER_TYPE_SOUND: /* Sound */
+ draw_modifier__sound(C, box, id, fcm, width);
+ break;
+
default: /* unknown type */
break;
}
diff --git a/source/blender/editors/animation/keyframes_draw.c b/source/blender/editors/animation/keyframes_draw.c
index 019ece64132..512dc92de1d 100644
--- a/source/blender/editors/animation/keyframes_draw.c
+++ b/source/blender/editors/animation/keyframes_draw.c
@@ -41,7 +41,7 @@
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_dlrbTree.h"
#include "DNA_listBase.h"
@@ -58,6 +58,7 @@
#include "DNA_lamp_types.h"
#include "DNA_material_types.h"
#include "DNA_meta_types.h"
+#include "DNA_node_types.h"
#include "DNA_particle_types.h"
#include "DNA_userdef_types.h"
#include "DNA_gpencil_types.h"
@@ -91,10 +92,44 @@
/* *************************** Keyframe Processing *************************** */
-/* Create a ActKeyColumn from a BezTriple */
-static ActKeyColumn *bezt_to_new_actkeycolumn(BezTriple *bezt)
+/* ActKeyColumns (Keyframe Columns) ------------------------------------------ */
+
+/* Comparator callback used for ActKeyColumns and cframe float-value pointer */
+// NOTE: this is exported to other modules that use the ActKeyColumns for finding keyframes
+short compare_ak_cfraPtr (void *node, void *data)
+{
+ ActKeyColumn *ak= (ActKeyColumn *)node;
+ float *cframe= data;
+
+ if (*cframe < ak->cfra)
+ return -1;
+ else if (*cframe > ak->cfra)
+ return 1;
+ else
+ return 0;
+}
+
+/* --------------- */
+
+/* Comparator callback used for ActKeyColumns and BezTriple */
+static short compare_ak_bezt (void *node, void *data)
+{
+ ActKeyColumn *ak= (ActKeyColumn *)node;
+ BezTriple *bezt= (BezTriple *)data;
+
+ if (bezt->vec[1][0] < ak->cfra)
+ return -1;
+ else if (bezt->vec[1][0] > ak->cfra)
+ return 1;
+ else
+ return 0;
+}
+
+/* New node callback used for building ActKeyColumns from BezTriples */
+static DLRBT_Node *nalloc_ak_bezt (void *data)
{
ActKeyColumn *ak= MEM_callocN(sizeof(ActKeyColumn), "ActKeyColumn");
+ BezTriple *bezt= (BezTriple *)data;
/* store settings based on state of BezTriple */
ak->cfra= bezt->vec[1][0];
@@ -104,69 +139,136 @@ static ActKeyColumn *bezt_to_new_actkeycolumn(BezTriple *bezt)
/* set 'modified', since this is used to identify long keyframes */
ak->modified = 1;
- return ak;
+ return (DLRBT_Node *)ak;
+}
+
+/* Node updater callback used for building ActKeyColumns from BezTriples */
+static void nupdate_ak_bezt (void *node, void *data)
+{
+ ActKeyColumn *ak= (ActKeyColumn *)node;
+ BezTriple *bezt= (BezTriple *)data;
+
+ /* set selection status and 'touched' status */
+ if (BEZSELECTED(bezt)) ak->sel = SELECT;
+ ak->modified += 1;
+
+ /* for keyframe type, 'proper' keyframes have priority over breakdowns (and other types for now) */
+ if (BEZKEYTYPE(bezt) == BEZT_KEYTYPE_KEYFRAME)
+ ak->key_type= BEZT_KEYTYPE_KEYFRAME;
}
+/* --------------- */
+
/* Add the given BezTriple to the given 'list' of Keyframes */
static void add_bezt_to_keycolumns_list(DLRBT_Tree *keys, BezTriple *bezt)
{
- ActKeyColumn *new_ak=NULL;
+ if ELEM(NULL, keys, bezt)
+ return;
+ else
+ BLI_dlrbTree_add(keys, compare_ak_bezt, nalloc_ak_bezt, nupdate_ak_bezt, bezt);
+}
+
+/* ActBeztColumns (Helpers for Long Keyframes) ------------------------------ */
+
+/* BezTriple Container Node */
+// NOTE: only used internally while building Long Keyframes for now, but may be useful externally?
+typedef struct ActBeztColumn {
+ /* Tree Node interface ---------------- */
+ /* ListBase linkage */
+ struct ActBeztColumn *next, *prev;
- if ELEM(NULL, keys, bezt) return;
+ /* sorting-tree linkage */
+ struct ActBeztColumn *left, *right; /* 'children' of this node, less than and greater than it (respectively) */
+ struct ActBeztColumn *parent; /* parent of this node in the tree */
+ char tree_col; /* DLRB_BLACK or DLRB_RED */
+ char pad;
- /* if there are no keys already, just add as root */
- if (keys->root == NULL) {
- /* just add this as the root, then call the tree-balancing functions to validate */
- new_ak= bezt_to_new_actkeycolumn(bezt);
- keys->root= (DLRBT_Node *)new_ak;
+ /* BezTriple Store -------------------- */
+ short numBezts; /* number of BezTriples on this frame */
+ float cfra; /* frame that the BezTriples occur on */
+
+ BezTriple *bezts[4]; /* buffer of pointers to BezTriples on the same frame */
+ //BezTriple **bezts_extra; /* secondary buffer of pointers if need be */
+} ActBeztColumn;
+
+/* --------------- */
+
+/* Comparator callback used for ActBeztColumns and BezTriple */
+static short compare_abk_bezt (void *node, void *data)
+{
+ ActBeztColumn *abk= (ActBeztColumn *)node;
+ BezTriple *bezt= (BezTriple *)data;
+
+ if (bezt->vec[1][0] < abk->cfra)
+ return -1;
+ else if (bezt->vec[1][0] > abk->cfra)
+ return 1;
+ else
+ return 0;
+}
+
+/* New node callback used for building ActBeztColumns from BezTriples */
+static DLRBT_Node *nalloc_abk_bezt (void *data)
+{
+ ActBeztColumn *abk= MEM_callocN(sizeof(ActBeztColumn), "ActKeyColumn");
+ BezTriple *bezt= (BezTriple *)data;
+
+ /* store the BeztTriple in the buffer, and keep track of its frame number */
+ abk->cfra= bezt->vec[1][0];
+ abk->bezts[abk->numBezts++]= bezt;
+
+ return (DLRBT_Node *)abk;
+}
+
+/* Node updater callback used for building ActBeztColumns from BezTriples */
+static void nupdate_abk_bezt (void *node, void *data)
+{
+ ActBeztColumn *abk= (ActBeztColumn *)node;
+ BezTriple *bezt= (BezTriple *)data;
+
+ /* just add the BezTriple to the buffer if there's space, or allocate a new one */
+ if (abk->numBezts >= sizeof(abk->bezts)/sizeof(BezTriple)) {
+ // TODO: need to allocate new array to cater...
+ //bezts_extra= MEM_callocN(...);
+ printf("FIXME: nupdate_abk_bezt() missing case for too many overlapping BezTriples \n");
}
else {
- ActKeyColumn *ak, *akp=NULL, *akn=NULL;
-
- /* traverse tree to find an existing entry to update the status of,
- * or a suitable point to add at
- */
- for (ak= keys->root; ak; akp= ak, ak= akn) {
- /* check if this is a match, or whether we go left or right */
- if (ak->cfra == bezt->vec[1][0]) {
- /* set selection status and 'touched' status */
- if (BEZSELECTED(bezt)) ak->sel = SELECT;
- ak->modified += 1;
-
- /* for keyframe type, 'proper' keyframes have priority over breakdowns (and other types for now) */
- if (BEZKEYTYPE(bezt) == BEZT_KEYTYPE_KEYFRAME)
- ak->key_type= BEZT_KEYTYPE_KEYFRAME;
-
- /* done... no need to insert */
- return;
- }
- else {
- ActKeyColumn **aknp= NULL;
-
- /* check if go left or right, but if not available, add new node */
- if (ak->cfra < bezt->vec[1][0])
- aknp= &ak->right;
- else
- aknp= &ak->left;
-
- /* if this does not exist, add a new node, otherwise continue... */
- if (*aknp == NULL) {
- /* add a new node representing this, and attach it to the relevant place */
- new_ak= bezt_to_new_actkeycolumn(bezt);
- new_ak->parent= ak;
- *aknp= new_ak;
- break;
- }
- else
- akn= *aknp;
- }
+ /* just store an extra one */
+ abk->bezts[abk->numBezts++]= bezt;
+ }
+}
+
+/* --------------- */
+
+/* Return the BezTriple in the given ActBeztColumn that matches the requested value */
+static BezTriple *abk_get_bezt_with_value (ActBeztColumn *abk, float value)
+{
+ BezTriple *bezt;
+ int i;
+
+ /* sanity checks */
+ if (abk == NULL)
+ return NULL;
+
+ /* look over each BezTriple in this container */
+ for (i = 0; i < abk->numBezts; i++) {
+ /* only do exact match for now... */
+ if (i >= sizeof(abk->bezts)/sizeof(BezTriple)) {
+ // TODO: this case needs special handling
+ }
+ else {
+ /* just use the default buffer */
+ bezt= abk->bezts[i];
+
+ if (bezt->vec[1][1] == value)
+ return bezt;
}
}
- /* now, balance the tree taking into account this newly added node */
- BLI_dlrbTree_insert(keys, (DLRBT_Node *)new_ak);
+ return NULL;
}
+/* ActKeyBlocks (Long Keyframes) ------------------------------------------ */
/* Create a ActKeyColumn for a pair of BezTriples */
static ActKeyBlock *bezts_to_new_actkeyblock(BezTriple *prev, BezTriple *beztn)
@@ -183,35 +285,18 @@ static ActKeyBlock *bezts_to_new_actkeyblock(BezTriple *prev, BezTriple *beztn)
return ab;
}
-static void add_bezt_to_keyblocks_list(DLRBT_Tree *blocks, FCurve *fcu, int index)
+static void add_bezt_to_keyblocks_list(DLRBT_Tree *blocks, DLRBT_Tree *beztTree, BezTriple *beztn)
{
ActKeyBlock *new_ab= NULL;
- BezTriple *beztn=NULL, *prev=NULL;
- BezTriple *bezt;
- int v;
-
- /* get beztriples */
- beztn= (fcu->bezt + index);
-
- /* we need to go through all beztriples, as they may not be in order (i.e. during transform) */
- // TODO: this seems to be a bit of a bottleneck
- for (v=0, bezt=fcu->bezt; v < fcu->totvert; v++, bezt++) {
- /* skip if beztriple is current */
- if (v != index) {
- /* check if beztriple is immediately before */
- if (beztn->vec[1][0] > bezt->vec[1][0]) {
- /* check if closer than previous was */
- if (prev) {
- if (prev->vec[1][0] < bezt->vec[1][0])
- prev= bezt;
- }
- else {
- prev= bezt;
- }
- }
- }
- }
+ ActBeztColumn *abk;
+ BezTriple *prev;
+ /* get the BezTriple immediately before the given one which has the same value */
+ /* the keyframes immediately before the ones containing the specified keyframe */
+ abk= (ActBeztColumn *)BLI_dlrbTree_search_prev(beztTree, compare_abk_bezt, beztn);
+ /* if applicable, the BezTriple with the same value */
+ prev= (abk) ? abk_get_bezt_with_value(abk, beztn->vec[1][1]) : NULL;
+
/* check if block needed - same value(s)?
* -> firstly, handles must have same central value as each other
* -> secondly, handles which control that section of the curve must be constant
@@ -316,47 +401,6 @@ static void set_touched_actkeyblock (ActKeyBlock *ab)
/* *************************** Keyframe Drawing *************************** */
-/* helper function - find actkeycolumn that occurs on cframe */
-ActKeyColumn *cfra_find_actkeycolumn (ActKeyColumn *ak, float cframe)
-{
- /* sanity checks */
- if (ak == NULL)
- return NULL;
-
- /* check if this is a match, or whether it is in some subtree */
- if (cframe < ak->cfra)
- return cfra_find_actkeycolumn(ak->left, cframe);
- else if (cframe > ak->cfra)
- return cfra_find_actkeycolumn(ak->right, cframe);
- else
- return ak; /* match */
-}
-
-/* helper function - find actkeycolumn that occurs on cframe, or the nearest one if not found */
-// FIXME: this is buggy... next() is ignored completely...
-ActKeyColumn *cfra_find_nearest_next_ak (ActKeyColumn *ak, float cframe, short next)
-{
- ActKeyColumn *akn= NULL;
-
- /* sanity checks */
- if (ak == NULL)
- return NULL;
-
- /* check if this is a match, or whether it is in some subtree */
- if (cframe < ak->cfra)
- akn= cfra_find_nearest_next_ak(ak->left, cframe, next);
- else if (cframe > ak->cfra)
- akn= cfra_find_nearest_next_ak(ak->right, cframe, next);
-
- /* if no match found (or found match), just use the current one */
- if (akn == NULL)
- return ak;
- else
- return akn;
-}
-
-/* -------- */
-
/* coordinates for diamond shape */
static const float _unit_diamond_shape[4][2] = {
{0.0f, 1.0f}, /* top vert */
@@ -470,10 +514,10 @@ static void draw_keylist(View2D *v2d, DLRBT_Tree *keys, DLRBT_Tree *blocks, floa
short startCurves, endCurves, totCurves;
/* find out how many curves occur at each keyframe */
- ak= cfra_find_actkeycolumn((ActKeyColumn *)keys->root, ab->start);
+ ak= (ActKeyColumn *)BLI_dlrbTree_search_exact(keys, compare_ak_cfraPtr, &ab->start);
startCurves = (ak)? ak->totcurve: 0;
- ak= cfra_find_actkeycolumn((ActKeyColumn *)keys->root, ab->end);
+ ak= (ActKeyColumn *)BLI_dlrbTree_search_exact(keys, compare_ak_cfraPtr, &ab->end);
endCurves = (ak)? ak->totcurve: 0;
/* only draw keyblock if it appears in at all of the keyframes at lowest end */
@@ -675,7 +719,6 @@ void scene_to_keylist(bDopeSheet *ads, Scene *sce, DLRBT_Tree *keys, DLRBT_Tree
if ((sce->adt) && !(filterflag & ADS_FILTER_NOSCE)) {
adt= sce->adt;
- // TODO: when we adapt NLA system, this needs to be the NLA-scaled version
if (adt->action)
action_to_keylist(adt, adt->action, keys, blocks);
}
@@ -684,7 +727,14 @@ void scene_to_keylist(bDopeSheet *ads, Scene *sce, DLRBT_Tree *keys, DLRBT_Tree
if ((sce->world) && (sce->world->adt) && !(filterflag & ADS_FILTER_NOWOR)) {
adt= sce->world->adt;
- // TODO: when we adapt NLA system, this needs to be the NLA-scaled version
+ if (adt->action)
+ action_to_keylist(adt, adt->action, keys, blocks);
+ }
+
+ /* nodetree animdata */
+ if ((sce->nodetree) && (sce->nodetree->adt) && !(filterflag & ADS_FILTER_NONTREE)) {
+ adt= sce->nodetree->adt;
+
if (adt->action)
action_to_keylist(adt, adt->action, keys, blocks);
}
@@ -783,6 +833,7 @@ void ob_to_keylist(bDopeSheet *ads, Object *ob, DLRBT_Tree *keys, DLRBT_Tree *bl
void fcurve_to_keylist(AnimData *adt, FCurve *fcu, DLRBT_Tree *keys, DLRBT_Tree *blocks)
{
+ DLRBT_Tree *beztTree = NULL;
BezTriple *bezt;
int v;
@@ -791,20 +842,38 @@ void fcurve_to_keylist(AnimData *adt, FCurve *fcu, DLRBT_Tree *keys, DLRBT_Tree
if (adt)
ANIM_nla_mapping_apply_fcurve(adt, fcu, 0, 1);
- /* loop through beztriples, making ActKeys and ActKeyBlocks */
- bezt= fcu->bezt;
+ /* if getting long keyframes too, grab the BezTriples in a BST for
+ * accelerated searching...
+ */
+ if (blocks) {
+ /* init new tree */
+ beztTree= BLI_dlrbTree_new();
+
+ /* populate tree with the BezTriples */
+ for (v=0, bezt=fcu->bezt; v < fcu->totvert; v++, bezt++)
+ BLI_dlrbTree_add(beztTree, compare_abk_bezt, nalloc_abk_bezt, nupdate_abk_bezt, bezt);
+
+ /* make sure that it is suitable for linked-list searching too */
+ BLI_dlrbTree_linkedlist_sync(beztTree);
+ }
- for (v=0; v < fcu->totvert; v++, bezt++) {
+ /* loop through beztriples, making ActKeysColumns and ActKeyBlocks */
+ for (v=0, bezt=fcu->bezt; v < fcu->totvert; v++, bezt++) {
add_bezt_to_keycolumns_list(keys, bezt);
- if (blocks) add_bezt_to_keyblocks_list(blocks, fcu, v);
+ if (blocks) add_bezt_to_keyblocks_list(blocks, beztTree, bezt);
}
/* update the number of curves that elements have appeared in */
- // FIXME: this is broken with the new tree structure for now...
if (keys)
set_touched_actkeycolumn(keys->root);
if (blocks)
set_touched_actkeyblock(blocks->root);
+
+ /* free temp data for building long keyframes */
+ if (blocks && beztTree) {
+ BLI_dlrbTree_free(beztTree);
+ MEM_freeN(beztTree);
+ }
/* unapply NLA-mapping if applicable */
ANIM_nla_mapping_apply_fcurve(adt, fcu, 1, 1);
diff --git a/source/blender/editors/animation/keyframes_edit.c b/source/blender/editors/animation/keyframes_edit.c
index 7a167cb6c0c..83acfbee940 100644
--- a/source/blender/editors/animation/keyframes_edit.c
+++ b/source/blender/editors/animation/keyframes_edit.c
@@ -32,7 +32,7 @@
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "DNA_anim_types.h"
#include "DNA_action_types.h"
@@ -44,6 +44,7 @@
#include "DNA_material_types.h"
#include "DNA_object_types.h"
#include "DNA_meta_types.h"
+#include "DNA_node_types.h"
#include "DNA_particle_types.h"
#include "DNA_space_types.h"
#include "DNA_scene_types.h"
@@ -304,6 +305,7 @@ static short ob_keys_bezier_loop(BeztEditData *bed, Object *ob, BeztEditFunc bez
static short scene_keys_bezier_loop(BeztEditData *bed, Scene *sce, BeztEditFunc bezt_ok, BeztEditFunc bezt_cb, FcuEditFunc fcu_cb, int filterflag)
{
World *wo= (sce) ? sce->world : NULL;
+ bNodeTree *ntree= (sce) ? sce->nodetree : NULL;
/* sanity check */
if (sce == NULL)
@@ -321,6 +323,13 @@ static short scene_keys_bezier_loop(BeztEditData *bed, Scene *sce, BeztEditFunc
return 1;
}
+ /* NodeTree */
+ if (ntree && ntree->adt) {
+ if (adt_keys_bezier_loop(bed, ntree->adt, bezt_ok, bezt_cb, fcu_cb, filterflag))
+ return 1;
+ }
+
+
return 0;
}
@@ -373,7 +382,7 @@ short ANIM_animchannel_keys_bezier_loop(BeztEditData *bed, bAnimListElem *ale, B
case ALE_GROUP: /* action group */
return agrp_keys_bezier_loop(bed, (bActionGroup *)ale->data, bezt_ok, bezt_cb, fcu_cb);
case ALE_ACT: /* action */
- return act_keys_bezier_loop(bed, (bAction *)ale->data, bezt_ok, bezt_cb, fcu_cb);
+ return act_keys_bezier_loop(bed, (bAction *)ale->key_data, bezt_ok, bezt_cb, fcu_cb);
case ALE_OB: /* object */
return ob_keys_bezier_loop(bed, (Object *)ale->key_data, bezt_ok, bezt_cb, fcu_cb, filterflag);
diff --git a/source/blender/editors/animation/keyframes_general.c b/source/blender/editors/animation/keyframes_general.c
index 3ad6ddf2c6f..9d3fc7a0fc4 100644
--- a/source/blender/editors/animation/keyframes_general.c
+++ b/source/blender/editors/animation/keyframes_general.c
@@ -33,7 +33,7 @@
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "DNA_anim_types.h"
#include "DNA_action_types.h"
diff --git a/source/blender/editors/animation/keyframing.c b/source/blender/editors/animation/keyframing.c
index 0412ee89e51..8628e2c506a 100644
--- a/source/blender/editors/animation/keyframing.c
+++ b/source/blender/editors/animation/keyframing.c
@@ -36,7 +36,7 @@
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_dynstr.h"
#include "DNA_anim_types.h"
@@ -53,6 +53,7 @@
#include "BKE_animsys.h"
#include "BKE_action.h"
#include "BKE_constraint.h"
+#include "BKE_depsgraph.h"
#include "BKE_fcurve.h"
#include "BKE_nla.h"
#include "BKE_global.h"
@@ -501,7 +502,7 @@ static short visualkey_can_use (PointerRNA *ptr, PropertyRNA *prop)
/* get first constraint and determine type of keyframe constraints to check for
* - constraints can be on either Objects or PoseChannels, so we only check if the
- * ptr->type is RNA_Object or RNA_PoseChannel, which are the RNA wrapping-info for
+ * ptr->type is RNA_Object or RNA_PoseBone, which are the RNA wrapping-info for
* those structs, allowing us to identify the owner of the data
*/
if (ptr->type == &RNA_Object) {
@@ -511,7 +512,7 @@ static short visualkey_can_use (PointerRNA *ptr, PropertyRNA *prop)
con= ob->constraints.first;
identifier= (char *)RNA_property_identifier(prop);
}
- else if (ptr->type == &RNA_PoseChannel) {
+ else if (ptr->type == &RNA_PoseBone) {
/* Pose Channel */
bPoseChannel *pchan= (bPoseChannel *)ptr->data;
@@ -599,7 +600,7 @@ static float visualkey_get_value (PointerRNA *ptr, PropertyRNA *prop, int array_
/* handle for Objects or PoseChannels only
* - constraints can be on either Objects or PoseChannels, so we only check if the
- * ptr->type is RNA_Object or RNA_PoseChannel, which are the RNA wrapping-info for
+ * ptr->type is RNA_Object or RNA_PoseBone, which are the RNA wrapping-info for
* those structs, allowing us to identify the owner of the data
* - assume that array_index will be sane
*/
@@ -617,12 +618,12 @@ static float visualkey_get_value (PointerRNA *ptr, PropertyRNA *prop, int array_
else if (strstr(identifier, "rotation")) {
float eul[3];
- Mat4ToEul(ob->obmat, eul);
+ mat4_to_eul( eul,ob->obmat);
return eul[array_index];
}
}
}
- else if (ptr->type == &RNA_PoseChannel) {
+ else if (ptr->type == &RNA_PoseBone) {
Object *ob= (Object *)ptr->id.data; /* we assume that this is always set, and is an object */
bPoseChannel *pchan= (bPoseChannel *)ptr->data;
float tmat[4][4];
@@ -632,7 +633,7 @@ static float visualkey_get_value (PointerRNA *ptr, PropertyRNA *prop, int array_
* be safe. Therefore, the active object is passed here, and in many cases, this
* will be what owns the pose-channel that is getting this anyway.
*/
- Mat4CpyMat4(tmat, pchan->pose_mat);
+ copy_m4_m4(tmat, pchan->pose_mat);
constraint_mat_convertspace(ob, pchan, tmat, CONSTRAINT_SPACE_POSE, CONSTRAINT_SPACE_LOCAL);
/* Loc, Rot/Quat keyframes are supported... */
@@ -647,14 +648,14 @@ static float visualkey_get_value (PointerRNA *ptr, PropertyRNA *prop, int array_
float eul[3];
/* euler-rotation test before standard rotation, as standard rotation does quats */
- Mat4ToEulO(tmat, eul, pchan->rotmode);
+ mat4_to_eulO( eul, pchan->rotmode,tmat);
return eul[array_index];
}
else if (strstr(identifier, "rotation_quaternion")) {
float trimat[3][3], quat[4];
- Mat3CpyMat4(trimat, tmat);
- Mat3ToQuat_is_ok(trimat, quat);
+ copy_m3_m4(trimat, tmat);
+ mat3_to_quat_is_ok( quat,trimat);
return quat[array_index];
}
@@ -1003,11 +1004,18 @@ static int insert_key_exec (bContext *C, wmOperator *op)
if (G.f & G_DEBUG)
printf("KeyingSet '%s' - Successfully added %d Keyframes \n", ks->name, success);
- /* report failure? */
- if (success == 0)
- BKE_report(op->reports, RPT_WARNING, "Keying Set failed to insert any keyframes");
- else
+ /* report failure or do updates? */
+ if (success) {
+ /* if the appropriate properties have been set, make a note that we've inserted something */
+ if (RNA_boolean_get(op->ptr, "confirm_success"))
+ BKE_reportf(op->reports, RPT_INFO, "Successfully added %d Keyframes for KeyingSet '%s'", success, ks->name);
+
+ /* send notifiers that keyframes have been changed */
WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME_EDIT, NULL);
+ }
+ else
+ BKE_report(op->reports, RPT_WARNING, "Keying Set failed to insert any keyframes");
+
/* free temp context-data if available */
if (dsources.first) {
@@ -1016,16 +1024,17 @@ static int insert_key_exec (bContext *C, wmOperator *op)
}
/* send updates */
- ED_anim_dag_flush_update(C);
+ DAG_ids_flush_update(0);
return OPERATOR_FINISHED;
}
-void ANIM_OT_insert_keyframe (wmOperatorType *ot)
+void ANIM_OT_keyframe_insert (wmOperatorType *ot)
{
/* identifiers */
ot->name= "Insert Keyframe";
- ot->idname= "ANIM_OT_insert_keyframe";
+ ot->idname= "ANIM_OT_keyframe_insert";
+ ot->description= "Insert keyframes on the current frame for all properties in the specified Keying Set.";
/* callbacks */
ot->exec= insert_key_exec;
@@ -1034,19 +1043,22 @@ void ANIM_OT_insert_keyframe (wmOperatorType *ot)
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
- /* settings */
+ /* keyingset to use
+ * - here the type is int not enum, since many of the indicies here are determined dynamically
+ */
RNA_def_int(ot->srna, "type", 0, INT_MIN, INT_MAX, "Keying Set Number", "Index (determined internally) of the Keying Set to use", 0, 1);
+ /* confirm whether a keyframe was added by showing a popup
+ * - by default, this is enabled, since this operator is assumed to be called independently
+ */
+ RNA_def_boolean(ot->srna, "confirm_success", 1, "Confirm Successful Insert", "Show a popup when the keyframes get successfully added");
}
/* Insert Key Operator (With Menu) ------------------------ */
-
-/* XXX
- * This operator pops up a menu which sets gets the index of the keyingset to use,
- * setting the global settings, and calling the insert-keyframe operator using these
- * settings
+/* This operator checks if a menu should be shown for choosing the KeyingSet to use,
+ * then calls the
*/
-static int insert_key_menu_invoke (bContext *C, wmOperator *op, wmEvent *event)
+static void insert_key_menu_prompt (bContext *C)
{
Scene *scene= CTX_data_scene(C);
KeyingSet *ks;
@@ -1061,7 +1073,7 @@ static int insert_key_menu_invoke (bContext *C, wmOperator *op, wmEvent *event)
* - only include entry if it exists
*/
if (scene->active_keyingset) {
- uiItemIntO(layout, "Active Keying Set", 0, "ANIM_OT_insert_keyframe_menu", "type", i++);
+ uiItemIntO(layout, "Active Keying Set", 0, "ANIM_OT_keyframe_insert_menu", "type", i++);
uiItemS(layout);
}
else
@@ -1072,30 +1084,46 @@ static int insert_key_menu_invoke (bContext *C, wmOperator *op, wmEvent *event)
*/
if (scene->keyingsets.first) {
for (ks= scene->keyingsets.first; ks; ks= ks->next)
- uiItemIntO(layout, ks->name, 0, "ANIM_OT_insert_keyframe_menu", "type", i++);
+ uiItemIntO(layout, ks->name, 0, "ANIM_OT_keyframe_insert_menu", "type", i++);
uiItemS(layout);
}
/* builtin Keying Sets */
- // XXX polling the entire list may lag
i= -1;
for (ks= builtin_keyingsets.first; ks; ks= ks->next) {
/* only show KeyingSet if context is suitable */
if (keyingset_context_ok_poll(C, ks)) {
- uiItemIntO(layout, ks->name, 0, "ANIM_OT_insert_keyframe_menu", "type", i--);
+ uiItemIntO(layout, ks->name, 0, "ANIM_OT_keyframe_insert_menu", "type", i--);
}
}
uiPupMenuEnd(C, pup);
+}
+
+static int insert_key_menu_invoke (bContext *C, wmOperator *op, wmEvent *event)
+{
+ Scene *scene= CTX_data_scene(C);
- return OPERATOR_CANCELLED;
+ /* if prompting or no active Keying Set, show the menu */
+ if ((scene->active_keyingset == 0) || RNA_boolean_get(op->ptr, "always_prompt")) {
+ /* call the menu, which will call this operator again, hence the cancelled */
+ insert_key_menu_prompt(C);
+ return OPERATOR_CANCELLED;
+ }
+ else {
+ /* just call the exec() on the active keyingset */
+ RNA_int_set(op->ptr, "type", 0);
+ RNA_boolean_set(op->ptr, "confirm_success", 1);
+
+ return op->type->exec(C, op);
+ }
}
-void ANIM_OT_insert_keyframe_menu (wmOperatorType *ot)
+void ANIM_OT_keyframe_insert_menu (wmOperatorType *ot)
{
/* identifiers */
ot->name= "Insert Keyframe Menu";
- ot->idname= "ANIM_OT_insert_keyframe_menu";
+ ot->idname= "ANIM_OT_keyframe_insert_menu";
/* callbacks */
ot->invoke= insert_key_menu_invoke;
@@ -1105,10 +1133,20 @@ void ANIM_OT_insert_keyframe_menu (wmOperatorType *ot)
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
- /* properties
- * - NOTE: here the type is int not enum, since many of the indicies here are determined dynamically
+ /* keyingset to use
+ * - here the type is int not enum, since many of the indicies here are determined dynamically
*/
RNA_def_int(ot->srna, "type", 0, INT_MIN, INT_MAX, "Keying Set Number", "Index (determined internally) of the Keying Set to use", 0, 1);
+ /* confirm whether a keyframe was added by showing a popup
+ * - by default, this is disabled so that if a menu is shown, this doesn't come up too
+ */
+ // XXX should this just be always on?
+ RNA_def_boolean(ot->srna, "confirm_success", 0, "Confirm Successful Insert", "Show a popup when the keyframes get successfully added");
+ /* whether the menu should always be shown
+ * - by default, the menu should only be shown when there is no active Keying Set (2.5 behaviour),
+ * although in some cases it might be useful to always shown (pre 2.5 behaviour)
+ */
+ RNA_def_boolean(ot->srna, "always_prompt", 0, "Always Show Menu", "");
}
/* Delete Key Operator ------------------------ */
@@ -1154,11 +1192,17 @@ static int delete_key_exec (bContext *C, wmOperator *op)
if (G.f & G_DEBUG)
printf("KeyingSet '%s' - Successfully removed %d Keyframes \n", ks->name, success);
- /* report failure? */
- if (success == 0)
- BKE_report(op->reports, RPT_WARNING, "Keying Set failed to remove any keyframes");
- else
+ /* report failure or do updates? */
+ if (success) {
+ /* if the appropriate properties have been set, make a note that we've inserted something */
+ if (RNA_boolean_get(op->ptr, "confirm_success"))
+ BKE_reportf(op->reports, RPT_INFO, "Successfully removed %d Keyframes for KeyingSet '%s'", success, ks->name);
+
+ /* send notifiers that keyframes have been changed */
WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME_EDIT, NULL);
+ }
+ else
+ BKE_report(op->reports, RPT_WARNING, "Keying Set failed to remove any keyframes");
/* free temp context-data if available */
if (dsources.first) {
@@ -1167,16 +1211,17 @@ static int delete_key_exec (bContext *C, wmOperator *op)
}
/* send updates */
- ED_anim_dag_flush_update(C);
+ DAG_ids_flush_update(0);
return OPERATOR_FINISHED;
}
-void ANIM_OT_delete_keyframe (wmOperatorType *ot)
+void ANIM_OT_keyframe_delete (wmOperatorType *ot)
{
/* identifiers */
ot->name= "Delete Keyframe";
- ot->idname= "ANIM_OT_delete_keyframe";
+ ot->idname= "ANIM_OT_keyframe_delete";
+ ot->description= "Delete keyframes on the current frame for all properties in the specified Keying Set.";
/* callbacks */
ot->exec= delete_key_exec;
@@ -1185,10 +1230,14 @@ void ANIM_OT_delete_keyframe (wmOperatorType *ot)
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
- /* properties
- * - NOTE: here the type is int not enum, since many of the indicies here are determined dynamically
+ /* keyingset to use
+ * - here the type is int not enum, since many of the indicies here are determined dynamically
*/
RNA_def_int(ot->srna, "type", 0, INT_MIN, INT_MAX, "Keying Set Number", "Index (determined internally) of the Keying Set to use", 0, 1);
+ /* confirm whether a keyframe was added by showing a popup
+ * - by default, this is enabled, since this operator is assumed to be called independently
+ */
+ RNA_def_boolean(ot->srna, "confirm_success", 1, "Confirm Successful Insert", "Show a popup when the keyframes get successfully added");
}
/* Delete Key Operator ------------------------ */
@@ -1229,18 +1278,18 @@ static int delete_key_v3d_exec (bContext *C, wmOperator *op)
CTX_DATA_END;
/* send updates */
- ED_anim_dag_flush_update(C);
+ DAG_ids_flush_update(0);
WM_event_add_notifier(C, NC_OBJECT|ND_KEYS, NULL);
return OPERATOR_FINISHED;
}
-void ANIM_OT_delete_keyframe_v3d (wmOperatorType *ot)
+void ANIM_OT_keyframe_delete_v3d (wmOperatorType *ot)
{
/* identifiers */
ot->name= "Delete Keyframe";
- ot->idname= "ANIM_OT_delete_keyframe_v3d";
+ ot->idname= "ANIM_OT_keyframe_delete_v3d";
/* callbacks */
ot->invoke= WM_operator_confirm;
@@ -1319,7 +1368,7 @@ static int insert_key_button_exec (bContext *C, wmOperator *op)
if (success) {
/* send updates */
- ED_anim_dag_flush_update(C);
+ DAG_ids_flush_update(0);
/* for now, only send ND_KEYS for KeyingSets */
WM_event_add_notifier(C, ND_KEYS, NULL);
@@ -1328,11 +1377,11 @@ static int insert_key_button_exec (bContext *C, wmOperator *op)
return (success)? OPERATOR_FINISHED: OPERATOR_CANCELLED;
}
-void ANIM_OT_insert_keyframe_button (wmOperatorType *ot)
+void ANIM_OT_keyframe_insert_button (wmOperatorType *ot)
{
/* identifiers */
ot->name= "Insert Keyframe (Buttons)";
- ot->idname= "ANIM_OT_insert_keyframe_button";
+ ot->idname= "ANIM_OT_keyframe_insert_button";
/* callbacks */
ot->exec= insert_key_button_exec;
@@ -1389,7 +1438,7 @@ static int delete_key_button_exec (bContext *C, wmOperator *op)
if(success) {
/* send updates */
- ED_anim_dag_flush_update(C);
+ DAG_ids_flush_update(0);
/* for now, only send ND_KEYS for KeyingSets */
WM_event_add_notifier(C, ND_KEYS, NULL);
@@ -1398,11 +1447,11 @@ static int delete_key_button_exec (bContext *C, wmOperator *op)
return (success)? OPERATOR_FINISHED: OPERATOR_CANCELLED;
}
-void ANIM_OT_delete_keyframe_button (wmOperatorType *ot)
+void ANIM_OT_keyframe_delete_button (wmOperatorType *ot)
{
/* identifiers */
ot->name= "Delete Keyframe (Buttons)";
- ot->idname= "ANIM_OT_delete_keyframe_button";
+ ot->idname= "ANIM_OT_keyframe_delete_button";
/* callbacks */
ot->exec= delete_key_button_exec;
diff --git a/source/blender/editors/animation/keyingsets.c b/source/blender/editors/animation/keyingsets.c
index 0f4f29d0091..c3606a03d1e 100644
--- a/source/blender/editors/animation/keyingsets.c
+++ b/source/blender/editors/animation/keyingsets.c
@@ -36,7 +36,7 @@
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_dynstr.h"
#include "DNA_anim_types.h"
@@ -53,6 +53,7 @@
#include "BKE_animsys.h"
#include "BKE_action.h"
#include "BKE_constraint.h"
+#include "BKE_depsgraph.h"
#include "BKE_fcurve.h"
#include "BKE_utildefines.h"
#include "BKE_context.h"
@@ -366,7 +367,7 @@ static int add_keyingset_button_exec (bContext *C, wmOperator *op)
if (success) {
/* send updates */
- ED_anim_dag_flush_update(C);
+ DAG_ids_flush_update(0);
/* for now, only send ND_KEYS for KeyingSets */
WM_event_add_notifier(C, NC_SCENE|ND_KEYINGSET, NULL);
@@ -375,11 +376,11 @@ static int add_keyingset_button_exec (bContext *C, wmOperator *op)
return (success)? OPERATOR_FINISHED: OPERATOR_CANCELLED;
}
-void ANIM_OT_add_keyingset_button (wmOperatorType *ot)
+void ANIM_OT_keyingset_button_add (wmOperatorType *ot)
{
/* identifiers */
ot->name= "Add to Keying Set";
- ot->idname= "ANIM_OT_add_keyingset_button";
+ ot->idname= "ANIM_OT_keyingset_button_add";
/* callbacks */
ot->exec= add_keyingset_button_exec;
@@ -444,7 +445,7 @@ static int remove_keyingset_button_exec (bContext *C, wmOperator *op)
if (success) {
/* send updates */
- ED_anim_dag_flush_update(C);
+ DAG_ids_flush_update(0);
/* for now, only send ND_KEYS for KeyingSets */
WM_event_add_notifier(C, NC_SCENE|ND_KEYINGSET, NULL);
@@ -453,11 +454,11 @@ static int remove_keyingset_button_exec (bContext *C, wmOperator *op)
return (success)? OPERATOR_FINISHED: OPERATOR_CANCELLED;
}
-void ANIM_OT_remove_keyingset_button (wmOperatorType *ot)
+void ANIM_OT_keyingset_button_remove (wmOperatorType *ot)
{
/* identifiers */
ot->name= "Remove from Keying Set";
- ot->idname= "ANIM_OT_remove_keyingset_button";
+ ot->idname= "ANIM_OT_keyingset_button_remove";
/* callbacks */
ot->exec= remove_keyingset_button_exec;
@@ -1219,7 +1220,7 @@ static short modifykey_get_context_v3d_data (bContext *C, ListBase *dsources, Ke
//}
#endif
- CTX_DATA_BEGIN(C, bPoseChannel*, pchan, selected_pchans)
+ CTX_DATA_BEGIN(C, bPoseChannel*, pchan, selected_pose_bones)
{
/* add a new keying-source */
cks= MEM_callocN(sizeof(bCommonKeySrc), "bCommonKeySrc");
@@ -1294,6 +1295,10 @@ int modify_keyframes (Scene *scene, ListBase *dsources, bAction *act, KeyingSet
int kflag=0, success= 0;
char *groupname= NULL;
+ /* sanity checks */
+ if (ks == NULL)
+ return 0;
+
/* get flags to use */
if (mode == MODIFYKEY_MODE_INSERT) {
/* use KeyingSet's flags as base */
@@ -1395,7 +1400,7 @@ int modify_keyframes (Scene *scene, ListBase *dsources, bAction *act, KeyingSet
// FIXME: this currently only works with a few hardcoded cases
if ((ksp->templates & KSP_TEMPLATE_PCHAN) && (cks->pchan)) {
/* add basic pose-channel path access */
- BLI_dynstr_append(pathds, "pose.pose_channels[\"");
+ BLI_dynstr_append(pathds, "pose.bones[\"");
BLI_dynstr_append(pathds, cks->pchan->name);
BLI_dynstr_append(pathds, "\"]");
diff --git a/source/blender/editors/armature/SConscript b/source/blender/editors/armature/SConscript
index a7fa9d7071f..fd4b885b730 100644
--- a/source/blender/editors/armature/SConscript
+++ b/source/blender/editors/armature/SConscript
@@ -5,7 +5,7 @@ sources = env.Glob('*.c')
incs = '../include ../../blenlib ../../blenkernel ../../makesdna ../../imbuf'
incs += ' ../../windowmanager #/intern/guardedalloc #/extern/glew/include'
-incs += ' ../../render/extern/include #/intern/guardedalloc'
+incs += ' ../../render/extern/include'
incs += ' ../../gpu ../../makesrna #/intern/opennl/extern'
if env['OURPLATFORM'] == 'linux2':
diff --git a/source/blender/editors/armature/armature_intern.h b/source/blender/editors/armature/armature_intern.h
index 012610bfd25..f53b70120d5 100644
--- a/source/blender/editors/armature/armature_intern.h
+++ b/source/blender/editors/armature/armature_intern.h
@@ -137,7 +137,6 @@ struct EditBone;
struct ListBase;
EditBone *make_boneList(struct ListBase *edbo, struct ListBase *bones, struct EditBone *parent, struct Bone *actBone);
-struct EditBone *addEditBone(struct bArmature *arm, char *name);
void BIF_sk_selectStroke(struct bContext *C, short mval[2], short extend);
/* duplicate method */
diff --git a/source/blender/editors/armature/armature_ops.c b/source/blender/editors/armature/armature_ops.c
index e49e3d99c49..e3c823283d1 100644
--- a/source/blender/editors/armature/armature_ops.c
+++ b/source/blender/editors/armature/armature_ops.c
@@ -39,7 +39,7 @@
#include "DNA_view3d_types.h"
#include "DNA_windowmanager_types.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BKE_context.h"
@@ -172,6 +172,14 @@ void ED_operatormacros_armature(void)
RNA_enum_set(otmacro->ptr, "forked", 0);
otmacro= WM_operatortype_macro_define(ot, "TFM_OT_translate");
RNA_enum_set(otmacro->ptr, "proportional", 0);
+
+ // XXX would it be nicer to just be able to have standard extrude_move, but set the forked property separate?
+ // that would require fixing a properties bug 19733
+ ot= WM_operatortype_append_macro("ARMATURE_OT_extrude_forked", "Extrude Forked", OPTYPE_UNDO|OPTYPE_REGISTER);
+ otmacro=WM_operatortype_macro_define(ot, "ARMATURE_OT_extrude");
+ RNA_enum_set(otmacro->ptr, "forked", 1);
+ otmacro= WM_operatortype_macro_define(ot, "TFM_OT_translate");
+ RNA_enum_set(otmacro->ptr, "proportional", 0);
}
void ED_keymap_armature(wmKeyConfig *keyconf)
@@ -207,8 +215,6 @@ void ED_keymap_armature(wmKeyConfig *keyconf)
WM_keymap_add_item(keymap, "ARMATURE_OT_switch_direction", FKEY, KM_PRESS, KM_ALT, 0);
WM_keymap_add_item(keymap, "ARMATURE_OT_bone_primitive_add", AKEY, KM_PRESS, KM_SHIFT, 0);
- /* only the menu-version of subdivide is registered in keymaps for now */
- WM_keymap_add_item(keymap, "ARMATURE_OT_subdivide_multi", WKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "ARMATURE_OT_parent_set", PKEY, KM_PRESS, KM_CTRL, 0);
WM_keymap_add_item(keymap, "ARMATURE_OT_parent_clear", PKEY, KM_PRESS, KM_ALT, 0);
@@ -234,9 +240,8 @@ void ED_keymap_armature(wmKeyConfig *keyconf)
WM_keymap_add_item(keymap, "ARMATURE_OT_delete", DELKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "ARMATURE_OT_duplicate_move", DKEY, KM_PRESS, KM_SHIFT, 0);
WM_keymap_add_item(keymap, "ARMATURE_OT_extrude_move", EKEY, KM_PRESS, 0, 0);
- kmi= WM_keymap_add_item(keymap, "ARMATURE_OT_extrude_move", EKEY, KM_PRESS, KM_SHIFT, 0);
- // RNA_boolean_set(kmi->ptr, "forked", 1); // XXX this doesn't work ok for macros it seems...
- WM_keymap_add_item(keymap, "ARMATURE_OT_click_extrude", LEFTMOUSE, KM_PRESS, KM_CTRL, 0);
+ WM_keymap_add_item(keymap, "ARMATURE_OT_extrude_forked", EKEY, KM_PRESS, KM_SHIFT, 0);
+ WM_keymap_add_item(keymap, "ARMATURE_OT_click_extrude", LEFTMOUSE, KM_CLICK, KM_CTRL, 0);
WM_keymap_add_item(keymap, "ARMATURE_OT_fill", FKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "ARMATURE_OT_merge", MKEY, KM_PRESS, KM_ALT, 0);
@@ -261,6 +266,9 @@ void ED_keymap_armature(wmKeyConfig *keyconf)
/* 2) set roll */
kmi= WM_keymap_add_item(keymap, "TFM_OT_transform", RKEY, KM_PRESS, KM_CTRL, 0);
RNA_enum_set(kmi->ptr, "mode", TFM_BONE_ROLL);
+
+ /* menus */
+ WM_keymap_add_menu(keymap, "VIEW3D_MT_armature_specials", WKEY, KM_PRESS, 0, 0);
/* Pose ------------------------ */
/* only set in posemode, by space_view3d listener */
@@ -311,8 +319,7 @@ void ED_keymap_armature(wmKeyConfig *keyconf)
WM_keymap_add_item(keymap, "POSE_OT_ik_add", IKEY, KM_PRESS, /*KM_CTRL|*/KM_SHIFT, 0);
WM_keymap_add_item(keymap, "POSE_OT_ik_clear", IKEY, KM_PRESS, KM_CTRL|KM_ALT, 0);
- kmi= WM_keymap_add_item(keymap, "WM_OT_call_menu", GKEY, KM_PRESS, KM_CTRL, 0);
- RNA_string_set(kmi->ptr, "name", "VIEW3D_MT_pose_group");
+ WM_keymap_add_menu(keymap, "VIEW3D_MT_pose_group", GKEY, KM_PRESS, KM_CTRL, 0);
/* set flags */
kmi= WM_keymap_add_item(keymap, "POSE_OT_flags_set", WKEY, KM_PRESS, KM_SHIFT, 0);
@@ -332,8 +339,8 @@ void ED_keymap_armature(wmKeyConfig *keyconf)
RNA_enum_set(kmi->ptr, "mode", TFM_BONESIZE);
// XXX this should probably be in screen instead... here for testing purposes in the meantime... - Aligorith
- WM_keymap_verify_item(keymap, "ANIM_OT_insert_keyframe_menu", IKEY, KM_PRESS, 0, 0);
- WM_keymap_verify_item(keymap, "ANIM_OT_delete_keyframe_v3d", IKEY, KM_PRESS, KM_ALT, 0);
+ WM_keymap_verify_item(keymap, "ANIM_OT_keyframe_insert_menu", IKEY, KM_PRESS, 0, 0);
+ WM_keymap_verify_item(keymap, "ANIM_OT_keyframe_delete_v3d", IKEY, KM_PRESS, KM_ALT, 0);
/* Pose -> PoseLib ------------- */
/* only set in posemode, by space_view3d listener */
diff --git a/source/blender/editors/armature/editarmature.c b/source/blender/editors/armature/editarmature.c
index 6dad0b6e90f..95b743a7b27 100644
--- a/source/blender/editors/armature/editarmature.c
+++ b/source/blender/editors/armature/editarmature.c
@@ -33,6 +33,7 @@
#include "MEM_guardedalloc.h"
+#include "DNA_anim_types.h"
#include "DNA_action_types.h"
#include "DNA_armature_types.h"
#include "DNA_constraint_types.h"
@@ -51,7 +52,7 @@
#include "DNA_curve_types.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_editVert.h"
#include "BLI_ghash.h"
@@ -83,6 +84,7 @@
#include "WM_types.h"
#include "ED_armature.h"
+#include "ED_keyframing.h"
#include "ED_mesh.h"
#include "ED_object.h"
#include "ED_screen.h"
@@ -139,14 +141,35 @@ void ED_armature_validate_active(struct bArmature *arm)
}
}
-void free_edit_bone(bArmature *arm, EditBone *bone)
+static void bone_free(bArmature *arm, EditBone *bone)
{
if(arm->act_edbone==bone)
arm->act_edbone= NULL;
+ if(bone->prop) {
+ IDP_FreeProperty(bone->prop);
+ MEM_freeN(bone->prop);
+ }
+
BLI_freelinkN(arm->edbo, bone);
}
+void ED_armature_edit_bone_remove(bArmature *arm, EditBone* exBone)
+{
+ EditBone *curBone;
+
+ /* Find any bones that refer to this bone */
+ for (curBone=arm->edbo->first; curBone; curBone=curBone->next) {
+ if (curBone->parent==exBone) {
+ curBone->parent=exBone->parent;
+ curBone->flag &= ~BONE_CONNECTED;
+ }
+ }
+
+ bone_free(arm, exBone);
+}
+
+
/* converts Bones to EditBone list, used for tools as well */
EditBone *make_boneList(ListBase *edbo, ListBase *bones, EditBone *parent, Bone *actBone)
{
@@ -185,13 +208,13 @@ EditBone *make_boneList(ListBase *edbo, ListBase *bones, EditBone *parent, Bone
eBone->roll= 0.0f;
/* roll fixing */
- VecSubf(delta, eBone->tail, eBone->head);
+ sub_v3_v3v3(delta, eBone->tail, eBone->head);
vec_roll_to_mat3(delta, 0.0f, postmat);
- Mat3CpyMat4(premat, curBone->arm_mat);
+ copy_m3_m4(premat, curBone->arm_mat);
- Mat3Inv(imat, postmat);
- Mat3MulMat3(difmat, imat, premat);
+ invert_m3_m3(imat, postmat);
+ mul_m3_m3m3(difmat, imat, premat);
eBone->roll = (float)atan2(difmat[2][0], difmat[2][2]);
@@ -250,19 +273,19 @@ static void fix_bonelist_roll (ListBase *bonelist, ListBase *editbonelist)
if (ebone) {
/* Get the ebone premat */
- VecSubf(delta, ebone->tail, ebone->head);
+ sub_v3_v3v3(delta, ebone->tail, ebone->head);
vec_roll_to_mat3(delta, ebone->roll, premat);
/* Get the bone postmat */
- Mat3CpyMat4(postmat, curBone->arm_mat);
+ copy_m3_m4(postmat, curBone->arm_mat);
- Mat3Inv(imat, premat);
- Mat3MulMat3(difmat, imat, postmat);
+ invert_m3_m3(imat, premat);
+ mul_m3_m3m3(difmat, imat, postmat);
#if 0
printf ("Bone %s\n", curBone->name);
- printmatrix4("premat", premat);
- printmatrix4("postmat", postmat);
- printmatrix4("difmat", difmat);
+ print_m4("premat", premat);
+ print_m4("postmat", postmat);
+ print_m4("difmat", difmat);
printf ("Roll = %f\n", (-atan2(difmat[2][0], difmat[2][2]) * (180.0/M_PI)));
#endif
curBone->roll = (float)-atan2(difmat[2][0], difmat[2][2]);
@@ -287,7 +310,7 @@ void ED_armature_from_edit(Object *obedit)
/* remove zero sized bones, this gives instable restposes */
for (eBone=arm->edbo->first; eBone; eBone= neBone) {
- float len= VecLenf(eBone->head, eBone->tail);
+ float len= len_v3v3(eBone->head, eBone->tail);
neBone= eBone->next;
if (len <= 0.000001f) { /* FLT_EPSILON is too large? */
EditBone *fBone;
@@ -298,7 +321,7 @@ void ED_armature_from_edit(Object *obedit)
fBone->parent= eBone->parent;
}
printf("Warning: removed zero sized bone: %s\n", eBone->name);
- free_edit_bone(arm, eBone);
+ bone_free(arm, eBone);
}
}
@@ -311,7 +334,7 @@ void ED_armature_from_edit(Object *obedit)
memcpy(newBone->head, eBone->head, sizeof(float)*3);
memcpy(newBone->tail, eBone->tail, sizeof(float)*3);
newBone->flag= eBone->flag;
-
+
if (eBone == arm->act_edbone) {
newBone->flag |= BONE_SELECTED; /* important, editbones can be active with only 1 point selected */
arm->act_edbone= NULL;
@@ -330,7 +353,7 @@ void ED_armature_from_edit(Object *obedit)
newBone->rad_tail= eBone->rad_tail;
newBone->segments= eBone->segments;
newBone->layer = eBone->layer;
-
+
if(eBone->prop)
newBone->prop= IDP_CopyProperty(eBone->prop);
}
@@ -350,22 +373,22 @@ void ED_armature_from_edit(Object *obedit)
float delta[3];
/* Get the parent's matrix (rotation only) */
- VecSubf(delta, eBone->parent->tail, eBone->parent->head);
+ sub_v3_v3v3(delta, eBone->parent->tail, eBone->parent->head);
vec_roll_to_mat3(delta, eBone->parent->roll, M_parentRest);
/* Get this bone's matrix (rotation only) */
- VecSubf(delta, eBone->tail, eBone->head);
+ sub_v3_v3v3(delta, eBone->tail, eBone->head);
vec_roll_to_mat3(delta, eBone->roll, M_boneRest);
/* Invert the parent matrix */
- Mat3Inv(iM_parentRest, M_parentRest);
+ invert_m3_m3(iM_parentRest, M_parentRest);
/* Get the new head and tail */
- VecSubf(newBone->head, eBone->head, eBone->parent->tail);
- VecSubf(newBone->tail, eBone->tail, eBone->parent->tail);
+ sub_v3_v3v3(newBone->head, eBone->head, eBone->parent->tail);
+ sub_v3_v3v3(newBone->tail, eBone->tail, eBone->parent->tail);
- Mat3MulVecfl(iM_parentRest, newBone->head);
- Mat3MulVecfl(iM_parentRest, newBone->tail);
+ mul_m3_v3(iM_parentRest, newBone->head);
+ mul_m3_v3(iM_parentRest, newBone->tail);
}
}
/* ...otherwise add this bone to the armature's bonebase */
@@ -390,15 +413,15 @@ void ED_armature_apply_transform(Object *ob, float mat[4][4])
{
EditBone *ebone;
bArmature *arm= ob->data;
- float scale = Mat4ToScalef(mat); /* store the scale of the matrix here to use on envelopes */
+ float scale = mat4_to_scale(mat); /* store the scale of the matrix here to use on envelopes */
/* Put the armature into editmode */
ED_armature_to_edit(ob);
/* Do the rotations */
for (ebone = arm->edbo->first; ebone; ebone=ebone->next){
- Mat4MulVecfl(mat, ebone->head);
- Mat4MulVecfl(mat, ebone->tail);
+ mul_m4_v3(mat, ebone->head);
+ mul_m4_v3(mat, ebone->tail);
ebone->rad_head *= scale;
ebone->rad_tail *= scale;
@@ -429,8 +452,8 @@ void docenter_armature (Scene *scene, View3D *v3d, Object *ob, int centermode)
if (centermode == 2) {
float *fp= give_cursor(scene, v3d);
VECCOPY(cent, fp);
- Mat4Invert(ob->imat, ob->obmat);
- Mat4MulVecfl(ob->imat, cent);
+ invert_m4_m4(ob->imat, ob->obmat);
+ mul_m4_v3(ob->imat, cent);
}
else {
INIT_MINMAX(min, max);
@@ -447,8 +470,8 @@ void docenter_armature (Scene *scene, View3D *v3d, Object *ob, int centermode)
/* Do the adjustments */
for (ebone= arm->edbo->first; ebone; ebone=ebone->next) {
- VecSubf(ebone->head, ebone->head, cent);
- VecSubf(ebone->tail, ebone->tail, cent);
+ sub_v3_v3v3(ebone->head, ebone->head, cent);
+ sub_v3_v3v3(ebone->tail, ebone->tail, cent);
}
/* Turn the list into an armature */
@@ -456,9 +479,9 @@ void docenter_armature (Scene *scene, View3D *v3d, Object *ob, int centermode)
/* Adjust object location for new centerpoint */
if(centermode && obedit==NULL) {
- Mat3CpyMat4(omat, ob->obmat);
+ copy_m3_m4(omat, ob->obmat);
- Mat3MulVecfl(omat, cent);
+ mul_m3_v3(omat, cent);
ob->loc[0] += cent[0];
ob->loc[1] += cent[1];
ob->loc[2] += cent[2];
@@ -524,7 +547,7 @@ static void applyarmature_fix_boneparents (Scene *scene, Object *armob)
ED_object_apply_obmat(ob);
what_does_parent(scene, ob, &workob);
- Mat4Invert(ob->parentinv, workob.obmat);
+ invert_m4_m4(ob->parentinv, workob.obmat);
}
}
}
@@ -572,16 +595,16 @@ static int apply_armature_pose2bones_exec (bContext *C, wmOperator *op)
float delta[3], eul[3];
/* obtain new auto y-rotation */
- VecSubf(delta, curbone->tail, curbone->head);
+ sub_v3_v3v3(delta, curbone->tail, curbone->head);
vec_roll_to_mat3(delta, 0.0f, premat);
- Mat3Inv(imat, premat);
+ invert_m3_m3(imat, premat);
/* get pchan 'visual' matrix */
- Mat3CpyMat4(pmat, pchan->pose_mat);
+ copy_m3_m4(pmat, pchan->pose_mat);
/* remove auto from visual and get euler rotation */
- Mat3MulMat3(tmat, imat, pmat);
- Mat3ToEul(tmat, eul);
+ mul_m3_m3m3(tmat, imat, pmat);
+ mat3_to_eul( eul,tmat);
/* just use this euler-y as new roll value */
curbone->roll= eul[1];
@@ -597,8 +620,9 @@ static int apply_armature_pose2bones_exec (bContext *C, wmOperator *op)
curbone->flag |= BONE_UNKEYED;
}
- /* convert editbones back to bones */
+ /* convert editbones back to bones, and then free the edit-data */
ED_armature_from_edit(ob);
+ ED_armature_edit_free(ob);
/* flush positions of posebones */
where_is_pose(scene, ob);
@@ -769,8 +793,8 @@ int join_armature_exec(bContext *C, wmOperator *op)
//BASACT->flag &= ~OB_MODE_POSE;
/* Find the difference matrix */
- Mat4Invert(oimat, ob->obmat);
- Mat4MulMat4(mat, base->object->obmat, oimat);
+ invert_m4_m4(oimat, ob->obmat);
+ mul_m4_m4m4(mat, base->object->obmat, oimat);
/* Copy bones and posechannels from the object to the edit armature */
for (pchan=opose->chanbase.first; pchan; pchan=pchann) {
@@ -790,23 +814,23 @@ int join_armature_exec(bContext *C, wmOperator *op)
float delta[3];
/* Get the premat */
- VecSubf(delta, curbone->tail, curbone->head);
+ sub_v3_v3v3(delta, curbone->tail, curbone->head);
vec_roll_to_mat3(delta, curbone->roll, temp);
- Mat4One(premat); /* Mat4MulMat34 only sets 3x3 part */
- Mat4MulMat34(premat, temp, mat);
+ unit_m4(premat); /* Mat4MulMat34 only sets 3x3 part */
+ mul_m4_m3m4(premat, temp, mat);
- Mat4MulVecfl(mat, curbone->head);
- Mat4MulVecfl(mat, curbone->tail);
+ mul_m4_v3(mat, curbone->head);
+ mul_m4_v3(mat, curbone->tail);
/* Get the postmat */
- VecSubf(delta, curbone->tail, curbone->head);
+ sub_v3_v3v3(delta, curbone->tail, curbone->head);
vec_roll_to_mat3(delta, curbone->roll, temp);
- Mat4CpyMat3(postmat, temp);
+ copy_m4_m3(postmat, temp);
/* Find the roll */
- Mat4Invert(imat, premat);
- Mat4MulMat4(difmat, postmat, imat);
+ invert_m4_m4(imat, premat);
+ mul_m4_m4m4(difmat, postmat, imat);
curbone->roll -= (float)atan2(difmat[2][0], difmat[2][2]);
}
@@ -1025,11 +1049,10 @@ static void separate_armature_bones (Scene *scene, Object *ob, short sel)
}
/* free any of the extra-data this pchan might have */
- if (pchan->path) MEM_freeN(pchan->path);
- free_constraints(&pchan->constraints);
+ free_pose_channel(pchan);
/* get rid of unneeded bone */
- free_edit_bone(arm, curbone);
+ bone_free(arm, curbone);
BLI_freelinkN(&ob->pose->chanbase, pchan);
}
}
@@ -1294,7 +1317,7 @@ static int pose_setflag_exec (bContext *C, wmOperator *op)
int mode= RNA_enum_get(op->ptr, "mode");
/* loop over all selected pchans */
- CTX_DATA_BEGIN(C, bPoseChannel *, pchan, selected_pchans)
+ CTX_DATA_BEGIN(C, bPoseChannel *, pchan, selected_pose_bones)
{
bone_setflag(&pchan->bone->flag, flag, mode);
}
@@ -1665,22 +1688,6 @@ static EditBone *get_nearest_editbonepoint (ViewContext *vc, short mval[2], List
return NULL;
}
-/* warning, wont clear the active bone */
-static void delete_bone(bArmature *arm, EditBone* exBone)
-{
- EditBone *curBone;
-
- /* Find any bones that refer to this bone */
- for (curBone=arm->edbo->first; curBone; curBone=curBone->next) {
- if (curBone->parent==exBone) {
- curBone->parent=exBone->parent;
- curBone->flag &= ~BONE_CONNECTED;
- }
- }
-
- free_edit_bone(arm, exBone);
-}
-
/* context: editmode armature */
EditBone *ED_armature_bone_get_mirrored(ListBase *edbo, EditBone *ebo)
{
@@ -1733,17 +1740,17 @@ static int armature_delete_selected_exec(bContext *C, wmOperator *op)
/* First erase any associated pose channel */
if (obedit->pose) {
- bPoseChannel *chan, *next;
- for (chan=obedit->pose->chanbase.first; chan; chan=next) {
- next= chan->next;
- curBone = editbone_name_exists(arm->edbo, chan->name);
+ bPoseChannel *pchan, *next;
+ for (pchan=obedit->pose->chanbase.first; pchan; pchan=next) {
+ next= pchan->next;
+ curBone = editbone_name_exists(arm->edbo, pchan->name);
if (curBone && (curBone->flag & BONE_SELECTED) && (arm->layer & curBone->layer)) {
- free_constraints(&chan->constraints);
- BLI_freelinkN (&obedit->pose->chanbase, chan);
+ free_pose_channel(pchan);
+ BLI_freelinkN (&obedit->pose->chanbase, pchan);
}
else {
- for (con= chan->constraints.first; con; con= con->next) {
+ for (con= pchan->constraints.first; con; con= con->next) {
bConstraintTypeInfo *cti= constraint_get_typeinfo(con);
ListBase targets = {NULL, NULL};
bConstraintTarget *ct;
@@ -1777,7 +1784,7 @@ static int armature_delete_selected_exec(bContext *C, wmOperator *op)
if (arm->layer & curBone->layer) {
if (curBone->flag & BONE_SELECTED) {
if(curBone==arm->act_edbone) arm->act_edbone= NULL;
- delete_bone(arm, curBone);
+ ED_armature_edit_bone_remove(arm, curBone);
}
}
}
@@ -1869,7 +1876,7 @@ void ED_armature_deselectall(Object *obedit, int toggle, int doundo)
/* context: editmode armature in view3d */
-void mouse_armature(bContext *C, short mval[2], int extend)
+int mouse_armature(bContext *C, short mval[2], int extend)
{
Object *obedit= CTX_data_edit_object(C);
bArmature *arm= obedit->data;
@@ -1940,7 +1947,10 @@ void mouse_armature(bContext *C, short mval[2], int extend)
}
WM_event_add_notifier(C, NC_OBJECT|ND_BONE_SELECT, vc.obedit);
+ return 1;
}
+
+ return 0;
}
void ED_armature_edit_free(struct Object *ob)
@@ -1997,16 +2007,16 @@ float ED_rollBoneToVector(EditBone *bone, float new_up_axis[3])
float mat[3][3], nor[3], up_axis[3], vec[3];
float roll;
- VecSubf(nor, bone->tail, bone->head);
+ sub_v3_v3v3(nor, bone->tail, bone->head);
vec_roll_to_mat3(nor, 0, mat);
VECCOPY(up_axis, mat[2]);
- roll = NormalizedVecAngle2(new_up_axis, up_axis);
+ roll = angle_normalized_v3v3(new_up_axis, up_axis);
- Crossf(vec, up_axis, new_up_axis);
+ cross_v3_v3v3(vec, up_axis, new_up_axis);
- if (Inpf(vec, nor) < 0)
+ if (dot_v3v3(vec, nor) < 0)
{
roll = -roll;
}
@@ -2023,21 +2033,21 @@ void auto_align_ebone_zaxisup(Scene *scene, View3D *v3d, EditBone *ebone)
float targetmat[3][3], imat[3][3], diffmat[3][3];
/* Find the current bone matrix */
- VecSubf(delta, ebone->tail, ebone->head);
+ sub_v3_v3v3(delta, ebone->tail, ebone->head);
vec_roll_to_mat3(delta, 0.0f, curmat);
/* Make new matrix based on y axis & z-up */
VECCOPY(yaxis, curmat[1]);
- Mat3One(targetmat);
+ unit_m3(targetmat);
VECCOPY(targetmat[0], xaxis);
VECCOPY(targetmat[1], yaxis);
VECCOPY(targetmat[2], zaxis);
- Mat3Ortho(targetmat);
+ normalize_m3(targetmat);
/* Find the difference between the two matrices */
- Mat3Inv(imat, targetmat);
- Mat3MulMat3(diffmat, imat, curmat);
+ invert_m3_m3(imat, targetmat);
+ mul_m3_m3m3(diffmat, imat, curmat);
// old-method... let's see if using mat3_to_vec_roll is more accurate
//ebone->roll = atan2(diffmat[2][0], diffmat[2][2]);
@@ -2055,28 +2065,28 @@ void auto_align_ebone_tocursor(Scene *scene, View3D *v3d, EditBone *ebone)
float vec[3];
/* find the current bone matrix as a 4x4 matrix (in Armature Space) */
- VecSubf(delta, ebone->tail, ebone->head);
+ sub_v3_v3v3(delta, ebone->tail, ebone->head);
vec_roll_to_mat3(delta, ebone->roll, curmat);
- Mat4CpyMat3(mat, curmat);
+ copy_m4_m3(mat, curmat);
VECCOPY(mat[3], ebone->head);
/* multiply bone-matrix by object matrix (so that bone-matrix is in WorldSpace) */
- Mat4MulMat4(tmat, mat, obedit->obmat);
- Mat4Invert(imat, tmat);
+ mul_m4_m4m4(tmat, mat, obedit->obmat);
+ invert_m4_m4(imat, tmat);
/* find position of cursor relative to bone */
- VecMat4MulVecfl(vec, imat, cursor);
+ mul_v3_m4v3(vec, imat, cursor);
/* check that cursor is in usable position */
if ((IS_EQ(vec[0], 0)==0) && (IS_EQ(vec[2], 0)==0)) {
/* Compute a rotation matrix around y */
rot[1] = (float)atan2(vec[0], vec[2]);
rot[0] = rot[2] = 0.0f;
- EulToMat4(rot, rmat);
+ eul_to_mat4( rmat,rot);
/* Multiply the bone matrix by rotation matrix. This should be new bone-matrix */
- Mat4MulMat4(tmat, rmat, mat);
- Mat3CpyMat4(curmat, tmat);
+ mul_m4_m4m4(tmat, rmat, mat);
+ copy_m3_m4(curmat, tmat);
/* Now convert from new bone-matrix, back to a roll value (in radians) */
mat3_to_vec_roll(curmat, delta, &ebone->roll);
@@ -2236,7 +2246,7 @@ void undo_push_armature(bContext *C, char *name)
/* *************** Adding stuff in editmode *************** */
/* default bone add, returns it selected, but without tail set */
-EditBone *addEditBone(bArmature *arm, char *name)
+EditBone *ED_armature_edit_bone_add(bArmature *arm, char *name)
{
EditBone *bone= MEM_callocN(sizeof(EditBone), "eBone");
@@ -2260,14 +2270,6 @@ EditBone *addEditBone(bArmature *arm, char *name)
return bone;
}
-/* default bone add, returns it selected, but without tail set */
-static EditBone *add_editbone(Object *obedit, char *name)
-{
- bArmature *arm= obedit->data;
-
- return addEditBone(arm, name);
-}
-
/* v3d and rv3d are allowed to be NULL */
void add_primitive_bone(Scene *scene, View3D *v3d, RegionView3D *rv3d)
{
@@ -2278,28 +2280,28 @@ void add_primitive_bone(Scene *scene, View3D *v3d, RegionView3D *rv3d)
VECCOPY(curs, give_cursor(scene, v3d));
/* Get inverse point for head and orientation for tail */
- Mat4Invert(obedit->imat, obedit->obmat);
- Mat4MulVecfl(obedit->imat, curs);
+ invert_m4_m4(obedit->imat, obedit->obmat);
+ mul_m4_v3(obedit->imat, curs);
if (rv3d && (U.flag & USER_ADD_VIEWALIGNED))
- Mat3CpyMat4(obmat, rv3d->viewmat);
- else Mat3One(obmat);
+ copy_m3_m4(obmat, rv3d->viewmat);
+ else unit_m3(obmat);
- Mat3CpyMat4(viewmat, obedit->obmat);
- Mat3MulMat3(totmat, obmat, viewmat);
- Mat3Inv(imat, totmat);
+ copy_m3_m4(viewmat, obedit->obmat);
+ mul_m3_m3m3(totmat, obmat, viewmat);
+ invert_m3_m3(imat, totmat);
ED_armature_deselectall(obedit, 0, 0);
/* Create a bone */
- bone= add_editbone(obedit, "Bone");
+ bone= ED_armature_edit_bone_add(obedit->data, "Bone");
VECCOPY(bone->head, curs);
if (rv3d && (U.flag & USER_ADD_VIEWALIGNED))
- VecAddf(bone->tail, bone->head, imat[1]); // bone with unit length 1
+ add_v3_v3v3(bone->tail, bone->head, imat[1]); // bone with unit length 1
else
- VecAddf(bone->tail, bone->head, imat[2]); // bone with unit length 1, pointing up Z
+ add_v3_v3v3(bone->tail, bone->head, imat[2]); // bone with unit length 1, pointing up Z
}
@@ -2358,7 +2360,7 @@ static int armature_click_extrude_exec(bContext *C, wmOperator *op)
}
}
- newbone= add_editbone(obedit, ebone->name);
+ newbone= ED_armature_edit_bone_add(arm, ebone->name);
arm->act_edbone= newbone;
if (to_root) {
@@ -2375,16 +2377,16 @@ static int armature_click_extrude_exec(bContext *C, wmOperator *op)
curs= give_cursor(scene, v3d);
VECCOPY(newbone->tail, curs);
- VecSubf(newbone->tail, newbone->tail, obedit->obmat[3]);
+ sub_v3_v3v3(newbone->tail, newbone->tail, obedit->obmat[3]);
if (a==1)
newbone->tail[0]= -newbone->tail[0];
- Mat3CpyMat4(mat, obedit->obmat);
- Mat3Inv(imat, mat);
- Mat3MulVecfl(imat, newbone->tail);
+ copy_m3_m4(mat, obedit->obmat);
+ invert_m3_m3(imat, mat);
+ mul_m3_v3(imat, newbone->tail);
- newbone->length= VecLenf(newbone->head, newbone->tail);
+ newbone->length= len_v3v3(newbone->head, newbone->tail);
newbone->rad_tail= newbone->length*0.05f;
newbone->dist= newbone->length*0.25f;
@@ -2429,7 +2431,7 @@ static int armature_click_extrude_invoke(bContext *C, wmOperator *op, wmEvent *e
if(mval[0]!=IS_CLIPPED) {
window_to_3d_delta(ar, dvec, mval[0]-mx, mval[1]-my);
- VecSubf(fp, fp, dvec);
+ sub_v3_v3v3(fp, fp, dvec);
}
else {
@@ -2475,7 +2477,7 @@ static EditBone *add_points_bone (Object *obedit, float head[], float tail[])
{
EditBone *ebo;
- ebo= add_editbone(obedit, "Bone");
+ ebo= ED_armature_edit_bone_add(obedit->data, "Bone");
VECCOPY(ebo->head, head);
VECCOPY(ebo->tail, tail);
@@ -2522,12 +2524,12 @@ void updateDuplicateSubtargetObjects(EditBone *dupBone, ListBase *editbones, Obj
* they point to has also been duplicated
*/
EditBone *oldtarget, *newtarget;
- bPoseChannel *chan;
+ bPoseChannel *pchan;
bConstraint *curcon;
ListBase *conlist;
- if ( (chan = verify_pose_channel(dst_ob->pose, dupBone->name)) ) {
- if ( (conlist = &chan->constraints) ) {
+ if ( (pchan = verify_pose_channel(dst_ob->pose, dupBone->name)) ) {
+ if ( (conlist = &pchan->constraints) ) {
for (curcon = conlist->first; curcon; curcon=curcon->next) {
/* does this constraint have a subtarget in
* this armature?
@@ -2572,7 +2574,7 @@ void updateDuplicateSubtarget(EditBone *dupBone, ListBase *editbones, Object *ob
EditBone *duplicateEditBoneObjects(EditBone *curBone, char *name, ListBase *editbones, Object *src_ob, Object *dst_ob)
{
- EditBone *eBone = MEM_callocN(sizeof(EditBone), "addup_editbone");
+ EditBone *eBone = MEM_mallocN(sizeof(EditBone), "addup_editbone");
/* Copy data from old bone to new bone */
memcpy(eBone, curBone, sizeof(EditBone));
@@ -2588,45 +2590,25 @@ EditBone *duplicateEditBoneObjects(EditBone *curBone, char *name, ListBase *edit
unique_editbone_name(editbones, eBone->name, NULL);
BLI_addtail(editbones, eBone);
+ /* copy the ID property */
+ if(curBone->prop)
+ eBone->prop= IDP_CopyProperty(curBone->prop);
+
/* Lets duplicate the list of constraints that the
* current bone has.
*/
if (src_ob->pose) {
bPoseChannel *chanold, *channew;
- ListBase *listold, *listnew;
chanold = verify_pose_channel(src_ob->pose, curBone->name);
if (chanold) {
- listold = &chanold->constraints;
- if (listold) {
- /* WARNING: this creates a new posechannel, but there will not be an attached bone
- * yet as the new bones created here are still 'EditBones' not 'Bones'.
- */
- channew =
- verify_pose_channel(dst_ob->pose, eBone->name);
- if (channew) {
- /* copy transform locks */
- channew->protectflag = chanold->protectflag;
-
- /* copy bone group */
- channew->agrp_index= chanold->agrp_index;
-
- /* ik (dof) settings */
- channew->ikflag = chanold->ikflag;
- VECCOPY(channew->limitmin, chanold->limitmin);
- VECCOPY(channew->limitmax, chanold->limitmax);
- VECCOPY(channew->stiffness, chanold->stiffness);
- channew->ikstretch= chanold->ikstretch;
- channew->ikrotweight= chanold->ikrotweight;
- channew->iklinweight= chanold->iklinweight;
-
- /* constraints */
- listnew = &channew->constraints;
- copy_constraints(listnew, listold);
-
- /* custom shape */
- channew->custom= chanold->custom;
- }
+ /* WARNING: this creates a new posechannel, but there will not be an attached bone
+ * yet as the new bones created here are still 'EditBones' not 'Bones'.
+ */
+ channew= verify_pose_channel(dst_ob->pose, eBone->name);
+
+ if(channew) {
+ duplicate_pose_channel_data(channew, chanold);
}
}
}
@@ -2676,65 +2658,12 @@ static int armature_duplicate_selected_exec(bContext *C, wmOperator *op)
for (curBone=arm->edbo->first; curBone && curBone!=firstDup; curBone=curBone->next) {
if (EBONE_VISIBLE(arm, curBone)) {
if (curBone->flag & BONE_SELECTED) {
- eBone=MEM_callocN(sizeof(EditBone), "addup_editbone");
- eBone->flag |= BONE_SELECTED;
-
- /* Copy data from old bone to new bone */
- memcpy(eBone, curBone, sizeof(EditBone));
- curBone->temp = eBone;
- eBone->temp = curBone;
+ eBone= duplicateEditBone(curBone, curBone->name, arm->edbo, obedit);
- unique_editbone_name(arm->edbo, eBone->name, NULL);
- BLI_addtail(arm->edbo, eBone);
if (!firstDup)
firstDup=eBone;
- /* Lets duplicate the list of constraints that the
- * current bone has.
- */
- if (obedit->pose) {
- bPoseChannel *chanold, *channew;
- ListBase *listold, *listnew;
-
- chanold = verify_pose_channel(obedit->pose, curBone->name);
- if (chanold) {
- listold = &chanold->constraints;
- if (listold) {
- /* WARNING: this creates a new posechannel, but there will not be an attached bone
- * yet as the new bones created here are still 'EditBones' not 'Bones'.
- */
- channew =
- verify_pose_channel(obedit->pose, eBone->name);
- if (channew) {
- /* copy transform locks */
- channew->protectflag = chanold->protectflag;
-
- /* copy rotation mode */
- channew->rotmode = chanold->rotmode;
-
- /* copy bone group */
- channew->agrp_index= chanold->agrp_index;
-
- /* ik (dof) settings */
- channew->ikflag = chanold->ikflag;
- VECCOPY(channew->limitmin, chanold->limitmin);
- VECCOPY(channew->limitmax, chanold->limitmax);
- VECCOPY(channew->stiffness, chanold->stiffness);
- channew->ikstretch= chanold->ikstretch;
- channew->ikrotweight= chanold->ikrotweight;
- channew->iklinweight= chanold->iklinweight;
-
- /* constraints */
- listnew = &channew->constraints;
- copy_constraints(listnew, listold);
-
- /* custom shape */
- channew->custom= chanold->custom;
- }
- }
- }
- }
}
}
}
@@ -2885,7 +2814,7 @@ static void fill_add_joint (EditBone *ebo, short eb_tail, ListBase *points)
}
for (ebp= points->first; ebp; ebp= ebp->next) {
- if (VecEqual(ebp->vec, vec)) {
+ if (equals_v3v3(ebp->vec, vec)) {
if (eb_tail) {
if ((ebp->head_owner) && (ebp->head_owner->parent == ebo)) {
/* so this bone's tail owner is this bone */
@@ -2969,8 +2898,8 @@ static int armature_fill_bones_exec (bContext *C, wmOperator *op)
fp= give_cursor(scene, v3d);
VECCOPY (curs, fp);
- Mat4Invert(obedit->imat, obedit->obmat);
- Mat4MulVecfl(obedit->imat, curs);
+ invert_m4_m4(obedit->imat, obedit->obmat);
+ mul_m4_v3(obedit->imat, curs);
/* Create a bone */
newbone= add_points_bone(obedit, ebp->vec, curs);
@@ -3005,14 +2934,14 @@ static int armature_fill_bones_exec (bContext *C, wmOperator *op)
/* get cursor location */
VECCOPY(curs, fp);
- Mat4Invert(obedit->imat, obedit->obmat);
- Mat4MulVecfl(obedit->imat, curs);
+ invert_m4_m4(obedit->imat, obedit->obmat);
+ mul_m4_v3(obedit->imat, curs);
/* get distances */
- VecSubf(vecA, ebp->vec, curs);
- VecSubf(vecB, ebp2->vec, curs);
- distA= VecLength(vecA);
- distB= VecLength(vecB);
+ sub_v3_v3v3(vecA, ebp->vec, curs);
+ sub_v3_v3v3(vecB, ebp2->vec, curs);
+ distA= len_v3(vecA);
+ distB= len_v3(vecB);
/* compare distances - closer one therefore acts as direction for bone to go */
headtail= (distA < distB) ? 2 : 1;
@@ -3153,7 +3082,7 @@ static void bones_merge(Object *obedit, EditBone *start, EditBone *end, EditBone
/* step 3: delete all bones between and including start and end */
for (ebo= end; ebo; ebo= ebone) {
ebone= (ebo == start) ? (NULL) : (ebo->parent);
- free_edit_bone(arm, ebo);
+ bone_free(arm, ebo);
}
}
@@ -3494,28 +3423,28 @@ static int armature_bone_primitive_add_exec(bContext *C, wmOperator *op)
VECCOPY(curs, give_cursor(CTX_data_scene(C),CTX_wm_view3d(C)));
/* Get inverse point for head and orientation for tail */
- Mat4Invert(obedit->imat, obedit->obmat);
- Mat4MulVecfl(obedit->imat, curs);
+ invert_m4_m4(obedit->imat, obedit->obmat);
+ mul_m4_v3(obedit->imat, curs);
if (rv3d && (U.flag & USER_ADD_VIEWALIGNED))
- Mat3CpyMat4(obmat, rv3d->viewmat);
- else Mat3One(obmat);
+ copy_m3_m4(obmat, rv3d->viewmat);
+ else unit_m3(obmat);
- Mat3CpyMat4(viewmat, obedit->obmat);
- Mat3MulMat3(totmat, obmat, viewmat);
- Mat3Inv(imat, totmat);
+ copy_m3_m4(viewmat, obedit->obmat);
+ mul_m3_m3m3(totmat, obmat, viewmat);
+ invert_m3_m3(imat, totmat);
ED_armature_deselectall(obedit, 0, 0);
/* Create a bone */
- bone= add_editbone(obedit, name);
+ bone= ED_armature_edit_bone_add(obedit->data, name);
VECCOPY(bone->head, curs);
if(rv3d && (U.flag & USER_ADD_VIEWALIGNED))
- VecAddf(bone->tail, bone->head, imat[1]); // bone with unit length 1
+ add_v3_v3v3(bone->tail, bone->head, imat[1]); // bone with unit length 1
else
- VecAddf(bone->tail, bone->head, imat[2]); // bone with unit length 1, pointing up Z
+ add_v3_v3v3(bone->tail, bone->head, imat[2]); // bone with unit length 1, pointing up Z
/* note, notifier might evolve */
WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, obedit);
@@ -3748,7 +3677,7 @@ static int armature_switch_direction_exec(bContext *C, wmOperator *op)
* - connected flag is only set if points are coincidental
*/
ebo->parent= child;
- if ((child) && VecEqual(ebo->head, child->tail))
+ if ((child) && equals_v3v3(ebo->head, child->tail))
ebo->flag |= BONE_CONNECTED;
else
ebo->flag &= ~BONE_CONNECTED;
@@ -3834,12 +3763,12 @@ static void bone_connect_to_new_parent(ListBase *edbo, EditBone *selbone, EditBo
if (mode == ARM_PAR_CONNECT) {
/* Connected: Child bones will be moved to the parent tip */
selbone->flag |= BONE_CONNECTED;
- VecSubf(offset, actbone->tail, selbone->head);
+ sub_v3_v3v3(offset, actbone->tail, selbone->head);
VECCOPY(selbone->head, actbone->tail);
selbone->rad_head= actbone->rad_tail;
- VecAddf(selbone->tail, selbone->tail, offset);
+ add_v3_v3v3(selbone->tail, selbone->tail, offset);
/* offset for all its children */
for (ebone = edbo->first; ebone; ebone=ebone->next) {
@@ -3847,8 +3776,8 @@ static void bone_connect_to_new_parent(ListBase *edbo, EditBone *selbone, EditBo
for (par= ebone->parent; par; par= par->parent) {
if (par==selbone) {
- VecAddf(ebone->head, ebone->head, offset);
- VecAddf(ebone->tail, ebone->tail, offset);
+ add_v3_v3v3(ebone->head, ebone->head, offset);
+ add_v3_v3v3(ebone->tail, ebone->tail, offset);
break;
}
}
@@ -4199,13 +4128,13 @@ static void fix_connected_bone(EditBone *ebone)
{
float diff[3];
- if (!(ebone->parent) || !(ebone->flag & BONE_CONNECTED) || VecEqual(ebone->parent->tail, ebone->head))
+ if (!(ebone->parent) || !(ebone->flag & BONE_CONNECTED) || equals_v3v3(ebone->parent->tail, ebone->head))
return;
/* if the parent has moved we translate child's head and tail accordingly*/
- VecSubf(diff, ebone->parent->tail, ebone->head);
- VecAddf(ebone->head, ebone->head, diff);
- VecAddf(ebone->tail, ebone->tail, diff);
+ sub_v3_v3v3(diff, ebone->parent->tail, ebone->head);
+ add_v3_v3v3(ebone->head, ebone->head, diff);
+ add_v3_v3v3(ebone->tail, ebone->tail, diff);
return;
}
@@ -4227,14 +4156,14 @@ static void bone_align_to_bone(ListBase *edbo, EditBone *selbone, EditBone *actb
{
float selboneaxis[3], actboneaxis[3], length;
- VecSubf(actboneaxis, actbone->tail, actbone->head);
- Normalize(actboneaxis);
+ sub_v3_v3v3(actboneaxis, actbone->tail, actbone->head);
+ normalize_v3(actboneaxis);
- VecSubf(selboneaxis, selbone->tail, selbone->head);
- length = VecLength(selboneaxis);
+ sub_v3_v3v3(selboneaxis, selbone->tail, selbone->head);
+ length = len_v3(selboneaxis);
- VecMulf(actboneaxis, length);
- VecAddf(selbone->tail, selbone->head, actboneaxis);
+ mul_v3_fl(actboneaxis, length);
+ add_v3_v3v3(selbone->tail, selbone->head, actboneaxis);
selbone->roll = actbone->roll;
/* if the bone being aligned has connected descendants they must be moved
@@ -4720,10 +4649,10 @@ void add_verts_to_dgroups(Scene *scene, Object *ob, Object *par, int heat, int m
/* compute root and tip */
if (bbone) {
VECCOPY(root[j], bbone[segments].mat[3]);
- Mat4MulVecfl(bone->arm_mat, root[j]);
+ mul_m4_v3(bone->arm_mat, root[j]);
if ((segments+1) < bone->segments) {
VECCOPY(tip[j], bbone[segments+1].mat[3])
- Mat4MulVecfl(bone->arm_mat, tip[j]);
+ mul_m4_v3(bone->arm_mat, tip[j]);
}
else
VECCOPY(tip[j], bone->arm_tail)
@@ -4733,8 +4662,8 @@ void add_verts_to_dgroups(Scene *scene, Object *ob, Object *par, int heat, int m
VECCOPY(tip[j], bone->arm_tail);
}
- Mat4MulVecfl(par->obmat, root[j]);
- Mat4MulVecfl(par->obmat, tip[j]);
+ mul_m4_v3(par->obmat, root[j]);
+ mul_m4_v3(par->obmat, tip[j]);
/* set selected */
if (wpmode) {
@@ -4788,7 +4717,7 @@ void add_verts_to_dgroups(Scene *scene, Object *ob, Object *par, int heat, int m
for (i=0; i < mesh->totvert; i++) {
if (!vertsfilled)
VECCOPY(verts[i], mesh->mvert[i].co)
- Mat4MulVecfl(ob->obmat, verts[i]);
+ mul_m4_v3(ob->obmat, verts[i]);
}
/* compute the weights based on gathered vertices and bones */
@@ -4798,7 +4727,7 @@ void add_verts_to_dgroups(Scene *scene, Object *ob, Object *par, int heat, int m
}
else {
envelope_bone_weighting(ob, mesh, verts, numbones, bonelist, dgrouplist,
- dgroupflip, root, tip, selected, Mat4ToScalef(par->obmat));
+ dgroupflip, root, tip, selected, mat4_to_scale(par->obmat));
}
/* free the memory allocated */
@@ -4839,10 +4768,19 @@ void create_vgroups_from_armature(Scene *scene, Object *ob, Object *par, int mod
static int pose_clear_scale_exec(bContext *C, wmOperator *op)
{
+ Scene *scene= CTX_data_scene(C);
Object *ob= CTX_data_active_object(C);
+ KeyingSet *ks= ANIM_builtin_keyingset_get_named(NULL, "Scaling");
+ bCommonKeySrc cks;
+ ListBase dsources = {&cks, &cks};
+
+ /* init common-key-source for use by KeyingSets */
+ memset(&cks, 0, sizeof(bCommonKeySrc));
+ cks.id= &ob->id;
+
/* only clear those channels that are not locked */
- CTX_DATA_BEGIN(C, bPoseChannel*, pchan, selected_pchans) {
+ CTX_DATA_BEGIN(C, bPoseChannel*, pchan, selected_pose_bones) {
if ((pchan->protectflag & OB_LOCK_SCALEX)==0)
pchan->size[0]= 1.0f;
if ((pchan->protectflag & OB_LOCK_SCALEY)==0)
@@ -4850,8 +4788,21 @@ static int pose_clear_scale_exec(bContext *C, wmOperator *op)
if ((pchan->protectflag & OB_LOCK_SCALEZ)==0)
pchan->size[2]= 1.0f;
- /* the current values from IPO's may not be zero, so tag as unkeyed */
- //pchan->bone->flag |= BONE_UNKEYED;
+ /* do auto-keyframing as appropriate */
+ if (autokeyframe_cfra_can_key(scene, &ob->id)) {
+ /* init cks for this PoseChannel, then use the relative KeyingSets to keyframe it */
+ cks.pchan= pchan;
+ modify_keyframes(scene, &dsources, NULL, ks, MODIFYKEY_MODE_INSERT, (float)CFRA);
+
+ /* clear any unkeyed tags */
+ if (pchan->bone)
+ pchan->bone->flag &= ~BONE_UNKEYED;
+ }
+ else {
+ /* add unkeyed tags */
+ if (pchan->bone)
+ pchan->bone->flag |= BONE_UNKEYED;
+ }
}
CTX_DATA_END;
@@ -4880,10 +4831,20 @@ void POSE_OT_scale_clear(wmOperatorType *ot)
static int pose_clear_loc_exec(bContext *C, wmOperator *op)
{
+ Scene *scene= CTX_data_scene(C);
Object *ob= CTX_data_active_object(C);
+ KeyingSet *ks= ANIM_builtin_keyingset_get_named(NULL, "Location");
+ bCommonKeySrc cks;
+ ListBase dsources = {&cks, &cks};
+
+ /* init common-key-source for use by KeyingSets */
+ memset(&cks, 0, sizeof(bCommonKeySrc));
+ cks.id= &ob->id;
+
/* only clear those channels that are not locked */
- CTX_DATA_BEGIN(C, bPoseChannel*, pchan, selected_pchans) {
+ CTX_DATA_BEGIN(C, bPoseChannel*, pchan, selected_pose_bones) {
+ /* clear location */
if ((pchan->protectflag & OB_LOCK_LOCX)==0)
pchan->loc[0]= 0.0f;
if ((pchan->protectflag & OB_LOCK_LOCY)==0)
@@ -4891,8 +4852,21 @@ static int pose_clear_loc_exec(bContext *C, wmOperator *op)
if ((pchan->protectflag & OB_LOCK_LOCZ)==0)
pchan->loc[2]= 0.0f;
- /* the current values from IPO's may not be zero, so tag as unkeyed */
- //pchan->bone->flag |= BONE_UNKEYED;
+ /* do auto-keyframing as appropriate */
+ if (autokeyframe_cfra_can_key(scene, &ob->id)) {
+ /* init cks for this PoseChannel, then use the relative KeyingSets to keyframe it */
+ cks.pchan= pchan;
+ modify_keyframes(scene, &dsources, NULL, ks, MODIFYKEY_MODE_INSERT, (float)CFRA);
+
+ /* clear any unkeyed tags */
+ if (pchan->bone)
+ pchan->bone->flag &= ~BONE_UNKEYED;
+ }
+ else {
+ /* add unkeyed tags */
+ if (pchan->bone)
+ pchan->bone->flag |= BONE_UNKEYED;
+ }
}
CTX_DATA_END;
@@ -4921,10 +4895,19 @@ void POSE_OT_loc_clear(wmOperatorType *ot)
static int pose_clear_rot_exec(bContext *C, wmOperator *op)
{
+ Scene *scene= CTX_data_scene(C);
Object *ob= CTX_data_active_object(C);
+ KeyingSet *ks= ANIM_builtin_keyingset_get_named(NULL, "Rotation");
+ bCommonKeySrc cks;
+ ListBase dsources = {&cks, &cks};
+
+ /* init common-key-source for use by KeyingSets */
+ memset(&cks, 0, sizeof(bCommonKeySrc));
+ cks.id= &ob->id;
+
/* only clear those channels that are not locked */
- CTX_DATA_BEGIN(C, bPoseChannel*, pchan, selected_pchans) {
+ CTX_DATA_BEGIN(C, bPoseChannel*, pchan, selected_pose_bones) {
if (pchan->protectflag & (OB_LOCK_ROTX|OB_LOCK_ROTY|OB_LOCK_ROTZ|OB_LOCK_ROTW)) {
/* check if convert to eulers for locking... */
if (pchan->protectflag & OB_LOCK_ROT4D) {
@@ -4969,10 +4952,10 @@ static int pose_clear_rot_exec(bContext *C, wmOperator *op)
if (pchan->rotmode == ROT_MODE_QUAT) {
QUATCOPY(quat1, pchan->quat);
- QuatToEul(pchan->quat, oldeul);
+ quat_to_eul( oldeul,pchan->quat);
}
else if (pchan->rotmode == ROT_MODE_AXISANGLE) {
- AxisAngleToEulO(pchan->rotAxis, pchan->rotAngle, oldeul, EULER_ORDER_DEFAULT);
+ axis_angle_to_eulO( oldeul, EULER_ORDER_DEFAULT,pchan->rotAxis, pchan->rotAngle);
}
else {
VECCOPY(oldeul, pchan->eul);
@@ -4988,14 +4971,14 @@ static int pose_clear_rot_exec(bContext *C, wmOperator *op)
eul[2]= oldeul[2];
if (pchan->rotmode == ROT_MODE_QUAT) {
- EulToQuat(eul, pchan->quat);
+ eul_to_quat( pchan->quat,eul);
/* quaternions flip w sign to accumulate rotations correctly */
if ((quat1[0]<0.0f && pchan->quat[0]>0.0f) || (quat1[0]>0.0f && pchan->quat[0]<0.0f)) {
- QuatMulf(pchan->quat, -1.0f);
+ mul_qt_fl(pchan->quat, -1.0f);
}
}
else if (pchan->rotmode == ROT_MODE_AXISANGLE) {
- EulOToAxisAngle(eul, EULER_ORDER_DEFAULT, pchan->rotAxis, &pchan->rotAngle);
+ eulO_to_axis_angle( pchan->rotAxis, &pchan->rotAngle,eul, EULER_ORDER_DEFAULT);
}
else {
VECCOPY(pchan->eul, eul);
@@ -5017,8 +5000,21 @@ static int pose_clear_rot_exec(bContext *C, wmOperator *op)
}
}
- /* the current values from IPO's may not be zero, so tag as unkeyed */
- //pchan->bone->flag |= BONE_UNKEYED;
+ /* do auto-keyframing as appropriate */
+ if (autokeyframe_cfra_can_key(scene, &ob->id)) {
+ /* init cks for this PoseChannel, then use the relative KeyingSets to keyframe it */
+ cks.pchan= pchan;
+ modify_keyframes(scene, &dsources, NULL, ks, MODIFYKEY_MODE_INSERT, (float)CFRA);
+
+ /* clear any unkeyed tags */
+ if (pchan->bone)
+ pchan->bone->flag &= ~BONE_UNKEYED;
+ }
+ else {
+ /* add unkeyed tags */
+ if (pchan->bone)
+ pchan->bone->flag |= BONE_UNKEYED;
+ }
}
CTX_DATA_END;
@@ -5052,7 +5048,7 @@ static int pose_select_inverse_exec(bContext *C, wmOperator *op)
{
/* Set the flags */
- CTX_DATA_BEGIN(C, bPoseChannel *, pchan, visible_pchans) {
+ CTX_DATA_BEGIN(C, bPoseChannel *, pchan, visible_pose_bones) {
if ((pchan->bone->flag & BONE_UNSELECTABLE) == 0) {
pchan->bone->flag ^= (BONE_SELECTED|BONE_TIPSEL|BONE_ROOTSEL);
}
@@ -5083,12 +5079,12 @@ static int pose_de_select_all_exec(bContext *C, wmOperator *op)
{
int sel=1;
- /* Determine if there are any selected bones
- And therefore whether we are selecting or deselecting */
- if (CTX_DATA_COUNT(C, selected_pchans) > 0) sel=0;
+ /* Determine if there are any selected bones and therefore whether we are selecting or deselecting */
+ // NOTE: we have to check for > 1 not > 0, since there is almost always an active bone that can't be cleared...
+ if (CTX_DATA_COUNT(C, selected_pose_bones) > 1) sel=0;
/* Set the flags */
- CTX_DATA_BEGIN(C, bPoseChannel *, pchan, visible_pchans) {
+ CTX_DATA_BEGIN(C, bPoseChannel *, pchan, visible_pose_bones) {
/* select pchan only if selectable, but deselect works always */
if (sel==0) {
pchan->bone->flag &= ~(BONE_SELECTED|BONE_TIPSEL|BONE_ROOTSEL);
@@ -5125,7 +5121,7 @@ static int pose_select_parent_exec(bContext *C, wmOperator *op)
bPoseChannel *pchan,*parent;
/* Determine if there is an active bone */
- pchan=CTX_data_active_pchan(C);
+ pchan=CTX_data_active_pose_bone(C);
if (pchan) {
bArmature *arm= ob->data;
parent=pchan->parent;
@@ -5411,7 +5407,7 @@ void ED_armature_bone_rename(bArmature *arm, char *oldnamep, char *newnamep)
// TODO: should we be using the database wide version instead (since drivers may break)
if (ob->adt) {
/* posechannels only... */
- BKE_animdata_fix_paths_rename(&ob->id, ob->adt, "pose.pose_channels", oldname, newname);
+ BKE_animdata_fix_paths_rename(&ob->id, ob->adt, "pose.bones", oldname, newname);
}
}
}
@@ -5599,7 +5595,7 @@ EditBone * subdivideByAngle(Scene *scene, Object *obedit, ReebArc *arc, ReebNode
EditBone *root = NULL;
float angleLimit = (float)cos(scene->toolsettings->skgen_angle_limit * M_PI / 180.0f);
- parent = add_editbone(obedit, "Bone");
+ parent = ED_armature_edit_bone_add(arm, "Bone");
parent->flag |= BONE_SELECTED|BONE_TIPSEL|BONE_ROOTSEL;
VECCOPY(parent->head, head->p);
@@ -5618,17 +5614,17 @@ EditBone * subdivideByAngle(Scene *scene, Object *obedit, ReebArc *arc, ReebNode
current = iter->p;
- VecSubf(vec1, previous, parent->head);
- VecSubf(vec2, current, previous);
+ sub_v3_v3v3(vec1, previous, parent->head);
+ sub_v3_v3v3(vec2, current, previous);
- len1 = Normalize(vec1);
- len2 = Normalize(vec2);
+ len1 = normalize_v3(vec1);
+ len2 = normalize_v3(vec2);
- if (len1 > 0.0f && len2 > 0.0f && Inpf(vec1, vec2) < angleLimit)
+ if (len1 > 0.0f && len2 > 0.0f && dot_v3v3(vec1, vec2) < angleLimit)
{
VECCOPY(parent->tail, previous);
- child = add_editbone(obedit, "Bone");
+ child = ED_armature_edit_bone_add(arm, "Bone");
VECCOPY(child->head, parent->tail);
child->parent = parent;
child->flag |= BONE_CONNECTED|BONE_SELECTED|BONE_TIPSEL|BONE_ROOTSEL;
@@ -5644,7 +5640,7 @@ EditBone * subdivideByAngle(Scene *scene, Object *obedit, ReebArc *arc, ReebNode
if (parent == root)
{
if(parent==arm->act_edbone) arm->act_edbone= NULL;
- delete_bone(arm, parent);
+ ED_armature_edit_bone_remove(arm, parent);
parent = NULL;
}
@@ -5685,18 +5681,18 @@ float arcLengthRatio(ReebArc *arc)
float embedLength = 0.0f;
int i;
- arcLength = VecLenf(arc->head->p, arc->tail->p);
+ arcLength = len_v3v3(arc->head->p, arc->tail->p);
if (arc->bcount > 0)
{
/* Add the embedding */
for ( i = 1; i < arc->bcount; i++)
{
- embedLength += VecLenf(arc->buckets[i - 1].p, arc->buckets[i].p);
+ embedLength += len_v3v3(arc->buckets[i - 1].p, arc->buckets[i].p);
}
/* Add head and tail -> embedding vectors */
- embedLength += VecLenf(arc->head->p, arc->buckets[0].p);
- embedLength += VecLenf(arc->tail->p, arc->buckets[arc->bcount - 1].p);
+ embedLength += len_v3v3(arc->head->p, arc->buckets[0].p);
+ embedLength += len_v3v3(arc->tail->p, arc->buckets[arc->bcount - 1].p);
}
else
{
@@ -5756,8 +5752,8 @@ void generateSkeletonFromReebGraph(Scene *scene, ReebGraph *rg)
/* Copy orientation from source */
VECCOPY(dst->loc, src->obmat[3]);
- Mat4ToEul(src->obmat, dst->rot);
- Mat4ToSize(src->obmat, dst->size);
+ mat4_to_eul( dst->rot,src->obmat);
+ mat4_to_size( dst->size,src->obmat);
where_is_object(scene, obedit);
@@ -5834,7 +5830,7 @@ void generateSkeletonFromReebGraph(Scene *scene, ReebGraph *rg)
if (lastBone == NULL)
{
EditBone *bone;
- bone = add_editbone(obedit, "Bone");
+ bone = ED_armature_edit_bone_add(obedit->data, "Bone");
bone->flag |= BONE_SELECTED|BONE_TIPSEL|BONE_ROOTSEL;
VECCOPY(bone->head, head->p);
diff --git a/source/blender/editors/armature/editarmature_generate.c b/source/blender/editors/armature/editarmature_generate.c
index d327ed34839..41907cf06a3 100644
--- a/source/blender/editors/armature/editarmature_generate.c
+++ b/source/blender/editors/armature/editarmature_generate.c
@@ -39,7 +39,7 @@
#include "DNA_armature_types.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_graph.h"
#include "BKE_utildefines.h"
@@ -52,18 +52,18 @@
void setBoneRollFromNormal(EditBone *bone, float *no, float invmat[][4], float tmat[][3])
{
- if (no != NULL && !VecIsNull(no))
+ if (no != NULL && !is_zero_v3(no))
{
float tangent[3], vec[3], normal[3];
VECCOPY(normal, no);
- Mat3MulVecfl(tmat, normal);
+ mul_m3_v3(tmat, normal);
- VecSubf(tangent, bone->tail, bone->head);
- Projf(vec, tangent, normal);
- VecSubf(normal, normal, vec);
+ sub_v3_v3v3(tangent, bone->tail, bone->head);
+ project_v3_v3v3(vec, tangent, normal);
+ sub_v3_v3v3(normal, normal, vec);
- Normalize(normal);
+ normalize_v3(normal);
bone->roll = ED_rollBoneToVector(bone, normal);
}
@@ -86,11 +86,11 @@ float calcArcCorrelation(BArcIterator *iter, int start, int end, float v0[3], fl
float v[3];
IT_peek(iter, i);
- VecSubf(v, iter->p, v0);
- avg_t += Inpf(v, n);
+ sub_v3_v3v3(v, iter->p, v0);
+ avg_t += dot_v3v3(v, n);
}
- avg_t /= Inpf(n, n);
+ avg_t /= dot_v3v3(n, n);
avg_t += 1.0f; /* adding start (0) and end (1) values */
avg_t /= len;
@@ -101,14 +101,14 @@ float calcArcCorrelation(BArcIterator *iter, int start, int end, float v0[3], fl
float dt;
IT_peek(iter, i);
- VecSubf(v, iter->p, v0);
- Projf(d, v, n);
- VecSubf(v, v, d);
+ sub_v3_v3v3(v, iter->p, v0);
+ project_v3_v3v3(d, v, n);
+ sub_v3_v3v3(v, v, d);
- dt = VecLength(d) - avg_t;
+ dt = len_v3(d) - avg_t;
s_t += dt * dt;
- s_xyz += Inpf(v, v);
+ s_xyz += dot_v3v3(v, v);
}
/* adding start(0) and end(1) values to s_t */
@@ -143,7 +143,7 @@ int nextFixedSubdivision(ToolSettings *toolsettings, BArcIterator *iter, int sta
IT_peek(iter, i);
v2 = iter->p;
- stroke_length += VecLenf(v1, v2);
+ stroke_length += len_v3v3(v1, v2);
v1 = v2;
}
@@ -165,7 +165,7 @@ int nextFixedSubdivision(ToolSettings *toolsettings, BArcIterator *iter, int sta
IT_peek(iter, i);
v2 = iter->p;
- current_length += VecLenf(v1, v2);
+ current_length += len_v3v3(v1, v2);
if (current_length >= length_threshold)
{
@@ -194,7 +194,7 @@ int nextAdaptativeSubdivision(ToolSettings *toolsettings, BArcIterator *iter, in
{
/* Calculate normal */
IT_peek(iter, i);
- VecSubf(n, iter->p, head);
+ sub_v3_v3v3(n, iter->p, head);
if (calcArcCorrelation(iter, start, i, start_p, n) < correlation_threshold)
{
@@ -226,7 +226,7 @@ int nextLengthSubdivision(ToolSettings *toolsettings, BArcIterator *iter, int st
vec1 = iter->p;
/* If lengthLimit hits the current segment */
- if (VecLenf(vec1, head) > lengthLimit)
+ if (len_v3v3(vec1, head) > lengthLimit)
{
if (same == 0)
{
@@ -234,13 +234,13 @@ int nextLengthSubdivision(ToolSettings *toolsettings, BArcIterator *iter, int st
float a, b, c, f;
/* Solve quadratic distance equation */
- VecSubf(dv, vec1, vec0);
- a = Inpf(dv, dv);
+ sub_v3_v3v3(dv, vec1, vec0);
+ a = dot_v3v3(dv, dv);
- VecSubf(off, vec0, head);
- b = 2 * Inpf(dv, off);
+ sub_v3_v3v3(off, vec0, head);
+ b = 2 * dot_v3v3(dv, off);
- c = Inpf(off, off) - (lengthLimit * lengthLimit);
+ c = dot_v3v3(off, off) - (lengthLimit * lengthLimit);
f = (-b + (float)sqrt(b * b - 4 * a * c)) / (2 * a);
@@ -249,8 +249,8 @@ int nextLengthSubdivision(ToolSettings *toolsettings, BArcIterator *iter, int st
if (isnan(f) == 0 && f < 1.0f)
{
VECCOPY(p, dv);
- VecMulf(p, f);
- VecAddf(p, p, vec0);
+ mul_v3_fl(p, f);
+ add_v3_v3v3(p, p, vec0);
}
else
{
@@ -261,12 +261,12 @@ int nextLengthSubdivision(ToolSettings *toolsettings, BArcIterator *iter, int st
{
float dv[3];
- VecSubf(dv, vec1, vec0);
- Normalize(dv);
+ sub_v3_v3v3(dv, vec1, vec0);
+ normalize_v3(dv);
VECCOPY(p, dv);
- VecMulf(p, lengthLimit);
- VecAddf(p, p, head);
+ mul_v3_fl(p, lengthLimit);
+ add_v3_v3v3(p, p, head);
}
return i - 1; /* restart at lower bound */
@@ -294,7 +294,7 @@ EditBone * subdivideArcBy(ToolSettings *toolsettings, bArmature *arm, ListBase *
IT_head(iter);
- parent = addEditBone(arm, "Bone");
+ parent = ED_armature_edit_bone_add(arm, "Bone");
VECCOPY(parent->head, iter->p);
if (iter->size > 0)
@@ -309,7 +309,7 @@ EditBone * subdivideArcBy(ToolSettings *toolsettings, bArmature *arm, ListBase *
{
IT_peek(iter, index);
- child = addEditBone(arm, "Bone");
+ child = ED_armature_edit_bone_add(arm, "Bone");
VECCOPY(child->head, parent->tail);
child->parent = parent;
child->flag |= BONE_CONNECTED;
@@ -321,8 +321,8 @@ EditBone * subdivideArcBy(ToolSettings *toolsettings, bArmature *arm, ListBase *
}
/* going to next bone, fix parent */
- Mat4MulVecfl(invmat, parent->tail);
- Mat4MulVecfl(invmat, parent->head);
+ mul_m4_v3(invmat, parent->tail);
+ mul_m4_v3(invmat, parent->head);
setBoneRollFromNormal(parent, normal, invmat, tmat);
parent = child; // new child is next parent
@@ -342,8 +342,8 @@ EditBone * subdivideArcBy(ToolSettings *toolsettings, bArmature *arm, ListBase *
}
/* fix last bone */
- Mat4MulVecfl(invmat, parent->tail);
- Mat4MulVecfl(invmat, parent->head);
+ mul_m4_v3(invmat, parent->tail);
+ mul_m4_v3(invmat, parent->head);
setBoneRollFromNormal(parent, iter->no, invmat, tmat);
lastBone = parent;
diff --git a/source/blender/editors/armature/editarmature_retarget.c b/source/blender/editors/armature/editarmature_retarget.c
index 824e7be94d9..946b7398773 100644
--- a/source/blender/editors/armature/editarmature_retarget.c
+++ b/source/blender/editors/armature/editarmature_retarget.c
@@ -48,7 +48,7 @@
#include "DNA_view3d_types.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_editVert.h"
#include "BLI_ghash.h"
#include "BLI_graph.h"
@@ -162,7 +162,7 @@ void getEditBoneRollUpAxis(EditBone *bone, float roll, float up_axis[3])
{
float mat[3][3], nor[3];
- VecSubf(nor, bone->tail, bone->head);
+ sub_v3_v3v3(nor, bone->tail, bone->head);
vec_roll_to_mat3(nor, roll, mat);
VECCOPY(up_axis, mat[2]);
@@ -173,35 +173,35 @@ float rollBoneByQuatAligned(EditBone *bone, float old_up_axis[3], float qrot[4],
float nor[3], new_up_axis[3], x_axis[3], z_axis[3];
VECCOPY(new_up_axis, old_up_axis);
- QuatMulVecf(qrot, new_up_axis);
+ mul_qt_v3(qrot, new_up_axis);
- VecSubf(nor, bone->tail, bone->head);
+ sub_v3_v3v3(nor, bone->tail, bone->head);
- Crossf(x_axis, nor, aligned_axis);
- Crossf(z_axis, x_axis, nor);
+ cross_v3_v3v3(x_axis, nor, aligned_axis);
+ cross_v3_v3v3(z_axis, x_axis, nor);
- Normalize(new_up_axis);
- Normalize(x_axis);
- Normalize(z_axis);
+ normalize_v3(new_up_axis);
+ normalize_v3(x_axis);
+ normalize_v3(z_axis);
- if (Inpf(new_up_axis, x_axis) < 0)
+ if (dot_v3v3(new_up_axis, x_axis) < 0)
{
- VecMulf(x_axis, -1);
+ mul_v3_fl(x_axis, -1);
}
- if (Inpf(new_up_axis, z_axis) < 0)
+ if (dot_v3v3(new_up_axis, z_axis) < 0)
{
- VecMulf(z_axis, -1);
+ mul_v3_fl(z_axis, -1);
}
- if (NormalizedVecAngle2(x_axis, new_up_axis) < NormalizedVecAngle2(z_axis, new_up_axis))
+ if (angle_normalized_v3v3(x_axis, new_up_axis) < angle_normalized_v3v3(z_axis, new_up_axis))
{
- RotationBetweenVectorsToQuat(qroll, new_up_axis, x_axis); /* set roll rotation quat */
+ rotation_between_vecs_to_quat(qroll, new_up_axis, x_axis); /* set roll rotation quat */
return ED_rollBoneToVector(bone, x_axis);
}
else
{
- RotationBetweenVectorsToQuat(qroll, new_up_axis, z_axis); /* set roll rotation quat */
+ rotation_between_vecs_to_quat(qroll, new_up_axis, z_axis); /* set roll rotation quat */
return ED_rollBoneToVector(bone, z_axis);
}
}
@@ -220,11 +220,11 @@ float rollBoneByQuatJoint(RigEdge *edge, RigEdge *previous, float qrot[4], float
if (previous->bone)
{
- VecSubf(vec_first, previous->bone->tail, previous->bone->head);
+ sub_v3_v3v3(vec_first, previous->bone->tail, previous->bone->head);
}
else if (previous->prev->bone)
{
- VecSubf(vec_first, edge->bone->head, previous->prev->bone->tail);
+ sub_v3_v3v3(vec_first, edge->bone->head, previous->prev->bone->tail);
}
else
{
@@ -232,25 +232,25 @@ float rollBoneByQuatJoint(RigEdge *edge, RigEdge *previous, float qrot[4], float
return rollBoneByQuatAligned(edge->bone, edge->up_axis, qrot, qroll, up_axis);
}
- VecSubf(vec_second, edge->bone->tail, edge->bone->head);
+ sub_v3_v3v3(vec_second, edge->bone->tail, edge->bone->head);
- Normalize(vec_first);
- Normalize(vec_second);
+ normalize_v3(vec_first);
+ normalize_v3(vec_second);
- Crossf(normal, vec_first, vec_second);
- Normalize(normal);
+ cross_v3_v3v3(normal, vec_first, vec_second);
+ normalize_v3(normal);
- AxisAngleToQuat(qroll, vec_second, edge->up_angle);
+ axis_angle_to_quat(qroll, vec_second, edge->up_angle);
- QuatMulVecf(qroll, normal);
+ mul_qt_v3(qroll, normal);
VECCOPY(new_up_axis, edge->up_axis);
- QuatMulVecf(qrot, new_up_axis);
+ mul_qt_v3(qrot, new_up_axis);
- Normalize(new_up_axis);
+ normalize_v3(new_up_axis);
/* real qroll between normal and up_axis */
- RotationBetweenVectorsToQuat(qroll, new_up_axis, normal);
+ rotation_between_vecs_to_quat(qroll, new_up_axis, normal);
return ED_rollBoneToVector(edge->bone, normal);
}
@@ -261,9 +261,9 @@ float rollBoneByQuat(EditBone *bone, float old_up_axis[3], float qrot[4])
float new_up_axis[3];
VECCOPY(new_up_axis, old_up_axis);
- QuatMulVecf(qrot, new_up_axis);
+ mul_qt_v3(qrot, new_up_axis);
- Normalize(new_up_axis);
+ normalize_v3(new_up_axis);
return ED_rollBoneToVector(bone, new_up_axis);
}
@@ -431,7 +431,7 @@ static void RIG_appendEdgeToArc(RigArc *arc, RigEdge *edge)
RIG_calculateEdgeAngles(last_edge, edge);
}
- edge->length = VecLenf(edge->head, edge->tail);
+ edge->length = len_v3v3(edge->head, edge->tail);
arc->length += edge->length;
@@ -675,22 +675,22 @@ static void RIG_calculateEdgeAngles(RigEdge *edge_first, RigEdge *edge_second)
{
float vec_first[3], vec_second[3];
- VecSubf(vec_first, edge_first->tail, edge_first->head);
- VecSubf(vec_second, edge_second->tail, edge_second->head);
+ sub_v3_v3v3(vec_first, edge_first->tail, edge_first->head);
+ sub_v3_v3v3(vec_second, edge_second->tail, edge_second->head);
- Normalize(vec_first);
- Normalize(vec_second);
+ normalize_v3(vec_first);
+ normalize_v3(vec_second);
- edge_first->angle = NormalizedVecAngle2(vec_first, vec_second);
+ edge_first->angle = angle_normalized_v3v3(vec_first, vec_second);
if (edge_second->bone != NULL)
{
float normal[3];
- Crossf(normal, vec_first, vec_second);
- Normalize(normal);
+ cross_v3_v3v3(normal, vec_first, vec_second);
+ normalize_v3(normal);
- edge_second->up_angle = NormalizedVecAngle2(normal, edge_second->up_axis);
+ edge_second->up_angle = angle_normalized_v3v3(normal, edge_second->up_axis);
}
}
@@ -715,27 +715,27 @@ static int RIG_parentControl(RigControl *ctrl, EditBone *link)
float offset[3];
int flag = 0;
- VecSubf(offset, ctrl->bone->head, link->head);
+ sub_v3_v3v3(offset, ctrl->bone->head, link->head);
/* if root matches, check for direction too */
- if (Inpf(offset, offset) < 0.0001)
+ if (dot_v3v3(offset, offset) < 0.0001)
{
float vbone[3], vparent[3];
flag |= RIG_CTRL_FIT_ROOT;
- VecSubf(vbone, ctrl->bone->tail, ctrl->bone->head);
- VecSubf(vparent, link->tail, link->head);
+ sub_v3_v3v3(vbone, ctrl->bone->tail, ctrl->bone->head);
+ sub_v3_v3v3(vparent, link->tail, link->head);
/* test for opposite direction */
- if (Inpf(vbone, vparent) > 0)
+ if (dot_v3v3(vbone, vparent) > 0)
{
float nor[3];
float len;
- Crossf(nor, vbone, vparent);
+ cross_v3_v3v3(nor, vbone, vparent);
- len = Inpf(nor, nor);
+ len = dot_v3v3(nor, nor);
if (len < 0.0001)
{
flag |= RIG_CTRL_FIT_BONE;
@@ -869,8 +869,8 @@ static void RIG_reconnectControlBones(RigGraph *rg)
{
int fit = 0;
- fit = VecLenf(ctrl->bone->head, edge->bone->head) < 0.0001;
- fit = fit || VecLenf(ctrl->bone->tail, edge->bone->tail) < 0.0001;
+ fit = len_v3v3(ctrl->bone->head, edge->bone->head) < 0.0001;
+ fit = fit || len_v3v3(ctrl->bone->tail, edge->bone->tail) < 0.0001;
if (fit)
{
@@ -1026,13 +1026,13 @@ static void RIG_reconnectControlBones(RigGraph *rg)
/* don't link with parent */
if (bone->parent != ctrl->bone)
{
- if (VecLenf(ctrl->bone->tail, bone->head) < 0.01)
+ if (len_v3v3(ctrl->bone->tail, bone->head) < 0.01)
{
ctrl->tail_mode = TL_HEAD;
ctrl->link_tail = bone;
break;
}
- else if (VecLenf(ctrl->bone->tail, bone->tail) < 0.01)
+ else if (len_v3v3(ctrl->bone->tail, bone->tail) < 0.01)
{
ctrl->tail_mode = TL_TAIL;
ctrl->link_tail = bone;
@@ -1132,7 +1132,7 @@ static void RIG_removeUneededOffsets(RigGraph *rg)
if (first_edge->bone == NULL)
{
- if (first_edge->bone == NULL && VecLenf(first_edge->tail, arc->head->p) <= 0.001)
+ if (first_edge->bone == NULL && len_v3v3(first_edge->tail, arc->head->p) <= 0.001)
{
BLI_remlink(&arc->edges, first_edge);
MEM_freeN(first_edge);
@@ -1262,7 +1262,7 @@ static void RIG_removeUneededOffsets(RigGraph *rg)
if (last_edge->bone == NULL)
{
- if (VecLenf(last_edge->head, arc->tail->p) <= 0.001)
+ if (len_v3v3(last_edge->head, arc->tail->p) <= 0.001)
{
BLI_remlink(&arc->edges, last_edge);
MEM_freeN(last_edge);
@@ -1438,7 +1438,7 @@ void RIG_printNode(RigNode *node, char name[])
else if (node->symmetry_flag & SYM_RADIAL)
printf("Symmetry RADIAL\n");
- printvecf("symmetry axis", node->symmetry_axis);
+ print_v3("symmetry axis", node->symmetry_axis);
}
}
@@ -1464,7 +1464,7 @@ void RIG_printCtrl(RigControl *ctrl, char *indent)
printf("%sLink: %s\n", indent, ctrl->link ? ctrl->link->name : "!NONE!");
sprintf(text, "%soffset", indent);
- printvecf(text, ctrl->offset);
+ print_v3(text, ctrl->offset);
printf("%sFlag: %i\n", indent, ctrl->flag);
}
@@ -1761,15 +1761,15 @@ static void finalizeControl(RigGraph *rigg, RigControl *ctrl, float resize)
tail_vec = ctrl->link_tail->head;
}
- VecSubf(v1, ctrl->bone->tail, ctrl->bone->head);
- VecSubf(v2, tail_vec, ctrl->bone->head);
+ sub_v3_v3v3(v1, ctrl->bone->tail, ctrl->bone->head);
+ sub_v3_v3v3(v2, tail_vec, ctrl->bone->head);
VECCOPY(ctrl->bone->tail, tail_vec);
- RotationBetweenVectorsToQuat(qtail, v1, v2);
- QuatMul(ctrl->qrot, qtail, ctrl->qrot);
+ rotation_between_vecs_to_quat(qtail, v1, v2);
+ mul_qt_qtqt(ctrl->qrot, qtail, ctrl->qrot);
- resize = VecLength(v2) / VecLenf(ctrl->head, ctrl->tail);
+ resize = len_v3(v2) / len_v3v3(ctrl->head, ctrl->tail);
}
ctrl->bone->roll = rollBoneByQuat(ctrl->bone, ctrl->up_axis, ctrl->qrot);
@@ -1801,10 +1801,10 @@ static void repositionControl(RigGraph *rigg, RigControl *ctrl, float head[3], f
float parent_offset[3], tail_offset[3];
VECCOPY(parent_offset, ctrl->offset);
- VecMulf(parent_offset, resize);
- QuatMulVecf(qrot, parent_offset);
+ mul_v3_fl(parent_offset, resize);
+ mul_qt_v3(qrot, parent_offset);
- VecAddf(ctrl->bone->head, head, parent_offset);
+ add_v3_v3v3(ctrl->bone->head, head, parent_offset);
ctrl->flag |= RIG_CTRL_HEAD_DONE;
@@ -1812,11 +1812,11 @@ static void repositionControl(RigGraph *rigg, RigControl *ctrl, float head[3], f
if (ctrl->tail_mode == TL_NONE)
{
- VecSubf(tail_offset, ctrl->tail, ctrl->head);
- VecMulf(tail_offset, resize);
- QuatMulVecf(qrot, tail_offset);
+ sub_v3_v3v3(tail_offset, ctrl->tail, ctrl->head);
+ mul_v3_fl(tail_offset, resize);
+ mul_qt_v3(qrot, tail_offset);
- VecAddf(ctrl->bone->tail, ctrl->bone->head, tail_offset);
+ add_v3_v3v3(ctrl->bone->tail, ctrl->bone->head, tail_offset);
ctrl->flag |= RIG_CTRL_TAIL_DONE;
}
@@ -1835,20 +1835,20 @@ static void repositionBone(bContext *C, RigGraph *rigg, RigEdge *edge, float vec
bone = edge->bone;
- VecSubf(v1, edge->tail, edge->head);
- VecSubf(v2, vec1, vec0);
+ sub_v3_v3v3(v1, edge->tail, edge->head);
+ sub_v3_v3v3(v2, vec1, vec0);
- l1 = Normalize(v1);
- l2 = Normalize(v2);
+ l1 = normalize_v3(v1);
+ l2 = normalize_v3(v2);
resize = l2 / l1;
- RotationBetweenVectorsToQuat(qrot, v1, v2);
+ rotation_between_vecs_to_quat(qrot, v1, v2);
VECCOPY(bone->head, vec0);
VECCOPY(bone->tail, vec1);
- if (!VecIsNull(up_axis))
+ if (!is_zero_v3(up_axis))
{
float qroll[4];
@@ -1862,10 +1862,10 @@ static void repositionBone(bContext *C, RigGraph *rigg, RigEdge *edge, float vec
}
else
{
- QuatOne(qroll);
+ unit_qt(qroll);
}
- QuatMul(qrot, qroll, qrot);
+ mul_qt_qtqt(qrot, qroll, qrot);
}
else
{
@@ -1979,9 +1979,9 @@ static float costDistance(BArcIterator *iter, float *vec0, float *vec1, int i0,
if (distance_weight > 0)
{
- VecSubf(v1, vec0, vec1);
+ sub_v3_v3v3(v1, vec0, vec1);
- v1_inpf = Inpf(v1, v1);
+ v1_inpf = dot_v3v3(v1, v1);
if (v1_inpf > 0)
{
@@ -1992,11 +1992,11 @@ static float costDistance(BArcIterator *iter, float *vec0, float *vec1, int i0,
bucket = IT_peek(iter, j);
- VecSubf(v2, bucket->p, vec1);
+ sub_v3_v3v3(v2, bucket->p, vec1);
- Crossf(c, v1, v2);
+ cross_v3_v3v3(c, v1, v2);
- dist = Inpf(c, c) / v1_inpf;
+ dist = dot_v3v3(c, c) / v1_inpf;
max_dist = dist > max_dist ? dist : max_dist;
}
@@ -2020,9 +2020,9 @@ static float costAngle(float original_angle, float vec_first[3], float vec_secon
{
float current_angle;
- if (!VecIsNull(vec_first) && !VecIsNull(vec_second))
+ if (!is_zero_v3(vec_first) && !is_zero_v3(vec_second))
{
- current_angle = saacos(Inpf(vec_first, vec_second));
+ current_angle = saacos(dot_v3v3(vec_first, vec_second));
return angle_weight * fabs(current_angle - original_angle);
}
@@ -2056,8 +2056,8 @@ static float calcCostLengthDistance(BArcIterator *iter, float **vec_cache, RigEd
float vec[3];
float length;
- VecSubf(vec, vec2, vec1);
- length = Normalize(vec);
+ sub_v3_v3v3(vec, vec2, vec1);
+ length = normalize_v3(vec);
return costLength(edge->length, length) + costDistance(iter, vec1, vec2, i1, i2);
}
@@ -2069,15 +2069,15 @@ static float calcCostAngleLengthDistance(BArcIterator *iter, float **vec_cache,
float length2;
float new_cost = 0;
- VecSubf(vec_second, vec2, vec1);
- length2 = Normalize(vec_second);
+ sub_v3_v3v3(vec_second, vec2, vec1);
+ length2 = normalize_v3(vec_second);
/* Angle cost */
if (edge->prev)
{
- VecSubf(vec_first, vec1, vec0);
- Normalize(vec_first);
+ sub_v3_v3v3(vec_first, vec1, vec0);
+ normalize_v3(vec_first);
new_cost += costAngle(edge->prev->angle, vec_first, vec_second, angle_weight);
}
@@ -2352,13 +2352,13 @@ static void retargetArctoArcLength(bContext *C, RigGraph *rigg, RigArc *iarc, Ri
{
vec1 = bucket->p;
- embedding_length += VecLenf(vec0, vec1);
+ embedding_length += len_v3v3(vec0, vec1);
vec0 = vec1;
bucket = IT_next(iter);
}
- embedding_length += VecLenf(node_end->p, vec1);
+ embedding_length += len_v3v3(node_end->p, vec1);
/* fit bones */
initArcIterator(iter, earc, node_start);
@@ -2377,7 +2377,7 @@ static void retargetArctoArcLength(bContext *C, RigGraph *rigg, RigArc *iarc, Ri
while (bucket && new_bone_length > length)
{
- length += VecLenf(previous_vec, vec1);
+ length += len_v3v3(previous_vec, vec1);
bucket = IT_next(iter);
previous_vec = vec1;
vec1 = bucket->p;
diff --git a/source/blender/editors/armature/editarmature_sketch.c b/source/blender/editors/armature/editarmature_sketch.c
index b3dd8f35137..eee56070e91 100644
--- a/source/blender/editors/armature/editarmature_sketch.c
+++ b/source/blender/editors/armature/editarmature_sketch.c
@@ -39,7 +39,7 @@
#include "RNA_access.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_graph.h"
#include "BLI_ghash.h"
@@ -416,10 +416,10 @@ ReebNode *sk_pointToNode(SK_Point *pt, float imat[][4], float tmat[][3])
node = MEM_callocN(sizeof(ReebNode), "reeb node");
VECCOPY(node->p, pt->p);
- Mat4MulVecfl(imat, node->p);
+ mul_m4_v3(imat, node->p);
VECCOPY(node->no, pt->no);
- Mat3MulVecfl(tmat, node->no);
+ mul_m3_v3(tmat, node->no);
return node;
}
@@ -439,10 +439,10 @@ ReebArc *sk_strokeToArc(SK_Stroke *stk, float imat[][4], float tmat[][3])
for (i = 0; i < arc->bcount; i++)
{
VECCOPY(arc->buckets[i].p, stk->points[i + 1].p);
- Mat4MulVecfl(imat, arc->buckets[i].p);
+ mul_m4_v3(imat, arc->buckets[i].p);
VECCOPY(arc->buckets[i].no, stk->points[i + 1].no);
- Mat3MulVecfl(tmat, arc->buckets[i].no);
+ mul_m3_v3(tmat, arc->buckets[i].no);
}
return arc;
@@ -457,10 +457,10 @@ void sk_retargetStroke(bContext *C, SK_Stroke *stk)
ReebArc *arc;
RigGraph *rg;
- Mat4Invert(imat, obedit->obmat);
+ invert_m4_m4(imat, obedit->obmat);
- Mat3CpyMat4(tmat, obedit->obmat);
- Mat3Transp(tmat);
+ copy_m3_m4(tmat, obedit->obmat);
+ transpose_m3(tmat);
arc = sk_strokeToArc(stk, imat, tmat);
@@ -505,16 +505,16 @@ void sk_drawEdge(GLUquadric *quad, SK_Point *pt0, SK_Point *pt1, float size)
float vec1[3], vec2[3] = {0, 0, 1}, axis[3];
float angle, length;
- VecSubf(vec1, pt1->p, pt0->p);
- length = Normalize(vec1);
- Crossf(axis, vec2, vec1);
+ sub_v3_v3v3(vec1, pt1->p, pt0->p);
+ length = normalize_v3(vec1);
+ cross_v3_v3v3(axis, vec2, vec1);
- if (VecIsNull(axis))
+ if (is_zero_v3(axis))
{
axis[1] = 1;
}
- angle = NormalizedVecAngle2(vec2, vec1);
+ angle = angle_normalized_v3v3(vec2, vec1);
glRotatef(angle * 180 / M_PI + 180, axis[0], axis[1], axis[2]);
@@ -528,14 +528,14 @@ void sk_drawNormal(GLUquadric *quad, SK_Point *pt, float size, float height)
glPushMatrix();
- Crossf(axis, vec2, pt->no);
+ cross_v3_v3v3(axis, vec2, pt->no);
- if (VecIsNull(axis))
+ if (is_zero_v3(axis))
{
axis[1] = 1;
}
- angle = NormalizedVecAngle2(vec2, pt->no);
+ angle = angle_normalized_v3v3(vec2, pt->no);
glRotatef(angle * 180 / M_PI, axis[0], axis[1], axis[2]);
@@ -576,8 +576,8 @@ void sk_drawStroke(SK_Stroke *stk, int id, float color[3], int start, int end)
float d_rgb[3] = {1, 1, 1};
VECCOPY(rgb, color);
- VecSubf(d_rgb, d_rgb, rgb);
- VecMulf(d_rgb, 1.0f / (float)stk->nb_points);
+ sub_v3_v3v3(d_rgb, d_rgb, rgb);
+ mul_v3_fl(d_rgb, 1.0f / (float)stk->nb_points);
for (i = 0; i < stk->nb_points; i++)
{
@@ -614,7 +614,7 @@ void sk_drawStroke(SK_Stroke *stk, int id, float color[3], int start, int end)
glPopMatrix();
- VecAddf(rgb, rgb, d_rgb);
+ add_v3_v3v3(rgb, rgb, d_rgb);
}
}
@@ -756,7 +756,7 @@ SK_Point *sk_snapPointArmature(bContext *C, Object *ob, ListBase *ebones, short
if ((bone->flag & BONE_CONNECTED) == 0)
{
VECCOPY(vec, bone->head);
- Mat4MulVecfl(ob->obmat, vec);
+ mul_m4_v3(ob->obmat, vec);
project_short_noclip(ar, vec, pval);
pdist = ABS(pval[0] - mval[0]) + ABS(pval[1] - mval[1]);
@@ -772,7 +772,7 @@ SK_Point *sk_snapPointArmature(bContext *C, Object *ob, ListBase *ebones, short
VECCOPY(vec, bone->tail);
- Mat4MulVecfl(ob->obmat, vec);
+ mul_m4_v3(ob->obmat, vec);
project_short_noclip(ar, vec, pval);
pdist = ABS(pval[0] - mval[0]) + ABS(pval[1] - mval[1]);
@@ -977,13 +977,13 @@ float sk_distanceDepth(bContext *C, float p1[3], float p2[3])
float vec[3];
float distance;
- VecSubf(vec, p1, p2);
+ sub_v3_v3v3(vec, p1, p2);
- Projf(vec, vec, rv3d->viewinv[2]);
+ project_v3_v3v3(vec, vec, rv3d->viewinv[2]);
- distance = VecLength(vec);
+ distance = len_v3(vec);
- if (Inpf(rv3d->viewinv[2], vec) > 0)
+ if (dot_v3v3(rv3d->viewinv[2], vec) > 0)
{
distance *= -1;
}
@@ -1000,19 +1000,19 @@ void sk_interpolateDepth(bContext *C, SK_Stroke *stk, int start, int end, float
float progress = 0;
int i;
- progress = VecLenf(stk->points[start].p, stk->points[start - 1].p);
+ progress = len_v3v3(stk->points[start].p, stk->points[start - 1].p);
for (i = start; i <= end; i++)
{
float ray_start[3], ray_normal[3];
- float delta = VecLenf(stk->points[i].p, stk->points[i + 1].p);
+ float delta = len_v3v3(stk->points[i].p, stk->points[i + 1].p);
float pval[2];
project_float(ar, stk->points[i].p, pval);
viewray(ar, v3d, pval, ray_start, ray_normal);
- VecMulf(ray_normal, distance * progress / length);
- VecAddf(stk->points[i].p, stk->points[i].p, ray_normal);
+ mul_v3_fl(ray_normal, distance * progress / length);
+ add_v3_v3v3(stk->points[i].p, stk->points[i].p, ray_normal);
progress += delta ;
}
@@ -1037,7 +1037,7 @@ void sk_projectDrawPoint(bContext *C, float vec[3], SK_Stroke *stk, SK_DrawData
/* method taken from editview.c - mouse_cursor() */
project_short_noclip(ar, fp, cval);
window_to_3d_delta(ar, dvec, cval[0] - dd->mval[0], cval[1] - dd->mval[1]);
- VecSubf(vec, fp, dvec);
+ sub_v3_v3v3(vec, fp, dvec);
}
int sk_getStrokeDrawPoint(bContext *C, SK_Point *pt, SK_Sketch *sketch, SK_Stroke *stk, SK_DrawData *dd)
@@ -1132,9 +1132,9 @@ int sk_getStrokeSnapPoint(bContext *C, SK_Point *pt, SK_Sketch *sketch, SK_Strok
{
p2->flag = 1;
- VecAddf(vec, p1->p, p2->p);
- VecMulf(vec, 0.5f);
- new_size = VecLenf(p1->p, p2->p);
+ add_v3_v3v3(vec, p1->p, p2->p);
+ mul_v3_fl(vec, 0.5f);
+ new_size = len_v3v3(p1->p, p2->p);
}
else
{
@@ -1149,7 +1149,7 @@ int sk_getStrokeSnapPoint(bContext *C, SK_Point *pt, SK_Sketch *sketch, SK_Strok
break;
}
- new_dist = VecLenf(last_p, vec);
+ new_dist = len_v3v3(last_p, vec);
if (new_dist < dist)
{
@@ -1248,7 +1248,7 @@ int sk_addStrokeSnapPoint(bContext *C, SK_Sketch *sketch, SK_Stroke *stk, SK_Dra
length = 0;
for (i = stk->nb_points - 2; i > 0; i--)
{
- length += VecLenf(stk->points[i].p, stk->points[i + 1].p);
+ length += len_v3v3(stk->points[i].p, stk->points[i + 1].p);
total++;
if (stk->points[i].mode == PT_SNAP || stk->points[i].type == PT_EXACT)
{
@@ -1494,10 +1494,10 @@ void sk_convertStroke(bContext *C, SK_Stroke *stk)
head = NULL;
- Mat4Invert(invmat, obedit->obmat);
+ invert_m4_m4(invmat, obedit->obmat);
- Mat3CpyMat4(tmat, obedit->obmat);
- Mat3Transp(tmat);
+ copy_m3_m4(tmat, obedit->obmat);
+ transpose_m3(tmat);
for (i = 0; i < stk->nb_points; i++)
{
@@ -1538,13 +1538,13 @@ void sk_convertStroke(bContext *C, SK_Stroke *stk)
if (bone == NULL)
{
- bone = addEditBone(arm, "Bone");
+ bone = ED_armature_edit_bone_add(arm, "Bone");
VECCOPY(bone->head, head->p);
VECCOPY(bone->tail, pt->p);
- Mat4MulVecfl(invmat, bone->head);
- Mat4MulVecfl(invmat, bone->tail);
+ mul_m4_v3(invmat, bone->head);
+ mul_m4_v3(invmat, bone->tail);
setBoneRollFromNormal(bone, head->no, invmat, tmat);
}
@@ -1624,7 +1624,7 @@ int sk_getSelfIntersections(bContext *C, ListBase *list, SK_Stroke *gesture)
project_float(ar, gesture->points[g_i].p, g_p1);
project_float(ar, gesture->points[g_i + 1].p, g_p2);
- if (LineIntersectLineStrict(s_p1, s_p2, g_p1, g_p2, vi, &lambda))
+ if (isect_line_line_strict_v3(s_p1, s_p2, g_p1, g_p2, vi, &lambda))
{
SK_Intersection *isect = MEM_callocN(sizeof(SK_Intersection), "Intersection");
@@ -1633,9 +1633,9 @@ int sk_getSelfIntersections(bContext *C, ListBase *list, SK_Stroke *gesture)
isect->after = s_i + 1;
isect->stroke = gesture;
- VecSubf(isect->p, gesture->points[s_i + 1].p, gesture->points[s_i].p);
- VecMulf(isect->p, lambda);
- VecAddf(isect->p, isect->p, gesture->points[s_i].p);
+ sub_v3_v3v3(isect->p, gesture->points[s_i + 1].p, gesture->points[s_i].p);
+ mul_v3_fl(isect->p, lambda);
+ add_v3_v3v3(isect->p, isect->p, gesture->points[s_i].p);
BLI_addtail(list, isect);
@@ -1711,7 +1711,7 @@ int sk_getIntersections(bContext *C, ListBase *list, SK_Sketch *sketch, SK_Strok
project_float(ar, gesture->points[g_i].p, g_p1);
project_float(ar, gesture->points[g_i + 1].p, g_p2);
- if (LineIntersectLineStrict(s_p1, s_p2, g_p1, g_p2, vi, &lambda))
+ if (isect_line_line_strict_v3(s_p1, s_p2, g_p1, g_p2, vi, &lambda))
{
SK_Intersection *isect = MEM_callocN(sizeof(SK_Intersection), "Intersection");
float ray_start[3], ray_end[3];
@@ -1727,7 +1727,7 @@ int sk_getIntersections(bContext *C, ListBase *list, SK_Sketch *sketch, SK_Strok
mval[1] = vi[1];
viewline(ar, v3d, mval, ray_start, ray_end);
- LineIntersectLine( stk->points[s_i].p,
+ isect_line_line_v3( stk->points[s_i].p,
stk->points[s_i + 1].p,
ray_start,
ray_end,
@@ -1768,7 +1768,7 @@ int sk_getSegments(SK_Stroke *segments, SK_Stroke *gesture)
float n[3];
/* Calculate normal */
- VecSubf(n, gesture->points[i].p, vec);
+ sub_v3_v3v3(n, gesture->points[i].p, vec);
if (calcArcCorrelation(iter, j, i, vec, n) < CORRELATION_THRESHOLD)
{
@@ -1818,10 +1818,10 @@ int sk_detectTrimGesture(bContext *C, SK_Gesture *gest, SK_Sketch *sketch)
float s1[3], s2[3];
float angle;
- VecSubf(s1, gest->segments->points[1].p, gest->segments->points[0].p);
- VecSubf(s2, gest->segments->points[2].p, gest->segments->points[1].p);
+ sub_v3_v3v3(s1, gest->segments->points[1].p, gest->segments->points[0].p);
+ sub_v3_v3v3(s2, gest->segments->points[2].p, gest->segments->points[1].p);
- angle = RAD2DEG(VecAngle2(s1, s2));
+ angle = RAD2DEG(angle_v2v2(s1, s2));
if (angle > 60 && angle < 120)
{
@@ -1837,7 +1837,7 @@ void sk_applyTrimGesture(bContext *C, SK_Gesture *gest, SK_Sketch *sketch)
SK_Intersection *isect;
float trim_dir[3];
- VecSubf(trim_dir, gest->segments->points[2].p, gest->segments->points[1].p);
+ sub_v3_v3v3(trim_dir, gest->segments->points[2].p, gest->segments->points[1].p);
for (isect = gest->intersections.first; isect; isect = isect->next)
{
@@ -1849,10 +1849,10 @@ void sk_applyTrimGesture(bContext *C, SK_Gesture *gest, SK_Sketch *sketch)
VECCOPY(pt.p, isect->p);
VECCOPY(pt.no, isect->stroke->points[isect->before].no);
- VecSubf(stroke_dir, isect->stroke->points[isect->after].p, isect->stroke->points[isect->before].p);
+ sub_v3_v3v3(stroke_dir, isect->stroke->points[isect->after].p, isect->stroke->points[isect->before].p);
/* same direction, trim end */
- if (Inpf(stroke_dir, trim_dir) > 0)
+ if (dot_v3v3(stroke_dir, trim_dir) > 0)
{
sk_replaceStrokePoint(isect->stroke, &pt, isect->after);
sk_trimStroke(isect->stroke, 0, isect->after);
@@ -1936,10 +1936,10 @@ int sk_detectDeleteGesture(bContext *C, SK_Gesture *gest, SK_Sketch *sketch)
float s1[3], s2[3];
float angle;
- VecSubf(s1, gest->segments->points[1].p, gest->segments->points[0].p);
- VecSubf(s2, gest->segments->points[2].p, gest->segments->points[1].p);
+ sub_v3_v3v3(s1, gest->segments->points[1].p, gest->segments->points[0].p);
+ sub_v3_v3v3(s2, gest->segments->points[2].p, gest->segments->points[1].p);
- angle = RAD2DEG(VecAngle2(s1, s2));
+ angle = RAD2DEG(angle_v2v2(s1, s2));
if (angle > 120)
{
@@ -2062,16 +2062,16 @@ int sk_detectReverseGesture(bContext *C, SK_Gesture *gest, SK_Sketch *sketch)
if (isect->gesture_index < isect->next->gesture_index)
{
- VecSubf(start_v, isect->p, gest->stk->points[0].p);
- VecSubf(end_v, sk_lastStrokePoint(gest->stk)->p, isect->next->p);
+ sub_v3_v3v3(start_v, isect->p, gest->stk->points[0].p);
+ sub_v3_v3v3(end_v, sk_lastStrokePoint(gest->stk)->p, isect->next->p);
}
else
{
- VecSubf(start_v, isect->next->p, gest->stk->points[0].p);
- VecSubf(end_v, sk_lastStrokePoint(gest->stk)->p, isect->p);
+ sub_v3_v3v3(start_v, isect->next->p, gest->stk->points[0].p);
+ sub_v3_v3v3(end_v, sk_lastStrokePoint(gest->stk)->p, isect->p);
}
- angle = RAD2DEG(VecAngle2(start_v, end_v));
+ angle = RAD2DEG(angle_v2v2(start_v, end_v));
if (angle > 120)
{
diff --git a/source/blender/editors/armature/meshlaplacian.c b/source/blender/editors/armature/meshlaplacian.c
index 9847bdc3283..2ad71881f47 100644
--- a/source/blender/editors/armature/meshlaplacian.c
+++ b/source/blender/editors/armature/meshlaplacian.c
@@ -40,7 +40,7 @@
#include "DNA_modifier_types.h"
#include "DNA_scene_types.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_edgehash.h"
#include "BLI_memarena.h"
@@ -93,13 +93,16 @@ struct LaplacianSystem {
EdgeHash *edgehash; /* edge hash for construction */
struct HeatWeighting {
- Mesh *mesh;
+ MFace *mface;
+ int totvert;
+ int totface;
float (*verts)[3]; /* vertex coordinates */
float (*vnors)[3]; /* vertex normals */
float (*root)[3]; /* bone root */
float (*tip)[3]; /* bone tip */
- int numbones;
+ float (*source)[3]; /* vertex source */
+ int numsource;
float *H; /* diagonal H matrix */
float *p; /* values from all p vectors */
@@ -151,16 +154,16 @@ static float cotan_weight(float *v1, float *v2, float *v3)
{
float a[3], b[3], c[3], clen;
- VecSubf(a, v2, v1);
- VecSubf(b, v3, v1);
- Crossf(c, a, b);
+ sub_v3_v3v3(a, v2, v1);
+ sub_v3_v3v3(b, v3, v1);
+ cross_v3_v3v3(c, a, b);
- clen = VecLength(c);
+ clen = len_v3(c);
if (clen == 0.0f)
return 0.0f;
- return Inpf(a, b)/clen;
+ return dot_v3v3(a, b)/clen;
}
static void laplacian_triangle_area(LaplacianSystem *sys, int i1, int i2, int i3)
@@ -177,21 +180,21 @@ static void laplacian_triangle_area(LaplacianSystem *sys, int i1, int i2, int i3
t2= cotan_weight(v2, v3, v1);
t3= cotan_weight(v3, v1, v2);
- if(RAD2DEG(VecAngle3(v2, v1, v3)) > 90) obtuse= 1;
- else if(RAD2DEG(VecAngle3(v1, v2, v3)) > 90) obtuse= 2;
- else if(RAD2DEG(VecAngle3(v1, v3, v2)) > 90) obtuse= 3;
+ if(RAD2DEG(angle_v3v3v3(v2, v1, v3)) > 90) obtuse= 1;
+ else if(RAD2DEG(angle_v3v3v3(v1, v2, v3)) > 90) obtuse= 2;
+ else if(RAD2DEG(angle_v3v3v3(v1, v3, v2)) > 90) obtuse= 3;
if (obtuse > 0) {
- area= AreaT3Dfl(v1, v2, v3);
+ area= area_tri_v3(v1, v2, v3);
varea[i1] += (obtuse == 1)? area: area*0.5;
varea[i2] += (obtuse == 2)? area: area*0.5;
varea[i3] += (obtuse == 3)? area: area*0.5;
}
else {
- len1= VecLenf(v2, v3);
- len2= VecLenf(v1, v3);
- len3= VecLenf(v1, v2);
+ len1= len_v3v3(v2, v3);
+ len2= len_v3v3(v1, v3);
+ len3= len_v3v3(v1, v2);
t1 *= len1*len1;
t2 *= len2*len2;
@@ -394,38 +397,40 @@ float laplacian_system_get_solution(int v)
#define WEIGHT_LIMIT_END 0.025f
#define DISTANCE_EPSILON 1e-4f
-/* Raytracing for vertex to bone visibility */
+/* Raytracing for vertex to bone/vertex visibility */
static void heat_ray_tree_create(LaplacianSystem *sys)
{
- Mesh *me = sys->heat.mesh;
+ MFace *mface = sys->heat.mface;
+ int totface = sys->heat.totface;
+ int totvert = sys->heat.totvert;
int a;
- sys->heat.raytree = RE_rayobject_vbvh_create(me->totface);
- sys->heat.faces = MEM_callocN(sizeof(RayFace)*me->totface, "Heat RayFaces");
- sys->heat.vface = MEM_callocN(sizeof(MFace*)*me->totvert, "HeatVFaces");
+ sys->heat.raytree = RE_rayobject_vbvh_create(totface);
+ sys->heat.faces = MEM_callocN(sizeof(RayFace)*totface, "Heat RayFaces");
+ sys->heat.vface = MEM_callocN(sizeof(MFace*)*totvert, "HeatVFaces");
- for(a=0; a<me->totface; a++) {
+ for(a=0; a<totface; a++) {
- MFace *mface = me->mface+a;
+ MFace *mf = mface+a;
RayFace *rayface = sys->heat.faces+a;
RayObject *obj = RE_rayface_from_coords(
- rayface, me, mface,
- sys->heat.verts[mface->v1], sys->heat.verts[mface->v2],
- sys->heat.verts[mface->v3], mface->v4 ? sys->heat.verts[mface->v4] : 0
+ rayface, &sys->heat, mf,
+ sys->heat.verts[mf->v1], sys->heat.verts[mf->v2],
+ sys->heat.verts[mf->v3], mf->v4 ? sys->heat.verts[mf->v4] : 0
);
RE_rayobject_add(sys->heat.raytree, obj);
//Setup inverse pointers to use on isect.orig
- sys->heat.vface[mface->v1]= mface;
- sys->heat.vface[mface->v2]= mface;
- sys->heat.vface[mface->v3]= mface;
- if(mface->v4) sys->heat.vface[mface->v4]= mface;
+ sys->heat.vface[mf->v1]= mf;
+ sys->heat.vface[mf->v2]= mf;
+ sys->heat.vface[mf->v3]= mf;
+ if(mf->v4) sys->heat.vface[mf->v4]= mf;
}
RE_rayobject_done(sys->heat.raytree);
}
-static int heat_ray_bone_visible(LaplacianSystem *sys, int vertex, int bone)
+static int heat_ray_source_visible(LaplacianSystem *sys, int vertex, int source)
{
Isect isec;
MFace *mface;
@@ -440,33 +445,40 @@ static int heat_ray_bone_visible(LaplacianSystem *sys, int vertex, int bone)
memset(&isec, 0, sizeof(isec));
isec.mode= RE_RAY_SHADOW;
isec.lay= -1;
- isec.orig.ob = sys->heat.mesh;
+ isec.orig.ob = &sys->heat;
isec.orig.face = mface;
isec.skip = RE_SKIP_CULLFACE;
+ copy_v3_v3(isec.start, sys->heat.verts[vertex]);
- VECCOPY(isec.start, sys->heat.verts[vertex]);
- PclosestVL3Dfl(end, isec.start, sys->heat.root[bone], sys->heat.tip[bone]);
+ if(sys->heat.root) /* bone */
+ closest_to_line_segment_v3(end, isec.start,
+ sys->heat.root[source], sys->heat.tip[source]);
+ else /* vertex */
+ copy_v3_v3(end, sys->heat.source[source]);
- VECSUB(isec.vec, end, isec.start);
+ sub_v3_v3v3(isec.vec, end, isec.start);
isec.labda = 1.0f - 1e-5;
- VECADDFAC( isec.start, isec.start, isec.vec, 1e-5);
+ madd_v3_v3v3fl(isec.start, isec.start, isec.vec, 1e-5);
visible= !RE_rayobject_raycast(sys->heat.raytree, &isec);
return visible;
}
-static float heat_bone_distance(LaplacianSystem *sys, int vertex, int bone)
+static float heat_source_distance(LaplacianSystem *sys, int vertex, int source)
{
float closest[3], d[3], dist, cosine;
/* compute euclidian distance */
- PclosestVL3Dfl(closest, sys->heat.verts[vertex],
- sys->heat.root[bone], sys->heat.tip[bone]);
+ if(sys->heat.root) /* bone */
+ closest_to_line_segment_v3(closest, sys->heat.verts[vertex],
+ sys->heat.root[source], sys->heat.tip[source]);
+ else /* vertex */
+ copy_v3_v3(closest, sys->heat.source[source]);
- VecSubf(d, sys->heat.verts[vertex], closest);
- dist= Normalize(d);
+ sub_v3_v3v3(d, sys->heat.verts[vertex], closest);
+ dist= normalize_v3(d);
/* if the vertex normal does not point along the bone, increase distance */
cosine= INPR(d, sys->heat.vnors[vertex]);
@@ -474,16 +486,16 @@ static float heat_bone_distance(LaplacianSystem *sys, int vertex, int bone)
return dist/(0.5f*(cosine + 1.001f));
}
-static int heat_bone_closest(LaplacianSystem *sys, int vertex, int bone)
+static int heat_source_closest(LaplacianSystem *sys, int vertex, int source)
{
float dist;
-
- dist= heat_bone_distance(sys, vertex, bone);
+
+ dist= heat_source_distance(sys, vertex, source);
if(dist <= sys->heat.mindist[vertex]*(1.0f + DISTANCE_EPSILON))
- if(heat_ray_bone_visible(sys, vertex, bone))
+ if(heat_ray_source_visible(sys, vertex, source))
return 1;
-
+
return 0;
}
@@ -495,8 +507,8 @@ static void heat_set_H(LaplacianSystem *sys, int vertex)
mindist= 1e10;
/* compute minimum distance */
- for(j=0; j<sys->heat.numbones; j++) {
- dist= heat_bone_distance(sys, vertex, j);
+ for(j=0; j<sys->heat.numsource; j++) {
+ dist= heat_source_distance(sys, vertex, j);
if(dist < mindist)
mindist= dist;
@@ -504,9 +516,9 @@ static void heat_set_H(LaplacianSystem *sys, int vertex)
sys->heat.mindist[vertex]= mindist;
- /* count number of bones with approximately this minimum distance */
- for(j=0; j<sys->heat.numbones; j++)
- if(heat_bone_closest(sys, vertex, j))
+ /* count number of sources with approximately this minimum distance */
+ for(j=0; j<sys->heat.numsource; j++)
+ if(heat_source_closest(sys, vertex, j))
numclosest++;
sys->heat.p[vertex]= (numclosest > 0)? 1.0f/numclosest: 0.0f;
@@ -536,45 +548,58 @@ void heat_calc_vnormals(LaplacianSystem *sys)
v2= (*face)[1];
v3= (*face)[2];
- CalcNormFloat(sys->verts[v1], sys->verts[v2], sys->verts[v3], fnor);
+ normal_tri_v3( fnor,sys->verts[v1], sys->verts[v2], sys->verts[v3]);
- VecAddf(sys->heat.vnors[v1], sys->heat.vnors[v1], fnor);
- VecAddf(sys->heat.vnors[v2], sys->heat.vnors[v2], fnor);
- VecAddf(sys->heat.vnors[v3], sys->heat.vnors[v3], fnor);
+ add_v3_v3v3(sys->heat.vnors[v1], sys->heat.vnors[v1], fnor);
+ add_v3_v3v3(sys->heat.vnors[v2], sys->heat.vnors[v2], fnor);
+ add_v3_v3v3(sys->heat.vnors[v3], sys->heat.vnors[v3], fnor);
}
for(a=0; a<sys->totvert; a++)
- Normalize(sys->heat.vnors[a]);
+ normalize_v3(sys->heat.vnors[a]);
}
static void heat_laplacian_create(LaplacianSystem *sys)
{
- Mesh *me = sys->heat.mesh;
- MFace *mface;
+ MFace *mface = sys->heat.mface, *mf;
+ int totface= sys->heat.totface;
+ int totvert= sys->heat.totvert;
int a;
/* heat specific definitions */
- sys->heat.mindist= MEM_callocN(sizeof(float)*me->totvert, "HeatMinDist");
- sys->heat.H= MEM_callocN(sizeof(float)*me->totvert, "HeatH");
- sys->heat.p= MEM_callocN(sizeof(float)*me->totvert, "HeatP");
+ sys->heat.mindist= MEM_callocN(sizeof(float)*totvert, "HeatMinDist");
+ sys->heat.H= MEM_callocN(sizeof(float)*totvert, "HeatH");
+ sys->heat.p= MEM_callocN(sizeof(float)*totvert, "HeatP");
/* add verts and faces to laplacian */
- for(a=0; a<me->totvert; a++)
+ for(a=0; a<totvert; a++)
laplacian_add_vertex(sys, sys->heat.verts[a], 0);
- for(a=0, mface=me->mface; a<me->totface; a++, mface++) {
- laplacian_add_triangle(sys, mface->v1, mface->v2, mface->v3);
- if(mface->v4)
- laplacian_add_triangle(sys, mface->v1, mface->v3, mface->v4);
+ for(a=0, mf=mface; a<totface; a++, mf++) {
+ laplacian_add_triangle(sys, mf->v1, mf->v2, mf->v3);
+ if(mf->v4)
+ laplacian_add_triangle(sys, mf->v1, mf->v3, mf->v4);
}
/* for distance computation in set_H */
heat_calc_vnormals(sys);
- for(a=0; a<me->totvert; a++)
+ for(a=0; a<totvert; a++)
heat_set_H(sys, a);
}
+static void heat_system_free(LaplacianSystem *sys)
+{
+ RE_rayobject_free(sys->heat.raytree);
+ MEM_freeN(sys->heat.vface);
+ MEM_freeN(sys->heat.faces);
+
+ MEM_freeN(sys->heat.mindist);
+ MEM_freeN(sys->heat.H);
+ MEM_freeN(sys->heat.p);
+ MEM_freeN(sys->heat.vnors);
+}
+
static float heat_limit_weight(float weight)
{
float t;
@@ -590,7 +615,7 @@ static float heat_limit_weight(float weight)
return weight;
}
-void heat_bone_weighting(Object *ob, Mesh *me, float (*verts)[3], int numbones, bDeformGroup **dgrouplist, bDeformGroup **dgroupflip, float (*root)[3], float (*tip)[3], int *selected)
+void heat_bone_weighting(Object *ob, Mesh *me, float (*verts)[3], int numsource, bDeformGroup **dgrouplist, bDeformGroup **dgroupflip, float (*root)[3], float (*tip)[3], int *selected)
{
LaplacianSystem *sys;
MFace *mface;
@@ -607,11 +632,13 @@ void heat_bone_weighting(Object *ob, Mesh *me, float (*verts)[3], int numbones,
/* create laplacian */
sys = laplacian_system_construct_begin(me->totvert, totface, 1);
- sys->heat.mesh= me;
+ sys->heat.mface= me->mface;
+ sys->heat.totface= me->totface;
+ sys->heat.totvert= me->totvert;
sys->heat.verts= verts;
sys->heat.root= root;
sys->heat.tip= tip;
- sys->heat.numbones= numbones;
+ sys->heat.numsource= numsource;
heat_ray_tree_create(sys);
heat_laplacian_create(sys);
@@ -625,12 +652,12 @@ void heat_bone_weighting(Object *ob, Mesh *me, float (*verts)[3], int numbones,
}
/* compute weights per bone */
- for(j=0; j<numbones; j++) {
+ for(j=0; j<numsource; j++) {
if(!selected[j])
continue;
firstsegment= (j == 0 || dgrouplist[j-1] != dgrouplist[j]);
- lastsegment= (j == numbones-1 || dgrouplist[j] != dgrouplist[j+1]);
+ lastsegment= (j == numsource-1 || dgrouplist[j] != dgrouplist[j+1]);
bbone= !(firstsegment && lastsegment);
/* clear weights */
@@ -646,7 +673,7 @@ void heat_bone_weighting(Object *ob, Mesh *me, float (*verts)[3], int numbones,
laplacian_begin_solve(sys, -1);
for(a=0; a<me->totvert; a++)
- if(heat_bone_closest(sys, a, j))
+ if(heat_source_closest(sys, a, j))
laplacian_add_right_hand_side(sys, a,
sys->heat.H[a]*sys->heat.p[a]);
@@ -716,14 +743,7 @@ void heat_bone_weighting(Object *ob, Mesh *me, float (*verts)[3], int numbones,
/* free */
if(vertsflipped) MEM_freeN(vertsflipped);
- RE_rayobject_free(sys->heat.raytree);
- MEM_freeN(sys->heat.vface);
- MEM_freeN(sys->heat.faces);
-
- MEM_freeN(sys->heat.mindist);
- MEM_freeN(sys->heat.H);
- MEM_freeN(sys->heat.p);
- MEM_freeN(sys->heat.vnors);
+ heat_system_free(sys);
laplacian_system_delete(sys);
}
@@ -746,8 +766,8 @@ static void rigid_add_half_edge_to_R(LaplacianSystem *sys, EditVert *v1, EditVer
float e[3], e_[3];
int i;
- VecSubf(e, sys->rigid.origco[v1->tmp.l], sys->rigid.origco[v2->tmp.l]);
- VecSubf(e_, v1->co, v2->co);
+ sub_v3_v3v3(e, sys->rigid.origco[v1->tmp.l], sys->rigid.origco[v2->tmp.l]);
+ sub_v3_v3v3(e_, v1->co, v2->co);
/* formula (5) */
for (i=0; i<3; i++) {
@@ -767,9 +787,9 @@ static void rigid_orthogonalize_R(float R[][3])
{
HMatrix M, Q, S;
- Mat4CpyMat3(M, R);
+ copy_m4_m3(M, R);
polar_decomp(M, Q, S);
- Mat3CpyMat4(R, Q);
+ copy_m3_m4(R, Q);
}
static void rigid_add_half_edge_to_rhs(LaplacianSystem *sys, EditVert *v1, EditVert *v2, float w)
@@ -780,15 +800,15 @@ static void rigid_add_half_edge_to_rhs(LaplacianSystem *sys, EditVert *v1, EditV
if (sys->vpinned[v1->tmp.l])
return;
- Mat3AddMat3(Rsum, sys->rigid.R[v1->tmp.l], sys->rigid.R[v2->tmp.l]);
- Mat3Transp(Rsum);
+ add_m3_m3m3(Rsum, sys->rigid.R[v1->tmp.l], sys->rigid.R[v2->tmp.l]);
+ transpose_m3(Rsum);
- VecSubf(rhs, sys->rigid.origco[v1->tmp.l], sys->rigid.origco[v2->tmp.l]);
- Mat3MulVecfl(Rsum, rhs);
- VecMulf(rhs, 0.5f);
- VecMulf(rhs, w);
+ sub_v3_v3v3(rhs, sys->rigid.origco[v1->tmp.l], sys->rigid.origco[v2->tmp.l]);
+ mul_m3_v3(Rsum, rhs);
+ mul_v3_fl(rhs, 0.5f);
+ mul_v3_fl(rhs, w);
- VecAddf(sys->rigid.rhs[v1->tmp.l], sys->rigid.rhs[v1->tmp.l], rhs);
+ add_v3_v3v3(sys->rigid.rhs[v1->tmp.l], sys->rigid.rhs[v1->tmp.l], rhs);
}
static void rigid_add_edge_to_rhs(LaplacianSystem *sys, EditVert *v1, EditVert *v2, float w)
@@ -916,7 +936,7 @@ void rigid_deform_begin(EditMesh *em)
sys->rigid.origco = MEM_callocN(sizeof(float)*3*totvert, "RigidDeformCo");
for(a=0, eve=em->verts.first; eve; eve=eve->next, a++)
- VecCopyf(sys->rigid.origco[a], eve->co);
+ copy_v3_v3(sys->rigid.origco[a], eve->co);
sys->areaweights= 0;
sys->storeweights= 1;
@@ -940,7 +960,7 @@ void rigid_deform_end(int cancel)
if(cancel)
for(a=0, eve=em->verts.first; eve; eve=eve->next, a++)
if(!eve->pinned)
- VecCopyf(eve->co, sys->rigid.origco[a]);
+ copy_v3_v3(eve->co, sys->rigid.origco[a]);
if(sys->rigid.R) MEM_freeN(sys->rigid.R);
if(sys->rigid.rhs) MEM_freeN(sys->rigid.rhs);
@@ -1027,14 +1047,14 @@ static int meshdeform_tri_intersect(float orig[3], float end[3], float vert0[3],
float edge1[3], edge2[3], tvec[3], pvec[3], qvec[3];
float det,inv_det, u, v, dir[3], isectdir[3];
- VECSUB(dir, end, orig);
+ sub_v3_v3v3(dir, end, orig);
/* find vectors for two edges sharing vert0 */
- VECSUB(edge1, vert1, vert0);
- VECSUB(edge2, vert2, vert0);
+ sub_v3_v3v3(edge1, vert1, vert0);
+ sub_v3_v3v3(edge2, vert2, vert0);
/* begin calculating determinant - also used to calculate U parameter */
- Crossf(pvec, dir, edge2);
+ cross_v3_v3v3(pvec, dir, edge2);
/* if determinant is near zero, ray lies in plane of triangle */
det = INPR(edge1, pvec);
@@ -1044,7 +1064,7 @@ static int meshdeform_tri_intersect(float orig[3], float end[3], float vert0[3],
inv_det = 1.0f / det;
/* calculate distance from vert0 to ray origin */
- VECSUB(tvec, orig, vert0);
+ sub_v3_v3v3(tvec, orig, vert0);
/* calculate U parameter and test bounds */
u = INPR(tvec, pvec) * inv_det;
@@ -1052,7 +1072,7 @@ static int meshdeform_tri_intersect(float orig[3], float end[3], float vert0[3],
return 0;
/* prepare to test V parameter */
- Crossf(qvec, tvec, edge1);
+ cross_v3_v3v3(qvec, tvec, edge1);
/* calculate V parameter and test bounds */
v = INPR(dir, qvec) * inv_det;
@@ -1068,7 +1088,7 @@ static int meshdeform_tri_intersect(float orig[3], float end[3], float vert0[3],
uvw[2]= v;
/* check if it is within the length of the line segment */
- VECSUB(isectdir, isectco, orig);
+ sub_v3_v3v3(isectdir, isectco, orig);
if(INPR(dir, isectdir) < -EPSILON)
return 0;
@@ -1149,29 +1169,29 @@ static int meshdeform_intersect(MeshDeformBind *mdb, Isect *isec)
VECADDFAC( end, isec->start, isec->vec, isec->labda );
for(f=0; f<totface; f++, mface++) {
- VECCOPY(face[0], mdb->cagecos[mface->v1]);
- VECCOPY(face[1], mdb->cagecos[mface->v2]);
- VECCOPY(face[2], mdb->cagecos[mface->v3]);
+ copy_v3_v3(face[0], mdb->cagecos[mface->v1]);
+ copy_v3_v3(face[1], mdb->cagecos[mface->v2]);
+ copy_v3_v3(face[2], mdb->cagecos[mface->v3]);
if(mface->v4) {
- VECCOPY(face[3], mdb->cagecos[mface->v4]);
+ copy_v3_v3(face[3], mdb->cagecos[mface->v4]);
hit = meshdeform_tri_intersect(isec->start, end, face[0], face[1], face[2], co, uvw);
if(hit) {
- CalcNormFloat(face[0], face[1], face[2], nor);
+ normal_tri_v3( nor,face[0], face[1], face[2]);
}
else {
hit= meshdeform_tri_intersect(isec->start, end, face[0], face[2], face[3], co, uvw);
- CalcNormFloat(face[0], face[2], face[3], nor);
+ normal_tri_v3( nor,face[0], face[2], face[3]);
}
}
else {
hit= meshdeform_tri_intersect(isec->start, end, face[0], face[1], face[2], co, uvw);
- CalcNormFloat(face[0], face[1], face[2], nor);
+ normal_tri_v3( nor,face[0], face[1], face[2]);
}
if(hit) {
- len= VecLenf(isec->start, co)/VecLenf(isec->start, end);
+ len= len_v3v3(isec->start, co)/len_v3v3(isec->start, end);
if(len < isec->labda) {
isec->labda= len;
isec->hit.face = mface;
@@ -1201,7 +1221,7 @@ static MDefBoundIsect *meshdeform_ray_tree_intersect(MeshDeformBind *mdb, float
VECADD(isec.start, co1, epsilon);
VECADD(end, co2, epsilon);
- VECSUB(isec.vec, end, isec.start);
+ sub_v3_v3v3(isec.vec, end, isec.start);
#if 0
/*if(RE_ray_tree_intersect(mdb->raytree, &isec)) {*/
@@ -1219,7 +1239,7 @@ static MDefBoundIsect *meshdeform_ray_tree_intersect(MeshDeformBind *mdb, float
isect->co[1]= co1[1] + isec.vec[1]*len;
isect->co[2]= co1[2] + isec.vec[2]*len;
- isect->len= VecLenf(co1, isect->co);
+ isect->len= len_v3v3(co1, isect->co);
if(isect->len < MESHDEFORM_LEN_THRESHOLD)
isect->len= MESHDEFORM_LEN_THRESHOLD;
@@ -1233,11 +1253,11 @@ static MDefBoundIsect *meshdeform_ray_tree_intersect(MeshDeformBind *mdb, float
/* compute mean value coordinates for interpolation */
cagecos= mdb->cagecos;
- VECCOPY(vert[0], cagecos[mface->v1]);
- VECCOPY(vert[1], cagecos[mface->v2]);
- VECCOPY(vert[2], cagecos[mface->v3]);
- if(mface->v4) VECCOPY(vert[3], cagecos[mface->v4]);
- MeanValueWeights(vert, isect->nvert, isect->co, isect->uvw);
+ copy_v3_v3(vert[0], cagecos[mface->v1]);
+ copy_v3_v3(vert[1], cagecos[mface->v2]);
+ copy_v3_v3(vert[2], cagecos[mface->v3]);
+ if(mface->v4) copy_v3_v3(vert[3], cagecos[mface->v4]);
+ interp_weights_poly_v3( isect->uvw,vert, isect->nvert, isect->co);
return isect;
}
@@ -1258,9 +1278,9 @@ static int meshdeform_inside_cage(MeshDeformBind *mdb, float *co)
outside[1] = co[1] + (mdb->max[1] - mdb->min[1] + 1.0f)*MESHDEFORM_OFFSET[i][1];
outside[2] = co[2] + (mdb->max[2] - mdb->min[2] + 1.0f)*MESHDEFORM_OFFSET[i][2];
- VECCOPY(start, co);
- VECSUB(dir, outside, start);
- Normalize(dir);
+ copy_v3_v3(start, co);
+ sub_v3_v3v3(dir, outside, start);
+ normalize_v3(dir);
isect = meshdeform_ray_tree_intersect(mdb, start, outside);
if(isect && !isect->facing)
@@ -1649,8 +1669,8 @@ static void meshdeform_matrix_solve(MeshDeformBind *mdb)
/* static bind : compute weights for each vertex */
for(b=0; b<mdb->totvert; b++) {
if(mdb->inside[b]) {
- VECCOPY(vec, mdb->vertexcos[b]);
- Mat4MulVecfl(mdb->cagemat, vec);
+ copy_v3_v3(vec, mdb->vertexcos[b]);
+ mul_m4_v3(mdb->cagemat, vec);
gridvec[0]= (vec[0] - mdb->min[0] - mdb->halfwidth[0])/mdb->width[0];
gridvec[1]= (vec[1] - mdb->min[1] - mdb->halfwidth[1])/mdb->width[1];
gridvec[2]= (vec[2] - mdb->min[2] - mdb->halfwidth[2])/mdb->width[2];
@@ -1698,148 +1718,123 @@ static void meshdeform_matrix_solve(MeshDeformBind *mdb)
nlDeleteContext(context);
}
-void harmonic_coordinates_bind(Scene *scene, MeshDeformModifierData *mmd, float *vertexcos, int totvert, float cagemat[][4])
+static void harmonic_coordinates_bind(Scene *scene, MeshDeformModifierData *mmd, MeshDeformBind *mdb)
{
- MeshDeformBind mdb;
MDefBindInfluence *inf;
MDefInfluence *mdinf;
MDefCell *cell;
- MVert *mvert;
float center[3], vec[3], maxwidth, totweight;
int a, b, x, y, z, totinside, offset;
- waitcursor(1);
- start_progress_bar();
-
- memset(&mdb, 0, sizeof(MeshDeformBind));
-
- /* get mesh and cage mesh */
- mdb.vertexcos= (float(*)[3])vertexcos;
- mdb.totvert= totvert;
-
- mdb.cagedm= mesh_create_derived_no_deform(scene, mmd->object, NULL, CD_MASK_BAREMESH);
- mdb.totcagevert= mdb.cagedm->getNumVerts(mdb.cagedm);
- mdb.cagecos= MEM_callocN(sizeof(*mdb.cagecos)*mdb.totcagevert, "MeshDeformBindCos");
- Mat4CpyMat4(mdb.cagemat, cagemat);
-
- mvert= mdb.cagedm->getVertArray(mdb.cagedm);
- for(a=0; a<mdb.totcagevert; a++)
- VECCOPY(mdb.cagecos[a], mvert[a].co)
-
/* compute bounding box of the cage mesh */
- INIT_MINMAX(mdb.min, mdb.max);
+ INIT_MINMAX(mdb->min, mdb->max);
- for(a=0; a<mdb.totcagevert; a++)
- DO_MINMAX(mdb.cagecos[a], mdb.min, mdb.max);
+ for(a=0; a<mdb->totcagevert; a++)
+ DO_MINMAX(mdb->cagecos[a], mdb->min, mdb->max);
/* allocate memory */
- mdb.size= (2<<(mmd->gridsize-1)) + 2;
- mdb.size3= mdb.size*mdb.size*mdb.size;
- mdb.tag= MEM_callocN(sizeof(int)*mdb.size3, "MeshDeformBindTag");
- mdb.phi= MEM_callocN(sizeof(float)*mdb.size3, "MeshDeformBindPhi");
- mdb.totalphi= MEM_callocN(sizeof(float)*mdb.size3, "MeshDeformBindTotalPhi");
- mdb.boundisect= MEM_callocN(sizeof(*mdb.boundisect)*mdb.size3, "MDefBoundIsect");
- mdb.semibound= MEM_callocN(sizeof(int)*mdb.size3, "MDefSemiBound");
+ mdb->size= (2<<(mmd->gridsize-1)) + 2;
+ mdb->size3= mdb->size*mdb->size*mdb->size;
+ mdb->tag= MEM_callocN(sizeof(int)*mdb->size3, "MeshDeformBindTag");
+ mdb->phi= MEM_callocN(sizeof(float)*mdb->size3, "MeshDeformBindPhi");
+ mdb->totalphi= MEM_callocN(sizeof(float)*mdb->size3, "MeshDeformBindTotalPhi");
+ mdb->boundisect= MEM_callocN(sizeof(*mdb->boundisect)*mdb->size3, "MDefBoundIsect");
+ mdb->semibound= MEM_callocN(sizeof(int)*mdb->size3, "MDefSemiBound");
- mdb.inside= MEM_callocN(sizeof(int)*mdb.totvert, "MDefInside");
+ mdb->inside= MEM_callocN(sizeof(int)*mdb->totvert, "MDefInside");
if(mmd->flag & MOD_MDEF_DYNAMIC_BIND)
- mdb.dyngrid= MEM_callocN(sizeof(MDefBindInfluence*)*mdb.size3, "MDefDynGrid");
+ mdb->dyngrid= MEM_callocN(sizeof(MDefBindInfluence*)*mdb->size3, "MDefDynGrid");
else
- mdb.weights= MEM_callocN(sizeof(float)*mdb.totvert*mdb.totcagevert, "MDefWeights");
+ mdb->weights= MEM_callocN(sizeof(float)*mdb->totvert*mdb->totcagevert, "MDefWeights");
- mdb.memarena= BLI_memarena_new(BLI_MEMARENA_STD_BUFSIZE);
- BLI_memarena_use_calloc(mdb.memarena);
+ mdb->memarena= BLI_memarena_new(BLI_MEMARENA_STD_BUFSIZE);
+ BLI_memarena_use_calloc(mdb->memarena);
/* make bounding box equal size in all directions, add padding, and compute
* width of the cells */
maxwidth = -1.0f;
for(a=0; a<3; a++)
- if(mdb.max[a]-mdb.min[a] > maxwidth)
- maxwidth= mdb.max[a]-mdb.min[a];
+ if(mdb->max[a]-mdb->min[a] > maxwidth)
+ maxwidth= mdb->max[a]-mdb->min[a];
for(a=0; a<3; a++) {
- center[a]= (mdb.min[a]+mdb.max[a])*0.5f;
- mdb.min[a]= center[a] - maxwidth*0.5f;
- mdb.max[a]= center[a] + maxwidth*0.5f;
+ center[a]= (mdb->min[a]+mdb->max[a])*0.5f;
+ mdb->min[a]= center[a] - maxwidth*0.5f;
+ mdb->max[a]= center[a] + maxwidth*0.5f;
- mdb.width[a]= (mdb.max[a]-mdb.min[a])/(mdb.size-4);
- mdb.min[a] -= 2.1f*mdb.width[a];
- mdb.max[a] += 2.1f*mdb.width[a];
+ mdb->width[a]= (mdb->max[a]-mdb->min[a])/(mdb->size-4);
+ mdb->min[a] -= 2.1f*mdb->width[a];
+ mdb->max[a] += 2.1f*mdb->width[a];
- mdb.width[a]= (mdb.max[a]-mdb.min[a])/mdb.size;
- mdb.halfwidth[a]= mdb.width[a]*0.5f;
+ mdb->width[a]= (mdb->max[a]-mdb->min[a])/mdb->size;
+ mdb->halfwidth[a]= mdb->width[a]*0.5f;
}
progress_bar(0, "Setting up mesh deform system");
#if 0
/* create ray tree */
- meshdeform_ray_tree_create(&mdb);
+ meshdeform_ray_tree_create(mdb);
#endif
totinside= 0;
- for(a=0; a<mdb.totvert; a++) {
- VECCOPY(vec, mdb.vertexcos[a]);
- Mat4MulVecfl(mdb.cagemat, vec);
- mdb.inside[a]= meshdeform_inside_cage(&mdb, vec);
- if(mdb.inside[a])
+ for(a=0; a<mdb->totvert; a++) {
+ copy_v3_v3(vec, mdb->vertexcos[a]);
+ mul_m4_v3(mdb->cagemat, vec);
+ mdb->inside[a]= meshdeform_inside_cage(mdb, vec);
+ if(mdb->inside[a])
totinside++;
}
/* free temporary MDefBoundIsects */
- BLI_memarena_free(mdb.memarena);
- mdb.memarena= BLI_memarena_new(BLI_MEMARENA_STD_BUFSIZE);
+ BLI_memarena_free(mdb->memarena);
+ mdb->memarena= BLI_memarena_new(BLI_MEMARENA_STD_BUFSIZE);
/* start with all cells untyped */
- for(a=0; a<mdb.size3; a++)
- mdb.tag[a]= MESHDEFORM_TAG_UNTYPED;
+ for(a=0; a<mdb->size3; a++)
+ mdb->tag[a]= MESHDEFORM_TAG_UNTYPED;
/* detect intersections and tag boundary cells */
- for(z=0; z<mdb.size; z++)
- for(y=0; y<mdb.size; y++)
- for(x=0; x<mdb.size; x++)
- meshdeform_add_intersections(&mdb, x, y, z);
+ for(z=0; z<mdb->size; z++)
+ for(y=0; y<mdb->size; y++)
+ for(x=0; x<mdb->size; x++)
+ meshdeform_add_intersections(mdb, x, y, z);
#if 0
/* free ray tree */
- meshdeform_ray_tree_free(&mdb);
+ meshdeform_ray_tree_free(mdb);
#endif
/* compute exterior and interior tags */
- meshdeform_bind_floodfill(&mdb);
+ meshdeform_bind_floodfill(mdb);
- for(z=0; z<mdb.size; z++)
- for(y=0; y<mdb.size; y++)
- for(x=0; x<mdb.size; x++)
- meshdeform_check_semibound(&mdb, x, y, z);
+ for(z=0; z<mdb->size; z++)
+ for(y=0; y<mdb->size; y++)
+ for(x=0; x<mdb->size; x++)
+ meshdeform_check_semibound(mdb, x, y, z);
/* solve */
- meshdeform_matrix_solve(&mdb);
+ meshdeform_matrix_solve(mdb);
/* assign results */
- mmd->bindcos= (float*)mdb.cagecos;
- mmd->totvert= mdb.totvert;
- mmd->totcagevert= mdb.totcagevert;
- Mat4CpyMat4(mmd->bindmat, mmd->object->obmat);
-
if(mmd->flag & MOD_MDEF_DYNAMIC_BIND) {
mmd->totinfluence= 0;
- for(a=0; a<mdb.size3; a++)
- for(inf=mdb.dyngrid[a]; inf; inf=inf->next)
+ for(a=0; a<mdb->size3; a++)
+ for(inf=mdb->dyngrid[a]; inf; inf=inf->next)
mmd->totinfluence++;
/* convert MDefBindInfluences to smaller MDefInfluences */
- mmd->dyngrid= MEM_callocN(sizeof(MDefCell)*mdb.size3, "MDefDynGrid");
+ mmd->dyngrid= MEM_callocN(sizeof(MDefCell)*mdb->size3, "MDefDynGrid");
mmd->dyninfluences= MEM_callocN(sizeof(MDefInfluence)*mmd->totinfluence, "MDefInfluence");
offset= 0;
- for(a=0; a<mdb.size3; a++) {
+ for(a=0; a<mdb->size3; a++) {
cell= &mmd->dyngrid[a];
cell->offset= offset;
totweight= 0.0f;
mdinf= mmd->dyninfluences + cell->offset;
- for(inf=mdb.dyngrid[a]; inf; inf=inf->next, mdinf++) {
+ for(inf=mdb->dyngrid[a]; inf; inf=inf->next, mdinf++) {
mdinf->weight= inf->weight;
mdinf->vertex= inf->vertex;
totweight += mdinf->weight;
@@ -1855,29 +1850,138 @@ void harmonic_coordinates_bind(Scene *scene, MeshDeformModifierData *mmd, float
offset += cell->totinfluence;
}
- mmd->dynverts= mdb.inside;
- mmd->dyngridsize= mdb.size;
- VECCOPY(mmd->dyncellmin, mdb.min);
- mmd->dyncellwidth= mdb.width[0];
- MEM_freeN(mdb.dyngrid);
+ mmd->dynverts= mdb->inside;
+ mmd->dyngridsize= mdb->size;
+ copy_v3_v3(mmd->dyncellmin, mdb->min);
+ mmd->dyncellwidth= mdb->width[0];
+ MEM_freeN(mdb->dyngrid);
}
else {
- mmd->bindweights= mdb.weights;
- MEM_freeN(mdb.inside);
+ mmd->bindweights= mdb->weights;
+ MEM_freeN(mdb->inside);
}
+ MEM_freeN(mdb->tag);
+ MEM_freeN(mdb->phi);
+ MEM_freeN(mdb->totalphi);
+ MEM_freeN(mdb->boundisect);
+ MEM_freeN(mdb->semibound);
+ BLI_memarena_free(mdb->memarena);
+}
+
+static void heat_weighting_bind(Scene *scene, DerivedMesh *dm, MeshDeformModifierData *mmd, MeshDeformBind *mdb)
+{
+ LaplacianSystem *sys;
+ MFace *mface= dm->getFaceArray(dm), *mf;
+ int totvert= dm->getNumVerts(dm);
+ int totface= dm->getNumFaces(dm);
+ float solution, weight;
+ int a, tottri, j, thrownerror = 0;
+
+ mdb->weights= MEM_callocN(sizeof(float)*mdb->totvert*mdb->totcagevert, "MDefWeights");
+
+ /* count triangles */
+ for(tottri=0, a=0, mf=mface; a<totface; a++, mf++) {
+ tottri++;
+ if(mf->v4) tottri++;
+ }
+
+ /* create laplacian */
+ sys = laplacian_system_construct_begin(totvert, tottri, 1);
+
+ sys->heat.mface= mface;
+ sys->heat.totface= totface;
+ sys->heat.totvert= totvert;
+ sys->heat.verts= mdb->vertexcos;
+ sys->heat.source = mdb->cagecos;
+ sys->heat.numsource= mdb->totcagevert;
+
+ heat_ray_tree_create(sys);
+ heat_laplacian_create(sys);
+
+ laplacian_system_construct_end(sys);
+
+ /* compute weights per bone */
+ for(j=0; j<mdb->totcagevert; j++) {
+ /* fill right hand side */
+ laplacian_begin_solve(sys, -1);
+
+ for(a=0; a<totvert; a++)
+ if(heat_source_closest(sys, a, j))
+ laplacian_add_right_hand_side(sys, a,
+ sys->heat.H[a]*sys->heat.p[a]);
+
+ /* solve */
+ if(laplacian_system_solve(sys)) {
+ /* load solution into vertex groups */
+ for(a=0; a<totvert; a++) {
+ solution= laplacian_system_get_solution(a);
+
+ weight= heat_limit_weight(solution);
+ if(weight > 0.0f)
+ mdb->weights[a*mdb->totcagevert + j] = weight;
+ }
+ }
+ else if(!thrownerror) {
+ error("Mesh Deform Heat Weighting:"
+ " failed to find solution for one or more vertices");
+ thrownerror= 1;
+ break;
+ }
+ }
+
+ /* free */
+ heat_system_free(sys);
+ laplacian_system_delete(sys);
+
+ mmd->bindweights= mdb->weights;
+}
+
+void mesh_deform_bind(Scene *scene, DerivedMesh *dm, MeshDeformModifierData *mmd, float *vertexcos, int totvert, float cagemat[][4])
+{
+ MeshDeformBind mdb;
+ MVert *mvert;
+ int a;
+
+ waitcursor(1);
+ start_progress_bar();
+
+ memset(&mdb, 0, sizeof(MeshDeformBind));
+
+ /* get mesh and cage mesh */
+ mdb.vertexcos= MEM_callocN(sizeof(float)*3*totvert, "MeshDeformCos");
+ mdb.totvert= totvert;
+
+ mdb.cagedm= mesh_create_derived_no_deform(scene, mmd->object, NULL, CD_MASK_BAREMESH);
+ mdb.totcagevert= mdb.cagedm->getNumVerts(mdb.cagedm);
+ mdb.cagecos= MEM_callocN(sizeof(*mdb.cagecos)*mdb.totcagevert, "MeshDeformBindCos");
+ copy_m4_m4(mdb.cagemat, cagemat);
+
+ mvert= mdb.cagedm->getVertArray(mdb.cagedm);
+ for(a=0; a<mdb.totcagevert; a++)
+ copy_v3_v3(mdb.cagecos[a], mvert[a].co);
+ for(a=0; a<mdb.totvert; a++)
+ mul_v3_m4v3(mdb.vertexcos[a], mdb.cagemat, vertexcos + a*3);
+
+ /* solve */
+ if(mmd->mode == MOD_MDEF_VOLUME)
+ harmonic_coordinates_bind(scene, mmd, &mdb);
+ else
+ heat_weighting_bind(scene, dm, mmd, &mdb);
+
+ /* assign bind variables */
+ mmd->bindcos= (float*)mdb.cagecos;
+ mmd->totvert= mdb.totvert;
+ mmd->totcagevert= mdb.totcagevert;
+ copy_m4_m4(mmd->bindmat, mmd->object->obmat);
+
/* transform bindcos to world space */
for(a=0; a<mdb.totcagevert; a++)
- Mat4MulVecfl(mmd->object->obmat, mmd->bindcos+a*3);
+ mul_m4_v3(mmd->object->obmat, mmd->bindcos+a*3);
/* free */
mdb.cagedm->release(mdb.cagedm);
- MEM_freeN(mdb.tag);
- MEM_freeN(mdb.phi);
- MEM_freeN(mdb.totalphi);
- MEM_freeN(mdb.boundisect);
- MEM_freeN(mdb.semibound);
- BLI_memarena_free(mdb.memarena);
+ MEM_freeN(mdb.vertexcos);
end_progress_bar();
waitcursor(0);
diff --git a/source/blender/editors/armature/meshlaplacian.h b/source/blender/editors/armature/meshlaplacian.h
index 1ee01561cd4..215a3579cab 100644
--- a/source/blender/editors/armature/meshlaplacian.h
+++ b/source/blender/editors/armature/meshlaplacian.h
@@ -78,7 +78,8 @@ void rigid_deform_end(int cancel);
/* Harmonic Coordinates */
-void harmonic_coordinates_bind(struct Scene *scene, struct MeshDeformModifierData *mmd,
+void mesh_deform_bind(struct Scene *scene, struct DerivedMesh *dm,
+ struct MeshDeformModifierData *mmd,
float *vertexcos, int totvert, float cagemat[][4]);
#endif
diff --git a/source/blender/editors/armature/poseSlide.c b/source/blender/editors/armature/poseSlide.c
index 1e0df79d0e6..7ceb50057ce 100644
--- a/source/blender/editors/armature/poseSlide.c
+++ b/source/blender/editors/armature/poseSlide.c
@@ -34,7 +34,7 @@
#include "MEM_guardedalloc.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BLI_dynstr.h"
#include "BLI_dlrbTree.h"
@@ -178,7 +178,7 @@ static int pose_slide_init (bContext *C, wmOperator *op, short mode)
/* for each Pose-Channel which gets affected, get the F-Curves for that channel
* and set the relevant transform flags...
*/
- CTX_DATA_BEGIN(C, bPoseChannel*, pchan, selected_pchans)
+ CTX_DATA_BEGIN(C, bPoseChannel*, pchan, selected_pose_bones)
{
ListBase curves = {NULL, NULL};
int transFlags = action_get_item_transforms(act, pso->ob, pchan, &curves);
@@ -195,7 +195,7 @@ static int pose_slide_init (bContext *C, wmOperator *op, short mode)
pfl->pchan= pchan;
/* get the RNA path to this pchan - this needs to be freed! */
- RNA_pointer_create((ID *)pso->ob, &RNA_PoseChannel, pchan, &ptr);
+ RNA_pointer_create((ID *)pso->ob, &RNA_PoseBone, pchan, &ptr);
pfl->pchan_path= RNA_path_from_ID_to_struct(&ptr);
/* add linkage data to operator data */
@@ -461,7 +461,7 @@ static void pose_slide_apply_quat (tPoseSlideOp *pso, tPChanFCurveLink *pfl)
/* perform blending */
if (pso->mode == POSESLIDE_BREAKDOWN) {
/* just perform the interpol between quat_prev and quat_next using pso->percentage as a guide */
- QuatInterpol(pchan->quat, quat_prev, quat_next, pso->percentage);
+ interp_qt_qtqt(pchan->quat, quat_prev, quat_next, pso->percentage);
}
else {
float quat_interp[4], quat_orig[4];
@@ -470,16 +470,16 @@ static void pose_slide_apply_quat (tPoseSlideOp *pso, tPChanFCurveLink *pfl)
/* perform this blending several times until a satisfactory result is reached */
while (iters-- > 0) {
/* calculate the interpolation between the endpoints */
- QuatInterpol(quat_interp, quat_prev, quat_next, (cframe-pso->prevFrame) / (pso->nextFrame-pso->prevFrame) );
+ interp_qt_qtqt(quat_interp, quat_prev, quat_next, (cframe-pso->prevFrame) / (pso->nextFrame-pso->prevFrame) );
/* make a copy of the original rotation */
QUATCOPY(quat_orig, pchan->quat);
/* tricky interpolations - mode-dependent blending between original and new */
if (pso->mode == POSESLIDE_RELAX) // xxx this was the original code, so should work fine
- QuatInterpol(pchan->quat, quat_orig, quat_interp, 1.0f/6.0f);
+ interp_qt_qtqt(pchan->quat, quat_orig, quat_interp, 1.0f/6.0f);
else // I'm just guessing here...
- QuatInterpol(pchan->quat, quat_orig, quat_interp, 6.0f/5.0f);
+ interp_qt_qtqt(pchan->quat, quat_orig, quat_interp, 6.0f/5.0f);
}
}
}
@@ -614,12 +614,12 @@ static int pose_slide_invoke_common (bContext *C, wmOperator *op, tPoseSlideOp *
ActKeyColumn *ak;
/* firstly, check if the current frame is a keyframe... */
- ak= cfra_find_actkeycolumn(pso->keys.root, pso->cframe);
+ ak= (ActKeyColumn *)BLI_dlrbTree_search_exact(&pso->keys, compare_ak_cfraPtr, &pso->cframe);
if (ak == NULL) {
/* current frame is not a keyframe, so search */
- ActKeyColumn *pk= cfra_find_nearest_next_ak(pso->keys.root, pso->cframe, 0);
- ActKeyColumn *nk= cfra_find_nearest_next_ak(pso->keys.root, pso->cframe, 1);
+ ActKeyColumn *pk= (ActKeyColumn *)BLI_dlrbTree_search_prev(&pso->keys, compare_ak_cfraPtr, &pso->cframe);
+ ActKeyColumn *nk= (ActKeyColumn *)BLI_dlrbTree_search_next(&pso->keys, compare_ak_cfraPtr, &pso->cframe);
/* check if we found good keyframes */
if ((pk == nk) && (pk != NULL)) {
diff --git a/source/blender/editors/armature/poselib.c b/source/blender/editors/armature/poselib.c
index 565a4782377..0837e9cb48a 100644
--- a/source/blender/editors/armature/poselib.c
+++ b/source/blender/editors/armature/poselib.c
@@ -34,7 +34,7 @@
#include "MEM_guardedalloc.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BLI_dynstr.h"
#include "BLI_dlrbTree.h"
diff --git a/source/blender/editors/armature/poseobject.c b/source/blender/editors/armature/poseobject.c
index d7741c2a5ef..aeb42142abd 100644
--- a/source/blender/editors/armature/poseobject.c
+++ b/source/blender/editors/armature/poseobject.c
@@ -33,7 +33,7 @@
#include "MEM_guardedalloc.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BLI_dynstr.h"
@@ -241,10 +241,10 @@ void ED_pose_recalculate_paths(bContext *C, Scene *scene, Object *ob)
/* hack: for unsaved files, set OB_RECALC so that paths can get calculated */
if ((ob->recalc & OB_RECALC)==0) {
ob->recalc |= OB_RECALC;
- ED_anim_object_flush_update(C, ob);
+ DAG_id_update_flags(&ob->id);
}
else
- ED_anim_object_flush_update(C, ob);
+ DAG_id_update_flags(&ob->id);
/* calculate path over requested range */
for (CFRA=sfra; CFRA<=efra; CFRA++) {
@@ -279,7 +279,7 @@ void ED_pose_recalculate_paths(bContext *C, Scene *scene, Object *ob)
VECCOPY(fp, pchan->pose_tail);
}
- Mat4MulVecfl(ob->obmat, fp);
+ mul_m4_v3(ob->obmat, fp);
}
}
}
@@ -355,10 +355,10 @@ static int pose_calculate_paths_exec (bContext *C, wmOperator *op)
/* hack: for unsaved files, set OB_RECALC so that paths can get calculated */
if ((ob->recalc & OB_RECALC)==0) {
ob->recalc |= OB_RECALC;
- ED_anim_object_flush_update(C, ob);
+ DAG_id_update_flags(&ob->id);
}
else
- ED_anim_object_flush_update(C, ob);
+ DAG_id_update_flags(&ob->id);
/* alloc the path cache arrays */
for (pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next) {
@@ -405,7 +405,7 @@ static int pose_calculate_paths_exec (bContext *C, wmOperator *op)
VECCOPY(fp, pchan->pose_tail);
}
- Mat4MulVecfl(ob->obmat, fp);
+ mul_m4_v3(ob->obmat, fp);
}
}
}
@@ -814,13 +814,13 @@ void pose_copy_menu(Scene *scene)
float tmp_quat[4];
/* need to convert to quat first (in temp var)... */
- Mat4ToQuat(delta_mat, tmp_quat);
- QuatToAxisAngle(tmp_quat, pchan->rotAxis, &pchan->rotAngle);
+ mat4_to_quat( tmp_quat,delta_mat);
+ quat_to_axis_angle( pchan->rotAxis, &pchan->rotAngle,tmp_quat);
}
else if (pchan->rotmode == ROT_MODE_QUAT)
- Mat4ToQuat(delta_mat, pchan->quat);
+ mat4_to_quat( pchan->quat,delta_mat);
else
- Mat4ToEulO(delta_mat, pchan->eul, pchan->rotmode);
+ mat4_to_eulO( pchan->eul, pchan->rotmode,delta_mat);
}
break;
case 11: /* Visual Size */
@@ -828,7 +828,7 @@ void pose_copy_menu(Scene *scene)
float delta_mat[4][4], size[4];
armature_mat_pose_to_bone(pchan, pchanact->pose_mat, delta_mat);
- Mat4ToSize(delta_mat, size);
+ mat4_to_size( size,delta_mat);
VECCOPY(pchan->size, size);
}
}
@@ -1020,23 +1020,23 @@ static int pose_paste_exec (bContext *C, wmOperator *op)
else if (pchan->rotmode > 0) {
/* quat/axis-angle to euler */
if (chan->rotmode == ROT_MODE_AXISANGLE)
- AxisAngleToEulO(chan->rotAxis, chan->rotAngle, pchan->eul, pchan->rotmode);
+ axis_angle_to_eulO( pchan->eul, pchan->rotmode,chan->rotAxis, chan->rotAngle);
else
- QuatToEulO(chan->quat, pchan->eul, pchan->rotmode);
+ quat_to_eulO( pchan->eul, pchan->rotmode,chan->quat);
}
else if (pchan->rotmode == ROT_MODE_AXISANGLE) {
/* quat/euler to axis angle */
if (chan->rotmode > 0)
- EulOToAxisAngle(chan->eul, chan->rotmode, pchan->rotAxis, &pchan->rotAngle);
+ eulO_to_axis_angle( pchan->rotAxis, &pchan->rotAngle,chan->eul, chan->rotmode);
else
- QuatToAxisAngle(chan->quat, pchan->rotAxis, &pchan->rotAngle);
+ quat_to_axis_angle( pchan->rotAxis, &pchan->rotAngle,chan->quat);
}
else {
/* euler/axis-angle to quat */
if (chan->rotmode > 0)
- EulOToQuat(chan->eul, chan->rotmode, pchan->quat);
+ eulO_to_quat( pchan->quat,chan->eul, chan->rotmode);
else
- AxisAngleToQuat(pchan->quat, chan->rotAxis, pchan->rotAngle);
+ axis_angle_to_quat(pchan->quat, chan->rotAxis, pchan->rotAngle);
}
/* paste flipped pose? */
@@ -1051,10 +1051,10 @@ static int pose_paste_exec (bContext *C, wmOperator *op)
else if (pchan->rotmode == ROT_MODE_AXISANGLE) {
float eul[3];
- AxisAngleToEulO(pchan->rotAxis, pchan->rotAngle, eul, EULER_ORDER_DEFAULT);
+ axis_angle_to_eulO( eul, EULER_ORDER_DEFAULT,pchan->rotAxis, pchan->rotAngle);
eul[1]*= -1;
eul[2]*= -1;
- EulOToAxisAngle(eul, EULER_ORDER_DEFAULT, pchan->rotAxis, &pchan->rotAngle);
+ eulO_to_axis_angle( pchan->rotAxis, &pchan->rotAngle,eul, EULER_ORDER_DEFAULT);
// experimental method (uncomment to test):
#if 0
@@ -1066,10 +1066,10 @@ static int pose_paste_exec (bContext *C, wmOperator *op)
else {
float eul[3];
- QuatToEul(pchan->quat, eul);
+ quat_to_eul( eul,pchan->quat);
eul[1]*= -1;
eul[2]*= -1;
- EulToQuat(eul, pchan->quat);
+ eul_to_quat( pchan->quat,eul);
}
}
@@ -1329,7 +1329,7 @@ static int pose_group_assign_exec (bContext *C, wmOperator *op)
/* add selected bones to group then */
// NOTE: unfortunately, we cannot use the context-iterators here, since they might not be defined...
- CTX_DATA_BEGIN(C, bPoseChannel*, pchan, selected_pchans) {
+ CTX_DATA_BEGIN(C, bPoseChannel*, pchan, selected_pose_bones) {
pchan->agrp_index= pose->active_group;
done= 1;
}
@@ -1388,7 +1388,7 @@ static int pose_group_unassign_exec (bContext *C, wmOperator *op)
/* add selected bones to ungroup then */
// NOTE: unfortunately, we cannot use the context-iterators here, since they might not be defined...
- // CTX_DATA_BEGIN(C, bPoseChannel*, pchan, selected_pchans)
+ // CTX_DATA_BEGIN(C, bPoseChannel*, pchan, selected_pose_bones)
for (pchan= pose->chanbase.first; pchan; pchan= pchan->next) {
/* ensure that PoseChannel is on visible layer and is not hidden in PoseMode */
// NOTE: sync this view3d_context() in space_view3d.c
@@ -1464,7 +1464,7 @@ static short pose_select_same_layer (Object *ob)
bPose *pose= (ob)? ob->pose : NULL;
bArmature *arm= (ob)? ob->data : NULL;
bPoseChannel *pchan;
- short layers= 0, changed= 0;
+ int layers= 0, changed= 0;
if (ELEM3(NULL, ob, pose, arm))
return 0;
@@ -1530,7 +1530,7 @@ static int pose_flip_names_exec (bContext *C, wmOperator *op)
arm= ob->data;
/* loop through selected bones, auto-naming them */
- CTX_DATA_BEGIN(C, bPoseChannel*, pchan, selected_pchans)
+ CTX_DATA_BEGIN(C, bPoseChannel*, pchan, selected_pose_bones)
{
BLI_strncpy(newname, pchan->name, sizeof(newname));
bone_flip_name(newname, 1); // 1 = do strip off number extensions
@@ -1577,7 +1577,7 @@ static int pose_autoside_names_exec (bContext *C, wmOperator *op)
arm= ob->data;
/* loop through selected bones, auto-naming them */
- CTX_DATA_BEGIN(C, bPoseChannel*, pchan, selected_pchans)
+ CTX_DATA_BEGIN(C, bPoseChannel*, pchan, selected_pose_bones)
{
BLI_strncpy(newname, pchan->name, sizeof(newname));
bone_autoside_name(newname, 1, axis, pchan->bone->head[axis], pchan->bone->tail[axis]);
@@ -1670,7 +1670,7 @@ static int pose_armature_layers_invoke (bContext *C, wmOperator *op, wmEvent *ev
Object *ob= CTX_data_active_object(C);
bArmature *arm= (ob)? ob->data : NULL;
PointerRNA ptr;
- int layers[16]; /* hardcoded for now - we can only have 16 armature layers, so this should be fine... */
+ int layers[32]; /* hardcoded for now - we can only have 32 armature layers, so this should be fine... */
/* sanity checking */
if (arm == NULL)
@@ -1691,7 +1691,7 @@ static int pose_armature_layers_exec (bContext *C, wmOperator *op)
Object *ob= CTX_data_active_object(C);
bArmature *arm= (ob)? ob->data : NULL;
PointerRNA ptr;
- int layers[16]; /* hardcoded for now - we can only have 16 armature layers, so this should be fine... */
+ int layers[32]; /* hardcoded for now - we can only have 32 armature layers, so this should be fine... */
/* get the values set in the operator properties */
RNA_boolean_get_array(op->ptr, "layers", layers);
@@ -1723,7 +1723,7 @@ void POSE_OT_armature_layers (wmOperatorType *ot)
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
/* properties */
- RNA_def_boolean_layer_member(ot->srna, "layers", 16, NULL, "Layer", "Armature layers to make visible");
+ RNA_def_boolean_layer_member(ot->srna, "layers", 32, NULL, "Layer", "Armature layers to make visible");
}
void ARMATURE_OT_armature_layers (wmOperatorType *ot)
@@ -1742,7 +1742,7 @@ void ARMATURE_OT_armature_layers (wmOperatorType *ot)
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
/* properties */
- RNA_def_boolean_layer_member(ot->srna, "layers", 16, NULL, "Layer", "Armature layers to make visible");
+ RNA_def_boolean_layer_member(ot->srna, "layers", 32, NULL, "Layer", "Armature layers to make visible");
}
/* ------------------- */
@@ -1750,17 +1750,17 @@ void ARMATURE_OT_armature_layers (wmOperatorType *ot)
/* Present a popup to get the layers that should be used */
static int pose_bone_layers_invoke (bContext *C, wmOperator *op, wmEvent *evt)
{
- int layers[16]; /* hardcoded for now - we can only have 16 armature layers, so this should be fine... */
+ int layers[32]; /* hardcoded for now - we can only have 32 armature layers, so this should be fine... */
/* get layers that are active already */
memset(&layers, 0, sizeof(layers)); /* set all layers to be off by default */
- CTX_DATA_BEGIN(C, bPoseChannel *, pchan, selected_pchans)
+ CTX_DATA_BEGIN(C, bPoseChannel *, pchan, selected_pose_bones)
{
short bit;
/* loop over the bits for this pchan's layers, adding layers where they're needed */
- for (bit= 0; bit < 16; bit++) {
+ for (bit= 0; bit < 32; bit++) {
if (pchan->bone->layer & (1<<bit))
layers[bit]= 1;
}
@@ -1780,13 +1780,13 @@ static int pose_bone_layers_exec (bContext *C, wmOperator *op)
Object *ob= CTX_data_active_object(C);
bArmature *arm= (ob)? ob->data : NULL;
PointerRNA ptr;
- int layers[16]; /* hardcoded for now - we can only have 16 armature layers, so this should be fine... */
+ int layers[32]; /* hardcoded for now - we can only have 32 armature layers, so this should be fine... */
/* get the values set in the operator properties */
RNA_boolean_get_array(op->ptr, "layers", layers);
/* set layers of pchans based on the values set in the operator props */
- CTX_DATA_BEGIN(C, bPoseChannel *, pchan, selected_pchans)
+ CTX_DATA_BEGIN(C, bPoseChannel *, pchan, selected_pose_bones)
{
/* get pointer for pchan, and write flags this way */
RNA_pointer_create((ID *)arm, &RNA_Bone, pchan->bone, &ptr);
@@ -1816,7 +1816,7 @@ void POSE_OT_bone_layers (wmOperatorType *ot)
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
/* properties */
- RNA_def_boolean_layer_member(ot->srna, "layers", 16, NULL, "Layer", "Armature layers that bone belongs to");
+ RNA_def_boolean_layer_member(ot->srna, "layers", 32, NULL, "Layer", "Armature layers that bone belongs to");
}
/* ------------------- */
@@ -1824,7 +1824,7 @@ void POSE_OT_bone_layers (wmOperatorType *ot)
/* Present a popup to get the layers that should be used */
static int armature_bone_layers_invoke (bContext *C, wmOperator *op, wmEvent *evt)
{
- int layers[16]; /* hardcoded for now - we can only have 16 armature layers, so this should be fine... */
+ int layers[32]; /* hardcoded for now - we can only have 32 armature layers, so this should be fine... */
/* get layers that are active already */
memset(&layers, 0, sizeof(layers)); /* set all layers to be off by default */
@@ -1834,7 +1834,7 @@ static int armature_bone_layers_invoke (bContext *C, wmOperator *op, wmEvent *ev
short bit;
/* loop over the bits for this pchan's layers, adding layers where they're needed */
- for (bit= 0; bit < 16; bit++) {
+ for (bit= 0; bit < 32; bit++) {
if (ebone->layer & (1<<bit))
layers[bit]= 1;
}
@@ -1854,7 +1854,7 @@ static int armature_bone_layers_exec (bContext *C, wmOperator *op)
Object *ob= CTX_data_edit_object(C);
bArmature *arm= (ob)? ob->data : NULL;
PointerRNA ptr;
- int layers[16]; /* hardcoded for now - we can only have 16 armature layers, so this should be fine... */
+ int layers[32]; /* hardcoded for now - we can only have 32 armature layers, so this should be fine... */
/* get the values set in the operator properties */
RNA_boolean_get_array(op->ptr, "layers", layers);
@@ -1890,7 +1890,7 @@ void ARMATURE_OT_bone_layers (wmOperatorType *ot)
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
/* properties */
- RNA_def_boolean_layer_member(ot->srna, "layers", 16, NULL, "Layer", "Armature layers that bone belongs to");
+ RNA_def_boolean_layer_member(ot->srna, "layers", 32, NULL, "Layer", "Armature layers that bone belongs to");
}
/* ********************************************** */
diff --git a/source/blender/editors/armature/reeb.c b/source/blender/editors/armature/reeb.c
index 132d9edf8d0..05b0dc267ff 100644
--- a/source/blender/editors/armature/reeb.c
+++ b/source/blender/editors/armature/reeb.c
@@ -45,7 +45,7 @@
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_editVert.h"
#include "BLI_edgehash.h"
#include "BLI_ghash.h"
@@ -498,12 +498,12 @@ void repositionNodes(ReebGraph *rg)
float p[3];
VECCOPY(p, ((ReebArc*)arc)->buckets[0].p);
- VecMulf(p, 1.0f / arc->head->degree);
- VecAddf(arc->head->p, arc->head->p, p);
+ mul_v3_fl(p, 1.0f / arc->head->degree);
+ add_v3_v3v3(arc->head->p, arc->head->p, p);
VECCOPY(p, ((ReebArc*)arc)->buckets[((ReebArc*)arc)->bcount - 1].p);
- VecMulf(p, 1.0f / arc->tail->degree);
- VecAddf(arc->tail->p, arc->tail->p, p);
+ mul_v3_fl(p, 1.0f / arc->tail->degree);
+ add_v3_v3v3(arc->tail->p, arc->tail->p, p);
}
}
}
@@ -634,15 +634,15 @@ void verifyMultiResolutionLinks(ReebGraph *rg, int level)
void addVertToBucket(EmbedBucket *b, float co[3])
{
b->nv++;
- VecLerpf(b->p, b->p, co, 1.0f / b->nv);
+ interp_v3_v3v3(b->p, b->p, co, 1.0f / b->nv);
}
void removeVertFromBucket(EmbedBucket *b, float co[3])
{
- VecMulf(b->p, (float)b->nv);
- VecSubf(b->p, b->p, co);
+ mul_v3_fl(b->p, (float)b->nv);
+ sub_v3_v3v3(b->p, b->p, co);
b->nv--;
- VecMulf(b->p, 1.0f / (float)b->nv);
+ mul_v3_fl(b->p, 1.0f / (float)b->nv);
}
void mergeBuckets(EmbedBucket *bDst, EmbedBucket *bSrc)
@@ -650,7 +650,7 @@ void mergeBuckets(EmbedBucket *bDst, EmbedBucket *bSrc)
if (bDst->nv > 0 && bSrc->nv > 0)
{
bDst->nv += bSrc->nv;
- VecLerpf(bDst->p, bDst->p, bSrc->p, (float)bSrc->nv / (float)(bDst->nv));
+ interp_v3_v3v3(bDst->p, bDst->p, bSrc->p, (float)bSrc->nv / (float)(bDst->nv));
}
else if (bSrc->nv > 0)
{
@@ -797,7 +797,7 @@ static void interpolateBuckets(ReebArc *arc, float *start_p, float *end_p, int s
{
EmbedBucket *empty = arc->buckets + j;
empty->nv = 1;
- VecLerpf(empty->p, start_p, end_p, (float)(j - start_index + 1) / total);
+ interp_v3_v3v3(empty->p, start_p, end_p, (float)(j - start_index + 1) / total);
}
}
@@ -873,20 +873,20 @@ static void ExtendArcBuckets(ReebArc *arc)
previous = iter->p, IT_next(iter)
)
{
- average_length += VecLenf(previous, iter->p);
+ average_length += len_v3v3(previous, iter->p);
}
average_length /= (arc->bcount - 1);
first_bucket = arc->buckets;
last_bucket = arc->buckets + (arc->bcount - 1);
- length = VecLenf(first_bucket->p, arc->head->p);
+ length = len_v3v3(first_bucket->p, arc->head->p);
if (length > 2 * average_length)
{
padding_head = (int)floor(length / average_length);
}
- length = VecLenf(last_bucket->p, arc->tail->p);
+ length = len_v3v3(last_bucket->p, arc->tail->p);
if (length > 2 * average_length)
{
padding_tail = (int)floor(length / average_length);
@@ -945,12 +945,12 @@ void calculateArcLength(ReebArc *arc)
{
vec1 = iter->p;
- arc->length += VecLenf(vec0, vec1);
+ arc->length += len_v3v3(vec0, vec1);
vec0 = vec1;
}
- arc->length += VecLenf(arc->tail->p, vec1);
+ arc->length += len_v3v3(arc->tail->p, vec1);
}
void calculateGraphLength(ReebGraph *rg)
@@ -982,8 +982,8 @@ void REEB_RadialSymmetry(BNode* root_node, RadialArc* ring, int count)
float normal[3];
int j = i + 1;
- VecAddf(tangent, ring[i].n, ring[j].n);
- Crossf(normal, tangent, axis);
+ add_v3_v3v3(tangent, ring[i].n, ring[j].n);
+ cross_v3_v3v3(normal, tangent, axis);
node1 = (ReebNode*)BLI_otherNode(ring[i].arc, root_node);
node2 = (ReebNode*)BLI_otherNode(ring[j].arc, root_node);
@@ -993,7 +993,7 @@ void REEB_RadialSymmetry(BNode* root_node, RadialArc* ring, int count)
/* mirror first node and mix with the second */
BLI_mirrorAlongAxis(node1->p, root_node->p, normal);
- VecLerpf(node2->p, node2->p, node1->p, 1.0f / (j + 1));
+ interp_v3_v3v3(node2->p, node2->p, node1->p, 1.0f / (j + 1));
/* Merge buckets
* there shouldn't be any null arcs here, but just to be safe
@@ -1030,7 +1030,7 @@ void REEB_RadialSymmetry(BNode* root_node, RadialArc* ring, int count)
/* mirror on axis */
BLI_mirrorAlongAxis(bucket1->p, root_node->p, normal);
/* add bucket2 in bucket1 */
- VecLerpf(bucket2->p, bucket2->p, bucket1->p, (float)bucket1->nv / (float)(bucket2->nv));
+ interp_v3_v3v3(bucket2->p, bucket2->p, bucket1->p, (float)bucket1->nv / (float)(bucket2->nv));
}
}
}
@@ -1044,8 +1044,8 @@ void REEB_RadialSymmetry(BNode* root_node, RadialArc* ring, int count)
float normal[3];
int j = i - 1;
- VecAddf(tangent, ring[i].n, ring[j].n);
- Crossf(normal, tangent, axis);
+ add_v3_v3v3(tangent, ring[i].n, ring[j].n);
+ cross_v3_v3v3(normal, tangent, axis);
node1 = (ReebNode*)BLI_otherNode(ring[i].arc, root_node);
node2 = (ReebNode*)BLI_otherNode(ring[j].arc, root_node);
@@ -1111,8 +1111,8 @@ void REEB_AxialSymmetry(BNode* root_node, BNode* node1, BNode* node2, struct BAr
BLI_mirrorAlongAxis(p, root_node->p, nor);
/* average with node1 */
- VecAddf(node1->p, node1->p, p);
- VecMulf(node1->p, 0.5f);
+ add_v3_v3v3(node1->p, node1->p, p);
+ mul_v3_fl(node1->p, 0.5f);
/* mirror back on node2 */
VECCOPY(node2->p, node1->p);
@@ -1153,7 +1153,7 @@ void REEB_AxialSymmetry(BNode* root_node, BNode* node1, BNode* node2, struct BAr
/* mirror on axis */
BLI_mirrorAlongAxis(bucket2->p, root_node->p, nor);
/* add bucket2 in bucket1 */
- VecLerpf(bucket1->p, bucket1->p, bucket2->p, (float)bucket2->nv / (float)(bucket1->nv));
+ interp_v3_v3v3(bucket1->p, bucket1->p, bucket2->p, (float)bucket2->nv / (float)(bucket1->nv));
/* copy and mirror back to bucket2 */
bucket2->nv = bucket1->nv;
@@ -1200,8 +1200,8 @@ void postprocessGraph(ReebGraph *rg, char mode)
for(index = 1; index < bcount - 1; index++)
{
- VecLerpf(buckets[index].p, buckets[index].p, buckets[index - 1].p, fac1 / (fac1 + fac2));
- VecLerpf(buckets[index].p, buckets[index].p, buckets[index + 1].p, fac3 / (fac1 + fac2 + fac3));
+ interp_v3_v3v3(buckets[index].p, buckets[index].p, buckets[index - 1].p, fac1 / (fac1 + fac2));
+ interp_v3_v3v3(buckets[index].p, buckets[index].p, buckets[index + 1].p, fac3 / (fac1 + fac2 + fac3));
}
}
}
@@ -1339,7 +1339,7 @@ int joinSubgraphsEnds(ReebGraph *rg, float threshold, int nb_subgraphs)
{
if (end_node->subgraph_index != subgraph)
{
- float distance = VecLenf(start_node->p, end_node->p);
+ float distance = len_v3v3(start_node->p, end_node->p);
if (distance < threshold && distance < min_distance)
{
@@ -1597,7 +1597,7 @@ void filterNullReebGraph(ReebGraph *rg)
blend = (float)newNode->degree / (float)(newNode->degree + removedNode->degree); // blending factors
- VecLerpf(newNode->p, removedNode->p, newNode->p, blend);
+ interp_v3_v3v3(newNode->p, removedNode->p, newNode->p, blend);
filterArc(rg, newNode, removedNode, arc, 0);
@@ -1808,16 +1808,16 @@ int filterSmartReebGraph(ReebGraph *rg, float threshold)
VECCOPY(midpoint, vec1);
- distance = VecLenf(midpoint, efa->cent);
+ distance = len_v3v3(midpoint, efa->cent);
if (min_distance == -1 || distance < min_distance)
{
min_distance = distance;
- VecSubf(tangent, vec1, vec0);
- Normalize(tangent);
+ sub_v3_v3v3(tangent, vec1, vec0);
+ normalize_v3(tangent);
- angle = Inpf(tangent, efa->n);
+ angle = dot_v3v3(tangent, efa->n);
}
previous = bucket;
@@ -1829,7 +1829,7 @@ int filterSmartReebGraph(ReebGraph *rg, float threshold)
efa->tmp.fp = saacos(fabs(angle));
#endif
#else
- VecAddf(avg_vec, avg_vec, efa->n);
+ add_v3_v3v3(avg_vec, avg_vec, efa->n);
#endif
}
@@ -1837,8 +1837,8 @@ int filterSmartReebGraph(ReebGraph *rg, float threshold)
#if 0
avg_angle /= total;
#else
- VecMulf(avg_vec, 1.0 / total);
- avg_angle = Inpf(avg_vec, avg_vec);
+ mul_v3_fl(avg_vec, 1.0 / total);
+ avg_angle = dot_v3v3(avg_vec, avg_vec);
#endif
arc->angle = avg_angle;
@@ -2064,8 +2064,8 @@ void REEB_exportGraph(ReebGraph *rg, int count)
fprintf(f, "b nv:%i %f %f %f\n", arc->buckets[i].nv, arc->buckets[i].p[0], arc->buckets[i].p[1], arc->buckets[i].p[2]);
}
- VecAddf(p, arc->tail->p, arc->head->p);
- VecMulf(p, 0.5f);
+ add_v3_v3v3(p, arc->tail->p, arc->head->p);
+ mul_v3_fl(p, 0.5f);
fprintf(f, "angle %0.3f %0.3f %0.3f %0.3f %i\n", p[0], p[1], p[2], arc->angle, BLI_ghash_size(arc->faces));
exportNode(f, "v2", arc->tail);
@@ -2501,7 +2501,7 @@ ReebEdge * createArc(ReebGraph *rg, ReebNode *node1, ReebNode *node2)
float co[3];
float f = (arc->buckets[i].val - offset) / len;
- VecLerpf(co, v1->p, v2->p, f);
+ interp_v3_v3v3(co, v1->p, v2->p, f);
addVertToBucket(&(arc->buckets[i]), co);
}
#endif
@@ -2690,16 +2690,16 @@ static float cotan_weight(float *v1, float *v2, float *v3)
{
float a[3], b[3], c[3], clen;
- VecSubf(a, v2, v1);
- VecSubf(b, v3, v1);
- Crossf(c, a, b);
+ sub_v3_v3v3(a, v2, v1);
+ sub_v3_v3v3(b, v3, v1);
+ cross_v3_v3v3(c, a, b);
- clen = VecLength(c);
+ clen = len_v3(c);
if (clen == 0.0f)
return 0.0f;
- return Inpf(a, b)/clen;
+ return dot_v3v3(a, b)/clen;
}
void addTriangle(EditVert *v1, EditVert *v2, EditVert *v3, int e1, int e2, int e3)
@@ -3077,7 +3077,7 @@ int weightFromDistance(EditMesh *em, EdgeIndex *indexed_edges)
{
if (eed->v1->h == 0 && eed->v2->h == 0)
{
- eed->tmp.fp = VecLenf(eed->v1->co, eed->v2->co);
+ eed->tmp.fp = len_v3v3(eed->v1->co, eed->v2->co);
}
}
@@ -3112,7 +3112,7 @@ int weightFromDistance(EditMesh *em, EdgeIndex *indexed_edges)
/* vertex is already processed and distance is smaller than current minimum */
if (closest_eve->f1 == 1)
{
- float distance = VecLenf(closest_eve->co, eve->co);
+ float distance = len_v3v3(closest_eve->co, eve->co);
if (distance < min_distance)
{
min_distance = distance;
@@ -3688,7 +3688,7 @@ void REEB_draw()
if (G.scene->toolsettings->skgen_options & SKGEN_DISP_INDEX)
{
- VecLerpf(vec, arc->head->p, arc->tail->p, 0.5f);
+ interp_v3_v3v3(vec, arc->head->p, arc->tail->p, 0.5f);
s += sprintf(s, "%i (%i-%i-%i) ", i, arc->symmetry_level, arc->symmetry_flag, arc->symmetry_group);
if (G.scene->toolsettings->skgen_options & SKGEN_DISP_WEIGHT)
diff --git a/source/blender/editors/curve/SConscript b/source/blender/editors/curve/SConscript
index 3a1930899d3..f72fc6c8863 100644
--- a/source/blender/editors/curve/SConscript
+++ b/source/blender/editors/curve/SConscript
@@ -5,7 +5,7 @@ sources = env.Glob('*.c')
incs = '../include ../../blenlib ../../blenkernel ../../makesdna ../../imbuf'
incs += ' ../../windowmanager #/intern/guardedalloc #/extern/glew/include'
-incs += ' #/intern/guardedalloc ../../gpu'
+incs += ' ../../gpu'
incs += ' ../../makesrna ../../render/extern/include #/intern/elbeem/extern'
env.BlenderLib ( 'bf_editors_curve', sources, Split(incs), [], libtype=['core'], priority=[45] )
diff --git a/source/blender/editors/curve/curve_ops.c b/source/blender/editors/curve/curve_ops.c
index 929e3514990..15ff971b9cf 100644
--- a/source/blender/editors/curve/curve_ops.c
+++ b/source/blender/editors/curve/curve_ops.c
@@ -40,7 +40,7 @@
#include "DNA_view3d_types.h"
#include "DNA_windowmanager_types.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BKE_context.h"
@@ -164,6 +164,7 @@ void ED_operatortypes_curve(void)
void ED_keymap_curve(wmKeyConfig *keyconf)
{
wmKeyMap *keymap;
+// wmKeyMapItem *kmi;
keymap= WM_keymap_find(keyconf, "Font", 0, 0);
keymap->poll= ED_operator_editfont;
@@ -219,7 +220,7 @@ void ED_keymap_curve(wmKeyConfig *keyconf)
keymap->poll= ED_operator_editsurfcurve;
WM_keymap_add_item(keymap, "OBJECT_OT_curve_add", AKEY, KM_PRESS, KM_SHIFT, 0);
- WM_keymap_add_item(keymap, "CURVE_OT_vertex_add", ACTIONMOUSE, KM_PRESS, KM_CTRL, 0);
+ WM_keymap_add_item(keymap, "CURVE_OT_vertex_add", LEFTMOUSE, KM_CLICK, KM_CTRL, 0);
WM_keymap_add_item(keymap, "CURVE_OT_select_all_toggle", AKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "CURVE_OT_select_row", RKEY, KM_PRESS, KM_SHIFT, 0);
@@ -249,6 +250,9 @@ void ED_keymap_curve(wmKeyConfig *keyconf)
WM_keymap_add_item(keymap, "CURVE_OT_specials_menu", WKEY, KM_PRESS, 0, 0);
+ /* menus */
+ WM_keymap_add_menu(keymap, "VIEW3D_MT_hook", HKEY, KM_PRESS, KM_CTRL, 0);
+
ED_object_generic_keymap(keyconf, keymap, TRUE);
}
diff --git a/source/blender/editors/curve/editcurve.c b/source/blender/editors/curve/editcurve.c
index a58439051e9..e53b419c6ea 100644
--- a/source/blender/editors/curve/editcurve.c
+++ b/source/blender/editors/curve/editcurve.c
@@ -39,7 +39,7 @@
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_dynstr.h"
#include "BLI_rand.h"
@@ -525,7 +525,7 @@ static void rotateflagNurb(ListBase *editnurb, short flag, float *cent, float ro
bp->vec[0]-=cent[0];
bp->vec[1]-=cent[1];
bp->vec[2]-=cent[2];
- Mat3MulVecfl(rotmat, bp->vec);
+ mul_m3_v3(rotmat, bp->vec);
bp->vec[0]+=cent[0];
bp->vec[1]+=cent[1];
bp->vec[2]+=cent[2];
@@ -549,9 +549,9 @@ static void translateflagNurb(ListBase *editnurb, short flag, float *vec)
a= nu->pntsu;
bezt= nu->bezt;
while(a--) {
- if(bezt->f1 & flag) VecAddf(bezt->vec[0], bezt->vec[0], vec);
- if(bezt->f2 & flag) VecAddf(bezt->vec[1], bezt->vec[1], vec);
- if(bezt->f3 & flag) VecAddf(bezt->vec[2], bezt->vec[2], vec);
+ if(bezt->f1 & flag) add_v3_v3v3(bezt->vec[0], bezt->vec[0], vec);
+ if(bezt->f2 & flag) add_v3_v3v3(bezt->vec[1], bezt->vec[1], vec);
+ if(bezt->f3 & flag) add_v3_v3v3(bezt->vec[2], bezt->vec[2], vec);
bezt++;
}
}
@@ -559,7 +559,7 @@ static void translateflagNurb(ListBase *editnurb, short flag, float *vec)
a= nu->pntsu*nu->pntsv;
bp= nu->bp;
while(a--) {
- if(bp->f1 & flag) VecAddf(bp->vec, bp->vec, vec);
+ if(bp->f1 & flag) add_v3_v3v3(bp->vec, bp->vec, vec);
bp++;
}
}
@@ -1868,18 +1868,18 @@ static int subdivide_exec(bContext *C, wmOperator *op)
memcpy(beztn, bezt, sizeof(BezTriple));
/* midpoint subdividing */
- VecMidf(vec, prevbezt->vec[1], prevbezt->vec[2]);
- VecMidf(vec+3, prevbezt->vec[2], bezt->vec[0]);
- VecMidf(vec+6, bezt->vec[0], bezt->vec[1]);
+ mid_v3_v3v3(vec, prevbezt->vec[1], prevbezt->vec[2]);
+ mid_v3_v3v3(vec+3, prevbezt->vec[2], bezt->vec[0]);
+ mid_v3_v3v3(vec+6, bezt->vec[0], bezt->vec[1]);
- VecMidf(vec+9, vec, vec+3);
- VecMidf(vec+12, vec+3, vec+6);
+ mid_v3_v3v3(vec+9, vec, vec+3);
+ mid_v3_v3v3(vec+12, vec+3, vec+6);
/* change handle of prev beztn */
VECCOPY((beztn-1)->vec[2], vec);
/* new point */
VECCOPY(beztn->vec[0], vec+9);
- VecMidf(beztn->vec[1], vec+9, vec+12);
+ mid_v3_v3v3(beztn->vec[1], vec+9, vec+12);
VECCOPY(beztn->vec[2], vec+12);
/* handle of next bezt */
if(a==0 && (nu->flagu & CU_CYCLIC)) {VECCOPY(beztnew->vec[0], vec+6);}
@@ -2662,10 +2662,10 @@ static void make_selection_list_nurb(ListBase *editnurb)
bp= nu->bp;
a= nu->pntsu;
while(a--) {
- VecAddf(nus->vec, nus->vec, bp->vec);
+ add_v3_v3v3(nus->vec, nus->vec, bp->vec);
bp++;
}
- VecMulf(nus->vec, 1.0/(float)nu->pntsu);
+ mul_v3_fl(nus->vec, 1.0/(float)nu->pntsu);
}
@@ -2684,13 +2684,13 @@ static void make_selection_list_nurb(ListBase *editnurb)
nustest= nbase.first;
while(nustest) {
- dist= VecLenf(nustest->vec, ((NurbSort *)nsortbase.first)->vec);
+ dist= len_v3v3(nustest->vec, ((NurbSort *)nsortbase.first)->vec);
if(dist<headdist) {
headdist= dist;
headdo= nustest;
}
- dist= VecLenf(nustest->vec, ((NurbSort *)nsortbase.last)->vec);
+ dist= len_v3v3(nustest->vec, ((NurbSort *)nsortbase.last)->vec);
if(dist<taildist) {
taildist= dist;
@@ -2774,7 +2774,7 @@ static void merge_2_nurb(wmOperator *op, ListBase *editnurb, Nurb *nu1, Nurb *nu
len1= 0.0;
for(v=0; v<nu1->pntsv; v++, bp1+=nu1->pntsu, bp2+=nu2->pntsu) {
- len1+= VecLenf(bp1->vec, bp2->vec);
+ len1+= len_v3v3(bp1->vec, bp2->vec);
}
bp1= nu1->bp + nu1->pntsu-1;
@@ -2782,7 +2782,7 @@ static void merge_2_nurb(wmOperator *op, ListBase *editnurb, Nurb *nu1, Nurb *nu
len2= 0.0;
for(v=0; v<nu1->pntsv; v++, bp1+=nu1->pntsu, bp2-=nu2->pntsu) {
- len2+= VecLenf(bp1->vec, bp2->vec);
+ len2+= len_v3v3(bp1->vec, bp2->vec);
}
/* merge */
@@ -3055,7 +3055,7 @@ void CURVE_OT_make_segment(wmOperatorType *ot)
/***************** pick select from 3d view **********************/
-void mouse_nurb(bContext *C, short mval[2], int extend)
+int mouse_nurb(bContext *C, short mval[2], int extend)
{
Object *obedit= CTX_data_edit_object(C);
Curve *cu= obedit->data;
@@ -3111,12 +3111,15 @@ void mouse_nurb(bContext *C, short mval[2], int extend)
}
- }
+ if(nu!=get_actNurb(obedit))
+ set_actNurb(obedit, nu);
- WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data);
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data);
+
+ return 1;
+ }
- if(nu!=get_actNurb(obedit))
- set_actNurb(obedit, nu);
+ return 0;
}
/******************** spin operator ***********************/
@@ -3136,13 +3139,13 @@ static int spin_nurb(bContext *C, Scene *scene, Object *obedit, float *dvec, sho
float persmat[3][3], persinv[3][3];
short a,ok, changed= 0;
- if(mode != 2 && rv3d) Mat3CpyMat4(persmat, rv3d->viewmat);
- else Mat3One(persmat);
- Mat3Inv(persinv, persmat);
+ if(mode != 2 && rv3d) copy_m3_m4(persmat, rv3d->viewmat);
+ else unit_m3(persmat);
+ invert_m3_m3(persinv, persmat);
/* imat and center and size */
- Mat3CpyMat4(bmat, obedit->obmat);
- Mat3Inv(imat, bmat);
+ copy_m3_m4(bmat, obedit->obmat);
+ invert_m3_m3(imat, bmat);
if(v3d) {
curs= give_cursor(scene, v3d);
@@ -3151,8 +3154,8 @@ static int spin_nurb(bContext *C, Scene *scene, Object *obedit, float *dvec, sho
else
cent[0]= cent[1]= cent[2]= 0.0f;
- VecSubf(cent, cent, obedit->obmat[3]);
- Mat3MulVecfl(imat,cent);
+ sub_v3_v3v3(cent, cent, obedit->obmat[3]);
+ mul_m3_v3(imat,cent);
if(dvec || mode==2 || !rv3d) {
n[0]=n[1]= 0.0;
@@ -3161,7 +3164,7 @@ static int spin_nurb(bContext *C, Scene *scene, Object *obedit, float *dvec, sho
n[0]= rv3d->viewinv[2][0];
n[1]= rv3d->viewinv[2][1];
n[2]= rv3d->viewinv[2][2];
- Normalize(n);
+ normalize_v3(n);
}
phi= M_PI/8.0;
@@ -3170,27 +3173,27 @@ static int spin_nurb(bContext *C, Scene *scene, Object *obedit, float *dvec, sho
q[1]= n[0]*si;
q[2]= n[1]*si;
q[3]= n[2]*si;
- QuatToMat3(q, cmat);
- Mat3MulMat3(tmat, cmat, bmat);
- Mat3MulMat3(rotmat, imat, tmat);
+ quat_to_mat3( cmat,q);
+ mul_m3_m3m3(tmat, cmat, bmat);
+ mul_m3_m3m3(rotmat, imat, tmat);
- Mat3One(scalemat1);
+ unit_m3(scalemat1);
scalemat1[0][0]= sqrt(2.0);
scalemat1[1][1]= sqrt(2.0);
- Mat3MulMat3(tmat,persmat,bmat);
- Mat3MulMat3(cmat,scalemat1,tmat);
- Mat3MulMat3(tmat,persinv,cmat);
- Mat3MulMat3(scalemat1,imat,tmat);
+ mul_m3_m3m3(tmat,persmat,bmat);
+ mul_m3_m3m3(cmat,scalemat1,tmat);
+ mul_m3_m3m3(tmat,persinv,cmat);
+ mul_m3_m3m3(scalemat1,imat,tmat);
- Mat3One(scalemat2);
+ unit_m3(scalemat2);
scalemat2[0][0]/= sqrt(2.0);
scalemat2[1][1]/= sqrt(2.0);
- Mat3MulMat3(tmat,persmat,bmat);
- Mat3MulMat3(cmat,scalemat2,tmat);
- Mat3MulMat3(tmat,persinv,cmat);
- Mat3MulMat3(scalemat2,imat,tmat);
+ mul_m3_m3m3(tmat,persmat,bmat);
+ mul_m3_m3m3(cmat,scalemat2,tmat);
+ mul_m3_m3m3(tmat,persinv,cmat);
+ mul_m3_m3m3(scalemat2,imat,tmat);
ok= 1;
@@ -3216,7 +3219,7 @@ static int spin_nurb(bContext *C, Scene *scene, Object *obedit, float *dvec, sho
}
}
if(dvec) {
- Mat3MulVecfl(bmat,dvec);
+ mul_m3_v3(bmat,dvec);
translateflagNurb(editnurb, 1,dvec);
}
}
@@ -3275,8 +3278,8 @@ static int addvert_Nurb(bContext *C, short mode, float location[3])
BPoint *bp, *newbp = NULL;
float mat[3][3],imat[3][3], temp[3];
- Mat3CpyMat4(mat, obedit->obmat);
- Mat3Inv(imat,mat);
+ copy_m3_m4(mat, obedit->obmat);
+ invert_m3_m3(imat,mat);
findselectedNurbvert(editnurb, &nu, &bezt, &bp);
if(bezt==0 && bp==0) return OPERATOR_CANCELLED;
@@ -3322,11 +3325,11 @@ static int addvert_Nurb(bContext *C, short mode, float location[3])
}
else {
VECCOPY(newbezt->vec[1], location);
- VecSubf(newbezt->vec[1],newbezt->vec[1], obedit->obmat[3]);
- Mat3MulVecfl(imat,newbezt->vec[1]);
- VecSubf(temp, newbezt->vec[1],temp);
- VecAddf(newbezt->vec[0], bezt->vec[0],temp);
- VecAddf(newbezt->vec[2], bezt->vec[2],temp);
+ sub_v3_v3v3(newbezt->vec[1],newbezt->vec[1], obedit->obmat[3]);
+ mul_m3_v3(imat,newbezt->vec[1]);
+ sub_v3_v3v3(temp, newbezt->vec[1],temp);
+ add_v3_v3v3(newbezt->vec[0], bezt->vec[0],temp);
+ add_v3_v3v3(newbezt->vec[2], bezt->vec[2],temp);
calchandlesNurb(nu);
}
}
@@ -3368,8 +3371,8 @@ static int addvert_Nurb(bContext *C, short mode, float location[3])
}
else {
VECCOPY(newbp->vec, location);
- VecSubf(newbp->vec, newbp->vec, obedit->obmat[3]);
- Mat3MulVecfl(imat,newbp->vec);
+ sub_v3_v3v3(newbp->vec, newbp->vec, obedit->obmat[3]);
+ mul_m3_v3(imat,newbp->vec);
newbp->vec[3]= 1.0;
}
}
@@ -4633,7 +4636,7 @@ int join_curve_exec(bContext *C, wmOperator *op)
tempbase.first= tempbase.last= 0;
/* trasnform all selected curves inverse in obact */
- Mat4Invert(imat, ob->obmat);
+ invert_m4_m4(imat, ob->obmat);
CTX_DATA_BEGIN(C, Base*, base, selected_editable_bases) {
if(base->object->type==ob->type) {
@@ -4643,7 +4646,7 @@ int join_curve_exec(bContext *C, wmOperator *op)
if(cu->nurb.first) {
/* watch it: switch order here really goes wrong */
- Mat4MulMat4(cmat, base->object->obmat, imat);
+ mul_m4_m4m4(cmat, base->object->obmat, imat);
nu= cu->nurb.first;
while(nu) {
@@ -4653,16 +4656,16 @@ int join_curve_exec(bContext *C, wmOperator *op)
if( (bezt= newnu->bezt) ) {
a= newnu->pntsu;
while(a--) {
- Mat4MulVecfl(cmat, bezt->vec[0]);
- Mat4MulVecfl(cmat, bezt->vec[1]);
- Mat4MulVecfl(cmat, bezt->vec[2]);
+ mul_m4_v3(cmat, bezt->vec[0]);
+ mul_m4_v3(cmat, bezt->vec[1]);
+ mul_m4_v3(cmat, bezt->vec[2]);
bezt++;
}
}
if( (bp= newnu->bp) ) {
a= newnu->pntsu*nu->pntsv;
while(a--) {
- Mat4MulVecfl(cmat, bp->vec);
+ mul_m4_v3(cmat, bp->vec);
bp++;
}
}
@@ -4716,7 +4719,7 @@ Nurb *add_nurbs_primitive(bContext *C, int type, int newname)
/* imat and center and size */
if(obedit) {
- Mat3CpyMat4(mat, obedit->obmat);
+ copy_m3_m4(mat, obedit->obmat);
if(v3d) {
curs= give_cursor(scene, v3d);
VECCOPY(cent, curs);
@@ -4730,16 +4733,16 @@ Nurb *add_nurbs_primitive(bContext *C, int type, int newname)
if(rv3d) {
if (!newname && (U.flag & USER_ADD_VIEWALIGNED))
- Mat3CpyMat4(imat, rv3d->viewmat);
+ copy_m3_m4(imat, rv3d->viewmat);
else
- Mat3One(imat);
+ unit_m3(imat);
- Mat3MulVecfl(imat, cent);
- Mat3MulMat3(cmat, imat, mat);
- Mat3Inv(imat, cmat);
+ mul_m3_v3(imat, cent);
+ mul_m3_m3m3(cmat, imat, mat);
+ invert_m3_m3(imat, cmat);
}
else
- Mat3One(imat);
+ unit_m3(imat);
setflagsNurb(editnurb, 0);
}
@@ -4779,7 +4782,7 @@ Nurb *add_nurbs_primitive(bContext *C, int type, int newname)
bezt->vec[0][1]+= -0.5*grid;
bezt->vec[2][0]+= -0.5*grid;
bezt->vec[2][1]+= 0.5*grid;
- for(a=0;a<3;a++) Mat3MulVecfl(imat, bezt->vec[a]);
+ for(a=0;a<3;a++) mul_m3_v3(imat, bezt->vec[a]);
bezt++;
bezt->h1= bezt->h2= HD_ALIGN;
@@ -4790,7 +4793,7 @@ Nurb *add_nurbs_primitive(bContext *C, int type, int newname)
VECCOPY(bezt->vec[a], cent);
}
bezt->vec[1][0]+= grid;
- for(a=0;a<3;a++) Mat3MulVecfl(imat, bezt->vec[a]);
+ for(a=0;a<3;a++) mul_m3_v3(imat, bezt->vec[a]);
calchandlesNurb(nu);
}
@@ -4821,7 +4824,7 @@ Nurb *add_nurbs_primitive(bContext *C, int type, int newname)
bp->vec[0]+= 1.5*grid;
bp= nu->bp;
- for(a=0;a<4;a++, bp++) Mat3MulVecfl(imat,bp->vec);
+ for(a=0;a<4;a++, bp++) mul_m3_v3(imat,bp->vec);
if(cutype==CU_NURBS) {
nu->knotsu= 0; /* makeknots allocates */
@@ -4856,7 +4859,7 @@ Nurb *add_nurbs_primitive(bContext *C, int type, int newname)
bp->vec[0]+= 2.0*grid;
bp= nu->bp;
- for(a=0;a<5;a++, bp++) Mat3MulVecfl(imat,bp->vec);
+ for(a=0;a<5;a++, bp++) mul_m3_v3(imat,bp->vec);
if(cutype==CU_NURBS) {
nu->knotsu= 0; /* makeknots allocates */
@@ -4883,7 +4886,7 @@ Nurb *add_nurbs_primitive(bContext *C, int type, int newname)
bezt->h1= bezt->h2= HD_AUTO;
bezt->f1= bezt->f2= bezt->f3= SELECT;
bezt->vec[1][0]+= -grid;
- for(a=0;a<3;a++) Mat3MulVecfl(imat,bezt->vec[a]);
+ for(a=0;a<3;a++) mul_m3_v3(imat,bezt->vec[a]);
bezt->radius = bezt->weight = 1.0;
bezt++;
@@ -4893,7 +4896,7 @@ Nurb *add_nurbs_primitive(bContext *C, int type, int newname)
bezt->h1= bezt->h2= HD_AUTO;
bezt->f1= bezt->f2= bezt->f3= SELECT;
bezt->vec[1][1]+= grid;
- for(a=0;a<3;a++) Mat3MulVecfl(imat,bezt->vec[a]);
+ for(a=0;a<3;a++) mul_m3_v3(imat,bezt->vec[a]);
bezt->radius = bezt->weight = 1.0;
bezt++;
@@ -4903,7 +4906,7 @@ Nurb *add_nurbs_primitive(bContext *C, int type, int newname)
bezt->h1= bezt->h2= HD_AUTO;
bezt->f1= bezt->f2= bezt->f3= SELECT;
bezt->vec[1][0]+= grid;
- for(a=0;a<3;a++) Mat3MulVecfl(imat,bezt->vec[a]);
+ for(a=0;a<3;a++) mul_m3_v3(imat,bezt->vec[a]);
bezt->radius = bezt->weight = 1.0;
bezt++;
@@ -4913,7 +4916,7 @@ Nurb *add_nurbs_primitive(bContext *C, int type, int newname)
bezt->h1= bezt->h2= HD_AUTO;
bezt->f1= bezt->f2= bezt->f3= SELECT;
bezt->vec[1][1]+= -grid;
- for(a=0;a<3;a++) Mat3MulVecfl(imat,bezt->vec[a]);
+ for(a=0;a<3;a++) mul_m3_v3(imat,bezt->vec[a]);
bezt->radius = bezt->weight = 1.0;
calchandlesNurb(nu);
@@ -4940,7 +4943,7 @@ Nurb *add_nurbs_primitive(bContext *C, int type, int newname)
}
if(a & 1) bp->vec[3]= 0.25*sqrt(2.0);
else bp->vec[3]= 1.0;
- Mat3MulVecfl(imat,bp->vec);
+ mul_m3_v3(imat,bp->vec);
bp->radius = bp->weight = 1.0;
bp++;
@@ -4977,7 +4980,7 @@ Nurb *add_nurbs_primitive(bContext *C, int type, int newname)
if(a==1 || a==2) if(b==1 || b==2) {
bp->vec[2]+= grid;
}
- Mat3MulVecfl(imat,bp->vec);
+ mul_m3_v3(imat,bp->vec);
bp->vec[3]= 1.0;
bp++;
}
@@ -5000,7 +5003,7 @@ Nurb *add_nurbs_primitive(bContext *C, int type, int newname)
BLI_addtail(editnurb, nu); /* temporal for extrude and translate */
vec[0]=vec[1]= 0.0;
vec[2]= -grid;
- Mat3MulVecfl(imat, vec);
+ mul_m3_v3(imat, vec);
translateflagNurb(editnurb, 1, vec);
extrudeflagNurb(editnurb, 1);
vec[0]= -2*vec[0];
@@ -5042,7 +5045,7 @@ Nurb *add_nurbs_primitive(bContext *C, int type, int newname)
bp->vec[2]+= nurbcircle[a][1]*grid;
if(a & 1) bp->vec[3]= 0.5*sqrt(2.0);
else bp->vec[3]= 1.0;
- Mat3MulVecfl(imat,bp->vec);
+ mul_m3_v3(imat,bp->vec);
bp++;
}
nu->flagu= 4;
diff --git a/source/blender/editors/curve/editfont.c b/source/blender/editors/curve/editfont.c
index 6ebc9c8a1c9..b6b0289e871 100644
--- a/source/blender/editors/curve/editfont.c
+++ b/source/blender/editors/curve/editfont.c
@@ -39,7 +39,7 @@
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "DNA_curve_types.h"
#include "DNA_object_types.h"
@@ -541,7 +541,7 @@ void ED_text_to_object(bContext *C, Text *text, int split_lines)
offset[2] = 0;
if(rv3d)
- Mat4Mul3Vecfl(rv3d->viewinv, offset);
+ mul_mat3_m4_v3(rv3d->viewinv, offset);
txt_add_object(C, line, 1, offset);
diff --git a/source/blender/editors/datafiles/B.blend.c b/source/blender/editors/datafiles/B.blend.c
index e6b06d4e2ae..d6cdfa31539 100644
--- a/source/blender/editors/datafiles/B.blend.c
+++ b/source/blender/editors/datafiles/B.blend.c
@@ -1,8584 +1,7437 @@
/* DataToC output of file <B_blend> */
-int datatoc_B_blend_size= 353324;
+int datatoc_B_blend_size= 316960;
char datatoc_B_blend[]= {
- 66, 76, 69, 78, 68, 69, 82, 45,118, 50, 53, 48,
- 82, 69, 78, 68, 32, 0, 0, 0,176,166, 6,240,255,127, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0,250, 0, 0, 0,
- 83, 99,101,110,101, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 71, 76, 79, 66, 24, 1, 0, 0,
-208,167, 6,240,255,127, 0, 0,196, 0, 0, 0, 1, 0, 0, 0, 32, 32, 32, 55, 7, 0, 0, 0,250, 0, 0, 0, 1, 0, 0, 1,
- 64, 46,187, 2, 0, 0, 0, 0, 64, 85,192, 2, 0, 0, 0, 0, 0, 16, 0, 0,128, 32, 4, 0, 60,109,101,109,111,114,121, 50,
- 62, 0,255,255, 0, 0, 0, 0, 89,122,128,253,230,127, 0, 0,232, 10,194, 2, 0, 0, 0, 0, 32,170,156, 0,231,127, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 1,129,128,253,230,127, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 0,
-144, 58,130, 2, 0, 0, 0, 0,144,171, 6,240,255,127, 0, 0, 96,169, 6,240,255,127, 0, 0, 0, 16, 0, 0, 0, 0, 0, 0,
-192,192,102, 0,231,127, 0, 0,136, 9,170, 1,231,127, 0, 0, 40, 0, 0, 0, 48, 0, 0, 0,190,102, 7, 0, 0, 0, 0, 0,
-144,168, 6,240,255,127, 0, 0, 64,201, 60, 1, 0, 0, 0, 0,144,171, 6,240,255,127, 0, 0, 96,169, 6,240,255,127, 0, 0,
- 0, 16, 0, 0, 0, 0, 0, 0,128,153,185, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 71,139, 1,231,127, 0, 0,
- 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
-192,192,102, 0,231,127, 0, 0, 87, 77, 0, 0, 8, 1, 0, 0,160,156,185, 2, 0, 0, 0, 0, 97, 1, 0, 0, 1, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 87, 77, 87,105,110, 77, 97,110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,240,157,185, 2, 0, 0, 0, 0,240,157,185, 2, 0, 0, 0, 0,240,157,185, 2, 0, 0, 0, 0,
-240,157,185, 2, 0, 0, 0, 0, 3, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,112,176,192, 2, 0, 0, 0, 0,112,176,192, 2, 0, 0, 0, 0,
-112,176,192, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 96,177,192, 2, 0, 0, 0, 0, 96,177,192, 2, 0, 0, 0, 0,
- 96,177,192, 2, 0, 0, 0, 0, 68, 65, 84, 65,224, 0, 0, 0,240,157,185, 2, 0, 0, 0, 0, 98, 1, 0, 0, 1, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,208,177,192, 2, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0,
- 64, 46,187, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,115, 99,114,101,101,110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 30, 0,118, 7, 97, 4, 0, 0, 0, 0, 1, 0,238, 3,
- 0, 0, 1, 0, 0, 0, 0, 0, 0, 45,200, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,160,163,229, 2, 0, 0, 0, 0,224,142,131, 3, 0, 0, 0, 0,224,142,131, 3, 0, 0, 0, 0,
- 80, 46,200, 2, 0, 0, 0, 0,208, 47,200, 2, 0, 0, 0, 0, 80, 49,200, 2, 0, 0, 0, 0, 80, 49,200, 2, 0, 0, 0, 0,
-240, 50,200, 2, 0, 0, 0, 0,128,117,200, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 83, 78, 0, 0,208, 0, 0, 0, 16,159,185, 2, 0, 0, 0, 0,190, 0, 0, 0, 1, 0, 0, 0,208,121,186, 2, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 83, 82, 65,110,105,109, 97,116,
-105,111,110, 0, 46, 48, 48, 49, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 32,160,185, 2, 0, 0, 0, 0,128,166,185, 2, 0, 0, 0, 0,224,166,185, 2, 0, 0, 0, 0, 32,179,185, 2, 0, 0, 0, 0,
-144,179,185, 2, 0, 0, 0, 0, 16,103,186, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 64, 85,192, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65, 32, 0, 0, 0, 32,160,185, 2, 0, 0, 0, 0,191, 0, 0, 0, 1, 0, 0, 0,
-128,160,185, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 68, 65, 84, 65, 32, 0, 0, 0,128,160,185, 2, 0, 0, 0, 0,191, 0, 0, 0, 1, 0, 0, 0,224,160,185, 2, 0, 0, 0, 0,
- 32,160,185, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 49, 4, 0, 0, 0, 0, 68, 65, 84, 65, 32, 0, 0, 0,
-224,160,185, 2, 0, 0, 0, 0,191, 0, 0, 0, 1, 0, 0, 0, 64,161,185, 2, 0, 0, 0, 0,128,160,185, 2, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,128, 7, 49, 4, 0, 0, 0, 0, 68, 65, 84, 65, 32, 0, 0, 0, 64,161,185, 2, 0, 0, 0, 0,
-191, 0, 0, 0, 1, 0, 0, 0,160,161,185, 2, 0, 0, 0, 0,224,160,185, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
-128, 7, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65, 32, 0, 0, 0,160,161,185, 2, 0, 0, 0, 0,191, 0, 0, 0, 1, 0, 0, 0,
- 0,162,185, 2, 0, 0, 0, 0, 64,161,185, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 22, 4, 1, 0, 0, 0,
- 68, 65, 84, 65, 32, 0, 0, 0, 0,162,185, 2, 0, 0, 0, 0,191, 0, 0, 0, 1, 0, 0, 0, 96,162,185, 2, 0, 0, 0, 0,
-160,161,185, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 7, 22, 4, 1, 0, 0, 0, 68, 65, 84, 65, 32, 0, 0, 0,
- 96,162,185, 2, 0, 0, 0, 0,191, 0, 0, 0, 1, 0, 0, 0,192,162,185, 2, 0, 0, 0, 0, 0,162,185, 2, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 48, 6, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65, 32, 0, 0, 0,192,162,185, 2, 0, 0, 0, 0,
-191, 0, 0, 0, 1, 0, 0, 0, 32,163,185, 2, 0, 0, 0, 0, 96,162,185, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 48, 6, 22, 4, 1, 0, 0, 0, 68, 65, 84, 65, 32, 0, 0, 0, 32,163,185, 2, 0, 0, 0, 0,191, 0, 0, 0, 1, 0, 0, 0,
-128,163,185, 2, 0, 0, 0, 0,192,162,185, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 48, 6,192, 1, 0, 0, 0, 0,
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-224,163,185, 2, 0, 0, 0, 0,191, 0, 0, 0, 1, 0, 0, 0, 64,164,185, 2, 0, 0, 0, 0,128,163,185, 2, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,116, 0, 0, 0, 0, 0, 68, 65, 84, 65, 32, 0, 0, 0, 64,164,185, 2, 0, 0, 0, 0,
-191, 0, 0, 0, 1, 0, 0, 0,160,164,185, 2, 0, 0, 0, 0,224,163,185, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 48, 6,116, 0, 0, 0, 0, 0, 68, 65, 84, 65, 32, 0, 0, 0,160,164,185, 2, 0, 0, 0, 0,191, 0, 0, 0, 1, 0, 0, 0,
- 0,165,185, 2, 0, 0, 0, 0, 64,164,185, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,156, 2,116, 0, 0, 0, 0, 0,
- 68, 65, 84, 65, 32, 0, 0, 0, 0,165,185, 2, 0, 0, 0, 0,191, 0, 0, 0, 1, 0, 0, 0, 96,165,185, 2, 0, 0, 0, 0,
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-128,166,185, 2, 0, 0, 0, 0,192,165,185, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 48, 6, 52, 3, 0, 0, 0, 0,
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- 10, 10, 10,153, 18, 18, 18,255, 20, 20, 20,255, 22, 22, 22,255, 23, 23, 23,255, 22, 22, 22,255, 20, 20, 20,255, 19, 19, 19,255,
- 16, 16, 16,255, 14, 14, 14,255, 11, 11, 11,255, 10, 10, 10,255, 9, 9, 9,255, 9, 9, 9,255, 9, 9, 9,255, 8, 8, 8,204,
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- 27, 27, 27,255, 31, 31, 31,255, 32, 32, 32,255, 33, 33, 33,255, 33, 33, 33,255, 31, 31, 31,255, 30, 30, 30,255, 27, 27, 27,255,
- 25, 25, 25,255, 22, 22, 22,255, 19, 19, 19,255, 16, 16, 16,255, 12, 12, 12,255, 10, 10, 10,255, 10, 10, 10,255, 10, 10, 10,255,
- 10, 10, 10,255, 4, 4, 4,102, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13, 13, 13,153, 29, 29, 29,255, 37, 37, 37,255,
- 40, 40, 40,255, 42, 42, 42,255, 42, 42, 42,255, 43, 43, 43,255, 41, 41, 41,255, 40, 40, 40,255, 38, 38, 38,255, 36, 36, 36,255,
- 33, 33, 33,255, 30, 30, 30,255, 27, 27, 27,255, 24, 24, 24,255, 20, 20, 20,255, 16, 16, 16,255, 12, 12, 12,255, 10, 10, 10,255,
- 10, 10, 10,255, 10, 10, 10,255, 7, 7, 7,153, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13, 13, 13,102, 37, 37, 37,255, 44, 44, 44,255, 48, 48, 48,255,
- 50, 50, 50,255, 51, 51, 51,255, 51, 51, 51,255, 50, 50, 50,255, 49, 49, 49,255, 48, 48, 48,255, 45, 45, 45,255, 43, 43, 43,255,
- 41, 41, 41,255, 37, 37, 37,255, 34, 34, 34,255, 31, 31, 31,255, 28, 28, 28,255, 24, 24, 24,255, 20, 20, 20,255, 15, 15, 15,255,
- 11, 11, 11,255, 10, 10, 10,255, 11, 11, 11,255, 7, 7, 7,153, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13, 13, 13,102, 41, 41, 41,255, 50, 50, 50,255, 54, 54, 54,255, 57, 57, 57,255,
- 58, 58, 58,255, 59, 59, 59,255, 59, 59, 59,255, 58, 58, 58,255, 57, 57, 57,255, 55, 55, 55,255, 53, 53, 53,255, 51, 51, 51,255,
- 48, 48, 48,255, 45, 45, 45,255, 41, 41, 41,255, 38, 38, 38,255, 35, 35, 35,255, 31, 31, 31,255, 27, 27, 27,255, 23, 23, 23,255,
- 17, 17, 17,255, 12, 12, 12,255, 11, 11, 11,255, 11, 11, 11,255, 5, 5, 5,102, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 36, 36, 36,204, 53, 53, 53,255, 59, 59, 59,255, 63, 63, 63,255, 65, 65, 65,255,
- 66, 66, 66,255, 66, 66, 66,255, 66, 66, 66,255, 65, 65, 65,255, 64, 64, 64,255, 62, 62, 62,255, 60, 60, 60,255, 57, 57, 57,255,
- 54, 54, 54,255, 51, 51, 51,255, 48, 48, 48,255, 44, 44, 44,255, 41, 41, 41,255, 37, 37, 37,255, 33, 33, 33,255, 29, 29, 29,255,
- 24, 24, 24,255, 19, 19, 19,255, 13, 13, 13,255, 11, 11, 11,255, 12, 12, 12,255, 3, 3, 3, 51, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 19, 19, 19,102, 56, 56, 56,255, 64, 64, 64,255, 68, 68, 68,255, 71, 71, 71,255, 73, 73, 73,255,
- 74, 74, 74,255, 74, 74, 74,255, 73, 73, 73,255, 72, 72, 72,255, 71, 71, 71,255, 69, 69, 69,255, 67, 67, 67,255, 64, 64, 64,255,
- 61, 61, 61,255, 58, 58, 58,255, 54, 54, 54,255, 50, 50, 50,255, 47, 47, 47,255, 43, 43, 43,255, 39, 39, 39,255, 34, 34, 34,255,
- 30, 30, 30,255, 25, 25, 25,255, 19, 19, 19,255, 13, 13, 13,255, 12, 12, 12,255, 10, 10, 10,204, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 54, 54, 54,255, 66, 66, 66,255, 72, 72, 72,255, 77, 77, 77,255, 79, 79, 79,255, 81, 81, 81,255,
- 81, 81, 81,255, 81, 81, 81,255, 80, 80, 80,255, 79, 79, 79,255, 77, 77, 77,255, 75, 75, 75,255, 73, 73, 73,255, 70, 70, 70,255,
- 67, 67, 67,255, 63, 63, 63,255, 60, 60, 60,255, 56, 56, 56,255, 52, 52, 52,255, 49, 49, 49,255, 44, 44, 44,255, 40, 40, 40,255,
- 35, 35, 35,255, 30, 30, 30,255, 24, 24, 24,255, 18, 18, 18,255, 12, 12, 12,255, 12, 12, 12,255, 6, 6, 6,102, 0, 0, 0, 0,
- 0, 0, 0, 0, 22, 22, 22,102, 67, 67, 67,255, 76, 76, 76,255, 81, 81, 81,255, 84, 84, 84,255, 87, 87, 87,255, 88, 88, 88,255,
- 88, 88, 88,255, 88, 88, 88,255, 87, 87, 87,255, 86, 86, 86,255, 84, 84, 84,255, 82, 82, 82,255, 79, 79, 79,255, 76, 76, 76,255,
- 73, 73, 73,255, 69, 69, 69,255, 65, 65, 65,255, 62, 62, 62,255, 58, 58, 58,255, 54, 54, 54,255, 49, 49, 49,255, 45, 45, 45,255,
- 40, 40, 40,255, 35, 35, 35,255, 29, 29, 29,255, 23, 23, 23,255, 16, 16, 16,255, 12, 12, 12,255, 12, 12, 12,204, 0, 0, 0, 0,
- 0, 0, 0, 0, 49, 49, 49,204, 76, 76, 76,255, 84, 84, 84,255, 89, 89, 89,255, 92, 92, 92,255, 94, 94, 94,255, 95, 95, 95,255,
- 95, 95, 95,255, 95, 95, 95,255, 94, 94, 94,255, 93, 93, 93,255, 91, 91, 91,255, 88, 88, 88,255, 85, 85, 85,255, 82, 82, 82,255,
- 79, 79, 79,255, 75, 75, 75,255, 71, 71, 71,255, 67, 67, 67,255, 63, 63, 63,255, 59, 59, 59,255, 55, 55, 55,255, 50, 50, 50,255,
- 45, 45, 45,255, 40, 40, 40,255, 34, 34, 34,255, 28, 28, 28,255, 21, 21, 21,255, 13, 13, 13,255, 14, 14, 14,255, 0, 0, 0, 0,
- 14, 14, 14,102, 70, 70, 70,255, 85, 85, 85,255, 92, 92, 92,255, 97, 97, 97,255,100,100,100,255,102,102,102,255,102,102,102,255,
-103,103,103,255,102,102,102,255,101,101,101,255, 99, 99, 99,255, 97, 97, 97,255, 94, 94, 94,255, 91, 91, 91,255, 88, 88, 88,255,
- 84, 84, 84,255, 81, 81, 81,255, 77, 77, 77,255, 72, 72, 72,255, 68, 68, 68,255, 64, 64, 64,255, 59, 59, 59,255, 55, 55, 55,255,
- 50, 50, 50,255, 44, 44, 44,255, 39, 39, 39,255, 32, 32, 32,255, 25, 25, 25,255, 17, 17, 17,255, 13, 13, 13,255, 7, 7, 7,102,
- 24, 24, 24,102, 80, 80, 80,255, 93, 93, 93,255,100,100,100,255,104,104,104,255,107,107,107,255,109,109,109,255,109,109,109,255,
-109,109,109,255,109,109,109,255,107,107,107,255,106,106,106,255,103,103,103,255,100,100,100,255, 97, 97, 97,255, 94, 94, 94,255,
- 90, 90, 90,255, 86, 86, 86,255, 82, 82, 82,255, 77, 77, 77,255, 73, 73, 73,255, 69, 69, 69,255, 64, 64, 64,255, 59, 59, 59,255,
- 54, 54, 54,255, 49, 49, 49,255, 43, 43, 43,255, 36, 36, 36,255, 29, 29, 29,255, 21, 21, 21,255, 14, 14, 14,255, 10, 10, 10,153,
- 29, 29, 29,102, 89, 89, 89,255,100,100,100,255,107,107,107,255,112,112,112,255,114,114,114,255,116,116,116,255,116,116,116,255,
-116,116,116,255,115,115,115,255,114,114,114,255,112,112,112,255,110,110,110,255,107,107,107,255,104,104,104,255,100,100,100,255,
- 96, 96, 96,255, 92, 92, 92,255, 87, 87, 87,255, 83, 83, 83,255, 78, 78, 78,255, 73, 73, 73,255, 68, 68, 68,255, 63, 63, 63,255,
- 58, 58, 58,255, 52, 52, 52,255, 46, 46, 46,255, 40, 40, 40,255, 33, 33, 33,255, 24, 24, 24,255, 17, 17, 17,255, 13, 13, 13,204,
- 46, 46, 46,153, 95, 95, 95,255,107,107,107,255,114,114,114,255,118,118,118,255,121,121,121,255,122,122,122,255,123,123,123,255,
-123,123,123,255,122,122,122,255,122,122,122,255,120,120,120,255,118,118,118,255,114,114,114,255,110,110,110,255,106,106,106,255,
-101,101,101,255, 97, 97, 97,255, 92, 92, 92,255, 87, 87, 87,255, 83, 83, 83,255, 78, 78, 78,255, 73, 73, 73,255, 68, 68, 68,255,
- 62, 62, 62,255, 56, 56, 56,255, 50, 50, 50,255, 44, 44, 44,255, 36, 36, 36,255, 28, 28, 28,255, 19, 19, 19,255, 12, 12, 12,204,
- 47, 47, 47,153,101,101,101,255,113,113,113,255,120,120,120,255,125,125,125,255,127,127,127,255,129,129,129,255,130,130,130,255,
-130,130,130,255,131,131,131,255,131,131,131,255,131,131,131,255,129,129,129,255,125,125,125,255,120,120,120,255,113,113,113,255,
-108,108,108,255,103,103,103,255, 97, 97, 97,255, 92, 92, 92,255, 87, 87, 87,255, 82, 82, 82,255, 77, 77, 77,255, 72, 72, 72,255,
- 66, 66, 66,255, 60, 60, 60,255, 54, 54, 54,255, 47, 47, 47,255, 39, 39, 39,255, 31, 31, 31,255, 22, 22, 22,255, 12, 12, 12,204,
- 48, 48, 48,153,106,106,106,255,118,118,118,255,126,126,126,255,131,131,131,255,134,134,134,255,135,135,135,255,137,137,137,255,
-138,138,138,255,142,142,142,255,147,147,147,255,149,149,149,255,148,148,148,255,142,142,142,255,133,133,133,255,124,124,124,255,
-115,115,115,255,108,108,108,255,102,102,102,255, 97, 97, 97,255, 92, 92, 92,255, 87, 87, 87,255, 81, 81, 81,255, 75, 75, 75,255,
- 69, 69, 69,255, 63, 63, 63,255, 57, 57, 57,255, 49, 49, 49,255, 42, 42, 42,255, 33, 33, 33,255, 24, 24, 24,255, 9, 9, 9,153,
- 32, 32, 32,102,109,109,109,255,123,123,123,255,131,131,131,255,136,136,136,255,140,140,140,255,142,142,142,255,144,144,144,255,
-148,148,148,255,156,156,156,255,168,168,168,255,176,176,176,255,177,177,177,255,168,168,168,255,153,153,153,255,137,137,137,255,
-124,124,124,255,114,114,114,255,107,107,107,255,101,101,101,255, 96, 96, 96,255, 90, 90, 90,255, 85, 85, 85,255, 79, 79, 79,255,
- 72, 72, 72,255, 66, 66, 66,255, 59, 59, 59,255, 52, 52, 52,255, 44, 44, 44,255, 35, 35, 35,255, 26, 26, 26,255, 10, 10, 10,153,
- 17, 17, 17, 51,110,110,110,255,127,127,127,255,136,136,136,255,142,142,142,255,145,145,145,255,148,148,148,255,151,151,151,255,
-159,159,159,255,174,174,174,255,195,195,195,255,212,212,212,255,216,216,216,255,204,204,204,255,179,179,179,255,154,154,154,255,
-135,135,135,255,121,121,121,255,112,112,112,255,106,106,106,255, 99, 99, 99,255, 94, 94, 94,255, 88, 88, 88,255, 82, 82, 82,255,
- 76, 76, 76,255, 69, 69, 69,255, 62, 62, 62,255, 54, 54, 54,255, 46, 46, 46,255, 37, 37, 37,255, 26, 26, 26,255, 6, 6, 6,102,
- 0, 0, 0, 0,107,107,107,255,130,130,130,255,140,140,140,255,146,146,146,255,150,150,150,255,153,153,153,255,158,158,158,255,
-169,169,169,255,191,191,191,255,219,219,219,255,246,246,246,255,254,254,254,255,237,237,237,255,204,204,204,255,170,170,170,255,
-145,145,145,255,127,127,127,255,117,117,117,255,110,110,110,255,103,103,103,255, 97, 97, 97,255, 91, 91, 91,255, 85, 85, 85,255,
- 78, 78, 78,255, 71, 71, 71,255, 64, 64, 64,255, 55, 55, 55,255, 47, 47, 47,255, 37, 37, 37,255, 25, 25, 25,255, 3, 3, 3, 51,
- 0, 0, 0, 0, 65, 65, 65,153,129,129,129,255,142,142,142,255,149,149,149,255,154,154,154,255,157,157,157,255,163,163,163,255,
-176,176,176,255,199,199,199,255,232,232,232,255,255,255,255,255,255,255,255,255,255,255,255,255,220,220,220,255,181,181,181,255,
-151,151,151,255,132,132,132,255,121,121,121,255,113,113,113,255,106,106,106,255,100,100,100,255, 94, 94, 94,255, 87, 87, 87,255,
- 80, 80, 80,255, 73, 73, 73,255, 65, 65, 65,255, 57, 57, 57,255, 48, 48, 48,255, 38, 38, 38,255, 16, 16, 16,153, 0, 0, 0, 0,
- 0, 0, 0, 0, 21, 21, 21, 51,127,127,127,255,143,143,143,255,152,152,152,255,157,157,157,255,161,161,161,255,165,165,165,255,
-177,177,177,255,198,198,198,255,227,227,227,255,253,253,253,255,255,255,255,255,250,250,250,255,217,217,217,255,181,181,181,255,
-153,153,153,255,135,135,135,255,124,124,124,255,117,117,117,255,110,110,110,255,103,103,103,255, 96, 96, 96,255, 89, 89, 89,255,
- 82, 82, 82,255, 74, 74, 74,255, 66, 66, 66,255, 57, 57, 57,255, 48, 48, 48,255, 35, 35, 35,255, 10, 10, 10,153, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 93, 93, 93,204,141,141,141,255,153,153,153,255,159,159,159,255,163,163,163,255,167,167,167,255,
-174,174,174,255,188,188,188,255,209,209,209,255,228,228,228,255,234,234,234,255,224,224,224,255,200,200,200,255,173,173,173,255,
-151,151,151,255,136,136,136,255,127,127,127,255,119,119,119,255,112,112,112,255,105,105,105,255, 98, 98, 98,255, 91, 91, 91,255,
- 83, 83, 83,255, 75, 75, 75,255, 66, 66, 66,255, 57, 57, 57,255, 46, 46, 46,255, 24, 24, 24,204, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 20, 20, 20, 51,134,134,134,255,151,151,151,255,160,160,160,255,164,164,164,255,167,167,167,255,
-171,171,171,255,178,178,178,255,189,189,189,255,200,200,200,255,202,202,202,255,195,195,195,255,180,180,180,255,163,163,163,255,
-148,148,148,255,137,137,137,255,129,129,129,255,121,121,121,255,114,114,114,255,107,107,107,255, 99, 99, 99,255, 91, 91, 91,255,
- 83, 83, 83,255, 74, 74, 74,255, 65, 65, 65,255, 55, 55, 55,255, 41, 41, 41,255, 7, 7, 7, 51, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 49, 49, 49,102,145,145,145,255,157,157,157,255,164,164,164,255,167,167,167,255,
-170,170,170,255,172,172,172,255,176,176,176,255,180,180,180,255,179,179,179,255,174,174,174,255,165,165,165,255,155,155,155,255,
-145,145,145,255,137,137,137,255,130,130,130,255,122,122,122,255,115,115,115,255,107,107,107,255, 99, 99, 99,255, 91, 91, 91,255,
- 82, 82, 82,255, 73, 73, 73,255, 63, 63, 63,255, 50, 50, 50,255, 22, 22, 22,153, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 78, 78, 78,153,149,149,149,255,160,160,160,255,166,166,166,255,
-168,168,168,255,169,169,169,255,170,170,170,255,169,169,169,255,167,167,167,255,164,164,164,255,158,158,158,255,151,151,151,255,
-144,144,144,255,137,137,137,255,130,130,130,255,123,123,123,255,115,115,115,255,106,106,106,255, 98, 98, 98,255, 89, 89, 89,255,
- 80, 80, 80,255, 70, 70, 70,255, 58, 58, 58,255, 27, 27, 27,153, 3, 3, 3, 51, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 80, 80, 80,153,150,150,150,255,160,160,160,255,
-165,165,165,255,167,167,167,255,167,167,167,255,166,166,166,255,163,163,163,255,160,160,160,255,155,155,155,255,149,149,149,255,
-143,143,143,255,137,137,137,255,129,129,129,255,121,121,121,255,113,113,113,255,105,105,105,255, 96, 96, 96,255, 86, 86, 86,255,
- 76, 76, 76,255, 63, 63, 63,255, 38, 38, 38,204, 7, 7, 7, 51, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 78, 78, 78,153,147,147,147,255,
-157,157,157,255,161,161,161,255,163,163,163,255,162,162,162,255,160,160,160,255,157,157,157,255,152,152,152,255,147,147,147,255,
-141,141,141,255,135,135,135,255,127,127,127,255,119,119,119,255,110,110,110,255,101,101,101,255, 91, 91, 91,255, 80, 80, 80,255,
- 66, 66, 66,255, 32, 32, 32,153, 7, 7, 7, 51, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
-134,134,134,255,148,148,148,255,154,154,154,255,155,155,155,255,154,154,154,255,152,152,152,255,147,147,147,255,142,142,142,255,
-136,136,136,255,130,130,130,255,122,122,122,255,114,114,114,255,104,104,104,255, 93, 93, 93,255, 81, 81, 81,255, 54, 54, 54,204,
- 22, 22, 22,102, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 73, 73, 73,153,103,103,103,204,137,137,137,255,140,140,140,255,140,140,140,255,137,137,137,255,133,133,133,255,
-127,127,127,255,120,120,120,255,113,113,113,255,102,102,102,255, 91, 91, 91,255, 64, 64, 64,204, 28, 28, 28,102, 6, 6, 6, 51,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 46, 46, 46,102, 72, 72, 72,153, 72, 72, 72,153, 92, 92, 92,204,
- 88, 88, 88,204, 81, 81, 81,204, 54, 54, 54,153, 35, 35, 35,102, 16, 16, 16, 51, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 84, 69, 0, 0,104, 1, 0, 0, 80,145,192, 2, 0, 0, 0, 0, 39, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 84, 69, 84,101,120, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 62, 0, 0,160, 64, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
- 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 64, 0, 0, 0, 64, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
- 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 32, 64, 0, 0, 0, 0, 2, 0, 0, 0,
- 0, 0, 0, 0, 5, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0,
- 8, 0, 0, 0, 1, 0, 1, 0, 3, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0,
-205,204,204, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 2, 0, 0, 0, 0, 0, 1, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0,147,192, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 68, 65, 84, 65, 40, 0, 0, 0, 0,147,192, 2, 0, 0, 0, 0, 19, 0, 0, 0, 1, 0, 0, 0, 32, 0, 0, 0, 0, 0, 0, 0,
- 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0,112,147,192, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 68, 65, 84, 65, 0, 16, 0, 0,112,147,192, 2, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0,255, 0, 0, 0,255,
+ 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 68, 65, 84, 65, 40, 0, 0, 0,160,145,157, 26,
+ 1, 0, 0, 0, 19, 0, 0, 0, 1, 0, 0, 0, 32, 0, 0, 0, 0, 0, 0, 0, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0,
+ 0, 0, 0, 0, 48,166, 26, 4, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65, 0, 16, 0, 0, 48,166, 26, 4,
+ 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 51,
+ 2, 2, 2, 51, 6, 6, 6,153, 6, 6, 6,153, 6, 6, 6,153, 4, 4, 4,102, 3, 3, 3,102, 2, 2, 2, 51, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 51, 8, 8, 8,153, 11, 11, 11,204, 13, 13, 13,255,
+ 12, 12, 12,255, 12, 12, 12,255, 11, 11, 11,255, 10, 10, 10,255, 10, 10, 10,255, 9, 9, 9,255, 9, 9, 9,255, 9, 9, 9,255,
+ 4, 4, 4,102, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 51, 10, 10, 10,153, 18, 18, 18,255, 20, 20, 20,255, 22, 22, 22,255, 23, 23, 23,255,
+ 22, 22, 22,255, 20, 20, 20,255, 19, 19, 19,255, 16, 16, 16,255, 14, 14, 14,255, 11, 11, 11,255, 10, 10, 10,255, 9, 9, 9,255,
+ 9, 9, 9,255, 9, 9, 9,255, 8, 8, 8,204, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 7, 7, 7,102, 19, 19, 19,204, 27, 27, 27,255, 31, 31, 31,255, 32, 32, 32,255, 33, 33, 33,255, 33, 33, 33,255,
+ 31, 31, 31,255, 30, 30, 30,255, 27, 27, 27,255, 25, 25, 25,255, 22, 22, 22,255, 19, 19, 19,255, 16, 16, 16,255, 12, 12, 12,255,
+ 10, 10, 10,255, 10, 10, 10,255, 10, 10, 10,255, 10, 10, 10,255, 4, 4, 4,102, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 13, 13, 13,153, 29, 29, 29,255, 37, 37, 37,255, 40, 40, 40,255, 42, 42, 42,255, 42, 42, 42,255, 43, 43, 43,255, 41, 41, 41,255,
+ 40, 40, 40,255, 38, 38, 38,255, 36, 36, 36,255, 33, 33, 33,255, 30, 30, 30,255, 27, 27, 27,255, 24, 24, 24,255, 20, 20, 20,255,
+ 16, 16, 16,255, 12, 12, 12,255, 10, 10, 10,255, 10, 10, 10,255, 10, 10, 10,255, 7, 7, 7,153, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13, 13, 13,102,
+ 37, 37, 37,255, 44, 44, 44,255, 48, 48, 48,255, 50, 50, 50,255, 51, 51, 51,255, 51, 51, 51,255, 50, 50, 50,255, 49, 49, 49,255,
+ 48, 48, 48,255, 45, 45, 45,255, 43, 43, 43,255, 41, 41, 41,255, 37, 37, 37,255, 34, 34, 34,255, 31, 31, 31,255, 28, 28, 28,255,
+ 24, 24, 24,255, 20, 20, 20,255, 15, 15, 15,255, 11, 11, 11,255, 10, 10, 10,255, 11, 11, 11,255, 7, 7, 7,153, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13, 13, 13,102, 41, 41, 41,255,
+ 50, 50, 50,255, 54, 54, 54,255, 57, 57, 57,255, 58, 58, 58,255, 59, 59, 59,255, 59, 59, 59,255, 58, 58, 58,255, 57, 57, 57,255,
+ 55, 55, 55,255, 53, 53, 53,255, 51, 51, 51,255, 48, 48, 48,255, 45, 45, 45,255, 41, 41, 41,255, 38, 38, 38,255, 35, 35, 35,255,
+ 31, 31, 31,255, 27, 27, 27,255, 23, 23, 23,255, 17, 17, 17,255, 12, 12, 12,255, 11, 11, 11,255, 11, 11, 11,255, 5, 5, 5,102,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 36, 36, 36,204, 53, 53, 53,255,
+ 59, 59, 59,255, 63, 63, 63,255, 65, 65, 65,255, 66, 66, 66,255, 66, 66, 66,255, 66, 66, 66,255, 65, 65, 65,255, 64, 64, 64,255,
+ 62, 62, 62,255, 60, 60, 60,255, 57, 57, 57,255, 54, 54, 54,255, 51, 51, 51,255, 48, 48, 48,255, 44, 44, 44,255, 41, 41, 41,255,
+ 37, 37, 37,255, 33, 33, 33,255, 29, 29, 29,255, 24, 24, 24,255, 19, 19, 19,255, 13, 13, 13,255, 11, 11, 11,255, 12, 12, 12,255,
+ 3, 3, 3, 51, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 19, 19, 19,102, 56, 56, 56,255, 64, 64, 64,255,
+ 68, 68, 68,255, 71, 71, 71,255, 73, 73, 73,255, 74, 74, 74,255, 74, 74, 74,255, 73, 73, 73,255, 72, 72, 72,255, 71, 71, 71,255,
+ 69, 69, 69,255, 67, 67, 67,255, 64, 64, 64,255, 61, 61, 61,255, 58, 58, 58,255, 54, 54, 54,255, 50, 50, 50,255, 47, 47, 47,255,
+ 43, 43, 43,255, 39, 39, 39,255, 34, 34, 34,255, 30, 30, 30,255, 25, 25, 25,255, 19, 19, 19,255, 13, 13, 13,255, 12, 12, 12,255,
+ 10, 10, 10,204, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 54, 54, 54,255, 66, 66, 66,255, 72, 72, 72,255,
+ 77, 77, 77,255, 79, 79, 79,255, 81, 81, 81,255, 81, 81, 81,255, 81, 81, 81,255, 80, 80, 80,255, 79, 79, 79,255, 77, 77, 77,255,
+ 75, 75, 75,255, 73, 73, 73,255, 70, 70, 70,255, 67, 67, 67,255, 63, 63, 63,255, 60, 60, 60,255, 56, 56, 56,255, 52, 52, 52,255,
+ 49, 49, 49,255, 44, 44, 44,255, 40, 40, 40,255, 35, 35, 35,255, 30, 30, 30,255, 24, 24, 24,255, 18, 18, 18,255, 12, 12, 12,255,
+ 12, 12, 12,255, 6, 6, 6,102, 0, 0, 0, 0, 0, 0, 0, 0, 22, 22, 22,102, 67, 67, 67,255, 76, 76, 76,255, 81, 81, 81,255,
+ 84, 84, 84,255, 87, 87, 87,255, 88, 88, 88,255, 88, 88, 88,255, 88, 88, 88,255, 87, 87, 87,255, 86, 86, 86,255, 84, 84, 84,255,
+ 82, 82, 82,255, 79, 79, 79,255, 76, 76, 76,255, 73, 73, 73,255, 69, 69, 69,255, 65, 65, 65,255, 62, 62, 62,255, 58, 58, 58,255,
+ 54, 54, 54,255, 49, 49, 49,255, 45, 45, 45,255, 40, 40, 40,255, 35, 35, 35,255, 29, 29, 29,255, 23, 23, 23,255, 16, 16, 16,255,
+ 12, 12, 12,255, 12, 12, 12,204, 0, 0, 0, 0, 0, 0, 0, 0, 49, 49, 49,204, 76, 76, 76,255, 84, 84, 84,255, 89, 89, 89,255,
+ 92, 92, 92,255, 94, 94, 94,255, 95, 95, 95,255, 95, 95, 95,255, 95, 95, 95,255, 94, 94, 94,255, 93, 93, 93,255, 91, 91, 91,255,
+ 88, 88, 88,255, 85, 85, 85,255, 82, 82, 82,255, 79, 79, 79,255, 75, 75, 75,255, 71, 71, 71,255, 67, 67, 67,255, 63, 63, 63,255,
+ 59, 59, 59,255, 55, 55, 55,255, 50, 50, 50,255, 45, 45, 45,255, 40, 40, 40,255, 34, 34, 34,255, 28, 28, 28,255, 21, 21, 21,255,
+ 13, 13, 13,255, 14, 14, 14,255, 0, 0, 0, 0, 14, 14, 14,102, 70, 70, 70,255, 85, 85, 85,255, 92, 92, 92,255, 97, 97, 97,255,
+100,100,100,255,102,102,102,255,102,102,102,255,103,103,103,255,102,102,102,255,101,101,101,255, 99, 99, 99,255, 97, 97, 97,255,
+ 94, 94, 94,255, 91, 91, 91,255, 88, 88, 88,255, 84, 84, 84,255, 81, 81, 81,255, 77, 77, 77,255, 72, 72, 72,255, 68, 68, 68,255,
+ 64, 64, 64,255, 59, 59, 59,255, 55, 55, 55,255, 50, 50, 50,255, 44, 44, 44,255, 39, 39, 39,255, 32, 32, 32,255, 25, 25, 25,255,
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+ 73, 73, 73,255, 68, 68, 68,255, 63, 63, 63,255, 58, 58, 58,255, 52, 52, 52,255, 46, 46, 46,255, 40, 40, 40,255, 33, 33, 33,255,
+ 24, 24, 24,255, 17, 17, 17,255, 13, 13, 13,204, 46, 46, 46,153, 95, 95, 95,255,107,107,107,255,114,114,114,255,118,118,118,255,
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+ 78, 78, 78,255, 73, 73, 73,255, 68, 68, 68,255, 62, 62, 62,255, 56, 56, 56,255, 50, 50, 50,255, 44, 44, 44,255, 36, 36, 36,255,
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+ 82, 82, 82,255, 77, 77, 77,255, 72, 72, 72,255, 66, 66, 66,255, 60, 60, 60,255, 54, 54, 54,255, 47, 47, 47,255, 39, 39, 39,255,
+ 31, 31, 31,255, 22, 22, 22,255, 12, 12, 12,204, 48, 48, 48,153,106,106,106,255,118,118,118,255,126,126,126,255,131,131,131,255,
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+ 87, 87, 87,255, 81, 81, 81,255, 75, 75, 75,255, 69, 69, 69,255, 63, 63, 63,255, 57, 57, 57,255, 49, 49, 49,255, 42, 42, 42,255,
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@@ -8706,95 +7559,90 @@ char datatoc_B_blend[]= {
0, 0, 0,255, 0, 0, 0,255, 0, 0, 0,255, 0, 0, 0,255, 0, 0, 0,255, 0, 0, 0,255, 0, 0, 0,255, 0, 0, 0,255,
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- 0, 0, 0,255,241, 88, 0,255, 0, 0, 0, 40,255,140, 25,255, 8, 48, 8,255, 85,187, 85,255,255,255,255,255, 0, 0, 0,255,
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- 8, 48, 8,255, 85,187, 85,255,255,255,255,255, 0, 0, 0,255,255,133, 0,255, 0, 0, 0,255,255,160, 0,255,219, 37, 18,255,
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- 0, 0, 0, 51, 0, 0, 0,255, 0, 0, 0,255,255,255,255,255,160,160,160,100,127,112,112,100, 0, 0, 0, 0,143,143,143,255,
- 0, 0, 0,255,217,217,217,255, 0, 0, 0, 40,255,255,255,255, 16, 64, 16,255,102,255,102,255,255,130, 0,255, 0, 0, 0,255,
-255,130, 0,255, 0, 0, 0,255,255,255,255,255,230,150, 50,255,255, 32, 32,255, 0, 0, 0, 0,255,255,255, 10,255,130, 0, 60,
-255,138, 48,255, 34,221,221,255,200,200,200,255, 80,200,255, 80, 0, 0, 0, 0, 0, 0, 0, 0, 96,192, 64,255, 0, 0, 0, 0,
- 0, 0, 0, 0, 3, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,255,255,255,128,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,114,114,114,255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0,255, 0, 0, 0,255,255,255,255,255,145,145,145,245, 0, 0, 0,255, 0, 0, 0,255,255,255,255,255,
-165,165,165,255, 0, 0, 0,255, 0, 0, 0,255,255,255,255,255, 0, 0, 0, 0, 0, 0, 0,255, 0, 0, 0,255,255,255,255,255,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
-154, 0, 0,255,189, 17, 17,255,247, 10, 10,255, 0, 0, 0, 0,247, 64, 24,255,246,105, 19,255,250,153, 0,255, 0, 0, 0, 0,
- 30,145, 9,255, 89,183, 11,255,131,239, 29,255, 0, 0, 0, 0, 10, 54,148,255, 54,103,223,255, 94,193,239,255, 0, 0, 0, 0,
-169, 41, 78,255,193, 65,106,255,240, 93,145,255, 0, 0, 0, 0, 67, 12,120,255, 84, 58,163,255,135,100,213,255, 0, 0, 0, 0,
- 36,120, 90,255, 60,149,121,255,111,182,171,255, 0, 0, 0, 0, 75,112,124,255,106,134,145,255,155,194,205,255, 0, 0, 0, 0,
-244,201, 12,255,238,194, 54,255,243,255, 0,255, 0, 0, 0, 0, 30, 32, 36,255, 72, 76, 86,255,255,255,255,255, 0, 0, 0, 0,
-111, 47,106,255,152, 69,190,255,211, 48,214,255, 0, 0, 0, 0,108,142, 34,255,127,176, 34,255,187,239, 91,255, 0, 0, 0, 0,
-141,141,141,255,176,176,176,255,222,222,222,255, 0, 0, 0, 0,131, 67, 38,255,139, 88, 17,255,189,106, 17,255, 0, 0, 0, 0,
- 8, 49, 14,255, 28, 67, 11,255, 52, 98, 43,255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 68, 78, 65, 49, 8,228, 0, 0,224,115,146, 3, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0,
- 83, 68, 78, 65, 78, 65, 77, 69, 39, 11, 0, 0, 42,110,101,120,116, 0, 42,112,114,101,118, 0, 42,100, 97,116, 97, 0, 42,102,
-105,114,115,116, 0, 42,108, 97,115,116, 0,120, 0,121, 0,122, 0,119, 0,120,109,105,110, 0,120,109, 97,120, 0,121,109,105,
-110, 0,121,109, 97,120, 0, 42,112,111,105,110,116,101,114, 0,103,114,111,117,112, 0,118, 97,108, 0,118, 97,108, 50, 0,116,
-121,112,101, 0,115,117, 98,116,121,112,101, 0,102,108, 97,103, 0,110, 97,109,101, 91, 51, 50, 93, 0,115, 97,118,101,100, 0,
-100, 97,116, 97, 0,108,101,110, 0,116,111,116, 97,108,108,101,110, 0, 42,110,101,119,105,100, 0, 42,108,105, 98, 0,110, 97,
-109,101, 91, 50, 52, 93, 0,117,115, 0,105, 99,111,110, 95,105,100, 0, 42,112,114,111,112,101,114,116,105,101,115, 0,105,100,
- 0, 42,105,100, 98,108,111, 99,107, 0, 42,102,105,108,101,100, 97,116, 97, 0,110, 97,109,101, 91, 50, 52, 48, 93, 0,102,105,
-108,101,110, 97,109,101, 91, 50, 52, 48, 93, 0,116,111,116, 0,112, 97,100, 0, 42,112, 97,114,101,110,116, 0,119, 91, 50, 93,
- 0,104, 91, 50, 93, 0, 99,104, 97,110,103,101,100, 91, 50, 93, 0,112, 97,100, 48, 0,112, 97,100, 49, 0, 42,114,101, 99,116,
- 91, 50, 93, 0, 42,111, 98, 0, 98,108,111, 99,107,116,121,112,101, 0, 97,100,114, 99,111,100,101, 0,110, 97,109,101, 91, 49,
- 50, 56, 93, 0, 42, 98,112, 0, 42, 98,101,122,116, 0,109, 97,120,114, 99,116, 0,116,111,116,114, 99,116, 0,118, 97,114,116,
-121,112,101, 0,116,111,116,118,101,114,116, 0,105,112,111, 0,101,120,116,114, 97,112, 0,114,116, 0, 98,105,116,109, 97,115,
-107, 0,115,108,105,100,101, 95,109,105,110, 0,115,108,105,100,101, 95,109, 97,120, 0, 99,117,114,118, 97,108, 0, 42,100,114,
-105,118,101,114, 0, 99,117,114,118,101, 0, 99,117,114, 0,115,104,111,119,107,101,121, 0,109,117,116,101,105,112,111, 0,112,
-111,115, 0,114,101,108, 97,116,105,118,101, 0,116,111,116,101,108,101,109, 0,112, 97,100, 50, 0, 42,119,101,105,103,104,116,
-115, 0,118,103,114,111,117,112, 91, 51, 50, 93, 0,115,108,105,100,101,114,109,105,110, 0,115,108,105,100,101,114,109, 97,120,
- 0, 42, 97,100,116, 0, 42,114,101,102,107,101,121, 0,101,108,101,109,115,116,114, 91, 51, 50, 93, 0,101,108,101,109,115,105,
-122,101, 0, 98,108,111, 99,107, 0, 42,105,112,111, 0, 42,102,114,111,109, 0,116,111,116,107,101,121, 0,115,108,117,114,112,
-104, 0, 42,108,105,110,101, 0, 42,102,111,114,109, 97,116, 0, 98,108,101,110, 0,108,105,110,101,110,111, 0,115,116, 97,114,
-116, 0,101,110,100, 0,102,108, 97,103,115, 0, 99,111,108,111,114, 91, 52, 93, 0,112, 97,100, 91, 52, 93, 0, 42,110, 97,109,
-101, 0,110,108,105,110,101,115, 0,108,105,110,101,115, 0, 42, 99,117,114,108, 0, 42,115,101,108,108, 0, 99,117,114, 99, 0,
-115,101,108, 99, 0,109, 97,114,107,101,114,115, 0, 42,117,110,100,111, 95, 98,117,102, 0,117,110,100,111, 95,112,111,115, 0,
-117,110,100,111, 95,108,101,110, 0, 42, 99,111,109,112,105,108,101,100, 0,109,116,105,109,101, 0,115,105,122,101, 0,115,101,
-101,107, 0,112, 97,115,115,101,112, 97,114,116, 97,108,112,104, 97, 0, 97,110,103,108,101, 0, 99,108,105,112,115,116, 97, 0,
- 99,108,105,112,101,110,100, 0,108,101,110,115, 0,111,114,116,104,111, 95,115, 99, 97,108,101, 0,100,114, 97,119,115,105,122,
-101, 0,115,104,105,102,116,120, 0,115,104,105,102,116,121, 0, 89, 70, 95,100,111,102,100,105,115,116, 0, 89, 70, 95, 97,112,
-101,114,116,117,114,101, 0, 89, 70, 95, 98,107,104,116,121,112,101, 0, 89, 70, 95, 98,107,104, 98,105, 97,115, 0, 89, 70, 95,
- 98,107,104,114,111,116, 0, 42,100,111,102, 95,111, 98, 0,102,114, 97,109,101,110,114, 0,102,114, 97,109,101,115, 0,111,102,
-102,115,101,116, 0,115,102,114, 97, 0,102,105,101, 95,105,109, 97, 0, 99,121, 99,108, 0,111,107, 0,109,117,108,116,105, 95,
-105,110,100,101,120, 0,108, 97,121,101,114, 0,112, 97,115,115, 0,109,101,110,117,110,114, 0, 42,115, 99,101,110,101, 0,105,
- 98,117,102,115, 0, 42,103,112,117,116,101,120,116,117,114,101, 0, 42, 97,110,105,109, 0, 42,114,114, 0,115,111,117,114, 99,
-101, 0,108, 97,115,116,102,114, 97,109,101, 0,116,112, 97,103,101,102,108, 97,103, 0,116,111,116, 98,105,110,100, 0,120,114,
-101,112, 0,121,114,101,112, 0,116,119,115,116, 97, 0,116,119,101,110,100, 0, 98,105,110,100, 99,111,100,101, 0, 42,114,101,
-112, 98,105,110,100, 0, 42,112, 97, 99,107,101,100,102,105,108,101, 0, 42,112,114,101,118,105,101,119, 0, 42,114,101,110,100,
-101,114, 95,116,101,120,116, 0,108, 97,115,116,117,112,100, 97,116,101, 0,108, 97,115,116,117,115,101,100, 0, 97,110,105,109,
-115,112,101,101,100, 0,103,101,110, 95,120, 0,103,101,110, 95,121, 0,103,101,110, 95,116,121,112,101, 0, 97,115,112,120, 0,
- 97,115,112,121, 0,116,101,120, 99,111, 0,109, 97,112,116,111, 0,109, 97,112,116,111,110,101,103, 0, 98,108,101,110,100,116,
-121,112,101, 0, 42,111, 98,106,101, 99,116, 0, 42,116,101,120, 0,117,118,110, 97,109,101, 91, 51, 50, 93, 0,112,114,111,106,
-120, 0,112,114,111,106,121, 0,112,114,111,106,122, 0,109, 97,112,112,105,110,103, 0,111,102,115, 91, 51, 93, 0,115,105,122,
-101, 91, 51, 93, 0,114,111,116, 0,116,101,120,102,108, 97,103, 0, 99,111,108,111,114,109,111,100,101,108, 0,112,109, 97,112,
-116,111, 0,112,109, 97,112,116,111,110,101,103, 0,110,111,114,109, 97,112,115,112, 97, 99,101, 0,119,104,105, 99,104, 95,111,
-117,116,112,117,116, 0, 98,114,117,115,104, 95,109, 97,112, 95,109,111,100,101, 0,112, 97,100, 91, 55, 93, 0,114, 0,103, 0,
- 98, 0,107, 0,100,101,102, 95,118, 97,114, 0, 99,111,108,102, 97, 99, 0,118, 97,114,102, 97, 99, 0,110,111,114,102, 97, 99,
- 0,100,105,115,112,102, 97, 99, 0,119, 97,114,112,102, 97, 99, 0, 99,111,108,115,112,101, 99,102, 97, 99, 0,109,105,114,114,
-102, 97, 99, 0, 97,108,112,104, 97,102, 97, 99, 0,100,105,102,102,102, 97, 99, 0,115,112,101, 99,102, 97, 99, 0,101,109,105,
-116,102, 97, 99, 0,104, 97,114,100,102, 97, 99, 0,114, 97,121,109,105,114,114,102, 97, 99, 0,116,114, 97,110,115,108,102, 97,
- 99, 0, 97,109, 98,102, 97, 99, 0, 99,111,108,101,109,105,116,102, 97, 99, 0, 99,111,108,114,101,102,108,102, 97, 99, 0, 99,
-111,108,116,114, 97,110,115,102, 97, 99, 0,100,101,110,115,102, 97, 99, 0,115, 99, 97,116,116,101,114,102, 97, 99, 0,114,101,
-102,108,102, 97, 99, 0,116,105,109,101,102, 97, 99, 0,108,101,110,103,116,104,102, 97, 99, 0, 99,108,117,109,112,102, 97, 99,
- 0,107,105,110,107,102, 97, 99, 0,114,111,117,103,104,102, 97, 99, 0,112, 97,100,101,110,115,102, 97, 99, 0,108,105,102,101,
-102, 97, 99, 0,115,105,122,101,102, 97, 99, 0,105,118,101,108,102, 97, 99, 0,112,118,101,108,102, 97, 99, 0,115,104, 97,100,
-111,119,102, 97, 99, 0,122,101,110,117,112,102, 97, 99, 0,122,101,110,100,111,119,110,102, 97, 99, 0, 98,108,101,110,100,102,
- 97, 99, 0,110, 97,109,101, 91, 49, 54, 48, 93, 0, 42,104, 97,110,100,108,101, 0, 42,112,110, 97,109,101, 0, 42,115,116,110,
- 97,109,101,115, 0,115,116,121,112,101,115, 0,118, 97,114,115, 0, 42,118, 97,114,115,116,114, 0, 42,114,101,115,117,108,116,
- 0, 42, 99,102,114, 97, 0,100, 97,116, 97, 91, 51, 50, 93, 0, 40, 42,100,111,105,116, 41, 40, 41, 0, 40, 42,105,110,115,116,
- 97,110, 99,101, 95,105,110,105,116, 41, 40, 41, 0, 40, 42, 99, 97,108,108, 98, 97, 99,107, 41, 40, 41, 0,118,101,114,115,105,
-111,110, 0, 97, 0,105,112,111,116,121,112,101, 0, 42,105,109, 97, 0, 42, 99,117, 98,101, 91, 54, 93, 0,105,109, 97,116, 91,
- 52, 93, 91, 52, 93, 0,111, 98,105,109, 97,116, 91, 51, 93, 91, 51, 93, 0,115,116,121,112,101, 0,118,105,101,119,115, 99, 97,
-108,101, 0,110,111,116,108, 97,121, 0, 99,117, 98,101,114,101,115, 0,100,101,112,116,104, 0,114,101, 99, 97,108, 99, 0,108,
- 97,115,116,115,105,122,101, 0,102, 97,108,108,111,102,102, 95,116,121,112,101, 0,102, 97,108,108,111,102,102, 95,115,111,102,
-116,110,101,115,115, 0,114, 97,100,105,117,115, 0, 99,111,108,111,114, 95,115,111,117,114, 99,101, 0,116,111,116,112,111,105,
-110,116,115, 0,112,100,112, 97,100, 0,112,115,121,115, 0,112,115,121,115, 95, 99, 97, 99,104,101, 95,115,112, 97, 99,101, 0,
-111, 98, 95, 99, 97, 99,104,101, 95,115,112, 97, 99,101, 0, 42,112,111,105,110,116, 95,116,114,101,101, 0, 42,112,111,105,110,
-116, 95,100, 97,116, 97, 0,110,111,105,115,101, 95,115,105,122,101, 0,110,111,105,115,101, 95,100,101,112,116,104, 0,110,111,
-105,115,101, 95,105,110,102,108,117,101,110, 99,101, 0,110,111,105,115,101, 95, 98, 97,115,105,115, 0,112,100,112, 97,100, 51,
- 91, 51, 93, 0,110,111,105,115,101, 95,102, 97, 99, 0,115,112,101,101,100, 95,115, 99, 97,108,101, 0, 42, 99,111, 98, 97, 0,
-114,101,115,111,108, 91, 51, 93, 0,105,110,116,101,114,112, 95,116,121,112,101, 0,102,105,108,101, 95,102,111,114,109, 97,116,
- 0,101,120,116,101,110,100, 0,105,110,116, 95,109,117,108,116,105,112,108,105,101,114, 0,115,116,105,108,108, 95,102,114, 97,
-109,101, 0,115,111,117,114, 99,101, 95,112, 97,116,104, 91, 50, 52, 48, 93, 0, 42,100, 97,116, 97,115,101,116, 0,110,111,105,
-115,101,115,105,122,101, 0,116,117,114, 98,117,108, 0, 98,114,105,103,104,116, 0, 99,111,110,116,114, 97,115,116, 0,114,102,
- 97, 99, 0,103,102, 97, 99, 0, 98,102, 97, 99, 0,102,105,108,116,101,114,115,105,122,101, 0,109,103, 95, 72, 0,109,103, 95,
-108, 97, 99,117,110, 97,114,105,116,121, 0,109,103, 95,111, 99,116, 97,118,101,115, 0,109,103, 95,111,102,102,115,101,116, 0,
-109,103, 95,103, 97,105,110, 0,100,105,115,116, 95, 97,109,111,117,110,116, 0,110,115, 95,111,117,116,115, 99, 97,108,101, 0,
-118,110, 95,119, 49, 0,118,110, 95,119, 50, 0,118,110, 95,119, 51, 0,118,110, 95,119, 52, 0,118,110, 95,109,101,120,112, 0,
-118,110, 95,100,105,115,116,109, 0,118,110, 95, 99,111,108,116,121,112,101, 0,110,111,105,115,101,100,101,112,116,104, 0,110,
-111,105,115,101,116,121,112,101, 0,110,111,105,115,101, 98, 97,115,105,115, 0,110,111,105,115,101, 98, 97,115,105,115, 50, 0,
-105,109, 97,102,108, 97,103, 0, 99,114,111,112,120,109,105,110, 0, 99,114,111,112,121,109,105,110, 0, 99,114,111,112,120,109,
- 97,120, 0, 99,114,111,112,121,109, 97,120, 0,116,101,120,102,105,108,116,101,114, 0, 97,102,109, 97,120, 0,120,114,101,112,
-101, 97,116, 0,121,114,101,112,101, 97,116, 0, 99,104,101, 99,107,101,114,100,105,115,116, 0,110, 97, 98,108, 97, 0,105,117,
-115,101,114, 0, 42,110,111,100,101,116,114,101,101, 0, 42,112,108,117,103,105,110, 0, 42,101,110,118, 0, 42,112,100, 0, 42,
-118,100, 0,117,115,101, 95,110,111,100,101,115, 0,108,111, 99, 91, 51, 93, 0,114,111,116, 91, 51, 93, 0,109, 97,116, 91, 52,
- 93, 91, 52, 93, 0,109,105,110, 91, 51, 93, 0,109, 97,120, 91, 51, 93, 0,109,111,100,101, 0,116,111,116,101,120, 0,115,104,
-100,119,114, 0,115,104,100,119,103, 0,115,104,100,119, 98, 0,115,104,100,119,112, 97,100, 0,101,110,101,114,103,121, 0,100,
-105,115,116, 0,115,112,111,116,115,105,122,101, 0,115,112,111,116, 98,108,101,110,100, 0,104, 97,105,110,116, 0, 97,116,116,
- 49, 0, 97,116,116, 50, 0, 42, 99,117,114,102, 97,108,108,111,102,102, 0,115,104, 97,100,115,112,111,116,115,105,122,101, 0,
- 98,105, 97,115, 0,115,111,102,116, 0, 99,111,109,112,114,101,115,115,116,104,114,101,115,104, 0,112, 97,100, 53, 91, 51, 93,
- 0, 98,117,102,115,105,122,101, 0,115, 97,109,112, 0, 98,117,102,102,101,114,115, 0,102,105,108,116,101,114,116,121,112,101,
- 0, 98,117,102,102,108, 97,103, 0, 98,117,102,116,121,112,101, 0,114, 97,121, 95,115, 97,109,112, 0,114, 97,121, 95,115, 97,
-109,112,121, 0,114, 97,121, 95,115, 97,109,112,122, 0,114, 97,121, 95,115, 97,109,112, 95,116,121,112,101, 0, 97,114,101, 97,
- 95,115,104, 97,112,101, 0, 97,114,101, 97, 95,115,105,122,101, 0, 97,114,101, 97, 95,115,105,122,101,121, 0, 97,114,101, 97,
- 95,115,105,122,101,122, 0, 97,100, 97,112,116, 95,116,104,114,101,115,104, 0,114, 97,121, 95,115, 97,109,112, 95,109,101,116,
-104,111,100, 0,116,101,120, 97, 99,116, 0,115,104, 97,100,104, 97,108,111,115,116,101,112, 0,115,117,110, 95,101,102,102,101,
- 99,116, 95,116,121,112,101, 0,115,107,121, 98,108,101,110,100,116,121,112,101, 0,104,111,114,105,122,111,110, 95, 98,114,105,
-103,104,116,110,101,115,115, 0,115,112,114,101, 97,100, 0,115,117,110, 95, 98,114,105,103,104,116,110,101,115,115, 0,115,117,
-110, 95,115,105,122,101, 0, 98, 97, 99,107,115, 99, 97,116,116,101,114,101,100, 95,108,105,103,104,116, 0,115,117,110, 95,105,
-110,116,101,110,115,105,116,121, 0, 97,116,109, 95,116,117,114, 98,105,100,105,116,121, 0, 97,116,109, 95,105,110,115, 99, 97,
-116,116,101,114,105,110,103, 95,102, 97, 99,116,111,114, 0, 97,116,109, 95,101,120,116,105,110, 99,116,105,111,110, 95,102, 97,
- 99,116,111,114, 0, 97,116,109, 95,100,105,115,116, 97,110, 99,101, 95,102, 97, 99,116,111,114, 0,115,107,121, 98,108,101,110,
-100,102, 97, 99, 0,115,107,121, 95,101,120,112,111,115,117,114,101, 0,115,107,121, 95, 99,111,108,111,114,115,112, 97, 99,101,
- 0,112, 97,100, 52, 0, 89, 70, 95,110,117,109,112,104,111,116,111,110,115, 0, 89, 70, 95,110,117,109,115,101, 97,114, 99,104,
- 0, 89, 70, 95,112,104,100,101,112,116,104, 0, 89, 70, 95,117,115,101,113,109, 99, 0, 89, 70, 95, 98,117,102,115,105,122,101,
- 0, 89, 70, 95,112, 97,100, 0, 89, 70, 95, 99, 97,117,115,116,105, 99, 98,108,117,114, 0, 89, 70, 95,108,116,114, 97,100,105,
-117,115, 0, 89, 70, 95,103,108,111,119,105,110,116, 0, 89, 70, 95,103,108,111,119,111,102,115, 0, 89, 70, 95,103,108,111,119,
-116,121,112,101, 0, 89, 70, 95,112, 97,100, 50, 0, 42,109,116,101,120, 91, 49, 56, 93, 0,112,114, 95,116,101,120,116,117,114,
-101, 0,112, 97,100, 91, 51, 93, 0,100,101,110,115,105,116,121, 0,101,109,105,115,115,105,111,110, 0,115, 99, 97,116,116,101,
-114,105,110,103, 0,114,101,102,108,101, 99,116,105,111,110, 0,101,109,105,115,115,105,111,110, 95, 99,111,108, 91, 51, 93, 0,
-116,114, 97,110,115,109,105,115,115,105,111,110, 95, 99,111,108, 91, 51, 93, 0,114,101,102,108,101, 99,116,105,111,110, 95, 99,
-111,108, 91, 51, 93, 0,100,101,110,115,105,116,121, 95,115, 99, 97,108,101, 0,100,101,112,116,104, 95, 99,117,116,111,102,102,
- 0, 97,115,121,109,109,101,116,114,121, 0,115,116,101,112,115,105,122,101, 95,116,121,112,101, 0,115,104, 97,100,101,102,108,
- 97,103, 0,115,104, 97,100,101, 95,116,121,112,101, 0,112,114,101, 99, 97, 99,104,101, 95,114,101,115,111,108,117,116,105,111,
-110, 0,115,116,101,112,115,105,122,101, 0,109,115, 95,100,105,102,102, 0,109,115, 95,105,110,116,101,110,115,105,116,121, 0,
-109,115, 95,115,116,101,112,115, 0,109, 97,116,101,114,105, 97,108, 95,116,121,112,101, 0,115,112,101, 99,114, 0,115,112,101,
- 99,103, 0,115,112,101, 99, 98, 0,109,105,114,114, 0,109,105,114,103, 0,109,105,114, 98, 0, 97,109, 98,114, 0, 97,109, 98,
- 98, 0, 97,109, 98,103, 0, 97,109, 98, 0,101,109,105,116, 0, 97,110,103, 0,115,112,101, 99,116,114, 97, 0,114, 97,121, 95,
-109,105,114,114,111,114, 0, 97,108,112,104, 97, 0,114,101,102, 0,115,112,101, 99, 0,122,111,102,102,115, 0, 97,100,100, 0,
-116,114, 97,110,115,108,117, 99,101,110, 99,121, 0,118,111,108, 0,102,114,101,115,110,101,108, 95,109,105,114, 0,102,114,101,
-115,110,101,108, 95,109,105,114, 95,105, 0,102,114,101,115,110,101,108, 95,116,114, 97, 0,102,114,101,115,110,101,108, 95,116,
-114, 97, 95,105, 0,102,105,108,116,101,114, 0,116,120, 95,108,105,109,105,116, 0,116,120, 95,102, 97,108,108,111,102,102, 0,
-114, 97,121, 95,100,101,112,116,104, 0,114, 97,121, 95,100,101,112,116,104, 95,116,114, 97, 0,104, 97,114, 0,115,101,101,100,
- 49, 0,115,101,101,100, 50, 0,103,108,111,115,115, 95,109,105,114, 0,103,108,111,115,115, 95,116,114, 97, 0,115, 97,109,112,
- 95,103,108,111,115,115, 95,109,105,114, 0,115, 97,109,112, 95,103,108,111,115,115, 95,116,114, 97, 0, 97,100, 97,112,116, 95,
-116,104,114,101,115,104, 95,109,105,114, 0, 97,100, 97,112,116, 95,116,104,114,101,115,104, 95,116,114, 97, 0, 97,110,105,115,
-111, 95,103,108,111,115,115, 95,109,105,114, 0,100,105,115,116, 95,109,105,114, 0,102, 97,100,101,116,111, 95,109,105,114, 0,
-115,104, 97,100,101, 95,102,108, 97,103, 0,109,111,100,101, 95,108, 0,102,108, 97,114,101, 99, 0,115,116, 97,114, 99, 0,108,
-105,110,101, 99, 0,114,105,110,103, 99, 0,104, 97,115,105,122,101, 0,102,108, 97,114,101,115,105,122,101, 0,115,117, 98,115,
-105,122,101, 0,102,108, 97,114,101, 98,111,111,115,116, 0,115,116,114, 97,110,100, 95,115,116, 97, 0,115,116,114, 97,110,100,
- 95,101,110,100, 0,115,116,114, 97,110,100, 95,101, 97,115,101, 0,115,116,114, 97,110,100, 95,115,117,114,102,110,111,114, 0,
-115,116,114, 97,110,100, 95,109,105,110, 0,115,116,114, 97,110,100, 95,119,105,100,116,104,102, 97,100,101, 0,115,116,114, 97,
-110,100, 95,117,118,110, 97,109,101, 91, 51, 50, 93, 0,115, 98,105, 97,115, 0,108, 98,105, 97,115, 0,115,104, 97,100, 95, 97,
-108,112,104, 97, 0,115,101,112,116,101,120, 0,114,103, 98,115,101,108, 0,112,114, 95,116,121,112,101, 0,112,114, 95, 98, 97,
- 99,107, 0,112,114, 95,108, 97,109,112, 0,109,108, 95,102,108, 97,103, 0,100,105,102,102, 95,115,104, 97,100,101,114, 0,115,
-112,101, 99, 95,115,104, 97,100,101,114, 0,114,111,117,103,104,110,101,115,115, 0,114,101,102,114, 97, 99, 0,112, 97,114, 97,
-109, 91, 52, 93, 0,114,109,115, 0,100, 97,114,107,110,101,115,115, 0, 42,114, 97,109,112, 95, 99,111,108, 0, 42,114, 97,109,
-112, 95,115,112,101, 99, 0,114, 97,109,112,105,110, 95, 99,111,108, 0,114, 97,109,112,105,110, 95,115,112,101, 99, 0,114, 97,
-109,112, 98,108,101,110,100, 95, 99,111,108, 0,114, 97,109,112, 98,108,101,110,100, 95,115,112,101, 99, 0,114, 97,109,112, 95,
-115,104,111,119, 0,112, 97,100, 51, 0,114, 97,109,112,102, 97, 99, 95, 99,111,108, 0,114, 97,109,112,102, 97, 99, 95,115,112,
-101, 99, 0, 42,103,114,111,117,112, 0,102,114,105, 99,116,105,111,110, 0,102,104, 0,114,101,102,108,101, 99,116, 0,102,104,
-100,105,115,116, 0,120,121,102,114,105, 99,116, 0,100,121,110, 97,109,111,100,101, 0,115,115,115, 95,114, 97,100,105,117,115,
- 91, 51, 93, 0,115,115,115, 95, 99,111,108, 91, 51, 93, 0,115,115,115, 95,101,114,114,111,114, 0,115,115,115, 95,115, 99, 97,
-108,101, 0,115,115,115, 95,105,111,114, 0,115,115,115, 95, 99,111,108,102, 97, 99, 0,115,115,115, 95,116,101,120,102, 97, 99,
- 0,115,115,115, 95,102,114,111,110,116, 0,115,115,115, 95, 98, 97, 99,107, 0,115,115,115, 95,102,108, 97,103, 0,115,115,115,
- 95,112,114,101,115,101,116, 0,109, 97,112,116,111, 95,116,101,120,116,117,114,101,100, 0,103,112,117,109, 97,116,101,114,105,
- 97,108, 0,110, 97,109,101, 91, 50, 53, 54, 93, 0, 42, 98, 98, 0,105, 49, 0,106, 49, 0,107, 49, 0,105, 50, 0,106, 50, 0,
-107, 50, 0,115,101,108, 99,111,108, 49, 0,115,101,108, 99,111,108, 50, 0,113,117, 97,116, 91, 52, 93, 0,101,120,112,120, 0,
-101,120,112,121, 0,101,120,112,122, 0,114, 97,100, 0,114, 97,100, 50, 0,115, 0, 42,109, 97,116, 0, 42,105,109, 97,116, 0,
-101,108,101,109,115, 0,100,105,115,112, 0, 42,101,100,105,116,101,108,101,109,115, 0, 42, 42,109, 97,116, 0,102,108, 97,103,
- 50, 0,116,111,116, 99,111,108, 0,119,105,114,101,115,105,122,101, 0,114,101,110,100,101,114,115,105,122,101, 0,116,104,114,
-101,115,104, 0, 42,108, 97,115,116,101,108,101,109, 0,118,101, 99, 91, 51, 93, 91, 51, 93, 0, 97,108,102, 97, 0,119,101,105,
-103,104,116, 0,104, 49, 0,104, 50, 0,102, 49, 0,102, 50, 0,102, 51, 0,104,105,100,101, 0,118,101, 99, 91, 52, 93, 0,109,
- 97,116, 95,110,114, 0,112,110,116,115,117, 0,112,110,116,115,118, 0,114,101,115,111,108,117, 0,114,101,115,111,108,118, 0,
-111,114,100,101,114,117, 0,111,114,100,101,114,118, 0,102,108, 97,103,117, 0,102,108, 97,103,118, 0, 42,107,110,111,116,115,
-117, 0, 42,107,110,111,116,115,118, 0,116,105,108,116, 95,105,110,116,101,114,112, 0,114, 97,100,105,117,115, 95,105,110,116,
-101,114,112, 0, 99,104, 97,114,105,100,120, 0,107,101,114,110, 0,104, 0,110,117,114, 98, 0, 42,101,100,105,116,110,117,114,
- 98, 0, 42, 98,101,118,111, 98,106, 0, 42,116, 97,112,101,114,111, 98,106, 0, 42,116,101,120,116,111,110, 99,117,114,118,101,
- 0, 42,112, 97,116,104, 0, 42,107,101,121, 0, 98,101,118, 0,100,114, 97,119,102,108, 97,103, 0,116,119,105,115,116, 95,109,
-111,100,101, 0,112, 97,100, 91, 50, 93, 0,116,119,105,115,116, 95,115,109,111,111,116,104, 0,112, 97,116,104,108,101,110, 0,
- 98,101,118,114,101,115,111,108, 0,119,105,100,116,104, 0,101,120,116, 49, 0,101,120,116, 50, 0,114,101,115,111,108,117, 95,
-114,101,110, 0,114,101,115,111,108,118, 95,114,101,110, 0, 97, 99,116,110,117, 0, 42,108, 97,115,116,115,101,108, 98,112, 0,
-115,112, 97, 99,101,109,111,100,101, 0,115,112, 97, 99,105,110,103, 0,108,105,110,101,100,105,115,116, 0,115,104,101, 97,114,
- 0,102,115,105,122,101, 0,119,111,114,100,115,112, 97, 99,101, 0,117,108,112,111,115, 0,117,108,104,101,105,103,104,116, 0,
-120,111,102, 0,121,111,102, 0,108,105,110,101,119,105,100,116,104, 0, 42,115,116,114, 0, 42,115,101,108, 98,111,120,101,115,
- 0, 42,101,100,105,116,102,111,110,116, 0,102, 97,109,105,108,121, 91, 50, 52, 93, 0, 42,118,102,111,110,116, 0, 42,118,102,
-111,110,116, 98, 0, 42,118,102,111,110,116,105, 0, 42,118,102,111,110,116, 98,105, 0,115,101,112, 99,104, 97,114, 0, 99,116,
-105,109,101, 0,116,111,116, 98,111,120, 0, 97, 99,116, 98,111,120, 0, 42,116, 98, 0,115,101,108,115,116, 97,114,116, 0,115,
-101,108,101,110,100, 0, 42,115,116,114,105,110,102,111, 0, 99,117,114,105,110,102,111, 0,101,102,102,101, 99,116, 0, 42,109,
-102, 97, 99,101, 0, 42,109,116,102, 97, 99,101, 0, 42,116,102, 97, 99,101, 0, 42,109,118,101,114,116, 0, 42,109,101,100,103,
-101, 0, 42,100,118,101,114,116, 0, 42,109, 99,111,108, 0, 42,109,115,116,105, 99,107,121, 0, 42,116,101,120, 99,111,109,101,
-115,104, 0, 42,109,115,101,108,101, 99,116, 0, 42,101,100,105,116, 95,109,101,115,104, 0,118,100, 97,116, 97, 0,101,100, 97,
-116, 97, 0,102,100, 97,116, 97, 0,116,111,116,101,100,103,101, 0,116,111,116,102, 97, 99,101, 0,116,111,116,115,101,108,101,
- 99,116, 0, 97, 99,116, 95,102, 97, 99,101, 0,101,100,105,116,102,108, 97,103, 0, 99,117, 98,101,109, 97,112,115,105,122,101,
- 0,115,109,111,111,116,104,114,101,115,104, 0,115,117, 98,100,105,118, 0,115,117, 98,100,105,118,114, 0,115,117, 98,115,117,
-114,102,116,121,112,101, 0, 42,109,114, 0, 42,112,118, 0, 42,116,112, 97,103,101, 0,117,118, 91, 52, 93, 91, 50, 93, 0, 99,
-111,108, 91, 52, 93, 0,116,114, 97,110,115,112, 0,116,105,108,101, 0,117,110,119,114, 97,112, 0,118, 49, 0,118, 50, 0,118,
- 51, 0,118, 52, 0,101,100, 99,111,100,101, 0, 99,114,101, 97,115,101, 0, 98,119,101,105,103,104,116, 0,100,101,102, 95,110,
-114, 0, 42,100,119, 0,116,111,116,119,101,105,103,104,116, 0, 99,111, 91, 51, 93, 0,110,111, 91, 51, 93, 0,117,118, 91, 50,
- 93, 0, 99,111, 91, 50, 93, 0,105,110,100,101,120, 0,102, 0,105, 0,115, 91, 50, 53, 54, 93, 0,116,111,116,100,105,115,112,
- 0, 40, 42,100,105,115,112,115, 41, 40, 41, 0,118, 91, 52, 93, 0,109,105,100, 0,118, 91, 50, 93, 0, 42,102, 97, 99,101,115,
- 0, 42, 99,111,108,102, 97, 99,101,115, 0, 42,101,100,103,101,115, 0, 42,118,101,114,116,115, 0,108,101,118,101,108,115, 0,
-108,101,118,101,108, 95, 99,111,117,110,116, 0, 99,117,114,114,101,110,116, 0,110,101,119,108,118,108, 0,101,100,103,101,108,
-118,108, 0,112,105,110,108,118,108, 0,114,101,110,100,101,114,108,118,108, 0,117,115,101, 95, 99,111,108, 0, 42,101,100,103,
-101, 95,102,108, 97,103,115, 0, 42,101,100,103,101, 95, 99,114,101, 97,115,101,115, 0, 42,118,101,114,116, 95,109, 97,112, 0,
- 42,101,100,103,101, 95,109, 97,112, 0, 42,111,108,100, 95,102, 97, 99,101,115, 0, 42,111,108,100, 95,101,100,103,101,115, 0,
- 42,101,114,114,111,114, 0,109,111,100,105,102,105,101,114, 0,115,117, 98,100,105,118, 84,121,112,101, 0,114,101,110,100,101,
-114, 76,101,118,101,108,115, 0, 42,101,109, 67, 97, 99,104,101, 0, 42,109, 67, 97, 99,104,101, 0,100,101,102, 97,120,105,115,
- 0,112, 97,100, 91, 54, 93, 0,108,101,110,103,116,104, 0,114, 97,110,100,111,109,105,122,101, 0,115,101,101,100, 0, 42,111,
- 98, 95, 97,114,109, 0, 42,115,116, 97,114,116, 95, 99, 97,112, 0, 42,101,110,100, 95, 99, 97,112, 0, 42, 99,117,114,118,101,
- 95,111, 98, 0, 42,111,102,102,115,101,116, 95,111, 98, 0,111,102,102,115,101,116, 91, 51, 93, 0,115, 99, 97,108,101, 91, 51,
- 93, 0,109,101,114,103,101, 95,100,105,115,116, 0,102,105,116, 95,116,121,112,101, 0,111,102,102,115,101,116, 95,116,121,112,
-101, 0, 99,111,117,110,116, 0, 97,120,105,115, 0,116,111,108,101,114, 97,110, 99,101, 0, 42,109,105,114,114,111,114, 95,111,
- 98, 0,115,112,108,105,116, 95, 97,110,103,108,101, 0,118, 97,108,117,101, 0,114,101,115, 0,118, 97,108, 95,102,108, 97,103,
-115, 0,108,105,109, 95,102,108, 97,103,115, 0,101, 95,102,108, 97,103,115, 0, 98,101,118,101,108, 95, 97,110,103,108,101, 0,
-100,101,102,103,114,112, 95,110, 97,109,101, 91, 51, 50, 93, 0, 42,100,111,109, 97,105,110, 0, 42,102,108,111,119, 0, 42, 99,
-111,108,108, 0,116,105,109,101, 0, 42,116,101,120,116,117,114,101, 0,115,116,114,101,110,103,116,104, 0,100,105,114,101, 99,
-116,105,111,110, 0,109,105,100,108,101,118,101,108, 0,116,101,120,109, 97,112,112,105,110,103, 0, 42,109, 97,112, 95,111, 98,
-106,101, 99,116, 0,117,118,108, 97,121,101,114, 95,110, 97,109,101, 91, 51, 50, 93, 0,117,118,108, 97,121,101,114, 95,116,109,
-112, 0, 42,112,114,111,106,101, 99,116,111,114,115, 91, 49, 48, 93, 0, 42,105,109, 97,103,101, 0,110,117,109, 95,112,114,111,
-106,101, 99,116,111,114,115, 0, 97,115,112,101, 99,116,120, 0, 97,115,112,101, 99,116,121, 0,112,101,114, 99,101,110,116, 0,
-102, 97, 99,101, 67,111,117,110,116, 0,102, 97, 99, 0,114,101,112,101, 97,116, 0, 42,111, 98,106,101, 99,116, 99,101,110,116,
-101,114, 0,115,116, 97,114,116,120, 0,115,116, 97,114,116,121, 0,104,101,105,103,104,116, 0,110, 97,114,114,111,119, 0,115,
-112,101,101,100, 0,100, 97,109,112, 0,102, 97,108,108,111,102,102, 0,116,105,109,101,111,102,102,115, 0,108,105,102,101,116,
-105,109,101, 0,100,101,102,111,114,109,102,108, 97,103, 0,109,117,108,116,105, 0, 42,112,114,101,118, 67,111,115, 0,115,117,
- 98,116, 97,114,103,101,116, 91, 51, 50, 93, 0,112, 97,114,101,110,116,105,110,118, 91, 52, 93, 91, 52, 93, 0, 99,101,110,116,
- 91, 51, 93, 0, 42,105,110,100,101,120, 97,114, 0,116,111,116,105,110,100,101,120, 0,102,111,114, 99,101, 0, 42, 99,108,111,
-116,104, 79, 98,106,101, 99,116, 0, 42,115,105,109, 95,112, 97,114,109,115, 0, 42, 99,111,108,108, 95,112, 97,114,109,115, 0,
- 42,112,111,105,110,116, 95, 99, 97, 99,104,101, 0,112,116, 99, 97, 99,104,101,115, 0, 42,120, 0, 42,120,110,101,119, 0, 42,
-120,111,108,100, 0, 42, 99,117,114,114,101,110,116, 95,120,110,101,119, 0, 42, 99,117,114,114,101,110,116, 95,120, 0, 42, 99,
-117,114,114,101,110,116, 95,118, 0, 42,109,102, 97, 99,101,115, 0,110,117,109,118,101,114,116,115, 0,110,117,109,102, 97, 99,
-101,115, 0, 42, 98,118,104,116,114,101,101, 0, 42,118, 0, 42,100,109, 0, 99,102,114, 97, 0,111,112,101,114, 97,116,105,111,
-110, 0,118,101,114,116,101,120, 0,116,111,116,105,110,102,108,117,101,110, 99,101, 0,103,114,105,100,115,105,122,101, 0, 42,
- 98,105,110,100,119,101,105,103,104,116,115, 0, 42, 98,105,110,100, 99,111,115, 0,116,111,116, 99, 97,103,101,118,101,114,116,
- 0, 42,100,121,110,103,114,105,100, 0, 42,100,121,110,105,110,102,108,117,101,110, 99,101,115, 0, 42,100,121,110,118,101,114,
-116,115, 0, 42,112, 97,100, 50, 0,100,121,110,103,114,105,100,115,105,122,101, 0,100,121,110, 99,101,108,108,109,105,110, 91,
- 51, 93, 0,100,121,110, 99,101,108,108,119,105,100,116,104, 0, 98,105,110,100,109, 97,116, 91, 52, 93, 91, 52, 93, 0, 40, 42,
- 98,105,110,100,102,117,110, 99, 41, 40, 41, 0, 42,112,115,121,115, 0,116,111,116,100,109,118,101,114,116, 0,116,111,116,100,
-109,101,100,103,101, 0,116,111,116,100,109,102, 97, 99,101, 0,112,111,115,105,116,105,111,110, 0,114, 97,110,100,111,109, 95,
-112,111,115,105,116,105,111,110, 0, 42,102, 97, 99,101,112, 97, 0,118,103,114,111,117,112, 0,112,114,111,116,101, 99,116, 0,
- 42,117,110,100,111, 95,118,101,114,116,115, 0,117,110,100,111, 95,118,101,114,116,115, 95,116,111,116, 0,117,110,100,111, 95,
-115,105,103,110, 97,108, 0,108,118,108, 0,116,111,116,108,118,108, 0,115,105,109,112,108,101, 0, 42,102,115,115, 0, 42,116,
- 97,114,103,101,116, 0, 42, 97,117,120, 84, 97,114,103,101,116, 0,118,103,114,111,117,112, 95,110, 97,109,101, 91, 51, 50, 93,
- 0,107,101,101,112, 68,105,115,116, 0,115,104,114,105,110,107, 84,121,112,101, 0,115,104,114,105,110,107, 79,112,116,115, 0,
-112,114,111,106, 65,120,105,115, 0,115,117, 98,115,117,114,102, 76,101,118,101,108,115, 0, 42,111,114,105,103,105,110, 0,102,
- 97, 99,116,111,114, 0,108,105,109,105,116, 91, 50, 93, 0,111,114,105,103,105,110, 79,112,116,115, 0,112,110,116,115,119, 0,
-111,112,110,116,115,117, 0,111,112,110,116,115,118, 0,111,112,110,116,115,119, 0,116,121,112,101,117, 0,116,121,112,101,118,
- 0,116,121,112,101,119, 0,102,117, 0,102,118, 0,102,119, 0,100,117, 0,100,118, 0,100,119, 0, 42,100,101,102, 0, 42,108,
- 97,116,116,105, 99,101,100, 97,116, 97, 0,108, 97,116,109, 97,116, 91, 52, 93, 91, 52, 93, 0, 42,101,100,105,116,108, 97,116,
-116, 0,118,101, 99, 91, 56, 93, 91, 51, 93, 0, 42,115, 99,117,108,112,116, 0,112, 97,114,116,121,112,101, 0,112, 97,114, 49,
- 0,112, 97,114, 50, 0,112, 97,114, 51, 0,112, 97,114,115,117, 98,115,116,114, 91, 51, 50, 93, 0, 42,116,114, 97, 99,107, 0,
- 42,112,114,111,120,121, 0, 42,112,114,111,120,121, 95,103,114,111,117,112, 0, 42,112,114,111,120,121, 95,102,114,111,109, 0,
- 42, 97, 99,116,105,111,110, 0, 42,112,111,115,101,108,105, 98, 0, 42,112,111,115,101, 0, 42,103,112,100, 0, 99,111,110,115,
-116,114, 97,105,110,116, 67,104, 97,110,110,101,108,115, 0,100,101,102, 98, 97,115,101, 0,109,111,100,105,102,105,101,114,115,
- 0,114,101,115,116,111,114,101, 95,109,111,100,101, 0, 42,109, 97,116, 98,105,116,115, 0, 97, 99,116, 99,111,108, 0,100,108,
-111, 99, 91, 51, 93, 0,111,114,105,103, 91, 51, 93, 0,100,115,105,122,101, 91, 51, 93, 0,100,114,111,116, 91, 51, 93, 0,100,
-113,117, 97,116, 91, 52, 93, 0,114,111,116, 65,120,105,115, 91, 51, 93, 0,100,114,111,116, 65,120,105,115, 91, 51, 93, 0,114,
-111,116, 65,110,103,108,101, 0,100,114,111,116, 65,110,103,108,101, 0,111, 98,109, 97,116, 91, 52, 93, 91, 52, 93, 0, 99,111,
-110,115,116,105,110,118, 91, 52, 93, 91, 52, 93, 0,108, 97,121, 0, 99,111,108, 98,105,116,115, 0,116,114, 97,110,115,102,108,
- 97,103, 0,112,114,111,116,101, 99,116,102,108, 97,103, 0,116,114, 97, 99,107,102,108, 97,103, 0,117,112,102,108, 97,103, 0,
-110,108, 97,102,108, 97,103, 0,105,112,111,102,108, 97,103, 0,105,112,111,119,105,110, 0,115, 99, 97,102,108, 97,103, 0,115,
- 99, 97,118,105,115,102,108, 97,103, 0, 98,111,117,110,100,116,121,112,101, 0,100,117,112,111,110, 0,100,117,112,111,102,102,
- 0,100,117,112,115,116, 97, 0,100,117,112,101,110,100, 0,115,102, 0,109, 97,115,115, 0,100, 97,109,112,105,110,103, 0,105,
-110,101,114,116,105, 97, 0,102,111,114,109,102, 97, 99,116,111,114, 0,114,100, 97,109,112,105,110,103, 0,109, 97,114,103,105,
-110, 0,109, 97,120, 95,118,101,108, 0,109,105,110, 95,118,101,108, 0,109, 95, 99,111,110,116, 97, 99,116, 80,114,111, 99,101,
-115,115,105,110,103, 84,104,114,101,115,104,111,108,100, 0,114,111,116,109,111,100,101, 0,100,116, 0,100,116,120, 0,101,109,
-112,116,121, 95,100,114, 97,119,116,121,112,101, 0,112, 97,100, 49, 91, 51, 93, 0,101,109,112,116,121, 95,100,114, 97,119,115,
-105,122,101, 0,100,117,112,102, 97, 99,101,115, 99, 97, 0,112,114,111,112, 0,115,101,110,115,111,114,115, 0, 99,111,110,116,
-114,111,108,108,101,114,115, 0, 97, 99,116,117, 97,116,111,114,115, 0, 98, 98,115,105,122,101, 91, 51, 93, 0, 97, 99,116,100,
-101,102, 0,103, 97,109,101,102,108, 97,103, 0,103, 97,109,101,102,108, 97,103, 50, 0, 42, 98,115,111,102,116, 0,115,111,102,
-116,102,108, 97,103, 0, 97,110,105,115,111,116,114,111,112,105, 99, 70,114,105, 99,116,105,111,110, 91, 51, 93, 0, 99,111,110,
-115,116,114, 97,105,110,116,115, 0,110,108, 97,115,116,114,105,112,115, 0,104,111,111,107,115, 0,112, 97,114,116,105, 99,108,
-101,115,121,115,116,101,109, 0, 42,115,111,102,116, 0, 42,100,117,112, 95,103,114,111,117,112, 0,102,108,117,105,100,115,105,
-109, 70,108, 97,103, 0,114,101,115,116,114,105, 99,116,102,108, 97,103, 0,115,104, 97,112,101,110,114, 0,115,104, 97,112,101,
-102,108, 97,103, 0,114,101, 99, 97,108, 99,111, 0, 98,111,100,121, 95,116,121,112,101, 0, 42,102,108,117,105,100,115,105,109,
- 83,101,116,116,105,110,103,115, 0, 42,100,101,114,105,118,101,100, 68,101,102,111,114,109, 0, 42,100,101,114,105,118,101,100,
- 70,105,110, 97,108, 0,108, 97,115,116, 68, 97,116, 97, 77, 97,115,107, 0,115,116, 97,116,101, 0,105,110,105,116, 95,115,116,
- 97,116,101, 0,103,112,117,108, 97,109,112, 0,112, 99, 95,105,100,115, 0, 42,100,117,112,108,105,108,105,115,116, 0, 99,117,
-114,105,110,100,101,120, 0, 97, 99,116,105,118,101, 0,111,114,105,103,108, 97,121, 0,110,111, 95,100,114, 97,119, 0, 97,110,
-105,109, 97,116,101,100, 0,111,109, 97,116, 91, 52, 93, 91, 52, 93, 0,111,114, 99,111, 91, 51, 93, 0,100,101,102,108,101, 99,
-116, 0,102,111,114, 99,101,102,105,101,108,100, 0,115,104, 97,112,101, 0,116,101,120, 95,109,111,100,101, 0,107,105,110,107,
- 0,107,105,110,107, 95, 97,120,105,115, 0,122,100,105,114, 0,102, 95,115,116,114,101,110,103,116,104, 0,102, 95,100, 97,109,
-112, 0,102, 95,102,108,111,119, 0,102, 95,115,105,122,101, 0,102, 95,112,111,119,101,114, 0,109, 97,120,100,105,115,116, 0,
-109,105,110,100,105,115,116, 0,102, 95,112,111,119,101,114, 95,114, 0,109, 97,120,114, 97,100, 0,109,105,110,114, 97,100, 0,
-112,100,101,102, 95,100, 97,109,112, 0,112,100,101,102, 95,114,100, 97,109,112, 0,112,100,101,102, 95,112,101,114,109, 0,112,
-100,101,102, 95,102,114,105, 99,116, 0,112,100,101,102, 95,114,102,114,105, 99,116, 0, 97, 98,115,111,114,112,116,105,111,110,
- 0,112,100,101,102, 95,115, 98,100, 97,109,112, 0,112,100,101,102, 95,115, 98,105,102,116, 0,112,100,101,102, 95,115, 98,111,
-102,116, 0, 99,108,117,109,112, 95,102, 97, 99, 0, 99,108,117,109,112, 95,112,111,119, 0,107,105,110,107, 95,102,114,101,113,
- 0,107,105,110,107, 95,115,104, 97,112,101, 0,107,105,110,107, 95, 97,109,112, 0,102,114,101,101, 95,101,110,100, 0,116,101,
-120, 95,110, 97, 98,108, 97, 0, 42,114,110,103, 0,102, 95,110,111,105,115,101, 0,119,101,105,103,104,116, 91, 49, 51, 93, 0,
-103,108,111, 98, 97,108, 95,103,114, 97,118,105,116,121, 0,114,116, 91, 51, 93, 0,102,114, 97,109,101, 0,116,111,116,112,111,
-105,110,116, 0,100, 97,116, 97, 95,116,121,112,101,115, 0, 42,105,110,100,101,120, 95, 97,114,114, 97,121, 0, 42,100, 97,116,
- 97, 91, 56, 93, 0, 42, 99,117,114, 91, 56, 93, 0,115,116,101,112, 0,115,105,109,102,114, 97,109,101, 0,115,116, 97,114,116,
-102,114, 97,109,101, 0,101,110,100,102,114, 97,109,101, 0,101,100,105,116,102,114, 97,109,101, 0,108, 97,115,116, 95,101,120,
- 97, 99,116, 0,110, 97,109,101, 91, 54, 52, 93, 0,112,114,101,118, 95,110, 97,109,101, 91, 54, 52, 93, 0,105,110,102,111, 91,
- 54, 52, 93, 0,112, 97,116,104, 91, 50, 52, 48, 93, 0,109,101,109, 95, 99, 97, 99,104,101, 0, 42,101,100,105,116, 0, 40, 42,
-102,114,101,101, 95,101,100,105,116, 41, 40, 41, 0,108,105,110, 83,116,105,102,102, 0, 97,110,103, 83,116,105,102,102, 0,118,
-111,108,117,109,101, 0,118,105,116,101,114, 97,116,105,111,110,115, 0,112,105,116,101,114, 97,116,105,111,110,115, 0,100,105,
-116,101,114, 97,116,105,111,110,115, 0, 99,105,116,101,114, 97,116,105,111,110,115, 0,107, 83, 82, 72, 82, 95, 67, 76, 0,107,
- 83, 75, 72, 82, 95, 67, 76, 0,107, 83, 83, 72, 82, 95, 67, 76, 0,107, 83, 82, 95, 83, 80, 76, 84, 95, 67, 76, 0,107, 83, 75,
- 95, 83, 80, 76, 84, 95, 67, 76, 0,107, 83, 83, 95, 83, 80, 76, 84, 95, 67, 76, 0,107, 86, 67, 70, 0,107, 68, 80, 0,107, 68,
- 71, 0,107, 76, 70, 0,107, 80, 82, 0,107, 86, 67, 0,107, 68, 70, 0,107, 77, 84, 0,107, 67, 72, 82, 0,107, 75, 72, 82, 0,
-107, 83, 72, 82, 0,107, 65, 72, 82, 0, 99,111,108,108,105,115,105,111,110,102,108, 97,103,115, 0,110,117,109, 99,108,117,115,
-116,101,114,105,116,101,114, 97,116,105,111,110,115, 0,119,101,108,100,105,110,103, 0,116,111,116,115,112,114,105,110,103, 0,
- 42, 98,112,111,105,110,116, 0, 42, 98,115,112,114,105,110,103, 0,109,115,103, 95,108,111, 99,107, 0,109,115,103, 95,118, 97,
-108,117,101, 0,110,111,100,101,109, 97,115,115, 0,110, 97,109,101,100, 86, 71, 95, 77, 97,115,115, 91, 51, 50, 93, 0,103,114,
- 97,118, 0,109,101,100,105, 97,102,114,105, 99,116, 0,114,107,108,105,109,105,116, 0,112,104,121,115,105, 99,115, 95,115,112,
-101,101,100, 0,103,111, 97,108,115,112,114,105,110,103, 0,103,111, 97,108,102,114,105, 99,116, 0,109,105,110,103,111, 97,108,
- 0,109, 97,120,103,111, 97,108, 0,100,101,102,103,111, 97,108, 0,118,101,114,116,103,114,111,117,112, 0,110, 97,109,101,100,
- 86, 71, 95, 83,111,102,116,103,111, 97,108, 91, 51, 50, 93, 0,102,117,122,122,121,110,101,115,115, 0,105,110,115,112,114,105,
-110,103, 0,105,110,102,114,105, 99,116, 0,110, 97,109,101,100, 86, 71, 95, 83,112,114,105,110,103, 95, 75, 91, 51, 50, 93, 0,
-101,102,114, 97, 0,105,110,116,101,114,118, 97,108, 0,108,111, 99, 97,108, 0,115,111,108,118,101,114,102,108, 97,103,115, 0,
- 42, 42,107,101,121,115, 0,116,111,116,112,111,105,110,116,107,101,121, 0,115,101, 99,111,110,100,115,112,114,105,110,103, 0,
- 99,111,108, 98, 97,108,108, 0, 98, 97,108,108,100, 97,109,112, 0, 98, 97,108,108,115,116,105,102,102, 0,115, 98, 99, 95,109,
-111,100,101, 0, 97,101,114,111,101,100,103,101, 0,109,105,110,108,111,111,112,115, 0,109, 97,120,108,111,111,112,115, 0, 99,
-104,111,107,101, 0,115,111,108,118,101,114, 95, 73, 68, 0,112,108, 97,115,116,105, 99, 0,115,112,114,105,110,103,112,114,101,
-108,111, 97,100, 0, 42,115, 99,114, 97,116, 99,104, 0,115,104,101, 97,114,115,116,105,102,102, 0,105,110,112,117,115,104, 0,
- 42,112,111,105,110,116, 99, 97, 99,104,101, 0, 42,101,102,102,101, 99,116,111,114, 95,119,101,105,103,104,116,115, 0, 42,102,
-109,100, 0,115,104,111,119, 95, 97,100,118, 97,110, 99,101,100,111,112,116,105,111,110,115, 0,114,101,115,111,108,117,116,105,
-111,110,120,121,122, 0,112,114,101,118,105,101,119,114,101,115,120,121,122, 0,114,101, 97,108,115,105,122,101, 0,103,117,105,
- 68,105,115,112,108, 97,121, 77,111,100,101, 0,114,101,110,100,101,114, 68,105,115,112,108, 97,121, 77,111,100,101, 0,118,105,
-115, 99,111,115,105,116,121, 86, 97,108,117,101, 0,118,105,115, 99,111,115,105,116,121, 77,111,100,101, 0,118,105,115, 99,111,
-115,105,116,121, 69,120,112,111,110,101,110,116, 0,103,114, 97,118,120, 0,103,114, 97,118,121, 0,103,114, 97,118,122, 0, 97,
-110,105,109, 83,116, 97,114,116, 0, 97,110,105,109, 69,110,100, 0,103,115,116, 97,114, 0,109, 97,120, 82,101,102,105,110,101,
- 0,105,110,105, 86,101,108,120, 0,105,110,105, 86,101,108,121, 0,105,110,105, 86,101,108,122, 0, 42,111,114,103, 77,101,115,
-104, 0, 42,109,101,115,104, 83,117,114,102, 97, 99,101, 0, 42,109,101,115,104, 66, 66, 0,115,117,114,102,100, 97,116, 97, 80,
- 97,116,104, 91, 50, 52, 48, 93, 0, 98, 98, 83,116, 97,114,116, 91, 51, 93, 0, 98, 98, 83,105,122,101, 91, 51, 93, 0,116,121,
-112,101, 70,108, 97,103,115, 0,100,111,109, 97,105,110, 78,111,118,101, 99,103,101,110, 0,118,111,108,117,109,101, 73,110,105,
-116, 84,121,112,101, 0,112, 97,114,116, 83,108,105,112, 86, 97,108,117,101, 0,103,101,110,101,114, 97,116,101, 84,114, 97, 99,
-101,114,115, 0,103,101,110,101,114, 97,116,101, 80, 97,114,116,105, 99,108,101,115, 0,115,117,114,102, 97, 99,101, 83,109,111,
-111,116,104,105,110,103, 0,115,117,114,102, 97, 99,101, 83,117, 98,100,105,118,115, 0,112, 97,114,116,105, 99,108,101, 73,110,
-102, 83,105,122,101, 0,112, 97,114,116,105, 99,108,101, 73,110,102, 65,108,112,104, 97, 0,102, 97,114, 70,105,101,108,100, 83,
-105,122,101, 0, 42,109,101,115,104, 83,117,114,102, 78,111,114,109, 97,108,115, 0, 99,112,115, 84,105,109,101, 83,116, 97,114,
-116, 0, 99,112,115, 84,105,109,101, 69,110,100, 0, 99,112,115, 81,117, 97,108,105,116,121, 0, 97,116,116,114, 97, 99,116,102,
-111,114, 99,101, 83,116,114,101,110,103,116,104, 0, 97,116,116,114, 97, 99,116,102,111,114, 99,101, 82, 97,100,105,117,115, 0,
-118,101,108,111, 99,105,116,121,102,111,114, 99,101, 83,116,114,101,110,103,116,104, 0,118,101,108,111, 99,105,116,121,102,111,
-114, 99,101, 82, 97,100,105,117,115, 0,108, 97,115,116,103,111,111,100,102,114, 97,109,101, 0,109,105,115,116,121,112,101, 0,
-104,111,114,114, 0,104,111,114,103, 0,104,111,114, 98, 0,104,111,114,107, 0,122,101,110,114, 0,122,101,110,103, 0,122,101,
-110, 98, 0,122,101,110,107, 0, 97,109, 98,107, 0,102, 97,115,116, 99,111,108, 0,101,120,112,111,115,117,114,101, 0,101,120,
-112, 0,114, 97,110,103,101, 0,108,105,110,102, 97, 99, 0,108,111,103,102, 97, 99, 0,103,114, 97,118,105,116,121, 0, 97, 99,
-116,105,118,105,116,121, 66,111,120, 82, 97,100,105,117,115, 0,115,107,121,116,121,112,101, 0,111, 99, 99,108,117,115,105,111,
-110, 82,101,115, 0,112,104,121,115,105, 99,115, 69,110,103,105,110,101, 0,116,105, 99,114, 97,116,101, 0,109, 97,120,108,111,
-103,105, 99,115,116,101,112, 0,112,104,121,115,117, 98,115,116,101,112, 0,109, 97,120,112,104,121,115,116,101,112, 0,109,105,
-115,105, 0,109,105,115,116,115,116, 97, 0,109,105,115,116,100,105,115,116, 0,109,105,115,116,104,105, 0,115,116, 97,114,114,
- 0,115,116, 97,114,103, 0,115,116, 97,114, 98, 0,115,116, 97,114,107, 0,115,116, 97,114,115,105,122,101, 0,115,116, 97,114,
-109,105,110,100,105,115,116, 0,115,116, 97,114,100,105,115,116, 0,115,116, 97,114, 99,111,108,110,111,105,115,101, 0,100,111,
-102,115,116, 97, 0,100,111,102,101,110,100, 0,100,111,102,109,105,110, 0,100,111,102,109, 97,120, 0, 97,111,100,105,115,116,
- 0, 97,111,100,105,115,116,102, 97, 99, 0, 97,111,101,110,101,114,103,121, 0, 97,111, 98,105, 97,115, 0, 97,111,109,111,100,
-101, 0, 97,111,115, 97,109,112, 0, 97,111,109,105,120, 0, 97,111, 99,111,108,111,114, 0, 97,111, 95, 97,100, 97,112,116, 95,
-116,104,114,101,115,104, 0, 97,111, 95, 97,100, 97,112,116, 95,115,112,101,101,100, 95,102, 97, 99, 0, 97,111, 95, 97,112,112,
-114,111,120, 95,101,114,114,111,114, 0, 97,111, 95, 97,112,112,114,111,120, 95, 99,111,114,114,101, 99,116,105,111,110, 0, 97,
-111, 95,115, 97,109,112, 95,109,101,116,104,111,100, 0, 97,111, 95,103, 97,116,104,101,114, 95,109,101,116,104,111,100, 0, 97,
-111, 95, 97,112,112,114,111,120, 95,112, 97,115,115,101,115, 0, 42, 97,111,115,112,104,101,114,101, 0, 42, 97,111,116, 97, 98,
-108,101,115, 0,115,101,108, 99,111,108, 0,115,120, 0,115,121, 0, 42,108,112, 70,111,114,109, 97,116, 0, 42,108,112, 80, 97,
-114,109,115, 0, 99, 98, 70,111,114,109, 97,116, 0, 99, 98, 80, 97,114,109,115, 0,102, 99, 99, 84,121,112,101, 0,102, 99, 99,
- 72, 97,110,100,108,101,114, 0,100,119, 75,101,121, 70,114, 97,109,101, 69,118,101,114,121, 0,100,119, 81,117, 97,108,105,116,
-121, 0,100,119, 66,121,116,101,115, 80,101,114, 83,101, 99,111,110,100, 0,100,119, 70,108, 97,103,115, 0,100,119, 73,110,116,
-101,114,108,101, 97,118,101, 69,118,101,114,121, 0, 97,118,105, 99,111,100,101, 99,110, 97,109,101, 91, 49, 50, 56, 93, 0, 42,
- 99,100, 80, 97,114,109,115, 0, 42,112, 97,100, 0, 99,100, 83,105,122,101, 0,113,116, 99,111,100,101, 99,110, 97,109,101, 91,
- 49, 50, 56, 93, 0, 99,111,100,101, 99, 0, 97,117,100,105,111, 95, 99,111,100,101, 99, 0,118,105,100,101,111, 95, 98,105,116,
-114, 97,116,101, 0, 97,117,100,105,111, 95, 98,105,116,114, 97,116,101, 0, 97,117,100,105,111, 95,109,105,120,114, 97,116,101,
- 0, 97,117,100,105,111, 95,118,111,108,117,109,101, 0,103,111,112, 95,115,105,122,101, 0,114, 99, 95,109,105,110, 95,114, 97,
-116,101, 0,114, 99, 95,109, 97,120, 95,114, 97,116,101, 0,114, 99, 95, 98,117,102,102,101,114, 95,115,105,122,101, 0,109,117,
-120, 95,112, 97, 99,107,101,116, 95,115,105,122,101, 0,109,117,120, 95,114, 97,116,101, 0,109,105,120,114, 97,116,101, 0,109,
- 97,105,110, 0,115,112,101,101,100, 95,111,102, 95,115,111,117,110,100, 0,100,111,112,112,108,101,114, 95,102, 97, 99,116,111,
-114, 0,100,105,115,116, 97,110, 99,101, 95,109,111,100,101,108, 0, 42,109, 97,116, 95,111,118,101,114,114,105,100,101, 0, 42,
-108,105,103,104,116, 95,111,118,101,114,114,105,100,101, 0,108, 97,121, 95,122,109, 97,115,107, 0,108, 97,121,102,108, 97,103,
- 0,112, 97,115,115,102,108, 97,103, 0,112, 97,115,115, 95,120,111,114, 0, 42, 97,118,105, 99,111,100,101, 99,100, 97,116, 97,
- 0, 42,113,116, 99,111,100,101, 99,100, 97,116, 97, 0,102,102, 99,111,100,101, 99,100, 97,116, 97, 0,112,115,102,114, 97, 0,
-112,101,102,114, 97, 0,105,109, 97,103,101,115, 0,102,114, 97,109, 97,112,116,111, 0,116,104,114,101, 97,100,115, 0,102,114,
- 97,109,101,108,101,110, 0, 98,108,117,114,102, 97, 99, 0,101,100,103,101, 82, 0,101,100,103,101, 71, 0,101,100,103,101, 66,
- 0,102,117,108,108,115, 99,114,101,101,110, 0,120,112,108, 97,121, 0,121,112,108, 97,121, 0,102,114,101,113,112,108, 97,121,
- 0, 97,116,116,114,105, 98, 0,114,116, 49, 0,114,116, 50, 0,115,116,101,114,101,111,109,111,100,101, 0,100,105,109,101,110,
-115,105,111,110,115,112,114,101,115,101,116, 0,109, 97,120,105,109,115,105,122,101, 0,120,115, 99,104, 0,121,115, 99,104, 0,
-120,112, 97,114,116,115, 0,121,112, 97,114,116,115, 0,119,105,110,112,111,115, 0,112,108, 97,110,101,115, 0,105,109,116,121,
-112,101, 0,115,117, 98,105,109,116,121,112,101, 0,113,117, 97,108,105,116,121, 0,100,105,115,112,108, 97,121,109,111,100,101,
- 0,114,112, 97,100, 49, 0,114,112, 97,100, 50, 0,115, 99,101,109,111,100,101, 0,114, 97,121,116,114, 97, 99,101, 95,111,112,
-116,105,111,110,115, 0,114, 97,121,116,114, 97, 99,101, 95,115,116,114,117, 99,116,117,114,101, 0,114,101,110,100,101,114,101,
-114, 0,111, 99,114,101,115, 0, 97,108,112,104, 97,109,111,100,101, 0,111,115, 97, 0,102,114,115, 95,115,101, 99, 0,101,100,
-103,101,105,110,116, 0,115, 97,102,101,116,121, 0, 98,111,114,100,101,114, 0,100,105,115,112,114,101, 99,116, 0,108, 97,121,
-101,114,115, 0, 97, 99,116,108, 97,121, 0,120, 97,115,112, 0,121, 97,115,112, 0,102,114,115, 95,115,101, 99, 95, 98, 97,115,
-101, 0,103, 97,117,115,115, 0, 99,111,108,111,114, 95,109,103,116, 95,102,108, 97,103, 0,112,111,115,116,103, 97,109,109, 97,
- 0,112,111,115,116,104,117,101, 0,112,111,115,116,115, 97,116, 0,100,105,116,104,101,114, 95,105,110,116,101,110,115,105,116,
-121, 0, 98, 97,107,101, 95,111,115, 97, 0, 98, 97,107,101, 95,102,105,108,116,101,114, 0, 98, 97,107,101, 95,109,111,100,101,
- 0, 98, 97,107,101, 95,102,108, 97,103, 0, 98, 97,107,101, 95,110,111,114,109, 97,108, 95,115,112, 97, 99,101, 0, 98, 97,107,
-101, 95,113,117, 97,100, 95,115,112,108,105,116, 0, 98, 97,107,101, 95,109, 97,120,100,105,115,116, 0, 98, 97,107,101, 95, 98,
-105, 97,115,100,105,115,116, 0, 98, 97,107,101, 95,112, 97,100, 0, 71, 73,113,117, 97,108,105,116,121, 0, 71, 73, 99, 97, 99,
-104,101, 0, 71, 73,109,101,116,104,111,100, 0, 71, 73,112,104,111,116,111,110,115, 0, 71, 73,100,105,114,101, 99,116, 0, 89,
- 70, 95, 65, 65, 0, 89, 70,101,120,112,111,114,116,120,109,108, 0, 89, 70, 95,110,111, 98,117,109,112, 0, 89, 70, 95, 99,108,
- 97,109,112,114,103, 98, 0,121,102,112, 97,100, 49, 0, 71, 73,100,101,112,116,104, 0, 71, 73, 99, 97,117,115,100,101,112,116,
-104, 0, 71, 73,112,105,120,101,108,115,112,101,114,115, 97,109,112,108,101, 0, 71, 73,112,104,111,116,111,110, 99,111,117,110,
-116, 0, 71, 73,109,105,120,112,104,111,116,111,110,115, 0, 71, 73,112,104,111,116,111,110,114, 97,100,105,117,115, 0, 89, 70,
- 95,114, 97,121,100,101,112,116,104, 0, 89, 70, 95, 65, 65,112, 97,115,115,101,115, 0, 89, 70, 95, 65, 65,115, 97,109,112,108,
-101,115, 0,121,102,112, 97,100, 50, 0, 71, 73,115,104, 97,100,111,119,113,117, 97,108,105,116,121, 0, 71, 73,114,101,102,105,
-110,101,109,101,110,116, 0, 71, 73,112,111,119,101,114, 0, 71, 73,105,110,100,105,114,112,111,119,101,114, 0, 89, 70, 95,103,
- 97,109,109, 97, 0, 89, 70, 95,101,120,112,111,115,117,114,101, 0, 89, 70, 95,114, 97,121, 98,105, 97,115, 0, 89, 70, 95, 65,
- 65,112,105,120,101,108,115,105,122,101, 0, 89, 70, 95, 65, 65,116,104,114,101,115,104,111,108,100, 0, 98, 97, 99,107, 98,117,
-102, 91, 49, 54, 48, 93, 0,112,105, 99, 91, 49, 54, 48, 93, 0,115,116, 97,109,112, 0,115,116, 97,109,112, 95,102,111,110,116,
- 95,105,100, 0,115,116, 97,109,112, 95,117,100, 97,116, 97, 91, 49, 54, 48, 93, 0,102,103, 95,115,116, 97,109,112, 91, 52, 93,
- 0, 98,103, 95,115,116, 97,109,112, 91, 52, 93, 0,115,105,109,112,108,105,102,121, 95,115,117, 98,115,117,114,102, 0,115,105,
-109,112,108,105,102,121, 95,115,104, 97,100,111,119,115, 97,109,112,108,101,115, 0,115,105,109,112,108,105,102,121, 95,112, 97,
-114,116,105, 99,108,101,115, 0,115,105,109,112,108,105,102,121, 95, 97,111,115,115,115, 0, 99,105,110,101,111,110,119,104,105,
-116,101, 0, 99,105,110,101,111,110, 98,108, 97, 99,107, 0, 99,105,110,101,111,110,103, 97,109,109, 97, 0,106,112, 50, 95,112,
-114,101,115,101,116, 0,106,112, 50, 95,100,101,112,116,104, 0,114,112, 97,100, 51, 0,100,111,109,101,114,101,115, 0,100,111,
-109,101,109,111,100,101, 0,100,111,109,101, 97,110,103,108,101, 0,100,111,109,101,116,105,108,116, 0,100,111,109,101,114,101,
-115, 98,117,102, 0, 42,100,111,109,101,116,101,120,116, 0,101,110,103,105,110,101, 91, 51, 50, 93, 0,112, 97,114,116,105, 99,
-108,101, 95,112,101,114, 99, 0,115,117, 98,115,117,114,102, 95,109, 97,120, 0,115,104, 97,100, 98,117,102,115, 97,109,112,108,
-101, 95,109, 97,120, 0, 97,111, 95,101,114,114,111,114, 0,116,105,108,116, 0,114,101,115, 98,117,102, 0, 42,119, 97,114,112,
-116,101,120,116, 0, 99,111,108, 91, 51, 93, 0,109, 97,116,109,111,100,101, 0,102,114, 97,109,105,110,103, 0,100,111,109,101,
- 0,115,116,101,114,101,111,102,108, 97,103, 0, 42, 42, 98,114,117,115,104,101,115, 0, 97, 99,116,105,118,101, 95, 98,114,117,
-115,104, 95,105,110,100,101,120, 0, 98,114,117,115,104, 95, 99,111,117,110,116, 0, 42,112, 97,105,110,116, 95, 99,117,114,115,
-111,114, 0,112, 97,105,110,116, 95, 99,117,114,115,111,114, 95, 99,111,108, 91, 52, 93, 0,112, 97,105,110,116, 0,116,111,111,
-108, 0,115,101, 97,109, 95, 98,108,101,101,100, 0,110,111,114,109, 97,108, 95, 97,110,103,108,101, 0, 42,112, 97,105,110,116,
- 99,117,114,115,111,114, 0,105,110,118,101,114,116, 0,116,111,116,114,101,107,101,121, 0,116,111,116, 97,100,100,107,101,121,
- 0, 98,114,117,115,104,116,121,112,101, 0, 98,114,117,115,104, 91, 55, 93, 0,101,109,105,116,116,101,114,100,105,115,116, 0,
-115,101,108,101, 99,116,109,111,100,101, 0,101,100,105,116,116,121,112,101, 0,100,114, 97,119, 95,115,116,101,112, 0,102, 97,
-100,101, 95,102,114, 97,109,101,115, 0,110, 97,109,101, 91, 51, 54, 93, 0,109, 97,116, 91, 51, 93, 91, 51, 93, 0,112,105,118,
-111,116, 91, 51, 93, 0,116, 97, 98,108,101,116, 95,115,105,122,101, 0,116, 97, 98,108,101,116, 95,115,116,114,101,110,103,116,
-104, 0,103, 97,109,109, 97, 0,109,117,108, 0, 42,118,112, 97,105,110,116, 95,112,114,101,118, 0, 42,119,112, 97,105,110,116,
- 95,112,114,101,118, 0, 42,118,112, 97,105,110,116, 0, 42,119,112, 97,105,110,116, 0,118,103,114,111,117,112, 95,119,101,105,
-103,104,116, 0, 99,111,114,110,101,114,116,121,112,101, 0,101,100,105,116, 98,117,116,102,108, 97,103, 0,106,111,105,110,116,
-114,105,108,105,109,105,116, 0,100,101,103,114, 0,116,117,114,110, 0,101,120,116,114, 95,111,102,102,115, 0,100,111,117, 98,
-108,105,109,105,116, 0,110,111,114,109, 97,108,115,105,122,101, 0, 97,117,116,111,109,101,114,103,101, 0,115,101,103,109,101,
-110,116,115, 0,114,105,110,103,115, 0,118,101,114,116,105, 99,101,115, 0,117,110,119,114, 97,112,112,101,114, 0,117,118, 99,
- 97,108, 99, 95,114, 97,100,105,117,115, 0,117,118, 99, 97,108, 99, 95, 99,117, 98,101,115,105,122,101, 0,117,118, 99, 97,108,
- 99, 95,109, 97,114,103,105,110, 0,117,118, 99, 97,108, 99, 95,109, 97,112,100,105,114, 0,117,118, 99, 97,108, 99, 95,109, 97,
-112, 97,108,105,103,110, 0,117,118, 99, 97,108, 99, 95,102,108, 97,103, 0,117,118, 95,102,108, 97,103, 0,117,118, 95,115,101,
-108,101, 99,116,109,111,100,101, 0,117,118, 95,112, 97,100, 91, 50, 93, 0, 97,117,116,111,105,107, 95, 99,104, 97,105,110,108,
-101,110, 0,105,109, 97,112, 97,105,110,116, 0,112, 97,114,116,105, 99,108,101, 0,112,114,111,112,111,114,116,105,111,110, 97,
-108, 95,115,105,122,101, 0,115,101,108,101, 99,116, 95,116,104,114,101,115,104, 0, 99,108,101, 97,110, 95,116,104,114,101,115,
-104, 0, 97,117,116,111,107,101,121, 95,109,111,100,101, 0, 97,117,116,111,107,101,121, 95,102,108, 97,103, 0,114,101,116,111,
-112,111, 95,109,111,100,101, 0,114,101,116,111,112,111, 95,112, 97,105,110,116, 95,116,111,111,108, 0,108,105,110,101, 95,100,
-105,118, 0,101,108,108,105,112,115,101, 95,100,105,118, 0,114,101,116,111,112,111, 95,104,111,116,115,112,111,116, 0,109,117,
-108,116,105,114,101,115, 95,115,117, 98,100,105,118, 95,116,121,112,101, 0,115,107,103,101,110, 95,114,101,115,111,108,117,116,
-105,111,110, 0,115,107,103,101,110, 95,116,104,114,101,115,104,111,108,100, 95,105,110,116,101,114,110, 97,108, 0,115,107,103,
-101,110, 95,116,104,114,101,115,104,111,108,100, 95,101,120,116,101,114,110, 97,108, 0,115,107,103,101,110, 95,108,101,110,103,
-116,104, 95,114, 97,116,105,111, 0,115,107,103,101,110, 95,108,101,110,103,116,104, 95,108,105,109,105,116, 0,115,107,103,101,
-110, 95, 97,110,103,108,101, 95,108,105,109,105,116, 0,115,107,103,101,110, 95, 99,111,114,114,101,108, 97,116,105,111,110, 95,
-108,105,109,105,116, 0,115,107,103,101,110, 95,115,121,109,109,101,116,114,121, 95,108,105,109,105,116, 0,115,107,103,101,110,
- 95,114,101,116, 97,114,103,101,116, 95, 97,110,103,108,101, 95,119,101,105,103,104,116, 0,115,107,103,101,110, 95,114,101,116,
- 97,114,103,101,116, 95,108,101,110,103,116,104, 95,119,101,105,103,104,116, 0,115,107,103,101,110, 95,114,101,116, 97,114,103,
-101,116, 95,100,105,115,116, 97,110, 99,101, 95,119,101,105,103,104,116, 0,115,107,103,101,110, 95,111,112,116,105,111,110,115,
- 0,115,107,103,101,110, 95,112,111,115,116,112,114,111, 0,115,107,103,101,110, 95,112,111,115,116,112,114,111, 95,112, 97,115,
-115,101,115, 0,115,107,103,101,110, 95,115,117, 98,100,105,118,105,115,105,111,110,115, 91, 51, 93, 0,115,107,103,101,110, 95,
-109,117,108,116,105, 95,108,101,118,101,108, 0, 42,115,107,103,101,110, 95,116,101,109,112,108, 97,116,101, 0, 98,111,110,101,
- 95,115,107,101,116, 99,104,105,110,103, 0, 98,111,110,101, 95,115,107,101,116, 99,104,105,110,103, 95, 99,111,110,118,101,114,
-116, 0,115,107,103,101,110, 95,115,117, 98,100,105,118,105,115,105,111,110, 95,110,117,109, 98,101,114, 0,115,107,103,101,110,
- 95,114,101,116, 97,114,103,101,116, 95,111,112,116,105,111,110,115, 0,115,107,103,101,110, 95,114,101,116, 97,114,103,101,116,
- 95,114,111,108,108, 0,115,107,103,101,110, 95,115,105,100,101, 95,115,116,114,105,110,103, 91, 56, 93, 0,115,107,103,101,110,
- 95,110,117,109, 95,115,116,114,105,110,103, 91, 56, 93, 0,101,100,103,101, 95,109,111,100,101, 0,115,110, 97,112, 95,109,111,
-100,101, 0,115,110, 97,112, 95,102,108, 97,103, 0,115,110, 97,112, 95,116, 97,114,103,101,116, 0,112,114,111,112,111,114,116,
-105,111,110, 97,108, 0,112,114,111,112, 95,109,111,100,101, 0, 97,117,116,111, 95,110,111,114,109, 97,108,105,122,101, 0,105,
-110,116,112, 97,100, 0,116,111,116,111, 98,106, 0,116,111,116,108, 97,109,112, 0,116,111,116,111, 98,106,115,101,108, 0,116,
-111,116, 99,117,114,118,101, 0,116,111,116,109,101,115,104, 0,116,111,116, 97,114,109, 97,116,117,114,101, 0,115, 99, 97,108,
-101, 95,108,101,110,103,116,104, 0,115,121,115,116,101,109, 0,103,114, 97,118,105,116,121, 91, 51, 93, 0, 42, 99, 97,109,101,
-114, 97, 0, 42,119,111,114,108,100, 0, 42,115,101,116, 0, 98, 97,115,101, 0, 42, 98, 97,115, 97, 99,116, 0, 42,111, 98,101,
-100,105,116, 0, 99,117,114,115,111,114, 91, 51, 93, 0,116,119, 99,101,110,116, 91, 51, 93, 0,116,119,109,105,110, 91, 51, 93,
- 0,116,119,109, 97,120, 91, 51, 93, 0, 42,101,100, 0, 42,116,111,111,108,115,101,116,116,105,110,103,115, 0, 42,115,116, 97,
-116,115, 0, 97,117,100,105,111, 0,116,114, 97,110,115,102,111,114,109, 95,115,112, 97, 99,101,115, 0,115,111,117,110,100, 95,
-104, 97,110,100,108,101,115, 0, 42,116,104,101, 68, 97,103, 0,100, 97,103,105,115,118, 97,108,105,100, 0,100, 97,103,102,108,
- 97,103,115, 0,106,117,109,112,102,114, 97,109,101, 0,102,114, 97,109,101, 95,115,116,101,112, 0, 97, 99,116,105,118,101, 95,
-107,101,121,105,110,103,115,101,116, 0,107,101,121,105,110,103,115,101,116,115, 0,103,109, 0,117,110,105,116, 0,112,104,121,
-115,105, 99,115, 95,115,101,116,116,105,110,103,115, 0, 98,108,101,110,100, 0,119,105,110,109, 97,116, 91, 52, 93, 91, 52, 93,
- 0,118,105,101,119,109, 97,116, 91, 52, 93, 91, 52, 93, 0,118,105,101,119,105,110,118, 91, 52, 93, 91, 52, 93, 0,112,101,114,
-115,109, 97,116, 91, 52, 93, 91, 52, 93, 0,112,101,114,115,105,110,118, 91, 52, 93, 91, 52, 93, 0,118,105,101,119,109, 97,116,
-111, 98, 91, 52, 93, 91, 52, 93, 0,112,101,114,115,109, 97,116,111, 98, 91, 52, 93, 91, 52, 93, 0,116,119,109, 97,116, 91, 52,
- 93, 91, 52, 93, 0,118,105,101,119,113,117, 97,116, 91, 52, 93, 0,122,102, 97, 99, 0, 99, 97,109,100,120, 0, 99, 97,109,100,
-121, 0,112,105,120,115,105,122,101, 0, 99, 97,109,122,111,111,109, 0,118,105,101,119, 98,117,116, 0,114,102,108, 97,103, 0,
-118,105,101,119,108,111, 99,107, 0,112,101,114,115,112, 0,118,105,101,119, 0, 99,108,105,112, 91, 54, 93, 91, 52, 93, 0, 42,
- 99,108,105,112, 98, 98, 0, 42,108,111, 99, 97,108,118,100, 0, 42,114,105, 0, 42,114,101,116,111,112,111, 95,118,105,101,119,
- 95,100, 97,116, 97, 0, 42,100,101,112,116,104,115, 0, 42,115,109,115, 0, 42,115,109,111,111,116,104, 95,116,105,109,101,114,
- 0,108,118,105,101,119,113,117, 97,116, 91, 52, 93, 0,108,112,101,114,115,112, 0,108,118,105,101,119, 0,114,101,103,105,111,
-110, 98, 97,115,101, 0,115,112, 97, 99,101,116,121,112,101, 0, 98,108,111, 99,107,115, 99, 97,108,101, 0, 98,108,111, 99,107,
-104, 97,110,100,108,101,114, 91, 56, 93, 0,108, 97,121, 95,117,115,101,100, 0, 42,111, 98, 95, 99,101,110,116,114,101, 0, 42,
- 98,103,112,105, 99, 0,111, 98, 95, 99,101,110,116,114,101, 95, 98,111,110,101, 91, 51, 50, 93, 0,108, 97,121, 97, 99,116, 0,
-100,114, 97,119,116,121,112,101, 0,115, 99,101,110,101,108,111, 99,107, 0, 97,114,111,117,110,100, 0,112,105,118,111,116, 95,
-108, 97,115,116, 0,103,114,105,100, 0,103,114,105,100,118,105,101,119, 0,112, 97,100,102, 0,110,101, 97,114, 0,102, 97,114,
- 0,103,114,105,100,108,105,110,101,115, 0,103,114,105,100,102,108, 97,103, 0,103,114,105,100,115,117, 98,100,105,118, 0,109,
-111,100,101,115,101,108,101, 99,116, 0,107,101,121,102,108, 97,103,115, 0,116,119,116,121,112,101, 0,116,119,109,111,100,101,
- 0,116,119,102,108, 97,103, 0,116,119,100,114, 97,119,102,108, 97,103, 0, 99,117,115,116,111,109,100, 97,116, 97, 95,109, 97,
-115,107, 0, 97,102,116,101,114,100,114, 97,119, 0,122, 98,117,102, 0,120,114, 97,121, 0,110,100,111,102,109,111,100,101, 0,
-110,100,111,102,102,105,108,116,101,114, 0, 42,112,114,111,112,101,114,116,105,101,115, 95,115,116,111,114, 97,103,101, 0,118,
-101,114,116, 0,104,111,114, 0,109, 97,115,107, 0,109,105,110, 91, 50, 93, 0,109, 97,120, 91, 50, 93, 0,109,105,110,122,111,
-111,109, 0,109, 97,120,122,111,111,109, 0,115, 99,114,111,108,108, 0,115, 99,114,111,108,108, 95,117,105, 0,107,101,101,112,
-116,111,116, 0,107,101,101,112,122,111,111,109, 0,107,101,101,112,111,102,115, 0, 97,108,105,103,110, 0,119,105,110,120, 0,
-119,105,110,121, 0,111,108,100,119,105,110,120, 0,111,108,100,119,105,110,121, 0, 99,117,114,115,111,114, 91, 50, 93, 0, 42,
-116, 97, 98, 95,111,102,102,115,101,116, 0,116, 97, 98, 95,110,117,109, 0,116, 97, 98, 95, 99,117,114, 0, 42,115, 99,114,101,
-101,110, 0,118, 50,100, 0, 42, 97,100,115, 0,103,104,111,115,116, 67,117,114,118,101,115, 0, 97,117,116,111,115,110, 97,112,
- 0, 99,117,114,115,111,114, 86, 97,108, 0,109, 97,105,110, 98, 0,109, 97,105,110, 98,111, 0,109, 97,105,110, 98,117,115,101,
-114, 0,114,101, 95, 97,108,105,103,110, 0,112,114,101,118,105,101,119, 0,112, 97,116,104,102,108, 97,103, 0,100, 97,116, 97,
-105, 99,111,110, 0, 42,112,105,110,105,100, 0,114,101,110,100,101,114, 95,115,105,122,101, 0, 99,104, 97,110,115,104,111,119,
-110, 0,122,101, 98,114, 97, 0,122,111,111,109, 0,116,105,116,108,101, 91, 50, 52, 93, 0,100,105,114, 91, 50, 52, 48, 93, 0,
-102,105,108,101, 91, 56, 48, 93, 0,114,101,110, 97,109,101,102,105,108,101, 91, 56, 48, 93, 0,115,111,114,116, 0,100,105,115,
-112,108, 97,121, 0, 97, 99,116,105,118,101, 95, 98,111,111,107,109, 97,114,107, 0, 97, 99,116,105,118,101, 95,102,105,108,101,
- 0,115,101,108,115,116, 97,116,101, 0,102, 95,102,112, 0,109,101,110,117, 0,102,112, 95,115,116,114, 91, 56, 93, 0, 42,112,
-117,112,109,101,110,117, 0, 42,112, 97,114, 97,109,115, 0, 42,102,105,108,101,115, 0, 42,102,111,108,100,101,114,115, 95,112,
-114,101,118, 0, 42,102,111,108,100,101,114,115, 95,110,101,120,116, 0, 42,111,112, 0, 42,108,111, 97,100,105,109, 97,103,101,
- 95,116,105,109,101,114, 0, 42,108, 97,121,111,117,116, 0,114,101, 99,101,110,116,110,114, 0, 98,111,111,107,109, 97,114,107,
-110,114, 0,115,121,115,116,101,109,110,114, 0,116,114,101,101, 0, 42,116,114,101,101,115,116,111,114,101, 0,115,101, 97,114,
- 99,104, 95,115,116,114,105,110,103, 91, 51, 50, 93, 0,115,101, 97,114, 99,104, 95,116,115,101, 0,115,101, 97,114, 99,104, 95,
-102,108, 97,103,115, 0,100,111, 95, 0,111,117,116,108,105,110,101,118,105,115, 0,115,116,111,114,101,102,108, 97,103, 0, 42,
- 99,117,109, 97,112, 0,105,109, 97,110,114, 0, 99,117,114,116,105,108,101, 0,105,109,116,121,112,101,110,114, 0,108,111, 99,
-107, 0,112,105,110, 0,100,116, 95,117,118, 0,115,116,105, 99,107,121, 0,100,116, 95,117,118,115,116,114,101,116, 99,104, 0,
- 99,101,110,116,120, 0, 99,101,110,116,121, 0, 42,116,101,120,116, 0,116,111,112, 0,118,105,101,119,108,105,110,101,115, 0,
-108,104,101,105,103,104,116, 0, 99,119,105,100,116,104, 0,108,105,110,101,110,114,115, 95,116,111,116, 0,108,101,102,116, 0,
-115,104,111,119,108,105,110,101,110,114,115, 0,116, 97, 98,110,117,109, 98,101,114, 0,115,104,111,119,115,121,110,116, 97,120,
- 0,111,118,101,114,119,114,105,116,101, 0,108,105,118,101, 95,101,100,105,116, 0,112,105,120, 95,112,101,114, 95,108,105,110,
-101, 0,116,120,116,115, 99,114,111,108,108, 0,116,120,116, 98, 97,114, 0,119,111,114,100,119,114, 97,112, 0,100,111,112,108,
-117,103,105,110,115, 0,102,105,110,100,115,116,114, 91, 50, 53, 54, 93, 0,114,101,112,108, 97, 99,101,115,116,114, 91, 50, 53,
- 54, 93, 0, 42,112,121, 95,100,114, 97,119, 0, 42,112,121, 95,101,118,101,110,116, 0, 42,112,121, 95, 98,117,116,116,111,110,
- 0, 42,112,121, 95, 98,114,111,119,115,101,114, 99, 97,108,108, 98, 97, 99,107, 0, 42,112,121, 95,103,108,111, 98, 97,108,100,
-105, 99,116, 0,108, 97,115,116,115,112, 97, 99,101, 0,115, 99,114,105,112,116,110, 97,109,101, 91, 50, 53, 54, 93, 0,115, 99,
-114,105,112,116, 97,114,103, 91, 50, 53, 54, 93, 0, 42,115, 99,114,105,112,116, 0, 42, 98,117,116, 95,114,101,102,115, 0,114,
-101,100,114, 97,119,115, 0, 42,105,100, 0, 97,115,112,101, 99,116, 0, 42, 99,117,114,102,111,110,116, 0,109,120, 0,109,121,
- 0, 42,101,100,105,116,116,114,101,101, 0,116,114,101,101,116,121,112,101, 0,116,101,120,102,114,111,109, 0,110,117,109,116,
-105,108,101,115,120, 0,110,117,109,116,105,108,101,115,121, 0,118,105,101,119,114,101, 99,116, 0, 98,111,111,107,109, 97,114,
-107,114,101, 99,116, 0,115, 99,114,111,108,108,112,111,115, 0,115, 99,114,111,108,108,104,101,105,103,104,116, 0,115, 99,114,
-111,108,108, 97,114,101, 97, 0,114,101,116,118, 97,108, 0,112,114,118, 95,119, 0,112,114,118, 95,104, 0, 40, 42,114,101,116,
-117,114,110,102,117,110, 99, 41, 40, 41, 0, 40, 42,114,101,116,117,114,110,102,117,110, 99, 95,101,118,101,110,116, 41, 40, 41,
- 0, 40, 42,114,101,116,117,114,110,102,117,110, 99, 95, 97,114,103,115, 41, 40, 41, 0, 42, 97,114,103, 49, 0, 42, 97,114,103,
- 50, 0, 42,109,101,110,117,112, 0, 42,105,109,103, 0,108,101,110, 95, 97,108,108,111, 99, 0, 99,117,114,115,111,114, 0,114,
-112,116, 95,109, 97,115,107, 0,115, 99,114,111,108,108, 98, 97, 99,107, 0,104,105,115,116,111,114,121, 0,112,114,111,109,112,
-116, 91, 56, 93, 0,102,105,108,101,110, 97,109,101, 91, 50, 53, 54, 93, 0, 98,108,102, 95,105,100, 0,117,105,102,111,110,116,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,158,158,158,255, 0, 0, 0, 0, 0, 0, 0,255,255,255,255,255,158,158,158,255,
+ 0, 0, 0,255, 0, 0, 0,255,255,255,255,255,145,145,145,245, 0, 0, 0,255, 0, 0, 0,255,255,255,255,255,165,165,165,255,
+ 0, 0, 0,255, 0, 0, 0,255,255,255,255,255,165,165,165,150, 0, 0, 0,255, 0, 0, 0,255,255,255,255,255,140,140,140,255,
+127,112,112,100, 0, 0, 0, 0,112,112, 96,255, 0, 0, 0,255,255,136,255,255, 0, 0, 0, 0,255,187,255,255, 0, 0, 0, 0,
+ 0, 0, 0, 0,255,255,255,255,255,112,255,255,255,255,112,255, 0, 0, 0,255,144,144, 48,255, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 50,150, 30,200,100,200, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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+ 0, 0, 0, 0, 0, 0, 0,255,255,255,255,255,107,107,107,255, 0, 0, 0,255, 0, 0, 0,255,255,255,255,255,145,145,145,245,
+ 0, 0, 0,255, 0, 0, 0,255,255,255,255,255,165,165,165,255, 0, 0, 0,255, 0, 0, 0,255,255,255,255,255, 0, 0, 0, 51,
+ 0, 0, 0,255, 0, 0, 0,255,255,255,255,255,160,160,160,100,127,112,112,100, 0, 0, 0, 0,143,143,143,255, 0, 0, 0,255,
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+ 0, 0, 0,255,255,255,255,255,230,150, 50,255, 0, 0, 0, 0, 0, 0, 0, 0,255,255,255, 10,255,130, 0, 60,255,138, 48,255,
+ 34,221,221,255,200,200,200,255, 80,200,255, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 3, 4, 0, 0,150,150,150,255,129,131,144,255,127,127,127,255,142,138,145,255,120,145,120,255, 0, 0, 0, 0, 0, 0, 0, 0,
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+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,100,100,100,255, 0, 0, 0, 0, 0, 0, 0,255,255,255,255,255,107,107,107,255,
+ 0, 0, 0,255, 0, 0, 0,255,255,255,255,255,145,145,145,245, 0, 0, 0,255, 0, 0, 0,255,255,255,255,255,165,165,165,255,
+ 0, 0, 0,255, 0, 0, 0,255,255,255,255,255, 0, 0, 0, 51, 0, 0, 0,255, 0, 0, 0,255,255,255,255,255,160,160,160,100,
+127,112,112,100, 0, 0, 0, 0,143,143,143,255, 0, 0, 0,255,217,217,217,255, 0, 0, 0, 40,255,255,255,255, 16, 64, 16,255,
+102,255,102,255,255,130, 0,255, 0, 0, 0,255,255,130, 0,255, 0, 0, 0,255,255,255,255,255,230,150, 50,255,255, 32, 32,255,
+ 0, 0, 0, 0,255,255,255, 10,255,130, 0, 60,255,138, 48,255, 34,221,221,255,200,200,200,255, 80,200,255, 80, 0, 0, 0, 0,
+ 0, 0, 0, 0, 96,192, 64,255, 0, 0, 0, 0, 0, 0, 0, 0, 3, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,255, 0, 0, 0,255,255,255,255,255,145,145,145,245,
+ 0, 0, 0,255, 0, 0, 0,255,255,255,255,255,165,165,165,255, 0, 0, 0,255, 0, 0, 0,255,255,255,255,255, 0, 0, 0, 0,
+ 0, 0, 0,255, 0, 0, 0,255,255,255,255,255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,154, 0, 0,255,189, 17, 17,255,247, 10, 10,255, 0, 0, 0, 0,247, 64, 24,255,
+246,105, 19,255,250,153, 0,255, 0, 0, 0, 0, 30,145, 9,255, 89,183, 11,255,131,239, 29,255, 0, 0, 0, 0, 10, 54,148,255,
+ 54,103,223,255, 94,193,239,255, 0, 0, 0, 0,169, 41, 78,255,193, 65,106,255,240, 93,145,255, 0, 0, 0, 0, 67, 12,120,255,
+ 84, 58,163,255,135,100,213,255, 0, 0, 0, 0, 36,120, 90,255, 60,149,121,255,111,182,171,255, 0, 0, 0, 0, 75,112,124,255,
+106,134,145,255,155,194,205,255, 0, 0, 0, 0,244,201, 12,255,238,194, 54,255,243,255, 0,255, 0, 0, 0, 0, 30, 32, 36,255,
+ 72, 76, 86,255,255,255,255,255, 0, 0, 0, 0,111, 47,106,255,152, 69,190,255,211, 48,214,255, 0, 0, 0, 0,108,142, 34,255,
+127,176, 34,255,187,239, 91,255, 0, 0, 0, 0,141,141,141,255,176,176,176,255,222,222,222,255, 0, 0, 0, 0,131, 67, 38,255,
+139, 88, 17,255,189,106, 17,255, 0, 0, 0, 0, 8, 49, 14,255, 28, 67, 11,255, 52, 98, 43,255, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 78, 65, 49, 60,229, 0, 0, 48,174, 15, 4,
+ 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 83, 68, 78, 65, 78, 65, 77, 69, 44, 11, 0, 0, 42,110,101,120,116, 0, 42,112,
+114,101,118, 0, 42,100, 97,116, 97, 0, 42,102,105,114,115,116, 0, 42,108, 97,115,116, 0,120, 0,121, 0,122, 0,119, 0,120,
+109,105,110, 0,120,109, 97,120, 0,121,109,105,110, 0,121,109, 97,120, 0, 42,112,111,105,110,116,101,114, 0,103,114,111,117,
+112, 0,118, 97,108, 0,118, 97,108, 50, 0,116,121,112,101, 0,115,117, 98,116,121,112,101, 0,102,108, 97,103, 0,110, 97,109,
+101, 91, 51, 50, 93, 0,115, 97,118,101,100, 0,100, 97,116, 97, 0,108,101,110, 0,116,111,116, 97,108,108,101,110, 0, 42,110,
+101,119,105,100, 0, 42,108,105, 98, 0,110, 97,109,101, 91, 50, 52, 93, 0,117,115, 0,105, 99,111,110, 95,105,100, 0, 42,112,
+114,111,112,101,114,116,105,101,115, 0,105,100, 0, 42,105,100, 98,108,111, 99,107, 0, 42,102,105,108,101,100, 97,116, 97, 0,
+110, 97,109,101, 91, 50, 52, 48, 93, 0,102,105,108,101,110, 97,109,101, 91, 50, 52, 48, 93, 0,116,111,116, 0,112, 97,100, 0,
+ 42,112, 97,114,101,110,116, 0,119, 91, 50, 93, 0,104, 91, 50, 93, 0, 99,104, 97,110,103,101,100, 91, 50, 93, 0,112, 97,100,
+ 48, 0,112, 97,100, 49, 0, 42,114,101, 99,116, 91, 50, 93, 0, 42,111, 98, 0, 98,108,111, 99,107,116,121,112,101, 0, 97,100,
+114, 99,111,100,101, 0,110, 97,109,101, 91, 49, 50, 56, 93, 0, 42, 98,112, 0, 42, 98,101,122,116, 0,109, 97,120,114, 99,116,
+ 0,116,111,116,114, 99,116, 0,118, 97,114,116,121,112,101, 0,116,111,116,118,101,114,116, 0,105,112,111, 0,101,120,116,114,
+ 97,112, 0,114,116, 0, 98,105,116,109, 97,115,107, 0,115,108,105,100,101, 95,109,105,110, 0,115,108,105,100,101, 95,109, 97,
+120, 0, 99,117,114,118, 97,108, 0, 42,100,114,105,118,101,114, 0, 99,117,114,118,101, 0, 99,117,114, 0,115,104,111,119,107,
+101,121, 0,109,117,116,101,105,112,111, 0,112,111,115, 0,114,101,108, 97,116,105,118,101, 0,116,111,116,101,108,101,109, 0,
+112, 97,100, 50, 0, 42,119,101,105,103,104,116,115, 0,118,103,114,111,117,112, 91, 51, 50, 93, 0,115,108,105,100,101,114,109,
+105,110, 0,115,108,105,100,101,114,109, 97,120, 0, 42, 97,100,116, 0, 42,114,101,102,107,101,121, 0,101,108,101,109,115,116,
+114, 91, 51, 50, 93, 0,101,108,101,109,115,105,122,101, 0, 98,108,111, 99,107, 0, 42,105,112,111, 0, 42,102,114,111,109, 0,
+116,111,116,107,101,121, 0,115,108,117,114,112,104, 0, 42,108,105,110,101, 0, 42,102,111,114,109, 97,116, 0, 98,108,101,110,
+ 0,108,105,110,101,110,111, 0,115,116, 97,114,116, 0,101,110,100, 0,102,108, 97,103,115, 0, 99,111,108,111,114, 91, 52, 93,
+ 0,112, 97,100, 91, 52, 93, 0, 42,110, 97,109,101, 0,110,108,105,110,101,115, 0,108,105,110,101,115, 0, 42, 99,117,114,108,
+ 0, 42,115,101,108,108, 0, 99,117,114, 99, 0,115,101,108, 99, 0,109, 97,114,107,101,114,115, 0, 42,117,110,100,111, 95, 98,
+117,102, 0,117,110,100,111, 95,112,111,115, 0,117,110,100,111, 95,108,101,110, 0, 42, 99,111,109,112,105,108,101,100, 0,109,
+116,105,109,101, 0,115,105,122,101, 0,115,101,101,107, 0,112, 97,115,115,101,112, 97,114,116, 97,108,112,104, 97, 0, 97,110,
+103,108,101, 0, 99,108,105,112,115,116, 97, 0, 99,108,105,112,101,110,100, 0,108,101,110,115, 0,111,114,116,104,111, 95,115,
+ 99, 97,108,101, 0,100,114, 97,119,115,105,122,101, 0,115,104,105,102,116,120, 0,115,104,105,102,116,121, 0, 89, 70, 95,100,
+111,102,100,105,115,116, 0, 89, 70, 95, 97,112,101,114,116,117,114,101, 0, 89, 70, 95, 98,107,104,116,121,112,101, 0, 89, 70,
+ 95, 98,107,104, 98,105, 97,115, 0, 89, 70, 95, 98,107,104,114,111,116, 0, 42,100,111,102, 95,111, 98, 0,102,114, 97,109,101,
+110,114, 0,102,114, 97,109,101,115, 0,111,102,102,115,101,116, 0,115,102,114, 97, 0,102,105,101, 95,105,109, 97, 0, 99,121,
+ 99,108, 0,111,107, 0,109,117,108,116,105, 95,105,110,100,101,120, 0,108, 97,121,101,114, 0,112, 97,115,115, 0,109,101,110,
+117,110,114, 0, 42,115, 99,101,110,101, 0,105, 98,117,102,115, 0, 42,103,112,117,116,101,120,116,117,114,101, 0, 42, 97,110,
+105,109, 0, 42,114,114, 0,115,111,117,114, 99,101, 0,108, 97,115,116,102,114, 97,109,101, 0,116,112, 97,103,101,102,108, 97,
+103, 0,116,111,116, 98,105,110,100, 0,120,114,101,112, 0,121,114,101,112, 0,116,119,115,116, 97, 0,116,119,101,110,100, 0,
+ 98,105,110,100, 99,111,100,101, 0, 42,114,101,112, 98,105,110,100, 0, 42,112, 97, 99,107,101,100,102,105,108,101, 0, 42,112,
+114,101,118,105,101,119, 0, 42,114,101,110,100,101,114, 95,116,101,120,116, 0,108, 97,115,116,117,112,100, 97,116,101, 0,108,
+ 97,115,116,117,115,101,100, 0, 97,110,105,109,115,112,101,101,100, 0,103,101,110, 95,120, 0,103,101,110, 95,121, 0,103,101,
+110, 95,116,121,112,101, 0, 97,115,112,120, 0, 97,115,112,121, 0,116,101,120, 99,111, 0,109, 97,112,116,111, 0,109, 97,112,
+116,111,110,101,103, 0, 98,108,101,110,100,116,121,112,101, 0, 42,111, 98,106,101, 99,116, 0, 42,116,101,120, 0,117,118,110,
+ 97,109,101, 91, 51, 50, 93, 0,112,114,111,106,120, 0,112,114,111,106,121, 0,112,114,111,106,122, 0,109, 97,112,112,105,110,
+103, 0,111,102,115, 91, 51, 93, 0,115,105,122,101, 91, 51, 93, 0,114,111,116, 0,116,101,120,102,108, 97,103, 0, 99,111,108,
+111,114,109,111,100,101,108, 0,112,109, 97,112,116,111, 0,112,109, 97,112,116,111,110,101,103, 0,110,111,114,109, 97,112,115,
+112, 97, 99,101, 0,119,104,105, 99,104, 95,111,117,116,112,117,116, 0, 98,114,117,115,104, 95,109, 97,112, 95,109,111,100,101,
+ 0,112, 97,100, 91, 55, 93, 0,114, 0,103, 0, 98, 0,107, 0,100,101,102, 95,118, 97,114, 0, 99,111,108,102, 97, 99, 0,118,
+ 97,114,102, 97, 99, 0,110,111,114,102, 97, 99, 0,100,105,115,112,102, 97, 99, 0,119, 97,114,112,102, 97, 99, 0, 99,111,108,
+115,112,101, 99,102, 97, 99, 0,109,105,114,114,102, 97, 99, 0, 97,108,112,104, 97,102, 97, 99, 0,100,105,102,102,102, 97, 99,
+ 0,115,112,101, 99,102, 97, 99, 0,101,109,105,116,102, 97, 99, 0,104, 97,114,100,102, 97, 99, 0,114, 97,121,109,105,114,114,
+102, 97, 99, 0,116,114, 97,110,115,108,102, 97, 99, 0, 97,109, 98,102, 97, 99, 0, 99,111,108,101,109,105,116,102, 97, 99, 0,
+ 99,111,108,114,101,102,108,102, 97, 99, 0, 99,111,108,116,114, 97,110,115,102, 97, 99, 0,100,101,110,115,102, 97, 99, 0,115,
+ 99, 97,116,116,101,114,102, 97, 99, 0,114,101,102,108,102, 97, 99, 0,116,105,109,101,102, 97, 99, 0,108,101,110,103,116,104,
+102, 97, 99, 0, 99,108,117,109,112,102, 97, 99, 0,107,105,110,107,102, 97, 99, 0,114,111,117,103,104,102, 97, 99, 0,112, 97,
+100,101,110,115,102, 97, 99, 0,108,105,102,101,102, 97, 99, 0,115,105,122,101,102, 97, 99, 0,105,118,101,108,102, 97, 99, 0,
+112,118,101,108,102, 97, 99, 0,115,104, 97,100,111,119,102, 97, 99, 0,122,101,110,117,112,102, 97, 99, 0,122,101,110,100,111,
+119,110,102, 97, 99, 0, 98,108,101,110,100,102, 97, 99, 0,110, 97,109,101, 91, 49, 54, 48, 93, 0, 42,104, 97,110,100,108,101,
+ 0, 42,112,110, 97,109,101, 0, 42,115,116,110, 97,109,101,115, 0,115,116,121,112,101,115, 0,118, 97,114,115, 0, 42,118, 97,
+114,115,116,114, 0, 42,114,101,115,117,108,116, 0, 42, 99,102,114, 97, 0,100, 97,116, 97, 91, 51, 50, 93, 0, 40, 42,100,111,
+105,116, 41, 40, 41, 0, 40, 42,105,110,115,116, 97,110, 99,101, 95,105,110,105,116, 41, 40, 41, 0, 40, 42, 99, 97,108,108, 98,
+ 97, 99,107, 41, 40, 41, 0,118,101,114,115,105,111,110, 0, 97, 0,105,112,111,116,121,112,101, 0, 42,105,109, 97, 0, 42, 99,
+117, 98,101, 91, 54, 93, 0,105,109, 97,116, 91, 52, 93, 91, 52, 93, 0,111, 98,105,109, 97,116, 91, 51, 93, 91, 51, 93, 0,115,
+116,121,112,101, 0,118,105,101,119,115, 99, 97,108,101, 0,110,111,116,108, 97,121, 0, 99,117, 98,101,114,101,115, 0,100,101,
+112,116,104, 0,114,101, 99, 97,108, 99, 0,108, 97,115,116,115,105,122,101, 0,102, 97,108,108,111,102,102, 95,116,121,112,101,
+ 0,102, 97,108,108,111,102,102, 95,115,111,102,116,110,101,115,115, 0,114, 97,100,105,117,115, 0, 99,111,108,111,114, 95,115,
+111,117,114, 99,101, 0,116,111,116,112,111,105,110,116,115, 0,112,100,112, 97,100, 0,112,115,121,115, 0,112,115,121,115, 95,
+ 99, 97, 99,104,101, 95,115,112, 97, 99,101, 0,111, 98, 95, 99, 97, 99,104,101, 95,115,112, 97, 99,101, 0, 42,112,111,105,110,
+116, 95,116,114,101,101, 0, 42,112,111,105,110,116, 95,100, 97,116, 97, 0,110,111,105,115,101, 95,115,105,122,101, 0,110,111,
+105,115,101, 95,100,101,112,116,104, 0,110,111,105,115,101, 95,105,110,102,108,117,101,110, 99,101, 0,110,111,105,115,101, 95,
+ 98, 97,115,105,115, 0,112,100,112, 97,100, 51, 91, 51, 93, 0,110,111,105,115,101, 95,102, 97, 99, 0,115,112,101,101,100, 95,
+115, 99, 97,108,101, 0, 42, 99,111, 98, 97, 0,114,101,115,111,108, 91, 51, 93, 0,105,110,116,101,114,112, 95,116,121,112,101,
+ 0,102,105,108,101, 95,102,111,114,109, 97,116, 0,101,120,116,101,110,100, 0,105,110,116, 95,109,117,108,116,105,112,108,105,
+101,114, 0,115,116,105,108,108, 95,102,114, 97,109,101, 0,115,111,117,114, 99,101, 95,112, 97,116,104, 91, 50, 52, 48, 93, 0,
+ 42,100, 97,116, 97,115,101,116, 0,110,111,105,115,101,115,105,122,101, 0,116,117,114, 98,117,108, 0, 98,114,105,103,104,116,
+ 0, 99,111,110,116,114, 97,115,116, 0,114,102, 97, 99, 0,103,102, 97, 99, 0, 98,102, 97, 99, 0,102,105,108,116,101,114,115,
+105,122,101, 0,109,103, 95, 72, 0,109,103, 95,108, 97, 99,117,110, 97,114,105,116,121, 0,109,103, 95,111, 99,116, 97,118,101,
+115, 0,109,103, 95,111,102,102,115,101,116, 0,109,103, 95,103, 97,105,110, 0,100,105,115,116, 95, 97,109,111,117,110,116, 0,
+110,115, 95,111,117,116,115, 99, 97,108,101, 0,118,110, 95,119, 49, 0,118,110, 95,119, 50, 0,118,110, 95,119, 51, 0,118,110,
+ 95,119, 52, 0,118,110, 95,109,101,120,112, 0,118,110, 95,100,105,115,116,109, 0,118,110, 95, 99,111,108,116,121,112,101, 0,
+110,111,105,115,101,100,101,112,116,104, 0,110,111,105,115,101,116,121,112,101, 0,110,111,105,115,101, 98, 97,115,105,115, 0,
+110,111,105,115,101, 98, 97,115,105,115, 50, 0,105,109, 97,102,108, 97,103, 0, 99,114,111,112,120,109,105,110, 0, 99,114,111,
+112,121,109,105,110, 0, 99,114,111,112,120,109, 97,120, 0, 99,114,111,112,121,109, 97,120, 0,116,101,120,102,105,108,116,101,
+114, 0, 97,102,109, 97,120, 0,120,114,101,112,101, 97,116, 0,121,114,101,112,101, 97,116, 0, 99,104,101, 99,107,101,114,100,
+105,115,116, 0,110, 97, 98,108, 97, 0,105,117,115,101,114, 0, 42,110,111,100,101,116,114,101,101, 0, 42,112,108,117,103,105,
+110, 0, 42,101,110,118, 0, 42,112,100, 0, 42,118,100, 0,117,115,101, 95,110,111,100,101,115, 0,108,111, 99, 91, 51, 93, 0,
+114,111,116, 91, 51, 93, 0,109, 97,116, 91, 52, 93, 91, 52, 93, 0,109,105,110, 91, 51, 93, 0,109, 97,120, 91, 51, 93, 0,109,
+111,100,101, 0,116,111,116,101,120, 0,115,104,100,119,114, 0,115,104,100,119,103, 0,115,104,100,119, 98, 0,115,104,100,119,
+112, 97,100, 0,101,110,101,114,103,121, 0,100,105,115,116, 0,115,112,111,116,115,105,122,101, 0,115,112,111,116, 98,108,101,
+110,100, 0,104, 97,105,110,116, 0, 97,116,116, 49, 0, 97,116,116, 50, 0, 42, 99,117,114,102, 97,108,108,111,102,102, 0,115,
+104, 97,100,115,112,111,116,115,105,122,101, 0, 98,105, 97,115, 0,115,111,102,116, 0, 99,111,109,112,114,101,115,115,116,104,
+114,101,115,104, 0,112, 97,100, 53, 91, 51, 93, 0, 98,117,102,115,105,122,101, 0,115, 97,109,112, 0, 98,117,102,102,101,114,
+115, 0,102,105,108,116,101,114,116,121,112,101, 0, 98,117,102,102,108, 97,103, 0, 98,117,102,116,121,112,101, 0,114, 97,121,
+ 95,115, 97,109,112, 0,114, 97,121, 95,115, 97,109,112,121, 0,114, 97,121, 95,115, 97,109,112,122, 0,114, 97,121, 95,115, 97,
+109,112, 95,116,121,112,101, 0, 97,114,101, 97, 95,115,104, 97,112,101, 0, 97,114,101, 97, 95,115,105,122,101, 0, 97,114,101,
+ 97, 95,115,105,122,101,121, 0, 97,114,101, 97, 95,115,105,122,101,122, 0, 97,100, 97,112,116, 95,116,104,114,101,115,104, 0,
+114, 97,121, 95,115, 97,109,112, 95,109,101,116,104,111,100, 0,116,101,120, 97, 99,116, 0,115,104, 97,100,104, 97,108,111,115,
+116,101,112, 0,115,117,110, 95,101,102,102,101, 99,116, 95,116,121,112,101, 0,115,107,121, 98,108,101,110,100,116,121,112,101,
+ 0,104,111,114,105,122,111,110, 95, 98,114,105,103,104,116,110,101,115,115, 0,115,112,114,101, 97,100, 0,115,117,110, 95, 98,
+114,105,103,104,116,110,101,115,115, 0,115,117,110, 95,115,105,122,101, 0, 98, 97, 99,107,115, 99, 97,116,116,101,114,101,100,
+ 95,108,105,103,104,116, 0,115,117,110, 95,105,110,116,101,110,115,105,116,121, 0, 97,116,109, 95,116,117,114, 98,105,100,105,
+116,121, 0, 97,116,109, 95,105,110,115, 99, 97,116,116,101,114,105,110,103, 95,102, 97, 99,116,111,114, 0, 97,116,109, 95,101,
+120,116,105,110, 99,116,105,111,110, 95,102, 97, 99,116,111,114, 0, 97,116,109, 95,100,105,115,116, 97,110, 99,101, 95,102, 97,
+ 99,116,111,114, 0,115,107,121, 98,108,101,110,100,102, 97, 99, 0,115,107,121, 95,101,120,112,111,115,117,114,101, 0,115,107,
+121, 95, 99,111,108,111,114,115,112, 97, 99,101, 0,112, 97,100, 52, 0, 89, 70, 95,110,117,109,112,104,111,116,111,110,115, 0,
+ 89, 70, 95,110,117,109,115,101, 97,114, 99,104, 0, 89, 70, 95,112,104,100,101,112,116,104, 0, 89, 70, 95,117,115,101,113,109,
+ 99, 0, 89, 70, 95, 98,117,102,115,105,122,101, 0, 89, 70, 95,112, 97,100, 0, 89, 70, 95, 99, 97,117,115,116,105, 99, 98,108,
+117,114, 0, 89, 70, 95,108,116,114, 97,100,105,117,115, 0, 89, 70, 95,103,108,111,119,105,110,116, 0, 89, 70, 95,103,108,111,
+119,111,102,115, 0, 89, 70, 95,103,108,111,119,116,121,112,101, 0, 89, 70, 95,112, 97,100, 50, 0, 42,109,116,101,120, 91, 49,
+ 56, 93, 0,112,114, 95,116,101,120,116,117,114,101, 0,112, 97,100, 91, 51, 93, 0,100,101,110,115,105,116,121, 0,101,109,105,
+115,115,105,111,110, 0,115, 99, 97,116,116,101,114,105,110,103, 0,114,101,102,108,101, 99,116,105,111,110, 0,101,109,105,115,
+115,105,111,110, 95, 99,111,108, 91, 51, 93, 0,116,114, 97,110,115,109,105,115,115,105,111,110, 95, 99,111,108, 91, 51, 93, 0,
+114,101,102,108,101, 99,116,105,111,110, 95, 99,111,108, 91, 51, 93, 0,100,101,110,115,105,116,121, 95,115, 99, 97,108,101, 0,
+100,101,112,116,104, 95, 99,117,116,111,102,102, 0, 97,115,121,109,109,101,116,114,121, 0,115,116,101,112,115,105,122,101, 95,
+116,121,112,101, 0,115,104, 97,100,101,102,108, 97,103, 0,115,104, 97,100,101, 95,116,121,112,101, 0,112,114,101, 99, 97, 99,
+104,101, 95,114,101,115,111,108,117,116,105,111,110, 0,115,116,101,112,115,105,122,101, 0,109,115, 95,100,105,102,102, 0,109,
+115, 95,105,110,116,101,110,115,105,116,121, 0,109,115, 95,115,116,101,112,115, 0,109, 97,116,101,114,105, 97,108, 95,116,121,
+112,101, 0,115,112,101, 99,114, 0,115,112,101, 99,103, 0,115,112,101, 99, 98, 0,109,105,114,114, 0,109,105,114,103, 0,109,
+105,114, 98, 0, 97,109, 98,114, 0, 97,109, 98, 98, 0, 97,109, 98,103, 0, 97,109, 98, 0,101,109,105,116, 0, 97,110,103, 0,
+115,112,101, 99,116,114, 97, 0,114, 97,121, 95,109,105,114,114,111,114, 0, 97,108,112,104, 97, 0,114,101,102, 0,115,112,101,
+ 99, 0,122,111,102,102,115, 0, 97,100,100, 0,116,114, 97,110,115,108,117, 99,101,110, 99,121, 0,118,111,108, 0,102,114,101,
+115,110,101,108, 95,109,105,114, 0,102,114,101,115,110,101,108, 95,109,105,114, 95,105, 0,102,114,101,115,110,101,108, 95,116,
+114, 97, 0,102,114,101,115,110,101,108, 95,116,114, 97, 95,105, 0,102,105,108,116,101,114, 0,116,120, 95,108,105,109,105,116,
+ 0,116,120, 95,102, 97,108,108,111,102,102, 0,114, 97,121, 95,100,101,112,116,104, 0,114, 97,121, 95,100,101,112,116,104, 95,
+116,114, 97, 0,104, 97,114, 0,115,101,101,100, 49, 0,115,101,101,100, 50, 0,103,108,111,115,115, 95,109,105,114, 0,103,108,
+111,115,115, 95,116,114, 97, 0,115, 97,109,112, 95,103,108,111,115,115, 95,109,105,114, 0,115, 97,109,112, 95,103,108,111,115,
+115, 95,116,114, 97, 0, 97,100, 97,112,116, 95,116,104,114,101,115,104, 95,109,105,114, 0, 97,100, 97,112,116, 95,116,104,114,
+101,115,104, 95,116,114, 97, 0, 97,110,105,115,111, 95,103,108,111,115,115, 95,109,105,114, 0,100,105,115,116, 95,109,105,114,
+ 0,102, 97,100,101,116,111, 95,109,105,114, 0,115,104, 97,100,101, 95,102,108, 97,103, 0,109,111,100,101, 95,108, 0,102,108,
+ 97,114,101, 99, 0,115,116, 97,114, 99, 0,108,105,110,101, 99, 0,114,105,110,103, 99, 0,104, 97,115,105,122,101, 0,102,108,
+ 97,114,101,115,105,122,101, 0,115,117, 98,115,105,122,101, 0,102,108, 97,114,101, 98,111,111,115,116, 0,115,116,114, 97,110,
+100, 95,115,116, 97, 0,115,116,114, 97,110,100, 95,101,110,100, 0,115,116,114, 97,110,100, 95,101, 97,115,101, 0,115,116,114,
+ 97,110,100, 95,115,117,114,102,110,111,114, 0,115,116,114, 97,110,100, 95,109,105,110, 0,115,116,114, 97,110,100, 95,119,105,
+100,116,104,102, 97,100,101, 0,115,116,114, 97,110,100, 95,117,118,110, 97,109,101, 91, 51, 50, 93, 0,115, 98,105, 97,115, 0,
+108, 98,105, 97,115, 0,115,104, 97,100, 95, 97,108,112,104, 97, 0,115,101,112,116,101,120, 0,114,103, 98,115,101,108, 0,112,
+114, 95,116,121,112,101, 0,112,114, 95, 98, 97, 99,107, 0,112,114, 95,108, 97,109,112, 0,109,108, 95,102,108, 97,103, 0,100,
+105,102,102, 95,115,104, 97,100,101,114, 0,115,112,101, 99, 95,115,104, 97,100,101,114, 0,114,111,117,103,104,110,101,115,115,
+ 0,114,101,102,114, 97, 99, 0,112, 97,114, 97,109, 91, 52, 93, 0,114,109,115, 0,100, 97,114,107,110,101,115,115, 0, 42,114,
+ 97,109,112, 95, 99,111,108, 0, 42,114, 97,109,112, 95,115,112,101, 99, 0,114, 97,109,112,105,110, 95, 99,111,108, 0,114, 97,
+109,112,105,110, 95,115,112,101, 99, 0,114, 97,109,112, 98,108,101,110,100, 95, 99,111,108, 0,114, 97,109,112, 98,108,101,110,
+100, 95,115,112,101, 99, 0,114, 97,109,112, 95,115,104,111,119, 0,112, 97,100, 51, 0,114, 97,109,112,102, 97, 99, 95, 99,111,
+108, 0,114, 97,109,112,102, 97, 99, 95,115,112,101, 99, 0, 42,103,114,111,117,112, 0,102,114,105, 99,116,105,111,110, 0,102,
+104, 0,114,101,102,108,101, 99,116, 0,102,104,100,105,115,116, 0,120,121,102,114,105, 99,116, 0,100,121,110, 97,109,111,100,
+101, 0,115,115,115, 95,114, 97,100,105,117,115, 91, 51, 93, 0,115,115,115, 95, 99,111,108, 91, 51, 93, 0,115,115,115, 95,101,
+114,114,111,114, 0,115,115,115, 95,115, 99, 97,108,101, 0,115,115,115, 95,105,111,114, 0,115,115,115, 95, 99,111,108,102, 97,
+ 99, 0,115,115,115, 95,116,101,120,102, 97, 99, 0,115,115,115, 95,102,114,111,110,116, 0,115,115,115, 95, 98, 97, 99,107, 0,
+115,115,115, 95,102,108, 97,103, 0,115,115,115, 95,112,114,101,115,101,116, 0,109, 97,112,116,111, 95,116,101,120,116,117,114,
+101,100, 0,103,112,117,109, 97,116,101,114,105, 97,108, 0,110, 97,109,101, 91, 50, 53, 54, 93, 0, 42, 98, 98, 0,105, 49, 0,
+106, 49, 0,107, 49, 0,105, 50, 0,106, 50, 0,107, 50, 0,115,101,108, 99,111,108, 49, 0,115,101,108, 99,111,108, 50, 0,113,
+117, 97,116, 91, 52, 93, 0,101,120,112,120, 0,101,120,112,121, 0,101,120,112,122, 0,114, 97,100, 0,114, 97,100, 50, 0,115,
+ 0, 42,109, 97,116, 0, 42,105,109, 97,116, 0,101,108,101,109,115, 0,100,105,115,112, 0, 42,101,100,105,116,101,108,101,109,
+115, 0, 42, 42,109, 97,116, 0,102,108, 97,103, 50, 0,116,111,116, 99,111,108, 0,119,105,114,101,115,105,122,101, 0,114,101,
+110,100,101,114,115,105,122,101, 0,116,104,114,101,115,104, 0, 42,108, 97,115,116,101,108,101,109, 0,118,101, 99, 91, 51, 93,
+ 91, 51, 93, 0, 97,108,102, 97, 0,119,101,105,103,104,116, 0,104, 49, 0,104, 50, 0,102, 49, 0,102, 50, 0,102, 51, 0,104,
+105,100,101, 0,118,101, 99, 91, 52, 93, 0,109, 97,116, 95,110,114, 0,112,110,116,115,117, 0,112,110,116,115,118, 0,114,101,
+115,111,108,117, 0,114,101,115,111,108,118, 0,111,114,100,101,114,117, 0,111,114,100,101,114,118, 0,102,108, 97,103,117, 0,
+102,108, 97,103,118, 0, 42,107,110,111,116,115,117, 0, 42,107,110,111,116,115,118, 0,116,105,108,116, 95,105,110,116,101,114,
+112, 0,114, 97,100,105,117,115, 95,105,110,116,101,114,112, 0, 99,104, 97,114,105,100,120, 0,107,101,114,110, 0,104, 0,110,
+117,114, 98, 0, 42,101,100,105,116,110,117,114, 98, 0, 42, 98,101,118,111, 98,106, 0, 42,116, 97,112,101,114,111, 98,106, 0,
+ 42,116,101,120,116,111,110, 99,117,114,118,101, 0, 42,112, 97,116,104, 0, 42,107,101,121, 0, 98,101,118, 0,100,114, 97,119,
+102,108, 97,103, 0,116,119,105,115,116, 95,109,111,100,101, 0,112, 97,100, 91, 50, 93, 0,116,119,105,115,116, 95,115,109,111,
+111,116,104, 0,112, 97,116,104,108,101,110, 0, 98,101,118,114,101,115,111,108, 0,119,105,100,116,104, 0,101,120,116, 49, 0,
+101,120,116, 50, 0,114,101,115,111,108,117, 95,114,101,110, 0,114,101,115,111,108,118, 95,114,101,110, 0, 97, 99,116,110,117,
+ 0, 42,108, 97,115,116,115,101,108, 98,112, 0,115,112, 97, 99,101,109,111,100,101, 0,115,112, 97, 99,105,110,103, 0,108,105,
+110,101,100,105,115,116, 0,115,104,101, 97,114, 0,102,115,105,122,101, 0,119,111,114,100,115,112, 97, 99,101, 0,117,108,112,
+111,115, 0,117,108,104,101,105,103,104,116, 0,120,111,102, 0,121,111,102, 0,108,105,110,101,119,105,100,116,104, 0, 42,115,
+116,114, 0, 42,115,101,108, 98,111,120,101,115, 0, 42,101,100,105,116,102,111,110,116, 0,102, 97,109,105,108,121, 91, 50, 52,
+ 93, 0, 42,118,102,111,110,116, 0, 42,118,102,111,110,116, 98, 0, 42,118,102,111,110,116,105, 0, 42,118,102,111,110,116, 98,
+105, 0,115,101,112, 99,104, 97,114, 0, 99,116,105,109,101, 0,116,111,116, 98,111,120, 0, 97, 99,116, 98,111,120, 0, 42,116,
+ 98, 0,115,101,108,115,116, 97,114,116, 0,115,101,108,101,110,100, 0, 42,115,116,114,105,110,102,111, 0, 99,117,114,105,110,
+102,111, 0,101,102,102,101, 99,116, 0, 42,109,102, 97, 99,101, 0, 42,109,116,102, 97, 99,101, 0, 42,116,102, 97, 99,101, 0,
+ 42,109,118,101,114,116, 0, 42,109,101,100,103,101, 0, 42,100,118,101,114,116, 0, 42,109, 99,111,108, 0, 42,109,115,116,105,
+ 99,107,121, 0, 42,116,101,120, 99,111,109,101,115,104, 0, 42,109,115,101,108,101, 99,116, 0, 42,101,100,105,116, 95,109,101,
+115,104, 0,118,100, 97,116, 97, 0,101,100, 97,116, 97, 0,102,100, 97,116, 97, 0,116,111,116,101,100,103,101, 0,116,111,116,
+102, 97, 99,101, 0,116,111,116,115,101,108,101, 99,116, 0, 97, 99,116, 95,102, 97, 99,101, 0,101,100,105,116,102,108, 97,103,
+ 0, 99,117, 98,101,109, 97,112,115,105,122,101, 0,115,109,111,111,116,104,114,101,115,104, 0,115,117, 98,100,105,118, 0,115,
+117, 98,100,105,118,114, 0,115,117, 98,115,117,114,102,116,121,112,101, 0, 42,109,114, 0, 42,112,118, 0, 42,116,112, 97,103,
+101, 0,117,118, 91, 52, 93, 91, 50, 93, 0, 99,111,108, 91, 52, 93, 0,116,114, 97,110,115,112, 0,116,105,108,101, 0,117,110,
+119,114, 97,112, 0,118, 49, 0,118, 50, 0,118, 51, 0,118, 52, 0,101,100, 99,111,100,101, 0, 99,114,101, 97,115,101, 0, 98,
+119,101,105,103,104,116, 0,100,101,102, 95,110,114, 0, 42,100,119, 0,116,111,116,119,101,105,103,104,116, 0, 99,111, 91, 51,
+ 93, 0,110,111, 91, 51, 93, 0,117,118, 91, 50, 93, 0, 99,111, 91, 50, 93, 0,105,110,100,101,120, 0,102, 0,105, 0,115, 91,
+ 50, 53, 54, 93, 0,116,111,116,100,105,115,112, 0, 40, 42,100,105,115,112,115, 41, 40, 41, 0,118, 91, 52, 93, 0,109,105,100,
+ 0,118, 91, 50, 93, 0, 42,102, 97, 99,101,115, 0, 42, 99,111,108,102, 97, 99,101,115, 0, 42,101,100,103,101,115, 0, 42,118,
+101,114,116,115, 0,108,101,118,101,108,115, 0,108,101,118,101,108, 95, 99,111,117,110,116, 0, 99,117,114,114,101,110,116, 0,
+110,101,119,108,118,108, 0,101,100,103,101,108,118,108, 0,112,105,110,108,118,108, 0,114,101,110,100,101,114,108,118,108, 0,
+117,115,101, 95, 99,111,108, 0, 42,101,100,103,101, 95,102,108, 97,103,115, 0, 42,101,100,103,101, 95, 99,114,101, 97,115,101,
+115, 0, 42,118,101,114,116, 95,109, 97,112, 0, 42,101,100,103,101, 95,109, 97,112, 0, 42,111,108,100, 95,102, 97, 99,101,115,
+ 0, 42,111,108,100, 95,101,100,103,101,115, 0, 42,101,114,114,111,114, 0,109,111,100,105,102,105,101,114, 0,115,117, 98,100,
+105,118, 84,121,112,101, 0,114,101,110,100,101,114, 76,101,118,101,108,115, 0, 42,101,109, 67, 97, 99,104,101, 0, 42,109, 67,
+ 97, 99,104,101, 0,100,101,102, 97,120,105,115, 0,112, 97,100, 91, 54, 93, 0,108,101,110,103,116,104, 0,114, 97,110,100,111,
+109,105,122,101, 0,115,101,101,100, 0, 42,111, 98, 95, 97,114,109, 0, 42,115,116, 97,114,116, 95, 99, 97,112, 0, 42,101,110,
+100, 95, 99, 97,112, 0, 42, 99,117,114,118,101, 95,111, 98, 0, 42,111,102,102,115,101,116, 95,111, 98, 0,111,102,102,115,101,
+116, 91, 51, 93, 0,115, 99, 97,108,101, 91, 51, 93, 0,109,101,114,103,101, 95,100,105,115,116, 0,102,105,116, 95,116,121,112,
+101, 0,111,102,102,115,101,116, 95,116,121,112,101, 0, 99,111,117,110,116, 0, 97,120,105,115, 0,116,111,108,101,114, 97,110,
+ 99,101, 0, 42,109,105,114,114,111,114, 95,111, 98, 0,115,112,108,105,116, 95, 97,110,103,108,101, 0,118, 97,108,117,101, 0,
+114,101,115, 0,118, 97,108, 95,102,108, 97,103,115, 0,108,105,109, 95,102,108, 97,103,115, 0,101, 95,102,108, 97,103,115, 0,
+ 98,101,118,101,108, 95, 97,110,103,108,101, 0,100,101,102,103,114,112, 95,110, 97,109,101, 91, 51, 50, 93, 0, 42,100,111,109,
+ 97,105,110, 0, 42,102,108,111,119, 0, 42, 99,111,108,108, 0,116,105,109,101, 0, 42,116,101,120,116,117,114,101, 0,115,116,
+114,101,110,103,116,104, 0,100,105,114,101, 99,116,105,111,110, 0,109,105,100,108,101,118,101,108, 0,116,101,120,109, 97,112,
+112,105,110,103, 0, 42,109, 97,112, 95,111, 98,106,101, 99,116, 0,117,118,108, 97,121,101,114, 95,110, 97,109,101, 91, 51, 50,
+ 93, 0,117,118,108, 97,121,101,114, 95,116,109,112, 0, 42,112,114,111,106,101, 99,116,111,114,115, 91, 49, 48, 93, 0, 42,105,
+109, 97,103,101, 0,110,117,109, 95,112,114,111,106,101, 99,116,111,114,115, 0, 97,115,112,101, 99,116,120, 0, 97,115,112,101,
+ 99,116,121, 0,112,101,114, 99,101,110,116, 0,102, 97, 99,101, 67,111,117,110,116, 0,102, 97, 99, 0,114,101,112,101, 97,116,
+ 0, 42,111, 98,106,101, 99,116, 99,101,110,116,101,114, 0,115,116, 97,114,116,120, 0,115,116, 97,114,116,121, 0,104,101,105,
+103,104,116, 0,110, 97,114,114,111,119, 0,115,112,101,101,100, 0,100, 97,109,112, 0,102, 97,108,108,111,102,102, 0,116,105,
+109,101,111,102,102,115, 0,108,105,102,101,116,105,109,101, 0,100,101,102,111,114,109,102,108, 97,103, 0,109,117,108,116,105,
+ 0, 42,112,114,101,118, 67,111,115, 0,115,117, 98,116, 97,114,103,101,116, 91, 51, 50, 93, 0,112, 97,114,101,110,116,105,110,
+118, 91, 52, 93, 91, 52, 93, 0, 99,101,110,116, 91, 51, 93, 0, 42,105,110,100,101,120, 97,114, 0,116,111,116,105,110,100,101,
+120, 0,102,111,114, 99,101, 0, 42, 99,108,111,116,104, 79, 98,106,101, 99,116, 0, 42,115,105,109, 95,112, 97,114,109,115, 0,
+ 42, 99,111,108,108, 95,112, 97,114,109,115, 0, 42,112,111,105,110,116, 95, 99, 97, 99,104,101, 0,112,116, 99, 97, 99,104,101,
+115, 0, 42,120, 0, 42,120,110,101,119, 0, 42,120,111,108,100, 0, 42, 99,117,114,114,101,110,116, 95,120,110,101,119, 0, 42,
+ 99,117,114,114,101,110,116, 95,120, 0, 42, 99,117,114,114,101,110,116, 95,118, 0, 42,109,102, 97, 99,101,115, 0,110,117,109,
+118,101,114,116,115, 0,110,117,109,102, 97, 99,101,115, 0, 42, 98,118,104,116,114,101,101, 0, 42,118, 0, 42,100,109, 0, 99,
+102,114, 97, 0,111,112,101,114, 97,116,105,111,110, 0,118,101,114,116,101,120, 0,116,111,116,105,110,102,108,117,101,110, 99,
+101, 0,103,114,105,100,115,105,122,101, 0, 42, 98,105,110,100,119,101,105,103,104,116,115, 0, 42, 98,105,110,100, 99,111,115,
+ 0,116,111,116, 99, 97,103,101,118,101,114,116, 0, 42,100,121,110,103,114,105,100, 0, 42,100,121,110,105,110,102,108,117,101,
+110, 99,101,115, 0, 42,100,121,110,118,101,114,116,115, 0, 42,112, 97,100, 50, 0,100,121,110,103,114,105,100,115,105,122,101,
+ 0,100,121,110, 99,101,108,108,109,105,110, 91, 51, 93, 0,100,121,110, 99,101,108,108,119,105,100,116,104, 0, 98,105,110,100,
+109, 97,116, 91, 52, 93, 91, 52, 93, 0, 40, 42, 98,105,110,100,102,117,110, 99, 41, 40, 41, 0, 42,112,115,121,115, 0,116,111,
+116,100,109,118,101,114,116, 0,116,111,116,100,109,101,100,103,101, 0,116,111,116,100,109,102, 97, 99,101, 0,112,111,115,105,
+116,105,111,110, 0,114, 97,110,100,111,109, 95,112,111,115,105,116,105,111,110, 0, 42,102, 97, 99,101,112, 97, 0,118,103,114,
+111,117,112, 0,112,114,111,116,101, 99,116, 0, 42,117,110,100,111, 95,118,101,114,116,115, 0,117,110,100,111, 95,118,101,114,
+116,115, 95,116,111,116, 0,117,110,100,111, 95,115,105,103,110, 97,108, 0,108,118,108, 0,116,111,116,108,118,108, 0,115,105,
+109,112,108,101, 0, 42,102,115,115, 0, 42,116, 97,114,103,101,116, 0, 42, 97,117,120, 84, 97,114,103,101,116, 0,118,103,114,
+111,117,112, 95,110, 97,109,101, 91, 51, 50, 93, 0,107,101,101,112, 68,105,115,116, 0,115,104,114,105,110,107, 84,121,112,101,
+ 0,115,104,114,105,110,107, 79,112,116,115, 0,112,114,111,106, 65,120,105,115, 0,115,117, 98,115,117,114,102, 76,101,118,101,
+108,115, 0, 42,111,114,105,103,105,110, 0,102, 97, 99,116,111,114, 0,108,105,109,105,116, 91, 50, 93, 0,111,114,105,103,105,
+110, 79,112,116,115, 0,112,110,116,115,119, 0,111,112,110,116,115,117, 0,111,112,110,116,115,118, 0,111,112,110,116,115,119,
+ 0,116,121,112,101,117, 0,116,121,112,101,118, 0,116,121,112,101,119, 0,102,117, 0,102,118, 0,102,119, 0,100,117, 0,100,
+118, 0,100,119, 0, 42,100,101,102, 0, 42,108, 97,116,116,105, 99,101,100, 97,116, 97, 0,108, 97,116,109, 97,116, 91, 52, 93,
+ 91, 52, 93, 0, 42,101,100,105,116,108, 97,116,116, 0,118,101, 99, 91, 56, 93, 91, 51, 93, 0, 42,115, 99,117,108,112,116, 0,
+112, 97,114,116,121,112,101, 0,112, 97,114, 49, 0,112, 97,114, 50, 0,112, 97,114, 51, 0,112, 97,114,115,117, 98,115,116,114,
+ 91, 51, 50, 93, 0, 42,116,114, 97, 99,107, 0, 42,112,114,111,120,121, 0, 42,112,114,111,120,121, 95,103,114,111,117,112, 0,
+ 42,112,114,111,120,121, 95,102,114,111,109, 0, 42, 97, 99,116,105,111,110, 0, 42,112,111,115,101,108,105, 98, 0, 42,112,111,
+115,101, 0, 42,103,112,100, 0, 99,111,110,115,116,114, 97,105,110,116, 67,104, 97,110,110,101,108,115, 0,100,101,102, 98, 97,
+115,101, 0,109,111,100,105,102,105,101,114,115, 0,114,101,115,116,111,114,101, 95,109,111,100,101, 0, 42,109, 97,116, 98,105,
+116,115, 0, 97, 99,116, 99,111,108, 0,100,108,111, 99, 91, 51, 93, 0,111,114,105,103, 91, 51, 93, 0,100,115,105,122,101, 91,
+ 51, 93, 0,100,114,111,116, 91, 51, 93, 0,100,113,117, 97,116, 91, 52, 93, 0,114,111,116, 65,120,105,115, 91, 51, 93, 0,100,
+114,111,116, 65,120,105,115, 91, 51, 93, 0,114,111,116, 65,110,103,108,101, 0,100,114,111,116, 65,110,103,108,101, 0,111, 98,
+109, 97,116, 91, 52, 93, 91, 52, 93, 0, 99,111,110,115,116,105,110,118, 91, 52, 93, 91, 52, 93, 0,108, 97,121, 0, 99,111,108,
+ 98,105,116,115, 0,116,114, 97,110,115,102,108, 97,103, 0,112,114,111,116,101, 99,116,102,108, 97,103, 0,116,114, 97, 99,107,
+102,108, 97,103, 0,117,112,102,108, 97,103, 0,110,108, 97,102,108, 97,103, 0,105,112,111,102,108, 97,103, 0,105,112,111,119,
+105,110, 0,115, 99, 97,102,108, 97,103, 0,115, 99, 97,118,105,115,102,108, 97,103, 0, 98,111,117,110,100,116,121,112,101, 0,
+100,117,112,111,110, 0,100,117,112,111,102,102, 0,100,117,112,115,116, 97, 0,100,117,112,101,110,100, 0,115,102, 0,109, 97,
+115,115, 0,100, 97,109,112,105,110,103, 0,105,110,101,114,116,105, 97, 0,102,111,114,109,102, 97, 99,116,111,114, 0,114,100,
+ 97,109,112,105,110,103, 0,109, 97,114,103,105,110, 0,109, 97,120, 95,118,101,108, 0,109,105,110, 95,118,101,108, 0,109, 95,
+ 99,111,110,116, 97, 99,116, 80,114,111, 99,101,115,115,105,110,103, 84,104,114,101,115,104,111,108,100, 0,114,111,116,109,111,
+100,101, 0,100,116, 0,100,116,120, 0,101,109,112,116,121, 95,100,114, 97,119,116,121,112,101, 0,112, 97,100, 49, 91, 51, 93,
+ 0,101,109,112,116,121, 95,100,114, 97,119,115,105,122,101, 0,100,117,112,102, 97, 99,101,115, 99, 97, 0,112,114,111,112, 0,
+115,101,110,115,111,114,115, 0, 99,111,110,116,114,111,108,108,101,114,115, 0, 97, 99,116,117, 97,116,111,114,115, 0, 98, 98,
+115,105,122,101, 91, 51, 93, 0, 97, 99,116,100,101,102, 0,103, 97,109,101,102,108, 97,103, 0,103, 97,109,101,102,108, 97,103,
+ 50, 0, 42, 98,115,111,102,116, 0,115,111,102,116,102,108, 97,103, 0, 97,110,105,115,111,116,114,111,112,105, 99, 70,114,105,
+ 99,116,105,111,110, 91, 51, 93, 0, 99,111,110,115,116,114, 97,105,110,116,115, 0,110,108, 97,115,116,114,105,112,115, 0,104,
+111,111,107,115, 0,112, 97,114,116,105, 99,108,101,115,121,115,116,101,109, 0, 42,115,111,102,116, 0, 42,100,117,112, 95,103,
+114,111,117,112, 0,102,108,117,105,100,115,105,109, 70,108, 97,103, 0,114,101,115,116,114,105, 99,116,102,108, 97,103, 0,115,
+104, 97,112,101,110,114, 0,115,104, 97,112,101,102,108, 97,103, 0,114,101, 99, 97,108, 99,111, 0, 98,111,100,121, 95,116,121,
+112,101, 0, 42,102,108,117,105,100,115,105,109, 83,101,116,116,105,110,103,115, 0, 42,100,101,114,105,118,101,100, 68,101,102,
+111,114,109, 0, 42,100,101,114,105,118,101,100, 70,105,110, 97,108, 0,108, 97,115,116, 68, 97,116, 97, 77, 97,115,107, 0,115,
+116, 97,116,101, 0,105,110,105,116, 95,115,116, 97,116,101, 0,103,112,117,108, 97,109,112, 0,112, 99, 95,105,100,115, 0, 42,
+100,117,112,108,105,108,105,115,116, 0, 99,117,114,105,110,100,101,120, 0, 97, 99,116,105,118,101, 0,111,114,105,103,108, 97,
+121, 0,110,111, 95,100,114, 97,119, 0, 97,110,105,109, 97,116,101,100, 0,111,109, 97,116, 91, 52, 93, 91, 52, 93, 0,111,114,
+ 99,111, 91, 51, 93, 0,100,101,102,108,101, 99,116, 0,102,111,114, 99,101,102,105,101,108,100, 0,115,104, 97,112,101, 0,116,
+101,120, 95,109,111,100,101, 0,107,105,110,107, 0,107,105,110,107, 95, 97,120,105,115, 0,122,100,105,114, 0,102, 95,115,116,
+114,101,110,103,116,104, 0,102, 95,100, 97,109,112, 0,102, 95,102,108,111,119, 0,102, 95,115,105,122,101, 0,102, 95,112,111,
+119,101,114, 0,109, 97,120,100,105,115,116, 0,109,105,110,100,105,115,116, 0,102, 95,112,111,119,101,114, 95,114, 0,109, 97,
+120,114, 97,100, 0,109,105,110,114, 97,100, 0,112,100,101,102, 95,100, 97,109,112, 0,112,100,101,102, 95,114,100, 97,109,112,
+ 0,112,100,101,102, 95,112,101,114,109, 0,112,100,101,102, 95,102,114,105, 99,116, 0,112,100,101,102, 95,114,102,114,105, 99,
+116, 0, 97, 98,115,111,114,112,116,105,111,110, 0,112,100,101,102, 95,115, 98,100, 97,109,112, 0,112,100,101,102, 95,115, 98,
+105,102,116, 0,112,100,101,102, 95,115, 98,111,102,116, 0, 99,108,117,109,112, 95,102, 97, 99, 0, 99,108,117,109,112, 95,112,
+111,119, 0,107,105,110,107, 95,102,114,101,113, 0,107,105,110,107, 95,115,104, 97,112,101, 0,107,105,110,107, 95, 97,109,112,
+ 0,102,114,101,101, 95,101,110,100, 0,116,101,120, 95,110, 97, 98,108, 97, 0, 42,114,110,103, 0,102, 95,110,111,105,115,101,
+ 0,119,101,105,103,104,116, 91, 49, 51, 93, 0,103,108,111, 98, 97,108, 95,103,114, 97,118,105,116,121, 0,114,116, 91, 51, 93,
+ 0,102,114, 97,109,101, 0,116,111,116,112,111,105,110,116, 0,100, 97,116, 97, 95,116,121,112,101,115, 0, 42,105,110,100,101,
+120, 95, 97,114,114, 97,121, 0, 42,100, 97,116, 97, 91, 56, 93, 0, 42, 99,117,114, 91, 56, 93, 0,115,116,101,112, 0,115,105,
+109,102,114, 97,109,101, 0,115,116, 97,114,116,102,114, 97,109,101, 0,101,110,100,102,114, 97,109,101, 0,101,100,105,116,102,
+114, 97,109,101, 0,108, 97,115,116, 95,101,120, 97, 99,116, 0,110, 97,109,101, 91, 54, 52, 93, 0,112,114,101,118, 95,110, 97,
+109,101, 91, 54, 52, 93, 0,105,110,102,111, 91, 54, 52, 93, 0,112, 97,116,104, 91, 50, 52, 48, 93, 0,109,101,109, 95, 99, 97,
+ 99,104,101, 0, 42,101,100,105,116, 0, 40, 42,102,114,101,101, 95,101,100,105,116, 41, 40, 41, 0,108,105,110, 83,116,105,102,
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+116,101,114, 97,116,105,111,110,115, 0,100,105,116,101,114, 97,116,105,111,110,115, 0, 99,105,116,101,114, 97,116,105,111,110,
+115, 0,107, 83, 82, 72, 82, 95, 67, 76, 0,107, 83, 75, 72, 82, 95, 67, 76, 0,107, 83, 83, 72, 82, 95, 67, 76, 0,107, 83, 82,
+ 95, 83, 80, 76, 84, 95, 67, 76, 0,107, 83, 75, 95, 83, 80, 76, 84, 95, 67, 76, 0,107, 83, 83, 95, 83, 80, 76, 84, 95, 67, 76,
+ 0,107, 86, 67, 70, 0,107, 68, 80, 0,107, 68, 71, 0,107, 76, 70, 0,107, 80, 82, 0,107, 86, 67, 0,107, 68, 70, 0,107, 77,
+ 84, 0,107, 67, 72, 82, 0,107, 75, 72, 82, 0,107, 83, 72, 82, 0,107, 65, 72, 82, 0, 99,111,108,108,105,115,105,111,110,102,
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+ 95,108,111, 99,107, 0,109,115,103, 95,118, 97,108,117,101, 0,110,111,100,101,109, 97,115,115, 0,110, 97,109,101,100, 86, 71,
+ 95, 77, 97,115,115, 91, 51, 50, 93, 0,103,114, 97,118, 0,109,101,100,105, 97,102,114,105, 99,116, 0,114,107,108,105,109,105,
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+114,105, 99,116, 0,109,105,110,103,111, 97,108, 0,109, 97,120,103,111, 97,108, 0,100,101,102,103,111, 97,108, 0,118,101,114,
+116,103,114,111,117,112, 0,110, 97,109,101,100, 86, 71, 95, 83,111,102,116,103,111, 97,108, 91, 51, 50, 93, 0,102,117,122,122,
+121,110,101,115,115, 0,105,110,115,112,114,105,110,103, 0,105,110,102,114,105, 99,116, 0,110, 97,109,101,100, 86, 71, 95, 83,
+112,114,105,110,103, 95, 75, 91, 51, 50, 93, 0,101,102,114, 97, 0,105,110,116,101,114,118, 97,108, 0,108,111, 99, 97,108, 0,
+115,111,108,118,101,114,102,108, 97,103,115, 0, 42, 42,107,101,121,115, 0,116,111,116,112,111,105,110,116,107,101,121, 0,115,
+101, 99,111,110,100,115,112,114,105,110,103, 0, 99,111,108, 98, 97,108,108, 0, 98, 97,108,108,100, 97,109,112, 0, 98, 97,108,
+108,115,116,105,102,102, 0,115, 98, 99, 95,109,111,100,101, 0, 97,101,114,111,101,100,103,101, 0,109,105,110,108,111,111,112,
+115, 0,109, 97,120,108,111,111,112,115, 0, 99,104,111,107,101, 0,115,111,108,118,101,114, 95, 73, 68, 0,112,108, 97,115,116,
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+116,105,102,102, 0,105,110,112,117,115,104, 0, 42,112,111,105,110,116, 99, 97, 99,104,101, 0, 42,101,102,102,101, 99,116,111,
+114, 95,119,101,105,103,104,116,115, 0, 42,102,109,100, 0,115,104,111,119, 95, 97,100,118, 97,110, 99,101,100,111,112,116,105,
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+ 97,114, 0,109, 97,120, 82,101,102,105,110,101, 0,105,110,105, 86,101,108,120, 0,105,110,105, 86,101,108,121, 0,105,110,105,
+ 86,101,108,122, 0, 42,111,114,103, 77,101,115,104, 0, 42,109,101,115,104, 83,117,114,102, 97, 99,101, 0, 42,109,101,115,104,
+ 66, 66, 0,115,117,114,102,100, 97,116, 97, 80, 97,116,104, 91, 50, 52, 48, 93, 0, 98, 98, 83,116, 97,114,116, 91, 51, 93, 0,
+ 98, 98, 83,105,122,101, 91, 51, 93, 0,116,121,112,101, 70,108, 97,103,115, 0,100,111,109, 97,105,110, 78,111,118,101, 99,103,
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+103,101,110,101,114, 97,116,101, 84,114, 97, 99,101,114,115, 0,103,101,110,101,114, 97,116,101, 80, 97,114,116,105, 99,108,101,
+115, 0,115,117,114,102, 97, 99,101, 83,109,111,111,116,104,105,110,103, 0,115,117,114,102, 97, 99,101, 83,117, 98,100,105,118,
+115, 0,112, 97,114,116,105, 99,108,101, 73,110,102, 83,105,122,101, 0,112, 97,114,116,105, 99,108,101, 73,110,102, 65,108,112,
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+ 0, 99,112,115, 84,105,109,101, 83,116, 97,114,116, 0, 99,112,115, 84,105,109,101, 69,110,100, 0, 99,112,115, 81,117, 97,108,
+105,116,121, 0, 97,116,116,114, 97, 99,116,102,111,114, 99,101, 83,116,114,101,110,103,116,104, 0, 97,116,116,114, 97, 99,116,
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+104, 0,118,101,108,111, 99,105,116,121,102,111,114, 99,101, 82, 97,100,105,117,115, 0,108, 97,115,116,103,111,111,100,102,114,
+ 97,109,101, 0,109,105,115,116,121,112,101, 0,104,111,114,114, 0,104,111,114,103, 0,104,111,114, 98, 0,104,111,114,107, 0,
+122,101,110,114, 0,122,101,110,103, 0,122,101,110, 98, 0,122,101,110,107, 0, 97,109, 98,107, 0,102, 97,115,116, 99,111,108,
+ 0,101,120,112,111,115,117,114,101, 0,101,120,112, 0,114, 97,110,103,101, 0,108,105,110,102, 97, 99, 0,108,111,103,102, 97,
+ 99, 0,103,114, 97,118,105,116,121, 0, 97, 99,116,105,118,105,116,121, 66,111,120, 82, 97,100,105,117,115, 0,115,107,121,116,
+121,112,101, 0,111, 99, 99,108,117,115,105,111,110, 82,101,115, 0,112,104,121,115,105, 99,115, 69,110,103,105,110,101, 0,116,
+105, 99,114, 97,116,101, 0,109, 97,120,108,111,103,105, 99,115,116,101,112, 0,112,104,121,115,117, 98,115,116,101,112, 0,109,
+ 97,120,112,104,121,115,116,101,112, 0,109,105,115,105, 0,109,105,115,116,115,116, 97, 0,109,105,115,116,100,105,115,116, 0,
+109,105,115,116,104,105, 0,115,116, 97,114,114, 0,115,116, 97,114,103, 0,115,116, 97,114, 98, 0,115,116, 97,114,107, 0,115,
+116, 97,114,115,105,122,101, 0,115,116, 97,114,109,105,110,100,105,115,116, 0,115,116, 97,114,100,105,115,116, 0,115,116, 97,
+114, 99,111,108,110,111,105,115,101, 0,100,111,102,115,116, 97, 0,100,111,102,101,110,100, 0,100,111,102,109,105,110, 0,100,
+111,102,109, 97,120, 0, 97,111,100,105,115,116, 0, 97,111,100,105,115,116,102, 97, 99, 0, 97,111,101,110,101,114,103,121, 0,
+ 97,111, 98,105, 97,115, 0, 97,111,109,111,100,101, 0, 97,111,115, 97,109,112, 0, 97,111,109,105,120, 0, 97,111, 99,111,108,
+111,114, 0, 97,111, 95, 97,100, 97,112,116, 95,116,104,114,101,115,104, 0, 97,111, 95, 97,100, 97,112,116, 95,115,112,101,101,
+100, 95,102, 97, 99, 0, 97,111, 95, 97,112,112,114,111,120, 95,101,114,114,111,114, 0, 97,111, 95, 97,112,112,114,111,120, 95,
+ 99,111,114,114,101, 99,116,105,111,110, 0, 97,111, 95,115, 97,109,112, 95,109,101,116,104,111,100, 0, 97,111, 95,103, 97,116,
+104,101,114, 95,109,101,116,104,111,100, 0, 97,111, 95, 97,112,112,114,111,120, 95,112, 97,115,115,101,115, 0, 42, 97,111,115,
+112,104,101,114,101, 0, 42, 97,111,116, 97, 98,108,101,115, 0,115,101,108, 99,111,108, 0,115,120, 0,115,121, 0, 42,108,112,
+ 70,111,114,109, 97,116, 0, 42,108,112, 80, 97,114,109,115, 0, 99, 98, 70,111,114,109, 97,116, 0, 99, 98, 80, 97,114,109,115,
+ 0,102, 99, 99, 84,121,112,101, 0,102, 99, 99, 72, 97,110,100,108,101,114, 0,100,119, 75,101,121, 70,114, 97,109,101, 69,118,
+101,114,121, 0,100,119, 81,117, 97,108,105,116,121, 0,100,119, 66,121,116,101,115, 80,101,114, 83,101, 99,111,110,100, 0,100,
+119, 70,108, 97,103,115, 0,100,119, 73,110,116,101,114,108,101, 97,118,101, 69,118,101,114,121, 0, 97,118,105, 99,111,100,101,
+ 99,110, 97,109,101, 91, 49, 50, 56, 93, 0, 42, 99,100, 80, 97,114,109,115, 0, 42,112, 97,100, 0, 99,100, 83,105,122,101, 0,
+113,116, 99,111,100,101, 99,110, 97,109,101, 91, 49, 50, 56, 93, 0, 99,111,100,101, 99, 0, 97,117,100,105,111, 95, 99,111,100,
+101, 99, 0,118,105,100,101,111, 95, 98,105,116,114, 97,116,101, 0, 97,117,100,105,111, 95, 98,105,116,114, 97,116,101, 0, 97,
+117,100,105,111, 95,109,105,120,114, 97,116,101, 0, 97,117,100,105,111, 95,118,111,108,117,109,101, 0,103,111,112, 95,115,105,
+122,101, 0,114, 99, 95,109,105,110, 95,114, 97,116,101, 0,114, 99, 95,109, 97,120, 95,114, 97,116,101, 0,114, 99, 95, 98,117,
+102,102,101,114, 95,115,105,122,101, 0,109,117,120, 95,112, 97, 99,107,101,116, 95,115,105,122,101, 0,109,117,120, 95,114, 97,
+116,101, 0,109,105,120,114, 97,116,101, 0,109, 97,105,110, 0,115,112,101,101,100, 95,111,102, 95,115,111,117,110,100, 0,100,
+111,112,112,108,101,114, 95,102, 97, 99,116,111,114, 0,100,105,115,116, 97,110, 99,101, 95,109,111,100,101,108, 0, 42,109, 97,
+116, 95,111,118,101,114,114,105,100,101, 0, 42,108,105,103,104,116, 95,111,118,101,114,114,105,100,101, 0,108, 97,121, 95,122,
+109, 97,115,107, 0,108, 97,121,102,108, 97,103, 0,112, 97,115,115,102,108, 97,103, 0,112, 97,115,115, 95,120,111,114, 0, 42,
+ 97,118,105, 99,111,100,101, 99,100, 97,116, 97, 0, 42,113,116, 99,111,100,101, 99,100, 97,116, 97, 0,102,102, 99,111,100,101,
+ 99,100, 97,116, 97, 0,112,115,102,114, 97, 0,112,101,102,114, 97, 0,105,109, 97,103,101,115, 0,102,114, 97,109, 97,112,116,
+111, 0,116,104,114,101, 97,100,115, 0,102,114, 97,109,101,108,101,110, 0, 98,108,117,114,102, 97, 99, 0,101,100,103,101, 82,
+ 0,101,100,103,101, 71, 0,101,100,103,101, 66, 0,102,117,108,108,115, 99,114,101,101,110, 0,120,112,108, 97,121, 0,121,112,
+108, 97,121, 0,102,114,101,113,112,108, 97,121, 0, 97,116,116,114,105, 98, 0,114,116, 50, 0,102,114, 97,109,101, 95,115,116,
+101,112, 0,115,116,101,114,101,111,109,111,100,101, 0,100,105,109,101,110,115,105,111,110,115,112,114,101,115,101,116, 0,109,
+ 97,120,105,109,115,105,122,101, 0,120,115, 99,104, 0,121,115, 99,104, 0,120,112, 97,114,116,115, 0,121,112, 97,114,116,115,
+ 0,119,105,110,112,111,115, 0,112,108, 97,110,101,115, 0,105,109,116,121,112,101, 0,115,117, 98,105,109,116,121,112,101, 0,
+113,117, 97,108,105,116,121, 0,100,105,115,112,108, 97,121,109,111,100,101, 0,114,112, 97,100, 49, 0,114,112, 97,100, 50, 0,
+115, 99,101,109,111,100,101, 0,114, 97,121,116,114, 97, 99,101, 95,111,112,116,105,111,110,115, 0,114, 97,121,116,114, 97, 99,
+101, 95,115,116,114,117, 99,116,117,114,101, 0,114,101,110,100,101,114,101,114, 0,111, 99,114,101,115, 0, 97,108,112,104, 97,
+109,111,100,101, 0,111,115, 97, 0,102,114,115, 95,115,101, 99, 0,101,100,103,101,105,110,116, 0,115, 97,102,101,116,121, 0,
+ 98,111,114,100,101,114, 0,100,105,115,112,114,101, 99,116, 0,108, 97,121,101,114,115, 0, 97, 99,116,108, 97,121, 0,120, 97,
+115,112, 0,121, 97,115,112, 0,102,114,115, 95,115,101, 99, 95, 98, 97,115,101, 0,103, 97,117,115,115, 0, 99,111,108,111,114,
+ 95,109,103,116, 95,102,108, 97,103, 0,112,111,115,116,103, 97,109,109, 97, 0,112,111,115,116,104,117,101, 0,112,111,115,116,
+115, 97,116, 0,100,105,116,104,101,114, 95,105,110,116,101,110,115,105,116,121, 0, 98, 97,107,101, 95,111,115, 97, 0, 98, 97,
+107,101, 95,102,105,108,116,101,114, 0, 98, 97,107,101, 95,109,111,100,101, 0, 98, 97,107,101, 95,102,108, 97,103, 0, 98, 97,
+107,101, 95,110,111,114,109, 97,108, 95,115,112, 97, 99,101, 0, 98, 97,107,101, 95,113,117, 97,100, 95,115,112,108,105,116, 0,
+ 98, 97,107,101, 95,109, 97,120,100,105,115,116, 0, 98, 97,107,101, 95, 98,105, 97,115,100,105,115,116, 0, 98, 97,107,101, 95,
+112, 97,100, 0, 71, 73,113,117, 97,108,105,116,121, 0, 71, 73, 99, 97, 99,104,101, 0, 71, 73,109,101,116,104,111,100, 0, 71,
+ 73,112,104,111,116,111,110,115, 0, 71, 73,100,105,114,101, 99,116, 0, 89, 70, 95, 65, 65, 0, 89, 70,101,120,112,111,114,116,
+120,109,108, 0, 89, 70, 95,110,111, 98,117,109,112, 0, 89, 70, 95, 99,108, 97,109,112,114,103, 98, 0,121,102,112, 97,100, 49,
+ 0, 71, 73,100,101,112,116,104, 0, 71, 73, 99, 97,117,115,100,101,112,116,104, 0, 71, 73,112,105,120,101,108,115,112,101,114,
+115, 97,109,112,108,101, 0, 71, 73,112,104,111,116,111,110, 99,111,117,110,116, 0, 71, 73,109,105,120,112,104,111,116,111,110,
+115, 0, 71, 73,112,104,111,116,111,110,114, 97,100,105,117,115, 0, 89, 70, 95,114, 97,121,100,101,112,116,104, 0, 89, 70, 95,
+ 65, 65,112, 97,115,115,101,115, 0, 89, 70, 95, 65, 65,115, 97,109,112,108,101,115, 0,121,102,112, 97,100, 50, 0, 71, 73,115,
+104, 97,100,111,119,113,117, 97,108,105,116,121, 0, 71, 73,114,101,102,105,110,101,109,101,110,116, 0, 71, 73,112,111,119,101,
+114, 0, 71, 73,105,110,100,105,114,112,111,119,101,114, 0, 89, 70, 95,103, 97,109,109, 97, 0, 89, 70, 95,101,120,112,111,115,
+117,114,101, 0, 89, 70, 95,114, 97,121, 98,105, 97,115, 0, 89, 70, 95, 65, 65,112,105,120,101,108,115,105,122,101, 0, 89, 70,
+ 95, 65, 65,116,104,114,101,115,104,111,108,100, 0, 98, 97, 99,107, 98,117,102, 91, 49, 54, 48, 93, 0,112,105, 99, 91, 49, 54,
+ 48, 93, 0,115,116, 97,109,112, 0,115,116, 97,109,112, 95,102,111,110,116, 95,105,100, 0,115,116, 97,109,112, 95,117,100, 97,
+116, 97, 91, 49, 54, 48, 93, 0,102,103, 95,115,116, 97,109,112, 91, 52, 93, 0, 98,103, 95,115,116, 97,109,112, 91, 52, 93, 0,
+115,105,109,112,108,105,102,121, 95,115,117, 98,115,117,114,102, 0,115,105,109,112,108,105,102,121, 95,115,104, 97,100,111,119,
+115, 97,109,112,108,101,115, 0,115,105,109,112,108,105,102,121, 95,112, 97,114,116,105, 99,108,101,115, 0,115,105,109,112,108,
+105,102,121, 95, 97,111,115,115,115, 0, 99,105,110,101,111,110,119,104,105,116,101, 0, 99,105,110,101,111,110, 98,108, 97, 99,
+107, 0, 99,105,110,101,111,110,103, 97,109,109, 97, 0,106,112, 50, 95,112,114,101,115,101,116, 0,106,112, 50, 95,100,101,112,
+116,104, 0,114,112, 97,100, 51, 0,100,111,109,101,114,101,115, 0,100,111,109,101,109,111,100,101, 0,100,111,109,101, 97,110,
+103,108,101, 0,100,111,109,101,116,105,108,116, 0,100,111,109,101,114,101,115, 98,117,102, 0, 42,100,111,109,101,116,101,120,
+116, 0,101,110,103,105,110,101, 91, 51, 50, 93, 0,112, 97,114,116,105, 99,108,101, 95,112,101,114, 99, 0,115,117, 98,115,117,
+114,102, 95,109, 97,120, 0,115,104, 97,100, 98,117,102,115, 97,109,112,108,101, 95,109, 97,120, 0, 97,111, 95,101,114,114,111,
+114, 0,116,105,108,116, 0,114,101,115, 98,117,102, 0, 42,119, 97,114,112,116,101,120,116, 0, 99,111,108, 91, 51, 93, 0,109,
+ 97,116,109,111,100,101, 0,102,114, 97,109,105,110,103, 0,114,116, 49, 0,100,111,109,101, 0,115,116,101,114,101,111,102,108,
+ 97,103, 0, 42, 42, 98,114,117,115,104,101,115, 0, 97, 99,116,105,118,101, 95, 98,114,117,115,104, 95,105,110,100,101,120, 0,
+ 98,114,117,115,104, 95, 99,111,117,110,116, 0, 42,112, 97,105,110,116, 95, 99,117,114,115,111,114, 0,112, 97,105,110,116, 95,
+ 99,117,114,115,111,114, 95, 99,111,108, 91, 52, 93, 0,112, 97,105,110,116, 0,116,111,111,108, 0,115,101, 97,109, 95, 98,108,
+101,101,100, 0,110,111,114,109, 97,108, 95, 97,110,103,108,101, 0, 42,112, 97,105,110,116, 99,117,114,115,111,114, 0,105,110,
+118,101,114,116, 0,116,111,116,114,101,107,101,121, 0,116,111,116, 97,100,100,107,101,121, 0, 98,114,117,115,104,116,121,112,
+101, 0, 98,114,117,115,104, 91, 55, 93, 0,101,109,105,116,116,101,114,100,105,115,116, 0,115,101,108,101, 99,116,109,111,100,
+101, 0,101,100,105,116,116,121,112,101, 0,100,114, 97,119, 95,115,116,101,112, 0,102, 97,100,101, 95,102,114, 97,109,101,115,
+ 0,110, 97,109,101, 91, 51, 54, 93, 0,109, 97,116, 91, 51, 93, 91, 51, 93, 0,112,105,118,111,116, 91, 51, 93, 0,116, 97, 98,
+108,101,116, 95,115,105,122,101, 0,116, 97, 98,108,101,116, 95,115,116,114,101,110,103,116,104, 0,103, 97,109,109, 97, 0,109,
+117,108, 0, 42,118,112, 97,105,110,116, 95,112,114,101,118, 0, 42,119,112, 97,105,110,116, 95,112,114,101,118, 0, 42,118,112,
+ 97,105,110,116, 0, 42,119,112, 97,105,110,116, 0,118,103,114,111,117,112, 95,119,101,105,103,104,116, 0, 99,111,114,110,101,
+114,116,121,112,101, 0,101,100,105,116, 98,117,116,102,108, 97,103, 0,106,111,105,110,116,114,105,108,105,109,105,116, 0,100,
+101,103,114, 0,116,117,114,110, 0,101,120,116,114, 95,111,102,102,115, 0,100,111,117, 98,108,105,109,105,116, 0,110,111,114,
+109, 97,108,115,105,122,101, 0, 97,117,116,111,109,101,114,103,101, 0,115,101,103,109,101,110,116,115, 0,114,105,110,103,115,
+ 0,118,101,114,116,105, 99,101,115, 0,117,110,119,114, 97,112,112,101,114, 0,117,118, 99, 97,108, 99, 95,114, 97,100,105,117,
+115, 0,117,118, 99, 97,108, 99, 95, 99,117, 98,101,115,105,122,101, 0,117,118, 99, 97,108, 99, 95,109, 97,114,103,105,110, 0,
+117,118, 99, 97,108, 99, 95,109, 97,112,100,105,114, 0,117,118, 99, 97,108, 99, 95,109, 97,112, 97,108,105,103,110, 0,117,118,
+ 99, 97,108, 99, 95,102,108, 97,103, 0,117,118, 95,102,108, 97,103, 0,117,118, 95,115,101,108,101, 99,116,109,111,100,101, 0,
+117,118, 95,112, 97,100, 91, 50, 93, 0, 97,117,116,111,105,107, 95, 99,104, 97,105,110,108,101,110, 0,105,109, 97,112, 97,105,
+110,116, 0,112, 97,114,116,105, 99,108,101, 0,112,114,111,112,111,114,116,105,111,110, 97,108, 95,115,105,122,101, 0,115,101,
+108,101, 99,116, 95,116,104,114,101,115,104, 0, 99,108,101, 97,110, 95,116,104,114,101,115,104, 0, 97,117,116,111,107,101,121,
+ 95,109,111,100,101, 0, 97,117,116,111,107,101,121, 95,102,108, 97,103, 0,114,101,116,111,112,111, 95,109,111,100,101, 0,114,
+101,116,111,112,111, 95,112, 97,105,110,116, 95,116,111,111,108, 0,108,105,110,101, 95,100,105,118, 0,101,108,108,105,112,115,
+101, 95,100,105,118, 0,114,101,116,111,112,111, 95,104,111,116,115,112,111,116, 0,109,117,108,116,105,114,101,115, 95,115,117,
+ 98,100,105,118, 95,116,121,112,101, 0,115,107,103,101,110, 95,114,101,115,111,108,117,116,105,111,110, 0,115,107,103,101,110,
+ 95,116,104,114,101,115,104,111,108,100, 95,105,110,116,101,114,110, 97,108, 0,115,107,103,101,110, 95,116,104,114,101,115,104,
+111,108,100, 95,101,120,116,101,114,110, 97,108, 0,115,107,103,101,110, 95,108,101,110,103,116,104, 95,114, 97,116,105,111, 0,
+115,107,103,101,110, 95,108,101,110,103,116,104, 95,108,105,109,105,116, 0,115,107,103,101,110, 95, 97,110,103,108,101, 95,108,
+105,109,105,116, 0,115,107,103,101,110, 95, 99,111,114,114,101,108, 97,116,105,111,110, 95,108,105,109,105,116, 0,115,107,103,
+101,110, 95,115,121,109,109,101,116,114,121, 95,108,105,109,105,116, 0,115,107,103,101,110, 95,114,101,116, 97,114,103,101,116,
+ 95, 97,110,103,108,101, 95,119,101,105,103,104,116, 0,115,107,103,101,110, 95,114,101,116, 97,114,103,101,116, 95,108,101,110,
+103,116,104, 95,119,101,105,103,104,116, 0,115,107,103,101,110, 95,114,101,116, 97,114,103,101,116, 95,100,105,115,116, 97,110,
+ 99,101, 95,119,101,105,103,104,116, 0,115,107,103,101,110, 95,111,112,116,105,111,110,115, 0,115,107,103,101,110, 95,112,111,
+115,116,112,114,111, 0,115,107,103,101,110, 95,112,111,115,116,112,114,111, 95,112, 97,115,115,101,115, 0,115,107,103,101,110,
+ 95,115,117, 98,100,105,118,105,115,105,111,110,115, 91, 51, 93, 0,115,107,103,101,110, 95,109,117,108,116,105, 95,108,101,118,
+101,108, 0, 42,115,107,103,101,110, 95,116,101,109,112,108, 97,116,101, 0, 98,111,110,101, 95,115,107,101,116, 99,104,105,110,
+103, 0, 98,111,110,101, 95,115,107,101,116, 99,104,105,110,103, 95, 99,111,110,118,101,114,116, 0,115,107,103,101,110, 95,115,
+117, 98,100,105,118,105,115,105,111,110, 95,110,117,109, 98,101,114, 0,115,107,103,101,110, 95,114,101,116, 97,114,103,101,116,
+ 95,111,112,116,105,111,110,115, 0,115,107,103,101,110, 95,114,101,116, 97,114,103,101,116, 95,114,111,108,108, 0,115,107,103,
+101,110, 95,115,105,100,101, 95,115,116,114,105,110,103, 91, 56, 93, 0,115,107,103,101,110, 95,110,117,109, 95,115,116,114,105,
+110,103, 91, 56, 93, 0,101,100,103,101, 95,109,111,100,101, 0,115,110, 97,112, 95,109,111,100,101, 0,115,110, 97,112, 95,102,
+108, 97,103, 0,115,110, 97,112, 95,116, 97,114,103,101,116, 0,112,114,111,112,111,114,116,105,111,110, 97,108, 0,112,114,111,
+112, 95,109,111,100,101, 0, 97,117,116,111, 95,110,111,114,109, 97,108,105,122,101, 0,105,110,116,112, 97,100, 0,116,111,116,
+111, 98,106, 0,116,111,116,108, 97,109,112, 0,116,111,116,111, 98,106,115,101,108, 0,116,111,116, 99,117,114,118,101, 0,116,
+111,116,109,101,115,104, 0,116,111,116, 97,114,109, 97,116,117,114,101, 0,115, 99, 97,108,101, 95,108,101,110,103,116,104, 0,
+115,121,115,116,101,109, 0,103,114, 97,118,105,116,121, 91, 51, 93, 0, 42, 99, 97,109,101,114, 97, 0, 42,119,111,114,108,100,
+ 0, 42,115,101,116, 0, 98, 97,115,101, 0, 42, 98, 97,115, 97, 99,116, 0, 42,111, 98,101,100,105,116, 0, 99,117,114,115,111,
+114, 91, 51, 93, 0,116,119, 99,101,110,116, 91, 51, 93, 0,116,119,109,105,110, 91, 51, 93, 0,116,119,109, 97,120, 91, 51, 93,
+ 0, 42,101,100, 0, 42,116,111,111,108,115,101,116,116,105,110,103,115, 0, 42,115,116, 97,116,115, 0, 97,117,100,105,111, 0,
+116,114, 97,110,115,102,111,114,109, 95,115,112, 97, 99,101,115, 0,115,111,117,110,100, 95,104, 97,110,100,108,101,115, 0, 42,
+116,104,101, 68, 97,103, 0,100, 97,103,105,115,118, 97,108,105,100, 0,100, 97,103,102,108, 97,103,115, 0,106,117,109,112,102,
+114, 97,109,101, 0,112, 97,100, 53, 0, 97, 99,116,105,118,101, 95,107,101,121,105,110,103,115,101,116, 0,107,101,121,105,110,
+103,115,101,116,115, 0,103,109, 0,117,110,105,116, 0,112,104,121,115,105, 99,115, 95,115,101,116,116,105,110,103,115, 0, 98,
+108,101,110,100, 0,119,105,110,109, 97,116, 91, 52, 93, 91, 52, 93, 0,118,105,101,119,109, 97,116, 91, 52, 93, 91, 52, 93, 0,
+118,105,101,119,105,110,118, 91, 52, 93, 91, 52, 93, 0,112,101,114,115,109, 97,116, 91, 52, 93, 91, 52, 93, 0,112,101,114,115,
+105,110,118, 91, 52, 93, 91, 52, 93, 0,118,105,101,119,109, 97,116,111, 98, 91, 52, 93, 91, 52, 93, 0,112,101,114,115,109, 97,
+116,111, 98, 91, 52, 93, 91, 52, 93, 0,116,119,109, 97,116, 91, 52, 93, 91, 52, 93, 0,118,105,101,119,113,117, 97,116, 91, 52,
+ 93, 0,122,102, 97, 99, 0, 99, 97,109,100,120, 0, 99, 97,109,100,121, 0,112,105,120,115,105,122,101, 0, 99, 97,109,122,111,
+111,109, 0,118,105,101,119, 98,117,116, 0,114,102,108, 97,103, 0,118,105,101,119,108,111, 99,107, 0,112,101,114,115,112, 0,
+118,105,101,119, 0, 99,108,105,112, 91, 54, 93, 91, 52, 93, 0, 42, 99,108,105,112, 98, 98, 0, 42,108,111, 99, 97,108,118,100,
+ 0, 42,114,105, 0, 42,114,101,116,111,112,111, 95,118,105,101,119, 95,100, 97,116, 97, 0, 42,100,101,112,116,104,115, 0, 42,
+115,109,115, 0, 42,115,109,111,111,116,104, 95,116,105,109,101,114, 0,108,118,105,101,119,113,117, 97,116, 91, 52, 93, 0,108,
+112,101,114,115,112, 0,108,118,105,101,119, 0,114,101,103,105,111,110, 98, 97,115,101, 0,115,112, 97, 99,101,116,121,112,101,
+ 0, 98,108,111, 99,107,115, 99, 97,108,101, 0, 98,108,111, 99,107,104, 97,110,100,108,101,114, 91, 56, 93, 0,108, 97,121, 95,
+117,115,101,100, 0, 42,111, 98, 95, 99,101,110,116,114,101, 0, 42, 98,103,112,105, 99, 0,111, 98, 95, 99,101,110,116,114,101,
+ 95, 98,111,110,101, 91, 51, 50, 93, 0,108, 97,121, 97, 99,116, 0,100,114, 97,119,116,121,112,101, 0,115, 99,101,110,101,108,
+111, 99,107, 0, 97,114,111,117,110,100, 0,112,105,118,111,116, 95,108, 97,115,116, 0,103,114,105,100, 0,103,114,105,100,118,
+105,101,119, 0,112, 97,100,102, 0,110,101, 97,114, 0,102, 97,114, 0,103,114,105,100,108,105,110,101,115, 0,103,114,105,100,
+102,108, 97,103, 0,103,114,105,100,115,117, 98,100,105,118, 0,109,111,100,101,115,101,108,101, 99,116, 0,107,101,121,102,108,
+ 97,103,115, 0,116,119,116,121,112,101, 0,116,119,109,111,100,101, 0,116,119,102,108, 97,103, 0,116,119,100,114, 97,119,102,
+108, 97,103, 0, 99,117,115,116,111,109,100, 97,116, 97, 95,109, 97,115,107, 0, 97,102,116,101,114,100,114, 97,119, 0,122, 98,
+117,102, 0,120,114, 97,121, 0,110,100,111,102,109,111,100,101, 0,110,100,111,102,102,105,108,116,101,114, 0, 42,112,114,111,
+112,101,114,116,105,101,115, 95,115,116,111,114, 97,103,101, 0,118,101,114,116, 0,104,111,114, 0,109, 97,115,107, 0,109,105,
+110, 91, 50, 93, 0,109, 97,120, 91, 50, 93, 0,109,105,110,122,111,111,109, 0,109, 97,120,122,111,111,109, 0,115, 99,114,111,
+108,108, 0,115, 99,114,111,108,108, 95,117,105, 0,107,101,101,112,116,111,116, 0,107,101,101,112,122,111,111,109, 0,107,101,
+101,112,111,102,115, 0, 97,108,105,103,110, 0,119,105,110,120, 0,119,105,110,121, 0,111,108,100,119,105,110,120, 0,111,108,
+100,119,105,110,121, 0, 99,117,114,115,111,114, 91, 50, 93, 0, 42,116, 97, 98, 95,111,102,102,115,101,116, 0,116, 97, 98, 95,
+110,117,109, 0,116, 97, 98, 95, 99,117,114, 0, 42,115, 99,114,101,101,110, 0,118, 50,100, 0, 42, 97,100,115, 0,103,104,111,
+115,116, 67,117,114,118,101,115, 0, 97,117,116,111,115,110, 97,112, 0, 99,117,114,115,111,114, 86, 97,108, 0,109, 97,105,110,
+ 98, 0,109, 97,105,110, 98,111, 0,109, 97,105,110, 98,117,115,101,114, 0,114,101, 95, 97,108,105,103,110, 0,112,114,101,118,
+105,101,119, 0,112, 97,116,104,102,108, 97,103, 0,100, 97,116, 97,105, 99,111,110, 0, 42,112,105,110,105,100, 0,114,101,110,
+100,101,114, 95,115,105,122,101, 0, 99,104, 97,110,115,104,111,119,110, 0,122,101, 98,114, 97, 0,122,111,111,109, 0,116,105,
+116,108,101, 91, 50, 52, 93, 0,100,105,114, 91, 50, 52, 48, 93, 0,102,105,108,101, 91, 56, 48, 93, 0,114,101,110, 97,109,101,
+102,105,108,101, 91, 56, 48, 93, 0,115,111,114,116, 0,100,105,115,112,108, 97,121, 0, 97, 99,116,105,118,101, 95, 98,111,111,
+107,109, 97,114,107, 0, 97, 99,116,105,118,101, 95,102,105,108,101, 0,115,101,108,115,116, 97,116,101, 0,102, 95,102,112, 0,
+109,101,110,117, 0,102,112, 95,115,116,114, 91, 56, 93, 0, 42,112,117,112,109,101,110,117, 0, 42,112, 97,114, 97,109,115, 0,
+ 42,102,105,108,101,115, 0, 42,102,111,108,100,101,114,115, 95,112,114,101,118, 0, 42,102,111,108,100,101,114,115, 95,110,101,
+120,116, 0, 42,111,112, 0, 42,108,111, 97,100,105,109, 97,103,101, 95,116,105,109,101,114, 0, 42,108, 97,121,111,117,116, 0,
+114,101, 99,101,110,116,110,114, 0, 98,111,111,107,109, 97,114,107,110,114, 0,115,121,115,116,101,109,110,114, 0,116,114,101,
+101, 0, 42,116,114,101,101,115,116,111,114,101, 0,115,101, 97,114, 99,104, 95,115,116,114,105,110,103, 91, 51, 50, 93, 0,115,
+101, 97,114, 99,104, 95,116,115,101, 0,115,101, 97,114, 99,104, 95,102,108, 97,103,115, 0,100,111, 95, 0,111,117,116,108,105,
+110,101,118,105,115, 0,115,116,111,114,101,102,108, 97,103, 0, 42, 99,117,109, 97,112, 0,105,109, 97,110,114, 0, 99,117,114,
+116,105,108,101, 0,105,109,116,121,112,101,110,114, 0,108,111, 99,107, 0,112,105,110, 0,100,116, 95,117,118, 0,115,116,105,
+ 99,107,121, 0,100,116, 95,117,118,115,116,114,101,116, 99,104, 0, 99,101,110,116,120, 0, 99,101,110,116,121, 0, 42,116,101,
+120,116, 0,116,111,112, 0,118,105,101,119,108,105,110,101,115, 0,108,104,101,105,103,104,116, 0, 99,119,105,100,116,104, 0,
+108,105,110,101,110,114,115, 95,116,111,116, 0,108,101,102,116, 0,115,104,111,119,108,105,110,101,110,114,115, 0,116, 97, 98,
+110,117,109, 98,101,114, 0,115,104,111,119,115,121,110,116, 97,120, 0,111,118,101,114,119,114,105,116,101, 0,108,105,118,101,
+ 95,101,100,105,116, 0,112,105,120, 95,112,101,114, 95,108,105,110,101, 0,116,120,116,115, 99,114,111,108,108, 0,116,120,116,
+ 98, 97,114, 0,119,111,114,100,119,114, 97,112, 0,100,111,112,108,117,103,105,110,115, 0,102,105,110,100,115,116,114, 91, 50,
+ 53, 54, 93, 0,114,101,112,108, 97, 99,101,115,116,114, 91, 50, 53, 54, 93, 0, 42,112,121, 95,100,114, 97,119, 0, 42,112,121,
+ 95,101,118,101,110,116, 0, 42,112,121, 95, 98,117,116,116,111,110, 0, 42,112,121, 95, 98,114,111,119,115,101,114, 99, 97,108,
+108, 98, 97, 99,107, 0, 42,112,121, 95,103,108,111, 98, 97,108,100,105, 99,116, 0,108, 97,115,116,115,112, 97, 99,101, 0,115,
+ 99,114,105,112,116,110, 97,109,101, 91, 50, 53, 54, 93, 0,115, 99,114,105,112,116, 97,114,103, 91, 50, 53, 54, 93, 0, 42,115,
+ 99,114,105,112,116, 0, 42, 98,117,116, 95,114,101,102,115, 0,114,101,100,114, 97,119,115, 0, 42,105,100, 0, 97,115,112,101,
+ 99,116, 0, 42, 99,117,114,102,111,110,116, 0,109,120, 0,109,121, 0, 42,101,100,105,116,116,114,101,101, 0,116,114,101,101,
+116,121,112,101, 0,116,101,120,102,114,111,109, 0,110,117,109,116,105,108,101,115,120, 0,110,117,109,116,105,108,101,115,121,
+ 0,118,105,101,119,114,101, 99,116, 0, 98,111,111,107,109, 97,114,107,114,101, 99,116, 0,115, 99,114,111,108,108,112,111,115,
+ 0,115, 99,114,111,108,108,104,101,105,103,104,116, 0,115, 99,114,111,108,108, 97,114,101, 97, 0,114,101,116,118, 97,108, 0,
+112,114,118, 95,119, 0,112,114,118, 95,104, 0, 40, 42,114,101,116,117,114,110,102,117,110, 99, 41, 40, 41, 0, 40, 42,114,101,
+116,117,114,110,102,117,110, 99, 95,101,118,101,110,116, 41, 40, 41, 0, 40, 42,114,101,116,117,114,110,102,117,110, 99, 95, 97,
+114,103,115, 41, 40, 41, 0, 42, 97,114,103, 49, 0, 42, 97,114,103, 50, 0, 42,109,101,110,117,112, 0, 42,105,109,103, 0,108,
+101,110, 95, 97,108,108,111, 99, 0, 99,117,114,115,111,114, 0,114,112,116, 95,109, 97,115,107, 0,115, 99,114,111,108,108, 98,
+ 97, 99,107, 0,104,105,115,116,111,114,121, 0,112,114,111,109,112,116, 91, 50, 53, 54, 93, 0,108, 97,110,103,117, 97,103,101,
+ 91, 51, 50, 93, 0,102,105,108,101,110, 97,109,101, 91, 50, 53, 54, 93, 0, 98,108,102, 95,105,100, 0,117,105,102,111,110,116,
95,105,100, 0,114, 95,116,111, 95,108, 0,112,111,105,110,116,115, 0,107,101,114,110,105,110,103, 0,105,116, 97,108,105, 99,
0, 98,111,108,100, 0,115,104, 97,100,111,119, 0,115,104, 97,100,120, 0,115,104, 97,100,121, 0,115,104, 97,100,111,119, 97,
108,112,104, 97, 0,115,104, 97,100,111,119, 99,111,108,111,114, 0,112, 97,110,101,108,116,105,116,108,101, 0,103,114,111,117,
@@ -9732,1317 +8587,1326 @@ char datatoc_B_blend[]= {
105,110,110,101,114, 95, 97,110,105,109, 95,115,101,108, 91, 52, 93, 0,105,110,110,101,114, 95,107,101,121, 91, 52, 93, 0,105,
110,110,101,114, 95,107,101,121, 95,115,101,108, 91, 52, 93, 0,105,110,110,101,114, 95,100,114,105,118,101,110, 91, 52, 93, 0,
105,110,110,101,114, 95,100,114,105,118,101,110, 95,115,101,108, 91, 52, 93, 0,119, 99,111,108, 95,114,101,103,117,108, 97,114,
- 0,119, 99,111,108, 95,116,111,111,108, 0,119, 99,111,108, 95,116,101,120,116, 0,119, 99,111,108, 95,114, 97,100,105,111, 0,
-119, 99,111,108, 95,111,112,116,105,111,110, 0,119, 99,111,108, 95,116,111,103,103,108,101, 0,119, 99,111,108, 95,110,117,109,
- 0,119, 99,111,108, 95,110,117,109,115,108,105,100,101,114, 0,119, 99,111,108, 95,109,101,110,117, 0,119, 99,111,108, 95,112,
-117,108,108,100,111,119,110, 0,119, 99,111,108, 95,109,101,110,117, 95, 98, 97, 99,107, 0,119, 99,111,108, 95,109,101,110,117,
- 95,105,116,101,109, 0,119, 99,111,108, 95, 98,111,120, 0,119, 99,111,108, 95,115, 99,114,111,108,108, 0,119, 99,111,108, 95,
-108,105,115,116, 95,105,116,101,109, 0,119, 99,111,108, 95,115,116, 97,116,101, 0,105, 99,111,110,102,105,108,101, 91, 56, 48,
- 93, 0, 98, 97, 99,107, 91, 52, 93, 0,116,105,116,108,101, 91, 52, 93, 0,116,101,120,116, 95,104,105, 91, 52, 93, 0,104,101,
- 97,100,101,114, 91, 52, 93, 0,104,101, 97,100,101,114, 95,116,105,116,108,101, 91, 52, 93, 0,104,101, 97,100,101,114, 95,116,
-101,120,116, 91, 52, 93, 0,104,101, 97,100,101,114, 95,116,101,120,116, 95,104,105, 91, 52, 93, 0, 98,117,116,116,111,110, 91,
- 52, 93, 0, 98,117,116,116,111,110, 95,116,105,116,108,101, 91, 52, 93, 0, 98,117,116,116,111,110, 95,116,101,120,116, 91, 52,
- 93, 0, 98,117,116,116,111,110, 95,116,101,120,116, 95,104,105, 91, 52, 93, 0,108,105,115,116, 91, 52, 93, 0,108,105,115,116,
- 95,116,105,116,108,101, 91, 52, 93, 0,108,105,115,116, 95,116,101,120,116, 91, 52, 93, 0,108,105,115,116, 95,116,101,120,116,
- 95,104,105, 91, 52, 93, 0,112, 97,110,101,108, 91, 52, 93, 0,112, 97,110,101,108, 95,116,105,116,108,101, 91, 52, 93, 0,112,
- 97,110,101,108, 95,116,101,120,116, 91, 52, 93, 0,112, 97,110,101,108, 95,116,101,120,116, 95,104,105, 91, 52, 93, 0,115,104,
- 97,100,101, 49, 91, 52, 93, 0,115,104, 97,100,101, 50, 91, 52, 93, 0,104,105,108,105,116,101, 91, 52, 93, 0,103,114,105,100,
- 91, 52, 93, 0,119,105,114,101, 91, 52, 93, 0,115,101,108,101, 99,116, 91, 52, 93, 0,108, 97,109,112, 91, 52, 93, 0, 97, 99,
-116,105,118,101, 91, 52, 93, 0,103,114,111,117,112, 91, 52, 93, 0,103,114,111,117,112, 95, 97, 99,116,105,118,101, 91, 52, 93,
- 0,116,114, 97,110,115,102,111,114,109, 91, 52, 93, 0,118,101,114,116,101,120, 91, 52, 93, 0,118,101,114,116,101,120, 95,115,
-101,108,101, 99,116, 91, 52, 93, 0,101,100,103,101, 91, 52, 93, 0,101,100,103,101, 95,115,101,108,101, 99,116, 91, 52, 93, 0,
-101,100,103,101, 95,115,101, 97,109, 91, 52, 93, 0,101,100,103,101, 95,115,104, 97,114,112, 91, 52, 93, 0,101,100,103,101, 95,
-102, 97, 99,101,115,101,108, 91, 52, 93, 0,102, 97, 99,101, 91, 52, 93, 0,102, 97, 99,101, 95,115,101,108,101, 99,116, 91, 52,
- 93, 0,102, 97, 99,101, 95,100,111,116, 91, 52, 93, 0,110,111,114,109, 97,108, 91, 52, 93, 0, 98,111,110,101, 95,115,111,108,
-105,100, 91, 52, 93, 0, 98,111,110,101, 95,112,111,115,101, 91, 52, 93, 0,115,116,114,105,112, 91, 52, 93, 0,115,116,114,105,
-112, 95,115,101,108,101, 99,116, 91, 52, 93, 0, 99,102,114, 97,109,101, 91, 52, 93, 0,100,115, 95, 99,104, 97,110,110,101,108,
- 91, 52, 93, 0,100,115, 95,115,117, 98, 99,104, 97,110,110,101,108, 91, 52, 93, 0,118,101,114,116,101,120, 95,115,105,122,101,
- 0,102, 97, 99,101,100,111,116, 95,115,105,122,101, 0, 98,112, 97,100, 91, 50, 93, 0,115,121,110,116, 97,120,108, 91, 52, 93,
- 0,115,121,110,116, 97,120,110, 91, 52, 93, 0,115,121,110,116, 97,120, 98, 91, 52, 93, 0,115,121,110,116, 97,120,118, 91, 52,
- 93, 0,115,121,110,116, 97,120, 99, 91, 52, 93, 0,109,111,118,105,101, 91, 52, 93, 0,105,109, 97,103,101, 91, 52, 93, 0,115,
- 99,101,110,101, 91, 52, 93, 0, 97,117,100,105,111, 91, 52, 93, 0,101,102,102,101, 99,116, 91, 52, 93, 0,112,108,117,103,105,
-110, 91, 52, 93, 0,116,114, 97,110,115,105,116,105,111,110, 91, 52, 93, 0,109,101,116, 97, 91, 52, 93, 0,101,100,105,116,109,
-101,115,104, 95, 97, 99,116,105,118,101, 91, 52, 93, 0,104, 97,110,100,108,101, 95,118,101,114,116,101,120, 91, 52, 93, 0,104,
- 97,110,100,108,101, 95,118,101,114,116,101,120, 95,115,101,108,101, 99,116, 91, 52, 93, 0,104, 97,110,100,108,101, 95,118,101,
-114,116,101,120, 95,115,105,122,101, 0,104,112, 97,100, 91, 51, 93, 0,115,111,108,105,100, 91, 52, 93, 0,116,117,105, 0,116,
- 98,117,116,115, 0,116,118, 51,100, 0,116,102,105,108,101, 0,116,105,112,111, 0,116,105,110,102,111, 0,116,115,110,100, 0,
-116, 97, 99,116, 0,116,110,108, 97, 0,116,115,101,113, 0,116,105,109, 97, 0,116,105,109, 97,115,101,108, 0,116,101,120,116,
- 0,116,111,111,112,115, 0,116,116,105,109,101, 0,116,110,111,100,101, 0,116,108,111,103,105, 99, 0,116,117,115,101,114,112,
-114,101,102, 0,116, 97,114,109, 91, 50, 48, 93, 0, 97, 99,116,105,118,101, 95,116,104,101,109,101, 95,103,114,111,117,112, 0,
-115,112,101, 99, 91, 52, 93, 0,100,117,112,102,108, 97,103, 0,115, 97,118,101,116,105,109,101, 0,116,101,109,112,100,105,114,
- 91, 49, 54, 48, 93, 0,102,111,110,116,100,105,114, 91, 49, 54, 48, 93, 0,114,101,110,100,101,114,100,105,114, 91, 49, 54, 48,
- 93, 0,116,101,120,116,117,100,105,114, 91, 49, 54, 48, 93, 0,112,108,117,103,116,101,120,100,105,114, 91, 49, 54, 48, 93, 0,
-112,108,117,103,115,101,113,100,105,114, 91, 49, 54, 48, 93, 0,112,121,116,104,111,110,100,105,114, 91, 49, 54, 48, 93, 0,115,
-111,117,110,100,100,105,114, 91, 49, 54, 48, 93, 0,121,102,101,120,112,111,114,116,100,105,114, 91, 49, 54, 48, 93, 0,118,101,
-114,115,105,111,110,115, 0,103, 97,109,101,102,108, 97,103,115, 0,119,104,101,101,108,108,105,110,101,115, 99,114,111,108,108,
- 0,117,105,102,108, 97,103, 0,108, 97,110,103,117, 97,103,101, 0,117,115,101,114,112,114,101,102, 0,118,105,101,119,122,111,
-111,109, 0,109,105,120, 98,117,102,115,105,122,101, 0, 97,117,100,105,111,100,101,118,105, 99,101, 0, 97,117,100,105,111,114,
- 97,116,101, 0, 97,117,100,105,111,102,111,114,109, 97,116, 0, 97,117,100,105,111, 99,104, 97,110,110,101,108,115, 0,100,112,
-105, 0,101,110, 99,111,100,105,110,103, 0,116,114, 97,110,115,111,112,116,115, 0,109,101,110,117,116,104,114,101,115,104,111,
-108,100, 49, 0,109,101,110,117,116,104,114,101,115,104,111,108,100, 50, 0,116,104,101,109,101,115, 0,117,105,102,111,110,116,
-115, 0,117,105,115,116,121,108,101,115, 0,107,101,121,109, 97,112,115, 0,107,101,121, 99,111,110,102,105,103,115,116,114, 91,
- 54, 52, 93, 0,117,110,100,111,115,116,101,112,115, 0,117,110,100,111,109,101,109,111,114,121, 0,103,112, 95,109, 97,110,104,
- 97,116,116,101,110,100,105,115,116, 0,103,112, 95,101,117, 99,108,105,100,101, 97,110,100,105,115,116, 0,103,112, 95,101,114,
- 97,115,101,114, 0,103,112, 95,115,101,116,116,105,110,103,115, 0,116, 98, 95,108,101,102,116,109,111,117,115,101, 0,116, 98,
- 95,114,105,103,104,116,109,111,117,115,101, 0,108,105,103,104,116, 91, 51, 93, 0,116,119, 95,104,111,116,115,112,111,116, 0,
-116,119, 95,102,108, 97,103, 0,116,119, 95,104, 97,110,100,108,101,115,105,122,101, 0,116,119, 95,115,105,122,101, 0,116,101,
-120,116,105,109,101,111,117,116, 0,116,101,120, 99,111,108,108,101, 99,116,114, 97,116,101, 0,119,109,100,114, 97,119,109,101,
-116,104,111,100, 0,119,109,112, 97,100, 0,109,101,109, 99, 97, 99,104,101,108,105,109,105,116, 0,112,114,101,102,101,116, 99,
-104,102,114, 97,109,101,115, 0,102,114, 97,109,101,115,101,114,118,101,114,112,111,114,116, 0,112, 97,100, 95,114,111,116, 95,
- 97,110,103,108,101, 0,111, 98, 99,101,110,116,101,114, 95,100,105, 97, 0,114,118,105,115,105,122,101, 0,114,118,105, 98,114,
-105,103,104,116, 0,114,101, 99,101,110,116, 95,102,105,108,101,115, 0,115,109,111,111,116,104, 95,118,105,101,119,116,120, 0,
-103,108,114,101,115,108,105,109,105,116, 0,110,100,111,102, 95,112, 97,110, 0,110,100,111,102, 95,114,111,116, 97,116,101, 0,
- 99,117,114,115,115,105,122,101, 0,105,112,111, 95,110,101,119, 0,118,101,114,115,101,109, 97,115,116,101,114, 91, 49, 54, 48,
- 93, 0,118,101,114,115,101,117,115,101,114, 91, 49, 54, 48, 93, 0,103,108, 97,108,112,104, 97, 99,108,105,112, 0, 99,111, 98,
- 97, 95,119,101,105,103,104,116, 0,118,101,114,116, 98, 97,115,101, 0,101,100,103,101, 98, 97,115,101, 0, 97,114,101, 97, 98,
- 97,115,101, 0, 42,110,101,119,115, 99,101,110,101, 0,102,117,108,108, 0,119,105,110,105,100, 0,100,111, 95,100,114, 97,119,
- 0,100,111, 95,114,101,102,114,101,115,104, 0,100,111, 95,100,114, 97,119, 95,103,101,115,116,117,114,101, 0,100,111, 95,100,
-114, 97,119, 95,112, 97,105,110,116, 99,117,114,115,111,114, 0,115,119, 97,112, 0,109, 97,105,110,119,105,110, 0,115,117, 98,
-119,105,110, 97, 99,116,105,118,101, 0, 42, 97,110,105,109,116,105,109,101,114, 0, 42, 99,111,110,116,101,120,116, 0,104, 97,
-110,100,108,101,114, 91, 56, 93, 0, 42,110,101,119,118, 0,118,101, 99, 0, 42,118, 49, 0, 42,118, 50, 0, 42,116,121,112,101,
- 0,112, 97,110,101,108,110, 97,109,101, 91, 54, 52, 93, 0,116, 97, 98,110, 97,109,101, 91, 54, 52, 93, 0,100,114, 97,119,110,
- 97,109,101, 91, 54, 52, 93, 0,111,102,115,120, 0,111,102,115,121, 0,115,105,122,101,120, 0,115,105,122,101,121, 0,108, 97,
- 98,101,108,111,102,115, 0,114,117,110,116,105,109,101, 95,102,108, 97,103, 0, 99,111,110,116,114,111,108, 0,115,110, 97,112,
- 0,115,111,114,116,111,114,100,101,114, 0, 42,112, 97,110,101,108,116, 97, 98, 0, 42, 97, 99,116,105,118,101,100, 97,116, 97,
- 0,108,105,115,116, 95,115, 99,114,111,108,108, 0,108,105,115,116, 95,115,105,122,101, 0,108,105,115,116, 95,108, 97,115,116,
- 95,108,101,110, 0,108,105,115,116, 95,103,114,105,112, 95,115,105,122,101, 0,108,105,115,116, 95,115,101, 97,114, 99,104, 91,
- 54, 52, 93, 0, 42,118, 51, 0, 42,118, 52, 0, 42,102,117,108,108, 0, 98,117,116,115,112, 97, 99,101,116,121,112,101, 0,104,
-101, 97,100,101,114,116,121,112,101, 0,115,112, 97, 99,101,100, 97,116, 97, 0,104, 97,110,100,108,101,114,115, 0, 97, 99,116,
-105,111,110,122,111,110,101,115, 0,119,105,110,114, 99,116, 0,100,114, 97,119,114, 99,116, 0,115,119,105,110,105,100, 0,114,
-101,103,105,111,110,116,121,112,101, 0, 97,108,105,103,110,109,101,110,116, 0,117,105, 98,108,111, 99,107,115, 0,112, 97,110,
-101,108,115, 0, 42,104,101, 97,100,101,114,115,116,114, 0, 42,114,101,103,105,111,110,100, 97,116, 97, 0,115,117, 98,118,115,
-116,114, 91, 52, 93, 0,115,117, 98,118,101,114,115,105,111,110, 0,112, 97,100,115, 0,109,105,110,118,101,114,115,105,111,110,
- 0,109,105,110,115,117, 98,118,101,114,115,105,111,110, 0, 42, 99,117,114,115, 99,114,101,101,110, 0, 42, 99,117,114,115, 99,
-101,110,101, 0,102,105,108,101,102,108, 97,103,115, 0,103,108,111, 98, 97,108,102, 0,110, 97,109,101, 91, 56, 48, 93, 0, 42,
-105, 98,117,102, 0, 42,105, 98,117,102, 95, 99,111,109,112, 0, 42,115,101, 49, 0, 42,115,101, 50, 0, 42,115,101, 51, 0,110,
-114, 0, 98,111,116,116,111,109, 0,114,105,103,104,116, 0,120,111,102,115, 0,121,111,102,115, 0,108,105,102,116, 91, 51, 93,
- 0,103, 97,109,109, 97, 91, 51, 93, 0,103, 97,105,110, 91, 51, 93, 0,115, 97,116,117,114, 97,116,105,111,110, 0,100,105,114,
- 91, 49, 54, 48, 93, 0,100,111,110,101, 0,115,116, 97,114,116,115,116,105,108,108, 0,101,110,100,115,116,105,108,108, 0, 42,
-115,116,114,105,112,100, 97,116, 97, 0,111,114,120, 0,111,114,121, 0, 42, 99,114,111,112, 0, 42,116,114, 97,110,115,102,111,
-114,109, 0, 42, 99,111,108,111,114, 95, 98, 97,108, 97,110, 99,101, 0, 42,116,115,116,114,105,112,100, 97,116, 97, 0, 42,116,
-115,116,114,105,112,100, 97,116, 97, 95,115,116, 97,114,116,115,116,105,108,108, 0, 42,116,115,116,114,105,112,100, 97,116, 97,
- 95,101,110,100,115,116,105,108,108, 0, 42,105, 98,117,102, 95,115,116, 97,114,116,115,116,105,108,108, 0, 42,105, 98,117,102,
- 95,101,110,100,115,116,105,108,108, 0, 42,105,110,115,116, 97,110, 99,101, 95,112,114,105,118, 97,116,101, 95,100, 97,116, 97,
- 0, 42, 42, 99,117,114,114,101,110,116, 95,112,114,105,118, 97,116,101, 95,100, 97,116, 97, 0, 42,116,109,112, 0,115,116, 97,
-114,116,111,102,115, 0,101,110,100,111,102,115, 0,109, 97, 99,104,105,110,101, 0,115,116, 97,114,116,100,105,115,112, 0,101,
-110,100,100,105,115,112, 0,104, 97,110,100,115,105,122,101, 0, 97,110,105,109, 95,112,114,101,115,101,101,107, 0, 42,115,116,
-114,105,112, 0,102, 97, 99,102, 48, 0,102, 97, 99,102, 49, 0, 42,115,101,113, 49, 0, 42,115,101,113, 50, 0, 42,115,101,113,
- 51, 0,115,101,113, 98, 97,115,101, 0, 42,115,111,117,110,100, 0, 42,115,111,117,110,100, 95,104, 97,110,100,108,101, 0,108,
-101,118,101,108, 0,112, 97,110, 0,115, 99,101,110,101,110,114, 0,115,116,114,111, 98,101, 0, 42,101,102,102,101, 99,116,100,
- 97,116, 97, 0, 97,110,105,109, 95,115,116, 97,114,116,111,102,115, 0, 97,110,105,109, 95,101,110,100,111,102,115, 0, 98,108,
-101,110,100, 95,109,111,100,101, 0, 98,108,101,110,100, 95,111,112, 97, 99,105,116,121, 0, 42,111,108,100, 98, 97,115,101,112,
- 0, 42,112, 97,114,115,101,113, 0, 42,115,101,113, 98, 97,115,101,112, 0,109,101,116, 97,115,116, 97, 99,107, 0, 42, 97, 99,
-116, 95,115,101,113, 0, 97, 99,116, 95,105,109, 97,103,101,100,105,114, 91, 50, 53, 54, 93, 0, 97, 99,116, 95,115,111,117,110,
-100,100,105,114, 91, 50, 53, 54, 93, 0,101,100,103,101, 87,105,100,116,104, 0,102,111,114,119, 97,114,100, 0,119,105,112,101,
-116,121,112,101, 0,102, 77,105,110,105, 0,102, 67,108, 97,109,112, 0,102, 66,111,111,115,116, 0,100, 68,105,115,116, 0,100,
- 81,117, 97,108,105,116,121, 0, 98, 78,111, 67,111,109,112, 0, 83, 99, 97,108,101,120, 73,110,105, 0, 83, 99, 97,108,101,121,
- 73,110,105, 0, 83, 99, 97,108,101,120, 70,105,110, 0, 83, 99, 97,108,101,121, 70,105,110, 0,120, 73,110,105, 0,120, 70,105,
-110, 0,121, 73,110,105, 0,121, 70,105,110, 0,114,111,116, 73,110,105, 0,114,111,116, 70,105,110, 0,105,110,116,101,114,112,
-111,108, 97,116,105,111,110, 0, 42,102,114, 97,109,101, 77, 97,112, 0,103,108,111, 98, 97,108, 83,112,101,101,100, 0,108, 97,
-115,116, 86, 97,108,105,100, 70,114, 97,109,101, 0, 98,117,116,116,121,112,101, 0,117,115,101,114,106,105,116, 0,115,116, 97,
- 0,116,111,116,112, 97,114,116, 0,110,111,114,109,102, 97, 99, 0,111, 98,102, 97, 99, 0,114, 97,110,100,102, 97, 99, 0,116,
-101,120,102, 97, 99, 0,114, 97,110,100,108,105,102,101, 0,102,111,114, 99,101, 91, 51, 93, 0,118,101, 99,116,115,105,122,101,
- 0,109, 97,120,108,101,110, 0,100,101,102,118,101, 99, 91, 51, 93, 0,109,117,108,116, 91, 52, 93, 0,108,105,102,101, 91, 52,
- 93, 0, 99,104,105,108,100, 91, 52, 93, 0,109, 97,116, 91, 52, 93, 0,116,101,120,109, 97,112, 0, 99,117,114,109,117,108,116,
- 0,115,116, 97,116,105, 99,115,116,101,112, 0,111,109, 97,116, 0,116,105,109,101,116,101,120, 0,115,112,101,101,100,116,101,
-120, 0,102,108, 97,103, 50,110,101,103, 0,118,101,114,116,103,114,111,117,112, 95,118, 0,118,103,114,111,117,112,110, 97,109,
-101, 91, 51, 50, 93, 0,118,103,114,111,117,112,110, 97,109,101, 95,118, 91, 51, 50, 93, 0, 42,107,101,121,115, 0,109,105,110,
-102, 97, 99, 0,117,115,101,100, 0,117,115,101,100,101,108,101,109, 0, 42,112,111,105,110, 0,114,101,115,101,116,100,105,115,
-116, 0,108, 97,115,116,118, 97,108, 0, 42,109, 97, 0,107,101,121, 0,113,117, 97,108, 0,113,117, 97,108, 50, 0,116, 97,114,
-103,101,116, 78, 97,109,101, 91, 51, 50, 93, 0,116,111,103,103,108,101, 78, 97,109,101, 91, 51, 50, 93, 0,118, 97,108,117,101,
- 91, 51, 50, 93, 0,109, 97,120,118, 97,108,117,101, 91, 51, 50, 93, 0,100,101,108, 97,121, 0,100,117,114, 97,116,105,111,110,
- 0,109, 97,116,101,114,105, 97,108, 78, 97,109,101, 91, 51, 50, 93, 0,100, 97,109,112,116,105,109,101,114, 0,112,114,111,112,
-110, 97,109,101, 91, 51, 50, 93, 0,109, 97,116,110, 97,109,101, 91, 51, 50, 93, 0, 97,120,105,115,102,108, 97,103, 0,112,111,
-115,101, 99,104, 97,110,110,101,108, 91, 51, 50, 93, 0, 99,111,110,115,116,114, 97,105,110,116, 91, 51, 50, 93, 0, 42,102,114,
-111,109, 79, 98,106,101, 99,116, 0,115,117, 98,106,101, 99,116, 91, 51, 50, 93, 0, 98,111,100,121, 91, 51, 50, 93, 0,111,116,
-121,112,101, 0,112,117,108,115,101, 0,102,114,101,113, 0,116,111,116,108,105,110,107,115, 0, 42, 42,108,105,110,107,115, 0,
-116, 97,112, 0,106,111,121,105,110,100,101,120, 0, 97,120,105,115, 95,115,105,110,103,108,101, 0, 97,120,105,115,102, 0, 98,
-117,116,116,111,110, 0,104, 97,116, 0,104, 97,116,102, 0,112,114,101, 99,105,115,105,111,110, 0,115,116,114, 91, 49, 50, 56,
- 93, 0,109,111,100,117,108,101, 91, 54, 52, 93, 0, 42,109,121,110,101,119, 0,105,110,112,117,116,115, 0,116,111,116,115,108,
-105,110,107,115, 0, 42, 42,115,108,105,110,107,115, 0,118, 97,108,111, 0,115,116, 97,116,101, 95,109, 97,115,107, 0, 42, 97,
- 99,116, 0,102,114, 97,109,101, 80,114,111,112, 91, 51, 50, 93, 0, 98,108,101,110,100,105,110, 0,112,114,105,111,114,105,116,
-121, 0,101,110,100, 95,114,101,115,101,116, 0,115,116,114,105,100,101, 97,120,105,115, 0,115,116,114,105,100,101,108,101,110,
-103,116,104, 0,115,110,100,110,114, 0,112, 97,100, 49, 91, 50, 93, 0,112,105,116, 99,104, 0,115,111,117,110,100, 51, 68, 0,
-109, 97,107,101, 99,111,112,121, 0, 99,111,112,121,109, 97,100,101, 0,112, 97,100, 50, 91, 49, 93, 0, 42,109,101, 0,108,105,
-110, 86,101,108,111, 99,105,116,121, 91, 51, 93, 0, 97,110,103, 86,101,108,111, 99,105,116,121, 91, 51, 93, 0,108,111, 99, 97,
-108,102,108, 97,103, 0,100,121,110, 95,111,112,101,114, 97,116,105,111,110, 0,102,111,114, 99,101,108,111, 99, 91, 51, 93, 0,
-102,111,114, 99,101,114,111,116, 91, 51, 93, 0,108,105,110,101, 97,114,118,101,108,111, 99,105,116,121, 91, 51, 93, 0, 97,110,
-103,117,108, 97,114,118,101,108,111, 99,105,116,121, 91, 51, 93, 0, 42,114,101,102,101,114,101,110, 99,101, 0, 98,117,116,115,
-116, 97, 0, 98,117,116,101,110,100, 0,109,105,110, 0,109, 97,120, 0,118,105,115,105,102, 97, 99, 0,114,111,116,100, 97,109,
-112, 0,109,105,110,108,111, 99, 91, 51, 93, 0,109, 97,120,108,111, 99, 91, 51, 93, 0,109,105,110,114,111,116, 91, 51, 93, 0,
-109, 97,120,114,111,116, 91, 51, 93, 0,109, 97,116,112,114,111,112, 91, 51, 50, 93, 0,100,105,115,116,114,105, 98,117,116,105,
-111,110, 0,105,110,116, 95, 97,114,103, 95, 49, 0,105,110,116, 95, 97,114,103, 95, 50, 0,102,108,111, 97,116, 95, 97,114,103,
- 95, 49, 0,102,108,111, 97,116, 95, 97,114,103, 95, 50, 0,116,111, 80,114,111,112, 78, 97,109,101, 91, 51, 50, 93, 0, 42,116,
-111, 79, 98,106,101, 99,116, 0, 98,111,100,121, 84,121,112,101, 0,102,105,108,101,110, 97,109,101, 91, 54, 52, 93, 0,108,111,
- 97,100, 97,110,105,110, 97,109,101, 91, 54, 52, 93, 0,105,110,116, 95, 97,114,103, 0,102,108,111, 97,116, 95, 97,114,103, 0,
- 42,115,117, 98,116, 97,114,103,101,116, 0,103,111, 0, 97, 99, 99,101,108,108,101,114, 97,116,105,111,110, 0,109, 97,120,115,
-112,101,101,100, 0,109, 97,120,114,111,116,115,112,101,101,100, 0,109, 97,120,116,105,108,116,115,112,101,101,100, 0,116,105,
-108,116,100, 97,109,112, 0,115,112,101,101,100,100, 97,109,112, 0, 42,115,111,117,114, 99,101, 0,102,114, 97,109,101,115,107,
-105,112, 0,109,117,116,101, 0, 99,104, 97,110,103,101,100, 0,109,105,110, 95,103, 97,105,110, 0,109, 97,120, 95,103, 97,105,
-110, 0,114,101,102,101,114,101,110, 99,101, 95,100,105,115,116, 97,110, 99,101, 0,109, 97,120, 95,100,105,115,116, 97,110, 99,
-101, 0,114,111,108,108,111,102,102, 95,102, 97, 99,116,111,114, 0, 99,111,110,101, 95,105,110,110,101,114, 95, 97,110,103,108,
-101, 0, 99,111,110,101, 95,111,117,116,101,114, 95, 97,110,103,108,101, 0, 99,111,110,101, 95,111,117,116,101,114, 95,103, 97,
-105,110, 0, 42,110,101,119,112, 97, 99,107,101,100,102,105,108,101, 0, 97,116,116,101,110,117, 97,116,105,111,110, 0,100,105,
-115,116, 97,110, 99,101, 0, 42, 99, 97, 99,104,101, 0, 42, 97,114,101, 97, 0, 42,108, 97,109,112,114,101,110, 0,103,111, 98,
-106,101, 99,116, 0,100,117,112,108,105, 95,111,102,115, 91, 51, 93, 0, 42,112,114,111,112, 0, 99,104,105,108,100, 98, 97,115,
-101, 0,114,111,108,108, 0,104,101, 97,100, 91, 51, 93, 0,116, 97,105,108, 91, 51, 93, 0, 98,111,110,101, 95,109, 97,116, 91,
- 51, 93, 91, 51, 93, 0, 97,114,109, 95,104,101, 97,100, 91, 51, 93, 0, 97,114,109, 95,116, 97,105,108, 91, 51, 93, 0, 97,114,
-109, 95,109, 97,116, 91, 52, 93, 91, 52, 93, 0,120,119,105,100,116,104, 0,122,119,105,100,116,104, 0,101, 97,115,101, 49, 0,
-101, 97,115,101, 50, 0,114, 97,100, 95,104,101, 97,100, 0,114, 97,100, 95,116, 97,105,108, 0, 98,111,110,101, 98, 97,115,101,
- 0, 99,104, 97,105,110, 98, 97,115,101, 0, 42,101,100, 98,111, 0, 42,115,107,101,116, 99,104, 0,108, 97,121,101,114, 95,112,
-114,111,116,101, 99,116,101,100, 0,103,104,111,115,116,101,112, 0,103,104,111,115,116,115,105,122,101, 0,103,104,111,115,116,
-116,121,112,101, 0,112, 97,116,104,115,105,122,101, 0,103,104,111,115,116,115,102, 0,103,104,111,115,116,101,102, 0,112, 97,
-116,104,115,102, 0,112, 97,116,104,101,102, 0,112, 97,116,104, 98, 99, 0,112, 97,116,104, 97, 99, 0, 42,112,111,105,110,116,
-115, 0,115,116, 97,114,116, 95,102,114, 97,109,101, 0,101,110,100, 95,102,114, 97,109,101, 0, 99,111,110,115,116,102,108, 97,
-103, 0,105,107,102,108, 97,103, 0,115,101,108,101, 99,116,102,108, 97,103, 0, 97,103,114,112, 95,105,110,100,101,120, 0, 42,
- 98,111,110,101, 0, 42, 99,104,105,108,100, 0,105,107,116,114,101,101, 0, 42, 98, 95, 98,111,110,101, 95,109, 97,116,115, 0,
- 42,100,117, 97,108, 95,113,117, 97,116, 0, 42, 98, 95, 98,111,110,101, 95,100,117, 97,108, 95,113,117, 97,116,115, 0,101,117,
-108, 91, 51, 93, 0, 99,104, 97,110, 95,109, 97,116, 91, 52, 93, 91, 52, 93, 0,112,111,115,101, 95,109, 97,116, 91, 52, 93, 91,
- 52, 93, 0,112,111,115,101, 95,104,101, 97,100, 91, 51, 93, 0,112,111,115,101, 95,116, 97,105,108, 91, 51, 93, 0,108,105,109,
-105,116,109,105,110, 91, 51, 93, 0,108,105,109,105,116,109, 97,120, 91, 51, 93, 0,115,116,105,102,102,110,101,115,115, 91, 51,
- 93, 0,105,107,115,116,114,101,116, 99,104, 0,105,107,114,111,116,119,101,105,103,104,116, 0,105,107,108,105,110,119,101,105,
-103,104,116, 0, 42, 99,117,115,116,111,109, 0, 99,104, 97,110, 98, 97,115,101, 0,112,114,111,120,121, 95,108, 97,121,101,114,
- 0,115,116,114,105,100,101, 95,111,102,102,115,101,116, 91, 51, 93, 0, 99,121, 99,108,105, 99, 95,111,102,102,115,101,116, 91,
- 51, 93, 0, 97,103,114,111,117,112,115, 0, 97, 99,116,105,118,101, 95,103,114,111,117,112, 0,105,107,115,111,108,118,101,114,
- 0, 42,105,107,100, 97,116, 97, 0, 42,105,107,112, 97,114, 97,109, 0,110,117,109,105,116,101,114, 0,110,117,109,115,116,101,
-112, 0,109,105,110,115,116,101,112, 0,109, 97,120,115,116,101,112, 0,115,111,108,118,101,114, 0,102,101,101,100, 98, 97, 99,
-107, 0,109, 97,120,118,101,108, 0,100, 97,109,112,109, 97,120, 0,100, 97,109,112,101,112,115, 0, 99,104, 97,110,110,101,108,
-115, 0, 99,117,115,116,111,109, 67,111,108, 0, 99,115, 0, 99,117,114,118,101,115, 0,103,114,111,117,112,115, 0, 97, 99,116,
-105,118,101, 95,109, 97,114,107,101,114, 0,102,105,108,116,101,114,102,108, 97,103, 0, 97,100,115, 0, 97, 99,116,110,114, 0,
- 97, 99,116,119,105,100,116,104, 0,116,105,109,101,115,108,105,100,101, 0, 42,103,114,112, 0,116,101,109,112, 0,110, 97,109,
-101, 91, 51, 48, 93, 0,111,119,110,115,112, 97, 99,101, 0,116, 97,114,115,112, 97, 99,101, 0,101,110,102,111,114, 99,101, 0,
-104,101, 97,100,116, 97,105,108, 0,108,105,110, 95,101,114,114,111,114, 0,114,111,116, 95,101,114,114,111,114, 0, 42,116, 97,
-114, 0,109, 97,116,114,105,120, 91, 52, 93, 91, 52, 93, 0,115,112, 97, 99,101, 0,114,111,116, 79,114,100,101,114, 0,116, 97,
-114,110,117,109, 0,116, 97,114,103,101,116,115, 0,105,116,101,114, 97,116,105,111,110,115, 0,114,111,111,116, 98,111,110,101,
- 0,109, 97,120, 95,114,111,111,116, 98,111,110,101, 0, 42,112,111,108,101,116, 97,114, 0,112,111,108,101,115,117, 98,116, 97,
-114,103,101,116, 91, 51, 50, 93, 0,112,111,108,101, 97,110,103,108,101, 0,111,114,105,101,110,116,119,101,105,103,104,116, 0,
-103,114, 97, 98,116, 97,114,103,101,116, 91, 51, 93, 0,110,117,109,112,111,105,110,116,115, 0, 99,104, 97,105,110,108,101,110,
- 0,120,122, 83, 99, 97,108,101, 77,111,100,101, 0,114,101,115,101,114,118,101,100, 49, 0,114,101,115,101,114,118,101,100, 50,
- 0,109,105,110,109, 97,120,102,108, 97,103, 0,115,116,117, 99,107, 0, 99, 97, 99,104,101, 91, 51, 93, 0,108,111, 99,107,102,
-108, 97,103, 0,102,111,108,108,111,119,102,108, 97,103, 0,118,111,108,109,111,100,101, 0,112,108, 97,110,101, 0,111,114,103,
-108,101,110,103,116,104, 0, 98,117,108,103,101, 0,112,105,118, 88, 0,112,105,118, 89, 0,112,105,118, 90, 0, 97,120, 88, 0,
- 97,120, 89, 0, 97,120, 90, 0,109,105,110, 76,105,109,105,116, 91, 54, 93, 0,109, 97,120, 76,105,109,105,116, 91, 54, 93, 0,
-101,120,116,114, 97, 70,122, 0,105,110,118,109, 97,116, 91, 52, 93, 91, 52, 93, 0,102,114,111,109, 0,116,111, 0,109, 97,112,
- 91, 51, 93, 0,101,120,112,111, 0,102,114,111,109, 95,109,105,110, 91, 51, 93, 0,102,114,111,109, 95,109, 97,120, 91, 51, 93,
- 0,116,111, 95,109,105,110, 91, 51, 93, 0,116,111, 95,109, 97,120, 91, 51, 93, 0,122,109,105,110, 0,122,109, 97,120, 0,112,
- 97,100, 91, 57, 93, 0, 99,104, 97,110,110,101,108, 91, 51, 50, 93, 0,110,111, 95,114,111,116, 95, 97,120,105,115, 0,115,116,
-114,105,100,101, 95, 97,120,105,115, 0, 99,117,114,109,111,100, 0, 97, 99,116,115,116, 97,114,116, 0, 97, 99,116,101,110,100,
- 0, 97, 99,116,111,102,102,115, 0,115,116,114,105,100,101,108,101,110, 0,115, 99, 97,108,101, 0, 98,108,101,110,100,111,117,
-116, 0,115,116,114,105,100,101, 99,104, 97,110,110,101,108, 91, 51, 50, 93, 0,111,102,102,115, 95, 98,111,110,101, 91, 51, 50,
- 93, 0,104, 97,115,105,110,112,117,116, 0,104, 97,115,111,117,116,112,117,116, 0,100, 97,116, 97,116,121,112,101, 0,115,111,
- 99,107,101,116,116,121,112,101, 0, 42,110,101,119, 95,115,111, 99,107, 0,110,115, 0,108,105,109,105,116, 0,115,116, 97, 99,
-107, 95,105,110,100,101,120, 0,105,110,116,101,114,110, 0,115,116, 97, 99,107, 95,105,110,100,101,120, 95,101,120,116, 0,108,
-111, 99,120, 0,108,111, 99,121, 0,111,119,110, 95,105,110,100,101,120, 0,116,111, 95,105,110,100,101,120, 0, 42,116,111,115,
-111, 99,107, 0, 42,108,105,110,107, 0, 42,110,101,119, 95,110,111,100,101, 0,117,115,101,114,110, 97,109,101, 91, 51, 50, 93,
- 0,108, 97,115,116,121, 0,111,117,116,112,117,116,115, 0, 42,115,116,111,114, 97,103,101, 0,109,105,110,105,119,105,100,116,
-104, 0, 99,117,115,116,111,109, 49, 0, 99,117,115,116,111,109, 50, 0, 99,117,115,116,111,109, 51, 0, 99,117,115,116,111,109,
- 52, 0,110,101,101,100, 95,101,120,101, 99, 0,101,120,101, 99, 0, 42,116,104,114,101, 97,100,100, 97,116, 97, 0,116,111,116,
-114, 0, 98,117,116,114, 0,112,114,118,114, 0, 42, 98,108,111, 99,107, 0, 42,116,121,112,101,105,110,102,111, 0, 42,102,114,
-111,109,110,111,100,101, 0, 42,116,111,110,111,100,101, 0, 42,102,114,111,109,115,111, 99,107, 0,110,111,100,101,115, 0,108,
-105,110,107,115, 0, 42,115,116, 97, 99,107, 0, 42,116,104,114,101, 97,100,115,116, 97, 99,107, 0,105,110,105,116, 0,115,116,
- 97, 99,107,115,105,122,101, 0, 99,117,114, 95,105,110,100,101,120, 0, 97,108,108,116,121,112,101,115, 0, 42,111,119,110,116,
-121,112,101, 0, 42,115,101,108,105,110, 0, 42,115,101,108,111,117,116, 0, 40, 42,116,105,109,101, 99,117,114,115,111,114, 41,
- 40, 41, 0, 40, 42,115,116, 97,116,115, 95,100,114, 97,119, 41, 40, 41, 0, 40, 42,116,101,115,116, 95, 98,114,101, 97,107, 41,
- 40, 41, 0, 42,116, 98,104, 0, 42,116, 99,104, 0, 42,115,100,104, 0, 99,121, 99,108,105, 99, 0,109,111,118,105,101, 0,115,
- 97,109,112,108,101,115, 0,109,105,110,115,112,101,101,100, 0,112,101,114, 99,101,110,116,120, 0,112,101,114, 99,101,110,116,
-121, 0, 98,111,107,101,104, 0, 99,117,114,118,101,100, 0,105,109, 97,103,101, 95,105,110, 95,119,105,100,116,104, 0,105,109,
- 97,103,101, 95,105,110, 95,104,101,105,103,104,116, 0, 99,101,110,116,101,114, 95,120, 0, 99,101,110,116,101,114, 95,121, 0,
-115,112,105,110, 0,105,116,101,114, 0,119,114, 97,112, 0,115,105,103,109, 97, 95, 99,111,108,111,114, 0,115,105,103,109, 97,
- 95,115,112, 97, 99,101, 0,104,117,101, 0,115, 97,116, 0,116, 49, 0,116, 50, 0,116, 51, 0,102,115,116,114,101,110,103,116,
-104, 0,102, 97,108,112,104, 97, 0,107,101,121, 91, 52, 93, 0,120, 49, 0,120, 50, 0,121, 49, 0,121, 50, 0, 99,111,108,110,
- 97,109,101, 91, 51, 50, 93, 0, 98,107,116,121,112,101, 0,114,111,116, 97,116,105,111,110, 0,103, 97,109, 99,111, 0,110,111,
- 95,122, 98,117,102, 0,102,115,116,111,112, 0,109, 97,120, 98,108,117,114, 0, 98,116,104,114,101,115,104, 0, 42,100,105, 99,
-116, 0, 42,110,111,100,101, 0, 97,110,103,108,101, 95,111,102,115, 0, 99,111,108,109,111,100, 0,109,105,120, 0,116,104,114,
-101,115,104,111,108,100, 0,102, 97,100,101, 0,109, 0, 99, 0,106,105,116, 0,112,114,111,106, 0,102,105,116, 0,115,104,111,
-114,116,121, 0,109,105,110,116, 97, 98,108,101, 0,109, 97,120,116, 97, 98,108,101, 0,101,120,116, 95,105,110, 91, 50, 93, 0,
-101,120,116, 95,111,117,116, 91, 50, 93, 0, 42, 99,117,114,118,101, 0, 42,116, 97, 98,108,101, 0, 42,112,114,101,109,117,108,
-116, 97, 98,108,101, 0, 99,117,114,114, 0, 99,108,105,112,114, 0, 99,109, 91, 52, 93, 0, 98,108, 97, 99,107, 91, 51, 93, 0,
-119,104,105,116,101, 91, 51, 93, 0, 98,119,109,117,108, 91, 51, 93, 0,115, 97,109,112,108,101, 91, 51, 93, 0,111,102,102,115,
-101,116, 91, 50, 93, 0, 99,108,111,110,101, 0,106,105,116,116,101,114, 0,115,109,111,111,116,104, 95,115,116,114,111,107,101,
- 95,114, 97,100,105,117,115, 0,115,109,111,111,116,104, 95,115,116,114,111,107,101, 95,102, 97, 99,116,111,114, 0,114, 97,116,
-101, 0,114,103, 98, 91, 51, 93, 0,115, 99,117,108,112,116, 95,116,111,111,108, 0, 97, 99,116,105,118,101, 95,114,110,100, 0,
- 97, 99,116,105,118,101, 95, 99,108,111,110,101, 0, 97, 99,116,105,118,101, 95,109, 97,115,107, 0, 42,108, 97,121,101,114,115,
- 0,116,111,116,108, 97,121,101,114, 0,109, 97,120,108, 97,121,101,114, 0,116,111,116,115,105,122,101, 0, 42,112,111,111,108,
- 0,118,101,108, 91, 51, 93, 0,114,111,116, 91, 52, 93, 0, 97,118,101, 91, 51, 93, 0, 42,103,114,111,117,110,100, 0,119, 97,
-110,100,101,114, 91, 51, 93, 0,110,117,109, 0,112, 97,114,101,110,116, 0,112, 97, 91, 52, 93, 0,119, 91, 52, 93, 0,102,117,
-118, 91, 52, 93, 0,102,111,102,102,115,101,116, 0,114,116, 91, 50, 93, 0,112,114,101,118, 95,115,116, 97,116,101, 0, 42,104,
- 97,105,114, 0, 42, 98,111,105,100, 0,100,105,101,116,105,109,101, 0,110,117,109, 95,100,109, 99, 97, 99,104,101, 0, 97,108,
-105,118,101, 0,108,111,111,112, 0,104, 97,105,114, 95,105,110,100,101,120, 0, 42, 98,111,105,100,115, 0,100,105,115,116,114,
- 0,112,104,121,115,116,121,112,101, 0, 97,118,101,109,111,100,101, 0,114,101, 97, 99,116,101,118,101,110,116, 0,100,114, 97,
-119, 0,100,114, 97,119, 95, 97,115, 0,100,114, 97,119, 95,115,105,122,101, 0, 99,104,105,108,100,116,121,112,101, 0,114,101,
-110, 95, 97,115, 0,114,101,110, 95,115,116,101,112, 0,104, 97,105,114, 95,115,116,101,112, 0,107,101,121,115, 95,115,116,101,
-112, 0, 97,100, 97,112,116, 95, 97,110,103,108,101, 0, 97,100, 97,112,116, 95,112,105,120, 0,114,111,116,102,114,111,109, 0,
-105,110,116,101,103,114, 97,116,111,114, 0, 98, 98, 95, 97,108,105,103,110, 0, 98, 98, 95,117,118, 95,115,112,108,105,116, 0,
- 98, 98, 95, 97,110,105,109, 0, 98, 98, 95,115,112,108,105,116, 95,111,102,102,115,101,116, 0, 98, 98, 95,116,105,108,116, 0,
- 98, 98, 95,114, 97,110,100, 95,116,105,108,116, 0, 98, 98, 95,111,102,102,115,101,116, 91, 50, 93, 0,115,105,109,112,108,105,
-102,121, 95,102,108, 97,103, 0,115,105,109,112,108,105,102,121, 95,114,101,102,115,105,122,101, 0,115,105,109,112,108,105,102,
-121, 95,114, 97,116,101, 0,115,105,109,112,108,105,102,121, 95,116,114, 97,110,115,105,116,105,111,110, 0,115,105,109,112,108,
-105,102,121, 95,118,105,101,119,112,111,114,116, 0,116,105,109,101,116,119,101, 97,107, 0,106,105,116,102, 97, 99, 0,101,102,
-102, 95,104, 97,105,114, 0,103,114,105,100, 95,114,101,115, 0,112, 97,114,116,102, 97, 99, 0,116, 97,110,102, 97, 99, 0,116,
- 97,110,112,104, 97,115,101, 0,114,101, 97, 99,116,102, 97, 99, 0,111, 98, 95,118,101,108, 91, 51, 93, 0, 97,118,101,102, 97,
- 99, 0,112,104, 97,115,101,102, 97, 99, 0,114, 97,110,100,114,111,116,102, 97, 99, 0,114, 97,110,100,112,104, 97,115,101,102,
- 97, 99, 0,114, 97,110,100,115,105,122,101, 0,114,101, 97, 99,116,115,104, 97,112,101, 0, 97, 99, 99, 91, 51, 93, 0,100,114,
- 97,103,102, 97, 99, 0, 98,114,111,119,110,102, 97, 99, 0,100, 97,109,112,102, 97, 99, 0,114, 97,110,100,108,101,110,103,116,
-104, 0, 99,104,105,108,100, 95,110, 98,114, 0,114,101,110, 95, 99,104,105,108,100, 95,110, 98,114, 0,112, 97,114,101,110,116,
-115, 0, 99,104,105,108,100,115,105,122,101, 0, 99,104,105,108,100,114, 97,110,100,115,105,122,101, 0, 99,104,105,108,100,114,
- 97,100, 0, 99,104,105,108,100,102,108, 97,116, 0, 99,108,117,109,112,112,111,119, 0,114,111,117,103,104, 49, 0,114,111,117,
-103,104, 49, 95,115,105,122,101, 0,114,111,117,103,104, 50, 0,114,111,117,103,104, 50, 95,115,105,122,101, 0,114,111,117,103,
-104, 50, 95,116,104,114,101,115, 0,114,111,117,103,104, 95,101,110,100, 0,114,111,117,103,104, 95,101,110,100, 95,115,104, 97,
-112,101, 0, 99,108,101,110,103,116,104, 0, 99,108,101,110,103,116,104, 95,116,104,114,101,115, 0, 98,114, 97,110, 99,104, 95,
-116,104,114,101,115, 0,100,114, 97,119, 95,108,105,110,101, 91, 50, 93, 0,112, 97,116,104, 95,115,116, 97,114,116, 0,112, 97,
-116,104, 95,101,110,100, 0,116,114, 97,105,108, 95, 99,111,117,110,116, 0,107,101,121,101,100, 95,108,111,111,112,115, 0,100,
-117,112,108,105,119,101,105,103,104,116,115, 0, 42,101,102,102, 95,103,114,111,117,112, 0, 42,100,117,112, 95,111, 98, 0, 42,
- 98, 98, 95,111, 98, 0, 42,112,100, 50, 0, 42,112, 97,114,116, 0, 42,112, 97,114,116,105, 99,108,101,115, 0, 42, 42,112, 97,
-116,104, 99, 97, 99,104,101, 0, 42, 42, 99,104,105,108,100, 99, 97, 99,104,101, 0,112, 97,116,104, 99, 97, 99,104,101, 98,117,
-102,115, 0, 99,104,105,108,100, 99, 97, 99,104,101, 98,117,102,115, 0, 42, 99,108,109,100, 0, 42,104, 97,105,114, 95,105,110,
- 95,100,109, 0, 42,104, 97,105,114, 95,111,117,116, 95,100,109, 0, 42,116, 97,114,103,101,116, 95,111, 98, 0, 42,108, 97,116,
-116,105, 99,101, 0,116,114,101,101, 95,102,114, 97,109,101, 0,116,111,116, 99,104,105,108,100, 0,116,111,116, 99, 97, 99,104,
-101,100, 0,116,111,116, 99,104,105,108,100, 99, 97, 99,104,101, 0,116, 97,114,103,101,116, 95,112,115,121,115, 0,116,111,116,
-107,101,121,101,100, 0, 98, 97,107,101,115,112, 97, 99,101, 0, 98, 98, 95,117,118,110, 97,109,101, 91, 51, 93, 91, 51, 50, 93,
- 0,118,103,114,111,117,112, 91, 49, 50, 93, 0,118,103, 95,110,101,103, 0,114,116, 51, 0, 42,114,101,110,100,101,114,100, 97,
-116, 97, 0, 42,101,102,102,101, 99,116,111,114,115, 0, 42,116,114,101,101, 0, 42,112,100,100, 0, 42,102,114, 97,110,100, 0,
- 67,100,105,115, 0, 67,118,105, 0, 91, 51, 93, 0,115,116,114,117, 99,116,117,114, 97,108, 0, 98,101,110,100,105,110,103, 0,
-109, 97,120, 95, 98,101,110,100, 0,109, 97,120, 95,115,116,114,117, 99,116, 0,109, 97,120, 95,115,104,101, 97,114, 0, 97,118,
-103, 95,115,112,114,105,110,103, 95,108,101,110, 0,116,105,109,101,115, 99, 97,108,101, 0,101,102,102, 95,102,111,114, 99,101,
- 95,115, 99, 97,108,101, 0,101,102,102, 95,119,105,110,100, 95,115, 99, 97,108,101, 0,115,105,109, 95,116,105,109,101, 95,111,
-108,100, 0,118,101,108,111, 99,105,116,121, 95,115,109,111,111,116,104, 0,115,116,101,112,115, 80,101,114, 70,114, 97,109,101,
- 0,112,114,101,114,111,108,108, 0,109, 97,120,115,112,114,105,110,103,108,101,110, 0,115,111,108,118,101,114, 95,116,121,112,
-101, 0,118,103,114,111,117,112, 95, 98,101,110,100, 0,118,103,114,111,117,112, 95,109, 97,115,115, 0,118,103,114,111,117,112,
- 95,115,116,114,117, 99,116, 0,112,114,101,115,101,116,115, 0, 42, 99,111,108,108,105,115,105,111,110, 95,108,105,115,116, 0,
-101,112,115,105,108,111,110, 0,115,101,108,102, 95,102,114,105, 99,116,105,111,110, 0,115,101,108,102,101,112,115,105,108,111,
-110, 0,115,101,108,102, 95,108,111,111,112, 95, 99,111,117,110,116, 0,108,111,111,112, 95, 99,111,117,110,116, 0,112,114,101,
-115,115,117,114,101, 0,116,104,105, 99,107,110,101,115,115, 0,115,116,114,111,107,101,115, 0,102,114, 97,109,101,110,117,109,
- 0, 42, 97, 99,116,102,114, 97,109,101, 0,103,115,116,101,112, 0,105,110,102,111, 91, 49, 50, 56, 93, 0,115, 98,117,102,102,
-101,114, 95,115,105,122,101, 0,115, 98,117,102,102,101,114, 95,115,102,108, 97,103, 0, 42,115, 98,117,102,102,101,114, 0, 42,
-116,121,112,101,115,116,114, 0, 42,109,101,115,115, 97,103,101, 0,108,105,115,116, 0,112,114,105,110,116,108,101,118,101,108,
- 0,115,116,111,114,101,108,101,118,101,108, 0, 42,119,105,110,100,114, 97,119, 97, 98,108,101, 0, 42,119,105,110, 97, 99,116,
-105,118,101, 0,119,105,110,100,111,119,115, 0,105,110,105,116,105, 97,108,105,122,101,100, 0,102,105,108,101, 95,115, 97,118,
-101,100, 0,111,112,101,114, 97,116,111,114,115, 0,113,117,101,117,101, 0,114,101,112,111,114,116,115, 0,106,111, 98,115, 0,
-112, 97,105,110,116, 99,117,114,115,111,114,115, 0,107,101,121, 99,111,110,102,105,103,115, 0, 42,100,101,102, 97,117,108,116,
- 99,111,110,102, 0,100,101,102, 97,117,108,116, 97, 99,116,109, 97,112, 0,116,105,109,101,114,115, 0, 42, 97,117,116,111,115,
- 97,118,101,116,105,109,101,114, 0, 42,103,104,111,115,116,119,105,110, 0, 42,110,101,119,115, 99,114,101,101,110, 0,115, 99,
-114,101,101,110,110, 97,109,101, 91, 51, 50, 93, 0,112,111,115,120, 0,112,111,115,121, 0,119,105,110,100,111,119,115,116, 97,
-116,101, 0,109,111,110,105,116,111,114, 0,108, 97,115,116, 99,117,114,115,111,114, 0, 97,100,100,109,111,117,115,101,109,111,
-118,101, 0, 42,101,118,101,110,116,115,116, 97,116,101, 0, 42, 99,117,114,115,119,105,110, 0, 42,116,119,101, 97,107, 0,100,
-114, 97,119,109,101,116,104,111,100, 0,100,114, 97,119,102, 97,105,108, 0, 42,100,114, 97,119,100, 97,116, 97, 0,109,111,100,
- 97,108,104, 97,110,100,108,101,114,115, 0,115,117, 98,119,105,110,100,111,119,115, 0,103,101,115,116,117,114,101, 0,105,100,
-110, 97,109,101, 91, 54, 52, 93, 0,112,114,111,112,118, 97,108,117,101, 0,115,104,105,102,116, 0, 99,116,114,108, 0, 97,108,
-116, 0,111,115,107,101,121, 0,107,101,121,109,111,100,105,102,105,101,114, 0,109, 97,112,116,121,112,101, 0, 42,112,116,114,
- 0,105,116,101,109,115, 0,115,112, 97, 99,101,105,100, 0,114,101,103,105,111,110,105,100, 0, 40, 42,112,111,108,108, 41, 40,
- 41, 0, 42,109,111,100, 97,108, 95,105,116,101,109,115, 0, 98, 97,115,101,110, 97,109,101, 91, 54, 52, 93, 0, 97, 99,116,107,
-101,121,109, 97,112, 0, 42, 99,117,115,116,111,109,100, 97,116, 97, 0, 42,114,101,112,111,114,116,115, 0,109, 97, 99,114,111,
- 0, 42,111,112,109, 0,109,118, 97,108, 91, 50, 93, 0,112,114,101,118,120, 0,112,114,101,118,121, 0,117,110,105, 99,111,100,
-101, 0, 97,115, 99,105,105, 0, 42,107,101,121,109, 97,112, 95,105,100,110, 97,109,101, 0, 99,117,115,116,111,109, 0, 99,117,
-115,116,111,109,100, 97,116, 97,102,114,101,101, 0, 42,101,100, 97,116, 97, 0,105,110,102,108,117,101,110, 99,101, 0, 42, 99,
-111,101,102,102,105, 99,105,101,110,116,115, 0, 97,114,114, 97,121,115,105,122,101, 0,112,111,108,121, 95,111,114,100,101,114,
- 0, 97,109,112,108,105,116,117,100,101, 0,112,104, 97,115,101, 95,109,117,108,116,105,112,108,105,101,114, 0,112,104, 97,115,
-101, 95,111,102,102,115,101,116, 0,118, 97,108,117,101, 95,111,102,102,115,101,116, 0,109,105,100,118, 97,108, 0, 98,101,102,
-111,114,101, 95,109,111,100,101, 0, 97,102,116,101,114, 95,109,111,100,101, 0, 98,101,102,111,114,101, 95, 99,121, 99,108,101,
-115, 0, 97,102,116,101,114, 95, 99,121, 99,108,101,115, 0,114,101, 99,116, 0,112,104, 97,115,101, 0,109,111,100,105,102,105,
- 99, 97,116,105,111,110, 0, 42,114,110, 97, 95,112, 97,116,104, 0, 97,114,114, 97,121, 95,105,110,100,101,120, 0,105,100,116,
-121,112,101, 0,101,120,112,114,101,115,115,105,111,110, 91, 50, 53, 54, 93, 0,118,101, 99, 91, 50, 93, 0, 42,102,112,116, 0,
- 99,111,108,111,114, 95,109,111,100,101, 0, 99,111,108,111,114, 91, 51, 93, 0,102,114,111,109, 91, 49, 50, 56, 93, 0,116,111,
- 91, 49, 50, 56, 93, 0,109, 97,112,112,105,110,103,115, 0,115,116,114,105,112,115, 0, 42,114,101,109, 97,112, 0,102, 99,117,
-114,118,101,115, 0,115,116,114,105,112, 95,116,105,109,101, 0, 98,108,101,110,100,109,111,100,101, 0,101,120,116,101,110,100,
-109,111,100,101, 0,103,114,111,117,112, 91, 54, 52, 93, 0,116,101,109,112,108, 97,116,101,115, 0,103,114,111,117,112,109,111,
-100,101, 0,112, 97,116,104,115, 0,107,101,121,105,110,103,102,108, 97,103, 0, 97, 99,116,105,118,101, 95,112, 97,116,104, 0,
- 42,116,109,112, 97, 99,116, 0,110,108, 97, 95,116,114, 97, 99,107,115, 0, 42, 97, 99,116,115,116,114,105,112, 0,100,114,105,
-118,101,114,115, 0,111,118,101,114,114,105,100,101,115, 0, 97, 99,116, 95, 98,108,101,110,100,109,111,100,101, 0, 97, 99,116,
- 95,101,120,116,101,110,100,109,111,100,101, 0, 97, 99,116, 95,105,110,102,108,117,101,110, 99,101, 0,114,117,108,101, 0,111,
-112,116,105,111,110,115, 0,102,101, 97,114, 95,102, 97, 99,116,111,114, 0,115,105,103,110, 97,108, 95,105,100, 0,108,111,111,
-107, 95, 97,104,101, 97,100, 0,111,108,111, 99, 91, 51, 93, 0,113,117,101,117,101, 95,115,105,122,101, 0,119, 97,110,100,101,
-114, 0,102,108,101,101, 95,100,105,115,116, 97,110, 99,101, 0,104,101, 97,108,116,104, 0,115,116, 97,116,101, 95,105,100, 0,
-114,117,108,101,115, 0, 99,111,110,100,105,116,105,111,110,115, 0, 97, 99,116,105,111,110,115, 0,114,117,108,101,115,101,116,
- 95,116,121,112,101, 0,114,117,108,101, 95,102,117,122,122,105,110,101,115,115, 0,108, 97,115,116, 95,115,116, 97,116,101, 95,
-105,100, 0,108, 97,110,100,105,110,103, 95,115,109,111,111,116,104,110,101,115,115, 0, 98, 97,110,107,105,110,103, 0, 97,103,
-103,114,101,115,115,105,111,110, 0, 97, 99, 99,117,114, 97, 99,121, 0, 97,105,114, 95,109,105,110, 95,115,112,101,101,100, 0,
- 97,105,114, 95,109, 97,120, 95,115,112,101,101,100, 0, 97,105,114, 95,109, 97,120, 95, 97, 99, 99, 0, 97,105,114, 95,109, 97,
-120, 95, 97,118,101, 0, 97,105,114, 95,112,101,114,115,111,110, 97,108, 95,115,112, 97, 99,101, 0,108, 97,110,100, 95,106,117,
-109,112, 95,115,112,101,101,100, 0,108, 97,110,100, 95,109, 97,120, 95,115,112,101,101,100, 0,108, 97,110,100, 95,109, 97,120,
- 95, 97, 99, 99, 0,108, 97,110,100, 95,109, 97,120, 95, 97,118,101, 0,108, 97,110,100, 95,112,101,114,115,111,110, 97,108, 95,
-115,112, 97, 99,101, 0,108, 97,110,100, 95,115,116,105, 99,107, 95,102,111,114, 99,101, 0,115,116, 97,116,101,115, 0, 42,115,
-109,100, 0, 42,102,108,117,105,100, 0, 42,102,108,117,105,100, 95,103,114,111,117,112, 0, 42, 99,111,108,108, 95,103,114,111,
-117,112, 0, 42,119,116, 0, 42,116,101,120, 95,119,116, 0, 42,116,101,120, 95,115,104, 97,100,111,119, 0, 42,115,104, 97,100,
-111,119, 0,112, 48, 91, 51, 93, 0,112, 49, 91, 51, 93, 0,100,120, 0,111,109,101,103, 97, 0,116,101,109,112, 65,109, 98, 0,
- 98,101,116, 97, 0,114,101,115, 91, 51, 93, 0, 97,109,112,108,105,102,121, 0,109, 97,120,114,101,115, 0,118,105,101,119,115,
-101,116,116,105,110,103,115, 0,110,111,105,115,101, 0,100,105,115,115, 95,112,101,114, 99,101,110,116, 0,100,105,115,115, 95,
-115,112,101,101,100, 0,114,101,115, 95,119,116, 91, 51, 93, 0,100,120, 95,119,116, 0,118, 51,100,110,117,109, 0, 42,112,111,
-105,110,116, 95, 99, 97, 99,104,101, 91, 50, 93, 0,112,116, 99, 97, 99,104,101,115, 91, 50, 93, 0,118,101,108,111, 99,105,116,
-121, 91, 51, 93, 0,118,103,114,112, 95,104,101, 97,116, 95,115, 99, 97,108,101, 91, 50, 93, 0,118,103,114,111,117,112, 95,102,
-108,111,119, 0,118,103,114,111,117,112, 95,100,101,110,115,105,116,121, 0,118,103,114,111,117,112, 95,104,101, 97,116, 0, 42,
-112,111,105,110,116,115, 95,111,108,100, 0, 42,118,101,108, 0,109, 97,116, 95,111,108,100, 91, 52, 93, 91, 52, 93, 0, 0, 0,
- 84, 89, 80, 69,196, 1, 0, 0, 99,104, 97,114, 0,117, 99,104, 97,114, 0,115,104,111,114,116, 0,117,115,104,111,114,116, 0,
-105,110,116, 0,108,111,110,103, 0,117,108,111,110,103, 0,102,108,111, 97,116, 0,100,111,117, 98,108,101, 0,118,111,105,100,
- 0, 76,105,110,107, 0, 76,105,110,107, 68, 97,116, 97, 0, 76,105,115,116, 66, 97,115,101, 0,118,101, 99, 50,115, 0,118,101,
- 99, 50,105, 0,118,101, 99, 50,102, 0,118,101, 99, 50,100, 0,118,101, 99, 51,105, 0,118,101, 99, 51,102, 0,118,101, 99, 51,
-100, 0,118,101, 99, 52,105, 0,118,101, 99, 52,102, 0,118,101, 99, 52,100, 0,114, 99,116,105, 0,114, 99,116,102, 0, 73, 68,
- 80,114,111,112,101,114,116,121, 68, 97,116, 97, 0, 73, 68, 80,114,111,112,101,114,116,121, 0, 73, 68, 0, 76,105, 98,114, 97,
-114,121, 0, 70,105,108,101, 68, 97,116, 97, 0, 80,114,101,118,105,101,119, 73,109, 97,103,101, 0, 73,112,111, 68,114,105,118,
-101,114, 0, 79, 98,106,101, 99,116, 0, 73,112,111, 67,117,114,118,101, 0, 66, 80,111,105,110,116, 0, 66,101,122, 84,114,105,
-112,108,101, 0, 73,112,111, 0, 75,101,121, 66,108,111, 99,107, 0, 75,101,121, 0, 65,110,105,109, 68, 97,116, 97, 0, 84,101,
-120,116, 76,105,110,101, 0, 84,101,120,116, 77, 97,114,107,101,114, 0, 84,101,120,116, 0, 80, 97, 99,107,101,100, 70,105,108,
-101, 0, 67, 97,109,101,114, 97, 0, 73,109, 97,103,101, 85,115,101,114, 0, 83, 99,101,110,101, 0, 73,109, 97,103,101, 0, 71,
- 80, 85, 84,101,120,116,117,114,101, 0, 97,110,105,109, 0, 82,101,110,100,101,114, 82,101,115,117,108,116, 0, 77, 84,101,120,
- 0, 84,101,120, 0, 80,108,117,103,105,110, 84,101,120, 0, 67, 66, 68, 97,116, 97, 0, 67,111,108,111,114, 66, 97,110,100, 0,
- 69,110,118, 77, 97,112, 0, 73,109, 66,117,102, 0, 80,111,105,110,116, 68,101,110,115,105,116,121, 0, 86,111,120,101,108, 68,
- 97,116, 97, 0, 98, 78,111,100,101, 84,114,101,101, 0, 84,101,120, 77, 97,112,112,105,110,103, 0, 76, 97,109,112, 0, 67,117,
-114,118,101, 77, 97,112,112,105,110,103, 0, 87, 97,118,101, 0, 86,111,108,117,109,101, 83,101,116,116,105,110,103,115, 0, 77,
- 97,116,101,114,105, 97,108, 0, 71,114,111,117,112, 0, 86, 70,111,110,116, 0, 86, 70,111,110,116, 68, 97,116, 97, 0, 77,101,
-116, 97, 69,108,101,109, 0, 66,111,117,110,100, 66,111,120, 0, 77,101,116, 97, 66, 97,108,108, 0, 78,117,114, 98, 0, 67,104,
- 97,114, 73,110,102,111, 0, 84,101,120,116, 66,111,120, 0, 67,117,114,118,101, 0, 80, 97,116,104, 0, 83,101,108, 66,111,120,
- 0, 69,100,105,116, 70,111,110,116, 0, 77,101,115,104, 0, 77, 70, 97, 99,101, 0, 77, 84, 70, 97, 99,101, 0, 84, 70, 97, 99,
-101, 0, 77, 86,101,114,116, 0, 77, 69,100,103,101, 0, 77, 68,101,102,111,114,109, 86,101,114,116, 0, 77, 67,111,108, 0, 77,
- 83,116,105, 99,107,121, 0, 77, 83,101,108,101, 99,116, 0, 69,100,105,116, 77,101,115,104, 0, 67,117,115,116,111,109, 68, 97,
-116, 97, 0, 77,117,108,116,105,114,101,115, 0, 80, 97,114,116,105, 97,108, 86,105,115,105, 98,105,108,105,116,121, 0, 77, 68,
-101,102,111,114,109, 87,101,105,103,104,116, 0, 77, 84,101,120, 80,111,108,121, 0, 77, 76,111,111,112, 85, 86, 0, 77, 76,111,
-111,112, 67,111,108, 0, 77, 70,108,111, 97,116, 80,114,111,112,101,114,116,121, 0, 77, 73,110,116, 80,114,111,112,101,114,116,
-121, 0, 77, 83,116,114,105,110,103, 80,114,111,112,101,114,116,121, 0, 79,114,105,103, 83,112, 97, 99,101, 70, 97, 99,101, 0,
- 77, 68,105,115,112,115, 0, 32, 35,100,101,102,105,110,101, 32, 77, 69, 95, 69, 68, 71, 69, 68, 82, 65, 87, 32, 40, 49, 60, 60,
- 49, 41, 32, 35,100,101,102,105,110,101, 32, 77, 69, 95, 83, 69, 65, 77, 32, 40, 49, 60, 60, 50, 41, 32, 35,100,101,102,105,110,
-101, 32, 77, 69, 95, 70, 71, 79, 78, 32, 40, 49, 60, 60, 51, 41, 32, 32, 35,100,101,102,105,110,101, 32, 77, 69, 95, 69, 68, 71,
- 69, 82, 69, 78, 68, 69, 82, 32, 40, 49, 60, 60, 53, 41, 32, 35,100,101,102,105,110,101, 32, 77, 69, 95, 76, 79, 79, 83, 69, 69,
- 68, 71, 69, 32, 40, 49, 60, 60, 55, 41, 32, 35,100,101,102,105,110,101, 32, 77, 69, 95, 83, 69, 65, 77, 95, 76, 65, 83, 84, 32,
- 40, 49, 60, 60, 56, 41, 32, 35,100,101,102,105,110,101, 32, 77, 69, 95, 83, 72, 65, 82, 80, 32, 40, 49, 60, 60, 57, 41, 32, 32,
- 32, 35,100,101,102,105,110,101, 32, 77, 69, 95, 70, 76, 73, 80, 86, 49, 32, 49, 32, 35,100,101,102,105,110,101, 32, 77, 69, 95,
- 70, 76, 73, 80, 86, 50, 32, 50, 32, 35,100,101,102,105,110,101, 32, 77, 69, 95, 70, 76, 73, 80, 86, 51, 32, 52, 32, 35,100,101,
-102,105,110,101, 32, 77, 69, 95, 70, 76, 73, 80, 86, 52, 32, 56, 32, 35,100,101,102,105,110,101, 32, 77, 69, 95, 80, 82, 79, 74,
- 88, 89, 32, 49, 54, 32, 35,100,101,102,105,110,101, 32, 77, 69, 95, 80, 82, 79, 74, 88, 90, 32, 51, 50, 32, 35,100,101,102,105,
-110,101, 32, 77, 69, 95, 80, 82, 79, 74, 89, 90, 32, 54, 52, 32, 32, 35,100,101,102,105,110,101, 32, 77, 69, 95, 86, 49, 86, 50,
- 32, 49, 32, 35,100,101,102,105,110,101, 32, 77, 69, 95, 86, 50, 86, 51, 32, 50, 32, 35,100,101,102,105,110,101, 32, 77, 69, 95,
- 86, 51, 86, 49, 32, 52, 32, 35,100,101,102,105,110,101, 32, 77, 69, 95, 86, 51, 86, 52, 32, 52, 32, 35,100,101,102,105,110,101,
- 32, 77, 69, 95, 86, 52, 86, 49, 32, 56, 32, 32, 35,100,101,102,105,110,101, 32, 77, 69, 95, 83, 77, 79, 79, 84, 72, 32, 49, 32,
- 35,100,101,102,105,110,101, 32, 77, 69, 95, 70, 65, 67, 69, 95, 83, 69, 76, 32, 50, 32, 32, 32, 35,100,101,102,105,110,101, 32,
- 77, 69, 95, 86, 83, 69,108, 32, 48, 32, 35,100,101,102,105,110,101, 32, 77, 69, 95, 69, 83, 69,108, 32, 49, 32, 35,100,101,102,
-105,110,101, 32, 77, 69, 95, 70, 83, 69, 76, 32, 50, 32, 32, 35,100,101,102,105,110,101, 32, 84, 70, 95, 83, 69, 76, 69, 67, 84,
- 32, 49, 32, 32, 35,100,101,102,105,110,101, 32, 84, 70, 95, 65, 67, 84, 73, 86, 69, 32, 50, 32, 32, 35,100,101,102,105,110,101,
- 32, 84, 70, 95, 83, 69, 76, 49, 32, 52, 32, 35,100,101,102,105,110,101, 32, 84, 70, 95, 83, 69, 76, 50, 32, 56, 32, 35,100,101,
-102,105,110,101, 32, 84, 70, 95, 83, 69, 76, 51, 32, 49, 54, 32, 35,100,101,102,105,110,101, 32, 84, 70, 95, 83, 69, 76, 52, 32,
- 51, 50, 32, 35,100,101,102,105,110,101, 32, 84, 70, 95, 72, 73, 68, 69, 32, 54, 52, 32, 32, 32, 35,100,101,102,105,110,101, 32,
- 84, 70, 95, 68, 89, 78, 65, 77, 73, 67, 32, 49, 32, 35,100,101,102,105,110,101, 32, 84, 70, 95, 65, 76, 80, 72, 65, 83, 79, 82,
- 84, 32, 50, 32, 35,100,101,102,105,110,101, 32, 84, 70, 95, 84, 69, 88, 32, 52, 32, 35,100,101,102,105,110,101, 32, 84, 70, 95,
- 83, 72, 65, 82, 69, 68, 86, 69, 82, 84, 32, 56, 32, 35,100,101,102,105,110,101, 32, 84, 70, 95, 76, 73, 71, 72, 84, 32, 49, 54,
- 32, 35,100,101,102,105,110,101, 32, 84, 70, 95, 83, 72, 65, 82, 69, 68, 67, 79, 76, 32, 54, 52, 32, 35,100,101,102,105,110,101,
- 32, 84, 70, 95, 84, 73, 76, 69, 83, 32, 49, 50, 56, 32, 32, 35,100,101,102,105,110,101, 32, 84, 70, 95, 66, 73, 76, 76, 66, 79,
- 65, 82, 68, 32, 50, 53, 54, 32, 35,100,101,102,105,110,101, 32, 84, 70, 95, 84, 87, 79, 83, 73, 68, 69, 32, 53, 49, 50, 32, 35,
-100,101,102,105,110,101, 32, 84, 70, 95, 73, 78, 86, 73, 83, 73, 66, 76, 69, 32, 49, 48, 50, 52, 32, 35,100,101,102,105,110,101,
- 32, 84, 70, 95, 79, 66, 67, 79, 76, 32, 50, 48, 52, 56, 32, 35,100,101,102,105,110,101, 32, 84, 70, 95, 66, 73, 76, 76, 66, 79,
- 65, 82, 68, 50, 32, 52, 48, 57, 54, 32, 32, 35,100,101,102,105,110,101, 32, 84, 70, 95, 83, 72, 65, 68, 79, 87, 32, 56, 49, 57,
- 50, 32, 35,100,101,102,105,110,101, 32, 84, 70, 95, 66, 77, 70, 79, 78, 84, 32, 49, 54, 51, 56, 52, 32, 32, 35,100,101,102,105,
-110,101, 32, 84, 70, 95, 83, 79, 76, 73, 68, 32, 48, 32, 35,100,101,102,105,110,101, 32, 84, 70, 95, 65, 68, 68, 32, 49, 32, 35,
-100,101,102,105,110,101, 32, 84, 70, 95, 65, 76, 80, 72, 65, 32, 50, 32, 35,100,101,102,105,110,101, 32, 84, 70, 95, 67, 76, 73,
- 80, 32, 52, 32, 32, 32, 35,100,101,102,105,110,101, 32, 84, 70, 95, 83, 85, 66, 32, 51, 32, 32, 35,100,101,102,105,110,101, 32,
- 84, 70, 95, 68, 69, 80, 82, 69, 67, 65, 84, 69, 68, 49, 32, 49, 32, 35,100,101,102,105,110,101, 32, 84, 70, 95, 68, 69, 80, 82,
- 69, 67, 65, 84, 69, 68, 50, 32, 50, 32, 35,100,101,102,105,110,101, 32, 84, 70, 95, 68, 69, 80, 82, 69, 67, 65, 84, 69, 68, 51,
- 32, 52, 32, 35,100,101,102,105,110,101, 32, 84, 70, 95, 68, 69, 80, 82, 69, 67, 65, 84, 69, 68, 52, 32, 56, 32, 35,100,101,102,
-105,110,101, 32, 84, 70, 95, 80, 73, 78, 49, 32, 49, 54, 32, 35,100,101,102,105,110,101, 32, 84, 70, 95, 80, 73, 78, 50, 32, 51,
- 50, 32, 35,100,101,102,105,110,101, 32, 84, 70, 95, 80, 73, 78, 51, 32, 54, 52, 32, 35,100,101,102,105,110,101, 32, 84, 70, 95,
- 80, 73, 78, 52, 32, 49, 50, 56, 32, 35,101,110,100,105,102, 32, 32, 99,104, 97,114, 32,117,115,101, 95, 99,111,108, 44, 32,102,
-108, 97,103, 59, 10, 10, 9, 47, 42, 32, 83,112,101, 99,105, 97,108, 32,108,101,118,101,108, 32, 49, 32,100, 97,116, 97, 32,116,
-104, 97,116, 32, 99, 97,110,110,111,116, 32, 98,101, 32,109,111,100,105,102,105,101,100, 32,102,114,111,109, 32,111,116,104,101,
-114, 32,108,101,118,101,108,115, 32, 42, 47, 10, 9, 67,117,115,116,111,109, 68, 97,116, 97, 32,118,100, 97,116, 97, 59, 10, 9,
- 67,117,115,116,111,109, 68, 97,116, 97, 32,102,100, 97,116, 97, 59, 10, 9,115,104,111,114,116, 32, 42,101,100,103,101, 95,102,
-108, 97,103,115, 59, 10, 9, 99,104, 97,114, 32, 42,101,100,103,101, 95, 99,114,101, 97,115,101,115, 59, 10,125, 32, 77,117,108,
-116,105,114,101,115, 59, 10, 10, 47, 42, 42, 32, 69,110,100, 32, 77,117,108,116,105,114,101,115, 32, 42, 42, 47, 10, 10,116,121,
-112,101,100,101,102, 32,115,116,114,117, 99,116, 32, 80, 97,114,116,105, 97,108, 86,105,115,105, 98,105,108,105,116,121, 32,123,
- 10, 9,117,110,115,105,103,110,101,100, 32,105,110,116, 32, 42,118,101,114,116, 95,109, 97,112, 59, 32, 47, 42, 32,118,101,114,
-116, 95,109, 97,112, 91, 79,108,100, 32, 73,110,100,101,120, 93, 61, 32, 78,101,119, 32, 73,110,100,101,120, 32, 42, 47, 10, 9,
-105,110,116, 32, 42,101,100,103,101, 95,109, 97,112, 59, 32, 47, 42, 32,101,100,103,101, 95,109, 97,112, 91, 79,108,100, 32, 73,
-110,100,101,120, 93, 61, 32, 78,101,119, 32, 73,110,100,101,120, 44, 32, 45, 49, 61, 32,104,105,100,100,101,110, 32, 42, 47, 10,
- 9, 77, 70, 97, 99,101, 32, 42,111,108,100, 95,102, 97, 99,101,115, 59, 10, 9, 77, 69,100,103,101, 32, 42,111,108,100, 95,101,
-100,103,101,115, 59, 10, 9,117,110,115,105,103,110,101,100, 32,105,110,116, 32,116,111,116,102, 97, 99,101, 44, 32,116,111,116,
-101,100,103,101, 44, 32,116,111,116,118,101,114,116, 44, 32,112, 97,100, 59, 10,125, 32, 80, 97,114,116,105, 97,108, 86,105,115,
-105, 98,105,108,105,116,121, 59, 10, 10, 47, 42, 32,109,118,101,114,116, 45, 62,102,108, 97,103, 32, 40, 49, 61, 83, 69, 76, 69,
- 67, 84, 41, 32, 42, 47, 10, 35,100,101,102,105,110,101, 32, 77, 69, 95, 83, 80, 72, 69, 82, 69, 84, 69, 83, 84, 9, 50, 10, 35,
-100,101,102,105,110,101, 32, 77, 69, 95, 83, 80, 72, 69, 82, 69, 84, 69, 77, 80, 9, 52, 10, 35,100,101,102,105,110,101, 32, 77,
- 69, 95, 72, 73, 68, 69, 9, 9, 9, 49, 54, 10, 35,100,101,102,105,110,101, 32, 77, 69, 95, 86, 69, 82, 84, 95, 77, 69, 82, 71,
- 69, 68, 9, 9, 40, 49, 60, 60, 54, 41, 10, 10, 47, 42, 32,109,101,100,103,101, 45, 62,102,108, 97,103, 32, 40, 49, 61, 83, 69,
- 76, 69, 67, 84, 41, 42, 47, 10, 35,100,101,102,105,110,101, 32, 77, 69, 95, 69, 68, 71, 69, 68, 82, 65, 87, 9, 9, 9, 40, 49,
- 60, 60, 49, 41, 10, 35,100,101,102,105,110,101, 32, 77, 69, 95, 83, 69, 65, 77, 9, 9, 9, 9, 40, 49, 60, 60, 50, 41, 10, 35,
-100,101,102,105,110,101, 32, 77, 69, 95, 70, 71, 79, 78, 9, 9, 9, 9, 40, 49, 60, 60, 51, 41, 10, 9, 9, 9, 9, 9, 9, 47,
- 42, 32,114,101,115,101,114,118,101, 32, 49, 54, 32,102,111,114, 32, 77, 69, 95, 72, 73, 68, 69, 32, 42, 47, 10, 35,100,101,102,
-105,110,101, 32, 77, 69, 95, 69, 68, 71, 69, 82, 69, 78, 68, 69, 82, 9, 9, 40, 49, 60, 60, 53, 41, 10, 35,100,101,102,105,110,
-101, 32, 77, 69, 95, 76, 79, 79, 83, 69, 69, 68, 71, 69, 9, 9, 40, 49, 60, 60, 55, 41, 10, 35,100,101,102,105,110,101, 32, 77,
- 69, 95, 83, 69, 65, 77, 95, 76, 65, 83, 84, 9, 9, 40, 49, 60, 60, 56, 41, 10, 35,100,101,102,105,110,101, 32, 77, 69, 95, 83,
- 72, 65, 82, 80, 9, 9, 9, 40, 49, 60, 60, 57, 41, 10, 10, 47, 42, 32,112,117,110,111, 32, 61, 32,118,101,114,116,101,120,110,
-111,114,109, 97,108, 32, 40,109,102, 97, 99,101, 41, 32, 42, 47, 10, 47, 42, 32,114,101,110,100,101,114, 32, 97,115,115,117,109,
-101,115, 32,102,108,105,112,115, 32,116,111, 32, 98,101, 32,111,114,100,101,114,101,100, 32,108,105,107,101, 32,116,104,105,115,
- 32, 42, 47, 10, 35,100,101,102,105,110,101, 32, 77, 69, 95, 70, 76, 73, 80, 86, 49, 9, 9, 49, 10, 35,100,101,102,105,110,101,
- 32, 77, 69, 95, 70, 76, 73, 80, 86, 50, 9, 9, 50, 10, 35,100,101,102,105,110,101, 32, 77, 69, 95, 70, 76, 73, 80, 86, 51, 9,
- 9, 52, 10, 35,100,101,102,105,110,101, 32, 77, 69, 95, 70, 76, 73, 80, 86, 52, 9, 9, 56, 10, 35,100,101,102,105,110,101, 32,
- 77, 69, 95, 80, 82, 79, 74, 88, 89, 9, 9, 49, 54, 10, 35,100,101,102,105,110,101, 32, 77, 69, 95, 80, 82, 79, 74, 88, 90, 9,
- 9, 51, 50, 10, 35,100,101,102,105,110,101, 32, 77, 69, 95, 80, 82, 79, 74, 89, 90, 9, 9, 54, 52, 10, 10, 47, 42, 32,101,100,
- 99,111,100,101, 32, 40,109,102, 97, 99,101, 41, 32, 42, 47, 10, 35,100,101,102,105,110,101, 32, 77, 69, 95, 86, 49, 86, 50, 9,
- 9, 9, 49, 10, 35,100,101,102,105,110,101, 32, 77, 69, 95, 86, 50, 86, 51, 9, 9, 9, 50, 10, 35,100,101,102,105,110,101, 32,
- 77, 69, 95, 86, 51, 86, 49, 9, 9, 9, 52, 10, 35,100,101,102,105,110,101, 32, 77, 69, 95, 86, 51, 86, 52, 9, 9, 9, 52, 10,
- 35,100,101,102,105,110,101, 32, 77, 69, 95, 86, 52, 86, 49, 9, 9, 9, 56, 10, 10, 47, 42, 32,102,108, 97,103, 32, 40,109,102,
- 97, 99,101, 41, 32, 42, 47, 10, 35,100,101,102,105,110,101, 32, 77, 69, 95, 83, 77, 79, 79, 84, 72, 9, 9, 9, 49, 10, 35,100,
-101,102,105,110,101, 32, 77, 69, 95, 70, 65, 67, 69, 95, 83, 69, 76, 9, 9, 9, 50, 10, 9, 9, 9, 9, 9, 9, 47, 42, 32,102,
-108, 97,103, 32, 77, 69, 95, 72, 73, 68, 69, 61, 61, 49, 54, 32,105,115, 32,117,115,101,100, 32,104,101,114,101, 32,116,111,111,
- 32, 42, 47, 32, 10, 47, 42, 32,109,115,101,108,101, 99,116, 45, 62,116,121,112,101, 32, 42, 47, 10, 35,100,101,102,105,110,101,
- 32, 77, 69, 95, 86, 83, 69,108, 9, 48, 10, 35,100,101,102,105,110,101, 32, 77, 69, 95, 69, 83, 69,108, 32, 49, 10, 35,100,101,
-102,105,110,101, 32, 77, 69, 95, 70, 83, 69, 76, 32, 50, 10, 10, 47, 42, 32,109,116,102, 97, 99,101, 45, 62,102,108, 97,103, 32,
- 42, 47, 10, 35,100,101,102,105,110,101, 32, 84, 70, 95, 83, 69, 76, 69, 67, 84, 9, 49, 32, 47, 42, 32,117,115,101, 32, 77, 70,
- 97, 99,101, 32,104,105,100,101, 32,102,108, 97,103, 32, 40, 97,102,116,101,114, 32, 50, 46, 52, 51, 41, 44, 32,115,104,111,117,
-108,100, 32, 98,101, 32, 97, 98,108,101, 32,116,111, 32,114,101,117,115,101, 32, 97,102,116,101,114, 32, 50, 46, 52, 52, 32, 42,
- 47, 10, 35,100,101,102,105,110,101, 32, 84, 70, 95, 65, 67, 84, 73, 86, 69, 9, 50, 32, 47, 42, 32,100,101,112,114,101, 99, 97,
-116,101,100, 33, 32, 42, 47, 10, 35,100,101,102,105,110,101, 32, 84, 70, 95, 83, 69, 76, 49, 9, 9, 52, 10, 35,100,101,102,105,
-110,101, 32, 84, 70, 95, 83, 69, 76, 50, 9, 9, 56, 10, 35,100,101,102,105,110,101, 32, 84, 70, 95, 83, 69, 76, 51, 9, 9, 49,
- 54, 10, 35,100,101,102,105,110,101, 32, 84, 70, 95, 83, 69, 76, 52, 9, 9, 51, 50, 10, 35,100,101,102,105,110,101, 32, 84, 70,
- 95, 72, 73, 68, 69, 9, 9, 54, 52, 32, 47, 42, 32,117,110,117,115,101,100, 44, 32,115, 97,109,101, 32, 97,115, 32, 84, 70, 95,
- 83, 69, 76, 69, 67, 84, 32, 42, 47, 10, 10, 47, 42, 32,109,116,102, 97, 99,101, 45, 62,109,111,100,101, 32, 42, 47, 10, 35,100,
-101,102,105,110,101, 32, 84, 70, 95, 68, 89, 78, 65, 77, 73, 67, 9, 9, 49, 10, 35,100,101,102,105,110,101, 32, 84, 70, 95, 65,
- 76, 80, 72, 65, 83, 79, 82, 84, 9, 50, 10, 35,100,101,102,105,110,101, 32, 84, 70, 95, 84, 69, 88, 9, 9, 9, 52, 10, 35,100,
-101,102,105,110,101, 32, 84, 70, 95, 83, 72, 65, 82, 69, 68, 86, 69, 82, 84, 9, 56, 10, 35,100,101,102,105,110,101, 32, 84, 70,
- 95, 76, 73, 71, 72, 84, 9, 9, 49, 54, 10, 10, 35,100,101,102,105,110,101, 32, 84, 70, 95, 83, 72, 65, 82, 69, 68, 67, 79, 76,
- 9, 54, 52, 10, 35,100,101,102,105,110,101, 32, 84, 70, 95, 84, 73, 76, 69, 83, 9, 9, 49, 50, 56, 9, 9, 47, 42, 32,100,101,
-112,114,101, 99, 97,116,101,100, 32, 42, 47, 10, 35,100,101,102,105,110,101, 32, 84, 70, 95, 66, 73, 76, 76, 66, 79, 65, 82, 68,
- 9, 50, 53, 54, 10, 35,100,101,102,105,110,101, 32, 84, 70, 95, 84, 87, 79, 83, 73, 68, 69, 9, 9, 53, 49, 50, 10, 35,100,101,
-102,105,110,101, 32, 84, 70, 95, 73, 78, 86, 73, 83, 73, 66, 76, 69, 9, 49, 48, 50, 52, 10, 10, 35,100,101,102,105,110,101, 32,
- 84, 70, 95, 79, 66, 67, 79, 76, 9, 9, 50, 48, 52, 56, 10, 35,100,101,102,105,110,101, 32, 84, 70, 95, 66, 73, 76, 76, 66, 79,
- 65, 82, 68, 50, 9, 52, 48, 57, 54, 9, 47, 42, 32,119,105,116,104, 32, 90, 32, 97,120,105,115, 32, 99,111,110,115,116,114, 97,
-105,110,116, 32, 42, 47, 10, 35,100,101,102,105,110,101, 32, 84, 70, 95, 83, 72, 65, 68, 79, 87, 9, 9, 56, 49, 57, 50, 10, 35,
-100,101,102,105,110,101, 32, 84, 70, 95, 66, 77, 70, 79, 78, 84, 9, 9, 49, 54, 51, 56, 52, 10, 10, 47, 42, 32,109,116,102, 97,
- 99,101, 45, 62,116,114, 97,110,115,112, 44, 32,118, 97,108,117,101,115, 32, 49, 45, 52, 32, 97,114,101, 32,117,115,101,100, 32,
- 97,115, 32,102,108, 97,103,115, 32,105,110, 32,116,104,101, 32, 71, 76, 44, 32, 87, 65, 82, 78, 73, 78, 71, 44, 32, 84, 70, 95,
- 83, 85, 66, 32, 99, 97,110,116, 32,119,111,114,107, 32,119,105,116,104, 32,116,104,105,115, 32, 42, 47, 10, 35,100,101,102,105,
-110,101, 32, 84, 70, 95, 83, 79, 76, 73, 68, 9, 48, 10, 35,100,101,102,105,110,101, 32, 84, 70, 95, 65, 68, 68, 9, 9, 49, 10,
- 35,100,101,102,105,110,101, 32, 84, 70, 95, 65, 76, 80, 72, 65, 9, 50, 10, 35,100,101,102,105,110,101, 32, 84, 70, 95, 67, 76,
- 73, 80, 9, 9, 52, 32, 47, 42, 32, 99,108,105,112,109, 97,112, 32, 97,108,112,104, 97, 47, 98,105,110, 97,114,121, 32, 97,108,
-112,104, 97, 32, 97,108,108, 32,111,114, 32,110,111,116,104,105,110,103, 33, 32, 42, 47, 10, 10, 47, 42, 32,115,117, 98, 32,105,
-115, 32,110,111,116, 32, 97,118, 97,105,108, 97, 98,108,101, 32,105,110, 32,116,104,101, 32,117,115,101,114, 32,105,110,116,101,
-114,102, 97, 99,101, 32, 97,110,121,109,111,114,101, 32, 42, 47, 10, 35,100,101,102,105,110,101, 32, 84, 70, 95, 83, 85, 66, 9,
- 9, 51, 10, 10, 10, 47, 42, 32,109,116,102, 97, 99,101, 45, 62,117,110,119,114, 97,112, 32, 42, 47, 10, 35,100,101,102,105,110,
-101, 32, 84, 70, 95, 68, 69, 80, 82, 69, 67, 65, 84, 69, 68, 49, 9, 49, 10, 35,100,101,102,105,110,101, 32, 84, 70, 95, 68, 69,
- 80, 82, 69, 67, 65, 84, 69, 68, 50, 9, 50, 10, 35,100,101,102,105,110,101, 32, 84, 70, 95, 68, 69, 80, 82, 69, 67, 65, 84, 69,
- 68, 51, 9, 52, 10, 35,100,101,102,105,110,101, 32, 84, 70, 95, 68, 69, 80, 82, 69, 67, 65, 84, 69, 68, 52, 9, 56, 10, 35,100,
-101,102,105,110,101, 32, 84, 70, 95, 80, 73, 78, 49, 9, 9, 32, 32, 32, 32, 49, 54, 10, 35,100,101,102,105,110,101, 32, 84, 70,
- 95, 80, 73, 78, 50, 9, 9, 32, 32, 32, 32, 51, 50, 10, 35,100,101,102,105,110,101, 32, 84, 70, 95, 80, 73, 78, 51, 9, 32, 32,
- 32, 9, 9, 54, 52, 10, 35,100,101,102,105,110,101, 32, 84, 70, 95, 80, 73, 78, 52, 9, 32, 32, 32, 32, 9, 49, 50, 56, 10, 10,
- 35,101,110,100,105,102, 10, 39,115, 79, 67, 75, 33, 32,116,101,120,116,117,114,101, 32,104,101,114,193,109, 0, 77,117,108,116,
-105,114,101,115, 67,111,108, 0, 77,117,108,116,105,114,101,115, 67,111,108, 70, 97, 99,101, 0, 77,117,108,116,105,114,101,115,
- 70, 97, 99,101, 0, 77,117,108,116,105,114,101,115, 69,100,103,101, 0, 77,117,108,116,105,114,101,115, 76,101,118,101,108, 0,
- 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 83,117, 98,115,117,114,102, 77,111,100,105,102,105,101,114, 68, 97,116, 97,
- 0, 76, 97,116,116,105, 99,101, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 67,117,114,118,101, 77,111,100,105,102,105,
-101,114, 68, 97,116, 97, 0, 66,117,105,108,100, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 77, 97,115,107, 77,111,100,
-105,102,105,101,114, 68, 97,116, 97, 0, 65,114,114, 97,121, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 77,105,114,114,
-111,114, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 69,100,103,101, 83,112,108,105,116, 77,111,100,105,102,105,101,114,
- 68, 97,116, 97, 0, 66,101,118,101,108, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 66, 77,101,115,104, 77,111,100,105,
-102,105,101,114, 68, 97,116, 97, 0, 83,109,111,107,101, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 83,109,111,107,101,
- 68,111,109, 97,105,110, 83,101,116,116,105,110,103,115, 0, 83,109,111,107,101, 70,108,111,119, 83,101,116,116,105,110,103,115,
- 0, 83,109,111,107,101, 67,111,108,108, 83,101,116,116,105,110,103,115, 0, 68,105,115,112,108, 97, 99,101, 77,111,100,105,102,
-105,101,114, 68, 97,116, 97, 0, 85, 86, 80,114,111,106,101, 99,116, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 68,101,
- 99,105,109, 97,116,101, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 83,109,111,111,116,104, 77,111,100,105,102,105,101,
-114, 68, 97,116, 97, 0, 67, 97,115,116, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 87, 97,118,101, 77,111,100,105,102,
-105,101,114, 68, 97,116, 97, 0, 65,114,109, 97,116,117,114,101, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 72,111,111,
-107, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 83,111,102,116, 98,111,100,121, 77,111,100,105,102,105,101,114, 68, 97,
-116, 97, 0, 67,108,111,116,104, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 67,108,111,116,104, 0, 67,108,111,116,104,
- 83,105,109, 83,101,116,116,105,110,103,115, 0, 67,108,111,116,104, 67,111,108,108, 83,101,116,116,105,110,103,115, 0, 80,111,
-105,110,116, 67, 97, 99,104,101, 0, 67,111,108,108,105,115,105,111,110, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 66,
- 86, 72, 84,114,101,101, 0, 83,117,114,102, 97, 99,101, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 68,101,114,105,118,
-101,100, 77,101,115,104, 0, 66, 86, 72, 84,114,101,101, 70,114,111,109, 77,101,115,104, 0, 66,111,111,108,101, 97,110, 77,111,
-100,105,102,105,101,114, 68, 97,116, 97, 0, 77, 68,101,102, 73,110,102,108,117,101,110, 99,101, 0, 77, 68,101,102, 67,101,108,
-108, 0, 77,101,115,104, 68,101,102,111,114,109, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 80, 97,114,116,105, 99,108,
-101, 83,121,115,116,101,109, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 80, 97,114,116,105, 99,108,101, 83,121,115,116,
-101,109, 0, 80, 97,114,116,105, 99,108,101, 73,110,115,116, 97,110, 99,101, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0,
- 69,120,112,108,111,100,101, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 77,117,108,116,105,114,101,115, 77,111,100,105,
-102,105,101,114, 68, 97,116, 97, 0, 70,108,117,105,100,115,105,109, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 70,108,
-117,105,100,115,105,109, 83,101,116,116,105,110,103,115, 0, 83,104,114,105,110,107,119,114, 97,112, 77,111,100,105,102,105,101,
-114, 68, 97,116, 97, 0, 83,105,109,112,108,101, 68,101,102,111,114,109, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 83,
-104, 97,112,101, 75,101,121, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 76, 97,116,116,105, 99,101, 0, 98, 68,101,102,
-111,114,109, 71,114,111,117,112, 0, 83, 99,117,108,112,116, 83,101,115,115,105,111,110, 0, 98, 65, 99,116,105,111,110, 0, 98,
- 80,111,115,101, 0, 98, 71, 80,100, 97,116, 97, 0, 66,117,108,108,101,116, 83,111,102,116, 66,111,100,121, 0, 80, 97,114,116,
- 68,101,102,108,101, 99,116, 0, 83,111,102,116, 66,111,100,121, 0, 79, 98, 72,111,111,107, 0, 68,117,112,108,105, 79, 98,106,
-101, 99,116, 0, 82, 78, 71, 0, 69,102,102,101, 99,116,111,114, 87,101,105,103,104,116,115, 0, 80, 84, 67, 97, 99,104,101, 77,
-101,109, 0, 80, 84, 67, 97, 99,104,101, 69,100,105,116, 0, 83, 66, 86,101,114,116,101,120, 0, 66,111,100,121, 80,111,105,110,
-116, 0, 66,111,100,121, 83,112,114,105,110,103, 0, 83, 66, 83, 99,114, 97,116, 99,104, 0, 87,111,114,108,100, 0, 66, 97,115,
-101, 0, 65,118,105, 67,111,100,101, 99, 68, 97,116, 97, 0, 81,117,105, 99,107,116,105,109,101, 67,111,100,101, 99, 68, 97,116,
- 97, 0, 70, 70, 77,112,101,103, 67,111,100,101, 99, 68, 97,116, 97, 0, 65,117,100,105,111, 68, 97,116, 97, 0, 83, 99,101,110,
-101, 82,101,110,100,101,114, 76, 97,121,101,114, 0, 82,101,110,100,101,114, 68, 97,116, 97, 0, 82,101,110,100,101,114, 80,114,
-111,102,105,108,101, 0, 71, 97,109,101, 68,111,109,101, 0, 71, 97,109,101, 70,114, 97,109,105,110,103, 0, 71, 97,109,101, 68,
- 97,116, 97, 0, 84,105,109,101, 77, 97,114,107,101,114, 0, 80, 97,105,110,116, 0, 66,114,117,115,104, 0, 73,109, 97,103,101,
- 80, 97,105,110,116, 83,101,116,116,105,110,103,115, 0, 80, 97,114,116,105, 99,108,101, 66,114,117,115,104, 68, 97,116, 97, 0,
- 80, 97,114,116,105, 99,108,101, 69,100,105,116, 83,101,116,116,105,110,103,115, 0, 84,114, 97,110,115,102,111,114,109, 79,114,
-105,101,110,116, 97,116,105,111,110, 0, 83, 99,117,108,112,116, 0, 86, 80, 97,105,110,116, 0, 84,111,111,108, 83,101,116,116,
-105,110,103,115, 0, 98, 83,116, 97,116,115, 0, 85,110,105,116, 83,101,116,116,105,110,103,115, 0, 80,104,121,115,105, 99,115,
- 83,101,116,116,105,110,103,115, 0, 69,100,105,116,105,110,103, 0, 83, 99,101,110,101, 83,116, 97,116,115, 0, 68, 97,103, 70,
-111,114,101,115,116, 0, 66, 71,112,105, 99, 0, 82,101,103,105,111,110, 86,105,101,119, 51, 68, 0, 82,101,110,100,101,114, 73,
-110,102,111, 0, 82,101,116,111,112,111, 86,105,101,119, 68, 97,116, 97, 0, 86,105,101,119, 68,101,112,116,104,115, 0, 83,109,
-111,111,116,104, 86,105,101,119, 83,116,111,114,101, 0,119,109, 84,105,109,101,114, 0, 86,105,101,119, 51, 68, 0, 83,112, 97,
- 99,101, 76,105,110,107, 0, 86,105,101,119, 50, 68, 0, 83,112, 97, 99,101, 73,110,102,111, 0, 98, 83, 99,114,101,101,110, 0,
- 83,112, 97, 99,101, 73,112,111, 0, 98, 68,111,112,101, 83,104,101,101,116, 0, 83,112, 97, 99,101, 66,117,116,115, 0, 83,112,
- 97, 99,101, 83,101,113, 0, 70,105,108,101, 83,101,108,101, 99,116, 80, 97,114, 97,109,115, 0, 83,112, 97, 99,101, 70,105,108,
-101, 0, 70,105,108,101, 76,105,115,116, 0,119,109, 79,112,101,114, 97,116,111,114, 0, 70,105,108,101, 76, 97,121,111,117,116,
- 0, 83,112, 97, 99,101, 79,111,112,115, 0, 84,114,101,101, 83,116,111,114,101, 0, 84,114,101,101, 83,116,111,114,101, 69,108,
-101,109, 0, 83,112, 97, 99,101, 73,109, 97,103,101, 0, 83,112, 97, 99,101, 78,108, 97, 0, 83,112, 97, 99,101, 84,101,120,116,
- 0, 83, 99,114,105,112,116, 0, 83,112, 97, 99,101, 83, 99,114,105,112,116, 0, 83,112, 97, 99,101, 84,105,109,101, 0, 83,112,
- 97, 99,101, 78,111,100,101, 0, 83,112, 97, 99,101, 76,111,103,105, 99, 0, 83,112, 97, 99,101, 73,109, 97, 83,101,108, 0, 67,
-111,110,115,111,108,101, 76,105,110,101, 0, 83,112, 97, 99,101, 67,111,110,115,111,108,101, 0, 83,112, 97, 99,101, 85,115,101,
-114, 80,114,101,102, 0,117,105, 70,111,110,116, 0,117,105, 70,111,110,116, 83,116,121,108,101, 0,117,105, 83,116,121,108,101,
- 0,117,105, 87,105,100,103,101,116, 67,111,108,111,114,115, 0,117,105, 87,105,100,103,101,116, 83,116, 97,116,101, 67,111,108,
-111,114,115, 0, 84,104,101,109,101, 85, 73, 0, 84,104,101,109,101, 83,112, 97, 99,101, 0, 84,104,101,109,101, 87,105,114,101,
- 67,111,108,111,114, 0, 98, 84,104,101,109,101, 0, 83,111,108,105,100, 76,105,103,104,116, 0, 85,115,101,114, 68,101,102, 0,
- 83, 99,114, 86,101,114,116, 0, 83, 99,114, 69,100,103,101, 0, 80, 97,110,101,108, 0, 80, 97,110,101,108, 84,121,112,101, 0,
-117,105, 76, 97,121,111,117,116, 0, 83, 99,114, 65,114,101, 97, 0, 83,112, 97, 99,101, 84,121,112,101, 0, 65, 82,101,103,105,
-111,110, 0, 65, 82,101,103,105,111,110, 84,121,112,101, 0, 70,105,108,101, 71,108,111, 98, 97,108, 0, 83,116,114,105,112, 69,
-108,101,109, 0, 84, 83,116,114,105,112, 69,108,101,109, 0, 83,116,114,105,112, 67,114,111,112, 0, 83,116,114,105,112, 84,114,
- 97,110,115,102,111,114,109, 0, 83,116,114,105,112, 67,111,108,111,114, 66, 97,108, 97,110, 99,101, 0, 83,116,114,105,112, 80,
-114,111,120,121, 0, 83,116,114,105,112, 0, 80,108,117,103,105,110, 83,101,113, 0, 83,101,113,117,101,110, 99,101, 0, 98, 83,
-111,117,110,100, 0, 83,111,117,110,100, 72, 97,110,100,108,101, 0, 77,101,116, 97, 83,116, 97, 99,107, 0, 87,105,112,101, 86,
- 97,114,115, 0, 71,108,111,119, 86, 97,114,115, 0, 84,114, 97,110,115,102,111,114,109, 86, 97,114,115, 0, 83,111,108,105,100,
- 67,111,108,111,114, 86, 97,114,115, 0, 83,112,101,101,100, 67,111,110,116,114,111,108, 86, 97,114,115, 0, 69,102,102,101, 99,
-116, 0, 66,117,105,108,100, 69,102,102, 0, 80, 97,114,116, 69,102,102, 0, 80, 97,114,116,105, 99,108,101, 0, 87, 97,118,101,
- 69,102,102, 0, 98, 80,114,111,112,101,114,116,121, 0, 98, 78,101, 97,114, 83,101,110,115,111,114, 0, 98, 77,111,117,115,101,
- 83,101,110,115,111,114, 0, 98, 84,111,117, 99,104, 83,101,110,115,111,114, 0, 98, 75,101,121, 98,111, 97,114,100, 83,101,110,
-115,111,114, 0, 98, 80,114,111,112,101,114,116,121, 83,101,110,115,111,114, 0, 98, 65, 99,116,117, 97,116,111,114, 83,101,110,
-115,111,114, 0, 98, 68,101,108, 97,121, 83,101,110,115,111,114, 0, 98, 67,111,108,108,105,115,105,111,110, 83,101,110,115,111,
-114, 0, 98, 82, 97,100, 97,114, 83,101,110,115,111,114, 0, 98, 82, 97,110,100,111,109, 83,101,110,115,111,114, 0, 98, 82, 97,
-121, 83,101,110,115,111,114, 0, 98, 65,114,109, 97,116,117,114,101, 83,101,110,115,111,114, 0, 98, 77,101,115,115, 97,103,101,
- 83,101,110,115,111,114, 0, 98, 83,101,110,115,111,114, 0, 98, 67,111,110,116,114,111,108,108,101,114, 0, 98, 74,111,121,115,
-116,105, 99,107, 83,101,110,115,111,114, 0, 98, 69,120,112,114,101,115,115,105,111,110, 67,111,110,116, 0, 98, 80,121,116,104,
-111,110, 67,111,110,116, 0, 98, 65, 99,116,117, 97,116,111,114, 0, 98, 65,100,100, 79, 98,106,101, 99,116, 65, 99,116,117, 97,
-116,111,114, 0, 98, 65, 99,116,105,111,110, 65, 99,116,117, 97,116,111,114, 0, 98, 83,111,117,110,100, 65, 99,116,117, 97,116,
-111,114, 0, 83,111,117,110,100, 51, 68, 0, 98, 69,100,105,116, 79, 98,106,101, 99,116, 65, 99,116,117, 97,116,111,114, 0, 98,
- 83, 99,101,110,101, 65, 99,116,117, 97,116,111,114, 0, 98, 80,114,111,112,101,114,116,121, 65, 99,116,117, 97,116,111,114, 0,
- 98, 79, 98,106,101, 99,116, 65, 99,116,117, 97,116,111,114, 0, 98, 73,112,111, 65, 99,116,117, 97,116,111,114, 0, 98, 67, 97,
-109,101,114, 97, 65, 99,116,117, 97,116,111,114, 0, 98, 67,111,110,115,116,114, 97,105,110,116, 65, 99,116,117, 97,116,111,114,
- 0, 98, 71,114,111,117,112, 65, 99,116,117, 97,116,111,114, 0, 98, 82, 97,110,100,111,109, 65, 99,116,117, 97,116,111,114, 0,
- 98, 77,101,115,115, 97,103,101, 65, 99,116,117, 97,116,111,114, 0, 98, 71, 97,109,101, 65, 99,116,117, 97,116,111,114, 0, 98,
- 86,105,115,105, 98,105,108,105,116,121, 65, 99,116,117, 97,116,111,114, 0, 98, 84,119,111, 68, 70,105,108,116,101,114, 65, 99,
-116,117, 97,116,111,114, 0, 98, 80, 97,114,101,110,116, 65, 99,116,117, 97,116,111,114, 0, 98, 83,116, 97,116,101, 65, 99,116,
-117, 97,116,111,114, 0, 98, 65,114,109, 97,116,117,114,101, 65, 99,116,117, 97,116,111,114, 0, 70,114,101,101, 67, 97,109,101,
-114, 97, 0, 83,112, 97, 99,101, 83,111,117,110,100, 0, 71,114,111,117,112, 79, 98,106,101, 99,116, 0, 66,111,110,101, 0, 98,
- 65,114,109, 97,116,117,114,101, 0, 98, 77,111,116,105,111,110, 80, 97,116,104, 86,101,114,116, 0, 98, 77,111,116,105,111,110,
- 80, 97,116,104, 0, 98, 65,110,105,109, 86,105,122, 83,101,116,116,105,110,103,115, 0, 98, 80,111,115,101, 67,104, 97,110,110,
-101,108, 0, 98, 73, 75, 80, 97,114, 97,109, 0, 98, 73,116, 97,115, 99, 0, 98, 65, 99,116,105,111,110, 71,114,111,117,112, 0,
- 83,112, 97, 99,101, 65, 99,116,105,111,110, 0, 98, 65, 99,116,105,111,110, 67,104, 97,110,110,101,108, 0, 98, 67,111,110,115,
-116,114, 97,105,110,116, 67,104, 97,110,110,101,108, 0, 98, 67,111,110,115,116,114, 97,105,110,116, 0, 98, 67,111,110,115,116,
-114, 97,105,110,116, 84, 97,114,103,101,116, 0, 98, 80,121,116,104,111,110, 67,111,110,115,116,114, 97,105,110,116, 0, 98, 75,
-105,110,101,109, 97,116,105, 99, 67,111,110,115,116,114, 97,105,110,116, 0, 98, 83,112,108,105,110,101, 73, 75, 67,111,110,115,
-116,114, 97,105,110,116, 0, 98, 84,114, 97, 99,107, 84,111, 67,111,110,115,116,114, 97,105,110,116, 0, 98, 82,111,116, 97,116,
-101, 76,105,107,101, 67,111,110,115,116,114, 97,105,110,116, 0, 98, 76,111, 99, 97,116,101, 76,105,107,101, 67,111,110,115,116,
-114, 97,105,110,116, 0, 98, 77,105,110, 77, 97,120, 67,111,110,115,116,114, 97,105,110,116, 0, 98, 83,105,122,101, 76,105,107,
-101, 67,111,110,115,116,114, 97,105,110,116, 0, 98, 65, 99,116,105,111,110, 67,111,110,115,116,114, 97,105,110,116, 0, 98, 76,
-111, 99,107, 84,114, 97, 99,107, 67,111,110,115,116,114, 97,105,110,116, 0, 98, 68, 97,109,112, 84,114, 97, 99,107, 67,111,110,
-115,116,114, 97,105,110,116, 0, 98, 70,111,108,108,111,119, 80, 97,116,104, 67,111,110,115,116,114, 97,105,110,116, 0, 98, 83,
-116,114,101,116, 99,104, 84,111, 67,111,110,115,116,114, 97,105,110,116, 0, 98, 82,105,103,105,100, 66,111,100,121, 74,111,105,
-110,116, 67,111,110,115,116,114, 97,105,110,116, 0, 98, 67,108, 97,109,112, 84,111, 67,111,110,115,116,114, 97,105,110,116, 0,
- 98, 67,104,105,108,100, 79,102, 67,111,110,115,116,114, 97,105,110,116, 0, 98, 84,114, 97,110,115,102,111,114,109, 67,111,110,
-115,116,114, 97,105,110,116, 0, 98, 76,111, 99, 76,105,109,105,116, 67,111,110,115,116,114, 97,105,110,116, 0, 98, 82,111,116,
- 76,105,109,105,116, 67,111,110,115,116,114, 97,105,110,116, 0, 98, 83,105,122,101, 76,105,109,105,116, 67,111,110,115,116,114,
- 97,105,110,116, 0, 98, 68,105,115,116, 76,105,109,105,116, 67,111,110,115,116,114, 97,105,110,116, 0, 98, 83,104,114,105,110,
-107,119,114, 97,112, 67,111,110,115,116,114, 97,105,110,116, 0, 98, 65, 99,116,105,111,110, 77,111,100,105,102,105,101,114, 0,
- 98, 65, 99,116,105,111,110, 83,116,114,105,112, 0, 98, 78,111,100,101, 83,116, 97, 99,107, 0, 98, 78,111,100,101, 83,111, 99,
-107,101,116, 0, 98, 78,111,100,101, 76,105,110,107, 0, 98, 78,111,100,101, 0, 98, 78,111,100,101, 80,114,101,118,105,101,119,
- 0,117,105, 66,108,111, 99,107, 0, 98, 78,111,100,101, 84,121,112,101, 0, 78,111,100,101, 73,109, 97,103,101, 65,110,105,109,
- 0, 78,111,100,101, 66,108,117,114, 68, 97,116, 97, 0, 78,111,100,101, 68, 66,108,117,114, 68, 97,116, 97, 0, 78,111,100,101,
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- 2, 0,154, 9, 2, 0,155, 9, 2, 0,156, 9,123, 1, 2, 0, 7, 0, 5, 0, 7, 0, 6, 0,124, 1, 2, 0, 0, 0,166, 0,
- 0, 0,157, 9,125, 1, 1, 0, 0, 0, 20, 0,126, 1, 10, 0, 0, 0,158, 9, 0, 0,159, 9, 0, 0, 54, 6, 0, 0,160, 9,
- 2, 0,130, 9, 2, 0,161, 9, 7, 0,162, 9, 7, 0,163, 9, 7, 0,164, 9, 7, 0, 70, 9,127, 1, 2, 0, 9, 0,165, 9,
- 9, 0,166, 9,128, 1, 11, 0, 0, 0,234, 4, 0, 0, 17, 0, 0, 0,141, 9, 0, 0,109, 0, 0, 0,167, 9, 0, 0,106, 0,
- 0, 0, 70, 2, 7, 0,168, 9, 7, 0,169, 9, 7, 0,170, 9, 7, 0,171, 9,129, 1, 8, 0, 7, 0, 61, 8, 7, 0,125, 0,
- 7, 0,104, 5, 7, 0,157, 2, 7, 0,172, 9, 7, 0,236, 0, 7, 0,173, 9, 4, 0, 17, 0,130, 1, 4, 0, 2, 0,174, 9,
- 2, 0,175, 9, 2, 0,176, 9, 2, 0, 37, 0,131, 1, 1, 0, 0, 0, 20, 0,132, 1, 4, 0, 7, 0, 5, 0, 7, 0, 6, 0,
- 2, 0, 19, 0, 2, 0,177, 9,133, 1, 10, 0, 2, 0,222, 3, 2, 0, 19, 0, 7, 0,116, 4, 7, 0,178, 9, 7, 0,179, 9,
- 7, 0,180, 9, 7, 0,181, 9,132, 1,182, 9,132, 1,183, 9,132, 1,184, 9, 63, 0, 9, 0, 4, 0, 19, 0, 4, 0, 64, 0,
- 24, 0,185, 9, 24, 0,186, 9,133, 1,187, 9, 7, 0,188, 9, 7, 0,189, 9, 7, 0,190, 9, 7, 0,191, 9,134, 1, 4, 0,
- 47, 0,229, 2, 7, 0,192, 9, 7, 0,170, 1, 7, 0, 37, 0,190, 0, 17, 0, 27, 0, 31, 0,134, 1,193, 9, 63, 0,182, 9,
- 51, 0,134, 1, 2, 0, 19, 0, 2, 0,214, 5, 4, 0,106, 0, 7, 0,194, 9, 7, 0, 82, 2, 4, 0,195, 9, 7, 0,196, 9,
- 7, 0,197, 9, 7, 0,198, 9, 7, 0,170, 1, 2, 0,104, 1, 0, 0,199, 9, 0, 0,192, 6,135, 1, 10, 0, 4, 0, 17, 0,
- 4, 0,125, 0, 4, 0, 19, 0, 4, 0,177, 3, 4, 0,200, 9, 4, 0,201, 9, 4, 0,202, 9, 0, 0, 92, 0, 0, 0, 20, 0,
- 9, 0, 2, 0, 91, 0, 6, 0,135, 1,203, 9, 4, 0,204, 9, 4, 0,205, 9, 4, 0,206, 9, 4, 0, 37, 0, 9, 0,207, 9,
+ 0,119, 99,111,108, 95,116,111,111,108, 0,119, 99,111,108, 95,116,101,120,116, 0,119, 99,111,108, 95,116,111,111,108, 98, 97,
+114, 0,119, 99,111,108, 95,114, 97,100,105,111, 0,119, 99,111,108, 95,111,112,116,105,111,110, 0,119, 99,111,108, 95,116,111,
+103,103,108,101, 0,119, 99,111,108, 95,110,117,109, 0,119, 99,111,108, 95,110,117,109,115,108,105,100,101,114, 0,119, 99,111,
+108, 95,109,101,110,117, 0,119, 99,111,108, 95,112,117,108,108,100,111,119,110, 0,119, 99,111,108, 95,109,101,110,117, 95, 98,
+ 97, 99,107, 0,119, 99,111,108, 95,109,101,110,117, 95,105,116,101,109, 0,119, 99,111,108, 95, 98,111,120, 0,119, 99,111,108,
+ 95,115, 99,114,111,108,108, 0,119, 99,111,108, 95,108,105,115,116, 95,105,116,101,109, 0,119, 99,111,108, 95,115,116, 97,116,
+101, 0,105, 99,111,110,102,105,108,101, 91, 56, 48, 93, 0, 98, 97, 99,107, 91, 52, 93, 0,116,105,116,108,101, 91, 52, 93, 0,
+116,101,120,116, 95,104,105, 91, 52, 93, 0,104,101, 97,100,101,114, 91, 52, 93, 0,104,101, 97,100,101,114, 95,116,105,116,108,
+101, 91, 52, 93, 0,104,101, 97,100,101,114, 95,116,101,120,116, 91, 52, 93, 0,104,101, 97,100,101,114, 95,116,101,120,116, 95,
+104,105, 91, 52, 93, 0, 98,117,116,116,111,110, 91, 52, 93, 0, 98,117,116,116,111,110, 95,116,105,116,108,101, 91, 52, 93, 0,
+ 98,117,116,116,111,110, 95,116,101,120,116, 91, 52, 93, 0, 98,117,116,116,111,110, 95,116,101,120,116, 95,104,105, 91, 52, 93,
+ 0,108,105,115,116, 91, 52, 93, 0,108,105,115,116, 95,116,105,116,108,101, 91, 52, 93, 0,108,105,115,116, 95,116,101,120,116,
+ 91, 52, 93, 0,108,105,115,116, 95,116,101,120,116, 95,104,105, 91, 52, 93, 0,112, 97,110,101,108, 91, 52, 93, 0,112, 97,110,
+101,108, 95,116,105,116,108,101, 91, 52, 93, 0,112, 97,110,101,108, 95,116,101,120,116, 91, 52, 93, 0,112, 97,110,101,108, 95,
+116,101,120,116, 95,104,105, 91, 52, 93, 0,115,104, 97,100,101, 49, 91, 52, 93, 0,115,104, 97,100,101, 50, 91, 52, 93, 0,104,
+105,108,105,116,101, 91, 52, 93, 0,103,114,105,100, 91, 52, 93, 0,119,105,114,101, 91, 52, 93, 0,115,101,108,101, 99,116, 91,
+ 52, 93, 0,108, 97,109,112, 91, 52, 93, 0, 97, 99,116,105,118,101, 91, 52, 93, 0,103,114,111,117,112, 91, 52, 93, 0,103,114,
+111,117,112, 95, 97, 99,116,105,118,101, 91, 52, 93, 0,116,114, 97,110,115,102,111,114,109, 91, 52, 93, 0,118,101,114,116,101,
+120, 91, 52, 93, 0,118,101,114,116,101,120, 95,115,101,108,101, 99,116, 91, 52, 93, 0,101,100,103,101, 91, 52, 93, 0,101,100,
+103,101, 95,115,101,108,101, 99,116, 91, 52, 93, 0,101,100,103,101, 95,115,101, 97,109, 91, 52, 93, 0,101,100,103,101, 95,115,
+104, 97,114,112, 91, 52, 93, 0,101,100,103,101, 95,102, 97, 99,101,115,101,108, 91, 52, 93, 0,102, 97, 99,101, 91, 52, 93, 0,
+102, 97, 99,101, 95,115,101,108,101, 99,116, 91, 52, 93, 0,102, 97, 99,101, 95,100,111,116, 91, 52, 93, 0,110,111,114,109, 97,
+108, 91, 52, 93, 0, 98,111,110,101, 95,115,111,108,105,100, 91, 52, 93, 0, 98,111,110,101, 95,112,111,115,101, 91, 52, 93, 0,
+115,116,114,105,112, 91, 52, 93, 0,115,116,114,105,112, 95,115,101,108,101, 99,116, 91, 52, 93, 0, 99,102,114, 97,109,101, 91,
+ 52, 93, 0,100,115, 95, 99,104, 97,110,110,101,108, 91, 52, 93, 0,100,115, 95,115,117, 98, 99,104, 97,110,110,101,108, 91, 52,
+ 93, 0,118,101,114,116,101,120, 95,115,105,122,101, 0,102, 97, 99,101,100,111,116, 95,115,105,122,101, 0, 98,112, 97,100, 91,
+ 50, 93, 0,115,121,110,116, 97,120,108, 91, 52, 93, 0,115,121,110,116, 97,120,110, 91, 52, 93, 0,115,121,110,116, 97,120, 98,
+ 91, 52, 93, 0,115,121,110,116, 97,120,118, 91, 52, 93, 0,115,121,110,116, 97,120, 99, 91, 52, 93, 0,109,111,118,105,101, 91,
+ 52, 93, 0,105,109, 97,103,101, 91, 52, 93, 0,115, 99,101,110,101, 91, 52, 93, 0, 97,117,100,105,111, 91, 52, 93, 0,101,102,
+102,101, 99,116, 91, 52, 93, 0,112,108,117,103,105,110, 91, 52, 93, 0,116,114, 97,110,115,105,116,105,111,110, 91, 52, 93, 0,
+109,101,116, 97, 91, 52, 93, 0,101,100,105,116,109,101,115,104, 95, 97, 99,116,105,118,101, 91, 52, 93, 0,104, 97,110,100,108,
+101, 95,118,101,114,116,101,120, 91, 52, 93, 0,104, 97,110,100,108,101, 95,118,101,114,116,101,120, 95,115,101,108,101, 99,116,
+ 91, 52, 93, 0,104, 97,110,100,108,101, 95,118,101,114,116,101,120, 95,115,105,122,101, 0,104,112, 97,100, 91, 51, 93, 0,115,
+111,108,105,100, 91, 52, 93, 0,116,117,105, 0,116, 98,117,116,115, 0,116,118, 51,100, 0,116,102,105,108,101, 0,116,105,112,
+111, 0,116,105,110,102,111, 0,116,115,110,100, 0,116, 97, 99,116, 0,116,110,108, 97, 0,116,115,101,113, 0,116,105,109, 97,
+ 0,116,105,109, 97,115,101,108, 0,116,101,120,116, 0,116,111,111,112,115, 0,116,116,105,109,101, 0,116,110,111,100,101, 0,
+116,108,111,103,105, 99, 0,116,117,115,101,114,112,114,101,102, 0,116, 97,114,109, 91, 50, 48, 93, 0, 97, 99,116,105,118,101,
+ 95,116,104,101,109,101, 95,103,114,111,117,112, 0,115,112,101, 99, 91, 52, 93, 0,100,117,112,102,108, 97,103, 0,115, 97,118,
+101,116,105,109,101, 0,116,101,109,112,100,105,114, 91, 49, 54, 48, 93, 0,102,111,110,116,100,105,114, 91, 49, 54, 48, 93, 0,
+114,101,110,100,101,114,100,105,114, 91, 49, 54, 48, 93, 0,116,101,120,116,117,100,105,114, 91, 49, 54, 48, 93, 0,112,108,117,
+103,116,101,120,100,105,114, 91, 49, 54, 48, 93, 0,112,108,117,103,115,101,113,100,105,114, 91, 49, 54, 48, 93, 0,112,121,116,
+104,111,110,100,105,114, 91, 49, 54, 48, 93, 0,115,111,117,110,100,100,105,114, 91, 49, 54, 48, 93, 0,121,102,101,120,112,111,
+114,116,100,105,114, 91, 49, 54, 48, 93, 0,118,101,114,115,105,111,110,115, 0,103, 97,109,101,102,108, 97,103,115, 0,119,104,
+101,101,108,108,105,110,101,115, 99,114,111,108,108, 0,117,105,102,108, 97,103, 0,108, 97,110,103,117, 97,103,101, 0,117,115,
+101,114,112,114,101,102, 0,118,105,101,119,122,111,111,109, 0,109,105,120, 98,117,102,115,105,122,101, 0, 97,117,100,105,111,
+100,101,118,105, 99,101, 0, 97,117,100,105,111,114, 97,116,101, 0, 97,117,100,105,111,102,111,114,109, 97,116, 0, 97,117,100,
+105,111, 99,104, 97,110,110,101,108,115, 0,100,112,105, 0,101,110, 99,111,100,105,110,103, 0,116,114, 97,110,115,111,112,116,
+115, 0,109,101,110,117,116,104,114,101,115,104,111,108,100, 49, 0,109,101,110,117,116,104,114,101,115,104,111,108,100, 50, 0,
+116,104,101,109,101,115, 0,117,105,102,111,110,116,115, 0,117,105,115,116,121,108,101,115, 0,107,101,121,109, 97,112,115, 0,
+107,101,121, 99,111,110,102,105,103,115,116,114, 91, 54, 52, 93, 0,117,110,100,111,115,116,101,112,115, 0,117,110,100,111,109,
+101,109,111,114,121, 0,103,112, 95,109, 97,110,104, 97,116,116,101,110,100,105,115,116, 0,103,112, 95,101,117, 99,108,105,100,
+101, 97,110,100,105,115,116, 0,103,112, 95,101,114, 97,115,101,114, 0,103,112, 95,115,101,116,116,105,110,103,115, 0,116, 98,
+ 95,108,101,102,116,109,111,117,115,101, 0,116, 98, 95,114,105,103,104,116,109,111,117,115,101, 0,108,105,103,104,116, 91, 51,
+ 93, 0,116,119, 95,104,111,116,115,112,111,116, 0,116,119, 95,102,108, 97,103, 0,116,119, 95,104, 97,110,100,108,101,115,105,
+122,101, 0,116,119, 95,115,105,122,101, 0,116,101,120,116,105,109,101,111,117,116, 0,116,101,120, 99,111,108,108,101, 99,116,
+114, 97,116,101, 0,119,109,100,114, 97,119,109,101,116,104,111,100, 0,119,109,112, 97,100, 0,109,101,109, 99, 97, 99,104,101,
+108,105,109,105,116, 0,112,114,101,102,101,116, 99,104,102,114, 97,109,101,115, 0,102,114, 97,109,101,115,101,114,118,101,114,
+112,111,114,116, 0,112, 97,100, 95,114,111,116, 95, 97,110,103,108,101, 0,111, 98, 99,101,110,116,101,114, 95,100,105, 97, 0,
+114,118,105,115,105,122,101, 0,114,118,105, 98,114,105,103,104,116, 0,114,101, 99,101,110,116, 95,102,105,108,101,115, 0,115,
+109,111,111,116,104, 95,118,105,101,119,116,120, 0,103,108,114,101,115,108,105,109,105,116, 0,110,100,111,102, 95,112, 97,110,
+ 0,110,100,111,102, 95,114,111,116, 97,116,101, 0, 99,117,114,115,115,105,122,101, 0,105,112,111, 95,110,101,119, 0,118,101,
+114,115,101,109, 97,115,116,101,114, 91, 49, 54, 48, 93, 0,118,101,114,115,101,117,115,101,114, 91, 49, 54, 48, 93, 0,103,108,
+ 97,108,112,104, 97, 99,108,105,112, 0, 99,111, 98, 97, 95,119,101,105,103,104,116, 0,118,101,114,116, 98, 97,115,101, 0,101,
+100,103,101, 98, 97,115,101, 0, 97,114,101, 97, 98, 97,115,101, 0, 42,110,101,119,115, 99,101,110,101, 0,102,117,108,108, 0,
+119,105,110,105,100, 0,100,111, 95,100,114, 97,119, 0,100,111, 95,114,101,102,114,101,115,104, 0,100,111, 95,100,114, 97,119,
+ 95,103,101,115,116,117,114,101, 0,100,111, 95,100,114, 97,119, 95,112, 97,105,110,116, 99,117,114,115,111,114, 0,115,119, 97,
+112, 0,109, 97,105,110,119,105,110, 0,115,117, 98,119,105,110, 97, 99,116,105,118,101, 0, 42, 97,110,105,109,116,105,109,101,
+114, 0, 42, 99,111,110,116,101,120,116, 0,104, 97,110,100,108,101,114, 91, 56, 93, 0, 42,110,101,119,118, 0,118,101, 99, 0,
+ 42,118, 49, 0, 42,118, 50, 0, 42,116,121,112,101, 0,112, 97,110,101,108,110, 97,109,101, 91, 54, 52, 93, 0,116, 97, 98,110,
+ 97,109,101, 91, 54, 52, 93, 0,100,114, 97,119,110, 97,109,101, 91, 54, 52, 93, 0,111,102,115,120, 0,111,102,115,121, 0,115,
+105,122,101,120, 0,115,105,122,101,121, 0,108, 97, 98,101,108,111,102,115, 0,114,117,110,116,105,109,101, 95,102,108, 97,103,
+ 0, 99,111,110,116,114,111,108, 0,115,110, 97,112, 0,115,111,114,116,111,114,100,101,114, 0, 42,112, 97,110,101,108,116, 97,
+ 98, 0, 42, 97, 99,116,105,118,101,100, 97,116, 97, 0,108,105,115,116, 95,115, 99,114,111,108,108, 0,108,105,115,116, 95,115,
+105,122,101, 0,108,105,115,116, 95,108, 97,115,116, 95,108,101,110, 0,108,105,115,116, 95,103,114,105,112, 95,115,105,122,101,
+ 0,108,105,115,116, 95,115,101, 97,114, 99,104, 91, 54, 52, 93, 0, 42,118, 51, 0, 42,118, 52, 0, 42,102,117,108,108, 0, 98,
+117,116,115,112, 97, 99,101,116,121,112,101, 0,104,101, 97,100,101,114,116,121,112,101, 0,115,112, 97, 99,101,100, 97,116, 97,
+ 0,104, 97,110,100,108,101,114,115, 0, 97, 99,116,105,111,110,122,111,110,101,115, 0,119,105,110,114, 99,116, 0,100,114, 97,
+119,114, 99,116, 0,115,119,105,110,105,100, 0,114,101,103,105,111,110,116,121,112,101, 0, 97,108,105,103,110,109,101,110,116,
+ 0,117,105, 98,108,111, 99,107,115, 0,112, 97,110,101,108,115, 0, 42,104,101, 97,100,101,114,115,116,114, 0, 42,114,101,103,
+105,111,110,100, 97,116, 97, 0,115,117, 98,118,115,116,114, 91, 52, 93, 0,115,117, 98,118,101,114,115,105,111,110, 0,112, 97,
+100,115, 0,109,105,110,118,101,114,115,105,111,110, 0,109,105,110,115,117, 98,118,101,114,115,105,111,110, 0, 42, 99,117,114,
+115, 99,114,101,101,110, 0, 42, 99,117,114,115, 99,101,110,101, 0,102,105,108,101,102,108, 97,103,115, 0,103,108,111, 98, 97,
+108,102, 0,110, 97,109,101, 91, 56, 48, 93, 0, 42,105, 98,117,102, 0, 42,105, 98,117,102, 95, 99,111,109,112, 0, 42,115,101,
+ 49, 0, 42,115,101, 50, 0, 42,115,101, 51, 0,110,114, 0, 98,111,116,116,111,109, 0,114,105,103,104,116, 0,120,111,102,115,
+ 0,121,111,102,115, 0,108,105,102,116, 91, 51, 93, 0,103, 97,109,109, 97, 91, 51, 93, 0,103, 97,105,110, 91, 51, 93, 0,115,
+ 97,116,117,114, 97,116,105,111,110, 0,100,105,114, 91, 49, 54, 48, 93, 0,100,111,110,101, 0,115,116, 97,114,116,115,116,105,
+108,108, 0,101,110,100,115,116,105,108,108, 0, 42,115,116,114,105,112,100, 97,116, 97, 0,111,114,120, 0,111,114,121, 0, 42,
+ 99,114,111,112, 0, 42,116,114, 97,110,115,102,111,114,109, 0, 42, 99,111,108,111,114, 95, 98, 97,108, 97,110, 99,101, 0, 42,
+116,115,116,114,105,112,100, 97,116, 97, 0, 42,116,115,116,114,105,112,100, 97,116, 97, 95,115,116, 97,114,116,115,116,105,108,
+108, 0, 42,116,115,116,114,105,112,100, 97,116, 97, 95,101,110,100,115,116,105,108,108, 0, 42,105, 98,117,102, 95,115,116, 97,
+114,116,115,116,105,108,108, 0, 42,105, 98,117,102, 95,101,110,100,115,116,105,108,108, 0, 42,105,110,115,116, 97,110, 99,101,
+ 95,112,114,105,118, 97,116,101, 95,100, 97,116, 97, 0, 42, 42, 99,117,114,114,101,110,116, 95,112,114,105,118, 97,116,101, 95,
+100, 97,116, 97, 0, 42,116,109,112, 0,115,116, 97,114,116,111,102,115, 0,101,110,100,111,102,115, 0,109, 97, 99,104,105,110,
+101, 0,115,116, 97,114,116,100,105,115,112, 0,101,110,100,100,105,115,112, 0,104, 97,110,100,115,105,122,101, 0, 97,110,105,
+109, 95,112,114,101,115,101,101,107, 0, 42,115,116,114,105,112, 0,102, 97, 99,102, 48, 0,102, 97, 99,102, 49, 0, 42,115,101,
+113, 49, 0, 42,115,101,113, 50, 0, 42,115,101,113, 51, 0,115,101,113, 98, 97,115,101, 0, 42,115,111,117,110,100, 0, 42,115,
+111,117,110,100, 95,104, 97,110,100,108,101, 0,108,101,118,101,108, 0,112, 97,110, 0,115, 99,101,110,101,110,114, 0,115,116,
+114,111, 98,101, 0, 42,101,102,102,101, 99,116,100, 97,116, 97, 0, 97,110,105,109, 95,115,116, 97,114,116,111,102,115, 0, 97,
+110,105,109, 95,101,110,100,111,102,115, 0, 98,108,101,110,100, 95,109,111,100,101, 0, 98,108,101,110,100, 95,111,112, 97, 99,
+105,116,121, 0, 42,111,108,100, 98, 97,115,101,112, 0, 42,112, 97,114,115,101,113, 0, 42,115,101,113, 98, 97,115,101,112, 0,
+109,101,116, 97,115,116, 97, 99,107, 0, 42, 97, 99,116, 95,115,101,113, 0, 97, 99,116, 95,105,109, 97,103,101,100,105,114, 91,
+ 50, 53, 54, 93, 0, 97, 99,116, 95,115,111,117,110,100,100,105,114, 91, 50, 53, 54, 93, 0,101,100,103,101, 87,105,100,116,104,
+ 0,102,111,114,119, 97,114,100, 0,119,105,112,101,116,121,112,101, 0,102, 77,105,110,105, 0,102, 67,108, 97,109,112, 0,102,
+ 66,111,111,115,116, 0,100, 68,105,115,116, 0,100, 81,117, 97,108,105,116,121, 0, 98, 78,111, 67,111,109,112, 0, 83, 99, 97,
+108,101,120, 73,110,105, 0, 83, 99, 97,108,101,121, 73,110,105, 0, 83, 99, 97,108,101,120, 70,105,110, 0, 83, 99, 97,108,101,
+121, 70,105,110, 0,120, 73,110,105, 0,120, 70,105,110, 0,121, 73,110,105, 0,121, 70,105,110, 0,114,111,116, 73,110,105, 0,
+114,111,116, 70,105,110, 0,105,110,116,101,114,112,111,108, 97,116,105,111,110, 0, 42,102,114, 97,109,101, 77, 97,112, 0,103,
+108,111, 98, 97,108, 83,112,101,101,100, 0,108, 97,115,116, 86, 97,108,105,100, 70,114, 97,109,101, 0, 98,117,116,116,121,112,
+101, 0,117,115,101,114,106,105,116, 0,115,116, 97, 0,116,111,116,112, 97,114,116, 0,110,111,114,109,102, 97, 99, 0,111, 98,
+102, 97, 99, 0,114, 97,110,100,102, 97, 99, 0,116,101,120,102, 97, 99, 0,114, 97,110,100,108,105,102,101, 0,102,111,114, 99,
+101, 91, 51, 93, 0,118,101, 99,116,115,105,122,101, 0,109, 97,120,108,101,110, 0,100,101,102,118,101, 99, 91, 51, 93, 0,109,
+117,108,116, 91, 52, 93, 0,108,105,102,101, 91, 52, 93, 0, 99,104,105,108,100, 91, 52, 93, 0,109, 97,116, 91, 52, 93, 0,116,
+101,120,109, 97,112, 0, 99,117,114,109,117,108,116, 0,115,116, 97,116,105, 99,115,116,101,112, 0,111,109, 97,116, 0,116,105,
+109,101,116,101,120, 0,115,112,101,101,100,116,101,120, 0,102,108, 97,103, 50,110,101,103, 0,118,101,114,116,103,114,111,117,
+112, 95,118, 0,118,103,114,111,117,112,110, 97,109,101, 91, 51, 50, 93, 0,118,103,114,111,117,112,110, 97,109,101, 95,118, 91,
+ 51, 50, 93, 0, 42,107,101,121,115, 0,109,105,110,102, 97, 99, 0,117,115,101,100, 0,117,115,101,100,101,108,101,109, 0, 42,
+112,111,105,110, 0,114,101,115,101,116,100,105,115,116, 0,108, 97,115,116,118, 97,108, 0, 42,109, 97, 0,107,101,121, 0,113,
+117, 97,108, 0,113,117, 97,108, 50, 0,116, 97,114,103,101,116, 78, 97,109,101, 91, 51, 50, 93, 0,116,111,103,103,108,101, 78,
+ 97,109,101, 91, 51, 50, 93, 0,118, 97,108,117,101, 91, 51, 50, 93, 0,109, 97,120,118, 97,108,117,101, 91, 51, 50, 93, 0,100,
+101,108, 97,121, 0,100,117,114, 97,116,105,111,110, 0,109, 97,116,101,114,105, 97,108, 78, 97,109,101, 91, 51, 50, 93, 0,100,
+ 97,109,112,116,105,109,101,114, 0,112,114,111,112,110, 97,109,101, 91, 51, 50, 93, 0,109, 97,116,110, 97,109,101, 91, 51, 50,
+ 93, 0, 97,120,105,115,102,108, 97,103, 0,112,111,115,101, 99,104, 97,110,110,101,108, 91, 51, 50, 93, 0, 99,111,110,115,116,
+114, 97,105,110,116, 91, 51, 50, 93, 0, 42,102,114,111,109, 79, 98,106,101, 99,116, 0,115,117, 98,106,101, 99,116, 91, 51, 50,
+ 93, 0, 98,111,100,121, 91, 51, 50, 93, 0,111,116,121,112,101, 0,112,117,108,115,101, 0,102,114,101,113, 0,116,111,116,108,
+105,110,107,115, 0, 42, 42,108,105,110,107,115, 0,116, 97,112, 0,106,111,121,105,110,100,101,120, 0, 97,120,105,115, 95,115,
+105,110,103,108,101, 0, 97,120,105,115,102, 0, 98,117,116,116,111,110, 0,104, 97,116, 0,104, 97,116,102, 0,112,114,101, 99,
+105,115,105,111,110, 0,115,116,114, 91, 49, 50, 56, 93, 0,109,111,100,117,108,101, 91, 54, 52, 93, 0, 42,109,121,110,101,119,
+ 0,105,110,112,117,116,115, 0,116,111,116,115,108,105,110,107,115, 0, 42, 42,115,108,105,110,107,115, 0,118, 97,108,111, 0,
+115,116, 97,116,101, 95,109, 97,115,107, 0, 42, 97, 99,116, 0,102,114, 97,109,101, 80,114,111,112, 91, 51, 50, 93, 0, 98,108,
+101,110,100,105,110, 0,112,114,105,111,114,105,116,121, 0,101,110,100, 95,114,101,115,101,116, 0,115,116,114,105,100,101, 97,
+120,105,115, 0,115,116,114,105,100,101,108,101,110,103,116,104, 0,115,110,100,110,114, 0,112, 97,100, 49, 91, 50, 93, 0,112,
+105,116, 99,104, 0,115,111,117,110,100, 51, 68, 0,109, 97,107,101, 99,111,112,121, 0, 99,111,112,121,109, 97,100,101, 0,112,
+ 97,100, 50, 91, 49, 93, 0, 42,109,101, 0,108,105,110, 86,101,108,111, 99,105,116,121, 91, 51, 93, 0, 97,110,103, 86,101,108,
+111, 99,105,116,121, 91, 51, 93, 0,108,111, 99, 97,108,102,108, 97,103, 0,100,121,110, 95,111,112,101,114, 97,116,105,111,110,
+ 0,102,111,114, 99,101,108,111, 99, 91, 51, 93, 0,102,111,114, 99,101,114,111,116, 91, 51, 93, 0,108,105,110,101, 97,114,118,
+101,108,111, 99,105,116,121, 91, 51, 93, 0, 97,110,103,117,108, 97,114,118,101,108,111, 99,105,116,121, 91, 51, 93, 0, 42,114,
+101,102,101,114,101,110, 99,101, 0, 98,117,116,115,116, 97, 0, 98,117,116,101,110,100, 0,109,105,110, 0,109, 97,120, 0,118,
+105,115,105,102, 97, 99, 0,114,111,116,100, 97,109,112, 0,109,105,110,108,111, 99, 91, 51, 93, 0,109, 97,120,108,111, 99, 91,
+ 51, 93, 0,109,105,110,114,111,116, 91, 51, 93, 0,109, 97,120,114,111,116, 91, 51, 93, 0,109, 97,116,112,114,111,112, 91, 51,
+ 50, 93, 0,100,105,115,116,114,105, 98,117,116,105,111,110, 0,105,110,116, 95, 97,114,103, 95, 49, 0,105,110,116, 95, 97,114,
+103, 95, 50, 0,102,108,111, 97,116, 95, 97,114,103, 95, 49, 0,102,108,111, 97,116, 95, 97,114,103, 95, 50, 0,116,111, 80,114,
+111,112, 78, 97,109,101, 91, 51, 50, 93, 0, 42,116,111, 79, 98,106,101, 99,116, 0, 98,111,100,121, 84,121,112,101, 0,102,105,
+108,101,110, 97,109,101, 91, 54, 52, 93, 0,108,111, 97,100, 97,110,105,110, 97,109,101, 91, 54, 52, 93, 0,105,110,116, 95, 97,
+114,103, 0,102,108,111, 97,116, 95, 97,114,103, 0, 42,115,117, 98,116, 97,114,103,101,116, 0,103,111, 0, 97, 99, 99,101,108,
+108,101,114, 97,116,105,111,110, 0,109, 97,120,115,112,101,101,100, 0,109, 97,120,114,111,116,115,112,101,101,100, 0,109, 97,
+120,116,105,108,116,115,112,101,101,100, 0,116,105,108,116,100, 97,109,112, 0,115,112,101,101,100,100, 97,109,112, 0, 42,115,
+111,117,114, 99,101, 0,102,114, 97,109,101,115,107,105,112, 0,109,117,116,101, 0, 99,104, 97,110,103,101,100, 0,109,105,110,
+ 95,103, 97,105,110, 0,109, 97,120, 95,103, 97,105,110, 0,114,101,102,101,114,101,110, 99,101, 95,100,105,115,116, 97,110, 99,
+101, 0,109, 97,120, 95,100,105,115,116, 97,110, 99,101, 0,114,111,108,108,111,102,102, 95,102, 97, 99,116,111,114, 0, 99,111,
+110,101, 95,105,110,110,101,114, 95, 97,110,103,108,101, 0, 99,111,110,101, 95,111,117,116,101,114, 95, 97,110,103,108,101, 0,
+ 99,111,110,101, 95,111,117,116,101,114, 95,103, 97,105,110, 0, 42,110,101,119,112, 97, 99,107,101,100,102,105,108,101, 0, 97,
+116,116,101,110,117, 97,116,105,111,110, 0,100,105,115,116, 97,110, 99,101, 0, 42, 99, 97, 99,104,101, 0, 42, 97,114,101, 97,
+ 0, 42,108, 97,109,112,114,101,110, 0,103,111, 98,106,101, 99,116, 0,100,117,112,108,105, 95,111,102,115, 91, 51, 93, 0, 42,
+112,114,111,112, 0, 99,104,105,108,100, 98, 97,115,101, 0,114,111,108,108, 0,104,101, 97,100, 91, 51, 93, 0,116, 97,105,108,
+ 91, 51, 93, 0, 98,111,110,101, 95,109, 97,116, 91, 51, 93, 91, 51, 93, 0, 97,114,109, 95,104,101, 97,100, 91, 51, 93, 0, 97,
+114,109, 95,116, 97,105,108, 91, 51, 93, 0, 97,114,109, 95,109, 97,116, 91, 52, 93, 91, 52, 93, 0,120,119,105,100,116,104, 0,
+122,119,105,100,116,104, 0,101, 97,115,101, 49, 0,101, 97,115,101, 50, 0,114, 97,100, 95,104,101, 97,100, 0,114, 97,100, 95,
+116, 97,105,108, 0, 98,111,110,101, 98, 97,115,101, 0, 99,104, 97,105,110, 98, 97,115,101, 0, 42,101,100, 98,111, 0, 42, 97,
+ 99,116, 95, 98,111,110,101, 0, 42, 97, 99,116, 95,101,100, 98,111,110,101, 0, 42,115,107,101,116, 99,104, 0,108, 97,121,101,
+114, 95,112,114,111,116,101, 99,116,101,100, 0,103,104,111,115,116,101,112, 0,103,104,111,115,116,115,105,122,101, 0,103,104,
+111,115,116,116,121,112,101, 0,112, 97,116,104,115,105,122,101, 0,103,104,111,115,116,115,102, 0,103,104,111,115,116,101,102,
+ 0,112, 97,116,104,115,102, 0,112, 97,116,104,101,102, 0,112, 97,116,104, 98, 99, 0,112, 97,116,104, 97, 99, 0, 42,112,111,
+105,110,116,115, 0,115,116, 97,114,116, 95,102,114, 97,109,101, 0,101,110,100, 95,102,114, 97,109,101, 0, 99,111,110,115,116,
+102,108, 97,103, 0,105,107,102,108, 97,103, 0,115,101,108,101, 99,116,102,108, 97,103, 0, 97,103,114,112, 95,105,110,100,101,
+120, 0, 42, 98,111,110,101, 0, 42, 99,104,105,108,100, 0,105,107,116,114,101,101, 0, 42, 98, 95, 98,111,110,101, 95,109, 97,
+116,115, 0, 42,100,117, 97,108, 95,113,117, 97,116, 0, 42, 98, 95, 98,111,110,101, 95,100,117, 97,108, 95,113,117, 97,116,115,
+ 0,101,117,108, 91, 51, 93, 0, 99,104, 97,110, 95,109, 97,116, 91, 52, 93, 91, 52, 93, 0,112,111,115,101, 95,109, 97,116, 91,
+ 52, 93, 91, 52, 93, 0,112,111,115,101, 95,104,101, 97,100, 91, 51, 93, 0,112,111,115,101, 95,116, 97,105,108, 91, 51, 93, 0,
+108,105,109,105,116,109,105,110, 91, 51, 93, 0,108,105,109,105,116,109, 97,120, 91, 51, 93, 0,115,116,105,102,102,110,101,115,
+115, 91, 51, 93, 0,105,107,115,116,114,101,116, 99,104, 0,105,107,114,111,116,119,101,105,103,104,116, 0,105,107,108,105,110,
+119,101,105,103,104,116, 0, 42, 99,117,115,116,111,109, 0, 99,104, 97,110, 98, 97,115,101, 0,112,114,111,120,121, 95,108, 97,
+121,101,114, 0,115,116,114,105,100,101, 95,111,102,102,115,101,116, 91, 51, 93, 0, 99,121, 99,108,105, 99, 95,111,102,102,115,
+101,116, 91, 51, 93, 0, 97,103,114,111,117,112,115, 0, 97, 99,116,105,118,101, 95,103,114,111,117,112, 0,105,107,115,111,108,
+118,101,114, 0, 42,105,107,100, 97,116, 97, 0, 42,105,107,112, 97,114, 97,109, 0,110,117,109,105,116,101,114, 0,110,117,109,
+115,116,101,112, 0,109,105,110,115,116,101,112, 0,109, 97,120,115,116,101,112, 0,115,111,108,118,101,114, 0,102,101,101,100,
+ 98, 97, 99,107, 0,109, 97,120,118,101,108, 0,100, 97,109,112,109, 97,120, 0,100, 97,109,112,101,112,115, 0, 99,104, 97,110,
+110,101,108,115, 0, 99,117,115,116,111,109, 67,111,108, 0, 99,115, 0, 99,117,114,118,101,115, 0,103,114,111,117,112,115, 0,
+ 97, 99,116,105,118,101, 95,109, 97,114,107,101,114, 0,102,105,108,116,101,114,102,108, 97,103, 0, 97,100,115, 0, 97, 99,116,
+110,114, 0, 97, 99,116,119,105,100,116,104, 0,116,105,109,101,115,108,105,100,101, 0, 42,103,114,112, 0,116,101,109,112, 0,
+110, 97,109,101, 91, 51, 48, 93, 0,111,119,110,115,112, 97, 99,101, 0,116, 97,114,115,112, 97, 99,101, 0,101,110,102,111,114,
+ 99,101, 0,104,101, 97,100,116, 97,105,108, 0,108,105,110, 95,101,114,114,111,114, 0,114,111,116, 95,101,114,114,111,114, 0,
+ 42,116, 97,114, 0,109, 97,116,114,105,120, 91, 52, 93, 91, 52, 93, 0,115,112, 97, 99,101, 0,114,111,116, 79,114,100,101,114,
+ 0,116, 97,114,110,117,109, 0,116, 97,114,103,101,116,115, 0,105,116,101,114, 97,116,105,111,110,115, 0,114,111,111,116, 98,
+111,110,101, 0,109, 97,120, 95,114,111,111,116, 98,111,110,101, 0, 42,112,111,108,101,116, 97,114, 0,112,111,108,101,115,117,
+ 98,116, 97,114,103,101,116, 91, 51, 50, 93, 0,112,111,108,101, 97,110,103,108,101, 0,111,114,105,101,110,116,119,101,105,103,
+104,116, 0,103,114, 97, 98,116, 97,114,103,101,116, 91, 51, 93, 0,110,117,109,112,111,105,110,116,115, 0, 99,104, 97,105,110,
+108,101,110, 0,120,122, 83, 99, 97,108,101, 77,111,100,101, 0,114,101,115,101,114,118,101,100, 49, 0,114,101,115,101,114,118,
+101,100, 50, 0,109,105,110,109, 97,120,102,108, 97,103, 0,115,116,117, 99,107, 0, 99, 97, 99,104,101, 91, 51, 93, 0,108,111,
+ 99,107,102,108, 97,103, 0,102,111,108,108,111,119,102,108, 97,103, 0,118,111,108,109,111,100,101, 0,112,108, 97,110,101, 0,
+111,114,103,108,101,110,103,116,104, 0, 98,117,108,103,101, 0,112,105,118, 88, 0,112,105,118, 89, 0,112,105,118, 90, 0, 97,
+120, 88, 0, 97,120, 89, 0, 97,120, 90, 0,109,105,110, 76,105,109,105,116, 91, 54, 93, 0,109, 97,120, 76,105,109,105,116, 91,
+ 54, 93, 0,101,120,116,114, 97, 70,122, 0,105,110,118,109, 97,116, 91, 52, 93, 91, 52, 93, 0,102,114,111,109, 0,116,111, 0,
+109, 97,112, 91, 51, 93, 0,101,120,112,111, 0,102,114,111,109, 95,109,105,110, 91, 51, 93, 0,102,114,111,109, 95,109, 97,120,
+ 91, 51, 93, 0,116,111, 95,109,105,110, 91, 51, 93, 0,116,111, 95,109, 97,120, 91, 51, 93, 0,122,109,105,110, 0,122,109, 97,
+120, 0,112, 97,100, 91, 57, 93, 0, 99,104, 97,110,110,101,108, 91, 51, 50, 93, 0,110,111, 95,114,111,116, 95, 97,120,105,115,
+ 0,115,116,114,105,100,101, 95, 97,120,105,115, 0, 99,117,114,109,111,100, 0, 97, 99,116,115,116, 97,114,116, 0, 97, 99,116,
+101,110,100, 0, 97, 99,116,111,102,102,115, 0,115,116,114,105,100,101,108,101,110, 0,115, 99, 97,108,101, 0, 98,108,101,110,
+100,111,117,116, 0,115,116,114,105,100,101, 99,104, 97,110,110,101,108, 91, 51, 50, 93, 0,111,102,102,115, 95, 98,111,110,101,
+ 91, 51, 50, 93, 0,104, 97,115,105,110,112,117,116, 0,104, 97,115,111,117,116,112,117,116, 0,100, 97,116, 97,116,121,112,101,
+ 0,115,111, 99,107,101,116,116,121,112,101, 0, 42,110,101,119, 95,115,111, 99,107, 0,110,115, 0,108,105,109,105,116, 0,115,
+116, 97, 99,107, 95,105,110,100,101,120, 0,105,110,116,101,114,110, 0,115,116, 97, 99,107, 95,105,110,100,101,120, 95,101,120,
+116, 0,108,111, 99,120, 0,108,111, 99,121, 0,111,119,110, 95,105,110,100,101,120, 0,116,111, 95,105,110,100,101,120, 0, 42,
+116,111,115,111, 99,107, 0, 42,108,105,110,107, 0, 42,110,101,119, 95,110,111,100,101, 0,108, 97,115,116,121, 0,111,117,116,
+112,117,116,115, 0, 42,115,116,111,114, 97,103,101, 0,109,105,110,105,119,105,100,116,104, 0, 99,117,115,116,111,109, 49, 0,
+ 99,117,115,116,111,109, 50, 0, 99,117,115,116,111,109, 51, 0, 99,117,115,116,111,109, 52, 0,110,101,101,100, 95,101,120,101,
+ 99, 0,101,120,101, 99, 0, 42,116,104,114,101, 97,100,100, 97,116, 97, 0,116,111,116,114, 0, 98,117,116,114, 0,112,114,118,
+114, 0, 42, 98,108,111, 99,107, 0, 42,116,121,112,101,105,110,102,111, 0, 42,102,114,111,109,110,111,100,101, 0, 42,116,111,
+110,111,100,101, 0, 42,102,114,111,109,115,111, 99,107, 0,110,111,100,101,115, 0,108,105,110,107,115, 0, 42,115,116, 97, 99,
+107, 0, 42,116,104,114,101, 97,100,115,116, 97, 99,107, 0,105,110,105,116, 0,115,116, 97, 99,107,115,105,122,101, 0, 99,117,
+114, 95,105,110,100,101,120, 0, 97,108,108,116,121,112,101,115, 0, 42,111,119,110,116,121,112,101, 0, 42,115,101,108,105,110,
+ 0, 42,115,101,108,111,117,116, 0, 40, 42,116,105,109,101, 99,117,114,115,111,114, 41, 40, 41, 0, 40, 42,115,116, 97,116,115,
+ 95,100,114, 97,119, 41, 40, 41, 0, 40, 42,116,101,115,116, 95, 98,114,101, 97,107, 41, 40, 41, 0, 42,116, 98,104, 0, 42,116,
+ 99,104, 0, 42,115,100,104, 0, 99,121, 99,108,105, 99, 0,109,111,118,105,101, 0,115, 97,109,112,108,101,115, 0,109,105,110,
+115,112,101,101,100, 0,112,101,114, 99,101,110,116,120, 0,112,101,114, 99,101,110,116,121, 0, 98,111,107,101,104, 0, 99,117,
+114,118,101,100, 0,105,109, 97,103,101, 95,105,110, 95,119,105,100,116,104, 0,105,109, 97,103,101, 95,105,110, 95,104,101,105,
+103,104,116, 0, 99,101,110,116,101,114, 95,120, 0, 99,101,110,116,101,114, 95,121, 0,115,112,105,110, 0,105,116,101,114, 0,
+119,114, 97,112, 0,115,105,103,109, 97, 95, 99,111,108,111,114, 0,115,105,103,109, 97, 95,115,112, 97, 99,101, 0,104,117,101,
+ 0,115, 97,116, 0,116, 49, 0,116, 50, 0,116, 51, 0,102,115,116,114,101,110,103,116,104, 0,102, 97,108,112,104, 97, 0,107,
+101,121, 91, 52, 93, 0,120, 49, 0,120, 50, 0,121, 49, 0,121, 50, 0, 99,111,108,110, 97,109,101, 91, 51, 50, 93, 0, 98,107,
+116,121,112,101, 0,114,111,116, 97,116,105,111,110, 0,103, 97,109, 99,111, 0,110,111, 95,122, 98,117,102, 0,102,115,116,111,
+112, 0,109, 97,120, 98,108,117,114, 0, 98,116,104,114,101,115,104, 0, 42,100,105, 99,116, 0, 42,110,111,100,101, 0, 97,110,
+103,108,101, 95,111,102,115, 0, 99,111,108,109,111,100, 0,109,105,120, 0,116,104,114,101,115,104,111,108,100, 0,102, 97,100,
+101, 0,109, 0, 99, 0,106,105,116, 0,112,114,111,106, 0,102,105,116, 0,115,104,111,114,116,121, 0,109,105,110,116, 97, 98,
+108,101, 0,109, 97,120,116, 97, 98,108,101, 0,101,120,116, 95,105,110, 91, 50, 93, 0,101,120,116, 95,111,117,116, 91, 50, 93,
+ 0, 42, 99,117,114,118,101, 0, 42,116, 97, 98,108,101, 0, 42,112,114,101,109,117,108,116, 97, 98,108,101, 0, 99,117,114,114,
+ 0, 99,108,105,112,114, 0, 99,109, 91, 52, 93, 0, 98,108, 97, 99,107, 91, 51, 93, 0,119,104,105,116,101, 91, 51, 93, 0, 98,
+119,109,117,108, 91, 51, 93, 0,115, 97,109,112,108,101, 91, 51, 93, 0,111,102,102,115,101,116, 91, 50, 93, 0, 99,108,111,110,
+101, 0,106,105,116,116,101,114, 0,115,109,111,111,116,104, 95,115,116,114,111,107,101, 95,114, 97,100,105,117,115, 0,115,109,
+111,111,116,104, 95,115,116,114,111,107,101, 95,102, 97, 99,116,111,114, 0,114, 97,116,101, 0,114,103, 98, 91, 51, 93, 0,115,
+ 99,117,108,112,116, 95,116,111,111,108, 0, 97, 99,116,105,118,101, 95,114,110,100, 0, 97, 99,116,105,118,101, 95, 99,108,111,
+110,101, 0, 97, 99,116,105,118,101, 95,109, 97,115,107, 0, 42,108, 97,121,101,114,115, 0,116,111,116,108, 97,121,101,114, 0,
+109, 97,120,108, 97,121,101,114, 0,116,111,116,115,105,122,101, 0, 42,112,111,111,108, 0,118,101,108, 91, 51, 93, 0,114,111,
+116, 91, 52, 93, 0, 97,118,101, 91, 51, 93, 0, 42,103,114,111,117,110,100, 0,119, 97,110,100,101,114, 91, 51, 93, 0,110,117,
+109, 0,112, 97,114,101,110,116, 0,112, 97, 91, 52, 93, 0,119, 91, 52, 93, 0,102,117,118, 91, 52, 93, 0,102,111,102,102,115,
+101,116, 0,114,116, 91, 50, 93, 0,112,114,101,118, 95,115,116, 97,116,101, 0, 42,104, 97,105,114, 0, 42, 98,111,105,100, 0,
+100,105,101,116,105,109,101, 0,110,117,109, 95,100,109, 99, 97, 99,104,101, 0, 97,108,105,118,101, 0,108,111,111,112, 0,104,
+ 97,105,114, 95,105,110,100,101,120, 0, 42, 98,111,105,100,115, 0,100,105,115,116,114, 0,112,104,121,115,116,121,112,101, 0,
+ 97,118,101,109,111,100,101, 0,114,101, 97, 99,116,101,118,101,110,116, 0,100,114, 97,119, 0,100,114, 97,119, 95, 97,115, 0,
+100,114, 97,119, 95,115,105,122,101, 0, 99,104,105,108,100,116,121,112,101, 0,114,101,110, 95, 97,115, 0,114,101,110, 95,115,
+116,101,112, 0,104, 97,105,114, 95,115,116,101,112, 0,107,101,121,115, 95,115,116,101,112, 0, 97,100, 97,112,116, 95, 97,110,
+103,108,101, 0, 97,100, 97,112,116, 95,112,105,120, 0,114,111,116,102,114,111,109, 0,105,110,116,101,103,114, 97,116,111,114,
+ 0, 98, 98, 95, 97,108,105,103,110, 0, 98, 98, 95,117,118, 95,115,112,108,105,116, 0, 98, 98, 95, 97,110,105,109, 0, 98, 98,
+ 95,115,112,108,105,116, 95,111,102,102,115,101,116, 0, 98, 98, 95,116,105,108,116, 0, 98, 98, 95,114, 97,110,100, 95,116,105,
+108,116, 0, 98, 98, 95,111,102,102,115,101,116, 91, 50, 93, 0,115,105,109,112,108,105,102,121, 95,102,108, 97,103, 0,115,105,
+109,112,108,105,102,121, 95,114,101,102,115,105,122,101, 0,115,105,109,112,108,105,102,121, 95,114, 97,116,101, 0,115,105,109,
+112,108,105,102,121, 95,116,114, 97,110,115,105,116,105,111,110, 0,115,105,109,112,108,105,102,121, 95,118,105,101,119,112,111,
+114,116, 0,116,105,109,101,116,119,101, 97,107, 0,106,105,116,102, 97, 99, 0,101,102,102, 95,104, 97,105,114, 0,103,114,105,
+100, 95,114,101,115, 0,112, 97,114,116,102, 97, 99, 0,116, 97,110,102, 97, 99, 0,116, 97,110,112,104, 97,115,101, 0,114,101,
+ 97, 99,116,102, 97, 99, 0,111, 98, 95,118,101,108, 91, 51, 93, 0, 97,118,101,102, 97, 99, 0,112,104, 97,115,101,102, 97, 99,
+ 0,114, 97,110,100,114,111,116,102, 97, 99, 0,114, 97,110,100,112,104, 97,115,101,102, 97, 99, 0,114, 97,110,100,115,105,122,
+101, 0,114,101, 97, 99,116,115,104, 97,112,101, 0, 97, 99, 99, 91, 51, 93, 0,100,114, 97,103,102, 97, 99, 0, 98,114,111,119,
+110,102, 97, 99, 0,100, 97,109,112,102, 97, 99, 0,114, 97,110,100,108,101,110,103,116,104, 0, 99,104,105,108,100, 95,110, 98,
+114, 0,114,101,110, 95, 99,104,105,108,100, 95,110, 98,114, 0,112, 97,114,101,110,116,115, 0, 99,104,105,108,100,115,105,122,
+101, 0, 99,104,105,108,100,114, 97,110,100,115,105,122,101, 0, 99,104,105,108,100,114, 97,100, 0, 99,104,105,108,100,102,108,
+ 97,116, 0, 99,108,117,109,112,112,111,119, 0,114,111,117,103,104, 49, 0,114,111,117,103,104, 49, 95,115,105,122,101, 0,114,
+111,117,103,104, 50, 0,114,111,117,103,104, 50, 95,115,105,122,101, 0,114,111,117,103,104, 50, 95,116,104,114,101,115, 0,114,
+111,117,103,104, 95,101,110,100, 0,114,111,117,103,104, 95,101,110,100, 95,115,104, 97,112,101, 0, 99,108,101,110,103,116,104,
+ 0, 99,108,101,110,103,116,104, 95,116,104,114,101,115, 0, 98,114, 97,110, 99,104, 95,116,104,114,101,115, 0,100,114, 97,119,
+ 95,108,105,110,101, 91, 50, 93, 0,112, 97,116,104, 95,115,116, 97,114,116, 0,112, 97,116,104, 95,101,110,100, 0,116,114, 97,
+105,108, 95, 99,111,117,110,116, 0,107,101,121,101,100, 95,108,111,111,112,115, 0,100,117,112,108,105,119,101,105,103,104,116,
+115, 0, 42,101,102,102, 95,103,114,111,117,112, 0, 42,100,117,112, 95,111, 98, 0, 42, 98, 98, 95,111, 98, 0, 42,112,100, 50,
+ 0, 42,112, 97,114,116, 0, 42,112, 97,114,116,105, 99,108,101,115, 0, 42, 42,112, 97,116,104, 99, 97, 99,104,101, 0, 42, 42,
+ 99,104,105,108,100, 99, 97, 99,104,101, 0,112, 97,116,104, 99, 97, 99,104,101, 98,117,102,115, 0, 99,104,105,108,100, 99, 97,
+ 99,104,101, 98,117,102,115, 0, 42, 99,108,109,100, 0, 42,104, 97,105,114, 95,105,110, 95,100,109, 0, 42,104, 97,105,114, 95,
+111,117,116, 95,100,109, 0, 42,116, 97,114,103,101,116, 95,111, 98, 0, 42,108, 97,116,116,105, 99,101, 0,116,114,101,101, 95,
+102,114, 97,109,101, 0,116,111,116, 99,104,105,108,100, 0,116,111,116, 99, 97, 99,104,101,100, 0,116,111,116, 99,104,105,108,
+100, 99, 97, 99,104,101, 0,116, 97,114,103,101,116, 95,112,115,121,115, 0,116,111,116,107,101,121,101,100, 0, 98, 97,107,101,
+115,112, 97, 99,101, 0, 98, 98, 95,117,118,110, 97,109,101, 91, 51, 93, 91, 51, 50, 93, 0,118,103,114,111,117,112, 91, 49, 50,
+ 93, 0,118,103, 95,110,101,103, 0,114,116, 51, 0, 42,114,101,110,100,101,114,100, 97,116, 97, 0, 42,101,102,102,101, 99,116,
+111,114,115, 0, 42,116,114,101,101, 0, 42,112,100,100, 0, 42,102,114, 97,110,100, 0, 67,100,105,115, 0, 67,118,105, 0, 91,
+ 51, 93, 0,115,116,114,117, 99,116,117,114, 97,108, 0, 98,101,110,100,105,110,103, 0,109, 97,120, 95, 98,101,110,100, 0,109,
+ 97,120, 95,115,116,114,117, 99,116, 0,109, 97,120, 95,115,104,101, 97,114, 0, 97,118,103, 95,115,112,114,105,110,103, 95,108,
+101,110, 0,116,105,109,101,115, 99, 97,108,101, 0,101,102,102, 95,102,111,114, 99,101, 95,115, 99, 97,108,101, 0,101,102,102,
+ 95,119,105,110,100, 95,115, 99, 97,108,101, 0,115,105,109, 95,116,105,109,101, 95,111,108,100, 0,118,101,108,111, 99,105,116,
+121, 95,115,109,111,111,116,104, 0,115,116,101,112,115, 80,101,114, 70,114, 97,109,101, 0,112,114,101,114,111,108,108, 0,109,
+ 97,120,115,112,114,105,110,103,108,101,110, 0,115,111,108,118,101,114, 95,116,121,112,101, 0,118,103,114,111,117,112, 95, 98,
+101,110,100, 0,118,103,114,111,117,112, 95,109, 97,115,115, 0,118,103,114,111,117,112, 95,115,116,114,117, 99,116, 0,112,114,
+101,115,101,116,115, 0,114,101,115,101,116, 0, 42, 99,111,108,108,105,115,105,111,110, 95,108,105,115,116, 0,101,112,115,105,
+108,111,110, 0,115,101,108,102, 95,102,114,105, 99,116,105,111,110, 0,115,101,108,102,101,112,115,105,108,111,110, 0,115,101,
+108,102, 95,108,111,111,112, 95, 99,111,117,110,116, 0,108,111,111,112, 95, 99,111,117,110,116, 0,112,114,101,115,115,117,114,
+101, 0,116,104,105, 99,107,110,101,115,115, 0,115,116,114,111,107,101,115, 0,102,114, 97,109,101,110,117,109, 0, 42, 97, 99,
+116,102,114, 97,109,101, 0,103,115,116,101,112, 0,105,110,102,111, 91, 49, 50, 56, 93, 0,115, 98,117,102,102,101,114, 95,115,
+105,122,101, 0,115, 98,117,102,102,101,114, 95,115,102,108, 97,103, 0, 42,115, 98,117,102,102,101,114, 0, 42,116,121,112,101,
+115,116,114, 0, 42,109,101,115,115, 97,103,101, 0,108,105,115,116, 0,112,114,105,110,116,108,101,118,101,108, 0,115,116,111,
+114,101,108,101,118,101,108, 0, 42,119,105,110,100,114, 97,119, 97, 98,108,101, 0, 42,119,105,110, 97, 99,116,105,118,101, 0,
+119,105,110,100,111,119,115, 0,105,110,105,116,105, 97,108,105,122,101,100, 0,102,105,108,101, 95,115, 97,118,101,100, 0,111,
+112,101,114, 97,116,111,114,115, 0,113,117,101,117,101, 0,114,101,112,111,114,116,115, 0,106,111, 98,115, 0,112, 97,105,110,
+116, 99,117,114,115,111,114,115, 0,107,101,121, 99,111,110,102,105,103,115, 0, 42,100,101,102, 97,117,108,116, 99,111,110,102,
+ 0,100,101,102, 97,117,108,116, 97, 99,116,109, 97,112, 0,116,105,109,101,114,115, 0, 42, 97,117,116,111,115, 97,118,101,116,
+105,109,101,114, 0, 42,103,104,111,115,116,119,105,110, 0, 42,110,101,119,115, 99,114,101,101,110, 0,115, 99,114,101,101,110,
+110, 97,109,101, 91, 51, 50, 93, 0,112,111,115,120, 0,112,111,115,121, 0,119,105,110,100,111,119,115,116, 97,116,101, 0,109,
+111,110,105,116,111,114, 0,108, 97,115,116, 99,117,114,115,111,114, 0, 97,100,100,109,111,117,115,101,109,111,118,101, 0, 42,
+101,118,101,110,116,115,116, 97,116,101, 0, 42, 99,117,114,115,119,105,110, 0, 42,116,119,101, 97,107, 0,100,114, 97,119,109,
+101,116,104,111,100, 0,100,114, 97,119,102, 97,105,108, 0, 42,100,114, 97,119,100, 97,116, 97, 0,109,111,100, 97,108,104, 97,
+110,100,108,101,114,115, 0,115,117, 98,119,105,110,100,111,119,115, 0,103,101,115,116,117,114,101, 0,105,100,110, 97,109,101,
+ 91, 54, 52, 93, 0,112,114,111,112,118, 97,108,117,101, 0,115,104,105,102,116, 0, 99,116,114,108, 0, 97,108,116, 0,111,115,
+107,101,121, 0,107,101,121,109,111,100,105,102,105,101,114, 0,109, 97,112,116,121,112,101, 0, 42,112,116,114, 0,105,116,101,
+109,115, 0,115,112, 97, 99,101,105,100, 0,114,101,103,105,111,110,105,100, 0, 40, 42,112,111,108,108, 41, 40, 41, 0, 42,109,
+111,100, 97,108, 95,105,116,101,109,115, 0, 98, 97,115,101,110, 97,109,101, 91, 54, 52, 93, 0, 97, 99,116,107,101,121,109, 97,
+112, 0, 42, 99,117,115,116,111,109,100, 97,116, 97, 0, 42,114,101,112,111,114,116,115, 0,109, 97, 99,114,111, 0, 42,111,112,
+109, 0,109,118, 97,108, 91, 50, 93, 0,112,114,101,118,120, 0,112,114,101,118,121, 0,117,110,105, 99,111,100,101, 0, 97,115,
+ 99,105,105, 0, 42,107,101,121,109, 97,112, 95,105,100,110, 97,109,101, 0, 99,117,115,116,111,109, 0, 99,117,115,116,111,109,
+100, 97,116, 97,102,114,101,101, 0, 42,101,100, 97,116, 97, 0,105,110,102,108,117,101,110, 99,101, 0, 42, 99,111,101,102,102,
+105, 99,105,101,110,116,115, 0, 97,114,114, 97,121,115,105,122,101, 0,112,111,108,121, 95,111,114,100,101,114, 0, 97,109,112,
+108,105,116,117,100,101, 0,112,104, 97,115,101, 95,109,117,108,116,105,112,108,105,101,114, 0,112,104, 97,115,101, 95,111,102,
+102,115,101,116, 0,118, 97,108,117,101, 95,111,102,102,115,101,116, 0,109,105,100,118, 97,108, 0, 98,101,102,111,114,101, 95,
+109,111,100,101, 0, 97,102,116,101,114, 95,109,111,100,101, 0, 98,101,102,111,114,101, 95, 99,121, 99,108,101,115, 0, 97,102,
+116,101,114, 95, 99,121, 99,108,101,115, 0,114,101, 99,116, 0,112,104, 97,115,101, 0,109,111,100,105,102,105, 99, 97,116,105,
+111,110, 0, 42,114,110, 97, 95,112, 97,116,104, 0, 97,114,114, 97,121, 95,105,110,100,101,120, 0,105,100,116,121,112,101, 0,
+101,120,112,114,101,115,115,105,111,110, 91, 50, 53, 54, 93, 0,118,101, 99, 91, 50, 93, 0, 42,102,112,116, 0, 99,111,108,111,
+114, 95,109,111,100,101, 0, 99,111,108,111,114, 91, 51, 93, 0,102,114,111,109, 91, 49, 50, 56, 93, 0,116,111, 91, 49, 50, 56,
+ 93, 0,109, 97,112,112,105,110,103,115, 0,115,116,114,105,112,115, 0, 42,114,101,109, 97,112, 0,102, 99,117,114,118,101,115,
+ 0,115,116,114,105,112, 95,116,105,109,101, 0, 98,108,101,110,100,109,111,100,101, 0,101,120,116,101,110,100,109,111,100,101,
+ 0,103,114,111,117,112, 91, 54, 52, 93, 0,116,101,109,112,108, 97,116,101,115, 0,103,114,111,117,112,109,111,100,101, 0,112,
+ 97,116,104,115, 0,107,101,121,105,110,103,102,108, 97,103, 0, 97, 99,116,105,118,101, 95,112, 97,116,104, 0, 42,116,109,112,
+ 97, 99,116, 0,110,108, 97, 95,116,114, 97, 99,107,115, 0, 42, 97, 99,116,115,116,114,105,112, 0,100,114,105,118,101,114,115,
+ 0,111,118,101,114,114,105,100,101,115, 0, 97, 99,116, 95, 98,108,101,110,100,109,111,100,101, 0, 97, 99,116, 95,101,120,116,
+101,110,100,109,111,100,101, 0, 97, 99,116, 95,105,110,102,108,117,101,110, 99,101, 0,114,117,108,101, 0,111,112,116,105,111,
+110,115, 0,102,101, 97,114, 95,102, 97, 99,116,111,114, 0,115,105,103,110, 97,108, 95,105,100, 0,108,111,111,107, 95, 97,104,
+101, 97,100, 0,111,108,111, 99, 91, 51, 93, 0,113,117,101,117,101, 95,115,105,122,101, 0,119, 97,110,100,101,114, 0,102,108,
+101,101, 95,100,105,115,116, 97,110, 99,101, 0,104,101, 97,108,116,104, 0,115,116, 97,116,101, 95,105,100, 0,114,117,108,101,
+115, 0, 99,111,110,100,105,116,105,111,110,115, 0, 97, 99,116,105,111,110,115, 0,114,117,108,101,115,101,116, 95,116,121,112,
+101, 0,114,117,108,101, 95,102,117,122,122,105,110,101,115,115, 0,108, 97,115,116, 95,115,116, 97,116,101, 95,105,100, 0,108,
+ 97,110,100,105,110,103, 95,115,109,111,111,116,104,110,101,115,115, 0, 98, 97,110,107,105,110,103, 0, 97,103,103,114,101,115,
+115,105,111,110, 0, 97, 99, 99,117,114, 97, 99,121, 0, 97,105,114, 95,109,105,110, 95,115,112,101,101,100, 0, 97,105,114, 95,
+109, 97,120, 95,115,112,101,101,100, 0, 97,105,114, 95,109, 97,120, 95, 97, 99, 99, 0, 97,105,114, 95,109, 97,120, 95, 97,118,
+101, 0, 97,105,114, 95,112,101,114,115,111,110, 97,108, 95,115,112, 97, 99,101, 0,108, 97,110,100, 95,106,117,109,112, 95,115,
+112,101,101,100, 0,108, 97,110,100, 95,109, 97,120, 95,115,112,101,101,100, 0,108, 97,110,100, 95,109, 97,120, 95, 97, 99, 99,
+ 0,108, 97,110,100, 95,109, 97,120, 95, 97,118,101, 0,108, 97,110,100, 95,112,101,114,115,111,110, 97,108, 95,115,112, 97, 99,
+101, 0,108, 97,110,100, 95,115,116,105, 99,107, 95,102,111,114, 99,101, 0,115,116, 97,116,101,115, 0, 42,115,109,100, 0, 42,
+102,108,117,105,100, 0, 42,102,108,117,105,100, 95,103,114,111,117,112, 0, 42, 99,111,108,108, 95,103,114,111,117,112, 0, 42,
+119,116, 0, 42,116,101,120, 95,119,116, 0, 42,116,101,120, 95,115,104, 97,100,111,119, 0, 42,115,104, 97,100,111,119, 0,112,
+ 48, 91, 51, 93, 0,112, 49, 91, 51, 93, 0,100,120, 0,111,109,101,103, 97, 0,116,101,109,112, 65,109, 98, 0, 98,101,116, 97,
+ 0,114,101,115, 91, 51, 93, 0, 97,109,112,108,105,102,121, 0,109, 97,120,114,101,115, 0,118,105,101,119,115,101,116,116,105,
+110,103,115, 0,110,111,105,115,101, 0,100,105,115,115, 95,112,101,114, 99,101,110,116, 0,100,105,115,115, 95,115,112,101,101,
+100, 0,114,101,115, 95,119,116, 91, 51, 93, 0,100,120, 95,119,116, 0,118, 51,100,110,117,109, 0, 42,112,111,105,110,116, 95,
+ 99, 97, 99,104,101, 91, 50, 93, 0,112,116, 99, 97, 99,104,101,115, 91, 50, 93, 0,118,101,108,111, 99,105,116,121, 91, 51, 93,
+ 0,118,103,114,112, 95,104,101, 97,116, 95,115, 99, 97,108,101, 91, 50, 93, 0,118,103,114,111,117,112, 95,102,108,111,119, 0,
+118,103,114,111,117,112, 95,100,101,110,115,105,116,121, 0,118,103,114,111,117,112, 95,104,101, 97,116, 0, 42,112,111,105,110,
+116,115, 95,111,108,100, 0, 42,118,101,108, 0,109, 97,116, 95,111,108,100, 91, 52, 93, 91, 52, 93, 0, 0, 0, 84, 89, 80, 69,
+196, 1, 0, 0, 99,104, 97,114, 0,117, 99,104, 97,114, 0,115,104,111,114,116, 0,117,115,104,111,114,116, 0,105,110,116, 0,
+108,111,110,103, 0,117,108,111,110,103, 0,102,108,111, 97,116, 0,100,111,117, 98,108,101, 0,118,111,105,100, 0, 76,105,110,
+107, 0, 76,105,110,107, 68, 97,116, 97, 0, 76,105,115,116, 66, 97,115,101, 0,118,101, 99, 50,115, 0,118,101, 99, 50,105, 0,
+118,101, 99, 50,102, 0,118,101, 99, 50,100, 0,118,101, 99, 51,105, 0,118,101, 99, 51,102, 0,118,101, 99, 51,100, 0,118,101,
+ 99, 52,105, 0,118,101, 99, 52,102, 0,118,101, 99, 52,100, 0,114, 99,116,105, 0,114, 99,116,102, 0, 73, 68, 80,114,111,112,
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+ 98,106,101, 99,116, 0, 73,112,111, 67,117,114,118,101, 0, 66, 80,111,105,110,116, 0, 66,101,122, 84,114,105,112,108,101, 0,
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+ 0, 80,108,117,103,105,110, 84,101,120, 0, 67, 66, 68, 97,116, 97, 0, 67,111,108,111,114, 66, 97,110,100, 0, 69,110,118, 77,
+ 97,112, 0, 73,109, 66,117,102, 0, 80,111,105,110,116, 68,101,110,115,105,116,121, 0, 86,111,120,101,108, 68, 97,116, 97, 0,
+ 98, 78,111,100,101, 84,114,101,101, 0, 84,101,120, 77, 97,112,112,105,110,103, 0, 76, 97,109,112, 0, 67,117,114,118,101, 77,
+ 97,112,112,105,110,103, 0, 87, 97,118,101, 0, 86,111,108,117,109,101, 83,101,116,116,105,110,103,115, 0, 77, 97,116,101,114,
+105, 97,108, 0, 71,114,111,117,112, 0, 86, 70,111,110,116, 0, 86, 70,111,110,116, 68, 97,116, 97, 0, 77,101,116, 97, 69,108,
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+101,114,116, 0, 77, 69,100,103,101, 0, 77, 68,101,102,111,114,109, 86,101,114,116, 0, 77, 67,111,108, 0, 77, 83,116,105, 99,
+107,121, 0, 77, 83,101,108,101, 99,116, 0, 69,100,105,116, 77,101,115,104, 0, 67,117,115,116,111,109, 68, 97,116, 97, 0, 77,
+117,108,116,105,114,101,115, 0, 80, 97,114,116,105, 97,108, 86,105,115,105, 98,105,108,105,116,121, 0, 77, 68,101,102,111,114,
+109, 87,101,105,103,104,116, 0, 77, 84,101,120, 80,111,108,121, 0, 77, 76,111,111,112, 85, 86, 0, 77, 76,111,111,112, 67,111,
+108, 0, 77, 70,108,111, 97,116, 80,114,111,112,101,114,116,121, 0, 77, 73,110,116, 80,114,111,112,101,114,116,121, 0, 77, 83,
+116,114,105,110,103, 80,114,111,112,101,114,116,121, 0, 79,114,105,103, 83,112, 97, 99,101, 70, 97, 99,101, 0, 77, 68,105,115,
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+100,101,102,105,110,101, 32, 77, 69, 95, 83, 69, 65, 77, 32, 40, 49, 60, 60, 50, 41, 32, 35,100,101,102,105,110,101, 32, 77, 69,
+ 95, 70, 71, 79, 78, 32, 40, 49, 60, 60, 51, 41, 32, 32, 35,100,101,102,105,110,101, 32, 77, 69, 95, 69, 68, 71, 69, 82, 69, 78,
+ 68, 69, 82, 32, 40, 49, 60, 60, 53, 41, 32, 35,100,101,102,105,110,101, 32, 77, 69, 95, 76, 79, 79, 83, 69, 69, 68, 71, 69, 32,
+ 40, 49, 60, 60, 55, 41, 32, 35,100,101,102,105,110,101, 32, 77, 69, 95, 83, 69, 65, 77, 95, 76, 65, 83, 84, 32, 40, 49, 60, 60,
+ 56, 41, 32, 35,100,101,102,105,110,101, 32, 77, 69, 95, 83, 72, 65, 82, 80, 32, 40, 49, 60, 60, 57, 41, 32, 32, 32, 35,100,101,
+102,105,110,101, 32, 77, 69, 95, 70, 76, 73, 80, 86, 49, 32, 49, 32, 35,100,101,102,105,110,101, 32, 77, 69, 95, 70, 76, 73, 80,
+ 86, 50, 32, 50, 32, 35,100,101,102,105,110,101, 32, 77, 69, 95, 70, 76, 73, 80, 86, 51, 32, 52, 32, 35,100,101,102,105,110,101,
+ 32, 77, 69, 95, 70, 76, 73, 80, 86, 52, 32, 56, 32, 35,100,101,102,105,110,101, 32, 77, 69, 95, 80, 82, 79, 74, 88, 89, 32, 49,
+ 54, 32, 35,100,101,102,105,110,101, 32, 77, 69, 95, 80, 82, 79, 74, 88, 90, 32, 51, 50, 32, 35,100,101,102,105,110,101, 32, 77,
+ 69, 95, 80, 82, 79, 74, 89, 90, 32, 54, 52, 32, 32, 35,100,101,102,105,110,101, 32, 77, 69, 95, 86, 49, 86, 50, 32, 49, 32, 35,
+100,101,102,105,110,101, 32, 77, 69, 95, 86, 50, 86, 51, 32, 50, 32, 35,100,101,102,105,110,101, 32, 77, 69, 95, 86, 51, 86, 49,
+ 32, 52, 32, 35,100,101,102,105,110,101, 32, 77, 69, 95, 86, 51, 86, 52, 32, 52, 32, 35,100,101,102,105,110,101, 32, 77, 69, 95,
+ 86, 52, 86, 49, 32, 56, 32, 32, 35,100,101,102,105,110,101, 32, 77, 69, 95, 83, 77, 79, 79, 84, 72, 32, 49, 32, 35,100,101,102,
+105,110,101, 32, 77, 69, 95, 70, 65, 67, 69, 95, 83, 69, 76, 32, 50, 32, 32, 32, 35,100,101,102,105,110,101, 32, 77, 69, 95, 86,
+ 83, 69,108, 32, 48, 32, 35,100,101,102,105,110,101, 32, 77, 69, 95, 69, 83, 69,108, 32, 49, 32, 35,100,101,102,105,110,101, 32,
+ 77, 69, 95, 70, 83, 69, 76, 32, 50, 32, 32, 35,100,101,102,105,110,101, 32, 84, 70, 95, 83, 69, 76, 69, 67, 84, 32, 49, 32, 32,
+ 35,100,101,102,105,110,101, 32, 84, 70, 95, 65, 67, 84, 73, 86, 69, 32, 50, 32, 32, 35,100,101,102,105,110,101, 32, 84, 70, 95,
+ 83, 69, 76, 49, 32, 52, 32, 35,100,101,102,105,110,101, 32, 84, 70, 95, 83, 69, 76, 50, 32, 56, 32, 35,100,101,102,105,110,101,
+ 32, 84, 70, 95, 83, 69, 76, 51, 32, 49, 54, 32, 35,100,101,102,105,110,101, 32, 84, 70, 95, 83, 69, 76, 52, 32, 51, 50, 32, 35,
+100,101,102,105,110,101, 32, 84, 70, 95, 72, 73, 68, 69, 32, 54, 52, 32, 32, 32, 35,100,101,102,105,110,101, 32, 84, 70, 95, 68,
+ 89, 78, 65, 77, 73, 67, 32, 49, 32, 35,100,101,102,105,110,101, 32, 84, 70, 95, 65, 76, 80, 72, 65, 83, 79, 82, 84, 32, 50, 32,
+ 35,100,101,102,105,110,101, 32, 84, 70, 95, 84, 69, 88, 32, 52, 32, 35,100,101,102,105,110,101, 32, 84, 70, 95, 83, 72, 65, 82,
+ 69, 68, 86, 69, 82, 84, 32, 56, 32, 35,100,101,102,105,110,101, 32, 84, 70, 95, 76, 73, 71, 72, 84, 32, 49, 54, 32, 35,100,101,
+102,105,110,101, 32, 84, 70, 95, 83, 72, 65, 82, 69, 68, 67, 79, 76, 32, 54, 52, 32, 35,100,101,102,105,110,101, 32, 84, 70, 95,
+ 84, 73, 76, 69, 83, 32, 49, 50, 56, 32, 32, 35,100,101,102,105,110,101, 32, 84, 70, 95, 66, 73, 76, 76, 66, 79, 65, 82, 68, 32,
+ 50, 53, 54, 32, 35,100,101,102,105,110,101, 32, 84, 70, 95, 84, 87, 79, 83, 73, 68, 69, 32, 53, 49, 50, 32, 35,100,101,102,105,
+110,101, 32, 84, 70, 95, 73, 78, 86, 73, 83, 73, 66, 76, 69, 32, 49, 48, 50, 52, 32, 35,100,101,102,105,110,101, 32, 84, 70, 95,
+ 79, 66, 67, 79, 76, 32, 50, 48, 52, 56, 32, 35,100,101,102,105,110,101, 32, 84, 70, 95, 66, 73, 76, 76, 66, 79, 65, 82, 68, 50,
+ 32, 52, 48, 57, 54, 32, 32, 35,100,101,102,105,110,101, 32, 84, 70, 95, 83, 72, 65, 68, 79, 87, 32, 56, 49, 57, 50, 32, 35,100,
+101,102,105,110,101, 32, 84, 70, 95, 66, 77, 70, 79, 78, 84, 32, 49, 54, 51, 56, 52, 32, 32, 35,100,101,102,105,110,101, 32, 84,
+ 70, 95, 83, 79, 76, 73, 68, 32, 48, 32, 35,100,101,102,105,110,101, 32, 84, 70, 95, 65, 68, 68, 32, 49, 32, 35,100,101,102,105,
+110,101, 32, 84, 70, 95, 65, 76, 80, 72, 65, 32, 50, 32, 35,100,101,102,105,110,101, 32, 84, 70, 95, 67, 76, 73, 80, 32, 52, 32,
+ 32, 32, 35,100,101,102,105,110,101, 32, 84, 70, 95, 83, 85, 66, 32, 51, 32, 32, 35,100,101,102,105,110,101, 32, 84, 70, 95, 68,
+ 69, 80, 82, 69, 67, 65, 84, 69, 68, 49, 32, 49, 32, 35,100,101,102,105,110,101, 32, 84, 70, 95, 68, 69, 80, 82, 69, 67, 65, 84,
+ 69, 68, 50, 32, 50, 32, 35,100,101,102,105,110,101, 32, 84, 70, 95, 68, 69, 80, 82, 69, 67, 65, 84, 69, 68, 51, 32, 52, 32, 35,
+100,101,102,105,110,101, 32, 84, 70, 95, 68, 69, 80, 82, 69, 67, 65, 84, 69, 68, 52, 32, 56, 32, 35,100,101,102,105,110,101, 32,
+ 84, 70, 95, 80, 73, 78, 49, 32, 49, 54, 32, 35,100,101,102,105,110,101, 32, 84, 70, 95, 80, 73, 78, 50, 32, 51, 50, 32, 35,100,
+101,102,105,110,101, 32, 84, 70, 95, 80, 73, 78, 51, 32, 54, 52, 32, 35,100,101,102,105,110,101, 32, 84, 70, 95, 80, 73, 78, 52,
+ 32, 49, 50, 56, 32, 35,101,110,100,105,102,100, 32, 99,104, 97,114, 32,117,115,101, 95, 99,111,108, 44, 32,102,108, 97,103, 59,
+ 10, 10, 9, 47, 42, 32, 83,112,101, 99,105, 97,108, 32,108,101,118,101,108, 32, 49, 32,100, 97,116, 97, 32,116,104, 97,116, 32,
+ 99, 97,110,110,111,116, 32, 98,101, 32,109,111,100,105,102,105,101,100, 32,102,114,111,109, 32,111,116,104,101,114, 32,108,101,
+118,101,108,115, 32, 42, 47, 10, 9, 67,117,115,116,111,109, 68, 97,116, 97, 32,118,100, 97,116, 97, 59, 10, 9, 67,117,115,116,
+111,109, 68, 97,116, 97, 32,102,100, 97,116, 97, 59, 10, 9,115,104,111,114,116, 32, 42,101,100,103,101, 95,102,108, 97,103,115,
+ 59, 10, 9, 99,104, 97,114, 32, 42,101,100,103,101, 95, 99,114,101, 97,115,101,115, 59, 10,125, 32, 77,117,108,116,105,114,101,
+115, 59, 10, 10, 47, 42, 42, 32, 69,110,100, 32, 77,117,108,116,105,114,101,115, 32, 42, 42, 47, 10, 10,116,121,112,101,100,101,
+102, 32,115,116,114,117, 99,116, 32, 80, 97,114,116,105, 97,108, 86,105,115,105, 98,105,108,105,116,121, 32,123, 10, 9,117,110,
+115,105,103,110,101,100, 32,105,110,116, 32, 42,118,101,114,116, 95,109, 97,112, 59, 32, 47, 42, 32,118,101,114,116, 95,109, 97,
+112, 91, 79,108,100, 32, 73,110,100,101,120, 93, 61, 32, 78,101,119, 32, 73,110,100,101,120, 32, 42, 47, 10, 9,105,110,116, 32,
+ 42,101,100,103,101, 95,109, 97,112, 59, 32, 47, 42, 32,101,100,103,101, 95,109, 97,112, 91, 79,108,100, 32, 73,110,100,101,120,
+ 93, 61, 32, 78,101,119, 32, 73,110,100,101,120, 44, 32, 45, 49, 61, 32,104,105,100,100,101,110, 32, 42, 47, 10, 9, 77, 70, 97,
+ 99,101, 32, 42,111,108,100, 95,102, 97, 99,101,115, 59, 10, 9, 77, 69,100,103,101, 32, 42,111,108,100, 95,101,100,103,101,115,
+ 59, 10, 9,117,110,115,105,103,110,101,100, 32,105,110,116, 32,116,111,116,102, 97, 99,101, 44, 32,116,111,116,101,100,103,101,
+ 44, 32,116,111,116,118,101,114,116, 44, 32,112, 97,100, 59, 10,125, 32, 80, 97,114,116,105, 97,108, 86,105,115,105, 98,105,108,
+105,116,121, 59, 10, 10, 47, 42, 32,109,118,101,114,116, 45, 62,102,108, 97,103, 32, 40, 49, 61, 83, 69, 76, 69, 67, 84, 41, 32,
+ 42, 47, 10, 35,100,101,102,105,110,101, 32, 77, 69, 95, 83, 80, 72, 69, 82, 69, 84, 69, 83, 84, 9, 50, 10, 35,100,101,102,105,
+110,101, 32, 77, 69, 95, 83, 80, 72, 69, 82, 69, 84, 69, 77, 80, 9, 52, 10, 35,100,101,102,105,110,101, 32, 77, 69, 95, 72, 73,
+ 68, 69, 9, 9, 9, 49, 54, 10, 35,100,101,102,105,110,101, 32, 77, 69, 95, 86, 69, 82, 84, 95, 77, 69, 82, 71, 69, 68, 9, 9,
+ 40, 49, 60, 60, 54, 41, 10, 10, 47, 42, 32,109,101,100,103,101, 45, 62,102,108, 97,103, 32, 40, 49, 61, 83, 69, 76, 69, 67, 84,
+ 41, 42, 47, 10, 35,100,101,102,105,110,101, 32, 77, 69, 95, 69, 68, 71, 69, 68, 82, 65, 87, 9, 9, 9, 40, 49, 60, 60, 49, 41,
+ 10, 35,100,101,102,105,110,101, 32, 77, 69, 95, 83, 69, 65, 77, 9, 9, 9, 9, 40, 49, 60, 60, 50, 41, 10, 35,100,101,102,105,
+110,101, 32, 77, 69, 95, 70, 71, 79, 78, 9, 9, 9, 9, 40, 49, 60, 60, 51, 41, 10, 9, 9, 9, 9, 9, 9, 47, 42, 32,114,101,
+115,101,114,118,101, 32, 49, 54, 32,102,111,114, 32, 77, 69, 95, 72, 73, 68, 69, 32, 42, 47, 10, 35,100,101,102,105,110,101, 32,
+ 77, 69, 95, 69, 68, 71, 69, 82, 69, 78, 68, 69, 82, 9, 9, 40, 49, 60, 60, 53, 41, 10, 35,100,101,102,105,110,101, 32, 77, 69,
+ 95, 76, 79, 79, 83, 69, 69, 68, 71, 69, 9, 9, 40, 49, 60, 60, 55, 41, 10, 35,100,101,102,105,110,101, 32, 77, 69, 95, 83, 69,
+ 65, 77, 95, 76, 65, 83, 84, 9, 9, 40, 49, 60, 60, 56, 41, 10, 35,100,101,102,105,110,101, 32, 77, 69, 95, 83, 72, 65, 82, 80,
+ 9, 9, 9, 40, 49, 60, 60, 57, 41, 10, 10, 47, 42, 32,112,117,110,111, 32, 61, 32,118,101,114,116,101,120,110,111,114,109, 97,
+108, 32, 40,109,102, 97, 99,101, 41, 32, 42, 47, 10, 47, 42, 32,114,101,110,100,101,114, 32, 97,115,115,117,109,101,115, 32,102,
+108,105,112,115, 32,116,111, 32, 98,101, 32,111,114,100,101,114,101,100, 32,108,105,107,101, 32,116,104,105,115, 32, 42, 47, 10,
+ 35,100,101,102,105,110,101, 32, 77, 69, 95, 70, 76, 73, 80, 86, 49, 9, 9, 49, 10, 35,100,101,102,105,110,101, 32, 77, 69, 95,
+ 70, 76, 73, 80, 86, 50, 9, 9, 50, 10, 35,100,101,102,105,110,101, 32, 77, 69, 95, 70, 76, 73, 80, 86, 51, 9, 9, 52, 10, 35,
+100,101,102,105,110,101, 32, 77, 69, 95, 70, 76, 73, 80, 86, 52, 9, 9, 56, 10, 35,100,101,102,105,110,101, 32, 77, 69, 95, 80,
+ 82, 79, 74, 88, 89, 9, 9, 49, 54, 10, 35,100,101,102,105,110,101, 32, 77, 69, 95, 80, 82, 79, 74, 88, 90, 9, 9, 51, 50, 10,
+ 35,100,101,102,105,110,101, 32, 77, 69, 95, 80, 82, 79, 74, 89, 90, 9, 9, 54, 52, 10, 10, 47, 42, 32,101,100, 99,111,100,101,
+ 32, 40,109,102, 97, 99,101, 41, 32, 42, 47, 10, 35,100,101,102,105,110,101, 32, 77, 69, 95, 86, 49, 86, 50, 9, 9, 9, 49, 10,
+ 35,100,101,102,105,110,101, 32, 77, 69, 95, 86, 50, 86, 51, 9, 9, 9, 50, 10, 35,100,101,102,105,110,101, 32, 77, 69, 95, 86,
+ 51, 86, 49, 9, 9, 9, 52, 10, 35,100,101,102,105,110,101, 32, 77, 69, 95, 86, 51, 86, 52, 9, 9, 9, 52, 10, 35,100,101,102,
+105,110,101, 32, 77, 69, 95, 86, 52, 86, 49, 9, 9, 9, 56, 10, 10, 47, 42, 32,102,108, 97,103, 32, 40,109,102, 97, 99,101, 41,
+ 32, 42, 47, 10, 35,100,101,102,105,110,101, 32, 77, 69, 95, 83, 77, 79, 79, 84, 72, 9, 9, 9, 49, 10, 35,100,101,102,105,110,
+101, 32, 77, 69, 95, 70, 65, 67, 69, 95, 83, 69, 76, 9, 9, 9, 50, 10, 9, 9, 9, 9, 9, 9, 47, 42, 32,102,108, 97,103, 32,
+ 77, 69, 95, 72, 73, 68, 69, 61, 61, 49, 54, 32,105,115, 32,117,115,101,100, 32,104,101,114,101, 32,116,111,111, 32, 42, 47, 32,
+ 10, 47, 42, 32,109,115,101,108,101, 99,116, 45, 62,116,121,112,101, 32, 42, 47, 10, 35,100,101,102,105,110,101, 32, 77, 69, 95,
+ 86, 83, 69,108, 9, 48, 10, 35,100,101,102,105,110,101, 32, 77, 69, 95, 69, 83, 69,108, 32, 49, 10, 35,100,101,102,105,110,101,
+ 32, 77, 69, 95, 70, 83, 69, 76, 32, 50, 10, 10, 47, 42, 32,109,116,102, 97, 99,101, 45, 62,102,108, 97,103, 32, 42, 47, 10, 35,
+100,101,102,105,110,101, 32, 84, 70, 95, 83, 69, 76, 69, 67, 84, 9, 49, 32, 47, 42, 32,117,115,101, 32, 77, 70, 97, 99,101, 32,
+104,105,100,101, 32,102,108, 97,103, 32, 40, 97,102,116,101,114, 32, 50, 46, 52, 51, 41, 44, 32,115,104,111,117,108,100, 32, 98,
+101, 32, 97, 98,108,101, 32,116,111, 32,114,101,117,115,101, 32, 97,102,116,101,114, 32, 50, 46, 52, 52, 32, 42, 47, 10, 35,100,
+101,102,105,110,101, 32, 84, 70, 95, 65, 67, 84, 73, 86, 69, 9, 50, 32, 47, 42, 32,100,101,112,114,101, 99, 97,116,101,100, 33,
+ 32, 42, 47, 10, 35,100,101,102,105,110,101, 32, 84, 70, 95, 83, 69, 76, 49, 9, 9, 52, 10, 35,100,101,102,105,110,101, 32, 84,
+ 70, 95, 83, 69, 76, 50, 9, 9, 56, 10, 35,100,101,102,105,110,101, 32, 84, 70, 95, 83, 69, 76, 51, 9, 9, 49, 54, 10, 35,100,
+101,102,105,110,101, 32, 84, 70, 95, 83, 69, 76, 52, 9, 9, 51, 50, 10, 35,100,101,102,105,110,101, 32, 84, 70, 95, 72, 73, 68,
+ 69, 9, 9, 54, 52, 32, 47, 42, 32,117,110,117,115,101,100, 44, 32,115, 97,109,101, 32, 97,115, 32, 84, 70, 95, 83, 69, 76, 69,
+ 67, 84, 32, 42, 47, 10, 10, 47, 42, 32,109,116,102, 97, 99,101, 45, 62,109,111,100,101, 32, 42, 47, 10, 35,100,101,102,105,110,
+101, 32, 84, 70, 95, 68, 89, 78, 65, 77, 73, 67, 9, 9, 49, 10, 35,100,101,102,105,110,101, 32, 84, 70, 95, 65, 76, 80, 72, 65,
+ 83, 79, 82, 84, 9, 50, 10, 35,100,101,102,105,110,101, 32, 84, 70, 95, 84, 69, 88, 9, 9, 9, 52, 10, 35,100,101,102,105,110,
+101, 32, 84, 70, 95, 83, 72, 65, 82, 69, 68, 86, 69, 82, 84, 9, 56, 10, 35,100,101,102,105,110,101, 32, 84, 70, 95, 76, 73, 71,
+ 72, 84, 9, 9, 49, 54, 10, 10, 35,100,101,102,105,110,101, 32, 84, 70, 95, 83, 72, 65, 82, 69, 68, 67, 79, 76, 9, 54, 52, 10,
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+ 97,116,101,100, 32, 42, 47, 10, 35,100,101,102,105,110,101, 32, 84, 70, 95, 66, 73, 76, 76, 66, 79, 65, 82, 68, 9, 50, 53, 54,
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+ 2, 0, 73, 10, 2, 0, 74, 10, 9, 0, 75, 10,137, 0, 55, 4, 12, 0, 4, 3, 12, 0, 76, 10,147, 1, 77, 10,148, 1, 78, 10,
+ 7, 0, 79, 10,135, 0, 35, 0,149, 1,174, 8, 7, 0, 25, 4, 7, 0, 80, 10, 7, 0, 81, 10, 7, 0,119, 4, 7, 0, 82, 10,
+ 7, 0,138, 3, 7, 0,128, 3, 7, 0, 83, 10, 7, 0, 84, 2, 7, 0, 84, 10, 7, 0, 85, 10, 7, 0, 86, 10, 7, 0, 87, 10,
+ 7, 0, 88, 10, 7, 0, 89, 10, 7, 0, 26, 4, 7, 0, 90, 10, 7, 0, 91, 10, 7, 0, 92, 10, 7, 0, 27, 4, 7, 0, 23, 4,
+ 7, 0, 24, 4, 7, 0, 93, 10, 4, 0, 94, 10, 4, 0, 90, 0, 4, 0, 95, 10, 4, 0, 96, 10, 2, 0, 97, 10, 2, 0, 98, 10,
+ 2, 0, 99, 10, 2, 0,100, 10, 2, 0,101, 10, 2, 0,102, 10,169, 0, 56, 4,136, 0, 8, 0,149, 1,103, 10, 7, 0,104, 10,
+ 7, 0,105, 10, 7, 0,242, 1, 7, 0,106, 10, 4, 0, 90, 0, 2, 0,107, 10, 2, 0,108, 10,150, 1, 4, 0, 7, 0, 5, 0,
+ 7, 0, 6, 0, 7, 0, 7, 0, 7, 0,109, 10,151, 1, 6, 0,151, 1, 0, 0,151, 1, 1, 0,150, 1,211, 8, 4, 0,253, 0,
+ 2, 0,110, 10, 2, 0, 19, 0,152, 1, 5, 0,152, 1, 0, 0,152, 1, 1, 0, 12, 0,111, 10, 4, 0,112, 10, 4, 0, 19, 0,
+153, 1, 9, 0,153, 1, 0, 0,153, 1, 1, 0, 12, 0,124, 0,152, 1,113, 10, 4, 0, 19, 0, 2, 0,110, 10, 2, 0,114, 10,
+ 7, 0, 91, 0, 0, 0,115, 10,162, 0, 6, 0, 27, 0, 31, 0, 12, 0,250, 4, 4, 0, 19, 0, 2, 0,116, 10, 2, 0,117, 10,
+ 9, 0,118, 10,154, 1, 7, 0,154, 1, 0, 0,154, 1, 1, 0, 2, 0, 17, 0, 2, 0, 19, 0, 4, 0, 23, 0, 0, 0,119, 10,
+ 0, 0,120, 10,155, 1, 5, 0, 12, 0,121, 10, 4, 0,122, 10, 4, 0,123, 10, 4, 0, 19, 0, 4, 0, 37, 0,156, 1, 18, 0,
+ 27, 0, 31, 0,157, 1,124, 10,157, 1,125, 10, 12, 0,126, 10, 4, 0,127, 10, 2, 0,128, 10, 2, 0, 37, 0, 12, 0,129, 10,
+ 12, 0,130, 10,155, 1,131, 10, 12, 0,132, 10, 12, 0,133, 10, 12, 0,134, 10,158, 1,135, 10, 4, 0,136, 10, 4, 0, 70, 0,
+ 12, 0,137, 10,210, 0,138, 10,157, 1, 30, 0,157, 1, 0, 0,157, 1, 1, 0, 9, 0,139, 10, 4, 0,136, 7, 4, 0, 37, 0,
+215, 0, 45, 6,215, 0,140, 10, 0, 0,141, 10, 2, 0,142, 10, 2, 0,143, 10, 2, 0,157, 7, 2, 0,158, 7, 2, 0,144, 10,
+ 2, 0,145, 10, 2, 0,177, 3, 2, 0,161, 6, 2, 0,146, 10, 2, 0,147, 10, 4, 0,238, 1,159, 1,148, 10,160, 1,149, 10,
+161, 1,150, 10, 4, 0,151, 10, 4, 0,152, 10, 9, 0,153, 10, 12, 0,130, 10, 12, 0,177, 7, 12, 0,154, 10, 12, 0,155, 10,
+ 12, 0,156, 10,162, 1, 16, 0,162, 1, 0, 0,162, 1, 1, 0, 0, 0,157, 10, 26, 0, 30, 0, 2, 0,158, 10, 2, 0, 17, 0,
+ 2, 0, 15, 0, 2, 0,159, 10, 2, 0,160, 10, 2, 0,161, 10, 2, 0,162, 10, 2, 0,163, 10, 2, 0, 19, 0, 2, 0,164, 10,
+ 2, 0, 70, 2,163, 1,165, 10,164, 1, 10, 0,164, 1, 0, 0,164, 1, 1, 0, 12, 0,166, 10, 0, 0,157, 10, 2, 0,167, 10,
+ 2, 0,168, 10, 2, 0, 19, 0, 2, 0, 37, 0, 4, 0,169, 10, 9, 0,170, 10,158, 1, 7, 0,158, 1, 0, 0,158, 1, 1, 0,
+ 0, 0,157, 10, 0, 0,171, 10, 12, 0, 94, 7, 4, 0,172, 10, 4, 0, 19, 0,223, 0, 12, 0,223, 0, 0, 0,223, 0, 1, 0,
+ 0, 0,157, 10, 26, 0, 30, 0,165, 1,151, 7, 9, 0,173, 10,163, 1,165, 10,155, 1,174, 10, 12, 0,175, 10,223, 0,176, 10,
2, 0, 19, 0, 2, 0,136, 1,159, 1, 23, 0,159, 1, 0, 0,159, 1, 1, 0, 2, 0, 17, 0, 2, 0, 15, 0, 2, 0, 5, 0,
- 2, 0, 6, 0, 2, 0,172, 10, 2, 0,173, 10, 2, 0,174, 10, 2, 0,175, 10, 0, 0,176, 10, 0, 0, 37, 0, 2, 0,154, 10,
- 2, 0,155, 10, 2, 0,156, 10, 2, 0,157, 10, 2, 0,158, 10, 2, 0, 43, 0, 0, 0,177, 10, 2, 0,178, 10, 2, 0,179, 10,
- 4, 0, 70, 0, 9, 0,168, 10,166, 1, 8, 0,166, 1, 0, 0,166, 1, 1, 0, 9, 0, 2, 0, 9, 0,180, 10, 0, 0,233, 3,
- 2, 0, 17, 0, 2, 0, 19, 0, 7, 0,181, 10,167, 1, 5, 0, 7, 0,182, 10, 4, 0,183, 10, 4, 0,184, 10, 4, 0, 69, 1,
- 4, 0, 19, 0,168, 1, 6, 0, 7, 0,185, 10, 7, 0,186, 10, 7, 0,187, 10, 7, 0,188, 10, 4, 0, 17, 0, 4, 0, 19, 0,
-169, 1, 5, 0, 7, 0,127, 8, 7, 0,128, 8, 7, 0,219, 2, 2, 0, 39, 2, 2, 0, 40, 2,170, 1, 5, 0,169, 1, 2, 0,
- 4, 0, 54, 0, 7, 0,189, 10, 7, 0,127, 8, 7, 0,128, 8,171, 1, 4, 0, 2, 0,190, 10, 2, 0,191, 10, 2, 0,192, 10,
- 2, 0,193, 10,172, 1, 2, 0, 42, 0,131, 6, 26, 0,176, 8,173, 1, 3, 0, 24, 0,194, 10, 4, 0, 19, 0, 4, 0, 37, 0,
-174, 1, 6, 0, 7, 0,106, 0, 7, 0,221, 2, 7, 0,195, 10, 7, 0, 37, 0, 2, 0,246, 0, 2, 0,196, 10,175, 1, 9, 0,
-175, 1, 0, 0,175, 1, 1, 0, 27, 0,134, 6, 0, 0,197, 10, 4, 0,198, 10, 4, 0,199, 10, 4, 0, 90, 0, 4, 0, 37, 0,
- 0, 0,233, 3,176, 1, 6, 0, 12, 0, 18, 9, 0, 0,200, 10, 7, 0, 61, 0, 7, 0,181, 10, 4, 0, 17, 0, 4, 0, 19, 0,
-177, 1, 3, 0, 7, 0,201, 10, 4, 0, 19, 0, 4, 0, 37, 0,178, 1, 15, 0,178, 1, 0, 0,178, 1, 1, 0, 78, 1, 4, 9,
-176, 1, 62, 0, 12, 0, 96, 3, 35, 0, 50, 0,177, 1,202, 10, 4, 0, 54, 0, 7, 0, 61, 0, 2, 0, 19, 0, 2, 0, 15, 1,
- 4, 0,198, 10, 0, 0,197, 10, 4, 0,203, 10, 7, 0,204, 10,179, 1, 2, 0, 0, 0,205, 10, 0, 0,206, 10,180, 1, 4, 0,
-180, 1, 0, 0,180, 1, 1, 0,160, 0, 50, 3, 12, 0,207, 10,181, 1, 24, 0,181, 1, 0, 0,181, 1, 1, 0, 12, 0,208, 10,
-160, 0,101, 8,180, 1,209, 10, 12, 0,210, 10, 12, 0, 96, 3, 0, 0,233, 3, 7, 0,181, 10, 7, 0,211, 10, 7, 0, 88, 0,
- 7, 0, 89, 0, 7, 0, 66, 9, 7, 0, 67, 9, 7, 0,236, 2, 7, 0, 70, 9, 7, 0,103, 8, 7, 0, 71, 9, 2, 0,212, 10,
- 2, 0,213, 10, 2, 0, 43, 0, 2, 0, 17, 0, 4, 0, 19, 0, 4, 0, 70, 0,182, 1, 6, 0,182, 1, 0, 0,182, 1, 1, 0,
- 12, 0,208, 10, 4, 0, 19, 0, 4, 0,156, 2, 0, 0,233, 3,183, 1, 10, 0,183, 1, 0, 0,183, 1, 1, 0, 27, 0,134, 6,
- 0, 0,214, 10, 4, 0,199, 10, 4, 0,215, 10, 0, 0,197, 10, 4, 0,198, 10, 2, 0, 19, 0, 2, 0,216, 10,184, 1, 7, 0,
-184, 1, 0, 0,184, 1, 1, 0, 12, 0,217, 10, 0, 0,233, 3, 2, 0, 19, 0, 2, 0,218, 10, 4, 0,219, 10,185, 1, 5, 0,
-185, 1, 0, 0,185, 1, 1, 0, 0, 0,197, 10, 4, 0,198, 10, 7, 0,209, 2, 39, 0, 12, 0,160, 0, 90, 3,160, 0,220, 10,
-180, 1,209, 10, 12, 0,221, 10,181, 1,222, 10, 12, 0,223, 10, 12, 0,224, 10, 4, 0, 19, 0, 4, 0,247, 0, 2, 0,225, 10,
- 2, 0,226, 10, 7, 0,227, 10,186, 1, 2, 0, 27, 0, 31, 0, 39, 0, 75, 0,187, 1, 5, 0,187, 1, 0, 0,187, 1, 1, 0,
- 4, 0, 17, 0, 4, 0, 19, 0, 0, 0, 20, 0,188, 1, 6, 0,187, 1,228, 10, 32, 0, 45, 0, 4, 0,229, 10, 7, 0,230, 10,
- 4, 0,231, 10, 4, 0,249, 8,189, 1, 3, 0,187, 1,228, 10, 4, 0,229, 10, 7, 0,232, 10,190, 1, 8, 0,187, 1,228, 10,
- 32, 0, 45, 0, 7, 0, 64, 1, 7, 0,233, 10, 7, 0, 17, 3, 7, 0,170, 8, 4, 0,229, 10, 4, 0,234, 10,191, 1, 5, 0,
-187, 1,228, 10, 7, 0,235, 10, 7, 0,243, 7, 7, 0,242, 2, 7, 0, 57, 0,192, 1, 3, 0,187, 1,228, 10, 7, 0,170, 8,
- 7, 0,236, 10,139, 1, 4, 0, 7, 0,237, 10, 7, 0, 16, 10, 2, 0,238, 10, 2, 0, 69, 1,193, 1, 14, 0,193, 1, 0, 0,
-193, 1, 1, 0, 12, 0,239, 10, 12, 0,240, 10, 12, 0,241, 10, 0, 0, 20, 0, 4, 0, 31, 0, 4, 0, 19, 0, 4, 0,242, 10,
- 7, 0,243, 10, 4, 0,231, 10, 4, 0,249, 8, 7, 0,242, 3, 7, 0,244, 2,145, 1, 23, 0, 4, 0,229, 10, 4, 0,244, 10,
- 7, 0,245, 10, 7, 0, 57, 0, 7, 0,246, 10, 7, 0,240, 2, 7, 0,237, 10, 7, 0,247, 10, 7, 0,221, 2, 7, 0,248, 10,
- 7, 0,116, 4, 7, 0,249, 10, 7, 0,250, 10, 7, 0,251, 10, 7, 0,252, 10, 7, 0,253, 10, 7, 0,254, 10, 7, 0,255, 10,
- 7, 0, 0, 11, 7, 0, 1, 11, 7, 0, 2, 11, 7, 0, 3, 11, 12, 0, 4, 11,121, 0, 34, 0,120, 0, 5, 11,194, 1, 6, 11,
- 67, 0, 7, 11, 67, 0, 45, 10, 67, 0, 8, 11,195, 1, 9, 11, 48, 0,165, 0, 48, 0, 10, 11, 48, 0, 11, 11, 7, 0, 12, 11,
- 7, 0, 13, 11, 7, 0, 14, 11, 7, 0, 15, 11, 7, 0, 16, 11, 7, 0, 5, 9, 7, 0, 17, 11, 7, 0,170, 1, 7, 0, 18, 11,
- 4, 0, 19, 11, 4, 0, 20, 11, 4, 0, 21, 11, 4, 0, 90, 0, 4, 0, 37, 0, 4, 0, 22, 11, 2, 0, 23, 11, 2, 0, 24, 11,
- 4, 0, 25, 11, 7, 0,221, 2, 4, 0, 26, 11, 7, 0, 27, 11, 4, 0, 28, 11,137, 0, 29, 11, 12, 0, 30, 11,169, 0, 56, 4,
-122, 0, 11, 0,120, 0, 5, 11,148, 0, 34, 3, 7, 0,137, 1, 7, 0, 5, 9, 7, 0, 31, 11, 7, 0, 32, 11, 2, 0, 33, 11,
- 2, 0, 34, 11, 2, 0, 35, 11, 2, 0, 17, 0, 4, 0, 37, 0,123, 0, 13, 0,120, 0, 5, 11,139, 0, 14, 3,141, 0, 16, 3,
- 7, 0,206, 8, 7, 0, 36, 11, 7, 0, 37, 11, 7, 0, 66, 1, 7, 0, 38, 11, 4, 0, 27, 9, 4, 0, 12, 3, 2, 0, 17, 0,
+ 2, 0, 6, 0, 2, 0,177, 10, 2, 0,178, 10, 2, 0,179, 10, 2, 0,180, 10, 0, 0,181, 10, 0, 0, 37, 0, 2, 0,159, 10,
+ 2, 0,160, 10, 2, 0,161, 10, 2, 0,162, 10, 2, 0,163, 10, 2, 0, 43, 0, 0, 0,182, 10, 2, 0,183, 10, 2, 0,184, 10,
+ 4, 0, 70, 0, 9, 0,173, 10,166, 1, 8, 0,166, 1, 0, 0,166, 1, 1, 0, 9, 0, 2, 0, 9, 0,185, 10, 0, 0,233, 3,
+ 2, 0, 17, 0, 2, 0, 19, 0, 7, 0,186, 10,167, 1, 5, 0, 7, 0,187, 10, 4, 0,188, 10, 4, 0,189, 10, 4, 0, 69, 1,
+ 4, 0, 19, 0,168, 1, 6, 0, 7, 0,190, 10, 7, 0,191, 10, 7, 0,192, 10, 7, 0,193, 10, 4, 0, 17, 0, 4, 0, 19, 0,
+169, 1, 5, 0, 7, 0,130, 8, 7, 0,131, 8, 7, 0,219, 2, 2, 0, 39, 2, 2, 0, 40, 2,170, 1, 5, 0,169, 1, 2, 0,
+ 4, 0, 54, 0, 7, 0,194, 10, 7, 0,130, 8, 7, 0,131, 8,171, 1, 4, 0, 2, 0,195, 10, 2, 0,196, 10, 2, 0,197, 10,
+ 2, 0,198, 10,172, 1, 2, 0, 42, 0,132, 6, 26, 0,179, 8,173, 1, 3, 0, 24, 0,199, 10, 4, 0, 19, 0, 4, 0, 37, 0,
+174, 1, 6, 0, 7, 0,106, 0, 7, 0,221, 2, 7, 0,200, 10, 7, 0, 37, 0, 2, 0,246, 0, 2, 0,201, 10,175, 1, 9, 0,
+175, 1, 0, 0,175, 1, 1, 0, 27, 0,135, 6, 0, 0,202, 10, 4, 0,203, 10, 4, 0,204, 10, 4, 0, 90, 0, 4, 0, 37, 0,
+ 0, 0,233, 3,176, 1, 6, 0, 12, 0, 23, 9, 0, 0,205, 10, 7, 0, 61, 0, 7, 0,186, 10, 4, 0, 17, 0, 4, 0, 19, 0,
+177, 1, 3, 0, 7, 0,206, 10, 4, 0, 19, 0, 4, 0, 37, 0,178, 1, 15, 0,178, 1, 0, 0,178, 1, 1, 0, 78, 1, 9, 9,
+176, 1, 62, 0, 12, 0, 96, 3, 35, 0, 50, 0,177, 1,207, 10, 4, 0, 54, 0, 7, 0, 61, 0, 2, 0, 19, 0, 2, 0, 15, 1,
+ 4, 0,203, 10, 0, 0,202, 10, 4, 0,208, 10, 7, 0,209, 10,179, 1, 2, 0, 0, 0,210, 10, 0, 0,211, 10,180, 1, 4, 0,
+180, 1, 0, 0,180, 1, 1, 0,160, 0, 50, 3, 12, 0,212, 10,181, 1, 24, 0,181, 1, 0, 0,181, 1, 1, 0, 12, 0,213, 10,
+160, 0,104, 8,180, 1,214, 10, 12, 0,215, 10, 12, 0, 96, 3, 0, 0,233, 3, 7, 0,186, 10, 7, 0,216, 10, 7, 0, 88, 0,
+ 7, 0, 89, 0, 7, 0, 71, 9, 7, 0, 72, 9, 7, 0,236, 2, 7, 0, 75, 9, 7, 0,106, 8, 7, 0, 76, 9, 2, 0,217, 10,
+ 2, 0,218, 10, 2, 0, 43, 0, 2, 0, 17, 0, 4, 0, 19, 0, 4, 0, 70, 0,182, 1, 6, 0,182, 1, 0, 0,182, 1, 1, 0,
+ 12, 0,213, 10, 4, 0, 19, 0, 4, 0,156, 2, 0, 0,233, 3,183, 1, 10, 0,183, 1, 0, 0,183, 1, 1, 0, 27, 0,135, 6,
+ 0, 0,219, 10, 4, 0,204, 10, 4, 0,220, 10, 0, 0,202, 10, 4, 0,203, 10, 2, 0, 19, 0, 2, 0,221, 10,184, 1, 7, 0,
+184, 1, 0, 0,184, 1, 1, 0, 12, 0,222, 10, 0, 0,233, 3, 2, 0, 19, 0, 2, 0,223, 10, 4, 0,224, 10,185, 1, 5, 0,
+185, 1, 0, 0,185, 1, 1, 0, 0, 0,202, 10, 4, 0,203, 10, 7, 0,209, 2, 39, 0, 12, 0,160, 0, 90, 3,160, 0,225, 10,
+180, 1,214, 10, 12, 0,226, 10,181, 1,227, 10, 12, 0,228, 10, 12, 0,229, 10, 4, 0, 19, 0, 4, 0,247, 0, 2, 0,230, 10,
+ 2, 0,231, 10, 7, 0,232, 10,186, 1, 2, 0, 27, 0, 31, 0, 39, 0, 75, 0,187, 1, 5, 0,187, 1, 0, 0,187, 1, 1, 0,
+ 4, 0, 17, 0, 4, 0, 19, 0, 0, 0, 20, 0,188, 1, 6, 0,187, 1,233, 10, 32, 0, 45, 0, 4, 0,234, 10, 7, 0,235, 10,
+ 4, 0,236, 10, 4, 0,254, 8,189, 1, 3, 0,187, 1,233, 10, 4, 0,234, 10, 7, 0,237, 10,190, 1, 8, 0,187, 1,233, 10,
+ 32, 0, 45, 0, 7, 0, 64, 1, 7, 0,238, 10, 7, 0, 17, 3, 7, 0,173, 8, 4, 0,234, 10, 4, 0,239, 10,191, 1, 5, 0,
+187, 1,233, 10, 7, 0,240, 10, 7, 0,246, 7, 7, 0,242, 2, 7, 0, 57, 0,192, 1, 3, 0,187, 1,233, 10, 7, 0,173, 8,
+ 7, 0,241, 10,139, 1, 4, 0, 7, 0,242, 10, 7, 0, 20, 10, 2, 0,243, 10, 2, 0, 69, 1,193, 1, 14, 0,193, 1, 0, 0,
+193, 1, 1, 0, 12, 0,244, 10, 12, 0,245, 10, 12, 0,246, 10, 0, 0, 20, 0, 4, 0, 31, 0, 4, 0, 19, 0, 4, 0,247, 10,
+ 7, 0,248, 10, 4, 0,236, 10, 4, 0,254, 8, 7, 0,242, 3, 7, 0,244, 2,145, 1, 23, 0, 4, 0,234, 10, 4, 0,249, 10,
+ 7, 0,250, 10, 7, 0, 57, 0, 7, 0,251, 10, 7, 0,240, 2, 7, 0,242, 10, 7, 0,252, 10, 7, 0,221, 2, 7, 0,253, 10,
+ 7, 0,116, 4, 7, 0,254, 10, 7, 0,255, 10, 7, 0, 0, 11, 7, 0, 1, 11, 7, 0, 2, 11, 7, 0, 3, 11, 7, 0, 4, 11,
+ 7, 0, 5, 11, 7, 0, 6, 11, 7, 0, 7, 11, 7, 0, 8, 11, 12, 0, 9, 11,121, 0, 34, 0,120, 0, 10, 11,194, 1, 11, 11,
+ 67, 0, 12, 11, 67, 0, 49, 10, 67, 0, 13, 11,195, 1, 14, 11, 48, 0,165, 0, 48, 0, 15, 11, 48, 0, 16, 11, 7, 0, 17, 11,
+ 7, 0, 18, 11, 7, 0, 19, 11, 7, 0, 20, 11, 7, 0, 21, 11, 7, 0, 10, 9, 7, 0, 22, 11, 7, 0,170, 1, 7, 0, 23, 11,
+ 4, 0, 24, 11, 4, 0, 25, 11, 4, 0, 26, 11, 4, 0, 90, 0, 4, 0, 37, 0, 4, 0, 27, 11, 2, 0, 28, 11, 2, 0, 29, 11,
+ 4, 0, 30, 11, 7, 0,221, 2, 4, 0, 31, 11, 7, 0, 32, 11, 4, 0, 33, 11,137, 0, 34, 11, 12, 0, 35, 11,169, 0, 56, 4,
+122, 0, 11, 0,120, 0, 10, 11,148, 0, 34, 3, 7, 0,137, 1, 7, 0, 10, 9, 7, 0, 36, 11, 7, 0, 37, 11, 2, 0, 38, 11,
+ 2, 0, 39, 11, 2, 0, 40, 11, 2, 0, 17, 0, 4, 0, 37, 0,123, 0, 13, 0,120, 0, 10, 11,139, 0, 14, 3,141, 0, 16, 3,
+ 7, 0,211, 8, 7, 0, 41, 11, 7, 0, 42, 11, 7, 0, 66, 1, 7, 0, 43, 11, 4, 0, 32, 9, 4, 0, 12, 3, 2, 0, 17, 0,
2, 0, 37, 0, 4, 0, 70, 0, 69, 78, 68, 66, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0};
diff --git a/source/blender/editors/datafiles/blenderbuttons.c b/source/blender/editors/datafiles/blenderbuttons.c
index 28d6e2c70c4..4e57645b791 100644
--- a/source/blender/editors/datafiles/blenderbuttons.c
+++ b/source/blender/editors/datafiles/blenderbuttons.c
@@ -1,6103 +1,6541 @@
/* DataToC output of file <blenderbuttons> */
-int datatoc_blenderbuttons_size= 195097;
+int datatoc_blenderbuttons_size= 209099;
char datatoc_blenderbuttons[]= {
-137, 80, 78, 71, 13, 10, 26, 10, 0, 0, 0, 13, 73, 72, 68, 82, 0, 0, 2, 88, 0, 0, 2,128, 8,
- 6, 0, 0, 0, 64, 11, 6,158, 0, 0, 0, 9,112, 72, 89,115, 0, 0, 13,215, 0, 0, 13,215, 1, 66, 40,155,120, 0, 0, 10,
- 79,105, 67, 67, 80, 80,104,111,116,111,115,104,111,112, 32, 73, 67, 67, 32,112,114,111,102,105,108,101, 0, 0,120,218,157, 83,
-103, 84, 83,233, 22, 61,247,222,244, 66, 75,136,128,148, 75,111, 82, 21, 8, 32, 82, 66,139,128, 20,145, 38, 42, 33, 9, 16, 74,
-136, 33,161,217, 21, 81,193, 17, 69, 69, 4, 27,200,160,136, 3,142,142,128,140, 21, 81, 44, 12,138, 10,216, 7,228, 33,162,142,
-131,163,136,138,202,251,225,123,163,107,214,188,247,230,205,254,181,215, 62,231,172,243,157,179,207, 7,192, 8, 12,150, 72, 51,
- 81, 53,128, 12,169, 66, 30, 17,224,131,199,196,198,225,228, 46, 64,129, 10, 36,112, 0, 16, 8,179,100, 33,115,253, 35, 1, 0,
-248,126, 60, 60, 43, 34,192, 7,190, 0, 1,120,211, 11, 8, 0,192, 77,155,192, 48, 28,135,255, 15,234, 66,153, 92, 1,128,132,
- 1,192,116,145, 56, 75, 8,128, 20, 0, 64,122,142, 66,166, 0, 64, 70, 1,128,157,152, 38, 83, 0,160, 4, 0, 96,203, 99, 98,
-227, 0, 80, 45, 0, 96, 39,127,230,211, 0,128,157,248,153,123, 1, 0, 91,148, 33, 21, 1,160,145, 0, 32, 19,101,136, 68, 0,
-104, 59, 0,172,207, 86,138, 69, 0, 88, 48, 0, 20,102, 75,196, 57, 0,216, 45, 0, 48, 73, 87,102, 72, 0,176,183, 0,192,206,
- 16, 11,178, 0, 8, 12, 0, 48, 81,136,133, 41, 0, 4,123, 0, 96,200, 35, 35,120, 0,132,153, 0, 20, 70,242, 87, 60,241, 43,
-174, 16,231, 42, 0, 0,120,153,178, 60,185, 36, 57, 69,129, 91, 8, 45,113, 7, 87, 87, 46, 30, 40,206, 73, 23, 43, 20, 54, 97,
- 2, 97,154, 64, 46,194,121,153, 25, 50,129, 52, 15,224,243,204, 0, 0,160,145, 21, 17,224,131,243,253,120,206, 14,174,206,206,
- 54,142,182, 14, 95, 45,234,191, 6,255, 34, 98, 98,227,254,229,207,171,112, 64, 0, 0,225,116,126,209,254, 44, 47,179, 26,128,
- 59, 6,128,109,254,162, 37,238, 4,104, 94, 11,160,117,247,139,102,178, 15, 64,181, 0,160,233,218, 87,243,112,248,126, 60, 60,
- 69,161,144,185,217,217,229,228,228,216, 74,196, 66, 91, 97,202, 87,125,254,103,194, 95,192, 87,253,108,249,126, 60,252,247,245,
-224,190,226, 36,129, 50, 93,129, 71, 4,248,224,194,204,244, 76,165, 28,207,146, 9,132, 98,220,230,143, 71,252,183, 11,255,252,
- 29,211, 34,196, 73, 98,185, 88, 42, 20,227, 81, 18,113,142, 68,154,140,243, 50,165, 34,137, 66,146, 41,197, 37,210,255,100,226,
-223, 44,251, 3, 62,223, 53, 0,176,106, 62, 1,123,145, 45,168, 93, 99, 3,246, 75, 39, 16, 88,116,192,226,247, 0, 0,242,187,
-111,193,212, 40, 8, 3,128,104,131,225,207,119,255,239, 63,253, 71,160, 37, 0,128,102, 73,146,113, 0, 0, 94, 68, 36, 46, 84,
-202,179, 63,199, 8, 0, 0, 68,160,129, 42,176, 65, 27,244,193, 24, 44,192, 6, 28,193, 5,220,193, 11,252, 96, 54,132, 66, 36,
-196,194, 66, 16, 66, 10,100,128, 28,114, 96, 41,172,130, 66, 40,134,205,176, 29, 42, 96, 47,212, 64, 29, 52,192, 81,104,134,147,
-112, 14, 46,194, 85,184, 14, 61,112, 15,250, 97, 8,158,193, 40,188,129, 9, 4, 65,200, 8, 19, 97, 33,218,136, 1, 98,138, 88,
- 35,142, 8, 23,153,133,248, 33,193, 72, 4, 18,139, 36, 32,201,136, 20, 81, 34, 75,145, 53, 72, 49, 82,138, 84, 32, 85, 72, 29,
-242, 61,114, 2, 57,135, 92, 70,186,145, 59,200, 0, 50,130,252,134,188, 71, 49,148,129,178, 81, 61,212, 12,181, 67,185,168, 55,
- 26,132, 70,162, 11,208,100,116, 49,154,143, 22,160,155,208,114,180, 26, 61,140, 54,161,231,208,171,104, 15,218,143, 62, 67,199,
- 48,192,232, 24, 7, 51,196,108, 48, 46,198,195, 66,177, 56, 44, 9,147, 99,203,177, 34,172, 12,171,198, 26,176, 86,172, 3,187,
-137,245, 99,207,177,119, 4, 18,129, 69,192, 9, 54, 4,119, 66, 32, 97, 30, 65, 72, 88, 76, 88, 78,216, 72,168, 32, 28, 36, 52,
- 17,218, 9, 55, 9, 3,132, 81,194, 39, 34,147,168, 75,180, 38,186, 17,249,196, 24, 98, 50, 49,135, 88, 72, 44, 35,214, 18,143,
- 19, 47, 16,123,136, 67,196, 55, 36, 18,137, 67, 50, 39,185,144, 2, 73,177,164, 84,210, 18,210, 70,210,110, 82, 35,233, 44,169,
-155, 52, 72, 26, 35,147,201,218,100,107,178, 7, 57,148, 44, 32, 43,200,133,228,157,228,195,228, 51,228, 27,228, 33,242, 91, 10,
-157, 98, 64,113,164,248, 83,226, 40, 82,202,106, 74, 25,229, 16,229, 52,229, 6,101,152, 50, 65, 85,163,154, 82,221,168,161, 84,
- 17, 53,143, 90, 66,173,161,182, 82,175, 81,135,168, 19, 52,117,154, 57,205,131, 22, 73, 75,165,173,162,149,211, 26,104, 23,104,
-247,105,175,232,116,186, 17,221,149, 30, 78,151,208, 87,210,203,233, 71,232,151,232, 3,244,119, 12, 13,134, 21,131,199,136,103,
- 40, 25,155, 24, 7, 24,103, 25,119, 24,175,152, 76,166, 25,211,139, 25,199, 84, 48, 55, 49,235,152,231,153, 15,153,111, 85, 88,
- 42,182, 42,124, 21,145,202, 10,149, 74,149, 38,149, 27, 42, 47, 84,169,170,166,170,222,170, 11, 85,243, 85,203, 84,143,169, 94,
- 83,125,174, 70, 85, 51, 83,227,169, 9,212,150,171, 85,170,157, 80,235, 83, 27, 83,103,169, 59,168,135,170,103,168,111, 84, 63,
-164,126, 89,253,137, 6, 89,195, 76,195, 79, 67,164, 81,160,177, 95,227,188,198, 32, 11, 99, 25,179,120, 44, 33,107, 13,171,134,
-117,129, 53,196, 38,177,205,217,124,118, 42,187,152,253, 29,187,139, 61,170,169,161, 57, 67, 51, 74, 51, 87,179, 82,243,148,102,
- 63, 7,227,152,113,248,156,116, 78, 9,231, 40,167,151,243,126,138,222, 20,239, 41,226, 41, 27,166, 52, 76,185, 49,101, 92,107,
-170,150,151,150, 88,171, 72,171, 81,171, 71,235,189, 54,174,237,167,157,166,189, 69,187, 89,251,129, 14, 65,199, 74, 39, 92, 39,
- 71,103,143,206, 5,157,231, 83,217, 83,221,167, 10,167, 22, 77, 61, 58,245,174, 46,170,107,165, 27,161,187, 68,119,191,110,167,
-238,152,158,190, 94,128,158, 76,111,167,222,121,189,231,250, 28,125, 47,253, 84,253,109,250,167,245, 71, 12, 88, 6,179, 12, 36,
- 6,219, 12,206, 24, 60,197, 53,113,111, 60, 29, 47,199,219,241, 81, 67, 93,195, 64, 67,165, 97,149, 97,151,225,132,145,185,209,
- 60,163,213, 70,141, 70, 15,140,105,198, 92,227, 36,227,109,198,109,198,163, 38, 6, 38, 33, 38, 75, 77,234, 77,238,154, 82, 77,
-185,166, 41,166, 59, 76, 59, 76,199,205,204,205,162,205,214,153, 53,155, 61, 49,215, 50,231,155,231,155,215,155,223,183, 96, 90,
-120, 90, 44,182,168,182,184,101, 73,178,228, 90,166, 89,238,182,188,110,133, 90, 57, 89,165, 88, 85, 90, 93,179, 70,173,157,173,
- 37,214,187,173,187,167, 17,167,185, 78,147, 78,171,158,214,103,195,176,241,182,201,182,169,183, 25,176,229,216, 6,219,174,182,
-109,182,125, 97,103, 98, 23,103,183,197,174,195,238,147,189,147,125,186,125,141,253, 61, 7, 13,135,217, 14,171, 29, 90, 29,126,
-115,180,114, 20, 58, 86, 58,222,154,206,156,238, 63,125,197,244,150,233, 47,103, 88,207, 16,207,216, 51,227,182, 19,203, 41,196,
-105,157, 83,155,211, 71,103, 23,103,185,115,131,243,136,139,137, 75,130,203, 46,151, 62, 46,155, 27,198,221,200,189,228, 74,116,
-245,113, 93,225,122,210,245,157,155,179,155,194,237,168,219,175,238, 54,238,105,238,135,220,159,204, 52,159, 41,158, 89, 51,115,
-208,195,200, 67,224, 81,229,209, 63, 11,159,149, 48,107,223,172,126, 79, 67, 79,129,103,181,231, 35, 47, 99, 47,145, 87,173,215,
-176,183,165,119,170,247, 97,239, 23, 62,246, 62,114,159,227, 62,227, 60, 55,222, 50,222, 89, 95,204, 55,192,183,200,183,203, 79,
-195,111,158, 95,133,223, 67,127, 35,255,100,255,122,255,209, 0,167,128, 37, 1,103, 3,137,129, 65,129, 91, 2,251,248,122,124,
- 33,191,142, 63, 58,219,101,246,178,217,237, 65,140,160,185, 65, 21, 65,143,130,173,130,229,193,173, 33,104,200,236,144,173, 33,
-247,231,152,206,145,206,105, 14,133, 80,126,232,214,208, 7, 97,230, 97,139,195,126, 12, 39,133,135,133, 87,134, 63,142,112,136,
- 88, 26,209, 49,151, 53,119,209,220, 67,115,223, 68,250, 68,150, 68,222,155,103, 49, 79, 57,175, 45, 74, 53, 42, 62,170, 46,106,
- 60,218, 55,186, 52,186, 63,198, 46,102, 89,204,213, 88,157, 88, 73,108, 75, 28, 57, 46, 42,174, 54,110,108,190,223,252,237,243,
-135,226,157,226, 11,227,123, 23,152, 47,200, 93,112,121,161,206,194,244,133,167, 22,169, 46, 18, 44, 58,150, 64, 76,136, 78, 56,
-148,240, 65, 16, 42,168, 22,140, 37,242, 19,119, 37,142, 10,121,194, 29,194,103, 34, 47,209, 54,209,136,216, 67, 92, 42, 30, 78,
-242, 72, 42, 77,122,146,236,145,188, 53,121, 36,197, 51,165, 44,229,185,132, 39,169,144,188, 76, 13, 76,221,155, 58,158, 22,154,
-118, 32,109, 50, 61, 58,189, 49,131,146,145,144,113, 66,170, 33, 77,147,182,103,234,103,230,102,118,203,172,101,133,178,254,197,
-110,139,183, 47, 30,149, 7,201,107,179,144,172, 5, 89, 45, 10,182, 66,166,232, 84, 90, 40,215, 42, 7,178,103,101, 87,102,191,
-205,137,202, 57,150,171,158, 43,205,237,204,179,202,219,144, 55,156,239,159,255,237, 18,194, 18,225,146,182,165,134, 75, 87, 45,
- 29, 88,230,189,172,106, 57,178, 60,113,121,219, 10,227, 21, 5, 43,134, 86, 6,172, 60,184,138,182, 42,109,213, 79,171,237, 87,
-151,174,126,189, 38,122, 77,107,129, 94,193,202,130,193,181, 1,107,235, 11, 85, 10,229,133,125,235,220,215,237, 93, 79, 88, 47,
- 89,223,181, 97,250,134,157, 27, 62, 21,137,138,174, 20,219, 23,151, 21,127,216, 40,220,120,229, 27,135,111,202,191,153,220,148,
-180,169,171,196,185,100,207,102,210,102,233,230,222, 45,158, 91, 14,150,170,151,230,151, 14,110, 13,217,218,180, 13,223, 86,180,
-237,245,246, 69,219, 47,151,205, 40,219,187,131,182, 67,185,163,191, 60,184,188,101,167,201,206,205, 59, 63, 84,164, 84,244, 84,
-250, 84, 54,238,210,221,181, 97,215,248,110,209,238, 27,123,188,246, 52,236,213,219, 91,188,247,253, 62,201,190,219, 85, 1, 85,
- 77,213,102,213,101,251, 73,251,179,247, 63,174,137,170,233,248,150,251,109, 93,173, 78,109,113,237,199, 3,210, 3,253, 7, 35,
- 14,182,215,185,212,213, 29,210, 61, 84, 82,143,214, 43,235, 71, 14,199, 31,190,254,157,239,119, 45, 13, 54, 13, 85,141,156,198,
-226, 35,112, 68,121,228,233,247, 9,223,247, 30, 13, 58,218,118,140,123,172,225, 7,211, 31,118, 29,103, 29, 47,106, 66,154,242,
-154, 70,155, 83,154,251, 91, 98, 91,186, 79,204, 62,209,214,234,222,122,252, 71,219, 31, 15,156, 52, 60, 89,121, 74,243, 84,201,
-105,218,233,130,211,147,103,242,207,140,157,149,157,125,126, 46,249,220, 96,219,162,182,123,231, 99,206,223,106, 15,111,239,186,
- 16,116,225,210, 69,255,139,231, 59,188, 59,206, 92,242,184,116,242,178,219,229, 19, 87,184, 87,154,175, 58, 95,109,234,116,234,
- 60,254,147,211, 79,199,187,156,187,154,174,185, 92,107,185,238,122,189,181,123,102,247,233, 27,158, 55,206,221,244,189,121,241,
- 22,255,214,213,158, 57, 61,221,189,243,122,111,247,197,247,245,223, 22,221,126,114, 39,253,206,203,187,217,119, 39,238,173,188,
- 79,188, 95,244, 64,237, 65,217, 67,221,135,213, 63, 91,254,220,216,239,220,127,106,192,119,160,243,209,220, 71,247, 6,133,131,
-207,254,145,245,143, 15, 67, 5,143,153,143,203,134, 13,134,235,158, 56, 62, 57, 57,226, 63,114,253,233,252,167, 67,207,100,207,
- 38,158, 23,254,162,254,203,174, 23, 22, 47,126,248,213,235,215,206,209,152,209,161,151,242,151,147,191,109,124,165,253,234,192,
-235, 25,175,219,198,194,198, 30,190,201,120, 51, 49, 94,244, 86,251,237,193,119,220,119, 29,239,163,223, 15, 79,228,124, 32,127,
- 40,255,104,249,177,245, 83,208,167,251,147, 25,147,147,255, 4, 3,152,243,252, 99, 51, 45,219, 0, 0, 0, 32, 99, 72, 82, 77,
- 0, 0,122, 37, 0, 0,128,131, 0, 0,249,255, 0, 0,128,233, 0, 0,117, 48, 0, 0,234, 96, 0, 0, 58,152, 0, 0, 23,111,
-146, 95,197, 70, 0, 2,239, 68, 73, 68, 65, 84,120,218,236, 93,119,116, 20, 85, 31,189,111,118,182,111,178,233, 61,180,208, 33,
-128, 52,165,247, 34, 29,145, 34,124, 40, 34, 42, 29, 69, 65, 80, 68,165, 5, 16,233, 82, 20,149,162,116, 20, 68,165, 41,189, 10,
- 72,239,157, 16,210,251,102,235,204,188,239,143,236,172,155,101,147,221, 64, 64,196,185,231,204,217,157,118,231,245,119,223,239,
- 53, 66, 41,133, 4, 9, 18, 36, 72,144, 32, 65,130,132,146, 3,145, 4,150, 4, 9, 18, 36, 72,144, 32, 65, 66,201,130, 41,182,
- 34, 35,132, 22,227,217, 54,222,114,218,143,230, 79, 59,231, 99,244, 59, 45, 65,206,230,118,206, 79,255, 37,238,108,254,180,114,
-138,254,245,150,183, 56,156,222,166,169, 98,186,147,150,180, 59, 31, 23,103, 73,229, 35, 55,238,164,143, 33,222, 63,253,151,184,
-179,249,211,198,233,154,126,188,225, 45, 46,167, 55,105,234, 33,220, 73, 75,218,157,143,139,243, 81,243, 81, 17,238,164,143,154,
-150, 10,137,251, 79,241, 31, 0,251,184,196, 85,113, 64, 41, 37, 78,252,228,105,229,116, 14, 7,145,191, 36,221, 90,130,216, 83,
-210,156, 46,225, 89, 82,248,148, 82, 74, 8, 33,123, 1, 52, 47, 73,191,151, 68,188,187,248,181, 68,120,139, 43,174,138,203, 89,
- 82,233,254,113,115,150, 84, 94,114,229, 44,137,116,239, 46,222, 31, 99, 28,149,148, 59, 75, 36, 47, 61,142, 52,239, 38,253, 60,
- 50,175, 43,103, 73,228, 37, 87,206,146, 72,247, 79,130,179, 36,242,146, 59,206,146, 72,247,133,197,189,100,193,122, 50, 66,192,
- 53, 99,183,120,154,133,208,227, 18,153,222, 90, 92,158, 6,206, 18,142,163, 79,237,156, 37,217,154,105, 81, 82,113,244, 56,210,
-187, 51,103, 73,241,187,242,148, 68, 60,185,227,124, 84,247, 22,226,206, 18,247,251,163,166,251, 39,197, 89,194,113, 84, 34,121,
-201,133,179, 69, 9, 55, 2, 90, 56,157,127, 90,146,156, 37,149,151,220,184,243,145,227,201, 29,231,163,186,183, 16,119,150,184,
-223, 75,162, 14,121, 92,188,207,156, 5,235,113,138,171,199, 85,153,149, 36,247,227,176,226, 60, 46, 75, 91, 73, 89,113,220,240,
-238, 45, 65,186, 61, 37,237, 78,187,251,200,227,178,182, 62,237,144,242,146,148,151,158,182,188,228, 46,221, 80, 74, 63, 37,132,
-124,242,180, 53,158,157, 57, 75, 74, 8,185,241,251, 35,229, 37,215,119, 75, 34, 47,121,224, 36,143,195,255, 37,157,159,158, 70,
- 48, 79,139, 67,188, 29,223,243, 16,124, 45,158,230, 8,120, 76,238,108,241,111,240,251,227,112, 39, 33,228,211,199,228,247,127,
- 75,152, 74,121, 73,202, 75, 79, 93, 94,114, 73,147, 45, 74,202, 50, 84,210, 13, 41, 87,206,146,248,134, 51, 71, 73,165,209,199,
-237,247,146,204, 75,143, 35,238,255, 45, 40,182, 5,235,113,119,155, 60,205,156,143,131,251, 49,249,125,239,227,104, 29, 60,134,
-113, 93, 37,238, 78, 74,233,167, 40,193, 46, 71,209,207, 37,233,214,199,217, 77,248, 56,210,230,227, 76,239, 37, 57,206,227, 49,
-249,253,223, 18,239, 37,238,206,146,202, 75,110,226,252,145,221,234, 46,252, 74,186, 11,187, 36,211,230,227,228, 44, 9,238,199,
-225,206,199, 21,247,255, 38, 48,144, 32, 65,130, 4, 9, 18, 36, 72,144, 80,162,144,214,193,146, 32, 65,130, 4, 9, 18, 36, 72,
-120, 82, 2, 43, 42, 42,106,171, 86,171,173, 80,216,139, 6,131,225,126, 66, 66, 66, 75, 41, 8, 37, 72,144,224,177,160, 33,132,
-193,223, 22,115, 1, 0,165, 82,235, 78,130, 4, 9,207, 48, 10, 29,131,165, 82,169, 98, 46, 94,188, 88, 73, 16, 4,240, 60, 15,
-142,227, 28,191, 22,139, 5,205,154, 53, 43,246,248,173,240,240,240,125, 50,153,172,108,113,222,225,121,254, 78, 98, 98, 98,147,
- 34, 10,238, 67, 0, 98, 8, 33,206,215,138,252, 5,144, 96,181, 90,235, 20,197, 73, 8,137,113,229, 43,132, 75,252, 95, 36,167,
-191,191,255,113,150,101,163,221,113, 21,246, 95, 16,132, 27,201,201,201,141,164,100,250,100, 16, 30, 30,190,143,101,217, 98,167,
-207,251,247,239, 23,154, 62, 35, 35, 35,255, 98, 24, 38,178, 24,148, 50, 65, 16, 46,223,191,127,191, 73, 97, 2, 68, 76,243, 30,
- 4, 77,129,255,132,144,120,142,227,234,121,202, 71, 69,113,185, 73,163, 69,114, 58,139, 43,150,101,167,135,134,134, 14,201,203,
-203, 51, 1,160, 50,153,140, 6, 5, 5,137,110, 3, 0,112, 28,151,146,145,145, 81, 67, 74,137, 18, 36, 72,120,166, 5,150, 32,
- 8,140,217,108,198,149, 43, 87, 80, 72, 57,207, 63,196,247, 42,157,248,125,103,168,111,104, 24, 56,171, 21,186,224, 16, 7,119,
-210,133,115,224,108, 86,112, 22, 11, 74,215,111, 32, 86, 94,168, 94,189,186,204, 3,103,244,140, 25, 51, 66,125,125,125, 97, 50,
-153, 96, 50,153, 96, 54,155, 97, 50,153, 96,177, 88, 96,177, 88, 96,181, 90, 97,181, 90,193,113, 28,204,102, 51,118,237,218,229,
-201,237,209, 83,167, 78, 13,213,235,245, 14, 62,241, 16, 57, 69, 94,155,205, 6,147,201,132, 63,254,248,163, 72, 78,150,101,163,
- 19, 18, 18, 66, 21, 10, 5, 40,165, 16, 4, 1,148,210, 2,135, 43,202,151, 47,111,149,146,232, 19, 69,165,169,171,127, 9,245,
-211,168,192, 9, 2, 58,215, 42,239,184,113, 99,217,122, 80,142,135,192,113,168, 56,188, 63,144,111,130, 65,181,106,213,138, 76,
-159,148,210, 50, 83, 87,255,226,239, 45,103,106,106,170,177,106,213,170, 9,200, 31, 8, 90,152,133, 39,218,104, 52,134,138,110,
-112, 21, 66, 12,195, 20, 56,182,111,223,142,206,157, 59,123,242,123,244,187,239,190, 27,106,179,217, 96,177, 88, 96, 54,155, 97,
-179,217,192,113,156,227,224,121,222,113, 88, 44, 22, 28, 61,122,212, 91,203,213,140,182,109,219, 14,252,229,151, 95,116, 63,253,
-244,147,174,108,217,178, 80, 40, 20,144,201,100,144,201,100, 96, 24, 6, 44,203,226,133, 23, 94, 32, 82, 18,148, 32, 65,194, 51,
- 47,176,204,102,243,205,218,181,107, 83,251,255, 40,149, 74,165,112, 41, 56, 35, 43, 85,170,116,217,245, 61, 79, 93,135,190,161,
- 97, 24, 95, 42, 16, 0, 48,241,118,154,163, 98,152,217,232, 57,199, 51,147,238,101, 1, 0, 52, 26, 13,136,115,179,185, 16,232,
-116, 58,180,109,219, 22, 74,165, 18,245,234,213,131, 92, 46,119,123, 40, 20, 10,200,229,114,111, 42, 5,248,248,248,224,179,207,
- 62, 19,197, 17,116,106, 21, 70, 52,170, 7, 53, 40,190, 58,119, 21, 22,129,130,101, 89,199,225, 13,167, 66,161,192,217,179,103,
-193,178, 44,100, 50,153,227, 87,252,191,101,203, 22,244,236,217, 19, 44,203, 66,163,209, 0,255,161,217, 22, 79, 11,252, 52, 42,
-188,182,248, 71, 0,192,221, 57,195, 29,113,119,116,232, 68,199, 51,101,222,234, 13, 66, 8,228,114, 57, 24,134, 41, 49,206,244,
-244,116,227, 43,175,188,114,192,215,215,119,123,118,118, 54, 60, 8, 55,220,189,123, 23, 44,203, 22,154,222, 25,134,193,236,217,
-179,113,237,218, 53,175,252,110, 50,153,240,245,215, 95,131,231,249, 2,188,226,127,215,107, 94,138,171, 41,237,218,181,235,255,
-203, 47,191, 4, 16, 66,176,112,225, 66,200,229,114,116,234,212, 9, 65, 65, 65,216,177, 99, 7, 20, 10, 5,198,142, 29, 43, 37,
- 62, 9, 18, 36, 20, 5, 57,128,231, 0,132,216, 13, 60, 57, 0,252,157,238,167,216,127, 67,156,206,255,116,195, 83,223,254,140,
-120, 95, 60,183, 0, 80,186,185,158, 6, 64, 99, 63,204, 0, 14, 1,136,117,250,142,248, 30, 92,191,203,218, 11,194,230, 0,246,
- 0,104, 33, 46,126,119,255,254,253, 14, 78,150,148,139,151, 47, 95,174, 34,106, 29,123, 87,161,130,227,184, 74, 98,183,161,104,
- 29,106,211,166, 77,145, 45,122,206,106,125, 64,120,184,211, 80,238,186, 37, 10, 19, 46, 86,171, 21,189,123,247,206,143,129, 66,
- 42, 27,231,195, 11,205, 6,139,197, 2,150,101, 81,185, 84, 8, 62,110, 95, 27,207, 83, 27, 12,185, 4, 92,150, 1,221,124,108,
-184, 88,173, 14,150,222, 73,193,237,236, 92,176, 44,235, 21,167, 32, 8,133,138, 43,153, 76,134,197,139, 23,227,149, 87, 94,129,
- 76, 38,243,138, 79, 66,201,131, 19, 4,183,233,176,176, 52,235, 77, 60,121,195,153,158,158,110,236,220,185,243, 17,149, 74,181,
- 34, 44, 44, 44, 33, 62, 62,222,163,192,114, 21, 61,174,141,137, 47,190,248, 2,243,231,207, 71,203,150, 45,189,114,167,217,108,
- 6, 33, 4, 75,151, 46,125,224,222,228,201,147, 31,248, 94, 81,156,246,134, 17, 19, 25, 25, 57,116,219,182,109,122,241,217,224,
-224, 96,200,229,114,212,168, 81, 3,190,190,190, 56,112,224, 0,120,158,247, 58, 95, 74,144, 32,225,217,133, 59, 45,226,132,102,
-227,199,143,175, 55,125,250,244,105, 13, 27, 54, 92,115,232,208,161,213,132,144,173, 78,101, 98,103, 59,199, 86,167,243,250, 46,
- 34, 75, 14, 32,132, 16,178, 85,124,222,249,220,233,122, 27, 0, 74,241,124,252,248,241,177,211,167, 79,159, 54,110,220,184, 15,
-227,226,226, 20,227,199,143,175, 57,125,250,244,105,226,119,220,185,195,217,130, 85,228, 42,192, 98,119,225,165, 75,151,224,105,
- 92,170,167,245, 51,116,193, 33, 14,203,213,164, 50, 65,142,235,159,197,103, 58, 42,174, 5,117, 43, 64,167,211,161,253,164,207,
-189,178, 12, 89, 44, 22, 36, 39, 39, 59,172, 10,158, 14,111, 57,181, 26, 53,118,189, 91, 3,119,211,148,248,244,112, 58,126, 57,
-117, 13,114,185, 28, 47, 86,171,129, 14, 10, 95, 76, 40,163,196,187, 87,111,193,230,229, 88, 93, 74,169, 91, 97, 37,254, 23,187,
- 74, 36,129,245,207,161,115,173,242, 14, 43,211, 81,223,214,142,235, 61, 13,103, 29,113,242,222,226,153, 0,128,150,117, 94,128,
- 55,227,180, 61,113,166,165,165, 25,155,180,110,177,151, 55, 90,150,247,239,223,255,230,238,221,187, 53, 94, 53,231,220, 8, 44,
-209, 74, 43,138, 43,150,101, 97,177, 88,188,242,187,197, 98, 41, 52,127, 40, 20,138, 98, 91,176, 0,192, 96, 48, 88, 54,111,222,
-140, 5, 11, 22, 32, 40, 40, 8,237,218,181, 67, 68, 68, 4,214,175, 95, 15, 74, 41,134, 15, 31, 14,141, 70, 35, 90,171,165, 4,
- 40, 65,194,127, 27, 69,105, 17,213,244,233,211,167, 57, 11, 24, 87, 65,227, 44,156, 92, 68,148,179, 72,139,245, 80,255,111,117,
- 21, 77,226,119, 9, 33, 91,227,226,226, 58,123,112, 71,138,171,192, 42,114,153,125,179,217,124,179, 86,173, 90, 94,169,136,188,
-188,188, 68, 79, 34,195, 93, 43,222,217, 42,224,227,227, 3,157,222, 7,140,151,229,173,205,102,115, 8,148,157, 59,119, 66,163,
-209,160, 99,199,142,143,100,193,178, 90,173, 80, 42,228, 96,130,195,240,218,156,221, 72,203, 49, 58, 42,150, 61, 55,110,226,100,
- 82, 50,222,109,216, 26, 58, 77, 50,114, 45, 22,175, 44,109,130, 32, 60, 32,174, 88,150, 69,239,222,189, 29,214, 3,231,113, 41,
-144,186, 8,255,201,150,148,219,115,231,235,130,139,101,234, 97, 56,211,210,210,140,157, 59,119, 62,194, 27, 45,203,239,221,187,
-119, 4,128,250,249,231,159, 47,182,192, 18,133,149, 92, 46,199,236,217,179, 49,127,254,124,199,125,111, 5, 22,199,113, 5,132,
-211,213,171, 87, 11,124,203, 85,208, 21,213, 61, 74,243, 75, 73, 1,128, 16, 19, 19,227,120, 39, 60, 60, 28,254,254,254, 16, 4,
- 1,130, 32, 64,173, 86, 67,163,209, 64,161, 80, 72,137, 78,130, 4, 9, 69,105, 17,227,184,113,227, 62, 36,132,108,181, 91,146,
-206, 21, 33,164,220,161,190,139, 72, 75, 41,164,236,234,236, 78,100, 57,255, 23, 49,126,252,248, 88, 55,238,248,243, 1,129,229,
-164, 26, 31,128,115,119, 97, 73, 85, 94, 69, 85, 96, 62,254,122,104,116, 58,200,100,140,199,253,149,196, 46, 66,177,192, 31, 50,
-100, 72,145,227, 82,188, 29, 47,101,181, 90,193,176, 50,220, 15, 47, 7,158,217,239,120, 87, 60, 24, 86,142,219,225, 85, 32,187,
-244, 23,228, 94, 86,180,174, 22,172,225,195,135,227,235,175,191, 6,195, 48,142, 48, 97, 89, 22, 21, 43, 86,196,205,155, 55,165,
-156,246,148,136,171,194,174,243,188,224,181,213,197,221,115,105,105,105,198, 94,189,122,237,205,202,202, 90, 94,189,122,245,171,
-200, 95,198,128,241,150,143,101,217, 2,194, 74, 20, 87,243,230,205, 43, 32,134,108, 54,155, 87, 13, 0,155,205,246,128,208,153,
- 53,107, 86,129, 95, 0,104,212,168,145, 87,150, 96, 0,148, 97, 24,170, 80, 40,208,182,109, 91,212,172, 89, 19, 63,253,244, 19,
- 4, 65,192,176, 97,195,160,209,104, 48,119,238, 92,112, 28,135, 25, 51,102, 72, 22, 44, 9, 18, 36, 20,165, 69,204,113,113,113,
-231,226,226,226, 28,150, 36, 87, 11, 86, 33,232,100, 23, 83, 33,162, 56, 67,254, 88,170, 63,139,112, 67,231,194,132,151,243,181,
-233,211,167, 79,115,227, 14, 71,183,228, 19,223,236, 57,241,252, 89,124,222,184, 54,128,130,221,130,139, 95,168, 2,157,143, 14,
- 58, 95, 31,244,218,178, 31, 0,236,133,253, 56,175, 44, 88,162,192, 74, 75, 75, 43, 82, 92, 21,199,130,197, 40, 89,108,136,206,
- 0, 85,202,193, 90,108, 5, 4,150,140,149,227,110, 80, 57, 48,114, 5, 88,158,243,138,147, 82,250, 64,151,224,128, 1, 3, 64,
- 8,113,204,248,170, 85,171,150, 51,151, 84,227, 60,233,244,121,124, 25, 46,110, 28, 10, 0,104, 98, 48, 56,226, 98,106,173,191,
-231,109,204, 57,187,215, 97,109,156,132,247, 31,138, 51, 45, 45,205,248,124,213,216, 35,138, 64,191,229,119,238,220, 57, 2,128,
-233,211,167,143,127,173, 90,181,188,202,147,226,164, 9, 87,113,229,108,185, 18,127,109, 54,155, 87,126, 23,199, 66,121,130,216,
- 93,232, 41,205, 83, 74,105, 96, 96, 32, 24,134,129, 94,175,135,143,143,143, 99, 6,173, 90,173,134, 86,171,117,140,223,244, 82,
-176, 73,144, 32,225,191,139, 0, 81,224,216, 69, 82, 1,203, 18,165,180,179,179, 8, 42,172,171,208,110,113,218,231,225, 91,191,
-216,133,153, 91,136,150, 52,151, 50,121,171,171, 56, 99, 69,197,232,252, 27, 17, 17,241,155,143,143, 79, 57,111,125, 93,156, 69,
- 71,121,155,245, 1, 75, 22, 33, 4, 62,190, 62,208,248,232,160,241,245, 41,212,202, 85,148,192, 18, 45, 67, 98,101,179, 98,197,
- 10,248,248,248,224,245,215, 95, 47,246, 24, 44,135,192, 82, 48,216,161,250, 3, 50, 37, 91, 64, 92,177, 44, 11,153, 92,142, 68,
-159, 8, 48,114, 57, 88,206, 59,171, 88, 86, 86, 22, 88,150,197,199, 31,127,236,104,177, 59,139,171,226,248, 89,194, 99,106, 61,
-241,182, 7,172, 78,133, 89, 91, 31,150, 83,180, 92, 41, 2,253,150, 87,169, 82,197, 97,185,210,106,181,226,236, 81,143, 96, 24,
-198,173,184,114,157,241,199,178,108,126, 90,246, 48,219,209,217,130, 21, 23, 23,231,224,117,182, 92,137, 40, 78, 62, 18,221,186,
-119,239, 94,156, 60,121, 18, 67,134, 12,129, 70,163,193,252,249,243,193,113, 28, 38, 79,158, 12,141, 70, 3,165, 82, 41, 37, 62,
- 9, 18, 36,235, 85, 81,251,138,166,184,140,115, 34, 46,150,166, 20,119,194,202,185, 59,208,233,191,205, 13,175,197,165,235,208,
-245,186,248,155, 22, 23, 23,183, 91,180, 92, 57, 93, 47,224,142, 66, 45, 88, 42,149,170,220,149, 43, 87, 28,139,140, 22,245,107,
-177, 88,208,178,101, 75,175, 45, 97,226, 44, 66,150,149, 21, 16, 20, 90, 95, 31,104,245,190,208,248,248,184, 10, 13,226,169,240,
- 22, 91,192,206, 2,235,147, 79, 62, 1,203,178,248,250,235,175, 1, 0,239,191,255,190,215, 99,176, 68, 78,240, 4,241,244, 58,
-106,207,233, 9,203,247, 54, 36, 29, 60, 13,150,101, 17,218,160, 3,132,231,123, 34, 79,227, 3,150,231,188,158, 69,152,158,158,
-142,155, 55,111, 66, 38,147, 97,244,232,209, 5,214, 42,114,157,153,182,115,231, 78,201,130,245, 79,100,112,129,243, 74, 76, 21,
-199,202,232,204, 41,142,185,202,202,202, 90,126,231,206,157,163, 0,152,254,253,251,251,107,181, 90,124,243,205, 55,121, 0,148,
-235,215,175,215,120, 18, 67, 98,186,241, 36,174,228,114,121,126, 90,246,174,112, 43,208,136,240, 52,224,221,155, 52, 47,186,149,
- 16, 2,158,231,161,209,104, 10, 88,174,212,106, 53, 84, 42,149,148,240, 36, 72,144,224, 9,127, 22,227,217,250, 78, 98,233,207,
-135,228,253,243, 81, 29,204, 22, 38, 48,204,102, 51, 46, 92,184,224, 45,143,215,139,142,150,170,247, 2, 38,221,203, 2, 33, 4,
- 95, 53,170, 14,157,222, 7, 90,157, 14, 47,255,180,215, 81, 96,159,157,246, 62, 84, 58, 31, 68, 54,109,231, 85, 1, 46,118, 17,
- 58, 11,172,204,204, 76,200,229,114, 76,153, 50, 5, 12,195, 96,198,140, 25,136,138,138,194,253,251,247,177,126,253,122,175, 44,
- 88, 50, 94,134,136, 87,171, 66, 59,192, 15,250, 87,155, 33,160,237, 39,184,103, 97,113,200,164, 69, 51,211,121, 40,119,204,131,
- 69,224,189,158, 81,197,113, 28,246,238,221,235, 58,144, 29,148, 82,199, 42,249, 54,155, 13, 86,171, 21, 51,102,204,128,180,147,
-200,147, 71, 68,131,225, 8,169, 55, 24, 0,176, 37,238, 13,199,245,143,207,254,157, 62,103,127,159,191, 96,127,149,178,237,138,
-197,153,150,150,102,124,177,101,163,125, 38, 65,254, 93,141, 26, 53, 10, 88,174,212,106, 53,177,159,123, 37,170, 25,134,129, 76,
- 38,123,160, 91,176, 48,145,229,205, 24, 44,142,227, 28, 11,128, 22, 53, 94,241, 97, 44, 88,111,188,241, 6, 34, 34, 34, 28,150,
-171, 73,147, 38, 65,163,209, 96,252,248,241,176,217,108,152, 55,111,158,148,248, 36, 72,144,240, 79,136,177,199, 6,183, 37,168,
-201,100,186, 85,179,102, 77, 20,114, 47, 74,173, 86,203, 93, 10,231,200, 74,149, 42, 93,118,237, 42, 36,132,180,161,148,238,114,
- 87,152, 19, 66,224,171,247,133,218, 71, 7,173,139,213, 74,237,171,135,202,199, 7,140, 66,238,174, 34,120,128, 83, 28, 59,226,
- 44,176,196, 35, 43, 43, 11,114,185, 28, 11, 22, 44,128, 94,175,135,217,108,246,200, 41, 86, 54, 50,153, 12,121,119,115,112,113,
-218, 46, 40,213,135, 80,161,221, 43,136,144,107,160, 56,176, 9, 70,222, 86,228, 66,163,238, 56, 43, 85,170,132,137, 19, 39, 62,
-176, 60, 67, 97,136,138,138,242,232,247, 71,133,196,233,158,179,168, 89,174, 34, 4,202,187,123,206, 45,167,104,185, 50, 9,242,
-239,110,222,188, 41, 90,174,252,180, 90, 45,150, 44, 89,146, 7,128,153, 60,121,178,182, 76,153, 50, 50,111,210,146, 76, 38,195,
-156, 57,115,220,142,185,114, 39,182,138,147,143,156,223,109,222,188,185,219,133, 70,221,137, 54,119,156,162, 91,131,130,130, 28,
-150, 43,158,231, 29,179, 7,197,213,226, 11,107, 76, 72,233, 83,226,148, 56,255, 59,156,207, 26,220,214,238, 9, 9, 9, 47, 22,
-246, 66,133, 10, 21,174, 92,185,114,165,162,184,101,134,189,192, 84,152, 76,166, 74,141, 26, 53,242,104,202, 17, 4, 1, 42,149,
- 10,148, 82,180,154, 56, 29,132, 1, 24, 20,172,188, 66, 27,183,134, 76,198, 66,200,223,146,195,227, 44, 66,163,209, 88,160, 82,
-112,119,228,230,230,194,108, 54,123,189,250,182,201,100, 42,176,148, 2,161, 2,110,255,190,238,129,217,132,226,225,237,184, 28,
-181, 90, 93,160,139,167, 40,120, 90, 83, 76, 66,201, 67,156,136, 0, 0,149, 27,117,132, 32,240,160, 60, 95, 96, 59,163,170,229,
- 94,132, 64,121, 88,109,121, 48,155,205,158,204,140, 36, 53, 53,213,216,171, 87,175,189, 0,190,237,214,173,219,101,228,207, 96,
-161, 62, 62, 62, 42,185, 92, 46, 0, 72, 7, 64, 51, 50, 50,252,238,221,187, 39,152, 76,166,210,158,220,249,203, 47,191,224,194,
-133, 11,104,218,180,105,129,109,155, 68, 43,168,243,106,236,222,164, 79,177, 91,220,221, 10,238,133, 9, 56,111, 33,147,201,224,
-231,231, 7,133, 66,129, 41, 83,166, 64,161, 80, 64,171,213, 2, 0,230,205,155,231, 88, 52, 85,130, 4, 9, 18,158,121,129,229,
-169,188, 44,162,251,176,200,174, 66,142,227,226,203,148, 41, 83,172,143,241, 60,159,228, 65,176,197,175, 95,191, 94,225,108,117,
-240,244, 75, 41, 77,242, 80,201,198,111,217,178, 69,225,206,154, 81,216,198,207,158, 56,121,158,143, 47, 91,182,108,161, 22, 18,
-119,176,217,108,247,164, 36,250,228,192,243,124, 17,233,243,163,135, 77,159, 87, 43, 87,174,124,207,223,223,255,215,176,176,176,
-180,131, 7, 15, 6,213,175, 95, 63,200,249,153,250,245,235, 71,184,188,102, 65,225,251, 16,130, 16, 18,223,173, 91, 55,183,105,
- 94, 20, 75,110,210,103,188,167, 52,127,236,216, 49,133,243,251,133,241, 59,229,163,120, 47, 4,235,237,218,181,107, 51,206, 60,
-133,165,125,155,205,150, 34,165, 66, 9, 18, 36,252,103, 5,150,209,104,188, 91,179,102, 77,174,144,123,119,138,122, 55, 53, 53,
-181, 94, 73,123,192,106,181, 54,250, 55,112,166,164,164,212,147,146,219,211,141,199, 17, 71, 73, 73, 73,207,151, 52, 39,199,113,
- 37,158, 62,109, 54, 91,163,199, 17,166,105,105,105, 13,165,148, 37, 65,130, 4, 73, 96,121, 1,111,151, 99,144, 32, 65,130, 4,
- 9, 18, 36, 72,248,175,130,145,130, 64,130, 4, 9, 18, 36, 72,144, 32,161,100, 65,144,191,107,244, 3, 40,206,236, 0, 66, 72,
-155,226,126,216, 19,191,196, 41,113, 74,156, 18,167,196, 41,113, 74,156,207, 30,167, 39,238,103,102,118,162, 56, 59,234,113, 28,
- 0,218, 72,156, 18,167,196, 41,113, 74,156, 18,167,196, 41,113,254,215, 14,169,139, 80,130, 4, 9, 18, 36, 72,144, 32,161,132,
-193, 74, 65,240,207,128, 16, 34,163,148,242, 37, 72, 25, 0,160,176, 13,221, 44, 0, 50, 30,198,153, 0, 20,246, 67, 92,168,200,
- 6,192,106, 63,188, 88,106,254, 51, 38, 33, 33, 32,150,242,242,250,148, 16,185, 32,224, 84,233,210,165,254, 2, 94,180, 0,128,
- 79,120,181,106, 62, 58, 77, 27,179,213, 82, 78, 37, 87, 94,200, 52,228,238, 52, 37, 93,190, 37,165, 16, 9, 18,254,145,114,169,
- 11,128,207,236,121, 63,142, 82,186, 78, 10, 21, 9, 18, 74, 88, 96,249,250,250, 30,103, 24, 38,218,211,250, 58, 78, 25, 19, 60,
-207,199,167,167,167,215,243, 50, 35,179, 0,122,249,248,248,180,148,203,229,141, 1,192,102,179, 29,204,205,205,221, 13, 96, 61,
-165,148,123,200, 2, 66, 15,160, 55,128,126,246, 75, 63, 0, 88, 71, 41,205,126, 72,190,154,126,126,126, 27,229,114, 57, 77, 77,
- 77,109, 0, 0, 65, 65, 65, 71,108, 54, 27,201,206,206,126,153, 82,122,166,152,124,140, 66,161,152,222,180,105,211, 38,132,144,
-149,148,210,197, 37, 20,151, 42,134, 97,220, 10, 19, 65, 16,202, 62, 4,159, 2,128,223,130, 5, 11,130, 86,173, 90, 85, 59, 62,
- 62,190, 6, 0, 68, 71, 71,159,237,223,191,255, 95, 35, 70,140, 72, 3,144,101, 23, 90,133, 34, 33, 33, 32, 54, 57,241,198,144,
-164,228, 11,189, 1, 32, 60,162,198, 58,153,140, 81, 68, 69,157, 60,172, 13,238, 23, 92,185, 74,249,193,107,190, 89,160, 40, 91,
-174, 20,254, 56,116,242,185, 17,163, 62,140, 85,135, 85,254, 66, 18, 89, 79, 14,122,189,254, 56,195, 48,209, 69,229,113,119,121,
-158,231,249,248,180,180,180,122,133,113,178, 44, 27, 93, 84,121,225,238,154, 32, 8, 55, 82, 82, 82,220, 46, 25,225,231,231,119,
-152,101,217,114,222,114,137,191, 28,199,197, 23,182, 68,140,159,159,223,113,153, 76, 22, 93,148, 63,221,221, 19, 4,225, 70,114,
-114,114, 97,238,124,192,239, 37,225,206,135,225, 44,202,157, 98,121, 4, 96, 94, 80, 80,208, 11,105,105,105,255, 3,240, 97,118,
-118,118, 45,153, 76,134,192,192,192, 15, 9, 33,215,252,252,252,150,101,101,101, 29, 2, 48,138, 82, 42, 72, 57, 70,130,132, 71,
- 20, 88, 12,195, 68,223,187,119, 47, 84,167,211, 1,248,123,191, 60,113,147,103, 65, 16, 64, 41,117,252,114, 28,135,170, 85,171,
-122, 43, 50,106,232,245,250, 13,227,199,143, 47,221,171, 87, 47,165,184, 37, 76, 66, 66, 66,165,141, 27, 55,254,111,202,148, 41,
-159, 16, 66,122, 82, 74,207,122, 43, 90, 0,180, 6, 48,160,118,237,218, 61, 38, 77,154,164,104,213,170, 21,120,158,199,175,191,
-254,218,116,242,228,201, 11, 8, 33,155, 0, 44, 7,240,187,183,133, 4, 33,164, 73,120,120,248,234, 3, 7, 14, 68,220,188,121,
-147,239,213,171,215, 90, 0, 56,126,252,120, 12,207,243,164, 65,131, 6,191, 16, 66,250, 82, 74, 15, 20, 35,204,187,141, 24, 49,
-162,231,240,225,195, 67, 94,127,253,245, 87, 1, 44,182,127, 75,220, 69,188,184, 27, 16, 58, 44, 87,148, 82, 69, 17,207,133, 23,
-195,146,165,187,121,243,102, 64,163, 70,141,134, 38, 39, 39,191,235,204,155,148,148,132, 19, 39, 78, 88,167, 77,155, 54,231,208,
-161, 67,139,202,149, 43,151, 1,192, 80, 24, 17,229,229,245,147,146, 47,244,110,214,112,129, 31, 0,172,223, 50,244,149, 99,127,
-165,248,110,221,182,244,127, 74,181,194,188,234,171, 57,138,138, 21,202, 98,207,241,171, 56,122, 33,157,212,104,210,153,205,218,
-186,178, 45,128,165, 82,246,124, 50,144,201,100, 81,241,241,241,161, 90,173,214,237,134,238, 46,227, 46,196,133, 75, 81,169, 82,
-165,194, 11, 22,150,141,190,119,239, 94,168, 90,173,118,148, 29,174,101,134, 88,174, 56,210, 10,165,168, 92,185,178,181,136, 50,
-169,204,157, 59,119, 66,181, 90,173,131,199,157,251, 92,133, 70,229,202,149,139,242,123, 1,119,122,195, 73, 41, 69,197,138, 21,
-121, 79,126, 23,119,172,240,228,111,145,179, 92,185,114,180, 56,156,222,184,179,124,249,242, 86, 15,209, 63,239,242,229,203,195,
- 75,149, 42,133,138, 21, 43, 30,122,225,133, 23,244, 58,157, 14,219,182,109, 67,181,106,213, 98,245,122,253,209,245,235,215,203,
-199,142, 29,251,220,119,223,125, 7, 0, 35,164, 28, 35, 65,194, 35, 10, 44, 66, 8,116, 58, 29,214,174, 93, 91,232,182, 25,206,
-255, 75,151, 46,237,213, 7, 9, 33,245,202,149, 43,183,247,192,129, 3,154,136,136,191, 23,176,182, 88, 44, 8, 8, 8,192,176,
- 97,195,148, 93,186,116,169,216,174, 93,187, 35,132,144,230,148,210,227, 30,248,122,132,132,132, 44,252,248,227,143,195,250,244,
-233,131,160,160, 2,139,100,163, 87,175, 94,120,249,229,151, 21,151, 47, 95,126,101,197,138, 21,175, 44, 94,188, 56,145, 16, 50,
-130, 82,186,169, 40, 94,173, 86,219,173, 66,133, 10, 75, 14, 28, 56, 16, 26, 26, 26,138,152,152, 24,102,236,216,177, 21, 43, 85,
-170,164,137,142,142,102,238,223,191,143,159,126,250, 41,170,111,223,190, 27,148, 74,229, 96,139,197,178,217, 11,191, 43, 3, 3,
- 3,199,188,253,246,219, 65,217,217,217,220,201,147, 39,175,138,215, 85, 42,213,196, 6, 13, 26,212, 33,132,172,165,148, 46,127,
- 24,203,149,221, 74,231,186,231,136, 77,188,239,165, 37, 75,121,234,212,169,192,134, 13, 27,110, 50,155,205,117,134, 12, 25,114,
-103,218,180,105, 26,189, 94,175, 7, 64,178,179,179, 51, 62,251,236, 51,203,220,185,115, 63,168, 86,173, 90,235,195,135, 15,247,
-120,238,185,231,108,118,241,246,160,192, 34,196,225,158,187,247, 82,176,247,144,160,156, 56,254,253,232,153, 83,203,221,254,243,
-252, 93,129,213,232,241,243,190,115, 72, 74,203,197,111,135,207, 35, 60,200,151, 40, 84,242, 88,255,232,216,230, 89,247,206,239,
-163,210,142,215,143, 29,132, 16,104,181, 90,252,252,243,207, 15,108, 49,229,110,251, 41,150,101,225,239,239,239,113, 55, 2,181,
- 90,141,157, 59,119,186,221, 27,209,221,214, 59,126,126,126, 64, 17,155, 93, 19, 66,160, 86,171,113,240,224, 65, 48, 12,227,118,
- 11, 31,215,107, 58,157, 14, 76, 17,123, 82,137,156,251,246,237,243,200, 37,254,250,248,248, 0,128,172,200, 76,169, 82,225,192,
-129, 3,133,250,217,245,191,143,125, 63, 86, 79,156, 7, 15, 30, 44,176, 69,151,235,214, 93,206,231, 58,157,206,209,112, 43,180,
-117, 22, 16,208, 32, 58, 58, 26,199,142, 29,195,250,245,235, 3, 99, 99, 99,113,245,234, 85, 16, 66, 48,109,218, 52, 82,189,122,
-117,121, 98, 98, 34,154, 54,109,138, 31,127,252,177,145,148, 91, 36,252,131,144, 3,120, 14, 64, 8,242,119,141,201, 1,224,111,
-175,123,148, 0,210, 0,104,236,135, 25, 64, 46,128, 96,251,187,169,246,178,197, 89, 32,164,160,224,166,208,245,237,220,226,142,
- 18, 33, 78,247,196,111,184,158,187,254, 22,224,102,237,133,140, 88,137,181,160,148,238, 45,224, 35, 47,196,149,184,143,152,107,
- 94,118,179,241,171, 74,167,211,109, 60,114,228,136, 38, 36,228,111,183,155,205,102,228,228,228, 32, 55, 55, 23, 57, 57, 57,240,
-245,245,197,250,245,235, 53,173, 91,183,222, 72, 8,169, 68, 41, 53, 23,198, 9, 96,206,253,251,247,195, 56,142,131, 82,169, 44,
-172,229,139,170, 85,171,226,195, 15, 63, 68,251,246,237,195, 91,182,108, 57, 7,192,166, 34, 56,161,213,106,151,156, 56,113, 34,
- 84,171,213,226,202,149, 43,136,143,143,199,123,239,189, 87, 74, 16, 4,220,189,123, 23, 87,175, 94,197,189,123,247,176, 98,197,
-138,208,238,221,187, 47, 1,176,185, 40,191,219,241,230,232,209,163, 43, 5, 6, 6, 50,159,127,254,121, 86,110,110,238, 87,246,
-235,227,231,205,155,215,183, 89,179,102, 33,131, 6, 13, 2, 33,100, 13,165,244, 1,193,226,194,233,206,114,197, 3,184,232,242,
- 90, 85, 23,203, 86,184, 61,241,101,186,225, 36, 0,252,218,181,107, 55,218,108, 54,215, 57,112,224,192,181,198,141, 27,151, 1,
-112, 95, 76,116,126,126,126,186, 57,115,230,132,117,238,220,249,114,171, 86,173,234,180,107,215,110,116, 74, 74,202, 52,251,125,
-234,202, 41, 8, 56, 21, 30, 81, 99,221,190,195, 35,122,239, 57,104, 81,188, 63,234,147, 59,165, 75,149,205, 58,117, 37,157, 63,
-127, 35, 5, 57, 70, 14, 47,181,202,223, 88,188, 65,141,210, 88,184,246, 0,134,189,243,145,124,211,186,149, 47, 95,163,208, 1,
-248,165,136,240,124, 36, 72,156,127,139, 12, 65, 16, 32,151,203,209,161, 67, 7, 16, 66, 30,216,107, 83, 46,151,227,240,225,195,
-104,213,170, 21,228,114, 57,222,120,227, 13,175, 56, 89,150, 69,187,118,237, 28,251, 28, 58,243,185,138, 5,119, 90,192,213,239,
-148, 82,176, 44, 11,134, 97, 10,221,224,218,149,211, 83,185, 36,186,179, 40, 46,231,123,158,220, 41, 90,143,188, 21, 87,222,114,
-138,238,100, 89, 22,141, 26, 53,194, 95,127,253, 85,164,216,114,167, 43, 93,253,158,145,145,241, 90,165, 74,149,246, 45, 88,176,
- 32, 16, 0,210,210,210, 28, 27,209,203,100, 50, 92,186,116, 9, 22,139, 5,159,126,250,169, 53, 59, 59,123,144,148,143, 36,206,
-199,201, 89,148, 22, 1,208,108,252,248,241,245,166, 79,159, 62,173, 97,195,134,107, 14, 29, 58,180,154, 16,178,149, 82,218, 89,
-252, 29, 63,126,124,236,244,233,211,167,141, 27, 55,238,195,184,184,184,115,132,144,173, 0,224,122,110,119,127,103, 23,241, 22,
- 34,242,216,221, 82,224, 89,119,231,174,191,174,220,172,211, 5, 98,247, 28,113, 46,204,188, 21, 88,222,236,173,199,178,236,240,
-105,211,166,133, 21, 37,174,114,115,115,145,144,144,128, 50,101,202,224,141, 55,222, 8, 91,176, 96,193,112, 0,179,138,160, 85,
-200,100, 50, 28, 59,118, 12,201,201,201,168, 89,179, 38,202,149, 43, 87,224,129,235,215,175,227,215, 95,127, 69,102,102, 38,234,
-214,173, 11,228,143, 47,114,139,231,158,123,238,211,170, 85,171,182,107,215,174, 29,167,209,104,112,234,212, 41,212,169, 83, 7,
-107,215,174, 69,233,210,165,161,213,106,113,249,242,101,212,172, 89, 19,123,247,238, 69, 72, 72, 8,106,215,174,205,213,173, 91,
-119,127,122,122,250,238, 91,183,110,125, 90, 72,194, 81, 68, 69, 69,125,248,246,219,111, 43, 19, 18, 18,132, 21, 43, 86, 28,162,
-148, 30, 34,132, 12,254,232,163,143, 94,109,223,190,125,200,201,147, 39,179,255,252,243,207, 63,221,137, 43, 47, 45, 87,156,107,
-101,196,243,188,217,104, 52, 90,204,102,179,141, 97,152, 91,132, 16, 11,207,243,133,245,237,168, 7, 12, 24, 80, 62, 53, 53,117,
-216, 59,239,188,115,211, 46,174, 46, 33,127, 96, 59, 0,128,227, 56,115,110,110,110,118,195,134, 13,203,244,237,219,247,218,234,
-213,171,135, 13, 24, 48, 96,253,242,229,203,115, 1, 24, 93, 9, 75,151, 46,245,151, 76,198, 40, 12, 57,129, 55, 54,172, 95,246,
-238,175, 91,134,151,186,123,247, 94,197,160,224, 16,131,194, 39, 36, 97,253, 15,223, 29, 7, 96, 73, 72,201,198,153,235,137,144,
-203,101,184,112, 55, 11,205, 94,236, 37,191,118,101,106, 19, 81, 96, 73,120,172,160,226,230,208,123,246,236, 41,210,130,117,248,
-240, 97,200,229,114,104, 52, 26,204,157, 59,183, 72, 82, 81, 16,136,214, 33, 79, 34,134, 97,152, 34,203, 17, 81,100,136, 27,176,
-187, 30, 95,126,249, 37,222,121,231,157, 2,223,176,139, 12,226,137,179, 48,247,149, 41, 91, 22,201, 73, 73, 5,174,121,179, 89,
- 60,207,243,144,203,229,248,250,235,175,209,185,115,103,108,221,186,181,200,223, 14, 29, 58,128, 97, 24,234, 77,120, 54,106,212,
- 8, 86,171,213,225,230, 75,151, 46,185,229, 93,188,120,177,167,202,172, 11,128,207,234,212,169,163,111,217,178, 37,246,237,219,
-135,151, 95,126,217,108,181, 90,175, 0, 64,167, 78,157, 42, 47, 88,176, 64,121,226,196, 9, 4, 5, 5,201,239,220,185,243, 45,
- 33, 68, 26,248, 46,225,241, 22, 70,110,180,136, 88,231, 77,159, 62,125,154,139, 48, 42, 0,241, 62, 33,100,107, 92, 92, 92,103,
-103, 49,228,124,238,100,101,114, 22,111,177,206, 22, 40,103,241, 84,136, 40,115,117,183,243,243, 41, 5, 4,150,221, 67, 45,156,
-173, 62, 98,161,235, 73, 92, 21,214, 82,116,133,159,159, 95,199,151, 94,122,201, 33,110, 76, 38,147, 67, 88,137,226, 74, 60,191,
-124,249, 50,234,213,171,167,240,243,243,235,232, 65, 96,137,226, 13,145,145,145, 72, 77, 77,197,217,179,103, 81,166, 76, 25,216,
-108, 54,108,223,190, 29, 89, 89, 89,144,203,229, 80, 40, 20,176, 90,139, 30,146, 80,181,106,213, 14,171, 86,173,170,183,114,229,
-202, 12,177, 5,247,195, 15, 63,128, 82,138,144,144, 16,228,229,229, 33, 41, 41, 9,187,119,239, 6,199,113,240,241,241, 65, 76,
- 76,140,178, 91,183,110, 77, 62,251,236, 51, 57,128, 79, 11,161,126,225,229,151, 95,214,235,245,122,140, 26, 53,138, 90,173,214,
- 89,132,144, 6, 61,122,244,248,112,196,136, 17,129,183,110,221,178,188,249,230,155,199,173, 86,235, 28,123,124,200, 41,165, 54,
- 15, 9,177, 80,203,149,205,102, 19,195,244,102,110,110, 46,130,131,131,203,120, 24,163, 5, 0,138,131, 7, 15, 54, 2, 32,155,
- 60,121,178, 26, 64,146,179,184,178, 88, 44,200,205,205,133,193, 96,176,101,101,101, 37,143, 25, 51,134, 91,189,122,181,204,254,
-206, 5,119, 2, 11,120,209, 82,189,186, 78, 73,169,236,163,165, 75,151,250,180,111,223,158,241,241,241, 65, 78, 78,142,254,183,
-109,219,124, 90,183,108, 18, 51,109,250,204, 29,250,232,154, 73, 7, 79,221,192,189,196, 44, 88,108, 54,196, 68,248,229,219,191,
- 36, 60,118,216, 39,168, 56, 44, 88,206, 98, 98,223,190,125,120,241,197, 23, 29,121, 93,161, 80, 20,176,116,121,226,100, 89, 22,
- 47,190,248,226, 3, 22,157, 61,123,246,184,181, 54,121,130,179, 24,114, 21, 69,238,132, 23,195, 48,240,212,203, 44, 90,239,220,
-137, 44,103, 43,190,139,104,243, 84, 73,128,101, 89,140, 24, 49, 2,114,185, 28, 99,199,142, 5,203,178,168, 93,187, 54, 88,150,
- 69,195,134, 13, 33,151,203,209,170, 85,171, 98,251,253,200,145, 35,168, 83,167,142,195, 77,181,107,215, 70,253,250,245,193,178,
- 44,154, 54,109, 10,185, 92,142,118,237,218,121,195,249, 97, 78, 78, 78, 45, 31, 31, 31, 92,190,124, 25, 50,153, 12,132,144,171,
-148,210, 90, 0,240,246,219,111, 95,203,203,203, 43,111, 50,153,240,246,219,111, 19,139,197, 82,115,236,216,177, 31, 1,144, 4,
-150,132,199, 89, 30, 21,208, 34, 78, 48,142, 27, 55,238, 67, 66,200, 86,209, 34,229,106,105,114,119,238,134, 95, 20, 65, 98,247,
- 96,125, 23,241, 38,118, 29,118, 42,226, 93,139,139,160,114,237, 34,252,211,163, 5, 75, 44,116,189, 21, 88,158, 96, 50,153,158,
- 11, 13, 13, 45, 84, 92, 57,255, 90, 44, 22,148, 43, 87, 14, 38,147,233,185,226, 86, 22, 17, 17, 17,176, 90,173, 88,182,108, 25,
- 20, 10, 5, 20,138,191,117,133,197, 82,180,113,232,252,249,243, 55,143, 28, 57, 82,167,110,221,186, 1, 63,254,248, 99, 74,243,
-230,205, 67,218,183,111, 15,141, 70, 3,163,209, 8,155,205,134, 6, 13, 26,160,106,213,170,136,143,143,199,111,191,253,150, 90,
-169, 82,165,224,163, 71,143, 10,137,137,137,183,139,160,110,221,186,117,107, 16, 66,240,219,111,191,165, 81, 74, 79,104, 52,154,
- 31,167, 77,155,230,111,177, 88,132, 87, 95,125,245,110,122,122,250, 24, 0, 54,149, 74, 53,171,125,251,246, 47,200,100,178,181,
- 60,207, 47, 44,110, 2,117, 13, 91,131,193, 0,181, 90,237,205,146, 16,242,244,244,244, 26, 0,160,211,233, 2, 1, 92,115,164,
-108,163,177,128, 8,182, 88, 44,166,192,192, 64, 29, 0,216,223,145, 23, 18, 31, 33, 90,173,118,195,237,219, 55,124,157,199,199,
-249,251,251,163, 95,223,190, 76,227, 70,141,148,181,158,123,174,221,132, 47, 86,174,141, 12,210, 91, 98, 34,131, 96,227,109,216,
-181, 99,187, 64, 5,219, 14,169,184,121, 50, 2, 75, 20, 25,174, 22, 44,185, 92,142,189,123,247, 62,112, 77,161, 80,224,171,175,
-190,242, 74, 16,136, 98,170,176, 46, 50,151, 46, 45,226, 73,184,200,229,114,200,100, 50,124,253,245,215, 16, 4, 1,239,190,251,
-110,129,110, 67,103,126, 47, 91,204,142,119,170,126, 34, 0,176, 32,126,182,202,241,190,171,123,197,242,210, 27,171,216,130, 5,
- 11,188,178, 96,117,234,212,201,163, 96,117,238, 81,112,118,215, 95,127,253,229,150,119,233,210,165, 30,195,147,231,121,252,242,
-203, 47, 14,113, 42,226,227,143, 63,126, 59, 58, 58, 58,108,255,254,253, 72, 76, 76,132,193, 96, 64,110,110, 46, 26, 52,104, 16,
-211,166, 77,155, 83,137,137,137,183,206,159, 63,255,146,148,123, 36, 60, 65, 11,150, 57, 46, 46,238, 92, 92, 92,156, 91, 11,149,
-171, 37,169, 40, 75,147,147,176,250, 19,246,174,193,113,227,198,125,136,252,225, 51,127,122,241,174,210,181,139,208,173,225,199,
- 69, 53,126,230,174,208,245,166,155,208, 75,179, 57, 75, 8,129,201,100,114, 43,172,156, 69,129,213,106, 69,122,122, 58,120,158,
-103, 31, 33,162, 30,184,230, 73, 96,157, 61,123,246,245,129, 3, 7, 38,248,249,249,213, 74, 73, 73, 73, 22, 4,161,213,225,195,
-135, 67, 88,150,133, 94,175,135, 94,175,199,175,191,254, 10,173, 86,139, 17, 35, 70, 36,243, 60,191,207,215,215, 55,200,104, 52,
-158, 78, 76, 76,156, 80,168,114,145,203, 91, 55,107,214, 12, 39, 78,156, 64,102,102,230, 31,132,144, 90,131, 6, 13,106, 91,170,
- 84, 41, 50,117,234, 84,211,181,107,215,190, 4,144,162,211,233,150,173, 90,181,170,121,221,186,117,125,250,247,239, 15, 66,200,
- 55,148, 82,147,183,126, 54, 24, 12, 5,132, 85,118,118, 54,114,114,114,160,211,233, 56, 47,195, 76,142,252,177, 84,226,120, 42,
- 71,220,216,173, 87, 98,252, 80,150,101,105,254, 35, 84, 94, 24,159, 78,167,155,188,114,229, 74,141,235,228, 3,158,231,145,148,
-148, 4,189, 94,143,143, 39, 76, 80, 76,122,111, 80, 29,153, 79,216, 97,134, 33,176, 88,105, 38, 21, 44,219, 13, 73,125,246, 75,
-197,205,147,129, 40, 8,186,118,237,250, 64,183,160, 66,161,192,206,157, 59,209,189,123,119, 71,131,165,110,221,186, 30, 27, 85,
-162, 32,232,210,165,139,195, 18,180,125,251,118,183,221,123,162, 5,202, 27, 33, 40, 62, 59,114,228, 72,176, 44,139,133, 11, 23,
- 98,244,232,209, 96, 24, 6,179,103,207, 6,195, 48,152, 56,113,162,215,226,210, 89,184,220,154,153,255, 27, 61, 58, 27,105,139,
-195, 0, 0,190,122,189,232,161, 98,149, 61, 44,203, 58, 44, 87,207, 61,247, 28,228,114, 57, 26, 54,108, 8,150,101, 29,150,171,
-142, 29, 59, 58,135, 35,245,134,147,101, 89, 92,185,114,197,225,230,134, 13, 27, 22,176, 92,177, 44,139, 78,157, 58,121,227,204,
-105,254,254,254,159, 85,173, 90,181,218,156, 57,115,228, 50,153, 12,173, 91,183,174,252,230,155,111,222, 14, 10, 10, 10,154, 60,
-121,178,214,205, 59, 26, 0,181,170, 85,171,166,147,114,141,132,199,104,193,250,204,205,173, 0,231, 49, 85,197,224,219,234,252,
-188,200,225, 42,138,236, 22,177,125,158,184,220,189, 91, 24,216,162, 90, 99,197, 17, 88,118,243,114,145, 31,211,106,181,103,146,
-147,147, 27,106, 52,154, 2,226,202,157,208,146,201,100, 72, 76, 76,132, 86,171, 61, 83,146,145,231,169,139,208, 46,102,222,115,
- 10,208, 54, 29, 59,118, 92,190,115,231,206,136, 93,187,118,225,232,209,163, 8, 9, 9,193,130, 5, 11,238, 39, 37, 37,189, 78,
- 41,221,233,205,119,203,151, 47, 95, 93,167,211,225,208,161, 67, 0,176, 31,192,128, 97,195,134, 17,142,227,176,104,209,162, 60,
- 0, 59,253,252,252, 54,109,220,184,241,185,154, 53,107, 42,119,237,218,149,115,244,232,209, 61, 94,138, 43, 94, 16,132, 7,132,
-149,115,152,250,250,250,122, 99,193,178,249,249,249,157,205,206,206,238,101, 52, 26,179, 85, 42,149,111,118,118,182,217, 89, 88,
-137,252, 44,203,202,175, 92,185,146, 0, 32,198,207,207,239, 44,156,186, 18, 11, 36, 48,150,109,221,186,117,107,214, 53, 14,146,
-146,146,144,152,152, 8,171,213,138,186,117,235, 18, 25,177,201,210,239,156,126, 91, 42, 94,254,153, 2, 77,204,235,226,172, 63,
-119, 51, 7,183,111,223,238, 56,103, 24, 6,246,105,251, 30,197,208,206,157, 59,139, 28,136,238,210, 69,232,209, 20, 46, 62,191,
-104,209,162,252,237, 40,236,150, 43,134, 97, 48,110,220, 56,168, 84, 42, 76,157, 58, 21,227,198,141, 3,203,178, 30,187, 8,157,
-133, 75,217,177,121,206,141,162,252, 76, 97, 31,239, 68, 8,113, 22, 89,196, 91,209, 86,148,245,206, 27,203,191, 51,167,248,158,
- 90,173, 46,116,128,187, 11, 39, 41,194,223, 63, 19, 66,110, 68, 68, 68, 28,108,216,176,161,223,241,227,199, 49,123,246,108,133,
-217,108, 46,189,107,215, 46,199,119,221,133,151,193, 96,208, 72, 57, 71,194,227,176, 94, 21,113, 59,197,101,252, 20,113,238,174,
- 43,226,215,245,121, 56, 93,115,230, 77,113,169,199,156,175,187,138, 42,215,111, 56, 63,147,242,128, 5,203, 83, 33,225, 73,104,
-121, 99,193,202,203,203,251,125,219,182,109,245,251,246,237,203, 22,213, 61,104, 48, 24, 16, 22, 22,134,115,231,206,113,121,121,
-121,191,123, 97, 25, 43, 49,129,229, 38,194,119,133,135,135,203,108, 54, 27, 42, 86,172,136,168,168, 40,152, 76, 38,100,102,102,
-202,188, 21, 87,132, 16, 69,189,122,245,100, 0,144,145,145, 1,228, 79, 39,173, 84,169, 82, 37,156, 56,113, 2, 25, 25, 25,155,
- 1,180,153, 52,105, 82,237, 23, 94,120, 65,177,118,237,218,188, 33, 67,134,108,182,217,108, 83,189,180, 62, 88, 56,142, 43,199,
- 48,140, 53, 51, 51,243,158,115,120,134,133,133, 5,234,116, 58,146,148,148,100,243, 70, 96,213,170, 85,235,216,157, 59,119, 48,
-121,242,228,148,105,211,166, 85,202,201,201,201,200,202,202,226,156, 69,150,201,100, 98,130,131,131, 85,139, 23, 47,214, 0, 64,
-173, 90,181,142, 21, 38,176, 12, 6, 67, 41,173,246,239,134,176,217,108, 70, 98, 98, 34, 18, 19, 19,145,148,148,132,156,156, 28,
-196,196,196, 32, 47, 47,175,140, 84,188,252, 99, 2,171, 64, 55,153,115,254,118,174,192,139,147,215,157,133, 75,215,174, 93, 29,
- 99,183, 68,139,152,120,108,216,176,193,117,224,184, 87, 2,107,209,162, 69, 24, 57,114, 36,212,106, 53,230,204,153, 83,160,139,
-208, 85, 20, 8,130, 64,188,241,123,185, 15,140, 72,156, 31, 8,185, 92,142,160, 33, 73, 5,186,226,220, 8, 13,175,220, 57,109,
-218,180, 18,233, 34,116,230, 44, 83, 38, 63,171,124,253,245,215,232,213,171, 23,246,239,223,255,208, 93,132,177,177,177, 63,108,
-221,186,213,239,252,249,243,200,206,206, 70, 74, 74, 10,204,102, 51,226,227,227, 11,237, 5,176,151,229,106, 41,231, 72,120,194,
-248,243, 9,243, 62,242,247, 88, 15, 21,183,215, 2,203, 27, 11,150,217,108,158, 51,106,212,168, 97,109,218,180, 9,244,245,245,
- 69, 66, 66,194, 3,226, 42, 55, 55, 23, 62, 62, 62, 48, 26,141,216,178,101, 75,182,217,108,158,227, 73, 20,216,108, 54,132,134,
-134, 34, 53, 53, 21, 66, 33,227,162, 25,134,129, 70,163, 65,110,110, 46, 10, 19, 3, 69, 85, 20, 86,171, 21, 54,155, 13, 54,155,
- 13, 86,171, 21,197, 92,158, 73, 35, 46,216,106, 48, 24, 0,192, 16, 25, 25, 89, 94,173, 86,227,230,205,155, 0,112, 5, 64,203,
-246,237,219,203,211,210,210,232,155,111,190,121,152, 82, 58,194,195,106,246,150,125,251,246,149, 3, 0,141, 70,115, 25, 0,226,
-227,227,109,153,153,153, 5, 44,131, 90,173,150,118,239,222, 61,130, 82,138,125,251,246,149, 83, 40, 20, 20,133,172, 89, 5,192,
-180,121,243,230,243,126,126,126,171,167, 79,159,222,183,115,231,206,231,106,212,168, 81,206, 96, 48, 36, 27,141, 70,163,201,100,
-162, 50,153, 76, 17, 16, 16,160,222,177, 99,199,181,195,135, 15,183,209,235,245,171, 55,111,222,124, 30,128, 91, 75,155, 78,167,
-139,207,203,203, 43, 43,198,169,179,184, 74, 76, 76, 4,165, 20, 55,110,220,128, 86,171,189, 35,149, 31,255,104,203,241, 1, 97,
-229, 78,108,121, 43,174,156, 5,193,142, 29, 59,138, 92, 3,203, 91, 78,103, 49, 52,122,244,104,204,159, 63,255, 1, 11,214,212,
-169,249,109,146, 9, 19, 38,120, 61, 6, 75,180, 86, 37,206, 15, 68,248,200,244, 2,110, 7, 0, 34,186,175,152, 75,178,177, 44,
-139,201,147, 39, 63, 48,248,220,185, 11,207,203,174,188, 2,238, 76, 78, 78, 6,203,178, 8, 12, 12, 68,191,126,253,208,174, 93,
- 59, 71, 87, 99,113,121, 47, 94,188,120,240,131, 15, 62,168, 25, 27, 27,139, 41, 83,166,164,251,251,251,251,190,245,214, 91,108,
-102,102, 38, 41,202,130, 37, 9, 44, 9, 18, 30, 65, 96,137, 25,203,219, 89,132,238, 10, 73, 66, 72, 27,231,181, 50, 40,165, 89,
-132,144,126,109,219,182,253,113,221,186,117,154,242,229,203,227,226,197,139, 72, 79, 79,135,197, 98,129, 66,161, 64, 68, 68, 4,
- 50, 51, 51,241,221,119,223, 25,243,242,242,250, 81, 74,179,138,226, 4,240, 81,189,122,245,150,204,154, 53, 75, 93,187,118,109,
-164,167,167, 35, 55, 55,183,192,170,211,122,189, 30, 26,141, 6,199,142, 29,195,246,237,219,141, 0, 62,242,192,233, 78,197,193,
-106,181, 58,132,150, 39,129,229,194,169, 19,173, 56,121,121,121, 0,192,149, 46, 93, 58, 12, 0,110,220,184, 1, 0,183, 99, 98,
- 98, 38, 84,168, 80,129,172, 90,181,138, 82, 74,119,185, 19, 87, 46,156,233, 77,155, 54,205, 0, 16,110,177, 88, 20, 0,144,149,
-149,101, 13, 14, 14, 14, 85,169, 84,130, 70,163, 17,212,106,181,144,144,144,192,113, 28,167, 0,128,166, 77,155, 90, 0, 36,194,
-105,172,135, 11,167, 0, 32,123,233,210,165,159,245,239,223,191, 97,163, 70,141, 98,135, 14, 29,122,246,205, 55,223,100,162,162,
-162, 2,114,114,114, 76, 87,175, 94,205,248,226,139, 47,114,142, 28, 57,210, 70, 46,151,223, 94,186,116,233,103, 0,178,237,239,
- 62,192,201,113,220,239,187,118,237,122,189,115,231,206,236,189,123,247,144,148,148,228, 16, 87, 73, 73, 73,168, 90,181, 42, 14,
- 31, 62,204, 91,173,214, 93,197, 8,207,146,178,220, 72,156,249,141, 15, 42,230,245,194,132,149,216,136,242,150,211, 89, 12,245,
-234,213,171,128,213, 74,161, 80, 96,227,198,141,110,203, 13, 55, 43,146,183,113, 93, 15, 74,116,211, 7, 31,124, 80, 64,172,125,
-252,241,199,133, 58,205, 83,120,138, 60, 89, 95, 71, 21,156, 69, 88, 72, 62, 47,202,157, 98,217, 41,151,203,241,241,199, 31,123,
-109,193,130,203, 24, 44,119,156,162,223,155, 55,111,142,188,188, 60,135,128, 45,204,130,229, 41, 60,121,158, 31, 57,127,254,124,
-170,215,235, 95,200,206,206,254,223,157, 59,119, 86,228,229,229, 61,159,149,149, 85,164, 5,203,108, 54,171,164,124, 36,113, 62,
-142,181,176,254, 19, 2,203, 94, 57,162, 84,169, 82, 5,246,182, 98, 24,166,192, 81,156,113, 4,246, 12,187,131, 16,210,163,113,
-227,198,223,143, 28, 57,210,183,118,237,218,242,178,101,203,194, 96, 48,224,230,205,155, 56,119,238, 28,183,121,243,230,236,188,
-188,188,255, 81, 74,119,120,193,183,146, 16,178,189,125,251,246, 19, 27, 52,104, 48,248,147, 79, 62,145, 85,174, 92, 25, 89, 89,
- 89, 8, 8, 8, 64,104,104, 40, 46, 93,186,132, 45, 91,182,240,169,169,169, 75, 0, 76,162,148,166, 20,183,129,111,181, 90,241,
-202, 43,175, 64, 16, 4,204,157, 59,215,121, 65, 52,111, 96,181, 90,173, 20, 0, 73, 77, 77, 5,128, 60, 81,112, 93,189,122, 21,
- 0,238,148, 45, 91,214, 7, 0,118,237,218, 69, 0, 28,242,214, 93,206,150,172,170, 85,171,222,116, 45, 20, 69,203,149,104,245,
-130,231, 13,154, 77,189,123,247, 78,206,203,203,107, 63,122,244,232,137,139, 22, 45,234,187,104,209,162, 7, 30,210,235,245,171,
-103,207,158, 61,169,119,239,222,201,133, 89,175,236, 22,187, 9,175,189,246, 90,239, 51,103,206,248,170,213,106, 24, 12, 6,164,
-165,165,193,106,181, 34, 38, 38, 6,201,201,201, 88,185,114,101,142,209,104,252, 84,202,142,255, 12,156, 5, 65, 97, 86, 44, 79,
-226,170, 40, 43,206,207, 63,255,236,118,141,169,226,114,186,138, 12,111,215,166, 42,170, 49, 36, 46, 47,227,110,233,135,226,148,
-107,238,120, 89,150,197,231,159,127,238, 88,108,213,157,229,170, 56, 22, 44,145, 51, 48, 48, 16, 0, 32,110,109,212,169, 83,167,
-135,230,181,111, 27, 54,194,233, 27,211,198,140, 25,243, 89,213,170, 85, 43, 3, 80, 57,135,129,180,169,130, 4, 9, 37, 36,176,
-120,158,143,175, 82,165, 74,129,130,205,211, 38,163, 54,155, 45,222,203, 76,189,157, 16, 18, 51,123,246,236, 81, 58,157,174, 77,
- 94, 94, 94, 77,123,129,113,198, 96, 48,236, 50,155,205,243,138,179, 57,179, 93, 48, 13, 39,132,204,109,223,190,253,212, 86,173,
- 90,245,124,239,189,247, 8,165, 20,139, 23, 47,166,215,175, 95,223, 0,224, 35, 74,233,245,135, 9,164,192,192,192,243,223,125,
-247, 93,216,143, 63,254, 8,155,205,134,121,243,230,193,215,215,247,124,113,220,199,178,236,247,141, 26, 53,234,123,248,240,225,
-213,148,210,179, 42,149,234,135,166, 77,155,246, 59,116,232,208, 58, 74,233, 5,150,101,127,104,216,176, 97,191, 99,199,142,109,
-162,148,158, 46,134,243, 28,150, 44,142,115,223,163,232,206,114,229, 1,217, 3, 7, 14,180, 14, 28, 56,240,189,222,189,123, 47,
-251,243,207, 63,159,207,204,204,172, 9, 0,254,254,254,103,234,215,175,127,108,221,186,117,151,236,150, 43,147, 39,191, 19, 66,
-186,215,172, 89,115,211,148, 41, 83,116,177,177,177,108,197,138, 21,113,235,214, 45,156, 61,123,150,251,246,219,111,115,141, 70,
- 99, 87, 74,105,134,148, 29,255, 57,129, 69, 41,133,191,191,127,129,198,147, 56,117,191,184,221,130,206, 21,178,184,165,142, 43,
-111, 97,156, 30, 6,185, 2, 0,124,124,124, 28,139,146,122, 51, 52, 65, 16,138, 94, 79,141, 82,234,224, 20, 15, 47,196,149,199,
- 25,127,246,173,106,188,230,244,102,153, 6,157, 78, 7,155,205,230,224,245, 98, 38, 39, 41,102,156,253, 12,224,231,138, 21, 43,
- 94, 5, 80, 65, 18, 85, 18, 36, 60, 6,129,149,158,158, 94,239,113,126,216, 46,160, 38,217,143,146,226,188, 14,160, 55, 33,100,
-214, 31,127,252, 33,246, 23, 76,246,180,159,161, 39, 92,188,120,177,179, 92, 46,255,106,245,234,213, 13, 40,165,240,243,243, 59,
-114,235,214,173,183,138,195,193,113,220, 96, 66,200,187,226,172, 64,179,217, 60,152, 16,242, 62,165,212,224,116,223,113, 94, 92,
-175, 3, 48, 83, 74, 35, 11,185,111, 46,134,184,114, 88,178, 0, 88,214,173, 91,151, 11,224, 20,254, 94,231,202,102, 63, 76,112,
-234, 22,244, 16, 47,187, 9, 33, 21, 63,254,248,227,105, 50,153,172,181,193, 96,136,210,233,116,119, 57,142,251, 61, 47, 47,239,
- 35, 74,105,154,148, 21,255, 57, 88, 44,150,123, 85,170, 84, 97,221, 53,156,138,170,192,139,106, 80,241, 60, 31, 95,169, 82, 37,
-143,141, 50, 55,156,247,138, 72, 71,183, 99, 98, 98, 24,111,185, 68, 88,173,214,228,162,220, 25, 19, 19,131,226,114,122,242,123,
-185,114,229,220,250,221,131, 16,188, 87, 68,249,241, 80,156, 69,133,103, 81, 48, 26,141, 25, 33, 33, 33,185, 38,147, 73,110, 54,
-155,229, 28,199, 21, 48, 55,106, 52,154, 20, 41,231, 72,144,240,144, 2,235,223, 12,187,160,234, 82,130,124,102, 0,175,150, 0,
-143,201,229,220, 80,212,121, 49,241, 56, 44, 64, 2,128,188, 18, 10,195, 84, 0,111, 74, 89,238,233, 67,106,106,234, 11, 37,205,
-153,150,150, 86,226, 13,180,148,148,148,134,143,193,239,245,254,171,156, 69,225,222,189,123, 47, 72, 57, 67,130,132, 71, 3, 35,
- 5,129, 4, 9, 18, 36, 72,144, 32, 65, 66,201,130, 0,104,227,238, 70,113,102, 7, 16, 66,218, 20,247,195,158,248, 37, 78,137,
- 83,226,148, 56, 37, 78,137, 83,226,124,246, 56, 61,113, 63, 51,179, 19, 41,165,143,237, 0,208, 70,226,148, 56, 37, 78,137, 83,
-226,148, 56, 37, 78,137,243,191,118, 72, 93,132, 18, 36, 72,144, 32, 65,130, 4, 9, 37, 12, 73, 96, 73,144, 32, 65,130, 4, 9,
- 18, 36, 72, 2, 75,130, 4, 9, 18,158, 12, 8, 33, 1, 79, 51,159, 4, 9, 18, 36,129, 37, 65,130, 4, 9,255, 54,113, 85, 3,
-192,148, 18,166,157, 98,231,149, 32,225, 63,145,135, 8, 33, 53, 37,129, 37, 65,130, 4, 9, 18,196,138,161, 99,249,242,229, 39,
- 3,240, 41, 97,106,159,242,229,203, 79, 38,132,116,148, 66, 89,194, 51,154,119, 84,132,144, 87, 25,134, 57, 86,163, 70,141, 51,
-177,177,177,167, 25,134, 57, 76, 8,233, 69, 8, 97,255, 83, 97,225,180, 41,242, 94, 0,160,148, 54,151,146,136, 4, 9, 18,254,
-163,149, 3, 11, 96,112,223,190,125,187, 76,159, 62, 93, 89,170, 84,169,187,148,210,254, 37,200,191,234,238,221,187,209, 3, 6,
- 12,200,221,189,123,247, 14, 0, 75,220,109,236, 46, 65,194,191, 48,239,148, 5, 48,216,199,199,103, 80,139, 22, 45, 2,186,118,
-237,138,160,160, 32,112, 28,135,187,119,239, 98,235,214,173, 56,116,232, 80,130,197, 98,153, 15,224,107, 74,105,102, 33, 60,207,
-140, 22, 33,148, 82,113,227,226, 22,118, 79,237,149,146,138, 4, 9, 18,254,131, 21,132, 30,192,248, 57,115,230, 52, 24, 60,120,
-112, 57,147,201, 20, 31, 16, 16,112,163,164, 5,150,213,106,109,147,146,146,114,124,234,212,169, 88,188,120,241, 5, 0,113,197,
-217,123, 85,130,132,167, 48,239,140,235,209,163,199,212,176,176, 48,166, 70,141, 26,136,136,136,128,217,108,134,209,104, 4,165,
- 20, 44,203,130, 82,138,172,172, 44,236,219,183, 15,187,119,239, 54,103,100,100,124, 7, 96, 30,165,244,138, 19,207, 51,165, 69,
- 28, 2,171,184,155,130, 74,144, 32, 65,194, 51, 84, 65,148,211,104, 52, 31,111,217,178,165,122,147, 38, 77, 66,115,114,114,110,
-216,108, 54, 67,100,100, 36, 69,254,166,230,238,144, 69, 41, 29,225,134,107, 1, 0,191, 66,222,209, 91,173,214,250,169,169,169,
-199, 1, 96,227,198,141, 24, 63,126,124,154,209,104,156, 76, 41,189, 41,197,132,132,127,105,254,185,124,241,226,197, 74, 60,207,
- 35, 53, 53, 21,102,179, 25,121,121,121, 14,129, 37,147,201, 64, 41, 5,199,229, 27,107, 5, 65,192,137, 19, 39,176,107,215, 46,
-122,227,198,141, 79, 40,165,147, 69,129,245, 44,105, 17, 73, 96, 73,144, 32,225,191, 94, 57, 52, 14, 15, 15,127,247,143, 63,254,
- 40, 91,166, 76, 25,125,110,110,238, 53,142,227,108, 0, 16, 16, 16, 16, 43,147,201, 84,174,239,240, 60,111, 86,171,213, 7,220,
- 89,183, 8, 33,171, 76, 38, 83, 19,119,239,217,223,229, 50, 50, 50, 78,137,231,167, 79,159,198,160, 65,131,172,137,137,137,115,
- 40,165, 7,165, 24,145,240,111, 20, 88,167, 78,157,170,180,102,205, 26,212,169, 83, 7,213,170, 85, 67,110,110,174, 67,108, 89,
- 44, 22,216,108,182, 7,222,203,206,206,198,187,239,190,123,133, 82, 90,249, 89, 20, 88,226,128,179,207,164, 49, 88, 18, 36, 72,
-248, 47, 35, 49, 49, 49,213,223,223,255,190, 32, 8, 84,188,150,145,145,113,238, 97,184, 30,246, 61, 9, 18,254,165,176, 89, 44,
- 22,212,171, 87, 15, 55,111,222,196,137, 19, 39, 28, 66, 43, 53, 53, 21, 9, 9, 9, 5, 30, 62,118,236, 24, 78,158, 60,137,102,
-205,154,185,242,124,246,204,141,193,178, 43,199,230,118, 79,237,149,210,138, 4, 9, 18,254, 99, 45,240,114, 26,141,230,227,184,
-184,184,160,151, 95,126,217,113,253,113,116, 17, 38, 36, 36, 56, 90,232, 82, 23,161,132,103, 36,255,116,143,140,140,252,118,216,
-176, 97,126, 13, 26, 52, 64,124,124, 60,238,221,187,135,140,140, 12,212,174, 93, 27,177,177,177,184,126,253, 58,182,111,223,142,
-147, 39, 79, 66,165, 82, 33, 58, 58, 26, 62,171,215,224, 43,130,243,148,210, 88, 39,174,103, 70,139, 56, 4,150, 4, 9, 18, 36,
-252,199, 43, 9, 61,128,241, 67,134, 12,169,246,209, 71, 31,129, 16,130,200,200,200,172,146, 30,228,158,144,144,224, 71, 41,133,
- 52,200, 93,194, 51,150,127,124, 1,140,137,137,137,121,127,200,144, 33,170,234,213,171, 35, 62, 62, 30, 41, 41, 41,200,200,200,
-192,145, 35, 71, 0, 0, 81, 81, 81,136,138,138,194,165, 75,151,112,240,224,193,236,220,220,220,129,148,210, 31,159,201, 48,145,
- 4,150, 4, 9, 18, 36, 56, 42, 9, 22,192,224,150, 45, 91,182, 91,188,120, 49, 42, 85,170, 84,226, 2,235,202,149, 43,126, 67,
-134, 12,129,180, 76,131,132,103, 52, 15,133, 2,152, 80,189,122,245,193,131, 6, 13, 98,203,148, 41,131,123,247,238,225,143, 63,
-254, 64,133, 10, 21,112,247,238, 93,236,222,189,219,146,146,146, 50, 23,192,116, 74,105,214,179, 26, 22,204, 99, 14,232, 54, 18,
-167,196, 41,113, 74,156,255, 22, 78, 74, 41, 71, 41, 93,184,123,247,238, 37, 29, 59,118, 20, 30,135, 59, 59,118,236, 40,236,222,
-189,123, 9,165,116, 97, 81,226, 74,138, 35,137,243,223,200, 73, 41, 77,166,148,142, 56,127,254,124,197,119,222,121,231,251, 41,
- 83,166, 8,130, 32, 32, 52, 52, 20,235,215,175, 23,214,174, 93,251,109, 74, 74, 74,121, 74,233,184,103, 89, 92, 1,127, 15,114,
-151, 32, 65,130, 4, 9,127, 87, 18,191, 18, 66,226, 1, 12, 46, 97,234,220,235,215,175,127, 78, 41, 61, 43,133,178,132,103, 60,
- 15,221, 2,208,159, 16, 50,243,196,137, 19, 31, 1,160, 0,166, 80, 74, 47,252, 87,194, 64, 18, 88, 18, 36, 72,144,224,190,130,
- 56, 75, 8,153, 80,194,180, 19, 40,165, 25, 82,232, 74,248, 15,229,163,115, 0,250,252, 23,253, 46,237, 69, 40, 65,130, 4, 9,
-133, 87, 14, 25, 79, 51,159, 4, 9, 18, 36,129, 37, 65,130, 4, 9, 18, 36, 72,144, 32, 9, 44, 9, 18, 36, 72,144, 32, 65,130,
- 4, 9, 15, 7, 2,160,176,153, 0,187,188, 38,121,136, 25, 10,158,248, 37, 78,137, 83,226,148, 56, 37, 78,137, 83,226,124,246,
- 56, 61,113, 23, 71,127, 60,213,160,148,122, 60, 96, 95, 47,171,184, 7,128, 54, 15,243,158,196, 41,113, 74,156, 18,167,196,249,
-239,229,180, 55,222, 9,242,123, 73, 24,241,252,105,246,251,195,212,115, 79,202,239,255, 21,206,103,237, 96, 61,168, 75, 71, 32,
- 17, 66, 4, 0, 2, 45,129,149, 73, 9, 33, 98, 4,148, 8,159,132,199, 96,218,204,143, 35,242,183, 14,151,226, 73,130, 4, 9,
-197, 42, 59,100, 78,149, 44, 15,128, 39,132,224,105, 43, 75, 74,178,158,123, 28,126,255, 47,115,254,219,193, 22, 21, 80, 50,153,
-108, 71,112,112,112,203,212,212, 84,193,126, 29, 74,165, 18, 12,195, 64, 46,151, 27,115,114,114,244, 15, 17, 9,223,132,133,133,
- 13, 72, 75, 75, 19, 24,134,129, 90,173, 6, 33,196,193,153,153,153,169,255,167, 3,165,108,217,178, 25, 70,163,209,199,245,186,
- 90,173, 54,221,190,125,219,247,191, 80, 64, 42, 20,138, 30,129,129,129,254, 41, 41, 41,148, 97, 24, 40, 20, 10,200,100, 50,216,
-255,115,153,153,153,203,189,229, 11, 12, 12, 60, 22, 24, 24,232, 47,190, 79, 8, 65, 90, 90, 90,102, 82, 82,210,243, 0,160,209,
-104, 14,234,116,186, 32,150,101, 33,147,201, 32,147,201,144,151,151,151,150,154,154,218, 88,170,174,254,157,216,176, 97,131,172,
-125,212, 27, 21, 88,106,172,197, 48,212, 79, 16, 72, 22, 71, 52,167,183,223,251,230,154, 55,239,247,236,217,147,255,135,243, 64,
- 99,123,203,226, 96, 9,241, 57,239, 79,104, 2,144, 10,224, 26,128,245,148, 82,227, 63, 29, 95, 42,149,106,110, 88, 88,216,160,
-220,220,220, 60, 66, 8, 37,132, 32,191, 26,192, 3,191, 60,207,199,167,166,166,214,243, 80,201,202,149, 74,229,236,240,240,240,
-215,242,242,242,242,236,124,148, 16,130,136,136,136, 2,124, 0, 96,179,217,226, 83, 82, 82,234,121,227,214,208,208,208,165, 26,
-141,230,127,121,121,121, 6,187, 32,114,238,145,113,174,196,175,167,164,164, 52,245, 36, 8,148, 74,229,188,176,176,176,215,237,
-126, 7, 33,132,134,132,132, 60,178,223,195,194,194, 94, 51, 24, 12, 5,252, 30, 26, 26,234,150,179, 48,191,187,227,116,118, 39,
- 33, 4, 33, 33, 33,143,236,206,167,145,243,153, 21, 88, 0, 24, 66,200,230,198,141, 27,183,216,187,119, 47,115,241,226, 69,166,
-106,213,170,224,121, 30,130,144,159,158,163,163,163,181, 15, 81,200,172,104,218,180,233, 43,251,246,237, 99, 54,111,222,204,212,
-175, 95, 31,132, 16,240, 60, 15,158,231, 81,163, 70, 13,205, 35, 22, 98, 62, 44,203,190,171, 84, 42,155,115, 28, 87, 13, 0,228,
-114,249, 5,179,217,188,151,227,184, 57,148,210, 92,111,120,172, 86,171, 54, 57, 57,249,129,176,137,137,137, 81, 62,172,219,244,
-122,253, 33,134, 97, 98, 28, 1,108, 23, 26,238, 50,177,248, 75, 41,189,145,146,146,210,168, 48,206,128,128, 0, 7,103, 97, 28,
-174,215, 4, 65,184,145,156,156,220,200,131,184,122,185,105,211,166,126,187,118,237, 34,119,239,222, 37, 26,141, 6,130, 32,128,
-231,121,216,108, 54, 84,175, 94,189, 88,235,167,249,251,251,235,199,141, 27, 87,161, 67,135, 14,216,184,113, 35, 94,125,245, 85,
- 52,105,210,228,138,120, 95,167,211, 5,157, 63,127,190, 82, 96, 96, 32,242,242,242,144,149,149,133,182,109,219,254,235, 51, 87,
-131, 58,165,166, 16,134, 4, 58, 10,127,142, 79, 63,114,234,222, 35,175,171,228,239,239,127, 82,169, 84,134,137,241,202, 48,140,
-219,184,118,190,102, 50,153,146, 82, 83, 83,235,120,200, 63,101, 1,116,145,201,100, 21, 89,150,173, 2,160, 44,199,113, 97, 0,
-160, 80, 40,146,100, 50,217, 45,155,205,118,201, 98,177, 92, 5,240,179,125, 33, 65,183,104, 31,245, 70, 5,194,229,245,204, 49,
- 11, 29,181,229,167, 87,206,187, 62,238,178, 86,149,247,107,251,168, 55, 54,120, 43,178,254, 65,113, 85, 46, 60, 60,252, 93,251,
-255,251, 37,180, 9,179,159,201,100,106, 34,147,201, 84, 28,199, 33, 41, 41, 41,117,201,146, 37,183, 23, 44, 88,208,146, 16, 50,
-203,211,194,163, 13,235,149, 62,206, 48, 76, 52,236,242, 65,160,124,252,225,227,119, 75,164, 98,146,201,100,243, 94,122,233,165,
-215, 55,108,216,160, 61,113,226,132,182, 90,181,106,142,242, 73, 16, 4,184, 26, 30,202,149, 43, 87,100,240, 1, 96, 25,134,153,
-219,179,103,207,190,171, 86,173,210,222,190,125, 91, 27, 25, 25,233,224,116, 22,111, 34, 34, 35, 35,189,114,107, 80, 80,208, 55,
- 29, 58,116,232,191,114,229, 74,249,150, 45, 91, 52,193,193,193, 8, 10, 10,130, 66,161,120,224,217,198,141, 27,123, 90,137,159,
- 97, 24,102, 94,183,110,221,250,175, 93,187, 86,123,244,232, 81,109,141, 26, 53, 32,147,201, 30,217,239,221,187,119,239,187,102,
-205, 26,237,153, 51,103,180, 21, 43, 86, 4,195, 48, 96, 24,230, 1, 62,134, 97, 80,170, 84, 41,175, 56,187,118,237,218,119,221,
-186,117,218,147, 39, 79,106,171, 84,169,226, 8, 79,167,238,185, 98,187,243, 41,231,124,246, 4,150,221, 92,186,170,113,227,198,
-237,247,238,221, 43, 3,128,147, 39, 79, 34, 61, 61, 29, 81, 81, 81,240,241,241,129, 74,165,130,201,100,162,197, 44,180,190,177,
-139, 43, 57, 0,108,250, 95,119,220,144, 3, 35,146, 45, 80, 40, 20,184,126,253, 58,100, 50, 25,125,132, 66,177,153, 94,175, 95,
-249,227,143, 63, 6,212,169, 83,135, 73, 73, 73, 65, 76, 76, 12,210,211,211,159,223,183,111, 95,221, 55,222,120,227, 13, 66,200,
-171,148,210,125,222,114,254,250,235,175,208,233,116,208,106,181,208,233,116,176, 88, 44,228,161, 3,154,101,163,111,221,186, 21,
-234,227,227, 3, 65, 16, 28,135, 75,255,181, 3,130, 32,160, 82,165, 74, 86, 15, 5, 99,244,237,219,183, 67, 53, 26, 13, 40,165,
- 5,248,120,158,135, 74,165,114,110, 41,128,231,121,196,196,196, 88, 61, 89,174, 68,113, 5, 0,171, 87,175, 70,120,120, 56, 66,
- 67, 67,161,211,233,160,209,104, 10, 84,232, 94, 22,224,104,223,190, 61, 62,253,244, 83, 76,159, 62, 29, 99,198,140, 41, 80,192,
-202,229,114, 4, 6, 6, 98,219,182,109,208,235,245, 40, 83,166, 12,228,114,249,191,223, 18,200,144,192,195,199,239, 56, 44,178,
- 47,182,170,202, 54,168, 91,102,145, 61,134,193, 48,128, 32,228, 87,153,132,128,114, 54, 33,227,207,211,247, 38,122, 17,158,145,
-183,111,223, 14, 85,169, 84, 94,185,131,231,121, 68, 69, 69,201, 60,228,159,142,177,177,177,155,134, 14, 29,170,168, 88,177, 34,
- 81, 40, 20, 96, 89, 22, 44,203,138,233,177, 12,165,180,140, 32, 8, 45,146,146,146,232,130, 5, 11,102, 18, 66, 94,162,148,254,
-234, 54,189, 83, 99,173, 28,179,208,113,255, 95,120,190,103,155, 15,176,109,253,184,231,155,214, 22,224,171, 53, 94,179, 91,110,
-158, 86,113,165,215,104, 52, 31,239,223,191,191, 82, 78, 78, 78,118,147, 38, 77, 62, 38,132,188, 83, 18,155, 49,103,100,100,156,
- 19,255, 43,149, 74,140, 26, 53, 10, 29, 58,116,240,111,219,182,237,104, 66,200, 91,148, 82,107,225, 74, 64, 22,125,240,216,205,
- 80,241,188,107,251,154,138, 70,245,203, 36,229, 55,196, 92,159,166, 16,120, 33,254,232, 95,241,245,188,240,239,204, 30, 61,122,
-244,219,176, 97,131, 15, 0, 44, 94,188, 24, 61,122,244, 64, 96, 96, 32,180, 90, 45, 20, 10, 5,228,114,121,129, 95, 15, 22, 33,
- 25,128,153,125,250,244,233,185,106,213, 42, 95, 0, 88,181,106, 21,186,119,239,142,160,160, 32,248,250,250, 66,169, 84, 66, 38,
-147, 21, 59,252,130,130,130,190,105,242,252,243, 3, 87,174, 92, 9, 0,248,232,157,119,208,225,133, 23,224,163,213, 64,171, 81,
- 66, 12, 11,165, 76,142, 23, 71,140,244,228,111, 6,192,172, 30, 61,122,244, 94,187,118,173, 47, 0,156, 56,113, 2,201,201,201,
- 8, 11, 11,131, 70,163,129, 82,169,116,248,153, 16, 2,141, 70,227,149,223,123,244,232,209,115,205,154, 53,190, 0,176, 98,197,
- 10,180,111,223,222,225,119,149, 74, 5,133, 66, 81,224,112, 21,155,238, 56, 95,122,233,165,158,235,214,173,243, 5,128,229,203,
-151,163, 77,155, 54, 8, 8, 8,112,132,167,200, 85,156, 56,122,154, 57,159, 73,129, 37,142,141, 10, 11, 11,235,189,127,255,126,
-198, 73, 28, 64,165, 82, 65,165, 82, 65,169, 84, 58,186, 9,139, 81,104,145,176,176,176, 1,251,246,237,115,188,100,161, 15,152,
-168,139, 93,113, 59,241,183,105,217,178,229,154,173, 91,183,170, 21, 10, 5,140, 70, 35,206,157, 59, 7,127,127,127, 40,149, 74,
-116,235,214, 77,214,184,113,227,160, 22, 45, 90,108, 36,132,244,245,102,134, 2,165, 20, 62, 62, 62, 5, 4,214,163,118, 33,107,
- 52, 26,108,217,178, 5, 50,153,204,109,193,229,252, 63, 52, 52,212, 27,127, 67,165, 82,225,208,161, 67,144,201,100,144,203,229,
- 96, 89, 22,114,185, 28,191,252,242, 11,222,123,239, 61,164,166,166,130, 16, 2,185, 92, 14, 95, 95,143,189,155, 36, 48, 48,208,
- 95, 20, 87,162,248,209,104, 52,144,203,229,132,101, 89, 34,118,225, 17, 66,136,183,125,234, 12,195,224,251,239,191,199,140, 25,
- 51, 48,118,236, 88, 44, 93,186, 20,181,106,213,114, 22,159,200,206,206, 70, 64, 64, 0, 2, 2, 2,160, 86,171, 31, 58, 45, 60,
- 77,112, 13,157,217,115,230,107, 33, 80,228, 15,242, 16, 0, 1,160,160, 16,168,128,164,123,215,240,201,167,159,123, 93,235,168,
- 84, 42, 28, 60,120,208, 33,130, 88,150, 5, 33, 4,206,194, 72, 60,194,195,195, 61,242, 41, 20,138,207,126,250,233, 39,229,247,
-223,127,143,181,107,215, 58,210,150, 78,167,131,191,191, 63,130,130,130, 28, 71,116,116, 52,249,246,219,111, 21,181,106,213,250,
- 12,192,175,238,227,156,250,105,203, 79,175,220,179,205, 7, 0,128,158, 31, 80,100, 92,153,250, 28,147, 57,209,239, 41, 22, 87,
- 44,128,241, 91,182,108,169, 30, 25, 25,169,214,233,116,183,227,226,226,130, 70,141, 26, 53,158, 16, 50,225, 17, 55,101,206, 18,
-173, 52,106,181, 90,221,188,121,115,229,180,105,211, 80,161, 66, 5,188,241,198, 27,129,139, 23, 47,238, 6, 96,125, 81,229,145,
- 51, 22, 44, 92,228, 79,105,126,250,161, 2, 45,240,155,158,124, 11,239,140,254,196, 43, 71,149, 42, 85,106,240,198,141, 27,125,
-156, 45, 73,206,149,191,115, 25, 37, 30,133, 9, 2,187, 21,131, 41, 93,186,244,192, 31,126,248,193,193, 25, 28, 28,236, 40,151,
- 88,150, 5,195, 48,216,191,127, 63,226, 62, 27,143,128,144, 72,204, 95,184,216,163, 59, 67, 67, 67,151,118,236,216,241,127, 43,
- 86,172,112, 92,171, 89,190, 60, 58, 53,126, 1,161,193,122, 4, 7,228,151,109, 84, 32, 56,125,233,166,199,250, 8, 0, 83,170,
- 84,169, 55,214,175, 95,239,227,220, 16, 20,253, 10, 0,121,121,121, 14,171,189,197, 98, 65,189,122,245,188,242,187, 51,167,104,
- 93, 19,197,154,107, 89, 47, 54, 96,138,226, 44, 85,170,212, 64, 81, 0, 3, 64, 96, 96, 96, 1, 14,185, 92,142,245,219, 86, 62,
- 80, 55, 60, 42,103,113,227,221,149,243,230,205,155,152, 54,109, 90,129,120, 23,173, 89, 81, 81, 81, 88,176, 96, 65, 81,156,238,
- 80, 31, 64,136,211,185, 5,128,210,233, 55, 5,192,159,110,158, 19,175,203, 1, 60,103,191,199, 3,200, 1,224,239,134,175, 48,
-158, 84,228,111,247, 19,226,242,188,235,119, 10, 10, 44, 66,136,152,123, 91, 2, 56,152,154,154, 42, 92,188,120,145, 57,113,226,
- 4,228,114, 57, 66, 67, 67, 81,191,126,125,177,251, 12,114,185, 28, 58,157,142,248,251,251, 39,137, 21,174, 24,120,206,125,233,
- 78, 66,134, 73, 79, 79, 23,118,238,220,201,172,122,169, 29, 44, 20,168,253,113, 28,218,119,238,140,237, 81, 74,200, 0, 60,127,
- 49, 21, 90,173,150,149,203,229, 54, 49, 18, 68, 78,231,177, 89,174,226,136, 16,226,171,211,233,190,253,249,231,159,213, 12,195,
- 32, 39, 39, 7,130, 32,160, 73,147, 38, 96, 24, 6,103,207,158,197, 71, 31,125,132, 77,155, 54,225,167,159,126,210,212,169, 83,
-231, 91, 66, 72, 53, 74,105,142, 83,225,181,203, 93,226,244,245,245,133, 86,171,117, 8, 44,209,207,206,166,110,241,121, 74,233,
-189,212,212,212,186, 69,113,242, 60,143,238,221,187,131, 16, 2,153, 76, 86,160,208,113,254, 85, 40, 20, 56,123,246,236, 3,137,
-207,157, 48, 20,253, 10, 0, 90,173, 22, 62, 62, 62,216,179,103,143,227,126,237,218,181, 97,177, 88, 16, 28, 28,140, 11, 23, 46,
-184, 43,184, 11,112,166,164,164,208,132,132, 4,178,106,213, 42,200,229,114, 4, 5, 5, 65,171,213,146,149, 43, 87,142, 87, 40,
- 20,209, 38,147, 73,176, 88, 44, 80, 42,149,243, 69,107, 22,203,178,134,172,172,172,160,194, 56,101, 50, 25,134, 14, 29,138,247,
-223,127, 31, 75,151, 46,197,219,111,191,253,128,133,203,100, 50, 33, 56, 56,216, 33,178,188,241,251,163, 11,160,199,204, 41, 80,
-156, 59,185, 29,231,207,236,130,192, 11,224, 5, 10, 74,121, 8, 28,112, 98,231,145, 74,247,111, 36, 68, 81, 80,192,222,145,161,
-202,202,229, 90, 4,171,170, 0,216,188, 39,213, 60,215, 83,250,100, 89, 22, 54,155, 13, 63,255,252, 51,174, 93,187,134, 29, 59,
-118,192,104, 52, 58,194,177, 97,195,134, 24, 56,112,160, 91,129,229,202, 73, 41, 93,113,247,238,221,218, 77,154, 52, 33,153,153,
-153,200,204,204,132,209,104, 4,207,243,224, 56, 14, 44,203, 66,173, 86, 67,163,209, 32, 44, 44, 12, 38,147,137,154,205,230, 21,
-133,113, 10, 2,201,202,187, 62,238,242,182,245,227,158,239,249, 1,197,134, 25, 4, 21, 74,171,242,126, 63,238, 59,112,243,129,
- 49,109, 1, 80,193, 94,234, 48, 0,181,241, 66,234,251,227,191, 24,254,196,227,168, 32, 6,207,153, 51,167, 65,147, 38, 77, 66,
-179,179,179, 47, 10,130, 64, 95,126,249,101, 92,190,124,185,218,226,197,139, 7, 3, 88, 88, 92, 78, 66, 72, 75,251,253, 17,206,
- 21,252,182,109,219, 94, 2, 48, 96,217,178,101,232,209,163, 7, 22, 47, 94, 28,235, 42,176,156, 57, 41,165,184,117,101, 63,110,
- 93, 61, 0, 65,160, 78, 86,112,247,255,169,151,238, 52, 24, 12,166,191,254,250,203,103,217,178,101, 8, 13, 13, 69,185,114,229,
-160,213,106,161, 86,171, 11, 84,174,206, 21,174,167,188,105, 52, 26, 77,183,110,221,242, 89,179,102, 13,130,130,130, 80,182,108,
- 89,104,181, 90, 40,149, 74, 71, 67, 96,213,170, 85, 88,253,105, 63,220,186,116, 6,221, 59,181,245,232, 78,173, 86,251,191, 21,
- 43, 86, 20, 48,121,132, 5, 4,128,149, 51,144,201, 9, 2, 90,191,148,111, 37,252,227,199, 66, 87,119,116,225, 36, 57, 57, 57,
-166,163, 71,143,250, 28, 63,126, 28,130, 32,160,108,217,178,200,203,203,131, 94,175,119,248,127,231,206,157,232,214,173, 27,190,
-255,254,123, 52,108,216,208,163,223,115,115,115, 77,103,206,156,241,249,225,135, 31, 16, 24, 24,136, 82,165, 74, 57,252, 46, 30,
-114,185, 28, 50,153, 12, 49, 49, 49,200,202,202,130,143,143,143,199, 56, 58,113,226,132,207, 15, 63,252,128,128,128, 0, 68, 71,
- 71, 59, 44,108,162, 40,154,177,232,211, 2, 28,106, 18,241,200,156,197,141,119, 87,206,151, 94,122, 9, 21, 42, 84,128, 94,175,
-135, 78,167,115,112, 23,197,233,164, 69, 90, 80, 74,247,186, 68, 97, 8, 33,100,171,211,247, 59, 19, 66,182, 58,255, 22,246,156,
-253,111,179,241,227,199,215,155, 62,125,250,180,134, 13, 27,174, 57,116,232,208,234,194,248, 10,227, 25, 63,126,124,236,244,233,
-211,167, 57, 63,239,230, 59, 15, 90,176, 40,165,196,238, 57, 22, 0,170, 86,173,138,244,244,116,168, 84, 42,212,175, 95, 31,169,
-169,169,240,241,241,129, 66,161, 0,165, 20,195,135, 15,151,141, 25, 51, 38,148, 97, 24,112, 28,231, 40,240, 11,233, 75, 23, 24,
-134, 65,163, 70,141,112,206,222,243,211,190,115,103, 68, 71, 71, 67, 28,196,161, 86,171, 49,124,248,112,242,222,123,239,177,162,
-245,130, 82, 10,163,209,136,136,136, 8, 77, 17, 93,111,239,108,220,184,209, 79,169, 84, 34, 39, 39,199,209, 69, 38,147,201,112,
-241,226, 69,204,154, 53, 11,175,189,246, 26,238,220,185,131,200,200, 72,188,255,254,251, 62,211,167, 79,127, 7,192, 36, 79, 5,
-177,143,143,143, 67, 92,105,181, 90,188,243,206, 59,108,227,198,141, 67,125,124,124,224,235,235, 11,177,187,143,231,121,148, 47,
- 95,222,163, 20, 23, 4, 1,219,183,111, 7,203,178, 30, 45, 88,246,132,231, 21,231,209,163, 71, 29,226,204,185, 85, 68, 8,193,
-185,115,231, 28, 98,206, 11, 78,202, 48, 12,116, 58, 29,194,195,195,161,209,104,160,213,106,201,154, 53,107, 38,148, 43, 87, 46,
-226,189,247,222, 99,178,179,179,153, 70,141, 26,161, 71,143, 30,172, 32, 8,176, 90,173,136,141,141,245,104,105,219,187,119, 47,
-150, 44, 89,130,183,223,126,219,173, 5, 75, 28, 4,169,215,255,227,115, 28, 74, 12, 2, 0, 43,103, 67, 94,174,209,209,133,203,
-243, 60,206,236, 57, 85,233,198,169, 43,177, 91,215,124, 47, 7, 0,211,158, 31,157, 95,139,232,177,104, 93,229, 22,129,138,163,
-123,210,173, 71, 61, 89, 6, 71,142, 28,137,137, 19, 39,162, 79,159, 62,216,185,115, 39, 62,250,232, 35,188,241,198, 27, 5, 44,
- 88,222,192,102,179,125,245,234,171,175,190,189, 97,195,134, 42, 31,124,240, 1, 35, 90,176,180, 90,173, 56,134, 11,102,179, 25,
- 70,163, 17,151, 46, 93, 18,222,124,243,205,203, 22,139,229,171,194,248, 56,162, 57,173, 85,229,253, 90, 62,154,169, 96,184,249,
-185,111,147, 23,202, 26,137,166,110,214, 75,149,219,208,142, 3,202, 6,128, 82, 80, 1, 16, 40, 96, 54, 27, 48,124,248, 40,217,
- 63, 25, 87,132,144,142,125,251,246,237, 50,120,240,224,114, 57, 57, 57,215, 57,142,179,137,247, 62,250,232, 35, 92,185,114,165,
- 29, 33,228, 86, 97, 93,162,133,112, 70,151, 47, 95,126, 20,207,243,148, 16,114,141, 82, 26,111,191, 53, 31,128,223,222,189,249,
-245, 71,116,116, 52, 0,196, 18, 66, 86, 1,200,114, 22, 99,206,230, 80,155,141,131,209,104, 46, 82, 88,137,231,148, 10,222,186,
-145, 86,169, 82, 5, 93,186,116,129, 92, 46,119, 52,210,156,187,199, 92,133, 86, 81,229, 7, 0,129, 16,130,200,200, 72,116,236,
-216, 17, 10,133,162, 0,167, 88,161,118,236,216, 17, 35, 39,125,140,175, 70,182,194,146, 87, 43,161,205,148,164, 34,221,153,151,
-151,151,187,123,247,110,205,251,111,191,141,231, 42, 86, 68,176, 94,143,210, 97, 33,208,168,148, 80, 56,187,137,120, 54,170,211,
-252,202, 78,144,201,100,168, 81,163, 6,146,146,146,112,243,230, 77,220,188,121, 19, 12,195,160, 73,147, 38, 14, 75,240,213,171,
- 87, 49,105,210, 36,152,205,102,175,253, 94,177, 98, 69,180,106,213, 10, 74,165, 18, 90,173,182, 64,215,160, 24,166, 57, 57, 57,
-168, 80,161, 2, 54,111,222,140,202,149, 43,123,228,172, 90,181, 42,154, 55,111, 94, 32, 60, 53, 26,141,163,222, 0,128,187, 71,
-115, 29,223,136,138,138, 42, 22,231,142, 99,119,176,108,231,110,152, 45, 2,178,243,108, 5, 94,136, 8,214,227,192, 15, 31,120,
-229,119,145,243,171,175,190, 66, 86, 86,150,163,238, 17,141, 37,162,113,162, 84,169, 82, 88,178,100, 73, 97,241, 35,106, 17, 82,
-200,253,206, 94, 54,164,196,231,196,196,165,154, 62,125,250, 52,215,247, 61,241, 57,223,119,121,223,226, 34,202,146,138,236, 34,
- 20,235, 5, 49, 19, 68, 69, 69, 65, 28,231, 33,102, 16, 71, 1,202,113,216,180,105, 19, 66, 67, 67, 29,135,159,159, 95,161, 9,
- 90, 28, 39, 52, 50, 37,127,152,193,182, 72, 5,110, 1,232,148, 66, 29,227, 68,120,158,199,198,141, 27,225, 44, 96,124,125,125,
-139,236, 46, 82, 42,149, 45,234,215,175,207,152,205,230, 7,196,213,244,233,211,209,183,111, 95, 84,174, 92, 25,130, 32, 32, 55,
- 55, 23, 45, 91,182,148,207,159, 63,191, 69,113, 4,150, 86,155, 63,158,223, 98,177, 96,207,158, 61, 8, 8, 8, 64, 80, 80, 16,
- 2, 3, 3,225,235,235, 43,206,132,164,158, 68, 6,165, 20,221,187,119,119, 84,124,206, 86, 43, 87,177,117,232,208, 33,175,186,
-222, 40,165,120,225,133, 23,160,211,233,224,227,227, 3, 31, 31, 31,108,223,190,221,241,204,243,207, 63, 15, 65, 16, 16, 26, 26,
-138,195,135, 15, 23,217,205, 73, 41,165, 10,133,194,241,188, 92, 46, 39, 43, 87,174, 28, 31, 19, 19, 19, 49,122,244,104, 70, 38,
-147,225,228,201,147, 56,127,254, 60,202,150, 45,235,245,152,172,204,204,204,251,227,199,143,231,199,143, 31, 15, 0,136,141,141,
- 69,102,102,102,178,120, 63, 59, 59, 59,173, 93,187,118, 5,198,101,164,166,166,166,253,235, 5,150, 32,128,179,114,200, 51,153,
-144,155,147,231,176, 6, 37, 39, 36,249,127,240,222,187,242, 89,195, 95, 7, 0,188, 55,119, 33,114,150,254, 93,128,253,248,126,
-223,208,151,102,173, 25, 7,160,155,135, 74, 7,102,179, 25,101,202,148,193,177, 99,199,144,147,147,131, 54,109,218, 20,176,144,
-138, 97,234,201, 20, 79, 41,181, 16, 66, 26,119,238,220,249,207, 57,115,230,148,175, 86,173, 26, 49, 24, 12,200,203,203,131,243,
-239,153, 51,103,232,234,213,171,111,228,229,229, 53,162,148, 90, 10,227,219,126,239,155,107,237,163,222,216,240,251, 73, 89,231,
-208, 10,151,245,247, 50,202,115,105,247, 84,134,108,227, 37, 19, 79,207,131,242, 0, 15, 1,148, 19,192,219,187,183,254, 65,113,
- 85,163,124,249,242,111,205,159, 63, 63,204,100, 50,221,179,217,108, 6,215,188,187,120,241, 98,116,236,216,241, 45, 66, 72,188,
-167, 1,233,246,119,148,254,254,254, 31,237,217,179, 39,246,254,253,251,137,141, 27, 55, 30, 71, 8, 25, 77, 41,181, 84,169, 82,
-197,239,248,241,227, 77,228,114,185, 50, 51, 51,243,172, 94,175,135,197, 98,169, 97,179,217, 44,245,234,213, 59,224, 54,126, 4,
-192,102,179,193,104, 52, 35, 43, 43, 7, 22,171,205, 94,102, 10,224,121,206,254, 43,128,179,151,163, 74, 5,235, 91,183,102, 68,
- 46,165, 20, 12, 33,153,199,207,220, 47, 85, 88,185, 84, 88, 87,150, 55,214, 43, 55,224,197, 89, 99, 65, 65, 65,144,203,229,248,
-254,251,239,113,250,224,118, 40,101, 20, 60,103, 3,103,179,130,183, 89, 32,151,201,240,251,201,155,104, 91,213,215,155, 56,162,
-193,193,193,232,212,176, 33, 58, 55,108,152, 63, 93,141,101,225,163, 82, 65,171, 80,231, 91,174, 0, 80,158, 1,188, 75, 74,130,
-232,206,176,176, 48, 28, 63,126, 28, 35, 71,142,196,140, 25, 51,160,209,104, 28,179,153, 47, 94,188,136,117,235,214,161,109,219,
-182,197,246,187,104,177, 27, 55,110, 28, 18, 18, 18, 48,119,238, 92,212,173, 91, 23,114,185, 28,153,153,153,104,212,168, 17,146,
-146,146,188,226,116,238,198, 83, 42,149, 5,172, 77,162,240, 43,110, 28, 57,115,190,222, 61, 2, 91, 14,174, 6, 1,193,145, 31,
-222, 45, 80, 23, 45, 94,187,191,216,156,159,124,242, 73, 1,119,122, 99,189, 42, 70,126,221,234,141,200,114,122,238,132,104, 92,
- 29, 55,110,220,135,132,144,173,227,198,141,251, 48, 46, 46,238,156, 55,124,133,220,255,197,254,219,201,233,218, 9,143, 2,139,
- 82, 74,149, 74, 37, 4, 65, 40, 32,170, 92, 7,212,138, 38, 63,103,147,162, 39, 49, 32, 8,130, 35, 49,184, 54, 87,101, 50, 25,
- 14, 31, 62,140,195,135, 15, 23,184,190,108,217,178, 34, 43,112,142,227,170,249,250,250, 22,176, 94, 41, 20, 10,140, 27, 55, 14,
-253,251,247,119,136, 43,133, 66,129,229,203,151,163, 94,189,122,176, 88, 44,213, 60,140, 71,201, 11, 15, 15,103,196, 2, 72,167,
-211,145,145, 35, 71,202, 56,142,115,132,137,120,136, 99,211, 60, 37, 22,113, 86,202,142, 29, 59,188,178, 96,121, 59, 6,137, 82,
-138, 83,167, 78, 21, 16,109,226, 44, 24, 0, 56,117,234,148, 99,124,150, 55,156, 50,153, 12, 60,207, 67,163,209, 16,133, 66, 65,
- 20, 10, 69,180, 40,174,100, 50,153, 35,190,157,199,228,121,242,251,189,123,247, 90, 22,117, 63, 57, 57,249,153, 93,142,193,106,
-179,193,152,103, 65, 78,174, 17,159,197,125,151,127,241, 51, 28, 5,112,180,241,224,145, 24,218,190,109, 43,151,126,126,111, 10,
- 24, 71,165,184,113,227, 70,200,229,114,108,222,188, 25,122,189, 30, 93,187,118,133, 94,175,199, 7, 31,124,128, 62,125,250,120,
-109,193,178,167,165, 44, 66, 72,227,119,222,121,231,207,207, 63,255,188,116,169, 82,165, 96,177, 88, 96,181, 90, 97,177, 88,112,
-237,218, 53,172, 94,189,250,110, 94, 94, 94, 99, 74,105,150, 39,190,237,247,190,185,182,105,223,123, 9,109,250,244, 48, 94, 76,
-218,134,196,196, 52,112,220, 61, 8, 60, 7, 43,151, 63, 35,153,231, 56,112, 28, 15,133, 66,166,255,124,234,187, 59, 5, 80, 48,
- 12,177,244,236,217,179,195, 19, 18, 87, 1, 0, 6, 95,191,126, 61, 39, 40, 40,232,140,253,178, 62, 33, 33,129, 0, 64,100,100,
- 36, 5,224, 60,192,125,176,125, 60,150,167, 77,155, 7,255,252,243,207,141,252,253,253, 45, 12,195,100,124,244,209, 71,165, 62,
-253,244,211,193, 0,230, 93,186,116,233,187, 87, 94,121,197,207,185, 5,159,150,150,118, 98,240,224,193,184,116,233,210,119,238,
- 77, 4,118, 11,150,201,132,148,180, 12, 12, 26, 60,193, 97, 58, 0,104, 1, 81, 65, 65, 49,100, 4,212, 0,144,154,116, 13,175,
- 15, 26,169,242,212, 16,112, 87, 1, 22, 99, 12,142,179,101,200,145, 70,125,124,124,242,187,217, 54,175,198, 47, 95, 12, 6,120,
- 43,168,205, 8, 88,243, 0,107, 46, 4, 75, 30,136, 66, 3,216,140,222,196, 19,245,241,241,129,143, 70,131, 80,127,255,252, 69,
- 28,101, 50,200,229, 44, 4, 27, 64,120,226, 16,162, 2,239, 85, 90,167,193,193,193, 16, 4, 1, 26,141, 6,183,110,221,194,208,
-161, 67, 97,181, 90,209,189,123,119, 88, 44, 22,152, 76, 38, 24,141, 70,196,196,196, 32, 47, 47,207, 43,191,139,229,188,216,219,
-243,238,187,239,162, 94,189,122,152, 52,105, 18,198,142, 29,139,152,152, 24, 12, 25, 50, 4,171, 87,175, 70,108,108,108,145,188,
-206,225, 41,114,138,241,226,218,149, 7,160,216,113,228,202,153, 63,238, 31, 15,196,251,168, 87, 91, 23,155, 51, 46, 46, 14, 41,
- 41, 41, 15, 88,174,196,255, 81, 81, 81, 88,188,120,241, 67,229, 89, 39,107, 81,152,155,219,157,220, 88,158,234, 35,127,108,148,
- 57, 46, 46,238, 92, 92, 92, 92,103, 66,200,214,184,184,184,206, 69, 88,176, 58,121,176,112,117, 66,254,152,171, 34,193,186,244,
-125,182,112,182,140,136, 21,168, 88,145, 59, 23,238, 90,173, 22,155, 54,109,130, 56,163,195,249,153,162, 4,214,175, 33,118, 19,
-177,221,114,229,124,222,165, 75, 23,148, 43, 87,174,128,245, 74,163,209, 20,153,104, 4, 65,192,237,219,183,113,246,236, 89, 52,
-108,216, 16, 89, 89, 89,144, 51, 12,222, 59,115, 6,213, 95,125, 21, 22,187, 69, 70,169, 84,226,237,183,223,246,106,160,250,205,
-155, 55, 3,156,207,131,131,131,227,155, 54,109, 26,117,236,216, 49,199,192,119,123,247,153, 67,104,120, 35, 94, 40,165,120,249,
-229,151, 11, 88,173,156,197,149,243,177,109,219, 54,175,186, 8, 41,165,104,218,180,169,195,122,229,235,235,139,159,126,250,201,
- 17, 87,205,154, 53,203, 31,175, 16, 22,230, 21,167,232, 15,251,192,118,152, 76, 38, 33, 39, 39,135, 57,113,226, 4,148, 74,165,
-195, 98,167,209,104,160, 86,171,161, 82,169, 30,106, 70,208,127, 1,148, 10,176,216,108, 48, 26,141,200,205,205, 95, 33,228,218,
-217,141, 5, 5,152,249,225, 39,167,137, 86,170,156,156, 28,252,254,251,239,248,241,199, 31, 81,183,110,221, 7, 6,185,123, 99,
-193,114, 74, 79, 41,132,144, 38, 99,198,140, 57, 50,101,202,148,200,192,192, 64, 88,173, 86,220,185,115, 7,223,126,251,109, 66,
- 94, 94, 94, 19, 74,105,138,247,129, 0,216,108, 28, 76,121,102,100,101,231,224,211,169,203, 11, 77,122, 0,144,158,124, 9, 93,
-186,246, 82, 62,185, 56,162, 25, 0,134,186, 84,230,171,240,247,154, 85,217,148,210,254,197, 20,109, 45,103,204,152,209,167,110,
-221,186,190, 89, 89, 89, 23, 0,224,205, 55,223,196,201,147, 39, 91, 19, 66,206, 81, 74,119, 19, 66, 98,235,212,169,211,250,205,
- 55,223, 4, 0,124,253,245,215,216,186,117,235,239,148,210,221,133,165, 37,177,139, 48, 55,215, 8,189,127, 4,238,221,220,235,
-209, 45, 10,153, 9, 84, 16, 60, 54,252,220, 89,173,156,203,167, 98,164, 31, 42,142,249, 19, 43,234, 14, 47,191,138, 14, 67,167,
- 67, 43, 7,166,189,222, 24, 49,254, 0, 52,129, 80, 52,251, 0,196,191, 76,254,139, 67,127,246,138,127,236,146, 37, 56,121, 37,
-127,133,151,232,144, 16,140,233,211, 7,212, 6, 28, 58,127, 30,107,119,239, 70,159,150, 45,161, 85,171,189,110,168,136,141,239,
-107,215,174,225,208,161, 67,168, 90,181, 42,174, 94,189, 90, 96, 57, 9, 74,169, 87,254,167,148, 82,113,114,146, 74,165,130, 92,
- 46, 71, 98, 98, 34, 58,119,238,236,104,224,239,221,187, 23, 99,198,140,193,192,129, 3,209,162, 69, 11,183,227, 98, 93, 57, 67,
- 66, 66, 28,134, 3,215, 9, 8,206,221,182,197,137, 35,119,156, 34, 30, 54,222,157, 57,167, 78,157,234,118,162,132, 55,156,206,
- 90,164, 8,156,112,177, 30, 65, 28, 15, 37, 10, 34,215,115, 0, 1,226,181,113,227,198,125,232,237,123,206,231,162, 5,204,219,
-174, 74, 86,236,243,116, 87,201,138,230, 98,119,208,233,116, 24, 54,108, 24, 38, 78,156,136,224,224, 96,143, 99,103, 68,229, 90,
- 20,126,254,249,193, 76,182,121,243,102, 79, 93,132, 23,253,252,252,234,181,106,213, 10, 89, 89, 89,184,123,247, 46,116, 58, 29,
-170,127,241, 5,206, 12, 29,138,231,150, 44, 1,211,170,149, 99,145,212, 51,103,206, 64,163,209, 92, 44,174,197,192,215,215, 23,
- 1, 1, 1,142, 62,117, 81,104, 57, 89,176,168, 23,137, 16,191,254,250,171,219, 86,226,195,140,193, 18, 51,255,145, 35, 71, 10,
-140,191,114, 22, 60, 71,142, 28,113, 88,176,196,215,188,233,218,210,104, 52, 84,228,211,106,181, 8, 12, 12,132, 74,165,130, 70,
-163, 41, 32,174,188,177,222,121, 90, 72, 84,163,209, 28,211,233,116,254,226,125,185, 92,142,156,156,156,204,180,180,180,231,255,
-213, 93,132,160,224,172, 28,140, 70, 19,114,115, 74,126, 45, 73,113,194,201,166, 77,155,240,194, 11, 47, 60, 32,174,196,176,126,
- 8,209, 17, 79, 8,105, 49,111,222,188,163,179,103,207, 14,200,205,205,197,119,223,125,151,149,155,155,219,194,105, 28,145,119,
- 92, 2,133,205,106, 69,158,201, 12, 67,110,126, 24, 92, 63,183,241,153, 22,214, 85,170, 84,121,125,200,144, 33, 33, 57, 57, 57,
-215, 5,225,111,123,202,236,217,179,113,253,250,245,215, 1,236, 6,176,100,234,212,169, 21,107,214,172, 89, 10, 0,166, 78,157,
-122, 23,192,146,162,202, 14,171,189,139, 48, 55, 55,223,234, 97, 50,164,150, 76, 58,181,139,140,194,198, 92, 61, 76, 87,142, 56,
-115, 89, 38,147, 97,248,240,225, 56,115,250, 52, 90, 71,102, 35, 38,220, 23, 52,251, 30, 20,173, 62,193,169, 20, 13,102,205,249,
-181,216,220,235,156, 38,241,204, 90,183,206,237,189,235,221,186, 21,203,239,151, 47, 95,134, 70,163, 1,207,243, 15,212, 55,197,
-245,191,179,112,153, 51,103, 14,198,140, 25,131,229,203,151,227,204,153, 51,120,238,185,231,208,166, 77, 27, 36, 39, 39,227,244,
-233,211, 48,155,205, 94,187,211,121, 92,220,229, 27,231,177,235,208,111,184, 29,127, 19, 9,137,119, 31, 58,222,157, 57, 93, 5,
-214,166, 93,127,225,229,182,117, 30,138,243,147, 79, 62, 65,114,114,114, 1,203,149,243,196,176,194, 44, 88,174, 90,196, 5,169,
- 46, 99,157,196,115,139,139,216,113, 61,119,125, 30, 0,146, 1,200, 60,188,231,122,158, 26, 23, 23,183, 71,180,124,217,121,101,
-133,141,191,114,219, 69, 40,138, 33, 49,131,184, 90,166,196,255, 58,157, 14,190,190,190,240,245,245,133, 94,175,247,104, 25, 18,
- 5, 86,211, 27, 57, 5,198,114,137,150, 44, 0, 24, 56,112,224, 3, 22, 44,231, 5, 57,221,193,108, 54,239,221,187,119,111,237,
- 46, 93,186,200, 46, 94,188, 8,153, 76, 6, 65, 16, 96,105,216, 16,207, 45, 89,130,179,239,190,139,230,183,110,193,100,181, 66,
-173, 86, 99,251,246,237,214,188,188,188,189,197, 45, 47,156, 5,150, 78,167,131,159,159,159, 67, 96,120,163,202,197, 76, 91,212,
-248, 6,241,112, 30,228,239, 77,102, 22, 43, 82,231,113, 55,132, 16, 24,141, 70,199, 96, 77,111,172,140,206, 93,132,206, 25,143,
- 97, 24,248,251,251, 59, 10, 13,209,130,229,173,245,206,211, 66,162, 90,173, 86,127,233,210,165, 10,226, 50, 18,169,169,169,104,
-213,170,213,149,127,125, 77, 43, 0, 86,142, 71,174,209,132, 92, 99, 94, 73,118,107, 1, 0,190,255,254,123, 92,187,118, 13, 86,
-171, 21,113,113,113, 15, 8,171,226, 12,114,119,147,174,174,213,169, 83, 71,120,241,197, 23,113,228,200, 17,168, 84, 42, 27,165,
-180,216,235, 87, 9, 84,128,149,227, 96, 50, 26,145,107, 48,252, 39, 44,151,151, 46, 93,202,242,245,245, 61, 12,192,231,202,149,
- 43, 50,157, 78,135,242,229,203,195,100, 50,101, 1,200,178,135,175,133, 16, 50,253,237,183,223,158, 11, 0, 54,155,109,122, 81,
- 99,218, 40,165,176,113,118,177, 94,130,225, 40,166,165,194,202,164,135, 89, 46,197,185, 66, 21, 4, 1,111,189,249, 38,218, 68,
-102,227,165,186, 33, 48,220,191, 2,173, 95, 8,136,127, 89,204,154,243, 43,206,221,240,122,168, 37, 5,128,246,205,186,161, 86,
-213, 7,151,247,106,210, 58,191, 45,118,224,247, 99, 72, 74, 77, 40,182,223, 13, 6, 67,161,150, 42,111, 45, 88, 34,167,184, 92,
-138, 92, 46, 71,237,218,181, 81,169, 82, 37,236,217,179, 7,117,234,212,193,213,171, 87,113,245,234, 85,220,186,117, 11,103,206,
-156, 65, 70, 70, 70,177,227,232,167, 29,107,145,145,147, 14,165, 66,137,244,204, 84,220,190,119, 19, 97, 65,225,143, 28,239,142,
- 6, 66,167, 79, 1, 0,145, 33,126,197, 18, 88,206,156,159,127,254,249, 3,162,189, 4,150,222, 57,230,225,188,184,239, 63,118,
-176,133, 88,133,140,129,129,129, 26,231,254, 83,134, 97,224,231,231, 71,102,204,152, 33, 99, 24, 6,190,190,190,240,243,243,131,
-104, 22,244, 4,165, 82,105, 44, 91,182,172, 70, 76,128, 98, 6,212,235,245,178, 25, 51,102,144,101,203,150, 21,106,213,242, 48,
- 6,107,118,255,254,253,223,136,143,143, 15, 8, 13, 13,197,253,251,247,161, 84, 42,243, 51, 69,203,150,104,122,227, 6,172,249,
- 99,138,112,249,242,101,124,245,213, 87, 6,179,217, 60,187,184, 1,229,227,227,131,160,160, 32, 71,215,160,104,193,113, 18,139,
- 94, 13,173, 44,202, 20, 47,182,248, 30,166,171,200, 85,100, 13, 30, 60,184,128,216,242, 22, 10,133,130, 19, 87,106,103, 24, 6,
- 86,171, 21,117,234,212, 65,114,114,178, 35,179, 56, 91,238,188, 17, 88,158, 22, 18,101, 89, 22, 22,139, 5,205,154, 53, 3, 33,
- 4, 11, 23, 46,124, 54,186, 29, 5,129,248,248, 4, 33, 50,178, 50, 66, 66, 77, 16,132,146,219,253,133,227, 56, 12, 25, 50,164,
-128,197, 74,156,169, 40,118,241, 83, 74, 97,179,217, 30,122,209, 86, 49, 95, 63,202,250,111, 20,112,116,109, 25, 12,166,127, 93,
- 20, 70, 71, 71,235,237, 93,134,174,112, 63,219, 15,127, 47,201, 64, 8,153, 18, 31, 31, 95,179, 74,149, 42,104,222,188, 57,182,
-109,219,182, 25,192,143, 46,150,194, 47,197,255, 69,199,133, 61, 28, 77,102, 24, 12, 37,111, 13, 45,170,161,247, 40,194,109,226,
-196,143,209, 38, 34, 19,221,159,243,195,138,173, 7,209,175,182, 6,176,168,138,205, 39,186, 37, 40,170, 28,202,213,104,240,192,
-125,181, 95,126,215, 92,185, 26, 13, 32,187,123,181,216,126,119,118,179,155,165, 3, 30, 41, 60, 7, 13, 26,132, 15, 62,248, 0,
-237,218,181,195,213,171, 87,177,111,223, 62, 92,189,122, 21, 35, 71,142, 68,108,108, 44,158,123,238,185, 98,113,110,217,181, 1,
-217,185, 89, 96, 8,131,244,172, 52,152,204, 70,140, 29, 50,241,145,227, 93,196,205, 93,113, 0,128,141, 59, 79, 62, 52,231,135,
- 31,126,136,196,196,196, 2,150,171, 71, 25,119,245,111,133, 91,129,149,150,150,230,182,191, 47, 36, 36, 36,169,109,219,182,161,
-247,239,223,135,143,143,143, 71,113, 69, 8,105, 35,174,149,145,152,152,232,150,211,215,215,215,218,182,109, 91,121, 68, 68, 68,
-129,217,131, 58,157,238,129,204,229,202,105, 47,152,114, 8, 33,111, 53,110,220,120,197,182,109,219,180,149, 42, 85, 66,118,118,
- 54, 40,165, 88,190,124, 57,134, 15, 31, 14,181, 90,141,203,151, 47,163,107,215,174,121,121,121,121,111, 57,175,129,229,142,179,
-176, 22,153,184,138,189, 27,113, 85,164,223,157, 51,233,188,121,243, 48,109,218, 52,124,248,225,135, 69, 70,204,210,165, 75, 1,
-151,238, 60,119,156,148, 82,204,154, 53,171,196, 56,211,210,210,150,187, 88,159, 22,190,244,210, 75,236,221,187,119, 11,136, 42,
-231,195, 77,129, 84,128,211,211, 66,162, 50,153, 12, 97, 97, 97,152, 50,101, 10,130,130,130, 16, 30, 30,254,128,229,197, 83, 28,
- 61,100, 37,240, 88, 57,121, 42,156,248,124,250,199, 77,190, 91,181, 69,174, 82, 2,135,247,109, 68,118, 70, 98, 65, 11,172,245,
-239, 41,209,202, 58,173, 97, 57,249,187, 87,238, 52,155,205,152, 57,115, 38, 62,253,244, 83,124,250,233,167,222,196,251, 35,249,
-221, 27,145,229,150, 83,160, 68,171, 11,128, 90, 23,137,234,177, 1, 16,138,185, 86,231, 63, 20,239, 66, 66, 66, 2, 34, 35, 35,
-113,245,234,213, 26, 50,153,172,128, 34,224,121,222,172, 86,171, 15,120,193,121,118,211,166, 77, 53, 39, 76,152,128,105,211,166,
- 1,192,128,189,123,247,190, 66, 8, 49,121, 18,105,174,156, 2,165, 68,163,245,135, 90, 23,129,234, 53,252, 33, 8, 92,137,248,
- 93,172,252, 92,173, 87,197, 92, 72,218,109, 89, 7, 0,127,254,190, 25, 19,223,173,129,229,191, 28,197,252, 99, 64, 45,255,100,
- 84, 15, 73,129,144,114, 17,239,247,171,135, 89, 63, 28, 7, 0,236,219,235, 49,142,138, 92,215,216,100,180, 62,146,223,157, 45,
- 85,206,223,241, 52, 6,203, 29,167,216, 56,204,201,201, 65,102,102, 38, 86,172, 88,129,215, 95,127, 29,201,201,201,184,117,235,
- 22,174, 92,185,130, 53,107,214, 56,102,167, 23, 55,142,222,123,243, 35, 76,152, 53, 26, 20, 20, 85, 42, 84,199,184,161,159,162,
-126,173,134,143, 28,239,174,240,100,189, 42,138,115,222,188,121, 15,149,150,254, 19, 2,171,168, 86, 4,195, 48, 8, 14, 14,118,
- 36, 14,231,132,247, 48, 45, 93,153, 76, 6,142,227, 28, 99,123,196, 3, 0,186,116,233,130,159,127,254,217,155,153, 17,219, 8,
- 33,255,171, 86,173,218,183,159,125,246,153, 79,243,230,205,217,200,200, 72,212,175, 95, 31,151, 47, 95,198, 47,191,252, 98, 91,
-180,104,145, 33, 47, 47,111, 32,165,116,231,195,148, 75,226,214, 51,206, 71,113, 90, 57, 86,171,245,238,213,171, 87, 35,102,205,
-154, 37, 99, 24, 6,115,231,206,117,100, 70,113,161, 86,103,236,219,183,143, 19, 4,161,200, 46, 25,155,205,118,247,234,213,171,
- 17, 95,124,241,133,140, 16,226,224,100, 24, 6,206, 27, 43, 23,135,211,157,184, 20, 39, 60,184, 59,220,185,221, 93, 28, 23,181,
-144, 40,203,178,184,124,249, 50, 38, 78,156, 8, 66, 8, 54,110,124, 54,198,232,156,185,152,186,236,185,234,161, 1, 93, 58, 52,
-169, 9, 66, 96,181, 60,216, 3,228,147,145,235, 16, 87, 47,125,177, 22, 63,190,215,199, 27,177,115,237,192,129, 3,129, 51,103,
-206,100,101, 50, 25,230,204,153, 83, 96,177, 95,215,120,223,191,127, 63,247, 48,221,123, 98,126,182, 90,173, 48, 26, 31,206,106,
- 66, 41, 61, 20, 55,117, 66,219,149,223,255, 42, 39,196,130,195,123, 55, 34, 43,211,253,212,116,165,156,197,178, 21,155, 56,133,
- 92,118,247, 31,142,186,249, 61,123,246,156,176, 97,195, 6, 22,192,185, 71,224,217,252,205, 55,223,116,232,213,171, 87, 96,197,
-138, 21,241,221,119,223, 41,252,253,253,235, 18, 66,136, 59,145,230, 33, 28, 55, 79,159, 58,225,181, 21, 63,252,170,100,136, 21,
-135,247,109, 68,150,139, 88,127,208, 26, 45,199, 55,203, 55, 89, 21, 10,249, 37, 79,229,186,179,245,170, 36, 43,196,174,253,135,
-226,165,121,243, 81,190,126,123, 76,159,209, 6,223, 76,237,133,217, 47, 42, 96, 93,223, 15,181,122,174,196,234, 73, 29, 1, 0,
-145,223,120,105, 29, 97, 21,184,227,198, 66,149,153,165,182,139,154,226, 89, 73, 69,191, 23, 85,134, 23,215,130,197, 48, 12,202,
-149, 43,135,242,229,203,163,113,227,198,168, 83,167, 14, 90,182,108,137,211,167, 79,227,244,233,211, 24, 57,114,100,161,226,202,
-155, 56,106,209,168, 45,142, 54,189,244,200,113,227, 26,239, 37, 1,111,210,210,144, 33, 67, 0,224, 63, 97,205, 98, 31, 38,240,
-196, 4,249,168, 91,199,136,156, 22,139,197,209,245,230,188,174,146, 56,232,221,203, 25,122, 59, 9, 33,177, 31,127,252,241,187,
-106,181,186,101, 94, 94, 94,101,187, 5,230,178,217,108,222,109, 52, 26,231, 80, 74, 51, 31,197,173,206,203, 50,184,115, 66, 81,
-239,102,100,100,180,111,223,190,253, 78,150,101,203,185,110,196,235, 46, 3, 11,130,112, 43, 41, 41,169,200,169,234,105,105,105,
-237,219,181,107,231,150,211, 93,193,224, 13,167,187,248, 17, 4,161, 80,113,229, 77, 1,228,105, 33, 81,150,101,161,211,233,240,
-211, 79, 63, 33, 56, 56,248,153,202, 96,167,206, 39,207, 44,234,126,139, 96,213, 94, 0, 33, 47,125,177,246,206,158, 84, 75,153,
- 22,193,202,219, 63,190,255, 74,233,162,222, 73, 77, 77,109,247,250,235,175,255,198,178,108, 57,215,240,119, 23, 23, 28,199,221,
- 76, 76, 76, 44,246,178, 7,148, 82, 92,186,116, 73, 24, 52,104, 80,106, 74, 74, 74,175,135,241,255,184,137,243,103, 79,251,108,
-120,208,139,109, 27,212, 7, 3, 88, 10, 31,212, 75, 9, 64, 89,185,236,238,152, 15,231,190,249, 79,198, 25,165,244, 36, 33,100,
- 74,253,250,245, 71,162,208,117,193,243,199, 82,121,224,177, 18, 66,102,119,232,208,225,253, 17, 35, 70,248,183,107,215,206, 26,
- 21, 21,117,194,217, 58,239,125, 58, 74,122,251,185,106, 33,209, 47,182,121,161, 61, 8,161, 22,139,217, 67,195, 8, 20,148, 82,
-133, 66,126,233,216,169,132, 90,158,172,243,246, 29, 51, 74,188,107,126,216,176, 97, 24, 54,108,152, 35, 61, 45, 92,216, 20, 27,
-206, 30, 64,207, 90,241, 48,127,213, 4, 68, 95,218,235,134, 30, 0,124,244,241,160,146,180,100, 22,152,124, 85, 82, 99,176,100,
- 50, 25, 82, 83, 83,113,249,242,101, 36, 37, 37, 33, 47, 47, 15, 23, 46, 92,128,213,106, 69, 70, 70, 6,106,212,168,241,208,238,
- 44,169, 56,250, 39, 57,255, 75,221,132,197, 18, 88, 28,199,197,123,218,245,220,102,179, 21,107,150,145, 92, 46, 55, 85,170, 84,
-137,184,155,109, 32,254,215,233,116, 70, 47, 11,198, 76, 0, 19, 1, 76,180,239, 55,133,244,244,244, 71, 86,129, 60,207, 39,148,
- 41, 83, 70, 86,152,112,177,135, 77,146, 7,183, 25, 0, 52, 44,225,138,160,196, 57,221,196,143,161,106,213,170,142,177, 92,174,
-107,154,216, 55, 65, 45,114,212,173,167,133, 68, 13, 6,195,253,246,237,219,243,206,247,157, 23, 34,125,166, 65,232,237,142,175,
-188, 81,102, 79,170,165, 12, 0,136, 34, 11,148,222, 46, 34,222,141, 0,154, 63,110,167,221,184,113,195,242,194, 11, 47,124,159,
-147,147, 51,148, 82,250,208,163,244, 63,252,100,225,135,255,182,104,161,148,158, 4,240, 90, 9,240,156, 37,132, 12,158, 57,115,
-102,175,153, 51,103, 86, 0, 16, 12, 64,237,173, 72, 43, 32,178, 46,164,148,248,218, 96, 28,199,197,151, 47, 95,190, 88,150, 26,
- 79,101,188,205,102, 43,178,158, 56, 7, 63,124,120, 4,200,223,198, 45,205, 43, 78,147,201,148,222,176, 97, 67,121, 49,253,150,
-236,173,223, 35, 34, 34, 16, 25, 25,233,248, 21,225,122,221,147, 59, 57,142,139,143,142,142, 70,112,112,112,161, 43,180,187,142,
-185,242,134,179,164,227,168, 40,206,200,200,149, 37,206, 89, 82,122,225,153, 22, 88,226, 30,131, 37,137,164,164,164,199,178, 55,
- 10, 45, 9,243,218,223,150,162,250,248,143, 34, 45, 45, 45,232, 81, 57, 60, 45, 36,154,148,148,212,242,191, 26,190,123, 82, 44,
- 3, 30,184,102, 23, 91,255, 52, 12, 6, 67,105, 74,233, 67,141,204,239,217,179, 39, 15, 9,206,130,120,249,211,232,182,212,212,
-212, 18, 47,211, 31, 71, 61,145,158,158, 94,243,191,234,247,199,225,206,127, 11,231,191, 29,140, 20, 4, 18, 36, 72, 40, 68, 24,
- 72, 34, 73,130, 4, 9, 18, 30, 18, 4, 64,155, 66, 10, 87,175,103,238, 16, 66,218, 60, 68,225,189, 75,226,148, 56, 37, 78,137,
- 83,226,148, 56, 37,206,255, 22,167, 39,238,146,158, 57,252, 79,182, 82, 31,219, 1,160,141,196, 41,113, 74,156, 18,167,196, 41,
-113, 74,156, 18,231,127,237,144,186, 8, 37, 72,144, 32, 65,130, 4, 9, 18, 74, 24,146,192,146, 32, 65,130, 4, 9, 18, 36, 72,
-144, 4,150, 4, 9, 18, 36, 72,144, 32, 65,130, 36,176, 36, 72,144, 32, 65,130, 4, 9, 18, 36,129, 37, 65,130, 4, 9, 18, 36,
- 72,144, 32,225,225, 65, 74,112, 61, 78, 9, 18, 36, 72,144, 32, 65,130, 4, 9,162,192, 34,132, 56, 84, 22,165,148, 72,193, 34,
- 65,130, 4, 9, 18, 36, 72,120,162,130,228, 25,211, 34, 14,129, 37, 9, 43, 9, 18, 36, 72,144, 32, 65,194, 63, 41,176,158, 37,
- 45, 82,192,130, 37,137, 44, 9, 18, 36, 72,144, 32, 65,194, 63, 37,176,158, 37, 45, 34, 89,176, 36, 72,144, 32, 65,130, 4, 9,
- 79,133,192,122,102, 45, 88,207,146,114,148, 32, 65,130, 4, 9, 18, 36,252,187, 4,214,179,164, 69,164, 89,132, 18, 36, 72,144,
- 32, 65,130, 4, 9,146,192,146, 32, 65,130, 4, 9, 18, 36, 72,120,186,241, 88, 23, 26, 37,132,180,145, 56, 37, 78,137, 83,226,
-148, 56, 37, 78,137, 83,226,148, 4,150, 4, 9, 18, 36, 72,144, 32, 65,130, 4, 73, 96, 73,144, 32, 65,130, 4, 9, 18, 36, 72,
- 2, 75,130, 4, 9, 18, 36, 72,144, 32, 65, 18, 88, 18, 36, 72,144, 32, 65,130, 4, 9, 18, 36,129, 37, 65,130, 4, 9, 18, 36,
- 72,144,240, 15,129, 0,112, 59, 19,128, 82,186,203,107,146,135,152, 77,224,137, 95,226,148, 56, 37, 78,137, 83,226,148, 56, 37,
-206,103,143,211, 19,119,113,244,199, 83, 13, 74,233, 99, 59, 0,180,145, 56, 37, 78,137, 83,226,148, 56, 37, 78,137, 83,226,252,
-175, 29, 82, 23,161, 4, 79, 45, 12,150, 16,194, 62,236,253, 39,197, 41, 65,130, 4, 9, 18, 36, 60, 77, 96, 11,169,224, 42, 2,
-248, 16,128,159,211,229, 99,148,210, 56,151,231,126, 0,160,117,186,100, 0, 48,137, 82,122,213,139,111, 43,236,252, 42,251, 33,
- 0, 48, 1, 48, 3,200, 1, 96,147,162,231, 31, 23, 87, 13, 1,116,182,255,223, 74, 41, 61, 92,156,251, 79,138,243, 73, 33, 50,
- 50, 82, 19, 16, 16,208,238,228,201,147,202, 11, 23, 46, 96,255,254,253,116,217,178,101,214,140,140,140, 29, 9, 9, 9, 70, 41,
-197, 60, 19,105,190, 61,128,113,246,211,233,148,210,237,143,200, 71,180, 90,237, 72,157, 78,215, 81,165, 82, 69,114, 28, 71,242,
-242,242, 18, 12, 6,195, 78,142,227,190,160,148, 10, 15,193, 89, 63, 56, 56,120,112,108,108,108,165, 27, 55,110,220,189,115,231,
-206, 42, 0,219, 1,180, 47, 93,186,116,255,152,152,152, 82,231,206,157,187,146,154,154,186,132, 82,250,231, 63,229, 78, 9, 18,
- 36,129,229, 30, 19, 41,165,253, 92, 50,224, 3, 15,181,106,213,170,235,142, 29, 59,180,130, 32, 64, 60, 52, 26, 13, 7, 96,128,
-135,239, 6, 29, 58,116,168,204,208,161, 67, 95, 74, 72, 72,168,151,147,147,243, 60, 0,104,181,218,163,161,161,161,127,206,155,
- 55,111, 77,187,118,237,226,237, 66,171, 88,150, 17,185, 92,254,122, 64, 64, 64, 71,142,227,234, 80, 74, 33,151,203, 79,102,100,
-100,108,183,217,108,223, 80, 74,109, 15, 81,152, 41, 89,150, 29,166, 82,169,218,115, 28, 87, 19, 0, 88,150, 61, 99, 54,155,183,
-115, 28,247, 37,165,212,242, 16,156,106,165, 82, 57, 76,175,215,183,181, 88, 44, 53, 1, 64,169, 84,158,201,206,206,222,105,177,
- 88,190,164,148,154,158,130,138,134, 5,208,153, 82, 42, 7, 0,153, 76,214,173, 97,195,134,101, 8, 33,130,184,227, 57,195, 48,
-181,121,158,103,236,207,119, 38,132,252, 73, 41,229,138,195,249,194, 11, 47,148, 98, 89,150, 82, 74, 9,165,148, 97, 24,166, 86,
-113, 56, 75, 10, 33, 33, 33,211, 4, 65,136, 44,234, 25, 63, 63,191,122, 39, 79,158,172,178,110,221, 58,254,171,175,190,202, 28,
- 56,112,160,207,208,161, 67,217,133, 11, 23,126, 9, 96,148,235,243,193,193,193,179, 25,134, 9,246,230,251,130, 32,164,166,166,
-166,142,150,138,164,127, 28,227, 22,237,202,105, 70, 41, 48,172,173, 47, 99, 23, 46, 15,141,168,168,168, 21,175,189,246,218, 43,
- 53,107,214,100, 41,165,176,217,108, 48,155,205, 85, 14, 31, 62,220, 98,227,198,141,245, 0,244, 42,102,190,236, 60,110,220,184,
-175, 39, 77,154, 20, 34,151,203,137,205,102,107,176,110,221,186, 23, 7, 15, 30,124,106,201,146, 37,207,245,238,221,219, 87,188,
-254,201, 39,159,116, 32,132,188, 75, 41, 93,243,164,221, 41, 65,130,132,194, 5,150,206,158,153,147, 0, 28, 19, 45, 88,174, 15,
-253,241,199, 31, 91, 88,150, 21, 45, 88,207, 27, 12,134, 48, 23,171,151, 59,148,237,223,191,127,195, 13, 27, 54, 76,235,221,187,
-119,162, 86,171,173,212,163, 71,143, 28, 66,136,108,221,186,117,181,203,151, 47,175,233,210,165, 75,255, 86,173, 90,189,247,219,
-111,191,237, 7,144,226,101,193, 83, 61, 48, 48,112,211,204,153, 51,203,180,111,223, 94, 17, 28, 28, 12, 74, 41, 18, 18, 18,162,
-126,249,229,151, 23, 63,251,236,179,247, 8, 33,221, 41,165,231,139,211, 82,212,104, 52, 27, 62,251,236,179,136, 23, 95,124,145,
- 13, 15, 15,135,201,100,194,133, 11, 23,218,108,223,190,189,217,210,165, 75, 71, 17, 66,122,122,219, 74,180,115, 62,239,231,231,
-183,241,187, 15, 62, 8,107,240,250,235,108, 96, 96, 32, 40,165, 72, 73, 73,105,115, 96,229,202, 22, 67,102,206, 28, 69, 8,121,
-153, 82,122,236,105, 74, 40, 74,165,146, 89,181,106,213,115, 74,165, 18, 0, 96,177, 88, 16, 27, 27,251, 72,187,157,203,229,114,
-230,139, 47,190,168,195,178, 44,172, 86,171,144,147,147, 67,123,244,232,241,143,116, 91, 19, 66,162, 19, 18, 18,252, 20, 10,133,
-219,251, 60,207,163, 89,179,102,229, 20, 10, 5,190,248,226, 11, 91,106,106,106,237, 5, 11, 22,156, 92,189,122,117,240,151, 95,
-126,217,211,157,192, 98, 24, 38, 56, 62, 62,222, 45, 39,207,243,176, 90,173,224, 56, 14, 22,139, 5,213,170, 85,147, 74,163,167,
- 3,101, 0,224,215,211, 38, 0, 8,124, 84, 50,157, 78, 87,181,111,223,190,108, 74, 74, 10,228,114, 57,172, 86, 43, 18, 19, 19,
- 17, 27, 27, 43,251,254,251,239, 43, 23,151,175, 74,149, 42,131,227,226,226, 66,127,253,245, 87,235,247,223,127,111,110,211,166,
-141, 98,224,192,129,250,102,205,154, 53,141,142,142,102,190,253,246, 91,243,174, 93,187,172,255,251,223,255, 84,211,166, 77, 11,
-253,237,183,223, 94, 1,176,230, 73,187, 83,130, 4, 9,133, 11, 44, 17,199, 40,165,221, 0, 64,161, 80,212, 46, 85,170,212, 10,
-142,227,194,237, 86,156, 68,185, 92,254,133,213,106,253,203, 94, 65,109, 22, 4,161,171, 39,203, 85,255,254,253, 27,254,246,219,
-111,179, 14, 31, 62,156,149,150,150, 22,190,101,203, 22,211,123,239,189,119, 11, 0,110,220,184, 17,211,165, 75,151,168,225,195,
-135,199,183,107,215,110, 94,203,150, 45, 71,236,222,189,123, 39,242,187, 30,139, 20, 87,177,177,177,135,246,237,219,231,235,239,
-239, 95, 80,205,149, 45,139, 17, 35, 70, 40,186,118,237, 90,190,117,235,214, 7, 9, 33, 77, 41,165,103,189, 17, 66, 21, 43, 86,
-220,245,199, 31,127,248, 4, 4, 4, 32, 51, 51, 19,137,137,137,200,203,203,131, 94,175, 71,239,222,189, 21,205,155, 52, 46, 53,
-124,228,168, 93,132,144, 54,222,136, 44, 66,200,243,141,171, 87,223,181, 58, 46,206,199,118,231, 14, 52, 26, 13,114,115,115, 1,
- 0,190,190,190,168, 87,174, 28,123,124,229,202,168,126, 99,199,138,156, 79, 92,100, 17, 66, 84, 0, 64, 41, 53, 19, 66,182,202,
-100,178,110, 74,165,146,233,214,173, 27,118,237,218, 69, 76, 38, 19, 11, 0,106,181,154,235,214,173, 27, 52, 26, 13, 44, 22,139,
- 0, 96,107, 97,150, 38,119,156,114,185,156,105,217,178,101,222,177, 99,199,210, 69, 78,173, 86,107,107,217,178,101,144, 82,169,
-212,112, 28, 71,139,226,124, 76, 34, 18,215,174, 93, 43,112, 45, 39, 39, 7, 41, 41, 41, 72, 75, 75,131,217,108, 70,102,102, 38,
- 4, 65, 32, 26,141, 38, 69, 16, 4, 48, 76,190,177,173, 48, 78,133, 66,129,203,151, 47, 23,184,198,113, 28, 12, 6, 3,204,102,
- 51,172, 86, 43,114,114,114, 52,190,190,190, 21,171, 87,175, 30, 15, 96,115,122,122,250, 23,137,137,137,183,165,226,233, 31,193,
-157,173,127,153, 74, 3,176, 0,184, 89, 2,124, 2, 0,236,223,191, 31, 73, 73, 73, 72, 77, 77, 69, 74, 74, 10,162,163,163,241,
- 48,221,110,151, 46, 93,154, 87,187,118,109,114,234,212,169,159, 1,124,189,118,237,218,151,210,211,211, 23,143, 25, 51, 38,240,
-243,207, 63, 79, 31, 59,118,236, 16, 0, 63,174, 93,187,246,245,154, 53,107,118, 57,115,230,204,220,127,194,157, 18, 36, 60, 6,
-212, 7, 16, 98,255,159,106, 47,119,131,156,206, 79,219,243,173,248,156, 5,128,210,205,175, 8,241, 60, 5,192,159, 78,239,137,
-231,143, 12,177, 43,134,138,135,187,135,194,194,194, 70,182,106,213,106,214,137, 19, 39,170,221,191,127, 63,224,254,253,251, 1,
- 39, 78,156,168,214,170, 85,171, 89, 97, 97, 97, 35,197,231,236, 51, 11,224,116,238, 60,213, 82,113,232,208,161, 50,155, 54,109,
-154,190,107,215,174,172,218,181,107, 91,254,248,227, 15,174, 93,187,118,201, 0, 56, 0, 92,187,118,237,146,119,239,222,205, 55,
-104,208, 64,243,219,111,191,221, 61,120,240,224,236, 13, 27, 54,132, 1,144, 21,194, 9, 66,136,220,223,223,255,167,189,123,247,
- 62, 32,174,156, 81,170, 84, 41,108,221,186, 85,239,239,239,191,153, 16,162, 40,194,157, 32,132,168,213,106,245,198,221,187,119,
-251,248,250,250, 34, 57, 57, 25,114,185, 28,161,161,161,200,202,202, 66,226,253,251,184,125,229, 10, 24,139, 5,115,166, 78,246,
-213,104, 52, 27, 8, 33, 74, 79,156,126,126,126, 27, 87, 79,155,230,147,182,107, 23, 78, 77,153, 2,171,213,234,232, 90,181, 90,
-173, 56, 56,116, 40, 82,126,255, 29,223, 78,156,232,227,231,231,183,145, 16,162, 46,138,179, 36,224,204, 73, 8, 25, 10, 32, 29,
- 64, 58, 33,100, 40,165,244,112,108,108,236,137, 11, 23, 46,160,105,211,166, 88,191,126,125,173, 49, 99,198, 12, 29, 51,102,204,
-208,245,235,215,215,106,218,180, 41, 46, 92,184,128,216,216,216, 19,206, 99,165,188,225,220,187,119, 47, 90,181,106,149,177,126,
-253,250,152,137, 19, 39, 78,155, 56,113,226,180,181,107,215,150,111,213,170, 85,198,220,185,115,205, 69,113, 62, 14,191, 59, 91,
-150,156, 15, 65,248,187,110,137,140,140, 76,222,180,105, 19,122,247,238,205, 40,149,202,251,125,250,244, 81, 29, 56,112,128, 2,
-216, 90, 28,119,154, 76, 38, 24,141, 70, 24, 12, 6,220,184,113, 67, 51,115,230,204, 38,159,126,250,105,133, 93,187,118, 69,125,
-248,225,135, 67, 66, 66, 66, 78,134,135,135,151,121,210,126,151, 56, 1, 0,137, 0,172,246, 70,221,237, 71,225,108,221,186,117,
-141, 10, 21, 42,132,173, 59, 23,128, 12, 69, 21, 8, 10,127, 8, 10,127,240, 65,245,113, 77,217, 1,165, 75,151, 14,243,245,245,
-109, 88, 28, 78, 74,233,206,191,254,250,171, 3,165,116, 9,165,148,167,148,110, 24, 59,118,236, 32, 66,200,198,177, 99,199,190,
- 77, 41,221, 96,191,190,236,244,233,211, 93, 40,165,187,255, 9,119, 74,105, 73,226,124,200, 6,126, 81, 90, 36,132, 16,178,149,
- 16,178,117,252,248,241, 45, 1, 4,185,156, 55,114,126, 14,128,210,221,175,120, 56, 93, 15, 1,208,201,233,189,144,146,242, 15,
-227, 20, 88,132, 82, 42,182,196,143, 17, 66,182, 0, 56,166, 80, 40,106, 63,247,220,115,221,182,109,219,230, 27, 18,242,247,119,
- 67, 66, 66,176, 97,195, 6,223,234,213,171,119, 83, 40, 20,181, 1, 28,211,235,245, 91,224,166, 43,209, 14,255,161, 67,135,190,
-244,234,171,175,102,215,174, 93, 27, 0, 50,207,159, 63,175,109,208,160,129,129,227, 56,194,113, 28,105,208,160,129,225,252,249,
-243, 90,155,205,150, 83,191,126,125, 93,235,214,173,111,141, 30, 61,186, 63, 0,117, 17,126,232, 59, 99,198,140,232,128,128,128,
-162, 18, 2,114,114,114, 16, 22, 22,134,161, 67,135,134,203,229,242, 55,138, 52,235,177,236,176, 25, 51,102,132,250,251,251, 35,
- 35, 35, 3,209,209,209,176, 88, 44,184,124,249, 50, 76,134, 92,216,114,178, 97,203,206, 68,202,245,171,240,151,179,232,223,181,
-115, 24,203,178,195, 60, 88, 71,134,125, 51,118,108,152,229,214, 45,220, 88,191, 30, 60,247,160, 97,134,179, 90,113,230,235,175,
- 97,138,143,199,244, 65,131,194,148, 74,229,176, 39,108,185,250,156, 82,170,161,148,106, 8, 33,243, 26, 53,106,244,189, 70,163,
- 25, 26, 23, 23,215,126,199,142, 29, 47,238,219,183,175, 5,199,113,114,142,227,228,251,247,239,111,106, 50,153, 88,149, 74, 5,
-150,101,169,183,156, 13, 27, 54, 92,161,209,104,134, 44, 94,188,184,253,238,221,187,251, 31, 63,126,124, 24,207,243, 74,158,231,
-149,199,143, 31,127,219,104, 52,202, 41,165,124, 97,156, 79, 26,114,185, 28, 10,133, 2, 26,141, 6, 77,154, 52,185,190,108,217,
- 50, 91,116,116,180,124,227,198,141, 1,145,145,145,186,133, 11, 23,102,230,228,228,204,240,150,207,106,181,194,108, 54,195,104,
- 52,194,100, 50,225,143, 63,254, 40, 55,124,248,112,214,100, 50,241, 93,186,116, 73,183,217,108,230,177, 99,199,234, 3, 3, 3,
-223,147, 26,172,255, 8, 56, 0,185,118,129,101,118, 78,203,132,144,154,162, 53,214, 27,100,102,102, 46,253,230,155,111,162, 25,
-149, 63, 14, 88, 58, 98,141,240, 25,118,248, 45, 68,114,153,247, 17, 26, 93, 1,175,188,242, 74, 40,165,116, 97, 9, 84,116,155,
- 41,165, 61, 41,165,155, 30,230,253,199,237, 78, 66, 72, 25, 31, 31,159,245,122,189,254,128,143,143,207,122, 66, 72,153, 71,245,
-115,187,138,164, 77,183,106,178,248,118, 21, 8,237, 86, 77, 22,223,174, 98,241,215,106,146,240,116,194, 69,139, 56, 35,133, 82,
-218,153, 82,218,121,250,244,233,211,156,158, 23,207, 53, 94,242,119,166,148,118,118, 73,163, 91, 31,135, 95, 88,103,229, 40,122,
-202,121,182, 96,169, 82,165, 86,172, 88,177,194,215,245,197,251,247,239, 35, 59, 59, 27, 19, 38, 76,240,125,245,213, 87, 71,221,
-189,123,247, 53, 15,223, 82, 38, 38, 38,214,233,215,175,159,218,106,181,102, 8,130,192,100,103,103,179,126,126,126,188,248,128,
-159,159, 31,159,149,149, 37, 55, 24, 12, 50,158,231,205,175,190,250,170,114,208,160, 65,245,156, 45, 88, 15, 72,218,144,144,182,
- 29, 59,118, 84, 22,118,223,102,179,193, 96, 48,192, 96, 48,192,106,181,162, 73,147, 38,170,101,203,150,181, 3,176,184,176,119,
- 84, 42, 85,219,182,109,219,202,211,211,211,225,231,231,135,219,183,111,227,230,205,155, 48,231,230,194,154,155, 13,107,110, 14,
-184,156,108,208,236, 44,164, 93,189,132, 6, 85,171, 40,126, 80,169,218, 3,152, 93, 24,167, 94,175,111,219, 96,192, 0, 86,167,
-211,161, 69,191,252,249, 3,191, 85,173, 10,202,243, 16,120, 30, 60,199,161,253,229,203,176,217,108, 96, 24, 6,245,211,211, 89,
-253,202,149,109, 1,204,250, 39, 18,185, 74,165, 98, 87,173, 90,213, 87,169, 84,130, 82, 74, 44, 22, 11,118,236,216,241,200,156,
- 43, 87,174,236, 47,114, 90,173, 86, 90,163, 70,141, 7, 50,146,217,108,166, 79, 75,102, 87, 42,149, 80,171,213,176, 90,173, 40,
- 91,182,172,177, 95,191,126,135,166, 78,157, 90,154, 97, 24,157, 66,161,216,150,150,150, 54, 45, 33, 33,225,134,183,124, 54,155,
- 13, 22,139, 5, 22,139, 5, 70,163, 17,215,175, 95, 15, 47, 87,174, 28, 25, 58,116, 40,159,151,151, 23, 51,127,254,252,107, 59,
-118,236,208,206,152, 49,163, 7,128, 17, 82,113,251,228, 96,183, 66,251,149, 14, 98, 13,114, 25,114, 1,248,218,197, 64, 15, 66,
- 72,131,106,213,170, 5, 92,184,112, 33,131, 16,114, 4,192, 26, 74,233,253,162,248, 4, 65, 32,130, 32,224,237,231, 51, 49,180,
-161, 12, 54, 91, 22,178,178,178,112,251,246,109,156, 63,127, 30, 71,143,158,127, 40,119,170,213,234, 55,124,124,124,218,169,213,
-234,178, 28,199, 49,185,185,185,183,243,242,242,118, 9,130,176,148,186,118, 35,120,129,199,229, 78, 17, 58,157,110,230,135, 31,
-126,216,216,207,207, 15,127,253,245, 87,204,218,181,107,103,226, 17, 7,205,171,229,204,183,179,231, 46,140,138, 10,245,199,233,
-125, 63, 71, 77, 91,178,238, 91, 0,209, 82, 42,126, 38,242, 33, 45, 68, 96,253, 9,160,147,125,118,121,231, 71,224,127,164,247,
- 31, 74, 96, 21,226, 33,112, 28, 23,238,108,185,162,148,226,254,253,251,184,119,239, 30, 82, 82, 82, 16, 16, 16, 0,171,213, 26,
-238, 77,253,154,147,147,243,124, 80, 80, 80,158, 92, 46, 55, 27,141, 70,104,181, 90, 65, 46,151, 83,251,119,136,125, 22, 34,111,
- 54,155, 9,203,178, 54, 95, 95, 95, 31,179,217, 92, 5, 69,140, 21,163,148, 62, 31, 20, 20,228,246,158,217,108, 70,110,110, 46,
- 12, 6, 3,114,115,115, 97, 54,155, 17, 22, 22, 6,142,227,234, 20,217,132,229,184,154, 33, 33, 33, 72, 72, 72,128, 70,163, 65,
-124,124, 60, 44,185, 57,176,230,228,128, 51,100,131,207,202,130,144,157, 13,193,144, 13,155, 37, 15, 81,149,170, 66,156, 97, 88,
- 24, 44, 22, 75,205,160,160, 32, 24, 12,127, 15, 39,163,118, 97,197,113, 28, 56,251,160,103,177,219, 48, 56, 56, 24,226, 12,195,
- 39,212,106, 48, 19, 66,198, 48, 12, 51, 79,165, 82,177, 67,134, 12,193,253,251,247, 11,164,137, 33, 67,134, 56,198, 92, 53,107,
-214,108,191, 90,173,230, 82, 82, 82, 96, 54,155,229,222,112,150, 45, 91,246,246,132, 9, 19,142, 89, 44,150,232,200,200, 72,127,
-179,217,108,172, 92,185,114,164, 70,163, 9,179, 88, 44,124,189,122,245,150,106, 52, 26, 91,110,110, 46,229, 56,142, 60, 37,153,
- 29,132,144,252, 56,226, 56, 4, 7, 7, 27, 82, 83, 83,143,102,100,100,244,125, 24, 62,155,205, 38,206,208,130,209,104, 4,165,
- 20,127,253,245, 23,212,106,181,156,231,249,115, 28,199,105,229,114, 57, 24,251,224, 46, 9, 79, 44,158, 91, 84,241, 87,206,142,
-107, 16,234,255, 92, 23,157, 65,171,148, 25,132,219,207,149,253,238,243,243,107, 95,237,255,134,239,164, 73,147,202, 4, 7, 7,
-171,175, 93,187,102,154, 60,121,114,185, 85,171, 86, 17, 79,141,159,187,119,239,110,252,240,195, 15, 3, 59,118,236, 24,163, 82,
-169, 72, 86, 86, 22, 82, 82, 82,144,148,148,132,155, 55,111,210,211,167, 79, 95, 55,155,205,235,139,227,206,200,200,200,101,195,
-135, 15,127,181,110,221,186,114,209, 34,106, 48, 24,106,239,221,187,183,235,111,191,253,214, 20, 64,177,211,229,221,187,119,215,
-127,244,209, 71,186, 14, 29, 58, 84, 81,169, 84, 76, 73,184,211, 25, 12,195,132,249,248,248, 96,215,174, 93,240,247,247, 7,195,
- 48, 97,143, 26, 95, 38,171, 16, 21, 25, 30, 4,211,193,217,168, 18, 82, 6, 38,171, 16, 37,165,226,103,199,130, 85,200,173,250,
-162, 5,202,131, 72, 50,142, 27, 55,238, 67, 66,200,214,113,227,198,125,232,206,130,101,255,203, 59, 63,231,244,188,185,196, 5,
-150,151, 45, 29,220,187,119, 15, 9, 9, 9,184,119,239, 30,210,210,210,192, 48, 76, 81, 1, 82,192, 95,132, 16, 97,231,206,157,
- 1,135, 14, 29, 50,212,175, 95, 63, 83, 28,223,194,113, 28,177,217,108,196, 62,238,133,220,190,125, 91,113,224,192, 1,255,139,
- 23, 47,134, 33,127, 32,154,224, 33, 66, 30,184, 38, 10, 43,231,195,100, 50, 65,173, 86,123,229, 87,177, 2,252,235,196,137,124,
-113,149,155, 99,239, 26,204, 2,159,157, 5,106,200,129,146,183, 65, 9, 10, 98,202,243, 58,252,156, 33,138, 43,171, 93, 96, 89,
- 44, 22,216,108, 54, 8,130, 0,142,227,254,137,132,189,168,118,237,218,117,126,252,241,199,129,247,238,221,123,224,126,247,238,
-221, 49, 98,196, 8, 12, 31, 62,252, 98,167, 78,157, 78,255,252,243,207, 24, 54,108, 24, 4, 65,120,142, 16,146, 69, 41,253,173,
- 40,206,113,227,198, 29,191,123,247,238,158, 43, 87,174, 12, 9, 13, 13, 85,213,172, 89,243,106,205,154, 53,101, 63,254,248, 99,
-216,155,111,190,121,226,197, 23, 95,188,245,251,239,191, 7,238,218,181, 75, 45, 8, 66, 93, 66,200,189,127,122, 29, 44,179,217,
-236,176, 56,153, 76, 38, 88,173, 86,160,136, 65,237,158,210,166, 24,183, 28,199,137,220,228,199, 31, 55, 97,255,254,253,204,249,
-243,231,162,135, 12, 25, 42, 14,164,151, 74,218, 39, 35,172, 58, 40, 25,242,213,152,231,130,212,239,213, 10, 50, 40, 89,146,123,
-249,171, 15,115,111,150,214, 27,194, 74,105, 45,209,229,252, 35,167, 77,155, 26,113,241,226, 37,243,132, 9, 19, 46,244,233,211,
- 39,244,189,247,222,171,182,113,227,198,166,132,144,111, 40,165,153,133,240, 42, 6, 14, 28,120, 52, 52, 52,180,252,146, 37, 75,
-146,239,222,189, 27, 96,179,217,180, 54,155,205,106, 48, 24,174,229,229,229, 29,176, 90,173,187, 40,165, 39,138,227, 94, 95, 95,
-223, 90, 3, 6, 12,144,103,102,102,194, 62,251, 22,201,201,201,104,220,184,177,108,203,150, 45,213, 31, 38, 12,210,211,211,103,
- 19, 66,246,172, 94,189,186,157, 94,175,175,171, 82,169,194, 1,240, 57, 57, 57, 73, 6,131,225,212,195,184,179, 64, 57,199,243,
- 73, 39, 78,156, 40,175,215,235,113,231,206, 29,240, 60,159,244,168,241,166, 86, 48,119,207,236,219, 82,170,106,112, 57, 28, 56,
-116, 4,106, 5,115, 87, 74,205,207, 60,196, 49, 82,112, 22, 78,110,132,209,161,184,184, 56,205,244,233,211, 17, 23, 23,119,206,
-157, 5, 75, 20, 90,113,113,113,231,196,231,156,158,223, 87,162, 2,171, 40,129,196,178,108, 98, 74, 74, 74,128,191,191,191, 67,
- 88, 37, 36, 36, 32, 33, 33, 1, 74,165, 18,183,111,223,134, 82,169,188,239, 77,163, 67,163,209, 28,175, 93,187,118,229, 27, 55,
-110, 40, 38, 79,158, 92,234,196,137, 19,250,198,141, 27,215,208,104, 52, 60,165, 20, 38,147,137,185,112,225,130,207,172, 89,179,
-162,158,127,254,121,203,243,207, 63,127,114,221,186,117, 70, 20,177,232, 40, 33,228,216,253,251,247, 99,202,150, 45, 43,138,181,
- 2,162,202, 89,104, 1,249, 93,155, 44,203,158, 44, 50, 80, 88,246,204,229,203,151,219,104,213, 42, 88,114,178, 97,205,205, 6,
-151,147, 3, 62, 39, 11,124, 86, 22, 96,200,134,146,227, 32,231,109,208,168,213,184, 23, 31, 15,150,101,207, 20,197,169, 84, 42,
-207, 36, 37, 37,181,241,247,247,119, 84,158, 54,142,203, 63,120, 30, 22,142,115, 88,176,228,114, 57,238,222,189, 11,165, 82,121,
-230, 73,167, 96,134, 97,120,113, 41,134, 66,252,129,176,176, 48,161, 65,131, 6, 24, 54,108, 24,120,158,183, 71, 3,105, 65, 8,
- 57, 64, 41,205, 45,140, 83, 16, 4,230,194,133, 11, 47, 93,187,118, 77, 38,151,203,153, 23, 94,120, 33,182, 73,147, 38, 22,165,
- 82, 9,133, 66,193,230,230,230,250,238,218,181, 75,109,179,217,136,157,243,137,173,131, 37,166,157, 7,154, 66,246,193,232, 70,
-163, 17,185,185,185,200,200,200, 96, 53, 26, 77,229, 26, 53,106, 28,177, 88, 44,235, 57,142,251,246,198,141, 27,217,133,113,218,
- 5,153, 67,108, 9,130, 0, 74, 41,120,158,135,205,102,131, 66,161, 16,246,238,221,135, 89,115,102, 98,197,183,171,104,215,174,
- 93,201,150, 45, 91, 32, 8, 66,188, 84,158, 62, 17,124,145,185,102,170, 26, 28,111, 48,239, 93,157,251,253,149,108,195,164,239,
-231, 30,183, 40,101,217,245,154,135,213,140, 41, 87, 89,230,239, 31,192, 44, 94, 58, 47,237,135, 85, 27,174,221,185,115, 39,251,
-203, 47,191,108, 88,185,114,101,191, 83,167, 78, 69, 1,112, 43,176,124,124,124,202,190,254,250,235,175,103,100,100, 40, 86,173,
- 90,181,252,222,189,123,123, 41,165,215, 93,202,174, 58,132,144,207, 1,200, 1,132, 33,127,252,215, 78, 74,233,202,162,218,105,
-132, 16,236,222,189,251,129,217,126,194,163,169,242,140,154, 53,107,214,186,114,229,202,230,196,196,196,239, 93,111,106,181,218,
-174,177,177,177,175, 28, 59,118,236, 99, 74,233,181,226, 16,231,229,229,141,221,176, 97,195,231, 50,153, 44,146,231,249, 4,163,
-209, 56,246,145, 45, 88, 54, 97, 80,220,226,181, 95, 27, 45,124,105,141, 82,118,199,100, 19,222,148,146,242, 51,109,189, 2,236,
- 99,176,196,255, 0,136,203,249, 41,251,127,139,211,179, 41, 78, 86, 43,139,139,213,203,221,189, 20,148,224, 34,231,133,173,228,
- 62, 30,192,243, 0,142,201,229,242,121,175,190,250,234,172, 31,126,248,193, 55, 59, 59, 27, 73, 73, 73, 72, 78, 78, 6,203,178,
-208,235,245, 88,180,104,145, 49, 41, 41,105,158,243, 59,174, 43,190,139,121, 34, 56, 56,248,248,170, 85,171,194,191,250,234, 43,
-246,181,215, 94,187,221,169, 83,167, 42,139, 22, 45,186,161, 80, 40, 40,207,243,196,108, 54,147,183,223,126,187,252,156, 57,115,
-110,201,100, 50,109,239,222,189,137, 78,167, 59,102, 47,120,220,135,120, 74,202,206,159,126,250,233,165,209,163, 71,171, 44, 22,
-139, 91,203,149,120,205,223,223, 31, 7, 15, 30,180,100,100,100,236,240, 96,181,216,185,237,215, 95,154,253,175, 79, 31,133, 45,
- 39, 27,182,156,108,112,217,217,224,115, 50, 65,114,179, 33,231, 57,104, 20, 2,194,163,213,224,140, 62,248,229,207, 83, 54,179,
-217, 92,228,130,132,217,217,217, 59, 15,172, 88,209,226,249, 50,101,216,131, 35, 71,194,106,179,161,195,229,203, 14, 81,101,181,
- 90,177,185,102, 77,240,132,224,185,183,222,194, 85,142,227,178,179,179,119, 62,141,153,224,244,233,211,201,253,250,245, 59, 33,
- 8, 66,157,226, 88,115,156, 42,159,156,220,220, 92,164,166,166,242,105,105,105, 38, 0, 72, 78, 78,206,216,178,101,203, 5, 65,
- 16,158,127, 24,206,146,128,205,102,123,192,250,196,243,124,190,149, 49,223, 82,160,252,229,151, 95,154, 93,184,112, 65,113,246,
-236, 89,236,223,191,255,185, 31,126,248, 97,124,153, 50,101,106,222,190,125, 59,209,147,104,115,183, 88, 47,236,227, 11,215,173,
- 94,143,193,131, 7,147,196,196, 68,172, 89,179, 6,158, 22, 61,149, 80, 98, 48,128,227, 53,150,189,171,115, 59,253,122, 39,231,
-240,125,227,100, 0,219,169,145,163,165, 74,149, 58, 93,183,110, 64, 48, 0,152, 77,124,120,197,138, 21,155,179, 44,171,180,167,
-225,186, 65, 65, 65,139, 0, 52,113, 71,218,189,123,247, 70,161,161,161,181,127,251,237,183, 83,247,238,221,219,231, 42,174, 0,
-160,114,229,202,159,157, 61,123,182,131, 92, 46, 39, 78,105,132, 2,112, 43,176, 90,180,104, 81,185, 76,153, 50, 65,191, 94,241,
- 67,182,162, 2,168, 44, 11, 96,213,224,253,107,225,182,162, 26,162,163,143, 4,249,251,251, 63,151,153,153,121,170,152, 86,188,
-210,189,123,247,254,101,217,178,101, 85, 95,124,241, 69, 37,128, 7, 4, 86,213,170, 85,123,252,254,251,239, 61,135, 12, 25, 82,
-139, 16,210,197,203,221, 58,196,124,116, 27, 64,207,146,140,180, 29, 87,233, 46,216,215, 44,147,240,159,193,159,143,233,217,199,
-134,194,186, 8,159, 23, 4,161, 43,195, 48,176, 90,173,113, 97, 97, 97,155,123,247,238,221,125,252,248,241, 62, 65, 65, 65, 14,
-203,213,162, 69,139,140, 55,111,222,220,104,181, 90,255, 34,132, 76, 76, 72, 72,232, 26, 25, 89,104,189,144, 51,127,254,252,181,
- 93,186,116,121,237,173,183,222, 50,214,172, 89, 83, 95,165, 74,149,188, 67,135, 14,249,180,109,219, 54, 91, 38,147,209,131, 7,
- 15,250,150, 47, 95,222, 68, 8, 81,253,254,251,239,105, 71,142, 28, 41, 31, 23, 23,247, 13,242,167, 77, 23,134,213, 83,166, 76,
-153,208,181,107,215,242, 65, 65, 65,200,206,206, 46, 32,178,196,255,106,181, 26,137,137,137,216,180,105,211,125,155,205,246,141,
- 7, 75,198,151, 11, 23, 45, 30,213,178,193, 11, 81,122,173, 6,137,241,183,193,103,101, 0,134, 92, 40, 57, 27, 52, 74,138,168,
- 10, 90,176, 50, 29,174, 37,230, 98,197,161, 63, 19, 57,142,251,178, 40, 78,139,197,242,229,136, 57,115, 70, 29, 94,188, 56,170,
- 76,175, 94, 56,191,114,165,163, 75, 80, 20, 88, 60, 33, 40,221,186, 53, 24, 63, 63, 76, 91,178, 36,201, 98,177,124,249,164, 19,
-132, 32, 8, 50,139,197, 82,148, 63, 32, 8, 66,252,249,243,231,215, 18, 66,114, 8, 33, 45,236,183,246,184,179, 94, 57,115, 50,
- 12, 35, 84,171, 86,237,199,176,176,176,151, 0, 24,170, 85,171,246,163, 74,165,106,101,177, 88, 94, 16, 4, 33,254,175,191,254,
-218, 68, 8, 73, 36,132,136,173,140, 39,186, 14,150,205,102,195,196,137, 19, 49,125,250,116,140, 27, 55,206,225, 95,177,155, 48,
- 51, 51,179,220,129, 3, 7, 20,123,247,238,165, 75,150, 44, 73,123,237,181,215,252,223,122,235, 45,255,175,190,250,234, 93, 0,
- 99, 11,227, 28, 59,118, 44,150, 44, 89,130,193,131, 7, 63,168,174,100, 50, 33, 62,254, 46, 76, 38, 19,157, 63,127,126,130, 92,
- 46, 15,248,230,155,111, 52,111,190,249, 38,145,202,211, 39,130,143, 52,253, 62,126,199, 94,198,204,163,148,238, 17,111,232,245,
-122,205,143, 63,254,196, 2,192,198, 13,155,228,148, 82, 63,113, 97,216,239,191,255, 94,221,184,113,227,208,194, 72, 55,108,216,
-144, 57,121,242,228,160, 65,131, 6,189,184,103,207, 30, 45, 33,228, 87,123,161,159, 10,128, 7, 16, 12,224, 96, 72, 72, 72,196,
-218,181,107, 43,180,107,215, 78,231,201,161, 57, 57, 57,223,172, 93,187,182,236,156, 3,126,248,213,240, 18,238, 10,189, 64,253,
- 41, 2, 67,115, 80,205,231, 14,250,246,237, 27, 57,111,222,188,175, 1,212, 45,134,184,170,254,242,203, 47,255,180,108,217,178,
-114,111,189,245, 86,252,193,131, 7,239, 18, 66, 62,115,243,104,218,128, 1, 3,110, 47, 95,190,188,130, 32, 8,219, 9, 33, 47,
- 82, 74,175, 72,201, 71,130,132, 34,242,151,187,241, 75,132,144,205, 28,199,117,101, 89,118,139,243, 66,163, 97, 97, 97,163, 44,
- 22, 75, 4, 33,132, 42, 20,138,196,164,164,164,121,206, 11,141,198,199,199,119,141,142,142,118,188, 99, 95, 44,211,121,173, 12,
-125,135, 14, 29,218, 28, 62,124,120,193,214,173, 91,147,115,114,114,124, 54,108,216,160,153, 62,125,250,109, 65, 16,232, 7, 31,
-124, 80,166,125,251,246,121, 60,207,223,127,235,173,183,202,151, 43, 87,238,173,139, 23, 47,238,114, 22, 88,110, 56, 65, 8,169,
- 94,161, 66,133,131, 27, 55,110,212,251,251,251, 35, 57, 57, 25,233,233,233, 48, 24, 12,224,121, 30,114,185, 28, 41, 41, 41,152,
- 60,121,114,118, 66, 66,194, 3, 11,141, 22,194,249,124,217,168,168,157,243, 62,155,232,235,207, 50, 72,187,116, 1, 92, 70, 26,
-228,156, 13,165,170,251, 65,161,212,224,234,229, 28,188,187,122, 83,206,157,244,204, 7, 22, 26, 45,140,179, 94,197,138,187,150,
-140, 25,227, 99,186,123, 23, 17,175,191,142,188,188, 60, 88,173, 86, 48, 12,131,235,243,230, 65, 17, 18,130, 9,235,214, 25,206,
-221,185,211,218,117,161, 81,119,156,143,156, 0,156, 56, 9, 33, 67, 9, 33,142, 65,238,221,187,119, 47,240,236, 79, 63,253,132,
-197,139, 23,195,108, 54,115,148,210, 81,148,210, 69,132, 16, 31,123, 43, 53,215, 19,103,217,178,101,239,196,198,198,254,201,243,
- 60,107, 23, 23,244,252,249,243,117,111,222,188, 89,202,133, 83,236,186,230,158,148,223,131,130,130,230,253,246,219,111,101, 67,
- 67, 67,137,243, 10,235,118,129, 8, 0, 24, 54,108, 88,235, 35, 71,142,168,106,215,174,109, 78, 77, 77,173, 31, 18, 18,242,199,
-170, 85,171,130,123,247,238,157,112,238,220,185, 40, 87,206,224,224,224, 89, 27, 55,110,172, 80,161, 66, 5, 70,180,130,185,118,
- 67, 14, 28, 56,176,205,170, 85,171,148, 47,189,244,146,217, 96, 48,132,249,250,250, 94,219,184,113, 99,112,183,110,221, 18,207,
-157, 59, 23,241, 36,252, 46,113,186, 71,108,108,236,213,115,231,206, 85, 16,207,141, 70, 35, 82, 82, 82,144,154,154, 10,127,127,
-127,180,109,219,246,250,205,155, 55, 43,184,227,180, 91,133,230, 46, 93,186,244, 69,157, 78,167,216,183,111,159, 97,215,174, 93,
-166,219,183,111,115, 54,155,141, 70, 68, 68,176, 77,154, 52, 81,119,236,216, 81,167, 82,169,152,143, 63,254, 56,117,234,212,169,
-193,132,144,185,148,210,119,221,113,214,169, 83,231,232,182,109,219,158, 39,132, 64, 38,147,193, 98,177, 34, 51, 51, 19,247,238,
-197,227,252,249,243, 56,124,248, 48,118,236,216,113, 42, 55, 55,183,182,183,126, 39,132,252, 97, 54,155, 91, 40,149, 74,175, 5,
- 61,207,243, 96, 89,118, 55,128, 54,148, 82, 65, 74, 75, 18,167,132,226, 89,176,196,193,185,207, 19, 66, 54,219, 47, 29,115, 93,
-138,129, 16, 50,158, 16, 50,209,201,234,229,233,123,217,191,253,246,219,254, 54,109,218, 12,107,221,186,245,156,118,237,218,221,
-191,127,255,126,204,236,217,179,163, 57,142,179,158, 63,127,158,185,118,237,218,237,227,199,143, 87,168, 84,169,210, 91, 23, 47,
- 94,220,235,193,122, 37,186,245, 60, 33,164,113,203,150, 45, 55,189,245,214, 91,165, 27, 52,104,160,244,247,247, 7,203,178,184,
-113,227, 6, 78,157, 58,101, 89,183,110, 93,124,102,102,166,215, 91,229, 80, 74,143, 17, 66,218,246, 30, 62,106,227, 91,221,187,
- 4,191, 80,165,178, 50, 34, 34, 2, 48, 26,113,233, 78, 34,142, 92, 58,101, 93,182,255, 72,138,217,108,126,217,219,173,114,236,
-156,109, 90,141, 25,179,113,210,255,254, 23,134,251,247,217,136,136, 8, 40,149, 74,220,188,121, 19,215, 4,129,155,177,116,105,
- 82,118,118,246, 19,223, 42, 71, 92,179, 74, 16, 4, 22, 0, 52, 26, 13, 70,140, 24, 1,231,173,113, 22, 47, 94, 12,163,209, 8,
- 0, 44, 33,228,115, 66,200,183,133, 89,173, 10,225, 44,253,235,175,191,150,118,230,172, 90,181,170, 59, 78,243,147,206, 8,233,
-233,233, 19, 58,116,232, 16,199,178,108,161,171,213, 6, 4, 4, 32, 39, 39, 7, 28,199,241,247,238,221,187, 20, 16, 16, 0,185,
- 92, 14, 74,169,219,124,148,150,150, 54,225,229,151, 95,158,194, 48, 76,161,150, 14,189, 94,127,251,143, 63,254,168,248,230,155,
-111, 50,223,125,247,221,141, 65,131, 6,169,254,248,227, 15,254, 97,215, 52,146,240,248,224,220, 24,181, 55,222,104, 17,207,222,
- 33,132,140, 61,113,226,132,122,240,224,193,117,255,247,191,255,233, 91,182,108,233,227,252,140,209,104, 20,126,254,249,103,195,
-146, 37, 75,210,246,237,219,247,231,192,129, 3, 95, 66,254,248, 17,183,184,115,231,206, 47,211,166, 77,243,235,216,177, 99, 37,
- 0,142,241, 87, 41, 41, 41,184,125,251, 54,206,158, 61,123,219,106,181,110, 41,166,183,134,245,235,215,239,215,229,203,151,151,
-121,235,173,183,226,215,172, 89,179, 5, 64,150,155,231,124,122,244,232,209,117,249,242,229,101,222,126,251,237, 59, 0, 70, 74,
- 43,188, 75,144,240,112, 2, 43, 75, 16, 4,152, 76,166, 48, 65, 16,186, 10,130, 0, 31, 31, 31,119,207, 61,159,144,144,208,213,
-121,179,103,120,216,214, 6, 64,202,174, 93,187,118,174, 94,189,186,245, 7, 31,124,240,191,204,204,204,231, 79,159, 62,221, 0,
- 0,228,114,249, 97,157, 78,119, 52, 46, 46,238,245,177, 99,199,166,120, 35,174, 92, 68, 86,181, 89,179,102,149,216,102,207,118,
- 65, 84,241,203,245,155,134,125,163, 82,181,117,217,236,121,167,125,179,103,211,195,112,142,249,250,235, 97,250,245,235,159,218,
-205,158,205,102, 51,247,210, 75, 47,125,195, 48,140, 96,111,181,178,102,179,249,117, 20,115,230,169, 43,103,247,238,221,191,147,
-201,100,156,221, 50,196,152,205,230, 55, 30,133,179, 4, 43,207, 92, 0,195,139,122,166, 70,141, 26,171,182,108,217,210,175,107,
-215,174,188,213,106, 77,238,210,165, 11,123,244,232, 81,202, 48,204,174, 66, 56,205, 0,222, 47,138, 51, 60, 60,188,204,194,133,
- 11, 79,142, 28, 57, 82,191,122,245,234,192, 3, 7, 14,240,243,231,207,207, 78, 79, 79,255, 66, 42,158,158, 46,200,229,114,104,
-181, 90, 88, 44, 22,164,164,164,192,211,146, 83,148,210,107,132,144, 78, 99,198,140,105, 58,102,204,152, 78,209,209,209,213, 75,
-151, 46, 93,154, 97, 24,230,254,253,251, 41,119,239,222,189,101,181, 90,127, 7,240, 11, 0, 69,249,242,229,255, 2,176,170, 48,
-190,180,180,180, 41,132,144,221, 43, 87,174,236,164,211,233,170,169,213,234, 64,155,205,198,228,228,228,164, 27,141,198, 11, 38,
-147,105, 43,165,244, 80, 49,211,253,101, 66, 72, 75,150,101,127, 89,182,108, 89,213,251,247,239,151,221,187,119,111, 23,215,231,
-234,214,173,187,124,249,242,229,101,134, 12, 25,114,109,245,234,213,197, 26,131, 37, 65,130, 36,176, 10, 98,154, 82,169,100, 97,
-223,244, 89,180, 96,185,121,238,152,203,152,171, 44, 0,211,188,248,174,161,111,223,190, 55,251,246,237,251,185,221, 13, 50,228,
- 47,197,192, 33,127, 4,191, 21, 30,150,102, 40,164,176,224, 0,124,109, 63, 74,170,226, 53, 33,127,189,155, 89, 79, 51,103, 9,
-184,201, 76, 8, 25, 99,159,213, 4, 0, 99,254,250,235,175, 69, 46, 22,169,211,206,247, 61, 89,154,220,113,158, 58,117,202,149,
-243,108,113, 56,255, 73,100,102,102,142, 90,184,112,225,177,113,227,198,169, 6, 12, 24,128,179,103,207, 98,250,244,233,230,204,
-204,204,213, 15,203,153,152,152,120, 59, 60, 60,188,206,220,185,115,223,155, 51,103, 78, 55, 66,136,180, 23,225, 83, 2,163,209,
-120,189, 86,173, 90, 32,249,179, 19, 40,199,113,142,217,159,246, 21,249,175,123, 89, 38,237,182, 31,158,240,185, 23,124,135, 1,
- 28, 46,225,188,127,135, 16,210,233,214,173, 91,211, 46, 95,190,188,205,221, 51,231,206,157,251,169, 93,187,118,218,195,135, 15,
-127, 88,220, 89,132, 18, 36, 72, 2,171, 96,134,187, 10,224,127, 94,100,204,184, 71,248, 54,239,133,181, 75,194,147, 21, 89,139,
- 8, 33,223, 58, 89, 95,138,117,255, 73,113,254, 83,136,143,143,207, 0,224,216, 50, 36, 38, 38,230,129,113,106, 15, 43,178,144,
-191,106,187,180,114,251, 83,132, 27, 55,110,116,248, 15,229,253, 59, 0,250, 21,118,223, 98,177,108, 1,176, 69, 74, 21, 18, 36,
- 60,162,192,146,240,159, 22, 89,230, 71,185,255,164, 56, 37, 72,144, 32, 65,130,132,167, 25, 4, 64,155, 66, 42, 61,175,103, 7,
- 16, 82,252,141, 54, 61,241, 75,156, 18,167,196, 41,113, 74,156, 18,167,196,249,236,113, 58,113,207, 41,228,214, 37, 23,190,175,
-254,173, 22,139,199,118, 32,127, 26,175,196, 41,113, 74,156, 18,167,196, 41,113, 74,156, 18,231,195,124,231,173, 39,241,157,199,
-113, 72, 27,202, 74,144, 32, 65,130, 4, 9, 18, 36,148, 48,220,142,193,218,176, 97,131, 76,252,255,202, 43,175, 12,228,121,222,
- 49,125, 93, 38,147, 45, 92,179,102,205,183, 69,145,246,236,217,147, 47,138,211, 29, 60,125,199, 29,103,108,101,191, 33, 65,126,
-218, 81,153, 89,121,115,111, 36,240,251, 77, 38, 83, 53,241,158, 90,173,190,240,237,183,223, 94, 41,105,119, 14, 28, 56,176,146,
-235,119,202, 70,203, 91, 4,250,170, 71,164,103,230,206, 62,123, 37,231, 43, 41, 89, 61, 94,244,234,213, 75, 86,156,231,111,222,
-244,103, 78, 34,226, 11,189, 78,209, 37,215, 96,251,130, 63, 49,113,193,179, 16, 14, 17, 17, 17, 85,244,122,125,127, 0,213,243,
-242,242, 66,181, 90,109, 50,128,243,217,217,217,171,238,223,191,127,201, 91,158, 22,229,200,109, 0,165,237,167,119,246,220,164,
-101,188,185,231, 9,237, 43, 16, 19, 5, 84,132,192,186,253, 42,117,108,112,249, 98, 69, 98, 18,232,131,215,219, 87, 36, 22, 74,
-161, 32,128,121,251, 53,170,126, 86,210, 43, 33, 68, 15,160, 45,128, 88, 0,167, 1,236,160,148,230, 73, 57, 89,130,132,255,160,
-192, 26, 56,112, 96, 51, 37, 75, 23, 64,160,254,160, 52,200,108, 54,203,149, 74, 37, 44, 22, 11,180, 26,205,151,131,223, 24,240,
- 25, 8, 50,173, 2, 51,226,219,111,191,125,232,157,167,139,243,157,158, 61,123, 62, 48,205, 57, 64,175,153,178,231,231, 15, 2,
-154,117,138,155,110,185,153, 62, 54, 39, 39,135, 81,169, 84, 48,155,205,240,243,243,107, 60,252,173, 65,117, 41, 67, 44, 10,181,
-238,208,156, 57,115, 18, 31,214,157,239,190,251,110, 56,103, 53, 52,162, 54,170,180, 88, 44, 42,215,239,248,107,117, 51,246,252,
-252,129,182,121,231,233,159, 1,144, 4,214, 83,132,124,113, 21,254,213, 59,125, 95, 24, 48,115,100, 27,248,183,152, 49, 22,192,
-191, 90, 96, 17, 66,100, 49, 49, 49,195,202,148, 41,211,103,233,210,165,138,152,152, 24,168,213,106, 24,141,198,136,235,215,175,
- 71, 12, 25, 50,164,121,249,242,229,215,222,184,113,227, 75, 74, 41,239, 5,101,233, 61,203, 63, 6, 0, 52,238, 63,185, 52, 33,
-228,125, 0,121, 0,208,188,236,223,247, 90, 12,152, 92,154, 16, 50, 6, 5,103,255,222,167,148,186,157, 93, 70, 1,229,214,149,
-179,208,245,213,247, 89, 66,200, 16,241,122,199, 74,192,182,239,231,225,197, 87, 70, 21,184,222,190, 60,216,159, 87,206, 66,231,
- 87,223, 47,116,183,241, 23, 43, 49, 54, 65,160,133, 78,206, 97, 24,194,109,191, 74,221,109,252,155, 68, 41,221,238, 38, 44,219,
- 35,127,163,101,183,207,119,174,202, 38, 89,109,188,219,133, 98, 21,114, 89,242,214,139,220, 3,239, 14,168, 67,108, 54, 62,191,
-108, 85,176,224,253,252,252,246,124,244,209, 71,108,231,206,157,177,108,217,178, 38, 95,125,245,213, 91,132,144,223, 1,108,145,
-150, 60,144, 32,225, 63, 38,176,148, 12, 93,178,125,245,226, 10,137, 41,233,232, 51,100, 60, 86,175, 94,141,140,140, 12, 4, 4,
- 4, 64,169, 84,200, 23, 77, 27, 27,238,239,171, 13,239, 61,124,226, 18, 0, 85, 30,246,227,197,252, 78,197, 7, 10, 71,251, 66,
-164,172,140,149, 43,149,114,102,237,218,181,200,204,204,132,191,191, 63,148, 74, 57, 51,111,242,104,141,191, 94,167,249,223,168,
- 73, 77, 0,172,127, 88,119,114,198,220, 38, 63,127,191, 80,159,148,146,134,126, 35, 38,192,245, 59,114,133,130, 23, 43, 20, 41,
- 73,253,115, 72, 77, 77, 37, 0, 16, 28, 28, 76, 11,138,171, 6, 3,230,140,110,135,119,103,239, 64,158,201,242,253,191,221,159,
- 49, 49, 49,195,122,245,234,213,103,202,148, 41, 10,134,201,239,229, 55, 24, 12, 48, 26,141,136,138,138,194,158, 61,123, 20, 19,
- 38, 76,232,243,211, 79, 63, 1,192,252,226,242,159, 59,119,174,108,233,210,165, 77, 0,208,165,166,175,235,189, 50,226, 61, 0,
-240,245,245,245,200, 23,228,175, 51,159, 59,119,164,186,248,222,176,214, 81,124, 33,215, 77, 0,180, 69,113, 9, 2,101,119, 44,
- 24, 82,232,253, 55,167,252,192,157, 94,191,191, 74, 76, 76,140,209,249,122, 33, 11, 37, 3, 64, 88,110,110,110,105,215,139,226,
-243, 86, 27, 31, 90,216,247,218,141, 88,236, 86,120,217,120,176, 63,252,240, 3, 0,224,139,247,251,201,190, 62,154,202,178,108,
-126, 81,251,249,231,159, 99,210,164, 73,202,237,219,183,119, 92,185,114,101, 71,251,214, 56,210,242, 7, 18, 36,252, 87, 4, 22,
- 33,240,213,251,234,208,245,181, 17,248,109,219,118, 52,107,214,204,113,175, 92,185,114,120,165, 71, 23,252,180, 52, 14, 12,136,
-239,163,124,252, 81,191,147,145,101,248,164, 67,159,249,147,239, 36,230, 30,222,186,245, 87, 52,109,218,180,192,251,255,235,253,
- 18, 54, 46,154, 10, 66,169,226, 81,220, 41, 48, 84,161,215,235,240,242,160, 81,112,247,157,193, 3,186,110,125,177,231,188, 54,
- 73,105,134, 57, 82,146,122,178,184,120,241,162,204,108, 54,191,162,215,235, 27,200,229,242, 48,149,127,105, 33,129,125, 62, 45,
-133,196,220, 72, 14,205,107, 54,186, 77,216,139, 95,188,211, 18,239,206,222,129,185,171,143, 44,175,131,196,137,255,102,255, 70,
- 68, 68, 84, 41, 83,166, 76, 1,113,149,147,147,131,220,220, 92,100,103,103, 35, 39, 39, 7, 12,195, 96,236,216,177,138,189,123,
-247,246,137,136,136,216,229, 69,119,225,157,198,253, 39,231,139, 12,153, 60,119,226,196,137,230,208,208, 80,179, 86,171,165,172,
- 66,149,211, 98,192,100, 95, 0, 96, 88, 69,206,220,185,115, 45, 81, 81, 81, 38,150,101,149,163, 70,141,242,106, 12,167,217,108,
-166,206,156, 22,139,217,113,125,198,140, 25,150,176,176, 48,179, 86,171,165, 86,171,197,235,112, 56,115, 51, 29, 42,133, 12, 42,
-133, 12,106,165, 28,190,101,235, 67,149,113, 22, 28,199, 97,230,204,153,214,240,240,112,139, 86,171,165, 74,165, 82, 49,114,228,
- 72,143,238, 28, 56,112, 32,245,247,247,183,106,181, 90,197,164, 73,147, 30,216,151,239,143,211,247,160, 81,202,161, 85,177,168,
- 88, 46, 26, 42,106,244,218,173, 50, 89,193, 30,109,149, 74,133, 38, 77,154,160,122,245,234,216,188,121,115, 11, 72,235, 75, 73,
-144,240,236, 10, 44, 66, 72,115, 0,123, 0,128, 82, 74, 0,128, 1,197,167,131, 94,196, 91,175,246, 2,207, 11,249,163,226, 1,
-200, 8,193,251,125,154, 65,224, 57, 8,240,184, 85,132,199,169,154,197,253,142, 51, 39, 37,140, 12, 0,170,148, 14,162,131, 95,
-239, 11,129,207,239, 13,225, 1,200, 1,188,215,171, 9,120,222, 6,193,195,162,240,222,185, 83,192,199, 3,219,193,221,119,170,
-148, 15, 99,204, 60, 7,226,180, 25,227,227,216, 4, 83,226, 44,136, 67,135, 14, 69,104,181,218,217,253,250,245,139, 28, 57,114,
-164,146,103,253,217, 13,135,211,252, 62, 88,116, 56, 50,207,108,149,245,109, 89, 22,163,255, 87, 19,163,231,254, 33,138,171,183,
-202,149,203,252, 87,199,145, 94,175,239,191,116,233,210, 7,196, 85, 82, 82, 18,147,155,155, 11,171,213, 42,228,228,228,128,231,
-121,140, 27, 55, 78, 62, 97,194,132,254,132,144, 73,118, 30,179, 59,206, 61, 55,105, 25, 66,200,152,115,231,206,149,249,232,163,
-143,172,173, 90,181,186, 83,174, 92, 57,131, 76, 38, 67, 68, 68,196,188,182,109,219, 6, 78,153, 50,197,218,177, 99,199, 91, 50,
-153, 12, 21, 43, 86, 52,156, 61,123,182, 12, 0,141,183,126,119,230,252,246,143,133,212, 94,238,160,109,219,182,183, 43, 86,172,
-104,144,201,100,184,242,243, 12,234,109,120,202, 89, 6,149,162,252, 28, 45, 53,104,124,128,140,252,211,182,109,219,198, 87,169,
- 82, 37,151, 97, 24,156, 57,115, 38, 26,128,218, 19,167, 70,163,177,245,237,219,247,206,165, 75,151, 30,120, 30, 0, 88, 25,131,
- 6, 85,236, 6,171,168, 58, 64,252,129, 66,221, 41,151,129,155, 48,172, 31,235,175, 6, 84,190,193,230,236,236,108,232,245,250,
-124,139,152,213,138,191,254,250, 11, 13, 27, 54,108,190,126,253,250,189, 82,126,151, 56, 37, 78,103,163,203,131, 90,228, 89,176,
- 96,237,113,245,140,192,115,168, 16, 21,132, 69,239,191, 12,142,227,193,243,130,253,224,193,113, 2,108, 86, 11, 60,232, 43,239,
-172, 67,143,240,157, 0,189,102,202,111,107, 71, 6,180,238,246,121,235, 5,239,245,216, 41,216,108,224, 5,128,227, 5,240, 54,
- 30,130, 32,192,102, 41,153, 53, 44, 5, 27,143, 10,145, 65, 88,240, 94, 15,184,126,103,225, 47, 59,186,252,177,101,172,182, 89,
-231,233,239, 1,152, 41,233,246, 39, 99,185,210,106,181,179, 87,173, 90, 85,166,126,253,250, 12, 0,236,191,204,169, 62, 88,116,
- 56,114,123, 92, 99,210,184,122, 16,146, 51,205, 24,245,229, 41,252,118, 56,121,155,171,184,250, 23,163,122, 76, 76, 76, 1,113,
- 53,107,214,172,224, 69,139, 22, 69, 1,192,203, 47,191,124,175,117,235,214,169,151, 47, 95, 70, 68, 68, 4, 73, 77, 77,237, 4,
- 96,148,189,240, 26, 67, 41, 93, 84, 8,175,161,116,233,210,166,144,144, 16,179, 40,132, 24,134, 1,203,178, 40, 93,186,180, 41,
- 52, 52,212, 92,177, 98, 69,131, 66,161, 0,195, 48, 16, 5,158,151,133, 38,100, 50, 25, 68, 78, 87,235,142,200, 89, 28,200, 89,
-167,231,233,131, 22, 35,134, 97,220,126,175, 48,168,213,106, 10,160,208,231,101,140, 83,241,200, 22, 61, 18, 96,249, 73, 42, 39,
-132,236,161,148,226,228,201,147,184,113,227, 6, 20, 10, 5,194,195,195, 49,105,210, 36,152,205,249,101, 82,175, 94,189,154, 3,
- 56, 35,229,102, 9, 18, 28,216,243, 44, 8, 43, 87,129,229, 80,143,148,210,189, 0,192,115, 54,240,188,224, 86,244, 88,109, 28,
-108, 86,107,137, 56,160,168,239,240, 60, 95,228,119,196, 49, 88, 2,165,172, 91,113, 37,228,239, 27, 86, 34,238, 20,108,176,241,
-128,187,239, 16,194,240,246,130, 94, 33,229,143, 39, 3,179,217,220,183, 95,191,126,145,162,184, 2,128,212, 28, 27,155,103,182,
-201, 26, 87, 15, 66,221,150,189,112, 98,247,122,172,219,119, 15,229, 67,180,251,202,233,158, 9,113,133,188,188,188, 80,181, 90,
- 13,131,193,224,176, 92, 45, 90,180, 40,202, 98,177, 48, 0,192,178,242,232, 20, 33, 74,205, 11,128,159,254, 62, 50, 50,178,130,
-196, 2,139, 16,242, 57, 33,228,219,162, 86,206, 87, 40, 20, 14, 97,226, 44,124, 84, 42,213, 67, 9, 23, 17,162, 40, 83, 40, 20,
-110,175,187,118,163,121,130,194, 89, 96,129,230, 91,177, 92, 68,150, 76, 38,131, 56,246,201, 19,148, 74,165,195,239,110, 11, 74,
-153,211,247,100,197, 31,106,105,181, 90,145,155,155,139,204,204, 76,168,213,106,209, 2, 0, 66,200, 40, 0,239, 72, 57, 90,130,
- 4,247, 90,228,153, 17, 88,200, 55,205, 17, 0,224,108, 86,183,162,103,229,142, 19,184,150,102, 67, 84,192,121,136,207,122,139,
- 62,125,250, 44,143,136,136,104,224, 40, 36,181,190, 65,253,223,159, 1,222,106,129,191,138,226,157,158, 77, 11,136, 43,158, 23,
- 96,181, 22,110,129,202,200, 50,124,242, 98,175,121,147,131,116,190,135, 93, 69,207,132, 13,151,122,166,101, 89,162, 9,123, 17,
-153, 36,138,239,245,246,167, 3,157, 10,245,211,107, 23, 79, 28,237,173,187, 41, 97,228, 93, 70,126,245, 22,175,240,173,166,167,
- 25,251, 38,189, 82,237, 71,103, 17, 23,234,227,179,181,253,203,115,218, 36,165, 75, 99,176,158, 20,148, 74,101,155,145, 35, 71,
- 22,168,233,130,125,229,156, 86, 37,231, 15,158, 79, 37, 39,118,175,103,246,159, 75, 21,212, 10, 25, 13,161, 55, 98,158, 21,127,
-107,181,218,228,188,188,188, 8,163,209,136,236,236,108,100,103,103, 23,204,208,114, 57,121,107,240,240, 96,185, 66, 9,155,213,
-130,223, 86, 77,245,200,217,162, 28,185,221,188, 44, 74,119,169,233, 11,153, 92,153,115, 62, 38,102, 30,203,178, 96, 24, 6, 63,
-127,249,193,168, 77,179, 71,248, 2,192,233,173, 95,102,191, 50,118,225,124,134, 97, 96, 54,155, 85,197,113,247,221,187,119,163,
-205,102,179,201, 46,204, 68,193,135,155, 55,111,150, 50,155,205, 70,231,235,222, 64,163,245, 5,252,203, 1,218,208, 7,172,101,
-183,110,221,138,180,217,108,121, 44,203,194, 98,177,120,165,134, 24,134, 81,156, 57,115, 38, 90, 16, 4,183,207, 87, 47, 31, 9,
-132,215, 4,148,126, 94,251,217,190, 72,162,199,103, 8, 33,244, 89,106,181, 75,144, 80, 18,150,172,226,234,139,167, 89, 96,181,
- 32,132,208,191, 51, 61,192, 89,173, 14, 97,149,111, 97,202,255,127, 51, 75,192,165, 43, 87, 49,119,238, 92,236, 61,254,158,223,
-148, 41, 83, 84, 19, 38, 76, 48,247,233,211,103,182, 32, 8,181, 24,134, 57,221,179,103,207, 81,238, 62, 38, 8, 66,169, 19, 39,
- 78, 56, 42, 59,155,205, 6, 95, 95, 95,248,250,250, 34, 54, 38,252, 1,113,197,217, 45, 88,180,112,225, 35, 3, 5, 64, 65, 57,
-222, 6,222, 6,135,232, 73,203,178, 68,255,180,251, 84, 5,167,199, 43,139,127,154,212,175, 86,184, 8, 28, 50,201,225,143,181,
-139, 39,142,158,178,108,153, 42,131, 15, 27,249, 74,239, 65,177,189, 94,233,143,126, 61, 94,108,110, 50,217, 54,179, 12, 4,155,
-192,131,183, 9, 16, 40,101, 40, 80, 96, 12,150,132,199,135,212,212, 84, 98, 52, 26,203,250,251,251, 23,168,168, 34,116, 6,243,
-216,222,149, 18,218,126,112, 32,210,100,229,161,146, 51,116, 84,183, 50, 9, 71,127, 90, 23,148,106, 78, 37,226,236,194,127, 57,
-206, 95,187,118, 45,162, 84,169, 82,200,206,206, 6,199,113,194,203, 47,191,124,143,101,229,209,172, 92, 78, 58,191, 50, 92, 72,
- 76, 76,176, 49,140, 12,148,242,232,208,107, 40, 81,169, 53, 10,171,197,194, 1, 24, 83,136,245,202,121, 41, 6,223,182,109,219,
- 6,138, 51,251, 54,205, 30,225,235,116, 79, 95,183,110,221, 64,231, 89,132, 94,138, 97,210,167, 79, 31, 77,233,210,165, 9, 0,
-252,185,234, 35,209, 90, 70,186,116,233,162, 46, 93, 58,127,124,253,239, 95,122,191,215,117,176,150, 2, 89, 55,129,172, 91, 15,
- 88,174,186,116,233,162,138,137,137, 41, 86, 94,180, 15,108, 47,116,237, 45, 29,203, 1,137, 39,189,226, 26, 80,135,216, 62,106,
- 6,118,118, 7, 6, 74,159, 32,115,131, 15,182, 31,149, 68,150, 4, 9, 94,161,128, 22,121, 38, 4,150,221, 20, 87, 32,115,115,
- 54,235, 3,226,138,231, 5,168,121, 3,230,206,157,139,119,222,121, 7, 0, 20,163, 71,143,254,113,202,148, 41, 47, 9,130, 80,
-139, 82,218,148, 16, 82, 84, 43,113, 79, 68, 68, 68, 18,165, 84,206, 48, 76,211, 47,191,252, 50,176, 67,135, 14,240,245,245, 5,
- 21,232, 3,226,138,231, 5,216,204,150,124,197,231, 6, 1,122,205,148,109, 27, 70, 5,180,234, 54,179, 53,111,195, 78, 81, 92,
-241,182,191,135,197,167, 37,197, 99,199,182,205, 88,178,120,105, 6, 8,189, 8, 10,129, 97,152,211,133,185, 81, 16,132, 90, 7,
-254,188,208,180, 73,253,106,152,178,108,153,234,220,137,251, 63, 14,127,247,163,216, 94,175,244,199,250, 53,171, 32,179,102,156,
-100,153,176,191,197, 21,207, 35, 37, 39,187,203, 31, 63,127, 32,141,193,250,135, 96,179,217,144,145,145, 1, 91,110, 6, 87, 47,
-194,144,245,105,175, 80,115, 82,134,137,149, 11,121, 92, 85,125,178,121,119,250, 45,153, 86,171,125, 38,252,154,157,157,189,106,
-200,144, 33,205,247,237,219,167, 96, 24, 6,217,217,217,104,217,178,101,106,138, 16,165,126,107,240,240,224,132,132,123,156, 94,
-195,154, 21, 10, 57,146,147,147,133,230, 29,251, 26, 95, 25, 56, 42,242,157, 15,167,125,149,112,104,241, 34,111,190,225, 60,179,
-207,245,222,215, 95,127,109,137,138,138, 50,169, 84, 42,229,128, 1, 3,188,234, 39,180, 88, 44,116,198,140, 25,102,215,217,130,
- 22,139,133,206,157, 59,215, 18, 29, 29,109,214,104, 52,212,102,243, 60,236,128, 97, 8,247,230,148, 31, 56,142,227, 10, 88,173,
- 68,113,101, 19, 72,238,130, 5, 11,172,209,209,209, 22,173, 86, 75, 85, 42,149,194, 27,119, 14, 31, 62,156, 6, 4, 4, 88,117,
- 58,157, 98,236,216,177,143, 52,139,208,198,131,157,242,165, 99,153, 6,149,175,175, 47,114,114,114, 28,110,141,136,136,144, 68,
-150, 4, 9,238, 27, 27,123,159, 5,203,149,171, 5,171,160,200,160, 66,110, 82,114,106,168,127,100, 5,216,108, 28,120,206, 6,
-206,198,193,198,217, 48,230,245,238,136, 91,156,223, 19,102, 23, 89,109, 71,143, 30,253, 35,224,121,219,157,181,107,215, 78, 30,
- 61,122,180, 62, 41, 41,105,251,242,229,203, 3,251,245,235,135, 49, 99,198,224,243,207, 63, 7,171, 84,195, 47,188,140,227, 59,
-156,141, 3,111,227,144,156,150, 1, 74,105,174, 59, 62,113, 12, 22,165, 96,245,225,229,192,243,226,187, 54, 48,178,252,153,233,
- 59,182,109, 70,191,215, 71, 64,174,242, 11, 88, 56,119,166, 49,182, 94,196, 75, 19, 6, 13,242, 60,242,157,128, 57,119,226,254,
-143,195,223, 25,219, 86, 20, 87,155, 86,126,121,241,203, 81,109, 87,107,149,172,227, 59,188,205, 6,134,145, 73, 99,176,158, 32,
-130,131,131,105, 74, 74,202,173,204,204,204,202, 58,157, 14,105,105,105, 72, 79, 79, 71,102,102, 38,204,217, 25, 92, 16,159,105,
- 32, 92, 58, 88,150, 69,242, 93, 14, 60,207, 39, 62, 35,214, 43,220,191,127,255, 82,249,242,229,215,126,248,225,135,175,140, 27,
- 55, 78, 46, 8, 2, 46, 95,190, 12, 10, 80,185, 66, 9,134, 97, 32,151,179,200,202,202, 22,180, 62,254,247,173, 84,166,149, 43,
-148, 96,100,138,162, 22, 28,189,211, 98, 64,254, 50, 13, 12,171,200, 17,103,246, 41, 20, 10, 28, 89, 63, 43,187,197,128,201,122,
- 0, 80,168, 52, 25,237,218,181,187, 93,173, 90, 53,195,241,227,199,203,192,101, 22,161,155,252,201,117, 31, 48, 86,166,213,168,
- 13,109,219,182,189, 35,114,222,218,185, 48,187,255,208,143, 8,145, 41, 13,157, 59,119,190, 29, 27, 27,107,144,201,100,184,176,
-121,102,118,247, 1, 99,213, 36,127,130,174, 91,108,191, 74,223, 60,189,126,127,149,169, 83,167,218, 58,118,236,120, 87, 28, 15,
-118,235,214,173,200, 78,157, 58,169,230,204,153, 99,235,212,169, 83,124,141, 26, 53,114, 25,134,193,137, 19, 39,162,139,178, 76,
-137,208,104, 52,182, 55,222,120,227,206,217,179,103, 31,106, 22,161, 39,148, 42, 85, 10,130, 32,160,101,203,150, 48,153, 76,146,
- 37, 75,130,132,255, 0,220, 10, 44,171, 32, 12,127,245,131, 89, 11, 9,136,143, 0, 90, 96,150, 14,205, 47, 9,200,251,239,191,
-167, 3,160, 17, 69,214,187,239,190,155,225,233, 99, 78,226,170, 94,191,126,253, 48,126,252,120,124,241,197, 23,252,231,159,127,
- 46,187,112,253,174,181,231,232,207, 51, 93,190, 3, 74,105, 46,207, 99,184, 59,190,140, 44,195, 39, 77, 59, 77,255,236, 94, 82,
-222,129, 94,239,197, 21, 40,181, 50, 73,254, 98,134, 75, 22, 47, 49,200, 85,126,186, 94,175,244, 7,128,182, 11,231,206,252,113,
- 10,150,121, 22, 89,148, 84, 29,254,238,216, 0, 81, 92,125, 57,103,234,217, 0,146,180, 96,208,199,231, 31, 24, 53,239,231,131,
- 31,155,118,154,222, 62, 57,221, 48, 79, 74, 82, 79, 6, 22,139,101,215,252,249,243,203, 78,152, 48, 65,153,158,158,142,212,212,
- 84,100,100,100, 56,142,220,220, 92,132,135,135, 99,219,182,109,214,236,236,236, 35,207,146,223,111,220,184,241,229,150, 45, 91,
-176,119,239,222, 62,227,198,141,147,135,135,135, 19, 63,191, 68, 98,179, 90, 0, 80,154,146,146, 34,104,125,252,239, 7,135, 69,
-223, 73, 72, 76,174,106,179, 90, 32,240,214, 66, 71,145,219,151,105,120,255,220,185,115,101,103,205,154,101,113,158,217,247,202,
-216,133,243,235,214,173, 27,184, 96,193, 2, 75,231,206,157,111,139,131,210,189, 25,228,190,227, 58, 70,157, 59,119,166,186, 43,
-103,139,183,102,125, 35,114, 58,207, 46,236,242,222,210,111, 42, 86,172, 24, 24, 27, 27,123,187, 40,222,152,152, 24, 99, 68, 68,
-132,165, 74,149, 42,185,114,185, 60,223,114,101,179,229,197,196,196, 8, 97, 97, 97,150,106,213,170,229, 22,119, 48,190, 70,163,
-161,162, 21,204, 29,138, 51,139, 80, 46, 3,215,175, 95, 63,199, 74,238,239, 87,172,120,191,127,255,254, 17,163, 71,143,198, 55,
-223,124,131,131, 7, 15,166,187,190,211,188,121,115,236,219,183,239, 51, 0,159, 72,185, 91,130,132,103, 88, 96,125,247,221,170,
-223,225, 52,102,201, 29,166, 76,153,162,178, 91,174,218,190,243,206, 59, 48, 26,141, 1, 15,180, 96, 9,105, 35,174,149,225, 78,
- 92,205,156, 57,115, 53,165, 52, 26, 64, 19,142, 23,142,126,245,237,138,150, 30, 13, 75, 78,156,148, 48, 50,134, 33,185, 74, 57,
-253,107,241, 87,223, 21, 88,161,219, 62,168,189, 50, 8, 78, 47,156, 59,211, 8,160,173,171,200,234,217,179,103,158, 43,167,136,
-193, 67,222,118,136,171,133,115,103,238,140,173, 87,250,165, 9,131, 38,187, 21,101,147, 63,121, 91,199, 48,164,145,243, 24, 44,
-119,156,143, 10,137,243,111, 78,149, 74,181,122,205,154, 53, 29,155, 54,109, 90,166, 86,173, 90, 76,122,122, 58,114,115,115,145,
-155,155, 43, 90,185,112,225,194, 5,225,246,237,219,247, 84, 42,213,154,103,201,239,246,237,111,230, 71, 68, 68,236,154, 56,113,
- 98,255,212,212,212, 78, 25, 25,153, 65,191, 44,159,130, 23,123, 13, 33,205, 59,246, 53, 88, 40,171,142,191,159, 84,101,207,175,
- 63, 4,254,182,246, 75, 88, 45,150,183, 8, 89,114, 65, 92,166,193,141, 59,243,196,229, 24,170, 84,169, 98,112, 22, 40,165, 75,
-151, 54, 69, 70, 70,154, 99, 99, 99, 29,215,221,205,206,115,231,247,226,114,218,199,119, 25, 60,133,167, 40,214, 92,151,127,208,
-106,181, 16, 69, 87,113,220,233, 60,123,210,109, 65,233, 97, 22,161, 51,231,242,147, 84,238,124,111, 57, 33,178, 85,171, 86,181,
- 89,181,106, 85, 61, 0,127, 1,216, 1,192,102,127,207, 49, 24,158, 82,250, 41,128, 79,165,252, 46,113,254, 87, 57,255, 19, 2,
-203, 19,196, 1,237, 0,152,119,223,125, 55,195,104, 52, 6,244,239,223,191,200,119, 18, 19, 19,191, 89,177, 98, 69, 1,113,213,
-163, 71,143,215, 55,108,216,176, 43, 57, 57,249,161, 28, 31,160,215, 76,217,251,243, 7, 1,205, 59, 79,127, 7,192,231,238, 45,
- 81, 16, 98,235, 69,188,180,112,238,204, 31, 93, 68,214, 74, 0, 61,220,165, 27, 0,104,247, 98, 55,252,240,221, 2,113,236,150,
-230,236,241,123,191,245, 57, 57,201,237,236, 67,127, 31,213, 36,187, 59, 70, 67, 26,131,245, 68, 80,181,106, 85,254,208,161, 67,
-163,135, 12, 25, 50,187,117,235,214, 81,221,186,117, 83,148, 42, 85, 10, 42,149, 10,215,175, 95,199,254,253,251,173, 55,110,220,
-184,151,151,151, 55,186, 86,173, 90,252,179, 24, 6,247,239,223,191,100, 95, 68,116,148,216,173,164, 82,107, 20,125, 7,190, 19,
-237,152, 69,184,246, 75,152, 77, 70, 0, 96,189, 89,166,129,101, 89,197,169, 83,167,202,136, 86, 42,171,213,170, 18,175, 31, 63,
-126,188,140,184, 54,150,201,100,242,122, 22,225,227,226, 60,115,230, 76,180, 56,219, 81,156, 45,200,178,172,226,196,137, 19,209,
- 34,167,217,108,246,106, 22,161, 82,169, 84,156, 58,117, 42,154,231,249, 18,155, 69,232, 34,136,183,219, 15,177,114, 18,197, 21,
-177,119, 11, 74,221,131, 18, 36, 72, 2, 43,127, 32, 56,165,180,105, 49,148, 46, 91,182,108,217,118,175,188,242, 74, 1,113,213,
-179,103, 79,126,211,166, 77,123, 34, 34, 34,146, 24,134,185, 84, 92,119, 56,198, 96,229, 47,168, 94, 0, 12,195,156,110, 82,191,
- 26, 24,134, 57, 61, 97,208, 32,243, 20, 44, 43, 32,178, 54,255,184,174,125, 97,229, 33, 0, 4,133, 69,255,159,189,179, 14,143,
-226,106,163,248,185,235, 30,119, 66, 66, 32, 68, 72,112,119,105,208, 98,165,184,182, 20,107, 11, 45, 20,135, 98,197,138, 21, 47,
- 20, 40, 80, 28, 74,113,119,183,160, 9, 9, 16,226,238,182, 46,115,191, 63, 72,248, 66, 26,217, 13,180,165,116,126,207, 51,207,
-238,222,153, 57,115,199,207,190,215, 48,240,179,177, 24,248,217, 88, 91, 0,205,129,210, 91, 31,150,149, 15,150,191,142,102,205,
-154, 37,133,133,133, 13, 60,123,246,236,128, 43, 87,174, 4,169, 84,170, 42,132, 16, 72, 36,146,104,157, 78,119, 78, 36, 18,237,
-254, 80,205, 85,105,232,245,122,227,212,185,203,182,115,185,124, 19,195,232,137, 94,175,255,204,146,251,124,234,212,169, 28,148,
- 80,183,106,236,216,177, 37,166,255, 83,154,211,167, 79, 47,177,213,223,216,177, 99,203,108, 13, 88, 26,223,125,247,221, 59,107,
- 69,104,166,233, 98,141, 20, 11, 11,107,176,254, 12,135,195,121, 84, 66,107, 65, 2,128,150,212, 66,143, 82,106,228,114,185,115,
-109,108,108, 70, 41,149,202, 83,189,122,245, 26,223,187,119,111, 19,240,170,226,123, 69, 51,159,149,163,156,221,166,219,143, 19,
-178,243,181,107,138,207, 43, 30,105, 42, 52, 89,235, 86, 45, 89,255,199,129, 61,189,147, 19,227,215,151,182,111,165, 25,169,210,
- 90, 31,230,228,170,231,182,233,246,227,183, 89,185,106,182, 14,214, 63, 16,201, 2,176, 3,192,142,226,131, 61,255, 23,160,148,
-106, 9, 33,147, 8, 33,133, 17,220, 73,145, 23, 87,173,255,255,159,155, 53,143,138,206, 43, 35,122,149,100,206,192,205, 37,173,
- 87,214,188,191, 64, 51,165,140,129,155,203, 34,197, 66,189, 20, 0, 16,240,185,169,165, 13,234, 44,224,115, 83,223,209, 57, 36,
- 5, 77,211,231,178,119, 52, 11,203, 7,110,176, 10,205, 79,105,148,214,207, 85, 89,152, 76,166, 31, 1,252,248, 46, 51,255,228,
-121,222, 47, 0,126, 49,119,249,130, 58, 87, 67, 11,166,146,243,153, 17, 98,241,190,245,238,221,123, 3,128, 13,236,229,244,247,
-176,127,255,126, 19,123, 20,222,120, 65,175, 39,132,252, 90,104,184,204,157, 87,108,185, 35,127, 65,190,254, 10,205,211,127,167,
-222,177, 48,163,243,223,116, 14,217,136, 22, 11,203,127,193, 96,177,176,176,252,235, 76,150,182, 34,243, 88, 88, 88, 88, 88,254,
- 26, 8,128,160, 82, 30,202,102,183, 14, 32,132, 4, 85,224,133,112,142,213,100, 53, 89, 77, 86,147,213,100, 53, 89,205,255,150,
-102,121,218, 69,215, 39,132,140,164,148,254,130,127, 35,244, 85, 95, 83,127,201, 4, 32,136,213,100, 53, 89, 77, 86,147,213,100,
- 53, 89, 77, 86,179,130,219, 25,249,119,108,231,175,152, 56, 96, 97, 97, 97, 97, 97, 97, 97, 97,121,167,176,117,176,204,132, 84,
-238,249, 61, 64,167, 21,196, 44,151,208,216, 67,115,216,163, 82,193, 99, 73,136, 3,128,174, 10,177,160,123,128,141,160,233,147,
- 12,205, 13,165,222,116, 20,192, 97, 74,105, 22,123,132, 88, 88,254,134,251,208, 54,160, 50, 8,249, 28,160,255,111, 70,201,208,
- 80,154,253,116,235, 27,203,217,212,248, 12, 28, 18, 80, 36, 73, 13,138, 77, 52, 43, 52,174,148,251,187,176,194,190, 77, 68, 68,
-132,167,183,183,119, 12,128,236, 98,139,253,105, 30,165,148,150,241,204, 32, 14, 85,235, 13,145,138,165, 95,234,116, 58, 47,185,
- 66,145,154,153,145,182, 33, 51,246,241,186, 34,139, 89,221,190,125,219,181,113,227,198,137, 0,242,202,211,100, 97,121,239, 13,
- 22,241,249,212, 11, 70,206, 80, 80, 12, 2,193, 67, 26,185,255,211, 10,233,120,247,170, 4,134,215, 8, 64, 61,128,214,147, 73,
-196,117,213, 58,125, 42, 67,233, 16, 26,177,247,129,197,122, 85,251, 28, 7,208,165,148,185,115,105,228, 62, 11, 13, 18,157,126,
-247,202, 65,145,141,148,192,187,254, 39,147, 81,164,199,229,247,204,188, 72, 0, 12, 35,132,124, 36,149, 74,125, 84, 42, 85, 52,
-165,244, 49,128,245,148,210,196, 10,106,114, 0, 12,151,203,100,157, 60, 21,194,122,177,233, 57, 9,121, 6,211, 85, 0, 75, 45,
- 53, 68,132, 16,161,167,173,236,242,202,254,109,252,155, 6, 84, 7, 19,122, 5, 26,157,190,251,165,248,252,238,179,111, 38, 78,
- 32,132,212,163,148,234,204,212,114, 5,192,163,148,198, 21,252,150, 1, 8, 4, 80, 21, 64, 36,128, 16, 74,169,242, 45,143,231,
-191, 66,211,221,221,221,141, 97,152, 47,156,157,157, 63, 78, 73, 73, 57,206,225,112, 54,199,199,199, 39,254,195,151,227,198,194,
-250, 19,230,126, 2, 24,101,201, 6, 36, 18, 73,138, 70,163,113, 2, 0,177, 88,156,170, 86,171,255,178, 86,127,127,231,182,254,
-158,135, 5, 70,156,185, 22,210,169,104, 82,135, 22, 1,127, 94,142, 67, 2,206, 92, 11,109,245,230,114,129,166,146,158,129, 5,
-189,166, 98,238,220,185,100,222,188,121,159, 85,171, 86,173, 58,135,195,121, 54,107,214,172, 55,186,176, 41, 62,111,246,236,217,
-255,239,113,181, 4, 77,119,223,102,135,251,245,239,211,230,171,145,195,228,149, 28,229, 72, 74, 87,218,255,188,101,199,178, 29,
- 59,118,117,253,162, 95,251, 78, 0,240,195, 15, 63,244,172, 92,185,114, 21, 46,151, 27,245,253,247,223,255, 86,150, 38, 11,203,
-123,107,176, 72, 64, 31, 25, 52,180, 55, 64,134,181,110, 90,191,197,168, 33,221, 8,229,138, 49, 96,196, 20,163,197, 90, 85, 62,
- 19,129,171,158, 95, 43, 48, 96,124,159,110, 65,156, 6,129, 85,224,234,104, 13,112,248,216,120, 34,218,126,205,146,239,215, 3,
-104, 92,129,108,118,121,121,115, 55,146,178, 77, 32, 4, 32, 4,224, 16, 32, 95,195,160, 67,207,161,179, 45, 55, 72,132, 99, 35,
- 37, 24,191, 91, 3,128,112,223, 83,115, 85,207,209,209,113,221,184,113,227,108,107,213,170,229, 42, 22,139,165,106,181,186,122,
- 68, 68,132,215,204,153, 51,219, 19, 66, 22, 83, 74, 15, 90,168,233,225,237,238,182,111,205,248,225,141,106, 87,245, 4, 95,151,
- 15, 70,171,172,252, 60,226, 69,211,209,235,247,143, 32,132,244,183,112,184,132, 25, 27,199, 14,241,175,169, 0,244, 33,215,193,
-231,114, 33,181,182, 69,123, 30, 23, 92,130, 26, 67, 79, 71, 79,135, 25,227,177, 21,244, 96, 62,189,224,249,187,139,203,229,158,
- 13, 10, 10,242,250,226,139, 47, 72,253,250,245, 17, 28, 28, 92,117,247,238,221, 65, 60, 30, 47,202,100, 50, 61, 6,240,140, 82,
-106, 48,115,159,249, 0,124,185, 92,110,173,247, 89,211,205,205, 77,162,211,233,134,186,187,187,143,236,222,189,123,173,110,221,
-186, 17, 95, 95, 95,132,135,135,215, 63,121,242,228,236, 58,117,234, 60,142,143,143,255, 69, 40, 20,110, 79, 76, 76, 84,155,163,
-217,175, 38, 9,223,251,132,250, 85,116,126,177,125, 30, 9,192,173, 32,160, 49,215,140,207, 68, 0,115, 41,165, 73,230, 94, 76,
- 26,141,198,169,240,253, 73, 8,113,250, 43,239, 47, 75,182, 69, 8,121, 74, 8,177, 43,248,142,178, 62, 57, 28, 14,140, 70,163,
-210,104, 52, 86, 43, 71,211, 23,176,168, 90, 7,165,148,150,213,129,179, 4, 0, 58, 52, 15,200, 4, 65,104, 97, 4,235, 79, 75,
- 49, 52,244,181,241,162, 8, 56,115, 61,212,238,141,168, 87, 49,230,206,157, 75,102,207,158,141, 57,115,230,116, 3,208,146, 97,
-152,171,254,254,254,171,223,144,100,152,215,243,102,207,158,189,106,238,220,185, 4,111,140,122,251,127,236,170,212, 25,252,201,
- 39, 61,218, 44,152, 49, 86,158,144,161,199,195, 40, 53,236,228, 2,204,158, 52, 70,168,213, 26,154,174,255,109,199,200,181,139,
-167,108, 50,153, 76,237, 0, 52, 48,153, 76,247, 0,252, 86,150, 38, 11,203,123,101,176, 8, 33, 4,213, 62,109, 5, 19,134,121,
- 86,118,238, 61,238,139,190,146, 64,127,111,104, 32, 71,116,186, 9, 39,142,157, 4,128,189,150, 69,153,250, 53,224, 9,176,125,
-201,156, 73,126, 45, 27, 5,226, 73,130, 1,247, 18, 76, 80, 69, 25,192,229, 24, 96, 98, 40, 64,161,169,232,206,197,103, 25,113,
-237,153, 14, 28, 2,112, 57, 0,135, 67,192,173,104,173, 51,147,238,249, 15, 91,131, 3,211, 83, 24,192,164,123,254, 30,154,171,
-118, 62, 62, 62, 43,231,205,155,231,146,146,146, 98,119,239,222, 61,136, 68, 34,216,218,218,242,220,220,220,252, 86,174, 92,153,
- 51,118,236,216, 73,132,144, 7,148,210,104, 51, 53,253,187, 52,168,117,227,151, 37, 63, 88, 27,110,159, 68,246,158,223,193,229,
- 80, 8,100,114,120, 73, 36, 56,249,137,183, 93,239, 99, 81, 7, 9, 33,254,148,210, 4,115, 52,189, 93,236, 59,212,242,247, 71,
-214, 31,107,241, 48, 75,131,147,137,106,124,222,190, 9,106,218, 73,208,210,104,130,139,140,223,174, 60,131, 69, 8,177, 5, 48,
- 69,167,211,113, 4, 2, 1, 17,139,197,131, 23, 44, 88,160, 31, 48, 96, 64,124,225, 50, 45, 91,182, 68,203,150, 45, 73, 94, 94,
- 94,213,139, 23, 47, 86,221,177, 99,135,145, 16,242,148, 82,122,184,244, 8,133, 52, 86,163, 81, 87, 22, 75, 36,170,159,215,175,
- 95,222,170, 85, 43, 70, 36,250,255,232, 45, 21,209, 4, 0, 27, 27,155, 77, 62, 62, 62,100,218,180,105,137,239, 74,211,203,203,
-235, 76,203,150, 45,219,118,232,208,129,215,188,121,115,184,185,185,189,158,231,224,224,128,150, 45, 91,146,184,184,184,218, 87,
-175, 94, 93,127,230,204,153,213, 94, 94, 94, 23,163,162,162, 58,148,251, 70, 46,103, 12,210,242,230, 23,123,187,255, 82, 48, 28,
-140,185,134,233,151, 18, 58, 48,254,119, 6,135, 8,145,111,220,184,209,169,112,204, 68,131,193, 0,147,201,244,250,179,112, 98,
- 24, 6, 38,147, 9, 11, 22, 44, 48,153,121, 76,149, 40,232,212,185,200,196,148,244, 41, 20, 10, 29,204,140,100,133,186,138,178,
-107,200,100, 50, 79, 0, 93,124,124,124,166, 20,157, 93,221,241,213,167, 82,169,140, 73,210,218,132, 2,104, 85,214,229, 62,111,
-222,188,161,115,230,204,233,129,255,143, 41, 89,171, 79,159, 62, 23,139, 45, 87,171,224, 83, 73, 8,185,196,225,112,142, 2,216,
- 10,224, 79, 17,113,169, 84, 62,106,220,151, 95,200,227,211,245,152,127, 48, 29, 91,175,228, 98,104, 75, 5,198,119,182,198,192,
- 1,253,100,251,127, 63, 48, 10,192,166, 34,171,132,251,251,251,147,176,176, 48,214, 92,125, 88, 52, 4,224, 88,228,183, 14, 64,
-225,208, 86,233, 5,247,133,125,177,244,162,203, 21,126,166, 21,164, 59, 22,172, 71,139,232,166, 1,184,251, 78, 13, 86,225, 24,
- 88,101,142,133,229,213,251,196,240, 1,221, 59,125,252, 81, 51,112,196,182,120,158, 10,220,140,165,224,113, 12,224,128,226,246,
-245,139, 20, 60,102,123,177,135, 65,169,145, 13,226,213,251,187, 90, 53, 3,127,220,188,228, 27,238,211, 84, 30,182, 94, 85, 65,
-175,201, 71, 90,114, 44, 82, 19, 99,144, 20, 31,137,132,216,200,199, 0,153,109,174,230,159, 31, 70,128,137, 41,248,207,199, 20,
-188, 30, 64, 74,122,104,149,175,105, 80,134, 85,243,171, 25,152, 37, 52, 1, 6,101,152, 25, 15,194,119, 62, 8,102,105,154,132,
-144,246,222,222,222, 75,103,204,152,225, 30, 18, 18, 98,165, 84, 42,149, 39, 79,158,188, 28, 19, 19,227,236,226,226, 18, 55,102,
-204,152,102,149, 42, 85,114,234,217,179,167,116,223,190,125, 51, 0,124, 97,134,102, 96,247, 38,117,111,110, 89,253,147, 44, 99,
-255, 26,232, 34, 30,225, 68,146, 18,215, 83, 84,180,170,181,136,124, 93,219, 17,114, 17, 15, 63, 52,119,147,119,249, 35,226, 71,
- 0, 3,205,217,247,128,202,174,213, 12,106, 21, 52,106, 3,182,135,103,170,207, 38, 40,157,136, 77,116,218,234,222, 77,196,220,
-180, 68,120, 42,132,213, 43,114, 60,197,226,146, 71, 57,177,181,181, 69,235,214,173,225,239,239,207,107,213,170, 85, 45, 0,135,
- 75,211,212,235,117,174, 12, 67,161, 80, 40, 36,246,246,246,182, 10,133, 34, 67,175,215,191,149, 38, 0,216,217,217,125,218,186,
-117,107,222,238,221,187,211,163,162,162,110, 15, 24, 48, 32,210,202,202,234,141,104,175, 76, 38, 67,245,234,213,241,253,247,223,
-243, 58,117,234, 84,174,166,179,179,115,251, 29, 59,118,128, 16,242,250,101, 93, 28, 79, 79, 79,184,184,184,160, 75,151, 46,188,
- 79, 63,253,180,125, 89,199,179, 95, 77, 18, 94,104,158,250,214, 36,101,190,152,250,214, 36,148, 0,207,138, 71,178,138,107, 22,
- 68,176,230,190,105, 98, 75, 47,102, 43,105,121, 51,206,123,106, 97, 52, 73, 44, 22,167,190,205,125, 84, 64,169,197,154, 34,145,
-232,117,212,169,248,182, 74,210,228,112, 56,152, 57,115, 38, 8, 33,224,243,249, 16, 8, 4, 37,126,182,105,211,198,210,124,198,
- 17, 66, 56, 2,129, 96, 10,143,199,251, 66,171,213,186,139,197,226, 68,147,201,180, 77,171,213, 46, 40,136,128,218,148,116,237,
-150,166, 41,147,201, 60,159, 63,127,238, 83,218, 65,209,106,181,168, 85,171, 22,160,197,211,178, 52, 35, 34, 34, 60,171, 85,171,
-230, 11,160,112, 40,181, 43,148,210, 86, 69,126, 23,229, 10,165,180,115,193,247,103, 47, 95,190,244, 44, 52, 88, 69, 53, 13,122,
-189,151,187,147, 21, 30, 70,171,177,245, 74, 46,206,207,112,195, 71, 11, 18,209,171, 30, 15,254, 30,114, 24,245, 6,223, 62,125,
-250,108,199,171,235,247, 46,128,158,125,250,244,241,227,114,185, 23, 0, 28, 2,144,243,119, 63,147, 89,205, 10,255, 49, 41,203,
-139, 56, 18, 66,142, 21,217,126,215,194,223, 83,167, 78,157,190,104,209,162, 16, 66,200,177,162,233, 69,151, 43,250, 89,176,173,
- 99,148,210,174,211,166, 77, 11, 92,188,120,241,194,194,101,255,145, 8, 22, 0,171, 52,141, 12, 87, 99,173,192,227,154,192,227,
- 16,240,184, 0, 40, 65, 76,116, 4,242,114,179,175,209,200,223,163,204,139, 92,245,105, 94,167,110,173, 37,187, 86, 78,230,252,
-122, 85,133,108,165, 6, 97, 15, 46,225,238,165, 67,201, 38,163,233, 16, 8,189, 7,112,130, 17,201,132, 83, 90,241, 94,187, 95,
- 25,172, 2, 83,245,134,201,250,112, 32,132,116,246,243,243, 91, 52,115,230, 76,207, 7, 15, 30, 40,114,115,115,211,118,238,220,
- 25,174,213,106, 31, 0, 88, 21, 27, 27,219,122,213,170, 85,210,101,203,150,117,168, 85,171,150,239,254,253,251, 85,102,104,214,
-158, 52,108,224,205, 47,198,125, 43,126,186,111, 29,132, 79,131, 49,243, 81,186,233,124,146,106, 6,128,149,136,203,111,158,166,
- 49,158,253,169,117,101, 78, 21,133, 0,222, 54,194, 54,230,230, 87, 44, 20,241, 40, 79, 12,157,206,136, 60, 29,163,163,148, 42,
-123, 55,242,215, 83,153,131, 24, 0,120, 28,194, 51,227,198,206, 34,132,252, 40, 20, 10,103, 18, 66,104,195,134, 13, 31,214,172,
- 89, 51,223,214,214, 22,106,181, 26, 90,173, 22, 2,129, 0,106,181, 26, 49, 49, 49,184,125,251, 54,108,109,109, 45, 58,174,249,
-249,249, 80, 40, 20, 96, 24,230,173, 53, 77, 38, 19,217,176, 97,131, 44, 36, 36, 68,118,224,192, 1,231,241,227,199,103,212,168,
- 81,227, 94,191,126,253, 94, 56, 57, 57,105, 31, 61,122,132, 27, 55,110, 32, 43, 43, 11, 77,154, 52, 49, 75, 83,167,211,129,199,
-227, 65,173, 86, 67, 36, 18,129,199,227,193,104, 52,130, 97,152,215,166, 43, 63, 63, 31,153,153,153, 16, 8, 4,208,233,202,174,
-214, 86,104,150,250,214, 36,116,223,169, 27,169, 48, 49,128, 62,215, 0,109,206,171, 73,151, 99,128, 38,219,208,119,194,242,218,
-251,158,152,215,235,120, 97, 4,171, 40,101, 21,179,149,180,124,121,188,235,122, 80,101, 21,107,102,103,103, 75,108,108,108,166,
-152, 19,145, 35,132,128,203,229, 66, 32, 16,128, 16,130, 86,173, 90, 97,248,240,225,168, 87,175, 30, 34, 34, 34,176,103,207, 30,
-220,189,123, 23,124, 62,255,245,242,230,210,166, 77, 27,174, 88, 44,190,209,189,123,247,192, 25, 51,102,136,171, 84,169,130,167,
- 79,159,122, 44, 94,188,120,202,185,115,231,122, 16, 66, 26, 80, 74,153,114,133, 10,139,254, 94, 21, 11,118,209,106,181,120,250,
-244,169, 37,235,252, 57, 66,237,237, 29,195,225,112, 94, 48, 12,115, 21, 64, 45, 74,105, 43, 66,200, 73, 0,178, 98,139, 42, 41,
-165,157, 9, 33,185, 0, 30,115, 56,156,103, 12,195,196,148, 84, 93, 74,161, 80,164,197,167,230, 58,219,203,197, 24,210, 66,142,
-143, 22, 36,162,119, 3, 17, 68, 2,130,240,168,100,120, 87,171, 66, 30, 94, 59,220,160,192, 92, 53, 76, 74, 74, 2,128, 6, 0,
-162,226,226,226, 92, 11, 13, 22,203,135, 65,113, 19, 84,104,156, 22, 45, 90,212,181, 36, 83, 85,194,189,249, 70,250,226,197,139,
- 23, 22,249,253, 78, 27, 89,241,138, 58,199,178,111, 44,244, 58,118,112,247,173,143,244,196, 51,176,126,139, 34,209, 32,138,224,
-219, 55, 0,208,109,102, 61,192,220,186, 73, 56, 82,217,182, 13, 11,199,114, 54, 94, 82, 33, 46, 49, 21, 55, 78,108, 67, 90, 82,
-244, 86,128,142,167,145,251,115,223,250, 33, 89,181, 79,160,147,131, 61, 52,122, 10,134, 2,248,147,201,250, 96,204, 85, 55, 95,
- 95,223,121, 55,111,222,244,212,104, 52,138,235,215,175,103,239,216,177,227,133, 78,167,219, 76, 41,221, 89,176,204,145,244,244,
-244, 31, 40,165, 80, 40, 20, 60, 62,159, 47, 41,171,226, 39, 33,164,222,164, 47,134, 94,251,113,195, 22,241,139, 39, 15,177,234,
-192, 9,100,171, 84,166, 75,169,234,158,148,210,194,127, 5, 23,188,109, 68, 9, 20,180, 50,159, 67,224, 42,227,187, 16, 66,196,
-148,210,114,139,115, 93, 43,123,114, 12, 30, 94,184,106,212,160,146,189, 72, 8, 0, 85,125, 3,184, 15,212, 6, 92,127,244, 20,
- 14,114, 43,129,153, 55,217, 44, 66,136,243,246,237,219, 57, 6,131, 33, 63, 34, 34, 2, 46, 46, 46,112,118,118,134,181,181, 53,
-194,194,194,112,254,252,121,132,135,135,131, 97, 24,212,169, 83,199,162, 99,155,145,145,129, 71,143, 30,161, 75,151,143,199,167,
-165,165, 90,217,218,217, 43,175, 93,189,178,172, 34,154, 12,195, 16, 0, 8, 12, 12, 68, 96, 96,160, 56, 33, 33,193,253,216,177,
- 99, 78,243,231,207,143,245,244,244,220,165, 86,171,223,136, 20,152,107,176, 10, 12,203,107,243, 39, 22,139, 33, 16, 8,144,155,
-155,139,148,148, 20,228,229,229,189, 42,179,177,177, 41,215, 96,189,233, 8, 25, 96, 71,139,123,127, 74,175, 57,204,201,194,235,
-243, 79, 17,169,119,185,252, 95,244,240, 46,181, 88,147, 16, 50, 8,192, 20, 51,247, 5, 70,163, 17, 2,129, 0,141, 27, 55,198,
-154, 53,107,112,247,238, 93, 28, 58,116, 8, 30, 30, 30, 24, 54,108, 24, 56, 28, 14, 66, 66, 66, 44,205, 34,115,243,230,205, 41,
- 61,123,246, 12,220,190,125,187, 56, 38, 38, 6,225,225,225,176,177,177,193,154, 53,107, 68, 35, 71,142,244,190,120,241,226, 44,
- 0, 75,203,221,215, 34,173, 5,221,220,220,250,214,170, 85,235, 79,203,184,184,184, 88,159, 62,125,218,169,208,120, 21,111, 97,
- 88, 2,217,179,102,205,250,201,223,223,127,101, 65,177, 96, 75, 0, 50, 74,105,155, 3, 7, 14, 16, 0,232,221,187, 55, 37,132,
- 92, 42, 88,254,241,254,253,251,219,134,133,133,209, 57,115,230,148,248, 76, 74, 75, 77,218,240,211,154,141, 63,253, 56,119,146,
-112, 66, 23,107,244,110,192,135, 88, 64, 96, 37,229, 99,193,234, 77,134,251,183,175, 60,114,117,117, 61, 6,160,103, 82, 82, 18,
- 92, 93, 93,243, 1, 60,227,114,185, 81, 38,147, 41,145,173,227,254,175,123,175,149,212,208, 97,100,225, 61, 89,154,113,178,196,
-160, 21,141,112, 21, 50,109,218,180,192, 69,139, 22,221,121,151,251,194, 41,178,209,178,255, 66,241, 56,174, 46,206, 14,118, 83,
-135, 53, 7,195, 0, 70, 19, 96, 52, 81, 40, 85,106, 60,125,114, 87, 5, 49, 57, 96,214, 22, 69,194, 37,243,103,124, 91,245, 97,
- 60, 7,137, 89,122, 92, 62,188,145,166, 37, 69,127, 74, 35,247,125,254,174,204,149,139,147,195,165,221, 27,127,192,221, 72, 29,
- 76,204, 43,127,197, 48,244,245,247, 15,228, 34,172,238,224,224,176,236,214,173, 91, 85, 68, 34,145,226,249,243,231,166,253,251,
-247, 39,234,116,186,245,133,230,170,128, 65,245,235,215, 55,200,100, 50,228,231,231,107,245,122,125,126, 25,230,202,189, 77,189,
-218, 87,126,220,176, 69,172,209,233,144,163,214,130,107,239, 84,220, 92,129, 16,210,172,173, 79,165, 74, 68,172, 0, 5, 16,157,
-171, 79, 52,199, 92, 1,128,220,218,134,227,222,160, 13, 26,124,179, 6,185, 68, 65, 1,192,222,181, 18,167,237,151, 11,208,105,
-213,101, 40, 57, 10, 75, 44,112,226,192,129, 3,227, 3, 2, 2,114,252,253,253,115, 50, 50, 50, 16, 26, 26,138,172,172, 44,172,
- 90,181, 10, 79,159, 62, 5,195,188,146, 43,169,184,196, 12, 99,132,172,172, 76, 57,165, 20, 89,153, 25,178, 25, 51,102, 88, 87,
- 68,211,100, 50,189,113,111, 85,170, 84, 9, 99,198,140, 17,168, 84, 42,155,216,216, 88,171,162,243,204,213,212,233,116,133,157,
-240,129, 82, 10,157, 78,135,156,156, 28,232,116, 58,188,120,241,226,181,185, 42,216,190,101, 6, 75,159, 91,114, 37,123,117,134,
-193,194, 7,217,235,222,151, 37, 18, 73, 74,225,131, 83, 44, 22,131, 16, 82, 82, 49,219, 59,233,173,185,112, 91,132, 16, 42,145,
- 72, 82, 42, 96, 10,203,221, 31, 51,207, 59, 4, 2, 1,134, 15, 31,142, 59,119,238, 32, 34, 34, 2, 92, 46, 23, 74,165, 18, 42,
-149, 10,237,219,183,135, 80, 40,180, 52,130, 69, 5, 2,193,160,233,211,167,139,163,162,162,144,158,158, 94, 88, 73, 30, 38,147,
- 9,227,199,143,151,136, 68,162, 65,150,134,234, 19, 19, 19, 59, 62,127,254,220,183,248,148,156,156,156, 83,180,206, 96, 69, 57,
-112,224, 0,233,221,187, 55,237,221,187, 55, 45, 52, 90,230,146, 29, 31,186,225,208,145, 99,103,191,251,126, 73,190, 74,153,135,
-106,110, 18,228,231,229, 96,193,162, 31, 13, 55,111, 94,189, 52,101,252,232,166,251,247,239, 95, 12,224, 89,193, 42,207,246,239,
-223, 63,244,251,239,191,255, 13, 5,221, 53,176,252,171, 34, 84,164,172,123,239, 93, 20,227,149,164, 81, 80, 76, 40,249, 75, 34,
- 88,101, 62,116,188,251,213,117,118,176,191,184,125,237, 92,249,177, 39, 64,124, 92, 52,210,146, 98,208,160,105, 27, 60,125,242,
- 16,140,193,116,144, 62,223, 95,110, 51,115,226,213,199,199,191, 70,192,151,173,155,214,196,146, 99,249,120, 30,124, 26,217,105,
- 73,107,105,212,190,131,239, 98,103, 72,213, 62,129,206,142, 14,151,126, 91, 55,207,238,100, 40, 7,113,113,209, 56,252,219, 74,
- 24,244,127,122,247,159,176,248,161,205,232,132,249,217, 41,208,229,153, 32,230,168,196,239,193, 69,248,194,209,209,113,251, 79,
- 63,253, 52,186,105,211,166,210, 1, 3, 6, 60,207,202,202,154, 79, 41,221, 87,228,101,209,206,215,215,119,226,218,181,107,189,
-227,226,226,112,254,252,249,231, 0,238,149,161, 25,207,229,114,215,159,255,109,211, 36, 73, 85, 63,172,154,254,157,241,192,221,
-208,238,148,210,147, 69, 52,253,131,106,249, 28,155, 63,241, 43, 14,115,255, 20, 30,197,164, 32, 50, 71,123,222,220,124, 71,100,
- 43, 13,124,145, 4,114,151, 42,120,158,111, 18,240,120,188, 59, 95,124, 49, 92,192,225,242,192,225, 9, 16,154,165,177,228, 37,
- 46,191,115,231, 14,135,203,229,190, 97,204,139, 70,132, 44,141, 12, 89,130,185,154,197, 13, 86, 33, 70,163,145, 84, 84, 83,171,
-213,162, 36,159, 92, 82, 93, 44,134, 97, 44,219,127, 93, 78,201, 46, 79, 99,153,193, 42, 26,145, 42, 90, 52, 88, 88, 95, 78,163,
-209, 56, 73, 36,146,148,194, 98,190,119, 21,193,122,155,150,133,101, 21, 83, 90,146, 63, 14,135, 3,134, 97, 32, 16, 8, 80,167,
- 78, 29, 28, 59,118, 12,118,118,118,176,178,178,130,149,149, 21, 36, 18, 9,236,237,237, 95, 27, 44, 14,199,236,214, 55, 84,171,
-213,122,120,120,120,224,197,139, 23, 16,139,197,175, 39,145, 72,132,192,192, 64, 40,149,202, 74,248,160, 98,245,192,136,126, 65,
- 61,214,237,248, 99,200,177, 99,199,191,212,107, 53, 53,253,252,124,233,189,155, 23, 31, 77, 25, 63,186, 19,107, 73,254,115, 17,
-174, 99, 69, 77, 18, 33,228,216,212,169, 83,167, 87, 84,111,234,212,169,211, 75,138,104,189, 51,131, 85,232, 24, 75,114,142,133,
-230,106,235,154, 57, 86,127, 60, 0,226,227,163,112,118,223,234, 60,131, 94,151,197, 48, 6,207,200,240,135, 0, 7,219,204,139,
-151,209, 70, 61,186,180, 37,103, 67,116,200,205, 78,195,179,123,167,163,161, 22, 78,123,151,230,106,251,186,185,118, 71,159, 16,
-196,197, 69,227,228,158,149, 57, 6,163,190, 29,141,220,255,224,109,180, 7, 11,133, 61,250,213,176,233, 58,188, 69, 34, 76, 45,
- 77, 24,244, 52,172,179, 91, 75,210, 35,241,106,217, 45,189,254,106,210,210,210, 22,200,229,114,206,210,165, 75, 63,215,104, 52,
-115, 40,165, 7,138, 92,132,237,171, 85,171,182,100,195,134, 13,238,177,177,177,194,107,215,174,101, 94,186,116,137, 2, 88, 84,
-142, 25,152, 76, 8,225,214,171, 82,105,236,253,232,132,238,148,210, 83, 69, 52, 3,187,214, 15,184,190,101,209, 44,133,225,250,
- 1,228, 39,197, 97,218,245,248, 92, 0,211,204,188, 49,236, 28, 28, 28,200,224,193,131,153,188,188, 60, 8,132, 66,198, 96, 48,
-112,155, 53,107,102,250,246,219,111, 57,201,201,201,200,205,203,231, 17, 66,236, 40,165,153,229,104,205, 3, 48,190, 89,179,102,
-164,113,227,198,183, 87,174, 92,121,166, 44,147, 82,145, 8, 86,185,129, 30, 51, 53, 25,134, 41,241,237,105, 48, 24, 72, 69, 53,
-139, 70,176,202, 51, 88, 22, 71,176,180,165, 69,176,210, 44,142, 96,149,100, 86,138,154,195,162, 6,168, 34,117,176,254,130,135,
-119,169, 38,202,146,252, 21,214,131, 19, 8, 4,120,248,240, 33, 42, 87,174, 12,189, 94, 15,133, 66, 1,133, 66, 1,185, 92,142,
-188,188, 60,240,249,124, 88,184,207,140, 88, 44,142, 13, 13, 13,245,117,116,116,132,201,100,122,195,100, 61,127,254, 28, 50,153,
- 44,193,210, 8,150,155,155,219,233,130, 86,132,111,224,226,226, 98,253, 46,142,107,209,200, 85,239,222,189, 43, 84,142,176,110,
-209,164, 29, 0,118,244,233,211,103,251,227,155,199, 27,184,186,186, 30,247,247,247, 39, 0,192,182, 24,252,176,162, 87,165,148,
-168,165, 21,139, 60,233,138,252, 78, 3, 64, 10,126,167, 21, 49, 96, 69,191,235, 74, 72,203, 88,180,104,209,197, 34,245,183,210,
-254,182, 8, 22,241,238, 87,215,201,222,238,226,230, 85,115,172,246, 5, 3, 9,113, 81,184,124,112, 77,142,209,164,111, 7,134,
- 38,221, 60,119,240, 0, 8, 84,136, 60,112, 25,216,103,198,163, 1,245,234,213,240,196,161, 16, 3,210,226,159,131, 82,102, 43,
- 77,249, 77,245,214, 15,197, 2,115,181,117,205, 28,187, 63, 30, 18,196,199, 69,225,236,190,213, 57, 70,147,190, 93, 69, 58, 41,
- 45,228, 11, 66,108, 57, 10,233,207, 67, 58, 54,234,227, 89,181, 18, 24,106, 0, 35,160,232, 53,217,129,247,236,190,234,144, 71,
- 7,238, 62, 38,159,249, 50,254,230, 63,215,251,120,126,126,254, 15,132,144, 63, 40,165, 79,139, 60,220, 59,123,123,123, 47,252,
-249,231,159,171, 36, 36, 36, 40,238,223,191,159,251,203, 47,191, 68, 49, 12, 51,143, 82,154,106,198, 69,254, 29, 33,100,115,209,
- 62,116, 8, 33,181, 39,125, 62,240,230,192,207,190, 16, 71,157,219, 1,219,168,167,152,120, 61,209,244, 44, 75, 55,128, 82,154,
-108,142,185, 18,137, 68, 7, 78,156, 56,241,162, 94,189,122, 68,169, 84,194, 96, 48, 32, 61, 61, 29,127,252,241, 71, 40,165, 20,
-182,182,182, 56,113,226, 4, 51,112,224,192, 3,132,144,222,165,153,172, 34,221, 52,144,130,110, 26,154,156, 58,117, 42,172, 83,
-167, 78,241, 37,153, 20,145, 72, 4,141,198,178,222, 62, 74,107,149, 88, 17,205,210, 34, 88,197,211, 45,209, 44, 44,166, 44,172,
-220, 94, 60,189, 16, 46,151, 11,134, 97,254,148, 94,182,193,202, 46,217, 72, 41, 83, 43, 28,193, 42,218,218,175, 34,230,166, 40,
-229,117,248, 89,145,150,133,239, 58,130, 85,120, 46, 4, 2, 1,142, 28, 57,130,207, 62,251, 12, 38,147, 9, 82,169, 20,114,185,
- 28, 50,153, 12, 7, 15, 30, 68, 97, 55, 14,150,100,209, 96, 48,236, 92,180,104,209,244, 13, 27, 54, 72, 40,165, 16, 10,133,175,
- 13,214,156, 57,115,212,122,189,126,167, 57, 6,235,117, 15,237, 12, 13,173,238, 88,118, 43,194,146,214, 41,165, 62,150,205,188,
-121,243,134, 50, 12,211, 3,197,186, 98, 40,126, 53, 21,124,214,234,211,167,207,197,178,186,105, 0, 96, 59,111,222,188, 17, 12,
-195, 20,246,130,250, 70,107,193, 34,203, 21,190, 75,124,251,244,233,179,189,120, 43, 66,150,127, 61,119,255,109, 25,230,149,110,
-174,250,248, 59,217, 59, 92,220,180,114,142,213,174, 59, 64, 98, 92, 36,110, 28, 89,155, 99, 98, 12, 69, 77, 75, 11, 11,255, 30,
-214,115,115,178, 65,230, 45, 53,114,211, 99, 1,138,251,111,111,174,250, 85,119,114,176,191,180,101,245, 28,187,253, 15, 56, 72,
-136,141,194,165, 2, 19,248, 54,230,106,176, 80,216, 35,208,199,125, 75,255,206, 45,108,173,137, 1,198,152, 48,108, 30,214, 23,
-193,221,244,104,222,207, 26,141,186, 40,224, 93, 87,220,247,196,166,204,143,220, 90,146, 47,254,201,104, 86, 49,115,213,173, 74,
-149, 42,115,111,223,190,237,201, 48,140,226,242,229,203,121, 27, 54,108,136,212,104, 52,171, 41,165,199, 45,208, 44,106,174,234,
- 77, 29, 57,236,218,194,159, 55,139, 67,131,239, 98,201,206,163, 80, 27,116,166,211,241,249,125,138, 22, 31,150,133, 80, 40,252,
-225,194,133, 11,178, 90,181,106,145,140,140,140,215,145, 22,189, 94,143,156,156, 28,228,229,229, 65,171,213,162,126,253,250,156,
-213,171, 87,203,198,142, 29,251, 3,128, 47,205,205,175, 66,161,128, 64, 32,128, 94,175,127, 29,193, 18,137, 68,176,182,182, 70,
- 70, 70, 6,246,238,221, 11, 0,101, 70,197, 4, 2, 97, 18,135, 67, 42, 75,164, 82,173, 88, 44,102, 92, 93, 93, 75, 52, 86,150,
-104, 22, 16,223,185,115,103,247,121,243,230,137,235,215,175,255,167, 8, 86, 69, 52, 41,165,170, 14, 29, 58, 72, 87,175, 94, 13,
- 79, 79, 79,232,116,186, 55,140, 20,135,195,129, 64, 32, 64, 92, 92, 28,230,207,159, 15, 74,169,249,127,100, 52, 89, 6,212, 26,
-234, 8,117,134,225,213,148,110,128, 42,213, 0,189,202,100,225,117,249,218,172, 20, 53, 65, 5,117,164,254,100,128,204,141, 16,
-149, 87, 4,104,105,203,194,162,134, 77, 36, 18, 33, 59, 59, 91, 66, 8, 25, 84, 74,143,243,102, 71,176, 10, 13,214,211,167, 79,
-177,125,251,118,116,233,210, 5,182,182,182,200,202,202,194,190,125,251, 16, 22, 22, 6,161, 80, 8, 66,136, 37, 81, 44,166,113,
-227,198, 63, 94,189,122,181,219,128, 1, 3, 2, 38, 78,156, 40,169, 89,179, 38,158, 61,123,134,121,243,230,105,130,131,131, 35,
-212,106,245, 60,152,211, 33,105, 65, 15,237,133,157,136,154,213,138,176,216, 58,197, 41,165,155,134,206,165,168, 21,237,194,225,
-141,110, 26,138,114,227,198, 13,175, 42, 85,170,248,227, 85,203,192,194, 23,109,209,214,130,111,188,132,147,146,146, 26,130,109,
- 69,200,242, 62, 27, 44, 80, 50,126,192,176,145, 86, 59,239, 16,196,197, 68,224,222,137,245,197,205,149, 57, 15,153,160,162,125,
-101,136, 37,178,154, 12,121,213, 44, 57, 55, 61, 14,160, 92,139, 13, 86,113, 77, 80,230,187, 1, 67, 71,218,237,190, 71,144, 24,
-247, 18,215, 15,175,179,216, 92, 21,213, 28, 34, 20,206,226,243, 56, 51, 62,110, 85, 79,208,178,174, 47,164,169, 81, 72,142, 79,
-196,222,167,105,153, 17, 89,218, 47,174, 19, 61, 98, 94,106, 55,119, 25, 97,103,103,235,194, 71,215,209,246,118,183,142,230, 30,
-170,212,142,163,167,122,186, 40,241, 26,157, 83, 98, 62,223, 1,229,105, 18, 66,170, 91, 89, 89, 45, 13, 14, 14,118, 20,139,197,
- 86,247,238,221, 51,109,220,184, 49, 78,163,209, 44,163,148,238,169,160,166,123, 67,159,106,151, 23,174,219, 36,206, 87,170,160,
-212,233, 33,114,118, 53,253,113,243,201,167,165,117,134, 89, 92,147, 16,210,246,243,207, 63,175,221,184,113, 99, 78, 81,115,165,
-211,233,144,155,155,139,188,188, 60,228,230,230, 34, 55, 55, 23, 9, 9, 9,104,221,186, 53,167,118,237,218, 53, 9, 33,109, 41,
-165, 23,139,107, 22,233,166, 97, 58, 0, 14, 33,228,238,195,135, 15,243, 59,117,234, 4,137, 68, 2,165, 82, 9, 15, 15, 15, 24,
-141, 70,156, 56,113, 2,193,193,193, 74,134, 97, 46, 3,120, 88, 86, 62,213,106,149, 7, 33,132,163, 86,169,234, 12, 29, 58,180,
-245,132, 9, 19,222,104, 90,238,228,228, 4, 59, 59, 59,139, 52, 1, 32, 51, 51,179,198,169, 83,167,190,125,248,240,225,119, 93,
-186,116,177,158, 62,125,186,200,203,203, 11, 38,147,137, 83, 81,205,172,172, 44,235,251,247,239, 47,107,209,162,197, 87,157, 58,
-117,226, 45, 92,184, 16,214,214,214, 48,153, 76,144, 72, 36,200,205,205,197,188,121,243,112,237,218, 53, 35,165,116, 93, 78, 78,
-206,196,178, 52,223,232, 7,107,194,138, 50,155, 71,150,214, 15, 86, 9,231,189,196,136, 79,105, 6,168,164,229,255,142,251,168,
-152, 97,131,141,141,205, 20, 0, 83, 74,233,113,222,236,123,179,208, 96,113,185, 92, 68, 71, 71, 99,227,198,141,127,234, 7,171,
-176, 27,135,146,180, 75,217,119,122,233,210, 37, 19, 33,164,233,189,123,247,166, 12, 25, 50,228, 11,165, 82,233, 46,147,201, 18,
- 13, 6,195, 54,181, 90, 93,216, 15,150,192,146,251, 93,169, 84,198,148,212,138,176,248, 50,128, 77,153,154,197,186,105,120,163,
- 43,134, 98,171,189,209,133, 67,241,110, 26,138,106, 54,107,214, 44,138,195,225,132, 23, 20,181,135,163, 88,107,193, 34,154,190,
- 73, 73, 73, 13, 93, 93, 93, 47, 3,144, 22,111, 69,248, 79, 60,147, 89, 77,214, 96,149, 98,176, 32, 62,119, 59, 26, 66, 73, 38,
- 30,157,223,106,177,185, 42,177,228, 65,163,138,152,181, 59,182,174, 78,171,129, 50, 39,229, 25,141,218,147,250,246,103, 25,178,
-115,119, 99, 32,150,101,227,193,185, 95,179, 77, 38, 77, 59, 26,241,251,195,138,203, 97,234,250, 19,251, 5,196,218, 14,143,190,
-253, 12,137,217, 74,156,140,204,218, 71, 85,218, 47,119, 20,140,187,231,222,148, 92,221, 50, 35,121,125,203, 94,214,125, 29, 42,
-241,177, 98,210, 54,136,167,218, 11, 26,125,212,234, 31, 29,163,176,176,226,251,170, 85,171,198,180,108,217, 82,222,183,111,223,
-231,153,153,153,111, 84,124,175,128,102, 60, 33,228,231,227, 27,150, 79,178,175,213, 4,107,191,159,108,218,125,243,201, 27,173,
- 10,203, 67, 32, 16,180,153, 58,117,170, 64,169, 84,254,201, 92, 21, 55, 88,185,185,185,120,244,232, 17,134, 13, 27, 38,122,248,
-240, 97, 27, 0, 23, 75,201,215, 44, 66,200, 6,188, 26,139, 48,121,199,142, 29, 77, 15, 31, 62,220,116,252,248,241,130, 46, 93,
-186,224,214,173, 91, 56,123,246,172, 94,175,215,223, 4,112,211,220,225,103, 10,250, 15,186, 79, 8,121,178,100,201,146,166, 92,
- 46,119, 86,225,188,208,208, 80,108,221,186,181, 34,154, 70, 0,203, 8, 33, 63,239,216,177, 99,214,185,115,231, 62, 31, 58,116,
-168,149,193, 96,192,211,167, 79,241,235,175,191, 86, 84,243, 91, 71, 71,199,153, 39, 78,156,216,118,230,204,153,158,131, 7, 15,
-230,140, 27, 55, 14,107,214,172,193,239,191,255,206,152, 76,166,195,124, 62,127,104, 90, 90, 90,185, 13, 80,222,232, 7,171,140,
-126,174,202,155, 95, 66, 4, 43, 17,175,122,104, 55,119, 76,194,114,117,223,166, 8,208,204,124, 39,189,245, 99,169, 96, 63,218,
-180,105,243, 58,170, 72, 41,125,163,222, 92,161,177,178,180,136, 16,128, 77,193,117,186, 14,192, 26,188,217,139, 59, 23,255,239,
-233,221, 92,197,128, 36,173, 77, 40,180,120, 90,246, 96,207, 54, 0, 69, 64, 57,106,217,179,102,205,250,105,246,236,217, 63, 21,
-239,138,161,232, 66,197,187,112,152, 59,119, 46, 74,235,166, 1, 64,214,172, 89,179,126, 4, 0,127,127,127, 82, 80, 44,216, 0,
- 5,173, 5,139,104,110, 47, 72,151,206,153, 51,103, 8,128,178, 52, 89, 88,254, 65,131, 5, 58, 61,244,234,110, 3, 0,123, 16,
-206, 52,250,114,111,232, 91, 63,184, 24, 58,245,194,174, 57,107, 64,145, 69, 77,198, 41,239,100, 15, 24,238,140,208,171,187, 24,
-128,216,128,112,166,210,151,191,191,117, 62,137,181, 29,242,230,141,193,239, 33,137, 52, 89,105,248,100,135, 78,247, 70,164,166,
-160,206, 85, 63,183,150,100,175,173, 27,255,143,111,219,217,147,227,153, 67,222,139, 19,154,150,150,182, 80, 46,151,115,151, 45,
- 91,246,185, 90,173,126,163,226,251, 91,188,112, 38, 19, 66,184,141,170,123,142,189,243, 34,166,135,185,197,130, 69, 94, 36, 66,
- 55, 55,183, 39, 26,141, 6,132, 16,104,181,218,215,198, 42, 47, 47, 15, 57, 57, 57,175,127,235,245,122,164,165,165,193,195,195,
- 3,132, 16,129, 5, 47,194, 43,132,144,224,121,243,230,181,154, 55,111, 94,157,130, 40,208, 21,139,138,198,222,212, 54, 0,184,
- 34,145, 72, 19, 9, 33,238, 2,161, 72,121,227,198,141,115,111,169,169, 42,136,140,172, 88,177, 98,197, 2,153, 76,214, 48, 52,
- 52,244,252,219,104, 22,152,167, 79,237,237,237,221,182,111,223,190,127,203,150, 45, 77,120, 60,222, 45, 66, 72,159,236,236,108,
-139, 7,123, 38,111, 70, 4, 44,158, 95,140, 81, 48,111, 12,194,114, 35, 68,230, 68,192, 42,202, 95, 97,216, 76, 38, 83,254,204,
-153, 51, 83,139, 27,174,226,209,170,194,223,122,189, 94, 99,230,189,100, 73,171,200,114,204, 5,201, 7,128, 87, 99, 11,190, 26,
-254,198,220,193,158, 1,148, 58,182,229,236,217,179,233,220,185,115, 9,135,195, 57, 12,224, 25,135,195,121, 81,188, 18,122,209,
-121,115,231,206,197,236,217,179,233,156, 57,165,255, 55, 45,212, 12, 11, 11,163, 92, 46,247, 60,128, 40, 46,151, 27, 93, 84,183,
-104,122,225, 58,101,105,178,176,252, 99, 6,139, 70,238,143, 3,240,217, 59,253,103, 24,181,255, 28, 44, 24,203,204, 44,205,232,
- 61, 49, 0, 6,191, 51, 61, 96,233,136, 70,109, 38, 21,252, 11, 92, 81,220, 92, 21, 37,241, 42, 61,236,218,156, 44,106,244, 81,
-171,241, 5, 47,159,133,239,195, 73, 45,169,226,251, 59, 48, 89,127,170,248,110,193,203,230,140, 68, 34, 33, 74,165, 18,106,181,
-250,141,104, 85,110,110, 46, 84, 42, 21,242,243,243, 95, 87, 78,207,207,207, 47, 44,238,162, 22,230, 81, 5,224, 36, 33,228, 12,
-165,212,244, 46,246, 91,173, 86, 85, 46,120,177,113,223,149,102, 65, 67,131, 47,222,165,102, 70, 70, 70, 34,128,102,222,222,222,
-194,136,136, 8, 93, 69,117,202, 27,200,217,220,129,158,223,101, 52,232,175,230, 93, 27, 54, 0,208,235,245, 53,254,130,200,218,
-179,119, 44,248,107,135, 22, 1, 92, 20,237,251,167,188,193,158, 11,141, 25,197,175,165,228,145,146, 87, 14,146, 2,216,254,242,
-229, 75, 79,134, 97, 98, 74,136, 36,189, 49,111,206,156, 57, 40,173,127,190, 98,154, 0,112, 40, 46, 46,206,205,100, 50, 37, 21,
-211,125, 35,189, 44, 77, 22,150,127, 56,130,245,223,228, 55,157,110, 54,202, 25,108,184, 40, 73,215,233, 12, 0, 51,222,183,253,
-120,151,230,170,136,102,120, 69,214, 51, 24, 12, 23, 0,192,209,209, 17,142,142,142,150,172, 87,209,124,154,254,130,125,255, 87,
-104,190,141,185, 98,249,111, 65,179, 66,227, 0,124, 95,238,114,229,247,222,254, 39, 67, 84,240, 53, 11, 64, 86, 41, 30,167,172,
-121,101,105, 2, 64, 46,128,220, 18,214, 45, 45,157,133,229, 31,129,195, 30, 2, 22, 22, 22, 22, 22, 22, 22,150,119, 11, 1, 16,
- 84,202, 63, 6,179, 91, 7, 16, 66,130, 42,240,239,253, 28,171,201,106,178,154,172, 38,171,201,106,178,154,255, 45,205,242,180,
-139,183, 70,126, 87,195,104,253,237, 20,182,108,249, 43, 38, 0, 65,172, 38,171,201,106,178,154,172, 38,171,201,106,178,154, 21,
-220,206,200,191, 99, 59,127,197,196, 22, 17,178,176,176,176,176,176,176,176,188, 99,216, 74,238,255, 82, 8, 33,213, 1, 76, 7,
- 96, 93, 36,249, 14,165,116, 81,177,229,118, 1,144, 22, 73, 82, 2,152, 71, 41,125, 97,201,246,184, 92,238,162, 86,173, 90,125,
-121,237,218,181,229, 6,131, 97, 94, 5,242,235,233,234,234,250, 35, 33,164, 62, 0, 62, 33,228,101, 74, 74,202, 34,131,193,112,
-238, 45,142, 65, 85, 23, 23,151,197, 0,234,114, 56, 28, 62, 33, 36, 34, 37, 37,101,190,193, 96,184,244, 22,154, 10,103,103,231,
-230,148, 82, 23, 0, 92, 62,159,159,145,144,144,112,187,162,173,225,250,204, 13, 19,228, 42,141,124, 0,176,146,241, 12,251,103,
-251,235,205, 77, 99,175,114, 22, 22, 22,150, 15,212, 96,245,247, 37,174, 38, 30,120,251, 67,105, 92,225,203, 7, 64, 29, 0,213,
- 1,188, 0,240,144, 82,154,247,150, 70,225, 95,161,249, 30, 50,139, 82, 58,176,216,126,255,105,161,118,237,218,117, 63,115,230,
-140,180,112, 24, 21,134, 97, 32,145, 72,140, 0,134, 89,112, 60,157, 6, 12, 24, 48,117,243,230,205,232,219,183,239, 76, 66,200,
- 79,148,210,124,115,215,183,179,179,235, 93,181,106,213, 53,155, 54,109,114,108,210,164, 41, 17, 10,133,120,249, 50,194,125,212,
-168, 81, 53,157,157,157, 15,167,164,164,124, 97,233,206,219,219,219, 15,170, 86,173,218,138,141, 27, 55, 58,180,104,209, 2,132,
- 16, 4, 7, 7,187,127,251,237,183,117, 92, 92, 92,246, 36, 39, 39,127,101,169,166,131,131,131, 79,181,106,213,218,174, 93,187,
- 86,210,188,121,115,136,197, 98, 60,124,248, 80, 62,122,244,104, 23, 23, 23,151,167,201,201,201,151, 45, 53, 87,143,131,143,246,
- 52,234,181, 75, 0,128, 39, 16, 77,110,250, 83,238,209,204,224, 43,221,202, 75,235, 51, 23,135, 88,147,197,194,194,194,242, 1,
- 26,172,222, 1,100, 30,120,152, 14,128,116,174, 78,246,156,141,226, 94,109,223,190,189,247,240,225,195, 73,189,122,245, 16, 28,
- 28,236,179,103,207,158,143,121, 60, 94,132,201,100, 10, 6, 16, 98,110, 47,212,132, 16, 62,128, 64, 46,151, 91,255,125,214,124,
-207,145, 21,236,119, 10,128, 59, 5,105,119,138, 47,116,225,194,133, 35, 60, 30,175, 48,130,213, 72,169, 84, 58,227,205,168,151,
- 57, 84, 49, 24, 12, 8, 15, 15, 7,135,195,225, 3,240,194,159,135,190, 40,237,188,184,187,187,187,175,191,121, 39,216,158,240,
- 36,200,210, 0,208,232, 33,148, 59, 99,243,214, 29,118, 19,190,249,234, 83, 43, 43,171,171,185,185,185,191, 89, 96,248,188, 60,
- 60, 60,126,122,244,232,145,189, 84, 42, 5,195, 48,200,203,203,131,139,139, 11, 54,109,218,100, 51, 97,194,132,129, 18,137,228,
-146, 90,173,254,221, 18, 83, 94,173, 90,181,182, 79,158, 60,145, 20, 14,244,172,211,233,224,238,238,142, 93,187,118,137,198,141,
- 27, 87, 67, 36, 18,197,107,181,218, 72,115, 53,115,149, 70,190, 81,175, 93,178,125,221,156,202, 0, 48,244,171, 57, 75,132,121,
- 86, 39,204, 73,203, 85, 26,143, 3, 96, 13, 22,203,223, 10, 33,164,190,131,131,195,129,244,244,244,203, 0,190,120, 23, 93,137,
- 16, 66,220,120, 60,158, 23,165,212,166,224,119,182,209,104,140,162,148, 38, 86, 84,211,193,187,109, 55,136,164,159,129, 50,117,
- 56, 0, 8,135,243,208,164, 87,109, 77,127,118,241,232, 91,105, 10, 37,159, 3,180, 14, 7, 96, 8,135,243,136, 49,170, 54,165,
-133, 93, 60,201, 94, 25, 44,239,204, 96,245, 9, 32,182, 0,166,236, 89, 51,157,195,227,114,201,128,111, 22, 13,220,178,110, 25,
-167,125,183, 62,175,139, 73, 90,182,108,137,150, 45, 91,146, 37, 75,150, 84, 63,127,254,124,245, 93,187,118, 25, 9, 33,143, 40,
-165,123, 75,219, 88, 39,111,162,102, 0,241,199,126, 60,229,128,239,127,219,216,184,113, 99,136, 68, 34,188,141, 38, 0,116,168,
-206,141,236,210,216,251,209,128,177,179, 98,154, 52,105, 70,223,133,230,191,136, 59,148,210, 30, 5, 15, 46, 91, 15, 15,143,230,
- 70,163, 81, 12, 0, 60, 30, 79, 3, 96, 44, 45, 24,226,135, 16,114,152, 97,152,238, 22, 60, 24, 57, 0,102,119,239,222,125,230,
-215, 95,127, 13, 15, 15, 15,140, 27, 55, 14, 6,131, 33,152, 16, 50, 11,192,226,242, 58,242,115,114,114,154,181,126,253,122, 59,
-158, 80,134,122, 83,162,144,148,109, 4, 0,200, 69,192,145, 49, 20,227,198,141,179,186,119,239,222,124, 0,102, 27, 44, 39, 39,
-167,121,155, 54,109,178,147, 74,165,160,148, 34, 63, 63, 31,121,121,121,200,207,207, 71,126,126, 62,190,250,234, 43,171,167, 79,
-159,254, 8,192,108,131,229,236,236,220,124,237,218,181, 18,177, 88,140,252,252,124,129, 94,175, 39,121,121,121, 80,169, 84, 84,
-167,211,233,199,142, 29, 43, 10, 9, 9,105, 3, 32,146,125,108,188, 55,102,128, 11,224, 19, 62,159,223,203,219,219,187,193,139,
- 23, 47, 30, 24,141,198,131, 0, 14,190,237,159, 40, 66,200, 71,110,110,110, 11, 18, 19, 19,215, 82, 74,119,252, 87,142,169,179,
-179,243,193, 27, 55,110, 84, 94,191,126,253,176,229,203,151,159,176,228, 30, 42,229, 79,111,211, 70,141, 26, 57,244,234,213,139,
-239,226,226, 2,149, 74,133,136,136, 8,233,185,115,231, 28,197, 98,113,134, 86,171,189,105,201,185,114,240,109, 46, 7,207,106,
- 79,211,182, 65, 45,250,126,250,137,194,217,222, 26,106,157, 9, 47, 98,146, 60, 78,157, 56,210,218,173,230,199, 55,244,250,156,
-254,233,207,174,231, 91,170,217,182, 83,215, 22, 65, 31,125,164,176,182,177, 70,142, 82,143,151,209, 9,158, 23,207, 30,109,233,
- 90,243,227, 43, 12, 49, 12, 78,121,124, 70,197,222,117, 44,150, 96,118, 37,119,169, 84, 90, 98,186,181,181, 53,218,182,109,139,
- 69,139, 22,241, 0,212, 47, 58,239, 79,131,159, 2,162, 99, 27,166,193, 90, 38,226,120,120,120, 40,172,172,172,222, 90,243, 85,
- 34,227,213,204,131,118,190,251,219,244, 97,231,118,173, 8, 84,230,101,243,139, 47, 34,151,203,225,235,235,139,153, 51,103,154,
-167,249,150,252,221,154,174,174,174,126, 45, 91,182,172,127,225,242,101,155,196,196, 68, 81, 98, 98,162,232,204,133, 11, 54, 77,
-155, 54,173,239,234,234,234, 87, 68,195,146,124,254,176,110,221,186, 89,135, 15, 31,230,180,108,217, 18,182,182,182,104,219,182,
- 45, 78,156, 56,193, 91,190,124,249, 66, 0, 51,203,203, 39,135,195,105,209,178,101, 75, 2, 74,145,156, 99,196,237, 69,126,120,
-184,204, 31,121, 26,138,204,156, 92,168,213, 26, 72,165, 82,113, 65,177,174,185,251,222,172,105,211,166, 4,192,107, 83,149,151,
-247,106,202,207, 87, 66,167,211, 67, 36, 18, 41, 8, 33, 98,115, 53, 41,165, 46,205,155, 55, 7, 0,232,245,250,215,101,173,217,
-217,217, 36, 39, 39, 7, 58,157, 14,124, 62, 95, 64, 8,225,153,171,105, 37,227, 25,120, 2,209,228,161, 95,205,137, 27,250,213,
-156, 56,158, 64, 52, 89,167,200, 53,153,147,102, 37,227, 25,254,201,235,147, 16,226,200,229,114,127,245,246,246,126,202,229,114,
-183, 19, 66, 92,222, 70,147, 16,210,144, 16,178, 80, 42,149,158,171, 81,163, 70,156, 76, 38,187, 64, 8, 89, 76, 8,105, 90, 17,
- 77, 66,136, 80, 42,149, 94, 88,184,112,225,254, 7, 15, 30,244, 61,127,254,188,215,227,199,143, 63, 93,178,100,201, 30,185, 92,
-126,149, 16, 34,125,155,123,211,203,203,107,203,237,219,183, 27, 54,107,214,108, 51, 33, 68,244, 46,238,119, 66, 8,151, 16, 82,
-151,152, 57, 38,208,223,125,222, 9, 33,110,245,234,213,171, 44, 22,139, 17, 20, 20, 4, 0,109,222, 82,179,233,232,209,163, 93,
- 38, 76,152,192,127,248,240, 33, 54,111,222,140,195,135, 15, 35, 53, 53, 21, 93,187,118, 21,180,107,215,206, 69, 36, 18, 53,181,
- 72,147,103,181,231,155,111,199,119,154, 52,110,132,226, 81,172, 30, 91,207,197,226,208,205, 36,164,170,132,232,246,233, 80,235,
-142, 61,250,117, 20,138,172,247, 88,170, 57,117,202,148, 78, 35, 63, 31,168, 8, 77, 98,112,228, 86, 50,110,133,231,192,200,183,
- 65,151, 79,191,176,173,211,188,211,199, 60,240,183,189, 15,231,232, 67,215,252, 96, 35, 88,132, 16, 74,233,171, 65, 92,247,135,
-210,172,222, 1,228,199,126, 95, 47,156, 73, 56,132, 86, 9,108, 22, 90,169, 90,128,210,222,222, 30, 42,149, 10, 90,173, 22, 2,
-129, 0, 26,141, 6,177,177,177,184,117,235, 22,108,109,109, 45,218,112,110,110, 46,228,114, 57,228,114,249, 59,209,156, 54, 44,
- 72,244, 50, 46, 77,116,250,214,165,214,171,190,252,189, 73,181,186,109, 30,127,212,111,220, 19, 43, 71, 55,205,227,199,143,113,
-227,198, 13,100,101,101,161,113,227,198, 31,202,185,187, 83,240,156,190, 67, 8,177,109,217,178,165,251,233,115, 87,108,243, 53,
-140, 85,116,138,129,207, 48, 12,164, 82, 87,227,222, 3, 71,114,250,126,218,141, 16, 66, 82, 1,220, 41, 48,181,119,202,121, 17,
-136, 1,248,245,238,221,123,234,151, 95,126,137,136,136, 8,140, 24, 49, 66,125,231,206,157,140,102,205,154,217,111,218,180, 73,
- 50, 97,194, 4, 92,190,124,121, 54, 33,228, 15, 0, 81,148, 82, 77, 41, 55,161, 64, 32, 16,192, 88, 96, 23,244, 38,230,181,175,
-207,205,205, 5, 85,103, 65, 32, 16,112, 1, 56, 2, 48,171,158, 28,195, 48, 2, 62,159,255,218, 92,197,166,228, 34, 54, 85,133,
-220,124, 29,212,106, 35,116,106, 10,174,212,158, 7, 68, 59, 3,136, 54,243,120,114,197, 98, 49,140, 70, 35,242,242, 94,101,163,
- 48, 50,166,211,233,144,147,147, 3, 46,151, 43, 7, 96, 5, 32,211, 28,193, 87,149,215,113,168,160,184, 15,119,119,118,119,120,
-113,124,154,190,247,156,167,175,211,172,100, 60,195,129, 9, 53,184,246,238,117,174,213,237,187,205,191, 48,237,159,172,127, 69,
- 8, 17, 57, 58, 58, 94,220,191,127,127,141,234,213,171, 35, 42, 42,202,191, 79,159, 62,141, 9, 33,117, 45, 29, 51,145, 16, 34,
-229,112, 56, 63,126,246,217,103, 95, 14, 24, 48,128,248,248,248,128,199,227,193,104, 52,186, 71, 68, 68,180,221,183,111,223, 20,
- 30,143,183,201,100, 50,125,103,110,189, 62, 66, 8, 71, 40, 20,238,221,184,113, 99,171,198,141, 27, 99,251,246,237,184,115,231,
- 14,211,176, 97, 67,206,144, 33, 67,224,233,233,217,120,200,144, 33,135, 8, 33, 93, 42, 18,201, 34,132,120, 14, 26, 52,168, 50,
-151,203, 69,179,102,205, 4, 55,110,220,168, 7,224,198, 91, 30, 83,185,187,187,251,229, 54,109,218,212, 61,119,238,220,125, 66,
- 72, 27, 75,234, 49, 18, 66,122,184,185,185, 45,177,182,182,182,181,224, 25,171, 74, 72, 72,152,104,193,120,164, 77,234,215,175,
-143,152,152, 24,248,249,249, 65, 32, 16, 52, 37,132,140, 2,208, 9,192, 12, 75, 70,135, 32,132,184, 53,109,218,212,161, 77,155,
- 54,100,241,226,197, 0, 0, 62,159, 15,147,201, 4, 14,135, 3, 62,159, 15,127,127,127, 18, 25, 25,105, 71, 8,113, 51,167,184,
-208,193,187,109,183,102, 31,117,106,209,170,113,109,206,242, 3, 47, 96, 98, 76,224, 18, 35,120,132, 1, 99, 16, 65, 36,224,194,
- 39,176, 1, 55, 60,228, 81, 99, 7,223,246,221,210,159,157, 61,106,142,102,167,110,221, 91,214,240,243,225,172, 58,244, 18,217,
- 9, 79, 77, 9, 97, 87,210, 57, 92, 14,106,212,111,231,224, 19, 80,151, 91,183,113, 27,126, 98, 84, 72, 91,187,234,173,131, 50,
- 95, 92,102, 77,197, 95,255,252,121,237, 69, 62, 24,131, 85,156, 3,161,116,150,149,144,120,237,219,183,155,147,150,167, 87, 70,
- 68, 68,192,193,193, 1,174,174,174,176,182,182, 70,104,104, 40, 46, 92,184,128,103,207,158,129, 97, 24,212,169, 83,199,162, 13,
-167,167,167,227,209,163, 71,176,181,181,125,103,154,213, 42, 59,226,235,202,142,130,148,140, 92,193,185, 59,207, 26,255, 50,237,
-211, 0,142,255,167, 91, 52,154,255,191,251,117,186, 15, 99, 36,145,162,173, 5, 61, 60, 60,154,111,221,186, 85,160, 53, 66,225,
- 51,234,230, 82,165,198, 36, 3, 0,153,152,171, 12, 94,226,251,221, 15, 63,252,160,252,252,243,207,253, 99, 99, 99, 23,149,167,
- 43, 20, 10, 23,116,238,220,121, 18,165,148,255,205, 55,223, 0, 0,134, 14, 29,154,123,235,214, 45, 31, 74,105, 42, 33,196,109,
-248,240,225,207, 47, 94,188, 40, 29, 63,126, 60,215,104, 52,134,242,120, 60, 74, 8,153, 71, 41,157,243,167, 16, 41,135,115,239,
-254,253,251, 85,220, 60,125,225,105,207, 65,203,153,175,134, 83,179,151, 50,136,143,126,137,176,199,119,224,226,226, 98,237,234,
-234,250,212,207,207, 79,159,144,144, 48, 37, 63, 63,127,125, 89,121, 20, 8, 4, 15,131,131,131, 93, 61, 61, 61,145,159,159,143,
-248, 52, 21,198, 29,148, 34, 87,253, 42,104,193,135, 26,117, 43,251, 42, 36, 28,221, 29,103,103,103,189, 78,167,251, 62, 59, 59,
-187,204,225, 62,248,124,126,198,227,199,143,229, 30, 30, 30,208,104, 52, 52, 51, 51,147, 40,149, 74,228,229,229,145,227,199,143,
-247, 76, 74, 74,106,232,229,229, 69,220,221,221,231, 85,175, 94, 93,157,144,144, 48,194,156, 58, 94,251,103,251,235, 9, 33, 38,
- 30,143,183,124,228,200,145,125,255,248,227,143,123, 7,230,212,232, 65, 41,213, 23, 60, 76,172, 3, 3, 3, 79,215,174, 29,224,
-182, 99, 89,173,213,148,210,165,239,193,229,245,217,244,233,211,107,216,217,217, 97,244,232,209,152, 59,119, 46,102,205,154, 85,
-125,244,232,209, 35, 1,252,100,193,131, 82,226,226,226,114,119,213,170, 85,254,205,155, 55,199,137, 19, 39,176,123,247,110, 68,
- 70, 70, 26,189,188,188,120,141, 27, 55,198,236,217,179,209,177, 99,199, 17, 99,199,142,109, 77, 8,169,103,166,233,248,124,246,
-236,217, 61, 90,180,104,129, 97,195,134,105, 47, 93,186,212, 23,192,153,179,103,207,182,187,124,249,242,129,157, 59,119, 74, 22,
- 46, 92, 24, 52, 97,194,132,209, 0,214, 84, 96,255,123,182,106,245,106,108,227, 22, 45, 90, 96,201,146, 37, 29,223,198, 96, 17,
- 66,132,246,246,246,199,183,111,223, 94,215,215,215, 23,131, 7, 15,174,215,183,111,223,227,132,144,246,148, 82,179, 30, 72,149,
- 42, 85,250,241,240,225,195,222,165,149, 36,148,132, 86,171,181,251,228,147, 79, 22, 3,176,200, 96,237,218,181, 11, 19, 39, 78,
- 68,157, 58,117,106, 55,105,210,100,195,168, 81,163,208,187,119,239,143, 8, 33,206,148, 82,165, 89, 47, 22, 30,207,171,107,215,
-174,252,131, 7, 15, 2, 0, 90,181,106,133,160,160, 32, 60,121,242, 4,215,174, 93, 3,151,203,133, 76, 38, 67,243,230,205,133,
-137,137,137, 94, 0,202, 53, 88, 28,145,244,179, 30, 93,187, 40,142,220, 74,130,137, 49,162,129,183, 21, 26,251, 59, 33, 60, 62,
- 23,193, 79,227, 97,210, 9, 96,101,103,143,166,173, 59,216, 37, 39, 68,126, 6,160,252,250, 88, 34,233,103,189,122,124, 44, 63,
-114, 51, 17,217,137, 97,244,197,157, 63, 46, 24, 52,202, 17, 0,112,239,252,158, 13, 46,246,146,246, 62,245, 27,112,219,180,239,
-110,123,112,119,242,103, 0, 88,131,197,242,246, 6, 11, 0,242,244, 72,249,232,227, 79,113,255,254,125, 0, 64, 70, 70, 6, 50,
- 50, 50,224,237,237,141, 53,107,222,124,110, 85,196,184, 48, 12,243,206, 53, 1,192,217,222, 10,131,187, 52,226, 93,123,180, 91,
-172, 76, 75, 19,203,229,114,205,135,102,176,138, 98, 52, 26,197, 94, 94, 94,200, 85,131,228,168, 12,242,244, 61,175, 34,251, 14,
-253, 47,201,117, 58, 29, 71, 46,151, 67,171,213,138,205,120, 17,240,123,244,232, 49,105,239,222,189,252,176,176, 48, 84,171, 86,
- 13,122,189, 30,183,110,221,138, 47, 24,160, 24,148,210, 68, 46,151,155,200, 48, 76,245, 58,117,234, 96,209,162, 69,240,247,247,
- 39, 93,186,116,153, 82, 96,178,152,162,154, 73, 73, 73, 63,142, 26, 53,170,221,190, 3,127,216,109,236,167, 70,110, 78, 46,242,
-243,243,241,240,193, 61,100,166,104,240,203, 47,191, 64, 44,150, 16, 0,130,212,212, 20,193,248,241,227, 87,187,187,187,119,138,
-143,143,239, 90, 90, 62, 19, 19, 19, 23,124,245,213, 87, 77,247,236,217, 99,147,151,151, 7,181, 90,131, 76,165, 20, 79, 87,190,
- 26, 95,183,198,183, 79,177,110,237,122, 78,173, 42, 50, 7,149, 74,133, 47,191,252,114,133,155,155, 91,243,196,196,196,225,165,
-105, 38, 36, 36,220,254,250,235,175,157,119,238,220, 41,214,233,116,122,147,201, 4,181, 90,205,217,179,103,207,148, 42, 85,170,
-216,110,218,180,137,136,197,146,130,101,227, 5, 99,198,140,217,235,226,226,178, 51, 57, 57,121, 88, 57,199,148,203,229,114, 87,
-238,216,177, 99, 72,191,126,253, 20, 73, 73, 73, 1,135, 15, 31, 22, 1, 80, 23, 44,226,218,190,125,251, 42,203,150, 45,115, 12,
- 12, 12,156, 66, 8,225, 83, 74,255,209, 65,195, 29, 28, 28,198,246,232,209, 3,139, 23, 47,198,209,163, 71, 39,216,217,217,173,
-152, 59,119, 46,220,220,220,190, 38,132,172,180, 96, 0,221,165, 63,253,244,147,191,191,191, 63,134, 14, 29,170, 59,119,238,220,
-116, 0,135, 0,196, 92,189,122,213, 99,219,182,109,221,246,238,221,187,120,213,170, 85,226, 53,107,214,120,127,250,233,167, 43,
- 1, 12, 47,247,254,118,118, 30, 63, 96,192, 0, 44, 91,182, 12,151, 46, 93,250,148, 82,122,162, 96,214, 73, 66, 72,183,133, 11,
- 23,158,159, 57,115, 38,126,250,233,167,111, 44, 53, 88,132, 16,121,141, 26, 53,190,239,212,169, 19,174, 94,189,138,150, 45, 91,
-162,105,211,166, 19, 8, 33,171, 41,165,233, 21, 48, 87, 28,185, 92,190,119,235,214,173, 45,171, 84,169,130,249,243,231, 99,210,
-164, 73,216,178,101, 75,203,193,131, 7,239, 37,132,244, 42,126,207,148,132,181,181,181, 92, 42,149, 98,202,148, 41, 52, 50, 50,
- 50,171,188,229, 43, 87,174,108,187, 98,197, 10, 98,107,107,107,109,174, 25, 22,139,197,205,106,214,172,137,217,179,103,227,236,
-217,179,152, 57,115, 38,106,214,172,137,152,152, 24,244,239,223, 95, 58, 99,198,140,222, 0,204, 26,151,144, 82,106,109,111,111,
-143,212,212, 84,240,249,124, 52,111,222, 28,135, 14, 29,130, 86,171,133,147,147, 19,178,179,179,209,168, 81,163, 66, 51,102,109,
-222,209,164, 53, 29,236,172,145, 26,146, 0, 30,140,168,239,227,128,139, 79, 50,160, 55, 48,112,178,183, 65,114,106, 10,154,212,
-116,135, 78,231, 1, 74,153,154,230, 40, 10,185,156,250, 34,177, 4,153,121,233, 72,120,122, 41, 67,111,210,142,202,142,188, 22,
- 7, 0,118,213, 90,141,186,119,237,236,189, 62, 31,183,114,202, 87, 86, 6,161, 76, 35,214, 50,176, 88, 2,199,140, 27,229, 79,
-105, 42,213,159, 75, 9,222,214,184,252, 21,154, 37,241, 33, 26,172, 66, 10, 7, 71,214, 25, 24,232, 12, 76,225,191, 88,168,213,
-106,115,163, 98,134,211,167, 79,111, 31, 55,110, 28, 86,172, 88,129,231,207,159, 67, 32, 16,160,102,205,154,174,132, 16,121, 97,
-196,165,126,253,250, 78, 28, 14, 7,225,225,225, 88,190,124, 57, 62,255,252,115,122,227,198,141, 45, 37,189, 40, 40,165, 15, 50,
- 51, 51,215,142, 26,241,121,118, 86, 74, 44, 12,234, 44,164, 38,188,132, 86,153,141,249,139,126,132,202,192, 67,114,142, 30,201,
- 57,122,112, 68,118,216,176,105, 43,183, 70,141, 26,157,120, 60, 94,215, 50,242,121, 43, 37, 37,101,211,152, 49, 99,178,147,147,
-147, 95,239,159,206, 64,161, 51,188,121,189, 74,165, 82,172, 92,185,210,218,199,199,167, 7,159,207,111, 91,134,102, 82, 92, 92,
- 92,216,152, 49, 99,116, 41, 41, 41,200,201,201,193,145, 35, 71,186, 85,169, 82,197,118,241,210, 21, 68,169,231, 33, 57, 91,143,
-228,108, 61,132,114, 39,236, 61,240, 7,215,215,215,119, 32,159,207,111, 90,158,185,218,185,115,231,144,126,253,250, 41,150, 46,
- 93,154,121,248,240,225,117,148,210,162, 39, 36,124,229,202,149,251,246,238,221,155, 55,105,210, 36,187, 37, 75,150, 76, 32,132,
- 76,255, 7,195,243,109,251,245,235,231,199, 48, 12,246,239,223,255,152, 82,250,211, 31,127,252,113, 87,171,213,162,127,255,254,
- 94,120, 85, 92,100,142, 78,195,129, 3, 7,126,217,178,101, 75,124,251,237,183,250,115,231,206,213,167,148,174,160,148, 70,211,
- 87,196, 80, 74, 87, 95,190,124,185,206,216,177, 99,181,141, 26, 53,194,176, 97,195, 62, 39,132,180, 44, 71,183,217,128, 1, 3,
-252, 25,134,193,158, 61,123, 30, 21, 49, 87,133,231,241,194,129, 3, 7,110,233,116, 58, 12, 26, 52,168, 42, 33,164,157, 5,251,
- 46, 16,137, 68,251,127,248,225, 7,155,132,132, 4, 12, 25, 50, 68, 27, 30, 30,142, 57,115,230, 72,172,173,173, 79, 20,222, 3,
-150, 32, 18,137,126,249,249,231,159,123,212,170, 85, 11, 99,198,140,209,173, 95,191,126,220,151, 95,126,169,171, 95,191, 62,214,
-173, 91,215, 67, 40, 20, 90, 52, 4, 72, 98, 98, 98,118,104,104,168,125,121, 83,124,124,124,138,153,251, 44, 85, 40, 20, 55, 3,
- 3, 3,115,107,214,172,217,192,104, 52, 34, 52, 52,244,229,246,237,219,153,154, 53,107, 98,237,218,181, 88,178,100, 9,186,118,
-237, 10, 46,151,219,219,146,188, 42,149, 74,136,197, 98, 8, 4, 2, 4, 7, 7, 67,171,213, 66, 42,149, 66, 44, 22,131,203,229,
-194,198,198, 6, 10,133, 2, 0,168,121,121, 5,205, 85, 25,192,231,115,192,227, 48, 8,139,201,129,222,192, 64, 44,224,130,207,
- 35, 0,101, 96, 35,227, 67, 44,228,130, 67, 8, 99,166, 38,114,148,122, 8, 5, 28,240, 5, 66,194, 49,154, 36,175, 95,142, 60,
-147, 68, 34, 17, 18, 7, 43, 17,196, 2,182, 79,110,150,119, 28,193, 42,140, 50,153, 99, 82,180, 90,237, 59, 55, 62,111,171, 89,
-146, 57,124, 91,205,247,242, 36,242,120,154,103,207,158, 9,173,236,221, 24,123, 5, 63,171,202,231,215,172, 1,192, 78,206,203,
-209,155, 12, 76, 98, 98, 34, 68, 34,145,198, 28, 45,141, 70, 51,130, 16, 50, 31, 64, 0,143,199, 59,182,117,235, 86,178, 99,199,
- 14,219, 1, 3, 6, 68, 16, 66, 18, 2, 3, 3, 61,183,110,221,106, 5, 0,171, 87,175,166,123,247,238,237,136, 87, 93, 95, 36,
-151,166,153,156,156, 60,135,207,231,223,248,234,171,175,214, 8,133, 66, 91,153, 76,102,127,245,234, 85,162,209, 83, 52,156, 30,
-243,186,101,161,149,132,131, 43,211,172, 48,114,228, 72,238,211,167, 79, 23, 1, 56, 86,134,230, 20,145, 72,116,245,249,243,231,
- 43,172,221,235, 58,202, 60,167, 91, 55,158, 22, 14, 0,240,116,224,131, 83,240, 60,204,206,206, 70, 90, 90, 26,190,252,242, 75,
-219,136,136,136, 41, 0, 46,150,166, 25, 31, 31,127, 89, 36, 18,197,135,132,132,180,225,243,249, 66,153, 76,214,240,230,205,155,
- 68,163, 99, 80,123, 74, 12, 50,243, 95,229,211, 78,206,195,189, 31,156,241,245,215, 95,243, 94,188,120,241, 35,128, 22, 37,254,
-123,225,112,150, 20, 53, 87,147, 39, 79,126, 8,160, 42, 33,228,141, 34, 80,147,201, 68, 6, 13, 26,244, 4, 64,205, 73,147, 38,
-217, 81, 74, 39, 16, 66, 50, 41,165, 27,255,238,107,201,202,202,106,241,168, 81,163,176,119,239, 94,100,101,101,173, 4,128,220,
-220,220,159,118,237,218,181,103,196,136, 17,248,237,183,223, 22, 19, 66, 78,153, 17,197,234,220,191,127,127,156, 60,121, 18,231,
-207,159,255,158, 82, 26, 90,202, 61,250,156, 16, 50,229,240,225,195,171, 6, 12, 24,128, 95,127,253,181, 19,128,171,101,232,182,
-239,216,177, 35, 78,156, 56,129,140,140,140,117, 37, 45,144,157,157,189,254,200,145, 35, 77, 58,118,236,136, 69,139, 22,181, 7,
-112,193, 12,163,225,111,109,109,189,117,213,170, 85, 13,107,213,170,133,129, 3, 7,106,244,122,125,167, 73,147, 38, 29,221,189,
-123,183, 98,251,246,237, 13, 70,142, 28,121,155, 16,242, 5,165,244,150, 57,199,146,203,229, 46, 92,179,102,205,240, 54,109,218,
- 96,194,132, 9,198,211,167, 79,119,167,148,158, 33,132, 68, 76,158, 60,249,248,242,229,203,185,203,150, 45, 27,206,229,114,211,
- 76, 38,211, 63,101,170,127, 88,189,122,117,147, 14, 29, 58,224,229,203,151,184,117,235, 22,244,122,253,111, 55,111,222,188, 82,
-189,122,245, 31,116, 58,221, 81,153, 76, 54, 84,161, 80, 4,214,173, 91,183, 29, 33, 68,106, 78, 61, 60, 66, 72,118, 68, 68,132,
-204,201,201, 9,124, 62, 31,143, 30, 61,130,147,147, 19, 0, 32, 53, 53, 21, 53,107,214, 4,151,203, 69,118,118, 54, 0,228,152,
-103,134, 56,143, 35,162, 19,171,218, 41,100,128, 73,140, 7,225,241,112,116,176,133,137,112,144,156,156,132,186,126,238, 32,132,
- 32, 59, 35, 25,132,144, 39,230,104,154, 40, 19, 28,155,152, 90,201, 94, 33, 66,173, 38, 29,236,111,158, 74,219, 97, 93,173,197,
- 72, 30,151,112, 69, 98,171,141,195,135, 13,115, 96, 24,138,236,140, 20,240, 56,156, 59,172,101, 96,169, 80, 4,171,180, 74,101,
-175, 42, 75, 75,203, 52, 41, 98,177,248,117,244,196,130,127,118,239, 92,179, 60,254, 10,205,127, 48,210, 48,141, 16,114,152, 16,
- 50, 45, 46, 46, 46,108,248,240,225,122,163, 94,155,119, 99,126,213,169,247, 23, 85, 25,115,115,142,235,152, 67,227,172,167,170,
-114, 50,243, 86,175, 94,109,136,139,139, 11, 43,186, 78, 57,198, 52,150, 82,122, 98,219,182,109,235,247,239,223,143,154, 53,107,
- 34, 52, 52,212, 73,169, 84,214,123,242,228,137,157,191,191, 63,118,236,216,129,189,123,247,174,160,148,158, 45,203, 92, 21,137,
-174,157, 75, 74, 74,242,141,137,137,241,182,177,177, 49,216,216,216,160,120,203,194, 92, 53,131,140,236, 28,216,217,217,195,202,
-202,202,171, 60, 77,173, 86,123, 34, 41, 41,201,135,177,245,107,229,147,190, 50, 39,120, 97,101, 4, 47,172,140, 19, 83,220,224,
-106, 35, 68, 86, 86, 22,210,210,210,144,150,150, 6, 66, 8, 12, 6, 67, 13, 51, 52, 35, 19, 19, 19, 55,199,198,198, 30,118,118,
-118,134, 66,161, 0, 5,144,156,109,192,195,101,254,120,184,204, 31,201,217, 6,228,230,229,161, 74,149, 42, 80, 40, 20, 53, 75,
- 57, 63,156, 74,149, 42,117,233,215,175,159, 2, 0, 10,140,211, 71,148,210, 49, 37, 76,163,141, 70, 99,243,194,101, 39, 78,156,
-104, 7,160,227,223,124, 61,113, 9, 33, 95,141, 24, 49,162,129, 88, 44,198,218,181,107, 35, 1,236, 44,152,189,127,253,250,245,
-225, 0, 48,110,220,184, 64, 0, 19, 10,186, 72, 40, 21,129, 64, 80,191, 70,141, 26,184,121,243, 38, 0,252, 81,206,230, 15,220,
-184,113, 3,213,171, 87,135, 88, 44,110, 88,206,178, 94,149, 43, 87, 70,120,120, 56, 0, 60, 40,101,153, 7,225,225,225,168, 92,
-185, 50, 8, 33, 94,102,236,123,143, 14, 29, 58, 60,190,120,241, 98,195,102,205,154, 97,248,240,225,186,219,183,111,119,161,148,
- 94,121,240,224, 65,219, 65,131, 6, 41,125,124,124,112,249,242,101,255, 65,131, 6,221,224,114,185,243,205,208,252,124,222,188,
-121,211,122,246,236,137,121,243,230,209,125,251,246, 13,164,148,158, 41,184,191, 78,239,217,179,103,200,130, 5, 11,104,175, 94,
-189, 48,119,238,220,105,132,144, 49,229, 68,131,114, 76, 38, 19,148, 74,165, 89, 33,120,115,151,119,112,112,232,220,161, 67, 7,
-204,156, 57, 19,149, 42, 85,194,209,163, 71, 41,128, 99,148,210,171, 90,173,182, 21,165,116,185, 82,169, 60,116,243,230, 77,180,
-111,223, 94, 0,224, 99,115,182,111, 52, 26,163, 47, 94,188,168,183,183,183,135,187,187, 59, 60, 60, 60,160, 84, 42,145,157,157,
-141,154, 53,107,162, 73,147, 38, 80, 42,149, 56,118,236,152, 62, 59, 59,219,172,134, 40, 70,157,114,251,217,227, 7,115,236, 21,
- 34,184, 59, 89,163, 74, 37, 59,228,103,167, 35, 45, 57, 17,245,107,120,160,117,253, 42, 72,207,209,225,244,177,131, 89,121,121,
-170,237,102, 69,253,181,170,173,231, 78, 29,205,177, 85, 8,224,235, 23,136, 65,195,199,213,173, 91,175,241,217, 70,141,154,159,
- 94,186,120, 97,237,143,154,214, 32,241,233, 26,156, 60,246, 71, 86, 78,110,238, 86,176,252,229,124, 40, 21,220,223, 48, 88,165,
-144, 62, 97,194, 4,136, 68, 34,184,186,186,190, 54, 69,133, 38, 69, 40, 20,194,213,213, 21, 70,163, 17,123,246,236, 1,128,244,
-114, 54,166,237, 62,102, 17,163, 53, 80, 21,159,207,127, 39,154, 5,145, 2,237,167,147,127,101, 78,221, 40,185,145, 75, 69, 52,
-255, 5, 52, 42,232,211,170, 17,165, 52, 43, 58, 58, 58,190,239,167,221,115, 98, 34, 66,146,149,217,137, 73,185, 25,113, 73,113,
-145, 79,146,167, 79,153,144, 19, 31, 31, 31, 87,208, 23, 86,163,196,196,196,238, 0,204,173, 75, 48,161,111,223,190, 63,143, 24,
- 49,130, 62,124,248, 16, 0, 16, 28, 28,140, 97,195,134,209, 33, 67,134,172, 4, 48,181, 2,249, 86,170,213,234, 55,162, 31,122,
- 19,243,186,104, 47, 55, 55, 23,137,137,137,208,233,116,102, 59,225,231,167,151, 61,203,140,190,103, 8,244,148, 33,208, 83, 6,
-255,202, 82, 16, 99,254,107,115,149,150,150,134,148,148, 20, 0,208, 88,144,207, 92,173, 86,251, 70, 62,139, 22, 65,230,230,230,
- 34, 57, 57, 25, 38,147, 73, 87,202, 67,130, 73, 72, 72, 56,189,119,239,222, 60, 0, 88,186,116,105, 38, 33,228, 60, 33,228,231,
- 18,166, 13, 60, 30,239,122,225,178,203,150, 45,203, 4,112,226,111, 52, 87, 61,107,213,170,149, 53,109,218,180,181,223,124,243,
- 13, 54,108,216,128,164,164,164,169,148, 82, 99,225,190,164,167,167, 79, 94,183,110, 29, 62,251,236, 51,204,154, 53,107, 89,189,
-122,245,114, 9, 33,131, 74,211,116,116,116,116,231,241,120,184,127,255,126, 46,165,244,101, 57, 15,212,228,251,247,239,167, 16,
- 66,224,234,234, 90,173,172,101,237,236,236,188, 21, 10, 5, 18, 18, 18, 0, 32,170,148,197,162, 19, 19, 19,169, 80, 40,132,155,
-155, 91,245,242,246,223,214,214,118,242,230,205,155,121, 33, 33, 33,248,232,163,143,226, 47, 95,190,220,158, 82,122,169, 32,111,
-247,131,131,131, 91,182,109,219,246,217,217,179,103,241,227,143, 63,146, 58,117,234,140, 41, 79,211,211,211,115,244,231,159,127,
-142, 53,107,214, 96,227,198,141, 99, 40,165,251,139,237,243,238,117,235,214,141,219,184,113, 35,134, 15, 31, 14, 47, 47,175, 65,
-101,233,197,196,196, 76,105,211,166, 77,240,243,231,207,205, 26,161,192,156,229, 9, 33,109, 27, 55,110,236,173, 86,171,177,117,
-235,214,151,222,222,222,119,247,239,223, 63,129, 82,250,168,216,162,135, 14, 30, 60,136,193,131, 7,163, 78,157, 58, 91, 9, 33,
- 3,204,120, 73, 38,198,196,196,164, 63,122,244,136,225,114,185,112,119,119, 71,151, 46, 93,208,191,127,127,212,169, 83, 7,169,
-169,169,184,114,229, 10, 19, 17, 17,145,110,110,135,163,233,207, 46, 30,141,138,122,118,253,254,237, 43, 6, 30,151, 3, 15, 87,
- 59,124, 18, 84, 23, 95,244,110,142,250,254,149, 16,147,170,198,133, 11,103, 13, 81, 81, 47,111,154,211,130,176, 80, 51, 44,244,
-209,141,144,251,215,140,124, 30,129,191,159, 15,102, 78,159,108,187, 96,246, 20, 27,159,106, 30,120, 20,153,131,179,103, 78, 26,
- 18,227,227, 46,178, 45, 8, 89, 44,165,188, 34,194,165, 27, 54,108,104,180,121,243,230,246, 19, 38, 76,144, 15, 29, 58, 20, 98,
-177, 24, 42,149, 10,238,238,238, 48,153, 76, 56,117,234, 20,238,221,187,151,207, 48,204, 89, 20,107,254, 79, 8, 9, 42,218, 87,
-198,169, 8, 42,121,213,121,165,170,209,225, 62,125,222,137, 38, 0,200, 95, 48, 86, 25, 85,116, 59, 86,239,191,214,107,215,233,
-251,228,219, 1,173, 57,245,253, 42, 3, 0,156,157,157, 97,101,101,101,177,230, 59,120,105,253,229,154, 69,139,111,147,146,146,
-194, 9, 33,169, 35, 70,140,240, 47,172,208, 46, 18,137, 52,113,113,113, 97,133, 29,141, 22, 95,167,188,124, 22,180,116,251,146,
- 16,114, 36, 39, 39,231,244,164, 73,147,176, 96,193, 2, 28, 61,122,180, 37,165,244,122, 69,246,157, 82,106,242,242,242,202,190,
-115,231,142,115,245, 26,245, 80,213,137,143, 86,223, 63, 7,165, 20,246, 82,138,188,236, 76, 60,120,112, 31,121,121,121,183, 45,
-201,167,155,155, 91,118,106,106,170,131,147,147, 19, 50, 51, 51,145,158,158,254,218, 92,101,101,101, 33, 51, 51,147, 18, 66,174,
- 90,160,169,244,246,246, 86,133,133,133, 9,157, 43, 87, 71, 53, 39, 1, 26, 79, 15, 7, 40,133,135, 29, 7,121,185,217,184,121,
-243, 38,114,114,114, 46,149,166,201, 48,204,119,131, 6, 13,226, 2, 24, 50,105,210, 36, 59, 0,117, 38, 79,158,124,182,120, 75,
- 65, 62,159,255,211,142, 29, 59,106, 22, 22, 37, 78,153, 50,101, 5,165,116,243,223,117, 45,217,219,219,127,119,252,248,113,133,
- 94,175,199,234,213,171,177, 98,197,138, 45,148,210,223,139, 29,143,227, 92, 46,119, 29,135,195,249,234,235,175,191,198,168, 81,
-163,164, 13, 26, 52,152, 80, 36,202,245,134,102, 66, 66,194,204,250,245,235,207, 74, 77, 77, 53,171,194,254,243,231,207, 71,214,
-175, 95,127,102,106,106,234,146,178,206,145, 76, 38,147,153, 76, 38, 68, 69, 69,101, 81, 74,115, 74, 57,119, 26, 31, 31,159, 4,
-147,201,228, 46,149, 74,237,202,187, 62,179,178,178, 22, 54,104,208, 96, 78, 74, 74,202, 25, 0,243,139,119, 57, 66, 41,125, 72,
- 8, 9,252,230,155,111,198, 46, 94,188,184, 87,114,114,242,158,242, 52, 99, 98, 98, 22,182,109,219,246,251,103,207,158,109, 43,
-173,168,151, 82,186,150, 16,162,223,177, 99,199,152,168,168,168, 69,101,105, 82, 74,143,161,140, 34,243, 18,180, 75, 92,190,168,
- 38,151,203,157,188,120,241, 98,206,134, 13, 27, 64, 41, 93,102, 52, 26, 75,203,231, 35, 46,151,187,189,121,243,230, 67,247,239,
-223, 47, 14, 12, 12, 28, 5, 96,119,121,215,167, 86,171,189,117,227,198,141, 38,209,209,209, 14,109,219,182, 21, 20,254, 49,201,
-206,206,198,177, 99,199,244, 17, 17, 17,233, 74,165,242,150, 37,207, 16,163, 46,119,192,141, 11,135,119, 71, 63,127,210,180, 77,
-167, 30,182, 58,189, 59, 68, 25, 92,100,103, 36,227,212,177,131, 89, 81, 81, 47,111,170, 84,217, 3, 44,209,212,107,115,250,223,
-188,120,100, 79,124, 84, 88,147, 86,109,187,216,106,116,158, 16, 9, 56,200, 72, 73,192,169,227,135, 51,163,162, 34,175,106, 12,
-218, 97,255,212,115,254,191,164,249, 33,134,227,202,157, 0, 8, 0, 4,201,229,242, 5,179,102,205, 90,118,251,246,237,101, 93,
-187,118, 93, 38, 18,137, 22, 0, 8, 2, 32, 40,101,189,160,191, 83,179,161, 27,236,218, 86, 35, 87, 58,120, 19,102,116, 75, 91,
-211,176,198, 50, 93,187,118,237,214,189,141,102, 69,167,191, 90, 19,192, 97,131,193, 64, 1, 36, 3, 56, 92, 48, 77, 43, 97,157,
-105, 69,230, 39,199,198,198, 82, 0,135, 45,201, 39, 0,135,126,253,250, 49,121,121,121,180,111,223,190, 20,128,245,219,236,187,
- 72, 36,106,219,170, 85, 43, 67, 74, 90, 38, 13,143, 76,160,183,130, 67,233,233, 11, 55,232,158,131,199,233,154,117, 27,105,237,
-218,181,117, 0, 60, 45,209,228,241,120,237,218,182,109,155,145,146,146, 66,195,194,194,232,149, 43, 87,232,129, 3, 7,232,198,
-141, 27,233,207, 63,255, 76, 43, 87,174,156, 2,192,217, 18, 77,137, 68,210,163,115,231,206,134,236, 92, 21,141, 74,200,160,143,
-195,162,232,245, 59,143,233,169, 11,215,233,206,221,251,105, 64, 64,128,166, 60,205, 87,239, 49,238,154, 61,123,246,228, 82, 74,
-105,143, 30, 61,226, 1,136,139,204,175,250,221,119,223,165, 82, 74,233,146, 37, 75, 50, 0, 76,255, 7,174,165, 78,149, 42, 85,
- 10, 23, 8, 4,199, 1, 12, 41,103,189,254, 60, 30,239,168,139,139,203, 93, 0,159,252,221,247, 17,128,174, 78, 78, 78,183, 0,
-116, 47,103,189,194,229,122,126, 8,247,251, 95,116,222,219,241,120,188, 43,120,213,199,149, 57,239,128, 31,184, 92,238, 9, 0,
- 31, 89,146, 79, 0,110,114,185,188,133, 92, 46,239, 38,151,203,187,217,216,216,180, 0,224,246, 54,251,110,239, 19,212,205,163,
- 94,247, 67,149,235,124, 28,227, 81,183,107,140, 87,253, 30,135,236,125,130,186,189,173,166,103,253, 30,135, 61,234,118,141,245,
-168,219, 45,186,106,195, 30,135, 28,252,130, 58,127,104,231,253,125,214, 44,101, 59, 35,255,142,237,252, 37,121,183,112, 71,101,
- 0, 62, 1,176,168,224, 83,246,182, 39,224,175,208,108,226, 10,223, 32,111, 18,214,197,143,151, 9,160,247,187,208,124, 15, 31,
-142,219,116, 58, 29,213,104, 52, 84,165, 82,209,252,252,252, 55,140, 83, 81, 35,150,152,152, 72,227,227,227,105,108,108, 44,141,
-142,142,166, 0,118, 90,154, 79, 43, 43,171,205,125,250,244, 49,241,249,252, 53,239, 98,223,237,236,236, 22, 53,110,220, 88,191,
-106,213, 42,122,232,208, 33,186,105,211, 38,250,245,215, 95,211,154, 53,107,106,109,108,108, 6, 84, 68,211,197,197,101,166,159,
-159, 95,198,150, 45, 91,232,206,157, 59,233,202,149, 43,233,140, 25, 51, 76,238,238,238,201, 10,133,162, 99, 69, 52,157,156,156,
-126,105,209,162,133,254,151, 95,126,161,103,207,158,165,187,118,237,162,223,125,247, 29,245,247,247,215,202,100,178, 79,205,209,
- 4,192,229,241,120,203, 71,143, 30,157,236,230,230,118,188,216, 60,105, 64, 64,192,221, 65,131, 6, 37, 2,152,194, 62,112, 89,
- 77, 86,147,213,100, 13,214,135, 97,176,120, 22, 70,187,148, 0,254, 32,132, 28, 45,172,159,241, 14, 34,104,239, 92,243,102, 34,
-125, 6,192,159, 16,194,123, 87,154,239, 33, 11,133, 66, 33,175,192,160, 22, 82, 82, 43,151, 59,110,110,110, 69,127,231, 0,176,
-184,159,165,156,156,156, 47, 8, 33,227,138,117, 49, 80, 97, 50, 50, 50,166, 17, 66,246, 70, 70, 70, 46,178,177,177,169,111, 48,
- 24, 12,185,185,185, 87,178,178,178,166, 80, 74,227, 43,162,153,148,148, 52,159, 16,114,100,230,204,153,147, 40,165,141, 56, 28,
-142,198, 96, 48, 92, 74, 79, 79, 95, 68, 41, 77,171,136,102, 74, 74,202, 72,129, 64,240,107, 68, 68,196, 34,137, 68, 82,155, 97,
- 24,157, 74,165,186,148,158,158, 62,158, 82,154, 98,230, 53,110, 2,240, 29, 33,100, 57,128,212, 98,243, 84,132,144,230,161,161,
-161,246,148,210, 36, 54,166,206,194,194,194,242,223,168,131, 85,218, 11,227,157,155,150,127,139,230,123, 84,180,251, 2,192, 32,
- 51,150, 91,244, 14,183,169,126,199,251,240, 24, 64,231,119,172, 25, 2, 96,200,187,212,212,235,245,183, 97,230,184,108,229,228,
- 45,169,148,116, 61, 0,214, 92,177,176,176,176,124, 64,176,189,167,177,176,176,176,176,176,176,176,188, 99, 8, 94, 85,254, 46,
-233, 95,181,217,173, 3, 8, 33, 65, 21,248, 55,127,142,213,100, 53, 89, 77, 86,147,213,100, 53, 89,205,255,150,102, 17,237,210,
-198, 54, 13, 47,166,247, 11,254,141,252,197,149,211,216, 10,128,172, 38,171,201,106,178,154,172, 38,171,201,106,254,231, 38,182,
-136,144,133,133,133,133,133,133,133,229, 29,195, 26, 44, 22, 22, 22, 22, 22, 22, 22, 22,214, 96,177,176,176,176,176,176,176,176,
-176, 6,139,133,133,133,133,133,133,133,133, 53, 88, 44, 44, 44, 44, 44, 44, 44, 44, 44, 21,135, 20,180, 6,120,245,131, 16, 74,
- 41, 37,236, 97, 97, 97, 97, 97, 97, 97, 97,249, 71,140,201, 7,226, 69, 88,131,197,194,194,194,194,194,194,194, 26, 44,214, 96,
-177,176,176,176,176,176,176,176, 6,235, 95, 96,176, 10,119,134, 53, 88, 44, 44, 44, 44, 44, 44, 44,255,164,177,250, 80,188, 72,
- 97, 37,247, 54,132, 16,138,119, 48,160, 45, 11, 11, 11, 11, 11, 11, 11, 75, 5,248,160,188,200, 27, 69,132, 44, 44, 44, 44, 44,
- 44, 44, 44, 44,172,193, 98, 97, 97, 97, 97, 97, 97, 97, 97, 13, 22, 11, 11, 11, 11, 11, 11, 11,203,135,206, 95,218,209, 40, 33,
- 36,136,213,100, 53, 89, 77, 86,147,213,100, 53, 89, 77, 86,147, 53, 88, 44, 44, 44, 44, 44, 44, 44, 44, 44,172,193, 98, 97, 97,
- 97, 97, 97, 97, 97, 97, 13, 22, 11, 11, 11, 11, 11, 11, 11, 11,107,176, 88, 88, 88, 88, 88, 88, 88, 88, 88, 88,131,197,194,194,
-194,194,194,194,194,242, 15, 65, 0,148,216, 18,128, 82,122,206,108,145, 10,180, 38, 40, 79,159,213,100, 53, 89, 77, 86,147,213,
-100, 53, 89,205, 15, 79,179, 60,109, 75,252,199,123, 13,165,244, 47,155, 0, 4,177,154,172, 38,171,201,106,178,154,172, 38,171,
-201,106,254,215, 38, 30, 27,196, 99, 97,249,151,115,128,112,145,229,231, 5, 74,221,192, 21, 38, 33,233,241, 75,204,166,204, 91,
-107,166, 4,120, 66, 98,112,134, 81,156,134,148, 71,145,111,173,201,194,194,194,242, 31,130, 53, 88, 44, 44,255,118,210,252,125,
-193,195, 34,112,224, 10,170,143,128, 99,192, 34, 0, 79,222, 90, 83,192,204,135,137,227, 14,170,127, 6, 39,191,197, 0, 66,217,
-131,205,194,194,194, 98, 30,255, 72, 37,119,177, 88, 28, 44, 20, 10,127, 32,132,136,216, 83,192,242, 87, 65, 8, 17, 9,133,194,
- 31, 36, 18, 73,240, 7,187,147, 59,106, 73,193, 49,117,214, 25,152, 74,167, 30,103, 59,169,180, 38, 95,112,140, 93,240,171,175,
-252,173, 52,121,164,131, 70,207,120,236,188,163,114, 86,234,140, 53, 64,241,118,154,255, 63, 39, 54, 66,161,240, 20, 33,196,129,
-189, 66, 63, 76, 2, 8,105,208,144,207,159, 88,131,144,118,132, 16,194, 30, 17, 22,214, 96,253,141,104,181,218,122,245,234,213,
-155, 32, 20, 10, 99, 8, 33,221,255, 75, 7, 92,161, 80,220,176,182,182, 78,177,177,177, 73,177,182,182,190, 95, 94,250, 7,106,
-124,124,157,156,156, 98,236,237,237,159, 21, 77,119,170,211,171,153, 79,139,161,179, 29, 2,123,182,126, 7,219,232, 46, 18,137,
- 98, 26, 55,110, 60, 94,163,209,212,251, 96, 15,166,134,113, 6,135,219, 54, 36, 73, 37, 77,202, 53, 56, 7, 71,171, 20, 0,183,
- 13,116,112,173,176,102, 14,227, 12,208,118, 15,227,213,178, 27,153,142,206, 87, 95,106,173,192,225,180,133,134,184,188,245, 3,
-135,195, 25,195, 48, 76,123,129, 64,240, 45,251,248,253, 48, 17,114, 56,205,111,116,239, 62,127, 74,237,218, 99,253,129,110, 37,
-153, 44,242,138,113, 53,106,212, 56, 73, 8,233,255, 14,159, 45, 63,250,251,251, 39, 16, 66,190, 97,207, 4,203,191,198, 96,245,
-169, 74,154, 15,172, 70, 46,247,171, 74,242,250, 87, 35,249, 67,170,145,107,189,171,146,118, 21,221,240,149, 43, 87, 36, 97, 97,
- 97, 78,173, 91,183,222, 35,145, 72,174, 17, 66,124, 42,162, 35, 22,139, 79,241,120,188, 62, 69,211,164, 82,233, 41, 30,143,215,
-175, 88, 90,136, 84, 42,205,145, 72, 36, 47,205,212,125, 33, 20, 10,149, 98,177,248, 69,209,116, 30,143,215, 79, 38,147,157, 42,
-150,214,167,120, 90,105,240,249,124,247,184,184, 56,167,248,248,120, 39,161, 80,232, 92, 52, 61, 54, 54,214, 41, 46, 46,238,141,
-116, 75,225,243,249,237,228,114,249,129,226,105, 10,133,226,128,185, 26,114,185,252,119, 62,159,223,174,152, 49,252, 83, 90, 69,
-205, 85,135, 14, 29,174, 37, 37, 37,121,216,216,216,216, 20,157,103,103,109,211,241,183, 45,235, 38,244,232,210, 97,140, 83,192,
- 39,181, 42,168,239, 35,149, 74,175, 53,106,212,104,207,133, 11, 23,156,118,238,220, 41,253, 96,239,222, 3, 1, 2, 16,166, 21,
- 67,169,227,211, 4,141,227,199,221,251,240, 30,196,169, 29, 13, 38,147, 29,192,109,131,109, 85, 68, 21,210,228, 25, 90, 50,148,
- 58,159,143,230, 59,182,237, 59,150,123, 33,154,231,104, 48,153,236,193, 65,235, 10,105,254,255,220,240,185, 92,238,132,229,203,
-151,115, 0,124, 77, 8, 17,254,151, 30,182,141, 43,145, 74, 31, 85,231,221,169,239, 70,154,191, 67, 67, 17, 40,147,201,238, 17,
- 66,124,223,151,253,212, 49, 76,248,158,200,200,211,131,189,189,187, 78,169, 93,251,179,226, 38,171,224,251,148,197,139, 23, 15,
- 9, 9, 9,113,172, 90,181,234, 40, 66, 8,231, 29, 28,139,149,139, 23, 47,158, 28, 18, 18,226,230,229,229, 53,247, 93,104,178,
-188, 95,222, 29, 64, 91, 0, 31, 3,248, 8, 64,163,130,239, 13, 11,166,143,241,170, 87,132,162,159, 13, 11,214, 45,156,223,184,
- 20,141,143, 75, 88,175, 97,145,244,162,191,139,127, 47,157,130,214, 0,180,232,103,241,169,159, 23,230,140,109, 86, 73,245,244,
-232, 46,154, 31, 23, 73,179,194, 30,208, 7,191, 44,164, 99, 27, 58,170, 6, 86,197,143, 21,104,125, 64, 41,165, 52, 56, 56,152,
-170,213,106,122,226,196, 9,198,217,217, 89, 35, 20, 10, 87, 2,144, 89,162, 37, 20, 10,243, 29, 29, 29,243, 36, 18,201, 86, 0,
- 66, 74, 41, 68, 34, 81,190,139,139, 75,158, 88, 44,222, 1, 64, 68, 41, 69,199,142, 29,213,148, 82, 42, 18,137,148,230,232,118,
-238,220, 89, 73, 41,165, 66,161, 80, 89,144,103,145, 88, 44,254,173, 65,131, 6,185, 34,145, 40,191, 32, 77, 40,149, 74,183, 54,
-108,216, 48, 87, 44, 22,231,155,163,107,103,103, 23,103, 50,153,232,209,163, 71,169,147,147, 83, 98, 97,186,173,173,109,156,201,
-100,162,135, 15, 31,166,142,142,142,137, 21, 56,166, 28,185, 92,190,180, 81,163, 70,217,114,185, 60,163, 72,218,178, 38, 77,154,
-228, 20,166,153, 51,201,100,178, 12, 15, 15,143, 44,185, 92,190, 12, 0,135, 82, 10,185, 92,158, 81,165, 74,149, 76, 43, 43,171,
-165,133,105,230, 76,110,110,110,163,156,156,156, 18,157,156,156, 18,109,108,108, 22,184,186,186, 38,167,165,165, 81, 74, 41,173,
- 86,173, 90, 42,165, 20,142,181, 63,105, 86,189,249,144,217, 78,129,221,199,111,216,127,243,246,149, 39, 25,105,181,219,143, 89,
-106, 93,187,135,181, 5,251, 47, 19, 10,133, 43, 93, 92, 92, 52,135, 15, 31, 54,165,164,164,208, 71,143, 30,209,164,164, 36, 90,
-218,117,253,175,159,214, 5,184,211,141,126,123, 66,103,121,132, 93, 89,220,201, 64,163, 47,208, 93,159, 57, 26, 46,143,175, 20,
- 65,127,246,255,157,110,172, 81,185, 66,154, 63,215,216,245,104,134, 71,248,154,185,227, 12, 49, 49, 49,116,226,208, 78,198, 51,
- 99, 43,189,164, 27,252,247, 87, 72,243,255,231,104,192, 39,159,124,146, 31, 27, 27, 75, 3, 2, 2,148, 92, 46,119,248,127,165,
- 53, 81, 35, 55, 84, 10,242, 21, 38, 60,218, 57,145,233, 22, 40,205,168,231,138,230,239,160, 21, 87,160,147,147, 83,250,182,109,
-219,168, 66,161, 72, 5,224,251, 62,236, 43, 0,226, 15,116,223, 94,187,246, 97,166,119,111,211,246,218,181, 15,251, 3,221,241,
-170, 91, 32, 2, 96,234,146, 37, 75,130, 13, 6, 67,240,214,173, 91,131,187,119,239, 30, 12, 96,226, 91,110,115,213,143, 63,254,
- 72, 13, 6, 3,221,186,117, 43,237,222,189, 59, 5,176,218,220,245,229,114,121,245, 90,181,106,237, 8, 8, 8,136,173, 83,167,
-142,174, 70,141, 26, 26, 95, 95,223,232,192,192,192,109, 34,145,200,139,109, 17,247,183, 93, 59,101,121,145, 70, 83,167, 78,157,
- 6,128, 78,157, 58,117, 26,165,244,227,130,229, 62, 46,250,189,248, 39,165, 52,168,232,239,146, 52, 10,167,146, 52, 75,218, 70,
-177,239,165,239, 79,225,206, 0,104, 13,224,114,241, 5,250, 84, 69,179,177,205, 42,169,213,105, 73,244,201,194,111,233,197,182,
-238,244,122, 27, 23,250,108,194, 39, 52,105,231, 74,250,101, 93, 91, 85,239,170,104, 91, 17,131,117,248,240, 97,122,230,204, 25,
-250,242,229, 75,154,146,146, 66,191,255,254,123,157, 76, 38,203,226,114,185,131,204,213,146, 72, 36, 57, 9, 9, 9,244,251,239,
-191,215, 22, 68,155,170, 74,165,210,156,228,228,100,186,112,225, 66,157, 68, 34,137, 4,224, 35, 18,137,242, 95,190,124, 73,197,
- 98,177, 89, 6, 75, 42,149,230, 60,121,242,132,138, 68, 34, 37, 0, 31, 71, 71,199,200,243,231,207, 27, 24,134,161,238,238,238,
-185, 0,170, 58, 58, 58,190,184,112,225,194,235, 52,115, 13,150, 90,173,166,103,206,156,161,206,206,206,137,197,211, 79,158, 60,
-249,134,241, 50,243,120, 58,187,186,186, 62, 40,204,159,151,151, 87, 26, 0,103, 55, 55,183,135,151, 47, 95, 54, 20,152,153, 52,
-115,245, 92, 92, 92, 82, 83, 83, 83,233,234,213,171,181, 10,133,226, 62, 0,103, 23, 23,151,212,180,180, 52,186,118,237, 90,173,
-149,149, 85, 48, 0,103,115,180, 28, 28, 28, 18,117, 58, 29,205,206,206,166,141, 27, 55,206,191,126,253, 58,205,205,205,165,148,
- 82, 90,165, 74,149, 84, 74, 41,252, 90, 15,255,225,246,243,252,220,207, 39,175,219,231,213,104,224,194,211,119, 18,226, 55, 31,
-186, 23,236, 16,216,163,147, 57,219,224,114,185,131,100, 50, 89,214, 79, 63,253,164,207,202,202,162,145,145,145,244,214,173, 91,
-244,214,173, 91, 52, 37, 37,229,195, 52, 88,251,193,165, 27,253,122,208,141,126,193,219, 6, 59,164,231,221,223, 77,233,217,111,
-232,203, 31,170,210, 89,157, 20,121,204, 70,191, 96,186,209,191, 55,157,211,154,103,145,230, 47, 53,186,209,141,126,193, 63,246,
-241,204,120, 16,124,151, 94,190,124,153,174, 95,185,132,142, 13,170,164,100, 54,250, 5,211,159,107,244,178, 72,179,200, 36, 18,
-137,158, 95,187,118,141, 94,185,114,133,206,157, 59,151, 74,165,210,216,183, 63, 14, 53, 4,244,103, 95, 79,186,206,167, 13,221,
-226,227, 74, 47, 85, 44,111,127,181,185,106,239, 43,140, 79,127,112,136,210,204, 23, 52,121, 89, 0,237,228,199,127, 43,147, 85,
- 96,174,210,162,163,163,105,114,114, 50, 93,177, 98, 5,181,178,178,122,175, 77,150, 31,208, 3,192,180,165, 75,151,190, 54, 87,
-235,214,173, 11,126,252,248,113,176,135,135,199,137,183,216,214,234,165, 75,151,190, 54, 87,235,214,173,163,143, 31, 63,166,158,
-158,158,113,229,173, 59,120,240, 96,105,179,102,205,130, 7, 13, 26,164,218,182,109, 27,141,142,142,166,143, 31, 63,166, 75,151,
- 46,165,179,103,207,166,191,254,250, 43,237,213,171,151,178,113,227,198,183,123,247,238, 45,182, 48,111, 60, 74,169,176, 96,226,
- 83, 74, 11, 13, 38, 15, 0, 31, 0,151, 53, 85,127,246, 6,165,121,145,210, 76, 84,105,198,170,248,188, 50, 12, 88,153, 70,173,
-188,237,149,181, 63, 69, 67,168,151, 40,165,127,170,251,194,163,152, 55,242,187, 31,196, 81,219, 86, 32,101,239, 90,112,179, 83,
-192,207,203,128,246,218,113, 24,174, 29,193,144,166, 77, 37, 18, 66,230, 87, 36,222, 39,145, 72,192,227,241,144,152,152,136,196,
-196, 68,140, 26, 53, 74,112,237,218, 53,155,150, 45, 91,254, 34,151,203, 31, 18, 66,106,155, 17, 22,134,155,155, 27,198,142, 29,
- 43,220,190,125,123, 53,133, 66,113,223,100, 50,241,157,157,157, 49,102,204, 24,193,254,253,251,171,216,216,216,220, 53,153, 76,
- 2,161, 80, 8,115,235, 92, 18, 66, 32, 16, 8, 96, 52, 26,249,141, 26, 53,186, 23, 26, 26,234,213,186,117,107, 94, 88, 88, 24,
-210,211,211,121, 13, 27, 54,124, 24, 26, 26,234,221,170, 85, 43, 94,100,100, 36,114,114,114,168,185,186, 58,157, 14, 34,145, 8,
- 28, 14,231,141,116,173, 86, 11, 75,242, 88, 88,252,215,188,121,243,144, 71,143, 30,213,105,221,186, 53,239,201,147, 39, 72, 79,
- 79,231, 55,110,220, 56,228,225,195,135,181, 91,180,104,193,123,246,236, 25,114,114,114,204,110, 98, 47, 22,139,225,232,232,136,
- 33, 67,134, 8,247,239,223, 95,199,209,209,241, 17,143,199, 19, 58, 56, 56, 96,208,160, 65,194,253,251,247,215,117,118,118,126,
-104,102,145, 33, 23, 0, 12, 6, 3, 70,141, 26, 37,179,178,178, 66, 92, 92, 28, 24,134,129,201,100, 2, 0,100,100,101, 60,126,
-248,248, 73,216,144, 1,125, 90,171,245, 90,237,205, 59,247,158, 86,171,226,233, 78, 8,173, 82,206,177,172, 45,149, 74, 31,246,
-239,223,127, 83,108,108,172,205,160, 65,131,248,209,209,209,200,200,200, 0,159,207,135, 88, 44,126,227, 24,127, 80,228, 6,216,
-131, 65,251,152, 52,157, 72,100,227,174,144,187,250, 2,177, 87, 80,213, 81, 4, 46,135, 43,190, 27,169,146, 1,180, 61, 60,210,
-237, 45,211,100,218, 71,166,234, 68, 6,187,154,114, 55,119, 15,100,100,100,160,114, 53,127,104,132,142,194, 27, 47,148,114, 16,
- 11, 53,255,127,174, 90,250,248,248,184, 84,175, 94, 29,233,233,233,168, 87,175, 30,108,109,109,109, 9, 33,237, 43,124, 12,182,
- 85, 17, 33, 23,205, 65,200,114,112, 57,115, 97,224, 45,194,139,180,122,248,165, 62,255,125, 42, 22,180,146, 11,111,237,222,179,
-183,146,189, 71, 13,224,248,231,112,182, 17, 97,203,152,122,118,142,214,162,195, 21, 41, 46, 36,132, 4, 58, 59, 59, 95,184,125,
-251,182,131, 88, 44,198,253,251,247, 17, 16, 16,128, 21, 43, 86, 56,218,218,218, 94,121, 31,138, 11, 41,165, 52, 12, 56,250,227,
-163, 71, 91,119, 68, 68, 28, 27,236,237,221,117,144,175,239,130,209,253,251, 15, 31, 55,110, 28,150, 44, 89,130,195,135, 15,163,
-121,243,230, 24, 57,114,164, 33, 54, 54,118,123, 5,139, 5,215, 46, 91,182,108,236, 55,223,124, 83, 92, 83, 31, 19, 19,243, 99,
- 89,235, 6, 6, 6,186, 63,127,254, 60, 97,194,132, 9,245,118,236,216, 33,145, 74,165,200,206,206,198, 47,191,252,130,105,211,
-166,129, 16, 2, 74, 41,126,253,245, 87,233,103,159,125,214, 40, 34, 34, 34,161, 74,149, 42,230, 84,223, 32, 0,196, 0,164, 5,
-147, 12,128,116,247,238,221,214, 61,122,244,176, 42, 72,147, 0,144,176, 13,189, 74,164, 68, 47, 82,228,156, 31, 43,118,173,117,
- 45,158, 86,124, 30,165,180,107, 89, 26, 22, 94,219, 93,205, 93,191,232,219,167, 13, 33,228,242,159,196,128,218, 46, 94,126,200,
- 57,187, 31, 18, 30,129,132, 91, 48,241, 8, 56, 47, 31,163,178,152, 15, 3,165,129, 21,172, 63, 5,137, 68, 2,137, 68, 2, 66,
- 8,178,178,178, 96,101,101,133,189,123,247,138, 87,175, 94, 93, 75, 42,149,222,180,182,182, 94, 84,158, 97, 1,128,103,207,158,
-161,110,221,186,228,216,177, 99, 86,163, 71,143,230, 1, 64, 76, 76, 12,106,213,170, 69, 46, 94,188,168,152, 52,105, 18, 17,137,
- 44,187,150, 5, 2, 1, 38, 79,158, 76,174, 95,191, 46,151, 74,165,120,242,228, 9,242,243,243, 49,105,210, 36,222,141, 27, 55,
-228, 50,153, 12, 17, 17, 17,208,104, 52, 22, 25, 55,157, 78, 7,129, 64,240,198, 58,132, 16,232,245,122, 8,133, 66,179, 77,129,
-131,131,195,236, 6, 13, 26, 28,184,116,233,146,189, 68, 34,193,227,199,143,161, 82,169, 48,127,254,124,233,181,107,215,236, 21,
- 10, 5,194,195,195,161, 82,169, 44, 50,109,133,219,127,241,226, 5,124,124,124,200,241,227,199,157, 70,142, 28, 41, 46, 60,166,
-190,190,190,228,196,137, 19,206,254,254,254,251,157,156,156,102,149,165,197, 48, 12,146,146,146, 16, 18, 18,130,151, 47, 95, 34,
- 45, 45, 13,233,233,233,200,203,203,131,209,104,124, 85, 63, 46, 47,247,248,238,125, 71, 31, 74, 36, 18,105,128,175,143,199,227,
- 39,161,169, 18,137, 68,234,233,225,225, 75,200,220, 18, 15,134, 66,161, 88, 36,145, 72,110, 30, 57,114,164,246,166, 77,155, 68,
-233,233,233,136,137,137, 1, 33, 4, 98,177,248,245,196,229,114, 63,188,199, 15, 33, 4, 68,231, 3, 66,234,221,122,169,180,107,
-217,117,128, 0,145,167, 0,198, 0,112,120,104, 83,219,157,119,248,177,210, 25, 20,181,161,133, 63, 96,198,201, 39,132, 0,250,
-234, 0,105,112,230,185,209,190,249, 39, 99, 4, 9, 9, 9, 16, 8, 4, 16,137, 68,168,215,238, 83,222,238,135, 6, 23, 16,212,
-129, 30,126,102,105,190,249,103,234,251,217,179,103,203,138,106, 14, 31, 62, 92,102,109,109, 61,187,194,230, 74, 41,109, 10, 19,
-253, 54, 36, 65,237,185,224,120,178,255,203, 84,181, 63, 40,190, 3, 12,117,223,214,100, 17, 66,218,136,197,226, 72, 66, 72,139,
-183, 50, 87, 10,225,205, 61,123,246, 86,178,171,252,202, 92,193,168, 1,248, 18,184, 56,218, 96,203,248,182,118,142, 54, 18,139,
- 76, 86,129,185, 58,127,235,214, 45, 7,177, 88,140,224,224, 96, 8, 4, 2,136,197, 98,212,170, 85, 11, 27, 55,110,116,180,179,
-179,123,175, 76,214,226, 71,143,182, 45, 10, 9,121, 54, 53, 48,208,191,167, 76,102,247,213,160, 65,214, 51,102,204, 56,118,228,
-200,145,173, 31,127,252,113,250,157, 59,119,126,162,148,238,183,240,252, 16, 66,200,186,229,203,151,127, 85,104,216,102,204,152,
-241,235,145, 35, 71, 22,125,252,241,199, 73,119,238,220,153, 64, 41, 93, 87,150, 70,126,126,254,145,153, 51,103, 90,127,242,201,
- 39,133,191,113,237,218, 53,108,223,190, 29, 50,153,236,141,101,187,119,239,142, 17, 35, 70,216,234,116,186,223,203,210,116,114,
-114, 10,186,117,235, 86, 0, 0, 1, 0, 81,161,193,122,242,228,137, 77,110,110,174,141, 92, 46,183,113,117,117, 85, 20,154,172,
- 79, 62,249,196,134,207,231,183,100, 61,213, 27,148,232, 69,138, 26, 28,115,210, 42,186,188,185, 38,203, 34,131, 69, 41,189, 12,
-160, 85, 73, 11,233, 51, 83, 32,130, 9, 18, 46,129,148, 91,196,100,129, 1, 47, 39, 21, 21,109,136, 91,244, 69, 40,145, 72, 32,
- 22,139, 95, 71,114,114,114,114, 64, 8, 41,215,108, 20, 26, 7,185, 92, 14,181, 90, 13,189, 94, 15,177, 88,252, 58,205,104, 52,
-194,104, 52, 66, 34,145, 64, 36, 18, 89, 28,193, 50, 24, 12, 8, 9, 9, 65, 68, 68, 4, 56, 28, 14,100, 50, 25, 12, 6, 3,158,
- 62,125,138,132,132, 4,240,120, 60, 72,165, 82,139, 12,140,201,100,130, 80,248,231,250,189, 6,131,193,162, 8, 22,135,195,129,
- 74,165,162,207,159, 63, 71,116,116, 52, 4, 2, 1,172,172,172, 32, 20, 10,145,150,150,134,248,248,248,215,105,150,228,175,112,
- 89,137, 68, 2,165, 82, 89, 88,215,237,117,154, 86,171, 5, 33, 4, 92, 46,183,220,243, 99, 50,153,144,152,152,136,180,180, 52,
-196,197,197, 33, 61, 61,253,181,201, 98,152,183,239,183,242,222,189,123, 52, 52, 52, 20, 90,173, 22, 34,145, 8, 98,177,248,141,
- 79, 30,239, 3,236,234,109,125,160, 53, 12,252, 14,233,249, 6, 81,154, 94, 96,237, 28, 24, 4, 68,158, 4, 56, 60, 64,108,139,
- 38, 53,171, 34, 38,203, 36, 11, 79,209,137, 65,208, 17,235,124,109,205,210, 52,241,219,167,229, 25, 68,209,122, 71,171, 26,181,
-235, 35, 37, 37, 5, 34,145, 8, 34,145, 8, 13,154, 7, 33, 50,195, 36, 13, 77, 80, 75, 65,209,193, 44,205,255, 95, 79,213,228,
-114,121,211, 22, 45, 90,144,162,154, 93,186,116, 1, 33,164, 22, 33,196,223,162,253, 95,227, 45,132, 94,218, 4,124,250,109,104,
-146,202,237,240, 19,141,111,183,158,159,218,173, 60,151,234, 31,150,164,241, 2, 99,156, 8,170,175, 95, 81,147, 69, 8,105,173,
- 80, 40,142,173, 89,179,198, 75, 44, 22,159, 36,132, 84,232, 5, 40,151,112, 55,124,255,213,128, 74,182,133,230,202,160, 2,120,
- 18,128, 47, 1,120, 18,184, 56, 57, 96,254,136,246,118, 82, 49,255,160, 5, 70,117,247,186,117,235, 28,139,155,171,194,169, 94,
-189,122,152, 53,107,150,163,157,157,221,174,127,248, 63, 64, 7, 27, 27,155, 29, 65, 65, 65,183, 18, 21,138, 17, 73,245,235, 11,
-207, 91, 91,231,124,148,147, 99,237,249,228,137,222, 15,120, 12, 96,125, 92, 92, 92, 39,115,205, 21, 33,164,191,181,181,117,112,
- 80, 80,144, 94,161, 80,196,174, 88,177,226,203,175,191,254, 26, 75,150, 44,193,204,153, 51, 55, 1,248,130, 82, 58, 61, 46, 46,
-206,173, 60,115, 5, 0,201,201,201, 3,167, 76,153,146,158,158,158, 14, 0,168, 85,171, 22,178,179,179, 49,113,226, 68,124,251,
-237,183, 0,128,186,117,235,130, 82,138,148,148, 20, 44, 91,182, 44, 37, 57, 57,121, 88, 57,127, 40,227,246,239,223,223, 72,175,
-215,187, 23, 20, 3,138,178,179,179,173, 50, 51, 51, 21,122,189, 94,198, 48,140,204,198,198, 70, 14, 64, 58,100,200, 16, 94, 72,
- 72, 72,128,209,104, 76, 96, 61,213, 27,230,165, 84, 47, 82, 65,142,191, 77,164,170,164, 8,152,217,193,138, 2, 33, 82,244,179,
- 40, 92,130, 71,177,247,174,192, 46,176,254, 27,209, 43, 41,151, 64, 98,101,141,200,184, 24, 8, 64, 66,222,214, 96, 21,154,172,
-208,208, 80,124,244,209, 71,170, 57,115,230, 60, 86, 42,149, 77,179,178,178,166,153, 99, 6,172,173,173,113,253,250,117,218,171,
- 87,175,220, 85,171, 86, 25, 11,211,110,221,186, 69,219,183,111,159, 55,111,222, 60, 90,188, 88,206, 28,131,181,106,213, 42,218,
-182,109,219,156,219,183,111, 83,153, 76, 6,169, 84,138, 85,171, 86, 25, 91,181,106,149,115,241,226, 69, 42,147,201,254,244,111,
-167, 60, 83, 84,104,176,138,154, 30, 14,135, 3,134, 97, 44, 50, 88,169,169,169,115,195,194,194,250,180,107,215, 46, 37, 36, 36,
-132, 90, 89, 89,193,218,218, 26, 83,167, 78, 85,213,173, 91, 55,245,209,163, 71,175,211, 44, 41, 42, 43,220,190, 66,161, 64, 72,
- 72, 8,237,218,181,107,234,250,245,235, 53,133,105, 79,158, 60,161,157, 59,119, 78, 9, 9, 9,233,147,156,156, 60,175,188, 8,
-214,203,151, 47, 95, 71,172, 52, 26, 13,210,211,211, 17, 23, 23,247,186,136, 80, 45,179,234, 52,160,111,183, 58,106,181, 90, 21,
-250,236,121,108,173,154, 1, 78,106,181, 90, 21, 19, 27,251,140,210,217, 37,186,176,188,188,188,105,106,181,186,233,130, 5, 11,
- 30,247,233,211, 71, 21, 30, 30,254, 39,115, 37, 22,139, 63, 76,131,197, 97, 92, 64,104,139,171,207,243,109,218,119,235, 39, 36,
-201,119, 0,125, 62, 32,178, 5, 68,182,224,201,236,209,185,101, 93,238,182, 91,185, 46,160, 76, 51, 8, 68,238,229,106,242,169,
- 51,192,180, 60,251, 76, 99,219,162,247, 88, 97,102,102, 38,184, 92,238,107, 51, 36,149,201,240, 81,207, 33,156, 95,239,104, 93,
- 0,218, 28,132,235,110,110,118,133, 66,225,228,239,191,255, 94,144,149,149, 5, 14,135,243,127, 77,169, 20,163, 71,143, 22, 89,
- 89, 89,205, 52,123,223, 15, 4, 8,192, 23, 53, 1, 67,191, 13, 79, 86,187, 29,121,164,246,253,110,209, 22, 73, 96,221, 70, 24,
-213,198, 73,178,232, 68,106,192,195, 4,149, 23, 96,154, 0,163,174,129,165, 38,139, 16,210, 82,161, 80, 28,191,119,239,158,180,
- 75,151, 46, 88,182,108,153, 76, 34,145,156, 36,132, 88,252,192, 87,230,155,190,158,183,250,183,148, 71, 63,117, 4,244,202, 87,
-198,170,200,148,154,207, 96,214,150, 11, 57, 6, 3, 29, 96,174,166, 90,173, 30,250,197, 23, 95,100, 28, 60,120,240, 79,230, 74,
- 44, 22, 35, 42, 42, 10, 11, 22, 44,200,204,204,204, 28,246, 79,154,171,175,191,254,122, 65,124,124,188,223,217,179,103,121,105,
-105,105, 78,203, 55,111,206, 57,144,147,147,185,232,201,147,240,233, 53,107,250, 76,173, 93,123, 88,105, 93, 56,148,102,174,190,
-250,234,171,221,241,241,241,245,206,157, 59,199, 79, 75, 75,115,255,234,171,175,176,116,233, 82,204,156, 57,115, 35,128, 81,133,
-181,163,205, 69,167,211,133,103,101,101,117,237,216,177, 99,118, 86, 86, 22,106,215,174,141,110,221,186,193,197,197, 5,110,110,
-110,232,209,163, 7,124,125,125,145,145,145,129, 1, 3, 6,100,166,165,165,117,164,148,150,217, 10, 61, 35, 35,227,197,174, 93,
-187,158,127,253,245,215,245,227,227,227,107, 0,176,207,203,203,147,229,229,229,137,116, 58,157,196,214,214,214,182,110,221,186,
- 14, 35, 71,142,148,223,191,127, 63, 32, 33, 33, 33, 15, 64, 52,107,171, 94,155,154, 82,189, 8,128,180, 2,163,163, 43,246,153,
- 86,206, 60,115,215, 45,241,187, 25,203,149, 31,193, 42, 13, 61, 48,107,251,254,109, 26,161, 71,117, 88,251,213,129, 84, 44,134,
- 68, 40,132,196,214, 30, 90,134,193,230,168,100,149,146,210,153, 21, 56,144,175,139, 7,197, 98, 49,242,243,243, 49,118,236, 88,
- 77,223,190,125,179,163,162,162, 70,231,230,230,214,161,148, 62, 50,199, 12, 40,149, 74,204,153, 51, 71, 61,117,234,212,151,121,
-121,121,245, 4, 2,129, 65,175,215,227,251,239,191,215,140, 25, 51, 38, 58, 59, 59,187,161, 64, 32,208, 91,250,178,229,243,249,
-224,241,120,134,156,156,156,122, 83,166, 76,137, 88,176, 96,129, 90, 32, 16, 64, 32, 16, 24,114,115,115,107, 77,155, 54, 45,124,
-218,180,105,106, 62,159,111, 81,100,172, 48, 34, 84,188,136,176,104,164,200, 92, 12, 6,195,133,212,212,212, 58,223,124,243,205,
-131, 85,171, 86,169,228,114, 57, 68, 34,145, 46, 53, 53,181,246,151, 95,126,249,112,217,178,101, 42,185, 92,110, 81, 4, 75,175,
-215,131, 97, 24,172, 89,179, 70,245,205, 55,223, 60, 76, 75, 75,171, 93,112, 65, 98,213,170, 85,170, 47,191,252,242, 65, 74, 74,
- 74, 29,131,193,112,193,140,104,157, 41, 55, 55, 23, 60, 30, 15, 79,158, 60,209, 10, 4, 2,112, 56, 28,188,120,241,226,181,193,
-178,179,179, 11,168, 83,171,166,255,111,187,247, 95,150, 8, 68,162,166,141, 26,212,120, 25, 29, 19, 79, 41,137, 46,231, 26,122,
-164, 84, 42,235,196,197,197,141, 30, 62,124,120,246,119,223,125,167,201,207,207,127,227,133,195,231,243, 63,188,167, 16, 7, 82,
- 16, 72,158,167,106, 21, 98,142,145,224,217,161, 87,230, 74,108, 3,136,109, 1,177, 45, 42, 85,114,199,157, 40,149, 2, 28, 8,
- 97, 50, 56,153,113, 67,202, 64, 32,125,146, 2, 5, 95, 40, 33,201,201,201,175,141, 80,225,228, 85,189, 6,238,199,228,203, 65,
-168, 8, 92, 88,210,149, 72, 87,123,123,123, 94, 82, 82,210,159, 52, 3, 2, 2,184, 6,131,161,163,217, 74,137, 38, 87,128,249,
-250, 89,170,198,237,143,135, 42,223,241,139,126,149, 72, 76,217,192,189,213, 8,172,230,134,241,189,235, 10,103, 28, 78, 11,188,
- 27,173,170, 6, 30, 29, 13, 38,223,209, 2, 99,208, 66,161, 80,156,188,123,247,174, 84,161, 80,224,229,203,151,104,212,168, 17,
-126,249,229, 23,169, 84, 42, 61, 65, 8,105, 99,201,105,186,149, 76, 99,242,243, 76, 77, 39,239,143, 77,126,148,100,124,195, 92,
-165, 41, 41,190,248,241, 72,118, 86,174,230,211,155,177,229,223, 71, 69,174,249, 7,217,217,217, 29,102,206,156,153,145,150,150,
-246,198,181, 30, 19, 19, 83,104, 4,218, 80, 74, 67,254,169,203,211,218,218,122,208,162, 69,139,112,247,238, 93,116,233,210, 5,
- 87,174, 92, 65,102,102, 38,246,156, 60,249,124,215,243,231,211, 11,235,100,149,212,133, 67,105, 88, 89, 89,125,183,104,209, 34,
-220,187,119,239,181,102, 70, 70, 6, 22, 45, 90, 20, 15, 96,140,165,230,170,144,148,148,148, 59,225,225,225, 29,107,215,174,253,
-116,205,154, 53,241,174,174,174,204,200,145, 35,241,197, 23, 95,192,209,209,209,180,114,229,202,216,150, 45, 91, 62,137,136,136,
- 8, 82, 42,149,143,205, 56, 63, 52, 61, 61,253,250,166, 77,155,110,182,107,215, 78, 54,120,240, 96,167,195,135, 15,219,171, 84,
- 42, 55,129, 64,224,172,211,233,132,161,161,161,188, 3, 7, 14,184, 62,125,250, 52, 74,173, 86,223,169,104,222,255,131,220, 45,
-136, 70,157, 43,246,121,183,156,121,230,174, 91,218,247,242,150, 43,219,232,148, 55, 13,170,134, 57,163,107, 42, 84, 55, 6, 55,
-161,201, 35, 91,208,148,126, 53,232,181,214,118,116,184, 55, 81, 14,173, 96, 55, 13, 38,147,137,166,164,164,208,148,148, 20, 58,
-127,254,124,163, 68, 34, 81, 75,165,210,149,176,176,155, 6,185, 92,158,239,227,227,147,103,109,109,253,186,155, 6,133, 66,145,
-239,231,231,151,103, 99, 99,243,186,155, 6,153, 76,150, 79, 41,165,114,185,220,172, 86,132, 86, 86, 86, 57,249,249,249, 84, 42,
-149, 22,118,211, 32,176,182,182,222,228,227,227,147, 39,151,203, 11,187,105,224,219,218,218,110,240,245,245,205, 83, 40, 20,249,
-102,182,208,139,139,143,143,167,241,241,241,180,114,229,202,137, 69,211, 99, 98, 98,104, 76, 76, 12,117,119,119,175, 80, 55, 13,
-142,142,142, 75, 27, 54,108,152,233,232,232,152, 81, 36,109, 89,195,134, 13,179, 10,211,204,108,249,151,209,160, 65,131, 44, 71,
- 71,199,215,221, 52, 56, 58, 58,102, 20,104, 91,212, 77,131, 68, 34, 25, 37, 22,139, 19,197, 98,113,162, 72, 36, 90, 80,165, 74,
-149,212,125,251,246,209,149, 43, 87, 82,133, 66,241,170,155,134,128,238, 77,171, 55, 27, 54,221, 49,160,199,119,111,211, 77,131,
- 84, 42, 93, 41,145, 72,212, 11, 23, 46, 52, 42,149, 74,106, 48, 24,104,193,195,235,195,106, 69,248,139,111,117,250,179,255,145,
-136,121, 94,161,223,180,146,106, 30,207,175, 67,233,239,159, 80,122,226, 11, 74, 47, 76,166,119, 54,142,164,205,188, 68,166,235,
- 19, 43, 63,163, 27,252,254, 48,171,107,133, 95,106, 85,167, 63,251,159,120, 62,215, 43,116,104, 75, 55,205,230,245, 43,233,237,
-219,183,233,147, 39, 79,232,203,151, 47,233,137, 67,251,104,179,106,210, 87,154, 63,251, 31,177,164,187, 6, 0,205, 69, 34, 81,
-254,138, 21, 43,232,173, 91,183, 94,107, 30, 57,114,132, 74,165, 82, 21, 96,102, 43,100,128,208,117, 1,159, 24,215,251, 93,155,
-217, 94,158,159,113,108, 50,165,143,183, 81,250, 75, 32,165, 91, 27, 83,186,239, 99, 74,143, 14,163,183, 86,246,166,205,189, 4,
- 6,186,193,239, 42,221, 18,208,222,220,124,242,249,252,220,131, 7, 15,210,196,196, 68,122,229,202, 21,122,239,222, 61, 26, 22,
- 22, 70, 99, 99, 99,233,241,227,199, 41,159,207,215, 0,176,184,149, 98, 99,103,120, 6,249, 8,146, 30, 46,110, 78,233,225, 1,
- 52,109,215, 32,218,181,166, 34,179, 73,101, 94,187,183,104,109, 85,215,222,222, 62,253,248,241,227, 52, 42, 42,138, 94,190,124,
-153, 58, 57, 57,165, 3, 8,252,167,175,207,160,160,160,219,148,210,224, 46, 93,186, 4, 3, 56, 21, 20, 20, 20, 28, 25, 25, 25,
-220,168, 81,163, 91, 40,163, 11,135,178, 52, 63,250,232, 35, 61,165,148,118,233,210,133, 2, 72, 12, 10, 10,162,145,145,145,180,
- 81,163, 70,186,119,212,122,141, 11, 96, 24,159,207,223,108,103,103,119,209,214,214,246, 2,151,203,253, 5,192, 96, 75,158,119,
- 37,104, 86, 2, 16,128, 87,253, 37, 53, 40,248,238, 6,182, 5,225,127,163, 85,164,185, 11,246,246, 66,243,207,170,145,203, 3,
-171, 34,111, 64, 85,228,127,238, 77,174,125,234,133,118, 21, 25,109,187,208, 96, 29, 61,122,148, 86,174, 92, 89,169, 80, 40,174,
- 1,240,169,200, 8,222,182,182,182,167,184, 92,110,159, 18,210,250, 21, 77,179,182,182, 14,177,177,177,201,177,178,178,122,105,
- 78, 62,173,172,172,194,164, 82,169,210,202,202, 42,172, 88,151, 0, 61,236,237,237,143, 23, 75,235, 94, 60,173,180,125,119,113,
-113,137, 75, 76, 76,164,105,105,105,212,195,195, 35,177,184,241, 74, 78, 78,126,195,120, 89, 58,122, 57,143,199,107,231,232,232,
-120,160,188,180,178, 52,157,157,157,127,231,241,222,124,248,151,148, 86,145, 81,214, 1,248, 86,170, 84, 41,117,249,242,229, 84,
- 46,151,167, 22,157,231,215,234,243,239,111, 63,207,207,253, 98,202,207,251, 28,107,244,172, 85,145,145,219, 1,248, 40, 20,138,
-107,158,158,158,202,243,231,207,151,105,176,240,111, 29,181,126,127, 13, 1,221, 88,163, 57,221, 80,227,120,216,108,207,167,195,
- 26,203,180,193,203,187, 80,122, 97, 50,189,245,243, 23,180,169,151,240,149, 17,218,232,127,146,254,234,219,138,174,174, 38, 52,
- 75,115,179,119, 75,186,209,255,100,232, 44,207,167,159,212,119,212,237,222,182,145,190,120,241,130, 30, 57,176,139, 54,169, 90,
- 96,174, 54,212, 56, 67,127,174,209,214, 44,205, 18, 76,214,150, 45, 91,232,139, 23, 47,232, 31,127,252, 97,150,185,122, 67, 19,
- 32,244,231,128,158,198,245,126,215,166, 5,201,179,191,104, 44,214, 14,168, 43,212,245, 8, 20,232, 59, 84, 23, 24,155,121,242,
- 76,117, 92, 57, 76, 13, 71,208, 14,126, 18, 45,221,224,119,149,110,168,209,209,220,124, 10,133,194, 88, 20,233, 19,167,248, 36,
- 18,137,210, 74, 51, 88,229,157,247,198,206,240, 12,242, 21, 37,157,159,215,142,118,171,173,200, 48,199, 92,149,167, 9,160,174,
-131,131, 67,250,214,173, 91,169,179,179,115,154, 57,230,234,239,184, 62,173,173,173,119,228,231,231, 7,159, 62,125, 58, 56, 40,
- 40, 40,120,199,142, 29,193,215,174, 93, 11,150, 74,165, 59, 74,235,194,161, 6,208,177, 44, 77, 43, 43,171,224,188,188, 60,122,
-250,244,105, 26, 20, 20, 68,119,236,216, 65,175, 93,187, 70,165, 82,105,240,123,117,111,178,154,236, 84, 17,131,245, 46, 79, 0,
- 0, 58,120,240, 96,149, 84, 42, 77, 1,208,253,191,116,241, 57, 56, 56,220,112,118,118, 78,113,118,118, 78,113,116,116,188, 95,
- 82,186,131,131,195,253, 15,249,198, 3,224, 43, 16, 8, 98,248,124,254,179,162,233,142, 1,221,155,122, 55, 31, 58,211, 57,176,
-123,231,183,205, 39,128,238, 82,169, 52,165, 87,175, 94,202, 15,206, 96, 81, 10,186,186,154,176,208,100, 61,158,233, 25,214,173,
-166, 84,255,203,132, 14,180,105,149, 98,230,106,171,167,200, 34,205, 2,147,245, 96,134, 71, 88, 91, 95,185,113,209,204,241,180,
- 73, 85,201,155,230,202, 18,205, 98, 38, 75, 42,149,230,205,158, 61,219,236,200,213,159, 52, 55,251,121,208,159,253,119,190, 50,
- 79,229, 77, 53, 54,211,181,126, 30,239,203,121,111,236, 12,207,143,124, 69, 33,230, 70,174,204,209, 4, 80,215,214,214,246,169,
-185,145,171,191, 99,223, 1,116, 24, 61,122,116,112,100,100,100,240,203,151, 47,131,175, 93,187, 22,220,179,103,207, 96, 0, 29,
- 74,234, 39, 75,223,171,151,182, 46,135, 51,190, 28,205,254,163, 71,143,166,145,145,145,244,229,203,151,244,218,181,107,180,103,
-207,158, 20, 64,127,214,184,176, 6,235,125,157,254,145, 26,192, 10,133,226,254,193,131, 7, 79,169,213,234, 5,148, 82,237,127,
-169, 16, 57, 45, 45,173,153, 37,233, 31,104, 69,198,103, 0, 60,255, 84,105, 63,228,240, 77, 0, 55,223,209, 54,142, 16, 66,206,
-156, 58,117,106,134, 66,161,232,244,193, 29,196,177, 17, 58,172,241,190, 7,161,112,113,205, 74,210,169,223,119,161,100,209,233,
- 27,158, 75,122, 57,197, 54,243,150, 69,129,207,252, 8,162,189,131, 97,209, 90, 11, 53,239, 64, 98, 88, 92,167,178,116,234,194,
- 30, 32, 63,158,220,230,185,180,167,125,108,179,106,242, 88, 80,252, 8,145,234,166, 69,154,111,158,147,235,132,144,206,203,151,
- 47,223,174, 82,169, 70, 80, 74, 47, 90,254,240,224, 36, 67,105,152, 5, 3,183, 38, 40,132,101,108, 76, 5, 14,158, 32,131,147,
-242,190,156,178, 91,201, 52, 6, 64,224, 59,190,151, 30, 0,168,241,158,221,223,103, 8, 33,216,181,107,215, 32,127,127,255,106,
-161,161,161, 47, 85, 42,213, 78, 74,233,153,162,117,149, 8, 33, 71,127,124,244, 72,185, 54, 52,244,186,142, 97,174,151,163,185,
-167, 64,243, 59,127,127,255,192,208,208,208, 16,149, 74,181,156, 82,186,135,173,154,196,242,190,242,143, 24,172,220,220,220,250,
-236,161,103,249, 27, 30,244, 90, 0,223, 23, 76, 31, 30, 69, 76, 86,125, 15,201,216,131,163, 37, 42, 80, 18, 15, 62,179,210, 98,
-115, 85,130,201,106,228, 41,249,246,143, 81, 18, 21, 40,146, 65,241,211,219,152,171,162, 38, 11, 64,213, 10, 11,244, 14,213, 3,
-136, 2, 33,209,152,131,210, 43, 71,207,193,235,191,217, 44,255,140,201, 2,112,166,156,101, 40,128, 11, 5,147, 57,154,123, 0,
-176,134,138,133, 53, 88, 44, 44, 44,127,147,201, 58, 16,112, 23,233,220,137,224,160, 42, 96,140,129,210,152,140,177,209,186,183,
-212,188,141,116,242, 13,184,240,133,208, 24,129,124, 93, 50, 70,191,133,230, 95,240, 6,199,171,186, 81, 37, 51,155,189, 52, 88,
- 88, 88, 88,131,197,194,194,242, 54,188,138,234,196, 23, 76,239,175, 38, 11, 11, 11,203,127, 8, 2, 32,168,148, 63,136,231,204,
- 22, 33, 36,168, 2,127, 64,207,177,154,172, 38,171,201,106,178,154,172, 38,171,249,223,210, 44, 79,219, 18,255,241, 94,243, 79,
-180, 34,100, 53, 89, 77, 86,147,213,100, 53, 89, 77, 86,147,213,252,144, 39, 14, 88, 88, 88, 88, 88, 88, 88, 88, 88,222, 41,255,
-104, 29, 44,169,131,175, 43,120,156,218,132,161,254, 0, 64, 57, 36, 12, 70,230,145, 42,253, 89,210,219,106, 43, 42,249,217, 81,
- 8,247, 19,232,250,228, 37,132,103,190,173, 94, 45, 63,235, 94,206, 14,138, 65,201, 25, 57,219,159,132,229, 29,182,100, 93, 27,
-155, 42,214, 98, 59,219,222, 90,189,161,166, 80, 32,136,213,103,231,254,146,153, 25,145,199, 94,126, 44, 44, 44, 44, 44, 44,255,
- 49,131, 85, 37,176,229, 93,177, 88,226, 5, 0, 12,165, 96, 40,160,204,205, 14, 78,138,184,219, 17, 0, 28,189,234,159,230,139,
-173,234, 51,244,213,124, 19, 3, 24,245,154,168,156,232, 91, 13,205,217,176,220,201,239,147,160, 14, 65,189,186,118,253,216,175,
- 86,205, 90,222, 0,240,248,201,227,136, 99,199,142,135,203,157,252, 14,230,167,134,255,241, 54, 59, 70, 33,254,161, 65,131,186,
- 45,238,221,187, 63, 15,192, 87,111,123,160,236,237,229, 99,207,252, 62,177,213, 71,189,150,201, 0, 88,100,176,196,118,182,189,
-123,116,235, 84,119,210,184,209,156, 47, 38, 46,244,186,123,253,210, 18,133, 91,205,108,202, 24,206, 40, 83,250, 93, 45,109, 64,
- 99, 22, 22, 22, 22, 22, 22,150, 15,204, 96,137,197, 18,175, 91,151,142,217,253,113, 45, 14, 0, 16, 84,207, 5,211,231,175,233,
- 64, 8, 9, 7,128,238, 95,204,241,157, 55,109, 28,110,132,164,130, 82,138,186,213,237,209,185, 71, 31,179, 54, 42,113, 9,104,
-216,175,111,223,129, 19, 39,126,215,253,197,139, 23,209,187,119,239,190, 10, 0, 45, 91,181,170,190,112,225,194,190,203,108,237,
- 68, 18,151,128, 4,117,114,232,221,138,236,148,164,146,119,165, 0,159,218,131,246,254,186,134,211,166,227,167, 3, 36,149,188,
- 23,169, 19, 34, 18,204, 89,215,209,209,241, 27, 62,159,111, 13, 0, 12,243,127,223, 83,173, 50,215, 5, 0,140, 38, 70, 97, 87,
-201, 63,143, 43, 16,155, 68, 34, 65,104, 94,126,254,246,156,248,208,205,101,105,106, 13,134,192,111,199,124,198,121,240, 50, 3,
- 94,129, 45,185, 43, 23,205, 0, 99, 50,216,142,159, 54,191,247,189,219,123, 1,204,190,204, 94,138, 44, 44, 44, 44, 44, 44,255,
- 1,131, 5, 0,114, 9, 15,225,145,201, 0, 0, 27, 9, 48,118,212, 80,100,164,167,249,234,140, 12, 62, 31, 58, 24,247,195,146,
- 16, 30,149, 6, 74, 41,124,221,165,102,111,148, 11,166,193,231,195, 63,111,125,250,204,153, 59,223,207,252,254, 55, 66, 94,245,
-222,189,241,151, 77, 77,103,205,158, 53, 98,240,208,193,237, 15, 28, 56, 16,130,242, 70,170, 46,109,167,136, 98,205,210,197, 11,
-132,241,233, 26,205, 55, 19,167, 50,223, 77,248,102, 37,128, 79,205, 89,151,207,231, 91,199,199,199,203, 57,156, 55,171,167,253,
-184, 96,234,149,246,189,150, 61,143,142,205,126,112,250,200,145,134, 1, 1, 1,136, 79, 72,110,190,100,213,134, 58,174,222, 13,
- 63,203,203, 85,247, 82,166,133,150,216,107,180,136,207, 15,153,187,228,231,186,140, 77,117,206,244, 17, 93, 16,232,237,134,132,
-212,108,180,234,216,157, 23,124,247,110, 7, 0,172,193, 98, 97, 97, 97, 97, 97,249,128,224, 0, 0, 33,164,196, 14,251, 76, 38,
-138,240,168, 36,132, 71, 37,225, 78, 88, 26,244,148,143,149, 75,230, 98,249,162,217,200, 84,115,240,199,141, 56, 60,139, 74,198,
-179,168,100,164,103,229,255,105,253,226, 77, 45,151, 47,150,214, 91,185,210,122,105,135, 86,178, 54,118,182,182,182,207, 67,126,
- 83,206,154,144, 82, 99,238,183,113, 2,190, 78, 20, 47,147,203,154,237,223,191, 47,192,217,209, 73, 38,151, 43, 38,203,220,235,
-110,177,177,169, 99, 93,150,102,113,164,206, 53,186,119,255,184, 83, 59, 23, 23,103,102,244,202,224,176,154, 53,252, 13, 62,213,
-125,154, 75,157,125,187,151,182, 78, 81, 77,134, 97,192,225,112,144,146,146,130,196,196, 68, 68, 70, 70,226,217,179,103,136,139,
-139, 78, 97, 40,229,155,192,112, 92, 93,221,193,227, 9,225, 85,197, 19, 63,175, 92, 36,157, 63,103,122, 35,177, 76,120,152, 16,
- 66, 74,210,212,100,102, 29, 56,113,234, 76,194,201,221, 63,155, 0, 32, 53, 43, 31, 23,238,190,192,253,208, 56,139, 78,214, 95,
-209,116,149,213,100, 53, 89, 77, 86,147,213,100, 53,223, 7,205,210,188,200,191,218, 96,149, 70, 68, 92, 38,194, 35,147, 81,223,
-191, 18,188,171,184,226,206,179, 44,236,188, 16,135, 45,167, 99,112,225, 97, 26, 24,158, 2,201,185,192,243,232, 20, 60,143, 73,
- 47,171, 95,101, 0, 0, 87,196,239,247,237,183, 57, 19,107, 5,228, 54,185,116,114, 44, 42, 57, 62, 15,152, 50, 37,123, 44, 87,
-196,239,103, 91, 89,177,123,234,196,241,131, 20, 82,169, 80,167,213,161, 90, 85, 79,241,184,175,199,126, 70,108, 69,187,205,221,
- 25, 43,247, 0, 91,145, 68,178,121,254,156,201,162,159,254,120, 30,171,212, 65,121,240,102,202,203,239,166,206,202,228,241,197,
- 63, 91,185, 7,216,154,171,101, 48, 24,160,213,106,161,211,233,160,215,235,145, 16,247,180,251,249, 63, 38,117,172, 90,217,174,
-163, 72, 44, 6, 5,144,171, 54, 34, 50, 73,133,182, 31,181,231,214,175, 87, 47, 80,238, 90, 99,120, 73, 90,217,217,209, 57, 12,
-229, 42,142, 29,218,197,221,119,246, 1,126, 59,118, 23,135, 47, 62,192,157,203, 39,141,148, 49,188, 30, 78, 66,225,230,227,171,
-112,171, 29,163,168, 84, 39,229,245,228, 94,235, 30,251, 63,128,133,133,133,133,133,229,223, 69,169, 69,132, 26,141, 58,234,211,
-126,131,225,234,228, 34,239,209,102,152, 32, 56, 34, 27,105, 73, 49,120,241,236, 9, 84, 26, 3, 4,182, 85, 1,177, 11,170,120,
-121,226, 81,248, 97,253,234,165,199,243, 25,163, 54,170, 52,189, 30, 61,220,220, 93, 29,101,156,165, 75, 60,110, 61, 11,207,170,
-191,107,230, 86, 12, 28, 40,119, 88,186,196,227, 86,244, 75, 25, 71, 42,166,205, 62, 27, 58,128,112, 8,197,148, 41, 19,209,163,
-107, 39,124,254,217, 16,178,125,251,182, 38,230,238, 12, 3,254,218,105, 51,230, 10, 83,178,141,186, 59,207,242,181, 82,153, 68,
-114,253,121,190, 50,208,203, 67,210,165,215,176,196,227,251, 55,255, 4, 96,168, 57, 90,133,198,202, 96, 48, 64,175,215, 3,128,
- 9, 0, 56,156, 87,159, 25,121, 58,164,102,107,145,146,173,133,209,196,160, 87,191,161,146,187,247, 30, 14, 5, 80, 74,125, 44,
-134, 49, 24, 13, 56,120,246, 62, 18,238, 30, 96, 8,135,155, 83, 88,201,189,208, 92,185,184,120, 92,233,218,107,136,163, 80,252,
-170,184, 53, 79,169,197,246, 13, 75,216,171,148,133,133,133,133,133,229, 67, 49, 88,209, 33, 87, 27, 2,128, 95,195,142, 25,114,
- 49,207,142,199, 33, 72,137,143,192,246,101,223,128, 97, 40,186,140, 88, 10,133,151, 11, 36, 2, 46,180,249, 25,249, 25, 47, 46,
-217,151,181, 33, 66, 12,237,215,109, 76,240,250,114, 76, 53,171, 93,187,242,249, 0,176,107, 87, 62,127,204,232,202, 86,235, 55,
- 70,121, 53,110, 81, 31,212,100, 66,215, 30,159,162, 95,255,126,136, 78, 86,225,247, 43,177, 80,170,117,102,141,127, 38,117,172,
- 81,199,201,173, 82,167,111,135,117,146,241,184,132,248,120, 90,115,227,210, 12, 70, 46,151,111, 58,122, 55, 39,177, 87,175,254,
- 14, 23, 78,236,107, 39,117,172, 81, 71,149,246,244, 97,121,122, 90,173, 22, 38,147, 9, 90,173, 22, 6,131, 1,118, 14, 85, 79,
-180,255,116, 89,124, 82,114,222,241,228, 44, 77, 99,165,193,136,148,108, 45, 82,179,181,200, 86,234,225,162,176,133,209,160,171,
- 85,154, 30,165,244,183,158,159, 14, 30, 2,128, 67, 56,198,173,121,137, 79,159, 21,206, 43, 52, 87,157,122, 12,116,188, 18, 28,
-129, 23,247, 78,102, 81,198,104,120,117,224, 24,118,168, 18, 22, 22, 22, 22, 22,150,127, 25,156,255, 27, 32, 66, 75, 43,255, 76,
- 72,201,132,189,156, 7, 71, 55, 47, 12,250,102, 57, 0,192,100, 50,128, 82,192,104, 50,175,135, 1, 74,249,103,191, 26,227, 21,
- 85,197,139,228, 12, 26, 40, 85, 3,192,160,129, 82,117, 21, 47,146,243,213, 24,175,168, 60,141, 92,111, 52,153,112, 61, 36, 21,
- 75,247, 62,197,172,109,143,113,234,158,249,221, 97,113,133,130, 49, 75, 22, 47, 18,240,184,132,132,196,228,231,199,103, 24,243,
-185,124,190, 94, 42, 21, 82, 29,229,105,163,211,105,198, 71, 61, 63,123,193,225,146,225,101,233, 20,182, 28, 44, 44, 34, 44,140,
- 96, 81, 74, 41, 1, 24,134,152, 76,241,233, 26,196,165,169, 17,151,250,255, 41, 37, 75, 91,106, 9,169,194,205,199,215,218, 74,
-126,202,214,198,234, 51, 27,107,171,161, 50,137,237,105,133,155,143,111,113,115,117, 43, 36, 17, 17, 15,206,165,152,244,170,190,
-121, 9, 15,157,243, 18, 30, 58,231,197, 63,110,192, 94,166, 44, 44, 44, 44, 44,255, 5,202,242, 34,255, 74,131, 69, 41, 37,133,
-211,159,141, 17,240, 60, 38, 29, 66, 30, 3,247, 42,222,160, 69,108, 4, 5, 96, 52,153,119, 28, 14, 31, 78,140,175, 86, 93,201,
- 76,158, 28,219,180,102, 45,251, 71, 99, 70, 87, 14,171, 89,203,254,209,228,201,177, 77,171, 85, 87, 50, 6, 35,223, 68, 11,250,
-219, 42,236, 91,171,160, 59,126,115,119,165, 81,157,128,170,220,185,187,158,199,126,185,254, 89,184, 64, 32, 48,184, 59, 72,137,
-167,179,148,235,225, 40, 17,106, 13, 28,173,111, 96, 61, 29, 56,164,158, 57, 6, 75,167,211,189, 49,101,164, 69,116, 63,243,251,
-196, 30,149,156,109,135, 37,164,169, 17,155,170, 66, 92,154, 10,177,105, 42,168,180, 70, 60,126,250, 18,224, 10,158,148,164,105,
-165,176, 59,189,123,231,111, 30,117,106, 84,115, 10,240,173,226,180,121,219,111, 30, 98,177,205,105,133,155,143,175,135,151, 95,
-240,237,115,251, 28,111,133, 36, 34, 38,252, 94,178, 81,155,187, 91,153, 18,118,158,189,205, 88, 88, 88, 88, 88,254, 75,148,229,
- 69,254,141,152,213,147,187,167,187, 51,110, 63,137, 66, 45,255,170,176,182, 82, 32, 44, 34, 30, 92, 14, 31, 28, 2, 24,140,230,
-155, 32,170, 55,236, 93,177,194, 26, 49, 81, 50,206,250,159,163,188,190, 26,227, 21,181, 98,133,245, 77,170, 55,236, 5, 48,152,
-210, 87, 99, 35, 22,118,108,106,178,160,251, 77,202, 24, 42, 59,219, 73,185,247, 94, 42, 51, 56, 28,174,214,222, 90,204,216, 91,
-139, 56,246, 10, 33, 95,192,231, 50, 70,202,209,187, 59,121,105, 40,195,212, 49, 71,175,104, 17,161,201,100, 2, 33, 28, 83,129,
- 1,147,197,101,168,145,163,225, 34, 37, 91,139,172, 60, 61,124, 42,201,112,238,194, 1,149,201,160,222, 85,146, 22,151, 47,176,
-246,246,114,199,244, 31, 86, 64,173, 53,225,121, 66, 62, 4, 34,145,139,179, 75,224,195,193, 95, 78, 21,141,251, 37, 2,195,219,
-217, 99,194,213,136, 4, 85,138,120, 42,123,155,177,176,176,176,176,176,252, 7, 12,150, 92, 42, 6,229,138,113, 53, 56, 2,126,
- 1,181,177,237,200, 29, 84,175,213, 4, 73,121, 70, 80,112,202,109, 61, 88,200,119, 83, 85,247, 1,220,239,209,195,205,253,147,
- 79, 42,181,167,148,127,118,253,134,156,120, 0,248,121, 79,107, 80, 0, 12, 67, 65, 41, 64,153, 87, 70,203,108, 8, 47, 38, 42,
- 41,183,138,151,139, 12,161,241,122,173, 76, 36,224,216,202,132, 92, 71,107,161, 64,192,227,193, 68,137, 54, 41, 41, 66, 75,128,
-104,115,228, 10,139, 6, 11, 63,165,114,215, 19, 31,245, 92,154, 22, 29,155,115,207, 39, 83, 85, 39, 71, 47, 4,165,128, 79, 37,
- 25,158,220, 58,110, 74, 73,120,241, 92,157, 18,190,161, 36, 45,134, 1, 87,111,100,240,240,101, 14,178,149, 6,100,231,235,209,
-188,109, 55, 65,243,160,238,184,250, 36, 29,140,209,128, 37,155,142,231,153,168,161, 31,165,161, 6,246,178,100, 97, 97, 97, 97,
- 97,249,119, 99,214, 96,207, 38,134,194,193,222, 14, 98,153, 21,162, 82,244,200, 35, 78,200, 82, 81,152, 76,175, 34, 88,165, 5,
-154, 8, 33, 65, 37,165, 31, 62,156, 24,127,232, 80,218,150,195,135, 19,139, 84,224,254,127,228,234,245, 39, 67,205,214, 36,212,
-116,238,200,201, 75, 57,221, 27, 59,218,114,184, 92,181,128,207,209,242, 4, 92,189,128,199, 49, 8,120, 28,157,179, 21,159,123,
-233,232, 30, 33, 37,184, 84,158,166, 70,163, 65, 80, 80, 16,186,116,233,130, 30, 61,122,160, 79,159, 62,240,245,173,225,196,225,
- 18, 29, 37, 12,227, 40,204,131,183, 35, 1, 79, 19,135,243,123,126, 84, 61,185,126,232,161, 73,171,233, 70,139,148,105,190,161,
- 73, 41,147,153,163,133, 70,111, 66, 86,190, 30, 89, 74, 61,140,142, 77,113,232, 70, 34,212, 58, 19, 98,130, 15,168,211,146,227,
-191,209,164, 60,143, 42,211, 67,150,178,239,111, 3,171,201,106,178,154,172, 38,171,201,106,190, 15,154, 31, 26,102, 68,176, 40,
-170,185,202, 80,189,146, 12, 26,189, 19, 52, 58, 19,148, 26, 19,114, 85,122,228,170, 12,136, 74, 86,225,201,145,183,207,200,171,
-168, 21, 64, 10,190,131,188, 50,118,230,198,176,132,122,221, 15,203,151, 44,236,187,167, 94, 93,221,184,143, 93, 43, 63,138,210,
- 37, 18,194, 81,115,184, 60,131,157,130,199, 15, 11,123,148,118,243,202,137, 86, 98,163,105, 72, 89, 58, 70,163, 49,167, 82,165,
- 74, 0,222, 28, 42,167,134,183,164,199,245,227, 83,170,182,238,190,196,241,167, 5, 19, 85, 28,174,128, 33, 60,193, 19,147, 65,
-189, 91,157, 18,254, 51, 45,163,194, 24, 71, 32,126,122,251, 65,104, 19, 27,187,202,120,145,160,132, 82, 99,132,222,200,192, 86,
- 46, 64,252,227,211,250,168,176,123,251,242, 18, 30,110, 99, 47, 71, 22, 22, 22, 22, 22,150,255,136,193,210,104, 52, 81, 45,130,
-186,129, 97, 40, 76, 20, 96, 76, 5,145, 38,230,255,209, 38,147, 65, 19,245,182, 25, 97, 24,211,157,181,191,108,233, 82,175, 81,
-107,110,128,135, 28,185, 25,201,184,117,253,162, 17, 12,189,105,206,250,233,233,207,242,165, 46, 62,159,246,237,253,201,254,161,
-159,143,206,110,213,182,173,204,201,201, 69, 27,159, 16,175,250,117,199, 78,195,233, 19,135, 91, 49, 48,246, 79, 79,127,158, 95,
-150, 78,118,118,246,170,146,210, 63,106, 81,185, 57,128,170, 92, 30,209,169, 82,159,201, 44,217,183,244,132,184, 94, 11,127,152,
- 19, 61,112,196,120, 97,181, 74,222, 72,205,225, 34, 42, 62, 25, 97, 87, 14,107, 19,158,221,253, 35, 55,254,254,112,246, 82,100,
- 97, 97, 97, 97, 97,249, 15, 25,172,216,208, 87,253, 97,253,213,228, 37,167, 14,222,182,237,183,249,191,237,216,211, 92,163,211,
- 85,162, 16,196,153,140,186,203,249, 38,204, 50, 87, 67,149,252,252,158,131,131,111,205, 95, 55,173,157,241,235,150,245,173,193,
-152,252, 9, 16, 77, 9, 46,137, 13,166,161,229,153,171,178, 13, 92,222,198,246,159, 46, 83,103,100,228,255,102,233,186,170,244,
-176,100,185,115,181,202, 27, 87,254,176,148,195,225,118, 48,153, 24, 62, 99, 50,188, 48,233, 53, 63,170,211,194,143, 80,203,154,
- 75,178,176,176,176,176,176,176,252,219, 13,214,223, 69,102,102, 68, 30,128,113,111,171,147,158,254, 44, 31,192, 59,111,137,247,
-248, 89,206,239, 0,126,175,232,250,249, 41, 47,211, 96,102, 47,242, 44, 44, 44, 44, 44, 44, 44,255,110, 56,236, 33, 96, 97, 97,
- 97, 97, 97, 97, 97,121,183, 16, 0, 37,182, 4,176,100,164,236,138,180, 38, 40, 79,159,213,100, 53, 89, 77, 86,147,213,100, 53,
- 89,205, 15, 79,179, 60,109, 75,252,199,123, 13, 45,232, 49,253,175,152, 0, 4,177,154,172, 38,171,201,106,178,154,172, 38,171,
-201,106,254,215, 38,182,136,144,133,133,133,133,229, 63,135,131,131,175,220,193,193, 87,110,238,242, 50,199, 0,103,153, 99,128,
- 51,123,228, 88,204,133, 53, 88,111, 9, 33,132,248,121,201,199,118,104, 93,245,144,127, 53,105,143,127, 74, 83,238, 92,205, 81,
-225,209,240,186,149,123,205,206,127,193, 62,138, 2, 3, 3,155, 6, 6, 6, 54, 37,132,136,222,133,166,204,217,111, 64,101,159,
-166, 87,156,189,235, 93,148,187,248,246,126,215,121, 86,184,249,216, 43, 60, 26,252,174,168, 84, 39, 75,225, 86, 39, 87, 81,185,
-193,101, 43,199,128,106,229,173,231,209, 99,145,255,188, 61, 33,187, 61,122, 44,242, 47,105,190, 93,231, 53,138, 57,123, 95, 44,
-112,232,190, 68,206, 94,253, 21,195,163,197, 64, 27,183, 54, 19,237, 45, 93,207,221,175,105,136, 87,205, 86,169,149,124,155, 60,
- 49,119,157,202,254,205,238, 87, 9,108,145, 82,217,175,217, 61,246,200,155,135,196,169, 90, 83,137,157,231,113,177,157,231, 9,
-177,125,181,182,111,171,231,230,230, 38,169, 81,163, 70,167,166, 77,155,142, 10, 10, 10,250,182, 94,189,122, 35,171, 84,169,210,
-129, 16,242,143, 53,178,146, 57,251, 77,211,242, 73,186,150, 79,210,101,206,126,211,202,127,190,250,207, 39, 28, 83, 34,225,152,
- 18,229,206,254,243,223,151,115, 37,118,241,243,148, 57,251,173,176,114, 13,188, 35,117,246,237,102,233,250,118,118,118, 29,156,
-156,156,122, 22, 78,118,118,118, 29,216, 59,224,221, 97,241, 5, 78, 72,125,190,220,213,240,173, 80, 44, 25,198,225,192, 42,245,
-197,173, 74,239,243, 14, 58, 86,107,124,143,203,225,186, 23, 77, 51, 49,166,248,180,151,183, 27,188, 11,125,191, 42,146,225, 51,
- 38, 15,158, 48,160,111,144,103, 80,215,111, 8,128,195, 37,190,240, 61, 26,222, 32,132, 83,149, 67, 0, 14,135,128, 67, 0,128,
- 38,166,191,188, 93,175,162,154,133, 88, 59,121, 87, 21,202, 29,175,180,232,241,149, 75,240,185,157,219,100,142, 1,237,149,105,
-161,143,222,129,177,114,244,246,246,110,232,235,235,107, 63,118,236, 88, 1, 0,252,244,211, 79,213,171, 87,175,158, 17, 17, 17,
-113,151, 82,154, 86,161,135,155,147,255,224, 85,203,230,253,214,185,115, 23, 36,166, 43,177,100,197,186, 54,114, 23,223, 62,249,
-201,207, 14,188,139,115, 98,107, 91,213,138,103,101,251,248,155,201,243,156, 58,181,105,200,205,215, 24,113,234,202,131,150, 59,
-215,205,187, 99,229, 24,208, 40, 55, 45,244,101,105,235, 50,170,156,153,206,114,218,137, 81,229, 0,192,128,226,243, 43,201, 13,
- 65,142, 18, 83, 39, 87, 17,239, 1,128,131,229,230,197,171,197,105,190, 72,228,201,225,112, 80,120,238,185,228,213,249, 55,232,
-213, 49,241, 79,175,116,124, 31,238, 19, 43,207,198,201,224,242,236, 57,228,255,249, 35, 5,215, 41,161, 52, 55,233,217, 85,251,
-119,112, 61, 89,215,172,110, 19,248,113,243, 22,191, 94,142,204,148,121,180, 30,127,156, 80,206,250,152, 43,203, 31,154,245, 50,
- 17,139,109,143, 30, 61,234,216,169, 83, 39,107,231,154, 61, 47,155,245,199, 67, 40, 14, 56,118,236,136,160, 83,167,142, 22, 92,
-159,126,237,193,225,236, 32, 0,159, 97,232, 79, 92,134,238,203,207,120, 22, 97,105,119, 42, 82,103,255,225, 28, 80,179,159, 51,
- 12,200, 61, 85, 74,216,150, 10, 30, 91,174,196,201,111,152, 68, 44,158,232,227, 87,195, 55, 42, 50,226, 89,110,110,206, 10,117,
-234,179, 45,148, 82,198, 34, 49,131,113,210,185,171,193,157,121,124, 62,233,244, 81, 99, 46,128,139,111,115,222,157,157,157,123,
-174, 89,179,166, 90,211,166, 77, 1, 0, 70,163,209,106,255,254,253, 46, 63,252,240,131,204,156,123,168,148,253,173,228,232,232,
-232, 33, 20, 10, 43, 1,128, 78,167, 75, 72, 75, 75,139,165,148, 38,148,123, 77,184,120, 59, 16,240,230, 93,189,114,133, 7, 0,
- 45, 91,182,154,239,217,114,172, 45, 87, 32, 87,151,120, 56,116,121, 50, 0,227,111,221,190, 73, 0,160, 73,227,166, 83,101,142,
- 1,107,149,105,161, 41,255,152, 9,118,246,111,204, 1, 38, 52,111,213,190, 87,191,254,131, 57,129, 62, 30,232,208,190,221, 20,
- 0, 71, 45, 50, 0, 60,158,228,206,157, 59,222, 28, 14,135,107, 52, 26, 53, 77,154, 52,137,125,155,124, 85,242,107,118,131,128,
- 83, 89,111,212,109, 74,123,121,111,126,241,107,143, 16,194,181,174, 92,111, 6,184,188, 17, 12,195,196,229,198,220,109,198, 26,
-172, 34, 7,199,202,189,238,181,190,253, 6,213,252, 97,242, 72,241,234, 29,103, 97, 87,181, 81,104,102,228,157,128,247,117, 7,
-185, 28,174,251,153, 51,167,157, 36, 34, 46, 0, 32, 95,109, 66,103, 51, 30,182, 54, 94,141, 47,113, 8,241, 43, 28,210,219,100,
-212,139,121,124,161,134, 0, 0,121,213, 58,192,193,173,202, 5, 87, 87, 59,233,128,190, 65,158, 59,246,156,141,143,141,207, 40,
-245,161,207,225,112,221, 15, 31, 57,234, 84,201, 94, 12, 30,151, 32, 95,109, 68,167, 46,221, 76, 37, 45,235,234,106,247,241,128,
-190, 65,158,187,246,158,139, 77, 74,202, 60, 94,230, 67,220,213,183,190,204,218,249, 84,175, 81, 63,216,107, 56,118,152,181, 96,
-149,195,149,147,187, 46,183,254,120, 48, 19, 19, 19,167,161,132,132,102,101, 38,125,155,159,244, 34,220,220,115, 44,151,203,171,
-201,229,242, 58,157, 59,119, 22, 79,156, 56,145,223,166, 77,155,215,243, 71,142, 28, 41,184,116,233,146,235,178,101,203,186,184,
-185,185,105,242,243,243, 31,230,231,231,191,164,148,154,204, 61, 39, 46, 46,142, 95,127,250, 73, 55,180,235,245, 21, 76, 12,193,
-200, 47,199,227,244,201,131,163, 1,188, 19,131,101,144, 90,253, 48, 98,212, 68,199, 38, 13,235,114,231,237, 10,135, 68,200, 67,
-199, 6,126,228,179,177, 51,109,182,172,158,183, 25, 64,235,146, 34, 87,140, 42,103,102, 77, 7, 93,255,238, 77,171,226,200,110,
- 93,127,247,160, 41,224, 72,173,231,199, 30,158, 22, 6, 0,222,157,199, 41,108, 37,146, 53,110, 54, 92, 39,145, 41,109,141,119,
-231,113,231, 34, 78,174,206, 43, 43, 47,124,145,200,115,207,238, 93, 62,182,114, 1,184, 92, 2, 30,135, 3, 46,151, 64,171, 55,
-161,119,159,254,239, 42,194,200,149, 56,249,116,225, 0,159,189,122, 81, 99,171, 58,245,249, 9, 75,206, 9,225, 10,236,143, 29,
-249,131,231,100, 45, 2,151, 75,192,229, 0, 92, 14, 65,116,138, 26,195,135,127,102,253,182, 70,189,115,115,167,134,151,214,182,
-238,216,164,166, 93,237,189, 55,137,117,147,206,253,236,211, 53,210, 97,123, 14, 95,236,239,209,106,194,109, 74,153,165,113, 87,
- 87,158, 41, 75, 71,171,213,166,116,236,212,217,138,240,100,210,115,135,182,181,226,113, 8, 12, 38, 10,163,137,194, 84, 48,118,
-233,171,251,149,128,195, 33,160, 12,197,136, 17,195,209,177, 83,103, 21, 99,100,226,205,206, 48,135,179,227,212,185,235,142, 90,
- 3,131,101,107,182,204, 83,230,164,205,139, 12,179,143,150, 58,251,142, 87,165, 60, 51,123,220, 10, 14,104,131,184,151, 79, 70,
-237, 58,118, 11, 53, 3,106,192,196,188,202,167,159,187, 12,187,142,223,130,191,159,255,171,124, 51, 20,190,149,229,104,216,160,
- 33, 0,108,177,252,248,182,225,201,156,253,119,119,239, 61,180,119,175,222, 3, 96,103,107, 5,157, 94,235,123,254,244,137, 95,
-126, 94,179,164, 57, 33,100,152, 69,230,144,154, 94,191, 23, 40,195,188,117,148,201,205,205,205,177, 97,195,255,119,167,104, 52,
- 26,225,229,229,133,132,132, 4,191, 10, 92, 75, 82, 87, 87,215,143, 55,110,220,232,212,165, 75, 23,190,139,139, 11, 0, 32, 57,
- 57,185,210,169, 83,167,234,185,185,185,165, 38, 37, 37, 29,167,148,170, 74,211, 48, 25, 56, 2, 14, 15, 92,177, 88,250,106, 31,
- 65, 56, 19,191, 30, 82,219,217,213, 77, 91,210,242,105,105,201,194,201, 95, 93, 36, 60,158,160, 96,121,112, 40,101, 72, 25, 81,
-161, 32, 62,159, 47, 41,105,158,158,107,213,132,242,173,191,224,112, 57,175, 46, 86,163, 33, 45, 51, 38,184,134, 5,145,183, 64,
-190, 80,240,243,192,161,163,154,245,238,213, 3,174,142,214, 56,119,237, 17, 70,127, 61,193, 96,212, 27, 86, 84,232, 29,201,229,
-242, 82, 83, 83,163,109,109,109, 93,222,254,125, 75,170,158, 61,125,210,233,220,249, 11, 83,151,175, 92, 61,198,205,183,165,129,
-161,244,245, 56,195, 30, 53,219,241,219,119,237,107,229,228,221, 68,188,122,246, 23,124, 54,130, 85,212,249,187, 5,124,219,167,
-111,223,154, 95,141, 30, 41,254,118,205, 53,156,223,253, 83,250,187, 50, 87, 10, 39,191,166,132,203, 27, 69,184, 92, 25,225, 16,
- 33, 99, 98,226,140, 58,221,124, 85,250,179,164,183,213, 54, 49,192,239,215, 83, 45,187,145, 41,170,239,216,119,200,201,217, 70,
- 4,141,206,136,126, 3, 6, 99,199,142,223, 20, 14, 86, 66,104,116, 70, 44, 93,190, 60, 47, 63,250,184, 83,116, 92, 86, 66, 80,
-183, 9,103, 94, 70,165, 62,137, 77,210,236, 43,253,193,192,129,147,181, 8, 11,246, 60,131,149,132, 15, 91,133, 0, 28, 14, 41,
-250,224, 32,190, 85,100, 95, 87,174,236,216, 54, 49, 41, 43,167,136,230,206, 82,111, 54,215, 90, 29,173,109,221,118,127, 50,106,
-129,205,243, 84, 30, 40,244,136,176, 18,163,239,176,113, 86,213, 92, 36,144,137,185, 54,145, 49, 9,174, 19, 39, 77,186,102,237,
-228,221, 40, 39, 53, 34,178,188,253,174, 82,165, 74,175,174, 93,187, 74,191,251,238, 59,126,229,202,149,177,117,215,126,207,150,
- 29,251,116, 75, 76, 74,169, 76, 41,133,179,147, 83,220,136,207,250, 28, 61,113,226, 68, 76, 92, 92, 28,127,201,146, 37,141,255,
-248,227,143, 0, 75,254,137,154, 40,133, 70,107,130,169,224,197,152,150,163,181,244, 33, 75, 42, 85,170, 36, 74, 72, 72,208, 22,
-190, 56, 8, 33,175, 15,166,188, 82,221,142, 31,181,110,204,219,120, 50, 10,249, 26, 19,100, 98, 62,162, 82, 84,104, 80,183, 22,
-217,100, 50,214, 41, 73,115,120,223,143,103, 58,203,105,167,238, 77,171,194,201, 86,138, 95,215, 46,192,145,155,145,157, 82,242,
- 9, 28,186, 47, 25,229, 42,226,181,119,148, 10,214,180,105,224,237,210,174,190, 39,238, 54,240,118,185, 18, 28,254,172, 86,223,
- 21, 99, 19,242,249,231, 50, 79,142,205, 43,249,129,195,129,157, 66,136,205,167,162, 33, 21,243, 32, 19,243, 32, 19,189,250, 44,
-122,254, 43,244, 47,214, 45,160, 50,151, 49, 13,183,114, 11, 24,222,191,111, 31,183,129,253,251, 80,112, 57,216,255,251,209, 30,
- 59,119,238, 72,146,187,248,109, 54,113,184, 91,212,137,161,113,229, 30, 83, 14,224,100, 45,196,164,205, 79, 96, 37,225, 67, 33,
-229,195, 74,202, 71,187,218,142,224, 86,176, 34, 1, 33,196,118,116,143,106, 93, 30,253, 22,212,214,207, 67,238,243, 48, 34, 39,
-116,248,252,123, 43, 47,101,183,253,118,237, 79, 1,246,249,217, 58,222,172,137, 35,120,241,137,137,109,247, 31,189,220,206,173,
-209,240,112,163, 94, 57, 61,245,225,190, 18, 35,182,113, 97, 55,234,185, 55,237, 35,214,231, 27, 30, 63, 12,143,247,206,210,138,
- 16, 18,157, 11,153,152, 7,121,225,177, 21,243, 32, 19,243, 33, 23,243,144, 24, 31,133, 76, 37,247, 90,130, 61,167, 45,189,116,
-195,104, 73,222, 53,122, 19, 30, 68,230,163,138, 95, 93,184,186,186, 65,215,101, 80,149,219, 23,126, 63, 44,115,173,177, 72,153,
-244,116,186,185, 58,187,142,221,194,212,241,163,130, 9,112,191,224,229, 92,111,214,226,117,245,231, 77,253,234,141,180,137,115,
- 87,215,175,168,185,150, 58,251,237,108,253,241,224,222,181,154,116,192,203,168, 40,156, 60,122, 15, 31,181,239,140, 46,221,122,
- 65,167,211, 14,217,178,113,245, 93, 0,235,254,244,204,117,173,209,162, 86,205, 26, 59, 43,185,185, 85,102,152, 87,163,114, 80,
- 10,180,104,221, 14,147,191, 29, 1,134, 82,212,169,215,168, 93,151,254, 99, 41, 45, 24,189, 35, 61, 35, 93, 25, 30, 22, 26,164,
- 78, 9,187,109,246,177,212,104, 12,105,105,105,120,240,224, 1,158, 61,123,134,144,144, 16,100,100,100,192,218,218, 58,223,194,
-125,181,170, 93,187,246,192, 11, 23, 46,136,109,109,109, 95,167,235,116, 58, 40, 20, 10, 12, 28, 56,144,223,161, 67,135, 74, 31,
-127,252,241, 80, 66,200, 46, 74,105,110, 73, 58,234,140,231,137, 86, 46,254, 27, 90,183,105, 61, 6, 0, 36, 86,174,145,107,182,
- 30, 13, 41,243, 94,179,118,243,108,214,172,185, 55, 40, 5, 1, 93,165, 76, 15, 79, 46, 35, 42, 36,187,117,235, 86, 53, 46,151,
-251,250,253,202, 48, 12,214,255,186,215,255,236,213,199,189, 22, 47, 93, 38,182,146,137,144,150,163,195, 23,131, 62, 49,251, 29,
- 44,117,241,239,210,188,121,235,195,243,230,126,207,147,203,100, 56,115,251, 37,198,126, 59, 73,147, 20,253,100, 25,101,248,235,
-148,169,225,169,111,249,170,124, 39, 29, 94,251,184,203,161,232,222, 81, 60,122, 72,119,177,206, 96, 66,182,210, 0,173,222, 4,
- 19, 67,145,163, 52, 32, 52, 54, 15, 14, 86,194,138, 72, 55, 4,224, 8, 32, 13,192,221, 98,191, 81,240, 29, 37,252, 78,127, 21,
- 22,129, 61, 0, 29,128,162, 27, 47,252, 93, 90,122,225,250,161, 0,106, 20,104,154, 0,220, 1,144, 85,174,193, 34,132, 80, 74,
- 41, 41,114, 17,191,241,187, 40, 2,161,188,239,212,177,131,197, 63,236, 10,198,249,221, 11,211,211, 34,110, 22,238, 0,156,188,
- 27,223, 79,141,120,179,184,203,156,166,150, 18,183,128,202, 60,194, 93,209,186, 77,171, 14, 99,190,252, 18,126,213,220, 5, 38,
-147,137, 62,121, 22,105,216,182,229,215, 97,214,149,107,173,204,141,127, 50,179, 48,212,104,105,243, 77, 19, 99,138, 47, 30,177,
- 50, 49,166,248,242,242, 73, 8, 96, 35, 19, 96,195,137, 72, 80, 10, 16, 80, 88, 73,249,216,115, 41, 30,145,193, 7,115,187,214,
-201, 85, 14, 92, 60,167, 93,219, 46,227, 46,132, 70,104,246,165,166,106, 78, 83, 74,147, 75,211,228, 16,128,199, 37,176,146,242,
- 97, 45, 21,192, 70, 38, 0, 41,242,226, 42, 90, 44,216,166,203,184,179, 23,174,199, 76, 7,144, 70, 41,213,150,164, 41,113,241,
-105,104,101,227,190,175,215,152, 37,138,199,241, 70,240,184, 64, 85, 23, 9,236, 20, 2,232,140, 4,209,105,250,130, 59,198, 6,
- 99, 39,206,181,155, 58, 97,204, 9, 66, 2,106, 82, 26,170, 47,107,223, 85, 42,149,112,240,224,193,124,131,193,160, 31,248,197,
- 55, 29,146,147,211,122,172, 95,245,163,200,201,201, 25, 42,141, 17,193, 33, 47,106,204,155, 55,183,234,209, 83,151, 14,205,153,
- 52,250,112,167, 78,157,172,247,238,221,203, 88,114,222,211, 82,210,215,254,186,243,192,111, 63, 45, 91,136,240,152, 44,108,217,
-184, 14,212,100,220, 80,230,157, 95, 68,147, 82, 74,167, 79,159, 46, 57,116,232,144,187, 76, 38,203, 85,169, 84,105,111,196, 31,
- 56,132,151,146,169,130,131, 66, 8, 1,143, 3,103, 91, 49,156,172, 69,224,115, 1, 14, 33,166,146, 52,183,236, 59, 62,159, 81,
-229,224,200,110, 93,255, 95,215, 46,192,231, 95,207,192,147,116,225, 41,142,212,122,254, 87,253,123, 77,117,148,152, 58,185,217,
-112,156,218,213,175, 2,153, 88,128,105,227, 6,163, 81,112,180, 83, 66, 54, 51, 35, 77,205,173, 11, 96, 70,137,231,157, 67,192,
-227, 18, 40,164,124,156,218,185, 52, 85,153,147,150, 83, 88,244,166,211,106, 98,204,122,234,149,112, 60,101,206,126, 83,235,215,
-173,189, 96,204,200,225,156,230, 77, 27, 81, 14,135,143,244, 60, 29,161, 20,248,118,236,104,124, 53,122,132, 75, 92, 98,234,172,
-117,235, 54,204,148, 59,213,248, 33, 63,245,233,156,178, 52, 57,228, 85,212, 71, 46,230, 65, 46,121,101, 88,228, 98, 30, 52, 58,
- 19, 8, 1,215,214,179,126, 14,121, 21,185, 77,204,136, 46,249, 31,119,113, 77, 59,143,192,243,103, 35, 21,254, 89,251,178,110,
- 70, 37,134,204, 15,126,148,114,135, 82,154,233,209,122,194, 80,189,145, 34, 95, 99, 68, 84,138, 10, 70, 61, 37,159,119,246,132,
- 87,111,226,183,240,215,251,191, 17, 66,172, 10,141,115,113,205,248,155,251, 53, 14,181,122,245,251,105,245,198,187,203, 22,204,
-224,166,231,232,192, 80, 10,177,144, 11,137,144, 87, 48,113,161, 86,230, 96,221,207,155,146,141, 32,189,232,165, 75, 70,139,158,
- 75, 12, 29,244, 73,151, 86,123, 8, 32, 36, 28, 65,188,155,103, 21,207,143,186, 13, 19,127,212,125, 48, 76, 70,221, 84,153,179,
-255, 69,101, 74,216,121,115, 52,107, 6,212, 0, 1,238,231,167,132,143, 6, 0,185,179,223, 6,127, 63,255,250,197,211,170, 87,
-247,171,111,206,121, 47,120, 70,115, 36,142, 62, 35,171,251,215,154, 60,230,251,141, 85,162,146, 84,176,171,236,131,144,199, 15,
-112,114,239,218,251,234,188,172,101, 39,143, 28,156,252,195,143,171,234,116,235,217, 23,135,255,216,251, 29, 33,100, 61,125,197,
-185, 34,209,169, 65,219, 54,255, 82,153, 47, 20,193, 96,100, 96, 48,209, 87,159, 70, 19, 50, 51,179, 96, 48, 50, 16, 75, 21, 48,
- 50, 4, 6, 19, 3,131,145,129, 86,103,148,141, 30,252,241,151, 0,110,151,148, 79,247, 26,109, 78, 11, 68, 34, 79,138, 87, 99,
-203, 82, 74,193, 53,234, 56,174,174,174,187, 0, 64, 36, 18, 65, 36, 18,129, 97, 24, 4,135,167,125,237,232, 31, 52, 6, 5,198,
-206,164,215,197,100, 69, 93,235, 88,218,190,187,184,184,116, 43,110,174, 52, 26, 13,242,243,243,113,245,230, 93,235,205,191, 29,
-232, 20, 21, 19, 95,141,161,214, 90,133, 83,181,142, 0,186,149,118, 60,115,147,195,190,172,220,116, 36,231,187,175,134, 86, 95,
-189,237,216,157,231,167,126, 40,179, 30, 86,213,160,169,186,239, 70,125,218, 96,241,170, 45,207, 51,175,253, 60,190,188,115,196,
-227,241,248,105,105,105,175,239,239, 53,155,118, 55,184, 31,158,208,115,229, 79, 43,197,193, 47,243,240, 56, 42, 17, 67,131, 60,
-240,198, 75,160, 12, 77,185,139,183,131,183,183,255,174,117,171, 22,243,158, 39,106,176,246,224, 29, 92, 56,188,225,106,114,234,
-237, 78, 52, 57, 81, 93,145,103,200,219, 26,172,178, 52, 47, 62, 74, 71,190,198, 8,173,206, 8, 3, 67,145,171, 50, 32, 53, 91,
-135, 92,149, 30,249,106, 35,134,182,247, 40,205, 68,151,229, 71, 28, 9, 33,199, 40,165, 93,241,170,123, 41, 97,145,223, 32,132,
- 28, 43,200,215, 27,191,167, 78,157, 58,125,209,162, 69, 33,133,203, 22,166, 23, 46, 91, 86,122,145,245,237,167, 77,155, 86,115,
-241,226,197, 11,155, 54,109,186,231,198,141, 27,145,102, 25,172,162, 59, 65, 8, 41,243, 0,139, 4, 60, 55,169,194,246,149,225,
-248,127,192, 0, 85,106,182,201, 88,185,100,158,157,171, 79,147,152,164,231,183, 60,205,143, 90,249, 54,147, 72,164,199,151, 47,
- 95,142,254,221, 90, 74, 98,211, 13,249,143, 98,213, 41, 74, 29,140, 78,142,190,194,249, 11, 23,203, 23, 47, 89,250,213,177, 35,
- 76, 54,128,165, 37, 23,229, 53,188,199, 37, 69,234, 88, 17, 2,202,152,226, 51,163,238, 52, 0,128,183,169,107,165,212, 24,193,
- 45,168, 59, 67, 8,160,210,154,192,229,146,212,236,240,125,161, 3,127,152,223,110,199,158,179,137,148, 99,147,167, 84, 70, 73,
- 41,165,241,101, 71, 8, 8,114, 85, 6, 88, 75,249,176,145,243, 97, 45, 19,128, 91,228,230, 42, 44, 22,220,177,251, 76, 66, 76,
- 76,198,221, 2,115, 85,170, 38,143,203,137,164, 38,131,134, 82,147,162,107, 67, 71, 56,217, 8,225,106, 43,130, 72,200,131,193,
- 8,168,117, 12, 52, 58, 19,162, 83,213,200, 83, 75, 80,171,117,159,170,246,174,247,180,246,158, 13, 15,101,196,220,237, 85,166,
- 41, 53,153,176,109,215,129,234,137,137, 41, 61, 78, 28,218, 41, 74,203, 53,224, 81,180, 18,169,217, 90,128,235,136,217, 11,215,
-138,166,140, 31,217,115,219,238,223, 99, 62,106,217, 56,198,226,227,154, 26,182,163, 86,179,143, 55,116,237,218, 83, 18,114,251,
- 4,158, 63, 56,191, 32, 63,197,252,250, 87,132, 16,206,254,253,251,141, 35, 71,142,204, 91,184,112, 97,229, 35, 71,142,120,165,
-165,165, 61, 0, 96,176,177,177,241,247,173,238,249,240,204,169,147,149, 62,238,217,135, 31,159,174,134,181, 84, 0, 79, 39, 41,
-110, 94, 61,109, 16, 10,249, 37,214, 39, 41, 40, 6, 28,224, 30, 52, 5, 71,110, 70,118, 10,201, 16, 95, 26, 49,124,104,204,153,
- 43,225, 25,107,126, 59,243, 99, 37,185,225,129,152, 73, 91,115,175,129,183,203,212,177,131,177,104,245, 14, 92, 14, 14, 79, 85,
-114, 92, 23, 36,105,141,103,231,244,155, 92, 74,200,252,149,177, 86, 72,248, 80,230,166,229,188, 8, 62,233,251,142,162,207, 67,
-207, 28,218,193,201,204, 51, 32, 46, 93, 67, 18, 51,243, 96, 98, 40,108,164, 2, 24, 25,138,236,204,116,178,115,199,111,184,123,
-247, 38, 7, 92,206, 23, 0,230,148, 89,156, 69, 94, 21, 9,202,197,252, 87, 17, 32,201,171, 79,131,137,129, 95,117,111,252,178,
-102,133,149,131,147, 51, 90,180, 50,191,206,179,194,222,179,206,158,173,107,112,233,198,253, 54,151, 87,174,109, 40,119,115, 92,
-109,229, 30,176,204,218,171,189, 70,171, 55, 33, 39, 59, 11, 66, 93, 28, 26, 85, 74,131,157,212,132,232, 92, 87, 60, 73,126, 46,
- 47,175, 56, 43,253,241,193, 7,142, 53, 63,153,121,224,232,133, 69, 29,219,183,193,147,232, 92, 72,132, 60,136,133, 92,136,133,
- 92,240,137, 9, 43,126,222, 96,200,202,201,235,154,254,228, 80,122, 5,174,207,115, 5,255,118, 95,189,220,156,171, 57,238, 88,
- 61,115,251,136,201, 75, 58,118,250,100, 24,121,114,247,226,116, 0,231,205,251,131, 71,205, 74, 99, 24,106,246,181,239,228,221,
- 96,215,214,109,187,251, 5,248, 84, 70, 74,182, 1,137, 89,122, 92,189, 31,129,237,155,103,102,103,165,188, 28, 4,125,126, 62,
- 67,140, 57,167, 79, 29, 61,245,245, 55,147, 17, 88,179, 78,149,220,248, 92, 43, 0, 57,111,108,147, 75, 54, 14, 25, 62,170,159,
-179,179,179,226,255, 17, 44, 10, 95,191, 0,116,233,254, 41, 78, 31,254, 3,161, 33,143,192,208, 87, 70,137, 97, 40,178,179, 50,
-146,141, 6,221,182,210,242, 39, 20,139, 61,127,221,250,155, 15,135, 67,160, 55, 48,208, 25, 25,140,255,242, 51,221,232,111,167,
-183,232,210,161,117,136,144,139,220,232,216, 36,155,155,247,159,214, 98,248,242,202,195, 39,174, 16,104,180, 38,228,168, 12, 56,
-177,165,116,143, 35,177,243,108, 90,167, 89,207,225,163,191,255, 69, 36,226,114,244,129,190,149, 35, 91, 55, 9,140,243,112,115,
-200,155,183,120,109,163,107,183,239,119,233, 59,112,184,120,168,127,125,226,102, 47, 81,124, 54,240,147,218, 50,123,143, 33,202,
-140,216, 82,135, 54,227, 75,109,179, 61,188,170,171,254, 31, 33,242, 59, 72, 40,170,190, 97, 34, 8, 34, 85,201,225,189, 0,192,
-213,205, 67,195, 23, 89,229, 89, 96, 64, 40, 0,172,222,180,187,193,195,103,137, 35,126,250,105,165, 52,248,101, 30, 30,188,204,
-129, 72,192,129,222,192,128,152, 25,196,102, 40,119,212,140,105, 83,173,178,148, 38, 92,122,148,134,144,123, 23,169, 46, 95, 51,
- 80,106,180,234, 37,115,246, 27, 2,192, 27, 64, 4, 33,116,163, 50,197,229, 48,165,151,140,150, 94,247, 12,243,234,127,178,181,
-147,119, 85, 19, 79,212,133, 47,148, 53, 37,132, 6, 18, 10, 91,128, 38,100, 20,188, 83,205,117,104,202,148,103, 88,178,112, 22,
- 86,109,254, 3,137, 25, 26, 88,155,226,112,120,203,124,124,183,104, 23,212, 90, 83, 89,215,120,153,126,164, 36, 67, 84,220,104,
- 21,126, 47, 92,110,209,162, 69, 93,139,157,155,174,165,156,179, 63, 45, 87,184,254,226,197,139, 23, 22,153,175, 50,187,136,176,
-112,103,202,218, 41, 43,199,128,106, 2, 43,185,200, 74,194,135,151,135, 43,250,143,153,227,224,226,211, 60, 85, 36,228,113, 15,
-237,254,197, 46, 93, 45, 2,225,112,148,102, 23,111, 56,251, 55, 86, 40, 20, 39, 14,254,254, 7,170,121, 56, 9,118, 94,205,140,
-186, 31,169,126, 29,210,205, 77,139, 17,122, 89,169,120,189, 62,249, 68,122,254,194,197,111, 75, 51, 88, 92,194,117,223,244,219,
-239, 78, 10, 9, 31,132, 0,121,106, 35, 70, 12,249,244,237, 95, 95,148,225,126, 62,108, 8, 72,129,185,202,205, 72,198,244,201,
- 99, 52, 50,195,243,208,216,232,216,132,160,110,223,157,207,205, 39,154,126,131,191,188, 27,250,108, 81, 86,249, 87,175, 33,190,
-203,199, 93, 4,175, 34, 5, 0,151, 16, 48,148, 73,241,243,146,143,253, 83,177, 96,178,118, 83,121,134, 45, 47, 33, 60, 83,225,
- 90,171,247,142,229, 95,111,114,115,118,178,151,203, 36, 84, 46, 21,145, 64,127, 31, 65,147, 38,205,132, 94,126,181, 5, 87,159,
-170, 17,155,166, 70,100, 98, 14, 68,206,117,121,253,219,117,198,142,149, 19,219, 16, 66, 56,229, 85,124, 61,123,233, 86,183,205,
- 63,255, 36, 74,201,214, 35, 44, 54, 31,201, 89, 26, 36,101,105,145,156,169,129, 92,194, 71,171,238, 35, 69,199, 15,111,236,246,
- 81,203,198,171, 43,114,120, 35, 35,163,142, 71, 39, 36,245,169, 93,175, 17,118,108,223,218,210,214,182,170, 85, 86, 86,100,174,
-185,103,103,254,252,249,194,197,139, 23,243,214,172, 89,147,219,164, 73, 19,151,105,211,166,117, 76, 77, 77,189, 83,165, 74, 21,
-191,211, 7,183, 93,168,219,170, 71, 67, 48,122,199,150,173,219, 10, 68, 12, 15,103,142, 29,211,239,219,187, 51, 67,173,206, 27,
- 93,166,209,144, 90,207, 79,201, 39,112,172, 84, 41, 68, 46, 52,181,231,113,178,159,101,158, 28,251, 27,128,131,222,157,199,157,
-187,120, 47,252,217,255,216, 59,235,240,168,142,182,141,223,179,158,149,184, 59, 16, 8, 9, 33,193,221,221,181,104,161,148,182,
- 72,169, 80,164, 45,148, 22,107,145, 82, 90,164,165,197,138,211,226, 90,220, 93,131, 67, 18, 8, 81,226,178,146,117, 57,243,253,
- 17,121, 3,111,100, 67,233,215,183,116,126,215,181, 87, 54,187,231,220, 59,115,206,156, 57,247,121,198, 26,223, 76,244, 58,117,
-243,113, 86,158,206, 92,251,201,225,201, 21, 86,184,124, 66, 32,224,243,224, 40, 21,128, 87, 84,155, 58,250,215,127, 12, 66, 60,
-139, 35,165, 4,164,232, 47, 64, 8,210,242,146,162,237,232,147, 65, 40, 71,129,152, 84, 45, 10, 12,133, 33,248, 0, 15, 25,178,
- 51, 83,241,243,242, 13,136,190,113, 29, 93,123,244,197,138, 53, 91, 48,230,173,193,134,202,212,120,188,162, 8, 86,169,232,149,
- 66, 42, 0, 64,160,212, 90,176,235, 66, 10,106,214,224,217,125, 67, 0, 0, 71,133, 12, 42,141, 30, 60,145, 35,158,220, 60, 36,
- 59,124,250,234,244, 47,191, 94,242,105,126,250,157,228,199,119,207, 35,204, 67,133, 26,254,102,220,207,112,194,141,220,234, 8,
-171, 21, 2,158,232,186, 93,218, 57,247,163, 22,237,227,237,234,221,184, 65, 68,139, 96, 47, 23,232, 77,182,162, 40, 22, 31,235,
-215,109, 66, 98, 66,234,187, 57,247,247, 70,191, 10, 39, 91,144, 25,159,237,224, 29,250,193,221,171, 39,159, 14,120,243, 3,248,
-250, 7,213,183,255,166,101,159,153,178,217, 97,176, 8, 33, 60,183,106, 13, 54,110,220,188, 99,104,141, 32, 31, 28,191,154,128,
-107,177,185,240,240,112, 7, 95,230,131,208,118,163, 93,238, 30, 89,246,134, 62,167, 96,163, 80, 36,123,175, 89,243, 86,160,148,
- 34,230,225,253, 60,149,202,249,191,234,102, 93,218,163, 91, 0,156,158,107,134,242,172, 83, 95,225,236,118,203,104,182,225,217,
-179, 84, 92,188,116,166, 97,209,118,118, 35, 17,241,113, 44, 58, 11,102, 11, 7,179,149, 67,219,118, 93, 76, 34,158,177,205,188,
- 37,235,154,167,167,165,243,228, 78, 30,156,155,127, 29,145,175,196,108,188, 29,175, 18,153, 45, 28, 66,252,228, 21,106,122,250,
-213,154, 63,117,234,164, 58,124,145, 20, 26,173,209,148,158,246,204,103,245,111,167, 11, 30, 62,186,235, 31,224,229,236,244,237,
-210, 85, 34,181,129, 32, 75,101, 68,158, 70, 77,222, 28,247,153,223,218,159, 22,140, 0, 96,247,218,177,132,162,198, 31,199,206,
-135,187, 58,138, 72,129,193,202,229,170,205,182, 55,251,255,185, 65,148, 69,230,106,236,146, 31,150,202,162,227, 53,184, 29,175,
-130,131,136, 15,177,136, 7,147,133,131, 61,151, 19, 33,132, 87, 35,178,221,248,150,141,163,112,244, 86, 14,248,124, 30,244,154,
-124,157, 0,185,177,141,219,119,149, 53,106,218, 28, 29,218,183,195,227,216,152,160,131,251,119,117,186,124,241,108,134,194, 43,
-236,195,130,172,152, 61, 85, 42,231, 58, 29,223, 34,246, 25,237,235, 95,173,213,192, 97,163,157,131,131,252,137,151,135, 59,172,
- 84,128,177,111,189, 97,247,149, 95,104,200,129,133, 95, 79,135,209,104,130,167,139, 24,148, 2,235,150,207,134,201,100,130,159,
-187, 4, 42,173,165, 34, 99, 90,161, 31, 41, 47,234, 84,197,230,230,131,101,153,172, 23, 63, 39,132, 28,156, 54,109,218, 23, 0,
-232,180,105,211,190, 40,254,127,193,130, 5,122, 0,105,118, 25,172,226, 76,149, 91, 81,250,133,214,118,245,242,187,176,125,227,
- 79,174,249, 5,102, 56,136,248, 8, 8, 12,198,231,115,151,121,246,104,236,129,108,131, 12, 59,118,174,207, 51, 25,116,219,236,
-107, 75, 14,109,236, 40,119, 58,186,113,243, 54,206,195,221,157,247,243,177,236,248, 92,141,181,164,233, 42,246,234,126,238,198,
-209,213,190, 20,228,136,131,131, 67, 45,147,201,228, 90,217, 9, 93,119, 44,169,168,115, 46,121, 21,117, 42, 8,159,111,219,178,
-101, 51,220,157,196, 48, 90, 56, 76,251,116,162,126, 84, 87,133,242,205, 33,195, 58,118,232,249,241, 41,161, 60,244,100,203,134,
-161,180, 65,131, 6, 74, 62,159, 95,169, 94,238,211,107,255, 53, 90, 34,188,186,236,189, 25,159,141,154, 81, 70,179,160, 93, 29,
-114, 53,233,119, 47, 0,120, 46, 34, 66,106,214, 20,111,221,177,111,226,160, 33, 67,191,244,175,223, 95,145,144,174,130,136,152,
-209,164,142, 47, 78, 31,217, 67, 83, 19, 99, 39,217, 51,170, 40, 43, 59, 47,208,211,211, 27,209, 79, 11,240, 44, 87,143,140, 34,
-115,149,158,111,132, 70,175, 65,189, 96, 63, 40, 85,170,192,151, 62,190,192,158,163, 71,143, 14,238,217,111, 40, 62,254,116, 78,
-235, 95,127, 89,124, 71,225, 83,251,157,130,140,216, 51,246, 60, 25, 18, 66,242, 62,255,252,243,154,107,214,172,225,141, 24, 49,
- 66, 31, 21, 21,229, 48,114,228,200,214,155, 54,109,114,144,201, 28,244,183,207,239,255,242,189,143,166,245, 91,189,236,155,250,
-249,249,249,196,106,177, 28, 54,231,231, 79,211, 84, 98,226,146,247, 77,127, 68, 34,230,188,221,165,141,231,126, 55, 25,175,174,
-132,154,134,145,136, 57,219,232,131, 89,230, 39,135,151,107,162,134,252,240, 81,154,146,155, 97,224,121,205,171,204, 92, 1, 0,
-143, 79, 96,178,112,112,148, 10,193,227,241,138,205,187,239,250,109,135,101,158,206, 98, 8,249, 60, 8,248,133,209,205, 28,181,
- 25, 31,140,238,103,247, 19,128,213, 70,161, 55, 89,161, 43,122, 26,212,168,115, 48,253,211,201,232,209,103, 0,222, 27, 63, 25,
-249,122,224,198, 83, 13,204, 22, 75,165, 23, 5,143,240,160, 51, 90,241, 78,215, 96,228, 21,152,161,213, 91, 97,178,114,144,137,
- 5, 16, 10,120,144, 59, 8,224, 36, 19, 2,148,138, 8, 33, 99, 1, 64, 40, 20, 26,204,102,243,230, 10,206, 19,170, 7,122, 67,
-111,225,161,233,208,197,232,220,162, 54,238, 95,216, 37, 56,123,229,110,141, 79, 62,157,129,137, 99,250, 96,231,163,154,112,243,
- 10,134, 66, 46,133,133,242, 0, 80,187, 58,228, 81, 58,139,243, 13, 31, 56,124,229,154,117, 49,115,103, 78,115, 80,106, 9, 36,
- 34, 62, 78,157, 60,129,203, 87,111, 44,203,190,191,119, 51, 94, 33, 66,202,243,118,114,114,130,131,152, 15,147,217,104,178,191,
-139, 2, 5, 5, 26, 42,188,195, 86, 22, 61,225, 55,180,113, 40,227, 51, 90,217, 13,129, 56,251, 69,174, 95,185,118,203, 8, 63,
- 31, 47,236, 57,121, 7,235,215,252,136, 26, 13,122,227,194, 31,235,225, 92,189, 57,228, 65,173, 33,118,220, 49,150,199, 23, 68,
-125,248,201, 23, 3, 27, 53,105,129,139,231, 79, 33, 43, 35,125, 37,165,143,236,138,104,240,133,228,227,142, 93,250,192, 96,178,
-161, 77,167,222, 56,114, 96,207, 71, 40, 26, 60, 97,255,205,235,133,250, 25, 60,235,228, 73, 31, 11,179, 84, 38, 97,142,202,132,
-148, 28, 61, 18, 51,180,216,251,251,175,212,254,250,194,212,164,109,189, 0,225,216, 69,167, 82, 2, 3,124,141, 66,163, 94, 26,
-251, 36, 62,252,189,209,163,132, 53,106,133,243,178, 84, 70,100,171,140,200, 81, 25, 81, 96,176,162, 86, 64, 40,207, 98, 37, 45,
-170,122,158, 61,156,197,194, 21, 7,158,194, 73, 46, 68,203,240,151, 31, 56,203,113,220,127,204,213,146, 66,115,117,231,169, 10,
- 18, 17, 31, 18, 17, 15, 18, 17, 31, 86, 27,181,235,129, 69,234, 85,187,231, 7, 31, 78,240, 51, 89,129, 92,149, 9, 2, 62,129,
-151,135,171,188, 73,253,225, 88,183,248, 35, 0,192,152,207,127,198,123,239,140, 68,157,186, 81, 80,230,231,251, 12, 31,212,115,
- 9,128, 61,246,166,245,208,177, 51, 65,199,206, 69,127,254,193,212, 89,138, 33,125, 58,240,111,197,171,144,158,103,196,147, 88,
- 77,149, 34,109, 0, 96,181,113,160,160,216,176,237, 32,164, 98, 1,178, 85,102, 80, 74,241,205,143,219,225, 40, 21, 34, 61,191,
-176, 89,191,146, 58,158, 84,242,125,239, 63, 21, 63, 41,220, 63, 27,255,233,167, 85,105, 4,107,193,130, 5,247, 23, 44, 88, 80,
-102, 68,172, 82,131, 85,145,185,114,113,245,189,184,127,219, 26,183, 61,209, 38, 92,217,113, 3,189,154,249, 66, 36,224, 65,230,
-236,137,219, 79,181, 56,122,228, 55,229,161,253, 59,159,229, 9,117,223, 85,106,174,124,195, 26,202,165, 78, 39, 86,172,222,104,
-245,240,242,194,230,243,121,169,249, 90,171,229, 63,205, 83, 22,114,227,232,234, 26, 86,206,210, 93,159, 17, 87,233,227, 44, 71,
- 33, 90,240,203, 62, 0, 20, 28,199,129,114, 28,132, 14, 10,185,103,205, 22,153, 69, 21,156,131,128, 71, 12,165,175,124,202, 89,
- 83,179,227, 43, 14,119, 18, 0, 78, 50, 33,182,157,125, 6, 0,153,124,205,205,135,111, 14, 41,108, 22, 52,152, 28,212,117,107,
-214,164, 77,154, 52, 81, 74,165,210,151, 62,201, 85,109, 22,180,171,224, 60,121, 98, 2,176,200, 47,172,205,128,110,138,122, 77,
-197, 60, 17, 26,133,249,226,244,209,189,244,202,145,117, 99,116,153, 49, 27,237, 44,128, 40, 48, 88,144,150,107,192,179, 92, 3,
- 50,242, 13,200,200, 51, 34, 35,223, 0, 66, 8, 12, 38,235,159,186, 97,105,179, 98,118,108,222,184,182,175,209,140, 97,109,187,
- 14,192,228, 89, 43,130, 55,175, 92,120, 66,234, 29,222,202,158, 14,180,148, 82, 27, 33, 36,113,244,232,209,245,127,251,237, 55,
-126,100,100,164,254,225,195,135, 50, 0, 28, 0,179, 66, 33,147,254,250,211,130,163, 77,155, 54,253,253, 89,236,163, 83, 0,242,
-237, 25, 73, 85,173,253,104, 73,184, 83,222,216, 32,121,203,110, 33, 62, 50, 4,201, 53,221,194, 21,183,191,243,234,244,201,252,
-172,147, 75,179,210,141,214,227,217,122,126,131,103, 5, 66,187,250, 2, 90,140,134,164,129,131,134,130, 79,120, 48, 27,116, 73,
-197,133,203,203, 89,140,217, 91, 30, 65,225, 32,132,163, 84, 0,133, 84,136,214, 17,110,168, 66, 61, 70, 45, 54, 14, 58,163, 13,
-122,163, 21, 6,147, 21, 30,129,174, 88,179,121, 7,146,179,244,216,119, 61, 7, 49, 73, 26,132, 6,200, 65,105,229,213, 35,103,
-179,104,251,188, 49,194,145,207, 35,224,243, 8, 47, 34,188, 54,242, 10,204, 16, 9,120, 16, 57, 72, 33,151, 8,224, 36, 21, 66,
- 36, 18, 34, 43, 43, 11, 70,163, 17, 65, 65, 65, 14, 21, 91, 64, 10, 71,133, 20,161, 53,252, 96,182, 88,113,232,220, 3,204,155,
- 52, 16, 93,218, 54, 6, 17, 42,240,200,216, 16,142,110,142,224,120, 60,152,173, 28, 76,102, 27, 0, 94,185,209,182,160,160,160,
-142,114,185, 92,174,211,233, 52, 73, 73, 73,103,210, 31,237, 78,246,170,219,127,236,145, 99,167, 54,247,238,209, 5,209,119,238,
- 99,231,158,253,231,115,220, 85, 83,139,247,137,140,140,108,238,225,225,161,200,205,205, 85,223,189,123,247,218, 75, 62,237, 18,
-185,119,248, 39, 45, 90,183, 71,129, 50, 11,153, 41, 9,118, 63, 53,215, 9,118,196, 87, 11, 86, 52, 10,171, 29,214,200, 70, 11,
- 13, 87, 68,144, 35,166,204, 90,222,168,102,104,237, 70,197, 3, 61,234, 4, 85, 60,173,154,220, 59,108,194,188, 31,126,121, 43,
- 40, 48, 16,135, 47, 62,194,130, 25,227,163,229, 50,199,234, 1,222,174, 46,162,186,141,113,235,214, 37,120, 65, 12, 39,239,208,
-128, 97,125,199, 5,116,235,209, 23,119,111,223,192,210, 69, 95, 95,214,242,165,243,237, 73,171,194, 59,196,179, 65,147,182,111,
- 58,186,121, 67,169,210,192,209,213, 11,117,234, 53,121, 83,225, 29,242,121,209, 98,245, 47,103, 54, 40,133,209, 76,145,175, 49,
- 35, 57,187,208, 92, 37,100,234,192,113, 85,232,243, 99,227,136,194, 65, 32,112,179, 60, 14,186,123,226, 20, 13, 14,244, 38,139,
-190,254,148,111,134, 3,178,149,133,230, 42, 91,109, 66,182,202,132, 2,131, 5,110,114, 1, 56, 27, 87,229,167,237,252, 2, 51,
- 28,139,250,201,218,184,151,239,243,253,203,250,109, 97,183, 99,211,250,255,240,195, 82,217,173,167,165,204,149,176, 48,122, 37,
- 17,241, 97,227,184,162, 59, 77, 37,230, 94, 32,252,184, 95,207,206, 72,201,209, 23,141, 68, 38, 8,141,106, 10, 15, 41,135, 78,
- 67,167, 1, 0,250,244, 44,236,103,252, 52, 93,139, 3, 87,178,129,231, 59,108, 87, 92, 23,235,245,252,213, 91,254,248,100,199,
-246,223,157, 13, 54, 1, 86, 29, 78,132,206,104,133,131,136, 15,137,136, 15,169,136,255, 92,151,160,202, 13, 86, 97,159,186,228,
- 28, 11,116, 6, 3,212,122, 11, 40,128,107,143, 11,160, 55, 89,161,210, 90,208, 60,220,245,207, 62,243,252, 1,160,215,139, 70,
-232, 69,147, 84, 42, 2, 85, 22,215, 75,107, 20,111, 95,158,129, 43,221, 39, 11,128, 93, 15,130,130, 23,157, 98,233,255, 29,253,
- 66,107,187,184,248, 94,220,255,251, 26,183,221,209, 70,156,190,157,139, 65,109, 2,160, 83,101, 96,225,130,207,242, 8,168,137,
-199,231, 41,141, 6,253,238, 92,153,121, 30,125,240,196, 92, 97, 37,225, 25, 81, 79, 42,147,157,250,118,233, 42,179,151,183, 63,
-183,251,138, 50, 75,165,179, 61, 23, 43,180, 25,141, 60,202, 81,145, 61,230,170,168,105,195, 60,235,163, 1,224, 40,197,236,165,
- 59, 48,127,234, 80, 40,164, 35,100,132, 16,153,214, 96,197,164, 57,107,241,253, 87,239, 58,202, 36, 2, 16, 2, 24, 76, 54,188,
- 53,108,128,125, 5,207, 96,197,147,171,191, 21,104,158, 30,124, 88,186, 89,176, 89,235, 30, 55,154, 53,107,166,116,117,117,133,
- 84, 42,253, 79,100,194,206,202,186,172,209,130, 89, 74,164, 58, 58, 58,182,115,114,114, 42,173,167, 85, 42,149,123, 95,166,244,
-105,148, 57,167, 50, 18,239, 54,109,213,161, 15,206, 28,221, 75,175, 28,254,117, 76, 85,230,216,113,117,115, 77,185,121,247, 73,
- 29, 66,220, 10, 35, 88, 69,230,202,100,225, 16,236, 45, 67, 74,226, 19,184, 56, 59,167,216,171, 39,243, 10,239, 71,120,116, 60,
- 1, 93, 87,144, 17,187,163,200,236, 12,151,251,132,223,185,127,239,214,188,222,111,126, 44,232, 58,104, 2,127,229,130, 15,191,
-192, 11,157, 83, 43,192, 28, 19, 19,243,224,221,119,223,109,121,249,242,101, 27, 0, 29, 33,196,194,231,243,101, 38,147, 73,212,
-161, 67, 7,213,163, 71,143,206,194,142,206,136,109,222,217,233, 65, 36,154, 30, 53, 67,155, 12, 15,118,212,116,233,208,166, 5,
- 90,212, 13, 68, 74,155, 22, 0,240,113, 82,129, 34,172,245,251,191,110,171,225, 25,112,104,229,250, 3,243,199, 12,237, 60,201,
-175,207,156, 31,210, 14,204,170,176,131,105,242,131, 51,221,202,178,239,133,205,134, 66, 40,164, 2, 56, 74,133,112,116, 16,194,
- 98,165, 85,121, 82,164, 22, 43, 87, 24,193, 50, 89, 81,160,183,226,212,173, 76,100,168, 76, 80,106,204,208,155,109,160,160,133,
- 79,159,118,212,226, 89,113, 23, 92, 74,206,125,112, 35,213,234, 31, 23, 59,237,186,144, 90, 50, 66,207, 89, 38,134,163,172,112,
- 84,245,185,115,231,224,238, 94,249,211, 61,199,113,216,121,228, 26,126,216,112, 10, 71,214,125, 6, 7, 17, 31,245,250,205,193,
-219,253,155,129,163, 28,158,196,220,207, 12,141,168,239,205,227, 73,193, 35, 4, 70, 11, 7,128,150,123, 60, 77, 38,147,123,114,
-114,178,186, 86,173, 90, 62,254,254,254,131,248,124, 62,149, 0,198,189,191,231,233, 78, 30,220, 42,211,234,141, 54,153, 85,181,
-174, 86,186,190, 87,104,104, 40, 8, 33,212,195,195, 67,116,234,212,169,130,168,168, 40,207,151, 52, 87, 60,169, 87,237,101,239,
-189,255,201,160,154, 33, 33,216,177,117, 29, 40, 37,187,236,221,127,203,129,203,248,122,250,243, 35, 6,167,204, 90,222,232,251,
- 57, 31, 63,247,217,251,211,127,104, 84, 81,157, 17, 16,217,241,179,240,240, 8, 92,190,159,138, 69, 95,190, 31,109,200,122, 58,
-220,164,112, 31,103, 46, 72,159,220,160, 97, 99,248,184, 59, 33, 45,207,136,190, 35,250,163, 85,235, 54,184,123,251, 6,190,254,
-234,211,203,208,153,186,210,236, 7,122,123,210,202, 81,225,248, 14,221,250, 11,245, 70, 51,150, 47,154,137,113, 83,231,161,121,
-199, 62,194,123,183,174,140, 7, 48,215,222, 60, 27,205, 54,116,136,242, 40, 52,205, 22, 14,251,159,242, 5,101,149, 64, 1,159,
-240, 26,132,184, 64,111,178, 66,173,179, 84,124,163, 18, 9, 51,148, 42,117,181,159,230,127,194,215, 26,172,200, 86,153,144,165,
- 50, 34, 71,249, 31, 99,149,163, 50, 34, 91,101,130, 80, 64, 16, 27,159, 4,158, 80, 80,229,254,119,249, 5, 22, 52,173,237, 90,
-120,141,190,100,107,136, 69,224,212,236,200,217,219, 3,127,248, 97,137,195,237, 4, 13,238, 60, 85, 23, 69,174,248,144, 8,121,
- 16, 23,189,183,113, 64,101, 63,225,236, 85,179,198,168,119,199,116,114, 82, 72,145, 22,151, 5, 1,159,128,207, 39,112,246, 10,
-132,179,196,128, 15,223, 31, 11, 15,119, 23, 36,231, 24,177,108, 79, 44,238, 60,120, 12, 78, 95,181,108, 47, 95,245,123,247,247,
- 62,152,226,194, 19,138,177,233,104, 66, 97, 58,249, 54, 60,186,114,192,144,246,228,174,182, 64,157, 75, 65,109,118, 62,248, 19,
-106,181, 21, 26,211,249,179,167,225,247, 13, 63,227,232,205,172,146,206, 89, 23,118,125,143, 79,166,127,131, 28,181,169,168,232,
- 87, 28,185,122,225,255,236, 82,145,167,255,250,191,148, 41, 42,235,127, 82,244,191,169, 28, 13,211, 11,166,202,244,194,231,166,
- 23,244,236,154,187, 79, 80, 81,228,202,217,213,231,226,190,109,171,221,118,223, 52,225,204,157, 66,115,101, 53, 42,241,203,162,
-233,233, 58,165,186,109, 69, 19, 54,254,151,185,242,170, 29, 41,145,203,207,126,249,205, 50,163,183,127, 53,235,161, 91,234, 92,
-141,193,246, 95, 97, 16,145, 76,110,147, 59,123, 26, 92,130, 27,254, 32,212,155,102,102,103, 63,208, 86, 22,105,226, 40,197,193,
-171, 25,160,180,240,145,104,251,185,103, 40,122, 18,135,141, 43,108, 62, 57,126, 43, 11,130,162,126, 38,246,134,185,127, 89,245,
-179,186, 87,148, 74,251,230,252,217, 37,205,130,205,235, 23, 70,174,156,156,156,224,226,226, 2,133, 66, 1,123,154, 8,139, 41,
-111,180,160,163,163, 99,187, 91,183,110, 57, 56, 57, 57,129,207,231,195,104, 52,162,110,221,186, 47,117,129, 43,124,194, 63,104,
-218,113,192, 23,173, 59,246,193,169, 35,187,233,149, 35,235,199, 86,117, 2,195, 94,157, 91, 30,248,250,235,217, 53,190,156,247,
-147,196,209, 65,128,135, 5, 38,240, 8, 65,176,183, 12,238,114, 30,206,236,221,100, 24,218,167,165,221,147,218, 5, 6,250,111,
-254,254,199,213,242,239, 23,206,233,224,232, 31,118, 74,243, 44, 38, 15, 0,180, 25,143, 22,201,124,194, 31, 4, 92, 58,118,168,
-126,187, 1,240,246, 11,233, 82,133, 48, 47, 37,132,232,226,227,227,159,126,249,229,151, 97, 11, 23, 46,164,124, 62,159, 3, 32,
- 89,186,116,169, 46, 46, 46,238, 22, 10,135,216,162,178,232, 85,167, 46,117, 39, 41,196,182,230,110, 50, 94,221, 16, 31, 25, 90,
-212, 45,108,253, 28,218,171, 53, 2,131,130, 16,159,161,107,144,167,227,132, 5, 38,126,200,138, 85,119,174, 87,247,224,143,177,
-234, 77, 15, 80,201, 36,176,229,149,217,226,142,239,197,209, 43, 71,169, 16, 28, 80,149, 39, 69,106,177,114, 48,154,109,208, 27,
-109,208,155,172,208,154,108,208,153,108,224,104,225, 53, 65, 8,129,217,202,193,174,199,228, 23,202,190,147,155, 7, 66,170, 23,
-142,122,117,148, 22, 78,217,224, 36, 19, 22,142,117,118,119,135,151,151,151, 93, 81, 80,147,185,240, 18, 55, 89,184,146,230,123,
-147,217, 10, 74, 41, 98, 99, 99, 62, 75,124,250,180, 95,173,208, 90,109, 35,234,213,119,147, 73,120, 0, 80,174, 25,208,233,116,
- 54, 71, 71, 71, 47, 55, 55, 55,222,179,103,207, 74, 76,115,173, 6, 29,172,123,118,239,194,192,129, 3, 10, 30, 94,187, 93, 50,
- 84, 93,175,215,147, 86,173, 90, 57, 5, 6, 6,242,140, 70,163,186,106,199,128, 16,185,103,237,254,129,225, 45,231,189, 53,122,
- 92,237, 14,157,187,227,244,201, 99,216,183,251,183,141,218,172,152, 99,118, 95,239, 97,225,255, 53,138,176,102,104,237,255, 26,
- 69, 88,173, 70,104,185, 6,203,217,185,158, 83,189, 38,237, 3, 19,115,204, 56,124,248, 16,180,170,140,175, 76,166, 2, 29,132,
-116,237,193,223, 86,188,251,222, 39,115,156,218,183,107, 3, 87, 39, 25, 4, 2, 62,110, 94,191,140,133,115,191,184, 12,157,169,
-107,101,245,103, 73,126, 35, 34, 68,181,130,170, 77, 12,170, 25,137,155, 87,206,227, 73,236,189,251,183,175, 95,174, 91, 43,170,
- 57, 60,253,130, 39,146,136,136,133,244,193, 3,115,101, 58, 38,131, 33,233,237, 81, 35, 81,122, 20, 97,139,134, 97,238,228,197,
- 11, 0,128, 78,147,101,254,117,241,164,184,226, 81,132,156,217,148, 84,158,174, 42, 63,123,231,153,139, 87,167,246,235,213,157,
-151,163, 54, 21, 70,172, 84,166,162,151, 17, 57,197,239,213, 70,132,250, 41, 16,115,255, 38,103, 80,229,236,170,226,117,105,120,
-123,112,183, 7,197,101,151,227, 40, 8, 96,168,234,245, 77,133, 78, 99, 23,125,247,131,195,237,167, 5,184,147,160, 46,108, 18,
- 20,242, 11,141,149,144, 87, 98,182, 10, 71,167, 87, 18, 13, 34,252,249,239,140, 26,134, 28,181, 25, 28, 7, 8,248,188,162,151,
- 8,201, 26,130, 20,141, 14, 57,249,217,120,154,152, 4,101,198, 19,240,120, 60,120,248,213,134,189,225, 70, 27, 21,251,234, 76,
- 52,106, 80,175,182,130,221,151,210, 33,147, 8, 96,212,100,226,240,182,197,217,198, 2,245, 60,189,174, 96,183, 62, 55, 46,205,
-222,188,243, 8,201, 86, 23, 24,188, 37, 66, 62,118,108,248, 9,131,223,126,191,232,160, 20,254,249,108,198,215, 0,143, 32, 47,
- 95, 3, 66, 72, 85,163,162,215, 43,249,255,101,120, 21, 26, 85, 55, 88, 50,153,251,137,125,191,175,118,187,244,148,135,107, 49,
-249, 24,212, 38, 0, 22, 67, 62,150,125, 51, 57, 67,173,206,234,168,201,142,139,175,210, 47,241,120,221,134,190, 51,245,126, 72,
-237, 8,227,233,123, 5, 9, 74,173,165,220,126, 12, 45, 6,125,121,255,198, 31, 63,246, 84, 89,226, 39, 40,252,234,218, 56,171,
-117,145, 46, 43,102, 78, 57, 77,132,226, 57,203,118,148, 52, 15,126,190,112, 83,225,123,155, 13, 54,202,129,114,192,135, 95,253,
- 2, 43,103, 3,103,179,129,179, 81, 88,108, 84, 86, 89,114,189,252,170,237,206,127,180, 61,252,205,185,255,221, 44,232,226,226,
- 2,119,119,119,184,187,187,163,216, 16,253,217,102, 65, 39, 39, 39, 40, 20, 10,156, 63,127, 30, 82,169, 20,114,185,188, 74,186,
-165,204,213,132, 38,237,251,253,212,177,239,187, 56,190,123, 21,189,126,238,192, 56, 93,102,204, 90,187, 35,241, 54, 27,177, 88,
- 44,232,213,181,125, 82,244,253,199, 71,102, 76, 29,223,189,101,239,113,146, 22, 97,254, 48,152,108, 72, 77,124,130, 51,123,215,
- 27,106,215,240, 61,218,169, 77,179, 36,139,197, 2,155,205, 86,233, 13,220, 96, 50,231,240,133, 82,249,176, 97,111, 10,175, 95,
-187,182, 75,225, 85,123,135,141,240,110, 19,202,213, 35,132, 12,172, 87,175, 14,204, 22, 14, 58,157, 58,191,170,121,214,104, 52,
- 79,215,173, 91, 87, 99,212,168, 81,178,136,136, 8,225,147, 39, 79,240,253,247,223,231,106, 52,154,167,246,106, 28, 59, 23,179,
- 84, 64,242,227,196,156,121,120,176,163,166, 75,114,235, 22, 24,214,187, 53,126,255,227, 2,206,156,191,140,164, 2,197,173, 2,
-171, 96,111, 74, 82,154,177,174,155,122, 87,223, 22,213,248, 59, 54,228,239,242,234, 48,125, 8,165,146, 99,217,103,102,105,237,
-191,121, 3, 26,189, 5, 78,178,194,249,154,138, 35, 89,124, 66,236,118, 66, 4,120,122,254,242,205,200,198,161, 17,136,126,170,
- 66,150,210, 8,189,209, 10,142,163,224, 64,225,238, 40,134,131,136,135,228,196,167,224,168, 57,161,138,183,136,236,118,109,219,
- 9, 0, 2, 66,168, 64, 40, 16,128,162,112, 94, 68,169, 84, 90,224,229,229,101, 87, 4,203,108,181, 98, 96,247,102,104,222,164,
- 30,250,141, 91, 12, 0, 56,185,113, 26, 92, 21, 66,252,190,121, 45,146,207, 46,217, 28,210,242,253, 99,247,238,222,127,227,126,
-244,165, 55,123, 52,146, 54,240, 17,164,137,202,211, 43, 40, 40,216, 69, 8, 17,139, 68,162,238,109,219,182,117,219,181,107,151,
-210,195,195,131, 19,139, 68,217,125,251,244,230,132, 34, 81, 94,241,182, 23, 47, 94, 20,142, 27, 55,206, 49, 63, 63, 63, 57, 51,
- 51,243, 50,165,212, 82,241, 3, 96,120,103,240,240, 27, 8,113, 80, 72,101, 73, 45, 58, 15,243,107,210,188,153,115,255,129,131,
- 33, 17, 75,112,252,216, 17, 44, 95,178,112,123, 65,250,195,119,170,114, 36, 95,197, 40, 66,149,202, 89, 27,247,224,118,126, 66,
-150,201, 85,232, 18, 10,161,196,113, 28,113,246, 91,198,151, 40,102,121,214,239,239,180,115,255, 33,220,189,119, 15,110, 82, 11,
-226,159,196,233,238,221,138,254, 89, 71,132,115,104,246, 3,157,189,233,148,229,218,222,104, 49,178,187,171,209,108,195,185, 83,
-127, 24, 56, 43,215,253,242,217, 67, 79, 2,106, 55,113,136,108,210,201, 53,103,223,218,129, 0,126,175, 76, 39,245,225,127, 71,
-108,131,194,154, 38,156, 60,117,194,217, 59,184, 46,159,128,192,108, 52, 32, 59,254,186, 85,151,249, 72,173, 74,189,107,215,168,
-218,220, 20,124, 53,125,214,183, 19,154, 52,110, 44,167,112,120, 46, 98, 85,108,172,114,212, 38,120, 56,138,161, 87,103, 35,238,
-250, 17,131, 46,155, 95,225,124,101, 86,147, 86,150,147,149, 89,210,148, 86,144, 25,211,188,162,237,115,178, 50,197, 86,147, 86,
- 86,249,173,142, 15, 39,185, 24,119, 19,158,149,116,104,151, 8, 11,251, 94,137,133,252,146,126, 88,197,117, 65, 37,180, 23, 57,
-184,224, 89,174, 1, 4, 20,156,205, 10,171,197, 4,141, 90,141,103,105, 25,200,204,200,132, 70,163,132, 76,225,138,200, 6, 77,
-225, 40,119,192,237, 51,219, 65, 41,181,107, 94, 66, 11, 17,134, 53,105,222, 70,114, 47,177,176,175,149,131,144,226,192,111, 11,
-115, 11,212, 89,109, 52,105,177,113, 85,173,139,173, 54,219,137, 59, 15,226,234, 6,248, 86, 39,183,158,168,176,121,205,143, 48,
- 21, 69, 50, 45, 22, 27,238, 37,107,145,158,167, 67,114,252, 67,202,217,108, 39,240,154, 83,174,193, 18,137,133, 82, 39, 55, 63,
-124, 61,124, 4,126,254,249, 23, 36,164, 60,195,242,175, 39,101,168, 53,217, 29, 52,105,113,177,118, 62, 5,118, 46,158, 43, 67,
-155,241,104,209, 59, 63, 39,164,238,143,206,227,233, 77,180,194, 14, 60, 14,158,193,104,243,206,247, 71,245,154, 60,177,205,168,
- 19, 28,216,252,206,111,101,105, 22, 58,102,152,230, 77, 25, 10,133, 84, 0, 66, 8,138,155, 5, 87,124, 61, 22, 50, 73, 97,219,
-177,222,104,197,136, 73, 63, 96,243, 15,147, 65, 1, 12, 31,124, 65, 87, 94, 58, 75, 53,225, 5, 36, 37,102, 61,235,220,103,202,
- 73,131, 89, 98,236, 61, 96,212,141,198,141, 27, 43,165, 82, 41,164, 82, 41,156,156,156,224,234,234, 10, 23, 23,151, 74,243, 94,
-238, 36,162,165, 70, 11,242,120, 60,240,120, 60,200,229,114, 40, 20, 10,200,229,242, 10, 53,203, 53, 87,237,250,174,232,212,239,
- 61, 28,223,189,154, 94, 63,119, 96,188, 46, 51,102,141,189,231,168,168, 89,231,246,192,129, 3,163,198,141, 27, 39,154, 53,117,
-220,209, 63,142,157,137,221,113,112,117,159,252,124,101, 32,165, 20, 46,206,206, 41, 67,251,180, 60,208,161, 85,147,164,147, 39,
- 79,114,191,253,246,155,145, 16,114,183,178,116,230,100,101,109, 60,121,226,212,236, 54,237,218, 99,237,134,223,218,221,127,240,
-176,221,147, 39,113, 8, 12, 14, 65,245, 26,161,208, 17, 87,156, 58,123, 30, 5,202,172,141,246,164,243,133, 40, 22,201,207,207,
-191, 52,116,232,208,174, 23, 46, 92,224, 13, 29, 58, 84,151,147,147,115,177,248,185,169,188,232, 85,105,205, 75,191,244,207, 6,
-176,177, 90,251,209,219,159,153,149, 19, 1, 44, 12, 10, 14,194,153,243,151,113,249,194,213, 95,114,100, 65,115,222, 25, 49,122,
-108,181,190,252,247,250,182,168,198,247,114,149, 97,235,234,239,249,251, 47, 39,254,144,152,107, 91, 11,224,107,123,206, 81,201,
- 13, 67, 99, 70,171, 58,110,176,216, 40, 56, 90, 88,209, 58, 58, 8,203,172,112,203,210, 20,152, 36,239,140, 31, 55,238, 73,100,
-189, 6,159,140, 24, 61, 94,212, 32, 36, 16,215, 30, 43, 1, 66,224,230, 35, 71,122,122, 58,206,237, 92,109,205,127,246,232, 23,
- 62,159,155, 91,149,178,148,151, 24, 93,171,212,118, 99,115,114,114,112,230,204, 25, 20, 27, 43, 79, 79,207, 50, 13,214,139,154,
-185,153,105, 23,191,254,110, 85,171, 49,111, 13, 64,239,246,117,113,246,250, 19,152,138,230, 91, 42, 30, 18,254,244,242, 74,241,
-196,161, 33,166, 9, 3,107,171,245, 22,113,226, 87, 9,170,115,165, 71,185,190,168, 73, 41, 53, 17, 66,246,199,196,196,180,174,
- 95,191,126,181, 67,135, 14,229,221,191,122,244,227,210,233,152, 50,101,138,226,231,159,127,150, 81, 74, 47, 26,141,198,120,187,
-242,206,195,214,155, 55,110,184,155, 45, 28,206, 95,189, 93,167, 83,171, 6,224, 40,112,253,250,117,172,253,117,173,225,238,157,
- 91,139,181,153, 62,115,203, 27, 32, 82,222,241,180,253,137, 81,132,197,154,148,158,177, 42,188,195,127,185,120,254,236, 12,137,
- 95, 99,132,247,252,162,239,179,219,251,251,250, 68,116,131, 71, 72, 75,164,221,217,143,139, 71,183, 28,226,172,214,105, 14, 28,
- 47, 73,155,253, 72,107,239,245, 94,140, 68, 42,251, 40,162, 81, 59, 36, 39, 37, 34, 33,238,222, 70,125,110, 92,154,194, 39,124,
- 99, 90,106,210,248, 26,117, 91,225,194,209,223, 63, 46,207, 96, 85, 86,230, 3, 61,165,171, 15, 29,220, 63, 44, 53,117,165,143,
- 86,111,144, 80, 74, 13, 18,177, 32, 67,193,211,108,179, 55,157,148, 62, 48,203,221,170, 15, 28, 60, 98,252, 31,203,151, 47, 17,
-122,187,200,144,145,111,128, 90,111,134, 70,103, 6,143, 16,212,242,147, 67,167,201,195,217,157,223, 89, 76, 5,249, 67, 41,125,
-108, 46, 79,179,112, 61, 65,250,225,148,247, 79, 67,236, 28,232, 87,163,211, 23, 21, 70,231, 52,105,119,250, 76,121,255, 64, 24,
-165,180,147,194, 59, 92, 83,144,249,232,203,242,242, 78, 72,225,245,253,102,135, 64,152,173,133,243,135, 89, 57,192,198,113, 69,
- 81, 61,128,150,180,219,147, 74,242, 78,184,109,127, 92, 68, 90,166, 18,122,147, 5, 70,147, 21,102,139, 13, 60, 62, 31, 46,174,
- 46, 8,173,222, 16,206, 46, 78,200,204, 72,195,229,147,251, 17,123,231,236, 69, 66, 49, 71,151, 21,123,210,158,115, 36,146,186,
-132,249,250,249,240,210,213, 38, 72,197,124,220, 58,123,200,108, 49, 25, 23,219, 99,174,202,210, 84,230,230,253,240,201,212, 79,
-135,175, 95,183,193, 39,170,134, 19, 82,115,244, 72,205, 54, 64, 99,176, 20, 25, 48, 14,198,130, 28,220, 57,181, 33,195,102,208,
-252,240,175, 53, 88,156,213,102,138,121, 28,143,105,115,190, 67,124, 98, 18,150, 47,248, 52,179,160, 10,230,170, 44,214, 77,168,
-254,123,213,246, 40,154,146,100,110, 98,197,207,219, 47, 54, 11, 82, 14, 28,165, 56,112, 53,163,164, 89,144, 43,234, 81, 25,253,
- 68, 89,165, 38,188, 59, 49,154, 45,122,125,166,243,163,199,139,243, 1,128,207,231,151,188,138,251, 74, 25, 12, 6,211,203, 52,
- 11,190,216,161,157,227, 56, 56, 57, 57, 65, 42,149, 86,185,233, 81,238, 29, 54,172, 73,251,126, 63,117,234, 63, 6, 39,246,172,
-161,215,207,238,127, 95,151, 21,179,186,202,125, 16,242,243,239, 19, 66,226, 22, 47, 94,220, 96,237,218,181, 53,166, 78,157, 26,
-191,233,167,217,203, 1, 32, 55, 55, 23, 0, 16, 29, 29, 77,223,127,255,125,163,193, 96,120,154,159,159,127,147, 82, 90,105,211,
-129, 62, 91, 54,127,237,138,133,145, 41,207,210, 7,132, 68, 54,133,103,141,166,240,169,213, 12,249, 26, 51,174, 61, 78, 67,252,
-195,147,120,120,126,231, 33,157,194, 58,187,170,105,174, 95,191,126, 32,143,199,171, 94, 80, 80,224, 19, 17, 17, 81, 95, 46,151,
- 71,215,175, 95,191,161, 64, 32, 72,189,113,227, 70, 98, 85,180, 18,207,172, 55, 86,107, 63,122, 89,146,198,177, 67,124,134,174,
- 97,146,198, 49, 90, 39,113,158,156,117,114,169,209,187,235,226, 31,168, 57,231,254,142, 13,234, 93, 91, 87,127,207, 31, 49,118,
-138,237,158,202,117,162, 64, 42, 62,190,224,237,168, 42, 52, 63,241,210, 39,140,234,247,159,105, 26,138, 34, 87, 69,239,237, 10,
-199, 43,149,183, 85, 0, 62,151,250,213,253,233,222,196,113, 95,215,107,210,106,100,219, 30, 67,121, 86,145, 2, 71,247,172,164,
- 79,239,156,218, 33,160,182, 25, 58, 59,102,239,175,180,217,199,100,170,212, 92,149, 25,121, 73,145,183,223,241,219,175,111,239,
-218,179,123, 65,255,190,253,220, 87,124, 53, 4,223,173,218, 11,185, 84, 2,202,113, 24,218, 49,104,208,195,223,186,245, 9,244,
-118,240,223,117, 58,245,220,135, 75,238,125,174,211,153, 99, 43, 27,229, 90,100,152,207, 59, 58, 58,102,183,110,221,186,185, 68,
- 34, 33, 57, 57, 57, 2, 47, 47, 47,171,179,179,179, 41, 53, 53, 85,103, 52, 26,119, 81, 74,181, 85,201,167,217,194, 33, 33,211,
-128,125,187,119,225,246,213,147,120,248, 48, 70,243,240,193,195, 31,137,128, 46, 41,200,136,205,123,153, 99,199,149, 57,138,144,
- 86,121, 20,161,150, 47,157, 31,125,240,187,246,161, 29, 63,110,225, 94,179, 21, 92,131, 11,199,232,168, 82,239, 33,229,250,142,
-125,154, 52,209, 96, 74,239, 89, 94,246, 28,251, 5,212, 8,165,124, 49, 46,157,249, 3,148,227,126, 1, 0,202,113,191, 68, 95,
- 56, 52,190, 89,207,247,224,230, 85,173,126,241,216,249,170,106,139, 4, 60,237,225, 93,235,247, 36, 36, 36,224,209,163, 71,120,
-252,248, 49,242,242,242,176,117,107, 66,149,206,143, 54, 47,225,184,194, 61,164,219, 27, 67,222, 60, 48,104,216, 91, 14, 53, 66,
-163,120, 97, 1,174,112, 87, 8, 16,243, 56, 17,177, 55,238,112, 49,215, 14, 25,204,234,172,254,186,188,132,114, 13,159,220, 51,
-194,155,240,232,180,226,181, 5, 91,180,104, 21,246,233,188, 5,205,221, 61,189,202,172,199,115,179,179,196,159,125,184, 63,236,
-242,149, 75,118,173, 69,200,217,108,185, 99,223, 30,202,241, 11, 23,242, 68, 73, 92,154, 20,158,236,194,135,168,194,207, 41,103,
-173, 52, 98, 63,122, 64, 27, 88, 57, 14, 90,189, 25,106,173, 17, 42,141, 1,233, 89,185,184,125,231, 14,206, 30,216,143, 39, 49,
-183,159, 90, 76,166, 99, 60, 30,217,169,203,136, 57, 91,181,150, 37, 65, 13,119, 55, 55, 60,205, 43,128,131, 88,128,196,216, 27,
- 70,173, 90,181,229,101,203,145, 46, 39, 54, 93,238, 29,214,117,232,208, 97, 71, 58,118,235,235,220,164,101,103,153,135,147, 11,
- 68, 2,138,184,132, 52,220,188,120, 68, 27,127,251,156,218, 98, 42,232,254, 42, 86,105,249,199, 26, 44,181, 38,187,195,187,239,
-140, 59,202, 19,240, 37,160,156, 65,167,203,239,254,103,204,213, 95, 5,165,182,212,183,135, 15,120,238, 89,192,202, 81,233,240,
-193, 71,245,165,159, 13, 44, 54, 42, 27, 62,248,162,174,176,226, 40,191,195, 94, 73, 19,222,239,199, 83,147,146,114,175,231,229,
- 25, 79,255,217,145,125,165,215, 22,172, 96,180,160, 54, 60, 60,188,196, 84,241,249,124,216,108, 54,187, 43, 32,145, 68, 58,166,
- 99,223,119,201,137,189,107,232,181, 51,123, 39,232,178, 98, 87,189,252, 49,165,102, 0, 87, 9, 33,247,102,204,152,209,196,219,
-219,219,123,230,204,153, 14,106,181, 90,184, 98,197, 10, 67, 78, 78, 78,134, 90,173,190, 76, 41,213,219,175,121,211, 2, 96,160,
-194,187,118, 7,186,107, 77, 23, 23, 15,255,174,206,158, 1, 53,149,217,207,158,170,178,211,142, 1, 56, 81, 52,193, 99,149,104,
-216,176, 97, 8,143,199, 27, 10, 32, 82, 46,151,215, 82, 40, 20, 18, 74,105, 56, 33,228, 62,199,113,119, 34, 34, 34, 14, 2,168,
-210,249, 75, 60,179,222,216,118,194,175,191,229,233, 56,145,137, 39,250, 45,241,204,122, 35, 0,100, 30,155,170, 3,176,207,187,
-195,180,129,251, 47, 39, 46,191,159,239,252,113,214,233,249,251,171,154,102,101,202,173, 90,175,170,252,235,211,238,167, 2,120,
- 91,238, 29,246,253,221,232,203,179, 8,133,208, 6,235, 55,186,204,184, 27,175, 66, 95, 40, 20, 26,252,253,253,203, 28, 45, 40,
-145, 72, 12, 21,159,243, 51, 86, 0,107, 9,105,191, 97,247,246, 13,111,239,221,191,111, 65,219, 78,253,221, 29, 2, 2, 80,221,
-139, 96,195,180, 70, 31,159,140,206,190,214,247,211,115, 63,199,167, 25,238, 80, 74,171,212,223, 69,163,209,196, 18, 66,242, 11,
- 10, 10,250, 81, 74, 83, 8, 33,129,249,249,249,183, 44, 22,203,221, 42, 27, 1, 14,111,182,104,209,116, 43, 33, 68, 64,173,220,
-162,203, 66,254,111,134,244,135,169, 47, 99, 40, 74, 19, 85,221, 9,147,102, 46,107, 84,179, 86,237, 70,197,107, 17,214,173,230,
-136,113,159,127,223,168, 90,141,208, 70,255, 89,159,176,226, 81,132, 52,237,166,158,120, 71,117,137, 57,182,248, 43,247, 39, 23,
- 39, 72,221, 2, 20,218,156,196,188,252,196, 27,139,117, 89,222,139, 95,102, 98,201,210, 36, 60,190,191,100,237,226,207,167,166,
- 63,123,186, 86,155, 21,123, 15, 0,180, 89,177,247,100,222,181,191,202,201, 72,157,154,155, 21,191,248,101,143,133, 86,171, 77,
-219,178,101,139, 75,171, 86,173,120,222,222,222,200,206,206,198,233,211,167, 57,142,227,158, 85, 85,171, 32, 55,254, 52, 33, 53,
-221, 54,174,250,105,145, 72,238,216,211,106,181,250, 81, 10, 8, 4,130,116,147, 78,125, 68,195,147,127, 74,243, 18, 42, 41,151,
- 28, 1,192, 43, 94, 91,144,227, 56,178,104,249,134, 68,161,131, 99,153, 77,170, 22,131, 70,198,113,156,221,107, 17,230, 39,221,
-168,249,170,174,111, 66,233,156,250,141,155,127, 97,177,152, 13, 40,236, 15,102, 0, 96,160, 20,185, 60, 30, 57,203,231, 44, 71,
- 85,127,226, 33,138, 16, 56, 81, 34,128,163, 84, 0, 2,130, 2, 85, 30,173, 74,159,171, 50,207,119,102,204,125, 66,218, 7, 31,
- 54,109, 31,117,234,248,161,193, 54,155,173,122, 81,201, 73, 48,234,181, 59, 10,210, 93, 55, 82,122,221,138,127, 1,228, 79,214,
- 31, 85, 14, 33,254,175,107,134,135,200,250, 5,248,123,143, 74, 72,204,186, 22,159,162,219, 88,122,249,155, 63,171,153,146,146,
-125, 58, 54, 81,187,166,244,242, 55,175, 42,239,114,175,176,174, 14,114,249,231, 6,189,118,147, 54, 35,102,195,171, 60,158,132,
- 16,103,137, 68,210, 80,161, 80, 8,115,114,114,174, 82, 74, 85,255, 75,231,189, 65,131, 6, 65, 60, 30,175, 58,199,113,222, 0,
-156, 81, 56,202, 35, 71, 32, 16, 60,187,113,227, 70,162, 61, 77,132, 47,210,230,157,157, 30,157,186,212,157,116,236, 92,204,210,
-162,230,195, 18, 2, 6, 47,113, 24,217,179,195,148,141,187,247,253,215, 40,194,127, 98,153,255,255,210, 36,164,189, 64,225,155,
-243, 54, 79,236,252, 77,167, 48,131, 46, 39,237,217,251,231,239,102, 95,165,148,106,254, 76, 58,197, 98,241, 8,179,217, 44, 21,
-137, 68,122,147,201,180,229,127, 37,239, 50,239,240,119,121,160,118,175, 36,193,129,220, 40, 61, 24,165,188,116,146,136, 8,145,
- 44, 27,174,186, 28,143,220,170, 26,171,191,231,188, 19,126, 84, 84, 84, 27,145, 72, 20,100,179,217,100, 38,147, 73,167,215,235,
- 19, 18, 19, 19, 47,149,183, 32,249, 95,157, 78,133,119,237, 37, 34,145,100, 34, 0,152,205,198,101, 5,153,177,147, 42,218,183,
-188,237,255,233,215,166,103,141, 38,113, 2,190,208, 19, 69, 19,106,115, 86,107,118, 70,252,181,208,191, 43,157,175, 29,180,104,
-121,132,191,226, 5,160, 51,211,100,154, 76,147,105,150,177, 45,143, 29, 79,166,249,119,106, 58,248,214, 9,116,240,173, 19,104,
-239,254,101,109,207,142, 39, 5,123,149,255, 18, 48,139,201, 96, 48,254,134, 7, 59,142, 29, 5,198,223,137, 62,237, 65,202, 95,
-185, 61,131, 65, 80,184, 42,117, 89, 21,160,221,161, 63, 66, 72,231,151,168, 96, 79, 48, 77,166,201, 52,153, 38,211,100,154, 76,
-243,223,165, 89,153,246,107,211,244,200,154, 8,153, 38,211,100,154, 76,147,105, 50, 77,166,201,154, 8, 95,237,139, 7, 6,131,
-193, 96, 48, 24, 12,198, 43,133, 25, 44, 6,131,193, 96, 48, 24, 12,102,176, 24, 12, 6,131,193, 96, 48,152,193, 98, 48, 24, 12,
- 6,131,193, 96, 6,139,193, 96, 48, 24, 12, 6,131,241,242, 16, 74, 41,138,150,152, 34, 0,158,123,207, 96, 48, 24, 12, 6,131,
-241,255, 98, 72, 94, 51, 47, 82, 98,176, 0,128, 82, 74,152,193, 98, 48, 24, 12, 6,131,241,119, 24,172,215,201,139, 60, 23,193,
- 42,157, 57,118,170, 25, 12, 6,131,193, 96,252,127, 26,172,215,201,139,176, 38, 66, 6,131,193, 96, 48, 24,255, 51, 6,235,117,
-241, 34,204, 96, 49, 24, 12, 6,131,193, 96, 6,235,175, 48, 88, 12, 6,131,193, 96, 48, 24, 12,102,176, 24, 12, 6,131,193, 96,
- 48,152,193, 98, 48, 24, 12, 6,131,193,248,183,240,151, 78, 52, 74, 8,233,204, 52,153, 38,211,100,154, 76,147,105, 50, 77,166,
-201, 12, 22,131,193, 96, 48, 24, 12, 6,131, 25, 44, 6,131,193, 96, 48, 24, 12,102,176, 24, 12, 6,131,193, 96, 48,152,193, 98,
- 48, 24, 12, 6,131,193, 96, 48,131,197, 96, 48, 24, 12, 6,131,241, 55, 65, 0,148, 57, 18,128, 82,122,194,110,145,151, 24, 77,
- 80,153, 62,211,100,154, 76,147,105, 50, 77,166,201, 52, 95, 63,205,202,180,171,226, 63,254,167,161,148,254,101, 47, 0,157,153,
- 38,211,100,154, 76,147,105, 50, 77,166,201, 52,255,109, 47,214, 68,200, 96, 48, 24, 12, 6,131,241,138, 97, 6,139,193, 96, 48,
- 24, 12, 6,131, 25, 44, 6,131,193, 96, 48, 24, 12,102,176, 24, 12, 6,131,193, 96, 48,152,193, 98, 48, 24, 12, 6,131,193, 96,
-188, 60,164,104, 52, 0, 8, 33,148, 82, 74,216, 33, 97, 48, 24, 12, 6,131,241,183,152,146,215,200,139, 16, 74,105, 73,134,152,
-201, 98, 48, 24, 12, 6,131,241,119,154,171,215,197,139, 48,131,197, 96, 48, 24, 12, 6,131, 25, 44,102,176, 24, 12, 6,131,193,
- 96, 48,131,245, 15, 48, 88,165, 51,198, 78, 49,131,193, 96, 48, 24,140,191,211,100,189, 22,121, 41, 54, 88, 12, 6,131,193, 96,
- 48, 24, 12,102,176, 24, 12, 6,131,193, 96, 48,152,193, 98, 48, 24, 12, 6,131,193,248, 55,240,151, 78, 52, 74, 8,233,204, 52,
-153, 38,211,100,154, 76,147,105, 50, 77,166,201, 12, 22,131,193, 96, 48, 24, 12, 6,131, 25, 44, 6,131,193, 96, 48, 24, 12,102,
-176, 24, 12, 6,131,193, 96, 48,152,193, 98, 48, 24, 12, 6,131,193, 96, 48,131,197, 96, 48, 24, 12, 6,131,241, 55, 65, 0,148,
- 57, 18,128, 82,122,194,110,145,151, 24, 77, 80,153, 62,211,100,154, 76,147,105, 50, 77,166,201, 52, 95, 63,205,202,180,171,226,
- 63,254,167,161,148,254,101, 47, 0,157,153, 38,211,100,154, 76,147,105, 50, 77,166,201, 52,255,109, 47,214, 68,200, 96, 48, 24,
- 12, 6,131,241,138, 97, 6,139,193, 96, 48, 24, 12, 6,131, 25, 44, 6,131,193, 96, 48, 24, 12,102,176, 24, 12, 6,131,193, 96,
- 48,152,193, 98, 48, 24, 12, 6,131,193, 96,188, 60,132, 82, 10, 66, 8, 45,250,191, 61,165,244, 44, 59, 44, 12, 6,131,193, 96,
- 48,254, 95, 13,201,107,230, 69, 74, 12, 22,165,148, 20,255,101,167,153,193, 96, 48, 24, 12,198,255,183,193,122,157,188, 8,239,
- 5,231,216,158,157, 98, 6,131,193, 96, 48, 24,127,151,201,122, 93,188,200,115, 17, 44,118,106, 25, 12, 6,131,193, 96,252, 93,
-230,234,117,242, 34,204, 96, 49, 24, 12, 6,131,193, 96, 6,235,175, 48, 88, 12, 6,131,193, 96, 48, 24, 12,102,176, 24, 12, 6,
-131,193, 96, 48,152,193, 98, 48, 24, 12, 6,131,193,248,183,240,151, 78, 52, 74, 8,233,204, 52,153, 38,211,100,154, 76,147,105,
- 50, 77,166,201, 12, 22,131,193, 96, 48, 24, 12, 6,131, 25, 44, 6,131,193, 96, 48, 24, 12,102,176, 24, 12, 6,131,193, 96, 48,
-152,193, 98, 48, 24, 12, 6,131,193, 96, 48,131,197, 96, 48, 24, 12, 6,131,241, 55, 65, 0,148, 57, 18,128, 82,122,194,110,145,
-151, 24, 77, 80,153, 62,211,100,154, 76,147,105, 50, 77,166,201, 52, 95, 63,205,202,180,171,226, 63,254,167,161,148,254,101, 47,
- 0,157,153, 38,211,100,154, 76,147,105, 50, 77,166,201, 52,255,109, 47,214, 68,200, 96, 48, 24, 12, 6,131,241,138, 97, 6,139,
-193, 96, 48, 24, 12, 6,131, 25, 44, 6,131,193, 96, 48, 24, 12,102,176, 24, 12, 6,131,193, 96, 48,152,193, 98, 48, 24, 12, 6,
-131,193, 96,188, 60,164,104, 52, 0, 8, 33,148, 82, 74,216, 33, 97, 48, 24, 12, 6,131,241,183,152,146,215,200,139, 16, 74,105,
- 73,134,152,201, 98, 48, 24, 12, 6,131,241,119,154,171,215,197,139, 48,131,197, 96, 48, 24, 12, 6,131, 25, 44,102,176, 24, 12,
- 6,131,193, 96, 48,131,245, 15, 48, 88,165, 51,198, 78, 49,131,193, 96, 48, 24,140,191,211,100,189, 22,121, 41, 54, 88,204,100,
- 49, 24, 12, 6,131,193, 96, 38,235, 47, 48, 88, 12, 6,131,193, 96, 48, 24, 12,102,176, 24, 12, 6,131,193, 96, 48,254,231,248,
- 75, 39, 26, 37,132,116,102,154, 76,147,105, 50, 77,166,201, 52,153, 38,211,100, 6,139,193, 96, 48, 24, 12, 6,131,193, 12, 22,
-131,193, 96, 48, 24, 12, 6, 51, 88, 12, 6,131,193, 96, 48, 24,204, 96, 49, 24, 12, 6,131,193, 96, 48,152,193, 98, 48, 24, 12,
- 6,131,193,248,155, 32, 0,202, 28, 9, 64, 41, 61, 97,183,200, 75,140, 38,168, 76,159,105, 50, 77,166,201, 52,153, 38,211,100,
-154,175,159,102,101,218, 85,241, 31,255,211, 80, 74,255,178, 23,128,206, 76,147,105, 50, 77,166,201, 52,153, 38,211,100,154,255,
-182, 23,107, 34,100, 48, 24, 12, 6,131,193,120,197, 8,202,250, 80,216,108, 94,166,213,106,245, 2, 0,129, 64,144,101,185,246,
-165,111, 69, 34, 66,160,147, 21, 88, 83, 36, 56,198, 66,233,241, 50, 52,143, 91,173, 86,215, 34,205,124,203,181, 47,187, 85,168,
-217,244,155,163,207,109,127,117, 70,151, 50,226,139,124, 97,211,111,210, 94, 72,171, 95, 21,194,119,182,255,143,116,254, 83, 52,
-255,205,136,154,207,203,180, 88, 10,203,145, 80, 40,200, 50, 95,173,184, 28,137,154,125,147,246,220,246, 87,102,120, 87,164, 41,
-147, 74,114,107,250,123,254, 80,145,102,124, 90,206,100,173,206,224, 94,145,102, 85,175,205, 64, 95,223, 78,182,162,107,147, 15,
-140, 73, 73, 75, 59,254,191, 84,150, 8, 33,141, 1,124, 9,192,169,212,199,119, 40,165,159,176, 82,201, 96, 48, 94, 59,131,101,
-181, 90,189,110,238,153, 5,173, 17,232,244,214, 55, 94, 33,253, 87,109,253,175,109, 12,249, 98,229,253,109, 81,124,139,218,213,
- 83, 96,118, 74, 75, 75, 35, 69, 21,230, 26, 0, 65,101,104,186,222,220, 51, 11, 58, 19,208,118,216, 28,215, 32,192, 41, 91, 36,
-154, 34,149,203, 59,232,245,250,186, 0, 32,149, 74,239,235,181,218,211,158,102,243,247, 47,110, 95, 94, 6, 74,167,181,227,200,
-111,188,194,251,175,250,216,198,113,226,103,215, 87,182, 53,228,196, 9,132, 86,227,138, 47,128,195,179, 0,155, 61, 7,228,185,
-223, 29, 60,221, 93, 8,116, 20, 59, 56,212,119,113,117,109,195, 81, 90,135,227, 56, 98,179, 90, 31,168, 85,170,243,156,213,122,
-219,106,210,186,223,220,191,128,171, 40,157, 47,230,101, 48, 32,216, 3, 12,146, 43, 20, 29,248, 66, 97, 75, 0,176, 89, 44,151,
-180, 5, 5,167, 7, 0, 59,237,201,187,189,199,231,101,183,255,183, 97,177, 88,189,158, 30,157, 5,163, 5,104,248,198, 2,175,
-122,111,110,220, 10, 0,166,172,219,222, 5,113,251,155, 1,128,188,102,239,171, 18,159,134,153, 0, 32, 72, 74,247,138, 61, 56,
- 3, 70, 11, 80,167,247, 28,175,202, 52, 71,207,220,238,254,217,216,129, 18, 0, 56,182,235,167,218,167,118,255,210, 3, 0, 58,
- 14,124,255,112,215, 55, 62,140, 5,128, 69,171,119,187,255,190, 96, 72,133,154,246, 93,155, 42,145, 42,238, 96, 45,147, 58,221,
- 37, 80, 46,240,137,139,139,227, 1,128,159,159,159, 93,215,102, 0,224,156, 14,124,192,227,243,219,212,172, 85,171, 33, 0, 26,
-255,228, 73,180,205,106,189,224, 11,172,120,197,101,233, 99, 74,105,159, 23, 76, 23, 43,144, 12, 6,227,245, 52, 88, 0,160, 53,
- 2,103, 31, 3,237,154,215,195,216, 55,123, 42, 74,127,183,115,213,156,160,184,235,251,194,127,221,248, 61,175, 94,189,122,120,
-250,244,169, 93, 63,166, 51, 1,103,226, 0, 40, 31, 58,230,203,229, 79,150,124,247,157, 83,151, 46, 93, 4,126,126,126, 32,132,
- 32, 35, 35,163,249,137, 19, 39, 26, 79,154, 52,105, 60,148, 15,243,117, 38,104,206,196, 85,174, 91,156,214,186,181,171,225,203,
- 15,135, 56, 3,192, 23,111,173,104,124, 61, 38,211,237,201,147, 39,157, 62,255,252,243, 92,254,233,211,191,120, 0,235, 51,129,
- 20,123,210,185,233,192, 85, 7,231,244,223, 66, 70,124,248,225,174, 90,181,106, 41,130,131,131,137,163,163, 35,248,124, 62,242,
-243,243,131,238,221,187,215,227,218,181,107,218, 19,103,215,136,111, 92,235, 27,159,229,208,204, 96, 87,222,245,105, 14,199, 28,
- 29,239,143, 28, 48, 32, 96,200,144, 33, 14, 53,107,214, 4, 0, 60,121,242, 36,116,231,206,157,195,118,237,218, 53, 19,250, 52,
-171,206, 4, 67,101,121, 47,209, 4,224, 0,180,116,241,242, 26,193, 23, 10,235, 90,173, 86,255,162,232,194, 51,155,197,114, 95,
-153,149,181,229,197,237, 25,255,141,209, 2, 60, 76, 7, 58,183,105,136,145, 3, 59,203, 1,224,243,161,243,154, 39, 37, 60, 22,
-153, 76, 38,212, 14,171,211,234,235, 5, 63, 28, 5,143,135,205,187, 79,148,108,111,143,230,157,135, 79, 49,235,235, 37, 72,187,
-187,179,185, 77,245,184,131, 70,173,226, 3,128,147,179,243,192,157,219,126, 59,237, 23, 53,232,202,227, 28,179, 93,154, 21, 93,
-155, 71,182,253,232,155,122,239,116,196,207,199,214, 9,131,130,130,112,247,238,221,170, 93,155,170, 24, 71,206,215,247,193,247,
-159,126,234,211,182,109, 91, 40, 20, 10, 8, 4, 2, 88,173,214,206, 23, 46, 92,232, 60,107,214,172,247,161,138,209,218,123,109,
-218,193,247,132,144, 14,163,199,126,236,219,179,223, 32, 12,236,222,138, 21, 68, 6,131,241,250, 26, 44,129, 64,144,213,101,212,
-124,175, 54,205, 34,113,253,118,172, 42, 49, 57,189,160,248,187,188,251, 59,107,247,107,229, 31,113,238,220, 89, 24,141, 70, 92,
-186,116, 9,183,111,223, 70, 66, 66, 2,198,141, 27,103, 20, 0, 99,202,209,204,111, 59,108,142, 43, 84,113,138, 80,113, 76,245,
- 19,143, 30,241, 13, 6, 3,206,157, 59,135,252,252,124,136,197, 98, 4, 4, 4,160,107,215,174,130, 71,143, 30,185,117,234,210,
-221,185,109,247,225, 79,225, 28, 90, 32, 16, 8,242,203,205,128, 64,144,213,233,173,111,188, 34, 66,171,225, 73, 98,154,234,203,
- 5,191, 22,112, 28, 21,196, 39, 36,153,207,158, 61,139,134, 13, 27,226,248,241,227,238,121,121,121, 95,173, 88,177,226, 75,225,
-183, 63, 47,179,152,114,167, 86,160,151,223,118,216, 28, 87,247,172, 29,193,167,142,236, 21,221,191,127, 95,180,114,229, 74,228,
-230,230, 66, 44, 22,195,197,197, 5, 62, 62, 62,168, 93,187, 54,249,226,139, 47, 20,189,123,223,199, 71, 99, 6, 5,155, 67,222,
-139, 41, 47,157, 37,121, 47, 72,146,121,168,143,213,220,253,199, 31,188,214,173, 91, 63,247,152, 94,163, 70, 13,116,235,214,205,
- 97,196,136, 17, 53,135, 12,123,147,107,219,107,244, 19, 40,130,117,149,106,106, 83,164,238,186,203,126,157,135, 13,219, 63,103,
-206, 28, 23, 31, 31, 31,200,229,114, 0,128, 74,165, 10, 72, 76, 76,108, 62,115,230,204, 55,174,222,217, 38,104,219, 59, 37, 13,
-242, 64,125, 69,199,243,223,138, 80, 40,200, 42,142, 26, 57,202,165,249, 41,169,153, 90, 0, 48,153, 76, 48,153, 76, 48, 26,141,
-152,240,254, 56,254,152, 55,154,214, 10,110,243,241,173,132,103,153,121,117, 78, 92,113, 43,222,183, 50, 77,129, 46, 65,169, 76,
- 62, 57,102,214,167,159,250,120,123,255,167,229,111,243,166, 77,252,188,188,188,206,179,102,205,138,160,178,246,202, 58,189,231,
-184, 84,164, 89,209,181,169,140,253,163,250,215, 31,118,171,191,106,193, 65,216,108, 54, 92,190,124, 25,231,206,157,195, 15, 63,
-252, 64, 15, 31, 62,172,114,146,203, 43,185, 54, 99, 28, 91,251,102,132,124,251,237, 46, 34,145, 72,176,111,223, 62, 60,122,244,
- 8, 60, 30, 15,245,234,213,195,200,145, 35,209,185,115,103,159,177, 99,199,209,182,221,135,198,195, 57, 76,243,103,202, 18, 33,
-132, 7,224,227,233,179,190,245,125,235,189, 15,176,232,235, 47,152,193, 98, 48, 24,175, 15, 69,163, 1,104,209,171, 29,165, 20,
- 20,224,213,232,191,234,247, 29, 55,184, 63,106,244, 95,245, 59, 5,120, 20,224, 57, 1,213, 26, 52,104, 96, 81, 42,149,244,218,
-181,107,116,194,132, 9,218,101,203,150,157,254,227,143, 63,118, 90,205,230,181,126,190,190,139, 41,192, 43,179, 71, 61,192, 11,
- 6,156,101, 50, 89,118,114,114, 50, 61,116,232, 16,157, 61,123, 54,221,178,101, 11, 61,124,248, 48, 61,113,226, 4, 61,124,248,
- 48,253,253,247,223,233,157, 59,119,104,108,108, 44,149,203,229,217,193,128,115, 5,154,124, 10,240,107,247, 95, 57,117,215,117,
-203,156,176,254,171, 38, 81,128,239, 10,132, 55,104,208,192,182,115,231, 78,186,121,243,102,186,113,227, 70,122,231,206, 29,154,
-147,147, 67, 5, 18,121,118,241,126,229,165,147, 2, 60,127,127,255,108,165, 82, 73, 3, 3, 3,169, 88, 44,166,222,222,222,180,
-118,237,218,180,121,243,230,180, 71,143, 30,244,205, 55,223,164, 95,125,245, 21, 85, 42,149,212,193,193, 33,179,120,191,242, 52,
- 27, 2, 82,185, 92,158,124,243,230, 77, 90, 30,122,189,158,230,228,228,208,163, 71,143, 82,185, 92,158,220, 16,144, 86,164, 41,
- 5, 26, 69, 69, 69,101,231,228,228, 80,179,217, 76,147,147,147,233,189,123,247,232,163, 71,143,104,114,114, 50,213,235,245, 37,
-218,177,177,177, 52, 36, 36, 36, 91, 10, 52, 42, 87,243,223,252, 42, 46, 19, 47,188,130,188,189,123,248,248,248,232,119,237,218,
- 69,159, 61,123, 70, 55,108,216, 64,121,192,188,255,218,182, 2, 77, 49,208,181,117,235,214,182,203,151, 47,211, 91,183,110,209,
-105,211,166,209,110,221,186,209,238,221,187,211, 89,179,102,209,212,212, 84,154,154,154, 74,123,244,232, 97, 19, 3, 93, 43, 43,
-159,101, 93,155,206, 64, 80,239,222,189,245,102,179,153,198,199,199,211,186,117,235,166,242,129, 17,114, 32,162, 29, 32,169,172,
-124,250, 3,174,190,190,190,233,151, 47, 95,166,187,119,239,166,193,193,193,217,124, 96,180, 19, 80,195, 9,168,193, 7, 70,215,
-168, 81, 35,251,242,229,203, 52, 55, 55,151, 6, 5, 5,165,251, 3,174, 47, 91,150, 80, 56, 7,223,186,233,179,190,165, 49,169,
- 90, 58,125,214,183, 20, 64, 50, 45,252,242, 56, 43,147,236,197, 94,255,190,215,127,121,145,127,248, 75, 80,202,104, 17, 66, 8,
- 69,225,220, 88,101,162,231,243,231, 47, 90,180, 72, 96, 48, 24,240,235,175,191,106,134, 15, 29,186,219,197,197,197, 42, 20, 10,
- 65,120,149, 15, 72,204,150, 72, 38,126,183,104,145,139,201,100,194,141, 27, 55,208,184,113, 99, 72, 36, 18,136, 68, 34, 8,133,
- 66, 8,133, 66,248,250,250, 34, 43, 43, 11,117,235,214,197,103,159,125,230,188,112,254,252,137, 48, 26,191,174, 72,151,227,168,
- 0, 0,108, 28, 39, 22, 1, 99,235, 55,105,178,248,139, 47,190,224, 57, 57, 57,193, 96, 48,192,104, 52,226,209,163, 71,112,119,
-119,135, 76, 42, 19,192,168,173, 52,173, 60, 30,143,167, 80, 40,112,234,212, 41,172, 94,189, 26, 9, 9, 9, 72, 79, 79,135,163,
-163, 35,234,214,173,139, 58,117,234,160, 93,187,118,136,143,143, 7,177,163,211,200, 3,129,224,131, 9, 99,198,120, 53,108,216,
-176,204,239, 13, 6, 3,148, 74, 37, 84, 42, 21, 2, 2, 2, 48,104,208, 32,175,223, 54,111,254, 0, 86,235,247,101,109,239, 14,
-248, 4,132,134,238,191,118,237,154, 7,165, 20,155, 55,111, 70, 65, 65, 1, 76, 38, 19,120, 60, 30, 28, 28, 28,224,234,234,138,
-142, 29, 59,194,211,211, 19,161,161,161,216,190,125,187, 71,143, 30, 61, 14,186,103,101, 53,202, 5,210,216,227, 69,229, 36,101,
-102, 30,235, 10,120,140,120,243,205,195,183,239,220,105, 51, 98,196, 8,100,102,102,126, 33,156, 54, 77,105, 1,150, 84,182,127,
- 24,224,236,230,235,187,254,219,111,191,229,101,100,100, 96,202,148, 41, 57,105, 73, 73,211,156,129,243, 0,112,242,200,145, 54,
- 91,182,108, 89,184,121,243,102,143, 77,155, 54,241, 26, 54,108,184, 62, 44, 57,185,110, 12,160,170, 74, 58, 53,192,199, 75,151,
- 46,117, 48, 24, 12,232,210,165, 75,188, 67, 66, 66,125, 43,160,183,119,255,116,224,131, 31, 62,251,204, 71, 34,145, 96,202,148,
- 41, 57,186,164,164, 72, 43,144, 93,106,147, 68,207,167, 79,143,188,245,214, 91,247,238,220,185,227,177,100,201, 18,159, 55, 6,
- 12,248, 0,192,188, 42, 68,172, 74,119,104, 15, 29, 61,246, 99,239,134, 77, 91, 96,211,218, 21, 88, 48,231,243,245, 0, 86, 17,
- 66, 62, 4,240, 29, 43,121, 12,198,191, 54,232, 83,169, 23,249,199, 53, 17, 22,101,168,125, 69, 27,187,186,187, 55,142,140,140,
-196,185,115,231, 16, 21, 21,117,205,197,197,197, 42,146, 72, 32, 20, 10, 65, 57,174,210, 31,147,202,229,157, 58,119,238, 44,184,
-114,229, 10, 66, 66, 66, 32,149, 74, 75,140, 85,241, 75, 36, 18,193,215,215, 23,106,181, 26,157, 58,117, 18, 46, 95,190,188, 83,
-101, 6, 11, 0,146,226,238, 41,178,175,124,251,230,154, 13,235,107,180,109,219, 22, 42,149, 26, 28,199, 65, 38,147,193,100, 50,
- 65, 32, 16, 20, 54,245, 88,168,218,158, 3, 99,179,217,108,124, 62, 31, 33, 33, 33,152, 63,127, 62, 12, 6, 3, 68, 34, 17, 0,
- 64,173, 86, 67,169, 84,226,222,189,123, 72, 76, 76, 68,209, 83,119,133, 56, 58, 59,247, 28, 50,100,136,184,172,239,140, 70, 35,
- 84, 42, 21, 84, 42, 21,148, 74, 37, 12, 6, 3, 90,180,104, 33,254,227,224,193,158,200,205, 45,211, 96, 25, 29, 28,222,216,180,
-105,147,151, 88, 44,134, 94,175,135, 70,163, 65, 74, 74, 10,146,146,146, 12, 89, 89, 89, 86, 71, 71, 71, 94,112,112, 48, 79, 34,
-145, 72,250,247,239, 79,212,106, 53, 8, 33,232,221,187,183,251,214,205,155,135, 0,248,129, 93,202,246,113, 12, 48, 54, 50,153,
-250, 52,107,218,244,212,181,235,215, 27, 78,156, 56, 17,119,238,220,249, 86,182,109,219, 89, 29,112,187,162,125,227,129, 15, 22,
-151, 50, 46, 52, 41, 41,202,252,130,113, 9, 46, 52, 46,119,139,141,203,224, 42, 26,151,162,242,213,196,215,215, 23,135, 15, 31,
- 70,114, 66,194,231, 85, 49, 87, 0,192,227,243, 91,183,109,219, 22,251,246,237, 67,106, 82,210,231, 47,152,171,194, 7, 36, 32,
- 91, 16, 31,255,249,250,245,235,215,189,243,206, 59,224, 11, 4,173, 97,181, 86,229,103,254,171, 67,251, 59,227, 38, 98,253,234,
-229,235, 1,188, 71, 41,229, 0, 92, 99, 37,142,193,248,247, 98,143, 23,249,167,192, 43,237, 26, 1,156,169,104, 99, 47, 47, 47,
-127,133, 66,129,180,180, 52,212, 9, 15,207,146, 72, 36, 16, 11,133,112, 16,139,237,250, 49,157, 78, 23,229,231,231, 7,149, 74,
- 5, 15, 15, 15,136, 68,162,146,151, 88, 44, 46,121,239,232,232, 8, 30,143,135,160,160, 32,232,116,186,168, 74,117, 51,239,121,
-109, 91,254,254,132,203,103, 15,215, 24, 48, 96, 32, 92, 93,221, 16, 24, 24, 0, 47, 47, 47, 72,165, 82, 4, 6, 6,162,102,205,
-154,244,251,239,191,135,204,171,158, 93, 21,120,105,211, 36, 16, 8, 96,179,217,144,153,153,137,152,152, 24,220,185,115, 7,151,
- 47, 95,198,173, 91,183,160,209,104, 96,135,191,130, 78,175,175, 47, 16, 8,202, 52, 87, 74,165,178, 36,122,165, 84, 42,145,157,
-157,141,196,196, 68, 20,104,181, 13, 42, 48,187, 3, 35, 35, 35,249, 0, 32,149, 74,209,160, 65, 3,172, 90,181,202,122, 96,239,
-222,161, 17,151, 47,187, 5, 30, 61,234,178,102,229,202,161,131, 6, 13,178, 93,185,114, 5,106,181, 26, 15, 31, 62,132,167,167,
-167, 64,236,224, 48,132, 93,198, 85,227, 38,160,245,208,104,186,183,108,217,242,169, 74,165,194,119,223,125,199, 19, 58, 58,174,
-158, 3,240, 43,220,145,207,111,213,182,109, 91,236,223,191, 31,105, 73, 73,211,146,202, 48, 46, 73, 64,118,114,124,252,180,245,
-235,215,163,107,215,174, 32, 2, 65,149, 59, 34, 53,111,222, 60,146,227, 56,220,189,123, 23, 46,192,213,170,238, 95,179, 86,173,
-134, 10,133, 2,143, 30, 61,130,188, 40,186, 86, 22,114,224,124,116,116, 52,164, 82, 41,234, 68, 68, 52,170,226,207,124, 79, 8,
- 73,127,103,220, 68,236, 62,114, 17, 0,176,126,245,242,204, 82,230,138,193, 96,176, 8, 86,165, 94,228, 31,103,176,236,204, 56,
- 0, 64, 40, 20, 66, 44,145, 64, 44, 22, 23, 26, 35,137,164, 42,238, 20, 14, 14, 14, 37,134,170,180,177, 42,253, 94, 38,147,217,
-101, 92, 0, 32,255,241,145, 54,239,189,251,142, 88, 34,145,192,100, 50,130, 82, 10,137,196, 1, 46, 46, 46, 8, 9, 9,129, 90,
-173, 70,203, 86,237,140, 41, 74,209, 65,247, 58,253,239,188,204,129,178, 90,173,208,106,181,200,207,207, 71, 94, 94, 30,212,106,
- 53,244,122,189,221, 67,202, 57,142,227,167,164,164,224,183,223,126, 67,110,110, 46,128,194, 14,212,197,166,170,248,239,211,167,
- 79,177,121,243,102, 36, 36, 36, 84,233,252,180,105,211, 6, 7, 15, 30,228,183,239,212,105,237,241,224,224,180,227,193,193,105,
-237, 59,117, 90,187,127,255,126,190,191,191, 63, 18, 19, 19,113,227,198, 13,228,231,231, 23, 23, 96, 70, 21,121, 2,228,235,242,
-242,222,249,226,139, 47,168, 66,161,192,119,139, 23,215,159, 7, 12,183,215,184, 56, 87, 96, 92,156,255,156,113, 1,165, 20, 28,
-199,193,102,179,189, 84,222, 8, 33, 68, 40, 20, 86,117,138, 4, 82, 5,253,146, 14,237,159,125, 53, 31,135,246,237, 44,254, 42,
-142,153, 43, 6,131,241, 58, 34, 40,229, 24, 43,189,241,102,102,102, 62,211,106,181, 53,130,131,131,145,154,154,234, 21, 20, 20,
-148, 36, 22, 10, 33, 18,139,237,234,131, 37,147,201,238,166,165,165,181,242,247,247,135,213,106, 45, 49, 83, 47, 54, 17, 22, 71,
-101,110,221,186, 5,153, 76,118, 23,134, 10,103, 64,128,205,148, 95,173, 81,163, 70, 37,145, 32, 23, 23, 23,184,184, 56, 67, 34,
-113,192,140, 25, 51,184, 37,223,127,191, 34,168,227, 28,213,219,147,190,160, 95,204, 91,251, 74, 15,160,189, 55, 36,153, 76,118,
- 55, 48, 48,176,133,179,179, 51,118,239,222,141,196,196, 68,228,231,231, 67,167,211,193,104, 52, 66,167,211,193,100, 50,193,193,
-193, 1, 17, 17, 17,112,114,114,194,137, 19, 39,238,194,104, 44,219, 84,230,230,238,190,123,247,110,139,166, 77,155,150, 68, 80,
- 58,116,232, 64, 58,116,232,224, 81, 18, 53,211,233,144,147,147,131,107,215,174,225,196,137, 19, 32,132, 32, 46, 46,206,102,212,
-235,127,103, 69,255,229, 48, 0,151,248,235,215,175, 27, 63,126,252,187,173, 90,181,130, 13,232, 1, 96,243,223,101, 92,138,185,
-124,249,242, 61,155,205,214,170,118,237,218, 80, 2,205, 0,236,171,146,121,124,252, 56,218,106,181,118,170, 95,191, 62,118,239,
-216,209, 6, 64, 98, 89,219,105,129, 54, 13, 27, 54,132, 94,175,199,195, 7, 15,110, 86,193, 92,173,157, 62,235,219,209,111,189,
-247, 1, 54,173, 93,129,245,171,151,167,172, 91,181, 44, 16,128,153,149, 42, 6,131, 81, 21, 47,242, 90, 70,176, 84,249,249, 55,
-163,163,163,209,168, 81, 35, 60,121,242,164, 41,229, 56,129, 72, 44,134, 88, 36, 2,207,142, 27,136, 94,171, 61,121,242,228, 73,
-107,131, 6, 13, 80, 80, 80, 0,129, 64,240, 92,244, 74, 44, 22, 67, 40, 20, 66, 32, 16, 64, 38,147, 97,207,158, 61,102,189, 86,
-123,178,210,232,144,141,179,241,120,188,146,155,152, 82,169,132, 78,167,199,252,249,243,241,227,247,223,191,105, 3, 38, 9,229,
-158,250,191,243, 64, 27,116,186, 83,135, 14, 29,178,212,168, 81, 3,163, 71,143,198,164, 73,147, 48,105,210, 36,140, 31, 63, 30,
-163, 71,143,198,200,145, 35, 49, 96,192, 0, 52,107,214, 12,158,158,158,136,137,137,177, 24,116,186, 83,229,233, 73, 12,134, 93,
-163, 70,141,202, 42, 54,102, 90,173, 22, 26,141, 6, 42,149, 10,217,217,217,184,120,241, 34, 54,109,218,132,239,191,255, 30,123,
-246,236,129,209,104,132,217,108,198,173, 91,183,242,229, 22,203, 14,118, 41,191, 60, 66, 96,247,133, 11, 23,224,230,230, 6,191,
-128,128,118,118, 24, 23,212,175, 95, 31, 42,160, 77,185,215,214, 75, 24,151,231,140,143, 70,115,253,233,211,167,104,223,190, 61,
-124, 3, 2,190,141, 0,164, 85,217,223,102,181,158,191,112,225, 2,222,122,235, 45, 4,215,168,241,173, 39,224,249,226, 54,158,
-128,103,245,154, 53,191, 29, 61,122, 52,142, 29, 59, 6,155,213,122,190, 2, 83,213,152, 16,178,159, 16,114, 22, 64,226,232,177,
- 31,143,126,161, 67,251, 96, 66,200, 22, 0, 83, 89,137, 98, 48, 24,175, 35, 85, 50, 88, 82,155,109,250,212,169, 83, 45, 60, 30,
- 15, 3, 7, 14,116,220,183,127,255,160, 91,183,111,135,100,101,101,185,216,108,182, 74,181, 60,141,198,101, 83,167, 78, 85,154,
- 76, 38,132,133,133, 33, 47, 47, 15, 54,155, 13, 2,129, 0, 2,129, 0,132, 16,240,120, 60, 40, 20, 10, 68, 71, 71, 99,221,186,
-117,106, 79,163,113, 89,165, 55, 7,155,237,238,230,205,155,193,231,243,169,131,131, 3, 8, 33, 16, 8, 4, 88,178,100, 73,214,
-143,192,110, 0,224,243,120, 38, 0,224,241,136,189,189,114, 43,109,159, 20,139,197,224, 10, 59,247, 87,186,173,171,209,184,116,
-209,162, 69,154,135, 15, 31, 66,171,213,150, 68,219, 10, 10, 10, 74, 58,205, 43,149, 74, 16, 66,160,213,106,177,127,255,126,141,
-171,209,184,180, 60,189, 92, 32, 35, 53, 46,174,111,211,166, 77,115,159, 62,125, 10,149, 74,133,187,119,239,226,196,137, 19,216,
-190,125, 59,142, 29, 59,134,199,143, 31,195,106,181,194,223,223, 31,148, 82,236,221,187, 87,101,213,104,122,228, 2, 25,172,232,
-151, 79, 53, 31,159, 78,222, 94, 94,201,158, 30, 30,169,213,124,124, 58,189,248,189, 51, 16, 27, 27, 27, 11,171,213,138,144,144,
- 16,183,138,250, 97, 81,171,245, 66,177,113, 9,172, 81, 99, 97,112, 25,198, 37, 24,240, 12,174, 89,115, 97,177,113,161, 86,235,
-133,170,166,217, 17, 88,254,233,167,159,234, 69, 34, 17,182,109,219, 22, 98,169, 85,235,145, 0, 24,174, 0,194,219, 3,162,202,
-246,247, 5, 86,124,245,213, 87, 25,132, 16,108,217,178,197,195,185,102,205,123, 2, 96,148, 51, 80,205, 25,168, 38, 0, 70, 57,
-215,172,121,111,219,182,109, 30, 86,171, 21,147, 38, 77,202,240, 5, 86, 84, 32,249, 49,165,180, 15,165,180, 45,165, 52,112,221,
-170,101, 56,180,111,103,177,185,122,143, 82,122,141, 82, 58,146, 82,122,143,149, 56, 6,131,241, 58, 66,202,234,231, 36,108, 54,
- 47, 19,160, 94,237,154,215,195,245,219, 49, 42, 15, 87,167,163,197,223,229,221,223, 89,187, 99,148, 83,189,159,127,254, 25, 66,
-161, 16, 41, 41, 41,120,240,224, 1,156,156,156,240,230,155,111, 26,245, 26, 77,223,226,181, 8, 9, 33,157, 41,165, 39,138, 52,
- 11,215, 59, 83,197, 41,106, 10,238,212, 56,114,232, 32,223,217,217, 25, 5, 5, 5, 37,211, 10,200,100, 50, 72,165, 82,220,184,
-113, 3,189,250,244,179,101,203,218,150, 76, 52, 90,188,222, 89,105, 77, 16,194, 7,128,102,128, 44, 26,152,226,229,231, 55,245,
-203, 47,191,148,118,235,214, 13, 34,145, 8, 1,213, 66, 51, 66,186,127,183,156,199, 35,214,212, 92,245,140,154,213,252,156, 31,
-196, 37, 2, 32,133,107, 22, 22,173, 69, 88, 86, 58,131, 76,103, 67,246,108,252,222,169, 65,131, 6, 37, 81,177,204,204, 76,100,
-101,101, 65,169, 84, 66,171, 45,156,234,225,224,193,131, 56,116,238,145, 90, 31, 48, 40,190,188,116,254, 39,239, 49,142,126,230,
-171,213,183,110,222,200,247,244,244, 68,102,102, 38,178,179,179,161, 84, 42,161,215,235, 97,179,217,144,151,151,135, 95,215,111,
-180,229, 42,218, 38, 20, 79,228, 88,161,166, 54, 69,234, 86,112,209,191, 97, 68, 48,125,247,221,119, 29,157,156,156,192,113, 28,
-242,243,243,145,156,156,140,167, 79,159,226,220,185,115,218, 44,165, 9, 90,143, 46,169,197, 19,141,150,121, 60, 95, 85,161,250,
- 39,106, 22,149, 37, 0,240,243,245, 77, 75, 74, 74,242,178,217,108,240,247,247,183, 42,243,242, 22,138,129, 99,142, 64, 58, 0,
-154, 3,124,185,116,249,242,119,250,245,235,135, 38, 77,154,164,100,100,102, 86, 47,171, 44,129, 16,126, 24,224,172, 11, 8,184,
-127,237,218, 53,159,228,228,100,188,245,214, 91, 57, 73, 79,158,148, 76,211,160, 2,218, 4,215,172,185,112,219,182,109, 30, 53,
-106,212, 64, 84, 84, 84,134, 67,241, 52, 13,101,151,207,114,175, 77,101,236, 31,213,223, 31, 16,217,100,194,132, 9,176, 90,173,
- 56,119,238, 28,174, 94,189,138,164,164, 36, 92,188,120, 81,233, 36,151, 15, 45, 94,139,176,188,242,217, 35, 84, 27,178,101,203,
-102, 34, 18,137,176,126,253,122, 68, 71, 71, 3, 0, 26, 54,108,136,209,163, 71,195,106,181, 98,196,136,145,244,143, 24,105,124,
- 69,229,147, 16, 18, 9, 96, 49, 10,205, 93, 19, 74,169, 3, 33, 36, 13, 64, 96, 85,250, 92,177,242,201, 52,153,230,191, 71,243,
-117,163,210,181, 8,191,249, 5,206,207, 47,199, 49, 38,109,231,170, 57,130,214,109,218,134,207,153, 61,139,215,180,105, 83, 4,
- 6, 6,162, 97,195,134, 72, 78, 78,150,184,184,184, 84,182,222, 89, 65,219,238,195,159,214,171, 87,207,101,218,180,105,206, 93,
-187,118, 21, 6, 6, 6,130, 82,138,232,232,104,236,222,189,219,188,118,237, 90,181,206,187,143,242,230,233,223, 10,236, 89,239,
-236, 42,160, 3, 48, 55, 32, 45,109,245, 7,239,191, 63,171, 65,163, 70,239,206,158, 61,155,167,144, 73,133,243,103,188,231, 0,
- 0,223,252,180,221,185,223,160, 55,177,180, 22,208,110,120,217,235,188,149, 78,103,114,234,152,164,158, 3, 58,213,154,242,225,
- 59,182, 33, 67,134,200,157,156,156, 16, 24, 24, 8, 87, 87, 87,196,199,199, 35, 53, 53,149, 30, 56,112,160,224,242,173, 88,225,
-222, 99,215,147, 28,156,125,237, 89, 55, 80,211,182,219,224,132,158, 61,123,186,142, 26, 53,202,177,113,227,198, 66,137, 68, 2,
-137, 68,130,204,204, 76, 60,126,252,216,124,224,192,129, 2,157, 87,143,252,155,167,183,105,236, 92,139, 80,223,118,216,156,199,
-231,143,207,158,116,255,238,221,145, 28, 80,223,108, 54,251,219,108, 54,194,227,241,210, 57,142,187,107,214,104,214, 25, 27,206,
- 94,194,214, 34,180, 15,155,205, 38,178,217,108, 80, 42,149, 56,126,252,184,224,201,147, 39, 95,222,190,125,251,203,180,180, 52,
- 88, 44, 22,188,241,198, 27,104,216,176, 33, 78,159, 62,141,236,204,204, 3, 21,105,197, 0, 42, 73,106,234,232, 49, 99,198, 28,
-222,188,121, 51,239,246,237,219, 30,235,215,175,255,181, 44,227, 50,114,228, 72, 46, 51, 57,121,180,177,130, 57,176, 42,185, 54,
-115,142,108,251,241,118,255,129,131, 34,102,207,252, 82,216,178,101, 75,120,120,120,160, 77,155, 54, 48,155,205, 46,117,234,212,
-169,236,218,212,180,237, 62, 52,190,126,253,250,242, 37, 75,150,248,188,243,206, 59,248,240,195, 15, 1, 0,122,189, 30,199,142,
- 29,195,164, 73,147, 50,146, 5,205,180,149,149,207,162,200, 84,177,241, 58, 11,160, 45,128,120,214,161,157,193, 96,252,171, 13,
- 22,240,159,245,206,206, 95,189,135,210,203,113, 20,226,251,192, 26, 52,234,201,184,169, 11,163,248, 22,181,171,144, 24,156,226,
- 98, 99, 73,101,107, 18,150,172,119,230, 28, 90,224,254,244,247,166,243,191,249,102,226,210,165, 75, 59, 21, 79,197, 32,147,201,
-238,234,181,218,147,158, 70,227, 50,157,115,232,201,170,174,157,151, 10,100, 2,120,223,245,230,205,229,189,251,189,177,200,193,
- 45, 68,248,197,188,181, 6, 62,143,103,122,156,150,141,165,181, 0,185, 29, 3, 30,117, 38,224,190,210,215,154,233, 62, 40,230,
-171, 79, 63,157,242,205,220,185, 77, 21, 10, 69, 59,179,213, 26,202,113, 28,192,113,113, 58,173,246, 44, 53,155,175, 25, 27,206,
-252,222,193,217,151,218,189,110,160, 75, 29,141, 91,194,206,166, 27,214,173,251,120,199,142, 29,255,149,119,119,163,113,185,206,
-165,206, 9,123,242, 94,122, 27, 3,112, 9, 89, 89,151,202,125,218, 0, 91,139,208,238,139,130,227,198,186,186,186,110,234,212,
-169,147, 67,231,206,157,209,171, 87, 47,180,108,217, 18, 28,199,129, 82, 10,141, 70,131,237,219,183, 99,209,162, 69,113,213,129,
-185,149,233, 25,129,147,146, 67,135,122,212,175, 95,127,125, 69,198,165,200, 92, 85,218,231,176,226,107, 83, 18,103,117,238,155,
- 56,236,131,249,181, 76,234,116, 23,119,153,213,231,254,189,187, 60,251,175,205, 48,141, 45,122,123,179, 55, 6, 12,248,128, 47,
- 16,180, 41, 26,209, 72, 31, 62,120,112,179,120,177,103, 52, 28,125,188,138,101,169,120,238, 57,214,161,157,193, 96,252,187, 13,
-150, 64, 32,200, 42,142,242, 8, 4,130,172,248,189,227,222,172, 72, 68, 8,116, 42,138, 92,161,210,181, 8,139,222, 39, 2, 26,
- 24,141, 95, 63, 55,137,104,169,209,130,194, 23,182,175, 74,166,242,129, 24, 88,141,189,145,245, 0,216,255,126,161, 94,211,111,
- 62, 47,157,167,114, 15,200,115,191, 43,202, 51, 0,231, 81, 80,112, 30, 5, 5,101,206, 46, 45, 20,136,242, 42, 75,231,139,121,
- 79, 6,212,127, 54,239,130, 42, 30, 31,193,159, 56,158,255, 54,158,229,228,236, 5,160, 8, 56,120,208,251,200,193,131, 67,166,
- 76,158,252,134,175,159, 95, 77, 15, 15, 15, 87, 71, 71, 71,222,149, 43, 87,158, 90, 13,134,229, 13,128, 13, 69,209,211, 74, 49,
- 2, 39,195,146,147,235, 14, 30, 48,224, 3, 34, 16,180, 46,109, 92,168,213,122, 49, 4, 88, 97,180, 99,246,246,170, 94,155,129,
- 18,223, 78, 69,145, 43,240,237,188, 54, 83, 11,211, 49, 15, 86,235, 60,220,185, 83, 70,153,175,114, 89,250,134, 16,162, 1,155,
-161,157,193, 96,252,155,248,139,215, 21,234,204, 52,153,230,235,162, 89,232, 81,224,196,142, 39,211,100,154, 76,147,105,190,122,
-205,215,237, 37, 96, 22,147,193,176,251, 97,196,134,255, 52,119, 49, 24, 12, 6,131, 81, 46, 4, 64,231,114,110, 38,118,143, 14,
- 32,132,116,126,137,155,213, 9,166,201, 52,153, 38,211,100,154, 76,147,105,254,187, 52, 43,211,126,109, 70, 39,178, 38, 66,166,
-201, 52,153, 38,211,100,154, 76,147,105,178, 38,194, 87,251,226,129,193, 96, 48, 24,152, 51,135,240, 0, 66,128, 57, 60, 96, 39,
- 31, 24,204, 47,252,255,229, 25, 60,152,148, 57, 9,237,199, 31, 19, 71,118,196, 25,140,215, 27,214, 7,235,111,132, 16, 18,228,
-227,227,179, 10, 0,201,200,200, 24, 75, 41, 77,102, 71,229,127, 15,119,119,247, 78, 86,171, 21, 42,149,234,228,235,152,191,186,
-181,200, 0,202, 67,157,255,132,181,145,252, 32,142,110, 42,107,219,136, 80,242, 22,200,127,230,210, 34, 28, 30,222,127, 76,247,
- 84,161,204,243,250,247,240, 92, 12, 0,123, 15,103, 79,253, 43,230,197, 34,132,212,246,244,244, 60, 42, 16, 8, 4, 54,155,237,
-253,204,204,204,131,229, 27,160,193,124, 0,240,148,238,158,238,226,230, 49,237,171, 41, 68,104, 50,126,167, 52, 26, 12, 42,158,
- 64,144, 32, 22,201, 46, 88,121,242,195,169,153, 61, 30,148,181,255,142, 29, 59,202, 93, 93, 59, 50,148,244, 8,143,136,232,211,
- 40, 74, 26,191,120, 89,211,165,237, 66, 60,132, 79, 83,110, 41,126,217,148,188,202,211,213,191,207,196,247, 4, 7, 37,212, 54,
-242,219, 95,105, 1,187,202,236,103, 1, 33,110,102, 32, 74, 40,145, 4,218,172, 86,111, 2, 80,190, 64,144,105, 49, 26, 83, 68,
-192,157,105,148, 42, 95,119, 77,145, 68, 18, 96,179, 90,189, 1,224,127, 49,157,140, 74, 12,150,163,163,227, 13, 30,143, 23, 80,
-122,145, 90, 94,209,130,206,197,159,149,254,142, 16, 2,155,205,150,154,151,151,215,184, 10, 21,161, 19,128, 33, 0,138,135,154,
-111, 5,176,157, 82,170,126,201,138,213, 73, 36, 18, 77,149,203,229, 29,245,122,125, 93, 0,144, 74,165,247,181, 90,237, 41,179,
-217,188,248,101,116, 9, 33, 2, 0,131, 21, 10, 69, 7, 30,143,215,129, 82, 74, 40,165,167, 11, 10, 10, 78, 1,216, 65, 41,181,
-190,132,166,212,203,203,107, 94,120,120,248,240,233,211,167,231,186,187,187,135, 77,154, 52,233,186,167,167,231,111, 57, 57, 57,
- 51, 40,165,250,255,133,194, 65, 8,169,233,227,227,179, 85, 40, 20,242, 83, 82, 82, 58, 0, 64, 96, 96,224,105,147,201,100,203,
-202,202,122,147, 82,250,164,138,122,114, 0,205, 21, 10, 69, 99,133, 66,209,214,102,179,213,225, 56, 14, 28,199, 61, 44, 40, 40,
- 56,103, 54,155,111, 0,184, 66, 41,213,254, 15,153, 96, 71, 47, 47,175,205,132, 16, 16, 66, 66, 41,165,154,215,173, 18,160, 60,
-212,121,112,255, 81, 88,137,137,170, 27, 94,193, 1, 65, 80, 25,219,218,109,176,122,118,114,233,222,167, 79,125, 30, 0,152,205,
-215,187, 3, 56,244,170,205,213,192,129, 3, 47,109,222,188,217,213,104, 52, 98,236,216,177, 91,157,157,157, 87,168, 84,170,233,
- 21,237,231,232,232, 56,105,238,215, 63,201,138,234, 52, 47,142,227,188,210,211, 83, 66, 99, 30,221,237, 30, 19,115,111,190, 89,
-187,231,138,153,242,199, 41,117,125, 31,217,147,142,136,154,164,119,191,193, 3,122,205,157, 59, 27,195,135, 14,175,118,255,190,
- 65,234,239, 20, 47, 86,155,229,181, 60, 60, 2,250,126,254,197,183,228,202,229, 51,125,119,108, 95,123,234,243,119, 73, 71,102,
-178,236, 58,183,228, 27,129,160,185,107,120,120,219,161,123,247, 66, 17, 24, 40, 16, 72, 36, 60, 0,176, 26,141,129, 5, 41, 41,
-190,219,250,246,109, 54,135,144, 51,179, 40,189,202, 52,255,255, 53, 25,118, 26, 44, 30,143, 23,240,236,217, 51, 47,185, 92, 94,
- 88, 9, 83, 10,155,205, 6,155,205,134,162,155, 34, 40,165, 37,127,173, 86, 43,194,195,195,237,122,130, 5,208, 17,192,219,237,
-219,183, 31,180,120,241, 98, 97, 84, 84, 84,241,210, 30,109,190,248,226,139,159, 8, 33,187, 0,108, 0,112,210,222, 39, 92, 66,
- 72, 55,185, 92,190,229,187,239,190,115,234,210,165,139,192,207,207, 15,132, 16,100,100,100, 52, 63,113,226, 68,227, 73,147, 38,
-189, 79, 8, 25, 65, 41, 61, 90,133, 11, 58,210,209,209,113,231,128, 1, 3, 2,218,181,107,231, 16, 17, 17, 1,155,205,134, 91,
-183,110,189,115,227,198,141, 97,187,118,237,154, 69, 8, 25,100,239,122,106,132, 16,162, 80, 40, 70,249,251,251,207,155, 57,115,
-166,219,136, 17, 35,196,247,238,221,203, 15, 9, 9, 33, 23, 46, 92,240,220,190,125,251,251, 11, 23, 46, 28,236,232,232, 56,163,
-160,160, 96, 35, 45,107, 29,163, 23,112,114,114,186,193,227,241, 2,236, 49,192, 0,236, 54,193,132,144, 6,213,171, 87,223,126,
-254,252,249,234,137,137,137,182,254,253,251,111, 2,128, 83,167, 78, 69, 89, 44, 22,210,181,107,215,195,132,144, 33,148,210, 91,
-118,230,189,158,155,155,219,190,225,195,135,187,213,172, 89, 83, 86,189,122,117, 34,151,203,193,231,243,161, 82,169,252,238,221,
-187,215,249,234,213,171,250, 19, 39, 78,228, 17, 66,250, 82, 74,239, 84,225, 60,181,244,242,242, 26, 41, 20, 10, 35,173, 86,171,
- 63, 0, 8, 4,130,103, 22,139,229, 94, 86, 86,214,102, 74,233,165,151,189, 64,188,189,189,127,156, 55,111,158, 71, 86, 86, 22,
- 93,184,112,225,143, 0, 70,189,174,149,193,214,223,118,224,198,245,171, 0, 32, 34,132,144, 23,203, 31, 33,132,212, 9,133,232,
-147, 79, 38,163,113,147,102,120,115,248,224, 74, 53,251,247,242,152, 43,230, 11,220,117, 38,227,213, 28, 21,111, 95,144,151,120,
-192,136,193,141,227, 1,224,200,225,187, 3,154, 53,115,187,224,225,204,245,147,137, 37,205, 76, 54,107,238,222, 63,114,102, 86,
-197, 76,249,251,251, 31,117,117,117,149,229,229,229,101,100,103,103,255, 50,112,224,192,111, 54,108,216,224,250,244,233, 83,164,
-164,164, 96,226,196,137,138,212,212,212, 15, 36, 18,201,101,163,209, 88,110, 36, 75,163,209, 44,155,247,245,228,153,142, 78,174,
-124,153, 84, 14,133,163, 19,170, 87, 15, 69,147,166,109,208,185, 75, 95,196,199,199, 52,223,254,251,218,104,126,250,206, 5, 54,
-113,195,111,148,202,234,229,214, 75,117,195, 72,187, 98,115, 53,115,230,108,196, 62,122,164, 73, 76,224,125,244,199, 94,129,172,
- 71,167,112,137,201, 92,144,120,229,242,153,234,205, 91,180, 7,128,198, 59,182,175, 61, 53,103, 4,233, 52,107,203,235,103,222,
- 95,165,185,154, 43, 20,142,234,182,100,137, 87,195,247,223, 23, 21, 36, 36,152,227, 87,174,212,101,158, 59,103, 19, 72, 36, 52,
-176,123,119,226,217,161,131,195,251, 15, 31,138, 46, 46, 92,216,118,190, 88, 28,242,133,201,180,133,105,254,255,105, 50,170, 96,
-176, 8, 33,144,203,229,216,182,109, 27,132, 66, 33, 4, 2, 1,132, 66, 97,185,239,131,130,130,236,185, 72, 6,250,248,248,252,
-180, 98,197, 10,239,110,221,186,193,193,193,161,228, 59, 62,159,143, 46, 93,186,160,115,231,206,194,180,180,180, 97,219,182,109,
- 27, 54,127,254,252, 76, 66,200,135,148,210,221,149,232,118, 8, 11, 11,219,125,236,216, 49,169,193, 96,192,185,115,231,144,159,
-159, 15,177, 88,140,128,128, 0,116,237,218, 85,240,232,209, 35,183, 46, 93,186,236, 38,132,244,166,148,158,182, 35,173,141,189,
-188,188,206,238,216,177,195,161,126,253,250,228,241,227,199,104,216,176, 33, 0, 64,165, 82,161,127,255,254, 14, 35, 70,140,168,
- 57,108,216,176, 43,132,144,118,148,210, 27,149,232, 53,242,241,241,217, 56, 96,192, 0,191,249,243,231, 59, 57, 58, 58, 34, 49,
- 49, 49,221,199,199, 39,180,248,120, 15, 27, 54, 76,220,167, 79, 31,223, 69,139, 22, 45,219,185,115,231,167,132,144, 81,148,210,
-155, 21,233, 22, 27, 97,153, 76,134,204,204, 76,108,221,186, 21, 31,124,240, 1,248,124, 62,178,178,178,176,125,251,118,124,244,
-209, 71,197, 70,198, 46, 19, 44,151,203, 59,215,175, 95,255,215, 83,167, 78, 5,184,184,184,192,207,207,143,247,213, 87, 95, 69,
-134,132,132, 72,171, 85,171,198, 79, 79, 79,199,238,221,187, 67, 70,142, 28,185,207,193,193,225, 29,131,193, 80,105,211,153,183,
-183,247,186, 63,254,248, 35,232,254,253,251, 88,185,114, 37,242,242,242, 32, 22,139,225,226,226, 2, 31, 31, 31,132,134,134,146,
-105,211,166,201,250,244,233, 35,251,240,195, 15,215, 1,104, 96,199, 57,170,239,229,229,181,106,216,176, 97, 33,115,230,204,113,
-241,241,241, 65,241, 3,129, 74,165, 10, 72, 76, 76,108, 62,115,230,204, 65,222,222,222, 79,179,178,178,198, 81, 74,111, 87,177,
- 82,111,208,169, 83,167,222,253,251,247,231,167,167,167, 99,243,230,205,189, 9, 33, 13,236, 53,149,255, 52,110, 92,191,138,177,
- 19, 38, 22,248, 5, 6,138, 14,236,255,189, 95, 65,193,234, 11, 10,158,139, 0, 0, 10, 56,165,181, 85,115, 69,235, 62,125,135,
-137,122,246,234, 95,176,250,231,101, 10,123, 12,150,152, 47,112,223,182,101,124,202,185,139,113,117,142,158, 72,236,220,191,111,
-103,158, 64, 20, 86, 19, 0,166, 76, 30, 35,222,187,255,196,138,110,157,171,165,183,109, 21,154, 50,116,196,202,192,170,152,171,
-218,181,107,159,137,142,142,246,150, 72, 36,200,203,203,115, 95,189,122,245, 15,173, 91,183,230,197,199,199,227,209,163, 71, 72,
- 72, 72,128, 74,165, 66,151, 46, 93, 20, 55,111,222,252, 5, 64,185, 6, 43, 91, 63,112, 94,136, 87,206,114,127,119,215,234, 6,
-179,202,203,102,205,141, 56,117,226,118,189, 93, 59,116, 13,189,124, 2, 66,135, 13, 27,139,207,167,127, 43,220,179,107,227,204,
-179,231,142, 1,168, 94,254, 12,254, 20, 45,191,152, 49, 29,106,141, 17, 35,134,143,193,200,225, 99,220, 41, 76,190,212,102,144,
-155,244,249, 46,206,162,251, 7, 55,254,190, 99, 0,128,128, 82, 38,235, 36, 51, 89,229, 51, 87, 32,104,214,251,167,159, 60, 35,
-223,123, 79,114,123,206, 28,109,206,185,115,250, 90, 61,123,230, 55, 28, 63,222, 8, 0,154,132, 4, 81,236,172, 89, 50,207,182,
-109,165, 45,166, 78,117,181,153, 76, 62, 95, 19,210,244, 43, 74,175, 85, 85, 51,104,200, 16,219,204,245,235,155,156,155, 60,185,
- 61,177, 88,248,221, 91,180,184,181,112,243,230,103,127, 70,243, 85,166, 51,237,236, 89, 99, 94, 72, 8, 26,246,239,159, 27,228,
-229,101,124,149,121,255, 51,233,100,148, 81, 79, 81, 74, 65, 8,105, 7,224, 12,128, 57,148,210,217, 0,224,226,226,146,169, 84,
- 42,189,118,239,222, 93,169,185, 18, 10,133,240,245,245, 69,104,104,104, 86,102,102,166,119, 5,149, 98, 10,199,113, 1,148,210,
-146,104, 75,121, 24,141, 70,196,197,197,161, 94,189,122,169,148,210,192,138,154,112,100, 50, 89,252,163, 71,143, 60, 30, 60,120,
-128, 27, 55,110, 32, 36, 36, 4,174,174,174, 16, 10,133,176, 88, 44, 80,171,213, 8, 11, 11,131, 68, 34, 65,163, 70,141,114,180,
- 90,109, 72, 69, 77, 61,132, 16,137, 92, 46,143, 59,123,246,108, 96,195,134, 13,113,237,218, 53, 4, 6, 6,194,199,199, 7, 0,
-144,144,144,128, 11, 23, 46,160,103,207,158,136,142,142,198, 27,111,188,145,162,213,106, 67, 41,165,198,242, 52,221,221,221,211,
- 79,157, 58,149, 26, 21, 21,101,208,106,181,188,204,204, 76,225,185,115,231,172, 26,141, 70,161, 82,169,132, 74,165, 82,168, 86,
-171, 5, 90,173, 86,200,227,241, 68,122,189, 94,120,242,228, 73,190,201,100,114,170,232, 56, 21,159,167,253,251,247, 35, 42, 42,
- 10,187,119,239,198,148, 41, 83,112,241,226, 69, 4, 6, 6, 98,199,142, 29,152, 58,117, 42, 98, 98, 98,224,225,225,129,136,136,
-136, 10,207, 17, 0,212,170, 85,235,241,221,187,119,107,138, 68,162,226,117, 23,139,215,179, 67,118,118, 54,158, 60,121,130,103,
-207,158,161, 86,173, 90, 24, 62,124,248,147,212,212,212, 90,149, 21,180,128,128,128,236,251,247,239,123,212,171, 87, 15,153,153,
-153,112,113,113,129,179,179, 51, 92, 92, 92, 74,222,135,132,132, 96,242,228,201,240,241,241,201,210,235,245,222,149,153,159,168,
-168,168,163, 39, 79,158,244,112,114,114, 66, 70, 70, 6,212,106, 53, 4, 2, 1,100, 50, 25, 60, 60, 60, 74, 12,124, 92, 92, 28,
-122,245,234,149, 19, 31, 31,223,173, 10, 17, 55,158,183,183,247,163, 59,119,238,132, 82, 74,145,156,156,140,152,152, 24, 76,152,
- 48, 33,206, 96, 48,132,191, 78,107,234,149,234, 87, 37, 26, 53,122,172,168,127,223,126,186, 91, 55,142,112, 82,156, 69,211, 6,
- 82, 37, 0, 92,187,165,119,209,163, 29, 26, 52,238,206,219,187,127,159,108,227,134,213, 66,112,240, 6, 65,204,131, 88,250,117,
-121,218,189,187,185,188, 53,117, 98,247, 58,109, 91,181, 21,168,213,212,231,215, 77,107,154, 38, 61,141,247, 6,128,224, 26, 33,
-153,239,190, 53,230,154,147, 19,201, 56,119,241,156,117,241,178, 35, 15, 15, 30, 85,110,178,227,220,132,132,134,134, 94,222,191,
-127,191,135,151,151, 23,156,157,157,161,213,106, 97, 54,155,241,224,193, 3,195,182,109,219, 44, 78, 78, 78,142, 25, 25, 25, 80,
- 42,149, 32,132, 96,255,254,253,201,148,210,224, 23,181,138,251, 96, 1,192,132, 30,117,132, 17, 29, 67, 93, 69, 18,171, 84, 42,
-140,245, 5,177, 73, 8, 85,120,159, 58,117,185,222,233,179,231,223,236,217,123,168,103,139, 22, 29,240,237,252,207, 45,201, 25,
-153, 13,149,186,190,143,202,234,131, 85, 39,148,116,236,255,198,128,193,115,231,206,198,236,153,115,112,112,255, 94,149, 66,206,
- 51, 58,185, 8,157,219, 54,111,101,152,252, 65,191, 20, 93, 65,106,224, 15, 43,214, 12,239,210,109,112, 64,243, 22,237,113,229,
-242, 25,236,216,190,246,134,200,102, 97,205,133, 47, 48,135, 16, 87,151,144,144,113, 31,199,197,137,110,207,158, 93, 96, 77, 75,
-203,111, 60,105, 82, 78, 89,219,166, 30, 63, 46, 23,251,249, 57,185,246,237,235,182, 44, 56,152, 90,178,178, 86,149,213,135,168,
- 44,205, 19, 10,133,203,239,135, 15,119,162, 66, 97,187,207, 62,255, 92,218,187,119,111,168,213,106,236,218,181, 11,171, 86,174,
- 52,250,250,250,222,245,187,119, 47, 58, 82,173,254,210, 94,205,198,147, 38,229,216,108, 54, 50,120,234,212, 46,247, 19, 18, 58,
-102,100,101, 85, 3, 0, 95, 55,183,148,198, 33, 33, 55,214, 29, 60, 24,243, 99,245,234,156,189,233, 92,115,228,136,247,206,196,
-196,247,220,220,220,164,153, 89, 89, 2,137, 88,156,219, 60, 34, 98,199,207, 51,102,156,177,222,185, 35,114, 8, 8,112,114,238,
-221,187,202,121,111, 60,105, 82, 78,158, 70, 35,248,248,155,111, 90, 37,101,102, 86, 43, 48, 26,107, 41, 53, 26, 31,155,197,194,
-115,146,201,114,107,132,133,101,233,207,157, 75,175,161,211, 77, 92, 67,105,214, 95, 24,169,252, 47, 47,242, 58, 68,176,206, 80,
- 74,255,107,180, 12,165,212,174,232,149, 80, 40,124,174, 57,170, 2, 68,132, 16,220,188,121, 19,238,238,238,240,241,241,129, 68,
-242,252,226,128,217,217,217,184,120,241, 34, 30, 62,124,136,250,245,235, 3,128,168, 34, 65,137, 68,242,201,162, 69,139, 92, 76,
- 38, 19,110,220,184,129,198,141, 27, 67, 34,145, 64, 36, 18, 61,103,254,178,178,178, 80,183,110, 93,124,246,217,103,206,243,231,
-207,255, 4, 21,172, 33, 39, 16, 8, 62, 28, 51,102,140, 87,113,196, 42, 37, 37, 5,141, 26, 53, 42,249,222,211,211, 19,183,110,
-221, 66,227,198,141, 17, 16, 16,128, 65,131, 6,121,109,222,188,249, 67, 0,139,203,125,146, 23,139,121, 81, 81, 81, 77,138, 34,
- 68,224,241,120,177, 78, 78, 78,158,222,222,222,114, 39, 39,167,255,202,227,250,245,235,149, 60, 30,207, 82,217, 1,229,241,120,
-200,200,200, 64,100,100, 36, 84, 42, 21, 0, 64,171,213,162, 86,173, 90, 80,171,213, 37,102,213,207,207, 15,122,125,197, 93,187,
-234,215,175, 63, 59, 60, 60,188,107,251,246,237, 37, 66,161, 16,183,111,223, 70,195,134, 13,177,109,219, 54, 4, 5, 5, 65, 38,
-147, 33, 46, 46, 14, 81, 81, 81, 56,123,246, 44, 60, 61, 61, 81,183,110, 93, 73,163, 70,141,206,231,229,229,157, 78, 76, 76,156,
- 93, 65, 58,121, 10,133, 2,103,207,158,197,186,117,235,144,144,144,128,180,180, 52, 56, 58, 58,162, 65,131, 6,136,136,136, 64,
-203,150, 45, 17, 23, 23, 7, 82, 73, 97, 34,132,248,132,134,134, 30,188,118,237,154, 7,165, 20,155, 55,111, 70, 65, 65, 1, 76,
- 38, 19,120, 60, 30, 28, 28, 28,224,234,234,138,142, 29, 59,194,211,211, 19,161,161,161,216,190,125,187, 71,143, 30, 61, 14, 21,
- 69,160, 50, 42, 59,174,174,174,174, 19,103,205,154, 21,232,229,229,133,196,196, 68,168, 84, 42,120,123,123,163,125,251,246,254,
- 39, 78,156,152, 8, 96,201,235,114, 3, 43,238,208, 78, 8, 33, 7,246,255,222, 47,200, 87, 92,167,105, 67, 77,240,221,155,130,
-154,135, 78, 60,174, 87,120, 60,130,239, 52,109,164,121,114,237,198,145,164, 3,251,127,191,250, 48, 22,251,236,105,194,206, 81,
-241,246, 29, 61,145,216,185, 94,221, 54,252,229, 43,102,245, 27,251,110, 55,137,155,107, 27,162,206,218,142,139, 87,239, 6,127,
- 53,123,154,215,215,179, 23, 30, 56,122, 34,209,150,163,226,205,179, 39,189,117,235,248,254,120,102,175,151, 71,129,249,103,220,
-186,234, 12, 8, 91,160, 70, 72,109,168,213,106, 56, 56, 56, 56, 12, 31, 62,220, 54,125,250,116,157,147,147,147,140, 16,130,211,
-167, 79,103, 1,232, 86,153,174,193,203,149,218,204, 22, 43, 21,243, 57, 74, 28,245,196,150, 39,190,247,224, 41,218,181,235,145,
-217,164,113,195,249, 11,191, 91,242, 69, 72, 72,152,231,240, 17,227,132,139, 23,127,185, 18, 64,155,178,116, 30,198,209, 83, 17,
- 53,137, 20, 64,175,185, 95,207, 70,124,124,156,235,216,183,149,115, 4, 18,169, 95,120,112, 43,199,149,235, 78,119,175, 85,171,
-122,181,177,163,223,249, 99,245,250,117,189, 74, 71,178,126,255,109,245, 62, 66, 72, 39,123,142,237,191,136,122, 35, 15, 30, 68,
- 65,114,178, 37,239,252,121, 67,167,159,126,202, 9,236,214,109,137,201,108,246, 40,174, 42,120,132,128, 20,119,145,224, 56, 34,
-248,236, 51, 30, 21, 8, 96,113,117,125,123, 26, 80,187, 50,205, 41,233,233, 3,223,124,239,189, 94,251,142, 28, 65,245,234,213,
- 75,238,103, 46, 46, 46,152, 58,117, 42, 38, 77,154, 36,185,117,235, 86,211,157, 59,119, 54, 93,252,221,119,222,211,128,129,246,
-164,243,216,149, 43,174,227,231,206,157, 81,191,113,227,160, 77, 91,183, 74,106,214,172, 9, 0,120,242,228, 73,232,183, 11, 23,
- 6, 71, 70, 69,101,206,255,228,147, 13,247,167, 79,175, 11,224,124, 69,154, 25,231,206,153,118, 38, 38,190,119,234,244,105,151,
-200,200, 72, 0, 64, 76, 76,140,215,178,101,203,198,212, 29, 52,104,196,220,247,223,255,178,183,193,160,116,202,206,150,244,254,
-241, 71,193,239,131, 7, 87,170, 89,156, 78, 0,104,255,206, 59,159,180,233,208, 33, 98,224,123,239,185, 5, 5, 5, 17,133, 66,
- 1,179,217,140,180,180, 52,215,251,247,239,215, 60,168,209,168,247, 92,185,178,121, 77,209, 34,238,127, 17,101,122,145,127,186,
-193,106, 79, 8,161, 0,218, 83, 74,207, 22,223,184,109, 54,155, 93,230, 74, 32, 16,160,168, 19,176, 93, 63, 74, 41, 69, 78, 78,
- 14,114,114,114, 74,154,136,178,178,178,112,234,212, 41,196,197,197, 65, 40, 20, 66, 36, 18,193,108,174,124,109, 88,185, 92,222,
-185,115,231,206,130, 43, 87,174, 32, 36, 36, 4, 82,169,180, 36, 93,197, 47,145, 72, 4, 95, 95, 95,168,213,106,116,234,212, 73,
-184,124,249,242,206, 21, 25, 44,103,103,231,158, 67,134, 12, 17, 23,255, 95, 80, 80, 0, 62,159, 95, 98, 86, 10, 10, 10,144,151,
-151, 7,165, 82, 9,131,193,128, 22, 45, 90,136, 15, 30, 60,216,179, 34,131, 85, 26,157, 78, 87,144,149,149,229,210,166, 77, 27,
-215, 13, 27, 54,196,180,104,209, 34,236,185, 18,118,230,140,193, 96, 48, 8,121, 60,158, 93,235,220,109,217,178,165,228,216, 63,
-123,246, 12, 43, 87,174, 44,249, 46, 46, 46, 14,203,151, 47, 47,153,151,163,162,115, 20, 30, 30,222, 99,243,230,205,141, 55,109,
-218,148,207,231,243, 17, 19, 19,131,173, 91,183,130, 82, 10, 79, 79, 79,232,116, 58,100,102,102,226,244,233,211,176, 90,173, 80,
- 40, 20,240,247,247,119,248,240,195, 15, 91,207,153, 51, 71, 8,160, 92,131,101,179,217,108,124, 62, 31,193,193,193,152, 57,115,
- 38, 12, 6, 3, 68,162, 66, 95,169, 86,171,161, 84, 42, 17, 29, 29,141,196,196, 68, 84,118,115,113,112,112, 24,180,105,211, 38,
- 47,177, 88, 12,189, 94, 15,141, 70,131,148,148, 20, 36, 37, 37, 25,178,178,178,172,142,142,142,188,224,224, 96,158, 68, 34,145,
-244,239,223,159, 20, 27,205,222,189,123,187,111,222,188,121,104,101,230,136, 16,226, 89,167, 78,157, 47,198,140, 25,227, 80,186,
-204,102,100,100, 96,224,192,129,178, 75,151, 46, 77, 39,132,108,165,148,102,191, 78,119, 49, 74, 41, 45, 40, 88,125,225,220,190,
-159,234,220,189, 41,168,105, 50,229,183,232,210,115,162, 0, 0, 46,157, 93,223,226,238,205,123,144, 18,107,210,225, 99,139, 47,
- 40, 20, 99,105,101, 17,192,158,157, 92,186, 7,121,137, 7,244,239,219,153,247,235,166, 53, 77,199,190,219, 77,226, 85, 99, 13,
- 1, 0, 87, 81, 0, 90,218,166,240, 12, 70,173,195,175,155,214, 52,237,223,183,231,213,132,167, 73, 75,122,117,118,221,115,232,
-164,242, 72, 69, 17, 66, 95, 31,161,191,155, 83, 46,220, 28, 27, 34, 56,196, 17,209,183,238, 96,223,238,243, 8, 13,111, 13,163,
-209, 8,171,213, 42,239,211,167,143,110,219,182,109,134,216,216, 88,141, 94,175,111, 71, 41,141,173, 44,255,169,169, 15,184, 48,
-159,230,102,145, 84, 98,213,168, 68,186,105, 95,238, 28,220,168, 89,215,198,174,190,254, 66, 79, 57,119,160, 67,187, 54, 91,127,
-219,178,106,210,148, 79,191, 70,131, 6, 45, 90, 60,124,124, 56, 2,192,221, 50, 77,235, 19,122, 48, 50,148, 88,227, 31, 63,238,
-149,148,152,152, 90,219,219,199,244, 68, 73, 45, 19,167,173,233,210,166,221,160,122, 53,235,180, 21,223,127,112,150, 76,254, 96,
-204,111, 63,172, 88, 51,188,216,100,157, 59,119,180,221,236,217,137, 98, 0, 70,230,171,138,158,202, 37,146, 0, 69,112,176, 32,
- 97,195, 6,125, 72,159, 62,249, 0, 96, 50,155, 61, 18, 18, 19,157,101, 50, 25, 40,165,176, 88, 44,207,245, 17, 46,238, 23, 28,
- 25, 22,230,109,143,102,194, 87, 95,213,251,236,179,207,144,145,145, 1,171,213, 10,161, 80,248, 98,157, 13,173, 86,139,183,223,
-126, 27, 63,126,247, 93,115,123, 52,109, 54, 27, 25, 63,119,238,140,207,103,204,168, 57,110,220, 56, 94,233,186,215,205,205, 13,
- 59,119,237, 18,175, 88,177, 34,224,139, 31,127,124,251, 77,137, 36,190, 50,205,156, 90,181,224,150,153, 41, 45, 54, 87, 0, 16,
- 22, 22,134,149, 43, 87, 74,222,125,247, 93,113,159, 62,125,190,191, 85,191,254,178, 37,173, 91, 63,118,175, 93,219, 73, 44,145,
- 4,216,123, 60, 1, 64, 99, 48, 68, 46, 89,182,204,245,234,213,171,200,204,204, 68, 70, 70, 70,241,181,140, 38, 77,154,144,145,
- 35, 71, 58,215, 8, 12,108,250, 23,159,238,255,242, 34,255,120,131, 85,148, 17, 82,148, 49, 82,234,166,248,156, 81,169,204, 96,
-189, 12, 74,165, 18, 74,165, 18,107,215,174,133, 72, 36, 42,185,233, 2,128,201,100,178,199,172, 68,249,249,249, 65,165, 82,161,
-118,237,218,207, 69,174, 68, 34, 17, 4, 2, 1, 68, 34, 17, 36, 18, 9,140, 70, 35,130,130,130,160,211,233,162, 42,210,212,235,
-245, 13,220,220,220, 74,110,172, 70,163,177,196, 92, 21,167,215,100, 50, 33, 63, 63, 31, 5, 5, 5,208,104, 52,208,106,181, 13,
-237,201, 47,199,113,184,119,239,222,147,176,176,176, 6,124, 62, 31, 10,133, 66,174,213,106, 75,250, 14,229,229,229, 97,227,198,
-141,218,183,222,122,203, 99,255,254,253,149, 26, 44, 66, 8, 62,250,232, 35, 72, 36, 18,232,116, 58,252,242,203, 47,248,248,227,
-143, 33, 18,137,160,209,104,176,114,229, 74, 76,158, 60, 25, 2,129, 0, 38,147, 9,203,150, 45, 43, 63,146,241,224, 65,194,149,
- 43, 87, 26, 54,106,212,200,117,207,158, 61,217, 93,186,116,241,236,214,173, 27,164, 82, 41,244,122, 61, 44, 22, 11,154, 55,111,
-142,240,240,112,100,101,101,225,240,225,195, 57,161,161,161, 30, 87,175, 94,229, 50, 50, 50,146, 42,187,121,151,138, 16,194,102,
-179, 33, 51, 51, 19, 74,165, 18,217,217,217, 72, 75, 75, 67,106,106, 42, 4, 2, 1, 42,123,120,119,119,119,127, 35, 50, 50,146,
- 15, 0, 82,169, 20, 13, 26, 52,192,140, 25, 51,172,122,189,126, 8,128,195, 69,155,245, 88,179,102,205,158, 11, 23, 46, 8,252,
-252,252,240,232,209, 35,120,122,122, 10, 28, 28, 28, 42, 53, 88, 62, 62, 62,235, 15, 28, 56,224, 86,108,170,139,143,179, 78, 87,
-120, 58, 6, 14, 28,232,182,105,211,166,245, 0,122,190,110, 55, 51, 5,207, 69,208,180,129, 84,121,232,196,227,122, 93,122, 78,
- 20,248,214,156, 5, 0,104, 9, 8,142, 31, 90, 86,175,103,231, 90, 59,138,251,101, 85, 68,255, 30,158,139,251,244,169,207, 27,
- 49,184,113,188, 64, 20, 86,115,203,166,101,222,110,174,109,254, 83, 73,240,221, 32,151, 2,225, 53,109,188,203,191,199,123, 79,
-158, 24,102,218,186,225,189,248, 45, 59,110,116, 22,137,110,119, 4, 48,185, 60,237, 59,247,141,251,243, 53,254,117, 92, 69,103,
- 8, 28,250,162, 97,131, 80,120,122, 42,241,203,234, 77,240, 15,106, 5,163,209, 8, 39, 39, 39,153,205,102, 51,243,249,252, 45,
-246,152, 43, 0, 56,121, 82,201,213,173,171, 52,241, 53,156,245,131,143, 23, 15,232,210,163,111, 68,199,142,157,185, 99,199,143,
-153, 91, 53, 52,167,119,236,216, 34,243,244,153,115,113, 25, 25,207, 66,195,195,235, 33, 54,230, 86,119,128,220, 3,202, 46,176,
-247,226,232,145,154, 53,201,233,109,219,198,114,122, 46, 90,250,205,188,187, 61,122,245, 26, 21,217,182, 77, 91,238,248,137, 83,
- 38, 49,114, 30, 42, 90,183,124, 54,106,216,144, 61,219,118,239,233,122,250,212,193, 90, 42,117,230,193,239, 86, 80,102,174, 74,
- 63,156, 89,173,222, 2,137,132,151,125,250,180, 53,234,221,119,141,197,215,163, 76, 38,195,190,125,251, 32, 22,139, 75, 94, 34,
-145,168,228,189,183,183,119,241,160, 42,187, 52, 1, 32, 61, 61, 29, 25, 25, 25,112,118,118,134,167,167, 39, 50, 50, 50,112,233,
-210, 37,196,198,198, 66, 40, 20,162,123,247,238,224,149,211,119,249, 69,205,193, 83,167,118,169, 19, 21, 21,244,162,185, 2, 0,
-179,217,140,188,188, 60,244,235,215,143,119,248,240, 97,159, 35,201,201,125,191, 2,182, 84,164,217,176, 87,175,220,204,157, 59,
-203,252,237, 70,141, 26,145,139, 23, 47, 74,186,119,235, 54,105,202,188,121, 43,126,220,180, 41,197,102,181,250, 84, 37,239, 60,
- 30,143, 71, 8, 65, 96, 96, 32,242,242,242, 80, 80, 80,216, 82,173, 80, 40,224,234,234, 10,139,197, 2,142, 82,225, 95,252,144,
- 87,166, 23,249, 71, 27,172,162,204, 0, 64,251,210, 55, 20,142,227,236, 50, 87, 66,161,176,210, 62, 85,246, 68,181, 94,196, 30,
-131, 85,156, 86, 7, 7,135,146, 11,172,180,177, 42, 78, 39,143,199, 3,159,207,135, 61,145,119,142,227,248, 26,141, 6,187,118,
-237, 66,187,118,237, 74,154,159, 84, 42, 21,148, 74, 37, 84, 42, 21, 12, 6, 3, 18, 18, 18,112,242,228, 73,212,170, 85, 11,128,
-125,147,182,198,199,199,223,168, 94,189,122,227,226,155,119,135, 14, 29, 2, 54,108,216,144,214,179,103, 79, 63, 74, 41,190,252,
-242,203,156,230,205,155,123,148,190,185, 87, 6,159,207,199,165, 75,151, 80,171, 86, 45, 80, 74, 33, 18,137, 16, 19, 19, 3, 47,
- 47, 47,112, 28, 7,129, 64,128,236,236,108, 56, 58, 86, 60,183,225,189,123,247, 70,191,243,206, 59,105,206,206,206,245,114,115,
-115,211, 37, 18, 73,155,115,231,206, 5,154,205,102, 56, 57, 57,193,201,201, 9,135, 14, 29,130,139,139, 11, 62,249,228,147,100,
-189, 94,127, 73, 46,151,123,235,245,250, 59, 25, 25, 25, 95, 86,229,124, 91,173, 86,104,181, 90,228,231,231, 35, 47, 47, 15,106,
-181, 26, 6,131,161,210, 52,150, 69,155, 54,109,112,240,224, 65,254,130, 5, 11,126,141,143, 47,124, 16, 12, 9, 9,193, 39,159,
-124,194,247,247,247, 71, 66, 66, 2,110,220,184, 1,179,217,140,202,194,207, 66,161,176,195,148, 41, 83, 90, 7, 5, 5, 17,179,
-217, 12,142,227, 96, 52, 26, 81,252, 62, 57, 57, 25,117,234,212,225, 5, 7, 7,183, 32,132,116,176,103,192, 4,163, 16,117,214,
-118,184,138, 2, 0,190, 27, 56,245, 10,104, 95,114, 50,146,172,172,172,121,195,199,241,223, 61,180,181,192, 59,230,177, 35, 2,
- 67, 70, 34,160, 70, 63,140,121,199,134,217,223, 28,132,127, 96, 4,146,146,146,208,161, 67, 7, 81, 90, 90,218, 59, 0,166,218,
-171,125,252,248, 21,219,177, 67,135, 7, 13, 30, 58,170,113,231,206, 61,173, 71,143, 30,194,189, 59, 71,239,191, 51,244,141, 44,
-202, 21, 16, 23, 23, 89,244,227,199, 15, 67, 35, 35, 27,193,108,177,180, 1,102, 47, 2, 80,110,165,242,228, 9, 53,205,153, 51,
-135,247,199,222,245, 35,135,143,120,187,126,167, 78, 93, 45, 71,143, 31,192,141,203,199,111,127,191,104,204,217, 5,203,182,119,
-232,210,253,141,186, 14, 78, 87, 14, 69,214,213,191, 23,232, 20,244,132,149,148,114,110, 86, 14, 14, 28,138,234, 69, 30, 33,160,
-148, 62,103,174, 94, 52, 88, 60, 30,175,210, 7,255,210,154,165,239, 69,197, 15,210,171, 86,173,130, 68, 34,129, 88, 44,134, 80,
- 40,172,180,155, 69,105,205,251, 9, 9, 29, 55,110,217, 34, 41,203, 92,229,230,230, 34, 55, 55, 23, 5, 5, 5, 24, 54,108,152,
-104,206,245,235,141, 42,211, 12,242,245, 53,202,165,210,204, 7, 15, 30,248, 69, 68, 68, 60,151, 94,181, 90, 13,169, 84,138, 45,
- 91,183,138,122,247,234, 53,161,211,161, 67,223, 3, 80, 86, 53,239,132, 16,120,121,121,193,213,213, 21,132, 16, 88,173, 86,100,
-100,100,224,254,253,251,184,126,253, 58,248,132, 88,255,202,115, 92,150, 23,121, 29, 34, 88,164,188,104,139,189, 6,139,207,231,
-191,116, 20,171, 60,236,105, 34,148,201,100,119,211,210,210, 90,249,251,251,195,106,181,150, 24,172, 23,155, 8,139,163, 29,183,
-110,221,130, 76, 38,187, 91,153, 38,165,180, 69,211,166, 77,177,123,247,110,156, 62,125, 26, 79,159, 62,133, 78,167,131,209,104,
-132, 94,175,199,253,251,247,193,113, 28, 34, 35, 35, 33,151,203, 43,213, 4, 0,173, 86,155, 46, 20, 10,195,164, 82,233,127,154,
- 59,124,125,145,155,155,203, 89, 44, 22,108,220,184, 81,237,227,227, 35,151, 74,165,118, 27, 86, 66, 8,178,178,178, 16, 16, 16,
- 80,210, 7, 75,163,209,192,203,203,171,216, 80,192,104, 52,194,209,209,177,210, 38, 66, 74,169, 1,192,148, 82,218, 77, 6, 15,
- 30,252,219,182,109,219,106,156, 56,113, 2, 87,175, 94,133,167,167, 39,230,207,159,255, 52, 49, 49,113, 56,165,244,250, 95,112,
-129, 85,186, 77,110,110,238,174,187,119,239,182,104,218,180,105, 73,237,208,161, 67, 7,210,161, 67, 7,143,210, 33,253,236,236,
-108, 92,187,118, 13, 39, 78,156, 0, 33, 4,113,113,113, 54,189, 94,255, 91, 5,191, 45, 10, 14, 14,222, 48, 99,198, 12,133,213,
-106, 45, 41,219, 82,169, 20, 14, 14, 14, 16,137, 68,224,243,249, 72, 76, 76, 68,191,126,253,156,127,250,233,167,245,132,144,154,
-148, 82, 51, 94, 19, 10, 56,165,245,218, 45,189,139,171,107,240,157, 75,103,215,183,104, 89, 84, 71, 92, 58,187,222,234,234, 26,
-124,231,218, 45,189, 75,219, 64,165, 85, 81,137,206,222,195,217, 83,205,230,235,221,143, 28,190, 59, 96,202,228, 49,226,224, 26,
- 33,153, 23,175,222, 13,110,105,155,194,147, 75, 1,173, 30,200, 83, 2,143,158,240,185,224, 26, 33,153,215,111,198,136,191,255,
- 97,109,136, 78,111,218,115,232,164,242, 72, 37, 15, 99, 6, 66, 72,255,143,190, 16,158, 29, 53,218, 75, 44,118, 8,132, 38,255,
- 38,170, 5,187, 99,200, 27, 97, 88,177,250, 38,156,156,220,224,237,237, 13, 30,143, 39,183, 55,239, 57, 57, 57,100,215,239,231,
-223,125,235,237, 49,205,187,117,237,101, 61,114,244, 15,193,233, 99,251, 47,173, 95,253,197, 30,202,215,202, 8,213, 72, 3,131,
- 2,238, 36, 60,141, 29,222,182,109, 87, 72,197,178, 90, 64,120,153, 5,182,100,224, 0, 69, 50,143, 7,135,183,222, 30,219,178,
- 91,183,190,214,163, 71,247,226,232,161, 77, 87,102,205,170,118,232,233,179,173,162,203,215, 83, 29,250, 15,122, 63,255,224,225,
-135,166, 55,250, 84,143,245,147, 55,208,131,241,252, 3,164, 64,144,105, 53, 26, 3, 3,186,117,227,235,146,146,132, 10,111,111,
- 43, 0, 88, 44,150, 74, 13, 22, 0,206, 30, 77,123,211,162,211,233,192, 1, 86,123, 52, 51,178,178,170, 21, 61,124,151, 96,177,
- 88, 74,204, 85,110,110, 46,148, 74, 37,228,114, 57,178,141, 70,111,123, 52,187, 54,107,182,113,206,236,217, 83,119,238,218, 37,
- 42,109,174,138, 95, 66,161, 16,223, 46, 90, 36,250,248,211, 79,223,159, 32, 16, 76,172,202,241, 44,126, 88,231,243,249, 16, 8,
- 4, 72, 74, 74, 66,114,114, 50,146,146,146,144,148,148, 4,169, 84, 10, 90,206,241,124,133, 17, 44,242, 58,149,221, 10,167,105,
-168, 74, 39,119,123, 13,129,205,102,123,165, 6, 75,171,213,158, 56,121,242,100,179,254,253,251, 11,174, 92,185, 2, 31, 31,159,
- 18,131, 85,252,183,184,217, 73, 38,147, 97,207,158, 61,102,173, 86,123,162,146,139,232,228,161, 67,135, 26,207,156, 57, 83, 56,
-122,244,104, 60,120,240, 0,227,198,141,131, 82,169,132, 90,173, 70,110,110, 46,116, 58, 29,154, 53,107, 6, 7, 7, 7,220,185,
-115,199,162,211,233, 78, 86, 82,112,104, 86, 86, 86,129,167,167,167,239,139,223, 13, 26, 52,200,251,231,159,127,214, 61,122,244,
-200,210,170, 85, 43, 39,123,141, 70, 49,191,255,254,123, 73,100, 46, 54, 54, 22, 63,255,252,115, 73,159,171,155, 55,111, 98,241,
-226,197, 37,115,151, 85,177,176, 95,175, 91,183,174,213, 98,177,160, 86,173, 90,240,247,247,135,193, 96,192,210,165, 75,173,127,
-133,185,178, 23,131,193,176,115,212,168, 81,159, 71, 71, 71,251, 10, 4,130,194,208,117, 81,254,204,102, 51, 30, 63,126,140,251,
-247,239,227,209,163, 71,200,203,203, 43,121, 0,184,117,235, 86,190,197, 98,217, 94,158,174,167,167,231,151,235,214,173,243,145,
-201,100,207,149,231,226,232,103,113, 84, 52, 59, 59, 27, 46, 46, 46,232,212,169,147,215,201,147, 39,191, 4, 48,243,117,168, 12,
- 8, 33,164, 85,115, 69,235,143,222,127, 27, 77, 27,105,158,220,189,121, 15,199, 15, 45,171, 7, 20,118,114,143,106, 20,249,228,
- 90,180, 35,122,116,157,218,250,226,149,113, 21,118,114, 47,234, 67,117,168, 89, 51,183, 11,123,247,159, 88, 49,109,242,152,107,
- 95,205,158,230,101, 48,106, 29,194,107,218,120, 64,161,185,186, 28, 45, 55,124, 61,123,204,181,133, 63,108,228,146,179,204,147,
-174, 94,205, 47,119,116,111,105,211, 82,183, 54, 28,124,130,123,165, 5,215,232, 80,253,206,205,181,240,112,206,135, 99,173, 86,
-232,209,173, 25, 78,156,188,139,164,103, 6,164,167,167,195,104, 52, 86, 56,237,193,163, 59,123, 70, 82, 66,131, 8, 37,201,132,
- 71, 29, 70,142,122,175, 77,175, 94,125,233,193,131,251,173,123,247,108,185,176,125,243,242,157, 60,145, 80,160, 55, 57,155, 8,
- 49,168, 56,158,227, 3,173, 54,183,176,242, 20,137,202, 15,183, 22, 77,200, 26, 81, 55,220,103,228,168,113,206, 61,123,244,163,
-135, 14,237,229,182,111,219,120,122,251,218,168, 45, 28, 79, 45, 74, 79,209, 73, 84,106,139,138, 18,177, 75,129,154,211,101,198,
-215, 52,248,245, 26,100, 6,227,249,251,128,209,152, 90,144,146,226,235,214,174,157,228,241,236,217, 50,239,102,205, 12,164,168,
-143,112, 69, 6,139,207,231, 3, 60, 30,103,143,166,189,105,209,235,245,224, 0,203,203,104, 90,173,214,231,204, 85,177,193, 42,
-142,103,216,163,185,122,214,172, 43, 65,221,186,229,157, 57,115,198,187,125,251,246, 68,163,209, 64,163,209, 60,103,178,252,252,
-252, 72, 68,100,164,236,247,211,167, 67,102,218,121, 60,237,201, 59,143,199,251,203, 13,214,107, 23,117,173,232,203,226, 8,150,
- 61, 6,203,206, 8,150,197, 98,177,192,203,203, 11, 57, 57, 57,229,222,240,121, 60, 30,164, 82,105,113, 27,112,133, 35,233,140,
- 70,227,210,169, 83,167,126,216,163, 71, 15,143,176,176, 48,100,103,103,195,219,219, 27, 14, 14, 14, 37,125,195,138,245,110,222,
-188,137,117,235,214,169,141, 70,227,210, 74, 52,151, 44, 90,180,232,131,129, 3, 7,186,249,248,248,192,213,213, 21,119,238,220,
-129,171,171, 43,212,106, 53, 98, 98, 98,224,232,232, 88,210, 47,103,255,254,253, 26,163,209,184,164, 18,211, 70,207,157, 59,103,
-118,116,116,188,147,157,157,205,207,203,203, 19,228,231,231, 11,212,106,181, 80,165, 82, 9,143, 28, 57,226,225,236,236,172, 59,
-117,234, 84,118, 80, 80, 16,255,233,211,167,124,139,197,194,179,227,166,136,137, 19, 39, 66, 36, 18,193,104, 52, 98,233,210,165,
-152, 58,117,106, 73,159,171, 69,139, 22, 97,198,140, 25, 37,134,121,205,154, 53, 85, 53, 89, 48,155,205,176, 88, 44,176, 88, 44,
-118,153,222, 63,131, 61, 70,157, 82,154, 65, 8,233,221,180,105,211, 99, 59,118,236,112, 47,154, 83, 12,153,153,153,200,204,204,
- 68,118,118, 54, 10, 10, 10, 96,181, 90,225,239,239,143,204,204, 76,236,221,187, 87,165,209,104,186, 85, 52,130,144,207,231,143,
-106,211,166,141,224,197, 52, 20, 63,213, 21,155,118,137, 68,130,180,180, 52,116,232,208, 65,124,230,204,153, 81,255,116,131, 85,
-108, 92,234,132, 66,212,167,239, 48, 81,131,198,221,117,215,110, 28, 73,146, 18,107, 82,207,206,181,118, 0,133,211, 52, 92,139,
-118, 68,131,198,221,121,125,210, 77,205,148,249,171, 27, 68,212, 38,230,138,150,213, 1, 0, 15,103,174, 95,183,206,213,210,157,
-156,136,224,235,217, 11, 15,252,186,105, 77,211,203,191,255,103,154,134,175,103, 23, 78,211,208,173,115, 53,235,131, 71,177,253,
- 0,108,178,215,180,244,238,221, 39,122,245,218,205, 72,141,223,239,183, 98,161,139, 24,134,124, 64, 24,134, 54,205,157,112,245,
-199,100,220,190,125, 59,195,100, 50,117,168,176, 44, 17, 26,116,255,193,189,218, 81,117, 35,124, 70,142, 26,235,212,187,119, 63,
- 28, 60,184, 15,155, 55,174, 61,247,198,176,129,191, 62,203, 87,243,189,132, 50,145,140,114, 98,190,200, 89,224, 32,147,101,153,
-211,210, 10, 43, 79,129,208, 9, 24,204, 85,208, 66,136,241, 99, 71, 56,119,236,220, 15,127, 28,218,135,205, 27, 87,159,253,170,
-238,160,181,213, 27,214, 33,205, 26,125,247,126,245, 26,213,131,181, 5,153,106, 30, 17,155, 13, 6,206,241,187,141,137, 63,196,
-207, 24, 21, 31,125,111,240,247,108, 20,225,115,220,217,220,179,103,211,143,159, 60, 17,121,182,110, 45, 77, 59,125, 90, 86,180,
-114, 72,133, 6, 75, 32, 16,128,150,223,164,245,156, 38,217,180,137, 7,160,194,193, 85, 34,145, 8, 58,157, 14, 22,192,108,143,
-166,239,209,163, 41, 79,158, 60, 9,117,115,115,123,206, 92,229,229,229,149,188, 55, 24, 12,208,233,116,144, 74,165,247,237,209,
-204, 60,119,206,176,112,226,196,153,195,135, 13, 91,126,226,228, 73, 7,119,119,119,168, 84,170,231, 12,150,201,100, 66,199, 78,
-157, 68,139,162,163, 71, 2,152,101,207,241,244,238,208,161,210,254,190,124, 62, 31,220, 95,220, 68,248,186,193,171,172,169,198,
-222, 81,132,101,221, 24, 9, 33,157, 95,248,104, 70,227,198,141, 13,177,177,177, 8, 10, 10, 42, 49, 41,165,127,211,201,201, 9,
- 46, 46, 46,184,121,243, 38,230,205,155,167, 7, 48,163, 34, 77, 74,169, 70,167,211, 13,237,210,165,139, 94, 32, 16, 32, 60, 60,
-188,100,254, 43,142,227, 32, 22,139, 33,151,203, 17, 29, 29,141, 62,125,250,232,116, 58,221,208, 23,231,192, 42, 67, 83,165,211,
-233,222,236,218,181,171,238,193,131, 7,104,211,166, 13,110,223,190,141,130,130, 2, 20, 20, 20, 32, 33, 33, 1, 17, 17, 17,208,
-233,116,248,249,231,159,245, 58,157,238, 77, 74,169,170, 34, 77,141, 70,211,103,234,212,169,252,223,126,251,173,186,191,191,127,
-221, 38, 77,154,132,117,234,212,169,230,128, 1, 3,130,123,246,236,233, 27, 26, 26,106,232,214,173,155,103,143, 30, 61, 60,117,
- 58,157,240,226,197,139,233, 22,139,165, 71, 37,199,179,196,148,196,198,198,150, 52, 9, 10, 4, 2,228,228,228,148,204,180, 95,
- 92, 25,149,101,128,203,211, 44,109,178,139,141, 85,177,209,170,172,238, 47, 71,179,210, 27,134, 88, 44, 46,142,112,210,202, 52,
- 41,165,183, 30, 62,124,216,165, 93,187,118,183,222,125,247, 93, 77, 70, 70, 6, 28, 29, 29, 17, 18, 18,130,218,181,107,195,195,
-195, 3,102,179, 25,123,246,236,209,238,221,187,247,174, 74,165,234,240,226, 28, 88, 47,106,242,120,188,132,178, 42,215,226,232,
- 85,177,193,114,112,112,128,191,191,127,241,177, 77,168,202,241,124,201,200,210, 95,171, 89,100, 92, 58,117,236, 86,163,103,175,
-254,206,123,247,239,147,253,248,203,134,135,109,251,125,184,210, 35,120,202,110,143,224, 41,187,219,246,251,112,229,143,191,108,
-120,184,119,255, 62, 89,207, 94,253,157, 59,117,236, 86,227,193,253, 71, 97,207,173, 75, 88, 70, 58,101, 98, 73,179,182,173, 66,
-149,231, 46,158,179, 46,252, 97,163,173, 85,203,158, 87,151, 47, 95,185,125,249,242,149,219, 91,181,236,121,117,225, 15, 27,109,
-231, 46,158,179,182,109, 21,170,148,137, 37,205,236,201,251,248,177, 35,156,123,245,236,135,131, 7,247, 88,119,254,254,243,162,
- 53,155,211,218,117, 24,144,154,153, 16,127,157, 66,183, 1, 30,142,119,240,240,225, 67,149,201,100,234, 80, 86, 7,247,178, 52,
-199,141, 25, 81,218, 92,157,119,247,105,179,230,225, 67,216,142, 31, 63, 96, 57,121, 50, 90,127,254, 86,150,234,198,131,156,188,
- 92,181,225,169, 86,163, 54,113, 28, 7,202,217,248,115,230, 20,118,196, 45,239, 28,181,106,213, 30,167, 78,108,197,198, 13,171,
- 84, 28, 7,195,160, 29, 59,108,131, 7,207,166,193,213,170, 5,111,249,125, 43,233,221,183,191, 51, 5,184, 62, 3,251,185,252,
-182,237, 55, 82,163, 86,141,106, 33, 33,133, 83,211,252, 35,203,210, 95,160, 57,139,210,124,117, 82,210,217,155, 63,253,100,244,
- 30, 58,212, 77,236,237,237, 4,155,141, 20,215,239,229,189, 4, 2,193,115, 17,151,138, 52,253, 61, 60,158,237,223,191, 31,181,
-107,215,134,191,191, 63, 74,247,129, 45,158, 72,219,221,221, 29,187,118,237, 2, 5,110,216,163,217,176,122,245,155,223, 46, 92,
-104,226, 56, 14,249,249,249,255, 21,189,202,207,207, 7,199,113, 56,244,199, 31, 38,117, 65,193, 70,123,243,222,129,207, 47, 24,
-222,182,237,130, 94,189,122,153,159, 60,121, 2,142,227, 80, 58,146,149,149,149, 5,133, 66, 1,131,209, 24, 72, 8,145,217,163,
-153,117,228,136, 28,149,212,235, 47, 70,176,254,138,243,254,175,138, 96, 89,173, 86, 4, 6, 6, 62,183,244, 10,143,199,123,238,
- 85,149, 17,132,148,210, 77,132,144,163,221,186,117,155,217,188,121,243,241, 51,103,206,228,135,133,133, 65,165, 82,193,213,213,
- 21, 94, 94, 94,136,137,137,193,254,253,251,109, 57, 57, 57, 43, 1,204,181,103, 40, 60,165,244, 52, 33,164,119,189,122,245,182,
- 77,155, 54,205,185,107,215,174,194,192,192, 64, 80, 74, 17, 29, 29,141,221,187,119,155,215,174, 93,171, 46, 50, 87,167,237, 76,
-235, 49, 66,200, 27, 61,122,244,216, 50,106,212, 40, 71,155,205, 38, 76, 72, 72,128,209,104,132,197, 98, 65,114,114,178,249,224,
-193,131, 5, 58,157,110, 4,165,244,152, 29,122, 55, 9, 33, 17,199,143, 31, 31,117,241,226,197,121,239,190,251,174,123,167, 78,
-157, 68, 86,171, 21, 23, 46, 92,200,110,216,176,161, 87, 86, 86,150,121,215,174, 93,185, 6,131, 97,134,205,102,179,107,169, 28,
- 66, 8,212,106, 53, 60, 60, 60, 96, 52, 26,193,113, 28, 76, 38, 19, 20, 10, 69,201,242, 70,148, 82, 84,165,211,252, 11,101,128,
-111, 54,155, 49,108,216, 48,112, 28,135,165, 75,151,194,106,181, 86, 89,204,217,217,249,198,173, 91,183,122, 55,104,208,160,196,
-180, 20,151, 33,137, 68, 2, 15, 15, 15,184,187,187,227,224,193,131, 16, 10,133, 55,236, 60, 71,183, 1, 52, 36,132,180,188,123,
-247,238, 91, 0, 26,152,205,102,127,155,205, 70,120, 60, 94, 58,165,244,142, 90,173,254,213,222,165,114,178,178,178,230,189,253,
-246,219, 13,183,110,221,170, 16, 8,254,115,105, 8, 4, 2, 72, 36, 18, 20, 79,106, 73, 41,133,201,100,194,151, 95,126,169,214,
-106,181,243, 94,151,202,160,113,147,102, 88,253,243, 50,197,201, 83, 71,179, 31,198, 97, 95,233,169, 24, 20, 0, 46, 94, 25,183,
- 79,153,191,186, 65, 90, 74,138,162,113,147,102,118,105,154,108,214,220,161, 35, 86, 6, 22, 45,149, 51, 47,225,105,210,146,173,
- 27,222,139, 7,128,239,127, 88, 27,146,156,101,158,244,224, 81,108,191, 95, 86,158,105,102,178, 89,115,237,209,252,143,105,217,
-162, 2,133,129, 82,122,149, 16, 82, 61,172,165, 97, 70,100,184,168,111, 90,166,229, 89, 65,129,233, 35, 74,105,188,189,121,111,
-221,170, 29, 78, 29,251, 13,155, 55,110, 81, 83,142,111,240,240,240,160, 0,240,240,161, 7,125,248, 80, 73,255,211, 95,216, 69,
-235, 41,203,158, 59, 99,250,248,201, 26,141,102,201,138,239, 42,158,112,182, 94,253,230,168, 87,191, 57, 62,252,232, 11,231,136,
-186,225, 65, 0,176, 99, 7,181, 69,134,146, 3, 51,191,154,221,119,238,220,217, 80,107,140,152, 59,183,112, 89,157,152,123, 15,
-254,120,242,132,154,216,173,233,121,102, 90,173, 87, 49,121,114,168, 46, 47,207,179,245,231,159,123, 8, 62,253,148, 87, 81, 39,
-247,210,215,175, 61,154,215,239,220,249, 99,220,123,239, 61,155, 53,115,102,183,149,171, 86, 73,163,162,162,144,145,145,129,240,
-240,112,248,251,251,227,248,241,227,216,181,125,187, 86,169,209,204, 0,240,139, 61,154,155, 14, 29,138, 9,171, 91, 55,103,213,
-170, 85,126,189,122,245, 34, 90,173, 22, 42,149, 10, 42,149, 10, 70,163, 17, 69, 19, 57,211,216,184,184,135, 22,139,101,165,189,
-121,183,101,103, 59,204,109,214, 44, 85,196,113,223,190, 49,112,224,212,185, 95,127, 45,169, 81,163, 6, 49, 26,141, 37, 81, 44,
-179,217, 12,133, 66, 97, 54,153, 76,238, 0,116,246,104, 74,214,174,181,102,103,103,195,211,211,179,100,218,165,210,243, 10,106,
- 52, 26, 80,202, 38,193,173,210,131, 66,121,247,112, 55, 55,183, 27, 2,129, 32,160,116, 52,171,172,181,237, 74,127,102,177, 88,
- 82,179,179,179, 27,151,118,184,148,210, 19,229, 24,131, 16, 0,243, 59,118,236,248,198,148, 41, 83,200,153, 51,103,176,119,239,
- 94, 26, 31, 31,191, 19,192,140,242, 42,199, 74, 52, 29, 37, 18,201, 39,114,185,188,115,241, 84, 12, 50,153,236,174, 86,171, 61,
- 97, 52, 26,151,150, 55,123,123, 37,154, 78, 18,137,100,162, 92, 46,239,162,209,104, 26, 0,128,163,163,227, 45,173, 86,123,220,
-104, 52, 46, 43,111, 1,233, 74, 52,165,206,206,206,243, 60, 60, 60,222,252,244,211, 79,221,207,157, 59,151,126,234,212, 41,145,
- 82,169,220,106, 50,153,202, 93,236,185, 44, 77,119,119,247, 27,124, 62, 63,224,175, 56, 71, 0, 80,191,126,253,131,125,250,244,
-233, 53, 98,196, 8, 88, 44, 22,252,242,203, 47, 56,126,252,248, 31,113,113,113,189, 43,122,250,124, 81,147, 16,226, 17, 16, 16,
-112,102,252,248,241,193,195,134, 13,147,185,186,186, 66, 32, 16, 64,171,213,226,241,227,199,136,142,142,166,251,246,237, 43,184,
-121,243,102,170, 78,167,107, 79, 41,205,177,247,120,254,153,167,228, 23, 53,133, 66, 97,187,192,192,192,223,103,205,154,229,216,
-165, 75, 23,169,187,187, 59,248,124, 62, 44, 22, 11,210,211,211,113,239,222, 61, 28, 61,122, 84,187,115,231, 78,109,110,110,238,
-176, 23,231,106,249,255, 74,231,171,212,140,168, 77,190,122, 97, 1,231,114,103,103,175,104, 91,123,210,217,171,179,107,207, 55,
-222,104,210, 25, 0,118,237,186,126,226,143, 19,249,135, 94, 54,157,149,165,213, 30,205, 58,161,252, 89,247, 31,220,123,110, 34,
-202,186, 17,145,177,117,162, 6,126, 99,143, 86,241, 76,238, 47,230,189,212,236,248,165, 99,184,207, 53,167, 22, 47, 8,253,197,
-140,233,152, 63,111, 1,246,237,216,243,199,131, 39,244,224, 63,185, 44,253,149,154,197,139, 19,203,124,125,219, 46,229,184,233,
-183,239,221, 83,148,126, 80, 43,142, 52,151,126,152,244,243,243,203, 74, 75, 75,243,182, 71,179,247,143, 63,154,117,114,185,100,
-250,183,223,182, 43, 48, 24,218,205,157, 59, 87,112,253,250,117,252,252,211, 79, 86, 67,106,234,150,108, 96, 98, 89,173, 31, 21,
-105, 6, 79,156,232,240,217,207, 63,143, 14,169, 85,203,235,173,183,222, 18, 10,133, 66,104,181, 90,164,164,164,224,216,209,163,
-166, 7, 15, 31, 62, 80,171,213,125, 41,165,105,246,106,246,254,241, 71,179, 75, 72, 8,100,158,158,244,228,233,211,206,227, 62,
-249,100,124,181,234,213,157,187,117,239, 46,116,114,114, 66,126,126, 62, 18, 18, 18,176,103,207,158,172,130,130, 2, 63, 74,169,
-205, 30,205, 45, 23, 47,214, 59,116,246,236,160,111,190,249, 70, 28, 25, 25, 9,103,103,103,104, 52, 26,220,187,119, 15,103,207,
-158, 53,174, 92,185, 82,165, 82,169,198, 91,173,214,253,127,213,121,255,215, 24,172,255,175, 11,143, 16,210, 24,192, 87, 69,255,
-126,109,199,154,126,175, 77,165, 67, 8, 9,114,115,115, 91,109, 48, 24,168, 94,175, 31, 71, 41, 77,254, 95, 75, 39, 33, 68,208,
-184,113,227,159,179,178,178, 90, 82, 74,225,236,236,124,233,254,253,251, 19, 40,165,214,170,106, 18, 66,248, 0, 90, 42, 20,138,
-102,142,142,142,237,140, 70, 99,157,162,102,182,135, 90,173,246,172,217,108,190, 10,224, 18,165,212,246,119,230,189, 40,157, 93,
-252,252,252,222,227, 56,174, 22, 33,196,197,102,179,193, 98,177, 40, 57,142,123,172, 82,169,214, 2, 56,254,119,167,243, 85,105,
-214,173, 69, 6, 80, 30,234,148,103, 4,158, 51, 52, 47, 24, 7,194,225,225,253,199,116, 79, 21,202, 60,175,127, 15,207,197, 64,
-225, 72,195,202,150, 28,122,206, 96,217, 97, 90,170,108, 46,107, 9,222,166,132, 6, 61, 95, 41,146,228,240,122, 3, 54,255, 25,
-131,101, 47,117,195, 72, 59, 80,180,228, 40,174, 62,140,163,167, 94,215,186,238, 85,106, 46, 32,196,237, 39, 87,215, 75, 60,129,
-192, 7, 0,175, 40,218,194,113,132,216, 40, 33,214,210,205, 88,165, 31, 40, 43,211, 52, 3, 81, 66,137, 36,208,102,181,122,103,
- 0,138, 67, 54, 91, 35, 3,165, 5, 1,192, 87,209,148,198,188, 76, 58,205, 64, 20, 95, 34, 9, 58, 68,105,191,108,185,188, 94,
-150, 94,239, 9,128, 42,228,242,135,106,173,118,163,193, 96, 88, 81,198,162,234,149,106,138, 36,146, 0,155,213,234, 13, 0, 60,
-129, 32,107,155,209, 24,152,234,228,244,150,193,104, 12, 86, 40, 20, 22,147,201,164, 54, 24, 12, 35, 44, 22,203,201,170,228,253,
-177,213, 26,113,145,199,107, 99,150,203,221,205,132,200, 77, 86,171,217,100, 54,167, 24, 12,134,187, 0,126,160,148, 62,249, 43,
-207,251,107, 71,241,104,179,191,226, 5,160, 51,211,100,154, 76,147,105, 50, 77,166,201, 52,255,122, 77, 0, 50, 0, 65, 0,248,
-255,196,188,191,110, 47, 1,179,152, 12, 6,131,193, 96,188, 22, 1, 19, 29,202,232,115,197,248,155,154, 8, 1,116, 46,231, 68,
-217, 29,250,123,153,209, 4,118, 52, 37, 48, 77,166,201, 52,153, 38,211,100,154, 76,243, 53,211,172, 76,251,181,105,122,100, 77,
-132, 76,147,105, 50, 77,166,201, 52,153, 38,211,100, 77,132,175,246,197, 3,163, 60,103,237, 77, 8,241,126,213,219, 50, 94,239,
-178, 80,198,190,254,132, 16,255, 42,110,239,203,142, 58,131,193, 96,252,179,249,127, 55, 88,246,222,172,254,228, 77,237, 79, 25,
- 30, 66,200, 2, 66,144, 86,248, 34, 11, 94,213,182,118,252,174,159,167,167,231,199,117,235,214,221,226,227,227,243, 33, 33,196,
-171,138,251,135,202,229,242,101, 10,133,226,140, 66,161, 56, 35,151,203,151, 17, 66, 66, 95,209,121, 35,132,144,113, 14, 14, 14,
-167,253,252,252,158, 73, 36,146,211,132,144,241,228, 37, 23,160, 36,132,212, 36,132, 76, 38,132, 76, 33,132,132, 85,101, 95,239,
-200,254,219,189, 34,251,223,241,138,236,127,207, 35,170,111,168, 87,100,255,123, 94,145,253,239,120, 71,246,223,254, 23,148,215,
-151, 62,191, 69,251, 38, 23,190, 42,223,151, 16,242, 3, 1, 82, 8, 65,234,159, 45, 75, 12, 6,131,193,248,123,169, 82, 39,247,
-128,128,128, 30, 28,199, 13, 7, 0, 30,143,247, 91,106,106,234,225,151,184,225,124, 86,244,126, 17,165,116,250,159,217,206,142,
-125,151, 80, 74,167, 86,221,156,225, 51,142,163,188,194,124,146,207,189,189,189,101,124, 62,255,191, 58, 14,218,108, 54, 25, 33,
-248,144,227, 10, 23,168,228,241,200,103,132,144,101,148,210,204,151, 49,133, 35, 71,142, 92,178,108,217, 50, 7,153, 76,134,164,
-164,164,174,227,199,143,111, 69, 8,153, 76, 41, 77,175,108,127,169, 84, 58,188,105,179,150,147,191,253,238,123,133,183,151,151,
-220,106,227,204, 9,137,137,242, 47,167, 79,109, 38,149, 74,151, 85,180,200,241,139, 70, 10,192, 88,129, 64, 48,196,193,193,161,
-166,193, 96,120, 98,181, 90,119,242,249,252,110,243,230,205,139,236,217,179,167,131, 90,173, 22, 91,173,214, 90,155, 55,111,158,
-188,110,221,186, 30,132,144,126, 21, 13,183, 47,142,224, 80, 74,159,149,250,184, 71,114,114,114,148, 80, 40, 68,205,154, 53, 9,
-128,152, 74,182, 47,129, 2,161,247, 47,236,136, 2,128,186,173, 7,199,222,191,176, 3, 69,239,255,130,135,129,231,203,130, 84,
- 42,253, 69,175,215,167, 20,127, 95,148,206, 76,123,246, 37,132, 44, 47, 90,230, 39, 18,192,192,162, 77,119, 83, 74,239, 17, 66,
-124, 28, 36,146, 79,244, 6, 3, 1, 64,254, 76, 89, 98, 48, 24, 12,198, 63,204, 96, 81, 74,223,122,252,248,177,140,227, 56,132,
-133,133,141, 4, 96,183,193, 42,235,134,211,169, 83,167,134, 82,169,244,185, 89,139,245,122,189,152, 16,116,122, 25,211, 82,252,
- 27, 38,147,145, 39, 20,138,193,227,145,201,245,234,213,171,150,147,147,115,142,199,227,109, 73, 77, 77,205,127,137,155, 44,214,
-172, 89, 83,219,215,215,247,191,102, 87, 78, 79, 79, 23,247,235,215,183, 74,122,163, 9,145, 24, 37,146,102, 34, 66,124,109, 86,
-171, 11, 0, 8, 4,130,252, 48,103,231,198,243,191,249, 70, 70, 8,225,114,115,115,161,215,235, 49,105,210, 36,233,131, 7, 15,
-250, 3, 88, 81, 73, 26,107, 55,111,209,106,210,209,163, 71,234,168,243,242, 13,107,150,172,142,214, 11,132,218, 26, 17,117,196,
- 63,175,222,232, 50,118,244,136,143, 8, 33,183,202, 90, 54,228, 5, 29, 30,128, 61,159,124,242, 73,221,222,189,123,139, 53, 26,
-141,131, 94,175,175,182,101,203,150, 47, 27, 55,110,172,104,208,160,129,248,247,223,127, 39, 42,149, 10,148, 82, 89,120,120, 56,
- 29, 50,100,136, 97,219,182,109, 31, 2, 88,110,143,225,245,245,245,157, 89,100,208, 75,151, 61,161,159,159,159,180,232,152,206,
- 37, 4,147, 42, 50,215, 4,136,171,219,122, 48, 64, 80,235,254,133, 29, 14,117,219, 12, 54,128,226, 49, 1,226, 0,192,223,223,
-127, 46, 80,106, 94,167,231,121,248,236,217,179,151, 90, 59,176,119,239, 62,160,148,254,226,239,239,127, 48, 51, 51, 51,146, 16,
-140,179,247, 33,128, 16, 2,119,119,247, 55, 0,252, 8, 96,232,163, 71,143,234, 2, 64,120,120,184, 16,192, 61, 23, 23,151, 70,
-198, 66,115,197, 96, 48, 24,140,127,161,193, 18, 1,192,185,115,231, 64, 41, 21,191, 76, 80,160,244, 13,103,226,196,137,240,245,
-245,125,209,180,224,204,153,211,127, 38, 79,207,253,198,215, 95,127,173, 80, 42,149,157,127,253,245,215,182,254,254,254,139,159,
- 61,123,118,165,146, 60,102, 18, 66, 22, 21, 69, 28, 32,145, 56,196,142, 31, 63, 62,186,232,235,106, 7, 14, 28,144,245,233,211,
- 71, 7, 32, 17, 0, 36, 18, 7,127, 62,159, 87,187,176, 83, 27, 22, 85,100, 4, 7, 19, 18, 34, 22,139, 59,142,251,241, 71,107,
-163, 62,125, 4,114, 79, 79, 2, 0,137,143, 30,185, 47,250,238,187, 86,249,241,241, 98,189,187,123,110,174, 86,171,143,141,141,
-133, 68, 34, 33,124, 62,191, 81,101, 25,150,203,229, 31,127, 51,127,145, 92,157,167,212, 27,213, 5, 38,190,205, 98,116,148, 74,
-109, 25, 25,153, 57, 10,153, 76, 55,253,171, 57,162,247,199,188,245, 49,128, 9,149, 72,125, 56,121,242,228, 58, 77,155, 54,245,
-223,190,125, 59, 81,169, 84, 16, 8, 4,138, 6, 13, 26,160,113,227,198,182, 83,167, 78,145,234,213,171, 35, 50, 50, 18, 23, 46,
- 92,192,165, 75,151, 72,195,134, 13,101,187,119,239, 30, 89,150,193, 42,195, 84, 79,110,209,162, 69,160, 66,161, 48,168,213,106,
-188,251,238,187, 0,128, 46, 93,186,212,150,203,229,191, 20, 20, 20, 56,236,223,191,239,141,202,204,117,230,189,189, 67, 0,192,
- 43,178,255, 29, 0, 81,160,120,156,117,111,111,189, 82,155,212,137,137,137,105,158,159,159, 95,210,217,176,120, 97,241,182,109,
-219, 86,165,188,103, 18, 66, 22,245,237,219,231,115,128,160,125,251,246,153, 19, 39, 78,164,247,238,221, 27, 48,120,240,160, 78,
-113,113,143,203, 77,231,139,229,104,248,240, 55,159,186,185,185,117,241,243,243,139, 3, 32, 16, 10,133,197,155,242,253,253,253,
-221, 34, 35, 35,135, 41, 20,138, 4, 62,143, 87,157,130,210,202,202, 18,131,193, 96, 48,254, 1, 6,139, 16, 66, 75,221, 24, 72,
- 5, 79,225, 57,183,110,221,242, 53, 24, 12, 32,132,228,216,113,131, 58, 81,250,134,195,231,243,127,230,241,200, 4, 66, 8, 34,
- 35,163,158, 46, 93,186,180,172, 53,183, 76,145,145, 81, 79,249,124, 94, 13, 74, 41, 8,225,253,194,113,182,204,178, 52,203,187,
- 33,138,197,146,207, 0,192,199,199, 55,254,240,225,195,166, 65,131, 6,225,187,239,190, 19, 77,155, 54,109,106,112,112,240,135,
- 73, 73, 73, 25,229,165,179,232,255,233,222,222,222,178, 53,107,214,212, 30, 63,126,124,116, 90, 90,218,116, 0,240,243,243, 91,
- 0, 32, 2, 64, 98,169,207,176,114,229,182,103, 99,198,140,137,205,204,204,156, 94,158,230, 27,132,212, 12, 14, 15,239, 56,247,
-220, 57,202, 51, 26, 73,206,249,243,234,236,204, 76,203,147,236,108,217,134, 27, 55,122,127,185, 96,129, 48, 48, 40, 8,103,246,
-239,247,200,209,233,178, 85, 70,163, 33, 51, 51,147, 90,173,214, 75,118,228,189,174,151,167,167,108,213, 15,191, 92,119, 20,242,
- 57,111,127,127, 34,112,115, 17,242,100,206, 98,158, 64, 96,168, 17, 92, 75, 4,160,110,101,231, 72, 36, 18,141,236,218,181,171,
-108,219,182,109, 36, 50, 50, 18, 46, 46, 46, 56,127,254, 60,110,221,186, 5,139,197,194,203,207,207, 71,147, 38, 77,240,237,183,
-223, 34, 40, 40, 8, 74,165, 18,201,201,201, 30, 98,177,216,179,130,227,249,156,225,157, 58,117, 42, 2, 3, 3, 97,181, 90,145,
-151,151, 7,171,213, 10,185, 92, 14, 0, 72, 76, 76,196,129, 3,251, 43, 45, 75,118,154, 35,180,104,209, 66, 67, 8,121,248, 98,
- 4,171, 42,154,190,190,190, 27,179,178,178, 27,118,232,208, 1, 42,149,202, 52,107,214, 44,212,171, 87, 15,181,107,135,217, 83,
-230,167, 75, 36,146,181, 65, 65, 65, 95,125,250,233,167,110,110,110,110, 48, 26,141, 31,165,167,167, 99,252,248,241, 0,128, 94,
-189,122,133, 11, 4,130, 13,239,190,251, 46,170, 85,171,246, 72,163,209,196,220,186,117,107, 90, 65, 65,193,131,151,205,187,157,
-199,135,105, 50, 77,166,201, 52,255,167, 52,237,245, 34,255, 40,131, 69, 41, 37,132, 16, 90, 89,134, 40,165,249,254,254,254,190,
- 82,169, 20,148,210, 42, 55,183,217,108,182, 15, 61, 60, 60,178,166, 79,159,222,186,118,237,218,166, 15, 63,252,240, 94, 66, 66,
-194,140,210,219, 84,175, 94,125,222, 79, 63,253,132,216,216,216,196, 5, 11, 22, 92,200,201,201,249,186,138, 39,125, 26, 33,100,
-105, 81, 52, 44,103,255,254,253,245,206,157, 59, 55, 97,201,146, 37,158, 31,124,240,129,232,227,143, 63, 30, 1,224,187,202,116,
-248,124,190,174,172,102,193,114,110,194,166,178,250,104, 21,211,135, 16,169,147, 88,220, 97,238,185,115,212,148,152,168, 91,247,
-253,247,142,171,174, 93,155,101,161,212,219,203,203, 11,109, 90,181, 42,112,224,243,115,178, 50, 50, 56,175,154, 53,249, 9,135,
- 15,123,232,197,226,180,109,219,182,169,114,115,115,247,218, 81, 40,213, 54,142, 51, 59,250, 7, 90, 7, 13,232, 90,247,250,213,
- 91,143, 28, 61, 61,120,141, 27, 70, 70, 61,136, 77,188, 73,109, 54, 11, 33, 68, 93,153,142,179,179,115,237,220,220, 92,168,213,
-106,120,122,122, 98,233,210,165,240,241,241,129, 78,167,195,229,203,151,105, 64, 64, 0, 57,119,238, 28, 2, 2, 2,144,157,157,
- 13,147,201, 4,141, 70,147,101, 52, 26,245,229, 25, 94,129, 64,176,150,199, 35,239, 1, 64,181,106,213, 31,254,242,203, 47, 6,
- 0,168, 83,167, 14, 6, 12, 24,128, 93,187,118,225,193,131, 7,224, 56, 14,148, 82, 67, 64, 64,224, 67, 30,143,212, 41,242, 72,
- 47, 29,197, 41, 94,130,231,217,179,103, 3, 95,242, 66, 39, 62, 62, 62, 3,194,195,195, 71, 12, 31, 62,220, 36, 20, 10,161,211,
-233,160,211,233,240,240,225, 67, 83,215,174, 93, 51,251,246,237,227,125,240,224,193, 10,211,105, 52, 26,159,250,249,249, 77,157,
- 60,121,242,210,149, 43, 87, 58,125,249,229,151,176,217,108,224, 56,174,228,111,241,251,189,123,247, 34, 62, 62,126, 89,105,115,
-197, 96, 48, 24,255, 22,236,245, 34,255, 40,131,245,255, 9,159,207, 95,117,236,216,177, 6,109,219,182, 21,116,234,212, 41, 50,
- 32, 32, 32, 50, 53, 53,245, 30, 0, 4, 4, 4, 68,118,239,222, 61,210,203,203, 11,203,150, 45,211,241,249,252, 85, 47,121,146,
- 74,223,236,162,125,125,125, 23,239,222,189,123,209,184,113,227,224,227,227, 19,241,255,157,103, 39,137,164,225,187, 75,151, 90,
-133, 22, 11,239,199,197,139,157,190, 63,125,122,209,246, 29, 59, 4, 45, 90,180, 32,148, 82,220,189,115, 71,250,237,242,229,178,
- 97,253,251, 39,198,196,199, 91,247, 29, 61,106,201,124,246, 44,239, 89,118,246, 76, 74,105, 94,101,250, 22,139,229,114,220,227,
- 56,255,214, 29, 90,250,157,191,118,255,214,192,254, 61, 59, 10, 5, 60,242, 56,241,217, 13, 95, 31, 15,231, 51,167,143, 27, 44,
- 22,203,229,202,116,180, 90,109,130,213,106,117,163,148,122,158, 57,115, 6,158,158,158,200,207,207,135,197, 98,129,201,100, 50,
-233,116, 58,135,220,220, 92, 24, 12, 6, 24,141, 70, 56, 57, 57,225,238,221,187,153, 86,171,245, 84,121,154, 86,171,117,172,131,
-131,195,124, 74,169,208,104, 52,166,157, 56,113, 2, 34,145, 40,208,217,217,121,186,197, 98, 65, 90, 90, 26, 46, 94,188,184,192,
-108, 54,167, 20,239, 35, 22, 75, 60,141, 70,163,181,188, 78,238,246, 70,176, 94,150,128,128, 0,191,234,213,171, 79,158, 54,237,
-179, 90,245,234, 53, 64, 78, 78, 14, 56,142,131, 66,161,128, 78,167,131,147,147, 19, 90,182,108, 25, 61,111,222,188, 60, 74, 49,
-173, 50, 19,152,150,150,150, 27, 20, 20, 52,115,252,248,241,147,107,213,170, 21, 4, 0,161,161,161,232,218,181, 43, 14, 31, 62,
-140,216,216, 88, 20, 20, 20,216,174, 95,191,126, 32, 45, 45,141,173,237,197, 96, 48, 24,204, 96, 85,157,204,204,204,236,128,128,
-128, 35, 55,111,222,236, 61,100,200, 16,156, 57,115,230,109, 0,147, 1, 64, 34,145,188, 61,100,200, 16,220,188,121, 19,143, 30,
- 61, 58,146,153,153,153,253, 42,126, 83, 44, 22, 27, 76,166,194, 96,148,131,131,131, 67, 21,119,175, 86,212, 52, 8, 0,213, 42,
-248,172, 92,120, 2,129,111, 84,247,238,130,252, 91,183,212,107,174, 94,253,122,203,150, 45,130,214,173, 91, 19,139,217, 12, 27,
-199, 33, 36, 36,132,116,234,220, 89,190,126,203, 22, 55,155, 86,123,238,155,207, 63, 63,191,250,221,119, 11, 98, 41, 77,180, 39,
-129, 70,163,113,249, 71, 19,198,118, 57,121,250,156, 95,120,120,136,251,145,227,167,163,221,221,156,101,181, 67, 67,229,121,249,
-249,182, 25,211, 62, 19, 24,141,198, 31, 43,211,209,235,245,123, 78,156, 56,209, 63, 48, 48,208,243,222,189,123, 48,153, 76,176,
-217,108,232,212,169, 19, 40,165, 18, 0,156, 64, 32,192,163, 71,143, 96, 54,155,179,226,226,226,210, 30, 63,126, 44, 1,176,176,
- 34, 93,131,193,144, 84,250,255,160,160,160,214,189,122,245,130,213,106, 69,247,238,221,177,127,255,254,214,105,105,105,107, 74,
-109,146,244, 10,158,132, 64, 41,173,227,239,239,191,187,232, 35,187, 58,183,251,250,250,134,133,134,134,206, 91,176, 96,129, 48,
- 48, 48, 16, 28,199,193,205,205, 5, 90,173, 30,185,185,185,136,136,136, 64, 96, 96, 32,190,253,246, 91,160,112, 4,160, 93, 17,
-182,228,228,228, 4, 0, 31, 70, 68, 68,136, 52, 26, 77,164, 94,175,159,213,169, 83, 39, 68, 71, 71,227,242,229,203, 31,105,181,
-218, 60,185, 92,110,241,243,243, 27,206,227,241,228,102,179,121,127, 86, 86, 86, 22,171,162, 24, 12, 6,227, 53, 55, 88,222,222,
-222, 50, 7, 7,135, 55,223,123,239, 61, 23,142,227, 32, 18,137,162, 60, 60, 60,230,231,228,228, 20, 84,245, 71,117, 58,221,246,
- 45, 91,182,116,253,225,135, 31, 68, 61,123,246,172, 25, 16, 16,208, 20, 0, 6, 14, 28, 88,211,209,209, 17, 91,182,108, 49,235,
-116,186, 87, 54,167,145,197, 98,105,219,164, 73, 19,228,229,229, 33, 49, 49,241, 94, 85,246, 61,112,224,128, 12,133,253,174, 42,
-252,172, 34,172, 38,147,171,139,191, 63,239,217,233,211,230, 60,181,218,183,109,187,118,196, 98, 54,131,199,227, 33, 55, 55, 23,
-201,201,201,112,118,113, 33,143,226,226, 20,107, 63,251,236, 64,181,250,245,197, 54,147,201,189, 10,102, 66, 75, 8,121,251,163,
- 15, 63,216,179,117,235,111, 30, 74,165, 58,222, 65, 42, 53, 73,196, 66,239,143, 63,252,192,150,151,151, 55,138, 82,106,207,121,
- 90,184,117,235,214,238,221,187,119,191, 19, 20, 20,228,149,157,157,237,163, 84, 42,109,121,121,121,124, 20,246,165, 34, 0,112,
-250,244,105,168,213,106,171,205,102, 59, 7, 96, 46,165,212,100,111, 90,221,220,220, 28, 59,116,232,208,220,219,219, 27,106,181,
- 26, 30, 30, 30,104,216,176, 97,115, 55, 55,183,237,121,121,121,154, 87, 89,184,143, 31, 63,238, 72, 41,109, 78, 41, 69,247,238,
-221,237,218,135, 16, 50,168, 87,175, 94, 66, 30,143, 7,189, 94, 7,137,196, 1, 10,133, 19, 28, 29,157, 81,187,118,109,164,165,
-165,161, 91,183,110,230,184,184,184,205,233,233,233,127, 84, 53, 77, 42,149,170, 75,139, 22, 45,222,155, 48, 97, 2,108, 54, 27,
-250,245,235,135,148,148,148,175, 18, 18, 18, 14,120,120,120,244,127,231,157,119,220,220,221,221, 49,101,202, 20, 41,128,165,172,
-138, 98, 48, 24,140,127,184,193,170,168,205, 51, 32, 32,160,137,135,135,199, 71,142,142,142, 46,167, 78,157,146, 3, 64,235,214,
-173,193,113,220, 42, 63, 63,191,159,211,210,210, 46, 86,229, 71,243,243,243,213,190,190,190,251, 46, 95,190, 60,120,224,192,129,
- 56,126,252,248,168, 34,131,133,203,151, 47,227,233,211,167,251,242,243,243,213,175, 34,131, 1, 1, 1, 61,218,183,111, 63,176,
- 73,147, 38, 56,120,240, 32,108, 54,219,165,170,236, 95,122,196, 32,202, 24, 69, 88,252,153, 93, 98,124, 62, 8, 33,176, 90,173,
- 0,128,156,236,108,196,198,196, 32, 47, 63, 31, 70,131, 1, 90,157,206, 86,187,122,117,189,202,100, 18, 18,160, 74,109, 92,148,
-210, 36,133, 66,145,172,211,105,189,220, 60, 92,245,114, 7, 7, 40,213, 42,209,141,235, 87, 52,148,210, 39,118,106,152, 8, 33,
-237, 14, 31, 62, 60,147,207,231, 15, 81, 40, 20,152, 48, 97, 2,191,125,251,246, 16,137, 68, 48, 26,141, 80, 42,149,216,178,101,
- 75,182,213,106,173, 81,100, 72, 20,114,185,124, 35,159,207, 79, 85,171,213, 95, 86,246, 27, 18,137,164,125,223,190,125,249, 70,
-163, 17,115,231,206,197,204,153, 51,209,189,123,119,254,181,107,215,218, 3,216,255,170, 10, 54,199,113,232,210,165, 75,233, 78,
-238, 15,237,217, 79, 40, 20,214,174, 85,171, 22,178,179,179,145,157,157, 13, 79, 79, 79,248,249,249,193,219,219, 27, 75,150, 44,
-161, 75,151, 46, 61,107,179,217, 54,103,100,100,228,188, 68, 89, 28,254,246,219,111, 15, 27, 60,120, 48,180, 90, 45, 78,157, 58,
-133, 86,173, 90,225,219,111,191,245, 60,127,254,252,123, 77,154, 52,129, 80, 40,196,217,179,103, 97, 54,155,211, 88,245,196, 96,
- 48,254,109,188, 46,253,175, 42,141, 96,185,186,186, 58, 57, 56, 56,140,235,221,187,119,235,254,253,251, 99,254,252,121, 37,223,
-241,120, 60,108,218,180, 73,177,103,207,158,207, 3, 3, 3,219,113, 28,247,203,179,103,207,242,236,253, 97,142,227,246,108,221,
-186,181,103,139, 22, 45,100, 29, 58,116, 8, 41,186,249,154,182,110,221,170,227, 56,110, 79, 85, 51,242,226,164,143,254,254,254,
-245, 4, 2,193,192,222,189,123,215, 27, 61,122, 52,238,223,191,143, 45, 91,182, 60,174, 93,187,246,133, 42, 74, 39, 86, 50,138,
-112, 65,101,209, 44,190, 88,156,171,204,200,112, 81, 4, 5, 9, 93, 29, 29,211, 15, 30, 60, 24,216,185,115,103,146,146,146,130,
-252,252,124, 24, 12, 6, 92,191,126,157, 19, 0, 73, 2, 87, 87,146,116,249, 50,225,139,197,185, 85, 61, 6,129,190,174,161, 95,
- 77, 27, 95,205, 96, 48,212, 85,169, 84, 86,161, 80, 40, 12,240,113, 73,169, 98,225, 54,202,229,242,198, 0, 4, 28,199,233,220,
-220,220,100,199,142, 29,131, 88, 44, 6, 33, 4, 81, 81, 81,112,112,112, 16,201,229,242,100, 0,240,241,241, 17,175, 90,181,202,
-121,196,136, 17,231, 43,211,110,223,190,189, 32, 56, 56,184,107,237,218,181,113,233,210, 37, 60,124,248,240,217,149, 43, 87,252,
- 27, 55,110, 12,127,127,255,174,237,219,183, 63,116,230,204, 25,235, 43,186, 72, 95,170,147,187,205,102,163,132, 16,240,120, 60,
-112, 28,135,236,236,108,212,168, 81, 3, 43, 86,172,192,146, 37, 75,126,124,217, 62, 82, 17, 17, 17,162, 6, 13, 26, 12, 28, 60,
-120, 48,158, 60,121,130, 5, 11, 22,228,103,101,101, 93, 58,118,236, 88,143, 9, 19, 38,240, 91,181,106,133,220,220, 92,172, 91,
-183,206, 26, 29, 29,189, 51, 51, 51,115, 15,171,106, 25, 12, 6,227, 53, 52, 88,254,254,254,189,220,220,220,222, 27, 58,116, 40,
- 63, 44, 44, 12,153,153,153,208,104, 10, 12,245,234, 69,114, 0,143,138,197, 34,179, 92, 46,199,216,177, 99, 17, 21, 21,213,244,
-243,207, 63,111,226,227,227,179, 41, 35, 35, 99,151, 61, 63,156,153,153,169,243,245,245,221, 57, 97,194,132,133,183,110, 69,215,
- 0,128,107,215,174, 61, 77, 75, 75,155,150,153,153,169,171,162,185, 42,158,204,146, 72,165,210,171,161,161,161, 9, 61,122,244,
-112,234,223,191, 63, 60, 61, 61,113,243,230, 77,124,251,237,183,113, 38,147,105,230,171,186,129, 87, 5,171,209,152,113, 99,239,
- 94,199,246,111,190,233, 52,177, 87,175,197, 31, 76,152,240,195, 87, 95,125, 37, 8, 11, 11, 35, 58,157, 14, 87,175, 94,165,187,
-118,237,178,172,255,250,235,165,144,203,133,151,119,237, 18,155, 76,166,164, 42, 70, 71,218,245,236,222, 46,108,241, 15,203, 97,
-208, 23,224,234,165, 63,144,159,159,141, 85,171,119,135, 5, 4, 4,180, 75, 77, 77, 61, 91,133,227, 89,251,248,241,227, 94,148,
- 82,136,197, 98,204,157, 59, 23,126,126,126,112,114,114,130, 70,163,193,228,201,147,157, 63,249,228, 19,103, 0,184,127,255, 62,
- 20, 10,133, 93,186, 49, 49, 49,141,198,143, 31, 47,179,217,108, 56,114,228,136,153,207,231, 47, 62,126,252,248,162,250,245,235,
-139,218,183,111, 47, 91,191,126,125, 99, 0, 87, 94,149,193,122, 25,108, 54, 91,226,177, 99,199,162,134, 12, 25, 66, 5, 2, 1,
- 81, 42,149,112,118,118,198,138, 21, 43,116,233,233,233, 47, 61, 65, 91,110,110,174,176,110,221,186, 34,142,227,176,115,231, 78,
- 60,123,246,236,211,204,204,204,108, 63, 63,191, 35, 83,167, 78, 29, 23, 22, 22, 22,240,232,209,163,103,122,189,126,101, 90, 90,
- 90, 42,171,154, 24, 12, 6,227,245,141, 96,189,121,228,200, 17, 62,199,113, 88,189,122, 53,110,222,188, 73,115,114,114,102, 18,
- 66, 54, 58, 57, 57,217,114,114,114,222, 28, 51,102, 76,255,153, 51,103,146, 54,109,218,224,242,229,203,164, 70,141, 26, 3, 1,
-236, 42,117,163,238, 92,209, 92, 25, 42,149,234,122,102,102, 70,141, 82, 19, 75,214,144, 72, 28,174, 87,114,243,127, 78,243,197,
-201, 44,249,124, 94,179,185,115,231,106,125,125,125, 77,247,238,221,195,202,149, 43,185, 27, 55,110,156, 22,139,197,171,210,210,
-210,140,246,104,190, 10, 74,107,138,173,214,155,155,167, 78,173,211,168, 95, 63,238,189, 41, 83, 10, 68, 82,233,199,139,151, 47,
-255, 76,169,209,248,129, 16,234,238,236,156,180,122,238,220, 5,221,251,246, 45,184,127,246,172,195,173,227,199,133,158, 22,203,
-237,170,164, 51, 53, 53,245,108,104,205, 32,108, 88,243, 3,204,102, 35,210,159, 21,250,179,156, 92, 21, 42, 50, 87,101,105, 90,
-173, 86,213, 27,111,188, 33, 2, 32, 29, 57,114,164, 56, 43, 43, 11, 53,107,214, 4, 0,168,213,106,252,241,199, 31, 8, 15, 15,
- 7, 0,220,189,123,183,228,125,101,233,116,116,116,236,220,182,109, 91, 36, 37, 37,225,193,131, 7,151,158, 61,123,166,244,247,
-247,191,148,156,156,220,190, 73,147, 38,216,181,107, 87,167,242, 12, 86, 85,207,145, 61, 6,171,156,188, 47,220,179,103,207,224,
-203,151, 47,247,158, 50,101,138,160, 99,199,142, 0, 0,173, 86,107,160,148,218, 94, 70,179, 52, 22,139,165,120,210, 83, 29, 0,
- 20,153,169, 47,255,140,230,159, 45,159, 76,147,105, 50, 77,166,249,191,160,249,111, 50, 88, 86,142,227,112,230,204, 25,236,222,
-189,219,102, 50,153,166,167,167,167,199,148,250,126,125, 96, 96,224,249,129, 3, 7,126, 31, 27, 27,203,127,240,224, 1,236,185,
- 1,149,198, 96, 48, 88, 94, 92, 42,216, 96, 48, 88,254,108,166, 54,108,216,128,140,140, 12,115, 74, 74,202, 9,171,213,186,231,
- 79,142, 70,252,211,163, 8,215, 83,106,124,147,144, 19,179, 90,183,238, 50,243,248,113,201,123, 95,124, 97,124,123,244,232, 79,
-109, 38,147,133, 47, 18,113, 98,185,156,103,147, 72,132,247,207,158,117, 88,246,254,251,110,122,163,241,200,230, 42,116, 28, 47,
- 21,193,194,219,239, 77,130,190, 84, 4,235,242,245, 88, 84, 53,130,101, 48, 24,234, 2,128, 84, 42, 77, 6,224,243,214, 91,111,
-129,227, 56,232,245,122,104, 52, 26,164,165,165,169, 70,143, 30,109, 3, 0,185, 92, 46, 24, 56,112,160,147, 93, 7,178, 90, 53,
- 31, 62,159,143, 67,135, 14, 65, 34,145,156, 2, 0,137, 68,114,234,248,241,227,237,135, 15, 31,142,192,192,192,160,226, 73, 80,
- 42,210,241,142,236,191,157, 2,161, 32,168, 85,120,165,163,150, 87,100,255, 59, 4,136, 43,154,229,253, 97,195,134, 13, 1, 59,
-251, 93,149, 38, 59, 59, 91, 11, 96,157,183,183,247, 31,159,126,250,233, 91,205,155, 55,111, 51,115,230, 76, 66, 41,253,211, 11,
-163, 83, 74, 97,179,217, 88,173,195, 96, 48, 24,255,102,131, 69, 8,249,189, 67,135, 14,195, 40,165,124, 30,143,183,229, 5,115,
- 5, 0, 72, 73, 73,121, 26, 16, 16,176,186,122,245,234, 37, 11, 64, 87,241,134,147, 73, 8,249,150,199, 35,159, 21,254, 95,245,
-137, 37, 75, 45, 73,242, 25, 0,194,227,241, 55, 70, 71, 71,127,145,156,156,156, 93, 85,195, 87, 22,175, 98, 20, 33, 0,108,165,
- 52, 97, 24, 33, 71,167, 68, 70,118,238,254,254,251,168,215,189,187,147, 95,112,176, 77,111, 54,115,119, 47, 92, 32,151,118,238,
- 20,221, 58,126, 92,168, 55, 26,143,236,166, 52,185,170,233, 76, 77, 77, 61, 91, 51, 36,224,216,160,129, 61,187,134, 84,247, 3,
- 0,196, 39,164, 33, 39, 79,117,172, 42,230,234, 5,163,213,111,197,138, 21,251, 69, 34,145,160,244,146, 51,102,179, 57,175,216,
-132, 17, 66,252, 86,175, 94,253, 59,143,199, 75,170, 76, 47, 38, 38,230,216,172, 89,179,186, 63,125,250,244, 92, 74, 74, 74, 42,
- 0,196,199,199,167,250,249,249,237, 78, 75, 75,235,145,156,156,124,152,218, 17,122,122, 97,177,103,220,191,176,195, 1, 64, 84,
-241, 98,207, 47,187,214, 96,105,138, 76,249,226,128,128,128,125, 61,122,244, 24, 70, 8,201,248, 51,122, 10,133,194,170,215,235,
-173, 28,199, 9,204,102, 51, 85, 40, 20, 86, 86,253, 48, 24, 12, 70,149,104, 2,160,120,229,144,226,192,137,231, 11,239, 77, 0,
- 74, 47,229, 87,252,127, 54,128,235,165, 52, 74,127, 94,217,190, 0,144, 3,224, 78,209,103,127,206, 96,165,166,166, 30,134, 29,
-139, 57,219,187, 93, 5, 6,105, 58, 33,100, 89,177, 89,250,179, 26, 86,171,245,149,172,223,198,227,241, 18,250,244,233, 83,165,
-237, 43,219,230,119, 74,147, 62, 38,100,211,193, 31,127,108,112,100,229, 74,127,155,213,234, 78, 0,202, 23,139,115, 77, 38, 83,
-162,167,197,114,187,170,145,171,210, 60,137, 79,237, 6, 0,181,107,215,166,113,113,113,127,122, 52, 6,165,244, 54,128,192, 74,
-182, 73, 3,208,198, 30,189,148,148,148,253, 40, 99,164, 96, 90, 90,218, 1, 0, 7,236, 77, 87,201, 98,207, 0,143, 35,220,160,
-186,173, 7,239, 4,192, 21, 47,246,252, 42, 73, 77, 77,141, 7,240,245,159,213,121,242,228,137,169,122,245,234,123, 23, 46, 92,
-216,255,206,157, 59, 7, 83, 82, 82, 76, 96, 48, 24, 12, 70,149,204, 21, 33,228, 96,209,189,167,119,209, 67,254,193, 23,223, 23,
-111, 83,188, 93,233,109,138, 53, 94,252,188,162,125, 1, 96,218,180,105, 95, 44, 88,176, 64, 6,192,238,190,184,130,255,133,163,
-246, 42, 22,181,125,213, 11,227,166,166,166,174,249, 43,242,186,188,208, 64, 93,249, 43,143,103,108,108, 44,121,157,175,178,226,
-197,158, 75, 17,249, 79, 72,119, 66, 66,194,166,246,237,219,255,150,146,146,194,162, 87, 12, 6,131, 81, 53, 60,203, 50, 68,229,
-248,129,222, 21,125,255,220, 3,123, 25,219,149,245, 63, 33,228,224,130, 5, 11,122, 87, 37,193, 60,118,206, 24,140,255, 63,254,
-142, 81,172, 12, 6,131,193, 40,155, 23,163, 86,197,166,235,197,255,167, 77,155,246, 5,170,208, 60, 8, 20,206,204,221,185,156,
- 31,181,123,116, 0, 33,164,243, 75,100,234, 4,211,100,154, 76,147,105, 50, 77,166,201, 52,255, 93,154,149,105,151,179,127,175,
-242,154,244, 42,106, 46,124,241,125,101,251,218,177,237, 31, 85, 57, 16,127,217, 11, 64,103,166,201, 52,153, 38,211,100,154, 76,
-147,105, 50,205, 63,249,106, 66, 41,237,133,194, 85, 78, 40,165,180, 23,165,180,251,180,105,211,166, 23,127, 54,109,218,180,233,
-148,210, 78,197,219, 21,109, 83,178, 79,241,103, 47,254,125,241,179, 74,182,181, 59,205,255, 19,125,176, 24, 12, 6,131,193, 96,
- 48, 42,224, 58,128, 38,165,162, 75,217, 0,238, 46, 88,176, 32,191, 84,223,168,108, 0,183, 1,212, 47,218, 46,187, 40,144, 84,
-186,239,148,169,232,127, 83, 25,219,152,236,217,214, 94,152,193, 42,135, 6,190,252,175,131, 2,188, 26,151, 68,249, 10, 39,135,
- 4, 87, 52,139, 64,201,116, 2, 28, 7, 74, 41,210,178,148, 55,239,100,210,175, 94,246,247,194,252,137,155,151,131,195, 82,142,
-210,214, 69, 31,157, 85,229, 26, 39,221, 83, 81,165,189, 26,117,124, 72, 29, 7, 30, 62,229, 40,234, 1, 0,143,224,142,129,195,
-119, 15, 51,232,195, 63,123, 60, 8, 33,164,174, 39,198,138,165,178,161,206, 46,174,181,242,243,115,226,204, 6,227,142, 7,217,
- 88, 69, 95, 98,218,244,154,110,164, 57, 71,241, 5, 0,158,144,135,239, 99,115,233,105, 86,234, 24, 12,198,255, 19,252, 63,185,
-127, 89, 83, 0,253,217,193, 69,148,157, 22,187, 76,214,139, 92,179,115,187,255,119,170,100,176,234,122,145,247, 65, 48, 27, 0,
- 5,197,156,251, 89,244,151, 42,237,239, 71, 58, 59,240,249,107, 1,240, 13,102,219, 20,202,225, 92,153, 55,115, 30,218, 58,136,
-248,223, 3,224, 12, 54,219,187,247,211,236,239, 15, 22, 25, 64,186, 11, 56,222,102,142, 82,161,141,163, 27, 65,113, 80, 33,194,
-197,203,169,212, 80,149,180, 6, 5,120, 53,222,123, 45,189,235,233, 95, 38,162, 89,189,154,160, 54, 43,192, 89, 32,107,243, 41,
- 78, 46,121, 11,205,234, 4,129,114, 22,128,179, 66,209, 99, 49,122, 68, 58,191,244,197, 17,230, 79,220,130, 61,188,238,173, 89,
-179,214,199, 47, 36,130,112, 86, 51, 98,174, 29, 27,241,201,103, 51, 59, 70, 58,147, 72,123, 76, 86,125, 63,242, 94,205, 26, 97,
-159, 78,154,253, 3,223,239,255,216,187,202,240, 42,142, 54,122,230,238,213,220,184,123, 66,144, 36, 36, 4,119, 2, 4,247, 2,
-193,165,133,210, 22, 74, 41, 90,188, 64, 75,177, 22,167, 72,145,175, 5,138, 83,164, 80, 36,184,107,128, 16,146, 16, 8, 18,119,
-151,171,187, 59,223,143, 72, 3, 68,110, 2,245, 61,207,179,207,189,107,103,103,103,102,103,206,188, 51,243,142,147,171, 49,199,
-106,216,164,231,225,141,215,125, 55,255,151,134, 78,100,229,131, 4,186,205, 80, 33,229,107,139,177, 98,185,108,144,145,194,184,
- 78, 65, 65,238, 83, 78,167, 63,224,231, 36,238,190,124,197,154, 70, 1, 93,122,154,112,185, 73, 34, 61, 15,223,253,251,246,186,
-127,191, 97, 99, 79, 66,200,123,148, 82,190, 42,239,204, 83,204,136,220,249, 73, 79,137,152, 33, 62, 31,110,101, 80,133,169,175,
-165,225,107, 79,134, 17, 90,185,155, 8, 74,112, 37, 44,153,238,169,206, 51,124,236,201,255, 8,133, 23, 8, 14, 18,138,189,143,
- 82,104,138, 80,206, 9, 16,240,239,130, 72, 36,186,192,243,124,135,119,201, 73, 8,105, 73, 41,189, 41,196,238,127, 19, 85,179,
- 96, 17, 44,122, 20, 21,107, 9, 78,135,122, 94,181,190, 1, 80, 37,129,165, 96,152, 29,119,158, 36, 59,128,213, 97,235,226,241,
-251,180,122,128,213,235,192,177,122,112,172, 30, 44,171, 3,167,215,131,234, 53,152,255,227, 5, 64,155,139,166,126,158, 59, 0,
- 56, 26,250, 12, 9, 21,253, 28,124, 53,200,138,104,179,177,103,211,210,207, 99, 83,243, 62, 63, 27,146,144, 86,207,158,204, 14,
- 75,193, 79, 85, 17, 2, 23,126,152,132, 93,135,127,139, 91,251,191,252, 8,158, 82, 88,153, 25,121,143,232,253,200,117,231,209,
- 11,177,107,118,168, 35, 0,192,220, 88,230,253, 65,200, 19,183,183, 73, 4, 59,133, 98,205,230,141,223, 59, 56, 90, 27, 17,246,
-250, 50,176, 28, 7, 87,247, 94,204,236, 9, 35, 28, 23,173,222,182, 26,192,168,138,238,175,107, 79,124,189,106,251, 76,219,241,
-219,117,183,130,220, 20,109,208,174, 57, 81, 84, 3,189,131,179,143,228,155,165,171,152,185, 51, 39, 77,173,107, 79,110, 69, 36,
-211,176, 74, 10, 3,145,143, 29,142, 46, 93,182,162, 65,199, 30,189, 77,248,188, 84, 70,157,159,231,181,245,199,109, 95,213,109,
-208, 92,217,214,207, 69,154,114, 96, 28, 81,229,102, 64, 39, 82,200, 59,214,235,108,166, 26, 57, 84,191,117,251,174, 9, 0,214,
- 85,169,249, 87,170,123,154,231,171,223,154, 36, 20,109,239,223,188, 48,150, 75,184, 3,202,233, 1, 78, 87,242, 11, 78, 15,202,
- 23,254,182, 24,247, 35, 0, 84, 75, 96,137, 40,186,158,189,122,199, 49, 57, 41,177,217,234, 21, 75,102,251,218,145,147,224,240,
-115,120, 6, 46, 85, 85, 88, 10, 16, 32,224,239, 11, 66, 8, 75, 41, 21,191, 99,206,158,148,210, 19,111,201, 49, 29,192, 71, 69,
-187,219, 40,165,203,223, 65,184, 92, 0, 56, 20,237, 38, 81, 74,133, 53, 80,255, 82,129, 5, 40, 64,121,224, 96, 63, 0, 48,170,
-234,195, 40,160, 0, 97, 0,125, 62,250,246,232, 2, 27, 59, 7, 64, 95, 0,232, 10, 0,189, 10,208,231, 3,122, 21,210, 18,163,
- 1, 93, 62,240,236, 36, 88, 74,229, 85,126, 43, 77, 54, 16,121, 0,157, 26,187,193,214, 92,129, 73,125,125,109,182,156,138,220,
-182, 45,232,113,103, 0, 67, 12, 10, 43,165,104, 81,191, 14,214,110,203,143,248, 53, 56,165, 27, 0,244,106,100,115,170,133,175,
-187,235,154, 29,234,136,223, 66, 50,186, 3, 64, 15, 63,243,147,205,189, 29,221,248,183,176,238,242,148,182,117,170, 81,135,112,
-247, 55,131,207,137, 67, 78,142, 10,113, 47,118,194,210,185,137,136,227,209,190,178,251,141, 24,204,154,248,229,183,146,130,156,
-100, 45,167, 75,229,108, 68,153, 98,177,156, 39, 72,184,164,201,231,179,184,201, 31,143,228,190,152,191,100, 22,128, 17, 21, 90,
-131,236, 48, 97,229,202, 53,245,219, 52,173,107,151,244,203, 36,146,151,153, 12,150, 81,202,251,182,106, 3, 11, 79, 95, 62,249,
-226, 74, 34,171,213, 25, 22,214,181, 16,127,125, 55, 94,222, 60, 68,252, 27, 7,202,127,218, 35, 29, 89,158,192,242,180, 37,254,
-221,218, 53,223, 87,203,205,201,145, 82, 30, 60, 79, 65,121, 14, 31, 14,236,138,217,251,159,129,227, 56, 12,232,230,223,233,219,
-177, 29, 41,207,243,160,148, 71,108, 82,122,193,249, 91, 17,157,162, 50,232, 45, 67, 44, 83, 13, 91,118,240, 15, 9,190, 89, 87,
- 31,121, 12, 77, 71, 44,141, 32,192,213, 82,121,206,255,222,233,159,234, 2, 63, 86,183, 16, 34, 62,118,224, 94,158, 90, 6,183,
-118,159, 48,155,247,156,178,205, 78,141,255,224,151,157, 27, 7,110,218,188,121, 23,128,113, 66, 49, 34, 64,192,191, 3,148,210,
-119, 46,178,162,162,162, 18,223, 70,100,185,184,184,180, 3,240, 93,241, 72, 12, 66,200,119, 30, 30, 30,243,127,111,160,190,210,
-198,203,230, 56,110, 68, 92, 92,220,229,138, 56,123,247,238,237, 4,192,163, 20,167, 7, 33,196,163,172,107, 45, 44, 44,184,214,
-173, 91,191, 60,126,252,120,130,144, 67,254, 88,129, 21, 17,115, 96, 82, 99, 77, 98, 30, 0, 68, 24,144, 89, 95,233,218, 83,235,
-185,101,219,191,122,127, 89,189, 26, 86,200,205,215, 34,232,238, 75,112,156, 30, 28,203, 22, 89,178, 88,112,172, 30,221, 26,218,
-160,181,122, 28,214, 29,127, 12,150,227,151, 86,196,249, 58,116,148, 31,214,168,243,224,253, 60, 79,101,114,137, 40,219,203,213,
-218,110,218,128,134,162, 73,125,235, 65,165, 99, 7,251,218,147,243, 97,201,116,171, 65,156,252,155, 46,139,104, 89,199, 56,182,
-210,119,175,192,250,212, 98,104,239, 46,102, 84,147, 13,125,218, 51,228, 22,232,241, 44, 93,143, 36,117, 22,228, 36,209, 32, 78,
-158,162,129,179,163,163,241,181,125, 51, 95, 88,139,115,196,118, 98, 86, 34,163,172,132,227, 41,131,172, 48,141,117,221, 46,226,
-226,113, 89, 21,133,211, 72,105,250,126,187,174,189,204, 99,118,127, 66,140,188,186,193,174,177, 43, 94, 92,222,142,148,187,199,
-145,151,151, 67,228,217, 89,176,183,174,141, 30, 35,134, 96,249,144,102,200,205,201, 5,147, 24,101, 46,147,200, 45,202,227,164,
- 28, 70,172,252,118,177,163,152, 17, 21,198,103,241,198,233,161,210,104, 0,142,133, 66,204,131,208,226,115,122,112,122,157,178,
- 65,224,204,241, 0,110, 85,246,238, 97,201,116, 79, 61, 59,210, 22,188,190, 46,213,171, 64,128,171,143, 82,104,137,232,241,181,
- 39,195,154,116, 27,221,150, 18, 92,169, 78, 26,249, 89,163,119, 83, 15, 19, 99,227,156, 8,196, 29,252, 28, 81, 80, 80,251, 54,
- 31, 97,216,135, 19,148, 91,182,108,233, 67, 8,249,180,244, 24,180, 63, 98,241, 83,129, 83,224,252,167,114,154,155,155,215,172,
- 81,163,198,124,189, 94,223, 78, 42,149,218,235,116, 58,240, 60,159, 36,147,201,174,188,124,249,114, 97,118,118,246,243,191,219,
-187,135,132,132, 24, 44,178, 12,225,148, 72, 36,120,252,248,241, 83, 67, 69,214,235,156, 18,137,228,231,171, 87,175, 98,255,254,
-253, 0,128,200,200, 72,120,122,122, 26,151,117,239,139, 23, 47,140, 3, 2, 2,126,198,107, 43,112,188,206,249,240,225,195,154,
-199,142, 29,195,193,131, 7, 1, 0,143, 31, 63,134,151,151, 87,153,225,185,122,245, 42, 51,124,248,240,154, 0, 18,254,232, 52,
-250, 87, 10,172,162,245,117,201,235,255,203,192, 51, 55, 75, 89, 99,168, 57, 0,120, 86,213,135,133, 37,209,111, 27, 58, 74,186,
-159, 59,184,161,157, 66, 42,194,130,173,211, 98, 83, 51,114, 91,138, 9,120, 0, 96, 41, 68,150, 38,178, 27, 75, 63,104,232,150,
-153,167,198,175,183,227, 47, 63, 74,174,154, 41,244, 81, 2, 61, 3,192,226,247, 10,146,120,125,176,252,204,222,189,179,186, 55,
-152,210,183, 1,142, 94,127, 57, 5, 64,165, 94,218, 41,207,131,242,108,201,160,246,162,166, 2,192,179, 40, 61,166,155, 7, 45,
- 60,198, 87,205,130, 21, 64,136, 56,211, 14, 61,172,148,178,245, 99,199,126,108,166, 79,125,130, 12,173, 20,177,153,106, 36,169,
- 36,200, 19,219, 33, 62,226, 33, 39, 34, 56, 83,185,149, 5, 57,224,212, 22, 86, 50, 19,145, 95,151,241,206, 57,167,231,100,202,
- 40,203,152,245, 91,100,145,118,110,213, 75, 86,149,154, 79, 8, 42, 93, 68,219,220,220,194, 83,157,254,146,201,206, 76,131,133,
- 67, 61,116, 31,220, 27, 95,247,242, 69,110, 78, 62, 82,175,255, 70,235, 56,154,145,232, 43,187, 48,183,135, 15,210,147, 19,161,
-209, 3, 36, 95,147,161,214,170,243,202,141, 71, 17, 54, 79,254, 98,198, 48,119, 71, 91,227,226,201, 2,148,231,208,208,167, 22,
-186,180,107,129, 51, 87,175,225,206,195, 72,240, 69,147, 5, 40,207, 35, 46, 37, 51, 89,173,227,182, 87, 41, 66, 57, 22, 84,175,
- 46, 83,128,161, 26, 93,131,245,237,137,146, 3,230,181,172, 99, 58,102, 86,111,119, 83, 99, 57,129, 90,207, 65,173,213, 35,247,
-218,122, 88,215,168, 15,165, 66, 65, 26, 67, 37, 6,160, 23,138, 18, 1, 2,126,199,160, 65,131, 20,201,201,201, 23,123,245,234,
-229,219,165, 75, 23,101,219,182,109,145,159,159,143,160,160, 32,228,231,231,187,187,186,186,186, 7, 5, 5, 5,182,108,217, 50,
-204,197,197, 37,224,192,129, 3, 85, 25, 35, 43,198,239,131,212,121, 0, 44, 33, 4, 69,199, 8, 0,254,109,214,161,149,201,100,
-136,142,142,126,103,150, 44,169, 84, 10,181, 90,141,248,248,248,167,213,177,100,229,229,229, 73,157,157,157, 97,107,107, 11,142,
-227,144,159,159,143, 35, 71,142, 32, 59, 59, 27, 60,207,195,200,200, 8,139, 86,110, 69,196,189,139,184,117,235, 22,178,179,179,
-165,149,113,198,197,197,145,134, 13, 27, 66,163,209,128,101, 89,168,213,106,156, 61,123,182,100, 95, 44, 22, 99,198, 55,171, 17,
-121,247, 34,238,223,191,143,184,184,184, 63,101,117,144, 42,104,145,127,165, 5,235,173,193,113,236,236, 45, 59,246,222,152, 61,
-110, 8, 38, 12,237,236,186,112,195,161,206, 97,169,116, 7, 0,248,218,146, 15, 70,118,168,227,102,161,148,224,235,221,119, 1,
- 74,103,191,237,243, 66,211,105,100, 61, 7, 50,229,240,173,232,139,115,134, 52, 70, 45, 71, 51,207,218,181,137, 44, 42,202,128,
- 53,255,120, 22,150, 38,114,239, 94,141,108, 78,129,231, 97, 97, 42,175, 11,142,133,133,137,220,187,135,159,249, 73, 0,176, 80,
- 74,235,150,101,233, 42, 15,205,220,164,159, 40,229,226, 79,140,155, 56,186,141,234,211,197,168,103,159, 64, 35, 19, 9,139,244,
- 91, 65,200,145,184, 64,111,229, 14,141, 62, 3,113,207,163,184,115, 55,195,227,211,114, 53,211, 42, 13, 38,197,229,248,231,143,
-109,107, 54,232, 98,153,118,124,110, 74,205,209,187, 61, 68,224, 69,185,187,250, 39, 27,219, 53, 55,186,253,244,121, 30, 79,223,
-180,224,188,142,156,236,236,151,122, 14,142, 42, 78,108, 26,117,225, 39,204,234, 81, 31,153, 25, 41, 80,235, 88,100,171, 88,157,
-131,133, 66,174,121, 30, 10,141,142,133, 86,207, 67, 98,225,140,160, 27, 15,211,120,189,190,220,181, 40,163,210,232,125, 0, 38,
-165,143,213,182, 37, 13,103,154, 25,221,135, 94,133,232,184, 4,236,248,237, 70,227,162,235,170,223, 58,229,217,194,110,230, 82,
-150, 43, 66,209,182, 58,131,219,125,236, 73,115, 35,133,244,251,239,166, 12,247,109,229,101, 37,231,227,110,128,240, 58, 24,115,
- 98,168,100, 28,204, 93,107,129,215,230,210, 2,181, 58,235, 17, 32,120,102, 23, 32,160, 20,234,214,173,235, 96,110,110,254,232,
-139, 47,190,176,234,223,191, 63, 14, 31, 62,140,156,156, 28,108,223,190, 29,107,214,172,193, 87, 95,125, 5,189, 94,143, 45, 91,
-182, 40,127,249,229,151,230, 27, 55,110,140,115,119,119,175, 23, 29, 29, 93,217,130,234, 4,128, 28,128,164,168,238, 34, 0,248,
- 19, 39, 78,160,103,207,158, 56,113,226, 4, 95,116,140, 35,132,232, 41,165,154,234, 10, 44,153, 76,134,236,236,236,119, 38,178,
- 76, 76, 76, 32,147,201,144,155,155, 91,101,145,197,178, 44, 19, 23, 23,135,236,236,108,116,233,211, 7,171,151, 46, 69,135, 14,
- 29,208,165, 75, 23, 80, 74,113,246,236, 89,116,110,227,135, 33,239, 5, 32, 60, 60, 28, 44,203, 26, 20,222,164,164, 36, 36, 39,
- 39,163,123,159, 62,216,186,113, 35, 90,180,104, 1,111,111,111,176, 44,139,139, 23, 47, 98, 96,183, 54, 80,244,235,140,200,200,
- 72, 33, 83,255, 83, 4, 86,104, 10,189,233,107, 75,142, 15,237,214,188,119, 31,127, 95,108,221,119,110,177,175, 47,217, 11, 0,
-214,166,242, 69,239,119,168,133,176,152, 76,156,187,159,112, 60, 44,245,221,204,190,224, 57,216, 88,155, 41, 1, 70, 6,149,142,
-103,205,158,161,210,129,201, 60,165, 80,182,155,137,145,125,194, 92, 91,248,186,186, 22,207, 34, 52,233,185, 10, 31, 60,124,234,
-214,204,219,193, 13,156, 30,224,244, 48, 27,178, 27,248,198,184,210,112,248,215,148,159,153, 57,109, 74,235, 30,253, 6, 27,201,
-148,230,224,114, 98,161, 79,122,136,244, 39,151,145,175,244, 68, 82,244, 51,236, 63,125, 43,251, 73, 92,122,142, 72,132,160,228,
-108,205,244,168, 12,154, 87, 25,175, 90,143,165,243,231, 78,235,181,127,239, 62, 83,121, 45,127, 18,181,190,103,182, 76,204,202,
-109,107, 54, 17, 21, 40,108,232,146,237,251,204,242,181, 88, 86, 25, 79, 65,126,206,161,179, 65,167,134,212,169,233,111,250,226,
-206,111, 80,169, 53,208,232,129,122,205, 3,192,113, 84, 70, 68,132, 55, 99, 24,146,146,158, 9,162,231,146,175, 60,120,145,120,
-245,193, 51, 70, 99, 90, 57,247, 43,153,142, 48, 19,251, 4, 52, 2,244, 42,188,215,174, 62, 86,239, 58,247, 57,128,209,111,151,
-200,133, 22, 44, 10,248,215,179, 35, 63, 0,240,191,123,100, 77,221,166,253, 38,163, 42, 22, 44, 63, 91,210,195,175,182,211, 79,
-171, 23,205,180,178,118,241,100, 8,175, 7,117,104, 0,228,196, 81, 18,119, 3,230,206, 45,192, 57,181,193,150,117, 43,242,120,
-158,238,173,142,139, 10, 1, 2,254,205, 80,171,213,135,190,253,246, 91,171,222,189,123, 23, 91, 96,112,227,198, 13,108,219,182,
- 13,198,198,175,150,147, 61,123,246, 4,165,212,106,193,130, 5,135, 0,180, 42,143,179,101,203,150,125, 54,108,216,144,208,168,
- 81,163,103, 69, 34, 75, 10, 64, 20, 26, 26, 42,138,141,141, 37,150,150,150,212,201,201, 73,159,144,144,192, 3,224, 62,252,240,
- 67,198,196,196,164, 78, 94, 94,222,165,234, 10, 44,153, 76,246, 78,198,100, 73, 36,146, 18, 94,169, 84, 10, 74,105,149, 68, 22,
-199,113,226, 19, 39, 78,224,238,221,187,248,170, 81, 35, 76,113,118,134,149,149, 21, 46, 94,188, 8, 74, 41,140,141,141,145,145,
-145,129,189,123,247,162, 99,199,142, 96, 89, 86,106, 8,239,193,131, 7, 17, 28, 28,140,111,154, 54,197, 20,115,115,152,152,152,
-224,236,217,194, 94, 63,185, 92,142,232,232,104,156, 61,123, 22, 1, 1, 1, 66,166,254,163, 5, 86, 0, 33, 98, 98, 15, 7,157,
- 86, 5,202, 82,128,192,201,215,151, 72,195,194,168,174,170, 15, 21,137, 48,119,221,142,227,189, 86, 77,238, 67, 62,233,219,216,
-105,225, 79, 23, 62, 5,128, 49, 3,188,156,149,114, 49,214, 30, 13,163, 34, 17,230,190,139, 23,244,245, 37, 82,145, 8,159,118,
-105,225,141,132, 44, 45,162, 18,178,206,135, 81,106, 80,151,206,185, 85, 35,177,243,215,139,177,107,118,170, 35, 40,165,176, 48,
-145,123,127, 16, 18,229,246,211,137,224,152,149,251,213, 17,148,167,176, 80, 74,234,142, 14,111, 83,233, 44,194,102,110,210, 79,
-102,207,156,222,166,239,232, 47, 20,108,196, 1,104,163, 78,131,215,169,144,163,147, 34,139,113, 64, 92, 76, 12,150,108, 57, 30,
-155,147,175, 29, 18,154, 82, 53, 97, 25,153, 70,243,124,109, 73,255, 37, 95,207, 57,179,116,209, 2,147,130,103, 23,243, 24,194,
-170, 24,247,246,226, 69, 95,173, 34,185, 26,237,224,168, 12,154, 91, 25,143,198, 20,203,190, 93,185,174,215,199, 35, 2, 35,188,
- 60,219, 91,115, 9,207,173,213, 57, 57, 41,187, 79, 5, 59, 20,181, 12, 9, 0, 68,197,165, 35, 53, 59,159,229, 88,253, 37, 83,
- 9, 22, 62, 50,196, 26, 88,132, 90,246,196,182,127,219, 6,195,109, 77,165, 80,229,101,193,206, 84,130,110, 45,106, 15,175,101,
- 79,102, 62, 75,166,169,213, 78,104, 94, 15,170, 87,225,230,178,142,117, 41,167,175, 11, 78, 15, 93,200,207, 85,183,132, 17, 76,
-153,208,206,196,204, 82,251, 66,132,124, 99,192,200, 6,196,204, 29, 48,247, 32, 18,159,193, 72,120,246,136,253,124,248,136,244,
-231, 47,227,254,103, 99,132,229, 66, 17, 34, 64,192,171,136,142,142,126,127,246,236,217, 87, 91,180,104, 97,111, 99, 99,131,250,
-245,235,227,215, 95,127,197, 23, 95,124, 81,114, 77,163, 70,141, 64, 41, 69, 70, 70, 6,190,253,246,219,164,132,132,132,247, 43,
-226,140,136,136,120,188,115,231,206,182,190,190,190, 58,169, 84,154, 5, 64,158,149,149,165,200,200,200, 32,106,181, 26, 60,207,
-243,230,230,230, 92, 66, 66,130,126,200,144, 33,154,235,215,175,215,206,207,207,143,121, 27, 11,150,171,171,107,104,122,122,122,
- 54, 33,228,173, 92, 56, 72, 36, 18,136, 68, 34, 72,165, 82,216,216,216,216,230,229,229,241, 0, 50,171,227,194,129,101, 89, 52,
-109,218, 20,167, 47,223,195,137,115,215,145,147,240, 24,159,126,252, 62,234,215,175,143,211,167, 79, 87, 59,205, 26, 54,108,136,
- 83,103,175,226,234,221, 7,136,142, 12,193,231,159,126,140,122,245,234,225,212,169, 83, 66,134,126, 7, 2, 43,128, 16, 82,220,
- 18,127, 67,174,250,216,146,134, 78,117,100, 63, 47,232, 81,219, 71,210,101, 1,136,196, 8, 7, 60, 79,181,153,187,100,125, 68,
-125,123, 50,226, 97,114,229,179,189, 94,177, 98, 37,211, 71,245,236,200,158, 7,225,117,135,191,215,194, 21, 91,127, 85,206, 3,
-128,193,109,107,226,246,147, 84,220,138, 76,217,243, 40,133, 62,122,219,151,171,111, 79,148,160,216,243,237,196,190, 1,238, 46,
- 14,216,118,248, 42, 8,193, 33,131, 42, 90, 74,105, 11, 95,119,172,217,249,250,140, 65, 7,183,149,251,213, 17,167, 67,115,122,
- 0, 64, 87, 31,227,147,205,106, 91,186, 85,102,201, 48,146,137,199,246, 8, 28,169, 96, 35,127, 5, 94,158, 5, 97, 53, 80,233,
-120, 36,166,229,162,192,220, 21, 23,111, 60, 80,101,171,181,147, 31,165, 84,207,106, 23,150, 74,159, 53,114, 36, 49,249,249, 42,
- 71,165,109,109,181,152,240, 52, 79,205,227,118,216,203,236, 71,137,244,177, 33, 28, 81, 81, 84,219,202,133,180,253, 97,199,254,
-249, 18,169,108, 48, 67, 64,236, 44,140,109,127, 88,245, 13, 76, 77, 77,192,107,243,128,252, 84,244,255,108, 73,234,195,120, 93,
- 77, 0,240,178, 33, 38,237,106, 73,119,136, 69, 36,238,252, 83,237,151,149, 61,131,232, 49,110, 68,183, 70, 18, 94,155,143,137,
-223,238,195,230,153,125, 49,178,147,143,228,183,107,145,227, 0, 44,172,110, 90, 83,142, 5,213,171,208,106,206,229, 8, 2, 92,
-165,128,255,221,253,139,234, 2,247, 12,230,104, 66,136, 68,236, 72,124, 26,184, 25, 75,249,184,107,224,227,174, 81,198,181, 13,
-136, 91, 59, 66, 28,154,210,239,191,251, 42,127,235,214,109, 65,188, 8, 95, 87,230,242, 66,128,128,255, 42, 40,165,207, 44, 44,
- 44,186,247,236,217,243,220,233,211,167,173,252,252,252, 0, 0,119,239,222, 5, 0, 52,109,218, 20, 94, 94, 94, 72, 78, 78,198,
-208,161, 67,211, 18, 19, 19,187, 83, 74, 43, 28,211,155,155,155,251,236,224,193,131,118,121,121,121,141,231,205,155,151,236,238,
-238,158,163, 86,171, 73, 86, 86, 22,207,178, 44, 44, 45, 45,101,141, 26, 53, 66,235,214,173,243,174, 95,191,238, 17, 27, 27,155,
- 3,224, 69,117,194,223,183,111, 95, 92,190, 92, 56, 9,239, 93,248,197,146, 72, 36,240,243,243,115,126,246,236, 89,124, 81,252,
-220,172, 70,156,150,252,127,240,224, 1, 46,221,139,131, 88,171,130, 44, 53, 1, 55, 15, 31, 68,159,177,227,193,178,213, 31,173,
-240,224,193, 3, 28, 57,123, 19,198,114, 49, 30, 63,126,132,131, 7, 15,226,211, 79, 63,125, 43,206,106,162, 66, 45,242,143, 20,
- 88,148,210, 75, 40,195, 11,109,237,218, 68, 38,207,195,130,110, 77,157,103, 12,246,175,205,232,115, 18,192,115, 60, 24, 9, 96,
-103, 99,134,159,127,222, 83,115,207,190,125, 55, 26, 58, 75,214,241, 44, 59,247, 97, 50, 45,168,194,179, 23,172,218,119,117,240,
-207,211, 2,196,159,246,168,107, 5, 0, 82,177, 8,107,127,125,196, 2, 88,240, 54, 47,213,202,133, 40,242,244,248,196,193,218,
-124,222,236,143,122, 89, 5, 52,245,194,165, 91,161, 88,119,240,198,101, 89, 10,118, 26,156,169,121, 61, 94,215, 77,101,205, 34,
- 4, 95,249,120, 74,142,163, 14, 82, 99, 75,232, 94, 94, 0,116,106,168, 53, 58,196,166,115,136,205, 80, 67,172,148,226,110,100,
-156,202, 58, 9,199,171,251,206,132, 16,226, 95, 75,225, 52,111,241, 74, 23,181, 42,143,205,201, 76, 99,165,178,155, 18,165,145,
- 60,177, 42, 60, 55,226,168,186,125, 77,105, 19,128,103,100, 10, 90, 48,103,234, 40,227,248,176,211,168, 35, 74, 0,161, 20, 70,
- 62,189, 96,106,196, 72,219,122, 72, 99, 0,192,195,193, 92,246,237,215, 95,152, 79,158,249,117,165, 99,188,124, 9,145,214,111,
-230, 48,217,207,221, 18,151,131, 35,112,249, 97,244,163,203,119, 31,215,235, 80,223, 9, 94, 46, 22,147,124, 9, 89, 22, 70,171,
-110, 17, 45, 76, 24, 22,208,171, 75,102, 17,250,218,147, 97,205, 6,127, 89,230,236,193,242,224, 1,240,145, 28, 5, 97, 24,128,
-136, 10,103, 52,198, 94,131,216,162, 22,221,179,255, 72,193,182,109, 59,191, 9, 75,165,130,213, 74,128,128, 74,144,149,149, 21,
-162, 84, 42,187, 53,104,208, 96,251,196,137, 19, 77, 71,140, 24,225,244,241,199, 31,139, 0, 32, 57, 57,153, 95,179,102, 77,194,
-247,223,127,159,157,150,150, 54, 90,167,211, 61, 52,164,193, 75, 8,185,254,227,143, 63,166, 94,186,116,169, 94,203,150, 45, 21,
- 77,155, 54,229, 44, 45, 45,197,114,185,156,211,106,181,234,200,200, 72,254,217,179,103, 78, 89, 89, 89, 79, 0, 68, 85,167,251,
-190,200, 90,181,144, 97,152,249,148, 82,191,119, 49, 6, 75,169, 84, 58, 2,120, 74, 8,169, 83,213,238,193, 55, 42,108,177, 24,
-153,153,153, 40, 72,122, 4, 69,220, 19, 52, 48, 22,193,215,210, 4,102,102,102,111, 37,134,178,179,179,129,252,120, 92,189,250,
- 0, 96, 89,152,155,155,195,220,220,252, 79, 23, 88,229,105,145,127,186, 5,235, 13,212,179, 35,159, 90,202,176,102,108,175,218,
- 82, 15, 55, 23,104,226,238,226, 65,108, 30,230,182,108, 30,198,200, 77,213, 99,223,239,219, 52,112, 96, 13, 4,180,110, 70, 60,
- 28,205, 39, 45, 91,181,233,179,122,246,228,139, 71,201,116,173, 33, 15,126,148, 66,159,251,216,145,109, 23, 66,226,198,185, 40,
- 85,224,121,138, 11, 15, 19,241,240,101,230,182,240, 20,250,188, 42, 47, 81,207,137,116, 22, 67,180,143, 82,170, 48, 55, 54,206,
-109,212,176,174, 77,231, 86, 13, 69,221,219, 55,133,148, 1,174,222,126,128, 41,171, 14,221,228,121,218, 43,216,192,238,193,194,
- 25,131,175, 10,167,194, 25,131,250, 87,102, 12, 82, 74,105,225, 44,194,138,135,117, 49, 12, 73, 42,136,190,227, 32,177,246,132,
- 42,234, 2, 94,102,242,136, 78,201, 69,142,216, 1,154,248,120,128,242, 49, 23, 41,173,118,110,182,177,177,177,171,233,235, 85,
-123,253,142,131,208, 21,100,227,249,197,237,200,203, 76,196,162, 31,126,173,237,226,226,210, 62, 46, 46,238, 82, 21, 10, 25,175,
-115,199,247,216,129, 2,140, 68,142,223, 54,238, 71,154,181, 17,108,148, 82,240,170, 84,140,157, 60,194,188, 71,151, 17,230, 0,
- 16,253,248, 62,220,149, 42,131,120,117,214, 8, 28,220,193,219, 2,122, 21,118,156,186,175, 22, 1,221,119, 6, 61,138,234, 80,
-215, 66, 49,216,223,221,114, 97, 66,214, 0, 84,211, 25,104,177, 5,171,196,162, 87,141,217,131, 7, 40,229,124,108, 73,212,190,
-235, 41,198, 3,187, 52, 81, 74,197,132,208,188,120, 80, 35, 27,108,218,113, 32, 79,166,199, 22,161,234, 20, 32,192, 48, 20, 20,
- 20, 4, 19, 66,234, 79,159, 62,125,216,156, 57,115,218, 25, 27, 27,215, 4,128,252,252,252,231,122,189,254, 50,128, 61, 85,153,
-237, 87, 36,152,158, 18, 66,158,191,120,241,194, 97,247,238,221,230,248,221, 31,163, 10, 64, 54, 10, 29,102, 86,123, 6, 97,177,
-152, 34,132,204,127,135,162,225, 68, 17,103,157,234,220, 47, 18,137, 56, 66, 8, 8, 33,144,203,229,184,114,229, 10, 6,245,234,
-130,240,223,178,224,103, 97,130,230,163,199, 98,223,153, 51, 96, 24, 6,132, 16, 48, 12, 83,165,122, 68, 44, 22,227,234,213,171,
- 24, 57,116, 32,228, 98,192,220,220, 28,211,167, 79,199,209,163, 71, 33, 22, 11,171,233,253, 33, 2, 11, 4, 11,207,108, 95, 34,
- 5,167,199,177,237, 43,112, 60, 52, 79,251, 56, 21,115,189, 83,177,230, 32,114,249,212, 85, 59,199,157,185, 26,186,252,195, 33,
-189,149, 29, 59,116, 65,199,128, 14,226,122,205,218,207, 3,176,182, 84, 69,221,185, 34, 95, 25, 28,143,111,182,156,138, 24,187,
-239, 98, 36,129, 46, 23, 67,186, 54,163, 28,143,111, 42,169,252,223,224, 52, 55, 50,217,119,245,198, 13, 75,232,242,240,242,254,
-121, 69,141,154,181, 1, 78,135,167, 79,159,224,251, 29,135,249,139,183, 31,255,172,101, 49, 49, 42,131,230, 27,202, 89,168,168,
- 88,152, 27,203,188,123,248,153,159,228, 65, 97,161,148,214,165, 60, 7, 11,165,164,110, 87, 31,227,147,148, 82,106,106, 36,169,
- 75, 57,125,165,156, 42, 45,187,121,199,143,219, 86,142, 25, 51,198, 56, 45, 46, 9, 9, 57,161,200,147, 57, 67,175,116, 69,212,
-253,203,170, 2, 13, 91,105,229, 93, 81,124,166,165,165,165, 4,223,202,192,190, 31,150, 66,175,213, 32, 37,174, 80,163, 38,164,
-229,192,204,198,249, 70, 85, 56,117, 44,159, 29, 56,226, 19,169,145, 41,140, 70, 6,246,150, 69,165,107,208,216,201,180,176,176,
-200, 75, 69,248,217,171, 8,200, 47,212,107,207, 98, 69,112,111,232,100, 80, 56, 77, 21,210,137, 61,154, 56,227,121, 76, 34,174,
- 60,138,223,241, 44,157, 38,212,178, 38, 59,162, 18,178,198,245,109,233,134,213, 71,195, 62, 47, 79, 20,149,199,233,107, 79,134,
- 1,240, 47, 28,228,174, 2, 5,252,125,237,201, 48, 67,102, 14,150,197, 41,150, 98,248,202,147,209, 95, 30,184,147,214,119,198,
-240,182,102,173, 91,247,148,129,213, 34, 87,165,209,135,101,210,156,183, 73,163,183,176, 78, 10,156, 2,231, 63,146,179, 72,236,
-252, 92,180,189, 75,206,248,162,237,157,189,123,233,238, 64, 74,169,184,200,122, 85,225, 32,247,202, 56, 75,119, 7, 82, 74, 79,
- 20, 89,175, 42,180, 98,189,206,201,243,124, 66,211,166, 77,173,250,244,233, 3,142,227,240,228,201, 19, 68,199,198,162,243,184,
-207, 97, 97, 97,129,203, 33, 33,120,252,248, 49,230,207,159, 15,189, 94,143, 35, 71,142,196, 85,198, 41, 22,139,117,181,107,215,
-150,246,235,215, 15, 44,203,226,217,179,103,136,143,143,199,148, 41, 83, 96,110,110,142,224,224,224, 18,206,180,180, 52,136,197,
- 98,221,159,145,151,254, 59, 2, 11,224,192,233,145,125,102, 1,214, 94,129, 78,167, 71,221, 71, 41,180,116,159,246,166, 6,214,
-228, 88, 72,104,196,243,224,107, 29,101, 72,121, 88,120, 79, 21, 16,153, 70, 19,155,185,138,115,161,203, 53,195,179,147,120,145,
-156,155, 23,153, 70, 19,171,250, 18,148,231, 8,116, 5, 64,226, 93, 92,191,124, 9, 23,111, 62,192,157,135, 17,220,245,224,200,
-125, 34, 30,223,132,165,209, 39,213,104,117,192,164,215,106,140,122,248,212,173,153,151,189, 27, 56, 22,148,215,195,124,200, 30,
-140, 14,107,237,214,172,150,133, 91,161,229, 74, 15,203,143,206, 3, 43, 21, 21,242,221,137,209,109,241,175, 41, 31,144,155,149,
-222,178, 83,251, 86,198,230, 62, 61,144,246, 52, 18, 79, 30, 92, 85, 5,135, 70, 93,191, 19,163,123, 43,235,136,179,179,115,187,
- 78,237,189, 49,100,236,108,232, 10,178,241,236,226,143,200,203, 72,194,149, 27, 38,136,200,201,105, 5,192, 96, 11,214,245,104,
-125, 61, 0,240,247,144,198,152, 66,227,240,126,239, 62,144, 19, 53,120, 77, 14, 72, 65, 26,162,226,181,217, 3,126,136,229, 0,
- 64, 41, 39, 98, 99,154,109,102, 8,175,175,187,181,167,146,209, 99,231,153, 71,224,249,194,101,150,120, 30,155,118,158,143, 26,
-247,205,200,198,240,117,179,108, 72,138,156,159, 24, 92,104, 82,180,189,179,239,235,186,234,115,243, 0, 94,135,171,147,172,234,
-182, 93,155,209,182,186,150,176,135,241, 52, 30,192, 56, 31, 39,178,121,210,218, 83,243,154,158, 9,243,159,246, 81, 95, 51, 80,
- 97, 97,116, 1, 2, 4,252,249,200,203,203, 27, 59,122,244,232,205, 18,137,196, 22, 0,225,121, 30, 60,207,139,151, 47, 95, 46,
-225, 56, 78, 36, 18,137, 56,134, 97,216, 19, 39, 78,232, 57,142, 75, 85,171,213, 99, 43,227,100, 89, 54,106,252,248,241,181, 43,
-155,113,184,119,239, 94,136,197, 98, 29,203,178, 81, 66, 74,188, 75,129, 69,241,117,155,145, 11, 22, 0, 32,160,248,234, 53,113,
- 5, 0, 8, 73,167, 9,245,236,200,148,122,205,218, 47, 40,190,167,170, 1, 80,115,220,192,102,245,189,246, 2,128,134,114, 35,
-171,243, 18, 57, 26,213,224, 70,205, 90,237,227, 41, 21,179,148,110, 19,241,248, 69,205, 34,220,144,153,115,229, 33, 33, 37, 43,
-184,120, 1,103, 30,244,247,110,193, 34,119, 12,148, 82, 90,210, 45,184, 66,129,180,108, 77,165,126,156,174, 62,215,116,105,230,
- 38,253, 36,232,218,253,177, 28, 71, 29, 24,134, 36,169,180,236,230,183, 21, 87, 0, 16, 23, 23,119,201,215,142, 4,133, 52,180,
-239,106,163, 44,178,106, 21, 0,105, 5, 8,138, 75,201,189, 84, 29,206,204,124,125,223, 57,107,142,254, 42,147, 48, 98, 80, 90,
-232, 8,148, 82,168,117, 92, 70,177, 8,107, 96, 77,156,166, 31, 97,247, 50, 12,137,174,140,239,214,227,196,213, 67,150,157,253,
-226,209,203,204,109, 47, 50,105, 40, 0,188,200,164,161,117,172,201,188,168,164,220, 47, 66,163, 51, 87, 84,117,220, 4, 37,184,
-210,108,200,130, 55,142,189,109,124,134, 39,208, 7, 0,250,215,179, 35, 93,134, 76,251,126, 26, 33, 16,150,137, 16, 32,224, 63,
-132, 98, 43,150, 72, 36, 90,248, 14, 57, 79, 16, 66,122, 2,120, 90,133,123,110, 1,168,255,142,223, 45, 29, 64,186,144,202,127,
-145,192,122,148, 66, 55,193,128,197,156, 13,189,174,220,251, 19,232, 89, 0,214,111,243, 18, 69, 28, 86,239, 50, 98, 66,146,233,
-188, 63, 34,194,139,196,212, 31, 50,150, 39, 44,133,118, 3, 0, 47, 47, 47,250,228,201, 19,188,173, 23,220,240, 84,250, 0,175,
- 45,185, 80,150,200, 6,208,214, 16,190,200, 52,250, 13,240,102, 23,240,211,116,186, 8,192,162,106,189,115, 53, 61,181, 27,156,
-183, 82,232, 25,160,114,111,250, 2, 4, 8,248,119,138,172, 63,128,243,132, 16,179,255,113,129, 37,224,159,139,200,200, 72, 34,
-196,130, 0, 1, 2, 4,148, 11,238, 15,224, 20,156, 14, 11,120, 5, 34, 33, 10, 4, 8, 16, 32, 64,128, 0, 1, 2,222, 45, 8,
-128,206,101, 74,241, 42,204, 14, 32,132,116,174,178,212,175,132, 95,224, 20, 56, 5, 78,129, 83,224, 20, 56, 5,206,127, 31,103,
-101,220,255,154,217,137,180,212,224,229,119,189, 1,232, 44,112, 10,156, 2,167,192, 41,112, 10,156, 2,167,192,249, 95,219,132,
- 46, 66, 1, 2, 4, 8, 16, 32, 64,128,128,119, 12, 65, 96, 9, 16, 32, 64,128, 0, 1, 2, 4, 8, 2, 75,128, 0, 1, 2, 4,
- 8, 16, 32, 64, 16, 88, 2, 4, 8, 16, 32, 64,128, 0, 1,130,192, 18, 32, 64,128, 0, 1, 2, 4, 8, 16, 80,125,144, 42,174,
- 76, 34, 64,128, 0, 1, 2, 4, 8, 16, 32,192, 16,129, 85,180,190,110,241, 58,187,130, 23,112, 1, 2, 4, 8, 16, 32, 64,192,
-159, 43, 72,254,101, 90, 68, 16, 88, 2, 4, 8, 16, 32, 64,128, 0, 65, 96, 9, 2, 75,128, 0, 1, 2, 4, 8, 16, 32, 8,172,
-191, 55,138, 7,185, 7, 16, 66, 40,128, 0, 33,137, 5, 8, 16, 32, 64,128, 0, 1,127, 1,254, 85, 90,164,100,144,187, 96,189,
- 18, 32, 64,128, 0, 1, 2, 4,252,165,162,228, 95,164, 69,132, 89,132, 2, 4, 8, 16, 32, 64,128, 0, 1,130,192, 18, 32, 64,
-128, 0, 1, 2, 4, 8,248,123,227, 15,117, 52, 74, 8,233, 44,112, 10,156, 2,167,192, 41,112, 10,156, 2,167,192, 41, 8, 44,
- 1, 2, 4, 8, 16, 32, 64,128, 0, 1,130,192, 18, 32, 64,128, 0, 1, 2, 4, 8, 16, 4,150, 0, 1, 2, 4, 8, 16, 32, 64,
-128, 32,176, 4, 8, 16, 32, 64,128, 0, 1, 2, 4, 8, 2, 75,128, 0, 1, 2, 4, 8, 16, 32,224, 47, 2, 1, 80,230, 76, 0,
- 74,233, 89,131, 73,170, 49,155,160, 50,126,129, 83,224, 20, 56, 5, 78,129, 83,224, 20, 56,255,125,156,149,113, 87, 69,127,252,
-173, 65, 41,253,195, 54, 0,157, 5, 78,129, 83,224, 20, 56, 5, 78,129, 83,224, 20, 56,255,107,155,208, 69, 40,192, 80, 43,165,
- 61, 33,196, 94,136, 9, 1, 2, 4, 8, 16, 32,160,114,136,223, 37,153, 15, 33, 29,199, 55,176, 63,240,217,131, 36,171,202,174,
-181,179,179,219,172, 84, 42, 71, 20, 20, 20,228, 19, 66,248,210, 22, 53, 0,165,221,203, 63, 75, 73, 73,105, 91, 25,159, 92, 46,
- 95, 99,111,111,255, 81, 94, 94, 94, 1, 33,132, 18, 66, 64, 8, 41, 22, 7,175,252,114, 28, 23,151,150,150,214,244, 31, 45,120,
- 0,198,198,222,254,182,132, 97,156,171,122, 47,199,243, 47,146,147,146, 90, 85, 65, 92, 45, 37, 4, 51,138,254,127, 71, 41,157,
-253, 47, 84,144,140, 33,151,249, 1,166,145,192, 16, 78, 36,250, 92, 2,108,208,240,252, 15, 69, 25,151,171,238,163,181,183, 73,
-109, 66,209,144, 16,152, 83,138,108, 74,240, 64,214,156, 70,253, 69, 66,186,165, 68, 34, 25,108,105,105,105,154,146,146,114, 14,
-192,175, 0,222,179,179,179,235,148,153,153,153,171,215,235,247, 83, 74,111, 86,135,187, 93, 35, 50, 83, 38,149,124,168,214,233,
-191,189,122,159,254, 24,208,132, 88,179, 60,150, 41,164,226,182, 26, 45,251,221,149, 7,116, 91, 21,195, 74, 94,179,198, 87,121,
- 89,138,131, 6,166, 59, 0, 28,177,180,244,146,219,154,157,147,200,152, 23, 89,201,121, 35, 6,166,164,196, 14,124,139,116,255,
- 59,194,214,214,118,148, 72, 36, 90, 76, 41, 5,199,113,115,211,211,211,183,191,163,124, 53, 12,128,113,209,110, 62,165,116, 79,
- 21,238,141, 6,224, 86,180, 27, 67, 41,117,175,232,184,128, 42,167,205,166,195,135, 15,143,235,208,161, 3, 86,175, 94,141, 77,
-155, 54,189, 76, 77, 77, 93, 6, 96, 7,165, 84,251,103,243, 8, 2,171, 12,248, 18, 82,127, 76,247, 86,191,141, 29,212, 93,102,
-192, 71,252,191,238,221,187,143,220,177, 99,135, 36, 50, 50,210,200,195,195, 3, 34,145,168, 68, 0,149, 46, 39,107,212,168,193,
- 87,198,199, 48,204,218,254,253,251,143, 62,120,240,160, 50, 56, 56, 88,233,227,227, 83,194,199,243, 60, 94, 47,119, 61, 60, 60,
- 42,228, 51, 55, 55,191,203, 48,140, 75, 89,226,172,188,255, 28,199,197,165,167,167, 55, 53, 32, 19,118, 3, 48,203,128, 40, 93,
- 70, 41, 61, 93,209, 5, 18,134,113, 78, 72, 72,176,171,106, 90,185,186,186,234,170,240,209,216, 19,130, 25, 60, 79, 69, 0, 32,
- 18,145,153, 70, 70, 70,155, 84, 42, 85,108,241,249,162, 52, 75,174, 74, 24, 92, 92, 92,122,240, 60, 63,172,144, 83,180, 39, 46,
- 46,238,100, 85,238, 55, 51, 51,187, 43,147,201, 92,196, 98, 49, 41, 43, 93, 94,223,231, 56,142,234,116,186,184,140,140,140, 42,
- 11,235, 75, 0,233, 14,180, 99, 25,102,178,181,141, 77,219,224,160, 32, 99, 63, 63, 63, 17,195, 48,179, 1,252,240, 54,223,141,
-246, 54,169,205,233, 49, 72,165,151,247,150,187,127,229,165,137,254, 42,210, 72,162, 57,174,189, 77, 14,252,217, 34,139, 16,210,
-253,131, 15, 62, 88,242,237,183,223,218,200,100, 50,209,254,253,251, 91, 77,153, 50,229,195,213,171, 87, 59, 15, 30, 60,216, 84,
-171,213,242, 51,103,206,108, 71, 8,249,154, 82,122,180, 42,220,173, 27,145,150,222, 30,142,243, 39,140,232,136, 47,150,238,157,
-224, 95,159,164, 25, 25, 75, 55, 13,104, 91,219,162, 94, 77, 75,124,189,249,250, 68, 0,219,170, 16, 86, 34,145, 72, 26, 57, 56,
- 56,120,104, 52, 26,174,168,209, 70, 75,149, 9, 0, 0,141, 70,163,203,204,204, 60,241,182,113,243,133, 66,209,162,133,133,201,
-153, 5,195, 62, 48,202,201,204,176, 95,251,219,175, 33, 7, 97,215, 96, 32,240,242,223, 84, 33,136, 68,162,197,241,241,241,142,
-148, 82, 56, 58, 58, 46, 6,176,253, 29, 81, 27, 23,151,195,132, 16,227, 42,222,235, 86,234, 94, 55, 3,142, 87, 39,239, 43,196,
- 34,209,120,153, 68,210,149,227,184,250, 69,121,232,161, 86,175, 63,195,242,252, 6, 74,169,250, 95,172, 3,102,140, 27, 55,174,
-203,156, 57,115, 60,102,204,152,129, 25, 51,102,212,216,186,117,235,230, 37, 75,150,204, 36,132, 52,160,148,230,253,201, 60,130,
-192,122, 77, 92,185,118,107,228,117,241,243, 15, 6, 73,249,131,107, 8, 70,125, 89,161,184,106,213,180,233,135, 59,118,236, 0,
- 0,140,232,219, 23, 93,155, 55,135,169,137, 49,100,178,194,224, 16, 74, 32,149, 72,209,111,202, 84, 67, 62,140,239, 2, 3, 3,
-135, 31, 60,120,208, 4, 0, 54,109,218,132,192,192, 64, 88, 89, 89, 65,169, 84, 66, 42,149, 66, 34,145,188,242,107,128, 96,115,
-137,143,143,183, 83, 40, 20, 37,130,143,231,249, 87,182, 82,253,208, 96, 89, 22,158,158,158,134, 70,215,172,236,236,236,118,249,
-249,249, 21,246,221,214,172, 89, 19, 0, 78, 27, 66,184,120,209, 55,224,217,124,136,197, 0,203, 2, 26,157, 8,124, 25,109,121,
- 39, 39, 39,140, 31, 63, 30,111,179,254,100,239,222,125, 64, 41,221,228,236,236,124, 60, 57, 57,217,143, 16,140,173,142,101,139,
- 82,250,254,211,167, 79,149, 60,207,195,219,219,123, 36,128, 42, 9, 44,177, 88,236, 18, 18, 18, 98, 39,151,203,203,181, 84,150,
- 18,191,208,233,116,104,220,184, 49, 91,149,103,216, 3,110, 25, 34,209,199,141,154, 52,249,100,126,223,190, 70,119,239,222,149,
-139, 68, 34,176, 44,139,229,203,151,179,148, 82, 11, 95,192, 44, 12,200,169, 32,127,206, 1, 48,170,200, 42,187,141, 82,186,252,
-149,243, 20, 13, 85,122,121,239,103,121,253,154,183,168, 49, 19, 97,143, 30, 54,175,101,114, 4,166, 98, 77, 20,128, 63, 85, 96,
-153,155,155, 15, 92,189,122,181,237,182,109,219,114, 30, 63,126,172,251,225,135, 31,108,199,142, 29, 91, 87,167,211, 97,220,184,
-113,169,222,222,222,210,213,171, 87,219, 30, 62,124,184, 27,128, 42, 9, 44, 49,193, 55, 67,251,118,133, 90, 47,130, 94,207,218,
- 58,218,154,254, 60,233,131, 0, 9,165, 90,236, 60, 26, 12, 61,203,255, 88, 69,203, 85,163, 1, 3, 6,184,239,217,179, 71, 28,
- 30, 30, 46,246,241,241, 1,199,113, 37, 27,207,243,224, 56, 14, 94, 94, 94,111, 29, 47, 31, 2, 94, 54,246, 86,103, 90,245,236,
- 97,228,168,144,195, 42, 51, 21, 99,164, 98,211,237, 74,205, 46, 0,173,255, 77, 21, 2,165, 20, 98,177, 24,177,177,177,176,179,
-179, 51,178,178,178, 74, 4,240, 85, 70, 70,198,150, 63, 72,212, 87,219,178,245, 14,195,208, 92, 38, 22,255,178,243,199,181, 14,
- 45, 90,183,102,236, 29,237, 16,249, 36, 6, 98,194,117, 14,185, 19, 28,240,225,167,211, 38, 17, 66, 6, 80, 74,111,255,219, 4,
-128, 99,155,207,250, 59,250,127,190,137, 80, 30, 95,175,255, 53,119,233,119,107,148,227, 62,254,128,153, 50,101, 10, 92, 93, 93,
- 61,250,247,239,255, 29,128, 79, 43,229,105,249, 89,127,135,214, 19, 54,129, 82, 44,248,254,215,220, 37,223,173, 81,126, 90, 13,
- 30, 65, 96,189, 6, 63, 66, 44, 26,184,219, 95, 90, 52, 99,172, 9, 61,249,147,168, 32, 61, 5,229, 73, 24, 59, 59,187,205, 61,
-122,244, 24,177,125,251,239,141,162, 86,126,126,232,223,209, 31,118,214,230, 80, 26,203, 10,171, 33,158,224,193,227, 23, 6, 9,
- 1, 87, 87,215,113,191,252,242,139, 73,105, 17, 33,149, 74, 75,182,210,226,170,120,123,221,210, 81, 22, 20, 10, 5,206,158, 61,
- 11,177, 88, 12,134, 97, 32, 22,139, 75,182,210,251, 12,195,192,222,190, 74, 67,147,150,153,155,155, 55,200,205,205, 53,203,202,
-202,130,155,155, 91, 14,128,144, 82,231, 27,164,166,166,154, 85,133,144,103,243, 49,101,140, 15, 36,218,155,208, 74,154, 67, 37,
-110,131,235,119,194,113,252,244, 37,196, 39, 36,193,191,101, 35,188, 63,108, 32,206,156, 57, 3,142,227,170, 90,224, 38, 19, 66,
-190,123,239,189, 62, 51, 1,130,128,128,128,228, 73,147, 38,209,208,208,208,254,131, 6, 13,236,244,228,201, 83, 82,100,217,154,
- 65, 8, 89,107,168, 37,139, 82, 42, 5,128,203,151, 47,131, 82, 42,171, 78,222,147,203,229,184,113,227, 6,138,187,131, 69, 34,
- 17, 68, 34, 17, 24,134,193,177,167, 54,200,215,138, 80,144, 28,138,207,123,187,161,102,205,154, 16,137, 42, 31,114, 24, 0, 40,
-174, 3,253,137, 68, 50,197,209,201,201,163,125,173, 90,202,179,103,207, 50, 0,224,238,238, 78, 19, 19, 19,179,142, 28, 57,146,
- 43, 6, 54,185, 83,186,163, 34,113,229,230,230,214, 70, 36, 18, 45, 46,142,115, 66,200,119, 30, 30, 30,243, 75,210,141,231, 49,
-172,139,149,100,210,164,201,210, 22, 1,133,141,146, 22,125,246, 32,231,217, 82, 31,146, 49,199,252,207, 46, 12,178,179,179,127,
-246,242,242, 98, 82, 83, 83,207, 3,120,174,215,235,215,255,252,243,207,118, 99,198,140, 73,217,181,107,215, 4, 0,174,203,151,
- 47,239,150,151,151,183,175, 42,188,109, 27,146,158, 77, 27,249,181,116,115,117,197,165,235,183, 33,149, 73, 44,198,143,234, 13,
- 19, 19, 49, 86,108,251,141,143,142,203,152,112,229, 1,221, 81, 5,113,213, 96,224,192,129,174,123,246,236,145, 2, 64,104,104,
- 40, 82, 82, 82, 96,109,109, 13,133, 66, 81,242,205, 23, 91,177,222, 86, 92,153,187, 90,223, 58,114,228,168,145,149,149, 5,214,
- 79,157,132,247, 19,226, 96,198,136,160,215,195,227,223, 84, 25, 16, 66,188, 6, 12, 24,160,224, 56, 14,249,249,249,184,120,241,
-162,185,145,145,145,185,139,139,203, 2, 0, 6, 11, 44, 35, 35,163,100,181, 90,109, 87, 84,142,166,168, 84, 42,123, 0, 5, 10,
-133,194,168,232, 18, 85, 21, 45, 91, 49,165, 44, 84, 49, 6, 28,175,202, 59, 55,107,222,172,193,217, 67, 7,119,155,100,231, 38,
-193,194, 50, 5, 34,100, 99,203,150, 13, 48, 50, 50,195,130, 5,115,196, 47, 58,119,116,238,214,115,192, 89, 66, 72,231,127,157,
-200,162,100, 75,231, 62, 35,172,140,148,166, 69,117,137, 30,219,183, 78,130, 72, 36,194,252,249,243, 81,175, 94,189, 79, 8, 33,
- 95, 82, 74, 51, 42,166,193,150,250,237, 6, 91,201, 20,133, 85, 49,207,233,241,195,222, 47, 10,121,102,143,197,208, 62, 53, 63,
-121,176,139,156,170, 87, 11,185,133,229, 63, 84, 18, 17, 98,208,156,166,148, 74,139,246,148,210, 75,229,237,255, 35, 5, 22, 33,
-132, 82, 74, 75,119,179,188,178, 95, 17,106, 16, 34,247,180, 52, 57,189,241,171, 73, 78,204,141,223,196,170,152,167, 72, 80,115,
-176,248,189, 18,125,101,170,165, 82,169, 28,177,125,251,246, 87,244,151,155,189, 29,164, 82, 9, 36, 82, 2,139,182,189, 1, 0,
- 89, 87,142,131, 16, 90, 94,197,252, 10,103,126,126,190,250,254,253,251, 38,219,182,109,131,157,157, 29, 60, 60, 60,160, 84, 42,
- 75, 10,218,210, 91,177,208,122, 93, 96,189,206, 89,124, 94, 44, 22, 67, 36, 18,225,204,153, 51, 96, 89, 22, 3, 7, 14,124, 67,
- 92,137,197,226, 50, 5, 91,121,211, 76, 41,165,167, 9, 33, 33,148,210,118, 69, 21,111, 8,165,180,125,169,103,119,179,181,181,
-157, 5, 96,153,161,156, 12, 67,193,168,175,131,119, 89, 3,113,236, 36,104, 37, 13,113,225,106, 48,182,111, 94, 13, 0,240,168,
-219, 12,131,250,247, 46,177,190, 25,194,249, 74,235,196,209,113, 71, 74, 74,106,227, 14, 29, 58, 32, 59, 59, 91,187, 96,193, 2,
- 52,104,208, 0, 94, 94,222, 6,165, 81, 57, 5, 91,218,131, 7, 15, 28,213,106, 53, 8, 33,105, 6, 8,178,179,101,112,224,231,
-159,127,134, 90,253,166,245,222,178,253, 18,124, 17,232,142,209,159,239,192,119,143,247, 99,227,198,141, 21,190,187, 18,104,160,
- 54,175,179, 86,198,176, 13,190,157, 59, 65, 62,114,228, 72,102,244,232,209,136,137,137,193,152, 49, 99,212,103,206,156,209, 38,
- 37, 38, 30,149,241,252,122,221,171,130,184, 92, 78,185, 92,190,243,244,233,211,216,191,127, 63, 0, 32, 50, 50, 18,158,158,158,
-175, 84, 34,124,198, 1,228, 70,175,199,173, 99, 17,104,209,103, 15,110, 29, 27, 6, 46,235, 55, 73, 83, 79,100, 87, 37, 62,171,
- 97,169, 56, 91,198,177,139, 0, 46,150,138,223, 47,119,237,218, 53, 8,192, 33, 74,233,117, 0,215, 1,236,173, 10,103, 33, 17,
- 70, 15, 14,236, 7,177,212, 20, 17, 79,227,208,190, 85, 99,216,219,217, 33, 36, 60, 10,209,241, 25,201,132, 96, 84,247, 54,242,
-101, 42,149,246,203,203,247,233,255, 42,227,116,117,117,173,121,224,192, 1, 73, 41,139, 51, 24,134,121,165, 65, 85,124,172,186,
-249,179, 88, 92,153,186,152,220,250,102, 67, 27,227, 91, 15,119,193,211,189, 39,204,186,245,196,170,189,123, 16,151,150,173,102,
- 11,216, 78,127,118, 26,253, 81,156,132, 16,175,192,192,192,235,187,119,239,182,136,141,141,197,229,203,151,225,225,225,129,130,
-130,130, 74, 27,186,175,115,170,213,106,187, 82,162,169,120, 8,195, 94,141, 70, 83, 92, 80,210,170,132,179,188,177, 85, 85, 29,
-115, 85, 70, 57, 47, 83, 72,165, 7,142, 28,218,107, 18, 22,113, 25,141, 26,182,132,137,185, 47,120, 46, 9,233, 25,121,200,124,
-154,128, 69,139,190,195,130,175,230,226,215,195, 7, 77,188,125, 26,254, 66, 8,169, 83,186,187,240,159,158,238, 32,244,147,179,
-199,118,109, 34,148,135, 42, 57, 66, 46,201,127,174, 28, 49,108, 0, 51,100,200, 16,252,250,235,175,120,244,232,209,166,242,196,
- 85,105, 78, 66,241, 73,232,229,253,155, 64, 41, 84, 41, 17,114,169,234,185,242,131,225,131,152,247,135,118,197,205,243,107,209,
-181,209,243, 80, 39, 59,244,207, 44,234, 36, 20, 51, 72,151, 43,112,205,232, 54,185, 89, 74,100, 93, 44,106, 67, 21, 11,171,139,
- 40,116, 37,245,207,183, 96, 85, 69, 88, 21, 93,207, 52,145,137, 15,253,184,224, 51, 63,197,203, 80,169, 38,244, 6, 18, 52, 60,
-221, 22,195,102,174, 41,231,158,130,130,130,252,168,168, 40,163, 81,253,251,163,181,159, 31, 28,173,173, 81,199,197, 5, 70,114,
- 25,100, 82, 73,169,242,184, 74, 45, 16,234,237,237,141, 62,125,250, 64, 34,145, 64,169, 84,194,196,196, 4, 50,153,172, 76,235,
-149, 68, 34, 49,216, 84,206, 48, 12, 66, 67, 67, 17, 29, 29, 13, 11, 11, 11, 92,187,118, 13,157, 58,117,122,195,138, 85, 90,148,
- 85,197, 20,255,122,133, 95, 44,192, 96, 96,215, 96, 49, 56,142, 32,143, 54,132,226,229, 4, 20,144,198,208,104, 88,104, 52, 26,
-252,239,170, 14,183,163,242,161,211,105,161,209,104,202,125,102, 69,214, 2, 7, 7,135,254,117,235,214, 29, 49,108,216, 48,173,
- 68, 34, 65, 65, 65, 1, 10, 10, 10, 16, 30, 30,174,237,218,181,107,242,123,239,245,177, 63,126,252, 56,165, 20,223, 85,101, 28,
- 22,165, 52,211,201,201,201, 81,161, 80,128, 82,154, 89,205,214,103,137,120,121, 29,163, 86,133, 65,204, 20,166,201,166, 77,155,
-192,113, 28, 42,202,223,106, 66,206,125,181,100,165,249,183,107,126,132,185,149, 61, 46, 93,186,196,157, 58,117, 42,151, 0,145,
- 79, 30, 61, 90,245, 30,112,226, 0,160,171, 74,248, 50, 51, 51,141, 60, 60, 60,224,226,226, 2,158,231,161,215,235, 17, 18, 18,
-130,164,164, 36,164,167,167, 67,165, 82,193,202, 56, 11,181,173, 93,192,230, 94, 68, 98,232,215,112, 52,137,192,142,211, 90,125,
- 19, 47, 60,248,203, 27,183,148,158, 0,112,226,237,137,224,108,231,224, 10, 17,213, 35, 33, 37, 29,253,122,117, 5, 35, 53,193,
-139,216, 52, 52,244,173,229, 56,252,189, 54,142, 12, 97, 49, 99,217,158,241, 0,254, 87, 25, 93, 65, 65, 1, 23, 30, 30, 46,121,
-240,224, 1, 24,134,129,153,153, 89,201,112,128,210,226,202,144,225, 0,149,137,171, 37,155, 58, 25,139, 36,249,200,225,206,226,
-135,159,110,194,211,173, 19,182, 71, 60, 81,139,179,242, 58,175, 80,171, 35,255,209,221, 67,142,142, 99,121,158, 95, 64, 41,205,
- 10, 12, 12,180,223,179,103,143,101,124,124, 60,130,131,131, 49,127,254,252, 84,142,227, 88, 74, 41,161,148,126,253, 14,242, 18,
- 95,218,178,101,100,100, 84,108,217,202, 47,101,185,202,175, 70, 25, 32, 81, 42,240,185,141, 25,233, 43, 22,153,121,176, 57,121,
- 47,210,180,244,104, 1,203,127, 79, 41,213, 87,116,175, 72, 36,250,232,224,190, 77, 78, 54,182, 60, 2,108, 59, 34, 49, 89,135,
- 37, 83, 63, 64,122,122, 46,254,183,117, 41, 0, 25,116, 44,131,118, 1, 3, 96,103,231,140, 79, 62,254,196, 97,211,230, 31, 62,
- 3,176,226,223, 98,192, 74,188,182,225, 48, 33,228,172,173,173,237,163,207, 62,249,196,214,195, 99, 36, 20, 10, 5,246,238,221,
-139, 61,235,215,115,107,128, 65,155, 9,185, 48,150,210,195, 21,242,220,252,157,103,210,184,113,182, 62, 62,227, 32,151,203,113,
-254,212, 79, 80, 39,253,156,219,171, 53,116, 5,106,244,170,209,135, 90,189, 60, 70, 50, 36, 18, 60, 5, 0,137, 2,137, 18, 32,
-229, 53,186,127,188,176,122, 67, 96, 85, 21,181,164,202,235, 91,167, 14,110,108,203,171,196,218,171,199, 16,175,225,217,229, 79,
-117,186,187, 89,116, 68, 5, 25,154,119,115,115, 67,199,166, 77,209,191,109, 91,136,197, 98, 40,100, 82,152, 42,140, 64,185, 66,
-203, 85,113, 23,161,161, 90,175, 88,216, 88, 91, 91, 67, 42,149,150, 8, 43, 67,173, 87,229,113,242, 60, 15,177, 88,140,144,144,
- 16,248,251,251,195,213,213, 21,251,247,239, 71,183,110,221,222,232, 50,172,170,184, 42, 22, 88,165,187,235, 74, 13,126,175,116,
-112,251, 27,226, 64, 75,144,166,109, 8, 66,252,192,178, 0, 71, 1,141, 90, 13, 74, 1, 74, 1,189, 78, 11,181, 90, 93,242, 76,
- 67,186, 94, 93, 92, 92,156, 60, 60, 60,166,206,154, 53,163, 78,131, 6,141,144,150,150, 6,158,231, 97, 98, 98,130,130,130, 2,
-152,153,153,161,117,235,214,247, 22, 47, 94,156, 65, 41,102, 85,117,144,251, 59,232,206, 0, 0, 4, 5, 5,189,210, 61, 88,188,
-229, 39,198, 97,244,196, 93,144,137,129,144,144, 16,212,173, 91,183, 50,113, 41,234,208,174, 13,174,223,139,100,199, 76, 95,163,
-145,164, 7, 47,115,224,249,237,113, 64,242, 91, 84, 42, 72, 75, 75, 67,114,114, 50,250,246,235,135, 61,187,119,227,229,203,151,
-240,245,245, 69,135, 14, 29, 96,103,103,135,151, 47, 95,226,246, 21, 13, 52,153, 25,200,208, 6, 67,105,218, 2, 71, 46, 69,105,
-230,109,212, 70,253, 85,133, 2, 33,164, 25,128, 49,230,230,230, 53, 10, 10, 10,146,244,122,253,254, 34,209,223, 77, 34,145, 12,
- 86, 42,149, 14,217,217,217, 47, 1,252,143, 82,122,167,210, 46, 35,133,194, 90,174, 48, 3,207,106, 32, 22,139,225,234,234, 1,
-202,105,145,153,163,194,168, 33,125,112, 47, 36, 28,167, 46,220,100,245,122,126,157,161, 97,244,242,242, 66,122,122, 58, 24,134,
-129, 82,169,132,177,177, 49,188,189,189, 17, 27, 27, 91, 34,174,170,219, 69,248, 33,224,101,230,102,114,115,241,134, 66,113,149,
-148,144,136,248,151, 20,114,153, 12,155,183,108,202, 47, 72,202,108,241, 35, 16,249, 79, 47,252,121,158,255, 58, 62, 62,222, 78,
- 44, 22, 59,176, 44,139,216,216, 88,220,189,123, 23, 19, 38, 76, 72, 78, 79, 79, 15,160,148, 86,235, 29, 21, 10, 69, 74,177,229,
- 74,161, 80,164, 84,100,217,122,155, 49, 87,132,144, 90, 30, 46,166,103,182,174,158,226,214,172, 69,107,145, 82,108,150,153,247,
- 52,201,255,234,229, 75,173, 39,172,254,223,103,132,144,174,148,210,103,229,221, 47,151, 72,122,180,108,211, 70, 12,154, 12,177,
-204, 31,223,125, 59, 4,169,105, 57,200,204,200,133, 84,106, 12,173,158, 1,199, 19,180,246,111,139,159,118,236, 67,189,143,199,
- 48, 50,137,164,203,191, 73, 96, 21, 97,233,247,223,127,239,230,237,237,141,237,219,183,227,194,206,157,120, 63, 59, 27,151, 68,
- 34, 70, 47,145,216,156,208,235,183, 0, 56,108, 40, 79,189,122,245,240,227,143, 63,226,231,159,127,142, 25,209, 41,229,151, 41,
- 35, 96,167,211,161,123,240, 99, 88,213,232, 3, 4, 63,134, 85, 19,111,212, 97,197,120, 74, 8,140, 94, 75,211,246,165,127,255,
- 13, 2, 43,128, 20,246,199,149,252, 86,118,147,177,189,247,176,221, 35,187, 52,245,173,233, 34,210,239, 95,139,248, 2, 86, 61,
-255,177,142,127,156, 75, 7,132, 85, 32, 14, 68, 34, 17,101, 24, 6,166, 70, 70,176,181,176, 40,108,105,138, 68, 0, 15,240,122,
-128,112,133, 31, 31,229, 9,170, 50,249,153,231,121,200,100,178, 50, 7,180, 87,117,236, 85,105,206,220,220, 92,188,120,241, 2,
-159,124,242, 9,148, 74, 37, 0, 32, 41, 41, 9,238,238,238, 16,139,197,136,143,143,199,249,243,231, 81,179,102, 77,200,229,242,
- 42,169,172, 82,214,164, 6,132,144, 75, 0, 26, 36, 38, 38,154, 57, 58, 58,162,202, 22, 44,158,162, 64, 67,160,213,114,120,242,
-228, 9, 18, 18, 18,240,226,249, 83, 52,203,207, 1, 5, 3, 74,105,149, 44, 88,142,142,142,222,158,158,158,139,151, 46, 93, 42,
-113,117,117, 5,207,243,176,178,178, 64,126,190, 10,233,233,233,240,245,245,133,171,171, 43,190,251,238, 59,160,176,251, 40,249,
-175,202,192,197,179, 69, 75,255,138, 68, 34, 76,124,207, 13, 25, 25, 38, 96,152,223,103,147, 86, 50, 6, 75, 10, 0, 1, 93, 3,
-197,103, 78,157, 48,102,129,133, 73, 12,179, 80, 92,121, 58,234, 57,158, 87,150,119, 62, 54, 54, 22, 18,137, 4, 7, 15, 28, 64,
- 70,114, 50, 26, 54,108,136,230,205,155,227,233,211,167,184,119,239, 30,172,173,173, 97,235,210, 10,151,158,235, 16,150,160,130,
-185,185, 57,162,226, 68,127,217,212,127, 66, 72,239,206,157, 59,175, 95,181,106,149,131,131,131,131, 36, 53, 53,149,221,176, 97,
- 67,183, 13, 27, 54,132,125,246,217,103,190,159,125,246,153,165,173,173,173, 56, 41, 41, 73, 63,117,234,212,110,132,144, 89,148,
-210,189, 21,150, 23,198,166, 86,140,212, 24,132,136, 97, 97,110, 9,177,204, 24, 60, 43, 6,199, 3,102,230,182,184,126,239, 32,
-174, 61,204, 29,155,146,142, 3, 6,124, 55,212,218,218,154, 50, 12, 3,107,107,235, 87,186, 6, 1,192,222,222, 30, 57, 57, 57,
- 96, 24, 6, 18,137,164,202, 34,171, 88, 92, 45,217,208,201,132,148, 18, 87,121,105,214,184,112, 58, 60,171, 32, 41,211,255,223,
- 32,174,138,203, 56, 74, 41,158, 63,127,142,130,130, 2, 92,185,114, 5, 95,127,253,117,234,235,226,202,222,222,254, 99, 51, 51,
-179,175,242,242,242,190, 75, 76, 76, 92, 91, 25,111,145,101,234, 93,230,201,104,188,230,142,129, 16, 34,113,117, 84,156,190,119,
-101,151,187, 57,125, 64, 16,253, 9,240, 36,231,145,233, 45,187,118, 61,155,245, 18, 53,222,248, 77,141,230, 99,103,159, 38,132,
-120,151,103,201,226, 57,174,177,177,137, 41,128, 20, 4,223,189, 88, 34,174,210, 51,178,161,209, 49,208,104, 9,212, 58, 17, 58,
-118,238,142,245, 63,252,140,248,148, 12, 20,207, 48,252,183,128, 16, 98,229,231,231, 55,110,208,160, 65, 88,184,112, 33,206,174,
- 90,165,253,148,144, 28, 49, 64,127,227, 56,240,148, 18,145, 1,131,211, 95,231, 89,177, 98,197, 97, 0, 67,151, 77, 64,171,204,
- 60,140,114,234, 67,173,106,244, 41,188,118,224, 76, 10, 0, 86,169,103,223, 24,170, 67,138,123,210,170,218,163,246,183, 21, 88,
-148,210, 75,132, 16,148,254,173,232, 6, 11, 7,239,246, 95,206,156,180,166, 77,223,206,162,164, 79,253,145,149,163,209,206, 12,
-215,139,226, 10,104,255, 48, 3, 45, 47,211, 55,108,192,189,200,194,239,215,197,206, 14, 51,134, 15, 7,101,129,107,143,194,176,
-239,236, 89, 12,233,220, 25,198, 69, 51,248, 12,181, 54,149,101,181, 42,109,189,170,170,149, 41, 43, 43, 11, 7, 14, 28, 64,243,
-230,205,161, 84, 42, 33, 22,139,209,160, 65, 3,132,135,135,163, 86,173, 90, 32,132,224,200,145, 35,232,223,191, 63,158, 61,123,
-134, 86,173, 90,153, 84, 71, 96,133,133,133,153, 81, 74,219, 21, 91, 59,170, 11,141, 70,131,136,136, 8,244,233,211, 7,150,150,
-150,112,118,222,131,179,167,119, 65,233,247, 62, 8, 65,149, 4, 22, 33,100, 96,175, 94,189, 36, 34,145, 8, 42, 85, 1,228,114,
- 5, 76, 76,204, 96,106,106, 14, 47, 47, 47, 36, 36, 36,160, 91,183,110,186, 39, 79,158,252,156,152,152,248, 91, 85,195,106,111,
-111,175,204,205,205,157,228,225,225,161, 40,106,229,118,180,177,177, 89,146,150,150,150, 87,197,194,161, 68, 88, 17, 66,192, 48,
- 76,137,192, 18,139, 68,112,116,176, 43,217, 47, 26,127, 70, 42,224,202,137, 79,215,200, 1,192,205,205, 13,235, 55,255, 42,234,
-213,171, 23, 38, 77,154, 4,189, 94,143,141, 27, 55, 2, 0,134, 13, 27, 6,157, 78,135, 95,126,249,165,240, 3, 18,139, 43,236,
-115,190,123,247, 46,130,131,131,161,215,235,145,157,157,141,147, 39, 79,226,210,229,203,216,123,228, 28, 94, 62,127,138, 6,222,
-238, 24, 51,230, 67, 72, 36, 18,236,216,177, 3,254,254,254,127,105,129, 32,149, 74, 63,216,186,117,171,243,246,237,219,179,142,
- 30, 61,154,221,162, 69, 11,227, 53,107,214,216,173, 95,191,190,131, 86,171,197,228,201,147, 83,110,221,186,149,223,183,111, 95,
-243, 45, 91,182, 56,215,169, 83,231, 61,148, 49, 46,171,168,219,103, 8,128,145, 1,205,205,197, 89,185, 42,240,172, 22,207, 95,
-190, 64,118,158, 22, 60,167, 67, 76, 92, 2,242,212, 28,210, 51,114,209,160,113,215,239, 47, 94,188, 56,151, 16, 50,135, 82,122,
-188,210, 70, 5,199,225,230,205,155,184,118,237, 26, 46, 95,190,140,232,232,232,146,115,102,102,102, 56,115,230, 12, 58,116,232,
-240, 78,196, 85,110,106,161,184,202,138,201,248,215,136,171,162, 50,104,129,163,163,227, 2, 71, 71, 71, 69, 80, 80,144,121,141,
- 26, 53,192,178,172,246,117,203, 85, 64, 64,192,151, 91,183,110,117,172, 85,171,214, 4, 0,107,171,251,188,242, 44, 91, 6,224,
- 13,119, 12, 34, 17, 62,254,110,211, 56, 27, 83, 89, 76, 2,158,172, 44,242, 5,200, 0, 5, 57,192,197,221, 16,183,153,247, 98,
- 66,191,153,150,179,182, 47,252, 24,192,198,242,136,163,158,197, 98,211,166,245,152, 50,121, 20,126,250,223,119,224,121, 49, 52,
-122, 6,110, 30, 45,161,209,241, 32, 34, 49, 26, 54,110,138, 11, 23,175, 64, 34, 2, 14,108,223,244,175, 50, 93, 81, 74, 51, 8,
- 33, 27,143, 28, 57,242,249,164, 73,147,192,243,188,236,171, 77,155, 84,169,169,169, 75, 81, 5,255, 85,101,240,244,223,180,105,
- 83,228,172,245,169,135,167,140, 0,243,242, 24,201, 8,126, 12,171,129, 51, 41, 14,126, 75,208,196, 27, 25,202,178,171,248,203,
-175,253,254,227, 45, 88, 37, 99, 83, 42, 82,140, 77,188,106,125, 99,110,101,249, 97,235,102, 62,214, 83, 39,124, 44,121,150,164,
-198,233,166, 83,179,127, 93, 61,207, 36,134, 55,158, 28, 77,115,170,100,117,217,119,254,124,201,255,229,123,246,148,121, 46,113,
-224, 64,131, 91, 98,229, 89,173,170,106,185, 2, 0,165, 82,105,209,165, 75, 23,116,234,212, 9, 3, 6, 12, 40, 25,115,213,168,
- 81, 35,236,221,187, 23,129,129,129,184,127,255, 62, 28, 29, 29, 81,183,110, 93,212,173, 91, 23, 39, 78,156,168,106,198, 6,199,
-113,240,243,243, 43,158, 69,216, 32, 46, 46,206,172,186, 9,169,209,104,144,158,158, 14, 43, 43, 43,200,100, 50,180,104,209, 28,
-159, 79,108, 1, 27,199, 31,225,231,227,141,252,252,252,146,169,235,149, 65, 34,145,120,213,169, 83, 7,169,169,169, 72, 77, 77,
-133,173,173, 45,156,156,156, 96,111,111,143,213,171, 87,211, 53,107,214, 92,226, 56,238,231,164,164,164, 42, 43, 66, 23, 23,151,
-102, 54, 54, 54,159,167,164,164, 40, 74, 21,154,138,134, 13, 27,110,118,114,114,218,152,144,144,112,173, 42, 2, 75,167,211,129,
- 16,130,223,158, 59, 33, 95, 75,144, 19, 23,140, 73,239,185,191, 34,184, 36, 18,137, 33, 3,117,243,135, 14, 29,106,231,234,234,
-130,216,168, 71, 56,120,144, 98,213,170, 85,184,124,185,240, 59,143, 44,106, 16, 20,239,119,232,208, 1, 30, 30, 30, 85,114,110,
-201,243, 60, 66, 66, 66,176,231,232, 37, 56,186,251, 32,230, 73, 4,238,157, 56,134, 26,182, 86,168,215,184, 41,244,122,253, 91,
-185,208,120, 23,208,233,116, 91, 60, 61, 61,161,213,106,207, 1,216, 26, 18, 18,210, 63, 49, 49,113,245,175,191,254,234, 52,104,
-208,160,132, 99,199,142, 77, 1,112, 56, 36, 36,100,244,226,197,139, 59,233, 11,187, 15,222, 0,195, 48, 63, 77,157, 58, 53, 96,
-208,160, 65, 68, 42,210,107,131, 78,239, 16,179,172,158, 76,159,179,141,187,120,245,146,136,101,245,100,192,208,169,252,137,243,
- 15, 69, 99, 39, 46,231, 26,181,236,133,208,208, 80,135,222,189,123, 47, 2, 80,161,192, 98, 24, 6, 28,199, 65, 34,145,148, 8,
-232,178,174,169,138,245,106, 12, 80,203,204,221,228,230,146, 13,157, 77,136, 56,239, 95, 47,174, 0, 32, 45, 45,109, 51,128,205,
- 86, 86, 86,201,198,198,198,200,205,205,125, 35,255, 17, 66, 20,222,222,222, 10,153, 76,134,174, 93,187, 90, 57, 58, 58, 70,138,
- 68,162,181,241,241,241, 85, 86, 26,101, 89,182,170,235,166,193,210, 22,189, 91,180,109,108,250,216,124,161,169, 66,172,190, 95,
- 35, 82, 97, 70, 0,100,107,236,159, 95,143, 30,146, 67, 82,228,141,154,118,104, 2, 51,177,113,239,242, 4,150,136, 97,238,101,
-103,102,245,200,201,213,226,234,181, 80, 12, 29, 82, 7, 26, 29, 1,207,139,144,151,175, 1, 24, 9, 68, 0,134, 13,255, 0,148,
-136,145,145,156, 0,134, 97, 30,226,223,135,217,227,198,141,235, 49,103,206,156,154, 69,254,171,220,139,252, 87,205, 32,132,212,
-167,148, 22, 84,147,167,198,177,189,243,166, 29,189,242, 67,118,175,214,170, 39, 77, 10,231, 68, 89, 53,241, 70,134, 68,130,167,
- 98, 6,233,148,190, 50,163, 20,197, 19,190, 74, 79,252,250,199, 11,172,202,224, 89,203,165,123,251,102, 77, 39,206,157, 51,215,
-244,201,237,203,152,187,232,123,190, 78,211,110,217, 43, 15,159,202,205, 54,171,209,177, 32, 33,226,190,161,186, 2, 0,186,117,
- 8, 68, 3,223,230,111,156,244,239, 80,232, 3,242,234,133,187, 72, 78,141, 55,184,146, 45, 18, 5,101,142,185, 50,100,106,126,
- 25, 5, 65, 86,104,104,168, 93, 92, 92,220, 43, 3,218, 61, 60, 60, 64, 8,193,173, 91,183,112,243,230, 77, 12, 29, 58, 20, 98,
-177, 24, 18,137, 4,151, 46, 93,202,173,142, 5, 11, 69,179, 8, 9, 33,221, 92, 92, 92,202,156, 61,104, 8,151, 74,165, 66,118,
-118, 54, 78,159, 62,141, 58,117,234, 96,201,146, 37,112,114,180,199,220,185,211,192,243, 60,114,114,114, 74,252, 3, 25, 96, 29,
-160,197,214, 33,158,231,145,154,154,138,154, 53,107, 98,195,134, 13, 88,189,122,245,247, 9, 9, 9, 85,158,229, 98,105,105,105,
-166, 80, 40,198,246,238,221,219,191, 95,191,126,232,214,173,219, 43,231,119,237,218,101,114,248,240,225,153,174,174,174,237,121,
-158,223, 20, 31, 31,159, 97, 8,239,143, 63, 22,186, 79, 82,182, 92,128, 89,131,106, 96,228,248, 29, 88,185,242, 16,228,114,249,
- 43,149,237,194,133, 11, 43, 20, 47, 60,165,158,210,180,235, 9,211,102,174,176, 91,186,244, 44,206,158, 77,129, 72, 36,130,163,
-163, 35, 68, 34, 17, 94,188,120, 1,145, 72, 4,119,119,119,136, 68, 34,196,199,199, 23,143,249,203,132,218, 48, 31,132, 34,145,
- 8,106,181, 26,177, 49, 47, 17, 23, 21, 9,147,156, 36,216,154, 41,145,249, 40, 4, 13,198,124, 12,189, 94,255,119,104,209,158,
- 1,112,166,212,161,131,132, 16, 61, 33,100, 56,128,125,148,210, 67, 69,199,183,161, 2,199,160, 45, 91,182,108, 52,103,206, 28,
- 73,177,219, 12, 39,183,197,172, 78,167,227, 1,192,187, 65,187, 87, 84,254,211,167, 79,177,114,229, 74,228,231,231, 67, 90,133,
-145,233,157, 59,119, 46, 25, 19, 41,149, 74, 97, 99, 99, 3,157, 78, 7,150,101,171,220, 53,104,237,238,242,253,173,224, 75,220,
-131,168, 31, 84, 15, 31,159, 52,138,123,193, 35, 47,205,230, 95, 43,174, 94,183,100,185,184,184, 44,224,121,158, 82, 74,231,149,
- 42, 91,229,110,110,110, 87,130,130,130,172, 89,150,197,186,117,235, 44,146,146,146, 44,218,181,107, 55, 11, 64,185, 2,171, 28,
- 55, 13,229,161, 90,110, 26, 56, 14, 94,102,166, 22,200, 68, 28, 52, 54,250, 70, 89,214,108,198,153,196,143,239, 59, 69, 55,246,
- 53,230,244, 53, 69, 57, 90, 56, 43, 45,192, 83, 90,174, 35, 52,141, 94,127,242,126,240,189,174,110,174,117,152, 95,143, 95, 70,
-223,254,131,160,209,136,160,214, 19, 16, 70, 2,194, 72, 81,191, 65, 99,212,173,215, 0, 20,192,221,219,215, 89,173, 94,127,230,
-223,148,246, 78,254, 19,135, 58,249,127,190, 22,148,167,101,248,193,170,217,191,127,255,165, 0, 38, 86,218, 43,209,106,226, 80,
-135,214,133, 60,165,253, 96, 77,253,124, 28, 30,221,150,152, 95, 14,254, 86,218,173, 37,126, 75, 61, 75,160, 84,252, 62,139, 80,
- 34,170,158,123,141,127,141,192,114,115,115,179,176, 51, 81,254,248,217,152, 15, 77,163, 31,220, 64, 92,200, 13, 92,187, 26,153,
-185,251,151,163,241, 57,217,169, 99,170, 32,174, 74,186,243,108, 28,107,160,102, 25, 2,203,200,212, 22, 0, 80,211,183, 57,196,
- 49,230, 85,122,145,178,172, 87,213, 17, 87,165, 43,229,178,124, 96,141, 29, 59, 22, 91,183,110, 69,155, 54,109,224,233,233, 89,
-210, 82,174,170,149,236,117,107, 82,117,102, 15,150, 70,110,110, 46,220,221,221,177,101,203, 22, 60,124,248, 16,166,166,166, 24,
- 58,116, 40,114,115,115, 75,132,149,161,131,220, 57,142,123, 25, 20, 20, 84,127,240,224,193, 84, 44, 22,147,172,172, 44,152,155,
-155, 99,195,134, 13, 5,137,137,137, 23,170, 26, 54,103,103,231, 94, 86, 86, 86, 31, 13, 25, 50,132,241,246,246, 70,114,114, 50,
-204,204, 76,181,132, 16, 25, 0,152,155,155,107,141,141,141,241,201, 39,159,160,126,253,250,205,103,206,156,217,204,193,193, 97,
-103, 82, 82,210, 47, 21,229, 37, 66, 8,246,238, 45,236,157, 26,179, 54, 2, 90,109,161, 64,217,184,113, 35,138,198,178,253,222,
- 21, 16, 21, 5, 24, 48, 51,197,196,196, 4,158,158,158,101,166,125,219,182,109,113,247,238,221,194, 46, 72,177, 24,118,118,118,
-184,118,237,154, 65,211, 50,139, 29, 56,134,134,134,194,199,195, 6, 15,207, 6,193, 70, 41, 65, 67, 39, 7,184,180,109,143,200,
-200,200,191,212,122, 69, 8,233, 11,160, 55,128, 19,148,210,195,132,144,129, 0,186, 21,239,163,138,142, 69, 89,150,165, 34,145,
-136,196,198,198,234,148, 74, 37,177,178,178, 18,203,229,114,104, 52,154, 18,161,245,244,233, 83, 28, 63,126, 28,113,113,113,176,
-178,178, 18,153,155,155, 67,167,211, 25, 52,163,148,227,184, 55,220, 51, 20, 61,183,202,226,106, 20,224,183,117,241,178, 26,114,
- 17, 99,238, 99,211, 29,207, 30, 61, 85,229,165,101, 25,253, 23,196, 21, 0,100,102,102,110, 6,176,185,120,223,214,214,118, 52,
-195, 48,115,205,205,205,205, 47, 93,186,100, 97,107,107, 75,118,236,216,161,159, 55,111, 94, 22,195, 48,153,132,144,213, 21,241,
-149,227,166,225,109, 4,160,251,155,199, 16,150,150, 29,229, 46,177,116,226, 31,168,233,245,201,177,179,234,102, 74,234,216,146,
-122,126,232,159, 18,126,117, 52, 27,213, 58, 57, 49, 73, 68,193,135, 85, 80, 6,111,155, 53,103,225,244,200,136,123,110, 10, 51,
- 5,198,142,155,131,223, 78, 93, 0, 17, 73,112,229,250, 45,104,117, 28,210, 50,178, 49,100,216, 8,184, 56,218, 32,236,230,233,
- 84,150,231, 55,252,187,196, 53,191,190,107,223,209,150,114, 35,101, 81,156,112,248,249,127,211, 32, 18,173,197,252,249,243,225,
-231,231, 55,190,104,229,134,140,138,203, 15,126,125,253,246,195, 44,165,242, 66, 30,202,115,216,114, 96, 86,145, 31,172, 41,216,
-176,249,151,250,245, 60,158,127, 85,145, 31,172,255,148,192,170, 81,163,134,220, 88,130, 79,172,140,164, 51, 62, 27,222,207, 54,
- 37,234, 17,226,194,239, 21, 42,127,141, 74,159, 24,121,169,161, 1,133,118,231,215,252,111,208,138,186,168,212,234,202, 91,240,
-175,115, 22, 87,180,175, 91,175,170, 34,174,202,226, 44, 45,178, 74,251,189,114,117,117,197,210,165, 75, 43,245,131, 85,198,187,
- 23, 31,239, 6,160, 65,177,200, 66,225, 32,247,110,134,204, 28, 44,143,211,214,214, 22,233,233,233, 0,128,128,128, 0, 4, 4,
-252, 62, 79, 65,167,211,149, 88,173, 76, 77, 77,223,176, 96,149,197,201,178,236,178,195,135, 15, 15,186,113,227, 70,239,105,211,
-166,137, 59,118,236, 88,104,191,207,207, 87, 83, 3,214, 94, 43,131,115,248,169, 83,167, 24,158,231,177,101,203, 22, 4, 7, 7,
- 83, 99, 99,147,201, 38, 38,166, 59,204,204,204,184,172,172,172,225, 31,127,252,113,191,175,190,250,138,180,109,219, 22, 55,110,
-220, 32, 53,107,214, 12, 4,240, 75,101,239,126,235,214, 45,136, 68, 34,176, 25, 49, 24, 63,107, 31,140,141,196,136,136,136, 64,
- 70, 70,198, 27,206, 71, 13,137, 79,158,231, 75, 42,238,226,173,109,219,182, 37,221,141, 45, 90,180, 0,195, 48,184,127,255,126,
-153,221,173,175,113, 82,107,107,235,146,252, 33,149, 74,113,225,194, 5,124,243,205, 55,112,179,178, 64,102,248, 67, 56, 4,116,
- 68,151, 15, 63,198,208,161, 67,193, 48, 12,172,172,172, 74, 44,189,149,189,251, 91, 10,170, 18, 78, 66, 72, 31, 31, 31,159,217,
- 97, 97, 97, 46,245,235,215,247, 37,132, 4,248,249,249, 53,123,248,240, 97,241,190,132, 82,186,191, 42,156,119,238,220, 57,184,
-126,253,250,113,163, 70,141,146,242, 60,207, 69, 71, 71,235, 1, 16, 7, 7, 7,230,206,157, 59,252,175,191,254, 10,149, 74, 5,
- 23, 23, 23,145,179,179, 51, 57,115,230, 12, 31, 30, 30,126,139, 82, 58,199,208,119, 47,158, 41, 88, 60,152, 93,165, 82, 25, 36,
-174, 94,231,172, 81,215,107, 73,167,118,222,174,105, 9,247,145, 24, 31, 5,117,134,165,254,194,233,107, 85, 18, 87,127,116, 26,
-253,201,156, 11,159, 60,121,226,172,209,104, 32,147,201,176,113,227, 70,221,210,165, 75,195,210,210,210,252, 41,165,170,234,134,
-179, 42, 14, 72, 43,227,204, 78,199,111, 71,142,222,105,102,210,127, 27,198, 39,164,150, 12, 92,164,132, 88, 29,178,247,245, 87,
- 54,175, 31, 47, 58,177, 64,148,203, 21,252, 86, 30, 39,165, 84, 75, 8, 25,212, 63,112,216,185,189,123,247,152,204, 91,176, 0,
-215,110, 61, 68,122, 86, 30,120,202,128, 39, 4,115,231,206,131,131,141, 21,114, 18,158, 20,104,116,186,254,175, 47,153,243, 79,
- 79,119, 66, 68, 19,206,252,186, 99,173,136,128,207, 79,126, 44,103,114,163,148, 35,135,246, 23, 15, 26, 52, 8,135, 14, 29, 66,
-104,104,232, 15,229,137,171,210,156,148,138, 38, 60,188,180,111, 45, 1,120, 85,234, 99,185, 56,239,185,242,131,225,253,197, 67,
-135, 14,197,225,227,215,177,247,216,243, 77,123,126,165,199,240, 31, 67,185, 2,203, 84,140, 80,127,223, 90,206,109, 27,215, 83,
-136, 57, 21,226,194,163,144,145,175,198,153, 71,209, 89, 34, 42,250,169,186, 15, 44, 28, 59, 33, 69, 76,204,147, 55,206,101,101,
- 41,138,172, 49, 85, 91,246, 73, 36, 18,189, 98,189,122, 27,203, 85,233,112,218,219,219,191,178,236, 74,233, 10,187,120,140, 79,
- 53, 92, 52,204,138,137,137, 49,139,137,137, 1,165, 20,183,110,221, 50,107,209,162,197,172,183,177, 94, 77,155, 54,237,149,229,
- 65, 74,255,150,117,172, 50,164,166,166,230, 3,248,209,222,222,254,183,233,211,167,191,223,178,101,203,182,243,231,207, 39,148,
-210,234, 70, 44,203,243, 60, 46, 94,188,136, 67,135, 14,113, 90,173,118,118, 98, 98,226,227, 82,231,127,114,117,117,189,210,175,
- 95,191,149,145,145,145, 76, 88, 88, 24, 12, 17,114, 42,149, 10,158,158,158, 96, 89, 22,223,142,119, 69,110,110,125,176, 44, 11,
-142,227, 96,108,108,252,202, 58,148,134,164,147, 72, 36,122,197, 50, 82,188,221,186,117, 11, 12,195,192,223,223, 31,247,238,221,
- 43,177, 96, 85,102,113,210,233,116, 49,246,246,246,246, 11, 23, 46, 44, 9, 87,106,106, 42,130,130,130,208,178, 85,107,248,126,
- 50, 22, 9, 9, 9, 88,189,122, 53,156,156,156,176,100,201, 18,100,100,100,128,101,217, 63,219,108,222, 61, 44, 44,204,101,248,
-240,225, 41, 15, 31, 62,116, 57,126,252,184, 69,239,222,189,141,135, 13, 27,150,242,240,225, 67, 23, 66, 72, 59, 0,251,171,248,
-253,204, 38,132,156, 90,178,100,201,172,137, 19, 39,182, 24, 53,106,148, 68, 34,145,240,241,241,241,236,158, 61,123,136,167,167,
-167, 72, 42,149,146,211,167, 79,243,183,111,223,190,201,178,236,183,148,210, 43, 85,181, 50, 23,139,171,170,142,185, 42,198,100,
- 59,249, 7,166,162, 84,255,245, 27,151,138,188, 61, 92,116, 59,247, 4,197, 94,185,241,228, 25,163, 97, 39,255, 8, 60,195,127,
- 16, 12,195,236,247,241,241, 25, 61, 97,194, 4,163,110,221,186,201,191,250,234,171,236,220,220,220, 50,197, 85, 89,168,138,155,
- 6, 84,209, 1,105, 41,252,111,246, 23,199, 39, 79,173, 63,186,214, 71, 14, 53,112, 54, 63, 5,153, 98, 70,100,102, 33, 66, 99,
-119, 6,185,105, 79,109,143,157,219,254, 2,149,248, 85,163,148,222, 33,132,116,174, 87,191,209, 47,223, 46,249,214,238,203,153,
- 51, 36,191, 28, 63, 9,202,234,112,235,210, 37,152, 72, 57, 26, 30,124, 54, 89,163,211,246,251, 55, 46,149,147,112,117,221, 94,
- 66,200, 81, 43, 43,171, 7, 31,142, 26,229,233,227, 51, 12, 74,165, 18, 7, 15, 30,196,207,235,214,113,107,128,193,155, 9,185,
- 55,150,210, 10,235,252,228, 27, 37, 60,247, 63,254,240, 67,175,198,141, 63,130, 82,169,196,129, 3, 7,176, 99,205, 26,131,121,
-254, 51, 2, 11, 34,146,123,243, 73,116,222,173, 39,209,121,224, 41,229, 41,213,136, 68,136,205,215,233,150, 68, 62,139,171,150,
- 24, 40,238, 34, 92,180,120,194,187, 84,230, 37,162,167, 58,211,178,203,169, 28,226,234,212,169,131,215, 45, 90, 21,253,215,235,
-245,113, 6,210, 47,115,115,123, 99, 93,210,101,213, 13,107,113,183,159,161,226,202, 80, 63, 88, 0,144,156,156,156, 10, 96,133,
-139,139,203,209, 30, 61,122, 12, 37,132, 36, 85, 51,141,246,118,232,208, 97, 40,165,148, 17,137, 68,187, 94, 19, 87, 0,128,216,
-216,216,231, 46, 46, 46, 91, 60, 60, 60, 74, 22,128,174,136,147,231,249,231,245,235,215,215,149,149, 22,229,237,243, 60, 95,105,
- 26,101,101,101,161,121,243,230,111,172, 57, 73, 41, 69,116,116,116,177,133,169, 36,238, 43, 18,110,121,121,121, 99, 63,255,252,
-243,205, 18,137,196, 13, 0, 41, 22,183, 28,199, 49,223,127,255,189,130,227, 56, 6, 0, 17,137, 68,172, 68, 34, 81, 31, 58,116,
-136,101, 89, 54, 70,163,209,140,253,147,203,129,125,132, 16, 9,128,204,176,176,176,118, 69,150,171,184,208,208,208,179,123,247,
-238,181, 7, 42,119,159, 80, 78,222,188, 2,224, 10, 33,164,237,198,141, 27,103,143, 29, 59,182,249,208,161, 67,197, 1, 1, 1,
-248,237,183,223,184,139, 23, 47,222, 82,169, 84,203,170, 42,172, 8, 33,121,238,238,238,133, 5,152,184,226, 81, 14, 44,203, 86,
-216, 90,179,118,151,175, 31,241,169,147, 98,203,178,160,188,180, 4,237,117,125,158,118,206,118, 32, 20,255, 97, 36, 37, 37,125,
- 65, 8,153,183,122,245,234,132,134, 13, 27,202,165, 82,169,214, 80,113, 85,212,240,177,175, 66, 30,225,171,153,183, 88, 66, 72,
-207, 85, 93, 6, 30,109, 63,247,115,143, 46, 29,252,149,174, 53,236,156,195,163,146,241,244,198,111,249, 15,142, 45,126, 73, 53,
-153,125, 41,165,172, 1, 92,183, 9, 33,117,166,205,152, 86,188,216,115,131, 78,103,142,208,255,208, 98,207,139,150, 47, 95,238,
-233,227,227,131,131, 7, 15,226,204,174, 93, 24,146,150,134, 11, 12,195,136,164, 82,235, 99, 58,221, 10, 0,134, 8,163, 69, 43,
- 87,174,244,242,243,243,195,254,253,251,113,122,199, 14, 12,174, 30, 79,121,104, 6,192,182,232,127, 26,128,199, 0,154, 0, 48,
- 2,160, 1,144, 7,192,166,212,245,233, 69,231,138,207, 95, 6,240,167, 14,116, 45,183,116,122,248,228, 69,147,119,253, 48,149,
- 74,149,225,233,233, 41,169,202, 61,122,189, 62,165,146, 2, 52,174, 86,173, 90, 6, 91, 41, 12, 17, 67,233,233,233, 77,255,168,
- 8,127,219,177, 86,175, 8, 65,158,127,233,232,232,200, 23, 87,246,101,137,175,178,142, 81,224, 69, 85,158, 19, 23, 23,247, 12,
-192, 55,213, 13,103, 92, 92,220, 73, 24,176,152,179,161,215, 1, 64, 70, 70,198, 59, 95,100,151, 80, 26,255,213, 87, 95, 85, 73,
- 88,131,210,248, 10,210,250, 33,128, 22,127,247,210,149, 82,122,185,168,240, 1, 33,164, 63, 33,164, 39,128,211,148,210,131,239,
-136,191, 68,104,109,217,178,101, 50,165, 20, 57, 57, 57,107,170, 42,172, 74, 9,255,243,239,234,221, 51,146,181,231,247,252, 16,
-215, 81,149,165,155,188, 53, 79,187, 3, 2,138,211, 76,109,103,103,247,211,200,145, 35, 91, 2,216,254, 46, 56,223,194, 77, 67,
-121, 97,124, 65, 8,105,120, 97,218, 55, 31, 94,176, 48,237, 5, 78,236, 13,173,232, 24,180,233,191, 1,248,209, 16, 43,120,233,
-247, 5,176,178,104,251,207,160,200,127,213,228,209,163, 71, 99,222,188,121, 56,189, 98,133,238, 83, 66,178, 37, 0, 61, 85,216,
-192, 20, 17, 96,166,161, 60, 31,124,240, 1,230,205,155,135, 19,223,126, 91, 45,158, 74, 96, 75, 8, 57, 14, 0,179,102,205,154,
-179,116,233, 82,203,217,179,103, 55, 88,182,108,217,146,162,253, 71,197,231,139,210,180,247,236,217,179,235,149, 58,159, 11,224,
-206,159,253, 33,253, 97, 27,128,206, 2,167,192, 41,112, 10,156, 2,167,192, 41,112, 10,156,111,185,245, 42,148, 44,229,255,150,
-247,191,212,177, 63, 51,188, 16, 9,109, 53, 1, 2, 4, 8, 16, 32, 64,192, 63,212, 10,119,252,109,206,255,161, 97, 3,208,185,
- 28,203,214,217, 42,188, 96,231,106, 88,206,206, 10,156, 2,167,192, 41,112, 10,156, 2,167,192,249,223,226,172,140,187,156,251,
-123, 17, 66,142, 83, 74,123,151,247, 91, 44,168, 94,255, 95,234, 88,149, 87, 30,121, 43, 8, 93,132, 2,167,192, 41,112, 10,156,
- 2,167,192, 41,112,254, 19,186, 8, 1,208, 89,179,102,205,254, 39,116, 17, 86, 48, 5,231, 32, 19, 31, 15, 51,153, 76, 41, 5,
- 0,173,182, 64,231,236,140, 28, 96,224, 95,182, 16,173,128,127,172, 9,215,190, 72,204, 39,191,203,107, 5, 8, 16, 32, 64,192,
-127, 6,169,197,150, 41, 0,169, 0, 72,209,190,182,232, 55,181,168,238,120,253,255, 43,231,255, 76,136,203, 19, 87,105,105, 74,
- 27,177, 56,211,139,227,212,117, 1, 64, 44, 22, 69,164,165, 89, 70,218,216, 28, 76,171,142,200,178,181,183, 15,150, 48,140,179,
- 33,215,234, 57, 46, 62, 45, 57,249, 21, 87,239, 20,248,199, 11, 59, 67,197,195,219,136,140, 63, 67,160,216,218,218,218,219,219,
-219,191,103,102,102,214, 42, 43, 43,235,118,106,106,234,225,212,212,212,228,114,194,179,148, 16,204, 40,250,255, 29,165,116,118,
- 5, 97, 55,248,218, 50,238,245, 84, 42,149,227, 9, 33,126, 69,239, 31, 90, 80, 80,176,145, 82,250,228, 63, 40,104,141, 0,244,
- 19,139,197, 31,216,216,216, 52, 79, 74, 74,250,138, 82,186,186,154, 92, 98, 0,211, 44, 44, 44,134, 90, 88, 88,212,204,200,200,
-120,150,147,147,179, 31,192, 74, 74,105,165, 83,158,191,158,228,212, 42,160, 91,192,151, 23, 79, 95, 92,180, 96,109,194,141, 55,
-206,127,225,100,221,181, 75,155,121, 23,143, 93, 95, 56,123,189, 97,203, 35,149, 10,155, 8, 40, 25, 71,202, 23,181, 82,233,223,
- 56, 93, 90, 2,152, 83, 20,230,149,148,210, 11,127,243,124,100,108,111,111,255, 45,128, 62, 98,177, 56, 44, 62, 62,254, 19, 74,
-105,220, 59,226,150, 0,176, 2,144, 97, 72, 62,122, 45, 63, 54, 3,224,135, 66,119, 26,119, 12,113,197, 96, 96,185, 54, 74, 36,
- 18, 45, 46,114,125, 51, 55, 61, 61,125,251,223, 53,109,228,114,249, 26, 7, 7,135,143, 84, 42, 85, 1, 33,132,150,246,215,200,
-178,108, 92,106,106,106,211,127, 97,209,118,231,159, 22,224, 50, 5, 86,124, 60,204,196,226, 76,175,148,164,135, 67, 18, 18, 67,
- 6, 3,128,147, 99,131,253,118, 14,245,247,197,199,203,116,205,186, 4,154, 72,148,226,141, 12, 35,105,164,214,106,108, 36, 98,
- 73,154,142,213,223, 23,105,233,248,196,136, 67,101, 58, 73,148, 48,140,243,203,200, 11,118,172, 46, 3, 18,133, 19, 36, 70,110,
-229, 6,202,201,201,169, 90, 47, 99,101, 85,219, 84, 39, 87, 76,150, 72,152, 46, 60,101,253, 40, 15,136,136, 36,148,229,244,231,
-164, 26,205,170,140,140,168,220,234, 70, 84, 93, 27,226, 64,129,161, 32,232, 2,138, 51, 4,216, 27,145, 70,147,170, 80, 48, 24,
- 36, 30,222, 82,100,148,190,119, 53,165,244,139,119,157, 97, 92, 92, 92, 44, 7, 12, 24,176,230,155,111,190, 49, 50, 49, 49, 33,
- 49, 49, 49,221,102,206,156,217,206,197,197,101,106, 92, 92, 92,194,235, 98,143, 16,204,224,249, 66, 7,165, 34, 17,153,105,111,
-111,175,100, 24,230,141,197, 67, 57,142, 83, 18,130, 9, 60, 95,184,224,184, 72, 68,102, 16, 66,214, 26, 34, 20,141,140,140,134,
- 53,111,209,122,234,183,203, 87,154,216,219,217, 25,179, 28,175,123,241,242,165,241,151,179,191,104, 97,100,100,180, 86,165, 82,
-237,169,234,123, 18, 66, 8,195, 48, 67,228,114,121,111, 0, 62, 69,135,195, 53, 26,205,113,142,227,246, 25, 90,145, 59, 56, 56,
- 92,102, 24,166, 70, 85,158,205,113, 92, 76, 82, 82,146,127, 53, 43,174, 65,110,110,110, 63,182,111,223, 94,217,188,121,115,200,
-100, 50,204,155, 55,111, 26,128,213,134, 8, 41,165, 82, 57,196,216,216,184, 86, 94, 94, 94,148, 74,165,250, 69, 38,147,117, 94,
-187,118,173,107,155, 54,109, 76,147,147,147, 9,195, 48,246,199,143, 31,127,127,221,186,117,221, 8, 33,157, 42,171,220,178,163,
-232,151,242, 62, 62,109,179,163, 46,124, 9,160,199,235,231, 89,181,226, 3,202,184,246, 86,209,123,177,168,194, 20,121, 66,136,
- 72, 34,145,172,117,112,112, 24,173, 86,171,213, 0, 40, 33,132,218,219,219,151, 84, 52, 0,160,213,106, 51, 51, 51, 51,189, 43,
-252,182,235,214,189,203, 48,140, 75, 5,233, 17, 23, 17, 17,241, 46, 42,172, 25, 73, 73, 73, 61, 37, 18, 9,113,117,117,101, 0,
- 92,168,194,251,122, 1,152, 91, 84,201,108,164,148,114,132,144, 14, 64,225,247, 14,224,187, 98,193,198, 48,204, 70,111,111,239,
-247,194,195,195, 55, 81, 74, 23, 85, 55,176, 14, 14, 14,155, 55,108,216, 48,184,111,223,190, 76,106,106,170,115,195,134, 13,119,
- 3,104,251,150,194, 74, 6, 96,182,131,131,195,103,254,254,254,214,247,238,221,203, 32,132,108, 0,176,172, 34, 95, 83,132, 16,
- 23, 0,157, 45, 44, 44, 58,205,157, 59,215,164,119,239,222,216,178,101, 75,207,173, 91,183,230, 17, 66,206, 1, 56,251,182,226,
- 79, 36, 18, 45,142,143,143,119,164,148,194,209,209,113, 49,222,145,123,138,119, 13,134, 97,214, 14, 25, 50,100,244,238,221,187,
-149, 47, 95,190, 84, 58, 59, 59,151, 56,189, 38,132, 84,187,254, 20,240, 39, 9, 44,153, 76, 41,229, 56,117,221,132,196,144,193,
-237,218,127,111, 14, 0,151, 47,125, 62,216,206,161, 94,168, 76,166,140,148,155, 41, 14, 5,246,233,220,104, 96,239,246,196,197,
-209, 14,113,137, 41,246,255,219,123,186,251,241,211, 23, 14,161,208,241, 87,153, 96,117, 25, 48,210,157,197,227,171,235, 96, 19,
-144,128,245, 39,226,112,227,193, 11, 20,100,167,161,134,131, 17,150, 79,238, 10, 7, 75,101,181, 94,196,196,222,171,131, 72,161,
-220, 55,124,216, 72,243,247,250,249, 72,220, 29, 28, 64,169, 28,145, 81,121,173, 79, 6, 93,104,246,203,129, 61,227, 77,236,189,
-134,228, 37, 71, 26, 92,168, 53,113, 34, 70,249, 58,244, 19, 51,228,253,182, 45,234,117, 26,214,179,173,200,215,167, 14,194, 30,
-133,119, 61,122,254,214,114, 95,123,209, 57,150,163, 59,141,165, 56, 18,156, 80,190, 35,190,178,132, 70,167, 78,157, 26, 27, 25,
- 25,105, 75, 95,167, 82,169,100,132,160, 83,117, 68, 70,241, 51,180, 90,141, 72, 34,145, 65, 36, 34, 83, 27, 52,104, 80, 35, 45,
- 45,237,178, 72, 36,218, 21, 23, 23,151, 89,149,248,156, 72,136, 44, 83, 44,110, 34,146,203, 29, 57,173,214, 26, 0,136, 76,150,
-233, 98,105, 89,127,238,156, 57, 38, 12,195,240,233,233,233, 40, 40, 40, 32, 31,127,252,177, 34, 42, 42, 42, 16,192,186, 74,194,
-136,173, 91,183,122, 57, 58, 58,106, 95, 63,151,152,152, 40,235,219,247,189,234, 20,216, 94, 45, 91,181,153,114,250,244, 41,159,
-156,140, 76,245,214,213, 91,238,233, 21, 70,106,143,186, 94,210,141, 91,118,152,125, 50,122,196,231,132,144,251,148,210,200, 42,
-112,186, 25, 25, 25, 29, 90,177, 98,133, 95,135, 14, 29, 36,118,118,118, 72, 78, 78, 70,120,120,184,223,249,243,231,251,237,216,
-177, 99, 26, 33, 36,144, 82,106,136,199,117,207,115, 59,127,180, 51,182,178, 6,167,215,195,169, 65,227, 18,255,100, 79,207, 7,
-129,213,233,192,235,245,240,233,221,175,208, 12,195,243,240,245,245,173,150,183, 92, 66,136, 83,189,122,245,126, 94,178,100,137,
- 84,163,209,224,214,173, 91,184,112,225, 2,159,152,152,184,172, 50,113, 69, 8, 9, 90,176, 96,129,139,191,191,191,105, 90, 90,
- 26, 56,142,179, 57,114,228,200,248,198,141, 27,155,185,186,186,202,118,238,220,137,188,188, 60,176, 44,107, 85,171, 86, 45,171,
- 97,195,134,105,119,238,220, 57, 13,192,183,229, 89,174,114,162,232,151, 73,164, 86,119,239, 38, 31, 32,137,156,234, 62,181,135,
-227, 73,179,218,164,196,146,213,163,118,109,211, 90,117,141,103,154,152,213,183,202,137, 63, 59,179, 71,237,218, 91, 79, 70, 85,
-222, 8, 34,132,136, 68, 34,209,218,192,192,192,225,123,247,238, 85,134,135,135, 43,125,124,124,192,243,124,137,199,252, 98, 71,
-177,158,158,158,134, 84, 88, 46,231,206,157,179, 51, 50, 50,122,195, 41,111,126,126, 62,250,246,237,251, 71,148,183, 85, 77,227,
-175,159, 63,127, 62,232,208,161, 67, 35,102,204,152,225, 9, 96, 2,128,121,233,233,233,237, 1,192,218,218, 90, 6,224, 2, 33,
-228,195,233,211,167,127, 58,107,214, 44,244,236,217,115, 30, 33,100,113,117,172,122,132, 16,198,198,198,166,103,223,190,125, 25,
-189, 94, 15, 99, 99, 99,232,245,250,218,111, 41,174,228, 82,169,244,215, 21, 43, 86,116, 25, 54,108, 24,196, 98, 49,120,158,183,
- 10, 10, 10,154, 63,122,244,232,182,132,144, 30,101,137, 44, 66,200, 7,159,126,250,233,128,145, 35, 71,162,105,211,166, 37,206,
-101, 87,172, 88,129,133, 11, 23,154, 4, 5, 5,245,219,185,115,103, 63, 66,200, 47,148,210,106,251, 50, 43, 94, 47, 52, 54, 54,
- 22,118,118,118, 70, 86, 86, 86,137, 0,190,202,200,200,216,242, 55,178, 42,126, 55,100,200,144,225,187,119,239, 54, 1,128,229,
-203,151, 99,202,148, 41,176,183,183,135,137,137,137,160,104,254, 9, 2,171, 50, 20, 20, 20, 52,158, 61,241,125,136, 68,133,173,
-196, 58, 53,221,176,116,206, 39,228,232,241,211,141, 43,186, 79,162,112,194,227,171,235, 32,119,157, 12,141,158,197,205, 7,207,
-113,102,121, 55, 0,128, 87,143,185,208,232, 58, 21,103,116, 43,153,145,209,119, 90,142,187, 6, 7,135, 91,136,142, 78,173, 76,
- 92,217, 58,216, 31,255,225,135,111,141,252,106,123, 67,199,234, 17,159, 18, 15, 66,228,112,113, 54,197,135, 31,244,144,180,111,
-239,100,243,245,215,155,127, 51,182,245,234,159,159, 26, 89,169,163, 79,111, 91,178,189,109, 99,207,193,195,122,249,203,235,251,
-213,131, 84,110,244,187,240,106,218, 20, 77,154, 54, 21,205,202,203,237,114,251, 78,112,151,131, 65, 55, 53,222,182,100,255,227,
- 84, 58,170,162,111,163,180,208,152, 52,105,210, 27, 11, 18, 39, 38, 38,226,226,197,183,234, 53,120,229, 25,223,124,243,141, 73,
- 86, 86, 86,231,255,253,239,127,237,156,157,157, 87,196,199,199,223, 52,132,228,125, 66,106, 64, 46,239, 52,122,229, 74,190,209,
-123,239, 49, 22, 14, 14, 34,158,227, 72,194,179,103,214,171,215,173, 11,200,120,250,212, 40,223,202, 42, 35, 83,165, 42,136,140,
-140,132, 66,161, 32, 98,177,184, 89, 25, 5, 86, 50, 33,228, 59,145,136,204, 36,132, 64, 46, 87, 68,142, 27, 55,238, 94,209,233,
- 26,199,142, 29, 83,246,233,211,167, 0,192,203, 66,179,183,194,153, 97, 68, 94,133, 3, 4,241,157, 33,194,210,216,216,120,226,
-162, 37,223, 25,231,100,100,169,116,249,249,122, 59, 51, 19, 2, 19, 19, 38, 55, 39, 47, 39, 33, 41, 85, 61,247,171,133,226,177,
- 31,142,156, 8, 96,188,161,226,170, 97,195,134,183, 15, 29, 58,100,103,109,109,141,172,172, 44,164,167,167,227,246,237,219,224,
-121, 30,129,129,129,242,214, 45,154, 55,158, 51,247,203, 27,132,144, 86,134,136, 44, 99, 43, 27, 44,247,111, 4, 0,152,255, 50,
-189, 36,125,182, 12,234, 93,114,205,194,184,108, 0,128, 66,161,120,155,165,158, 90,117,234,212, 73, 10, 0, 99,198,140,201,201,
-205,205, 93, 10, 96, 55,173,192, 25,106, 17,166,125,249,229,151,206, 53,107,214,116,223,189,123, 55,242,242,242, 0,192,174,102,
-205,154,240,246,246,230, 46, 94,188, 8, 47, 47, 47,152,154,154,226,242,229,203,184,121,243, 38,154, 52,105, 98, 42,149, 74, 7,
-151, 39,176, 2,186, 5,124, 41,239,227,211,214,187,201, 7, 48, 49,115,196,214, 61,251,240, 56,120, 71, 91,141, 46,252,203,165,
- 19,156, 71,170,168,124,148,139,167,233,172, 26, 77,219, 91,215,169,247, 30,220,155,220,179, 81,115, 87,158,207,251,172,214, 50,
-177, 66,189, 99,193,138,132,244,242,196, 21,128,229,129,129,129,131,246,238,221,107, 1, 0, 15, 31, 62, 68,114,114, 50,108,109,
-109,161, 80, 40, 32,145, 72, 74,214, 15, 53, 20, 70, 70, 70, 72, 76, 76,132, 78,167, 43,182, 90, 33, 55, 55, 23, 14, 14, 14,133,
-234,230,107, 34, 90,176,192, 48,175,227,132, 16,255, 22, 45, 90,236,114,119,119,119, 45,125,188, 87,175, 94, 24, 58,116, 40, 0,
-160,125,251,246,157, 6, 14, 28, 72,139,133, 96, 98, 98, 98,222,157, 59,119,186, 80, 74,111,149, 99, 93, 81,197,199,199, 99,250,
-244,233,120,241,226,197,103,132,144,104, 0, 10,153, 76, 86,210, 46, 38,132,120,213,171, 87,111,237,148, 41, 83, 16, 21, 21,133,
-176,176,176,219,213,237, 50,165,148,114, 30, 30, 30, 79,245,122,125, 83,150,101,161, 82,169,208,191,127,127,133,149,149, 85, 50,
-195, 48, 17,105,105,105, 35, 40,165,137, 85,176, 90,185,139,197,226,245,211,167, 79,239,212,185,115,103,132,132,132,224,208,161,
- 67, 24, 54,108, 24,186,119,239,142, 21, 43, 86,180,159, 48, 97,194, 44, 0, 11,202,160,232,180,113,227, 70,112, 28,247,198,183,
-161, 80, 40,224,239,239, 15, 95, 95, 95, 28, 61,122,180, 19,128,106, 9, 44, 66,136,215,128, 1, 3, 20,197,162,250,226,197,139,
-230, 70, 70, 70,230, 46, 46, 46, 11, 0,252,109, 4,150,187,187,251,184,189,123,247,154,148,238,237,145,203,229, 40,149, 15, 4,
-252,221, 5,150, 86, 91,160, 19,139, 69, 17, 78,142, 13,246, 95,190,244,121, 73, 23, 33, 32,138,208,106, 11,116, 0,192,241, 20,
- 57, 5, 44,140,228, 34,188, 76,202,197,163,103,105,101,125,164,175, 76,181,148, 24,185, 65,222,252, 37, 40,165,208,234, 56,104,
-178,147,176,244,183, 2,132,199,169,161,205,207,132, 86, 87, 56,204,202,198,198, 70,124,250,244,201, 41,103,207,158,255,244,167,
-159,126, 98,226,204,205,195,144,157,221,184, 44, 78, 43,171,218,166, 98, 99,163,253,155,126,152,103, 68,153,103,136,140,201, 71,
- 29,151,230,176,177,112, 69, 82, 90, 62,174,133,157, 64,196,147,227,168,233,232,142,201, 19,187, 43, 22, 45,217,189,207,210,178,
-166, 91,102,230,243,156,242,194, 89,132, 15, 54,159,138, 4,155,241, 12, 92,122, 20,184,220,132, 55,133,157,173, 27,154,116,112,
-134,173,107,109,249,168,201, 11, 63, 0, 48,170, 44, 78, 74,105, 50,195, 48, 27, 69, 34, 50,158, 16, 2, 63,191,250,207,215,172,
- 89,163, 45, 43,234,253,252,234, 63,103, 24, 81,205,194,101, 88, 68,155,120,158, 75,174, 36,156,175,136, 25,153, 76, 62,163,208,
-188,239,248,236,228,201,147,218,129, 3, 7, 98,249,242,229,210, 89,179,102,125,225,238,238, 62, 33, 58, 58, 58,169,162, 52, 10,
- 36,196,205,185,118,237,174,139,175, 93,163, 18,189,158,100,220,190,157,147,149,152,200, 38,229,230,202, 14, 68, 68,244,252,232,
-139, 47,100,174,174,174,184,122,252,184,117,106,126, 62,205,210,104, 84, 89, 89, 89,148,101,217,219,229,188,251,108,123,123,123,
-229,214,173, 91,189,198,141, 27,119, 47, 33, 33, 97,118, 81,193,176, 20,128, 47,128,151,165,142,225,135, 31,246,197,127,252,241,
-199,145,201,201,201,179, 43, 10,103, 41,212,179,179,181, 85,238,217,188, 51,196,202,212, 72,100,227,226, 40,146,152,155, 75, 88,
-185, 82, 74, 41,212, 53,107,214, 86, 2,168, 87, 78,156,157,125,173,144, 37, 70, 70, 70,135,126,253,245, 87, 59,137, 68, 2,142,
-227, 96,107,107,139, 23, 47, 94, 32, 43, 43, 11,185,185,185,120, 30, 17, 14, 15, 87, 87,124, 61,107,166,227,132,153,179, 14, 17,
- 66,154,150,174,196,202, 10, 39,167,215,189, 97,201, 43,103,129,240, 87,126, 13, 73,247,215,240, 34, 38, 38, 6, 38, 38, 38,240,
-243,243, 51,185,118,237,218,149,242,196, 85,105, 78,133, 66, 49,184, 77,155, 54,166,123,246,236, 65,147, 38, 77, 96,110,110,142,
-139, 23, 47,226,225,195,135,208,233,116,162,188,188, 60,152,154,154, 98,217,178,101,112,119,119, 71, 78, 78, 14, 98, 98, 98,172,
- 37, 18,137, 77,121,156, 23, 79, 95, 92,148, 29,117,225,203, 36,114,170,251,214, 61,251,240,241,176, 33,112,160,207,174,152,215,
- 38,139,186,246,105, 51,159, 50,174,189,141, 77, 27, 88,122,250,245,129, 84,102,130, 9, 51, 22, 34, 50,244,152,101, 65,110,200,
-103,132,139,117, 5, 48,233,117, 78, 82, 24, 49, 34, 87, 87,215,143, 14, 28, 56, 96, 90,202, 2, 85,178, 14,105,233,197,217,203,
- 91,136,189,204, 52,226, 56,232,116, 58,232,116, 58,112, 28,135,180,180, 52,228,230,230,194,194,194,162,240,130, 5, 0, 1, 33,
- 20,101, 11,150,215, 56, 71,156, 61,123,214,213,216,216,248, 13, 11, 73, 90, 90, 26, 88,150,133, 82,169, 44,121,166, 94,175,135,
- 90,173, 54,241,245,245, 29, 15,224, 86, 89,156, 60,207, 79, 29, 60,120,112,155, 91,183,110,213, 90,183,110, 29,180, 90,237,242,
-164,164, 36, 12, 24, 48, 0, 60,207,163, 83,167, 78, 45, 41,165,143,231,206,157, 11, 0,152, 50,101,138, 62, 63, 63,127,156, 33,
-239, 94,142,224,240, 29, 56,112, 96,173,115,231,206,161,109,219,182,208,104, 52, 88,177, 98,133,217, 15, 63,252, 96,182,115,231,
- 78,219, 25, 51,102,252, 8,160, 91, 69,156, 69,194,106, 78,247,238,221,167,246,237,219,215, 56, 62, 62, 30, 22, 22, 22,216,183,
-111, 31,150, 45, 91,118, 89,171,213,206,217,185,115,231,210, 67,135, 14,181, 29, 54,108, 24, 86,172, 88,241, 25, 33,100, 17,165,
- 84, 95, 22,231,243,231,207, 97,107,107, 11, 51, 51, 51, 0,133, 11,217,223,191,127, 31,103,206,156, 65,221,186,117, 13, 17,141,
-229,133,211, 43, 48, 48,240,250,238,221,187, 45, 98, 99, 99,113,249,242,101,120,120,120,160,160,160,160,210,101,197,222,245,162,
-204,149,113,170, 84, 42,117, 76, 76,140,201,183,223,126, 11, 71, 71, 71,184,187,187, 67,161, 80,128, 16, 2,189, 94, 95,110,120,
- 13, 9,103, 64, 0, 17,167,197, 91,246, 53,183,176,252,140, 82, 42,206,206,206,220,172, 67,214,193,168, 40,170,253,179,222,253,
- 95, 41,176, 8, 33,148, 82, 74,138,127,157,157,145,147,150,102, 25,105,231, 80,127,159,157, 67,189,162,117,185, 68, 17, 12, 99,
- 25,105,111, 95,144, 3, 0, 58,150,226,122, 68, 22, 66,158, 38,225,225,211, 36, 24,203, 13, 91,166, 70,163, 99, 11,231, 89, 82,
- 10,117,222,239,141, 84, 93, 65, 38, 52,186,194,225, 28, 90, 77, 1,178, 83,195,200,160,254, 93, 20,159,126, 58, 22,142,142,206,
-182,229,241,233,228,138,201, 19,166,244,180,176,178,144,224,248,181, 83,104, 89,183, 63, 20,114, 9,210,179,213, 0, 1,158, 60,
- 59, 3,240,166, 8,141,140, 65,139,122, 74,116,235,234, 99,114,248,224,227, 47, 0,204, 51, 36,188,108,220,109, 72, 61,123, 64,
-194,233,161, 79,123, 12, 62, 43, 26, 48,118,128,138,152, 32, 61, 49, 26, 17, 87,126, 49,104,137, 82,142,227, 38,216,216,216,164,
-204,158, 61,219,223,203,203, 75, 59, 97,194,132,208, 23, 47, 94,204, 45,125,141,135,135,199,226,245,235,215, 35, 50, 50,242,229,
-210,165, 75,175,166,165,165,125, 83,197, 15,115, 22, 33,100, 77,145, 53, 44,237,215, 95,127,109,112,249,242,229,241,171, 87,175,
-182,253,236,179,207,164, 19, 39, 78, 28, 1, 96,121, 69,221,130,198,114,121,231,197,151, 47, 83, 54, 46, 78,243,243,247,223,203,
- 54, 92,191, 62, 87,199,243, 78, 54,118,118,164,117,139, 22,249, 74,145, 40, 45, 61, 57,153,181,173, 85,139,121,113,230,140, 53,
- 53, 50, 74, 56,121,242,100, 78, 94, 94,222, 47, 21,116,193, 20,148,213, 45, 88, 22, 28, 29, 29,181,101,141,209,170,160, 34,200,
-225, 41,213, 89,214,244, 64,215, 78,173,235, 60,125,252,236,153,220,220,130,241,244,172,225, 29, 22,241,242, 22,207,178, 26, 66,
- 72,142, 33, 92, 12,195, 12, 89,179,102, 77,125, 51, 51, 51,240, 60, 15,115,115,115,164,166,166, 66,171,213, 34, 39, 39, 7,218,
-220,108,104,179,179,241, 48,250, 5,218, 4, 4, 96, 80,247,174, 62, 59,143,252, 58, 4,192,222,138,120,157, 26, 52, 46,177, 92,
- 45,172, 97,253,123,159, 79,108, 86,137,216,250,182,177, 39,164, 38, 38,232, 50,117,214,219, 20,204,247,100, 50,217,137,192,192,
-192,158, 95,124,241,133, 40, 49, 49,241, 20, 33,164, 13,165, 52,172, 66, 11,176,137, 73,237, 98, 65, 97,110,110,142, 53,107,214,
-192,222,222, 30, 5, 5, 5,184,115,231, 14,117,113,113, 33, 23, 46, 92,128,139,139, 11,210,210,210,160,211,233,144,159,159,159,
-164,213,106,203,237, 22, 47,234, 6,236, 49,181,135,227,201,199,193, 59,218, 58,147,231,119, 6, 79,107,255,244,241,195,136,152,
-160, 51,215,190, 97,213,138,216,172,184,179, 51,107, 54,187,103,243,217,244,175,177,126,249, 2, 60,190,117, 57,195,222, 45,103,
-131, 17,209,108,111,209,165,252,240,230,231,231,171,195,195,195, 77, 67, 66, 66, 64, 8,129,185,185, 57,148, 74,101,153, 34,203,
- 80,112, 28, 87,242,155,150,150,134,212,212, 84, 68, 70, 70, 98,199,142, 29, 72, 72, 72,176, 89,109,110,150,100, 35,147,134, 72,
-179,200, 28,157,142,222,171,132,110,115,151, 46, 93,134,184,185,185,153,150, 62,216,172, 89, 51,140, 29, 59, 22,155, 54,109,194,
-245,235,215, 95, 89,239, 50, 41, 41, 41, 81,175,215,111,175, 32,109,179, 8, 33,221,251,247,239, 31,124,229,202, 21,179,109,219,
-182,129,101,217, 50,183,173, 91,183,226,230,205,155,243, 40,165, 17,213,180,230,212, 29, 48, 96,192,229, 93,187,118, 89,164,166,
-166, 34, 45, 45, 13,121,121,121,200,207,207, 7,199,113,240,246,246, 38, 44,203,122, 87,214, 29,104,107,107,123,226,210,165, 75,
- 29,188,189, 11, 47,213,235,245,184,118,237, 26,222,123,239,189, 28,173, 86, 59,128, 82,154, 78, 8,153,125,240,224,193,235, 45,
- 90,180, 64,179,102,205,172,162,163,163,173, 0,148,105,185,206,203,203, 67, 94, 94, 30, 36, 18, 9, 28, 28, 28,176,104,209, 34,
-104,181,133,197,138,151,151, 87,105, 11,231,234,186,117,235,246,143,136,136, 88, 70, 41,221, 80, 78, 57, 51,150,231,249, 5,148,
-210,172,192,192, 64,251, 61,123,246, 88,198,199,199, 35, 56, 56, 24,243,231,207, 79,229, 56,142,165,148, 18,157, 78, 23, 36, 22,
-139,163,125,125,125,157,194,194,194, 18, 56,142,155, 71, 41,253,249, 47,236, 34, 36, 18,137, 4, 99,198,140,129, 88, 44,134,145,
-145, 17,212,106, 53,244,122,125,137,136, 71, 21,187,159, 61, 61, 77,173,197,144,126,236,229,213,110,242,160, 73,189,109, 29,157,
-156, 97, 97, 38, 71,120,120, 88,155,243,231,206,124,239,235,109,251, 3,175,213,255, 16,241, 34, 43,230, 79,120,191, 87,180,200,
-191,180,139,112, 32,103, 99,115, 48, 45, 62, 94,166,147,201,148,145,197, 86,173, 66,113, 53,144, 3,246,128,213,233,139, 10, 8,
- 90,180, 25, 40,176,244, 28,158, 62, 14,197,149,160, 95, 97, 83, 16,143,180,231,141, 0,105,125,104, 85,217, 80,107,117, 69,173,
- 53, 14, 15,130,207, 33, 39, 59, 3,126, 77,123, 3, 34, 81,185, 93, 91,230,214,164,119,235, 38, 13,152,167, 49,161,104,230, 53,
- 16,181, 92,218, 34, 58, 49, 7, 89,121, 26,100,230,168,209,200,111, 22, 82, 51, 85,200, 41, 80, 35,236,233, 78, 56, 59,213, 18,
- 17,241,179, 78,134, 10, 44, 77,216, 33,104, 34,142, 66,234,222, 6, 50,239,247,192,184,251, 35, 38,228, 2, 30,156, 92,141,184,
- 71, 87, 65,121, 14,142, 94,205, 97, 96, 5,190, 57, 40, 40,168, 81,187,118,237,196,157, 58,117,242,115,113,113,241,139,139,139,
- 11, 5, 0, 23, 23, 23,191,238,221,187,251,217,217,217, 97,237,218,181, 5, 12,195,108,174,102, 37, 91,186,112,186,231,232,232,
-184,226,208,161, 67,223,141, 29, 59, 22, 14, 14, 14,190, 21,221,155, 42,145, 52, 28,181,100, 9,149, 48, 12,221,187,126,189,244,
-235, 83,167, 86,254,180,125,187,180, 99,135, 14,132, 82,138,251,247,239, 43,191, 93,191, 94, 57,188,111,223,151,209, 41, 41,236,
-165,235,215,117,137,113,113,185, 41,249,249, 95, 39, 36, 36, 36,253, 21, 25, 88,175,215,223,120,241,252,153, 75,227,230,141,108,
-239,133, 61, 15,235,214,169,117, 43,145, 72, 36,138,120, 22,125,195,214,214, 76,121, 46,232,172, 78,175,215,223, 48,132, 75, 46,
-151,247,238,216,177,163, 56, 51, 51, 19, 78, 78, 78, 72, 77, 77, 69,124,124,124,161,133, 33, 59, 19,186,236,108,232,115,178,192,
-229,231,225,249,157,219,104, 84,171,166,252, 64,225, 32,248,189,149,164, 73,153,150,169,210,150, 44,153,169, 41,100, 38, 38, 32,
- 85,236, 30, 36,132,244,181,176,176,152,153,149,149,117,130, 82,186, 72,167,211, 77,152, 57,115,102,179,117,235,214,217, 44, 94,
-188,216,236,147, 79, 62, 57, 64, 8,105, 68, 41,213,148,199,145,151,151, 23,197,178,172, 13, 0,187,115,231,206,193,206,206, 14,
-217,217,217,197,150, 21,109, 65, 65,129, 34, 61, 61, 29, 26,141, 6, 90,173, 22,102,102,102,184,123,247,110, 38,203,178,191, 86,
- 22, 62,179,218,100,145, 70, 23,254,165,181,143,113,130,142,181,108,159,146,193,103, 46, 88,145,176, 16,192,202, 30,181,107,111,
-213,241,151,159, 63, 9, 61,102,249,226,206,197,140,132, 39,249,181,182,254,246, 44,183,130,120,164,132, 16,158, 16, 66,189,189,
-189,145,150,150, 6,134, 97,160, 84, 42, 97, 98, 98,130,186,117,235, 34, 54, 54,182,218, 2,139,101,217, 18,113,117,252,248,113,
- 36, 38, 38, 98,207,158, 61,112,117,117, 21, 1,176,141,141,141,237, 50,104,208,160, 22,214,214,150, 75,211,211, 51,151, 85, 16,
-206,251, 0,204, 94, 75,167, 14, 54, 54, 54,231, 53, 26, 13,158, 61,123,134, 35, 71,142, 4, 80, 74, 47, 85,241,219,126, 70, 8,
-233,238,239,239,191,163, 73,147, 38,181, 41,165,168, 95,191, 62,134, 14, 29,138,157, 59,119,226,193,131, 7,200,206,206,230,207,
-156, 57,243, 19,128, 21, 85,173,184,139,226,215,123,192,128, 1, 87,119,239,222,109,153,158,158, 14,149, 74,133,252,252,124, 28,
- 56,112, 0,109,218,180,129,141,141, 13,118,237,218,197, 82, 74,143, 85,192,165,176,176,176, 56,113,245,234,213,128, 58,117,234,
- 32, 44, 44, 12,231,206,157, 67,141, 26, 53, 32,147,201, 48, 98,196, 8,179, 77,155, 54,125, 78, 8, 89, 38,145, 72, 22, 13, 24,
- 48, 0, 28,199,225,218,181,107,233, 0, 50, 12,248,230,145,149,149,133,172,172, 44, 24, 25, 25,149,254,198, 8,128,109,171, 87,
-175, 30, 61,121,242,100,212,174, 93,123, 17, 33,100, 83, 89, 11, 74,243, 60,255,117,124,124,188,157, 88, 44,118, 96, 89, 22,177,
-177,177,184,123,247, 46, 38, 76,152,144,156,158,158, 30, 64, 41,141, 36,132,108, 12, 12, 12,252,116,213,170, 85,112,117,117, 69,
-108,108,172,219,212,169, 83,119, 18, 66,240,103,139, 44,111,111,203,122, 50, 70, 62, 73, 42,149, 88,103,102,102,150,148, 29, 90,
-173, 22, 26,141,230, 21,203,149, 84, 42,177,110,222,216,253, 55, 85, 65,238,156, 71,145,153,229, 46, 92,238, 91,199,162,129,210,
-216,124,114,175,238,131, 70,116,237,222,143, 97,245,122,156, 62,125, 12,255,251,223, 70,116,240,247, 66,173, 58,245,241,249,196,
- 73,230, 26, 45, 59,235,204,153, 83, 51, 91, 55,175,121, 42, 55, 39,107,118, 69,156, 2,202, 16, 88,101, 43,198,129,156,179, 51,
- 50,139, 62, 24, 27, 75, 75,203,245, 28,199,117, 0, 62,134,196,196, 1, 97,119,111, 33, 35, 83, 2,141,138, 3, 79, 11, 69,150,
- 65,130, 69,163,197,229,211, 71,177,102,245, 74,164,167,167,195,191, 93, 0,242,196,174,112,115,117,131, 90, 85, 80,244,177, 0,
- 58,173, 30,182,246,238,184,119,239,129, 62, 39, 63,191,220,130, 72,170,208,249,184,217,123, 65,163,107, 5,133, 76,134,236, 92,
- 45, 50,139,196,213,174,131,131,161, 41, 80,129,213,234,192,106,245,176,117, 27,128,186,246, 29,193,115,199,234, 85, 41,150,120,
- 14,186, 23,151,161,123,113, 25, 70,173, 38,226,215,165,195, 94, 43,248, 12, 91, 16, 62, 57, 57, 57,213,197,197,229, 84,112,112,
-112,239,193,131, 7,227,226,197,139,163, 0, 76, 45,170,220, 71, 13, 30, 60, 24,193,193,193,136,136,136, 56,149,156,156,252, 78,
-124,118,200,100, 50,117,113, 43, 79,161, 80, 40, 42,185,214,185, 89, 96,160, 40,251,222,189,156,213,215,174, 45,216,186,109,155,
-180,115,167, 78, 68,207,178,224, 57, 14,117, 60, 61, 73,215,174, 93,141,119,238,223,111,205,232,245, 55,167, 79,152,112,110,211,
-200,145,185,183,242,242, 12, 29, 64, 94,163,168,107, 16, 0,106, 84,112,204, 96,104, 52,154,117,227,198,126,212,229,194,197, 75,
-174, 53,220,157, 77,131,206, 93,126, 32,147, 75, 69,181, 60,106, 49, 89, 89, 89,226,175, 22,204, 54,210,104, 52,223, 27, 72,231,
- 99, 99, 99,131,164,164, 36, 60,125,250, 20, 26,141, 6,122,189, 30,124, 65, 62,180,153, 89,208,102,103,128,168, 85,144,115, 28,
-212,105,201,168, 81,171, 38,240,251, 12,195,202, 42,176, 50, 5, 86,241,175,194,204, 12, 82, 99, 19,136, 36, 18,131, 23, 45, 39,
-132, 52,105,222,188,249,254, 95,126,249, 69,250,225,135, 31,182, 32,132,172,167,148, 70, 19, 66, 58,205,155, 55,239,246,250,245,
-235,229, 99,199,142,245, 94,177, 98,197, 7, 0,202, 21,236,106,181,122,255,111,191,253, 54,220,221,221,221,238,225,195,135, 80,
-171,213,224,121, 30, 61,122,244, 0,128,146, 60,243,248,241, 99,149, 90,173, 78, 9, 13, 13,205,137,142,142,214,194,128, 89,127,
- 11,214, 38,220,152, 58,200, 37,208,222,193,249,166,194,168,134, 7,205,187,215,127,234, 32,151,229,171, 14,196,169, 79, 70, 69,
-229,206,251,172,214,178,252,220,144,207, 44, 92,242, 54,156, 60,246,204,144, 89,190,180,120, 90,186,181,181, 53,196, 98, 49, 36,
- 18, 9,164, 82, 41, 0,192,222,222, 30,217,217,217, 21,118, 17,150, 39,176,114,114,114,144,157,157,141,136,136, 8, 36, 38, 38,
-226,198,141, 27,224, 56, 14,133,147, 20, 1, 23, 23, 23,220,190,125,219,180, 89,179,102,115,136,148, 92,160, 58,106,240,180,113,
-134, 97, 38,143, 28, 57, 18, 90,173, 22, 67,135, 14,197,214,173, 91, 39, 3,184, 84,213,252, 78, 41,189, 73, 8,241,124,240,224,
-129, 25,128,247,134, 12, 25,178,125,192,128, 1,184,116,233, 18,142, 29, 59, 22, 0, 32, 18,128, 10,192,210,162,133,149,151, 86,
- 52,193,163,200, 21,195, 70, 91, 91,219,247,234,213,171,247, 96,192,128, 1,126,187,119,239,182, 72, 73, 73, 41,158,212,128, 23,
- 47, 94,224,199, 31,127, 76,220,182,109, 91, 14,199,113,214, 34,145,232,183,172,172,172,242,102, 65, 43,140,141,141, 79, 94,189,
-122,181,125,157, 58,117,112,246,236, 89,204,153, 51, 7,237,219,183,199,158, 61,123, 80,183,110, 93,212,175, 95, 31,118,118,118,
-159,101,100,100,180,222,178,101, 75, 64,203,150, 45,177,107,215, 46, 36, 38, 38,110, 44,207,101, 67,101, 93,117,122,189,158, 0,
-104,177,122,245,234,154,147, 39, 79,198, 47,191,252,130,198,141, 27,155, 63,123,246,108, 69,113, 25,251,154,192, 2,165, 20,207,
-159, 63, 71, 65, 65, 1,174, 92,185,130,175,191,254, 58,181, 88, 92, 1, 64,239,222,189, 63, 93,181,106, 21, 6, 13, 26, 4,157,
- 78,135,169, 83,167, 98,213,170, 85, 56,122,244,232, 55, 0,254, 52,129, 85,215,211,122, 89,243,102,237,103, 58, 58,215,193,174,
-221,123,144,145,145, 81, 18, 39,197,241, 66, 41, 69,110,110, 46,146,146,146, 96,110,102,138,229, 43, 22,245, 28,255,201,104, 87,
- 20,186,179,120,179,160,171,109,181, 98,224,208,143,166, 13, 29, 62, 26, 15, 31, 4, 99,231,246,205, 8,125,120,191,132,143,213,
-235, 16, 25,126, 23,145,225,119, 97,239,224,142,174,157, 3,200,176, 97,195,122,140, 28, 62,196, 22,192, 31,230, 2,226,223,100,
-189, 42,183,139,240,181, 15,198,198,210,210,242,209,190,125,251,172,253,253,253, 25,150,101,113,234,244,105,124,246,233,251,248,
- 96,228, 44,232, 96, 9, 86, 43, 5, 47, 85, 24,244, 64,149,170, 0, 20, 20,249,249,249,184,126,253, 58, 40,207, 98,231,150,149,
-160,148, 47, 17, 88, 0,133, 86,167,131,179,155, 55, 54,110, 93,204, 66, 34, 41,183, 32,203, 73,103, 56, 61, 75, 17,159, 18,131,
-152,196, 80,152,155,186, 65, 44,113, 67,122, 86, 1,196, 34, 7,232,213,143,193, 21,153, 79, 11,242,227,160,210,189, 93,186,113,
-217,111, 90, 73, 41,207, 27,124,127, 65, 65,193,254, 93,187,118,117, 93,181,106,149,180,103,207,158,181, 93, 92, 92,154, 3, 64,
- 96, 96, 96,109, 83, 83, 83,236,218,181, 75, 87, 80, 80,176,255, 29, 90,120,218, 53,107,214, 12, 25, 25, 25,120,249,242,101,133,
- 45, 15, 78,171,181, 54,177,179, 99, 82, 46, 92,208,167,102,102,186,118,236,216,145,232, 89, 22, 34, 66,144,145,157,141,232,151,
- 47, 97, 97, 97, 65, 30, 61,126,108,242,253,231,159, 31,246,242,243, 19, 23,207, 48, 52, 4,199,142, 29, 83,162,112,220, 85,133,
-199,170,248, 65,230, 19, 66, 70,125,254,249,231,135,127,254,121,151,121, 82,114,242, 19,185, 76,206,154,152, 24, 57,142, 28, 49,
- 68,156,149,149, 53,156, 82,154,103, 40, 95,102,102, 38,158, 63,127, 14, 35, 35, 35, 72, 37, 18,240,170, 2,112,249,121, 80,103,
-164,130,209,105, 33,227, 56, 88, 41,229,112,181,183,135,155,173,141, 65,156, 79,207, 7,149, 12,104, 47,221, 45,184,188,185, 15,
-100,198, 38,144,153,154, 96,252,241,139, 69,173, 79, 41, 48,175,242,158, 97, 66,136,141,179,179,243,175,187,119,239,150,166,166,
-166,226,254,253,251, 15, 40,165,217,132, 16, 83, 0,124,120,120,248,217,208,208,208,222, 69,179,232, 42,155,253,181,242,208,161,
- 67, 93,252,253,253, 89, 15, 15, 15,227,228,228,100,183,244,244,116,146,152,248,234, 24,230, 19, 39, 78, 40, 84, 42, 85, 62,207,
-243,135, 81,232,199,169, 82,255, 67, 83, 7,185, 40,174,223,195,196,246,221,106,212, 55,179,105,128, 12,246, 94,253,155, 15, 18,
- 39, 78, 29,228,178,110,213,129, 56,181, 17,209,108, 39, 92,172,171, 88,161,222, 97, 96,122, 83, 27, 27, 27, 80, 74,113,251,246,
-109, 92,189,122, 21,151, 47, 95, 70,116,116,244,239, 86,109,115,115,156, 57,115, 6, 29, 58,116,168,202,119, 9, 71, 71, 71, 88,
- 90, 90, 98,231,206,157,216,179,103, 79,201, 64,247, 98,164,165,165, 65,169, 84, 98,213,170, 85, 38, 3, 7, 14,252, 6, 64, 87,
- 3,133,112,205, 46, 93,186,244,114,116,116, 68,122,122, 58, 28, 28, 28,224,239,239,223,135, 16,226, 65, 41,125, 81,205,172, 63,
-190, 91,183,110,139,190,254,250,107,232,245,122,140, 25, 51, 6, 79,158, 60,217,255,228,201,147, 53,110,110,110, 19,103,204,152,
- 97,111,111,111,143,193,131, 7, 27, 3, 8, 44,143,196,202,202,106,233,230,205,155,135,247,234,213, 75,164,211,233,218,157, 63,
-127, 30, 47, 95,190,132, 86,171, 5,203,178,136,138,138,194,132, 9, 19, 18,211,211,211,219, 83, 74,163, 12, 8,215,172,160,160,
-160,246, 62, 62, 62, 56,126,252, 56, 2, 3, 3, 47, 88, 88, 88,120, 53,104,208,192,209,201,201, 9, 7, 14, 28,128,153,153, 25,
-220,220,220,172, 22, 47, 94,220,177, 95,191,126, 56,126,252, 56,166, 76,153,114, 17,192,178,234, 68, 4,207,243,100,245,234,213,
-126,171, 87,175,118, 41, 22, 87, 34,145, 8,251,246,237,195,131, 7, 15,250,150, 37,176, 40,165, 11, 28, 29, 29, 23, 56, 58, 58,
- 42,130,130,130,204,107,212,168, 1,150,101,181,148,210, 72, 23, 23,151,120, 39, 39, 39, 11,185, 92,142, 57,115,230, 32, 39, 39,
-231,131,199,143, 31,239,108,216,176, 33, 29, 49, 98, 4,124,124,124,156,255,204, 74,154, 17,145, 81, 75, 22, 78,199,157,123,143,
-113,232,144, 20,119,238,220,129,189,189, 61,228,114, 57, 40,165,208,104, 52, 72, 77, 77,133, 94,167, 65,253,122, 53,177, 99,219,
- 50,164,164,164, 2, 34, 82,238,208, 26, 34, 34, 35, 70,191,223, 31, 87,174,158,198,166, 77,155,145,151,151, 95, 78,163, 91,129,
- 58, 94, 62,112,118,178, 67,108, 92, 44,136, 8, 54,127,228,187,254, 71,186, 8,127,135,133,133,197,154,189,123,247, 90,119,232,
-208,129,201,207,207, 7,207,243,104,235,239,143,137,147, 39,227,216,238,221,240,108, 49, 20, 68,107, 2, 86,105,216, 44, 6,181,
-170, 0,190,141, 91, 99,208,224, 33,136,137,142, 70,183,222, 3,160, 86, 23,148,180, 40,138, 45, 88, 90,173, 14, 54,118,174, 8,
- 10, 10, 98, 48,102,204,163,114, 69,129, 78, 22, 18, 25,165,110,147,165,186,135,235,119,118, 66,167,209,161,126,253,121,208,241,
-214,176,115,249, 4,122,253, 17,228,164,158, 47,236,174,176,238,128,184,152, 24,136, 24,233,163,234, 70, 24,159,159, 90,229,214,
-213,107, 21,120,142,163,163,227,209, 27, 55,110, 12, 10, 12, 12,196,153, 51,103, 62, 40, 18, 88,184,113,227, 6,158, 63,127,126,
- 52, 51, 51, 51,231, 93, 36,174,139,139, 75,143,128,128,128,192,102,205,154,225,248,241,227,224, 56,238,186, 65, 31,180, 68, 66,
- 69, 34, 17,120,158, 7, 1,144,158,149,133, 39, 79,158, 32, 61, 45, 13,122,189, 30,249,121,121,188,143,151, 87, 30,229,121,211,
-170,132,167,244,140, 65,148, 49,139,176,248, 88, 53, 68, 86,180,137,137, 73, 76,110, 94,158,173,153,165, 85,174, 66, 38,227,178,
-179,178,179,195, 30, 61,212, 26, 88, 41, 20, 35, 60, 52, 52,212, 47, 33, 33, 1, 49, 49, 49, 96,243,115,193,104,180, 16,105, 10,
-208,169,117, 43, 24,129, 66, 1, 30, 18, 94, 15, 9, 35, 65,110,225,108,187,240, 74, 69,185, 94,255,134, 37,139, 16, 82,216, 45,
-104,108, 12,153,137,233, 43, 22, 45, 67,242,147, 92, 46,223,125,224,192, 1, 71,103,103,103, 44, 92,184, 16, 46, 46, 46,117,235,
-215,175, 95,208,182,109, 91, 35,123,123,123,248,250,250,162,117,235,214, 56,121,242, 36, 0, 68, 85, 18,127, 44, 33,164,235,149,
- 43, 87,166, 93,187,118,109, 16, 33,132,204,154, 53, 11,221,187,119,135, 66,161, 64, 65, 65, 1, 50, 51, 51,177,101,203, 22, 66,
- 41,109, 92, 20, 86,119,133, 66,177,135, 16, 18,167, 82,169, 6,191,206,185,115,117, 3,167,148, 12,126,140,189,131,115,255,246,
-221,106,212,239,216,173, 51,106,122,118, 68,199,110, 49, 0,176,204, 74,252,114,232,242, 47,253, 14,219,184, 90,253, 24,116,234,
-204, 2,255,246, 29,231,206, 26,107,185,104,217,230,202,243, 62, 33, 4, 28,199, 65, 44, 22, 67, 36, 18,149,105,165, 18,139,197,
- 96, 24,195,134,162,112, 28, 23,215,175, 95,191,146,253,132,132, 4, 27, 87, 87, 87, 81,177,229, 10, 0,178,179,179, 17, 27, 27,
- 11,189, 94, 15,107,107,107,232,116,186, 6, 85,200, 87, 19, 63,252,240, 67,162, 82,169,240,209, 71, 31, 97,235,214,173, 24, 58,
-116, 40,185,116,233,210, 68, 0,147,171,154,223, 69, 34,209,242, 25, 51,102, 76,155, 48, 97, 2, 50, 50, 50,112,226,196, 9,244,
-232,209, 3,251,246,237,179, 61,113,226,196,146, 14, 29, 58,128, 97, 24, 28, 63,126, 28, 44,203, 62,174,136, 75, 42,149,190,215,
-171, 87, 47, 81,108,108, 44,164, 82, 41,154, 54,109,138,184,184, 56, 20, 20, 20, 32, 62, 62, 30,147, 38, 77, 74, 42,178,234, 68,
- 25,144, 46,146, 58,117,234, 76,168, 91,183, 46,206,156, 57,131,129, 3, 7, 94,210,235,245,189, 82, 83, 83, 39,100,102,102,126,
- 55, 98,196, 8,248,249,249, 33, 50, 50, 18, 93,186,116, 65,155, 54,109,112,226,196, 9,124,244,209, 71, 23,245,122,125,175, 10,
-252, 96,229,166,164,164,152,215,174, 93, 27,201,201,201,200,203,203,195,141, 27, 55,204, 46, 94,188,232,225,228,228,100,241,236,
-217, 51,250,229,151, 95, 42, 39, 79,158,140, 53,107,214,224,254,253,251,216,185,115, 39, 58,118,236,168,127,250,244,105,153, 86,
-214,180,180,180,205, 0, 54, 91, 89, 89, 37, 27, 27, 27, 35, 55, 55, 23, 38, 38, 38,159,184,184,184,196, 95,191,126,221,201,213,
-213, 21,233,233,233,248,244,211, 79,161, 82,169,224,230,230, 86,103,241,226,197,136,141,141, 69,102,102,230,159, 90, 73,243, 28,
- 15,128,135,135,171, 9, 78, 31,219,134,224, 7,207, 16,252, 32, 20, 50,121,225,224,118,149,170, 0,141,235,215, 65,139,166,205,
-145,144, 24,143,159,119,110,131,149,141,115,133,229, 8,165, 20, 82, 49, 7, 31, 47, 7,236,222,185, 25,199, 79,156,195,206,159,
-247,148,140,105, 19,139, 37,104,212,184, 5,154, 54,245,199,179,231, 81,216,182,109, 19,108,237, 92,133, 62,191,234,118, 17,150,
-254,125,173,117,208,209,223,223,159,201,203,203,131, 90,173, 70, 82, 82, 18, 94,190,124, 9, 11, 75, 11, 60, 75,120,129, 0,165,
- 14, 73,124, 14,194, 31, 60,226, 8, 35,185, 95,217, 3,123,181,111, 4,180,111,132,207, 62, 28, 90,126,226,131,194,216,204, 6,
- 26,141, 6, 58,189,254, 41,214,173, 43,183,165,204,114,250,179,167,207,156,111,254,225, 7,239, 73,130,206,111,133, 94,203, 67,
-165, 55, 71,190, 90,139,124,157, 4, 34,243, 30, 64,218, 37, 48, 98, 57, 90, 54,172,131,195,135, 78,234, 40,171, 63,103,112, 4,
-217,251,129, 77, 14, 45, 37,176, 82, 94, 57,175, 48,181, 50,184,139,176, 84,156, 30,222,189,123,119,207, 86,173, 90, 41, 59,116,
-232, 80,171,168,194,212,238,222,189,187,160,200, 58, 80, 85,213,255,138,247,118,103,103,231, 6, 98,177, 56,176,119,239,222, 13,
- 70,143, 30,141, 71,143, 30, 97,215,174, 93, 79,189,188,188,174, 86, 40,172,100,178,244,188,148, 20, 11, 19, 15, 15,177,165,169,
-105,194,201, 19, 39,220, 59,119,233, 66, 98, 98, 98,144,158,158, 14,181, 90,141,251, 15, 30, 80, 9,195,196, 17, 51, 51,209,227,
-123,247, 68,140, 76,150, 94,133,160,190,172,100, 22,225,210,234, 90,179, 92, 29, 45,107, 47,152, 61,174,166, 90,173,246,203,201,
-201, 97,197, 18,137,196,197,193, 34,186,138,221,141,199,207,158, 61,219,175,115,231,206,242,200,144,251, 96,179,179,161,205,206,
-132,148,231, 96,213,184, 33, 24,157, 6,208,234,225,236, 67,161,206, 82,226,210,173,199,122,141, 70, 83,233, 74,237,197, 2, 75,
- 84,202, 25, 32, 0,200, 76, 76, 32, 55, 53,131,220,196,228,245, 46, 68, 82, 73,122, 43,223,123,239,189, 78, 45, 91,182, 4,165,
- 20, 91,182,108,129, 78,167,147,233,116, 58,104,181, 90,232,116, 58,228,228,228, 96,231,206,157,216,184,113,227, 53, 0, 63, 25,
- 32, 82, 89,137, 68, 50,129,101, 89, 59,185, 92,174,179,181,181,149,238,223,191,191,196,109, 68,163, 70,141, 96,108,108,172, 33,
-132,232, 0,192,193,193, 65,191,125,251,118,113,223,190,125,165,101,241,121,215,175, 59,189, 38,107,217, 94, 97, 84,195,195,204,
-166, 1,106,122,118, 4, 0,116,233,253, 33,106,214,113, 67, 78, 90,136,135, 90,245,178,191, 84,156,105,249,104, 93,124,152, 81,
- 47,191,209,249, 41, 23,159, 0,216,102,224, 55,132,206,157, 59,163, 91,183,110, 37,221,129,118,118,118,208,106,181,101, 78,231,
-175, 8,197, 78, 68,191,254,154,136,176, 0, 88,109,110,150, 4,192,182,180,184,138,137,137, 65, 76, 76, 76,177, 85,184,210, 52,
- 42,149, 86, 70,158,158,158,163, 26, 55,110,140, 19, 39, 78,224,206,157, 59,241,167, 79,159,118,246,247,247,135,135,135,199,104,
- 66,200, 28, 74,203,247,161, 87, 86,151, 94,187,118,237, 62,159, 48, 97, 2, 66, 67, 67, 49,110,220,184,244,216,216,216,195,251,
-247,239,255,104,193,130, 5,162,110,221,186, 33, 49, 49, 17,203,151, 47,231,174, 94,189,186, 2,192,194, 74,210, 61, 34, 54, 54,
-214, 69,173, 86, 35, 35, 35, 3, 44,203,162,160,160, 0, 39, 79,158,196,206,157, 59,139,199, 35, 61, 53, 48,120, 86,254,254,254,
-150, 79,158, 60,193,182,109,219,160,213,106,231, 82, 74,213,132,144,159,102,206,156, 57,199,222,222,222,188, 75,151, 46,104,220,
-184,208, 23,220,190,125,251, 48,105,210,164,139, 90,173,182, 87, 37,113,176,202,193,193,225,147,113,227,198,213,157, 58,117, 42,
-162,163,163,205, 78,156, 56,209,230,250,245,235,164, 88, 8, 89, 91, 91, 99,205,154, 53,152, 50,101,202, 79, 0,146,111,221,186,
- 53, 42, 42, 42,234, 27, 74,233,166, 74,222,127,129,139,139,203, 2,158,231,149, 93,186,116, 57,185,114,229, 74, 50,104,208, 32,
-104,181,218, 18,215, 7,150,150,150, 59,100, 50, 25,218,182,109,139,105,211,166,129, 97,152, 17,127,118, 69, 77, 41,135,130,204,
- 80,112, 26, 75, 52,170,239,141, 70,126, 53,112,250,124, 48, 0,160,211, 0,127, 20,228,231, 98,251,246, 45,120,250,244, 9,196,
- 18, 9, 44,172, 28, 12,250,134,180, 57, 17,200,210, 37,162,115,135,166,232,209, 45, 0, 63,237,216, 7, 86,175,195, 71, 31, 14,
- 71,102, 86, 22,118,236,216,134,103,207,163, 32,150, 72, 96,109,227,244, 39,188,103,249, 90,228, 95,105,193, 42, 46, 80,120,158,
- 71,124,124, 60,238,222,189,139, 23, 47, 94, 64,169, 84, 66,197,114,252,166,179, 87,121, 66,164,113, 60,165,215, 40, 91,226, 85,
-248, 77, 14,142,139, 47,229, 97,214,220,210,210, 82,166,209,168,192,178,250, 82, 37, 21, 1, 8, 32, 21, 3,142, 78, 53, 17, 27,
- 19, 75, 85,106,245,197, 10, 91, 96, 26,245,154,163,135, 15, 76,104,221,198,223,166, 71,167,175,113,248,200, 60,100,230,228, 64,
-173,147, 32, 95,173, 67,129, 26,176,176,242, 66,179,250, 13,144,144,144,142,144, 59,151,242,196,154, 2, 67, 6,128, 62,249,126,
-238,135,158, 31,126, 54, 29, 70,238,109,160, 9, 63, 12, 62, 47,185,196,130,165, 48,177,132,149,155, 15,178,242, 53, 56,112, 46,
- 24, 0, 12, 94,146, 37, 57, 57,185,192,209,209,241,224,248,241,227,151,221,191,127,175, 38, 0,220,190,125,251,121, 66, 66,194,
-172,228,228,228,130,170, 36, 96, 41,239,237,196,200,200,232,150,167,167,231,139, 30, 61,122,152,245,235,215, 15,182,182,182, 8,
- 14, 14,198,183,223,126,251, 68,171,213,206,191,120,241, 98,133, 93, 58, 90,173, 54, 62,248,200, 17,179,128,247,223,183,152,222,
-167,207,242, 9, 19, 38,172, 89,184,112,161,196,211,211,147,232,117, 58, 60,124,248,144,238,222,181, 75,191,113,246,236,213, 50,
- 99, 99,241,237,163, 71, 37,172, 70, 19,255, 87,103, 98, 23, 23,151,246, 61,187,183,247, 89,177,106, 29,212,170, 60,220,186,254,
- 27, 50, 51, 83,177,121,203, 33, 31, 23, 23,151,246,113,113,113,151, 12,180,100,236,251,241,199, 31,167,181,104,220,184,113, 45,
- 87, 87, 60,140,126, 1, 25,207, 65,202,178, 96,116, 26,136, 88, 53, 92,253, 40,136,200, 20,137, 73, 57, 88,188,247, 96, 40,199,
-113,251, 42,227,173,219,243, 61, 44,140,203, 6, 33, 4, 43, 91,249, 65,102,106, 2,169,177, 9,198,255,122,190, 68, 84, 29, 95,
- 56, 27, 50, 19, 19,212,110,225,111, 72, 33, 84, 96,106,106,122,247,225,195,135,205,252,252,252, 48,109,218, 52,188,124,249, 18,
- 60,207, 35, 57, 57, 89,157,152,152, 24,159,154,154,250, 18,192, 97, 0, 91,169,129, 45, 0,150,101,237,130,131,131, 1, 64, 10,
- 0,231,206,157,131,147,147, 19,204,205,205,145,147,147,131,233,211,167,203,231,207,159, 15, 0,184,123,247,174,164,120,128,113,
- 89,120, 24, 28,190, 34, 43,151,102,210,188,123,253, 51,216,123,245, 59,118,139, 69,151,222,163,113,230,248, 79, 56,127,250, 44,
-172,196, 47, 95,192, 56,247,100,218,139,180,156,184,124,207, 31,124,154,124,196, 36,230,159,254, 97, 98, 95, 75,198,209,145, 63,
- 48,107, 99,118, 86, 37,113, 0,134, 97, 74,198, 96, 21, 15,104,175,170,184, 42,141, 5, 11, 40, 79, 64,136,141, 76, 26, 18, 27,
- 27,219,197,197,197, 5,201,201,201,136,141,141, 69, 76, 76, 12, 98, 99, 99, 81,167, 78, 29, 60,123,246, 12, 82,169,244,190,129,
-180,195, 7, 15, 30,108,170,213,106,177,103,207, 30, 22, 64,239, 3, 7, 14,220,109,214,172,153,184,123,247,238,166, 27, 54,108,
- 24, 14, 96,107, 21,130,105,108,102,102, 38,213,233,116,216,176, 97, 3, 98, 99, 99,219, 83, 74,195, 9, 33, 63, 12, 30, 60,120,
-163,159,159, 95,157,208,208,208, 39,121,121,121,227, 41,165, 33, 6,148, 69, 31, 54,109,218,244, 0,207,243,238,157, 59,119, 54,
- 94,181,106,149,217,227,199,143,225,226,226, 2,158,231, 31, 86,113,169,169,140,179,103,207,102,182,110,221,218,178,104, 64,251,
- 98, 66,200, 55, 12,195, 44, 11, 12, 12, 52,223,189,123, 55, 78,156, 56, 1,173, 86,139,136,136,136,212,208,208,208,239, 1,172,
-168,104, 2, 70, 81, 90, 63, 7, 48,147, 16,210,224,135, 31,126, 24,234,236,236, 60,252,250,245,235,228,202,149, 43, 88,185,114,
- 37, 59,111,222, 60,113,145,248,121, 14,224,163,162,252, 62,199,192, 30,133,205, 0, 54,187,184,184,196,175, 92,185,210,244,202,
-149, 43, 72, 74, 74,242, 4,208,162, 89,179,102, 59, 54,109,218, 4,107,107,107,196,198,198,162,117,235,214, 28, 33,100,132,165,
-165,229,190, 6, 13, 26, 32, 36, 36,228,207, 42,226,244, 58,157, 22,102, 86, 53,145,151, 21,131,212,216,235, 80,154, 58,160, 91,
-199,134, 40, 80,105,113,236,232, 47, 8,121,248, 0, 34,145, 8,246, 14,174,176,176,180, 65,100,228, 19, 0, 8,171,152, 83, 7,
- 83,203, 26,200,203,142,133, 54, 37, 24, 70, 38,118, 24,253,126,127, 20,168,116, 56,116,248, 23,132,134,134,128, 97, 24, 56, 56,
-186,194,220,162,144,147,208, 10, 57, 5, 84, 85, 96, 49, 12,115,225,212,169, 83, 3, 91,180,104, 33,126,250,244, 41,158, 62,125,
- 90,156, 49, 89, 2,238, 96,114,200,145, 97, 21, 84,254,157,139,125,101,148, 94, 91,208,196,212, 52,254,113, 68,184,125,102, 70,
- 50, 30,220,187,138,167,145, 15,241,226, 89, 56,116, 58, 53, 24,145, 8, 34, 70,132, 26, 53,235,225,234,181,235, 90, 45,199,221,
- 40,143, 19, 0, 50, 50,162,114, 77,236,189,134, 44, 90, 56,231,248,148,233, 95, 25, 13, 26,184, 9, 33,143,195,144,199, 58,128,
- 82,192,193,218, 24,141,106,205, 64,124, 66, 42,246,254,180,161,128,215,233, 70,148,246,129, 85, 22, 39, 0,216,167,193,119,227,
-150,159,198,108,221,185,251,171,233,159,143,181,239, 27, 56, 2,178,140, 48,232, 19,130, 81,179, 89, 15, 16,185, 5, 78, 4,157,
-199,165,187, 97,201, 60, 71,191,178, 79,199,255, 42,227, 44,141,236,236,236, 59,201,201, 73, 53, 75,121,109,175, 41,151, 43,238,
- 84, 34,166, 58,191,230, 23,232, 21, 15,241, 12, 35,106,177,112,225,194,124, 71, 71, 71,109,104,104, 40,126,248,225, 7,254,238,
-221,187, 23,100, 50,217,230,132,132, 4, 77,101,156,182,122,253,131,221,179,102,249, 54, 15, 12,164,195, 62,255,188, 0,114,249,
-196,229, 43, 87,206, 74,205,204,116,162, 60, 15, 91, 43,171,184,229,179,103, 47, 29, 56,120,112,230,163,171, 87,141,174, 31, 57,
- 98, 36, 99,217,224,202,194,249, 46, 80, 17,103, 92, 92,220, 37,207,218,110,216,190,117, 21,116, 58, 13, 18,227, 11, 13, 87,105,
-233,217,168, 72, 92,189,206, 89,212,249, 31,248,229,252,249, 55,191,156, 50,217,161, 93,167,206,136,121,112, 31,186,140, 84, 16,
- 61, 11, 9, 17, 35, 63, 69,137,148,228, 60,204,252,121,127, 74, 94, 65, 65,224,235,142, 28,203, 11,103,177,133, 74,110,102, 10,
-169,177, 9,100, 38,166,175, 88,173, 20,102,102,144, 25,155, 64, 44,147,149, 53, 24,254, 13,206,188,188,188, 1, 3, 7, 14, 12,
-185,125,251,182,229, 71, 31,125,132,214,173, 91,223, 83,169, 84, 29, 40,165,185,213,141, 79,177, 88,156,210,164, 73, 19, 59,137,
- 68,194,142, 25, 51, 70,156,150,150, 86,226, 9, 61, 47, 47, 15, 39, 79,158, 68,241,148,251, 71,143, 30,161, 94,189,122,229,114,
-126, 52,227, 97, 60,128,133, 83, 7,185, 44,191,249, 32,113, 34,128,101, 53,235,184,226,252,233,179,184,114,254,250,172,150,126,
-252,186,158, 35,154,125,163,236, 48,120,186, 79,147,143, 24, 19, 51, 71,236, 56,244, 11, 19, 30,188,109,113, 65,193,195,218, 0,
-190, 40, 47,156, 69,179,184,222,112,201,160, 82,169, 12, 18, 87, 21,229, 37, 10, 74,165, 89,100,206,160, 65,131, 90,220,186,117,
-203,212,196,196, 4, 58,157, 14,148, 82,212,174, 93, 27, 98,177, 24,223,127,255,125,126, 90, 90,218, 60, 67, 56,141,141,141, 39,
-116,235,214, 13, 17, 17, 17,184,115,231,206, 47,148,210, 16, 66,200, 47, 79,159, 62, 29,210,182,109, 91,252,244,211, 79, 19,202,
- 19, 88,229,113,242, 60, 95,218,231, 81, 70, 81,222,125, 0,160,101, 85,223,189,200, 89,104, 27, 0,176,182,182,142,181,183,183,
- 55,123,240,224, 1,220,220,220,160,211,233, 90, 84, 37, 47, 81, 74,245,132,144,245, 23, 47, 94,156,223,166, 77, 27, 76,152, 48,
-161,253,197,139, 23,219,183,105,211, 6, 62, 62, 62, 56,127,254, 60,118,237,218,117,144,227,184,241, 0,178, 40,165, 92, 85,210,
-168, 72, 48,134,212,175, 95,127,184,171,171, 43, 86,174, 92,169, 11, 9, 9,153,180,104,209,162,213,247,239,223,151,215,171, 87,
- 79, 20, 18, 18,194, 87, 39,221, 45, 45, 45, 81,204,105, 97, 97,241, 84,171,213,182,144,201,100, 24, 48, 96, 0, 52, 26, 13, 18,
- 18, 18, 56, 43, 43, 43,241, 95, 81,214, 81, 66,230,126,244,241,196, 31, 62,254,104,184,162,105,147, 70, 40,200,137,131, 42, 47,
- 25, 5,185, 73,248,126,107, 16, 8, 17,193,214,214, 17,118, 14, 46,136,142,142,193,181,223, 78,104,243, 11, 84,107,100,122,126,
- 89,197,156,159, 23,114, 54, 46,228, 44,200, 79,129, 42, 47,165,132,211,206,206,169,136, 51, 26, 87,175,159, 80,171,242,243, 87,
-105, 41,249,238,143,124,247,255,156,192,202,204,204,156, 52,118,236,216, 14, 51,103,206,180,102, 89,150,177,178,178, 66,116,116,
- 52,123,240,224,193,140,188,188,188, 73,213,122,168, 68, 18,226,233,229,221,161,111,223,190,236,123,239,245,145,142,252,176,187,
-216,214,206, 14,217, 89,233,136,140,184,143,199, 97,193,240,244,110,136, 5, 11, 87, 3, 22, 22,149,206,212,201, 75,142,188, 96,
- 98,239,213,251,235, 47,191,216,215,166,125, 87, 51,239,122, 13,165,141,106,155, 67,167,103, 17, 23, 23,135,163, 71, 30,232, 66,
-239, 94,201,225, 89,237,144,252, 84,195,150,202,185, 88, 56,128,119,115,125,123,178,107,201,242,239,167,109,216,188,125,250,204,
-137, 31, 25,183,245,239,130,135,103,127,194, 47,199,247,229,171, 53,218,229, 82, 6, 43, 31,166,209,130,170,198,129, 90,173,214,
-191, 62,116, 68,173, 86,235,223, 54, 65,183,111,223,142,164,164, 36, 93,108,108,236, 89,150,101, 15, 87,101, 54,226, 58, 74,181,
-129,132,156,253,210,223,191,251,151,167, 79, 43, 70,205,152,161, 29, 49,114,228, 23,208,104,116,144,201,168,216,216, 88, 4,185,
- 92,242,232,234, 85,163,181,159,126,106, 69,180,218, 51, 63, 85,210,250,124, 13,239,124, 22, 97, 41, 11, 22, 70,125, 52, 5,170,
- 82, 22,172, 27,119, 34, 81, 21, 11, 86, 81, 33, 30, 67, 8,105, 57,113,238,151,135,134,116,235,228,227,231, 94, 67,110,235, 81,
- 3, 38, 14, 14, 72, 79, 77,197,213, 59,143,245, 11,247, 29, 10, 45, 18, 87, 6,249,133,225,121,190,100,150, 91,167, 73, 51, 65,
- 24, 6, 40, 18, 2,197, 51,129, 60,154,181, 6, 17,139,193, 81, 30, 26,141,134, 26, 16,206, 56, 66,200,128, 17, 35, 70,156, 59,
-126,252,184,168, 91,183,110,141, 14, 31, 62,204,191, 77,222,209,235,245, 46, 69, 66, 43, 71,169, 84,138, 71,143, 30, 13,189, 94,
-143,130,130, 2,100,103,103, 35, 60, 60, 92, 51,104,208, 32,121,145,112,208, 15, 25, 50,164,210,242, 99,213,129, 56,245,212, 65,
- 46,235,172,196, 47,135,230,164,133,120, 88,137, 95,190,104,233,199,175, 91,117, 32, 78,253,245, 20,139, 69,105, 47, 47, 69, 38,
-230,159,254, 97,199,161, 95,152, 15,250, 15,224, 92, 76,158,204, 82,216,209,131, 29,251, 84, 90, 9,189,225, 84,244, 45, 60,224,
-191, 2,157,142,222,179,182,182, 92,218,188,121,243, 57,171, 86,173, 50,177,181,181, 5,203,178,120,254,252, 57,214,175, 95,159,
-159,153,153,185,152, 82,122,215, 16, 46, 47, 47, 47, 15,177, 88,140,189,123,247, 2,192,250,162,195,235, 15, 31, 62, 60,228,163,
-143, 62, 66,141, 26, 53,124, 9, 33,114, 90,133,239,136, 82, 90,210,171,240,142, 43,246,103,107,215,174,117,118,112,112, 32, 39,
- 79,158,100, 25,134, 57, 86, 13,154,165,187,118,237,106,197,243,124,167,182,109,219,162, 78,157, 58,197, 22, 79, 28, 57,114,100,
- 31,199,113, 35, 42, 18, 86,134, 32, 60, 60,252, 74,108,108,236,208,105,211,166, 73, 87,173, 90,181,122,234,212,169,242,216,216,
- 88,132,133,133,221,122, 11,206,107,177,177,177,131,139, 56,213,102,102,102,242, 37, 75,150, 96,202,148, 41, 52, 34, 34, 98,148,
-149,149,213,206,191,170,146,142,120,146,190,179,126, 45,251,211, 11, 23,173,154, 95,187,150,199,184, 49,163, 7, 51, 94,158,245,
-144,159, 29, 7,107, 27,123,184,184,214, 68,106, 74, 26, 78,157, 58,201,165,165,101,253,200,137,200,215, 79,158,164, 39,188, 13,
-167,179, 75, 77,164,164,164,224,196,137, 19, 92, 86,102,206, 22,232, 69, 11,195, 94,102, 38, 67, 64,149,251, 60, 43,221, 0,216,
- 88, 90, 90,238, 49, 51, 51, 75, 54, 51, 51, 75,182,180,180,220, 3,192,198,128,251, 58,151,252,167,148,121,101, 27, 56, 80, 1,
-133,162, 37,196,226,169, 22,150,150, 39,205,205,205,211, 3, 2, 2,180, 63,252,240,131, 58, 60,252, 17, 31, 31, 31, 75,205,205,
-205,115,138,175, 47,139,243,245,205,210,178,150,169,177, 99,189,249,230, 46,141,174,154, 56,250,230,154, 56,250,230,154,187, 52,
-188,102,236,232,251,149,165,101, 45, 83, 67,194, 89,222, 86,211, 14,182,158, 54,216,224,109, 75, 84,158, 54,216, 80,211, 14,182,
-134,190,123, 5,215, 44, 37, 4, 28, 33,224, 80, 56,157, 26, 85,229, 44,197,193, 51, 12,243,147,155,155,155, 3, 0,198,144,116,
- 45,143,115, 36, 80, 99,164, 92,254,241,129, 89,179, 70,189,184,120,113, 68,206,243,231,195,178,159, 61, 27,124,127,223,190, 33,
-235,135, 12, 25, 57, 76, 46,255,100, 32, 80,203, 80, 78, 71, 71,199,165,193,193,193,199, 13,221, 28, 29, 29,151, 86, 53, 62,107,
-213,116, 62,221,173,115, 11, 58, 97,108, 32,157, 48, 54,144,118,235,220,130,214,170,233,124,186,186,105, 4,128, 48, 12, 51, 84,
-169, 84,238, 49, 86, 42, 31, 26, 43,149, 15,149, 74,229, 30,134, 97,134, 2, 32,134,114, 90, 91, 91,223,181,183,183, 79,174,202,
-102, 99, 99,115,175, 10,225, 28,230,225,225, 17, 43, 18,137, 86, 27,154,230, 6,112,182,102, 24, 38, 27,128,174,244, 38, 22,139,
-227, 74, 93,227, 46,151,203,111, 40, 20,138,253,134,112,126, 55,183,222,252,107, 65,159,133,124, 55,183,222,252,215,207,125,222,
-207,242,195,155,231,190, 78,255,188,159,229,135,134,132,211,206,206,238,162,157,157, 93,162,157,157, 93,162,189,189,125,133,155,
-141,141,205,221,234,124,155,148, 82, 64,130,102, 54, 54, 54, 65,102,102,102,169,102,102,102, 41, 54, 54, 54,167, 1, 52,173, 74,
-124,138, 68,162,101,190,190,190,106,134, 97,254,247,218,245, 43,106,215,174,173, 22,139,197,203,171,248,189,155,181,109,219,150,
-123,240,224, 1,109,223,190, 61, 5, 96,249, 14,211,221,193,210,210,242,164,153,153, 89,140,169,169,233,247, 0,140,171,195, 89,
-212,197, 60,171, 86,173, 90, 73, 1, 1, 1,180, 86,173, 90, 49, 0, 62, 3, 32,122, 71,225,108, 18, 24, 24,168,139,137,137,161,
-148, 82, 26, 19, 19, 67, 3, 3, 3,117, 0,154,188, 5,103,179,114, 56, 71,190,109, 57, 95,213,173, 34, 78,159,154, 54,181,234,
-214,177,220, 63,124,128, 63, 31,116,116, 53, 93, 48,103, 28,237,210,190, 30,245,174,109,121,200,211,211,218,243, 93,112,206,159,
- 51,150,118,110,231,203,251,212,178,220,231, 83,211,166,214,159,249,238,255,182,141, 84,115,169,170, 42,155, 58,137, 33,222,101,
-157,156,156,144,158,222, 66, 33, 22,251,203,229,242, 14, 34,145,232,114, 70, 90,218,231,133,166,123,112,127, 69,247,211,235,168,
- 93,155,200,202, 91, 58,160, 58,156,175, 15, 80,175, 14,103, 85, 56, 12,229, 44,111,177,103, 94,163, 73,176,102,217,187,235,104,
-249,113,240, 58,167,139,139,203,199, 60,207,123, 24, 26, 38,145, 72,244, 34, 46, 46,110,107,117,226,211,203,203,139, 62,121,242,
-196,160, 65,146,127,117, 94,250, 47,113,238, 92,221,192,201,187,126,221,233, 15,131,195, 87, 20,117, 31,150,224,235,137, 86,166,
-254, 29, 3,230, 93, 61,127,241,155, 5,235, 50,114,255,109,239, 78, 8, 17,149, 53, 14,174,120, 46,122, 85, 57,165, 82,233, 15,
-205,155, 55,255,248,230,205,155,255, 99, 89,246,147,191,235,187, 23, 45,109, 36,163, 85,179,114, 27, 20, 78, 66, 72, 19,134, 97,
-166,250,250,250,182, 8, 11, 11,187,197,113,220, 42, 74,105,240,223,141,243,143,202,159,190,158,214, 77, 41, 45,113,150,189, 56,
-252,105,250,237,119,198, 73,121,142,167,204,162,199,207,210,238,253,217,239,254,159,235, 34,124,103,150,178, 34,129, 84, 33, 18,
- 18, 98, 1,196, 2, 56,240,119,141, 48, 67,196, 85, 21, 45,136,201,127, 7,142,178,186, 11, 1, 92,127, 23, 92,175,139,165, 63,
- 18,145,145,145, 68,248,172,255,126,120,127, 74, 72, 2,128,201, 77,203,112, 77, 85, 36,170,166,119,120,239, 95,219, 75,192,151,
-115,188, 90,173, 91,157, 78, 55,142, 16, 50,181, 42,179, 15,255,162,247,166, 0, 52,127, 16,119, 48,128, 97,127,119,206, 63, 10,
- 97, 79,210,239, 2,232,243,119,231,252,175, 67, 36, 68,129, 0, 1, 2, 4,252,227, 68,155, 74,136, 5, 1, 2,254,222, 32, 0,
- 58,151,243, 1, 27,108,250, 35,132,116,174, 70, 1,113, 86,224, 20, 56, 5, 78,129, 83,224, 20, 56, 5,206,255, 22,231,127,169,
- 37,244,135,109,248,147, 7, 0, 10,156, 2,167,192, 41,112, 10,156, 2,167,192,249,207,228,252,183,109, 66, 23,161,128, 63, 28,
-223, 7, 18,231,239, 3,137,243, 31,117,189, 0, 1, 2, 4, 8, 16,240,119,131,248,175, 14, 0, 33,196, 9,133, 14,242,106, 3,
-120, 12,224, 10,165, 52,243, 45,248,108, 0, 12, 38,132, 12, 42,178,208, 29, 0,176,159, 82,154,102,200,253, 70, 70, 70,201,106,
-181,218, 14, 0, 20, 10, 69,138, 90,173, 46,189,230, 0, 41,181, 1, 0, 45,222, 42, 26,176, 90,179,102,205,100,141, 70, 99,103,
-192,227,179, 41,165, 33, 34,145,232,161,137,137,201,249,199,143, 31, 31,175,202,187,119,236,216,113, 20,195, 48,139, 1,128,227,
-184,185,231,207,159,223,254, 7,166, 91, 11, 87, 39,135,159,116,122, 29,155,156,154, 49,143, 82,122,180,172,235, 54,246, 33, 75,
-197, 4,211,139,254, 47, 31,127,140,206,174,136,183,170,215, 87, 16,190,166, 18,137,100,130,189,189,125,143,184,184,184,187, 0,
-102, 80, 74, 43,245, 66,236,230,230,246,190, 88, 44, 30,193,113, 92, 45,134, 97,158,177, 44,187, 43, 38, 38,102,167, 80, 84, 8,
- 16, 32, 64,128,128, 63, 76, 96,213,181, 33, 14, 20, 24, 10,130, 46,160, 56, 67,128,189, 17,105, 52,201,208,251,123,213, 37,122,
- 61, 91,248, 76,169, 8,220,201, 40,209,150, 94,189,122,185,124,254,249,231,104,221,186, 53,110,222,188,217,234,199, 31,127,252,
-144, 97,152, 16,158,231, 47, 0,184, 73,169, 65, 46, 17,140, 1,244, 5, 48,188, 71,143, 30,157, 23, 47, 94,204,212,171, 87, 15,
- 42,149, 10, 23, 47, 94,244, 95,190,124,249, 26, 66,200, 89, 0,187, 1, 28,165,148,230,151,199,165, 86,171,237,138,181, 18, 33,
-196,110,192,128, 1,119, 74,175, 17, 71, 8,129, 72, 36, 2,165,244, 6,128, 27, 60,207,223, 56,112,224, 64,108, 93, 66, 90,140,
-245,144, 30,156,244, 92,235,242, 58,167, 70,163,177, 59,242,221, 18,136,229,114,104,114,115,208,106,244,239, 51,171,207,204,159,
- 14,194,179, 96, 64, 51, 59, 44, 90, 19, 2,224, 97, 66, 66, 66, 72,251,246,237, 95, 84, 53, 49, 25,134, 89,124,234,212, 41, 71,
- 74, 41,186,117,235,182, 24,192, 31, 34,176, 8, 33,242,150, 77, 27, 94, 56,246,203, 30, 69, 94, 70, 50,186,247, 29,178,139, 16,
- 50,138, 82,250,203, 43, 98,169, 39,177, 39, 98, 76,255,116,201,110, 6, 0, 54,206, 25, 62, 99, 77, 55,178,110,242,105,154, 68,
- 8,233, 0,148, 44,173,244, 29,165,244,194,198,158,196, 30, 12,102,126,186,100, 55, 1,128, 77,115,134, 79,223,216,147,172, 29,
-127,162,106,179, 36, 9, 33,227, 71,141, 26,181,110,241,226,197,140,163,163, 35,226,227,227,187,251,250,250,122, 17, 66,124, 43,
- 26, 28,236,225,225,177,175, 67,215,126,181, 2, 7, 13, 53,178,177,182, 68,124, 98,170,249,254, 61, 63,142,245,240,240,232,241,
-226,197,139, 33, 66,113, 33, 64,128, 0, 1, 2,222,153,192,106,226, 68,140,242,117,232, 39,102,200,251,109, 91,212,235, 52,172,
-103, 91,145,175, 79, 29,132, 61, 10,239,122,244,252,173,229,190,246,162,115, 44, 71,119, 26, 75,113, 36, 56,161,226,153, 45,122,
- 22,226,160, 35,187, 1, 0,227, 63, 28,206,220,190,125,187, 78,147, 38, 77, 74, 86, 80,239,212,169, 19, 58,117,234, 68, 54,110,
-220,216, 48, 40, 40,168,225,182,109,219,116,132,144,159, 40,165,191, 85, 80,153, 78,168, 93,187,246,242,117,235,214,201,219,183,
-111, 15,185, 92, 94,114,206,196,196, 4,125,250,244, 65,159, 62,125,152,132,132,132,110,199,142, 29,235,246,221,119,223,105, 9,
- 33, 95, 80, 74,215, 27, 18, 65,243,231,207,111, 82,198,225, 83,132,144, 40,150,101,239, 53,104,208, 32,214,155,144, 58,227,122,
-182, 62, 51,190,141,167,113,185, 17, 45,147, 97,199,168,194, 58,186,180,192,122,113,254, 36, 76,204, 76,211,149,166,166, 33, 0,
- 30, 2, 8,161,148, 62,140,138,138, 10,247, 33,164, 97, 75, 75,209, 79,219, 50,184, 6, 85, 16, 89,136,141,141,133,185,185,185,
- 81, 64, 64, 64, 34, 33,228,171, 11, 23, 46,108,121,199,249,166,197, 87,211,199, 75, 51, 95,134, 32, 41,226, 6,166, 14,242, 87,
- 78,254,254,215,111, 0,252, 82,177,240, 17,137,190,187,206,207,154, 12, 76, 2, 48, 47, 61, 61,189, 61, 0, 88, 91, 91,203, 0,
- 92, 88,125, 11, 61,167,180, 33,213,118,179, 64, 8,145, 50, 12,179, 97,199,142, 29, 31,189,255,254,251,133, 75, 60, 92,189, 10,
- 19, 19, 19, 44, 92,184,176,198,180,105,211,150,162,240,217,101, 90,174, 2,186,244,171,185,102,249, 55, 62,185, 25,217,154,205,
- 27,246,223,113,246,243,102,198, 77,152,102,186, 94,175,117,112,115,115,123, 95,176,100, 9, 16, 32, 64,128,128,119, 34,176,188,
-109,201,246,182,141, 61, 7, 15,235,229, 47,175,239, 87, 15, 82,249,239,139,187, 54,105,218, 20, 77,154, 54, 21,205,202,203,237,
-114,251, 78,112,151,131, 65, 55, 53,222,182,100,255,227, 84, 58,202,208,135, 23, 47, 22,187,184,175,125,199,252,172, 20, 5, 0,
- 24, 91,216,169,231, 28, 73, 58,223,166, 77, 27,184,184,184, 72,207,157, 59, 55, 6,192,111, 21,208,204,121,252,248,177,156, 97,
- 42,246, 99,234,228,228,132,129, 3, 7,194,219,219, 91, 22, 16, 16, 48, 7,191, 47, 91,241, 10, 20, 10, 69, 10, 33,196, 14, 0,
-172,172,172,184,175,190,250,234, 1, 45, 2, 0,240, 60,127,131, 97,152, 27, 60,207,223, 58,122,244,104, 92, 61, 66,236,122, 55,
-241,190, 50,126,228, 64, 37, 61,184,166, 92,113,160,206,201, 41,243,184,210,196, 56,213,200,216, 56, 68,174, 84, 60, 4, 16, 2,
-224,161,179,179,115,120, 61, 66, 92, 90,122,123, 4,109,156, 50,220,212,144,184,108,210,164,137, 87,135, 14, 29, 20, 28,199, 33,
- 63, 63, 31,155, 54,109, 50, 55, 50, 50, 50,239,209,163,199, 2, 0, 37, 2,203,151,144,250, 3,156,152, 79,190,138,103, 63,171,
-134,128,177,104,219,170,233,203,239,151, 45, 48,107,218,178, 45,158, 92,248, 25, 25, 25,185,200,206,202, 3,207,243,111,172,252,
- 59,254, 4, 77,222,216,135, 44,223, 56,123,248, 76, 34, 18,145,134,253,103,224, 61,135,236,137,132,144, 71, 0, 36,197,171,213,
- 3, 16, 19, 66,156,252,252,252,150,215,233,218, 22,155,230,142, 4,229,121, 10, 96,185,161,214, 43, 66,136,157,169,169,233,209,
-160,160,160, 22,205,154, 53,195,205,155, 55,241,252,249,115,140, 31, 63, 94,251,217,103,159, 73, 63,248,224, 3, 50,117,234,212,
-207, 9, 33, 7, 41,165,215,222,248, 16,196,226, 17,125, 3,135,200,242,178,114,212, 58,173, 78,107,109,109, 78,213,249,234,220,
-244,204, 28,213,224,161, 31,233, 30, 6,223, 28, 1,224, 13,129,245, 54,241, 41, 64,128, 0, 1, 2, 12, 70, 51, 0,182, 0, 82,
- 1,220,121,109, 31, 69,255, 81,198,126, 26, 10,135,245, 88,151,226, 74, 67,225,240, 30, 91, 20,250,232,188, 13, 32,243, 93, 7,
-152, 80, 74, 81,228, 80,184,216,177, 48, 41, 37,176,232,227, 84, 10, 54,227, 25,184,244, 40,112,185,111, 46,111, 68, 20, 22,200,
- 86,113,136,125, 22,142, 81,147, 23,226,113,106,249, 30,180,123,213, 37,122,115, 25,196,166, 82, 64,170,180,208, 12, 91,118,250,
-122,211,166, 77,213,115,218,139,122, 45,221, 88,104,217,154,250,201,112,180,154,114,240,244,179,103,207, 88, 39, 39, 39,188,255,
-254,251,160,148,246,174,160, 98, 77,206,189,115,221, 46,162,119,107, 52, 79, 46,123, 24, 84,100,100, 36, 46, 95,190,140,152,152,
- 24,212,170, 85, 11, 99,198,140, 73,161,148,218,151,199,217,189,123,247, 75,223,125,247, 93,187,149, 43, 87,134,236,216,177,163,
- 13,165,101,175, 53,232, 75,136,113,195, 26, 14,119,182, 45,157, 89,139,156,252, 73, 82, 16,243, 20, 22,151, 84,164, 12,113, 71,
- 19, 18,126,143,187,111,189, 28, 97,108,110, 10, 99, 51,147,228, 15,130,238,150, 88,174,138,126, 31, 55, 33,196,204,197,209,250,
-238,222,213,243,156, 69,231,247, 41,164,155,111,144,202,196, 85, 64, 64,192,245,197,139, 23, 91, 38, 36, 36,224,236,217,179,168,
- 81,163, 6, 10, 10, 10,176,106,213,170,196, 43, 87,174, 56, 21,133,215,190,185,183,123,200,166,105,163,205,165, 99,230,203,171,
-154, 89,164, 98,241,250,235,167,246,125,102, 46,167,200, 74,120,142,168,240, 71,184, 29,246, 66,191,243, 76, 8,151,163,210,244,
-162,148,158, 47,235,190, 9,254,164,206,133, 4,219, 99,167, 46,222,241,116,116,116,196,216,177, 99,145,148,148, 4, 74, 41,120,
-158, 47,153,113, 49,103,206, 28,120,121,121, 97,212,208,247, 10,228, 25,193, 1,199,194, 12, 91,239,141, 16,226,231,238,238, 30,
-116,225,194, 5,123,103,103,103, 92,185,114, 5, 73, 73, 73,112,112,112,192,185,115,231,176,108,217,178, 29,159,126,250,233,160,
-197,139, 23, 43,134, 13, 27, 22,127,250,244,105,215,215,199,204,213,168, 81, 35,252,216,233, 43, 38,231, 14,159,126,102,105,106,
- 12, 19,123, 43, 48,166,150, 42, 80,168,236,109,205,165, 67,250,117,174,253,242,229, 75,159,215,210,255,173,226, 83,128, 0, 1,
- 2, 4,188, 82,150,151,169, 69,138, 37, 4, 33,228,120,145, 30,208, 2,144,149,218, 7, 33,228, 56, 0,188,190, 63,107,214,172,
- 57, 75,151, 46,125, 84,188, 95,124,205,236,217,179,235, 45, 91,182,108, 73,171, 86,173,246, 94,191,126,253, 43, 0, 79,255, 84,
- 11, 86, 49,216,184,219,144,122,246,128,132,211, 67,159,246, 24,124, 86, 52, 96,236, 0, 21, 49, 65,122, 98, 52, 34,174,252, 82,
-168, 5, 43,193,111, 17, 84, 66, 8, 57, 23, 30, 30,142,136,136, 8,196,198,198, 66,169, 84,190,113,221,213,171, 87, 97,100,100,
- 4, 71, 71, 71,131, 94,130,106, 95,117, 22, 28,210,196, 29, 38,173,218, 35,109,216, 56,156, 59,119, 14, 41, 41, 41,144, 74,165,
-144,201,100, 96, 89,182, 82, 62,145, 72, 68,138, 18,129, 2, 40,211, 11,115, 0, 33, 98, 23, 43,147, 99, 27, 23, 76,242, 16,221,
- 56, 46, 81,197, 60, 69,130,154,131,133, 33,150, 59, 19, 99, 40,141,149,137, 70, 70,202,215,197,213,147, 38,132, 72,140, 77, 20,
-199,126, 90, 52,213,129,185,119, 78,161,122, 26, 2,105, 25, 28, 93,186,116, 25, 11, 96, 1,165, 52, 43, 32, 32,192,126,241,226,
-197,150,241,241,241, 8, 11, 11,195,254,253,251, 83,217,194, 23, 37,148,210,175, 1,160, 21, 33, 10, 55, 91,139,211,235,231, 79,
- 50,197,133,125, 50,140,153, 95,229,204, 98,238,211,231,183, 1, 31,124,250,217,186, 73,125,144,159,171,194,238, 51,247,112, 42,
- 56,234, 61, 0, 87, 43, 26,215,182,254, 42,125, 74, 8,233, 20, 24, 24,120,255,242,229,203, 54,219,182,109, 3,203,178,101,110,
-219,182,109,195,217, 43,193, 19, 13, 93, 76,151, 16,226,228,225,225,113,246,214,173, 91,182, 74,165, 18,103,206,156, 65, 86, 86,
- 86,137,229,106,212,168, 81, 36, 43, 43,107,232,166, 77,155, 6,188,124,249,114,197,149, 43, 87,210, 81,184,108,211, 43, 25,129,
- 97,152, 40,150,213,213,117,242,241,100, 6,245,105,219, 54, 47, 61, 4, 38,214, 13,112,243,126,212,241,236,172, 12, 21,195, 48,
- 81,165,175,127, 23,241, 41, 64,128, 0, 1, 2,170, 44,194,142, 83, 74,123,151, 22, 76,175, 11,173,226,255,197,215, 45, 93,186,
-180,119,105,241, 5, 0,203,150, 45, 91, 82,106,191,224,143, 8,171,248,119,189, 64, 40,128,128,178, 46,210,132, 29,130, 38,226,
- 40,164,238,109, 32,243,126, 15,140,187, 63, 98, 66, 46,224,193,201,213,136,123,116, 21,148,231,224,232,213,220,208,103,170,235,
-214,173, 11,181,186,112,232,149, 70,163,129,212,216, 82, 61,245,147,225, 10, 0,224,197, 10, 77, 41,149,105, 16,161,105,155, 14,
-104,158, 76,113,219,190, 80,240, 22, 91,178, 22,141, 30, 13,169, 84, 10,169, 84,138,226,129,234,134, 8,172,162, 53,180,138, 87,
-171,167,101,157,111, 42,151,236,222,187, 96, 66,115,249,203,135, 50, 77,232, 13, 36,104,120,122, 44,153,251,205,215,128,240, 42,
-141,149,241, 70, 74,229, 67, 35, 19,227,210, 2, 43, 10, 0,168, 68,178,243,231,175, 39, 52, 48, 78,126,102,172,190,115, 14,137,
-106, 94,103, 86, 54,205,215, 39, 79,158,180, 19,139,197, 14, 28,199, 33, 38, 38, 6,143, 30, 61,194,218,181,107,147,115,115,115,
- 3,130,131,131, 35, 75,133, 87,212,204, 72,182,127,231,194, 73, 53,197, 33,151, 20,154,168,208, 50, 69, 91, 69,176,173,223,191,
-219,123, 1, 13,127, 27, 59,114, 46,250,245,236,138, 15, 2,124,233,139,132, 12, 53,128, 51,148,210, 74,151, 65,162,148,198, 19,
- 66,186,180,107,215,110, 87,163, 70,141,124, 40,165,168, 95,191, 62,134, 14, 29,138,157, 59,119,226,193,131, 7,200,201,201,209,
- 5, 5, 5,173,161,148,254,104,224,135,166,180,180,180, 60,117,254,252,121, 91,165, 82,137,160,160, 32,168, 84, 42, 56, 58, 58,
-226,179,207, 62,147, 45, 91,182,108, 71, 78, 78,206,160,165, 75,151, 42, 94,188,248, 63,123, 95, 29, 94,197,241,127,125,102,247,
-122,238,141,187,160, 9, 9, 49, 8, 78,112,135,226, 46,197,161, 72,177, 34, 45,238, 69, 10, 20, 43,180,184, 22,119,119,119,135,
- 16, 2,129,144, 16,119, 79,174,239,206,251, 71,164, 33, 68,110,128,190,191,126,219,123,158,103,159,123,215,206,206,206,204,206,
-156,249,204,204,103, 66,215,157, 63,127,190, 34,114, 22,156,253, 36, 19,104, 52,154, 77,123,118,237, 88, 59,102,236, 56,231, 43,
-247, 2, 47,171,179, 50,204,203,149,143,200,176,177, 82, 40, 86, 45,155, 95, 78,163,209,140, 44, 58, 62,175,125, 86,124, 26, 97,
-132, 17, 70, 24, 81,148,237,162,120, 45, 82, 80, 52, 21, 22, 89,101, 17,103, 0,148,211,166, 77,155, 65, 8, 57,149,107,225, 82,
- 2,136,254, 91, 4, 22,165,244, 58, 33, 4,148,210,235,197, 94,201,115,208,134,222,128, 54,244, 6,100,254,227,113, 98, 73,191,
- 66, 47,205,127,118, 32, 58, 45,184,120, 69,173, 86, 11,118,236,216,145, 63, 46, 11, 0, 56,142,251,234,169,103,136,192, 66,238,
- 18, 66,185, 2,235,147, 64, 84,146, 40,174,111,154,216,171,190, 53,151, 45,212,220, 58,137, 40, 53,175, 95,241, 86,155,253, 48,
-149, 46,155, 81, 12,225,177, 31, 70, 34,226,230, 37,152, 40, 20, 17,195,111,188, 40,104,181,122, 14,224, 61, 0, 84,146,154, 93,
- 62, 48,169, 95, 35, 7, 17, 68,154,211, 7, 17,173,230,213, 27,194,116,219,214, 20,157,201, 64, 41,197,251,247,239,145,157,157,
-141, 59,119,238,224,240,225,195, 9,133,197, 85,110,120,175,109,253,169,127, 61,179,140, 88,145,230,225, 37, 68,171,121,181,135,
- 33,162,170,122,183,134, 34,134, 92, 32, 12, 43,107,223,216, 27, 63,124,215, 13,171,182,158,208,107,236, 26,119, 92,123,252, 76,
-239, 76,181,118,134, 33,226,170, 64,152,159, 3,240, 38,132, 72, 0, 52,239,219,183,239,153, 30, 61,122,224,250,245,235, 56,121,
-242,164, 59,128,152,220,143, 96, 1, 0,123,228,204, 46, 12, 41,230, 67, 97, 68, 34,209,190, 75,151, 46,249, 56, 57, 57,225,210,
-165, 75, 80, 42,149, 24, 61,122,180,102,236,216,177,162,193,131, 7,147,180,180,180,124,203,213,157, 59,119,146,138, 19, 87, 0,
- 16, 25, 25,121,182, 98,197,138, 13,155, 52,105,210,181,178,123, 85,179,144,140,244,120,133,137, 84,118,243,250, 85,209,227,135,
-119,215, 69, 70, 70, 62, 40, 58, 62, 47, 27, 28,159, 70, 24, 97,132, 17, 70,148, 88, 71,148,174, 69, 10, 89,162,202,200,159,119,
-159,112,201,146, 37, 47,151, 44, 89,242,145,133,235,239,178, 96,149, 9, 92, 90,248,167, 1,231,249,178,188,228, 39,199, 44, 45,
- 45,245, 50,153,236, 35,129,197, 27,200,153,124,116, 47, 66,190,255, 54,223,114,149,103,201, 66,187,193,159, 37,176,242, 44, 88,
-185,131,161, 63, 10,132,220,190,106,191,125, 3, 90, 55,244,174,236,204,232, 14,172, 65,100,182, 94, 53,247,181, 86, 21,148, 65,
- 59, 7, 22, 49,120, 58,159, 83,175,131, 84, 46,251, 32, 83,200, 11,139,171, 48, 0, 80, 56,120,244,216,217,175,121, 51,191,170,
-110,140,126,255, 74, 68,101,235, 50,167,189,210,106, 67,178,232,145, 98,226,112,110,155, 54,109,230, 90, 91, 91, 75,215,174, 93,
-107, 94,161, 66, 5,232,245,122, 77, 97,113, 37,183,175,218,111,255,224,118, 13, 61, 28, 44, 25,221,161,223, 16,161,228,178,215,
-132,232,118,110, 48, 64, 92,217,152, 43,206,111, 88,252,189,204, 68, 34,132, 74,165,194,210,223, 15,225,194,237,128,142, 9, 47,
-142,158, 7,112,254, 11,242,221,240,142, 29, 59,174, 90,176, 96, 1,116, 58, 29,134, 13, 27,134,119,239,222, 93,120,253,250,245,
-154,242,229,203, 79,249,233,167,159,156, 28, 28, 28,208,187,119,111, 17,128,193,197,112,252,178,103,207,158,142,126,126,126,184,
-126,253, 58, 82, 83, 83,225,232,232,136,177, 99,199,138,151, 44, 89,178, 51, 61, 61,189,215,226,197,139,165,239,223,191, 47,209,
-114, 85, 40,111, 44,220,184,234,251,201,117,234, 55, 98,222,190,125,163, 15,175,219,148,185,122,233,228, 13, 75, 75,203,157, 31,
-197,231,144,111,202, 28,159, 70, 24, 97,132, 17, 70,124, 53,156, 6,208,161,176, 85,171,176,248,202,179, 80, 21,220, 47,124,125,
-238,249,191,101, 81,114, 65,129, 0, 26, 60, 61,158,207, 74, 48, 72, 52, 21, 70, 7, 79,162, 27, 89, 7,130, 25, 77, 25,136,228,
-150,170, 78, 11, 46, 94, 41,238, 90,185, 92,110,176, 5,139, 87,171, 74, 19, 76,101, 18, 88, 44,203, 18, 0,231,120,158,191, 91,
- 80, 96, 89, 56, 84,109, 58,107,234,132,213,141,122,180, 99,226,190,243, 71,106,166, 90,253, 83,160,158,143,204, 46, 89, 92,229,
-168, 82, 93,168,137, 92,241, 66, 42,255,104,220, 85, 56, 0,200,236,171,212,157, 54,113,220,239, 45,250,117, 34, 9,163, 27, 33,
- 37, 85,169,158,242, 82, 79,162,148,180, 87, 32,165, 87,139,162,187,124,249,242, 70, 0, 27,155, 53,107, 22, 39,151,203,145,153,
-153,249, 73, 26,228,133,183, 97,143,118, 76,220,240,122, 72,206,210,170,127,122,169, 71,180,146,223, 87,154,184,178,181, 48, 61,
-191, 97,209,247, 38,209,145, 97, 16,137, 68, 80, 40, 20,184,120,235, 5, 18, 2,142,125,137,176, 2,203,178,243,102,204,152, 49,
-119,204,152, 49, 72, 74, 74,194,201,147, 39,209,190,125,123,236,221,187,183,194,153, 51,103, 86, 53,111,222, 28, 44,203,226,212,
-169, 83,208,233,116,193,197,164,103,183, 17, 35, 70, 76,233,209,163, 7, 30, 60,120,128,152,152,152,143, 44, 87,169,169,169,125,
-127,255,253,247, 30,161,161,161,165, 90,174, 10,161,110, 37,183,154,162,233,179,127,133, 58, 59, 94,144, 16,117,239,250,229,139,
-204,221,228,228,100, 19, 0,105,159, 27,159, 70, 24, 97,132, 17, 70, 24,108,128, 41, 78,139, 36,228,138,167,132,162,246, 11, 8,
-171,162,246, 73, 33,171,151,166,208,249,103,255,103, 22, 44,129,189, 47,244,113, 1, 5, 4, 86,252, 71,231,165,166, 86, 6,117,
- 17,234,244, 16,108,216,150,239, 7, 75,154,148,148, 36,181,177,177, 81, 21, 20, 6, 38, 38, 38,112,114,114, 66, 74, 74, 10, 54,
-109,218, 4, 0,165, 13,118,214,155,245, 24,128,186,253,134,225,161,139, 24, 84,167,205,183,100,109, 24, 50,228, 35,145, 37, 18,
-137,242,198,126,149, 86,217,222, 39,132,132,241, 60,127,151, 82, 74,107,121,184, 46,148,202,229, 67,106, 87,119,179,249,225,251,
-225,194,208,120, 53,174, 52,154,158,122,232,151,169,138, 8,170, 24,243,129,166,222, 46,133, 47,164,203, 31,187, 11, 91,174, 34,
-107,122,184,206,148,154, 72,191,171,239,235,225, 48,109,210,247,194,208, 56, 53,185, 82,247,167,244,195,203,126, 50,121, 15,211,
- 41, 17, 52,229,170, 1,201, 51,183,125,251,246,115, 41,165,148,231,249,217, 0, 80, 48,188,147,198,126, 39, 12,137, 85,225,114,
-163,153, 41,135,127,153,106, 26,129,146,195,107, 91,189, 91, 67,123, 75,179,243, 27, 22,143, 49,137,137,250, 0,137, 68, 2, 83,
- 83, 83, 68,196,165, 65, 40, 96,149, 95,146,217, 8, 33,146,166, 77,155, 78,253,254,251,239,241,226,197, 11,140, 30, 61, 58, 38,
- 60, 60,252,200,254,253,251, 71,207,153, 51, 71,208,182,109, 91,196,196,196, 96,249,242,229,186, 91,183,110, 45, 6,176,188,200,
-252, 40, 16, 12, 95,184,112, 33,141,142,142, 38,239,223,191,135,163,163, 35,198,141, 27, 39, 94,188,120,113,254,152,171,178, 88,
-174,242, 16, 25, 25,121,221,221,173, 60, 58,159, 93, 13,189, 78,125, 61, 53, 41,252, 70, 80, 72,202,117, 43,177,120,114,163, 90,
-213, 63, 43, 62,141, 48,194, 8, 35,140,248, 42,120, 88,202,254, 63, 14,165, 9,172,224,223,102, 14,117, 31, 58,230, 71,200, 42,
- 52,132,250,213, 81,240,153,113,249, 22, 44,169,194, 18, 86,229,189,144,154,165,198,193,203,143, 1, 32,184, 44, 15,207,200,200,
- 64,173, 90,181,176,126,176, 71, 11, 85, 70,146, 84, 6, 64, 45, 49, 83, 29, 19, 55,190,114,230,204,153,108,158,231,247, 1, 56,
- 83, 10,205, 60, 31, 31,159,117,191,254,250,171,216,171,223, 80,100,222,187,249,209, 73,134, 97, 32,147,201, 32,145, 72,240,252,
-249,115, 92,185,114, 69, 3, 96, 94, 41, 66,224,190, 94,175,127,118,240,224,193, 8,119, 87,151,118,205,234,212, 29, 63, 99,250,
- 52,211,192,155, 23, 48,123,241, 58,190, 74,237,182,105, 75,247, 30,203, 72, 83,148,111,153, 29, 29,244,212,128, 87,125, 86, 72,
- 92, 69,123, 85, 46,223,194,191,102,141, 31,103,207,158,105,246,242,230, 69,204, 89,182,129,186,251,181, 74, 91,118,248,120,122,
-162, 73,197, 54,202,184, 87, 15, 12,137,195,107,215,174,109, 4,176, 49,111,191,112,120,167, 45, 88,195,123,212,105,151,178,116,
-239,225,172,116,211,242,173, 74, 10,175,157,119,247, 6,229, 28,173,206,255,246,243, 40,147,216,168,112, 72, 36, 18, 40, 20, 10,
-132,199,164, 98,238,234, 3, 89, 90,158,111,247,133,249, 77, 98,106,106, 42,209,106,181, 88,191,126, 61,194,195,195,253, 41,165,
-225,132,144, 13,125,250,244, 89, 91,173, 90, 53,207,151, 47, 95, 6,103,102,102,142,161,148, 6, 21, 71, 98, 97, 97,225,111,107,
-107, 75,238,222,189,139, 81,163, 70,105,198,141, 27, 39, 26, 52,104, 16, 73, 73, 73,249, 92,203, 21, 0,192,197,197,165,105,151,
- 14, 13,208,176,245,232,235, 26, 85,234,141,208,160,157,215, 25,122, 91, 90,171, 70,245,207,138, 79, 35,140, 48,194, 8, 35,254,
-219,230,184, 98,183,166,128,192,195, 26, 35,125,156, 69,177,187,126, 25, 71, 51, 66,238, 80,229,131,141, 52,253,232,119,244,244,
-242, 65,244,204,111, 63,208,209, 29,124,168,167, 29,137,245,176,198,200,166,128,160,164,213,182,219, 87,133,174,181, 27,104,107,
- 55,208, 14, 30,208, 1,152, 81,179,102,205, 99, 99,235,130,210,192, 61,148, 6,238,161, 99,235,130, 2, 24, 5, 64, 97,232, 10,
-222, 0, 28, 1,108,170, 85,171,150,254,234,213,171,244,117,175, 86,244,137,167, 13, 29, 51,102, 12,157, 51,103, 14,253,246,219,
-111,169,173,173,173, 30, 57, 14, 55, 29, 75,227,236,220,185,179, 11,165, 20,229,202,149,179,168,237, 85, 37,246,249,229,147,244,
-198,174,181,116,235,216,238,180, 94, 53,175, 68, 7,207, 38,207,100,142, 85,107, 24,186,210,184,131,131,195,116, 74,105, 59, 74,
-169, 35,165, 20,238,238,214,138,154,158, 85,162,159, 93, 58, 73,111,238, 94, 71,183,142,237, 78,235, 87,247, 78,114,241,106, 30,
- 36,181,243,172,251,185,171,151, 23, 25, 94, 95,207, 68,251, 42, 13,158, 22, 23,222,130,156,149,235,246, 62, 30, 25, 29, 71,239,
-223,191, 79,207,156, 57, 67,111,222,188, 73,119,237, 63, 78,203,215,233,149,105, 83,173,107,195, 47, 93,101, 29,128,121,135, 14,
- 29,104,112,112, 48,253,230,155,111, 40, 0,243,207,225, 4,112, 44, 52, 52,148, 6, 4, 4,208, 25, 51,102, 80, 0, 59,190,255,
-254,123,101, 90, 90, 26,109,213,170, 85, 56,114, 38, 41, 8, 62, 39,156,174,149,156,151,118,235,212,120,222,216, 81, 61,154,126,
-105,124,254,147, 87,173, 55,114, 26, 57,141,156, 70,206,127, 26,231,191,109, 43,209,130,117, 45,167,245,191,177,154, 61,249,115,
-241,242,223, 38,175,223,184,227,199,169,227,135,203, 27, 55,106,141, 23,151,182,227,240,169,253, 89, 42,181,102,185,136,197,175,
- 47, 18,105,169,126, 36, 78, 7, 81, 97, 17,214, 34, 19, 43, 55,228,251, 80,122,155, 2, 80, 74, 55,148, 81, 36,198, 0, 24, 65,
- 8,249,181,121,243,230,139,190,107, 88,183,251,216, 6, 45,160,211,233,176,107,215, 46,124,248,240,225, 8,128,153,148, 82,131,
- 44,108, 47, 94,188, 72,244,169, 82,113,130,149, 76,244,227,152,111,187,217, 38,188, 11, 68,228,171, 39, 0, 0,181, 90,169,139,
-121,115,221,175, 44,225,147,201,100,247,109,109,109, 95,219,218,218,166,112,234,204, 17, 82,129,217,236,209,125,187,216, 37,133,
- 6, 33,226,101, 78, 15,168, 90,149,173,141,120,115,197,243,115, 68,114,197,138, 21, 37,114, 33, 70, 22, 25, 94,141, 74, 23, 27,
-252,170,134, 33, 60,217,106,205,226,249,171,118,181,249,249,199, 33, 18, 51, 51, 51, 60, 14,120,139,217, 43,247,102, 41, 53,186,
-118, 9,207,143,222,254, 90,130, 94,167,211, 25, 60,129,161, 24, 76,245,243,243,171,186,104,209, 34,247,193,131, 7,227, 75, 45,
- 87, 5,241,238,125,228,180,102,205,154,121,191,125,253,184,185,149, 76,244,231,151,196,167, 17, 70, 24, 97,132, 17,255, 93, 24,
- 52, 6,235, 69, 28,205, 6,176,192,213,158,108,152,190,104,213, 92,134,172, 30,194, 83,186, 93,207, 96,126, 72, 34, 77,248,194,
- 10, 55,187,131, 39,209,183,233,250,173, 0, 0,132, 2,232,191,128, 43, 24, 64, 15, 66, 72,157,205,183, 31,204,202, 61,252, 51,
-165,180, 76,125,181,166, 2, 4, 52,242,118,117,110, 92,211, 71,202,114, 74, 68,190,122,135,228, 44, 21, 46,190,252,144,202, 80,
-102,123, 89,195, 21, 18, 18,114, 13, 0,124,171, 84,124,213,216,219,173,124,147, 90, 62, 38, 66,162, 65,100,224, 99,164, 41, 53,
-184,240,242, 67, 26, 8,249,236,129,210, 95, 43,188,177,207,143, 61,180,173,222,173, 21, 33,228,210,140,177,253, 36,115, 87,238,
-251,170,226, 10, 64,118, 84, 84, 84, 82,118,118,182,117,116,116,180, 6,159,233,220,141, 82,250,150, 16, 82,237,135, 31,126, 88,
- 48,101,202,148, 31,127,249,229, 23,209,231,140,185, 42, 14, 41, 81, 31,142, 54,241,249,122,233,111,132, 17, 70, 24, 97,132, 81,
- 96,149, 44, 20,226,104, 2,128, 49,110,110,100,210,187,119, 84,243,181, 2, 81,148,101,235, 11, 69,219, 67, 0,157, 62,155,128,
- 33, 25,247,130, 63,100,222, 15,254,144, 9,158, 82,158, 82, 53,195, 32, 34, 75,171, 93,252, 38, 36,242,243,103,209, 17,194, 61,
-124, 27,174,124,244, 46, 66, 69,121,158,242,148,106, 8, 65,172, 78,199, 47, 14, 8, 9, 59,254, 79, 8,111,194,243,163,183, 29,
-188,187, 55,190,125, 63, 96, 82, 86,150,118, 93, 66,224,209, 59, 95, 49, 93,116,132,144,254,254,254,254, 67, 57,142,219, 64, 41,
-213,125, 1,151, 6,192, 84, 66,200,145, 23, 47, 94, 28,184,115,231, 78,204,215, 16, 87,127,107,250, 27, 97,132, 17, 70, 24, 97,
- 20, 88, 37,225,107,138,171,127, 34, 94, 4,135,214,250, 59,120, 3,130, 67,125,255, 23,194, 27, 27,120,228, 17,128,190,127, 71,
- 88, 41,165, 23, 0, 92,248,154, 98,154, 16, 82, 9, 0,251, 85,196,213,223,152,254, 70, 24, 97,132, 17, 70, 24, 5,150, 17, 70,
-252,207, 32,119,205, 72,189, 49, 38,140, 48,194, 8, 35,140,248,167,128, 0,104, 85, 76,165,117,201, 96, 18, 66, 90,125, 70,165,
-120,201,200,105,228, 52,114, 26, 57,141,156, 70, 78, 35,231,127,139,243,191,212,250,255,219, 54, 24,167,176, 26, 57,141,156, 70,
- 78, 35,167,145,211,200,105,228,252, 15,110,140, 81, 98, 26, 97,132, 17, 70, 24,241,183,117,147, 16, 34,201, 93,224,253,179,206,
- 27, 97,196,255, 42, 4,159,241,177, 84,201,181,124,189,253, 27, 63,200,177,142,142,142, 35,170, 87,175,238, 37, 18,137,152,140,
-140,140,249, 87,174, 92,153, 87,248,186, 38, 62,194, 71, 44, 3,151, 2,119, 2,132, 5, 24, 6, 28, 69,228,141,103,217,181,141,
- 73,252,143, 46,120, 43,200,204,108, 79, 16,134, 21,115,122, 45, 56,157, 22,192, 95,203, 38,241,188,254,131, 94,163,106, 91,220,
-253,142, 53,186,151,215,115,116, 41,192,255, 78,192,140,166,224,255, 32,148, 25, 77, 25,252, 78,120,140,130, 64,183, 28,122,225,
- 20,129, 72, 48, 51,250,241,193,136,127, 67,156, 29, 58,116,136,253,146,251,123,246,236, 89,228, 2,159,206,206,206,167, 76, 76,
- 76,220,138,187, 47, 43, 43, 43, 38, 58, 58,186,249,191, 60, 63, 54, 1,240, 27, 0,159, 66,167,130, 0, 76,160,148, 94,254,210,
-103, 52, 35, 68, 96, 15,140, 20, 1, 63, 1,128, 22, 88, 22, 7,108,188,246,149, 38,104,124, 13,216,217,217,221, 16, 8, 4,238,
- 89, 89, 89, 89,233,233,233,174,102,102,102, 33,114,185, 92,174,215,235,131,227,227,227,155,148, 49, 78,191, 71,238,146, 87,132,
-144, 31, 41,165,191,151,229,188, 17, 70,252,171, 5, 22, 33,196, 3, 64,211,220,173, 73,157, 58,117,236,179,178,178, 64, 8,137,
- 3,112, 3,192,117, 0,215, 41,165,111,190, 70,128, 88,150, 93,177,102,205,154,201,227,198,141,203, 95,164,249,249,243,231, 69,
- 95,203,192,229,234,169,203,118, 15,159,191, 70,157, 86, 61,115, 5, 22, 3,100,199,162,121,171, 58,159, 91,200,154, 90, 90, 90,
-206, 39,132,244, 98, 24,166,212,202,140,231,121,142, 82,122, 48, 37, 37,101, 46,165, 52,163, 44,207, 82,200,165, 58, 61,199, 21,
-249, 12, 1,203,114,153, 89,170, 98,221, 87, 88, 91, 91,223, 97, 24,166,114,193,133,172,115,195, 95,228,255,130,251,122,189, 62,
- 50, 33, 33,161,182, 1,113, 33,101, 4,162, 9,132,136, 90,131,225, 61, 0, 2, 2,230, 13,207,105, 46,242,122,237, 26, 74,169,
-234, 75,196,149, 99, 57,215,155, 19,103, 46,117, 9,120, 21,132, 25, 99,191,197, 47,191,237,192,244, 9, 67,177,102,211, 94, 76,
- 24,209, 15,222,222, 62, 37,114,112,148,204,159, 61,161,127,243, 69,107,246,212,153, 57,225, 91,249,162, 53,123,234,204,252,225,
- 91,197,162,181,123,106,207,252,161,191,226,231,181,127,214,158,245, 67,127,179, 69,107,247,104, 1, 12,251,156,112,246,247,112,
-206,130, 94, 95,116,235, 90, 32, 80,255,249, 38, 74,254,127,241,225, 14, 30, 60,184,186, 82,169,124,252,109,235,154, 75,107,120,
- 56, 71, 21,117, 77, 82,108,148,115,200,235, 39,211,132, 34, 89,173, 46,211,118, 60, 47,137, 79, 34,145, 84, 14, 10, 10,114,231,
-121, 30, 28,199, 65,175,215,231,255,106, 52, 26, 52,105,210,228,171, 76,136, 33,132,116, 2, 48, 63,231, 99,197, 18, 74,233,129,
- 47,224, 82, 8, 4,130,137, 98,177,184,169, 94,175,247, 2, 0,161, 80,248, 74,173, 86, 95,215,235,245,171, 40,165,153,101,164,
- 92, 29, 21, 21,229,173, 80, 40,160,213,106,243, 23,134,103, 89,214,179,124,249,242,235, 1,184,127,233,251,219, 3, 35, 27, 52,
-106,180,102,208,228,201,172,242,198, 13,172,217,182,109, 53,210,211, 1, 96,125,105,247, 74, 36,146,243, 12,195, 84, 40,203,243,
-120,158,255,160, 86,171,219,150,169, 82, 16, 8,220,163,163,163,237,156,156,156, 0, 0,114,185, 92, 94,112,191, 44,150, 43, 0,
-203, 41,165, 50, 0, 96, 24,102, 77,131, 6, 13,252, 9, 33,122, 0,148,231,121,134, 16,210,143,231,121, 65,238,245,203, 9, 33,
-219, 40,165,106, 99,213,108,196,191, 90, 96, 17, 66,206, 0,104, 90,167, 78, 29, 89,223,190,125,209,180,105, 83,184,187,187, 67,
- 42,149,230, 20,222, 73, 73,246, 79,159, 62,237,125,227,198,141,222, 39, 79,158, 4, 33, 68, 9,224, 22,165,180,200,143,185, 85,
-167,198,227,164, 10,201, 90, 0, 72,136, 76,138,137,124, 31,191, 54, 38, 38,102, 57, 45,176, 74, 52, 33,196,117,208,160, 65,147,
-198,143, 31,143, 83,167, 78, 97,239,222,189, 80,171,213,200,200,200,192,149, 43, 87,138,105, 90,199, 35,229,202, 82, 64, 30, 6,
-132, 95, 3, 76,236, 0,185,253,103, 71,136,165,165,229,252, 9, 19, 38,252,224,237,237,157,239,117, 92,167,211, 65,175,215, 67,
-167,211, 33, 37, 37, 5,147, 38, 77, 66,174, 21, 15, 60,207,227,236,217,179,227, 70,140, 24, 1, 0, 19,139,226,244,175, 93,254,
- 17, 67, 24,151, 60,219, 12,229,184,200,187, 79, 34,106,235, 57,142, 85,169,180, 69,174, 28, 46,149,138, 74, 20,119, 66,161,208,
- 37,240,196, 9, 59, 70, 44, 6,229, 56,128,231, 65,121, 30, 64,129,141,230, 28,163, 28, 15,170,227,192,235,121,232,149,106,212,
-253,254,123, 67, 10,199, 6, 66,177,108,111,255,239, 38, 59,212,171, 95, 95, 88,177,156, 19,244, 28,143,119,161,145, 14,143, 31,
-221,107,120,112,231,250,209,132,144,126,148,210,207,242,147, 37, 54, 49,187,176,238,143,205, 46, 15,159, 6,224,242,213, 27,184,
-116,229, 58, 0,224,252,213, 28, 58,134, 97, 74, 11,159,165,181,123,243,234,227,134,118,149,255,252,235, 22,201,184,161, 93, 5,
-127,253,110,150,140, 27,218, 69,176,104,213,102,201,184,161, 93,132, 11,151,173,171, 65, 8,177,164,148,166, 20,199, 87, 92, 26,
- 65,175,151,252, 25, 18,199, 2, 64,194,134, 13,208,197,199,195,105,238,220, 28,241,229,106,111,112,183,134,173,173,237, 35,161,
- 80,232, 82,218,117, 58,157,174, 84,241, 59,120,240, 96, 63,165, 82,249, 72,175,215, 83,129, 64, 48,237,219,110,109,142,181,107,
-236,151, 84,240,154,231,207,159, 89, 47, 94,124,162,235,129,199, 25,180,119, 45,211,199,167, 86, 12,174,221,113,202,142,103, 37,
- 84,196,140, 90,173, 70,112,112, 48, 10, 46,190, 94, 80,207,126,166, 8, 98, 0,172,177,182,182,174,151,148,148,212, 31,192,140,
-244,244,244,234, 44,203,194,202,202,106, 6, 33,228,157,185,185,249,150,180,180,180, 59,185, 86, 34,222, 64,222, 38,102,102,102,
-187,142, 30, 61,106, 89,179,102, 77, 38, 33, 33, 1,149, 43, 87, 70,114,114,114,221, 27, 55,110,212, 26, 54,108,216, 48, 66,200,
- 64, 74,233,141, 50, 4,183,170,137,137, 9, 29, 52,104, 16,225,184,191, 94,119,235,214,173,104,235,171,119, 27,213, 78,158,173,
-210,208,180,203,193,230,163, 68, 34,209,173,176,176,176,180,178,198,135, 8,248,105,208,228,201,172, 34, 44, 12,138,103,207,208,
- 63, 61, 93,240, 75,142, 53,171, 84,129,197, 48, 76,133, 93,251,182,187,139,197,226,252,114,169,184,141,227, 56,104, 53, 90, 44,
-253,121,249,103,151,133, 38, 38, 38, 38, 78, 78, 78,113, 38, 38, 38, 38, 95,163,178,145, 72, 36,130,157, 59,119,246, 19,139,197,
- 0, 0,141, 70, 3, 95, 95, 95, 98,172,134,141,248, 47, 90,176,190, 73, 79, 79, 7,199,113, 48, 53, 53, 5,203,178,133, 45, 40,
-104,221,186, 53,154, 52,105,130,190,125,251, 34, 48, 48, 80,214,183,111,223,214,197,145,125, 59,185, 35,202,185,219,231, 86, 34,
-188,227,237,211, 79,151,110, 93,120,200, 22,192,228, 2,151, 13, 27, 57,114, 36, 73, 74, 74, 66,175, 94,189,110,168,213,234,206,
-148,210,244, 98, 45, 24, 60, 34,155,247,253, 22, 60, 37,178, 85,247, 55, 17,141, 74, 73, 25,134, 81,230,117, 17,126,102,133,208,
-203,201,201, 9,251,246,237,131, 70,243,169,187, 47, 51, 51, 51,188,124,249,178,160,197, 13,245,235,215,103, 9, 33,189,138, 19,
- 88,132, 48, 46,183, 31,134,217,229,237,119,108,237, 35,242,175, 93, 33,206,214,218,148, 2, 32, 51,103,206,204, 23,108, 0, 48,
-127,254,124, 67,194, 9, 70, 40, 68,194,245,235,127, 21,192, 2, 6,140,136,128, 8, 1, 70,144,211, 91, 10, 10, 80, 14,224,245,
- 0,175, 3,164,142,229, 12,225,174,235, 92,222,253,212,226,149,191, 91,168,117, 20,251,142, 95, 70,104,232,123,176, 12, 3, 87,
- 55,119,180,105,214, 88, 88,171,142,127,185,101,243, 38,159, 36,132,124, 67, 41,125, 80,230,136,230,169,212,173,188, 13,182,108,
-125, 12, 91, 75, 5,122,117,109, 15,153, 84,130, 95,126,219,142,159,167,143,133,187,107, 5,108, 92,189,168,216,219,205,205,205,
- 23,212,172,230,233,186,253,192, 57, 52,109,210, 64,176,227,192,121, 52,107,210, 80,176,253,192, 57, 52,107,218, 88,176,227,192,
- 57, 52,107,210, 72,184,227,192, 57,212,175, 93,205,237, 78,210,243, 5, 0,198, 22,255,206,133,210,168, 77, 78, 26,185, 11, 68,
-249, 21, 64,216,232,209, 0,144, 47,176,202, 2,161, 80,232, 18, 29, 29,109, 87,218,117,165, 89, 9,114, 45, 87,143,244,122, 61,
-226,227,227, 73,106,106, 42,181,176,176,232,122,110,227,140,163,109, 27,249, 37, 3,192,179,103,207,172,150, 44, 89,220,117,255,
-163,116, 40,239,173, 35,127,158,184,206,247,239,220,244,209,241,165,131,107,245,236,217,243, 73, 81,188,106,181, 58,180, 70,141,
- 26, 52,247,191,179, 68, 34, 17, 21,202, 19, 78,238,238,238,159, 88,169, 13,232, 58, 92,115,247,238,221,177,222,222,222,240,244,
-244,188, 83,175, 94, 61, 51,185, 92,142,115,231,206,193,203,203,203,199,204,204,236,254,193,131, 7,133, 83,167, 78,245,219,182,
-109, 27, 0,140, 51, 32,127,182,106,222,188,249,190, 83,167, 78, 73, 69, 34, 17,148, 74, 37, 94,190,124, 9, 11, 11, 11,136,197,
- 98,116,233,210,133,109,216,176,161,117,179,102,205, 14,231, 54, 2, 12,158,209,164, 82,169,232,140, 25, 51, 96, 98, 98, 2, 19,
- 19, 19,200,229,114,200,229,114, 40,164, 32, 27, 38,148,151,141,223,148, 42,155, 56,119,195,210, 93,191,207,187, 90,190,124,249,
- 57,225,225,225,169,101,205, 11,202, 27, 55,160,120,246, 12, 40,240,237, 26, 10,115, 19, 43, 76,155, 54,173, 52, 11, 20, 68, 34,
- 17, 26, 52,104, 80, 42,159,181,181,245, 17,129, 64,240, 81,139,148, 82, 42,157, 54,109, 26,247,230,205, 27, 57,195, 48,114,158,
-231, 49,109,218, 52, 78,175,215, 75,237,237,237,239,240, 60, 31,151,144,144,208,189, 52,110, 74,169,154, 16,242, 35,195, 48,107,
- 36, 18,137,160, 98,197,138, 31,102,207,158,125, 55,215,122, 9, 74, 41, 83,177, 98,197,186, 50,153,172,130, 90,173,214, 3,248,
-209,104,189, 50,162, 4,212,202, 49, 2,231, 67, 3, 64,156,103,176,207,169,237, 96, 83,232, 56, 0, 36,230, 54, 16,237,139,217,
- 79, 2, 16, 8,160, 42, 0,187,220,115, 15, 1, 36,127, 21,129, 69, 8,161, 5, 62,138,252, 10,197,212,212, 20, 15, 31, 62, 4,
- 33, 4,166,166,166, 48, 51, 51,131,185,185, 57,210,211,211, 17, 24, 24,136,160,160, 32,132,133,133,129, 16, 2, 87, 87, 87,228,
-125, 56, 5,184,242, 11,182, 61,191,158,130, 84, 33, 1, 33, 64,205, 22,213, 81,189,137, 47,234, 60, 8,153,224,228,228,180, 41,
- 58, 58, 58,152, 16, 34,240,245,245, 29, 86,191,126,125,172, 92,185, 18,106,181,122,101, 81,226,170, 32,231,141,151,186,218,185,
-149,210,148,221,231,222,153, 12,104,231,150, 29, 29, 29,189,162,172,145, 80,184, 0, 78, 76, 76, 52,120,173, 60,158,231,145,146,
-146, 82, 34,103, 97,139,192,170, 53,235, 44, 50,210,226,176,240,151,221,208,233,116,152, 60,121, 50,120,158,207,223, 82, 83, 83,
- 13, 10, 39,229, 10, 25, 21,152,156,141, 48, 0, 17, 0,229,251,228,232,137,240,125,235, 64, 40, 64, 56, 0,133,222,171, 48, 39,
- 33, 68,202,138,100,251,231,253,178,214,226, 73, 80, 36,142, 95,126, 2,109,122, 20, 98,158, 29, 5, 0,184, 54,232,135, 3,106,
- 22,245,170,187,225,135,153,203, 44,103,253, 48,112, 63, 33,196,179, 96,119,161, 33, 21, 26,165, 28, 22, 46, 88,128, 77,107, 87,
- 98,217,202,181, 72, 79, 75,133, 80,104, 3, 0,208,235, 57,112,133,222,237,147,119,167,180,221,172, 41, 35,201,154,205,135,225,
- 91,197, 1, 39, 47,222, 65,109,159, 10, 56,123,229, 1,234, 87,171,132,243,215, 31,163,126,245,202,184,126,239, 37, 38,143, 25,
- 68,110,159,221,209,174, 44,105,180,122,245, 58,139,140,244, 56,156, 90,180, 19,241,235,215,227,195,216,177,168,155,123,205, 3,
- 66, 32,114,113, 1, 68,165,167, 81, 97,188,122,245, 10,106,181,186,168,214, 61,188,188,188, 74, 77,119,165, 82,249, 88,175,215,
-211,184,184, 56, 18, 23, 23, 7,185, 92, 78, 94,190, 12,224,124,124,124,187,209,160, 67,155, 1, 96,201,146,197,221, 14, 60, 78,
- 71,246,157,181, 80,222,253, 13,162, 74,207,153, 77,243, 71,106, 71,204,221,248,184, 64,229,246, 81, 56, 99, 98, 98,190,201,251,
-239,234,234, 26,244,230,205,155,170,121, 93,202,185, 93,133, 34,189, 94,239,158,215,109,168,215,235,161, 86,171,209,170, 85, 43,
-182,164,119,183,180,180,172,239,229,229,133, 39, 79,158, 96,237,218,181, 86,205,155, 55,199,219,183,111, 65, 8,193,226,197,139,
-137,183,183,183, 48, 49, 49, 17,109,219,182,197,145, 35, 71, 26,148, 22,159,132, 16, 83,185, 92,190,237,228,201,147, 82,134, 97,
-144,145,145, 1,158,231,209,168, 81, 35, 48, 12,131,128,128, 0,204,156, 57, 19, 71,142, 28,193,177, 99,199,100,181,106,213,218,
- 70, 8,241, 42,216,125, 95, 66, 26, 81,149, 74, 69, 37, 18, 9, 36, 18, 9,164, 82, 41,164, 82, 41,196, 98, 49, 50, 85,192,136,
- 85, 31,212,172,212,134,247,169,209,200,109,200,248,197,204,138,217, 67,175, 0, 56,110,104,158, 7,114,198, 92,173,217,190,125,
-109,255,180, 52, 6, 0,182, 16,194,107, 41, 93,102,200,247, 14, 0, 25,170, 84, 84,112,115,193,225,125,199,208,163,111,215, 34,
-197,149, 80, 40,130, 72, 40,132,169,149, 73,169,156, 34,145,200, 62, 40, 40,200, 90, 40, 20,230, 91,228,117, 58, 93,220,236,217,
-179,109, 59,116,232, 96,122,246,236, 89,166, 67,135, 14,188,141,141, 77,214,147, 39, 79,226,181, 90,173,117,195,134, 13, 13,206,
-243,148,210,223,107,212,168, 81,243,232,209,163, 67,167, 77,155,246,104,202,148, 41, 11, 11,158, 95,190,124,249,130, 51,103,206,
- 84,232,214,173,219,174,167, 79,159,254, 94,150, 50,228, 75,203,121, 35,231, 63,143,179, 56, 45,146, 11,123, 66,200,169, 2,231,
- 59,230,237, 79,155, 54,109,198,146, 37, 75, 94, 18, 66, 78, 21, 60,158,119, 93, 46,247,169,162,246,115,239,181,154, 62,125,186,
-239,210,165, 75, 23,251,251,251,239,187,115,231,206,251,175, 38,176,242, 94,164,224,203, 21,138, 72,164,167,167, 35, 61, 61, 29,
- 17, 17, 17,216,176, 97, 67,238,135, 44,132, 64, 32,128, 64, 32,200, 31,175, 80, 28, 46,157,188,249, 27,128,223,106,213,170, 37,
-124,113,247,224,217,159, 54,141,111, 89,187, 85, 77,246,241,229, 23, 61, 1,252, 12,224,155, 65,131, 6,217, 0,192,206,157, 59,
- 19, 1,156,253,191,144,200,148,210,131,193,193,193, 63, 56, 58, 58,230,143, 65, 41,216, 77,168,215,235, 33,149, 74,145, 55, 86,
- 69,165, 82, 97,195,134, 13,122, 74,233,193, 18, 56,241,230,229, 21, 4,191,188,154,115, 31,207,131,231,254,186,127,222,188,121,
- 5,167,190, 98,116,174,165,164, 84,113, 87, 84,156,211, 66,191,133,142,127, 34,202, 62,233,134, 16,141,239, 57,112,172, 35, 79,
- 4, 56,113,229, 41,132, 66, 33,248, 2,214, 75, 33,155,211, 58,126,249, 54, 26, 78,246, 62,232,220,111,164,195,209, 93,235,198,
- 3,248,165,172,113,237,233,231,143, 9, 63,252,128,205,155, 54, 97,230,220, 5,249,234, 92,207,113,208,151, 26, 78,134,105, 88,
-219, 27,153, 73,145, 96, 89, 22, 13,106,184,129,101, 89, 52,174,237, 1,150,101,209,168, 78, 85, 8, 4, 2, 52,171,239,141, 42,
- 85,170, 64, 32, 16, 48,165,164, 59,222,188,188,140,224,151,215, 10,136,221,156, 52,209,198,196,124,114,189, 46, 38, 6,180,188,
-117, 89,243, 22,134, 13, 27,150, 26, 17, 17,161, 45,124,174, 92,185,114,162, 27, 55,110, 88, 20,211, 61,151, 15,153, 76, 86, 75,
- 32, 16, 60, 78, 78, 78,230, 77, 76, 76, 24,158,231,120, 31, 31, 95,246,220,198, 25, 71,243,174,153, 62,125,198,209,222,181,204,
-186,237, 62,120,138,138, 42, 54, 34, 68, 40,209,127, 55,119,163, 72, 40,146, 25,228,161, 62,175,187,240,245,235,215, 40, 45, 60,
- 69, 20,130, 31, 33, 37, 37,101,144,151,151,215,141,223,126,251,205,138, 16,130,155, 55,111,130,101,217,252, 45, 36, 36, 4, 12,
-195,224,167,159,126,210,166,167,167, 15, 47,181,192, 18, 8,126, 56,124,248,176,185, 88, 44, 70, 70, 70, 70,254,119,195,178, 44,
-130,130,130,176, 98,197, 10, 12, 26, 52, 8,225,225,225,112,114,114,194,228,201,147, 21, 75,151, 46,253, 1,192, 2, 3, 94,253,
-185, 70,163,169,109, 98, 98, 2,169, 84,138, 60,161, 5, 0, 23, 94, 10, 3,178,179,179,171,217,216,216, 56,216, 94, 63,117,162,
- 65,243,206,126,214,182,142,254,121, 2,203, 80,188, 3, 54,189,215,235,103,125,115,244,168,221,237,163, 71,249,187, 39, 78, 68,
- 74, 51, 51, 55, 26, 76,160, 99,241,225, 93, 36,106,213,170,133,199,143, 31,163, 86,173, 90, 5,197, 18,196, 98, 49, 68, 34, 17,
- 68, 34, 17,108, 44, 12, 26, 42, 65, 25,134,193,237,219, 31, 47, 55,218,184,113,227,228,171, 87,175, 42, 0,224,195,135, 15,180,
- 99,199,142,169,129,129,129,112,119, 47,121, 24,154,131,131,195, 13,150,101, 43, 22,250, 86, 45,187,119,239,142,148,148,148,246,
-221,187,119,111,148,123, 44,234,208,161, 67, 3, 0, 64, 44, 22,131, 97, 24, 14, 70,252,231, 81,154, 22, 41, 40,144, 10, 11,173,
- 37, 75,150,116, 44,124,172,160,152, 42,234,127,193,123,151, 46, 93,186,184, 0,183,242,107,188,143,160,160,114, 44,173,176, 44,
- 9,165, 9,172, 60, 60,126,252, 88,231,236,236,188, 57,248,105, 88, 75,183,234,174,144,201, 37,109, 8, 33,191, 73, 36,146, 73,
- 3, 7, 14,196,189,123,247, 16, 16, 16,176,245, 75,151, 61,169, 86,173,218,121,137, 68, 82,161,152,238,144, 15, 47, 94,188,104,
- 91, 76,133, 48, 55,119, 76, 89,177,131,220, 11,142, 7, 43, 56,200,189,216, 12,193, 83,232,180, 58,100,101, 43,255,170,188,115,
- 5, 86, 86, 86, 22,250,244,233,243,145, 5, 43, 62, 62,222, 16,165,143, 21,199,143,227,226,193,131,104,239,231,135, 35, 15, 30,
- 96,233,192,111,225, 89,193, 25,148, 35,160, 4, 8,223,187, 14, 73,233,153,216,115,249, 54,146, 51,178,209,191,113, 99,184,155,
-217,148,204, 43, 20,181,174, 91,223, 95,116,233, 78, 32,132, 66, 1, 24,240,160,186,108, 56,121, 53, 3,203, 48, 48,183,175, 4,
-145, 80, 8,161, 80,128,144,136, 68,120,249,214, 17,159, 18, 75, 91,127,142,192, 42, 95,161, 50,120,142,195,160, 65,131,176,111,
-223, 62, 88, 59, 84,128,121, 57, 95,252,188,114, 19,218,183,106, 92,234,251,231,181,216, 5, 2, 1, 88,150,253,228, 55,239,191,
- 33,214, 72,202, 83,104, 11,167, 17, 79, 65, 1,184, 44, 90, 4,151, 69,139,240, 32,247,153,222, 89, 89, 80, 42,149, 64, 61,159,
- 50,137, 43,141, 70,131,136,136, 8,109, 76, 76,140,125, 17, 21, 83,156, 70,163, 41, 85,208,236,216,177,227,249,224,193,131,107,
- 91, 89, 89, 61,122,254,236,153,174,186,159,159,240,236,134, 25,199,242,186, 7, 1,192,207,207, 47,121,198,140, 25,199, 6,244,
-234,216,245,247,105,125,185,239, 23,236, 18, 72,100,178,218, 29,167,148, 60,208,189,192,247, 17, 90,189,122,117,106,200,181,217,
-217,217,177, 37,164, 81, 39, 0,243,107,214,172,105,214,188,121,115,220,184,113, 3, 61,122,244, 80,107,181,218, 96, 0,232,208,
-161,131,199,158, 61,123,196,129,129,129,176,181,181, 21,126,248,240, 97, 27, 33,164,196,129,239, 98,177,184, 89,157, 58,117, 24,
-181, 90,253,137,184, 90,186,116, 41,250,245,235, 7, 15, 15, 15,240, 60,143,204,204, 76, 52,111,222, 92,184,118,237,218,102, 6,
- 10,172, 9,158,158,158, 43,144, 51,139,176, 96, 89,248, 10,192,143,185,214,237,216,142, 61, 6,189,108,220,170,123,237,138, 85,
-124, 29, 75, 35,180,183,183,159,206, 48, 76,111,158,231,217,244,244,244, 8, 13, 33, 85,188, 43, 86,180,111,216,181, 43,210,132,
- 66,118,205,229,203, 76, 92,102,166, 2,128, 65, 93,141, 74, 93, 38, 42,184,229, 12,229,235,209,183, 43, 30, 63,126,140,158,253,
-186, 65, 36, 18, 65, 32, 16,230,124,155,162, 28, 11,150,133,141,169, 97,154, 77,167,251, 36,175, 82, 74, 97,102,102,150,223,147,
-145,119, 76,167,211,149, 88,249, 1,112, 63,176, 96,182,157,204,204, 28,156, 78, 7,159,174, 61,243,243,244,253, 45,191,203,192,
-243,178,212, 15,161, 24,119,240,164, 16, 70, 24, 81,140, 21,171, 36, 45, 82, 80, 32,125,133,103,157,154, 54,109,218, 12, 0,116,
-218,180,105, 51,242,246,151, 44, 89,162, 4, 16,245, 85, 4,214,151,138,171,188,110,132,146,208,162, 69,139,113,166,166,166,107,
- 1,160,118,237,218,136,184, 23,133,136,123, 81,240,170,234,211,176,166, 95,237,180,126,253,250,193,218,218, 26, 83,166, 76,161,
- 0,182,150,245,249, 33,111, 94, 42, 0, 80, 39, 39,167, 41, 0,224,228,228,228,247,224,193, 3,219,135, 15, 31,162, 78,157,191,
-102, 20,106,181, 90, 52,106,212,168,164,138, 48, 3, 57, 99,169, 38,126, 61, 85,206, 67,171,213, 34, 59, 91, 9,141, 70, 11,189,
-142,135, 94,175, 71, 45, 31, 83,236,218, 52, 45,231,152, 62,207, 90,150, 99, 37,115,113, 48, 69,173,106, 14, 58,134, 33,202,135,
-207, 98,204,138,226,213,104, 52,120,254,225, 3,158,133,133, 1, 0, 58, 47, 89, 86, 98, 56,118, 93,190, 1,111,111,239,210, 66,
-235,230,226,228,128,232,139,207,115, 10,109,101, 4, 30,222, 58, 0, 83, 83, 5, 0,192,167,105,127,136, 68, 57, 2, 43, 75,169,
-133, 77,213,114, 32,148, 22, 59,189, 95,110,229,120, 94, 32,146, 86,160, 28, 15, 74,121, 80,158, 3,165, 60, 36,166,214, 38, 99,
- 71, 13, 1,207,115,168, 91,183, 46, 8,203,130,211,169,209,171, 83,107,164,164,101,192,218,194,204,160,184, 21,137, 68,104,218,
-180,169,172,184,243,111,223,190, 85, 22, 20,100, 37,167,145, 14, 89, 89, 74,168,213,106,104, 53,122,104,117,122,240,149, 69, 88,
- 56,235, 91,232,181,122,100,247,245,207, 57,246, 67, 55,104, 53, 58,132,155, 48,140,159,183,173,142, 1, 81, 62, 9,140, 55, 43,
- 77, 96,229,137,130,226, 80,212,152,191, 98, 68,214,179,193,131, 7,215,170,238,231,247,184,119, 43,191, 95, 95, 4,188,140,126,
- 17,240,242,147,235, 42,120,248,133,126,191,116,223,100,161, 72, 86,203, 80,113, 5,124,220, 93,248,133,152,145,145,145, 81, 93,
-161, 80,224,205,155, 55, 96, 89, 22,132,144,183,148,210,234, 0, 48,114,228,200,119, 2,129,192,149,101, 89,172, 95,191,158, 8,
- 4,130,106,254,254,254, 51, 0, 28, 40,161, 33,231,101,106,106,250,145,245, 74, 36, 18, 97,218,180,105, 24, 48, 96, 64,190,184,
- 18,137, 68,216,177, 99, 7,106,215,174, 13,141, 70,227,101,160, 8,126, 8,160,177, 1, 22, 62,146, 43,202, 75, 21,161,122,189,
-126,112, 82,239,222, 85,112,253, 58, 26,186,186,122,215,170, 85, 11, 90,237, 95, 6,204,202,149, 43,151,203,200,200,136, 37,132,
-252, 9,224,119, 74,233,211, 18,249, 84, 20, 31,222, 69,230, 53, 86, 81,183,110,221,124,139, 85, 65,235,149, 72, 36,130, 76,164,
- 40,179,192,162,148, 34, 43, 43,139, 57,119,238,156,141,151,151, 23, 1, 0,111,111,111,114,239,222, 61, 43,153, 76,150,232,228,
-228, 84,106,195, 87,102,102,142, 29,131,251, 0, 0,230,180,106,151,223, 32, 58, 55,127, 6,132, 66, 33, 90, 78,153,241, 73,190,
-231,121,158,133, 17, 70,113,101,128, 22,249, 90,226,170,176, 5,107,201,146, 37, 47,151, 44, 89,242,137, 53,236,171, 89,176, 12,
- 49,249, 27,218, 10, 42,140,149, 43, 87,162, 90,181,106, 37, 86, 64,107,215,174,197,238,221,187, 87, 82, 74, 67,202,250,252,142,
- 45,107,250, 96,213,209,151,174, 30, 62, 4, 0, 22,252,208,137,201,202,202,194,237,219,183, 97,110,110,142,183,111,223, 26,154,
-192,166,230,230,230,243, 25,134,233,197, 22, 30,217, 95,180,176,228,120,158, 63,152,150,150, 86,172,155, 6, 74, 1,173, 78,143,
-172,108, 21, 52, 26, 13,126,248,105, 93,169,225, 88, 2, 16,173, 38, 67,208,180,137,191,172, 56, 11, 78, 93,223,166, 24, 51, 64,
-254, 73,165,205,230,184, 2, 67,141,186, 57,107, 75, 63,185, 31, 0, 74, 1,142, 3,108,236,172,176,117,223,175, 37, 70,129,158,
-227,115, 91,195, 28, 50,213, 28,188,234,119, 68,228,171,235,249, 22, 35,177, 40,167,107, 88, 36, 20,130,167, 36,199,123, 67,113,
- 2, 72, 44,171,144, 18, 19,226,190,233,212, 11,140,232, 88, 13,135, 46, 61, 71,207, 86,213,113,245,126, 32,154,215,243,198,203,
-224, 48,248,184, 87,196,250,109, 7, 65, 41, 50,254, 88,245,115,236, 95, 21,153,254,131, 33, 22,172,123,247,238, 41, 11, 91,173,
- 10,254,210,210,235,193,156,174,192, 92, 11,150, 82,165,198,148,233, 6,185,227,201, 73,163,198,245,101,134, 92, 92,146,133,202,
- 16, 1, 86,216,146,133, 82,220,172, 84, 6, 80, 27,152,250,127, 89, 96,114, 28,135,211,167, 79,231,167, 71, 81,233, 88, 48,237,
- 12, 16, 55,248,240,225, 3, 2, 2, 2,224,239,239,143,180,180, 52, 8, 25, 6,147, 95,188,128,247,192,129,208,136, 68,224,121,
- 30, 98,177, 24, 35, 71,142, 52, 56, 62,203, 88, 42,231,142, 99,227,104, 41,101,201,175, 29, 59,118,172,242, 38, 43, 11, 47,131,
-130,208,106,222, 60, 0,192,233,211,167, 63,202, 19,147, 38, 77, 18, 7, 6, 6, 14,123,244,232,209, 48, 66,200, 74, 74,233,228,
-226, 56,181, 84,149, 63, 6,171,119,255, 30,168,226, 85, 25,187,183,237,205, 63, 63,233,167, 9, 16, 10, 69, 16, 10,133,176,176,
-176, 48,232,109, 10,150,221,217,217,217,204,161, 67,135, 92,154, 53,107, 38, 26, 49, 98, 4, 1,128, 77,155, 54, 49, 91,182,108,
-145, 95,184,112, 65,100,110,110, 30, 83,170,168,212,106, 63, 73, 99, 66, 8,132, 66, 33, 68, 98, 17,192,243, 32,132,200,151, 47,
- 95,190,224,229,203,151,117, 60, 61, 61,161, 86,171, 7, 18, 66,158, 24,253, 96, 25, 81,154, 22, 41,106, 44, 85,174, 21,170, 56,
- 36, 20, 28,151, 85,156, 64, 43, 56, 38, 11,192, 87,153,108, 33, 40, 77, 84,177, 44, 91,170,117,138, 97,152, 82,187, 8, 39, 77,
-154, 4, 83, 83,211,226, 42, 30,250,226,197,139,192,152,152,152, 77,148,210,117,159,243, 34,167, 46, 63,121, 57,127, 98,183, 12,
-228,246,157, 90, 88, 88, 36,182,104,209, 34, 19,128,246,192,129,143, 27,196,106,181,186,216,138,219,220,220,124,254,150, 45, 91,
-198,119,237,218,149, 41,236, 42,160, 96, 55, 94,222,166,211,233,112,224,192,129,241, 83,167, 78, 69,113, 86,175,188,202, 59, 59,
- 75, 9,101,238, 0,231,119, 1,135, 12, 45,204,139, 61,165,176,116,130,139, 43, 87,108, 37,194,136,114,198, 8, 57, 84,240,203,
- 63,102,106, 42, 5, 87, 2, 39, 33, 76, 72, 88,120,180,115, 57, 7, 43,188,139, 72,128,125,197,106, 72,137,250, 43, 30, 4, 2,
- 22,194,220, 46, 66, 11, 51, 57, 18,226,227,193, 48,108,137,130,248,231, 61, 79,112, 63, 32, 12,135, 47, 61,133, 86,149,133, 85,
- 59,207, 65,171,206,132, 86,149, 5,173, 42,231,119,241,212,239, 64, 8, 98,181,170, 76,143, 50,101, 96,129, 0,245,234,213, 43,
- 86,224, 68, 69, 69, 25,104,193,162,249, 22, 44,165,170,140,105,100, 88, 75,169, 68, 11, 85,222,249,207, 21, 4,121,174, 27,100,
- 50, 89,237, 29, 59,138,119,199, 80, 20, 28, 29, 29,207, 42, 20,138, 74,134, 94, 95, 6,167,163,139, 45, 44, 44,230,123,122,122,
-122,173, 90,181, 74,200,178, 44, 90,182,108,233,241,221,119,223,125, 0,128,106,213,170, 57,229,149, 49,223,127,255, 61,189,119,
-239, 94, 64, 78,219,162,120,136,197,226, 32,115,115,243,218, 45, 90,180, 64, 90, 90, 26, 34, 34, 34, 32,151,203,225,253,235,175,
-120,241,253,247,240,219,176, 1, 76,139, 22, 32,132, 64, 44, 22,227,197,139, 23,144,201,100, 65, 37, 20,230,245, 0, 44, 3,208,
- 16,127,117, 11, 82, 0,183, 1,252, 68, 41,189, 95, 68,121,199, 0, 0,199,243,165, 37,214,183, 83,166, 76, 65,170, 80, 8,116,
-232, 0, 81, 72, 8,180, 90, 45,252,253,253, 81,187,118,142, 39, 14,127,127,127, 8, 4, 2, 84,175, 94, 29, 78, 78, 78, 88,191,
-126,253,183,248,120,102,245,199,101, 87,166, 14, 31,222, 69,194,223,223, 63,223, 82,213,161, 67,135,124, 11,150, 80, 40,204,183,
-100, 17,142, 53,168, 50, 43, 40,176,116, 58, 29, 17,137, 68,130, 81,163, 70,145,225,195,135, 83,157, 78,199,139, 68, 34,102,243,
-230,205,228,222,189,123, 2,165, 82, 89,106, 3,220,183, 91, 47,204,105,157, 99, 4,253,185,146, 45,132, 34, 33,196, 34, 17,166,
- 4, 69,230,167,139,217,142,125,226,165, 75,151,246,244,244,244,204,233,110, 7, 4, 70, 63, 88, 70,148, 98,224, 73, 40, 36,142,
- 52, 5,246, 19, 0,144,220,253,132, 2, 66, 42, 1, 57, 51, 2,235, 20,186, 54,239,188,166,208,111,222,249,103, 95,227,125, 74,
-106, 1, 7,223,189,123,215,189, 86,173, 90, 8, 15, 15,255,100,102, 91, 94,133, 37,151,203, 33,147,201,112,231,206, 29, 0, 8,
- 46,142,236,202,149, 43,191, 33,199, 75, 50, 0,192,201,201,201,191,121,239,102,119,234,182,171,131, 61, 75,246,166,197,196,196,
- 84,207,243,129, 67, 8, 33, 78, 78, 78, 3,132, 98, 65, 31, 87,223,242, 77,193,243,203, 46,157,184, 53,175,164, 23,113,245,240,
-201, 4,160, 44, 48,139,112,197,231, 68, 8,195, 48,189,186,118,237,202, 4, 6, 6,162, 79,159, 62,216,189,123,119,177,215, 14,
- 24, 48, 0,251,246,237, 67,215,174, 93,153,233,211,167,247, 42, 77, 96,229, 88, 71, 52, 95, 45, 51,190, 9,126,134, 93,123, 55,
- 23, 59,198,200,206,206, 22, 0, 16, 31,159,144,127,172,118,237,146, 29, 49,243,122,205,197, 39,143, 30,248, 55,104,210, 82, 20,
- 17,151, 10, 94,175,134, 42, 35,241,175, 22,110,106, 28,168, 94, 5,145,137, 21, 28,108,204,241,248,238, 5,141, 86,163,186, 88,
- 18,231,248,174, 62,248,190,147, 23, 64,121,116,155,188, 21,167,214,141,203,239,222,105,212, 99, 2, 46, 31, 88, 99,240, 24,190,
-194, 16, 10,133,120,241,226,133,178, 56,235, 21,203,178,165,250,212,250,203,202,168, 67,118,182, 18,217, 74,213, 87, 75, 35, 66,
-136,173,189,189,253, 31, 86, 86, 86,210,162, 4, 20, 33,196,214,214,214,246, 15,107,107,107,169,161, 93,132,197,137,171, 92,191,
- 88,143, 6, 15, 30, 92, 38,145, 37,145, 72, 42, 5, 7, 7,231, 59, 25, 45,233, 87,163,209,160,121,243,230, 2, 3, 11,203,147,
-132,144,247,142,142,142,183,189,189,189,205,223,189,123,135,189,123,247,138,132, 66, 97,249,188,242, 35, 35, 35, 3, 44,203, 34,
- 62, 62, 94, 7, 96,104,105, 93,100,106,181,250,250,245,235,215,107,116,234,212,137, 13, 10, 10, 2,203,178, 57,225,242,247,135,
-223,134, 13, 8,152, 56, 17, 77,195,194,160,210,106, 33,149, 74,113,254,252,121,109,118,118,246,245,226,248,100, 50,217,166,208,
-208, 80, 31,169, 84, 10,173, 86, 11,158,231,193, 48, 12, 17, 8, 4,141, 44, 44, 44,214, 2,168,243,241, 55,101,103, 55,114,210,
- 47, 85, 57,189,158,139, 9,127,151, 80, 90, 28, 36, 37, 37,225,228,201,147,168, 95,191, 62,154, 54,109,138,168,168, 40,132,132,
-132,160, 67,135, 14,249,215, 60,123,246, 12, 79,158, 60,129,155,155, 91,233, 22, 60, 86, 7, 55,207, 74, 16, 9, 69, 16,138,132,
- 57,191, 66, 97,238,150,243, 63,239, 88,158,207,194,178, 88,176, 0, 64,161, 80,228,229, 11,190, 82,165, 74, 49, 49, 49, 49,142,
- 0,216, 60, 7,172,134, 52, 86,242,234,136, 60,113, 37, 18,139,242, 45, 89, 0,144,154,154,170,234,218,181,235,159,106,181,122,
- 8, 62, 99, 69, 17, 35,254,147,120,248,127,116,239,223, 34,176,218, 55,104,208, 96, 67,191,126,253, 90,174, 94,189, 26, 10,133,
- 2, 49, 49, 49,249, 21,161, 88, 44, 70,185,114,229,144,156,156,140,141, 27, 55, 34, 50, 50,242, 10,128,145,134, 62, 56, 38, 38,
-230,222,219,167,193, 73,205,123, 54,176,246,105, 80,213, 34, 34, 56,178, 62,128, 59,185,226,106,107,191, 73,237,135, 52,239, 94,
- 23, 34,177, 16, 17,111, 99,255,191, 69, 8,203,178, 44, 33, 4,125,250,244, 49,232,250,190,125,251,226,250,245,235, 40,169, 59,
-145,207,179, 96,101,171,144,165,252,122,141,179, 49,227, 7, 96,204,248, 1,249, 34,194,144, 46,150, 28,113,187,191, 4,129,165,
- 93,125,106,255,198, 17, 53,235,250, 87,168,237, 83, 9,247, 31, 61,197,158, 13,127, 25, 21,182,253,182, 0,191,108,187,130,114,
-246,150,208,170,179,112,246,208,230, 88,173, 58,123,245,103, 26,225,114, 68, 45, 33, 48,208,191,228, 71, 86,211, 60,129,229,235,
-235, 91,172, 5, 43, 57, 57, 89, 89, 90,133,144,159, 70, 26, 29, 50,179,148, 80,102,127, 29,129, 69, 8,241,107,212,168,209,197,
-131, 7, 15, 90,219,217,217, 33, 58, 58,250, 35,129, 69, 8,241,107,216,176,225,197,131, 7, 15, 90,219,219,219, 35, 34, 34,194,
- 96,247, 32, 69,136, 43, 36, 36, 36,144,148,148, 20,222,210,210,178, 76, 34,139, 97, 24,168,213,106,188,122,245,202,208,199, 26,
- 60,227,203,220,220,124,199,190,125,251,204, 19, 19, 19,193,178, 44, 94,189,122,245,209, 44,194,188,109,235,214,173,162,110,221,
-186,109, 1, 80,163, 36, 62,189, 94,191,114,192,128, 1,195,162,162,162, 44,237,236,236, 16, 19, 19, 3,177, 88, 12, 74, 41, 72,
-243,230,104,252,254, 61,180, 28, 7,153, 76,134, 55,111,222, 96,211,166, 77, 89,106,181,122,101, 49,233, 35, 54, 49, 49,113, 23,
-137, 68,232,223,191,255, 71,231,118,238,220,137,206,181,217,218, 35, 90, 75, 50,245,144,170,227,100,223,156,101, 89,150,140,156,
-178,204,163, 94,147, 14,190,175, 3,238,191, 75,136,139,188, 93,202,235,235, 52, 26, 13, 60, 61, 61,241,240,225, 67, 92,186,116,
- 9, 45, 90,180, 64,211,166, 77,241,252,249,115, 92,184,112, 1, 79,158, 60, 1, 33, 4,214,214,214,121,195, 44, 74, 28,107,161,
-201,210, 35, 62, 42,233, 19,107, 85,225,125,145, 72, 4,181, 88,107, 80, 26, 5, 5, 5,225,225,195,156,250, 39, 59, 59, 27, 2,
-129, 64, 63,101,202, 20, 48, 12, 67, 3, 2, 2, 96,103,103, 71,127,250,233, 39, 78, 32, 16,232,195,195,195, 13,205,251, 57,214,
-170, 92,113, 37, 16, 9, 63, 18,102, 60,207,103, 60,123,246,108, 4, 33,228, 57, 33, 36,207, 27,170,209, 15,150, 17,255, 42, 8,
- 74,104,133,188, 7,208,138, 16,242,237,177, 99,199, 86,174, 93,187,214,182, 99,199,142, 72, 73, 73, 65,133, 10, 21,224,232,232,
-136, 83,167, 78,225,204,153, 51,137, 28,199, 77,166,148,238, 46,226, 35,107, 85,156,175, 12, 74, 41,117,114,114, 58,168,206,204,
-252,190, 86, 83, 47, 92, 57,112,115,137,163,163,227, 72,103,103,231, 31, 6,207,232, 50,164, 89,215, 58,120,243, 36, 20,247, 46,
-188, 64, 92,120, 34, 6, 55,254,169, 68,206,194,131,220, 45, 44, 44,134,153,152,152,136, 1,104,139,104, 5,127, 52,139,176, 32,
- 39,199,113,156, 70,163,193,254,253,251, 13, 18, 89,123,247,238,133, 74,165, 2, 87,168, 31,181, 32, 39,229, 41, 17, 8, 37,112,
- 42,231, 9,173, 54, 11, 60,255,121,214,154,130,156,132, 16, 48, 12,131,119, 98, 49,236, 18, 19,113,255,254,125,131, 56, 10,182,
-156,139,138, 79, 74,169,138, 16,210,127,205,162, 41,167,198, 78, 91,102,209,162, 65, 13,204,249,117, 39,180,218,109, 96, 88, 6,
- 50,137, 8,181,234, 54, 4, 11, 53,254, 88,250, 99,106,118,122, 74,255,194, 75,230,124,194, 89, 82, 79, 10, 5, 56,158,199,165,
- 27, 15, 12,126,247,252, 90,158,227, 32, 16, 8,240,246,237, 91,101, 81,179, 7, 89, 54,167, 59,147, 97,152, 34, 91,221, 31,167,
- 17, 79,132, 34, 41,202, 85,240,134, 70,157,249, 85,210,200,206,206,238,199,163, 71,143, 90,231,185, 60,120,254,252, 57, 8, 33,
-175, 10, 88, 67,126, 60,122,244,168,181, 82,169, 68, 64, 64, 64,222,146, 80,175,202,242, 29,229, 89,174, 18, 18, 18, 72, 76, 76,
- 12, 76, 76, 76,152,231,207,159,171,171, 87,175,254, 8, 37,175,212,144,207,169, 82,169,194,138, 27, 31,169, 82,169,156,165, 82,
-169,176,208,189, 78,238,238,238,111, 10,119, 21, 22, 21,206,180,180,180,251, 83,167, 78,173,213,174, 93, 59,252,248,227,143,201,
-150,150,150,166,127,252,241,135,128,101, 89, 50,118,236, 88, 46, 62, 62, 62,115,243,230,205,230,199,142, 29, 67,106,106,234,157,
-210,222,157, 82,154, 65, 8, 25,209,160, 65,131,157,231,206,157, 51,113,119,119, 71,122,122, 58, 40,165,216,177, 99, 7,198,142,
- 29, 11,169, 84,138, 55,111,222,160,115,231,206,217,217,217,217, 35, 10,143,141, 44,192, 73, 8, 33,148,231,121,204,158, 61, 59,
-223,169,104,158,147, 81, 83, 25,193,166, 73,149,229, 19, 54,167,201,191,157,179,121, 32, 0,112,122, 61,247, 58,224,254,187, 29,
-235,230, 92, 21,137, 68, 55, 74, 73,163,153, 19, 38, 76,248,163, 67,135, 14, 50,133, 66,129,228,228,100,220,190,125, 27,119,239,
-222,197,189,123,247,160,209,104, 96,109,109, 13, 75, 75, 75,196,196,196, 32, 40, 40, 72, 9, 96,102, 73,156, 98,185, 16,174, 85,
-243,102,242,254,101,189,202,223, 23, 9, 33, 20,252, 53,147,208,144,188,212,164, 73, 19,212,171, 87, 47, 79,248,112, 31, 62,124,
-136, 81,171,213,164,128,216,143,202, 19,226,229,203,151,215,111,221,186,149,150,196,121,111,211,122,156, 91, 56, 19, 98,145, 8,
-147, 95, 69,228,139,173,157, 45,106, 66, 40, 22,193,171, 83,143,130,245,192,239,132,144,109,185,255,213,134,228,249, 47,104,240,
- 24, 57,255,225,156,255, 25,129, 85,224, 3,216, 67, 8, 57,251,221,119,223, 45,245,243,243,251,110,213,170, 85, 68, 36, 18, 97,
-222,188,121, 52, 58, 58,122,123,110,171, 35,229,115, 30, 78, 41,221,126,237,200,157,209,131,166,117, 37,147, 86, 15,110,244,232,
-114, 64, 80,181, 6,238,168,214,192, 29,143,174, 4, 98,221,140,189,187, 57, 29, 55, 59, 38, 38,166,180,102,147,186, 85,195,170,
-133, 7,185, 91, 95,191,122,217,186,172,179, 8,121,158, 63,184,119,239,222,241,221,187,119,103, 30, 60,120,240,201,152,171, 60,
-103,124, 60,207,227,226,197,139,208,106,181,216,190,125, 59,207,243,124,241,126,176, 64,143,175, 89,189,116,208,246, 93,199,197,
- 98, 17,193,221, 27,135,145,150, 82,178, 85, 78, 36, 18, 98,235,142, 35, 90,145, 72,248,186,168,243, 90,173, 54,226,242,229,203,
-246,109, 57, 78,200, 48,204, 39,194,169, 56, 28, 60,120, 80,199,243,252,135, 82,210,229, 14, 33,194, 78, 63,255, 56,116,111,135,
-222,223,217, 55,104,208, 72,104, 99,103, 15, 66, 8,226,227,226,241, 38,224,129,238,236,225, 45,113, 89,217, 25, 6, 45,149, 51,
-116,197,181,252, 49, 87, 0,208,113,236,218,252,241, 87, 0,208,105,240, 84, 52,175,239, 3, 98,136,169,233, 47,113,197,235,245,
-122,200,229,114,232,245,250, 34, 93, 53,152,155,155,203, 84, 42,149,146, 82, 10,142,227, 74, 52, 13, 81,224,171,167, 17,199,113,
- 94, 41, 41, 41,200,202,202,194,221,187,119,233,162, 69,139, 18, 18, 18, 18,242, 7, 99,234,116, 58,175,228,228,100,100,102,102,
-226,206,157, 59,116,233,210,165, 9, 73, 73, 73, 51,202,242, 13,201,100,178,218, 2,129,224, 81, 74, 74, 10,111, 98, 98,194,232,
-116, 58, 93,245,234,213, 37, 50,153,204,224,133,206,163,163,163,219, 21,119,206,205,205, 45, 56, 56, 56,184, 10,199,113, 5,215,
- 40, 20,169, 84, 42,247, 6, 13, 26, 24,210,181, 51, 97,219,182,109, 56,114,228, 72,221,244,244,244, 1, 31, 62,124,216, 9,160,
-174, 64, 32,192,211,167, 79, 95,169, 84,170,126,221,187,119,223,145,146,146,114, 31,192, 4, 3,203,141,115,132,144,254, 94, 94,
- 94,219,230,207,159,175,104,218,180,169,192,201,201, 9,117,234,212,193,155, 55,111,112,250,244,105,221,239,191,255,158,149,157,
-157, 61,148, 82,122,177,228,100, 7,209,235,245, 16,139,197,249,155, 68, 34,129, 72, 36, 66,134,146, 98,248,175, 33, 74, 61,100,
-202,149,243, 70,156,166, 0,137,141, 8, 73,140,143,141,184, 79, 8,185, 17, 29, 29,157, 86, 76,156,137, 85, 42, 85, 13, 71, 71,
- 71, 1, 33,100,181, 86,171, 29, 50,110,220, 56,135,197,139, 23,163,106,213,170, 72, 76, 76,132, 92, 46,135,187,187, 59, 18, 18,
- 18,240,224,193, 3, 46, 59, 59,123, 3,128, 5,148,210, 18,187, 29, 83, 19,210,225, 98, 95,254, 35, 75, 39,165, 20, 84, 15,232,
- 56, 14,156,150, 66, 67,116, 16, 10,117, 16,137, 68,134, 84,146,148,231,121,164, 56, 58, 34,234,252,121,228,174, 42, 81,172, 21,
-237,212,169, 83, 6, 36, 16, 15,177, 68,252, 81,183, 32, 33, 4, 34,177, 24, 66,177,232,147, 25, 49, 70,171,149, 17,255, 89,129,
-149,251, 1,164, 2, 24, 73, 8,217,217,172, 89,179, 83,148, 82, 33,128, 14,148,210,155, 95,242,240,152,152,152,199, 78, 78, 78,
-211,237, 93, 44,151,126, 51,160, 17,170,214,168, 0, 78,207,225,246,153,167,216,190,248,216,190,168,136,168,193,134,172, 77,198,
-243,252,213,134,181,171, 50, 40,224, 91,219,201,201,137,255,156, 89,132,105,105,105,115, 39, 79,158,140, 31,127,252,177,204,179,
- 8,139,187,230,249,171,248,145,126, 94,182, 46,157,190,105,220, 22,132,161, 26,141,186,132, 2, 15,249, 30, 71, 69, 34,225,235,
- 7,207,162,171, 23,117, 93, 66, 66, 66,219, 33, 67,134, 92, 20, 8, 4,149,202, 18,231, 60,207,127,136,139,139,107, 89,122,154,
-235,110, 19, 66,220, 79,238,219, 56,241,220,145,109,109,121,158,115, 35, 0, 88,129,232,157, 78,171, 61,175, 86,166,175, 50,116,
-177,231,229, 35,253, 49, 97,205, 5,172,255,177, 19,198, 45, 61,128, 45,179,135, 99,250,175,123,177,236,199, 9, 88,180,246, 79,
-204,153,208, 31, 61,191, 29,194, 83,194,220, 50,244, 61, 88,150, 61,183,113,227,198, 65,195,135, 15,207,159,140, 64, 41,253,168,
- 64,215,233,116, 74,158,231,177, 97,195, 6, 30,192,185,146,248, 62, 78, 35, 66, 75, 26, 15,101,104, 26,165,167,167, 15,245,247,
-247,223, 1, 64, 66, 41,125,155,146,146, 50,138, 82,154,191,132, 83,102,102,230,208, 6, 13, 26,236,160,148, 74, 8, 33,159,156,
- 55, 4,185, 46, 27,106, 91, 90, 90, 62,202,181, 92, 73, 62,103,160,123, 73, 81, 93, 66,247, 33,103, 64,217,193,163,192,242, 55,
-132,144,197,117,235,214, 45,184,216,243, 43, 0,181,203, 26, 40, 74,233, 69, 66,136,207,236,217,179, 39, 74,165,210,230,217,217,
-217, 30, 0, 32,151,203,223,168,213,234,171, 74,165,114, 85,110,185, 85, 18,135,198,196,196,228,141, 94,175,247,181,181,181,205,
-153, 33,155, 43,178, 0,224,196, 35,238, 17,165,250, 50,175, 26,127,230,204,153,138,150,150,150,109, 8, 33, 61, 41,165,158, 25,
- 25, 25,234, 89,179,102,221, 61,114,228, 72,106,133, 10, 21,190,233,208,161, 3,177,178,178,194,195,135, 15,105, 82, 82,210, 97,
- 0, 51, 12,153, 57,205,243,252,135,229,203,203,182,182, 96,105,141, 41,173, 86, 27,123,230,204, 25,155,118,241,241, 2, 43,158,
-255,104,134, 99, 81, 19, 46, 94,191,126, 13,181, 90, 93,162, 19, 70,117, 90, 10, 90, 76,156, 10,228,206,230,204, 67,142,229,138,
-130,106,140,122,202,136,255, 6,200,223, 50,141,185,140, 38, 68, 39, 39,167, 62, 82,185,100, 76, 5, 15,199,234,209, 33,241,129,
- 25,105,217,187, 99, 98, 98, 54, 82, 74,185,207,229, 44,139,163, 81,163,153,247,239,227,252,203, 15, 22, 7, 74, 57, 80,158,130,
- 82, 30, 60,207,229, 44, 68, 77,121, 80,142, 35,132,224,150, 58, 59,109,184,161,225, 36,132, 88,218,216,216, 44,160,148,182, 99,
- 89,150, 41,104,252, 42,248, 63,215,114,117, 46, 33, 33, 97, 78, 97, 75,235,255, 98,124, 30, 58,116,168, 72,209,111,232, 44,194,
-158, 61,123,114,101,252, 54,175,202,229,242, 34, 29,106,102,101,101,133, 71, 71, 71,183,249, 39,196,103,158,245,147, 26, 80,160,
- 21,234,106, 47,243, 44,194,210, 56, 43, 86,172, 40,209,106,181, 53, 1,120, 0,176, 0,144,172,211,233,206, 37, 36, 36,196, 17,
- 66,106, 3,152,157,123,219, 66, 74,233,163,255,203,239,157, 16, 34,179,177,177,217,198, 48,140,139, 33,247,235,245,122, 77,114,
-114,242,160,130, 13,129,130,156, 54, 54, 54,143, 4, 2,129,139, 1, 60,145,137,137,137,181,141,229,167,145,243, 63,111,193,250,
-187, 17, 29, 29,189, 31,192,254,175,201, 89,156,167,118, 35,254,255, 34, 43, 57,230,111, 73,135, 92,177, 52,246,191, 22,159,121,
- 2,169,136,227,143, 1,144,191,225,219,108,254,191, 16, 47,244, 51, 91,138,185, 2,170,241,215, 12, 75, 88, 88,152, 26,192,157,
-220,173,240,243, 30, 1,232,244, 15,138, 55, 37,128, 62, 95,139,175, 36,209,100,132, 17,255, 53, 48,198, 40, 48,194, 8, 35,140,
- 48,194, 8, 35,140,248,186, 32, 0, 90, 21,211,178, 49,216,244, 71, 8,105,245, 25, 45,167, 75, 70, 78, 35,167,145,211,200,105,
-228, 52,114, 26, 57,255, 91,156,255, 25,228, 57,124,252, 59, 54, 0,173,140,156, 70, 78, 35,167,145,211,200,105,228, 52,114, 26,
- 57,255,107,155,177,139,208, 8, 35,140, 48,194, 8, 35,140, 48,226, 43,195, 96,129,165,112,240,242,178,173,232,183,195,170, 92,
-245,231, 86,229,170, 63,183,173,232,183, 67,225,224,229,245, 95,140, 52, 66,136,140, 16,242,173, 80, 40,188,232,232,232,152, 78,
- 8,153,248, 47,125, 79, 51, 66, 72, 79, 66,200, 2, 66, 72, 55, 66,136,201,215,228,111, 70,136,160, 47, 33, 99, 6, 17, 18, 62,
-136,144,240,190,132,140,105, 70,200,191,110,217,140,249, 19,156,252,111,158,235,127,118,254, 4, 39,255, 34,207, 79,113,178,190,
-127,177,247,154, 37, 99,157,173,190, 82,186,153,218,219,219,111,114,112,112, 8,179,183,183,255, 96,111,111,191,141, 16, 98,110,
- 44,238,140, 48,194, 8, 35,254,255, 65,144, 91, 32, 55, 5,112, 13, 64, 51, 74,233,245,194, 23, 89, 85,168, 54,220,203,179,234,
-143, 63,207,155, 73,108,109, 44,101, 58, 29,167,141,136,140,241,158,251,243,146, 67, 86, 21,170,173, 76,254,240, 98,203,103, 84,
- 2,132,101,217, 62, 18,137,164, 35,128, 60,161,246, 74,173, 86,159,226, 56,110,191,161,179,130, 28, 28, 28,110,176, 44, 91,177,
- 44,207,230, 56, 46, 60, 54, 54,182,209,103, 86, 94,189,202,151, 47,191,173,105,211,166, 38,117,235,214,133, 88, 44,198,236,217,
-179, 39, 3, 88,101, 40,135,149,149,155,169, 86, 34,253, 65, 32, 22,183,166, 58,141, 47, 5, 5, 24, 73, 0,175, 87, 95, 22,169,
-213, 43,147,147,223,101, 24, 24,150, 25, 0, 6, 35,103, 90,249, 22, 74,233,242, 47,201, 12,131,107, 18,157,142,203,201, 19, 34,
- 1, 56,115,115,243,107, 51,103,206, 20,116,236,216, 17, 91,182,108,105,180,105,211,166, 17,132,144,203, 0, 78, 80, 74,223,125,
-105,230,179, 7, 70, 54,104,212,104,205,160,201,147, 89,229,141, 27, 88,179,109,219,106,164,167, 3,192,250,178,230, 37,145, 8,
- 61,109,108,132, 29, 41, 69, 77, 2, 16, 2, 60, 77, 72,226,207,104,181,220,126, 90,214,117,120, 62,230,254, 22, 31, 79,171,223,
- 83, 86,142,180,119,116,150,164,147, 87,227,180,119, 87,103, 1,248,166,240,121,189, 74, 58,136,178,229, 58, 42,233,147, 8, 0,
-191,126,161,184, 50,177,181,181,125,126,252,248,113,151,186,117,235, 10, 0,224,209,163, 71, 3, 59,118,236,216,130, 16,226, 75,
- 41, 77,255, 63, 18,235, 82, 1,195,140, 17, 11,133,173, 57,142,171, 6, 0, 44,203,190,208,232,116, 23,245, 60,191,222, 80,159,
-106, 70, 24, 97,196,191,218,120, 81,162, 22,249,159, 20, 88, 0,174, 81, 74, 9, 33,132,162,208, 84,111,133,189,167,183,143,143,
-215,228,115, 71,119,150, 75, 75, 78, 85,253,246,235,174, 39,153,172, 40,203,195,203, 93,252,219,170,229, 22, 99, 38, 76,250, 65,
- 97,239,121, 63, 51, 46, 40,176, 12,145, 88, 94, 38,147, 29, 89,177, 98,133,111,243,230,205,133,118,118,118,136,139,139,195,171,
- 87,175,124,175, 92,185,210,117,231,206,157,147, 9, 33,221, 41,165,134, 44,124,229,126,121,215, 54, 59,185,149, 53, 56,157, 14,
- 78,213,107,230, 59,200,123,123,229, 2,244, 90, 45,120,157, 14, 94, 29,187, 2, 0,120,158,135,183,183, 55,251,153,137,239,228,
-227,227,179,123,241,226,197, 34,181, 90,141,251,247,239,227,234,213,171,124, 76, 76,204, 82, 67, 57, 20,246, 30,205, 25,153,124,
-127,159,254,223,153,119,233, 88, 89, 88,222,222, 22,128, 9, 94,135,234, 27,156,189,112,165,206,209,253,219,191, 87,216,123,244,
-201,140,123,115,181,100,145,102, 85,159, 16,178, 40,207,163, 51, 33,100, 89,165, 74,149,230, 20,188,166,240,186,118,148, 82, 8,
- 4,130,184,140,140,140, 62,137,137,137, 79, 10,115,234, 56, 8,246,236,201,209, 15,179,198,124,203,222,186,117, 75,238,237,237,
-173, 6,128,229,203,151, 99,193,130, 5,226,243,231,207,183,223,181,107, 87,123, 66,200,106, 74,233,137, 47,201,124, 34,224,167,
- 65,147, 39,179,138,176, 48, 40,158, 61, 67,255,244,116,193, 47,192, 79,101, 17, 88,132,144,202, 14, 14,194, 67,147, 39, 13,241,
-114,117,171, 47, 18,137,108,114, 22,215,214, 36,122,132,135, 63,233,185,244,151, 77,211, 8, 33, 61, 40,165,111, 13,228, 19, 0,
-152, 15, 64, 10, 96, 22,128,217, 9, 9, 9,238, 28,199,193,193,193, 97, 54, 33,228, 24,128,159,109,109,109,105, 66, 66,194, 84,
- 74,169,190, 36,203, 85,250, 59, 58, 43,150,184,182,171, 90,107, 16, 98,201,185,118,147,190,113, 60,107,230, 70,126,158,187, 38,
-250, 46, 0,124,227,230,102,234,234, 41,159,170, 48,171,102,149, 30,117,105,234, 55,110,110,155,207,190, 51, 76, 96, 23, 22,153,
- 0,224,228,228,180,124,215,174, 93,229,234,213,171,151,159,199,107,212,168,193, 46, 95,190,220,121,226,196,137,171, 1, 12, 49,
-144,207,195,214,214,246, 60,199,113,234,164,164, 36,143,188,227,118,126,221, 27, 88,155,202, 91, 38,164,100,220, 72,124,121,236,
-186,129, 92,117,165, 34,209,225, 19,187,215, 56,214,168,231,207, 40,108,236,160,138,138, 70,166, 78,219,234,234,237,123,205, 70,
-140,249,105, 66,110, 26, 61, 48, 86, 49, 70, 24,241,159, 70,177, 90,228,127, 89, 96, 33,247,133, 62,129, 68, 34,158, 54,119,230,
- 84,146,154,148,170, 84,103,100,106,244, 42,149,146, 17,242,170,231,175,222,199, 51, 2, 54,117,210,248,241,166, 83,103,204,156,
- 6,160,191,161,226,202,207,207,239,193,145, 35, 71,236,172,172,172,144,150,150,134,164,164, 36, 60,120,240, 0,148, 82,116,239,
-222, 93, 82,175, 78,157,154,179,102,207,190, 75, 8,241, 55, 68,100,201,173,108,176,188, 81,206, 26,177,115,194,146,242,158,131,
- 77,189, 58,230, 95,179, 32, 50, 13, 0, 32,149, 74,243, 23, 10,254, 12,248,183,108,217, 82, 4, 0,195,134, 13, 75,207,200,200,
- 88, 2, 96, 15,165, 52,202, 80,113,101,227,232,116,234,143, 13,203,101,213,220,220,161,213,233,241, 33, 54, 26, 2,161, 5, 92,
- 92, 68, 24,210,191,181,176, 73, 3, 43,155, 69, 11, 55,157,150,219,122,116,203, 74,120,115,190, 56, 46, 11, 11,139,157,251,247,
-239,199,129, 3, 7, 0, 0,111,222,188,129,187,187,187,188,180, 48, 4, 4, 4,184,118,238,220,121, 31,128, 42,165, 93, 91,216,
-145,189, 68, 34, 65,163, 70,141,224,237,237,141,227,199,143, 55, 3,112,226, 75, 51,160,242,198, 13, 40,158, 61, 3,174,151,189,
-177, 66, 8,169, 92,171, 86,133,123,103, 78,239,182, 57,125,230, 21,126,253,117, 27,222,189,203, 49,172,185,186,186,226,219,126,
-189,132, 47, 94,220,241,233,217,243,219, 59,132,144, 70,148,210, 55, 6,208,206,223,188,121,243,140, 74,149, 42,161,103,207,158,
-189,124,124,124, 28,204,204,204,176,113,227, 70, 56, 58, 58,186,106, 52,154,183,199,143, 31,119,138,141,141,197,248,241,227, 1,
- 96,114,113, 68,205,218, 54,155, 37,233,228,213,184,106,173, 65, 80,152, 57, 98,243,222,253,120,253,120,103, 99,181,246,213,172,
- 37, 99,157, 7, 40,169,100,176,139,187,233,180,138,181,155, 90, 87,241,233,140, 10,181,158,216,168,184,155,239,103,143,113, 93,
- 42,144,170,118,206, 93, 17,157,244,201, 59,247, 58,196,250,166, 7, 89, 5, 92, 68, 18,165,115,249, 92, 97,149, 95, 16,113, 20,
-157,155, 52,105,146,159,112, 97, 97, 97, 80,171,213,240,242,242, 98, 52, 26, 77,115, 3,227,213,163, 77,155, 54,183,206,156, 57,
- 99,237,225,225,241,209,210, 45, 14,214, 22,109,175, 31, 89, 61,126,209,154, 63, 61,237,188,187,165,198, 7, 30,125, 81,154,184,
-106, 88,191,214,165,179, 71,118, 43, 72,102, 4,196, 22,137, 0,159,132,144,125, 91, 65, 76,172,208,103,244, 36, 65,243,150, 45,
-156, 91,127,211,227, 18, 33,164, 37,165,244,161,177,142, 49,194,136,255,180, 21,139,254, 91,222, 69, 80,192,186, 65,138,122, 49,
-158,242,213, 29,236,172,101,171, 87,236,120,200,106, 53, 26, 19, 11, 51,173,185,153, 57,133,169, 25,171,213,105, 51,203,187, 87,
- 18,241,148,175, 94, 20,121,225,169,154,132, 16, 34,147,201,142,156, 56,113,194, 78, 40, 20,130,231,121,216,218,218, 34, 52, 52,
- 20,169,169,169,200,200,200,192,187, 87,175, 80,169,124, 57,204,155, 54,213,113,252,212,105, 71, 8, 33,181, 11,118, 23, 22, 53,
-253,147,211,105, 11, 39, 80,113,139,251,126,244, 91, 18,103, 49, 8, 13, 15, 15,135, 66,161,128,175,175,175,226,246,237,219, 55,
-139, 19, 87,133, 57,173,172,220, 76, 5, 10,217,129,223,255,152, 45,211,234, 2, 16, 24,146,140,170,149, 26,195,222,186, 60,162,
-147, 53,184,247,224, 4, 2,158,239,129,155,115,121,140, 29,221, 66,186,116,249,161,253,150,150,149,203,167,164,188, 79, 47,138,
- 51, 61, 61, 93, 81,185,114,101,148, 47,159,179, 46, 25,199,113, 8, 12, 12, 4,199,113,249,251, 5,127,119, 28,190, 2,125,250,
- 7, 12, 26, 56, 16, 73, 73, 73,138,162, 56,133, 44,244,147, 70,124, 43,144, 9, 1,177,220, 74,147,153,153,153,111, 13,212,106,
-181,120,250,244, 41,252,253,253,155, 30, 60,120,176, 68, 53,100,104,124,106,129,101,107,182,111, 95,219, 63, 45,141, 1,128, 45,
-132,240, 90, 74,151, 25,154,151,236,236,132,135,207,157,221,101,195, 50, 65,176, 50,255, 5, 15, 30,124,128, 86,155, 19,222,164,
-164,120,140, 27,147, 14,145,208, 20,199,143,255,105,237,229,213,232,112,110, 23, 25, 95, 74, 56,165,103,207,158,197,184,113,227,
- 16, 24, 24,232,196,178, 44,238,223,191, 15,153, 76,134, 21, 43, 86,176, 94, 94, 94, 78,114,185, 28,231,206,157, 67, 92, 92, 28,
- 41, 41,156,215,206, 95,251, 57,237,221,213, 89,177,228, 92,187,205,123,247,227,187,126,125,224, 64, 67,110,154,187,145,159,219,
-116,106, 56,135,178,229, 58,202, 77,171, 91,186,251,118,130, 72,172,192,216,159, 22,224, 77,192, 73,203,236,140,231, 99, 8, 23,
- 81, 14,185,107,243,125,180,216,241,193,158,220,218,189,119,106, 93, 44,255,176,130, 83,173,145,247, 1, 60,255, 75, 96,185, 10,
- 8,195,153,231, 89, 43,223,190,125,139,119,239,222, 65, 32, 16, 64,169, 84, 66,175,215, 23, 25, 78,103,103,231,145,122,189,126,
- 78,110, 58,239,112,116,116, 28,186,123,247,110,235,130, 2, 59,207,114,149,156,154,158,114,231,225,203,215,147, 70,246,108,118,
-227, 94, 64,132,133, 95,215,240,212,103,199,210,138, 73, 35,169, 76, 44, 62,124,238,232,159, 10,221,251, 43,144,123, 53,131, 80,
-225, 14, 78, 23,133,236,148, 44,100,188,139,129,250,143,117,168, 49,102, 34, 78, 30, 59,164,240,169, 86,251, 32, 33,196,157, 82,
-170,249,140,111,211, 96, 24, 57,141,156, 70,206,127, 38,103, 73, 90, 4, 64, 45, 0,246,185,255,147,144, 51, 52,198, 6, 64, 34,
-114,150,237,178, 7,160, 1, 32, 46,112, 79,225,253,130,215, 22,222, 47,248, 63, 41,247,191, 93,238,239, 67, 0,201,159, 45,176,
-138, 87,147, 76,186,158,231, 37, 98, 91, 91,245,208,222,173,124, 47, 92,122,244, 84,110,109, 46,104,211,188, 86,211, 7, 47,222,
-221,101,192,232, 8, 97, 12, 26,215,193,178,108,159,213,171, 87, 87, 51, 51, 51, 3,207,243, 48, 55, 55, 71, 66, 66, 2, 52, 26,
- 13,210,210,210,160,206, 72,135, 54, 35, 29,207, 34,194,208,176,105, 51,244,104,215,198,235,207, 99, 39,250, 0,216, 87, 18,175,
- 83,245,154,249,150,171, 5, 21,173,255, 50, 69, 68,164,230,139,173, 95,106,186, 67,164, 80,160,245,164,105, 95,146,240, 79,196,
- 98,241,217,238,221,187,127, 51,101,202, 20, 38, 38, 38,230, 28, 33,164, 33,165,180,212,238, 81,173, 68,250,195,247, 63,116,180,
-180, 84, 80, 28,188,120, 2, 77,106,246,131,137,152, 69, 82,186, 22,132, 0,175, 94, 30, 1, 33, 86,120,254, 38, 6,141,107,152,
-161, 77, 91, 47,197,177, 67,175,166,224,175,241, 63,159, 36, 77, 74, 74, 10,226,227,227,161,211,233,160,211,233,208,179, 87, 47,
-236,218,185, 19, 89, 89, 89, 80, 42,149,208,104, 52,224, 56, 14, 12,195,224,226,169,131,136,120,255, 10, 13,252,253, 81,156,233,
-117,199, 19, 42, 36,132,220,123,253,250, 53, 94,189,122,133,200,200, 72, 72,165, 82, 56, 56, 56, 96,193,130, 5, 80,171,115,214,
- 16,235,213,171, 87, 83, 0, 47,190,244, 67,122, 7,108,122,175,215,207,250,230,232, 81,187,219, 71,143,242,119, 79,156,136,148,
-102,102,110, 52,228, 94,145, 8, 61,151, 47, 27, 93, 85, 46,151, 35, 50,124, 53, 60, 61, 69,152, 60,209, 26, 75,126, 73, 4, 0,
-140, 31,231,130, 58,181,109,144,158,122, 8, 54,118, 51,176,118,237, 4,183,193,131, 87, 14, 4,176,163, 20,234, 89, 39, 78,156,
-232,225,238,238,238,252,228,201, 19, 34, 22,139, 33,147,201, 32,147,201, 32,149, 74, 17, 31, 31,143,208,208, 80,186,124,249,242,
- 40,228,116, 33, 22,139,220,110,192,111, 38,125,227,120,246,245,227,157,141,157,217,247,207,122,140,109, 20,246,252,222,147,140,
- 11, 23,111, 47,212,171,164, 17,169,145,151,166, 86,174,243,196,102,204,143,243,177,110,249, 92,188,190,127, 35,217,190,124,250,
-122, 25, 81,239,168,215,186, 8,171, 88,179,249,130, 49,179,123,235, 71, 14,238, 97,113,210,254,206,200, 51, 2,146, 16,155,248,
-120, 5, 66,159, 40, 37, 85,106, 14,240,112,101, 52, 87,174, 92,145, 53,105,210, 4, 42,149, 42,223, 18,185,123,247,110, 94,175,
-215, 23,217,237,172,213,106,231, 68, 69, 69, 57, 42,149, 74,180,107,215,110,252,138, 21, 43,228,121,107,200,113, 28,247,145,229,
-234,231, 85,187,206,255, 48,103,253,213,243,251,126,113,250,121,218,208,102,253,199, 46,186,138, 98,214,121, 20, 48,204,152,147,
- 71,183, 57, 72, 45,117,144, 89,181,129, 42, 78,137,215,155,190, 67,118,186, 10,117,126,158, 15, 64, 12,141,142,193,198, 78, 61,
- 33,180,118,194,220,225, 67,157,102,110,220, 60, 26,192,106, 99, 59,222, 8, 35,140, 40, 4,123, 66,200, 41, 0,152, 54,109,218,
-140, 37, 75,150,188, 36,132,156,162,148,118,204,109,208,157,162,148,118,204,187, 38,183,206,254,100, 63,239,218,194,251,133,255,
- 79,159, 62,221,103,233,210,165,139,253,253,253,247,221,185,115,231,253,231, 8, 44, 38, 79, 49, 22,252,253,200,130,197,243, 55,
-222,134,132,101,183,109, 93,223,249,228,181, 23,143,134, 12,233,208,178,119,231,198,109,222, 71,196, 7,185, 85,112,176, 9,120,
-249,204,140,231,249, 27,134, 60, 76, 34,145,116,108,209,162,133, 32, 37, 37, 5, 38, 38, 38, 72, 72, 72, 64, 84, 84, 20,180, 90,
- 45, 84,105,169, 80,167,165, 66,149,154, 2,109, 90, 10,222, 61,122,128,234,110,174,146,220, 65,240,165, 9,159, 34, 45, 83, 5,
- 45, 89, 98, 83, 83, 72, 76, 77, 65,202,216, 61, 72, 8,233, 98,105,105,121,143, 16, 50, 43,183, 50, 26, 51,117,234,212, 68,158,
-231,177,104,209, 34, 51,133, 66,113,144, 16, 34, 41,141,199,212,150,237,232, 95,195,151, 9, 10,125,142, 70,126,131,224, 81,185,
- 61, 66,227,148, 72,204,208, 34, 62, 85,139, 58, 77,126, 67, 69,191,249, 40, 87, 99, 9, 94,125, 72,134,147,179, 59, 3,129,164,
-196, 69,153,227,226,226, 62,218,223,183,119, 47,178,179,179,225,230,230,134,126,253,250, 97,234,212,169,232,215,175, 31,156,156,
-156,208,191,119,103,204,157, 59, 23,241,241,241,165, 5, 85,237,225,225,161,174, 80,161,130,186, 66,133, 10,106,173, 86,139,204,
-204, 76,164,166,166, 22,142,239, 9,101,254, 58,236,237,167, 59, 58, 58, 62,183,183,183,127, 41,149, 74,207, 60, 37, 36, 72, 93,
-177,162,125,195,174, 93,137,119,239,222,108,184,137, 9,185, 14, 40, 12,225,178,177, 18,118,104,222,226, 27,113,106,202, 54, 0,
- 57, 70,169,161, 67,108,113,235,186, 15,110,223,172,141,113, 99,220, 64, 24, 41, 8, 35, 70,118,214, 21,212,171,235, 47,178,176,
- 32, 29, 75, 73,235,111, 1, 60,109,216,176,161,211,216,177, 99,137, 68, 34,193,248,241,227,181,195,135, 15, 15,238,215,175, 95,
-240,229,203,151,185, 10, 21, 42,160, 92,185,114,164, 92,185,114,142, 0,158,230,222, 83, 34,204,220,200,207,106,237,171,155, 22,
-238,242,247, 28,108, 26,100,234, 36, 61,231,174,136, 78, 90,184, 62,228,215,208,215,217,174,175,239,223, 72, 10, 14, 56,201,135,
- 62,188,150, 24, 29,156,225,186,112,125,200,175,211,215, 69, 21,249, 49, 95,191, 14,254,200,169,235,218,236,172,108, 65,215, 78,
-205,179, 71, 14,235,227, 97,165,240,217, 13,231, 54,126, 21,203,187,244,159,187,120,173,118,248,232, 31,180, 91,182,110,163, 25,
- 25, 25, 72, 79, 79,199,218,181,107,245, 39, 79,158,140,226, 56,238,135,226,218, 62, 0,160,211,233, 48,114,228, 72,185,153,153,
- 25, 34, 34, 34,242, 45,160, 0, 16,147,144,244,226,246,195,128,160, 73,163,122, 53,205, 82,171,213,231,175, 61,122,229,237, 94,
-193,133, 16, 90,236, 4, 19,177, 80,216,186,118,189,122, 44,165,169, 32,130,242,120,183,115, 57,210, 99,147,145, 30,159, 12, 86,
- 40,135, 30, 18,232,120, 49, 44,170,215,197,155,135, 79,224,108,107, 47,144, 8,133,198, 37,174,140, 48,226, 63,138,146,180, 72,
- 65,145,180,116,233,210,197, 37,157, 47,240,171, 41,180,159, 47,160, 10,139,175,130,255, 1, 96,233,210,165,139, 41,165, 29,239,
-220,185,179, 23,128,242,115,222,167, 84,181,193,170, 52, 75,166, 76,157, 5,115, 51,153,121,189,154,238, 14,199,206, 93,123,124,
-227,206,163, 87, 21, 93,108,108,169, 78, 99,185,108,229, 58, 23,146,173, 52,116,144,183,151,141,141, 13,180, 90, 45,222,190,125,
-139,200,200, 72,104,181, 90,232,179,178,160, 78, 77,133, 42, 37, 5, 92, 86, 6, 68, 28, 7,101, 66, 60,172, 77,164,192, 95, 51,
- 12, 75, 19, 66, 69, 10,172,188, 95,169,153, 25, 36,166,102, 96,132,194, 34,187, 15,139,225,172, 85,183,110,221, 3, 1, 1, 1,
-245, 90,181,106,181,144, 16, 98, 78, 41,253, 16, 21, 21,213,114,246,236,217,106,123,123,123,140, 28, 57,178, 42,128, 65,165,138,
- 75,177,198,171,130, 67, 85,120,184, 14, 66,197,114, 45,144,154,165, 67, 66,186, 14,241,169, 90,108,252,205, 31,135,183,212,197,
-173,195,141, 17,112,190, 53, 82,117, 14, 80, 56,117, 1,229, 52, 62, 37,113,222,185,115, 7, 27, 54,108,192,134, 13, 27,240,199,
- 31,127, 96,221,186,117, 72, 73, 73,129,175,175, 47,194,195,195,113,246,236, 89,196,196,196,192,198,198, 6, 79,159, 62,197,198,
-141, 27,241,224,193, 3, 67, 50,185, 65,215,148,181,175, 92,175,215, 15,142,233,218,181, 90,156,149,149,119,205,154, 53,191, 25,
- 63,126,188,107,195,134, 13,243,207, 87,174, 92,185,188, 76, 38,139, 37,132,108, 33,132,212, 40,137,139, 7,106,218,218,250, 66,
-163, 14,202, 77, 43, 33, 8,145,162, 69,235, 87,104,216,248, 17,180, 58, 17, 24, 34, 1,195, 72,161,215, 39,193,210,210, 9,148,
- 18,223, 82,130, 56, 59, 33, 33,193,253,210,165, 75, 76,104,104, 40,164, 82, 41, 0,132,205,155, 55,111,221,175,191,254, 26,104,
-109,109,205,157, 58,117, 10,199,142, 29, 67,199,142, 29,217,225,195,135,187,151, 43, 87,110, 67,105,239, 61,119, 77,244,221, 61,
- 43,207,246, 21,234, 44,107, 72,101, 21, 43, 33, 75,209,101, 76, 51, 91, 57, 0,156,125,247, 46,195,174,124,250,210,172,140,231,
-225, 22, 46,153,191,148, 54,192,157,210,185,252,227,224,160,123,123,142,158, 75,139,143, 75, 17,214,172,230,163, 92,178,224, 71,
- 81,197, 74, 85,150,205,157, 58,202, 33, 42, 93,154,218,122,252,217,160, 35,231, 30,100, 14, 24,242,157,126,216,136,177,170,179,
-231, 46, 30,229,121,190, 90,113, 51, 8,121,158, 71, 76, 76, 12, 94,190,124,137,144,144, 16, 36, 36, 36, 32, 49, 49, 17, 25, 25,
- 25,249,221,138, 38, 25,233,167,215,109, 63,249, 76, 46,147,153,212,171,230, 94,254,254,147,192,120,185, 76,102,226, 94,169,188,
- 7, 33,243,139, 44, 71, 56,142,171, 38, 53,145, 1, 32, 72, 13,184,129,204,148, 76,100,166,102, 34, 35, 57, 19,106, 45, 11,149,
-154,129, 82,195,160, 66,211, 54,200,204, 82, 33, 51, 41, 13, 60,199,249, 25,171, 25, 35,140, 48,162,132,122,249,212,180,105,211,
-102, 24,120,185,193,221,152,133, 5,215,180,105,211,102, 16, 66, 78, 77,159, 62,221, 7, 6,140, 89, 46, 10,165,186,105, 72, 76,
-124,147,105,102,235,221,125,226, 79,115,206,238,221,186,222, 86,163, 81,134,219, 88, 42, 56, 83, 19,137,229,240,145,139,144,145,
-153,210, 45, 51,217,240, 89, 79, 41, 41, 41,120,255,254, 61,100, 50, 25, 68, 66, 33, 56,165, 18,156, 50, 11,202,148, 36, 48, 90,
- 53, 68, 28, 7, 43, 19, 25, 42, 56, 57,160,162,189,131, 65,156,111,175, 92,200, 31,208, 94,176, 91,112,121, 93, 47,136,229, 10,
-136, 77, 21,248,254,212, 53, 0,128, 72, 36, 2,102, 47, 52, 36, 17,109,156,157,157, 79,236,217,179, 71,148,144,144,128,167, 79,
-159, 62,163,148,166, 17, 66, 76, 1,240,175, 94,189,186, 20, 16, 16,208,209,221,221, 29, 0,220, 74,227, 75, 79,100, 56,157,158,
- 34, 34, 54, 12,161,145, 79, 96,101, 94, 25, 66, 19, 15,196,167,106, 33,145, 85,134, 78,253, 87, 47,163, 42,253, 3,148, 90,195,
- 38, 58,106,181, 90,104,181, 90,232,116, 58,168,213,106, 12, 24, 48, 0,183,239,220,193,190, 99,151,241,254,221, 27, 84,173,228,
-128,129, 3, 7,160, 70,141, 26,120,248,176,228,241,195,131,107, 18,221,204, 38, 16,172,252,134,129, 88, 97,173,174, 63,245,252,
-125, 67, 68, 86, 73,173,141, 2,241,249,107,199,142, 29,171,188,201,202,194,203,160, 32,180,154, 55, 15, 0,112,250,244,233,252,
-107, 52, 26, 13, 38, 77,154, 36, 14, 12, 12, 28,246,232,209,163, 97,132,144,149,148,210,162, 7,145, 83,224,244,233,187, 24, 53,
- 42, 16, 9, 9, 57,227,176,247,239,253, 75,143,134,190,215,162, 93,135,156,158, 43, 11, 11, 11,172, 92,233,107, 80,124,114, 28,
-135, 77,155, 54,229,119, 11, 2,128, 64, 32,104, 56,105,210,164,238, 69, 93, 95,165, 74, 21, 81,105,156,147,122,185, 72,159,126,
-144,141, 49,175, 82,209,199,204,166, 58,146,116, 79,124,159, 68,197,140,155,212,203,101,245,202,131,145, 42, 25, 81,239, 32, 92,
- 68, 57,129, 84,181,211,144, 48,190, 59,187, 86, 99, 81,113,200,206,216,132,244,153, 99,191,251,214,218,204,194, 46,107,203,186,
- 37,150, 12,203,208, 19,143,180,169, 62,174,214, 22, 93,234,175,201, 28, 53,113,246, 19,141, 62, 98, 44, 34, 78,188, 41,201, 85,
- 5,199,113,136,142,142, 70, 66, 66, 2,194,195,195,145,152,152,152,251,237, 39,126, 50, 19,181,140, 5, 33,148,225,225,248,112,
-116, 11, 42, 14, 24,128, 58, 11, 23,128,227, 5, 80,102,115, 88,217,160, 37, 82,210,148, 80,243, 4, 78,181, 26,224,187, 51, 55,
-193, 80, 14,216,184,222, 88,131, 24, 97,196,127, 87, 60, 21,171, 69, 10, 11,161, 37, 75,150,116,252,218,207, 47, 40,178,150, 44,
- 89,242,114,201,146, 37, 95,244,172, 82,221, 52, 0, 64,122, 66, 96,136,117,133,234,209, 89,202, 76, 19, 59,123, 27,141, 66, 42,
-225,211,210,179,216, 39, 47,158,105, 51, 99,222,190, 46,195,243, 94, 5, 4, 4,248, 70, 71, 71, 35,252,195, 7,232,149, 89, 96,
-212, 26, 80, 85, 54, 90, 53,106, 0, 41, 0, 41, 67, 32,226,181, 16,176, 98,100,100,166, 3,192,171, 82, 43, 69,157,238, 19, 75,
- 22, 33, 4, 98, 83, 83,136,229,114,136, 21,166, 31, 89,180, 12,177,208, 72, 36,146, 61, 7, 15, 30,116,116,118,118,198,130, 5,
- 11,224,226,226,226, 89,173, 90,181,236,198,141, 27,203,236,237,237,225,237,237,141, 6, 13, 26,224,236,217,179, 0, 80,170, 79,
- 40,157, 94,250,252,117, 24, 26, 38, 38,223,193,205,107,127, 64,163, 84,163,102,211, 63,160, 21, 84,132,173,207,124,240,111,119,
- 35, 59,246,120,142,181,192,161, 19, 34,195,195, 64, 88,241,203, 50,102, 14, 60,127,254, 28,123,143, 95,135, 99, 5, 47,132, 7,
- 7, 33,232,234, 37,220,182,181, 70, 69,111, 31,232,116,186, 18,223, 93,199, 65,240,243,250,124, 55, 13,146,228,228,100,137,149,
-149,149, 58, 47,238, 28, 29, 29,191, 68,100,125, 59,101,202, 20,164, 10,133, 64,135, 14, 16,133,132, 64,171,213,194,223,223, 31,
-181,107,215, 6, 0,248,251,251, 67, 32, 16,160,122,245,234,112,114,114,194,250,245,235,191, 69, 49,179,244, 24,130,167,122,125,
-146,167,171,171,107,190,192,218,185, 43, 1, 79, 30,181, 6,129, 24,107,215,253,229,149,161,124,249,242,136,141, 9, 1, 33, 52,
-160,148, 48, 46,116,112,112,152,237,232,232,232,250,235,175,191,178, 82,169, 20,163, 71,143,174,156,153,153, 89, 49,215,100,140,
-233,211,167,231, 88,165,230,206,197,188,121,243,160, 86,171,179,139, 35,219,181,170,186, 83,124, 50, 63,204,222,193,185, 91,115,
-155,138,213, 90,180,109,133,202,238, 45,208,162,109, 56, 0, 44,182, 18,132,245, 94, 62,203,247,168, 77, 57,171,109, 23,206, 93,
-156,219,168,105,139,153,211, 70, 90,254,188,116, 99, 74,169, 99, 26,211, 62,236,200,120, 45,238,179,234,183, 13,187, 86,205,153,
- 62, 65, 26,158,160, 73,137, 74,161,153, 10,137, 64,225,102, 79, 20,227,126, 90,248, 62, 58, 58,100, 50, 34,206,149, 58,115,146,
-231,121,132,132,132,228,143,217, 83,169, 84,200,202,202, 66, 68, 68, 68,126, 23,161, 82,110,214,110,236,144, 78,126, 89, 74,101,
-246,253, 23,193,225,179,198,247,247,207, 82, 42,179,131, 67,195,223, 80,186,166, 72, 21,198, 48,204,139,236,140,236, 86,217,169,
- 42, 36, 60,125, 13,151,150, 21,160,211, 19,104,244, 28, 18,146, 50,160,214, 3, 28, 35,132, 79,239,129,224,136, 0,137,209, 81,
- 96, 88,246,153,177,154, 49,194,136,255, 44, 74,117,211, 64, 8, 57,229,239,239,191,175,160,149, 41,239, 63, 0, 53,128,146,134,
-236, 36, 20, 20, 81,121,221,134,197, 61,167, 16,239,103, 11,172, 18,187,123, 8, 33,196,175, 90, 5,167,229,115,191,117,225,245,
-250,170,241,137,113,122,129, 64, 34, 44,103,174,140, 41,203,195,212,106,245,169, 75,151, 46,117,109,221,186,181, 36,248,197, 51,
-104,210,210,160, 73, 75,133,144,215,195, 74, 86, 27,140, 86, 13,162,209,192,217,147,135, 42, 67,134,235,183, 3,116,106,181,250,
-148,161, 2,139, 97,217,143,199, 93, 41, 20,144,152,154, 65,162, 80, 20,238, 66, 36,165,168,104,147,206,157, 59,183,172, 95,191,
- 62, 40,165,216,180,105, 19,180, 90,173, 88,171,213, 66,163,209, 64,171,213, 34, 61, 61, 29,187,118,237,194,239,191,255,126, 27,
-192,246, 82, 43, 49,189,230,210,249,139, 87,234, 14,237,223, 81,120,230,212, 74,232, 53, 28,148,196, 5, 89, 89, 58,100,106, 76,
-192, 89, 15, 0,226, 78,131, 21, 72,225, 95,189, 50,142, 31, 58,162,133, 94,125,217, 16, 81, 85, 16, 42,149, 10, 17,225, 97,136,
-124,247, 6,138,244, 88,216,154,153, 32, 59,228, 13,106, 12, 28, 4,141, 70, 83,230, 12, 82,174, 92, 57,240, 60,143,230,205,155,
-231, 15,154,254, 92,145,149,148,148,132,147, 39, 79,162,126,253,250,104,218,180, 41,162,162,162, 16, 18, 18,130, 14, 29, 58,228,
- 95,243,236,217, 51, 60,121,242, 4,110,110, 37, 27, 5, 19,147,117,103, 34, 35,158,246,234,210,165,139,232,222,189,123,160,148,
-194,221,221, 12,102,166,114, 16, 70, 2, 47, 47, 59, 0, 57,218,191, 89,179,102, 72, 79, 15,209,167,164,208, 51,165,196,229, 30,
- 66,200, 49,141, 70,243,182, 73,147, 38, 78,239,222,189,195,196,137, 19, 5,251,247,239,207, 51, 25, 99,218,180,143, 39, 73, 40,
-149,197,119,205, 87,173,230,249, 99,101,189,101, 83,169,172, 98, 37, 51,155,234,168,236,222, 2, 0,208,186,227, 80, 84,174, 82,
- 30,233,137,207, 43,169,148, 97,221, 68,130, 20,203,231,107,163, 2,101, 29,124,135,168,226,175, 5, 3, 48,196,113, 47, 85, 6,
-239,143, 11, 23, 14, 56,112,236,196,217,145,237, 59,118, 22,234, 56,189,222,183,130,208,226,224,209,211,241, 81, 31,194,215, 32,
-252, 92,192, 95,246,190, 18,173,118, 92,122,122, 58,228,114, 57, 2, 2, 2,212, 29, 58,116,144, 48, 12,131,183,111,223,230, 11,
- 44, 59, 27, 43,239,134,117,124, 61,127, 94,181,235,188, 92, 34,145,180,109, 86,219, 43, 48,248, 67, 36,165, 36,172, 56, 94,141,
- 78,119,241,197,211,103,205,109,157,170,176, 33,215,238,193,186,113,123,168,213, 12,148, 26, 30,106, 61,160,103, 69,112,172, 81,
- 15, 22,110, 94,160, 0, 30,222,187,173, 83,235,116,231,141,117,140, 17, 70,252,167,173, 88,180, 36,113,148,251, 63, 25, 64,216,
-146, 37, 75, 18, 11, 88,151, 18, 0, 60, 3,224,151,123, 93, 66,161,251, 18,144, 51, 27,176, 78, 1,158,132, 2, 66,171,224,127,
- 77,161,107, 62,171,225, 87,170,155, 6, 0,176,177,177,177,171, 89,179,182,219,230,173, 7, 64, 41,197,235, 39, 43,144, 18, 31,
-132,217,139,239,186,185,184,184, 52,141,140,140,188,110,200,195, 56,142,219,191,109,219,182,201,245,106,213,172, 89,201,197, 5,
-207,194, 66, 33,162, 28, 68, 28, 7, 70,171,134,128,211,192,197,151, 3, 67, 20,136,142, 78,195,210, 61, 7, 2, 56,142,219, 95,
- 26,175,103,251,206, 88, 16,153, 6, 66, 8,126,245,247,133,216, 84, 1,145, 92,129,239, 79, 92,201, 23, 85,167, 22, 76,135, 88,
-161,128, 91,189,210, 29,184, 83, 74,179, 77, 77, 77, 31,189,120,241,162,142,175,175, 47, 38, 79,158,140,176,176, 48,240, 60,143,
-184,184, 56, 85, 76, 76, 76, 84, 66, 66, 66, 24,128,163, 0, 54, 27,226, 41, 92,164, 86,173, 62,117,120,231, 88,255, 70, 77,109,
-186,116,251, 29,199, 14, 77, 66,106, 90, 58,178,245, 50,100,169,244,200, 82,179,176,178,174,134,122,213,171, 35, 58, 42, 30, 47,
-239,157,207, 20,168,179, 87,148,197,122,197, 48, 12,158, 61,123, 6, 87, 39, 83,188,185,121, 29, 54, 38, 66,248, 57, 57,192,169,
- 97, 35,132,132,132,148,202, 33,100,161,255,246,219,111,243, 61,185,183,105,211, 38,116,192,128, 1,142,147, 38, 77,194,214,173,
- 91,113,251,246,237, 79, 6, 94, 55,109,218, 20, 55,110,220,152, 15, 96,110,105, 70, 60,141, 70, 3, 79, 79, 79, 60,124,248, 16,
-151, 46, 93, 66,139, 22, 45,208,180,105, 83, 60,127,254, 28, 23, 46, 92,192,147, 39, 79, 64, 8,129,181,181, 53,116, 57,162, 89,
- 87, 28,153, 86,139,131,191, 44,219, 54, 99,213,170,223,125,250,247,239,143,195,135,247, 97,232,144,170, 32,140, 4,132, 72,208,
-185, 83, 85, 44, 88,248, 16,245,234, 53,131,141,141, 16,171, 86, 30,127,175, 84,114,187, 12,136,202,159, 47, 92,184,224,164, 82,
-169,144,154,154, 74, 21, 10, 5, 73, 74,202,153,161, 90,148, 5, 43, 59, 59, 91, 90, 28,209,139,199,175, 86,164,102,208, 20,154,
-249,164, 91,178,254, 73,181, 22,109, 35,208,186,227, 16, 92, 60,181, 29, 87,206, 95,130,149, 32, 44, 20,242,140,179,137,161,137,
-233, 49, 89,238, 27,188,106, 13,103, 35,179,206,111, 24,223,197,146,117,116,228, 15, 78,251, 61, 45,181,132,244,166,132, 16,146,
- 28,184,251,196, 81,138,206, 13,252,235, 85,241, 45,239, 40, 78, 73,140,167,135,142,159, 13,208,134, 30, 62,153, 39,172, 74, 91,
- 21,129, 82,186, 96,218,180,105,115,114,255,239,152, 53,107,214,240,165, 75,151,218,198,198,198,230,143,193,138, 79, 76,190,210,
-160,195, 56, 46, 41, 53, 77,179,109,213, 79, 61,101, 82,137,120,214,210,109,215,116, 44,238, 21,199,171,231,249,245,189, 39,206,
-158, 16,252,250,137,115, 69,153, 24,199,127,154,139,103, 23,174, 66,199,136, 48,234,210,125,168,181, 28, 82, 19,147,112,121,216,
- 24, 40,236, 45,241,251,181,195,113, 60,207,255, 97,172, 98,140, 48,226,191,139, 18,180, 72, 81, 99, 92,226, 12,184,238,161, 1,
- 60,127, 11, 12,154, 82,151,152,152, 24,127,227,198,125, 92, 59,245, 51,174,159,250, 25, 47,159, 60, 67,116,148, 6, 81,113, 42,
-152,153,153,221, 45, 65,137,182, 42, 92, 41,100,103,103,119,159, 53,123, 78,172, 84,102,130, 38, 45, 91,194,193,214, 14, 38, 34,
- 33, 88, 61, 15,150, 8,145,153, 96,129, 55,207,179, 49,117,219,238,248,204,236,236,238,133, 43,135,194,156, 5,142,131, 16, 2,
-137,153, 41,196, 10, 83, 72, 76,205, 62,234, 46,148,154,153, 65,106,106, 6,129, 88, 92,212, 96,248, 79, 56, 51, 51, 51,123,244,
-236,217, 51, 37, 45, 45, 13,195,135, 15,199,245,235,215,159,156, 63,127,222,236,217,179,103,178,248,248,248, 42,148,210, 54,148,
-210,141,197,137,171,194,156,201,201,239, 50,168, 94,221,103,201,156, 31,148, 42,189, 53,122, 13,218, 15, 57, 19, 1, 61,199,131,
- 2,112,178, 18,163, 97,171,133,136,215, 52,192,254, 13,139,178,121,173,170,127, 65, 31, 88,133, 57, 41,165,212,218,218,250,163,
-119, 97, 24, 6,215,174, 93, 67,175,158, 61,208,182, 91, 87,216, 86,114,133, 93,171,246,104, 59,124, 20, 54,110,220, 8,134, 97,
- 96,101,101,245,145, 69,163, 32,231,142, 39, 84,184,231, 57, 37,123,158, 83,178,253, 49, 21, 0, 24,184,123,247,238, 95,252,252,
-252,174,222,190,125,123, 5,128, 62, 5,227,187, 64, 88,230, 21,180, 94, 21,147, 70, 51, 39, 76,152,160, 12, 14, 14,134, 92, 46,
-135, 94,175,199,237,219,183,241,251,239,191,227,215, 95,127,197,147, 39, 79, 96,109,109, 13, 55, 55, 55,168,213,106, 60,124,248,
- 80, 9, 96,102, 9,121,137, 79, 72,208,247, 88,187,118,105, 82,199,142,141,177,109,219, 58, 56, 56, 52,128, 80,224, 0,129,208,
- 22,114,133, 39,182,108,254, 5,223,124, 83, 19, 39,142, 31, 72, 78, 76,210,247, 40,236,117,189,152,112,170,238,223,191,143, 13,
- 27, 54,160,103,207,158, 81,189,122,245,226,210,210,210,242, 45, 88,121,171,164,207,203, 29, 67,166, 86,171, 37,197,113, 14,255,
-233, 69,212,143, 63, 7, 44,136,139,141,170,127,253,234,221,111,175,156,191,132,247,193, 87,112,229,252, 37,220,188,114,103, 90,
- 92,108, 84,253,154,117, 61, 68,221,135,143,253,113,231,145,195,172,194,204, 17, 59,143, 28,102,251,141,251, 97, 81,237,182, 45,
-102,150,150,231,115,211,145,102,198,199, 77, 95,188,226,183, 76,189, 86,197, 44, 95,179, 62, 90,153, 16, 51, 19,121, 83, 43,139,
-177, 94, 21,228,204,206,206,222,168, 84, 42,157,148, 74,165,147, 74,165,154, 25, 22, 22,214,100,242,228,201, 9, 28,199,229, 91,
- 72,227, 95, 30,191,251,234,230,246,197,118, 54,150,178, 6,117,124,170,174,220,120,232, 90,120, 68,220,159,121, 62,176,138, 73,
- 35, 85,166, 82,213,163,107,247, 1, 89,169, 41,106,248,255, 48, 13,188, 84, 1, 53, 7,232, 40, 11, 61, 17,224,197,207, 43, 33,
-179, 50,197,158,208,199,217,105, 58,109,143,130, 62,176, 74,121,247, 47,105, 33, 27, 57,141,156, 70,206,127, 32,231,191, 13,130,
- 60,197, 88,240,183, 48,156,157,157,155,116,233,220, 10,205, 58,206, 2,165, 20, 65,143,151, 33, 37,225, 53,156, 29, 36, 8, 9,
- 79,247, 7,112,221,208, 7, 82, 74,195, 9, 33,245, 39,204,156,117,164, 87,155,150, 94,190,149, 42, 73, 42, 86,172, 0,185,157,
- 29, 18, 19, 19,112,235, 94,160,110,209,222,131, 1,185,226,202,144,165,114,192,243,124,206,224,117, 0, 45, 39, 76, 5, 97, 89,
- 32,215, 29, 67, 94,133, 88,169, 78, 3, 16,129, 0, 28,229,161, 86,171,169, 1,225,140, 36,132,244,232,223,191,255,229, 83,167,
- 78, 49,109,219,182,173,113,244,232, 81,254, 75, 34, 59, 51,238,205, 85,133,189, 71,199, 69,211, 71,238,175,223,162,171,153,187,
- 79,109, 81,237,138, 44,180, 58,130,232,168, 15, 56,117,228,129, 54,240,254,249,116,170, 87,245,201, 74, 40,121,169, 28,173, 86,
- 27,110,111,111,111, 63,127,254,124,232,245,122,232,245,122,112, 28,135,196,196, 68,220,189,123, 23,213,234,212,131,215,144, 97,
- 72, 72, 72,192,218,181,107,225,226,226,130,197,139, 23, 35, 57, 57, 25,122,189, 62,220,192,180,226, 0,156,207,221, 62, 18,178,
-121,173,140,210,186, 7,221,220,220,196, 42,149,170,134,163,163,163,128, 16,178, 90,163,209, 12,153, 62,125,186,195,226,197,139,
- 81,181,106, 85, 36, 38, 38, 66, 46,151,195,221,221, 29, 9, 9, 9,120,240,224, 1,151,157,157,189, 1,192, 2, 74,105, 66, 41,
-225,123, 75, 8,169, 63,126,252,247, 71,126, 89, 58,210, 93,165,110, 38,182,178,106, 4, 74,245, 72, 72, 8, 67, 70,250,109,237,
-194, 5,219,223,197,197,235,186, 83, 74,131, 13, 76,166,185, 99,199,142, 5,114,151,202, 9, 9, 9,121,234,229,229,229, 94,156,
- 5,203, 16,172, 60, 24,169, 2,176,119,249,196, 6, 19,211, 19,159,187, 91, 9,194, 66,235,251,242,107, 87, 30,140, 84,205,159,
-104,241,115, 98,216,245, 55, 49, 89,231, 55,236, 60,114,152, 29,212,173, 7,231,162, 8,158, 38,181,163,135, 90,116, 42, 53,125,
-104,141, 26, 53,202, 17,146, 92, 57, 62,233,245,163,161,195, 71,246, 54, 23, 41,207,248,185, 36,185, 49,229,107, 74,159, 60,121,
- 18,106,232,154,158,133,120,223, 16, 66,154, 76,159, 62,253, 60,165,244,163,177, 7,241,137,201, 87,252, 59,142,165,169,169,105,
- 79,227, 3,143,191, 48,128,235, 1, 33,164,165,111,181,154,135,127, 89,188,212,190,217,132,201,130, 55, 87,175, 1,156, 14, 31,
-174, 95, 3, 39,209,240, 43,239, 92,140, 75,211,106,187, 25,189,184, 27, 97,132,209,122, 85,146, 22,249,159, 20, 88,165, 33, 50,
- 50,242,186,155,171,203,133, 55,111,154,180, 41,239, 98, 11, 0, 8, 9,141, 70, 84,156,250,130,161,221,131, 69,136,172,218,187,
- 79,158,233, 35,145, 72, 58,146, 92, 87, 12,244, 51, 22,123,214,235,245,145,149, 42, 85, 42,230,108,209,174,154, 56,142,139, 51,
- 48,156,215, 8, 33, 3,220,220,220,150,126,248,240,225, 8,165, 52,235, 75, 35, 60, 51,238,205, 85, 43, 43, 55,215, 59,151, 14,
-255,112,239,218,169, 86, 84,175,169, 6, 0, 68, 32, 46,211, 98,207,153,153,153, 35, 71,143, 30,189, 81, 40, 20,150, 71,238,152,
-178,188, 25, 95, 28,199,177, 90,173, 86,202,113, 28, 11,128, 48, 12,163, 23, 10,133,170, 35, 71,142,232,245,122,125,184, 90,173,
- 30,249,165, 31,128,161, 56,115,230, 76, 69, 75, 75,203, 54,132,144,158,148, 82,207,140,140, 12,245,172, 89,179,238, 30, 57,114,
- 36,173, 66,133, 10,237, 58,116,232, 64,172,172,172,240,240,225, 67,154,148,148,116, 8,192, 76, 74,105, 72, 25,194, 19, 66, 8,
-241, 27, 57,234,143,190, 86, 86, 27, 59, 80, 10, 63, 80, 16,194,224, 69, 90, 26,127, 38, 59,155,251, 51, 87, 40, 26,202,167, 47,
-100, 57, 91, 24, 16, 16,176, 29,128,176,168, 49, 88,101,130, 73,230, 9,149, 50,172, 7, 81,100, 31, 93,185, 38, 82, 5, 0,115,
- 87,165,166, 1,216, 50,190,155, 21,255,234,241,150,101,206,102,193, 63,173, 57,154,188,205, 16,186,154, 53,107,186, 50, 12,211,
- 7,128,175,157, 36,181,138,173, 56,141, 35,132, 54, 39,132,177, 1,240,220,219,219,251, 20,128,200,207, 76,231, 55, 0, 42, 20,
- 62, 30,255,242,248, 93, 0,119,203,200,245,128, 16, 82,101,226,148, 73, 99,196, 66, 97,107,112, 92,245,133,199, 14, 82,227, 98,
-207, 70, 24, 97,196,191,222,130,101, 8,222,133, 68,182, 5, 0, 15, 15, 15, 26, 28, 28,252,197, 10, 51, 87, 64,237, 67, 41, 94,
-218, 75, 67, 98, 98, 98,237,191, 89, 81,239, 5,176,247,107,114,230, 10,168, 5,185,219,231,134,235, 5,128,122,255,215,173,141,
-220,190,242,249,197, 93,211,166, 77,155, 15, 90,173,246, 82,110, 69,111, 1, 32, 89,167,211,157,211,104, 52,113,132,144,218, 43,
- 87,174,204,243, 84,191,144, 82,250,232, 51,195,193, 3,216,147,187,125,237,119,220,227,228,228, 52,201,218,218,218, 77,165, 82,
-137, 85, 42,149,168,160,246,151,201,100, 9,134,114, 89,152,146, 29, 34, 65,138,181,133, 41,249, 68, 64, 89, 57,227,176, 50, 43,
-160,170,149, 51, 14, 27,202,247,228,201,147,144, 26, 53,106,236,102, 24,166, 18,165,212, 30,160,230,148, 34,129, 82,154, 40, 16,
- 8,162, 2, 3, 3,163,254, 41, 5, 77,174,128, 90,145,187, 25, 97,132, 17, 70, 24, 5, 86, 97,188,121,243,134, 24,163,205,136,
-130, 34,171,164,243, 97, 97, 97,106, 0,119,114,183,194,247, 62, 2,208,233,159,254,142,209,209,209, 53,191, 6,207,240,159, 94,
- 68, 1,248,161,118, 17, 75, 46,207, 93,155,156, 1,224,199,230,157,203,198,249,244,233,211,112, 0,225,198,156,104,132, 17, 70,
- 24,241,207, 2, 99,140, 2, 35,140, 48,194, 8, 35,140, 48,194,136,175, 11, 2,160,200,153, 0,101, 89, 41,251,115,102, 19,148,
-198,111,228, 52,114, 26, 57,141,156, 70, 78, 35,167,145,243,223,199,249,159, 65,222, 44,187,191, 99, 3,208,202,200,105,228, 52,
-114, 26, 57,141,156, 70, 78, 35,167,145,243,191,182, 9,140, 18,211, 8, 35,140,248,175,226,208,161, 67, 6, 45,250,217,247,167,
- 45, 29, 21, 10,203,217,153,233,105, 75,247,173, 24,122, 52,239,120,207,158, 61, 57, 99, 44, 26, 97,132, 17, 69,161, 88,129,229,
-234, 90,206,155,225,248,134,148, 50, 44,101,168,142,164, 43,247,191, 75, 78,254,200,125, 64,249,242,229, 45,132, 12, 58, 17, 74,
-229,132,240, 28,207, 50,183, 67, 66, 34, 2, 13,125, 56, 33, 68,108,105,105, 57, 86, 36, 18,181,210,104, 52, 46, 12,195, 68,170,
-213,234, 75,217,217,217,235, 10, 59, 28,252,191, 68,213,170, 85,251, 93,187,118,205,162, 81,163, 70,106,153, 76,166, 87, 42,149,
-130,115,231,206, 73,190,249,230,155,212,183,111,223,126,214, 12, 67,103,103,231, 22, 91,182,108,169,220,182,109, 91, 84,169, 82,
- 37,171, 79,159, 62, 34,127,127,127,209,240,225,195,223, 71, 69, 69, 93, 41, 11, 23, 33,196,155, 16,178,139, 16,194,242, 60, 63,
- 48,119,134,225, 87, 7, 33,132, 1, 48, 2, 64, 87, 0,174, 0, 66, 0, 28, 3,176,201, 16,111,246, 69,240,245, 0,208, 30,128,
- 95,238,161,103, 0,206, 80, 74, 15,127, 65, 24,123, 0,104, 79, 8,169,145,107,161,125,250,181, 56,133, 66, 97, 13, 0,208,233,
-116, 79,255, 41,225, 36,132, 12,145,201,100,223, 1,128, 82,169,220, 76, 41,221, 94,230,192,108,244,162, 0,224,189, 44, 8, 0,
- 16,248,147, 39, 12,221, 15,124, 95,198,217,196,197, 60, 11, 35, 95,145, 47,136,203,246,253,251,247, 95,252,231,159,127,206,165,
-148, 30,255, 59,242,190,131, 67,185,117,191,174,217,228,244,195,216, 97, 75,145,179,130, 67,137,240, 33,164,181,152,101, 59,107,
- 56,238,102, 32,112, 16,128,192,202,202,170,159, 88, 44,110,162,209,104, 28, 5, 2, 65,140, 70,163,185,145,150,150,182,151, 82,
-170,251,226, 0, 6, 17, 75,109, 54, 28, 8,255,215, 58,108,148,129, 90,100,130, 88,120,210,148,146,110,101, 89,118,133,179,179,
-243,136,212,212,212, 76,134, 97, 40,201, 65,110,212,230, 59,107, 38, 60,207, 71, 37, 39, 39,215,254,204, 52,146, 2,152,135,156,
- 53,221,214, 80, 90,114,152,138, 9,231, 15, 78, 78, 78,221,210,211,211,179, 89,150,165, 5,194, 71, 0,128, 97, 24,194,243,124,
-124, 82, 82,210, 64, 99,213, 94, 60,156,156,156, 24,145, 72, 52,136, 97,152,149,122,189,190,114,120,120,120, 10, 0,216,217,217,
-249,197,199,199, 27,215, 2,253,218, 2,171,128, 91,250,102,148,210,235,174,174,229,188,123,118,237,190,120,212,200,209,132,101,
- 25, 4,188,124, 41,248,118,224,144, 54, 86, 86, 86,206, 10,181,218, 11,132,240,217, 82,105,128, 78,167,141, 58,184,247, 79, 83,
-207,170, 85, 57,142,227,177, 97,227, 31,223,184,186,150,155, 97,136,200, 34,132,120, 56, 56, 56,236,154, 54,109,154, 67,231,206,
-157, 89, 7, 7, 7,132,133,133, 89,236,219,183,175,234,111,191,253,214,155, 16, 50, 48,215, 23, 79, 89, 63,228,198, 14, 86, 76,
- 27, 83, 25,105,137, 12, 14, 25, 58, 92,142, 85,226, 2,165,244,230,231, 70, 82,118,118,246,184,236,236,236,122,117,234,212,161,
- 91,183,110, 37,131, 7, 15,166,132, 16,162, 84, 42,119,224, 51, 93, 56,200,229,242,245,109,219,182,117,119,119,119, 15,121,247,
-238, 93,251, 3, 7, 14,156, 25, 52,104,144,171, 92, 46, 15, 6,224, 81, 70,186,237, 73, 73, 73,126, 74,165, 18, 46, 46, 46, 91,
- 1,212,250, 27,196, 21, 1,112,216,202,202, 74,181, 96,193,130,205,205,154, 53,115,142,142,142,230,166, 78,157,218,240,233,211,
-167,237, 8, 33, 93, 13, 21, 89,132, 16, 75, 0, 27, 20, 10,133,201,212,169, 83,111,180,110,221, 58, 84,161, 80, 72,159, 63,127,
- 46,156, 58,117,234, 8, 66, 72, 47, 0,163,202, 82, 8,231,113,218,218,218, 90,204,157, 59,247, 69,131, 6, 13,174,139, 68, 34,
-209,235,215,175,133,211,166, 77, 27,243, 37,156,238,238,238,166,115,230,204,121, 88,163, 70,141, 56,169, 84, 42,122,247,238,157,
-112,198,140, 25,163, 88,150,237,197,243,252,103,113, 90, 89, 89,153,205,152, 49,227, 81,211,166, 77, 19, 36, 18,137, 56, 48, 48,
- 80, 48,125,250,244, 81,101, 9,167,181,181,117,115,107,107,235, 77,177,177,177, 2, 0,112,116,116,172,235,230,230,246, 91,158,
- 63,180, 92,225,134, 92, 81,152,161, 82,169,250, 39, 37, 37,125,226,192,214,123, 89, 16,126,156,179,163,223,143,115,114,246,119,
-230, 30, 47,109, 31, 24,108,112,222,247,174,156, 83,198,140,153,242,251,128,156,223,156,227,127,228, 6,117,125,101, 66,203, 34,
-214, 8, 33, 93, 90,180,104, 49,239,202,149, 43,127, 52,107,214,108,234,238,221,187,237, 34, 34, 34,126, 33,132,148,235,219,183,
-239,224,203,151, 47, 47, 73, 72, 72, 56,244,181,242,191, 88, 36,145, 16,134, 64, 38, 53, 49, 51,228,122, 33,195,116,188,211,165,
-203,119,155, 95,191,174,249, 91, 80, 80,229, 44, 71,199,122,227,199,143,183,239,222,189, 59, 83,174, 92, 57,188,125,251,214,122,
-247,238,221, 94,155, 55,111,238, 70, 8,153, 64, 41,253,240, 37,226, 42, 43, 21,213,212, 26,212,164, 20, 22,127,197, 17, 82, 37,
- 90, 60,145, 7,145, 23,197,137, 44, 66,200,170, 46, 93,186, 12, 60,118,236,152, 98,247,238,221,138, 6, 13, 26,192,222,222, 30,
-132, 16,112, 28, 7,158,231,193,243,124,238, 90,159,238, 95, 50,131,124,245,205,155, 55, 71,188,125,251, 22,195,135, 15,103, 1,
-204, 42, 99,249, 51,169, 91,183,110, 29,142, 28, 57, 34, 59,120,240,160,172, 78,157, 58,112,112,112, 0,128,252,240, 81, 74, 81,
-185,114,229,127, 93, 37,237,234,234, 74,197, 98, 49, 88,150, 5,165, 20, 60,207, 67,167,211, 65,163,209, 68,168,213,234,110,241,
-241,241, 79, 12,229,178,183,183,103,164, 82,233, 96,153, 76,182,149,101, 89,232,245,250,171,110,110,110, 45, 56,142,131, 68, 34,
-185, 10,252,149,127,254, 47, 80, 88,139,252,107, 44, 88, 5, 87,176,102, 56,190,225,168,145,163, 73,159,126,125, 99,223,134,188,
-231, 5, 66,113,191,115,231,207,155,120,123,123, 51,234,117,235,160, 79, 72,128,110,226,196, 6,151, 46, 93,210,245,234, 55, 64,
- 41,100,201,118,215,202,149, 76,246,239,221,231,112,228,240,161,134, 0, 2, 75,179, 92, 57, 56, 56,236,186,118,237,154,115,229,
-202,149,145,154,154,138,176,176, 48,100,101,101,161,119,239,222,194,134, 13, 27, 58,247,236,217,115, 23, 33,164,145,161,150, 44,
- 66,136,125, 21, 23,193,169, 95,231,244,246,248,166, 77, 67,185,115, 57, 55,208, 88, 21, 34,222, 5,213, 57,117,237,222,120,119,
- 11,230,205,219, 52,218,145, 82, 26, 87,214, 72, 74, 76, 76,252,169, 91,183,110,135,155, 55,111,110, 43,145, 72,224,228,228, 68,
- 58,119,238, 28, 31, 29, 29, 61,255, 11, 50, 18,114, 91, 93, 92,193,223,194,203,248, 24, 8, 23, 75, 75, 75, 88, 90, 90, 2,128,
-243,151,100,136, 94,189,122,177,225,225,225,223,241, 60,239, 85,240,184,157,157, 93, 85,142,227, 82, 62,124, 8,175,170,212,104,
-189, 70,143,157, 49,175, 79,207, 86, 22,119,238,220,225,219,182,109,171,190,113,227,198, 8, 0, 27, 12,124,204,134,234,213,171,
-191, 91,189,122,181, 58, 56, 36,180, 82,192,171, 96,200,165, 34,174, 92,185,114,146,192,192, 64,245,236,217,179,179,214,172, 89,
-179, 1, 64,175, 50, 4,125,195, 55,223,124,147, 50,107,214,172,248, 55,239, 66, 29,159, 5,190,161, 10,137, 72,103,111,111,199,
- 62,122,244, 72,245,203, 47,191,240, 75,150, 44, 41, 51,231,128, 1, 3,162,167, 78,157, 26,154,144,148,234,156,146,154, 65,197,
-217,217, 90, 23, 23, 23,193,213,171, 87, 51,127,255,253,119,245,212,169, 83,203,204,217,172, 89,179,216,133, 11, 23,134, 7, 5,
-135, 56, 61, 9,120, 13,133, 68,168,115,112,176, 99,159, 60,121,146,189,100,201, 18,237,178,101,203, 12,226,148,203,229, 59, 15,
- 28, 56, 32, 56,126, 60,199,104,115,247,238, 93,198,213,213,213,164,224, 53, 74,149, 26, 12, 1, 18, 19, 19, 77,252,253,253,119,
- 2,112, 41,142,111,208,160, 65,177,101,201, 43,131,212,203, 12,182, 90,229, 9,171,209,163, 71, 23,231,155,107,128,119, 25, 68,
- 86,251,246,237,103,158, 62,125,218,109,247,238,221, 43,247,236,217,163, 1, 0,169, 84,106,179,111,223,190, 37,189,123,247, 70,
-239,222,189,103, 3,248,106, 2,139,163,156, 22, 0, 36, 82,137, 36, 40, 40,136,120,122,122,150,232, 8, 89,203,243,143, 54,191,
-126, 93,251,123, 79,207, 58,201, 60, 95, 69,244,205, 55,153,147, 38, 77, 74, 76, 79, 79, 71, 88, 88, 24,180, 90, 45, 6, 15, 30,
-204, 54,107,214,204,169,119,239,222,107, 9, 33, 61, 40,165, 90, 3,172, 56, 43,156,157,157, 71,164,165,165,101,230, 89,113,188,
- 42,153, 10,154,212,208, 75,170, 87,209,137, 69,172, 94,212,105, 34, 79, 46,172, 35, 89,158,149,113, 11, 0, 68,217, 72, 16, 1,
- 41, 69,148, 65,203,186,116,233,210,251,216,177, 99,150, 0,112,232,208, 33,100,103,103,163, 66,133, 10, 16,137, 68, 16, 10,133,
- 16, 10,133,249,255,203, 82, 54, 17, 66,166, 40, 20,138,246,153,153,153,199, 40,165,107, 1,184, 55,106,212, 8,174,174,174, 0,
-208, 48,247,154,129, 44,203,246,229, 56,110, 19,165,244, 88, 9, 92,227,187,116,233,210,250,200,145, 35,166,121,225,212,233,116,
-112,117,117,133, 72, 36,130, 88, 44,206, 15,231,191, 17, 98,177, 24, 82,169, 20, 2,129, 0,148,210,188,245, 65,175,233,116,186,
-241, 0,222, 91, 90, 90, 50, 41, 41, 41,134, 54,110, 89,129, 64,176,178, 64,218, 86,227, 56,110,187, 94,175, 47,175,213,106,205,
-255, 9,239, 91, 80,139,252,175,167, 29, 83, 72, 57, 54,203,121, 65,134,101, 89, 6,239, 67,194,116,205,155,183, 28, 20, 30, 30,
-174,168, 87,175, 30, 35, 20, 10,145,117,229, 10, 84, 15, 31, 66,161, 80,160, 91,183,110,194, 27, 55,110,152,153, 41,204,134,135,
-190, 15,205, 96, 89, 6,148, 50,165,142,105,176,180,180, 28, 59, 99,198, 12, 7,119,119,119,232,245,250,124, 15,228,122,189, 30,
- 17, 17, 17, 80, 40, 20, 24, 56,112,160,157,137,137,201, 88, 3, 51, 77, 69, 15, 87,187, 39,215,206,108,172, 53,105, 84,123,185,
-135,201, 69,200, 35, 38, 64,113,232,123,120, 69,159,195,180,174,245,228, 23,214,207,174,233,230,100,245,132, 16, 82,177,172,145,
-164, 82,169,110, 5, 4, 4, 12,191,126,253, 58, 15, 0, 87,175, 94,165,175, 94,189, 26,249, 37,173, 78,158,231,145,154,154, 10,
-158,231,217,220,253,188,223,255,179,204,208,171, 87, 47, 54, 34, 34, 98,164,151,151,151,199,253,251,247,113,226,196, 9, 92,186,
-116, 9,231,207,159,135, 88, 44, 46,223,179,103,207,132,132,164, 84,203,212,212, 52,105, 76,228,187,186,251, 54,109,114,138, 14,
- 13,189,243,231,159,127,102, 34,167,219,208,144,180,234,161, 80, 40,100, 43, 87,174,204, 50,181,112,232, 80,175,126,227, 58, 66,
-169,153,141, 72,162,176, 77, 75, 75,215, 62,123,246, 44,104,249,242,229, 30, 85,171, 86,181,204,237, 70, 51,136,211,198,198,198,
-124,230,204,153, 90, 19, 83,219,198,117,234,213,247, 21, 75,205,172,132, 98, 19,171,134, 13, 27,118, 11, 10, 10, 10,157, 59,119,
-174,115,141, 26, 53,236,202,194, 89,185,114,101,211,169, 83,167,170,205,204,173, 90,123,123,121,215,108,224, 95,183, 79,173, 90,
-181, 6, 10, 4, 2, 46, 46, 46, 46,120,210,164, 73,206, 77,155, 54,181, 46, 11,167,165,165,165,233,194,133, 11, 53,149, 92,171,
-246,232,212,169, 99,115,169,137,133,149, 88,102,106,165, 84, 42,185, 87,175, 94,189, 93,176, 96,129,179,159,159,159,141, 33,156,
-217,217,217, 66, 27, 27, 27,248,250,250,194,219,213, 21,105,105,105, 56,114,228, 8,182,111,223,142, 45, 91,182, 96,239,222,189,
-168,221,168, 13, 76, 77, 77, 17, 29, 29,141,244,244,116, 97, 81, 60,249,221,116,127, 7, 54,122,209, 63,248,177, 3, 70,143, 30,
- 29, 85,130,184,194,232,209,163,163,198, 76,249,125, 64, 94, 23, 98, 73,150,171,150, 45, 91, 62, 63,115,230,204,187,221,187,119,
-195,219,219, 27,109,219,182, 21, 3,192,216,177, 99,197,189,123,247,198,129, 3, 7,112,232,208,161, 64, 15, 15,143,219,132,144,
- 46,134, 4,115,224,192,129,141,122,245,234,117,179, 87,175, 94, 79,251,244,233,179,105,228,200,145, 78, 5,207,199, 68, 71, 62,
-210,104, 52,240,171, 89,199,100,225,214,251,253, 75,227,123, 5,236,222, 20, 20,180,125,233,203,151, 31,102,123,123, 91, 84, 8,
- 13,181,218,177, 98,133, 77,222,226,217, 58,157, 14, 17, 17, 17,176,180,180, 68,255,254,253,109, 36, 18,201, 64, 3,242,207,170,
- 46, 93,186, 12, 9, 15, 15, 87,108,222,188,217,241,233,211,167, 78, 49, 49, 49,142,151, 47,157,183,253,113,242, 88, 83,115,133,
- 88, 28,157,144, 35, 80, 67,163, 33, 15,122,143, 70,148,194,162, 96,183,225, 71,173, 50, 23,151, 17,199,142, 29,115, 40, 80, 46,
-127, 36,168, 10,255, 7, 67, 25, 43, 31,178,173, 98, 23, 18,111,225, 77,126, 40, 33,156, 29, 14, 30, 60,184, 60, 52, 52,180,105,
-199,142, 29,215, 16, 66, 42, 20,113,141,109,243,230,205, 55,191,126,253,186,109,151, 46, 93,142, 18, 66,218, 20,219,122,116,113,
-233,118,236,216, 49,235,188,125, 27, 27, 27, 72,165,210, 79,196,149, 72, 36, 2,195,252,251, 60, 15,177, 44, 11,129, 64,144,159,
- 14, 2,129, 0, 44,203, 94, 96, 24, 38,130, 97, 24,173,161,226, 42, 87,188,176, 28,199,245,227,121, 62,147, 16, 2,161, 80, 8,
-137, 68,210, 81, 44, 22,251, 10,133,194,127,196,251, 22,212, 34,255, 26,129,149,235, 48,242, 26, 0, 80, 66,178,158, 7, 4, 8,
- 89,177,120,192,159,123,246, 72, 68, 34, 17, 62,124,248,128,192,192, 64,100, 95,190, 12,229,157, 59,136,139,139, 67,102,102, 38,
-236,237,237,177,113,235, 86,185,134,163, 67, 95,191,121,195, 82,230,175,241, 4,197, 77,213,148, 72, 36,173,186,119,239, 94,172,
- 16,139,142,142, 70,251,246,237,133, 44,203,182, 42, 34,131, 92, 42,148, 24,196,201,150,156,188,124,120,161,163,163, 56, 16,120,
- 59, 9,200,120, 2, 80, 53,160,215, 0, 81, 47,128,211,243, 81, 33, 51,136,156, 95, 56,200,193,217, 68,112,146, 20,106,138, 25,
- 48, 77,213,213,211,211,115,203,128, 1, 3, 24, 0,104,209,162, 5,241,244,244,220, 68, 8,113, 45, 33, 35, 95, 42,165,114,188,
-151,146,146,130,222,189,123, 91,187,185,185, 93,234,221,187,183,117,222,241,207,229,204,235, 57,242,241,241, 73,146,201,100,123,
- 9, 33, 18, 3, 62,184,124,206,240,240,240,239, 60, 61, 61,171,108,222,188,153,101, 89, 22,155, 55,111,198,254,253,251,113,235,
-214, 45, 36, 37, 37, 41, 38, 77,154,100,126,234,210,189,115,183,111, 61, 56,177, 98,214, 20,235,110, 45,155,185, 90,166, 37,164,
- 59, 59, 59,183, 66,206,152, 44, 67,194,217,126,220,184,113, 23,158,190, 10,177, 99,133, 34,145, 88, 40,144,217,218, 88, 84,112,
-176,181,172,226,108,109, 89,197, 84, 44,180, 72, 79, 79,127,127,224,192,129, 76,228,140,207, 50,136,115,206,156, 57,207,130, 66,
- 34,172, 25,161, 64, 32, 18,136,196, 22,230, 10,235,206, 29,219, 52, 7, 0, 25, 75, 36,233,233,233, 17, 59,119,238,204, 42, 11,
-231,236,217,179,239,198, 36,164,216,137,164, 82, 86, 34, 17,230,199,165,165,153,194, 94, 46,145,200,178,179,179, 63,108,217,178,
- 37,173, 44,156,211,167, 79,127,248, 50,248,131, 13, 97,192, 50, 32, 66, 75, 75, 83, 59, 91, 11, 83, 7, 59, 51,133,131,148,129,
- 52, 61, 61, 61,108,231,206,157,233,134,112,106,181, 90, 97,124,124, 60,130,130,130, 80,174, 78, 29, 92,186,116, 9,229,203,151,
- 71,239,222,189,209,183,111, 95,200,100, 50,180,240,175,134, 25, 51,102,224,221,187,119,208,235,245,226, 50,230, 37, 56, 57, 57,
- 93, 43,238, 92,222, 56,170,226, 56,189, 43,147,124,113,101, 8,119, 81,215, 21,230,108,223,190,253,204,203,151, 47,187,237,218,
-181,171,243,192,129, 3,111,237,218,181, 11,245,235,215,199,171, 87,175, 80,169, 82, 37,236,216,177, 3,125,251,246,189,181,118,
-237,218,206,143, 31, 63,246,171, 92,185,242,140,210, 56,251,244,233, 51,166, 70,141, 26, 87, 98, 99, 99,253,147,147,147,125,143,
- 28, 57, 50,180, 91,183,110,239,251,245,235,215, 50,223,130,165,211,237, 57,125,226, 48, 58,116,238,142,170, 62,190, 27, 6,207,
-216, 93,173, 36, 78, 74, 41,125, 9,108,218, 30, 19,147,176, 71,165,202,238, 45, 20,154,152,220,191,111,117,232,143, 63,108, 10,
-174, 4, 16, 21, 21,133, 78,157, 58, 9, 69, 34, 81,227,146,194, 73, 8, 89,214,181,107,215,222, 71,142, 28,201,183, 54,221,185,
-115, 7, 47, 94,188, 64, 88, 88, 24, 82, 83, 83,209,114,100, 38, 70, 47,201,225, 30,189,132,162,205, 88, 42, 47,137, 51, 51, 51,
- 83,121,244,232, 81,244,234,213, 11, 35, 70,140, 64,229,202,149,243, 69, 86, 97,113,117,253,193, 69,136,125,147,173, 26,109,194,
-144,214,199, 97, 43,119,193,244, 98,194, 41,106,213,170,213,198,206,157, 59,131,227, 56,168, 84, 42, 30, 64,114, 81,186,161, 82,
-165, 74,194,114,229,202,225,231,159,127,134,133,133,197,106, 66, 8, 91, 20,103, 86, 86,150,250,204,153, 51, 24, 56,112, 32, 38,
- 76,152,128, 42, 85,170,228,135,115,231,238,253, 54,125,135,142,242,168,213,168,137,159,119,173,250,213, 51,212,108, 29,145,137,
-213,119,164, 8,115,219,223,225, 58,224,255, 7,103, 94,183, 96,222, 70, 8, 1,203,178, 75, 89,150,237,201, 48, 12, 45, 11, 39,
-207,243,122,189, 94,127, 95,175,215, 15,206, 19, 89, 44,203,130,101,217, 50,139,211,191,203, 21, 67, 65, 45,242,175,233, 34, 44,
-184,228,137,142,199,201, 1,131,134,118,186,116,249,178,137, 88, 44, 70,104,104, 40,226,226,226,176,127,239, 94,238,160,157, 93,
-182, 80, 40,164,253,183,111, 55, 29,246,221,119, 68, 40, 20,194,211,211, 19, 61,123,246,148,245,232,221, 47,222, 86, 40,220,111,
-128, 66,117,204,235, 63, 31, 58,116, 40, 86,173, 90,245,209,249, 31,127,252, 17,123,247,238, 5, 33,196,193, 16,195,203,248,249,
- 93, 93, 44, 43, 91,196,209, 39, 59,133,132, 53,177, 2,107, 2, 48, 34, 64,202,230,136, 44,134,133,250,241,149,100,166,254,129,
-244,238,141,179,157,215,156,219,216, 11,192, 1, 67, 35,201,201,201,105,246,149, 43, 87,108, 39, 77,154, 68,211,211,211, 73, 76,
- 76, 12, 93,188,120,177,237,152, 49, 99,102, 3, 24,244, 57, 17, 31, 29, 29,189,176, 67,135, 14,109, 79,159, 62,109, 63,104,208,
- 32,115, 0,232,208,161, 67, 92,116,116,244,194, 47, 73, 80,145, 72,196,190,124,249,210,106,229,202,149,125, 39, 79,158,236,227,
-235,235,235,144,154,154, 26, 22, 21, 21,213,179, 52,139, 27,207,243, 94,155, 55,111, 6,203,230,148,115, 12,195, 64, 44, 22, 67,
- 44, 22,195,204,204, 44, 37, 36, 36,132,175,104, 47, 19,103,197,197,164, 89, 10, 44,133,196,209,193,218,194,193,177, 89, 82, 82,
-210,125, 0,134,154,151,253,218,181,107,247,252,206,211,183,220,168, 65,205,171,152,136, 24,161,169, 76,202,202,196, 66, 66, 40,
-229,180, 58,141,255,250,157, 87,183,121,120,120,120, 27,106, 34, 38,132,212,168, 95,191,254,229,167,175, 62,224,233,139,119,145,
-182, 86, 38,214,237, 90, 52,172,154,119,190,122,221,250,125, 11, 92,158,106,208,135, 33, 16,248,213,169, 83, 39, 50, 46, 57, 11,
-118, 86,230, 31, 9,105, 75, 27,187, 86, 0,144,149,150,182,190, 92,185,114,158, 2,129,160,146,161,225,108,220,184,113,204,227,
-192,112, 56,216, 90, 89,229, 30,254,104, 76, 79, 98, 76,204, 6,119,119,119, 79, 67, 44,173, 26,141, 70,114,236,216, 49, 60,126,
-252, 24, 11,125,124,240, 99,197,138,176,181,181,197,229,203,151, 65, 41,133, 66,161, 64,106,106, 42, 14, 28, 56,128,150, 45, 91,
- 66,163,209,200,139, 19, 74,121,227,171,138, 19, 66,209,209,209,127, 75,139,178, 48,183,247,178, 32, 4,150,176, 82,230,153, 51,
-103,118,239,222,189,123,137,183,183, 55,126,248,225,135, 70,171, 87,175,190,229,235,235,219,168, 69,139, 22,184,114,229, 10,134,
- 14, 29,122,107,237,218,181,141, 70,141, 26,133, 13, 27, 54,224,253,251,247, 91, 75,122,126,159, 62,125,230, 13, 31, 62,124,214,
-186,117,235,144,215,130,239,218,181,107, 94,217,184,173, 87,175, 94, 73,121,215, 30,220, 18,121,167,178,171,123,131, 49,227,167,
-136,199,142, 26, 56, 13, 64,223, 82, 42, 10,234,228,228,148,161,111,210, 36,249,192,221,187,232, 35, 18,153,236,121,250, 20, 39,
- 85, 42, 52,238,214, 45, 17, 0,166, 79,159,142, 93,187,118, 1,128,125, 73, 92, 46, 46, 46, 35,142, 30, 61,154,159, 87,172,173,
-173, 33, 22,139,115, 68,144, 64, 8,150, 99,113,105,131, 28, 33,225,217, 24,189,132,226,143,233, 4,149,156,144, 85,163,106,137,
-249, 17, 13, 27, 54, 68,122,122, 58, 88,150,133,169,169, 41,172,172,172, 62, 18, 87,233,153,169, 88,190,117, 30,226,171, 94, 67,
-235, 19, 96, 8, 11, 60, 91, 4,100,188, 45,118, 73,167, 78, 43, 87,174,116, 84,169, 84,184,122,245, 42, 46, 95,190,252, 27,165,
- 52,179,176,222,161,148,198,178, 44,187,125,217,178,101, 67,157,156,156, 48,122,244,104,143,197,139, 23,119, 5, 62,229, 37,132,
-160,118,237,218, 80,169, 84, 16, 10,133, 48, 51, 51,131, 70,171, 23,246, 26, 48,194,181,130,155,175,100,241,138,197,140,189,149,
- 0, 2,198, 10,193, 31,148,230,107, 86,253,188,230,222,205, 27,195,136,137, 77, 55,154,157, 24,243,191, 94, 73,115, 28, 7,157,
- 78,151,183,238,170,107,158, 40, 18, 8, 4, 91, 88,150, 77,181,177,177, 57,150,152,152,104,144,208,226,121,158,227, 56, 46, 83,
-167,211,165,232,116,186, 44, 66,136,130,101, 89,112, 28, 7,142,251,103, 76,136, 45,109,249,181,255, 57,129, 85,120,185,147,240,
-240,240, 84, 43, 43, 43,231,170, 85,171, 50, 26,141, 38,167,235,225,208, 33,110,203,182,109,167, 85, 42,213,120, 0,162,117,191,
-255,190,193,217,197,165,249,128,129, 3,137, 78,167, 67,135, 14, 29,196,167, 78,157,178,126, 23, 23,151, 97, 64, 4,126,244,188,
-193,131, 7, 99,245,234,213, 0,128,113,227,198,229,155,208,137, 1,157,254, 10,115,180,111,219,177,182, 89,132,252, 55, 51,109,
- 3, 93,102,197,119,166,247,228,153,178,218, 96,196, 2, 72, 89,240, 90,157, 62, 56,190,219,163,119,193, 94,222,178,228,164, 74,
-173,124,154, 98,203,197, 93,237,203, 34,176, 76, 76, 76,234,154,154,154,226,209,163, 71,201,181,107,215, 78,165,148,154, 47, 92,
-184,208,198,196,196,164,238, 23,168,244, 80, 66, 72,147,134, 13, 27,142,101, 24,166, 21,207,243,151,226,226,226,214, 81, 74, 67,
- 13,204,132,163, 1,204, 69,129,113, 38, 26,141, 6, 12,195,128, 82,138, 62,125,250, 96,250,244,233,222, 47, 94,188,192,149, 43,
- 87,172, 90,181,106,117,143, 16,146, 10, 96, 24,165,180, 88, 43, 89, 82, 82, 18,254,248,227, 15,176, 44, 11, 11, 11, 11,152,154,
-154, 66, 42,149,162, 81,163, 70,177, 75,151, 46,245, 58,124,248,112,118,106,124, 60,145,101,164,169,137,181,181, 20, 78,229,219,
- 13,238,214, 61, 0, 57,179, 9, 13,130, 92, 46, 55, 17, 67,157,193,112, 42,102,249,188,245, 2, 19,145,136, 72, 69, 2, 72,248,
-108,118,198,210,159,169,148, 80, 97,174,117,149, 26,202, 41,149, 74, 69,114, 49, 85, 11, 37,140,206,132,161, 95,165,159, 85, 44,
- 22,139, 36,194, 44,101,177, 98,150, 33, 44,203,178,146,178,112,202,100, 50,145, 66,204,169,139,125, 15, 6, 44,195, 48,197,114,
-246,242, 33,244,224,216,252, 46,189,252,176,233,245,122,212,173, 91, 23,251,142, 95,197,153,203,119,144,248,225, 57,198,143, 30,
- 10,119,119,119,156, 63,127,254,139,226, 33, 58, 58,186, 72,145, 85, 98,215, 98,238,184,171,146,186, 5, 63,226,158, 99, 94,234,
-172, 68, 66, 72,151,198,141, 27,143,217,179,103,143,166, 93,187,118,226, 62,125,250,192,215,215,183,209,144, 33, 67, 0, 0,173,
- 90,181,194,234,213,171, 27, 13, 25, 50, 4,251,247,239,199,145, 35, 71,212,205,154, 53,155, 74, 8,137,162,148,158, 41,166,194,
-233,180,113,227,198,194,150, 65,232,245,122,232,116, 58, 71,189, 94,239,152, 91, 22, 97,205,154,181,137, 23,206,159,194,212, 25,
-243, 97,103,235, 80,195,192,238, 29, 50,120,202,148,196, 29, 43, 86, 96,197,254,253,152, 82,169,146,201,174,192, 64, 92, 80,169,
-112,224,202,149,196,220,231,148, 58,190, 41, 43, 43, 75,121,230,204, 25,179, 3, 7, 14,192,194,194, 2, 85,170, 84,201, 23, 67,
- 12, 43, 3, 43,178, 68, 85,159,186, 0, 30, 0, 0, 42, 57, 33,203,179, 50,110, 17,130, 84,202, 64, 93, 66,126,132,131,131, 3,
- 4, 2, 1,158,190,126, 0,211, 84, 51,212,242,169, 7,161, 80,136,140,172, 52,140, 89,209, 19,238, 63, 39,160,154, 39,160,140,
- 3,238, 79,130, 46,246, 14, 86,102, 71, 96,125, 49,148, 53,203,151, 47, 15,181, 90,141,205,155, 55,211,220, 50,170,184,202,126,
-230,175,191,254, 58,104,206,156, 57,108,157, 58,117, 0,160, 70, 81, 2, 43,183,204,128,179,179,115,190,240,235, 51,104,148,235,
-200, 73,163,100,221,218, 52,135, 64, 96,131,212, 44, 29,146, 50,116,176,180, 81, 96,234,164, 94,210, 75,181,157,235,108, 92,251,
-231, 9, 66, 72, 29, 90,208,100,248, 63, 8,173, 86, 11,158,231, 79, 51, 12, 51,139,101,217,159, 5, 2, 65,135,220, 83, 25, 12,
-195,196,179, 44, 75,202, 82, 86,242, 60, 63, 64,175,215,175,212,104, 52,102,121, 22, 49,142,227,160,209,252,223, 79,220,255,210,
- 53,142,255,177, 22,172, 79,186,241,116,186,170,234, 13, 27,144,117,233, 18,196, 23, 46,224,128,147, 83,166, 74,165,154, 76, 41,
-141,200, 45,236,126,216,190, 99,199,237,206,119,239,154,105,130,130,224,250,226, 5,132, 22, 22, 53,202, 26,128,109,219,182, 33,
- 61, 61, 29,105,105,105, 0,128,223,126,251, 13,233,233,233,121, 3,249, 74,127, 1, 17, 26, 57,216, 85, 66, 44,130,193, 11, 24,
- 69, 88,213,236,250, 10,149,105,180,115,184,125, 86, 26,227,140,160, 15,245,228,202, 36, 77,125,194,106,160, 74,204,134,115,195,
- 42, 16, 64,208,168, 44, 97,204, 51,157, 10, 4,130,228, 55,111,222,116,242,240,240, 56, 9,192,230, 75,251,251, 41,165,111, 1,
-140,255,156,123, 89,150,157,251,254,253,123,187,173, 91,183,142, 93,184,112, 33, 45, 40,176,242,254,231, 13,138, 52, 55, 55,135,
- 80, 40,180,191,115,231,142,125,189,122,245,214,231, 22,100,197,137, 73,216,219,219, 67, 40, 20,194,220,220, 28, 89,233, 41,242,
- 63, 22,207,106,102, 98,105,111, 53,101,202, 20,102,240,224,193,239,214,175, 95, 95,222,161,106, 85,207,231,207,159,127,232,220,
-179,215,227, 51,103,206, 0,192, 38, 3,131,254,236,197,139, 23, 98,119,183,138, 2, 94,167,228,229, 34, 64,250,108, 13, 47, 54,
-117,128,148,101, 33, 32,160, 50, 19,185,221,219,176,176,104, 0,241, 6,198,227,211,224,224, 96,161,139,147,189, 32, 35, 75,149,
- 42, 23,240,226,247, 15, 31,188,170, 92,167,174, 23, 0,168, 30,222, 57, 42,169,234, 99,250, 62, 62,193,204,213,213, 53,204, 16,
- 78,189, 94,255, 44, 52, 52, 84,228,236,236, 44, 12, 14,126,251,167,181,153,169,147,149,189,125, 51, 0,208, 36, 39,220, 32, 74,
- 85,180, 80, 40,116,142,142,141, 77,208,235,245,209,134,134,243,205,155, 55, 34, 23, 39,123,193,201,211,103,246, 57,200, 77, 28,
- 45,100, 18,115, 41, 3, 34,165,124,154, 88,175,143,149,153,200,157,222,135,135, 39, 82, 74, 35,139,227,249,131, 31, 59, 32, 39,
- 15, 76,217, 82,240,248,173, 91,183,112,245,209,123,152,179, 28,132,186, 44,220, 59,114, 0,221,199, 77, 44,245, 91, 10,252,201,
- 19, 80, 47,219,235, 93,121,240, 71,194, 41,167, 11,208,177, 72, 33, 84,170,192, 42, 13, 27,189,174, 21, 18, 89,136,142, 46,185,
-112,237,223,191,255,252,221,187,119,231, 79,226,120,245,234, 21, 90,180,104, 1, 0,152, 63,127, 62,218,182,109,139,122,245,234,
-225,213,171, 87,112,119,119,199,149, 43, 87, 36, 44,203, 74, 6, 12, 24,176, 24,192,153,210,130,180,105,211, 38, 12, 29, 58,180,
-168, 1,211,239, 0,168,136,165,103,230,244,165, 59,109,146,147, 18, 17,159, 16,251,180, 12, 45,114, 12,158, 50, 37,113,163, 70,
-131, 61,247,239, 99,160, 92,110,178,227,237, 91,116,168, 87, 15,213, 90,180, 72, 52,164,172, 43,202,138, 99,109,109, 13,145, 72,
- 4, 86,232, 4,129,216, 15,140, 72,132,154,141,253,176, 98,178, 60,123,208, 55, 88, 75, 8, 82, 37, 98, 60, 17,153, 32,182, 56,
- 78,189, 94, 15,161, 80,136, 3,231,118,224,185,197,159, 64, 6,112,251, 73, 23, 76, 28, 58, 19, 63,173, 30, 1,143,197, 9, 48,
-247, 0,226,239, 1, 15, 38, 49,124, 90, 40, 63, 92,157,128,179,148,210,164, 98, 4,155,151, 76, 38, 67, 86, 86, 22,130,131,131,
- 63, 80, 74,211, 75,248, 30,226, 90,181,106, 21,207,178,172,163,179,179, 51, 0,148, 47,174, 65,206,243,124,254, 56,171, 93,123,
- 14,218,212,104,226, 42,109,221,200, 27, 59, 79, 46,194,247,189,214, 66,200, 18,112,156, 22, 43, 87,119, 4,167,206, 68,175,206,
- 35, 72,211, 86,238,126,151, 78,106,134, 3,216,252,191, 92, 73,107, 52,154,227, 90,173,118, 34, 33, 36,131,101,217,241, 66,161,
-208,158, 97, 24,119,142,227, 6, 18, 66, 94,136, 68,162,138,142,142,142,201, 49, 49, 49,105,165,113, 37, 37, 37, 81, 0,219,114,
- 55, 35,254,102, 48,185, 25,184, 41, 33,132, 18, 66,154,230,171, 92, 74,121,125,114, 50,168, 58,167,241, 35, 20, 10, 41,128,130,
- 51,148, 76, 44, 44, 44,136,208,197, 5, 68,146,211,224,166,192, 87,179, 49,234,116,134,185,134,225, 57,176, 32, 90,208, 2, 2,
- 62, 75, 74,176,200,166, 37,198,139,103, 35, 86,108, 81,240,139, 6,244, 20, 28,120,182,140,193,161,153,153,153,208,235,245,150,
-110,110,110,167,245,122,189,101, 94, 23,192,255,161,217, 56,132,101, 89,140, 29, 59, 22,200,237, 74,211,104, 52,136,141,141,133,
- 90,173,134, 70,163,193,251,247,239,145,150,150, 6,141, 70,131,151, 47, 95,162,114,229,202, 96, 89,214,177,148,214, 13,108,109,
-109,225,232,232, 8,117, 86,186,252,240,166,213, 29,150,205,159,110,211,207,141, 50, 91,215,254,202,187,184,184, 36,249,248,248,
- 56, 72, 36, 18,109,173, 90,181,212, 39, 79,158,188, 0,160,123, 25,252, 96,157, 89,176, 96, 65,189,122,245,234, 85,180, 80,200,
-181, 18, 49, 11,137, 62,139, 74,212, 73, 84,160, 76,164, 21, 92, 42,106, 33, 87,212,237,211,167,143,216,144, 74, 49,143,243,167,
-159,126,170,226,229,229,101, 99, 97, 38, 79, 23, 48,136, 18,113, 92, 84,202,163, 59, 23, 1, 64,100, 99,167,132, 92, 81, 55,119,
- 12,157,193,156, 83,167, 78,245,113,118,118,182,102, 24,146,170,215,106, 63,228, 23,248, 42,101, 28, 43,145,102, 65, 34,109, 60,
-108,216, 48, 97, 25, 57,189,170, 87,175,110,109,105,110,150, 42,100, 72,184,136,211, 71,200, 40, 23, 41,214,105, 19, 36,118,246,
-153,144, 43, 26,246,235,215, 79, 80, 28,103,158,245,170,176,101, 72, 32, 16, 32, 42, 42, 10,217,209,207, 33,138, 10,130,159, 66,
-136,250, 14, 54,144,203,229,165, 55, 86, 70,190, 34, 24,249,138, 4,190,167, 36,240, 61, 37, 5,247, 63,177, 54, 45, 72,195, 71,
-215, 21,131,194,227,179, 62, 17, 87,133,238,205, 21, 89, 37,126, 79,127,254,249,231,140,230,205,155,199,183,109,219, 86,115,250,
-244,105, 16, 66,112,229,202, 21, 68, 69, 69,161,109,219,182,160,148,226,222,189, 28,227,236,211,167, 79,209,170, 85, 43, 77,147,
- 38, 77,162,254,252,243,207,185,134, 36,206,208,161, 67,161,211,233,144,153,153,137,228,228,100,156, 58,117, 10,126,126,126,212,
-196,196,164, 59, 91,174,205,162, 94,195,103, 52,240,173, 94, 3,235,215,174,208,136, 5,194,165,101,236,246,192,160,201,147, 19,
-211,106,214, 76,222,149,149,149, 61,216,204,204,196, 45, 34,194,234,209,249,243, 54, 90,173,214, 32,142, 60, 43,142,139,139, 75,
-190,184, 18,137, 68, 16,136,109,193,202,171, 65,108,221, 22, 38, 14,221,113,245,137, 68,109, 46,199, 81, 83, 5,206,201, 45,240,
-162, 4, 63, 88, 68,175,215, 67, 36, 18,225,218,227,179,240,155, 9,248,205, 4,162,235, 30, 71,223,137,237, 96, 51,254, 13,204,
- 61,128,216,155, 64,234, 10, 63,232,222,155,167,171, 19,112,160, 56,113, 5, 0,106,181, 90,197,113, 28, 8, 33, 16,137, 68,226,
- 2,167,110, 95,187,118, 13,151, 47, 95, 6,128,224,188,131, 41, 41, 41,148, 97, 24,200,229,114, 0,144,151,212, 77,150, 55, 30,
-236,218,189, 27,214,125,123,116, 36,119,158, 93, 68, 67,191,126, 72,202,212, 34, 46, 77,139,212,108,192,167,206, 44,248,182, 58,
-138,231,239, 51, 80,163,186, 47,203,138,229,131,240, 63, 14,141, 70, 51, 82,173, 86, 39,168, 84,170, 12,149, 74,149,152,157,157,
- 61, 76,169, 84,118,210,235,245,183, 4, 2,129,167, 84, 42,125,108, 98, 98,114,188,124,249,242, 12, 0, 56, 59, 59, 51, 78, 78,
- 78, 59,254, 23,223,181, 40, 45,242, 63, 47,176, 0, 92, 43, 60,176, 76, 47,145,188,212,143, 25, 3,139, 19, 39, 32, 12, 14,198,
-144, 65,131,204, 76, 76, 76,214, 18, 66,106, 17, 66, 26, 42, 20,138,245,243,230,205, 51,181, 89,178, 4, 78, 55,110, 32,236,212,
- 41,232,132,194,135,159, 19, 8,165, 82, 9,129, 64,144,111,121,145,203,229,121,253,193,165, 10, 24, 78,143,187, 81,113, 65, 16,
-163, 34,120,208,204,115,233, 77,238,247, 11,153,101,119, 42,189,178,251,219, 44,145,251, 2,219,250,118,107, 43, 52,186,159, 69,
- 4,153, 98, 11, 41,194,195, 35,192,129,191, 91,150,240,169, 84,170,180,172,172, 44,212,168, 81,195,250,209,163, 71,110,126,126,
-126, 86,185,199, 31,124, 97,102,242,119,118,118, 62,232,226,226, 18,234,236,236,124,144, 16,226, 95,134,219,183,222,188,121, 19,
- 44,203, 98,222,188,121,200,200,200,128, 86,171, 69, 82, 82, 18,194,195,195,161,209,104, 16, 25, 25,137,215,175, 95, 67,163,209,
- 32, 44, 44, 12,106,181,218, 32, 97,107,106,106,138,212,164,120,249,254, 63,126,237,176,104,254,108, 89,218,219,199,136,140,142,
- 3,207, 41,163,151, 47, 95,254,218,221,221,253,178, 86,171, 45,199,243,124, 83, 74,233, 70, 67,133,102,174,163,210, 91,158,158,
-158,245,150, 47, 95,222,116,246,210, 45, 18, 83, 54,131,138, 77, 37,188,216, 84, 76,197,158,245, 49,124,238, 58,233,210,197, 11,
-159, 62,123,246, 44,217, 16,167,155,121,156,245,235,215,247,137,141,141,109,228,231,231, 87,195,161,138,135, 84,226,236,148, 40,
-118,170,144, 68,149,217,151,152,242,149, 58,173, 93,187,246,209,189,123,247,226,202,194,233,236,236, 92,237,247,223,127,175, 83,
-190,124,249, 58, 82,115,115, 89,102,106,234, 38,117,106,242, 22,161,141,131,140,177,182,233,181,107,215,174,187, 23, 46, 92, 72,
- 44, 11,167,183,183,183,239,226,197,139,107,213,172, 89,179,150,163, 71, 85,169,204,217, 37, 65,228, 92, 33, 94, 86,189,182,148,
-169,224,218,115,245,234,213,247, 31, 62,124,152, 96, 8,167, 64, 32,224, 24,134,129, 80, 40,132, 92, 46,199,245,235,215,209,175,
-123, 59, 56,216,153,193,163,106, 85, 52, 27, 57, 14,167, 79,159,134, 88, 44, 6,195, 48, 96, 24,230,139, 29, 90, 26, 34,132, 74,
- 67,113,226,171, 52,110, 74,233,153,107,215,174,253, 50,120,240, 96,113,251,246,237,113,255,254,125, 12, 29, 58,244,214,145, 35,
- 71, 0, 0,247,239,223,199,196,137, 19,111, 93,190,124, 25,163, 70,141, 66,139, 22, 45,196, 55,111,222, 92,111,136,243, 81,189,
- 94,143,109,219,182, 65,175,215, 67,161, 80,192,202,202, 10, 29, 59,118, 68, 64, 64,192,168,237,219,183, 7,177, 66,225,183, 29,
- 58,247,192,233, 19, 71,240,250,101,192,168, 29,139, 7,148,217,153, 47,195, 48,104, 63,104, 80, 98,162,143, 79,242,142,244,244,
-236, 97,150,150, 38,158,177,177, 86, 87, 15, 30,180, 49, 32,255, 16,142,227,242, 69, 85,158,216,200,159, 89, 38,182,133, 64,238,
- 11,129,105, 29, 60,127, 43,210, 9,235,210, 39,162,218,244, 85, 73, 78, 70, 9, 33,224,121, 30, 66,161, 16, 53,171, 52,196,219,
-221, 57,199,171, 12, 0,106,237, 76,130, 93,131,156,110,193, 15,203,237,240,227,176,249, 16,178, 34, 93,105,110,115,120,158,127,
-153,148,148, 4,129, 64, 0, 15, 15, 15, 7, 66, 72,158, 85,106,101,243,230,205, 23, 12, 28, 56,112, 25,128, 31,114,159, 95,161,
- 87,175, 94, 78, 90,173, 22, 79,159, 62, 5,128,199, 37,164,125,254,172,193,228,244, 48, 73, 37,167,106,240,243, 26, 9, 75,203,
-234,136, 74,214, 32, 58, 89,131, 45,127,116,197,227,155, 63,227,209,133,129,248, 16, 27, 11,153, 67, 55,112,122,181,239,255,122,
- 37,157,144, 3,101, 66, 66,130, 94,171,213, 42, 53, 26,205, 91,173, 86,251,144, 82,234, 42, 20, 10, 47, 74,165, 82,115, 19, 19,
-147, 38,114,185,124,187,135,135,135, 64, 38,147,109,151, 72, 36, 69, 10, 75,115,115,115, 98,110,110,206,154,155,155, 11,138,218,
-242,174,115,117,117,165, 94, 94, 94,212,215,215,151,250,248,248,208,170, 85,171,210,138, 21, 43,166, 59, 58, 58,142,180,182,182,
-102,255,198,215,189,246,111, 26,228, 94,216, 77, 3, 0,192,205,202,202, 84,167,211, 70, 94,188,120, 81,203, 48, 12, 76, 76, 76,
- 48,120,232, 80,230,143,223,127,111,220,207,223,255,202,136,214,173,207, 94,185,124,185,102,189,122,245, 64, 41, 5,195, 48,216,
-191,127,191, 82,165, 82, 38,149, 47, 95,222,194,144,194,162,224,135,147,158,158,158, 47,176,210,210,210, 96,111,111,111,112, 23,
- 97, 86, 58, 46, 93, 62,247, 56,133,114,223,135,183,127,187, 74,187, 52,182,107,189, 84,158, 19,164,113, 58,164, 41, 41, 50, 84,
- 16,220,103,172,234, 13,118,239,166,125,223,170,222,235,235, 65,119,146, 84,156,170, 76,179, 31,226,227,227,103,246,234,213, 43,
-201,209,209,145,152,153,153,193,217,217,153,233,210,165, 75, 98, 68, 68,196,130,207,141,120, 27, 27,155,190,205,155, 55, 63, 25,
- 21, 21,213,243,250,245,235, 21,111,220,184,209,179,121,243,230, 39,109,108,108,250, 26, 72,113, 96,198,140, 25, 89, 98,177, 24,
-245,235,215, 71, 70, 70, 6, 52, 26, 77,169, 91,169, 22, 65,158,135, 84, 42,197,193, 45,171,219, 44,154, 63, 91,150,244,234, 46,
-158,223,186,136,115,161,234,236,185, 75,215,220,147, 74,165,159,245,190,238,118,242,106,213,156, 76, 95, 77, 28,218, 39,122,250,
-180,105,166, 47, 94,188,144,141,159,240, 3,194,226, 82,169,184,253, 74, 22, 77,103, 51,207,178,108, 72,135,111, 90,224,151,197,
-115,154, 2, 24, 85,106, 69,109, 39,175,230,235,100, 26, 56,101, 68,191,144, 9, 19, 38,200,150, 46, 93,170,170, 91,183,174, 46,
- 38, 38,198, 92, 97, 99, 87, 91,104,109,227, 31, 26, 27,103, 81,187, 78,157,183, 19, 38, 76, 80,149,149,115,206,156, 57, 38,183,
-111,223, 22,181,108,217,146,198,199,199, 91,138,100,178, 6, 66, 83,243,166,209,137,137, 86,173, 90,181,122, 59,100,200, 16,238,
-115, 56,223,188,121, 35,170, 93,187, 54,141,137,137,177, 52,177,182,173, 47,178,182,109,242, 62, 38,214,178, 70,205,154,193, 19,
- 39, 78,212,149,196,217,107,221, 95,226, 68,161, 80,196,248,249,249, 97,238,220,185, 88,184,112, 33,122,247,238,141,208,176, 80,
- 52, 29, 50, 2,149, 7,143,194,169,123, 15, 16, 29, 29,141,153, 51,103,194,221,221, 29, 66,161, 48,248,107, 20, 26,134,136,172,
-226,186, 15,189, 43,147,107, 37,141,179, 42,141,187,103,207,158, 99,242, 92, 49, 12, 27, 54,236,214,218,181,107, 27, 13, 27, 54,
- 12, 0, 80,191,126,125,252,252,243,207,141,102,205,154,117,107,209,162, 69,104,217,178, 37, 92, 93, 93, 75,245, 39,198,113, 28,
-244,122, 61,250,245,235, 7,189, 94,143,132,132, 4,188,121,243, 6,155, 54,109, 2,165, 84, 10, 0,142, 78, 46,181,197, 98, 49,
-158, 61,121,152, 61,123, 88,189, 63,203,208,136, 34, 5,191,173,204,204, 76,244, 28, 61, 58, 49,178, 74,149,228, 13,137,137,217,
-195, 45, 45, 77, 42,125,248, 96,101,170,209, 56,151, 52,230,180,160, 24, 42,232,150,160,240,150, 55, 65,197, 80,228,113,142,234,
- 55, 17,210,115,141,243, 69,150,162, 2,192,235,129,199,211,132, 24,219,109, 46,252,170,213,128,129, 51,214,238,221,191,127, 31,
- 98,177, 24, 19, 39, 78, 36, 44,203,174, 38,132, 16, 74,105, 10,165,116, 46,165,116, 42,165, 84, 69, 8, 33, 18,137,100,227,208,
-161, 67,161, 86,171,113,235,214, 45, 0,184, 92,156, 48,165,148,230,191,123,102, 50, 1,199,139,113,251,201, 57, 92,184,113, 8,
-161, 81, 9,248, 16,175, 2, 4,230, 80,101, 69, 66,171,140,130, 38,245, 9,210,213, 38,255,186, 46,167,228,228,100,158,227, 56,
- 13,199,113, 90,158,231, 43, 2, 48, 19, 8, 4, 16,137, 68,144,201,100, 3, 77, 76, 76,158,200,100,178,129, 98,177,184,200,251,
-211,210,210,104, 90, 90, 26,151,150,150,166, 47,106,203,187, 46,207,247,150, 76, 38,131, 68, 34,129, 72, 36,138, 21, 8, 4, 3,
- 9, 33, 7,240, 55,251,167, 42,168, 69,254,215, 81,148,163, 81, 80, 51, 89,159, 67,235,255, 48,239,213,111, 64,150,159,159,159,
-165,179,179, 51, 8, 33,232,218,173, 27,105,126,253,186,169,208,201, 9,214,181,106,229,123,207,189,116,241, 34,206,157, 59,151,
-117,250,216, 81,231,161,195,135,119, 66, 65,103,207,159, 70,158,192,205,205, 45,255,185, 49, 49, 49,121, 9, 8, 0, 72, 79, 79,
-135,173,173, 45, 98, 98, 98, 96,160, 97,100,215,244,105,247,166,197,215,155, 89,185,158,169,144,156,205,138, 5, 71, 41,132,132,
- 3,148, 20, 58, 14, 80,235, 40,106, 87, 98,173, 46, 40,245,150,167,238, 31,121, 15, 96, 87, 25, 45, 88, 87, 9, 33, 35,121,158,
- 63, 4,128,185,126,253, 58, 31, 24, 24, 56,198,208, 1,233, 69,193,196,196,228,167, 43, 87,174, 88,253,244,211, 79, 41,167, 78,
-157, 74,235,216,177,163,249,166, 77,155,172, 90,180,104,241, 19,128,125,165,246, 89, 82,170, 36,132,236,140,136,136, 24, 83,167,
- 78, 29, 36, 39, 39, 67,171,213,226,241,227,199,112,119,119,199,163, 71,143,224,225,225,129,135, 15, 31,162,106,213,170,121, 83,
-166,193,243,124,169,221,184,209, 17, 31, 20, 38,234, 20,179,232,251,103,240,250,249, 35,156, 9, 81,103, 47,223,182,255, 76,181,
- 26,181,179,202, 90,128, 3, 64, 85,123,185,143,179,157,245,133,165,243,231,216,133, 93,221,143, 35,219,214,241,215,206,158,245,
- 22,155, 98,100,179,190, 19,122,104,116, 40, 15, 64,210,160, 94, 29,250,141,197, 27, 94, 86, 17,177,151, 95,150,236,201,188,170,
-189,220,199,201,214,250,252,242,165, 11, 77,223,157,221,142, 3, 27, 87,210,195,187,247,250,169,128,122,213,170, 85,107, 79, 8,
-113, 4,160,207, 77, 35,131,150,160, 41,138,243,242,169, 83, 53, 85, 64, 61, 55, 55,183,246, 66,161,176, 98,174,149, 47,234,107,
-112, 86,175, 94,189,125,110, 11,159,230,142,185, 42,211, 82, 57,195,134, 13, 91, 49,101,202,148,137, 58,157,206,186,128, 5,146,
-221,180,105,147,128,227, 56,134, 82,170,101, 24, 70,123,254,252,121, 78,175,215, 71,171, 84,170,209, 95, 90, 96,244,232,209, 3,
-247,238,221,155,143, 18, 6, 47, 23,170, 16, 4, 86, 86, 86,250,210,132,151,161,220,215,175, 95, 95,248,237,183,223, 78,223,183,
-111,223,155,181,107,215,118, 30, 53,106, 20,246,239,223,143, 42, 85,170,224,217,179,103,152, 57,115, 38, 0, 52,154, 53,107,214,
-137,173, 91,183,186,134,133,133,173, 48,196,106,171,215,235,177,119,239, 94,116,237,218, 21,182,182,182,112,114,114, 2, 33,228,
-234,240,225,195,127, 7, 0,150,176, 34, 0, 80,171,212,106, 79,207, 58, 6, 91,108, 93, 93, 93,243,203,186,216,216,216,252,153,
-127,109,190,253, 54,113,203,210,165,248, 83,169,196,112, 75, 75,147, 72, 23, 23,199, 19,239,222,141, 32,132,108, 42,206, 34,156,
-103,197, 41, 77, 92,149,193,162,140,188,177, 77,246,246,246,152, 53,118, 9,150,252, 49, 11,111,113, 13, 85,250, 3, 47, 87, 1,
- 93, 93,199,161,142, 95,125, 56, 57, 57, 25,154, 69,174,126,255,253,247, 15, 3, 3, 3,235, 84,175, 94, 29, 11, 22, 44,232, 50,
-111,222,188, 11,132,144, 17,121,179,152, 9, 33,149, 88,150, 93,125,241,226,197,214,102,102,102,120,245,234, 21, 14, 30, 60,248,
- 22,121, 35,244,139, 8,103, 94,165, 47, 20, 10, 81,190,156,135,234,117, 88,166, 73,124,212,109,220,186,121, 12, 85,252,126,128,
-204,161, 19,172, 60, 23, 65, 27,180, 6,154,164, 11,176, 42,215, 17,145, 97,239,192, 10, 36, 1,255, 54,145,149,146,146, 66,173,
-173,173,121,142,227,206,115, 28, 55,147,227,184, 69, 2,129, 32,111,252,173,175, 94,175,255,226, 25,129,121,190,183,242,120, 41,
-165,114,129, 64,144,206,178,172,146, 16,242,183, 78, 55, 44,168, 69,254, 53, 22,172,143, 50, 52, 79,132, 85, 61, 60, 56, 17,131,
-237, 93, 59,117,202,126,250,244,105,126, 43, 79,245,224, 1,178,206,157, 3,199,113,160,148,226,198,245,235, 24, 56, 96, 64,166,
-144, 37, 91, 42, 85,170, 72, 9,253,203,247, 10, 33,228, 19, 63, 86, 34,145,168, 87,175, 94,189,242, 11,157,136,136, 8,200,229,
-114,136,197, 98,240, 60, 15,189, 94, 15,150,101, 97,110,110, 14,189, 94,175, 41,226, 99,107, 85, 40, 49,116, 92,114, 86,207,173,
- 29,250,199, 56,101,106,233, 72,139, 74,168, 32,146,229,127,148, 14,102, 4,157,253,132,176, 17,196,211,203, 43, 90, 71,243,234,
-164,158,133,215,254, 42, 42,156,133,206,123, 84,175, 94,253,247,129, 3, 7, 50, 0,208,170, 85, 43,166,122,245,234,191, 17, 66,
- 60, 74,184,167, 68, 78,169, 84, 42, 1,128,147, 39, 79, 38,191,121,243,166,221,201,147, 39,147, 11, 30, 55,144,115,211,178,101,
-203, 96, 98, 98, 2,189, 94, 15,141, 70,147, 63,254,170,224,175, 86,171,133,141,141, 13, 78,159, 62, 13,142,227, 78,151, 22, 78,
- 47,223,234,153,105, 2,139,184, 29, 39, 46,227,108,152, 54,179,172,226,170, 32,103, 21, 71, 69, 85, 7, 27,235,139,203, 23, 47,
-180, 77,121,251, 24,145,145,145,244,252,185,211,119,149,148, 70,165,166,211,217, 41,153,180,106,182,154,202,234,186, 34,252,226,
-198,169,116, 86, 19,232, 64, 62,237, 26, 46,200,233,227,168,168,234,108,107,125,126,229,138,165,166,169,193,143, 16, 19, 27,139,
- 51,167, 79, 62, 85, 82, 26, 69, 41, 61, 76, 41, 29,194,243,124, 53,158,231,171, 81, 74,135, 20, 39, 90,202,202,169,213,106,171,
-105,181,218,175,202, 89,214,112, 22,152, 65,136,249,243,231, 7, 71, 70, 70,142,138,139,139,235,145,183, 37, 39, 39,119,205,200,
-200,232,152,157,157,221, 94,185,170,162,121, 86, 86,150, 93, 70, 70,134,163, 82,169,172, 77, 41,125,108,104,254, 44,140,130, 21,
-108,116,116,244,188,232,232,104, 82, 98,254, 28,249,138,172, 95,241,253,238,131, 7, 15,218,127, 9,119,225,112, 38, 36, 36, 28,
-218,187,119,111,141,202,149, 43,187, 14, 25, 50, 4, 27, 54,108,192,218,181,107,213, 0,176,117,235, 86,117, 1,203, 85,185,208,
-208,208, 58, 69,117, 15, 22,228,100, 24,102, 87,155, 54,109,232,141, 27, 55,208,181,107,215,124, 7,160,155, 55,111,134, 94,175,
- 79,111,217,178, 37, 15, 0, 74, 85,118, 58,229, 41, 52,218,162,251,217,139,138, 79,177, 88,252, 77, 65,127,127,121, 78,148,197,
- 98, 49, 40,165,168,218,168, 81, 98,170,159, 95,242,182,180,180,236,121,213,170,153,141,240,244, 28,226, 5, 12, 40,138,147, 16,
-242,145, 21,167,240,246, 57,223,102, 30,242, 56, 92, 92, 92,176,112,242, 74,184, 60,232,129,171,141,173, 81, 35,105, 8,218, 54,
-238,140,170, 85,171, 26,204, 73, 41,165,241,241,241,163,230,204,153,195,139,197, 98,124,247,221,119, 56,114,228, 72,171,142, 29,
- 59,134, 57, 59, 59,135,249,248,248,196,142, 25, 51, 38, 36, 49, 49,177, 99,253,250,245,145,156,156,140,209,163, 71,107,147,147,
-147,123, 21, 28,199, 89, 56,156,121, 78, 49, 69, 34, 17,186,116,104,149,252,199,111, 43,249,150, 77,199,192, 68,102, 6,157,176,
- 28,146, 51,117, 72,201,162,208, 72,234, 65, 44,146,160,173,191, 15,238,157,223,145,205,105,178,118,126,110,158,255,220,248,252,
-255,193, 73, 41,165, 28,199,169,244,122,253, 86,158,231,103,231,245, 36,229,249,179, 42,108, 12, 45,107, 56,121,158,207,119,221,
-144,203,173, 16, 8, 4,199, 89,150,245,201,155, 72,245,119,188,251,191, 13, 31,185,105,200,251, 37,132,231, 56,142, 71,165,202,
-149, 76,195, 66,195,215,245,238,221,107, 88,251,246, 29, 76, 58,116,232, 32,245, 9,202,233,162, 56,121,242, 36,142, 28, 57,146,
-125,225,194,133,116,137,144,221, 90,174,124, 57,123,142,227, 65, 72,201, 22, 18, 83, 83,211, 9, 51,102,204,144,165,165,165, 97,
-237,218,181,124,141, 26, 53, 24,185, 92, 14,173, 86,139,173, 91,183,234,124,124,124,132, 12,195, 32, 45, 45, 13, 12,195,188, 54,
- 80,241, 62, 39,132,180,253,189,121,247, 35,117,198, 14,181,246,110,222,192,178, 89, 57,103,232,106, 81, 68, 71,132,226,205,229,
- 11, 41, 47,207,175, 78,130, 42,174, 59,165, 52,176,172,145,228,228,228, 52,247,194,133, 11,118,227,198,141,163, 42,149,138,132,
-135,135,211,197,139, 23,219,125,247,221,119,115, 81,138, 47,156,146,190,163,212,212, 84, 16, 66,248,220,204,154, 87,184, 24,108,
-126,165,148, 6, 16, 66,142,119,235,214,173, 75,203,150, 45, 17, 20, 20,148,223, 21, 88, 80, 96,229,205, 38, 92,178,100, 73, 42,
-240,151,131,192,226, 32,145, 72,176,249,208,185,179,209,145, 31, 76, 42, 85,114, 83,153, 91, 90,242,159, 99,185, 2, 0, 49,195,
-204,251,101,225, 28,187,196, 87,247, 72,192,221, 43,252,193,231,113,241,122,142, 22,237,161, 63, 35,154,230,170,254,146, 91, 47,
- 12, 59,111,217,146,133,230,121,221,151,251,158,196,164, 19,142,142,251,178,166,198,255, 8,231,255, 1,114,102,248, 69, 19, 39,
- 39, 39,154,215,133, 87,148,192, 42, 13, 69,117, 15,126, 46,247,251,247,239, 23,215,170, 85,107, 74,112,112,240, 65,111,111,239,
- 81, 0,202,171,213,234,212, 89,179,102, 45,223,186,117,235, 48, 67, 44, 87, 0,176,127,255,254,213, 67,135, 14, 61,215,169, 83,
-167,169, 60,207, 87, 47, 80, 33,189,183,179,179,203,247,200,149, 16, 23, 59,109,228,176,126,211, 50, 51, 83, 12,246, 83,167, 80,
- 40, 70,204,154, 53, 75,154,149,149,133,245,235,215,243, 62, 62, 62, 76, 94, 99,104,247,238,221,122, 15, 15, 15, 65,175, 49, 99,
- 18, 87,197,198,226,231,155, 55,179,166,249,250,214,216,246,230, 77,237,162, 44,236,121, 21,102, 81,150,171,188,225, 21,159, 81,
-145,127, 36,176,242, 68,214,220,137, 75, 17, 21, 21, 5,145, 72, 4,119,119,119, 20,215,221, 84, 66,185,244,140, 16,210, 47, 60,
- 60,124,231,250,245,235,197,245,235,215, 71,221,186,117, 33, 20, 10, 43,228,133, 87,163,209,224,249,243,231,152, 49, 99, 6,125,
-240,224,193,119, 37, 45, 80,207,113, 92,188,135,135, 71,126,247, 17, 33, 36, 41, 93, 77,204, 15,120,213, 83, 12, 25,121,144,220,
-122,120, 7,209, 90, 30,106, 29,143, 74,149,107,162, 89,187, 85, 56,113,246, 5, 23, 29, 22, 24,168, 83,166,108,249, 55, 86,220,
-201,201,201,212,206,206, 78,159,107,148,104,152, 55,164, 38,111,102,232,151, 90,176,114, 27,236, 33, 60,207,199, 49, 12,211, 48,
-215,247,150,153, 64, 32,184,204, 48,140, 13, 0,253,223,241, 94,133,181,200,191,166,139,240, 35,245,202, 50,183, 55,108,252,227,
-155,253,123,247, 57,176, 44,227,240, 46, 36,228, 97,231,238, 61,163, 46, 94,188,104, 37, 50, 55,175, 11,128,215,140, 26,117, 87,
-171, 86, 38,159, 58,126,188, 66,165, 74, 21,253,114, 23,123,166, 60,203,220, 46,233,129,153,153,153, 89, 55,111,222,204,158, 62,
-125, 58,137,136,136,216, 99,111,111,223,231,236,217,179,138,238,221,187, 43,131,130,130, 14, 59, 56, 56,116,105,222,188,185,233,
-148, 41, 83,212,153,153,153,235,202,144, 48,129,132, 16,175, 7,115, 86,124,251, 96,217, 31,173, 33, 96, 27, 66, 45, 4,120,221,
-109,104, 51, 46, 2,216, 67, 41,253,172, 76, 33,151,203,253,228,114, 57,158, 62,125,154, 82,175, 94, 61,141, 74,165, 18, 45, 90,
-180,200, 90, 46,151,251,125, 65, 70,162, 41, 41, 41,224,121, 94, 0,128,228,254,130, 47,251, 90, 57,125, 59,119,238,124,252,192,
-129, 3,109, 58,116,232, 0, 87, 87, 87,232,116, 58,120,120,120, 64,163,209,192,221,221, 29,106,181, 26,243,231,207, 71, 90, 90,
-218, 36, 67, 22, 17,150, 74,165, 16,139,197,168,234,229,155, 45,149, 74,241,185,226, 10, 0,228, 66,198,245,245,169,109,136, 79,
- 74,228, 15, 60,139,139,203,214,114,109,131,227,179, 94, 22,190, 46,155, 67, 86,243, 33,227,163, 0, 64,205, 35,179, 68, 78, 49,
- 92, 95,159,218,132,184,248, 68,236,127, 18,147,154,165,229,219,189, 46,130,179, 76,225,252, 31,225,236,181, 46, 8,205,190, 55,
-252,218,131, 35,191,172,128,248, 28, 33,149,135,192,247,148, 96,163, 23,197,198,117, 69,250,184,250, 18,238, 92,203,212,241,220,
- 74, 37,162, 95,191,126,211, 66, 67, 67, 23,230,250,187,218, 88, 22,174,109,219,182, 5, 3, 24, 90,210, 53,251, 86, 12, 61, 10,
-224,104, 89,120, 51, 50, 50, 84,143, 31, 63, 86, 77,153, 50,133, 68, 68, 68,156,117,112,112,104,115,238,220, 57,147,238,221,187,
-171, 3, 2, 2, 46, 59, 57, 57, 53,105,213,170,149,226,204,253,251, 81,217,239,222,157, 58, 21, 26,234,162,227,249, 83, 37, 9,
-162,175, 37,174,242,248, 10, 90,134,242, 68,150,147,147, 19, 42, 84,168,240, 69,223, 61,165,244, 0, 33,228, 85,163, 70,141,142,
- 12, 25, 50,164, 74,189,122,245,224,225,225,129,228,228,100, 68, 70, 70,226,214,173, 91,216,180,105,211,125,165, 82, 57,174,160,
-101,181, 40, 36, 37, 37,125,178,140, 16,145, 89, 59,237, 88, 63,239,228,195, 91,117, 61, 26,119, 24, 44,243,117,226,241,255,216,
-187,238,248,166,170,247,253,156,123,111,246,106,186, 7, 45, 45,171, 20, 1,129,150,189, 17, 20, 4,148, 33,227,167, 40, 75, 11,
-136, 95, 69,144,161,236, 45, 8,130,202, 16, 4, 4, 68, 16,112, 34,160, 50, 4, 89, 2,130, 34,101, 83, 40,208, 61,210,149, 54,
-205,186,247,252,254,104, 18, 67,233, 72, 74,193,130,121, 63,159,243,105,146,155, 62, 57,251, 60,231, 61,239,121, 95,147,153,226,
-206,173,235,152, 61,125, 93, 97,202,173,171, 23,204, 86,115,191, 71,221, 7, 86, 5,210,132,231,249,111, 45, 22, 75, 77,155, 54,
-182,202,124, 90,153, 76, 38,189,213,106, 29,198,113, 28, 47, 18,137, 54,177, 44, 91,207, 22,214,110, 30,165,148,123, 80, 4,235,
-177,212, 96,149,148,248,248, 59, 23,234,212, 9,123,239,155,175,119,182,163,148, 97, 41, 33, 5, 90,173,247,174,219,183,111,223,
-229, 5,187,174,143,143,122,196,107, 35, 6, 19,129,136, 8, 17,120,129,101,142,197,199,223,185, 80, 65,195,141, 26, 60,120,240,
-199, 10,133, 98,154, 78,167,251, 83,171,213,254,213,180,105,211,185,148,210,233, 6,131,225,123,181, 90,125,178,109,219,182,243,
-195,195,195,151, 83, 74,255,112,115, 80, 91, 81,108,255,181,169,138, 85,182,115, 0,120,113, 28,151,251,247,223,127,111,141,138,
-138,122,145, 82,234, 69, 8,201,173, 44,102, 81, 81,209,255,114,114,114,252, 98, 99, 99, 45,107,215,174,141, 26, 54,108,216,148,
-184,184, 56, 81, 81, 81, 81,188,155,101, 54, 18, 66,250, 12, 26, 52,104,157, 72, 36,234,202, 48, 12, 17, 4,129, 58, 61, 7,165,
- 20, 60,207,255, 80, 81,189,136, 68, 34,253,179,207, 62,171,170, 80, 43, 37,145,232, 93, 94,100, 76,252,184,213, 7,227, 22, 22,
- 89, 40,181, 10,116,212,229,180,130, 82,175,144,157,186, 76, 27,185,140, 89, 36,140,251,248,231, 11, 11,141, 22, 65,176, 10,116,
-116, 89,152,110, 45,134,143, 8, 38, 0,140, 97, 86,124,129, 53, 43, 28, 6,239,246, 99,195,146,239,171, 90,236,154, 38,184,227,
-101,217,230,142,225,194,168, 7,128, 93, 10,217,114, 87, 6, 12, 24,240,192,236, 73,204,102,243,212,231,159,127,126,174, 86,171,
-253, 32, 35, 35,227, 79,173, 86,123,161, 65,131, 6,227, 4, 65, 88, 94, 88, 88,184, 75,173, 86, 63,215,162, 69,139,241, 17, 17,
- 17, 27, 19, 40,221, 88, 30, 22,207,243, 73,118, 45, 14, 0,106,215, 62,217, 9,132, 51,145,176, 88, 44,137,174,228,143,231,249,
-164,166, 77,155, 18,103,109, 86,201,191,206,226, 42,110,137, 77,111,131,185,115,231,182, 5,240, 20,128,166, 0,242, 0,220, 2,
-112,130, 82,250, 83,165, 9,156, 33, 43,153, 16, 18,115,241,236,145,209, 87, 46,156,125,201,126, 91,144,101, 37,231,121,115,225,
- 38,139, 33,123,221, 99, 78,174,144,158,158,254, 39,128,240, 7,129,109, 52, 26, 95, 36,132, 92, 98, 89,150,138, 68,162,151, 88,
-150,253, 85, 16,132, 15, 76, 38,211, 22,190,186,184,124,127, 4,132, 60,200, 62, 72, 8,233, 86,213,241,138, 60,152, 30, 76, 15,
-166, 7,211,131,233,193,244, 96, 62, 56, 76, 95, 95, 95, 5, 0, 19, 33,132,178, 44,171,100, 24,198,155, 82,106,224,121, 62,215,
-106,181, 90,178,179,179,133, 7,145,207,255,132, 6,203, 35, 30,241,136, 71, 60,226, 17,143,252, 55,133,231,249,162,156,156, 28,
- 1, 0,124,124,124, 10, 8, 33, 38, 74, 41, 79, 41,229,179,179,179, 5, 79, 13,185, 72,108, 1,148,122, 19,192, 29,102, 90,153,
-219, 4, 21,225,123, 48, 61,152, 30, 76, 15,166, 7,211,131,233,193,124,252, 48,255, 51, 98,183,209,121, 16, 9, 64, 55, 15,166,
- 7,211,131,233,193,244, 96,122, 48, 61,152, 30,204,255, 90, 98, 60, 20,211, 35, 30,241,136, 71, 60,226, 17,143,120,164,106,197,
- 99,131,229,166,216, 98,202,189, 14, 96, 0,128,186, 0,174, 3,216, 9, 96,149, 27, 1,143,157,241, 52, 0,166, 0,104, 7,160,
- 54,128, 27, 0,142, 0,120,159, 82,170,247,212,120,233,226,239,239,255,158, 72, 36,210, 2,197, 78,241,236,127,157, 95,243, 60,
-159,147,155,155,187,224, 1,245, 3,150, 82,202,187,147, 87,231,188, 57,255,181, 88, 44, 15, 44,159, 30,169,182,243, 72,125, 31,
- 31,159, 45, 58,157,110, 8,165,244,138,167, 70, 60,242, 56, 73, 64, 64,192,104,179,217, 60, 77, 44, 22,207, 79, 79, 79, 95,253,
-159, 39, 88,132,144,195, 0, 64, 41,237, 4, 0,106,181,250, 56,195, 48,181,109,207, 0, 0, 78, 30, 92, 75,253, 43, 8,194,141,
-172,172,172,182,101,253,152, 66,161, 56,206,178,108,109, 66,136, 61,248, 44, 24,134,129,197, 98, 81,179, 44,155, 95, 6,102,162,
- 78,167,107, 94, 77, 38, 69, 2,224, 71,111,111,239,162,185,115,231,174,234,220,185,115, 88,114,114,178,117,210,164, 73, 29,255,
-250,235,175, 94,132,144,103,221, 33, 89,132,144, 54,132,144,141,205,154, 53,251,118,232,208,161,219, 91,181,106, 37,201,202,202,
- 82,239,220,185,179,198,166, 77,155,206, 16, 66,134,184,235,170,226, 17, 88, 88,184,178,252,145,149,247,172,164,136, 68, 34,109,
- 98, 98,162,218,214,103, 29,158,135, 45, 22, 11, 44, 22, 11, 10, 10, 10,208,180,105,211, 42,207,127,112,112,112, 52, 33,100, 69,
-100,100,100,243,144,144,144,211, 0,198, 38, 39, 39,255,229, 78, 94,173, 86, 43, 40,165,142,124, 54,108,216,208, 51, 35,187,215,
-135, 94,149, 72, 36, 61, 34, 35, 35, 91, 26,141,198,236, 27, 55,110,156,226,121,126, 6,165, 52,181,138,240,189, 0,204,144, 74,
-165,173,234,214,173, 27,118,245,234,213, 59,102,179,249, 36,128, 57,148,210,220,170, 32, 87,157, 58,117, 58,186,114,229, 74,223,
- 49, 99,198, 28, 37,132,180,247,144, 44,143,252, 91, 82,179,102, 77,109, 65, 65,193, 58, 0,209, 34,145, 40,200, 22,131, 48, 85,
- 42,149,254, 41,151,203, 71, 30, 61,122, 52,199, 93, 76,158,231,103, 36, 36, 36, 4,181,110,221,122,113,227,198,141,103,103,102,
-102, 22,153,205,230, 3,217,217,217,227, 41,165,121, 21,140,143,187,184,200, 35, 79,176,108,113,127, 58,223,245,128,227, 66, 19,
- 18, 18, 2,212,106, 53,120,158,119,104, 7,236,139,153,179,123, 7,155,159, 37, 52,104,208,192, 92,193, 66, 19,150,152,152, 24,
-160, 82,253,227,106,201,108, 54, 35, 40, 40, 72, 72, 74, 74, 10, 40, 25, 72,216,100, 50, 33, 52, 52,180, 58,249, 50,121,221,199,
-199, 39,247,246,237, 59, 77,139,140,230, 57,175,253,239,221,247,134, 12,120,218,251,248,241,227,194,179,207, 62,107, 60,124,248,
-240,235, 0, 92,114,142, 74, 8,241, 34,132,108,154, 52,105,210,108,153, 66,227,123,240,248, 5,227,166,157,187,147,154,213,175,
- 69,198,143, 31,207,190,249,230,155,191, 69, 71, 71,111, 33,132,196,184,163,201, 82,171,213, 63, 73,165,210, 8,150,101, 97, 54,
-155,111,235,116,186,103,170,209,194,216, 12,192, 89, 66, 72, 52,165,244, 79, 87,159,149, 39, 89, 89, 89, 48, 24, 12,247,164,134,
- 13, 27,162,170, 93,144, 16, 66,184,176,176,176,239, 23, 46, 92, 88, 35, 53, 37, 5, 31, 46, 91,214, 26,192, 42, 0,173, 93,249,
-255,244,244,244,123,242,217,160, 65, 3,120,196,173, 54,152, 50,123,246,236,133, 47,189,244, 18,120,158,135,193, 96, 8,185,118,
-237, 90,163,105,211,166,245, 35,132,180,164,148,198,223, 39,190,127,100,100,228,165,113,227,198,249,180,108,217, 18,182,168, 18,
- 33, 71,142, 28,105,189,126,253,250, 87, 8, 33, 13, 40,165, 25,247,243, 27, 62, 62, 62, 91, 62,251,236, 51, 95,133, 66,129, 31,
-126,248,193,183,107,215,174, 71, 8, 33, 29, 42, 75,178, 8, 33,140,175,175,239,155, 0,158, 18, 4, 65, 2,224,100,118,118,246,
- 60, 74,169,217,211, 99, 60, 82,158,248,249,249,189,154,159,159,191, 82, 42,149,138,189,189,189,161, 80, 40,236, 49, 8,107, 74,
-165,210,154, 82,169,180,231, 83, 79, 61, 53,246,224,193,131,229,122,196,111, 27, 29, 52, 28, 12,153,195, 18,134, 5,128,134,145,
-190, 26, 47, 47, 47,204,153, 51, 71,217,167, 79, 31, 37, 0, 28, 61,122,116,232,176, 97,195,186, 18, 66, 26,151, 69,178, 74,227,
- 34,143,133, 6,139, 82,122,184, 68, 65, 33,151,203,177,125,251,118,176, 44,123, 87, 20,247,210, 94,215,172, 89,179,194, 31,179,
-107,192,118,237,218, 5,141, 70, 3, 47, 47, 47,199, 2, 35,149, 74,113,224,192, 1,136, 68, 34,112, 28, 7,145, 72,132,230,205,
-155,163,156, 0,243, 15, 68, 6, 54, 42, 14, 50, 89,154,243,198, 14,117,229, 24,240,230,172,193,133, 69,230, 22, 0, 10,114,178,
-179,179, 79,127,243, 77,114,179,250,245,197, 91,182,108,105, 89,163, 70,141, 1,174, 18, 44, 0, 83, 98, 98, 98,190,102,229, 94,
-126, 67,135, 13, 31, 58,146, 99,204,175,140,122,103,254,157,148,204,130,216,216,216,111,126,248,225,135,161,139, 22, 45,186, 56,
-113,226,196, 41, 0,166,186,154,127,137, 68, 18,113,237,218,181, 72, 65, 16,240,228,147, 79, 86,155,112, 3,118, 2, 69, 41, 5,
- 33,228, 46, 34, 85,222,179,138,196,174,177, 42, 45, 85,181,212,168, 81,163,193,203, 47,191,236,167,203,204,196,135,203,150,217,
- 63,110, 94,209,113,161,253, 40,208,100, 50,225,133, 23, 94,120,153,231,121,206, 78,254,140, 70,163, 41, 55, 55,183,200,233,166,
- 78, 6,165,244,105, 23,234,179,182, 82,169,252, 0, 64,180,193, 96,168, 1, 0, 74,165, 50, 73, 16,132,111, 11, 10, 10,166, 82,
- 74, 13,149,108,167, 48, 0,141, 80,118,200, 38,186,112,225,194,171, 83,166, 76,137,127,216,152,132,144,136,192,192,192, 5, 3,
- 7, 14,196,238,221,187,177,103,207, 30,139, 92, 46,231,134, 13, 27, 70,198,142, 29,235, 61,110,220,184,158, 0, 62,186,207,102,
-238, 57,123,246,108,159, 39,158,120, 2, 59,119,238,196,185,115,231, 12,145,145,145,242,206,157, 59,131,227, 56,159,247,222,123,
-239, 89, 0, 27,239,231, 7,116, 58,221,188,119,222,121,103,211,214,173, 91,213, 55,110,220,192,138, 21, 43,252, 6, 15, 30,124,
-152, 16,210,201, 85,146, 69, 8,145, 2,120, 19, 64, 23,150,101, 59, 12, 27, 54,204,250,191,255,253, 79,196, 48,140,101,217,178,
-101,254,235,215,175, 31,236,231,231, 23,157,153,153,233, 49, 51, 40, 71, 88,150, 53, 11,130, 32, 2, 32,163,148, 26, 43,122,255,
- 56,149,221,215,215,119, 76,118,118,246,170,160,160, 32, 4, 6, 6,222,179,214, 26,141, 70,200,100, 50,113, 80, 80,208,103,125,
-251,246, 21,125,247,221,119,101, 30,245, 17,150,204,248, 97,219,220, 26, 62,222,106, 0,192,242, 79,127, 46, 4,128,239,190,251,
- 14,201,201,201,240,246,246, 70,227,198,141,217,185,115,231, 6,143, 31, 63,254, 67, 0, 35,203,194, 42,201, 69, 30, 11,130, 85,
-214,194, 96, 15, 36,106, 39, 82,118,242, 83,242,181,157,148,149,168,168,253, 37, 38, 5,162,215,235, 29,228, 74,163,209,192,182,
-168,194, 98,177,220,131,203,243, 60, 74, 70,213,118,229,250, 39, 33,100, 12,128, 3,148,210,235,174, 84,130, 51,230,142, 55, 26,
- 96,147,116,210,139,118,151,231, 61,223, 41,254,187, 9,192,241,155, 35, 87,172,236,212,169,198,155,211, 63,158,101,200, 74,206,
-124,239,229,231, 34, 34,131,124,229,202,156,244, 92,159,168,168,238,112, 10, 31,224, 66, 62, 59, 14, 29, 58,116,243, 47,191, 39,
- 16,153, 76, 44,230, 88, 86,212,254,201,250,190, 97, 94,172,151, 26,240,186, 19,127,245,248,240,225,195,159,156, 56,113, 98, 7,
-119,202,206, 48, 12, 52, 26, 13, 54,111,222, 12,198,206,104, 93, 44,123, 85, 73, 41,237,206,217, 9,148, 78,167,195,238,221,187,
-209,171, 87,175,179,132,144,104,219, 87,206, 82, 74,145,151,151,135,148,148, 20, 4, 7, 7,159, 37,132,136,156,143, 11, 75, 98,
-218,181,168,118, 50, 53,108,216,176,151,173, 86, 43,231, 52, 57,148, 36, 46,247,144, 23, 87,203, 30, 18, 18,242, 11,128,167, 89,
-150,133,169,168,200,244,193,210,165,206,143,255,112, 38, 87,101, 97,218,243,202,243, 60,119,246,236, 89,145,125,204, 0, 16, 1,
- 80, 2,240,179, 5, 85,253,219,133,250,108,160, 80, 40,142,239,218,181, 75,211,188,121,115, 34,145, 72, 96,181, 90,113,254,252,
-249,176, 69,139, 22,141,218,191,127,255,179,132,144,134, 37,131,154,187,216,238,141,142, 28, 57, 82, 80,167, 78,157, 82, 9, 99,
- 94, 94, 30, 87,191,126,253, 78, 0,226,255, 5,204,196,180,180,180,190, 79, 63,253,244,232,212,212,212, 75, 86,171,117, 50,128,
-198,126,126,126,103,251,247,239, 15,185, 92,222,197, 21,130, 85, 94,187, 7, 4, 4,244,105,219,182, 45, 86,172, 88,129, 69,139,
- 22,117,163,148, 30, 32,132,116,205,203,203,219,255,252,243,207, 67,171,213,246, 45,141, 96,185,218,151, 8, 33,245, 59,118,236,
-248,217,156, 57,115,212,187,119,239, 70,100,100, 36,242,243,243, 49, 97,194,132,128,153, 51,103, 30, 34,132,116,182,147,172,178,
- 48, 9, 33, 13,165, 82,233,198,173, 91,183,170,234,212,169, 83, 71, 44, 22, 51,117,234,212,129, 78,167, 67, 81, 81,145,116,254,
-252,249, 79,202,229,242,191, 62,250,232,163,141, 0,250, 63,236,241, 94, 34,175,185, 0, 52, 0,180,238, 28,175,150, 83,246, 92,
- 0, 82,199,224, 17,137, 32,147,201, 32,147,201, 32,149, 74,113,245,234,213,233, 18,137,100, 25, 74, 9,229, 82, 26, 38,249,103,
-209,106, 74, 8, 57,197,178,108,185,239, 75,154,128, 60,236,250,180,229, 57,148, 16,178, 28, 64,151,226, 41,159, 57,236,231,231,
-247, 86,106,106,234, 45, 87, 49, 67, 66, 66,124,245,122,253, 71,193,193,193, 8, 12, 12,116,172, 29, 53,106,212,128,197, 98, 65,
- 90, 90, 26, 40,165,200,201,201,129, 66,161, 64, 72, 72,200, 71,163, 70,141,218,185,102,205,154,172, 82, 49, 5, 44,122,126,240,
-180, 25, 44,203, 50, 0,192,114, 42,213,184,119,129,136,136, 8,180,111,223, 30, 69, 69, 69,200,205,205, 69,163, 70,141, 56, 66,
-200, 80,134, 97, 52,148,210,213,148,210,131,143, 51,129,183, 47, 72,179, 75,158,123, 18, 66, 32, 8, 2, 56,142,187,139, 96,149,
- 76,118, 50,100,235,167,164, 34, 85,182,201,100,114,144, 43, 47, 47, 47, 7, 57,179, 90,173,101, 17,172,202, 48,243, 38,130, 32,
-212, 38,132,172,113,149,100,149,148,161, 67,135,222, 99,207, 49,126,252,248,196,244,244,116,250, 66,247,166,202, 75,123,147, 83,
-234,122,171,228,254,106,117, 45,153,183,143, 54, 43, 43,235, 4, 0,173, 27, 63, 81, 47, 38, 38, 70,190,233,155, 35,137,175,189,
-189,112,110,243, 58,190,154, 38,161,126,222, 65, 94,114,137,138, 33, 5, 50,171, 37,209,199,199, 39,178, 18, 59, 50, 0,128, 86,
-171, 5,199,113,213, 66,131, 69, 41,181, 18, 66,162, 9, 33,103,119,239,222,141, 86,173, 90, 57, 72,150,157,124,228,230,230,226,
-252,249,243,232,216,177, 35, 0, 68,187, 98,139, 37, 8, 2,204,102, 51,204,102,179,131,184,136,197,226,123,136,139,253,187, 44,
-203,254, 93,201, 34,204,245,246,246,238,216,165, 75, 23,201,182,237,219, 37,148,210, 2, 20, 7,164,214, 83, 90, 70,224,234, 18,
- 98,181, 90, 29, 90, 53,145, 72,132,219,183,111, 59,180,192,118, 77,112,201, 35,242,178, 68, 42,149,190,243,213, 87, 95,105, 90,
-182,108, 73,178,178,178, 32, 8,130, 99,114, 92,181,106,149,108,192,128, 1, 53,206,156, 57,243, 30, 42, 17,118, 6, 0, 41,139,
- 8, 1,128, 70,163,177, 2,110,223, 62, 46, 21,211,106,181,146,118,237,218, 77,204,204,204,124,210, 96, 48,204,119,165, 31, 1,
-248,193,150,236,115,202, 95,151, 46, 93, 50, 12, 26, 52, 72, 94,171, 86,173, 86,247,219, 87,235,215,175,223, 70, 36, 18,225,228,
-201,147, 70, 0,246,157,244,225,115,231,206, 25,251,247,239, 47, 13, 11, 11,107,227,134,230,174,126,131, 6, 13,246, 5, 4, 4,
-200,237, 26,203,129, 3, 7,138,214,174, 93,171, 78, 74, 74,130,217,108,198,148, 41, 83,208,187,119,111,248,249,249, 97,252,248,
-241,129,139, 23, 47,222, 2, 32,166, 28, 76,153, 68, 34,217,124,237,218,181,200,224,224, 96,249,239,191,255,142, 38, 77,154, 32,
- 51, 51, 19,169,169,169,208,235,245, 72, 77, 77,197,200,145, 35, 3, 62,252,240,195,144,106,180,214,228,136,197, 98, 40, 20, 10,
-109, 78, 78, 78,238,125,224, 72, 1, 72,156,201,149, 84, 42,133, 84, 42,133, 76, 38,131, 32, 8,143, 69,144,224,114,218,191, 6,
- 33,228,130, 88, 44,150, 42, 20, 10, 49,195, 48,144, 74,165,221,125,124,124,226,158,121,230,153,198,191,252,242, 75,130, 43, 56,
- 69, 69, 69,155,165, 82,169, 40, 32, 32, 0, 0, 16, 25, 25,137, 38, 77,154,160,160,160, 64,200,205,205,133, 86,171,101,110,221,
-186, 5,131,193,128,148,148, 20,132,135,135,139, 24,134,217, 12,224,217,210,240,142,157, 73,249, 20,192,167,246,247,254,254,254,
-105, 0,228,246,247, 50,153, 12, 53,106,212, 64, 82, 82, 18,212,106, 53, 59,115,230,204,254,219,183,111,239, 71, 8, 25, 74, 41,
-253,194, 9,106,246, 99,103,131, 69, 41,157, 69, 8,233, 84,218, 2,102, 59,143, 45, 83,115,101, 79,174, 16, 33,123, 32,202,192,
-192, 64, 40, 20, 10, 40, 20, 10, 71,192, 81,158,231,239,193,183,237,232,221, 46,148, 82,169,196, 75, 47,189, 68, 87,175, 94, 61,
-218, 70,178,174,185,250,191, 3, 87, 92,114,104,173, 74, 74,195,134, 13,143,191,247,222,123,125,126,253,245,215,164,230,117,106,
-113,202,228, 91,122,153, 70,171, 69,104,205, 94,195,250,246, 63,135,226,219,132,174,202,181,252,252,124,121,221, 80,133,137, 97,
-138, 72, 77, 41,167, 14, 86,138,165, 65,222,222, 53,196, 38, 99,186,198,219, 91, 98, 52, 26,115, 0,148, 27,156, 89,163,209,252,
- 44,149, 74,195, 89,150, 5,203,178,240,243,243,243,162,148, 66,171,213, 34, 52, 52, 84, 21, 21, 21,117,133,227, 56, 48, 12, 3,
-189, 94,127,235,230,205,155,221, 43,202,152,183,183,247,207, 82,169, 52,220, 30, 60,148,101, 89,199,133, 4,251,107,150,101, 65,
- 8, 65, 97, 97,161, 75,152,148,210, 63, 9, 33,209,189,122,245,114,144,172,189,123,247,162, 71,143, 30,200,201,201, 65, 92, 92,
-156, 51,185,114,233,120,208,217,168,157, 82, 10,177, 88,140,203,151, 47,223,117,116,109, 79,106,181,186,210,131,196,199,199,231,
-232,192,129, 3,241,217,103,159, 81, 91,148,119, 37, 33,164,137,151,151,215,229, 11, 23, 46,184,100,231, 66, 41,133,217,252,207,
- 87,237,125,220,121,124,185, 65,162,187,199,196,196,144,220,220, 92, 59,113,116,108,132, 88,150,197,202,149, 43,229, 45, 91,182,
-156, 38,147,201, 38,138,197,226, 60,139,197,178,173,168,168,104, 62,165, 52,167, 58, 77, 62, 29, 58,116,120,251,206,157, 59,189,
-195,195,195,119,221, 7,121,167, 45, 90,180, 48, 1,144,179, 44, 43,170,130, 5,140,181,245,173, 34, 59,201,167,148, 90, 99, 98,
- 98,138,108,139,187,203, 17,144,253,252,252,182,236,217,179, 39, 52, 60, 60, 28, 22,139, 5, 86,171, 21,122,189, 30,135, 15, 31,
-134,209,104,132,213,106, 69,100,100, 36,102,204,152, 81,244,214, 91,111,201,214,172, 89,147,174,215,235,135, 84, 0,251,214,206,
-157, 59,149,193,193,193,114,131,193,128,248,248,120,196,196,196, 32, 63, 63, 31, 5, 5, 5, 40, 44, 44,132,217,108, 70, 94, 94,
-158,150,231,121, 83,181, 89,104, 56, 14, 82,169, 20, 98,177, 56, 39, 60, 60, 28,132, 16, 89, 66, 66, 66,101,142,220, 52, 0,242,
- 68, 34,145,196,153, 88, 73,165, 82,156, 60,121,114,170, 76, 38,251, 16,110, 4, 34, 46, 25,175,176,162,247,213,128, 96, 45, 23,
-139,197, 82, 31, 31, 31,177,211, 58, 45, 86,169, 84, 8, 8, 8, 88, 1,160,167,139,229,110,230,227,227,227,152,223,155, 54,109,
-138, 59,119,238,124,155,155,155,251, 74,122,122, 58, 24,134,217,204, 48, 76, 63, 59, 15,200,206,206, 70, 88, 88, 88,179,178,240,
-218,197, 4,143, 6,161, 14, 13, 86,195,122, 62,170, 18,235, 20, 52, 26, 13,110,222,188,137,130,130, 2,122,245,234, 85, 50,102,
-204, 24, 98, 50,153, 62, 39,132,156,160,148,222, 40,143,139, 60,234, 26,172, 82,207, 61,237, 71,132,165, 17,170,146,132,203, 21,
- 34,100, 50,153, 84, 49, 49, 49,130,125,225,182, 39, 0,164, 44,130,101,211, 20,184, 45, 34,145, 72, 61,102,204,152,252,213,171,
- 87,143, 34,132,172,165,148, 94,173,108, 37,237,250,122,107,224,162, 25, 83,102,248,132,212,170, 59,113,226,116,238,185,231,158,
-251,125,211,166, 77,188,207, 19, 61,187, 30,252,249,139,192,143, 38, 76,218,187,103,207, 30,160,216,224,217, 85, 57,250,227,143,
- 63, 6,141,127,115, 44,102,188,243,214, 79,154, 72, 63,137,138,248, 40,101,198,130, 12, 21,168, 65, 90,175, 65,239,111,118,237,
- 74, 1, 80,110,164,121,185, 92, 30,126,245,234,213, 72,103, 2, 97, 54,155,161,213,106,177,105,211, 38,127,181, 90,237,175, 82,
-169,192,113, 28,154, 52,105,226,170,134, 36,252,202,149, 43,145,106,181, 26,133,133,133, 48, 26,141,176, 88, 44, 16, 4, 1,132,
- 16,136, 68, 34, 72, 36, 18, 40,149, 74,183,110,234, 57,147,172,189,123,247,162, 81,163, 70,200,206,206,198,165, 75,151,220, 38,
- 87,206, 90, 33,103,123, 43,142,227,176,165, 78, 29,188,150,156,236, 32, 46,203,189,188, 48, 67,168, 92,116,135, 39,159,124,146,
- 30, 59,118, 12, 63,253,244, 19,158,127,254,121,242,253,247,223,155,121,158, 23, 39, 37, 37,185,172, 13, 19, 4,193,145, 87,251,
-124,237, 76,172,220, 37, 88, 86,171, 85, 45,145, 72, 80, 84, 84,228, 56,194,119, 78,181,107,215,134, 78,167,227,242,242,242,184,
-228,228,100,197,188,121,243,254,119,232,208,161, 96, 0, 47,254,155,147,205,234,213,171,195, 95,123,237,181,219, 28,199,209, 30,
- 61,122,188,124,235,214,173,190,193,193,193, 7,126,253,245,215,165, 0,234,187,139,231,239,239,255, 7,199,113,161, 42,149, 74,
-188, 99,199, 14, 75,126,126,190, 56, 32, 32, 32,205, 78,104,237,117,109,177, 88, 18,115,115,115,155,187,130,231,239,239, 47,254,
-228,147, 79, 44, 89, 89, 89,226,160,160,160, 52, 59,142, 82,169, 20,239,216,177,195,146,151,151, 39,214,106,181,127,228,228,228,
- 84,136,151,153,153, 57,100,232,208,161, 71, 14, 28, 56,224,199,178, 44,110,221,186,133,172,172, 44,104,181, 90,108,222,188, 25,
-225,225,225,216,185,115,167, 78,167,211,189,250,193, 7, 31, 76,211,235,245,174,184,108,232,216,170, 85,171,240,156,156, 28,104,
-181, 90, 20, 20, 20,224,143, 63,254, 64,195,134, 13,145,156,156, 12,134, 97,160,213,106,177,106,213,170, 66, 66,136,174, 58, 44,
- 50, 44,203, 58,180, 76, 78,164,168,168, 77,155, 54, 56,120,240,224,100,119, 72, 17,165,212, 36, 18,137,238, 34, 86,246,215, 98,
-177,216,234,110,222,120,158, 23,219,108, 64,137, 43,239,171,129,116,146,203,229,226,146, 31, 22, 22, 22,138,131,131,131, 59,184,
- 65,120,125,229,242, 98, 5, 83,120,120, 56,114,115,115,121,147,201, 52,120,243,230,205, 22, 0,136,137,137, 25,204,243,124,145,
-213,106,101, 37, 18, 9, 10, 10, 10, 16, 16, 16,224, 91, 38, 32,131,201, 63,108,155, 23, 84,210, 6, 43, 56, 56, 24,209,209,209,
- 48, 26,141, 72, 73, 73,193,225,195,135, 45, 60,207,127,185,122,245,106,193,223,223,127,196, 11, 47,188,192,158, 57,115,230, 13,
- 0,111,151,199, 69, 30,105,130,101, 99,140,135, 0,116,182, 23,206,249,136,176, 60,205, 85, 9, 13, 22,169, 96,160,229, 36, 38,
- 38, 42,149, 74,165,227, 51,139,197,130,144,144, 16, 65, 16, 4, 82,242,119,236,249,168,172,136, 68, 34,245,187,239,190,155,179,
-106,213,170, 87,224,162,161,248,142, 55, 26, 96, 83, 9,114,245,233,162, 57, 43, 62, 89, 60,207,231,250,222,207,177,238,227, 37,
- 60,207,227,204,147, 79, 62,217, 65,175,215,115, 94, 74, 11, 50,115,176, 23,197,126,176, 92, 34,131, 54, 95, 90, 27, 78,157, 58,
-117,166,103,207,158,199, 54,124,245,141, 79,114,124,252, 9,105, 94,102,138,166, 94, 36, 39,174, 17,222, 47,191,168, 72, 60,120,
-240, 96,127, 0, 47,148,135,197, 48, 12,226,227,227,145,144,144, 0,149, 74, 5,181, 90, 13,149, 74, 5,141, 70, 3,181, 90, 13,
-181, 90,237,118, 29, 50, 12, 3,158,231,241,245,215, 95, 67,161, 80, 64,169, 84,222,149,236,228,234,126,218,166, 71,143, 30,208,
-233,116, 80,169, 84,142, 99, 77,119,196,110,131,101, 50,153, 96, 50,153, 96, 54,155,121, 0, 34,142,227, 48, 50, 49,209,161,213,
-113,135,184,148,148, 38, 77,154,208, 19, 39, 78,224,216,177, 99, 40, 40, 40,192, 39,159,124,130,224,224,224,167, 0, 76,119, 99,
-199, 89, 39, 40, 40,168,199, 51,207, 60, 19, 98,177, 88,160,215,235,153,191,255,254, 27, 50,153, 12, 44,203, 34, 49, 49, 17, 91,
-183,110,197,205,155, 55,237,218,195, 80, 66, 72, 45, 74,233,205,242, 22, 5,142,227, 28,187, 79,123,114,214, 98,177, 44,139,192,
-192, 64, 4, 5, 5,225,211, 79, 63, 21,215,170, 85,171,247,191, 57,209, 44, 94,188,184,222,242,229,203,215,111,218,180,105,239,
-144, 33, 67,182,159, 63,127,126,184,151,151,215,223, 7, 15, 30,156, 39,149, 74,133, 74,142,239,208,228,228,228, 0,231,143, 4,
- 65, 80, 88,173, 86, 7,161, 45, 44, 44, 68,227,198,141, 93,198,187,112,225,130, 2, 0,230,205,155, 39, 2,160,176,187,255,176,
- 99, 22, 22, 22,138, 26, 54,108, 24,234, 34, 25,184, 66, 8,233,208,173, 91,183,227,251,246,237,243, 14, 15, 15, 71, 82, 82, 18,
-146,146,146, 80,175, 94, 61, 44, 88,176,160, 32, 47, 47,175,157,141, 84,125,239, 98,177, 67,188,189,189, 69,183,111,223,134,213,
-106, 69,179,102,205,176,106,213, 42, 12, 30, 60, 24,141, 27, 55, 70, 94, 94, 30, 46, 92,184,128,141, 27, 55,122,139,197,226, 23,
-254,237, 5,198,118,132, 85,102,170,140, 88,173, 86,141, 76, 38,203,147, 74,165, 18,187,253,213,225,195,135,221,214, 94, 57,111,
-252,220,121, 95, 29,200,106, 73,145, 72, 36, 8, 10, 10,114, 25, 71, 42,149, 18,251,220,104,181, 90,145,155,155,203, 7, 7, 7,
- 59,142,241,207,158, 61,203, 71, 68, 68,240, 44,203,178, 18,137, 4,132, 16, 40, 20,138, 50, 39,124,202,211, 57,207, 13,158,238,
-184, 69,200,136,148,154,113,239, 22,111,246,207,158, 61, 11,179,217,140,195,135, 15, 91, 62,248,224,131,228,156,156,156,113, 0,
-184,159,127,254,121,232,164, 73,147,216,128,128,128,110, 78,243,229, 61, 92,228,113,208, 96, 29,162,148, 18,155, 65, 57,177, 19,
- 27, 74,233, 61,164,170, 44,194,101,211, 96,145,138, 6, 27,203,178,248,233,167,159, 28, 68,192,126,139,144, 82,138,170, 38, 88,
-190,190,190, 5,173, 90,181,210,220,185,115,103,107,101, 53, 87,159, 46,154,179,226,253,121,179,124,178, 46,158, 64, 98,114, 10,
-116,233,150, 51, 71,255,190,249, 45,128,111, 1, 0,107,158, 56,132, 81, 23, 87,186,138,249,132,191,162,233,147, 33,234,111,159,
-238,217, 59,108, 80,236,219,204,235,175,191,222,126,232,208,161,185, 67,134, 12,121, 83,165, 82,213, 55,155,205,217,223,236,222,
-157, 48,104,208,160, 90, 60,207, 15,173,200,103,136,197, 98,185,213,191,127,127, 71,221, 6, 5, 5,105,182,109,219, 22,168, 86,
-171,241,242,203, 47,103, 36, 36, 36, 56,142,133,242,243,243,111,185,146, 71,179,217,124,171,105,211,166,101, 30, 11,218, 53,144,
-238, 96,218,218,210,113, 91, 48, 43, 43, 11,151, 47, 95, 6,199,113,104,221,186, 53,142, 30, 61,138,246,237,219,187,117,131,176,
-168,168, 8,225,225,225, 40, 42, 42, 66, 65, 65, 65, 33, 0,233,230, 90,181, 0, 0,111,100,101,225,143, 15, 62,192,239, 11, 23,
- 86,170, 31, 53,109,218,148,158, 60,121, 18,127,255,253, 55,140, 70, 35, 94,125,245, 85,216,142, 7, 1,224, 25, 23,203,219,184,
- 65,131, 6,251, 15, 30, 60,232,175, 86,171,161,215,235,161,215,235, 49, 98,196, 8,140, 30, 61, 26, 22,139, 5,171, 87,175,198,
-119,223,125, 7,141, 70, 3,189, 94,143,130,130, 2,239, 94,189,122, 29, 39,132,116, 44,235,104,155, 82, 74,110,222,188,137,247,
-223,127, 31,130, 32, 96,210,164, 73,136,140,140,116, 16,171, 91,183,110, 97,222,188,121,224,121, 30, 51,103,206, 68,189,122,245,
- 96,177, 88,100,238,248, 25,171,106, 25, 63,126,252,245,111,191,253,118,239,157, 59,119,158, 93,180,104, 81, 39, 66,136, 48,113,
-226,196,247, 53, 26, 13,127, 63,184,217,185,249,184,124,237,150,131, 0,149, 76,254,126, 62,110,227, 93,141,191,227,248,127,158,
-119,198,227,225,235,227,237,110, 22, 11, 45, 22, 75, 65,191,126,253,180, 95,127,253, 53,169, 87,175, 30,110,220,184, 97,223,148,
- 22, 86,194, 53, 67,146, 78,167,139,100, 89, 86,124,237,218, 53, 68, 68, 68,160, 85,171, 86,152, 63,127, 62, 50, 51, 51, 97,181,
- 90, 17, 16, 16, 32, 88, 44,150,179, 38,147,233,183,127,123,129,113,214, 50, 57,167, 95,127,253,117,178, 76, 38,163, 0, 78, 2,
-112,139, 96, 83, 74, 77, 53,107,214,188, 11,187, 50,218,171, 7, 72,130, 30,216,205,196,224,224,224,195,106,181,186,119,118,118,
-246, 93, 90,172,118,237,218,153, 3, 3, 3,143,184,138,163, 82,169,178, 89,150,245, 5,128,164,164, 36, 40,149, 74,113,124,124,
-252, 66, 66,200, 20, 0,168, 85,171,214, 66,157, 78, 39,174,101,155, 79,131,130,130, 96, 50,153,202, 52, 87, 57,126, 54,245,115,
- 0,159, 59,173,189, 41,185,185,185,242, 37, 75,150,232, 23, 46, 92,104,224,121,222, 8,224, 96, 78, 78,142,195, 15, 86, 68, 68,
- 68,174, 72, 36,242,209,106,181, 53,156,160,238,225, 34,143, 3,193,186,231,182,158, 51,233,113,133,100,185,162,133, 32,132,192,
- 96, 48,220,165, 13,177,223, 34, 44,141, 96,217, 22,242, 74, 29, 17,218,200,149,124,219,182,109, 95,126,252,241,199,199, 92,253,
- 63,103, 27,172, 53, 75,231, 46,178,147,171,115, 71,247,225,251, 75,185,153,147, 22, 46, 91, 94,217,202,110,232,175,108, 18, 20,
-232,119,232,131,133,115, 53,215,247,126,142,237,107, 62,164,231, 78,159,110,121,250,244,233, 87,198,142, 29, 91,211,214,161,116,
- 0,254, 2, 48,200,149, 91, 55, 25, 25, 25,119,217, 63, 69, 70, 70, 94,209,106,181,129, 50,153, 12,241,241,241,250,184,184, 56,
-183,143, 94, 74, 98, 86,133,148, 36, 87,113,113,113,232,210,165, 11, 0,224,232,209,163,104,215,174,157, 91, 36,203, 98,177,228,
- 60,241,196, 19, 14,109, 86,110,110,174, 0, 0,177, 41, 41, 88, 27, 28, 12,142,227,240,251,194,133,152,106,177, 96,190,200, 61,
-211,156,102,205,154,209,211,167, 79, 35, 33, 33, 1, 86,171, 21,125,250,244,113, 38, 87, 46, 75, 80, 80,208, 59, 7, 15, 30,244,
- 95,187,118,173,113,203,150, 45, 70, 65, 16,152,102,205,154,169,163,163,163,177,124,121,113, 55, 26, 52,104, 16, 38, 77,154,132,
-184,184, 56, 40, 20, 10,116,232,208,129,159, 53,107, 86,192,184,113,227,222, 64,241, 53,252,210, 22, 24,218,189,123,119, 28, 57,
-114, 4, 44,203,162,101,203,150,200,202,114, 92,238, 65, 96, 96, 96,105,207, 88,219,120,255, 87, 22, 34,142,227,232,225,195,135,
- 23,117,234,212, 9,119,238,220,121, 54, 38, 38,230,147,225,195,135, 39,221, 47,174,183,151, 26, 77, 27,214,129,209,104,132,209,
-104, 68, 72, 72, 8,242,243,243,113,253,250,117, 24,141, 70, 4, 6,104,221,198,139,110, 92,207,129, 23, 16, 16,128,130,130, 2,
-220,188,121, 19, 38,147, 9,126,126,222,238,244,249,176,238,221,187,255,250,229,151, 95,250,110,220,184,209,212,185,115,103,201,
- 39,159,124, 66, 52, 26, 13,210,211,211, 43, 91,228,195, 71,143, 30, 13,239,214,173, 91,212,197,139, 23,113,248,240, 97,152, 76,
- 38, 68, 71, 71,227,234,213,171,104,211,166, 13,244,122,253,201,211,167, 79,255, 80, 29, 22, 24,251,241,157, 61, 29, 57,114,100,
-170, 70,163,177, 0, 88,118, 63,125,241,246,237,219,210, 38, 77,154, 24,101, 50,153,196, 70,214, 62,252,183,250,118, 41,237,126,
- 95, 55, 19, 43,152, 83,198,249,249,249,117,171, 93,187, 54,210,210,210,196, 18,137, 4,237,218,181, 51,183,104,209,194, 28, 20,
- 20,244,134, 27,237,114, 81, 44, 22,119, 44,222, 68,240,184,125,251, 54, 40,165,147, 26, 55,110,252, 86,126,126, 62,178,178,178,
- 36, 26,141,198,177,153,142,138,138,130,209,104,188,232, 6,201,156, 19, 17, 17, 49, 77, 44, 22,207,207,200,200, 88, 93, 74, 29,
- 73,154, 54,109,170, 17,139,197, 48,155,205,198, 18,207,170,149,221, 91,149, 16, 44, 39,214, 88, 82,109, 94,225,241,160,171, 54,
- 88,132, 16,152, 76, 38, 40,149, 74,199,209,147,179,231,246,210, 8, 86,101, 36, 44, 44, 12,173, 90,181,146,111,223,190,125,203,
-146, 37, 75,142, 87, 6, 99,231,151, 95, 4,123, 9,133, 97,201, 39,247,224,242,185, 63,240,237,133,156,204, 73, 11,151,189,249,
-220, 11, 47,166,149, 36,100, 59, 70, 85,140, 87, 63, 64,217,184, 70,160,239,161, 15, 63,120, 95,147,117,241, 4, 82, 82, 83,177,
-231,228,233, 51, 38, 74, 47, 0,152, 84, 85, 13,234,124, 27,173,186,116, 84,103, 55, 13,153,153,153,184,112,225,130,157, 92, 69,
- 3, 64,251,246,237,207,218, 73,214,153, 51,103, 16, 19, 19,115,143,155,134,123, 52, 13,217,217, 11, 74,252, 70, 55, 0,126,118,
-162,207,113, 28,218, 77,155,230, 54,185, 34,132, 80,158,231,161,211,233,236, 59,195, 74,145, 43, 27, 86,187,194,194, 66,108,217,
-178, 37,243,218,181,107, 97,181,107,215, 30,247,249,231,159, 47, 83, 40, 20,119,171, 56, 10, 11,209,173, 91, 55,140, 25, 51, 6,
- 51,102,204, 16,134, 15, 31,206, 50, 12, 83,102, 4,123,158,231,197,181,106,213, 58, 0,224,169,139, 23, 47, 2,192,113, 74,105,
- 59,251,243,242,158,185, 32, 66,126,126,190, 72,173, 86,151,234,226, 65, 92,124, 77,211,221, 35, 61, 7,230,177, 99,199,222, 95,
-186,116,233,183, 19, 38, 76,184,118,159,152,165,106,176,122,247,238,141, 34,163, 5,137,105,185,224,121, 43, 12,230,116,183,241,
-156, 53, 88,189,123,247,134,161,200,132,219, 41, 58, 88,173, 60,242, 13, 86, 87,219, 94,241,244,211, 79,255,188,109,219,182,160,
- 19, 39, 78,128,231,121,225,234,213,171, 55,251,245,235,167,153, 56,113,162,175,147,141,169,187,242,241,139, 47,190, 56,224,216,
-177, 99,186,168,168, 40,159,147, 39, 79, 34, 61, 61, 29, 86,171, 21, 79, 61,245, 20, 36, 18,201,237,133, 11, 23,138, 1,124, 92,
- 93, 8,150, 84, 42,197, 31,127,252, 81, 37,196,202, 89, 36, 18, 73,165,143, 25, 31, 85, 57,121,242,100,210,216,177, 99, 27,106,
- 52,154,229, 29, 58,116,232,226,235,235,203,120,123,123, 31,174, 81,163,198, 91, 77,154, 52,113,249, 52, 65, 36, 18, 13, 87, 42,
-149,215,173, 86, 43,107,211,156, 3, 0,172, 86,171,132, 97, 24,212,170, 85,203,161, 52,105,217,178, 37,130,130,130,248, 75,151,
- 46, 13,119, 21, 63, 61, 61,253,174, 91,133,165,200,168,118,237,218,113, 70,163, 17, 9, 9, 9, 71, 75,106,232, 31, 23,146, 85,
-166,129, 10,195, 48,160,148, 66,214,188, 57, 82,246,237,195,215, 95,127, 93, 46,208,154, 53,107, 80, 82,165, 71, 8,233,230,236,
- 43,195,126, 91,240,181,215, 94,115,124,231,204,153, 51, 14, 99,247, 62,125,250,220,133,121,234,212,169,123, 72, 86, 73,204, 50,
- 26,247,226,142, 29, 59, 78, 47, 94,188,248,164,139,147,161, 3,211,110,131, 53,224,165,151, 83, 86,188, 63,227,252,198, 31, 14,
- 52, 78, 49,208,148, 73, 11,151, 77, 40, 73,174, 92,197,124, 34, 72,245, 68,104,128,239,225,165, 31,188,239,101,215,134,109, 59,
-155,154, 11, 43, 29,229, 78, 99,185, 82,118,103, 77, 34, 33, 68,168, 10,204, 74, 16,139,187, 48,157,221, 52,164,164,164, 56,200,
-149,147,163,209,232,246,237,219,159,181,145, 43,251, 51,107,101,242,201,113, 28, 38,232,245,224, 56, 14,157,103,207,198, 83,115,
-231,186, 93,118,158,231,193,113, 28, 34, 35, 35,221, 38, 87,206,152,148,210, 99,231,207,159,143, 24, 54,108,152, 58, 50, 50, 50,
-158, 16, 34, 26, 49, 98,132, 16, 28, 28,204,252,254,251,239,160,148,162,125,251,246, 72, 75, 75,131, 32, 8,216,188,121, 51,134,
- 13, 27, 70,254,250,235, 47, 42, 8,194,254,242,242,153,144,144, 48,170,107,215,174,107,138,138,138,184,172,172,172, 81,174, 62,
-171,168,236, 59,118,236,184, 22, 25, 25,217, 9,101,187, 98, 16, 0,156,184, 31, 76,155,246, 46,234,126, 48,203,210, 96,125,245,
-213, 87, 16, 4, 1, 97, 65, 90, 24,141, 70,148, 36,179, 21, 97,150,212, 96,109,223,190, 29,130, 32,160,102,176, 15, 76, 38, 19,
-236,134,193, 21, 97,250,250,250,126,184,105,211,166,208, 75,151, 46, 33, 49, 49, 17,203,150, 45,187,149,147,147,211, 51, 39, 39,
- 71, 58,107,214,172, 67, 47,189,244, 82,160, 32, 8, 70,119,199, 38,165,212, 72, 8, 25,222,182,109,219,205,243,230,205,187,209,
-160, 65,131,154,237,218,181,211,102,101,101,101,252,249,231,159, 55,215,172, 89,163,178, 90,173,195,203, 58,122,122, 24,227,221,
- 89,146,146,146,102,219,214, 25,183,136,149, 43,249, 60,117,234,212,187, 54,236, 83,174, 96, 63,172,178,223,239,205,196,138,242,
-185,114,229,202, 68,148,240,111,230,110, 62, 79,157, 58,149,208,173, 91,183,185,129,129,129,179,100, 50, 25, 50, 50,138,131, 19,
-216, 53,141,246,245,186,121,243,230,232,222,189, 59,174, 92,185, 50,119,218,180,105, 9,247, 83,159,182,141,118, 29, 0,175,116,
-237,218,117,226,128, 1, 3,176,114,229, 74, 80, 74,215, 63,174,132,216,238,166,129, 56,255, 5, 0,139,197,114,231,250,245,235,
-193,245,178,179,217, 16, 66,208,178,101, 75, 56,199, 16,180,219,229,216, 13,229,126,251,237, 55,171, 32, 8,229,250,156,226,121,
-254,206,177, 99,199, 2,247,237,219, 39,178, 55,164,205, 88, 83, 72, 78, 78,102, 14, 29, 58,228,208,134,113, 28,135,195,135, 15,
- 91,205,102,243,109,119, 11,117,229,202,149, 42,217,189,253, 22,151,240,214,207,123,190,243,107,221,170, 67,142,198,199,167,212,
- 1,108,247,248, 94,110,199,226,152,249,139, 23,206,213,218,201,213, 87,103, 83,115,138,140,124,151,139, 25,133,231,170,186, 65,
-243,243,243, 19,236,183, 5,245,122,253,237,234,210,209,236, 55, 8,131,131,131,207,162,196,109, 65,251,179,152,152,152,123,158,
-185,165, 38, 17, 4,120,121,121, 57, 38, 7,119,237,174, 8, 33,212,126,100, 93,114, 60, 84, 70, 82, 83, 83,151, 76,155, 54,237,
-153, 5, 11, 22,248,239,221,187, 87, 99,195, 68,255,254,253,211,207,159, 63,223, 1,128,180,160,160, 96,255,130, 5, 11,252,157,
-226, 17,114,189,122,245, 74, 75, 75, 75, 91, 81, 65,125,222, 0,208,213,221,103, 21,201,128, 1, 3,226, 81,138,195,207,251,145,
- 7,129,105, 23, 93, 78, 30,226, 19,146,108,177, 40, 5,240,183,210, 28,118, 83, 22,139, 21,186,188, 44,183, 53, 88,215,111, 38,
-217, 66,131,241,224,249,100, 27, 94,177,161, 59,205, 46,116, 69, 59,208,126,249,242,229, 61, 25,134, 97,126,255,253,119,227,226,
-197,139,239,100,100,100,244,161,148,222,182,245,179,206, 27, 55,110,220,226,130, 75,134,178,218,254, 2, 33,164,205,228,201,147,
-223, 4,208, 30, 64, 77, 0,183, 1, 28, 5,240,113, 53,243, 56,190,236, 17,197,174,180, 60, 42, 55, 19,247,239,223, 63,187,111,
-223,190, 92,120,120,248,123,225,225,225, 76,118,118, 54,244,122, 61, 24,134, 65, 80, 80, 16, 26, 53,106,132,160,160, 32,225,226,
-197,139, 11, 38, 79,158, 92,161, 79,189,134, 13, 27,214,177, 88, 44,117, 25,134,169, 3,160, 14,165,180, 14, 33,164, 14, 0, 31,
-155, 38, 76, 19, 17, 17,193,181,110,221, 26,173, 90,181,194,161, 67,135,176,115,231,206,207, 41,165, 63, 59,107,175,170, 98,238,
-173,246, 26,172,236,236,236,238, 61,123,246,220,199,178,108,173,210, 22,172, 82,130, 50, 39,164,165,165, 61, 91,238,228,149,157,
-221,253,173,183,222,218,199,178,108, 45,187,102,202,106,181, 26,117, 58,221,235,157, 59,119, 94, 37, 18,137,164,206,184,130, 32,
-220, 74, 75, 75,123,168,177,244, 74,250,193,234,222,179,111,230,253, 98,170,196, 76,221,203, 63,174, 69, 90,122, 38,190, 58,155,
-154,157,111,226, 59, 95,201, 40, 56,255, 32,242,159,144,144,208,163,186,118, 54, 27,145, 42,245,232,175,188,103, 46, 74,134, 11,
-142, 68, 51, 42,200, 31,177,145, 44, 82, 69,229, 61, 79, 8,105, 59,118,236,216,233, 10,133,162, 37, 0, 20, 22, 22,254,158,156,
-156, 60,215,126, 75,176,162,231, 30, 41, 91, 44, 22, 75, 98,163, 39,162,236,117,125,151,107, 6,231,215, 86,171, 53,209, 29,188,
-210,112,156,223,243, 60,159, 88,129, 22,121, 66,171, 86,173,216, 9, 19, 38,164,237,221,187,215, 30,224,182,208,169, 95, 92, 65,
- 57,206, 68, 93,236, 91, 70, 0,139,109,201, 35,213,112,174,115,231,253,191, 37,223,125,247,221,244,193,131, 7,111,244,241,241,
-249,162, 78,157, 58, 81,129,129,129, 26,185, 92, 14,163,209,152,111, 50,153, 46, 95,185,114,101,200,180,105,211,110,184,130,181,
-113,227, 70, 22,128, 88, 16, 4, 25,195, 48, 74, 0, 26, 66,136,183,157, 96, 17, 66, 96, 54,155,145,144,144,128,169, 83,167,242,
- 7, 14, 28,248, 0,192, 76, 55,178,219, 2,128,191,211, 60,238, 15,192,132, 98,199,179, 25, 0, 78, 63, 50, 4,203,230,173,186,
- 77, 21,119,186,242, 48,195,171, 75,165, 12, 53, 46,222,138, 53,139,239,138, 67,104, 39, 95,165,190,175,224,160, 47,215, 96, 29,
-251,241,207,113, 75,140, 86, 42,152,173,194,136, 43,233, 5, 23,254,195, 19,143,181, 50,207, 92,192,125,186,138,242, 71,170,184,
-188,241, 0,134, 86,246,185, 71,202, 97,203, 25, 25,205,171, 35,158,201,100,122,171,109,219,182, 31,241, 60,191,212, 98,177, 28,
-245,180,148, 71,170,179,124,245,213, 87, 55,236,235,242,192,129, 3, 89, 0,216,177, 99,135,219,183,123,135, 13, 27,198,219, 2,
-140, 23, 1, 40, 0,144,135, 98, 71,217, 4, 0, 10, 10, 10,178,147,147,147, 47,242, 60,127, 17,192,150, 74,220,160,245, 39,132,
-252, 72, 41,237,109, 35,108, 63, 82, 74,123, 59,127,246,200, 16,172,255,170,236,136,251,103,129, 45, 73,156, 42,122, 95,150, 92,
- 78,213, 31,190,223, 29,171, 71, 60,226,145, 71,102, 19,113, 27, 64, 31, 79, 77,120,228,145, 91,255, 42, 65,172,236,114,225,194,
-133, 7,102, 10,240,168, 10,227,169, 2,143,120,196, 35, 30,241,136, 71, 60,226,145,170, 21, 2,160, 91, 25,187, 48,119,110, 7,
-116,171,196, 46,111,191, 7,211,131,233,193,244, 96,122, 48, 61,152, 30,204,255, 22,102, 37,165, 87, 5, 71,132,187,171, 29,195,
-114, 54,226,172,234, 4,160,155, 7,211,131,233,193,244, 96,122, 48, 61,152, 30, 76, 15,230,125,166, 46, 83,166, 76,121, 23,197,
-241,137,233,148, 41, 83,222,165,148,246, 42,166, 49,180,215, 67,206,139, 75,201, 99,131,229, 17,143,120,196, 35, 30,241,136, 71,
-170,187, 28, 95,184,112, 97,225,194,133, 11,237, 6,237, 25, 0,136, 77,123,149, 81, 29, 51,252,175, 17, 44, 66, 72, 8,195,137,
- 95, 22,137,165, 93, 64,133, 70, 0, 0,134,141,227, 77, 69,191, 90,173,230, 47, 40,165,201, 46, 96,148,122,227, 43, 10,120, 34,
- 82, 43,255,222,200,243,226,219,249,166,129,151,139, 29,209,149,166,189, 43,215,225,219, 64, 66,218,201, 36,146, 95, 36, 90,109,
-169,222, 5, 77, 57, 57,134, 34,147,233,153, 29,148, 30,243,244,125,143,120,196, 35, 30,241,200,163, 32,132, 16,165,183,183,247,
- 1,134, 97,194,157, 62, 67,105,175, 1,128,231,249, 20,157, 78,247, 12,165, 52,243, 97, 98,150, 92,114, 81,198, 90, 94, 93,133,
-179, 21,220, 78, 52, 42,140, 96,221, 32, 88,213, 33,170, 78,248,151,201,169,105,103,243,138, 76, 35, 47, 39,229,235,220,254, 81,
-177,236, 53,173, 95,208,252,255, 27,254,150,111,100,253, 40, 18, 22, 86, 3,160,192,237, 59,137,129,215,175, 93,237,186,125,211,
-199,227,197, 50,217, 84,115, 81,209,103,238, 98, 71, 2,202, 8,149,244,200,103, 83, 94,210,114,176,226,197,121, 95,238, 21,244,
-230,154, 87,139,175,141,186, 44, 3, 9,105,231,237,227,243,243,226,125,251,228,234,102,205, 74, 18, 51, 8,130, 0,253,217,179,
-242, 41, 61,122,252, 60,144,144,238, 30,146,245, 88, 78, 66, 65, 26,141,102,156, 72, 36,234,108, 54,155,195, 37, 18,201, 29,158,
-231, 15,103,103,103, 47,167,148, 38,121,106,200, 35, 30,169,112, 12,149, 25, 96,252,223, 12, 62, 14, 0,106,181,250, 15,134, 97,
- 66,157, 23,127,187,127,198,146,126, 30,157,252, 61,222,200,202,202,106, 91, 78,121,235,248,248,248,172, 2,208,162, 34, 71,199,
-182,253,253,105,157, 78,247,186,205, 93, 75,105,120,106,111,111,239,217,132,144,129, 12,195, 84, 24,240, 87, 16, 4,158, 82,186,
- 35, 59, 59,123, 38,165, 52,191,172,239,121,123,123,239,191,116,233, 82,139,128,128,128, 10,221,210, 88,173, 86,220,190,125,219,
-191,101,203,150,191, 1,104,240, 32, 49,221,225, 34,143, 12,193,178, 53,182, 75, 17,172, 5, 1, 47,111,152,255,122,141,148, 91,
-215,106,140, 90,176,181,126, 3, 63, 69,231, 75,153,133,169,174,254,160, 68,174,254,161,253, 83,189,187,140,121,115,130,242,207,
-243,151,241,203,161, 19,200, 43, 48,130,101, 24,104,213, 10,212,175, 95,151, 44, 91,251,181,223,231,159, 46, 91, 42, 87,105,123,
- 25,244, 57,207,187, 83, 32, 47, 5,247,222,164,126, 45,149,190, 62, 60, 32,240,120,167,103, 83,229,123, 63,158,125, 15,133,214,
-247,220, 38, 87,251,247, 43,210,211,210,240,129,175, 47, 56,139, 5, 50, 66, 32, 39, 4, 50, 0, 42,169, 20, 29,190,252, 18,243,
-119,239, 86, 76,237,213,203, 67,178, 30, 51, 81,171,213,195,235,215,175,191,120,221,186,117,190,181,107,215,134, 82,169,132, 78,
-167,243,187,114,229, 74,179,183,223,126,123,168,151,151,215,180,220,220,220, 53,158,154,242,136, 71,202, 36, 27,205, 0,148, 26,
-188,189,188,103, 15, 75, 24,134, 9, 77, 74, 74, 10, 80, 40, 20,224,121,222,230,189, 95,112,108,160,157, 15, 56,108, 14,102,209,
-160, 65, 3,115, 5,243,198,202,244,244,244,110,206, 33,203,202, 59, 40, 73, 74, 74,234,214,176, 97,195,149, 0,158, 41,131,180,
-204,126,243,205, 55,199, 53,110,220,216,174,245,177, 69, 45, 40,254,155,153,153,137,177, 99,199, 58,126, 67, 16, 4,236,219,183,
-239,205,225,195,135, 3,192,219,229,148, 61, 60, 32, 32,128,140, 26, 85,190,175,161, 89,179,102, 97,214,172, 89,248,248,227,143,
-137, 72, 36,210, 86, 80,159, 85,130,233, 42, 23,121,164, 8,150,203,157,146, 10,123,230, 45, 95, 55,114,206,176,246,100,195,219,
-221, 34, 71,127,188,255, 68,195, 16,121,199, 11,201,134, 59, 46,104,174, 70,180,238,248,108,231,177,227, 38, 41,183,126,119, 16,
- 87, 46,158,195,165,163,219,238,250, 78,243,103,134, 35, 53, 51, 31,195,199,188,163, 34, 44,215, 89, 44, 83,140, 48, 23, 21,110,
-112, 37,111, 81, 64, 96,184, 84,242,191, 54,173, 26,137, 80, 51, 17,160, 64,251,152,122,162,176,159,255,254, 95, 62,172, 31, 95,
- 6, 42,140, 37, 88,146, 92,109,125,225, 5,244, 48, 24, 16,136, 98,159, 22,246, 84, 8,224,114,223,190,104,240,237,183,152,253,
-253,247,138,153,125,250,184, 77,178, 20, 10,197,231, 6,131, 97, 81, 37, 28,174,253,155,147,102,125,181, 90, 61, 53, 47, 47,239,
-229,106,148,167, 96, 0, 25,165,196, 47, 20, 3,208, 82, 74,221,138,248, 43,147,201, 94,123,241,197, 23,151,173, 88,177, 66,145,
-150,150,134,228,228,100,240, 60, 15,153, 76,134,200,200, 72,178,127,255,126,223, 73,147, 38, 45,209,104, 52,210,188,188,188,143,
-220,200, 39, 35, 18,137,134,249,248,248,244, 13, 12, 12, 12,200,200,200,200,200,206,206,222,101, 52, 26, 55, 84,118, 39,111,195,
- 28, 18, 17, 17,209, 55, 36, 36, 36, 48, 41, 41, 41, 51, 49, 49,241, 7,163,209,248, 57,165, 84,184,207, 58,109, 2,192,215,246,
- 81, 74, 68, 68, 68,220,205,155, 55,211,171, 16, 51, 57, 34, 34,226,130,187,152,132, 16, 37,128,237, 0, 66, 42,248,106, 50,128,
- 65, 54, 7,199, 30,249, 23,200,149, 45,244,212, 93, 68,170,188,103, 15, 91,228,114, 57,182,109,219, 6,145, 72, 4,145, 72,132,
-236,236,108,132,134,134, 58,222,139,197, 98,199,235,154, 53,107, 86,136,199,243,124, 75,150,101,161,215,235,193,243,188, 35,229,
-228,228,128, 82, 10,169, 84, 10,158, 47, 14,187,228,244,188,101, 57,245, 56, 48, 36, 36, 4, 91,183,110,133,201,100,186,231,185,
- 70,163,193,249,243,255, 4, 5, 97, 89, 22,173, 90,181, 98, 8, 33, 3,203, 35, 88,118, 77, 81,108,108, 44, 88,150,117,132,190,
-179,191,182, 39,158,231, 49,107,214, 44, 56,135, 16,123,152,152,143,252, 56,176, 21,146,150, 22, 38,164, 65,144,234,245,238, 93,
- 90,127, 32,151,138,229,130,213, 2,222,106, 6,111, 49,129, 35, 60,158,105, 18,140, 54,181, 21,200,208,229, 97,212,154, 83,121,
- 73, 73,198, 86,231,179,242,175,148, 83,249, 33,106,109,192, 95,159,110,254,206,239,151, 19,151, 16,119,238, 44,206,238, 93, 85,
-234,119,187,189, 56, 5, 13,155,180,192,147,245,130, 48,113,244,128,204,172,244,228,166,165,217,100,149,180,193,106,171, 22,111,
- 94, 49,164,203,139, 77,154,105, 25,116,178,173, 87,251,173, 56,115, 34,149,127,235,135, 63,183,158,200, 55, 15, 45,193,148,239,
-217, 90, 12,149, 74, 11, 63, 57,113, 66,158,158,158,142,173, 47,188,128, 24,131, 1,153, 34, 17,158,176, 88, 28, 36, 43, 7, 64,
- 22,199, 33,200,106, 69,145, 70,131,160,175,191, 6,207, 48,152,210,163,135, 97,179,201,164,112,181,242, 85, 42, 85, 6,203,178,
-124, 94, 94, 94,231, 71,129,100,217,200,213, 33, 66,136, 56, 55, 55,215,167, 26,228,135, 1, 48,103,228,200,145, 35,142, 28, 57,
-114,253,250,245,235,221,108,158,132, 65, 8,225,234,214,173,123,176, 67,135, 14,117,214,175, 95,255, 25,128, 57,174, 16, 14, 66,
- 72,141,218,181,107,255, 25, 23, 23,231,119,245,234, 85,232,245,122,136, 68, 34, 12, 25, 50, 4, 95,127,253, 53,196, 98, 49,164,
- 82, 41,196, 98, 49, 58,118,236,152,121,243,230,205, 22,148,210, 91, 46,224,178, 94, 94, 94,159,175, 90,181,170, 94,159, 62,125,
- 56,163,209, 8,158,231,177, 99,199, 14,203,204,153, 51, 19,178,178,178, 94,113,151,100, 17, 66,152,224,224,224, 13,159,125,246,
- 89,253,167,158,122,138, 51, 24, 12, 16, 4, 1,187,119,239,182,188,247,222,123, 55, 82, 82, 82,134, 82, 74,249, 74,212,107, 51,
-133, 66,209,240,245,215, 95,207,232,211,167,143, 25, 0, 78,159, 62,205,156, 59,119, 78, 83,187,118,237, 91,211,167, 79, 63, 91,
- 9,204, 24,181, 90, 29, 53,106,212,168,204,222,189,123, 91,196, 98,177,112,236,216, 49,238,202,149, 43,154,136,136,136,248,247,
-222,123,239,156, 27, 88,123,142, 31, 63,222, 41, 52, 52, 84,176, 77,234,212, 62,193, 51, 12, 67,109,127,113,249,242,101,174, 83,
-167, 78,135, 40,165,207,195, 35, 15,115, 92,114, 0, 44,148, 82,232,116, 58,156, 60,121, 18,189,122,245, 2,128,104,219, 87,206,
- 82, 74,145,151,151, 7,131,193,128,224,224, 96, 0, 16, 61,236,227, 66,173, 86,155,150,145,145, 17,240,253,247,223, 67, 36, 18,
- 97,223,190,125, 88,189,122, 53,182,109,219, 86, 42,201, 10, 14, 14, 70,100,100,100, 98,114,114,114, 88, 57,115,122,174, 94,175,
-215,228,230,230,130,231,121,156, 60,121, 18,235,214,173, 67, 64, 64, 0,252,252,252,224,239,239,143,150, 45, 91, 66,169, 84, 58,
- 72, 86,135, 14, 29,242,244,122,189, 87,105,120,190,190,190,201, 19, 38, 76, 8, 62,115,230, 12, 44, 22, 75,169, 4,107,220,184,
-113,206, 90, 36, 40, 20, 10,180,105,211, 38, 37, 43, 43,171,204, 13,136,191,191,127, 74, 70, 70, 70,208,185,115,231,238, 34, 63,
-165, 17, 34,150,101,161, 86,171, 81,171, 86,173,180,148,148,148,160, 7,137, 89, 22, 23,121,228, 53, 88,182,137,170,243, 93, 26,
-161,136,160,169,139,199, 13,148,131, 55,131, 90, 12,128,185, 16, 48,235, 33,152, 10, 65,196,114,192, 98,128,191, 84,135,237, 99,
-162, 52,147,183,198, 95,124,194, 95,211,235, 98, 70,222, 79,165,106,190, 56,241,144,129,195,222,244, 77, 76,207, 67, 82, 90, 46,
- 88,230, 31, 31,167,209,221,134,129, 99, 25,156,250,185, 88, 81,197,176, 44,114, 11,140,200,209,155, 49, 96,216, 56,159,207,150,
-205, 24, 2, 96, 81,121, 5,105, 4, 68, 54, 82,169,250, 53,110, 20,206,160, 94, 10, 72,157, 93,197, 36,234,200,115,104,150, 29,
-192, 54,248, 69,210, 79,159,111, 94, 16, 7, 92, 45, 15, 71,162,213,202,213,205,154, 97,177,175, 47,122, 26, 12,184,206,113,120,
- 81,167,195,111,227,198,129,219,176, 1, 28, 0,227,136, 17,104,183,124, 57,206,251,248, 32, 36, 47, 15,230, 17, 35, 32, 57,115,
- 6, 98, 47, 47,185, 59,149, 47, 22,139,205,235,214,173, 11,121,245,213, 87, 15, 17, 66,170, 53,201, 34,132,212,247,241,241, 57,
-244,254,251,239, 7, 78,159, 62, 61,165,138, 48, 3,149, 74,229,142,130,130,130,113,238,238, 96,109,228,106,222,154, 53,107, 70,
-199,198,198,106, 95,125,245, 85,122,253,250,117, 45, 0,187, 54,196,191, 67,135, 14,117,215,173, 91, 23,212,162, 69,139, 55, 71,
-141, 26, 37, 38,132, 76,171,136,100,169, 84,170, 49,235,214,173,243,203,204,204,116,144, 43,145, 72,132,196,196, 68,200,229,114,
- 71,176,115,145, 72,132,247,223,127,223,119,204,152, 49,227, 0,140,171, 40,191, 82,169,116,216,170, 85,171,234,117,239,222,157,
- 75, 72, 72, 0,195, 48,144, 74,165,120,233,165,151, 68,133,133,133,225,115,230,204,137, 5,176,202,157, 58, 16,137, 68, 67,214,
-174, 93, 91,191, 93,187,118,220,165, 75,151,208,166, 77, 27,156, 58,117, 10, 47,188,240,130, 40, 63, 63,191,214,164, 73,147, 70,
- 2, 88,235,174,150, 73,161, 80, 52,254,245,215, 95,239,132,133,133, 57, 54, 32,181,106,213,226,123,245,234,165,187,116,233, 82,
-212,137, 19, 39,178,218,180,105,115,219, 13,204, 26, 10,133,162,193,158, 61,123, 82,230,204,153,211,117,205,154, 53,125, 0,160,
-101,203,150, 63,204,157, 59,247,160, 78,167,107,116,228,200, 17, 93,135, 14, 29, 18, 93,132, 12, 9, 14, 14,230,199,142, 29,171,
- 42,239, 75,235,215,175,207, 1, 80,147, 16, 82,219, 22, 0,219, 35, 15, 65, 40,165, 86, 66, 72, 52, 33,228,236,238,221,187,209,
-170, 85, 43,236,222,189, 27,189,122,245, 58,107,123,142,220,220, 92,156, 63,127, 30, 29, 59,118, 4,138, 3,188,255, 43,182, 88,
- 60,207,131,227, 56, 36, 38, 38, 98,253,250,245, 88,176, 96, 1, 34, 35, 35, 97,177, 88, 28, 99,159,227, 56,136, 68, 34,187,182,
-197,165, 69,223,106,181,226,244,233,211,248, 98,243,102, 76,155, 58, 21,106,181, 26, 0, 96, 54,155,161,203,206,134, 76, 38,115,
-104,176, 42,168,203, 29,215,174, 93, 27, 23, 26, 26,122,215,209,160,253,175,109,206,130, 32, 8,176, 90,173, 40, 42, 42,194,178,
-101,203,172,148,210, 29, 21,140, 73,135,198,107,220,184,113, 48, 26,255,137, 15,222,164, 73, 19, 0, 64, 68, 68, 4,154, 54,109,
-234,120,207, 48, 12,117, 21,243,179,182,141, 97,112,250,118,212,172, 37, 0,128,208,208, 80, 68, 69, 69,217, 73,117,169,152,165,
-113,145, 71,154, 96,149,197, 20, 47,222, 76, 93,244,234,164, 37, 75,148, 50, 86,244, 86,223, 39, 81, 83, 43, 6,228, 62, 16,119,
-156, 12,162, 13, 47,238, 0,186, 27,192, 47,147,177,180,159,142,137,221, 82,244, 93, 93, 31, 31,255,235, 58,221, 61,198,117, 34,
-177,172, 75,157,122,245,201,237, 20, 29, 56,142,131,210,203, 15,109,251,190, 13,150,101,160,210,250,129,240,134,127,212,156, 12,
- 11,142,229,160,203, 55, 32,162,118, 61, 70, 42,147,119,169,136, 96,121,121,137, 86, 78, 28,220, 86,198,200, 50,129, 16,137,211,
- 84, 44, 1,227,155,143, 9, 61, 34,229,177, 63,252,189, 18,185,150,174, 46, 85,140, 93, 99,101,181,226,183,113,227,208,117,237,
- 90,252, 14, 64, 4, 32,102,237, 90, 92,142,141, 69,128,197, 2, 41, 0,214,104,132,181,196,153,189,139, 11, 15,250,246,237,139,
-204,204,204,192,169, 83,167, 86,154,100,201,229,242, 47, 8, 33, 61, 69, 34,145,153, 16, 2,134, 97, 28,193,185,237,175,205,102,
-179,152,101,217, 61,153,153,153,110, 31,237, 17, 66,234,123,123,123, 31, 58,126,252,120,160, 82,169,196,172, 89,179,170,132, 92,
-169,213,234,223, 71,142, 28, 89,243,139, 47,190,248,137, 16,210,195, 85,146, 85,146, 92,173, 93,187, 54,103,253,250,245,159, 57,
- 31, 5, 82, 74, 83, 8, 33, 27, 90,180,104,241,122,108,108,172, 22,192,232, 81,163, 70,161, 34,146, 37,149, 74, 59,215,169, 83,
- 7, 58,157,206, 49,193, 74,165, 82, 0,128, 82,169,132,151,151, 23,196, 98, 49,140, 70, 35,162,163,163,137, 68, 34,105,239, 74,
-158,213,106,117,207,126,253,250,113,199,142, 29, 67,106,106, 42,188,188,188,160, 84, 42,193,243, 60, 94,123,237, 53,241,242,229,
-203,159,117,151, 96,133,133,133,245,233,218,181, 43, 23, 23, 23,135,155, 55,111,194,104, 52,226,202,149, 43,208,104, 52,120,229,
-149, 87,196,139, 23, 47,126,206, 93,130, 5,160,113,108,108,108,154, 51,185,178,139, 82,169, 36,245,235,215,215,249,250,250,198,
- 0,184,237, 14,230, 27,111,188,145,190,112,225,194,142,251,247,239,159,108,255,112,255,254,253,147, 0,224,163,143, 62, 58,226,
-239,239, 31, 3,192, 85,130, 5, 74,169,240,127,255,247,127,183, 36, 18, 9, 68, 34, 17, 36, 18,201, 93, 73, 44, 22,131, 97, 24,
-181,125, 74,121,140,181, 69, 45, 0,124,136,226, 27, 86, 83, 41,165, 39,171, 9,201,250,147, 16, 18,221,171, 87, 47, 7,201,218,
-187,119, 47,122,244,232,129,156,156, 28,196,197,197, 57,147,171,127,203, 6, 11,130, 32, 64, 36, 18, 97,201,146, 37, 48,155,205,
-216,178,101, 11,118,238,220,121,215, 28,170,209,104,240,241,199, 31,187,117,156,197,243, 60, 54,110,220,136,201,147, 38, 57,200,
-149,109, 83,141,160,192, 64,248,250,249, 33, 62, 62,190, 66,130,149,157,157, 61,115,215,174, 93, 40,207,200,125,215,174, 93,142,
-215,206, 70,238,174,228,147,101, 89, 24,141, 70, 60,253,244, 63,161, 92,223,120,227, 13,199,107,157, 78, 7,150,101,237,117, 65,
- 92,197, 52, 80,160,175,236,159,207,122, 78,152,224,120,157,153,153, 89, 38,230,227,160,181, 42, 85,131, 85,154, 92, 77, 47, 88,
-193,145,148,166, 11,199, 62, 51,172,102,128, 23,168, 62, 13,226,167,102,226,175, 12, 57,150, 44,219, 3, 0,120,231,165,230,104,
-210,109, 30, 76,159, 63,131,113,109, 88,201,203,137,198,137, 0,166,223, 59,224,132, 6,161, 53, 66,240,215,245,243,224, 88, 22,
- 18, 47, 63,120,249, 4, 66,176,154,144,155,126, 19,135,190, 89, 9, 0, 88,179,113, 7, 24,134, 1,199,177, 48,154,120, 68,214,
- 12,129, 32, 8, 13,202,203,231, 19, 64,219,206,129,126,173, 34, 34,124, 8, 26,230,224,158, 8, 64,205,164,136, 76, 86,145, 54,
- 42,121,203,236,220,188,182, 23,129,227, 21, 85,140,204,134, 18, 12, 64,188, 97, 3,126, 7,208,122,109,241, 90,117, 37, 54, 22,
-170, 13, 27,160,180,125, 71, 74, 8,242,120,190, 82, 3, 28, 0,162,162,162,176,102,205,154,192, 49, 99,198, 84,138,100, 21, 21,
- 21,205,215,104, 52, 93, 55,108,216, 16,216,175, 95,191,123,158, 95,191,126, 29, 29, 59,118, 76, 75, 77, 77,157,127, 63,228, 74,
-171,213,226,206,157, 59,247,125,110,110, 39, 87,251,246,237, 11, 15, 13, 13, 69,116,116,180,255, 59,239,188,227, 14,201,154,238,
- 76,174, 70,141, 26,245, 55,128, 0, 66, 72, 73,130, 66,108,207,158,116, 34, 89,185, 0, 22,151,179,243, 12, 87, 42,149, 72, 79,
- 79,199,176, 97,195,112,245,234, 63, 10,207,144,144, 16,199,206, 46, 62, 62, 30,254,254,254, 32,132, 4,184, 82,102,127,127,255,
- 64,147,201,132, 17, 35, 70,224,206,157,127,204, 21,107,212,168, 97,175, 83, 63,119,235, 49, 48, 48, 48,208, 96, 48,160, 67,135,
- 14, 40, 42, 42, 2, 0, 12, 26, 52, 8, 34,145, 8,233,233,233, 16,137, 68,126,149,104, 30,191, 94,189,122,149,233, 34, 69,163,
-209,152,189,189,189,159,112, 19,211,247,185,231,158, 75, 90,187,118,237, 61, 71,117,167, 78,157,122,222,199,199,103,191,143,143,
- 79,125, 55, 49, 5,103, 50, 37, 22,139,239, 34, 88, 34,145, 8, 12,195, 8,120,252,229, 3, 0,246, 91,109,171, 1, 52,173, 70,
-154, 44, 7,201,218,187,119, 47, 26, 53,106,132,236,236,108, 92,186,116,233, 95, 39, 87, 78,132, 4, 28,199, 57, 54,199, 50,153,
- 12,209,209,209, 14,114, 69, 8, 65, 97, 97, 33, 56,142,179,207,215, 46, 77,126, 57, 57, 57, 8, 14, 10,130, 90,173, 70,189,200,
- 72, 92,179,205, 35,246,215, 82,169, 20,132, 16, 88,173,214,138,234, 48, 31,197,182, 84,111, 87,117,243,216,201, 80,185,170,226,
-144, 16, 8,130, 96,159,243,105, 85, 96,250,249,249, 65,175,215,187,138,249,232, 19, 44, 66, 72, 39, 0,135,224,116, 53,146, 16,
-194, 60, 17,168, 90,191,112, 76,215, 97,207, 52,242,131, 33,227, 38,100,106, 63, 16,109, 4,150, 44,219,131,184, 27, 89, 0,128,
- 37, 95,254,129,173,115,122, 2,114, 31, 68,121,101, 34, 72,205,245, 43,141, 96, 17, 80, 34, 80, 10,142, 45, 62,143,229, 56, 22,
- 44,203, 64,151,145,130,229, 51, 71,219,200,213, 78,236, 62,114, 9,161,117, 26, 57,206,105, 65, 8, 64,203,239,212,254, 94,226,
- 53, 99,250,183,150, 19,109, 14,160, 21,221,251, 5,111, 49, 72, 4,131,177,157, 67, 21,167,119, 21,173,185,152,107,110, 88,161,
- 86,136, 16,135, 65, 59, 7, 64,236,244, 76,108,211,100, 49,246,173,177,237,214, 73, 37,136,134, 67,197, 27, 24, 24,136, 5, 11,
- 22, 4, 78,153, 50,101, 11,220, 12, 12, 77, 41,189, 66, 8,233,252,218,107,175, 29,202,202,202, 10,140,138,138,130, 74,165,130,
- 74,165, 66, 90, 90, 26, 6, 12, 24,144,150,154,154, 90, 89,237,216,230,145, 35, 71, 6,138,197, 98, 92,191,126, 29, 62, 62, 62,
- 14, 98, 88, 89,114,165,209,104,126,223,191,127,127,120,221,186,117,113,249,242,101, 60,241,196, 19,216,190,125,187,255,139, 47,
-190,232, 18,201,146,203,229,125,109,132, 9,177,177,177,218,216,216,216, 78, 0, 58, 85,244,219,177,177,177,218,183,223,126,251,
-185,242, 8,150, 72, 36,186,163,211,233,130,228,114, 57,190,249,230, 27,168, 84, 42, 40, 20, 10,132,132,132, 64,167,211, 65,161,
- 80,128, 82, 10,139,197, 98,159, 36,178, 92, 41,119, 70, 70, 70, 26,207,243, 97, 63,253,244, 19, 50, 50,254,241,137, 23, 30, 30,
- 14,155,189, 70,166,187,117,153,156,156,156, 70, 8, 9,251,235,175,191,144,144,144,128, 30, 61,122,224,187,239,190, 67,243,230,
-205, 1, 0, 38,147,169, 50,206,247,120,150,101,105, 57,237, 71, 0,120, 87, 37,166,109,209,114, 11, 83, 16, 4,193, 78,174,156,
-255, 58,147,174, 10,126,243,113, 17, 47,231,253, 65,117,205,100,143, 30, 61,160,211,233,160, 82,169, 42, 92,128, 31, 54,193, 18,
-137, 68,152, 61,123, 54, 70,143, 30,141,192,192, 64, 76,158, 60, 25, 28,199, 57,146,243, 73,128, 59, 18, 16, 24, 88,238,115,187,
- 13, 86, 5,243,165,218,203,203,107, 54,195, 48, 3, 89, 23, 42,142,231,121, 94, 16,132, 29,185,185,185,229,186,105,176, 27,164,
-187,210, 22,206,117, 80, 65, 94,239, 27,179, 52, 46,242, 40,139,189,116,135,108,170,185, 67,206,228,234,253,209, 93,134, 61,211,
-200, 27, 63, 28, 56, 9,177, 57, 7, 48,229,151,211,178, 22, 16,177, 18,129, 94,162,208, 82, 43,159, 97, 47, 39, 38, 37,195,215,
- 91,101, 35, 87,182,196, 48,104,210,168,120,243,186,251,200, 37,132,214,110, 4,142,101,193,177, 44, 84,114, 41,210, 82, 83,192,
-113,204,229,178,126,182, 49,139,254,253,235,135, 69, 4, 6, 72,128,198,229, 12,128, 24, 53, 66,131, 37,232,238, 43, 11,111,204,
-162,127, 5,132, 5, 82, 27,193,202, 7, 96, 26, 49, 2,209,107,215,226, 74,108, 44,110,198,198,162,214,218,181,192,136, 17, 16,
-240,207,173, 66,190, 18, 26, 44,123, 71,180, 19,161,233,211,167,167,101,101,101, 13,169,228,110,241, 74,118,118,118,231,169, 83,
-167,166,101,102,102, 66,161, 80, 32, 37, 37,229,190,200, 21, 0, 24, 12,134, 87,214,174, 93,155,118,232,208, 33,168, 84, 42,168,
-213,234, 74, 19, 44,187,230,106,230,204,153, 53,195,194,194, 16, 31, 31, 15, 47, 47, 47,248,250,250,162, 73,147, 38, 56,118,236,
-152,127, 88, 88,216, 79,182, 91, 70,229,229,233,251,181,107,215,230, 0,192,218,181,107,115, 8, 33,135, 9, 33,159, 18, 66, 86,
-151, 72,159, 18, 66, 14, 59,127,215, 96, 48,124, 91, 30,182,201,100, 58,124,233,210, 37,170, 80, 40,192,178, 44,204,102, 51,100,
- 50,153,163,189,236,134,185, 0, 96, 51, 60, 61,234, 74,217,243,243,243,247,126,254,249,231,150,176,176, 48, 60,249,228,147,136,
-137,137, 65,155, 54,109, 16, 30, 30,142,217,179,103,155, 10, 10, 10,246, 86,130, 96,237,222,190,125,187, 37, 44, 44, 12, 49, 49,
- 49,144, 74,165,104,210,164, 9, 66, 66, 66,176, 96,193, 2, 83,110,110,238,222, 74, 52,211,237,243,231,207,179,229,144, 91, 13,
- 92,184,141, 91, 66,238,156, 62,125,154,109,221,186,245, 15, 37, 31,180,108,217,242, 7,149, 74,229, 5,192, 93,187, 62,234, 76,
-170,164, 82,169, 35,217, 63,231, 56,238,191,160,193, 26, 7,224,111, 0,241, 0, 38, 87,167,140, 57,223, 22,204,202,202,194,165,
- 75,151,112,230,204, 25,180,110,221, 26, 71,143, 30, 5,138,221, 52, 52,251, 23,243, 7, 74, 41, 68, 34, 17,162,162,162,240,246,
-219,111, 99,207,158, 61,184,114,229, 10, 44, 22,139,131, 0,217,109, 46,221,209, 96,137,197, 98, 4, 6, 6,194, 98,177, 56,180,
- 87, 0,112,237,234, 85,112, 28, 7, 65, 16, 96, 50,153, 42,212, 96,121,121,121,205, 94,183,110,221,155,153,153,153,193, 25, 25,
- 25, 1,206, 41, 45, 45, 45, 32, 37, 37, 37, 32, 41, 41, 41,224,206,157, 59, 1,183,110,221, 10,184,121,243,102,240,162, 69,139,
-222,244,242,242,154,237,234, 26,212,164, 73, 19,188,241,198, 27,142,180, 98,197, 10, 71, 58,116,232,208, 63,202, 14, 55,214,181,
-168, 89, 75,208, 51,131, 58,210, 30,127,226, 72,113,239,140, 42, 15,243, 46, 46,242, 88,104,176,156,217, 39, 0, 52, 8, 82,204,
-123,255,181,142,195,158,126,194, 11,223, 31,248, 3,115,190,189,113, 57,114,152,127, 84, 93,239, 12, 8, 25,151,240,206, 75,205,
-177,228,203, 63, 0, 20, 31, 17, 10,233,113,160,217,241,160,234, 48,220,212,101,150,122,188, 96, 53, 21, 29,188,113,253,106,151,
-168,198, 45,152,212, 76,253, 93, 55, 12,162, 59, 15, 0, 33, 4, 53,106, 55, 2,203,113, 96, 89, 6, 28,203, 66,171,145,225,210,
- 95,127, 9, 70,131,225, 96,105,152,209, 0,231, 43,151,124,242, 82,247, 38, 50, 4,235, 1,185,244,159,217,247,198,128, 18, 43,
- 3, 7, 52, 86, 99,120,146,175,252, 96, 90,209, 39,162, 2,243, 15, 0, 44,101,237,106,212, 82, 41, 10, 1,100,138, 68,104,179,
-124, 57,174,198,198, 66,189, 97, 3, 88, 20, 91, 81,251, 47, 95,142,252,205,155,193, 88,173,160, 50,217,125,105,176,210,210,210,
- 48,104,208,160,251, 34, 66,206,154,172, 49, 99,198, 28, 90,176, 96, 65,224,244,233,211,171, 12,115,242,228,201,135,190,252,242,
-203,192, 90,181,106, 85,186,179,169, 84,170, 73,130, 32,104, 23, 47, 94,156,186,116,233, 82,148,180, 23,179, 17, 28,169, 86,171,
- 93, 2,160, 75, 57, 80,115, 70,141, 26, 37, 6, 48,218,166,201,122,114,212,168, 81,199, 41,165,211, 74,212,239,172, 53,107,214,
- 12,114, 58, 74,252, 20,192,242,242,242,152,151,151,183,250,237,183,223, 30,241,219,111,191,249,201,100, 50, 16, 66, 32, 22,139,
- 81,175, 94, 61,155,230,181,216,224,149, 82,138, 9, 19, 38,100,166,167,167,187,228,166,193,104, 52,110,156, 51,103, 78, 23,131,
-193, 16, 62,124,248,112,177,183,183, 55,210,210,210,240,225,135, 31,154, 54,110,220,120,167,160,160,192, 93, 91, 41, 88, 44,150,
-141, 51,102,204,232,172,215,235,107,191,250,234,171,226,220,220, 92, 24, 12, 6, 76,156, 56,209,180, 97,195,134, 68,131,193,224,
-182,163,222, 54,109,218, 92,191,117,235, 86,251,194,194,194,108,133, 66, 81, 82,187, 71,148, 74,101, 11, 0,155,221,193,140,142,
-142,142,191,125,251,118,235,121,243,230, 29,182, 88, 44,162, 83,167, 78,245,177,147,171, 79, 62,249,228,144, 76, 38,235, 10,247,
-141,241, 5,169, 84,122,151,198,170,228,107,142,227, 30,123, 13, 22,165,244, 16,138, 93, 95, 84, 43, 41, 73,174,226,226,226,208,
-165, 75,241,144, 62,122,244, 40,218,181,107,135,163, 71,143,162,125,251,246,255,170,155, 6, 59,193,226, 56, 14, 47,190,248, 34,
-186,117,235,134,154, 53,107, 58,198,185,179,145,187, 59, 36,195,106,181,162,113,227,198, 48,154, 76, 16,139,197,142, 35, 72,142,
-227,224, 31, 16,128,235,215,175,187,164,193, 98, 24,102, 96,223,190,125,153, 11, 23, 46, 96,240,224,193,248,226,139, 47,202,252,
-238,203, 47,191,140,109,219,182,161,111,223,190,204,187,239,190, 91,174,155, 6,187,113,185, 43,101,178,175,211, 21,105,240,170,
- 10,211,153,139, 60, 54, 4,203,201,185, 23,106,251, 43,134,119,171,199,225,251,131,127, 96,206,247,183, 55,242,148,126,243,205,
-217,236, 31, 39,183, 3,204, 59, 94, 66,147, 1,155,139,143, 5, 1, 8,233,113, 48,239,120, 25, 68,225,135, 35, 73, 34,228, 26,
-204,187, 75,239,112,230, 47,190,219,178,242,237,214,171,218,251, 7, 7,120, 65,151,107,112,144,172,179,135,118, 2, 0,250,143,
-154, 15,142, 45, 62, 58,212,168,100,144,139, 89,124,189,233,163, 76,179,185,168,212, 94, 37,136,152,209,175,182,173,231,229,229,
- 69,129,134,226,187, 27,169,246,206,123,137, 86, 51,111,248,197,101,227,165,186, 42,205,242, 11, 57,163, 1,124,114,143, 6, 35,
- 39,199,144,127,230,140,188,195,150, 45,184,212,175, 31,106,228,231, 35,206,219, 27,254, 86, 43, 84,118,109,213,134, 13,200,255,
-226, 11,200,172, 86,192,203, 11, 89, 43, 87,194,122,254, 60,172,121,121, 6,119, 9,214,181,107,215,238, 91,203, 84, 26, 33,154,
- 50,101,202,150,172,172,172, 33, 85,137,249,202, 43,175, 28, 58,112,224, 64, 96,101,113,242,243,243,199, 3, 24, 95, 5,249, 17,
- 8, 33,211,108, 14,237, 70,199,198,198,106, 79,159, 62, 61,130, 16,178,138, 82,154, 98,171,219,128,145, 35, 71,190, 86,130, 92,
- 85,120,139,144, 82,122, 91,165, 82,205, 29, 63,126,252,252,165, 75,151,170,236, 6,237,231,206,157,131,213,106,133, 72, 36, 2,
-207,243, 24, 57,114,164, 62, 43, 43,107, 73, 89, 30,152, 75,193,181, 18, 66, 94,158, 63,127,254,200,143, 62,250,168, 55,203,178,
-254, 60,207,103, 24, 12,134,159, 12, 6,195,218,202,220,162,178,213,195,208,233,211,167, 15, 93,182,108, 89, 95,134, 97, 2,172,
- 86,107,102,126,126,254, 46,131,193, 80, 41,223, 90,199,143, 31,207, 88,181,106,213,141,140,140,140, 6,161,161,161,185, 42,149,
-202,100, 50,153, 88,185, 92,174, 81, 42,149,209, 0, 78, 0,184,232, 14,230,153, 51,103, 82, 63,253,244,211, 4,163,209, 24,245,
-233,167,159, 30,209,104, 52, 7, 8, 33, 68, 44, 22,123,203,229,242, 46, 0, 14, 3,184,230,150,234,157, 97, 4,103,109, 85, 73,
-251, 43,137, 68,242, 95,177,193,170,118, 98,115,211,112,150, 82,138,204,204, 76, 92,184,112,193, 78,174,162, 1,160,125,251,246,
-103,237, 36,235,204,153, 51,136,137,137, 57, 75, 8,121,232,110, 26,156, 53, 88,118, 34, 85,179,102, 77,199,123,231,228,100,131,
-229,146,240, 60, 15,177, 88, 12,142,227, 16, 28, 18,226,248, 45, 74, 41,174, 95,191, 14,157, 78,231, 18,193, 98, 89,150, 37,132,
- 96,240,224,193, 46,253,238,255,253,223,255,225,240,225,195, 96, 93,100,131, 44,203, 34, 34, 34,194,165,147, 22,184,104, 47,197,
-178, 44, 66, 67, 67, 43,141,233,204, 69, 30, 27,130,229, 44,241,233,134,121, 47,127,120,236,221,139,169, 69,223, 92, 74, 43,124,
- 27, 0,221, 17,167,248,165,137, 63,251,204, 51,245, 19, 97, 92,219, 30, 68, 83,236,116,141,234, 83, 64,148,129, 72, 20,106, 96,
-214, 15,151, 83,173, 32,139,203, 88, 12,146,197, 50,197,180, 77,235, 62, 89, 58,114,204, 4, 85, 92,124, 26,114,245, 70,176, 44,
-227, 60,105,130,227, 88,104,148, 50,132, 5,121,225,203,207, 62,204,207,207,203,153, 94, 86, 92,194,112,181, 56,182,107,139,186,
- 82, 4, 21, 0, 69, 50,160,232,159,206, 74,255,234, 99, 91,213, 75, 40,169, 26,105,241,236,237, 2,217,119,183, 11, 98, 75, 35,
- 88, 69, 38,211, 51,239, 62,251,236,207,243,126,252, 81,209,224,155,111,144,246,194, 11, 8,201,203,131, 20,184,203, 38,139,177,
- 88, 0, 47, 47,100,126,241, 5, 10,121, 30, 75,135, 15, 47, 44, 50,155,187,187,169,129, 16,119,234,212,169,202,200,149, 51, 33,
-130,155,118, 92,174,146,172,110,221,186, 29,162,148, 74,171,193,206,221, 78,178,204,167, 79,159,126,237,200,145, 35,241,184, 59,
-224,103,206,145, 35, 71,226, 95,125,245, 85,178,126,253,250, 13, 0,102,184,234,120, 83,175,215,127,162,213,106,209,177, 99,199,
- 25, 11, 23, 46,244,109,222,188, 57, 2, 2, 2,144,159,159,143, 51,103,206, 96,220,184,113,186,188,188,188,133,217,217,217, 75,
-221,204, 51,111,211,212,172,173,202,122, 0,240,185, 45, 85,137,188,254,250,235,231,226,227,227,179,252,253,253, 91,137,197,226,
- 39, 81,108,231,147, 10, 96,131,187, 68,200, 46,163, 71,143,254, 43, 62, 62, 62,179, 70,141, 26,173,109,152, 90, 0, 73, 0,214,
- 85, 2, 51,249,143, 63,254, 8,109,209,162, 5, 35, 18,137, 40,203,178, 16,137, 68,148,227, 56,106,179,155,161, 0,176,107,215,
- 46, 41, 0, 29, 60,242,176,199,166,195, 77, 67, 74, 74,138,131, 92, 57, 57, 26,141,110,223,190,253, 89, 27,185,178, 63,179,254,
- 75,121,197,156, 57,115,176,102,205, 26, 84,228,129,220,118, 91,143, 84,132,103,215, 96,241, 60, 15,179,217,140,184,184, 56, 16,
- 66,192,243,188,227, 88,208,238,162,193,106,181,150,123,251,156,231,121,222,100, 50,225,171,175,190,114,137,100,109,221,186, 21,
- 69, 69, 69,224, 43, 96,110,206, 46, 21,154, 54,109, 10,157, 78,231,184,196, 19, 29, 29,237,248,158,217,108,118,139,176,218, 49,
-163,162,162,144,153,153, 9, 63,191,226,123, 54, 97,175,196,254,163,108, 41,248,239,248,253, 37,174,186, 22,104,170,213,122, 25,
- 37,150,111,159,111, 36,237, 60, 48,218, 11,181,131,212, 16,137,101, 72,206,179, 98,255,197, 60,172, 59,148,122,199, 96,225,123,
- 95, 73, 47, 56, 95, 30,142, 76,233,245, 83,243,182,221,218,189,242,218, 56,165,222,200, 35, 33,225, 22, 50,210, 83,192, 16, 6,
-193, 53, 66, 17, 30, 30, 1,185,132,193, 23,107,151, 22,156, 61,126,224, 88,126,158,174, 71, 89, 88,189,181,146,227,203, 94,104,
-215,186, 78, 29, 53,129,213, 2,240, 22,192,106, 1, 4,219, 95,251,103,194,221,125,237,194,133, 28,250,238,159,186,223,127,204,
- 49,149, 26, 83,106, 32, 33,237,188,189,189,127,158,243,253,247, 10,193,100,130,105,196, 8,200,141, 70,200, 9, 1,161, 20, 12,
- 0, 34,147, 33,107,229,202, 98,114, 53,108, 88, 97, 78,110,174,219,161,114,252,253,253, 63,207,204,204,124,228, 60,185,251,250,
-250, 78,173,140,187,135, 7,152,167, 0, 0, 57,118, 39,163, 37,118,210,254,118,173, 86, 37,112, 35,252,253,253,223,101, 24,166,
- 13,165,212,151, 97,152,108, 65, 16, 78,164,167,167, 47,162,148, 94,247, 44,165,255, 90,123,219, 61,185, 87,116, 94,157, 14,224,
- 45, 0,249,148,210, 4, 79,205, 61,244,118,106, 6,224, 44, 74,185, 45, 88,222,179,135, 37,190,190,190, 39,127,254,249,231,230,
-181,107,215,102,156,205, 21,236,190,238,236,199, 88, 28, 87,172,135,248,237,183,223,172,131, 7, 15, 62,145,154,154,218,177, 44,
- 76,141, 70,243,203,223,127,255,253,116,110,110,238, 61, 68,202,217,179,187,253,125, 65, 65, 1,198,140, 25,179, 47, 47, 47,175,
-212, 80, 57, 90,173,118,217,210,165, 75,223,236,223,191, 63, 99,119, 43,225,156,236, 97,125,236,201,108, 54, 99,243,230,205,194,
- 71, 31,125,244,113, 78, 78, 78,153, 71,132, 33, 33, 33,119,146,147,147, 67,237, 46, 19,202, 74,206, 18, 17, 17,145,146,144,144,
- 16,242, 48, 49,255, 51, 4,203, 54, 40, 72, 84,128,114, 16, 5, 6, 50, 16, 26, 51,132, 72,172, 20, 87, 64,241,139,130, 43, 92,
-117, 38,153,186,116, 68, 38, 86, 40,198,170, 85,222, 51,251, 15,121,195, 55,162, 78, 36, 9, 12,174, 1, 2, 6,105,169, 73,184,
-117,227, 42,253,118,203,202,172,130, 60,221,236,194, 66,253,202,242,112, 26, 16, 82,183,142, 70,188, 93,194,163, 62,236,229, 40,
- 17, 63,234,158, 29, 6, 0,179,136,185,124, 35,223, 50,248, 82, 57,139,164,157,100,205,216,185, 83,193, 53,108,120,143,131, 55,
- 65, 16, 96, 61,127, 30, 75,135, 15,175, 20,185,242,136, 71, 60,114,223, 11,120,109, 84,236,227,202, 2, 32,241,223, 12, 42,252,
- 31,111,163,106, 27,236,153, 16,162,244,241,241, 57,192,178,108,184, 93, 3,227,108, 19, 84, 74,160,231,132,180,180,180,174,148,
-210,194,114, 48,235,168,213,234,149, 60,207,183,116, 37,216, 51,203,178,167,242,243,243,199,150, 23,236,249, 65,220, 34,244,243,
-243,187,126,235,214,173, 58,246, 91,209,206,107,101,201,122, 0,128,107,215,174,161, 83,167, 78,183, 82, 82, 82, 34, 30, 38,230,
-127,138, 96, 85,113,231, 14, 17, 75, 85, 67, 37,114,217, 83,130,197, 26, 5, 2,112, 34,209,101, 83,145,225,160,209,160,223, 84,
-214,177, 96, 73,194,119, 63,121,160, 21, 20,126, 32, 33,237,164, 98,241, 47, 98, 47, 47,121,105, 95,181,230,229, 25,138,204,230,
-103, 60,228,202, 35, 30,241,136, 71, 60,242, 8, 17,223,250, 62, 62, 62, 63,139, 68, 34,169, 51,137, 44,249,218,177,214, 89,173,
- 69, 25, 25, 25, 61,202, 59,109,121, 16,152,143,188,216,153,166,171,201,206, 75, 92,252,110, 55, 87, 49,109,169, 83,117,199,124,
-128,101,167, 85,136,217,201,134, 57,235, 17,201,103,167,234,138,233,196,195, 93,194,117, 7,211,213, 62,229,102, 62,105, 85,231,
-243, 65, 97, 86,213, 56, 42, 37,159,244, 1,180,251,172, 71, 36,159,157,170, 27,102,201,254,227, 10,174,187,152,174,244,169, 74,
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- 21,253,190,180,118,127,128,109, 84, 85,249,172,146,177,244, 32,250,124, 41,253,231,190,113, 75, 98, 86,197, 88, 42,137, 89, 21,
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- 34,247,131, 32,153,132, 16,106,243, 96, 91,237, 49,171,184,141,102,217, 48,103, 85, 33,102,231,170,106,163, 7,209,223,157, 49,
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- 98, 13,121, 80,184,143,130,112,213, 33, 19, 15,130, 8,217, 7, 93, 85, 98, 63, 8, 45,206,131,210,180, 85,149, 22,167, 20,220,
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+179, 44,123, 54, 47, 47,111, 92, 89, 65,165,159,197,169, 67, 47, 47,175,187, 15, 30, 60, 8,181,158,162,182,159, 43,139,151, 3,
+ 0,220,185,115, 7,109,219,182,125,144,156,156, 92,245,159,196,124, 94,165, 20, 63, 90, 79,175,209,122, 6,141, 60, 64, 36, 81,
+ 14, 22,203,164, 29,120,179, 37, 2, 4, 16, 8,133, 55,141,250,194,195,134,194,252,181,165,109, 23,254,147,210,135,144,150, 18,
+177,120,191, 72,173,150,149, 84, 78,230,188,188, 66,131,209,248,138,139,100,185,196, 37, 46,113,137, 75, 94, 32, 2, 28,238,225,
+225,177, 79, 40, 20, 74,236,201,100,241,247, 86,177, 88, 44,250,244,244,244, 46,101,237,190, 60, 11,204,255, 76,121, 59, 75,180,
+118,237,218, 69, 29,245,222, 74, 8,233,228, 72,204, 42, 59,195,183,114,125,103,252,219,152,207, 48,239,229,122,197,117, 2,179,
+ 45, 30, 29,143,157, 17, 29, 29, 61,253, 5, 72,103,101,214, 81,165, 98, 90,235,220, 81, 92,103, 48, 29,109, 83, 78,166,211,161,
+118,255, 60, 96, 58,210,151, 42,152,206, 50,219,104, 5,235,189,204,190,244, 28,165,179, 50,235,168, 82, 48,139,183, 31, 71,112,
+157,197,116,164, 47, 85, 32,157,229,182,251,231, 5,243,105,199,144, 50,210, 89,106, 27,117,180, 45,149, 82,247,229,206, 77,207,
+171, 38, 11, 0,172,254,180,138,107,180, 74, 51,136, 23, 56, 75,178,158, 69,226,237, 39, 29, 56,232,167,228,223,192,172, 8,225,
+114, 38,173,149, 40, 71, 42, 27,179, 88,121, 86,150, 76, 47, 26,208,143,194, 1,135,163,206,228,189, 50,234,189, 88, 94, 43, 5,
+215, 30,179,178,202,178,164, 65,177, 50,211,249, 44, 48, 43,171, 47, 21,199,172,140,118, 95, 82,189, 63,195, 58,170,172,116, 86,
+ 74, 95,122, 22,109,190,132,246,243,212,184,197, 49, 43,163, 47, 21,199,172,140,118,255, 79, 96, 86, 70, 95, 42, 9,179, 50,218,
+125,105,117,255,162,106,166,172,219,133, 69,132,139,148, 64, 62, 31,219, 62,180, 18, 47,166, 34,133,246, 44,228, 89, 4,146,172,
+108, 66,244,172,200,230,174, 93,187,104, 17,211,127,238, 49, 43,185,142,166, 23, 97, 86,230,202,166, 93,101,213,209,179,104,239,
+246,152,149,133, 95, 28,167, 50,234,169, 36,204,167, 77,111, 41,233,172,244,188, 63,109,187,255,167, 48, 43,185,142, 42,165, 47,
+ 21,195,108, 87,201,139,129,118,118,159,167, 87, 38,102,101,245,165, 18,210,249,212,245, 84, 18,230,211,166,183,148,116, 86,122,
+222, 43, 99, 14,121, 86,184,255,150, 70,235, 70, 20,161,148, 41,185, 77, 20, 57, 44,181, 93, 21,210,104, 61, 75,146,245,172, 38,
+181,202,196,126, 22, 90,157,103,165,121,171, 44,173, 78, 9,184, 71, 43, 17,238, 72,101,167,179, 40,125,228,121,118,122,231,234,
+ 75,174,190,244,255,169, 47,149,212,110,162,163,163,167,239,218,181,235,243,231,169,157, 23,199,172, 44, 66, 84, 66,222,159,170,
+ 47, 21,255,223,202,232, 75,229, 96,146,103,145,255,202,238, 79,255,164, 70,171, 52,146, 85,218, 61,193,243,146, 1,107, 35,169,
+228,149, 9, 42, 89, 3,243,204,242, 93,201,233,108,247, 44, 52,132,207, 64, 42, 61,157, 69, 43,229,207,159, 65,222, 95,148, 50,
+117,245, 37, 87, 95,122,238,250, 82,177, 54,217,174, 18, 53, 69,149,170,121, 46,142, 89, 25,207,176,199,168,172, 54,250,172,243,
+ 94,153,125,233, 89,212,253,139, 38,255, 55, 0,242, 66,135, 78, 90, 48, 10,210, 0, 0, 0, 0, 73, 69, 78, 68,174, 66, 96,130,
0};
diff --git a/source/blender/editors/datafiles/prvicons.c b/source/blender/editors/datafiles/prvicons.c
index 2c606230345..5d6b63c1d80 100644
--- a/source/blender/editors/datafiles/prvicons.c
+++ b/source/blender/editors/datafiles/prvicons.c
@@ -1,409 +1,477 @@
/* DataToC output of file <prvicons> */
-int datatoc_prvicons_size= 12878;
+int datatoc_prvicons_size= 15052;
char datatoc_prvicons[]= {
-137, 80, 78, 71, 13, 10, 26, 10, 0, 0, 0, 13, 73, 72,
- 68, 82, 0, 0, 0,192, 0, 0, 0,192, 8, 6, 0, 0, 0, 82,220,108, 7, 0, 0, 0, 4,115, 66, 73, 84, 8, 8, 8, 8,124,
- 8,100,136, 0, 0, 0, 9,112, 72, 89,115, 0, 0, 13,215, 0, 0, 13,215, 1, 66, 40,155,120, 0, 0, 0, 25,116, 69, 88,116,
- 83,111,102,116,119, 97,114,101, 0,119,119,119, 46,105,110,107,115, 99, 97,112,101, 46,111,114,103,155,238, 60, 26, 0, 0, 32,
- 0, 73, 68, 65, 84,120,156,237,125,121,124, 20, 85,186,246, 83, 85,221,213, 91, 58, 59, 36, 16, 32, 48, 64,192,128, 65, 68, 17,
- 66, 8,171, 10, 40,174, 51, 46, 31,200,111,116,188, 92,113, 70,199,141, 77, 16,163, 51,138,128,224, 40,138,203,160, 32,202,117,
-197, 65,244,122, 85, 28, 29, 81,194,146, 24, 64, 48, 4, 66, 32, 9, 9, 16,204,218,221,233,164,151,170,250,254,232, 84,165,186,
-187,186,187,122,203, 98,215,195,175, 72,117, 45,167,158,115,234,121,207,121,207,123, 78, 85, 17, 28,199, 65,129,130, 88, 5,217,
-221, 4, 20, 40,232, 78, 40, 6,160, 32,166,161, 24,128,130,152,134, 98, 0, 10, 98, 26,138, 1, 40,136,105, 40, 6,160, 32,166,
-161, 24,128,130,152,134, 98, 0, 10, 98, 26,138, 1, 40,136,105, 40, 6,160, 32,166,161, 24,128,130,152,134, 98, 0, 10, 98, 26,
-138, 1, 40,136,105, 40, 6,160, 32,166,161, 24,128,130,152,134, 98, 0, 10, 98, 26,138, 1, 40,136,105, 40, 6,160, 32,166,161,
- 24,128,130,152,134, 98, 0, 10, 98, 26,138, 1, 40,136,105, 40, 6,160, 32,166,161, 24,128,130,152,134, 98, 0, 10, 98, 26,138,
- 1, 40,136,105, 40, 6,160, 32,166,161, 24,128,130,152,134, 98, 0, 10, 98, 26,138, 1, 40,136,105, 40, 6,160, 32,166,161, 24,
-128,130,152,134, 98, 0, 10, 98, 26,138, 1, 40,136,105, 40, 6,160, 32,166,161, 24,128,130,152,134, 98, 0, 10, 98, 26,138, 1,
- 40,136,105, 40, 6,160, 32,166,161, 24,128,130,152,134, 98, 0, 10, 98, 26,138, 1, 40,136,105, 40, 6,160, 32,166,161, 24,128,
-130,152,134, 98, 0, 10, 98, 26,138, 1, 40,136,105, 40, 6,160, 32,166,161, 24,128,130,152,134, 98, 0, 10, 98, 26,138, 1, 40,
-136,105,168,186,155, 64, 87, 98,252,248,241,233, 44,203,238, 6, 48, 58, 90,215,160,105,186,174,176,176, 48, 61, 26,105, 15, 31,
- 62, 92,147,148,148, 52,129, 97, 24, 99, 52,210, 7, 0,181, 90,109,219,191,127,255,238,104,165,223,211, 16,148, 1,244,102, 1,
-117,112,255,110,253,250,245,244,148, 41, 83, 80, 92, 92,140,140,140, 12,104,181, 90, 80, 20, 5,130, 32, 64,146,157, 13, 34, 65,
- 16,126,215,197,219,248,223, 86,171, 21, 51,103,206, 76,139, 52,119,192, 37,254,196,196,196,137,207, 61,247, 28, 57,125,250,116,
-148,148,148, 32, 35, 35, 3, 52, 77, 67,165,114,221, 70,138,162,124,158,239,111, 31, 15,187,221,142,169, 83,167,106, 34, 70,186,
- 23, 64,182, 1,248, 18,144, 70,163, 1, 69, 81, 32, 73,210, 75, 28,129,132,227,185, 30, 45, 1,241,220,159,127,254,121,205,148,
- 41, 83,134, 0, 64,113,113, 49,218,219,219, 17, 31, 31, 15,149, 74, 37,228,129,207,135,175,197,223,254, 51,103,206, 68,154, 58,
-128, 78,241,175, 89,179,134,156, 62,125,186, 30, 0, 14, 30, 60,136,209,163, 71, 35, 49, 49, 81,224, 47, 22, 57,111, 20, 0,100,
-109,167, 40, 42,106,252,123, 50,100, 25,128,148,128, 14, 28, 56,128,209,163, 71, 35, 33, 33,193,167,128, 60,197, 18,104,223,233,
-211,167, 35,158, 65,158,251,186,117,235, 52, 83,167, 78, 29,194,111, 39, 73, 18, 44,203, 10,199, 5, 18,183, 92,195,136, 52,164,
-196, 15,248,175,209, 67, 17,127,172, 34,160, 1,248, 18, 16, 69, 81,224, 56, 78, 56, 78,142,192,229,236,139, 36,120,238,107,215,
-174,213, 78,155, 54,109,176,120,159,248,166,135, 35,254,104,113, 7,124,139, 31,112, 23,179, 56, 63,161,138,223, 51,189, 88,129,
-223, 92,135, 42,160, 80,197, 31, 73, 17,137,185, 79,159, 62,125,176,231,126,222,239,143,148,248, 35,205,223,159,248,121,254,158,
-235,138,248,131,135,207,156,203, 21, 16,128,144,196,239,235,184, 72, 32, 16,119,192,117,211,249, 78,111,164,196, 31, 41,254,129,
-196, 15,192,203,231,247,220, 39,206,167,212,246, 64, 70, 19, 43,144, 52, 0, 57, 2, 82,171,213, 33,215,244,209,116,129,196, 46,
-155,103,171, 37,134, 70,163,241,186, 94,176,254,126, 52, 12, 64,142,248,121,254, 82, 80,106,254,224,224, 85, 2,114, 5, 68,211,
-180,219, 13,247, 39,144, 96, 12, 35, 28,136, 59,235,226,254, 10, 0,216,108, 54, 84, 86, 86,162,186,186, 26,141,141,141,208,106,
-181,146, 66, 14,183, 35, 28, 14,252,137,223,102,179,225,204,153, 51,168,174,174, 70, 83, 83, 19,244,122,189,151,216,195, 17,127,
- 44,214,254,128,135, 1,200, 17, 80, 85, 85, 21, 26, 27, 27,161,211,233, 4, 65, 68,162,230, 15, 87, 60, 0,192,178,236,238, 13,
- 27, 54,208,249,249,249, 67, 88,150, 69,109,109, 45,142, 31, 63,142, 19, 39, 78,160,190,190, 30,241,241,241, 72, 78, 78, 70, 66,
- 66, 2,140, 70,163, 91, 63, 32, 18,125,129,112,145,148,148, 52,225,249,231,159, 39,243,243,243,245, 12,195,160,182,182, 22,101,
-101,101, 40, 47, 47, 71,125,125, 61,140, 70, 35,146,146,146,144,152,152, 8,163,209, 8,149, 74,229, 37,124, 32,116,241,199,162,
- 17,184,149, 4,203,178,187, 59,226,252,130,128, 74, 75, 75, 5, 1, 25,141, 70, 36, 39, 39, 35, 49, 49, 17, 6,131,193, 45,254,
- 31,174,248, 35,228, 66,140,206,206,206,198,166, 77,155, 80, 94, 94, 14,138,162,144,150,150,134,148,148, 20,244,239,223, 95, 24,
- 52,162,105, 26, 90,173, 86, 16, 80,160,248,127, 48,251,194, 1,195, 48,198,236,236,108,188,242,202, 43, 56,125,250, 52, 40,138,
- 66,159, 62,125,144,154,154,138,156,156, 28,168, 84, 42,104, 52, 26,208, 52, 45,140,191,248,170,245, 1, 69,252,114,224,233, 2,
-141, 30, 53,106, 20, 94,126,249,101,148,151,151, 67,165, 82, 33, 45, 45, 13,201,201,201,184,244,210, 75, 5, 1,105, 52, 26,104,
-181, 90,168,213,106,168, 84,170,136,137, 63, 18,181,168,217,108, 70, 92, 92, 28,242,243,243,145,152,152, 8, 0, 66,235,194, 95,
- 75,173, 86,123,137,200,151,200,187, 58, 10,100, 50,153, 96, 52, 26,145,151,151,135,164,164, 36, 97,187,120,180,151,162, 40,104,
- 52, 26,129,191, 84, 43,160,136, 95, 30,188,250, 0, 38,147, 9, 6,131, 65, 16, 16,127, 83,197,238, 14,111, 4, 26,141, 70,248,
- 29,108,180,199,215,190,112, 97, 48, 24,144,147,147, 3,134, 97, 0,120,143, 64,147, 36, 9,138,162,160, 86,171,133,191, 82, 45,
- 64,168, 29,225,112, 17, 31, 31,143, 49, 99,198, 8,252,197, 16,215,248,158,226, 87,220,158,208,224,101, 0,188,128, 60, 71, 73,
-197, 2, 82,169, 84,130,112,104,154,118, 19, 80,184, 46, 81,216, 25,234,112,113, 56,142,147, 20, 63,127, 61,113,205, 31,169,190,
- 64, 36,248,243,181,187,211,233, 12, 40,218, 72,138,159,119, 7, 99, 13, 94, 57,230,107,119,150,101,189,110, 44, 47,244,130,215,
-255,141,226, 95,106,193,136,140, 36, 24, 28,221,185,210,167,168,194,133,248, 70,242, 70, 32, 94, 60, 7,192,130,169,249,187,162,
- 35, 44, 53,175,199, 95,116, 71, 74,252,114,250, 5,254,142,137, 37, 72, 26,128,248, 6,120,222,100,146, 36,241,236, 3,179,209,
-208,210,134,231,222,250, 22, 37,199,107,133,115,119,191,177, 8, 70,131,123,120,177,201,212,134, 83,213,191, 98,243,142,125,248,
-169,180, 90, 50,205, 72,137,159, 79,219,215, 0, 87, 36,230,250,248,218,199, 95, 47, 18,144, 19,213, 9, 69,216,138,248,189,225,
-229,116,243, 55,148,175, 93,248,133,239,240,242,219,211, 83,227,177,240,247, 19,221,206,165, 36,106,212,212,164, 56, 76,188,236,
-119,216,252,183,121,152, 60,110,152,112,141,104,245, 1,194,169,189,195, 17,127,180, 38,195,117,149,248, 99,181, 47,224,211, 0,
-124, 9, 64,188, 62, 36, 35,197,237, 92, 74,229,219,151, 86, 81, 20, 22,221,145,239,247, 26,145, 66,164,196, 47, 55, 60, 26,233,
- 86,140,135, 34,254,232, 67,178,253,227,111,100, 32, 67, 48, 26,180,110,231, 81, 18,130, 16,255, 30, 51, 98, 0,174,202, 25, 18,
- 85,241,251,227, 31, 73,195,144,218, 30, 9,120,250,245,252, 54, 32, 60, 97, 43,226,151,134,151, 1,200,185,233,190,106,188, 64,
-157, 74,146, 36,241,246,234, 63, 70, 93,252,129,150,104, 24, 70,180,160,136, 63,186,144,108, 1, 60, 59,145,114, 7,174, 40, 74,
-126,216, 51, 26,226,247,197, 63, 18,181,190, 34,254,223, 38, 36,251, 0,114, 69,236, 41, 96, 74,226,216, 71,215,238,232, 82,241,
- 71,195,229,233,106,241,139,163,112,138,248,163, 11,217,125, 0, 57, 3, 87, 36,229,222, 7,104,183, 59,177,167,184,188,203,196,
-239,201, 63, 18,226,247,183, 47,218, 80,196, 31,125,200,234, 3,248,243,235,197,224,195,160, 78,134, 69, 93,189, 9,111,124,188,
- 23,109, 54, 71,151,139, 95,108, 0,209,234, 8, 71, 19, 82,177,121, 69,252,209, 65,192, 62, 64,160, 78,173, 24, 99,110,121, 86,
-242, 34, 93, 37,126,241,245, 0,255, 81,160,112, 12, 35,154,144, 18,169, 34,254,232,193,103, 11, 0, 4, 14,131,122,138,225,216,
-167, 79,128, 32, 8, 48, 44,135,186,122, 19, 94,251,240, 7,236,248,186,164, 75,197, 47,206, 67,164,107,253,174,112,123, 60,161,
-136, 63,186,144, 84,165,156,154, 95, 74, 16,252, 62, 90,173,194,160,254, 41, 88,117,255,245,208,105,212,138,248, 67,132, 34,254,
-232,195,167, 1,200, 17,191,167, 40, 60,247, 25,116, 26, 76,187,106,100,151,100,196, 31,127, 69,252, 10,124, 33, 96, 39, 56,152,
- 48,168,212,121, 27, 87,222,217,101,153,145,226, 31,174,191,175,136,255,183, 13,159, 97, 80, 57,226,151,114,129,124,237,235, 74,
- 68,170,214,239,206, 60, 4, 35,126,229, 1,247,208, 33,217, 2,200,245,255,125,245, 1,186, 83, 56, 60, 15, 69,252, 10,228, 32,
- 96, 31, 32, 24, 23, 72, 17,127,100,161,136, 63,250,240, 59, 21, 34,144,248, 45, 86,155,219,185,158,191,187, 11,189, 89,252,188,
-168, 21,241,119, 13,100,133, 65,125,185, 68,167,107,234,221,206, 43,175,186,216, 37,164,253,193,159,240,123,186,248,121, 40,226,
-239, 58, 72, 26,128, 28,241,215, 92,104,194, 11,111,127,227,118,222,218, 55,191,196,169,234,158,103, 4,114,132,223, 83,196, 47,
-134, 34,254,232,195,111, 24,212,151,248,239,124,108, 51, 14, 29, 63,235,149, 88,209,209, 74, 92,123,239, 63, 48,242,119,233,216,
-246,220, 61, 72, 73,140,235,146, 76,120, 66, 17,191, 2,185,240, 25, 6,245, 23, 9,250, 96,195,194, 30,209,225,149,130, 34,126,
- 5,193, 32,232, 48,168,248,119, 79,133, 28,225,119,229,244,140, 80,161,136, 63,250, 8, 42, 12,218, 27,196, 47,167,198, 87,196,
-175,128,135,236, 48,104,111, 16, 63, 15, 69,252, 10,228, 34,232, 62, 64, 79,135,221,110,199,169, 83,167, 36,253,252,104,139, 95,
-173, 86,135,157,134,211,233, 68,121,121, 57,128,174,127,105, 21, 77,211, 93,122,189,158, 0,175, 18,118, 56, 28,168,168,168,232,
-150,206, 98,184, 2,210,104, 52,117,147, 39, 79,142,202,119,122,131,225, 16,234,185, 58,157,206,150,155,155,219,173,223,233,213,
-233,116, 61, 99, 52,179,139, 64,136,191,244, 56,105,210,164, 11, 54,155,173,219, 5,180,119,239,222,168,124,105, 93,129, 2, 79,
-184, 25,128, 2, 5,177,134,158,223, 35, 84,160, 32,138, 80, 12, 64, 65, 76, 67, 49, 0, 5, 49, 13,197, 0, 20,196, 52, 20, 3,
- 80, 16,211, 8,106,164,165,227, 59,194,187, 1,140,142, 18, 31,208, 52, 93, 87, 88, 88, 24,149, 48,168,194, 63, 48, 98,141,191,
-108, 3,224, 63,162,221,241, 29, 97, 20, 23, 23, 99,192,128, 1,208,104, 52,194,167, 82, 61, 7,204,130, 93,111,107,107,195,140,
- 25, 51,162, 50, 14,193,243,239,248,144,118,175,229,207,151,127, 81, 81, 17, 50, 50, 50,188,248,251,226,231, 57,144, 41,181,221,
-108, 54, 99,246,236,217, 49, 85,254,178, 12, 64,252, 5,249, 41, 83,166, 12, 1,128,226,226, 98,216,108, 54, 36, 36, 36, 8,159,
- 78, 10,244, 58,244, 64,251, 78,159, 62, 29, 12,119,217, 16,243,207,207,207,239,181,252,215,173, 91, 39,148,255,129, 3, 7, 48,
-106,212, 40,196,199,199, 75,242,151, 51, 29,220,115,255,153, 51,103,162,202,191, 39,150,127, 64, 3, 16,147,159, 58,117,234, 16,
-225, 68,149, 10,226, 65, 52, 57, 4,229,100, 42,210,248,173,240, 95,179,102,141,102,218,180,105, 2,127,138,162,132, 79,217, 6,
-203,213,215,254,104,160,167,151,191, 95, 3, 16,213, 60,218,169, 83,167, 14, 22,239,227, 39,150,121,126,138, 52, 28,242,145,190,
- 9,191, 21,254,107,214,172,209,206,152, 49,195,139,191,248,122,114,133, 31,232,152,104,240,239,201,229,239, 51, 10, 36, 38, 63,
-109,218,180,193,158,251,121,191, 13, 8, 92,248,193, 52,103,145,194,111,133,191,148,248, 1, 87, 11, 32,151,191,220,188,196, 98,
-249, 75,182, 0,129,200,139, 51, 16, 73,242,145,186, 1,191, 21,254,190,196, 47,230, 15,200,251, 14,130,156, 99, 34, 53, 93, 92,
- 78,249,239,218,181, 11, 9, 9, 9,208,106,181, 80,169, 84,110, 45,154,167, 97,120,110, 19,231,121,233,210,165,145, 53, 0, 15,
-159, 77,146, 60,224,154,186,236,121, 81,185, 5, 30,205, 38,248,183,194,127,205,154, 53, 26, 95,226, 23,243,231,121, 75,241,151,
- 43,124,241, 49,145,226, 31,168,252,111,191,253,118, 12, 24, 48, 0,241,241,241,160,105, 26,106,181, 90,104,213,186,178,252,221,
- 12,192, 87,135, 5, 0,108, 54, 27,170,170,170, 80, 85, 85,133,166,166, 38,104,181, 90, 47,194,225,146, 15,247, 6, 4,226, 95,
- 89, 89,137,234,234,106, 55,254, 23, 47, 94, 20, 62, 6, 62,112,224,192,128, 60, 43, 42, 42, 0,184,124,215, 75, 46,185, 36, 42,
-252,215,173, 91,231,214,225,229,249,159, 57,115, 6, 85, 85, 85,168,175,175,135, 78,167,147,245,174,163, 96, 91,134, 72,240,151,
- 42,127,139,197,130,195,135, 15,163,164,164, 4,199,142, 29, 67,107,107, 43, 12, 6,131,219, 7,216,229,214,252,252, 58, 73,146,
- 88,182,108, 89,228, 12,128,101,217,221, 29,113,218, 33, 44,203,162,182,182, 22,101,101,101, 56,113,226, 4, 26, 26, 26, 16, 23,
- 23,135,148,148, 20, 36, 36, 36, 32, 62, 62, 94, 32, 45, 55,252, 22,237, 40, 74, 40,252,139,139,139,113,235,173,183,226,179,207,
- 62, 19,106, 85, 41,191,146,223, 94, 88, 88,136,187,239,190, 27, 91,182,108, 65,118,118,118,196,249,119,196,249,135,176, 44,139,
-154,154, 26, 28, 63,126, 28,101,101,101,168,175,175, 71, 92, 92, 28,146,146,146,144,148,148, 4,131,193,224,183, 2,234,106,241,
- 7, 83,254,179,103,207, 70, 82, 82, 18,140, 70, 35,244,122,189, 48, 22,224, 75, 79,209,212,143,167, 11, 52, 58, 59, 59, 27,155,
- 54,109,194,169, 83,167, 64, 81, 20,250,246,237,139,212,212, 84,244,239,223, 31, 52, 77, 67,165, 82, 65,163,209, 8,190,155,216,
-151, 14,245,149,132, 17,188, 9, 65,243, 47, 41, 41,193,161, 67,135, 64, 16, 4,210,211,211,125,214, 62,252,178,111,223, 62, 20,
- 22, 22,130,227, 56,220,123,239,189, 81,225,255,242,203, 47,163,188,188, 28, 36, 73, 10,252, 71,143, 30, 45,212,150, 26,141, 6,
- 58,157, 78,248, 29,138,248,125,237,143, 4,127,169,242,223,187,119, 47, 8,130, 16, 62, 4,174, 82,169, 4,183, 71,220, 7,144,
- 83,243,139, 91,128,229,203,151,135, 85,254, 94,125, 0,139,197, 2,163,209,136, 41, 83,166, 32, 49, 49, 81,216,206, 23, 26, 73,
-146, 80,171,213, 80,171,213,208,104, 52, 32, 73, 82,248,172,103,176,133, 29,141, 78,100,176,252,139,138,138,132, 99,246,239,223,
- 15,192,229,222,240, 11,255, 91,188,157, 95,143, 6,127,179,217, 12,189, 94,143,188,188, 60, 36, 36, 36,120, 9,128, 23, 12, 77,
-211,160,105, 90, 40,123,185,131, 72,129,246,135, 11, 95,229,191,104,209, 34,175,242,215,106,181,194,186,167, 17,116,149,126,188,
- 12,192, 96, 48, 96,204,152, 49, 96, 24, 70,136,209,242,224, 51, 64, 81, 20,212,106,181,144, 25,169, 81,200, 80,200, 71,226, 6,
- 4,203,191,162,162, 2, 53, 53, 53, 24, 48, 96,128,236,107,152,205,102, 24,141,198,168,240,215,235,245,184,244,210, 75,193,178,
-172,215, 64, 17, 95,102, 60,127,113,237,201,239, 11,183, 79, 16, 46,124,149,255, 27,111,188,225,102,204,252,125, 16,115,231,247,
-121,254,245,181,141, 32, 8,172, 88,177, 34,178, 6,192, 55, 77,226, 48, 27, 31, 30, 19, 23,162,184,230,151,170,253, 25,134, 65,
-109,109, 45,206,158, 61,139, 11, 23, 46,160,190,190, 30, 77, 77, 77,104,109,109,197,250,245,235,163,118, 3,130,229, 15, 64, 16,
-127, 65, 65, 1, 72,146, 68,110,110, 46,178,179,179,145,146,146,130,134,134, 6,148,150,150,162,176,176, 16, 44,203,162,160,160,
- 0, 70,163,209, 45,189, 72,243,167,105, 26, 44,203,122, 9,198, 83,196,226,138,103,194,132, 9,168,171,115, 61,143,159,158,158,
-142,162,162, 34,217,125, 51,241,254, 72,240,151, 42,255,135, 30,122, 40, 40,253,132, 82,121, 70,196, 0,248, 90, 5,144,110,230,
-197,191, 41,138,130,201,100, 66,117,117, 53,206,159, 63,143, 95,127,253, 21, 77, 77, 77, 48,153, 76,176, 90,173, 48,153, 76,104,
-105,105, 65,115,115, 51, 90, 90, 90,132,245, 13, 27, 54, 68, 69, 60,161,240, 23,131, 36, 73, 44, 88,176, 0,153,153,153,194,182,
-126,253,250,161, 95,191,126, 24, 54,108, 24,182,109,219,230,118,124, 52,248,243,254, 49,239,110,249, 18,191, 88, 72,205,205,205,
- 24, 60,120, 48,202,202,202, 0, 0,179,103,207,134,201,100, 66,114,114,114,151,138, 31,240, 93,254, 27, 55,110,244, 42, 43,169,
-218,125,201,146, 37, 33,247, 37, 67,129,151, 1,240,133,202,175, 7, 34,242,204, 51,207,120, 9,188,165,165, 5,102,179, 25, 44,
-203, 34, 62, 62, 30,195,135, 15,199,184,113,227,144,149,149,133,167,158,122, 42,170, 55, 33, 88,254, 0, 80, 87, 87,135,180,180,
- 52,228,230,230,186,137,159, 32, 8,193, 13,201,204,204, 68,110,110, 46, 0,215,172, 67,157, 78, 23, 21,254,124, 58, 82,226,103,
- 89, 22,143, 60,242, 8,206,157, 59,135,167,159,126, 26,163, 71,143, 6, 73,146,104,105,105,193,196,137, 19,113,246,236, 89,161,
- 53,104,110,110, 70, 74, 74, 10, 8,130,192, 47,191,252,130, 37, 75,150, 96,208,160, 65,120,237,181,215,220,198, 64, 60,175, 17,
- 46,124,149,255, 35,143, 60, 18,118,237, 30, 13, 35,246,251,141, 48, 57, 68,222,125,247, 93,144, 36,137,129, 3, 7, 98,248,240,
-225,152, 52,105, 18,134, 15, 31,142,172,172, 44,100,101,101, 9,145, 21,254, 28, 95, 6, 16,169, 26, 40, 88,254, 0,144,150,230,
-154, 65,155,157,157,237,150,134, 39,248,253, 58,157,206,235, 58,145,226, 47,174, 17, 61,111,248,163,143, 62,138,113,227,198,225,
-233,167,159,198,242,229,203,145,158,158,142,249,243,231,227,253,247,223,199,132, 9, 19, 96,177, 88, 64,146, 36,178,179,179,177,
-101,203, 22,204,159, 63, 31,219,183,111, 7,195, 48,216,182,109, 27, 62,249,228, 19, 44, 90,180, 8,111,190,249,166, 79, 81, 69,
- 42, 15, 71,143, 30,133, 74,165,194,165,151, 94, 42,108,235,105,226, 7,100,124, 41, 62, 16, 9, 0, 56,123,246, 44,180, 90,173,
-108,193, 69, 83,252,161,240,231,145,146,146, 34,172,123,118,160, 61,247,139,211,143, 52,127, 95,229,200,215,252, 44,203, 98,243,
-230,205,248,207,127,254,131, 85,171, 86, 97,225,194,133,152, 51,103, 14, 14, 29, 58, 4,146, 36,113,227,141, 55, 34, 62, 62, 30,
-239,188,243, 14, 22, 45, 90,132,212,212, 84,180,182,182,226,134, 27,110,192,174, 93,187,100,151, 71,168, 32, 73, 18, 26,141, 6,
- 35, 71,142,132, 74,165, 2,195, 48, 97, 9, 60,154,238,155,223, 47,197,203, 33, 1,192,167,248,125, 21,112, 52,197, 31, 10,255,
-134,134, 6,161,195,219,175, 95, 63,159,105, 55, 52, 52, 0,112,189,126,145,166,233,168,240, 7,124, 27,240,223,255,254,119, 44,
- 91,182, 12,111,190,249, 38,246,238,221,139,156,156, 28,124,250,233,167, 56,119,238, 28,138,138,138,208,222,222, 14,173, 86,139,
-210,210, 82,140, 26, 53, 10,227,199,143, 71, 93, 93, 29,142, 31, 63,142, 17, 35, 70,224,137, 39,158, 16, 2, 16,209,138,194,241,
-233,100,103,103,187,137,255,197, 23, 95,116,171, 84, 60,239,145,231, 54,185,251,158,124,242,201,176,248,202, 50,128, 64, 29,143,
- 96,172,150, 63, 94,236,131, 71, 18,161,240,231,107,246,210,210, 82,193, 0,196,105,240,253,128,210,210, 82, 0,157,239,208,140,
-134,248,253,149,107,118,118, 54, 6, 12, 24,128,111,191,253, 22, 99,199,142,197,209,163, 71, 81, 90, 90,138,178,178, 50,124,253,
-245,215,194,224,211,184,113,227, 48,127,254,124,140, 24, 49, 2,173,173,173, 72, 73, 73,193,217,179,103, 17, 23, 23,135, 49, 99,
-198, 68,117, 28, 64,156,142,184,230,247,236, 3, 4,186, 55,114,195,185,225,194,103, 31,128,255, 27,168,105, 18,103, 90,174,224,
-162, 37,254, 80,249,243, 40, 44, 44,196,176, 97,195,144,153,153, 9,207, 55,230, 85, 85, 85,161,176,176, 48,106,156,197,220,125,
- 25, 0, 73,146,184,227,142, 59, 80, 80, 80,128,157, 59,119,162,180,180, 20, 59,119,238,196,158, 61,123,176,114,229, 74, 76,156,
- 56, 17, 0,112,240,224, 65, 44, 94,188, 24, 15, 63,252, 48,230,206,157, 11,154,166,177, 98,197, 10, 60,240,192, 3, 81, 31, 7,
-224,121,243,127,249,235,189,240,194, 11, 94, 45, 64, 56, 53, 63,191,190,106,213,170,176,184,250, 53, 0, 57,214, 41, 38, 37,199,
-114,197,233, 71, 11,193,242,231,111, 12,203,178,216,182,109,155,223,113, 0,241,241,209,230,207,115,228, 56, 14, 38,147, 9, 77,
- 77, 77,216,190,125, 59, 22, 46, 92,136,243,231,207,163,172,172, 12,123,246,236,193,247,223,127,143,196,196, 68,225,248,204,204,
- 76,204,154, 53, 11,121,121,121,200,207,207, 71, 90, 90, 26,102,206,156,137,119,222,121, 7, 11, 23, 46, 68,106,106, 42,146,146,
-146,162,210, 1, 22,243, 23,167,255,232,163,143,202,210, 72, 87,213,252, 60,252,126, 35, 76, 14, 65,241, 57, 93, 21,107,246,135,
- 80,249, 3,174,129, 48,185,215,136, 38, 60,203, 53, 55, 55, 23,131, 7, 15,198,132, 9, 19,144,151,151,135, 57,115,230,160,168,
-168, 8,187,119,239,198,202,149, 43,221,196,207, 47, 9, 9, 9, 88,181,106, 21,182,111,223,142, 21, 43, 86, 96,198,140, 25,184,
-112,225, 2, 94,120,225, 5, 28, 58,116, 8,245,245,245, 56,115,230, 76,196, 91, 0, 95,229,190, 97,195, 6,183,167,191, 60,243,
- 41, 62, 55,208, 62,241,181,162,210, 2, 4, 27, 69,233, 14,203,245,135, 80,163, 64, 61, 1, 98, 94, 60,223, 11, 23, 46,160,172,
-172, 12, 53, 53, 53,176, 88, 44, 56,114,228, 8, 28, 14, 7,202,203,203, 49,113,226, 68,159,101,158,155,155,139, 87, 94,121, 5,
-107,215,174, 69,109,109, 45,110,185,229, 22,104, 52, 26, 24, 12, 6,244,237,219, 87,242,156, 72, 64,170,252, 31,123,236,177, 30,
- 85,243,243,136, 72, 20,168, 39,137, 63, 20,254, 86,171, 21,122,189, 94,246, 84, 8,150,101,163,218,154,249, 18, 37,159, 15,146,
- 36,161,211,233,132,145,108,127,101, 47,158, 98,236,201, 89, 92, 54,145,230,238,201,107,253,250,245,110,199,120,254, 13,166,230,
- 23,167, 19,149, 22,192,147,188, 63, 95,218,243,216,238, 20,127,168,252,245,122, 61, 0,249, 83, 33,162, 45,126,207,114, 77, 79,
- 79,199,172, 89,179, 48,113,226, 68,100,103,103,227,198, 27,111,196,169, 83,167, 48,126,252,120, 28, 60,120, 16,153,153,153,146,
-121,219,191,127, 63,230,206,157,139,182,182, 54, 24, 12, 6,108,221,186, 21,229,229,229, 56,122,244, 40, 50, 50, 50, 34, 46,126,
-207,124,136,185, 44, 89,178, 36,232, 90,191, 43,244, 19,112, 36, 56, 80, 71,210,243,120,241,254,195,135, 15, 99,199,142, 29, 56,
-119,238, 28,170,170,170,144,156,156, 28,181,140,132,195,159,135,120, 42, 4,191, 79,106, 42, 68, 87,240, 23,231,163,168,168, 8,
- 38,147, 9,205,205,205,120,251,237,183, 65,211, 52, 38, 77,154,132, 5, 11, 22,224,175,127,253, 43,102,205,154, 37, 76,157,230,
-243,102, 54,155, 81, 80, 80,128, 3, 7, 14,192,102,179, 97,215,174, 93,104,110,110,198,170, 85,171,144,146,146,130,228,228,228,
-168,138,255,224,193,131,160, 40, 10, 19, 38, 76, 0, 0,172, 91,183,206,109,191,191, 26,223,243, 24,127,215,137,120, 11, 16,140,
-120,124, 25, 0,203,178,120,235,173,183,208,210,210, 2,131,193,128,182,182, 54, 84, 87, 87, 11,243,237,163,137, 80,248,243,115,
-123,196, 83, 33,120,225, 19, 68,231, 56, 0,191, 63,154, 46,144, 84,153,146, 36,137,228,228,100,164,166,166, 98,222,188,121, 88,
-182,108, 25,230,206,157,139,172,172, 44, 44, 89,178, 4,121,121,121, 88,181,106, 21,114,115,115, 65, 16, 4,246,239,223,143,130,
-130, 2,252,243,159,255, 68, 92, 92, 28,172, 86, 43,182,110,221,138,173, 91,183, 34, 43, 43,171, 75,106,126,154,166, 49, 98,196,
- 8, 97, 94,147,248,225,117,185, 46,115, 87,120, 14, 62, 59,193, 82,196,142, 30, 61,138,207, 62,251, 12,231,207,159, 71, 85, 85,
- 21,146,146,146,220, 50,205,147, 95,189,122, 53, 42, 43, 43, 49,104,208, 32,180,180,180,160,161,161, 1,109,109,109, 96, 24, 6,
-233,233,209,255,250, 81, 48,157, 45,160,115,110,143,212, 84, 7,241,120, 0,191, 63,218,209, 44,127,188,183,109,219,134, 7, 30,
-120, 0,141,141,141,104,108,108,196,220,185,115, 49,121,242,100,108,223,190, 29,155, 54,109, 2, 69, 81,152, 59,119, 46, 14, 28,
- 56,128,184,184, 56, 97, 0,108,254,252,249,216,188,121, 51, 94,122,233,165,168,243, 39, 73, 18, 87, 94,121,165, 32,126,130, 32,
-176,118,237, 90, 33,111,129,254,202, 21,126,212, 91, 0,126, 97, 24, 6,239,189,247, 30,172, 86, 43,226,227,227, 81, 89, 89,137,
-154,154, 26, 28, 60,120, 80,200, 48,255,151, 32, 8,124,240,193, 7, 80,171,213,168,168,168,128,213,106, 69, 93, 93, 29,154,155,
-155,193, 48, 12,238,186,235,174,176, 8, 7,130,220,154, 69,170,160,197, 83, 33, 60,197,207,239,239, 10,248,226,125,236,216, 49,
-212,212,212, 96,198,140, 25, 56,113,226, 4, 6, 14, 28, 8,163,209, 8,173, 86,139,199, 31,127, 28,171, 87,175, 6, 65, 16,176,
- 90,173,176,219,237,104,107,107, 19, 90,128,219,110,187, 13, 55,223,124, 51,142, 28, 57,130,177, 99,199, 70,157, 59,224,254,210,
-171,101,203,150, 5,236,139,117,101,205,207, 67,214,108,208,127,252,227, 31,168,173,173,245, 91,163,139,201, 27,141, 70, 97, 54,
- 32,195, 48,112, 56, 28,224, 56, 14, 79, 60,241, 4, 86,172, 88, 17,245, 76,201, 21, 63, 95,208,252,220, 30,241, 84, 8, 62, 29,
- 0, 94, 83, 33,162,237, 2,249,226,189,116,233, 82,188,249,230,155, 48,153, 76, 24, 54,108, 24,190,252,242, 75,188,250,234,171,
-184,231,158,123, 48,123,246,108,212,214,214, 10, 17,162, 93,187,118, 9, 51, 66,111,187,237, 54,168, 84, 42, 20, 20, 20,224,193,
- 7, 31,196, 15, 63,252, 16, 21,238,190,242,192,183, 0,190,230, 2,137,207, 9,246, 58, 81, 27, 9, 22, 47, 59,118,236, 0, 77,
-211,146, 53,250,188,121,243,188, 44,247,221,119,223,197,226,197,139, 81, 93, 93,141,184,184, 56, 36, 39, 39, 99,249,242,229,184,
-242,202, 43,195, 34, 43, 23,114,197,207,139,152,159,219, 35,119, 42, 68, 87,185, 64,158,188, 7, 14, 28,136, 79, 63,253, 20,115,
-230,204,193,125,247,221,135,161, 67,135, 98,227,198,141,216,182,109, 27, 26, 26, 26,112,251,237,183,131, 32, 8,108,217,178, 5,
-205,205,205,216,186,117, 43, 54,111,222,140,155,111,190, 25, 5, 5, 5,248,250,235,175,221, 34, 92,209,230, 47,206,199,242,229,
-203,123, 84,205,207, 67, 86, 39, 56, 46, 46, 14,191,252,242,139, 87,141,190, 98,197, 10,183,103, 50,121, 12, 29, 58, 20,159,124,
-242, 73,151,102,196, 31,127,127,226, 23, 67,238, 84,136,174,200,131, 20,247,215, 94,123, 13,247,223,127, 63, 62,251,236, 51,172,
- 95,191, 30,151, 93,118, 25, 8,130,192,194,133, 11,177,126,253,122,193,144,203,203,203,177,106,213, 42,100,101,101, 97,227,198,
-141, 56,124,248, 48, 30,124,240, 65,100,102,102, 98,235,214,173, 81,231, 46, 85,254,207, 61,247, 92,192,217,160,161, 92, 43,106,
- 45,128,152,252, 91,111,189,133,199, 31,127, 92,232, 80,137,107,244,238,178, 92,127,144, 35,126, 49,111,222,165,145, 59, 21, 34,
-218, 46,144, 47,238,106,181, 26,155, 55,111,246,218,159,154,154,138,195,135, 15, 11,227, 25, 63,255,252, 51, 82, 82, 82,132,227,
-198,142, 29, 27,117,183, 39, 80, 30, 30,127,252,113,191, 21, 83,119, 65, 86, 20,104,232,208,161,248,240,195, 15,123, 28,121, 95,
- 8, 54, 10, 20,172,152,187, 35, 10,228, 79, 60, 73, 73, 73,104,104,104, 64,159, 62,125, 0, 0, 25, 25, 25,194,227,144,221, 1,
- 41,142,207, 62,251,172, 91,222,248,245, 96, 16,137, 26,223, 19, 65, 77,134,235, 13,226, 15,135,191,220,169, 16, 61,137, 63,191,
- 93, 60,177,173,187, 70,223,253,241, 95,185,114,101,143,212,143,172, 78,176,191, 8, 74, 79, 68,176,252,121,151, 70,238, 84,136,
-174,158, 11,228, 47, 15,190,142,235, 78,244, 38,253,120,221,197,222, 68, 94, 10,161,240,231,197,236, 57, 21, 66,124,156,120, 42,
- 68, 87,186, 64,188, 97, 42,226,247,198, 83, 79, 61, 5,167,211, 25, 86, 26,126, 91,128,222, 38,126, 30,161,242,151, 59, 21, 34,
-154, 8,165,214,239, 41,226,231,209, 85,250, 9,247,121, 96,192,199, 23, 98,122,179,248,129,224,249,243,225, 77,185, 83, 33,162,
- 29, 14,237,205,226, 7,122,151,126,188, 90, 0,135,195,129,138,138, 10, 55,194, 93, 69, 94,173, 86,135,157, 70, 40,252,121,151,
-198,243,173, 16,124,220,154, 55, 2,126, 42, 4,127,252,201,147, 39, 35,206,191,181,181, 21,167, 79,159,246, 18,141,167,224, 61,
-183, 69, 2,221, 85,254,145, 66, 40,252, 9,113, 13, 55,105,210,164, 11, 54,155, 45, 42,223,137,149, 11,141, 70, 83,183,119,239,
-222,144,102,204,245,118,254,185,185,185, 23,236,118,123,175,229,223, 27,203,159,240, 28,242, 87,160, 32,150, 16,253,167,212, 21,
- 40,232,193, 80, 12, 64, 65, 76, 67, 49, 0, 5, 49, 13,197, 0, 20,196, 52, 20, 3, 80, 16,211,240,249, 90, 20, 5, 10, 34,141,
-142,239, 8,239, 6, 48, 58, 90,215,160,105,186,174,176,176, 80,118, 24, 84, 49, 0, 5, 93, 2,254, 35,218, 29,223, 65, 70,113,
-113, 49, 50, 50, 50,220, 62,184, 46,158, 99, 37, 30, 56,147, 90,247, 28, 88, 35, 8,215,179,208, 51,103,206, 12,106, 28, 66, 49,
- 0, 5, 81,135,248, 11,242, 83,166, 76, 25, 2, 0,197,197,197,104,111,111, 71,124,124,188,240,145,108, 57, 19,255,252,237, 63,
-115,230, 76,208,220, 84, 6,131,174,192,102,179,175, 96, 24, 86,150, 49, 16, 4, 97,231, 56,174,128,227,184,213, 65, 95, 45, 10,
- 48, 24, 12,227,108, 54,219, 88,134, 97,228,246,103, 88, 0,197, 28,199, 29,142, 38, 47,185,232,237,252, 3,129, 23,255,186,117,
-235, 52, 83,167, 78, 29,194,111, 39, 73,210,109, 78, 85, 32,113,203, 53,140, 96, 65,218,108,246, 21,101,199,143,170, 28,118, 43,
-228, 44,167, 78,158,112, 0, 8,127, 26, 94,132, 96,179,217,198,158, 56,254, 51,105,183,183, 66,206, 82, 94, 94,206, 2, 24,215,
-221,188,121,244,118,254,254,192,139,127,237,218,181,218,105,211,166, 13, 17,239, 19,127,161, 51, 28,241,139, 91,141, 80,160, 98,
- 24, 86,149, 57,120, 8,218, 90, 27,193, 50, 76,199,230,206,233, 17,158, 19, 37,250,165, 39, 95, 0, 48, 52,164,171, 69, 1, 12,
-195,144,131, 6, 15,134,205,218, 4,198,193, 4, 60, 62, 35, 61,197, 10, 32, 62,250,204,228,161,183,243,247, 5,177,248,167, 79,
-159, 62,216,115,191,248,219,192,225,136, 63,220,217,166,130,219,195, 48, 78,176,172,143,135, 11, 68, 86,192,114,108,224,187,212,
- 13, 96, 28, 12, 88, 56,164,119,138,102, 47, 51,140,179, 71, 78,126,234,237,252,197, 8, 36,126, 0,194, 23,238, 1,223,143, 81,
-134, 98, 24,193,194,197,128, 47, 82, 78,188,112,194,199,154,221,254,113,172, 10, 64, 59, 65, 16, 25, 65, 95, 45,218, 96,221, 23,
-134, 95,208,185,128, 98, 9, 0, 12, 65, 16,134,238, 35,234, 3,189,157, 63,220,125,126, 95,226, 7, 0,141, 70, 35, 25,201,241,
-116,107,130, 53,140, 96,161, 2, 0, 83,115, 29, 74,246,125,140, 54,107,179,203, 22, 56, 81,165, 47,172,187, 86, 40, 74,213,103,
-241,226,135,219, 55,108,120,169, 74,165,162,132, 99, 68,135, 19,158, 27, 57, 14, 94,204, 56,142,115,219, 70,145,164, 83,163, 85,
- 61,211,218,106, 43, 8, 54, 19, 45, 77, 23, 81, 82,184,195,229, 70,248, 59,144, 5, 8,138,210, 45, 94,252, 16,179, 97,195,198,
-255,199,127,209, 92, 26,157, 41, 49,140, 55,127, 79, 80, 20,197,106, 52,228,161,214, 86,251, 79,242,153,187,208,219,249,243, 16,
- 71,123,196, 29, 94, 0,176,217,108,168,172,172, 68,117,117, 53, 26, 27, 27,161,213,106, 37,133, 28,110, 71, 56, 88,168, 92,153,
- 39, 96, 48,104, 65,145,122,240, 66,119, 25,130, 32,125,215, 95,215,111,227,194, 63,206,197, 99, 15,223, 15,134,115,181,205, 4,
-231, 29,155,237,140,215,138,174,198,111,115,219,228,250, 85, 85, 85,165,186,114,194,140, 21, 0, 10,130,205,132,154, 36, 97, 52,
-106,161,166,244,194, 54, 22, 0, 24,119, 57,117,252, 82,255,247, 31,111,192, 99, 15,255, 5, 12,239, 91,116,252,161, 36, 10,208,
-109, 11,229,181, 91,216, 88, 93,125,134, 28, 63,225,234,177, 0,130, 22, 80,111,231, 47,112,102,217,221, 27, 54,108,160,243,243,
-243,135,176, 44,139,218,218, 90, 28, 63,126, 28, 39, 78,156, 64,125,125, 61,226,227,227,145,156,156,140,132,132, 4, 24,141, 70,
-183,126, 64, 36,250, 2,161, 64, 5, 0, 78, 39,139, 22,147, 21,214, 86,139,203,245,225,247,186,173, 11,255,225,208,193, 47,161,
-209,197,129, 36, 41,247, 22, 2,238,221,103,183, 71, 13,196,173, 4,231,214, 58, 0,224,208,212,220, 2,150,149, 23,138,245,132,
-131,101,209,210, 98,133,213,106, 6, 24,248,169, 69, 93, 74, 41, 41,250, 18, 90,109, 7,127,184,185,216, 34, 48, 96,124, 61,249,
- 40,113,129,166,150, 22, 4, 17,202,116, 67,111,231, 47,194,232,236,236,108,108,218,180, 9,229,229,229,160, 40, 10,105,105,105,
- 72, 73, 73, 65,255,254,253, 65,211, 52, 84, 42, 21,104,154,134, 86,171,133, 74,165, 18,250, 2,145,234, 8, 7, 11, 21, 0,144,
- 20, 1,131, 65, 3,138,208, 74,138, 83,122,221, 9,116,116,218,196, 45, 4, 33, 58,151,112,115,131, 56,209,118,215, 89, 28, 0,
-162, 35, 93,130,179, 7, 77,158, 7, 69, 2,250, 56, 13, 72, 82, 15,136, 98,203,110,247,159, 17,254,235,248,223, 33,240, 39, 37,
- 78, 96, 1, 80,110,189, 79,183, 63,240, 82, 17,107, 11,145,125,239,231, 47,134,217,108, 70, 92, 92, 28,242,243,243,145,152,152,
-232,226,231,241, 14, 80,181, 90, 13,154,166,161,209,104, 64, 81, 20, 24,211,175, 40,127,249,143,176,212,158,130, 46,181, 31,250,
- 93,115, 31,250, 95,243,167,174,139, 2, 49, 78, 22, 38, 83, 43,172, 22,139, 80,143,187,215,222,156,100,205, 46, 54, 10,215,111,
- 79,227,113,107, 56, 60,210,117,191,134,217,210, 22, 52,121, 30,140,131,129,185,197, 2,171,197,210,113,203, 61,110,174,140, 90,
- 21,112,211,158,248, 84,209,201,190, 83, 49,155,219,229,145,149, 64,111,231, 47,134,193, 96, 64, 78, 78, 14,152, 14,247,173,211,
- 21,238,124, 11, 31, 69, 81, 80,171,213,194,223,218,239,223, 69, 60,247, 43, 38,255, 97, 38,172, 86, 59, 14,125,253, 50, 90, 43,
- 15, 35,235,191, 94, 4,225,225, 38, 69, 58, 10,212,209, 2,144, 48,232, 52, 32, 56,109,199,102,119,113,250,111, 21, 60,143,247,
- 45,114, 78,212,187,246,236, 99,216,237, 97,188,223, 69, 77, 65,175,215, 0,208,116,110,115,171, 13,189,107, 66,247, 85,207,218,
- 80,114,213,245,203,171, 38,117,193,102,243, 17,194,148,131,222,206, 95, 4,222,197,145,122, 17,174, 88,180, 20, 69, 9,211, 31,
-250, 78,188, 25,199,254,253, 22, 26,207,213,162,239, 37,227,144, 55, 39, 13, 71,126, 44,198,145,167,102,227,210,165, 31, 65,147,
-144, 42,187, 35, 28, 52, 95, 0, 96,156, 12, 90,204,109,104,181, 88, 0,248, 18,185,184, 54,247, 45,108,241, 73, 82, 29,105,222,
-245, 17,210,233, 88,111,181,134,222, 2,176, 14,166,195,135,118,241,247,245,214, 18,198,253, 63, 63, 9,138,255,120, 39, 38,149,
- 78,123,123,232, 46, 68,111,231, 47, 6,239,215, 3,238, 31,200, 16, 11,223, 51,220,105, 24, 48, 18,163,150,126,140,146,231,239,
-192,104, 7, 48,224,242,201,184,252,154, 25,168,248,169, 8, 63, 45,155,140,203, 86,236, 68,220,160, 75,162,210, 17,118,181, 0,
- 36, 9,189,222,213, 2,136,197,233,202,132,235, 64, 95,181, 55,159,209,206, 51,208,233, 50,137,211,233,248,143,115, 75,164, 51,
- 93,135, 35,244, 22,128,164, 40,232,245, 90,184,213,160, 0, 14, 20,151, 99, 79,225, 73,152,173, 54, 56,108,237,176,182, 59, 96,
-179, 57,208,222,110,131,205,214,142,246,246,200,212,122, 60, 58,110,238, 66,169,125,106,181,154,205,201,201, 42, 43, 46, 62,246,
-227,111,141,191, 24, 4, 0, 10, 53, 0, 0, 17,191, 73, 68, 65, 84,226,112,164, 88,160,156,195,134,179,239, 46,131,233,248,143,
- 96,108, 54,112, 28,235,210, 9,203,186,214, 1, 16, 36,137,159,127, 58, 9, 34, 33, 3, 3, 46, 25,133,161,227,174, 66,124,114,
- 18, 74,158,156,133, 81, 15,252, 19,125,175,156,237, 55,252, 25,122, 11,192, 48, 48,153,172,104,181,180,186,251,254, 98,209,139,
- 5,223,241,191,103,132, 72,236,239,187, 27,140,111,215,135, 95, 55,183,134,238,131,178, 12,131, 22,139, 21, 86,179,213,109,251,
-158,194, 50,124,248,225,199, 72, 77,237,214, 55,117, 0, 0,206, 84,158, 33,115, 46,155, 48, 18,128,151,128,122, 59,127, 49,196,
-174,136, 88,164, 23,190,122, 13,134,246, 26, 92,126,211,181, 80,209, 52, 8, 82, 5,130, 82,117,252,165, 0,130, 2, 8,210,181,
-168, 52,224,156, 54,192, 97, 69,159,223,141, 64, 94, 82, 31, 28,120,253, 47,104, 61,187, 8, 67,127,191, 68, 82,252, 97,183, 0,
- 6, 61, 13,112, 90, 55,113, 30, 58,114, 26, 63,236, 43,131,181,205, 14,155,205, 1,187,221, 1, 91,199,226, 90,119,194,102,115,
- 8, 29,158,112, 65,146, 36, 75, 16,132,228, 80, 63, 65, 16,109, 28,199,173,224, 56,238, 5,175,243, 0, 24,245, 26,128,209,186,
-109, 87,171, 73,164,166,166,162,241,226, 47,112, 48,145,173, 45,131,133,181,165, 30, 14,135, 67, 50,204, 24,152,127, 25, 88, 38,
- 50,157,212, 80,225,143,191, 39, 60, 13,128, 36, 73,176,246, 54,232,245, 58,208,176,129, 96, 24,128, 83, 1,156, 26, 32, 85,224,
-160, 5,152, 86,128, 84,185, 12,193, 97,117,233, 80,173, 5,156, 54, 24, 18, 19, 48,249, 15, 55,163,248,203,119, 96,169, 60,138,
-203, 22,191, 3,130,144, 14,157, 6,139,206, 22,192, 98,133,197,212, 10,113,205,190,191,184, 28,239,125,176, 3,169, 41,169, 65,
- 39, 28, 34,124, 22,112, 77,109,141, 46,123,212, 21,107, 0,120, 25,128,131,101,209, 98,182,194,220, 98,133,187,127, 76,129, 1,
-224,112,216,224,112, 88, 61, 79,235, 82,248,187,190, 63,254,252,185,172,163,123, 13, 32,152,242,147,234,244,166, 77, 91,128,202,
- 45, 15,227, 68,201,215,110, 35,161, 36,165,198, 37,179,254,128, 65,253,141, 32,193,130,160, 84,112,201,128, 5,199, 56, 1, 16,
- 0, 99,135,154, 0, 38,220,112, 61, 14,253,251, 59, 28,255,231, 99,184,116,209,139, 97,139, 31, 16,181, 0, 58,157, 6,156,211,
-229,131,242, 46, 11, 77,107, 92,239,200,175, 43, 5,227,236,222, 27, 96, 51, 91,224,112, 58, 37,223,125, 71,145, 36,244,122, 53,
-224,112,241,231, 71, 72, 53, 90,254,240,224, 90,168,214,214,118,234,182,249, 75,238,254,240,221,181, 91, 12, 6,173,159,147,131,
- 72,215,207,161,254,248,243,145,127, 70,162, 51,235, 15,255,251,229,143,253,223,125,239,139, 73,167, 42,170,178,109,237,118,131,
-205,238,212,165, 36,199,159,203, 28,216,175,226,134, 27,166, 29,188,243, 15,215, 86, 6,149,160,204,172,250,234,164,234,210, 6,
- 35,123,249, 78,161, 69,176, 55,212,162,116,253,157, 24, 49, 97, 50, 50, 6,247, 1,103, 51,129,160,104, 16,201, 67, 65, 14,201,
- 7, 17,159, 1, 16, 36,184,230, 42,176,167,190, 1,123,254, 48,208,214,136, 49, 83,167, 96,239,206, 93, 56,251,245, 88,100,206,
-186, 39, 44,241, 3, 66, 11,192,194,108,178,194, 98,110,117,243,203,217,142,206,137,211,209, 6,167,195, 51, 74, 35,233,169, 68,
- 13, 38, 83,179,207,125, 12,203,194,220, 98,133,197, 98,113, 15,110, 48,162,152, 95, 16,110,218, 29, 11,150, 46, 56, 89, 94, 53,
-238,142, 5, 75,153,207, 62,220,176, 37, 84,206, 98,176,126, 4, 28, 73,254, 53,181, 23,181,127,186,255,111,127,172, 56, 83,227,
-245, 45,212,139,191, 54, 13,190,248,107,211,224,162,146,210,233,255,243,254, 23, 7, 86, 63,185,104,199,232, 81,195, 77,225,242,
-247,132,191, 89,158, 36, 73,194,124,234, 39,148,191,122, 31, 46,159,115, 35,146, 18,105,112,173,191, 2, 42, 45,136, 33, 83, 64,
-101,205, 1, 33,126, 52, 50,109, 52,200,190,163,192,156,248, 2,206, 35,219, 65,181,215, 99,252,172, 25,216,243,246,227, 24,116,
-245, 93, 32,213, 26, 95, 52,228,113,117, 17, 38,160,215,209,208,235, 53, 48,232, 53, 48,232,181,208,235, 53,208,105, 93, 31, 93,
-115,205, 10,101,187,117, 1,231,251, 6,184,106, 80, 23,103, 99,199,162,215,107,160,213,187,124,106,214,115,154,165,159,101,233,
-170,141,147, 79, 85,156, 29,195,113, 28,121,170,226,236,152,165,171, 54, 78,150,123,174,255,197,183,128, 35,201,255,238, 69, 79,
-221, 35, 37,126, 15, 16,199,203,206, 76, 88,176,240,169,197,199,126, 41,143, 15,151,191, 91,194,126, 98,244, 36, 73,226,226,143,
- 31,161,226,159,127,193,132,155,111, 69,146,222, 14, 88,235, 93,247, 54,126, 0,136, 97,215,130, 97, 89,148, 86,214,227,227,255,
-156,196,182, 47, 75,241,195,207, 53,176,218, 28,192,240, 89,224,172,141,112,254,252, 62,232,243,133,232, 51,112, 16, 46,150,124,
- 35,139,147, 63,116,182, 0,150, 54,152, 76, 86,239, 57, 59, 28,231, 34,232, 71,128, 82,224, 34,220, 66,112,254,106, 80, 7,139,
- 22,139, 21,150, 22, 15, 63,149,101,248, 89,101, 96,101,220,192,175,191, 61,144,254,213,238,125,179, 29, 14,167, 14, 0, 28, 14,
-167,238,171,221,251,102, 79,155, 58,182,252,154,233, 87, 93, 8,135,191, 63, 4,230,223,241, 83, 70, 30, 30,252,243,109, 59, 31,
- 91,246, 82, 54,195,176,234, 97, 67, 7,254,116,253,156,188, 31,114, 39,142, 62,103,212,235,156,187,191, 43, 26,180,235,243, 31,
-243, 78, 85,156,189, 2, 0, 76,230,214,190,119,223,255,183,135,118,127,254,210,179,241, 70, 67,120, 95,154, 16, 65, 42, 10, 68,
- 18, 4, 42,223, 43, 64, 91,121, 33, 38,221,124, 19,104,219,175,224, 28, 78, 16, 36, 5, 16, 12,184,193,249, 96, 88, 14, 21,231,
-154,241,213,193,106, 56, 25, 22, 37, 39, 47,226, 84,109, 51,254,235,250, 81, 88,112,205, 72,112, 19, 31, 1,202,191, 2,103,185,
-136,126,253, 47,195,217,221, 91,208,239,170,235,194,226,218,209, 7, 32,160,213,209, 96,156,180, 56,242, 9,157,150,239, 19,116,
-198,106, 35,135, 32, 13,196,223,245, 41, 64,175,209,128,213,187,119, 17, 52, 26, 45, 4,217, 4,160,223,216,100, 86, 63,249,244,
-230, 63, 89, 90,219,220, 62, 18, 96,105,109, 75,121,242,233,205,127,186, 98, 76,246,218,228, 36, 99,200,161, 36,198,223, 55, 5,
-252,242, 7, 0, 6,172,204,231,144,174,187, 58,247,220,161,146,147,111, 3,192,202,165,127, 44, 18,239, 27,122,247,128,227,247,
-221,125,243,241,213, 27,222,249,105,235, 59,159,255, 23,199,113,100, 83,147, 57,163,224,239,111, 78,222,176,250,193,239,252, 38,
- 44,243,155, 8,158, 97, 80, 62, 2, 84,250,210,221, 48,210, 44,174,186,118, 26, 40,214,138, 54, 58, 29, 78, 66,131, 56,107, 57,
- 8, 16, 96, 13,253,192, 57,157,216,247,203, 5,156,107,104, 69,113,217, 5, 88,218, 92,197,253,225,119,229,184, 53,111, 48, 52,
-125,115, 64, 18, 36,184,182, 38, 36,100,196,227,248,225, 34,127, 84,100,129, 4, 92, 45,128,197,210, 14,147,169, 13, 45,102, 43,
- 76, 29, 11,195,176,252, 67, 48, 81, 88, 56, 25,139,251,241,190,192, 50, 12, 44, 86, 43,204,102, 27, 90,204, 86, 97, 17, 68,195,
- 6,110,226,231,221,179,234, 79,109,109,237,241, 6,131,174, 65,156,182,193,160,107,104,107,107,143,159,119,207,170, 63,185,218,
-145,208, 22,191,179,121,252,242,103, 59,140,199,247, 98,179,181,147, 31,124,188,123, 48,255,123,229,210, 5, 69, 43,151, 46, 40,
-242,117,252,242, 71,230,149,204,156,118,197, 78,254,250,223,124,123,112,142,205,214, 78, 30, 63, 81, 97,252,223,175, 10,251, 75,
-157, 19, 76, 24, 65,236,242,216,155,206,227,231, 85, 87, 35, 61, 85,143,156,241,217,160,156,173,104,110,105,199,119, 91, 94, 3,
-107,109, 2, 8, 10, 28, 99, 7,227,116,130, 97, 24,212,254,106,198,247,135,207, 10,226, 7, 0, 45, 77, 1, 28, 11,135,195,193,
- 95, 0,148,154,134,163,205, 18, 4, 43,105, 8, 45,128, 78,171,134,211, 78, 67, 60, 98,165,211,209, 29,235,209,104, 1,130,131,
- 63, 3, 32, 41, 10, 26,173, 26, 14,155, 26, 64,103, 45,170,215,119,214,160,129,198, 42, 62,255,120,237,107,252,250, 37,227,230,
-189,206,175, 23,239,217,252,184,112, 80, 56,227, 29,126, 78, 13,151,255,226, 21, 47, 79,255,110,207,161,217,159,127, 85,184,247,
-173, 77,203,254, 69,146,100,192,230,245,169,199,239,253,246,187, 61, 37,215, 57,157,140,166,221,102,143,159,124,237,253,171,218,
-172, 54,227, 93,119,206,122,103,214,204, 43,207,121,243,151,159,119,222, 0,218, 47, 86,225,216, 51, 55, 32, 39, 63, 15,233,125,
-227, 0,214,137,186, 11, 45, 56,242,159,239, 17, 55, 96, 4, 28,173, 45, 32, 18, 40,112,237,173, 96, 27, 78,161, 13,122, 12,239,
-175,135,231,173,158, 62,166, 31, 24,198, 9,212,254,228,242, 4,212,122,216, 29, 28,116,201,225, 15, 16, 10,125, 0,139,165, 13,
- 38, 97, 36,210, 53,215,135, 97, 59,134,171, 59,106,227,238,132,191,235,179, 12, 3,171,217, 6,179,104, 36,149, 5, 58, 69, 35,
-199, 7,242,157,122,136,231,201, 79, 71, 30,127,105, 56,156, 78,162,168,228,196, 4,155,221, 17, 87,244,211,241, 25, 87,223,240,
-240,224, 87, 95,124,236,141,172,161, 3, 37,171,199,186,186, 70,205,194,191,174,157,223,216,104, 74,227, 56, 78, 8,183, 52, 55,
- 91,250,245,237,147,120,250,209, 7,239,240,241,186,149,224, 92, 32,130, 32, 80,254,250,159,145, 51,121, 18,210, 18, 9,112,148,
- 26, 85,167, 47,160,226,200, 49, 92,185,250, 59, 92, 60,248, 57, 26,203,191, 66,106,223, 75, 0,243, 5,224,135,213,176, 93,251,
- 38, 38,100, 37,225,246,252, 76,124,123,164, 14,118, 39,131,137,151,244,193, 13, 19,250,195,225,112, 64,115,240, 69, 0, 0,153,
-152,137,230, 38, 51,146, 70, 78,148,197,201, 31,132, 22, 64,163, 85, 67,111,231,163, 62, 0,192, 65,175,227,127,247,132, 22,192,
-247,245, 73, 0,106,173, 26,250,142, 56,186,203, 93,101, 93,177,117,184,220, 8,132,250, 44,127,132,222, 1,224,207,135,247,207,
-223,181,238, 75,128, 79, 63,251, 86,110, 83,179,185,159,235, 60, 86,117,238,124,253,136,187,238,253,219,226,249,183, 95,253,241,
- 3,247,221,122,212,243,248,180,180, 68,219,204,169,227, 14,190,251,193,238,223, 51, 12, 43, 52, 55, 36, 73, 58,243,115,199,252,
-232,235, 58,193, 56, 65,188, 1, 56, 77,191, 34,121,192, 36,112,156, 29, 39,142,156, 64,253,197,102,140, 95,179, 7,234,184, 68,
- 12,152, 62, 31,251, 62,127, 5,131, 71,143, 6, 89,251, 19, 84,109, 77,208, 22,254, 29,230, 43,151,226,150,220,254,184, 37,183,
-127,103, 95, 2, 44,212, 7, 95,132,186,250, 63, 0,169, 2,219,111, 28, 78,254,239,247,152,180,250, 37,217,156,124,193,245, 68,
- 24,223, 7,224,107,160, 14, 3,112, 58, 88,215,143, 16,162, 64,129, 16,108,140,200,159, 1, 56, 88,192,106,110, 71,139, 91, 20,
-133, 5,239, 50,178,108,176,195, 72,226, 84, 34,133, 80,249,119, 60, 14,239,195,128,246, 20, 30,201, 19, 63, 73, 71, 81,164,131,
- 86,171,108,223,252,231,167,241,183,221, 56,229,100, 90, 90,146,215, 52,207, 7, 22,222,116,244,218, 25, 87,156, 89,244,240, 11,
- 11, 47,212, 53, 13,101, 89, 86,149,152, 24,119,126,229,210,187, 10,125, 26,170,204,130, 16,183, 0,241, 35,115,113,224,255,190,
-129,195,106,129,113,216, 21,184,252,111, 31,128, 82,187, 30,134, 87, 27, 18, 48,112,246, 66, 84,252,242, 3, 70,102, 92, 1,166,
-226, 27,196, 29,123, 11,244,133, 98, 88,114, 22,194,158,154, 3,150,160, 64, 55, 28, 69,220, 47,111, 67,115,126, 31, 0,128, 28,
- 48, 30, 53,181, 77,232,115,217, 12,196,101, 12,151, 71,202, 15, 68,125, 0, 26, 14, 59,237,166, 76,157,142, 6,135,158,209, 2,
-120, 57,134, 34, 80, 36,160,213,171,225,112,184, 71, 81,244, 90,181,104, 80, 41, 68,254,161,158,231,153,140,223,145, 96, 63,252,
-225,106, 17,164, 6,162, 54,188,252,209,101, 45, 45,173,125, 19,227, 13,231,155, 77,173,253, 0,128, 32, 8,246, 95,239, 61,189,
-142,143, 88,249, 26,192, 26, 54,180,191,229,203,157,107, 94,184,247,254,231,111, 62,114,180, 98,210,149,151,143,216,175, 86,147,
-156,111,165,203, 47, 7,222, 0, 70,222,247, 50,172, 53,101,160,141,201,208,166,244,247, 26, 23, 24, 50,247,207,248,254,254,215,
-144,144,156,139,126,163,255, 0,230,196, 23,160,235,127, 70,242,183,127,145, 40, 36, 26,212,176,153,104,114, 38,224,196,193,111,
- 49,125,211, 33,217,124,252, 65, 5, 0, 44,195,194, 98,109,135,217,220, 57,218,203,193,213, 55,112,245, 1,196,157,208,174, 29,
- 1, 22,248,248, 49, 64,134,101, 97,182,218,208, 98,113,143,163, 59,120,241, 50,242, 7,114, 0,128,166, 85,173,118,187,211, 0,
- 0,159,127, 85, 56,224,250,107,175,170,113,187,158,236,148,228,157,229,151, 63,223,127,145,176,160,236,172,204,139,255,179,121,
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- 45,175, 60,250,201, 71, 59,247,148,220, 48,103, 98,181, 63, 43, 13,102,194,163, 56, 10,100,204, 28,229,123,254,190, 70,135,188,
-117, 63,160,248,239, 55,163,185,111, 50, 70, 92,182, 0,196,133, 18,112,230, 11,224,204,231, 1,150, 1, 17,151, 6,194,216, 15,
- 68,122, 14, 42, 79,159, 71,229,177,125,200, 91,243,111,104,147, 67,250,142,159, 23, 72, 0, 32, 72, 2, 90,141, 10, 58, 45, 13,
-157, 86, 13,173, 86, 13,157, 70, 13, 93, 71, 13, 20, 94,248, 50,130,163,193, 62,115, 65, 66,175, 38,161,215,104,161,215,168, 59,
-151, 14,254, 12, 24,183,119,235, 4, 90, 18,226, 13, 23,249,164, 55,109,222,117,227,174,175, 14, 12, 16,239,143, 56, 2,241,103,
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-127,207,108,120,255,202,191,173,251,159,171,248,223,183,220,148, 95,169,162,213,172,191, 50,145, 11, 57, 79,110,137,247,233, 82,
- 51, 48,121,195, 62,112, 41, 35,241,227,174,175, 80,209,148,136,166,164, 60, 48, 87, 60, 0,118,194, 35,104, 73,191, 6, 85,214,
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-126, 69,218, 5, 10,190, 21,241,123,125, 7, 11,139,213, 6, 75, 71, 13,202,223, 48,135,184,214, 10,226,227,214,151,102,255,238,
-208,183,123, 14, 13, 1,128,170,179, 23,115,150, 63,185, 57,103,249,147,155, 37,143,253,185,240,245,255,150,151,106, 56,252, 25,
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- 82, 86,192,217,218,219, 97,181, 57, 96,177,182,187, 22, 75, 59, 44, 22,107,135,102, 92, 35,136,193, 44, 52, 77, 50,255,122,119,
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- 8,198,233,128,169,165, 81, 56, 33,208,135,181,229,124,119, 59,208, 68, 57,207,107,112, 28,135,242,138, 90,104,181,244, 89,207,
- 99, 13, 6,109,123, 89, 89,185, 46,173,111, 63, 88,173,141, 66, 69,197,178, 14,100,244,205, 0,227,112,160,165,165, 62, 48, 41,
- 15, 16, 20,152,167,159,152,255, 21, 0,191,157, 73,171,156,135,201, 89, 6,149,213,231,161,211,209, 94,134, 20,144, 63,203,160,
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- 42,170, 77,163, 81, 91,134, 14, 78, 47,253,253, 13,121,123,103, 76,205, 57, 7, 0, 86,171,188, 7, 93, 42, 42,206,195, 32,193,
- 95, 10,189, 69,252, 0,160,210,106,212, 37, 31,239,216, 49,251,207,247,223,139,227,165,135, 93,115, 50, 88, 14, 14, 7,131,153,
-179,167,163,169,241, 28,204,226,232, 68, 32, 3,144,113,209,192, 70,228,109, 0,133, 7,142,183, 51, 12,187,207,243, 88, 61, 77,
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+245, 30,236, 67, 82,122,143, 95, 12, 56, 0, 32, 12,129,221,198, 33,100,231,163, 22,195, 69,106, 36,163, 81,160, 12,192,108, 47,
+ 33,209, 60,128,221,206, 33,232, 80,143,250,200,166, 91, 0, 68,133,146, 65,136, 38, 49, 98, 31,242,240,159,222,168, 86,211,117,
+ 56,132,192,165, 75,102,109, 59,103,230,196,195, 37,252, 80,175,205, 38,196,157, 15,136, 63, 19,156,152,191,190, 0,251,230, 56,
+212, 79,228, 56,124,248, 48,102,207,158,141,215, 95,127,131,121,228,145, 71,138, 63,219,190,173,250,189, 15,255,227,158, 56,105,
+170,235, 7, 63,186,139, 95,184,112, 33,188, 94, 47,234,234,234, 32, 75,129, 46,150, 37, 50, 97,137,254,232, 79, 84, 90,230, 96,
+230,198, 21,229,227, 40,174,192,220,135, 54, 97,207,159,111,198, 71,175,191,141,242, 49, 99, 80, 56,116, 52, 92,227, 74, 65, 24,
+ 6,158,214,227,232, 58,222,138,166,255,108,134,125,232, 72,156,251,248, 46,112,142,220,196, 36, 76,130, 3, 0, 89,146,225,245,
+ 6,208,237,233,137,186, 73, 37, 20,146,122,127,157, 72, 23,168, 23, 9,231, 1,130,232,114, 71,175, 88, 12, 6,195,226,144, 77,
+172, 5, 2, 0, 6,160, 28,207, 74, 54,155, 61, 84, 94, 86,216,186,125,251,246,242,178,178, 50,212,127,113,192,198,113, 92,153,
+ 58,172,223,239,199,180, 51, 79,119,157, 62,126,196,139, 5,121,121,126, 62,209,124, 64,130,181, 64,241,248, 71,250, 1, 49, 81,
+202, 32, 12,237,109, 28,251,146,190,238,186,107,165,123,238,249, 45,123,209, 69, 23,225,206, 59,239,132, 32, 8, 60,207,243, 67,
+120,158, 7,165, 20,173,173,173,120,229,149, 87,112,239,189,191,241, 92,121,201,244, 77, 46,151,211,207,115,108,220, 17,173, 84,
+ 58,193,137,196,223,119,140,197,164,159, 60, 2,247,145, 26,180,237,254, 8, 13,159,189,131,182,247,158, 7,149, 68, 20,142, 61,
+ 11,197, 83,207,199,148,111,206, 70,225,152,105,166, 57,152, 69,164, 5,176,217,120, 56,236, 66,212, 98,184,156,222,135, 20,156,
+216, 62, 0, 20, 18,198,199, 24,192,110,231,224,236, 29, 53,137,140,163,231,244,254, 48,154,221,212,129,192, 50,114,158,203, 22,
+184,228,130,233,187,190,243,237,203, 71,174, 94,243,191,121,211,166,197, 22,252,193,131, 7, 65,194,211,167,136, 55,202,212,135,
+ 56,199, 19,240, 55,154,156, 2,100, 16, 66,168, 32,176, 98,190,203,225, 13, 6,131, 56,118,236, 24, 10,242,184,166, 63, 62,242,
+ 59,255,203, 47,191, 60,102,233,210,165, 56,227,140, 51,112,202, 41,167,160,161,161, 1,187,118,237,194, 11, 47,188,128, 99,205,
+181,251,111,254,241,249,159,158, 50, 98, 88, 71, 65,129,203,207,243,140,156, 76, 45,111,132,228,197,223,183,157, 95, 89,133,252,
+202, 42,156,122,193,242,180,121,152, 5, 71, 8,145, 3,254, 0,211,227, 15,134,251, 0,125, 55,252, 66,150,195,247,117, 82, 89,
+ 60, 97, 6,160,208, 9,134, 66, 32, 36,182,115, 10,128, 6,253, 65,226,243, 7,209,229,241, 35,114, 17,101, 64,150, 57,200, 0,
+ 68, 49, 24,246,167, 77,128, 16, 34,231, 58, 29,129,211, 70, 86,180,126,111,233,244, 55,127,247,235,155, 38, 54,181,116, 20,107,
+125,181,130, 60,135,231,226, 69,103,237,204,117, 58,123, 88,134, 72,178, 44,199,157, 15,232,189,125, 81,207,138, 19,242,135, 44,
+ 26,206, 99,240, 28, 43,229, 56,115, 2, 23,124, 99,234,206,169,103,158, 94, 8,128,187,240,188,169, 59,198,140, 41,111,171,173,
+111,218,247,236,159, 87,143,104, 62,214, 57,164,167, 39,228,116, 56,120,111,217,176,130,246,179,167,141, 62,180,236,210,139,154,
+139,139, 10,188,249,121, 46,127,142,205, 38, 34,193,124, 70,239, 13, 69,166, 60,214, 68,194, 55, 58,126, 34,192, 57,115,108,199,
+107,106,246,151, 12, 43, 41, 67,143,167, 61,178, 22, 84, 18,101, 12, 47, 25, 1, 73, 12,161,187,171, 93,247,228, 68, 47,217, 54,
+ 51, 79, 70, 19,148, 41,237,237,132,215,127,217, 0,187, 93, 56,162, 61,238,116,218,124, 53, 53, 53,206, 97,195, 42,224,119,183,
+247, 45,128, 22,101, 20,149,141,128, 40, 6,209,221,169,207,223, 8,178, 44,139,206,252, 28,207,216,211, 42, 67, 63,190,110, 88,
+ 91, 32, 24,224,169, 36, 19, 74, 41, 33,132, 80, 48, 4, 2,207,139,185,185, 57,126,123,142,224, 15,133, 68, 89,146,226,184, 56,
+178,140, 47, 15, 54,194,225,176,117, 39,203, 95, 22, 69,120, 60,157,198, 75,129,100, 81,206,205,177,247, 76,157, 50,254,200,105,
+163, 43, 94,130, 12, 56, 93,142,128,221,102, 15,149, 13, 45,110,159, 62,109,252,193, 96, 48,196,201,162,204, 48, 28, 35, 11, 2,
+ 47,230, 56, 28, 33,167,211, 22,180,219,236, 34,195, 48,114, 80, 20,251, 30,241,164,151, 6,100,124,249,101,179, 46,127, 61,164,
+242, 80,171, 19, 5,206,110,227,183,191,244,242,203,139,254,235, 39, 63,192,190, 61, 59,194, 79,137,150, 40,130, 33, 25,231, 46,
+ 94,128,142,246, 38,184, 61, 6,119, 3, 37, 50, 0, 19, 4, 18, 27, 81,120, 77,210, 39,155,107,252,146, 36,127,162, 61,238, 16,
+184,230, 23, 95,126,249,180,159,253,244,135,216,183,231, 51,136, 98,184,182, 12, 6,101, 44,184,224, 92,116,182, 55,193,231,247,
+ 39,219,186, 83, 6, 76,200,238,176, 75,188, 32,248, 37, 81,100, 36,205,179, 76,121,142,145, 57,142,151, 32,129,250,253,193,184,
+153,144,101, 25,155,182,214,138,146, 36,198, 24,112, 60,254, 95,191,224, 92,116,118, 54,193, 23,255,153, 61, 20, 4, 98,158,203,
+225,181,219,120, 63, 0, 8, 2, 39,133, 39,195,108,112, 74, 14, 38, 16,148, 24,197,120,121,142,149,121,150,145, 9, 67,168, 36,
+201, 84,146, 18,223, 42, 42,203, 50, 54,110,174,209,229,175, 69,178,181,254,137, 20, 63, 0,112, 57, 60,243, 95, 47,189,252, 70,
+237,183, 46,187,148,253,246,119,111, 66,237,254,237, 16, 69, 9,227,198,159,137,161,195,134, 97,231,150,215, 16,240,167,104, 0,
+137,214, 10,153,104, 34, 40,165, 56,210,216,138,151, 94,251, 56, 20, 12,138, 49, 79, 44,200,145,185,127,190,244,210,235, 63,187,
+252,178,203,200,183,191,123, 51,106,107,183, 67, 20, 69,140, 31, 63, 21,195,134, 13,195,231, 91, 95,135,223,159,242,205, 60, 50,
+ 0,153, 50,132, 48,154,231,203, 82, 2, 26,146, 66, 8, 73, 72,104, 92,135, 27,142,225,197,191,127, 36, 7,131,210,122, 67,254,
+151, 95, 70,190,125,205,205,168,173,217, 14, 89, 20, 49,118,252, 84, 12, 43, 45,197,222,237,111, 34,152,152, 63, 5, 32, 50, 76,
+120,101,170,198, 29,147, 89,134,144,190,251, 16,101, 26,146,228,240,123,102, 96,238, 73, 28, 7, 15, 31,195, 11,127,223,160,203,
+ 95, 15, 39,139,248, 1,128, 80, 74, 49, 98, 68,241,245,109,173,158, 71,174,186,242, 34,246,194, 11, 47,192,216, 49,167,194,235,
+110,197,151,117, 91, 16, 12,196,185, 23, 52, 93, 3,136,211, 70, 72,146,140,163,199, 58,177, 99,215,129,158, 87,223,220, 44, 73,
+178,248,115, 81,164, 79,233,133, 29, 49, 98,232, 89,109,199,187, 23, 95,117,229, 69,100,201,197, 75, 48,246,180, 83,225,243,181,
+226, 96,253, 22, 4,253,153,121,226, 89,178,144, 69, 25, 77,199,218,177,125,199,151,226,203,175,109,146,131,162,248, 22,165,244,
+ 51,189,176, 17,254, 87,125,147, 92,188,100, 9,198,142, 61, 21,126, 95, 59, 14,127,185, 29,193,160, 87, 21,105, 22,249,106,183,
+101, 25, 77, 71,219,177,117,199,151, 98,216,120,141,249, 43, 56,235,172,179,232,167,159,126,138, 64, 32,112, 66,196, 95, 91, 91,
+139,171,174,186, 10, 91,183,110, 53, 29, 57, 81,106,225,252,252,252,211,120, 78,126,212, 31, 16,167,248,124,129,161,148,210, 19,
+250, 14, 97, 66, 32, 11, 2,127, 68,150,229, 79, 66, 33,105, 5,165,180, 54, 94,248,252,252,252, 33, 60, 43, 45,246, 7,197, 82,
+175, 55,144, 3, 36,126, 36,120,150, 65,109, 54,190,155,138,242,145,160, 36,173,167,148,182,197, 11, 60, 96,249, 83,249, 72, 48,
+152,152, 63,208,103, 0,193, 96, 48, 97, 71, 56, 27, 72,197, 0, 34, 79, 99,238,234,234,170, 7,176, 48, 43,204,250, 1, 93, 93,
+ 93,237, 0,158, 59,209, 60, 82,197,201,206, 95, 65, 48, 24, 68,125,125,125,204,227, 10,251,195,237,225,121,221,103, 38,196,133,
+245,154, 84, 11, 25,131,205,102,107,153, 51,103, 78,250,139,244,211,228,144, 76,120, 98,166, 35,106,193,194, 87, 21, 39,212,207,
+183, 96,225, 68,195, 50, 0, 11,131, 26,255, 31,244, 45,114, 84,193,188, 23, 3, 0, 0, 0, 0, 73, 69, 78, 68,174, 66, 96,130,
0};
diff --git a/source/blender/editors/datafiles/splash.png.c b/source/blender/editors/datafiles/splash.png.c
index bbce480ecba..73a11f2fdc6 100644
--- a/source/blender/editors/datafiles/splash.png.c
+++ b/source/blender/editors/datafiles/splash.png.c
@@ -1,2483 +1,6328 @@
/* DataToC output of file <splash_png> */
-int datatoc_splash_png_size= 79258;
+int datatoc_splash_png_size= 202316;
char datatoc_splash_png[]= {
-255,216,255,224, 0, 16, 74, 70, 73, 70, 0, 1, 1, 1, 0, 72, 0, 72, 0, 0,255,225, 0, 22, 69,120,
-105,102, 0, 0, 77, 77, 0, 42, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0,255,219, 0, 67, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 2,
- 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,255,219, 0, 67, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
- 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,255,192, 0, 17,
- 8, 1, 15, 1,245, 3, 1, 34, 0, 2, 17, 1, 3, 17, 1,255,196, 0, 31, 0, 0, 1, 3, 5, 1, 1, 1, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 4, 0, 7, 10, 3, 5, 6, 8, 9, 2, 1, 11,255,196, 0,103, 16, 0, 1, 3, 3, 2, 4, 3, 4, 6, 4, 7,
- 11, 5, 9, 13, 9, 1, 2, 3, 4, 5, 6, 17, 0, 7, 8, 18, 33, 49, 19, 65, 81, 9, 20, 34, 97, 10, 21,113,129,145,240, 35,
- 50,161,193, 22, 23, 24, 66,177,209,225, 25, 26, 36, 40, 51, 56, 73, 82, 98,232,241, 72,104,105,136,168, 41, 52, 57, 67, 84, 88,
-120,150,178, 37, 38, 68, 83, 87,115,130,135,147,152,181,200,210, 54, 89, 99,114,146,184,213,214,215,255,196, 0, 29, 1, 0, 0,
- 6, 3, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 3, 5, 6, 7, 1, 4, 8, 9,255,196, 0, 80, 17, 0, 2, 1,
- 2, 4, 4, 3, 4, 6, 7, 5, 7, 0, 7, 9, 0, 1, 2, 3, 4, 17, 0, 5, 18, 33, 6, 19, 49, 65, 7, 34, 81, 20, 97,113,
-240, 8, 35, 50,129,161,209, 21, 66, 82,145,177,193,210, 36, 51, 98,162,225, 9, 67, 83, 84,114,130,241, 52, 56, 68, 85,116,148,
-211, 22, 23, 24,115,131,146,147,180,181,255,218, 0, 12, 3, 1, 0, 2, 17, 3, 17, 0, 63, 0,159,198,150,150,150,134, 6, 22,
-150,150,190,100,122,143,199, 67, 3, 31,116,203,220, 60, 68,108,181,171,123, 70,219,170,254,224,209, 41,183,140,167, 25,101, 20,
-135,189,241, 73,101,249, 28,165,136,243,170, 77, 69, 84, 74,116,149,133,163,149,185, 15,180,226,185,211,132,158, 97,151,159, 35,
-212,126, 35, 92,108,227, 63,131, 43,145, 85,251,143,120, 54,213, 18,235,236, 86, 37,191, 87,185,237,148,243, 72,170, 67,146,224,
- 11,147, 81,162,128, 57,167, 69, 42, 5, 75,143,213,230,242, 75, 94, 34, 50,148, 86,158, 42,113, 39, 27,112,159, 14, 38,119,193,
- 60, 55, 23, 19,212, 81,204,173, 89, 4,134, 67, 34,209,128,198, 87,130, 56,138,188,146, 2, 0,242,151, 49,169, 50,114,101, 1,
-128,179,188, 40,225,158, 7,226,222, 37,108,143,142, 56,150,110, 23,166,172,133,150,142,120,196, 98, 54,173, 44,162, 36,158, 73,
- 85,146, 56,200, 44,124,193, 4,140, 4,124,232,139, 41, 61,145,109,196, 58,132,173,181, 37,104, 80,200, 82, 72, 32,131,243, 26,
-247,174, 11,240,211,199, 61,219,180,206, 66,179, 55, 36, 79,186,108,118, 29, 68, 54,166, 58, 92,122,228,181,217, 65, 13, 22,219,
- 47, 30,106,157, 61,174, 95,242, 14, 16,243, 97, 37, 45, 44,128,150,181,219,219, 46,247,181,247, 6,129, 2,231,180, 43, 48,171,
-148,106,139, 65,216,211, 33, 58, 29, 65,232, 57,219,113, 63,172,203,233, 86, 66,219, 88, 74,208,160, 66,146, 14,147,240,211,197,
-174, 19,241, 67, 46, 53, 25, 37, 79,179,102,180,202, 13, 86, 95, 49, 2,166,156,244, 38,219, 9, 97,213,178,207, 29,212,220, 7,
- 17,201,120,194,158, 38,248, 69,197,190, 22,102, 66,159, 60,166,246,156,166,165,136,165,204, 33, 4,210,212,142,160, 95,115, 12,
-218,119,104, 36,179, 11, 18,134, 72,237, 33,202,244,180,180,181,103,226,173,194,210,210,210,208,192,194,210,210,210,208,192,194,
-210,210,210,208,192,194,210,210,210,208,192,194,210,210,210,208,192,194,210,210,210,208,192,194,210,210,210,208,192,194,210,210,
-215, 13,125,163,254,220, 13,158,224,130,240,159,178,214, 5,156,238,249,111,173, 45,150, 21,116, 81,219,173,155,110,200,219,199,
- 39,194, 98,116, 8,215, 53,192,138,116,167,170,213,245, 68,151, 17,255, 0,171, 32,177,132, 50,233, 76,186,132, 39,249, 26, 91,
-214, 67,195,217,207, 19,102, 9,149,228,116, 47, 95, 90,224,177, 85, 42,161, 80, 16, 11,200,238, 85, 35, 64, 72, 5,157,128,185,
- 10, 46,204, 1, 98,226, 46, 38,200,248, 79, 45,124,219,136, 51, 20,203,104, 81,130, 6, 96,204,206,237,114,169, 28,104, 26, 73,
- 28,128, 78,148, 86, 58, 85,152,128,170,196,119, 43, 75, 80,124, 63, 73,159,141,131, 84, 83,195,103, 56, 94, 20, 82,242,212,138,
-127,240,103,117, 13, 77, 44, 20,171,195,105, 85,127,227,115,194, 91,193,101, 37, 75, 16,146, 20, 1, 1,180,147,204, 58,247,192,
- 39,183,219,102,184,168,189,173,253,156,222,171, 32,236, 38,233,221, 18,227,210,109, 58,154,110, 6,238, 13,182,188,107,111,132,
-162, 53, 29,138,204,184,113, 36,218,181,233,114, 84, 26,131, 10, 91, 82, 88,144,233, 68,118,234,107,152,244,120,206,205,115,175,
- 7,248,243, 35,161,151, 49,169,202, 86,166,150,157, 75,200,105,230,142,102,141, 64,185,102,140, 17, 33, 10, 55, 98,138,225, 64,
- 44,108,160,156, 64,178, 47, 27,188, 58,226, 12,194, 28,174,151, 57,106, 90,186,150, 9, 16,169,134, 72, 82, 71, 38,202,171, 35,
- 3, 26,179, 27, 5, 18, 50, 22, 36, 42,130,196, 12, 72, 35, 75, 94, 80,180,173, 41, 90, 8, 82, 84, 1, 73, 29, 65, 7,204, 29,
-122,213, 97,139,107, 11, 75, 75, 94, 29,117,182, 91,113,231,156, 67, 76,180,133, 56,235,174, 41, 40,109,182,208,146,165,184,226,
-212, 64, 66, 2, 65, 36,147,128, 6, 78,134, 6, 61,233,107,140, 28, 63,123, 94,236,238, 39,253,160,119,151, 9,219, 61,108,210,
- 43,219, 63,103, 88,247, 29, 77,157,231, 77, 86, 91,178,239, 43,178,215,171, 80,169,213, 69,219, 84,214,227,166, 57,178,252,106,
-195,236,197,150, 92,117, 83,126,173,247,214, 23,238,178, 89, 3,231,181,219,218,129,127,123, 56, 15, 15,137,177,182,194,209,220,
-115,188,169,221, 85, 85, 13,213, 86,172,210,254,165,254, 47, 78,219,136, 94,225,245, 74, 79,188,123,199,240,222, 95,139,226,126,
-167,184,183,201,250,202,212,182, 30, 7,226,105,179,220,183,134,191, 71,242,179,156,218, 1, 81, 12, 50, 72,136,121, 70, 41, 38,
- 5,203, 48, 17,183, 46, 39, 37, 28,171,130, 52,149, 12,109,136, 92,222, 32,240,164, 60, 61,154,241, 87,233, 46,118, 69,147, 78,
-105,167,158, 56,228,145,121,162,104,160, 34, 48,170, 90, 84,230,202,138, 36,140, 50, 48, 58,149,138,139,227,180, 26, 90,134, 23,
-247,207,155,251,255, 0,155, 30,209,127,235, 93,227,255, 0,232,210,254,249,243,127,127,243, 99,218, 47,253,107,188,127,253, 26,
-152,127,247, 29,226, 55,254,233,139,255, 0,155,166,255, 0,234, 98, 19,255, 0,226, 11,194,239,253,245, 55,255, 0, 37, 87,255,
- 0,210,196,207,116,181,166,252, 3,241, 57, 89,226,255, 0,133,157,171,223,235,138,219,165,218, 85,203,250,153, 89,157, 81,183,
-232,178,101,204,165,211,157,166, 93, 53,202, 3,109,195,147, 56,120,175, 33,108, 82,154,113, 69,125, 66,221, 80, 29, 0,214,228,
-106,172,174,163,168,203,171,107, 50,250,180, 17,213, 80, 75, 36, 50,168, 33,128,146, 39, 40,224, 48, 36, 16, 25, 72,184, 36, 30,
-160,219, 22,246, 95, 93, 77,154, 80, 80,230, 84,110,100,163,204, 97,138,120,152,130,165,163,153, 22, 68, 37, 88, 6, 82, 85,129,
- 32,128, 71, 66, 47,133,165,165,165,173, 92,110, 97,105,105,105,104, 96, 97,105,105,105,104, 96, 97,105,105,105,104, 96, 97,105,
-105,105,104, 96, 97,105,105,105,104, 96, 97,105,105,105,104, 96, 97,105,105,105,104, 96, 97,105,105,105,104, 96, 97,105,105,107,
- 3,168,110, 45, 6, 60,249,116,122, 75, 21,123,182,183, 5,239,118,155, 75,181, 41,174, 85, 12, 9, 92,174,168,197,170, 85,150,
-166,169,212,105, 67,194, 32,183, 54,108,117,130,164,229, 32, 40, 29, 12, 12,103,154, 90,104,166,239, 21, 38,143, 91,167,219,119,
- 13,169,123,209, 43,245,152, 83, 39,208,233, 9,165, 83, 46,121,213,134, 41,225,159,126, 83, 12, 88,181,170,177,130,134,188, 97,
-151, 38,251,171, 42,228, 95, 35,139,228, 86, 47,143, 95, 53, 54,130,157,111,109,119, 6, 76, 70,208, 28,118, 91, 44, 90, 40, 45,
-183,221,106, 77, 58, 85,222,220,217, 43, 74,114, 75,108,197,113,213, 99,149,182,214,178, 18, 70, 6, 28, 29, 45, 88,232, 23, 37,
- 18,231,136,236,202, 36,244, 76,110, 60,135, 33,205, 97, 77,191, 18,125, 54,115, 56, 47, 83,234,212,201,141, 55, 38,149, 80, 64,
- 82, 10,216,146,211, 78,164, 45, 36,160, 5, 2,111,154, 24, 24, 90, 90, 90, 90, 24, 24, 90, 90, 90, 90, 24, 24, 99,120,143,168,
-110,117, 51,103,174,233, 91, 65, 29,201, 23,200,138,203,116,255, 0,119,109,167,170, 12, 69,114, 67,104,169, 72,165, 50,240, 40,
-118,166,136, 69,226,200, 32,144,175,137, 0,184, 17,174, 20, 60,223, 25, 18, 95,121,199,215,190,238, 72, 83,138, 83,202, 92,139,
-187,156,186,165, 18,178,175,210,126,183, 54,117, 36,133, 36, 40, 16,160, 8, 61, 8, 35, 32,253,218,208,158, 40, 56,198,176, 54,
- 85,185,246,165,163, 22,151,119,238,105, 66,153, 92, 54,212,151,168,214,187,171, 78, 67,245,249, 12, 43,244,179, 83,148,148,194,
-109, 65,206,185,121,108,167,148, 47,157, 60,116,224,190, 27,204, 99,139,140, 56,175,196,124,203,131,114,188,170, 14, 66,193, 75,
- 56, 17, 77, 38,167,144,114, 96,182,185, 42,165,190,146, 16, 51, 50, 70,132,233, 84,102,199, 72,120, 15,198,220, 77,151, 75, 55,
- 7,112,151,134,185,103, 26,102,153,172,252,246,158,170, 2,101,134, 61, 49,198,121,211,223, 68,116,145, 17,172, 23,210,170,242,
- 53,139, 51,170,227,143,215, 53,223,196,133,153,238,191,194,219,167,117,237,195, 59,196,247, 52,214,107,151, 20, 5,201, 13, 99,
-196, 83, 45,200,148,149, 45, 41, 42, 0,144, 49,147,140,231, 88,195, 91,199,188,114, 93,109,134, 55, 39,112,100, 60,226,194, 90,
-101,171,158,186,235,142, 44,159,133, 40,109, 50,201, 90,179,216, 0, 78,177,155,198,244,186,247, 18,225,151,114, 93,181,137,181,
-218,221, 69,209,207, 34, 82,202,131,105, 39, 13, 68,134,194,112,136,145, 17,156, 33,166,210,148, 36,118, 25, 36,157,221,188, 47,
- 45,145,246,104,112,186,239, 19, 59,221, 70, 93,217,123,214,159,133, 73,179,173, 8,106,140,213,106,227,187, 42,177, 94,153, 78,
-181,233, 18, 37,182,177, 72,167,177, 22, 51,207,212,167,150,214, 25,110, 59,132, 37,229,170, 52,119,121, 7,194,159, 15,120,203,
-198,222, 60,159,134,248, 23,136, 51,106,108,146, 23, 75,212, 85,212,201, 45, 66,164,141,162, 37, 49,195, 36, 81, 52,243,178,187,
- 44, 97,214, 56,145, 92,188,204,177,150,110,196,241,107,196,110, 10,240, 51,128, 32,226,126, 62,225,252,162,167, 58,153, 28,251,
- 61, 37, 52,112,211, 51, 70,161,230, 97, 36,209,203, 42,211,192,172,138,210, 20,105, 37,118,141, 82, 21,105, 2,174,163, 72,218,
-189,222,170,162, 69,126, 85,135,123,206, 76,183, 23, 46, 77, 77,218, 13, 81,227, 33,199,137, 91,146, 29,120,199, 37,106, 82,148,
- 73, 81,238, 73, 58,203,118, 91,127, 55, 47,135,155,149,114,173,233, 18, 19, 1,201, 8, 23, 5,159, 86, 18, 27,166,212,210,217,
-229, 80,122, 50,192, 84, 10,130, 81,144,135,219, 1,196,246, 80, 91,101, 77,171,150, 85, 47,164,143,198, 35,151, 97,170, 81,118,
-183, 97,169, 54,130, 37,133,179,102, 61,111, 92, 53, 14,120, 40, 95,195, 22, 93,192,171,133,185, 46, 62,166,176, 22,235, 65,161,
-204, 74,144,218, 6, 18, 59,121,195,151, 16, 59, 31,237,121,225,250,232,188,108,251, 74, 62,216,241, 35,181,232,138,205,221,106,
- 37,246,165,173,185,210, 97,201,126,152,244, 42,139,108,182,186,213,159, 85, 16,103, 34, 50,222,109, 50, 33,200,136,182, 92, 7,
-194, 14,201,234,207, 16,126,128,222, 38,248, 71,147,143, 16,120, 59,138,106, 38,207, 50,127,174,217,162, 46,210, 29,204,124,216,
-156,104,105,141,227, 9, 42, 77, 79, 51,176,134, 89, 64,146,237,200,222, 28,127,180, 43,194,191, 25, 51,195,225,207, 24,112,181,
- 60, 89, 30,113,245, 32, 50,202, 17, 98, 29, 36, 17, 76,191, 88,176,139, 72,205, 19,193, 81, 10, 35, 77, 20, 76, 99, 32,118, 27,
- 96,248,137,177,183,250,218, 21,123,106, 66,161,213,225, 37,166,235,214,228,213,160, 84,232,242,156, 78, 64,113, 41, 56,147, 13,
-101, 43,240,159, 71,192,224, 65, 7,149,105, 90, 19,106,226, 39,139,222, 29,184, 78,110,198,145,196, 38,229, 82,246,206, 6,226,
-214, 42, 20, 27, 86,171, 91,137, 84, 93, 38, 85, 78,151, 17,153,211, 89,157, 82,131, 5,214,105, 13,162, 43,237,171,196,148,182,
- 91, 86, 72, 74,138,129, 26,224,102,199,110,133,115, 99,247, 86,135,116,199, 84,134, 26,129, 81,250,170,231,166, 5,148, 9,180,
-119, 95, 17,234,144,223,108, 28, 41,230,185, 75,173,103, 33, 47,197, 65,236, 8, 56,167,210,118,170,198,173,240,251,194, 53, 82,
- 35,168,126, 52,237,202,189, 36,178,235,106, 10,109,214,222,179,169,238, 54,226, 20, 58, 41, 37, 10, 4, 31, 67,171, 87,232,151,
-199,112,248,245, 61, 22, 67,196,119,203,243,234, 9,141, 61,127,179,133, 66,234,105,230,150, 10,168,209,213,213, 57,175, 11,164,
-177,216,133,120,223, 78,133,116, 11, 85,125, 48,120, 26,127,163,229, 30, 99,196, 92, 52, 23, 49,200,107, 97, 90,156,188, 84,150,
-112,140, 42, 96,138,162,146, 87, 70, 70,147,148,147, 35,197, 32, 96, 89, 36,143, 86,182, 71, 38, 80,214, 61,247,102,238,101,169,
- 68,190,118,250,231,162, 94, 86,117,203, 5,186,157, 2,229,183,106, 17,170,180, 90,196, 7, 74,146,220,186,125, 66, 35,138,110,
- 83, 5, 72, 80,230, 66,136,202, 72,238, 8,214, 89,168, 64,112,175,237,189,221,253,134,225,159,102,120,123,225,163,133,105,251,
-189, 82,218,155, 26, 53, 58,249,186, 43,172, 93, 53, 88,104,168, 59, 62,163, 61,244, 83, 40, 54, 52,101, 57, 18,156,216,146, 0,
-149, 42, 82, 84,242,185,200,142,216, 71, 50,250, 53,193,103,210, 48,176, 55,151,114, 45,253,161,226,123,106,154,216,235,138,230,
-171,179,111,210,175,154, 45,102, 69, 70,198, 98,189, 45,246,226, 66,166, 92,208, 43, 49,218,153,107, 54,228,197,120, 94,244,183,
-101, 50,219,175, 32, 72, 17,218, 11,121, 61, 57,156,120, 63,198,153,119,233, 74,154,108,168,214, 80, 80, 73, 45,180,205, 3,212,
-154,116,102,229,204,244,233, 33,144,107,140, 7,210, 20,181,143,217, 29,185,103, 35,241,187,128,243, 63,209, 20,149, 89,184,162,
-204,179, 40,225, 7, 84, 53, 9, 74, 42, 93, 19,153, 2, 84,188, 98, 35,203,145,140,122,139,232,184,251,102,226,253,250,171,113,
- 37,195,245, 6,251,107,107,171, 91,211,182, 52,173,200,122,165, 79,163, 51, 98,207,189,104, 17,110,183,106,213,101, 50,154, 93,
- 53, 20, 39,167, 9, 42,157, 33, 82, 99,134, 90, 13,243,184, 95, 72, 64, 60,195, 47, 80, 32,128, 65, 4, 17,144, 71, 98, 53, 2,
-158, 50, 84,211,191, 72, 26,128,243, 1, 10, 14,113, 65,195,147,232, 82, 80,159,137,193, 34,193, 91, 78,246,248,156, 5, 45,144,
-174,224,164, 16,122, 13,118, 87,143, 15,111, 68, 62, 31,247, 89,238, 25,120, 83,218,134, 55,231,120,232,117, 24,214,189,203, 90,
-170, 59, 86,145,107, 83,239, 39, 22, 24,122,204,183,168, 86,222, 39,222, 53,230, 36, 56,219, 82, 84,212,136,236,177, 41, 11,138,
-145, 33,196, 56, 91, 91, 48,240,167, 51,118,225, 88,120,116,201,154,212,103,249,106,102, 51,243, 57,112,197, 76,172, 19, 86,169,
- 89,130, 8,193,123, 6, 98, 25,182, 0, 19,182, 17,203, 60, 97,202,145, 56,190,163,137,196,121, 61, 47, 14,230,178,101,148,252,
-190,100,210,213,186,151,211,162, 37, 82,237, 35, 4,185, 84, 5, 84, 92,179, 1,190, 36,133,165,168,139,220,190,218,255, 0,106,
-111, 13,237, 80,239,190, 41,184, 29,183,169, 27, 89, 90,168, 69,138,228,225, 66,187,237, 23, 16,167,193,117, 20,246, 46, 35, 90,
-169, 70,163, 85,156,101, 14,120, 77, 84, 34,149,172,182,172, 54, 74, 84, 7, 85, 46,223,109,143, 13, 22,231, 5,182, 47, 26,148,
-171,102,247,187,237, 43,183,112,233,251, 83, 88,178, 40,166,138,205,225,100, 95, 50, 40, 85,218,228,250, 85,194,221, 66,123,108,
-120, 76, 51, 65,115,145,214,150,161, 37,154,132, 89, 13, 39,195,116,242,177,215,248,105,197,180, 35, 47,120,168,226,205,105,243,
- 57,189,158, 25,168,170, 33,169,137,167,177, 60,146,241,185, 8,246, 6,193,244,130, 65, 0,146, 8,196,131, 46,241, 91,131, 43,
-206,100,147, 87, 77,147,212,229, 48,251, 76,240,215,211, 79, 73, 50,211,220, 14,112,142, 68, 5,227,187, 45,202,106, 32, 16, 72,
- 0,223, 29,148,210,212, 92,183, 35,233, 31,162,243,160,209,233,124, 25,112,161,184,187,163,185, 51, 34, 63, 58,227,131,120, 83,
-170,147,233,118,147, 44,202,113,150,152,250,163,111,196,153,119, 10,221,142, 27,116,188,153, 48,153, 96,159, 12,248,202, 37, 72,
-198,248, 54,250, 69,151,109,251,190,214,214,200,241,107,178, 86,230,220,166,238,185, 96,217,113, 46,235, 45, 87, 21, 53,219, 86,
-231,169,204, 77, 62,159, 26,239,181,110,153, 50, 30, 76, 37,212, 94,142,195,174,178,251, 78, 69, 46,135, 23, 29,196,133, 99,108,
-248, 71,199,171, 65, 85, 94,249, 46,143, 99, 86,119,128,205, 7,180,136,210,247,113, 0,144,200, 87, 98, 84, 91, 83,129,116, 86,
- 4, 95, 68,120,211,225,211,102, 52,121,116,121,233,147,219,157, 99,142,160, 83,212,123, 33,145,237,166, 51, 80, 99, 17,134,243,
- 0,198,250, 99, 38,210, 50,144,109, 43, 29,120,113,198,217,109,199,157, 90, 91,105,164, 45,199, 28, 89, 9, 67,109,161, 37, 75,
- 90,212,122, 37, 33, 32,146,124,128,215, 14,253,164,222,219,221,157,224, 86,233, 59, 61,101,218, 15,111, 86,249, 34,155, 14,165,
- 92,161, 49, 88, 69, 18,210,176, 89,169,199,110,101, 41,155,170,176,220,103,222,151, 90,126, 19,172,190,154,124, 86,130,209, 30,
- 75, 79, 63, 37,143, 17,182,220,230, 77,175,244,142, 56,132,142,220,122,222,253,112, 91,245, 86,205, 92,140,191, 79, 85,221,100,
- 38,245,165, 74,102, 61, 69,151, 99,183, 46,153, 83,187,226,187, 77,174,184,128,224, 80,100, 59, 27,198, 13,148,165,214,201,230,
- 8,229, 94, 22,113,190,113,150, 83,230,244,153, 69,168,170,198,168,121,147, 65, 20,147,169, 23, 6, 24,228,145, 93,245, 13,211,
- 97,172, 88,173,193, 4,175,156,120,191,192, 25, 38,109, 81,146,214,231,119,174,163, 58,103,229, 65, 81, 52, 84,237,123, 17, 52,
-177, 70,232,133, 78,207,185,229,155,135,210, 65, 2, 71,219, 95,199,191, 8,187,217,187,147,118, 59,104, 55,194,208,220,189,198,
-166,208,234, 87, 13, 70,153,102, 59, 46,189, 76,133, 76,164,205,137, 79,158,183,238, 88, 81, 85, 78, 18, 91,151, 54, 58, 11, 41,
-148,167, 73, 89, 33, 4, 37, 68,109,254,160, 19,244,127,110,123,126,214,227,115,113,175, 26,237, 82, 45, 14,212,183,182, 43,113,
- 46, 74,213,102,160,164,196,131, 73,183,233, 85,139,126,167, 62,165, 57,121, 34, 52, 86, 32, 48,235,174, 30,161, 9,104,247,198,
-186,103,185, 63, 72, 83,125,183,147,120, 38,237, 23,179,215,133,198,183, 45,182,164, 77, 98,145,112,222, 16,174, 10,229,197,113,
-192,167, 58, 82,245,199, 30,212,183,230, 68,102,215,162, 45, 1, 42, 11,168, 75,116,161,181,165, 79,248, 14, 57,225, 53, 36,226,
- 95, 8,115, 26, 94, 38,172,201,120,104, 61, 93, 6, 89, 75, 4,245, 53,117,114,195, 4, 81, 25, 67,146,100,145,185,104,163,202,
- 74,160,212,224, 2, 73, 32, 18, 34,220, 41,227, 94, 89, 89,194,148, 57,247, 21,178, 81,102, 57,181,101, 69, 61, 45, 29, 20, 83,
-212, 77, 48,132,160, 2, 56,151,153, 35,155,184, 12,231, 66, 18, 85, 64, 4,128,101,135,165,168,156,219,158,223, 30, 44,184,114,
-221, 75,123,111,253,161,252, 36, 55,183,244, 42,247,131, 37,117,235, 78,155, 93,160, 92, 80,232,239,201, 68,119,171,244,186,109,
-102,169, 54,159,121,211,227, 40, 44, 58,212, 57,113,220,230, 73, 71,139,226, 0,218,186, 89,198, 87,182,211,135, 30, 14,235, 27,
- 75, 6,163,102,223, 59,171, 70,222, 93,176,167,238,197,161,117, 88, 18, 40, 31, 82,200,182,106,181, 25,180,248, 5, 70,177, 61,
-135,125,225,126,226,183, 10,124, 49,200,151, 18,149,128,224, 82, 83, 20,171,240,211,140,105,171,114,250, 40,178,177,152,182,106,
-143, 37, 52,148,179, 67, 60, 19,172, 66,242, 24,230, 71,208, 74, 13,202,146, 26,219,128, 70,248,152,209,120,173,192,245,116, 57,
-149,124,217,177,202,215, 39,120,227,171,138,178, 9,169,234, 41,218, 83,166, 46,100, 14,156,192, 28,236, 25, 67, 45,246, 36, 29,
-177,217,173,112,163,112,253,133, 28, 55, 95,188,105,212,248,162,173,202,171,215,108,187,186,163, 93,190, 47,125,152,175,202,157,
- 87,160,214,183, 90,175, 85,141, 82,118,228,122,179, 46,114,165,201,181,228, 73,126,179, 50,101, 17,245, 57, 25,115, 93,105,180,
- 56, 41, 5,116,160,202,240,191,237,190,220,158, 50,248,231,219, 77,158,218, 29,130,147,111,112,189, 93,145,119,193,184,247, 10,
-229,165,214,170, 87,151,189,209,182,206,237,185,233,142,205,168,210,100,170,143,106, 52,237,203, 71,166, 71,110, 59,134, 83,174,
-180,249, 30, 48,117,228, 33,185, 31,161, 92,200, 74,187,115, 37, 42,199,166, 64, 58, 74,170, 30, 49,240,218,181,169, 26,169,242,
- 74,252,226,140, 25, 82, 41, 81,156, 65, 43,200,129, 36, 40, 91,149, 48,104,217,133,136,150, 59,130, 25, 75, 17,133,169, 38,224,
-127, 20,232, 22,181,105, 35,207,242,236,146,184,136,164,154, 23, 84, 53, 16,164,110, 94, 33, 32, 83, 44, 44,178,170,155,131, 20,
-182, 33,149,130,131,134,126,151,176,123, 71, 74,180, 27,176,226,237,253,162,205,158,136,126,226, 45,102,173,218, 59, 86,224,136,
- 80, 27, 49, 69, 13,184, 98, 40,143,200, 0,228, 13,114,224, 99, 24,212, 4,189,180, 92, 57,109,223, 10,156,122, 93,182,174,205,
-192,141,105,218,119, 45,169,102,238,133, 50,218,161,145, 14,159,102,213,171,255, 0, 88, 69,169,211,168,140,199,193,165, 66, 53,
-106, 19,243,227,176,217, 74, 34,138,178, 89,140,150,163, 54,195, 77,254,136, 21, 90,173, 54,133, 75,169, 86,235, 51,225,210,168,
-244,120, 19, 42,149, 90,165, 66, 67, 81, 32, 83,105,180,248,238, 75,157, 62,108,183,214,148, 70,136,204, 86, 93,113,199, 22,160,
-132, 33,181, 41, 68, 0, 78,191, 57, 62, 35,175,107,151,218,161,237, 50,184, 37,109,235, 50,196, 29,229,220,202, 77,141,183,190,
- 43, 14,184,170, 30,215, 90, 80,163, 80, 97,220,243, 97, 43, 10,140,219,118,133, 14,117,126,160,198, 73,109,217, 50,144,146,162,
- 19,155, 39,192, 39,174,139, 62,226, 12,218,122,167,135, 34,160,161,145,235, 29,217,140, 69,217,213,208,184, 38,197,194, 71, 52,
-154,236, 88, 42,184,189,156,131, 86,125, 35,211, 47,155,135,120,111, 38,167,164, 73,184,135, 50,204, 35,142,133, 17, 84, 74, 17,
- 81,146, 64,132, 0, 66, 51,201, 4,122, 1, 10, 89,144,218,233,113, 61,206, 11,119, 14,189,187, 28, 40,240,239,185, 23, 75,138,
-118,228,190,118, 83,107,110,250,243,171, 32,173,202,197,203, 99,208,235, 85, 53,168,134,209,146,102,205,124,159,129, 61, 79,234,
-167,176,217,253, 55, 59, 75,100,210,182,231,110,237, 11, 38,133, 20, 65,162,218,246,245, 30,223,164, 66, 7,152, 68,165, 81,169,
-241,233,212,232,193, 88, 25, 13,196,142,210,123, 15,213,211,141,170, 34,178, 72,102,172,170,154,158, 62, 77, 60,178, 59, 34,126,
-202, 51, 18,171,255, 0,106,144, 62,236,116, 69, 12, 83,193, 69, 71, 5, 76,188,250,152, 98,141, 36,127,219,117, 64, 29,191,238,
- 96, 79,223,133,168,165,123,119,125,170,238,209, 91,175,240, 39,195,117,192,235,151, 29, 77, 14, 81,120,135,190, 40, 15,243,187,
- 74,135, 49, 41,105,123, 57,111, 76,138,162,181,214,165, 33,194, 46, 23, 26, 41, 49,152, 90, 40,225, 78, 63, 38,166,204, 61,237,
-246,205,251, 82,224,240, 79,182,174,108,238,209, 85,161,203,226,135,116, 40,142,253, 82,227, 78, 37,255, 0,226,146,206,156,167,
-161,191,184, 53, 54, 18, 8, 53,247,252, 41,108, 80, 99, 56, 82, 61,229,165,212,159, 75,177,161, 8,147,185, 93,236,136,246, 94,
-213,106,214,149,199,198,255, 0, 17,212,217,179,238, 10,173,173,115,221, 27, 61, 64,185, 22,228,217,136, 85, 70,147, 62,106,247,
- 98,229, 19,146,183,100,220, 18,214,234,221,164,120,203, 82,154,110, 66,170,174, 5,201,122, 11,177,110, 14, 3,225,236,179,135,
-178,212,241, 23,140, 33,215, 71, 11,133,202,168,154,193,235,170,175,228,151, 73,191,212,196,192,178,146, 8, 37, 76,132, 21, 68,
- 89,105, 31, 17,120,151, 54,226,108,214, 79, 12, 56, 34,126, 93,116,209,151,206, 43,214,229, 40, 41, 45,231,132, 50,145,245,242,
-169, 10,202, 8, 32, 50,196, 8,105, 29,161,210,223,163,211,255, 0,132, 11,255, 0,169, 75,243,255, 0,199,236,141,116, 43,233,
- 74,255, 0,148,224, 99,255, 0,154,226, 91,255, 0,107, 96, 53,207, 95,163,211,255, 0,132, 11,255, 0,169, 75,243,255, 0,199,
-236,141,116, 43,233, 74,255, 0,148,224, 99,255, 0,154,226, 91,255, 0,107, 96, 53,106,102,159,250,197,112,231,255, 0, 5, 39,
-255, 0,208,175,197, 59,147,255, 0,234,195,197, 95,252,124,127,255, 0,161,150,227,167,222,201,206, 30,246, 78,244,224, 27,134,
-234,253,209,181,155,125, 93,172,206,219,232,206,205,170, 85,108,219,118,161, 80,150,239,214, 85, 36,151,101, 76,151, 78, 91,146,
- 29,229, 74, 71, 50,212, 78, 0,235,174,142,127, 36,254, 28,127,249, 20,218,239,253, 65,181,127,255, 0, 21,168, 67,236,206,242,
-251,107,106, 27, 11,183,118,135, 14,118,230,248,218,123, 35, 96,219, 49,169,246,138,246,239,108,225, 81, 63,132, 20,246, 12,185,
- 95, 92,181,113, 85,232,203,170, 93,234,124,188,224,255, 0, 4,146,236, 21, 45,180,166, 60,100, 57,144,172,147,102,189,184,158,
-209,254, 22,247, 41, 54,175, 17, 19,170,123,167, 72,160, 84, 35,193,188,246,187,121,108,216, 86,109,253, 75, 99,149,165,201, 68,
- 43,134, 21, 2, 5, 86,143, 93, 49, 75,106,105, 85, 86,234, 49,190, 62,117, 68, 87,136, 87,168, 78,113,225, 63, 21,230,217,158,
-127, 91,147,241, 53, 5,117, 75, 84,212,207,236, 81, 87, 72,103, 68,121,153,145, 24, 4,229,164,150,101, 82,174,202,138,219,115,
- 58, 98,193,200,252,101,224,252,151, 41,225,202, 12,239,133, 51, 44,186,145, 41,105, 96,246,233,178,248,197, 59,201, 28, 17,171,
-186,157,124,201, 35,186,179, 6, 68,121, 25, 70,174, 95,164,237,173, 75, 62,218,177,233, 17,168, 22,157, 22,153,111,209, 33, 37,
-105,135, 73,163,193,139, 77,167, 68, 67,142,173,231, 17, 26, 20, 54,144,211, 9, 83,206, 56,178, 16,144, 10,156, 82,143, 82, 78,
-178, 93, 49, 28, 53,113, 19,183, 28, 85,108,189,139,190,123, 87, 80,118,125,159,125,210, 5, 74, 19,114,219,105,138,157, 46, 99,
- 18, 31,167,214, 40, 85,152,204,188,226, 34,214, 96, 85,226, 78,135, 45,180, 56,227,105,126, 18,252, 55, 93,108,161,197, 62,250,
-231,250,168,106, 41,170,106, 41,234,227,104,170,224,119, 73, 85,193, 14,178, 43, 21,117,112,119, 12, 24, 16,215,222,247,190, 58,
- 70,146,122, 90,170, 74,106,154, 41, 18,106, 58,136,209,225,120,200, 40,209, 58,134,141,144,141,138, 50,144, 84,141,172, 69,176,
-180,180,180,180,134, 54, 48,180,180,180,180, 48, 48,180,180,181,192,111,104, 5,251,125, 80, 56,143,220,198, 45,253,213,169, 89,
- 9,183, 54,167,110,238, 27,118, 11,123,151,122, 90, 50,220,172,139,138,158,153, 72,178, 45,251,125,102, 37,197,116, 63, 9, 82,
- 82,182, 38, 6, 89, 68,111, 26, 95,138, 30,142,216, 47, 57, 30, 78,249,221, 99, 81,164,226, 6, 84, 47,168,169,111,215, 68,181,
-129, 7,171,130, 78,246, 0,236, 78,216,215,169,168, 20,209,243, 10,234, 23,181,175,110,196,255, 0, 44,119,231, 75, 81,244,103,
-138, 29,229,219,186,190,226, 38,204,169, 55,100, 67,220,238, 34,247, 45,250,213,217,125, 65,164,205,147,104,206,165,216,118, 61,
- 94,129,106,212, 95,186,100,197,162, 91,207, 73,151, 86,156,153, 30, 59,169, 82,141, 53,244,196,109,181, 55,135,114,241,198,191,
- 22, 21,107, 15,123,247, 58, 21,239,182, 80, 41,252, 61,195,225,246, 85, 90,221,164,217,177,110, 10,125,254,238,232, 42, 29, 18,
-168, 34,221, 38,172, 62,174,129,245,162, 36,204, 82,163, 52,225, 82,101,134, 98,190,203,109, 37,110, 59,183, 5,230, 62, 70, 90,
-152, 57,114,114,192, 44,206, 14,169, 36, 72,144, 16,168,246,213, 43,132, 6,228, 91,204,218, 84,223, 8, 12,198, 29,193, 70,184,
-191, 64, 58, 0, 88,157,200,232,162,231,111,112,185,199,119, 52,181, 31,219,163,138, 13,215,187,247, 63,109,175,153, 87,125, 18,
-185,126,217, 23,151, 19, 82,104,252, 60,211, 45,201, 52,233,150, 71,240, 34,193,174,162,217,167,220,143,211,222, 93, 66,233,145,
- 84,147, 75,108,134,220, 72,230,113,130,136,203, 97, 74,115,194,187,218, 60,116,241, 71, 94,159,183, 22,253, 63,112, 54,166,175,
- 63,117,119, 39,104,237,104,115,229, 80,109,233,245, 11, 49,235,225,117,154,109,106,149, 86,182, 45, 90,232,117,138, 91, 85, 35,
- 79, 91,126,254,228,106,167, 37, 61,109,158, 66,226,214,144,220, 23,153, 8,213,214,162, 27,132,212,225,139,174,147,174, 69, 33,
- 78,131,172, 1, 25,109,118, 10,194,252,179, 32, 1,136, 25,140, 58,136, 42,221,108, 45, 99,125,129,245,219,115,107,117, 29,237,
-142,245,233,107,147,209,223,222, 43, 46,151,189,123,171, 87,168, 91,247, 45,193, 96,238,236,107, 86,163,184, 18,175, 13,204,135,
- 26,223, 51,155,219,155,122,229,185,225,109, 4,121,171,160, 11, 66,149, 6,229,173, 86, 75, 18,101,144,211, 81, 94, 47, 30, 86,
-130,245,116,153,197,253,205,104,175,125,224,212,119, 98,196,186,104,182, 78,217,238,236,253,159,220, 25, 80,109,250, 84, 61,204,
-189,109, 75,111,110,106,180, 88,240, 28,129, 37, 16, 46,122,140, 59,158,240,173,209,164, 71,165, 4,181, 37,202, 9,253, 10, 30,
- 67,199, 90, 31,253,157,169,144,255, 0,100,153, 42,109, 96,108, 24, 93,173, 25, 33,108, 27, 96, 37, 66, 3,232,144,141, 71,151,
-101, 98, 20,246,180, 31,222, 41, 75,252, 58,110, 5,250,122, 30,151, 3,109,247, 24,234,110,150,185,121,125,113, 27,190,246,141,
- 14,226,220,138, 85,122,149, 95,137, 79,221, 29,192,219, 42, 86,219,187,104, 69,247, 57, 66,135,195,181,213,186,212,122,171,149,
-122,104, 85, 74, 93, 76, 92,212, 56,173,120, 13,169,182, 94,140,242,153, 95,134,178, 36,161,188,127,125,171, 86,214,225,238, 11,
- 22,199, 16, 84,107,178,163,121, 39,108,124, 29,207, 68,141,169,183,108, 72,233,163,237,245,233, 92,170,211,106, 53,186,204, 89,
- 52,202, 39, 35,139,138,182, 99, 49, 2,101, 90, 83, 81,212,194,240,184,239, 73, 25,143,134,171, 36, 66,194,104,254,198,161,110,
- 97, 23, 14,138,202,199, 64, 11,164, 54,162,119, 6,214, 93, 86, 98,161,171, 35, 6,218, 79, 91,118,238, 9, 4, 11,239,126,158,
-238,246,218,253,134,210,215, 23,168,252, 66,238,173,122,152,237,253, 54,243, 85,110,231,171, 76,225,138,243,161,236,203, 18,102,
-193,102,123,213,219, 34,129, 34,173, 62,218,133, 2,172,137,173,218,242, 46,180,203,140,244, 86, 80,236, 39,101,213,208,220,211,
- 33,228,132,186,236, 80,248,135,221,139,146,237,218,187, 18,214,222,123,102,243,129,185, 51,246,200,220,219,133,110,217,182,220,
-151, 54,246,175,118, 89, 27,207,114,220, 59,126,196, 88,238, 61, 5,154,162,127,128,148, 71,161,179, 83, 67,181, 56, 13,161,255,
- 0,172, 27,152,151,144, 18,105,120, 98,178, 37,118, 51,199,104,151, 83,147,204, 1,108,138,237,184, 67,125, 33,173,125,181, 16,
- 66,106,107,129,133,173,141,136, 1, 79,155,167, 77,247, 32,119,239,248,119,182, 58,147,171, 69,118,187, 74,182,233,114,107, 21,
-153,105,135, 2, 47,132,149,185,225,188,251,206,189, 33,212, 71,139, 18, 28, 72,205,173,217,211,223,148,235, 45, 49, 29,148, 45,
-231,222,121, 13, 52,133,184,180,164,182, 60, 63, 94, 23, 13,249,180,118,173,203,117,202,141, 58,225,125,219,146,149, 84,168, 68,
-134,221, 57,154,140,139,106,235,174,219, 34,165,238, 12,168,183, 13,217, 13, 81,219,121,198,219,253, 26, 28,125, 73,108, 37, 1,
- 41, 13, 62,232,111,214,218, 88, 87, 53,221, 90,189,235,241,103, 84, 54,214, 35,223,192,237,191,166,243,212, 43,146,234,168,162,
-210,230,214,174, 85,210,219,108, 4, 84, 20,139,146, 5, 54, 10,228, 56,219,108, 55,239, 43,109,212,137,238, 41, 44, 50,192,240,
-207, 45, 59, 88,201, 19,178, 27,116,186,146, 13,137,182,215, 29, 72, 27,117,198,210,176,101, 86, 29, 24, 3,251,247,199,221,233,
-222,106,181,159, 75,167, 84,174,234, 93, 66,210,177,231, 69,184,235,115,168,180, 74,161,155,188,183, 37,187,104, 81,151, 91,175,
- 70,163, 80, 40,200, 81,166, 32, 83, 84,169, 82,149, 18, 91,178,216,139, 78, 83, 11,126,159, 42,107, 42,103,136,187,179,237, 34,
-226,147,119,235, 63,197,223, 8,251,124,189,158,219,184, 97, 16, 40,176,233,212,196, 92,251,157, 84,166,150,212,167,102,185, 76,
-180, 34, 77,106,221,117,114, 22, 2, 25,135, 45, 15, 52,181, 45,110,204,125, 71,175,108,182, 23,109,174,187,130,169, 84,222,157,
-223,125,186,149,249,123, 65,247,101,210, 60,100,212,104, 54, 69,155, 36, 7,224,237,133,176,149, 2,203,148,166,146,166,158,173,
-205,109, 3,235,170,160, 43, 86, 98, 69,134,211, 59, 51,104,216,150, 77,129, 77,110,141, 99, 90, 54,213,159, 74,109, 41, 66,105,
-246,205, 18,155, 68,137,132,126,169, 91, 20,232,205,165,197,117, 57, 82,129, 81, 36,146, 73, 39, 78,217,109, 94, 95,150, 60,146,
- 85, 80,254,145,169, 22,208, 11, 40,141, 58,223, 82,180,114, 93,186, 91, 96, 71, 98,164, 27,234,212,195, 81, 80, 21, 35,159,217,
-227,223, 81, 0,150, 61, 45, 98, 25,108, 58,223,168,247, 17,136,175,109,165,111,136, 46, 22,110, 90,253,251,188, 55,190,238, 65,
-226, 39,118,227, 73, 22,188, 43,214,173, 93, 15,170,216,230,151, 29, 53, 11,198, 13, 89,199, 26,118,108,119, 24,169, 38,135, 69,
- 37,232,207,174, 19,213,119,127,239, 68, 64,213, 43,151,138,189,231,148,233, 93,203,191,247,220,103, 10,148,232,142,246,226, 85,
-105, 32, 96,149, 21, 51, 79,141, 84,100, 37, 35,175, 68, 55,129,142,128,107,190, 92, 81,109,158,214,113, 35, 67,184,108,237,202,
-102, 60, 43, 2,198,163,212, 42,247, 21,248,211, 49,155,173, 80, 37,183,202,252,118,173,218,155,209,221, 83, 79,170,117, 53,160,
-227, 77, 36,169,228, 67,121, 32,178,242,233,207, 57,194,234, 71, 15,220, 39, 90, 75,109,193, 77,191,119, 2,124, 94, 96,220,151,
-161,219,182,108,103,243,144, 18,185, 21,119,174, 89,106,100,163, 0,129,224,171,201, 60,131, 83,252,135, 54,165,204,160,150,105,
- 50,197,106,184,152, 41, 60,176,194,223,170, 17,180, 5, 22, 29, 67, 58,155,146,119,189,240,193, 93, 73, 45, 59,170, 45, 73,228,
-176,184, 26,172,111,176, 36,139,220,223,181,129,216, 91,107, 91, 29, 21,246,100,113, 47,186, 91,235,125,110, 4, 59,162, 92, 75,
-222,214,164, 89,244,136,116,189,196,146,195,109, 87,221, 69, 6,164,227, 77, 68,157, 83,101,164,170,228,142,252,250,245, 93,166,
- 94,150, 12,132,127, 7, 30, 90, 93,113,183, 73, 87,102,245,197, 62, 8,247, 59,106,118,179,113, 23,103, 90,182, 36, 75, 2, 30,
-235, 85,168,116, 25, 13,199,172,212,107, 14, 87, 43,209,216,152,205,189, 33,239,126, 9,109,170,147,105,114, 75, 75, 16,216,138,
-219,177, 93, 46, 62,219,134, 27, 74, 71,107, 53, 4,226,104,132,121,180,197, 40,197, 20,114, 5,101, 80, 0, 13,113,230,112, 20,
-149, 23,107,139, 2,109,109,247,185, 47,153,107, 22,165, 75,205,206,101,184, 39,115,107,116, 27,128,122, 88,239,235,233,133,165,
-165,165,168,254, 55,240,180, 29, 66,161, 2,147, 6, 93, 78,169, 50, 45, 58,157, 2, 59,178,166,206,154,251,113,162, 68,140,194,
- 11,143, 72,147, 33,229, 4,178,202, 80,149, 21, 41, 68, 0, 6, 73,209,154,212,158, 53,182,250,255, 0,220,189,141,169,219,187,
-118,235,139,169,181, 89,166,213,106,148,134,158, 12, 59,113, 81, 32, 51, 52,201,162,180,181, 16,149, 58,102, 59, 6, 74, 80,165,
- 0,225,167, 6,243,149, 0, 88,184,159, 52,173,201, 56,123, 58,205,242,220,170, 76,242,191, 45,166,150,104,105, 34,254,242,162,
- 68, 66,203, 18,216, 19,118, 35,162,171, 57, 23, 8,172,214, 82,253,194,249, 85, 14,121,196, 89, 38, 79,153,230,209,228, 89,126,
-101, 83, 12, 51, 86, 75,253,221, 60,114, 56, 87,149,174, 85,108,160,245,102, 84, 6,197,221, 86,236, 52,131,138, 95,104, 4,186,
-199,214, 54, 22,197, 77,122, 13, 40,151,161,213,183, 5, 41, 91, 51,234, 13,245,109,214,109,116, 44, 5, 64,138,174,191,225,138,
- 1,245,164,254,133, 45,116,112,232,102,217,108,157,245,187,134,183, 88,166,198,146,138, 37, 30, 21, 78,171, 88,184,102, 54,243,
-205,188,244, 72,207, 77,118, 44,101, 40,243, 79,168,186,180, 97, 88, 36, 32,185,206,226,129, 32, 43,100, 54, 19,129,203,238,248,
-173,181, 55,114, 41,115,173, 91,118, 27,233,241,105,111,225,154,189, 85, 72, 80,230,100,242, 40,251,132, 63, 37, 44,159, 21, 64,
-225,180,167, 62, 34,123,107,102,109,165,171,100,219,108, 91, 52,106, 68, 40,116,214, 97, 24, 34, 35, 12, 33,184,233,142,182,203,
-107,104, 54, 7, 80,164,169, 92,196,228,168,168,149, 18, 73, 58,227, 46, 26,240,155,196, 15, 27,243,131,198,254, 48,212, 79,148,
-100,169,175,216,178,205, 50, 64,197, 79,217, 84,129,142,186, 74, 91,129,173,223,251, 93, 72, 91,234, 0,172,216,237, 78, 38,241,
-115,195,223, 3, 50, 97,192,254, 13, 83, 65,156,103,114, 20, 53,217,166,164,168, 64, 71,218,103,168, 81,162,174,168,169,109, 8,
-159,217, 41, 75, 17,164,144,208,226, 44, 52,185, 13,195,169,211,165,188,142,118, 98,207,137, 33,212, 30,203,109,137, 13,184,226,
- 8,249,165, 36,125,250,127,189,191, 59, 1,126,241, 15,193, 94,202,238,238,208,211,167, 93,244,109,151,184,170,119,101,215, 68,
-161,176,236,233,235,179,175, 10, 4, 24,142, 93, 76, 66,140, 20,185, 76,211, 95,167, 69, 50, 66, 18,165,179, 30,166,244,130, 3,
- 76, 60,164,211,226,127,101, 42, 59, 29,186,181,187,117,109, 62,187,118,168,251,213,155, 78,162,182,200,106, 93, 34, 91,202, 95,
-186,135, 57, 66, 85, 38, 43,203, 84,119, 64,193,253, 26, 87,128,151, 18, 75,183,195, 79, 26, 53,221,151,166,139, 34,240,164,187,
-122,109,226,148,224,141, 17, 46,182,154,189, 13,183,212,165, 72,102, 2,165, 31, 10,109, 61, 74, 90,213,238,238,148, 4, 41,106,
- 40,113, 41, 37, 5,151,232,189,226,236,127, 70,191, 20,115,188,175,140,233,189,135,151, 83, 26, 73, 43,163, 50, 69, 61, 47, 62,
- 45, 50,104, 12,254,207, 83, 5, 76,154, 39,141, 95, 65, 49, 74, 20,198,204,234,241,244,170,240,114, 79,164,247,132,249, 46, 99,
-193,117, 94,220, 37,165,149,227,137, 29, 21,229,130,168,211,204, 26, 46, 97, 84,246,154, 89,233,163,215, 79, 35, 71,204, 2, 88,
-139, 9, 21, 81,160, 87,169,110,253, 27, 78, 31,247, 14,201, 78,246,241, 53,120, 64,159,107,237,173,207,108, 82,237,139, 90, 69,
- 85,167,160,179,114, 68,163, 76,149, 92,175,220,241,144,248, 79,137, 70,138, 26,139, 29,153, 56, 45,188,228,137, 73,109, 71,193,
- 94,122, 95, 89,143,236,147,185,110, 37,110, 61,103,134,205,190,118,245,118, 71,214, 47,186,246,201, 80, 28,168, 63, 81,230,241,
- 76,135,214,152, 94,233, 38,103,139,215,198,113, 69,124,221,121,181,134,239,223, 25, 43,190,109,119, 54,195,105,109,159,226,243,
-110, 28, 97, 16,106, 24, 17,153,172,214,169,236, 0,134,169,158, 5, 63,244, 20,106, 55, 34, 82, 21, 29,165, 56,167, 82, 2, 22,
-180,183,204,210,189, 25,241,187,233,237,225,100,220, 3,152, 80,112,253, 92, 57,166, 99,153, 70,182,130, 10,152,234,164,119, 86,
- 89, 18, 33,201, 5, 97, 70,145, 87,153, 52,237, 25, 88,195,132,133,228, 42, 7,154, 94, 3,127,179,211,197,122, 79, 17,114,220,
-207,136,233,166,203, 50,220,174, 70,250,249,233,164,165,141, 17,213,163,121,155,158,193,230,117,141,219,151, 5, 58,200, 30, 82,
-133,230, 72,149,201,211,219,222,171, 18,185,121,221,181,168, 8, 8,131, 86,185,107,149, 40,105, 74,121, 64,139, 58,167, 42, 76,
-127,132,143,135,244, 78, 35,167,207, 77, 71,183,193, 83,207, 4, 92, 7,166,161,226,120,232,185,171,137, 62, 46,121,194, 5,131,
- 73,240, 82,160,174,160,134, 66, 7,221,173,145,216,173,173,169,238,230,227,208,109,120,108, 60,170,120,148,204,234,252,180, 33,
- 69,184,116,136,238,161, 82, 57,156, 72,194, 30,120,132,178,214,123,173,224,113,202,149, 17,210, 31,105, 23,179, 6, 31,180, 15,
-107, 54,119,111,211,186, 82,118,157, 59, 83,112, 85,238, 6, 95,131,103, 71,187, 17, 86, 21,122, 52,122, 72,130, 99,187,113, 83,
-133, 57, 44,166, 58, 86,149,165, 78,133, 5, 20, 20, 12, 5,107,144,127,217,239, 11,228,156,117,155,248,159,196, 50, 53, 6, 69,
- 81, 49,167, 14, 35,118, 89, 36,209, 81, 36,238,145,198, 25,217, 98,121, 98,141, 74,171, 13, 82, 58,223,200,246,236,191,246,140,
-186,241, 7,135,185, 87,133,124, 53, 18,230, 60, 67, 79, 0,168, 49,153, 35, 86,142, 62,101, 52,112, 70,242, 72,200,138,210,199,
- 20,210,176,118, 83,166, 56,218,223, 88,151,102,125,130,112,118, 42,169,192, 62,220,155, 3,248, 58,253,211, 14, 69,121,189,216,
-141, 20,197,250,250, 61,248,229,122,168, 93,114,229,109, 39,197, 75,206, 82, 17, 78, 84, 37, 57,240,170, 2, 88, 75, 71, 8, 80,
- 17,173,246,250, 13,156, 87,180, 78,224,103,100, 28,162, 63, 88,110,202,179, 25,220,245,218, 78, 69,118, 49,221,175,121,170, 25,
-141,184,237, 53, 69,181,220, 41,161, 42,215, 76,222, 83,227, 38, 98, 92, 68,140, 74, 75,192,117, 38,227,250, 54,119,189,161, 79,
-164, 73,216, 46, 46,110,123, 78,180,253, 25,154,101,232,154,149, 18,165, 73,135, 95,154,143, 16, 72,168,192,114,215,185, 18,237,
- 62, 19,168, 82, 1,129, 35,223, 2, 20,149, 45, 50,202, 86, 27, 67,243,193,111,209,227,219,173,146,220,107,127,118,119,231,112,
-164,239, 85,205,109, 84,218,174, 81,173,207,169, 81, 69,178, 35, 87, 35, 60,153, 16,234,149,118, 37,204,149, 42,232,125,153, 9,
- 75,205, 33,229,199,142, 93, 0,191, 29,240,156, 31, 80, 50,110, 36,240,255, 0,133,248,167,136,120,250,159,140,167,206,102,204,
-197, 81,139, 47, 20,147,199, 51, 60,242, 9, 52, 75, 52,159, 86,209,161, 80, 35, 44, 16, 5,210,199,204,186, 91,202,188,243,133,
-252, 73,226,222, 17,225,159, 14,106,120, 26,159, 34,131, 42, 52,130,108,204,214,211, 75, 2,165, 60, 92,190,100, 48, 71,245,171,
- 35,134, 38, 64,165,201,109,106, 60,175,173,120,101,186,226,227, 30,216,222, 31,145,113,169,212,222, 13,238, 7, 6,204,215,213,
- 43,196, 18, 19,114,181,106,109,123, 85, 19, 47,197,202,132,164,212,146,231,141,205,215,196, 74,201,235,211, 90,121,178,118,150,
-251, 86,248,244,118,209,176, 55, 14,149,181, 28, 67, 63,187,123,137, 77,165, 94, 87,124,150,160,183, 79,191, 68,251,137,138,172,
- 71,101, 79,167,202, 75, 85,121,111,253, 99, 25,144,182,148,167, 95,150,150,144,124, 71, 18, 12,191, 55,139,216,145, 27,114,184,
-246,164,241,181, 23,126,103,210, 85, 77,220,141,186,220, 36,237,202,118,242, 36,168,229, 86, 2,232,107, 69, 32, 92,230,240,109,
- 65,169, 66,136,128, 94,247, 2,166,125,229, 68, 33,194,145,159,188,127,251, 8,246,135,139,155,230, 86,246,237,181,237, 81,216,
-221,230,170,248, 18,174,153,244,186, 83, 85,171, 78,238,170, 68,109,180, 49, 90,169, 81, 81, 50, 35,244,171,136,165,166,146,236,
-232,146,128,119,194, 75,143, 69,117,254,103, 75,214, 91,226,215, 8, 67, 22, 85,150,205, 86, 35,138,175, 35,134,138,121,205, 36,
-147, 69, 73, 85, 26,176,229,203, 3,162,251, 69, 57,230, 48, 97, 30,180,109, 10,167,202,197,149,139, 52,240,103,141,106, 37,205,
-243, 72,104,140,147, 80,241, 4,245,244,244,226,182, 40, 37,173,163,149,163, 60,200,170, 35,145,189,154,161,121, 42, 80,203,203,
-117,214,204, 6,181, 8,220,174,226, 71,130,207,107,101, 91,105,167,218,220, 83,113,207,179,208,246,122,238,169,208,173,233,177,
-183, 54,243,164,208,173,170,181,102,101, 69,135,109,234, 98,103,201,178, 88, 45,207, 85, 69,134,150,209, 67,168, 82, 61,221, 78,
-173, 73,109,181,173, 58,117,197, 87, 1,155,253,192,167,179,178,235,160,238,229,199,101,215,173,141,200,226,147,102,174,107, 61,
- 22, 93, 90,117, 86, 35,117, 8, 59,103,187,240,170,243,222, 92,168, 76,160, 38, 69, 61,202, 40,109,109,115,248,137,137,146,174,
- 80,141,116,161,143,163,193,196, 46,228,213,168, 20,254, 34,120,219,187,111,155, 38,221,113,180,211,233, 77,199,185,174, 25,241,
- 97,167, 8,114, 37, 29,203,202,228,122, 53,190,165, 48, 57, 82,234, 35,200, 8, 29, 60, 21,142,154,234,183, 19,126,200,187, 31,
-124, 56, 36,218,238, 11,108,125,198,175,109,125,165,181, 87,181, 22,242,163, 87, 39,211,158,220,106,188,245,210,168,215, 85, 46,
- 68, 42,129,170,215,224,171,196,147, 34,233,147, 37,110,182,234, 91,105, 81,195, 44, 70,109,146,148, 54,214,158, 34,228,185, 53,
- 87, 15, 81, 71,196,212, 85,249,107, 87, 71, 81, 94,180, 57, 43, 81, 65, 18, 68, 85,227,149, 89,109, 43, 77,170, 53, 86, 9, 12,
-154,144,144, 89, 2,128,238,210,120, 95,158,231,148,156, 75,152, 73,194,149,249,118,106,153,124,148,217,123,102, 25,242,215, 84,
- 77, 36,193,146, 72,157, 90,240,164, 26,100,118, 66,243, 71,165,192, 96,175,172,152,216,127,163,207,182, 54, 85, 63,129, 26, 5,
-213, 18,131, 1,186,245,225,121, 94,117, 27,146,168, 35, 51,239,213,105, 84,250,195,212,170,127,190, 73, 8, 11,121,152,244,248,
-205, 54,202, 20, 74, 90, 10, 95, 32, 5,107, 39,133, 62,218,203,122,129,108,123, 96,109,245,210, 41,177,105,109,213,209,195,221,
-118,176, 97,180,134, 12,218,147,149, 56,208,159,168, 62, 91, 3,158, 81,133, 78,134,130,179,241, 17, 25, 57, 61, 53, 47, 47,103,
-175, 7, 75,224,115,135,139,127, 97,141,234,237,254,138, 5, 74,189, 81, 77,202,253, 13,187,113,201,102,185, 84,122,164,166,141,
- 41,170,164,208,194, 90, 47,114, 3,239, 11, 42, 8,230, 56,206, 53,160, 92,119,251, 21,218,227, 43,139,138, 79, 20,201,223,169,
-214, 59,244,232, 27,125, 4,217,141,109,212,106,251, 11, 22, 36,247, 38,120,191, 94,185,121,196, 82, 76,164, 44, 39,151,221, 15,
-128, 83,205,151,129,228, 17,110, 24,227,108,134,131,196,238, 46,226, 60,195, 51,120,242,140,217, 51, 4,134,110, 92,238, 92, 77,
- 42, 52, 0,198,177,153, 20,104, 81, 96,232, 2, 5, 0,233,176, 24,151,241,111, 0,241, 22, 99,225, 63, 5,112,190, 91,148,164,
-153,214, 76,249,107,207, 8,150,157, 4,109, 4, 46,181, 12, 36,105, 22, 38, 58,216,234, 40,236, 92,177, 35, 85,201,196, 94,166,
-255, 0, 4,227,251,102,171,138,226,141, 80,145,106,127, 43,106,227,151,155,183,111,130, 40, 41,134,253,197, 45,203,106, 77,100,
-206, 72,103,248, 45,250, 74, 26,201, 88, 17,189,203,148,159,208,106,118,219,255, 0, 77,225,202, 23, 11,155,155, 59,120,151,101,
-141,146,115,108, 43,142,220,242,235, 79, 83, 77, 2, 85,186,237, 13,231, 25, 76, 37,173, 94, 28,153, 78, 35,192,250,189, 49,242,
-243,146, 21, 28, 67, 5,242,214,185,225,237, 10,246, 37,236,223, 28, 51,160,110, 93, 50,230,159,180,155,231, 14,139, 6,141, 84,
-188,169, 20,168,245,170, 53,231, 14,149, 20, 69,166, 34,238,183, 93,151, 24,202,168, 48,195,108,176,204,230, 36,178,250, 35, 54,
-134, 94, 76,166,217,142,134,185,163, 99,253, 27,221,214,159, 80,165, 91,187,205,197,181,110,187,181,116,121, 33,246,109, 11, 90,
-155, 92, 73,125,180,171, 33,152,105,184, 43,142,194,160,169, 67,169,117,184,146, 84,156, 20,165, 25, 60,195,123, 59,206,248, 23,
-142, 41, 56, 79, 52,204, 56,182,110, 23,174,225,202,104,160,154,140, 82, 79, 49, 38, 34,167, 93, 35,197,104,209,156,173,149,152,
-146, 20, 70, 93, 84,165,153,191, 32,200, 60, 65,240,254,183,140,178,156,183,130,224,226,234, 14, 40,171,154,162, 10,227, 91, 4,
- 0, 9,129, 81, 29,108,114,131, 35,162, 6,187,162,128, 11, 25, 66, 51,137, 46,188, 20,224,130, 37,122,161,107,241,207, 22,205,
- 68,229,213,151,193,189,253, 34, 59,113,121,149, 53, 84, 40, 55,206,223, 79,185,147,150,134, 72, 22,172,106,177,123, 29, 60, 36,
- 57,159,135, 58,112,125,151, 27,107,197,206,231,238,109,253, 66,224,219,124,109,173,154,220,132, 90,144,164, 85,209, 87,159, 18,
- 13, 86,231,182,219,170,182,183,153,164,123,205, 6,114,159,102, 44,244,195,114, 64,108, 32,164, 58,218,149,148,246,148,183, 0,
- 30,195,186,103, 4, 59,219, 95,221, 41, 91,210,238,236, 81,174, 43, 18,191, 97, 78,179,235, 27,115, 6,133, 5,234,101,126, 92,
- 7,229, 25,178,149,117,212, 19, 61,159,118,131,224,173,133,199, 8,117, 50, 23,206,113,240,235, 95,184,128,250, 57, 52, 5,238,
- 92,237,211,224,251,126,238,109,132,155, 34,168,253, 90,157,107, 61, 18,125, 66, 21,175, 38, 90,150,227,236,218, 87, 93, 26,179,
- 18,165, 71,166,165, 75, 33,152,239, 9,107,109, 10, 40, 18,121, 2, 82, 39,213,158, 45,112, 93,125,119, 19,229,145,230,113,193,
- 73,155,199, 76,244,245,181, 20, 18,212,211,115,163, 69, 71,134,162,150, 72,214, 70, 81,203, 66,172, 80,165,217,219, 82,178,174,
-170,226,135,193,142, 59,203,114,254, 18,205,101,202,100,158,183, 36,150,174, 58,154, 26, 92,198, 42, 74,174, 68,178, 51,199, 61,
- 45, 92, 82, 52,106,228, 72,225,215,152, 30,200,138, 85,149,155, 79, 63,120,152,246,113,123, 73,247,246,235,219,109,167,226,139,
-140,141,138,188,175,178,213,122,187,181,118, 29,241,126, 64,166,221,115, 99, 73, 93, 54,159,112, 78,182, 41,145,237, 56,210,106,
- 13, 56,228,106,115,110, 33, 60,254, 41,132, 84,218, 23,238,207, 41,173, 31,246,169,108, 70,229,240,207, 70,224,147, 98,119,114,
-163, 71,170,222,187,125,195,213,118,150,252,234, 12,137, 18,233, 70,139, 43,118,239, 89,244, 56,177,164,203, 97,167, 29, 12, 68,
-146, 91, 60,200, 72, 79, 32, 74, 71, 40, 26,238, 94,204,253, 30, 26,228,253,212,164,238,167, 22,156, 77, 94,219,207, 82,164, 79,
-131, 56,192,167, 63, 93,167, 79,170,174,154,224,118, 27, 85, 91,234,181, 93,149, 83, 76, 20,173, 8, 10,106, 34, 99, 59,203,144,
-220,182,137,206,183, 63,218, 81,236,103,137,199,254,225,237,141,254,141,242,159,182, 63,197,206,219,177,183,108, 80,227,216, 76,
- 93,200,157, 30, 61,114,165, 89,102,162,106, 82,110,248, 10,142,176,154,138,153, 45, 22,157,230, 12, 37,207, 23, 42, 41,211, 54,
- 91,226,118, 67,149,113, 15, 14, 82, 84,113, 37, 61,110, 65,151, 37, 76,179, 61, 46, 80,244,112, 67, 83, 36, 82,198,139, 2, 70,
- 26, 87, 71,230,182,191,169, 81,168, 7, 46,218,138,163,238,105,225, 55, 17,103, 28, 53,197, 21,180,220, 43, 85, 67,196,121,172,
-148,176,195, 29,102,117, 29,117, 68,244,145,205, 12,142,213, 15, 41, 72, 99,120,249, 43,203,250,242,218, 47, 24,141,116,134,125,
-234,246,125,236,206,223,237,103, 9,155, 11, 64,179,173,250,125, 38, 3, 59, 97,100,212, 92, 17,163, 54,202,230, 85,234,214,237,
- 54,167, 88,172, 76, 82, 19,151,234, 82,234, 82,100, 72,125,213,100,173,199,207,100,132,164,111, 48, 24, 24, 29,135, 65,166,203,
-102,236, 37,237,126,216, 88,187,122,185,202,169,155, 50,212,183,173,113, 82, 83, 9,138,169,233,160, 82, 33,210,147, 53, 81,146,
-234,196,117, 58,152,129,101,176,181,132, 21,242,133, 40, 12,150, 11,143, 78, 49,236,142, 6, 56,109,189,119,206,237,247,106,133,
- 98, 35, 63, 80,109,189,164,235,165,183,175,125,198,171, 71,147,252, 28,183,209,200,180,173, 16, 18,168,242, 38, 84, 93, 65,230,
-143, 77,165,203,121,176,183, 80,219, 78,115,121,134,183, 63,207, 30, 26, 53,122,250,236,222,165,132, 99,114,242,188,210, 27, 18,
- 91,123,146,215, 98,214,176,185,107, 0,113,212, 98,122, 30, 27,225,232,231,174,100,203,178,252,150,145, 76,135, 96,145, 71, 12,
- 64, 48, 1,118,178,133,178,170,222,230,193, 65, 36, 12,113, 23,233, 10,251, 69,127,139,219, 56,240, 51,180,149,207, 14,246,220,
- 58, 76, 90,158,253,213,105,238,225,251,107,110,170, 45,166, 69, 35,111,195,236,175,154, 61, 90,224, 64, 68,138,131,100,165, 72,
-161,165,182, 28,109,216,245,192,166,197,250, 63, 62,207,199, 44, 27, 45,238, 46,247, 46,142,166,111, 45,207,164, 38, 30,218,192,
-168, 71, 90, 31,183,118,209,231,218,148, 43,105,105,228, 15, 10,125,126, 68,104,146, 26, 88, 10, 34,147, 18, 26,217,112, 38,161,
- 37,189,113, 27,217,255, 0,195, 62,227,251, 81,184,218,174,223,155,197, 50,161,115,219, 13, 92,234,221, 61,253,186, 37, 37,214,
-218,174, 63, 83,168,185, 34,149, 99, 68, 49,148,129, 0, 85, 37, 71,114, 43, 76, 50,166,145, 6,141, 74,151,238,188,134, 52,102,
-151,250, 18,218,182,237, 58,213,161,211,168,148,168,145,160,194,167,196,143, 18, 60, 88,140,183, 30, 52,118, 35,180,150,153,143,
- 29,134, 82, 16,203, 8,109, 41, 74, 16,144, 18,148,164, 37, 32, 0, 53,117,113,253,101, 39, 0,112,165, 23,134, 89, 44,193,243,
- 42,197, 90,140,226,116,234,236,225, 88, 67,126,160, 61,151,202,108, 86,153, 34, 86,213,206,123,208,254, 27, 80,214,248,145,198,
- 53,254, 44,103,208, 52,121, 85, 11, 61, 54, 73, 76,251,132, 68, 44,166,123,116, 38, 59,183,152, 92, 53, 84,146,178,149,228, 32,
- 25, 10, 82, 18,144,148,140, 4,128, 0,244, 3,160,215, 62, 61,164, 30,208, 29,190,246,125,108, 68,221,193,174,166, 21,195,185,
-183, 74,103,208,246,111,110, 92,144, 91,126,238,186,153,142,218,156,168, 84,144,203,169,118, 61,155, 75, 18,162, 72,171, 73, 65,
- 65, 8,121,152,108,172, 76,155, 21, 42,223,186,157, 78,157, 69,167, 84, 43, 21,138,132, 42, 77, 34,147, 10, 85, 74,169, 84,169,
- 74, 98, 13, 58,155, 78,130,195,146,166,207,159, 54, 83,137,106, 28, 38, 99, 52,235,142,186,226,146,134,208,218,150,181, 4,130,
- 71, 9,184,174,225,239,128,223,109, 5,235,103,196,178,120,186,133, 90,187,118, 26,145,116,193, 93,191,180, 87, 53,159, 80,147,
- 34,153,115,212,232,158,253, 88,147, 10,183, 72,146,245, 74,148,212,218, 52, 38,155,157, 7,154, 22,102, 37, 42,117, 74,117,156,
-212,252, 35, 69,149,207,156, 82,213,241, 20, 21, 13,195, 52, 45,174,178, 72, 34,146, 64,163, 75, 24,163,145,145, 78,133,154, 64,
-177,177,184,109, 37,180,144, 64, 34,228,227, 92,195, 55,166,201, 42,232,248, 98,122,101,226,188,193,116, 80,199, 81, 52, 81, 22,
- 98,202, 37,146, 53,145,135, 49,160,137,154, 69, 91, 50,235, 85, 12, 10,155, 24,223,112, 43, 69,217,158, 45,184,165,187,120,165,
-246,138,241, 35,182,116,170,123, 23, 91,119, 61, 74,223,220,203,198,221,164,212,247, 82,240, 90,154,145, 18, 4,155,122, 83,169,
- 76, 13,179,165,195,106, 27, 94,232,150, 88,134,243,109, 69,164,194,109, 80,163,204,105,153,125,220, 94,209,127,103,156, 61,184,
-186,232, 52, 94, 47, 56,125,117,247,237, 26,244, 24,113, 99,110, 45,186, 93,145, 37,234, 60,166, 35,176,203,104,151,241, 45, 78,
- 41, 9, 74, 64,234, 84, 0,215, 43,127,189,146,225,251,255, 0,151,141,236,252,108, 47,255, 0,212,117, 98,186, 62,141, 70,193,
- 80,109,171,134,184,206,250,111, 75,206,209,168,117,106,171, 77, 58,108, 79, 9,215, 41,240, 31,150,134,220,228,180,193,240,212,
-166, 64, 56, 32,224,156, 28,234,227,226,156,231,194,238, 48,205, 41, 42,234,248,179, 49,165,167,161, 88,226,165,164,134,136, 37,
- 61, 52,107,164,104,141, 76,102,218,138,130,204,119, 54, 10, 44,136,138, 40,222, 15,200,252, 93,224,124,162,178,142,139,131, 50,
-202,202,154,247,146,106,202,201,235,245,213, 85, 72,218,137,121, 92, 72, 47,160, 51, 4, 81,176,187, 49,187,187,179,241,151,216,
-125,188,123, 87,177,188,108,155,223,120,111,251, 87,109,173, 15,226,150,243,164,127, 8,239, 10,196, 74, 37, 35,235, 57,181,155,
- 69,248,144, 61,246,107,137, 71,189, 56,212, 57, 74, 66, 51,149, 6, 20, 64,192, 58,156, 37,241,179, 92, 40,241,203,106,237, 46,
-225,220,246,214,221,239,165,175,107, 85,218,191,118,150,241,196,122,245, 54, 52,165,184,202, 93,157, 69,169, 68,120, 38,161, 71,
-146,245, 54, 31,189, 67,112,189, 2,106,233, 81,140,168,239, 42, 43, 5,184, 0,123, 51,184, 59,180,120,227,226, 73,123, 35,122,
- 92,215, 45,167, 72,254, 47,238, 75,185, 21, 91, 80,210,133, 79,223,104,181, 43,126, 19, 17,149,245,197, 62, 75, 62,234,182,234,
-239, 21,254,143,159,153,164,114,168, 12,131,250, 11,240,185,177,214,207, 9,155, 29,181,187, 7, 78,186,100,213, 41,118,141, 53,
- 54,133,175, 62,230,151, 77, 98,183, 95,122, 59, 21, 90,234,227,165,168,172,176,212,202,144,167,198,170, 72, 83,113,218, 4, 70,
-167, 60,241, 64,109,167, 22, 49,227,201,203,105, 56,158,154,191, 47,204,234, 97,226,113, 20, 74,241,160, 40,145,211,114,230, 28,
-196,153, 44,218,218,229, 29,117,125,130,110, 45,140,253, 29, 23, 52,173,225, 42,188,187, 50,202,105,103,225, 38,158,102, 73,100,
- 43, 36,146, 85,137, 41,207, 41,224,123,174,133, 0, 58, 57, 91,243, 2,216,220, 12, 63,180,219,118,145, 74,138,212, 72,144,152,
- 67, 77, 33, 40, 72, 13,164, 97, 41, 24, 0, 0, 58, 12, 1,168,214,125, 36,238, 26, 44,170,175, 15, 59,113,196,205, 42,137, 14,
- 22,224,216, 59,137, 73,176,171, 53,136,200, 98, 51,213, 75, 2,242,167, 86,221, 76, 42,145, 5, 42,168, 46, 29,213, 78,163, 42,
- 16, 60,230, 50, 42,243,249, 18, 18,251,170, 18,111, 4, 30,160,228,122,141, 71, 19,233, 42,111, 69,183,107,112,145,182,219, 37,
-239,241,156,189,119, 91,118,169,119, 3, 20,143, 17,179, 37,155, 43,111,169, 53,105, 85,170,210,208, 57,148,210, 5,199, 87,180,
-163, 53,144,128,239,189,200, 40, 89,247,119, 16,170,219,194,167,174, 95, 16,120, 99,216, 11, 9, 94,160, 7,211,125,224, 42,220,
-240,214,234,188,157,100,223,109,175,219, 22,175,140, 41,151,191,134,156, 91,250, 68, 41,133, 41,137,143, 85,182,168, 14,158,207,
-166,253, 27,157,160, 45,183,222,221,240,212,253, 25, 45,199,171,212,118,115,136, 29,176,151, 33,247,169, 54,142,229, 80,110,122,
- 75,110,168, 41,184,138,190, 45,181, 67,159, 26, 49, 42, 42, 67, 62, 61,152,135,139,120, 8, 14, 76, 91,137,202,221,112,234, 82,
- 58,139,207,209,155,219, 90,149, 31, 99,247,187,115,230, 71,118, 60, 91,231,115,160,208,105,106,117,183, 80, 38,192,177,109,214,
- 20,185,241,212,165,114,187, 24,213,110,170,156,110,100,164, 31, 22,152,242, 20,163,202, 2,101, 13,163,120,178,105,219,196, 78,
- 41, 52,214,229,243,208, 27,116,230, 8, 34, 19,125,252,208,250,189,247,193, 60, 25, 90,149,240,199,132, 5, 93,249,190,206,228,
- 95,175, 40,212, 76, 97,251,185, 38, 61, 63,225,181,182,194,210,210,210,213,119,139, 59, 11, 75, 75, 75, 67, 3, 11, 86,231,168,
-244,137, 50,219,159, 34,151, 78,126,123, 74,105,109, 77,122, 12,103,101,180,182, 20, 20,202,155,146,182,138,208,164, 40, 2,146,
- 20, 10, 72,200,193,213,199, 75, 89, 4,141,193,177,247, 96, 98,222,186, 77, 45,198,165,199,114,155, 79,113,137,239,123,196,230,
- 87, 14, 50,154,153, 32, 41, 11, 15,203,109, 77,226, 67,220,237,182,121,150, 10,178,128,115,144, 52,195, 92,219,245,176,182,149,
-122,185,103,220,245, 58,117, 38,177, 14,165, 62,137, 88,166,205,183,100,165, 18, 94,180,182,226, 54,233, 43,153,126,224, 91,159,
- 5,155, 45,232,238,197, 88, 82,208,167,241, 10, 62,100,128,214,182, 39, 90,175,186,220, 34,237,174,239, 92, 87,189,203,114,202,
-174,179, 62,249,180,173,155, 70,114, 96, 73, 97,182,233,177,104, 55, 4, 90,205, 74,117, 39,196, 97, 70, 44,234,189, 58,155, 70,
-165,212,213,146,151,233,244,134, 89,229, 24, 36,239,229,230,133,166, 97,152,203, 44,112, 21,216,197, 98,193,245, 40, 4,130, 13,
-194,173,216,141,137,210, 0, 32,219, 9, 75,204, 10, 12, 42,165,129,253,111, 75, 29,135,199, 97,247,227,225,226,159,135, 84, 56,
-170,163,213, 95,119,172, 38, 13,219, 88,247,105, 22,125, 85,171,145, 66,203,155, 66,162,214, 18,136,138,166,123,195,149, 5, 46,
-227,166, 8,173,167, 43,148,194,220,113,158,102,153,112,164,250, 39, 17,220, 62, 92, 21, 58, 93, 58,145, 81,141, 34,185, 94,151,
- 97,212,226,211,133,167, 80,106,170,170,149,249,112,215, 45,203,118, 92,198, 28,166,133,197,168, 51, 86,164, 85,125,241,199,121,
- 87, 1,181,165,233, 10,109, 15,161, 74,182,220, 60, 32,109,125,201,123,215, 47,185,174, 86, 27,170, 87, 55, 43,109, 55, 45,216,
-204, 61, 29, 48, 33,205,219,106, 84,138, 75, 84, 24, 49,212,193, 12, 91,213, 70,167, 84,156,170,176, 58,201,118,122,151,204, 20,
-134,139,116,232, 92, 31,109,165,187,120,209,239,138, 92,218,235, 53,202, 30,226,110,142,227, 66,113, 79, 68,117,145, 63,115,169,
-177,233,206, 81,214,211,177,136, 85, 10,144,168, 20,183,233, 12,118,138,245, 57, 11,202,185,222, 14, 56,145,195,220,178, 86,106,
-161, 46,139,128, 74,144, 27, 78,161, 30,201,246, 67,125, 94,175,251,237,109,176,143,246,189, 67,202,133,111,239,189,175,107,245,
-235,111, 53,190,235,247,192,151, 23, 20,214,213,149,120,238,245,161,112, 90,149, 90,123,118, 93,223,110,218,116,155,146, 37, 34,
-165, 34,213,175, 92, 87,142,216, 91,119,181, 10, 5,199, 93,102, 0, 98,139, 83,155, 86,172,154, 91, 40,230,144, 74,145, 17, 79,
-169,147, 50, 58, 23,100,166,241,143,176,110, 91,118,252,155,150, 60,202,122, 85,111, 48,244,196,211,236,186,197,114,218,166, 92,
-206, 88,209,239, 59,138,199,163,207,137, 73, 87,214, 85,120,214,244,153,202, 90, 88,103,194,117, 48,100, 69, 14, 42, 91,110,197,
- 77,226,167,194, 53, 62,224,168,214,164, 92,187,177,184,117,202, 93,207, 86,176,238,171,166,132,252, 75, 34, 52, 75,138,247,219,
-171, 22,218,178,232, 23,101, 70,124, 75, 81, 19, 90,146,100, 90,180,154,171,241, 99, 73, 98, 19,149, 8,201,195, 8,139,207, 29,
-204, 89,174, 3, 54,230, 28, 89, 84,218, 93,213,112, 83,169, 85, 8, 13,183, 62, 50,109,173,179,153, 84,126,170,109,166, 45,137,
-213, 38,111, 9,246, 59,149,202,124, 73, 44,199, 68,199, 96,199,169,183, 24, 77, 91,133, 9, 76, 55, 93,134,181,227, 28, 52, 99,
- 65, 52,210, 44,161, 35,212, 99, 50, 88,176,141, 85,236, 90, 50, 67, 23,214,214,210, 86,214,179,139,144, 10, 77,101,201, 85, 4,
- 92,245,183, 75,220,116, 61,133,133,239,123,246, 56,201,110, 78, 45, 54,210,143, 71,187, 69, 26,206,190,106, 23,221,159, 10,239,
-174, 77,176,164,109,229,114,157, 93,162,200,181,109, 26, 5,194,253,122,230, 66,160, 17,111,208,220,164,222, 86,170, 68,245, 41,
- 75, 91, 85,192,134, 91,117,109,188,218, 1,107,139,222, 30, 41,208,160, 38,182,212,154, 96, 81, 98, 34,164, 83,236,138,173, 86,
-132,229,233, 73,143, 2, 77, 86,210,160,202,167, 82,150,229,102,224,167, 57, 85,155,240,177, 28,130,105,117, 4, 48,181,191, 26,
- 67, 73,200,239, 78, 20,232,247, 93,227,184,151,181, 59,113,239,187, 58,175,186, 16,107, 20, 59,177, 20, 6,109, 25, 81, 38, 91,
- 85,235, 26,194,177,234,148, 36, 49,113, 91, 83, 67, 13,174, 54,221, 80,228,162, 75,124,147, 24,118, 76,180,176,251,104,120,114,
- 97, 71,129, 29,185,102, 75,134,157,116, 87,233,212,215,107,237,221,142,192,102,217,219, 23,234, 46,220,107,153, 26,125, 70, 66,
-175, 41, 86, 50,235,200,165, 73,156,220,169, 11,130,138,162, 26, 67,243,150, 16, 68, 68,166, 32,196, 67,134,204, 81,243,102,154,
- 55, 96, 25,172, 90,225,180,141, 75,126, 89, 22, 86,190,141,141,197,203, 50,155, 12, 6,246,205, 70,202,164, 3,177,176,251,143,
-218,190,227,175,167, 96,112,231, 92,188, 65,108,253,156,237, 21, 85,234, 37,205, 77,117, 54,204, 75,162,127,188,109,197,114, 52,
-173,190,178,220,185,255, 0,131,148,235,130,242,141, 38,152,219,246,149, 21,117,198, 37, 41,160,227, 97,192,213, 50, 76,191, 5,
- 44,199,113,212,227,232,226,211,100, 21, 21,169,244,186, 61,249, 82, 97,202,109,126,252,241,169,187, 81,118,165, 40,183,173,245,
- 24,119, 77,250, 28,149, 70,101, 47, 81,162,201,144, 35, 61, 61,165, 56, 94,122, 73,102, 57,144,174,112,155,149,235,194,253, 54,
-254,147, 62, 77,127,114,247, 1, 75,185,109,201,150, 53,252,136,169,180, 27, 69,243,183,234,190,107,183,181, 30,208,169,151,173,
-119, 21, 76,139, 79, 23, 21, 86,150,196,154,122,162,203,114,155, 49,212, 72,121,217, 74, 76,164, 52,251,165,194,237,235, 26,209,
-179,173,109,147,172, 76,141, 81,133,182, 87,238,208, 87, 46,106,213,219, 71,163, 71,122,208,188,167,211, 39,166, 53,106,131, 47,
-109,107,104,172, 50,153,222,250,242,158,167, 46,147, 80, 97,184,166, 59, 47,172,204, 15, 66, 37, 60, 57, 12,220,152,228,168,144,
- 77, 35, 16,197,159, 68,106,161, 88,234,102,104,191,104, 88, 1,114, 84,173,192,114,193,114,237, 84,161,152, 32, 33, 64,176, 2,
-228,155,141,128, 13,233,248,131,216, 12,110,107,245,216,236,216,210,174,155,102, 19, 51, 24,254, 12, 74,185,104,144, 74,126,174,
-102,127,139, 76,118,175, 5,151, 65,108,123,159,142,181,183,206, 74,121,146, 94, 82,148, 50, 14,180,215,116,165,219,144, 32,213,
-182,215,234, 10, 53,122,167, 42,135, 42,149,118,221,213, 70,214,169, 21,107,134,188,202,229, 86,106, 18, 4, 96,219,174,148,212,
- 36,135,144,147, 32, 54,202,144, 24,109,164, 55, 29,160,157,199,135,107, 57, 22,193,139,100,166,162,160,236,107, 61,139, 88, 85,
-154, 99,195, 80,113,154, 42,105, 34,162,212,101, 58,174, 69,115, 39,197, 74, 10,206, 14, 19,204,123,235,144, 59,209, 19,116,167,
- 75,115,110,234, 52,115,107,213, 46,219,210,159, 99,220,151,204, 58,236, 73,212,214, 41,117,135,213, 18,124,250, 47,142,152,243,
- 99,207,171, 72, 8,129, 8,201,140,219, 77, 59, 90,111,154, 74,212,166,148,189, 76,174, 26,121,106,106, 29,239, 34, 68, 9, 80,
-110, 46, 9,181,201,219,183, 91,237,190,248, 60,236,234,136, 7,148,183, 95,203, 29, 10,217,141,236,135,113,237,133,155, 34,137,
-104, 94, 55, 7,131, 64,143, 79,110,109, 18,136,236,138, 4,185, 20, 96,229, 38, 91, 17,174, 7,228, 6, 36,186,204,216, 18, 99,
-188,239, 63, 35,146, 34,186,166, 84,235, 74,109,197,229,117,203,231,113,228, 81, 38, 76, 27,115, 80,181,169, 66, 35,130,109, 86,
-161, 91,167,203,170,192,109,238,102,132,198,233, 52, 53, 63, 33,184, 44,146,133,204,125, 1, 82, 99, 70,241, 95,139, 22, 83,173,
- 37,181,115,182,167,188,183, 37,129, 6,159,182,219, 79, 95,118,221,177,236,232, 45,208,224,166,152,212, 39, 19, 54, 68, 95,130,
- 92,184,146,164, 69, 83,145,233,254, 40, 83,113,195,107, 72,113,182, 68,151, 7,140,251,152,109,170, 91,157,184,213,165,133, 85,
- 47,171,178,127, 33,230, 75,114,171,213, 23, 35,250,156,199, 84,159, 15,147, 25,200, 41,229,229,200, 61, 52,228,156, 45, 83, 33,
- 46,213, 9, 12,109,184,184, 98,214, 61, 46, 54,177,183, 93,246,239,141,118,204, 17,118,208, 89,135, 93,192, 23,247,125,248,187,
-241, 61,191, 16,171, 20,120, 91, 43,100, 59, 38, 45, 50,223,155,227,110,163,143,165,182,103,212,183, 14, 41,104,204,160,206,247,
- 98, 91,122,157, 79, 90, 99, 41,149, 50,183, 97,190,216,132,184, 46, 57, 2, 52, 39,156,210, 5, 41, 40, 66,220, 89, 66, 27,109,
- 42, 90,220, 95,192,219,105, 72,202,150,226,212,112,218, 7, 82, 73, 32, 0, 59,247,214,204, 79,218,105, 60, 77, 67,171,238, 54,
-206,186,245, 31,112, 40,173, 83,169, 53,218, 12, 24,116,183,153,221, 11,113,130,220, 51,122, 91, 76, 85, 22,150, 26, 76, 26,164,
-146,195, 50, 28, 10, 83,241,203,235,111,199,134,228, 45,102,150, 23,179, 43,113,174,103,163, 78,220,186,172, 10, 83, 3,192,117,
-104,185,234,127,195, 25,237, 41, 32,164,174, 53,175, 72, 83, 84,104,143,114, 21,146,164,150,212, 20,190,185,198, 4,179, 46,173,
-203, 50,156,190, 58,121,100, 74, 87,131,103, 86, 97,169,159, 98, 92, 0, 11,184,125,138,176, 91,105, 32,109,107, 6,154,136,106,
-106,106, 25,213, 76,161,250, 16, 54, 3,176, 36,216, 2, 58, 17,126,183, 62,252, 48, 60, 43,109,125, 79,127,119,214,218,118,158,
-185, 44,218, 22,100,195, 85, 21,152, 78,173,176, 24,129, 33,164,215, 46, 72, 51, 89, 87,232,220,113,192,221, 34,148,242, 50,174,
-121,115,101, 55,205, 29,104,115, 82, 78,211, 25,177, 59, 3,102,236, 21,187, 50,139,108,185, 46,165, 62,173, 33,153, 53,170,245,
- 73, 17,145, 54,114,162,180, 89,135, 17,150,162,180,148, 67,165,176,133, 61,224,176, 57,202, 21, 37,197, 41,197,149,100, 62,122,
-131,113, 6,106,185,165, 96,104,175,236,208, 11, 33, 34,197,137,182,166, 35,168,189,128, 0,244, 85, 23,220,156, 61, 80,210,154,
-104,136,127,239, 28,220,251,189, 7,243, 39,212,156, 45, 45, 45, 45, 48,227,119, 11, 95, 8, 4, 16, 70, 65,232, 65,215,221, 45,
- 12, 12, 83, 67, 45, 53,146,219,104, 65, 61,202, 82, 1, 63,128,213, 77, 45, 45, 12, 12, 51,123,215,177,246, 78,250, 90,142,219,
- 55,132, 15, 17, 77,169, 82, 41, 53, 88,229, 45, 85, 40,211,185, 57, 19, 46,159, 36,164,248,107,198, 2,208,160,166,221, 72,229,
-113, 10, 24,199, 21, 55, 95,128,189,229,176,101,201,126,218,136,213,251, 65, 75,139, 49,164, 82,249, 99, 86, 27,103, 36,161, 50,
-233, 82, 22, 57,221, 9,192,203, 14, 59,205,140,242,163, 60,162, 65,250,242,180, 33,192, 82,180,165, 96,247, 10, 0,143,219,170,
-147,196,127, 5, 56, 23,196,226,149, 89,229, 28,148,121,204, 74, 17, 43,169, 25, 98,168,208, 62,202, 73,169, 94, 41,209,127, 84,
- 75, 27, 50, 11,136,217, 1, 55,183,188, 54,241,191,143, 60, 47, 87,165,200,171, 99,172,201,165,114,239, 65, 86,173, 45, 54,179,
-246,158, 61, 46,146,192,237,250,198, 41, 21, 92,216,200,174, 64,180, 88,213,177,251,198,219,222, 2,182,186,252, 11, 10,228,255,
- 0,246, 90,178, 91,207,151,233,189,211,147, 31, 62,108,117,239,167,207,108,248, 36,222, 91,238,100,115, 87,165,127, 3,105, 10,
-113, 62, 60,170,176,241,106, 37,172,142,111,119,166, 48,172,135, 49,156,120,203,100, 12,103,174, 48,100, 58,105,148,245, 30, 99,
- 13,130,123,231,195, 26, 33,168,236, 50, 48,211, 77,182, 63,217, 72, 31,208, 53, 83,100,223, 67,239, 15,232,107, 82,167, 52,206,
-115, 28,238,154, 50, 15,179,179, 69, 4,111, 99,246,100,120, 99, 18,149, 61,249,111, 17,244, 97,139,115, 58,250, 99,248,133, 95,
- 67, 37, 46, 85,146,229,217, 29, 76,128,143,104, 85,150,162, 68,184,251, 81,164,210, 24,131, 14,220,200,229, 95,240,156,107,150,
-193,112,227,103,236,125, 9,184, 52,136,161,218,131,220,143, 84,106,146,130, 29,168, 84,101, 37, 56, 15, 74,120, 32, 14, 80, 10,
-130, 27, 64, 13,182, 9, 8, 72,201, 39,100,244,180,181,212,185, 94, 87,151,100,153,125, 38, 85,148,209, 71,151,101,180, 40, 35,
-134, 24,148, 36,113,160,232, 21, 70,221,110, 73,234,204, 75, 49, 36,147,142, 85,205,115, 92,203, 59,204,106,243,108,222,182, 76,
-199, 50,175,115, 36,211,204,197,228,145,207, 82,204,119,233, 96, 7, 69, 80, 21, 64, 0, 0,180,180,180,181,191,134,252, 45, 45,
- 45, 45, 12, 12, 45, 45, 45, 45, 12, 12, 45, 45, 45, 45, 12, 12, 45, 45, 45, 45, 12, 12,104, 15, 16,151, 95, 24, 54,239, 17,123,
- 83,103,109, 12, 84,212, 54, 75,118, 69,182, 47, 27,216,219,148, 90,131,187, 24,189,180,184,101, 92,219,132, 23, 42, 76, 82, 37,
-139,234,202,151, 77,160,210,125,241,138,135,213,181, 58,116,137,140,248, 9, 90, 64,231,117, 43,136,239,106,117,199, 89,185,105,
-117, 10, 52,219, 42, 68,189,220,218,235, 50,177, 79,135,177,151,213,106,118,216, 64,186,248,146,182,109, 10,197, 94,196,168,220,
- 27, 33, 79,182,247, 3,109, 33,236,132,171,166,163, 88,171, 53,117,221,106,132,229, 62, 29, 72,212, 41,241, 36, 73,106, 28,131,
- 84,132, 47, 28,201, 10,199,108,140,227, 84, 76, 88,197, 69, 69,150,202,143,115,203,215,203,250,134,165, 20, 60, 69, 77, 73, 4,
-113, 75,195,212, 85,111, 18,196, 57,143, 18,150,102,142, 70, 98,238, 24, 50,182,184,244, 70,234, 2,130, 99, 89, 13,218, 73,249,
-209, 44,195,134, 42,235,106, 36,154, 46, 37,175,163,142, 87,148,152,210,102, 8,171, 36,106,161, 35, 42,200,203,203,148, 73, 42,
- 49, 44, 87,154,209,139, 36,116,252,158, 18,111, 54,228,113,174,250,120,178,217,207,122,222, 77,206,102,216,218,235, 50,169,182,
-183,141, 11, 96,170,118,165,187, 86,174, 81, 46, 93,174,102,187,109,151, 87,181,116,241,125,223,117,200,235,187,229, 59, 34,206,
-174, 87,232,109, 83,149, 52, 24,150,188,232,144,226,189,121,221,222, 37,189,160,182,229,237,191,208,108, 59, 58,250,169,203,183,
-173,190, 38,157,179,108,216,155, 3, 85,170, 88,180,107, 78,206,216,154,213,197,195,166,226,216,251,164,154, 35,177,247, 99,117,
- 46, 45,225,139,109,211,166, 90,113,234, 19,223, 67, 85,233,113, 87,111, 66, 52,228,205,149,220, 51, 22, 58,149,204, 89, 65, 80,
- 24, 4,167,168, 30,131,211, 95, 12, 72,196,133, 22, 91, 42, 29, 1,229, 25, 3,211, 75,197,197, 20,136,176,163,240,229, 36,235,
- 18,176, 33,145, 44,210, 60, 84,241,180,133, 86, 48,170, 73,131,152, 2, 42,144,206,124,197, 76,130, 93,105,120, 70,177,218,103,
-143,138, 43, 96,121, 93, 72, 43, 36,132,172,105, 45, 76,169, 24,102,149,157,128, 21, 28,178,100,103, 82,136, 60,129,132, 70, 29,
- 28,224,214,249,226, 54,181, 83,222,219, 55,136, 39, 43, 85,241,100, 94,246,107, 27,119,127, 86,246,245,141,190,145,120, 91, 23,
-102,204,109,181,247, 91,109,168,212,184, 17,169,213,150, 40,215,245,201,118,208,253,234, 19, 64,161,116, 5, 67,154,165,207,141,
- 37, 70, 41, 62,217,106,175, 29, 60,104,113, 79, 93,164, 80,248, 84,226,128,108,102,199,212,235,214, 38,211,193,135,178, 27,169,
- 46,147,113, 46, 44,255, 0,115,185,183, 61, 15,199,182, 20,196,245, 87, 38,211,216, 92, 23,154, 60,130,143, 6,156,148,254,148,
-200,113,217,206, 33,150,155, 57, 67,105, 73,237,144, 49,211,211, 67,187, 77,128,242,138,221,136,195,139, 61,212,180, 5, 19,247,
-157,111,240,175, 28,175, 11,103,243,113, 12, 25, 5, 53, 85, 91, 66,177, 70,164,152,227,133,180, 34, 75, 44,105, 26,133, 87,155,
- 75, 19,164, 5, 65, 35,170, 0,166,216,110,227, 15, 15,159,139,248,110, 14, 25,168,226, 74,186, 58, 36,153,165,149,192, 89,101,
-157, 4,143, 36, 48,202,242,146,204,144,234, 80, 53, 18,206, 99,141,156,150, 92,126,116,252, 63,207,246,190,240,179,111, 84, 45,
-109,128,218, 78, 44,118,210,133, 86,172, 61, 95,169,195,163,240,195,113, 77,114,125, 93,248,145, 32,174,108,185,213,189,175,149,
- 33,245,136,112, 98,182,132,169,210,134,210,214, 16,148,229, 89,216, 95,229,123,244,129, 63,242,126, 52, 63,251,173,204,255, 0,
-254, 61,169,231,253, 81, 76,255, 0,200, 99,127,246, 73,254,173, 47,170, 41,159,249, 12,111,254,201, 63,213,169,173, 79,140,244,
-149,147,203, 85, 89,225,206, 77, 85, 85, 49,212,242, 73, 10,188,142,118,221,157,162, 44,199,110,164,147,211,211, 16, 58, 95, 2,
-107,104,105,226,164,162,241, 71, 60,163,164,128,105, 72,162,157,227,141, 23,246, 81, 18, 80,170, 58,236, 0, 27,226, 37,155,115,
-253,212,126, 49,125,153,188,113,237,174,247,198,222,153, 59,193, 46,175, 96, 72,219,250, 22,228,109,202,182,202,225,187,172,138,
- 21, 82,137,114,222,246,157,180,203,246,205, 29, 85, 20,205,129, 74,154,216, 8, 67,198, 83,220,180,197, 40, 34, 90,211,174,108,
-123, 29, 56, 93,226,149, 28,122,109, 85,237, 78,219,189,198,219,219,123,106,234,245,201,187,145,114,220,214,181,114,217,129, 10,
-149, 34,223,173, 81,102, 90, 18, 69,110, 36,113, 58,173, 81,126, 98, 97,251,154, 2,223,101, 46, 57, 49, 77,165, 17, 22,226, 63,
- 64, 22, 96,195,143,159, 6, 51, 45,115, 12, 43,145, 0,100,124,245, 69,170, 85, 61,151,140,134,162, 50,135,137, 36,184,148, 36,
- 40,147,243,198,154,161,241,114,174,151, 42,226,204,162,135,135, 40,168,169, 56,157,157,130, 68,186, 35,166,230,211, 71, 75, 40,
- 72,213, 66, 72,165, 35, 14,129,130,132,145,152,182,181, 58,112,239, 63,130,212, 85,153,191, 6,103, 85,252, 79, 95, 95, 91,194,
- 43, 26,151,149,181,201, 87,201,170,146,174, 18,242,179, 23,141,131,202, 81,202,150, 47, 18,162,175, 45,134,178, 91, 28,254, 11,
- 94, 39,235,248,104,231,255, 0,249,185, 70,127,110,177,109,192,143, 34, 93,135,122,196,136,195,210,165, 74,180,238, 40,241,163,
- 71,105,111, 72,145, 33,234, 68,198,217, 97,134, 91, 73, 83,175, 45,197, 37, 41, 74, 65, 82,148,160, 0, 36,235, 46,210, 35, 32,
-131,216,244, 58,169, 35,115, 27,163,129,114,132, 31,220,111,139,166, 68, 18, 35,161, 54, 14, 8,253,226,216,132, 15,176,167,134,
-142, 35,182,159,142,131,114,110,159, 15,251,217,182,150,232,218, 43,214,152,107,251,129,181, 87,213,153, 69,250,202, 85,110,207,
-118, 45, 59,235, 91,142,131, 25,143,127,113,168,178, 84,219, 62, 39,136,180,199,112,165, 36, 33, 68,117, 47,219,205,195, 55, 28,
-251,238, 54, 30,243,225,142, 29, 70,225,177,182, 89, 85,139,166,109,187, 96,220, 82, 40,155,167, 77,220,121,146, 24,110, 13,239,
- 72,138,151, 99, 46,172,220, 26, 44, 70, 24,129,245,108,167, 42,145,159,169,206, 83,113, 11, 78,151, 83, 34,132,192,132,135, 60,
-100,198,101, 46,147,146,224, 64, 11,207,219,162, 84,132,172, 20,173, 41, 82, 79,112,160, 8, 63,113,213,149,152,120,159,153, 87,
-113,173, 39, 27,140,170,149, 43,105, 34, 16,136, 36, 15, 44, 37,116, 73, 27, 19,114,172, 24,164,140, 1, 7,202,108,119,232,106,
-156,179,194, 76,171, 47,224, 42,222, 1,108,226,174, 74, 26,217,140,230,162, 50,144,206,175,174, 41, 20, 11, 43,161, 85,120,148,
-144, 65,212, 46, 54,216,136, 25,208, 61,170, 30,218,237,168,164, 39,110,107,112,119, 42,161, 86,167,180,154,124, 73,123,145,195,
-123,147,175,152, 73, 79, 52,102, 82,236,185, 86,131, 14,213,229, 7, 80,172, 61, 80,106, 99,238,173, 39,196,113,206,163, 77,149,
-151,192,119,180,211,218, 97,189, 44,110, 46,255, 0, 64,220,170, 74,107, 38, 36, 90,246,237,239,133, 26, 85,175, 26,139,111, 48,
-234,221,106,157,101, 88, 47,198,128,235,144, 71,143, 49,200,112, 41, 20,248,116,144,252,135, 28,117,248,190, 58,222, 95,232, 6,
-237, 2,142,250,185,220,129, 29, 74,245,240,211,253, 90, 50, 61, 62, 20, 79,251,222, 43, 45, 99,205, 8, 0,254, 56,212,132,120,
-202,153,122,212, 79,195, 92, 13,149,240,246,109, 84,165, 90,170, 40,213,156,106,234, 81, 86, 56,128,223,205,165,153,208,176, 5,
-209,237, 99, 26, 62, 5,190,100,244,176,113, 87,136, 57,191, 19,100,212,110,174,148,114,202,202,135, 79, 64,238,210,202, 78,215,
- 82,200,169, 32, 82, 66, 58, 94,248,215,190, 20,248,114,178,184, 89,217, 43, 15,102, 44, 56, 70, 37,191,100,208,163,210,163, 45,
-222, 85, 76,168, 74, 82,220,153, 87,173, 84,156, 72, 1,218,172,250,188,153,211, 37, 41, 41, 74, 21, 34,123,133,180, 33, 28,168,
- 78,200,105,105,106,151,168,168,158,174,121,234,170,101,105,234, 42, 93,164,145,216,221,157,220,150,102, 98,119, 44,204, 73, 39,
-185, 56,189,233,169,169,232,233,169,232,233, 97, 90,122, 90, 84, 88,227,141, 5,149, 35, 69, 10,136,160,108, 21, 84, 0, 7, 96,
- 48,180,180,180,180,142, 23,194,210,210,210,208,192,194,210,210,210,208,192,194,210,210,210,208,192,194,210,210,210,208,192,194,
-210,210,210,208,192,194,210,210,210,208,192,194,210,210,210,208,192,194,214, 53,117,217,246,213,239, 67,171,219,183, 69, 34, 21,
- 94,149, 91,165, 79,163, 84, 24,146,195,107,113,112, 42,113, 93,135, 45,182, 95, 41,231,142,178,203,206,114,173, 5, 42, 66,136,
- 82, 72, 80, 7, 89, 46,150,178, 24,169, 5, 77,136,238, 48, 8, 7, 98, 46, 49,196,171,235,133,221,241,219,202,252,170, 5, 5,
-186,133,255, 0,110, 54,227,142, 91,183, 24,180, 43, 87, 5, 89,218, 66,156, 34, 28, 91,130,109, 22,174,210, 93,171,176,128, 27,
-113,199, 24,105,215,249, 3,170, 47, 40,169,247, 49, 56,124, 52,111,189,235, 81,137, 67,173, 91, 85,184,244, 57,175, 52,212,250,
-127,240, 58,177,105,211,231, 52,181, 0, 89,174,220, 21,122,163,202, 77, 11,186,164,199, 97, 13, 46, 66, 17,224,173,197,178,183,
- 24,123,188, 58, 90,146,167, 20, 85,172, 74,141, 2, 59,168,182,162, 91,115,107, 92,168, 54,223,184,232,119,216, 13,176,222,114,
-248,203, 92, 57, 11,126,155,126, 7,249,225,157,217,141,156,160,236,245,178,138, 85, 60, 53, 50,183, 53, 12, 57, 94,173,134, 82,
-202,230,190,210, 57, 90,139, 21,176, 63,193,105, 44, 36,169, 17,217, 29, 0, 37,106,202,214,163,167,139, 75, 75, 81,233,166,150,
-162, 87,154,103, 50, 73, 33,185, 39,231, 96, 58, 0, 54, 3, 97,182, 55,149, 85, 20, 42,139, 42,244,194,210,210,210,210, 88, 54,
- 22,150,150,150,134, 6, 32,111,253,251,111,253, 25,127,246,206,255, 0,117, 13, 84, 31, 77,167, 61,189,153,157,251,127,142,111,
-251,168,234, 6,201, 25, 61, 71, 79,216,116, 66, 7, 92,227,160,237,253, 29,191, 61,180,202,213,149, 2,195, 94,231,220,191,150,
- 52,249,178,126,215,224, 63, 44, 79, 25, 63, 77,151, 39,255, 0, 6,119,218,127,150,103,111,251, 41,107,223,247,236, 95,244,103,
-255, 0,219, 47,253,212,245, 4, 4, 2, 7, 95, 63, 47,223,170,169, 25, 61,186,122,250, 31, 81,243,210,126,219, 83,255, 0, 19,
-240, 95,203, 24,230,201,127,181,183,192, 98,119,163,233,176,103, 24,246,104, 30,163,167,248,229,121,231, 24,255, 0, 53, 62,250,
-168, 62,154,225, 35,175,179, 71, 31, 47,229,149,254,234,154,130, 42, 65,207, 67,215,212,255, 0, 96,209, 9,238, 1, 57,207, 66,
-113,249,198,136,213,245, 67, 97, 37,143,253, 43,249, 99, 60,217, 45,187,126, 3,242,196,238, 7,211, 87,201,199,247, 52,251,255,
- 0,207, 39,240,255, 0,146,174,190,171,233,171,114,130,127,185,167,159,151,242,200,255, 0,117, 93, 65, 69, 9,235,159,151, 79,
-207,231,190,171, 4,115, 15,151,207,215,229,233,211, 26, 76,230, 21,118, 63, 93,254, 85,254,156, 37,237, 18,245,215,248, 15,203,
- 19,165, 79,211, 89, 73, 4,159,102,170, 83,233,158, 50,135,207,254,106,191, 45, 18,215,211, 80,241, 19,205,253,205, 94, 80,123,
-127,142, 62,115,255, 0,101,109, 65, 56, 67,100,168, 18,128,163,223,185,239,242, 25,237,223, 87, 54,211,203,202, 0, 0,118, 29,
- 49,229,158,131,238,210,103, 49,173, 22,250,254,191,225, 79,233,198, 13, 68,189,155,240, 31,150, 39, 74,159,166,146, 79,127,102,
-191, 47,111,249, 99,122,255, 0,213, 99, 85, 71,211, 69,207,250, 54, 71, 94,199,249, 98,244,199,175,249,172,106, 11,137, 0,145,
-159, 63, 79,199,240,209, 41, 7,203, 0,118, 57,237,143, 77, 96,230, 85,191,241,191,202,159,211,140,123, 76,223,183,248, 15,203,
- 19,158,254,253, 11,254,141,175,251, 98,127,186,206,189,143,166,127,144, 15,247, 54,241,159,249,225,255, 0,186,214,160,208,144,
- 8,234,123,244,199,237,253,218, 36, 39, 29,124,250,119, 29,189,116,145,205, 43,199,251,255, 0,242, 39,187,252, 56,199,180,205,
-109,218,196,123,135,229,137,201,143,166,116, 79,250, 55, 15,111,252,240,187,127,217,107, 94,199,211, 56, 39,191,179,119, 29, 51,
-254,120, 95,111,127,241, 91,233,219, 80,111, 66,135,111, 60,254, 7, 24,209, 8,238,125, 72,239,223, 31,119,231,182,138,115, 90,
-253,254,190,214,255, 0, 10,127, 78, 11,237, 51,116, 50, 88,250,233, 31,150, 39, 26, 62,153,166,112, 71,179,131, 57,237,142, 48,
- 63,221,115, 94,135,211, 49, 57, 0,251, 55,241,156,227,252,112, 51,219,254,171,154,131,194, 82, 70, 48, 64,232, 51,143, 33,242,
-252, 52, 66, 49,158,191, 96,244,255, 0,142,136,115,108,195,114, 42, 46, 7,248, 19,250, 48, 95,107,159,246,255, 0, 5,252,177,
- 56, 65,244,203, 15,159,179,135, 31,245,191,207,255, 0,149,221,122,254,252,175,166,127,185,197,246,143,229,127,219,211,254, 75,
-218,132, 10,112, 10,114,160, 9, 29, 7,168, 61,127,167, 94,243,144, 72,238,122,100,244,207,207, 69,253, 47,152,255, 0,204,127,
-146, 63,233,198, 13, 93, 64,255, 0,121,248, 47,229,137,189,127,126, 89,255, 0, 71, 16,255, 0,239,127,229,235,254,107,186, 95,
-223,150,127,209,197,255, 0,107,255, 0,247, 93,212, 32,130, 70, 78, 83,156,121,142,227,167, 97,235,175,129, 39, 36, 96,158,227,
-228, 15,174,116, 63, 75,230, 63,243, 31,228, 79,233,198, 61,174,163,175, 50,254,235, 47,229,137,191,255, 0,126, 86,112, 79,247,
- 56,187, 99, 63,227,127,235,216,255, 0,154,238,144,250,101,100,228, 15,103, 9,200, 56,255, 0, 59,241,143,159, 95,228,189,168,
- 65, 28, 19,201,158,160, 12,125,189, 71, 93,124,228, 56, 61, 58,142,199,215,215, 67,244,190, 96,127,246,143,242, 39,244,227, 34,
-170,163,188,157, 61,195,242,196,224, 26,250,101, 42,117,105, 66,125,155,238,173, 74, 90, 16,134,216,226,229,114, 31,117,110, 45,
- 45,180,204,120,237,112,184, 87, 34, 67,142,173, 8,109,180, 2,183, 28,113, 40, 64, 42, 80, 26,145,125,139,237, 28,187,106,123,
-107, 97, 92,219,161,195,163, 59, 99,184,215, 61,173, 2,228,186,182,189,141,220, 55,106,172, 25, 85, 68,137, 81,173,154,141,204,
-118,206,154,106, 53,248,244,231,225,154,131,105,167, 50,136,178,214,252, 70,220,146, 35,151,215,249,251,123, 18,120, 79,167,111,
-111, 18,114,247,186,251,163, 49, 85,218,222, 24,163,210,111, 53,194,156,128,245, 62,228,222, 74,163,175, 29,169,183,157, 96,172,
- 9,108, 83,222,131, 80,184,101, 52,174,132,209, 41,225, 89, 75,196, 25,105, 85,110, 39,101, 73,126,161, 41,197,174, 75,239,169,
-114,139,171,241, 63,239,176,162,251,170, 86,121,157, 65, 89,113, 67, 7, 35,169, 4, 18,115, 82,113,247,137,217,238, 79, 87, 22,
- 91,147,230, 34, 26,136,198,185,156, 69, 79, 33, 23,221, 80, 44,145, 56, 6,222, 98,116,157,153,122,110, 71, 99,125, 27, 60, 13,
-161,241, 3, 47,175,226,174, 50,162,122,236,146, 71, 48, 81, 64, 36,150, 14,107, 70,214,150,114,244,239, 20,133,117,222, 36, 93,
- 65,110,172, 77,203, 45,186,186,215,180, 61,151,139, 72, 78,210, 40, 56,230, 50,147,125, 47,149, 37, 77,151, 65,231,254, 5, 97,
- 72, 9,229,201,242,231, 29, 51,240,235, 38,139,199, 80,146,160,145,181,193, 5,104, 75,168,255, 0,223,202, 78, 90, 39,195, 82,
-214, 13,164, 11,120,116,164, 96,142,161, 65, 94,120,215, 37, 97,212,227,199,149, 78, 9,151, 17,105,146, 42, 43,109,228,184,158,
- 66,150,152, 96,162, 49, 81, 60,133,229, 15, 16,124, 93, 73, 25,192,198,117,127,135,119,198,133, 85,181,154, 92,152,232, 50, 28,
-186,224, 45, 77,133,168,134,145, 77,106,160,134,156, 25,228,241,210,136, 43, 91,107, 60,205,168,199, 90, 80, 50,188, 26,248,120,
-191,199, 91,223, 62,222,224, 91,217,168,122, 27,111,255, 0,163,123,205,183,183,173,183,183, 70,215,125, 26,252, 47,211,253,139,
-131,216, 17, 28,143,189,110,104,215, 17,164,174,118, 53,123,111, 17, 95, 80, 78,224,219, 29,102,143,198,144,125,124,131,109, 74,
- 72, 74, 85,145,120,165,105,198, 84,135, 7, 50,109,142,133, 46,164,167, 31,102,112, 78, 53,145,195,226,200, 74,117, 13, 42,195,
- 67, 36,164, 41,197, 27,185, 11, 13, 21, 41, 73,194,147,252, 30, 10, 94, 8, 28,197, 41, 32, 5,103, 39,166,121,115, 2,240,167,
- 70, 20, 80,180,187,134,229,185, 73,145, 29,134,150,242,101, 73,157, 30, 64, 97,134,152, 42,230,117,245, 61, 19,152,140,164, 39,
- 42, 42, 1, 32,105,211,165, 85, 16,235,177,228, 37,200,205, 55, 48,170, 47,130,211,169,144,168,175,186,194,157, 76, 57, 13,129,
-240,203, 11,104,243,140, 39,147,168, 74, 84, 64,202,195,197,222, 56, 99,182,126, 45,113,183,178,209,131, 98, 7, 66,105,253,247,
-233,115,110,128, 3,138,247, 55,240, 35,129, 40,195, 21,225,118,129, 72,107, 19, 85, 94,119, 82,194,219,213, 27,146,171,175, 96,
- 71,152,124, 11,113,237, 58,246,213,110,191,179,158,220,176, 55, 74, 7, 3, 3,126,182, 34,238,121,155,106,229,220,202, 87, 17,
- 78, 89, 19,118,199,113,165,190,239,212,246,205,239,105,183,176,245,193, 6,220,171, 67, 74, 62,167,174,138,129,141, 46,106, 28,
-166,201,143, 6, 89,138,153,124,121, 63, 76,188,131,211,217,192, 8,233,212,113,129,228,124,255, 0,205,115,211, 93,240,187,108,
- 11, 23,121, 44, 27,215,104,183, 62,212,167,238, 22,218,110, 61,183, 91,177,239,203, 66,160,208, 85, 46,224,160, 85, 98, 2,253,
- 61,213,161,121,131, 48, 56,162,244, 73, 72, 34, 68, 57,212,248,242,227, 45,183,153,109, 73,252,231,120,230,246,106,239,183, 6,
- 60, 82, 94,220, 62, 83,108,205,193,221, 91, 81,182, 13,241,179, 87,213,187,104,220, 55, 36,155,231,104,106,242,164, 10, 21, 78,
-166,154, 13, 41,239, 10,232,165,186,219,212,154,235,124,169,228,168,210, 87, 32, 1, 30,100,114,171, 79,131, 60, 72,204,115,136,
- 37,165,205, 43, 2, 87, 83,141, 66, 67, 28, 72,146,161, 61,172,129, 53,165,192,178,216, 50, 16, 84, 54,151,115,201,126, 41,240,
- 67,240,133, 90, 87,229,108, 70, 77, 84,193, 66, 19,169,160,115,246, 86,238, 90, 66,143,111, 41,114, 72,109,181, 29, 64, 44,156,
-255, 0,191, 47,234, 71,247, 56, 71, 65,159,243,192,245,237,255, 0, 37,221,124,254,252,192,255, 0,251,184, 58,127,233,129,251,
-191,146,230,161, 89, 94,176, 47,187, 81,114, 17,117,216,247,149,174, 99,171,195,147,252, 35,181,171,244, 20,198,115,152,128,219,
-235,171,211, 88, 13, 56, 84, 8, 9, 81, 4,144, 64, 7, 88,123, 74, 75,159, 19, 69, 14,164, 21, 0,180, 45, 46, 36, 20,146, 20,
- 9,109, 68, 2, 15,124,246,212,249, 51,218,185, 55,142,181, 92,123,132,103,248, 46, 42, 15,110,150,246, 51, 0,111,208,133,191,
-238,181,241, 56, 81,244,203,137,239,236,225,192, 29,201,226,255, 0,215,254,171,186,248,126,153,120, 29, 15,179,135,175,203,139,
-254,159,143,242, 93,212, 32, 71,158, 48, 9,235,223,204,253,191,118,188,167, 39,161,193,199, 83,242, 36,159,221,165,127, 75,230,
- 63,243, 31,228, 79,233,193,189,170,162,223,222,111,255, 0, 72,252,177, 56, 1,244,203,201, 56, 30,206, 14,191,250, 95,255, 0,
-186,238,190, 43,233,152, 4,128,127,185,195,159, 80, 56,191,234, 62,223,241, 93,212, 32,142,124,128,239,248,116,243,251,245,224,
- 2, 84,115,211, 3,186,122,117, 63,111,200,157, 15,210,249,143,252,199,249, 19,250,113,159,106,159,254, 39,224, 63, 44, 78, 11,
-251,242,241,128,127,185,197,247,127, 43,254,191,183,133,221, 47,239,203,198, 79,253,206, 35,129,231,252,175,186,125,255, 0,226,
-187,211, 80,130, 66, 58,149, 12,115,116, 4,159, 63,159,111,206, 53,240,167,226,206, 58,142,135, 29,189, 58,232,126,151,204,127,
-230, 63,200,159,211,129,237,117, 31,183,248, 47,229,137,190, 15,166, 96, 9, 35,251,156, 36, 99,204,241,125,223,236,255, 0, 21,
-237,123, 31, 76,184, 28,127,220,226,239,156,127,141,247,167,127,249, 47,106, 16, 24,207,151,108,247,244,199, 92,126,124,181,244,
-117,192,232, 61, 63,183,166,135,233,124,199,254, 99,252,145,255, 0, 78, 49,237, 85, 23, 31, 89,248, 47,229,137,191,143,166, 88,
- 79,250, 56,122,245,233,252,175,255, 0,163,252, 87,122,235,233,250,101,100,119,246,112,227, 63,243,191,235,248,127, 37,221, 66,
- 19, 3,190, 50, 71, 94,159,213,159,150,190,247, 32,249,119,193, 25,253,190, 93,244, 63, 75,230, 63,243, 31,228,143,250,112, 61,
-170,163,254, 39,224,191,150, 38,238,126,153,113, 31,232,224, 56,245,254, 87,248,253,159,201,119,166,169, 43,233,153, 17,254,141,
-252,140,227, 63,203, 3, 30, 93,255, 0,205,115, 80,137, 32,156,156, 0, 51,142,224,117,245, 61,123,245,213, 5, 32, 17,128, 51,
-158,253,127, 63,145,172,254,151,204, 44,127,180,111,255, 0, 68,127,211,140,251, 84,255, 0,183,248, 15,203, 19,121, 63, 76,212,
-130,113,236,221, 39, 7, 31,231,129,248,255, 0,201,111, 95, 15,211, 55, 35,183,179,120, 30,153,255, 0, 60, 47,217,254,107,125,
-245, 7,245,128, 51,129,133,119,198, 14, 62,255, 0, 77, 10,172,140,244, 29,122,244,245, 31,111,111,237,209,151, 54,175,239, 83,
-123,255, 0,129, 63,167, 25,246,169,251,191,224, 63, 44, 78, 33, 95, 76,228,167,253, 27,185, 30,191,203, 11,253,214,245, 72,253,
- 51,220, 28,127,115,115, 63,245,194,255, 0,117,175, 77, 65,216,247,233,128,113,149, 30,227, 30,127,111,150,188, 16,112,114, 0,
-207, 92, 14,248,249,244,232, 59,232,227, 53,175, 32, 30,127, 95,240,167,244,224,235, 81, 49, 23, 50,126, 3,242,196,226, 85,244,
-208, 57,127,209,181,145,235,252,176,255, 0,221,103, 84,207,211, 67, 35,253, 27, 63,135, 24,191,238,177,168, 57, 45, 35, 56,193,
-193, 29,252,191, 31, 95,234,208,235, 73, 57,230, 30,125,255, 0,163, 74, 46,103, 90,127,223,127,149, 63,167, 0,212,205,183,155,
-175,184,126, 88,156,137,250,105, 24,200,254,230,199,108, 99,252,113,123,255, 0,217, 99, 84,213,244,210,249,127,209,175,159,250,
-227,126,239,228,175,168, 52, 41, 61, 72, 62, 89,255, 0,142,168, 41, 56, 62,164,103, 31,126, 58,232,227, 50,173,255, 0,141,127,
-251, 83,250,113,145, 81, 41,232,255, 0,128,252,177, 57,179,244,211,113,219,217,173,147,233,252,177,255, 0,221, 95, 94, 15,211,
- 80,198,127,238,106,246,242,254, 88,253,127,254,213,181, 6, 5,142,164,147,229,220,116,200,251, 71, 97,211, 84,150, 6, 51,159,
-179,211,246,104,227, 48,172,218,243, 94,253,244,175,244,227, 62,209, 55,237,254, 3,242,196,231,207,211, 85, 32,103,251,154,121,
-199,252,242,113,255, 0,229, 87, 84,149,244,214, 72,255, 0, 70,150, 71,254,153, 61,191,236,169,168, 45,169, 56,237,219,247,143,
- 95,191, 67, 44,117, 35, 3,175, 92,104,195, 48,171,190,242,237,255, 0, 74,254, 88, 56,158, 75,253,187,253,195,221,238,196,233,
-215,244,215,249, 15,254, 13, 12,143, 95,229,149,251,191,146,159,174,168, 31,166,202, 57,185, 71,179, 56,159, 60,255, 0, 44,190,
-159,179,133, 62,250,130,147,205,243,116, 35,207,203,167,159, 76,103,203,250,244, 42,153, 60,221,200, 3,183,150, 62,206,158,154,
- 88, 86,212,216,125,109,255, 0,237, 95,203, 6,231, 73,183,159,240, 24,157,183,247,236,196,140,143,102,104,199,110,188,102,224,
-231,211, 31,201, 71, 94, 15,211,105,229,239,236,204,199,253,115,191,221, 71, 80, 71, 82, 0,206, 51,208,227,167, 94,222,154, 25,
-105, 72, 7, 35,174,124,242,122,252,243,246,104,235, 89, 57, 27,203,191,192,126, 88,199, 58, 77,183,189,253,195, 19,188,254,253,
-183,254,140,191,251,103,127,186,134,150,160,120, 80, 60,142, 63,111,239,210,209,253,170,163,254, 39,224,191,150, 13,205,147,246,
-191, 1,249, 99,234, 65, 0, 3,249,235,162,146, 15, 64,123,244, 31,156,106,138, 70, 79,203,207,243,246,232,132, 12,159,179,175,
-223,157,105, 22,185,191, 75,116,194,120,174, 1, 61,189,113,249,249,106,176, 0, 96,121,121,254,253, 83, 70,122,244,200, 36, 12,
-231,183,231, 58,174,144, 14,115,158,131, 61, 52, 76, 12,123, 74, 74, 73,234, 49,249,252, 52, 66, 7, 76,250,254,204,106,130, 50,
- 71, 92,224,158,153,235,223,231,231,253,154, 41,180,246, 7,203,169,252,253,186, 65,141,205,241,131,176,191,166, 43,163, 29,135,
-197,143, 79,159,217,162,144,140,142,131, 3,207,237,253,231, 84, 17,208,244, 3,175,125, 20,140,253,223,191, 68, 98, 69,192,194,
- 36, 91,248,227,210, 7, 98, 79, 83,230,122,244,253,253,180, 72,193, 3,207,211,167,159,110,218,164,145,147,246,117,209, 9,237,
-140,128, 1,200,251, 71,223,219, 73, 49,185,233,108, 99, 21, 18, 0,193,193,235,223, 61,241,233,162, 83,140, 14,157, 60,134,124,
-191,118,168,164,115, 31,219,247,116,237,162, 80,158,163,167, 65,235,162,147, 97,115,219, 4,244, 23,177,255, 0,199,207,250, 98,
-170, 64,242, 3,229,162, 82, 9,192,249,119,249,252,245,118,183, 45,171,130,238,172, 83,173,203, 86,135, 85,184,238, 26,180,164,
-196,164, 80,104, 52,233,117,122,213, 90, 99,129,106, 68, 58,109, 46,158,203,143,206,146,164,161,100, 33,180, 40,242,182,165, 16,
- 2, 73,213,222,187, 99, 94,182,156,151, 98, 93, 54,117,215,108, 74, 96,148, 63, 30,227,182,235,180, 39, 90, 90, 78, 20, 28, 77,
- 82,158,215, 41,230, 7, 90,109, 60, 43, 32,137,165, 81, 43, 11,133, 36,106,181,237,123,117,183,107,224,250, 36,229,180,162, 54,
- 49, 41,179, 56, 83,164, 27, 94,197,173,164, 27, 88,218,247,182,248,198, 80,144,123,128, 8,207, 65,220,156,249,122,157, 86, 70,
- 62, 33,143,179,215,239,252, 63,110,188, 32, 18, 50,217, 14, 1,220,161, 73,115,211,185, 65, 56,237,162, 27, 73, 86, 58,128,125,
- 7,127, 95, 61,101,136,223,126,191,127,195, 26,250,131, 11,131,127,120,239,138,168, 73, 56,233,212, 12, 30,190, 64,234,179,125,
- 79,108,128, 65, 3,191,221,251, 53,245, 40,236, 58,103,190,122,253,191,187, 85,144,140, 43,169, 3,207,228,114, 15, 95,217,164,
-240, 49, 84, 39, 42,193,232, 59,129,129,148,140,118,207,225,175, 74,108,245, 4,242,143, 47, 81,233,175,160,149,103, 24, 10,245,
- 30, 99,243,231,175, 67,174, 2,178, 51,230, 48,123,121,159,195,246,235, 24,199,195,174, 40,165, 56,206, 85,212,156,142,157,254,
-204,246,215,148,164, 2, 50,163,223,238,235,242,243, 58,172,224,201, 29,122,122,142,157, 51,140,159,151, 93, 92,168,148, 58,189,
-195, 84,167, 81, 40,116,202,141,102,177, 88,152,213, 58,145, 73,165, 65,153, 85,171, 85,170, 18, 20, 16,196, 10, 77, 42, 3, 46,
- 72,169,206, 90,136, 8,101,134,214,226,179,209, 58,195, 50,162,150,118, 10,171,185, 39, 96, 48, 91,133, 2,231, 97,181,254, 54,
-183,239,197,153, 93,240, 57, 64, 30,106, 3,174, 51,128, 61, 53,233, 88, 67, 69,215, 84, 27,101, 56,241, 29, 89, 8,105, 40,238,
-165, 21,172,129,140,103, 82, 39,224,247,232,242,113, 5,186, 44,209,175,126, 45,110,120,252, 41,109,245, 65, 45, 76, 98,212,168,
-192,137,115,111,205,126, 34,210,167, 80,219, 22, 95,189, 38, 13,132,167, 80,143,133, 85,151,221,152, 18,178, 69, 47,152, 99, 82,
- 25,217,126, 4,125,158,220, 32, 70,111,248,177,225,226,214,187,174,202, 84,112,204,221,208,222,132,198,220,171,212,205,121,104,
- 12, 72,241,238, 54,151, 77,163,211,164, 45, 56,103,220,169,241,154,109, 74,229, 79, 82, 64,134,103, 28,115,148,101,101,145, 24,
-213,204,187, 89, 14,215,247,144, 9,248, 27, 91,212,226,216,224,191, 5,184,251,142, 12,111,150,229, 38,134,142, 80, 8,158,164,
- 20, 4, 18, 0,100,140,217,216, 94,195,204, 99,185,176, 23, 36, 3,170,254,203, 46, 26, 46, 77,165,224, 39,102,233,180,203, 98,
-123, 55, 94,240,135,247,210,247,144,229, 50, 82, 28,149, 42,249, 17,191,130, 80, 39,169,184,229, 79,197,133, 96,194,183,154,100,
-100, 99,197,117, 73, 37, 43, 81, 86,234, 87,236,203,238,132,204, 33, 46,221,170, 32,138,139, 45, 45,243, 6, 98, 99, 20,165,137,
-143,123,195,179, 60, 34, 27, 65,240,249, 15, 57, 79, 42,214, 17,130, 72, 35, 99,155,223, 42,234,221,136,202,101,194,143, 66,171,
-184,105,112,211, 76, 5,132,211,101,181, 28,123,180,100, 71, 82, 83,238,168, 82, 80,227, 9, 67, 73, 8, 14, 54,132, 97,180, 20,
-130, 37, 39,125, 42,234,171,170,153, 34,124,151,131,206,170, 19, 32, 54, 57,101,207,141,200,137,172, 48, 57,190, 37, 8,222, 27,
-165, 60,170, 39, 42, 9, 10,109, 42, 35,158,243, 89,104,243,106,250,186,249, 38,156,203, 86,236,231,104,202,139,157,149, 87, 85,
-236, 1, 10,190,110,130,198,230,248,244,231,129,168,248,183,129,184,107, 38,225,202, 14, 30,163,155, 47,200,105, 99, 77, 38, 89,
-121,146,114,215, 68,146, 59, 8,236,178, 22, 87,121, 1, 82, 69,181, 95, 73, 7, 26, 81, 90,169, 61, 79,168,208,167,204, 91, 44,
-184,170,148,168, 83, 66, 11,141, 70,124, 78,167, 84, 35, 51, 29,198, 66,130, 11, 8,121,168,165, 36,146,181, 41, 14, 44, 21, 40,
-224, 88,100, 92,178, 84,252, 41, 12, 58,134,169,236,223, 20, 56, 17, 31, 91,158, 31,213,209,106, 45, 85,162,212, 38, 53,239, 67,
-159,220,194,222,100,171, 9, 37, 41,111, 45,133, 37,120,214,238,238, 21,145,110,110,237, 53,104,141, 18,147, 65,187,160,213,226,
- 84,226, 75, 44, 52,154, 77, 70,163,111,200,247,152,240,235,208,227,114,167,192,113, 14, 20, 25, 44,164, 59, 28,191,226, 56,135,
-145,206,141,115, 74,240, 69, 70,139, 58,226, 93, 94,157, 42,151, 38,217,171,209,163,191, 18, 75, 72, 91,241,167,211,107,148, 86,
-235, 13,120,141,225, 15,143,117,147,200,218,176,158,118,242,164,158, 78,241, 42,202,121,105,230, 69, 46, 37,138, 83,229, 96, 54,
- 39, 96, 53, 11, 27, 48,191,217, 61,150,247, 32, 99,163,184, 11, 53,202,248,178,154, 72,228,131,244,126,105, 66,170,147,211, 72,
-202,218, 17,229, 26, 94, 18, 8, 15, 27, 23,116, 14,187, 34, 6, 89, 17, 67,170, 54,206, 82,238,185,177,160,198, 76,229,153, 13,
-208,110, 74, 4,198,235, 44, 56,149,128, 69,106, 35, 41,155, 33, 8,201, 46, 37,233,173,153, 1,226, 91, 60,203, 41, 39,176,223,
-221,171,219,215,238, 40,178, 42,213,233, 10,163,209,233,181, 8,142, 38,114, 84,251,110,185, 54, 35,209, 31, 13,197, 91,138, 79,
-143,206,150,212, 57,242,124, 38,229, 16, 84, 73,240,213,204, 75, 50,143, 87,173, 84,164, 89, 20,181,168, 46,225,151, 26,159, 71,
-109, 65, 14,184,229,111,223,226,166, 53, 41,224,179,148, 64,114, 79,132, 90,113, 73,200,104,184,146,174,118,146, 79,101,175,201,
-205,219,204,155,102,128,180, 26,125, 18, 28,150, 98,195,105, 10, 14, 85, 92,139, 49, 44, 74,113, 69,160, 66,149, 34, 98, 36, 58,
- 20, 83,202,178,235,104, 56, 3, 26,125,225,170,120,167,231,215, 85,141,112,211,105, 68, 66,108, 25,200, 98, 1, 35,204, 2,129,
-118, 32,139,221, 73,211,171, 88,164, 60,112,168,124,170,167, 38,200,178,103, 72, 51, 44,237,231,149,166, 81,253,213, 50, 10, 79,
-172, 10, 67, 42,201, 44,175, 42,128,126,168, 90, 67,176, 82, 27, 44,157,124, 91, 86,163,172,210, 40,209, 33, 66,112,182,149, 48,
-228,143, 4,186,243,202,144,134,136, 71, 50, 71, 59,195,196, 43,253, 81,128,121,143, 54, 9,213, 9,123,191, 49,153,245, 55, 35,
-206,109,168,116,233,113, 41,236,173,165,115,203,126,108,150, 24,126, 66, 34,165,149,164, 32, 41,215,163,182,233, 78, 22,166,155,
- 90,143, 48,108,145,165, 85, 75,154, 37, 70,161, 46,164,219,243,155,165,183, 95,162, 83, 41,204,184,183, 31,120, 38, 3,190, 45,
-101,232,203,231, 40, 76,115, 83, 50,127, 74, 20,164,143,112, 40,242, 9, 31, 98, 92, 79, 79,129, 78,140,203, 11,121,138,245, 72,
-215,101,185, 49,196, 39,158, 19, 18, 21, 36,165,158, 84,115,163,196,105,234,116,116, 44,252, 60,143,172,114,249,234,105,237,243,
-234, 88,226,151,149, 96, 84, 34, 93, 22,215, 29,128, 4, 3,181,141,183,216,168,177,185,166,163,240,166,136, 67, 12,245,145, 53,
- 84,238, 0,153,166,177, 96,204, 18, 87, 55,144,155,186, 70,146, 43, 45,216,107,212, 1, 59, 91,122,169, 91,167, 70,186,227,184,
-197,203, 10,131, 87,163,189, 10, 69, 85,214,171,148, 90, 69,113,166, 35, 70, 56,136,137, 81,234,204,184,151,100,173,214,164,200,
-104, 6,254, 24,254, 26,193, 30, 33,214,177,238,127, 2, 62,206, 30, 34,208,151,119,167,131, 14, 31,170, 51,171, 76, 70,150,170,
-189, 2,208,133,100, 93, 16,152,156,135, 92, 15,166,232,176, 13, 54, 74,101,165,135, 57,220, 33, 69, 97,249, 39,169,192, 0, 26,
- 93,210, 95,153, 46,142,195, 48,212,207,240,138, 76,170,188,247,144, 86,212,166, 41,209, 88, 17,109,147,200,217,240, 91,113,230,
- 10, 86,128,162,166, 98,165, 96, 97,201, 9, 78,178,250, 69, 65,249,177,152,150,228,245, 53, 78,141,239,234,159, 40,211,220,125,
-234,189,102,123,128,204,166,210,121, 79, 70,152, 89, 40,114, 90,121,185, 11, 65,166,199,232,221,121,189,200,179, 42,152, 93, 92,
- 75,230,181,135,235, 18,204, 69,152,107,221, 75, 2, 72,234, 69,174, 46, 14, 32, 60, 65,225, 38, 67, 80,102,246,156,185, 96,142,
- 64,186, 65, 26,216, 43, 6, 40, 6,149,221,157,212, 46,150, 93, 69, 68,110,116,131, 41,199, 40, 55,231,232,175,112, 39,186, 52,
-233,149,158, 27,247,143,120, 56,116,174,173,153, 18, 34,210,174, 57,144,247,130,194,102, 74,185,149, 26, 52,200, 23, 10,162, 86,
- 96,176, 86,182,130,146,213, 93,197,161,183, 1, 8, 39,149, 38, 53, 60,110,123, 1,189,162, 92, 20, 64,171,222, 82,246,226, 47,
- 16,123, 65, 75, 15, 72,127,116,120,126, 77, 82,239, 20,202,115, 40, 46,174,117,219,183,111, 65, 69,126,215, 97, 8,232,243,169,
-139, 58, 27, 74, 74,185,166,114,142, 99,250, 18,209, 46,181,183,224, 68,113,102, 52,106,107,177, 37,200, 76, 89,105,113,113,218,
- 56,118, 12, 55,101, 50, 10,230, 23, 86, 85, 37,215,208, 22,167,192, 67, 77,169, 69,206,125,108,205,177,123,137, 81,132,228, 77,
-240,230, 79,154,105,244,170, 68,172, 70,170, 45, 44,243, 23,229,205,128,165,133,198, 42, 67,110, 60,176,176,144,220, 86,155, 75,
-156,175,184, 82, 37,249,111, 22, 85, 64,218, 42, 36, 46,150,235,171, 86,247,176,186,185, 5,172, 47,228,140,198, 46, 44, 72,234,
-121,147,139, 60, 39, 92,176,153,168,117, 68,140,198,218, 71,144, 3, 98,138, 64,212,159,103, 84,140,214, 0, 32, 12, 28,131,124,
-126, 50,105,198, 21,146, 20, 2,150,143,132,228, 7, 26, 81,109,214,212, 65,248, 92, 74,194,146,164,156, 20,169, 37, 42, 0,131,
-165,219,161,234, 58, 18, 58,228,124,254, 71, 95,166,111,180,163,216, 17,194, 7, 31,240,238, 45,193,218,248,212,110, 26,248,173,
-144,137, 82,206,229, 89, 52, 54, 25,176,183, 2,186,219, 40,113, 49,183,135,111,169, 74,106, 53, 73,215,223,228, 75,245,122,111,
-187,214,152, 50, 20,235,206, 84, 2, 61,217,127,158,255, 0, 24,156, 20,241, 33,192,134,239,206,217, 30, 38, 54,238,125,139,118,
-182,211,245, 43,118,166,211,159, 90,217,123,137,109, 53, 37,113,155,187,182,234,235,101,180,177,115, 80,148,226, 64,116, 0,220,
-200, 46,171,221,234, 49, 34, 72, 30, 25,177,178,252,214,159, 48,137, 36,141,135,159,161, 6,234, 78,231, 77,251, 48, 0,221, 90,
-199,202,197,117, 32,214,105,170,234, 26,172,186, 65, 29, 84,101, 65, 54, 87,177, 10,215, 32, 13,141,138,150,236, 14,199,245, 75,
-111,141, 87,232, 7, 78,223, 46,186,240,164,147,156, 28, 3,215, 4,145,249,235,175, 68,129,142,189, 7, 76, 99,191,151,125, 32,
- 65, 39, 61, 71, 76, 36,140,103,167,252,116,233,141, 78,248,166, 18, 9,199, 92,122,143, 95,234,239,175,161, 36,250,244,200, 30,
- 93,115,158,191,142,170,121,127,171,248,116,215,196,144, 1,202,147,156,231,167, 92,228,232, 96,111,143,129, 56, 33, 89,201, 25,
-230,243,242,215,164,117, 4,143,135, 25, 61,115,251, 63, 29,125,233,140,254,206,216,252,245,215,209,215,246, 12, 1,220,121,253,
-253, 52, 48, 58,123,176,136,207, 68,245,233,231,142,164,103,246,106,130,219,198, 9,242, 61, 70,124,244, 78, 14, 58,140,121, 2,
- 70, 49,246,252,191,175, 84,207,110,131, 39,246,103, 63,212,127,167, 88, 6,255, 0, 17,140,224, 37,160,224,249,103,215,184,207,
-168,252,247,208,170, 64, 0,231, 36, 18,123,250,252,190, 90,184, 57,205,158,184, 61, 58,231,190,125, 58,121,245,208,238, 32,242,
-231, 4,117,232, 58,231,175,203,236,214, 65,232,122, 99, 32,158,221, 78, 45,197, 1, 39, 32,245, 29, 49,158,152,199,174,188, 20,
-231, 36, 28,121, 28,159,179,207,240,209, 42, 73,234, 20, 7, 79,245,123,146,126,126, 67,174,168,242, 12, 40,100, 99,166, 0,243,
-235,158,231, 75,169,184,235,131,168, 34,219,109,243,243,111,195, 3, 40, 3,212,147,129,248,125,186,160, 70, 70, 63, 35, 70, 41,
- 35, 56, 30,153, 63, 44, 13, 12,180,144, 73, 3,167,246,126,206,186, 81, 79,108, 24,216,116, 23,254, 71, 0,184, 0, 32,116,206,
-122,159,217,215, 31,158,154,162,160, 78, 58,100,103,175,175,221,163, 20,147,230, 7,221,216,158,250, 25, 89,201,230, 56, 39,183,
-207,211, 31,119,244,105, 92, 1,208, 95,113,129, 22,128,114, 64,199,200,249,250,140,104,117, 35,166, 6, 1,239,246,103,200,244,
-209,138,206, 65, 56,207,160,242,208,199,169,200,207, 95, 92, 14,221, 63,118,149, 7,160, 39,167,207, 95,158,248, 54, 5, 87, 76,
-228,103, 25,253,159,187, 66,172,116,206, 15, 78,216,253,164,244,237,211, 70,172,100,142,152,235,220, 30,253,124,255, 0, 62,122,
- 25,196,228,156,100, 1,208,227,182, 79,228,104,248, 50,250, 91,127, 92, 91,215,128,112, 14, 73, 39,167,161, 29,123,232,115,223,
-168,235,158,191,184,104,199, 19,144, 83,211, 62,126,189, 61, 63, 13, 12, 80, 70, 78,114,125, 15,225,223, 58, 89,122, 97, 81,107,
- 3,210,216, 29,105,243, 25,206,133, 90, 72, 39,183,153,251, 62,223,150,116,105, 25,251,186,250,103,228,126, 90, 25,105,206, 73,
-200, 62,126,125, 59,253,250, 85, 79, 91,157,176, 69,216,144,119,183,250, 96, 34, 48,113,165,175,107, 73, 39, 35,175,224, 52,180,
-174, 15,113,220,216,227,234, 49,143,233,209, 40, 24, 3,231,215,243,247,106,128,198, 6, 1, 31, 35,223, 85,211,204, 59,128, 49,
-233,223, 61, 58,233, 18,118, 3,231,221,140,226,178, 60,250,253,223,191, 85,209,220,253,157,189,127, 63,191, 84, 81,143, 33,215,
-204,234,178, 6,122,231,177,237,249,242,254,173, 16,157,137,190, 6, 8, 78,112,112, 70, 7,124,143,196,244,243,233,162, 27,234,
-126,239,234,213, 4,125,189,188,191,126,189, 18, 64, 86, 14, 8, 30,125, 1,207,244,255, 0,102,181,216,133,193, 78,224,142,199,
- 7, 54,115,211, 61, 62,206,158,126, 99, 69,164, 14,128, 16,123, 15,151,236,213,189,146,233, 74, 78, 19,142,153,251,112, 63,171,
- 71, 55,223,162,122,140, 28,224,246,249,233, 34,215,194, 71,174, 43,165, 61, 65, 57,232,123, 99,191,167,237,209, 9, 0,142,169,
-249,103, 39,175,175,217,170, 64, 18, 71,145,233,231,230,123,231,229,170,232,200, 36,116, 29,135,203,168,243, 62,103,182,176, 73,
- 61,123, 96,167, 21,209,156, 1,208, 14,195,241,243,249,104,148, 3,216,156,228,224,103,250,117, 65,160, 72, 29, 58, 3,231,163,
- 16, 58,231,175,203,211,211, 73,191,175,207,108, 99,107,145,181,206, 58,159,236,114,180, 36,215,120,223,178,238,166, 92,121,134,
- 54,178,207,191,175,249, 50,154, 42, 65,101,248,212, 39,104, 52,196,151, 17,213,181, 46,101, 96,132,144, 65,248, 62,103, 82,170,
-147,119, 79,171, 52, 99,214, 12, 27,130, 56,200, 92, 43,154,147, 73,175,197,113, 32,149, 96,181, 85,136,238, 83,215,166,114, 61,
-117, 30,111, 98, 93, 13, 12,206,226,110,249, 80, 74, 93,129,102,217,118,147, 11, 61, 22,147, 89,172,205,170, 73, 66, 84, 58,128,
-180, 66,104, 17,242,215,110, 85, 89, 62, 34, 74, 78, 18,162, 18,178, 78, 2, 72, 24,243,252, 53,207,158, 33,214, 52,188, 67, 60,
- 91,218,146, 56,163, 6,254,160, 73,191,190,242, 16, 55,233,143, 67,190,140,252, 57, 24,240,222, 10,185, 97, 89, 6,113, 87, 87,
- 57, 12, 1, 4, 44,130,152, 2, 8,181,138,211,143,223,140, 91,113,184, 80,224,223,122, 90,127,248,197,225,195,111,141, 78, 74,
- 74, 28,185,236, 6,100,109,189,210,202,149,255, 0,194, 25,155,109, 45,182, 30,116, 14,184,114, 58,193, 35, 36, 29,114,235,126,
- 61,136,232,153, 30,101,195,194, 78,234, 11,142, 74, 18,167, 81,180, 59,192,184, 84, 27,145,224,126, 38,225,219, 27,129, 13, 41,
-129, 85,124,254,171,109, 79,106, 42,220, 56, 5,240, 78, 79, 93,141,126, 51,110,161,151, 93, 72, 82,213,250, 21,147,128,162,159,
-242,172,156,116, 75,192, 96,143,245,128,214,109,101, 34,179,125, 87, 98,219,150,188, 73,117, 58,171,235, 8, 75,113, 88,113,228,
-190,130,160,148, 6,130, 7,194,176,163,212,158,137, 41,207,108,226, 37, 67,197, 89,254, 85, 44,107, 65, 92,242,128,109,202,127,
-172,140,251,130, 53,244,131,234,154, 77,174, 21,133,241,105,113, 79,128,254, 26,113,109, 13, 76,249,182, 65, 22, 83, 80, 16,177,
-174,164, 11, 73, 52,123,127,120,210, 70,162, 57,108,123, 78,146,165,250,169,223, 16,133,191,246,226,251,218,171,186,173, 97,110,
- 77,165,112,216,183,165, 5,229, 49, 86,182,110,106,115,212,202,172, 69, 5, 40, 7, 80,219,163,150,100, 37,129,150,164, 48,167,
- 88,117, 63, 19,110, 40, 29, 97,233,193,243, 24, 29,250,143,184,116,215,232,143,190, 62,204, 45,147,226, 95,110, 34,219, 28, 90,
- 85,225, 64,173,211, 34, 4,217, 87, 45, 7,192,123,116,108, 57, 14, 35,197, 13,193,172,182,131,239, 52,194,172,248,180,249,101,
-232,171,201,194, 80,172, 40,106, 85,157,236, 48,246, 94, 89, 49, 96, 11,150,111, 16, 59,185, 80, 43, 83, 18, 93,168,222, 84,251,
- 54,159, 41,214,155,241, 92, 81,129, 64,166,133,196, 36,117, 74, 67,170,207,108,116,206,173,202, 63, 17, 40,214,142, 55,205,233,
- 13, 21,112,217,227, 87,141,135,185,128, 46, 29, 67,117,210,202, 74,244,212,246,213,142, 20,207,126,143,124, 95, 14,119, 61, 31,
- 6,200, 56,195, 36, 55,104,107, 68,114, 83, 2, 59,199, 46,168,204, 70, 69,177,250,200,100,120,157,124,223, 84, 73,137, 96,225,
-130, 70,121, 22, 8,237,202,133, 96,250, 28,227, 72,168, 32, 0, 58,146,113,140, 31, 63,151,222, 53, 61,230,125,146,190,201, 76,
- 62,208,225,254,252, 87,128,217,112,248,251,193,118,173,197, 4, 39,152,242,173, 11, 29,115,211, 32,117,193,211, 69,186, 94,193,
-159,103, 5,247, 75, 55, 6,222,220,187,247,177,170,142,168,178, 84,212, 27,150,141,124,210, 39, 70, 74,144,228,182,226,199,187,
-233,222, 60, 23, 11, 1,196, 7, 82,242,195,107,113, 42,240,151,142, 83,177, 77,226, 46, 75, 83, 47, 41, 81,193,177, 55,242,216,
- 0, 46, 73,185, 22,183,223,238,190, 25,235,190,143,254, 42,229,177,123, 69, 87, 14,170,171, 21, 80, 22,161, 11, 51, 57, 1, 84,
- 2,160, 93,137, 3,114, 63,142, 35, 1,192, 79,179,155,127,248,252,190,165,208,246,210,151, 26,220,219,219, 90, 68, 49,185,187,
-209,119,179, 45,157,189,219,184,210,112,227,112,228, 57, 29, 33,219,162,244,145, 27,153, 80, 40, 80, 57,165, 61,128,236,151, 33,
-196, 10,146, 38,173,194, 71, 5, 92, 32,251, 61,109,198,127,137, 11, 71,248,111,187,134, 47,186, 92,156, 68, 95,208,233,213, 77,
-203,169,188,166,210,220,230, 45,176,210, 20,198,221, 91, 60,222, 42,147, 78,163,161, 14,132, 16,169, 50,102, 40, 41,100,251, 2,
- 70,221,108,222,222,208,118, 35,135,219, 98,141,182,187, 99,183, 80,221, 22,253,169, 5,240, 28,175,120,202,109,117, 43,158,224,
-172,168, 42, 69,193,113,212,166, 35,154,109, 86, 73,117,239,122, 88, 75,220,172, 22,219, 70, 15, 39,112, 35,202,153, 34,108, 9,
- 83, 16,228,242,167, 30,167,205, 67,209,101, 60,247, 40, 75,203,132,133,184, 16,103,115, 6,213,204,193,117,183,249,130, 73, 35,
- 5, 53, 87, 20,120,131, 91,154, 84, 73, 73, 68,198,158,137, 73, 10, 65,221,198,214,239,181,250,134,185,234, 8, 61,113,217, 30,
- 12,253, 20, 41, 50,184,169,243,158, 45,133,115, 76,244, 44,114,114,236, 90, 10,109,118,101, 69, 7,109, 69,110, 68,166,247, 32,
-244, 91, 5,122, 46, 93,207,151,112,185, 82, 84,201,237, 85,196,152,174,184, 88,241, 23,239,197, 8,146,129,239,112,210,195,217,
-143, 82, 97,220,134,151,240, 7,148,160,230, 82, 64, 42,108, 46, 11,170, 52,200,142, 42,108,229, 75,154, 25, 10,128,251,176,220,
- 69, 62,231,164,248,160, 73,129, 34, 43, 32,148, 79,109,191, 21,101,149, 97,198,164, 54, 36, 52,149, 5,184, 19, 97,136,251,117,
-212, 9,207, 47,222, 75, 83,204, 70,166,198,109, 84,203,178,149, 49, 96, 25, 28,237,178,132,166, 28, 66,181,167, 45,188,144, 84,
-217, 47, 45,181,163,161,199,231,178,168,238, 61, 67,174,165, 50, 30, 68,210,138,101, 69, 41, 66,226,214, 24,154,175, 18, 68, 23,
- 25,200, 16, 43,237, 53,206, 89, 40, 41,101,229, 18,227, 11, 67,153,107, 85,228,149, 94,103,214, 88,177,181,218,251, 49,190,198,
-219, 19,126,194,199,107,117, 59, 14,220,202, 56,115, 41,161,100,166,134, 46, 65,164,220,199, 24, 80,202, 6,149, 99, 29,208, 93,
- 86,200,179, 38,148,109, 12,205,160, 36,107, 36, 87,151,170,161,165, 46,223,113,167,151, 78,170, 42, 43,148,218,139,143,133, 60,
-212,244, 50,100,136,203,150,242,135,136,250, 60, 22,164,198,112,144,183, 19, 29, 76, 58,165, 45, 0,185,112,131, 94,118, 83,239,
- 68, 41,110,145, 84,110, 85, 61, 77, 75,109,178, 94,166,215,169,104, 8, 67,209,226,188, 8,118, 28,136,175, 69,146,129,147,227,
-180,167,144,130,160, 73, 24,237, 74,148, 41,180,184,241,225,200,118,224,181,231, 71,136, 98, 84,161,159, 30,183,110, 75,101,207,
-122,101,135, 67,139, 34,171, 78, 67,173,161, 72,116, 98, 92, 85,128,204,132, 60,193,241, 18, 44,199,101, 84, 85,252, 43,112,177,
- 42, 84, 4, 52, 95, 52,245, 4,179, 84,167,160, 46, 60,163,202, 84, 82,137,173,158,119, 35, 43, 36, 50,180, 41,160, 2, 22, 0,
- 48,114,196,178,177, 80, 55,211,178,238, 64,223,114,118,234, 70,226,196,234,190,160,112,250, 40,232,234, 98, 13, 29,180, 72, 74,
-135, 58,129, 51,142, 88, 77,113,191,149, 76,133, 66, 76,142, 54, 49,137, 46,240,201,115,180,187,121,113,159,112,167, 74,168,126,
-134,164, 39, 75, 21,246,192, 76,150, 24,152,101, 59, 6,160, 22,251,164, 23, 22, 86, 34,169, 37, 64, 41, 77,186,215,114,156,150,
- 43,139, 43, 97,169, 85,218,101,105,162, 25, 69,219,106, 92, 52,234,159, 51,106,114, 59,213,187, 98, 11,114, 96,186,162,129,133,
- 58,105, 47, 71, 91,228,165, 74,112,210, 83,241, 18,146, 11,135,106,214, 98, 78,172, 73,102, 43,177,164, 67,184,105,116,249, 76,
-184,164, 4, 42, 59,240, 23,245, 98,155,113,151,208, 49, 37,216,174, 66, 88, 82,250, 45,200,200,202,137, 72, 26,161,196, 82,249,
- 44,237,191,114,123, 77,202,228,191, 13, 50,108,176,183, 27, 75,109,213, 41, 83,161, 73, 7, 42, 42, 37,230,219,111,224, 71, 41,
- 82,129, 72, 56, 26, 82,178,211, 80,176, 96,117, 33, 87, 27,130, 65, 15,123,139,250, 43, 17,247,133,176, 59,154,251, 35,230,229,
- 30, 34,101,181, 84,209,154,121,115, 5,168,137,162, 38,222, 89,169,228,145, 35,177, 23,211, 13, 74, 42,128,222, 98,209, 33, 93,
-247, 45,207, 13,114,155,103,122, 54,250,161, 33,214, 94,250,215,234,202,139,111,115, 54,235, 9,117,115, 33, 84, 25,247,117,161,
- 36,186, 75,171,142,226, 92, 32,132,169, 8,234, 2,250,244,178,232,151, 46, 85, 85, 97, 46,180,218,152,141, 41,185, 10, 82,146,
-133, 56, 87, 49,135, 28, 75,206, 54,128, 82,149,182,149,114,148,252, 73, 40, 42, 25, 63,173,202,173,165,149,245, 27, 59,105, 37,
-133,198,106, 75, 46,199, 11,153,201,226, 56,179, 68,204,101, 51,206,133, 4,148,184,138,122, 64,229,229,233,145,221, 56, 61, 81,
-185, 75, 51, 27,159, 80,109, 41,125,186,148, 24,239, 53, 37,180,135, 92,106, 52,136,171,113, 78,165, 68,140, 37, 16,223, 89, 4,
-156,167,195, 25, 30,171,240,236,165,105,234,169,128, 26,161,150,226,251, 18, 25,116,220,216,131,250,167,125,192, 39,222,113, 12,
-241,161, 4,252, 89,144,102,166, 63, 45, 69, 19,211,173,192, 32, 52, 53, 5, 73,183,217, 0,172,167, 96,196,253, 93,251,227, 89,
-170,116,137,115, 41,150,180, 88,239, 52,228,155,128,190,219,171,105, 45,132, 20, 84,125,242,101,110, 97,109,192, 60, 15, 6, 4,
-169, 41, 7,205,101, 42, 4, 30,100,235, 48, 98,100,183,170,109, 55, 77,129, 26, 53, 90, 77, 38,159, 64,165, 69,109,165, 59, 30,
- 52,118, 31, 90,205,199, 80, 1,144, 68, 88,139, 74, 3, 44,182, 0,117, 80,218,100,243, 23, 20, 81,245,170, 20,128,229,191, 57,
-231, 18,227,180,170, 21, 94, 83,170,231,105, 13,211, 41, 41,129, 19,194, 45,180, 74, 72,152,162,162,165,171, 24, 90,155, 91,121,
- 64, 1, 10,190, 89,208,106, 49,147, 38,123,140,190, 42,215, 59,205, 63, 4, 41, 77, 7,232,116,248, 77, 39,221, 90,229, 3, 45,
- 60,220, 25, 11,121, 77,164,169,180,203,154, 2,178,180,171, 50, 56, 55,242,106, 47,163,123,251,137,182,215, 39,127,128, 23, 32,
-147,183, 70, 90,252,198, 22,163,102,103,142,115, 15, 52,168, 39, 72, 47, 37, 68,133,131, 88,139,196,145, 68,178, 49, 42, 54, 4,
- 38,158,106, 17,126,147, 14,157, 74,146,213, 34,214,106,160, 3,145, 23, 72, 93, 65,214,154,147, 60, 45,214,208,171,150,181,227,
- 40,145, 58,176,135, 20, 0, 88, 40, 71,191, 85, 50,133, 16,199, 40,204,233,149,217, 16, 81, 74,106,213,167,196, 41,166, 68, 93,
- 61,218,202,202,222,163, 83, 36,180,202,163, 63,224, 83, 73, 82,235, 51,209, 30, 63, 41, 12,169, 45,248,223, 4,213,169, 74, 90,
- 53,128,211,101, 42, 82,164, 55,109,135, 89,147, 41, 74,163,196,152,181, 2,229, 14,132,196,169,105,114, 84,194,235, 37, 15,213,
-165,203, 74,222,142,144, 8, 75,184,116,146, 25,235,123, 77,126, 53, 26,159, 50,222,163, 82, 34, 87,170,209, 34,199,165,211, 98,
-196,145, 42, 52, 27, 97,182,148, 76,169,143,206,119,244, 45, 5, 21,254,145, 74, 46, 58,167, 16,167, 2, 71, 51,139,214,220,104,
- 21,172, 65, 37,238, 69,201, 58,119, 82, 55, 23, 34,254, 81,127, 40,177, 82, 54, 23, 48,154,250, 57, 42, 21,105,164,129,171,170,
- 20,141, 98, 87, 0,144,254, 73, 38,170, 44,234,129, 19, 88,176,146, 78, 89, 34,103,179,171,162, 77,157, 81,164,143,123,163, 8,
- 73,114, 60, 56, 14, 56, 25,153, 92, 82, 27, 64,113,230,129,159,116,212,234,141,165, 30, 35,232,150,149, 34, 26,138, 67, 35,195,
-229,195, 64,160,161,215,163,214,229, 61,114,193,118, 3, 18,169,144,234,116,244, 83,105,213, 73,128, 42,170,162,244,180, 53, 84,
-173, 73,139, 52,114,195,114, 72, 17,209, 13, 46,130, 91, 66,252, 80,144,164,132,233,150,102,139, 89,170,162, 58, 42, 11,109, 2,
-156,194, 86,221, 33,181,251,181, 38, 42,218, 67, 77,174, 97,127,153, 78,214, 92, 14, 2,191, 29,239, 13,182, 62, 55, 80,210, 57,
-121,206,113, 74,153, 54,127,189, 8,203, 67,140,225,184,143, 85,220,123,222,211, 87,121,197,162, 59, 80,232,138, 96,225,196, 37,
-231, 93,231,158,158,124,173,226,166, 18,183, 1,113, 59,104,206, 7,217,212,166,214, 54, 39,125,193,177,184,189,190,201, 2,219,
-129,115,109, 36, 64,115,202, 58,106,133,145,131,199, 51,172,111, 27,220,150, 84, 18, 57, 32,181,236, 38,119,102,187, 2,172,173,
-245,138,161,227,115, 42,109, 53,183, 89,113,151,211, 75,165,167, 49, 32,171,220, 30, 90, 20,243,205, 83,164, 33,100, 75, 87,189,
-190,190,121, 21, 18,250, 71, 48, 94, 91,105, 75, 43,121, 74,230,229, 45,103, 23,124, 32,112,213,237, 11,217, 74,166,193,241, 37,
-103,179,117, 80, 93,247,138,133,163,115, 83, 94, 17,183, 11,108, 46,100,165,216,113, 47, 43, 30,236, 12, 41,116, 27,141,183,211,
-202, 18,144,184,181, 22,208, 98,204,139, 46, 18,220,104,135, 30,225, 76, 56, 81,105,212,133, 48, 41,180,229, 70,162,206,126, 38,
- 92, 98,148,206, 66,164,193,166,164, 45,105,171,200, 68,140,120,203, 37, 97, 47, 60,174,114,244,144, 80, 29,171, 42,165, 30,155,
- 49, 51, 37,181, 81, 79,132, 15,185,196,151,151,234,114, 30, 44,248, 41,113,104, 4,248,238,184,148,190,180,184, 74,188, 52,182,
- 16,234,154, 81, 58,124,203,115, 9,169, 39, 2, 57, 12,104,246, 82,172, 26,204,163, 72, 34,253, 44, 52, 92, 91,236,149, 12,133,
-109,183, 62,241,103, 9, 69, 81, 77, 83, 52,208,150, 44, 27, 66,145,121, 36, 63,181, 37,206,204,250,129, 61,116,169,212, 89,131,
- 43,201,249,104,123, 74,253,155,155,225,236,203,226, 10,102,204,110,202, 63,132, 86,125,198,138,149,127,100,183,134,155, 1,112,
-237,173,219,177,225,202, 67, 75,152,211, 60,203, 77, 6,247,167,123,204, 54,107,180, 85,184,167, 33, 62,251,114, 35,170, 69, 54,
- 84, 73, 46,115,200, 36,167, 25,234, 60,137, 61, 71,217,242,198,191, 92,191,104, 95, 2, 27, 99,237, 47,225, 82,247,225,235,116,
-208,197, 6,191, 47, 55, 54,209,110, 43, 17, 27,149, 84,218, 45,211,165,197,120, 90,215,101, 56,171, 11,149, 13, 70, 66,225,214,
- 96,115,165, 21, 26, 85, 74, 92, 66,166,214,227, 79, 55,249, 64,239, 46,206,238, 55, 15,155,187,185,155, 17,187,212, 5, 91, 27,
-163,180, 55,157,106,194,190,104,165,101,216,241,171,116, 57, 30, 18,166,211, 37, 16, 5, 70,131, 54, 18,226, 79,167, 74, 70, 81,
- 42, 5, 78, 52,132, 18, 28, 26,183,178,186,229,171,129, 84, 73,169,212,119, 35, 85,129, 0,134,181,188,202, 72, 5,128,210,110,
-164,121,139, 34,115,126, 99,150,201,150, 78,208,177,215, 21,236,173,125, 91,218,250, 75,126,181,187, 55,113,190,246, 44, 91, 95,
-135,148,129,156,147,147,205,212, 31,144,244, 3, 58,243,202,158,132, 96,121,118,234, 51,223,167,152,213, 84,132,144, 83,212,144,
-122,231,250, 71, 93,121,229, 7,168,206, 61, 58,103,231,212,233,216,126,242, 48,223,133,202,123,243, 12,118,207,203,183,111, 61,
- 32, 14,126, 17,140, 14,161, 90,245,202, 0,199,235, 2,114, 60,191,110,190, 5, 15,139, 57,201, 32,114,253,216,239,161,239,192,
-233,108,123, 39,162,135, 78,189, 62,195,246,249,106,136, 10, 78,112, 73, 80, 61,113,230, 62, 64,254,122,234,166, 18, 83,202,122,
-103,184,207, 81,130, 49,223,236,215,174, 80, 6, 9,201,199, 47,111, 46,189, 71,203, 89,192, 63, 27, 96, 53, 1,149, 31, 49,140,
-143,183,211, 84, 10,122,103,152,159, 49,204,115,211,229,233,253,186, 57,109,140, 0, 0, 42, 35,161, 61,188,137,207,221,161, 86,
- 58,145,216,118,198, 58,231, 30, 93,116, 48, 63,158, 1,112, 96,228,246, 63,119,203, 84, 21,220, 28,101, 35,160,235,242,245, 31,
-102,138, 90, 22,121, 72,232, 51,231,247,231,247,104,117, 39, 61, 58, 2, 59, 96,249,104,234, 64,191,160,198, 65, 55,247,255, 0,
- 60, 14,160, 50, 60,137, 24,206, 58,103,203, 61, 58,234,146,135,124,156,121, 99,160, 31, 51,219,236,252,116, 73,206, 49,128, 51,
-231,231,251,123,106,130,209,216,142,152, 32,159, 63,195, 75, 14,184, 84, 94,215, 29, 79,250, 96, 55, 19,215, 9, 7,190, 79,166,
-113,212,157, 10,180,231,174, 51,219, 30,163,230, 61,124,245,112, 94, 8, 35, 56,199,150, 58,254, 63, 97,208,174, 36,246, 79, 78,
-132,250,231,203,175,160,237,165,148,155, 11,141,240, 1, 23,176,233,128,148,158,253,122,158,192,247,206,126,126, 93,116, 42,219,
- 61,126, 33,142,248, 29,128,238, 64,251,180, 98,130, 72,235,144,115,140, 99, 39,215, 61,190, 90, 29,105, 56, 32,252,142,124,190,
-223,195, 58, 58,223,238,254, 95, 39, 6,192,106, 72, 24,199,207,169,245, 30, 90,160,176, 6, 79, 92,227,183,145,249,118,249,104,
-165,167, 61,148, 78, 62, 93,254,239, 93, 12,179,220, 30,157, 60,198,115,242,249,127,110,150,193,148,246,192, 42, 80,207, 64,115,
-230, 7, 95,188,250,119,213, 21, 12,100, 99, 63,179,231,162,150,129,220, 12,103, 57, 35,191,246,104,101, 2, 7, 81,158,249, 35,
-174,127,183, 74, 39,124, 40,187,129,129,212, 62, 68,122,250,125,199, 84, 23,140,143, 92,117,213,117, 19,215,184, 4,231,175, 66,
- 79,245,106,130,251,142,158, 93,255, 0,118,149, 29,122, 95, 24, 34,198,227,107,126,239,159,158,216, 20,140, 18, 59,227, 75, 95,
- 85,250,199, 75, 75, 13,192, 56, 53,129,222,221,113,224, 31, 34, 70,125, 6,170,115,117, 4, 36,146,112,146, 71,252, 62, 67, 84,
- 57, 57,156, 74,190, 46,131,167,126,189, 72,198, 14,138, 73, 72, 0,249,103,174,123,247,243,198,181,201, 39,189,191, 44, 27,238,
-190, 43,164,129,129,211, 63,236,245,233,243, 58, 32, 97, 35, 36,140, 31, 65,231,246,249,232,100,242,133, 16, 14, 78, 58,158,157,
- 7,144, 58, 37, 4, 36, 28,167,155, 7,168,239,223,182,147, 44,119, 29,113,140, 86, 9, 88, 80, 33, 67,148,142,189, 58,147,229,
-223,183,125, 16, 27, 14, 36, 37, 73,206, 14, 71,113,233,215, 84,146,114, 59, 96,121,126,113,162,219, 33, 61, 20,122,227,203, 61,
-135,228,105, 51,107,111,211, 4, 38,221, 6,253,190,126, 24,172,132,132,167, 25,192, 31, 46,167,238,209,141,168,114,132,252,186,
- 31, 95,234, 58, 17, 41, 24, 32,168,146,115,128, 59,159,179,174,138,108, 18,115,203,216, 12,131,215, 0,103,174,144,194, 71,174,
- 42,227,160,207, 92,117,206, 62,223, 33,242,209, 40,194,176, 79, 64,124,186,245, 61,190,239,236,213, 16, 1, 81, 29, 64,242,237,
-249,245,209, 45,130, 6, 1,237,228,113,147,251, 59,104, 99, 7,241,193, 13,224,100, 14,158,159,183, 68, 33,125,121,112,122,103,
- 36,117, 25,207,111,219,170, 8,237,156, 12,250,116,207,217,159, 61,101, 86,165,169,113,222,213,218, 85,175,104,208,234,151, 29,
-199, 92,154,205, 58,143, 67,162, 64,145, 83,170,213,103, 62,174, 86,162,193,129, 17,181, 57, 37,226, 79, 92, 12, 36, 30,101, 16,
-144, 78,144,150, 68,141, 93,157,130, 34,110, 73, 54, 0, 1,212,158,192, 96, 14,194,219,159, 78,228,237, 97,234, 73,216,119, 56,
-239, 95,177,184, 52,198,205,241, 34,250, 82,145, 37,219,203,111,154,116,243, 97, 74,140,138, 52,229,161, 36,121, 36, 56,165, 99,
- 62,127,102,186,125, 58,178,168,165,224,240,108,180,227,106, 45,243,168,133, 3,219,224, 41,253, 99,156, 28,124,181,130,123, 43,
- 61,153,123,231,176,246, 46,230, 76,226, 66, 69, 19,109, 99,238,172,123,102, 85,189,105, 61, 82,102,161,115, 83, 77, 53, 47, 41,
-114,110, 56,241, 22, 91,166,201, 83, 79, 37, 41, 96, 41, 78, 35, 7,156,131,211, 91,183,187, 60, 21, 87,216,164,202,171,216, 55,
- 44, 43,172,211, 80,185, 34,157, 13,254, 73,133,108,167,153, 73,110, 58,212,124, 76,167,200,119,206,185,175,140,211,219,115,250,
-250,186,121,150,106, 87, 41,102, 86, 4,217, 99, 69, 62, 95,180, 64, 96, 69,237, 98, 6,161,177, 7, 30,160,125, 30, 51, 92,167,
- 42,240,231,133, 50, 92,240,205,148,102, 10, 42, 3,172,240, 74,138,188,202,201,222, 50,206,202, 2,106, 70, 70,243, 90,193,183,
-223, 26, 33, 89,187, 38, 56,211,173, 73, 82, 68,134, 29,100, 33,180, 43,195,241,146,165,129, 30,115, 42, 79, 82,234, 84, 82, 20,
- 61, 53,220,158, 22,104,113,246,115, 98,169, 87, 66,163,180,230,226,223, 48,159,157,245,162,217,109,215,233, 84,130, 15,134,212,
- 53,167, 42, 99,197, 78, 84,181,167,226,199, 98, 53, 30, 10,163,245, 54,234,111,196,144,202,209, 82,166, 75, 80,109,137, 72, 83,
- 78, 49, 38, 59,153,147, 79,146,210,250,165,126, 35,100, 96,227, 24,215,127,118,138,242,164,110, 62,192,109,157,106,149, 47, 30,
-229, 76, 54,197, 89, 17,150, 68,186,101, 86, 23, 51,106, 97,104, 7, 45,130, 23,217, 88,202,117, 28,118, 20, 81, 23,136,105,153,
-198,204, 58,139,149,189,143,111, 45,236, 65,254, 3, 29, 5,199,185,104,158, 14, 29,203,164, 80,217,101, 77, 86,170,133, 93,209,
-180,199,170, 20, 96, 14,241,187, 6, 37,127, 93,148, 45,136,181,242,106,229,223, 42,176, 31,122, 91,235, 11,114, 43,173, 63, 43,
-152,169,199,159,143,135,153, 45,243, 30,101,243,182,162,159,187,215, 88,194,171,109, 42, 52, 22,155,105,229, 73,168, 62, 22,203,
-206, 5, 45,198,219, 49,203, 37, 62, 31, 54,124, 70,223, 9,248,135, 92, 47,174,172,242, 97, 74,133, 54,150,235,136, 92,152,237,
- 58,252, 89, 13, 45, 92,139, 46, 50,219,136, 74, 20, 9,248, 28, 41, 32,143, 62,190,122,188, 83, 18,164, 54,242,101, 71, 65,114,
- 44, 22,132, 53, 40,114,187, 30, 75,239, 23, 82, 65, 72,234,224, 65, 70,125,121,117, 30, 87, 45,172,129,168,158,155,237,126,135,
-115,211,189,187,236, 62, 56,127,142,130,130,138,154, 49, 79, 24,120,134,234,170,193,123,180, 96, 91,169, 10, 66, 18, 15,151, 77,
-128, 4,226,231, 71,140,106,110,203,144, 95, 44, 50,131, 42, 92,249, 46, 56,161,202,196, 32,136,201,141, 24, 96, 36,190,183,201,
-194, 51,149, 21, 28,117,214,187,111,102,251,181, 33,243,106, 81,228, 61, 14, 37, 33, 97,130,251, 50, 21, 30, 63, 51,105,194,152,
- 98,106,148, 82, 95, 81,200, 60,195,245,138,142, 20, 14, 19,125,222, 75,250, 78,218,216,238,219,180,169,142, 42,187, 85,231,169,
-204, 91,107,109, 14,183, 50,106, 86,182, 24,105,167,112,133,173,168,202, 43, 80,230, 79,199, 45, 56, 33, 67, 58,228,228,187,229,
-250,132,217, 47, 75, 67,178, 96, 58,242, 83, 61,164, 56,226,208,226,208,181,175,198,125, 46,167,157, 35,226,117, 68, 43,152, 40,
- 32, 32, 40,140,101,246, 58, 73, 18,147,146,135, 76,211,128,242,145,107,170,177,186,198, 9,237,250,205,184,185,216,218,219,233,
-112,238, 72, 56,183, 63,169,204,229, 28,252,143,135,165, 49, 82, 40, 35,235,170, 18,203, 36,204,173, 96,202,132, 24, 98, 13,183,
-146, 66,118, 56,218,122,181,245, 81,114,145, 37,110, 60,103,198, 97,207,125,165, 84, 31, 79,131, 90,163,190,219, 97, 10,108, 48,
- 26, 9,169, 66, 90, 80,227, 47,128, 80,181, 33,204,169, 42, 79, 34,145,144, 27,238, 36,202, 77, 46, 61, 71,146,158, 91, 77, 34,
- 80,129, 80,121,196,192,149, 37,107, 67,234,250,134,230,105, 96,211,223,104,169, 92,205,169, 77, 58,128, 83,145,140, 41, 90,141,
- 75,174,173, 77,251,204, 9, 44,170,156,220,176,219,244,224,164,200,165, 79,117,183, 20,184,138, 75,160,173,218,100,118, 89, 33,
- 75, 40,230, 73, 95, 94, 82, 7, 38,179,218,117,105, 35,154,151, 61,164,211, 34, 50,180, 74,121,186,147,237,205,163, 21, 60,162,
- 29,110, 35,204,164, 37,216,238, 48,180,134,146,248, 5,180,189,243,232,211, 62, 92,169,112,162,228, 27,221,109,123,121,123, 16,
-109,110,225, 46, 44,215,186, 62,199,161,242,220,190,156, 36,113,114, 47,203,109,107,162,234,192,145,231, 26, 47,177,110,190, 75,
- 27, 13, 65,145,137, 24,220,138, 82,100, 86,167, 67, 85, 85, 5,217, 21, 54, 83, 26,153, 91,143, 41, 84,218,173, 77,175, 19,157,
- 16,100, 78,167,184,142,105,169, 96,169, 46,243, 41,104,121,178, 22,223, 34,202,155, 23,250,140,137, 20,138,148,138,125, 82, 20,
-234,253, 56, 69,122, 35,244,247, 86,135, 43,244,199,152,112, 33,197, 60,228, 96,159,173,226,132, 50, 84,121,113, 53,165,176,135,
- 82,167, 71,194, 53,242, 20, 11,121, 84,166, 35,198,155, 38, 4, 37,169, 19, 41,142,209, 42, 19,225,165,233, 62, 34, 25,142,226,
- 80, 30,113, 17,157, 66,149,252,196,164, 18,216, 82, 84,115,167, 38,148,205,126,152,227, 49, 97,220, 38,171, 81, 86, 91, 68, 26,
-187, 13,248, 14, 69, 97, 62, 35,143,138,156,112, 22,101, 41, 15, 18, 22,226, 10,194,136,230,230,233,134,127, 42, 6, 37,206,199,
-117,101, 43,181,186,143,180, 75, 2,110, 73, 96, 5,128,176, 42, 44,157, 77, 28, 1,181, 71, 86,166, 56,195,160,133,227,150, 34,
- 10, 48, 60,200,165, 70,147,146,168,163,204, 71, 45, 85,148, 2,193, 25,163,195,167,111,214, 86,203,172,196,137, 45,186,155,174,
-161, 10,167, 73,203, 62,227, 94,136,211,232, 33,202,160, 82,127,192,238, 54, 24, 88, 10,120, 37, 1,208,149, 43,151,151,153,182,
-170,166, 34,105,117, 25,181, 40,161, 79,194,159, 53, 78,221,148, 2,130,244,202, 62, 11,173,203,168,196,140,210,177,239,188,139,
- 79,188, 52,148,143, 25, 25,113,159,210,140,171, 8,167, 26, 85, 94, 65,131, 35,235, 11,102,226,130, 87, 49,132, 48,166, 27,155,
- 34,167, 24, 20, 49, 81,133, 37, 81,151, 26,170, 90,112, 31, 21,124,188,252,170, 13,201, 72, 73,201,204,105,149, 74,157, 57,200,
-147,110, 38,154,139, 18, 67,205,195,153,115, 70,104, 51, 79,155, 83, 70, 23, 21, 85, 85, 0,161, 70,146,242,249, 2, 78, 76,126,
-101,128,219,173,128,148,235, 34, 80,196, 0,231, 83, 92, 1,220, 90,204, 10,145,112, 0,185, 42, 1, 2,236,108, 45, 99,136,197,
-109, 57,134, 90,147, 78, 60,243,173,165,136,149, 15, 48,189,215,148, 86,241,202,190, 93, 81,152,134,165,148, 13, 11,202,242, 35,
-169,110,248,110,177, 16, 67, 42,158,104,128,170, 20,215, 22,194,141,110,142,176,131, 25,131,225, 54, 11,133, 84,196,180, 99,164,
- 18, 82,252, 36, 58, 2, 73, 90,181,243,137,137,169, 94,219, 91, 8,140,165,159, 30,241,143, 84, 66,139,156,202,240, 96,192, 62,
- 18,156, 82,206,124, 78, 89,140,129,203,241, 21, 30, 76, 19,163,109,106, 99,148,203,129,215,161, 22,149, 70,170, 36, 45,108,171,
- 31,224, 53, 5,243, 58,217,101,215, 79,193, 25, 79,185, 33, 32, 39, 1,165,190, 66, 50,135, 15, 45,187,123,227, 46,167, 87,178,
- 45,198, 26,115,194,143, 66,171,214,144, 26, 91,156,200,171, 26,148,118, 84,145, 31,151, 10, 8,167,198, 11, 4, 31,135,197,207,
-235, 37, 39, 74,201, 56, 20,179, 48,220, 2,160, 89,137, 27, 48,218,251, 92,218,224, 27,108,182,181,237,189, 90,213,112,199,197,
-185, 37, 66, 63, 50, 26, 82,245, 33,186, 21, 2, 41, 29,149,214,224, 41, 89,127, 85, 64, 0,155,129,164,168,195,121,106,210,157,
- 49, 16,180, 67,123,221,105, 23,132,151, 98,143, 8,133,181, 9,233, 2,160,114,132,149, 41,152,202, 77, 80, 0,122, 20,224,133,
-140, 19,174,145,216, 85, 22,174,139, 58,117, 20,167,255, 0,116, 45,215,218,183, 92,253, 48,116, 59, 66,168, 71,135, 84,162,201,
- 91,137, 33, 46,115, 83,165, 76,101, 96,101, 41, 92, 44,103,200,106,117,145,110,169,112,231, 15, 1,196,123,195, 84,153, 12,178,
- 20,148, 41, 94, 28, 38,226,200,119,157,100,120, 95,165,138, 1,112,228,146,114,114,161,173,186,219, 8, 70,145, 86,150,137, 9,
- 45, 70,158,138, 76, 55,148,216, 65,109, 45,150, 86,152,239,128, 57, 65, 12, 75,229,234,122,225,213,148,244,209,114,119,104,171,
- 4,128,125, 92,254, 87,191, 96,110,192,158,223,104, 2,109,189,142,214,189,197,123,226,102,115, 14,101,151,130,175,170,167, 41,
-126,116, 54, 59,220, 24,181, 41, 23,243, 93, 94, 65, 97,177,125, 39,160, 56,182, 92, 20, 69, 77,185,225,210,208,218, 12,121,177,
-214,245,101,132,175,147, 20,200,207,169, 77, 67, 12,161, 64,187,239, 14, 55, 24, 58, 82,112,164,176,232,229, 32,231, 94, 29, 77,
- 69,138,133, 70, 29, 29,163, 30,174,236, 24, 12, 74,171,176,182, 29, 93, 18,157, 80, 46,135, 10, 99,172, 22,209, 86,126, 34, 28,
-247, 86, 74,249, 90, 42, 50,212,149, 37,164,133, 61,149, 74, 50, 96,174,108,231,227,148, 73,104, 70, 98, 34, 90,232,251,142, 52,
-174, 65, 30, 63, 46, 28,230,126, 90,201,119, 25, 60,138,113, 64,225,189, 82,183,173,152,148,155,102,178,203,203, 68,215,166, 72,
-114,183, 95,156,227,173,149, 84,171, 51, 30, 74, 27, 67, 12,173, 36, 52,203, 81,219,102, 60, 68,130,144,203,109,165, 36,133,120,
-138,212,193, 31, 77,212,144, 72, 34,198,251, 27,245, 44, 15,154,214, 6,230,224,239,182,149, 3, 21, 18,113, 76, 43, 65, 3, 50,
-137,214, 49, 12, 40,135,117,121, 29,209,158, 71,223, 75, 42, 46,136,204,108, 8,145,132, 74,193,144, 72, 75, 74,213, 54, 21, 45,
- 76, 91,246,218, 94,139, 17,193, 28, 86, 29, 14, 46,115,208,212,249, 67, 77, 64,167, 72,144, 20,185,149,135,226,180,158,101,145,
-202,195, 40, 83,141,144,227,200, 2,245, 21,216, 52, 92,248, 96, 70,161, 83,252,103, 98,197,145, 15,156,115, 78,109, 49, 66,157,
-109, 1,110,205,152,167, 16,175,119, 65,203,206,130,172,229, 69, 42, 23, 85,184,213, 38,116,122, 77, 49, 30,243,112, 48,191,122,
-156,175, 0,120, 52,218,131,205, 97, 18,106, 83,146,149, 4,194, 76, 0,146, 91, 88,241,164,101, 41,109,188,184, 10,126, 34,216,
- 84, 0,137,213,234,155,149, 73,236,160, 76, 76,164,176,212,104,116,198,150,183, 7,131, 18, 42, 93,229,167,198,253, 69, 23,214,
- 76,149,151, 57, 71,195,200,157,109, 69, 33, 82,243, 60,133,180,234,176,248,250,244,211,107, 91,226, 72,211,167,112,188,181,209,
- 76,160,213,204,197,106, 0, 96, 24,179, 79, 82,204, 72, 51,121,144,128, 10,249, 98,149,218,225, 28,149, 89, 27,152,205, 94,144,
-220,249, 80,209, 79,171, 70, 91, 20,181,184,135, 92,141, 50, 72, 14, 84, 76,118, 19, 36, 34,177, 25,151, 21,138,119,187,114, 19,
- 21, 68, 12,117,150,149,132,150,213,150, 54, 98,220,136, 16,188,119,163, 67,101, 5,113,196,105, 72,165,185, 82,119,197, 5,126,
-248,228,114,219,144,233,141, 70, 67,104,106, 56, 82,124, 82, 79,136,218, 88, 9,105, 88,156,247,222,169, 82,227,191, 45,232,212,
-218, 11, 78, 71, 98, 59,143,161,113, 39, 84, 75, 46,153, 13, 76,172, 45,229,243, 37,135, 29,104,251,180, 52,101,110, 6,210,236,
-148,169, 74, 12,138,140, 74,153, 50, 51,206, 33,177, 76,164,162, 59, 73,171, 73, 72,104, 78,168,197,125,231,124, 63, 6, 48,109,
-102,142,200, 60,234, 28,229, 82, 93, 7,244,104,105, 39, 91,241,105,141, 99, 37,254,169,195, 11, 90,214,220,144, 53, 30,151,233,
-216, 2, 62,226,207, 81, 79, 37, 64, 53, 1,150,150,100,144,129,164,144,145, 57, 33,117, 0, 73,102,157,197,144,162,146,201,229,
-185, 91, 7,133,199,163,200,101, 79,198,131, 70,106, 76,183, 83, 33, 17, 40,212,166, 60, 24,241,189,234, 27,101,247,106, 85,121,
- 13, 51,138, 77, 9,190, 85, 34, 58,146,217, 82,185,213,225,182,227,202,108, 33,244,163, 51, 30,132, 13,122,179, 61, 46,206,167,
-178,218,106, 21, 83, 17,198,105,113, 16,255, 0,130,203, 84,152, 48,121,220,112, 58, 60, 70,144,219, 72, 14,202,154,226, 91, 75,
-137,117,229,164, 37,133,166, 84,233, 54,205, 18,152, 42, 78, 72, 74,100, 38,109, 70,157, 75,167,176,101,215,110,185, 45,168,183,
- 26, 21, 45,132, 58, 22,233, 81, 25, 47, 73, 45, 70,101, 9, 42,121,228, 37, 28,165,217,183, 32,206,171, 85,105,149,250,165, 82,
-149, 14, 75, 94, 12,218, 69,174,167, 26, 93, 42,136,182,199, 51,171,157, 33,213,135,234, 53, 63, 17,100,187, 57, 41,104, 33, 40,
- 8,142,218, 24, 74,121,221,169, 86, 22, 72,193,212,205, 96,202, 46, 67, 48,184, 22, 31,101,130,133,184, 4, 88, 49, 35, 72,181,
-216, 86, 28, 81, 1,116,150, 73, 25,169,242,225,205, 66,229, 73,146,164,163,105,104,209,130,181,131, 0, 76,135, 75, 68,143,118,
-149,228,145, 98,129, 95,138, 36,233,202,152,138,141, 93,169,141, 69, 80, 30,227, 5,244, 43,222, 82,165, 36,243, 74,171,176,208,
- 41,106,160,226,222, 82, 83, 28,169, 98, 40, 10, 73, 90,220,201, 68, 52,254,150,111, 2,144,225,187,179,158,209,187, 10,132,211,
- 79,213,165, 82,118, 15,137, 25, 20,246,210,148, 75, 91,140,190,246,200, 95,117, 36, 32,115, 57, 41, 10,102,175,109,202,146,122,
- 41, 18,232,108, 40,225,134,134,166, 17, 71,172, 75,173,183,254, 28,202,224,136, 19,125,223,220,189,237,247, 37, 21,179, 37,214,
- 81, 80,121,191, 1, 45, 16,166,130, 31,105, 33,106, 75, 76,149, 56,163,206,177,200,205,113,141,195,133, 51,141, 78, 12,248,147,
-225,150,176,148, 59, 23,119,182,166,230,182,237, 57, 15, 97,150,105,151,140, 70, 87, 85,176,107,200, 50, 27,253, 3,177,111, 58,
- 93,191, 49,181, 28, 41, 2, 57, 60,193, 74,200,158,100,149,102, 22,210,191, 88,166,198,203,123,107, 2,250, 84, 17,179, 17,170,
- 37, 36, 88, 6, 45,176, 1,135, 60,241, 94, 80,210,197, 55, 50, 52,167,146, 27, 38,149,177,141,119,250,189, 44, 46, 13,254,219,
- 16,222,117, 4,220,220,223,242, 16, 41, 10, 0,121,103, 35, 29, 63, 35,174,144, 0,146,129,231,232,122,252,251,246,242,213,103,
-105,213, 58, 52,201,244, 90,252, 69,192,174,208,170, 53, 26, 21,114, 3,128,135, 96, 86,232,211, 30,166, 85,233,238,115, 96,133,
-177, 82,139, 41,165,103,205,147,175, 33, 3, 57, 79,194, 14, 78,124,199,203,236,212,253, 72, 96, 25, 78,160, 70,198,251, 27,216,
-220, 31, 76, 83,251,247, 22, 56,241,142, 65,215,160,207, 76,143, 35,229,243,210, 78, 79,144, 72, 39,250,186,145,142,218,250, 74,
-136, 25,198,115,208,129,220,124,245,247, 36,146,124,191,217,244,236,126,205,103,127,191, 3, 30, 72,200,230,229,206, 58,121, 15,
-199,215,251,117,236, 5, 31,245, 72,242, 7,190, 62,223, 76,233,114,133,144,114,164,245,198, 7, 65,219,215,238,215,190, 92,127,
- 56,224,103, 31, 47,191,211, 67,221,233,129,138, 43, 71,124,156, 15,196, 14,221,186,244,208,171, 3, 3,191,166, 64,201,249,119,
-249,234,232,212, 41,147, 22,132, 71,105, 74, 46,186,134, 91, 32, 16, 29,125,194, 18,211, 12,249,188,250,213,209, 40, 72, 43, 89,
- 56, 72, 39,166,186, 71,195,191,178, 43,142,110, 36, 99,196,171,219, 27, 61, 83,178,237, 25, 97,151, 26,188,247, 98, 90, 54,206,
-131, 38, 59,229, 63,225, 52,182,171,241,205, 66,178,148, 52,175, 16,166, 60, 5,115, 36, 97, 43,202,147,157,121,171, 41,169,236,
- 37,148, 43, 55, 69,234,199,224,162,228,159,112,198,205, 37, 29, 93,124,188,138, 26, 89, 43, 38, 29, 86, 36,103, 32,122,182,144,
-116,143,123, 88,123,241,204, 5,140,156, 36,231, 29,252,135,224,124,251,232,117, 0, 14, 70, 1, 7, 7,183,159,203,207,166,117,
-177,124, 80,240,223,126,112,157,189,183,214,195,110,107, 49,211,119,216, 53, 54, 96,207,155, 77, 84,151,104,213,200,115,224,199,
-169,209,174, 75,118, 76,184,204,185, 50,223,157, 79,148,219,177,157,113,166,212, 74, 28, 66,144, 20,218,181,174,203,234, 48, 7,
-159, 79, 94,255, 0,111, 83,141,108, 83,203, 28,200,146,198,218,163,144, 2, 58,142,190,160,216,223,220, 69,240,155,199, 36, 18,
-203, 12,200, 98,158, 22,100,116, 59, 50,178,157, 44,164, 14,132, 16, 65,247,140, 12,160, 58, 18,122, 12,253,253, 63,179, 67,171,
-168,200, 61, 58,140,249,227,207,167,231,182,138, 63,173,208, 17,223,167,203, 25,201,252, 53, 69, 64, 1,142,253,115,246, 15, 67,
-173,144,108, 65,244,198, 70,227,125,199,254, 48, 26,129,245, 28,189,186,140,125,224,250,245,208,171,192,201, 25, 7,255, 0,104,
-122,103, 69,184, 70, 72, 57, 0, 30,195, 29,124,186,126, 31,179, 66, 47, 62,163, 30,158,121,249,116,210,202, 73, 23, 56, 0,108,
- 61, 54,192,202,193,193,193, 4,247,206,116, 58,199,159,175, 67,233,162, 87,235,229,140,122, 96,250,252,244, 58,129,201,200,200,
-251,113,131,219, 56,209,199,198,216, 54, 6, 88, 0,100, 39,175,203,167,231,251, 52, 43,131, 39, 36, 2, 64,236, 58,254, 63, 61,
- 22,231, 76,100,244,201,251, 60,134,132, 80, 30,188,221,127,104,193,245,251, 52,170,155,223,107, 91, 25, 22,223, 2, 44, 12, 18,
- 70, 49,219,212,117,237,161, 87,243,234, 15,111, 44, 31, 92,249,249,232,197,140,103,249,222,127,105,251, 6,133,115, 24,236,123,
-246,244,239,223,229,165,147, 10,139, 27,123,190,126,126,252, 12,188,246,199, 76,103, 62,152,254,142,154, 13,206,249,201, 78, 51,
-156,140,231,211, 31, 46,250, 49,194, 2,122,244,243,207,151, 79, 93, 90,212,167,148,162, 20, 50,159, 34,158,248, 35,184,244,210,
-152, 2,247, 55,232, 48, 59,171, 82, 85,220,156,231,177,199, 79,179, 75, 84,137, 89, 82,129, 64,192, 61, 9,238,125,123,157, 45,
- 11,159, 92,102,195,211, 7, 1,145,228, 49,230,115,215,175,153,251,245, 85, 41,199, 65,212,158,255, 0,159, 77, 82, 78,114, 7,
-145,207, 79, 35,223,203,237, 26, 37, 0,231, 61, 49,231,219,242, 53,130, 1,198,113, 85,164, 37, 39, 24, 29, 70, 51,230,123,121,
-232,129,156,245, 31, 8, 29,193,235,233,231,223,190,169,163, 29,176, 58,117, 7, 26,244,121,242, 2, 82, 20, 60,250,224,142,189,
-251,246,210, 76, 0,248,223, 3, 5, 39, 29, 51,146, 59,252,240,123,103,174,138, 64,206, 8, 35, 31,183,240,208,109, 54, 70, 78,
- 78, 73,235,147,144, 6, 78, 6, 51,215, 70,163, 57,233,142,157,199,203,229,162, 27,218,255, 0,203,124, 17,187,155,224,134,240,
-161,156,231,174, 64,235,211, 29, 63,164,104,132,168,143, 60, 14,199, 24,243,245,249,127, 86,168,160, 96,103,207,203,243,246,141,
- 16,132,224,228,245, 7,174, 63,160,231,215, 73, 16, 5,253,223, 39, 9, 28, 86, 71,127, 62,223,143,231, 58, 44, 1,220,122, 99,
-160,192,252, 52, 58, 82, 7,219,143,207,238,213, 86,242,162, 60,134,112, 57,142, 0,243, 42, 62,128, 12,232,167, 5, 97,182,231,
-108,101, 54,149,175, 93,188,238, 42, 37,171,108, 82,103,215,174, 43,142,169, 10,139, 68,162,210,216, 92,170,133, 82,169, 80,121,
- 49,225, 64,134,195, 96,151, 31,113,229,164,118,194, 70, 84, 72, 0,157, 78, 55,217,195,236,235,180, 56, 5,219,136,183,189,229,
- 6,143,114,241,101,120,210,144,245,197,112,186,195, 83, 99,109,101, 38,115, 41,113, 22, 77,152,167, 82, 66, 42, 9, 66,147,245,
-132,212, 0,227,174,130,132,144,210, 64, 58, 65,236, 48,224, 78,145,183,150, 91, 28,115,238,229, 25, 47, 93, 23, 10,101,211,120,
-127,163, 84,163,165, 73,163,211, 57, 87, 30,165,184, 46, 48,226, 73, 76,201, 4, 45,184,107, 35, 40,101, 37,105, 33, 78,103, 93,
-206,171,207,168, 77,158,242,214,234,165,120,206, 45,240,239, 57, 83,188,203, 36,252, 62,157, 9,239,170, 51,196, 46, 48,105, 37,
-147, 42,160,151, 76, 16,146, 37, 96,109,169,129, 27, 92,118, 83,208,119, 32,181,143,145,135,112,125, 25,188, 13,143, 54, 16,113,
-223, 19, 82,137, 17,172,244, 16, 72, 60,170,157,125,165,213,191, 93,246, 49,126,194, 16,247,212,254, 92,102,175, 95,155, 82, 46,
-162,100,151,208,236,151, 84, 86,135,157, 83,143, 45, 96,146, 94,142,181, 28,149, 31,231, 39, 61,245, 66,141,115,205,137, 57,175,
- 1,247, 75, 76, 35,195, 76,148, 41, 72,125, 46, 37, 67,149, 50, 80, 63, 89,178,122,100,246, 29,245,245,218, 59,147,164, 45, 78,
- 62,215, 50,202,148,134,101,254,133,244, 62,145,140,180,188,124, 11, 56,232, 71, 67,171, 83,148,233, 49,170, 13,190,247,248, 44,
-245,182, 90,104, 56,144,150, 39, 33, 63, 10,154,125, 67,225,241, 20,158,202,245,193,243,213, 56,106, 88,146,193,203,105,235,239,
- 59, 19,191,201,199,127,158, 23,202,218,157,233,146, 24,236, 81,136, 80, 46, 1, 43,107,143, 46,174,130,197,183, 3,169,212, 47,
-102, 23,138, 45,142,166,222, 16, 42, 27,183,108,211, 81, 10,232,163, 70,247,155,186,155, 13,174, 83, 92,132, 0, 8,170,165,134,
-192, 6,115, 39, 5,106, 72,203,136, 86, 73,233,166,207,131,205,208,115,108,174, 89,118,133,206,234,163,216, 59,146,166, 20,169,
- 42, 82,136,161, 93, 77,252, 49, 42, 33, 4,225,182,215,204,148,185,216, 20,171, 61,198,186, 27,110,114,132,166, 53, 69,148, 59,
- 30, 90, 23, 25,101,236,171,154, 43,201,240,223,133, 36, 17,241, 35,145, 74,229, 39,161,215, 63,238,253,167,145,106,238,109,193,
-110,177, 27,154,158,103,166,165, 71,109,208, 75, 65,135,207,188, 66,117,149,227,252,159, 41,228,233,219, 3, 75,181, 66,188,109,
- 27,157, 72,221, 61,223,199, 99,123,219,220, 65,219,108, 51,192, 88,210, 85,228, 53,174, 76,116,104, 30,157,201,185,229, 35, 0,
- 2, 19,125,224,147, 75, 37,239,101, 33, 13,213, 69,250,103,114, 80, 10,102,173, 46, 58,164,199,113,180,212,163,184,159,141, 18,
- 38,180,144, 27,150,219,136,255, 0, 40,194,218,193,244,234, 52, 13, 53,152, 76, 85,228, 75,126, 75,175, 83,218,112,212,170, 11,
-111, 28,170,135, 77,132,169, 78,242,115, 15,209,175, 45,242,143,153,236,117,227, 97,231, 85,171,148, 38,109,155,155,154, 91, 20,
-248,232,126,139, 84, 87,199, 38, 34, 85,134,223,163, 74, 82,186,185, 28, 40,126,141, 95,205, 7, 30, 67, 69,110,125, 33,219, 19,
-109,119, 58,172, 90, 66, 93,116, 66,166,211,214,225, 63,160,250,214, 82, 3,169, 64,233,241,150, 27,112, 39,168, 3,155, 62, 88,
- 58,244,144,243,106,233,148, 11,197, 35,128,123,129,109,205,246,238, 6,199,184,235,108, 71, 42,184,155,216,242,188,198,154,162,
- 95,237,180,208,232,140, 11, 90, 66,236,136,172,189,245, 3,160,145,212, 16,122,249, 73,227,159, 17,187,137, 50,231,190,101, 63,
- 18,112,228,140,252,162,176, 30, 62, 10,228, 73, 82,164, 22, 95, 72, 63, 2, 91, 10, 66, 22,112, 8, 82, 66,185,126, 28, 29, 79,
-145, 81, 80,168, 42, 68,213, 63, 12, 37,188, 63, 45,130,209,128,132,156,150, 26, 75,203, 73, 74,254, 39, 10,138, 92, 67,124,164,
-229, 42, 25, 25,186,221,245, 35, 87,185, 43, 18,155, 90,227, 77,126,164,251,143, 7,129,118, 51,188,178, 11,120,144,148,242,135,
- 91,232, 71, 50, 10, 92, 36, 36, 39,211, 88,139,213,131, 77,117,196,212, 27, 16,219, 83,220,225,196,169, 47,211,101,161, 71,194,
- 11, 92,133, 4,174, 9, 66,203,105,113,183,145,240,248,193,124,202,108,130, 38, 34, 59,179, 29,137,125,253,230,246, 63,127,165,
-250, 13,186, 11,218,248,225,108,186, 60,159, 36,202,104, 33, 80,239, 79, 18, 6,232, 36, 44,108,206, 88,216,171,134,102, 58,137,
-189,193,232,183,182, 51,138,107,197,167, 35,145, 32,194, 75,137, 45,162,170,204,129, 26, 59,172, 0, 57, 16,250, 88, 42, 67,173,
-168, 44,132, 33, 97,105, 81, 89,194,193,192, 15, 21,183, 34, 93,189, 17,133,173,196,213, 88,150,133,188,239, 51, 44,199,149, 29,
- 45,142, 86,210, 82,135, 2, 38, 68,112,144,144,148,168, 41, 39, 32,133, 0, 2, 89,200, 80,154,117,109,186,212,100,199,139, 80,
-101, 13, 33,216, 78,199,114, 51,238, 37, 74, 91, 78,189, 27,148,178,231, 80,164,172,130, 9, 41,201,238, 14,179,250, 11, 83,227,
-182,194,154,145, 2,161, 25,212,187, 44,196, 66,213, 18,124,111, 5,107,100,166, 20,148,169,198,211, 12,115,175,153, 42, 74, 80,
- 70, 78, 78, 51,166,186,192,172,178, 6,109,136,220,117,189,189,227,117,177, 30,160, 27,119,233,139, 14,158,162, 39,142, 0,101,
- 66, 93,128, 10,247, 70,216,130,108,214,176, 96,108, 65,243, 95,175,187, 27, 7,111,210, 27,168,182,211,116,199,151, 78, 75,232,
-110, 83,209,169,177, 26,125, 10,125, 72, 91,143,187, 34, 34,142, 34,172, 0,129,128,132, 45, 73, 72, 9, 43, 56, 80,206,163,202,
-184,216,125,223, 26,158,154,225, 56, 80,114,142,180, 69,150,162,178,150,227, 46, 61, 62,106,200, 76,129,146, 74, 91,146, 28, 87,
- 54, 67,121, 73,211, 37, 69,159, 9, 83, 19, 42,175, 34,171, 13,106, 74,227,154,156, 84,200, 79,185,120,108,229,135, 25,169, 81,
-213,250, 96,176,134,208,128, 65, 64,248,130,145,141, 58,116, 74,219,236,148,159,175, 97, 86, 33,180,182, 20, 87, 17,108,199,169,
-180,216, 91,106, 47, 79,130,128, 61,245,230,208,113,204,207, 34,215,156,148,247,212, 94,170, 25,163,109,148, 76,140, 5,245, 41,
-218,254,142, 8,213,107,116, 44, 47, 97,229, 55,198,205, 75, 85, 29, 71,255, 0, 73, 68, 85, 96,178,164,159,111, 98,202,179, 71,
-229, 98, 69,134,130,202, 77,238, 0, 83, 96,239, 82,107, 84,106,164,152,205,214, 16,245, 17, 75,247,101, 22, 43, 1,232, 83,105,
-203,136,165, 50,229, 98, 34,151,202, 17,226, 61,202,145,202,178, 48,162,146,142,250,216,251,105,128,186, 36,170,100,211, 22, 67,
- 77,176,209,122, 60,214,153,145, 30,167, 10, 65,240,214,164,164,158, 79, 13, 73, 45,115, 37,224,181, 33,120, 81,230, 79, 42,131,
- 59, 69, 16,106,201,139, 50, 64,129, 87,142,243,161,150,146, 80,211,168, 90, 71,134,148, 54,236, 25, 3,150, 43,129, 5,101,229,
- 41, 92,199,162, 51,130,112,245,208,236,136, 14, 52, 88,165, 63, 50,139, 34, 51,197,246, 98, 51,239, 14, 83,216, 91,139,113,121,
- 76, 73,110,172, 58,223, 48, 72, 13,160,134,135,112,144, 6,154,194, 70, 23,117,229,143,129,216,236, 71, 80, 47, 96,118,184, 4,
-222,231,114, 6, 41,222, 44,205,105, 4, 73, 28,205, 45, 7, 45,193,177,250,212,141,149,187, 31, 44,137,107,144,124,172,109,102,
-184,117, 1,243, 59, 82,158,154, 90, 88,167,200,142,181,210,164,169,181, 70, 81, 89,144,237, 61,164, 97, 8,142, 95, 89, 89,114,
-156,227,128, 6,143, 58,148,202,185,146,172,161, 73, 41, 58,230,163,187, 82,190,163,190,164, 15,240, 15,170, 97, 12,245, 79, 47,
-184,169, 46, 41,174,193, 14,169,111,140,231,161, 40,198,122,227, 89, 5, 18, 3,176,154,143, 6,166,202, 9, 1, 73,143, 61,174,
-116,199,117, 99, 11,126, 47,134, 18, 84,193,229, 10, 37, 10, 37,180,225, 64, 40, 28, 13,100,168,166,120,245,217, 15,133,120,168,
-146,220, 87,219, 46, 28,171, 6, 52,112,158,128,225, 60,175, 70, 87,197,205,140, 40, 16,112, 64,214, 42,193, 90,101, 10,126,211,
-169,184,233,123, 31,188,110, 72,220, 3,125,207, 67,138, 55, 49,206,155,219,234, 42,132,129,216,197, 32, 46, 15,145,195, 50, 2,
-235,191, 86, 80, 85,250, 18, 70,227, 86,166, 57,149,157,109,178,148,183,224, 71, 1,183, 35,200,142,217, 40, 25, 72,109,212,201,
- 82,185, 20,122,144,165,158,100,158,128,171, 25,198, 50,253,209, 40,136, 75,137, 56, 90, 16,244,102,139,216, 60,229, 92,174, 20,
-160, 14,224, 59,241,225, 62,105,200,244,214, 51,107,195,108,165,151, 16,146, 22, 20,133, 20, 2, 74, 64,121, 60,138, 65, 87, 76,
- 96,117,207,114, 8,243, 3, 79, 5, 53,182,146, 64, 57,193,111,145, 35,178, 84, 80,226, 28,232,165,126,162,177,219, 31,234, 19,
-220,105,223, 44,132,121, 88,223, 77,198,253,250,119, 62,253,247,252,113, 75,113, 30,119, 60,175, 32, 4,249,186,239,191, 91,252,
- 54,176,222,214,184,191,174, 50, 89, 20,195, 81,143, 72,144,180,173, 79,134, 84,226,176, 3,206, 10,131, 10, 49,156,120,149, 12,
-182, 3, 33,100, 31, 37,188, 73,238, 14,172, 46, 81, 36,215,106, 78,136, 82, 13, 46,159, 29,244,173,218,140, 98, 3,147, 86,130,
-148, 42,159, 79,101,212,148,184, 90, 82, 9,117,242, 64, 39,157,182, 86, 64, 39, 89,163,142, 4,210, 26,113,106,112, 18,169,104,
-109, 13,148, 32,151, 20,219, 9, 95, 85,156,163, 43, 88, 5, 64, 16, 3,157, 50, 73,215,199, 43, 45, 65, 83,113, 91, 14,161,136,
-145, 25, 84,196,198, 1,231, 22, 91, 74, 20,150,219,107, 33, 42,116,156, 18,165, 16, 57, 84, 58,142,131, 82, 86,141,140,129, 80,
- 14, 99, 42, 29,250, 93,128, 39, 98, 55,238, 64,233, 99,214,219, 98,176,130,186,186, 61, 66,153, 3,200, 12,138,151, 0,172,107,
-174,228,216,130, 24,139,170,168, 32,128, 73,218,246, 35, 9,159, 71,167,209,161,120, 20,248,236,194,134,100,203, 91,178, 29, 95,
-186,251,203,202, 90, 28,149, 81,118, 76,215,143,188, 39,196, 74,202,151, 33, 97, 35,155,151,196, 40, 72,195, 37, 84,174, 73,169,
- 84,154,106,129, 77, 18,105, 49, 10,229, 68,157, 80,241,218,102,167, 32,224, 55, 84, 90, 25,111,222,102,198, 15, 5,251,154, 64,
-109, 11,229, 46,180,231, 39, 33, 15,133, 74, 59,117,246,189,234,168,242, 95,136,212,199, 36,199,182,218,105,167,105,241,249, 74,
-146,211,181,151, 92, 73, 53, 87, 2,149,206,150, 9, 76, 54,221, 64, 80,109,197, 32, 43, 88,189, 94,149, 6, 43,205,191, 86,230,
-247,217,135,221,162,211,216,142,170,140,185,124,205,173, 45, 70,131, 10, 58,124,106,140,226, 75,124,160, 0,202, 50, 8, 82, 18,
- 57,198,220, 72,224,134,210, 45,176,191, 96,122, 95,208, 6,189,206,219,216, 29,247,196,207, 33,174,134,153,155,219, 85,171,171,
-156, 48,220,187, 89,207, 83, 96, 67, 75, 32, 91,221,193, 17, 45,216,175, 48, 50,178,224, 84, 74, 44,154,236,184,109, 72,113,234,
-237,116,165,197,177, 54, 82,143,185,194,138,164,184,249, 16,105,241,143, 44,103,208,121, 50,164,146,226,240,182,220,119, 4,235,
- 37,164, 65,153, 92, 80,137,106, 70,139, 82,125,151,164,197,155, 93,168,123,196,123, 46,150,251, 8,240,252, 17,238, 40, 42,185,
-170,222, 34,155, 80,141, 16,150, 88,230, 75,114,101, 51,130,141,103,113,118,222, 84,228,199,126,232, 95,240,106,136, 16,215,189,
-218, 86,235,201, 53,185, 52,220,146, 81,114, 92,236, 97, 49, 90,112,128, 36,194,166, 1,146,181, 52,236,199,138, 84, 53,147, 85,
-149, 73,182, 92,129, 6,223,109, 81,169,207,198,147, 79,163, 83, 41,232, 5, 82, 81, 29,145,152,108,180,165, 54, 91,134,211,156,
-200,113,210, 18,218, 3,193,103,153, 99, 39,101,145,165, 85,144, 39, 49,211,208,128,187,218,251,146, 58, 53,134,171, 94,215, 4,
- 88,173,147,175,226,120,170,103,246,122, 6, 21,149, 44, 27, 66,168,189, 44, 37, 67, 23, 6, 68, 33, 36, 54, 58,210, 58,127,236,
-202,171,173,165,149, 12,145, 11, 77, 10,223,167, 90, 47,203,153, 93,154, 39,203,117,178,229, 86,225,153, 22, 43, 10, 90,217, 97,
-108,173,148, 73,109,194,197, 34,138,149,128, 98,176,158, 86, 18,160,180, 32,169,197, 18,171,243, 12, 71,188, 39, 42,174,205, 61,
- 18, 45, 72,169, 45, 52,144,181, 82, 30,158,238, 86,184,179,219,134,160,218,163, 82,146,160,225,109, 14, 58,219,178, 20, 76,135,
-249, 18, 91,109, 56,227,176, 25,153, 75,137, 81,185,166,184,212, 78, 68,193,165, 81, 33, 56, 20,195, 85, 39, 10, 11, 82,165, 48,
-193, 47, 87,234,137,240,209,202,128,158, 72,168, 70, 91, 66, 74,214,240,187,209,162, 25,147, 29,241, 80,243, 20, 40, 45,185, 21,
-234,107,146, 57,170,243,146,235,172,178,227, 19,125,225,132, 36,196, 91,197, 42, 68,112,151, 28, 82, 94, 80,113,210, 62, 13, 58,
-210,106, 66,183, 75, 35, 17,168,117, 97,109,198,228, 16,111,212,237,190,224, 90,197,113, 23,172,103,117,158,190, 74,182,147, 48,
- 80, 99,105, 64,211, 10, 1,101,209, 78,168, 99, 38,107,105,141, 52, 17, 20, 68,221,110,162, 55, 14,212, 81, 18,171, 73, 69, 54,
-151, 80,170,193,183,229,135,231, 85, 42,149, 41, 47, 79,143, 80,247, 20, 52,203, 16, 98,229,240,126,168,115,170, 31,125, 39,149,
-208,202, 26, 10, 40,231,230,113,232, 15, 68,139, 87,166, 53, 26, 60,198, 94,122, 51, 68, 71,148,250,148, 25,103, 63,162, 83,229,
- 41, 41, 99, 37, 69, 44,160, 37, 60,201,103,152,129,206, 20, 27,135, 43, 8,141, 22,153, 2,220,110, 28,171,174,170,134, 89,142,
-153,169, 66, 35,209, 88,108,174, 57,126, 80,125, 99,220, 96,135, 91,113, 92,141,161, 33,199, 27, 75,101, 92,216, 34,241, 2, 53,
- 62,152,134,101, 34,161, 49,233,206,169,137,117, 56,178,156, 90,231, 45,245,190, 29,112,130,215,199,159, 17, 9,113, 10, 64, 72,
-240,130, 80, 82, 83,212, 76,105, 31,217,222, 25, 64,230,104, 8,110,162,224, 1,102,223, 85,193, 99,246,172,183, 96, 73,103, 47,
-101, 81, 84,230, 84,205, 52, 18,164,134, 72,163,156,202, 35,140,221,164,118, 98, 85,165,150,214,109, 39, 74,162, 72,246, 71,229,
- 5, 65, 26,139,159,203,207,219, 83,176,204,240,223,237, 79,227, 35,111, 41,204, 69,139, 67,175,238, 80,222, 59, 98, 36, 38,195,
-113,161,208,183,162,149, 7,112,132, 52,182,144, 3,101,170,213,102,182,215, 40,232,148,176,158,221,135, 48, 73, 36,100, 96, 99,
-184, 61,250,246,212,159, 62,150, 45,137, 6,222,246,135,108,254,224, 66, 67,137,123,117, 56, 94,183,220,168,135, 22,209, 74,230,
- 88, 87,181,215, 66,109,109,161,180, 2,209, 52,250,172, 0,176,165, 45, 68,165, 61, 64, 1, 34, 48, 64,228, 21, 18, 15,251, 56,
-236,115,211, 86, 37, 3,171, 82, 68, 23,236, 70, 90, 53,182,195, 76,108,209,131,111, 66, 22,227,189,136,190,247,199, 60,230, 49,
-152,171,170, 80,253,162,193,143,184,200,162, 66, 62,237, 86,255, 0, 76,120, 41,206, 48,160,113,145,142,217,207,150, 15,125,123,
- 0,227,148, 14, 92,116, 63,209,247,244,215,220, 39, 25, 35,191, 83,230, 71,159,125, 87,109,178,242,146,134, 70, 92, 87, 96,172,
- 36, 4,128, 84,165, 45, 71,162, 80, 0, 36,146,112, 0,201,233,173,195,210,228,218,223,187, 26, 93,174,118,199,134, 90,117,213,
- 33,166,208,167, 28, 90,185, 80,132, 2,165, 40,158,192, 1,174,165,240, 33,236,163,226, 11,141,133,195,187,161,181, 31,108, 54,
- 57,185,170,102,161,188,215,148, 9, 46,210, 42,138,140,234, 81, 54,157,182,214,243, 78, 53, 39,113, 42,232,234,133, 62,203,140,
- 81,226,186,164,251,205, 65, 68, 45,141,111,127,178,155,217, 11, 7,117,232,244, 30, 38,184,174,161,203,107,103,231,248, 21,109,
-173,218, 73,190,241, 78,168,239, 51, 13,168,169,155,182,242,228, 90, 36, 81,246,136,186,131,238,144,210, 90,151,113,134,203,171,
- 91, 20,149, 36,203,150,181, 2, 36, 72,241, 41,180,202,125, 62, 5, 42,149, 74,131, 14,149, 68,162, 82,162, 70,166,209,168,180,
-168,109, 37,152, 52,202, 93, 50, 19, 72, 98,155, 79, 98, 58, 66, 90, 97,150,208,219,105, 24, 66, 83,166, 25,243, 9, 42, 36, 48,
-211, 63, 42, 59,216,200, 44, 75, 90,215, 17,131,112, 7, 91,187, 2, 54,178,171, 92,178, 89,124, 43,192, 18,102, 49, 69,153,103,
- 74,240,208,200, 3, 69, 2,157, 18, 76,166,196, 60,141,179, 69, 19, 15,178, 22,210, 56, 58,131, 70,186, 89,244,203,132,143,102,
- 23, 8,220, 37,199,165,207,176,182,222, 37,237,184,240,218, 71,188,239, 38,234, 68,167,221, 55,203,178, 8, 5,199,104, 48,157,
-143,245,101,141, 16,184, 57,155,143, 75,138,210,217, 36,230, 83,228,243,158,151, 69,160,187, 49,126, 36,133, 58,235,129, 35, 46,
- 60, 86,226,143, 94,131,153, 68,246, 24, 3,200,118,213,202,135, 74,248, 27, 28,132,168,164, 41, 71, 3, 60,167,178,137,239,204,
-123, 15, 64, 52,232,211,232,248, 74, 64, 64, 35, 29, 71,146, 73,235,146,113,212, 96,254,205,107, 90, 40, 75,114,198,159, 86, 38,
-236,109,251, 76, 73, 38,219,253,162,109,208, 91, 22,226, 81, 83,208,192,148,180,116,233, 71, 78,189, 18, 53, 84, 94,219,144,182,
-187, 30,236,110,205,212,155,226, 36,191, 73,131,133,184, 14,237,254,198,241,107, 70,166, 37,170,205, 10,172,246,199,238, 12,230,
- 90, 72, 51,232,213, 6,101, 92, 59,127, 50,122,210, 50,227,241,167, 51, 87,134,218,213,158, 86,166, 6,193, 0, 1,168,116,169,
- 41, 33, 39,204,245,237,215, 39,203,251,117,250, 82,251,111,182,226,159,122,123, 47,248,158, 68,212,183,205,103,209,237,109,192,
-166, 56,164,149,248, 53, 59, 98,234,166, 45,165,183,223,145, 74, 98,100,132,103,253, 85,145,219, 95,154,217, 61, 0, 4, 2, 74,
-134, 8, 61, 7, 49,198, 52,227,147, 73,255, 0,165, 66, 15,216,112,195,220, 36, 0,159,222,225,201,223,169,197, 33,199,180,137,
- 77,196, 45, 34, 0, 5,116, 17, 74, 69,250,190,167,136,155,109, 98,194, 32,222,246, 36,247,192,206,116, 56, 35,174, 1,207,238,
-253,186, 25, 65, 61,243,212,246,243, 7, 26, 53,192, 0,199, 55, 83,220,158,189,254, 95,142,132, 88, 87, 83,128, 65,237,142,152,
-192,193, 56,199,174,159,241, 15,192, 46, 18, 50, 66,124,241,246,227,185,249,232, 98, 58,147,216,252,251, 39,236, 30, 90, 53,207,
- 47,191, 65, 58, 65,207,175,110,189,250, 16, 14, 52,178,244, 30,252, 20,218,254,159,207,182, 5,112,227, 39,190, 51,142,131, 31,
-120,199, 78,154, 17, 68,242,243, 31,159, 40,251,126,126,154, 37, 72, 61,249,137,198,122,121,118,238,122,245,213, 5,161, 68,100,
- 16,191, 34,124,135,231,247,232,227,183,207,254, 48,111,134, 5, 42, 36, 16, 71,124,114,231,182, 61,126,122, 29, 68,103, 25,234,
- 1,232, 6, 0,235,229,162, 84,147,145,215,246,116, 0,106,130,240, 62,121,237,229,142,217,251,124,180,162,141,133,183, 31, 63,
- 61,177,144, 1, 62,151,192,138, 73, 25,229, 57,201, 57,255, 0,103,240,208,221,251,232,197, 2, 50, 70, 0,235,156, 30,227, 61,
- 50, 61,116, 50,192, 29,129,245, 39,203,236,252,116,170,117,249,219, 10, 40, 4,116,183,200,197,185,230,249,199, 41, 42,198, 70,
- 82, 58,103, 25,238, 71,150,116, 51,141,184, 1,235,202, 2,112,144, 0, 36,143,159,167,158,174, 42, 0, 30,132,158,249,207,174,
-132,121,178,164,158, 85,169, 7, 39, 24,254,119,219,234, 51,165,176,110,158,235,226,222, 82,148,255, 0,148, 36,147,212, 99,211,
-208,244,239,165,175, 69,181,182, 0, 82,148,225, 61, 73,192,233,242,239,165,161, 99,233,140,227,210, 7, 92,249, 15,233,252,157,
- 20,130, 49,129,223,185,251,245, 65, 32,224, 12,117,234, 63, 19,255, 0, 13, 86, 64,238,124,199, 76,122,104, 96, 96,148,167, 3,
-175, 66,127, 28,126,227,253, 90,168,210, 0,200, 56, 61,207, 79,158, 58,231,243,223, 84,210, 73,233,142,131,166,126,239,219,162,
- 91, 73, 57,233,223,215,207,166,147,112, 55, 61,255, 0,241,129,143, 96,121,224,159,199,161,251,180, 91, 63, 23,113,203,215, 25,
-238,123, 13, 83,109, 35,160,235,215,175,223,141, 18,148,131,208,116,233,158,223,102,147,193, 77,141,238,118,193, 72, 79,216,122,
-118,249,250,227,203,207, 85,146, 1, 56, 61, 61, 49,251, 7,109, 14,216,230,198,125, 50,122, 99, 68,160, 2, 64,198,125, 63,225,
-164, 90,192,144, 62,122, 97, 28, 86, 29, 14, 58,140,121,159, 62,158,186,218,174, 11,120,121,159,197, 23, 18,123, 87,179,145,130,
-147, 79,185,110, 40,206,220,178, 66, 73, 76, 27, 74,150,164,207,184,229,172,143,213, 6,158,202,219, 7,253,105, 35, 90,172, 1,
-206,113,144, 59,143,159,245,234, 71,254,193,173,178, 98,146,141,245,226, 34,165, 22, 63,188, 82,169,144,118,234,211,150,250, 66,
-158, 98, 93, 83, 19,235,142, 70,200,253, 26,253,223,221, 91, 42, 24, 61,198,152, 56,151, 50, 57, 86, 77, 91, 84,173,166, 80,186,
- 80,142,161,155,107,143,122,130, 91,254,220, 76, 56, 7,134, 79, 24,113,142, 65,195,218, 75, 67, 95, 58,243,173,255, 0, 2, 48,
-101,152, 92,116,213, 26, 20, 7,179, 48,196,149,103,214, 45,203,102,139, 77,179,109,136,172, 83,237,139, 54,149, 2,215,182,224,
- 65, 9,106, 37, 62,145, 72,142,136, 76,165, 49,147,211, 5, 45,100,145,212,231, 39, 86,118,235, 42,143,200,227, 47, 37,210,234,
- 18, 24, 83,124,167, 5,120, 37, 7, 39,169, 39, 31,142,154, 22,235,241,228,173,213, 7, 98,188,149,229,164,178,233,228, 89, 82,
-186, 30,101,122, 21,107, 39,167, 33,181,182,204, 85, 70,113,109, 7, 2,195,161,204,169,167, 50, 20, 18,130, 15,196, 61, 53,201,
- 85,114,187,206,236,205,119,148,147,111,221,239,252,122, 91,240,246,231,132, 50, 26, 12,191, 43,166,165,142, 30, 84, 80,168, 93,
- 32, 13, 58, 85, 84,105,177,176, 1,109,176, 91, 3,211, 99,135,136,196,145, 38, 52,105,210, 76,121, 79,186, 10, 76,117,169, 45,
-200, 65, 31,170,160, 65,233,140,104,132,199, 66,144,161, 62, 50,221,107,148,150,150,164,248,168,109, 67, 33, 74, 86, 6, 71,200,
-131,160, 41,209,224, 56, 99,202,116, 72, 15, 50,217, 66,222,125, 75, 64,192, 24, 0,163,205, 35,215,229,172,162, 35,108, 56,218,
-125,222,104, 97,121,193, 42, 81,113, 50, 18,162, 73, 1,181,118, 3, 58, 69,199,148,148, 66,227,107,244,216,237,190,219,127, 28,
- 18,170, 83, 9, 43,230,178, 30,161, 74, 4,185, 54, 11,164,181,128, 27, 95, 77,200, 59,139, 97, 81,169,202,247,134,228, 67, 90,
- 39, 71, 36, 55, 34, 19,199, 15, 6,193, 24, 91, 89,234,160, 7,109, 86,220,221,191, 69, 90, 85,181,115, 68, 96, 46, 68, 6,140,
- 7,138,147,149,150, 82,160,166,208,188,140,168, 39, 39, 25,242,233,167, 58,137, 71,166,201,142,194,201,142,212,216,196, 6,229,
- 50,121, 11,153, 61, 65, 3,161,199,207, 78,207,240,125,201,244,162,195,141,165,106, 65, 67,236,188,216,248, 92, 90, 48, 74, 84,
- 7, 98, 83,144,126,221,106,152,228,100,145, 44, 64,101, 22,223,184,183, 79,141,173,235, 98,111,138,187,136,120,137, 99,171,130,
-101, 58, 30, 38,100,109, 86, 82,202,195, 78,228, 88, 56, 32,141,236,172, 58, 16,109,124, 91,182, 90,193,101,183,152, 82, 35,165,
- 30,248,200,113, 65, 41, 9, 79,140, 82, 57,198, 49,211,152,245,251, 78,155,223,104, 77, 33,251, 91,135,122,140,200,202, 44, 42,
- 69,199, 77,109, 75, 9, 39,197,247,120, 85, 7, 27,105,208, 6, 86,128,176,147,145,219,151, 56, 58,220,141,174,167, 53, 29,232,
-216, 70, 58, 14,152,232,133,143,214, 72, 31,205, 26, 97,253,170,148,143, 23,133, 86,229, 70, 46,101,187,202, 15, 56,105, 57, 89,
- 75,148,154,162, 84, 79, 78,191,171,143, 92,159, 93, 75, 50, 90,104,205, 42,203,166,242, 70,111,241,189,135,243,239,235,142,124,
-204,184,154,105,248,255, 0, 33,161,119,211, 75, 85, 83, 4,100,118,176,147, 86,254,237,133,254, 24,136, 5, 65,227, 38, 82,145,
-202,226, 39, 41,110,184,151,185,156,241, 27, 46, 17,149,180,210, 23,200,250, 75,169,109, 32, 45, 42, 64,235,207,202,174,244,225,
- 84,213, 6, 69, 67,223,225,189, 84,158,167,131,113,207,129, 29,150,216,138, 80,148,182,153,212,240,151, 19, 0,248,133,126,240,
-180,243,120,152, 79,110,128, 7, 61,166, 95, 74, 93, 83,147, 93,247,105, 92,175, 73,101,190, 69, 71,105, 74,202,153, 10,108,130,
-212,142,100,163, 40, 88,230, 36,130,160, 83,202, 52, 77, 26, 68,232,229, 30, 27, 79,123,184, 37, 79,205,166,196,101, 85,116,182,
- 73, 71, 35,108, 72, 90, 68,166,220, 46, 4, 56,180, 23, 84,209, 5, 97, 7, 3,149,225,214,234,123,129,216,253,221,239,113,176,
- 23, 3,174,219, 95,167,161,116,245, 3,200,177,221,159,162,132,176, 97,182,229, 73, 27,128, 53, 11,223,179, 1,176, 39, 14, 61,
-179,110, 49, 87, 92,138,164, 73,146,233,178,165,150, 16,227, 84, 69, 42, 50, 94,109, 10, 71, 71, 96,168, 22, 37,159,133,105, 75,
-193, 9, 83,132,168, 41, 95, 14,158, 74, 45, 26,235,147, 34, 76,184,244,134,171, 40,104,204, 83,146, 41,175, 68,162, 76,140, 26,
-117, 76,161, 51,233,207, 31, 0,115,161,149,165, 62, 10,135, 57, 87,234, 12,157, 54,148,138,123, 5, 81,133,159, 38,108, 39, 22,
-195,242,231, 68, 66,152,157, 2, 68,128,208, 83,174, 57, 5,247, 3,144, 18,140,142,105, 41, 91,107, 89, 89, 79,134, 84,158,109,
-108,157,156,170,253, 2, 24,110, 77, 1, 74, 65,106, 28,151,106, 52, 57, 77,206,132,236,118,255, 0, 72,150,159,167,169, 41,148,
-219,202,116, 37,124,170,241, 18,165, 16, 50, 10,136,212,110,190, 89, 0,102, 91, 57, 54, 10,173, 96,125, 45,246,150,247,176,217,
- 88,139,245,185,184,195,137,205,164,100, 34,153, 99,169,146, 43, 14, 92,202, 82, 66,118,230,106, 62, 73, 25, 71, 75,134,111, 41,
- 23, 70, 4, 1,238,148,138, 91, 79,179, 2,163, 42,161,107, 43,221,217,145, 13, 23, 52, 5,211, 28, 76,196,148,190, 35,243,188,
-223,129, 37,188,163,195,105,198, 94, 1,193,212, 37, 68,105,199,141,108,212,103, 60,153,146,233, 80,100,164, 73,113, 42,158,134,
-163,128, 66,210,128,223, 59,193,178, 90, 87, 40, 29, 82, 74,185, 79, 84,231,174,179,235, 33,170, 93, 82, 77, 65,154,147, 17, 46,
- 76,178,176, 41, 85, 40,140, 45,104,144,248, 64, 74, 13, 62,115,105,115, 41,101, 46,164,185,225,171,144, 31,132,142,153,120,104,
-155, 91,103, 58,196,127,118,165, 59,108,201,150,211, 50,140,139, 86,167, 83,165,188,209, 10, 66, 17, 17,112, 22,243,140, 60, 16,
- 72, 81,231, 97,105,115,147,153, 93,245, 22,146,172,134,180,138,209, 72, 58,244, 55,189,174, 71,217, 35,212,143, 54,251,139, 30,
-173,181,252,117, 14, 86,239, 28,240, 77, 72,225, 81,117, 42, 44,182, 50, 45,220,171, 22,130, 84,251, 42, 72, 28,237, 90, 65, 85,
- 58, 66,227, 1,178,236,216, 17,129,148,194,170,116,121,146, 79,188, 38, 93, 38, 95,133, 10, 82,217, 78, 91, 18, 24,229,114, 60,
-196,167,194, 87,134, 28,105, 10,115,149, 65, 71, 7, 26,218,107,126,109, 90, 10,162,154,132,152, 21, 33, 32, 55,133, 48,201,165,
-212, 26, 80, 33, 63, 20,102,159,113,167,222, 82, 65, 82,130, 11,105, 73, 39,225,199, 46,172,180, 45,177,175,198,113,230,233,151,
-117, 62,124, 98,178,148,183, 92,183,144,196,137, 9, 81,248,202,103, 82, 28, 65,109, 73,194,146, 20, 24,229, 74,149,158, 83,170,
-151,157, 90, 22,218, 91,117,139,187,113, 17, 73,181,172,155, 85,134,101,215,110,181,213, 99,253, 77, 72, 98, 68,134,161, 70, 15,
-171,149, 18, 12,199,165, 63, 30, 59, 44, 48,211,146,228, 58,240, 75, 8,112,149, 16,164, 80,243, 60,247, 50, 62,199,125,199,193,
- 73, 23,219, 99,125,143, 82, 0,239, 80,241, 39, 21, 71,196,149,209, 83, 82,212,174,107, 81, 80,226, 56,226, 80,230,162, 70,147,
-234,226,138, 33, 50, 71, 80,238,238, 21, 99,138, 13,122,152,170,128,194,195, 15, 28,122,147,162, 40,105,244, 58,132, 37,223, 18,
- 3,231,194,234,242, 86, 28,114, 59,165, 43, 30, 26,249,214,164,228,128,219,188,202,202,185,192,213,242, 37, 81,151, 30,143, 37,
-197, 57,226, 48, 3, 43, 43, 9, 11, 44,184,174,102,157, 83, 95,206, 90, 22, 66, 70, 64,200, 86,124,137, 13, 21,189,112, 82, 46,
- 11,114,151,114, 91,117,216,119, 21,175,113, 83, 33, 86,232,117,120,238,174, 76,106,173, 26, 82, 67,145,101, 66,125,192, 11,141,
- 45, 4,130,146,128,164, 41, 37,183, 57, 92, 66,210, 3,147,114,251,147,205, 46, 54, 83,202,178, 2, 20,226, 80,132,161, 96,169,
- 73, 10, 36,120,173,129,204,140,147,204, 20, 64,198, 59,150,162, 37,117, 42, 5,134,194,253,108, 65,216,110,125, 71, 75, 11,250,
- 92,139, 85, 45, 11, 75, 83, 85, 72,209,180, 51,196,206,140,172, 25, 25, 24, 29, 14,146, 35, 0,209,184, 32,134, 82, 46, 24, 18,
- 55, 26, 78,240, 90,213, 31,208,130, 86, 9, 4, 18,130, 72, 73,229, 80, 42,230,108,126,177,199, 46,112, 65, 25,207, 93, 58,209,
- 39,130, 16,145,159,214, 81, 60,157, 65,194, 72, 0,114,156,158,128, 96, 14,165, 71, 30,128,234, 46,217,220,212,153,116,202,237,
-193,112,215,105,214,197,177,108, 64,126,171, 91,175,213, 37,166, 53, 46,151, 79,136, 18,100, 76,145, 41, 67,244, 76, 39, 45,163,
-148, 5, 41,199, 22,134,154, 11, 82,210,147,121,177, 56,210,225,140,221, 20,202, 80,185, 43,180,231, 43, 85, 4,209,236,251,142,
-240,181,165,219, 54,109,110,224,123,244, 52,198,233,213,121,111, 56,150,164,191, 39, 34, 8,154,220, 70,223,145,203,133,133,114,
- 37, 82, 44,159, 40,174,158,140, 87,178, 8,168, 83,237, 72, 72, 38,202, 69,200, 91,220,219, 97,125,133,250,145,136, 77,103, 11,
-113, 14, 98,249,179,100,188, 59, 93,159, 12,160, 94,161,169,105,165,154, 56,137, 78, 96, 87,150, 53,100, 83,203, 28,198, 91,150,
- 88,129,148,174,133, 36,110,229,114, 79,128,205, 58,148,133, 31, 26, 20,100, 59, 45, 60,196,132,212, 39, 20,202,122, 50, 84, 70,
- 84, 27, 10,142,218,188,129,109, 73,206, 70, 5,137,201, 14, 46, 63, 35,110,172, 30, 98,236,137, 60,136, 43, 66,208, 65, 73, 5,
-196,225,111,114,171,166, 73,229, 9, 25,193, 3, 88, 95,215,200,158,183, 30, 67,206, 41, 43,116,248,202,117,107,231, 82,249,143,
- 62, 86,165,101, 75, 43, 42,230, 4, 2, 9, 87, 55,198, 14,178, 38, 92, 98, 67, 32, 20,251,201, 8, 88,240, 16,146,164, 41, 67,
-178,192, 65,194,147,145,216,231, 10,198,125,116,226,139,237, 51,153,109,101,216, 45,137,176, 85, 0, 40, 38,219,249, 64,243, 91,
-246,186, 2, 70, 32,113, 80,251, 44, 81, 44,131, 83,130, 89,141,129,187, 49,212,196,131,181,139, 18, 64, 38,192, 90,228,140, 52,
- 23, 71, 18,155, 27,182,247,133, 23,109,175,221,230,219,141,180,184,238, 72,209,228,209,169,247,213,194,220, 10,181, 86, 20,201,
- 78, 65,135, 62, 60,103,163,251,172, 38, 37, 75,102, 75, 81,164,214, 36, 66,142,250,153, 91,141,169,214,146, 84,119, 30,147, 66,
-165, 80,195,147, 41,232, 38,166,235,108, 25,149,121, 74, 76,250,173, 65, 50, 26, 67,141,184, 37,252, 94, 36, 34,194,208,182,218,
-140, 81, 20,180, 82, 89, 10,109, 73, 89,131, 15,180, 99,113, 31,190,120,217,226,105,247, 21, 37, 48,237,189,193,122,201,132,220,
-231, 27, 90,216,183,172, 58, 52, 11, 98, 37, 40,182,149, 41, 9,140,210,225,202, 12,167,155,149,105,150,162,177,158,154,222,143,
-101, 55,180,158,109,129,120, 91, 92, 38,241, 1,118, 84,165,108,197,201, 83,133, 67,218, 59,194,177, 84,117, 3,105,238, 58,130,
-145, 22,145,102,215, 42, 78,168,190, 54,130,167, 53,198, 99,180,128,239,129, 65,155, 33,153, 40, 74, 41,207, 76, 66, 18,163,204,
- 18,106,169,105,103,136, 44,113,146,169, 37,205,135,152, 11, 55, 64, 21,137,251, 98,218, 65, 1,129, 26,156,119,103,137,223, 65,
- 12,230,155,192,222, 23,241, 67,129,120,142,163, 57,207,166,202,105,115, 92,243, 34,120, 80,201, 36, 83,210, 71, 89, 57,203, 94,
- 45, 47, 81, 37, 18,146,173, 69, 62,179, 89,161,231,164,145, 39, 16,209, 79, 40,202,229,206,203, 50, 92,167,210,208,107, 18,249,
- 17,239,226, 44,119,234, 17,224,182,163,206,183, 36, 8,104, 87,141, 37, 68, 5, 37,149,169, 33,190,156,196,116, 73, 21, 52,233,
- 79,123,195,137,167, 34,158,186,130, 89,101,234,213, 77, 81,234, 87, 35, 64,168, 41,152,136,167, 35, 45,198,233,144,132,186,180,
-161,158,159,161, 42, 57,214,118,211,109, 82,144, 99,162, 60,122,107, 81,146,184,210, 98, 6,209, 25, 12,173,165,168, 41,185, 13,
-180,145,149,165,224,224, 89, 57, 61,193, 61, 53,141, 63,114, 33,233, 11, 85, 22, 2,170, 6, 42, 84,212,185, 46,120, 80,168,201,
-117, 77,148,182, 88,156,160,181, 73,125, 4,163, 41,105, 11, 32, 40,146,226, 20, 64,212,177, 40,249,104,218,136, 93, 29, 1,247,
-238, 71,235, 92,237,232, 58, 18, 54,181,252,231,165,168, 98,130, 44,186,134,201, 24, 5,166,121, 54, 99,112, 87, 94,233, 10,130,
-202,186, 81,249,136, 78,144,193,201, 44, 84,122, 5, 38, 28, 86,234,113,156,144,169,205,161,212, 57, 82,170,201, 76,201, 45, 60,
-163,153,137,113,197,182,159,113,143,202,130, 20,219, 0, 33, 33, 33, 36,173, 0,232, 37,215, 92,148,250,153,181,195,113, 24,204,
- 83,252, 40,144,178,220,218,116,212, 96,205, 77,188,203,169,196,146,181,168, 6,221,112, 41,150,139,220,205,165, 69, 32,139, 44,
-136,107,113,106,122,179, 49,215,100, 48,241,113, 20,248,234,113,186,107, 6, 70, 20,166,155,136, 28,230,125, 10, 89, 0,151, 66,
-148,164,164,149, 30,184, 24,253,199,122, 66,165, 47,234,152,208, 81, 88,170, 60,133,169,134,151, 37, 17, 89,142,182,144,160,195,
-138,116, 16,184,175,115,146, 26,228, 35,152, 2,144, 10, 70,182, 97, 64, 14,163,229,113,223,173,246,245,220,141,236, 46,119,233,
-208,144,112,239, 75,150, 79, 93, 50,162,150,205,103,109, 68,106,254,230, 52,186,181,201,144,170,200,168, 55, 28,194,177, 0, 89,
- 74, 58, 49,195,130,197, 46,151, 71,143, 89,156,136, 50, 16,226,147,239, 45,220,146,230, 75, 91,181, 22,228,134, 85, 46, 53, 65,
- 42,116,169,215, 27, 81,116, 21,143,136, 56,176, 83,223, 69,209,101,194,118,104,120,212,188,105, 41,116,182,242, 25, 83,206,149,
- 54,218,214,160,181,186,242,194,131,168,108,182, 83,205,250,200,108, 3,147,240,233,134,126, 83,142,181, 21,235,160,213, 20,137,
-105,109,136,245, 1, 33,149, 69,131, 86, 73, 74,228,162, 18,225, 47,194, 98, 66,176,143,133,208, 29, 73, 36,133, 44,128, 52,237,
- 91, 17,157, 91,145, 84,244,169,143,180,227, 68, 21, 75,109,133,243, 33,111,129, 20, 74,114, 56,241, 39,182, 84,174, 82, 70, 20,
-165,173, 69, 57,239,167,120,101, 42,241,198, 6,146, 55,181,138,219,126,164, 14,187, 16, 5,245, 16, 5,201, 45,115,133, 51, 76,
-165,169, 40,229,154,170,189,170,102,150,227, 88, 37,145,130, 42,169, 88,221,140,154,183, 83,169, 71, 40, 43,236,138, 6,155,195,
-227,233,107,174,155, 39,136,190, 10, 30, 97,107,118,164, 56,127,220, 70,158,146,160, 16,217,132,155,246,143,200,210,154, 35,155,
-222, 4,191,120, 37, 71, 9, 82, 86, 10, 64,235,168,152,132,228, 28,164,164, 19,215,231,143, 77, 73,155,233, 79, 95,204, 87,248,
-240,217,189,185, 66,217,147, 47,105,120,111,164,154,148,182,157, 83,138,126, 70,226,221,245,186,220, 86,150,133,146, 80,148, 83,
-104,144,212,158,249, 18,186,147,129,168,234,237,246,223,222, 27,165,119,219,150, 21,133,110, 86,174,219,186,237,172, 68,160, 91,
-118,213,189, 79,122,169, 91,174, 86, 39, 44, 34, 53, 58,153, 1,128, 75,239, 43,226, 82,212, 74, 91,101,180, 45,231,150,219, 72,
- 90,211, 98,229, 79,202,203,150, 89, 92, 34,171, 76, 88,147,176, 28,199, 55,185,216, 11,111,185,252, 49,198, 60, 76,139,250,126,
-189, 32, 28,197,102,132, 46,145,114,196,195, 16, 0, 0, 1, 44, 73,181,128, 4,182,214, 7,108, 96,193, 42, 89, 72, 66,114, 71,
-100,165, 36,149, 99,176, 0,119, 58,237,167,177,211,217,215, 3,138,221,197,169,239, 54,241,210, 85, 43,135, 45,155,171,194, 77,
-122,148,248, 83,108,110,166,227, 37, 13, 84,169, 27, 94,149,140, 21,219,145, 99, 42, 44,251,145, 77,156,169,135,162, 82,185,144,
-185,207, 4,246, 39,129,175,163,187,181, 22, 69, 46,141,184, 92,116,214,164,223, 87,121,101,186,140,141,132,177,171,110,211,108,
- 90, 17, 41, 14, 34,153,125,223, 20,181,162,117,229, 60, 3,201, 42, 45, 53,216, 84,224,161,200,151,229, 4,149, 43,177, 76, 91,
- 27,113,181,244, 24,150, 14,210, 88, 54,166,216,237,189,188,185, 31, 81,216,214, 37, 26, 21, 6,221,166, 25,110,243, 75,144,204,
- 24,141,132,174,107,238,225,201, 18, 29, 43,126, 67,129, 42,121,215, 23,130, 27,243, 44,205,164,167, 43, 26, 24,161, 39,118, 99,
-165,220,118, 10,191,105, 84,157,152,182,150,181,202,117, 86, 19,158, 18,240,238,182,106,218, 90,236,242, 5,138,150, 59, 56,166,
- 62,103,145,133,180, 9, 71,217, 84,185, 12,200, 75, 22,182,135, 80, 11, 12,100, 74,154,169,242,176,132, 54,203,109, 54,195, 44,
- 71,140,203, 81,226, 70,137, 29,164,179, 10, 4, 72,236,165, 45,195,134,212,102, 91, 75,109,182,148,182,219, 76,161, 8, 74, 80,
- 18,144,232, 90,112, 2,249, 93,117, 25, 66,146,209, 71, 66, 22,162,163,134,241,211,245,150,177,159,152, 58,106,104,113, 92, 82,
-188, 39, 22, 57,159,117,107,144,172,114,134,208,144, 20,235, 77,249,242, 37, 62, 27, 96,249,156,159,144,217, 59, 62,158, 23, 33,
-162,160,146, 26, 67, 60,168,236,129, 33,209,134,130,134, 48, 2, 26, 35, 31, 51,211, 77,180, 46,116, 52,199,224, 54,176, 30,128,
- 14,214, 29,134,219,219, 98, 14, 47,113, 78, 21, 72, 3, 87,123,254,238,135,222,126,240, 59, 91, 14,157, 22,158, 26,105,164,172,
- 5,168, 4,243,159,213,231,121,125,145,208, 99, 30, 93, 60,129,211,139, 26, 35,109, 54, 49,133, 17,220, 16, 79, 83,232, 60,250,
-246, 31,187, 86,138,100, 68,165, 73, 8,229, 81,142, 64, 42, 86,112,183, 22,144, 21,130, 15, 85, 36, 19,242, 28,218,203,218, 78,
- 49,240,169, 41, 70, 66, 74,122,165, 68,142,170,207,160, 57, 72,251,254, 88,216, 14, 90,230,251, 15,244,249,254,125, 48,211, 87,
-166, 54,210, 5,205,133,251,123,192,239,235,247, 3,211, 99,142, 83,123,105,234,144, 40, 62,204, 78, 45,213, 56,172, 10,158,223,
-193,161, 68,109,166,214,234,222,168,213,110,106, 44,120, 49,210,219,105,230, 42, 83,161,103,253,144,131,228, 53,249,148, 74,163,
- 86, 33,178, 31,157, 73,168, 68, 97, 73, 37, 15, 75,136,244,102,150,130,114, 10, 29,117,176,149,119,242, 39, 7,166,117,250,228,
-239, 21, 54,139,113, 81,162, 91, 21,234, 77, 58,187, 2,167, 53,185, 83, 41, 53,168, 81, 42,144, 36, 71,167, 16,227,102, 68, 9,
-141, 45,167,146, 37,173,178,146,164,171, 5, 25,232, 70,154, 39,182,131,105, 43,148,145, 68,173,237, 86,217, 86,168,230, 58,226,
-138, 93, 86,195,181,102,211,147, 24,131,204,194, 99,191, 75, 41,109,188, 19,219,175, 94,132, 30,186,205, 29,108,244,181, 21, 13,
- 12,113,200,178,104, 7, 83, 48, 55, 91,237,178,176,177,213,114,119, 55,218,198,215,196, 43,137,120, 6,163,136,230,167,205,151,
- 49, 90, 53, 72, 22, 32,134, 2,250,180,203, 43,106, 45,205, 75, 41, 46, 64,178,159,179,125,239,183,228,250,227,101, 60,188,224,
-140,142,128,244,207,144,199,168,198, 48,126,122, 21,192, 0, 3,155, 35, 57,233,215,215,166,191, 65, 78, 47,125,129,220, 19,241,
- 21, 2,167, 90,218,170, 35,252, 48,110, 99,233,144,252, 74,205,131, 29,202,134,222,212,103,172, 18,132, 92, 59,119, 53,242,134,
- 99, 45,220,115, 59, 76,122, 43,169, 25, 41,109, 88,229, 48,230,227,131,217,183,196,255, 0, 1,119, 35,112,119,146,205, 19,108,
- 74,180,247, 33,217,251,193,104,151,171, 59,105,118,144,165,248, 44, 49, 88, 13, 5,219,245,162,132,229, 84,234,138, 35,202, 73,
-200,108, 58,145,204,100,244,217,164, 82,178,199, 50, 26,105, 9, 0, 92,221, 24,250, 43,250,158,193,130,177,236,164, 11,226,164,
-206,184, 91, 56,200, 65,146,174, 1, 45, 32,219,159, 17, 47, 24,222,195, 93,194,188,123,216, 93,212, 33, 36, 42,187, 28,115,229,
-210,158,163,169, 24, 62, 96,119,253,255, 0,215,160,212, 66,187,167, 24,232, 58,249,116,198, 49,219,174,141,117, 3,152,133,229,
- 39, 56, 41,199, 80,122,227, 65,120, 97,165,169, 73,201, 43,238, 14, 79, 41,235,146, 61, 52,244, 14,192, 1,182, 35,160, 31, 92,
- 14,231, 32, 73, 74,186,231,203, 24,251,137,244,208,101, 3,148, 32, 40,165, 57,236, 60,201,209,133, 63, 26,186,168,231,201, 71,
-225, 29,187,121, 13, 81, 86, 50,122, 16,115,246, 12,124,177,163,142,222,236,103, 3, 40, 3,211, 29,186, 30,189,241,215, 57,208,
-203, 24, 36, 15, 67,140,252,199,207,203, 69, 47,208,103,166,115,229,147,129,215, 62,186, 25, 64,244,230, 29,124,143,175,113,215,
-212,233, 85,189,129,245,235,243,240,198, 69,172,126,125, 48, 42,129,193, 30,127,147,161, 85,246,156, 17,215,204, 2, 8,199,217,
-162,148, 58,146, 20,122,103,207,167,159, 83,161, 92, 42,235,233,230, 71,159, 95,232,210,139,215,173,176,170,143, 95,157,176, 50,
-206, 15, 76, 31, 80, 71,224,126,220,104, 85,168,227, 28,189,125, 61,126,206,154, 37,100,103, 3,200,156,244,243,249,232,117,227,
- 57,235,233,242,251,180,182, 50,126, 54, 56, 25, 99,175,159, 81,231,229,242,210,215,178,172,119,200,244,198, 14,127, 31, 61, 45,
- 40, 47, 97,229,191,200,255, 0, 79,155,224,126, 56,162,144, 64, 30,191,143,158,170,163, 62,125,137,232,115,220,250,106,159,236,
-213, 69, 35,156,131,204, 71,166, 63, 63,156,233, 54,219,160,220, 99, 35,227,108, 20,131,208, 14,228,121, 99,231,251,116, 80, 56,
- 35,184,249,250,104, 22, 57,146, 8, 81,234, 59, 31, 80, 60,243,247,232,209,216,117,207,207, 68,223, 77,200,244,254, 88, 24, 45,
- 24,207, 92,231,203, 69, 35,207,183,239,208,173,124,207, 92,126,127,118,138, 64,232, 79,221,249,252,249,105, 44, 16,142,190,251,
- 15,145,130, 80, 58,103,215,250,244, 66, 49,140,129,215,212,247,207,245,106,146, 48, 57, 79,150, 7,252,116, 64,193,232, 49,223,
- 31, 97,210, 44, 79, 91,236,127,211,253, 48,153,183, 97,138,128, 40, 5,103,208,224,119,235,169,123,123, 41,104,112,173, 78, 2,
-173,121, 73,134,167,220,191,111,139,158,183, 80,116, 97, 14, 1, 26, 65,131, 29, 41,199,146, 91,142, 0, 58,136,106, 65,193, 4,
-140,224,156,227,211,175, 77, 75,111,217,163,113,199,172,240, 9,183,233,105,231,146,187, 86,241,187, 45,249,133,131,143, 9,213,
- 78,114, 75, 97,196,121, 2,219,168, 32,158,224,244,213,121,226, 65,147,244, 28, 33, 13,148,206,186,191,254, 57, 45,142,131,250,
- 49, 71, 12,158, 42,209,137,118,101,162,169, 41,214,225,249,148,226,226,196, 27,233, 45,211,181,251, 99,118,128, 83,114,214,210,
-153,146,220,116,144,235,125, 10,212,129,205,144, 20,161,156,249,105,224,180,100,161, 50, 35, 25,130, 74, 80, 57, 85,206, 20,176,
- 26,230,198, 22,164, 30,253,198,153, 40,181, 49,238,232, 92,122,195, 47, 73, 82,210,211, 81,100, 39,149,110,184,178, 82,218, 1,
- 61,252,180,248,219,242,107, 80,222,162, 71,155, 77, 98,169, 61,192,124,102, 35, 56,130, 91,108,254,170, 94, 72,254,110, 58,245,
-215, 54,213, 70,193,217,152,217,148,130,111,182,219,117,233,112,127, 28,123, 9,151,215,172, 84,113,194,236,164,181,215,237,232,
-114,116,222,246,144, 11,142,228,222,194,248,216, 58, 84,210,135, 89,145,227, 49, 81,108,184, 26, 12,189,132,132,180,123, 21,146,
- 58,249,103, 78, 29, 49,216,145,157, 46,202,141, 0, 50,165, 99,153,162,151, 0, 10,255, 0, 80, 14,216,207, 93, 55, 22,253, 58,
-116,249, 14,180,186, 68,194,162,227,110, 41, 40,100, 22,154, 72,236,208, 41,238, 63,167, 78,237, 50,222,105,197, 50,210,160,203,
- 5, 43,248,209,238,139, 82, 16,172,254,170, 84, 6, 15, 64,123,246,209, 97,137,100, 58,121,100, 21, 38,219,129,125,253,251,159,
-203,124, 66, 51,202,138, 53, 13,169,202,221,119, 10,203,112,189, 71,216, 96, 1, 27,139,233,177,239,124, 60, 54,123, 86,252,196,
-161, 45,162, 50,155,229, 7,170, 74, 10,129,238, 6, 71,112,116,252,211,104,240,209, 29, 41,140,174, 68, 20,228, 53,207,204,217,
- 24,234, 19,232,174,250,105,109, 74, 83,112,209, 24, 57, 24, 70, 14, 44, 8,200,152, 24,136,167,206,112,124, 36,200, 90, 75,189,
- 71,243,115,233,167,174,148,195,204, 73,247,101,182,182, 20,172, 18,219,237, 41, 33, 67,200,161, 67,203,168,237,167,136,114,230,
-101,187, 11,252, 13,192,191, 66,125,255, 0,150, 57,147,139,234,195, 84,202, 96,169,114,138, 75, 0,206, 26,224,108, 77,134,219,
-119, 54,216,237,113,131,109,233, 2,149, 48,165, 68,165, 30, 38, 65, 7,177,206, 58, 19,172, 11,142,250,104,187,248, 72,189,156,
-100,243,201,160,212,173,234,211, 33, 37, 75, 0, 55, 52,196,120,156,116, 8,228,153,212,158,131, 26,214,142, 52, 56,200,162,240,
-178,104,182,149, 18,205,170,110, 30,239, 93,144, 68,251,106,214,167,179, 37,200,145,162, 56,240,138,204,250,159,186, 52,167, 29,
- 74,229, 97, 13,180,210, 74,150, 65,201, 72, 25,215, 24,110,255, 0,109,214,236, 89,181,169,123, 63,196,206,212,209,225,216,219,
-139, 33, 54,133,121,152,140,200,163, 86,236,207,172, 95, 67, 44,213, 92, 50, 29, 90, 28,247, 39,220,142,243,241,228,161, 37,109,
- 48,160, 22,133, 16,160,237,150,210, 77, 74, 30, 57, 24, 4,148, 29, 42, 55,123,122,233, 0,155, 3,252,176,190, 77,224,151, 30,
-113,173, 21, 7, 27,228,116, 52,241,195,151,149,172,136, 84,213,193, 77, 53, 92, 16, 72,162, 73, 41,163,149,129,100, 44, 12,107,
- 36,134, 56,222, 75, 34,185, 39, 28,240,171, 81, 92, 18,235, 15,189, 50, 83, 15,182,251,205,242,193, 1,135, 11,172,188,227,129,
-215, 90,116, 41, 15,167,152, 55,128,160,127, 87,190,113,171,197,186,251, 84,199, 27,110,231, 91, 11, 8,109,105,102,164,211,204,
-152, 75, 4,120,205, 50,166, 93, 67,142, 51, 33,194, 84,147,146,190, 85, 0, 82,178, 59,103,187,207, 96, 84,168,155,135, 92,164,
-148,251,168,139, 80,118, 74,101, 49,206,195,115, 26, 83,165,196,200, 97,164,164,165, 44,172,160, 41, 39, 56, 83,110, 36,144, 0,
-213, 45,183,165,251,180,225, 57,214, 41,211,231, 46, 59,134, 32,155, 57,137, 75, 47, 56,165, 48,251,207, 7, 20,216, 97,211,207,
- 28, 22,210,121,212,147,204,148,242,228,105,122,137, 21, 98, 46,198,247, 22, 0, 1,112,118, 0, 3,218,222,150,216,220,157,247,
-199, 91,101, 89,173, 61, 78, 87, 77, 84, 36, 38, 42,136, 21,215, 65,180,182, 96, 28, 89,154,203,123,157,181, 30,246, 5,126,214,
- 30, 11, 94,207,114,229,117,201,237, 69,164,202,120,197,143, 54, 85, 82,157, 37,183,147, 22, 59,235,108, 65,134,165, 70,194,224,
- 61,226, 33, 45,144,231, 55, 47,196,226,209,149,116,219,107, 39,110,107,207,161,154, 43, 53, 69,192,105,220, 59, 45, 51,224, 51,
- 86, 64,151,226,135,152,104,200, 64, 67,211, 90, 7, 24, 74, 94, 41,111, 9,230, 0,233,156,176,182,201, 77,169, 18,170,137,115,
-223, 42,193,152,112, 99, 91,243,158,143, 35,199, 74,144,226, 36, 74,147, 13,192,137,144, 80,224, 4,151, 2,137, 82,194, 64, 37,
- 56, 27,217,102, 90,215,133, 41, 49, 27,133, 84, 98,165, 57,224,159,142,189, 5,146, 26,113, 35,153,236,152,138,109, 46,169, 69,
- 25, 87,137,133,140,117, 36, 18, 53, 10,175,145,203, 5,138, 80,109,208, 48, 59, 17, 96, 8,190,160,123,246, 0,108, 20, 27, 91,
- 12, 57,247, 17, 10,106,116,134,130,190,154, 78, 89, 80,156,196, 87, 1,193, 91, 30, 97, 18,163,152,205,238,197, 65, 6,218, 88,
- 22,108, 90,237,237,189,152,234,185, 95,164, 89,245,210,228,149, 56,245, 82,107, 53, 74,100,246, 35, 52,164,165,243, 25, 77,135,
-115,204,242, 70,121, 29, 74,177,211,148, 96, 43, 79, 29,187, 98, 95,172, 58,106, 17,164, 80, 67, 45, 56, 12, 74,109, 70,100,217,
-240, 85, 24,171,153, 44, 69,113,113, 82,236, 53, 20, 4,149, 21, 41, 69, 5, 39, 41, 86, 6,179,123,118,157, 92,141, 29, 16,156,
-183,161,203,117,169, 45, 41, 85, 8,181, 70, 27,109, 47,173,212,248,236, 71,106, 84, 99,132,175, 36, 36,133,242,100,225, 68, 4,
-141, 58,241, 37,169, 36,181, 81,162,206,163,163,196, 75,109,173,245,177, 34, 3, 69, 39,152,189,239,177, 10,146,225, 89, 79,232,
-208,128, 73,194,129, 72, 61,117,169, 79, 70,103, 39,152, 2,179,118,234, 61,230,215,211,210,196,129, 98, 64, 29,141,241, 79,103,
-220,101,153, 30,114, 70,144, 85, 43, 2, 13,228, 73, 14,130, 64, 58, 33,230, 2,133,252,192,233,140, 21,185, 0,130, 72,108,110,
-143, 14,191, 8,188, 39,209, 80,234, 30, 65,115,252, 6,171, 17,212, 71, 73, 7,149, 40, 68,198,155,113,192, 74, 65, 61,137, 39,
-175,124,235,131,126,216,205,247,152,111,141,190,225,194,146,243,176,233,118,141, 10,155,186,215,228, 17, 33,165,138,133,245,119,
- 54,244,107, 38, 20,208,210,212, 86,213, 50,201, 6, 83, 77, 44,254,130, 77,220,242,193, 10, 9, 34, 68, 98,167, 69,113,239,115,
- 98,162,209,150,227,169,100,164, 50,250, 30,142,153, 10, 67,104, 47,161,113,185,149,250,217,193,234, 7,124,117, 58,132,167,180,
- 11,114,157,191, 56,207,226,110,235, 91,220,193,123,191,119, 82,161,167, 35, 13,210,109, 57,205,218, 52,134, 80,174, 65,250, 54,
-233,246,252,102,210, 48, 48,150,250,247, 58,147, 81,229,101, 16,136,212, 49,107,111,110,151,247,223,215,107,145,238, 29,206, 45,
- 63,161,246, 88,153,247,139,149,156, 79,155,208, 8,233,184, 47, 46,150,174, 32,203, 38,147, 89, 80,241, 82,211,189,164,119, 95,
- 36, 18,213,200,157, 74, 75, 28,114, 11, 50,130, 59,157,236,172,221, 24,215,231, 13, 23, 37,147, 81,118, 25,168,236,189,253, 46,
-152,218, 93,144,151,101, 53,102,223,141,191,116, 91,190, 19,107, 28,209, 97, 71,172, 69,186,152, 65,253, 80,165, 4,167, 7, 26,
-218,107,158,228,161,191, 61,218,125, 49, 94,245, 40,172, 37,210,202,148, 67, 42, 11,229, 81,117,224, 57, 60,114, 15, 92, 2,160,
-149, 14,100,228,234, 49,124, 2,239,229, 79,110, 55,233,155, 77,234,234,233,116, 45,237,130,141,181,173,200,114, 66, 99, 70,106,
-181, 46,104,159, 98, 79,117,194,147,225, 52,221,203, 17,152,171,112, 17,134,171,110,142, 96, 9,204,138,108,186, 50,226,248, 65,
-230, 94, 18,210,234,138,218,116, 40, 56,144,201,253, 42,228, 2,144, 82,232,125, 39,155,155,185, 24,199,163, 70,113, 75, 61, 53,
- 66,211, 24,192,102, 80,250,173,177, 4,158,128,236,109,107, 27,244,244, 55,216,120,245,195,212, 92, 51,226,119, 20,241, 60, 83,
- 51,208,241, 68,223,164, 41, 96, 4,170, 44,179, 42,251,111, 53,134,197,189,176, 77, 41,141,108,170,146,160, 98, 5,181, 97, 28,
- 75,220,181, 26, 38,200,211,104,247, 69, 74,235,183,182,170,177,190,251, 65, 11,117,110,107, 14,159, 10,179,117, 91,182, 75,207,
-220, 78,183, 82,133, 14,168, 4, 79,171,216,186,153,183, 21, 41, 82,210, 98, 36, 41, 9,115, 46,170, 58, 78,196,185,236,244,224,
-218,187,107, 59,115,220,156, 71,239,126,228,237,173, 2,138,187,170,107, 84,230, 45, 75, 86, 5,193, 65,109,135,229, 52,252, 91,
-142,223,106, 82,213, 70,114, 67,192,198,106, 35, 40,154,243,242, 91,140,151, 91,112,244,112,233,245, 17, 14, 44,120,174, 52,203,
-140, 76,104,179, 45,183, 16,135, 25,122, 52,130,142,120,210,155,117, 36, 60,203,137, 64, 5,181,165, 73, 88, 7, 57,232, 53,131,
-111, 20,122,181,183,183, 23,101,181,105,248, 52,138, 5, 74, 76, 74,251,148,250,116, 97, 1, 16,222,167, 60,106, 47, 70,165, 53,
- 21, 77,181, 6,159, 41,244,182,244,150, 67,100, 56,236,116,184, 10, 10,220, 42, 89, 95, 56,135, 46,142, 10, 39,138, 88, 81,180,
-202, 38, 14, 74,164,134,226, 72,138, 50,168,146, 61,200, 73, 86, 72,223,161, 85,177,213, 91,112,255, 0,139,220, 97, 77, 6, 89,
-195,156, 53,196, 21, 60, 22,207,152, 77, 60,242,208,138, 52, 21, 75, 82,148,144,150,121, 38,162,154,174,158,178, 4,129,185,117,
- 52,245, 41,169, 36, 80, 81, 94, 4,118, 96,232,187,243,188, 52, 58, 53,183, 22,179,113, 84,169, 53,196, 81,160,251,245, 41,201,
- 62,244,245, 37, 30, 24, 17,105,181, 9, 10,121,208,245, 77,152, 9,140,153, 37,110, 58,225,146,151,148,235,139,112, 41,106,217,
-189,151,227, 46,253,131,118,219,180,250,252,122,125,201, 79,118,165, 17,114,150,164, 24,178,216,166,197,117, 15,212, 36, 41,109,
-252, 46,145, 13,149,146, 84,156, 16,146,163,211, 58,229, 18,107,239, 62,242,147, 37,199, 31, 91,206,242,186,241,117,192,165, 58,
-115,211, 39,155,149,210,121, 78, 15,117, 43,161,198,175,245,237,208,133,180,123, 77,185, 27,181, 83,195,175,211, 41, 12,109,245,
-155, 17,197,165, 15, 85, 55, 47,117, 95, 93,149,109, 82, 48,149,164,169,198,162, 73,174, 84, 86, 89,234,134,109,247, 20,190, 92,
-115, 20, 34,161,174,138,166, 35, 73, 52,177, 73, 35, 11, 42,177, 35,177,251, 38,224,129,110,227,176,216, 3,139, 63, 49,225,124,
-159, 58,137,168,171, 50,122, 67, 83,155,200,176,199,104,150, 37, 89,170,228, 17, 68, 21,129,214,136, 36,145, 64, 37,137, 84, 80,
- 88,147,124,113, 55,116,247, 70, 69,253,187,251,165,124,248,206, 6,183, 3,113, 47,219,205,230,124,103, 29,108, 53,115, 87, 43,
- 21, 40,234, 47,172,146,232, 75, 18, 90, 9, 39, 39, 13, 39, 9,232, 14,172, 14,214,153,120, 48,183, 78, 92,152, 57,157, 10, 37,
- 43,109,167, 26, 13,184,150,207, 80,131,206,176,172, 30,169, 9, 5, 24, 32,105,155,145, 77,159, 79,177, 55,214,248,122, 99,102,
- 14,214,238, 37, 54,195,167, 33,244, 45,181,207,144,221, 5,213,204, 44, 21, 16,151,138, 88,241,164,244, 32,167,198, 64, 82, 64,
- 41,200, 53, 27,141, 40,118,147, 76, 15, 45,169, 62, 12, 25,243, 2, 86, 20,234, 16,197, 62, 19, 65,165,164,117,229,247,167,138,
- 73, 61, 22,177,202, 7, 66, 69,171, 7, 12,211, 48,141, 68, 97,196, 42, 34,118,176,243,125, 68, 82, 27,237,230, 26,101, 64, 77,
-183, 59, 94,221,125, 38,200,188, 76,203,114,202, 54,165,142, 67, 20,116, 65, 22, 8,217,183, 68, 90,250,204,182, 21, 7,236,171,
- 60,153,116,228, 2, 70,148, 58,202,134,186, 15,209, 95,217,213,187,149,126, 36, 56, 44,216,253,206,187,174, 26,157,110,227,126,
-218,126,193,186,149,240,199, 84,155,163,109, 39,191,101, 84, 39,204,125,144, 23, 80,149, 50,149, 75,163, 76,121,231, 85,202,227,
-245, 23,148, 15, 58,213,173,192,169,181, 57,184,233, 69, 62, 75, 17,217,117,148, 54, 25,157, 8, 41, 77,184, 20, 57, 18, 85, 21,
-196, 40, 55,148, 36,167, 33,106,235,158,185, 26,226,103,176,146,232,171, 73,224,105,202, 90,107, 52,248, 49, 97,111,182,232,183,
- 25,185,145,221,148,239,233,169,118, 36,151, 91, 74,223,144,136,236, 44, 74, 46, 41, 40,108,169, 68,173,101, 73,230, 86,187, 41,
- 49,154,218,209,205, 42,173, 52, 52,180,165, 74, 68, 70, 98, 69,116,182, 9, 42, 83, 15,150, 84, 82,172,173, 43,228, 0,100, 3,
-231,140,166,170, 86,154, 21,107,179,160, 10, 88,238,110,160,139,147,114, 77,254, 59,238,122,227,195,207, 25,248,114,151,135,188,
-100,241, 27, 44,203,158, 10, 60,158,155, 59,204, 26,142,156, 69,166, 56,105,158,169,228,130, 24,163, 88,121, 65, 97,137,146, 53,
- 32,147,100, 5,141,201,182, 5, 94, 69,230, 10, 94,145, 46,158,251, 79, 45,104,148,212, 6, 23, 14, 74,219,229, 12, 45,182, 36,
- 58,225, 37,149, 97, 25,231, 83,121, 7,151,152,115,103, 88,171,145,168,116,244,134, 97,194,115,222,240,219,142,210,234,106,145,
- 26, 99, 65,211,209,246,222,146, 74,159,116, 16, 64, 41,113, 93,130, 80,224, 61, 53,146,220, 18, 42,169, 71,189, 65,175, 23,224,
- 43,196,110,100,138,180, 52, 73,141, 20,132,150,219,121,201, 49,146,211,140, 32,184, 66, 20, 84, 8, 65, 74, 73,198,117,138, 87,
- 28,148,234,162, 34,187, 74,117,192,134,195,141, 85,221,124,204,165, 74, 66, 64, 8,106, 33,105, 1,113,212,225, 81, 86, 31, 66,
- 49,205,221, 67, 11,214,189,142,171, 48,185,237,109,186,218,221,251, 94,219,220,117, 0,118,198,190, 89,205,228, 83,161,104,226,
-136,234,212,180,224,194,199, 64, 4, 7,140,136,249,140,128,157,144,137, 21, 72,107,233, 54, 57, 45, 21,111, 50,239,128,212,167,
-155,106, 99,237, 53, 50, 5, 82, 58,170,112,130, 22,133,248,114,226,201, 82, 20, 84,194, 84,162, 75, 79,133, 20,150,202,144,180,
-144, 70,158,219, 70,151, 29,231,155,118, 60,104,204, 22, 63,193,222,142,151, 20,169, 10,146,203,194, 58,208,195,190, 63,232,220,
- 83,255, 0, 26, 27, 64, 12,165, 9, 10,230, 9, 32,105,148,162, 91,141, 33,248, 83, 89,126, 99, 48,230,182, 20,180,198,150,244,
-129, 79,113, 60,188,170,101,153,170,115,222, 32,173, 37, 93,149,240, 99,149,124,169, 9, 89,109,184,249,226, 98, 31, 5,220, 21,
-239,191, 17, 15,200,136,155,150,213,178,166,210,246,246, 59, 73,141, 4, 86, 55, 54,239,228,181,236, 42, 83, 8, 90,185, 31,124,
-220, 21, 40,178,202, 18,149,144,213, 45,220,101, 41, 86,157,232,209,181,169, 10,100,111, 40, 23, 59,177, 54,181,129, 23, 4,146,
- 58, 1,212,220, 92, 98, 11,198,117,212,212,212,243, 58,213, 20, 77, 12,210, 54,146, 52,132, 30,109, 96, 29,244,170,155,187, 57,
- 42, 0, 96,197, 77,204, 4,253,172,219,203, 47,139, 95,105,175, 18,183,101,176,204,138,245, 61,141,200,141,179, 22, 18, 41, 9,
- 93, 86, 93,102,147,182,162, 46,222,210,152,166, 51, 24, 19, 62,108,219,142, 29, 80,176,134,211,151, 87, 57, 0, 2, 78, 76,168,
-189,147, 30,205, 59,119,129,141,189,137,185,219,145, 71,167,212,120,177,191,168, 72,110,225,150,239,131, 57,157,155,182, 42,104,
-109,241,183, 54,188,132,130,150,171,238,183,225,154,253, 69,162, 22,251,224,192,105, 98, 36,114, 29,230,127,176,159,128, 53, 76,
-144,190, 60,247,198,152,229, 94,166,106,149, 39, 54, 34, 21,106, 58, 84, 43, 87,116,135,159, 77,209,188,211,162, 60,140, 58,227,
- 18,159,150,197, 29,103, 9, 19, 37, 74,154,140,150,153, 34, 80,232,121,231, 86, 94,194,151,206, 84,165,229, 89, 83,132,156,149,
-100,255, 0, 59,169,238,117, 52,214,174,144,192, 15,246,106, 75, 42,129,210, 73, 19,102,115,254, 20, 96,116, 95,171,221,172, 52,
-163, 53, 11,192,252, 48,106,170,102,226,204,206, 29, 53, 57,147,188,180,145, 48,254,234, 41, 9,101,148,237, 96,238,166,209,126,
-196, 86, 97,188,158, 91,213,199, 90, 49,104, 79,128,238, 30,144,121, 9, 61,192,192,201, 10,245,242,251,181,174, 71,196,148,241,
-192, 74,219,247,143, 25,101,101, 88, 83,109,158,100, 32,143,231,159, 20,183,140,231,245,116,231,222,179, 3,236,178,194, 18,160,
-158, 67,240,159,214,231, 63, 8,200,245,230, 7,246,107, 16,183,233,171,125,220,148, 41, 94, 26,193, 82, 72, 56, 30, 24, 42, 25,
- 7,182, 93, 82,127,254,159,144,211, 69, 97,106,138,152,227, 83,176,254, 38,222,238,150,252, 15, 81,139, 78, 53, 68, 46, 72,176,
- 83,107,124, 58,253,247,191,243,198,113,108,211, 19,227,169,194,215, 63,134,203, 99, 5, 93, 27,101,146, 22,246, 14, 62, 37, 45,
-242, 7,255, 0, 71, 91, 55,104, 83,196, 88,200, 91,141, 21, 62,226,125,225,196,142,201,144,233, 1,182,178,161,208, 1,200, 7,
-158, 18,112, 52,218,218, 20, 34, 11, 72, 82, 48,167, 29, 66, 86,162, 9, 37,168,227,198,115, 36,249,169,100, 15,158,126,122,216,
- 74, 93, 56,165,176,160, 48, 80,160,230, 79, 96,234,193,228, 24,207, 80,150,250,245,243, 58,216,145,194,132,133, 59,122,123,247,
-233,252, 61, 58,123,176,171,188,113,197,169,205,134,223,126,214, 23,251,250,216,250, 19,223, 23,184, 45, 45, 45,164,250,130,146,
- 81,130,165, 58, 79,198,161,205,211,205, 71, 39, 29,135,217,171,242, 82,161,202,146, 14, 66, 64, 79, 92, 18,112, 18,132, 16, 7,
- 82, 71,151,110,167,174, 79, 64,225, 49,204, 6, 74,148, 8,194, 60,151,142,203, 80, 0,244,206, 50, 62, 95,110,173, 87,197, 93,
- 84, 74, 17, 76,101,242,212,170,171, 93, 62,154, 51,254, 77,126, 25, 50,166, 56,148,245, 8,102, 57, 81, 78, 59,184,180, 13, 2,
-252,184,139,157,194,142,158,167,111,226,127,215, 17,237, 18, 87, 87, 69, 75, 8, 13, 45, 67,233, 30,130,251,146,127,194,160, 22,
-111, 64, 9,233,134, 94,191, 60,214,174, 57,178,155, 80, 92, 88,138,250,178, 34,146, 73, 75,205,197, 89,247,133,181,215,245, 87,
- 40,172, 41, 93,185, 91, 30, 93,117,113,101,178,148, 36, 20,167, 60,185, 33, 32,115,124,125,242,123, 32, 17,235,228, 58,103, 58,
- 6,155, 5, 49,217, 1, 3, 41, 72, 72, 43, 80,202,251,124, 13,167, 57,231,230, 87,116,142,188,202,202,181,122,119,157,164,242,
-182,128, 48,114, 74,210, 29, 82,148,174,231,149, 4, 14,112,122, 96,156, 36, 12,232, 82,130, 20, 22,181,207, 83,241,235,252,127,
-134, 38,117,241,198,136,144, 66, 60,145, 40, 65,126,182, 80, 5,205,187,158,167,191,125,177,107,145,209, 56, 56, 42,192, 31, 7,
- 50,136, 81, 39,245,114, 6,113,145,215,212,143, 62,186,109,183, 18,195,178,183, 58,203,185,118,235,114, 45, 74, 13,245, 98, 93,
-244,185, 20,123,178,204,185,224,179, 84,161,215, 41,210,208, 90, 83, 50,227,188,143,209,202, 66, 15, 51, 50, 26, 45,202,140,234,
- 80,244,119, 91, 90, 65, 46, 20,133,132,149, 18,121, 66, 82,146,158,167,227, 3, 9, 11,231,233,205,133, 28,116,233,240,231,231,
-171, 4,167,130,146, 70,115,130, 7, 41,230, 1,190, 97,133,140,168,119,230, 25, 87, 47,167, 66,115,128,228,164, 50,233, 32, 21,
- 35,161, 23, 7,226, 15, 81,234, 45,238,196, 78,170, 0,218,129, 93, 72,247, 12, 8, 22, 32,141,193, 7, 98, 10,220, 16,110, 45,
-112,118,216,254,127, 62,215,111,101, 5,107,129, 75,173,157,208,218,223,173, 46,126, 22, 47,170,217,166,219, 21, 73,139,114,161,
- 95,218,219,154, 98, 29,148,206,220,223, 83, 66, 63,194, 24, 91, 77,191,245, 45, 81, 88, 76,246, 99,150, 29,196,198,148, 28,226,
- 11,202,192,207,250,185,206, 65,252, 7,207,183,227,175,213, 99,121,118,187,111,119,183,109,239,125,163,221, 75,114, 53,215,183,
- 27,137, 66,147,110, 93,212, 9, 73, 66,132,168, 18, 70, 89,155, 1,197, 28,211,235,208,230, 33,137,116,249, 72, 41, 92,105,113,
-154, 90, 84, 7, 50, 85,249,178,113,225,194, 13,235,193, 55, 17,215,238,197, 93,238,191, 80,167, 82,159, 69,111,111,238,242,201,
-110, 45,251,182,117,197,186,245,165,117,196,233,203,239, 75,138,218,226,212, 26, 24, 84,122,141, 58, 75, 74, 74, 64, 71, 51,238,
- 85, 86,192,138, 57,152,176,223,150,204,110, 72, 29, 81,137,234,203,216,159, 51, 46,237,118, 86, 99, 65,113,143, 12,174, 75, 50,
-215, 81, 41, 25,101, 83,105, 43,215,145, 46,237,160, 27,127,116,226,230, 50,126,201, 86, 67, 97,203,213,166, 30, 57, 89, 86, 50,
- 57, 63, 91, 35,175,110,154,250,115,156,144,122,249,254,255, 0,158,190,132, 99,161, 63, 14, 7, 46, 51,204,122,121,244,234,117,
-245, 72,229, 29, 50,113,234,114, 6,127,226, 52,254, 46,118,196, 36, 11, 11,116,192,142, 40,231,160, 24, 29,207,175,231,166,135,
- 82,137,238, 64,232,124,241,143,179, 68, 44, 19,211, 24,237,156, 99,160,245, 31,126, 52, 50,128,235,212,121,128, 78, 49,215,207,
-246,105, 68, 59, 91,211, 6,181,253,109,251,240, 59,128, 1,240,171,174,122,121,121,246,207,159,246,104,101,244,200,243, 35,246,
- 1,147,162, 21,140, 28,140,254,113,161,148,112, 8,235,215, 56,237,248,125,154, 85,112,176,189,136, 39, 3,168, 0, 15,145, 62,
- 99,204,143, 35,249,242,208,203,229,235,235,211,242,126,225,162, 87,140,117,249,224,122,159,158,135, 88,233,231,247,118,251,254,
-237, 44, 58,142,248,193,237,183, 67,243,247, 96, 69, 12, 31,183,175,217,165,175,171,198,113,140,126,255, 0,187,241,210,210,202,
- 77,133,197,207,221,131, 99,202,112, 72, 7,242,117, 92, 15, 35,128, 60,190, 67,250,245, 69, 3, 39,236, 25,209, 40,239,246, 15,
-207,219,164,143,175,174, 6, 42,164,124, 64, 14,131,166, 15,207,236,243,242,209, 35,215, 56,198, 62,220,124,191, 62,122,164,143,
- 51,208,255, 0, 72,235,253, 31,213,170,160,100,227, 56,233,145,243,252,254,237, 17,175,109,186,223, 3, 4,160,140,231, 62, 93,
-207, 79, 77, 22,130, 49,143, 63,233,251, 52, 26, 72, 30, 64,143,179,183,217,162, 1, 74,146, 72, 61, 65,252,115,142,159,159, 93,
- 35,140, 48,184,235,108, 20,140, 18, 1,239,158,135,203,239,209,169, 7,166, 14, 79,145,253,186, 1,158,132, 17,149, 14,196, 19,
-140,124,243,251,180,122, 72, 79, 76,145,211,160,233,147,164, 9, 36,220,225, 54, 29,199,206,216, 33, 4,224,142,153, 29, 85,219,
-183,166,164, 73,236,110,220, 31,173,246,111,125,182,170, 68,175, 13,251,106,189, 68,191,169,177,199,196,183, 33, 84,227, 24, 21,
- 2,134,250,229, 41,151, 17, 57, 35, 63,229, 6,117, 29,198,252,179,144,122, 1,230, 79,219,211, 93, 44,246, 85,110,228, 13,175,
-226,214,210,164,215,229, 24,246,198,234,192,168,237,157, 95,227,228,108, 75,174, 32, 59,111,188,224, 39, 4, 38,172,195,104, 4,
-246,247,157, 70,120,186,135,219,242, 26,232,130,234,146, 37,230, 46,215,221, 14,166,255, 0, 32, 97,247,226,198,240,131,136,227,
-225, 95, 18, 56, 87, 54,157,180, 83,123, 64,167,148,237, 97, 29, 72, 48,220,223,107, 43,186, 57,255, 0,166,248,146, 36, 30,101,
-188, 76,200, 92,160,148,190,196,228, 14, 82,218,114, 10, 92, 8,242, 87, 93,108,205,136,136, 94, 60,105,208,170, 83, 26,151, 9,
-191, 29, 82,222, 74,157, 92,231, 64, 7,195, 90, 79, 64,192,244,244, 26,103, 63,131,149,104,117, 26,148, 68,184,195,109, 83,228,
-173,134,209, 44, 2,226,202, 22, 82, 16,178, 79,234,114,242,159,179, 79,213,149, 33,113, 88, 77, 61,112, 27,121,229,248,106,149,
- 58, 39, 41,101,148, 19,213, 63, 32, 79, 66, 62,237,115, 51,211,150,121, 6,155,219,175, 91,109,181,133,253,226,219,123,241,235,
- 75,241, 11, 79, 76,188,137, 11, 48, 93,149, 89,118, 13,107,151, 89, 1,176, 11,212, 3, 98, 79, 75,219, 27, 67,183,181, 74,244,
-214,231, 56,229, 74,158,135, 38, 41, 14, 18,160,166,156, 74, 16,156, 36, 32,118, 65, 62,159,191, 89,190,241,113, 11,110,112,191,
-176,215,206,245, 95, 6, 20,202, 61,145, 74, 92,138,101, 45, 18,130,100, 92,247, 68,212,150, 40,116, 70,185,198, 84, 94,156,164,
-120,132, 3,202,211,110, 40,118,198,137,219,165, 83,139, 76,133, 80, 28, 90,114,210,212,240,109, 10,241, 74, 15, 76,167,253, 94,
-159,126,117,202, 47,164, 21, 92,174, 69,225,135,102, 32,209,169,178,160, 90,181,125,216,152,229,206,180, 71, 8,142,167,224, 81,
- 11,148,102, 36,173,177,132,143, 17,201, 42, 66, 85,208,148,156,117, 26,113,203,168, 3, 58,157, 54,103, 33,125,118, 36, 94,196,
-237,222,227,213,182,195, 70, 89, 79, 69,197, 92, 91,144,112,245,125, 61,168, 43,234, 1,157,252,177,147, 20, 49, 60,207, 26,149,
- 58,245, 75, 28, 77, 18,149, 55, 93, 87, 27,139,227,130,123,191,198,175, 16, 27,247,184, 53, 45,208,191,119, 70,231, 85, 90,163,
- 41,199,233,180,154, 61,106,117, 46,133,107,211, 84,247, 52, 26, 77, 22,153, 17,228, 34, 20,118, 27, 40, 72, 87, 47, 57, 41, 37,
-106, 42, 36,235,167, 28, 15,251,109,119,107, 98,106,116,123, 7,136,169,179,119,107,102, 31,113,136, 72,172, 74, 90,101,223,214,
- 83, 75, 33,180, 78,165,212, 93, 60,213,120,109,143,137,113,159, 82,138,146,217, 13,173, 11,198,163,142,186,235,108,188,164,169,
-213,165,121, 56, 0,143,231, 19,148, 16, 58,242,145,159, 46,186, 6,109,204,220, 84,151,229, 73, 75, 76,165, 69, 13,186,181,124,
- 13,149,252, 65,167, 20,122, 32, 43,175, 41, 61, 51,208, 28,156, 25, 60, 92, 63, 80, 37, 67, 1, 49, 19,208,129,189,141,182,255,
- 0, 21,246,184, 55, 7,184, 56,236,142, 32,151,195,140,255, 0,133,223,133,248,147,134,104, 42, 50, 10, 88,196,113,162,172,112,
-123, 24, 69,210,178, 83, 74,129,100,164,145, 7,247,111, 27, 39, 75, 54,164, 44,167,244, 98,220,125,244,218,109,207,181, 44, 93,
-211,218,219,134,218,187, 42, 87, 53, 36, 51, 69,220, 10, 51, 17,100, 76, 69,191, 35,149,215, 40, 82,159,113, 5,234, 52,228, 57,
-209,198, 86, 27,121,151, 16,161,243, 44, 38,219,240, 59,195,109,247,187, 50,119,219,118,236,200,251,153,118, 75,170, 65,173, 67,
-182,174,118,154,153,103,210,171, 16,188, 32,197, 90, 69, 61,192, 77,102, 97, 83, 13, 41, 94, 54, 91, 36,117, 74,129, 58,135, 95,
- 6,188,107,223,252, 45,110, 43, 52,233, 52,170,149,203, 96,222, 20,101,215, 83,103, 60,250,190,174,187,227,193, 5,199, 38, 91,
-143, 44,148,196,174,178,208,123,149, 72,234,165, 37, 41, 87, 50, 84, 70,166, 95,193, 71, 19,251, 57,196,190,221, 82,183, 35,102,
-111, 8,119, 37, 13,224,211, 21,170, 59,206,165,155,154,207,170,129,201, 34,143,114, 82,138,185,226,186,219,193, 72, 75,184,240,
-221, 9,202, 85,215, 26,134,231,185, 70,123, 75,158, 38,105, 42,145, 71,202, 88,163,146, 50, 90, 29, 18, 16,197, 88, 92,133,119,
-146, 38,219,245,140,108,190,102, 70, 11,198, 92, 75,194, 16,120, 95, 13,105,224,204,246,176, 46,111, 21, 85, 20,213, 74,239, 79,
- 89,200,142, 74,121, 30,138,165, 99, 8,209,242, 82,106, 70, 89, 32,229,195, 52, 53, 48, 77, 24, 84,168, 68, 26,105,237, 7,217,
- 19, 64,220,153,215, 20, 88,210,156,133, 88,145, 38,124, 79,119,101, 69,163, 18,166,128,243,109, 37, 40, 1, 44,161,169, 41,117,
-174,100,245, 74, 25, 74, 0, 3, 3, 90, 51, 69,177,226,173,138, 60,234,204,122, 85, 38,221,129, 41, 51,103,211,161,176, 94,110,
- 91,208,250,114, 84,204,148,115, 56,210,150,121,194, 65, 70, 22, 18, 73, 35, 82, 72,226, 42,210,160,110,117,160,197,162,168,115,
- 29,188,213, 74,168, 86, 45, 9, 77, 65,126, 76, 10,156,120,126, 17,171,208,229, 78,105, 60,176,167,150, 84,151,226,161,194, 60,
-101, 71,113,182,200, 89, 26,226, 82, 54,226, 82, 43,245, 56, 55, 19,146,165, 82,168,173,189, 53,234,122,121,219,167,174, 92, 53,
- 21,161,215,162,173,172, 60,148, 33, 24, 82, 73, 88,113, 92,185,201,201, 27,117,108,244,241,194, 26, 80, 4,200,175,177, 5,212,
-177, 33,144,129,246, 88,144, 74,234,211,113,184,242,225,135,128,248,146,174,159, 42,143, 44,172,115, 72,249,120, 15, 20,146, 35,
- 63, 50,152, 72,218, 26, 20, 93,164,179,172,144,173,201, 8,234, 67,105,179, 12, 29,182,244,136,190,236,139,162, 43,211, 44,218,
- 8,144,234,232,245, 56, 11, 17,235, 21,134,156,116,152, 20,134, 80,176,164, 56,209, 72, 43,143,200,135, 22,133,101, 74,113, 57,
-214,238,237,187,251,130,203, 76, 67,151, 72,167, 84, 98,133,170, 91,213, 42,148,233, 12, 76,138,192, 82,148,219,210, 68,113,202,
-170,138,219,193, 89, 73, 67,106, 72, 42, 40,200,248,181,222,133, 7,252, 38, 61, 94,168,236, 48,218, 34,198,106,222,121,215, 12,
- 42, 5,177, 73, 72,109,202,131, 44, 54,165, 4,166,172,236,131,241, 5,128, 23,219,155,149, 1, 39,109, 54,169, 47,214,159,141,
- 78, 48, 42, 53, 11, 73,106,126, 99,142,173,244,196,145,119,169,196,182,166,100,201, 84,167, 3,137,162,161,194, 72,100, 6,202,
-154, 9, 82,143,134, 60, 50,195, 58,115, 25,121,138, 2, 2, 5,250,155,236, 2,134,216,220, 95,168,238, 13,133,186, 73,115,220,
-216,213, 80, 74,207, 75, 13, 76, 72,128,234,144,106, 49, 40, 80,161, 99,149, 74, 52,149, 4,141,198,181, 87,112,116,142, 90,187,
-151,130,212,169,221, 85,192, 81, 71,162, 69,143, 17,233,177, 66,234,213,121,210, 29,109,249,104, 83,136, 47,211, 99,197,142,149,
- 42, 58, 27, 13,132,100,161, 42, 4, 36, 14,234,214,192, 82,168,207, 6,100, 72,146,243,115, 36,115, 37,223,120, 83, 66, 40,134,
-150,151,200,182,225, 67,103,224,109,191, 19,152,143,214, 95, 97,205,166,202,221,175,203,122,100, 42,117, 14, 27, 48, 96, 45,217,
-109,187, 93,144,132, 73,164,149, 65, 11,113,200,212, 8,170, 80, 21,149,224, 37, 41,120,242, 70, 10, 10, 9, 83,160, 99, 78, 43,
-116,232,146, 18,162,237, 86,169, 54, 43, 79, 52,133, 63, 42,172,182,163, 42, 83,190, 32,120,165,166, 16,210, 27, 75, 65, 69,178,
- 18,158, 64,162, 82, 50, 81,157,111, 81, 68, 21,129, 8, 22,227,101,189,237,123,109,114, 1,185,236,109,232, 47,107,226,137,226,
-141, 77, 41, 30,203, 30, 87, 20,158, 96,168, 26,121,138, 19,111,172,118,118,179, 18,159,221,137, 20, 88,110,150, 85,193, 53, 73,
-145,226,170, 46,101,196, 76,164,184, 28,240, 12,134,153, 95, 43, 10, 74,155, 46,181,207,144,121,194, 7, 62, 9, 82,143, 47,108,
-234, 4, 62,210, 58, 72,219,158, 58,184,155,183, 37, 40,183, 29,237,225,189,234, 44, 58, 57,127,200,220,181, 35,117,198, 37, 8,
- 56,229,118,159, 89, 74,128,242, 87, 67,131,157, 78,142,170,138, 83,209,158, 69, 30, 52, 6,160, 54,228,136,114, 46, 38, 99, 50,
-181,206,146,133,248, 78, 67,166, 72,113, 37, 82, 16,149,149, 37,199,134, 91, 66,242, 26, 11, 88, 90,147, 16,207,164, 3,178,234,
-161,113, 5,183,251,173, 73,167,134,104, 59,189, 97,210,168, 85, 9, 52,211,200,236, 43,223,109,162, 38,218,168,185, 41,231, 21,
-137, 21, 23,168, 70,202,152,128, 87,226, 56, 92, 95,235,114,171, 51, 28,157, 98,150,190, 8,100,110, 92, 83,221, 79,199, 69,239,
-185,177,177, 27, 15,128,189,142, 45, 63,163,127, 17,212,112,127, 20,113, 29, 53, 38,185,106,243,156,177,196, 81, 58,133,230,212,
- 82, 85, 83, 84, 44,108,169,172,160, 52,166,171, 97,169,163, 3, 91,114,200, 24,226, 4,154,196,244,219,106,220, 88, 18, 36,123,
-230,213,238,117, 58,151,184,116,120,110,184,212,168,118,117, 66, 76, 20,196,186,144,180, 43,157,136,145,234, 12,197, 91,146, 81,
-132, 70,114, 83, 75, 43, 75,110,100, 74,151,217,207,198,213, 39,137, 54,238, 61,133,221, 10,180, 42,127, 21,123, 72,167,219,169,
-193,146,168,241, 90,223,139, 2, 44,118,170, 52, 45,207,178, 66, 74, 81, 80,184, 88,183,166,211,141,199, 76,103,157,106, 33, 53,
-232,129,216,210,102,162, 20, 59,161,215,121,234, 81, 43, 84, 91,170,177,103,222,204, 45,171, 98,241,138,155,114,161, 89, 69, 74,
-148,180, 59, 78,143, 92,122,151, 17,151, 83,112, 82,132, 69,184,196,200,129,133, 59, 38, 25,125,133,176,243,141,180,149,244, 87,
-132,222, 13,248,140,184, 47,203, 39,113,120,121,171,199,191,238, 93,185, 98, 53,251,111, 91,251, 99, 85,166,215,175, 87, 41,240,
- 42,241,155,165,214,182,154, 47,191, 41, 91,145,104,211,234, 42, 83, 92,148,103, 83, 85,163,199,117, 84,250,197, 33,136,225, 97,
-185,206,113,194,121,109,101, 27, 45,125, 80,163,171, 2, 95, 99, 38, 41,121,134,115,162, 78, 66,144,133, 38,141,138,205,202, 84,
-102,150,120,231,139,150,134, 90,104,163,158, 75,196,249,142,105,226,180,212, 89,118, 93,165,163,138,170,138, 74,220,202, 74,236,
-184,209, 80,208,200,239, 65, 46, 97, 87, 27,213, 71, 85, 72,252,182,203, 23, 53,133,225,134, 42, 12,195, 41,170,210,211, 69,154,
-203, 85,150,205,166,227,165, 61, 6, 5, 54, 97, 74,156, 18,227, 69,110, 35,140,180,165,169,249, 82,156, 67, 13, 71,138,218, 85,
-241,185,226,184,218, 91, 31, 9, 82,214, 50,122,244, 11,114,111, 27,114,131,182,251,199, 34,255, 0,136,154, 45,247,176,245, 58,
- 22,218,111, 22,216,181, 81,143, 85,184, 45,221,195,188, 89,183,161, 89, 20, 42,100,159,117, 96, 92,148,187,141,187,194,223,118,
-133, 84,102, 59,113,170, 72,126, 72,105, 41,114, 12,164, 55, 75, 99,119,122,224,174, 51,245, 7, 19,219, 89,112,112,215,186,220,
- 60,220,144,175, 61,215, 77,193,108, 87,174,237,159,151,101,211,226, 77,189, 33,110,173,151, 93,162, 70,144,154,221,142, 81, 76,
-164, 63, 80,165, 60,241,153, 77, 68,215, 72,114,100, 8,147, 31,135,146,113, 71,183, 59,103, 34, 92, 13,253,110,235,173,110,165,
-205,184,176,173,202,147,143,193,221, 91, 86, 92, 45,209,191,156,186,104, 59,129,181, 86,205,199,245, 20,121, 48,102,109,181,175,
-123,214, 32, 86,104, 82, 40,181, 28,208,209, 13, 52, 53,191, 38,135, 86,101,109,214, 19, 84,229,188, 53, 74,207,159,161,161,167,
-175,150, 56, 86,121,140,113,211, 67,100, 55, 51,107,101,157, 73,146, 72,180,145, 11, 42,168,147,153,162,197,146,162,201, 56,112,
-210,113,141, 46, 79,196, 20,245, 18, 53, 58,173, 84, 67, 46, 95,106,106,245, 73, 41,170, 2,208,207, 24, 52,245, 80, 86, 80, 37,
- 72,165,150,158,114, 90,122,170, 9,135,212,151, 87,227, 20,104, 45, 87, 24, 85, 86,218,241, 42,148, 71,110, 43,170,211, 76,212,
- 52,150,132,106,245,151,114, 85,109, 11,162,129, 84,104,168,251,149,106,157,112,209, 42,113,229, 48,188, 58,218,227,142,108, 33,
- 77,169, 90, 21,237, 94,168,222, 22,133,223,195,254,202, 10, 93, 82, 93,177,180, 43,183,183,154,236,164, 81, 20,153,146, 98,238,
-125,229, 73,129, 91,163,213,175,116, 52,191, 22, 53, 66, 29,188,253,173, 71,167, 81, 57, 76,150,133,213, 81,149, 33, 81,220,148,
-211, 74,150,182,225,218, 92, 50,112,247,195,165,153, 77,165, 90,219,117, 99, 91,150, 60, 43,174,244,174,223, 49,109, 27,134,228,
-218,202,205,255, 0,107,212,149, 18,116,251,243,114,104,207,201,168, 51,121, 72,220, 7,211, 38,169, 13,184,115,170,215,251,244,
-217,244, 88,238, 70,155, 37,169, 49,121, 20,212, 93,185,118,222,225, 46,203,225,223, 98,183, 23,120,253,160,252,116, 84, 55,118,
-117,213,191, 91,223, 72,247, 69,219,219,105,184, 23,221, 98, 20,254, 44,230,237,204, 42,236,138,109, 42, 84,217,212,251,153,118,
- 17,144, 93, 52,138,101,143, 85,175,174, 58,252, 58,125, 67, 79,254, 28, 54, 93,153,214,174,113, 79, 20,121,133, 44, 97,185,112,
- 9,150,105,100, 73, 41, 86, 94, 92, 38, 35, 21,167, 43, 81, 29, 57,169,144, 44, 20,142, 37,170,101,154, 49, 70,106,111,238, 14,
-168,151,137,248,115,244,207, 19,210,215,101,116,144,212,140,186,131, 48,134,146, 36,164,139, 59,164,121,107,219, 53,204, 26,181,
-229,163,139, 38,160,162,201,235, 36,205,169, 85,235,234,125,154,190, 36,140, 9,162,154, 90, 72,169,213, 45,253,208,118,151, 97,
- 90, 91,181, 38, 13,167,103, 94,215,213,102,231,174, 55, 49,215, 31,172,238, 77,247, 17,216,119, 14,228, 45, 49,233,233, 9, 77,
- 46, 21, 66, 69,159, 70, 41,134,135, 99,193,140,211, 84,180,200,231,102, 82,155, 18,155, 83,131,120, 85,111,219,154, 3, 50,105,
-148,169, 19,160,193,160,214,170,113,194,103,214, 98,211,229,168,183, 62,159, 72, 66,178, 89,147, 84, 14,152,173,252, 45,248, 13,
- 54,178, 84,149,147,169,133,123, 64,189,146, 86,255, 0, 13,187,109,182,187,145, 64,219,248,219,185, 14,215,178,234,116, 13,218,
-222, 42,148,217, 2, 53, 42,184,204, 22,226,237,117,131, 14,206,132,240,114,194,225,222,157, 83, 53,138,149,106,161, 29, 14, 73,
-171, 86, 42,171,153, 89,124,169,230,121, 34,177,182, 91, 65,116,111, 46,243,196,218,253,171,247,251,206,183,116,213,106,146,228,
-110, 45, 77,182, 89,136,139,118, 28,148,197,186,119, 9, 54,243, 47, 6,109,107, 54,152,143, 26, 45, 38, 35,139,255, 0, 5,141,
- 9, 78,190, 85, 41,232,140,170,115, 83, 86,212,245, 25,140, 21,212, 63,162,231,161,141, 36,125, 43,202,166, 45, 35,172,211, 73,
- 10, 63,152,169, 40,176, 6,149,220,186,195,120,162,104,238, 34,191,184, 15, 62,224,252,219,132,178,206, 51,225,190, 45, 60, 75,
-193,102,174,190, 55,168,174,180,249,164,116,185,109, 52,249, 86, 93, 75,153, 84,195, 32,246,103,141,107, 43,115,158, 82,101,249,
- 74,150,205,227,150,183, 49,167,173,118,253, 35, 52,143, 98,189, 5, 54,159,179,243,109, 77,101, 98, 4,221,196,190,119, 71,112,
- 90,102,181, 21, 8,139, 91,164,212,174, 88,182,196, 10,140, 85, 56, 18,219,240,220,254, 9,200, 41,115, 33, 74,231, 82,146,146,
-218,155, 42,234,187,209, 27,163,184,237, 90, 72,168, 42,130,200,240,165, 64,143, 38, 82,158,160,173, 74, 13, 9, 84,182,157,124,
- 46, 93, 57, 73, 90, 10,152, 73, 43,100,172, 41,160,180,115, 32, 49, 27, 9, 77,177,109, 93,139,217,139, 99,111,227, 72,143,183,
-214,214,217,218,118,173,163, 6,173,153, 19, 88,131,108,210, 99,208,101, 65,174,135, 83,148,212,157,159, 79,150,244,181, 20,148,
-123,204,229, 43,177, 57,114,208,124, 17, 57,202, 83, 14,170, 36, 5,137, 85, 10, 36,185, 75, 84, 55, 96,202, 71, 42,132,120,171,
-113,106,241,219,116,146,219,173, 15, 11,186, 85,148,168,114,194,132,136,200,173, 31,158, 54, 80, 65, 3,168, 34,224,129,232, 65,
-213,184,220,116, 23,199, 0,113,150,101, 55, 20,241,127, 20,113, 19,235,165, 25,245,125, 85, 67,198,196,108,179, 84,182,152,185,
-133,129, 73,145, 89, 34, 14,220,203, 72, 8,103,229,150, 86,247, 81,110, 91, 49,167, 78,161,215, 37,212,219,113,213,165,218, 85,
- 69,240,244, 26,132, 54,129, 11, 49,228,181, 29, 46, 66,168,140,245, 75,156,193,124,161,183, 27, 28,201, 86,190, 81,155,125,104,
-135, 34, 12,114,220,121, 41, 40, 98,157, 53,228,170, 35,114, 20,230, 86,221, 26, 80,200,167, 40,169,103,158, 59,169, 8,202,112,
-128,131,144, 60,211,163, 71,152,183,230, 83,229,191, 4,133,169,153, 76,134,179, 60,198, 89,109,232, 14,212,225, 62, 86,221, 65,
- 13,185,148,165,196,101, 78, 32,243, 37,209,130, 19,153,208,146,134, 81, 41, 19, 11, 49,214, 86, 24,121,165,178,165, 69,168, 40,
- 31,135, 1, 64,169, 46,149, 41, 36, 40,254,144, 5, 36,146,188,100, 38,134, 48, 25,152,141,172, 46, 77,136,220, 27,250,141,253,
-222,226,122,130,193, 89, 80, 41,169,164,139, 72,146, 84, 43,112,200, 85,236, 84, 40, 87, 84, 1, 94,219, 21,144, 93,244,155, 22,
- 69,101,209,125,183,168,209, 97,190,250,204, 70,152, 5, 64,200,140,166,150,203,176, 87,241,151, 94,136,160,178,134,218, 89,230,
- 82,128,202,114,162,164,100, 2, 53, 28,111,107, 60, 59,251,143, 63,104, 23, 11,126,205,170, 3, 53,106, 46,201,109,173, 53, 27,
-255, 0,189,117,166,249,216,137, 90,147, 49, 18,105,172,202, 66,146,174, 71, 98, 81, 45,102,106, 49, 24, 42,193, 53,155,189,229,
-160, 5,197, 73,215,123, 47,141,211, 98,142,167,173,155, 89,193, 42,229, 25,106, 76,148,165, 47, 71,180, 91,112, 5,120,181, 23,
- 14, 83, 34,182, 58,174, 44, 18,162,180, 43,149,249, 92,173,165, 40,113,184,160,218,118,243, 51,158,189,219,161, 64, 93,228,170,
- 58,109,137, 55, 99,177,210,229,194,253,186,103, 61, 86, 93, 46, 69, 85,196,248,174,194, 85, 90, 68,169, 42, 65, 86, 20,243,235,
- 89,234,113,167, 76,190, 73, 36,154, 36, 66, 2,174,204,196,216,168, 96, 86,235, 97,187,142,171,113,179, 0, 79, 96, 43, 78, 39,
-200,167,207,168, 64,172,169, 48,195, 60,176,243, 35, 59,153,169,213,129,145, 9,184, 40,178,128, 35,189,201,120,217,238, 72, 33,
-152, 74, 45,191,110,218, 20, 10, 5,159,104, 82,163, 80,109, 43, 50,145, 78,182,173,138, 20, 36, 37,152,116,202, 37, 38, 58, 33,
- 65,136,219,104, 24, 24, 97,176,165, 43,186,214,165, 45, 89, 82,137,214, 66,192, 44, 56, 50, 64, 66,255, 0, 84,246, 74, 22,174,
-188,167,230, 79,109,121, 92,114, 87,226,132,243, 5, 16,162,145,156, 45, 62, 69, 56,238,161,231,246,106,239, 2, 58, 29,109,109,
-140, 45, 4,158,231,170, 65, 29, 58, 31, 49,251,181, 41, 93,150,200, 52, 42,216, 5,236,161, 64, 0, 1,233,167,107, 95,107, 15,
-118, 6,132,133, 20,133,242, 45,129, 0, 88, 1,181,128, 29, 5,187, 14,150,219,160,198, 15, 92,140,185,115,138, 64, 42, 71,192,
- 48, 51,148,245, 42, 81, 7,237,199,237,198,179, 75, 74,130,162,174,110, 64,124, 66, 48,124,213,215,155,149, 64,142,249, 35,240,
-215,148, 83, 60, 73,124,161, 36,156,132,103,190,121, 71, 64,125,124,254,243,173,128,177,237,177,134,150,166,134, 7, 42,186,224,
-143, 44, 12,121, 14,154, 67,202,160,201,111, 49,218,255, 0, 63,127,239,196,120,213, 0, 90,237,117,185, 55,251,239,238,249,252,
- 47,182,197,185,224,181,226,148, 36, 57,202,148, 5,148,228,167,152, 5, 58, 79, 79, 76, 14,157,180,226, 8,126,236,203,104,229,
- 60,234, 39, 41, 0,168,144,160, 20,178, 64, 31,173,203,129,242,206,178,138, 93, 27,145,148, 5, 35,225, 35, 39, 61,212, 7,196,
- 78, 60,251, 1,143, 61,123,145, 19,153, 69, 69, 4, 41,106, 8, 66, 83,212,227, 32, 37, 32,103,190, 59,159, 85,124,134,144,177,
-221,137,249,239,127,225,134,106,140,228, 77, 49,141, 79,213,198,127,211,243, 54,237,139, 84,118, 89,109, 14, 61, 41,212, 70,139,
- 13,135, 37,204,148,176, 18,212,104,172, 36,184,227,206, 40,246,108, 37, 56,249,146, 7,158,181,250,179, 86,126,239,172,200,171,
-165,165, 49, 78,105, 40,133, 70,101,239,129, 48, 41,109,171,225, 88, 0,126,146, 83,234,203,139, 61, 57, 66,130,124,177,167, 30,
-243,170, 10,151, 53,173, 13,126, 37, 62, 51,173,185, 94,117, 25,228,155, 49,165, 7, 24,164,151, 19,254, 82, 35, 74, 8, 47, 36,
-116, 83,129, 32,146, 1, 26,196,209, 13,152,192,120,189, 72, 36,248,109,160, 56, 2,128, 5, 63,163, 79, 92,103, 3, 39,160,236,
- 58,233, 61, 70,161,194,166,241, 70,119, 63,180,195,227,217,127, 22,248, 41,196,175,135,160, 90, 56,228,204, 39, 66,107,106,150,
-209, 41, 6,241,194,108, 75, 91, 99,174, 91, 3,191,217,140, 1,191, 54, 69,192, 76, 50, 27,111, 13, 54, 73, 64, 9, 75,139, 82,
-155, 0, 43,169, 44,128, 9, 62, 93, 64,193, 61,206,129,152, 95, 41, 82,138,208, 22, 65, 72, 12,164, 32,165, 0, 36,148,163,152,
-144,217,234,147,145,223, 36,228, 96, 13, 93,159, 83,174,103,149, 32, 40,182,126, 55, 51,206,132,145,201,240,161, 7, 35, 62, 99,
- 32,129,158,249,214, 55, 45,212, 37, 96, 41, 41,120,167,152, 0,148, 0,129,149,167, 39,148,225, 32,224,247, 61, 71,166,116,224,
-158, 91,109,185, 27,219,231,253,127,117,240,237, 35,179,146, 77,153,143,253,199,183,115,176,223,225,139, 75,238,163,147,144, 21,
- 40, 96,142,116,142,164,165, 71,170,222, 82,187, 31,136, 4,140,243, 1,229,215, 88,252,183, 65, 72, 11, 82, 74,126, 16, 8, 28,
-184, 82, 72, 9, 66, 86,188, 18, 18,124,176, 62,100,224,157, 92, 39, 56,224, 82,146, 23,204,162,174, 95, 9, 9, 79, 55, 83,240,
- 40,169, 64,252, 33, 36,252, 92,160,245,192,214, 45, 49,208,142,112, 21,241,171,170, 65, 78, 85,128, 50, 82, 74,129,229, 60,160,
-143,187,169,234, 53,176,135,175,112, 15,243, 31,187,175,201,195, 45, 82, 13,247,235,252, 62,255, 0,187,182,253,175,139, 84,247,
- 82,160,163,130, 9, 39, 36,167,159,175,196, 10,138, 66,176, 19,215,191,145, 57, 25,215, 6, 61,188, 92, 35, 69,226, 19,132,201,
- 91,199,110, 82,195,187,161,195, 10,102, 93,241, 28,140,192,126,125,115,105,170, 47, 48,214,226,219,142,184,128, 86,242, 33, 44,
-195,173,196, 64,207, 34,224, 76,242,116,235,186,178,222, 24, 37, 41, 81,237,144, 82,160, 20, 48, 84, 0, 3,162,199, 82, 58,245,
- 31,127, 70,250,191, 79,164,215, 96, 84, 40, 85,216,173, 79,160,215, 96, 84, 40, 53,232, 14,182,151, 35,203,161,214, 98, 61, 73,
-173, 66,121,165,116,117,135,105,115,166, 54, 71,126, 85,224, 28,246,216, 14,203,105, 35, 63, 89, 25, 12,191, 17, 98, 47,238, 61,
- 15,184,145,176, 59,197,243, 92,186, 44,214,138,175, 46,156,218, 42,180, 41,114, 7,145,137, 5, 36,183,172,110, 22, 65,210,229,
-109,238,199,229,128, 82, 2,137,239,143, 49,212, 31,152,199,126,154,248,172,145,219,166, 51,147,251,191, 13, 61,188, 74,237, 67,
-251, 7,196, 22,245,108,212,198, 21, 21, 91,103,185, 87,117,161, 21,133,168,173, 72,164, 83, 42,242, 5, 1, 65, 71,170,194,232,
- 46, 83, 92, 10,235,144,230,114,115,146,198,169,106, 88, 4, 43,155,166, 71, 76,119,245, 30,186,153,211,202,179,197, 12,202,124,
-178,168, 97,235, 98, 1,254,120,230,119,142, 72,157,226,149,116, 75, 17, 42,227,209,212,233,101,251,152, 17,138, 46, 16, 70, 51,
-235,156, 28, 99,251,116, 42,177,142,195,148,103, 30,125,187,147,243,213,117,168, 30,224, 12,142,248,206, 79,217,161, 87,208, 31,
- 60,156,126,255, 0,221,173,192, 44, 0,244,192, 29,190, 56, 29, 89,193,233,255, 0, 14,253, 52, 34,142,113,223,207,184, 3,240,
-209,107,237,223, 29, 71,231,243,233,161,156, 32, 2, 51,147,231,142,191, 62,154, 85, 7,124, 42, 44,119,192,171, 35,203, 63,126,
-113,231,228,117, 69,125,179,147,255, 0, 31, 93, 87, 95, 55,158, 49,229,249,245,208,235,199,207, 62, 94,159,126,149, 2,228, 99,
- 29, 0, 3,231,255, 0, 24, 21,103,175,216, 49,159, 93, 45, 37,254,183,221,211, 75, 74,139,128, 0, 31,142, 13,143,168,198, 79,
-124,227,238,199, 79,219,162,145,140,118,235,230,113,251,254,205, 8,223, 83,147,145,208,244,251,241,215, 69, 35,177,235,231,219,
-247,232,141,107, 47,108, 12, 18,142,199,167,223,235,249,253,250,169,158,221,250,124,254,126, 94,154,164,140,245,233,211,215,247,
-124,245,237, 36, 40,144, 15, 99,131,223,161,210, 78, 54,248, 96, 99,223,140,142,249, 24, 0,103, 25,202, 78,139,108,149,129,212,
- 0,124,241,215,168,233,211,239,253,154, 16,180, 1, 56, 0, 36,228,159, 79, 44,147,243,254,189, 86,109, 65, 36, 14,184,198, 2,
-143,203,212,253,218, 64,155,117,192,193,237, 39,151, 3,175, 66,123,119, 63, 63,144,209, 8, 95, 51,137, 73, 78, 57,115,241, 30,
-221, 60,178,126,122, 8, 60,140,148,130, 85,216,224,117, 87,159,124,253,167,240,209, 63, 11,137,248,186, 28,252, 35,168,207,219,
-248,233, 22,234,113,131,235,243,233,139,187, 64, 43,162,136, 63, 49,147,235,233,247,106,247, 70,169,212,104, 85, 90,117,110,145,
- 41,200, 53, 90, 68,248,117, 58, 92,198,148, 80,236, 90,141, 62, 75, 82,225, 74,109, 67,170, 84,137, 44,180,175,184,141, 88,152,
- 10,229, 79, 96, 48, 57,177,219, 35,167, 79,219,162,211,156, 40,118, 30, 71,184,249,245,242,233,162,144, 24, 21, 97,112,118, 32,
-239,132, 15,196,169, 30,155, 16, 71,112, 71, 67,137,193,240,233,185, 20, 62, 44,120,124,219, 61,240,167, 76, 71,191, 84,105,140,
- 81, 55, 14,155, 5, 64, 73,165,223,148, 54,155,135, 89,139, 53, 8, 57,103,197,121,191, 25, 25,253,100, 72, 65, 4,131,173,161,
-180,210,245, 40,183, 10, 44, 52,248, 14,171,153,247, 36, 40,150,208,211,100, 16,181,171,201, 93, 7, 79, 83,168,161,123, 40,248,
-226,137,194,214,237,191, 97,110, 76,199, 6,196,111, 20,202,117, 42,239,113,106, 82,155,179,174, 82, 83, 18,135,123,178,146,127,
- 69, 25, 42,113, 12, 78,199,254, 43,149,211,158, 67,169,140, 46,220,104,182,207,128,184,210,104, 79,178,197, 70,159, 80,128,226,
- 36, 70,171, 65,146,132,189, 18, 92,121, 77,168,165,248,174, 52,182,212, 10, 73, 7,155, 84, 39, 16,240,233,203,115, 25, 99, 88,
-201,130, 67,170, 35,216,169, 61, 47,220,173,244,155,247,243, 17,102, 24,239,143, 11, 60, 80,110, 39,225,218, 88,107,103, 15,152,
-229,170,144,213, 33, 98, 60,234, 0, 89,236, 55, 34,117, 93, 98,219,115, 3,198, 8,209,135, 82,196,175,212,218,113,133,198, 84,
-117, 38, 71, 32, 67, 78,101, 4,182,142,157, 7,255, 0, 22,125,124,255, 0, 13,121,226,147, 97,169,220,100,236, 45,251,195,253,
-214, 96, 83, 89,184, 96, 55, 58,221,184,156, 71,138, 45,139,210,151,207, 34,220,169,161, 93,196,113, 36,248, 82,113,221,137, 11,
-244,198,172,116, 62,102,100,181, 29,160, 61,231,149, 60,142, 99,224,101,164,246, 3, 29,128, 25,233,173,128,164, 74, 18, 99,198,
- 73,116,183, 25,181,114, 60,178, 57, 76,151, 16, 50,162,162, 14,124, 60,129,246,235, 82,158, 2,165,118,210,203, 98, 45,216,245,
-190,219, 94,253, 7,223,139, 66,108,214,122, 57,232,179, 76,177, 18,150,182,141,214,104,102,243, 49, 73, 35, 33,209,244,220,171,
-217,133,180,176,210,230,225,188,151,199,230,211,196, 86,208,238, 55, 15,155,153,121,237, 22,231, 81,100,219,215,221,143, 82,149,
- 79,168, 71,125,106,110, 52,230, 88, 90,132,122,157, 46,106,128, 76,202,124,136,220,143, 71,121, 63, 11,141,186,146, 8, 36,141,
-107, 90,238,137,210, 99,242, 84,194, 39,208,228,243, 69,156,165,101, 50, 16,209, 35,156,184, 17,212, 56,158,138, 66,198, 72,229,
- 26,253, 19,125,160,126,206, 29,169,246,133, 88,112,226,214,219,129,100,111, 5,191, 18, 68, 91, 19,116,219,132, 28,148,220, 38,
-208,181, 53, 65,186, 99,180, 66,170,182,233,119, 30, 25, 39,198,138, 86,165, 50,121, 74,144, 97, 29,196,223,179,219,138,238, 14,
-171, 85, 42, 30,238,109, 69,202,253,158,137,146, 26,165, 95,150,229, 61,202,229,149, 91,134,219,133, 41,155, 18,173, 13,165, 6,
- 91, 82, 48,172, 57,202,180,231, 5, 26,179,178, 42,250, 57,225, 72,106,149, 86,169, 74,233, 44,116,220, 29,175, 27,118,123,216,
-133,216,130, 59,142,146,250,158, 42,173,226,215, 74,204,190,189,178,218,167,133,214,182,141,111, 32, 18,142,242, 68,219, 84,208,
-202,162, 69,119,250,199, 68, 58, 38, 17,181,158, 86, 98,205, 98,245,184,155,179,246,190,133,117, 81, 43,212, 69,205, 93,107,111,
-171,201,247,180,220, 22,125, 75,170,221,143, 77,172, 67, 70, 41, 51,212, 66,147,225, 62,180,195,146,121,152,117, 41, 82,145,153,
- 39,123, 14, 56,116,186,118,163,136, 57,119,139, 91,231,181, 82,105,117, 56,211, 85,187, 59, 81, 50,174,154, 46,225, 86, 41,142,
-178,236, 71, 96, 81, 44, 39,154, 15, 79,169,138,138,154,146,169,140,169,198,154,240,202,146,121, 8,214,156,123, 19,246,162,147,
-184,219,245,181,214,173, 74,157,114, 91,212, 68, 94,177, 46, 9, 87,209,164, 82, 35,166,152,213, 40, 26,147,148,152, 53,249, 12,
-182,135,161, 77, 92,118,163,188,212,150,221, 87, 43,171, 72, 10, 95, 41,212,194,248,217,224, 59, 96,239,203,211,110,184,157,163,
-220,219,119,195,142,224,236,189, 90, 53,199,112,238,141,180,213, 54,131, 86,184,173, 90, 80,241,158,162,204,105,137, 44, 68,247,
-146,216,120, 38, 83,136, 82,185, 95, 91,106, 14, 36,132,105, 42,177, 85, 95, 69,196, 84,180,235, 13, 45, 13, 59, 8,229, 63, 84,
-100,153,228, 44,254,209,101,229, 8,180, 29, 45, 34, 57,120,102, 98,238, 84, 54,248,177,115, 46, 32,224,110, 24,171,225,142, 26,
-226,122,217,198,119,199, 25, 21, 76,116,245,242, 71, 93, 93, 67,144, 67, 83, 72,217,122,208,154, 38,146,170, 74,254,122,137, 97,
-203,171, 80,123,126, 86, 13, 50,114,230,134, 52, 43,104,160,110, 52,106,229, 82,239,218, 10,165,197, 42,143, 92,155,112, 63, 79,
-182,109,170,172, 86, 42, 53, 42,212, 72,110,166, 83, 17, 83, 38, 18,137,166,133, 50,164,172, 60, 85,240,145,228,123, 92,248,153,
-225, 90,117,139, 14,223,186,217,144,212,184,247, 13, 37,217,245,234, 50, 30, 68,154,188, 47,118, 5,245,153, 13, 36, 5, 84,225,
-248, 64, 45,114, 16,133, 4,120, 5,183,210,145,135, 23,170, 17,120,166,246,122,210,239, 8,251,245, 73,221, 42,108,202,125, 54,
- 85,110, 12,136,116, 25,110, 42,164,252,181,186,183, 36, 84,100, 71,157,200,243,176,212,251, 97, 40,154,128, 27, 80, 87, 42, 0,
- 73,215, 28,248,248,246,138,238,223, 31, 27,209,100, 13,189,190,175, 61,174,217, 13,133,184,168,247,110,220, 46,215,168, 72,182,
- 43, 50,175, 26, 23,136,134,174, 58,133, 66, 41, 14,213, 96, 61,144,143,113,148, 85, 17,198,121,155,117,149,165, 68, 30, 78,240,
-151, 41,171,203,168,248,214,139,140,242,218,147, 61, 39, 46,146,154,176, 74, 94, 58,115, 70,238,237,110,102,210,194,237, 49, 74,
-101,167,176,152,106,242, 71,253,233, 17,120, 7,226,111,137,188, 85,195,180,126, 29,112,252,188, 55,150, 71, 72,245, 89,147,103,
-144, 54, 91, 11,230, 13, 18, 65,236,212,236,144, 84, 78,202,220,184,170, 37,144,199, 57,137, 21,156, 76,199,149, 3,245, 94,101,
-153, 14, 91, 11,118,106, 60, 38, 42, 50, 98,248, 52,232,255, 0,224, 76,210,169,176,210, 23, 58, 67, 75, 75,170,196,215, 65, 90,
- 66,200, 82,134, 70, 57,121,122,190,116, 74, 93, 58,224,113, 52,104,137,117, 22,180, 38, 41,236, 84,166,201,117,250,127,189,196,
-138,202,165, 63, 77,135, 61,213, 5, 70,128,166,194, 12,199, 18,144,165,140,160, 16,130,179,166,155,101, 55,170,133,187,214,166,
-214,220, 55, 67, 20, 74, 22,231,223,150, 76, 91,182, 85,181, 1,133, 66,160,215,231,197,159, 82,164,204,170, 90, 80,221, 39,244,
- 42,118,154,185, 47,211,155, 89,114, 42,164,175,221,144,228, 84, 39,195,216, 74,124, 72,107, 67,204, 60,133,205, 66,221, 76,153,
-140,248,200,105, 21,106,162,212,144,195,107,125, 39,244,116,228, 20,254,149, 32,124, 73, 74, 16, 82,160,149, 5, 73,200, 40,225,
- 8, 33,133,138,157,182, 82, 3, 95, 73,181,137,216,116,212, 13,238,110, 49, 90,230,167, 55,225,188,207, 50,225,188,237,100,164,
-205,114, 10,186,138,102, 10, 67, 66,181, 20,181, 15, 75, 52,145, 56, 33,102, 11, 36, 14,177,206, 9, 14, 84, 59, 29,188,174, 84,
- 59,173,112, 93,143, 85,131, 21,160,229,114, 44, 58, 45,153, 66, 12, 7, 27,139, 74, 91,136,101,170,139,205, 35,148, 83,216, 89,
-109, 47,175,160, 45,198, 97,150, 17,149, 40,129,153,191, 33,138, 45, 46, 76, 10,157, 73, 53,234,220,249, 45, 83,233,211, 28,109,
- 44, 82,226, 34,114,131, 18, 43, 40,129, 31,153, 48, 97, 70, 47, 36,186,181,120,174, 58,242, 82,209, 95, 50,212, 18,208, 73, 83,
- 80, 80,204,199,127,194, 85, 21,242, 79,187, 56,168,170,169,212,221,108, 50, 91,138,234,193,240,227,178,130, 24,101, 57,229,108,
- 41, 75, 86, 74, 20, 9,139,172, 74,165, 58,245,126,172,220, 89,142, 26,131,177,226,196,130, 86,202, 30,125,154,122,189,198,155,
- 17,167, 0, 8,166,198,149,239, 78, 60,238, 79,139,135, 31, 80, 75,139, 70,183,210, 72,208, 37,152, 14,131,107,157,246,216,129,
-183, 77,134,221,141,183, 54,195, 12,185,100, 85,145,194,212,139,125, 68,121, 69,150, 73, 36, 70, 28,168,213,141,221, 80, 38,242,
-239,121, 25,155,153,118, 55,137,194,174, 84, 41,148, 85,183, 64,162,120, 21, 9, 84,184, 49,145, 29, 46, 45, 79, 64,165, 64,110,
- 50,132,154,165, 69,214,148, 82,194,220, 74,138,147, 28,101,231,150,232,192, 66, 9, 86,185, 17,237, 36,216, 24,156, 79,108, 45,
- 91,106,157,145, 17,119,146,170, 52,251,163,110,235,115,214,150, 35,192,191,179, 38, 60, 55, 42, 47,160, 19, 2,219,168,211, 29,
-118,157, 56,164, 20, 50,202,227,203, 3,158, 10, 73,232,220,233,143,193,167,180,203, 82, 67,210, 37,192,145, 88,170, 20, 52,150,
-230, 54,253, 90,120,113, 41,119,149, 69, 38,115,235, 1, 12,182, 7,193, 25, 9, 82,185,130, 82,117,175,119,139, 85,218,217,157,
-245,121, 66, 42,143,213, 32,176,154,170,185, 28,143, 69, 75, 2,115,178,106, 74,141,250,175, 22, 25,108,248, 12, 35, 8, 91,142,
- 54,181,252, 5,122, 88,213,203, 28,145, 75, 78,229, 37,167, 97, 34,183,236,148, 33,148,223, 96, 69,197,183,176, 63,102,214,216,
- 58,240,190, 68,114,250,243,152, 23, 19,199, 8,114,242, 72, 72,231, 22,188,108,205,176,101,137,213,157,138,160, 37,149,131,121,
-245, 2, 96,171,183, 20,137,123, 31,191,149, 91, 47,123,232, 85, 27, 62, 93, 6,181, 34,220,190,237,155,214,132,186,220, 88,179,
-217,150,220, 71,128,149, 75,125,138,149,169, 90, 75,203, 96,211,110, 42, 91,143,176,165,184,194,229,195,126, 59,201,121, 83,127,
-216,175,102,198,192,241,189,192, 78,211, 93,151,173, 66,131, 11,121,110, 27,122,109, 78,202,226,103,134,152,244,170, 29,255, 0,
-106, 75, 77, 80,127, 7,147,118,200,183,170, 81,169, 27,137,124, 65,102, 20, 38,171, 53, 4, 24,110,205,241, 18,226,164,123,227,
- 13,202,211, 37,186,124, 33,108, 79, 16, 66,211,103,113,182,182,139,118, 84,173, 7,156,166,216,183, 99,192, 67,187, 32,202, 95,
- 52,202,236,231,238, 88,201, 46,213,173,214,193, 83,203,133, 49, 50, 99,173,245,243, 52,203, 11,115,159, 93, 2,225, 42,126,233,
-240,185,105, 84,108, 74, 45, 95,108, 43, 59, 35, 69, 97,250,141, 10,138,230,217, 90,251, 48,139, 9,233, 47,173, 83,167, 92, 23,
-133,177, 85, 69, 46,182,212,244, 48,183, 86,228,216,112,223, 43,138, 95,241, 29,230,228, 19,170, 78, 41,201,115, 12,218,154,183,
- 54,203,228, 66,244,207, 79, 57, 83,174, 48,118,211, 36,113,139, 51,236,182,144,200,197,209, 89, 4, 74, 66, 18,100,220, 71,196,
- 25,253, 47,135,176,101, 60, 41,197, 99, 32,207,114, 92,228,102, 52,138,194,116,168,154, 25, 34,146, 41,169,214,165, 68,180,176,
-199, 36,210, 6,122, 3, 28, 20,213, 45, 28,143, 83, 37, 84,238, 34,143, 74,120, 89,225,111,121,247,111,121,238, 89,155,225,184,
-220, 82,237,142,251,112,146,253, 17,207,229,239, 14,200,188, 40,150,199, 16, 91, 53,100,203,106,223,161,219, 59,177,105,238, 28,
- 8,141,191,184, 84,122,123,188,237, 86, 66, 93,102,187, 65,135, 61,155,146,157, 54, 68,117, 85,170, 29, 5,246,132,237, 76,171,
- 94,215,181, 54,235,103,182,227, 99,237,219, 50,147,100,221,151,117,186,253, 38,155, 38,143,114, 90, 87, 4,106,212, 53,220,242,
-118,242,194,180,160,179, 75,166, 81, 39, 84,235,112, 68,217,140, 61,226, 50,212,247, 22, 89,118, 35, 77,235, 83,184,202,246,199,
-112,111, 70,219,122,181, 6,171,108, 65,226,231,125,105,213,122,204, 75, 11,108,236, 27,130,252,141,176,118,155, 98, 2, 33,193,
-175,238,213,251, 13, 81, 98,223, 52,197,206, 75,206,187, 71,165, 38,170,196,168,241,155,138, 85, 9,111, 46, 98, 52, 47,111,189,
-188,183, 37,209,109, 10,103, 17, 22, 2,110,109,194,146,227,138,131,118,219,246,163,116, 11, 98,132,235,103, 52,122, 75,118,253,
-157, 38, 77, 80, 90, 17,210,101,178,248,116,206,118, 75, 83,212, 28,101,175, 1,149,162, 45,226,190, 70,185,231, 0,203,149,228,
-121,123,231,153,198,105, 91, 28,230, 88, 16, 36,112,211, 70,154,212, 24, 39,149,165, 18, 74,198, 72, 89, 35,105,100, 12, 41,231,
-158,112, 57,145,137,231, 10,100, 94, 51,241, 87, 23,112,111, 30,211,112, 52,153, 38, 73,225,242, 10, 90,124,155, 50,146, 42,116,
- 99, 45, 52,112,243,178,218,153, 12, 21, 85, 52,171, 42,205, 88,212,181,201, 75,149,209, 37, 91, 81,100,148, 51, 81, 75, 49, 50,
- 6,217,173,183,155,188, 84,118,173,158, 32,172,235, 87,118, 54,166,179,183,149,203,134,222,225,242, 30,215, 80,233, 54,151,241,
-165,100,213,106,245,122,156,138,221,227, 2,160,150, 46, 42,164,235,130,161, 57, 86,251,132, 51, 77,169, 64,173,174,167, 38, 59,
- 85, 4, 56, 26, 3,109,118,123,135, 41,252, 96,110,135, 23,245,109,254,221,189,165,168,219,173, 91,123, 97, 87,216,251,190,175,
-183,219, 85, 99,219,212,155,126,209,183,217,137,183, 10,131, 66,169, 76,169,205,176,225, 70,165,194, 83,180,116,125, 88,219,175,
-148,178,243,175,199, 75,173, 59, 29, 61,249,246,206,238, 94,228,237, 61,211,181,155,117, 97, 50,205, 62,247,110,151, 14,183,114,
- 57, 71,149,102, 55,111,211, 40,145,161,125, 74,213, 25, 54,141,222,227,180,202,188,130,169, 82, 23, 30,151, 57,136, 16,218, 83,
-108, 72, 50, 38, 25, 64,114, 67,110, 47,253,229,176,174, 10,205,199,103,238,253,237, 99, 85,238,119,154,122,231,157, 75,174,215,
- 74,238, 7, 25, 46,152,207,214,220,157, 58, 73,170, 74,109, 18, 30, 75,110,190, 29,121,180, 44,165, 42, 9,232, 21,240,162,151,
- 56,225, 46, 16,143, 36,205,178, 88,214,186,130,176,206,181, 50,212,206, 37,168,141, 97,228, 37, 63, 46, 9,201, 90, 37, 96,103,
-142, 25,155, 74,243, 26,157, 97,150, 33,237, 83,203,114,127,162,199,141,220, 86,188, 75, 85,151,241,125, 31, 2,167, 23,193, 83,
-150, 54, 91, 79, 78,166,152,101, 85,109, 75, 81, 85, 61, 59, 60, 98,150,158,166,174,122, 58, 72, 42,106,150,136,102, 51,123, 10,
- 85,205,152, 73, 43, 44, 16,206,123,218, 61,196,127, 12, 59,235,177, 53, 46, 29,169, 86,189, 55,136,234,109,215, 88,166, 26,197,
- 38, 53,233,116,109,198,223, 91,198,222, 80,171,209,234,119, 5,221, 67,164, 25,151, 10, 5, 85,136, 33,154, 93, 49, 37, 18, 15,
-233,100,202, 97,150,139,131,132,251, 87,179,251, 79,179,194,224,147,101,216,244,202, 5, 90,229,159, 17,119,149,211, 72,110, 69,
- 46,248,110,163, 29,217, 43,129, 66,171, 79,122,116,167, 35, 90, 76, 72,147, 37,216,236, 37,215, 98,203,117,126,245, 45, 50,100,
-114,186,222,133,219, 60, 77,113, 16,220,102, 29,123,136, 11,214,170, 86,194,217,230,148,229, 46, 98, 20,211,128,115, 50,125,254,
-146,190,100,228,116,200, 4, 30,163, 7,187,151, 72,226,234,249,165, 72,105,119,173, 54,145,119,199, 91,105,138, 42,209,169,240,
-173,203,214, 44,100,188,211,178, 16,205,110,152,208,135,112, 48,176,215,197, 10,171, 13,109,124, 69,109,200, 97, 95, 24,214,226,
-126, 46,204,248,131, 53,169,253, 34,207, 26, 53,144, 71, 4, 79, 21, 56, 17,133, 22,229,150,231, 57, 26, 1, 47, 34,187, 2, 44,
- 52,198,170,139, 50,202,126,130,126, 47,120,111,192,109,194,252, 57,154,229,220, 65,148, 9,205,116,180,137,154,214, 10,186,170,
-162, 10,137,109, 91, 69, 71,150,198,235, 25, 10, 22, 25,169,163,100, 69,105,125,166,116, 70,126,237,240,173,188,242,233, 18,100,
-237, 93,235, 42, 60,202,109,114, 92,138,190,220,221,209,196,104,148,181, 76, 74, 16,170,157,149, 92,105,110,132,210, 43,242, 74,
- 19, 42,158,164,115,198,158,234, 36, 48,143, 6, 66,144,210,247,177, 85,202,124, 85, 41, 50, 23,238,234, 96,171,220, 84,131,201,
- 81,167,186,242, 66,220,103,194,112,116,136,167, 49,204,218,135, 38,114,149, 36,142, 82,142, 24,109,205,249,100,111,109,188,154,
-141,169, 87,121,132, 69,149, 25,154,133, 12, 70,102, 35,244,170,162,202,228,211,227,215,160,171,156, 70, 90,220,109,197,198,112,
- 60, 25,150,134, 86, 98, 60,242,193, 74, 54, 70, 21,203,185,137, 49, 41,209, 55, 38,242,181,228,211, 26, 17,157,129, 46,114, 42,
-180,121, 76,135,128,240,207,214,112,156,148,134, 86, 18, 75, 79, 49, 33, 50,163,165,120,248,146, 57, 73,105,106,159,147, 26, 7,
- 37, 20,121, 74,249,129, 29,199, 81,176, 38,192,147,176,176, 11,229, 39, 28,113,196, 92, 57, 81,148,103, 21,249,110,121, 69, 46,
- 69,155, 81,200,201, 87, 73, 60,114, 67, 44, 19, 46,155,235,139, 65,117, 46,165, 73, 11, 30,131,175, 80,250,185, 64,199, 74,170,
-247,117,187,111, 83,215, 94,171,203,137, 65,135, 79, 67,143,174,161,207, 41, 13, 62,140, 15, 16, 83, 24,105,167, 37, 84, 28, 81,
- 82,130,227, 69,105,245, 45, 71, 41, 66,191, 91, 76,133, 87,124,171,187,130, 29,167,217, 76,213,237,251,106, 66,189,205,119,162,
- 28, 98, 37,199, 86,142, 16,162,185, 54,235, 12, 41,106,181,161,242, 45, 99,199,119,154,162, 48, 80, 81, 16,158,154,182,205, 62,
-117, 86,178,221, 66,238,151, 81,166,214,156, 82,227, 66,168, 73,171, 77,171,198,152, 82,188,180,236, 27,145,222, 95,115, 36,148,
-242, 70, 81,136,160, 29, 56, 67,138, 29, 54, 42,202,179,153,139, 37,154,143, 44,138, 93, 90,115, 13,179, 42, 84, 55, 84,228, 58,
-130,154, 32,177, 34,167, 76,116,248, 83,164,158, 85, 21, 58, 66, 29,194,202, 84,242,134, 53,191, 74, 37,168,148, 34, 92,139,239,
-126,187,219,125,133,150,228,146, 47, 98, 55,179, 1,136, 86,103, 62, 91, 69, 8, 36,153,106, 8, 60,182,111, 58, 40,216,157, 54,
- 98, 36, 0,234,243,171, 58, 3,101,229,106,179, 43,139,104, 91, 70, 44,120,176,217, 45, 59, 21,146,164, 50,232, 71, 43,133,111,
-117, 90,230,100,144,252,149, 40,149, 41,210, 74,150,181, 21, 44,149,171, 39, 97,160,209,196, 74, 98,138,211,204, 1,101, 39, 41,
-232,160, 84, 80, 91, 86,122, 5,117,207,217,171, 93,167, 74,230,109,190,118,227,151, 50, 18, 67, 73, 80,101,207,212, 10, 45,182,
-190,169, 65, 32, 16, 14, 72, 61, 50,113,157, 59,206,211,128,167,184,215,134, 84,218,139, 67, 9,202,136, 9, 81,207,134, 79,235,
- 28, 17,243,252,113,169,165, 53, 56,166, 68,176, 35, 72, 23,245, 29, 5,183,191, 78,155,254, 24,174,234,171, 13, 76,138,146,157,
-228,111, 49,216, 94,228,111,219,173,201, 22,181,250,250,130,207, 61, 76, 83, 78,129,201,136,206, 30,102,214, 63,241, 74, 61,219,
- 81,242, 79, 81,141, 92, 33, 83, 11, 11, 43, 74, 70, 79,235,128, 48,146,159, 95,183, 89,187, 48, 16,248,113,190, 78,100,130, 82,
-160,176, 65, 32, 28, 5, 99,215,168,252, 53, 65,216,162, 34,146,199,235, 39, 31, 2,200,193,233,215,144,231, 79, 81,206,164,117,
-233,252,125,253,240,213, 89,206, 82,241,176,243, 14,190,132,117, 7,227,110,189,143, 94,183,197,134,155, 9, 14, 77, 73, 35,160,
-115, 31,105,236,123,140,118,214,207,217,208, 91, 67, 45, 2, 19,212, 36, 12, 14,163,212,156,142,135,247,233,135,163, 69, 10,155,
-158, 95,135,196,200, 0,103, 57,200,252,115,173,138,183, 84,150, 18,214, 79, 47, 42, 82, 64,200,200,192, 25, 63, 34, 51,173,102,
-107,129,181,255, 0,158, 33, 53,234,201, 4,224,108,194,246,251,207,207,175,124, 57,232,109,180, 51,202, 72,248,130,113,142,248,
- 78, 0, 31, 35,235,246,233,191,188, 42,206, 66,108,193,167,132,253,103, 41,181, 0, 71,255, 0, 2,140,174,134, 73, 35,245, 92,
- 39, 33, 30,121,235,229,171,141, 90,228,106, 11, 32, 52, 80,236,183, 73, 12, 70, 4,229, 74, 7, 30, 43,152, 63, 3, 41, 29, 84,
-123, 28,224,100,235, 5, 13,173,197, 57, 46, 67,138,125,249, 46,120,146, 95, 88,253,117,156, 97, 40, 39,245, 91, 0,225, 35,176,
- 29,180,142,179, 80,220,168,205,149,126,211, 15,223,164, 16,122,250,158,195,208,145,134,108,155, 45,116,149,107,106,210,241, 41,
-186,161,255, 0,120,194,221, 71,236, 47,127,218, 35, 79, 77, 86,176, 66,163, 8,205,225,197, 43, 56, 37,105, 65, 56, 36,252, 75,
- 82,212,174,171,112,149, 28,156,245,207, 93, 15, 45,216,241, 57,146, 57, 27, 56,200, 72,192, 89, 78, 15, 85,168,159,128, 99, 39,
-226, 63, 33,223, 89, 20,167,114,130, 10,130, 80, 72,248, 26, 31, 30, 65, 0, 16,165, 3,208,231,174, 61, 61, 53,129,212,188, 52,
- 7, 20, 82,214, 78, 74,148,226,186,164,228, 18, 84,181,103, 36,244,238,122, 30,157, 53,185, 26, 44,106,170,160, 1,238,236, 54,
-253,214,249,247,206,169,100,122,153, 25,234, 36,251, 71,160,233,212,122,216,124,236,119,197,146,116,196, 43,156, 23, 20,234,176,
- 66, 83, 24, 44, 50, 18, 79, 66,235,132,167,159, 61, 50, 50, 18, 9,206, 15, 83,172, 58,116,165, 37, 64, 4,182,218, 73,199, 59,
-139, 10, 82, 73, 66,186, 33, 13, 30, 94, 96,174,108,228,231,168,198,123,139,140,202,131, 79, 30, 70,148,227,238, 33, 74, 65,102,
- 43, 97,196, 54,147,211,226, 81, 41, 74,129, 0,103,226, 56,236, 70, 51,172, 78,114,228,243, 5, 43,193,100,115,243, 36,120,134,
- 75,201,194,128, 42, 71, 54, 17,204, 60,206, 74,114,122, 18,116,112,214,210, 59,223,241,219,240,190,226,251,116,251,158,201,176,
- 10, 23, 73, 61,143, 95,141,182, 61, 58, 16,167,226,118,197, 23,220, 24, 42, 82,202,147,250, 50,234,130,146,217, 45, 36,168,133,
- 45, 94, 71,175,197,215,174, 49,223,174,177,233, 50,208, 66,131,105, 61,214, 66, 64, 78,114, 64, 32,244, 61, 27, 42, 36,100, 30,
- 80, 0, 29,250,232,185,104, 66, 49, 33,199, 21,150,220, 43, 66,158, 90,158, 9, 94, 72,229, 74, 84,180,165, 36,173, 63,234,146,
-156,146, 6,173,114, 20, 80,180,165, 72, 80,112, 20,145,206,164, 41, 92,139, 1, 96,182,144,172, 56,130, 20, 14, 50, 0, 39, 56,
-233,141, 46,141, 98, 54,244,254, 95, 29,247,198,133, 76, 90,206,166, 58,175,233,178,237, 97,238,254, 93,189,215,178,204, 42, 33,
- 93, 64, 42,248,136, 81, 57,235,147,209, 95,205, 61, 51,156,117,229,239,140,107, 16,158, 7, 42,147,206, 74,138, 85,241,171,148,
- 17,140, 96,145,216, 96, 12,125,253, 6,178,233, 89, 1, 42, 89, 0,224,140, 40, 16,146,179,204,164, 55,201,216, 60,158,153, 29,
-114, 59,100,118,197,106, 10,207, 40, 35,170, 73,230, 36,114,149,103,155,161, 9, 87, 86,241,147,231,213, 88,193, 58, 92, 49,218,
-223,135,110,159,187,221,238,253,216,103,145, 0, 34,219,123,186,124,143,147,136, 13,251,114,237,134,237,143,105, 46,242, 73, 13,
- 22,133,233,109,109,125,248,227,197, 1, 40,126, 69,118,199,166,197,148,182,249, 0,241, 0,122,146,174,101, 31,136,168,158, 98,
- 78,117,200,194,180,168,126,137,101, 88,239,233,246,107,183,127, 72, 24,180,175,104, 99,158, 27,161,215, 19,195,254,205, 37,246,
-129,255, 0, 34,180,195,184,124, 52,148, 17,150,202,152, 45,175,169,201, 11, 7, 0, 99, 92, 70, 83,105,199, 81,140,246,229,242,
-249, 29, 75,178,155,181, 13, 41, 59,217,109,211,176, 36,116,235,219,242,199, 51,241, 50, 44,124, 69,158, 34,159, 47,181,212, 31,
-255, 0,116,172,199,247, 18,113, 76,168, 40,116, 72, 29, 62, 47, 63,188,117,208,235, 35, 24,207, 92,244,254,221, 86, 40, 35, 62,
-152,207, 95,232,251,116, 51,133, 67,168, 78, 71, 81,243,251,244,236, 6,194,221, 48,206,160, 29,173,211,161,253,216,162,179,229,
-143,191,211,175,217,170, 11, 0,227,176,245,245,199,175,207,160, 58,244,188,254,177,201, 82,124,188,177,231,246, 29, 81, 39, 39,
- 58, 93, 70,194,221, 63,158, 20, 24,164,230, 60,136,232, 72,244, 39,183,109, 12,178, 9, 61,242, 59,122, 30,223,214,116, 74,241,
-130, 73, 3, 7,167,246,245,213,189,240,234,136,240,212,148, 97, 95, 22, 70, 74,128,236, 58,249,233, 68,235,140, 3,126,155,227,
-193, 36,156,254,113,165,175, 10, 63,237, 99,238,206,116,180,125, 62,182,191,207,191, 25,199,180,146, 15, 65,159,151,174,171,165,
- 93,142, 58,142,227, 61, 70,135, 31,120,254,145,251,117, 92, 96,245, 30,127, 46,250, 37,188,191, 15,195,231,231,124, 12, 86,241,
- 19,156,117,235,231,142,159,126,136,111, 10,193, 74,187, 28, 99, 24,201, 62,191,136,252, 53, 65, 9, 0,131,220,244,251, 58,232,
-164,225, 61,178, 7, 94,221,254,236,246,210, 76, 24,139,124,252,223, 25,219,239,197, 69,160,168,119,233,221, 93, 78, 6, 49,216,
-125,186, 33,164,115, 36, 40,247, 29, 66, 71,160,233,235,170, 64,133, 15,207,113,215, 69, 36,242,224,244,244, 35,208,105, 34, 0,
- 39,190, 49,143,104,101, 42,238, 57, 85,215,168,198, 72,251,188,244,123,104, 72, 72, 24,201, 79, 78,191,187,166,132, 65, 39,226,
- 72, 25,244, 39,167,152,251,180, 90, 22,144, 1, 87,195,147,231,252,236,250,124,244,153, 23,216,158,159,233,140, 17,124, 28,214,
- 58,114,244, 24, 61, 62, 93,191,167, 70, 32, 12,103, 39,230, 60,137,199, 94,154, 13,178, 23,215,168, 29,253, 59, 99,250,245, 93,
- 11, 73, 95, 47,114, 62,127,102,127,103,150,147,194, 39,221,190, 13,108,129,145,140,228, 16,160, 70, 82,164,158,133, 36,121,130,
- 9,200,212,133,253,149, 30,214, 40,187, 66,197,191,195, 39, 20,245,169, 15,236,235,143,162, 14,220,110,140,213,189, 54,163,181,
-211,100,184, 17, 30,135,114, 58,162,165,203,177,148,226,240,211,164,149, 65,206, 21,150, 70, 83, 30,118,242, 14,122,121,126,206,
-218, 33, 39, 37, 68,227,168,229, 32,128, 82, 65,232, 65, 7,184, 56,237,231,157, 55,102, 89,109, 54,103, 78,208, 84, 37,251,171,
- 11,106, 86,236, 71,240, 32,236, 71, 81,211, 14,249, 22,123,153,112,230, 99, 22,103,149,205,202,158, 63, 43, 43, 92,199, 44,100,
-130,209, 74,160,141, 72,214, 29,195, 41, 1,144,171, 0, 71,233,189, 78,163,199,149, 6, 5,118,137, 50,159, 88,161, 86, 97,179,
- 50,145,112,209,228,179, 81,164,214, 32,202, 66, 93,106,101, 62,161, 25, 74,109,214,150,210,146, 82, 66,186,115,105,198,165,210,
-220, 45, 54,156, 0,210, 18,130, 16,156,144,132,160,130,113,234,163,215, 63,102,191, 63,142, 13, 61,168,188, 90,112, 88, 35, 91,
-187,121,119,179,119,109,106,165, 54,185,123, 83,184, 1,218,213,172,195, 74,112, 25, 31,193,231,222,112,191,110, 58,164, 21,224,
- 48,176,215, 49, 7,195,198,117, 59, 45,161,226,130,149,124,109,157,131,126, 59,105, 34, 25,190,109, 42, 53,196,184,241, 30, 15,
-198,138,237, 78, 35, 82, 31,140,211,167,245,219, 66,220, 41, 7,190, 19,170,167, 56,203,165,200,101,140, 85,149,104,230,213,203,
-101,189,155, 78,155,220,117, 82, 3, 46,198,227,123, 43,181,137,199, 98,248,121,226, 4, 60,107, 28,144, 81,211, 52, 25,134, 94,
-168,243,195, 33, 13,165, 88,233, 15, 20,151, 2, 68,212, 8, 23, 84,117,184,212,128, 27,157,174,166,211,138,218,110, 68,166,202,
- 12,226,136,177,129,232,166,216, 72,248,148, 83,159,213, 41, 3, 58,199,247,101,136,115, 44,202,189,191, 58, 53, 62,165, 75,147,
- 13,232,255, 0, 85, 84,225, 70,168,193,124, 22,212, 1, 92, 57,109,173, 42, 25,207, 92,107, 7, 94,247, 82,222, 44,120, 49, 37,
- 54,166,153, 62, 27, 97,162,180,183,147,212, 19,228,122,244,251, 53,166, 60, 82,241,139, 69,219,203, 98, 69, 54,140,180, 86,247,
- 30,234,150,139, 66,201,183, 25,149, 29,233,234,185, 42,196, 70,134,169,113,219, 89,247, 70,154, 91,161,107, 46,114,242,132,100,
-244,206,153,205, 97,168, 2,158, 4, 44,100,219,125,135, 64, 78,228,219,222, 73,244,222,221,174, 76,131, 35,204,179,124,218,130,
-135, 45,164, 51, 85,202,227, 76,106, 62,206,255, 0,109,219,126, 90, 70,190,103,145,136, 84, 93, 78, 72, 23,191, 48,247,123,113,
- 54,107, 98,106,146,105, 9,180, 41, 21,123,162,141, 80,151, 62,153,110, 91,228, 81,105,212,218,178,156,241, 34, 77,169, 72,130,
-226, 75, 2, 57,229, 90, 91, 71, 95, 19, 25, 61, 49,174,102,239,183, 16, 27,245,196,245, 64, 82,110,171,182,181, 46,217, 96, 6,
- 35,218,212,137, 51, 32,219,108,198,105, 92,201, 85, 69,199, 30, 6,166,164,128, 10,220,112,144, 72,251, 53,214,202, 31,178,178,
-163,118, 58,154,214,227,110,196,250,141,229, 94, 90,234,215, 82,232,240, 89,168, 70,166, 84,170, 4,190,168, 41,121,249, 0, 76,
- 90, 29,119,151, 56, 9,248, 73, 25,214,146,202,219, 91, 51,104,184,161,111,104, 55, 2,101, 83,114, 54,198,194,191,169, 77,110,
- 68,221,177,164, 63, 85,175,214,237, 88,241,211, 82,147, 76,141, 78,128, 22, 91, 87,142,150, 98,205, 74, 85,132,248,171,248,142,
- 53,173,150, 83, 84, 83,203, 81, 44,142,139,160, 27, 2,160,233, 3,114,117, 16, 12,141,127, 70, 80, 9, 35,125,241,233,239,130,
- 41,224, 38,103, 13,117, 54, 67,153,205,226, 87, 28,112,190, 95, 45,125, 92,210, 83, 86,187,242,226, 42,178,174, 80,149,113,165,
- 44, 65,229,100,134, 4,141,150,122,141, 81, 51, 73,162,237, 30,168,196,225,210,109,131,180,183,158,251, 93,182,173, 90, 77,131,
- 96, 89,181, 75,242,173, 86, 98, 49,102, 9,183, 41, 18, 99, 82,213, 61,169,147, 28,108, 26,115,213,233,208, 41,241,139, 73, 89,
-155, 50, 88, 98, 57, 82,144,225, 71, 44,173,110, 47,174,107,174,254, 98, 13, 58,249, 85, 6,131, 87,171, 39,220, 44,241,181,244,
-153,180,166, 32, 5,149,154,122, 42,162,227, 19, 75,165,128, 71,188, 56,178,174,115,204, 82,145,128, 36, 3,237,235,223,234,222,
-215,112, 55,182,219, 31, 86, 98, 61,181,187,220,112, 95,208,183,126,253,180, 97, 54,220, 21,109,191, 13,155, 89, 33,113, 54, 95,
-106,218,165, 50, 18, 40,148,150,231,154,107,198, 55, 42, 67,242, 41,179, 93,113, 42,113, 74, 86,162, 97,177, 48,209, 39,113,161,
- 58, 64, 13,211,225, 75,148, 51,140, 36,165,190, 84,143,159, 65,171, 75,135,178,168,107,242, 90,172,214,180, 51, 59,234, 16,134,
- 17,190,133, 64, 20, 55,158, 54, 2, 70,146,225,136, 0,174,157, 43, 97,185,243, 63,233, 63,244,231,241, 66,159,196,102,225, 15,
- 14, 51, 37,224,188,143,132, 9,142,161,114,156,207, 55,165,122,154,211,180,201, 83, 95,148,230, 89,116,181,212,212,192, 8,224,
- 5,150, 25,142,186,190, 84,124,245,138, 25,117,109,141,230,157,201,225, 47, 99,174,184,147, 81, 37,251, 42,185,185, 27,109,239,
-116,234,109, 66,219,122, 4,155, 82,247,170, 85, 97,120, 77, 63, 82,121,198, 42, 45, 83,110,106, 65,247,182, 36,165, 14,184,226,
-150,194, 25, 9,113, 3,110,182,151,139,125,212,183,132,104, 23,139,113, 55, 18,137, 24, 33, 42,171,202,150,138, 77,231, 10, 58,
- 80,148, 41,215,106,105,101,113,238, 23, 2, 0,109, 6, 99, 41,127,224, 0,190, 84,115,174, 89,251, 50,110,182,111,109,161,226,
- 3,101, 36, 58,211,149,138, 21, 94,218,222,203, 78, 35,202, 81, 46, 82,231,199, 69,129,126,193,167,180, 63, 93,214,103,194,179,
-170, 50, 48, 15, 42,103, 21,168, 17,147,174,130,217,182, 49, 51,154, 91,177,188,102,144,164, 58, 35,144,191,242,169, 25, 99,159,
-148,124, 72, 7,226,207, 80, 49,207,131,216, 83, 92, 69, 69, 29, 6, 99, 95, 73, 34,235, 8,250,148,236, 9, 14, 17,197,138,133,
- 2,215,210,116,217,110,164, 91, 97,105,119,134, 62, 33,208,248,151,225,118, 89,196, 28, 81, 28, 85,249,213, 91,213,189, 89, 99,
- 36,143,237,143, 83, 41,169,117,146, 89,165,169, 6,105,139, 75,170, 73,228,145,245,134,150, 73, 9, 44,122, 97,110,111,221,149,
-120, 67,165,189, 58,161, 34,214,201,105,134,233, 55,148, 69, 83, 11, 50,221, 90, 92, 68, 40,213, 72,110,200,135, 46, 73, 41,108,
-171, 14,167,245, 84,130, 65,200,211,166, 94,171, 84,102, 51, 47,194,143, 89,131, 9, 5,184,240,105, 85, 40,147,218, 74,222, 40,
- 89, 97,227, 2, 67,137, 97, 78,252, 5,254,110, 85,114,132, 39, 9, 72, 32,233, 93, 14,201,122, 65,143, 22,156,212, 69, 86,100,
- 46, 44,135, 38, 57,135, 33,219,180,231, 22,234, 83, 60,161,192, 10,170,170, 8,144, 33,178, 71,233, 29, 30,242,191,208,181,133,
-191,182,125,129, 22,137, 24,184,219, 16,105,244,122,116,229, 24,172,196,140,227, 51,106, 82, 37,172, 0, 92,153,226, 37,249,213,
- 57, 83, 22,165, 18,225, 82,222,113, 69, 74, 9, 71,234, 68, 9,208,198,209, 94,219,218,228, 15, 83,112, 65,184, 62,227,110,189,
-109,178,169, 62, 83, 5,218,149,249, 37,181, 42,198, 87, 89, 80,199,253,217, 86, 70, 70, 98,204, 20,146, 89,197,201,101, 22,230,
- 59,242, 41,215, 69, 77, 73,128,236, 67, 18, 58,167,154,138,231, 60, 4,102,158,150, 80, 82,130,218,157,115, 45,198,101,174, 84,
-165, 1, 68,114, 52,130,156, 99, 89, 45, 34,212,134,228, 73, 16,146,227,205,181, 1,201, 78, 77,171, 38, 42,218,143,227,144, 4,
-201, 12,201,115, 36, 71, 12, 32,165, 43, 3,226,248,212,144, 10,146, 53,126,180,172,233, 73,154,154,212,168,202, 93,197, 80, 97,
-136,104,140,211,242,100,192,162,196,109,194,166, 41,208,221,148,163,201,135, 23,227, 62,232, 78, 95,127, 36, 0,218, 27, 1,238,
-160, 90,138,170,136,112, 34,196,122,116, 24,179, 26, 97,224,201, 66,151, 91,158, 22,121, 26, 8,112, 2,184,136,155,133, 28, 30,
- 89, 15, 32, 1,204,132,117,220,138, 25,100, 69,141, 33, 42, 95,185,185, 36,108, 64,216, 41, 3,125, 76,119, 96, 54,234,214, 58,
- 53,249,220, 11, 78,232,142,144,194,128, 23,101, 1, 6,175,214, 62,103,112,219,249, 82,197, 84,238,108, 17,110, 52,139,118, 47,
- 29,184,225,215,110, 42,187,173,184,204,207, 72, 80, 85,167,183,182, 36, 9,173, 70,184,111,106,192, 66,170,116,219,106,146,227,
-200, 80,164, 50,235, 10, 77, 66,191, 84,117, 10,106,153, 79,228, 73,241, 36,174, 36,119,184, 21,190, 59,243,185,156, 69, 84,159,
-170,238, 77,125,233,212, 64,224,114,153, 96, 80,157,149, 74,219, 91,113,168,200, 9,139, 79,161,218,173,191,225,204,247,118,130,
- 18,103,207, 18,106, 18, 92, 10,125,231,194,214, 80,151,139,218, 61,196, 11, 91,199,196,197,237, 22,149, 81, 84,157,189,217,229,
-191,180,182, 2, 88, 11, 17,100, 68,160,212, 84,221,239,112,178,210, 9,241,102,214,111,225, 52,151, 48, 84,168,148,168, 76,161,
- 74,109,180,160,115,231,137,235,103,118, 56,127,147,104,217, 55,156,251,107,111,175,235,178,220,141,117, 86,109, 75,154,123,113,
-238, 29,183,163, 87, 2, 87,106,211,239, 74, 50,150,145, 64,189,234,148,231, 29,158,154, 36,149,174,165, 75,167,166, 52,138,188,
- 24,138,159, 21,133,236, 83,112,252,185,180,169, 8,169, 20,176,234, 0, 18, 88, 7,176, 39, 89,211,114,119, 4, 70,189, 44,161,
-148, 22,190,159, 75,188, 43,225,207, 12,190,140,158, 22,229, 62, 49,120,177, 11,207,199,124, 79, 74, 43, 96,166,138,138, 92,199,
- 54,166,167,120, 99,153, 50,252,166,134, 37,121,162,150, 40, 36,137,243,154,231,228, 65, 75, 44,172,185,141,117, 61, 12, 49,202,
- 64,184,109,119,103,132,181, 74,129, 79,134,194,135, 43,190,237, 21,191, 29,100, 96, 37, 40,117, 73, 82, 99, 35, 32,124, 88, 42,
- 63,170, 53,226,221,219, 54,154,144,210,159,144,184,110,188,191, 9,111, 50,130,176,158,110, 80, 84,251,171,202,128, 1, 93, 73,
-229, 25, 56, 37, 0,140,233,155,215,238,236,178, 81,245, 6,230,196,184, 38, 72,117,114,146,204, 10,157, 18,124,222, 68, 55,238,
-229, 13,192, 85, 62, 51,171,139,134,207, 35, 41,140,233,231,202,146,147,144,117, 96,166,239,230,251, 91, 78,170, 52,187,154,100,
-238, 69,175,198,143, 95,161, 83,106, 18,154,101, 79,165,231,152,117,164, 67,133, 45,134,212, 82, 91,194,156, 5, 45, 44,164, 2,
- 66, 84,155, 34,147,133,243, 36,165, 20,116,217,188, 35,151,238,126, 97, 4,254,177,125, 68,239,211, 82,223,173,172, 0, 24,167,
-179, 47,246,170,125, 30,232,243,104, 31,139,124, 24,227,142, 30,161,169,102,142,147, 50,172,203, 50,121, 41,229, 42, 69,218, 3,
- 30,118,241,202, 0,243,200, 41, 94,165,129, 22, 42, 88,227,163,116,203, 17, 8,185, 93,183,106,208,252, 38,221, 75,239, 69, 82,
-148,212, 98,226, 86,217,118, 44,165,167, 9, 65,101,223, 60,148,144,181, 96,168, 43, 0,252,174, 91,214,181,183, 10,117, 86,179,
- 50,153, 73,166, 83,194,214,252,233, 83,209, 26, 43, 44,162, 64,140,219,206, 58,234,210,112,235,191, 11, 64,100, 44,244, 4,168,
-145,172,123, 98,119,186,189,184,148,118,141, 70,148,197, 50,191,111,207, 66,201,167,161,249, 52,249,241, 42,212,229, 7,204, 15,
-126, 66, 92,110, 3,140,161, 73,118, 19,202, 81, 97,108,148,161,199, 27, 91, 78,107, 86,119,238,216,221, 43,230,252,250,182, 13,
- 58,183, 46,147, 70, 13, 38, 4, 56,116,185,179,162, 69, 46,180,223,141, 81,142,184,140, 41,147, 41,114, 84,242, 75,171, 82, 84,
-194, 91, 72,230, 64, 90,214,181, 33,200,201,170, 43, 89, 94,208, 24,128, 15,166, 66, 20,216, 3,112,111, 96, 88,110, 78,159,118,
-155,220, 99,160, 60, 98,250, 99,112,207,134,255, 0, 71, 46, 29,250, 64,120, 83,195, 50,248,169,148,241,245, 69, 30, 93,144,193,
- 67, 79, 83, 28, 82,215, 85,189,122,153,115, 32,105,154,178,134, 26,105,168,101,163,146,156,211,189, 75,102,130, 44,173, 68,114,
- 77,207, 71,110, 15, 18, 59, 61, 18,251,183, 45,234,180,107,233,187, 1,250,171, 17,238,235,214,213,164, 83,170,247, 53, 22,146,
-247, 59,114, 43, 22,149,141, 85,159, 17,119,100,134, 63, 68,234,163,187, 34, 18,164, 53,206,152,138,117,244,161,183, 58,193, 87,
-225, 15,135,235,154,206,165, 93,187, 71,198, 37,215,186, 16,174, 74, 84,106,197,183,252, 7,217, 27,135,115, 66,233,111,133,248,
- 82,110, 88, 27,108,185, 18, 44, 98,226,138,217, 76, 74,176, 98,168,211,208, 31, 14, 67,113, 0, 40,199,138, 77, 58,219,219, 50,
-244,105,201,133,114, 94, 12, 56,227, 82,225, 41,246,106, 20,107,126, 74, 1, 10, 21,105,145, 29, 83, 87, 29,105,183,135, 90, 99,
- 14, 24,108,168,230,161, 33,210,145, 21,121,134,197,241,157,196,167, 13,119,204,187,239,101,247, 94,228,180,103, 85, 93, 74,238,
-122, 27,239, 11,130,196,190, 89, 74, 3, 65,139,247,111,234,106, 52,187,152, 37,129,200,203,193,152,211, 98, 54, 3,112,101,197,
-108, 4,133,235, 56, 58, 10,228, 87,202, 71,178,152,134,242, 75,119, 19, 27,222,225, 88,150, 31,254, 96, 54, 34,214,141,213,129,
- 30, 77, 63,251, 74,190,146, 28, 63,196,245, 21, 94, 41,241, 81, 90,138,137,238,120,103,135,232,114, 90, 51,145,166,250,161,204,
- 42,243, 28,191, 56,115, 80,172, 17, 36,201,106, 30,171, 49,165, 99, 58,215,215,101, 85,180,199, 46,155,165, 84,250,206,231,112,
-167,186, 84,202,229, 58, 84, 41,147,169,133,248,238,197,175, 91,119, 93, 18,221,187,232,146, 84,224,168,218,183,125,171,122, 80,
-169,146, 69, 62, 91, 77,165,197, 50,182,199,186,202, 90, 37,197,125,153, 76,161,221, 73, 67,102,161,181,186, 27, 75, 97,238,133,
-149, 75,174, 53,111,223, 86,211, 87,109, 54,213,185, 35, 77,146,237, 17,137, 14,200,167, 84,169, 77, 86, 23, 24,190,212,104, 85,
- 56,114,217, 98, 72, 75,241,159,101,166,228, 0, 16,240, 9,226,206,213,123,125,246,154,253,183, 26,179,248,203,225,125,202,139,
- 46,178,168,179,235,251,104,229, 22,255, 0,179,166, 52, 82,164, 41,247,246,211,115,158,110,161, 69,150,180,149,143, 14,155, 84,
-150,134,210,172, 54,180,249,236,206,213,123, 69, 61,143,214,236,216, 85,123,123,115, 55,238,195,166,195,122, 53,197, 19,108, 46,
- 26, 79, 16, 44,236,253, 26,226,128,250,223,131, 85,141,183, 84,234,188,232,106,173,199, 90,212, 89,142,137, 15, 83, 81,144,125,
-209,101, 40,228,141, 47, 10,102,180,149, 86,154,156, 24, 92, 29,108,129,135,154,226,204, 2, 44,137,115,111, 54,226,254, 93,182,
- 24,147,120,185,244,188,240,119,233, 7,195,249, 54,103, 93, 17,224,159, 17,114, 33,203,106,209, 45, 37, 92,121,173, 8, 71, 34,
-150,170, 58,150,200,101,166,150, 41,220, 61, 44,139, 5, 76,112,171,213, 71, 20,136, 39, 4,118, 6, 29,186,134,194, 27,148,195,
-193, 62, 44, 68,187, 21,106,102, 84, 30, 70, 85,205,142, 80,158, 87,201, 81, 7,153,192, 0,192, 80, 64,211,149, 66,165,180,203,
-136, 67,104,240, 27, 90,130,130, 17,226, 37,166,148,162, 1, 67, 73, 94, 66, 83,252,227,140, 39, 39,160,215, 35, 46,223,110, 95,
-179,178,219,105,233,244,219,195,120, 47,233,139, 89,112, 67,182,118,102,191, 77,247,149, 21,115, 41,196,213,175, 41,244,200,241,
- 80, 85,142,139,201,194,137, 9,207, 77,115,159,136,255, 0,164,222,229,137, 30,163, 15,134,190, 13,228, 85,153, 9, 87,213, 91,
-165,191, 87,204,167, 45, 40,174, 45, 76,182,204,169, 86, 14,216,198,101,228,255, 0,133,202,109,178,212,219,137,132, 41,194,148,
-158, 96,180,131, 37,202,248,118,182, 90,133,138, 42,118,185,221,117,133, 75,133, 32, 29,216,168,185,189,236, 14,163,109,129, 0,
-219,143,243, 63, 16,184, 90,150, 55,105,115,232, 42,165, 31,169, 77, 42,212,177, 32, 14,130, 18,226,224, 0, 53, 57, 0,216,238,
- 55,196,195, 45, 68, 22,211,205,146,176,133, 54,151, 20,132, 15,133,229,231,144, 40,224, 37, 5, 65, 39,151,155,148, 18,158,152,
-235,167, 48, 77, 75,205,166, 35, 10,241, 36,158, 64,164, 52, 60, 79, 9, 9,207, 48, 83,160,114,149,103,148, 96,103,182, 73,215,
-230, 7, 43,219,203,237, 79,157,190,246,230,253, 61,196,180,212, 75,181, 94,156,213, 51,101,233,182,221, 22,223,225,210, 69, 2,
-168,227, 11,169,218,181,125,167,162,176,212,122,212, 25, 8,142,218,126,176,154,244,170,211, 68, 7, 88,168,182,234, 82,177,213,
-203,167,233, 12,113,211,199,133,235,182,188, 54,240, 99,176,227,101,238,251,254, 37, 46,135, 81,183,246,214,113,190,247, 95,112,
- 47, 39, 98, 37,203,129, 54,157,199, 86,136,195, 22, 53,140,193,106, 91,252,225,149,204, 98, 19, 75,118, 84,180,165, 7, 18,169,
-178, 74,170, 69, 51, 56, 73,209, 23, 81,210,224, 42,219,115,204, 50, 5,109, 34,219,149, 87, 3,115,219, 16, 36,241, 71, 32,204,
- 22, 85,167,138,163,219, 12,129, 32,128, 37,228,152,177, 1,116, 88,216, 92,246,107, 17,218,230,195, 19,125,171, 92,246,205, 30,
- 90, 32, 84,171,244,168,149, 5, 16, 61,205, 83, 89,247,180,147,216, 56,218, 23,148,121,247,198,178,122,125, 22, 5,114, 40,154,
-138,154, 22,210,134, 80, 99,180,183,112, 79,162,136, 1, 95,118,123,235,152,220, 17,123, 63,247, 3,103,237, 26, 77,219,197, 85,
-255, 0, 51,114,119,174,160,202, 42, 21, 90, 12, 74,180,170,149,181,104,202,120, 37,197,211,222,171, 73, 81,114,229,171,182,181,
- 40, 63, 37, 88,100,184,149,120, 41,228,194,143, 75,153,101, 48,185, 91,107,153,134,155, 1, 8,109,165, 41, 41, 74, 64, 1, 32,
- 4,224, 99, 3, 80,103, 78, 51,204,101,157,185,180, 57, 21, 10,146, 34, 81, 20,149, 19,184,236,206, 95,148,177,131,216,104, 15,
-110,168,167,108, 60,209,182,123, 57,246,138,169,146,133, 91,117,142, 38,105,152,127,215, 43, 89, 24,145,251, 10, 7,241,197, 84,
-154,117, 14, 91, 72, 18,147, 35, 46,114, 97,104, 83,107, 42, 39, 25, 0,249,254,115,167, 66, 11,229, 77,120,141, 0,191,209, 21,
- 33, 25,229,241, 84, 82, 74, 83,146, 59,103, 90,221, 94, 77, 82,101,118,154,148,130,244, 86,221,202,228,255, 0, 60, 39,160,229,
- 89,254,119,200,247,211,203, 6,164, 88,105,150, 65,236,148,131,147,213, 56, 24,206, 62,221, 45,195,237,153,206, 43,169, 51,119,
- 73,100,164,125, 34, 72,211, 64, 97, 96,110, 1,191, 81,243,214,210, 12,210,138, 24, 41, 40,102, 89, 57,178,213, 33,105, 1, 32,
-244, 32,111, 96, 45,125,246,219,221,139,140, 97, 48, 58,236,154,131, 46,153, 46,146, 87,204,146, 82,132, 15,242,109, 36,167,167,
-132, 6, 59,119,206,190,200,170,100,132,160, 21, 41, 56, 1, 36,134,210,133,100,156,114,158,195,191,225,170,166,170,211,105,248,
-149,212,255, 0, 59, 56, 36,156,100, 15, 64,113,246,235, 24,171,213,226, 60, 10,142, 60, 84,244, 75,137,232,164,103,245, 65, 82,
- 71, 80, 58,100,117, 7, 79,209, 82,242,147, 69, 59,116,245, 27,159, 93,250,111,240,235,241,195,116, 85,144, 77, 56, 50,195,229,
- 27,121,122, 40, 22, 2,202,123, 1,254, 33,247,226,229, 38, 74,212,210,138,159, 75, 96, 2, 2, 89, 3,156,146, 72,192, 46,118,
-242,234, 6,176,138,131,208,130,143, 59,105,144,180,243, 97,114, 84,183, 74, 71,117, 30, 85,124, 41, 72, 32,103,160,201,234, 15,
- 82, 53,100,169,214,165, 52,218,131, 78,182, 91, 7, 5,229,115, 43, 41, 62,101, 9,253, 85, 99, 29,115,128,122, 16, 53,132, 78,
-168,190,250,242,169,137, 87, 33, 4, 48, 26, 80,111, 0, 28,172,132,175,226, 56, 4,128,162, 71,159, 77, 32,237, 34, 54,153, 1,
- 86, 59,239,247,110, 15,243,248,219,221, 40,164,162, 89, 84,201, 21, 66,136,191,195,112,122,116, 32, 11,143,131, 90,221, 78,196,
- 28, 93,170, 53, 86,220, 45,182,214,121,193, 56, 75, 24,202, 63,156,175,242,120, 8, 79,194, 49,147,208,172,140,107, 28,144,185,
- 14,165,196,243, 54,128,227,107, 95, 40, 1,247,148, 10, 82,160,148, 36,114,161,156, 18,146,126, 53, 99, 7,225,193, 26, 21,201,
-165,223,209,170, 87, 43, 69,196,145,224,199,109, 32, 21,142, 84, 37, 68,147,135, 50, 73, 61, 7,235, 99, 61,180, 42,150, 9, 83,
-110, 45,199,193, 66,138, 91, 83,156,173,178, 57, 84,149, 20,132, 36, 4, 47, 4,158,234, 33, 74, 7,212,107, 34, 85, 36, 91,174,
-195,111,187, 14, 2, 4,136, 88, 88, 50,239,114, 9,216,252, 64,239,107,131,210,253,111, 96,106,135, 9,241, 91, 90,152,154,224,
- 81, 10,117,183, 66,150,132,132, 32,132,199, 90, 18, 18,211, 62, 25,202,136,229, 86, 80, 71, 55, 78,180, 86,211,138, 90,218,109,
-210,132,173, 42, 40,195, 97,226,160,188,146,149, 61,202, 17, 24,252, 7, 4,147,128,148,146,114,179,143,162, 72, 66, 20, 93, 82,
- 91, 32,243,151, 0, 13,184,226,121, 87,250, 54,210,216, 3, 57, 40,248,112, 84, 48,188,119,233,112,142, 86,234, 29, 75,124,173,
-161,158,235,112,133, 50, 75,156,174, 56,246, 66,135, 48, 3, 10, 10, 0,128, 64, 10, 4, 29,108, 70,250,118,191,227,252,183,237,
-110,134,223,125,175,163, 80,140,221,139, 15, 94,194,214,251,186,251,205,239,140,110,108, 82,150,189,228, 33,212, 54,225, 10,142,
- 29,108, 40,168, 1,209, 40, 65, 63, 3, 28,169, 5, 42,200,193, 95, 80, 71,124, 14,168, 18,210, 86, 21,203,202, 82,160, 8, 0,
-169, 41, 24, 9, 81, 60,184, 87,196,165,224, 12, 28, 28,231,190,156,202,203, 43,100, 60,180,187, 46, 83,142,128, 90, 68,167, 20,
- 70, 74,148,144,167, 1,235,149, 35,157, 71,249,216, 72, 0, 37, 61,155,106,154, 76,153, 41,136,149, 4,169,231,163,196, 66,202,
-129, 9,117,245, 33,158, 98,160,112, 71,136,224, 32,158,132,126, 26, 84, 48, 2,250,134,223,233,191,126,157,125,253,112,216,241,
- 18,202,161, 65, 55, 29, 0,222,246,181,135,238, 29,126,252, 64, 99,219,127,112,181,112,123, 74,183,173,166, 28, 82,255, 0,130,
-214,206,212, 89,178, 82,176, 66, 90,159, 67,176,105, 47, 75, 67, 68,147,204,215,137, 82, 24, 35,204, 30,154,228,170,206, 51,216,
-231,166, 58, 99,237,251, 53,183, 60,121,238, 60, 93,220,227, 99,138,189,200,132,233,122,157,114,111,133,244,154,114,249,150,180,
-154,125, 6,168,171, 94, 25,104,172,228, 50, 89,161,161, 72, 29,130, 92, 0,116, 26,212,101,246, 56, 61, 59, 96,227, 63,241,212,
-247, 43,140,165, 5, 18,176,179, 8,144,144,122,130, 84, 18, 62, 32,155, 28,114,150,121, 50, 85,103,185,197, 66, 29, 81,207, 87,
- 80,202,123, 21, 51, 57, 82, 15,189,108,126,252, 8,178, 15, 79, 76,232,117,245, 36,142,192,224,252,191,179, 85,214,174,254,137,
-207,231,246,104,101,224, 28,231,161,235,248,233,200,126,252,104, 1,220,109,129,221,230,199, 97,142,189,189, 51,215, 63,159, 61,
- 14, 64, 0, 96,247, 29,126, 71, 68,169, 89, 62,120,252,245,208,202,238, 79,204,253,154, 92,108, 5,240, 48, 58,192,202,135, 67,
-215,243,231,249,198,133, 81, 3, 57,249,224,119,237,229,162, 28, 39,169,249,249,126,125, 52, 26,200,251,199,127,179, 74, 45,198,
-227,126,216,200,253,248,160,178, 50, 58, 3,211,207, 63,184,253,186, 90,240,163,147,159,195,236,210,210,184, 24,175,170,168, 61,
- 49,215,167,225,161, 16,112,122,156,116,213, 97,248,103,161,251, 51,164,216, 90,227,174,173,255, 0, 60,100,245, 38,214,190, 14,
- 73, 56, 0,142,152,239,145,247,116,213, 66,176, 7, 82,172,142,216,249,246,207,222, 52, 58, 84, 83,211, 29, 7,111,236, 58,242,
- 80,162,174,101, 47, 8, 61,128,206, 71,222, 7,174,116,131,222,222,236,101, 69,254,127,150, 46,141,168, 96, 0, 57,137,206, 73,
-254,145,243,192,215,213, 44,173, 73, 8, 39, 9, 56, 87,124,103,247,245,254,141, 80,105,188,242,146,174, 81,158,128,117, 61, 49,
-215, 25,244,209,205,167, 57,192,206,127,164,117,237,249,237,164,172, 79,207,166, 48,109,219, 21, 90, 56, 35, 35, 32,143, 46,221,
- 61,125, 15,125, 28, 57, 72, 79,160, 62,127,205,251, 62,125,244, 50,121,112, 0,252,253,190,154, 37,176, 85,142,192,124,135,244,
-231,207,166,177, 97,123,227, 24,184,178, 15, 76,159, 82, 63,163,247,234,184, 24, 57, 24,201, 57, 7, 31,135,219,161, 16,175, 35,
-231,219,250, 49,162,146,113,220,245,232, 65,198, 59,246,199,175,246,233, 22, 22, 36, 97, 50,187,220,155,223,231,255, 0, 56, 37,
- 43, 8,199, 58,186,159, 32, 59,244,249,104,146,238, 70,113,140,249,250,227,183,159, 77, 4,113,144,190,153, 63, 44,227,184,200,
-252, 53, 81, 36,116, 32,231, 29,201,251,125, 7,150,146, 98, 58,223,225,130,219,221,123,117,193, 41,119, 24,248,249, 64, 32,224,
-227,175, 94,160,122,244,206,167, 39,236,166,220,118,247,115,129,157,165,148,252,148, 73,171, 88, 74,169,237,245, 93, 33, 73, 46,
- 54,186, 44,133, 38, 1,113, 61, 74, 65,132,228,126, 92,227, 35,168,212, 42,118,215,108,110,189,211,185, 98,219, 86,181, 49, 83,
-231, 73, 5,229,186,227,137,139, 78,167,194, 66,128,145, 85,173, 84, 93, 79,135, 74,164,183,252,247,156,234,162, 66, 26, 67,174,
-148,160,203, 23,217, 2,214,215,112,241,106,238,110,209,215,119,102,143, 34,181, 87,151, 2,239,168, 76,172, 75,110,139,108, 53,
- 53,136,201,133, 34, 21,179,239,238, 5,184,218, 82,218, 11,139,119,149,215, 15,196, 91, 66,126, 17, 4,227, 9,104,167,142,154,
-137,228, 6,169, 95, 86,155, 95, 74, 21, 96, 75,158,136, 11, 5, 3, 81, 26,142,194,230,246,184, 60, 26,124,214,135,136,167,204,
- 41,105,100,124,178, 88, 36,167,158, 80, 44,129,137, 73, 35, 0,159,180,193,212, 2, 20, 18,129,238,218, 65, 23,235,214,231, 75,
-174,219, 59, 83,184, 21,235, 93,151, 30,184,224, 91,147, 13, 27,193,104,188,236,105,178, 18, 35, 38,162,134, 82, 50,234,163, 33,
-213,188, 0,207, 86, 70,181,171,102,120, 8,183,217,222,155,115,124, 46, 59,138, 53,229,105,208,108, 90,123, 86, 21, 10, 66,223,
-155, 42,179,121,215, 33,166, 69,211,124,221,210, 95,234,244,211, 45,231, 83, 25,177,128,216,198,122,164,107,107,162,239,150,195,
- 32,148, 57,188,187,110,233,193, 75,141, 34,227,167, 60,130,146, 48,180, 45, 33,226, 20, 8, 39, 35,207, 26, 14,226,227, 7,134,
- 29,183,182,107,183, 12,173,200,163,213,169,246,180, 23, 39,205,163, 89,141,125,115, 86, 84,102,186,172, 83,169,144,129, 84,133,
-127,178,128,126,237, 65,225,142,150,158, 82,226,162, 33,169,116, 0, 89,111,114, 69,200, 23, 59,157,133,183, 61,135, 91, 99,179,
-242,190, 62,226, 28,135, 33,205,114,204,161,165,203, 70,109,205,246,202,132, 82, 30, 74, 87,138, 56,249, 76,250,117, 70,177, 5,
-155, 76,136,234,116, 85, 84, 45,129,101, 97,144,207,224,179,103,238,181, 56,183, 81,123,208,158,152,250,158,156,245,169,125,220,
- 20,116, 60,235,202, 42,121,197, 48,137, 42, 66,150, 73, 60,184, 78, 0, 56,244,208, 91,129,114,240,113,236,166,216,187,155,114,
-235, 20,202,117,183, 21,229,201,153, 69,162,189, 37,138,222,236,111, 13,232,227, 74, 84, 26, 29, 62,109, 77, 74,149, 44, 56,247,
- 39,140,233, 40,139, 17,165, 41,231,112, 0,207, 27,248,128,250, 66,114,226, 82,170, 52,190, 16,184,115,190, 43, 19, 3, 14, 52,
-141,201,220,155,106,174, 41, 84,247,112, 66,100,195,183, 41,209, 86,185, 78,160, 14, 96, 30,113, 8, 56,248,186,103, 81,143,226,
- 11,136,157,247,226,127,114,100,238, 30,253,238, 45,126,244,188,158,105,214,162,199,173, 62,168,205, 81,169,238, 40,172,211,168,
- 86,223,192,221, 6,154, 50, 7, 43, 76,160,168, 1,206,181,158,186,127,203, 56,124,207, 46,161, 18,211, 34,253,166, 54, 14, 6,
-215,180,103,204, 24,247, 50, 42,129,179, 89,197,215, 20,239, 27,253, 36,248,135,244, 13, 71, 12, 80,113, 94, 97,196, 20,179,105,
- 38, 7,168,168,108,188, 50,127,118,243,135, 96,181, 38, 34,111, 20, 96, 58,169,220, 60,100, 95, 24, 39,180,115,137,253,201,226,
-247,127,170,251,223,186, 82, 27,254, 16, 94, 74,118,124, 26, 44, 87, 92,118,155,105, 91, 81,121,162, 91, 54,141, 31,196, 63, 13,
- 58, 13, 59, 9,230,192, 47, 62,243,210, 23,241,186,117,175, 92, 57,196, 97,202,237,211, 57,208,178,252, 42, 34,147, 24, 1,211,
- 46,149, 5, 18, 60,253, 6,173,251,228,231, 53,219, 29,128, 65,247, 42, 12, 6, 79, 41,200, 5, 73, 4,129,215,191,174,178, 14,
- 26,216,118, 93,122,230,134,202,121,164,204,167, 68,139, 29, 9,238,183,223,119,194,101, 41,207,153,113,104, 31,126,172,212,141,
- 41,120,124,197, 24,209, 26, 34,128, 46,118, 28,192,119, 59,147,183, 82, 73, 39,169, 36,239,142, 53, 53,117, 21,115,214, 86, 85,
- 74,211,213, 84,180,178, 72,231,118,103, 42,204, 73,176,238,123, 0, 0,232, 0, 27, 98,109, 63, 71,223,128,234,125,203,195, 15,
- 16,156, 74,220,244,174,123,199,114, 99,200,218,237,155,145, 45,177,136,116,123, 98, 92, 90,221,217, 83,134,149,167,225, 85, 82,
-187, 18, 29, 56,186, 15,197, 30,152,164, 14,138, 57,216,168,246, 17,161,213, 31,142,228,117, 50, 90,146,235, 97, 10,230, 75,225,
- 8, 56,228,115,185, 67,169,229, 41,229,239,204,112, 8, 58,236,151, 0,219, 99, 15, 98,184, 76,225,239,107,105,113, 83, 17,187,
- 99,109,109,231,167,180,148,132, 41, 85,138,164, 38,234,181,105, 14,116, 28,206,174,124,199,201, 39,174,123,233,168,226, 23,134,
-171,150, 93,110,226,220, 91, 38, 61, 58,161, 65,144,255, 0,214,146,168, 44, 62,182, 43,237,206,148,240,247,152, 52,168, 9,103,
-146,167,207, 53,197, 58,202, 3,136, 63,166, 80, 94, 2, 65, 52,151, 19,209, 54, 99, 28, 89,138, 38,170,131,118,127, 82,142,117,
- 40, 61, 55,137, 74,160,247, 13,239,215, 29,145,225,180,210,240,102, 89, 6, 69, 36,194, 24, 42,163, 73,100,212,214, 95,105,101,
- 94,110,228,237,169,174, 22,254,128,108, 0, 3, 82,108,234, 84,116, 52,134,210,201, 41,147, 33, 50, 29, 8,240,203,143,186, 2,
- 0, 83,220,201,207, 58, 67, 40, 7, 36, 0, 19,132,156,107, 99,104, 52, 8,210, 93, 98,116,150,210, 36,193,113, 47, 65, 13,129,
-225,199,203,101,135,198, 79,235, 74,113,133, 41, 10, 89, 5, 32, 16,148,242,167, 36,170, 87, 15, 59,203, 71, 82, 20,230,223, 76,
-148,128,134,151,205, 74,153, 75,168, 33,105,194, 64, 39, 19,144,162, 0, 37, 71, 41, 4, 99, 28,189,244,241,218,123, 83,186, 79,
- 41,180, 35,109,238,133, 20,114,133, 45,113,162, 37, 61, 14, 28, 74,221,114,104, 72, 79, 81,147,216,245,198,162, 81,100,213, 74,
- 64,146,146, 66, 91,182,134,244, 22,232, 13,237,215,211,210,214, 24,178, 78,125, 70,186,229,108,198, 24,237,177,102,158, 32, 0,
- 54, 4, 18, 91, 96, 64, 3,222, 5,177,113,161,208, 12,134, 16,211, 10, 90, 34,143,242,202,115,224,151, 49,158,230, 50, 29, 74,
-147,238,236, 18,160, 10,191, 89, 64,114, 35, 1, 74, 86,178,171,163,112,237,237,158, 85,185, 95,170,208,239,234,203,242, 38,132,
- 82,227,109,214,216,222,251,153, 34, 51,212,224,196,176,253,106,153, 99,209,229, 46,149, 79, 64,228, 45, 41,208,217,144,176, 88,
-142,149,168, 40, 7,150,209,216, 45,211,158,164, 57, 54,149, 73,183,217, 80,229, 46,213,234, 77, 72,113, 41, 0,142,127,114,166,
-182,234,138,136, 63, 8,231, 66,124,250,119,214,136,251,111,106,123,151,194, 15,179, 87,116,183, 91,103,247, 82,225,178,183, 81,
- 55, 54,223, 91, 16,111, 43,121,168,212,249,212,202,101,201,112,177, 6,177, 22,136,227,168,117,112,106, 47,198, 43, 67,115,185,
-253,229,144, 74,152, 83, 75,194,132,166,147,135,179, 55,167,146,177,104,218, 8,163, 49,131, 44,171,101, 82,242, 36,105,101, 37,
- 93,174,238, 0,210, 13,137,213,184,190, 34, 25,199,137,124, 27,150, 48, 25,157, 89,207,105, 98, 73,154, 90, 74, 25,209,101,153,
- 68, 78,197, 69, 87, 38,162, 8,201, 42, 11,115, 17,137, 23, 64, 22,225,150, 51,124,116,238, 62,206,240, 93,121,221, 53,125,139,
- 98,254,183,183,166,236,173,213, 46,123, 18,139,190, 78, 91,107,223,205,183,143,115, 74,157, 85, 27,132,254,217,209, 34,200,137,
-176,244,148, 57, 59,154,223,149,118,189, 34,254,168, 6,195,212,202, 37, 1,178,229,101, 17,220,184, 46,123,134,236,174, 85,110,
-107,134,183, 87,184,110, 58,228,233,117, 42,229,201, 93,156,253, 74,191, 90,168,206,125,114, 39, 77,169, 84,100,184, 86,235,239,
- 72, 90,214,224, 4, 37, 74, 86, 72, 39, 36,218, 42,181, 73,149,138,165, 74,181, 92,157, 58,167, 88,172,212,165, 86, 43, 53,106,
-148,217, 85, 42,173, 98,179, 80,115,198,159, 87,171,212,230,186,183,234,149, 55,158, 37, 78,200,125,199, 29,112,245, 90,142, 6,
-128,109,101,110, 97, 36, 6,179,241,128, 71, 49, 62,185,242, 26,176,114, 30, 31,163,201, 33,178, 14,117, 76,191,106, 66, 5,197,
-194,141, 9,251, 40, 52,128, 22,229,136, 85,214,206, 85, 72,164,252,120,250, 73,120,157,244,128,204,169, 36,227, 28,238, 99,195,
-217, 60,113, 67, 69,150,137,165,120, 17, 41,193, 88,102,171,119, 98,213,213,195, 83,191,180, 77,245,112, 73, 61, 64,160,130,138,
- 25,228,133,136, 90,148,234, 57, 93, 9,121, 9, 80, 90, 91,144,148,188,144,176,114,149,165, 14, 2, 18,224, 80, 4, 40, 96,130,
- 50, 8, 58,204,169,155,143,113,209,211, 21,169,110,192,185,160, 68, 11, 17,232,183,173, 53,187,170,154,198, 82, 82, 61,205,249,
-174, 9,212,229, 15,255, 0,131, 48, 54, 63,248,163,211, 24, 96,228, 10, 88,201, 41, 7,162,137,244,238, 63, 57,213, 53,164, 43,
- 36, 14,185,200,252,159,150,159, 39,166,130,161, 52, 77, 10,202,163,166,160, 13,137,238, 13,174,167,222, 44, 71, 99,138,111,135,
-120,167,136,248, 74,170,106,190, 27,206,170, 50,105, 42,192, 74,133,134, 66,176,213, 68, 13,249, 53,148,230,244,245,180,228,253,
-170,106,184,166,129,255, 0, 94, 54, 24,116,231,239,189,238,150, 89,133, 64,254, 15,237,252, 36,248,206,123,141,131, 77, 48, 29,
-151, 33,230,210,209,151, 80,170, 84,195,206,184,250, 26, 64,229, 8, 74, 50,160,149, 45,107, 8,109, 8,177,171,117,119, 10,108,
- 7,169,170,189,110,207,170,159, 74,208,253, 57, 21,201,173, 71,113, 46,161, 40,144,133, 73, 74,196,165, 54,232, 78, 92,111,222,
- 60, 37,149,168,148,124, 74,206, 0,166,219,230, 33,120, 36,117,206,124,251,143,219,175,170, 91, 74, 90, 19,207,241, 32, 19,200,
-147,240,156,250,254,205, 37, 29, 21, 36, 32,133,167, 64, 24,223,236,130,111,182,228,145,114, 71, 98, 73, 54,218,248,156,102,190,
- 58,120,209,157,242, 99,172,241, 87, 62,130,146,154,148, 80,197, 71, 69,153,213,101,153,108, 20, 34, 40,225, 52, 84,185, 86, 89,
- 37, 30, 91, 75, 70,241, 68,139, 37, 45, 45, 36, 84,242,232, 13, 44,108,196,177,172,227,188,193, 37, 92,169, 75,105, 8,109,150,
-208, 16,219,109,131,209, 13,161, 0, 37,180,228,147,128, 7, 82, 79,114,117, 72,146,163,205,129,140, 14, 81,216,140,129,158,184,
-237,223, 94, 84,177,158,216, 4,224, 31, 32, 73,237,246,107,233, 9, 80, 79, 50,129,198, 79,194, 64, 35,215, 61,126,205,109, 95,
-111, 47,109,189,216,170, 85, 2,233, 91,105, 10, 6,221, 0, 3,160, 30,158,131,165,177,229,212,133,160,131,128,125,112, 51,211,
-236,243,208,105, 11,230, 60,201, 8,109,191,139,226,248, 78, 71,159,207,251,116,122, 20, 20, 50, 7,145,200, 61,199,151, 95,191,
- 67,169, 36, 55,151, 49,215,161,201, 4,252,137, 0,246,233,161,179,111,219, 6,177, 6,221,251,126,255, 0,227,138,110,123,186,
-192, 82,130,150, 8,200,194, 73, 3,182, 73, 31, 61, 75,227,232,215,112,195, 99,223,219, 35,198, 38,227,110,133,131,105,238, 13,
-175,184,202,183,248,125, 93,173,121, 80, 32, 92, 54,253,118,207, 69, 45,203,170,246,167, 78,131, 84, 97,109,174, 60,137,213,122,
- 35, 78,132,242,171, 48, 16,160,164,173,180, 40, 68, 24,149,143, 8, 54,158,138, 74,147,205,144,144,181, 99, 24, 3, 29, 15,109,
- 77,123,217,103,184,103,103,189,143,246,187,116, 6,164, 81,171,123,149,186,219,227, 85,173,205, 79, 52,105,170,164, 82,174,168,
-214,139, 78,199,144,180,167,195,143, 48, 82, 93, 67, 79,160,169, 10,102, 26,210,135, 57,138,185, 98,156, 99,155,193,146,101, 73,
- 89, 80, 12,138, 37, 10,177,139, 6,150, 66,173,201,141, 9,232, 76,161, 9, 36, 16,136, 25,200, 33, 72,197,129,225,126, 86,115,
-110, 47,162,164, 72,185,210,136,228,101, 7,117,187, 20,132,234,244, 26,101,111,190,214,223, 28,193,223, 63, 97, 79, 4,115,184,
-194,185,209,179, 27,239,185, 54,175, 14,116,135,150, 47, 93,165,163, 83,105,149,186,237,191,122,205, 66,164,162,196,218,237,215,
-185, 31,144,220,155, 36, 48,243, 62, 60,137,208, 39,207,167, 56,164, 69,140,229, 65, 78,120,204,111, 6,212,251, 26,125,155,123,
-125, 58,216,185,109,203, 55,136,138,110,227, 80, 37,198,122,216,220, 26, 55, 21,119,221,175,121,219,245,200,177,194,145,114, 81,
-170, 86,149, 42, 2,105, 21,166,212, 60, 80,227, 40, 75, 45,172,132,134,150,223,194,108, 27, 71,113,203,157, 91,184, 42,197, 34,
- 81,147,122, 93, 21, 71, 34,115, 36, 46, 82,152,170, 10,100, 82,181,243,128,150,154, 17, 84,177,200, 6, 11,105, 81, 80, 1, 58,
-222,155, 74,229,118,163, 38,164,121, 90,136,212, 8,204, 83, 34,180,202,131,110,158, 98, 36, 84,159, 83, 97, 28,172, 45, 43, 91,
-109, 37, 72,230, 95, 43, 74, 4,164,144, 53, 71,103,220, 99,198,175, 58,200,217,245, 68, 48,132, 0,197, 3,242, 22,221, 8, 44,
-154,100,147,169, 93, 83,188,174, 86,218,156,144,111,212,220, 79,225, 79, 9,228, 78,100,161,201,225, 89, 2,172,143, 33, 82, 89,
-164,178,130,234, 9,180,107,204, 58,149, 35, 85, 80,157, 55, 14,113,212,219, 99,136,234,228,106,101, 18,155, 87, 66, 43,171,106,
- 35, 20,230,230,213, 86,165, 86,106, 81,233,145,219,143,245,157, 94,162,202, 82, 39,213,158, 8, 74,228, 72,240,144, 31,125,213,
-185,225,160,171,151, 78,181,189,187, 22,141,226,232,140,220,143,169,234, 75,115,193,110, 28,247, 27, 75, 82, 94,236, 27,137, 40,
- 30, 71, 22, 72,232,147,202,162,122, 0, 78,185, 81, 30,244,240, 36, 85, 11, 97, 75,143, 66,134,205, 38, 36,144,114,151,170,110,
-182,100, 75, 96, 4,171,162,144,234,163,165, 65, 32,245, 74,178, 8, 26, 10, 61,219, 41,136, 17,203,239, 31,124,142,204,154,156,
-175, 13,210,158, 95,136, 52,201,108,142,169, 62, 50,148,126, 69,191,150,148,202,184,199, 54,167,208, 37,169, 53,106, 7,153,101,
-243, 27, 0,162,250,143,152, 27,234, 59,146, 0,182,199, 21,248,142,186,130, 68, 16, 73,204, 22, 91,197, 37,200, 58,148,200, 0,
- 63,105,108,186, 23, 99,179, 29,212,244, 27,233,106,113,119,182,151,183, 20,183,231, 10, 22, 90, 95,184,110,205,174,179, 85,117,
-110, 45,213, 17,214, 92,183,173,234,168,126, 51, 38,204, 66,193,230,145, 91,105, 50,153,247,130, 7, 35, 78, 18,214, 74,210,172,
-108,130,235,136, 99,157,106, 88,230, 57, 24,206,126, 30,184, 29,122, 99, 35,174,184,239,193,253,153,180, 27, 99,196,214,228,110,
-244, 17, 42,218,187,248,132,179, 97,219,181,104, 40,144,201,180,230,222, 73,172,174,167, 38,226,195,235, 46,192,175,213,208,195,
-104,125, 33, 94,236,228,180, 23,194, 91,114, 74,129,232,125,205,113, 42, 50,221, 64,113, 73, 41, 74,147,200, 62, 21,165,105, 39,
- 60,201, 61,142, 2,178, 62, 90,181,184,106,180,102,212,111, 59, 48, 18, 60,132, 50, 0, 46,130,202, 66,144, 55,247,134, 61, 71,
-223,105,215, 25, 75,194, 85,210,100,173,193,144,212,211,209, 46, 91, 68,149,130,172,222, 99,154, 8,239, 94,118,188, 98, 35, 41,
- 2, 1, 17,229,242, 66,157,152,184, 14,149, 74,248,109,178, 71,136, 2,123,168,115, 2, 14, 14, 57,186,118, 32,228, 31, 62,191,
- 45, 97, 51, 47, 98, 23,151, 29, 87,134,165, 30, 85, 12,144, 73, 56, 9, 36, 28,115,140,128, 50, 48,190,217,242,214,190, 84,238,
-181,120,174, 53,206, 10,138, 20,251,121, 81,248,208, 14, 28,111, 62,153, 35,167,145, 94,177,148, 93,188,217,104,175,152, 41, 36,
-165, 46, 12,115, 32, 15,137, 25, 36, 18,180, 96,127,181,202,144,175, 93, 74, 99,129, 80,108,110,126, 63, 15,221,249,252,113, 22,
-167,164, 88,198,195, 87, 75,254, 23,239,215,227,252,142, 54,149,187,161, 46,158,100,184, 10, 85,203,158,101, 4,148,156,144,121,
-194,199,192,114, 21,229,141, 90, 42,114,158, 91,107,145, 76, 8,113,208, 10,213, 17, 74, 45,161,212,100,229, 76, 41, 32,144,224,
-234,174, 78,161, 92,159, 14, 20,113,166, 18, 37,213,201,202, 92,120, 40, 0, 57, 92, 36, 41, 65, 39, 56, 67,160,145,146, 15, 76,
-158,152, 57, 32, 19,157,102,144,110, 4,175,225, 82,207, 50, 70, 72, 4,148,117, 57,200,207, 83,144, 6, 64,237,203,243,234,149,
- 69, 58, 78,154, 36, 23,244, 61,193,236,111,235,211,249,140,110, 67, 81, 45, 20,162,104, 13,237,177, 83,114,174, 63,101,198,215,
- 30,253,136,189,193, 83,190, 47,109,215,101,185,200,130,228,102,194, 92, 90, 75,164, 58,231, 42,146, 73,229, 80,113, 35, 60,189,
-138,136,248, 74,128, 86, 58,234,234,212,199,221, 1, 78,200, 88, 33, 68, 16,142,102, 27, 82, 21,132,242, 40, 55,146, 82,112, 59,
- 17,133, 39, 33, 64,231, 88, 13,198,183, 11, 6,169, 79, 9, 91,204, 2,185,108,130,176,149,181,132,149,201, 71,135,250,206,161,
-180,146,226,123,173, 0,158,139, 29,113,232,181,233,174, 28,169, 77,128,142, 71, 27, 45,169,120, 83, 43, 79, 55, 50,121,143,249,
- 64, 84,147,211,161, 24,193,202,134, 98,211, 43, 81,204, 98,153,246,107,216,216, 88,131,109,238, 59,250,223,241, 6,248,157, 80,
-188,121,165, 42,212, 83, 34, 68,192,217,212,145,169, 24,117,235,185,235,117, 35,175,186,197, 67,227, 22, 64, 10, 60,141,168,243,
-128, 10,146, 74,212, 91, 65, 32, 37, 74, 41, 42, 91, 32,227,252,152,234, 9,207, 49, 35, 87,149, 84, 92,140,217, 90, 25, 74, 60,
-117, 4, 33, 47,165,213,199,195,201, 42,109,160,129,149,198,144,226,142, 19,206, 49,147,240,163,148,243,105,158,139, 82, 82,138,
- 1,113, 92,142, 19,203, 33,183,156,229, 70, 87,204,203,109,242,184,163, 29,174,101,225, 33, 28,203, 82,148,148,148,231, 35, 87,
-196, 84,214,134,138,188, 73, 40,112,151,217, 83,209,203,109,180,180,164,252, 94, 34, 22,162,183,100,103, 28,223,168, 83,130,148,
-143,136,157, 47, 28,195,190,192, 88, 95,247,119,235,183,190,247,177,191, 77,244, 42,224,209,114, 95, 93,183,232,119,183,196,245,
- 29, 59, 16, 63, 12,178,167, 82,117,101,214,158,116,143, 5, 24, 90, 23,206,135,176,149, 30,171, 28,152, 67,133,148, 37, 68,130,
- 72, 82,136,233,216,106,111, 20,187,199, 75,216, 78, 31,183,187,123,107, 14, 3, 11,107, 54,178,243,187,194, 90, 57,118, 69, 74,
- 29, 37,232,118,227, 17, 80,181, 15, 26, 67,151, 45, 70,140,218, 83,159,252, 98,186,121,105,253,153, 86, 47, 7, 9,115, 32, 43,
- 45, 41,124,222, 48,200, 88, 62, 39, 83,200,159,140,117, 57, 42,192,233,231,168,229,253, 33,126, 36,209,101,112,247,183,156, 51,
- 81,166, 20,220,123,253,118,139,190,234,105, 14,114,189, 19,107, 54,170,107, 47, 14,101, 54,172, 24,245, 77,192,149, 76,140,166,
- 92,229,230,106,223,125, 65, 36, 5, 99,118,157, 26,170,122,122, 52, 39, 85, 75, 0,125, 66,117,118, 29, 62,202, 6, 59,122,116,
-190,198, 41,159, 87,166, 83,147,230, 89,163, 16,134,138, 38,100,189,183,152,128,144,169, 29,124,210,178, 41,223, 96, 73,219, 16,
-244, 92,153, 82,150,236,202,131,161,234,140,247,159,157, 80,125, 32, 97,234,132,215,151, 38,107,224, 96,116, 92,167, 94, 87,207,
-155, 66,172,131,211,207, 61,115,246,127,110,136,115,169, 29,135,115,161, 87,230,174,152,245,239,216,121,254,124,181,105,160, 0,
- 11,108, 63, 45,182,199, 34, 42,236, 13,205,207,174,253, 14, 6, 86, 50,113,249, 63, 47,150,135, 81, 10,242,192,235,159,159,204,
-250,104,133,250,130, 20, 72,252,244, 26, 21, 71,161, 62,125, 79,223,165, 20, 18, 70, 21,192,234, 32,117,249,224,103,231,246,124,
-180, 51,131, 57,234, 1, 4,245,209, 90, 17,194, 14,122,247, 57,199,203,231,165,199, 81,129,129, 85,211,167, 82, 79,115,242,244,
-199,166,116, 42,200,207,108,117,199,219,215,207, 68,185,242,238, 7,159,111, 95,223,160,150, 79,126,152, 61,193,243, 61,127, 63,
-118,148, 65, 97,210,247,249,255, 0, 92, 12, 82, 36, 2,122,129,247,254,255, 0, 61, 45, 81, 95,235,119,242,252, 62, 95,159, 93,
- 45, 31, 3,108, 86, 29,251,103,229,162, 52, 42, 87,219, 61, 15,145,199, 76,131,229,170,129, 68,158, 94,108,116,207,111,159, 94,
-190,189,244, 71, 2,221,108, 70, 14,195,173,190, 63,195, 7, 54,123, 21,125,223, 63, 67,162, 7, 95, 35,246,121,232, 38,240, 58,
-100,147,243,252,247,254,173, 22,149,245,244, 62, 94,126, 95,102,146,193, 58,116, 56, 41,161,203,212,156, 99,200,252,243,216,104,
-214,200,243, 0,253,248, 39, 64,165, 89, 29,191, 17,231,231,131,157, 86,108, 20, 44,168,172, 16,172, 1,159, 47,179,238,210,109,
-233,109,135,242,198,113,112, 10,193, 1, 67, 4,249,129,223,237, 35,243,215, 68,167, 3,168,200, 39,161, 29,191,102,122,118,208,
-169, 81, 32, 12, 12,140,119,237,140, 1,140,143, 60,232,128,172,100,156,100, 96,228, 96,147,246, 99,229,253, 58, 79, 24,193,141,
-168,119, 61,113,211,239,233,131,248,104,132, 28,224,245, 56,235,243,233,235,143, 45, 0,133,103, 3,168, 4,250, 14,255, 0,105,
-213,126,108, 17,133, 41, 57,207,234,250,255, 0,195, 72, 55, 94,183,198, 45,251,240, 96,194,212, 65,206, 15, 99,156, 99,167, 83,
-223,166,178,107, 86,133, 46,228,174, 83,168, 84,230,131,242,231,203,102, 43, 41, 89,195, 69,215, 20,122,190,224,255, 0, 37, 29,
- 13,165,110, 56,175,230,182,210,136,235,140,226,141,149,172,148, 40,242,164,140,243, 0,115,229,231,167, 83,107,106,201,163,215,
- 27,102, 59,168,106,161, 80, 68,168, 17,165,168, 14,120,254,244,202,121,148,223, 55,119,212,203,110,165, 63, 53,159, 44,231, 74,
-177,164,138,154,105, 34, 0,200,138, 72,248,250,159,147,183, 77,240,231,146,208,195,153,231, 25, 94, 91, 81, 57,166,167,174,158,
- 24,157,199, 85, 87,117, 86, 43,125,181, 16,108,183,219, 81, 23,218,248,222,138,101,205,111,109, 53,188,139, 14,206, 6, 92,185,
-106, 97,219,158,165, 20, 33,169,181,218,147,105,229, 75,211,229, 39,172,106,107, 74, 42, 76, 88,249,229,105,177,148,165, 78,169,
-197,168,202, 52, 58,189,201, 45,107,152,251,134, 43,136,241, 26,136,133, 56,212, 96, 73,206, 22, 82,160,183,187,255, 0, 56,129,
-159,230,233,172,181,109,231,101, 77,113,174, 96, 84,151, 11,234, 90,143, 58,214,238,114,165,184,181, 28,173,106, 39,185,234,115,
-211,167, 77,109, 61,163, 22, 44, 22, 27, 91,137, 83,171, 74,128, 82, 1,207,234,158,188,201, 56, 29,255, 0, 15,232,173, 43,102,
-142,152, 57, 86,230,207, 39,153,152,245, 98,109,185,219,238, 30,131, 97,176,176,238, 92,135,135, 96,160,165,130,158,154,139,217,
-233,169,194,164, 80, 40,217, 20, 91,173,247,102, 39,119, 98,117, 51, 18,204, 75, 18,113,157, 88, 27, 77, 6,162,243, 10, 91, 45,
-173,210, 17,204,134,249,192, 79, 80, 63,214,237,246,249, 13,116,123, 98,182, 58, 4, 74,205, 30,167, 79,136,195, 21, 8,242, 27,
-109,110,132, 5, 41, 73, 87,235,167, 43, 4, 56,130,140,228, 96,131,208, 99, 90,225,182, 40, 67,142, 48, 16,148,176,211,139,108,
-165, 13,164, 41,196,146, 1, 0, 28, 0,122,103,200,227, 93, 65,218,186,205,175,107,194, 23, 45,203, 58, 29, 22,218,182, 96, 72,
-174,220,149,170,131,237,177, 22,155, 74,165,199, 84,185,211,101,200,116,132,182,210, 35, 52,242,142, 78,112,156, 0, 78, 6,171,
- 12,238,173,234,222, 88,228,156,164,106, 9, 35,215,160, 2,195,177, 61,189, 58, 92,224,103,185,230,105,150, 32,167,167,102, 26,
-193, 82, 7,165,183, 6,219, 90,219, 1,190, 56,205,197,103,181,207,127,173, 13,203,184,118,215,133,170,141, 31,104,108,203, 18,
-227,169,219,114,110, 38,173, 59,114,175,120,222, 85,138, 12,199, 41,181,154,156,153, 53,154,123,241,232,148,133, 84,163, 74,110,
- 60, 86, 88, 82,220,105,176,227,238,146,190, 68,232,182,233,123, 64,184,141,223,154, 60,154, 6,249, 57,181,123,167, 78,146, 84,
-227, 18,107,187, 67, 98, 81,110, 42,116,165, 0,145, 34,159,117,218,148,120,114, 99,114,227,163,101, 42, 70, 84,115,229,173, 86,
-221,155,170, 61,231,185, 27,133,121, 69, 66, 4, 43,174,251,188, 46,104, 37,150,148,210, 87, 78,184, 46,106,173, 86,152,226, 26,
- 95, 86,138,160, 76,140, 84,147,241, 37, 74, 32,128, 65, 26,194,202,138, 27, 72, 66, 66,146,164,249,147,216,250,231,207, 87, 69,
- 31, 7,240,224,142,134,170,163, 33,165,108,202, 5, 70, 19,180, 17,154,132,144, 1,186,205,167,154,132, 27,219, 75, 46,158,139,
-101,216,113, 46,113,196, 25,150,101,152,213,213, 75, 88,211,164,146,185, 69, 33, 74, 4,212,116, 0, 45,109,150,194,253, 77,174,
-196,146, 78, 25, 29,226, 14, 57,121,205,113,232,130, 3,142,211,225,184, 35,161,210,251, 60,158, 24,194,153,113, 74, 39,194,232,
- 48, 51,240,246,211,245,236,251,162,194,185,248,143,179, 45,121, 83, 19, 21,250,213,203,107,181, 9,165, 71,118, 87,191,186,213,
-102, 27,130, 3, 81,152, 66,148,243,239, 41, 41,105, 3, 24, 5,238,101,124, 41, 58,101,247,161,159, 22,181, 69,168, 39, 42,110,
-109, 13,166,193,234, 48,228,124, 36,164,245,239,145,174,129,251, 9,174,186, 5,165,237, 66,225,233,203,134,153, 75,169,179, 93,
-122,232,183,105,102,171, 29,185, 77,211,107,245, 27,114,161,245, 77, 90, 19,110,130,148, 84,153,121,149, 6, 86, 70, 82, 94, 37,
- 63, 16, 4, 76,106,145,166,225,202,216,163,115, 19,154,118, 0,141,244, 17,182,175, 48,111,179,107,216,131,211,124, 55,240,245,
- 50,102,121,237, 29, 36,238, 33, 74,218,128,140, 64, 27,115, 13,172,189, 64, 38,246, 91,130, 3, 17,112, 70,216,253, 60,108,203,
-170, 61, 38,218,163, 69,169,210,215, 6,123, 52,168, 12, 42, 18, 30, 74,149, 13, 45,197,109, 30, 2,136,232, 84,156, 96,142,195,
- 24,211,173, 99,205,135, 95, 67,163,195, 82,216,105,226,174, 71,124,148,149, 2, 51,235,129,141,105, 44, 90,227,175,203,110, 58,
-159, 60,234,145,200,227,139, 86,113,133,225, 74, 81,201,236,156,159,187,231,170, 28, 4,113, 50,246,254,220,188, 78,211, 27,167,
-174,157, 67,217,253,200, 98,198,160, 62,226, 84,149,213,154,110, 59,134, 85, 65, 74, 80,193, 38, 67, 46,128,145,156, 36,167, 56,
-206,171,117,160,130,138,122, 97,237, 82,206,210, 2,164, 74,193,245,233, 0,234, 42, 2,170,144,127,100, 1,189,173,233,213,116,
- 57, 94,103,152,229, 89,246,102,140,213, 17,228,201, 12,179, 73, 36,128, 58, 9,234, 18,153, 52, 40,182,162,210, 72,183, 8, 0,
- 85, 5,141,128, 24,234, 84, 22, 97,190,160,211,140,160, 37, 73, 9, 37, 39,151, 35,203, 4,118, 61, 53,114,153, 78,153, 71,107,
-235, 40, 14, 61, 50,158,222, 60, 88,104, 36,186,207,108, 43,161,248,155, 29, 63, 29, 97, 20,201,202, 47,103,152,116,235,202, 79,
-126,158, 94,167,229,242,211,203,110,200,247,142, 86,186, 45, 43, 28,139, 74,199, 69, 36,140, 40, 28,142,185,211,232,142, 26,149,
-210,124,143,250,172, 54, 32,246,233,212,123,143,108, 87, 57,193,168,203, 88, 74,126,186, 30,174,140,110, 24, 27, 95,115,186,183,
-163, 11, 88,251,182, 38, 90,149,147, 81,103, 43,113, 42, 36,101, 41, 4, 97, 63,236,131,246,106, 57,159, 74,191,116, 98, 90,254,
-207, 59, 39,109,189,229, 13,212,183,107,126, 44,232,173, 70, 10, 79,139, 34,151,103,194,170,220, 21, 37, 33, 4,228,182,151, 83,
- 3,152,129,211,196, 79, 81,158,178, 30,102,146,109,219,145, 41, 96, 40, 65,169, 43,197,142,145,209, 8,117, 68, 7, 25, 3,237,
- 80, 32,127,181,168, 24,253, 41,190, 42,105,187,177,198, 54,217,240,225,110, 85, 81, 54,139,195,101,145, 34,125,214,152,206, 7,
- 99,181,184,187,128,182, 37, 59, 9,124,170,199,189,197,183, 98, 83,146,176,122,161, 83, 8, 58, 74, 58,202,145, 17,201,101, 26,
-102,168,170,131, 88,244, 90,105, 22,173,158,223,176,226, 5,136,155, 90,243, 32,234,192, 98, 1,158, 71, 76,139, 85, 95, 79,189,
- 36,176, 18,155, 91,205, 48,228,232,235,246,147, 91,189,183, 39,148,198,196, 2,113, 23,105, 12,224,142, 92,114,128, 57,115,230,
- 60,193, 31,158,218,166,220,116, 96,148,167, 35,185, 0, 30,135,231,131,219, 70, 58, 91,112,228,147,129,219,200,129,212,245, 26,
-163,239, 1,162,164,182, 58, 16, 2,148, 48,123,246,233,248,234, 69,123,110, 78,199,253, 49, 95,238,192, 91,182, 41,184,218,146,
-112, 2, 85,145,205,128,115,240,232,117,175,166, 2,185, 84,122,144,123,252,146, 48, 58,249,126, 26,246,165,183,205,207,226,242,
- 41, 68, 0,146,160, 57,188,186,141, 8,236,164,182,248, 10, 66, 79, 40,192, 24,234, 78, 51,205,246,235, 5,182,178,131,140,233,
- 61,206, 62, 37, 37,100,130, 84,143, 85, 20,247,251, 9,215,196, 52,218, 22, 28,108, 23, 20, 73, 10, 73, 32, 16, 58,117, 3, 29,
-117,111, 83,203,146,247, 41,116,161,190, 96,162,140,245, 64, 79,113,246,247,209,173,134,220,112, 58,130,174, 68,156, 21, 96,167,
- 56, 29,142,124,186,235, 23, 38,226,214,237,108, 24, 0, 8,223,231,108, 84,202, 80,181, 45, 75, 37, 10,236,140, 14, 84, 19,208,
- 21, 19,249,206,145,240, 91, 89, 35, 4,168, 2,181, 39, 36, 1,143, 63,207,219,175, 14,180,248, 91,135,225, 44, 44, 19,203,230,
-113,158,202, 35,190,147, 72, 75,188,184, 10, 97,180,167,149, 94,101, 68,116,193,200,235,219, 67,113,176,234, 62,253,255, 0,241,
-140, 88, 27,158,199,247, 99,223,138,128,176, 16, 74,202,192,200, 64,234, 51,216,159,151,174,144, 56,112,168,255, 0,226,210, 65,
- 39,211,169,193, 30,191,219,161,201, 91, 97,101, 11,229, 33,124,169,112,164, 97, 67, 25, 41,193, 29, 62,221, 18,149, 30, 64, 28,
- 41, 83,138,201, 81,233,203,131,211, 7,167, 95,158,178,160,129,238,248, 99, 4, 11,219,211,111,159,187, 23, 91,122,216,174,223,
-151, 45,171,103, 91, 30, 48,173, 94, 23, 45, 2,211,161,169,134,124,101,166,185,117,214,160,219,116, 71, 18,206, 63, 72,148,213,
-170,176,202,135,110, 84,156,234,116,188, 70, 90, 86,214,200,237,141,191,195,253,145, 22, 45, 26,196,217,203, 30,212,219, 59,118,
-140,216, 15, 52,105,182, 85, 52,210,220,144,228,146, 7,188, 57, 58,187, 14,173, 81,121,213,101,199,100, 86,221,117,213, 5,175,
- 81, 5,246,122, 41,151,120,231,225, 49,165, 45,167, 25, 70,253,237,171,138,109, 68, 6,138,152,185, 35, 72, 66, 58,164,128, 60,
- 86, 81,140,142,248, 24,212,167,184,174,185,213, 80,146,133, 73, 46,189, 42,116,101,176,243,171,116,136,206,165, 92,181, 24,242,
- 29, 66,122, 56,175,137,244, 12,128,174,102,202,115,202, 19,170, 83,197, 9,101,168,206,184,107, 46, 36,242, 99,215, 57,177, 27,
-176, 33,119, 7,246, 0,242,159,241,145,183,126,148,250, 56,229,176,205,157, 87,230, 36, 3, 52, 82, 67, 18,237,186, 42,142,113,
- 96, 78,222,114, 22,253,238,138, 65,198,134,236,221,125, 48,227, 85,230, 51, 33,182, 20, 46,139,193, 78, 71,146, 11,172,173, 49,
-107,213, 39, 22,218,176, 65,104, 45,181, 17,240, 28,231, 10, 57,192,214,224, 91, 87, 56, 52,186,124, 87, 37, 60,195, 17, 27,114,
-181, 86,168, 52,165, 33,208,211,232, 84,135, 35,180, 82,172, 45,194,149, 57,206, 62, 17,225,181,156,149, 19,174,110, 88, 21,191,
-119,114,244,165,183,202, 67, 27,155,118,199, 87, 58,178, 4, 89, 50, 96,212,208,176,140,117, 30, 4,208, 18, 6,122, 47,168, 24,
-193,216,148,220,233, 17, 19, 8, 58,234,126,185,152,195,115,214,218,208, 94, 77, 49, 13,178,244,133,248,196, 0,223,193, 29,180,
- 33, 36,116, 68,133,242,242,101, 71, 81,250,188,185,106, 15, 67,113, 99,239,183,107,245,232, 9,183,107,219,224, 58,227, 63,165,
-142,190,158, 48, 77,158,254, 98, 55,217,118, 36, 14,246, 5,200, 7,112, 64, 22, 35,166,219,210, 47,185, 82,233, 80,131,107,114,
- 60,217, 83, 30,159, 55, 1, 97, 10,126, 99,143, 59,200, 93, 39, 36,248, 79, 52,216, 74,146, 85,208,149, 28,227, 87, 58,150,229,
- 67,154,202, 4, 96, 35, 72,171, 77,110, 44, 73,100, 36,180,229, 58,157,136,136, 91,136, 10,230,111,157,193, 37,215, 17,208,101,
-244,168,228,117,214,181, 64,187,158,122, 93, 82, 99, 15, 54,251, 37,214,153,128, 31,117, 72,105,199, 39,177,225, 23,146,164,156,
- 48,194, 20,135,157, 91,128,140, 41,148,243,100, 17,156, 82,117,230,220,185,110, 46,150,234,204, 86,210,213, 38, 18,207, 68,178,
-246, 20,194,221,232, 57,159, 45, 69, 67,133, 75, 72, 8, 74,217, 4,243, 28,107, 65,114,134, 28,192, 19, 72,150,215,216,116,216,
-247, 29,143,240, 35,215, 20,246,103,146, 44,245, 78,252,176,174,237,171, 80, 54,208, 8, 14, 67, 30,182, 4,169, 0,130, 8,141,
-150,215, 27,108,165, 82,240, 65, 91,130, 60,226,182,132,167,101,192,151, 29,238, 83, 25, 20,197,120, 81,158, 74,218, 87,253,240,
- 30, 74,156, 5, 56, 40, 82,144, 70, 78, 52,237, 90, 94,211,206, 31,238, 61,215, 87, 13,251,187,120,211,246, 99,125,216,166,219,
- 53, 27, 46, 70,225,213,169,180,173,188,223,218, 29,126, 20,116,211,238, 11, 14,254,117,214,224,219,183,114,235, 2,165, 77,157,
-110,215,151, 5,255, 0,172, 41,143, 26,124,233,201, 95,132,215, 47,235,155,134,253, 49,169,137,139, 33, 17,217, 13,120,112, 82,
- 15, 49,240, 35, 44,163,195,112,169, 32,252,110,120,100, 14,255, 0, 6, 84, 78,117,197,111,105,134,220,238, 93,231, 65,219, 45,
-247,167,109,213,197, 90,217,251, 58,155,114,237,149,225,186, 16,105,102,169,111,209,111, 26,133,206,237,223, 6,220,186, 37, 68,
- 46, 57, 71, 74,105,117,120,239,199,126, 99, 76,195, 90,234,170,101,153, 10,125, 14,182,139, 3,128,178,227, 14,113,200,102, 49,
-197, 94,146, 41, 26,186, 58, 14,100, 76, 1, 54,102, 4, 50,105,239,205,107, 48,109,241, 25,226,106, 58,222, 29,225,154,236,230,
-154,152, 85, 54, 88,209,177,136, 41, 60,216,218,101,137,193, 42, 24,198,232,143,175, 85,138,168,137,139, 93, 73, 6,112,183, 37,
- 78,163, 2, 75,208,150,135,161,212, 82,216,153, 17,169,141,173,151,176,166,195,172,115, 50,232, 25,142,243, 42,192, 88,248, 20,
-135, 67,169, 82,146, 1,214, 30,110,102,229, 6,164, 37,229,248, 15,167,153, 14, 21,167,199,131, 45,149, 41,178,218,193,232,133,
- 37,208,234, 20,133, 14,138, 74,146,161,200,172,136, 53,240,131,237,106,226,159,133, 24, 84, 59, 53,218,219, 59,239,178, 52,133,
-176, 33,109, 62,233,213, 42,115, 87,110, 83,210, 19,207, 27,108,183, 21,133,187, 86,176, 89, 90, 16,222, 98,161, 83,232,235, 9,
-248,233, 74,207, 48,145,223, 13,254,212,238, 15,184,152,159, 78,162,209, 47,183, 54,118,249,175,188,219, 14,237, 94,249, 74,164,
-218,245, 37, 92, 79,169, 49, 99, 27, 63,112,216,112, 91,183,164,105,106, 74, 80,226, 84,253, 38,123,107, 83, 14,125, 94,162,183,
- 66,108,186,204,183, 48,166,102,149, 71, 62,156, 30,169,168,233, 30,174,159,105, 0, 23, 14,192, 50,168, 43,245,131, 77,196, 95,
-135,248,215,135,243,244,142, 40, 42,125,147, 48, 63,251, 60,246, 73, 9, 31,170,141,253,220,164,236, 80, 35,107,102, 86, 28,176,
- 93, 65,235,149, 54,227,231, 82,252, 98,143,120,111, 30, 50, 3,153, 10, 74,242,148,190,207, 95,141,149, 1,219,201, 64,160,158,
-157, 92, 10, 45,120, 41, 72, 30, 42,210,211,129, 60,138, 36, 39,194, 40, 56, 9,201,199, 34, 15,194, 82,125, 71, 47, 98, 51,173,
- 78, 57, 42, 4,150,225, 74, 68,136, 85, 24,204, 38, 66, 27,148,194,153, 91,140, 60,112,210,188, 53,165, 42, 92, 71, 18,144, 65,
- 31, 2,199, 43,141, 41, 93, 9,204,232,245,213, 45, 41,192, 82, 28, 24, 15, 5,245, 67,125, 1,240,211,143,214, 37, 36, 97, 93,
-148, 8, 56, 7, 58,212, 89, 53, 45,155,126,155,250,244,189,247,220,131,214,195,222, 7, 80, 36, 83, 0,111,109,143, 66, 55,176,
-233,219,176,244,244,232,113,182,208,103, 41,109, 2,130, 8, 28,170, 10, 7, 24, 72, 25,194,155, 35,170,130,179,216, 16,115,215,
- 3, 58,111, 43, 10,114,143, 57, 62, 8, 83,116,247,138,158,104, 35, 42,247, 7, 50, 75,237, 35, 36,226, 62, 87,206, 17,241, 16,
- 21,132,140, 32, 1,125,182,231,180,168, 76, 58, 9, 40, 84,116,130,133, 30, 98,133, 5, 4,164,144,145,213, 29,122,131,213, 61,
- 0, 36, 29, 13,118, 6,157,142,165,164,161, 74, 66,131,137, 36, 16, 75,137, 11,198, 66, 58, 1,225,133,117, 7,177,199, 76,105,
-179, 52,167, 21, 20,206, 20, 94, 88,188,203,247, 14,159,247, 13,175,219, 99,141,204,138,188,229,245,233,172,222,154,164,132,144,
-123,143, 71,223, 96, 84,155,244, 59,106, 94,135,127, 84,218,177, 40, 8,109, 77,171,152, 21,173,176,163,224,169, 71,153, 72,125,
- 10, 73,232,160, 71, 80,122,228,147,140,224,235, 37,102,160, 10, 82,164,185,132, 45, 57, 74,215,202,149, 96,228, 37, 5, 93, 73,
- 30, 65, 68,115, 96,128, 73,233,134, 98,157, 41, 13, 56, 75, 78,101, 30, 32, 41,200, 60,139,109,106, 31,174,223, 79,137, 36, 30,
-189,207, 76,140,117,214, 72,221,101, 45,182,162,165, 36, 32,100,243, 41, 75, 81, 70,115,204, 0,245,193,235,219, 60,157,117, 24,
-134, 67,166,254,131,225,214,223,195,240,185, 63, 9,141,122, 6,118, 85, 58,239,247, 92,246,191,191,212,255, 0,166, 51, 26,229,
-207, 71,161, 82,171, 21,250,253, 86, 21, 10,222,160,210,170, 53,218,245,110,162,164,183, 78,161,208,104,176,228, 85, 43,117,153,
-206, 45, 73, 9,137, 18,151, 18, 91,238,228,225, 72,142,160,158,165, 57,252,241,248,236,226,198,175,198,143, 19,187,139,190,210,
-211, 34, 37,167, 54, 67, 54,134,209, 80, 36, 40,149, 91,187, 67,106, 59, 42, 29,153, 29,224, 82, 63,247, 86,123, 78,203,172, 84,
- 21,128,163, 54,224,117, 10,232,210,117,219,143,110, 55, 31,168,247, 9,220, 13,237, 45,117,106,153, 60, 65,155,196,245,118,153,
- 33, 73,250,186,148,129, 22,167,110,108,123, 50,218, 88,204,249,174, 8,181, 59,157,180,158,102, 99, 49, 2,144,247, 42,222,154,
-216,140, 58,201, 42, 87, 55, 92,245, 24,242, 62, 93, 51,208, 99, 86, 23, 10,101,174,168,115, 74,133,179,204,161, 98, 4,110, 35,
-184, 38, 79,255, 0, 83,109, 63,224, 1,129, 34, 76,115,135,139, 28, 75, 29, 69, 68,124, 51, 69, 46,168,168, 95, 93, 91, 41,184,
-105,192,178, 67,126,252,133, 36,200, 55,250,214,208, 64,120,119,164,226,207, 66, 6, 58, 99, 61,253,127,110,168, 40,146, 14, 79,
-145, 3,176,234,117,236,175, 32,140,119,245,254,173, 14,178, 50, 7,166,115,251, 53, 54,197, 56, 6,195,215,223,143, 26, 25,222,
-163,190,112,127,103, 95,199,190,136, 80, 4, 28,249,117,233,242,208,171,236, 62,223,191, 74,170,144, 55, 30,252, 27, 3,172, 12,
- 19,233,219,241, 26, 21,194,122,100, 96, 15, 50,122, 99,167,203, 68, 45, 88, 7,168,198,127, 12,119,207,207, 39,246,104, 39, 14,
- 65,238,122,244,207, 92,117,243,209,240, 49, 73,194,122,158,135,167, 78,221,191,225,160,214, 70, 49,230,127,175, 85,214,124,179,
-246,254,237, 12,162,115,131,131,230, 15,203, 74,168,176, 3,231,255, 0, 56, 24,164,161,156,124, 57,251,241,165,175, 42, 81, 4,
-128,123,105,104,248, 61,215,161,234, 61,195, 9, 4, 17,131,140,142,223,159,183, 85, 65,193, 7,254, 56,208,233, 56, 57,252,117,
- 84, 28,245,242,237,243,207,245,104, 16, 14,221,176,115,176,176,216,246,251,173,130,144,113,212,117, 31,209,147,251, 52, 64, 81,
- 7, 3, 57,199, 92, 12,227,237,208,169, 35,151, 56,237,220,122,227,174,171,161, 97, 64, 96, 17,233,247, 31,233,206,144, 35,125,
-251,225, 50, 15,218,181,186,127, 44, 28,217, 61,137,207, 79,219,211, 69,160,115, 4,228,115, 96,228, 12,227,183,110,191,142,129,
- 66,176,164,143, 53, 1,246,117,209,136, 61,199,167, 81,162,144, 13,182,219, 5,193,232, 56,201, 61,187,103,231,233,170,157, 57,
-128,201,237,219,190,122,158,195, 61,244, 58, 14, 70, 85,219,229,220,254, 78,137, 78, 6, 9,248,142, 58, 30,199,229,215, 73,176,
- 32,251,176, 49, 85,178, 80, 71, 49, 24, 29,179,128,122,159,234,206,170,161,228,172,227, 5, 63, 51,208,106,130,129, 57, 36, 12,
- 43,246, 12,103,250, 53,245, 33, 41, 28,169, 39,168,200, 39,169,243, 62,154,215,113,110,214,192,193, 69, 75, 80, 41, 11, 40, 72,
-242, 79,235, 44,117,198, 14,142,138, 84,193, 74,208,181,165,208, 82,164,172, 44,165,214,212,133, 5,182,227,107, 79, 84, 56,149,
- 0, 82, 71,108,122,116,213,184, 21,116, 32, 12, 36, 16,175, 92,121, 99,240, 58, 41, 11, 82,192,198, 50,156, 1,158,159,143,207,
- 73,144, 8, 32,238, 14, 5,200, 32,131, 98, 8, 32,251,198,227,247, 28,108, 53,141,190,213,107,108,134, 43,180,182,171,204,124,
- 41, 19, 35, 60,136, 85, 18,145,128, 11,205,175, 13,186,160, 60,210,164,149, 28,156, 13,108,141,181,197, 54,220, 70, 82,197, 66,
-151,116,195,121, 72,202,146,221, 49,185,109,229, 32,244, 75,141, 75, 60,221,199, 95, 93,115,201, 4,164,124, 94,189,207, 82, 7,
-168,253,186, 37,176, 66,144, 22, 84,164,142,169, 32,227,161,236, 8,243,244,251,245, 28,174,225,188,174,181,153,164,137,162,103,
-235,203,114,160,244,191,151,117, 31,114,140, 91,121, 55,141,220,125,147,211,199, 74,107,169,243, 88,225, 80,170,107, 41,214, 89,
- 52,139, 90,242,161,142, 87, 35,177,119,115,110,248,235,133,191,199,206,218,219, 45, 52,170,125,157,118,214,229, 55,146,132,186,
-136,148,166,213,201,219,244,179,102,224, 18, 71,250,170, 3, 29,180,196,241, 5,199, 86,232,111,197, 1,251, 8, 50,221,147,182,
-143, 56,211,211,237, 58, 60,167,100, 74,185,156,140,226, 94,138,213,215, 87, 83,109,251,229, 61,183,144,219,158,226,195,104,140,
-227,141,161,111,151,249, 82,145,162, 3,148,130, 92, 5,192, 20, 20,148,231,148, 55,212,227, 4, 14,186, 61,162, 86,176,146,225,
- 80, 56,228,194,113,201,219,161,207,235,116, 56,211,117, 47, 5,112,245, 21, 84,117,201, 69,207,170,132,134, 71,149,218, 77, 12,
- 8, 33,149, 73,229,134, 82, 46,173,163, 82,145,169, 72, 32, 28, 53,241, 15,138,188, 97,196,116,243, 82,213, 84,195, 69, 77, 80,
- 10,200,180,176, 44, 69,212,245, 83, 35, 25, 38, 10,219,134, 85,145, 85,193, 42,192,169, 32,158,135, 75,235,241, 20,165,243,156,
-130,149,228,227,191,234,252,191,175, 69, 53,226, 20,169,146, 9, 42, 80, 87, 50,134, 0, 79, 79,192,118,208,142, 44, 52,130, 84,
-175,137, 56,248,146, 49,143, 64,122,117,233,170,145,222, 81, 66, 66, 73,248,178, 73, 87, 82, 79,108, 12,246, 29, 53, 36, 61, 54,
- 29, 62, 70, 43, 94,183, 35,123, 91,175,205,241,136,238,148, 54,166, 91, 20,250,139, 88, 47,209,166,170, 59,233, 79,254, 76,255,
- 0, 80,172, 99,160,230, 39,240, 58,198,120,103,221, 57,187, 25,196,150,199,238,244, 21,134, 94,176, 55, 62,210,175,186,181, 28,
- 15,112,143, 87,142,138,146, 84,113,217, 84,215,101, 39,255, 0,165,167,117,218,108,106,205, 62,177, 68, 90, 2, 93,157, 79,120,
-165, 71,245, 68,134, 82, 86,218,243,228,123,254, 61,245,167, 85, 38, 11,109,188,210,135,233,152, 91,140,184,160,122,120,145,212,
- 83,145,142,255, 0,171,251,117,187, 66, 18,104,170, 41, 36,251, 18,234, 83,255, 0, 68,162,196,254,253, 93,251,227, 20,149, 82,
-101,249,133, 45,100, 91, 73, 4,145,202,189, 62,212,108,174, 63, 16, 49,250,180,211,238,200,245, 37, 67,171,211,156, 15,194,174,
- 65,129, 89,167, 45, 4, 20,189, 10,173, 21,153,145,214,133,121,160,178,242,122,249,231,190,180,239,217, 89,188,242,168, 28,101,
-113,223,195, 53, 74,165, 21,248,241,110,200, 59,151,105, 48,148, 54,212,150, 99, 85, 66, 25,171, 70, 90,211,133, 72, 8,121,198,
-149,215, 37, 35, 61,129,214,138,112,241,237, 18,181,246,247,217, 85,195,199, 23, 55,221,185, 92,188, 87,110,170,222,216,155,158,
-135, 70,113,168, 85, 74,133,213, 66,154,237,182,137,209,228,212, 2, 90,247, 81, 18, 12,119,150,178,172, 40, 40,165, 36,172, 99,
- 92, 76,225,195,218, 43,112,108,191,180, 68,241,163, 87,137, 53,218, 13,213,121, 85, 13,251,109, 69,117, 79, 59,252, 93,220,210,
- 61,214, 85, 57,148,140, 9,179,169,240, 12, 87, 90, 24,253, 35,176,207, 39, 85,140,213, 94,201, 95, 89, 89, 81, 50, 68, 88,229,
- 41, 44, 77, 97,114,211,137, 33, 50, 70,130,251,177,141, 24, 11,126,210,130,124,216,234, 92,247,139,178,110, 30,135,135, 86, 26,
-240,171,156,212, 69, 53, 68, 96, 18, 70, 89, 60, 14, 18, 89, 46, 45,161,102,104,166, 0, 18,247,167,107, 0, 6,255, 0,166, 5,
- 42,103, 57, 65, 82,185, 64, 32,133,247,194,134, 58, 28,253,191,183, 79,189,167, 40,130,133, 15,136,130, 15, 48,207, 92,244,234,
- 62,127,191, 90,215,182,213,122, 45,249,108, 90, 55,197,175, 49, 85, 11, 94,248,160,211,110, 91,114,123,145,228,195, 92,170, 77,
- 82, 51,114,163, 41,232, 51, 90,109,232,174,134,220, 0,165,196, 37, 67, 29,181,181, 22,173, 32,176,218, 22,172, 0, 58,144, 15,
- 48, 35,161,232, 51,211,182,149,165,204, 0,210,250,182, 96, 8, 55,216,131,107, 17,234, 8,177, 7,208,223, 12,252,106,244,209,
- 69, 44, 79,229,112, 89, 74,158,160,131,165,148,142,161,131, 2, 8,234, 8, 32,216,139, 99, 84,189,166, 92, 73, 94, 92, 36,240,
- 71,190, 60, 72,109,253,170,139,190,243,218,251, 81,202,181, 6,152,247, 63,185,197,151, 53,246,105,136,172, 84, 2, 7, 50,224,
- 67, 84,180,200,117, 35, 4,165,140, 2,158,227,242,123,220, 13,193,188,183,102,246,187, 55, 70,255, 0,174,202,185,175,125,193,
-184,106,119,117,217, 95,154,225, 92,154,165,106,179, 33, 82,165,200, 61,127, 70,202, 74,130, 26, 64,248, 91,109,180, 33, 32, 37,
- 35, 95,176,103, 17, 91, 65, 79,226, 3, 96, 55,155,100,106, 73,104,195,221, 29,180,188, 44,162,167,194, 11, 49,228,215,104,147,
- 33, 65,146,176,160, 71, 43, 83, 28, 97,207,145,107, 58,252,126,111,173,183,174,109,101,223,114,237,205,200,243, 14, 87,172,107,
-134,183,104, 86, 21, 21,196,191, 31,235, 27,118,163, 34,153, 41,108, 62,142,143, 50,181,199, 42, 74,135,250,248,242,211,205, 11,
- 23,205,103,169,168,185,146,170,158, 46, 83,159, 68,102, 90,132, 67,211,202, 69, 43,202,122,183, 50, 37, 98,121,105,106, 87, 55,
- 74,198,201,233,231,141, 79,232,234, 57,204, 82, 16, 6,132,158, 85, 50, 83,153, 27,174,169, 99, 74,129, 10, 55,149, 68, 19,180,
-118, 47, 41, 56, 67,100,168,171,151,155, 61, 79, 95, 60,122, 15, 61, 35,130,164,243, 43,195,200,232, 85,144,149, 30,190,103,160,
-235,163,138, 10, 81,148,161, 61, 1, 57,207,196, 1,237,229,215, 58,179, 73, 73,100, 1, 32,169,109,175, 10,108,133,117, 65, 61,
- 64, 35,211,190,164, 33, 71, 78,184,138, 6, 12,221,108,127,211,249, 99,203,205, 18,188,146,148,164, 30,157,114,114, 49,212,122,
-121,235,227,237, 45,212, 2, 7, 84,167,184, 57,230,251,255, 0,214,210,105,196,231,225,201, 72, 78,112, 71,161,193,239,249,235,
-162,163, 54,227,231, 9,229,102, 56, 25, 86,126, 37, 18, 58,142,158,154, 26, 64,223,165,177,147,211,115,112, 58,252,252,223, 22,
-213, 70,117,150,146,176,201, 81, 88,230, 39, 35,152, 1,253, 61,115,159,248,104,168,146,144,231,232,202,255, 0, 85, 56, 40,229,
- 0, 30,157, 78,124,245,114, 83, 5, 65, 72, 11,202,122,142,131, 4, 30,196,245,208, 41,136,220, 55, 57,130, 80,160,172,229, 74,
- 5, 71, 24, 57,192, 61,188,255, 0, 13,102,195,174, 10, 13,246,245,219,231,231,243,194, 75,106, 66,138,139,202,121, 62, 73, 39,
- 41, 64,244,249,235,195,175,165, 29, 16,164,129,215, 3,176, 10,244,237,242, 58, 13,247, 86, 20,162,210,241,205,219, 9,199, 76,
-118, 57,252,252,244, 57,121,183, 22, 18,162,114, 8, 46, 36,167,166,122, 30,132,122,147,160, 1, 61,122,224,218,109,176, 59,124,
-252,244,193, 73, 62, 42,249,210,160,160, 6, 10, 58, 4,243,117,237,215,174,169,202,116,144,148,163, 9, 35, 41,232,112, 73, 35,
- 26,244,226,149,225, 44, 52,218, 83,202, 50, 6,112, 73, 3,166, 20, 60,186,106,200, 38, 56, 22,159, 25, 41, 42, 74,136,229, 35,
- 39,237,230, 7, 25, 25,253,154,205,172, 79, 99,140,129,115,240,254,120,124,184,115,189,156,218,173,243,217,253,196,140,226,154,
-114,201,221, 29,189,186,157,144, 2, 28, 76,104,148, 91,202,137, 62,170,234,144,226,146, 10, 19, 71,106,164, 78, 72,192,235,229,
-214, 89,252, 84, 79,135, 38,165, 91,167, 64,144,125,222, 21, 90, 83,212,194, 9,203,148,103,102,202,149, 75,147, 29,226,231,198,
-199,134,165,180, 86,174, 83,250, 48, 82,145,204,117, 12,134, 36, 32, 58, 89,144,219,141, 68,148, 28, 97,215, 25,112,135,124, 41,
- 13,150, 30, 13,148,156,182,191, 13,197,224,142,160,224,143, 93, 73,106,193,222, 9,123,221,195,158,213,110, 37, 84, 5,220,177,
-173,145, 99,221,170, 9, 90, 82,245,211, 97, 33,139, 66,186,235,106,113, 41, 18, 89,144,221, 38,151, 80,109,206,169,241,170, 79,
- 3,133,165, 68,213,126, 32,229,133,243, 12,131, 53, 81,228,136,205, 3,157,175,169,213, 36,139,223,107, 71, 40,244, 5,135, 82,
-109,142,146,250, 55,230, 49,199,158,230,217, 92,205,165,166,142, 42,152,199,111,171, 99, 12,173,241,188,212,235,255, 0,117,239,
-229,177,215, 10, 45,116,211,119, 43,112,233,170, 37,182,230, 76,183, 43,177, 16, 48, 67,141,212,104,203,167, 84, 84,210, 85,250,
-200,247,186, 39, 42,135, 76,169,127, 17,201, 25,126, 41,181,229, 37, 94,246,130,227,139, 83, 98,158,134,210,180,160,134,139,132,
-169, 8,228,234, 57,157, 60,196,119, 33,160, 58, 3,173, 54,220,106,162,232,187,147, 64,173, 32,128,221,114,157, 86,182,101,168,
- 2,112,236, 98,110, 58, 71, 42, 0,200, 82,156,139, 85,108,168, 12, 37, 47, 14, 99,215, 89,237, 42,241,122, 42, 89,121,149,120,
-143, 68,240,228, 71, 67,193, 97, 42,112, 20,248,104, 82,146, 14, 81,149, 36, 43, 61,130,149,202, 79, 77, 54,154, 98,201, 79, 48,
- 93,157, 23,215,245, 64,140,254,242,183,247, 3,113,214,216,234,185,107, 85, 90,190,153,200,103,134, 73, 8,185,181,196,141,207,
- 0,122,217, 95, 77,199,166, 54, 18,161, 94,151, 79,143,238,201, 90,156, 74, 11,144,195, 67, 45,167,222,100,242,185, 41,107, 79,
- 47, 68,161,128,211, 94, 17, 4,143,139,237,214, 33, 94,188,163, 65,166, 48,194, 95, 91,117, 54,202,144,132, 54,165,128,183, 95,
-199,188,184,162,159,133, 33, 12,114, 39, 3,184,113, 99, 62, 90,108,110,125,200,155, 57,192,243,237, 54,135, 98, 37, 65,105,104,
-184, 83, 38, 67,170, 74,157,117,106, 82, 65,231, 43, 42, 36,158,164, 28,103,182,152, 91,179,113, 22,203, 82, 31,144,227,141,177,
- 29,133, 60,243,188,138,117,126, 27,202,229, 79,134,132,140,173,213,186,224, 64,230, 35, 28,249, 82,146,156,168,109, 83, 80,180,
-133, 70,155,131,247,250, 91,173,253,215,233,123,143,190, 31,153,230, 40,116,234, 94, 76,155, 11, 13,199,112,250,136, 0, 48,181,
-193, 30,164,142,215, 14, 21,209,121,205, 91,172,198,128, 37,214, 37,203,151, 18,147, 71,162, 69, 74,158,159, 91,173, 84, 31, 76,
- 74, 61, 38, 10, 82, 57,149, 46, 76,199,210,132, 36,116, 79,141,204,122, 13, 72,111,103,182,153,253,140,217, 59, 59,105,234,166,
- 43,245,214, 40,146,102,238, 75,165,136,243,169,213, 75,230,241,120, 86, 47, 54, 36,211,230,178,227, 21, 26, 75, 53, 55, 26,167,
- 24,207,180,236,119, 35,210, 16, 22,218,146,117, 21, 91, 99,137, 58,134,192,111, 54,211,110, 76,122, 84, 42,181,197,100,221,246,
-174,224,205,167, 84,216, 19,169,212,123, 66, 37, 89, 42,151, 77, 97,181, 39,195,159,114, 79,128,212,245,169,240, 22,212,111,116,
-105, 13,225, 69, 58,152,173,218,236, 42,179,108, 87,233, 14,186,253, 46,181, 6,157,112, 82, 30,120, 56,211,238,209,110, 10,124,
-106,204, 5, 62,219,128, 41, 18, 61,194,107, 60,193, 64, 44, 45, 4, 30,186,117,106,119,163, 48,188,177,253, 92,232,116, 31,218,
-177, 26,182, 29, 0, 5,108,118, 44, 24,145,181,142, 35,114,231,116, 85,239,152,101,148,181,162, 92,195, 43,146, 35, 87, 18,135,
-188, 13, 42, 22,128, 23, 42, 35, 98, 66,200, 24, 35, 57,137,208,164,161, 30,202,120, 41,197,183,177,147, 96, 55,194,117, 82,245,
-225,250,163, 11,134,125,197,158,169, 14,206,182,216,166, 75,169,236, 93,114,190,156,248,141,189,108,196, 90,166,237,169,121,196,
-181,250,106, 40,147, 79, 30, 49,116, 81,219, 78,117, 26, 30, 33,248, 90,223,142, 22,238, 53, 90,251,235,183, 21, 75, 77,169,146,
-228, 66,162, 92,232, 13, 87,118,250,239,240, 22,241, 75,150,189,233, 78, 11,167,214, 10,153, 99,198, 17,203,141,204,109,181,161,
- 79, 69,104,144, 53, 62, 58,210, 27,142,235,239, 21,135, 25, 12,160, 78,108, 32,130, 2, 20,150,218,156,215,108, 60,148,173, 41,
- 88, 7, 42, 65, 24, 28,201, 25,193,174,203,122,131,116,219,213,139,110,241,182,232, 55,173,161,112, 70, 84, 43,170,207,186,169,
- 84,234,253,183,113,211,152,109, 97, 46, 84,104,245, 86, 28,142,237, 70, 59, 5,226,196,128,132,200, 66, 22,182,154,125,146, 80,
-180,201,178,222, 38,170,167,211, 29, 71,246,200, 86,223,104,218, 69, 29, 1, 87,177,189,186,233, 96,214, 30, 85, 40, 0, 56,170,
-184,143,195,156,143, 60, 18, 84, 69, 23,232,156,193,247, 18,194,160, 70,237,183,247,176,221, 84,146, 79,219, 83, 27,110, 29,203,
-146,109, 13, 30, 23, 61,163, 28,100,240,219, 38,149,107,237,182,228, 73,189,236,148, 58,150,218,218, 61,216, 67,151,221,136,166,
-144,210, 25,240, 41, 6,169, 45, 53, 11, 53, 66, 58, 57, 80,186, 76,248, 97,190, 98,160,218,142,164,109,178,158,214,237,167,175,
- 65,161,127, 41,109,181,191,248, 74,174, 85,212,196, 72,247,141,118,159, 86,189,184,118,184, 38, 56,243,200, 67, 20,205,205,163,
- 65, 92,187,103,244,108,243,134, 42,113, 37,120, 42,121, 41,114,160, 80, 84,117,167,220, 73,251, 19,182,242,247,150,245,217,194,
- 29,220,173,162,186,165, 45,185,180,237,176,187,166,214,235, 27,115, 85,154,242,203,141, 53,105,221,169,247,138,213,131, 33,111,
- 58, 60, 24,243, 19, 85,132,218, 80, 19,227,198, 71,195,173, 7,218,190, 57,120,161,246,121,238,117,107,135, 46, 42, 54,246,212,
-222,125,182, 66,215, 76,220,221,149,190,133,155,115,191, 81,182,165,170, 84, 41, 82,173,155,198,146,212,216, 50,159,240,155,121,
-200,241,235, 44, 76, 97,206, 80,135,152,140,178,151, 90,121,170,146, 44,222, 17, 46, 79, 77, 21,101, 90,144,210, 68,210, 26, 90,
-141, 23, 26,157, 24, 36,177, 72,226,224,221,193, 66, 60,166,100, 39,106,230,105,184,247,129,158, 20,172,144,102, 25, 56, 96,130,
- 73, 11, 77, 13,172, 72, 85,114, 4,208,176, 63,238,220,198, 0, 12,193, 90,219,205,107,111, 55, 22,222,185,109,106, 77,203,105,
- 92,212, 27,170,209,172,183,227,209, 46,123, 90,179, 79,185, 45,186,219, 47,160, 44, 55, 78,175, 80,230, 63, 25,215,130, 20, 20,
-227, 72,116,188,206, 64,121,180, 19,141,103,175, 87,204,134,148,133, 47,152,148,124, 42, 90,135, 81,202, 0, 79, 42,142, 57,128,
-233,159,246, 64, 39, 57, 58,138, 47, 16, 27, 71,120,112, 95, 98,211, 61,164, 94,203, 13,207,174,217,124, 50,238, 29,187,102,110,
- 70,229,240,243,119,189, 42, 85,155, 77,162,222,245, 72, 16, 41,117, 22,108,155,169,231, 90,184,109, 7,235, 46,162,151, 58,152,
-243,203,175,208,101,130,245, 6,171, 58,144, 89,145, 18, 68,155, 3,127,214,247,155, 98,118,115,120,231, 91,109, 90,114,247, 99,
-108,236,173,194,145,108,177, 83, 77, 90, 45,188,253,219, 67,139, 87,122,147, 14,164,243,190, 44,248, 45,185, 37, 98, 59,143,101,
-242,194,155, 18, 15,188, 7, 73,143,214,196, 35,167,138,170, 9,185,212,211, 51, 37,153,116, 75, 28,128, 41, 49, 75, 29,205,152,
- 95,170,150, 83,177,218,235,123, 43,134,115,213,207,218, 72,189,141,233,170,169,213, 93,148,221,209,145,142,149,120,220, 40,189,
-200,177, 4, 41, 27, 0, 8,185,198,215,109,149, 22, 37,219,112, 75,167, 73,165, 92, 21,191,118,183,110, 26,195, 20,107, 85,228,
- 68,174, 84,165, 82,105,206,202, 98, 44, 87, 92,162,212, 48,165, 45,180,169,192,152,142,168,161, 4, 36, 36,229, 99, 64, 56,226,
-223, 77,219,218,203, 74,243,176,184,111,131,100,212,184,131,106,210,106,188,182,174,237,198,176,104,236,108,117, 26,191,107,238,
- 45,231, 67,159,114, 83,238, 42,188, 53,220, 59,203, 46,201,218,125,206,169,219, 54,146, 99,166,100,164,216,146,234, 18,227,161,
- 2,157, 2,167,204, 14, 62, 61,170,123,199,195,134,245,239, 23, 13,187,105,102,194,182,165, 83,246,238,171,105, 84,183, 81, 53,
-244,170,245,137, 87,220,107, 45,183,233,117,187, 54, 41,166, 73,133, 64,143, 76,250,217,135,130,156, 67,211,229, 61, 20,165, 50,
- 32,160,164,235,150,155,127,199,229, 2,218,166,220, 17, 47,141,155,184,239,201,213, 27, 39,106,105,180,122,212,125,229,250,134,
-170,214,227,109, 78,199,111,230,200, 68,190,174,249,149,109,181,172,187,121, 82,106, 16, 56,129,184, 42,147, 41, 97,218,124,229,
- 79,183,224, 36,215,213, 28,203,110, 70,206, 69,195,144, 85, 69, 5, 70, 98,154,105,203, 23, 84, 82, 9,145, 88, 2,188,203, 43,
- 29, 22,223, 64,107,155,217,130, 11,134,211,227, 63, 18,206, 91, 83, 89,150,100, 83,153,115, 5, 2, 9,166,100,112, 41,101, 77,
- 75, 50,195,172,141, 83, 43,150, 83, 39, 47, 66,149,186, 60,183, 82,141,110,225,240, 39,196,221,155, 81,191,231,222,141, 89,213,
- 55,237, 88,247,245,205,127,221,171,222,173,181,185, 61,226,240,182,175, 86,237, 91,186,211,159, 89, 98,236,113,202,246,245, 75,
-190,106,209,152,110,218,100, 61,112, 84, 36,212, 28, 91, 16, 22,220,105,170,139,127,159,236,242,222,186, 77, 26,239,166, 87,232,
-112,233,215,213,183,115, 90,106,118,188, 55, 27,106, 92,217,154, 61,128,237, 3,137,199,119, 10,177,114,223, 77,221,139, 75, 53,
-122, 53,223,195, 53,253, 73,112, 71,241, 98,181, 54,200,172, 83,221,113,115,223,163, 51, 57,230,147,199, 5,183,187,182,199, 20,
-139,188,118,233,203, 98,159, 84,186,183,115,137, 91, 34, 52, 27,238, 84,170,188, 61,236,220, 94, 32, 44,203,171,108, 40,237, 75,
-107,110, 95,141, 88,160, 80,145, 95,186, 77, 97,137,205, 83, 25,174,211,162,188, 99, 84, 40,149, 52, 64,143, 46,157, 75,218, 83,
-101, 77,186,105, 19,162,236, 45,249,108,218, 84, 43,254,198,220, 58,109, 34,211,226, 14,155, 2,237, 19,173,203,215,141, 77,199,
-186,173,217,247,125, 99, 98,170, 16,170,182,125,110,232,227, 78,236,167,187, 2, 77, 5,212,166,211,181,219,161, 84, 87, 88,151,
- 81,153, 91, 22, 42,173, 58,216, 2, 66,109,243,176,249,247,227,159,188,172,197,153,181, 23,220,146, 73, 36,158,189,183, 55,238,
-119,191, 83,134, 79,133, 94, 26, 54,163,119, 40, 23,245, 15,114,220,191,142,226,213, 56,139,225,227,133,189,165,172,237,181,249,
- 97,155, 30,221,191,119,242,131,196, 96,167, 93,151,172, 39,236,250,202, 55, 62,208,102,241,218,107, 53,128,138, 37,126,130,149,
- 83,107, 53, 9,204, 84,230, 17, 17,189, 55,212,190, 3,248,146,172,211,160,212,169,214,189,181, 33,186,142,219,211,247, 54, 44,
- 95,227, 14,196,106,162,186,125, 98,181,178,180, 58, 45,166,105,207, 92, 9,120,110,100,217, 28, 70,108,107,177,109,190, 79,173,
-221, 99,115, 41,203, 76, 94, 97, 37, 17,242,109,137,226,246,211,217,104,251,163, 81,127,101, 62,187,186,171,187,235,180,188, 70,
-108,210,237,235,249, 22, 93,137,180,219,153,179, 84,221,245,137,101, 55, 93,179, 23, 99,212,230,110, 13,155, 14,126,244, 71,153,
- 30,155, 22,183,110, 58,135, 44,136,172,191, 58, 84,105, 79,178,151,218, 87,181, 90,244, 52,109,183, 49,108, 26,164,171,191,110,
- 45, 11, 30,153, 2,181,115,110, 83,149,219, 97,171,198,196,221, 46, 9,183, 14, 21,126,223,177, 98,217, 80,152,183,109,137, 17,
-184, 39,182,216,149, 73,247,169,115, 94,157,126,212, 38,174,188,170,109, 62,145, 66,136,100, 17, 21, 93, 71,204, 47,211,227,220,
-219,115,111,195,225,108, 1,107, 11,252,252,239,134,106, 63,179,199,115,133,155,125,215,171,187,135,179,118,237,197,106,110,150,
-201,109,205, 10,223,153,185,246, 52,250, 21,249, 15,122,172, 61,215,189,169, 23, 85,173,123,210,110, 87,226, 85,161,161,221,180,
- 69, 50, 35, 16,154,153,245,133, 70,101, 86, 39,143, 18,101,191, 50, 43,173, 61,131,193, 94,250,238,142,241,110, 54,200, 89,144,
-172,105,247,150,215, 94, 63,197,253,209, 54,126,230, 88,150,253,156,245,230,245,238,157,187,165, 91,118,205,231,112, 87,162,211,
-175, 26,213, 74,234, 15,179, 73,139, 75,126, 92,138,179, 48,164, 75,167,183, 38, 43, 46, 58,157,172,107,218, 71,106,187,184,205,
- 93,151, 6,202,110, 37,197,110,209,175, 29,134,190,172,246, 39,241, 13, 5,253,203,160, 93, 60, 62,109,135, 18,118,213,139,112,
- 73,220, 10,142,200, 73,165, 84,170,177,119, 63,136, 8, 23, 60, 70,218,180,225,210,217,143,182,241, 40,114,169,117, 3, 80,155,
- 86, 12, 7, 9,252, 89,216,124, 52,223,247, 21,199, 92,217,203,159,115,109, 71,183, 27,106,119, 94,200,183,218,221,216, 86, 93,
-205,110,222, 91, 37,184,134,249,219,247, 46, 91,196,109, 93, 86, 53,227, 71, 49,101, 84,161,213,227,179, 69,164, 59, 61,217, 13,
- 76,139, 38,154,150, 85, 17,245,109, 21,212, 94,194,230,253,122,118,237,252, 63,118, 51,229,219,231,249, 97,202,188, 61,155,155,
-199,118,239,117,185,183,155, 45,111,219, 48,169,151,253,165,181,247, 29,144,197,255, 0,186, 86, 69,154,185,177,175,167, 54,191,
-110,233, 53, 41,149, 43,218,189, 9,184,108,215,247,190,249,155, 69,160, 50,234,210,253, 65,250, 53, 77,200,172, 42,159, 74,151,
- 45,166,227,134, 30, 29,118,127,120,246,186,191, 46,244, 59,148,198,229, 93, 91,162,198,209,109, 69, 98,214,187, 45,122, 85,145,
-109,220,147, 54,155,112,111,218, 69, 66,255, 0,180,170,251,125, 80,157,121, 82,101,220,150,181, 18,154,240,167,215,104, 46, 83,
-162, 85, 36,212, 19,245,147,172, 55, 5,237,158,182,189,170,118,111,241,175,183,251,177,186, 92, 50,213, 47,138,213,133, 67,216,
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+178, 65,146,112,143,111,184,203,191, 69,145,118, 15,181, 13, 44,107,242,212,193, 17,195,139,158,192,151, 15,109, 23,149,245,195,
+ 99, 16,240, 40,112,172,158,248,135, 0,142, 76, 12,246,232, 10,188,203,105, 51, 91,207,241,175,148,163,228,180, 35,165,128,174,
+116, 53,123,186, 15, 6,100,195, 62,217,177, 34,177,157,166,221,214,148, 38,151, 41,102,185,106,228, 79,123, 76, 75,129, 37, 97,
+242, 35,195,177,146,136, 20,177,238,141,227, 97,111,233, 80,152,200,181, 15,132,171,230,148,131,252,185, 68,140,114, 45,137,147,
+144, 8, 5, 10, 23, 6, 23, 47, 44,137, 61,115, 90, 29,123,233,147,150,132, 72, 48,106,228, 59,120, 62, 56,245, 74,211,195,140,
+ 34, 65, 48, 81,181, 60,220, 28,157,146, 77, 95,199,228, 92,188, 99,225, 60,100, 52,138,197, 30,207, 28,135,254,116,248, 1,159,
+ 68,139,147, 91,226,115, 39, 63, 4,119,122,177,105,102,238, 3, 81,247, 54,246,162,220,177,165,220, 15,198, 62, 69,163, 49,190,
+206, 91, 65, 25, 34, 25, 93, 22,115,236,150, 15,189, 6, 83,197,215, 24,242, 37, 47, 0, 53,254,178,239,143,175,110, 13,149,110,
+129,185,104, 17,102,212,111,230, 65,104,215,234,122,183,158, 86,182,107,146, 28,245,194, 42, 71,219,179,169, 15, 0,132,125,245,
+119, 30, 13,247,143, 29,191,126, 61,240,235,253,137,199,126, 66, 36, 19,252, 92, 85, 14, 85, 40,249,212, 79,180, 65,201, 39,162,
+ 91, 41,184, 31, 97,145, 69,243, 51, 36, 63,211,225, 71, 47,209,244,228,202, 13, 29, 42,227, 4, 60,233, 41,131,134,117, 93,124,
+138, 97,145,226, 25,204,244, 14, 62,169,110,101,107, 32,172, 84,240,163,174, 29, 52, 35,166,254,251, 75,197,227,249,128, 54,141,
+103, 93,193, 37, 24, 11, 25, 65, 77,212,215, 4,204,212,169,137,181,214,200,245,247, 36, 69, 98,160,197, 20,130, 99,146, 87,168,
+ 98,221,110, 56,143,134,199,227, 3,219,122,235, 46, 32,105,238, 56,106, 33,102,171,236, 12,135,125,119,140,173,193,115, 33,178,
+153, 41, 4, 24, 27,254,253,175,191,240,239,127,253,117,117,133, 68, 32,132,136,225,104, 13,123,107, 80,177,142,171,229, 48, 40,
+ 87,168,245, 8, 77,205, 32,149,105, 31, 72,204,184,213,138,151,205,119, 15,135, 26,246,247, 59, 90, 19,135,209, 47,236,223, 40,
+ 1,123, 59, 32, 49, 82,113,193, 76,180,173, 77,208,142, 29,143,251, 3,239,255,249, 27,199,121,199,219,203, 11, 42, 23,220,182,
+ 5,191,253,252,137,219,219, 43,222, 94,111, 56,218, 59,158, 7,135, 16,103,129,178,251,104,215,117,117, 49,210, 82, 34,114,178,
+160,218, 75,128,233,151,174, 88, 6,151, 56, 40, 25, 92, 43,112,138,123,216,227,129,236, 2,140, 28, 39, 70,140, 33,193,253,250,
+ 14,175, 58,221,243,190, 84,239, 79,204,147,219, 52,186, 61, 85,235, 25, 19, 20, 25,221, 48,237,188,104, 7, 26,132, 21,133, 9,
+117, 89, 1,122,130, 72, 47,188,229, 92, 9,171,186,170, 62,223,211,133, 10,242,163, 13,178, 47,138,218, 94,201,134,152, 44,135,
+ 12,212, 83,210,226,251, 60, 13, 18, 68,188,231,193,168, 85,176,237, 39,238,143, 3, 47,183, 13,181, 12,190,188, 74, 67, 33,130,
+ 50,112,180, 36,112, 69,238,123, 86,189,113,208,149, 62,178,140,151, 19,208,247,186,156, 97, 42, 81,121,246,241, 30,212, 89, 2,
+106,160, 34, 93,101,220,105,109,134,111, 83,220,124,127,102, 83, 82,150,117, 96, 70,102,165,251,191,207, 32,246, 61,114, 58, 22,
+230,241, 90, 73,188, 48, 39, 73,202,199,196, 74,209, 65,105,198,216, 74, 92,195,236, 82, 39, 12,225, 52, 59,201,172,231,180,215,
+ 93,173, 87,248,116,152,240,244,189,135,159, 87,245,130,240, 21, 75,138, 84,116,252, 61, 76,162,244,189,190,153,116,160,195, 64,
+ 80, 78, 28,249, 72,171, 99, 34,104,104, 25, 56,126,207, 71,157,181,239,134, 53,198,168,158,102,154,157,188,139, 96, 11, 5, 36,
+ 67,100, 80,203, 84, 61,202,212,232, 83,199,168, 35,214,117, 66, 27,119,209, 88, 69,239, 10,231,188,243,121,207,126, 25,169,218,
+ 24,215,102, 72, 83,148,203,177,157, 41,221, 65, 66,145,205,224, 93,157,125,217,203,127, 22, 31,114, 47, 58, 8,198, 22,200,233,
+188, 79,165, 63,159, 10, 23,127, 26, 8,210, 50, 72, 72, 64, 38, 61, 32, 40,237,165,196,163, 49,232,148,186, 79,182, 77,255,238,
+ 5,106,252, 69,205,158,215,212,136,252, 93, 51,173, 25,232,147,229,242,243,117,227, 24, 60,245,125, 58,141,113,255,117,146,193,
+ 93,156, 75, 23,108,201,117,234,161,145,185,127,127,238,120,127,236,248,117,127,226,227,254,196, 33, 2,179,214, 11,131,211, 12,
+224,130,133, 13,133,128, 93, 21, 86,128, 82, 9, 77, 13,162,103,136, 61,227,186,112,233,158,254,101,241,116,195,243,244, 53,103,
+141,244, 71,233,163,245,156,196,121,116, 55,151,130,227, 56, 70,208, 21,114,224, 73, 40,181,118, 0, 12, 68,240,178,222, 80,202,
+ 2,177,195, 87, 84, 34,222, 48,222, 86,188,127,124,196,132, 36, 68,204, 83,202,165, 70, 97,220, 53, 12, 57, 42,101,111, 98, 90,
+ 19,215, 12, 69,184,144, 30, 54,166,122,230, 16,154,109, 91,177,239,187, 55,186,111, 53,186,254,130,163, 9,246, 38,104,162, 17,
+ 45,189,248, 20,251, 56, 34,141,149,251, 36,131, 45,182, 23, 65,129,156, 29, 50, 94,145, 83, 76,113, 60,163, 68,196,153,235,126,
+ 13, 66,171,101, 64, 85, 17, 23, 49, 4, 39, 88, 99,175,107,102,193, 37, 95,240,163,250,254,235, 99,127,226,104, 2,131, 96,169,
+174, 58,135,133,218,186,197, 94,182,174,254, 65, 20, 5,164,161,105,131,180, 19,231,115,199,254, 60, 60,244,254,182,130, 8,120,
+253,249,134,223,254,248,137,223,255,248, 29,219, 90, 61, 87,249,136, 49, 80,169, 88,215, 23,240, 82, 81,150, 10, 57, 20,231,121,
+ 56,150, 50,197, 90,203, 10,170,165,211,121,206,122, 66,141,125,239, 64, 64,217, 10,240,244, 23,213,226, 74,141, 20,239,118,207,
+121,153, 49,140, 0, 26, 8,135,156, 88,203,138, 98, 4, 38,141,125, 35,161,105,252,253, 56,192,136, 25, 5, 65, 35,106,205, 71,
+ 61,219,234,251,161, 22,195, 74, 83,212, 90,194, 51,207,240,136,144,156, 28,211, 24,141, 98,130,135,208, 36,248, 25, 89, 34,163,
+187,163,129,188,205,221,147, 23, 5, 12,152,204,113,226, 16, 49, 8, 43,142,230,246,195,125, 55,220, 31,130,215,219,129,165, 16,
+ 42,209, 8, 31, 82,198, 34,236,157,156, 54,175, 57, 74,241,105,141,249,215, 70,210,254,120,236, 73,189,107,207,129,160,142, 32,
+ 29,162, 80,171,115,223, 79, 91, 80,232, 48, 65, 57,136,180, 67, 79,134,160, 39,253,215,158,248, 7,154, 20,244, 52, 70,121, 41,
+ 78, 67,190,152, 75,137,235,115,245,139, 11,220, 95,204,198, 83, 65,145, 88,214,208, 41,164, 62,160,112,228, 13,132,205, 14,152,
+ 84,253, 58,133,151,232,183,190,245, 76, 42,251,156, 62,151,147, 5, 88, 68,190,134,149, 73, 48,244, 43,131, 37, 94,195,178,199,
+ 96,182,216,185,122,135, 82,234,128,153,152,153, 31, 80,102, 48,153,119,203,126,208,149,220,179, 79,135,157, 98,236,255,109,142,
+204,229,226,206,144,233,222, 58,140,201,119,224, 34, 45,246,235, 17,148, 17, 80, 28,228, 14, 55,178,191, 44,166, 38, 84, 70, 72,
+145, 23,133,137,207,180,152,104,216, 37, 19,130,248,170,154,239,120,210,153,128, 24,208,164,204,143,176,192, 61,115,184, 0, 12,
+246, 45, 7, 32,211,206, 75,117,172,109,174,104,116,138, 45, 51,137,128,167,146, 84, 50, 29,164,190,148,113, 76,209,165,152,133,
+144, 74,144, 8,143, 49, 30, 63, 23,193, 65, 48,158,125,174,151,224,149,156,166,113,175, 14,198,215,247, 61,241, 87,223,119, 18,
+ 5,115, 90,133, 75, 84,245,119,126,126,158, 16,199, 35, 87,195,166, 92,218,196,203,170, 2,103, 83,220, 31, 39,222,223, 15,188,
+127,236,120, 28,103,136, 37,253, 90,139, 26,208, 0, 98, 69, 45, 43,154,181, 32, 87, 18,106,241,213,129, 68,136, 21, 37, 27, 62,
+154, 37,103, 47,240, 52, 34, 24,185, 2, 46, 36,164, 17,147, 28,222,117,170,190,107, 79, 42, 89,215,219,128,130,129, 16, 94,124,
+ 37,172,235, 2,131,196, 57, 6, 40, 9,182,178,130,137,112,180, 51, 72,109,220, 93, 50,184,132,128,161,187,136,208,181, 49, 20,
+194, 84,233, 83,101, 3, 3,146,182, 89,191,138,219,143, 87, 80, 41,120,124,236,174, 85,130,130, 23,194,113, 42,142,125, 71,107,
+242,137,101, 32,176,214, 2,124, 54,246,139,158,232, 25,110,168,224, 83,228, 57, 69, 42,145,177,233,197, 74, 90,176,105,178,132,
+ 18,121, 67, 91, 29, 76,224, 0,249, 6, 65, 5, 99,227,130,151,101, 65, 93, 60,138,243, 63,207,167,239,152,226,126, 44,133,177,
+ 70, 66,149,168, 64, 11, 67, 74,167, 19,192, 90, 67, 59, 5,164, 2,134,132,104,203, 1, 21,117, 91,177,217, 13,101, 49,252,241,
+207, 63,241,251, 31,127,226,118,187,193,180,225,216, 21,173, 1,135, 24,164, 84, 44, 47, 47, 88,214, 13, 12,194, 67,119,127,105,
+149, 5, 90,185, 35, 20, 77,189, 19,174,213, 71,221, 62,238,241,135,114,140,174,232,107,220,103, 79, 35, 27,244, 53,181,200, 81,
+ 39,194,169,138, 26,251,112, 85,129,178, 57,171, 3,132, 66,215, 66,192,163, 39,253, 97,221,234, 6,102,198, 71,123, 7,169, 0,
+ 92, 71,209,113,182, 62, 34, 73,241,147, 37,206, 53, 20,224,233, 57,231, 68,179, 98,234,196,227, 5,201,125,175, 76, 17,222, 16,
+145,161,230, 34,183,124, 97, 22,206,113,141,224,104, 26,185, 2, 13,207,157,241,124,158,216,182, 10, 46, 26, 48, 30,134,168,248,
+ 8, 74,201, 17,172, 16,103,184, 43,129,217, 15,118, 19,241,240,136, 4,208, 36, 3,157, 57,152, 1,234,190,101,226, 73, 40, 54,
+119, 25, 9, 18,196, 36, 20,163, 41,217, 41, 4, 57, 60,186,218,188,182, 61,217, 79, 37, 40,107, 60,249,126,237, 58,198,142,132,
+174, 81, 56,240,183,182,180,194, 52,189, 99,226, 80,233,251,254,241, 2,207, 4, 45, 31,205, 79,162, 48,179, 47, 59, 76, 34,124,
+107,237,235, 72,199,220,185, 50,141, 20,194,238, 81,214,169,136, 40, 35,221, 43,175, 95, 23, 90, 22,207,228,215, 12,220, 81,180,
+176,153,114, 97,180,136,159, 52,230,206,119,207, 3, 63,177,147, 68, 10, 81,153,198,225, 37,240,192,177,111,132,196, 65,208,226,
+179, 24, 33, 63, 29, 60, 19, 83,131, 82,188, 48,148,214, 99,112, 17,130,196, 11,122, 52,160, 80, 58, 81,187,122,198,251,236, 95,
+ 79,106, 97,138, 62,109,232, 25,250,100, 41,138,187,196,137,150,201,183,223,221, 6, 29,206, 19,135,201, 52, 98, 71,199, 32,167,
+248,208, 15,149,252, 60,137, 72,188, 63, 98,223,101,185,174, 9, 44,175, 14, 59,105,135,252, 4,212,135,212,109, 88,221,230, 54,
+225,119,241,197,199,237,107, 62, 14, 77,140,198, 97,209,133,145,243,218,194, 38, 58,224, 28, 5, 11, 30, 98,214,139,134, 37,139,
+ 85,238, 16,171, 57,205, 78, 97, 83,220,129, 64,245,196,243,249,196,199,251, 19,191,222, 31,184, 63, 14,156, 77,167, 66, 43,214,
+ 83,166,190,178, 49, 7, 72, 33,181, 60, 68,145,248,103,157,243,192, 97, 15,205, 61,120, 45,124, 33, 84,114,113,250,156, 73, 67,
+154, 62,114, 76,181, 44, 11, 32,128, 74,235,255, 47,181, 67,149, 24,235, 82,163, 72,244,132,181,117, 41, 99,169,101,134, 82, 23,
+ 44,107,245, 3,189,233,104, 58,250,179, 53, 66,134,250,173, 73, 91, 45, 83, 56,126, 98,183, 31,244, 82, 37,128, 23,246,159, 63,
+174,243,207,183, 55,112, 41,120, 62,239, 17,200,229, 41,144, 34, 59,246, 99,199,105,209,240, 22, 95, 93,138, 10,154, 74,127,235,
+177, 13, 6, 72,166, 72, 22,248,159, 85, 9,177, 54, 57,228, 74,213,247,233,102,131,107,225, 34,241,177,208,227, 18,122, 35,152,
+143, 85,127,108, 55,220,110, 43,192,140,231,113,224,253,126,199,126,182, 62,120,244,221,187,119, 98, 77, 37,170,126,247,100,171,
+ 24,246,251, 19,207,231, 30, 49,178, 14,123, 16,113,235, 13, 10, 97,251,241, 3,255,248,159,255,197,126, 54,252,252,243, 13,219,
+143, 23, 87,129,198,192, 89, 34, 16,101, 89,111,216,222, 94,177,221,110,142, 30, 12,123,210,178, 84, 87,148,151,130, 90,151, 14,
+138,168,225,173,231, 57, 49, 34,110,208,136, 78, 28, 35, 61, 36, 20, 36, 97, 28, 19, 13,200,149,146,254, 33,168,181,160, 44,117,
+ 84,181,166, 99, 23, 62,179,108, 99, 52, 93, 11, 97, 91, 23, 48, 49, 68,206,254,128, 46,203,218,177,171,246,169,226, 79, 69,102,
+ 2, 71, 44, 42,218,220, 53,118, 53,104, 22,145,121,216,147, 97, 90,243,197,152,209, 15, 97,183, 61,161, 87,118,173, 53, 28,231,
+137,179,163, 89, 15,156,167,223,195,158, 57,175,158,149,172,131,150,226, 99, 32,139,226,109, 82, 4,107,216,165,242, 32,154, 41,
+ 43,157,190,214,175,179,126, 17, 55,125,206,252, 22,209, 47, 10,231,209,225,206, 73,119,218, 29, 59,170,218, 59, 45,149,152, 0,
+ 36,159, 96, 38,121, 1, 23,190,244, 72,221,116,143,177,246,196,167,145,229,157, 99,106,179, 1,239,193, 20, 51,154,157,178, 31,
+ 64,246,109, 82,218,176, 74, 77, 73,102, 70,211, 62, 29, 87, 1,217, 5,240, 97, 19, 94, 52, 69, 61, 17,233,153,105, 89,185,254,
+ 97,223,255,113,164,228,169,105,143, 74,189,238,149,109,250,249,228, 42, 64,163, 97,133, 34, 46,253,185,154,199,233, 57,153,224,
+ 72, 74,164, 46, 76,211, 81,152,230,227, 23, 19, 25,127, 41,101, 71, 54,127, 22,174, 89,252,179, 91, 33,133,118, 72, 27,159, 98,
+160, 76,117, 36,103,229,139,190,135, 48,229,127, 19,200, 37, 67, 9, 47, 84,193, 16, 7, 39,103,193,139, 21,239, 62,115,202,210,
+199,230,169,154, 87,111, 32,114,208,238,100, 66,185, 36, 49,186,224,138,134,150, 32,138, 44, 73,188,238, 20, 73,106,225,246,233,
+125,162,141, 84,193, 47,246,203,217, 18,154, 34,102, 78,199, 15,127, 10,118,250,164,233,179,152,158,128,191, 9,198,153, 62,135,
+106,190, 75,127,223,241,247,175, 59,254,254,245,192,243,233, 59,219,110,221,211, 76,104, 51,212,194,177,235,166,176,209,186,208,
+210, 15,117, 30, 42,135, 32, 41, 90,144, 46,107, 41,113, 45, 16,191,230, 75,112,143,230,174,156, 8,203,178,198, 61, 26,176,155,
+ 20,197,114,224,192, 65, 6, 17,195,194,140,109, 89,134, 16, 25, 30, 87,206,196, 16,179,128,129,201, 39,161, 37,245, 48, 37, 34,
+ 23, 77,115,164, 4,142,181,147,223,251,101, 45,158,143, 1, 96,169, 91, 20,109,190,203,190,189,188, 64,196,109,162,173,157, 61,
+232,232,148, 19, 71,172,164, 13, 22,186,165,224, 88, 92,110, 64, 52, 35,240,208,161, 49, 9,141,224,177, 30,119,142, 30, 23,157,
+223,223, 82, 11,146,187,231,130,111,197,127, 1, 99,173, 92,242, 48,148, 43, 5, 0, 0, 0, 0, 73, 69, 78, 68,174, 66, 96,130,
};
-
diff --git a/source/blender/editors/gpencil/SConscript b/source/blender/editors/gpencil/SConscript
index af3cbdb901d..06d78d1e7e0 100644
--- a/source/blender/editors/gpencil/SConscript
+++ b/source/blender/editors/gpencil/SConscript
@@ -5,7 +5,7 @@ sources = env.Glob('*.c')
incs = '../include ../../blenlib ../../blenkernel ../../makesdna ../../imbuf'
incs += ' ../../windowmanager #/intern/guardedalloc #/extern/glew/include'
-incs += ' #/intern/guardedalloc ../../gpu'
+incs += ' ../../gpu'
incs += ' ../../makesrna ../../render/extern/include #/intern/elbeem/extern'
env.BlenderLib ( 'bf_editors_gpencil', sources, Split(incs), [], libtype=['core'], priority=[45] )
diff --git a/source/blender/editors/gpencil/drawgpencil.c b/source/blender/editors/gpencil/drawgpencil.c
index dcd57efa926..6651c7745bb 100644
--- a/source/blender/editors/gpencil/drawgpencil.c
+++ b/source/blender/editors/gpencil/drawgpencil.c
@@ -37,7 +37,7 @@
#include "IMB_imbuf.h"
#include "IMB_imbuf_types.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "DNA_gpencil_types.h"
@@ -326,7 +326,7 @@ static void gp_draw_stroke (bGPDspoint *points, int totpoints, short thickness,
/* calculate gradient and normal - 'angle'=(ny/nx) */
m1[1]= s1[1] - s0[1];
m1[0]= s1[0] - s0[0];
- Normalize2(m1);
+ normalize_v2(m1);
m2[1]= -m1[0];
m2[0]= m1[1];
@@ -374,7 +374,7 @@ static void gp_draw_stroke (bGPDspoint *points, int totpoints, short thickness,
/* calculate gradient of bisector (as average of normals) */
mb[0]= (pm[0] + m2[0]) / 2;
mb[1]= (pm[1] + m2[1]) / 2;
- Normalize2(mb);
+ normalize_v2(mb);
/* calculate gradient to apply
* - as basis, use just pthick * bisector gradient
@@ -382,7 +382,7 @@ static void gp_draw_stroke (bGPDspoint *points, int totpoints, short thickness,
*/
mt[0]= mb[0] * pthick;
mt[1]= mb[1] * pthick;
- athick= Vec2Length(mt);
+ athick= len_v2(mt);
dfac= pthick - (athick * 2);
if ( ((athick * 2) < pthick) && (IS_EQ(athick, pthick)==0) )
{
@@ -442,7 +442,7 @@ static void gp_draw_stroke (bGPDspoint *points, int totpoints, short thickness,
}
/* store stroke's 'natural' normal for next stroke to use */
- Vec2Copyf(pm, m2);
+ copy_v2_v2(pm, m2);
}
glEnd();
@@ -765,31 +765,4 @@ void draw_gpencil_3dview (bContext *C, short only3d)
draw_gpencil_3dview_ext(scene, ar, only3d);
}
-/* draw grease-pencil sketches to opengl render window assuming that matrices are already set correctly */
-// XXX porting note, ogl render will probably be a window with one 3d region
-void draw_gpencil_oglrender (bContext *C)
-{
- ScrArea *sa= CTX_wm_area(C);
- View3D *v3d= (View3D *)sa->spacedata.first;
- ARegion *ar= CTX_wm_region(C);
- Scene *scene= CTX_data_scene(C);
- bGPdata *gpd;
-
- /* assume gpencil data comes from v3d */
- if (v3d == NULL) return;
- gpd= gpencil_data_get_active(C);
- if (gpd == NULL) return;
-
- /* pass 1: draw 3d-strokes ------------ > */
- gp_draw_data(gpd, 0, 0, ar->winx, ar->winy, CFRA, (GP_DRAWDATA_NOSTATUS|GP_DRAWDATA_ONLY3D));
-
- /* pass 2: draw 2d-strokes ------------ > */
- /* adjust view matrices */
- wmOrtho2(-0.375f, (float)(ar->winx)-0.375f, -0.375f, (float)(ar->winy)-0.375f); // XXX may not be correct anymore
- glLoadIdentity();
-
- /* draw it! */
- gp_draw_data(gpd, 0, 0, ar->winx, ar->winy, CFRA, GP_DRAWDATA_NOSTATUS);
-}
-
/* ************************************************** */
diff --git a/source/blender/editors/gpencil/editaction_gpencil.c b/source/blender/editors/gpencil/editaction_gpencil.c
index beb4ed06810..88ceba88827 100644
--- a/source/blender/editors/gpencil/editaction_gpencil.c
+++ b/source/blender/editors/gpencil/editaction_gpencil.c
@@ -33,7 +33,7 @@
#include "MEM_guardedalloc.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "DNA_listBase.h"
diff --git a/source/blender/editors/gpencil/gpencil_buttons.c b/source/blender/editors/gpencil/gpencil_buttons.c
index b25de4d5f1d..4da5ec02ddc 100644
--- a/source/blender/editors/gpencil/gpencil_buttons.c
+++ b/source/blender/editors/gpencil/gpencil_buttons.c
@@ -32,7 +32,7 @@
#include "MEM_guardedalloc.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "DNA_gpencil_types.h"
diff --git a/source/blender/editors/gpencil/gpencil_edit.c b/source/blender/editors/gpencil/gpencil_edit.c
index 6b76c48e1bf..c2b9a1a4bb9 100644
--- a/source/blender/editors/gpencil/gpencil_edit.c
+++ b/source/blender/editors/gpencil/gpencil_edit.c
@@ -37,7 +37,7 @@
#include "IMB_imbuf.h"
#include "IMB_imbuf_types.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "DNA_listBase.h"
@@ -45,6 +45,7 @@
#include "DNA_curve_types.h"
#include "DNA_gpencil_types.h"
#include "DNA_object_types.h"
+#include "DNA_node_types.h"
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
#include "DNA_space_types.h"
@@ -113,9 +114,18 @@ bGPdata **gpencil_data_get_pointers (bContext *C, PointerRNA *ptr)
case SPACE_NODE: /* Nodes Editor */
{
- //SpaceNode *snode= (SpaceNode *)CTX_wm_space_data(C);
+ SpaceNode *snode= (SpaceNode *)CTX_wm_space_data(C);
/* return the GP data for the active node block/node */
+ if (snode && snode->nodetree) {
+ /* for now, as long as there's an active node tree, default to using that in the Nodes Editor */
+ if (ptr) RNA_id_pointer_create(&snode->nodetree->id, ptr);
+ return &snode->nodetree->gpd;
+ }
+ else {
+ /* even when there is no node-tree, don't allow this to flow to scene */
+ return NULL;
+ }
}
break;
@@ -368,7 +378,7 @@ static void gp_strokepoint_convertcoords (bContext *C, bGPDstroke *gps, bGPDspoi
if (gps->flag & GP_STROKE_3DSPACE) {
/* directly use 3d-coordinates */
- VecCopyf(p3d, &pt->x);
+ copy_v3_v3(p3d, &pt->x);
}
else {
float *fp= give_cursor(scene, v3d);
@@ -393,7 +403,7 @@ static void gp_strokepoint_convertcoords (bContext *C, bGPDstroke *gps, bGPDspoi
*/
project_short_noclip(ar, fp, mval);
window_to_3d(ar, dvec, mval[0]-mx, mval[1]-my);
- VecSubf(p3d, fp, dvec);
+ sub_v3_v3v3(p3d, fp, dvec);
}
}
@@ -424,7 +434,7 @@ static void gp_stroke_to_path (bContext *C, bGPDlayer *gpl, bGPDstroke *gps, Cur
/* get coordinates to add at */
gp_strokepoint_convertcoords(C, gps, pt, p3d);
- VecCopyf(bp->vec, p3d);
+ copy_v3_v3(bp->vec, p3d);
/* set settings */
bp->f1= SELECT;
@@ -460,9 +470,9 @@ static void gp_stroke_to_bezier (bContext *C, bGPDlayer *gpl, bGPDstroke *gps, C
gp_strokepoint_convertcoords(C, gps, pt, p3d);
/* TODO: maybe in future the handles shouldn't be in same place */
- VecCopyf(bezt->vec[0], p3d);
- VecCopyf(bezt->vec[1], p3d);
- VecCopyf(bezt->vec[2], p3d);
+ copy_v3_v3(bezt->vec[0], p3d);
+ copy_v3_v3(bezt->vec[1], p3d);
+ copy_v3_v3(bezt->vec[2], p3d);
/* set settings */
bezt->h1= bezt->h2= HD_FREE;
diff --git a/source/blender/editors/gpencil/gpencil_paint.c b/source/blender/editors/gpencil/gpencil_paint.c
index 92ae2400666..4229c66353c 100644
--- a/source/blender/editors/gpencil/gpencil_paint.c
+++ b/source/blender/editors/gpencil/gpencil_paint.c
@@ -34,7 +34,7 @@
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BKE_gpencil.h"
#include "BKE_context.h"
@@ -169,11 +169,11 @@ static void gp_get_3d_reference (tGPsdata *p, float *vec)
/* active Object
* - use relative distance of 3D-cursor from object center
*/
- VecSubf(vec, fp, ob->loc);
+ sub_v3_v3v3(vec, fp, ob->loc);
}
else {
/* use 3D-cursor */
- VecCopyf(vec, fp);
+ copy_v3_v3(vec, fp);
}
}
@@ -228,7 +228,7 @@ static void gp_stroke_convertcoords (tGPsdata *p, short mval[], float out[])
/* method taken from editview.c - mouse_cursor() */
project_short_noclip(p->ar, rvec, mval);
window_to_3d_delta(p->ar, dvec, mval[0]-mx, mval[1]-my);
- VecSubf(out, rvec, dvec);
+ sub_v3_v3v3(out, rvec, dvec);
}
/* 2d - on 'canvas' (assume that p->v2d is set) */
@@ -808,16 +808,17 @@ static tGPsdata *gp_session_initpaint (bContext *C)
#endif
}
break;
-#if 0 // XXX these other spaces will come over time...
+
case SPACE_NODE:
{
- SpaceNode *snode= curarea->spacedata.first;
+ //SpaceNode *snode= curarea->spacedata.first;
/* set current area */
p->sa= curarea;
p->ar= ar;
p->v2d= &ar->v2d;
+#if 0 // XXX will this sort of antiquated stuff be restored?
/* check that gpencil data is allowed to be drawn */
if ((snode->flag & SNODE_DISPGP)==0) {
p->status= GP_STATUS_ERROR;
@@ -825,8 +826,10 @@ static tGPsdata *gp_session_initpaint (bContext *C)
printf("Error: In active view, Grease Pencil not shown \n");
return;
}
+#endif
}
break;
+#if 0 // XXX these other spaces will come over time...
case SPACE_SEQ:
{
SpaceSeq *sseq= curarea->spacedata.first;
@@ -983,12 +986,13 @@ static void gp_paint_initstroke (tGPsdata *p, short paintmode)
p->gpd->sbuffer_sflag |= GP_STROKE_3DSPACE;
}
break;
-#if 0 // XXX other spacetypes to be restored in due course
+
case SPACE_NODE:
{
p->gpd->sbuffer_sflag |= GP_STROKE_2DSPACE;
}
break;
+#if 0 // XXX other spacetypes to be restored in due course
case SPACE_SEQ:
{
SpaceSeq *sseq= (SpaceSeq *)p->sa->spacedata.first;
@@ -1298,12 +1302,15 @@ static int gpencil_draw_invoke (bContext *C, wmOperator *op, wmEvent *event)
tGPsdata *p = NULL;
wmWindow *win= CTX_wm_window(C);
- //printf("GPencil - Starting Drawing \n");
+ if (G.f & G_DEBUG)
+ printf("GPencil - Starting Drawing \n");
/* try to initialise context data needed while drawing */
if (!gpencil_draw_init(C, op)) {
- if (op->customdata) MEM_freeN(op->customdata);
- printf("\tGP - no valid data \n");
+ if (op->customdata)
+ MEM_freeN(op->customdata);
+ if (G.f & G_DEBUG)
+ printf("\tGP - no valid data \n");
return OPERATOR_CANCELLED;
}
else
diff --git a/source/blender/editors/include/ED_anim_api.h b/source/blender/editors/include/ED_anim_api.h
index f90d28cd175..59efa01cc35 100644
--- a/source/blender/editors/include/ED_anim_api.h
+++ b/source/blender/editors/include/ED_anim_api.h
@@ -140,6 +140,7 @@ typedef enum eAnim_ChannelType {
ANIMTYPE_DSCUR,
ANIMTYPE_DSSKEY,
ANIMTYPE_DSWOR,
+ ANIMTYPE_DSNTREE,
ANIMTYPE_DSPART,
ANIMTYPE_DSMBALL,
ANIMTYPE_DSARM,
@@ -202,6 +203,7 @@ typedef enum eAnimFilter_Flags {
#define EXPANDED_SCEC(sce) ((sce->flag & SCE_DS_COLLAPSED)==0)
/* 'Sub-Scene' channels (flags stored in Data block) */
#define FILTER_WOR_SCED(wo) ((wo->flag & WO_DS_EXPAND))
+#define FILTER_NTREE_SCED(ntree) ((ntree->flag & NTREE_DS_EXPAND))
/* 'Object' channels */
#define SEL_OBJC(base) ((base->flag & SELECT))
#define EXPANDED_OBJC(ob) ((ob->nlaflag & OB_ADS_COLLAPSED)==0)
@@ -309,7 +311,7 @@ typedef enum eAnimChannels_SetFlag {
ACHANNEL_SETFLAG_TOGGLE
} eAnimChannels_SetFlag;
-/* types of settings for AnimChanels */
+/* types of settings for AnimChannels */
typedef enum eAnimChannel_Settings {
ACHANNEL_SETTING_SELECT = 0,
ACHANNEL_SETTING_PROTECT, // warning: for drawing UI's, need to check if this is off (maybe inverse this later)
@@ -416,7 +418,7 @@ short ANIM_headerUI_standard_buttons(const struct bContext *C, struct bDopeSheet
/* F-MODIFIER TOOLS */
/* draw a given F-Modifier for some layout/UI-Block */
-void ANIM_uiTemplate_fmodifier_draw(struct uiLayout *layout, struct ID *id, ListBase *modifiers, struct FModifier *fcm);
+void ANIM_uiTemplate_fmodifier_draw(const struct bContext *C, struct uiLayout *layout, struct ID *id, ListBase *modifiers, struct FModifier *fcm);
/* ************************************************* */
/* ASSORTED TOOLS */
@@ -479,11 +481,6 @@ void ED_nla_postop_refresh(bAnimContext *ac);
/* --------- anim_deps.c, animation updates -------- */
- /* generic update flush, does tagged objects only, reads from Context screen (layers) and scene */
-void ED_anim_dag_flush_update(const struct bContext *C);
- /* only flush object */
-void ED_anim_object_flush_update(const struct bContext *C, struct Object *ob);
-
/* pose <-> action syncing */
void ANIM_action_to_pose_sync(struct Object *ob);
void ANIM_pose_to_action_sync(struct Object *ob, struct ScrArea *sa);
diff --git a/source/blender/editors/include/ED_armature.h b/source/blender/editors/include/ED_armature.h
index 1836729e419..74f1f7e3b83 100644
--- a/source/blender/editors/include/ED_armature.h
+++ b/source/blender/editors/include/ED_armature.h
@@ -65,17 +65,16 @@ typedef struct EditBone
their parents. Therefore any rotations specified during the
animation are automatically relative to the bones' rest positions*/
int flag;
-
- int parNr; /* Used for retrieving values from the menu system */
+ int layer;
float dist, weight;
float xwidth, length, zwidth; /* put them in order! transform uses this as scale */
float ease1, ease2;
float rad_head, rad_tail;
- short layer, segments;
float oldlength; /* for envelope scaling */
-
+
+ short segments;
} EditBone;
#define BONESEL_ROOT 0x10000000
@@ -107,7 +106,7 @@ void ED_armature_deselectall(struct Object *obedit, int toggle, int doundo);
int ED_do_pose_selectbuffer(struct Scene *scene, struct Base *base, unsigned int *buffer,
short hits, short extend);
-void mouse_armature(struct bContext *C, short mval[2], int extend);
+int mouse_armature(struct bContext *C, short mval[2], int extend);
int join_armature_exec(struct bContext *C, struct wmOperator *op);
struct Bone *get_indexed_bone (struct Object *ob, int index);
float ED_rollBoneToVector(EditBone *bone, float new_up_axis[3]);
@@ -116,7 +115,8 @@ void ED_armature_sync_selection(struct ListBase *edbo);
void ED_armature_validate_active(struct bArmature *arm);
void add_primitive_bone(struct Scene *scene, struct View3D *v3d, struct RegionView3D *rv3d);
-EditBone *addEditBone(struct bArmature *arm, char *name); /* used by COLLADA importer */
+struct EditBone *ED_armature_edit_bone_add(struct bArmature *arm, char *name);
+void ED_armature_edit_bone_remove(struct bArmature *arm, EditBone *exBone);
void transform_armature_mirror_update(struct Object *obedit);
void clear_armature(struct Scene *scene, struct Object *ob, char mode);
@@ -165,7 +165,8 @@ void BDR_drawSketch(const struct bContext *vc);
int BDR_drawSketchNames(struct ViewContext *vc);
/* meshlaplacian.c */
-void harmonic_coordinates_bind(struct Scene *scene, struct MeshDeformModifierData *mmd,
+void mesh_deform_bind(struct Scene *scene, struct DerivedMesh *dm,
+ struct MeshDeformModifierData *mmd,
float *vertexcos, int totvert, float cagemat[][4]);
#endif /* ED_ARMATURE_H */
diff --git a/source/blender/editors/include/ED_curve.h b/source/blender/editors/include/ED_curve.h
index fea684971b2..66a481ca5ac 100644
--- a/source/blender/editors/include/ED_curve.h
+++ b/source/blender/editors/include/ED_curve.h
@@ -50,7 +50,7 @@ void load_editNurb (struct Object *obedit);
void make_editNurb (struct Object *obedit);
void free_editNurb (struct Object *obedit);
-void mouse_nurb (struct bContext *C, short mval[2], int extend);
+int mouse_nurb (struct bContext *C, short mval[2], int extend);
struct Nurb *add_nurbs_primitive(struct bContext *C, int type, int newname);
diff --git a/source/blender/editors/include/ED_gpencil.h b/source/blender/editors/include/ED_gpencil.h
index 31c8e93c683..ef5169465ab 100644
--- a/source/blender/editors/include/ED_gpencil.h
+++ b/source/blender/editors/include/ED_gpencil.h
@@ -73,7 +73,6 @@ void draw_gpencil_2dimage(struct bContext *C, struct ImBuf *ibuf);
void draw_gpencil_2dview(struct bContext *C, short onlyv2d);
void draw_gpencil_3dview(struct bContext *C, short only3d);
void draw_gpencil_3dview_ext(struct Scene *scene, struct ARegion *ar, short only3d);
-void draw_gpencil_oglrender(struct bContext *C);
void gpencil_panel_standard(const struct bContext *C, struct Panel *pa);
diff --git a/source/blender/editors/include/ED_keyframes_draw.h b/source/blender/editors/include/ED_keyframes_draw.h
index 699502eb9eb..8002918b870 100644
--- a/source/blender/editors/include/ED_keyframes_draw.h
+++ b/source/blender/editors/include/ED_keyframes_draw.h
@@ -104,27 +104,43 @@ void draw_keyframe_shape(float x, float y, float xscale, float hsize, short sel,
/* ******************************* Methods ****************************** */
-/* Channel Drawing */
+/* Channel Drawing ------------------ */
+/* F-Curve */
void draw_fcurve_channel(struct View2D *v2d, struct AnimData *adt, struct FCurve *fcu, float ypos);
+/* Action Group Summary */
void draw_agroup_channel(struct View2D *v2d, struct AnimData *adt, struct bActionGroup *agrp, float ypos);
+/* Action Summary */
void draw_action_channel(struct View2D *v2d, struct AnimData *adt, struct bAction *act, float ypos);
+/* Object Summary */
void draw_object_channel(struct View2D *v2d, struct bDopeSheet *ads, struct Object *ob, float ypos);
+/* Scene Summary */
void draw_scene_channel(struct View2D *v2d, struct bDopeSheet *ads, struct Scene *sce, float ypos);
+/* DopeSheet Summary */
void draw_summary_channel(struct View2D *v2d, struct bAnimContext *ac, float ypos);
+/* Grease Pencil Layer */
+// XXX not restored
void draw_gpl_channel(struct View2D *v2d, struct bDopeSheet *ads, struct bGPDlayer *gpl, float ypos);
-/* Keydata Generation */
+/* Keydata Generation --------------- */
+/* F-Curve */
void fcurve_to_keylist(struct AnimData *adt, struct FCurve *fcu, struct DLRBT_Tree *keys, struct DLRBT_Tree *blocks);
+/* Action Group */
void agroup_to_keylist(struct AnimData *adt, struct bActionGroup *agrp, struct DLRBT_Tree *keys, struct DLRBT_Tree *blocks);
+/* Action */
void action_to_keylist(struct AnimData *adt, struct bAction *act, struct DLRBT_Tree *keys, struct DLRBT_Tree *blocks);
+/* Object */
void ob_to_keylist(struct bDopeSheet *ads, struct Object *ob, struct DLRBT_Tree *keys, struct DLRBT_Tree *blocks);
+/* Scene */
void scene_to_keylist(struct bDopeSheet *ads, struct Scene *sce, struct DLRBT_Tree *keys, struct DLRBT_Tree *blocks);
+/* DopeSheet Summary */
void summary_to_keylist(struct bAnimContext *ac, struct DLRBT_Tree *keys, struct DLRBT_Tree *blocks);
+/* Grease Pencil Layer */
+// XXX not restored
void gpl_to_keylist(struct bDopeSheet *ads, struct bGPDlayer *gpl, struct DLRBT_Tree *keys, struct DLRBT_Tree *blocks);
-/* Keyframe Finding */
-ActKeyColumn *cfra_find_actkeycolumn(ActKeyColumn *ak, float cframe);
-ActKeyColumn *cfra_find_nearest_next_ak(ActKeyColumn *ak, float cframe, short next);
+/* ActKeyColumn API ---------------- */
+/* Comparator callback used for ActKeyColumns and cframe float-value pointer */
+short compare_ak_cfraPtr(void *node, void *data);
#endif /* ED_KEYFRAMES_DRAW_H */
diff --git a/source/blender/editors/include/ED_mball.h b/source/blender/editors/include/ED_mball.h
index 6708a73e088..b21bcb0cc09 100644
--- a/source/blender/editors/include/ED_mball.h
+++ b/source/blender/editors/include/ED_mball.h
@@ -35,7 +35,7 @@ void ED_keymap_metaball(struct wmKeyConfig *keyconf);
struct MetaElem *add_metaball_primitive(struct bContext *C, int type, int newname);
-void mouse_mball(struct bContext *C, short mval[2], int extend);
+int mouse_mball(struct bContext *C, short mval[2], int extend);
void free_editMball(struct Object *obedit);
void make_editMball(struct Object *obedit);
diff --git a/source/blender/editors/include/ED_mesh.h b/source/blender/editors/include/ED_mesh.h
index fa47426c70a..ba26104a555 100644
--- a/source/blender/editors/include/ED_mesh.h
+++ b/source/blender/editors/include/ED_mesh.h
@@ -83,6 +83,7 @@ int mesh_get_x_mirror_vert(struct Object *ob, int index);
int *mesh_get_x_mirror_faces(struct Object *ob, struct EditMesh *em);
int join_mesh_exec(struct bContext *C, struct wmOperator *op);
+int join_mesh_shapes_exec(struct bContext *C, struct wmOperator *op);
/* mesh_ops.c */
void ED_operatortypes_mesh(void);
@@ -149,7 +150,7 @@ void EM_free_data_layer(struct EditMesh *em, struct CustomData *data, int type)
extern unsigned int em_vertoffs, em_solidoffs, em_wireoffs;
void EM_cache_x_mirror_vert(struct Object *ob, struct EditMesh *em);
-void mouse_mesh(struct bContext *C, short mval[2], short extend);
+int mouse_mesh(struct bContext *C, short mval[2], short extend);
int EM_check_backbuf(unsigned int index);
int EM_mask_init_backbuf_border(struct ViewContext *vc, short mcords[][2], short tot, short xmin, short ymin, short xmax, short ymax);
void EM_free_backbuf(void);
diff --git a/source/blender/editors/include/ED_node.h b/source/blender/editors/include/ED_node.h
index 667a4ecb144..8922a38e875 100644
--- a/source/blender/editors/include/ED_node.h
+++ b/source/blender/editors/include/ED_node.h
@@ -44,7 +44,10 @@ void ED_node_changed_update(struct ID *id, struct bNode *node);
/* node_edit.c */
void ED_node_shader_default(struct Material *ma);
void ED_node_composit_default(struct Scene *sce);
-void ED_node_texture_default(struct Tex *tex);;
+void ED_node_texture_default(struct Tex *tex);
+
+/* node ops.c */
+void ED_operatormacros_node(void);
#endif /* ED_NODE_H */
diff --git a/source/blender/editors/include/ED_object.h b/source/blender/editors/include/ED_object.h
index b2d92869a2f..69b478c6dfa 100644
--- a/source/blender/editors/include/ED_object.h
+++ b/source/blender/editors/include/ED_object.h
@@ -36,6 +36,7 @@ struct bContext;
struct Base;
struct View3D;
struct bConstraint;
+struct bPoseChannel;
struct KeyBlock;
struct Lattice;
struct Mesh;
@@ -91,10 +92,8 @@ int object_is_libdata(struct Object *ob);
int object_data_is_libdata(struct Object *ob);
/* constraints */
-struct bConstraint *add_new_constraint(short type);
-void add_constraint_to_object(struct bConstraint *con, struct Object *ob);
-
struct ListBase *get_active_constraints(struct Object *ob);
+struct ListBase *get_constraint_lb(struct Object *ob, struct bConstraint *con, struct bPoseChannel **pchan_r);
struct bConstraint *get_active_constraint(struct Object *ob);
void object_test_constraints(struct Object *ob);
@@ -105,7 +104,7 @@ void ED_object_constraint_update(struct Object *ob);
void ED_object_constraint_dependency_update(struct Scene *scene, struct Object *ob);
/* object_lattice.c */
-void mouse_lattice(struct bContext *C, short mval[2], int extend);
+int mouse_lattice(struct bContext *C, short mval[2], int extend);
void undo_push_lattice(struct bContext *C, char *name);
/* object_shapekey.c */
@@ -117,12 +116,17 @@ void key_to_curve(struct KeyBlock *kb, struct Curve *cu, struct ListBase *nurb)
void curve_to_key(struct Curve *cu, struct KeyBlock *kb, struct ListBase *nurb);
/* object_modifier.c */
-int ED_object_modifier_add(struct ReportList *reports, struct Scene *scene, struct Object *ob, int type);
+enum {
+ MODIFIER_APPLY_DATA=1,
+ MODIFIER_APPLY_SHAPE,
+} eModifier_Apply_Mode;
+
+struct ModifierData *ED_object_modifier_add(struct ReportList *reports, struct Scene *scene, struct Object *ob, char *name, int type);
int ED_object_modifier_remove(struct ReportList *reports, struct Scene *scene, struct Object *ob, struct ModifierData *md);
int ED_object_modifier_move_down(struct ReportList *reports, struct Object *ob, struct ModifierData *md);
int ED_object_modifier_move_up(struct ReportList *reports, struct Object *ob, struct ModifierData *md);
int ED_object_modifier_convert(struct ReportList *reports, struct Scene *scene, struct Object *ob, struct ModifierData *md);
-int ED_object_modifier_apply(struct ReportList *reports, struct Scene *scene, struct Object *ob, struct ModifierData *md);
+int ED_object_modifier_apply(struct ReportList *reports, struct Scene *scene, struct Object *ob, struct ModifierData *md, int mode);
int ED_object_modifier_copy(struct ReportList *reports, struct Object *ob, struct ModifierData *md);
#endif /* ED_OBJECT_H */
diff --git a/source/blender/editors/include/ED_screen.h b/source/blender/editors/include/ED_screen.h
index 18c86306e44..fb708e4d1c7 100644
--- a/source/blender/editors/include/ED_screen.h
+++ b/source/blender/editors/include/ED_screen.h
@@ -152,6 +152,7 @@ int ED_operator_posemode(struct bContext *C);
#define ED_KEYMAP_ANIMATION 8
#define ED_KEYMAP_FRAMES 16
#define ED_KEYMAP_GPENCIL 32
+#define ED_KEYMAP_HEADER 64
#endif /* ED_SCREEN_H */
diff --git a/source/blender/editors/include/ED_screen_types.h b/source/blender/editors/include/ED_screen_types.h
index dcdc9e417e4..0deda5a2a84 100644
--- a/source/blender/editors/include/ED_screen_types.h
+++ b/source/blender/editors/include/ED_screen_types.h
@@ -32,8 +32,9 @@
/* for animplayer */
typedef struct ScreenAnimData {
ARegion *ar; /* do not read from this, only for comparing if region exists */
- int redraws;
- int flag; /* flags for playback */
+ short redraws;
+ short flag; /* flags for playback */
+ int sfra; /* frame that playback was started from */
} ScreenAnimData;
/* for animplayer */
@@ -49,7 +50,7 @@ enum {
};
-
+/* for editing areas/regions */
typedef struct AZone {
struct AZone *next, *prev;
ARegion *ar;
diff --git a/source/blender/editors/include/ED_transform.h b/source/blender/editors/include/ED_transform.h
index 0f17599daae..065867a3bb3 100644
--- a/source/blender/editors/include/ED_transform.h
+++ b/source/blender/editors/include/ED_transform.h
@@ -135,7 +135,7 @@ void BIF_selectOrientation(void);
/* to be able to add operator properties to other operators */
void Properties_Proportional(struct wmOperatorType *ot);
-void Properties_Snapping(struct wmOperatorType *ot, short align);
+void Properties_Snapping(struct wmOperatorType *ot, short fullsnap, short align);
void Properties_Constraints(struct wmOperatorType *ot);
/* view3d manipulators */
diff --git a/source/blender/editors/include/ED_view3d.h b/source/blender/editors/include/ED_view3d.h
index 2ec9ddf6c52..ecd2d69b7fb 100644
--- a/source/blender/editors/include/ED_view3d.h
+++ b/source/blender/editors/include/ED_view3d.h
@@ -104,7 +104,8 @@ void mesh_foreachScreenFace(struct ViewContext *vc, void (*func)(void *userData,
void nurbs_foreachScreenVert(struct ViewContext *vc, void (*func)(void *userData, struct Nurb *nu, struct BPoint *bp, struct BezTriple *bezt, int beztindex, int x, int y), void *userData);
void lattice_foreachScreenVert(struct ViewContext *vc, void (*func)(void *userData, struct BPoint *bp, int x, int y), void *userData);
-int view3d_test_clipping(struct RegionView3D *rv3d, float *vec);
+void ED_view3d_local_clipping(struct RegionView3D *rv3d, float mat[][4]);
+int view3d_test_clipping(struct RegionView3D *rv3d, float *vec, int local);
void view3d_align_axis_to_vector(struct View3D *v3d, struct RegionView3D *rv3d, int axisidx, float vec[3]);
void drawcircball(int mode, float *cent, float rad, float tmat[][4]);
@@ -143,5 +144,7 @@ int ED_view3d_context_activate(struct bContext *C);
void ED_view3d_draw_offscreen(struct Scene *scene, struct View3D *v3d, struct ARegion *ar,
int winx, int winy, float viewmat[][4], float winmat[][4]);
+void view3d_clipping_local(struct RegionView3D *rv3d, float mat[][4]);
+
#endif /* ED_VIEW3D_H */
diff --git a/source/blender/editors/include/UI_icons.h b/source/blender/editors/include/UI_icons.h
index ee1a23f242b..b9d5e98b88e 100644
--- a/source/blender/editors/include/UI_icons.h
+++ b/source/blender/editors/include/UI_icons.h
@@ -54,8 +54,8 @@ DEF_ICON(ICON_BLANK005)
DEF_ICON(ICON_GO_LEFT)
DEF_ICON(ICON_PLUG)
DEF_ICON(ICON_UI)
-DEF_ICON(ICON_TEXNODE)
-DEF_ICON(ICON_TEXNODE_SEL)
+DEF_ICON(ICON_NODE)
+DEF_ICON(ICON_NODE_SEL)
/* ui */
DEF_ICON(ICON_FULLSCREEN)
@@ -157,7 +157,7 @@ DEF_ICON(ICON_ACTION)
DEF_ICON(ICON_NLA)
DEF_ICON(ICON_SCRIPTWIN)
DEF_ICON(ICON_TIME)
-DEF_ICON(ICON_NODE)
+DEF_ICON(ICON_NODETREE)
DEF_ICON(ICON_LOGIC)
DEF_ICON(ICON_CONSOLE)
DEF_ICON(ICON_PREFERENCES)
@@ -394,18 +394,18 @@ DEF_ICON(ICON_BLANK654)
DEF_ICON(ICON_BLANK655)
/* EMPTY */
-DEF_ICON(ICON_BLANK660)
-DEF_ICON(ICON_BLANK661)
-DEF_ICON(ICON_BLANK662)
-DEF_ICON(ICON_BLANK663)
-DEF_ICON(ICON_BLANK664)
-DEF_ICON(ICON_BLANK665)
-DEF_ICON(ICON_BLANK666)
-DEF_ICON(ICON_BLANK667)
-DEF_ICON(ICON_BLANK668)
-DEF_ICON(ICON_BLANK669)
-DEF_ICON(ICON_BLANK670)
-DEF_ICON(ICON_BLANK671)
+DEF_ICON(ICON_FORCE_FORCE)
+DEF_ICON(ICON_FORCE_WIND)
+DEF_ICON(ICON_FORCE_VORTEX)
+DEF_ICON(ICON_FORCE_MAGNETIC)
+DEF_ICON(ICON_FORCE_HARMONIC)
+DEF_ICON(ICON_FORCE_CHARGE)
+DEF_ICON(ICON_FORCE_LENNARDJONES)
+DEF_ICON(ICON_FORCE_TEXTURE)
+DEF_ICON(ICON_FORCE_CURVE)
+DEF_ICON(ICON_FORCE_BOID)
+DEF_ICON(ICON_FORCE_TURBULENCE)
+DEF_ICON(ICON_FORCE_DRAG)
DEF_ICON(ICON_BLANK672)
DEF_ICON(ICON_BLANK673)
DEF_ICON(ICON_BLANK674)
@@ -641,19 +641,19 @@ DEF_ICON(ICON_PROP_OFF)
DEF_ICON(ICON_PROP_ON)
DEF_ICON(ICON_PROP_CON)
DEF_ICON(ICON_BLANK212)
-DEF_ICON(ICON_BLANK213)
-DEF_ICON(ICON_BLANK214)
-DEF_ICON(ICON_BLANK214b)
+DEF_ICON(ICON_PARTICLE_POINT)
+DEF_ICON(ICON_PARTICLE_TIP)
+DEF_ICON(ICON_PARTICLE_PATH)
/* EDITING */
DEF_ICON(ICON_MAN_TRANS)
DEF_ICON(ICON_MAN_ROT)
DEF_ICON(ICON_MAN_SCALE)
DEF_ICON(ICON_MANIPUL)
-DEF_ICON(ICON_BLANK215)
-DEF_ICON(ICON_SNAP_GEAR)
-DEF_ICON(ICON_SNAP_GEO)
+DEF_ICON(ICON_SNAP_OFF)
+DEF_ICON(ICON_SNAP_ON)
DEF_ICON(ICON_SNAP_NORMAL)
+DEF_ICON(ICON_SNAP_INCREMENT)
DEF_ICON(ICON_SNAP_VERTEX)
DEF_ICON(ICON_SNAP_EDGE)
DEF_ICON(ICON_SNAP_FACE)
@@ -709,7 +709,7 @@ DEF_ICON(ICON_SMOOTH)
DEF_ICON(ICON_POTATO)
DEF_ICON(ICON_BLANK248)
DEF_ICON(ICON_ORTHO)
-DEF_ICON(ICON_BLANK249)
+DEF_ICON(ICON_ORTHO_OFF)
DEF_ICON(ICON_CAMERA)
DEF_ICON(ICON_LOCKVIEW_OFF)
DEF_ICON(ICON_LOCKVIEW_ON)
diff --git a/source/blender/editors/include/UI_interface.h b/source/blender/editors/include/UI_interface.h
index 78992769725..608954eeed8 100644
--- a/source/blender/editors/include/UI_interface.h
+++ b/source/blender/editors/include/UI_interface.h
@@ -214,6 +214,7 @@ typedef struct uiLayout uiLayout;
#define LISTBOX (43<<9)
#define LISTROW (44<<9)
#define HOTKEYEVT (45<<9)
+#define BUT_IMAGE (46<<9)
#define BUTTYPE (63<<9)
@@ -271,6 +272,8 @@ void uiPupBlock(struct bContext *C, uiBlockCreateFunc func, void *arg);
void uiPupBlockO(struct bContext *C, uiBlockCreateFunc func, void *arg, char *opname, int opcontext);
void uiPupBlockOperator(struct bContext *C, uiBlockCreateFunc func, struct wmOperator *op, int opcontext);
+void uiPupBlockClose(struct bContext *C, uiBlock *block);
+
/* Blocks
*
* Functions for creating, drawing and freeing blocks. A Block is a
@@ -303,10 +306,20 @@ void uiBlockClearButLock(uiBlock *block);
void uiBlockBeginAlign(uiBlock *block);
void uiBlockEndAlign(uiBlock *block);
+/* block bounds/position calculation */
+enum {
+ UI_BLOCK_BOUNDS=1,
+ UI_BLOCK_BOUNDS_TEXT,
+ UI_BLOCK_BOUNDS_POPUP_MOUSE,
+ UI_BLOCK_BOUNDS_POPUP_MENU,
+ UI_BLOCK_BOUNDS_POPUP_CENTER,
+} eBlockBoundsCalc;
+
void uiBoundsBlock(struct uiBlock *block, int addval);
void uiTextBoundsBlock(uiBlock *block, int addval);
void uiPopupBoundsBlock(uiBlock *block, int addval, int mx, int my);
void uiMenuPopupBoundsBlock(uiBlock *block, int addvall, int mx, int my);
+void uiCenteredBoundsBlock(uiBlock *block, int addval);
int uiBlocksGetYMin (struct ListBase *lb);
@@ -532,7 +545,8 @@ void uiEndPanel(uiBlock *block, int width, int height);
void UI_add_region_handlers(struct ListBase *handlers);
void UI_add_area_handlers(struct ListBase *handlers);
-void UI_add_popup_handlers(struct bContext *C, struct ListBase *handlers, uiPopupBlockHandle *menu);
+void UI_add_popup_handlers(struct bContext *C, struct ListBase *handlers, uiPopupBlockHandle *popup);
+void UI_remove_popup_handlers(struct ListBase *handlers, uiPopupBlockHandle *popup);
/* Module
*
@@ -560,6 +574,7 @@ void UI_exit(void);
#define UI_LAYOUT_PANEL 0
#define UI_LAYOUT_HEADER 1
#define UI_LAYOUT_MENU 2
+#define UI_LAYOUT_TOOLBAR 3
#define UI_UNIT_X 20
#define UI_UNIT_Y 20
@@ -585,6 +600,7 @@ uiBlock *uiLayoutGetBlock(uiLayout *layout);
void uiLayoutSetFunc(uiLayout *layout, uiMenuHandleFunc handlefunc, void *argv);
void uiLayoutSetContextPointer(uiLayout *layout, char *name, struct PointerRNA *ptr);
+char *uiLayoutIntrospect(uiLayout *layout); // XXX - testing
void uiLayoutSetOperatorContext(uiLayout *layout, int opcontext);
void uiLayoutSetActive(uiLayout *layout, int active);
@@ -632,13 +648,13 @@ void uiTemplatePreview(uiLayout *layout, struct ID *id, struct ID *parent, struc
void uiTemplateColorRamp(uiLayout *layout, struct PointerRNA *ptr, char *propname, int expand);
void uiTemplateCurveMapping(uiLayout *layout, struct PointerRNA *ptr, char *propname, int type, int levels);
void uiTemplateTriColorSet(uiLayout *layout, struct PointerRNA *ptr, char *propname);
-void uiTemplateLayers(uiLayout *layout, struct PointerRNA *ptr, char *propname);
+void uiTemplateLayers(uiLayout *layout, struct PointerRNA *ptr, char *propname,
+ PointerRNA *used_ptr, char *used_propname, int active_layer);
void uiTemplateImage(uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, char *propname, struct PointerRNA *userptr, int compact);
void uiTemplateImageLayers(uiLayout *layout, struct bContext *C, struct Image *ima, struct ImageUser *iuser);
void uiTemplateRunningJobs(uiLayout *layout, struct bContext *C);
void uiTemplateOperatorSearch(uiLayout *layout);
void uiTemplateHeader3D(uiLayout *layout, struct bContext *C);
-void uiTemplate_view3d_select_faceselmenu(uiLayout *layout, struct bContext *C);
void uiTemplateTextureImage(uiLayout *layout, struct bContext *C, struct Tex *tex);
void uiTemplateList(uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, char *propname, struct PointerRNA *activeptr, char *activeprop, int rows, int type);
diff --git a/source/blender/editors/interface/interface.c b/source/blender/editors/interface/interface.c
index fcc41e4f533..23ad50d448b 100644
--- a/source/blender/editors/interface/interface.c
+++ b/source/blender/editors/interface/interface.c
@@ -38,7 +38,7 @@
#include "DNA_texture_types.h"
#include "DNA_userdef_types.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BLI_dynstr.h"
@@ -313,7 +313,30 @@ void ui_bounds_block(uiBlock *block)
block->safety.ymax= block->maxy+xof;
}
-static void ui_popup_bounds_block(const bContext *C, uiBlock *block, int menu)
+static void ui_centered_bounds_block(const bContext *C, uiBlock *block)
+{
+ wmWindow *window= CTX_wm_window(C);
+ int xmax, ymax;
+ int startx, starty;
+ int width, height;
+
+ wm_window_get_size(window, &xmax, &ymax);
+
+ ui_bounds_block(block);
+
+ width= block->maxx - block->minx;
+ height= block->maxy - block->miny;
+
+ startx = (xmax * 0.5f) - (width * 0.5f);
+ starty = (ymax * 0.5f) - (height * 0.5f);
+
+ ui_block_translate(block, startx - block->minx, starty - block->miny);
+
+ /* now recompute bounds and safety */
+ ui_bounds_block(block);
+
+}
+static void ui_popup_bounds_block(const bContext *C, uiBlock *block, int bounds_calc)
{
wmWindow *window= CTX_wm_window(C);
int startx, starty, endx, endy, width, height;
@@ -323,13 +346,14 @@ static void ui_popup_bounds_block(const bContext *C, uiBlock *block, int menu)
/* compute mouse position with user defined offset */
ui_bounds_block(block);
- mx= window->eventstate->x + block->minx + block->mx;
- my= window->eventstate->y + block->miny + block->my;
-
+
wm_window_get_size(window, &xmax, &ymax);
+ mx= window->eventstate->x + block->minx + block->mx;
+ my= window->eventstate->y + block->miny + block->my;
+
/* first we ensure wide enough text bounds */
- if(menu) {
+ if(bounds_calc==UI_BLOCK_BOUNDS_POPUP_MENU) {
if(block->flag & UI_BLOCK_LOOP) {
block->bounds= 50;
ui_text_bounds_block(block, block->minx);
@@ -377,21 +401,21 @@ void uiBoundsBlock(uiBlock *block, int addval)
return;
block->bounds= addval;
- block->dobounds= 1;
+ block->dobounds= UI_BLOCK_BOUNDS;
}
/* used for pulldowns */
void uiTextBoundsBlock(uiBlock *block, int addval)
{
block->bounds= addval;
- block->dobounds= 2;
+ block->dobounds= UI_BLOCK_BOUNDS_TEXT;
}
/* used for block popups */
void uiPopupBoundsBlock(uiBlock *block, int addval, int mx, int my)
{
block->bounds= addval;
- block->dobounds= 3;
+ block->dobounds= UI_BLOCK_BOUNDS_POPUP_MOUSE;
block->mx= mx;
block->my= my;
}
@@ -400,11 +424,18 @@ void uiPopupBoundsBlock(uiBlock *block, int addval, int mx, int my)
void uiMenuPopupBoundsBlock(uiBlock *block, int addval, int mx, int my)
{
block->bounds= addval;
- block->dobounds= 4;
+ block->dobounds= UI_BLOCK_BOUNDS_POPUP_MENU;
block->mx= mx;
block->my= my;
}
+/* used for centered popups, i.e. splash */
+void uiCenteredBoundsBlock(uiBlock *block, int addval)
+{
+ block->bounds= addval;
+ block->dobounds= UI_BLOCK_BOUNDS_POPUP_CENTER;
+}
+
/* ************** LINK LINE DRAWING ************* */
/* link line drawing is not part of buttons or theme.. so we stick with it here */
@@ -627,9 +658,10 @@ void uiEndBlock(const bContext *C, uiBlock *block)
if(block->flag & UI_BLOCK_LOOP) ui_menu_block_set_keymaps(C, block);
/* after keymaps! */
- if(block->dobounds == 1) ui_bounds_block(block);
- else if(block->dobounds == 2) ui_text_bounds_block(block, 0.0f);
- else if(block->dobounds) ui_popup_bounds_block(C, block, (block->dobounds == 4));
+ if(block->dobounds == UI_BLOCK_BOUNDS) ui_bounds_block(block);
+ else if(block->dobounds == UI_BLOCK_BOUNDS_TEXT) ui_text_bounds_block(block, 0.0f);
+ else if(block->dobounds == UI_BLOCK_BOUNDS_POPUP_CENTER) ui_centered_bounds_block(C, block);
+ else if(block->dobounds) ui_popup_bounds_block(C, block, block->dobounds);
if(block->minx==0.0 && block->maxx==0.0) uiBoundsBlock(block, 0);
if(block->flag & UI_BUT_ALIGN) uiBlockEndAlign(block);
@@ -988,7 +1020,7 @@ static void ui_do_active_linklines(uiBlock *block, short *mval)
v3[0]= line->to->x1;
v3[1]= (line->to->y1+line->to->y2)/2.0;
- fac= PdistVL2Dfl(v1, v2, v3);
+ fac= dist_to_line_segment_v2(v1, v2, v3);
if(fac < mindist) {
mindist= fac;
act= line;
@@ -1355,15 +1387,15 @@ static void ui_get_but_string_unit(uiBut *but, char *str, int len_max, double va
Scene *scene= CTX_data_scene((bContext *)but->block->evil_C);
int do_split= scene->unit.flag & USER_UNIT_OPT_SPLIT;
int unit_type= RNA_SUBTYPE_UNIT_VALUE(RNA_property_subtype(but->rnaprop));
- int precission= but->a2;
+ int precision= but->a2;
if(scene->unit.scale_length<0.0001) scene->unit.scale_length= 1.0; // XXX do_versions
/* Sanity checks */
- if(precission>4) precission= 4;
- else if(precission==0) precission= 2;
+ if(precision>4) precision= 4;
+ else if(precision==0) precision= 2;
- bUnit_AsString(str, len_max, ui_get_but_scale_unit(but, value), precission, scene->unit.system, unit_type, do_split, pad);
+ bUnit_AsString(str, len_max, ui_get_but_scale_unit(but, value), precision, scene->unit.system, unit_type, do_split, pad);
}
static float ui_get_but_step_unit(uiBut *but, double value, float step_default)
@@ -1928,7 +1960,7 @@ void ui_check_but(uiBut *but)
sprintf(but->drawstr, "%s%.2f", but->str, value);
}
}
- else strcpy(but->drawstr, but->str);
+ else strncpy(but->drawstr, but->str, UI_MAX_DRAW_STR);
break;
@@ -1946,7 +1978,7 @@ void ui_check_but(uiBut *but)
break;
case KEYEVT:
- strcpy(but->drawstr, but->str);
+ strncpy(but->drawstr, but->str, UI_MAX_DRAW_STR);
if (but->flag & UI_SELECT) {
strcat(but->drawstr, "Press a key");
} else {
@@ -1959,9 +1991,9 @@ void ui_check_but(uiBut *but)
short *sp= (short *)but->func_arg3;
if(but->flag & UI_BUT_IMMEDIATE)
- strcpy(but->drawstr, but->str);
+ strncpy(but->drawstr, but->str, UI_MAX_DRAW_STR);
else
- strcpy(but->drawstr, "");
+ strncpy(but->drawstr, "", UI_MAX_DRAW_STR);
if(*sp) {
char *str= but->drawstr;
@@ -1979,25 +2011,25 @@ void ui_check_but(uiBut *but)
strcat(but->drawstr, "Press a key ");
}
else
- strcpy(but->drawstr, but->str);
+ strncpy(but->drawstr, but->str, UI_MAX_DRAW_STR);
break;
case BUT_TOGDUAL:
/* trying to get the dual-icon to left of text... not very nice */
if(but->str[0]) {
- strcpy(but->drawstr, " ");
- strcpy(but->drawstr+2, but->str);
+ strncpy(but->drawstr, " ", UI_MAX_DRAW_STR);
+ strncpy(but->drawstr+2, but->str, UI_MAX_DRAW_STR-2);
}
break;
default:
- strcpy(but->drawstr, but->str);
+ strncpy(but->drawstr, but->str, UI_MAX_DRAW_STR);
}
/* if we are doing text editing, this will override the drawstr */
if(but->editstr)
- strcpy(but->drawstr, but->editstr);
+ strncpy(but->drawstr, but->editstr, UI_MAX_DRAW_STR);
/* text clipping moved to widget drawing code itself */
}
@@ -2203,6 +2235,7 @@ static uiBut *ui_def_but(uiBlock *block, int type, int retval, char *str, short
but->bit= type & BIT;
but->bitnr= type & 31;
but->icon = 0;
+ but->iconadd=0;
but->retval= retval;
if( strlen(str)>=UI_MAX_NAME_STR-1 ) {
@@ -2931,7 +2964,7 @@ PointerRNA *uiButGetOperatorPtrRNA(uiBut *but)
{
if(but->optype && !but->opptr) {
but->opptr= MEM_callocN(sizeof(PointerRNA), "uiButOpPtr");
- WM_operator_properties_create(but->opptr, but->optype->idname);
+ WM_operator_properties_create_ptr(but->opptr, but->optype);
}
return but->opptr;
diff --git a/source/blender/editors/interface/interface_anim.c b/source/blender/editors/interface/interface_anim.c
index d2948852346..0925598cc99 100644
--- a/source/blender/editors/interface/interface_anim.c
+++ b/source/blender/editors/interface/interface_anim.c
@@ -189,25 +189,25 @@ void uiAnimContextProperty(const bContext *C, struct PointerRNA *ptr, struct Pro
void ui_but_anim_insert_keyframe(bContext *C)
{
/* this operator calls uiAnimContextProperty above */
- WM_operator_name_call(C, "ANIM_OT_insert_keyframe_button", WM_OP_INVOKE_DEFAULT, NULL);
+ WM_operator_name_call(C, "ANIM_OT_keyframe_insert_button", WM_OP_INVOKE_DEFAULT, NULL);
}
void ui_but_anim_delete_keyframe(bContext *C)
{
/* this operator calls uiAnimContextProperty above */
- WM_operator_name_call(C, "ANIM_OT_delete_keyframe_button", WM_OP_INVOKE_DEFAULT, NULL);
+ WM_operator_name_call(C, "ANIM_OT_keyframe_delete_button", WM_OP_INVOKE_DEFAULT, NULL);
}
void ui_but_anim_add_driver(bContext *C)
{
/* this operator calls uiAnimContextProperty above */
- WM_operator_name_call(C, "ANIM_OT_add_driver_button", WM_OP_INVOKE_DEFAULT, NULL);
+ WM_operator_name_call(C, "ANIM_OT_driver_button_add", WM_OP_INVOKE_DEFAULT, NULL);
}
void ui_but_anim_remove_driver(bContext *C)
{
/* this operator calls uiAnimContextProperty above */
- WM_operator_name_call(C, "ANIM_OT_remove_driver_button", WM_OP_INVOKE_DEFAULT, NULL);
+ WM_operator_name_call(C, "ANIM_OT_driver_button_remove", WM_OP_INVOKE_DEFAULT, NULL);
}
void ui_but_anim_copy_driver(bContext *C)
@@ -225,11 +225,11 @@ void ui_but_anim_paste_driver(bContext *C)
void ui_but_anim_add_keyingset(bContext *C)
{
/* this operator calls uiAnimContextProperty above */
- WM_operator_name_call(C, "ANIM_OT_add_keyingset_button", WM_OP_INVOKE_DEFAULT, NULL);
+ WM_operator_name_call(C, "ANIM_OT_keyingset_button_add", WM_OP_INVOKE_DEFAULT, NULL);
}
void ui_but_anim_remove_keyingset(bContext *C)
{
/* this operator calls uiAnimContextProperty above */
- WM_operator_name_call(C, "ANIM_OT_remove_keyingset_button", WM_OP_INVOKE_DEFAULT, NULL);
+ WM_operator_name_call(C, "ANIM_OT_keyingset_button_remove", WM_OP_INVOKE_DEFAULT, NULL);
}
diff --git a/source/blender/editors/interface/interface_draw.c b/source/blender/editors/interface/interface_draw.c
index 59a1933fa4a..762ec541bff 100644
--- a/source/blender/editors/interface/interface_draw.c
+++ b/source/blender/editors/interface/interface_draw.c
@@ -37,12 +37,15 @@
#include "DNA_texture_types.h"
#include "DNA_userdef_types.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BKE_colortools.h"
#include "BKE_texture.h"
#include "BKE_utildefines.h"
+#include "IMB_imbuf.h"
+#include "IMB_imbuf_types.h"
+
#include "BIF_gl.h"
#include "BIF_glutil.h"
@@ -458,8 +461,47 @@ void uiEmboss(float x1, float y1, float x2, float y2, int sel)
}
-/* ************** TEXT AND ICON DRAWING FUNCTIONS ************* */
+/* ************** SPECIAL BUTTON DRAWING FUNCTIONS ************* */
+void ui_draw_but_IMAGE(ARegion *ar, uiBut *but, uiWidgetColors *wcol, rcti *rect)
+{
+ extern char datatoc_splash_png[];
+ extern int datatoc_splash_png_size;
+ ImBuf *ibuf;
+ //GLint scissor[4];
+ //int w, h;
+
+ /* hardcoded to splash, loading and freeing every draw, eek! */
+ ibuf= IMB_ibImageFromMemory((int *)datatoc_splash_png, datatoc_splash_png_size, IB_rect);
+
+ if (!ibuf) return;
+
+ /* scissor doesn't seem to be doing the right thing...?
+ //glColor4f(1.0, 0.f, 0.f, 1.f);
+ //fdrawbox(rect->xmin, rect->ymin, rect->xmax, rect->ymax)
+
+ w = (rect->xmax - rect->xmin);
+ h = (rect->ymax - rect->ymin);
+ // prevent drawing outside widget area
+ glGetIntegerv(GL_SCISSOR_BOX, scissor);
+ glScissor(ar->winrct.xmin + rect->xmin, ar->winrct.ymin + rect->ymin, w, h);
+ */
+
+ glEnable(GL_BLEND);
+ glColor4f(0.0, 0.0, 0.0, 0.0);
+
+ glaDrawPixelsSafe((float)rect->xmin, (float)rect->ymin, ibuf->x, ibuf->y, ibuf->x, GL_RGBA, GL_UNSIGNED_BYTE, ibuf->rect);
+ //glaDrawPixelsTex((float)rect->xmin, (float)rect->ymin, ibuf->x, ibuf->y, GL_UNSIGNED_BYTE, ibuf->rect);
+
+ glDisable(GL_BLEND);
+
+ /*
+ // restore scissortest
+ glScissor(scissor[0], scissor[1], scissor[2], scissor[3]);
+ */
+
+ IMB_freeImBuf(ibuf);
+}
#if 0
#ifdef INTERNATIONAL
diff --git a/source/blender/editors/interface/interface_handlers.c b/source/blender/editors/interface/interface_handlers.c
index f085e7054a3..6d65a2a57a1 100644
--- a/source/blender/editors/interface/interface_handlers.c
+++ b/source/blender/editors/interface/interface_handlers.c
@@ -38,7 +38,7 @@
#include "DNA_userdef_types.h"
#include "DNA_windowmanager_types.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "PIL_time.h"
@@ -183,8 +183,6 @@ typedef struct uiAfterFunc {
static int ui_mouse_inside_button(ARegion *ar, uiBut *but, int x, int y);
static void button_activate_state(bContext *C, uiBut *but, uiHandleButtonState state);
static int ui_handler_region_menu(bContext *C, wmEvent *event, void *userdata);
-static int ui_handler_popup(bContext *C, wmEvent *event, void *userdata);
-static void ui_handler_remove_popup(bContext *C, void *userdata);
static void ui_handle_button_activate(bContext *C, ARegion *ar, uiBut *but, uiButtonActivateType type);
static void button_timers_tooltip_remove(bContext *C, uiBut *but);
@@ -754,6 +752,13 @@ static void ui_apply_but_LINK(bContext *C, uiBut *but, uiHandleButtonData *data)
data->applied= 1;
}
+static void ui_apply_but_IMAGE(bContext *C, uiBut *but, uiHandleButtonData *data)
+{
+ ui_apply_but_func(C, but);
+
+ data->retval= but->retval;
+ data->applied= 1;
+}
static void ui_apply_button(bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data, int interactive)
{
@@ -874,6 +879,9 @@ static void ui_apply_button(bContext *C, uiBlock *block, uiBut *but, uiHandleBut
case INLINK:
ui_apply_but_LINK(C, but, data);
break;
+ case BUT_IMAGE:
+ ui_apply_but_IMAGE(C, but, data);
+ break;
default:
break;
}
@@ -1051,24 +1059,16 @@ static short test_special_char(char ch)
static int ui_textedit_delete_selection(uiBut *but, uiHandleButtonData *data)
{
- char *str;
- int x, changed;
-
- str= data->str;
- changed= (but->selsta != but->selend);
-
- for(x=0; x< strlen(str); x++) {
- if (but->selend + x <= strlen(str) ) {
- str[but->selsta + x]= str[but->selend + x];
- } else {
- str[but->selsta + x]= '\0';
- break;
- }
+ char *str= data->str;
+ int len= strlen(str);
+ int change= 0;
+ if(but->selsta != but->selend && len) {
+ memmove( str+but->selsta, str+but->selend, len+1 );
+ change= 1;
}
-
+
but->pos = but->selend = but->selsta;
-
- return changed;
+ return change;
}
static void ui_textedit_set_cursor_pos(uiBut *but, uiHandleButtonData *data, short x)
@@ -1357,8 +1357,10 @@ static int ui_textedit_copypaste(uiBut *but, uiHandleButtonData *data, int paste
buf[i]= 0;
/* paste over the current selection */
- if ((but->selend - but->selsta) > 0)
+ if ((but->selend - but->selsta) > 0) {
ui_textedit_delete_selection(but, data);
+ len= strlen(str);
+ }
for (y=0; y<strlen(buf); y++)
{
@@ -2224,14 +2226,6 @@ static int ui_do_but_NUM(bContext *C, uiBlock *block, uiBut *but, uiHandleButton
fac= 1.0f;
if(event->shift) fac /= 10.0f;
if(event->alt) fac /= 20.0f;
-
- if(event->custom == EVT_DATA_TABLET) {
- wmTabletData *wmtab= event->customdata;
-
- /* de-sensitise based on tablet pressure */
- if (wmtab->Active != EVT_TABLET_NONE)
- fac *= wmtab->Pressure;
- }
snap= (event->ctrl)? (event->shift)? 2: 1: 0;
@@ -2652,7 +2646,7 @@ static int ui_numedit_but_NORMAL(uiBut *but, uiHandleButtonData *data, int mx, i
fp[2]= -sqrt( radsq-dx*dx-dy*dy );
}
}
- Normalize(fp);
+ normalize_v3(fp);
data->draglastx= mx;
data->draglasty= my;
@@ -3364,7 +3358,7 @@ static uiBlock *menu_change_hotkey(bContext *C, ARegion *ar, void *arg_but)
dummy[1]= 0;
block= uiBeginBlock(C, ar, "_popup", UI_EMBOSSP);
- uiBlockSetFlag(block, UI_BLOCK_LOOP|UI_BLOCK_MOVEMOUSE_QUIT|UI_BLOCK_RET_1);
+ uiBlockSetFlag(block, UI_BLOCK_LOOP|UI_BLOCK_MOVEMOUSE_QUIT|UI_BLOCK_RET_1|UI_BLOCK_MOVEMOUSE_QUIT);
BLI_strncpy(buf, ot->name, OP_MAX_TYPENAME);
strcat(buf, " |");
@@ -3399,42 +3393,46 @@ static int ui_but_menu(bContext *C, uiBut *but)
pup= uiPupMenuBegin(C, name, 0);
layout= uiPupMenuLayout(pup);
+
+ uiLayoutSetOperatorContext(layout, WM_OP_INVOKE_DEFAULT);
if(but->rnapoin.data && but->rnaprop) {
length= RNA_property_array_length(&but->rnapoin, but->rnaprop);
-
+
+ /* Keyframes */
if(but->flag & UI_BUT_ANIMATED_KEY) {
if(length) {
- uiItemBooleanO(layout, "Replace Keyframes", 0, "ANIM_OT_insert_keyframe_button", "all", 1);
- uiItemBooleanO(layout, "Replace Single Keyframe", 0, "ANIM_OT_insert_keyframe_button", "all", 0);
- uiItemBooleanO(layout, "Delete Keyframes", 0, "ANIM_OT_delete_keyframe_button", "all", 1);
- uiItemBooleanO(layout, "Delete Single Keyframe", 0, "ANIM_OT_delete_keyframe_button", "all", 0);
+ uiItemBooleanO(layout, "Replace Keyframes", 0, "ANIM_OT_keyframe_insert_button", "all", 1);
+ uiItemBooleanO(layout, "Replace Single Keyframe", 0, "ANIM_OT_keyframe_insert_button", "all", 0);
+ uiItemBooleanO(layout, "Delete Keyframes", 0, "ANIM_OT_keyframe_delete_button", "all", 1);
+ uiItemBooleanO(layout, "Delete Single Keyframe", 0, "ANIM_OT_keyframe_delete_button", "all", 0);
}
else {
- uiItemBooleanO(layout, "Replace Keyframe", 0, "ANIM_OT_insert_keyframe_button", "all", 0);
- uiItemBooleanO(layout, "Delete Keyframe", 0, "ANIM_OT_delete_keyframe_button", "all", 0);
+ uiItemBooleanO(layout, "Replace Keyframe", 0, "ANIM_OT_keyframe_insert_button", "all", 0);
+ uiItemBooleanO(layout, "Delete Keyframe", 0, "ANIM_OT_keyframe_delete_button", "all", 0);
}
}
else if(but->flag & UI_BUT_DRIVEN);
else if(RNA_property_animateable(&but->rnapoin, but->rnaprop)) {
if(length) {
- uiItemBooleanO(layout, "Insert Keyframes", 0, "ANIM_OT_insert_keyframe_button", "all", 1);
- uiItemBooleanO(layout, "Insert Single Keyframe", 0, "ANIM_OT_insert_keyframe_button", "all", 0);
+ uiItemBooleanO(layout, "Insert Keyframes", 0, "ANIM_OT_keyframe_insert_button", "all", 1);
+ uiItemBooleanO(layout, "Insert Single Keyframe", 0, "ANIM_OT_keyframe_insert_button", "all", 0);
}
else
- uiItemBooleanO(layout, "Insert Keyframe", 0, "ANIM_OT_insert_keyframe_button", "all", 0);
+ uiItemBooleanO(layout, "Insert Keyframe", 0, "ANIM_OT_keyframe_insert_button", "all", 0);
}
-
+
+ /* Drivers */
if(but->flag & UI_BUT_DRIVEN) {
uiItemS(layout);
if(length) {
- uiItemBooleanO(layout, "Delete Drivers", 0, "ANIM_OT_remove_driver_button", "all", 1);
- uiItemBooleanO(layout, "Delete Single Driver", 0, "ANIM_OT_remove_driver_button", "all", 0);
+ uiItemBooleanO(layout, "Delete Drivers", 0, "ANIM_OT_driver_button_remove", "all", 1);
+ uiItemBooleanO(layout, "Delete Single Driver", 0, "ANIM_OT_driver_button_remove", "all", 0);
}
else
- uiItemBooleanO(layout, "Delete Driver", 0, "ANIM_OT_remove_driver_button", "all", 0);
+ uiItemBooleanO(layout, "Delete Driver", 0, "ANIM_OT_driver_button_remove", "all", 0);
uiItemO(layout, "Copy Driver", 0, "ANIM_OT_copy_driver_button");
if (ANIM_driver_can_paste())
@@ -3445,37 +3443,43 @@ static int ui_but_menu(bContext *C, uiBut *but)
uiItemS(layout);
if(length) {
- uiItemBooleanO(layout, "Add Drivers", 0, "ANIM_OT_add_driver_button", "all", 1);
- uiItemBooleanO(layout, "Add Single Driver", 0, "ANIM_OT_add_driver_button", "all", 0);
+ uiItemBooleanO(layout, "Add Drivers", 0, "ANIM_OT_driver_button_add", "all", 1);
+ uiItemBooleanO(layout, "Add Single Driver", 0, "ANIM_OT_driver_button_add", "all", 0);
}
else
- uiItemBooleanO(layout, "Add Driver", 0, "ANIM_OT_add_driver_button", "all", 0);
+ uiItemBooleanO(layout, "Add Driver", 0, "ANIM_OT_driver_button_add", "all", 0);
if (ANIM_driver_can_paste())
uiItemO(layout, "Paste Driver", 0, "ANIM_OT_paste_driver_button");
}
-
+
+ /* Keying Sets */
if(RNA_property_animateable(&but->rnapoin, but->rnaprop)) {
uiItemS(layout);
if(length) {
- uiItemBooleanO(layout, "Add All to Keying Set", 0, "ANIM_OT_add_keyingset_button", "all", 1);
- uiItemBooleanO(layout, "Add Single to Keying Set", 0, "ANIM_OT_add_keyingset_button", "all", 0);
- uiItemO(layout, "Remove from Keying Set", 0, "ANIM_OT_remove_keyingset_button");
+ uiItemBooleanO(layout, "Add All to Keying Set", 0, "ANIM_OT_keyingset_button_add", "all", 1);
+ uiItemBooleanO(layout, "Add Single to Keying Set", 0, "ANIM_OT_keyingset_button_add", "all", 0);
+ uiItemO(layout, "Remove from Keying Set", 0, "ANIM_OT_keyingset_button_remove");
}
else {
- uiItemBooleanO(layout, "Add to Keying Set", 0, "ANIM_OT_add_keyingset_button", "all", 0);
- uiItemO(layout, "Remove from Keying Set", 0, "ANIM_OT_remove_keyingset_button");
+ uiItemBooleanO(layout, "Add to Keying Set", 0, "ANIM_OT_keyingset_button_add", "all", 0);
+ uiItemO(layout, "Remove from Keying Set", 0, "ANIM_OT_keyingset_button_remove");
}
}
-
+
uiItemS(layout);
-
+
+ /* Property Operators */
+
+ //Copy Property Value
+ //Paste Property Value
+
+ //uiItemO(layout, "Reset to Default Value", 0, "WM_OT_property_value_reset_button");
+
uiItemO(layout, "Copy Data Path", 0, "ANIM_OT_copy_clipboard_button");
uiItemS(layout);
-
-
}
@@ -3495,7 +3499,7 @@ static int ui_but_menu(bContext *C, uiBut *but)
RNA_string_set(&ptr_props, "doc_id", buf);
RNA_string_set(&ptr_props, "doc_new", RNA_property_description(but->rnaprop));
- uiItemFullO(layout, "Edit Docs (TODO)", 0, "WM_OT_doc_edit", ptr_props.data, WM_OP_INVOKE_DEFAULT, 0);
+ uiItemFullO(layout, "Submit Description", 0, "WM_OT_doc_edit", ptr_props.data, WM_OP_INVOKE_DEFAULT, 0);
}
else if (but->optype) {
WM_operator_py_idname(buf, but->optype->idname);
@@ -3509,7 +3513,7 @@ static int ui_but_menu(bContext *C, uiBut *but)
RNA_string_set(&ptr_props, "doc_id", buf);
RNA_string_set(&ptr_props, "doc_new", but->optype->description);
- uiItemFullO(layout, "Edit Docs (TODO)", 0, "WM_OT_doc_edit", ptr_props.data, WM_OP_INVOKE_DEFAULT, 0);
+ uiItemFullO(layout, "Submit Description", 0, "WM_OT_doc_edit", ptr_props.data, WM_OP_INVOKE_DEFAULT, 0);
}
}
@@ -3645,6 +3649,7 @@ static int ui_do_button(bContext *C, uiBlock *block, uiBut *but, wmEvent *event)
case TOG3:
case ROW:
case LISTROW:
+ case BUT_IMAGE:
retval= ui_do_but_EXIT(C, but, data, event);
break;
case TEX:
@@ -3739,26 +3744,55 @@ static void ui_blocks_set_tooltips(ARegion *ar, int enable)
static int ui_mouse_inside_region(ARegion *ar, int x, int y)
{
uiBlock *block;
- int mx, my;
+
- /* check if the mouse is in the region, and in case of a view2d also check
- * if it is inside the view2d itself, not over scrollbars for example */
+ /* check if the mouse is in the region */
if(!BLI_in_rcti(&ar->winrct, x, y)) {
for(block=ar->uiblocks.first; block; block=block->next)
block->auto_open= 0;
-
+
return 0;
}
+ /* also, check that with view2d, that the mouse is not over the scrollbars
+ * NOTE: care is needed here, since the mask rect may include the scrollbars
+ * even when they are not visible, so we need to make a copy of the mask to
+ * use to check
+ */
if(ar->v2d.mask.xmin!=ar->v2d.mask.xmax) {
+ View2D *v2d= &ar->v2d;
+ rcti mask_rct;
+ int mx, my;
+
+ /* convert window coordinates to region coordinates */
mx= x;
my= y;
ui_window_to_region(ar, &mx, &my);
-
- if(!BLI_in_rcti(&ar->v2d.mask, mx, my))
+
+ /* make a copy of the mask rect, and tweak accordingly for hidden scrollbars */
+ mask_rct.xmin= v2d->mask.xmin;
+ mask_rct.xmax= v2d->mask.xmax;
+ mask_rct.ymin= v2d->mask.ymin;
+ mask_rct.ymax= v2d->mask.ymax;
+
+ if (v2d->scroll & V2D_SCROLL_VERTICAL_HIDE) {
+ if (v2d->scroll & V2D_SCROLL_LEFT)
+ mask_rct.xmin= v2d->vert.xmin;
+ else if (v2d->scroll & V2D_SCROLL_RIGHT)
+ mask_rct.xmax= v2d->vert.xmax;
+ }
+ if (v2d->scroll & V2D_SCROLL_HORIZONTAL_HIDE) {
+ if (v2d->scroll & (V2D_SCROLL_BOTTOM|V2D_SCROLL_BOTTOM_O))
+ mask_rct.ymin= v2d->hor.ymin;
+ else if (v2d->scroll & V2D_SCROLL_TOP)
+ mask_rct.ymax= v2d->hor.ymax;
+ }
+
+ /* check if in the rect */
+ if(!BLI_in_rcti(&mask_rct, mx, my))
return 0;
}
-
+
return 1;
}
@@ -4486,14 +4520,14 @@ static int ui_mouse_motion_towards_check(uiBlock *block, uiPopupBlockHandle *men
newp[0]= mx;
newp[1]= my;
- if(Vec2Lenf(oldp, newp) < 4.0f)
+ if(len_v2v2(oldp, newp) < 4.0f)
return menu->dotowards;
closer= 0;
- closer |= IsectPT2Df(newp, oldp, p1, p2);
- closer |= IsectPT2Df(newp, oldp, p2, p3);
- closer |= IsectPT2Df(newp, oldp, p3, p4);
- closer |= IsectPT2Df(newp, oldp, p4, p1);
+ closer |= isect_point_tri_v2(newp, oldp, p1, p2);
+ closer |= isect_point_tri_v2(newp, oldp, p2, p3);
+ closer |= isect_point_tri_v2(newp, oldp, p3, p4);
+ closer |= isect_point_tri_v2(newp, oldp, p4, p1);
if(!closer)
menu->dotowards= 0;
@@ -4951,7 +4985,7 @@ static int ui_handler_popup(bContext *C, wmEvent *event, void *userdata)
uiPopupBlockHandle temp= *menu;
ui_popup_block_free(C, menu);
- WM_event_remove_ui_handler(&CTX_wm_window(C)->modalhandlers, ui_handler_popup, ui_handler_remove_popup, menu);
+ UI_remove_popup_handlers(&CTX_wm_window(C)->modalhandlers, menu);
if(temp.menuretval == UI_RETURN_OK) {
if(temp.popup_func)
@@ -4992,8 +5026,14 @@ void UI_add_region_handlers(ListBase *handlers)
WM_event_add_ui_handler(NULL, handlers, ui_handler_region, ui_handler_remove_region, NULL);
}
-void UI_add_popup_handlers(bContext *C, ListBase *handlers, uiPopupBlockHandle *menu)
+void UI_add_popup_handlers(bContext *C, ListBase *handlers, uiPopupBlockHandle *popup)
+{
+ WM_event_add_ui_handler(C, handlers, ui_handler_popup, ui_handler_remove_popup, popup);
+}
+
+void UI_remove_popup_handlers(ListBase *handlers, uiPopupBlockHandle *popup)
{
- WM_event_add_ui_handler(C, handlers, ui_handler_popup, ui_handler_remove_popup, menu);
+ WM_event_remove_ui_handler(handlers, ui_handler_popup, ui_handler_remove_popup, popup);
}
+
diff --git a/source/blender/editors/interface/interface_icons.c b/source/blender/editors/interface/interface_icons.c
index 90f15d7992e..23a0ff7d223 100644
--- a/source/blender/editors/interface/interface_icons.c
+++ b/source/blender/editors/interface/interface_icons.c
@@ -40,7 +40,7 @@
#include "GPU_extensions.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BLI_storage_types.h"
diff --git a/source/blender/editors/interface/interface_intern.h b/source/blender/editors/interface/interface_intern.h
index 3c3b289a945..21425bbb261 100644
--- a/source/blender/editors/interface/interface_intern.h
+++ b/source/blender/editors/interface/interface_intern.h
@@ -427,6 +427,7 @@ extern void gl_round_box_vertical_shade(int mode, float minx, float miny, float
void ui_draw_but_COLORBAND(uiBut *but, struct uiWidgetColors *wcol, rcti *rect);
void ui_draw_but_NORMAL(uiBut *but, struct uiWidgetColors *wcol, rcti *rect);
void ui_draw_but_CURVE(ARegion *ar, uiBut *but, struct uiWidgetColors *wcol, rcti *rect);
+void ui_draw_but_IMAGE(ARegion *ar, uiBut *but, struct uiWidgetColors *wcol, rcti *rect);
/* interface_handlers.c */
diff --git a/source/blender/editors/interface/interface_layout.c b/source/blender/editors/interface/interface_layout.c
index 53ccc253b99..d46cb4df1c0 100644
--- a/source/blender/editors/interface/interface_layout.c
+++ b/source/blender/editors/interface/interface_layout.c
@@ -629,7 +629,11 @@ PointerRNA uiItemFullO(uiLayout *layout, char *name, int icon, char *idname, IDP
but= uiDefIconButO(block, BUT, ot->idname, context, icon, 0, 0, w, UI_UNIT_Y, NULL);
else
but= uiDefButO(block, BUT, ot->idname, context, (char*)name, 0, 0, w, UI_UNIT_Y, NULL);
-
+
+ /* text alignment for toolbar buttons */
+ if((layout->root->type == UI_LAYOUT_TOOLBAR) && !icon)
+ but->flag |= UI_TEXT_LEFT;
+
/* assign properties */
if(properties || (flag & UI_ITEM_O_RETURN_PROPS)) {
PointerRNA *opptr= uiButGetOperatorPtrRNA(but);
@@ -2450,3 +2454,89 @@ void uiLayoutSetContextPointer(uiLayout *layout, char *name, PointerRNA *ptr)
layout->context= CTX_store_add(&block->contexts, name, ptr);
}
+
+/* introspect funcs */
+#include "BLI_dynstr.h"
+
+static void ui_intro_button(DynStr *ds, uiButtonItem *bitem)
+{
+ uiBut *but = bitem->but;
+ BLI_dynstr_appendf(ds, "'type':%d, ", but->type); /* see ~ UI_interface.h:200 */
+ BLI_dynstr_appendf(ds, "'draw_string':'''%s''', ", but->drawstr);
+ BLI_dynstr_appendf(ds, "'tip':'''%s''', ", but->tip ? but->tip : ""); // not exactly needed, rna has this
+
+ if(but->optype) {
+ char *opstr = WM_operator_pystring(but->block->evil_C, but->optype, but->opptr, 0);
+ BLI_dynstr_appendf(ds, "'operator':'''%s''', ", opstr ? opstr : "");
+ MEM_freeN(opstr);
+ }
+
+ if(but->rnaprop) {
+ BLI_dynstr_appendf(ds, "'rna':'%s.%s[%d]', ", RNA_struct_identifier(but->rnapoin.type), RNA_property_identifier(but->rnaprop), but->rnaindex);
+ }
+
+}
+
+static void ui_intro_items(DynStr *ds, ListBase *lb)
+{
+ uiItem *item;
+
+ BLI_dynstr_append(ds, "[");
+
+ for(item=lb->first; item; item=item->next) {
+
+ BLI_dynstr_append(ds, "{");
+
+ /* could also use the INT but this is nicer*/
+ switch(item->type) {
+ case ITEM_BUTTON: BLI_dynstr_append(ds, "'type':'BUTTON', ");break;
+ case ITEM_LAYOUT_ROW: BLI_dynstr_append(ds, "'type':'ROW', "); break;
+ case ITEM_LAYOUT_COLUMN: BLI_dynstr_append(ds, "'type':'COLUMN', "); break;
+ case ITEM_LAYOUT_COLUMN_FLOW:BLI_dynstr_append(ds, "'type':'COLUMN_FLOW', "); break;
+ case ITEM_LAYOUT_ROW_FLOW: BLI_dynstr_append(ds, "'type':'ROW_FLOW', "); break;
+ case ITEM_LAYOUT_BOX: BLI_dynstr_append(ds, "'type':'BOX', "); break;
+ case ITEM_LAYOUT_ABSOLUTE: BLI_dynstr_append(ds, "'type':'ABSOLUTE', "); break;
+ case ITEM_LAYOUT_SPLIT: BLI_dynstr_append(ds, "'type':'SPLIT', "); break;
+ case ITEM_LAYOUT_OVERLAP: BLI_dynstr_append(ds, "'type':'OVERLAP', "); break;
+ case ITEM_LAYOUT_ROOT: BLI_dynstr_append(ds, "'type':'ROOT', "); break;
+ default: BLI_dynstr_append(ds, "'type':'UNKNOWN', "); break;
+ }
+
+ switch(item->type) {
+ case ITEM_BUTTON:
+ ui_intro_button(ds, (uiButtonItem *)item);
+ break;
+ default:
+ BLI_dynstr_append(ds, "'items':");
+ ui_intro_items(ds, &((uiLayout*)item)->items);
+ break;
+ }
+
+ BLI_dynstr_append(ds, "}");
+
+ if(item != lb->last)
+ BLI_dynstr_append(ds, ", ");
+ }
+ BLI_dynstr_append(ds, "], ");
+}
+
+static void ui_intro_uiLayout(DynStr *ds, uiLayout *layout)
+{
+ ui_intro_items(ds, &layout->items);
+}
+
+static char *str = NULL; // XXX, constant re-freeing, far from ideal.
+char *uiLayoutIntrospect(uiLayout *layout)
+{
+ DynStr *ds= BLI_dynstr_new();
+
+ if(str)
+ MEM_freeN(str);
+
+ ui_intro_uiLayout(ds, layout);
+
+ str = BLI_dynstr_get_cstring(ds);
+ BLI_dynstr_free(ds);
+
+ return str;
+}
diff --git a/source/blender/editors/interface/interface_panel.c b/source/blender/editors/interface/interface_panel.c
index 20cd6ebf971..e73a4fbe977 100644
--- a/source/blender/editors/interface/interface_panel.c
+++ b/source/blender/editors/interface/interface_panel.c
@@ -37,7 +37,7 @@
#include "PIL_time.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "DNA_screen_types.h"
#include "DNA_space_types.h"
diff --git a/source/blender/editors/interface/interface_regions.c b/source/blender/editors/interface/interface_regions.c
index e3b7d173961..c3eac3f3893 100644
--- a/source/blender/editors/interface/interface_regions.c
+++ b/source/blender/editors/interface/interface_regions.c
@@ -35,7 +35,7 @@
#include "DNA_userdef_types.h"
#include "DNA_windowmanager_types.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BLI_dynstr.h"
#include "BLI_ghash.h"
@@ -1303,7 +1303,7 @@ uiPopupBlockHandle *ui_popup_block_create(bContext *C, ARegion *butregion, uiBut
bt->y2 -= ar->winrct.ymin;
}
- block->flag |= UI_BLOCK_LOOP|UI_BLOCK_MOVEMOUSE_QUIT;
+ block->flag |= UI_BLOCK_LOOP;
/* adds subwindow */
ED_region_init(C, ar);
@@ -1321,9 +1321,7 @@ uiPopupBlockHandle *ui_popup_block_create(bContext *C, ARegion *butregion, uiBut
void ui_popup_block_free(bContext *C, uiPopupBlockHandle *handle)
{
- /* XXX ton added, chrash on load file with popup open... need investigate */
- if(CTX_wm_screen(C))
- ui_remove_temporary_region(C, CTX_wm_screen(C), handle->region);
+ ui_remove_temporary_region(C, CTX_wm_screen(C), handle->region);
MEM_freeN(handle);
}
@@ -1340,6 +1338,8 @@ static void ui_block_func_MENUSTR(bContext *C, uiLayout *layout, void *arg_str)
char *instr= arg_str;
int columns, rows, a, b;
+ uiBlockSetFlag(block, UI_BLOCK_MOVEMOUSE_QUIT);
+
/* compute menu data */
md= decompose_menu_string(instr);
@@ -1416,6 +1416,8 @@ void ui_block_func_ICONROW(bContext *C, uiLayout *layout, void *arg_but)
uiBut *but= arg_but;
int a;
+ uiBlockSetFlag(block, UI_BLOCK_MOVEMOUSE_QUIT);
+
for(a=(int)but->hardmin; a<=(int)but->hardmax; a++)
uiDefIconButF(block, BUTM|FLO, B_NOP, but->icon+(a-but->hardmin), 0, 0, UI_UNIT_X*5, UI_UNIT_Y,
&handle->retvalue, (float)a, 0.0, 0, 0, "");
@@ -1429,6 +1431,8 @@ void ui_block_func_ICONTEXTROW(bContext *C, uiLayout *layout, void *arg_but)
MenuData *md;
MenuEntry *entry;
int a;
+
+ uiBlockSetFlag(block, UI_BLOCK_MOVEMOUSE_QUIT);
md= decompose_menu_string(but->str);
@@ -1996,6 +2000,8 @@ uiBlock *ui_block_func_COL(bContext *C, uiPopupBlockHandle *handle, void *arg_bu
block= uiBeginBlock(C, handle->region, "colorpicker", UI_EMBOSS);
+ uiBlockSetFlag(block, UI_BLOCK_MOVEMOUSE_QUIT);
+
VECCOPY(handle->retvec, but->editvec);
if(win->eventstate->shift) {
uiBlockPickerButtons(block, handle->retvec, hsvcol, oldcol, hexcol, 'p', 0);
@@ -2197,6 +2203,8 @@ static uiBlock *ui_block_func_POPUP(bContext *C, uiPopupBlockHandle *handle, voi
uiBlockLayoutResolve(block, NULL, NULL);
+ uiBlockSetFlag(block, UI_BLOCK_MOVEMOUSE_QUIT);
+
if(pup->popup) {
uiBlockSetFlag(block, UI_BLOCK_LOOP|UI_BLOCK_REDRAW|UI_BLOCK_NUMSELECT|UI_BLOCK_RET_1);
uiBlockSetDirection(block, direction);
@@ -2550,3 +2558,11 @@ void uiPupBlockOperator(bContext *C, uiBlockCreateFunc func, wmOperator *op, int
WM_event_add_mousemove(C);
}
+void uiPupBlockClose(bContext *C, uiBlock *block)
+{
+ if(block->handle) {
+ UI_remove_popup_handlers(&CTX_wm_window(C)->modalhandlers, block->handle);
+ ui_popup_block_free(C, block->handle);
+ }
+}
+
diff --git a/source/blender/editors/interface/interface_style.c b/source/blender/editors/interface/interface_style.c
index 5c058889107..2e8d2a8cb2b 100644
--- a/source/blender/editors/interface/interface_style.c
+++ b/source/blender/editors/interface/interface_style.c
@@ -35,7 +35,7 @@
#include "DNA_userdef_types.h"
#include "DNA_windowmanager_types.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_listbase.h"
#include "BLI_rect.h"
#include "BLI_string.h"
diff --git a/source/blender/editors/interface/interface_templates.c b/source/blender/editors/interface/interface_templates.c
index a35da38ea66..9402da2f2c6 100644
--- a/source/blender/editors/interface/interface_templates.c
+++ b/source/blender/editors/interface/interface_templates.c
@@ -110,7 +110,7 @@ static void id_search_cb(const bContext *C, void *arg_template, char *str, uiSea
}
/* ID Search browse menu, open */
-static uiBlock *search_menu(bContext *C, ARegion *ar, void *arg_litem)
+static uiBlock *id_search_menu(bContext *C, ARegion *ar, void *arg_litem)
{
static char search[256];
static TemplateID template;
@@ -262,7 +262,7 @@ static void template_ID(bContext *C, uiBlock *block, TemplateID *template, Struc
type= idptr.type;
if(flag & UI_ID_BROWSE) {
- but= uiDefBlockButN(block, search_menu, MEM_dupallocN(template), "", 0, 0, UI_UNIT_X*1.6, UI_UNIT_Y, "Browse ID data");
+ but= uiDefBlockButN(block, id_search_menu, MEM_dupallocN(template), "", 0, 0, UI_UNIT_X*1.6, UI_UNIT_Y, "Browse ID data");
if(type) {
but->icon= RNA_struct_ui_icon(type);
but->flag|= UI_HAS_ICON;
@@ -448,6 +448,8 @@ void uiTemplateAnyID(uiLayout *layout, bContext *C, PointerRNA *ptr, char *propn
/********************* RNA Path Builder Template ********************/
+/* ---------- */
+
/* This is creating/editing RNA-Paths
*
* - ptr: struct which holds the path property
@@ -497,7 +499,7 @@ void uiTemplatePathBuilder(uiLayout *layout, bContext *C, PointerRNA *ptr, char
#include "UI_resources.h"
#include "ED_util.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_listbase.h"
#include "ED_object.h"
@@ -654,7 +656,7 @@ static uiLayout *draw_modifier(uiLayout *layout, Object *ob, ModifierData *md, i
uiLayout *box;
box= uiLayoutBox(column);
- row= uiLayoutRow(box, 1);
+ row= uiLayoutRow(box, 0);
if(!isVirtual && (md->type!=eModifierType_Collision) && (md->type!=eModifierType_Surface)) {
/* only here obdata, the rest of modifiers is ob level */
@@ -667,8 +669,12 @@ static uiLayout *draw_modifier(uiLayout *layout, Object *ob, ModifierData *md, i
if(ELEM3(psys->part->ren_as, PART_DRAW_PATH, PART_DRAW_GR, PART_DRAW_OB) && psys->pathcache)
uiItemO(row, "Convert", 0, "OBJECT_OT_modifier_convert");
}
- else
- uiItemO(row, "Apply", 0, "OBJECT_OT_modifier_apply");
+ else
+ uiItemEnumO(row, "Apply", 0, "OBJECT_OT_modifier_apply", "apply_as", MODIFIER_APPLY_DATA);
+
+ if (modifier_sameTopology(md))
+ uiItemEnumO(row, "Apply as Shape", 0, "OBJECT_OT_modifier_apply", "apply_as", MODIFIER_APPLY_SHAPE);
+
uiBlockClearButLock(block);
uiBlockSetButLock(block, ob && ob->id.lib, ERROR_LIBDATA_MESSAGE);
@@ -1872,51 +1878,94 @@ void uiTemplateTriColorSet(uiLayout *layout, PointerRNA *ptr, char *propname)
/********************* Layer Buttons Template ************************/
+static void handle_layer_buttons(bContext *C, void *arg1, void *arg2)
+{
+ uiBut *but = arg1;
+ int cur = GET_INT_FROM_POINTER(arg2);
+ wmWindow *win= CTX_wm_window(C);
+ int i, tot, shift= win->eventstate->shift;
+
+ if(!shift) {
+ tot= RNA_property_array_length(&but->rnapoin, but->rnaprop);
+
+ /* Normally clicking only selects one layer */
+ RNA_property_boolean_set_index(&but->rnapoin, but->rnaprop, cur, 1);
+ for(i = 0; i < tot; ++i) {
+ if(i != cur)
+ RNA_property_boolean_set_index(&but->rnapoin, but->rnaprop, i, 0);
+ }
+ }
+}
+
// TODO:
-// - option for showing extra info like whether layer has contents?
// - for now, grouping of layers is determined by dividing up the length of
// the array of layer bitflags
-void uiTemplateLayers(uiLayout *layout, PointerRNA *ptr, char *propname)
+void uiTemplateLayers(uiLayout *layout, PointerRNA *ptr, char *propname,
+ PointerRNA *used_ptr, char *used_propname, int active_layer)
{
- uiLayout *uRow, *uSplit, *uCol;
- PropertyRNA *prop;
+ uiLayout *uRow, *uCol;
+ PropertyRNA *prop, *used_prop;
int groups, cols, layers;
int group, col, layer, row;
+ int cols_per_group = 5;
+ const char *desc;
prop= RNA_struct_find_property(ptr, propname);
if (!prop) {
printf("uiTemplateLayer: layers property not found: %s\n", propname);
return;
}
+
+ desc= RNA_property_description(prop);
/* the number of layers determines the way we group them
* - we want 2 rows only (for now)
* - the number of columns (cols) is the total number of buttons per row
* the 'remainder' is added to this, as it will be ok to have first row slightly wider if need be
- * - for now, only split into groups if if group will have at least 5 items
+ * - for now, only split into groups if group will have at least 5 items
*/
layers= RNA_property_array_length(ptr, prop);
cols= (layers / 2) + (layers % 2);
- groups= ((cols / 2) < 5) ? (1) : (cols / 2);
+ groups= ((cols / 2) < cols_per_group) ? (1) : (cols / cols_per_group);
+
+ if(used_ptr && used_propname) {
+ used_prop= RNA_struct_find_property(used_ptr, used_propname);
+ if (!used_prop) {
+ printf("uiTemplateLayer: used layers property not found: %s\n", used_propname);
+ return;
+ }
+
+ if(RNA_property_array_length(used_ptr, used_prop) < layers)
+ used_prop = NULL;
+ }
/* layers are laid out going across rows, with the columns being divided into groups */
- if (groups > 1)
- uSplit= uiLayoutSplit(layout, (1.0f/(float)groups));
- else
- uSplit= layout;
for (group= 0; group < groups; group++) {
- uCol= uiLayoutColumn(uSplit, 1);
+ uCol= uiLayoutColumn(layout, 1);
for (row= 0; row < 2; row++) {
+ uiBlock *block;
+ uiBut *but;
+
uRow= uiLayoutRow(uCol, 1);
- layer= groups*cols*row + cols*group;
+ block= uiLayoutGetBlock(uRow);
+ layer= groups*cols_per_group*row + cols_per_group*group;
/* add layers as toggle buts */
- for (col= 0; (col < cols) && (layer < layers); col++, layer++) {
- int icon=0; // XXX - add some way of setting this...
- uiItemFullR(uRow, "", icon, ptr, prop, layer, 0, UI_ITEM_R_TOGGLE);
+ for (col= 0; (col < cols_per_group) && (layer < layers); col++, layer++) {
+ int icon = 0;
+ int butlay = 1 << layer;
+
+ if(active_layer & butlay)
+ icon = ICON_LAYER_ACTIVE;
+ else if(used_prop && RNA_property_boolean_get_index(used_ptr, used_prop, layer))
+ icon = ICON_LAYER_USED;
+
+ but= uiDefAutoButR(block, ptr, prop, layer, "", icon, 0, 0, 10, 10);
+ uiButSetFunc(but, handle_layer_buttons, but, SET_INT_IN_POINTER(layer));
+ but->type= TOG;
}
}
}
diff --git a/source/blender/editors/interface/interface_utils.c b/source/blender/editors/interface/interface_utils.c
index f24ae62db8f..ecd8c9720c8 100644
--- a/source/blender/editors/interface/interface_utils.c
+++ b/source/blender/editors/interface/interface_utils.c
@@ -46,8 +46,15 @@ uiBut *uiDefAutoButR(uiBlock *block, PointerRNA *ptr, PropertyRNA *prop, int ind
{
uiBut *but=NULL;
const char *propname= RNA_property_identifier(prop);
+ char prop_item[sizeof(((IDProperty *)NULL)->name)+4]; /* size of the ID prop name + room for [""] */
int arraylen= RNA_property_array_length(ptr, prop);
+ /* support for custom props */
+ if(RNA_property_is_idprop(prop)) {
+ sprintf(prop_item, "[\"%s\"]", propname);
+ propname= prop_item;
+ }
+
switch(RNA_property_type(prop)) {
case PROP_BOOLEAN: {
int value, length;
@@ -62,11 +69,10 @@ uiBut *uiDefAutoButR(uiBlock *block, PointerRNA *ptr, PropertyRNA *prop, int ind
else
value= RNA_property_boolean_get(ptr, prop);
- // XXX: when to do TOG, and when to do ICONTOG? for now, let's just do TOG, since ICONTOG causes too much trouble everywhere else
if(icon && name && strcmp(name, "") == 0)
- but= uiDefIconButR(block, TOG, 0, icon, x1, y1, x2, y2, ptr, propname, index, 0, 0, -1, -1, NULL);
+ but= uiDefIconButR(block, ICONTOG, 0, icon, x1, y1, x2, y2, ptr, propname, index, 0, 0, -1, -1, NULL);
else if(icon)
- but= uiDefIconTextButR(block, TOG, 0, icon, name, x1, y1, x2, y2, ptr, propname, index, 0, 0, -1, -1, NULL);
+ but= uiDefIconTextButR(block, ICONTOG, 0, icon, name, x1, y1, x2, y2, ptr, propname, index, 0, 0, -1, -1, NULL);
else
but= uiDefButR(block, OPTION, 0, name, x1, y1, x2, y2, ptr, propname, index, 0, 0, -1, -1, NULL);
break;
diff --git a/source/blender/editors/interface/interface_widgets.c b/source/blender/editors/interface/interface_widgets.c
index 00b72786e68..e148fd9217f 100644
--- a/source/blender/editors/interface/interface_widgets.c
+++ b/source/blender/editors/interface/interface_widgets.c
@@ -35,7 +35,7 @@
#include "DNA_userdef_types.h"
#include "DNA_windowmanager_types.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_listbase.h"
#include "BLI_rect.h"
@@ -806,6 +806,60 @@ static void ui_text_leftclip(uiFontStyle *fstyle, uiBut *but, rcti *rect)
}
}
+static void ui_text_label_rightclip(uiFontStyle *fstyle, uiBut *but, rcti *rect)
+{
+ int border= (but->flag & UI_BUT_ALIGN_RIGHT)? 8: 10;
+ int okwidth= rect->xmax-rect->xmin - border;
+ char *cpoin=NULL;
+ char *cpend = but->drawstr + strlen(but->drawstr);
+
+ /* need to set this first */
+ uiStyleFontSet(fstyle);
+
+ but->strwidth= BLF_width(but->drawstr);
+ but->ofs= 0;
+
+ /* find the space after ':' separator */
+ cpoin= strrchr(but->drawstr, ':');
+
+ if (cpoin && (cpoin < cpend-2)) {
+ char *cp2 = cpoin;
+
+ /* chop off the leading text, starting from the right */
+ while (but->strwidth > okwidth && cp2 > but->drawstr) {
+ /* shift the text after and including cp2 back by 1 char, +1 to include null terminator */
+ memmove(cp2-1, cp2, strlen(cp2)+1);
+ cp2--;
+
+ but->strwidth= BLF_width(but->drawstr+but->ofs);
+ if(but->strwidth < 10) break;
+ }
+
+
+ /* after the leading text is gone, chop off the : and following space, with ofs */
+ while ((but->strwidth > okwidth) && (but->ofs < 2))
+ {
+ but->ofs++;
+ but->strwidth= BLF_width(but->drawstr+but->ofs);
+ if(but->strwidth < 10) break;
+ }
+
+ }
+
+ /* once the label's gone, chop off the least significant digits */
+ while(but->strwidth > okwidth ) {
+ int pos= strlen(but->drawstr);
+
+ but->drawstr[ pos-1 ] = 0;
+ pos--;
+
+ but->strwidth= BLF_width(but->drawstr+but->ofs);
+ if(but->strwidth < 10) break;
+ }
+
+}
+
+
static void widget_draw_text(uiFontStyle *fstyle, uiWidgetColors *wcol, uiBut *but, rcti *rect)
{
// int transopts;
@@ -893,9 +947,12 @@ static void widget_draw_text_icon(uiFontStyle *fstyle, uiWidgetColors *wcol, uiB
{
if(but==NULL) return;
-
- /* cutting off from left part */
- if ELEM5(but->type, NUM, NUMABS, NUMSLI, SLI, TEX) {
+
+ /* clip but->drawstr to fit in available space */
+ if (ELEM4(but->type, NUM, NUMABS, NUMSLI, SLI)) {
+ ui_text_label_rightclip(fstyle, but, rect);
+ }
+ else if (but->type == TEX) {
ui_text_leftclip(fstyle, but, rect);
}
else but->ofs= 0;
@@ -1666,8 +1723,8 @@ static void widget_numbut(uiWidgetColors *wcol, rcti *rect, int state, int round
{
uiWidgetBase wtb;
float rad= 0.5f*(rect->ymax - rect->ymin);
- int textoffs;
-
+ float textofs = rad*0.75;
+
widget_init(&wtb);
/* fully rounded */
@@ -1677,12 +1734,13 @@ static void widget_numbut(uiWidgetColors *wcol, rcti *rect, int state, int round
if(!(state & UI_TEXTINPUT)) {
widget_num_tria(&wtb.tria1, rect, 0.6f, 'l');
widget_num_tria(&wtb.tria2, rect, 0.6f, 'r');
- }
+ }
+
widgetbase_draw(&wtb, wcol);
/* text space */
- rect->xmin += rad*0.75f;
- rect->xmax -= rad*0.75f;
+ rect->xmin += textofs;
+ rect->xmax -= textofs;
}
@@ -1889,7 +1947,6 @@ static void widget_numslider(uiBut *but, uiWidgetColors *wcol, rcti *rect, int s
rcti rect1;
double value;
float offs, fac;
- int textoffs;
char outline[3];
widget_init(&wtb);
@@ -1899,7 +1956,6 @@ static void widget_numslider(uiBut *but, uiWidgetColors *wcol, rcti *rect, int s
/* fully rounded */
offs= 0.5f*(rect->ymax - rect->ymin);
- textoffs= offs;
round_box_edges(&wtb, roundboxalign, rect, offs);
wtb.outline= 0;
@@ -1941,8 +1997,8 @@ static void widget_numslider(uiBut *but, uiWidgetColors *wcol, rcti *rect, int s
widgetbase_draw(&wtb, wcol);
/* text space */
- rect->xmin += textoffs;
- rect->xmax -= textoffs;
+ rect->xmin += offs*0.75f;
+ rect->xmax -= offs*0.75f;
}
static void widget_swatch(uiBut *but, uiWidgetColors *wcol, rcti *rect, int state, int roundboxalign)
@@ -2497,6 +2553,10 @@ void ui_draw_but(const bContext *C, ARegion *ar, uiStyle *style, uiBut *but, rct
ui_draw_but_NORMAL(but, &tui->wcol_regular, rect);
break;
+ case BUT_IMAGE:
+ ui_draw_but_IMAGE(ar, but, &tui->wcol_regular, rect);
+ break;
+
case BUT_CURVE:
ui_draw_but_CURVE(ar, but, &tui->wcol_regular, rect);
break;
diff --git a/source/blender/editors/interface/view2d_ops.c b/source/blender/editors/interface/view2d_ops.c
index ef37f6e530a..6579e30900b 100644
--- a/source/blender/editors/interface/view2d_ops.c
+++ b/source/blender/editors/interface/view2d_ops.c
@@ -237,6 +237,7 @@ static int view_pan_modal(bContext *C, wmOperator *op, wmEvent *event)
case LEFTMOUSE:
case MIDDLEMOUSE:
+ case ESCKEY:
if (event->val==KM_RELEASE) {
/* calculate overall delta mouse-movement for redo */
RNA_int_set(op->ptr, "deltax", (vpd->startx - vpd->lastx));
@@ -253,6 +254,12 @@ static int view_pan_modal(bContext *C, wmOperator *op, wmEvent *event)
return OPERATOR_RUNNING_MODAL;
}
+static int view_pan_cancel(bContext *C, wmOperator *op)
+{
+ view_pan_exit(C, op);
+ return OPERATOR_CANCELLED;
+}
+
void VIEW2D_OT_pan(wmOperatorType *ot)
{
/* identifiers */
@@ -264,6 +271,7 @@ void VIEW2D_OT_pan(wmOperatorType *ot)
ot->exec= view_pan_exec;
ot->invoke= view_pan_invoke;
ot->modal= view_pan_modal;
+ ot->cancel= view_pan_cancel;
/* operator is repeatable */
ot->flag= OPTYPE_BLOCKING;
@@ -1165,14 +1173,15 @@ static void scroller_activate_apply(bContext *C, wmOperator *op)
/* type of movement */
switch (vsm->zone) {
case SCROLLHANDLE_MIN:
- case SCROLLHANDLE_MAX:
-
/* only expand view on axis if zoom is allowed */
if ((vsm->scroller == 'h') && !(v2d->keepzoom & V2D_LOCKZOOM_X))
v2d->cur.xmin -= temp;
if ((vsm->scroller == 'v') && !(v2d->keepzoom & V2D_LOCKZOOM_Y))
v2d->cur.ymin -= temp;
-
+ break;
+
+ case SCROLLHANDLE_MAX:
+
/* only expand view on axis if zoom is allowed */
if ((vsm->scroller == 'h') && !(v2d->keepzoom & V2D_LOCKZOOM_X))
v2d->cur.xmax += temp;
@@ -1285,6 +1294,13 @@ static int scroller_activate_invoke(bContext *C, wmOperator *op, wmEvent *event)
return OPERATOR_PASS_THROUGH;
}
}
+ /* zone is also inappropriate if scroller is not visible... */
+ if ( ((vsm->scroller=='h') && (v2d->scroll & V2D_SCROLL_HORIZONTAL_HIDE)) ||
+ ((vsm->scroller=='v') && (v2d->scroll & V2D_SCROLL_VERTICAL_HIDE)) )
+ {
+ /* can't catch this event for ourselves, so let it go to someone else? */
+ return OPERATOR_PASS_THROUGH;
+ }
if(vsm->scroller=='h')
v2d->scroll_ui |= V2D_SCROLL_H_ACTIVE;
diff --git a/source/blender/editors/mesh/SConscript b/source/blender/editors/mesh/SConscript
index 00391b3474a..f5f8bb940e8 100644
--- a/source/blender/editors/mesh/SConscript
+++ b/source/blender/editors/mesh/SConscript
@@ -5,7 +5,7 @@ sources = env.Glob('*.c')
incs = '../include ../../blenlib ../../blenkernel ../../makesdna ../../imbuf'
incs += ' ../../windowmanager #/intern/guardedalloc #/extern/glew/include'
-incs += ' #/intern/guardedalloc ../../gpu'
+incs += ' ../../gpu'
incs += ' ../../makesrna ../../render/extern/include #/intern/elbeem/extern'
if env['OURPLATFORM'] == 'linux2':
diff --git a/source/blender/editors/mesh/editface.c b/source/blender/editors/mesh/editface.c
index 0042ad9483b..5d94fb32438 100644
--- a/source/blender/editors/mesh/editface.c
+++ b/source/blender/editors/mesh/editface.c
@@ -32,7 +32,7 @@
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_heap.h"
#include "BLI_edgehash.h"
#include "BLI_editVert.h"
@@ -453,7 +453,7 @@ int minmax_tface(Scene *scene, float *min, float *max)
me= get_mesh(ob);
if(me==0 || me->mtface==0) return ok;
- Mat3CpyMat4(bmat, ob->obmat);
+ copy_m3_m4(bmat, ob->obmat);
mv= me->mvert;
mf= me->mface;
@@ -463,24 +463,24 @@ int minmax_tface(Scene *scene, float *min, float *max)
continue;
VECCOPY(vec, (mv+mf->v1)->co);
- Mat3MulVecfl(bmat, vec);
- VecAddf(vec, vec, ob->obmat[3]);
+ mul_m3_v3(bmat, vec);
+ add_v3_v3v3(vec, vec, ob->obmat[3]);
DO_MINMAX(vec, min, max);
VECCOPY(vec, (mv+mf->v2)->co);
- Mat3MulVecfl(bmat, vec);
- VecAddf(vec, vec, ob->obmat[3]);
+ mul_m3_v3(bmat, vec);
+ add_v3_v3v3(vec, vec, ob->obmat[3]);
DO_MINMAX(vec, min, max);
VECCOPY(vec, (mv+mf->v3)->co);
- Mat3MulVecfl(bmat, vec);
- VecAddf(vec, vec, ob->obmat[3]);
+ mul_m3_v3(bmat, vec);
+ add_v3_v3v3(vec, vec, ob->obmat[3]);
DO_MINMAX(vec, min, max);
if (mf->v4) {
VECCOPY(vec, (mv+mf->v4)->co);
- Mat3MulVecfl(bmat, vec);
- VecAddf(vec, vec, ob->obmat[3]);
+ mul_m3_v3(bmat, vec);
+ add_v3_v3v3(vec, vec, ob->obmat[3]);
DO_MINMAX(vec, min, max);
}
ok= 1;
@@ -500,11 +500,11 @@ static float edgetag_cut_cost(EditMesh *em, int e1, int e2, int vert)
EditVert *v2 = EM_get_vert_for_index( (eed2->v1->tmp.l == vert)? eed2->v2->tmp.l: eed2->v1->tmp.l );
float cost, d1[3], d2[3];
- cost = VecLenf(v1->co, v->co);
- cost += VecLenf(v->co, v2->co);
+ cost = len_v3v3(v1->co, v->co);
+ cost += len_v3v3(v->co, v2->co);
- VecSubf(d1, v->co, v1->co);
- VecSubf(d2, v2->co, v->co);
+ sub_v3_v3v3(d1, v->co, v1->co);
+ sub_v3_v3v3(d2, v2->co, v->co);
cost = cost + 0.5f*cost*(2.0f - fabs(d1[0]*d2[0] + d1[1]*d2[1] + d1[2]*d2[2]));
diff --git a/source/blender/editors/mesh/editmesh.c b/source/blender/editors/mesh/editmesh.c
index 81d565a9ba4..a286c0ad8e8 100644
--- a/source/blender/editors/mesh/editmesh.c
+++ b/source/blender/editors/mesh/editmesh.c
@@ -49,7 +49,7 @@
#include "DNA_userdef_types.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_editVert.h"
#include "BLI_dynstr.h"
#include "BLI_rand.h"
@@ -411,12 +411,12 @@ EditFace *addfacelist(EditMesh *em, EditVert *v1, EditVert *v2, EditVert *v3, Ed
em->totface++;
if(efa->v4) {
- CalcNormFloat4(efa->v1->co, efa->v2->co, efa->v3->co, efa->v4->co, efa->n);
- CalcCent4f(efa->cent, efa->v1->co, efa->v2->co, efa->v3->co, efa->v4->co);
+ normal_quad_v3( efa->n,efa->v1->co, efa->v2->co, efa->v3->co, efa->v4->co);
+ cent_quad_v3(efa->cent, efa->v1->co, efa->v2->co, efa->v3->co, efa->v4->co);
}
else {
- CalcNormFloat(efa->v1->co, efa->v2->co, efa->v3->co, efa->n);
- CalcCent3f(efa->cent, efa->v1->co, efa->v2->co, efa->v3->co);
+ normal_tri_v3( efa->n,efa->v1->co, efa->v2->co, efa->v3->co);
+ cent_tri_v3(efa->cent, efa->v1->co, efa->v2->co, efa->v3->co);
}
return efa;
@@ -614,13 +614,13 @@ static void edge_normal_compare(EditEdge *eed, EditFace *efa1)
inp= efa1->n[0]*efa2->n[0] + efa1->n[1]*efa2->n[1] + efa1->n[2]*efa2->n[2];
if(inp<0.999 && inp >-0.999) eed->f2= 1;
- if(efa1->v4) CalcCent4f(cent1, efa1->v1->co, efa1->v2->co, efa1->v3->co, efa1->v4->co);
- else CalcCent3f(cent1, efa1->v1->co, efa1->v2->co, efa1->v3->co);
- if(efa2->v4) CalcCent4f(cent2, efa2->v1->co, efa2->v2->co, efa2->v3->co, efa2->v4->co);
- else CalcCent3f(cent2, efa2->v1->co, efa2->v2->co, efa2->v3->co);
+ if(efa1->v4) cent_quad_v3(cent1, efa1->v1->co, efa1->v2->co, efa1->v3->co, efa1->v4->co);
+ else cent_tri_v3(cent1, efa1->v1->co, efa1->v2->co, efa1->v3->co);
+ if(efa2->v4) cent_quad_v3(cent2, efa2->v1->co, efa2->v2->co, efa2->v3->co, efa2->v4->co);
+ else cent_tri_v3(cent2, efa2->v1->co, efa2->v2->co, efa2->v3->co);
- VecSubf(cent1, cent2, cent1);
- Normalize(cent1);
+ sub_v3_v3v3(cent1, cent2, cent1);
+ normalize_v3(cent1);
inp= cent1[0]*efa1->n[0] + cent1[1]*efa1->n[1] + cent1[2]*efa1->n[2];
if(inp < -0.001 ) eed->f1= 1;
@@ -1004,7 +1004,7 @@ void load_editMesh(Scene *scene, Object *ob)
/* vertex normal */
VECCOPY(nor, eve->no);
- VecMulf(nor, 32767.0);
+ mul_v3_fl(nor, 32767.0);
VECCOPY(mvert->no, nor);
/* note: it used to remove me->dvert when it was not in use, cancelled
@@ -1771,6 +1771,11 @@ static void undoMesh_to_editMesh(void *umv, void *emv)
EM_free_index_arrays();
}
+ /* restore total selections */
+ EM_nvertices_selected(em);
+ EM_nedges_selected(em);
+ EM_nfaces_selected(em);
+
// XXX retopo_free_paint();
// em->retopo_paint_data= retopo_paint_data_copy(um->retopo_paint_data);
// scene->toolsettings->retopo_mode= um->retopo_mode;
diff --git a/source/blender/editors/mesh/editmesh_add.c b/source/blender/editors/mesh/editmesh_add.c
index 5905b2021ea..fbe72a54e70 100644
--- a/source/blender/editors/mesh/editmesh_add.c
+++ b/source/blender/editors/mesh/editmesh_add.c
@@ -49,7 +49,7 @@
#include "RNA_access.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_editVert.h"
#include "BKE_context.h"
@@ -147,40 +147,40 @@ static int dupli_extrude_cursor(bContext *C, wmOperator *op, wmEvent *event)
done= 0;
for(eed= vc.em->edges.first; eed; eed= eed->next) {
if( (eed->v1->f & SELECT)+(eed->v2->f & SELECT) == SELECT ) {
- if(eed->v1->f & SELECT) VecSubf(vec, eed->v1->co, eed->v2->co);
- else VecSubf(vec, eed->v2->co, eed->v1->co);
- VecAddf(nor, nor, vec);
+ if(eed->v1->f & SELECT) sub_v3_v3v3(vec, eed->v1->co, eed->v2->co);
+ else sub_v3_v3v3(vec, eed->v2->co, eed->v1->co);
+ add_v3_v3v3(nor, nor, vec);
done= 1;
}
}
- if(done) Normalize(nor);
+ if(done) normalize_v3(nor);
/* center */
- VecAddf(cent, min, max);
- VecMulf(cent, 0.5f);
+ add_v3_v3v3(cent, min, max);
+ mul_v3_fl(cent, 0.5f);
VECCOPY(min, cent);
- Mat4MulVecfl(vc.obedit->obmat, min); // view space
+ mul_m4_v3(vc.obedit->obmat, min); // view space
view3d_get_view_aligned_coordinate(&vc, min, event->mval);
- Mat4Invert(vc.obedit->imat, vc.obedit->obmat);
- Mat4MulVecfl(vc.obedit->imat, min); // back in object space
+ invert_m4_m4(vc.obedit->imat, vc.obedit->obmat);
+ mul_m4_v3(vc.obedit->imat, min); // back in object space
- VecSubf(min, min, cent);
+ sub_v3_v3v3(min, min, cent);
/* calculate rotation */
- Mat3One(mat);
+ unit_m3(mat);
if(done) {
float dot;
VECCOPY(vec, min);
- Normalize(vec);
+ normalize_v3(vec);
dot= INPR(vec, nor);
if( fabs(dot)<0.999) {
float cross[3], si, q1[4];
- Crossf(cross, nor, vec);
- Normalize(cross);
+ cross_v3_v3v3(cross, nor, vec);
+ normalize_v3(cross);
dot= 0.5f*saacos(dot);
si= (float)sin(dot);
q1[0]= (float)cos(dot);
@@ -188,7 +188,7 @@ static int dupli_extrude_cursor(bContext *C, wmOperator *op, wmEvent *event)
q1[2]= cross[1]*si;
q1[3]= cross[2]*si;
- QuatToMat3(q1, mat);
+ quat_to_mat3( mat,q1);
}
}
@@ -207,12 +207,12 @@ static int dupli_extrude_cursor(bContext *C, wmOperator *op, wmEvent *event)
eve= addvertlist(vc.em, 0, NULL);
- Mat3CpyMat4(mat, vc.obedit->obmat);
- Mat3Inv(imat, mat);
+ copy_m3_m4(mat, vc.obedit->obmat);
+ invert_m3_m3(imat, mat);
VECCOPY(eve->co, min);
- Mat3MulVecfl(imat, eve->co);
- VecSubf(eve->co, eve->co, vc.obedit->obmat[3]);
+ mul_m3_v3(imat, eve->co);
+ sub_v3_v3v3(eve->co, eve->co, vc.obedit->obmat[3]);
eve->f= SELECT;
}
@@ -1011,7 +1011,7 @@ static void make_prim(Object *obedit, int type, float mat[4][4], int tot, int se
vec[0]= dia*phi;
vec[1]= - dia;
vec[2]= 0.0f;
- Mat4MulVecfl(mat,vec);
+ mul_m4_v3(mat,vec);
eve= addvertlist(em, vec, NULL);
eve->f= 1+2+4;
if (a) {
@@ -1022,7 +1022,7 @@ static void make_prim(Object *obedit, int type, float mat[4][4], int tot, int se
/* extrude and translate */
vec[0]= vec[2]= 0.0;
vec[1]= dia*phid;
- Mat4Mul3Vecfl(mat, vec);
+ mul_mat3_m4_v3(mat, vec);
for(a=0;a<seg-1;a++) {
extrudeflag_vert(obedit, em, 2, nor); // nor unused
@@ -1057,7 +1057,7 @@ static void make_prim(Object *obedit, int type, float mat[4][4], int tot, int se
q[0]= cos(phi);
q[3]= sin(phi);
q[1]=q[2]= 0;
- QuatToMat3(q, cmat);
+ quat_to_mat3( cmat,q);
for(a=0; a<seg; a++) {
extrudeflag_vert(obedit, em, 2, nor); // nor unused
@@ -1070,7 +1070,7 @@ static void make_prim(Object *obedit, int type, float mat[4][4], int tot, int se
eve= em->verts.first;
while(eve) {
if(eve->f & SELECT) {
- Mat4MulVecfl(mat,eve->co);
+ mul_m4_v3(mat,eve->co);
}
eve= eve->next;
}
@@ -1111,7 +1111,7 @@ static void make_prim(Object *obedit, int type, float mat[4][4], int tot, int se
eve= em->verts.first;
while(eve) {
if(eve->f & 2) {
- Mat4MulVecfl(mat,eve->co);
+ mul_m4_v3(mat,eve->co);
}
eve= eve->next;
}
@@ -1150,7 +1150,7 @@ static void make_prim(Object *obedit, int type, float mat[4][4], int tot, int se
/* and now do imat */
for(eve= em->verts.first; eve; eve= eve->next) {
if(eve->f & SELECT) {
- Mat4MulVecfl(mat,eve->co);
+ mul_m4_v3(mat,eve->co);
}
}
recalc_editnormals(em);
@@ -1170,7 +1170,7 @@ static void make_prim(Object *obedit, int type, float mat[4][4], int tot, int se
vec[1]= dia*cos(phi);
vec[2]= b?depth:-depth;
- Mat4MulVecfl(mat, vec);
+ mul_m4_v3(mat, vec);
eve= addvertlist(em, vec, NULL);
eve->f= SELECT;
if(a==0) {
@@ -1187,12 +1187,12 @@ static void make_prim(Object *obedit, int type, float mat[4][4], int tot, int se
if(type == PRIM_CONE || (fill && !ELEM(type, PRIM_PLANE, PRIM_CUBE))) {
vec[0]= vec[1]= 0.0f;
vec[2]= type==PRIM_CONE ? depth : -depth;
- Mat4MulVecfl(mat, vec);
+ mul_m4_v3(mat, vec);
vdown= addvertlist(em, vec, NULL);
if((ext || type==PRIM_CONE) && fill) {
vec[0]= vec[1]= 0.0f;
vec[2]= type==PRIM_CONE ? -depth : depth;
- Mat4MulVecfl(mat,vec);
+ mul_m4_v3(mat,vec);
vtop= addvertlist(em, vec, NULL);
}
} else {
@@ -1281,25 +1281,25 @@ static float new_primitive_matrix(bContext *C, int view_align, float primmat[][4
RegionView3D *rv3d= ED_view3d_context_rv3d(C);
float *curs, mat[3][3], vmat[3][3], cmat[3][3], imat[3][3];
- Mat4One(primmat);
+ unit_m4(primmat);
if(rv3d && view_align) {
- Mat3CpyMat4(vmat, rv3d->viewmat);
+ copy_m3_m4(vmat, rv3d->viewmat);
} else
- Mat3One(vmat);
+ unit_m3(vmat);
/* inverse transform for view and object */
- Mat3CpyMat4(mat, obedit->obmat);
- Mat3MulMat3(cmat, vmat, mat);
- Mat3Inv(imat, cmat);
- Mat4CpyMat3(primmat, imat);
+ copy_m3_m4(mat, obedit->obmat);
+ mul_m3_m3m3(cmat, vmat, mat);
+ invert_m3_m3(imat, cmat);
+ copy_m4_m3(primmat, imat);
/* center */
curs= give_cursor(scene, v3d);
VECCOPY(primmat[3], curs);
VECSUB(primmat[3], primmat[3], obedit->obmat[3]);
- Mat3Inv(imat, mat);
- Mat3MulVecfl(imat, primmat[3]);
+ invert_m3_m3(imat, mat);
+ mul_m3_v3(imat, primmat[3]);
if(v3d) return v3d->grid;
return 1.0f;
diff --git a/source/blender/editors/mesh/editmesh_lib.c b/source/blender/editors/mesh/editmesh_lib.c
index e1b63022dd4..544dd790dc8 100644
--- a/source/blender/editors/mesh/editmesh_lib.c
+++ b/source/blender/editors/mesh/editmesh_lib.c
@@ -47,7 +47,7 @@ editmesh_lib: generic (no UI, no menus) operations/evaluators for editmesh data
#include "DNA_windowmanager_types.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_editVert.h"
#include "BKE_customdata.h"
@@ -272,14 +272,14 @@ void EM_editselection_center(float *center, EditSelection *ese)
{
if (ese->type==EDITVERT) {
EditVert *eve= ese->data;
- VecCopyf(center, eve->co);
+ copy_v3_v3(center, eve->co);
} else if (ese->type==EDITEDGE) {
EditEdge *eed= ese->data;
- VecAddf(center, eed->v1->co, eed->v2->co);
- VecMulf(center, 0.5);
+ add_v3_v3v3(center, eed->v1->co, eed->v2->co);
+ mul_v3_fl(center, 0.5);
} else if (ese->type==EDITFACE) {
EditFace *efa= ese->data;
- VecCopyf(center, efa->cent);
+ copy_v3_v3(center, efa->cent);
}
}
@@ -287,26 +287,26 @@ void EM_editselection_normal(float *normal, EditSelection *ese)
{
if (ese->type==EDITVERT) {
EditVert *eve= ese->data;
- VecCopyf(normal, eve->no);
+ copy_v3_v3(normal, eve->no);
} else if (ese->type==EDITEDGE) {
EditEdge *eed= ese->data;
float plane[3]; /* need a plane to correct the normal */
float vec[3]; /* temp vec storage */
- VecAddf(normal, eed->v1->no, eed->v2->no);
- VecSubf(plane, eed->v2->co, eed->v1->co);
+ add_v3_v3v3(normal, eed->v1->no, eed->v2->no);
+ sub_v3_v3v3(plane, eed->v2->co, eed->v1->co);
/* the 2 vertex normals will be close but not at rightangles to the edge
for rotate about edge we want them to be at right angles, so we need to
do some extra colculation to correct the vert normals,
we need the plane for this */
- Crossf(vec, normal, plane);
- Crossf(normal, plane, vec);
- Normalize(normal);
+ cross_v3_v3v3(vec, normal, plane);
+ cross_v3_v3v3(normal, plane, vec);
+ normalize_v3(normal);
} else if (ese->type==EDITFACE) {
EditFace *efa= ese->data;
- VecCopyf(normal, efa->n);
+ copy_v3_v3(normal, efa->n);
}
}
@@ -321,7 +321,7 @@ void EM_editselection_plane(float *plane, EditSelection *ese)
if (ese->prev) { /*use previously selected data to make a usefull vertex plane */
EM_editselection_center(vec, ese->prev);
- VecSubf(plane, vec, eve->co);
+ sub_v3_v3v3(plane, vec, eve->co);
} else {
/* make a fake plane thats at rightangles to the normal
we cant make a crossvec from a vec thats the same as the vec
@@ -330,7 +330,7 @@ void EM_editselection_plane(float *plane, EditSelection *ese)
if (eve->no[0]<0.5) vec[0]=1;
else if (eve->no[1]<0.5) vec[1]=1;
else vec[2]=1;
- Crossf(plane, eve->no, vec);
+ cross_v3_v3v3(plane, eve->no, vec);
}
} else if (ese->type==EDITEDGE) {
EditEdge *eed= ese->data;
@@ -341,41 +341,41 @@ void EM_editselection_plane(float *plane, EditSelection *ese)
(running along the edge).. to flip less often.
at least its more pradictable */
if (eed->v2->co[1] > eed->v1->co[1]) /*check which to do first */
- VecSubf(plane, eed->v2->co, eed->v1->co);
+ sub_v3_v3v3(plane, eed->v2->co, eed->v1->co);
else
- VecSubf(plane, eed->v1->co, eed->v2->co);
+ sub_v3_v3v3(plane, eed->v1->co, eed->v2->co);
} else if (ese->type==EDITFACE) {
EditFace *efa= ese->data;
float vec[3];
if (efa->v4) { /*if its a quad- set the plane along the 2 longest edges.*/
float vecA[3], vecB[3];
- VecSubf(vecA, efa->v4->co, efa->v3->co);
- VecSubf(vecB, efa->v1->co, efa->v2->co);
- VecAddf(plane, vecA, vecB);
+ sub_v3_v3v3(vecA, efa->v4->co, efa->v3->co);
+ sub_v3_v3v3(vecB, efa->v1->co, efa->v2->co);
+ add_v3_v3v3(plane, vecA, vecB);
- VecSubf(vecA, efa->v1->co, efa->v4->co);
- VecSubf(vecB, efa->v2->co, efa->v3->co);
- VecAddf(vec, vecA, vecB);
+ sub_v3_v3v3(vecA, efa->v1->co, efa->v4->co);
+ sub_v3_v3v3(vecB, efa->v2->co, efa->v3->co);
+ add_v3_v3v3(vec, vecA, vecB);
/*use the biggest edge length*/
if (plane[0]*plane[0]+plane[1]*plane[1]+plane[2]*plane[2] < vec[0]*vec[0]+vec[1]*vec[1]+vec[2]*vec[2])
- VecCopyf(plane, vec);
+ copy_v3_v3(plane, vec);
} else {
/*start with v1-2 */
- VecSubf(plane, efa->v1->co, efa->v2->co);
+ sub_v3_v3v3(plane, efa->v1->co, efa->v2->co);
/*test the edge between v2-3, use if longer */
- VecSubf(vec, efa->v2->co, efa->v3->co);
+ sub_v3_v3v3(vec, efa->v2->co, efa->v3->co);
if (plane[0]*plane[0]+plane[1]*plane[1]+plane[2]*plane[2] < vec[0]*vec[0]+vec[1]*vec[1]+vec[2]*vec[2])
- VecCopyf(plane, vec);
+ copy_v3_v3(plane, vec);
/*test the edge between v1-3, use if longer */
- VecSubf(vec, efa->v3->co, efa->v1->co);
+ sub_v3_v3v3(vec, efa->v3->co, efa->v1->co);
if (plane[0]*plane[0]+plane[1]*plane[1]+plane[2]*plane[2] < vec[0]*vec[0]+vec[1]*vec[1]+vec[2]*vec[2])
- VecCopyf(plane, vec);
+ copy_v3_v3(plane, vec);
}
}
- Normalize(plane);
+ normalize_v3(plane);
}
@@ -908,9 +908,9 @@ void EM_free_data_layer(EditMesh *em, CustomData *data, int type)
static void add_normal_aligned(float *nor, float *add)
{
if( INPR(nor, add) < -0.9999f)
- VecSubf(nor, nor, add);
+ sub_v3_v3v3(nor, nor, add);
else
- VecAddf(nor, nor, add);
+ add_v3_v3v3(nor, nor, add);
}
static void set_edge_directions_f2(EditMesh *em, int val)
@@ -1097,7 +1097,7 @@ short extrudeflag_edges_indiv(EditMesh *em, short flag, float *nor)
}
}
}
- Normalize(nor);
+ normalize_v3(nor);
/* set correct selection */
EM_clear_flag_all(em, SELECT);
@@ -1216,20 +1216,20 @@ static short extrudeflag_edge(Object *obedit, EditMesh *em, short flag, float *n
float mtx[4][4];
if (mmd->mirror_ob) {
float imtx[4][4];
- Mat4Invert(imtx, mmd->mirror_ob->obmat);
- Mat4MulMat4(mtx, obedit->obmat, imtx);
+ invert_m4_m4(imtx, mmd->mirror_ob->obmat);
+ mul_m4_m4m4(mtx, obedit->obmat, imtx);
}
for (eed= em->edges.first; eed; eed= eed->next) {
if(eed->f2 == 1) {
float co1[3], co2[3];
- VecCopyf(co1, eed->v1->co);
- VecCopyf(co2, eed->v2->co);
+ copy_v3_v3(co1, eed->v1->co);
+ copy_v3_v3(co2, eed->v2->co);
if (mmd->mirror_ob) {
- VecMat4MulVecfl(co1, mtx, co1);
- VecMat4MulVecfl(co2, mtx, co2);
+ mul_v3_m4v3(co1, mtx, co1);
+ mul_v3_m4v3(co2, mtx, co2);
}
if (mmd->flag & MOD_MIR_AXIS_X)
@@ -1380,7 +1380,7 @@ static short extrudeflag_edge(Object *obedit, EditMesh *em, short flag, float *n
}
}
- Normalize(nor); // translation normal grab
+ normalize_v3(nor); // translation normal grab
/* step 7: redo selection */
EM_clear_flag_all(em, SELECT);
@@ -1503,20 +1503,20 @@ short extrudeflag_vert(Object *obedit, EditMesh *em, short flag, float *nor)
float mtx[4][4];
if (mmd->mirror_ob) {
float imtx[4][4];
- Mat4Invert(imtx, mmd->mirror_ob->obmat);
- Mat4MulMat4(mtx, obedit->obmat, imtx);
+ invert_m4_m4(imtx, mmd->mirror_ob->obmat);
+ mul_m4_m4m4(mtx, obedit->obmat, imtx);
}
for (eed= em->edges.first; eed; eed= eed->next) {
if(eed->f2 == 2) {
float co1[3], co2[3];
- VecCopyf(co1, eed->v1->co);
- VecCopyf(co2, eed->v2->co);
+ copy_v3_v3(co1, eed->v1->co);
+ copy_v3_v3(co2, eed->v2->co);
if (mmd->mirror_ob) {
- VecMat4MulVecfl(co1, mtx, co1);
- VecMat4MulVecfl(co2, mtx, co2);
+ mul_v3_m4v3(co1, mtx, co1);
+ mul_v3_m4v3(co2, mtx, co2);
}
if (mmd->flag & MOD_MIR_AXIS_X)
@@ -1652,7 +1652,7 @@ short extrudeflag_vert(Object *obedit, EditMesh *em, short flag, float *nor)
efa= nextvl;
}
- Normalize(nor); // for grab
+ normalize_v3(nor); // for grab
/* for all vertices with eve->tmp.v!=0
if eve->f1==1: make edge
@@ -1704,7 +1704,7 @@ void rotateflag(EditMesh *em, short flag, float *cent, float rotmat[][3])
eve->co[0]-=cent[0];
eve->co[1]-=cent[1];
eve->co[2]-=cent[2];
- Mat3MulVecfl(rotmat,eve->co);
+ mul_m3_v3(rotmat,eve->co);
eve->co[0]+=cent[0];
eve->co[1]+=cent[1];
eve->co[2]+=cent[2];
@@ -1913,24 +1913,24 @@ void recalc_editnormals(EditMesh *em)
for(efa= em->faces.first; efa; efa=efa->next) {
if(efa->v4) {
- CalcNormFloat4(efa->v1->co, efa->v2->co, efa->v3->co, efa->v4->co, efa->n);
- CalcCent4f(efa->cent, efa->v1->co, efa->v2->co, efa->v3->co, efa->v4->co);
- VecAddf(efa->v4->no, efa->v4->no, efa->n);
+ normal_quad_v3( efa->n,efa->v1->co, efa->v2->co, efa->v3->co, efa->v4->co);
+ cent_quad_v3(efa->cent, efa->v1->co, efa->v2->co, efa->v3->co, efa->v4->co);
+ add_v3_v3v3(efa->v4->no, efa->v4->no, efa->n);
}
else {
- CalcNormFloat(efa->v1->co, efa->v2->co, efa->v3->co, efa->n);
- CalcCent3f(efa->cent, efa->v1->co, efa->v2->co, efa->v3->co);
+ normal_tri_v3( efa->n,efa->v1->co, efa->v2->co, efa->v3->co);
+ cent_tri_v3(efa->cent, efa->v1->co, efa->v2->co, efa->v3->co);
}
- VecAddf(efa->v1->no, efa->v1->no, efa->n);
- VecAddf(efa->v2->no, efa->v2->no, efa->n);
- VecAddf(efa->v3->no, efa->v3->no, efa->n);
+ add_v3_v3v3(efa->v1->no, efa->v1->no, efa->n);
+ add_v3_v3v3(efa->v2->no, efa->v2->no, efa->n);
+ add_v3_v3v3(efa->v3->no, efa->v3->no, efa->n);
}
/* following Mesh convention; we use vertex coordinate itself for normal in this case */
for(eve= em->verts.first; eve; eve=eve->next) {
- if (Normalize(eve->no)==0.0) {
+ if (normalize_v3(eve->no)==0.0) {
VECCOPY(eve->no, eve->co);
- Normalize(eve->no);
+ normalize_v3(eve->no);
}
}
}
@@ -1996,8 +1996,8 @@ int convex(float *v1, float *v2, float *v3, float *v4)
float nor[3], nor1[3], nor2[3], vec[4][2];
/* define projection, do both trias apart, quad is undefined! */
- CalcNormFloat(v1, v2, v3, nor1);
- CalcNormFloat(v1, v3, v4, nor2);
+ normal_tri_v3( nor1,v1, v2, v3);
+ normal_tri_v3( nor2,v1, v3, v4);
nor[0]= ABS(nor1[0]) + ABS(nor2[0]);
nor[1]= ABS(nor1[1]) + ABS(nor2[1]);
nor[2]= ABS(nor1[2]) + ABS(nor2[2]);
@@ -2022,7 +2022,7 @@ int convex(float *v1, float *v2, float *v3, float *v4)
}
/* linetests, the 2 diagonals have to instersect to be convex */
- if( IsectLL2Df(vec[0], vec[2], vec[1], vec[3]) > 0 ) return 1;
+ if( isect_line_line_v2(vec[0], vec[2], vec[1], vec[3]) > 0 ) return 1;
return 0;
}
@@ -2037,22 +2037,22 @@ int convex(float *v1, float *v2, float *v3, float *v4)
float EM_face_area(EditFace *efa)
{
- if(efa->v4) return AreaQ3Dfl(efa->v1->co, efa->v2->co, efa->v3->co, efa->v4->co);
- else return AreaT3Dfl(efa->v1->co, efa->v2->co, efa->v3->co);
+ if(efa->v4) return area_quad_v3(efa->v1->co, efa->v2->co, efa->v3->co, efa->v4->co);
+ else return area_tri_v3(efa->v1->co, efa->v2->co, efa->v3->co);
}
float EM_face_perimeter(EditFace *efa)
{
if(efa->v4) return
- VecLenf(efa->v1->co, efa->v2->co)+
- VecLenf(efa->v2->co, efa->v3->co)+
- VecLenf(efa->v3->co, efa->v4->co)+
- VecLenf(efa->v4->co, efa->v1->co);
+ len_v3v3(efa->v1->co, efa->v2->co)+
+ len_v3v3(efa->v2->co, efa->v3->co)+
+ len_v3v3(efa->v3->co, efa->v4->co)+
+ len_v3v3(efa->v4->co, efa->v1->co);
else return
- VecLenf(efa->v1->co, efa->v2->co)+
- VecLenf(efa->v2->co, efa->v3->co)+
- VecLenf(efa->v3->co, efa->v1->co);
+ len_v3v3(efa->v1->co, efa->v2->co)+
+ len_v3v3(efa->v2->co, efa->v3->co)+
+ len_v3v3(efa->v3->co, efa->v1->co);
}
void EM_fgon_flags(EditMesh *em)
@@ -2240,7 +2240,7 @@ UvVertMap *EM_make_uv_vert_map(EditMesh *em, int selected, int do_face_idx_array
tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
uv2 = tf->uv[iterv->tfindex];
- Vec2Subf(uvdiff, uv2, uv);
+ sub_v2_v2v2(uvdiff, uv2, uv);
if(fabs(uv[0]-uv2[0]) < limit[0] && fabs(uv[1]-uv2[1]) < limit[1]) {
if(lastv) lastv->next= next;
diff --git a/source/blender/editors/mesh/editmesh_loop.c b/source/blender/editors/mesh/editmesh_loop.c
index 3dc9c81a213..fd665f07767 100644
--- a/source/blender/editors/mesh/editmesh_loop.c
+++ b/source/blender/editors/mesh/editmesh_loop.c
@@ -49,7 +49,7 @@ editmesh_loop: tools with own drawing subloops, select, knife, subdiv
#include "DNA_windowmanager_types.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_editVert.h"
#include "BLI_ghash.h"
@@ -672,7 +672,7 @@ static int knife_cut_exec(bContext *C, wmOperator *op)
scr = MEM_mallocN(sizeof(float)*2, "Vertex Screen Coordinates");
VECCOPY(co, eve->co);
co[3]= 1.0;
- Mat4MulVec4fl(obedit->obmat, co);
+ mul_m4_v4(obedit->obmat, co);
project_float(ar, co, scr);
BLI_ghash_insert(gh, eve, scr);
eve->f1 = 0; /*store vertex intersection flag here*/
diff --git a/source/blender/editors/mesh/editmesh_mods.c b/source/blender/editors/mesh/editmesh_mods.c
index 737f658d46f..8501b7fba92 100644
--- a/source/blender/editors/mesh/editmesh_mods.c
+++ b/source/blender/editors/mesh/editmesh_mods.c
@@ -53,7 +53,7 @@ editmesh_mods.c, UI level access, no geometry changes
#include "DNA_view3d_types.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_editVert.h"
#include "BLI_rand.h"
@@ -82,6 +82,7 @@ editmesh_mods.c, UI level access, no geometry changes
#include "RNA_access.h"
#include "RNA_define.h"
+#include "RNA_enum_types.h"
#include "ED_mesh.h"
#include "ED_screen.h"
@@ -482,14 +483,17 @@ static void findnearestedge__doClosest(void *userData, EditEdge *eed, int x0, in
struct { ViewContext vc; float mval[2]; int dist; EditEdge *closest; } *data = userData;
float v1[2], v2[2];
int distance;
-
+
+ ED_view3d_local_clipping(data->vc.rv3d, data->vc.obedit->obmat); /* for local clipping lookups */
+
v1[0] = x0;
v1[1] = y0;
v2[0] = x1;
v2[1] = y1;
-
- distance= PdistVL2Dfl(data->mval, v1, v2);
-
+
+ distance= dist_to_line_segment_v2(data->mval, v1, v2);
+
+
if(eed->f & SELECT) distance+=5;
if(distance < data->dist) {
if(data->vc.rv3d->rflag & RV3D_CLIPPING) {
@@ -499,9 +503,8 @@ static void findnearestedge__doClosest(void *userData, EditEdge *eed, int x0, in
vec[0]= eed->v1->co[0] + labda*(eed->v2->co[0] - eed->v1->co[0]);
vec[1]= eed->v1->co[1] + labda*(eed->v2->co[1] - eed->v1->co[1]);
vec[2]= eed->v1->co[2] + labda*(eed->v2->co[2] - eed->v1->co[2]);
- Mat4MulVecfl(data->vc.obedit->obmat, vec);
- if(view3d_test_clipping(data->vc.rv3d, vec)==0) {
+ if(view3d_test_clipping(data->vc.rv3d, vec, 1)==0) {
data->dist = distance;
data->closest = eed;
}
@@ -825,7 +828,7 @@ static int similar_face_select__internal(Scene *scene, EditMesh *em, int mode)
float angle;
for(efa= em->faces.first; efa; efa= efa->next) {
if (!(efa->f & SELECT) && !efa->h) {
- angle= RAD2DEG(VecAngle2(base_efa->n, efa->n));
+ angle= RAD2DEG(angle_v2v2(base_efa->n, efa->n));
if (angle/180.0<=thresh) {
EM_select_face(efa, 1);
selcount++;
@@ -837,12 +840,12 @@ static int similar_face_select__internal(Scene *scene, EditMesh *em, int mode)
}
} else if (mode==SIMFACE_COPLANAR) { /* same planer */
float angle, base_dot, dot;
- base_dot= Inpf(base_efa->cent, base_efa->n);
+ base_dot= dot_v3v3(base_efa->cent, base_efa->n);
for(efa= em->faces.first; efa; efa= efa->next) {
if (!(efa->f & SELECT) && !efa->h) {
- angle= RAD2DEG(VecAngle2(base_efa->n, efa->n));
+ angle= RAD2DEG(angle_v2v2(base_efa->n, efa->n));
if (angle/180.0<=thresh) {
- dot=Inpf(efa->cent, base_efa->n);
+ dot=dot_v3v3(efa->cent, base_efa->n);
if (fabs(base_dot-dot) <= thresh) {
EM_select_face(efa, 1);
selcount++;
@@ -916,7 +919,7 @@ static int similar_edge_select__internal(ToolSettings *ts, EditMesh *em, int mod
if (mode==SIMEDGE_LENGTH) { /*store length*/
for(eed= em->edges.first; eed; eed= eed->next) {
if (!eed->h) /* dont calc data for hidden edges*/
- eed->tmp.fp= VecLenf(eed->v1->co, eed->v2->co);
+ eed->tmp.fp= len_v3v3(eed->v1->co, eed->v2->co);
}
} else if (mode==SIMEDGE_FACE) { /*store face users*/
EditFace *efa;
@@ -959,7 +962,7 @@ static int similar_edge_select__internal(ToolSettings *ts, EditMesh *em, int mod
else if (eed->f2==0) /* first access, assign the face */
eed->tmp.f= efa;
else if (eed->f2==1) /* second, we assign the angle*/
- eed->tmp.fp= RAD2DEG(VecAngle2(eed->tmp.f->n, efa->n))/180;
+ eed->tmp.fp= RAD2DEG(angle_v2v2(eed->tmp.f->n, efa->n))/180;
eed->f2++; /* f2==0 no face assigned. f2==1 one face found. f2==2 angle calculated.*/
}
j++;
@@ -985,11 +988,11 @@ static int similar_edge_select__internal(ToolSettings *ts, EditMesh *em, int mod
}
} else if (mode==SIMEDGE_DIR) { /* same direction */
float base_dir[3], dir[3], angle;
- VecSubf(base_dir, base_eed->v1->co, base_eed->v2->co);
+ sub_v3_v3v3(base_dir, base_eed->v1->co, base_eed->v2->co);
for(eed= em->edges.first; eed; eed= eed->next) {
if (!(eed->f & SELECT) && !eed->h) {
- VecSubf(dir, eed->v1->co, eed->v2->co);
- angle= RAD2DEG(VecAngle2(base_dir, dir));
+ sub_v3_v3v3(dir, eed->v1->co, eed->v2->co);
+ angle= RAD2DEG(angle_v2v2(base_dir, dir));
if (angle>90) /* use the smallest angle between the edges */
angle= fabs(angle-180.0f);
@@ -1161,7 +1164,7 @@ static int similar_vert_select_exec(bContext *C, wmOperator *op)
float angle;
for(eve= em->verts.first; eve; eve= eve->next) {
if (!(eve->f & SELECT) && !eve->h) {
- angle= RAD2DEG(VecAngle2(base_eve->no, eve->no));
+ angle= RAD2DEG(angle_v2v2(base_eve->no, eve->no));
if (angle/180.0<=thresh) {
eve->f |= SELECT;
selcount++;
@@ -1388,34 +1391,34 @@ void EM_mesh_copy_edge(EditMesh *em, short type)
break;
case 3: /* copy length */
- eed_len_act = VecLenf(eed_act->v1->co, eed_act->v2->co);
+ eed_len_act = len_v3v3(eed_act->v1->co, eed_act->v2->co);
for(eed=em->edges.first; eed; eed=eed->next) {
if (eed->f & SELECT && eed != eed_act) {
- eed_len = VecLenf(eed->v1->co, eed->v2->co);
+ eed_len = len_v3v3(eed->v1->co, eed->v2->co);
if (eed_len == eed_len_act) continue;
/* if this edge is zero length we cont do anything with it*/
if (eed_len == 0.0f) continue;
if (eed_len_act == 0.0f) {
- VecAddf(vec_mid, eed->v1->co, eed->v2->co);
- VecMulf(vec_mid, 0.5);
+ add_v3_v3v3(vec_mid, eed->v1->co, eed->v2->co);
+ mul_v3_fl(vec_mid, 0.5);
VECCOPY(eed->v1->co, vec_mid);
VECCOPY(eed->v2->co, vec_mid);
} else {
/* copy the edge length */
- VecAddf(vec_mid, eed->v1->co, eed->v2->co);
- VecMulf(vec_mid, 0.5);
+ add_v3_v3v3(vec_mid, eed->v1->co, eed->v2->co);
+ mul_v3_fl(vec_mid, 0.5);
/* SCALE 1 */
- VecSubf(vec, eed->v1->co, vec_mid);
- VecMulf(vec, eed_len_act/eed_len);
- VecAddf(eed->v1->co, vec, vec_mid);
+ sub_v3_v3v3(vec, eed->v1->co, vec_mid);
+ mul_v3_fl(vec, eed_len_act/eed_len);
+ add_v3_v3v3(eed->v1->co, vec, vec_mid);
/* SCALE 2 */
- VecSubf(vec, eed->v2->co, vec_mid);
- VecMulf(vec, eed_len_act/eed_len);
- VecAddf(eed->v2->co, vec, vec_mid);
+ sub_v3_v3v3(vec, eed->v2->co, vec_mid);
+ mul_v3_fl(vec, eed_len_act/eed_len);
+ add_v3_v3v3(eed->v2->co, vec, vec_mid);
}
change = 1;
}
@@ -2220,7 +2223,7 @@ void MESH_OT_select_shortest_path(wmOperatorType *ot)
/* here actual select happens */
/* gets called via generic mouse select operator */
-void mouse_mesh(bContext *C, short mval[2], short extend)
+int mouse_mesh(bContext *C, short mval[2], short extend)
{
ViewContext vc;
EditVert *eve;
@@ -2279,10 +2282,13 @@ void mouse_mesh(bContext *C, short mval[2], short extend)
vc.em->mat_nr= efa->mat_nr;
// BIF_preview_changed(ID_MA);
}
- }
- WM_event_add_notifier(C, NC_GEOM|ND_SELECT, vc.obedit->data);
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT, vc.obedit->data);
+
+ return 1;
+ }
+ return 0;
}
/* *********** select linked ************* */
@@ -2400,6 +2406,15 @@ static int select_linked_limited_invoke(ViewContext *vc, short all, short sel)
#undef is_face_tag
#undef face_tag
+static void linked_limit_default(bContext *C, wmOperator *op) {
+ if(!RNA_property_is_set(op->ptr, "limit")) {
+ Object *obedit= CTX_data_edit_object(C);
+ EditMesh *em= BKE_mesh_get_editmesh(obedit->data);
+ if(em->selectmode == SCE_SELECT_FACE)
+ RNA_boolean_set(op->ptr, "limit", TRUE);
+ }
+}
+
static int select_linked_pick_invoke(bContext *C, wmOperator *op, wmEvent *event)
{
Object *obedit= CTX_data_edit_object(C);
@@ -2409,8 +2424,12 @@ static int select_linked_pick_invoke(bContext *C, wmOperator *op, wmEvent *event
EditFace *efa;
short done=1, toggle=0;
int sel= !RNA_boolean_get(op->ptr, "deselect");
- int limit= RNA_boolean_get(op->ptr, "limit");
+ int limit;
+ linked_limit_default(C, op);
+
+ limit = RNA_boolean_get(op->ptr, "limit");
+
/* unified_finednearest needs ogl */
view3d_operator_needs_opengl(C);
@@ -2571,6 +2590,12 @@ static int select_linked_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
+static int select_linked_invoke(bContext *C, wmOperator *op, wmEvent *event)
+{
+ linked_limit_default(C, op);
+ return select_linked_exec(C, op);
+}
+
void MESH_OT_select_linked(wmOperatorType *ot)
{
/* identifiers */
@@ -2580,6 +2605,7 @@ void MESH_OT_select_linked(wmOperatorType *ot)
/* api callbacks */
ot->exec= select_linked_exec;
+ ot->invoke= select_linked_invoke;
ot->poll= ED_operator_editmesh;
/* flags */
@@ -3638,21 +3664,11 @@ void EM_deselect_by_material(EditMesh *em, int index)
static void mesh_selection_type(ToolSettings *ts, EditMesh *em, int val)
{
if(val>0) {
- if(val==1) {
- em->selectmode= SCE_SELECT_VERTEX;
- EM_selectmode_set(em);
- }
- else if(val==2) {
- //if(ctrl) EM_convertsel(em, em->selectmode, SCE_SELECT_EDGE);
- em->selectmode= SCE_SELECT_EDGE;
- EM_selectmode_set(em);
- }
-
- else{
- //if((ctrl)) EM_convertsel(em, em->selectmode, SCE_SELECT_FACE);
- em->selectmode= SCE_SELECT_FACE;
- EM_selectmode_set(em);
- }
+ //if(ctrl) EM_convertsel(em, em->selectmode, SCE_SELECT_EDGE);
+ //if((ctrl)) EM_convertsel(em, em->selectmode, SCE_SELECT_FACE);
+
+ em->selectmode= val;
+ EM_selectmode_set(em);
/* note, em stores selectmode to be able to pass it on everywhere without scene,
this is only until all select modes and toolsettings are settled more */
@@ -3661,13 +3677,6 @@ static void mesh_selection_type(ToolSettings *ts, EditMesh *em, int val)
}
}
-static EnumPropertyItem prop_mesh_edit_types[] = {
- {1, "VERT", ICON_VERTEXSEL, "Vertices", ""},
- {2, "EDGE", ICON_EDGESEL, "Edges", ""},
- {3, "FACE", ICON_FACESEL, "Faces", ""},
- {0, NULL, 0, NULL, NULL}
-};
-
static int mesh_selection_type_exec(bContext *C, wmOperator *op)
{
ToolSettings *ts= CTX_data_tool_settings(C);
@@ -3677,6 +3686,7 @@ static int mesh_selection_type_exec(bContext *C, wmOperator *op)
mesh_selection_type(ts, em, RNA_enum_get(op->ptr,"type"));
WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data);
+ WM_event_add_notifier(C, NC_SCENE|ND_MODE, NULL); /* header redraw */
BKE_mesh_end_editmesh(obedit->data, em);
return OPERATOR_FINISHED;
@@ -3696,10 +3706,10 @@ void MESH_OT_selection_type(wmOperatorType *ot)
ot->poll= ED_operator_editmesh;
/* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+ ot->flag= OPTYPE_UNDO;
/* props */
- RNA_def_enum(ot->srna, "type", prop_mesh_edit_types, 0, "Type", "Set the mesh selection type");
+ RNA_def_enum(ot->srna, "type", mesh_select_mode_items, 0, "Type", "Set the mesh selection type");
}
/* ************************* SEAMS AND EDGES **************** */
@@ -3873,7 +3883,7 @@ void righthandfaces(EditMesh *em, int select) /* makes faces righthand turning *
while(efa) {
if(efa->f1) {
- CalcCent3f(cent, efa->v1->co, efa->v2->co, efa->v3->co);
+ cent_tri_v3(cent, efa->v1->co, efa->v2->co, efa->v3->co);
cent[0]= cent[0]*cent[0] + cent[1]*cent[1] + cent[2]*cent[2];
if(cent[0]>maxx) {
@@ -3882,7 +3892,7 @@ void righthandfaces(EditMesh *em, int select) /* makes faces righthand turning *
tria_nr= 0;
}
if(efa->v4) {
- CalcCent3f(cent, efa->v1->co, efa->v3->co, efa->v4->co);
+ cent_tri_v3(cent, efa->v1->co, efa->v3->co, efa->v4->co);
cent[0]= cent[0]*cent[0] + cent[1]*cent[1] + cent[2]*cent[2];
if(cent[0]>maxx) {
@@ -3901,11 +3911,11 @@ void righthandfaces(EditMesh *em, int select) /* makes faces righthand turning *
/* set first face correct: calc normal */
if(tria_nr==1) {
- CalcNormFloat(startvl->v1->co, startvl->v3->co, startvl->v4->co, nor);
- CalcCent3f(cent, startvl->v1->co, startvl->v3->co, startvl->v4->co);
+ normal_tri_v3( nor,startvl->v1->co, startvl->v3->co, startvl->v4->co);
+ cent_tri_v3(cent, startvl->v1->co, startvl->v3->co, startvl->v4->co);
} else {
- CalcNormFloat(startvl->v1->co, startvl->v2->co, startvl->v3->co, nor);
- CalcCent3f(cent, startvl->v1->co, startvl->v2->co, startvl->v3->co);
+ normal_tri_v3( nor,startvl->v1->co, startvl->v2->co, startvl->v3->co);
+ cent_tri_v3(cent, startvl->v1->co, startvl->v2->co, startvl->v3->co);
}
/* first normal is oriented this way or the other */
if(select) {
@@ -4115,9 +4125,9 @@ void faceselect_align_view_to_selected(View3D *v3d, RegionView3D *rv3d, Mesh *me
v3= me->mvert[mf->v3].co;
if (mf->v4) {
float *v4= me->mvert[mf->v4].co;
- CalcNormFloat4(v1, v2, v3, v4, fno);
+ normal_quad_v3( fno,v1, v2, v3, v4);
} else {
- CalcNormFloat(v1, v2, v3, fno);
+ normal_tri_v3( fno,v1, v2, v3);
}
norm[0]+= fno[0];
@@ -4140,18 +4150,18 @@ static void face_getnormal_obspace(Object *obedit, EditFace *efa, float *fno)
float vec[4][3];
VECCOPY(vec[0], efa->v1->co);
- Mat4Mul3Vecfl(obedit->obmat, vec[0]);
+ mul_mat3_m4_v3(obedit->obmat, vec[0]);
VECCOPY(vec[1], efa->v2->co);
- Mat4Mul3Vecfl(obedit->obmat, vec[1]);
+ mul_mat3_m4_v3(obedit->obmat, vec[1]);
VECCOPY(vec[2], efa->v3->co);
- Mat4Mul3Vecfl(obedit->obmat, vec[2]);
+ mul_mat3_m4_v3(obedit->obmat, vec[2]);
if(efa->v4) {
VECCOPY(vec[3], efa->v4->co);
- Mat4Mul3Vecfl(obedit->obmat, vec[3]);
+ mul_mat3_m4_v3(obedit->obmat, vec[3]);
- CalcNormFloat4(vec[0], vec[1], vec[2], vec[3], fno);
+ normal_quad_v3( fno,vec[0], vec[1], vec[2], vec[3]);
}
- else CalcNormFloat(vec[0], vec[1], vec[2], fno);
+ else normal_tri_v3( fno,vec[0], vec[1], vec[2]);
}
@@ -4187,7 +4197,7 @@ void editmesh_align_view_to_selected(Object *obedit, EditMesh *em, wmOperator *o
if (eve->f & SELECT) {
if (leve) {
float tno[3];
- CalcNormFloat(cent, leve->co, eve->co, tno);
+ normal_tri_v3( tno,cent, leve->co, eve->co);
/* XXX, fixme, should be flipped intp a
* consistent direction. -zr
@@ -4200,7 +4210,7 @@ void editmesh_align_view_to_selected(Object *obedit, EditMesh *em, wmOperator *o
}
}
- Mat4Mul3Vecfl(obedit->obmat, norm);
+ mul_mat3_m4_v3(obedit->obmat, norm);
view3d_align_axis_to_vector(v3d, rv3d, axis, norm);
}
else if (nselverts==2) { /* Align view to edge (or 2 verts) */
@@ -4217,7 +4227,7 @@ void editmesh_align_view_to_selected(Object *obedit, EditMesh *em, wmOperator *o
leve= eve;
}
}
- Mat4Mul3Vecfl(obedit->obmat, norm);
+ mul_mat3_m4_v3(obedit->obmat, norm);
view3d_align_axis_to_vector(v3d, rv3d, axis, norm);
}
else if (nselverts==1) { /* Align view to vert normal */
@@ -4231,7 +4241,7 @@ void editmesh_align_view_to_selected(Object *obedit, EditMesh *em, wmOperator *o
break; /* we know this is the only selected vert, so no need to keep looking */
}
}
- Mat4Mul3Vecfl(obedit->obmat, norm);
+ mul_mat3_m4_v3(obedit->obmat, norm);
view3d_align_axis_to_vector(v3d, rv3d, axis, norm);
}
}
@@ -4312,11 +4322,11 @@ static int smooth_vertex(bContext *C, wmOperator *op)
if((eed->v1->f & SELECT) && eed->v1->f1<255) {
eed->v1->f1++;
- VecAddf(eed->v1->tmp.p, eed->v1->tmp.p, fvec);
+ add_v3_v3v3(eed->v1->tmp.p, eed->v1->tmp.p, fvec);
}
if((eed->v2->f & SELECT) && eed->v2->f1<255) {
eed->v2->f1++;
- VecAddf(eed->v2->tmp.p, eed->v2->tmp.p, fvec);
+ add_v3_v3v3(eed->v2->tmp.p, eed->v2->tmp.p, fvec);
}
}
eed= eed->next;
@@ -4435,7 +4445,7 @@ void vertexnoise(Object *obedit, EditMesh *em)
vec[1]= 0.2*(b2-BLI_hnoise(tex->noisesize, eve->co[0], eve->co[1]+ofs, eve->co[2]));
vec[2]= 0.2*(b2-BLI_hnoise(tex->noisesize, eve->co[0], eve->co[1], eve->co[2]+ofs));
- VecAddf(eve->co, eve->co, vec);
+ add_v3_v3v3(eve->co, eve->co, vec);
}
else {
float tin, dum;
@@ -4466,8 +4476,8 @@ void flipface(EditMesh *em, EditFace *efa)
EM_data_interp_from_faces(em, efa, NULL, efa, 0, 2, 1, 3);
}
- if(efa->v4) CalcNormFloat4(efa->v1->co, efa->v2->co, efa->v3->co, efa->v4->co, efa->n);
- else CalcNormFloat(efa->v1->co, efa->v2->co, efa->v3->co, efa->n);
+ if(efa->v4) normal_quad_v3( efa->n,efa->v1->co, efa->v2->co, efa->v3->co, efa->v4->co);
+ else normal_tri_v3( efa->n,efa->v1->co, efa->v2->co, efa->v3->co);
}
diff --git a/source/blender/editors/mesh/editmesh_tools.c b/source/blender/editors/mesh/editmesh_tools.c
index cea7ec33d3a..b89940fa882 100644
--- a/source/blender/editors/mesh/editmesh_tools.c
+++ b/source/blender/editors/mesh/editmesh_tools.c
@@ -58,7 +58,7 @@ editmesh_tool.c: UI called tools for editmesh, geometry changes here, otherwise
#include "RNA_access.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_editVert.h"
#include "BLI_rand.h"
#include "BLI_ghash.h"
@@ -150,7 +150,7 @@ static void convert_to_triface(EditMesh *em, int direction)
if(efa->v4) {
if(efa->f & SELECT) {
/* choose shortest diagonal for split */
- fac= VecLenf(efa->v1->co, efa->v3->co) - VecLenf(efa->v2->co, efa->v4->co);
+ fac= len_v3v3(efa->v1->co, efa->v3->co) - len_v3v3(efa->v2->co, efa->v4->co);
/* this makes sure exact squares get split different in both cases */
if( (direction==0 && fac<FLT_EPSILON) || (direction && fac>0.0f) ) {
efan= EM_face_from_faces(em, efa, NULL, 0, 1, 2, -1);
@@ -689,8 +689,8 @@ void extrude_mesh(Scene *scene, Object *obedit, EditMesh *em, wmOperator *op)
else {
// initTransform(TFM_TRANSLATION, CTX_NO_PET|CTX_NO_MIRROR);
if(transmode=='n') {
- Mat4MulVecfl(obedit->obmat, nor);
- VecSubf(nor, nor, obedit->obmat[3]);
+ mul_m4_v3(obedit->obmat, nor);
+ sub_v3_v3v3(nor, nor, obedit->obmat[3]);
// BIF_setSingleAxisConstraint(nor, "along normal");
}
// Transform();
@@ -705,8 +705,7 @@ static int mesh_extrude_invoke(bContext *C, wmOperator *op, wmEvent *event)
Scene *scene= CTX_data_scene(C);
Object *obedit= CTX_data_edit_object(C);
EditMesh *em= BKE_mesh_get_editmesh((Mesh *)obedit->data);
-// int constraint_axis[3] = {0, 0, 1};
-
+
extrude_mesh(scene, obedit, em, op);
BKE_mesh_end_editmesh(obedit->data, em);
@@ -714,16 +713,6 @@ static int mesh_extrude_invoke(bContext *C, wmOperator *op, wmEvent *event)
DAG_id_flush_update(obedit->data, OB_RECALC_DATA);
WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
- RNA_enum_set(op->ptr, "proportional", 0);
- RNA_boolean_set(op->ptr, "mirror", 0);
-
- /* the following two should only be set when extruding faces */
-// RNA_enum_set(op->ptr, "constraint_orientation", V3D_MANIP_NORMAL);
-// RNA_boolean_set_array(op->ptr, "constraint_axis", constraint_axis);
-
-
-// WM_operator_name_call(C, "TFM_OT_translate", WM_OP_INVOKE_REGION_WIN, op->ptr);
-
return OPERATOR_FINISHED;
}
@@ -816,15 +805,15 @@ static int extrude_repeat_mesh(bContext *C, wmOperator *op)
dvec[0]= rv3d->persinv[2][0];
dvec[1]= rv3d->persinv[2][1];
dvec[2]= rv3d->persinv[2][2];
- Normalize(dvec);
+ normalize_v3(dvec);
dvec[0]*= offs;
dvec[1]*= offs;
dvec[2]*= offs;
/* base correction */
- Mat3CpyMat4(bmat, obedit->obmat);
- Mat3Inv(tmat, bmat);
- Mat3MulVecfl(tmat, dvec);
+ copy_m3_m4(bmat, obedit->obmat);
+ invert_m3_m3(tmat, bmat);
+ mul_m3_v3(tmat, dvec);
for(a=0; a<steps; a++) {
extrudeflag(obedit, em, SELECT, nor);
@@ -879,30 +868,30 @@ static int spin_mesh(bContext *C, wmOperator *op, float *dvec, int steps, float
RNA_float_get_array(op->ptr, "center", cent);
/* imat and center and size */
- Mat3CpyMat4(bmat, obedit->obmat);
- Mat3Inv(imat,bmat);
+ copy_m3_m4(bmat, obedit->obmat);
+ invert_m3_m3(imat,bmat);
cent[0]-= obedit->obmat[3][0];
cent[1]-= obedit->obmat[3][1];
cent[2]-= obedit->obmat[3][2];
- Mat3MulVecfl(imat, cent);
+ mul_m3_v3(imat, cent);
phi= degr*M_PI/360.0;
phi/= steps;
if(ts->editbutflag & B_CLOCKWISE) phi= -phi;
RNA_float_get_array(op->ptr, "axis", n);
- Normalize(n);
+ normalize_v3(n);
q[0]= (float)cos(phi);
si= (float)sin(phi);
q[1]= n[0]*si;
q[2]= n[1]*si;
q[3]= n[2]*si;
- QuatToMat3(q, cmat);
+ quat_to_mat3( cmat,q);
- Mat3MulMat3(tmat,cmat,bmat);
- Mat3MulMat3(bmat,imat,tmat);
+ mul_m3_m3m3(tmat,cmat,bmat);
+ mul_m3_m3m3(bmat,imat,tmat);
if(dupli==0)
if(ts->editbutflag & B_KEEPORIG)
@@ -917,7 +906,7 @@ static int spin_mesh(bContext *C, wmOperator *op, float *dvec, int steps, float
rotateflag(em, SELECT, cent, bmat);
if(dvec) {
- Mat3MulVecfl(bmat,dvec);
+ mul_m3_v3(bmat,dvec);
translateflag(em, SELECT, dvec);
}
}
@@ -1362,8 +1351,8 @@ static void alter_co(float *co, EditEdge *edge, float smooth, float fractal, int
/* we calculate an offset vector vec1[], to be added to *co */
float len, fac, nor[3], nor1[3], nor2[3];
- VecSubf(nor, edge->v1->co, edge->v2->co);
- len= 0.5f*Normalize(nor);
+ sub_v3_v3v3(nor, edge->v1->co, edge->v2->co);
+ len= 0.5f*normalize_v3(nor);
VECCOPY(nor1, edge->v1->no);
VECCOPY(nor2, edge->v2->no);
@@ -1394,18 +1383,18 @@ static void alter_co(float *co, EditEdge *edge, float smooth, float fractal, int
co[2] += vec1[2];
}
else if(beauty & B_SPHERE) { /* subdivide sphere */
- Normalize(co);
+ normalize_v3(co);
co[0]*= smooth;
co[1]*= smooth;
co[2]*= smooth;
}
if(beauty & B_FRACTAL) {
- fac= fractal*VecLenf(edge->v1->co, edge->v2->co);
+ fac= fractal*len_v3v3(edge->v1->co, edge->v2->co);
vec1[0]= fac*(float)(0.5-BLI_drand());
vec1[1]= fac*(float)(0.5-BLI_drand());
vec1[2]= fac*(float)(0.5-BLI_drand());
- VecAddf(co, co, vec1);
+ add_v3_v3v3(co, co, vec1);
}
}
@@ -1446,7 +1435,7 @@ static EditVert *subdivide_edge_addvert(EditMesh *em, EditEdge *edge, float smoo
ev->no[0] = (edge->v2->no[0]-edge->v1->no[0])*percent + edge->v1->no[0];
ev->no[1] = (edge->v2->no[1]-edge->v1->no[1])*percent + edge->v1->no[1];
ev->no[2] = (edge->v2->no[2]-edge->v1->no[2])*percent + edge->v1->no[2];
- Normalize(ev->no);
+ normalize_v3(ev->no);
return ev;
}
@@ -1475,11 +1464,11 @@ static void facecopy(EditMesh *em, EditFace *source, EditFace *target)
target->flag = source->flag;
target->h = source->h;
- InterpWeightsQ3Dfl(v1, v2, v3, v4, target->v1->co, w[0]);
- InterpWeightsQ3Dfl(v1, v2, v3, v4, target->v2->co, w[1]);
- InterpWeightsQ3Dfl(v1, v2, v3, v4, target->v3->co, w[2]);
+ interp_weights_face_v3( w[0],v1, v2, v3, v4, target->v1->co);
+ interp_weights_face_v3( w[1],v1, v2, v3, v4, target->v2->co);
+ interp_weights_face_v3( w[2],v1, v2, v3, v4, target->v3->co);
if (target->v4)
- InterpWeightsQ3Dfl(v1, v2, v3, v4, target->v4->co, w[3]);
+ interp_weights_face_v3( w[3],v1, v2, v3, v4, target->v4->co);
CustomData_em_interp(&em->fdata, &source->data, NULL, (float*)w, 1, target->data);
}
@@ -2623,15 +2612,15 @@ void esubdivideflag(Object *obedit, EditMesh *em, int flag, float smooth, float
VECCOPY(v2mat, ef->v2->co);
VECCOPY(v3mat, ef->v3->co);
VECCOPY(v4mat, ef->v4->co);
- Mat4Mul3Vecfl(obedit->obmat, v1mat);
- Mat4Mul3Vecfl(obedit->obmat, v2mat);
- Mat4Mul3Vecfl(obedit->obmat, v3mat);
- Mat4Mul3Vecfl(obedit->obmat, v4mat);
-
- length[0] = VecLenf(v1mat, v2mat);
- length[1] = VecLenf(v2mat, v3mat);
- length[2] = VecLenf(v3mat, v4mat);
- length[3] = VecLenf(v4mat, v1mat);
+ mul_mat3_m4_v3(obedit->obmat, v1mat);
+ mul_mat3_m4_v3(obedit->obmat, v2mat);
+ mul_mat3_m4_v3(obedit->obmat, v3mat);
+ mul_mat3_m4_v3(obedit->obmat, v4mat);
+
+ length[0] = len_v3v3(v1mat, v2mat);
+ length[1] = len_v3v3(v2mat, v3mat);
+ length[2] = len_v3v3(v3mat, v4mat);
+ length[3] = len_v3v3(v4mat, v1mat);
sort[0] = ef->e1;
sort[1] = ef->e2;
sort[2] = ef->e3;
@@ -3121,43 +3110,43 @@ static float measure_facepair(EditVert *v1, EditVert *v2, EditVert *v3, EditVert
minarea, maxarea, areaA, areaB;
/*First Test: Normal difference*/
- CalcNormFloat(v1->co, v2->co, v3->co, noA1);
- CalcNormFloat(v1->co, v3->co, v4->co, noA2);
+ normal_tri_v3( noA1,v1->co, v2->co, v3->co);
+ normal_tri_v3( noA2,v1->co, v3->co, v4->co);
if(noA1[0] == noA2[0] && noA1[1] == noA2[1] && noA1[2] == noA2[2]) normalADiff = 0.0;
- else normalADiff = RAD2DEG(VecAngle2(noA1, noA2));
+ else normalADiff = RAD2DEG(angle_v2v2(noA1, noA2));
//if(!normalADiff) normalADiff = 179;
- CalcNormFloat(v2->co, v3->co, v4->co, noB1);
- CalcNormFloat(v4->co, v1->co, v2->co, noB2);
+ normal_tri_v3( noB1,v2->co, v3->co, v4->co);
+ normal_tri_v3( noB2,v4->co, v1->co, v2->co);
if(noB1[0] == noB2[0] && noB1[1] == noB2[1] && noB1[2] == noB2[2]) normalBDiff = 0.0;
- else normalBDiff = RAD2DEG(VecAngle2(noB1, noB2));
+ else normalBDiff = RAD2DEG(angle_v2v2(noB1, noB2));
//if(!normalBDiff) normalBDiff = 179;
measure += (normalADiff/360) + (normalBDiff/360);
if(measure > limit) return measure;
/*Second test: Colinearity*/
- VecSubf(edgeVec1, v1->co, v2->co);
- VecSubf(edgeVec2, v2->co, v3->co);
- VecSubf(edgeVec3, v3->co, v4->co);
- VecSubf(edgeVec4, v4->co, v1->co);
+ sub_v3_v3v3(edgeVec1, v1->co, v2->co);
+ sub_v3_v3v3(edgeVec2, v2->co, v3->co);
+ sub_v3_v3v3(edgeVec3, v3->co, v4->co);
+ sub_v3_v3v3(edgeVec4, v4->co, v1->co);
diff = 0.0;
diff = (
- fabs(RAD2DEG(VecAngle2(edgeVec1, edgeVec2)) - 90) +
- fabs(RAD2DEG(VecAngle2(edgeVec2, edgeVec3)) - 90) +
- fabs(RAD2DEG(VecAngle2(edgeVec3, edgeVec4)) - 90) +
- fabs(RAD2DEG(VecAngle2(edgeVec4, edgeVec1)) - 90)) / 360;
+ fabs(RAD2DEG(angle_v2v2(edgeVec1, edgeVec2)) - 90) +
+ fabs(RAD2DEG(angle_v2v2(edgeVec2, edgeVec3)) - 90) +
+ fabs(RAD2DEG(angle_v2v2(edgeVec3, edgeVec4)) - 90) +
+ fabs(RAD2DEG(angle_v2v2(edgeVec4, edgeVec1)) - 90)) / 360;
if(!diff) return 0.0;
measure += diff;
if(measure > limit) return measure;
/*Third test: Concavity*/
- areaA = AreaT3Dfl(v1->co, v2->co, v3->co) + AreaT3Dfl(v1->co, v3->co, v4->co);
- areaB = AreaT3Dfl(v2->co, v3->co, v4->co) + AreaT3Dfl(v4->co, v1->co, v2->co);
+ areaA = area_tri_v3(v1->co, v2->co, v3->co) + area_tri_v3(v1->co, v3->co, v4->co);
+ areaB = area_tri_v3(v2->co, v3->co, v4->co) + area_tri_v3(v4->co, v1->co, v2->co);
if(areaA <= areaB) minarea = areaA;
else minarea = areaB;
@@ -3259,7 +3248,7 @@ void join_triangles(EditMesh *em)
EVPtr *efaa = NULL;
float *creases = NULL;
float measure; /*Used to set tolerance*/
- float limit = 0.0f; // XXX scene->toolsettings->jointrilimit;
+ float limit = 0.8f; // XXX scene->toolsettings->jointrilimit;
int i, ok, totedge=0, totseledge=0, complexedges, vindex[4];
/*if we take a long time on very dense meshes we want waitcursor to display*/
@@ -4370,9 +4359,9 @@ useless:
}
if(prop == 0) {
- len = VecLenf(upVert->co,downVert->co)*((perc+1)/2);
+ len = len_v3v3(upVert->co,downVert->co)*((perc+1)/2);
if(flip == 1) {
- len = VecLenf(upVert->co,downVert->co) - len;
+ len = len_v3v3(upVert->co,downVert->co) - len;
}
}
@@ -4387,7 +4376,7 @@ useless:
}
else
{
- len = MIN2(perc, VecLenf(upVert->co,downVert->co));
+ len = MIN2(perc, len_v3v3(upVert->co,downVert->co));
len = MAX2(len, 0);
}
}
@@ -4405,13 +4394,13 @@ useless:
tempsv = BLI_ghash_lookup(vertgh,ev);
tempev = editedge_getOtherVert((perc>=0)?tempsv->up:tempsv->down, ev);
- VecLerpf(ev->co, tempsv->origvert.co, tempev->co, fabs(perc));
+ interp_v3_v3v3(ev->co, tempsv->origvert.co, tempev->co, fabs(perc));
if (0) { // XXX scene->toolsettings->uvcalc_flag & UVCALC_TRANSFORM_CORRECT) {
for (uvlay_idx=0; uvlay_idx<uvlay_tot; uvlay_idx++) {
suv = BLI_ghash_lookup( uvarray[uvlay_idx], ev );
if (suv && suv->fuv_list && suv->uv_up && suv->uv_down) {
- Vec2Lerpf(uv_tmp, suv->origuv, (perc>=0)?suv->uv_up:suv->uv_down, fabs(perc));
+ interp_v2_v2v2(uv_tmp, suv->origuv, (perc>=0)?suv->uv_up:suv->uv_down, fabs(perc));
fuv_link = suv->fuv_list;
while (fuv_link) {
VECCOPY2D(((float *)fuv_link->link), uv_tmp);
@@ -4431,17 +4420,17 @@ useless:
float newlen;
ev = look->link;
tempsv = BLI_ghash_lookup(vertgh,ev);
- newlen = (len / VecLenf(editedge_getOtherVert(tempsv->up,ev)->co,editedge_getOtherVert(tempsv->down,ev)->co));
+ newlen = (len / len_v3v3(editedge_getOtherVert(tempsv->up,ev)->co,editedge_getOtherVert(tempsv->down,ev)->co));
if(newlen > 1.0) {newlen = 1.0;}
if(newlen < 0.0) {newlen = 0.0;}
if(flip == 0) {
- VecLerpf(ev->co, editedge_getOtherVert(tempsv->down,ev)->co, editedge_getOtherVert(tempsv->up,ev)->co, fabs(newlen));
+ interp_v3_v3v3(ev->co, editedge_getOtherVert(tempsv->down,ev)->co, editedge_getOtherVert(tempsv->up,ev)->co, fabs(newlen));
if (0) { // XXX scene->toolsettings->uvcalc_flag & UVCALC_TRANSFORM_CORRECT) {
/* dont do anything if no UVs */
for (uvlay_idx=0; uvlay_idx<uvlay_tot; uvlay_idx++) {
suv = BLI_ghash_lookup( uvarray[uvlay_idx], ev );
if (suv && suv->fuv_list && suv->uv_up && suv->uv_down) {
- Vec2Lerpf(uv_tmp, suv->uv_down, suv->uv_up, fabs(newlen));
+ interp_v2_v2v2(uv_tmp, suv->uv_down, suv->uv_up, fabs(newlen));
fuv_link = suv->fuv_list;
while (fuv_link) {
VECCOPY2D(((float *)fuv_link->link), uv_tmp);
@@ -4451,14 +4440,14 @@ useless:
}
}
} else{
- VecLerpf(ev->co, editedge_getOtherVert(tempsv->up,ev)->co, editedge_getOtherVert(tempsv->down,ev)->co, fabs(newlen));
+ interp_v3_v3v3(ev->co, editedge_getOtherVert(tempsv->up,ev)->co, editedge_getOtherVert(tempsv->down,ev)->co, fabs(newlen));
if (0) { // XXX scene->toolsettings->uvcalc_flag & UVCALC_TRANSFORM_CORRECT) {
/* dont do anything if no UVs */
for (uvlay_idx=0; uvlay_idx<uvlay_tot; uvlay_idx++) {
suv = BLI_ghash_lookup( uvarray[uvlay_idx], ev );
if (suv && suv->fuv_list && suv->uv_up && suv->uv_down) {
- Vec2Lerpf(uv_tmp, suv->uv_up, suv->uv_down, fabs(newlen));
+ interp_v2_v2v2(uv_tmp, suv->uv_up, suv->uv_down, fabs(newlen));
fuv_link = suv->fuv_list;
while (fuv_link) {
VECCOPY2D(((float *)fuv_link->link), uv_tmp);
@@ -4768,7 +4757,7 @@ static float mesh_rip_edgedist(ARegion *ar, float mat[][4], float *co1, float *c
mvalf[0]= (float)mval[0];
mvalf[1]= (float)mval[1];
- return PdistVL2Dfl(mvalf, vec1, vec2);
+ return dist_to_line_segment_v2(mvalf, vec1, vec2);
}
/* helper for below */
@@ -5120,11 +5109,11 @@ static int blend_from_shape_exec(bContext *C, wmOperator *op)
VECCOPY(co, data + eve->keyindex*3);
if(add) {
- VecMulf(co, blend);
- VecAddf(eve->co, eve->co, co);
+ mul_v3_fl(co, blend);
+ add_v3_v3v3(eve->co, eve->co, co);
}
else
- VecLerpf(eve->co, eve->co, co, blend);
+ interp_v3_v3v3(eve->co, eve->co, co, blend);
blended= 1;
}
@@ -5737,7 +5726,7 @@ static void em_snap_to_center(EditMesh *em)
for (eve=em->verts.first; eve; eve=eve->next) {
if (eve->f & SELECT) {
- VecAddf(cent, cent, eve->co);
+ add_v3_v3v3(cent, cent, eve->co);
i++;
}
}
@@ -5745,7 +5734,7 @@ static void em_snap_to_center(EditMesh *em)
if (!i)
return;
- VecMulf(cent, 1.0f / (float)i);
+ mul_v3_fl(cent, 1.0f / (float)i);
for (eve=em->verts.first; eve; eve=eve->next) {
if (eve->f & SELECT) {
@@ -5762,11 +5751,11 @@ static void em_snap_to_cursor(EditMesh *em, bContext *C)
EditVert *eve;
float co[3], *vco, invmat[4][4];
- Mat4Invert(invmat, ob->obmat);
+ invert_m4_m4(invmat, ob->obmat);
vco = give_cursor(scene, v3d);
VECCOPY(co, vco);
- Mat4MulVecfl(invmat, co);
+ mul_m4_v3(invmat, co);
for (eve=em->verts.first; eve; eve=eve->next) {
if (eve->f & SELECT) {
@@ -5987,7 +5976,7 @@ static int select_vertex_path_exec(bContext *C, wmOperator *op)
newpe = MEM_mallocN(sizeof(PathEdge), "Path Edge");
newpe->v = ((PathNode*)eed->v2->tmp.p)->u;
if(physical){
- newpe->w = VecLenf(eed->v1->co, eed->v2->co);
+ newpe->w = len_v3v3(eed->v1->co, eed->v2->co);
}
else newpe->w = 1;
newpe->next = 0;
@@ -5999,7 +5988,7 @@ static int select_vertex_path_exec(bContext *C, wmOperator *op)
newpe = MEM_mallocN(sizeof(PathEdge), "Path Edge");
newpe->v = ((PathNode*)eed->v1->tmp.p)->u;
if(physical){
- newpe->w = VecLenf(eed->v1->co, eed->v2->co);
+ newpe->w = len_v3v3(eed->v1->co, eed->v2->co);
}
else newpe->w = 1;
newpe->next = 0;
@@ -6813,20 +6802,20 @@ static void beauty_fill(EditMesh *em)
* the area divided by the total edge lengths
*/
- len1= VecLenf(v1->co, v2->co);
- len2= VecLenf(v2->co, v3->co);
- len3= VecLenf(v3->co, v4->co);
- len4= VecLenf(v4->co, v1->co);
- len5= VecLenf(v1->co, v3->co);
- len6= VecLenf(v2->co, v4->co);
+ len1= len_v3v3(v1->co, v2->co);
+ len2= len_v3v3(v2->co, v3->co);
+ len3= len_v3v3(v3->co, v4->co);
+ len4= len_v3v3(v4->co, v1->co);
+ len5= len_v3v3(v1->co, v3->co);
+ len6= len_v3v3(v2->co, v4->co);
- opp1= AreaT3Dfl(v1->co, v2->co, v3->co);
- opp2= AreaT3Dfl(v1->co, v3->co, v4->co);
+ opp1= area_tri_v3(v1->co, v2->co, v3->co);
+ opp2= area_tri_v3(v1->co, v3->co, v4->co);
fac1= opp1/(len1+len2+len5) + opp2/(len3+len4+len5);
- opp1= AreaT3Dfl(v2->co, v3->co, v4->co);
- opp2= AreaT3Dfl(v2->co, v4->co, v1->co);
+ opp1= area_tri_v3(v2->co, v3->co, v4->co);
+ opp2= area_tri_v3(v2->co, v4->co, v1->co);
fac2= opp1/(len2+len3+len6) + opp2/(len4+len1+len6);
diff --git a/source/blender/editors/mesh/mesh_data.c b/source/blender/editors/mesh/mesh_data.c
index 94a7dbebb9c..0285faf7949 100644
--- a/source/blender/editors/mesh/mesh_data.c
+++ b/source/blender/editors/mesh/mesh_data.c
@@ -38,6 +38,7 @@
#include "DNA_meshdata_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
+#include "DNA_view3d_types.h"
#include "DNA_windowmanager_types.h"
#include "BKE_context.h"
@@ -49,7 +50,7 @@
#include "BKE_mesh.h"
#include "BKE_report.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_editVert.h"
#include "BLI_edgehash.h"
@@ -63,6 +64,8 @@
#include "ED_object.h"
#include "ED_view3d.h"
+#include "RE_render_ext.h"
+
#include "mesh_intern.h"
static void delete_customdata_layer(bContext *C, Object *ob, CustomDataLayer *layer)
@@ -193,11 +196,12 @@ int ED_mesh_uv_texture_add(bContext *C, Scene *scene, Object *ob, Mesh *me)
int ED_mesh_uv_texture_remove(bContext *C, Object *ob, Mesh *me)
{
+ CustomData *data= (me->edit_mesh)? &me->edit_mesh->fdata: &me->fdata;
CustomDataLayer *cdl;
int index;
- index= CustomData_get_active_layer_index(&me->fdata, CD_MTFACE);
- cdl= (index == -1)? NULL: &me->fdata.layers[index];
+ index= CustomData_get_active_layer_index(data, CD_MTFACE);
+ cdl= (index == -1) ? NULL: &data->layers[index];
if(!cdl)
return 0;
@@ -252,11 +256,12 @@ int ED_mesh_color_add(bContext *C, Scene *scene, Object *ob, Mesh *me)
int ED_mesh_color_remove(bContext *C, Object *ob, Mesh *me)
{
+ CustomData *data= (me->edit_mesh)? &me->edit_mesh->fdata: &me->fdata;
CustomDataLayer *cdl;
int index;
- index= CustomData_get_active_layer_index(&me->fdata, CD_MCOL);
- cdl= (index == -1)? NULL: &me->fdata.layers[index];
+ index= CustomData_get_active_layer_index(data, CD_MCOL);
+ cdl= (index == -1)? NULL: &data->layers[index];
if(!cdl)
return 0;
@@ -389,13 +394,15 @@ void MESH_OT_vertex_color_remove(wmOperatorType *ot)
static int sticky_add_exec(bContext *C, wmOperator *op)
{
+ Scene *scene= CTX_data_scene(C);
+ View3D *v3d= CTX_wm_view3d(C);
Object *ob= CTX_data_pointer_get_type(C, "object", &RNA_Object).data;
Mesh *me= ob->data;
- if(me->msticky)
- return OPERATOR_CANCELLED;
+ /*if(me->msticky)
+ return OPERATOR_CANCELLED;*/
- // XXX RE_make_sticky();
+ RE_make_sticky(scene, v3d);
DAG_id_flush_update(&me->id, OB_RECALC_DATA);
WM_event_add_notifier(C, NC_GEOM|ND_DATA, me);
@@ -459,7 +466,7 @@ static void mesh_calc_edges(Mesh *mesh, int update)
MFace *mf = mesh->mface;
MEdge *med, *med_orig;
EdgeHash *eh = BLI_edgehash_new();
- int i, *index, totedge, totface = mesh->totface;
+ int i, totedge, totface = mesh->totface;
if(mesh->totedge==0)
update= 0;
@@ -498,7 +505,7 @@ static void mesh_calc_edges(Mesh *mesh, int update)
ehi = BLI_edgehashIterator_new(eh);
med = CustomData_get_layer(&edata, CD_MEDGE);
for(i = 0; !BLI_edgehashIterator_isDone(ehi);
- BLI_edgehashIterator_step(ehi), ++i, ++med, ++index) {
+ BLI_edgehashIterator_step(ehi), ++i, ++med) {
if(update && (med_orig=BLI_edgehashIterator_getValue(ehi))) {
*med= *med_orig; /* copy from the original */
@@ -566,7 +573,7 @@ void ED_mesh_transform(Mesh *me, float *mat)
MVert *mvert= me->mvert;
for(i= 0; i < me->totvert; i++, mvert++)
- Mat4MulVecfl((float (*)[4])mat, mvert->co);
+ mul_m4_v3((float (*)[4])mat, mvert->co);
mesh_calc_normals(me->mvert, me->totvert, me->mface, me->totface, NULL);
}
diff --git a/source/blender/editors/mesh/mesh_ops.c b/source/blender/editors/mesh/mesh_ops.c
index 9f16e7adbf8..1363d8b2102 100644
--- a/source/blender/editors/mesh/mesh_ops.c
+++ b/source/blender/editors/mesh/mesh_ops.c
@@ -39,7 +39,7 @@
#include "DNA_view3d_types.h"
#include "DNA_windowmanager_types.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BLI_editVert.h"
@@ -153,17 +153,27 @@ void ED_operatortypes_mesh(void)
WM_operatortype_append(MESH_OT_loopcut);
}
+int ED_operator_editmesh_face_select(bContext *C)
+{
+ Object *obedit= CTX_data_edit_object(C);
+ if(obedit && obedit->type==OB_MESH) {
+ EditMesh *em = ((Mesh *)obedit->data)->edit_mesh;
+ if (em && em->selectmode & SCE_SELECT_FACE) {
+ return 1;
+ }
+ }
+ return 0;
+}
+
void ED_operatormacros_mesh(void)
{
wmOperatorType *ot;
wmOperatorTypeMacro *otmacro;
-
- /*combining operators with invoke and exec portions doesn't work yet.
+ int constraint_axis[3] = {0, 0, 1};
- ot= WM_operatortype_append_macro("MESH_OT_loopcut", "Loopcut", OPTYPE_UNDO|OPTYPE_REGISTER);
- WM_operatortype_macro_define(ot, "MESH_OT_edgering_select");
- WM_operatortype_macro_define(ot, "MESH_OT_subdivide");
- */
+ ot= WM_operatortype_append_macro("MESH_OT_loopcut_slide", "Loopcut and Slide", OPTYPE_UNDO|OPTYPE_REGISTER);
+ WM_operatortype_macro_define(ot, "MESH_OT_loopcut");
+ WM_operatortype_macro_define(ot, "TFM_OT_edge_slide");
ot= WM_operatortype_append_macro("MESH_OT_duplicate_move", "Add Duplicate", OPTYPE_UNDO|OPTYPE_REGISTER);
WM_operatortype_macro_define(ot, "MESH_OT_duplicate");
@@ -175,6 +185,14 @@ void ED_operatormacros_mesh(void)
otmacro= WM_operatortype_macro_define(ot, "TFM_OT_translate");
RNA_enum_set(otmacro->ptr, "proportional", 0);
+ ot= WM_operatortype_append_macro("MESH_OT_extrude_move_along_normals", "Extrude Along Normals", OPTYPE_UNDO|OPTYPE_REGISTER);
+ ot->poll = ED_operator_editmesh_face_select; /* restrict extrude along normals to face select */
+ WM_operatortype_macro_define(ot, "MESH_OT_extrude");
+ otmacro= WM_operatortype_macro_define(ot, "TFM_OT_translate");
+ RNA_enum_set(otmacro->ptr, "proportional", 0);
+ RNA_enum_set(otmacro->ptr, "constraint_orientation", V3D_MANIP_NORMAL);
+ RNA_boolean_set_array(otmacro->ptr, "constraint_axis", constraint_axis);
+
ot= WM_operatortype_append_macro("MESH_OT_extrude_move", "Extrude", OPTYPE_UNDO|OPTYPE_REGISTER);
WM_operatortype_macro_define(ot, "MESH_OT_extrude");
otmacro= WM_operatortype_macro_define(ot, "TFM_OT_translate");
@@ -190,7 +208,7 @@ void ED_keymap_mesh(wmKeyConfig *keyconf)
keymap= WM_keymap_find(keyconf, "EditMesh", 0, 0);
keymap->poll= ED_operator_editmesh;
- WM_keymap_add_item(keymap, "MESH_OT_loopcut", RKEY, KM_PRESS, KM_CTRL, 0);
+ WM_keymap_add_item(keymap, "MESH_OT_loopcut_slide", RKEY, KM_PRESS, KM_CTRL, 0);
/* selecting */
/* standard mouse selection goes via space_view3d */
@@ -226,11 +244,12 @@ void ED_keymap_mesh(wmKeyConfig *keyconf)
WM_keymap_add_item(keymap, "MESH_OT_hide", HKEY, KM_PRESS, 0, 0);
RNA_boolean_set(WM_keymap_add_item(keymap, "MESH_OT_hide", HKEY, KM_PRESS, KM_SHIFT, 0)->ptr, "unselected", 1);
WM_keymap_add_item(keymap, "MESH_OT_reveal", HKEY, KM_PRESS, KM_ALT, 0);
-
+
/* tools */
WM_keymap_add_item(keymap, "MESH_OT_normals_make_consistent", NKEY, KM_PRESS, KM_CTRL, 0);
RNA_boolean_set(WM_keymap_add_item(keymap, "MESH_OT_normals_make_consistent", NKEY, KM_PRESS, KM_SHIFT|KM_CTRL, 0)->ptr, "inside", 1);
+ WM_keymap_add_item(keymap, "MESH_OT_extrude_move_along_normals", EKEY, KM_PRESS, 0, 0); /* this first so it's selected if possible */
WM_keymap_add_item(keymap, "MESH_OT_extrude_move", EKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "MESH_OT_spin", RKEY, KM_PRESS, KM_ALT, 0);
@@ -261,15 +280,13 @@ void ED_keymap_mesh(wmKeyConfig *keyconf)
WM_keymap_add_item(keymap, "MESH_OT_skin", FKEY, KM_PRESS, KM_CTRL|KM_ALT, 0); /* python */
WM_keymap_add_item(keymap, "MESH_OT_duplicate_move", DKEY, KM_PRESS, KM_SHIFT, 0);
- kmi= WM_keymap_add_item(keymap, "WM_OT_call_menu", AKEY, KM_PRESS, KM_SHIFT, 0);
- RNA_string_set(kmi->ptr, "name", "INFO_MT_mesh_add");
+ WM_keymap_add_menu(keymap, "INFO_MT_mesh_add", AKEY, KM_PRESS, KM_SHIFT, 0);
WM_keymap_add_item(keymap, "MESH_OT_separate", PKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "MESH_OT_split", YKEY, KM_PRESS, 0, 0);
- /* use KM_RELEASE because same key is used for tweaks
- * TEMPORARY REMAP TO ALT+CTRL TO AVOID CONFLICT
- * */
- WM_keymap_add_item(keymap, "MESH_OT_dupli_extrude_cursor", LEFTMOUSE, KM_RELEASE, KM_CTRL|KM_ALT, 0);
+
+ /* use KM_CLICK because same key is used for tweaks */
+ WM_keymap_add_item(keymap, "MESH_OT_dupli_extrude_cursor", LEFTMOUSE, KM_CLICK, KM_CTRL, 0);
WM_keymap_add_item(keymap, "MESH_OT_delete", XKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "MESH_OT_delete", DELKEY, KM_PRESS, 0, 0);
@@ -280,21 +297,14 @@ void ED_keymap_mesh(wmKeyConfig *keyconf)
WM_keymap_add_item(keymap, "MESH_OT_knife_cut", LEFTMOUSE, KM_PRESS, 0, KKEY);
/* menus */
- kmi= WM_keymap_add_item(keymap, "WM_OT_call_menu", WKEY, KM_PRESS, 0, 0);
- RNA_string_set(kmi->ptr, "name", "VIEW3D_MT_edit_mesh_specials");
-
- kmi= WM_keymap_add_item(keymap, "WM_OT_call_menu", FKEY, KM_PRESS, KM_CTRL, 0);
- RNA_string_set(kmi->ptr, "name", "VIEW3D_MT_edit_mesh_faces");
+ WM_keymap_add_menu(keymap, "VIEW3D_MT_edit_mesh_specials", WKEY, KM_PRESS, 0, 0);
+ WM_keymap_add_menu(keymap, "VIEW3D_MT_edit_mesh_faces", FKEY, KM_PRESS, KM_CTRL, 0);
+ WM_keymap_add_menu(keymap, "VIEW3D_MT_edit_mesh_edges", EKEY, KM_PRESS, KM_CTRL, 0);
+ WM_keymap_add_menu(keymap, "VIEW3D_MT_edit_mesh_vertices", VKEY, KM_PRESS, KM_CTRL, 0);
+ WM_keymap_add_menu(keymap, "VIEW3D_MT_hook", HKEY, KM_PRESS, KM_CTRL, 0);
+ WM_keymap_add_menu(keymap, "VIEW3D_MT_uv_map", UKEY, KM_PRESS, 0, 0);
+ WM_keymap_add_menu(keymap, "VIEW3D_MT_vertex_group", GKEY, KM_PRESS, KM_CTRL, 0);
- kmi= WM_keymap_add_item(keymap, "WM_OT_call_menu", EKEY, KM_PRESS, KM_CTRL, 0);
- RNA_string_set(kmi->ptr, "name", "VIEW3D_MT_edit_mesh_edges");
-
- kmi= WM_keymap_add_item(keymap, "WM_OT_call_menu", VKEY, KM_PRESS, KM_CTRL, 0);
- RNA_string_set(kmi->ptr, "name", "VIEW3D_MT_edit_mesh_vertices");
-
- kmi= WM_keymap_add_item(keymap, "WM_OT_call_menu", UKEY, KM_PRESS, 0, 0);
- RNA_string_set(kmi->ptr, "name", "VIEW3D_MT_uv_map");
-
ED_object_generic_keymap(keyconf, keymap, TRUE);
}
diff --git a/source/blender/editors/mesh/meshtools.c b/source/blender/editors/mesh/meshtools.c
index 18125207eca..02833bdf3f7 100644
--- a/source/blender/editors/mesh/meshtools.c
+++ b/source/blender/editors/mesh/meshtools.c
@@ -31,6 +31,7 @@
meshtools.c: no editmode (violated already :), tools operating on meshes
*/
+#include <stddef.h>
#include <stdlib.h>
#include <string.h>
#include <math.h>
@@ -51,7 +52,7 @@
#include "DNA_windowmanager_types.h"
#include "DNA_world_types.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BLI_editVert.h"
#include "BLI_ghash.h"
@@ -62,6 +63,7 @@
#include "BKE_blender.h"
#include "BKE_context.h"
#include "BKE_depsgraph.h"
+#include "BKE_DerivedMesh.h"
#include "BKE_customdata.h"
#include "BKE_global.h"
#include "BKE_image.h"
@@ -305,7 +307,7 @@ int join_mesh_exec(bContext *C, wmOperator *op)
faceofs= 0;
/* inverse transform for all selected meshes in this object */
- Mat4Invert(imat, ob->obmat);
+ invert_m4_m4(imat, ob->obmat);
CTX_DATA_BEGIN(C, Base*, base, selected_editable_bases) {
/* only join if this is a mesh */
@@ -342,11 +344,11 @@ int join_mesh_exec(bContext *C, wmOperator *op)
/* if this is the object we're merging into, no need to do anything */
if(base->object != ob) {
/* watch this: switch matmul order really goes wrong */
- Mat4MulMat4(cmat, base->object->obmat, imat);
+ mul_m4_m4m4(cmat, base->object->obmat, imat);
/* transform vertex coordinates into new space */
for(a=0, mv=mvert; a < me->totvert; a++, mv++) {
- Mat4MulVecfl(cmat, mv->co);
+ mul_m4_v3(cmat, mv->co);
}
/* for each shapekey in destination mesh:
@@ -366,7 +368,7 @@ int join_mesh_exec(bContext *C, wmOperator *op)
fp2= ((float *)(okb->data));
for(a=0; a < me->totvert; a++, fp1+=3, fp2+=3) {
VECCOPY(fp1, fp2);
- Mat4MulVecfl(cmat, fp1);
+ mul_m4_v3(cmat, fp1);
}
}
else {
@@ -543,6 +545,82 @@ int join_mesh_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
+/*********************** JOIN AS SHAPES ***************************/
+
+/* Append selected meshes vertex locations as shapes of the active mesh,
+ return 0 if no join is made (error) and 1 of the join is done */
+
+int join_mesh_shapes_exec(bContext *C, wmOperator *op)
+{
+ Scene *scene= CTX_data_scene(C);
+ Object *ob= CTX_data_active_object(C);
+ Mesh *me= (Mesh *)ob->data;
+ Mesh *selme=NULL;
+ DerivedMesh *dm=NULL;
+ Key *key=me->key;
+ KeyBlock *kb;
+ int ok=0, nonequal_verts=0;
+
+ CTX_DATA_BEGIN(C, Base*, base, selected_editable_bases) {
+ if (base->object == ob) continue;
+
+ if (base->object->type==OB_MESH) {
+ selme = (Mesh *)base->object->data;
+
+ if (selme->totvert==me->totvert)
+ ok++;
+ else
+ nonequal_verts=1;
+ }
+ }
+ CTX_DATA_END;
+
+ if (!ok) {
+ if (nonequal_verts)
+ BKE_report(op->reports, RPT_ERROR, "Selected meshes must have equal numbers of vertices.");
+ else
+ BKE_report(op->reports, RPT_ERROR, "No additional selected meshes with equal vertex count to join.");
+ return OPERATOR_CANCELLED;
+ }
+
+ if(key == NULL) {
+ key= me->key= add_key((ID *)me);
+ key->type= KEY_RELATIVE;
+
+ /* first key added, so it was the basis. initialise it with the existing mesh */
+ kb= add_keyblock(scene, key);
+ mesh_to_key(me, kb);
+ }
+
+ /* now ready to add new keys from selected meshes */
+ CTX_DATA_BEGIN(C, Base*, base, selected_editable_bases) {
+ if (base->object == ob) continue;
+
+ if(base->object->type==OB_MESH) {
+ selme = (Mesh *)base->object->data;
+
+ if (selme->totvert==me->totvert) {
+ dm = mesh_get_derived_deform(scene, base->object, CD_MASK_BAREMESH);
+
+ if (!dm) continue;
+
+ kb= add_keyblock(scene, key);
+ strcpy(kb->name, base->object->id.name+2);
+ BLI_uniquename(&key->block, kb, "Key", '.', offsetof(KeyBlock, name), 32);
+
+ DM_to_meshkey(dm, me, kb);
+
+ dm->release(dm);
+ }
+ }
+ }
+ CTX_DATA_END;
+
+ WM_event_add_notifier(C, NC_SCENE|ND_OB_ACTIVE, scene);
+
+ return OPERATOR_FINISHED;
+}
+
/* ********************** SORT FACES ******************* */
static void permutate(void *list, int num, int size, int *index)
@@ -633,15 +711,15 @@ void sort_faces(Scene *scene, View3D *v3d)
float cur[3];
if (event == 1)
- Mat4MulMat4(mat, OBACT->obmat, rv3d->viewmat); /* apply the view matrix to the object matrix */
+ mul_m4_m4m4(mat, OBACT->obmat, rv3d->viewmat); /* apply the view matrix to the object matrix */
else if (event == 2) { /* sort from cursor */
if( v3d && v3d->localvd ) {
VECCOPY(cur, v3d->cursor);
} else {
VECCOPY(cur, scene->cursor);
}
- Mat4Invert(mat, OBACT->obmat);
- Mat4MulVecfl(mat, cur);
+ invert_m4_m4(mat, OBACT->obmat);
+ mul_m4_v3(mat, cur);
}
mf= me->mface;
@@ -655,21 +733,21 @@ void sort_faces(Scene *scene, View3D *v3d)
else face_sort_floats[i] = reverse;
} else {
/* find the faces center */
- VecAddf(vec, (me->mvert+mf->v1)->co, (me->mvert+mf->v2)->co);
+ add_v3_v3v3(vec, (me->mvert+mf->v1)->co, (me->mvert+mf->v2)->co);
if (mf->v4) {
- VecAddf(vec, vec, (me->mvert+mf->v3)->co);
- VecAddf(vec, vec, (me->mvert+mf->v4)->co);
- VecMulf(vec, 0.25f);
+ add_v3_v3v3(vec, vec, (me->mvert+mf->v3)->co);
+ add_v3_v3v3(vec, vec, (me->mvert+mf->v4)->co);
+ mul_v3_fl(vec, 0.25f);
} else {
- VecAddf(vec, vec, (me->mvert+mf->v3)->co);
- VecMulf(vec, 1.0f/3.0f);
+ add_v3_v3v3(vec, vec, (me->mvert+mf->v3)->co);
+ mul_v3_fl(vec, 1.0f/3.0f);
} /* done */
if (event == 1) { /* sort on view axis */
- Mat4MulVecfl(mat, vec);
+ mul_m4_v3(mat, vec);
face_sort_floats[i] = vec[2] * reverse;
} else { /* distance from cursor*/
- face_sort_floats[i] = VecLenf(cur, vec) * reverse; /* back to front */
+ face_sort_floats[i] = len_v3v3(cur, vec) * reverse; /* back to front */
}
}
}
@@ -811,12 +889,12 @@ static intptr_t mesh_octree_find_index(MocNode **bt, MVert *mvert, float *co)
/* does mesh verts and editmode, code looks potential dangerous, octree should really be filled OK! */
if(mvert) {
vec= (mvert+(*bt)->index[a]-1)->co;
- if(FloatCompare(vec, co, MOC_THRESH))
+ if(compare_v3v3(vec, co, MOC_THRESH))
return (*bt)->index[a]-1;
}
else {
EditVert *eve= (EditVert *)((*bt)->index[a]);
- if(FloatCompare(eve->co, co, MOC_THRESH))
+ if(compare_v3v3(eve->co, co, MOC_THRESH))
return (*bt)->index[a];
}
}
@@ -881,12 +959,12 @@ intptr_t mesh_octree_table(Object *ob, EditMesh *em, float *co, char mode)
MeshOctree.offs[1]-= MOC_THRESH;
MeshOctree.offs[2]-= MOC_THRESH;
- VecSubf(MeshOctree.div, max, min);
+ sub_v3_v3v3(MeshOctree.div, max, min);
MeshOctree.div[0]+= 2*MOC_THRESH; /* and divide with 2 threshold unit more extra (try 8x8 unit grid on paint) */
MeshOctree.div[1]+= 2*MOC_THRESH;
MeshOctree.div[2]+= 2*MOC_THRESH;
- VecMulf(MeshOctree.div, 1.0f/MOC_RES);
+ mul_v3_fl(MeshOctree.div, 1.0f/MOC_RES);
if(MeshOctree.div[0]==0.0f) MeshOctree.div[0]= 1.0f;
if(MeshOctree.div[1]==0.0f) MeshOctree.div[1]= 1.0f;
if(MeshOctree.div[2]==0.0f) MeshOctree.div[2]= 1.0f;
diff --git a/source/blender/editors/metaball/SConscript b/source/blender/editors/metaball/SConscript
index 4b1b4090631..e526a1560cf 100644
--- a/source/blender/editors/metaball/SConscript
+++ b/source/blender/editors/metaball/SConscript
@@ -5,7 +5,7 @@ sources = env.Glob('*.c')
incs = '../include ../../blenlib ../../blenkernel ../../makesdna ../../imbuf'
incs += ' ../../windowmanager #/intern/guardedalloc #/extern/glew/include'
-incs += ' #/intern/guardedalloc ../../gpu'
+incs += ' ../../gpu'
incs += ' ../../makesrna ../../render/extern/include #/intern/elbeem/extern'
env.BlenderLib ( 'bf_editors_metaball', sources, Split(incs), [], libtype=['core'], priority=[45] )
diff --git a/source/blender/editors/metaball/mball_edit.c b/source/blender/editors/metaball/mball_edit.c
index f335e47188f..09200514c0f 100644
--- a/source/blender/editors/metaball/mball_edit.c
+++ b/source/blender/editors/metaball/mball_edit.c
@@ -37,7 +37,7 @@
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_rand.h"
#include "DNA_meta_types.h"
@@ -116,7 +116,7 @@ MetaElem *add_metaball_primitive(bContext *C, int type, int newname)
ml= ml->next;
}
- Mat3CpyMat4(mat, obedit->obmat);
+ copy_m3_m4(mat, obedit->obmat);
if(v3d) {
curs= give_cursor(scene, v3d);
VECCOPY(cent, curs);
@@ -130,16 +130,16 @@ MetaElem *add_metaball_primitive(bContext *C, int type, int newname)
if (rv3d) {
if (!(newname) || U.flag & USER_ADD_VIEWALIGNED)
- Mat3CpyMat4(imat, rv3d->viewmat);
+ copy_m3_m4(imat, rv3d->viewmat);
else
- Mat3One(imat);
- Mat3MulVecfl(imat, cent);
- Mat3MulMat3(cmat, imat, mat);
- Mat3Inv(imat,cmat);
- Mat3MulVecfl(imat, cent);
+ unit_m3(imat);
+ mul_m3_v3(imat, cent);
+ mul_m3_m3m3(cmat, imat, mat);
+ invert_m3_m3(imat,cmat);
+ mul_m3_v3(imat, cent);
}
else
- Mat3One(imat);
+ unit_m3(imat);
ml= MEM_callocN(sizeof(MetaElem), "metaelem");
@@ -517,7 +517,7 @@ void MBALL_OT_reveal_metaelems(wmOperatorType *ot)
/* Select MetaElement with mouse click (user can select radius circle or
* stiffness circle) */
-void mouse_mball(bContext *C, short mval[2], int extend)
+int mouse_mball(bContext *C, short mval[2], int extend)
{
static MetaElem *startelem=NULL;
Object *obedit= CTX_data_edit_object(C);
@@ -588,8 +588,12 @@ void mouse_mball(bContext *C, short mval[2], int extend)
mb->lastelem= act;
WM_event_add_notifier(C, NC_GEOM|ND_SELECT, mb);
+
+ return 1;
}
}
+
+ return 0;
}
diff --git a/source/blender/editors/object/SConscript b/source/blender/editors/object/SConscript
index 6ecc80f2d81..06d68cd1021 100644
--- a/source/blender/editors/object/SConscript
+++ b/source/blender/editors/object/SConscript
@@ -5,7 +5,6 @@ sources = env.Glob('*.c')
incs = '../include ../../blenlib ../../blenkernel ../../makesdna ../../imbuf'
incs += ' ../../windowmanager #/intern/guardedalloc'
-incs += ' #/intern/guardedalloc'
incs += ' ../../makesrna ../../python ../../ikplugin'
defs = []
diff --git a/source/blender/editors/object/object_add.c b/source/blender/editors/object/object_add.c
index 5378ee47f89..1cda61fe90f 100644
--- a/source/blender/editors/object/object_add.c
+++ b/source/blender/editors/object/object_add.c
@@ -46,7 +46,7 @@
#include "DNA_view3d_types.h"
#include "DNA_vfont_types.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_listbase.h"
#include "BKE_anim.h"
@@ -126,7 +126,7 @@ void ED_object_base_init_from_view(bContext *C, Base *base, int view_align)
RegionView3D *rv3d = CTX_wm_region_view3d(C);
if(rv3d) {
rv3d->viewquat[0]= -rv3d->viewquat[0];
- QuatToEul(rv3d->viewquat, ob->rot);
+ quat_to_eul( ob->rot,rv3d->viewquat);
rv3d->viewquat[0]= -rv3d->viewquat[0];
}
}
@@ -235,19 +235,18 @@ void OBJECT_OT_add(wmOperatorType *ot)
/********************* Add Effector Operator ********************/
/* copy from rna_object_force.c*/
static EnumPropertyItem field_type_items[] = {
- {0, "NONE", 0, "None", ""},
- {PFIELD_FORCE, "FORCE", 0, "Force", ""},
- {PFIELD_WIND, "WIND", 0, "Wind", ""},
- {PFIELD_VORTEX, "VORTEX", 0, "Vortex", ""},
- {PFIELD_MAGNET, "MAGNET", 0, "Magnetic", ""},
- {PFIELD_HARMONIC, "HARMONIC", 0, "Harmonic", ""},
- {PFIELD_CHARGE, "CHARGE", 0, "Charge", ""},
- {PFIELD_LENNARDJ, "LENNARDJ", 0, "Lennard-Jones", ""},
- {PFIELD_TEXTURE, "TEXTURE", 0, "Texture", ""},
- {PFIELD_GUIDE, "GUIDE", 0, "Curve Guide", ""},
- {PFIELD_BOID, "BOID", 0, "Boid", ""},
- {PFIELD_TURBULENCE, "TURBULENCE", 0, "Turbulence", ""},
- {PFIELD_DRAG, "DRAG", 0, "Drag", ""},
+ {PFIELD_FORCE, "FORCE", ICON_FORCE_FORCE, "Force", ""},
+ {PFIELD_WIND, "WIND", ICON_FORCE_WIND, "Wind", ""},
+ {PFIELD_VORTEX, "VORTEX", ICON_FORCE_VORTEX, "Vortex", ""},
+ {PFIELD_MAGNET, "MAGNET", ICON_FORCE_MAGNETIC, "Magnetic", ""},
+ {PFIELD_HARMONIC, "HARMONIC", ICON_FORCE_HARMONIC, "Harmonic", ""},
+ {PFIELD_CHARGE, "CHARGE", ICON_FORCE_CHARGE, "Charge", ""},
+ {PFIELD_LENNARDJ, "LENNARDJ", ICON_FORCE_LENNARDJONES, "Lennard-Jones", ""},
+ {PFIELD_TEXTURE, "TEXTURE", ICON_FORCE_TEXTURE, "Texture", ""},
+ {PFIELD_GUIDE, "GUIDE", ICON_FORCE_CURVE, "Curve Guide", ""},
+ {PFIELD_BOID, "BOID", ICON_FORCE_BOID, "Boid", ""},
+ {PFIELD_TURBULENCE, "TURBULENCE", ICON_FORCE_TURBULENCE, "Turbulence", ""},
+ {PFIELD_DRAG, "DRAG", ICON_FORCE_DRAG, "Drag", ""},
{0, NULL, 0, NULL, NULL}};
void add_effector_draw(Scene *scene, View3D *v3d, int type) /* for toolbox or menus, only non-editmode stuff */
@@ -755,7 +754,7 @@ static int object_delete_exec(bContext *C, wmOperator *op)
if(islamp) reshadeall_displist(scene); /* only frees displist */
DAG_scene_sort(scene);
- ED_anim_dag_flush_update(C);
+ DAG_ids_flush_update(0);
WM_event_add_notifier(C, NC_SCENE|ND_OB_ACTIVE, CTX_data_scene(C));
@@ -928,7 +927,7 @@ static void make_object_duplilist_real(bContext *C, Scene *scene, Base *base)
ob->disp.first= ob->disp.last= NULL;
ob->transflag &= ~OB_DUPLI;
- Mat4CpyMat4(ob->obmat, dob->mat);
+ copy_m4_m4(ob->obmat, dob->mat);
ED_object_apply_obmat(ob);
}
@@ -951,7 +950,7 @@ static int object_duplicates_make_real_exec(bContext *C, wmOperator *op)
CTX_DATA_END;
DAG_scene_sort(scene);
- ED_anim_dag_flush_update(C);
+ DAG_ids_flush_update(0);
WM_event_add_notifier(C, NC_SCENE, scene);
return OPERATOR_FINISHED;
@@ -1262,9 +1261,8 @@ static Base *object_add_duplicate_internal(Scene *scene, Base *base, int dupflag
Group *group;
for(group= G.main->group.first; group; group= group->id.next) {
if(object_in_group(ob, group))
- add_to_group(group, obn);
+ add_to_group(group, obn, scene, basen);
}
- obn->flag |= OB_FROMGROUP; /* this flag is unset with copy_object() */
}
/* duplicates using userflags */
@@ -1481,7 +1479,7 @@ static int duplicate_exec(bContext *C, wmOperator *op)
copy_object_set_idnew(C, dupflag);
DAG_scene_sort(scene);
- ED_anim_dag_flush_update(C);
+ DAG_ids_flush_update(0);
WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, scene);
@@ -1508,6 +1506,18 @@ void OBJECT_OT_duplicate(wmOperatorType *ot)
}
/**************************** Join *************************/
+static int join_poll(bContext *C)
+{
+ Object *ob= CTX_data_active_object(C);
+
+ if (!ob) return 0;
+
+ if (ELEM4(ob->type, OB_MESH, OB_CURVE, OB_SURF, OB_ARMATURE))
+ return ED_operator_screenactive(C);
+ else
+ return 0;
+}
+
static int join_exec(bContext *C, wmOperator *op)
{
@@ -1518,10 +1528,6 @@ static int join_exec(bContext *C, wmOperator *op)
BKE_report(op->reports, RPT_ERROR, "This data does not support joining in editmode.");
return OPERATOR_CANCELLED;
}
- else if(!ob) {
- BKE_report(op->reports, RPT_ERROR, "Can't join unless there is an active object.");
- return OPERATOR_CANCELLED;
- }
else if(object_data_is_libdata(ob)) {
BKE_report(op->reports, RPT_ERROR, "Can't edit external libdata.");
return OPERATOR_CANCELLED;
@@ -1533,9 +1539,7 @@ static int join_exec(bContext *C, wmOperator *op)
return join_curve_exec(C, op);
else if(ob->type == OB_ARMATURE)
return join_armature_exec(C, op);
-
- BKE_report(op->reports, RPT_ERROR, "This object type doesn't support joining.");
-
+
return OPERATOR_CANCELLED;
}
@@ -1548,9 +1552,57 @@ void OBJECT_OT_join(wmOperatorType *ot)
/* api callbacks */
ot->exec= join_exec;
- ot->poll= ED_operator_scene_editable;
+ ot->poll= join_poll;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
+/**************************** Join as Shape Key*************************/
+static int join_shapes_poll(bContext *C)
+{
+ Object *ob= CTX_data_active_object(C);
+
+ if (!ob) return 0;
+
+ /* only meshes supported at the moment */
+ if (ob->type == OB_MESH)
+ return ED_operator_screenactive(C);
+ else
+ return 0;
+}
+
+static int join_shapes_exec(bContext *C, wmOperator *op)
+{
+ Scene *scene= CTX_data_scene(C);
+ Object *ob= CTX_data_active_object(C);
+
+ if(scene->obedit) {
+ BKE_report(op->reports, RPT_ERROR, "This data does not support joining in editmode.");
+ return OPERATOR_CANCELLED;
+ }
+ else if(object_data_is_libdata(ob)) {
+ BKE_report(op->reports, RPT_ERROR, "Can't edit external libdata.");
+ return OPERATOR_CANCELLED;
+ }
+
+ if(ob->type == OB_MESH)
+ return join_mesh_shapes_exec(C, op);
+
+ return OPERATOR_CANCELLED;
+}
+
+void OBJECT_OT_join_shapes(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Join as Shapes";
+ ot->description = "Merge selected objects to shapes of active object.";
+ ot->idname= "OBJECT_OT_join_shapes";
+
+ /* api callbacks */
+ ot->exec= join_shapes_exec;
+ ot->poll= join_shapes_poll;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
diff --git a/source/blender/editors/object/object_constraint.c b/source/blender/editors/object/object_constraint.c
index 35b11571a61..eababfe8080 100644
--- a/source/blender/editors/object/object_constraint.c
+++ b/source/blender/editors/object/object_constraint.c
@@ -33,7 +33,7 @@
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_dynstr.h"
#include "DNA_action_types.h"
@@ -98,22 +98,38 @@ ListBase *get_active_constraints (Object *ob)
return NULL;
}
-/* single constraint */
-bConstraint *get_active_constraint (Object *ob)
+ListBase *get_constraint_lb (Object *ob, bConstraint *con, bPoseChannel **pchan_r)
{
- ListBase *lb= get_active_constraints(ob);
+ if(pchan_r)
+ *pchan_r= NULL;
- if (lb) {
- bConstraint *con;
-
- for (con= lb->first; con; con=con->next) {
- if (con->flag & CONSTRAINT_ACTIVE)
- return con;
+ if (ELEM(NULL, ob, con))
+ return NULL;
+
+ if((BLI_findindex(&ob->constraints, con) != -1)) {
+ return &ob->constraints;
+ }
+ else if(ob->pose) {
+ bPoseChannel *pchan;
+ for(pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next) {
+ if((BLI_findindex(&pchan->constraints, con) != -1)) {
+
+ if(pchan_r)
+ *pchan_r= pchan;
+
+ return &pchan->constraints;
+ }
}
}
-
+
return NULL;
}
+
+/* single constraint */
+bConstraint *get_active_constraint (Object *ob)
+{
+ return constraints_get_active(get_active_constraints(ob));
+}
/* -------------- Constraint Management (Add New, Remove, Rename) -------------------- */
/* ------------- PyConstraints ------------------ */
@@ -187,56 +203,6 @@ void update_pyconstraint_cb (void *arg1, void *arg2)
#endif
}
-/* Creates a new constraint, initialises its data, and returns it */
-bConstraint *add_new_constraint (short type)
-{
- bConstraint *con;
- bConstraintTypeInfo *cti;
-
- con = MEM_callocN(sizeof(bConstraint), "Constraint");
-
- /* Set up a generic constraint datablock */
- con->type = type;
- con->flag |= CONSTRAINT_EXPAND;
- con->enforce = 1.0f;
-
- /* Load the data for it */
- cti = constraint_get_typeinfo(con);
- if (cti) {
- con->data = MEM_callocN(cti->size, cti->structName);
-
- /* only constraints that change any settings need this */
- if (cti->new_data)
- cti->new_data(con->data);
-
- /* set the name based on the type of constraint */
- strcpy(con->name, cti->name);
- }
- else
- strcpy(con->name, "Const");
-
- return con;
-}
-
-/* Adds the given constraint to the Object-level set of constraints for the given Object */
-void add_constraint_to_object (bConstraint *con, Object *ob)
-{
- ListBase *list;
- list = &ob->constraints;
-
- if (list) {
- unique_constraint_name(con, list);
- BLI_addtail(list, con);
-
- if (proxylocked_constraints_owner(ob, NULL))
- con->flag |= CONSTRAINT_PROXY_LOCAL;
-
- con->flag |= CONSTRAINT_ACTIVE;
- for (con= con->prev; con; con= con->prev)
- con->flag &= ~CONSTRAINT_ACTIVE;
- }
-}
-
/* helper function for add_constriant - sets the last target for the active constraint */
static void set_constraint_nth_target (bConstraint *con, Object *target, char subtarget[], int index)
{
@@ -401,9 +367,7 @@ static void test_constraints (Object *owner, const char substring[])
/* if the number of points does not match the amount required by the chain length,
* free the points array and request a rebind...
*/
- if ( (data->points == NULL) ||
- (!(data->flag & CONSTRAINT_SPLINEIK_NO_ROOT) && (data->numpoints != data->chainlen+1)) ||
- ( (data->flag & CONSTRAINT_SPLINEIK_NO_ROOT) && (data->numpoints != data->chainlen)) )
+ if ((data->points == NULL) || (data->numpoints != data->chainlen+1))
{
/* free the points array */
if (data->points) {
@@ -577,7 +541,7 @@ static int childof_set_inverse_exec (bContext *C, wmOperator *op)
float imat[4][4], tmat[4][4];
/* make copy of pchan's original pose-mat (for use later) */
- Mat4CpyMat4(pmat, pchan->pose_mat);
+ copy_m4_m4(pmat, pchan->pose_mat);
/* disable constraint for pose to be solved without it */
cinf= con->enforce;
@@ -590,9 +554,9 @@ static int childof_set_inverse_exec (bContext *C, wmOperator *op)
* pchan->pose_mat from the original pchan->pose_mat, thus determining
* the effect of the constraint
*/
- Mat4Invert(imat, pchan->pose_mat);
- Mat4MulMat4(tmat, imat, pmat);
- Mat4Invert(data->invmat, tmat);
+ invert_m4_m4(imat, pchan->pose_mat);
+ mul_m4_m4m4(tmat, imat, pmat);
+ invert_m4_m4(data->invmat, tmat);
/* recalculate pose with new inv-mat */
con->enforce= cinf;
@@ -604,10 +568,10 @@ static int childof_set_inverse_exec (bContext *C, wmOperator *op)
* NOTE: what_does_parent uses a static workob defined in object.c
*/
what_does_parent(scene, ob, &workob);
- Mat4Invert(data->invmat, workob.obmat);
+ invert_m4_m4(data->invmat, workob.obmat);
}
else
- Mat4One(data->invmat);
+ unit_m4(data->invmat);
WM_event_add_notifier(C, NC_OBJECT|ND_CONSTRAINT, ob);
@@ -637,7 +601,7 @@ static int childof_clear_inverse_exec (bContext *C, wmOperator *op)
bChildOfConstraint *data= (bChildOfConstraint *)con->data;
/* simply clear the matrix */
- Mat4One(data->invmat);
+ unit_m4(data->invmat);
WM_event_add_notifier(C, NC_OBJECT|ND_CONSTRAINT, ob);
@@ -707,22 +671,13 @@ void ED_object_constraint_rename(Object *ob, bConstraint *con, char *oldname)
void ED_object_constraint_set_active(Object *ob, bConstraint *con)
-{
- ListBase *lb;
- bConstraint *origcon= con;
-
+{
/* lets be nice and escape if its active already */
- if(con && (con->flag & CONSTRAINT_ACTIVE))
+ // NOTE: this assumes that the stack doesn't have other active ones set...
+ if (con && (con->flag & CONSTRAINT_ACTIVE))
return ;
- lb= get_active_constraints(ob);
- if(lb == NULL)
- return;
-
- for(con= lb->first; con; con= con->next) {
- if(con==origcon) con->flag |= CONSTRAINT_ACTIVE;
- else con->flag &= ~CONSTRAINT_ACTIVE;
- }
+ constraints_set_active(get_active_constraints(ob), con);
}
void ED_object_constraint_update(Object *ob)
@@ -872,7 +827,7 @@ static int pose_constraints_clear_exec(bContext *C, wmOperator *op)
Scene *scene= CTX_data_scene(C);
/* free constraints for all selected bones */
- CTX_DATA_BEGIN(C, bPoseChannel*, pchan, selected_pchans)
+ CTX_DATA_BEGIN(C, bPoseChannel*, pchan, selected_pose_bones)
{
free_constraints(&pchan->constraints);
pchan->constflag &= ~(PCHAN_HAS_IK|PCHAN_HAS_SPLINEIK|PCHAN_HAS_CONST);
@@ -989,7 +944,7 @@ static short get_new_constraint_target(bContext *C, int con_type, Object **tar_o
/* if the active Object is Armature, and we can search for bones, do so... */
if ((obact->type == OB_ARMATURE) && (only_ob == 0)) {
/* search in list of selected Pose-Channels for target */
- CTX_DATA_BEGIN(C, bPoseChannel*, pchan, selected_pchans)
+ CTX_DATA_BEGIN(C, bPoseChannel*, pchan, selected_pose_bones)
{
/* just use the first one that we encounter, as long as it is not the active one */
if (pchan != pchanact) {
@@ -1052,9 +1007,9 @@ static short get_new_constraint_target(bContext *C, int con_type, Object **tar_o
* if adding a target for an IK Constraint
*/
if (con_type == CONSTRAINT_TYPE_KINEMATIC)
- VecMat4MulVecfl(obt->loc, obact->obmat, pchanact->pose_tail);
+ mul_v3_m4v3(obt->loc, obact->obmat, pchanact->pose_tail);
else
- VecMat4MulVecfl(obt->loc, obact->obmat, pchanact->pose_head);
+ mul_v3_m4v3(obt->loc, obact->obmat, pchanact->pose_head);
}
else
VECCOPY(obt->loc, obact->obmat[3]);
@@ -1076,9 +1031,14 @@ static short get_new_constraint_target(bContext *C, int con_type, Object **tar_o
static int constraint_add_exec(bContext *C, wmOperator *op, Object *ob, ListBase *list, int type, short setTarget)
{
Scene *scene= CTX_data_scene(C);
- bPoseChannel *pchan= get_active_posechannel(ob);
+ bPoseChannel *pchan;
bConstraint *con;
+ if(list == &ob->constraints)
+ pchan= NULL;
+ else
+ pchan= get_active_posechannel(ob);
+
/* check if constraint to be added is valid for the given constraints stack */
if (type == CONSTRAINT_TYPE_NULL) {
return OPERATOR_CANCELLED;
@@ -1097,32 +1057,10 @@ static int constraint_add_exec(bContext *C, wmOperator *op, Object *ob, ListBase
}
/* create a new constraint of the type requried, and add it to the active/given constraints list */
- con = add_new_constraint(type);
-
- if (list) {
- bConstraint *coniter;
-
- /* add new constraint to end of list of constraints before ensuring that it has a unique name
- * (otherwise unique-naming code will fail, since it assumes element exists in list)
- */
- BLI_addtail(list, con);
- unique_constraint_name(con, list);
-
- /* if the target list is a list on some PoseChannel belonging to a proxy-protected
- * Armature layer, we must tag newly added constraints with a flag which allows them
- * to persist after proxy syncing has been done
- */
- if (proxylocked_constraints_owner(ob, pchan))
- con->flag |= CONSTRAINT_PROXY_LOCAL;
-
- /* make this constraint the active one
- * - since constraint was added at end of stack, we can just go
- * through deactivating all previous ones
- */
- con->flag |= CONSTRAINT_ACTIVE;
- for (coniter= con->prev; coniter; coniter= coniter->prev)
- coniter->flag &= ~CONSTRAINT_ACTIVE;
- }
+ if(pchan)
+ con = add_pose_constraint(ob, pchan, NULL, type);
+ else
+ con = add_ob_constraint(ob, NULL, type);
/* get the first selected object/bone, and make that the target
* - apart from the buttons-window add buttons, we shouldn't add in this way
@@ -1434,7 +1372,7 @@ static int pose_ik_clear_exec(bContext *C, wmOperator *op)
Object *ob= CTX_data_active_object(C);
/* only remove IK Constraints */
- CTX_DATA_BEGIN(C, bPoseChannel*, pchan, selected_pchans)
+ CTX_DATA_BEGIN(C, bPoseChannel*, pchan, selected_pose_bones)
{
bConstraint *con, *next;
@@ -1442,8 +1380,7 @@ static int pose_ik_clear_exec(bContext *C, wmOperator *op)
for (con= pchan->constraints.first; con; con= next) {
next= con->next;
if (con->type==CONSTRAINT_TYPE_KINEMATIC) {
- free_constraint_data(con);
- BLI_freelinkN(&pchan->constraints, con);
+ remove_constraint(&pchan->constraints, con);
}
}
pchan->constflag &= ~(PCHAN_HAS_IK|PCHAN_HAS_TARGET);
diff --git a/source/blender/editors/object/object_edit.c b/source/blender/editors/object/object_edit.c
index 0cfdd914222..4678ee35fcd 100644
--- a/source/blender/editors/object/object_edit.c
+++ b/source/blender/editors/object/object_edit.c
@@ -67,7 +67,7 @@
#include "DNA_modifier_types.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_editVert.h"
#include "BLI_ghash.h"
#include "BLI_rand.h"
@@ -161,16 +161,16 @@ void ED_object_apply_obmat(Object *ob)
/* from obmat to loc rot size */
if(ob==NULL) return;
- Mat3CpyMat4(mat, ob->obmat);
+ copy_m3_m4(mat, ob->obmat);
VECCOPY(ob->loc, ob->obmat[3]);
- Mat3ToEul(mat, ob->rot);
- EulToMat3(ob->rot, tmat);
+ mat3_to_eul( ob->rot,mat);
+ eul_to_mat3( tmat,ob->rot);
- Mat3Inv(imat, tmat);
+ invert_m3_m3(imat, tmat);
- Mat3MulMat3(tmat, imat, mat);
+ mul_m3_m3m3(tmat, imat, mat);
ob->size[0]= tmat[0][0];
ob->size[1]= tmat[1][1];
@@ -1062,7 +1062,7 @@ void flip_subdivison(Scene *scene, View3D *v3d, int level)
}
}
- ED_anim_dag_flush_update(C);
+ DAG_ids_flush_update(0);
}
static void copymenu_properties(Scene *scene, View3D *v3d, Object *ob)
@@ -1549,8 +1549,7 @@ void copy_attr(Scene *scene, View3D *v3d, short event)
if(do_scene_sort)
DAG_scene_sort(scene);
- ED_anim_dag_flush_update(C);
-
+ DAG_ids_flush_update(0);
}
void copy_attr_menu(Scene *scene, View3D *v3d)
@@ -1734,85 +1733,6 @@ void image_aspect(Scene *scene, View3D *v3d)
}
-void set_ob_ipoflags(Scene *scene, View3D *v3d)
-{
-#if 0 // XXX old animation system
- Base *base;
- int set= 1;
-
- if (!v3d) {
- error("Can't do this! Open a 3D window");
- return;
- }
-
- for(base= FIRSTBASE; base; base= base->next) {
- if(TESTBASELIB(v3d, base)) {
- if(base->object->ipoflag & OB_DRAWKEY) {
- set= 0;
- break;
- }
- }
- }
-
- for(base= FIRSTBASE; base; base= base->next) {
- if(TESTBASELIB(v3d, base)) {
- if(set) {
- base->object->ipoflag |= OB_DRAWKEY;
- if(base->object->ipo) base->object->ipo->showkey= 1;
- }
- else {
- base->object->ipoflag &= ~OB_DRAWKEY;
- if(base->object->ipo) base->object->ipo->showkey= 0;
- }
- }
- }
-#endif // XXX old animation system
-}
-
-
-void select_select_keys(Scene *scene, View3D *v3d)
-{
-#if 0 // XXX old animation system
- Base *base;
- IpoCurve *icu;
- BezTriple *bezt;
- int a;
-
- if (!v3d) {
- error("Can't do this! Open a 3D window");
- return;
- }
-
- if(scene->id.lib) return;
-
- if(okee("Show and select all keys")==0) return;
-
- for(base= FIRSTBASE; base; base= base->next) {
- if(TESTBASELIB(v3d, base)) {
- if(base->object->ipo) {
- base->object->ipoflag |= OB_DRAWKEY;
- base->object->ipo->showkey= 1;
- icu= base->object->ipo->curve.first;
- while(icu) {
- a= icu->totvert;
- bezt= icu->bezt;
- while(a--) {
- bezt->f1 |= SELECT;
- bezt->f2 |= SELECT;
- bezt->f3 |= SELECT;
- bezt++;
- }
- icu= icu->next;
- }
- }
- }
- }
-
-
-#endif // XXX old animation system
-}
-
-
int vergbaseco(const void *a1, const void *a2)
{
Base **x1, **x2;
@@ -2135,4 +2055,3 @@ void OBJECT_OT_game_property_remove(wmOperatorType *ot)
RNA_def_int(ot->srna, "index", 0, 0, INT_MAX, "Index", "Property index to remove ", 0, INT_MAX);
}
-
diff --git a/source/blender/editors/object/object_group.c b/source/blender/editors/object/object_group.c
index ec8409e9aa1..1e5b93aa6dc 100644
--- a/source/blender/editors/object/object_group.c
+++ b/source/blender/editors/object/object_group.c
@@ -60,7 +60,7 @@
static int objects_add_active_exec(bContext *C, wmOperator *op)
{
Scene *scene= CTX_data_scene(C);
- Object *ob= OBACT, *obt;
+ Object *ob= OBACT;
Group *group;
int ok = 0;
@@ -73,11 +73,7 @@ static int objects_add_active_exec(bContext *C, wmOperator *op)
if(object_in_group(ob, group)) {
/* Assign groups to selected objects */
CTX_DATA_BEGIN(C, Base*, base, selected_editable_bases) {
- obt= base->object;
- add_to_group(group, obt);
- obt->flag |= OB_FROMGROUP;
- base->flag |= OB_FROMGROUP;
- base->object->recalc= OB_RECALC_OB;
+ add_to_group(group, base->object, scene, base);
ok = 1;
}
CTX_DATA_END;
@@ -110,7 +106,7 @@ void GROUP_OT_objects_add_active(wmOperatorType *ot)
static int objects_remove_active_exec(bContext *C, wmOperator *op)
{
Scene *scene= CTX_data_scene(C);
- Object *ob= OBACT, *obt;
+ Object *ob= OBACT;
Group *group;
int ok = 0;
@@ -123,11 +119,7 @@ static int objects_remove_active_exec(bContext *C, wmOperator *op)
if(object_in_group(ob, group)) {
/* Assign groups to selected objects */
CTX_DATA_BEGIN(C, Base*, base, selected_editable_bases) {
- obt= base->object;
- rem_from_group(group, obt);
- obt->flag &= ~OB_FROMGROUP;
- base->flag &= ~OB_FROMGROUP;
- base->object->recalc= OB_RECALC_OB;
+ rem_from_group(group, base->object, scene, base);
ok = 1;
}
CTX_DATA_END;
@@ -165,11 +157,7 @@ static int group_objects_remove_exec(bContext *C, wmOperator *op)
CTX_DATA_BEGIN(C, Base*, base, selected_editable_bases) {
group = NULL;
while((group = find_group(base->object, group)))
- rem_from_group(group, base->object);
-
- base->object->flag &= ~OB_FROMGROUP;
- base->flag &= ~OB_FROMGROUP;
- base->object->recalc= OB_RECALC_OB;
+ rem_from_group(group, base->object, scene, base);
}
CTX_DATA_END;
@@ -205,10 +193,7 @@ static int group_create_exec(bContext *C, wmOperator *op)
group= add_group(name);
CTX_DATA_BEGIN(C, Base*, base, selected_editable_bases) {
- add_to_group(group, base->object);
- base->object->flag |= OB_FROMGROUP;
- base->flag |= OB_FROMGROUP;
- base->object->recalc= OB_RECALC_OB;
+ add_to_group(group, base->object, scene, base);
}
CTX_DATA_END;
@@ -259,9 +244,7 @@ static int group_add_exec(bContext *C, wmOperator *op)
group= BLI_findlink(&bmain->group, value);
if(group) {
- add_to_group(group, ob);
- ob->flag |= OB_FROMGROUP;
- base->flag |= OB_FROMGROUP;
+ add_to_group(group, ob, scene, NULL); /* base will be used if found */
}
WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, ob);
@@ -323,21 +306,11 @@ static int group_remove_exec(bContext *C, wmOperator *op)
Scene *scene= CTX_data_scene(C);
Object *ob= CTX_data_pointer_get_type(C, "object", &RNA_Object).data;
Group *group= CTX_data_pointer_get_type(C, "group", &RNA_Group).data;
- Base *base;
if(!ob || !group)
return OPERATOR_CANCELLED;
- base= object_in_scene(ob, scene);
- if(!base)
- return OPERATOR_CANCELLED;
-
- rem_from_group(group, ob);
-
- if(find_group(ob, NULL) == NULL) {
- ob->flag &= ~OB_FROMGROUP;
- base->flag &= ~OB_FROMGROUP;
- }
+ rem_from_group(group, ob, scene, NULL); /* base will be used if found */
WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, ob);
diff --git a/source/blender/editors/object/object_hook.c b/source/blender/editors/object/object_hook.c
index 22a6329a097..a2feee54c8c 100644
--- a/source/blender/editors/object/object_hook.c
+++ b/source/blender/editors/object/object_hook.c
@@ -30,11 +30,12 @@
#include "MEM_guardedalloc.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_editVert.h"
#include "BLI_listbase.h"
#include "BLI_string.h"
+#include "DNA_action_types.h"
#include "DNA_curve_types.h"
#include "DNA_lattice_types.h"
#include "DNA_mesh_types.h"
@@ -43,21 +44,35 @@
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "DNA_view3d_types.h"
+#include "DNA_windowmanager_types.h"
+#include "BKE_action.h"
+#include "BKE_context.h"
#include "BKE_customdata.h"
#include "BKE_depsgraph.h"
#include "BKE_mesh.h"
#include "BKE_modifier.h"
#include "BKE_object.h"
+#include "BKE_report.h"
+#include "BKE_scene.h"
+#include "BKE_utildefines.h"
+
+#include "RNA_define.h"
+#include "RNA_access.h"
#include "ED_curve.h"
#include "ED_mesh.h"
#include "ED_object.h"
#include "ED_view3d.h"
+#include "ED_screen.h"
-#include "object_intern.h"
+#include "WM_types.h"
+#include "WM_api.h"
+
+#include "UI_interface.h"
+#include "UI_resources.h"
-/* XXX operators for this are not implemented yet */
+#include "object_intern.h"
static int return_editmesh_indexar(EditMesh *em, int *tot, int **indexar, float *cent)
{
@@ -77,12 +92,12 @@ static int return_editmesh_indexar(EditMesh *em, int *tot, int **indexar, float
for(eve= em->verts.first; eve; eve= eve->next) {
if(eve->f & SELECT) {
*index= nr; index++;
- VecAddf(cent, cent, eve->co);
+ add_v3_v3v3(cent, cent, eve->co);
}
nr++;
}
- VecMulf(cent, 1.0f/(float)totvert);
+ mul_v3_fl(cent, 1.0f/(float)totvert);
return totvert;
}
@@ -105,7 +120,7 @@ static int return_editmesh_vgroup(Object *obedit, EditMesh *em, char *name, floa
for(i=0; i<dvert->totweight; i++){
if(dvert->dw[i].def_nr == (obedit->actdef-1)) {
totvert++;
- VecAddf(cent, cent, eve->co);
+ add_v3_v3v3(cent, cent, eve->co);
}
}
}
@@ -113,7 +128,7 @@ static int return_editmesh_vgroup(Object *obedit, EditMesh *em, char *name, floa
if(totvert) {
bDeformGroup *defGroup = BLI_findlink(&obedit->defbase, obedit->actdef-1);
strcpy(name, defGroup->name);
- VecMulf(cent, 1.0f/(float)totvert);
+ mul_v3_fl(cent, 1.0f/(float)totvert);
return 1;
}
}
@@ -170,14 +185,14 @@ static int return_editlattice_indexar(Lattice *editlatt, int *tot, int **indexar
if(bp->f1 & SELECT) {
if(bp->hide==0) {
*index= nr; index++;
- VecAddf(cent, cent, bp->vec);
+ add_v3_v3v3(cent, cent, bp->vec);
}
}
bp++;
nr++;
}
- VecMulf(cent, 1.0f/(float)totvert);
+ mul_v3_fl(cent, 1.0f/(float)totvert);
return totvert;
}
@@ -243,17 +258,17 @@ static int return_editcurve_indexar(Object *obedit, int *tot, int **indexar, flo
while(a--) {
if(bezt->f1 & SELECT) {
*index= nr; index++;
- VecAddf(cent, cent, bezt->vec[0]);
+ add_v3_v3v3(cent, cent, bezt->vec[0]);
}
nr++;
if(bezt->f2 & SELECT) {
*index= nr; index++;
- VecAddf(cent, cent, bezt->vec[1]);
+ add_v3_v3v3(cent, cent, bezt->vec[1]);
}
nr++;
if(bezt->f3 & SELECT) {
*index= nr; index++;
- VecAddf(cent, cent, bezt->vec[2]);
+ add_v3_v3v3(cent, cent, bezt->vec[2]);
}
nr++;
bezt++;
@@ -265,7 +280,7 @@ static int return_editcurve_indexar(Object *obedit, int *tot, int **indexar, flo
while(a--) {
if(bp->f1 & SELECT) {
*index= nr; index++;
- VecAddf(cent, cent, bp->vec);
+ add_v3_v3v3(cent, cent, bp->vec);
}
nr++;
bp++;
@@ -273,12 +288,12 @@ static int return_editcurve_indexar(Object *obedit, int *tot, int **indexar, flo
}
}
- VecMulf(cent, 1.0f/(float)totvert);
+ mul_v3_fl(cent, 1.0f/(float)totvert);
return totvert;
}
-int object_hook_index_array(Object *obedit, int *tot, int **indexar, char *name, float *cent_r)
+static int object_hook_index_array(Object *obedit, int *tot, int **indexar, char *name, float *cent_r)
{
*indexar= NULL;
*tot= 0;
@@ -360,7 +375,7 @@ static void select_editcurve_hook(Object *obedit, HookModifierData *hmd)
}
}
-void object_hook_select(Object *ob, HookModifierData *hmd)
+static void object_hook_select(Object *ob, HookModifierData *hmd)
{
if (hmd->indexar == NULL)
return;
@@ -371,242 +386,464 @@ void object_hook_select(Object *ob, HookModifierData *hmd)
else if(ob->type==OB_SURF) select_editcurve_hook(ob, hmd);
}
+/* special poll operators for hook operators */
+// TODO: check for properties window modifier context too as alternative?
+static int hook_op_edit_poll(bContext *C)
+{
+ Object *obedit= CTX_data_edit_object(C);
+
+ if (obedit) {
+ if (ED_operator_editmesh(C)) return 1;
+ if (ED_operator_editsurfcurve(C)) return 1;
+ if (ED_operator_editlattice(C)) return 1;
+ //if (ED_operator_editmball(C)) return 1;
+ }
+
+ return 0;
+}
-void add_hook(Scene *scene, View3D *v3d, int mode)
+static Object *add_hook_object_new(Scene *scene, Object *obedit)
{
- ModifierData *md = NULL;
+ Base *base, *basedit;
+ Object *ob;
+
+ ob= add_object(scene, OB_EMPTY);
+
+ basedit = object_in_scene(obedit, scene);
+ base = object_in_scene(ob, scene);
+ base->lay = ob->lay = obedit->lay;
+
+ /* icky, add_object sets new base as active.
+ * so set it back to the original edit object */
+ scene->basact = basedit;
+
+ return ob;
+}
+
+static void add_hook_object(Scene *scene, Object *obedit, Object *ob, int mode)
+{
+ ModifierData *md=NULL;
HookModifierData *hmd = NULL;
- Object *ob=NULL;
- Object *obedit= scene->obedit; // XXX get from context
-
- if(obedit==NULL) return;
-
- /* preconditions */
- if(mode==2) { /* selected object */
- Base *base;
- for(base= FIRSTBASE; base; base= base->next) {
- if(TESTBASELIB(v3d, base)) {
- if(base!=BASACT) {
- ob= base->object;
- break;
- }
- }
- }
- if(ob==NULL) {
- // XXX error("Requires selected Object");
- return;
- }
- }
- else if(mode!=1) {
- int maxlen=0, a, nr;
- char *cp;
-
- /* make pupmenu with hooks */
- for(md=obedit->modifiers.first; md; md= md->next) {
- if (md->type==eModifierType_Hook)
- maxlen+=32;
- }
-
- if(maxlen==0) {
- // XXX error("Object has no hooks yet");
- return;
- }
+ float cent[3];
+ int tot, ok, *indexar;
+ char name[32];
+
+ ok = object_hook_index_array(obedit, &tot, &indexar, name, cent);
+
+ if (!ok) return; // XXX error("Requires selected vertices or active Vertex Group");
+
+ if (mode==OBJECT_ADDHOOK_NEWOB && !ob) {
- cp= MEM_callocN(maxlen+32, "temp string");
- if(mode==3) strcpy(cp, "Remove %t|");
- else if(mode==4) strcpy(cp, "Reassign %t|");
- else if(mode==5) strcpy(cp, "Select %t|");
- else if(mode==6) strcpy(cp, "Clear Offset %t|");
+ ob = add_hook_object_new(scene, obedit);
- for(md=obedit->modifiers.first; md; md= md->next) {
- if (md->type==eModifierType_Hook) {
- strcat(cp, md->name);
- strcat(cp, " |");
- }
+ /* transform cent to global coords for loc */
+ mul_v3_m4v3(ob->loc, obedit->obmat, cent);
+ }
+
+ md = obedit->modifiers.first;
+ while (md && modifierType_getInfo(md->type)->type==eModifierTypeType_OnlyDeform) {
+ md = md->next;
+ }
+
+ hmd = (HookModifierData*) modifier_new(eModifierType_Hook);
+ BLI_insertlinkbefore(&obedit->modifiers, md, hmd);
+ BLI_snprintf(hmd->modifier.name, sizeof(hmd->modifier.name), "Hook-%s", ob->id.name+2);
+ modifier_unique_name(&obedit->modifiers, (ModifierData*)hmd);
+
+ hmd->object= ob;
+ hmd->indexar= indexar;
+ copy_v3_v3(hmd->cent, cent);
+ hmd->totindex= tot;
+ BLI_strncpy(hmd->name, name, 32);
+
+ /* matrix calculus */
+ /* vert x (obmat x hook->imat) x hook->obmat x ob->imat */
+ /* (parentinv ) */
+ where_is_object(scene, ob);
+
+ invert_m4_m4(ob->imat, ob->obmat);
+ /* apparently this call goes from right to left... */
+ mul_serie_m4(hmd->parentinv, ob->imat, obedit->obmat, NULL,
+ NULL, NULL, NULL, NULL, NULL);
+
+ DAG_scene_sort(scene);
+}
+
+static int object_add_hook_selob_exec(bContext *C, wmOperator *op)
+{
+ Scene *scene= CTX_data_scene(C);
+ Object *obedit = CTX_data_edit_object(C);
+ Object *obsel=NULL;
+
+ CTX_DATA_BEGIN(C, Object*, ob, selected_objects)
+ {
+ if (ob != obedit) {
+ obsel = ob;
+ break;
}
-
- nr= 0; // XXX pupmenu(cp);
- MEM_freeN(cp);
-
- if(nr<1) return;
-
- a= 1;
- for(md=obedit->modifiers.first; md; md=md->next) {
- if (md->type==eModifierType_Hook) {
- if(a==nr) break;
- a++;
- }
+ }
+ CTX_DATA_END;
+
+ if (!obsel) {
+ BKE_report(op->reports, RPT_ERROR, "Can't add hook with no other selected objects.");
+ return OPERATOR_CANCELLED;
+ }
+
+ add_hook_object(scene, obedit, obsel, OBJECT_ADDHOOK_SELOB);
+
+ WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, scene);
+ return OPERATOR_FINISHED;
+}
+
+void OBJECT_OT_hook_add_selobj(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Hook to Selected Object";
+ ot->description= "Hook selected vertices to the first selected Object.";
+ ot->idname= "OBJECT_OT_hook_add_selob";
+
+ /* api callbacks */
+ ot->exec= object_add_hook_selob_exec;
+ ot->poll= hook_op_edit_poll;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+static int object_add_hook_newob_exec(bContext *C, wmOperator *op)
+{
+ Scene *scene= CTX_data_scene(C);
+ Object *obedit = CTX_data_edit_object(C);
+
+ add_hook_object(scene, obedit, NULL, OBJECT_ADDHOOK_NEWOB);
+
+ WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, scene);
+ return OPERATOR_FINISHED;
+}
+
+void OBJECT_OT_hook_add_newobj(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Hook to New Object";
+ ot->description= "Hook selected vertices to the first selected Object.";
+ ot->idname= "OBJECT_OT_hook_add_newob";
+
+ /* api callbacks */
+ ot->exec= object_add_hook_newob_exec;
+ ot->poll= hook_op_edit_poll;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+static EnumPropertyItem hook_mod_items[]= {
+{0, NULL, 0, NULL, NULL}};
+
+static int object_hook_remove_exec(bContext *C, wmOperator *op)
+{
+ int num= RNA_enum_get(op->ptr, "modifier");
+ Object *ob=NULL;
+ HookModifierData *hmd=NULL;
+
+ ob = CTX_data_edit_object(C);
+ hmd = (HookModifierData *)BLI_findlink(&ob->modifiers, num);
+
+ if (!ob || !hmd) {
+ BKE_report(op->reports, RPT_ERROR, "Couldn't find hook modifier");
+ return OPERATOR_CANCELLED;
+ }
+
+ /* remove functionality */
+
+ BLI_remlink(&ob->modifiers, (ModifierData *)hmd);
+ modifier_free((ModifierData *)hmd);
+
+ DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, ob);
+
+ return OPERATOR_FINISHED;
+}
+
+static EnumPropertyItem *hook_mod_itemf(bContext *C, PointerRNA *ptr, int *free)
+{
+ Object *ob = CTX_data_edit_object(C);
+ EnumPropertyItem tmp = {0, "", 0, "", ""};
+ EnumPropertyItem *item= NULL;
+ ModifierData *md = NULL;
+ int a, totitem= 0;
+
+ if(!ob)
+ return hook_mod_items;
+
+ for(a=0, md=ob->modifiers.first; md; md= md->next, a++) {
+ if (md->type==eModifierType_Hook) {
+ tmp.value= a;
+ tmp.icon = ICON_HOOK;
+ tmp.identifier= md->name;
+ tmp.name= md->name;
+ RNA_enum_item_add(&item, &totitem, &tmp);
}
-
- hmd = (HookModifierData*) md;
- ob= hmd->object;
}
+
+ RNA_enum_item_end(&item, &totitem);
+ *free= 1;
+
+ return item;
+}
- /* do it, new hooks or reassign */
- if(mode==1 || mode==2 || mode==4) {
- float cent[3];
- int tot, ok, *indexar;
- char name[32];
-
- ok = object_hook_index_array(obedit, &tot, &indexar, name, cent);
+void OBJECT_OT_hook_remove(wmOperatorType *ot)
+{
+ PropertyRNA *prop;
+
+ /* identifiers */
+ ot->name= "Remove Hook";
+ ot->idname= "OBJECT_OT_hook_remove";
+ ot->description= "Remove a hook from the active object.";
+
+ /* api callbacks */
+ ot->exec= object_hook_remove_exec;
+ ot->invoke= WM_menu_invoke;
+ ot->poll= hook_op_edit_poll;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* properties */
+ prop= RNA_def_enum(ot->srna, "modifier", hook_mod_items, 0, "Modifier", "Modifier number to remove.");
+ RNA_def_enum_funcs(prop, hook_mod_itemf);
+}
+
+static int object_hook_reset_exec(bContext *C, wmOperator *op)
+{
+ PointerRNA ptr= CTX_data_pointer_get_type(C, "modifier", &RNA_HookModifier);
+ int num= RNA_enum_get(op->ptr, "modifier");
+ Object *ob=NULL;
+ HookModifierData *hmd=NULL;
+
+ if (ptr.data) { /* if modifier context is available, use that */
+ ob = ptr.id.data;
+ hmd= ptr.data;
+ }
+ else { /* use the provided property */
+ ob = CTX_data_edit_object(C);
+ hmd = (HookModifierData *)BLI_findlink(&ob->modifiers, num);
+ }
+ if (!ob || !hmd) {
+ BKE_report(op->reports, RPT_ERROR, "Couldn't find hook modifier");
+ return OPERATOR_CANCELLED;
+ }
+
+ /* reset functionality */
+ if(hmd->object) {
+ bPoseChannel *pchan= get_pose_channel(hmd->object->pose, hmd->subtarget);
- if(ok==0) {
- // XXX error("Requires selected vertices or active Vertex Group");
- }
- else {
+ if(hmd->subtarget[0] && pchan) {
+ float imat[4][4], mat[4][4];
- if(mode==1) {
- Base *base= BASACT, *newbase;
-
- ob= add_object(scene, OB_EMPTY);
- /* set layers OK */
- newbase= BASACT;
- newbase->lay= base->lay;
- ob->lay= newbase->lay;
-
- /* transform cent to global coords for loc */
- VecMat4MulVecfl(ob->loc, obedit->obmat, cent);
-
- /* restore, add_object sets active */
- BASACT= base;
- }
- /* if mode is 2 or 4, ob has been set */
+ /* calculate the world-space matrix for the pose-channel target first, then carry on as usual */
+ mul_m4_m4m4(mat, pchan->pose_mat, hmd->object->obmat);
- /* new hook */
- if(mode==1 || mode==2) {
- ModifierData *md = obedit->modifiers.first;
-
- while (md && modifierType_getInfo(md->type)->type==eModifierTypeType_OnlyDeform) {
- md = md->next;
- }
-
- hmd = (HookModifierData*) modifier_new(eModifierType_Hook);
- BLI_insertlinkbefore(&obedit->modifiers, md, hmd);
- sprintf(hmd->modifier.name, "Hook-%s", ob->id.name+2);
- modifier_unique_name(&obedit->modifiers, (ModifierData*)hmd);
- }
- else if (hmd->indexar) MEM_freeN(hmd->indexar); /* reassign, hook was set */
-
- hmd->object= ob;
- hmd->indexar= indexar;
- VecCopyf(hmd->cent, cent);
- hmd->totindex= tot;
- BLI_strncpy(hmd->name, name, 32);
-
- // TODO: need to take into account bone targets here too now...
- if(mode==1 || mode==2) {
- /* matrix calculus */
- /* vert x (obmat x hook->imat) x hook->obmat x ob->imat */
- /* (parentinv ) */
-
- where_is_object(scene, ob);
-
- Mat4Invert(ob->imat, ob->obmat);
- /* apparently this call goes from right to left... */
- Mat4MulSerie(hmd->parentinv, ob->imat, obedit->obmat, NULL,
- NULL, NULL, NULL, NULL, NULL);
- }
+ invert_m4_m4(imat, mat);
+ mul_serie_m4(hmd->parentinv, imat, ob->obmat, NULL, NULL, NULL, NULL, NULL, NULL);
+ }
+ else {
+ invert_m4_m4(hmd->object->imat, hmd->object->obmat);
+ mul_serie_m4(hmd->parentinv, hmd->object->imat, ob->obmat, NULL, NULL, NULL, NULL, NULL, NULL);
}
}
- else if(mode==3) { /* remove */
- BLI_remlink(&obedit->modifiers, md);
- modifier_free(md);
- }
- else if(mode==5) { /* select */
- // FIXME: this is now OBJECT_OT_hook_select
- object_hook_select(obedit, hmd);
+
+ DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_OBJECT|ND_MODIFIER, ob);
+
+ return OPERATOR_FINISHED;
+}
+
+void OBJECT_OT_hook_reset(wmOperatorType *ot)
+{
+ PropertyRNA *prop;
+
+ /* identifiers */
+ ot->name= "Reset Hook";
+ ot->description= "Recalculate and and clear offset transformation.";
+ ot->idname= "OBJECT_OT_hook_reset";
+
+ /* callbacks */
+ ot->exec= object_hook_reset_exec;
+ ot->poll= hook_op_edit_poll;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* properties */
+ prop= RNA_def_enum(ot->srna, "modifier", hook_mod_items, 0, "Modifier", "Modifier number to assign to.");
+ RNA_def_enum_funcs(prop, hook_mod_itemf);
+}
+
+static int object_hook_recenter_exec(bContext *C, wmOperator *op)
+{
+ PointerRNA ptr= CTX_data_pointer_get_type(C, "modifier", &RNA_HookModifier);
+ int num= RNA_enum_get(op->ptr, "modifier");
+ Object *ob=NULL;
+ HookModifierData *hmd=NULL;
+ Scene *scene = CTX_data_scene(C);
+ float bmat[3][3], imat[3][3];
+
+ if (ptr.data) { /* if modifier context is available, use that */
+ ob = ptr.id.data;
+ hmd= ptr.data;
+ }
+ else { /* use the provided property */
+ ob = CTX_data_edit_object(C);
+ hmd = (HookModifierData *)BLI_findlink(&ob->modifiers, num);
}
- else if(mode==6) { /* clear offset */
- // FIXME: this is now OBJECT_OT_hook_reset operator
- where_is_object(scene, ob); /* ob is hook->parent */
-
- Mat4Invert(ob->imat, ob->obmat);
- /* this call goes from right to left... */
- Mat4MulSerie(hmd->parentinv, ob->imat, obedit->obmat, NULL,
- NULL, NULL, NULL, NULL, NULL);
+ if (!ob || !hmd) {
+ BKE_report(op->reports, RPT_ERROR, "Couldn't find hook modifier");
+ return OPERATOR_CANCELLED;
}
+
+ /* recenter functionality */
+ copy_m3_m4(bmat, ob->obmat);
+ invert_m3_m3(imat, bmat);
+
+ sub_v3_v3v3(hmd->cent, scene->cursor, ob->obmat[3]);
+ mul_m3_v3(imat, hmd->cent);
+
+ DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_OBJECT|ND_MODIFIER, ob);
+
+ return OPERATOR_FINISHED;
+}
- DAG_scene_sort(scene);
+void OBJECT_OT_hook_recenter(wmOperatorType *ot)
+{
+ PropertyRNA *prop;
+
+ /* identifiers */
+ ot->name= "Recenter Hook";
+ ot->description= "Set hook center to cursor position.";
+ ot->idname= "OBJECT_OT_hook_recenter";
+
+ /* callbacks */
+ ot->exec= object_hook_recenter_exec;
+ ot->poll= hook_op_edit_poll;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* properties */
+ prop= RNA_def_enum(ot->srna, "modifier", hook_mod_items, 0, "Modifier", "Modifier number to assign to.");
+ RNA_def_enum_funcs(prop, hook_mod_itemf);
}
-void add_hook_menu(Scene *scene, View3D *v3d)
+static int object_hook_assign_exec(bContext *C, wmOperator *op)
{
- Object *obedit= scene->obedit; // XXX get from context
- int mode;
+ PointerRNA ptr= CTX_data_pointer_get_type(C, "modifier", &RNA_HookModifier);
+ int num= RNA_enum_get(op->ptr, "modifier");
+ Object *ob=NULL;
+ HookModifierData *hmd=NULL;
+ float cent[3];
+ char name[32];
+ int *indexar, tot;
+
+ if (ptr.data) { /* if modifier context is available, use that */
+ ob = ptr.id.data;
+ hmd= ptr.data;
+ }
+ else { /* use the provided property */
+ ob = CTX_data_edit_object(C);
+ hmd = (HookModifierData *)BLI_findlink(&ob->modifiers, num);
+ }
+ if (!ob || !hmd) {
+ BKE_report(op->reports, RPT_ERROR, "Couldn't find hook modifier");
+ return OPERATOR_CANCELLED;
+ }
+
+ /* assign functionality */
- if(obedit==NULL) return;
+ if(!object_hook_index_array(ob, &tot, &indexar, name, cent)) {
+ BKE_report(op->reports, RPT_WARNING, "Requires selected vertices or active vertex group");
+ return OPERATOR_CANCELLED;
+ }
+ if(hmd->indexar)
+ MEM_freeN(hmd->indexar);
- if(modifiers_findByType(obedit, eModifierType_Hook))
- mode= 0; // XXX pupmenu("Hooks %t|Add, To New Empty %x1|Add, To Selected Object %x2|Remove... %x3|Reassign... %x4|Select... %x5|Clear Offset...%x6");
- else
- mode= 0; // XXX pupmenu("Hooks %t|Add, New Empty %x1|Add, To Selected Object %x2");
+ copy_v3_v3(hmd->cent, cent);
+ hmd->indexar= indexar;
+ hmd->totindex= tot;
+
+ DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_OBJECT|ND_MODIFIER, ob);
+
+ return OPERATOR_FINISHED;
+}
- if(mode<1) return;
-
- /* do operations */
- add_hook(scene, v3d, mode);
+void OBJECT_OT_hook_assign(wmOperatorType *ot)
+{
+ PropertyRNA *prop;
+
+ /* identifiers */
+ ot->name= "Assign to Hook";
+ ot->description= "Assign the selected vertices to a hook.";
+ ot->idname= "OBJECT_OT_hook_assign";
+
+ /* callbacks */
+ ot->exec= object_hook_assign_exec;
+ ot->poll= hook_op_edit_poll;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* properties */
+ prop= RNA_def_enum(ot->srna, "modifier", hook_mod_items, 0, "Modifier", "Modifier number to assign to.");
+ RNA_def_enum_funcs(prop, hook_mod_itemf);
}
-void hookmenu(Scene *scene, View3D *v3d)
+static int object_hook_select_exec(bContext *C, wmOperator *op)
{
- /* only called in object mode */
- short event, changed=0;
- Object *ob;
- Base *base;
- ModifierData *md;
- HookModifierData *hmd;
-
- event= 0; // XXX pupmenu("Modify Hooks for Selected...%t|Reset Offset%x1|Recenter at Cursor%x2");
- if (event==-1) return;
- if (event==2 && !(v3d)) {
- // XXX error("Cannot perform this operation without a 3d view");
- return;
- }
+ PointerRNA ptr= CTX_data_pointer_get_type(C, "modifier", &RNA_HookModifier);
+ int num= RNA_enum_get(op->ptr, "modifier");
+ Object *ob=NULL;
+ HookModifierData *hmd=NULL;
- for (base= FIRSTBASE; base; base= base->next) {
- if(TESTBASELIB(v3d, base)) {
- for (md = base->object->modifiers.first; md; md=md->next) {
- if (md->type==eModifierType_Hook) {
- ob = base->object;
- hmd = (HookModifierData*) md;
-
- /*
- * Copied from modifiers_cursorHookCenter and
- * modifiers_clearHookOffset, should consolidate
- * */
-
- if (event==1) {
- if(hmd->object) {
- Mat4Invert(hmd->object->imat, hmd->object->obmat);
- Mat4MulSerie(hmd->parentinv, hmd->object->imat, ob->obmat, NULL, NULL, NULL, NULL, NULL, NULL);
-
- changed= 1;
- DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
- }
- } else {
- float *curs = give_cursor(scene, v3d);
- float bmat[3][3], imat[3][3];
-
- where_is_object(scene, ob);
-
- Mat3CpyMat4(bmat, ob->obmat);
- Mat3Inv(imat, bmat);
-
- curs= give_cursor(scene, v3d);
- hmd->cent[0]= curs[0]-ob->obmat[3][0];
- hmd->cent[1]= curs[1]-ob->obmat[3][1];
- hmd->cent[2]= curs[2]-ob->obmat[3][2];
- Mat3MulVecfl(imat, hmd->cent);
-
- changed= 1;
- DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
- }
- }
- }
- }
+ if (ptr.data) { /* if modifier context is available, use that */
+ ob = ptr.id.data;
+ hmd= ptr.data;
+ }
+ else { /* use the provided property */
+ ob = CTX_data_edit_object(C);
+ hmd = (HookModifierData *)BLI_findlink(&ob->modifiers, num);
+ }
+ if (!ob || !hmd) {
+ BKE_report(op->reports, RPT_ERROR, "Couldn't find hook modifier");
+ return OPERATOR_CANCELLED;
}
- if (changed) {
- }
+ /* select functionality */
+ object_hook_select(ob, hmd);
+
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT, ob->data);
+
+ return OPERATOR_FINISHED;
+}
+
+void OBJECT_OT_hook_select(wmOperatorType *ot)
+{
+ PropertyRNA *prop;
+
+ /* identifiers */
+ ot->name= "Select Hook";
+ ot->description= "Selects effected vertices on mesh.";
+ ot->idname= "OBJECT_OT_hook_select";
+
+ /* callbacks */
+ ot->exec= object_hook_select_exec;
+ ot->poll= hook_op_edit_poll;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* properties */
+ prop= RNA_def_enum(ot->srna, "modifier", hook_mod_items, 0, "Modifier", "Modifier number to remove.");
+ RNA_def_enum_funcs(prop, hook_mod_itemf);
}
diff --git a/source/blender/editors/object/object_intern.h b/source/blender/editors/object/object_intern.h
index 8f27f0fbae4..9230dca7ba2 100644
--- a/source/blender/editors/object/object_intern.h
+++ b/source/blender/editors/object/object_intern.h
@@ -36,6 +36,12 @@ struct Object;
struct Mesh;
struct HookModifierData;
+/* add hook menu */
+enum {
+ OBJECT_ADDHOOK_NEWOB = 1,
+ OBJECT_ADDHOOK_SELOB,
+} eObject_Hook_Add_Mode;
+
/* internal exports only */
/* object_transform.c */
@@ -100,11 +106,17 @@ void OBJECT_OT_duplicates_make_real(struct wmOperatorType *ot);
void OBJECT_OT_duplicate(struct wmOperatorType *ot);
void OBJECT_OT_delete(struct wmOperatorType *ot);
void OBJECT_OT_join(struct wmOperatorType *ot);
+void OBJECT_OT_join_shapes(struct wmOperatorType *ot);
void OBJECT_OT_convert(struct wmOperatorType *ot);
/* object_hook.c */
-int object_hook_index_array(Object *obedit, int *tot, int **indexar, char *name, float *cent_r);
-void object_hook_select(Object *obedit, struct HookModifierData *hmd);
+void OBJECT_OT_hook_add_selobj(struct wmOperatorType *ot);
+void OBJECT_OT_hook_add_newobj(struct wmOperatorType *ot);
+void OBJECT_OT_hook_remove(struct wmOperatorType *ot);
+void OBJECT_OT_hook_select(struct wmOperatorType *ot);
+void OBJECT_OT_hook_assign(struct wmOperatorType *ot);
+void OBJECT_OT_hook_reset(struct wmOperatorType *ot);
+void OBJECT_OT_hook_recenter(struct wmOperatorType *ot);
/* object_lattice.c */
void free_editLatt(Object *ob);
@@ -132,10 +144,6 @@ void OBJECT_OT_modifier_copy(struct wmOperatorType *ot);
void OBJECT_OT_multires_subdivide(struct wmOperatorType *ot);
void OBJECT_OT_multires_higher_levels_delete(struct wmOperatorType *ot);
void OBJECT_OT_meshdeform_bind(struct wmOperatorType *ot);
-void OBJECT_OT_hook_reset(struct wmOperatorType *ot);
-void OBJECT_OT_hook_recenter(struct wmOperatorType *ot);
-void OBJECT_OT_hook_select(struct wmOperatorType *ot);
-void OBJECT_OT_hook_assign(struct wmOperatorType *ot);
void OBJECT_OT_explode_refresh(struct wmOperatorType *ot);
/* object_constraint.c */
@@ -171,10 +179,10 @@ void OBJECT_OT_vertex_group_copy_to_linked(struct wmOperatorType *ot);
void OBJECT_OT_vertex_group_copy(struct wmOperatorType *ot);
void OBJECT_OT_vertex_group_normalize(struct wmOperatorType *ot);
void OBJECT_OT_vertex_group_normalize_all(struct wmOperatorType *ot);
+void OBJECT_OT_vertex_group_levels(struct wmOperatorType *ot);
void OBJECT_OT_vertex_group_invert(struct wmOperatorType *ot);
void OBJECT_OT_vertex_group_blend(struct wmOperatorType *ot);
void OBJECT_OT_vertex_group_clean(struct wmOperatorType *ot);
-void OBJECT_OT_vertex_group_menu(struct wmOperatorType *ot);
void OBJECT_OT_vertex_group_set_active(struct wmOperatorType *ot);
void OBJECT_OT_game_property_new(struct wmOperatorType *ot);
diff --git a/source/blender/editors/object/object_lattice.c b/source/blender/editors/object/object_lattice.c
index b49c1eb5902..3f27ea407a2 100644
--- a/source/blender/editors/object/object_lattice.c
+++ b/source/blender/editors/object/object_lattice.c
@@ -298,7 +298,7 @@ static BPoint *findnearestLattvert(ViewContext *vc, short mval[2], int sel)
return data.bp;
}
-void mouse_lattice(bContext *C, short mval[2], int extend)
+int mouse_lattice(bContext *C, short mval[2], int extend)
{
ViewContext vc;
BPoint *bp= NULL;
@@ -315,7 +315,11 @@ void mouse_lattice(bContext *C, short mval[2], int extend)
bp->f1 ^= SELECT; /* swap */
WM_event_add_notifier(C, NC_GEOM|ND_SELECT, vc.obedit->data);
+
+ return 1;
}
+
+ return 0;
}
/******************************** Undo *************************/
diff --git a/source/blender/editors/object/object_modifier.c b/source/blender/editors/object/object_modifier.c
index 0683cb6842f..88763f63f7b 100644
--- a/source/blender/editors/object/object_modifier.c
+++ b/source/blender/editors/object/object_modifier.c
@@ -33,6 +33,7 @@
#include "DNA_action_types.h"
#include "DNA_curve_types.h"
+#include "DNA_key_types.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_modifier_types.h"
@@ -40,8 +41,9 @@
#include "DNA_object_force.h"
#include "DNA_scene_types.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_listbase.h"
+#include "BLI_string.h"
#include "BKE_action.h"
#include "BKE_curve.h"
@@ -51,6 +53,7 @@
#include "BKE_DerivedMesh.h"
#include "BKE_effect.h"
#include "BKE_global.h"
+#include "BKE_key.h"
#include "BKE_lattice.h"
#include "BKE_mesh.h"
#include "BKE_modifier.h"
@@ -66,6 +69,7 @@
#include "RNA_enum_types.h"
#include "ED_armature.h"
+#include "ED_object.h"
#include "ED_screen.h"
#include "WM_api.h"
@@ -75,7 +79,7 @@
/******************************** API ****************************/
-int ED_object_modifier_add(ReportList *reports, Scene *scene, Object *ob, int type)
+ModifierData *ED_object_modifier_add(ReportList *reports, Scene *scene, Object *ob, char *name, int type)
{
ModifierData *md=NULL, *new_md=NULL;
ModifierTypeInfo *mti = modifierType_getInfo(type);
@@ -83,7 +87,7 @@ int ED_object_modifier_add(ReportList *reports, Scene *scene, Object *ob, int ty
if(mti->flags&eModifierTypeFlag_Single) {
if(modifiers_findByType(ob, type)) {
BKE_report(reports, RPT_WARNING, "Only one modifier of this type allowed.");
- return 0;
+ return NULL;
}
}
@@ -91,7 +95,7 @@ int ED_object_modifier_add(ReportList *reports, Scene *scene, Object *ob, int ty
/* don't need to worry about the new modifier's name, since that is set to the number
* of particle systems which shouldn't have too many duplicates
*/
- object_add_particle_system(scene, ob);
+ new_md = object_add_particle_system(scene, ob, name);
}
else {
/* get new modifier data to add */
@@ -107,8 +111,12 @@ int ED_object_modifier_add(ReportList *reports, Scene *scene, Object *ob, int ty
}
else
BLI_addtail(&ob->modifiers, new_md);
-
+
+ if(name)
+ BLI_strncpy(new_md->name, name, sizeof(new_md->name));
+
/* make sure modifier data has unique name */
+
modifier_unique_name(&ob->modifiers, new_md);
/* special cases */
@@ -131,7 +139,7 @@ int ED_object_modifier_add(ReportList *reports, Scene *scene, Object *ob, int ty
DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
- return 1;
+ return new_md;
}
int ED_object_modifier_remove(ReportList *reports, Scene *scene, Object *ob, ModifierData *md)
@@ -145,8 +153,10 @@ int ED_object_modifier_remove(ReportList *reports, Scene *scene, Object *ob, Mod
if(obmd==md)
break;
- if(!obmd)
+ if(!obmd) {
+ BKE_reportf(reports, RPT_ERROR, "Modifier '%s' not in object '%s'.", ob->id.name, md->name);
return 0;
+ }
/* special cases */
if(md->type == eModifierType_ParticleSystem) {
@@ -174,6 +184,9 @@ int ED_object_modifier_remove(ReportList *reports, Scene *scene, Object *ob, Mod
DAG_scene_sort(scene);
}
+ else if(md->type == eModifierType_Smoke) {
+ ob->dt = OB_SHADED;
+ }
BLI_remlink(&ob->modifiers, md);
modifier_free(md);
@@ -325,44 +338,71 @@ int ED_object_modifier_convert(ReportList *reports, Scene *scene, Object *ob, Mo
return 1;
}
-int ED_object_modifier_apply(ReportList *reports, Scene *scene, Object *ob, ModifierData *md)
+static int modifier_apply_shape(ReportList *reports, Scene *scene, Object *ob, ModifierData *md)
{
- DerivedMesh *dm;
- Mesh *me = ob->data;
- int converted = 0;
+ if (ob->type==OB_MESH) {
+ DerivedMesh *dm;
+ Mesh *me= ob->data;
+ Key *key=me->key;
+ KeyBlock *kb;
+
+ if(!modifier_sameTopology(md)) {
+ BKE_report(reports, RPT_ERROR, "Only deforming modifiers can be applied to Shapes");
+ return 0;
+ }
+ mesh_pmv_off(ob, me);
+
+ dm = mesh_create_derived_for_modifier(scene, ob, md);
+ if (!dm) {
+ BKE_report(reports, RPT_ERROR, "Modifier is disabled or returned error, skipping apply");
+ return 0;
+ }
+
+ if(key == NULL) {
+ key= me->key= add_key((ID *)me);
+ key->type= KEY_RELATIVE;
+ /* if that was the first key block added, then it was the basis.
+ * Initialise it with the mesh, and add another for the modifier */
+ kb= add_keyblock(scene, key);
+ mesh_to_key(me, kb);
+ }
- if (scene->obedit) {
- BKE_report(reports, RPT_ERROR, "Modifiers cannot be applied in editmode");
- return 0;
- } else if (((ID*) ob->data)->us>1) {
- BKE_report(reports, RPT_ERROR, "Modifiers cannot be applied to multi-user data");
+ kb= add_keyblock(scene, key);
+ DM_to_meshkey(dm, me, kb);
+
+ dm->release(dm);
+ }
+ else {
+ BKE_report(reports, RPT_ERROR, "Cannot apply modifier for this object type");
return 0;
}
+ return 1;
+}
- if (md!=ob->modifiers.first)
- BKE_report(reports, RPT_INFO, "Applied modifier was not first, result may not be as expected.");
-
+static int modifier_apply_obdata(ReportList *reports, Scene *scene, Object *ob, ModifierData *md)
+{
if (ob->type==OB_MESH) {
- if(me->key) {
+ DerivedMesh *dm;
+ Mesh *me = ob->data;
+ if( me->key) {
BKE_report(reports, RPT_ERROR, "Modifier cannot be applied to Mesh with Shape Keys");
return 0;
}
-
+
mesh_pmv_off(ob, me);
-
- /* Multires: ensure that recent sculpting is applied */
- if(md->type == eModifierType_Multires)
- multires_force_update(ob);
-
+
+ /* Multires: ensure that recent sculpting is applied */
+ if(md->type == eModifierType_Multires)
+ multires_force_update(ob);
+
dm = mesh_create_derived_for_modifier(scene, ob, md);
if (!dm) {
BKE_report(reports, RPT_ERROR, "Modifier is disabled or returned error, skipping apply");
return 0;
}
-
+
DM_to_mesh(dm, me);
- converted = 1;
-
+
dm->release(dm);
}
else if (ELEM(ob->type, OB_CURVE, OB_SURF)) {
@@ -370,37 +410,55 @@ int ED_object_modifier_apply(ReportList *reports, Scene *scene, Object *ob, Modi
Curve *cu = ob->data;
int numVerts;
float (*vertexCos)[3];
-
+
+
BKE_report(reports, RPT_INFO, "Applied modifier only changed CV points, not tesselated/bevel vertices");
-
+
if (!(md->mode&eModifierMode_Realtime) || (mti->isDisabled && mti->isDisabled(md))) {
BKE_report(reports, RPT_ERROR, "Modifier is disabled, skipping apply");
return 0;
}
-
+
vertexCos = curve_getVertexCos(cu, &cu->nurb, &numVerts);
mti->deformVerts(md, ob, NULL, vertexCos, numVerts, 0, 0);
curve_applyVertexCos(cu, &cu->nurb, vertexCos);
- converted = 1;
-
MEM_freeN(vertexCos);
-
+
DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
}
else {
BKE_report(reports, RPT_ERROR, "Cannot apply modifier for this object type");
return 0;
}
+ return 1;
+}
- if (converted) {
- BLI_remlink(&ob->modifiers, md);
- modifier_free(md);
+int ED_object_modifier_apply(ReportList *reports, Scene *scene, Object *ob, ModifierData *md, int mode)
+{
+ if (scene->obedit) {
+ BKE_report(reports, RPT_ERROR, "Modifiers cannot be applied in editmode");
+ return 0;
+ } else if (((ID*) ob->data)->us>1) {
+ BKE_report(reports, RPT_ERROR, "Modifiers cannot be applied to multi-user data");
+ return 0;
+ }
+
+ if (md!=ob->modifiers.first)
+ BKE_report(reports, RPT_INFO, "Applied modifier was not first, result may not be as expected.");
- return 1;
+ if (mode == MODIFIER_APPLY_SHAPE) {
+ if (!modifier_apply_shape(reports, scene, ob, md))
+ return 0;
+ } else {
+ if (!modifier_apply_obdata(reports, scene, ob, md))
+ return 0;
}
- return 0;
+ BLI_remlink(&ob->modifiers, md);
+ modifier_free(md);
+
+ return 1;
}
int ED_object_modifier_copy(ReportList *reports, Object *ob, ModifierData *md)
@@ -431,7 +489,7 @@ static int modifier_add_exec(bContext *C, wmOperator *op)
Object *ob = CTX_data_active_object(C);
int type= RNA_enum_get(op->ptr, "type");
- if(!ED_object_modifier_add(op->reports, scene, ob, type))
+ if(!ED_object_modifier_add(op->reports, scene, ob, NULL, type))
return OPERATOR_CANCELLED;
WM_event_add_notifier(C, NC_OBJECT|ND_MODIFIER, ob);
@@ -595,8 +653,9 @@ static int modifier_apply_exec(bContext *C, wmOperator *op)
PointerRNA ptr= CTX_data_pointer_get_type(C, "modifier", &RNA_Modifier);
Object *ob= ptr.id.data;
ModifierData *md= ptr.data;
+ int apply_as= RNA_enum_get(op->ptr, "apply_as");
- if(!ob || !md || !ED_object_modifier_apply(op->reports, scene, ob, md))
+ if(!ob || !md || !ED_object_modifier_apply(op->reports, scene, ob, md, apply_as))
return OPERATOR_CANCELLED;
DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
@@ -605,6 +664,11 @@ static int modifier_apply_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
+static EnumPropertyItem modifier_apply_as_items[] = {
+ {MODIFIER_APPLY_DATA, "DATA", 0, "Object Data", "Apply modifier to the object's data"},
+ {MODIFIER_APPLY_SHAPE, "SHAPE", 0, "New Shape", "Apply deform-only modifier to a new shape on this object"},
+ {0, NULL, 0, NULL, NULL}};
+
void OBJECT_OT_modifier_apply(wmOperatorType *ot)
{
ot->name= "Apply Modifier";
@@ -612,11 +676,14 @@ void OBJECT_OT_modifier_apply(wmOperatorType *ot)
ot->idname= "OBJECT_OT_modifier_apply";
ot->poll= ED_operator_object_active;
+ //ot->invoke= WM_menu_invoke;
ot->exec= modifier_apply_exec;
ot->poll= modifier_poll;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ RNA_def_enum(ot->srna, "apply_as", modifier_apply_as_items, MODIFIER_APPLY_DATA, "Apply as", "How to apply the modifier to the geometry");
}
/************************ convert modifier operator *********************/
@@ -780,7 +847,7 @@ static int meshdeform_bind_exec(bContext *C, wmOperator *op)
int mode= mmd->modifier.mode;
/* force modifier to run, it will call binding routine */
- mmd->bindfunc= harmonic_coordinates_bind;
+ mmd->bindfunc= mesh_deform_bind;
mmd->modifier.mode |= eModifierMode_Realtime;
if(ob->type == OB_MESH) {
@@ -819,157 +886,6 @@ void OBJECT_OT_meshdeform_bind(wmOperatorType *ot)
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
-/******************** hook operators ************************/
-
-static int hook_poll(bContext *C)
-{
- PointerRNA ptr= CTX_data_pointer_get_type(C, "modifier", &RNA_HookModifier);
- ID *id= ptr.id.data;
- return (ptr.data && id && !id->lib);
-}
-
-static int hook_reset_exec(bContext *C, wmOperator *op)
-{
- PointerRNA ptr= CTX_data_pointer_get_type(C, "modifier", &RNA_HookModifier);
- Object *ob= ptr.id.data;
- HookModifierData *hmd= ptr.data;
-
- if(hmd->object) {
- bPoseChannel *pchan= get_pose_channel(hmd->object->pose, hmd->subtarget);
-
- if(hmd->subtarget[0] && pchan) {
- float imat[4][4], mat[4][4];
-
- /* calculate the world-space matrix for the pose-channel target first, then carry on as usual */
- Mat4MulMat4(mat, pchan->pose_mat, hmd->object->obmat);
-
- Mat4Invert(imat, mat);
- Mat4MulSerie(hmd->parentinv, imat, ob->obmat, NULL, NULL, NULL, NULL, NULL, NULL);
- }
- else {
- Mat4Invert(hmd->object->imat, hmd->object->obmat);
- Mat4MulSerie(hmd->parentinv, hmd->object->imat, ob->obmat, NULL, NULL, NULL, NULL, NULL, NULL);
- }
- }
-
- DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
- WM_event_add_notifier(C, NC_OBJECT|ND_MODIFIER, ob);
-
- return OPERATOR_FINISHED;
-}
-
-void OBJECT_OT_hook_reset(wmOperatorType *ot)
-{
- ot->name= "Hook Reset";
- ot->description= "Recalculate and and clear offset transformation.";
- ot->idname= "OBJECT_OT_hook_reset";
-
- ot->exec= hook_reset_exec;
- ot->poll= hook_poll;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-}
-
-static int hook_recenter_exec(bContext *C, wmOperator *op)
-{
- Scene *scene= CTX_data_scene(C);
- PointerRNA ptr= CTX_data_pointer_get_type(C, "modifier", &RNA_HookModifier);
- Object *ob= ptr.id.data;
- HookModifierData *hmd= ptr.data;
- float bmat[3][3], imat[3][3];
-
- Mat3CpyMat4(bmat, ob->obmat);
- Mat3Inv(imat, bmat);
-
- VECSUB(hmd->cent, scene->cursor, ob->obmat[3]);
- Mat3MulVecfl(imat, hmd->cent);
-
- DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
- WM_event_add_notifier(C, NC_OBJECT|ND_MODIFIER, ob);
-
- return OPERATOR_FINISHED;
-}
-
-void OBJECT_OT_hook_recenter(wmOperatorType *ot)
-{
- ot->name= "Hook Recenter";
- ot->description= "Set hook center to cursor position.";
- ot->idname= "OBJECT_OT_hook_recenter";
-
- ot->exec= hook_recenter_exec;
- ot->poll= hook_poll;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-}
-
-static int hook_select_exec(bContext *C, wmOperator *op)
-{
- PointerRNA ptr= CTX_data_pointer_get_type(C, "modifier", &RNA_HookModifier);
- Object *ob= ptr.id.data;
- HookModifierData *hmd= ptr.data;
-
- object_hook_select(ob, hmd);
-
- WM_event_add_notifier(C, NC_GEOM|ND_SELECT, ob->data);
-
- return OPERATOR_FINISHED;
-}
-
-void OBJECT_OT_hook_select(wmOperatorType *ot)
-{
- ot->name= "Hook Select";
- ot->description= "Selects effected vertices on mesh.";
- ot->idname= "OBJECT_OT_hook_select";
-
- ot->exec= hook_select_exec;
- ot->poll= hook_poll;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-}
-
-static int hook_assign_exec(bContext *C, wmOperator *op)
-{
- PointerRNA ptr= CTX_data_pointer_get_type(C, "modifier", &RNA_HookModifier);
- Object *ob= ptr.id.data;
- HookModifierData *hmd= ptr.data;
- float cent[3];
- char name[32];
- int *indexar, tot;
-
- if(!object_hook_index_array(ob, &tot, &indexar, name, cent)) {
- BKE_report(op->reports, RPT_WARNING, "Requires selected vertices or active vertex group");
- return OPERATOR_CANCELLED;
- }
-
- if(hmd->indexar)
- MEM_freeN(hmd->indexar);
-
- VECCOPY(hmd->cent, cent);
- hmd->indexar= indexar;
- hmd->totindex= tot;
-
- DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
- WM_event_add_notifier(C, NC_OBJECT|ND_MODIFIER, ob);
-
- return OPERATOR_FINISHED;
-}
-
-void OBJECT_OT_hook_assign(wmOperatorType *ot)
-{
- ot->name= "Hook Assign";
- ot->description= "Reassigns selected vertices to hook.";
- ot->idname= "OBJECT_OT_hook_assign";
-
- ot->exec= hook_assign_exec;
- ot->poll= hook_poll;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-}
-
/****************** explode refresh operator *********************/
static int explode_refresh_poll(bContext *C)
diff --git a/source/blender/editors/object/object_ops.c b/source/blender/editors/object/object_ops.c
index ccb6e8cdea3..4dcecc92880 100644
--- a/source/blender/editors/object/object_ops.c
+++ b/source/blender/editors/object/object_ops.c
@@ -39,7 +39,7 @@
#include "DNA_view3d_types.h"
#include "DNA_windowmanager_types.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BKE_context.h"
@@ -124,6 +124,7 @@ void ED_operatortypes_object(void)
WM_operatortype_append(OBJECT_OT_duplicates_make_real);
WM_operatortype_append(OBJECT_OT_duplicate);
WM_operatortype_append(OBJECT_OT_join);
+ WM_operatortype_append(OBJECT_OT_join_shapes);
WM_operatortype_append(OBJECT_OT_convert);
WM_operatortype_append(OBJECT_OT_modifier_add);
@@ -136,12 +137,8 @@ void ED_operatortypes_object(void)
WM_operatortype_append(OBJECT_OT_multires_subdivide);
WM_operatortype_append(OBJECT_OT_multires_higher_levels_delete);
WM_operatortype_append(OBJECT_OT_meshdeform_bind);
- WM_operatortype_append(OBJECT_OT_hook_reset);
- WM_operatortype_append(OBJECT_OT_hook_recenter);
- WM_operatortype_append(OBJECT_OT_hook_select);
- WM_operatortype_append(OBJECT_OT_hook_assign);
WM_operatortype_append(OBJECT_OT_explode_refresh);
-
+
WM_operatortype_append(OBJECT_OT_constraint_add);
WM_operatortype_append(OBJECT_OT_constraint_add_with_targets);
WM_operatortype_append(POSE_OT_constraint_add);
@@ -169,9 +166,9 @@ void ED_operatortypes_object(void)
WM_operatortype_append(OBJECT_OT_vertex_group_normalize);
WM_operatortype_append(OBJECT_OT_vertex_group_normalize_all);
WM_operatortype_append(OBJECT_OT_vertex_group_invert);
+ WM_operatortype_append(OBJECT_OT_vertex_group_levels);
WM_operatortype_append(OBJECT_OT_vertex_group_blend);
WM_operatortype_append(OBJECT_OT_vertex_group_clean);
- WM_operatortype_append(OBJECT_OT_vertex_group_menu);
WM_operatortype_append(OBJECT_OT_vertex_group_set_active);
WM_operatortype_append(OBJECT_OT_game_property_new);
@@ -188,6 +185,14 @@ void ED_operatortypes_object(void)
WM_operatortype_append(OBJECT_OT_group_add);
WM_operatortype_append(OBJECT_OT_group_remove);
+
+ WM_operatortype_append(OBJECT_OT_hook_add_selobj);
+ WM_operatortype_append(OBJECT_OT_hook_add_newobj);
+ WM_operatortype_append(OBJECT_OT_hook_remove);
+ WM_operatortype_append(OBJECT_OT_hook_select);
+ WM_operatortype_append(OBJECT_OT_hook_assign);
+ WM_operatortype_append(OBJECT_OT_hook_reset);
+ WM_operatortype_append(OBJECT_OT_hook_recenter);
}
void ED_operatormacros_object(void)
@@ -223,6 +228,7 @@ void ED_keymap_object(wmKeyConfig *keyconf)
wmKeyMap *keymap;
wmKeyMapItem *kmi;
+ /* Objects, Regardless of Mode -------------------------------------------------- */
keymap= WM_keymap_find(keyconf, "Object Non-modal", 0, 0);
/* Note: this keymap works disregarding mode */
@@ -247,6 +253,7 @@ void ED_keymap_object(wmKeyConfig *keyconf)
WM_keymap_add_item(keymap, "OBJECT_OT_center_set", CKEY, KM_PRESS, KM_ALT|KM_SHIFT|KM_CTRL, 0);
+ /* Object Mode ---------------------------------------------------------------- */
/* Note: this keymap gets disabled in non-objectmode, */
keymap= WM_keymap_find(keyconf, "Object Mode", 0, 0);
keymap->poll= object_mode_poll;
@@ -282,19 +289,13 @@ void ED_keymap_object(wmKeyConfig *keyconf)
WM_keymap_add_item(keymap, "OBJECT_OT_delete", XKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "OBJECT_OT_delete", DELKEY, KM_PRESS, 0, 0);
- kmi= WM_keymap_add_item(keymap, "WM_OT_call_menu", AKEY, KM_PRESS, KM_SHIFT, 0);
- RNA_string_set(kmi->ptr, "name", "INFO_MT_add");
+ WM_keymap_add_menu(keymap, "INFO_MT_add", AKEY, KM_PRESS, KM_SHIFT, 0);
WM_keymap_add_item(keymap, "OBJECT_OT_duplicates_make_real", AKEY, KM_PRESS, KM_SHIFT|KM_CTRL, 0);
- kmi= WM_keymap_add_item(keymap, "WM_OT_call_menu", AKEY, KM_PRESS, KM_CTRL, 0);
- RNA_string_set(kmi->ptr, "name", "VIEW3D_MT_object_apply");
-
- kmi= WM_keymap_add_item(keymap, "WM_OT_call_menu", UKEY, KM_PRESS, 0, 0);
- RNA_string_set(kmi->ptr, "name", "VIEW3D_MT_make_single_user");
-
- kmi= WM_keymap_add_item(keymap, "WM_OT_call_menu", LKEY, KM_PRESS, KM_CTRL, 0);
- RNA_string_set(kmi->ptr, "name", "VIEW3D_MT_make_links");
+ WM_keymap_add_menu(keymap, "VIEW3D_MT_object_apply", AKEY, KM_PRESS, KM_CTRL, 0);
+ WM_keymap_add_menu(keymap, "VIEW3D_MT_make_single_user", UKEY, KM_PRESS, 0, 0);
+ WM_keymap_add_menu(keymap, "VIEW3D_MT_make_links", LKEY, KM_PRESS, KM_CTRL, 0);
WM_keymap_add_item(keymap, "OBJECT_OT_duplicate_move", DKEY, KM_PRESS, KM_SHIFT, 0);
WM_keymap_add_item(keymap, "OBJECT_OT_duplicate_move_linked", DKEY, KM_PRESS, KM_ALT, 0);
@@ -305,19 +306,33 @@ void ED_keymap_object(wmKeyConfig *keyconf)
WM_keymap_add_item(keymap, "OBJECT_OT_make_local", LKEY, KM_PRESS, 0, 0);
// XXX this should probably be in screen instead... here for testing purposes in the meantime... - Aligorith
- WM_keymap_verify_item(keymap, "ANIM_OT_insert_keyframe_menu", IKEY, KM_PRESS, 0, 0);
- WM_keymap_verify_item(keymap, "ANIM_OT_delete_keyframe_v3d", IKEY, KM_PRESS, KM_ALT, 0);
+ WM_keymap_verify_item(keymap, "ANIM_OT_keyframe_insert_menu", IKEY, KM_PRESS, 0, 0);
+ WM_keymap_verify_item(keymap, "ANIM_OT_keyframe_delete_v3d", IKEY, KM_PRESS, KM_ALT, 0);
WM_keymap_verify_item(keymap, "GROUP_OT_create", GKEY, KM_PRESS, KM_CTRL, 0);
WM_keymap_verify_item(keymap, "GROUP_OT_objects_remove", GKEY, KM_PRESS, KM_CTRL|KM_ALT, 0);
WM_keymap_verify_item(keymap, "GROUP_OT_objects_add_active", GKEY, KM_PRESS, KM_SHIFT|KM_CTRL, 0);
WM_keymap_verify_item(keymap, "GROUP_OT_objects_remove_active", GKEY, KM_PRESS, KM_SHIFT|KM_ALT, 0);
- /* Lattice */
+ kmi = WM_keymap_add_item(keymap, "OBJECT_OT_subsurf_set", ONEKEY, KM_PRESS, KM_CTRL, 0);
+ RNA_int_set(kmi->ptr, "level", 1);
+ kmi = WM_keymap_add_item(keymap, "OBJECT_OT_subsurf_set", TWOKEY, KM_PRESS, KM_CTRL, 0);
+ RNA_int_set(kmi->ptr, "level", 2);
+ kmi = WM_keymap_add_item(keymap, "OBJECT_OT_subsurf_set", THREEKEY, KM_PRESS, KM_CTRL, 0);
+ RNA_int_set(kmi->ptr, "level", 3);
+ kmi = WM_keymap_add_item(keymap, "OBJECT_OT_subsurf_set", FOURKEY, KM_PRESS, KM_CTRL, 0);
+ RNA_int_set(kmi->ptr, "level", 4);
+ kmi = WM_keymap_add_item(keymap, "OBJECT_OT_subsurf_set", FIVEKEY, KM_PRESS, KM_CTRL, 0);
+ RNA_int_set(kmi->ptr, "level", 5);
+
+ /* Lattice -------------------------------------------------------------------- */
keymap= WM_keymap_find(keyconf, "Lattice", 0, 0);
keymap->poll= ED_operator_editlattice;
WM_keymap_add_item(keymap, "LATTICE_OT_select_all_toggle", AKEY, KM_PRESS, 0, 0);
+
+ /* menus */
+ WM_keymap_add_menu(keymap, "VIEW3D_MT_hook", HKEY, KM_PRESS, KM_CTRL, 0);
ED_object_generic_keymap(keyconf, keymap, TRUE);
}
@@ -342,6 +357,5 @@ void ED_object_generic_keymap(struct wmKeyConfig *keyconf, struct wmKeyMap *keym
RNA_string_set(km->ptr, "value_1", "DISABLED");
RNA_string_set(km->ptr, "value_2", "CONNECTED");
}
-
}
diff --git a/source/blender/editors/object/object_relations.c b/source/blender/editors/object/object_relations.c
index cbd1e1be8d5..749b1e34651 100644
--- a/source/blender/editors/object/object_relations.c
+++ b/source/blender/editors/object/object_relations.c
@@ -48,7 +48,7 @@
#include "DNA_view3d_types.h"
#include "DNA_world_types.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_editVert.h"
#include "BLI_listbase.h"
#include "BLI_string.h"
@@ -221,7 +221,7 @@ static int vertex_parent_set_exec(bContext *C, wmOperator *op)
/* inverse parent matrix */
what_does_parent(scene, ob, &workob);
- Mat4Invert(ob->parentinv, workob.obmat);
+ invert_m4_m4(ob->parentinv, workob.obmat);
}
else {
ob->partype= PARVERT1;
@@ -229,7 +229,7 @@ static int vertex_parent_set_exec(bContext *C, wmOperator *op)
/* inverse parent matrix */
what_does_parent(scene, ob, &workob);
- Mat4Invert(ob->parentinv, workob.obmat);
+ invert_m4_m4(ob->parentinv, workob.obmat);
}
}
}
@@ -451,14 +451,14 @@ static int parent_clear_exec(bContext *C, wmOperator *op)
ED_object_apply_obmat(ob);
}
else if(type == 2)
- Mat4One(ob->parentinv);
+ unit_m4(ob->parentinv);
ob->recalc |= OB_RECALC;
}
CTX_DATA_END;
DAG_scene_sort(CTX_data_scene(C));
- ED_anim_dag_flush_update(C);
+ DAG_ids_flush_update(0);
WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, NULL);
return OPERATOR_FINISHED;
@@ -598,9 +598,46 @@ static int parent_set_exec(bContext *C, wmOperator *op)
/* handle types */
if (pchan)
- strcpy (ob->parsubstr, pchan->name);
+ strcpy(ob->parsubstr, pchan->name);
else
ob->parsubstr[0]= 0;
+
+ if(partype == PAR_PATH_CONST)
+ ; /* don't do anything here, since this is not technically "parenting" */
+ else if( ELEM(partype, PAR_CURVE, PAR_LATTICE) || pararm )
+ {
+ /* partype is now set to PAROBJECT so that invisible 'virtual' modifiers don't need to be created
+ * NOTE: the old (2.4x) method was to set ob->partype = PARSKEL, creating the virtual modifiers
+ */
+ ob->partype= PAROBJECT; /* note, dna define, not operator property */
+ //ob->partype= PARSKEL; /* note, dna define, not operator property */
+
+ /* BUT, to keep the deforms, we need a modifier, and then we need to set the object that it uses */
+ // XXX currently this should only happen for meshes, curves, surfaces, and lattices - this stuff isn't available for metas yet
+ if (ELEM5(ob->type, OB_MESH, OB_CURVE, OB_SURF, OB_FONT, OB_LATTICE))
+ {
+ ModifierData *md;
+
+ switch (partype) {
+ case PAR_CURVE: /* curve deform */
+ md= ED_object_modifier_add(op->reports, scene, ob, NULL, eModifierType_Curve);
+ ((CurveModifierData *)md)->object= par;
+ break;
+ case PAR_LATTICE: /* lattice deform */
+ md= ED_object_modifier_add(op->reports, scene, ob, NULL, eModifierType_Lattice);
+ ((LatticeModifierData *)md)->object= par;
+ break;
+ default: /* armature deform */
+ md= ED_object_modifier_add(op->reports, scene, ob, NULL, eModifierType_Armature);
+ ((ArmatureModifierData *)md)->object= par;
+ break;
+ }
+ }
+ }
+ else if (partype == PAR_BONE)
+ ob->partype= PARBONE; /* note, dna define, not operator property */
+ else
+ ob->partype= PAROBJECT; /* note, dna define, not operator property */
/* constraint */
if(partype == PAR_PATH_CONST) {
@@ -608,16 +645,13 @@ static int parent_set_exec(bContext *C, wmOperator *op)
bFollowPathConstraint *data;
float cmat[4][4], vec[3];
- con = add_new_constraint(CONSTRAINT_TYPE_FOLLOWPATH);
- strcpy (con->name, "AutoPath");
+ con = add_ob_constraint(ob, "AutoPath", CONSTRAINT_TYPE_FOLLOWPATH);
data = con->data;
data->tar = par;
- add_constraint_to_object(con, ob);
-
get_constraint_target_matrix(scene, con, 0, CONSTRAINT_OBTYPE_OBJECT, NULL, cmat, scene->r.cfra - give_timeoffset(ob));
- VecSubf(vec, ob->obmat[3], cmat[3]);
+ sub_v3_v3v3(vec, ob->obmat[3], cmat[3]);
ob->loc[0] = vec[0];
ob->loc[1] = vec[1];
@@ -635,33 +669,22 @@ static int parent_set_exec(bContext *C, wmOperator *op)
ob->partype= PAROBJECT;
what_does_parent(scene, ob, &workob);
- ob->partype= PARSKEL;
-
- Mat4Invert(ob->parentinv, workob.obmat);
+ invert_m4_m4(ob->parentinv, workob.obmat);
}
else {
/* calculate inverse parent matrix */
what_does_parent(scene, ob, &workob);
- Mat4Invert(ob->parentinv, workob.obmat);
+ invert_m4_m4(ob->parentinv, workob.obmat);
}
ob->recalc |= OB_RECALC_OB|OB_RECALC_DATA;
-
- if(partype == PAR_PATH_CONST)
- ; /* don't do anything here, since this is not technically "parenting" */
- if( ELEM(partype, PAR_CURVE, PAR_LATTICE) || pararm )
- ob->partype= PARSKEL; /* note, dna define, not operator property */
- else if (partype == PAR_BONE)
- ob->partype= PARBONE; /* note, dna define, not operator property */
- else
- ob->partype= PAROBJECT; /* note, dna define, not operator property */
}
}
}
CTX_DATA_END;
- DAG_scene_sort(CTX_data_scene(C));
- ED_anim_dag_flush_update(C);
+ DAG_scene_sort(scene);
+ DAG_ids_flush_update(0);
WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, NULL);
return OPERATOR_FINISHED;
@@ -734,7 +757,7 @@ static int parent_noinv_set_exec(bContext *C, wmOperator *op)
}
else {
/* clear inverse matrix and also the object location */
- Mat4One(ob->parentinv);
+ unit_m4(ob->parentinv);
memset(ob->loc, 0, 3*sizeof(float));
/* set recalc flags */
@@ -749,7 +772,7 @@ static int parent_noinv_set_exec(bContext *C, wmOperator *op)
CTX_DATA_END;
DAG_scene_sort(CTX_data_scene(C));
- ED_anim_dag_flush_update(C);
+ DAG_ids_flush_update(0);
WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, NULL);
return OPERATOR_FINISHED;
@@ -789,7 +812,7 @@ static int object_slow_parent_clear_exec(bContext *C, wmOperator *op)
}
CTX_DATA_END;
- ED_anim_dag_flush_update(C);
+ DAG_ids_flush_update(0);
WM_event_add_notifier(C, NC_SCENE, scene);
return OPERATOR_FINISHED;
@@ -827,7 +850,7 @@ static int object_slow_parent_set_exec(bContext *C, wmOperator *op)
}
CTX_DATA_END;
- ED_anim_dag_flush_update(C);
+ DAG_ids_flush_update(0);
WM_event_add_notifier(C, NC_SCENE, scene);
return OPERATOR_FINISHED;
@@ -876,8 +899,8 @@ static int object_track_clear_exec(bContext *C, wmOperator *op)
}
CTX_DATA_END;
+ DAG_ids_flush_update(0);
DAG_scene_sort(CTX_data_scene(C));
- ED_anim_dag_flush_update(C);
return OPERATOR_FINISHED;
}
@@ -923,8 +946,7 @@ static int track_set_exec(bContext *C, wmOperator *op)
CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects) {
if(ob!=obact) {
- con = add_new_constraint(CONSTRAINT_TYPE_TRACKTO);
- strcpy (con->name, "AutoTrack");
+ con = add_ob_constraint(ob, "AutoTrack", CONSTRAINT_TYPE_TRACKTO);
data = con->data;
data->tar = obact;
@@ -935,8 +957,6 @@ static int track_set_exec(bContext *C, wmOperator *op)
data->reserved1 = TRACK_nZ;
data->reserved2 = UP_Y;
}
-
- add_constraint_to_object(con, ob);
}
}
CTX_DATA_END;
@@ -947,8 +967,7 @@ static int track_set_exec(bContext *C, wmOperator *op)
CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects) {
if(ob!=obact) {
- con = add_new_constraint(CONSTRAINT_TYPE_LOCKTRACK);
- strcpy (con->name, "AutoTrack");
+ con = add_ob_constraint(ob, "AutoTrack", CONSTRAINT_TYPE_LOCKTRACK);
data = con->data;
data->tar = obact;
@@ -959,8 +978,6 @@ static int track_set_exec(bContext *C, wmOperator *op)
data->trackflag = TRACK_nZ;
data->lockflag = LOCK_Y;
}
-
- add_constraint_to_object(con, ob);
}
}
CTX_DATA_END;
@@ -975,7 +992,7 @@ static int track_set_exec(bContext *C, wmOperator *op)
CTX_DATA_END;
}
DAG_scene_sort(scene);
- ED_anim_dag_flush_update(C);
+ DAG_ids_flush_update(0);
return OPERATOR_FINISHED;
}
@@ -1155,7 +1172,7 @@ static int make_links_scene_exec(bContext *C, wmOperator *op)
}
CTX_DATA_END;
- ED_anim_dag_flush_update(C);
+ DAG_ids_flush_update(0);
/* one day multiple scenes will be visible, then we should have some update function for them */
return OPERATOR_FINISHED;
@@ -1223,7 +1240,7 @@ static int make_links_data_exec(bContext *C, wmOperator *op)
}
CTX_DATA_END;
- ED_anim_dag_flush_update(C);
+ DAG_ids_flush_update(0);
WM_event_add_notifier(C, NC_SPACE|ND_SPACE_VIEW3D, CTX_wm_view3d(C));
return OPERATOR_FINISHED;
}
diff --git a/source/blender/editors/object/object_select.c b/source/blender/editors/object/object_select.c
index 47730496296..20f3ea3df9e 100644
--- a/source/blender/editors/object/object_select.c
+++ b/source/blender/editors/object/object_select.c
@@ -40,7 +40,7 @@
#include "DNA_scene_types.h"
#include "DNA_texture_types.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_listbase.h"
#include "BLI_rand.h"
#include "BLI_string.h"
@@ -524,7 +524,7 @@ static short select_grouped_color(bContext *C, Object *ob)
char changed = 0;
CTX_DATA_BEGIN(C, Base*, base, selectable_bases) {
- if (!(base->flag & SELECT) && (FloatCompare(base->object->col, ob->col, 0.005f))) {
+ if (!(base->flag & SELECT) && (compare_v3v3(base->object->col, ob->col, 0.005f))) {
ED_base_object_select(base, BA_SELECT);
changed = 1;
}
diff --git a/source/blender/editors/object/object_shapekey.c b/source/blender/editors/object/object_shapekey.c
index f52927a1a00..f8eff578839 100644
--- a/source/blender/editors/object/object_shapekey.c
+++ b/source/blender/editors/object/object_shapekey.c
@@ -37,7 +37,7 @@
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "DNA_action_types.h"
#include "DNA_curve_types.h"
@@ -119,49 +119,6 @@ void key_to_mesh(KeyBlock *kb, Mesh *me)
}
}
-static KeyBlock *add_keyblock(Scene *scene, Key *key)
-{
- KeyBlock *kb;
- float curpos= -0.1;
- int tot;
-
- kb= key->block.last;
- if(kb) curpos= kb->pos;
-
- kb= MEM_callocN(sizeof(KeyBlock), "Keyblock");
- BLI_addtail(&key->block, kb);
- kb->type= KEY_CARDINAL;
-
- tot= BLI_countlist(&key->block);
- if(tot==1) strcpy(kb->name, "Basis");
- else sprintf(kb->name, "Key %d", tot-1);
-
- // XXX this is old anim system stuff? (i.e. the 'index' of the shapekey)
- kb->adrcode= tot-1;
-
- key->totkey++;
- if(key->totkey==1) key->refkey= kb;
-
- kb->slidermin= 0.0f;
- kb->slidermax= 1.0f;
-
- // XXX kb->pos is the confusing old horizontal-line RVK crap in old IPO Editor...
- if(key->type == KEY_RELATIVE)
- kb->pos= curpos+0.1;
- else {
-#if 0 // XXX old animation system
- curpos= bsystem_time(scene, 0, (float)CFRA, 0.0);
- if(calc_ipo_spec(key->ipo, KEY_SPEED, &curpos)==0) {
- curpos /= 100.0;
- }
- kb->pos= curpos;
-
- sort_keys(key);
-#endif // XXX old animation system
- }
- return kb;
-}
-
static void insert_meshkey(Scene *scene, Object *ob)
{
Mesh *me= ob->data;
diff --git a/source/blender/editors/object/object_transform.c b/source/blender/editors/object/object_transform.c
index 0c09e0a03de..19157c6aa6a 100644
--- a/source/blender/editors/object/object_transform.c
+++ b/source/blender/editors/object/object_transform.c
@@ -26,7 +26,9 @@
*/
#include <stdlib.h>
+#include <string.h>
+#include "DNA_anim_types.h"
#include "DNA_action_types.h"
#include "DNA_armature_types.h"
#include "DNA_curve_types.h"
@@ -38,7 +40,7 @@
#include "DNA_screen_types.h"
#include "DNA_view3d_types.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_editVert.h"
#include "BLI_listbase.h"
@@ -61,6 +63,7 @@
#include "ED_anim_api.h"
#include "ED_armature.h"
#include "ED_curve.h"
+#include "ED_keyframing.h"
#include "ED_mesh.h"
#include "ED_object.h"
#include "ED_screen.h"
@@ -72,8 +75,16 @@
static int object_location_clear_exec(bContext *C, wmOperator *op)
{
- int armature_clear= 0;
-
+ Scene *scene= CTX_data_scene(C);
+
+ KeyingSet *ks= ANIM_builtin_keyingset_get_named(NULL, "Location");
+ bCommonKeySrc cks;
+ ListBase dsources = {&cks, &cks};
+
+ /* init common-key-source for use by KeyingSets */
+ memset(&cks, 0, sizeof(bCommonKeySrc));
+
+ /* clear location of selected objects if not in weight-paint mode */
CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects) {
if(!(ob->mode & OB_MODE_WEIGHT_PAINT)) {
if((ob->protectflag & OB_LOCK_LOCX)==0)
@@ -82,13 +93,17 @@ static int object_location_clear_exec(bContext *C, wmOperator *op)
ob->loc[1]= ob->dloc[1]= 0.0f;
if((ob->protectflag & OB_LOCK_LOCZ)==0)
ob->loc[2]= ob->dloc[2]= 0.0f;
+
+ /* do auto-keyframing as appropriate */
+ if (autokeyframe_cfra_can_key(scene, &ob->id)) {
+ /* init cks for this object, then use the relative KeyingSets to keyframe it */
+ cks.id= &ob->id;
+ modify_keyframes(scene, &dsources, NULL, ks, MODIFYKEY_MODE_INSERT, (float)CFRA);
+ }
}
ob->recalc |= OB_RECALC_OB;
}
CTX_DATA_END;
-
- if(armature_clear==0) /* in this case flush was done */
- ED_anim_dag_flush_update(C);
WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, NULL);
@@ -112,8 +127,16 @@ void OBJECT_OT_location_clear(wmOperatorType *ot)
static int object_rotation_clear_exec(bContext *C, wmOperator *op)
{
- int armature_clear= 0;
-
+ Scene *scene= CTX_data_scene(C);
+
+ KeyingSet *ks= ANIM_builtin_keyingset_get_named(NULL, "Rotation");
+ bCommonKeySrc cks;
+ ListBase dsources = {&cks, &cks};
+
+ /* init common-key-source for use by KeyingSets */
+ memset(&cks, 0, sizeof(bCommonKeySrc));
+
+ /* clear rotation of selected objects if not in weight-paint mode */
CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects) {
if(!(ob->mode & OB_MODE_WEIGHT_PAINT)) {
if (ob->protectflag & (OB_LOCK_ROTX|OB_LOCK_ROTY|OB_LOCK_ROTZ|OB_LOCK_ROTW)) {
@@ -159,10 +182,10 @@ static int object_rotation_clear_exec(bContext *C, wmOperator *op)
if (ob->rotmode == ROT_MODE_QUAT) {
QUATCOPY(quat1, ob->quat);
- QuatToEul(ob->quat, oldeul);
+ quat_to_eul( oldeul,ob->quat);
}
else if (ob->rotmode == ROT_MODE_AXISANGLE) {
- AxisAngleToEulO(ob->rotAxis, ob->rotAngle, oldeul, EULER_ORDER_DEFAULT);
+ axis_angle_to_eulO( oldeul, EULER_ORDER_DEFAULT,ob->rotAxis, ob->rotAngle);
}
else {
VECCOPY(oldeul, ob->rot);
@@ -178,14 +201,14 @@ static int object_rotation_clear_exec(bContext *C, wmOperator *op)
eul[2]= oldeul[2];
if (ob->rotmode == ROT_MODE_QUAT) {
- EulToQuat(eul, ob->quat);
+ eul_to_quat( ob->quat,eul);
/* quaternions flip w sign to accumulate rotations correctly */
if ((quat1[0]<0.0f && ob->quat[0]>0.0f) || (quat1[0]>0.0f && ob->quat[0]<0.0f)) {
- QuatMulf(ob->quat, -1.0f);
+ mul_qt_fl(ob->quat, -1.0f);
}
}
else if (ob->rotmode == ROT_MODE_AXISANGLE) {
- EulOToAxisAngle(eul, EULER_ORDER_DEFAULT, ob->rotAxis, &ob->rotAngle);
+ eulO_to_axis_angle( ob->rotAxis, &ob->rotAngle,eul, EULER_ORDER_DEFAULT);
}
else {
VECCOPY(ob->rot, eul);
@@ -206,13 +229,17 @@ static int object_rotation_clear_exec(bContext *C, wmOperator *op)
ob->rot[0]= ob->rot[1]= ob->rot[2]= 0.0f;
}
}
+
+ /* do auto-keyframing as appropriate */
+ if (autokeyframe_cfra_can_key(scene, &ob->id)) {
+ /* init cks for this object, then use the relative KeyingSets to keyframe it */
+ cks.id= &ob->id;
+ modify_keyframes(scene, &dsources, NULL, ks, MODIFYKEY_MODE_INSERT, (float)CFRA);
+ }
}
ob->recalc |= OB_RECALC_OB;
}
CTX_DATA_END;
-
- if(armature_clear==0) /* in this case flush was done */
- ED_anim_dag_flush_update(C);
WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, NULL);
@@ -236,8 +263,16 @@ void OBJECT_OT_rotation_clear(wmOperatorType *ot)
static int object_scale_clear_exec(bContext *C, wmOperator *op)
{
- int armature_clear= 0;
-
+ Scene *scene= CTX_data_scene(C);
+
+ KeyingSet *ks= ANIM_builtin_keyingset_get_named(NULL, "Scaling");
+ bCommonKeySrc cks;
+ ListBase dsources = {&cks, &cks};
+
+ /* init common-key-source for use by KeyingSets */
+ memset(&cks, 0, sizeof(bCommonKeySrc));
+
+ /* clear scales of selected objects if not in weight-paint mode */
CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects) {
if(!(ob->mode & OB_MODE_WEIGHT_PAINT)) {
if((ob->protectflag & OB_LOCK_SCALEX)==0) {
@@ -252,14 +287,18 @@ static int object_scale_clear_exec(bContext *C, wmOperator *op)
ob->dsize[2]= 0.0f;
ob->size[2]= 1.0f;
}
+
+ /* do auto-keyframing as appropriate */
+ if (autokeyframe_cfra_can_key(scene, &ob->id)) {
+ /* init cks for this object, then use the relative KeyingSets to keyframe it */
+ cks.id= &ob->id;
+ modify_keyframes(scene, &dsources, NULL, ks, MODIFYKEY_MODE_INSERT, (float)CFRA);
+ }
}
ob->recalc |= OB_RECALC_OB;
}
CTX_DATA_END;
- if(armature_clear==0) /* in this case flush was done */
- ED_anim_dag_flush_update(C);
-
WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, NULL);
return OPERATOR_FINISHED;
@@ -290,19 +329,19 @@ static int object_origin_clear_exec(bContext *C, wmOperator *op)
v1= ob->loc;
v3= ob->parentinv[3];
- Mat3CpyMat4(mat, ob->parentinv);
+ copy_m3_m4(mat, ob->parentinv);
VECCOPY(v3, v1);
v3[0]= -v3[0];
v3[1]= -v3[1];
v3[2]= -v3[2];
- Mat3MulVecfl(mat, v3);
+ mul_m3_v3(mat, v3);
}
ob->recalc |= OB_RECALC_OB;
}
CTX_DATA_END;
if(armature_clear==0) /* in this case flush was done */
- ED_anim_dag_flush_update(C);
+ DAG_ids_flush_update(0);
WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, NULL);
@@ -338,7 +377,7 @@ static void ignore_parent_tx(Main *bmain, Scene *scene, Object *ob )
if(ob_child->parent == ob) {
ED_object_apply_obmat(ob_child);
what_does_parent(scene, ob_child, &workob);
- Mat4Invert(ob_child->parentinv, workob.obmat);
+ invert_m4_m4(ob_child->parentinv, workob.obmat);
}
}
}
@@ -402,20 +441,20 @@ static int apply_objects_internal(bContext *C, ReportList *reports, int apply_lo
else if(apply_rot)
object_rot_to_mat3(ob, rsmat);
else
- Mat3One(rsmat);
+ unit_m3(rsmat);
- Mat4CpyMat3(mat, rsmat);
+ copy_m4_m3(mat, rsmat);
/* calculate translation */
if(apply_loc) {
- VecCopyf(mat[3], ob->loc);
+ copy_v3_v3(mat[3], ob->loc);
if(!(apply_scale && apply_rot)) {
/* correct for scale and rotation that is still applied */
object_to_mat3(ob, obmat);
- Mat3Inv(iobmat, obmat);
- Mat3MulMat3(tmat, rsmat, iobmat);
- Mat3MulVecfl(tmat, mat[3]);
+ invert_m3_m3(iobmat, obmat);
+ mul_m3_m3m3(tmat, rsmat, iobmat);
+ mul_m3_v3(tmat, mat[3]);
}
}
@@ -426,7 +465,7 @@ static int apply_objects_internal(bContext *C, ReportList *reports, int apply_lo
/* adjust data */
mvert= me->mvert;
for(a=0; a<me->totvert; a++, mvert++)
- Mat4MulVecfl(mat, mvert->co);
+ mul_m4_v3(mat, mvert->co);
if(me->key) {
KeyBlock *kb;
@@ -435,7 +474,7 @@ static int apply_objects_internal(bContext *C, ReportList *reports, int apply_lo
float *fp= kb->data;
for(a=0; a<kb->totelem; a++, fp+=3)
- Mat4MulVecfl(mat, fp);
+ mul_m4_v3(mat, fp);
}
}
@@ -448,15 +487,15 @@ static int apply_objects_internal(bContext *C, ReportList *reports, int apply_lo
else if(ELEM(ob->type, OB_CURVE, OB_SURF)) {
cu= ob->data;
- scale = Mat3ToScalef(rsmat);
+ scale = mat3_to_scale(rsmat);
for(nu=cu->nurb.first; nu; nu=nu->next) {
if(nu->type == CU_BEZIER) {
a= nu->pntsu;
for(bezt= nu->bezt; a--; bezt++) {
- Mat4MulVecfl(mat, bezt->vec[0]);
- Mat4MulVecfl(mat, bezt->vec[1]);
- Mat4MulVecfl(mat, bezt->vec[2]);
+ mul_m4_v3(mat, bezt->vec[0]);
+ mul_m4_v3(mat, bezt->vec[1]);
+ mul_m4_v3(mat, bezt->vec[2]);
bezt->radius *= scale;
bezt++;
}
@@ -464,7 +503,7 @@ static int apply_objects_internal(bContext *C, ReportList *reports, int apply_lo
else {
a= nu->pntsu*nu->pntsv;
for(bp= nu->bp; a--; bp++)
- Mat4MulVecfl(mat, bp->vec);
+ mul_m4_v3(mat, bp->vec);
}
}
}
@@ -475,8 +514,14 @@ static int apply_objects_internal(bContext *C, ReportList *reports, int apply_lo
ob->loc[0]= ob->loc[1]= ob->loc[2]= 0.0f;
if(apply_scale)
ob->size[0]= ob->size[1]= ob->size[2]= 1.0f;
- if(apply_rot)
+ if(apply_rot) {
ob->rot[0]= ob->rot[1]= ob->rot[2]= 0.0f;
+ ob->quat[1]= ob->quat[2]= ob->quat[3]= 0.0f;
+ ob->rotAxis[0]= ob->rotAxis[2]= 0.0f;
+ ob->rotAngle= 0.0f;
+
+ ob->quat[0]= ob->rotAxis[1]= 1.0f;
+ }
where_is_object(scene, ob);
ignore_parent_tx(bmain, scene, ob);
@@ -501,10 +546,16 @@ static int visual_transform_apply_exec(bContext *C, wmOperator *op)
CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects) {
where_is_object(scene, ob);
-
+
VECCOPY(ob->loc, ob->obmat[3]);
- Mat4ToSize(ob->obmat, ob->size);
- Mat4ToEul(ob->obmat, ob->rot);
+ mat4_to_size(ob->size,ob->obmat);
+
+ if (ob->rotmode == ROT_MODE_QUAT)
+ mat4_to_quat(ob->quat, ob->obmat);
+ else if (ob->rotmode == ROT_MODE_AXISANGLE)
+ mat4_to_axis_angle(ob->rotAxis, &ob->rotAngle, ob->obmat);
+ else
+ mat4_to_eul(ob->rot,ob->obmat);
where_is_object(scene, ob);
@@ -641,20 +692,12 @@ void texspace_edit(Scene *scene, View3D *v3d)
}
}
-/************************ Mirror Menu ****************************/
-
-void mirrormenu(void)
-{
-// XXX initTransform(TFM_MIRROR, CTX_NO_PET);
-// XXX Transform();
-}
-
/********************* Set Object Center ************************/
static EnumPropertyItem prop_set_center_types[] = {
- {0, "CENTER", 0, "ObData to Center", "Move object data around Object center"},
- {1, "CENTERNEW", 0, "Center New", "Move Object center to center of object data"},
- {2, "CENTERCURSOR", 0, "Center Cursor", "Move Object Center to position of the 3d cursor"},
+ {0, "CENTER", 0, "ObData to Centroi", "Move object data to Object centroid"},
+ {1, "CENTER_NEW", 0, "Centroid to ObData", "Move Object centroid to center of object data"},
+ {2, "CENTER_CURSOR", 0, "Centroid to 3D Cursor", "Move Object centroid to position of the 3d cursor"},
{0, NULL, 0, NULL, NULL}
};
@@ -709,7 +752,7 @@ static int object_center_set_exec(bContext *C, wmOperator *op)
}
if(v3d->around==V3D_CENTROID) {
- VecMulf(cent, 1.0f/(float)total);
+ mul_v3_fl(cent, 1.0f/(float)total);
}
else {
cent[0]= (min[0]+max[0])/2.0f;
@@ -718,7 +761,7 @@ static int object_center_set_exec(bContext *C, wmOperator *op)
}
for(eve= em->verts.first; eve; eve= eve->next) {
- VecSubf(eve->co, eve->co, cent);
+ sub_v3_v3v3(eve->co, eve->co, cent);
}
recalc_editnormals(em);
@@ -748,8 +791,8 @@ static int object_center_set_exec(bContext *C, wmOperator *op)
} else {
if(centermode==2) {
VECCOPY(cent, give_cursor(scene, v3d));
- Mat4Invert(ob->imat, ob->obmat);
- Mat4MulVecfl(ob->imat, cent);
+ invert_m4_m4(ob->imat, ob->obmat);
+ mul_m4_v3(ob->imat, cent);
} else {
INIT_MINMAX(min, max);
mvert= me->mvert;
@@ -764,7 +807,7 @@ static int object_center_set_exec(bContext *C, wmOperator *op)
mvert= me->mvert;
for(a=0; a<me->totvert; a++, mvert++) {
- VecSubf(mvert->co, mvert->co, cent);
+ sub_v3_v3v3(mvert->co, mvert->co, cent);
}
if (me->key) {
@@ -773,7 +816,7 @@ static int object_center_set_exec(bContext *C, wmOperator *op)
float *fp= kb->data;
for (a=0; a<kb->totelem; a++, fp+=3) {
- VecSubf(fp, fp, cent);
+ sub_v3_v3v3(fp, fp, cent);
}
}
}
@@ -781,10 +824,10 @@ static int object_center_set_exec(bContext *C, wmOperator *op)
me->flag |= ME_ISDONE;
if(centermode) {
- Mat3CpyMat4(omat, ob->obmat);
+ copy_m3_m4(omat, ob->obmat);
VECCOPY(centn, cent);
- Mat3MulVecfl(omat, centn);
+ mul_m3_v3(omat, centn);
ob->loc[0]+= centn[0];
ob->loc[1]+= centn[1];
ob->loc[2]+= centn[2];
@@ -802,9 +845,9 @@ static int object_center_set_exec(bContext *C, wmOperator *op)
ob_other->flag |= OB_DONE;
ob_other->recalc= OB_RECALC_OB|OB_RECALC_DATA;
- Mat3CpyMat4(omat, ob_other->obmat);
+ copy_m3_m4(omat, ob_other->obmat);
VECCOPY(centn, cent);
- Mat3MulVecfl(omat, centn);
+ mul_m3_v3(omat, centn);
ob_other->loc[0]+= centn[0];
ob_other->loc[1]+= centn[1];
ob_other->loc[2]+= centn[2];
@@ -815,7 +858,7 @@ static int object_center_set_exec(bContext *C, wmOperator *op)
if(tme && (tme->flag & ME_ISDONE)==0) {
mvert= tme->mvert;
for(a=0; a<tme->totvert; a++, mvert++) {
- VecSubf(mvert->co, mvert->co, cent);
+ sub_v3_v3v3(mvert->co, mvert->co, cent);
}
if (tme->key) {
@@ -824,7 +867,7 @@ static int object_center_set_exec(bContext *C, wmOperator *op)
float *fp= kb->data;
for (a=0; a<kb->totelem; a++, fp+=3) {
- VecSubf(fp, fp, cent);
+ sub_v3_v3v3(fp, fp, cent);
}
}
}
@@ -858,8 +901,8 @@ static int object_center_set_exec(bContext *C, wmOperator *op)
} else {
if(centermode==2) {
VECCOPY(cent, give_cursor(scene, v3d));
- Mat4Invert(ob->imat, ob->obmat);
- Mat4MulVecfl(ob->imat, cent);
+ invert_m4_m4(ob->imat, ob->obmat);
+ mul_m4_v3(ob->imat, cent);
/* don't allow Z change if curve is 2D */
if( !( cu->flag & CU_3D ) )
@@ -884,23 +927,23 @@ static int object_center_set_exec(bContext *C, wmOperator *op)
if(nu->type == CU_BEZIER) {
a= nu->pntsu;
while (a--) {
- VecSubf(nu->bezt[a].vec[0], nu->bezt[a].vec[0], cent);
- VecSubf(nu->bezt[a].vec[1], nu->bezt[a].vec[1], cent);
- VecSubf(nu->bezt[a].vec[2], nu->bezt[a].vec[2], cent);
+ sub_v3_v3v3(nu->bezt[a].vec[0], nu->bezt[a].vec[0], cent);
+ sub_v3_v3v3(nu->bezt[a].vec[1], nu->bezt[a].vec[1], cent);
+ sub_v3_v3v3(nu->bezt[a].vec[2], nu->bezt[a].vec[2], cent);
}
}
else {
a= nu->pntsu*nu->pntsv;
while (a--)
- VecSubf(nu->bp[a].vec, nu->bp[a].vec, cent);
+ sub_v3_v3v3(nu->bp[a].vec, nu->bp[a].vec, cent);
}
nu= nu->next;
}
if(centermode && obedit==NULL) {
- Mat3CpyMat4(omat, ob->obmat);
+ copy_m3_m4(omat, ob->obmat);
- Mat3MulVecfl(omat, cent);
+ mul_m3_v3(omat, cent);
ob->loc[0]+= cent[0];
ob->loc[1]+= cent[1];
ob->loc[2]+= cent[2];
@@ -967,7 +1010,8 @@ static int object_center_set_exec(bContext *C, wmOperator *op)
CTX_DATA_END;
if (tot_change) {
- ED_anim_dag_flush_update(C);
+ DAG_ids_flush_update(0);
+ WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, NULL);
}
/* Warn if any errors occured */
diff --git a/source/blender/editors/object/object_vgroup.c b/source/blender/editors/object/object_vgroup.c
index aa60679321a..d9c21a9c9a5 100644
--- a/source/blender/editors/object/object_vgroup.c
+++ b/source/blender/editors/object/object_vgroup.c
@@ -28,6 +28,7 @@
*/
#include <string.h>
+#include <math.h>
#include "MEM_guardedalloc.h"
@@ -68,6 +69,7 @@
#include "ED_view3d.h"
#include "UI_interface.h"
+#include "UI_resources.h"
#include "object_intern.h"
@@ -615,6 +617,32 @@ static void vgroup_normalize(Object *ob)
}
}
+static void vgroup_levels(Object *ob, float offset, float gain)
+{
+ bDeformGroup *dg;
+ MDeformWeight *dw;
+ MDeformVert *dvert, *dvert_array=NULL;
+ int i, def_nr, dvert_tot=0;
+
+ ED_vgroup_give_array(ob->data, &dvert_array, &dvert_tot);
+
+ dg = BLI_findlink(&ob->defbase, (ob->actdef-1));
+
+ if(dg) {
+ def_nr= ob->actdef-1;
+
+ for(i = 0; i < dvert_tot; i++) {
+ dvert = dvert_array+i;
+ dw = ED_vgroup_weight_get(dvert, def_nr);
+ if(dw) {
+ dw->weight = gain * (dw->weight + offset);
+
+ CLAMP(dw->weight, 0.0f, 1.0f);
+ }
+ }
+ }
+}
+
/* TODO - select between groups */
static void vgroup_normalize_all(Object *ob, int lock_active)
{
@@ -1467,6 +1495,38 @@ void OBJECT_OT_vertex_group_copy(wmOperatorType *ot)
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
+static int vertex_group_levels_exec(bContext *C, wmOperator *op)
+{
+ Object *ob= CTX_data_pointer_get_type(C, "object", &RNA_Object).data;
+
+ float offset= RNA_float_get(op->ptr,"offset");
+ float gain= RNA_float_get(op->ptr,"gain");
+
+ vgroup_levels(ob, offset, gain);
+
+ DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, ob);
+ WM_event_add_notifier(C, NC_GEOM|ND_DATA, ob->data);
+
+ return OPERATOR_FINISHED;
+}
+
+void OBJECT_OT_vertex_group_levels(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Vertex Group Levels";
+ ot->idname= "OBJECT_OT_vertex_group_levels";
+
+ /* api callbacks */
+ ot->poll= vertex_group_poll;
+ ot->exec= vertex_group_levels_exec;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ RNA_def_float(ot->srna, "offset", 0.f, -1.0, 1.0, "Offset", "Value to add to weights.", -1.0f, 1.f);
+ RNA_def_float(ot->srna, "gain", 1.f, 0.f, FLT_MAX, "Gain", "Value to multiply weights by.", 0.0f, 10.f);
+}
static int vertex_group_normalize_exec(bContext *C, wmOperator *op)
{
@@ -1575,6 +1635,7 @@ void OBJECT_OT_vertex_group_blend(wmOperatorType *ot)
/* identifiers */
ot->name= "Blend Vertex Group";
ot->idname= "OBJECT_OT_vertex_group_blend";
+ ot->description= "";
/* api callbacks */
ot->poll= vertex_group_poll;
@@ -1608,6 +1669,7 @@ void OBJECT_OT_vertex_group_clean(wmOperatorType *ot)
/* identifiers */
ot->name= "Clean Vertex Group";
ot->idname= "OBJECT_OT_vertex_group_clean";
+ ot->description= "Remove Vertex Group assignments which aren't required.";
/* api callbacks */
ot->poll= vertex_group_poll;
@@ -1653,6 +1715,7 @@ void OBJECT_OT_vertex_group_copy_to_linked(wmOperatorType *ot)
/* identifiers */
ot->name= "Copy Vertex Group to Linked";
ot->idname= "OBJECT_OT_vertex_group_copy_to_linked";
+ ot->description= "Copy Vertex Groups to all users of the same Geometry data.";
/* api callbacks */
ot->poll= vertex_group_poll;
@@ -1691,6 +1754,7 @@ static EnumPropertyItem *vgroup_itemf(bContext *C, PointerRNA *ptr, int *free)
for(a=0, def=ob->defbase.first; def; def=def->next, a++) {
tmp.value= a;
+ tmp.icon= ICON_GROUP_VERTEX;
tmp.identifier= def->name;
tmp.name= def->name;
RNA_enum_item_add(&item, &totitem, &tmp);
@@ -1709,6 +1773,7 @@ void OBJECT_OT_vertex_group_set_active(wmOperatorType *ot)
/* identifiers */
ot->name= "Set Active Vertex Group";
ot->idname= "OBJECT_OT_vertex_group_set_active";
+ ot->description= "Set the active vertex group.";
/* api callbacks */
ot->poll= vertex_group_poll;
@@ -1723,48 +1788,3 @@ void OBJECT_OT_vertex_group_set_active(wmOperatorType *ot)
RNA_def_enum_funcs(prop, vgroup_itemf);
}
-static int vertex_group_menu_exec(bContext *C, wmOperator *op)
-{
- Object *ob= CTX_data_pointer_get_type(C, "object", &RNA_Object).data;
- uiPopupMenu *pup;
- uiLayout *layout;
-
- pup= uiPupMenuBegin(C, "Vertex Groups", 0);
- layout= uiPupMenuLayout(pup);
- uiLayoutSetOperatorContext(layout, WM_OP_INVOKE_REGION_WIN);
-
- if(vgroup_object_in_edit_mode(ob)) {
- uiItemBooleanO(layout, "Assign to New Group", 0, "OBJECT_OT_vertex_group_assign", "new", 1);
-
- if(BLI_countlist(&ob->defbase) && ob->actdef) {
- uiItemO(layout, "Assign to Group", 0, "OBJECT_OT_vertex_group_assign");
- uiItemO(layout, "Remove from Group", 0, "OBJECT_OT_vertex_group_remove_from");
- uiItemBooleanO(layout, "Remove from All", 0, "OBJECT_OT_vertex_group_remove_from", "all", 1);
- }
- }
-
- if(BLI_countlist(&ob->defbase) && ob->actdef) {
- if(vgroup_object_in_edit_mode(ob))
- uiItemS(layout);
-
- uiItemO(layout, "Set Active Group", 0, "OBJECT_OT_vertex_group_set_active");
- uiItemO(layout, "Remove Group", 0, "OBJECT_OT_vertex_group_remove");
- uiItemBooleanO(layout, "Remove All Groups", 0, "OBJECT_OT_vertex_group_remove", "all", 1);
- }
-
- uiPupMenuEnd(C, pup);
-
- return OPERATOR_FINISHED;
-}
-
-void OBJECT_OT_vertex_group_menu(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Vertex Group Menu";
- ot->idname= "OBJECT_OT_vertex_group_menu";
-
- /* api callbacks */
- ot->poll= vertex_group_poll;
- ot->exec= vertex_group_menu_exec;
-}
-
diff --git a/source/blender/editors/physics/SConscript b/source/blender/editors/physics/SConscript
index 60b992d2e07..85a40c91b3a 100644
--- a/source/blender/editors/physics/SConscript
+++ b/source/blender/editors/physics/SConscript
@@ -5,7 +5,7 @@ sources = env.Glob('*.c')
incs = '../include ../../blenlib ../../blenkernel ../../makesdna ../../imbuf'
incs += ' ../../windowmanager #/intern/guardedalloc #/extern/glew/include'
-incs += ' #/intern/guardedalloc ../../gpu'
+incs += ' ../../gpu'
incs += ' ../../makesrna ../../render/extern/include #/intern/elbeem/extern'
if env['OURPLATFORM'] == 'linux2':
diff --git a/source/blender/editors/physics/particle_edit.c b/source/blender/editors/physics/particle_edit.c
index 75c56575474..b5007ff72ce 100644
--- a/source/blender/editors/physics/particle_edit.c
+++ b/source/blender/editors/physics/particle_edit.c
@@ -60,7 +60,7 @@
#include "BKE_utildefines.h"
#include "BKE_pointcache.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BLI_dynstr.h"
#include "BLI_kdtree.h"
@@ -587,13 +587,13 @@ static void foreach_mouse_hit_key(PEData *data, ForKeyMatFunc func, int selected
if(pset->selectmode==SCE_SELECT_PATH)
selected= 0;
- Mat4One(imat);
- Mat4One(mat);
+ unit_m4(imat);
+ unit_m4(mat);
LOOP_VISIBLE_POINTS {
if(edit->psys && !(edit->psys->flag & PSYS_GLOBAL_HAIR)) {
psys_mat_hair_to_global(data->ob, psmd->dm, psys->part->from, psys->particles + p, mat);
- Mat4Invert(imat,mat);
+ invert_m4_m4(imat,mat);
}
if(pset->selectmode==SCE_SELECT_END) {
@@ -698,7 +698,7 @@ static void PE_update_mirror_cache(Object *ob, ParticleSystem *psys)
key = pa->hair;
psys_mat_hair_to_orco(ob, psmd->dm, psys->part->from, pa, mat);
VECCOPY(co, key->co);
- Mat4MulVecfl(mat, co);
+ mul_m4_v3(mat, co);
BLI_kdtree_insert(tree, p, co, NULL);
}
@@ -712,7 +712,7 @@ static void PE_update_mirror_cache(Object *ob, ParticleSystem *psys)
key = pa->hair;
psys_mat_hair_to_orco(ob, psmd->dm, psys->part->from, pa, mat);
VECCOPY(co, key->co);
- Mat4MulVecfl(mat, co);
+ mul_m4_v3(mat, co);
co[0]= -co[0];
index= BLI_kdtree_find_nearest(tree, co, NULL, &nearest);
@@ -785,7 +785,7 @@ static void PE_mirror_particle(Object *ob, DerivedMesh *dm, ParticleSystem *psys
/* mirror positions and tags */
psys_mat_hair_to_orco(ob, dm, psys->part->from, pa, mat);
psys_mat_hair_to_orco(ob, dm, psys->part->from, mpa, mmat);
- Mat4Invert(immat, mmat);
+ invert_m4_m4(immat, mmat);
hkey=pa->hair;
mhkey=mpa->hair;
@@ -793,9 +793,9 @@ static void PE_mirror_particle(Object *ob, DerivedMesh *dm, ParticleSystem *psys
mkey= mpoint->keys;
for(k=0; k<pa->totkey; k++, hkey++, mhkey++, key++, mkey++) {
VECCOPY(mhkey->co, hkey->co);
- Mat4MulVecfl(mat, mhkey->co);
+ mul_m4_v3(mat, mhkey->co);
mhkey->co[0]= -mhkey->co[0];
- Mat4MulVecfl(immat, mhkey->co);
+ mul_m4_v3(immat, mhkey->co);
if(key->flag & PEK_TAG)
mkey->flag |= PEK_TAG;
@@ -867,12 +867,12 @@ static void pe_deflect_emitter(Scene *scene, Object *ob, PTCacheEdit *edit)
psys_mat_hair_to_object(ob, psmd->dm, psys->part->from, psys->particles + p, hairmat);
LOOP_KEYS {
- Mat4MulVecfl(hairmat, key->co);
+ mul_m4_v3(hairmat, key->co);
}
LOOP_KEYS {
if(k==0) {
- dist_1st = VecLenf((key+1)->co, key->co);
+ dist_1st = len_v3v3((key+1)->co, key->co);
dist_1st *= 0.75f * pset->emitterdist;
}
else {
@@ -881,32 +881,32 @@ static void pe_deflect_emitter(Scene *scene, Object *ob, PTCacheEdit *edit)
vec=edit->emitter_cosnos +index*6;
nor=vec+3;
- VecSubf(dvec, key->co, vec);
+ sub_v3_v3v3(dvec, key->co, vec);
- dot=Inpf(dvec,nor);
+ dot=dot_v3v3(dvec,nor);
VECCOPY(dvec,nor);
if(dot>0.0f) {
if(dot<dist_1st) {
- Normalize(dvec);
- VecMulf(dvec,dist_1st-dot);
- VecAddf(key->co,key->co,dvec);
+ normalize_v3(dvec);
+ mul_v3_fl(dvec,dist_1st-dot);
+ add_v3_v3v3(key->co,key->co,dvec);
}
}
else {
- Normalize(dvec);
- VecMulf(dvec,dist_1st-dot);
- VecAddf(key->co,key->co,dvec);
+ normalize_v3(dvec);
+ mul_v3_fl(dvec,dist_1st-dot);
+ add_v3_v3v3(key->co,key->co,dvec);
}
if(k==1)
dist_1st*=1.3333f;
}
}
- Mat4Invert(hairimat,hairmat);
+ invert_m4_m4(hairimat,hairmat);
LOOP_KEYS {
- Mat4MulVecfl(hairimat, key->co);
+ mul_m4_v3(hairimat, key->co);
}
}
}
@@ -927,10 +927,10 @@ void PE_apply_lengths(Scene *scene, PTCacheEdit *edit)
LOOP_EDITED_POINTS {
LOOP_KEYS {
if(k) {
- VecSubf(dv1, key->co, (key - 1)->co);
- Normalize(dv1);
- VecMulf(dv1, (key - 1)->length);
- VecAddf(key->co, (key - 1)->co, dv1);
+ sub_v3_v3v3(dv1, key->co, (key - 1)->co);
+ normalize_v3(dv1);
+ mul_v3_fl(dv1, (key - 1)->length);
+ add_v3_v3v3(key->co, (key - 1)->co, dv1);
}
}
}
@@ -970,19 +970,19 @@ static void pe_iterate_lengths(Scene *scene, PTCacheEdit *edit)
for(; k<point->totkey; k++, key++) {
if(k) {
- VecSubf(dv0, (key - 1)->co, key->co);
- tlen= Normalize(dv0);
- VecMulf(dv0, (mul * (tlen - (key - 1)->length)));
+ sub_v3_v3v3(dv0, (key - 1)->co, key->co);
+ tlen= normalize_v3(dv0);
+ mul_v3_fl(dv0, (mul * (tlen - (key - 1)->length)));
}
if(k < point->totkey - 1) {
- VecSubf(dv2, (key + 1)->co, key->co);
- tlen= Normalize(dv2);
- VecMulf(dv2, mul * (tlen - key->length));
+ sub_v3_v3v3(dv2, (key + 1)->co, key->co);
+ tlen= normalize_v3(dv2);
+ mul_v3_fl(dv2, mul * (tlen - key->length));
}
if(k) {
- VecAddf((key-1)->co,(key-1)->co,dv1);
+ add_v3_v3v3((key-1)->co,(key-1)->co,dv1);
}
VECADD(dv1,dv0,dv2);
@@ -1001,7 +1001,7 @@ static void recalc_lengths(PTCacheEdit *edit)
LOOP_EDITED_POINTS {
key= point->keys;
for(k=0; k<point->totkey-1; k++, key++) {
- key->length= VecLenf(key->co, (key + 1)->co);
+ key->length= len_v3v3(key->co, (key + 1)->co);
}
}
}
@@ -1055,12 +1055,12 @@ static void recalc_emitter_field(Object *ob, ParticleSystem *psys)
VECADD(vec,vec,mvert->co);
VECADD(nor,nor,mvert->no);
- VecMulf(vec,0.25);
+ mul_v3_fl(vec,0.25);
}
else
- VecMulf(vec,0.3333f);
+ mul_v3_fl(vec,0.3333f);
- Normalize(nor);
+ normalize_v3(nor);
BLI_kdtree_insert(edit->emitter_field, i, vec, NULL);
}
@@ -1114,7 +1114,7 @@ static void update_world_cos(Object *ob, PTCacheEdit *edit)
LOOP_KEYS {
VECCOPY(key->world_co,key->co);
if(!(psys->flag & PSYS_GLOBAL_HAIR))
- Mat4MulVecfl(hairmat, key->world_co);
+ mul_m4_v3(hairmat, key->world_co);
}
}
}
@@ -1142,7 +1142,7 @@ static void update_velocities(Object *ob, PTCacheEdit *edit)
if(point->totkey>2) {
VECSUB(vec1, (key+1)->co, (key+2)->co);
- Projf(vec2, vec1, key->vel);
+ project_v3_v3v3(vec2, vec1, key->vel);
VECSUB(vec2, vec1, vec2);
VECADDFAC(key->vel, key->vel, vec2, 0.5f);
}
@@ -1157,7 +1157,7 @@ static void update_velocities(Object *ob, PTCacheEdit *edit)
if(point->totkey>2) {
VECSUB(vec1, (key-2)->co, (key-1)->co);
- Projf(vec2, vec1, key->vel);
+ project_v3_v3v3(vec2, vec1, key->vel);
VECSUB(vec2, vec1, vec2);
VECADDFAC(key->vel, key->vel, vec2, 0.5f);
}
@@ -1170,7 +1170,7 @@ static void update_velocities(Object *ob, PTCacheEdit *edit)
VECSUB(key->vel, (key+1)->co, (key-1)->co);
}
- VecMulf(key->vel, frs_sec/dfra);
+ mul_v3_fl(key->vel, frs_sec/dfra);
}
}
}
@@ -1537,7 +1537,7 @@ int PE_lasso_select(bContext *C, short mcords[][2], short moves, short select)
if(!PE_start_edit(edit))
return OPERATOR_CANCELLED;
- Mat4One(mat);
+ unit_m4(mat);
LOOP_VISIBLE_POINTS {
if(edit->psys && !(psys->flag & PSYS_GLOBAL_HAIR))
@@ -1546,7 +1546,7 @@ int PE_lasso_select(bContext *C, short mcords[][2], short moves, short select)
if(pset->selectmode==SCE_SELECT_POINT) {
LOOP_KEYS {
VECCOPY(co, key->co);
- Mat4MulVecfl(mat, co);
+ mul_m4_v3(mat, co);
project_short(ar, co, vertco);
if((vertco[0] != IS_CLIPPED) && lasso_inside(mcords,moves,vertco[0],vertco[1])) {
if(select && !(key->flag & PEK_SELECT)) {
@@ -1564,7 +1564,7 @@ int PE_lasso_select(bContext *C, short mcords[][2], short moves, short select)
key= point->keys + point->totkey - 1;
VECCOPY(co, key->co);
- Mat4MulVecfl(mat, co);
+ mul_m4_v3(mat, co);
project_short(ar, co,vertco);
if((vertco[0] != IS_CLIPPED) && lasso_inside(mcords,moves,vertco[0],vertco[1])) {
if(select && !(key->flag & PEK_SELECT)) {
@@ -2255,7 +2255,7 @@ static int remove_doubles_exec(bContext *C, wmOperator *op)
LOOP_SELECTED_POINTS {
psys_mat_hair_to_object(ob, psmd->dm, psys->part->from, psys->particles+p, mat);
VECCOPY(co, point->keys->co);
- Mat4MulVecfl(mat, co);
+ mul_m4_v3(mat, co);
BLI_kdtree_insert(tree, p, co, NULL);
}
@@ -2265,7 +2265,7 @@ static int remove_doubles_exec(bContext *C, wmOperator *op)
LOOP_SELECTED_POINTS {
psys_mat_hair_to_object(ob, psmd->dm, psys->part->from, psys->particles+p, mat);
VECCOPY(co, point->keys->co);
- Mat4MulVecfl(mat, co);
+ mul_m4_v3(mat, co);
totn= BLI_kdtree_find_n_nearest(tree,10,co,NULL,nearest);
@@ -2736,8 +2736,8 @@ static void brush_comb(PEData *data, float mat[][4], float imat[][4], int point_
fac= (float)pow((double)(1.0f - data->dist / data->rad), (double)data->combfac);
VECCOPY(cvec,data->dvec);
- Mat4Mul3Vecfl(imat,cvec);
- VecMulf(cvec, fac);
+ mul_mat3_m4_v3(imat,cvec);
+ mul_v3_fl(cvec, fac);
VECADD(key->co, key->co, cvec);
(data->edit->points + point_index)->flag |= PEP_EDIT_RECALC;
@@ -2854,7 +2854,7 @@ static void brush_length(PEData *data, int point_index)
else {
VECSUB(dvec,key->co,pvec);
VECCOPY(pvec,key->co);
- VecMulf(dvec,data->growfac);
+ mul_v3_fl(dvec,data->growfac);
VECADD(key->co,(key-1)->co,dvec);
}
}
@@ -2873,25 +2873,25 @@ static void brush_puff(PEData *data, int point_index)
if(psys && !(psys->flag & PSYS_GLOBAL_HAIR)) {
psys_mat_hair_to_global(data->ob, data->dm, psys->part->from, psys->particles + point_index, mat);
- Mat4Invert(imat,mat);
+ invert_m4_m4(imat,mat);
}
else {
- Mat4One(mat);
- Mat4One(imat);
+ unit_m4(mat);
+ unit_m4(imat);
}
LOOP_KEYS {
if(k==0) {
/* find root coordinate and normal on emitter */
VECCOPY(co, key->co);
- Mat4MulVecfl(mat, co);
+ mul_m4_v3(mat, co);
point_index= BLI_kdtree_find_nearest(edit->emitter_field, co, NULL, NULL);
if(point_index == -1) return;
VECCOPY(rootco, co);
- VecCopyf(nor, &edit->emitter_cosnos[point_index*6+3]);
- Normalize(nor);
+ copy_v3_v3(nor, &edit->emitter_cosnos[point_index*6+3]);
+ normalize_v3(nor);
length= 0.0f;
fac= (float)pow((double)(1.0f - data->dist / data->rad), (double)data->pufffac);
@@ -2903,8 +2903,8 @@ static void brush_puff(PEData *data, int point_index)
/* compute position as if hair was standing up straight */
VECCOPY(lastco, co);
VECCOPY(co, key->co);
- Mat4MulVecfl(mat, co);
- length += VecLenf(lastco, co);
+ mul_m4_v3(mat, co);
+ length += len_v3v3(lastco, co);
VECADDFAC(kco, rootco, nor, length);
@@ -2913,7 +2913,7 @@ static void brush_puff(PEData *data, int point_index)
VECADDFAC(co, co, dco, fac);
VECCOPY(key->co, co);
- Mat4MulVecfl(imat, key->co);
+ mul_m4_v3(imat, key->co);
}
}
@@ -2925,8 +2925,8 @@ static void brush_smooth_get(PEData *data, float mat[][4], float imat[][4], int
if(key_index) {
float dvec[3];
- VecSubf(dvec,key->co,(key-1)->co);
- Mat4Mul3Vecfl(mat,dvec);
+ sub_v3_v3v3(dvec,key->co,(key-1)->co);
+ mul_mat3_m4_v3(mat,dvec);
VECADD(data->vec,data->vec,dvec);
data->tot++;
}
@@ -2938,12 +2938,12 @@ static void brush_smooth_do(PEData *data, float mat[][4], float imat[][4], int p
if(key_index) {
VECCOPY(vec,data->vec);
- Mat4Mul3Vecfl(imat,vec);
+ mul_mat3_m4_v3(imat,vec);
- VecSubf(dvec,key->co,(key-1)->co);
+ sub_v3_v3v3(dvec,key->co,(key-1)->co);
VECSUB(dvec,vec,dvec);
- VecMulf(dvec,data->smoothfac);
+ mul_v3_fl(dvec,data->smoothfac);
VECADD(key->co,key->co,dvec);
}
@@ -2969,7 +2969,7 @@ static int brush_add(PEData *data, short number)
short size= pset->brush[PE_BRUSH_ADD].size;
short size2= size*size;
DerivedMesh *dm=0;
- Mat4Invert(imat,ob->obmat);
+ invert_m4_m4(imat,ob->obmat);
if(psys->flag & PSYS_GLOBAL_HAIR)
return 0;
@@ -2995,8 +2995,8 @@ static int brush_add(PEData *data, short number)
mco[1]= data->mval[1] + dmy;
viewline(data->vc.ar, data->vc.v3d, mco, co1, co2);
- Mat4MulVecfl(imat,co1);
- Mat4MulVecfl(imat,co2);
+ mul_m4_v3(imat,co1);
+ mul_m4_v3(imat,co2);
min_d=2.0;
/* warning, returns the derived mesh face */
@@ -3102,18 +3102,18 @@ static int brush_add(PEData *data, short number)
key[0].time= hkey->time/ 100.0f;
psys_get_particle_on_path(&sim, ptn[0].index, key, 0);
- VecMulf(key[0].co, weight[0]);
+ mul_v3_fl(key[0].co, weight[0]);
if(maxw>1) {
key[1].time= key[0].time;
psys_get_particle_on_path(&sim, ptn[1].index, key + 1, 0);
- VecMulf(key[1].co, weight[1]);
+ mul_v3_fl(key[1].co, weight[1]);
VECADD(key[0].co, key[0].co, key[1].co);
if(maxw>2) {
key[2].time= key[0].time;
psys_get_particle_on_path(&sim, ptn[2].index, key + 2, 0);
- VecMulf(key[2].co, weight[2]);
+ mul_v3_fl(key[2].co, weight[2]);
VECADD(key[0].co, key[0].co, key[2].co);
}
}
@@ -3134,8 +3134,8 @@ static int brush_add(PEData *data, short number)
}
for(k=0, hkey=pa->hair; k<pset->totaddkey; k++, hkey++) {
psys_mat_hair_to_global(ob, psmd->dm, psys->part->from, pa, hairmat);
- Mat4Invert(imat,hairmat);
- Mat4MulVecfl(imat, hkey->co);
+ invert_m4_m4(imat,hairmat);
+ mul_m4_v3(imat, hkey->co);
}
}
@@ -3250,7 +3250,7 @@ static void brush_edit_apply(bContext *C, wmOperator *op, PointerRNA *itemptr)
else
data.combfac= 1.0f - data.combfac;
- Mat4Invert(ob->imat, ob->obmat);
+ invert_m4_m4(ob->imat, ob->obmat);
window_to_3d_delta(ar, vec, dx, dy);
data.dvec= vec;
@@ -3320,7 +3320,7 @@ static void brush_edit_apply(bContext *C, wmOperator *op, PointerRNA *itemptr)
data.pufffac= 1.0f - data.pufffac;
data.invert= (brush->invert ^ flip);
- Mat4Invert(ob->imat, ob->obmat);
+ invert_m4_m4(ob->imat, ob->obmat);
foreach_mouse_hit_point(&data, brush_puff, selected);
}
@@ -3356,12 +3356,12 @@ static void brush_edit_apply(bContext *C, wmOperator *op, PointerRNA *itemptr)
data.smoothfac= (float)(brush->strength / 100.0f);
- Mat4Invert(ob->imat, ob->obmat);
+ invert_m4_m4(ob->imat, ob->obmat);
foreach_mouse_hit_key(&data, brush_smooth_get, selected);
if(data.tot) {
- VecMulf(data.vec, 1.0f / (float)data.tot);
+ mul_v3_fl(data.vec, 1.0f / (float)data.tot);
foreach_mouse_hit_key(&data, brush_smooth_do, selected);
}
@@ -3784,7 +3784,7 @@ int PE_minmax(Scene *scene, float *min, float *max)
if(psys)
psmd= psys_get_modifier(ob, psys);
else
- Mat4One(mat);
+ unit_m4(mat);
LOOP_VISIBLE_POINTS {
if(psys)
@@ -3792,7 +3792,7 @@ int PE_minmax(Scene *scene, float *min, float *max)
LOOP_SELECTED_KEYS {
VECCOPY(co, key->co);
- Mat4MulVecfl(mat, co);
+ mul_m4_v3(mat, co);
DO_MINMAX(co, min, max);
ok= 1;
}
diff --git a/source/blender/editors/physics/particle_object.c b/source/blender/editors/physics/particle_object.c
index d763c0500d2..ce740a53db8 100644
--- a/source/blender/editors/physics/particle_object.c
+++ b/source/blender/editors/physics/particle_object.c
@@ -37,7 +37,7 @@
#include "DNA_scene_types.h"
#include "DNA_windowmanager_types.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_listbase.h"
#include "BKE_context.h"
@@ -69,7 +69,7 @@ static int particle_system_add_exec(bContext *C, wmOperator *op)
if(!scene || !ob)
return OPERATOR_CANCELLED;
- object_add_particle_system(scene, ob);
+ object_add_particle_system(scene, ob, NULL);
WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, ob);
return OPERATOR_FINISHED;
@@ -266,11 +266,11 @@ static int remove_particle_target_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void PARTICLE_OT_remove_target(wmOperatorType *ot)
+void PARTICLE_OT_target_remove(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Remove Particle Target";
- ot->idname= "PARTICLE_OT_remove_target";
+ ot->idname= "PARTICLE_OT_target_remove";
ot->description="Remove the selected particle target.";
/* api callbacks */
@@ -548,7 +548,7 @@ static void disconnect_hair(Scene *scene, Object *ob, ParticleSystem *psys)
psys_mat_hair_to_global(ob, psmd->dm, psys->part->from, pa, hairmat);
for(k=0,key=pa->hair; k<pa->totkey; k++,key++) {
- Mat4MulVecfl(hairmat,key->co);
+ mul_m4_v3(hairmat,key->co);
if(ekey) {
ekey->flag &= ~PEK_USE_WCO;
@@ -638,7 +638,7 @@ static void connect_hair(Scene *scene, Object *ob, ParticleSystem *psys)
/* convert to global coordinates */
for (i=0; i<numverts; i++)
- Mat4MulVecfl (ob->obmat, CDDM_get_vert(dm, i)->co);
+ mul_m4_v3(ob->obmat, CDDM_get_vert(dm, i)->co);
bvhtree_from_mesh_faces(&bvhtree, dm, 0.0, 2, 6);
@@ -657,21 +657,21 @@ static void connect_hair(Scene *scene, Object *ob, ParticleSystem *psys)
mface = CDDM_get_face(dm,nearest.index);
- VecCopyf(v[0], CDDM_get_vert(dm,mface->v1)->co);
- VecCopyf(v[1], CDDM_get_vert(dm,mface->v2)->co);
- VecCopyf(v[2], CDDM_get_vert(dm,mface->v3)->co);
+ copy_v3_v3(v[0], CDDM_get_vert(dm,mface->v1)->co);
+ copy_v3_v3(v[1], CDDM_get_vert(dm,mface->v2)->co);
+ copy_v3_v3(v[2], CDDM_get_vert(dm,mface->v3)->co);
if(mface->v4) {
- VecCopyf(v[3], CDDM_get_vert(dm,mface->v4)->co);
- MeanValueWeights(v, 4, nearest.co, pa->fuv);
+ copy_v3_v3(v[3], CDDM_get_vert(dm,mface->v4)->co);
+ interp_weights_poly_v3( pa->fuv,v, 4, nearest.co);
}
else
- MeanValueWeights(v, 3, nearest.co, pa->fuv);
+ interp_weights_poly_v3( pa->fuv,v, 3, nearest.co);
pa->num = nearest.index;
pa->num_dmcache = psys_particle_dm_face_lookup(ob,psmd->dm,pa->num,pa->fuv,NULL);
psys_mat_hair_to_global(ob, psmd->dm, psys->part->from, pa, hairmat);
- Mat4Invert(imat,hairmat);
+ invert_m4_m4(imat,hairmat);
VECSUB(vec, nearest.co, key->co);
@@ -682,7 +682,7 @@ static void connect_hair(Scene *scene, Object *ob, ParticleSystem *psys)
for(k=0,key=pa->hair; k<pa->totkey; k++,key++) {
VECADD(key->co, key->co, vec);
- Mat4MulVecfl(imat,key->co);
+ mul_m4_v3(imat,key->co);
if(ekey) {
ekey->flag |= PEK_USE_WCO;
diff --git a/source/blender/editors/physics/physics_fluid.c b/source/blender/editors/physics/physics_fluid.c
index b72c4991094..e5d553dacc7 100644
--- a/source/blender/editors/physics/physics_fluid.c
+++ b/source/blender/editors/physics/physics_fluid.c
@@ -62,7 +62,7 @@
#include "BLI_blenlib.h"
#include "BLI_threads.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BKE_blender.h"
#include "BKE_context.h"
@@ -839,8 +839,8 @@ int fluidsimBake(bContext *C, ReportList *reports, Object *ob)
}
// init trafo matrix
- Mat4CpyMat4(domainMat, fsDomain->obmat);
- if(!Mat4Invert(invDomMat, domainMat)) {
+ copy_m4_m4(domainMat, fsDomain->obmat);
+ if(!invert_m4_m4(invDomMat, domainMat)) {
snprintf(debugStrBuffer,256,"fluidsimBake::error - Invalid obj matrix?\n");
elbeemDebugOut(debugStrBuffer);
BKE_report(reports, RPT_ERROR, "Invalid object matrix.");
diff --git a/source/blender/editors/physics/physics_intern.h b/source/blender/editors/physics/physics_intern.h
index e8169adc8dc..e7543cbb83e 100644
--- a/source/blender/editors/physics/physics_intern.h
+++ b/source/blender/editors/physics/physics_intern.h
@@ -68,7 +68,7 @@ void OBJECT_OT_particle_system_remove(struct wmOperatorType *ot);
void PARTICLE_OT_new(struct wmOperatorType *ot);
void PARTICLE_OT_new_target(struct wmOperatorType *ot);
-void PARTICLE_OT_remove_target(struct wmOperatorType *ot);
+void PARTICLE_OT_target_remove(struct wmOperatorType *ot);
void PARTICLE_OT_target_move_up(struct wmOperatorType *ot);
void PARTICLE_OT_target_move_down(struct wmOperatorType *ot);
void PARTICLE_OT_connect_hair(struct wmOperatorType *ot);
@@ -99,7 +99,7 @@ void PTCACHE_OT_free_bake_all(struct wmOperatorType *ot);
void PTCACHE_OT_bake(struct wmOperatorType *ot);
void PTCACHE_OT_free_bake(struct wmOperatorType *ot);
void PTCACHE_OT_bake_from_cache(struct wmOperatorType *ot);
-void PTCACHE_OT_add_new(struct wmOperatorType *ot);
+void PTCACHE_OT_add(struct wmOperatorType *ot);
void PTCACHE_OT_remove(struct wmOperatorType *ot);
#endif /* ED_PHYSICS_INTERN_H */
diff --git a/source/blender/editors/physics/physics_ops.c b/source/blender/editors/physics/physics_ops.c
index 1b9ebf27edc..b0d804da457 100644
--- a/source/blender/editors/physics/physics_ops.c
+++ b/source/blender/editors/physics/physics_ops.c
@@ -75,7 +75,7 @@ static void operatortypes_particle(void)
WM_operatortype_append(PARTICLE_OT_new);
WM_operatortype_append(PARTICLE_OT_new_target);
- WM_operatortype_append(PARTICLE_OT_remove_target);
+ WM_operatortype_append(PARTICLE_OT_target_remove);
WM_operatortype_append(PARTICLE_OT_target_move_up);
WM_operatortype_append(PARTICLE_OT_target_move_down);
WM_operatortype_append(PARTICLE_OT_connect_hair);
@@ -108,8 +108,8 @@ static void keymap_particle(wmKeyConfig *keyconf)
WM_keymap_add_item(keymap, "PARTICLE_OT_hide", HKEY, KM_PRESS, 0, 0);
RNA_enum_set(WM_keymap_add_item(keymap, "PARTICLE_OT_hide", HKEY, KM_PRESS, KM_SHIFT, 0)->ptr, "unselected", 1);
- WM_keymap_add_item(keymap, "PARTICLE_OT_brush_edit", ACTIONMOUSE, KM_PRESS, 0, 0);
- WM_keymap_add_item(keymap, "PARTICLE_OT_brush_edit", ACTIONMOUSE, KM_PRESS, KM_SHIFT, 0);
+ WM_keymap_add_item(keymap, "PARTICLE_OT_brush_edit", LEFTMOUSE, KM_PRESS, 0, 0);
+ WM_keymap_add_item(keymap, "PARTICLE_OT_brush_edit", LEFTMOUSE, KM_PRESS, KM_SHIFT, 0);
RNA_enum_set(WM_keymap_add_item(keymap, "PARTICLE_OT_brush_radial_control", FKEY, KM_PRESS, 0, 0)->ptr, "mode", WM_RADIALCONTROL_SIZE);
RNA_enum_set(WM_keymap_add_item(keymap, "PARTICLE_OT_brush_radial_control", FKEY, KM_PRESS, KM_SHIFT, 0)->ptr, "mode", WM_RADIALCONTROL_STRENGTH);
@@ -149,7 +149,7 @@ static void operatortypes_pointcache(void)
WM_operatortype_append(PTCACHE_OT_bake);
WM_operatortype_append(PTCACHE_OT_free_bake);
WM_operatortype_append(PTCACHE_OT_bake_from_cache);
- WM_operatortype_append(PTCACHE_OT_add_new);
+ WM_operatortype_append(PTCACHE_OT_add);
WM_operatortype_append(PTCACHE_OT_remove);
}
diff --git a/source/blender/editors/physics/physics_pointcache.c b/source/blender/editors/physics/physics_pointcache.c
index 26099a18966..78728ae9eb0 100644
--- a/source/blender/editors/physics/physics_pointcache.c
+++ b/source/blender/editors/physics/physics_pointcache.c
@@ -308,11 +308,11 @@ static int ptcache_remove_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void PTCACHE_OT_add_new(wmOperatorType *ot)
+void PTCACHE_OT_add(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Add new cache";
- ot->idname= "PTCACHE_OT_add_new";
+ ot->idname= "PTCACHE_OT_add";
/* api callbacks */
ot->exec= ptcache_add_new_exec;
diff --git a/source/blender/editors/render/SConscript b/source/blender/editors/render/SConscript
index ab1c0d11691..5f5f5138d06 100644
--- a/source/blender/editors/render/SConscript
+++ b/source/blender/editors/render/SConscript
@@ -5,7 +5,7 @@ sources = env.Glob('*.c')
incs = '../include ../../blenlib ../../blenkernel ../../makesdna ../../imbuf'
incs += ' ../../windowmanager #/intern/guardedalloc #/extern/glew/include'
-incs += ' #/intern/guardedalloc ../../gpu ../../freestyle'
+incs += ' ../../gpu ../../freestyle'
incs += ' ../../makesrna ../../render/extern/include #/intern/elbeem/extern'
incs += ' ../../blenloader'
diff --git a/source/blender/editors/render/render_preview.c b/source/blender/editors/render/render_preview.c
index 92380a56d3d..74e1cca5579 100644
--- a/source/blender/editors/render/render_preview.c
+++ b/source/blender/editors/render/render_preview.c
@@ -42,7 +42,7 @@
#include "BLO_readfile.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BLI_threads.h"
diff --git a/source/blender/editors/render/render_shading.c b/source/blender/editors/render/render_shading.c
index 11cf451b0ae..d82ed734831 100644
--- a/source/blender/editors/render/render_shading.c
+++ b/source/blender/editors/render/render_shading.c
@@ -52,7 +52,7 @@
#include "BKE_utildefines.h"
#include "BKE_world.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_editVert.h"
#include "BLI_listbase.h"
diff --git a/source/blender/editors/screen/area.c b/source/blender/editors/screen/area.c
index be76e153fae..f663e5f0a21 100644
--- a/source/blender/editors/screen/area.c
+++ b/source/blender/editors/screen/area.c
@@ -35,7 +35,7 @@
#include "DNA_userdef_types.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_rand.h"
#include "BKE_context.h"
@@ -828,29 +828,40 @@ static void ed_default_handlers(wmWindowManager *wm, ListBase *handlers, int fla
// XXX it would be good to have boundbox checks for some of these...
if(flag & ED_KEYMAP_UI) {
+ /* user interface widgets */
UI_add_region_handlers(handlers);
}
if(flag & ED_KEYMAP_VIEW2D) {
+ /* 2d-viewport handling+manipulation */
wmKeyMap *keymap= WM_keymap_find(wm->defaultconf, "View2D", 0, 0);
WM_event_add_keymap_handler(handlers, keymap);
}
if(flag & ED_KEYMAP_MARKERS) {
+ /* time-markers */
wmKeyMap *keymap= WM_keymap_find(wm->defaultconf, "Markers", 0, 0);
WM_event_add_keymap_handler(handlers, keymap);
// XXX need boundbox check urgently!!!
}
if(flag & ED_KEYMAP_ANIMATION) {
+ /* frame changing and timeline operators (for time spaces) */
wmKeyMap *keymap= WM_keymap_find(wm->defaultconf, "Animation", 0, 0);
WM_event_add_keymap_handler(handlers, keymap);
}
if(flag & ED_KEYMAP_FRAMES) {
+ /* frame changing/jumping (for all spaces) */
wmKeyMap *keymap= WM_keymap_find(wm->defaultconf, "Frames", 0, 0);
WM_event_add_keymap_handler(handlers, keymap);
}
if(flag & ED_KEYMAP_GPENCIL) {
+ /* grease pencil */
wmKeyMap *keymap= WM_keymap_find(wm->defaultconf, "Grease Pencil", 0, 0);
WM_event_add_keymap_handler(handlers, keymap);
}
+ if(flag & ED_KEYMAP_HEADER) {
+ /* standard keymap for headers regions */
+ wmKeyMap *keymap= WM_keymap_find(wm->defaultconf, "Header", 0, 0);
+ WM_event_add_keymap_handler(handlers, keymap);
+ }
}
@@ -1272,7 +1283,15 @@ void ED_region_panels(const bContext *C, ARegion *ar, int vertical, char *contex
}
if(open) {
- panel->layout= uiBlockLayout(block, UI_LAYOUT_VERTICAL, UI_LAYOUT_PANEL,
+ short panelContext;
+
+ /* panel context can either be toolbar region or normal panels region */
+ if (ar->regiontype == RGN_TYPE_TOOLS)
+ panelContext= UI_LAYOUT_TOOLBAR;
+ else
+ panelContext= UI_LAYOUT_PANEL;
+
+ panel->layout= uiBlockLayout(block, UI_LAYOUT_VERTICAL, panelContext,
style->panelspace, 0, w-2*style->panelspace, em, style);
pt->draw(C, panel);
diff --git a/source/blender/editors/screen/glutil.c b/source/blender/editors/screen/glutil.c
index 1445c6b5cf8..752c6feb9af 100644
--- a/source/blender/editors/screen/glutil.c
+++ b/source/blender/editors/screen/glutil.c
@@ -37,7 +37,7 @@
#include "BKE_utildefines.h"
#include "BKE_colortools.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_threads.h"
#include "BIF_gl.h"
@@ -439,10 +439,15 @@ void glaDrawPixelsTexScaled(float x, float y, int img_w, int img_h, int format,
glPixelStorei(GL_UNPACK_ROW_LENGTH, img_w);
glBindTexture(GL_TEXTURE_2D, texid);
- /* don't want nasty border artifacts */
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
+ /* don't want nasty border artifacts */
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
+#ifdef __APPLE__
+ /* workaround for os x 10.5/10.6 driver bug: http://lists.apple.com/archives/Mac-opengl/2008/Jul/msg00117.html */
+ glPixelZoom(1.f, 1.f);
+#endif
+
for (subpart_y=0; subpart_y<nsubparts_y; subpart_y++) {
for (subpart_x=0; subpart_x<nsubparts_x; subpart_x++) {
int subpart_w= (subpart_x==nsubparts_x-1)?(img_w-subpart_x*tex_w):tex_w;
@@ -476,6 +481,11 @@ void glaDrawPixelsTexScaled(float x, float y, int img_w, int img_h, int format,
glBindTexture(GL_TEXTURE_2D, ltexid);
glPixelStorei(GL_UNPACK_ROW_LENGTH, lrowlength);
glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
+
+#ifdef __APPLE__
+ /* workaround for os x 10.5/10.6 driver bug (above) */
+ glPixelZoom(xzoom, yzoom);
+#endif
}
void glaDrawPixelsTex(float x, float y, int img_w, int img_h, int format, void *rect)
diff --git a/source/blender/editors/screen/screen_context.c b/source/blender/editors/screen/screen_context.c
index c02d86a567e..1cacf57e42a 100644
--- a/source/blender/editors/screen/screen_context.c
+++ b/source/blender/editors/screen/screen_context.c
@@ -64,10 +64,10 @@ int ed_screen_context(const bContext *C, const char *member, bContextDataResult
"scene", "selected_objects", "selected_bases",
"selected_editable_objects", "selected_editable_bases",
"visible_bones", "editable_bones", "selected_bones", "selected_editable_bones",
- "visible_pchans", "selected_pchans", "active_bone", "active_pchan",
- "active_base", "active_object", "edit_object",
+ "visible_pose_bones", "selected_pose_bones", "active_bone", "active_pose_bone",
+ "active_base", "active_object", "object", "edit_object",
"sculpt_object", "vertex_paint_object", "weight_paint_object",
- "texture_paint_object", "brush", "particle_edit_object", NULL};
+ "texture_paint_object", "particle_edit_object", NULL};
CTX_data_dir_set(result, dir);
return 1;
@@ -84,7 +84,7 @@ int ed_screen_context(const bContext *C, const char *member, bContextDataResult
if(selected_objects)
CTX_data_id_list_add(result, &base->object->id);
else
- CTX_data_list_add(result, &scene->id, &RNA_UnknownType, base);
+ CTX_data_list_add(result, &scene->id, &RNA_ObjectBase, base);
}
}
@@ -100,7 +100,7 @@ int ed_screen_context(const bContext *C, const char *member, bContextDataResult
if(selected_editable_objects)
CTX_data_id_list_add(result, &base->object->id);
else
- CTX_data_list_add(result, &scene->id, &RNA_UnknownType, base);
+ CTX_data_list_add(result, &scene->id, &RNA_ObjectBase, base);
}
}
}
@@ -131,18 +131,18 @@ int ed_screen_context(const bContext *C, const char *member, bContextDataResult
if (editable_bones) {
/* only selected + editable */
if (EBONE_EDITABLE(ebone)) {
- CTX_data_list_add(result, &arm->id, &RNA_UnknownType, ebone);
+ CTX_data_list_add(result, &arm->id, &RNA_EditBone, ebone);
if ((flipbone) && !(flipbone->flag & BONE_SELECTED))
- CTX_data_list_add(result, &arm->id, &RNA_UnknownType, flipbone);
+ CTX_data_list_add(result, &arm->id, &RNA_EditBone, flipbone);
}
}
else {
/* only include bones if visible */
- CTX_data_list_add(result, &arm->id, &RNA_UnknownType, ebone);
+ CTX_data_list_add(result, &arm->id, &RNA_EditBone, ebone);
if ((flipbone) && EBONE_VISIBLE(arm, flipbone)==0)
- CTX_data_list_add(result, &arm->id, &RNA_UnknownType, flipbone);
+ CTX_data_list_add(result, &arm->id, &RNA_EditBone, flipbone);
}
}
}
@@ -173,18 +173,18 @@ int ed_screen_context(const bContext *C, const char *member, bContextDataResult
if (selected_editable_bones) {
/* only selected + editable */
if (EBONE_EDITABLE(ebone)) {
- CTX_data_list_add(result, &arm->id, &RNA_UnknownType, ebone);
+ CTX_data_list_add(result, &arm->id, &RNA_EditBone, ebone);
if ((flipbone) && !(flipbone->flag & BONE_SELECTED))
- CTX_data_list_add(result, &arm->id, &RNA_UnknownType, flipbone);
+ CTX_data_list_add(result, &arm->id, &RNA_EditBone, flipbone);
}
}
else {
/* only include bones if selected */
- CTX_data_list_add(result, &arm->id, &RNA_UnknownType, ebone);
+ CTX_data_list_add(result, &arm->id, &RNA_EditBone, ebone);
if ((flipbone) && !(flipbone->flag & BONE_SELECTED))
- CTX_data_list_add(result, &arm->id, &RNA_UnknownType, flipbone);
+ CTX_data_list_add(result, &arm->id, &RNA_EditBone, flipbone);
}
}
}
@@ -192,7 +192,7 @@ int ed_screen_context(const bContext *C, const char *member, bContextDataResult
return 1;
}
}
- else if(CTX_data_equals(member, "visible_pchans")) {
+ else if(CTX_data_equals(member, "visible_pose_bones")) {
bArmature *arm= (obact) ? obact->data : NULL;
bPoseChannel *pchan;
@@ -200,14 +200,14 @@ int ed_screen_context(const bContext *C, const char *member, bContextDataResult
for (pchan= obact->pose->chanbase.first; pchan; pchan= pchan->next) {
/* ensure that PoseChannel is on visible layer and is not hidden in PoseMode */
if ((pchan->bone) && (arm->layer & pchan->bone->layer) && !(pchan->bone->flag & BONE_HIDDEN_P)) {
- CTX_data_list_add(result, &obact->id, &RNA_PoseChannel, pchan);
+ CTX_data_list_add(result, &obact->id, &RNA_PoseBone, pchan);
}
}
return 1;
}
}
- else if(CTX_data_equals(member, "selected_pchans")) {
+ else if(CTX_data_equals(member, "selected_pose_bones")) {
bArmature *arm= (obact) ? obact->data : NULL;
bPoseChannel *pchan;
@@ -216,7 +216,7 @@ int ed_screen_context(const bContext *C, const char *member, bContextDataResult
/* ensure that PoseChannel is on visible layer and is not hidden in PoseMode */
if ((pchan->bone) && (arm->layer & pchan->bone->layer) && !(pchan->bone->flag & BONE_HIDDEN_P)) {
if (pchan->bone->flag & BONE_SELECTED || pchan->bone == arm->act_bone)
- CTX_data_list_add(result, &obact->id, &RNA_PoseChannel, pchan);
+ CTX_data_list_add(result, &obact->id, &RNA_PoseBone, pchan);
}
}
@@ -224,32 +224,34 @@ int ed_screen_context(const bContext *C, const char *member, bContextDataResult
}
}
else if(CTX_data_equals(member, "active_bone")) {
- bArmature *arm= (obact) ? obact->data : NULL;
- if(arm->edbo) {
- if(arm->act_edbone) {
- CTX_data_pointer_set(result, &arm->id, &RNA_EditBone, arm->act_edbone);
- return 1;
+ if(obact && obact->type == OB_ARMATURE) {
+ bArmature *arm= obact->data;
+ if(arm->edbo) {
+ if(arm->act_edbone) {
+ CTX_data_pointer_set(result, &arm->id, &RNA_EditBone, arm->act_edbone);
+ return 1;
+ }
}
- }
- else {
- if(arm->act_bone) {
- CTX_data_pointer_set(result, &arm->id, &RNA_Bone, arm->act_bone);
- return 1;
+ else {
+ if(arm->act_bone) {
+ CTX_data_pointer_set(result, &arm->id, &RNA_Bone, arm->act_bone);
+ return 1;
+ }
}
}
}
- else if(CTX_data_equals(member, "active_pchan")) {
+ else if(CTX_data_equals(member, "active_pose_bone")) {
bPoseChannel *pchan;
pchan= get_active_posechannel(obact);
if (pchan) {
- CTX_data_pointer_set(result, &obact->id, &RNA_PoseChannel, pchan);
+ CTX_data_pointer_set(result, &obact->id, &RNA_PoseBone, pchan);
return 1;
}
}
else if(CTX_data_equals(member, "active_base")) {
if(base)
- CTX_data_pointer_set(result, &scene->id, &RNA_UnknownType, base);
+ CTX_data_pointer_set(result, &scene->id, &RNA_ObjectBase, base);
return 1;
}
@@ -302,7 +304,10 @@ int ed_screen_context(const bContext *C, const char *member, bContextDataResult
return 1;
}
+ else {
+ return 0; /* not found */
+ }
- return 0;
+ return -1; /* found but not available */
}
diff --git a/source/blender/editors/screen/screen_edit.c b/source/blender/editors/screen/screen_edit.c
index acf5bcd739e..c158901c15d 100644
--- a/source/blender/editors/screen/screen_edit.c
+++ b/source/blender/editors/screen/screen_edit.c
@@ -1556,10 +1556,11 @@ void ED_screen_animation_timer(bContext *C, int redraws, int sync, int enable)
screen->animtimer= NULL;
if(enable) {
- struct ScreenAnimData *sad= MEM_callocN(sizeof(ScreenAnimData), "ScreenAnimData");
+ ScreenAnimData *sad= MEM_callocN(sizeof(ScreenAnimData), "ScreenAnimData");
screen->animtimer= WM_event_add_timer(wm, win, TIMER0, (1.0/FPS));
sad->ar= CTX_wm_region(C);
+ sad->sfra = scene->r.cfra;
sad->redraws= redraws;
sad->flag |= (enable < 0)? ANIMPLAY_FLAG_REVERSE: 0;
sad->flag |= (sync == 0)? ANIMPLAY_FLAG_NO_SYNC: (sync == 1)? ANIMPLAY_FLAG_SYNC: 0;
diff --git a/source/blender/editors/screen/screen_ops.c b/source/blender/editors/screen/screen_ops.c
index b7a8102c5e3..b579763015d 100644
--- a/source/blender/editors/screen/screen_ops.c
+++ b/source/blender/editors/screen/screen_ops.c
@@ -31,7 +31,7 @@
#include "MEM_guardedalloc.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BLI_editVert.h"
#include "BLI_dlrbTree.h"
@@ -400,7 +400,7 @@ AZone *is_in_area_actionzone(ScrArea *sa, int x, int y)
for(az= sa->actionzones.first; az; az= az->next) {
if(BLI_in_rcti(&az->rect, x, y)) {
if(az->type == AZONE_AREA) {
- if(IsPointInTri2DInts(az->x1, az->y1, az->x2, az->y2, x, y))
+ if(isect_point_tri_v2_int(az->x1, az->y1, az->x2, az->y2, x, y))
break;
}
else if(az->type == AZONE_REGION) {
@@ -1468,6 +1468,7 @@ static int keyframe_jump_exec(bContext *C, wmOperator *op)
Object *ob= CTX_data_active_object(C);
DLRBT_Tree keys;
ActKeyColumn *ak;
+ float cfra= (scene)? (float)(CFRA) : 0.0f;
short next= RNA_boolean_get(op->ptr, "next");
/* sanity checks */
@@ -1486,21 +1487,18 @@ static int keyframe_jump_exec(bContext *C, wmOperator *op)
/* build linked-list for searching */
BLI_dlrbTree_linkedlist_sync(&keys);
- /* find nearest keyframe in the right direction */
- ak= cfra_find_nearest_next_ak(keys.root, (float)scene->r.cfra, next);
+ /* find matching keyframe in the right direction */
+ if (next)
+ ak= (ActKeyColumn *)BLI_dlrbTree_search_next(&keys, compare_ak_cfraPtr, &cfra);
+ else
+ ak= (ActKeyColumn *)BLI_dlrbTree_search_prev(&keys, compare_ak_cfraPtr, &cfra);
/* set the new frame (if keyframe found) */
- if (ak) {
- if (next && ak->next)
- scene->r.cfra= (int)ak->next->cfra;
- else if (!next && ak->prev)
- scene->r.cfra= (int)ak->prev->cfra;
- else {
- printf("ERROR: no suitable keyframe found. Using %f as new frame \n", ak->cfra);
- scene->r.cfra= (int)ak->cfra; // XXX
- }
- }
-
+ if (ak)
+ CFRA= (int)ak->cfra;
+ else
+ BKE_report(op->reports, RPT_ERROR, "No more keyframes to jump to in this direction");
+
/* free temp stuff */
BLI_dlrbTree_free(&keys);
@@ -1996,52 +1994,6 @@ static void SCREEN_OT_redo_last(wmOperatorType *ot)
ot->poll= ED_operator_screenactive;
}
-/* ************** region split operator ***************************** */
-
-/* insert a region in the area region list */
-static int region_split_exec(bContext *C, wmOperator *op)
-{
- ARegion *ar= CTX_wm_region(C);
-
- if(ar->regiontype==RGN_TYPE_HEADER)
- BKE_report(op->reports, RPT_ERROR, "Cannot split header");
- else if(ar->alignment==RGN_ALIGN_QSPLIT)
- BKE_report(op->reports, RPT_ERROR, "Cannot split further");
- else {
- ScrArea *sa= CTX_wm_area(C);
- ARegion *newar= BKE_area_region_copy(sa->type, ar);
- int dir= RNA_enum_get(op->ptr, "type");
-
- BLI_insertlinkafter(&sa->regionbase, ar, newar);
-
- newar->alignment= ar->alignment;
-
- if(dir=='h')
- ar->alignment= RGN_ALIGN_HSPLIT;
- else
- ar->alignment= RGN_ALIGN_VSPLIT;
-
- WM_event_add_notifier(C, NC_SCREEN|NA_EDITED, NULL);
- }
-
- return OPERATOR_FINISHED;
-}
-
-static void SCREEN_OT_region_split(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Split Region";
- ot->description= "Split area by directional position.";
- ot->idname= "SCREEN_OT_region_split";
-
- /* api callbacks */
- ot->invoke= WM_menu_invoke;
- ot->exec= region_split_exec;
- ot->poll= ED_operator_areaactive;
-
- RNA_def_enum(ot->srna, "type", prop_direction_items, 'h', "Direction", "");
-}
-
/* ************** region four-split operator ***************************** */
/* insert a region in the area region list */
@@ -2167,7 +2119,104 @@ static void SCREEN_OT_region_flip(wmOperatorType *ot)
ot->poll= ED_operator_areaactive;
ot->flag= 0;
+}
+/* ************** header flip operator ***************************** */
+
+/* flip a header region alignment */
+static int header_flip_exec(bContext *C, wmOperator *op)
+{
+ ARegion *ar= CTX_wm_region(C);
+
+ /* find the header region
+ * - try context first, but upon failing, search all regions in area...
+ */
+ if((ar == NULL) || (ar->regiontype != RGN_TYPE_HEADER)) {
+ ScrArea *sa= CTX_wm_area(C);
+
+ /* loop over all regions until a matching one is found */
+ for (ar= sa->regionbase.first; ar; ar= ar->next) {
+ if(ar->regiontype == RGN_TYPE_HEADER)
+ break;
+ }
+
+ /* don't do anything if no region */
+ if(ar == NULL)
+ return OPERATOR_CANCELLED;
+ }
+
+ /* copied from SCREEN_OT_region_flip */
+ if(ar->alignment==RGN_ALIGN_TOP)
+ ar->alignment= RGN_ALIGN_BOTTOM;
+ else if(ar->alignment==RGN_ALIGN_BOTTOM)
+ ar->alignment= RGN_ALIGN_TOP;
+ else if(ar->alignment==RGN_ALIGN_LEFT)
+ ar->alignment= RGN_ALIGN_RIGHT;
+ else if(ar->alignment==RGN_ALIGN_RIGHT)
+ ar->alignment= RGN_ALIGN_LEFT;
+
+ WM_event_add_notifier(C, NC_SCREEN|NA_EDITED, NULL);
+ printf("executed header region flip\n");
+
+ return OPERATOR_FINISHED;
+}
+
+
+static void SCREEN_OT_header_flip(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Flip Header Region";
+ ot->idname= "SCREEN_OT_header_flip";
+
+ /* api callbacks */
+ ot->exec= header_flip_exec;
+
+ ot->poll= ED_operator_areaactive;
+ ot->flag= 0;
+}
+
+/* ************** header tools operator ***************************** */
+
+static int header_toolbox_invoke(bContext *C, wmOperator *op, wmEvent *event)
+{
+ ScrArea *sa= CTX_wm_area(C);
+ ARegion *ar= CTX_wm_region(C);
+ uiPopupMenu *pup;
+ uiLayout *layout;
+
+ pup= uiPupMenuBegin(C, "Header", 0);
+ layout= uiPupMenuLayout(pup);
+
+ // XXX SCREEN_OT_region_flip doesn't work - gets wrong context for active region, so added custom operator
+ if (ar->alignment == RGN_ALIGN_TOP)
+ uiItemO(layout, "Flip to Bottom", 0, "SCREEN_OT_header_flip");
+ else
+ uiItemO(layout, "Flip to Top", 0, "SCREEN_OT_header_flip");
+
+ uiItemS(layout);
+
+ /* file browser should be fullscreen all the time, but other regions can be maximised/restored... */
+ if (sa->spacetype != SPACE_FILE) {
+ if (sa->full)
+ uiItemO(layout, "Tile Window", 0, "SCREEN_OT_screen_full_area");
+ else
+ uiItemO(layout, "Maximize Window", 0, "SCREEN_OT_screen_full_area");
+ }
+
+ uiPupMenuEnd(C, pup);
+
+ return OPERATOR_CANCELLED;
+}
+
+void SCREEN_OT_header_toolbox(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Header Toolbox";
+ ot->description="Display header region toolbox";
+ ot->idname= "SCREEN_OT_header_toolbox";
+
+ /* api callbacks */
+ ot->invoke= header_toolbox_invoke;
}
/* ****************** anim player, with timer ***************** */
@@ -2311,8 +2360,6 @@ static int screen_animation_step(bContext *C, wmOperator *op, wmEvent *event)
// TODO: this may make evaluation a bit slower if the value doesn't change... any way to avoid this?
wt->timestep= (1.0/FPS);
- //WM_event_add_notifier(C, NC_SCENE|ND_FRAME, scene);
-
return OPERATOR_FINISHED;
}
return OPERATOR_PASS_THROUGH;
@@ -2340,6 +2387,7 @@ static int screen_animation_play(bContext *C, wmOperator *op, wmEvent *event)
bScreen *screen= CTX_wm_screen(C);
if(screen->animtimer) {
+ /* stop playback now */
ED_screen_animation_timer(C, 0, 0, 0);
sound_stop_all(C);
}
@@ -2402,8 +2450,19 @@ static int screen_animation_cancel(bContext *C, wmOperator *op, wmEvent *event)
{
bScreen *screen= CTX_wm_screen(C);
- if(screen->animtimer)
+ if(screen->animtimer) {
+ ScreenAnimData *sad= screen->animtimer->customdata;
+ Scene *scene= CTX_data_scene(C);
+
+ /* reset current frame before stopping, and just send a notifier to deal with the rest
+ * (since playback still needs to be stopped)
+ */
+ scene->r.cfra= sad->sfra;
+ WM_event_add_notifier(C, NC_SCENE|ND_FRAME, scene);
+
+ /* call the other "toggling" operator to clean up now */
return screen_animation_play(C, op, event);
+ }
return OPERATOR_PASS_THROUGH;
}
@@ -2412,7 +2471,7 @@ static void SCREEN_OT_animation_cancel(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Cancel Animation";
- ot->description= "Cancel animation.";
+ ot->description= "Cancel animation, returning to the original frame.";
ot->idname= "SCREEN_OT_animation_cancel";
/* api callbacks */
@@ -2961,7 +3020,7 @@ static int screen_render_invoke(bContext *C, wmOperator *op, wmEvent *event)
multires_force_update(CTX_data_active_object(C));
/* get editmode results */
- ED_object_exit_editmode(C, EM_DO_UNDO); /* 0 = does not exit editmode */
+ ED_object_exit_editmode(C, EM_FREEDATA|EM_DO_UNDO); /* 0 = does not exit editmode */
// store spare
// get view3d layer, local layer, make this nice api call to render
@@ -3600,10 +3659,11 @@ void ED_operatortypes_screen(void)
WM_operatortype_append(SCREEN_OT_area_join);
WM_operatortype_append(SCREEN_OT_area_dupli);
WM_operatortype_append(SCREEN_OT_area_swap);
- WM_operatortype_append(SCREEN_OT_region_split);
WM_operatortype_append(SCREEN_OT_region_foursplit);
- WM_operatortype_append(SCREEN_OT_region_flip);
WM_operatortype_append(SCREEN_OT_region_scale);
+ WM_operatortype_append(SCREEN_OT_region_flip);
+ WM_operatortype_append(SCREEN_OT_header_flip);
+ WM_operatortype_append(SCREEN_OT_header_toolbox);
WM_operatortype_append(SCREEN_OT_screen_set);
WM_operatortype_append(SCREEN_OT_screen_full_area);
WM_operatortype_append(SCREEN_OT_screenshot);
@@ -3683,7 +3743,11 @@ void ED_keymap_screen(wmKeyConfig *keyconf)
/* area move after action zones */
WM_keymap_verify_item(keymap, "SCREEN_OT_area_move", LEFTMOUSE, KM_PRESS, 0, 0);
-
+ /* Header Editing ------------------------------------------------ */
+ keymap= WM_keymap_find(keyconf, "Header", 0, 0);
+
+ WM_keymap_add_item(keymap, "SCREEN_OT_header_toolbox", RIGHTMOUSE, KM_PRESS, 0, 0);
+
/* Screen General ------------------------------------------------ */
keymap= WM_keymap_find(keyconf, "Screen", 0, 0);
@@ -3695,22 +3759,17 @@ void ED_keymap_screen(wmKeyConfig *keyconf)
RNA_int_set(WM_keymap_add_item(keymap, "SCREEN_OT_screen_set", LEFTARROWKEY, KM_PRESS, KM_CTRL, 0)->ptr, "delta", -1);
WM_keymap_add_item(keymap, "SCREEN_OT_screen_full_area", UPARROWKEY, KM_PRESS, KM_CTRL, 0);
WM_keymap_add_item(keymap, "SCREEN_OT_screen_full_area", DOWNARROWKEY, KM_PRESS, KM_CTRL, 0);
+ WM_keymap_add_item(keymap, "SCREEN_OT_screen_full_area", SPACEKEY, KM_PRESS, KM_SHIFT, 0);
WM_keymap_add_item(keymap, "SCREEN_OT_screenshot", F3KEY, KM_PRESS, KM_CTRL, 0);
WM_keymap_add_item(keymap, "SCREEN_OT_screencast", F3KEY, KM_PRESS, KM_ALT, 0);
/* tests */
- WM_keymap_add_item(keymap, "SCREEN_OT_region_split", SKEY, KM_PRESS, KM_CTRL|KM_ALT, 0);
- WM_keymap_add_item(keymap, "SCREEN_OT_region_foursplit", SKEY, KM_PRESS, KM_CTRL|KM_ALT|KM_SHIFT, 0);
-
+ WM_keymap_add_item(keymap, "SCREEN_OT_region_foursplit", SKEY, KM_PRESS, KM_CTRL|KM_ALT, 0);
WM_keymap_verify_item(keymap, "SCREEN_OT_repeat_history", F3KEY, KM_PRESS, 0, 0);
-
WM_keymap_add_item(keymap, "SCREEN_OT_repeat_last", RKEY, KM_PRESS, KM_SHIFT, 0);
-
- WM_keymap_add_item(keymap, "SCREEN_OT_region_flip", F5KEY, KM_PRESS, 0, 0);
+ WM_keymap_verify_item(keymap, "SCREEN_OT_region_flip", F5KEY, KM_PRESS, 0, 0);
WM_keymap_verify_item(keymap, "SCREEN_OT_redo_last", F6KEY, KM_PRESS, 0, 0);
-
- RNA_string_set(WM_keymap_add_item(keymap, "SCRIPT_OT_python_file_run", F7KEY, KM_PRESS, 0, 0)->ptr, "path", "test.py");
- WM_keymap_verify_item(keymap, "SCRIPT_OT_python_run_ui_scripts", F8KEY, KM_PRESS, 0, 0);
+ WM_keymap_verify_item(keymap, "WM_OT_reload_scripts", F8KEY, KM_PRESS, 0, 0);
/* files */
WM_keymap_add_item(keymap, "FILE_OT_execute", RETKEY, KM_PRESS, 0, 0);
diff --git a/source/blender/editors/sculpt_paint/SConscript b/source/blender/editors/sculpt_paint/SConscript
index 3d2ea89f506..472ba361059 100644
--- a/source/blender/editors/sculpt_paint/SConscript
+++ b/source/blender/editors/sculpt_paint/SConscript
@@ -5,7 +5,7 @@ sources = env.Glob('*.c')
incs = '../include ../../blenlib ../../blenkernel ../../makesdna ../../imbuf'
incs += ' ../../windowmanager #/intern/guardedalloc #/extern/glew/include'
-incs += ' ../../render/extern/include #/intern/guardedalloc'
+incs += ' ../../render/extern/include'
incs += ' ../../gpu ../../makesrna'
if env['OURPLATFORM'] == 'linux2':
diff --git a/source/blender/editors/sculpt_paint/paint_image.c b/source/blender/editors/sculpt_paint/paint_image.c
index 929f854242f..55f7a6a23b9 100644
--- a/source/blender/editors/sculpt_paint/paint_image.c
+++ b/source/blender/editors/sculpt_paint/paint_image.c
@@ -40,7 +40,7 @@
#ifdef WIN32
#include "BLI_winstuff.h"
#endif
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BLI_dynstr.h"
#include "BLI_linklist.h"
@@ -669,7 +669,7 @@ static int project_paint_PickFace(const ProjPaintState *ps, float pt[2], float w
v2= ps->screenCoords[mf->v2];
v3= ps->screenCoords[mf->v3];
- if (IsectPT2Df(pt, v1, v2, v3)) {
+ if (isect_point_tri_v2(pt, v1, v2, v3)) {
if (ps->is_ortho) z_depth= VecZDepthOrtho(pt, v1, v2, v3, w_tmp);
else z_depth= VecZDepthPersp(pt, v1, v2, v3, w_tmp);
@@ -683,7 +683,7 @@ static int project_paint_PickFace(const ProjPaintState *ps, float pt[2], float w
else if (mf->v4) {
v4= ps->screenCoords[mf->v4];
- if (IsectPT2Df(pt, v1, v3, v4)) {
+ if (isect_point_tri_v2(pt, v1, v3, v4)) {
if (ps->is_ortho) z_depth= VecZDepthOrtho(pt, v1, v3, v4, w_tmp);
else z_depth= VecZDepthPersp(pt, v1, v3, v4, w_tmp);
@@ -734,10 +734,10 @@ static int project_paint_PickColor(const ProjPaintState *ps, float pt[2], float
tf = ps->dm_mtface + face_index;
if (side == 0) {
- Vec2Lerp3f(uv, tf->uv[0], tf->uv[1], tf->uv[2], w);
+ interp_v2_v2v2v2(uv, tf->uv[0], tf->uv[1], tf->uv[2], w);
}
else { /* QUAD */
- Vec2Lerp3f(uv, tf->uv[0], tf->uv[2], tf->uv[3], w);
+ interp_v2_v2v2v2(uv, tf->uv[0], tf->uv[2], tf->uv[3], w);
}
ibuf = tf->tpage->ibufs.first; /* we must have got the imbuf before getting here */
@@ -818,7 +818,7 @@ static int project_paint_occlude_ptv(float pt[3], float v1[3], float v2[3], floa
return 0;
/* do a 2D point in try intersection */
- if (!IsectPT2Df(pt, v1, v2, v3))
+ if (!isect_point_tri_v2(pt, v1, v2, v3))
return 0; /* we know there is */
@@ -858,11 +858,10 @@ static int project_paint_occlude_ptv_clip(
}
/* Test if we're in the clipped area, */
- if (side) VecLerp3f(wco, ps->dm_mvert[mf->v1].co, ps->dm_mvert[mf->v3].co, ps->dm_mvert[mf->v4].co, w);
- else VecLerp3f(wco, ps->dm_mvert[mf->v1].co, ps->dm_mvert[mf->v2].co, ps->dm_mvert[mf->v3].co, w);
+ if (side) interp_v3_v3v3v3(wco, ps->dm_mvert[mf->v1].co, ps->dm_mvert[mf->v3].co, ps->dm_mvert[mf->v4].co, w);
+ else interp_v3_v3v3v3(wco, ps->dm_mvert[mf->v1].co, ps->dm_mvert[mf->v2].co, ps->dm_mvert[mf->v3].co, w);
- Mat4MulVecfl(ps->ob->obmat, wco);
- if(!view3d_test_clipping(ps->rv3d, wco)) {
+ if(!view3d_test_clipping(ps->rv3d, wco, 1)) {
return 1;
}
@@ -1162,51 +1161,51 @@ static void uv_image_outset(float (*orig_uv)[2], float (*outset_uv)[2], const fl
}
/* face edge directions */
- Vec2Subf(dir1, puv[1], puv[0]);
- Vec2Subf(dir2, puv[2], puv[1]);
- Normalize2(dir1);
- Normalize2(dir2);
+ sub_v2_v2v2(dir1, puv[1], puv[0]);
+ sub_v2_v2v2(dir2, puv[2], puv[1]);
+ normalize_v2(dir1);
+ normalize_v2(dir2);
if (is_quad) {
- Vec2Subf(dir3, puv[3], puv[2]);
- Vec2Subf(dir4, puv[0], puv[3]);
- Normalize2(dir3);
- Normalize2(dir4);
+ sub_v2_v2v2(dir3, puv[3], puv[2]);
+ sub_v2_v2v2(dir4, puv[0], puv[3]);
+ normalize_v2(dir3);
+ normalize_v2(dir4);
}
else {
- Vec2Subf(dir3, puv[0], puv[2]);
- Normalize2(dir3);
+ sub_v2_v2v2(dir3, puv[0], puv[2]);
+ normalize_v2(dir3);
}
if (is_quad) {
- a1 = AngleToLength(NormalizedVecAngle2_2D(dir4, dir1));
- a2 = AngleToLength(NormalizedVecAngle2_2D(dir1, dir2));
- a3 = AngleToLength(NormalizedVecAngle2_2D(dir2, dir3));
- a4 = AngleToLength(NormalizedVecAngle2_2D(dir3, dir4));
+ a1 = shell_angle_to_dist(angle_normalized_v2v2(dir4, dir1));
+ a2 = shell_angle_to_dist(angle_normalized_v2v2(dir1, dir2));
+ a3 = shell_angle_to_dist(angle_normalized_v2v2(dir2, dir3));
+ a4 = shell_angle_to_dist(angle_normalized_v2v2(dir3, dir4));
}
else {
- a1 = AngleToLength(NormalizedVecAngle2_2D(dir3, dir1));
- a2 = AngleToLength(NormalizedVecAngle2_2D(dir1, dir2));
- a3 = AngleToLength(NormalizedVecAngle2_2D(dir2, dir3));
+ a1 = shell_angle_to_dist(angle_normalized_v2v2(dir3, dir1));
+ a2 = shell_angle_to_dist(angle_normalized_v2v2(dir1, dir2));
+ a3 = shell_angle_to_dist(angle_normalized_v2v2(dir2, dir3));
}
if (is_quad) {
- Vec2Subf(no1, dir4, dir1);
- Vec2Subf(no2, dir1, dir2);
- Vec2Subf(no3, dir2, dir3);
- Vec2Subf(no4, dir3, dir4);
- Normalize2(no1);
- Normalize2(no2);
- Normalize2(no3);
- Normalize2(no4);
- Vec2Mulf(no1, a1*scaler);
- Vec2Mulf(no2, a2*scaler);
- Vec2Mulf(no3, a3*scaler);
- Vec2Mulf(no4, a4*scaler);
- Vec2Addf(outset_uv[0], puv[0], no1);
- Vec2Addf(outset_uv[1], puv[1], no2);
- Vec2Addf(outset_uv[2], puv[2], no3);
- Vec2Addf(outset_uv[3], puv[3], no4);
+ sub_v2_v2v2(no1, dir4, dir1);
+ sub_v2_v2v2(no2, dir1, dir2);
+ sub_v2_v2v2(no3, dir2, dir3);
+ sub_v2_v2v2(no4, dir3, dir4);
+ normalize_v2(no1);
+ normalize_v2(no2);
+ normalize_v2(no3);
+ normalize_v2(no4);
+ mul_v2_fl(no1, a1*scaler);
+ mul_v2_fl(no2, a2*scaler);
+ mul_v2_fl(no3, a3*scaler);
+ mul_v2_fl(no4, a4*scaler);
+ add_v2_v2v2(outset_uv[0], puv[0], no1);
+ add_v2_v2v2(outset_uv[1], puv[1], no2);
+ add_v2_v2v2(outset_uv[2], puv[2], no3);
+ add_v2_v2v2(outset_uv[3], puv[3], no4);
outset_uv[0][0] *= ibuf_x_inv;
outset_uv[0][1] *= ibuf_y_inv;
@@ -1220,18 +1219,18 @@ static void uv_image_outset(float (*orig_uv)[2], float (*outset_uv)[2], const fl
outset_uv[3][1] *= ibuf_y_inv;
}
else {
- Vec2Subf(no1, dir3, dir1);
- Vec2Subf(no2, dir1, dir2);
- Vec2Subf(no3, dir2, dir3);
- Normalize2(no1);
- Normalize2(no2);
- Normalize2(no3);
- Vec2Mulf(no1, a1*scaler);
- Vec2Mulf(no2, a2*scaler);
- Vec2Mulf(no3, a3*scaler);
- Vec2Addf(outset_uv[0], puv[0], no1);
- Vec2Addf(outset_uv[1], puv[1], no2);
- Vec2Addf(outset_uv[2], puv[2], no3);
+ sub_v2_v2v2(no1, dir3, dir1);
+ sub_v2_v2v2(no2, dir1, dir2);
+ sub_v2_v2v2(no3, dir2, dir3);
+ normalize_v2(no1);
+ normalize_v2(no2);
+ normalize_v2(no3);
+ mul_v2_fl(no1, a1*scaler);
+ mul_v2_fl(no2, a2*scaler);
+ mul_v2_fl(no3, a3*scaler);
+ add_v2_v2v2(outset_uv[0], puv[0], no1);
+ add_v2_v2v2(outset_uv[1], puv[1], no2);
+ add_v2_v2v2(outset_uv[2], puv[2], no3);
outset_uv[0][0] *= ibuf_x_inv;
outset_uv[0][1] *= ibuf_y_inv;
@@ -1288,7 +1287,7 @@ static float lambda_cp_line2(const float p[2], const float l1[2], const float l2
h[0] = p[0] - l1[0];
h[1] = p[1] - l1[1];
- return(Inp2f(u, h)/Inp2f(u, u));
+ return(dot_v2v2(u, h)/dot_v2v2(u, u));
}
@@ -1304,7 +1303,7 @@ static void screen_px_from_ortho(
float w[3])
{
BarycentricWeights2f(uv, uv1co, uv2co, uv3co, w);
- VecLerp3f(pixelScreenCo, v1co, v2co, v3co, w);
+ interp_v3_v3v3v3(pixelScreenCo, v1co, v2co, v3co, w);
}
/* same as screen_px_from_ortho except we need to take into account
@@ -1338,7 +1337,7 @@ static void screen_px_from_persp(
}
/* done re-weighting */
- VecLerp3f(pixelScreenCo, v1co, v2co, v3co, w);
+ interp_v3_v3v3v3(pixelScreenCo, v1co, v2co, v3co, w);
}
static void project_face_pixel(const MTFace *tf_other, ImBuf *ibuf_other, const float w[3], int side, unsigned char rgba_ub[4], float rgba_f[4])
@@ -1356,7 +1355,7 @@ static void project_face_pixel(const MTFace *tf_other, ImBuf *ibuf_other, const
uvCo3 = (float *)tf_other->uv[2];
}
- Vec2Lerp3f(uv_other, uvCo1, uvCo2, uvCo3, w);
+ interp_v2_v2v2v2(uv_other, uvCo1, uvCo2, uvCo3, (float*)w);
/* use */
uvco_to_wrapped_pxco(uv_other, ibuf_other->x, ibuf_other->y, &x, &y);
@@ -1432,11 +1431,11 @@ float project_paint_uvpixel_mask(
no[0] = w[0]*no1[0] + w[1]*no2[0] + w[2]*no3[0];
no[1] = w[0]*no1[1] + w[1]*no2[1] + w[2]*no3[1];
no[2] = w[0]*no1[2] + w[1]*no2[2] + w[2]*no3[2];
- Normalize(no);
+ normalize_v3(no);
/* now we can use the normal as a mask */
if (ps->is_ortho) {
- angle = NormalizedVecAngle2((float *)ps->viewDir, no);
+ angle = angle_normalized_v3v3((float *)ps->viewDir, no);
}
else {
/* Annoying but for the perspective view we need to get the pixels location in 3D space :/ */
@@ -1456,9 +1455,9 @@ float project_paint_uvpixel_mask(
viewDirPersp[0] = (ps->viewPos[0] - (w[0]*co1[0] + w[1]*co2[0] + w[2]*co3[0]));
viewDirPersp[1] = (ps->viewPos[1] - (w[0]*co1[1] + w[1]*co2[1] + w[2]*co3[1]));
viewDirPersp[2] = (ps->viewPos[2] - (w[0]*co1[2] + w[1]*co2[2] + w[2]*co3[2]));
- Normalize(viewDirPersp);
+ normalize_v3(viewDirPersp);
- angle = NormalizedVecAngle2(viewDirPersp, no);
+ angle = angle_normalized_v3v3(viewDirPersp, no);
}
if (angle >= ps->normal_angle) {
@@ -1578,7 +1577,7 @@ static ProjPixel *project_paint_uvpixel_init(
}
else {
float co[2];
- Vec2Subf(co, projPixel->projCoSS, (float *)ps->cloneOffset);
+ sub_v2_v2v2(co, projPixel->projCoSS, (float *)ps->cloneOffset);
/* no need to initialize the bucket, we're only checking buckets faces and for this
* the faces are alredy initialized in project_paint_delayed_face_init(...) */
@@ -1769,20 +1768,20 @@ static void scale_quad(float insetCos[4][3], float *origCos[4], const float inse
cent[1] = (origCos[0][1] + origCos[1][1] + origCos[2][1] + origCos[3][1]) / 4.0f;
cent[2] = (origCos[0][2] + origCos[1][2] + origCos[2][2] + origCos[3][2]) / 4.0f;
- VecSubf(insetCos[0], origCos[0], cent);
- VecSubf(insetCos[1], origCos[1], cent);
- VecSubf(insetCos[2], origCos[2], cent);
- VecSubf(insetCos[3], origCos[3], cent);
+ sub_v3_v3v3(insetCos[0], origCos[0], cent);
+ sub_v3_v3v3(insetCos[1], origCos[1], cent);
+ sub_v3_v3v3(insetCos[2], origCos[2], cent);
+ sub_v3_v3v3(insetCos[3], origCos[3], cent);
- VecMulf(insetCos[0], inset);
- VecMulf(insetCos[1], inset);
- VecMulf(insetCos[2], inset);
- VecMulf(insetCos[3], inset);
+ mul_v3_fl(insetCos[0], inset);
+ mul_v3_fl(insetCos[1], inset);
+ mul_v3_fl(insetCos[2], inset);
+ mul_v3_fl(insetCos[3], inset);
- VecAddf(insetCos[0], insetCos[0], cent);
- VecAddf(insetCos[1], insetCos[1], cent);
- VecAddf(insetCos[2], insetCos[2], cent);
- VecAddf(insetCos[3], insetCos[3], cent);
+ add_v3_v3v3(insetCos[0], insetCos[0], cent);
+ add_v3_v3v3(insetCos[1], insetCos[1], cent);
+ add_v3_v3v3(insetCos[2], insetCos[2], cent);
+ add_v3_v3v3(insetCos[3], insetCos[3], cent);
}
@@ -1793,17 +1792,17 @@ static void scale_tri(float insetCos[4][3], float *origCos[4], const float inset
cent[1] = (origCos[0][1] + origCos[1][1] + origCos[2][1]) / 3.0f;
cent[2] = (origCos[0][2] + origCos[1][2] + origCos[2][2]) / 3.0f;
- VecSubf(insetCos[0], origCos[0], cent);
- VecSubf(insetCos[1], origCos[1], cent);
- VecSubf(insetCos[2], origCos[2], cent);
+ sub_v3_v3v3(insetCos[0], origCos[0], cent);
+ sub_v3_v3v3(insetCos[1], origCos[1], cent);
+ sub_v3_v3v3(insetCos[2], origCos[2], cent);
- VecMulf(insetCos[0], inset);
- VecMulf(insetCos[1], inset);
- VecMulf(insetCos[2], inset);
+ mul_v3_fl(insetCos[0], inset);
+ mul_v3_fl(insetCos[1], inset);
+ mul_v3_fl(insetCos[2], inset);
- VecAddf(insetCos[0], insetCos[0], cent);
- VecAddf(insetCos[1], insetCos[1], cent);
- VecAddf(insetCos[2], insetCos[2], cent);
+ add_v3_v3v3(insetCos[0], insetCos[0], cent);
+ add_v3_v3v3(insetCos[1], insetCos[1], cent);
+ add_v3_v3v3(insetCos[2], insetCos[2], cent);
}
@@ -1891,22 +1890,22 @@ static void rect_to_uvspace_ortho(
uv[0] = bucket_bounds->xmax;
uv[1] = bucket_bounds->ymin;
BarycentricWeights2f(uv, v1coSS, v2coSS, v3coSS, w);
- Vec2Lerp3f(bucket_bounds_uv[flip?3:0], uv1co, uv2co, uv3co, w);
+ interp_v2_v2v2v2(bucket_bounds_uv[flip?3:0], uv1co, uv2co, uv3co, w);
//uv[0] = bucket_bounds->xmax; // set above
uv[1] = bucket_bounds->ymax;
BarycentricWeights2f(uv, v1coSS, v2coSS, v3coSS, w);
- Vec2Lerp3f(bucket_bounds_uv[flip?2:1], uv1co, uv2co, uv3co, w);
+ interp_v2_v2v2v2(bucket_bounds_uv[flip?2:1], uv1co, uv2co, uv3co, w);
uv[0] = bucket_bounds->xmin;
//uv[1] = bucket_bounds->ymax; // set above
BarycentricWeights2f(uv, v1coSS, v2coSS, v3coSS, w);
- Vec2Lerp3f(bucket_bounds_uv[flip?1:2], uv1co, uv2co, uv3co, w);
+ interp_v2_v2v2v2(bucket_bounds_uv[flip?1:2], uv1co, uv2co, uv3co, w);
//uv[0] = bucket_bounds->xmin; // set above
uv[1] = bucket_bounds->ymin;
BarycentricWeights2f(uv, v1coSS, v2coSS, v3coSS, w);
- Vec2Lerp3f(bucket_bounds_uv[flip?0:3], uv1co, uv2co, uv3co, w);
+ interp_v2_v2v2v2(bucket_bounds_uv[flip?0:3], uv1co, uv2co, uv3co, w);
}
/* same as above but use BarycentricWeightsPersp2f */
@@ -1925,22 +1924,22 @@ static void rect_to_uvspace_persp(
uv[0] = bucket_bounds->xmax;
uv[1] = bucket_bounds->ymin;
BarycentricWeightsPersp2f(uv, v1coSS, v2coSS, v3coSS, w);
- Vec2Lerp3f(bucket_bounds_uv[flip?3:0], uv1co, uv2co, uv3co, w);
+ interp_v2_v2v2v2(bucket_bounds_uv[flip?3:0], uv1co, uv2co, uv3co, w);
//uv[0] = bucket_bounds->xmax; // set above
uv[1] = bucket_bounds->ymax;
BarycentricWeightsPersp2f(uv, v1coSS, v2coSS, v3coSS, w);
- Vec2Lerp3f(bucket_bounds_uv[flip?2:1], uv1co, uv2co, uv3co, w);
+ interp_v2_v2v2v2(bucket_bounds_uv[flip?2:1], uv1co, uv2co, uv3co, w);
uv[0] = bucket_bounds->xmin;
//uv[1] = bucket_bounds->ymax; // set above
BarycentricWeightsPersp2f(uv, v1coSS, v2coSS, v3coSS, w);
- Vec2Lerp3f(bucket_bounds_uv[flip?1:2], uv1co, uv2co, uv3co, w);
+ interp_v2_v2v2v2(bucket_bounds_uv[flip?1:2], uv1co, uv2co, uv3co, w);
//uv[0] = bucket_bounds->xmin; // set above
uv[1] = bucket_bounds->ymin;
BarycentricWeightsPersp2f(uv, v1coSS, v2coSS, v3coSS, w);
- Vec2Lerp3f(bucket_bounds_uv[flip?0:3], uv1co, uv2co, uv3co, w);
+ interp_v2_v2v2v2(bucket_bounds_uv[flip?0:3], uv1co, uv2co, uv3co, w);
}
/* This works as we need it to but we can save a few steps and not use it */
@@ -1967,7 +1966,7 @@ static float angle_2d_clockwise(const float p1[2], const float p2[2], const floa
/* limit must be a fraction over 1.0f */
static int IsectPT2Df_limit(float pt[2], float v1[2], float v2[2], float v3[2], float limit)
{
- return ((AreaF2Dfl(pt,v1,v2) + AreaF2Dfl(pt,v2,v3) + AreaF2Dfl(pt,v3,v1)) / (AreaF2Dfl(v1,v2,v3))) < limit;
+ return ((area_tri_v2(pt,v1,v2) + area_tri_v2(pt,v2,v3) + area_tri_v2(pt,v3,v1)) / (area_tri_v2(v1,v2,v3))) < limit;
}
/* Clip the face by a bucket and set the uv-space bucket_bounds_uv
@@ -2184,13 +2183,13 @@ static void project_bucket_clip_face(
if (is_ortho) {
for(i=0; i<(*tot); i++) {
BarycentricWeights2f(isectVCosSS[i], v1coSS, v2coSS, v3coSS, w);
- Vec2Lerp3f(bucket_bounds_uv[i], uv1co, uv2co, uv3co, w);
+ interp_v2_v2v2v2(bucket_bounds_uv[i], uv1co, uv2co, uv3co, w);
}
}
else {
for(i=0; i<(*tot); i++) {
BarycentricWeightsPersp2f(isectVCosSS[i], v1coSS, v2coSS, v3coSS, w);
- Vec2Lerp3f(bucket_bounds_uv[i], uv1co, uv2co, uv3co, w);
+ interp_v2_v2v2v2(bucket_bounds_uv[i], uv1co, uv2co, uv3co, w);
}
}
}
@@ -2445,9 +2444,8 @@ static void project_paint_face_init(const ProjPaintState *ps, const int thread_i
/* a pitty we need to get the worldspace pixel location here */
if(ps->rv3d->rflag & RV3D_CLIPPING) {
- VecLerp3f(wco, ps->dm_mvert[ (*(&mf->v1 + i1)) ].co, ps->dm_mvert[ (*(&mf->v1 + i2)) ].co, ps->dm_mvert[ (*(&mf->v1 + i3)) ].co, w);
- Mat4MulVecfl(ps->ob->obmat, wco);
- if(view3d_test_clipping(ps->rv3d, wco)) {
+ interp_v3_v3v3v3(wco, ps->dm_mvert[ (*(&mf->v1 + i1)) ].co, ps->dm_mvert[ (*(&mf->v1 + i2)) ].co, ps->dm_mvert[ (*(&mf->v1 + i3)) ].co, w);
+ if(view3d_test_clipping(ps->rv3d, wco, 1)) {
continue; /* Watch out that no code below this needs to run */
}
}
@@ -2567,7 +2565,7 @@ static void project_paint_face_init(const ProjPaintState *ps, const int thread_i
line_clip_rect2f(bucket_bounds, vCoSS[fidx1], vCoSS[fidx2], bucket_clip_edges[0], bucket_clip_edges[1])
) {
- ftot = Vec2Lenf(vCoSS[fidx1], vCoSS[fidx2]); /* screenspace edge length */
+ ftot = len_v2v2(vCoSS[fidx1], vCoSS[fidx2]); /* screenspace edge length */
if (ftot > 0.0f) { /* avoid div by zero */
if (mf->v4) {
@@ -2575,19 +2573,19 @@ static void project_paint_face_init(const ProjPaintState *ps, const int thread_i
else side= 0;
}
- fac1 = Vec2Lenf(vCoSS[fidx1], bucket_clip_edges[0]) / ftot;
- fac2 = Vec2Lenf(vCoSS[fidx1], bucket_clip_edges[1]) / ftot;
+ fac1 = len_v2v2(vCoSS[fidx1], bucket_clip_edges[0]) / ftot;
+ fac2 = len_v2v2(vCoSS[fidx1], bucket_clip_edges[1]) / ftot;
- Vec2Lerpf(seam_subsection[0], tf_uv_pxoffset[fidx1], tf_uv_pxoffset[fidx2], fac1);
- Vec2Lerpf(seam_subsection[1], tf_uv_pxoffset[fidx1], tf_uv_pxoffset[fidx2], fac2);
+ interp_v2_v2v2(seam_subsection[0], tf_uv_pxoffset[fidx1], tf_uv_pxoffset[fidx2], fac1);
+ interp_v2_v2v2(seam_subsection[1], tf_uv_pxoffset[fidx1], tf_uv_pxoffset[fidx2], fac2);
- Vec2Lerpf(seam_subsection[2], outset_uv[fidx1], outset_uv[fidx2], fac2);
- Vec2Lerpf(seam_subsection[3], outset_uv[fidx1], outset_uv[fidx2], fac1);
+ interp_v2_v2v2(seam_subsection[2], outset_uv[fidx1], outset_uv[fidx2], fac2);
+ interp_v2_v2v2(seam_subsection[3], outset_uv[fidx1], outset_uv[fidx2], fac1);
/* if the bucket_clip_edges values Z values was kept we could avoid this
* Inset needs to be added so occlusion tests wont hit adjacent faces */
- VecLerpf(edge_verts_inset_clip[0], insetCos[fidx1], insetCos[fidx2], fac1);
- VecLerpf(edge_verts_inset_clip[1], insetCos[fidx1], insetCos[fidx2], fac2);
+ interp_v3_v3v3(edge_verts_inset_clip[0], insetCos[fidx1], insetCos[fidx2], fac1);
+ interp_v3_v3v3(edge_verts_inset_clip[1], insetCos[fidx1], insetCos[fidx2], fac2);
if (pixel_bounds_uv(seam_subsection[0], seam_subsection[1], seam_subsection[2], seam_subsection[3], &bounds_px, ibuf->x, ibuf->y, 1)) {
@@ -2604,7 +2602,7 @@ static void project_paint_face_init(const ProjPaintState *ps, const int thread_i
uv[0] = (float)x / ibuf_xf; /* use offset uvs instead */
/* test we're inside uvspace bucket and triangle bounds */
- if (IsectPQ2Df(uv, seam_subsection[0], seam_subsection[1], seam_subsection[2], seam_subsection[3])) {
+ if (isect_point_quad_v2(uv, seam_subsection[0], seam_subsection[1], seam_subsection[2], seam_subsection[3])) {
/* We need to find the closest point along the face edge,
* getting the screen_px_from_*** wont work because our actual location
@@ -2621,11 +2619,11 @@ static void project_paint_face_init(const ProjPaintState *ps, const int thread_i
fac = lambda_cp_line2(uv, seam_subsection[0], seam_subsection[1]);
if (fac < 0.0f) { VECCOPY(pixelScreenCo, edge_verts_inset_clip[0]); }
else if (fac > 1.0f) { VECCOPY(pixelScreenCo, edge_verts_inset_clip[1]); }
- else { VecLerpf(pixelScreenCo, edge_verts_inset_clip[0], edge_verts_inset_clip[1], fac); }
+ else { interp_v3_v3v3(pixelScreenCo, edge_verts_inset_clip[0], edge_verts_inset_clip[1], fac); }
if (!is_ortho) {
pixelScreenCo[3] = 1.0f;
- Mat4MulVec4fl((float(*)[4])ps->projectMat, pixelScreenCo); /* cast because of const */
+ mul_m4_v4((float(*)[4])ps->projectMat, pixelScreenCo); /* cast because of const */
pixelScreenCo[0] = (float)(ps->ar->winx/2.0f)+(ps->ar->winx/2.0f)*pixelScreenCo[0]/pixelScreenCo[3];
pixelScreenCo[1] = (float)(ps->ar->winy/2.0f)+(ps->ar->winy/2.0f)*pixelScreenCo[1]/pixelScreenCo[3];
pixelScreenCo[2] = pixelScreenCo[2]/pixelScreenCo[3]; /* Use the depth for bucket point occlusion */
@@ -2661,11 +2659,10 @@ static void project_paint_face_init(const ProjPaintState *ps, const int thread_i
/* a pitty we need to get the worldspace pixel location here */
if(ps->rv3d->rflag & RV3D_CLIPPING) {
- if (side) VecLerp3f(wco, ps->dm_mvert[mf->v1].co, ps->dm_mvert[mf->v3].co, ps->dm_mvert[mf->v4].co, w);
- else VecLerp3f(wco, ps->dm_mvert[mf->v1].co, ps->dm_mvert[mf->v2].co, ps->dm_mvert[mf->v3].co, w);
-
- Mat4MulVecfl(ps->ob->obmat, wco);
- if(view3d_test_clipping(ps->rv3d, wco)) {
+ if (side) interp_v3_v3v3v3(wco, ps->dm_mvert[mf->v1].co, ps->dm_mvert[mf->v3].co, ps->dm_mvert[mf->v4].co, w);
+ else interp_v3_v3v3v3(wco, ps->dm_mvert[mf->v1].co, ps->dm_mvert[mf->v2].co, ps->dm_mvert[mf->v3].co, w);
+
+ if(view3d_test_clipping(ps->rv3d, wco, 1)) {
continue; /* Watch out that no code below this needs to run */
}
}
@@ -2824,23 +2821,23 @@ static int project_bucket_face_isect(ProjPaintState *ps, float min[2], float max
p4[0] = bucket_bounds.xmax; p4[1] = bucket_bounds.ymin;
if (mf->v4) {
- if( IsectPQ2Df(p1, v1, v2, v3, v4) || IsectPQ2Df(p2, v1, v2, v3, v4) || IsectPQ2Df(p3, v1, v2, v3, v4) || IsectPQ2Df(p4, v1, v2, v3, v4) ||
+ if( isect_point_quad_v2(p1, v1, v2, v3, v4) || isect_point_quad_v2(p2, v1, v2, v3, v4) || isect_point_quad_v2(p3, v1, v2, v3, v4) || isect_point_quad_v2(p4, v1, v2, v3, v4) ||
/* we can avoid testing v3,v1 because another intersection MUST exist if this intersects */
- (IsectLL2Df(p1, p2, v1, v2) || IsectLL2Df(p1, p2, v2, v3) || IsectLL2Df(p1, p2, v3, v4)) ||
- (IsectLL2Df(p2, p3, v1, v2) || IsectLL2Df(p2, p3, v2, v3) || IsectLL2Df(p2, p3, v3, v4)) ||
- (IsectLL2Df(p3, p4, v1, v2) || IsectLL2Df(p3, p4, v2, v3) || IsectLL2Df(p3, p4, v3, v4)) ||
- (IsectLL2Df(p4, p1, v1, v2) || IsectLL2Df(p4, p1, v2, v3) || IsectLL2Df(p4, p1, v3, v4))
+ (isect_line_line_v2(p1, p2, v1, v2) || isect_line_line_v2(p1, p2, v2, v3) || isect_line_line_v2(p1, p2, v3, v4)) ||
+ (isect_line_line_v2(p2, p3, v1, v2) || isect_line_line_v2(p2, p3, v2, v3) || isect_line_line_v2(p2, p3, v3, v4)) ||
+ (isect_line_line_v2(p3, p4, v1, v2) || isect_line_line_v2(p3, p4, v2, v3) || isect_line_line_v2(p3, p4, v3, v4)) ||
+ (isect_line_line_v2(p4, p1, v1, v2) || isect_line_line_v2(p4, p1, v2, v3) || isect_line_line_v2(p4, p1, v3, v4))
) {
return 1;
}
}
else {
- if( IsectPT2Df(p1, v1, v2, v3) || IsectPT2Df(p2, v1, v2, v3) || IsectPT2Df(p3, v1, v2, v3) || IsectPT2Df(p4, v1, v2, v3) ||
+ if( isect_point_tri_v2(p1, v1, v2, v3) || isect_point_tri_v2(p2, v1, v2, v3) || isect_point_tri_v2(p3, v1, v2, v3) || isect_point_tri_v2(p4, v1, v2, v3) ||
/* we can avoid testing v3,v1 because another intersection MUST exist if this intersects */
- (IsectLL2Df(p1, p2, v1, v2) || IsectLL2Df(p1, p2, v2, v3)) ||
- (IsectLL2Df(p2, p3, v1, v2) || IsectLL2Df(p2, p3, v2, v3)) ||
- (IsectLL2Df(p3, p4, v1, v2) || IsectLL2Df(p3, p4, v2, v3)) ||
- (IsectLL2Df(p4, p1, v1, v2) || IsectLL2Df(p4, p1, v2, v3))
+ (isect_line_line_v2(p1, p2, v1, v2) || isect_line_line_v2(p1, p2, v2, v3)) ||
+ (isect_line_line_v2(p2, p3, v1, v2) || isect_line_line_v2(p2, p3, v2, v3)) ||
+ (isect_line_line_v2(p3, p4, v1, v2) || isect_line_line_v2(p3, p4, v2, v3)) ||
+ (isect_line_line_v2(p4, p1, v1, v2) || isect_line_line_v2(p4, p1, v2, v3))
) {
return 1;
}
@@ -2934,6 +2931,8 @@ static void project_paint_begin(ProjPaintState *ps)
/* ---- end defines ---- */
+ ED_view3d_local_clipping(ps->rv3d, ps->ob->obmat); /* faster clipping lookups */
+
/* paint onto the derived mesh */
/* Workaround for subsurf selection, try the display mesh first */
@@ -3000,18 +2999,18 @@ static void project_paint_begin(ProjPaintState *ps)
view3d_get_object_project_mat(ps->rv3d, ps->ob, ps->projectMat);
/* viewDir - object relative */
- Mat4Invert(ps->ob->imat, ps->ob->obmat);
- Mat3CpyMat4(mat, ps->rv3d->viewinv);
- Mat3MulVecfl(mat, ps->viewDir);
- Mat3CpyMat4(mat, ps->ob->imat);
- Mat3MulVecfl(mat, ps->viewDir);
- Normalize(ps->viewDir);
+ invert_m4_m4(ps->ob->imat, ps->ob->obmat);
+ copy_m3_m4(mat, ps->rv3d->viewinv);
+ mul_m3_v3(mat, ps->viewDir);
+ copy_m3_m4(mat, ps->ob->imat);
+ mul_m3_v3(mat, ps->viewDir);
+ normalize_v3(ps->viewDir);
/* viewPos - object relative */
VECCOPY(ps->viewPos, ps->rv3d->viewinv[3]);
- Mat3CpyMat4(mat, ps->ob->imat);
- Mat3MulVecfl(mat, ps->viewPos);
- VecAddf(ps->viewPos, ps->viewPos, ps->ob->imat[3]);
+ copy_m3_m4(mat, ps->ob->imat);
+ mul_m3_v3(mat, ps->viewPos);
+ add_v3_v3v3(ps->viewPos, ps->viewPos, ps->ob->imat[3]);
{ /* only use these for running 'get_view3d_viewplane' */
rctf viewplane;
@@ -3045,7 +3044,7 @@ static void project_paint_begin(ProjPaintState *ps)
if (ps->is_ortho) {
for(a=0; a < ps->dm_totvert; a++, projScreenCo++) {
VECCOPY((*projScreenCo), ps->dm_mvert[a].co);
- Mat4MulVecfl(ps->projectMat, (*projScreenCo));
+ mul_m4_v3(ps->projectMat, (*projScreenCo));
/* screen space, not clamped */
(*projScreenCo)[0] = (float)(ps->ar->winx/2.0f)+(ps->ar->winx/2.0f)*(*projScreenCo)[0];
@@ -3058,7 +3057,7 @@ static void project_paint_begin(ProjPaintState *ps)
VECCOPY((*projScreenCo), ps->dm_mvert[a].co);
(*projScreenCo)[3] = 1.0f;
- Mat4MulVec4fl(ps->projectMat, (*projScreenCo));
+ mul_m4_v4(ps->projectMat, (*projScreenCo));
if ((*projScreenCo)[3] > ps->clipsta) {
@@ -3152,14 +3151,14 @@ static void project_paint_begin(ProjPaintState *ps)
no[2] = (float)(v->no[2] / 32767.0f);
if (ps->is_ortho) {
- if (NormalizedVecAngle2(ps->viewDir, no) >= ps->normal_angle) { /* 1 vert of this face is towards us */
+ if (angle_normalized_v3v3(ps->viewDir, no) >= ps->normal_angle) { /* 1 vert of this face is towards us */
ps->vertFlags[a] |= PROJ_VERT_CULL;
}
}
else {
- VecSubf(viewDirPersp, ps->viewPos, v->co);
- Normalize(viewDirPersp);
- if (NormalizedVecAngle2(viewDirPersp, no) >= ps->normal_angle) { /* 1 vert of this face is towards us */
+ sub_v3_v3v3(viewDirPersp, ps->viewPos, v->co);
+ normalize_v3(viewDirPersp);
+ if (angle_normalized_v3v3(viewDirPersp, no) >= ps->normal_angle) { /* 1 vert of this face is towards us */
ps->vertFlags[a] |= PROJ_VERT_CULL;
}
}
@@ -3298,10 +3297,10 @@ static void project_paint_begin_clone(ProjPaintState *ps, int mouse[2])
float projCo[4];
float *curs= give_cursor(ps->scene, ps->v3d);
VECCOPY(projCo, curs);
- Mat4MulVecfl(ps->ob->imat, projCo);
+ mul_m4_v3(ps->ob->imat, projCo);
projCo[3] = 1.0f;
- Mat4MulVec4fl(ps->projectMat, projCo);
+ mul_m4_v4(ps->projectMat, projCo);
ps->cloneOffset[0] = mouse[0] - ((float)(ps->ar->winx/2.0f)+(ps->ar->winx/2.0f)*projCo[0]/projCo[3]);
ps->cloneOffset[1] = mouse[1] - ((float)(ps->ar->winy/2.0f)+(ps->ar->winy/2.0f)*projCo[1]/projCo[3]);
}
@@ -3742,7 +3741,7 @@ static void *do_projectpaint_thread(void *ph_v)
projPixel = (ProjPixel *)node->link;
- /*dist = Vec2Lenf(projPixel->projCoSS, pos);*/ /* correct but uses a sqrtf */
+ /*dist = len_v2v2(projPixel->projCoSS, pos);*/ /* correct but uses a sqrtf */
dist_nosqrt = Vec2Lenf_nosqrt(projPixel->projCoSS, pos);
/*if (dist < s->brush->size) {*/ /* correct but uses a sqrtf */
@@ -3811,7 +3810,7 @@ static void *do_projectpaint_thread(void *ph_v)
}
break;
case PAINT_TOOL_SMEAR:
- Vec2Subf(co, projPixel->projCoSS, pos_ofs);
+ sub_v2_v2v2(co, projPixel->projCoSS, pos_ofs);
if (is_floatbuf) do_projectpaint_smear_f(ps, projPixel, rgba, alpha, mask, smearArena, &smearPixels_f, co);
else do_projectpaint_smear(ps, projPixel, rgba, alpha, mask, smearArena, &smearPixels, co);
@@ -4200,14 +4199,14 @@ static int imapaint_paint_op(void *state, ImBuf *ibufb, float *lastpos, float *p
static int texpaint_break_stroke(float *prevuv, float *fwuv, float *bkuv, float *uv)
{
float d1[2], d2[2];
- float mismatch = Vec2Lenf(fwuv, uv);
- float len1 = Vec2Lenf(prevuv, fwuv);
- float len2 = Vec2Lenf(bkuv, uv);
+ float mismatch = len_v2v2(fwuv, uv);
+ float len1 = len_v2v2(prevuv, fwuv);
+ float len2 = len_v2v2(bkuv, uv);
- Vec2Subf(d1, fwuv, prevuv);
- Vec2Subf(d2, uv, bkuv);
+ sub_v2_v2v2(d1, fwuv, prevuv);
+ sub_v2_v2v2(d2, uv, bkuv);
- return ((Inp2f(d1, d2) < 0.0f) || (mismatch > MAX2(len1, len2)*2));
+ return ((dot_v2v2(d1, d2) < 0.0f) || (mismatch > MAX2(len1, len2)*2));
}
/* ImagePaint Common */
diff --git a/source/blender/editors/sculpt_paint/paint_ops.c b/source/blender/editors/sculpt_paint/paint_ops.c
index d8f13f679a5..256d114fbdc 100644
--- a/source/blender/editors/sculpt_paint/paint_ops.c
+++ b/source/blender/editors/sculpt_paint/paint_ops.c
@@ -140,6 +140,42 @@ void ED_operatortypes_paint(void)
WM_operatortype_append(PAINT_OT_face_deselect_all);
}
+static void ed_keymap_paint_brush_switch(wmKeyMap *keymap, const char *path)
+{
+ wmKeyMapItem *kmi;
+
+ kmi= WM_keymap_add_item(keymap, "WM_OT_context_set_int", ONEKEY, KM_PRESS, 0, 0);
+ RNA_string_set(kmi->ptr, "path", path);
+ RNA_int_set(kmi->ptr, "value", 0);
+ kmi= WM_keymap_add_item(keymap, "WM_OT_context_set_int", TWOKEY, KM_PRESS, 0, 0);
+ RNA_string_set(kmi->ptr, "path", path);
+ RNA_int_set(kmi->ptr, "value", 1);
+ kmi= WM_keymap_add_item(keymap, "WM_OT_context_set_int", THREEKEY, KM_PRESS, 0, 0);
+ RNA_string_set(kmi->ptr, "path", path);
+ RNA_int_set(kmi->ptr, "value", 2);
+ kmi= WM_keymap_add_item(keymap, "WM_OT_context_set_int", FOURKEY, KM_PRESS, 0, 0);
+ RNA_string_set(kmi->ptr, "path", path);
+ RNA_int_set(kmi->ptr, "value", 3);
+ kmi= WM_keymap_add_item(keymap, "WM_OT_context_set_int", FIVEKEY, KM_PRESS, 0, 0);
+ RNA_string_set(kmi->ptr, "path", path);
+ RNA_int_set(kmi->ptr, "value", 4);
+ kmi= WM_keymap_add_item(keymap, "WM_OT_context_set_int", SIXKEY, KM_PRESS, 0, 0);
+ RNA_string_set(kmi->ptr, "path", path);
+ RNA_int_set(kmi->ptr, "value", 5);
+ kmi= WM_keymap_add_item(keymap, "WM_OT_context_set_int", SEVENKEY, KM_PRESS, 0, 0);
+ RNA_string_set(kmi->ptr, "path", path);
+ RNA_int_set(kmi->ptr, "value", 6);
+ kmi= WM_keymap_add_item(keymap, "WM_OT_context_set_int", EIGHTKEY, KM_PRESS, 0, 0);
+ RNA_string_set(kmi->ptr, "path", path);
+ RNA_int_set(kmi->ptr, "value", 7);
+ kmi= WM_keymap_add_item(keymap, "WM_OT_context_set_int", NINEKEY, KM_PRESS, 0, 0);
+ RNA_string_set(kmi->ptr, "path", path);
+ RNA_int_set(kmi->ptr, "value", 8);
+ kmi= WM_keymap_add_item(keymap, "WM_OT_context_set_int", ZEROKEY, KM_PRESS, 0, 0);
+ RNA_string_set(kmi->ptr, "path", path);
+ RNA_int_set(kmi->ptr, "value", 10);
+}
+
void ED_keymap_paint(wmKeyConfig *keyconf)
{
wmKeyMap *keymap;
@@ -155,6 +191,8 @@ void ED_keymap_paint(wmKeyConfig *keyconf)
WM_keymap_add_item(keymap, "SCULPT_OT_brush_stroke", LEFTMOUSE, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "SCULPT_OT_brush_stroke", LEFTMOUSE, KM_PRESS, KM_SHIFT, 0);
+ ed_keymap_paint_brush_switch(keymap, "tool_settings.sculpt.active_brush_index");
+
/* Vertex Paint mode */
keymap= WM_keymap_find(keyconf, "Vertex Paint", 0, 0);
keymap->poll= vertex_paint_poll;
@@ -167,6 +205,8 @@ void ED_keymap_paint(wmKeyConfig *keyconf)
WM_keymap_add_item(keymap,
"PAINT_OT_vertex_color_set",KKEY, KM_PRESS, KM_SHIFT, 0);
+ ed_keymap_paint_brush_switch(keymap, "tool_settings.vertex_paint.active_brush_index");
+
/* Weight Paint mode */
keymap= WM_keymap_find(keyconf, "Weight Paint", 0, 0);
keymap->poll= weight_paint_poll;
@@ -179,6 +219,8 @@ void ED_keymap_paint(wmKeyConfig *keyconf)
WM_keymap_add_item(keymap,
"PAINT_OT_weight_set", KKEY, KM_PRESS, KM_SHIFT, 0);
+ ed_keymap_paint_brush_switch(keymap, "tool_settings.weight_paint.active_brush_index");
+
/* Image/Texture Paint mode */
keymap= WM_keymap_find(keyconf, "Image Paint", 0, 0);
keymap->poll= image_texture_paint_poll;
@@ -190,6 +232,8 @@ void ED_keymap_paint(wmKeyConfig *keyconf)
WM_keymap_add_item(keymap, "PAINT_OT_sample_color", RIGHTMOUSE, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "PAINT_OT_clone_cursor_set", LEFTMOUSE, KM_PRESS, KM_CTRL, 0);
+ ed_keymap_paint_brush_switch(keymap, "tool_settings.image_paint.active_brush_index");
+
/* face-mask mode */
keymap= WM_keymap_find(keyconf, "Face Mask", 0, 0);
keymap->poll= facemask_paint_poll;
diff --git a/source/blender/editors/sculpt_paint/paint_stroke.c b/source/blender/editors/sculpt_paint/paint_stroke.c
index 6e256bee7f2..8e795c5542e 100644
--- a/source/blender/editors/sculpt_paint/paint_stroke.c
+++ b/source/blender/editors/sculpt_paint/paint_stroke.c
@@ -41,7 +41,7 @@
#include "WM_api.h"
#include "WM_types.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "PIL_time.h"
@@ -120,6 +120,7 @@ static void paint_brush_stroke_add_step(bContext *C, wmOperator *op, wmEvent *ev
PointerRNA itemptr;
float cur_depth, pressure = 1;
float center[3];
+ int flip= event->shift?1:0;
PaintStroke *stroke = op->customdata;
cur_depth = read_cached_depth(&stroke->vc, mouse[0], mouse[1]);
@@ -130,13 +131,15 @@ static void paint_brush_stroke_add_step(bContext *C, wmOperator *op, wmEvent *ev
wmTabletData *wmtab= event->customdata;
if(wmtab->Active != EVT_TABLET_NONE)
pressure= wmtab->Pressure;
+ if(wmtab->Active == EVT_TABLET_ERASER)
+ flip = 1;
}
/* Add to stroke */
RNA_collection_add(op->ptr, "stroke", &itemptr);
RNA_float_set_array(&itemptr, "location", center);
RNA_float_set_array(&itemptr, "mouse", mouse);
- RNA_boolean_set(&itemptr, "flip", event->shift);
+ RNA_boolean_set(&itemptr, "flip", flip);
RNA_float_set(&itemptr, "pressure", pressure);
stroke->last_mouse_position[0] = mouse[0];
diff --git a/source/blender/editors/sculpt_paint/paint_utils.c b/source/blender/editors/sculpt_paint/paint_utils.c
index 15104068350..24d9e0f4bc1 100644
--- a/source/blender/editors/sculpt_paint/paint_utils.c
+++ b/source/blender/editors/sculpt_paint/paint_utils.c
@@ -13,7 +13,7 @@
#include "RNA_access.h"
#include "RNA_define.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BKE_brush.h"
#include "BKE_context.h"
@@ -43,9 +43,9 @@ static void imapaint_project(Object *ob, float *model, float *proj, float *co, f
VECCOPY(pco, co);
pco[3]= 1.0f;
- Mat4MulVecfl(ob->obmat, pco);
- Mat4MulVecfl((float(*)[4])model, pco);
- Mat4MulVec4fl((float(*)[4])proj, pco);
+ mul_m4_v3(ob->obmat, pco);
+ mul_m4_v3((float(*)[4])model, pco);
+ mul_m4_v4((float(*)[4])proj, pco);
}
static void imapaint_tri_weights(Object *ob, float *v1, float *v2, float *v3, float *co, float *w)
@@ -79,15 +79,15 @@ static void imapaint_tri_weights(Object *ob, float *v1, float *v2, float *v3, fl
wmat[0][1]= pv1[1]; wmat[1][1]= pv2[1]; wmat[2][1]= pv3[1];
wmat[0][2]= pv1[3]; wmat[1][2]= pv2[3]; wmat[2][2]= pv3[3];
- Mat3Inv(invwmat, wmat);
- Mat3MulVecfl(invwmat, h);
+ invert_m3_m3(invwmat, wmat);
+ mul_m3_v3(invwmat, h);
VECCOPY(w, h);
/* w is still divided by perspdiv, make it sum to one */
divw= w[0] + w[1] + w[2];
if(divw != 0.0f)
- VecMulf(w, 1.0f/divw);
+ mul_v3_fl(w, 1.0f/divw);
}
/* compute uv coordinates of mouse in face */
diff --git a/source/blender/editors/sculpt_paint/paint_vertex.c b/source/blender/editors/sculpt_paint/paint_vertex.c
index 2045397f3c9..2512ecbc248 100644
--- a/source/blender/editors/sculpt_paint/paint_vertex.c
+++ b/source/blender/editors/sculpt_paint/paint_vertex.c
@@ -42,7 +42,7 @@
#include "IMB_imbuf_types.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_ghash.h"
#include "DNA_anim_types.h"
@@ -154,12 +154,10 @@ static VPaint *new_vpaint(int wpaint)
{
VPaint *vp= MEM_callocN(sizeof(VPaint), "VPaint");
- vp->gamma= vp->mul= 1.0f;
-
- vp->flag= VP_AREA+VP_SOFT+VP_SPRAY;
+ vp->flag= VP_AREA+VP_SPRAY;
if(wpaint)
- vp->flag= VP_AREA+VP_SOFT;
+ vp->flag= VP_AREA;
return vp;
}
@@ -468,7 +466,8 @@ void wpaint_fill(VPaint *wp, Object *ob, float paintweight)
DAG_id_flush_update(&me->id, OB_RECALC_DATA);
}
-
+/* XXX: should be re-implemented as a vertex/weight paint 'colour correct' operator
+
void vpaint_dogamma(Scene *scene)
{
VPaint *vp= scene->toolsettings->vpaint;
@@ -508,6 +507,7 @@ void vpaint_dogamma(Scene *scene)
cp+= 4;
}
}
+ */
static unsigned int mcol_blend(unsigned int col1, unsigned int col2, int fac)
{
@@ -739,65 +739,83 @@ static int sample_backbuf_area(ViewContext *vc, int *indexar, int totface, int x
return tot;
}
-static int calc_vp_alpha_dl(VPaint *vp, ViewContext *vc, float vpimat[][3], float *vert_nor, float *mval)
+static float calc_vp_alpha_dl(VPaint *vp, ViewContext *vc, float vpimat[][3], float *vert_nor, float *mval, float pressure)
{
Brush *brush = paint_brush(&vp->paint);
- float fac, dx, dy;
- int alpha;
+ float fac, fac_2, size, dx, dy;
+ float alpha;
short vertco[2];
- if(vp->flag & VP_SOFT) {
- project_short_noclip(vc->ar, vert_nor, vertco);
- dx= mval[0]-vertco[0];
- dy= mval[1]-vertco[1];
+ project_short_noclip(vc->ar, vert_nor, vertco);
+ dx= mval[0]-vertco[0];
+ dy= mval[1]-vertco[1];
+
+ if (brush->flag & BRUSH_SIZE_PRESSURE)
+ size = pressure * brush->size;
+ else
+ size = brush->size;
+
+ fac_2= dx*dx + dy*dy;
+ if(fac_2 > size*size) return 0.f;
+ fac = sqrtf(fac_2);
+
+ alpha= brush->alpha * brush_curve_strength_clamp(brush, fac, size);
+
+ if (brush->flag & BRUSH_ALPHA_PRESSURE)
+ alpha *= pressure;
- fac= sqrt(dx*dx + dy*dy);
- if(fac > brush->size) return 0;
- if(vp->flag & VP_HARD)
- alpha= 255;
- else
- alpha= 255.0*brush->alpha*(1.0-fac/brush->size);
- }
- else {
- alpha= 255.0*brush->alpha;
- }
-
if(vp->flag & VP_NORMALS) {
float *no= vert_nor+3;
- /* transpose ! */
+ /* transpose ! */
fac= vpimat[2][0]*no[0]+vpimat[2][1]*no[1]+vpimat[2][2]*no[2];
if(fac>0.0) {
dx= vpimat[0][0]*no[0]+vpimat[0][1]*no[1]+vpimat[0][2]*no[2];
dy= vpimat[1][0]*no[0]+vpimat[1][1]*no[1]+vpimat[1][2]*no[2];
- alpha*= fac/sqrt(dx*dx + dy*dy + fac*fac);
+ alpha*= fac/sqrtf(dx*dx + dy*dy + fac*fac);
}
- else return 0;
+ else return 0.f;
}
return alpha;
}
-static void wpaint_blend(VPaint *wp, MDeformWeight *dw, MDeformWeight *uw, float alpha, float paintval)
+static void wpaint_blend(VPaint *wp, MDeformWeight *dw, MDeformWeight *uw, float alpha, float paintval, int flip)
{
Brush *brush = paint_brush(&wp->paint);
+ int mode = wp->mode;
if(dw==NULL || uw==NULL) return;
- if(wp->mode==VP_MIX || wp->mode==VP_BLUR)
+ if (flip) {
+ switch(mode) {
+ case VP_MIX:
+ paintval = 1.f - paintval; break;
+ case VP_ADD:
+ mode= VP_SUB; break;
+ case VP_SUB:
+ mode= VP_ADD; break;
+ case VP_LIGHTEN:
+ mode= VP_DARKEN; break;
+ case VP_DARKEN:
+ mode= VP_LIGHTEN; break;
+ }
+ }
+
+ if(mode==VP_MIX || mode==VP_BLUR)
dw->weight = paintval*alpha + dw->weight*(1.0-alpha);
- else if(wp->mode==VP_ADD)
+ else if(mode==VP_ADD)
dw->weight += paintval*alpha;
- else if(wp->mode==VP_SUB)
+ else if(mode==VP_SUB)
dw->weight -= paintval*alpha;
- else if(wp->mode==VP_MUL)
+ else if(mode==VP_MUL)
/* first mul, then blend the fac */
dw->weight = ((1.0-alpha) + alpha*paintval)*dw->weight;
- else if(wp->mode==VP_LIGHTEN) {
+ else if(mode==VP_LIGHTEN) {
if (dw->weight < paintval)
dw->weight = paintval*alpha + dw->weight*(1.0-alpha);
- } else if(wp->mode==VP_DARKEN) {
+ } else if(mode==VP_DARKEN) {
if (dw->weight > paintval)
dw->weight = paintval*alpha + dw->weight*(1.0-alpha);
}
@@ -808,21 +826,21 @@ static void wpaint_blend(VPaint *wp, MDeformWeight *dw, MDeformWeight *uw, float
float testw=0.0f;
alpha= brush->alpha;
- if(wp->mode==VP_MIX || wp->mode==VP_BLUR)
+ if(mode==VP_MIX || mode==VP_BLUR)
testw = paintval*alpha + uw->weight*(1.0-alpha);
- else if(wp->mode==VP_ADD)
+ else if(mode==VP_ADD)
testw = uw->weight + paintval*alpha;
- else if(wp->mode==VP_SUB)
+ else if(mode==VP_SUB)
testw = uw->weight - paintval*alpha;
- else if(wp->mode==VP_MUL)
+ else if(mode==VP_MUL)
/* first mul, then blend the fac */
testw = ((1.0-alpha) + alpha*paintval)*uw->weight;
- else if(wp->mode==VP_LIGHTEN) {
+ else if(mode==VP_LIGHTEN) {
if (uw->weight < paintval)
testw = paintval*alpha + uw->weight*(1.0-alpha);
else
testw = uw->weight;
- } else if(wp->mode==VP_DARKEN) {
+ } else if(mode==VP_DARKEN) {
if (uw->weight > paintval)
testw = paintval*alpha + uw->weight*(1.0-alpha);
else
@@ -1023,7 +1041,7 @@ static void do_weight_paint_auto_normalize(MDeformVert *dvert,
}
static void do_weight_paint_vertex(VPaint *wp, Object *ob, int index,
- int alpha, float paintweight,
+ float alpha, float paintweight, int flip,
int vgroup_mirror, char *validmap)
{
Mesh *me= ob->data;
@@ -1041,7 +1059,7 @@ static void do_weight_paint_vertex(VPaint *wp, Object *ob, int index,
if(dw==NULL || uw==NULL)
return;
- wpaint_blend(wp, dw, uw, (float)alpha/255.0, paintweight);
+ wpaint_blend(wp, dw, uw, alpha, paintweight, flip);
do_weight_paint_auto_normalize(me->dvert+index, vgroup, validmap);
if(me->editflag & ME_EDIT_MIRROR_X) { /* x mirror painting */
@@ -1379,9 +1397,9 @@ static int wpaint_stroke_test_start(bContext *C, wmOperator *op, wmEvent *event)
// if(ob->lay & v3d->lay); else error("Active object is not in this layer");
/* imat for normals */
- Mat4MulMat4(mat, ob->obmat, wpd->vc.rv3d->viewmat);
- Mat4Invert(imat, mat);
- Mat3CpyMat4(wpd->wpimat, imat);
+ mul_m4_m4m4(mat, ob->obmat, wpd->vc.rv3d->viewmat);
+ invert_m4_m4(imat, mat);
+ copy_m3_m4(wpd->wpimat, imat);
/* if mirror painting, find the other group */
if(me->editflag & ME_EDIT_MIRROR_X) {
@@ -1423,8 +1441,9 @@ static void wpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
float mat[4][4];
float paintweight= ts->vgroup_weight;
int *indexar= wpd->indexar;
- int totindex, index, alpha, totw;
- float mval[2];
+ int totindex, index, totw, flip;
+ float alpha;
+ float mval[2], pressure;
view3d_operator_needs_opengl(C);
@@ -1433,11 +1452,13 @@ static void wpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
wmGetSingleMatrix(mat);
wmLoadMatrix(wpd->vc.rv3d->viewmat);
+ flip = RNA_boolean_get(itemptr, "flip");
+ pressure = RNA_float_get(itemptr, "pressure");
RNA_float_get_array(itemptr, "mouse", mval);
mval[0]-= vc->ar->winrct.xmin;
mval[1]-= vc->ar->winrct.ymin;
- Mat4SwapMat4(wpd->vc.rv3d->persmat, mat);
+ swap_m4m4(wpd->vc.rv3d->persmat, mat);
/* which faces are involved */
if(wp->flag & VP_AREA) {
@@ -1457,7 +1478,7 @@ static void wpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
if(mface->mat_nr!=ob->actcol-1) {
indexar[index]= 0;
}
- }
+ }
}
}
@@ -1519,30 +1540,30 @@ static void wpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
MFace *mface= me->mface + (indexar[index]-1);
if((me->dvert+mface->v1)->flag) {
- alpha= calc_vp_alpha_dl(wp, vc, wpd->wpimat, wpd->vertexcosnos+6*mface->v1, mval);
+ alpha= calc_vp_alpha_dl(wp, vc, wpd->wpimat, wpd->vertexcosnos+6*mface->v1, mval, pressure);
if(alpha) {
do_weight_paint_vertex(wp, ob, mface->v1,
- alpha, paintweight, wpd->vgroup_mirror,
+ alpha, paintweight, flip, wpd->vgroup_mirror,
wpd->vgroup_validmap);
}
(me->dvert+mface->v1)->flag= 0;
}
if((me->dvert+mface->v2)->flag) {
- alpha= calc_vp_alpha_dl(wp, vc, wpd->wpimat, wpd->vertexcosnos+6*mface->v2, mval);
+ alpha= calc_vp_alpha_dl(wp, vc, wpd->wpimat, wpd->vertexcosnos+6*mface->v2, mval, pressure);
if(alpha) {
do_weight_paint_vertex(wp, ob, mface->v2,
- alpha, paintweight, wpd->vgroup_mirror,
+ alpha, paintweight, flip, wpd->vgroup_mirror,
wpd->vgroup_validmap);
}
(me->dvert+mface->v2)->flag= 0;
}
if((me->dvert+mface->v3)->flag) {
- alpha= calc_vp_alpha_dl(wp, vc, wpd->wpimat, wpd->vertexcosnos+6*mface->v3, mval);
+ alpha= calc_vp_alpha_dl(wp, vc, wpd->wpimat, wpd->vertexcosnos+6*mface->v3, mval, pressure);
if(alpha) {
do_weight_paint_vertex(wp, ob, mface->v3,
- alpha, paintweight, wpd->vgroup_mirror,
+ alpha, paintweight, flip, wpd->vgroup_mirror,
wpd->vgroup_validmap);
}
(me->dvert+mface->v3)->flag= 0;
@@ -1550,10 +1571,10 @@ static void wpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
if((me->dvert+mface->v4)->flag) {
if(mface->v4) {
- alpha= calc_vp_alpha_dl(wp, vc, wpd->wpimat, wpd->vertexcosnos+6*mface->v4, mval);
+ alpha= calc_vp_alpha_dl(wp, vc, wpd->wpimat, wpd->vertexcosnos+6*mface->v4, mval, pressure);
if(alpha) {
do_weight_paint_vertex(wp, ob, mface->v4,
- alpha, paintweight, wpd->vgroup_mirror,
+ alpha, paintweight, flip, wpd->vgroup_mirror,
wpd->vgroup_validmap);
}
(me->dvert+mface->v4)->flag= 0;
@@ -1562,7 +1583,7 @@ static void wpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
}
}
- Mat4SwapMat4(vc->rv3d->persmat, mat);
+ swap_m4m4(vc->rv3d->persmat, mat);
DAG_id_flush_update(ob->data, OB_RECALC_DATA);
ED_region_tag_redraw(vc->ar);
@@ -1795,21 +1816,22 @@ static int vpaint_stroke_test_start(bContext *C, struct wmOperator *op, wmEvent
copy_vpaint_prev(vp, (unsigned int *)me->mcol, me->totface);
/* some old cruft to sort out later */
- Mat4MulMat4(mat, ob->obmat, vpd->vc.rv3d->viewmat);
- Mat4Invert(imat, mat);
- Mat3CpyMat4(vpd->vpimat, imat);
+ mul_m4_m4m4(mat, ob->obmat, vpd->vc.rv3d->viewmat);
+ invert_m4_m4(imat, mat);
+ copy_m3_m4(vpd->vpimat, imat);
return 1;
}
-static void vpaint_paint_face(VPaint *vp, VPaintData *vpd, Object *ob, int index, float mval[2])
+static void vpaint_paint_face(VPaint *vp, VPaintData *vpd, Object *ob, int index, float mval[2], float pressure, int flip)
{
ViewContext *vc = &vpd->vc;
Mesh *me = get_mesh(ob);
MFace *mface= ((MFace*)me->mface) + index;
unsigned int *mcol= ((unsigned int*)me->mcol) + 4*index;
unsigned int *mcolorig= ((unsigned int*)vp->vpaint_prev) + 4*index;
- int alpha, i;
+ float alpha;
+ int i;
if((vp->flag & VP_COLINDEX && mface->mat_nr!=ob->actcol-1) ||
((me->editflag & ME_EDIT_PAINT_MASK) && !(mface->flag & ME_FACE_SEL)))
@@ -1828,9 +1850,9 @@ static void vpaint_paint_face(VPaint *vp, VPaintData *vpd, Object *ob, int index
}
for(i = 0; i < (mface->v4 ? 4 : 3); ++i) {
- alpha= calc_vp_alpha_dl(vp, vc, vpd->vpimat, vpd->vertexcosnos+6*(&mface->v1)[i], mval);
+ alpha= calc_vp_alpha_dl(vp, vc, vpd->vpimat, vpd->vertexcosnos+6*(&mface->v1)[i], mval, pressure);
if(alpha)
- vpaint_blend(vp, mcol+i, mcolorig+i, vpd->paintcol, alpha);
+ vpaint_blend(vp, mcol+i, mcolorig+i, vpd->paintcol, (int)(alpha*255.0));
}
}
@@ -1845,10 +1867,12 @@ static void vpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
Mesh *me= ob->data;
float mat[4][4];
int *indexar= vpd->indexar;
- int totindex, index;
- float mval[2];
+ int totindex, index, flip;
+ float pressure, mval[2];
RNA_float_get_array(itemptr, "mouse", mval);
+ flip = RNA_boolean_get(itemptr, "flip");
+ pressure = RNA_float_get(itemptr, "pressure");
view3d_operator_needs_opengl(C);
@@ -1871,14 +1895,14 @@ static void vpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
else totindex= 0;
}
- Mat4SwapMat4(vc->rv3d->persmat, mat);
+ swap_m4m4(vc->rv3d->persmat, mat);
for(index=0; index<totindex; index++) {
if(indexar[index] && indexar[index]<=me->totface)
- vpaint_paint_face(vp, vpd, ob, indexar[index]-1, mval);
+ vpaint_paint_face(vp, vpd, ob, indexar[index]-1, mval, pressure, flip);
}
- Mat4SwapMat4(vc->rv3d->persmat, mat);
+ swap_m4m4(vc->rv3d->persmat, mat);
/* was disabled because it is slow, but necessary for blur */
if(vp->mode == VP_BLUR)
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index c4c7f436f12..f4006e63dc0 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -32,7 +32,7 @@
#include "MEM_guardedalloc.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BLI_dynstr.h"
@@ -65,6 +65,7 @@
#include "BKE_modifier.h"
#include "BKE_multires.h"
#include "BKE_paint.h"
+#include "BKE_report.h"
#include "BKE_texture.h"
#include "BKE_utildefines.h"
#include "BKE_colortools.h"
@@ -74,6 +75,7 @@
#include "WM_api.h"
#include "WM_types.h"
+#include "ED_object.h"
#include "ED_screen.h"
#include "ED_sculpt.h"
#include "ED_space_api.h"
@@ -140,6 +142,7 @@ typedef struct StrokeCache {
float flip;
float pressure;
float mouse[2];
+ float tex_mouse[2];
/* The rest is temporary storage that isn't saved as a property */
@@ -256,12 +259,12 @@ static void add_norm_if(float view_vec[3], float out[3], float out_flip[3], cons
{
float fno[3] = {no[0], no[1], no[2]};
- Normalize(fno);
+ normalize_v3(fno);
- if((Inpf(view_vec, fno)) > 0) {
- VecAddf(out, out, fno);
+ if((dot_v3v3(view_vec, fno)) > 0) {
+ add_v3_v3v3(out, out, fno);
} else {
- VecAddf(out_flip, out_flip, fno); /* out_flip is used when out is {0,0,0} */
+ add_v3_v3v3(out_flip, out_flip, fno); /* out_flip is used when out is {0,0,0} */
}
}
@@ -291,7 +294,7 @@ static void calc_area_normal(Sculpt *sd, SculptSession *ss, float out[3], const
VECCOPY(out, out_flip);
}
- Normalize(out);
+ normalize_v3(out);
if(out_dir) {
out[0] = out_dir[0] * view + out[0] * (10-view);
@@ -299,7 +302,7 @@ static void calc_area_normal(Sculpt *sd, SculptSession *ss, float out[3], const
out[2] = out_dir[2] * view + out[2] * (10-view);
}
- Normalize(out);
+ normalize_v3(out);
}
static void do_draw_brush(Sculpt *sd, SculptSession *ss, const ListBase* active_verts)
@@ -349,7 +352,7 @@ static void neighbor_average(SculptSession *ss, float avg[3], const int vert)
/* Don't modify corner vertices */
if(ncount==1) {
- VecCopyf(avg, ss->mvert[vert].co);
+ copy_v3_v3(avg, ss->mvert[vert].co);
return;
}
@@ -365,7 +368,7 @@ static void neighbor_average(SculptSession *ss, float avg[3], const int vert)
for(i=0; i<(f->v4?4:3); ++i) {
if(i != skip && (ncount!=2 || BLI_countlist(&ss->fmap[(&f->v1)[i]]) <= 2)) {
- VecAddf(avg, avg, ss->mvert[(&f->v1)[i]].co);
+ add_v3_v3v3(avg, avg, ss->mvert[(&f->v1)[i]].co);
++total;
}
}
@@ -374,9 +377,9 @@ static void neighbor_average(SculptSession *ss, float avg[3], const int vert)
}
if(total>0)
- VecMulf(avg, 1.0f / total);
+ mul_v3_fl(avg, 1.0f / total);
else
- VecCopyf(avg, ss->mvert[vert].co);
+ copy_v3_v3(avg, ss->mvert[vert].co);
}
static void do_smooth_brush(Sculpt *s, SculptSession *ss, const ListBase* active_verts)
@@ -443,14 +446,14 @@ static void do_grab_brush(Sculpt *sd, SculptSession *ss)
float grab_delta[3];
float *buffer = ss->drawobject!=0?(float *)GPU_buffer_lock( ss->drawobject->vertices ):0;
- VecCopyf(grab_delta, ss->cache->grab_delta_symmetry);
+ copy_v3_v3(grab_delta, ss->cache->grab_delta_symmetry);
while(node) {
float *co= ss->mvert[node->Index].co;
- VecCopyf(add, grab_delta);
- VecMulf(add, node->Fade);
- VecAddf(add, add, co);
+ copy_v3_v3(add, grab_delta);
+ mul_v3_fl(add, node->Fade);
+ add_v3_v3v3(add, add, co);
if( buffer != 0 ) {
IndexLink *cur = &ss->drawobject->indices[node->Index];
@@ -526,11 +529,11 @@ static void do_inflate_brush(Sculpt *s, SculptSession *ss, const ListBase *activ
add[0]= no[0]/ 32767.0f;
add[1]= no[1]/ 32767.0f;
add[2]= no[2]/ 32767.0f;
- VecMulf(add, node->Fade * ss->cache->radius);
+ mul_v3_fl(add, node->Fade * ss->cache->radius);
add[0]*= ss->cache->scale[0];
add[1]*= ss->cache->scale[1];
add[2]*= ss->cache->scale[2];
- VecAddf(add, add, co);
+ add_v3_v3v3(add, add, co);
if( buffer != 0 ) {
IndexLink *cur = &ss->drawobject->indices[node->Index];
@@ -567,8 +570,8 @@ static void calc_flatten_center(SculptSession *ss, ActiveData *node, float co[3]
co[0] = co[1] = co[2] = 0.0f;
for(i = 0; i < FLATTEN_SAMPLE_SIZE; ++i)
- VecAddf(co, co, ss->mvert[outer[i]->Index].co);
- VecMulf(co, 1.0f / FLATTEN_SAMPLE_SIZE);
+ add_v3_v3v3(co, co, ss->mvert[outer[i]->Index].co);
+ mul_v3_fl(co, 1.0f / FLATTEN_SAMPLE_SIZE);
}
/* Projects a point onto a plane along the plane's normal */
@@ -577,12 +580,12 @@ static void point_plane_project(float intr[3], float co[3], float plane_normal[3
float p1[3], sub1[3], sub2[3];
/* Find the intersection between squash-plane and vertex (along the area normal) */
- VecSubf(p1, co, plane_normal);
- VecSubf(sub1, plane_center, p1);
- VecSubf(sub2, co, p1);
- VecSubf(intr, co, p1);
- VecMulf(intr, Inpf(plane_normal, sub1) / Inpf(plane_normal, sub2));
- VecAddf(intr, intr, p1);
+ sub_v3_v3v3(p1, co, plane_normal);
+ sub_v3_v3v3(sub1, plane_center, p1);
+ sub_v3_v3v3(sub2, co, p1);
+ sub_v3_v3v3(intr, co, p1);
+ mul_v3_fl(intr, dot_v3v3(plane_normal, sub1) / dot_v3v3(plane_normal, sub2));
+ add_v3_v3v3(intr, intr, p1);
}
static int plane_point_side(float co[3], float plane_normal[3], float plane_center[3], int flip)
@@ -590,8 +593,8 @@ static int plane_point_side(float co[3], float plane_normal[3], float plane_cent
float delta[3];
float d;
- VecSubf(delta, co, plane_center);
- d = Inpf(plane_normal, delta);
+ sub_v3_v3v3(delta, co, plane_center);
+ d = dot_v3v3(plane_normal, delta);
if(flip)
d = -d;
@@ -629,22 +632,22 @@ static void do_flatten_clay_brush(Sculpt *sd, SculptSession *ss, const ListBase
/* Find the intersection between squash-plane and vertex (along the area normal) */
point_plane_project(intr, co, area_normal, cntr);
- VecSubf(val, intr, co);
+ sub_v3_v3v3(val, intr, co);
if(clay) {
if(bstr > FLT_EPSILON)
- VecMulf(val, node->Fade / bstr);
+ mul_v3_fl(val, node->Fade / bstr);
else
- VecMulf(val, node->Fade);
+ mul_v3_fl(val, node->Fade);
/* Clay displacement */
val[0]+=area_normal[0] * ss->cache->scale[0]*node->Fade;
val[1]+=area_normal[1] * ss->cache->scale[1]*node->Fade;
val[2]+=area_normal[2] * ss->cache->scale[2]*node->Fade;
}
else
- VecMulf(val, fabs(node->Fade));
+ mul_v3_fl(val, fabs(node->Fade));
- VecAddf(val, val, co);
+ add_v3_v3v3(val, val, co);
if( buffer != 0 ) {
IndexLink *cur = &ss->drawobject->indices[node->Index];
@@ -747,7 +750,7 @@ static float tex_strength(Sculpt *sd, SculptSession *ss, float *point, const flo
/* If the active area is being applied for symmetry, flip it
across the symmetry axis in order to project it. This insures
that the brush texture will be oriented correctly. */
- VecCopyf(flip, point);
+ copy_v3_v3(flip, point);
flip_coord(flip, flip, ss->cache->symmetry);
projectf(ss->cache->mats, flip, point_2d);
@@ -777,8 +780,8 @@ static float tex_strength(Sculpt *sd, SculptSession *ss, float *point, const flo
avg= get_texcache_pixel_bilinear(ss, ss->texcache_side*px/sx, ss->texcache_side*py/sy);
}
else if(tex->brush_map_mode == MTEX_MAP_MODE_FIXED) {
- float fx= (point_2d[0] - ss->cache->mouse[0]) / bsize;
- float fy= (point_2d[1] - ss->cache->mouse[1]) / bsize;
+ float fx= (point_2d[0] - ss->cache->tex_mouse[0]) / bsize;
+ float fy= (point_2d[1] - ss->cache->tex_mouse[1]) / bsize;
float angle= atan2(fy, fx) - rot;
float flen= sqrtf(fx*fx + fy*fy);
@@ -836,9 +839,7 @@ static void do_brush_action(Sculpt *sd, SculptSession *ss, StrokeCache *cache)
ListBase *grab_active_verts = &ss->cache->grab_active_verts[ss->cache->symmetry];
ActiveData *adata= 0;
float *vert;
- Mesh *me= NULL; /*XXX: get_mesh(OBACT); */
const float bstrength= brush_strength(sd, cache);
- KeyBlock *keyblock= NULL; /*XXX: ob_get_keyblock(OBACT); */
Brush *b = brush;
int i;
@@ -852,7 +853,7 @@ static void do_brush_action(Sculpt *sd, SculptSession *ss, StrokeCache *cache)
if(ss->multires || ss->projverts[i].inside) {
//vert= ss->vertexcosnos ? &ss->vertexcosnos[i*6] : a->verts[i].co;
vert= ss->mvert[i].co;
- av_dist= VecLenf(ss->cache->location, vert);
+ av_dist= len_v3v3(ss->cache->location, vert);
if(av_dist < cache->radius) {
adata= (ActiveData*)MEM_mallocN(sizeof(ActiveData), "ActiveData");
@@ -901,19 +902,7 @@ static void do_brush_action(Sculpt *sd, SculptSession *ss, StrokeCache *cache)
}
/* Copy the modified vertices from mesh to the active key */
- if(keyblock && !ss->multires) {
- float *co= keyblock->data;
- if(co) {
- if(b->sculpt_tool == SCULPT_TOOL_GRAB)
- adata = grab_active_verts->first;
- else
- adata = active_verts.first;
-
- for(; adata; adata= adata->next)
- if(adata->Index < keyblock->totelem)
- VecCopyf(&co[adata->Index*3], me->mvert[adata->Index].co);
- }
- }
+ if(ss->kb) mesh_to_key(ss->ob->data, ss->kb);
if(ss->vertexcosnos && !ss->multires)
BLI_freelistN(&active_verts);
@@ -940,8 +929,8 @@ static void do_symmetrical_brush_actions(Sculpt *sd, SculptSession *ss)
const char symm = sd->flags & 7;
int i;
- VecCopyf(cache->location, cache->true_location);
- VecCopyf(cache->grab_delta_symmetry, cache->grab_delta);
+ copy_v3_v3(cache->location, cache->true_location);
+ copy_v3_v3(cache->grab_delta_symmetry, cache->grab_delta);
cache->symmetry = 0;
do_brush_action(sd, ss, cache);
@@ -963,15 +952,15 @@ static void add_face_normal(vec3f *norm, MVert *mvert, const MFace* face, float
vec3f s1, s2;
float final[3];
- VecSubf(&s1.x,&a.x,&b.x);
- VecSubf(&s2.x,&c.x,&b.x);
+ sub_v3_v3v3(&s1.x,&a.x,&b.x);
+ sub_v3_v3v3(&s2.x,&c.x,&b.x);
final[0] = s1.y * s2.z - s1.z * s2.y;
final[1] = s1.z * s2.x - s1.x * s2.z;
final[2] = s1.x * s2.y - s1.y * s2.x;
if(fn)
- VecCopyf(fn, final);
+ copy_v3_v3(fn, final);
norm->x+= final[0];
norm->y+= final[1];
@@ -994,7 +983,7 @@ static void update_damaged_vert(SculptSession *ss, ListBase *lb)
add_face_normal(&norm, ss->mvert, &ss->mface[face->index], fn);
face= face->next;
}
- Normalize(&norm.x);
+ normalize_v3(&norm.x);
ss->mvert[vert->Index].no[0]=norm.x*32767;
ss->mvert[vert->Index].no[1]=norm.y*32767;
@@ -1010,9 +999,9 @@ static void update_damaged_vert(SculptSession *ss, ListBase *lb)
else {
float norm[3];
if( ss->mface[i].v4 )
- CalcNormFloat4(ss->mvert[ss->mface[i].v1].co, ss->mvert[ss->mface[i].v2].co, ss->mvert[ss->mface[i].v3].co, ss->mvert[ss->mface[i].v4].co, norm);
+ normal_quad_v3( norm,ss->mvert[ss->mface[i].v1].co, ss->mvert[ss->mface[i].v2].co, ss->mvert[ss->mface[i].v3].co, ss->mvert[ss->mface[i].v4].co);
else
- CalcNormFloat(ss->mvert[ss->mface[i].v1].co, ss->mvert[ss->mface[i].v2].co, ss->mvert[ss->mface[i].v3].co, norm);
+ normal_tri_v3( norm,ss->mvert[ss->mface[i].v1].co, ss->mvert[ss->mface[i].v2].co, ss->mvert[ss->mface[i].v3].co);
VECCOPY(&buffer[(cur->element-cur->element%3)*3],norm);
VECCOPY(&buffer[(cur->element-cur->element%3+1)*3],norm);
VECCOPY(&buffer[(cur->element-cur->element%3+2)*3],norm);
@@ -1096,7 +1085,7 @@ char sculpt_modifiers_active(Object *ob)
ModifierData *md;
for(md= modifiers_getVirtualModifierList(ob); md; md= md->next) {
- if(md->mode & eModifierMode_Realtime && md->type != eModifierType_Multires)
+ if(modifier_isEnabled(md, eModifierMode_Realtime) && md->type != eModifierType_Multires)
return 1;
}
@@ -1134,6 +1123,8 @@ static void sculpt_update_mesh_elements(bContext *C)
int oldtotvert = ss->totvert;
DerivedMesh *dm = mesh_get_derived_final(CTX_data_scene(C), ob, CD_MASK_BAREMESH);
+ ss->ob= ob;
+
if((ss->multires = sculpt_multires_active(ob))) {
//DerivedMesh *dm = mesh_get_derived_final(CTX_data_scene(C), ob, CD_MASK_BAREMESH);
ss->totvert = dm->getNumVerts(dm);
@@ -1166,6 +1157,15 @@ static void sculpt_update_mesh_elements(bContext *C)
create_vert_face_map(&ss->fmap, &ss->fmap_mem, ss->mface, ss->totvert, ss->totface);
ss->fmap_size = ss->totvert;
}
+
+ if((ob->shapeflag & OB_SHAPE_LOCK) && !sculpt_multires_active(ob)) {
+ ss->kb= ob_get_keyblock(ob);
+ ss->refkb= ob_get_reference_keyblock(ob);
+ }
+ else {
+ ss->kb= NULL;
+ ss->refkb= NULL;
+ }
}
static int sculpt_mode_poll(bContext *C)
@@ -1259,7 +1259,7 @@ static float unproject_brush_radius(SculptSession *ss, float offset)
view3d_unproject(ss->cache->mats, brush_edge, ss->cache->initial_mouse[0] + offset,
ss->cache->initial_mouse[1], ss->cache->depth);
- return VecLenf(ss->cache->true_location, brush_edge);
+ return len_v3v3(ss->cache->true_location, brush_edge);
}
static void sculpt_cache_free(StrokeCache *cache)
@@ -1292,8 +1292,8 @@ static void sculpt_update_cache_invariants(Sculpt *sd, SculptSession *ss, bConte
RNA_float_get_array(op->ptr, "initial_mouse", cache->initial_mouse);
cache->depth = RNA_float_get(op->ptr, "depth");
- cache->mouse[0] = cache->initial_mouse[0];
- cache->mouse[1] = cache->initial_mouse[1];
+ copy_v2_v2(cache->mouse, cache->initial_mouse);
+ copy_v2_v2(cache->tex_mouse, cache->initial_mouse);
/* Truly temporary data that isn't stored in properties */
@@ -1318,7 +1318,7 @@ static void sculpt_update_cache_invariants(Sculpt *sd, SculptSession *ss, bConte
ss->mesh_co_orig= MEM_mallocN(sizeof(float) * 3 * ss->totvert,
"sculpt mesh vertices copy");
for(i = 0; i < ss->totvert; ++i)
- VecCopyf(ss->mesh_co_orig[i], ss->mvert[i].co);
+ copy_v3_v3(ss->mesh_co_orig[i], ss->mvert[i].co);
}
if(brush->flag & BRUSH_ANCHORED) {
@@ -1333,7 +1333,7 @@ static void sculpt_update_cache_invariants(Sculpt *sd, SculptSession *ss, bConte
float *fn = ss->face_normals;
cache->face_norms= MEM_mallocN(sizeof(float) * 3 * ss->totface, "Sculpt face norms");
for(i = 0; i < ss->totface; ++i, fn += 3)
- VecCopyf(cache->face_norms[i], fn);
+ copy_v3_v3(cache->face_norms[i], fn);
}
}
}
@@ -1371,6 +1371,9 @@ static void sculpt_update_cache_variants(Sculpt *sd, SculptSession *ss, PointerR
else
cache->radius = cache->initial_radius;
+ if(!(brush->flag & BRUSH_ANCHORED))
+ copy_v2_v2(cache->tex_mouse, cache->mouse);
+
if(brush->flag & BRUSH_ANCHORED) {
dx = cache->mouse[0] - cache->initial_mouse[0];
dy = cache->mouse[1] - cache->initial_mouse[1];
@@ -1400,8 +1403,8 @@ static void sculpt_update_cache_variants(Sculpt *sd, SculptSession *ss, PointerR
if(brush->sculpt_tool == SCULPT_TOOL_GRAB) {
view3d_unproject(cache->mats, grab_location, cache->mouse[0], cache->mouse[1], cache->depth);
if(!cache->first_time)
- VecSubf(cache->grab_delta, grab_location, cache->old_grab_location);
- VecCopyf(cache->old_grab_location, grab_location);
+ sub_v3_v3v3(cache->grab_delta, grab_location, cache->old_grab_location);
+ copy_v3_v3(cache->old_grab_location, grab_location);
}
}
@@ -1448,11 +1451,17 @@ static void sculpt_brush_stroke_init_properties(bContext *C, wmOperator *op, wmE
sculpt_update_cache_invariants(sd, ss, C, op);
}
-static void sculpt_brush_stroke_init(bContext *C)
+static int sculpt_brush_stroke_init(bContext *C, ReportList *reports)
{
+ Object *ob= CTX_data_active_object(C);
Sculpt *sd = CTX_data_tool_settings(C)->sculpt;
SculptSession *ss = CTX_data_active_object(C)->sculpt;
+ if(ob_get_key(ob) && !(ob->shapeflag & OB_SHAPE_LOCK)) {
+ BKE_report(reports, RPT_ERROR, "Shape key sculpting requires a locked shape.");
+ return 0;
+ }
+
view3d_operator_needs_opengl(C);
/* TODO: Shouldn't really have to do this at the start of every
@@ -1461,6 +1470,10 @@ static void sculpt_brush_stroke_init(bContext *C)
sculpt_update_tex(sd, ss);
sculpt_update_mesh_elements(C);
+
+ if(ss->kb) key_to_mesh(ss->kb, ss->ob->data);
+
+ return 1;
}
static void sculpt_restore_mesh(Sculpt *sd, SculptSession *ss)
@@ -1477,7 +1490,7 @@ static void sculpt_restore_mesh(Sculpt *sd, SculptSession *ss)
buffer= (float *)GPU_buffer_lock(ss->drawobject->normals);
for(i = 0; i < ss->totvert; ++i) {
- VecCopyf(ss->mvert[i].co, ss->mesh_co_orig[i]);
+ copy_v3_v3(ss->mvert[i].co, ss->mesh_co_orig[i]);
ss->mvert[i].no[0] = cache->orig_norms[i][0];
ss->mvert[i].no[1] = cache->orig_norms[i][1];
ss->mvert[i].no[2] = cache->orig_norms[i][2];
@@ -1495,7 +1508,7 @@ static void sculpt_restore_mesh(Sculpt *sd, SculptSession *ss)
if(ss->face_normals) {
float *fn = ss->face_normals;
for(i = 0; i < ss->totface; ++i, fn += 3)
- VecCopyf(fn, cache->face_norms[i]);
+ copy_v3_v3(fn, cache->face_norms[i]);
}
if(brush->sculpt_tool == SCULPT_TOOL_LAYER)
@@ -1527,6 +1540,9 @@ static void sculpt_flush_update(bContext *C)
multires_mark_as_modified(ob);
}
+ if(sculpt_modifiers_active(ob))
+ DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
+
ED_region_tag_redraw(ar);
}
@@ -1567,12 +1583,15 @@ static void sculpt_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
static void sculpt_stroke_done(bContext *C, struct PaintStroke *stroke)
{
- SculptSession *ss = CTX_data_active_object(C)->sculpt;
+ Object *ob= CTX_data_active_object(C);
+ SculptSession *ss = ob->sculpt;
/* Finished */
if(ss->cache) {
Sculpt *sd = CTX_data_tool_settings(C)->sculpt;
+ if(ss->refkb) key_to_mesh(ss->refkb, ob->data);
+
request_depth_update(paint_stroke_view_context(stroke)->rv3d);
sculpt_cache_free(ss->cache);
ss->cache = NULL;
@@ -1582,7 +1601,8 @@ static void sculpt_stroke_done(bContext *C, struct PaintStroke *stroke)
static int sculpt_brush_stroke_invoke(bContext *C, wmOperator *op, wmEvent *event)
{
- sculpt_brush_stroke_init(C);
+ if(!sculpt_brush_stroke_init(C, op->reports))
+ return OPERATOR_CANCELLED;
op->customdata = paint_stroke_new(C, sculpt_stroke_test_start,
sculpt_stroke_update_step,
@@ -1601,9 +1621,10 @@ static int sculpt_brush_stroke_exec(bContext *C, wmOperator *op)
Sculpt *sd = CTX_data_tool_settings(C)->sculpt;
SculptSession *ss = CTX_data_active_object(C)->sculpt;
- op->customdata = paint_stroke_new(C, sculpt_stroke_test_start, sculpt_stroke_update_step, sculpt_stroke_done);
+ if(!sculpt_brush_stroke_init(C, op->reports))
+ return OPERATOR_CANCELLED;
- sculpt_brush_stroke_init(C);
+ op->customdata = paint_stroke_new(C, sculpt_stroke_test_start, sculpt_stroke_update_step, sculpt_stroke_done);
sculpt_update_cache_invariants(sd, ss, C, op);
sculptmode_update_all_projverts(ss);
@@ -1694,7 +1715,8 @@ static int sculpt_toggle_mode(bContext *C, wmOperator *op)
Object *ob = CTX_data_active_object(C);
if(ob->mode & OB_MODE_SCULPT) {
- multires_force_update(ob);
+ if(sculpt_multires_active(ob))
+ multires_force_update(ob);
/* Leave sculptmode */
ob->mode &= ~OB_MODE_SCULPT;
diff --git a/source/blender/editors/sound/SConscript b/source/blender/editors/sound/SConscript
index 7968f4c53a9..9d2cd2b7cf5 100644
--- a/source/blender/editors/sound/SConscript
+++ b/source/blender/editors/sound/SConscript
@@ -5,7 +5,6 @@ sources = env.Glob('*.c')
incs = '../include ../../blenlib ../../blenkernel ../../makesdna ../../imbuf'
incs += ' ../../windowmanager #/intern/guardedalloc'
-incs += ' #/intern/guardedalloc'
incs += ' ../../makesrna ../../python'
incs += ' #/intern/audaspace/intern'
diff --git a/source/blender/editors/space_action/action_draw.c b/source/blender/editors/space_action/action_draw.c
index 7f2e1bd09e4..77cfc2cd484 100644
--- a/source/blender/editors/space_action/action_draw.c
+++ b/source/blender/editors/space_action/action_draw.c
@@ -41,7 +41,7 @@
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
/* Types --------------------------------------------------------------- */
diff --git a/source/blender/editors/space_action/action_edit.c b/source/blender/editors/space_action/action_edit.c
index 0bcf4b037cb..1ba837afba3 100644
--- a/source/blender/editors/space_action/action_edit.c
+++ b/source/blender/editors/space_action/action_edit.c
@@ -39,7 +39,7 @@
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "DNA_anim_types.h"
#include "DNA_action_types.h"
@@ -123,11 +123,11 @@ static int act_new_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void ACT_OT_new (wmOperatorType *ot)
+void ACTION_OT_new (wmOperatorType *ot)
{
/* identifiers */
ot->name= "New";
- ot->idname= "ACT_OT_new";
+ ot->idname= "ACTION_OT_new";
ot->description= "Create new action.";
/* api callbacks */
@@ -224,11 +224,11 @@ static int actkeys_previewrange_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void ACT_OT_previewrange_set (wmOperatorType *ot)
+void ACTION_OT_previewrange_set (wmOperatorType *ot)
{
/* identifiers */
ot->name= "Auto-Set Preview Range";
- ot->idname= "ACT_OT_previewrange_set";
+ ot->idname= "ACTION_OT_previewrange_set";
ot->description= "Set Preview Range based on extents of selected Keyframes.";
/* api callbacks */
@@ -272,11 +272,11 @@ static int actkeys_viewall_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void ACT_OT_view_all (wmOperatorType *ot)
+void ACTION_OT_view_all (wmOperatorType *ot)
{
/* identifiers */
ot->name= "View All";
- ot->idname= "ACT_OT_view_all";
+ ot->idname= "ACTION_OT_view_all";
ot->description= "Reset viewable area to show full keyframe range.";
/* api callbacks */
@@ -357,11 +357,11 @@ static int actkeys_copy_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void ACT_OT_copy (wmOperatorType *ot)
+void ACTION_OT_copy (wmOperatorType *ot)
{
/* identifiers */
ot->name= "Copy Keyframes";
- ot->idname= "ACT_OT_copy";
+ ot->idname= "ACTION_OT_copy";
ot->description= "Copy selected keyframes to the copy/paste buffer.";
/* api callbacks */
@@ -402,11 +402,11 @@ static int actkeys_paste_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void ACT_OT_paste (wmOperatorType *ot)
+void ACTION_OT_paste (wmOperatorType *ot)
{
/* identifiers */
ot->name= "Paste Keyframes";
- ot->idname= "ACT_OT_paste";
+ ot->idname= "ACTION_OT_paste";
ot->description= "Paste keyframes from copy/paste buffer for the selected channels, starting on the current frame.";
/* api callbacks */
@@ -499,11 +499,11 @@ static int actkeys_insertkey_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void ACT_OT_insert_keyframe (wmOperatorType *ot)
+void ACT_OT_keyframe_insert (wmOperatorType *ot)
{
/* identifiers */
ot->name= "Insert Keyframes";
- ot->idname= "ACT_OT_insert_keyframe";
+ ot->idname= "ACT_OT_keyframe_insert";
ot->description= "Insert keyframes for the specified channels.";
/* api callbacks */
@@ -577,11 +577,11 @@ static int actkeys_duplicate_invoke(bContext *C, wmOperator *op, wmEvent *event)
return OPERATOR_FINISHED;
}
-void ACT_OT_duplicate (wmOperatorType *ot)
+void ACTION_OT_duplicate (wmOperatorType *ot)
{
/* identifiers */
ot->name= "Duplicate Keyframes";
- ot->idname= "ACT_OT_duplicate";
+ ot->idname= "ACTION_OT_duplicate";
ot->description= "Make a copy of all selected keyframes.";
/* api callbacks */
@@ -645,11 +645,11 @@ static int actkeys_delete_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void ACT_OT_delete (wmOperatorType *ot)
+void ACTION_OT_delete (wmOperatorType *ot)
{
/* identifiers */
ot->name= "Delete Keyframes";
- ot->idname= "ACT_OT_delete";
+ ot->idname= "ACTION_OT_delete";
ot->description= "Remove all selected keyframes.";
/* api callbacks */
@@ -709,11 +709,11 @@ static int actkeys_clean_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void ACT_OT_clean (wmOperatorType *ot)
+void ACTION_OT_clean (wmOperatorType *ot)
{
/* identifiers */
ot->name= "Clean Keyframes";
- ot->idname= "ACT_OT_clean";
+ ot->idname= "ACTION_OT_clean";
ot->description= "Simplify F-Curves by removing closely spaced keyframes.";
/* api callbacks */
@@ -773,11 +773,11 @@ static int actkeys_sample_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void ACT_OT_sample (wmOperatorType *ot)
+void ACTION_OT_sample (wmOperatorType *ot)
{
/* identifiers */
ot->name= "Sample Keyframes";
- ot->idname= "ACT_OT_sample";
+ ot->idname= "ACTION_OT_sample";
ot->description= "Add keyframes on every frame between the selected keyframes.";
/* api callbacks */
@@ -849,11 +849,11 @@ static int actkeys_expo_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void ACT_OT_extrapolation_type (wmOperatorType *ot)
+void ACTION_OT_extrapolation_type (wmOperatorType *ot)
{
/* identifiers */
ot->name= "Set Keyframe Extrapolation";
- ot->idname= "ACT_OT_extrapolation_type";
+ ot->idname= "ACTION_OT_extrapolation_type";
ot->description= "Set extrapolation mode for selected F-Curves.";
/* api callbacks */
@@ -920,11 +920,11 @@ static int actkeys_ipo_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void ACT_OT_interpolation_type (wmOperatorType *ot)
+void ACTION_OT_interpolation_type (wmOperatorType *ot)
{
/* identifiers */
ot->name= "Set Keyframe Interpolation";
- ot->idname= "ACT_OT_interpolation_type";
+ ot->idname= "ACTION_OT_interpolation_type";
ot->description= "Set interpolation mode for the F-Curve segments starting from the selected keyframes.";
/* api callbacks */
@@ -1009,11 +1009,11 @@ static int actkeys_handletype_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void ACT_OT_handle_type (wmOperatorType *ot)
+void ACTION_OT_handle_type (wmOperatorType *ot)
{
/* identifiers */
ot->name= "Set Keyframe Handle Type";
- ot->idname= "ACT_OT_handle_type";
+ ot->idname= "ACTION_OT_handle_type";
ot->description= "Set type of handle for selected keyframes.";
/* api callbacks */
@@ -1080,11 +1080,11 @@ static int actkeys_keytype_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void ACT_OT_keyframe_type (wmOperatorType *ot)
+void ACTION_OT_keyframe_type (wmOperatorType *ot)
{
/* identifiers */
ot->name= "Set Keyframe Type";
- ot->idname= "ACT_OT_keyframe_type";
+ ot->idname= "ACTION_OT_keyframe_type";
ot->description= "Set type of keyframe for the seleced keyframes.";
/* api callbacks */
@@ -1150,11 +1150,11 @@ static int actkeys_framejump_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void ACT_OT_frame_jump (wmOperatorType *ot)
+void ACTION_OT_frame_jump (wmOperatorType *ot)
{
/* identifiers */
ot->name= "Jump to Frame";
- ot->idname= "ACT_OT_frame_jump";
+ ot->idname= "ACTION_OT_frame_jump";
ot->description= "Set the current frame to the average frame of the selected keyframes.";
/* api callbacks */
@@ -1246,11 +1246,11 @@ static int actkeys_snap_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void ACT_OT_snap (wmOperatorType *ot)
+void ACTION_OT_snap (wmOperatorType *ot)
{
/* identifiers */
ot->name= "Snap Keys";
- ot->idname= "ACT_OT_snap";
+ ot->idname= "ACTION_OT_snap";
ot->description= "Snap selected keyframes to the times specified.";
/* api callbacks */
@@ -1363,11 +1363,11 @@ static int actkeys_mirror_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void ACT_OT_mirror (wmOperatorType *ot)
+void ACTION_OT_mirror (wmOperatorType *ot)
{
/* identifiers */
ot->name= "Mirror Keys";
- ot->idname= "ACT_OT_mirror";
+ ot->idname= "ACTION_OT_mirror";
ot->description= "Flip selected keyframes over the selected mirror line.";
/* api callbacks */
diff --git a/source/blender/editors/space_action/action_header.c b/source/blender/editors/space_action/action_header.c
index 6ec106077f7..d2dbb5fe3b0 100644
--- a/source/blender/editors/space_action/action_header.c
+++ b/source/blender/editors/space_action/action_header.c
@@ -86,7 +86,7 @@ static void act_viewmenu(bContext *C, uiLayout *layout, void *arg_unused)
RNA_pointer_create(&sc->id, &RNA_SpaceDopeSheetEditor, sact, &spaceptr);
/* create menu */
- //uiItemO(layout, NULL, ICON_MENU_PANEL, "ACT_OT_properties");
+ //uiItemO(layout, NULL, ICON_MENU_PANEL, "ACTION_OT_properties");
//uiItemS(layout);
@@ -104,13 +104,13 @@ static void act_viewmenu(bContext *C, uiLayout *layout, void *arg_unused)
uiItemO(layout, NULL, 0, "ANIM_OT_previewrange_set");
uiItemO(layout, NULL, 0, "ANIM_OT_previewrange_clear");
- uiItemO(layout, NULL, 0, "ACT_OT_previewrange_set");
+ uiItemO(layout, NULL, 0, "ACTION_OT_previewrange_set");
uiItemS(layout);
- uiItemO(layout, NULL, 0, "ACT_OT_frame_jump");
+ uiItemO(layout, NULL, 0, "ACTION_OT_frame_jump");
- uiItemO(layout, NULL, 0, "ACT_OT_view_all");
+ uiItemO(layout, NULL, 0, "ACTION_OT_view_all");
if (sa->full)
uiItemO(layout, NULL, 0, "SCREEN_OT_screen_full_area"); // "Tile Window", Ctrl UpArrow
@@ -120,21 +120,21 @@ static void act_viewmenu(bContext *C, uiLayout *layout, void *arg_unused)
static void act_selectmenu(bContext *C, uiLayout *layout, void *arg_unused)
{
- uiItemO(layout, NULL, 0, "ACT_OT_select_all_toggle");
- uiItemBooleanO(layout, "Invert All", 0, "ACT_OT_select_all_toggle", "invert", 1);
+ uiItemO(layout, NULL, 0, "ACTION_OT_select_all_toggle");
+ uiItemBooleanO(layout, "Invert All", 0, "ACTION_OT_select_all_toggle", "invert", 1);
uiItemS(layout);
- uiItemO(layout, NULL, 0, "ACT_OT_select_border");
- uiItemBooleanO(layout, "Border Axis Range", 0, "ACT_OT_select_border", "axis_range", 1);
+ uiItemO(layout, NULL, 0, "ACTION_OT_select_border");
+ uiItemBooleanO(layout, "Border Axis Range", 0, "ACTION_OT_select_border", "axis_range", 1);
uiItemS(layout);
- uiItemEnumO(layout, "Columns on Selected Keys", 0, "ACT_OT_select_column", "mode", ACTKEYS_COLUMNSEL_KEYS);
- uiItemEnumO(layout, "Column on Current Frame", 0, "ACT_OT_select_column", "mode", ACTKEYS_COLUMNSEL_CFRA);
+ uiItemEnumO(layout, "Columns on Selected Keys", 0, "ACTION_OT_select_column", "mode", ACTKEYS_COLUMNSEL_KEYS);
+ uiItemEnumO(layout, "Column on Current Frame", 0, "ACTION_OT_select_column", "mode", ACTKEYS_COLUMNSEL_CFRA);
- uiItemEnumO(layout, "Columns on Selected Markers", 0, "ACT_OT_select_column", "mode", ACTKEYS_COLUMNSEL_MARKERS_COLUMN);
- uiItemEnumO(layout, "Between Selected Markers", 0, "ACT_OT_select_column", "mode", ACTKEYS_COLUMNSEL_MARKERS_BETWEEN);
+ uiItemEnumO(layout, "Columns on Selected Markers", 0, "ACTION_OT_select_column", "mode", ACTKEYS_COLUMNSEL_MARKERS_COLUMN);
+ uiItemEnumO(layout, "Between Selected Markers", 0, "ACTION_OT_select_column", "mode", ACTKEYS_COLUMNSEL_MARKERS_BETWEEN);
}
static void act_channelmenu(bContext *C, uiLayout *layout, void *arg_unused)
@@ -170,34 +170,34 @@ static void act_edit_transformmenu(bContext *C, uiLayout *layout, void *arg_unus
static void act_editmenu(bContext *C, uiLayout *layout, void *arg_unused)
{
uiItemMenuF(layout, "Transform", 0, act_edit_transformmenu, NULL);
- uiItemMenuEnumO(layout, "Snap", 0, "ACT_OT_snap", "type");
- uiItemMenuEnumO(layout, "Mirror", 0, "ACT_OT_mirror", "type");
+ uiItemMenuEnumO(layout, "Snap", 0, "ACTION_OT_snap", "type");
+ uiItemMenuEnumO(layout, "Mirror", 0, "ACTION_OT_mirror", "type");
uiItemS(layout);
- uiItemO(layout, NULL, 0, "ACT_OT_insert_keyframe");
+ uiItemO(layout, NULL, 0, "ACT_OT_keyframe_insert");
uiItemS(layout);
- uiItemO(layout, NULL, 0, "ACT_OT_duplicate");
- uiItemO(layout, NULL, 0, "ACT_OT_delete");
+ uiItemO(layout, NULL, 0, "ACTION_OT_duplicate");
+ uiItemO(layout, NULL, 0, "ACTION_OT_delete");
uiItemS(layout);
- uiItemMenuEnumO(layout, "Keyframe Type", 0, "ACT_OT_keyframe_type", "type");
- uiItemMenuEnumO(layout, "Handle Type", 0, "ACT_OT_handle_type", "type");
- uiItemMenuEnumO(layout, "Interpolation Type", 0, "ACT_OT_interpolation_type", "type");
- uiItemMenuEnumO(layout, "Extrapolation Type", 0, "ACT_OT_extrapolation_type", "type");
+ uiItemMenuEnumO(layout, "Keyframe Type", 0, "ACTION_OT_keyframe_type", "type");
+ uiItemMenuEnumO(layout, "Handle Type", 0, "ACTION_OT_handle_type", "type");
+ uiItemMenuEnumO(layout, "Interpolation Type", 0, "ACTION_OT_interpolation_type", "type");
+ uiItemMenuEnumO(layout, "Extrapolation Type", 0, "ACTION_OT_extrapolation_type", "type");
uiItemS(layout);
- uiItemO(layout, NULL, 0, "ACT_OT_clean");
- uiItemO(layout, NULL, 0, "ACT_OT_sample");
+ uiItemO(layout, NULL, 0, "ACTION_OT_clean");
+ uiItemO(layout, NULL, 0, "ACTION_OT_sample");
uiItemS(layout);
- uiItemO(layout, NULL, 0, "ACT_OT_copy");
- uiItemO(layout, NULL, 0, "ACT_OT_paste");
+ uiItemO(layout, NULL, 0, "ACTION_OT_copy");
+ uiItemO(layout, NULL, 0, "ACTION_OT_paste");
}
/* ************************ header area region *********************** */
@@ -305,7 +305,7 @@ void action_header_buttons(const bContext *C, ARegion *ar)
RNA_pointer_create(&sc->id, &RNA_SpaceDopeSheetEditor, saction, &ptr);
layout= uiBlockLayout(block, UI_LAYOUT_HORIZONTAL, UI_LAYOUT_HEADER, xco, 20+3, 20, 1, U.uistyles.first);
- uiTemplateID(layout, (bContext*)C, &ptr, "action", "ACT_OT_new", NULL, NULL);
+ uiTemplateID(layout, (bContext*)C, &ptr, "action", "ACTION_OT_new", NULL, NULL);
uiBlockLayoutResolve(block, &xco, NULL);
xco += 8;
@@ -331,9 +331,9 @@ void action_header_buttons(const bContext *C, ARegion *ar)
/* COPY PASTE */
uiBlockBeginAlign(block);
- uiDefIconButO(block, BUT, "ACT_OT_copy", WM_OP_INVOKE_REGION_WIN, ICON_COPYDOWN, xco,yco,XIC,YIC, "Copies the selected keyframes to the buffer.");
+ uiDefIconButO(block, BUT, "ACTION_OT_copy", WM_OP_INVOKE_REGION_WIN, ICON_COPYDOWN, xco,yco,XIC,YIC, "Copies the selected keyframes to the buffer.");
xco += XIC;
- uiDefIconButO(block, BUT, "ACT_OT_paste", WM_OP_INVOKE_REGION_WIN, ICON_PASTEDOWN, xco,yco,XIC,YIC, "Pastes the keyframes from the buffer into the selected channels.");
+ uiDefIconButO(block, BUT, "ACTION_OT_paste", WM_OP_INVOKE_REGION_WIN, ICON_PASTEDOWN, xco,yco,XIC,YIC, "Pastes the keyframes from the buffer into the selected channels.");
uiBlockEndAlign(block);
xco += (XIC + 8);
}
diff --git a/source/blender/editors/space_action/action_intern.h b/source/blender/editors/space_action/action_intern.h
index c436475b537..e45b2d05fac 100644
--- a/source/blender/editors/space_action/action_intern.h
+++ b/source/blender/editors/space_action/action_intern.h
@@ -53,10 +53,10 @@ void action_header_buttons(const struct bContext *C, struct ARegion *ar);
/* ***************************************** */
/* action_select.c */
-void ACT_OT_select_all_toggle(struct wmOperatorType *ot);
-void ACT_OT_select_border(struct wmOperatorType *ot);
-void ACT_OT_select_column(struct wmOperatorType *ot);
-void ACT_OT_clickselect(struct wmOperatorType *ot);
+void ACTION_OT_select_all_toggle(struct wmOperatorType *ot);
+void ACTION_OT_select_border(struct wmOperatorType *ot);
+void ACTION_OT_select_column(struct wmOperatorType *ot);
+void ACTION_OT_clickselect(struct wmOperatorType *ot);
/* defines for left-right select tool */
enum {
@@ -77,29 +77,29 @@ enum {
/* ***************************************** */
/* action_edit.c */
-void ACT_OT_previewrange_set(struct wmOperatorType *ot);
-void ACT_OT_view_all(struct wmOperatorType *ot);
+void ACTION_OT_previewrange_set(struct wmOperatorType *ot);
+void ACTION_OT_view_all(struct wmOperatorType *ot);
-void ACT_OT_copy(struct wmOperatorType *ot);
-void ACT_OT_paste(struct wmOperatorType *ot);
+void ACTION_OT_copy(struct wmOperatorType *ot);
+void ACTION_OT_paste(struct wmOperatorType *ot);
-void ACT_OT_insert_keyframe(struct wmOperatorType *ot);
-void ACT_OT_duplicate(struct wmOperatorType *ot);
-void ACT_OT_delete(struct wmOperatorType *ot);
-void ACT_OT_clean(struct wmOperatorType *ot);
-void ACT_OT_sample(struct wmOperatorType *ot);
+void ACT_OT_keyframe_insert(struct wmOperatorType *ot);
+void ACTION_OT_duplicate(struct wmOperatorType *ot);
+void ACTION_OT_delete(struct wmOperatorType *ot);
+void ACTION_OT_clean(struct wmOperatorType *ot);
+void ACTION_OT_sample(struct wmOperatorType *ot);
-void ACT_OT_keyframe_type(struct wmOperatorType *ot);
-void ACT_OT_handle_type(struct wmOperatorType *ot);
-void ACT_OT_interpolation_type(struct wmOperatorType *ot);
-void ACT_OT_extrapolation_type(struct wmOperatorType *ot);
+void ACTION_OT_keyframe_type(struct wmOperatorType *ot);
+void ACTION_OT_handle_type(struct wmOperatorType *ot);
+void ACTION_OT_interpolation_type(struct wmOperatorType *ot);
+void ACTION_OT_extrapolation_type(struct wmOperatorType *ot);
-void ACT_OT_frame_jump(struct wmOperatorType *ot);
+void ACTION_OT_frame_jump(struct wmOperatorType *ot);
-void ACT_OT_snap(struct wmOperatorType *ot);
-void ACT_OT_mirror(struct wmOperatorType *ot);
+void ACTION_OT_snap(struct wmOperatorType *ot);
+void ACTION_OT_mirror(struct wmOperatorType *ot);
-void ACT_OT_new(struct wmOperatorType *ot);
+void ACTION_OT_new(struct wmOperatorType *ot);
/* defines for snap keyframes
* NOTE: keep in sync with eEditKeyframes_Snap (in ED_keyframes_edit.h)
diff --git a/source/blender/editors/space_action/action_ops.c b/source/blender/editors/space_action/action_ops.c
index ba504fa8a69..b4c9fee8469 100644
--- a/source/blender/editors/space_action/action_ops.c
+++ b/source/blender/editors/space_action/action_ops.c
@@ -63,30 +63,30 @@ void action_operatortypes(void)
{
/* keyframes */
/* selection */
- WM_operatortype_append(ACT_OT_clickselect);
- WM_operatortype_append(ACT_OT_select_all_toggle);
- WM_operatortype_append(ACT_OT_select_border);
- WM_operatortype_append(ACT_OT_select_column);
+ WM_operatortype_append(ACTION_OT_clickselect);
+ WM_operatortype_append(ACTION_OT_select_all_toggle);
+ WM_operatortype_append(ACTION_OT_select_border);
+ WM_operatortype_append(ACTION_OT_select_column);
/* editing */
- WM_operatortype_append(ACT_OT_snap);
- WM_operatortype_append(ACT_OT_mirror);
- WM_operatortype_append(ACT_OT_frame_jump);
- WM_operatortype_append(ACT_OT_handle_type);
- WM_operatortype_append(ACT_OT_interpolation_type);
- WM_operatortype_append(ACT_OT_extrapolation_type);
- WM_operatortype_append(ACT_OT_keyframe_type);
- WM_operatortype_append(ACT_OT_sample);
- WM_operatortype_append(ACT_OT_clean);
- WM_operatortype_append(ACT_OT_delete);
- WM_operatortype_append(ACT_OT_duplicate);
- WM_operatortype_append(ACT_OT_insert_keyframe);
- WM_operatortype_append(ACT_OT_copy);
- WM_operatortype_append(ACT_OT_paste);
- WM_operatortype_append(ACT_OT_new);
-
- WM_operatortype_append(ACT_OT_previewrange_set);
- WM_operatortype_append(ACT_OT_view_all);
+ WM_operatortype_append(ACTION_OT_snap);
+ WM_operatortype_append(ACTION_OT_mirror);
+ WM_operatortype_append(ACTION_OT_frame_jump);
+ WM_operatortype_append(ACTION_OT_handle_type);
+ WM_operatortype_append(ACTION_OT_interpolation_type);
+ WM_operatortype_append(ACTION_OT_extrapolation_type);
+ WM_operatortype_append(ACTION_OT_keyframe_type);
+ WM_operatortype_append(ACTION_OT_sample);
+ WM_operatortype_append(ACTION_OT_clean);
+ WM_operatortype_append(ACTION_OT_delete);
+ WM_operatortype_append(ACTION_OT_duplicate);
+ WM_operatortype_append(ACT_OT_keyframe_insert);
+ WM_operatortype_append(ACTION_OT_copy);
+ WM_operatortype_append(ACTION_OT_paste);
+ WM_operatortype_append(ACTION_OT_new);
+
+ WM_operatortype_append(ACTION_OT_previewrange_set);
+ WM_operatortype_append(ACTION_OT_view_all);
}
/* ************************** registration - keymaps **********************************/
@@ -97,69 +97,69 @@ static void action_keymap_keyframes (wmKeyConfig *keyconf, wmKeyMap *keymap)
/* action_select.c - selection tools */
/* click-select */
- WM_keymap_add_item(keymap, "ACT_OT_clickselect", SELECTMOUSE, KM_PRESS, 0, 0);
- kmi= WM_keymap_add_item(keymap, "ACT_OT_clickselect", SELECTMOUSE, KM_PRESS, KM_ALT, 0);
+ WM_keymap_add_item(keymap, "ACTION_OT_clickselect", SELECTMOUSE, KM_PRESS, 0, 0);
+ kmi= WM_keymap_add_item(keymap, "ACTION_OT_clickselect", SELECTMOUSE, KM_PRESS, KM_ALT, 0);
RNA_boolean_set(kmi->ptr, "column", 1);
- kmi= WM_keymap_add_item(keymap, "ACT_OT_clickselect", SELECTMOUSE, KM_PRESS, KM_SHIFT, 0);
+ kmi= WM_keymap_add_item(keymap, "ACTION_OT_clickselect", SELECTMOUSE, KM_PRESS, KM_SHIFT, 0);
RNA_boolean_set(kmi->ptr, "extend", 1);
- kmi= WM_keymap_add_item(keymap, "ACT_OT_clickselect", SELECTMOUSE, KM_PRESS, KM_ALT|KM_SHIFT, 0);
+ kmi= WM_keymap_add_item(keymap, "ACTION_OT_clickselect", SELECTMOUSE, KM_PRESS, KM_ALT|KM_SHIFT, 0);
RNA_boolean_set(kmi->ptr, "extend", 1);
RNA_boolean_set(kmi->ptr, "column", 1);
- kmi= WM_keymap_add_item(keymap, "ACT_OT_clickselect", SELECTMOUSE, KM_PRESS, KM_CTRL, 0);
+ kmi= WM_keymap_add_item(keymap, "ACTION_OT_clickselect", SELECTMOUSE, KM_PRESS, KM_CTRL, 0);
RNA_enum_set(kmi->ptr, "left_right", ACTKEYS_LRSEL_TEST);
/* deselect all */
- WM_keymap_add_item(keymap, "ACT_OT_select_all_toggle", AKEY, KM_PRESS, 0, 0);
- RNA_boolean_set(WM_keymap_add_item(keymap, "ACT_OT_select_all_toggle", IKEY, KM_PRESS, KM_CTRL, 0)->ptr, "invert", 1);
+ WM_keymap_add_item(keymap, "ACTION_OT_select_all_toggle", AKEY, KM_PRESS, 0, 0);
+ RNA_boolean_set(WM_keymap_add_item(keymap, "ACTION_OT_select_all_toggle", IKEY, KM_PRESS, KM_CTRL, 0)->ptr, "invert", 1);
/* borderselect */
- WM_keymap_add_item(keymap, "ACT_OT_select_border", BKEY, KM_PRESS, 0, 0);
- RNA_boolean_set(WM_keymap_add_item(keymap, "ACT_OT_select_border", BKEY, KM_PRESS, KM_ALT, 0)->ptr, "axis_range", 1);
+ WM_keymap_add_item(keymap, "ACTION_OT_select_border", BKEY, KM_PRESS, 0, 0);
+ RNA_boolean_set(WM_keymap_add_item(keymap, "ACTION_OT_select_border", BKEY, KM_PRESS, KM_ALT, 0)->ptr, "axis_range", 1);
/* column select */
- RNA_enum_set(WM_keymap_add_item(keymap, "ACT_OT_select_column", KKEY, KM_PRESS, 0, 0)->ptr, "mode", ACTKEYS_COLUMNSEL_KEYS);
- RNA_enum_set(WM_keymap_add_item(keymap, "ACT_OT_select_column", KKEY, KM_PRESS, KM_CTRL, 0)->ptr, "mode", ACTKEYS_COLUMNSEL_CFRA);
- RNA_enum_set(WM_keymap_add_item(keymap, "ACT_OT_select_column", KKEY, KM_PRESS, KM_SHIFT, 0)->ptr, "mode", ACTKEYS_COLUMNSEL_MARKERS_COLUMN);
- RNA_enum_set(WM_keymap_add_item(keymap, "ACT_OT_select_column", KKEY, KM_PRESS, KM_ALT, 0)->ptr, "mode", ACTKEYS_COLUMNSEL_MARKERS_BETWEEN);
+ RNA_enum_set(WM_keymap_add_item(keymap, "ACTION_OT_select_column", KKEY, KM_PRESS, 0, 0)->ptr, "mode", ACTKEYS_COLUMNSEL_KEYS);
+ RNA_enum_set(WM_keymap_add_item(keymap, "ACTION_OT_select_column", KKEY, KM_PRESS, KM_CTRL, 0)->ptr, "mode", ACTKEYS_COLUMNSEL_CFRA);
+ RNA_enum_set(WM_keymap_add_item(keymap, "ACTION_OT_select_column", KKEY, KM_PRESS, KM_SHIFT, 0)->ptr, "mode", ACTKEYS_COLUMNSEL_MARKERS_COLUMN);
+ RNA_enum_set(WM_keymap_add_item(keymap, "ACTION_OT_select_column", KKEY, KM_PRESS, KM_ALT, 0)->ptr, "mode", ACTKEYS_COLUMNSEL_MARKERS_BETWEEN);
/* action_edit.c */
/* snap - current frame to selected keys */
// TODO: maybe since this is called jump, we're better to have it on <something>-J?
- WM_keymap_add_item(keymap, "ACT_OT_frame_jump", SKEY, KM_PRESS, KM_CTRL|KM_SHIFT, 0);
+ WM_keymap_add_item(keymap, "ACTION_OT_frame_jump", SKEY, KM_PRESS, KM_CTRL|KM_SHIFT, 0);
/* menu + single-step transform */
- WM_keymap_add_item(keymap, "ACT_OT_snap", SKEY, KM_PRESS, KM_SHIFT, 0);
- WM_keymap_add_item(keymap, "ACT_OT_mirror", MKEY, KM_PRESS, KM_SHIFT, 0);
+ WM_keymap_add_item(keymap, "ACTION_OT_snap", SKEY, KM_PRESS, KM_SHIFT, 0);
+ WM_keymap_add_item(keymap, "ACTION_OT_mirror", MKEY, KM_PRESS, KM_SHIFT, 0);
/* menu + set setting */
- WM_keymap_add_item(keymap, "ACT_OT_handle_type", HKEY, KM_PRESS, 0, 0);
- WM_keymap_add_item(keymap, "ACT_OT_interpolation_type", TKEY, KM_PRESS, KM_SHIFT, 0);
- WM_keymap_add_item(keymap, "ACT_OT_extrapolation_type", EKEY, KM_PRESS, KM_SHIFT, 0);
- WM_keymap_add_item(keymap, "ACT_OT_keyframe_type", RKEY, KM_PRESS, 0, 0);
+ WM_keymap_add_item(keymap, "ACTION_OT_handle_type", HKEY, KM_PRESS, 0, 0);
+ WM_keymap_add_item(keymap, "ACTION_OT_interpolation_type", TKEY, KM_PRESS, KM_SHIFT, 0);
+ WM_keymap_add_item(keymap, "ACTION_OT_extrapolation_type", EKEY, KM_PRESS, KM_SHIFT, 0);
+ WM_keymap_add_item(keymap, "ACTION_OT_keyframe_type", RKEY, KM_PRESS, 0, 0);
/* destructive */
- WM_keymap_add_item(keymap, "ACT_OT_clean", OKEY, KM_PRESS, 0, 0);
- WM_keymap_add_item(keymap, "ACT_OT_sample", OKEY, KM_PRESS, KM_SHIFT, 0);
+ WM_keymap_add_item(keymap, "ACTION_OT_clean", OKEY, KM_PRESS, 0, 0);
+ WM_keymap_add_item(keymap, "ACTION_OT_sample", OKEY, KM_PRESS, KM_SHIFT, 0);
- WM_keymap_add_item(keymap, "ACT_OT_delete", XKEY, KM_PRESS, 0, 0);
- WM_keymap_add_item(keymap, "ACT_OT_delete", DELKEY, KM_PRESS, 0, 0);
+ WM_keymap_add_item(keymap, "ACTION_OT_delete", XKEY, KM_PRESS, 0, 0);
+ WM_keymap_add_item(keymap, "ACTION_OT_delete", DELKEY, KM_PRESS, 0, 0);
- WM_keymap_add_item(keymap, "ACT_OT_duplicate", DKEY, KM_PRESS, KM_SHIFT, 0);
- WM_keymap_add_item(keymap, "ACT_OT_insert_keyframe", IKEY, KM_PRESS, 0, 0);
+ WM_keymap_add_item(keymap, "ACTION_OT_duplicate", DKEY, KM_PRESS, KM_SHIFT, 0);
+ WM_keymap_add_item(keymap, "ACT_OT_keyframe_insert", IKEY, KM_PRESS, 0, 0);
/* copy/paste */
- WM_keymap_add_item(keymap, "ACT_OT_copy", CKEY, KM_PRESS, KM_CTRL, 0);
- WM_keymap_add_item(keymap, "ACT_OT_paste", VKEY, KM_PRESS, KM_CTRL, 0);
+ WM_keymap_add_item(keymap, "ACTION_OT_copy", CKEY, KM_PRESS, KM_CTRL, 0);
+ WM_keymap_add_item(keymap, "ACTION_OT_paste", VKEY, KM_PRESS, KM_CTRL, 0);
/* auto-set range */
- WM_keymap_add_item(keymap, "ACT_OT_previewrange_set", PKEY, KM_PRESS, KM_CTRL|KM_ALT, 0);
- WM_keymap_add_item(keymap, "ACT_OT_view_all", HOMEKEY, KM_PRESS, 0, 0);
+ WM_keymap_add_item(keymap, "ACTION_OT_previewrange_set", PKEY, KM_PRESS, KM_CTRL|KM_ALT, 0);
+ WM_keymap_add_item(keymap, "ACTION_OT_view_all", HOMEKEY, KM_PRESS, 0, 0);
/* transform system */
transform_keymap_for_space(keyconf, keymap, SPACE_ACTION);
/* test */
- /* WM_keymap_add_item(keymap, "ACT_OT_test", QKEY, KM_PRESS, 0, 0); */
+ /* WM_keymap_add_item(keymap, "ACTION_OT_test", QKEY, KM_PRESS, 0, 0); */
}
/* --------------- */
diff --git a/source/blender/editors/space_action/action_select.c b/source/blender/editors/space_action/action_select.c
index cc8688031b0..8eeed6da100 100644
--- a/source/blender/editors/space_action/action_select.c
+++ b/source/blender/editors/space_action/action_select.c
@@ -36,7 +36,7 @@
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_dlrbTree.h"
#include "DNA_anim_types.h"
@@ -181,11 +181,11 @@ static int actkeys_deselectall_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void ACT_OT_select_all_toggle (wmOperatorType *ot)
+void ACTION_OT_select_all_toggle (wmOperatorType *ot)
{
/* identifiers */
ot->name= "Select All";
- ot->idname= "ACT_OT_select_all_toggle";
+ ot->idname= "ACTION_OT_select_all_toggle";
ot->description= "Toggle selection of all keyframes.";
/* api callbacks */
@@ -342,11 +342,11 @@ static int actkeys_borderselect_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void ACT_OT_select_border(wmOperatorType *ot)
+void ACTION_OT_select_border(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Border Select";
- ot->idname= "ACT_OT_select_border";
+ ot->idname= "ACTION_OT_select_border";
ot->description= "Select all keyframes within the specified region.";
/* api callbacks */
@@ -556,11 +556,11 @@ static int actkeys_columnselect_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void ACT_OT_select_column (wmOperatorType *ot)
+void ACTION_OT_select_column (wmOperatorType *ot)
{
/* identifiers */
ot->name= "Select All";
- ot->idname= "ACT_OT_select_column";
+ ot->idname= "ACTION_OT_select_column";
ot->description= "Select all keyframes on the specified frame(s).";
/* api callbacks */
@@ -979,11 +979,11 @@ static int actkeys_clickselect_invoke(bContext *C, wmOperator *op, wmEvent *even
return OPERATOR_FINISHED|OPERATOR_PASS_THROUGH;
}
-void ACT_OT_clickselect (wmOperatorType *ot)
+void ACTION_OT_clickselect (wmOperatorType *ot)
{
/* identifiers */
ot->name= "Mouse Select Keys";
- ot->idname= "ACT_OT_clickselect";
+ ot->idname= "ACTION_OT_clickselect";
ot->description= "Select keyframes by clicking on them.";
/* api callbacks - absolutely no exec() this yet... */
diff --git a/source/blender/editors/space_action/space_action.c b/source/blender/editors/space_action/space_action.c
index 07de15a26b4..d4f8fcfb449 100644
--- a/source/blender/editors/space_action/space_action.c
+++ b/source/blender/editors/space_action/space_action.c
@@ -39,7 +39,7 @@
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_rand.h"
#include "BKE_colortools.h"
@@ -341,6 +341,13 @@ static void action_main_area_listener(ARegion *ar, wmNotifier *wmn)
break;
}
break;
+ case NC_NODE:
+ switch(wmn->action) {
+ case NA_EDITED:
+ ED_region_tag_redraw(ar);
+ break;
+ }
+ break;
default:
if(wmn->data==ND_KEYS)
ED_region_tag_redraw(ar);
@@ -437,7 +444,7 @@ void ED_spacetype_action(void)
art= MEM_callocN(sizeof(ARegionType), "spacetype action region");
art->regionid = RGN_TYPE_HEADER;
art->minsizey= HEADERY;
- art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D|ED_KEYMAP_FRAMES;
+ art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D|ED_KEYMAP_FRAMES|ED_KEYMAP_HEADER;
art->init= action_header_area_init;
art->draw= action_header_area_draw;
diff --git a/source/blender/editors/space_api/space.c b/source/blender/editors/space_api/space.c
index 3112cfffb22..5318eb33b1f 100644
--- a/source/blender/editors/space_api/space.c
+++ b/source/blender/editors/space_api/space.c
@@ -32,7 +32,7 @@
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BKE_context.h"
#include "BKE_screen.h"
diff --git a/source/blender/editors/space_api/spacetypes.c b/source/blender/editors/space_api/spacetypes.c
index da92e450ed5..8cf56ae3eda 100644
--- a/source/blender/editors/space_api/spacetypes.c
+++ b/source/blender/editors/space_api/spacetypes.c
@@ -45,6 +45,7 @@
#include "ED_gpencil.h"
#include "ED_markers.h"
#include "ED_mesh.h"
+#include "ED_node.h"
#include "ED_object.h"
#include "ED_physics.h"
#include "ED_render.h"
@@ -111,6 +112,7 @@ void ED_spacetypes_init(void)
* maybe we'll need to have them go after python operators too? */
ED_operatormacros_armature();
ED_operatormacros_mesh();
+ ED_operatormacros_node();
ED_operatormacros_object();
}
diff --git a/source/blender/editors/space_buttons/buttons_context.c b/source/blender/editors/space_buttons/buttons_context.c
index 71d5b59f253..0e2769a3557 100644
--- a/source/blender/editors/space_buttons/buttons_context.c
+++ b/source/blender/editors/space_buttons/buttons_context.c
@@ -707,8 +707,11 @@ int buttons_context(const bContext *C, const char *member, bContextDataResult *r
set_pointer_type(path, result, &RNA_Brush);
return 1;
}
+ else {
+ return 0; /* not found */
+ }
- return 0;
+ return -1; /* found but not available */
}
/************************* Drawing the Path ************************/
diff --git a/source/blender/editors/space_buttons/space_buttons.c b/source/blender/editors/space_buttons/space_buttons.c
index f05c652c39d..9fc24516d2d 100644
--- a/source/blender/editors/space_buttons/space_buttons.c
+++ b/source/blender/editors/space_buttons/space_buttons.c
@@ -38,7 +38,7 @@
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_rand.h"
#include "BKE_colortools.h"
@@ -308,6 +308,10 @@ static void buttons_area_listener(ScrArea *sa, wmNotifier *wmn)
if(wmn->data == ND_SPACE_PROPERTIES)
ED_area_tag_redraw(sa);
break;
+ case NC_ID:
+ if(wmn->data == ND_ID_RENAME)
+ ED_area_tag_redraw(sa);
+ break;
}
if(wmn->data == ND_KEYS)
@@ -345,7 +349,7 @@ void ED_spacetype_buttons(void)
art= MEM_callocN(sizeof(ARegionType), "spacetype buttons region");
art->regionid = RGN_TYPE_HEADER;
art->minsizey= BUTS_HEADERY;
- art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D|ED_KEYMAP_FRAMES;
+ art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D|ED_KEYMAP_FRAMES|ED_KEYMAP_HEADER;
art->init= buttons_header_area_init;
art->draw= buttons_header_area_draw;
diff --git a/source/blender/editors/space_console/space_console.c b/source/blender/editors/space_console/space_console.c
index c6565eb6ecc..4d2f816ba6b 100644
--- a/source/blender/editors/space_console/space_console.c
+++ b/source/blender/editors/space_console/space_console.c
@@ -36,7 +36,7 @@
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BKE_colortools.h"
#include "BKE_context.h"
@@ -356,7 +356,7 @@ void ED_spacetype_console(void)
art= MEM_callocN(sizeof(ARegionType), "spacetype console region");
art->regionid = RGN_TYPE_HEADER;
art->minsizey= HEADERY;
- art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D;
+ art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D|ED_KEYMAP_HEADER;
art->init= console_header_area_init;
art->draw= console_header_area_draw;
diff --git a/source/blender/editors/space_file/file_intern.h b/source/blender/editors/space_file/file_intern.h
index d07ffd4b964..fa99dc6e1ee 100644
--- a/source/blender/editors/space_file/file_intern.h
+++ b/source/blender/editors/space_file/file_intern.h
@@ -55,7 +55,7 @@ void FILE_OT_select(struct wmOperatorType *ot);
void FILE_OT_select_all_toggle(struct wmOperatorType *ot);
void FILE_OT_select_border(struct wmOperatorType *ot);
void FILE_OT_select_bookmark(struct wmOperatorType *ot);
-void FILE_OT_add_bookmark(struct wmOperatorType *ot);
+void FILE_OT_bookmark_add(struct wmOperatorType *ot);
void FILE_OT_delete_bookmark(struct wmOperatorType *ot);
void FILE_OT_hidedot(struct wmOperatorType *ot);
void FILE_OT_loadimages(struct wmOperatorType *ot);
diff --git a/source/blender/editors/space_file/file_ops.c b/source/blender/editors/space_file/file_ops.c
index 97d4e8019fe..2d4185e871a 100644
--- a/source/blender/editors/space_file/file_ops.c
+++ b/source/blender/editors/space_file/file_ops.c
@@ -124,7 +124,7 @@ static void clamp_to_filelist(int numfiles, int *first_file, int *last_file)
}
}
-static FileSelect file_select(SpaceFile* sfile, ARegion* ar, const rcti* rect, short selecting)
+static FileSelect file_select(SpaceFile* sfile, ARegion* ar, const rcti* rect, short selecting, short toggle_one)
{
int first_file = -1;
int last_file = -1;
@@ -146,7 +146,14 @@ static FileSelect file_select(SpaceFile* sfile, ARegion* ar, const rcti* rect, s
if ( (first_file >= 0) && (first_file < numfiles) && (last_file >= 0) && (last_file < numfiles) ) {
for (act_file = first_file; act_file <= last_file; act_file++) {
struct direntry* file = filelist_file(sfile->files, act_file);
- if (selecting)
+
+ if (toggle_one) {
+ if (file->flags & ACTIVE) {
+ file->flags &= ~ACTIVE;
+ selecting=0;
+ } else
+ file->flags |= ACTIVE;
+ } else if (selecting)
file->flags |= ACTIVE;
else
file->flags &= ~ACTIVE;
@@ -208,7 +215,7 @@ static int file_border_select_exec(bContext *C, wmOperator *op)
BLI_isect_rcti(&(ar->v2d.mask), &rect, &rect);
- if (FILE_SELECT_DIR == file_select(sfile, ar, &rect, selecting)) {
+ if (FILE_SELECT_DIR == file_select(sfile, ar, &rect, selecting, 0)) {
WM_event_add_notifier(C, NC_SPACE|ND_SPACE_FILE_LIST, NULL);
} else {
WM_event_add_notifier(C, NC_SPACE|ND_SPACE_FILE_PARAMS, NULL);
@@ -239,6 +246,7 @@ static int file_select_invoke(bContext *C, wmOperator *op, wmEvent *event)
SpaceFile *sfile= CTX_wm_space_file(C);
short val;
rcti rect;
+ int extend = RNA_boolean_get(op->ptr, "extend");
if(ar->regiontype != RGN_TYPE_WINDOW)
return OPERATOR_CANCELLED;
@@ -251,9 +259,9 @@ static int file_select_invoke(bContext *C, wmOperator *op, wmEvent *event)
return OPERATOR_CANCELLED;
/* single select, deselect all selected first */
- file_deselect_all(sfile);
+ if (!extend) file_deselect_all(sfile);
- if (FILE_SELECT_DIR == file_select(sfile, ar, &rect, val==LEFTMOUSE )) //LEFTMOUSE XXX, fixme
+ if (FILE_SELECT_DIR == file_select(sfile, ar, &rect, 1, extend ))
WM_event_add_notifier(C, NC_SPACE|ND_SPACE_FILE_LIST, NULL);
else
WM_event_add_notifier(C, NC_SPACE|ND_SPACE_FILE_PARAMS, NULL);
@@ -273,13 +281,13 @@ void FILE_OT_select(wmOperatorType *ot)
/* api callbacks */
ot->invoke= file_select_invoke;
+ ot->poll= ED_operator_file_active;
/* rna */
-
- ot->poll= ED_operator_file_active;
+ RNA_def_boolean(ot->srna, "extend", 0, "Extend", "Extend selection instead of deselecting everything first.");
}
-static int file_select_all_invoke(bContext *C, wmOperator *op, wmEvent *event)
+static int file_select_all_exec(bContext *C, wmOperator *op)
{
ScrArea *sa= CTX_wm_area(C);
SpaceFile *sfile= CTX_wm_space_file(C);
@@ -317,7 +325,7 @@ void FILE_OT_select_all_toggle(wmOperatorType *ot)
ot->idname= "FILE_OT_select_all_toggle";
/* api callbacks */
- ot->invoke= file_select_all_invoke;
+ ot->exec= file_select_all_exec;
/* rna */
@@ -326,7 +334,7 @@ void FILE_OT_select_all_toggle(wmOperatorType *ot)
/* ---------- BOOKMARKS ----------- */
-static int bookmark_select_invoke(bContext *C, wmOperator *op, wmEvent *event)
+static int bookmark_select_exec(bContext *C, wmOperator *op)
{
SpaceFile *sfile= CTX_wm_space_file(C);
@@ -353,13 +361,13 @@ void FILE_OT_select_bookmark(wmOperatorType *ot)
ot->idname= "FILE_OT_select_bookmark";
/* api callbacks */
- ot->invoke= bookmark_select_invoke;
+ ot->exec= bookmark_select_exec;
ot->poll= ED_operator_file_active;
RNA_def_string(ot->srna, "dir", "", 256, "Dir", "");
}
-static int bookmark_add_invoke(bContext *C, wmOperator *op, wmEvent *event)
+static int bookmark_add_exec(bContext *C, wmOperator *op)
{
ScrArea *sa= CTX_wm_area(C);
SpaceFile *sfile= CTX_wm_space_file(C);
@@ -378,19 +386,19 @@ static int bookmark_add_invoke(bContext *C, wmOperator *op, wmEvent *event)
return OPERATOR_FINISHED;
}
-void FILE_OT_add_bookmark(wmOperatorType *ot)
+void FILE_OT_bookmark_add(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Add Bookmark";
ot->description= "Add a bookmark for the selected/active directory.";
- ot->idname= "FILE_OT_add_bookmark";
+ ot->idname= "FILE_OT_bookmark_add";
/* api callbacks */
- ot->invoke= bookmark_add_invoke;
+ ot->exec= bookmark_add_exec;
ot->poll= ED_operator_file_active;
}
-static int bookmark_delete_invoke(bContext *C, wmOperator *op, wmEvent *event)
+static int bookmark_delete_exec(bContext *C, wmOperator *op)
{
ScrArea *sa= CTX_wm_area(C);
struct FSMenu* fsmenu = fsmenu_get();
@@ -419,14 +427,14 @@ void FILE_OT_delete_bookmark(wmOperatorType *ot)
ot->idname= "FILE_OT_delete_bookmark";
/* api callbacks */
- ot->invoke= bookmark_delete_invoke;
+ ot->exec= bookmark_delete_exec;
ot->poll= ED_operator_file_active;
RNA_def_int(ot->srna, "index", -1, -1, 20000, "Index", "", -1, 20000);
}
-static int loadimages_invoke(bContext *C, wmOperator *op, wmEvent *event)
+static int loadimages_exec(bContext *C, wmOperator *op)
{
ScrArea *sa= CTX_wm_area(C);
SpaceFile *sfile= CTX_wm_space_file(C);
@@ -449,7 +457,7 @@ void FILE_OT_loadimages(wmOperatorType *ot)
ot->idname= "FILE_OT_loadimages";
/* api callbacks */
- ot->invoke= loadimages_invoke;
+ ot->exec= loadimages_exec;
ot->poll= ED_operator_file_active;
}
diff --git a/source/blender/editors/space_file/file_panels.c b/source/blender/editors/space_file/file_panels.c
index afdb0d24917..fb52a36cdcf 100644
--- a/source/blender/editors/space_file/file_panels.c
+++ b/source/blender/editors/space_file/file_panels.c
@@ -138,7 +138,7 @@ static void file_panel_bookmarks(const bContext *C, Panel *pa)
if(sfile) {
row= uiLayoutRow(pa->layout, 0);
- uiItemO(row, "Add", ICON_ZOOMIN, "file.add_bookmark");
+ uiItemO(row, "Add", ICON_ZOOMIN, "file.bookmark_add");
uiItemL(row, NULL, 0);
file_panel_category(C, pa, FS_CATEGORY_BOOKMARKS, &sfile->bookmarknr, ICON_BOOKMARKS, 1, 0);
@@ -175,7 +175,7 @@ static void file_panel_operator(const bContext *C, Panel *pa)
int empty= 1, flag;
if(op->type->ui) {
- op->type->ui((bContext*)C, op->ptr, pa->layout);
+ op->type->ui((bContext*)C, op, pa->layout);
}
else {
RNA_STRUCT_BEGIN(op->ptr, prop) {
diff --git a/source/blender/editors/space_file/filelist.c b/source/blender/editors/space_file/filelist.c
index 94d90929d80..640f365b073 100644
--- a/source/blender/editors/space_file/filelist.c
+++ b/source/blender/editors/space_file/filelist.c
@@ -911,7 +911,17 @@ void filelist_setfiletypes(struct FileList* filelist, short has_quicktime)
|| BLI_testextensie(file->relname, ".movie")
|| BLI_testextensie(file->relname, ".mp4")
|| BLI_testextensie(file->relname, ".m4v")
- || BLI_testextensie(file->relname, ".mv")) {
+ || BLI_testextensie(file->relname, ".mv")
+ || BLI_testextensie(file->relname, ".wmv")
+ || BLI_testextensie(file->relname, ".ogv")
+ || BLI_testextensie(file->relname, ".mpeg")
+ || BLI_testextensie(file->relname, ".mpg")
+ || BLI_testextensie(file->relname, ".mpg2")
+ || BLI_testextensie(file->relname, ".vob")
+ || BLI_testextensie(file->relname, ".mkv")
+ || BLI_testextensie(file->relname, ".flv")
+ || BLI_testextensie(file->relname, ".divx")
+ || BLI_testextensie(file->relname, ".xvid")) {
file->flags |= MOVIEFILE;
}
else if(BLI_testextensie(file->relname, ".wav")
@@ -954,8 +964,22 @@ void filelist_setfiletypes(struct FileList* filelist, short has_quicktime)
file->flags |= IMAGEFILE;
}
else if(BLI_testextensie(file->relname, ".avi")
+ || BLI_testextensie(file->relname, ".flc")
+ || BLI_testextensie(file->relname, ".mov")
+ || BLI_testextensie(file->relname, ".movie")
|| BLI_testextensie(file->relname, ".mp4")
- || BLI_testextensie(file->relname, ".mv")) {
+ || BLI_testextensie(file->relname, ".m4v")
+ || BLI_testextensie(file->relname, ".mv")
+ || BLI_testextensie(file->relname, ".wmv")
+ || BLI_testextensie(file->relname, ".ogv")
+ || BLI_testextensie(file->relname, ".mpeg")
+ || BLI_testextensie(file->relname, ".mpg")
+ || BLI_testextensie(file->relname, ".mpg2")
+ || BLI_testextensie(file->relname, ".vob")
+ || BLI_testextensie(file->relname, ".mkv")
+ || BLI_testextensie(file->relname, ".flv")
+ || BLI_testextensie(file->relname, ".divx")
+ || BLI_testextensie(file->relname, ".xvid")) {
file->flags |= MOVIEFILE;
}
else if(BLI_testextensie(file->relname, ".wav")
diff --git a/source/blender/editors/space_file/filesel.c b/source/blender/editors/space_file/filesel.c
index cc0c1ca33aa..d681a58b276 100644
--- a/source/blender/editors/space_file/filesel.c
+++ b/source/blender/editors/space_file/filesel.c
@@ -124,7 +124,7 @@ short ED_fileselect_set_params(SpaceFile *sfile)
if (op) {
BLI_strncpy(params->title, op->type->name, sizeof(params->title));
- if(RNA_struct_find_property(op->ptr, "filename"))
+ if(RNA_struct_find_property(op->ptr, "filemode"))
params->type = RNA_int_get(op->ptr, "filemode");
else
params->type = FILE_SPECIAL;
@@ -164,7 +164,12 @@ short ED_fileselect_set_params(SpaceFile *sfile)
if (params->filter != 0)
params->flag |= FILE_FILTER;
- params->flag |= FILE_HIDE_DOT;
+ if (U.uiflag & USER_HIDE_DOT) {
+ params->flag |= FILE_HIDE_DOT;
+ } else {
+ params->flag &= ~FILE_HIDE_DOT;
+ }
+
if (params->type == FILE_LOADLIB) {
params->flag |= RNA_boolean_get(op->ptr, "link") ? FILE_LINK : 0;
diff --git a/source/blender/editors/space_file/space_file.c b/source/blender/editors/space_file/space_file.c
index 91d917acfe7..8bbdbbeb4fb 100644
--- a/source/blender/editors/space_file/space_file.c
+++ b/source/blender/editors/space_file/space_file.c
@@ -43,7 +43,7 @@
#include "BLO_readfile.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_rand.h"
#include "BLI_storage_types.h"
@@ -156,7 +156,7 @@ static void file_free(SpaceLink *sl)
static void file_init(struct wmWindowManager *wm, ScrArea *sa)
{
SpaceFile *sfile= (SpaceFile*)sa->spacedata.first;
- printf("file_init\n");
+ //printf("file_init\n");
if(sfile->layout) sfile->layout->dirty= 1;
}
@@ -354,7 +354,7 @@ void file_operatortypes(void)
WM_operatortype_append(FILE_OT_next);
WM_operatortype_append(FILE_OT_refresh);
WM_operatortype_append(FILE_OT_bookmark_toggle);
- WM_operatortype_append(FILE_OT_add_bookmark);
+ WM_operatortype_append(FILE_OT_bookmark_add);
WM_operatortype_append(FILE_OT_delete_bookmark);
WM_operatortype_append(FILE_OT_hidedot);
WM_operatortype_append(FILE_OT_filenum);
@@ -371,7 +371,7 @@ void file_keymap(struct wmKeyConfig *keyconf)
wmKeyMap *keymap= WM_keymap_find(keyconf, "File", SPACE_FILE, 0);
WM_keymap_add_item(keymap, "FILE_OT_bookmark_toggle", NKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "FILE_OT_parent", PKEY, KM_PRESS, 0, 0);
- WM_keymap_add_item(keymap, "FILE_OT_add_bookmark", BKEY, KM_PRESS, KM_CTRL, 0);
+ WM_keymap_add_item(keymap, "FILE_OT_bookmark_add", BKEY, KM_PRESS, KM_CTRL, 0);
WM_keymap_add_item(keymap, "FILE_OT_hidedot", HKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "FILE_OT_previous", BACKSPACEKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "FILE_OT_next", BACKSPACEKEY, KM_PRESS, KM_SHIFT, 0);
@@ -382,10 +382,13 @@ void file_keymap(struct wmKeyConfig *keyconf)
/* keys for main area */
keymap= WM_keymap_find(keyconf, "FileMain", SPACE_FILE, 0);
WM_keymap_add_item(keymap, "FILE_OT_select", LEFTMOUSE, KM_PRESS, 0, 0);
+ kmi = WM_keymap_add_item(keymap, "FILE_OT_select", LEFTMOUSE, KM_PRESS, KM_SHIFT, 0);
+ RNA_boolean_set(kmi->ptr, "extend", 1);
WM_keymap_add_item(keymap, "FILE_OT_select_all_toggle", AKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "FILE_OT_select_border", BKEY, KM_PRESS, 0, 0);
+ WM_keymap_add_item(keymap, "FILE_OT_select_border", EVT_TWEAK_L, KM_ANY, 0, 0);
WM_keymap_add_item(keymap, "FILE_OT_rename", LEFTMOUSE, KM_PRESS, KM_CTRL, 0);
- WM_keymap_add_item(keymap, "FILE_OT_highlight", MOUSEMOVE, KM_ANY, 0, 0);
+ WM_keymap_add_item(keymap, "FILE_OT_highlight", MOUSEMOVE, KM_ANY, KM_ANY, 0);
WM_keymap_add_item(keymap, "FILE_OT_loadimages", TIMER1, KM_ANY, KM_ANY, 0);
kmi = WM_keymap_add_item(keymap, "FILE_OT_filenum", PADPLUSKEY, KM_PRESS, 0, 0);
RNA_int_set(kmi->ptr, "increment", 1);
@@ -528,7 +531,7 @@ void ED_spacetype_file(void)
art= MEM_callocN(sizeof(ARegionType), "spacetype file region");
art->regionid = RGN_TYPE_HEADER;
art->minsizey= HEADERY;
- art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D;
+ art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D|ED_KEYMAP_HEADER;
art->init= file_header_area_init;
art->draw= file_header_area_draw;
// art->listener= file_header_area_listener;
diff --git a/source/blender/editors/space_graph/graph_buttons.c b/source/blender/editors/space_graph/graph_buttons.c
index a4c98ecbf8e..05987087288 100644
--- a/source/blender/editors/space_graph/graph_buttons.c
+++ b/source/blender/editors/space_graph/graph_buttons.c
@@ -41,7 +41,7 @@
#include "MEM_guardedalloc.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BLI_editVert.h"
#include "BLI_rand.h"
@@ -195,6 +195,12 @@ static void graph_panel_properties(const bContext *C, Panel *pa)
icon= getname_anim_fcurve(name, ale->id, fcu);
uiItemL(col, name, icon);
+ /* RNA-Path Editing - only really should be enabled when things aren't working */
+ col= uiLayoutColumn(layout, 1);
+ uiLayoutSetEnabled(col, (fcu->flag & FCURVE_DISABLED));
+ uiItemR(col, "", ICON_RNA, &fcu_ptr, "rna_path", 0);
+ uiItemR(col, NULL, 0, &fcu_ptr, "array_index", 0);
+
/* color settings */
col= uiLayoutColumn(layout, 1);
uiItemL(col, "Display Color:", 0);
@@ -229,13 +235,13 @@ static void do_graph_region_driver_buttons(bContext *C, void *arg, int event)
DAG_scene_sort(scene);
/* force an update of depsgraph */
- ED_anim_dag_flush_update(C);
+ DAG_ids_flush_update(0);
}
break;
}
/* default for now */
- WM_event_add_notifier(C, NC_SCENE, scene); // XXX does this always work?
+ WM_event_add_notifier(C, NC_SCENE|ND_FRAME, scene); // XXX could use better notifier
}
/* callback to remove the active driver */
@@ -279,6 +285,7 @@ static void driver_update_flags_cb (bContext *C, void *fcu_v, void *dummy_v)
ChannelDriver *driver= fcu->driver;
/* clear invalid flags */
+ fcu->flag &= ~FCURVE_DISABLED; // XXX?
driver->flag &= ~DRIVER_FLAG_INVALID;
}
@@ -323,7 +330,7 @@ static void graph_panel_drivers(const bContext *C, Panel *pa)
uiButSetFunc(but, driver_update_flags_cb, fcu, NULL);
but= uiDefBut(block, BUT, B_IPO_DEPCHANGE, "Remove Driver", 0, 0, 10*UI_UNIT_X, 18, NULL, 0.0, 0.0, 0, 0, "Remove this driver");
- uiButSetFunc(but, driver_remove_cb, ale, NULL);
+ uiButSetNFunc(but, driver_remove_cb, MEM_dupallocN(ale), NULL);
/* driver-level settings - type, expressions, and errors */
RNA_pointer_create(ale->id, &RNA_Driver, driver, &driver_ptr);
@@ -335,7 +342,7 @@ static void graph_panel_drivers(const bContext *C, Panel *pa)
/* show expression box if doing scripted drivers, and/or error messages when invalid drivers exist */
if (driver->type == DRIVER_TYPE_PYTHON) {
/* expression */
- uiItemR(col, "Expr:", 0, &driver_ptr, "expression", 0);
+ uiItemR(col, "Expr", 0, &driver_ptr, "expression", 0);
/* errors? */
if (driver->flag & DRIVER_FLAG_INVALID)
@@ -370,13 +377,13 @@ static void graph_panel_drivers(const bContext *C, Panel *pa)
uiItemR(row, "", 0, &dtar_ptr, "name", 0);
/* remove button */
- but= uiDefIconBut(block, BUT, B_REDR, ICON_X, 290, 0, UI_UNIT_X, UI_UNIT_Y, NULL, 0.0, 0.0, 0.0, 0.0, "Delete target variable.");
+ but= uiDefIconBut(block, BUT, B_IPO_DEPCHANGE, ICON_X, 290, 0, UI_UNIT_X, UI_UNIT_Y, NULL, 0.0, 0.0, 0.0, 0.0, "Delete target variable.");
uiButSetFunc(but, driver_delete_var_cb, driver, dtar);
/* Target ID */
row= uiLayoutRow(box, 0);
- uiTemplateAnyID(row, (bContext *)C, &dtar_ptr, "id", "id_type", "Value: ");
+ uiTemplateAnyID(row, (bContext *)C, &dtar_ptr, "id", "id_type", "Value:");
/* Target Property */
// TODO: make this less technical...
@@ -393,7 +400,9 @@ static void graph_panel_drivers(const bContext *C, Panel *pa)
/* array index */
// TODO: this needs selector which limits it to ok values
- uiItemR(col, "Index", 0, &dtar_ptr, "array_index", 0);
+ // NOTE: for for now, the array index box still gets shown when non-zero (i.e. for tweaking rigs as necessary)
+ if (dtar->array_index)
+ uiItemR(col, "Index", 0, &dtar_ptr, "array_index", 0);
}
}
@@ -443,7 +452,7 @@ static void graph_panel_modifiers(const bContext *C, Panel *pa)
for (fcm= fcu->modifiers.first; fcm; fcm= fcm->next) {
col= uiLayoutColumn(pa->layout, 1);
- ANIM_uiTemplate_fmodifier_draw(col, ale->id, &fcu->modifiers, fcm);
+ ANIM_uiTemplate_fmodifier_draw(C, col, ale->id, &fcu->modifiers, fcm);
}
MEM_freeN(ale);
diff --git a/source/blender/editors/space_graph/graph_draw.c b/source/blender/editors/space_graph/graph_draw.c
index 40b7c071141..3a7f9024510 100644
--- a/source/blender/editors/space_graph/graph_draw.c
+++ b/source/blender/editors/space_graph/graph_draw.c
@@ -42,7 +42,7 @@
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "DNA_anim_types.h"
#include "DNA_action_types.h"
@@ -818,7 +818,7 @@ void graph_draw_curves (bAnimContext *ac, SpaceIpo *sipo, ARegion *ar, View2DGri
/* protected curves (non editable) are drawn with dotted lines */
setlinestyle(2);
}
- if (fcu->flag & FCURVE_MUTED) {
+ if ( ((fcu->grp) && (fcu->grp->flag & AGRP_MUTED)) || (fcu->flag & FCURVE_MUTED) ) {
/* muted curves are drawn in a greyish hue */
// XXX should we have some variations?
UI_ThemeColorShade(TH_HEADER, 50);
diff --git a/source/blender/editors/space_graph/graph_edit.c b/source/blender/editors/space_graph/graph_edit.c
index b467d7b4ca0..381d5becb1e 100644
--- a/source/blender/editors/space_graph/graph_edit.c
+++ b/source/blender/editors/space_graph/graph_edit.c
@@ -39,7 +39,7 @@
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "DNA_anim_types.h"
#include "DNA_action_types.h"
@@ -481,11 +481,11 @@ static int graphkeys_insertkey_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void GRAPH_OT_insert_keyframe (wmOperatorType *ot)
+void GRAPH_OT_keyframe_insert (wmOperatorType *ot)
{
/* identifiers */
ot->name= "Insert Keyframes";
- ot->idname= "GRAPH_OT_insert_keyframe";
+ ot->idname= "GRAPH_OT_keyframe_insert";
ot->description= "Insert keyframes for the specified channels.";
/* api callbacks */
diff --git a/source/blender/editors/space_graph/graph_header.c b/source/blender/editors/space_graph/graph_header.c
index 63c95b18e2d..e05e41f1b66 100644
--- a/source/blender/editors/space_graph/graph_header.c
+++ b/source/blender/editors/space_graph/graph_header.c
@@ -154,9 +154,10 @@ static void graph_channelmenu(bContext *C, uiLayout *layout, void *arg_unused)
static void graph_edit_transformmenu(bContext *C, uiLayout *layout, void *arg_unused)
{
- uiItemEnumO(layout, "Grab/Move", 0, "TFM_OT_transform", "mode", TFM_TIME_TRANSLATE);
+ uiItemO(layout, "Grab/Move", 0, "TFM_OT_translate");
uiItemEnumO(layout, "Extend", 0, "TFM_OT_transform", "mode", TFM_TIME_EXTEND);
- uiItemEnumO(layout, "Scale", 0, "TFM_OT_transform", "mode", TFM_TIME_SCALE);
+ uiItemO(layout, "Rotate", 0, "TFM_OT_rotate");
+ uiItemO(layout, "Scale", 0, "TFM_OT_resize");
}
static void graph_editmenu(bContext *C, uiLayout *layout, void *arg_unused)
@@ -167,7 +168,7 @@ static void graph_editmenu(bContext *C, uiLayout *layout, void *arg_unused)
uiItemS(layout);
- uiItemO(layout, NULL, 0, "GRAPH_OT_insert_keyframe");
+ uiItemO(layout, NULL, 0, "GRAPH_OT_keyframe_insert");
uiItemO(layout, NULL, 0, "GRAPH_OT_fmodifier_add");
uiItemS(layout);
diff --git a/source/blender/editors/space_graph/graph_intern.h b/source/blender/editors/space_graph/graph_intern.h
index 1e0f66751f0..87e03247353 100644
--- a/source/blender/editors/space_graph/graph_intern.h
+++ b/source/blender/editors/space_graph/graph_intern.h
@@ -90,7 +90,7 @@ void GRAPH_OT_previewrange_set(struct wmOperatorType *ot);
void GRAPH_OT_view_all(struct wmOperatorType *ot);
void GRAPH_OT_click_insert(struct wmOperatorType *ot);
-void GRAPH_OT_insert_keyframe(struct wmOperatorType *ot);
+void GRAPH_OT_keyframe_insert(struct wmOperatorType *ot);
void GRAPH_OT_copy(struct wmOperatorType *ot);
void GRAPH_OT_paste(struct wmOperatorType *ot);
diff --git a/source/blender/editors/space_graph/graph_ops.c b/source/blender/editors/space_graph/graph_ops.c
index 1780942a123..cddb1965964 100644
--- a/source/blender/editors/space_graph/graph_ops.c
+++ b/source/blender/editors/space_graph/graph_ops.c
@@ -255,7 +255,7 @@ void graphedit_operatortypes(void)
WM_operatortype_append(GRAPH_OT_copy);
WM_operatortype_append(GRAPH_OT_paste);
- WM_operatortype_append(GRAPH_OT_insert_keyframe);
+ WM_operatortype_append(GRAPH_OT_keyframe_insert);
WM_operatortype_append(GRAPH_OT_click_insert);
/* F-Curve Modifiers */
@@ -337,7 +337,7 @@ static void graphedit_keymap_keyframes (wmKeyConfig *keyconf, wmKeyMap *keymap)
WM_keymap_add_item(keymap, "GRAPH_OT_duplicate", DKEY, KM_PRESS, KM_SHIFT, 0);
/* insertkey */
- WM_keymap_add_item(keymap, "GRAPH_OT_insert_keyframe", IKEY, KM_PRESS, 0, 0);
+ WM_keymap_add_item(keymap, "GRAPH_OT_keyframe_insert", IKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "GRAPH_OT_click_insert", LEFTMOUSE, KM_PRESS, KM_CTRL, 0);
/* copy/paste */
diff --git a/source/blender/editors/space_graph/graph_select.c b/source/blender/editors/space_graph/graph_select.c
index 09fde389f6f..8d2e2921b7f 100644
--- a/source/blender/editors/space_graph/graph_select.c
+++ b/source/blender/editors/space_graph/graph_select.c
@@ -36,7 +36,7 @@
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "DNA_anim_types.h"
#include "DNA_action_types.h"
diff --git a/source/blender/editors/space_graph/graph_utils.c b/source/blender/editors/space_graph/graph_utils.c
index ee4e371e1f1..40fe3393a60 100644
--- a/source/blender/editors/space_graph/graph_utils.c
+++ b/source/blender/editors/space_graph/graph_utils.c
@@ -41,7 +41,7 @@
#include "MEM_guardedalloc.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BLI_editVert.h"
#include "BLI_rand.h"
diff --git a/source/blender/editors/space_graph/space_graph.c b/source/blender/editors/space_graph/space_graph.c
index 342afab7534..24f87906391 100644
--- a/source/blender/editors/space_graph/space_graph.c
+++ b/source/blender/editors/space_graph/space_graph.c
@@ -38,7 +38,7 @@
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_rand.h"
#include "BKE_context.h"
@@ -417,6 +417,13 @@ static void graph_region_listener(ARegion *ar, wmNotifier *wmn)
break;
}
break;
+ case NC_NODE:
+ switch(wmn->action) {
+ case NA_EDITED:
+ ED_region_tag_redraw(ar);
+ break;
+ }
+ break;
default:
if(wmn->data==ND_KEYS)
ED_region_tag_redraw(ar);
@@ -586,7 +593,7 @@ void ED_spacetype_ipo(void)
art= MEM_callocN(sizeof(ARegionType), "spacetype graphedit region");
art->regionid = RGN_TYPE_HEADER;
art->minsizey= HEADERY;
- art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D|ED_KEYMAP_FRAMES;
+ art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D|ED_KEYMAP_FRAMES|ED_KEYMAP_HEADER;
art->listener= graph_region_listener;
art->init= graph_header_area_init;
art->draw= graph_header_area_draw;
diff --git a/source/blender/editors/space_image/image_buttons.c b/source/blender/editors/space_image/image_buttons.c
index 87b6ec8bb71..a184ea2b2c4 100644
--- a/source/blender/editors/space_image/image_buttons.c
+++ b/source/blender/editors/space_image/image_buttons.c
@@ -44,7 +44,7 @@
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_editVert.h"
#include "BLI_rand.h"
diff --git a/source/blender/editors/space_image/image_ops.c b/source/blender/editors/space_image/image_ops.c
index 8d7295e9f20..897b02404ef 100644
--- a/source/blender/editors/space_image/image_ops.c
+++ b/source/blender/editors/space_image/image_ops.c
@@ -50,7 +50,7 @@
#include "BKE_report.h"
#include "BKE_screen.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "IMB_imbuf.h"
@@ -234,6 +234,7 @@ static int view_pan_modal(bContext *C, wmOperator *op, wmEvent *event)
view_pan_exec(C, op);
break;
case MIDDLEMOUSE:
+ case LEFTMOUSE:
if(event->val==KM_RELEASE) {
view_pan_exit(C, op, 0);
return OPERATOR_FINISHED;
@@ -349,6 +350,7 @@ static int view_zoom_modal(bContext *C, wmOperator *op, wmEvent *event)
ED_area_tag_redraw(CTX_wm_area(C));
break;
case MIDDLEMOUSE:
+ case LEFTMOUSE:
if(event->val==KM_RELEASE) {
view_zoom_exit(C, op, 0);
return OPERATOR_FINISHED;
diff --git a/source/blender/editors/space_image/space_image.c b/source/blender/editors/space_image/space_image.c
index 36d1573a12c..3bb697ba1f4 100644
--- a/source/blender/editors/space_image/space_image.c
+++ b/source/blender/editors/space_image/space_image.c
@@ -40,7 +40,7 @@
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_editVert.h"
#include "BLI_rand.h"
@@ -569,7 +569,7 @@ void ED_spacetype_image(void)
art= MEM_callocN(sizeof(ARegionType), "spacetype image region");
art->regionid = RGN_TYPE_HEADER;
art->minsizey= HEADERY;
- art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D|ED_KEYMAP_FRAMES;
+ art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D|ED_KEYMAP_FRAMES|ED_KEYMAP_HEADER;
art->init= image_header_area_init;
art->draw= image_header_area_draw;
diff --git a/source/blender/editors/space_info/space_info.c b/source/blender/editors/space_info/space_info.c
index 518553c9a7a..ab10e05b204 100644
--- a/source/blender/editors/space_info/space_info.c
+++ b/source/blender/editors/space_info/space_info.c
@@ -37,7 +37,7 @@
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_rand.h"
#include "BKE_context.h"
@@ -204,7 +204,7 @@ void ED_spacetype_info(void)
art= MEM_callocN(sizeof(ARegionType), "spacetype info region");
art->regionid = RGN_TYPE_HEADER;
art->minsizey= HEADERY;
- art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D;
+ art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D|ED_KEYMAP_FRAMES|ED_KEYMAP_HEADER;
art->listener= info_header_listener;
art->init= info_header_area_init;
art->draw= info_header_area_draw;
diff --git a/source/blender/editors/space_logic/logic_buttons.c b/source/blender/editors/space_logic/logic_buttons.c
index c8f96fe3373..e159af65c74 100644
--- a/source/blender/editors/space_logic/logic_buttons.c
+++ b/source/blender/editors/space_logic/logic_buttons.c
@@ -37,7 +37,7 @@
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BKE_context.h"
#include "BKE_global.h"
diff --git a/source/blender/editors/space_logic/logic_window.c b/source/blender/editors/space_logic/logic_window.c
index dc8b111821d..8ba0577e3c7 100644
--- a/source/blender/editors/space_logic/logic_window.c
+++ b/source/blender/editors/space_logic/logic_window.c
@@ -637,7 +637,7 @@ static char *sensor_name(int type)
static char *sensor_pup(void)
{
- /* the number needs to match defines in game.h */
+ /* the number needs to match defines in DNA_sensor_types.h */
return "Sensors %t|Always %x0|Delay %x13|Keyboard %x3|Mouse %x5|"
"Touch %x1|Collision %x6|Near %x2|Radar %x7|"
"Property %x4|Random %x8|Ray %x9|Message %x10|Joystick %x11|Actuator %x12|Armature %x14";
@@ -3396,9 +3396,9 @@ void logic_buttons(bContext *C, ARegion *ar)
//uiButSetFunc(but, sca_move_controller, cont, NULL);
uiBlockBeginAlign(block);
- but= uiDefIconBut(block, BUT, B_REDR, VICON_MOVE_UP, (short)(xco+width-(110+5)), yco, 22, UI_UNIT_Y, NULL, 0, 0, 0, 0, "Move this logic brick up");
+ but= uiDefIconBut(block, BUT, B_REDR, ICON_TRIA_UP, (short)(xco+width-(110+5)), yco, 22, UI_UNIT_Y, NULL, 0, 0, 0, 0, "Move this logic brick up");
uiButSetFunc(but, sca_move_controller, cont, (void *)TRUE);
- but= uiDefIconBut(block, BUT, B_REDR, VICON_MOVE_DOWN, (short)(xco+width-(88+5)), yco, 22, UI_UNIT_Y, NULL, 0, 0, 0, 0, "Move this logic brick down");
+ but= uiDefIconBut(block, BUT, B_REDR, ICON_TRIA_DOWN, (short)(xco+width-(88+5)), yco, 22, UI_UNIT_Y, NULL, 0, 0, 0, 0, "Move this logic brick down");
uiButSetFunc(but, sca_move_controller, cont, (void *)FALSE);
uiBlockEndAlign(block);
@@ -3488,9 +3488,9 @@ void logic_buttons(bContext *C, ARegion *ar)
//uiButSetFunc(but, sca_move_sensor, sens, NULL);
uiBlockBeginAlign(block);
- but= uiDefIconBut(block, BUT, B_REDR, VICON_MOVE_UP, (short)(xco+width-(66+5)), yco, 22, UI_UNIT_Y, NULL, 0, 0, 0, 0, "Move this logic brick up");
+ but= uiDefIconBut(block, BUT, B_REDR, ICON_TRIA_UP, (short)(xco+width-(66+5)), yco, 22, UI_UNIT_Y, NULL, 0, 0, 0, 0, "Move this logic brick up");
uiButSetFunc(but, sca_move_sensor, sens, (void *)TRUE);
- but= uiDefIconBut(block, BUT, B_REDR, VICON_MOVE_DOWN, (short)(xco+width-(44+5)), yco, 22, UI_UNIT_Y, NULL, 0, 0, 0, 0, "Move this logic brick down");
+ but= uiDefIconBut(block, BUT, B_REDR, ICON_TRIA_DOWN, (short)(xco+width-(44+5)), yco, 22, UI_UNIT_Y, NULL, 0, 0, 0, 0, "Move this logic brick down");
uiButSetFunc(but, sca_move_sensor, sens, (void *)FALSE);
uiBlockEndAlign(block);
}
@@ -3568,9 +3568,9 @@ void logic_buttons(bContext *C, ARegion *ar)
// uiButSetFunc(but, sca_move_actuator, act, NULL);
uiBlockBeginAlign(block);
- but= uiDefIconBut(block, BUT, B_REDR, VICON_MOVE_UP, (short)(xco+width-(66+5)), yco, 22, UI_UNIT_Y, NULL, 0, 0, 0, 0, "Move this logic brick up");
+ but= uiDefIconBut(block, BUT, B_REDR, ICON_TRIA_UP, (short)(xco+width-(66+5)), yco, 22, UI_UNIT_Y, NULL, 0, 0, 0, 0, "Move this logic brick up");
uiButSetFunc(but, sca_move_actuator, act, (void *)TRUE);
- but= uiDefIconBut(block, BUT, B_REDR, VICON_MOVE_DOWN, (short)(xco+width-(44+5)), yco, 22, UI_UNIT_Y, NULL, 0, 0, 0, 0, "Move this logic brick down");
+ but= uiDefIconBut(block, BUT, B_REDR, ICON_TRIA_DOWN, (short)(xco+width-(44+5)), yco, 22, UI_UNIT_Y, NULL, 0, 0, 0, 0, "Move this logic brick down");
uiButSetFunc(but, sca_move_actuator, act, (void *)FALSE);
uiBlockEndAlign(block);
diff --git a/source/blender/editors/space_logic/space_logic.c b/source/blender/editors/space_logic/space_logic.c
index 836ac4c6659..f9fdbb92db9 100644
--- a/source/blender/editors/space_logic/space_logic.c
+++ b/source/blender/editors/space_logic/space_logic.c
@@ -40,7 +40,7 @@
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BKE_context.h"
#include "BKE_screen.h"
@@ -364,7 +364,7 @@ void ED_spacetype_logic(void)
art= MEM_callocN(sizeof(ARegionType), "spacetype logic region");
art->regionid = RGN_TYPE_HEADER;
art->minsizey= HEADERY;
- art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D|ED_KEYMAP_FRAMES;
+ art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D|ED_KEYMAP_FRAMES|ED_KEYMAP_HEADER;
art->init= logic_header_area_init;
art->draw= logic_header_area_draw;
diff --git a/source/blender/editors/space_nla/nla_buttons.c b/source/blender/editors/space_nla/nla_buttons.c
index b193b89d65a..e8eca9de281 100644
--- a/source/blender/editors/space_nla/nla_buttons.c
+++ b/source/blender/editors/space_nla/nla_buttons.c
@@ -41,7 +41,7 @@
#include "MEM_guardedalloc.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BLI_editVert.h"
#include "BLI_rand.h"
@@ -155,6 +155,7 @@ static int nla_panel_context(const bContext *C, PointerRNA *adt_ptr, PointerRNA
case ANIMTYPE_DSCUR:
case ANIMTYPE_DSSKEY:
case ANIMTYPE_DSWOR:
+ case ANIMTYPE_DSNTREE:
case ANIMTYPE_DSPART:
case ANIMTYPE_DSMBALL:
case ANIMTYPE_DSARM:
@@ -246,7 +247,7 @@ static void nla_panel_animdata (const bContext *C, Panel *pa)
/* Active Action Properties ------------------------------------- */
/* action */
row= uiLayoutRow(layout, 1);
- uiTemplateID(row, (bContext *)C, &adt_ptr, "action", "ACT_OT_new", NULL, NULL /*"ACT_OT_unlink"*/); // XXX: need to make these operators
+ uiTemplateID(row, (bContext *)C, &adt_ptr, "action", "ACTION_OT_new", NULL, NULL /*"ACTION_OT_unlink"*/); // XXX: need to make these operators
/* extrapolation */
row= uiLayoutRow(layout, 1);
@@ -433,7 +434,7 @@ static void nla_panel_modifiers(const bContext *C, Panel *pa)
for (fcm= strip->modifiers.first; fcm; fcm= fcm->next) {
col= uiLayoutColumn(pa->layout, 1);
- ANIM_uiTemplate_fmodifier_draw(col, strip_ptr.id.data, &strip->modifiers, fcm);
+ ANIM_uiTemplate_fmodifier_draw(C, col, strip_ptr.id.data, &strip->modifiers, fcm);
}
}
diff --git a/source/blender/editors/space_nla/nla_channels.c b/source/blender/editors/space_nla/nla_channels.c
index 07dc3f0ad89..5f9d6b03efc 100644
--- a/source/blender/editors/space_nla/nla_channels.c
+++ b/source/blender/editors/space_nla/nla_channels.c
@@ -53,7 +53,7 @@
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_rand.h"
#include "BKE_animsys.h"
@@ -189,6 +189,7 @@ static int mouse_nla_channels (bAnimContext *ac, float x, int channel_index, sho
case ANIMTYPE_DSCUR:
case ANIMTYPE_DSSKEY:
case ANIMTYPE_DSWOR:
+ case ANIMTYPE_DSNTREE:
case ANIMTYPE_DSPART:
case ANIMTYPE_DSMBALL:
case ANIMTYPE_DSARM:
@@ -428,11 +429,11 @@ static int nlaedit_add_tracks_exec (bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void NLA_OT_add_tracks (wmOperatorType *ot)
+void NLA_OT_tracks_add (wmOperatorType *ot)
{
/* identifiers */
ot->name= "Add Track(s)";
- ot->idname= "NLA_OT_add_tracks";
+ ot->idname= "NLA_OT_tracks_add";
ot->description= "Add NLA-Tracks above/after the selected tracks.";
/* api callbacks */
diff --git a/source/blender/editors/space_nla/nla_draw.c b/source/blender/editors/space_nla/nla_draw.c
index b21f37ab678..c32058545fb 100644
--- a/source/blender/editors/space_nla/nla_draw.c
+++ b/source/blender/editors/space_nla/nla_draw.c
@@ -56,7 +56,7 @@
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_rand.h"
#include "BLI_dlrbTree.h"
diff --git a/source/blender/editors/space_nla/nla_edit.c b/source/blender/editors/space_nla/nla_edit.c
index e53ccd004db..0ae3a347872 100644
--- a/source/blender/editors/space_nla/nla_edit.c
+++ b/source/blender/editors/space_nla/nla_edit.c
@@ -42,7 +42,7 @@
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_rand.h"
#include "BKE_animsys.h"
@@ -259,7 +259,7 @@ static int nlaedit_add_actionclip_invoke (bContext *C, wmOperator *op, wmEvent *
/* loop through Actions in Main database, adding as items in the menu */
for (act= m->action.first; act; act= act->id.next)
- uiItemStringO(layout, act->id.name+2, 0, "NLA_OT_add_actionclip", "action", act->id.name);
+ uiItemStringO(layout, act->id.name+2, 0, "NLA_OT_actionclip_add", "action", act->id.name);
uiItemS(layout);
uiPupMenuEnd(C, pup);
@@ -347,11 +347,11 @@ static int nlaedit_add_actionclip_exec (bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void NLA_OT_add_actionclip (wmOperatorType *ot)
+void NLA_OT_actionclip_add (wmOperatorType *ot)
{
/* identifiers */
ot->name= "Add Action Strip";
- ot->idname= "NLA_OT_add_actionclip";
+ ot->idname= "NLA_OT_actionclip_add";
ot->description= "Add an Action-Clip strip (i.e. an NLA Strip referencing an Action) to the active track.";
/* api callbacks */
@@ -467,11 +467,11 @@ static int nlaedit_add_transition_exec (bContext *C, wmOperator *op)
}
}
-void NLA_OT_add_transition (wmOperatorType *ot)
+void NLA_OT_transition_add (wmOperatorType *ot)
{
/* identifiers */
ot->name= "Add Transition";
- ot->idname= "NLA_OT_add_transition";
+ ot->idname= "NLA_OT_transition_add";
ot->description= "Add a transition strip between two adjacent selected strips.";
/* api callbacks */
@@ -529,11 +529,11 @@ static int nlaedit_add_meta_exec (bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void NLA_OT_add_meta (wmOperatorType *ot)
+void NLA_OT_meta_add (wmOperatorType *ot)
{
/* identifiers */
ot->name= "Add Meta-Strips";
- ot->idname= "NLA_OT_add_meta";
+ ot->idname= "NLA_OT_meta_add";
ot->description= "Add new meta-strips incorporating the selected strips.";
/* api callbacks */
@@ -581,11 +581,11 @@ static int nlaedit_remove_meta_exec (bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void NLA_OT_remove_meta (wmOperatorType *ot)
+void NLA_OT_meta_remove (wmOperatorType *ot)
{
/* identifiers */
ot->name= "Remove Meta-Strips";
- ot->idname= "NLA_OT_remove_meta";
+ ot->idname= "NLA_OT_meta_remove";
ot->description= "Separate out the strips held by the selected meta-strips.";
/* api callbacks */
diff --git a/source/blender/editors/space_nla/nla_header.c b/source/blender/editors/space_nla/nla_header.c
index a2524a1b2dc..2624e7a9255 100644
--- a/source/blender/editors/space_nla/nla_header.c
+++ b/source/blender/editors/space_nla/nla_header.c
@@ -41,7 +41,7 @@
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_rand.h"
#include "BKE_animsys.h"
@@ -177,18 +177,18 @@ static void nla_editmenu(bContext *C, uiLayout *layout, void *arg_unused)
static void nla_addmenu(bContext *C, uiLayout *layout, void *arg_unused)
{
- uiItemO(layout, NULL, 0, "NLA_OT_add_actionclip");
- uiItemO(layout, NULL, 0, "NLA_OT_add_transition");
+ uiItemO(layout, NULL, 0, "NLA_OT_actionclip_add");
+ uiItemO(layout, NULL, 0, "NLA_OT_transition_add");
uiItemS(layout);
- uiItemO(layout, NULL, 0, "NLA_OT_add_meta");
- uiItemO(layout, NULL, 0, "NLA_OT_remove_meta");
+ uiItemO(layout, NULL, 0, "NLA_OT_meta_add");
+ uiItemO(layout, NULL, 0, "NLA_OT_meta_remove");
uiItemS(layout);
- uiItemO(layout, NULL, 0, "NLA_OT_add_tracks");
- uiItemBooleanO(layout, "Add Tracks Above Selected", 0, "NLA_OT_add_tracks", "above_selected", 1);
+ uiItemO(layout, NULL, 0, "NLA_OT_tracks_add");
+ uiItemBooleanO(layout, "Add Tracks Above Selected", 0, "NLA_OT_tracks_add", "above_selected", 1);
}
/* ------------------ */
diff --git a/source/blender/editors/space_nla/nla_intern.h b/source/blender/editors/space_nla/nla_intern.h
index 91c1decc576..ca50452b442 100644
--- a/source/blender/editors/space_nla/nla_intern.h
+++ b/source/blender/editors/space_nla/nla_intern.h
@@ -88,11 +88,11 @@ void NLA_OT_tweakmode_exit(wmOperatorType *ot);
/* --- */
-void NLA_OT_add_actionclip(wmOperatorType *ot);
-void NLA_OT_add_transition(wmOperatorType *ot);
+void NLA_OT_actionclip_add(wmOperatorType *ot);
+void NLA_OT_transition_add(wmOperatorType *ot);
-void NLA_OT_add_meta(wmOperatorType *ot);
-void NLA_OT_remove_meta(wmOperatorType *ot);
+void NLA_OT_meta_add(wmOperatorType *ot);
+void NLA_OT_meta_remove(wmOperatorType *ot);
void NLA_OT_duplicate(wmOperatorType *ot);
void NLA_OT_delete(wmOperatorType *ot);
@@ -116,7 +116,7 @@ void NLA_OT_fmodifier_add(wmOperatorType *ot);
void NLA_OT_channels_click(wmOperatorType *ot);
-void NLA_OT_add_tracks(wmOperatorType *ot);
+void NLA_OT_tracks_add(wmOperatorType *ot);
void NLA_OT_delete_tracks(wmOperatorType *ot);
/* **************************************** */
diff --git a/source/blender/editors/space_nla/nla_ops.c b/source/blender/editors/space_nla/nla_ops.c
index 6c940f32c24..8f057c2d751 100644
--- a/source/blender/editors/space_nla/nla_ops.c
+++ b/source/blender/editors/space_nla/nla_ops.c
@@ -41,7 +41,7 @@
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_rand.h"
#include "BKE_animsys.h"
@@ -130,7 +130,7 @@ void nla_operatortypes(void)
/* channels */
WM_operatortype_append(NLA_OT_channels_click);
- WM_operatortype_append(NLA_OT_add_tracks);
+ WM_operatortype_append(NLA_OT_tracks_add);
WM_operatortype_append(NLA_OT_delete_tracks);
/* select */
@@ -142,11 +142,11 @@ void nla_operatortypes(void)
WM_operatortype_append(NLA_OT_tweakmode_enter);
WM_operatortype_append(NLA_OT_tweakmode_exit);
- WM_operatortype_append(NLA_OT_add_actionclip);
- WM_operatortype_append(NLA_OT_add_transition);
+ WM_operatortype_append(NLA_OT_actionclip_add);
+ WM_operatortype_append(NLA_OT_transition_add);
- WM_operatortype_append(NLA_OT_add_meta);
- WM_operatortype_append(NLA_OT_remove_meta);
+ WM_operatortype_append(NLA_OT_meta_add);
+ WM_operatortype_append(NLA_OT_meta_remove);
WM_operatortype_append(NLA_OT_duplicate);
WM_operatortype_append(NLA_OT_delete);
@@ -178,8 +178,8 @@ static void nla_keymap_channels (wmKeyConfig *keyconf, wmKeyMap *keymap)
/* channel operations */
/* add tracks */
- WM_keymap_add_item(keymap, "NLA_OT_add_tracks", AKEY, KM_PRESS, KM_SHIFT, 0);
- RNA_boolean_set(WM_keymap_add_item(keymap, "NLA_OT_add_tracks", AKEY, KM_PRESS, KM_CTRL|KM_SHIFT, 0)->ptr, "above_selected", 1);
+ WM_keymap_add_item(keymap, "NLA_OT_tracks_add", AKEY, KM_PRESS, KM_SHIFT, 0);
+ RNA_boolean_set(WM_keymap_add_item(keymap, "NLA_OT_tracks_add", AKEY, KM_PRESS, KM_CTRL|KM_SHIFT, 0)->ptr, "above_selected", 1);
/* delete tracks */
WM_keymap_add_item(keymap, "NLA_OT_delete_tracks", XKEY, KM_PRESS, 0, 0);
@@ -240,12 +240,12 @@ static void nla_keymap_main (wmKeyConfig *keyconf, wmKeyMap *keymap)
WM_keymap_add_item(keymap, "NLA_OT_tweakmode_exit", TABKEY, KM_PRESS, 0, 0);
/* add strips */
- WM_keymap_add_item(keymap, "NLA_OT_add_actionclip", AKEY, KM_PRESS, KM_SHIFT, 0);
- WM_keymap_add_item(keymap, "NLA_OT_add_transition", TKEY, KM_PRESS, KM_SHIFT, 0);
+ WM_keymap_add_item(keymap, "NLA_OT_actionclip_add", AKEY, KM_PRESS, KM_SHIFT, 0);
+ WM_keymap_add_item(keymap, "NLA_OT_transition_add", TKEY, KM_PRESS, KM_SHIFT, 0);
/* meta-strips */
- WM_keymap_add_item(keymap, "NLA_OT_add_meta", GKEY, KM_PRESS, KM_SHIFT, 0);
- WM_keymap_add_item(keymap, "NLA_OT_remove_meta", GKEY, KM_PRESS, KM_ALT, 0);
+ WM_keymap_add_item(keymap, "NLA_OT_meta_add", GKEY, KM_PRESS, KM_SHIFT, 0);
+ WM_keymap_add_item(keymap, "NLA_OT_meta_remove", GKEY, KM_PRESS, KM_ALT, 0);
/* duplicate */
WM_keymap_add_item(keymap, "NLA_OT_duplicate", DKEY, KM_PRESS, KM_SHIFT, 0);
diff --git a/source/blender/editors/space_nla/nla_select.c b/source/blender/editors/space_nla/nla_select.c
index 7c8f2aef9d0..801434c4794 100644
--- a/source/blender/editors/space_nla/nla_select.c
+++ b/source/blender/editors/space_nla/nla_select.c
@@ -41,7 +41,7 @@
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_rand.h"
#include "BKE_animsys.h"
diff --git a/source/blender/editors/space_nla/space_nla.c b/source/blender/editors/space_nla/space_nla.c
index 5f2f75b7b6f..a019e684239 100644
--- a/source/blender/editors/space_nla/space_nla.c
+++ b/source/blender/editors/space_nla/space_nla.c
@@ -39,7 +39,7 @@
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_rand.h"
#include "BKE_animsys.h"
@@ -432,6 +432,13 @@ static void nla_main_area_listener(ARegion *ar, wmNotifier *wmn)
break;
}
break;
+ case NC_NODE:
+ switch(wmn->action) {
+ case NA_EDITED:
+ ED_region_tag_redraw(ar);
+ break;
+ }
+ break;
default:
if(wmn->data==ND_KEYS)
ED_region_tag_redraw(ar);
@@ -531,7 +538,7 @@ void ED_spacetype_nla(void)
art= MEM_callocN(sizeof(ARegionType), "spacetype nla region");
art->regionid = RGN_TYPE_HEADER;
art->minsizey= HEADERY;
- art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D;
+ art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D|ED_KEYMAP_FRAMES|ED_KEYMAP_HEADER;
art->init= nla_header_area_init;
art->draw= nla_header_area_draw;
diff --git a/source/blender/editors/space_node/drawnode.c b/source/blender/editors/space_node/drawnode.c
index 110fb709db8..924b4b2563e 100644
--- a/source/blender/editors/space_node/drawnode.c
+++ b/source/blender/editors/space_node/drawnode.c
@@ -32,7 +32,7 @@
#include <string.h>
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "DNA_ID.h"
#include "DNA_node_types.h"
@@ -94,60 +94,8 @@
#include "node_intern.h"
-
-/* autocomplete callback for buttons */
-static void autocomplete_vcol(bContext *C, char *str, void *arg_v)
-{
- Mesh *me;
- CustomDataLayer *layer;
- AutoComplete *autocpl;
- int a;
-
- if(str[0]==0)
- return;
-
- autocpl= autocomplete_begin(str, 32);
-
- /* search if str matches the beginning of name */
- for(me= G.main->mesh.first; me; me=me->id.next)
- for(a=0, layer= me->fdata.layers; a<me->fdata.totlayer; a++, layer++)
- if(layer->type == CD_MCOL)
- autocomplete_do_name(autocpl, layer->name);
-
- autocomplete_end(autocpl, str);
-}
-
-static int verify_valid_vcol_name(char *str)
-{
- Mesh *me;
- CustomDataLayer *layer;
- int a;
-
- if(str[0]==0)
- return 1;
-
- /* search if str matches the name */
- for(me= G.main->mesh.first; me; me=me->id.next)
- for(a=0, layer= me->fdata.layers; a<me->fdata.totlayer; a++, layer++)
- if(layer->type == CD_MCOL)
- if(strcmp(layer->name, str)==0)
- return 1;
-
- return 0;
-}
-
/* ****************** GENERAL CALLBACKS FOR NODES ***************** */
-static void node_ID_title_cb(bContext *C, void *node_v, void *unused_v)
-{
- bNode *node= node_v;
-
- if(node->id) {
- test_idbutton(node->id->name+2); /* library.c, verifies unique name */
- BLI_strncpy(node->name, node->id->name+2, 21);
- }
-}
-
#if 0
/* XXX not used yet, make compiler happy :) */
static void node_group_alone_cb(bContext *C, void *node_v, void *unused_v)
@@ -197,40 +145,28 @@ static void node_buts_group(uiLayout *layout, bContext *C, PointerRNA *ptr)
static void node_buts_value(uiLayout *layout, bContext *C, PointerRNA *ptr)
{
- uiBlock *block= uiLayoutAbsoluteBlock(layout);
- bNode *node= ptr->data;
- rctf *butr= &node->butr;
- bNodeSocket *sock= node->outputs.first; /* first socket stores value */
+ PointerRNA sockptr;
+ PropertyRNA *prop;
- uiDefButF(block, NUM, B_NODE_EXEC, "",
- (short)butr->xmin, (short)butr->ymin, butr->xmax-butr->xmin, 20,
- sock->ns.vec, sock->ns.min, sock->ns.max, 10, 2, "");
+ /* first socket stores value */
+ prop = RNA_struct_find_property(ptr, "outputs");
+ RNA_property_collection_lookup_int(ptr, prop, 0, &sockptr);
+
+ uiItemR(layout, "", 0, &sockptr, "default_value", 0);
}
static void node_buts_rgb(uiLayout *layout, bContext *C, PointerRNA *ptr)
{
- uiBlock *block= uiLayoutAbsoluteBlock(layout);
- bNode *node= ptr->data;
- rctf *butr= &node->butr;
- bNodeSocket *sock= node->outputs.first; /* first socket stores value */
-
- if(sock) {
- /* enforce square box drawing */
- uiBlockSetEmboss(block, UI_EMBOSSP);
-
- uiDefButF(block, HSVCUBE, B_NODE_EXEC, "",
- (short)butr->xmin, (short)butr->ymin, butr->xmax-butr->xmin, 12,
- sock->ns.vec, 0.0f, 1.0f, 3, 0, "");
- uiDefButF(block, HSVCUBE, B_NODE_EXEC, "",
- (short)butr->xmin, (short)butr->ymin+15, butr->xmax-butr->xmin, butr->xmax-butr->xmin -15 -15,
- sock->ns.vec, 0.0f, 1.0f, 2, 0, "");
- uiDefButF(block, COL, B_NOP, "",
- (short)butr->xmin, (short)butr->ymax-12, butr->xmax-butr->xmin, 12,
- sock->ns.vec, 0.0, 0.0, -1, 0, "");
- /* the -1 above prevents col button to popup a color picker */
-
- uiBlockSetEmboss(block, UI_EMBOSS);
- }
+ uiLayout *col;
+ PointerRNA sockptr;
+ PropertyRNA *prop;
+
+ /* first socket stores value */
+ prop = RNA_struct_find_property(ptr, "outputs");
+ RNA_property_collection_lookup_int(ptr, prop, 0, &sockptr);
+
+ col = uiLayoutColumn(layout, 0);
+ uiItemR(col, "", 0, &sockptr, "default_value", 0);
}
static void node_buts_mix_rgb(uiLayout *layout, bContext *C, PointerRNA *ptr)
@@ -423,11 +359,6 @@ static void node_browse_text_cb(bContext *C, void *ntree_v, void *node_v)
node->menunr= 0;
}
-static void node_texmap_cb(bContext *C, void *texmap_v, void *unused_v)
-{
- init_mapping(texmap_v);
-}
-
static void node_shader_buts_material(uiLayout *layout, bContext *C, PointerRNA *ptr)
{
bNode *node= ptr->data;
@@ -577,36 +508,6 @@ static void node_shader_set_butfunc(bNodeType *ntype)
/* ****************** BUTTON CALLBACKS FOR COMPOSITE NODES ***************** */
-static void node_browse_image_cb(bContext *C, void *ntree_v, void *node_v)
-{
- bNodeTree *ntree= ntree_v;
- bNode *node= node_v;
-
- nodeSetActive(ntree, node);
-
- if(node->menunr<1) return;
- if(node->menunr==32767) { /* code for Load New */
- /// addqueue(curarea->win, UI_BUT_EVENT, B_NODE_LOADIMAGE); XXX
- }
- else {
- if(node->id) node->id->us--;
- node->id= BLI_findlink(&G.main->image, node->menunr-1);
- id_us_plus(node->id);
-
- BLI_strncpy(node->name, node->id->name+2, 21);
-
- NodeTagChanged(ntree, node);
- BKE_image_signal((Image *)node->id, node->storage, IMA_SIGNAL_USER_NEW_IMAGE);
- // addqueue(curarea->win, UI_BUT_EVENT, B_NODE_EXEC); XXX
- }
- node->menunr= 0;
-}
-
-static void node_active_cb(bContext *C, void *ntree_v, void *node_v)
-{
- nodeSetActive(ntree_v, node_v);
-}
-
static void node_composit_buts_image(uiLayout *layout, bContext *C, PointerRNA *ptr)
{
uiLayout *col;
@@ -1276,41 +1177,7 @@ static void node_texture_buts_proc(uiLayout *layout, bContext *C, PointerRNA *pt
static void node_texture_buts_image(uiLayout *layout, bContext *C, PointerRNA *ptr)
{
- uiBlock *block= uiLayoutAbsoluteBlock(layout);
- bNode *node= ptr->data;
- bNodeTree *ntree= ptr->id.data;
- rctf *butr= &node->butr;
- char *strp;
- uiBut *bt;
-
- uiBlockBeginAlign(block);
-
- /* browse button */
- IMAnames_to_pupstring(&strp, NULL, "LOAD NEW %x32767", &(G.main->image), NULL, NULL);
- node->menunr= 0;
- bt= uiDefButS(block, MENU, B_NOP, strp,
- butr->xmin, butr->ymin, 19, 19,
- &node->menunr, 0, 0, 0, 0, "Browses existing choices");
- uiButSetFunc(bt, node_browse_image_cb, ntree, node);
- if(strp) MEM_freeN(strp);
-
- /* Add New button */
- if(node->id==NULL) {
- bt= uiDefBut(block, BUT, B_NODE_LOADIMAGE, "Load New",
- butr->xmin+19, butr->ymin, (short)(butr->xmax-butr->xmin-19.0f), 19,
- NULL, 0.0, 0.0, 0, 0, "Add new Image");
- uiButSetFunc(bt, node_active_cb, ntree, node);
- }
- else {
- /* name button */
- short xmin= (short)butr->xmin, xmax= (short)butr->xmax;
- short width= xmax - xmin - 19;
-
- bt= uiDefBut(block, TEX, B_NOP, "IM:",
- xmin+19, butr->ymin, width, 19,
- node->id->name+2, 0.0, 19.0, 0, 0, "Image name");
- uiButSetFunc(bt, node_ID_title_cb, node, NULL);
- }
+ uiTemplateID(layout, C, ptr, "image", NULL, "IMAGE_OT_open", NULL);
}
static void node_texture_buts_output(uiLayout *layout, bContext *C, PointerRNA *ptr)
diff --git a/source/blender/editors/space_node/node_buttons.c b/source/blender/editors/space_node/node_buttons.c
new file mode 100644
index 00000000000..52d8fc48a1a
--- /dev/null
+++ b/source/blender/editors/space_node/node_buttons.c
@@ -0,0 +1,183 @@
+/**
+ * $Id:
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2009 Blender Foundation.
+ * All rights reserved.
+ *
+ *
+ * Contributor(s): Blender Foundation
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include <string.h>
+#include <stdio.h>
+#include <math.h>
+#include <float.h>
+
+#include "DNA_ID.h"
+#include "DNA_gpencil_types.h"
+#include "DNA_node_types.h"
+#include "DNA_space_types.h"
+#include "DNA_scene_types.h"
+#include "DNA_screen_types.h"
+#include "DNA_userdef_types.h"
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_math.h"
+#include "BLI_blenlib.h"
+#include "BLI_rand.h"
+
+#include "BKE_context.h"
+#include "BKE_depsgraph.h"
+#include "BKE_idprop.h"
+#include "BKE_object.h"
+#include "BKE_node.h"
+#include "BKE_global.h"
+#include "BKE_scene.h"
+#include "BKE_screen.h"
+#include "BKE_utildefines.h"
+
+#include "BIF_gl.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+#include "RNA_access.h"
+#include "RNA_define.h"
+
+#include "ED_gpencil.h"
+#include "ED_screen.h"
+#include "ED_types.h"
+#include "ED_util.h"
+
+#include "UI_interface.h"
+#include "UI_resources.h"
+#include "UI_view2d.h"
+
+#include "node_intern.h" // own include
+
+
+/* ******************* node space & buttons ************** */
+#define B_NOP 1
+#define B_REDR 2
+
+static void do_node_region_buttons(bContext *C, void *arg, int event)
+{
+ //SpaceNode *snode= CTX_wm_space_node(C);
+
+ switch(event) {
+ case B_REDR:
+ ED_area_tag_redraw(CTX_wm_area(C));
+ return; /* no notifier! */
+ }
+}
+
+/* poll callback for active node */
+static int active_node_poll(const bContext *C, PanelType *pt)
+{
+ SpaceNode *snode= CTX_wm_space_node(C);
+
+ // TODO: include check for whether there is an active node...
+ return (snode && snode->nodetree);
+}
+
+/* active node */
+static void active_node_panel(const bContext *C, Panel *pa)
+{
+ SpaceNode *snode= CTX_wm_space_node(C);
+ bNodeTree *ntree= (snode) ? snode->edittree : NULL;
+ bNode *node = (ntree) ? nodeGetActive(ntree) : NULL; // xxx... for editing group nodes
+ uiLayout *layout= pa->layout;
+ uiBlock *block;
+ PointerRNA ptr;
+
+ /* verify pointers, and create RNA pointer for the node */
+ if ELEM(NULL, ntree, node)
+ return;
+ //if (node->id) /* for group nodes */
+ // RNA_pointer_create(node->id, &RNA_Node, node, &ptr);
+ //else
+ RNA_pointer_create(&ntree->id, &RNA_Node, node, &ptr);
+
+ /* set update callback */
+ // xxx is this really needed
+ block= uiLayoutGetBlock(layout);
+ uiBlockSetHandleFunc(block, do_node_region_buttons, NULL);
+
+ /* draw this node's name, etc. */
+ uiItemR(layout, NULL, ICON_NODE, &ptr, "name", 0);
+ // TODO: a separator would be nice...
+
+ /* draw this node's settings */
+ if (node->typeinfo && node->typeinfo->uifunc)
+ node->typeinfo->uifunc(layout, (bContext *)C, &ptr);
+}
+
+/* ******************* node buttons registration ************** */
+
+void node_buttons_register(ARegionType *art)
+{
+ PanelType *pt;
+
+ pt= MEM_callocN(sizeof(PanelType), "spacetype node panel active node");
+ strcpy(pt->idname, "NODE_PT_item");
+ strcpy(pt->label, "Active Node");
+ pt->draw= active_node_panel;
+ pt->poll= active_node_poll;
+ BLI_addtail(&art->paneltypes, pt);
+
+ pt= MEM_callocN(sizeof(PanelType), "spacetype node panel gpencil");
+ strcpy(pt->idname, "NODE_PT_gpencil");
+ strcpy(pt->label, "Grease Pencil");
+ pt->draw= gpencil_panel_standard;
+ BLI_addtail(&art->paneltypes, pt);
+}
+
+static int node_properties(bContext *C, wmOperator *op)
+{
+ ScrArea *sa= CTX_wm_area(C);
+ ARegion *ar= node_has_buttons_region(sa);
+
+ if(ar)
+ ED_region_toggle_hidden(C, ar);
+
+ return OPERATOR_FINISHED;
+}
+
+/* non-standard poll operator which doesn't care if there are any nodes */
+static int node_properties_poll(bContext *C)
+{
+ ScrArea *sa= CTX_wm_area(C);
+ return (sa && (sa->spacetype == SPACE_NODE));
+}
+
+void NODE_OT_properties(wmOperatorType *ot)
+{
+ ot->name= "Properties";
+ ot->description= "Toggles the properties panel display.";
+ ot->idname= "NODE_OT_properties";
+
+ ot->exec= node_properties;
+ ot->poll= node_properties_poll;
+
+ /* flags */
+ ot->flag= 0;
+}
diff --git a/source/blender/editors/space_node/node_draw.c b/source/blender/editors/space_node/node_draw.c
index b45b27f426a..59085ce19cd 100644
--- a/source/blender/editors/space_node/node_draw.c
+++ b/source/blender/editors/space_node/node_draw.c
@@ -48,7 +48,7 @@
#include "DNA_text_types.h"
#include "DNA_userdef_types.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BLI_threads.h"
#include "MEM_guardedalloc.h"
@@ -66,14 +66,13 @@
#include "BKE_text.h"
#include "BKE_utildefines.h"
-/* #include "BDR_gpencil.h" XXX */
-
#include "BIF_gl.h"
#include "BIF_glutil.h"
#include "WM_api.h"
#include "WM_types.h"
+#include "ED_gpencil.h"
#include "ED_screen.h"
#include "ED_util.h"
#include "ED_types.h"
@@ -548,53 +547,25 @@ static void node_sync_cb(bContext *C, void *snode_v, void *node_v)
/* ************** Socket callbacks *********** */
-static void socket_vector_menu_cb(bContext *C, void *node_v, void *ntree_v)
-{
- if(node_v && ntree_v) {
- NodeTagChanged(ntree_v, node_v);
- // addqueue(curarea->win, UI_BUT_EVENT, B_NODE_EXEC); XXX
- }
-}
-
/* NOTE: this is a block-menu, needs 0 events, otherwise the menu closes */
static uiBlock *socket_vector_menu(bContext *C, ARegion *ar, void *socket_v)
{
- SpaceNode *snode= CTX_wm_space_node(C);
- ScrArea *sa= CTX_wm_area(C);
- bNode *node;
bNodeSocket *sock= socket_v;
- bNodeStack *ns= &sock->ns;
uiBlock *block;
- uiBut *bt;
- /* a bit ugly... retrieve the node the socket comes from */
- for(node= snode->nodetree->nodes.first; node; node= node->next) {
- bNodeSocket *sockt;
- for(sockt= node->inputs.first; sockt; sockt= sockt->next)
- if(sockt==sock)
- break;
- if(sockt)
- break;
- }
+ SpaceNode *snode= CTX_wm_space_node(C);
+ bNodeTree *ntree = snode->nodetree;
+ PointerRNA ptr;
+ uiLayout *layout;
+
+ RNA_pointer_create(&ntree->id, &RNA_NodeSocket, sock, &ptr);
block= uiBeginBlock(C, ar, "socket menu", UI_EMBOSS);
uiBlockSetFlag(block, UI_BLOCK_KEEP_OPEN);
-
- /* use this for a fake extra empy space around the buttons */
- uiDefBut(block, LABEL, 0, "", -4, -4, 188, 68, NULL, 0, 0, 0, 0, "");
- uiBlockBeginAlign(block);
- bt= uiDefButF(block, NUMSLI, 0, "X ", 0,40,180,20, ns->vec, ns->min, ns->max, 10, 0, "");
- uiButSetFunc(bt, socket_vector_menu_cb, node, snode->nodetree);
- bt= uiDefButF(block, NUMSLI, 0, "Y ", 0,20,180,20, ns->vec+1, ns->min, ns->max, 10, 0, "");
- uiButSetFunc(bt, socket_vector_menu_cb, node, snode->nodetree);
- bt= uiDefButF(block, NUMSLI, 0, "Z ", 0,0,180,20, ns->vec+2, ns->min, ns->max, 10, 0, "");
- uiButSetFunc(bt, socket_vector_menu_cb, node, snode->nodetree);
+ layout= uiLayoutColumn(uiBlockLayout(block, UI_LAYOUT_VERTICAL, UI_LAYOUT_PANEL, sock->locx, sock->locy-8, 140, 20, U.uistyles.first), 0);
- uiBlockSetDirection(block, UI_TOP);
- uiEndBlock(C, block);
-
- ED_area_tag_redraw(sa);
+ uiItemR(layout, "", 0, &ptr, "default_value", UI_ITEM_R_EXPAND);
return block;
}
@@ -671,6 +642,8 @@ static void node_draw_basis(const bContext *C, ARegion *ar, SpaceNode *snode, bN
int /*ofs,*/ color_id= node_get_colorid(node);
char showname[128]; /* 128 used below */
View2D *v2d = &ar->v2d;
+ bNodeTree *ntree = snode->nodetree;
+ PointerRNA ptr;
uiSetRoundBox(15-4);
ui_dropshadow(rct, BASIS_RAD, snode->aspect, node->flag & SELECT);
@@ -705,10 +678,10 @@ static void node_draw_basis(const bContext *C, ARegion *ar, SpaceNode *snode, bN
glEnable(GL_BLEND);
if(node->id->lib) {
float rgb[3] = {1.0f, 0.7f, 0.3f};
- UI_icon_draw_aspect_color(iconofs, rct->ymax-NODE_DY, ICON_NODE, snode->aspect, rgb);
+ UI_icon_draw_aspect_color(iconofs, rct->ymax-NODE_DY, ICON_NODETREE, snode->aspect, rgb);
}
else {
- UI_icon_draw_aspect(iconofs, rct->ymax-NODE_DY, ICON_NODE, snode->aspect, 0.5f);
+ UI_icon_draw_aspect(iconofs, rct->ymax-NODE_DY, ICON_NODETREE, snode->aspect, 0.5f);
}
glDisable(GL_BLEND);
}
@@ -746,12 +719,14 @@ static void node_draw_basis(const bContext *C, ARegion *ar, SpaceNode *snode, bN
else
UI_ThemeColor(TH_TEXT);
- if(node->flag & NODE_MUTED)
- sprintf(showname, "[%s]", node->name);
- else if(node->username[0])
- sprintf(showname, "(%s) %s", node->username, node->name);
+ if(node->flag & NODE_CUSTOM_NAME)
+ BLI_strncpy(showname, node->name, 32);
else
- BLI_strncpy(showname, node->name, 128);
+ /* todo: auto name display for node types */
+ BLI_strncpy(showname, node->name, 32);
+
+ //if(node->flag & NODE_MUTED)
+ // sprintf(showname, "[%s]", showname);
uiDefBut(node->block, LABEL, 0, showname, (short)(rct->xmin+15), (short)(rct->ymax-NODE_DY),
(int)(iconofs - rct->xmin-18.0f), NODE_DY, NULL, 0, 0, 0, 0, "");
@@ -789,13 +764,14 @@ static void node_draw_basis(const bContext *C, ARegion *ar, SpaceNode *snode, bN
if(!(sock->flag & (SOCK_HIDDEN|SOCK_UNAVAIL))) {
socket_circle_draw(sock, NODE_SOCKSIZE);
+ RNA_pointer_create(&ntree->id, &RNA_NodeSocket, sock, &ptr);
+
if(node->block && sock->link==NULL) {
- float *butpoin= sock->ns.vec;
-
+
if(sock->type==SOCK_VALUE) {
- bt= uiDefButF(node->block, NUM, B_NODE_EXEC, sock->name,
- (short)sock->locx+NODE_DYS, (short)(sock->locy)-9, (short)node->width-NODE_DY, 17,
- butpoin, sock->ns.min, sock->ns.max, 10, 2, "");
+ bt=uiDefButR(node->block, NUM, B_NODE_EXEC, sock->name,
+ (short)sock->locx+NODE_DYS, (short)(sock->locy)-9, (short)node->width-NODE_DY, 17,
+ &ptr, "default_value", 0, sock->ns.min, sock->ns.max, -1, -1, NULL);
uiButSetFunc(bt, node_sync_cb, snode, node);
}
else if(sock->type==SOCK_VECTOR) {
@@ -808,9 +784,9 @@ static void node_draw_basis(const bContext *C, ARegion *ar, SpaceNode *snode, bN
if(labelw>0) width= 40; else width= (short)node->width-NODE_DY;
- bt= uiDefButF(node->block, COL, B_NODE_EXEC, "",
- (short)(sock->locx+NODE_DYS), (short)sock->locy-8, width, 15,
- butpoin, 0, 0, 0, 0, "");
+ bt=uiDefButR(node->block, COL, B_NODE_EXEC, "",
+ (short)sock->locx+NODE_DYS, (short)(sock->locy)-8, width, 15,
+ &ptr, "default_value", 0, sock->ns.min, sock->ns.max, -1, -1, NULL);
uiButSetFunc(bt, node_sync_cb, snode, node);
if(labelw>0) uiDefBut(node->block, LABEL, 0, sock->name,
@@ -820,7 +796,7 @@ static void node_draw_basis(const bContext *C, ARegion *ar, SpaceNode *snode, bN
}
else {
- uiDefBut(node->block, LABEL, 0, sock->name, (short)(sock->locx+3.0f), (short)(sock->locy-9.0f),
+ uiDefBut(node->block, LABEL, 0, sock->name, (short)(sock->locx+7), (short)(sock->locy-9.0f),
(short)(node->width-NODE_DY), NODE_DY, NULL, 0, 0, 0, 0, "");
}
}
@@ -904,12 +880,15 @@ static void node_draw_hidden(const bContext *C, ARegion *ar, SpaceNode *snode, b
if(node->miniwidth>0.0f) {
- if(node->flag & NODE_MUTED)
- sprintf(showname, "[%s]", node->name);
- else if(node->username[0])
- sprintf(showname, "(%s)%s", node->username, node->name);
+
+ if(node->flag & NODE_CUSTOM_NAME)
+ BLI_strncpy(showname, node->name, 128);
else
+ /* todo: auto name display */
BLI_strncpy(showname, node->name, 128);
+
+ //if(node->flag & NODE_MUTED)
+ // sprintf(showname, "[%s]", showname);
uiDefBut(node->block, LABEL, 0, showname, (short)(rct->xmin+15), (short)(centy-10),
(int)(rct->xmax - rct->xmin-18.0f -12.0f), NODE_DY, NULL, 0, 0, 0, 0, "");
@@ -1047,15 +1026,12 @@ static void node_draw_group(const bContext *C, ARegion *ar, SpaceNode *snode, bN
/* backdrop title */
UI_ThemeColor(TH_TEXT_HI);
- if(gnode->username[0]) {
- strcpy(showname,"(");
- strcat(showname, gnode->username);
- strcat(showname,") ");
- strcat(showname, ngroup->id.name+2);
- }
+ if (gnode->flag & NODE_CUSTOM_NAME)
+ strcat(showname, gnode->name);
else
strcpy(showname, ngroup->id.name+2);
+ // XXX this shows some scaling artifacts
UI_DrawString(rect.xmin+8.0f, rect.ymax+5.0f, showname);
/* links from groupsockets to the internal nodes */
@@ -1127,38 +1103,16 @@ void drawnodespace(const bContext *C, ARegion *ar, View2D *v2d)
}
/* draw grease-pencil ('canvas' strokes) */
- /*if ((snode->flag & SNODE_DISPGP) && (snode->nodetree))
- draw_gpencil_2dview(sa, 1);*/
-
- /* restore viewport (not needed yet) */
- /*mywinset(sa->win);*/
-
- /* ortho at pixel level curarea */
- /*myortho2(-0.375, sa->winx-0.375, -0.375, sa->winy-0.375);*/
-
- /* draw grease-pencil (screen strokes) */
- /*if ((snode->flag & SNODE_DISPGP) && (snode->nodetree))
- draw_gpencil_2dview(sa, 0);*/
-
- //draw_area_emboss(sa);
-
- /* it is important to end a view in a transform compatible with buttons */
- /*bwin_scalematrix(sa->win, snode->blockscale, snode->blockscale, snode->blockscale);
- nodes_blockhandlers(sa);*/
-
- //curarea->win_swap= WIN_BACK_OK;
-
- /* in the end, this is a delayed previewrender test, to allow buttons to be first */
- /*if(snode->flag & SNODE_DO_PREVIEW) {
- addafterqueue(sa->win, RENDERPREVIEW, 1);
- snode->flag &= ~SNODE_DO_PREVIEW;
- }*/
-
-
+ if (/*(snode->flag & SNODE_DISPGP) &&*/ (snode->nodetree))
+ draw_gpencil_2dview((bContext*)C, 1);
/* reset view matrix */
UI_view2d_view_restore(C);
+ /* draw grease-pencil (screen strokes, and also paintbuffer) */
+ if (/*(snode->flag & SNODE_DISPGP) && */(snode->nodetree))
+ draw_gpencil_2dview((bContext*)C, 0);
+
/* scrollers */
scrollers= UI_view2d_scrollers_calc(C, v2d, 10, V2D_GRID_CLAMP, V2D_ARG_DUMMY, V2D_ARG_DUMMY);
UI_view2d_scrollers_draw(C, v2d, scrollers);
diff --git a/source/blender/editors/space_node/node_edit.c b/source/blender/editors/space_node/node_edit.c
index 9eabf834a76..b42e9e1fac5 100644
--- a/source/blender/editors/space_node/node_edit.c
+++ b/source/blender/editors/space_node/node_edit.c
@@ -64,7 +64,7 @@
#include "BIF_gl.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BLI_storage_types.h"
@@ -712,7 +712,7 @@ void node_set_active(SpaceNode *snode, bNode *node)
/* make active viewer, currently only 1 supported... */
if( ELEM(node->type, CMP_NODE_VIEWER, CMP_NODE_SPLITVIEWER)) {
bNode *tnode;
- int was_output= node->flag & NODE_DO_OUTPUT;
+ int was_output= (node->flag & NODE_DO_OUTPUT);
for(tnode= snode->edittree->nodes.first; tnode; tnode= tnode->next)
if( ELEM(tnode->type, CMP_NODE_VIEWER, CMP_NODE_SPLITVIEWER))
@@ -762,6 +762,19 @@ void node_set_active(SpaceNode *snode, bNode *node)
}
}
+/* when links in groups change, inputs/outputs change, nodes added/deleted... */
+void node_tree_verify_groups(bNodeTree *nodetree)
+{
+ bNode *gnode;
+
+ gnode= node_tree_get_editgroup(nodetree);
+
+ /* does all materials */
+ if(gnode)
+ nodeVerifyGroup((bNodeTree *)gnode->id);
+
+}
+
/* ***************** Edit Group operator ************* */
void snode_make_group_editable(SpaceNode *snode, bNode *gnode)
@@ -892,81 +905,6 @@ void NODE_OT_group_ungroup(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO;
}
-/* when links in groups change, inputs/outputs change, nodes added/deleted... */
-static void node_tree_verify_groups(bNodeTree *nodetree)
-{
- bNode *gnode;
-
- gnode= node_tree_get_editgroup(nodetree);
-
- /* does all materials */
- if(gnode)
- nodeVerifyGroup((bNodeTree *)gnode->id);
-
-}
-
-#if 0
-
-static void node_addgroup(SpaceNode *snode)
-{
- bNodeTree *ngroup;
- int tot= 0, offs, val;
- char *strp;
-
- if(snode->edittree!=snode->nodetree) {
- error("Can not add a Group in a Group");
- return;
- }
-
- /* construct menu with choices */
- for(ngroup= G.main->nodetree.first; ngroup; ngroup= ngroup->id.next) {
- if(ngroup->type==snode->treetype)
- tot++;
- }
- if(tot==0) {
- error("No groups available in database");
- return;
- }
- strp= MEM_mallocN(32*tot+32, "menu");
- strcpy(strp, "Add Group %t");
- offs= strlen(strp);
-
- for(tot=0, ngroup= G.main->nodetree.first; ngroup; ngroup= ngroup->id.next, tot++) {
- if(ngroup->type==snode->treetype)
- offs+= sprintf(strp+offs, "|%s %%x%d", ngroup->id.name+2, tot);
- }
-
- val= pupmenu(strp);
- if(val>=0) {
- ngroup= BLI_findlink(&G.main->nodetree, val);
- if(ngroup) {
- bNode *node= nodeAddNodeType(snode->edittree, NODE_GROUP, ngroup, NULL);
-
- /* generics */
- if(node) {
- float locx, locy;
- short mval[2];
-
- node_deselectall(snode, 0);
-
- getmouseco_areawin(mval);
- areamouseco_to_ipoco(G.v2d, mval, &locx, &locy);
-
- node->locx= locx;
- node->locy= locy + 60.0f; // arbitrary.. so its visible
- node->flag |= SELECT;
-
- id_us_plus(node->id);
-
- node_set_active(snode, node);
- }
- }
- }
- MEM_freeN(strp);
-}
-
-#endif /* 0 */
-
/* ************************** Node generic ************** */
/* allows to walk the list in order of visibility */
@@ -1035,56 +973,6 @@ static bNode *visible_node(SpaceNode *snode, rctf *rct)
return tnode;
}
-void snode_home(ScrArea *sa, ARegion *ar, SpaceNode* snode)
-{
- bNode *node;
- rctf *cur, *tot;
- float oldwidth, oldheight, width, height;
- int first= 1;
-
- cur= &ar->v2d.cur;
- tot= &ar->v2d.tot;
-
- oldwidth= cur->xmax - cur->xmin;
- oldheight= cur->ymax - cur->ymin;
-
- cur->xmin= cur->ymin= 0.0f;
- cur->xmax=ar->winx;
- cur->xmax= ar->winy;
-
- if(snode->edittree) {
- for(node= snode->edittree->nodes.first; node; node= node->next) {
- if(first) {
- first= 0;
- ar->v2d.cur= node->totr;
- }
- else {
- BLI_union_rctf(cur, &node->totr);
- }
- }
- }
-
- snode->xof= 0;
- snode->yof= 0;
- width= cur->xmax - cur->xmin;
- height= cur->ymax- cur->ymin;
- if(width > height) {
- float newheight;
- newheight= oldheight * width/oldwidth;
- cur->ymin= cur->ymin - newheight/4;
- cur->ymax= cur->ymin + newheight;
- }
- else {
- float newwidth;
- newwidth= oldwidth * height/oldheight;
- cur->xmin= cur->xmin - newwidth/4;
- cur->xmax= cur->xmin + newwidth;
- }
-
- ar->v2d.tot= ar->v2d.cur;
- UI_view2d_curRect_validate(&ar->v2d);
-}
-
#if 0
static void snode_bg_viewmove(SpaceNode *snode)
{
@@ -1169,13 +1057,15 @@ static int node_resize_modal(bContext *C, wmOperator *op, wmEvent *event)
UI_view2d_region_to_view(&ar->v2d, event->x - ar->winrct.xmin, event->y - ar->winrct.ymin,
&mx, &my);
- if(node->flag & NODE_HIDDEN) {
- node->miniwidth= nsw->oldwidth + mx - nsw->mxstart;
- CLAMP(node->miniwidth, 0.0f, 100.0f);
- }
- else {
- node->width= nsw->oldwidth + mx - nsw->mxstart;
- CLAMP(node->width, node->typeinfo->minwidth, node->typeinfo->maxwidth);
+ if (node) {
+ if(node->flag & NODE_HIDDEN) {
+ node->miniwidth= nsw->oldwidth + mx - nsw->mxstart;
+ CLAMP(node->miniwidth, 0.0f, 100.0f);
+ }
+ else {
+ node->width= nsw->oldwidth + mx - nsw->mxstart;
+ CLAMP(node->width, node->typeinfo->minwidth, node->typeinfo->maxwidth);
+ }
}
ED_region_tag_redraw(ar);
@@ -1204,8 +1094,11 @@ static int node_resize_invoke(bContext *C, wmOperator *op, wmEvent *event)
if(node) {
rctf totr;
+ /* convert mouse coordinates to v2d space */
UI_view2d_region_to_view(&ar->v2d, event->x - ar->winrct.xmin, event->y - ar->winrct.ymin,
&snode->mx, &snode->my);
+
+ /* rect we're interested in is just the bottom right corner */
totr= node->totr;
totr.xmin= totr.xmax-10.0f;
totr.ymax= totr.ymin+10.0f;
@@ -1228,7 +1121,7 @@ static int node_resize_invoke(bContext *C, wmOperator *op, wmEvent *event)
return OPERATOR_RUNNING_MODAL;
}
}
- return OPERATOR_PASS_THROUGH;
+ return OPERATOR_CANCELLED|OPERATOR_PASS_THROUGH;
}
void NODE_OT_resize(wmOperatorType *ot)
@@ -1251,6 +1144,8 @@ void NODE_OT_resize(wmOperatorType *ot)
/* ******************** rename ******************* */
+
+/* should go through RNA */
void node_rename(SpaceNode *snode)
{
bNode *node, *rename_node;
@@ -1266,7 +1161,7 @@ void node_rename(SpaceNode *snode)
if(found_node) {
rename_node= nodeGetActive(snode->edittree);
- node_rename_but((char *)rename_node->username);
+ node_rename_but((char *)rename_node->name);
// allqueue(REDRAWNODE, 1);
}
@@ -1317,125 +1212,6 @@ int node_has_hidden_sockets(bNode *node)
return 0;
}
-
-static void node_hide_unhide_sockets(SpaceNode *snode, bNode *node)
-{
- bNodeSocket *sock;
-
- /* unhide all */
- if( node_has_hidden_sockets(node) ) {
- for(sock= node->inputs.first; sock; sock= sock->next)
- sock->flag &= ~SOCK_HIDDEN;
- for(sock= node->outputs.first; sock; sock= sock->next)
- sock->flag &= ~SOCK_HIDDEN;
- }
- else {
- bNode *gnode= node_tree_get_editgroup(snode->nodetree);
-
- /* hiding inside group should not break links in other group users */
- if(gnode) {
- nodeGroupSocketUseFlags((bNodeTree *)gnode->id);
- for(sock= node->inputs.first; sock; sock= sock->next)
- if(!(sock->flag & SOCK_IN_USE))
- if(sock->link==NULL)
- sock->flag |= SOCK_HIDDEN;
- for(sock= node->outputs.first; sock; sock= sock->next)
- if(!(sock->flag & SOCK_IN_USE))
- if(nodeCountSocketLinks(snode->edittree, sock)==0)
- sock->flag |= SOCK_HIDDEN;
- }
- else {
- /* hide unused sockets */
- for(sock= node->inputs.first; sock; sock= sock->next) {
- if(sock->link==NULL)
- sock->flag |= SOCK_HIDDEN;
- }
- for(sock= node->outputs.first; sock; sock= sock->next) {
- if(nodeCountSocketLinks(snode->edittree, sock)==0)
- sock->flag |= SOCK_HIDDEN;
- }
- }
- }
-
- // allqueue(REDRAWNODE, 1);
- node_tree_verify_groups(snode->nodetree);
-
-}
-
-/*static*/ int do_header_node(SpaceNode *snode, bNode *node, float mx, float my)
-{
- rctf totr= node->totr;
-
- totr.ymin= totr.ymax-20.0f;
-
- totr.xmax= totr.xmin+15.0f;
- if(BLI_in_rctf(&totr, mx, my)) {
- node->flag |= NODE_HIDDEN;
- // allqueue(REDRAWNODE, 0);
- return 1;
- }
-
- totr.xmax= node->totr.xmax;
- totr.xmin= totr.xmax-18.0f;
- if(node->typeinfo->flag & NODE_PREVIEW) {
- if(BLI_in_rctf(&totr, mx, my)) {
- node->flag ^= NODE_PREVIEW;
- // allqueue(REDRAWNODE, 0);
- return 1;
- }
- totr.xmin-=18.0f;
- }
- if(node->type == NODE_GROUP) {
- if(BLI_in_rctf(&totr, mx, my)) {
- snode_make_group_editable(snode, node);
- return 1;
- }
- totr.xmin-=18.0f;
- }
- if(node->typeinfo->flag & NODE_OPTIONS) {
- if(BLI_in_rctf(&totr, mx, my)) {
- node->flag ^= NODE_OPTIONS;
- // allqueue(REDRAWNODE, 0);
- return 1;
- }
- totr.xmin-=18.0f;
- }
- /* hide unused sockets */
- if(BLI_in_rctf(&totr, mx, my)) {
- node_hide_unhide_sockets(snode, node);
- }
-
-
- totr= node->totr;
- totr.xmin= totr.xmax-10.0f;
- totr.ymax= totr.ymin+10.0f;
- if(BLI_in_rctf(&totr, mx, my)) {
-// scale_node(snode, node);
- return 1;
- }
- return 0;
-}
-
-/*static*/ int do_header_hidden_node(SpaceNode *snode, bNode *node, float mx, float my)
-{
- rctf totr= node->totr;
-
- totr.xmax= totr.xmin+15.0f;
- if(BLI_in_rctf(&totr, mx, my)) {
- node->flag &= ~NODE_HIDDEN;
- // allqueue(REDRAWNODE, 0);
- return 1;
- }
-
- totr.xmax= node->totr.xmax;
- totr.xmin= node->totr.xmax-15.0f;
- if(BLI_in_rctf(&totr, mx, my)) {
-// scale_node(snode, node);
- return 1;
- }
- return 0;
-}
-
static void node_link_viewer(SpaceNode *snode, bNode *tonode)
{
bNode *node;
@@ -1571,7 +1347,7 @@ static int node_socket_hilights(SpaceNode *snode, int in_out)
if(snode->edittree==NULL) return 0;
- /* deselect socks */
+ /* deselect sockets */
for(node= snode->edittree->nodes.first; node; node= node->next) {
for(sock= node->inputs.first; sock; sock= sock->next) {
if(sock->flag & SELECT) {
@@ -1714,33 +1490,9 @@ bNode *node_add_node(SpaceNode *snode, Scene *scene, int type, float locx, float
return node;
}
-#if 0
-
-void node_mute(SpaceNode *snode)
-{
- bNode *node;
-
- /* no disabling inside of groups */
- if(node_tree_get_editgroup(snode->nodetree))
- return;
-
- for(node= snode->edittree->nodes.first; node; node= node->next) {
- if(node->flag & SELECT) {
- if(node->inputs.first && node->outputs.first) {
- if(node->flag & NODE_MUTED)
- node->flag &= ~NODE_MUTED;
- else
- node->flag |= NODE_MUTED;
- }
- }
- }
-
-
-}
-
-#endif
+/* ****************** Duplicate *********************** */
-int node_duplicate_exec(bContext *C, wmOperator *op)
+static int node_duplicate_exec(bContext *C, wmOperator *op)
{
SpaceNode *snode= CTX_wm_space_node(C);
@@ -1753,75 +1505,21 @@ int node_duplicate_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-static int node_duplicate_invoke(bContext *C, wmOperator *op, wmEvent *event)
-{
- node_duplicate_exec(C, op);
-
- RNA_int_set(op->ptr, "mode", TFM_TRANSLATION);
- WM_operator_name_call(C, "TFM_OT_transform", WM_OP_INVOKE_REGION_WIN, op->ptr);
-
- return OPERATOR_FINISHED;
-}
-
void NODE_OT_duplicate(wmOperatorType *ot)
{
-
/* identifiers */
ot->name= "Duplicate Nodes";
ot->description = "Duplicate the nodes.";
ot->idname= "NODE_OT_duplicate";
/* api callbacks */
- ot->invoke= node_duplicate_invoke;
ot->exec= node_duplicate_exec;
-
ot->poll= ED_operator_node_active;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
- /* to give to transform */
- RNA_def_int(ot->srna, "mode", TFM_TRANSLATION, 0, INT_MAX, "Mode", "", 0, INT_MAX);
-}
-
-#if 0
-
-static void node_insert_convertor(SpaceNode *snode, bNodeLink *link)
-{
- bNode *newnode= NULL;
-
- if(link->fromsock->type==SOCK_RGBA && link->tosock->type==SOCK_VALUE) {
- if(snode->edittree->type==NTREE_SHADER)
- newnode= node_add_node(snode, SH_NODE_RGBTOBW, 0.0f, 0.0f);
- else if(snode->edittree->type==NTREE_COMPOSIT)
- newnode= node_add_node(snode, CMP_NODE_RGBTOBW, 0.0f, 0.0f);
- else
- newnode= NULL;
- }
- else if(link->fromsock->type==SOCK_VALUE && link->tosock->type==SOCK_RGBA) {
- if(snode->edittree->type==NTREE_SHADER)
- newnode= node_add_node(snode, SH_NODE_VALTORGB, 0.0f, 0.0f);
- else if(snode->edittree->type==NTREE_COMPOSIT)
- newnode= node_add_node(snode, CMP_NODE_VALTORGB, 0.0f, 0.0f);
- else
- newnode= NULL;
- }
-
- if(newnode) {
- /* dangerous assumption to use first in/out socks, but thats fine for now */
- newnode->flag |= NODE_HIDDEN;
- newnode->locx= 0.5f*(link->fromsock->locx + link->tosock->locx);
- newnode->locy= 0.5f*(link->fromsock->locy + link->tosock->locy) + HIDDEN_RAD;
-
- nodeAddLink(snode->edittree, newnode, newnode->outputs.first, link->tonode, link->tosock);
- link->tonode= newnode;
- link->tosock= newnode->inputs.first;
- }
}
-
-#endif /* 0 */
-
/* *************************** add link op ******************** */
/* temp data to pass on to modal */
@@ -2066,81 +1764,57 @@ void NODE_OT_link(wmOperatorType *ot)
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO|OPTYPE_BLOCKING;
}
-
-void node_hide(SpaceNode *snode)
-{
- bNode *node;
- int nothidden=0, ishidden=0;
-
- for(node= snode->edittree->nodes.first; node; node= node->next) {
- if(node->flag & SELECT) {
- if(node->flag & NODE_HIDDEN)
- ishidden++;
- else
- nothidden++;
- }
- }
- for(node= snode->edittree->nodes.first; node; node= node->next) {
- if(node->flag & SELECT) {
- if( (ishidden && nothidden) || ishidden==0)
- node->flag |= NODE_HIDDEN;
- else
- node->flag &= ~NODE_HIDDEN;
- }
- }
-}
-
-#if 0
-
-void node_insert_key(SpaceNode *snode)
-{
- bNode *node= editnode_get_active(snode->edittree);
-
- if(node == NULL)
- return;
-
- if(node->type==CMP_NODE_TIME) {
- if(node->custom1<node->custom2) {
-
- CurveMapping *cumap= node->storage;
- float fval, curval;
-
- curval= (float)(CFRA - node->custom1)/(float)(node->custom2-node->custom1);
- fval= curvemapping_evaluateF(cumap, 0, curval);
-
- if(fbutton(&fval, 0.0f, 1.0f, 10, 10, "Insert Value")) {
- curvemap_insert(cumap->cm, curval, fval);
-
- }
- }
- }
-}
+/* ********************** Make Link operator ***************** */
/* makes a link between selected output and input sockets */
-void node_make_link(SpaceNode *snode)
+static int node_make_link_exec(bContext *C, wmOperator *op)
{
+ SpaceNode *snode= CTX_wm_space_node(C);
bNode *fromnode, *tonode;
bNodeLink *link;
bNodeSocket *outsock= snode->edittree->selout;
bNodeSocket *insock= snode->edittree->selin;
+
+ if (!insock || !outsock) {
+ BKE_report(op->reports, RPT_ERROR, "No input or output socket(s) selected");
+ return OPERATOR_CANCELLED;
+ }
+ if (nodeFindLink(snode->edittree, outsock, insock)) {
+ BKE_report(op->reports, RPT_ERROR, "There is already a link between these sockets");
+ return OPERATOR_CANCELLED;
+ }
- if(!insock || !outsock) return;
- if(nodeFindLink(snode->edittree, outsock, insock)) return;
-
- if(nodeFindNode(snode->edittree, outsock, &fromnode, NULL) &&
- nodeFindNode(snode->edittree, insock, &tonode, NULL)) {
+ if (nodeFindNode(snode->edittree, outsock, &fromnode, NULL) &&
+ nodeFindNode(snode->edittree, insock, &tonode, NULL))
+ {
link= nodeAddLink(snode->edittree, fromnode, outsock, tonode, insock);
NodeTagChanged(snode->edittree, tonode);
node_remove_extra_links(snode, insock, link);
}
- else return;
+ else
+ return OPERATOR_CANCELLED;
ntreeSolveOrder(snode->edittree);
node_tree_verify_groups(snode->nodetree);
- // XXX snode_handle_recalc(snode);
+ snode_handle_recalc(C, snode);
+
+ return OPERATOR_FINISHED;
+}
+void NODE_OT_link_make(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Make Links";
+ ot->description= "Makes a link between selected output in input sockets.";
+ ot->idname= "NODE_OT_link_make";
+
+ /* callbacks */
+ ot->exec= node_make_link_exec;
+ ot->poll= ED_operator_node_active; // XXX we need a special poll which checks that there are selected input/output sockets
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
-#endif
/* ********************** Cut Link operator ***************** */
@@ -2154,7 +1828,7 @@ static int cut_links_intersect(bNodeLink *link, float mcoords[][2], int tot)
for(i=0; i<tot-1; i++)
for(b=0; b<LINK_RESOL-1; b++)
- if(IsectLL2Df(mcoords[i], mcoords[i+1], coord_array[b], coord_array[b+1]) > 0)
+ if(isect_line_line_v2(mcoords[i], mcoords[i+1], coord_array[b], coord_array[b+1]) > 0)
return 1;
}
return 0;
@@ -2189,7 +1863,7 @@ static int cut_links_exec(bContext *C, wmOperator *op)
nodeRemLink(snode->edittree, link);
}
}
-
+
ntreeSolveOrder(snode->edittree);
node_tree_verify_groups(snode->nodetree);
snode_handle_recalc(C, snode);
@@ -2197,7 +1871,7 @@ static int cut_links_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
- return OPERATOR_PASS_THROUGH;;
+ return OPERATOR_CANCELLED|OPERATOR_PASS_THROUGH;
}
void NODE_OT_links_cut(wmOperatorType *ot)
@@ -2223,6 +1897,7 @@ void NODE_OT_links_cut(wmOperatorType *ot)
}
/* ******************************** */
+// XXX some code needing updating to operators...
/* goes over all scenes, reads render layerss */
void node_read_renderlayers(SpaceNode *snode)
@@ -2310,7 +1985,7 @@ static int node_group_make_exec(bContext *C, wmOperator *op)
if(gnode->type==CMP_NODE_R_LAYERS)
break;
}
-
+
if(gnode) {
BKE_report(op->reports, RPT_ERROR, "Can not add RenderLayer in a Group");
return OPERATOR_CANCELLED;
@@ -2326,7 +2001,9 @@ static int node_group_make_exec(bContext *C, wmOperator *op)
nodeSetActive(snode->nodetree, gnode);
ntreeSolveOrder(snode->nodetree);
}
-
+
+ snode_handle_recalc(C, snode);
+
return OPERATOR_FINISHED;
}
@@ -2345,216 +2022,93 @@ void NODE_OT_group_make(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO;
}
-#if 0
-
-/* ******************** main event loop ****************** */
+/* ****************** Hide operator *********************** */
-void winqreadnodespace(ScrArea *sa, void *spacedata, BWinEvent *evt)
+static int node_hide_exec(bContext *C, wmOperator *op)
{
- SpaceNode *snode= spacedata;
- bNode *actnode;
- bNodeSocket *actsock;
- unsigned short event= evt->event;
- short val= evt->val, doredraw=0, fromlib= 0;
+ SpaceNode *snode= CTX_wm_space_node(C);
+ bNode *node;
+ int nothidden=0, ishidden=0;
- if(sa->win==0) return;
+ /* sanity checking (poll callback checks this already) */
+ if((snode == NULL) || (snode->edittree == NULL))
+ return OPERATOR_CANCELLED;
- if(snode->nodetree==NULL) {
- /* no other events should be handled, but floating panels still should get handled */
- uiDoBlocks(&curarea->uiblocks, event, 1);
- return;
+ for(node= snode->edittree->nodes.first; node; node= node->next) {
+ if(node->flag & SELECT) {
+ if(node->flag & NODE_HIDDEN)
+ ishidden++;
+ else
+ nothidden++;
+ }
+ }
+ for(node= snode->edittree->nodes.first; node; node= node->next) {
+ if(node->flag & SELECT) {
+ if( (ishidden && nothidden) || ishidden==0)
+ node->flag |= NODE_HIDDEN;
+ else
+ node->flag &= ~NODE_HIDDEN;
+ }
}
- if(val) {
- if( node_uiDoBlocks(sa, event)!=UI_NOTHING ) event= 0;
-
- fromlib= (snode->id && snode->id->lib);
-
- switch(event) {
- case LEFTMOUSE:
- if(gpencil_do_paint(sa, L_MOUSE)) {
- return;
- }
- else if(fromlib) {
- if(node_mouse_groupheader(snode)==0)
- //node_mouse_select(snode, event);
- }
- else {
-
- if(G.qual & LR_CTRLKEY)
- if(gesture())
- break;
-
-// if(node_add_link(snode)==0)
- if(node_mouse_groupheader(snode)==0)
-// if(node_mouse_select(snode, event)==0)
- node_border_link_delete(snode);
- }
- break;
-
- case RIGHTMOUSE:
- if(gpencil_do_paint(sa, R_MOUSE)) {
- return;
- }
- else if(find_indicated_socket(snode, &actnode, &actsock, SOCK_IN)) {
- if(actsock->flag & SOCK_SEL) {
- snode->edittree->selin= NULL;
- actsock->flag&= ~SOCK_SEL;
- }
- else {
- snode->edittree->selin= actsock;
- reset_sel_socket(snode, SOCK_IN);
- actsock->flag|= SOCK_SEL;
- }
- }
- else if(find_indicated_socket(snode, &actnode, &actsock, SOCK_OUT)) {
- if(actsock->flag & SOCK_SEL) {
- snode->edittree->selout= NULL;
- actsock->flag&= ~SOCK_SEL;
- }
- else {
- snode->edittree->selout= actsock;
- reset_sel_socket(snode, SOCK_OUT);
- actsock->flag|= SOCK_SEL;
- }
- }
-// else if(!node_mouse_select(snode, event))
-// toolbox_n();
+ snode_handle_recalc(C, snode);
+
+ return OPERATOR_FINISHED;
+}
- break;
- case MIDDLEMOUSE:
- if((snode->flag & SNODE_BACKDRAW) && (snode->treetype==NTREE_COMPOSIT)
- && (G.qual==LR_SHIFTKEY)) {
- snode_bg_viewmove(snode);
- } else {
- view2dmove(event);
- }
- case WHEELUPMOUSE:
- case WHEELDOWNMOUSE:
- view2dmove(event); /* in drawipo.c */
- break;
-
- case MOUSEY:
- doredraw= node_socket_hilights(snode, SOCK_IN|SOCK_OUT);
- break;
-
- case UI_BUT_EVENT:
- /* future: handlerize this! */
- if(snode->treetype==NTREE_SHADER)
- shader_node_event(snode, val);
- else if(snode->treetype==NTREE_COMPOSIT)
- composit_node_event(snode, val);
- else if(snode->treetype==NTREE_TEXTURE)
- texture_node_event(snode, val);
- break;
-
- case PADPLUSKEY:
- snode_zoom_in(sa);
- doredraw= 1;
- break;
- case PADMINUS:
- snode_zoom_out(sa);
- doredraw= 1;
- break;
- case HOMEKEY:
- snode_home(sa, snode);
- doredraw= 1;
- break;
- case TABKEY:
- if(fromlib) fromlib= -1;
- else snode_make_group_editable(snode, NULL);
- break;
-
- case AKEY:
- if(G.qual==LR_SHIFTKEY) {
- if(fromlib) fromlib= -1;
- else toolbox_n_add();
- }
- break;
- case BKEY:
- if(G.qual==0)
- node_border_select(snode);
- break;
- case CKEY: /* sort again, showing cyclics */
- ntreeSolveOrder(snode->edittree);
- doredraw= 1;
- break;
- case DKEY:
- if(G.qual==LR_SHIFTKEY) {
- if(fromlib) fromlib= -1;
- else node_adduplicate(snode);
- }
- break;
- case EKEY:
- // XXX snode_handle_recalc(snode);
- break;
- case FKEY:
- node_make_link(snode);
- break;
- case GKEY:
- if(fromlib) fromlib= -1;
- else {
- if(G.qual==LR_CTRLKEY) {
- if(okee("Make Group"))
- node_make_group(snode);
- }
- else if(G.qual==LR_ALTKEY) {
- if(okee("Ungroup"))
- node_ungroup(snode);
- }
- else if(G.qual==LR_SHIFTKEY) {
- node_addgroup(snode);
- }
-// else
-// XXX transform_nodes(snode->edittree, 'g', "Move Node");
- }
- break;
- case HKEY:
- node_hide(snode);
- break;
- case IKEY:
- node_insert_key(snode);
- break;
- case LKEY:
- node_select_linked(snode, G.qual==LR_SHIFTKEY);
- break;
- case MKEY:
- node_mute(snode);
- break;
- case RKEY:
- if(G.qual==LR_CTRLKEY) {
- node_rename(snode);
- }
- else if(G.qual==LR_SHIFTKEY) {
- if(okee("Read saved Full Sample Layers"))
- node_read_fullsamplelayers(snode);
- }
- else {
- if(okee("Read saved Render Layers"))
- node_read_renderlayers(snode);
- }
- break;
- case DELKEY:
- case XKEY:
- if(G.qual==LR_ALTKEY) {
- gpencil_delete_menu();
- }
- else {
- if(fromlib) fromlib= -1;
- else node_delete(snode);
+void NODE_OT_hide(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Hide";
+ ot->description= "Toggle hiding of the nodes.";
+ ot->idname= "NODE_OT_hide";
+
+ /* callbacks */
+ ot->exec= node_hide_exec;
+ ot->poll= ED_operator_node_active;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+/* ****************** Mute operator *********************** */
+
+static int node_mute_exec(bContext *C, wmOperator *op)
+{
+ SpaceNode *snode= CTX_wm_space_node(C);
+ bNode *node;
+
+ /* no disabling inside of groups */
+ if(node_tree_get_editgroup(snode->nodetree))
+ return OPERATOR_CANCELLED;
+
+ for(node= snode->edittree->nodes.first; node; node= node->next) {
+ if(node->flag & SELECT) {
+ if(node->inputs.first && node->outputs.first) {
+ node->flag ^= NODE_MUTED;
}
- break;
}
}
+
+ snode_handle_recalc(C, snode);
+
+ return OPERATOR_FINISHED;
+}
- if(fromlib==-1)
- error_libdata();
- if(doredraw)
- scrarea_queue_winredraw(sa);
- if(doredraw==2)
- scrarea_queue_headredraw(sa);
+void NODE_OT_mute(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Mute";
+ ot->description= "Toggle muting of the nodes.";
+ ot->idname= "NODE_OT_mute";
+
+ /* callbacks */
+ ot->exec= node_mute_exec;
+ ot->poll= ED_operator_node_active;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
-#endif
/* ****************** Delete operator ******************* */
@@ -2570,10 +2124,10 @@ static int node_delete_exec(bContext *C, wmOperator *op)
/* set selin and selout NULL if the sockets belong to a node to be deleted */
for(sock= node->inputs.first; sock; sock= sock->next)
if(snode->edittree->selin == sock) snode->edittree->selin= NULL;
-
+
for(sock= node->outputs.first; sock; sock= sock->next)
if(snode->edittree->selout == sock) snode->edittree->selout= NULL;
-
+
/* check id user here, nodeFreeNode is called for free dbase too */
if(node->id)
node->id->us--;
@@ -2583,11 +2137,8 @@ static int node_delete_exec(bContext *C, wmOperator *op)
node_tree_verify_groups(snode->nodetree);
- // NODE_FIX_ME
- // snode_handle_recalc(snode);
-
- WM_event_add_notifier(C, NC_SCENE|ND_NODES, NULL); /* Do we need to pass the scene? */
-
+ snode_handle_recalc(C, snode);
+
return OPERATOR_FINISHED;
}
@@ -2606,3 +2157,66 @@ void NODE_OT_delete(wmOperatorType *ot)
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
+/* ****************** Show Cyclic Dependencies Operator ******************* */
+
+static int node_show_cycles_exec(bContext *C, wmOperator *op)
+{
+ SpaceNode *snode= CTX_wm_space_node(C);
+
+ /* this is just a wrapper around this call... */
+ ntreeSolveOrder(snode->edittree);
+ snode_handle_recalc(C, snode);
+
+ return OPERATOR_FINISHED;
+}
+
+void NODE_OT_show_cyclic_dependencies(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Show Cyclic Dependencies";
+ ot->description= "Sort the nodes and show the cyclic dependencies between the nodes.";
+ ot->idname= "NODE_OT_show_cyclic_dependencies";
+
+ /* callbacks */
+ ot->exec= node_show_cycles_exec;
+ ot->poll= ED_operator_node_active;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+#if 0
+
+/* ******************** main event loop ****************** */
+
+void winqreadnodespace(ScrArea *sa, void *spacedata, BWinEvent *evt)
+{
+ if(val) {
+ switch(event) {
+ case CKEY: /* sort again, showing cyclics */
+ ntreeSolveOrder(snode->edittree);
+ doredraw= 1;
+ break;
+ case EKEY:
+ // XXX snode_handle_recalc(snode);
+ break;
+
+ case RKEY:
+ if(G.qual==LR_CTRLKEY) {
+ node_rename(snode);
+ }
+ else if(G.qual==LR_SHIFTKEY) {
+ if(okee("Read saved Full Sample Layers"))
+ node_read_fullsamplelayers(snode);
+ }
+ else {
+ if(okee("Read saved Render Layers"))
+ node_read_renderlayers(snode);
+ }
+ break;
+ }
+ }
+}
+#endif
+
+
diff --git a/source/blender/editors/space_node/node_header.c b/source/blender/editors/space_node/node_header.c
index a0eae40f579..4cedbe3f666 100644
--- a/source/blender/editors/space_node/node_header.c
+++ b/source/blender/editors/space_node/node_header.c
@@ -202,131 +202,3 @@ void node_menus_register(ARegionType *art)
WM_menutype_add(mt);
}
-#if 0
-static void do_node_nodemenu(bContext *C, void *arg, int event)
-{
- ScrArea *curarea= CTX_wm_area(C);
- SpaceNode *snode= CTX_wm_space_node(C);
- int fromlib=0;
-
- /* functions in editnode.c assume there's a tree */
- if(snode->nodetree==NULL)
- return;
- fromlib= (snode->id && snode->id->lib);
-
- switch(event) {
- case 1: /* grab/move */
- // XXX node_transform_ext(0,0);
- break;
- case 2: /* duplicate */
- if(fromlib) fromlib= -1;
- else ; // XXX node_adduplicate(snode);
- break;
- case 3: /* delete */
- if(fromlib) fromlib= -1;
- else ; // XXX node_delete(snode);
- break;
- case 4: /* make group */
- // XXX node_make_group(snode);
- break;
- case 5: /* ungroup */
- // XXX node_ungroup(snode);
- break;
- case 6: /* edit group */
- if(fromlib) fromlib= -1;
- else ; // XXX snode_make_group_editable(snode, NULL);
- break;
- case 7: /* hide/unhide */
- // XXX node_hide(snode);
- break;
- case 8: /* read saved render layers */
- // XXX node_read_renderlayers(snode);
- break;
- case 9: /* show cyclic */
- // XXX ntreeSolveOrder(snode->edittree);
- break;
- case 10: /* execute */
- // XXXX addqueue(curarea->win, UI_BUT_EVENT, B_NODE_TREE_EXEC);
- break;
- case 11: /* make link */
- // XXX node_make_link(snode);
- break;
- case 12: /* rename */
- // XXX node_rename(snode);
- break;
- case 13: /* read saved full sample layers */
- // XXX node_read_fullsamplelayers(snode);
- break;
- case 14: /* connect viewer */
- // XXX node_active_link_viewer(snode);
- break;
-
- }
-
- // XXX if(fromlib==-1) error_libdata();
-
- ED_area_tag_redraw(curarea);
-}
-
-static uiBlock *node_nodemenu(bContext *C, ARegion *ar, void *arg_unused)
-{
- ScrArea *curarea= CTX_wm_area(C);
- SpaceNode *snode= CTX_wm_space_node(C);
- uiBlock *block;
- short yco= 0, menuwidth=120;
-
- block= uiBeginBlock(C, ar, "node_nodemenu", UI_EMBOSSP);
- uiBlockSetButmFunc(block, do_node_nodemenu, NULL);
-
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Grab/Move|G", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, "");
-
- uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
-
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Duplicate|Shift D", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 2, "");
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Delete|X", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 3, "");
-
- uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
-
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Make Link|F", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 11, "");
-
- uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
-
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Make Group|Ctrl G", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 4, "");
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Ungroup|Alt G", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 5, "");
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Edit Group|Tab", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 6, "");
-
- uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
-
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Hide/Unhide|H", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 7, "");
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Rename|Ctrl R", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 12, "");
-
- uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
-
- if(snode->treetype==NTREE_COMPOSIT) {
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Execute Composite|E", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 10, "");
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Read Saved Render Results|R", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 8, "");
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Read Saved Full Sample Results|Shift R", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 13, "");
-
- uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
-
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Connect Node to Viewer|Ctrl RMB", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 14, "");
-
- uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
- }
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Show Cyclic Dependencies|C", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 9, "");
-
- if(curarea->headertype==HEADERTOP) {
- uiBlockSetDirection(block, UI_DOWN);
- }
- else {
- uiBlockSetDirection(block, UI_TOP);
- uiBlockFlipOrder(block);
- }
-
- uiTextBoundsBlock(block, 50);
- uiEndBlock(C, block);
-
- return block;
-}
-#endif
-
diff --git a/source/blender/editors/space_node/node_intern.h b/source/blender/editors/space_node/node_intern.h
index f55ecf1d0f4..84729dd18ec 100644
--- a/source/blender/editors/space_node/node_intern.h
+++ b/source/blender/editors/space_node/node_intern.h
@@ -36,13 +36,8 @@ struct View2D;
struct bContext;
struct wmWindowManager;
-/* defines */
-
-#define NODE_SELECT_MOUSE 1
-
-/* border select defines XXX these seem to be hardcode values still in border select invoke, check */
-#define NODE_EXTEND 1
-#define NODE_EXCLUSIVE 3
+/* space_node.c */
+ARegion *node_has_buttons_region(ScrArea *sa);
/* node_header.c */
void node_header_buttons(const bContext *C, ARegion *ar);
@@ -51,13 +46,16 @@ void node_menus_register(struct ARegionType *art);
/* node_draw.c */
void drawnodespace(const bContext *C, ARegion *ar, View2D *v2d);
+/* node_buttons.c */
+void node_buttons_register(struct ARegionType *art);
+void NODE_OT_properties(struct wmOperatorType *ot);
+
/* node_ops.c */
void node_operatortypes(void);
void node_keymap(wmKeyConfig *keyconf);
/* node_select.c */
void NODE_OT_select(struct wmOperatorType *ot);
-void NODE_OT_select_extend(struct wmOperatorType *ot);
void NODE_OT_select_all(wmOperatorType *ot);
void NODE_OT_select_linked_to(wmOperatorType *ot);
void NODE_OT_select_linked_from(wmOperatorType *ot);
@@ -78,22 +76,31 @@ bNode *next_node(bNodeTree *ntree);
bNode *node_add_node(SpaceNode *snode, Scene *scene, int type, float locx, float locy);
void snode_set_context(SpaceNode *snode, Scene *scene);
void snode_make_group_editable(SpaceNode *snode, bNode *gnode);
-void snode_home(ScrArea *sa, ARegion *ar, SpaceNode *snode);
void node_set_active(SpaceNode *snode, bNode *node);
void node_deselectall(SpaceNode *snode);
void snode_composite_job(const struct bContext *C, ScrArea *sa);
bNode *node_tree_get_editgroup(bNodeTree *ntree);
+void node_tree_verify_groups(bNodeTree *nodetree);
void snode_autoconnect(SpaceNode *snode, bNode *node_to, int flag);
+int node_has_hidden_sockets(bNode *node);
void NODE_OT_duplicate(struct wmOperatorType *ot);
-void NODE_OT_link(struct wmOperatorType *ot);
void NODE_OT_delete(struct wmOperatorType *ot);
void NODE_OT_resize(struct wmOperatorType *ot);
+
+void NODE_OT_link(struct wmOperatorType *ot);
+void NODE_OT_link_make(struct wmOperatorType *ot);
void NODE_OT_links_cut(struct wmOperatorType *ot);
+
void NODE_OT_group_make(struct wmOperatorType *ot);
void NODE_OT_group_ungroup(struct wmOperatorType *ot);
void NODE_OT_group_edit(struct wmOperatorType *ot);
+void NODE_OT_mute(struct wmOperatorType *ot);
+void NODE_OT_hide(struct wmOperatorType *ot);
+
+void NODE_OT_show_cyclic_dependencies(struct wmOperatorType *ot);
+
// XXXXXX
// XXX from BSE_node.h
@@ -121,6 +128,6 @@ enum {
B_MATPRV,
B_NODE_LOADIMAGE,
B_NODE_SETIMAGE,
-} eActHeader_ButEvents;
+} eNodeSpace_ButEvents;
#endif /* ED_NODE_INTERN_H */
diff --git a/source/blender/editors/space_node/node_ops.c b/source/blender/editors/space_node/node_ops.c
index 443b83a91bc..fae9afacbcd 100644
--- a/source/blender/editors/space_node/node_ops.c
+++ b/source/blender/editors/space_node/node_ops.c
@@ -49,41 +49,82 @@
void node_operatortypes(void)
{
+ WM_operatortype_append(NODE_OT_properties);
+
WM_operatortype_append(NODE_OT_select);
- WM_operatortype_append(NODE_OT_select_extend);
WM_operatortype_append(NODE_OT_select_all);
WM_operatortype_append(NODE_OT_select_linked_to);
WM_operatortype_append(NODE_OT_select_linked_from);
- WM_operatortype_append(NODE_OT_visibility_toggle);
- WM_operatortype_append(NODE_OT_view_all);
WM_operatortype_append(NODE_OT_select_border);
+
+ WM_operatortype_append(NODE_OT_view_all);
+ WM_operatortype_append(NODE_OT_visibility_toggle);
+ WM_operatortype_append(NODE_OT_mute);
+ WM_operatortype_append(NODE_OT_hide);
+ WM_operatortype_append(NODE_OT_show_cyclic_dependencies);
+
+ WM_operatortype_append(NODE_OT_duplicate);
WM_operatortype_append(NODE_OT_delete);
- WM_operatortype_append(NODE_OT_link);
WM_operatortype_append(NODE_OT_resize);
+
+ WM_operatortype_append(NODE_OT_link);
+ WM_operatortype_append(NODE_OT_link_make);
WM_operatortype_append(NODE_OT_links_cut);
- WM_operatortype_append(NODE_OT_duplicate);
+
WM_operatortype_append(NODE_OT_group_make);
WM_operatortype_append(NODE_OT_group_ungroup);
WM_operatortype_append(NODE_OT_group_edit);
}
+void ED_operatormacros_node(void)
+{
+ wmOperatorType *ot;
+ wmOperatorTypeMacro *otmacro;
+
+ ot= WM_operatortype_append_macro("NODE_OT_duplicate_move", "Duplicate", OPTYPE_UNDO|OPTYPE_REGISTER);
+ WM_operatortype_macro_define(ot, "NODE_OT_duplicate");
+ otmacro= WM_operatortype_macro_define(ot, "TFM_OT_translate");
+ RNA_enum_set(otmacro->ptr, "proportional", 0);
+}
+
void node_keymap(struct wmKeyConfig *keyconf)
{
- wmKeyMap *keymap= WM_keymap_find(keyconf, "Node", SPACE_NODE, 0);
+ wmKeyMap *keymap;
wmKeyMapItem *kmi;
- /* mouse select in nodes used to be both keys, it's UI elements... */
- RNA_enum_set(WM_keymap_add_item(keymap, "NODE_OT_select", ACTIONMOUSE, KM_PRESS, 0, 0)->ptr, "select_type", NODE_SELECT_MOUSE);
- RNA_enum_set(WM_keymap_add_item(keymap, "NODE_OT_select", SELECTMOUSE, KM_PRESS, 0, 0)->ptr, "select_type", NODE_SELECT_MOUSE);
- RNA_enum_set(WM_keymap_add_item(keymap, "NODE_OT_select_extend", ACTIONMOUSE, KM_PRESS, KM_SHIFT, 0)->ptr, "select_type", NODE_SELECT_MOUSE);
- RNA_enum_set(WM_keymap_add_item(keymap, "NODE_OT_select_extend", SELECTMOUSE, KM_PRESS, KM_SHIFT, 0)->ptr, "select_type", NODE_SELECT_MOUSE);
+ /* Entire Editor only ----------------- */
+ keymap= WM_keymap_find(keyconf, "Node Generic", SPACE_NODE, 0);
+
+ WM_keymap_add_item(keymap, "NODE_OT_properties", NKEY, KM_PRESS, 0, 0);
- WM_keymap_add_item(keymap, "NODE_OT_duplicate", DKEY, KM_PRESS, KM_SHIFT, 0);
+ /* Main Area only ----------------- */
+ keymap= WM_keymap_find(keyconf, "Node", SPACE_NODE, 0);
+ /* mouse select in nodes used to be both keys, but perhaps this should be reduced?
+ * NOTE: mouse-clicks on left-mouse will fall through to allow transform-tweak, but also link/resize
+ */
+ WM_keymap_add_item(keymap, "NODE_OT_select", ACTIONMOUSE, KM_PRESS, 0, 0);
+ WM_keymap_add_item(keymap, "NODE_OT_select", SELECTMOUSE, KM_PRESS, 0, 0);
+ kmi= WM_keymap_add_item(keymap, "NODE_OT_select", ACTIONMOUSE, KM_PRESS, KM_SHIFT, 0);
+ RNA_boolean_set(kmi->ptr, "extend", 1);
+ kmi= WM_keymap_add_item(keymap, "NODE_OT_select", SELECTMOUSE, KM_PRESS, KM_SHIFT, 0);
+ RNA_boolean_set(kmi->ptr, "extend", 1);
+
+ /* each of these falls through if not handled... */
WM_keymap_add_item(keymap, "NODE_OT_link", LEFTMOUSE, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "NODE_OT_resize", LEFTMOUSE, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "NODE_OT_visibility_toggle", LEFTMOUSE, KM_PRESS, 0, 0);
- WM_keymap_add_item(keymap, "NODE_OT_links_cut", LEFTMOUSE, KM_PRESS, KM_ALT, 0);
+
+ WM_keymap_add_item(keymap, "NODE_OT_links_cut", RIGHTMOUSE, KM_PRESS, KM_ALT, 0);
+ WM_keymap_add_item(keymap, "NODE_OT_link_make", FKEY, KM_PRESS, 0, 0);
+
+ WM_keymap_add_menu(keymap, "NODE_MT_add", AKEY, KM_PRESS, KM_SHIFT, 0);
+ WM_keymap_add_item(keymap, "NODE_OT_duplicate_move", DKEY, KM_PRESS, KM_SHIFT, 0);
+
+ WM_keymap_add_item(keymap, "NODE_OT_hide", HKEY, KM_PRESS, 0, 0);
+ WM_keymap_add_item(keymap, "NODE_OT_mute", MKEY, KM_PRESS, 0, 0);
+
+ WM_keymap_add_item(keymap, "NODE_OT_show_cyclic_dependencies", CKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "NODE_OT_view_all", HOMEKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "NODE_OT_select_border", BKEY, KM_PRESS, 0, 0);
@@ -98,8 +139,5 @@ void node_keymap(struct wmKeyConfig *keyconf)
WM_keymap_add_item(keymap, "NODE_OT_group_ungroup", GKEY, KM_PRESS, KM_ALT, 0);
WM_keymap_add_item(keymap, "NODE_OT_group_edit", TABKEY, KM_PRESS, 0, 0);
- kmi= WM_keymap_add_item(keymap, "WM_OT_call_menu", AKEY, KM_PRESS, KM_SHIFT, 0);
- RNA_string_set(kmi->ptr, "name", "NODE_MT_add");
-
transform_keymap_for_space(keyconf, keymap, SPACE_NODE);
}
diff --git a/source/blender/editors/space_node/node_select.c b/source/blender/editors/space_node/node_select.c
index e082f3797c1..c81cfb47f5b 100644
--- a/source/blender/editors/space_node/node_select.c
+++ b/source/blender/editors/space_node/node_select.c
@@ -56,53 +56,35 @@
#include "node_intern.h"
+/* ****** Click Select ****** */
+
static bNode *node_mouse_select(SpaceNode *snode, ARegion *ar, short *mval, short extend)
{
bNode *node;
float mx, my;
+ /* get mouse coordinates in view2d space */
mx= (float)mval[0];
my= (float)mval[1];
UI_view2d_region_to_view(&ar->v2d, mval[0], mval[1], &mx, &my);
+ /* find the closest visible node */
for(next_node(snode->edittree); (node=next_node(NULL));) {
-
- /* first check for the headers or scaling widget */
- /* XXX if(node->flag & NODE_HIDDEN) {
- if(do_header_hidden_node(snode, node, mx, my))
- return 1;
- }
- else {
- if(do_header_node(snode, node, mx, my))
- return 1;
- }*/
-
- /* node body */
- if(BLI_in_rctf(&node->totr, mx, my))
+ /* node body (header and scale are in other operators) */
+ if (BLI_in_rctf(&node->totr, mx, my))
break;
}
- if(node) {
- if((extend & KM_SHIFT)==0)
+
+ if (node) {
+ if (extend == 0) {
node_deselectall(snode);
-
- if(extend & KM_SHIFT) {
- if(node->flag & SELECT)
- node->flag &= ~SELECT;
- else
- node->flag |= SELECT;
+ node->flag |= SELECT;
}
else
- node->flag |= SELECT;
-
+ node->flag ^= SELECT;
+
node_set_active(snode, node);
-
- /* viewer linking */
- if(extend & KM_CTRL)
- ;// node_link_viewer(snode, node);
-
- //std_rmouse_transform(node_transform_ext); /* does undo push for select */
-
}
return node;
@@ -110,27 +92,23 @@ static bNode *node_mouse_select(SpaceNode *snode, ARegion *ar, short *mval, shor
static int node_select_exec(bContext *C, wmOperator *op)
{
- // XXX wmWindow *window= CTX_wm_window(C);
SpaceNode *snode= CTX_wm_space_node(C);
ARegion *ar= CTX_wm_region(C);
- int select_type;
short mval[2];
short extend;
bNode *node= NULL;
-
- select_type = RNA_enum_get(op->ptr, "select_type");
- switch (select_type) {
- case NODE_SELECT_MOUSE:
- mval[0] = RNA_int_get(op->ptr, "mouse_x");
- mval[1] = RNA_int_get(op->ptr, "mouse_y");
- extend = RNA_boolean_get(op->ptr, "extend");
- node= node_mouse_select(snode, ar, mval, extend);
- break;
- }
+ /* get settings from RNA properties for operator */
+ mval[0] = RNA_int_get(op->ptr, "mouse_x");
+ mval[1] = RNA_int_get(op->ptr, "mouse_y");
+
+ extend = RNA_boolean_get(op->ptr, "extend");
+
+ /* perform the select */
+ node= node_mouse_select(snode, ar, mval, extend);
/* need refresh/a notifier vs compo notifier */
- // XXX WM_event_add_notifier(C, NC_SCENE|ND_NODES, NULL); /* Do we need to pass the scene? */
+ WM_event_add_notifier(C, NC_SCENE|ND_NODES, NULL); /* Do we need to pass the scene? */
/* WATCH THIS, there are a few other ways to change the active material */
if(node) {
@@ -138,34 +116,14 @@ static int node_select_exec(bContext *C, wmOperator *op)
WM_event_add_notifier(C, NC_MATERIAL|ND_SHADING_DRAW, node->id);
}
}
-
- ED_region_tag_redraw(ar);
+
+ /* send notifiers */
+ WM_event_add_notifier(C, NC_NODE|ND_NODE_SELECT, NULL);
/* allow tweak event to work too */
return OPERATOR_FINISHED|OPERATOR_PASS_THROUGH;
}
-static int node_select_modal(bContext *C, wmOperator *op, wmEvent *event)
-{
- /* execute the events */
- switch (event->type) {
- case MOUSEMOVE:
- printf("%d %d\n", event->x, event->y);
- break;
- case SELECTMOUSE:
- //if (event->val==KM_RELEASE) {
- /* calculate overall delta mouse-movement for redo */
- printf("done translating\n");
- //WM_cursor_restore(CTX_wm_window(C));
-
- return OPERATOR_FINISHED;
- //}
- break;
- }
-
- return OPERATOR_RUNNING_MODAL;
-}
-
static int node_select_invoke(bContext *C, wmOperator *op, wmEvent *event)
{
ARegion *ar= CTX_wm_region(C);
@@ -180,56 +138,21 @@ static int node_select_invoke(bContext *C, wmOperator *op, wmEvent *event)
return node_select_exec(C,op);
}
-static int node_extend_select_invoke(bContext *C, wmOperator *op, wmEvent *event)
-{
- RNA_boolean_set(op->ptr, "extend", KM_SHIFT);
-
- return node_select_invoke(C, op, event);
-}
-
-/* operators */
-
-static EnumPropertyItem prop_select_items[] = {
- {NODE_SELECT_MOUSE, "NORMAL", 0, "Normal Select", "Select using the mouse"},
- {0, NULL, 0, NULL, NULL}};
-
-void NODE_OT_select_extend(wmOperatorType *ot)
-{
- // XXX - Todo - This should just be a toggle option for NODE_OT_select not its own op
- /* identifiers */
- ot->name= "Activate/Select (Shift)";
- ot->idname= "NODE_OT_select_extend";
-
- /* api callbacks */
- ot->invoke= node_extend_select_invoke;
- ot->poll= ED_operator_node_active;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
- RNA_def_enum(ot->srna, "select_type", prop_select_items, 0, "Select Type", "");
-
- RNA_def_int(ot->srna, "mouse_x", 0, INT_MIN, INT_MAX, "Mouse X", "", INT_MIN, INT_MAX);
- RNA_def_int(ot->srna, "mouse_y", 0, INT_MIN, INT_MAX, "Mouse Y", "", INT_MIN, INT_MAX);
- RNA_def_boolean(ot->srna, "extend", 0, "Extend", "");
-}
void NODE_OT_select(wmOperatorType *ot)
{
/* identifiers */
- ot->name= "Activate/Select";
+ ot->name= "Select";
ot->idname= "NODE_OT_select";
/* api callbacks */
ot->invoke= node_select_invoke;
ot->poll= ED_operator_node_active;
- ot->modal= node_select_modal;
/* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO|OPTYPE_BLOCKING;
-
- RNA_def_enum(ot->srna, "select_type", prop_select_items, 0, "Select Type", "");
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+ /* properties */
RNA_def_int(ot->srna, "mouse_x", 0, INT_MIN, INT_MAX, "Mouse X", "", INT_MIN, INT_MAX);
RNA_def_int(ot->srna, "mouse_y", 0, INT_MIN, INT_MAX, "Mouse Y", "", INT_MIN, INT_MAX);
RNA_def_boolean(ot->srna, "extend", 0, "Extend", "");
@@ -343,13 +266,15 @@ static int node_select_linked_to_exec(bContext *C, wmOperator *op)
for (node=snode->edittree->nodes.first; node; node=node->next)
node->flag &= ~NODE_TEST;
- for (link=snode->edittree->links.first; link; link=link->next)
+ for (link=snode->edittree->links.first; link; link=link->next) {
if (link->fromnode->flag & NODE_SELECT)
link->tonode->flag |= NODE_TEST;
+ }
- for (node=snode->edittree->nodes.first; node; node=node->next)
+ for (node=snode->edittree->nodes.first; node; node=node->next) {
if (node->flag & NODE_TEST)
node->flag |= NODE_SELECT;
+ }
WM_event_add_notifier(C, NC_SCENE|ND_NODES, NULL);
return OPERATOR_FINISHED;
@@ -381,13 +306,15 @@ static int node_select_linked_from_exec(bContext *C, wmOperator *op)
for(node=snode->edittree->nodes.first; node; node=node->next)
node->flag &= ~NODE_TEST;
- for(link=snode->edittree->links.first; link; link=link->next)
+ for(link=snode->edittree->links.first; link; link=link->next) {
if(link->tonode->flag & NODE_SELECT)
link->fromnode->flag |= NODE_TEST;
+ }
- for(node=snode->edittree->nodes.first; node; node=node->next)
+ for(node=snode->edittree->nodes.first; node; node=node->next) {
if(node->flag & NODE_TEST)
node->flag |= NODE_SELECT;
+ }
WM_event_add_notifier(C, NC_SCENE|ND_NODES, NULL);
return OPERATOR_FINISHED;
diff --git a/source/blender/editors/space_node/node_state.c b/source/blender/editors/space_node/node_state.c
index dcab3dc0895..286e95cf9bd 100644
--- a/source/blender/editors/space_node/node_state.c
+++ b/source/blender/editors/space_node/node_state.c
@@ -55,6 +55,49 @@
#include "node_intern.h"
+/* **************** Node Header Buttons ************** */
+
+static void node_hide_unhide_sockets(SpaceNode *snode, bNode *node)
+{
+ bNodeSocket *sock;
+
+ /* unhide all */
+ if( node_has_hidden_sockets(node) ) {
+ for(sock= node->inputs.first; sock; sock= sock->next)
+ sock->flag &= ~SOCK_HIDDEN;
+ for(sock= node->outputs.first; sock; sock= sock->next)
+ sock->flag &= ~SOCK_HIDDEN;
+ }
+ else {
+ bNode *gnode= node_tree_get_editgroup(snode->nodetree);
+
+ /* hiding inside group should not break links in other group users */
+ if(gnode) {
+ nodeGroupSocketUseFlags((bNodeTree *)gnode->id);
+ for(sock= node->inputs.first; sock; sock= sock->next)
+ if(!(sock->flag & SOCK_IN_USE))
+ if(sock->link==NULL)
+ sock->flag |= SOCK_HIDDEN;
+ for(sock= node->outputs.first; sock; sock= sock->next)
+ if(!(sock->flag & SOCK_IN_USE))
+ if(nodeCountSocketLinks(snode->edittree, sock)==0)
+ sock->flag |= SOCK_HIDDEN;
+ }
+ else {
+ /* hide unused sockets */
+ for(sock= node->inputs.first; sock; sock= sock->next) {
+ if(sock->link==NULL)
+ sock->flag |= SOCK_HIDDEN;
+ }
+ for(sock= node->outputs.first; sock; sock= sock->next) {
+ if(nodeCountSocketLinks(snode->edittree, sock)==0)
+ sock->flag |= SOCK_HIDDEN;
+ }
+ }
+ }
+
+ node_tree_verify_groups(snode->nodetree);
+}
static int do_header_node(SpaceNode *snode, bNode *node, float mx, float my)
{
@@ -93,7 +136,7 @@ static int do_header_node(SpaceNode *snode, bNode *node, float mx, float my)
}
/* hide unused sockets */
if(BLI_in_rctf(&totr, mx, my)) {
- // XXX node_hide_unhide_sockets(snode, node);
+ node_hide_unhide_sockets(snode, node);
}
return 0;
@@ -149,7 +192,7 @@ static int node_toggle_visibility_exec(bContext *C, wmOperator *op)
if(node_toggle_visibility(snode, ar, mval))
return OPERATOR_FINISHED;
else
- return OPERATOR_PASS_THROUGH;
+ return OPERATOR_CANCELLED|OPERATOR_PASS_THROUGH;
}
static int node_toggle_visibility_invoke(bContext *C, wmOperator *op, wmEvent *event)
@@ -171,6 +214,7 @@ void NODE_OT_visibility_toggle(wmOperatorType *ot)
/* identifiers */
ot->name= "Toggle Visibility";
ot->idname= "NODE_OT_visibility_toggle";
+ ot->description= "Handle clicks on node header buttons.";
/* api callbacks */
ot->invoke= node_toggle_visibility_invoke;
@@ -183,13 +227,67 @@ void NODE_OT_visibility_toggle(wmOperatorType *ot)
RNA_def_int(ot->srna, "mouse_y", 0, INT_MIN, INT_MAX, "Mouse Y", "", INT_MIN, INT_MAX);
}
+/* **************** View All Operator ************** */
+
+static void snode_home(ScrArea *sa, ARegion *ar, SpaceNode* snode)
+{
+ bNode *node;
+ rctf *cur, *tot;
+ float oldwidth, oldheight, width, height;
+ int first= 1;
+
+ cur= &ar->v2d.cur;
+ tot= &ar->v2d.tot;
+
+ oldwidth= cur->xmax - cur->xmin;
+ oldheight= cur->ymax - cur->ymin;
+
+ cur->xmin= cur->ymin= 0.0f;
+ cur->xmax=ar->winx;
+ cur->xmax= ar->winy;
+
+ if(snode->edittree) {
+ for(node= snode->edittree->nodes.first; node; node= node->next) {
+ if(first) {
+ first= 0;
+ ar->v2d.cur= node->totr;
+ }
+ else {
+ BLI_union_rctf(cur, &node->totr);
+ }
+ }
+ }
+
+ snode->xof= 0;
+ snode->yof= 0;
+ width= cur->xmax - cur->xmin;
+ height= cur->ymax- cur->ymin;
+ if(width > height) {
+ float newheight;
+ newheight= oldheight * width/oldwidth;
+ cur->ymin= cur->ymin - newheight/4;
+ cur->ymax= cur->ymin + newheight;
+ }
+ else {
+ float newwidth;
+ newwidth= oldwidth * height/oldheight;
+ cur->xmin= cur->xmin - newwidth/4;
+ cur->xmax= cur->xmin + newwidth;
+ }
+
+ ar->v2d.tot= ar->v2d.cur;
+ UI_view2d_curRect_validate(&ar->v2d);
+}
+
static int node_view_all_exec(bContext *C, wmOperator *op)
{
ScrArea *sa= CTX_wm_area(C);
ARegion *ar= CTX_wm_region(C);
SpaceNode *snode= CTX_wm_space_node(C);
+
snode_home(sa, ar, snode);
ED_region_tag_redraw(ar);
+
return OPERATOR_FINISHED;
}
diff --git a/source/blender/editors/space_node/space_node.c b/source/blender/editors/space_node/space_node.c
index 46461eff76b..f5c6efa2fb8 100644
--- a/source/blender/editors/space_node/space_node.c
+++ b/source/blender/editors/space_node/space_node.c
@@ -40,7 +40,7 @@
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_rand.h"
#include "BKE_colortools.h"
@@ -65,6 +65,35 @@
#include "node_intern.h" // own include
+/* ******************** manage regions ********************* */
+
+ARegion *node_has_buttons_region(ScrArea *sa)
+{
+ ARegion *ar, *arnew;
+
+ for(ar= sa->regionbase.first; ar; ar= ar->next)
+ if(ar->regiontype==RGN_TYPE_UI)
+ return ar;
+
+ /* add subdiv level; after header */
+ for(ar= sa->regionbase.first; ar; ar= ar->next)
+ if(ar->regiontype==RGN_TYPE_HEADER)
+ break;
+
+ /* is error! */
+ if(ar==NULL) return NULL;
+
+ arnew= MEM_callocN(sizeof(ARegion), "buttons for node");
+
+ BLI_insertlinkafter(&sa->regionbase, ar, arnew);
+ arnew->regiontype= RGN_TYPE_UI;
+ arnew->alignment= RGN_ALIGN_RIGHT;
+
+ arnew->flag = RGN_FLAG_HIDDEN;
+
+ return arnew;
+}
+
/* ******************** default callbacks for node space ***************** */
static SpaceLink *node_new(const bContext *C)
@@ -82,16 +111,13 @@ static SpaceLink *node_new(const bContext *C)
ar->regiontype= RGN_TYPE_HEADER;
ar->alignment= RGN_ALIGN_BOTTOM;
-#if 0
- /* channels */
- ar= MEM_callocN(sizeof(ARegion), "nodetree area for node");
+ /* buttons/list view */
+ ar= MEM_callocN(sizeof(ARegion), "buttons for node");
BLI_addtail(&snode->regionbase, ar);
- ar->regiontype= RGN_TYPE_CHANNELS;
- ar->alignment= RGN_ALIGN_LEFT;
-
- //ar->v2d.scroll = (V2D_SCROLL_RIGHT|V2D_SCROLL_BOTTOM);
-#endif
+ ar->regiontype= RGN_TYPE_UI;
+ ar->alignment= RGN_ALIGN_RIGHT;
+ ar->flag = RGN_FLAG_HIDDEN;
/* main area */
ar= MEM_callocN(sizeof(ARegion), "main area for node");
@@ -128,9 +154,7 @@ static SpaceLink *node_new(const bContext *C)
/* not spacelink itself */
static void node_free(SpaceLink *sl)
{
-// SpaceNode *snode= (SpaceNode*) sl;
-// XXX if(snode->gpd) free_gpencil_data(snode->gpd);
}
@@ -174,6 +198,9 @@ static void node_area_listener(ScrArea *sa, wmNotifier *wmn)
else if(wmn->data==ND_SPACE_NODE_VIEW)
ED_area_tag_redraw(sa);
break;
+ case NC_NODE:
+ ED_area_tag_refresh(sa);
+ break;
}
}
@@ -210,41 +237,26 @@ static SpaceLink *node_duplicate(SpaceLink *sl)
/* clear or remove stuff from old */
snoden->nodetree= NULL;
-// XXX snoden->gpd= gpencil_data_duplicate(snode->gpd);
return (SpaceLink *)snoden;
}
-#if 0
-static void node_channel_area_init(wmWindowManager *wm, ARegion *ar)
+
+/* add handlers, stuff you only do once or on area/region changes */
+static void node_buttons_area_init(wmWindowManager *wm, ARegion *ar)
{
- UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_LIST, ar->winx, ar->winy);
+ wmKeyMap *keymap;
+
+ ED_region_panels_init(wm, ar);
+
+ keymap= WM_keymap_find(wm->defaultconf, "Node Generic", SPACE_NODE, 0);
+ WM_event_add_keymap_handler(&ar->handlers, keymap);
}
-static void node_channel_area_draw(const bContext *C, ARegion *ar)
+static void node_buttons_area_draw(const bContext *C, ARegion *ar)
{
- View2D *v2d= &ar->v2d;
- View2DScrollers *scrollers;
- float col[3];
-
- /* clear and setup matrix */
- UI_GetThemeColor3fv(TH_BACK, col);
- glClearColor(col[0], col[1], col[2], 0.0);
- glClear(GL_COLOR_BUFFER_BIT);
-
- UI_view2d_view_ortho(C, v2d);
-
- /* data... */
-
- /* reset view matrix */
- UI_view2d_view_restore(C);
-
- /* scrollers */
- scrollers= UI_view2d_scrollers_calc(C, v2d, V2D_ARG_DUMMY, V2D_ARG_DUMMY, V2D_ARG_DUMMY, V2D_ARG_DUMMY);
- UI_view2d_scrollers_draw(C, v2d, scrollers);
- UI_view2d_scrollers_free(scrollers);
+ ED_region_panels(C, ar, 1, NULL, -1);
}
-#endif
/* Initialise main area, setting handlers. */
static void node_main_area_init(wmWindowManager *wm, ARegion *ar)
@@ -253,7 +265,10 @@ static void node_main_area_init(wmWindowManager *wm, ARegion *ar)
UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_CUSTOM, ar->winx, ar->winy);
- /* own keymap */
+ /* own keymaps */
+ keymap= WM_keymap_find(wm->defaultconf, "Node Generic", SPACE_NODE, 0);
+ WM_event_add_keymap_handler(&ar->handlers, keymap);
+
keymap= WM_keymap_find(wm->defaultconf, "Node", SPACE_NODE, 0);
WM_event_add_keymap_handler_bb(&ar->handlers, keymap, &ar->v2d.mask, &ar->winrct);
}
@@ -287,6 +302,10 @@ static void node_region_listener(ARegion *ar, wmNotifier *wmn)
{
/* context changes */
switch(wmn->category) {
+ case NC_SPACE:
+ if(wmn->data==ND_SPACE_NODE)
+ ED_region_tag_redraw(ar);
+ break;
case NC_SCENE:
case NC_MATERIAL:
case NC_TEXTURE:
@@ -343,7 +362,7 @@ void ED_spacetype_node(void)
art->init= node_main_area_init;
art->draw= node_main_area_draw;
art->listener= node_region_listener;
- art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D;
+ art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D|ED_KEYMAP_FRAMES|ED_KEYMAP_GPENCIL;
BLI_addhead(&st->regiontypes, art);
@@ -351,7 +370,7 @@ void ED_spacetype_node(void)
art= MEM_callocN(sizeof(ARegionType), "spacetype node region");
art->regionid = RGN_TYPE_HEADER;
art->minsizey= HEADERY;
- art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D|ED_KEYMAP_FRAMES;
+ art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D|ED_KEYMAP_FRAMES|ED_KEYMAP_HEADER;
art->listener= node_region_listener;
art->init= node_header_area_init;
art->draw= node_header_area_draw;
@@ -360,19 +379,17 @@ void ED_spacetype_node(void)
node_menus_register(art);
-#if 0
- /* regions: channels */
+ /* regions: listview/buttons */
art= MEM_callocN(sizeof(ARegionType), "spacetype node region");
- art->regionid = RGN_TYPE_CHANNELS;
- art->minsizex= 100;
- art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D|ED_KEYMAP_FRAMES;
-
- art->init= node_channel_area_init;
- art->draw= node_channel_area_draw;
-
+ art->regionid = RGN_TYPE_UI;
+ art->minsizex= 180; // XXX
+ art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_FRAMES;
+ art->listener= node_region_listener;
+ art->init= node_buttons_area_init;
+ art->draw= node_buttons_area_draw;
BLI_addhead(&st->regiontypes, art);
-#endif
+ node_buttons_register(art);
BKE_spacetype_register(st);
}
diff --git a/source/blender/editors/space_outliner/outliner.c b/source/blender/editors/space_outliner/outliner.c
index 39eecd7d2de..bfb1724af35 100644
--- a/source/blender/editors/space_outliner/outliner.c
+++ b/source/blender/editors/space_outliner/outliner.c
@@ -4747,7 +4747,7 @@ static void namebutton_cb(bContext *C, void *tsep, char *oldname)
case ID_SCE:
WM_event_add_notifier(C, NC_SCENE, NULL); break;
default:
- WM_event_add_notifier(C, NC_MATERIAL, NULL); break;
+ WM_event_add_notifier(C, NC_ID|ND_ID_RENAME, NULL); break;
}
/* Check the library target exists */
if (te->idcode == ID_LI) {
diff --git a/source/blender/editors/space_outliner/outliner_ops.c b/source/blender/editors/space_outliner/outliner_ops.c
index 431801d50f2..434c7942714 100644
--- a/source/blender/editors/space_outliner/outliner_ops.c
+++ b/source/blender/editors/space_outliner/outliner_ops.c
@@ -107,8 +107,8 @@ void outliner_keymap(wmKeyConfig *keyconf)
WM_keymap_verify_item(keymap, "OUTLINER_OT_keyingset_add_selected", KKEY, KM_PRESS, 0, 0);
WM_keymap_verify_item(keymap, "OUTLINER_OT_keyingset_remove_selected", KKEY, KM_PRESS, KM_ALT, 0);
- WM_keymap_verify_item(keymap, "ANIM_OT_insert_keyframe", IKEY, KM_PRESS, 0, 0);
- WM_keymap_verify_item(keymap, "ANIM_OT_delete_keyframe", IKEY, KM_PRESS, KM_ALT, 0);
+ WM_keymap_verify_item(keymap, "ANIM_OT_keyframe_insert", IKEY, KM_PRESS, 0, 0);
+ WM_keymap_verify_item(keymap, "ANIM_OT_keyframe_delete", IKEY, KM_PRESS, KM_ALT, 0);
WM_keymap_verify_item(keymap, "OUTLINER_OT_drivers_add_selected", DKEY, KM_PRESS, 0, 0);
WM_keymap_verify_item(keymap, "OUTLINER_OT_drivers_delete_selected", DKEY, KM_PRESS, KM_ALT, 0);
diff --git a/source/blender/editors/space_outliner/space_outliner.c b/source/blender/editors/space_outliner/space_outliner.c
index 93fdc96e9f7..31de6839468 100644
--- a/source/blender/editors/space_outliner/space_outliner.c
+++ b/source/blender/editors/space_outliner/space_outliner.c
@@ -43,7 +43,7 @@
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_rand.h"
#include "BKE_colortools.h"
@@ -147,6 +147,10 @@ static void outliner_main_area_listener(ARegion *ar, wmNotifier *wmn)
if(wmn->data == ND_SPACE_OUTLINER)
ED_region_tag_redraw(ar);
break;
+ case NC_ID:
+ if(wmn->data == ND_ID_RENAME)
+ ED_region_tag_redraw(ar);
+ break;
}
}
@@ -277,7 +281,7 @@ void ED_spacetype_outliner(void)
art= MEM_callocN(sizeof(ARegionType), "spacetype time region");
art->regionid = RGN_TYPE_HEADER;
art->minsizey= HEADERY;
- art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D;
+ art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D|ED_KEYMAP_FRAMES|ED_KEYMAP_HEADER;
art->init= outliner_header_area_init;
art->draw= outliner_header_area_draw;
diff --git a/source/blender/editors/space_script/script_edit.c b/source/blender/editors/space_script/script_edit.c
index df6f932acdf..153f1236dce 100644
--- a/source/blender/editors/space_script/script_edit.c
+++ b/source/blender/editors/space_script/script_edit.c
@@ -81,6 +81,7 @@ void SCRIPT_OT_python_file_run(wmOperatorType *ot)
ot->name= "Run python file";
ot->description= "Run Python file.";
ot->idname= "SCRIPT_OT_python_file_run";
+ ot->flag = OPTYPE_UNDO;
/* api callbacks */
ot->exec= run_pyfile_exec;
@@ -89,34 +90,3 @@ void SCRIPT_OT_python_file_run(wmOperatorType *ot)
RNA_def_string_file_path(ot->srna, "path", "", 512, "Path", "");
}
-static int run_ui_scripts_exec(bContext *C, wmOperator *op)
-{
-#ifndef DISABLE_PYTHON
- BPY_run_ui_scripts(C, 1); /* reload */
-#endif
- return OPERATOR_FINISHED;
-}
-
-static int run_ui_scripts_invoke(bContext *C, wmOperator *op, wmEvent *event)
-{
- int ret= run_ui_scripts_exec(C, op);
-
- if(ret==OPERATOR_FINISHED)
- WM_event_add_notifier(C, NC_WINDOW, NULL);
-
- return ret;
-}
-
-
-void SCRIPT_OT_python_run_ui_scripts(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Reload Python Interface";
- ot->description= "Reload Python interface.";
- ot->idname= "SCRIPT_OT_python_run_ui_scripts";
-
- /* api callbacks */
- ot->exec= run_ui_scripts_exec;
- ot->invoke= run_ui_scripts_invoke;
- ot->poll= ED_operator_areaactive;
-}
diff --git a/source/blender/editors/space_script/script_intern.h b/source/blender/editors/space_script/script_intern.h
index 7534fc98de1..08ec8ea289a 100644
--- a/source/blender/editors/space_script/script_intern.h
+++ b/source/blender/editors/space_script/script_intern.h
@@ -40,7 +40,6 @@ void script_keymap(struct wmKeyConfig *keyconf);
/* script_edit.c */
void SCRIPT_OT_python_file_run(struct wmOperatorType *ot);
-void SCRIPT_OT_python_run_ui_scripts(struct wmOperatorType *ot);
#endif /* ED_SCRIPT_INTERN_H */
diff --git a/source/blender/editors/space_script/script_ops.c b/source/blender/editors/space_script/script_ops.c
index bf0a7e5769e..4ac90e852fb 100644
--- a/source/blender/editors/space_script/script_ops.c
+++ b/source/blender/editors/space_script/script_ops.c
@@ -37,7 +37,7 @@
#include "DNA_userdef_types.h"
#include "DNA_windowmanager_types.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BKE_context.h"
@@ -60,7 +60,6 @@
void script_operatortypes(void)
{
WM_operatortype_append(SCRIPT_OT_python_file_run);
- WM_operatortype_append(SCRIPT_OT_python_run_ui_scripts);
}
void script_keymap(wmKeyConfig *keyconf)
@@ -69,6 +68,5 @@ void script_keymap(wmKeyConfig *keyconf)
/* TODO - this is just while we have no way to load a text datablock */
RNA_string_set(WM_keymap_add_item(keymap, "SCRIPT_OT_python_file_run", PKEY, KM_PRESS, KM_CTRL|KM_SHIFT|KM_ALT, 0)->ptr, "path", "test.py");
- WM_keymap_add_item(keymap, "SCRIPT_OT_python_run_ui_scripts", PKEY, KM_PRESS, KM_SHIFT, 0);
}
diff --git a/source/blender/editors/space_script/space_script.c b/source/blender/editors/space_script/space_script.c
index eae0f77d0e1..e6edb71c1b1 100644
--- a/source/blender/editors/space_script/space_script.c
+++ b/source/blender/editors/space_script/space_script.c
@@ -37,7 +37,7 @@
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_rand.h"
#include "BKE_colortools.h"
@@ -219,7 +219,7 @@ void ED_spacetype_script(void)
art= MEM_callocN(sizeof(ARegionType), "spacetype script region");
art->regionid = RGN_TYPE_HEADER;
art->minsizey= HEADERY;
- art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D;
+ art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D|ED_KEYMAP_HEADER;
art->init= script_header_area_init;
art->draw= script_header_area_draw;
diff --git a/source/blender/editors/space_sequencer/sequencer_add.c b/source/blender/editors/space_sequencer/sequencer_add.c
index bd5259ddb52..ba3735834bc 100644
--- a/source/blender/editors/space_sequencer/sequencer_add.c
+++ b/source/blender/editors/space_sequencer/sequencer_add.c
@@ -38,7 +38,7 @@
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_storage_types.h"
#include "IMB_imbuf_types.h"
@@ -100,6 +100,7 @@
/* avoid passing multiple args and be more verbose */
#define SEQPROP_STARTFRAME 1<<0
#define SEQPROP_ENDFRAME 1<<1
+#define SEQPROP_FILES 1<<2
static void sequencer_generic_props__internal(wmOperatorType *ot, int flag)
{
@@ -114,6 +115,9 @@ static void sequencer_generic_props__internal(wmOperatorType *ot, int flag)
RNA_def_int(ot->srna, "channel", 1, 1, MAXSEQ, "Channel", "Channel to place this strip into", 1, MAXSEQ);
RNA_def_boolean(ot->srna, "replace_sel", 1, "Replace Selection", "replace the current selection");
+
+ if(flag & SEQPROP_FILES)
+ RNA_def_collection_runtime(ot->srna, "files", &RNA_OperatorFileListElement, "Files", "");
}
static void sequencer_generic_invoke_xy__internal(bContext *C, wmOperator *op, wmEvent *event, int flag)
@@ -138,6 +142,31 @@ static void sequencer_generic_invoke_xy__internal(bContext *C, wmOperator *op, w
}
+static void seq_load_operator_info(SeqLoadInfo *seq_load, wmOperator *op)
+{
+ memset(seq_load, 0, sizeof(SeqLoadInfo));
+
+ seq_load->start_frame= RNA_int_get(op->ptr, "start_frame");
+ seq_load->channel= RNA_int_get(op->ptr, "channel");
+ seq_load->len= 1; // images only!
+
+ RNA_string_get(op->ptr, "name", seq_load->name);
+
+ RNA_string_get(op->ptr, "path", seq_load->path); /* full path, file is set by the caller */
+
+ if (RNA_struct_find_property(op->ptr, "replace_sel") && RNA_boolean_get(op->ptr, "replace_sel"))
+ seq_load->flag |= SEQ_LOAD_REPLACE_SEL;
+
+ if (RNA_struct_find_property(op->ptr, "cache") && RNA_boolean_get(op->ptr, "cache"))
+ seq_load->flag |= SEQ_LOAD_SOUND_CACHE;
+
+ if (RNA_struct_find_property(op->ptr, "sound") && RNA_boolean_get(op->ptr, "sound"))
+ seq_load->flag |= SEQ_LOAD_MOVIE_SOUND;
+
+ /* always use this for ops */
+ seq_load->flag |= SEQ_LOAD_FRAME_ADVANCE;
+}
+
/* add scene operator */
static int sequencer_add_scene_strip_exec(bContext *C, wmOperator *op)
{
@@ -185,7 +214,7 @@ static int sequencer_add_scene_strip_exec(bContext *C, wmOperator *op)
if (RNA_boolean_get(op->ptr, "replace_sel")) {
deselect_all_seq(scene);
- set_last_seq(scene, seq);
+ active_seq_set(scene, seq);
seq->flag |= SELECT;
}
@@ -227,127 +256,57 @@ void SEQUENCER_OT_scene_strip_add(struct wmOperatorType *ot)
RNA_def_string(ot->srna, "scene", "", MAX_ID_NAME-2, "Scene Name", "Scene name to add as a strip");
}
-static Sequence* sequencer_add_sound_strip(bContext *C, wmOperator *op, int start_frame, int channel, char* filename)
+static int sequencer_add_generic_strip_exec(bContext *C, wmOperator *op, SeqLoadFunc seq_load_func)
{
- Scene *scene= CTX_data_scene(C);
+ Scene *scene= CTX_data_scene(C); /* only for sound */
Editing *ed= seq_give_editing(scene, TRUE);
+ SeqLoadInfo seq_load;
+ Sequence *seq;
+ int tot_files;
- bSound *sound;
+ seq_load_operator_info(&seq_load, op);
- Sequence *seq; /* generic strip vars */
- Strip *strip;
- StripElem *se;
+ if (seq_load.flag & SEQ_LOAD_REPLACE_SEL)
+ deselect_all_seq(scene);
- AUD_SoundInfo info;
+ tot_files= RNA_property_collection_length(op->ptr, RNA_struct_find_property(op->ptr, "files"));
- sound = sound_new_file(CTX_data_main(C), filename);
+ if(tot_files) {
+ /* multiple files */
+ char dir_only[FILE_MAX];
+ char file_only[FILE_MAX];
- if (sound==NULL || sound->handle == NULL) {
- if(op)
- BKE_report(op->reports, RPT_ERROR, "Unsupported audio format");
- return NULL;
- }
+ BLI_split_dirfile_basic(seq_load.path, dir_only, NULL);
- info = AUD_getInfo(sound->handle);
+ RNA_BEGIN(op->ptr, itemptr, "files") {
+ RNA_string_get(&itemptr, "name", file_only);
+ BLI_join_dirfile(seq_load.path, dir_only, file_only);
- if (info.specs.format == AUD_FORMAT_INVALID) {
- sound_delete(C, sound);
- if(op)
- BKE_report(op->reports, RPT_ERROR, "Unsupported audio format");
- return NULL;
+ seq= seq_load_func(C, ed->seqbasep, &seq_load);
+ }
+ RNA_END;
+ }
+ else {
+ /* single file */
+ seq= seq_load_func(C, ed->seqbasep, &seq_load);
}
- seq = alloc_sequence(ed->seqbasep, start_frame, channel);
-
- seq->type= SEQ_SOUND;
- seq->sound= sound;
-
- /* basic defaults */
- seq->strip= strip= MEM_callocN(sizeof(Strip), "strip");
- strip->len = seq->len = (int) (info.length * FPS);
- strip->us= 1;
-
- strip->stripdata= se= MEM_callocN(seq->len*sizeof(StripElem), "stripelem");
-
- BLI_split_dirfile_basic(filename, strip->dir, se->name);
-
- seq->sound_handle = sound_new_handle(scene, sound, start_frame, start_frame + strip->len, 0);
+ if (seq_load.tot_success==0) {
+ BKE_reportf(op->reports, RPT_ERROR, "File \"%s\" could not be loaded", seq_load.path);
+ return OPERATOR_CANCELLED;
+ }
- calc_sequence_disp(seq);
sort_seq(scene);
- /* last active name */
- strncpy(ed->act_sounddir, strip->dir, FILE_MAXDIR-1);
+ ED_area_tag_redraw(CTX_wm_area(C));
- return seq;
+ return OPERATOR_FINISHED;
}
/* add movie operator */
static int sequencer_add_movie_strip_exec(bContext *C, wmOperator *op)
{
- Scene *scene= CTX_data_scene(C);
- Editing *ed= seq_give_editing(scene, TRUE);
-
- struct anim *an;
- char path[FILE_MAX];
-
- Sequence *seq, *soundseq=NULL; /* generic strip vars */
- Strip *strip;
- StripElem *se;
-
- int start_frame, channel, sound; /* operator props */
-
- start_frame= RNA_int_get(op->ptr, "start_frame");
- channel= RNA_int_get(op->ptr, "channel");
- sound = RNA_boolean_get(op->ptr, "sound");
-
- RNA_string_get(op->ptr, "path", path);
-
- an = openanim(path, IB_rect);
-
- if (an==NULL) {
- BKE_reportf(op->reports, RPT_ERROR, "File \"%s\" could not be loaded as a movie", path);
- return OPERATOR_CANCELLED;
- }
-
- seq = alloc_sequence(ed->seqbasep, start_frame, channel);
-
- seq->type= SEQ_MOVIE;
- seq->anim= an;
- seq->anim_preseek = IMB_anim_get_preseek(an);
-
- /* basic defaults */
- seq->strip= strip= MEM_callocN(sizeof(Strip), "strip");
- strip->len = seq->len = IMB_anim_get_duration( an );
- strip->us= 1;
-
- strip->stripdata= se= MEM_callocN(seq->len*sizeof(StripElem), "stripelem");
-
- BLI_split_dirfile_basic(path, strip->dir, se->name);
-
- RNA_string_get(op->ptr, "name", seq->name);
-
- calc_sequence_disp(seq);
- sort_seq(scene);
-
- if(sound)
- {
- soundseq = sequencer_add_sound_strip(C, NULL, start_frame, channel+1, path);
- if(soundseq != NULL)
- RNA_string_get(op->ptr, "name", soundseq->name);
- }
-
- if (RNA_boolean_get(op->ptr, "replace_sel")) {
- deselect_all_seq(scene);
- set_last_seq(scene, seq);
- seq->flag |= SELECT;
- if(soundseq)
- soundseq->flag |= SELECT;
- }
-
- ED_area_tag_redraw(CTX_wm_area(C));
-
- return OPERATOR_FINISHED;
+ return sequencer_add_generic_strip_exec(C, op, sequencer_add_movie_strip);
}
@@ -377,46 +336,17 @@ void SEQUENCER_OT_movie_strip_add(struct wmOperatorType *ot)
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
WM_operator_properties_filesel(ot, FOLDERFILE|MOVIEFILE, FILE_SPECIAL);
- sequencer_generic_props__internal(ot, SEQPROP_STARTFRAME);
+ sequencer_generic_props__internal(ot, SEQPROP_STARTFRAME|SEQPROP_FILES);
RNA_def_boolean(ot->srna, "sound", TRUE, "Sound", "Load sound with the movie");
}
/* add sound operator */
+
static int sequencer_add_sound_strip_exec(bContext *C, wmOperator *op)
{
- char path[FILE_MAX];
- Scene *scene= CTX_data_scene(C);
- Sequence *seq; /* generic strip vars */
- int start_frame, channel; /* operator props */
-
- start_frame= RNA_int_get(op->ptr, "start_frame");
- channel= RNA_int_get(op->ptr, "channel");
-
- RNA_string_get(op->ptr, "path", path);
-
- seq = sequencer_add_sound_strip(C, op, start_frame, channel, path);
-
- if(seq == NULL)
- return OPERATOR_CANCELLED;
-
- RNA_string_get(op->ptr, "name", seq->name);
-
- if (RNA_boolean_get(op->ptr, "cache")) {
- sound_cache(seq->sound, 0);
- }
-
- if (RNA_boolean_get(op->ptr, "replace_sel")) {
- deselect_all_seq(scene);
- set_last_seq(scene, seq);
- seq->flag |= SELECT;
- }
-
- ED_area_tag_redraw(CTX_wm_area(C));
-
- return OPERATOR_FINISHED;
+ return sequencer_add_generic_strip_exec(C, op, sequencer_add_sound_strip);
}
-
static int sequencer_add_sound_strip_invoke(bContext *C, wmOperator *op, wmEvent *event)
{
sequencer_generic_invoke_xy__internal(C, op, event, 0);
@@ -443,46 +373,41 @@ void SEQUENCER_OT_sound_strip_add(struct wmOperatorType *ot)
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
WM_operator_properties_filesel(ot, FOLDERFILE|SOUNDFILE, FILE_SPECIAL);
- sequencer_generic_props__internal(ot, SEQPROP_STARTFRAME);
+ sequencer_generic_props__internal(ot, SEQPROP_STARTFRAME|SEQPROP_FILES);
RNA_def_boolean(ot->srna, "cache", FALSE, "Cache", "Cache the sound in memory.");
}
/* add image operator */
static int sequencer_add_image_strip_exec(bContext *C, wmOperator *op)
{
- Scene *scene= CTX_data_scene(C);
- Editing *ed= seq_give_editing(scene, TRUE);
-
- int tot_images;
+ /* cant use the generic function for this */
- char path[FILE_MAX];
+ Scene *scene= CTX_data_scene(C); /* only for sound */
+ Editing *ed= seq_give_editing(scene, TRUE);
+ SeqLoadInfo seq_load;
+ Sequence *seq;
- Sequence *seq; /* generic strip vars */
Strip *strip;
StripElem *se;
-
- int start_frame, channel; /* operator props */
-
- start_frame= RNA_int_get(op->ptr, "start_frame");
- channel= RNA_int_get(op->ptr, "channel");
-
- RNA_string_get(op->ptr, "path", path);
- seq = alloc_sequence(ed->seqbasep, start_frame, channel);
- seq->type= SEQ_IMAGE;
-
- /* basic defaults */
- seq->strip= strip= MEM_callocN(sizeof(Strip), "strip");
- BLI_split_dirfile_basic(path, strip->dir, NULL);
-
- tot_images= RNA_property_collection_length(op->ptr, RNA_struct_find_property(op->ptr, "files"));
-
- strip->len = seq->len = tot_images?tot_images:1;
- strip->us= 1;
-
- strip->stripdata= se= MEM_callocN(seq->len*sizeof(StripElem), "stripelem");
+ seq_load_operator_info(&seq_load, op);
+
+ /* images are unique in how they handle this - 1 per strip elem */
+ seq_load.len= RNA_property_collection_length(op->ptr, RNA_struct_find_property(op->ptr, "files"));
+
+ if(seq_load.len==0)
+ seq_load.len= 1;
+
+ if(seq_load.flag & SEQ_LOAD_REPLACE_SEL)
+ deselect_all_seq(scene);
+
- if(tot_images) {
+ /* main adding function */
+ seq= sequencer_add_image_strip(C, ed->seqbasep, &seq_load);
+ strip= seq->strip;
+ se= strip->stripdata;
+
+ if(seq_load.len > 1) {
RNA_BEGIN(op->ptr, itemptr, "files") {
RNA_string_get(&itemptr, "name", se->name);
se++;
@@ -490,29 +415,21 @@ static int sequencer_add_image_strip_exec(bContext *C, wmOperator *op)
RNA_END;
}
else {
- BLI_split_dirfile_basic(path, NULL, se->name);
+ BLI_split_dirfile_basic(seq_load.path, NULL, se->name);
}
-
- RNA_string_get(op->ptr, "name", seq->name);
calc_sequence_disp(seq);
+
sort_seq(scene);
-
+
/* last active name */
strncpy(ed->act_imagedir, strip->dir, FILE_MAXDIR-1);
- if (RNA_boolean_get(op->ptr, "replace_sel")) {
- deselect_all_seq(scene);
- set_last_seq(scene, seq);
- seq->flag |= SELECT;
- }
-
ED_area_tag_redraw(CTX_wm_area(C));
-
+
return OPERATOR_FINISHED;
}
-
static int sequencer_add_image_strip_invoke(bContext *C, wmOperator *op, wmEvent *event)
{
sequencer_generic_invoke_xy__internal(C, op, event, 0);
@@ -539,9 +456,7 @@ void SEQUENCER_OT_image_strip_add(struct wmOperatorType *ot)
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
WM_operator_properties_filesel(ot, FOLDERFILE|IMAGEFILE, FILE_SPECIAL);
- sequencer_generic_props__internal(ot, SEQPROP_STARTFRAME);
-
- RNA_def_collection_runtime(ot->srna, "files", &RNA_OperatorFileListElement, "Files", "");
+ sequencer_generic_props__internal(ot, SEQPROP_STARTFRAME|SEQPROP_FILES);
}
@@ -583,6 +498,8 @@ static int sequencer_add_effect_strip_exec(bContext *C, wmOperator *op)
seq = alloc_sequence(ed->seqbasep, start_frame, channel);
seq->type= type;
+ seqUniqueName(ed->seqbasep, seq);
+
sh = get_sequence_effect(seq);
seq->seq1= seq1;
@@ -596,6 +513,8 @@ static int sequencer_add_effect_strip_exec(bContext *C, wmOperator *op)
seq_tx_set_final_right(seq, end_frame);
}
+ seq->flag |= SEQ_USE_EFFECT_DEFAULT_FADE;
+
calc_sequence(seq);
/* basic defaults */
@@ -634,7 +553,7 @@ static int sequencer_add_effect_strip_exec(bContext *C, wmOperator *op)
if (RNA_boolean_get(op->ptr, "replace_sel")) {
deselect_all_seq(scene);
- set_last_seq(scene, seq);
+ active_seq_set(scene, seq);
seq->flag |= SELECT;
}
diff --git a/source/blender/editors/space_sequencer/sequencer_draw.c b/source/blender/editors/space_sequencer/sequencer_draw.c
index 76bed3772b1..a1488d867d7 100644
--- a/source/blender/editors/space_sequencer/sequencer_draw.c
+++ b/source/blender/editors/space_sequencer/sequencer_draw.c
@@ -31,7 +31,7 @@
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "IMB_imbuf_types.h"
@@ -57,6 +57,7 @@
#include "BIF_glutil.h"
#include "ED_anim_api.h"
+#include "ED_markers.h"
#include "ED_space_api.h"
#include "ED_sequencer.h"
#include "ED_types.h"
@@ -77,18 +78,6 @@
int no_rightbox=0, no_leftbox= 0;
static void draw_shadedstrip(Sequence *seq, char *col, float x1, float y1, float x2, float y2);
-
-static void draw_cfra_seq(View2D *v2d, int cfra)
-{
- glColor3ub(0x30, 0x90, 0x50);
- glLineWidth(2.0);
- glBegin(GL_LINES);
- glVertex2f(cfra, v2d->cur.ymin);
- glVertex2f(cfra, v2d->cur.ymax);
- glEnd();
- glLineWidth(1.0);
-}
-
static void get_seq_color3ubv(Scene *curscene, Sequence *seq, char *col)
{
char blendcol[3];
@@ -525,7 +514,7 @@ static void draw_shadedstrip(Sequence *seq, char *col, float x1, float y1, float
/*
Draw a sequence strip, bounds check alredy made
ARegion is currently only used to get the windows width in pixels
-so wave file sample drawing precission is zoom adjusted
+so wave file sample drawing precision is zoom adjusted
*/
static void draw_seq_strip(Scene *scene, ARegion *ar, SpaceSeq *sseq, Sequence *seq, int outline_tint, float pixelx)
{
@@ -622,8 +611,8 @@ void set_special_seq_update(int val)
else special_seq_update= 0;
}
-
-static void draw_image_seq(Scene *scene, ARegion *ar, SpaceSeq *sseq)
+// XXX todo: remove special offset code for image-buf calculations...
+void draw_image_seq(Scene *scene, ARegion *ar, SpaceSeq *sseq)
{
extern void gl_round_box(int mode, float minx, float miny, float maxx, float maxy, float rad);
struct ImBuf *ibuf;
@@ -779,6 +768,7 @@ static void draw_image_seq(Scene *scene, ARegion *ar, SpaceSeq *sseq)
}
+// XXX part of wacko image-drawing system...
void seq_reset_imageofs(SpaceSeq *sseq)
{
sseq->xof = sseq->yof = sseq->zoom = 0;
@@ -874,109 +864,143 @@ void drawprefetchseqspace(Scene *scene, ARegion *ar, SpaceSeq *sseq)
}
}
-void drawseqspace(const bContext *C, ARegion *ar)
+/* draw backdrop of the sequencer strips view */
+static void draw_seq_backdrop(View2D *v2d)
{
- ScrArea *sa= CTX_wm_area(C);
- SpaceSeq *sseq= sa->spacedata.first;
- Scene *scene= CTX_data_scene(C);
- View2D *v2d= &ar->v2d;
- View2DScrollers *scrollers;
- Editing *ed= seq_give_editing(scene, FALSE);
- Sequence *seq;
- float col[3];
int i;
-
- if(sseq->mainb != SEQ_DRAW_SEQUENCE) {
- draw_image_seq(scene, ar, sseq);
- return;
- }
-
- UI_GetThemeColor3fv(TH_BACK, col);
- if(ed && ed->metastack.first) glClearColor(col[0], col[1], col[2]-0.1, 0.0);
- else glClearColor(col[0], col[1], col[2], 0.0);
-
- glClear(GL_COLOR_BUFFER_BIT);
-
- UI_view2d_view_ortho(C, v2d);
+ /* darker grey overlay over the view backdrop */
UI_ThemeColorShade(TH_BACK, -20);
- glRectf(v2d->cur.xmin, 0.0, v2d->cur.xmax, 1.0);
+ glRectf(v2d->cur.xmin, -1.0, v2d->cur.xmax, 1.0);
- boundbox_seq(scene, &v2d->tot);
-
/* Alternating horizontal stripes */
i= MAX2(1, ((int)v2d->cur.ymin)-1);
glBegin(GL_QUADS);
- while (i<v2d->cur.ymax) {
- if (((int)i) & 1)
- UI_ThemeColorShade(TH_BACK, -15);
- else
- UI_ThemeColorShade(TH_BACK, -25);
-
- glVertex2f(v2d->cur.xmax, i);
- glVertex2f(v2d->cur.xmin, i);
- glVertex2f(v2d->cur.xmin, i+1);
- glVertex2f(v2d->cur.xmax, i+1);
- i+=1.0;
- }
+ while (i<v2d->cur.ymax) {
+ if (((int)i) & 1)
+ UI_ThemeColorShade(TH_BACK, -15);
+ else
+ UI_ThemeColorShade(TH_BACK, -25);
+
+ glVertex2f(v2d->cur.xmax, i);
+ glVertex2f(v2d->cur.xmin, i);
+ glVertex2f(v2d->cur.xmin, i+1);
+ glVertex2f(v2d->cur.xmax, i+1);
+
+ i+=1.0;
+ }
glEnd();
- /* Force grid lines */
+ /* Darker lines separating the horizontal bands */
i= MAX2(1, ((int)v2d->cur.ymin)-1);
+ UI_ThemeColor(TH_GRID);
+
glBegin(GL_LINES);
-
- while (i<v2d->cur.ymax) {
- UI_ThemeColor(TH_GRID);
- glVertex2f(v2d->cur.xmax, i);
- glVertex2f(v2d->cur.xmin, i);
- i+=1.0;
- }
+ while (i < v2d->cur.ymax) {
+ glVertex2f(v2d->cur.xmax, i);
+ glVertex2f(v2d->cur.xmin, i);
+
+ i+=1.0;
+ }
glEnd();
-
- UI_view2d_constant_grid_draw(C, v2d);
+}
- draw_cfra_seq(v2d, scene->r.cfra);
-
- /* sequences: first deselect */
- if(ed) {
- Sequence *last_seq = get_last_seq(scene);
- int sel = 0, j;
- int outline_tint;
- float pixelx = (v2d->cur.xmax - v2d->cur.xmin)/(v2d->mask.xmax - v2d->mask.xmin);
- /* loop through twice, first unselected, then selected */
- for (j=0; j<2; j++) {
- seq= ed->seqbasep->first;
- if (j==0) outline_tint = -150;
- else outline_tint = -60;
+/* draw the contents of the sequencer strips view */
+static void draw_seq_strips(const bContext *C, Editing *ed, ARegion *ar)
+{
+ Scene *scene= CTX_data_scene(C);
+ SpaceSeq *sseq= CTX_wm_space_seq(C);
+ View2D *v2d= &ar->v2d;
+ Sequence *last_seq = active_seq_get(scene);
+ int sel = 0, j;
+ float pixelx = (v2d->cur.xmax - v2d->cur.xmin)/(v2d->mask.xmax - v2d->mask.xmin);
+
+ /* loop through twice, first unselected, then selected */
+ for (j=0; j<2; j++) {
+ Sequence *seq;
+ int outline_tint= (j) ? -60 : -150; /* highlighting around strip edges indicating selection */
+
+ /* loop through strips, checking for those that are visible */
+ for (seq= ed->seqbasep->first; seq; seq= seq->next) {
+ /* boundbox and selection tests for NOT drawing the strip... */
+ if ((seq->flag & SELECT) == sel) continue;
+ else if (seq == last_seq) continue;
+ else if (MIN2(seq->startdisp, seq->start) > v2d->cur.xmax) continue;
+ else if (MAX2(seq->enddisp, seq->start+seq->len) < v2d->cur.xmin) continue;
+ else if (seq->machine+1.0 < v2d->cur.ymin) continue;
+ else if (seq->machine > v2d->cur.ymax) continue;
- while(seq) { /* bound box test, dont draw outside the view */
- if ( ((seq->flag & SELECT) == sel) ||
- seq == last_seq ||
- MIN2(seq->startdisp, seq->start) > v2d->cur.xmax ||
- MAX2(seq->enddisp, seq->start+seq->len) < v2d->cur.xmin ||
- seq->machine+1.0 < v2d->cur.ymin ||
- seq->machine > v2d->cur.ymax)
- {
- /* dont draw */
- } else {
- draw_seq_strip(scene, ar, sseq, seq, outline_tint, pixelx);
- }
- seq= seq->next;
- }
- sel= SELECT; /* draw selected next time round */
- }
- /* draw the last selected last, removes some overlapping error */
- if (last_seq) {
- draw_seq_strip(scene, ar, sseq, last_seq, 120, pixelx);
+ /* strip passed all tests unscathed... so draw it now */
+ draw_seq_strip(scene, ar, sseq, seq, outline_tint, pixelx);
}
+
+ /* draw selected next time round */
+ sel= SELECT;
}
+
+ /* draw the last selected last (i.e. 'active' in other parts of Blender), removes some overlapping error */
+ if (last_seq)
+ draw_seq_strip(scene, ar, sseq, last_seq, 120, pixelx);
+}
- /* text draw cached, in pixelspace now */
- UI_view2d_text_cache_draw(ar);
+/* Draw Timeline/Strip Editor Mode for Sequencer */
+void draw_timeline_seq(const bContext *C, ARegion *ar)
+{
+ Scene *scene= CTX_data_scene(C);
+ Editing *ed= seq_give_editing(scene, FALSE);
+ SpaceSeq *sseq= CTX_wm_space_seq(C);
+ View2D *v2d= &ar->v2d;
+ View2DScrollers *scrollers;
+ float col[3];
+ int flag=0;
+
+ /* clear and setup matrix */
+ UI_GetThemeColor3fv(TH_BACK, col);
+ if (ed && ed->metastack.first)
+ glClearColor(col[0], col[1], col[2]-0.1, 0.0);
+ else
+ glClearColor(col[0], col[1], col[2], 0.0);
+ glClear(GL_COLOR_BUFFER_BIT);
- /* Draw markers */
-// draw_markers_timespace(SCE_MARKERS, DRAW_MARKERS_LINES);
+ UI_view2d_view_ortho(C, v2d);
+
+
+ /* calculate extents of sequencer strips/data
+ * NOTE: needed for the scrollers later
+ */
+ boundbox_seq(scene, &v2d->tot);
+
+
+ /* draw backdrop */
+ draw_seq_backdrop(v2d);
+
+ /* regular grid-pattern over the rest of the view (i.e. frame grid lines) */
+ UI_view2d_constant_grid_draw(C, v2d);
+
+
+ /* sequence strips (if there is data available to be drawn) */
+ if (ed) {
+ /* draw the data */
+ draw_seq_strips(C, ed, ar);
+
+ /* text draw cached (for sequence names), in pixelspace now */
+ UI_view2d_text_cache_draw(ar);
+ }
+
+ /* current frame */
+ UI_view2d_view_ortho(C, v2d);
+ if ((sseq->flag & SEQ_DRAWFRAMES)==0) flag |= DRAWCFRA_UNIT_SECONDS;
+ if ((sseq->flag & SEQ_NO_DRAW_CFRANUM)==0) flag |= DRAWCFRA_SHOW_NUMBOX;
+ ANIM_draw_cfra(C, v2d, flag);
+
+ /* markers */
+ UI_view2d_view_orthoSpecial(C, v2d, 1);
+ draw_markers_time(C, DRAW_MARKERS_LINES);
+
+ /* preview range */
+ UI_view2d_view_ortho(C, v2d);
+ ANIM_draw_previewrange(C, v2d);
/* reset view matrix */
UI_view2d_view_restore(C);
diff --git a/source/blender/editors/space_sequencer/sequencer_edit.c b/source/blender/editors/space_sequencer/sequencer_edit.c
index bf7d0e78c92..5dd453b9e30 100644
--- a/source/blender/editors/space_sequencer/sequencer_edit.c
+++ b/source/blender/editors/space_sequencer/sequencer_edit.c
@@ -39,7 +39,7 @@
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_storage_types.h"
#include "IMB_imbuf_types.h"
@@ -140,21 +140,6 @@ typedef struct TransSeq {
int len;
} TransSeq;
-Sequence *get_last_seq(Scene *scene)
-{
- Editing *ed= seq_give_editing(scene, FALSE);
- if(ed==NULL) return NULL;
- return ed->act_seq;
-}
-
-void set_last_seq(Scene *scene, Sequence *seq)
-{
- Editing *ed= seq_give_editing(scene, FALSE);
- if(ed==NULL) return;
-
- ed->act_seq= seq;
-}
-
Sequence *get_foreground_frame_seq(Scene *scene, int frame)
{
Editing *ed= seq_give_editing(scene, FALSE);
@@ -191,7 +176,7 @@ static void change_plugin_seq(Scene *scene, char *str) /* called from fileselect
{
Editing *ed= seq_give_editing(scene, FALSE);
struct SeqEffectHandle sh;
- Sequence *last_seq= get_last_seq(scene);
+ Sequence *last_seq= active_seq_get(scene);
if(last_seq && last_seq->type != SEQ_PLUGIN) return;
@@ -489,29 +474,6 @@ void recurs_sel_seq(Sequence *seqm)
}
}
-Sequence *alloc_sequence(ListBase *lb, int cfra, int machine)
-{
- Sequence *seq;
-
- /*ed= scene->ed;*/
-
- seq= MEM_callocN( sizeof(Sequence), "addseq");
- BLI_addtail(lb, seq);
-
- //set_last_seq(scene, seq); // Probably not a great idea at such a low level anyway - Campbell
-
- *( (short *)seq->name )= ID_SEQ;
- seq->name[2]= 0;
-
- seq->flag= SELECT;
- seq->start= cfra;
- seq->machine= machine;
- seq->mul= 1.0;
- seq->blend_opacity = 100.0;
-
- return seq;
-}
-
int event_to_efftype(int event)
{
if(event==2) return SEQ_CROSS;
@@ -537,7 +499,7 @@ static void reload_sound_strip(Scene *scene, char *name)
Editing *ed;
Sequence *seq, *seqact;
SpaceFile *sfile;
- Sequence *last_seq= get_last_seq(scene);
+ Sequence *last_seq= active_seq_get(scene);
ed= scene->ed;
@@ -579,7 +541,7 @@ static void reload_image_strip(Scene *scene, char *name)
Editing *ed= seq_give_editing(scene, FALSE);
Sequence *seq=NULL, *seqact;
SpaceFile *sfile=NULL;
- Sequence *last_seq= get_last_seq(scene);
+ Sequence *last_seq= active_seq_get(scene);
@@ -615,7 +577,7 @@ static void reload_image_strip(Scene *scene, char *name)
void change_sequence(Scene *scene)
{
Editing *ed= seq_give_editing(scene, FALSE);
- Sequence *last_seq= get_last_seq(scene);
+ Sequence *last_seq= active_seq_get(scene);
Scene *sce;
short event;
@@ -717,7 +679,7 @@ int seq_effect_find_selected(Scene *scene, Sequence *activeseq, int type, Sequen
*error_str= NULL;
if (!activeseq)
- seq2= get_last_seq(scene);
+ seq2= active_seq_get(scene);
for(seq=ed->seqbasep->first; seq; seq=seq->next) {
if(seq->flag & SELECT) {
@@ -780,7 +742,7 @@ int seq_effect_find_selected(Scene *scene, Sequence *activeseq, int type, Sequen
void reassign_inputs_seq_effect(Scene *scene)
{
Editing *ed= seq_give_editing(scene, FALSE);
- Sequence *seq1, *seq2, *seq3, *last_seq = get_last_seq(scene);
+ Sequence *seq1, *seq2, *seq3, *last_seq = active_seq_get(scene);
char *error_msg;
if(last_seq==0 || !(last_seq->type & SEQ_EFFECT)) return;
@@ -849,7 +811,7 @@ static Sequence *del_seq_find_replace_recurs(Scene *scene, Sequence *seq)
static void recurs_del_seq_flag(Scene *scene, ListBase *lb, short flag, short deleteall)
{
Sequence *seq, *seqn;
- Sequence *last_seq = get_last_seq(scene);
+ Sequence *last_seq = active_seq_get(scene);
seq= lb->first;
while(seq) {
@@ -859,7 +821,7 @@ static void recurs_del_seq_flag(Scene *scene, ListBase *lb, short flag, short de
seq->sound->id.us--;
BLI_remlink(lb, seq);
- if(seq==last_seq) set_last_seq(scene, NULL);
+ if(seq==last_seq) active_seq_set(scene, NULL);
if(seq->type==SEQ_META) recurs_del_seq_flag(scene, &seq->seqbase, flag, 1);
if(seq->ipo) seq->ipo->id.us--;
seq_free_sequence(scene, seq);
@@ -987,7 +949,7 @@ static void recurs_dupli_seq(Scene *scene, ListBase *old, ListBase *new)
{
Sequence *seq;
Sequence *seqn = 0;
- Sequence *last_seq = get_last_seq(scene);
+ Sequence *last_seq = active_seq_get(scene);
for(seq= old->first; seq; seq= seq->next) {
seq->tmp= NULL;
@@ -1002,7 +964,7 @@ static void recurs_dupli_seq(Scene *scene, ListBase *old, ListBase *new)
recurs_dupli_seq(scene, &seq->seqbase,&seqn->seqbase);
if (seq == last_seq) {
- set_last_seq(scene, seqn);
+ active_seq_set(scene, seqn);
}
}
}
@@ -1299,7 +1261,7 @@ void set_filter_seq(Scene *scene)
void seq_remap_paths(Scene *scene)
{
- Sequence *seq, *last_seq = get_last_seq(scene);
+ Sequence *seq, *last_seq = active_seq_get(scene);
Editing *ed= seq_give_editing(scene, FALSE);
char from[FILE_MAX], to[FILE_MAX], stripped[FILE_MAX];
@@ -1701,7 +1663,7 @@ static int sequencer_refresh_all_exec(bContext *C, wmOperator *op)
if(ed==NULL)
return OPERATOR_CANCELLED;
- free_imbuf_seq(&ed->seqbase, FALSE);
+ free_imbuf_seq(scene, &ed->seqbase, FALSE);
ED_area_tag_redraw(CTX_wm_area(C));
@@ -1889,7 +1851,7 @@ static int sequencer_delete_exec(bContext *C, wmOperator *op)
if(ed==NULL)
return OPERATOR_CANCELLED;
- seq=get_last_seq(scene);
+ seq=active_seq_get(scene);
if (seq && seq->flag & SELECT) { /* avoid a loop since this is likely to be selected */
nothingSelected = FALSE;
} else {
@@ -2057,7 +2019,7 @@ static int sequencer_meta_toggle_exec(bContext *C, wmOperator *op)
{
Scene *scene= CTX_data_scene(C);
Editing *ed= seq_give_editing(scene, FALSE);
- Sequence *last_seq= get_last_seq(scene);
+ Sequence *last_seq= active_seq_get(scene);
MetaStack *ms;
if(ed==NULL)
@@ -2072,7 +2034,7 @@ static int sequencer_meta_toggle_exec(bContext *C, wmOperator *op)
ed->seqbasep= &last_seq->seqbase;
- set_last_seq(scene, NULL);
+ active_seq_set(scene, NULL);
}
else {
@@ -2092,7 +2054,7 @@ static int sequencer_meta_toggle_exec(bContext *C, wmOperator *op)
for(seq= ed->seqbasep->first; seq; seq= seq->next)
calc_sequence(seq);
- set_last_seq(scene, ms->parseq);
+ active_seq_set(scene, ms->parseq);
ms->parseq->flag |= SELECT;
recurs_sel_seq(ms->parseq);
@@ -2141,10 +2103,6 @@ static int sequencer_meta_make_exec(bContext *C, wmOperator *op)
while(seq) {
if(seq->flag & SELECT) {
tot++;
- if (seq->type == SEQ_SOUND) {
- BKE_report(op->reports, RPT_ERROR, "Can't make Meta Strip from audio");
- return OPERATOR_CANCELLED;;
- }
}
seq= seq->next;
}
@@ -2202,7 +2160,7 @@ static int sequencer_meta_make_exec(bContext *C, wmOperator *op)
seqm->strip->len= seqm->len;
seqm->strip->us= 1;
- set_last_seq(scene, seqm);
+ active_seq_set(scene, seqm);
if( seq_test_overlap(ed->seqbasep, seqm) ) shuffle_seq(ed->seqbasep, seqm);
@@ -2243,7 +2201,7 @@ static int sequencer_meta_separate_exec(bContext *C, wmOperator *op)
Scene *scene= CTX_data_scene(C);
Editing *ed= seq_give_editing(scene, FALSE);
- Sequence *seq, *last_seq = get_last_seq(scene); /* last_seq checks ed==NULL */
+ Sequence *seq, *last_seq = active_seq_get(scene); /* last_seq checks ed==NULL */
if(last_seq==NULL || last_seq->type!=SEQ_META)
return OPERATOR_CANCELLED;
@@ -2591,7 +2549,7 @@ static int sequencer_swap_internal_exec(bContext *C, int side)
{
Scene *scene= CTX_data_scene(C);
Editing *ed= seq_give_editing(scene, FALSE);
- Sequence *active_seq = get_last_seq(scene);
+ Sequence *active_seq = active_seq_get(scene);
Sequence *seq;
if(ed==NULL) return OPERATOR_CANCELLED;
@@ -2674,7 +2632,7 @@ static int sequencer_rendersize_exec(bContext *C, wmOperator *op)
{
int retval = OPERATOR_CANCELLED;
Scene *scene= CTX_data_scene(C);
- Sequence *active_seq = get_last_seq(scene);
+ Sequence *active_seq = active_seq_get(scene);
if(active_seq==NULL) return OPERATOR_CANCELLED;
@@ -2717,4 +2675,5 @@ void SEQUENCER_OT_rendersize(wmOperatorType *ot)
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
/* properties */
-} \ No newline at end of file
+}
+
diff --git a/source/blender/editors/space_sequencer/sequencer_intern.h b/source/blender/editors/space_sequencer/sequencer_intern.h
index 82b24deae63..a68001e536b 100644
--- a/source/blender/editors/space_sequencer/sequencer_intern.h
+++ b/source/blender/editors/space_sequencer/sequencer_intern.h
@@ -45,11 +45,11 @@ struct Scene;
/* space_sequencer.c */
struct ARegion *sequencer_has_buttons_region(struct ScrArea *sa);
-/* sequencer_header.c */
-// void sequencer_header_buttons(const struct bContext *C, struct ARegion *ar);
/* sequencer_draw.c */
-void drawseqspace(const struct bContext *C, struct ARegion *ar);
+void draw_timeline_seq(const struct bContext *C, struct ARegion *ar);
+void draw_image_seq(struct Scene *scene, struct ARegion *ar, struct SpaceSeq *sseq);
+
void seq_reset_imageofs(struct SpaceSeq *sseq);
/* sequencer_edit.c */
@@ -59,13 +59,11 @@ int seq_tx_get_final_left(struct Sequence *seq, int metaclip);
int seq_tx_get_final_right(struct Sequence *seq, int metaclip);
void seq_rectf(struct Sequence *seq, struct rctf *rectf);
void boundbox_seq(struct Scene *scene, struct rctf *rect);
-struct Sequence *get_last_seq(struct Scene *scene);
struct Sequence *find_nearest_seq(struct Scene *scene, struct View2D *v2d, int *hand, short mval[2]);
struct Sequence *find_neighboring_sequence(struct Scene *scene, struct Sequence *test, int lr, int sel);
void deselect_all_seq(struct Scene *scene);
void recurs_sel_seq(struct Sequence *seqm);
int event_to_efftype(int event);
-void set_last_seq(struct Scene *scene, struct Sequence *seq);
int seq_effect_find_selected(struct Scene *scene, struct Sequence *activeseq, int type, struct Sequence **selseq1, struct Sequence **selseq2, struct Sequence **selseq3, char **error_str);
struct Sequence *alloc_sequence(struct ListBase *lb, int cfra, int machine);
diff --git a/source/blender/editors/space_sequencer/sequencer_ops.c b/source/blender/editors/space_sequencer/sequencer_ops.c
index 3e2f05f2901..73a2070ca54 100644
--- a/source/blender/editors/space_sequencer/sequencer_ops.c
+++ b/source/blender/editors/space_sequencer/sequencer_ops.c
@@ -38,7 +38,7 @@
#include "DNA_userdef_types.h"
#include "DNA_windowmanager_types.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BKE_context.h"
@@ -153,11 +153,14 @@ void sequencer_keymap(wmKeyConfig *keyconf)
WM_keymap_add_item(keymap, "SEQUENCER_OT_swap_left", LEFTARROWKEY, KM_PRESS, KM_ALT, 0);
WM_keymap_add_item(keymap, "SEQUENCER_OT_swap_right", RIGHTARROWKEY, KM_PRESS, KM_ALT, 0);
+ WM_keymap_add_item(keymap, "SEQUENCER_OT_snap", SKEY, KM_PRESS, KM_SHIFT, 0);
+
/* Mouse selection, a bit verbose :/ */
WM_keymap_add_item(keymap, "SEQUENCER_OT_select", SELECTMOUSE, KM_PRESS, 0, 0);
RNA_boolean_set(WM_keymap_add_item(keymap, "SEQUENCER_OT_select", SELECTMOUSE, KM_PRESS, KM_SHIFT, 0)->ptr, "extend", 1);
+
/* 2.4x method, now use Alt for handles and select the side based on which handle was selected */
/*
RNA_boolean_set(WM_keymap_add_item(keymap, "SEQUENCER_OT_select", SELECTMOUSE, KM_PRESS, KM_CTRL, 0)->ptr, "linked_left", 1);
@@ -189,9 +192,15 @@ void sequencer_keymap(wmKeyConfig *keyconf)
RNA_boolean_set(kmi->ptr, "linked_handle", 1);
/* match action editor */
- RNA_boolean_set(WM_keymap_add_item(keymap, "SEQUENCER_OT_select", SELECTMOUSE, KM_PRESS, KM_CTRL, 0)->ptr, "left_right", 1);
+ kmi= WM_keymap_add_item(keymap, "SEQUENCER_OT_select", SELECTMOUSE, KM_PRESS, KM_CTRL, 0);
+ RNA_boolean_set(kmi->ptr, "left_right", 1); /* grr, these conflict - only use left_right if not over an active seq */
+ RNA_boolean_set(kmi->ptr, "linked_time", 1);
/* adjusted since 2.4 */
+ kmi= WM_keymap_add_item(keymap, "SEQUENCER_OT_select", SELECTMOUSE, KM_PRESS, KM_SHIFT|KM_CTRL, 0);
+ RNA_boolean_set(kmi->ptr, "extend", 1);
+ RNA_boolean_set(kmi->ptr, "linked_time", 1);
+
WM_keymap_add_item(keymap, "SEQUENCER_OT_select_more", PADPLUSKEY, KM_PRESS, KM_CTRL, 0);
WM_keymap_add_item(keymap, "SEQUENCER_OT_select_less", PADMINUS, KM_PRESS, KM_CTRL, 0);
@@ -202,11 +211,8 @@ void sequencer_keymap(wmKeyConfig *keyconf)
WM_keymap_add_item(keymap, "SEQUENCER_OT_select_border", BKEY, KM_PRESS, 0, 0);
- kmi= WM_keymap_add_item(keymap, "WM_OT_call_menu", AKEY, KM_PRESS, KM_SHIFT, 0);
- RNA_string_set(kmi->ptr, "name", "SEQUENCER_MT_add");
+ WM_keymap_add_menu(keymap, "SEQUENCER_MT_add", AKEY, KM_PRESS, KM_SHIFT, 0);
- WM_keymap_verify_item(keymap, "ANIM_OT_change_frame", LEFTMOUSE, KM_PRESS, 0, 0);
-
transform_keymap_for_space(keyconf, keymap, SPACE_SEQ);
}
diff --git a/source/blender/editors/space_sequencer/sequencer_select.c b/source/blender/editors/space_sequencer/sequencer_select.c
index 381d9241094..b197077c68d 100644
--- a/source/blender/editors/space_sequencer/sequencer_select.c
+++ b/source/blender/editors/space_sequencer/sequencer_select.c
@@ -38,7 +38,7 @@
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "DNA_curve_types.h"
#include "DNA_scene_types.h"
@@ -128,6 +128,40 @@ static void select_active_side(ListBase *seqbase, int sel_side, int channel, int
}
}
+/* used for mouse selection and for SEQUENCER_OT_select_active_side() */
+static void select_linked_time(ListBase *seqbase, Sequence *seq_link)
+{
+ Sequence *seq;
+
+ for(seq= seqbase->first; seq; seq=seq->next) {
+ if(seq_link->machine != seq->machine) {
+ int left_match = (seq->startdisp == seq_link->startdisp) ? 1:0;
+ int right_match = (seq->enddisp == seq_link->enddisp) ? 1:0;
+
+ if(left_match && right_match) {
+ /* a direct match, copy the selection settinhs */
+ seq->flag &= ~(SELECT|SEQ_LEFTSEL|SEQ_RIGHTSEL);
+ seq->flag |= seq_link->flag & (SELECT|SEQ_LEFTSEL|SEQ_RIGHTSEL);
+
+ recurs_sel_seq(seq);
+ }
+ else if(seq_link->flag & SELECT && (left_match || right_match)) {
+
+ /* clear for reselection */
+ seq->flag &= ~(SEQ_LEFTSEL|SEQ_RIGHTSEL);
+
+ if(left_match && seq_link->flag & SEQ_LEFTSEL)
+ seq->flag |= SELECT|SEQ_LEFTSEL;
+
+ if(right_match && seq_link->flag & SEQ_RIGHTSEL)
+ seq->flag |= SELECT|SEQ_RIGHTSEL;
+
+ recurs_sel_seq(seq);
+ }
+ }
+ }
+}
+
#if 0 // BRING BACK
void select_surround_from_last(Scene *scene)
{
@@ -147,7 +181,7 @@ void select_single_seq(Scene *scene, Sequence *seq, int deselect_all) /* BRING B
if(deselect_all)
deselect_all_seq(scene);
- set_last_seq(scene, seq);
+ active_seq_set(scene, seq);
if((seq->type==SEQ_IMAGE) || (seq->type==SEQ_MOVIE)) {
if(seq->strip)
@@ -166,7 +200,7 @@ void select_single_seq(Scene *scene, Sequence *seq, int deselect_all) /* BRING B
void select_neighbor_from_last(Scene *scene, int lr)
{
- Sequence *seq=get_last_seq(scene);
+ Sequence *seq= active_seq_get(scene);
Sequence *neighbor;
int change = 0;
if (seq) {
@@ -293,6 +327,7 @@ static int sequencer_select_invoke(bContext *C, wmOperator *op, wmEvent *event)
short extend= RNA_boolean_get(op->ptr, "extend");
short linked_handle= RNA_boolean_get(op->ptr, "linked_handle");
short left_right= RNA_boolean_get(op->ptr, "left_right");
+ short linked_time= RNA_boolean_get(op->ptr, "linked_time");
short mval[2];
@@ -308,6 +343,13 @@ static int sequencer_select_invoke(bContext *C, wmOperator *op, wmEvent *event)
mval[0]= event->x - ar->winrct.xmin;
mval[1]= event->y - ar->winrct.ymin;
+ seq= find_nearest_seq(scene, v2d, &hand, mval);
+
+ // XXX - not nice, Ctrl+RMB needs to do left_right only when not over a strip
+ if(seq && linked_time && left_right)
+ left_right= FALSE;
+
+
if (marker) {
int oldflag;
/* select timeline marker */
@@ -342,19 +384,18 @@ static int sequencer_select_invoke(bContext *C, wmOperator *op, wmEvent *event)
recurs_sel_seq(seq);
}
}
-
}
SEQ_END
} else {
-
- seq= find_nearest_seq(scene, v2d, &hand, mval);
+ // seq= find_nearest_seq(scene, v2d, &hand, mval);
+
act_orig= ed->act_seq;
if(extend == 0 && linked_handle==0)
deselect_all_seq(scene);
if(seq) {
- set_last_seq(scene, seq);
+ active_seq_set(scene, seq);
if ((seq->type == SEQ_IMAGE) || (seq->type == SEQ_MOVIE)) {
if(seq->strip) {
@@ -442,6 +483,10 @@ static int sequencer_select_invoke(bContext *C, wmOperator *op, wmEvent *event)
}
}
recurs_sel_seq(seq);
+
+ if(linked_time) {
+ select_linked_time(ed->seqbasep, seq);
+ }
}
}
@@ -487,6 +532,7 @@ void SEQUENCER_OT_select(wmOperatorType *ot)
RNA_def_boolean(ot->srna, "linked_handle", 0, "Linked Handle", "Select handles next to the active strip.");
/* for animation this is an enum but atm having an enum isnt useful for us */
RNA_def_boolean(ot->srna, "left_right", 0, "Left/Right", "select based on the frame side the cursor is on.");
+ RNA_def_boolean(ot->srna, "linked_time", 0, "Linked Time", "Select other strips at the same time.");
}
@@ -750,7 +796,7 @@ static int sequencer_select_active_side_exec(bContext *C, wmOperator *op)
{
Scene *scene= CTX_data_scene(C);
Editing *ed= seq_give_editing(scene, 0);
- Sequence *seq_act=get_last_seq(scene);
+ Sequence *seq_act= active_seq_get(scene);
if (ed==NULL || seq_act==NULL)
return OPERATOR_CANCELLED;
diff --git a/source/blender/editors/space_sequencer/space_sequencer.c b/source/blender/editors/space_sequencer/space_sequencer.c
index 206070b7095..b8adaf23f73 100644
--- a/source/blender/editors/space_sequencer/space_sequencer.c
+++ b/source/blender/editors/space_sequencer/space_sequencer.c
@@ -37,7 +37,7 @@
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_rand.h"
#include "BKE_colortools.h"
@@ -194,6 +194,23 @@ static void sequencer_main_area_init(wmWindowManager *wm, ARegion *ar)
WM_event_add_keymap_handler_bb(&ar->handlers, keymap, &ar->v2d.mask, &ar->winrct);
}
+static void sequencer_main_area_draw(const bContext *C, ARegion *ar)
+{
+ ScrArea *sa= CTX_wm_area(C);
+ SpaceSeq *sseq= sa->spacedata.first;
+ Scene *scene= CTX_data_scene(C);
+
+
+ if (sseq->mainb != SEQ_DRAW_SEQUENCE) {
+ /* image-viewer types */
+ draw_image_seq(scene, ar, sseq);
+ }
+ else {
+ /* NLE - strip editing timeline interface */
+ draw_timeline_seq(C, ar);
+ }
+}
+
/* add handlers, stuff you only do once or on area/region changes */
static void sequencer_header_area_init(wmWindowManager *wm, ARegion *ar)
@@ -281,9 +298,9 @@ void ED_spacetype_sequencer(void)
art= MEM_callocN(sizeof(ARegionType), "spacetype sequencer region");
art->regionid = RGN_TYPE_WINDOW;
art->init= sequencer_main_area_init;
- art->draw= drawseqspace;
+ art->draw= sequencer_main_area_draw;
art->listener= sequencer_main_area_listener;
- art->keymapflag= ED_KEYMAP_VIEW2D|ED_KEYMAP_FRAMES;
+ art->keymapflag= ED_KEYMAP_VIEW2D|ED_KEYMAP_FRAMES|ED_KEYMAP_ANIMATION;
BLI_addhead(&st->regiontypes, art);
@@ -305,7 +322,7 @@ void ED_spacetype_sequencer(void)
art= MEM_callocN(sizeof(ARegionType), "spacetype sequencer region");
art->regionid = RGN_TYPE_HEADER;
art->minsizey= HEADERY;
- art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D|ED_KEYMAP_FRAMES;
+ art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D|ED_KEYMAP_FRAMES|ED_KEYMAP_HEADER;
art->init= sequencer_header_area_init;
art->draw= sequencer_header_area_draw;
diff --git a/source/blender/editors/space_sound/space_sound.c b/source/blender/editors/space_sound/space_sound.c
index 7cd9988eea0..f2c449ffc1f 100644
--- a/source/blender/editors/space_sound/space_sound.c
+++ b/source/blender/editors/space_sound/space_sound.c
@@ -38,7 +38,7 @@
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_rand.h"
#include "BKE_colortools.h"
@@ -246,7 +246,7 @@ void ED_spacetype_sound(void)
art= MEM_callocN(sizeof(ARegionType), "spacetype sound region");
art->regionid = RGN_TYPE_HEADER;
art->minsizey= HEADERY;
- art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D;
+ art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D|ED_KEYMAP_HEADER;
art->init= sound_header_area_init;
art->draw= sound_header_area_draw;
diff --git a/source/blender/editors/space_text/space_text.c b/source/blender/editors/space_text/space_text.c
index e9cd2644ba6..a8d146bb7a8 100644
--- a/source/blender/editors/space_text/space_text.c
+++ b/source/blender/editors/space_text/space_text.c
@@ -39,7 +39,7 @@
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_rand.h"
#include "BKE_colortools.h"
@@ -438,7 +438,7 @@ void ED_spacetype_text(void)
art= MEM_callocN(sizeof(ARegionType), "spacetype text region");
art->regionid = RGN_TYPE_HEADER;
art->minsizey= HEADERY;
- art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D;
+ art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D|ED_KEYMAP_HEADER;
art->init= text_header_area_init;
art->draw= text_header_area_draw;
diff --git a/source/blender/editors/space_text/text_ops.c b/source/blender/editors/space_text/text_ops.c
index 09c74666b69..16a7f97afd6 100644
--- a/source/blender/editors/space_text/text_ops.c
+++ b/source/blender/editors/space_text/text_ops.c
@@ -555,7 +555,7 @@ void TEXT_OT_run_script(wmOperatorType *ot)
/* api callbacks */
ot->exec= run_script_exec;
- ot->poll= text_edit_poll;
+// ot->poll= text_edit_poll; // dont do this since linked texts cant run
}
@@ -2412,7 +2412,7 @@ static int find_and_replace(bContext *C, wmOperator *op, short mode)
first= 1;
}
else {
- BKE_reportf(op->reports, RPT_INFO, "Text not found: %s", st->findstr);
+ BKE_reportf(op->reports, RPT_ERROR, "Text not found: %s", st->findstr);
break;
}
} while(mode==TEXT_MARK_ALL);
diff --git a/source/blender/editors/space_time/space_time.c b/source/blender/editors/space_time/space_time.c
index 501ac1c0cba..59314fba48e 100644
--- a/source/blender/editors/space_time/space_time.c
+++ b/source/blender/editors/space_time/space_time.c
@@ -418,7 +418,7 @@ void ED_spacetype_time(void)
art= MEM_callocN(sizeof(ARegionType), "spacetype time region");
art->regionid = RGN_TYPE_HEADER;
art->minsizey= HEADERY;
- art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D|ED_KEYMAP_FRAMES;
+ art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D|ED_KEYMAP_FRAMES|ED_KEYMAP_HEADER;
art->init= time_header_area_init;
art->draw= time_header_area_draw;
diff --git a/source/blender/editors/space_userpref/space_userpref.c b/source/blender/editors/space_userpref/space_userpref.c
index 39fc2fd2bd1..da475ff4c5b 100644
--- a/source/blender/editors/space_userpref/space_userpref.c
+++ b/source/blender/editors/space_userpref/space_userpref.c
@@ -175,7 +175,7 @@ void ED_spacetype_userpref(void)
art= MEM_callocN(sizeof(ARegionType), "spacetype userpref region");
art->regionid = RGN_TYPE_HEADER;
art->minsizey= HEADERY;
- art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D;
+ art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D|ED_KEYMAP_HEADER;
art->listener= userpref_header_listener;
art->init= userpref_header_area_init;
art->draw= userpref_header_area_draw;
diff --git a/source/blender/editors/space_view3d/SConscript b/source/blender/editors/space_view3d/SConscript
index 057c98a1d49..ba521a5fb1a 100644
--- a/source/blender/editors/space_view3d/SConscript
+++ b/source/blender/editors/space_view3d/SConscript
@@ -2,11 +2,11 @@
Import ('env')
sources = env.Glob('*.c')
-defs = []
+defs = [ 'GLEW_STATIC' ]
incs = '../include ../../blenlib ../../blenkernel ../../makesdna ../../imbuf'
incs += ' ../../windowmanager #/intern/guardedalloc #/extern/glew/include'
-incs += ' ../../render/extern/include #/intern/guardedalloc'
+incs += ' ../../render/extern/include'
incs += ' ../../gpu ../../makesrna ../../blenfont'
incs += ' #/intern/smoke/extern'
incs += ' #source/kernel/gen_system'
diff --git a/source/blender/editors/space_view3d/drawarmature.c b/source/blender/editors/space_view3d/drawarmature.c
index fca7d6d7a9f..d8c2fb9d43e 100644
--- a/source/blender/editors/space_view3d/drawarmature.c
+++ b/source/blender/editors/space_view3d/drawarmature.c
@@ -51,7 +51,7 @@
#include "DNA_userdef_types.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_dlrbTree.h"
#include "BKE_animsys.h"
@@ -510,36 +510,36 @@ static void draw_bone_solid_octahedral(void)
glBegin(GL_TRIANGLES);
/* bottom */
- CalcNormFloat(vec[2], vec[1], vec[0], nor);
+ normal_tri_v3( nor,vec[2], vec[1], vec[0]);
glNormal3fv(nor);
glVertex3fv(vec[2]); glVertex3fv(vec[1]); glVertex3fv(vec[0]);
- CalcNormFloat(vec[3], vec[2], vec[0], nor);
+ normal_tri_v3( nor,vec[3], vec[2], vec[0]);
glNormal3fv(nor);
glVertex3fv(vec[3]); glVertex3fv(vec[2]); glVertex3fv(vec[0]);
- CalcNormFloat(vec[4], vec[3], vec[0], nor);
+ normal_tri_v3( nor,vec[4], vec[3], vec[0]);
glNormal3fv(nor);
glVertex3fv(vec[4]); glVertex3fv(vec[3]); glVertex3fv(vec[0]);
- CalcNormFloat(vec[1], vec[4], vec[0], nor);
+ normal_tri_v3( nor,vec[1], vec[4], vec[0]);
glNormal3fv(nor);
glVertex3fv(vec[1]); glVertex3fv(vec[4]); glVertex3fv(vec[0]);
/* top */
- CalcNormFloat(vec[5], vec[1], vec[2], nor);
+ normal_tri_v3( nor,vec[5], vec[1], vec[2]);
glNormal3fv(nor);
glVertex3fv(vec[5]); glVertex3fv(vec[1]); glVertex3fv(vec[2]);
- CalcNormFloat(vec[5], vec[2], vec[3], nor);
+ normal_tri_v3( nor,vec[5], vec[2], vec[3]);
glNormal3fv(nor);
glVertex3fv(vec[5]); glVertex3fv(vec[2]); glVertex3fv(vec[3]);
- CalcNormFloat(vec[5], vec[3], vec[4], nor);
+ normal_tri_v3( nor,vec[5], vec[3], vec[4]);
glNormal3fv(nor);
glVertex3fv(vec[5]); glVertex3fv(vec[3]); glVertex3fv(vec[4]);
- CalcNormFloat(vec[5], vec[4], vec[1], nor);
+ normal_tri_v3( nor,vec[5], vec[4], vec[1]);
glNormal3fv(nor);
glVertex3fv(vec[5]); glVertex3fv(vec[4]); glVertex3fv(vec[1]);
@@ -642,7 +642,7 @@ static void draw_sphere_bone_dist(float smat[][4], float imat[][4], int boneflag
/* figure out the sizes of spheres */
if (ebone) {
/* this routine doesn't call get_matrix_editbone() that calculates it */
- ebone->length = VecLenf(ebone->head, ebone->tail);
+ ebone->length = len_v3v3(ebone->head, ebone->tail);
length= ebone->length;
tail= ebone->rad_tail;
@@ -669,19 +669,19 @@ static void draw_sphere_bone_dist(float smat[][4], float imat[][4], int boneflag
/* ***** draw it ***** */
/* move vector to viewspace */
- VecSubf(dirvec, tailvec, headvec);
- Mat4Mul3Vecfl(smat, dirvec);
+ sub_v3_v3v3(dirvec, tailvec, headvec);
+ mul_mat3_m4_v3(smat, dirvec);
/* clear zcomp */
dirvec[2]= 0.0f;
/* move vector back */
- Mat4Mul3Vecfl(imat, dirvec);
+ mul_mat3_m4_v3(imat, dirvec);
- if (0.0f != Normalize(dirvec)) {
+ if (0.0f != normalize_v3(dirvec)) {
float norvec[3], vec1[3], vec2[3], vec[3];
int a;
- //VecMulf(dirvec, head);
- Crossf(norvec, dirvec, imat[2]);
+ //mul_v3_fl(dirvec, head);
+ cross_v3_v3v3(norvec, dirvec, imat[2]);
glBegin(GL_QUAD_STRIP);
@@ -752,7 +752,7 @@ static void draw_sphere_bone_wire(float smat[][4], float imat[][4], int armflag,
/* figure out the sizes of spheres */
if (ebone) {
/* this routine doesn't call get_matrix_editbone() that calculates it */
- ebone->length = VecLenf(ebone->head, ebone->tail);
+ ebone->length = len_v3v3(ebone->head, ebone->tail);
length= ebone->length;
tail= ebone->rad_tail;
@@ -807,25 +807,25 @@ static void draw_sphere_bone_wire(float smat[][4], float imat[][4], int armflag,
else UI_ThemeColor(TH_WIRE);
}
- VecSubf(dirvec, tailvec, headvec);
+ sub_v3_v3v3(dirvec, tailvec, headvec);
/* move vector to viewspace */
- Mat4Mul3Vecfl(smat, dirvec);
+ mul_mat3_m4_v3(smat, dirvec);
/* clear zcomp */
dirvec[2]= 0.0f;
/* move vector back */
- Mat4Mul3Vecfl(imat, dirvec);
+ mul_mat3_m4_v3(imat, dirvec);
- if (0.0f != Normalize(dirvec)) {
+ if (0.0f != normalize_v3(dirvec)) {
float norvech[3], norvect[3], vec[3];
VECCOPY(vec, dirvec);
- VecMulf(dirvec, head);
- Crossf(norvech, dirvec, imat[2]);
+ mul_v3_fl(dirvec, head);
+ cross_v3_v3v3(norvech, dirvec, imat[2]);
- VecMulf(vec, tail);
- Crossf(norvect, vec, imat[2]);
+ mul_v3_fl(vec, tail);
+ cross_v3_v3v3(norvect, vec, imat[2]);
if (id != -1)
glLoadName(id | BONESEL_BONE);
@@ -1463,12 +1463,12 @@ static void draw_pose_dofs(Object *ob)
glTranslatef(posetrans[0], posetrans[1], posetrans[2]);
if (pchan->parent) {
- Mat4CpyMat4(mat, pchan->parent->pose_mat);
+ copy_m4_m4(mat, pchan->parent->pose_mat);
mat[3][0]= mat[3][1]= mat[3][2]= 0.0f;
glMultMatrixf(mat);
}
- Mat4CpyMat3(mat, pchan->bone->bone_mat);
+ copy_m4_m3(mat, pchan->bone->bone_mat);
glMultMatrixf(mat);
scale= bone->length*pchan->size[1];
@@ -1555,12 +1555,12 @@ static void bone_matrix_translate_y(float mat[][4], float y)
float trans[3];
VECCOPY(trans, mat[1]);
- VecMulf(trans, y);
- VecAddf(mat[3], mat[3], trans);
+ mul_v3_fl(trans, y);
+ add_v3_v3v3(mat[3], mat[3], trans);
}
/* assumes object is Armature with pose */
-static void draw_pose_channels(Scene *scene, View3D *v3d, ARegion *ar, Base *base, int dt)
+static void draw_pose_bones(Scene *scene, View3D *v3d, ARegion *ar, Base *base, int dt)
{
RegionView3D *rv3d= ar->regiondata;
Object *ob= base->object;
@@ -1582,8 +1582,8 @@ static void draw_pose_channels(Scene *scene, View3D *v3d, ARegion *ar, Base *bas
if (arm->drawtype==ARM_ENVELOPE) {
/* precalc inverse matrix for drawing screen aligned */
wmGetMatrix(smat);
- Mat4MulFloat3(smat[0], 1.0f/VecLength(ob->obmat[0]));
- Mat4Invert(imat, smat);
+ mul_mat3_m4_fl(smat, 1.0f/len_v3(ob->obmat[0]));
+ invert_m4_m4(imat, smat);
/* and draw blended distances */
if (arm->flag & ARM_POSEMODE) {
@@ -1874,14 +1874,14 @@ static void draw_pose_channels(Scene *scene, View3D *v3d, ARegion *ar, Base *bas
/* Draw names of bone */
if (arm->flag & ARM_DRAWNAMES) {
- VecMidf(vec, pchan->pose_head, pchan->pose_tail);
+ mid_v3_v3v3(vec, pchan->pose_head, pchan->pose_tail);
view3d_cached_text_draw_add(vec[0], vec[1], vec[2], pchan->name, 10);
}
/* Draw additional axes on the bone tail */
if ( (arm->flag & ARM_DRAWAXES) && (arm->flag & ARM_POSEMODE) ) {
glPushMatrix();
- Mat4CpyMat4(bmat, pchan->pose_mat);
+ copy_m4_m4(bmat, pchan->pose_mat);
bone_matrix_translate_y(bmat, pchan->bone->length);
glMultMatrixf(bmat);
@@ -1908,14 +1908,14 @@ static void get_matrix_editbone(EditBone *eBone, float bmat[][4])
float mat[3][3];
/* Compose the parent transforms (i.e. their translations) */
- VecSubf(delta, eBone->tail, eBone->head);
+ sub_v3_v3v3(delta, eBone->tail, eBone->head);
eBone->length = (float)sqrt(delta[0]*delta[0] + delta[1]*delta[1] +delta[2]*delta[2]);
vec_roll_to_mat3(delta, eBone->roll, mat);
- Mat4CpyMat3(bmat, mat);
+ copy_m4_m3(bmat, mat);
- VecAddf(bmat[3], bmat[3], eBone->head);
+ add_v3_v3v3(bmat[3], bmat[3], eBone->head);
}
static void draw_ebones(View3D *v3d, ARegion *ar, Object *ob, int dt)
@@ -1931,8 +1931,8 @@ static void draw_ebones(View3D *v3d, ARegion *ar, Object *ob, int dt)
if(arm->drawtype==ARM_ENVELOPE) {
/* precalc inverse matrix for drawing screen aligned */
wmGetMatrix(smat);
- Mat4MulFloat3(smat[0], 1.0f/VecLength(ob->obmat[0]));
- Mat4Invert(imat, smat);
+ mul_mat3_m4_fl(smat, 1.0f/len_v3(ob->obmat[0]));
+ invert_m4_m4(imat, smat);
/* and draw blended distances */
glEnable(GL_BLEND);
@@ -2070,7 +2070,7 @@ static void draw_ebones(View3D *v3d, ARegion *ar, Object *ob, int dt)
/* Draw name */
if (arm->flag & ARM_DRAWNAMES) {
- VecMidf(vec, eBone->head, eBone->tail);
+ mid_v3_v3v3(vec, eBone->head, eBone->tail);
glRasterPos3fv(vec);
view3d_cached_text_draw_add(vec[0], vec[1], vec[2], eBone->name, 10);
}
@@ -2243,7 +2243,7 @@ static void draw_pose_paths(Scene *scene, View3D *v3d, ARegion *ar, Object *ob)
view3d_cached_text_draw_add(fp[0], fp[1], fp[2], str, 0);
}
else if ((a > stepsize) && (a < len-stepsize)) {
- if ((VecEqual(fp, fp-(stepsize*3))==0) || (VecEqual(fp, fp+(stepsize*3))==0)) {
+ if ((equals_v3v3(fp, fp-(stepsize*3))==0) || (equals_v3v3(fp, fp+(stepsize*3))==0)) {
sprintf(str, "%d", (a+sfra));
view3d_cached_text_draw_add(fp[0], fp[1], fp[2], str, 0);
}
@@ -2380,7 +2380,7 @@ static void draw_ghost_poses_range(Scene *scene, View3D *v3d, ARegion *ar, Base
BKE_animsys_evaluate_animdata(&ob->id, adt, (float)CFRA, ADT_RECALC_ALL);
where_is_pose(scene, ob);
- draw_pose_channels(scene, v3d, ar, base, OB_WIRE);
+ draw_pose_bones(scene, v3d, ar, base, OB_WIRE);
}
glDisable(GL_BLEND);
if (v3d->zbuf) glEnable(GL_DEPTH_TEST);
@@ -2459,7 +2459,7 @@ static void draw_ghost_poses_keys(Scene *scene, View3D *v3d, ARegion *ar, Base *
BKE_animsys_evaluate_animdata(&ob->id, adt, (float)CFRA, ADT_RECALC_ALL);
where_is_pose(scene, ob);
- draw_pose_channels(scene, v3d, ar, base, OB_WIRE);
+ draw_pose_bones(scene, v3d, ar, base, OB_WIRE);
}
glDisable(GL_BLEND);
if (v3d->zbuf) glEnable(GL_DEPTH_TEST);
@@ -2529,7 +2529,7 @@ static void draw_ghost_poses(Scene *scene, View3D *v3d, ARegion *ar, Base *base)
if (CFRA != cfrao) {
BKE_animsys_evaluate_animdata(&ob->id, adt, (float)CFRA, ADT_RECALC_ALL);
where_is_pose(scene, ob);
- draw_pose_channels(scene, v3d, ar, base, OB_WIRE);
+ draw_pose_bones(scene, v3d, ar, base, OB_WIRE);
}
}
@@ -2544,7 +2544,7 @@ static void draw_ghost_poses(Scene *scene, View3D *v3d, ARegion *ar, Base *base)
if (CFRA != cfrao) {
BKE_animsys_evaluate_animdata(&ob->id, adt, (float)CFRA, ADT_RECALC_ALL);
where_is_pose(scene, ob);
- draw_pose_channels(scene, v3d, ar, base, OB_WIRE);
+ draw_pose_bones(scene, v3d, ar, base, OB_WIRE);
}
}
}
@@ -2627,7 +2627,7 @@ int draw_armature(Scene *scene, View3D *v3d, ARegion *ar, Base *base, int dt, in
}
}
}
- draw_pose_channels(scene, v3d, ar, base, dt);
+ draw_pose_bones(scene, v3d, ar, base, dt);
arm->flag &= ~ARM_POSEMODE;
if(ob->mode & OB_MODE_POSE)
diff --git a/source/blender/editors/space_view3d/drawmesh.c b/source/blender/editors/space_view3d/drawmesh.c
index 365b9ff03f7..bf73e70367c 100644
--- a/source/blender/editors/space_view3d/drawmesh.c
+++ b/source/blender/editors/space_view3d/drawmesh.c
@@ -31,7 +31,7 @@
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_edgehash.h"
#include "BLI_editVert.h"
@@ -614,7 +614,7 @@ void draw_mesh_text(Scene *scene, Object *ob, int glsl)
if (!mf_smooth) {
float nor[3];
- CalcNormFloat(v1, v2, v3, nor);
+ normal_tri_v3( nor,v1, v2, v3);
glNormal3fv(nor);
}
diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c
index 22fd77afd88..2c4f010ce3e 100644
--- a/source/blender/editors/space_view3d/drawobject.c
+++ b/source/blender/editors/space_view3d/drawobject.c
@@ -65,7 +65,7 @@
#include "DNA_world_types.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_editVert.h"
#include "BLI_edgehash.h"
#include "BLI_rand.h"
@@ -91,6 +91,7 @@
#include "BKE_particle.h"
#include "BKE_pointcache.h"
#include "BKE_property.h"
+#include "BKE_softbody.h"
#include "BKE_smoke.h"
#include "BKE_unit.h"
#include "BKE_utildefines.h"
@@ -142,7 +143,7 @@ static void draw_empty_cone(float size);
/* ************* only use while object drawing **************
* or after running ED_view3d_init_mats_rv3d
* */
-static void view3d_project_short_clip(ARegion *ar, float *vec, short *adr)
+static void view3d_project_short_clip(ARegion *ar, float *vec, short *adr, int local)
{
RegionView3D *rv3d= ar->regiondata;
float fx, fy, vec4[4];
@@ -151,16 +152,14 @@ static void view3d_project_short_clip(ARegion *ar, float *vec, short *adr)
/* clipplanes in eye space */
if(rv3d->rflag & RV3D_CLIPPING) {
- VECCOPY(vec4, vec);
- Mat4MulVecfl(rv3d->viewmatob, vec4);
- if(view3d_test_clipping(rv3d, vec4))
+ if(view3d_test_clipping(rv3d, vec, local))
return;
}
VECCOPY(vec4, vec);
vec4[3]= 1.0;
- Mat4MulVec4fl(rv3d->persmatob, vec4);
+ mul_m4_v4(rv3d->persmatob, vec4);
/* clipplanes in window space */
if( vec4[3]>BL_NEAR_CLIP ) { /* is the NEAR clipping cutoff for picking */
@@ -189,7 +188,7 @@ static void view3d_project_short_noclip(ARegion *ar, float *vec, short *adr)
VECCOPY(vec4, vec);
vec4[3]= 1.0;
- Mat4MulVec4fl(rv3d->persmatob, vec4);
+ mul_m4_v4(rv3d->persmatob, vec4);
if( vec4[3]>BL_NEAR_CLIP ) { /* is the NEAR clipping cutoff for picking */
fx= (ar->winx/2)*(1 + vec4[0]/vec4[3]);
@@ -456,8 +455,8 @@ void drawcircball(int mode, float *cent, float rad, float tmat[][4])
VECCOPY(vx, tmat[0]);
VECCOPY(vy, tmat[1]);
- VecMulf(vx, rad);
- VecMulf(vy, rad);
+ mul_v3_fl(vx, rad);
+ mul_v3_fl(vy, rad);
glBegin(mode);
for(a=0; a<tot; a++) {
@@ -544,8 +543,8 @@ void view3d_cached_text_draw_end(View3D *v3d, ARegion *ar, int depth_write, floa
/* project first and test */
for(vos= strings->first; vos; vos= vos->next) {
if(mat)
- Mat4MulVecfl(mat, vos->vec);
- view3d_project_short_clip(ar, vos->vec, vos->mval);
+ mul_m4_v3(mat, vos->vec);
+ view3d_project_short_clip(ar, vos->vec, vos->mval, 0);
if(vos->mval[0]!=IS_CLIPPED)
tot++;
}
@@ -674,7 +673,7 @@ static void drawshadbuflimits(Lamp *la, float mat[][4])
lavec[0]= -mat[2][0];
lavec[1]= -mat[2][1];
lavec[2]= -mat[2][2];
- Normalize(lavec);
+ normalize_v3(lavec);
sta[0]= mat[3][0]+ la->clipsta*lavec[0];
sta[1]= mat[3][1]+ la->clipsta*lavec[1];
@@ -705,13 +704,13 @@ static void spotvolume(float *lvec, float *vvec, float inp)
/* camera is at 0,0,0 */
float temp[3],plane[3],mat1[3][3],mat2[3][3],mat3[3][3],mat4[3][3],q[4],co,si,angle;
- Normalize(lvec);
- Normalize(vvec); /* is this the correct vector ? */
+ normalize_v3(lvec);
+ normalize_v3(vvec); /* is this the correct vector ? */
- Crossf(temp,vvec,lvec); /* equation for a plane through vvec en lvec */
- Crossf(plane,lvec,temp); /* a plane perpendicular to this, parrallel with lvec */
+ cross_v3_v3v3(temp,vvec,lvec); /* equation for a plane through vvec en lvec */
+ cross_v3_v3v3(plane,lvec,temp); /* a plane perpendicular to this, parrallel with lvec */
- Normalize(plane);
+ normalize_v3(plane);
/* now we've got two equations: one of a cone and one of a plane, but we have
three unknowns. We remove one unkown by rotating the plane to z=0 (the plane normal) */
@@ -724,7 +723,7 @@ static void spotvolume(float *lvec, float *vvec, float inp)
q[1] = plane[1] ;
q[2] = -plane[0] ;
q[3] = 0 ;
- Normalize(&q[1]);
+ normalize_v3(&q[1]);
angle = saacos(plane[2])/2.0;
co = cos(angle);
@@ -735,7 +734,7 @@ static void spotvolume(float *lvec, float *vvec, float inp)
q[2] *= si;
q[3] = 0;
- QuatToMat3(q,mat1);
+ quat_to_mat3(mat1,q);
/* rotate lamp vector now over acos(inp) degrees */
@@ -743,7 +742,7 @@ static void spotvolume(float *lvec, float *vvec, float inp)
vvec[1] = lvec[1] ;
vvec[2] = lvec[2] ;
- Mat3One(mat2);
+ unit_m3(mat2);
co = inp;
si = sqrt(1-inp*inp);
@@ -751,17 +750,17 @@ static void spotvolume(float *lvec, float *vvec, float inp)
mat2[1][0] = -si;
mat2[0][1] = si;
mat2[1][1] = co;
- Mat3MulMat3(mat3,mat2,mat1);
+ mul_m3_m3m3(mat3,mat2,mat1);
mat2[1][0] = si;
mat2[0][1] = -si;
- Mat3MulMat3(mat4,mat2,mat1);
- Mat3Transp(mat1);
+ mul_m3_m3m3(mat4,mat2,mat1);
+ transpose_m3(mat1);
- Mat3MulMat3(mat2,mat1,mat3);
- Mat3MulVecfl(mat2,lvec);
- Mat3MulMat3(mat2,mat1,mat4);
- Mat3MulVecfl(mat2,vvec);
+ mul_m3_m3m3(mat2,mat1,mat3);
+ mul_m3_v3(mat2,lvec);
+ mul_m3_m3m3(mat2,mat1,mat4);
+ mul_m3_v3(mat2,vvec);
return;
}
@@ -789,9 +788,9 @@ static void drawlamp(Scene *scene, View3D *v3d, RegionView3D *rv3d, Object *ob)
lampsize= pixsize*((float)U.obcenter_dia*0.5f);
/* and view aligned matrix: */
- Mat4CpyMat4(imat, rv3d->viewinv);
- Normalize(imat[0]);
- Normalize(imat[1]);
+ copy_m4_m4(imat, rv3d->viewinv);
+ normalize_v3(imat[0]);
+ normalize_v3(imat[1]);
/* for AA effects */
glGetFloatv(GL_CURRENT_COLOR, curcol);
@@ -835,13 +834,13 @@ static void drawlamp(Scene *scene, View3D *v3d, RegionView3D *rv3d, Object *ob)
short axis;
/* setup a 45 degree rotation matrix */
- VecRotToMat3(imat[2], M_PI/4.0f, mat);
+ vec_rot_to_mat3( mat,imat[2], M_PI/4.0f);
/* vectors */
VECCOPY(v1, imat[0]);
- VecMulf(v1, circrad*1.2f);
+ mul_v3_fl(v1, circrad*1.2f);
VECCOPY(v2, imat[0]);
- VecMulf(v2, circrad*2.5f);
+ mul_v3_fl(v2, circrad*2.5f);
/* center */
glTranslatef(vec[0], vec[1], vec[2]);
@@ -852,8 +851,8 @@ static void drawlamp(Scene *scene, View3D *v3d, RegionView3D *rv3d, Object *ob)
for (axis=0; axis<8; axis++) {
glVertex3fv(v1);
glVertex3fv(v2);
- Mat3MulVecfl(mat, v1);
- Mat3MulVecfl(mat, v2);
+ mul_m3_v3(mat, v1);
+ mul_m3_v3(mat, v2);
}
glEnd();
@@ -1144,11 +1143,11 @@ static void drawcamera(Scene *scene, View3D *v3d, RegionView3D *rv3d, Object *ob
if(flag==0) {
if(cam->flag & (CAM_SHOWLIMITS+CAM_SHOWMIST)) {
wmLoadMatrix(rv3d->viewmat);
- Mat4CpyMat4(vec, ob->obmat);
- Mat4Ortho(vec);
+ copy_m4_m4(vec, ob->obmat);
+ normalize_m4(vec);
wmMultMatrix(vec);
- Mat4SwapMat4(rv3d->persmat, tmat);
+ swap_m4m4(rv3d->persmat, tmat);
wmGetSingleMatrix(rv3d->persmat);
if(cam->flag & CAM_SHOWLIMITS) {
@@ -1161,7 +1160,7 @@ static void drawcamera(Scene *scene, View3D *v3d, RegionView3D *rv3d, Object *ob
if(cam->flag & CAM_SHOWMIST)
if(wrld) draw_limit_line(wrld->miststa, wrld->miststa+wrld->mistdist, 0xFFFFFF);
- Mat4SwapMat4(rv3d->persmat, tmat);
+ swap_m4m4(rv3d->persmat, tmat);
}
}
}
@@ -1207,9 +1206,11 @@ void lattice_foreachScreenVert(ViewContext *vc, void (*func)(void *userData, BPo
int i, N = lt->editlatt->pntsu*lt->editlatt->pntsv*lt->editlatt->pntsw;
short s[2] = {IS_CLIPPED, 0};
+ ED_view3d_local_clipping(vc->rv3d, obedit->obmat); /* for local clipping lookups */
+
for (i=0; i<N; i++, bp++, co+=3) {
if (bp->hide==0) {
- view3d_project_short_clip(vc->ar, dl?co:bp->vec, s);
+ view3d_project_short_clip(vc->ar, dl?co:bp->vec, s, 1);
if (s[0] != IS_CLIPPED)
func(userData, bp, s[0], s[1]);
}
@@ -1314,7 +1315,7 @@ static void mesh_foreachScreenVert__mapFunc(void *userData, int index, float *co
short s[2]= {IS_CLIPPED, 0};
if (data->clipVerts) {
- view3d_project_short_clip(data->vc.ar, co, s);
+ view3d_project_short_clip(data->vc.ar, co, s, 1);
} else {
view3d_project_short_noclip(data->vc.ar, co, s);
}
@@ -1334,6 +1335,9 @@ void mesh_foreachScreenVert(ViewContext *vc, void (*func)(void *userData, EditVe
data.userData = userData;
data.clipVerts = clipVerts;
+ if(clipVerts)
+ ED_view3d_local_clipping(vc->rv3d, vc->obedit->obmat); /* for local clipping lookups */
+
EM_init_index_arrays(vc->em, 1, 0, 0);
dm->foreachMappedVert(dm, mesh_foreachScreenVert__mapFunc, &data);
EM_free_index_arrays();
@@ -1349,8 +1353,8 @@ static void mesh_foreachScreenEdge__mapFunc(void *userData, int index, float *v0
if (eed->h==0) {
if (data->clipVerts==1) {
- view3d_project_short_clip(data->vc.ar, v0co, s[0]);
- view3d_project_short_clip(data->vc.ar, v1co, s[1]);
+ view3d_project_short_clip(data->vc.ar, v0co, s[0], 1);
+ view3d_project_short_clip(data->vc.ar, v1co, s[1], 1);
} else {
view3d_project_short_noclip(data->vc.ar, v0co, s[0]);
view3d_project_short_noclip(data->vc.ar, v1co, s[1]);
@@ -1376,6 +1380,9 @@ void mesh_foreachScreenEdge(ViewContext *vc, void (*func)(void *userData, EditEd
data.userData = userData;
data.clipVerts = clipVerts;
+ if(clipVerts)
+ ED_view3d_local_clipping(vc->rv3d, vc->obedit->obmat); /* for local clipping lookups */
+
EM_init_index_arrays(vc->em, 0, 1, 0);
dm->foreachMappedEdge(dm, mesh_foreachScreenEdge__mapFunc, &data);
EM_free_index_arrays();
@@ -1390,7 +1397,7 @@ static void mesh_foreachScreenFace__mapFunc(void *userData, int index, float *ce
short s[2];
if (efa && efa->h==0 && efa->fgonf!=EM_FGON) {
- view3d_project_short_clip(data->vc.ar, cent, s);
+ view3d_project_short_clip(data->vc.ar, cent, s, 1);
data->func(data->userData, efa, s[0], s[1], index);
}
@@ -1405,6 +1412,9 @@ void mesh_foreachScreenFace(ViewContext *vc, void (*func)(void *userData, EditFa
data.func = func;
data.userData = userData;
+ //if(clipVerts)
+ ED_view3d_local_clipping(vc->rv3d, vc->obedit->obmat); /* for local clipping lookups */
+
EM_init_index_arrays(vc->em, 0, 0, 1);
dm->foreachMappedFaceCenter(dm, mesh_foreachScreenFace__mapFunc, &data);
EM_free_index_arrays();
@@ -1419,6 +1429,8 @@ void nurbs_foreachScreenVert(ViewContext *vc, void (*func)(void *userData, Nurb
Nurb *nu;
int i;
+ ED_view3d_local_clipping(vc->rv3d, vc->obedit->obmat); /* for local clipping lookups */
+
for (nu= cu->editnurb->first; nu; nu=nu->next) {
if(nu->type == CU_BEZIER) {
for (i=0; i<nu->pntsu; i++) {
@@ -1427,17 +1439,17 @@ void nurbs_foreachScreenVert(ViewContext *vc, void (*func)(void *userData, Nurb
if(bezt->hide==0) {
if(cu->drawflag & CU_HIDE_HANDLES) {
- view3d_project_short_clip(vc->ar, bezt->vec[1], s);
+ view3d_project_short_clip(vc->ar, bezt->vec[1], s, 1);
if (s[0] != IS_CLIPPED)
func(userData, nu, NULL, bezt, 1, s[0], s[1]);
} else {
- view3d_project_short_clip(vc->ar, bezt->vec[0], s);
+ view3d_project_short_clip(vc->ar, bezt->vec[0], s, 1);
if (s[0] != IS_CLIPPED)
func(userData, nu, NULL, bezt, 0, s[0], s[1]);
- view3d_project_short_clip(vc->ar, bezt->vec[1], s);
+ view3d_project_short_clip(vc->ar, bezt->vec[1], s, 1);
if (s[0] != IS_CLIPPED)
func(userData, nu, NULL, bezt, 1, s[0], s[1]);
- view3d_project_short_clip(vc->ar, bezt->vec[2], s);
+ view3d_project_short_clip(vc->ar, bezt->vec[2], s, 1);
if (s[0] != IS_CLIPPED)
func(userData, nu, NULL, bezt, 2, s[0], s[1]);
}
@@ -1449,7 +1461,7 @@ void nurbs_foreachScreenVert(ViewContext *vc, void (*func)(void *userData, Nurb
BPoint *bp = &nu->bp[i];
if(bp->hide==0) {
- view3d_project_short_clip(vc->ar, bp->vec, s);
+ view3d_project_short_clip(vc->ar, bp->vec, s, 1);
if (s[0] != IS_CLIPPED)
func(userData, nu, bp, NULL, -1, s[0], s[1]);
}
@@ -2234,7 +2246,7 @@ static void draw_em_measure_stats(View3D *v3d, RegionView3D *rv3d, Object *ob, E
if(G.f & (G_RENDER_OGL|G_RENDER_SHADOW))
return;
- /* make the precission of the pronted value proportionate to the gridsize */
+ /* make the precision of the pronted value proportionate to the gridsize */
if (grid < 0.01f)
strcpy(conv_float, "%.6f");
@@ -2271,13 +2283,13 @@ static void draw_em_measure_stats(View3D *v3d, RegionView3D *rv3d, Object *ob, E
z= 0.5f*(v1[2]+v2[2]);
if(v3d->flag & V3D_GLOBAL_STATS) {
- Mat4MulVecfl(ob->obmat, v1);
- Mat4MulVecfl(ob->obmat, v2);
+ mul_m4_v3(ob->obmat, v1);
+ mul_m4_v3(ob->obmat, v2);
}
if(unit->system)
- bUnit_AsString(val, sizeof(val), VecLenf(v1, v2)*unit->scale_length, 3, unit->system, B_UNIT_LENGTH, do_split, FALSE);
+ bUnit_AsString(val, sizeof(val), len_v3v3(v1, v2)*unit->scale_length, 3, unit->system, B_UNIT_LENGTH, do_split, FALSE);
else
- sprintf(val, conv_float, VecLenf(v1, v2));
+ sprintf(val, conv_float, len_v3v3(v1, v2));
view3d_cached_text_draw_add(x, y, z, val, 0);
}
@@ -2302,16 +2314,16 @@ static void draw_em_measure_stats(View3D *v3d, RegionView3D *rv3d, Object *ob, E
VECCOPY(v4, efa->v4->co);
}
if(v3d->flag & V3D_GLOBAL_STATS) {
- Mat4MulVecfl(ob->obmat, v1);
- Mat4MulVecfl(ob->obmat, v2);
- Mat4MulVecfl(ob->obmat, v3);
- if (efa->v4) Mat4MulVecfl(ob->obmat, v4);
+ mul_m4_v3(ob->obmat, v1);
+ mul_m4_v3(ob->obmat, v2);
+ mul_m4_v3(ob->obmat, v3);
+ if (efa->v4) mul_m4_v3(ob->obmat, v4);
}
if (efa->v4)
- area= AreaQ3Dfl(v1, v2, v3, v4);
+ area= area_quad_v3(v1, v2, v3, v4);
else
- area = AreaT3Dfl(v1, v2, v3);
+ area = area_tri_v3(v1, v2, v3);
if(unit->system)
bUnit_AsString(val, sizeof(val), area*unit->scale_length, 3, unit->system, B_UNIT_LENGTH, do_split, FALSE); // XXX should be B_UNIT_AREA
@@ -2343,10 +2355,10 @@ static void draw_em_measure_stats(View3D *v3d, RegionView3D *rv3d, Object *ob, E
VECCOPY(v4, v3);
}
if(v3d->flag & V3D_GLOBAL_STATS) {
- Mat4MulVecfl(ob->obmat, v1);
- Mat4MulVecfl(ob->obmat, v2);
- Mat4MulVecfl(ob->obmat, v3);
- Mat4MulVecfl(ob->obmat, v4);
+ mul_m4_v3(ob->obmat, v1);
+ mul_m4_v3(ob->obmat, v2);
+ mul_m4_v3(ob->obmat, v3);
+ mul_m4_v3(ob->obmat, v4);
}
e1= efa->e1;
@@ -2358,30 +2370,30 @@ static void draw_em_measure_stats(View3D *v3d, RegionView3D *rv3d, Object *ob, E
if( (e4->f & e1->f & SELECT) || (G.moving && (efa->v1->f & SELECT)) ) {
/* Vec 1 */
- sprintf(val,"%.3f", RAD2DEG(VecAngle3(v4, v1, v2)));
- VecLerpf(fvec, efa->cent, efa->v1->co, 0.8f);
+ sprintf(val,"%.3f", RAD2DEG(angle_v3v3v3(v4, v1, v2)));
+ interp_v3_v3v3(fvec, efa->cent, efa->v1->co, 0.8f);
view3d_cached_text_draw_add(efa->cent[0], efa->cent[1], efa->cent[2], val, 0);
}
if( (e1->f & e2->f & SELECT) || (G.moving && (efa->v2->f & SELECT)) ) {
/* Vec 2 */
- sprintf(val,"%.3f", RAD2DEG(VecAngle3(v1, v2, v3)));
- VecLerpf(fvec, efa->cent, efa->v2->co, 0.8f);
+ sprintf(val,"%.3f", RAD2DEG(angle_v3v3v3(v1, v2, v3)));
+ interp_v3_v3v3(fvec, efa->cent, efa->v2->co, 0.8f);
view3d_cached_text_draw_add(fvec[0], fvec[1], fvec[2], val, 0);
}
if( (e2->f & e3->f & SELECT) || (G.moving && (efa->v3->f & SELECT)) ) {
/* Vec 3 */
if(efa->v4)
- sprintf(val,"%.3f", RAD2DEG(VecAngle3(v2, v3, v4)));
+ sprintf(val,"%.3f", RAD2DEG(angle_v3v3v3(v2, v3, v4)));
else
- sprintf(val,"%.3f", RAD2DEG(VecAngle3(v2, v3, v1)));
- VecLerpf(fvec, efa->cent, efa->v3->co, 0.8f);
+ sprintf(val,"%.3f", RAD2DEG(angle_v3v3v3(v2, v3, v1)));
+ interp_v3_v3v3(fvec, efa->cent, efa->v3->co, 0.8f);
view3d_cached_text_draw_add(fvec[0], fvec[1], fvec[2], val, 0);
}
/* Vec 4 */
if(efa->v4) {
if( (e3->f & e4->f & SELECT) || (G.moving && (efa->v4->f & SELECT)) ) {
- sprintf(val,"%.3f", RAD2DEG(VecAngle3(v3, v4, v1)));
- VecLerpf(fvec, efa->cent, efa->v4->co, 0.8f);
+ sprintf(val,"%.3f", RAD2DEG(angle_v3v3v3(v3, v4, v1)));
+ interp_v3_v3v3(fvec, efa->cent, efa->v4->co, 0.8f);
view3d_cached_text_draw_add(fvec[0], fvec[1], fvec[2], val, 0);
}
}
@@ -3434,7 +3446,7 @@ static void draw_particle(ParticleKey *state, int draw_as, short draw, float pix
{
vec[0]=2.0f*pixsize;
vec[1]=vec[2]=0.0;
- QuatMulVecf(state->rot,vec);
+ mul_qt_v3(state->rot,vec);
if(draw_as==PART_DRAW_AXIS) {
cd[1]=cd[2]=cd[4]=cd[5]=0.0;
cd[0]=cd[3]=1.0;
@@ -3462,7 +3474,7 @@ static void draw_particle(ParticleKey *state, int draw_as, short draw, float pix
vec[1]=2.0f*pixsize;
vec[0]=vec[2]=0.0;
- QuatMulVecf(state->rot,vec);
+ mul_qt_v3(state->rot,vec);
if(draw_as==PART_DRAW_AXIS){
VECCOPY(vec2,state->co);
}
@@ -3474,7 +3486,7 @@ static void draw_particle(ParticleKey *state, int draw_as, short draw, float pix
vec[2]=2.0f*pixsize;
vec[0]=vec[1]=0.0;
- QuatMulVecf(state->rot,vec);
+ mul_qt_v3(state->rot,vec);
if(draw_as==PART_DRAW_AXIS){
VECCOPY(vec2,state->co);
}
@@ -3489,9 +3501,9 @@ static void draw_particle(ParticleKey *state, int draw_as, short draw, float pix
case PART_DRAW_LINE:
{
VECCOPY(vec,state->vel);
- Normalize(vec);
+ normalize_v3(vec);
if(draw & PART_DRAW_VEL_LENGTH)
- VecMulf(vec,VecLength(state->vel));
+ mul_v3_fl(vec,len_v3(state->vel));
VECADDFAC(pdd->vd,state->co,vec,-draw_line[0]); pdd->vd+=3;
VECADDFAC(pdd->vd,state->co,vec,draw_line[1]); pdd->vd+=3;
if(cd) {
@@ -3649,7 +3661,7 @@ static void draw_new_particle_system(Scene *scene, View3D *v3d, RegionView3D *rv
if( (base->flag & OB_FROMDUPLI) && (ob->flag & OB_FROMGROUP) ) {
float mat[4][4];
- Mat4MulMat4(mat, psys->imat, ob->obmat);
+ mul_m4_m4m4(mat, psys->imat, ob->obmat);
wmMultMatrix(mat);
}
@@ -3671,9 +3683,9 @@ static void draw_new_particle_system(Scene *scene, View3D *v3d, RegionView3D *rv
break;
case PART_DRAW_CIRC:
/* calculate view aligned matrix: */
- Mat4CpyMat4(imat, rv3d->viewinv);
- Normalize(imat[0]);
- Normalize(imat[1]);
+ copy_m4_m4(imat, rv3d->viewinv);
+ normalize_v3(imat[0]);
+ normalize_v3(imat[1]);
/* no break! */
case PART_DRAW_CROSS:
case PART_DRAW_AXIS:
@@ -3729,9 +3741,9 @@ static void draw_new_particle_system(Scene *scene, View3D *v3d, RegionView3D *rv
break;
}
if(part->draw & PART_DRAW_SIZE && part->draw_as!=PART_DRAW_CIRC){
- Mat4CpyMat4(imat, rv3d->viewinv);
- Normalize(imat[0]);
- Normalize(imat[1]);
+ copy_m4_m4(imat, rv3d->viewinv);
+ normalize_v3(imat[0]);
+ normalize_v3(imat[1]);
}
if(!create_cdata && pdd && pdd->cdata) {
@@ -3903,7 +3915,7 @@ static void draw_new_particle_system(Scene *scene, View3D *v3d, RegionView3D *rv
psys_get_particle_on_path(&sim,a,&state,need_v);
if(psys->parent)
- Mat4MulVecfl(psys->parent->obmat, state.co);
+ mul_m4_v3(psys->parent->obmat, state.co);
/* create actiual particle data */
if(draw_as == PART_DRAW_BB) {
@@ -3923,7 +3935,7 @@ static void draw_new_particle_system(Scene *scene, View3D *v3d, RegionView3D *rv
state.time=cfra;
if(psys_get_particle_state(&sim,a,&state,0)){
if(psys->parent)
- Mat4MulVecfl(psys->parent->obmat, state.co);
+ mul_m4_v3(psys->parent->obmat, state.co);
/* create actiual particle data */
if(draw_as == PART_DRAW_BB) {
@@ -3946,7 +3958,7 @@ static void draw_new_particle_system(Scene *scene, View3D *v3d, RegionView3D *rv
VECCOPY(pdd->ved,state.co);
pdd->ved+=3;
VECCOPY(vel,state.vel);
- VecMulf(vel,timestep);
+ mul_v3_fl(vel,timestep);
VECADD(pdd->ved,state.co,vel);
pdd->ved+=3;
@@ -4314,7 +4326,170 @@ static void draw_ptcache_edit(Scene *scene, View3D *v3d, RegionView3D *rv3d, Obj
glPointSize(1.0);
}
+//static void ob_draw_RE_motion(float com[3],float rotscale[3][3],float tw,float th)
+static void ob_draw_RE_motion(float com[3],float rotscale[3][3],float itw,float ith,float drw_size)
+{
+ float tr[3][3];
+ float root[3],tip[3];
+ float tw,th;
+ /* take a copy for not spoiling original */
+ copy_m3_m3(tr,rotscale);
+ tw = itw * drw_size;
+ th = ith * drw_size;
+
+ glColor4ub(0x7F, 0x00, 0x00, 155);
+ glBegin(GL_LINES);
+ root[1] = root[2] = 0.0f;
+ root[0] = -drw_size;
+ mul_m3_v3(tr,root);
+ VECADD(root,root,com);
+ glVertex3fv(root);
+ tip[1] = tip[2] = 0.0f;
+ tip[0] = drw_size;
+ mul_m3_v3(tr,tip);
+ VECADD(tip,tip,com);
+ glVertex3fv(tip);
+ glEnd();
+
+ root[1] =0.0f; root[2] = tw;
+ root[0] = th;
+ glBegin(GL_LINES);
+ mul_m3_v3(tr,root);
+ VECADD(root,root,com);
+ glVertex3fv(root);
+ glVertex3fv(tip);
+ glEnd();
+
+ root[1] =0.0f; root[2] = -tw;
+ root[0] = th;
+ glBegin(GL_LINES);
+ mul_m3_v3(tr,root);
+ VECADD(root,root,com);
+ glVertex3fv(root);
+ glVertex3fv(tip);
+ glEnd();
+
+ root[1] =tw; root[2] = 0.0f;
+ root[0] =th;
+ glBegin(GL_LINES);
+ mul_m3_v3(tr,root);
+ VECADD(root,root,com);
+ glVertex3fv(root);
+ glVertex3fv(tip);
+ glEnd();
+
+ root[1] =-tw; root[2] = 0.0f;
+ root[0] = th;
+ glBegin(GL_LINES);
+ mul_m3_v3(tr,root);
+ VECADD(root,root,com);
+ glVertex3fv(root);
+ glVertex3fv(tip);
+ glEnd();
+
+ glColor4ub(0x00, 0x7F, 0x00, 155);
+
+ glBegin(GL_LINES);
+ root[0] = root[2] = 0.0f;
+ root[1] = -drw_size;
+ mul_m3_v3(tr,root);
+ VECADD(root,root,com);
+ glVertex3fv(root);
+ tip[0] = tip[2] = 0.0f;
+ tip[1] = drw_size;
+ mul_m3_v3(tr,tip);
+ VECADD(tip,tip,com);
+ glVertex3fv(tip);
+ glEnd();
+
+ root[0] =0.0f; root[2] = tw;
+ root[1] = th;
+ glBegin(GL_LINES);
+ mul_m3_v3(tr,root);
+ VECADD(root,root,com);
+ glVertex3fv(root);
+ glVertex3fv(tip);
+ glEnd();
+
+ root[0] =0.0f; root[2] = -tw;
+ root[1] = th;
+ glBegin(GL_LINES);
+ mul_m3_v3(tr,root);
+ VECADD(root,root,com);
+ glVertex3fv(root);
+ glVertex3fv(tip);
+ glEnd();
+ root[0] =tw; root[2] = 0.0f;
+ root[1] =th;
+ glBegin(GL_LINES);
+ mul_m3_v3(tr,root);
+ VECADD(root,root,com);
+ glVertex3fv(root);
+ glVertex3fv(tip);
+ glEnd();
+
+ root[0] =-tw; root[2] = 0.0f;
+ root[1] = th;
+ glBegin(GL_LINES);
+ mul_m3_v3(tr,root);
+ VECADD(root,root,com);
+ glVertex3fv(root);
+ glVertex3fv(tip);
+ glEnd();
+
+ glColor4ub(0x00, 0x00, 0x7F, 155);
+ glBegin(GL_LINES);
+ root[0] = root[1] = 0.0f;
+ root[2] = -drw_size;
+ mul_m3_v3(tr,root);
+ VECADD(root,root,com);
+ glVertex3fv(root);
+ tip[0] = tip[1] = 0.0f;
+ tip[2] = drw_size;
+ mul_m3_v3(tr,tip);
+ VECADD(tip,tip,com);
+ glVertex3fv(tip);
+ glEnd();
+
+ root[0] =0.0f; root[1] = tw;
+ root[2] = th;
+ glBegin(GL_LINES);
+ mul_m3_v3(tr,root);
+ VECADD(root,root,com);
+ glVertex3fv(root);
+ glVertex3fv(tip);
+ glEnd();
+
+ root[0] =0.0f; root[1] = -tw;
+ root[2] = th;
+ glBegin(GL_LINES);
+ mul_m3_v3(tr,root);
+ VECADD(root,root,com);
+ glVertex3fv(root);
+ glVertex3fv(tip);
+ glEnd();
+
+ root[0] = tw; root[1] = 0.0f;
+ root[2] = th;
+ glBegin(GL_LINES);
+ mul_m3_v3(tr,root);
+ VECADD(root,root,com);
+ glVertex3fv(root);
+ glVertex3fv(tip);
+ glEnd();
+
+ root[0] = -tw; root[1] = 0.0f;
+ root[2] = th;
+ glBegin(GL_LINES);
+ mul_m3_v3(tr,root);
+ VECADD(root,root,com);
+ glVertex3fv(root);
+ glVertex3fv(tip);
+ glEnd();
+}
+
+/*place to add drawers */
unsigned int nurbcol[8]= {
0, 0x9090, 0x409030, 0x603080, 0, 0x40fff0, 0x40c033, 0xA090F0 };
@@ -4566,10 +4741,10 @@ static void drawnurb(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base *base,
float vec_a[3] = { fac,0, 0}; // Offset perpendicular to the curve
float vec_b[3] = {-fac,0, 0}; // Delta along the curve
- QuatMulVecf(bevp->quat, vec_a);
- QuatMulVecf(bevp->quat, vec_b);
- VecAddf(vec_a, vec_a, bevp->vec);
- VecAddf(vec_b, vec_b, bevp->vec);
+ mul_qt_v3(bevp->quat, vec_a);
+ mul_qt_v3(bevp->quat, vec_b);
+ add_v3_v3v3(vec_a, vec_a, bevp->vec);
+ add_v3_v3v3(vec_b, vec_b, bevp->vec);
VECSUBFAC(vec_a, vec_a, bevp->dir, fac);
VECSUBFAC(vec_b, vec_b, bevp->dir, fac);
@@ -4711,8 +4886,8 @@ static void drawspiral(float *cent, float rad, float tmat[][4], int start)
VECCOPY(vx, tmat[0]);
VECCOPY(vy, tmat[1]);
- VecMulf(vx, rad);
- VecMulf(vy, rad);
+ mul_v3_fl(vx, rad);
+ mul_v3_fl(vy, rad);
VECCOPY(vec, cent);
@@ -4776,7 +4951,7 @@ static void drawtube(float *vec, float radius, float height, float tmat[][4])
float cur[3];
drawcircball(GL_LINE_LOOP, vec, radius, tmat);
- VecCopyf(cur,vec);
+ copy_v3_v3(cur,vec);
cur[2]+=height;
drawcircball(GL_LINE_LOOP, cur, radius, tmat);
@@ -4797,7 +4972,7 @@ static void drawcone(float *vec, float radius, float height, float tmat[][4])
{
float cur[3];
- VecCopyf(cur,vec);
+ copy_v3_v3(cur,vec);
cur[2]+=height;
drawcircball(GL_LINE_LOOP, cur, radius, tmat);
@@ -4845,9 +5020,9 @@ static int drawmball(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base *base,
else UI_ThemeColor(TH_WIRE);
wmGetMatrix(tmat);
- Mat4Invert(imat, tmat);
- Normalize(imat[0]);
- Normalize(imat[1]);
+ invert_m4_m4(imat, tmat);
+ normalize_v3(imat[0]);
+ normalize_v3(imat[1]);
while(ml) {
@@ -4904,14 +5079,14 @@ static void draw_forcefield(Scene *scene, Object *ob)
/* calculus here, is reused in PFIELD_FORCE */
wmGetMatrix(tmat);
- Mat4Invert(imat, tmat);
-// Normalize(imat[0]); // we don't do this because field doesnt scale either... apart from wind!
-// Normalize(imat[1]);
+ invert_m4_m4(imat, tmat);
+// normalize_v3(imat[0]); // we don't do this because field doesnt scale either... apart from wind!
+// normalize_v3(imat[1]);
if (pd->forcefield == PFIELD_WIND) {
float force_val;
- Mat4One(tmat);
+ unit_m4(tmat);
UI_ThemeColorBlend(curcol, TH_BACK, 0.5);
//if (has_ipo_code(ob->ipo, OB_PD_FSTR))
@@ -4947,7 +5122,7 @@ static void draw_forcefield(Scene *scene, Object *ob)
else if (pd->forcefield == PFIELD_VORTEX) {
float ffall_val, force_val;
- Mat4One(tmat);
+ unit_m4(tmat);
//if (has_ipo_code(ob->ipo, OB_PD_FFALL))
// ffall_val = IPO_GetFloatValue(ob->ipo, OB_PD_FFALL, scene->r.cfra);
//else
@@ -5008,7 +5183,7 @@ static void draw_forcefield(Scene *scene, Object *ob)
else if(pd->falloff==PFIELD_FALL_TUBE){
float radius,distance;
- Mat4One(tmat);
+ unit_m4(tmat);
vec[0]=vec[1]=0.0f;
radius=(pd->flag&PFIELD_USEMAXR)?pd->maxrad:1.0f;
@@ -5030,7 +5205,7 @@ static void draw_forcefield(Scene *scene, Object *ob)
else if(pd->falloff==PFIELD_FALL_CONE){
float radius,distance;
- Mat4One(tmat);
+ unit_m4(tmat);
radius=(pd->flag&PFIELD_USEMAXR)?pd->maxrad:1.0f;
radius*=(float)M_PI/180.0f;
@@ -5278,7 +5453,7 @@ static void draw_hooks(Object *ob)
if (md->type==eModifierType_Hook) {
HookModifierData *hmd = (HookModifierData*) md;
- VecMat4MulVecfl(vec, ob->obmat, hmd->cent);
+ mul_v3_m4v3(vec, ob->obmat, hmd->cent);
if(hmd->object) {
setlinestyle(3);
@@ -5310,7 +5485,7 @@ void drawRBpivot(bRigidBodyJointConstraint *data)
if(G.f & G_RENDER_SHADOW)
return;
- EulToMat4(eu,mat);
+ eul_to_mat4(mat,eu);
glLineWidth (4.0f);
setlinestyle(2);
for (axis=0; axis<3; axis++) {
@@ -5319,7 +5494,7 @@ void drawRBpivot(bRigidBodyJointConstraint *data)
dir[axis] = 1.f;
glBegin(GL_LINES);
- Mat4MulVecfl(mat,dir);
+ mul_m4_v3(mat,dir);
v[0] += dir[0];
v[1] += dir[1];
v[2] += dir[2];
@@ -5467,7 +5642,7 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, int flag)
if((flag & DRAW_CONSTCOLOR) == 0) {
project_short(ar, ob->obmat[3], &base->sx);
- if((G.moving & G_TRANSFORM_OBJ) && (base->flag & (SELECT+BA_WAS_SEL))) UI_ThemeColor(TH_TRANSFORM);
+ if( (!scene->obedit) && (G.moving & G_TRANSFORM_OBJ) && (base->flag & (SELECT+BA_WAS_SEL))) UI_ThemeColor(TH_TRANSFORM);
else {
if(ob->type==OB_LAMP) UI_ThemeColor(TH_LAMP);
@@ -5709,6 +5884,23 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, int flag)
default:
drawaxes(1.0, flag, OB_ARROWS);
}
+ if(ob->soft /*&& flag & OB_SBMOTION*/){
+ float mrt[3][3],msc[3][3],mtr[3][3];
+ SoftBody *sb = 0;
+ float tipw = 0.5f, tiph = 0.5f,drawsize = 4.0f;
+ if ((sb= ob->soft)){
+ if(sb->solverflags & SBSO_MONITOR ||sb->solverflags & SBSO_ESTIMATEIPO){
+
+ wmLoadMatrix(rv3d->viewmat);
+ copy_m3_m3(msc,sb->lscale);
+ copy_m3_m3(mrt,sb->lrot);
+ mul_m3_m3m3(mtr,mrt,msc);
+ ob_draw_RE_motion(sb->lcom,mtr,tipw,tiph,drawsize);
+ wmMultMatrix(ob->obmat);
+ }
+ }
+ }
+
if(ob->pd && ob->pd->forcefield) draw_forcefield(scene, ob);
/* particle mode has to be drawn first so that possible child particles get cached in edit mode */
@@ -5895,7 +6087,7 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, int flag)
vec[0]= vec[1]= vec[2]= 0.0;
wmGetMatrix(tmat);
- Mat4Invert(imat, tmat);
+ invert_m4_m4(imat, tmat);
setlinestyle(2);
drawcircball(GL_LINE_LOOP, vec, ob->inertia, imat);
@@ -5982,7 +6174,7 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, int flag)
if (cti->get_target_matrix)
cti->get_target_matrix(curcon, cob, ct, bsystem_time(scene, ob, (float)(scene->r.cfra), give_timeoffset(ob)));
else
- Mat4One(ct->matrix);
+ unit_m4(ct->matrix);
setlinestyle(3);
glBegin(GL_LINES);
diff --git a/source/blender/editors/space_view3d/drawvolume.c b/source/blender/editors/space_view3d/drawvolume.c
index 3c80441b9e6..168e1f8592d 100644
--- a/source/blender/editors/space_view3d/drawvolume.c
+++ b/source/blender/editors/space_view3d/drawvolume.c
@@ -66,7 +66,7 @@
#include "DNA_world_types.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_editVert.h"
#include "BLI_edgehash.h"
#include "BLI_rand.h"
@@ -191,7 +191,7 @@ static int convex(float *p0, float *up, float *a, float *b)
float va[3], vb[3], tmp[3];
VECSUB(va, a, p0);
VECSUB(vb, b, p0);
- Crossf(tmp, va, vb);
+ cross_v3_v3v3(tmp, va, vb);
return INPR(up, tmp) >= 0;
}
@@ -363,7 +363,7 @@ void draw_volume(Scene *scene, ARegion *ar, View3D *v3d, Base *base, GPUTexture
// get view vector
VECCOPY(viewnormal, rv3d->viewinv[2]);
- Normalize(viewnormal);
+ normalize_v3(viewnormal);
// find cube vertex that is closest to the viewer
for (i=0; i<8; i++) {
@@ -433,7 +433,7 @@ void draw_volume(Scene *scene, ARegion *ar, View3D *v3d, Base *base, GPUTexture
break;
VECCOPY(tmp_point, viewnormal);
- VecMulf(tmp_point, -dd*((ds/dd)-(float)n));
+ mul_v3_fl(tmp_point, -dd*((ds/dd)-(float)n));
VECADD(tmp_point2, cv[good_index], tmp_point);
d = INPR(tmp_point2, viewnormal);
diff --git a/source/blender/editors/space_view3d/space_view3d.c b/source/blender/editors/space_view3d/space_view3d.c
index 4a9042aa31c..db617473291 100644
--- a/source/blender/editors/space_view3d/space_view3d.c
+++ b/source/blender/editors/space_view3d/space_view3d.c
@@ -40,7 +40,7 @@
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_rand.h"
#include "BKE_action.h"
@@ -148,7 +148,7 @@ RegionView3D *ED_view3d_context_rv3d(bContext *C)
if(rv3d==NULL) {
ScrArea *sa =CTX_wm_area(C);
- if(sa->spacetype==SPACE_VIEW3D) {
+ if(sa && sa->spacetype==SPACE_VIEW3D) {
ARegion *ar;
for(ar= sa->regionbase.first; ar; ar= ar->next)
if(ar->regiontype==RGN_TYPE_WINDOW)
@@ -175,6 +175,9 @@ void ED_view3d_init_mats_rv3d(struct Object *ob, struct RegionView3D *rv3d)
/* local viewmat and persmat, to calculate projections */
wmGetMatrix(rv3d->viewmatob);
wmGetSingleMatrix(rv3d->persmatob);
+
+ /* initializes object space clipping, speeds up clip tests */
+ ED_view3d_local_clipping(rv3d, ob->obmat);
}
/* ******************** default callbacks for view3d space ***************** */
@@ -369,6 +372,9 @@ static void view3d_main_area_init(wmWindowManager *wm, ARegion *ar)
keymap= WM_keymap_find(wm->defaultconf, "Object Non-modal", 0, 0);
WM_event_add_keymap_handler(&ar->handlers, keymap);
+ keymap= WM_keymap_find(wm->defaultconf, "Frames", 0, 0);
+ WM_event_add_keymap_handler(&ar->handlers, keymap);
+
/* own keymap, last so modes can override it */
keymap= WM_keymap_find(wm->defaultconf, "View3D Generic", SPACE_VIEW3D, 0);
WM_event_add_keymap_handler(&ar->handlers, keymap);
@@ -511,6 +517,10 @@ static void view3d_main_area_listener(ARegion *ar, wmNotifier *wmn)
if(wmn->data == ND_SPACE_VIEW3D)
ED_region_tag_redraw(ar);
break;
+ case NC_ID:
+ if(wmn->data == ND_ID_RENAME)
+ ED_region_tag_redraw(ar);
+ break;
}
}
@@ -633,6 +643,10 @@ static void view3d_buttons_area_listener(ARegion *ar, wmNotifier *wmn)
if(wmn->data == ND_SPACE_VIEW3D)
ED_region_tag_redraw(ar);
break;
+ case NC_ID:
+ if(wmn->data == ND_ID_RENAME)
+ ED_region_tag_redraw(ar);
+ break;
}
}
@@ -676,7 +690,7 @@ static int view3d_context(const bContext *C, const char *member, bContextDataRes
if(selected_objects)
CTX_data_id_list_add(result, &base->object->id);
else
- CTX_data_list_add(result, &scene->id, &RNA_UnknownType, base);
+ CTX_data_list_add(result, &scene->id, &RNA_ObjectBase, base);
}
}
}
@@ -693,7 +707,7 @@ static int view3d_context(const bContext *C, const char *member, bContextDataRes
if(selected_editable_objects)
CTX_data_id_list_add(result, &base->object->id);
else
- CTX_data_list_add(result, &scene->id, &RNA_UnknownType, base);
+ CTX_data_list_add(result, &scene->id, &RNA_ObjectBase, base);
}
}
}
@@ -710,7 +724,7 @@ static int view3d_context(const bContext *C, const char *member, bContextDataRes
if(visible_objects)
CTX_data_id_list_add(result, &base->object->id);
else
- CTX_data_list_add(result, &scene->id, &RNA_UnknownType, base);
+ CTX_data_list_add(result, &scene->id, &RNA_ObjectBase, base);
}
}
}
@@ -726,7 +740,7 @@ static int view3d_context(const bContext *C, const char *member, bContextDataRes
if(selectable_objects)
CTX_data_id_list_add(result, &base->object->id);
else
- CTX_data_list_add(result, &scene->id, &RNA_UnknownType, base);
+ CTX_data_list_add(result, &scene->id, &RNA_ObjectBase, base);
}
}
}
@@ -736,7 +750,7 @@ static int view3d_context(const bContext *C, const char *member, bContextDataRes
else if(CTX_data_equals(member, "active_base")) {
if(scene->basact && (scene->basact->lay & lay))
if((scene->basact->object->restrictflag & OB_RESTRICT_VIEW)==0)
- CTX_data_pointer_set(result, &scene->id, &RNA_UnknownType, scene->basact);
+ CTX_data_pointer_set(result, &scene->id, &RNA_ObjectBase, scene->basact);
return 1;
}
@@ -747,7 +761,11 @@ static int view3d_context(const bContext *C, const char *member, bContextDataRes
return 1;
}
- return 0;
+ else {
+ return 0; /* not found */
+ }
+
+ return -1; /* found but not available */
}
/* only called once, from space/spacetypes.c */
@@ -769,7 +787,7 @@ void ED_spacetype_view3d(void)
/* regions: main window */
art= MEM_callocN(sizeof(ARegionType), "spacetype view3d region");
art->regionid = RGN_TYPE_WINDOW;
- art->keymapflag= ED_KEYMAP_FRAMES|ED_KEYMAP_GPENCIL;
+ art->keymapflag= ED_KEYMAP_GPENCIL;
art->draw= view3d_main_area_draw;
art->init= view3d_main_area_init;
art->free= view3d_main_area_free;
@@ -821,7 +839,7 @@ void ED_spacetype_view3d(void)
art= MEM_callocN(sizeof(ARegionType), "spacetype view3d region");
art->regionid = RGN_TYPE_HEADER;
art->minsizey= HEADERY;
- art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D|ED_KEYMAP_FRAMES;
+ art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D|ED_KEYMAP_FRAMES|ED_KEYMAP_HEADER;
art->listener= view3d_header_area_listener;
art->init= view3d_header_area_init;
art->draw= view3d_header_area_draw;
diff --git a/source/blender/editors/space_view3d/view3d_buttons.c b/source/blender/editors/space_view3d/view3d_buttons.c
index 608a22ea529..a988ceb50e7 100644
--- a/source/blender/editors/space_view3d/view3d_buttons.c
+++ b/source/blender/editors/space_view3d/view3d_buttons.c
@@ -52,7 +52,7 @@
#include "MEM_guardedalloc.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BLI_editVert.h"
#include "BLI_rand.h"
@@ -176,7 +176,7 @@ static void v3d_editvertex_buts(const bContext *C, uiLayout *layout, View3D *v3d
if(eve->f & SELECT) {
evedef= eve;
tot++;
- VecAddf(median, median, eve->co);
+ add_v3_v3v3(median, median, eve->co);
}
eve= eve->next;
}
@@ -232,18 +232,18 @@ static void v3d_editvertex_buts(const bContext *C, uiLayout *layout, View3D *v3d
a= nu->pntsu;
while(a--) {
if(bezt->f2 & SELECT) {
- VecAddf(median, median, bezt->vec[1]);
+ add_v3_v3v3(median, median, bezt->vec[1]);
tot++;
median[4]+= bezt->weight;
totweight++;
}
else {
if(bezt->f1 & SELECT) {
- VecAddf(median, median, bezt->vec[0]);
+ add_v3_v3v3(median, median, bezt->vec[0]);
tot++;
}
if(bezt->f3 & SELECT) {
- VecAddf(median, median, bezt->vec[2]);
+ add_v3_v3v3(median, median, bezt->vec[2]);
tot++;
}
}
@@ -255,7 +255,7 @@ static void v3d_editvertex_buts(const bContext *C, uiLayout *layout, View3D *v3d
a= nu->pntsu*nu->pntsv;
while(a--) {
if(bp->f1 & SELECT) {
- VecAddf(median, median, bp->vec);
+ add_v3_v3v3(median, median, bp->vec);
median[3]+= bp->vec[3];
totw++;
tot++;
@@ -277,7 +277,7 @@ static void v3d_editvertex_buts(const bContext *C, uiLayout *layout, View3D *v3d
bp= lt->editlatt->def;
while(a--) {
if(bp->f1 & SELECT) {
- VecAddf(median, median, bp->vec);
+ add_v3_v3v3(median, median, bp->vec);
tot++;
median[4]+= bp->weight;
totweight++;
@@ -296,7 +296,7 @@ static void v3d_editvertex_buts(const bContext *C, uiLayout *layout, View3D *v3d
if(totweight) median[4] /= (float)totweight;
if(v3d->flag & V3D_GLOBAL_STATS)
- Mat4MulVecfl(ob->obmat, median);
+ mul_m4_v3(ob->obmat, median);
if(block) { // buttons
int but_y;
@@ -371,11 +371,11 @@ static void v3d_editvertex_buts(const bContext *C, uiLayout *layout, View3D *v3d
memcpy(ve_median, tfp->ve_median, sizeof(tfp->ve_median));
if(v3d->flag & V3D_GLOBAL_STATS) {
- Mat4Invert(ob->imat, ob->obmat);
- Mat4MulVecfl(ob->imat, median);
- Mat4MulVecfl(ob->imat, ve_median);
+ invert_m4_m4(ob->imat, ob->obmat);
+ mul_m4_v3(ob->imat, median);
+ mul_m4_v3(ob->imat, ve_median);
}
- VecSubf(median, ve_median, median);
+ sub_v3_v3v3(median, ve_median, median);
median[3]= ve_median[3]-median[3];
median[4]= ve_median[4]-median[4];
@@ -388,7 +388,7 @@ static void v3d_editvertex_buts(const bContext *C, uiLayout *layout, View3D *v3d
eve= em->verts.first;
while(eve) {
if(eve->f & SELECT) {
- VecAddf(eve->co, eve->co, median);
+ add_v3_v3v3(eve->co, eve->co, median);
}
eve= eve->next;
}
@@ -423,17 +423,17 @@ static void v3d_editvertex_buts(const bContext *C, uiLayout *layout, View3D *v3d
a= nu->pntsu;
while(a--) {
if(bezt->f2 & SELECT) {
- VecAddf(bezt->vec[0], bezt->vec[0], median);
- VecAddf(bezt->vec[1], bezt->vec[1], median);
- VecAddf(bezt->vec[2], bezt->vec[2], median);
+ add_v3_v3v3(bezt->vec[0], bezt->vec[0], median);
+ add_v3_v3v3(bezt->vec[1], bezt->vec[1], median);
+ add_v3_v3v3(bezt->vec[2], bezt->vec[2], median);
bezt->weight+= median[4];
}
else {
if(bezt->f1 & SELECT) {
- VecAddf(bezt->vec[0], bezt->vec[0], median);
+ add_v3_v3v3(bezt->vec[0], bezt->vec[0], median);
}
if(bezt->f3 & SELECT) {
- VecAddf(bezt->vec[2], bezt->vec[2], median);
+ add_v3_v3v3(bezt->vec[2], bezt->vec[2], median);
}
}
bezt++;
@@ -444,7 +444,7 @@ static void v3d_editvertex_buts(const bContext *C, uiLayout *layout, View3D *v3d
a= nu->pntsu*nu->pntsv;
while(a--) {
if(bp->f1 & SELECT) {
- VecAddf(bp->vec, bp->vec, median);
+ add_v3_v3v3(bp->vec, bp->vec, median);
bp->vec[3]+= median[3];
bp->weight+= median[4];
}
@@ -466,7 +466,7 @@ static void v3d_editvertex_buts(const bContext *C, uiLayout *layout, View3D *v3d
bp= lt->editlatt->def;
while(a--) {
if(bp->f1 & SELECT) {
- VecAddf(bp->vec, bp->vec, median);
+ add_v3_v3v3(bp->vec, bp->vec, median);
bp->weight+= median[4];
}
bp++;
@@ -504,7 +504,7 @@ static void v3d_transform_butsR(uiLayout *layout, PointerRNA *ptr)
split = uiLayoutSplit(layout, 0.8);
- if (ptr->type == &RNA_PoseChannel) {
+ if (ptr->type == &RNA_PoseBone) {
PointerRNA boneptr;
Bone *bone;
@@ -521,40 +521,35 @@ static void v3d_transform_butsR(uiLayout *layout, PointerRNA *ptr)
split = uiLayoutSplit(layout, 0.8);
switch(RNA_enum_get(ptr, "rotation_mode")) {
- case ROT_MODE_XYZ:
- case ROT_MODE_XZY:
- case ROT_MODE_YXZ:
- case ROT_MODE_YZX:
- case ROT_MODE_ZXY:
- case ROT_MODE_ZYX:
- colsub = uiLayoutColumn(split, 1);
- uiItemR(colsub, "Rotation", 0, ptr, "rotation_euler", 0);
- colsub = uiLayoutColumn(split, 1);
- uiItemL(colsub, "", 0);
- uiItemR(colsub, "", ICON_LOCKED, ptr, "lock_rotation", UI_ITEM_R_TOGGLE+UI_ITEM_R_ICON_ONLY);
- break;
- case ROT_MODE_QUAT:
+ case ROT_MODE_QUAT: /* quaternion */
colsub = uiLayoutColumn(split, 1);
uiItemR(colsub, "Rotation", 0, ptr, "rotation_quaternion", 0);
colsub = uiLayoutColumn(split, 1);
- uiItemR(colsub, "W", 0, ptr, "lock_rotations_4d", UI_ITEM_R_TOGGLE);
+ uiItemR(colsub, "4L", 0, ptr, "lock_rotations_4d", UI_ITEM_R_TOGGLE);
if (RNA_boolean_get(ptr, "lock_rotations_4d"))
uiItemR(colsub, "", ICON_LOCKED, ptr, "lock_rotation_w", UI_ITEM_R_TOGGLE+UI_ITEM_R_ICON_ONLY);
else
uiItemL(colsub, "", 0);
uiItemR(colsub, "", ICON_LOCKED, ptr, "lock_rotation", UI_ITEM_R_TOGGLE+UI_ITEM_R_ICON_ONLY);
break;
- case ROT_MODE_AXISANGLE:
+ case ROT_MODE_AXISANGLE: /* axis angle */
colsub = uiLayoutColumn(split, 1);
uiItemR(colsub, "Rotation", 0, ptr, "rotation_axis_angle", 0);
colsub = uiLayoutColumn(split, 1);
- uiItemR(colsub, "W", 0, ptr, "lock_rotations_4d", UI_ITEM_R_TOGGLE);
+ uiItemR(colsub, "4L", 0, ptr, "lock_rotations_4d", UI_ITEM_R_TOGGLE);
if (RNA_boolean_get(ptr, "lock_rotations_4d"))
uiItemR(colsub, "", ICON_LOCKED, ptr, "lock_rotation_w", UI_ITEM_R_TOGGLE+UI_ITEM_R_ICON_ONLY);
else
uiItemL(colsub, "", 0);
uiItemR(colsub, "", ICON_LOCKED, ptr, "lock_rotation", UI_ITEM_R_TOGGLE+UI_ITEM_R_ICON_ONLY);
break;
+ default: /* euler rotations */
+ colsub = uiLayoutColumn(split, 1);
+ uiItemR(colsub, "Rotation", 0, ptr, "rotation_euler", 0);
+ colsub = uiLayoutColumn(split, 1);
+ uiItemL(colsub, "", 0);
+ uiItemR(colsub, "", ICON_LOCKED, ptr, "lock_rotation", UI_ITEM_R_TOGGLE+UI_ITEM_R_ICON_ONLY);
+ break;
}
uiItemR(layout, "", 0, ptr, "rotation_mode", 0);
@@ -591,7 +586,7 @@ static void v3d_posearmature_buts(uiLayout *layout, View3D *v3d, Object *ob, flo
return;
}
- RNA_pointer_create(&ob->id, &RNA_PoseChannel, pchan, &pchanptr);
+ RNA_pointer_create(&ob->id, &RNA_PoseBone, pchan, &pchanptr);
col= uiLayoutColumn(layout, 0);
@@ -606,13 +601,13 @@ static void v3d_posearmature_buts(uiLayout *layout, View3D *v3d, Object *ob, flo
if (pchan->rotmode == ROT_MODE_AXISANGLE) {
float quat[4];
/* convert to euler, passing through quats... */
- AxisAngleToQuat(quat, pchan->rotAxis, pchan->rotAngle);
- QuatToEul(quat, tfp->ob_eul);
+ axis_angle_to_quat(quat, pchan->rotAxis, pchan->rotAngle);
+ quat_to_eul( tfp->ob_eul,quat);
}
else if (pchan->rotmode == ROT_MODE_QUAT)
- QuatToEul(pchan->quat, tfp->ob_eul);
+ quat_to_eul( tfp->ob_eul,pchan->quat);
else
- VecCopyf(tfp->ob_eul, pchan->eul);
+ copy_v3_v3(tfp->ob_eul, pchan->eul);
tfp->ob_eul[0]*= 180.0/M_PI;
tfp->ob_eul[1]*= 180.0/M_PI;
tfp->ob_eul[2]*= 180.0/M_PI;
@@ -823,13 +818,13 @@ static void do_view3d_region_buttons(bContext *C, void *arg, int event)
if (pchan->rotmode == ROT_MODE_AXISANGLE) {
float quat[4];
/* convert to axis-angle, passing through quats */
- EulToQuat(eul, quat);
- QuatToAxisAngle(quat, pchan->rotAxis, &pchan->rotAngle);
+ eul_to_quat( quat,eul);
+ quat_to_axis_angle( pchan->rotAxis, &pchan->rotAngle,quat);
}
else if (pchan->rotmode == ROT_MODE_QUAT)
- EulToQuat(eul, pchan->quat);
+ eul_to_quat( pchan->quat,eul);
else
- VecCopyf(pchan->eul, eul);
+ copy_v3_v3(pchan->eul, eul);
}
/* no break, pass on */
case B_ARMATUREPANEL2:
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c
index 2879dc3ed22..acb82283604 100644
--- a/source/blender/editors/space_view3d/view3d_draw.c
+++ b/source/blender/editors/space_view3d/view3d_draw.c
@@ -48,7 +48,7 @@
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_rand.h"
#include "BKE_anim.h"
@@ -193,22 +193,27 @@ void view3d_clr_clipping(void)
}
}
-int view3d_test_clipping(RegionView3D *rv3d, float *vec)
+static int test_clipping(float *vec, float clip[][4])
{
- /* vec in world coordinates, returns 1 if clipped */
float view[3];
-
VECCOPY(view, vec);
- if(0.0f < rv3d->clip[0][3] + INPR(view, rv3d->clip[0]))
- if(0.0f < rv3d->clip[1][3] + INPR(view, rv3d->clip[1]))
- if(0.0f < rv3d->clip[2][3] + INPR(view, rv3d->clip[2]))
- if(0.0f < rv3d->clip[3][3] + INPR(view, rv3d->clip[3]))
+ if(0.0f < clip[0][3] + INPR(view, clip[0]))
+ if(0.0f < clip[1][3] + INPR(view, clip[1]))
+ if(0.0f < clip[2][3] + INPR(view, clip[2]))
+ if(0.0f < clip[3][3] + INPR(view, clip[3]))
return 0;
-
+
return 1;
}
+/* for 'local' ED_view3d_local_clipping must run first
+ * then all comparisons can be done in localspace */
+int view3d_test_clipping(RegionView3D *rv3d, float *vec, int local)
+{
+ return test_clipping(vec, local ? rv3d->clip_local : rv3d->clip);
+}
+
/* ********* end custom clipping *********** */
@@ -251,7 +256,7 @@ static void drawgrid(UnitSettings *unit, ARegion *ar, View3D *v3d, char **grid_u
vec4[0]=vec4[1]=vec4[2]=0.0;
vec4[3]= 1.0;
- Mat4MulVec4fl(rv3d->persmat, vec4);
+ mul_m4_v4(rv3d->persmat, vec4);
fx= vec4[0];
fy= vec4[1];
fw= vec4[3];
@@ -266,7 +271,7 @@ static void drawgrid(UnitSettings *unit, ARegion *ar, View3D *v3d, char **grid_u
vec4[2]= 0.0;
vec4[3]= 1.0;
- Mat4MulVec4fl(rv3d->persmat, vec4);
+ mul_m4_v4(rv3d->persmat, vec4);
fx= vec4[0];
fy= vec4[1];
fw= vec4[3];
@@ -596,7 +601,7 @@ static void draw_view_axis(RegionView3D *rv3d)
/* X */
vec[0] = vec[3] = 1;
vec[1] = vec[2] = 0;
- QuatMulVecf(rv3d->viewquat, vec);
+ mul_qt_v3(rv3d->viewquat, vec);
UI_make_axis_color((char *)gridcol, (char *)col, 'x');
rgb_to_hsv(col[0]/255.0f, col[1]/255.0f, col[2]/255.0f, &h, &s, &v);
@@ -616,7 +621,7 @@ static void draw_view_axis(RegionView3D *rv3d)
/* Y */
vec[1] = vec[3] = 1;
vec[0] = vec[2] = 0;
- QuatMulVecf(rv3d->viewquat, vec);
+ mul_qt_v3(rv3d->viewquat, vec);
UI_make_axis_color((char *)gridcol, (char *)col, 'y');
rgb_to_hsv(col[0]/255.0f, col[1]/255.0f, col[2]/255.0f, &h, &s, &v);
@@ -636,7 +641,7 @@ static void draw_view_axis(RegionView3D *rv3d)
/* Z */
vec[2] = vec[3] = 1;
vec[1] = vec[0] = 0;
- QuatMulVecf(rv3d->viewquat, vec);
+ mul_qt_v3(rv3d->viewquat, vec);
UI_make_axis_color((char *)gridcol, (char *)col, 'z');
rgb_to_hsv(col[0]/255.0f, col[1]/255.0f, col[2]/255.0f, &h, &s, &v);
@@ -1558,7 +1563,7 @@ static void draw_dupli_objects_color(Scene *scene, ARegion *ar, View3D *v3d, Bas
/* need this for next part of code */
bb= object_get_boundbox(dob->ob);
- Mat4One(dob->ob->obmat); /* obmat gets restored */
+ unit_m4(dob->ob->obmat); /* obmat gets restored */
displist= glGenLists(1);
glNewList(displist, GL_COMPILE);
@@ -1576,7 +1581,7 @@ static void draw_dupli_objects_color(Scene *scene, ARegion *ar, View3D *v3d, Bas
wmLoadMatrix(rv3d->viewmat);
}
else {
- Mat4CpyMat4(dob->ob->obmat, dob->mat);
+ copy_m4_m4(dob->ob->obmat, dob->mat);
draw_object(scene, ar, v3d, &tbase, DRAW_CONSTCOLOR);
}
@@ -1689,9 +1694,9 @@ void draw_depth(Scene *scene, ARegion *ar, View3D *v3d, int (* func)(void *))
setwinmatrixview3d(ar, v3d, NULL); /* 0= no pick rect */
setviewmatrixview3d(scene, v3d, rv3d); /* note: calls where_is_object for camera... */
- Mat4MulMat4(rv3d->persmat, rv3d->viewmat, rv3d->winmat);
- Mat4Invert(rv3d->persinv, rv3d->persmat);
- Mat4Invert(rv3d->viewinv, rv3d->viewmat);
+ mul_m4_m4m4(rv3d->persmat, rv3d->viewmat, rv3d->winmat);
+ invert_m4_m4(rv3d->persinv, rv3d->persmat);
+ invert_m4_m4(rv3d->viewinv, rv3d->viewmat);
glClear(GL_DEPTH_BUFFER_BIT);
@@ -1899,29 +1904,29 @@ static void view3d_main_area_setup_view(Scene *scene, View3D *v3d, ARegion *ar,
/* setup window matrices */
if(winmat)
- Mat4CpyMat4(rv3d->winmat, winmat);
+ copy_m4_m4(rv3d->winmat, winmat);
else
setwinmatrixview3d(ar, v3d, NULL); /* NULL= no pickrect */
/* setup view matrix */
if(viewmat)
- Mat4CpyMat4(rv3d->viewmat, viewmat);
+ copy_m4_m4(rv3d->viewmat, viewmat);
else
setviewmatrixview3d(scene, v3d, rv3d); /* note: calls where_is_object for camera... */
/* update utilitity matrices */
- Mat4MulMat4(rv3d->persmat, rv3d->viewmat, rv3d->winmat);
- Mat4Invert(rv3d->persinv, rv3d->persmat);
- Mat4Invert(rv3d->viewinv, rv3d->viewmat);
+ mul_m4_m4m4(rv3d->persmat, rv3d->viewmat, rv3d->winmat);
+ invert_m4_m4(rv3d->persinv, rv3d->persmat);
+ invert_m4_m4(rv3d->viewinv, rv3d->viewmat);
/* calculate pixelsize factor once, is used for lamps and obcenters */
{
float len1, len2, vec[3];
VECCOPY(vec, rv3d->persinv[0]);
- len1= Normalize(vec);
+ len1= normalize_v3(vec);
VECCOPY(vec, rv3d->persinv[1]);
- len2= Normalize(vec);
+ len2= normalize_v3(vec);
rv3d->pixsize= 2.0f*(len1>len2?len1:len2);
@@ -2176,7 +2181,7 @@ void view3d_main_area_draw(const bContext *C, ARegion *ar)
glDisable(GL_DEPTH_TEST);
}
- /* draw grease-pencil stuff */
+ /* draw grease-pencil stuff (3d-space strokes) */
//if (v3d->flag2 & V3D_DISPGP)
draw_gpencil_3dview((bContext *)C, 1);
diff --git a/source/blender/editors/space_view3d/view3d_edit.c b/source/blender/editors/space_view3d/view3d_edit.c
index 1cbb7d0ab56..2444c461bd0 100644
--- a/source/blender/editors/space_view3d/view3d_edit.c
+++ b/source/blender/editors/space_view3d/view3d_edit.c
@@ -46,7 +46,7 @@
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_rand.h"
#include "BKE_action.h"
@@ -141,12 +141,12 @@ static void view3d_boxview_clip(ScrArea *sa)
}
/* normals for plane equations */
- CalcNormFloat(bb->vec[0], bb->vec[1], bb->vec[4], clip[0]);
- CalcNormFloat(bb->vec[1], bb->vec[2], bb->vec[5], clip[1]);
- CalcNormFloat(bb->vec[2], bb->vec[3], bb->vec[6], clip[2]);
- CalcNormFloat(bb->vec[3], bb->vec[0], bb->vec[7], clip[3]);
- CalcNormFloat(bb->vec[4], bb->vec[5], bb->vec[6], clip[4]);
- CalcNormFloat(bb->vec[0], bb->vec[2], bb->vec[1], clip[5]);
+ normal_tri_v3( clip[0],bb->vec[0], bb->vec[1], bb->vec[4]);
+ normal_tri_v3( clip[1],bb->vec[1], bb->vec[2], bb->vec[5]);
+ normal_tri_v3( clip[2],bb->vec[2], bb->vec[3], bb->vec[6]);
+ normal_tri_v3( clip[3],bb->vec[3], bb->vec[0], bb->vec[7]);
+ normal_tri_v3( clip[4],bb->vec[4], bb->vec[5], bb->vec[6]);
+ normal_tri_v3( clip[5],bb->vec[0], bb->vec[2], bb->vec[1]);
/* then plane equations */
for(val=0; val<5; val++) {
@@ -299,7 +299,7 @@ static void viewops_data(bContext *C, wmOperator *op, wmEvent *event)
/* If there's no selection, lastofs is unmodified and last value since static */
calculateTransformCenter(C, event, V3D_CENTROID, lastofs);
VECCOPY(vod->obofs, lastofs);
- VecMulf(vod->obofs, -1.0f);
+ mul_v3_fl(vod->obofs, -1.0f);
}
/* lookup, we dont pass on v3d to prevent confusement */
@@ -422,13 +422,13 @@ static void viewrotate_apply(ViewOpsData *vod, int x, int y)
calctrackballvec(&vod->ar->winrct, x, y, newvec);
- VecSubf(dvec, newvec, vod->trackvec);
+ sub_v3_v3v3(dvec, newvec, vod->trackvec);
si= sqrt(dvec[0]*dvec[0]+ dvec[1]*dvec[1]+ dvec[2]*dvec[2]);
si/= (2.0*TRACKBALLSIZE);
- Crossf(q1+1, vod->trackvec, newvec);
- Normalize(q1+1);
+ cross_v3_v3v3(q1+1, vod->trackvec, newvec);
+ normalize_v3(q1+1);
/* Allow for rotation beyond the interval
* [-pi, pi] */
@@ -447,19 +447,19 @@ static void viewrotate_apply(ViewOpsData *vod, int x, int y)
q1[1]*= si;
q1[2]*= si;
q1[3]*= si;
- QuatMul(rv3d->viewquat, q1, vod->oldquat);
+ mul_qt_qtqt(rv3d->viewquat, q1, vod->oldquat);
if (use_sel) {
/* compute the post multiplication quat, to rotate the offset correctly */
QUATCOPY(q1, vod->oldquat);
- QuatConj(q1);
- QuatMul(q1, q1, rv3d->viewquat);
+ conjugate_qt(q1);
+ mul_qt_qtqt(q1, q1, rv3d->viewquat);
- QuatConj(q1); /* conj == inv for unit quat */
+ conjugate_qt(q1); /* conj == inv for unit quat */
VECCOPY(rv3d->ofs, vod->ofs);
- VecSubf(rv3d->ofs, rv3d->ofs, vod->obofs);
- QuatMulVecf(q1, rv3d->ofs);
- VecAddf(rv3d->ofs, rv3d->ofs, vod->obofs);
+ sub_v3_v3v3(rv3d->ofs, rv3d->ofs, vod->obofs);
+ mul_qt_v3(q1, rv3d->ofs);
+ add_v3_v3v3(rv3d->ofs, rv3d->ofs, vod->obofs);
}
}
else {
@@ -475,12 +475,12 @@ static void viewrotate_apply(ViewOpsData *vod, int x, int y)
const float sensitivity = 0.0035;
/* Get the 3x3 matrix and its inverse from the quaternion */
- QuatToMat3(rv3d->viewquat, m);
- Mat3Inv(m_inv,m);
+ quat_to_mat3( m,rv3d->viewquat);
+ invert_m3_m3(m_inv,m);
/* Determine the direction of the x vector (for rotating up and down) */
/* This can likely be compuated directly from the quaternion. */
- Mat3MulVecfl(m_inv,xvec);
+ mul_m3_v3(m_inv,xvec);
/* Perform the up/down rotation */
phi = sensitivity * -(y - vod->oldy);
@@ -489,13 +489,13 @@ static void viewrotate_apply(ViewOpsData *vod, int x, int y)
q1[1] = si * xvec[0];
q1[2] = si * xvec[1];
q1[3] = si * xvec[2];
- QuatMul(rv3d->viewquat, rv3d->viewquat, q1);
+ mul_qt_qtqt(rv3d->viewquat, rv3d->viewquat, q1);
if (use_sel) {
- QuatConj(q1); /* conj == inv for unit quat */
- VecSubf(rv3d->ofs, rv3d->ofs, vod->obofs);
- QuatMulVecf(q1, rv3d->ofs);
- VecAddf(rv3d->ofs, rv3d->ofs, vod->obofs);
+ conjugate_qt(q1); /* conj == inv for unit quat */
+ sub_v3_v3v3(rv3d->ofs, rv3d->ofs, vod->obofs);
+ mul_qt_v3(q1, rv3d->ofs);
+ add_v3_v3v3(rv3d->ofs, rv3d->ofs, vod->obofs);
}
/* Perform the orbital rotation */
@@ -503,13 +503,13 @@ static void viewrotate_apply(ViewOpsData *vod, int x, int y)
q1[0] = cos(phi);
q1[1] = q1[2] = 0.0;
q1[3] = sin(phi);
- QuatMul(rv3d->viewquat, rv3d->viewquat, q1);
+ mul_qt_qtqt(rv3d->viewquat, rv3d->viewquat, q1);
if (use_sel) {
- QuatConj(q1);
- VecSubf(rv3d->ofs, rv3d->ofs, vod->obofs);
- QuatMulVecf(q1, rv3d->ofs);
- VecAddf(rv3d->ofs, rv3d->ofs, vod->obofs);
+ conjugate_qt(q1);
+ sub_v3_v3v3(rv3d->ofs, rv3d->ofs, vod->obofs);
+ mul_qt_v3(q1, rv3d->ofs);
+ add_v3_v3v3(rv3d->ofs, rv3d->ofs, vod->obofs);
}
}
@@ -519,17 +519,17 @@ static void viewrotate_apply(ViewOpsData *vod, int x, int y)
float viewmat[3][3];
- QuatToMat3(rv3d->viewquat, viewmat);
+ quat_to_mat3( viewmat,rv3d->viewquat);
for (i = 0 ; i < 39; i++){
float snapmat[3][3];
float view = (int)snapquats[i][4];
- QuatToMat3(snapquats[i], snapmat);
+ quat_to_mat3( snapmat,snapquats[i]);
- if ((Inpf(snapmat[0], viewmat[0]) > thres) &&
- (Inpf(snapmat[1], viewmat[1]) > thres) &&
- (Inpf(snapmat[2], viewmat[2]) > thres)){
+ if ((dot_v3v3(snapmat[0], viewmat[0]) > thres) &&
+ (dot_v3v3(snapmat[1], viewmat[1]) > thres) &&
+ (dot_v3v3(snapmat[2], viewmat[2]) > thres)){
QUATCOPY(rv3d->viewquat, snapquats[i]);
@@ -678,7 +678,7 @@ static void viewmove_apply(ViewOpsData *vod, int x, int y)
float dvec[3];
window_to_3d_delta(vod->ar, dvec, x-vod->oldx, y-vod->oldy);
- VecAddf(vod->rv3d->ofs, vod->rv3d->ofs, dvec);
+ add_v3_v3v3(vod->rv3d->ofs, vod->rv3d->ofs, dvec);
if(vod->rv3d->viewlock & RV3D_BOXVIEW)
view3d_boxview_sync(vod->sa, vod->ar);
@@ -851,8 +851,19 @@ static void viewzoom_apply(ViewOpsData *vod, int x, int y)
zfac = vod->dist0 * ((float)len2/len1) / vod->rv3d->dist;
}
else { /* USER_ZOOM_DOLLY */
- float len1 = (vod->ar->winrct.ymax - y) + 5;
- float len2 = (vod->ar->winrct.ymax - vod->origy) + 5;
+ float len1, len2;
+
+ if (U.uiflag & USER_ZOOM_DOLLY_HORIZ) {
+ len1 = (vod->ar->winrct.xmax - x) + 5;
+ len2 = (vod->ar->winrct.xmax - vod->origx) + 5;
+ }
+ else {
+ len1 = (vod->ar->winrct.ymax - y) + 5;
+ len2 = (vod->ar->winrct.ymax - vod->origy) + 5;
+ }
+ if (U.uiflag & USER_ZOOM_INVERT)
+ SWAP(float, len1, len2);
+
zfac = vod->dist0 * (2.0*((len2/len1)-1.0) + 1.0) / vod->rv3d->dist;
}
@@ -868,9 +879,9 @@ static void viewzoom_apply(ViewOpsData *vod, int x, int y)
upvec[0] = upvec[1] = 0.0f;
upvec[2] = (vod->dist0 - vod->rv3d->dist) * vod->grid;
vod->rv3d->dist = vod->dist0;
- Mat3CpyMat4(mat, vod->rv3d->viewinv);
- Mat3MulVecfl(mat, upvec);
- VecAddf(vod->rv3d->ofs, vod->rv3d->ofs, upvec);
+ copy_m3_m4(mat, vod->rv3d->viewinv);
+ mul_m3_v3(mat, upvec);
+ add_v3_v3v3(vod->rv3d->ofs, vod->rv3d->ofs, upvec);
} else {
/* these limits were in old code too */
if(vod->rv3d->dist<0.001*vod->grid) vod->rv3d->dist= 0.001*vod->grid;
@@ -1001,7 +1012,7 @@ void VIEW3D_OT_zoom(wmOperatorType *ot)
/* flags */
ot->flag= OPTYPE_BLOCKING|OPTYPE_GRAB_POINTER;
- RNA_def_int(ot->srna, "delta", 0, 0, INT_MAX, "Delta", "", 0, INT_MAX);
+ RNA_def_int(ot->srna, "delta", 0, INT_MIN, INT_MAX, "Delta", "", INT_MIN, INT_MAX);
RNA_def_int(ot->srna, "mx", 0, 0, INT_MAX, "Zoom Position X", "", 0, INT_MAX);
RNA_def_int(ot->srna, "my", 0, 0, INT_MAX, "Zoom Position Y", "", 0, INT_MAX);
}
@@ -1142,10 +1153,10 @@ static int viewcenter_exec(bContext *C, wmOperator *op) /* like a localview with
if(pchan->bone->layer & arm->layer) {
ok= 1;
VECCOPY(vec, pchan->pose_head);
- Mat4MulVecfl(ob->obmat, vec);
+ mul_m4_v3(ob->obmat, vec);
DO_MINMAX(vec, min, max);
VECCOPY(vec, pchan->pose_tail);
- Mat4MulVecfl(ob->obmat, vec);
+ mul_m4_v3(ob->obmat, vec);
DO_MINMAX(vec, min, max);
}
}
@@ -1232,6 +1243,51 @@ void VIEW3D_OT_view_center(wmOperatorType *ot)
ot->flag= 0;
}
+static int viewcenter_cursor_exec(bContext *C, wmOperator *op)
+{
+ View3D *v3d = CTX_wm_view3d(C);
+ RegionView3D *rv3d= CTX_wm_region_view3d(C);
+ Scene *scene= CTX_data_scene(C);
+
+ if (rv3d) {
+ if (rv3d->persp==RV3D_CAMOB) {
+ /* center the camera offset */
+ rv3d->camdx= rv3d->camdy= 0.0;
+ }
+ else {
+ /* non camera center */
+ float *curs= give_cursor(scene, v3d);
+ float new_ofs[3];
+
+ new_ofs[0]= -curs[0];
+ new_ofs[1]= -curs[1];
+ new_ofs[2]= -curs[2];
+
+ smooth_view(C, NULL, NULL, new_ofs, NULL, NULL, NULL);
+ }
+
+ if (rv3d->viewlock & RV3D_BOXVIEW)
+ view3d_boxview_copy(CTX_wm_area(C), CTX_wm_region(C));
+ }
+
+ return OPERATOR_FINISHED;
+}
+
+void VIEW3D_OT_view_center_cursor(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Center View to Cursor";
+ ot->description= "Centers the view so that the cursor is in the middle of the view.";
+ ot->idname= "VIEW3D_OT_view_center_cursor";
+
+ /* api callbacks */
+ ot->exec= viewcenter_cursor_exec;
+ ot->poll= ED_operator_view3d_active;
+
+ /* flags */
+ ot->flag= 0;
+}
+
/* ********************* Set render border operator ****************** */
static int render_border_exec(bContext *C, wmOperator *op)
@@ -1401,7 +1457,7 @@ static int view3d_zoom_border_exec(bContext *C, wmOperator *op)
dvec[1] = p[1]-p_corner[1];
dvec[2] = p[2]-p_corner[2];
- new_dist = VecLength(dvec);
+ new_dist = len_v3(dvec);
if(new_dist <= v3d->near*1.5) new_dist= v3d->near*1.5;
new_ofs[0] = -p[0];
@@ -1430,7 +1486,7 @@ static int view3d_zoom_border_exec(bContext *C, wmOperator *op)
window_to_3d_delta(ar, dvec, (rect.xmin+rect.xmax-vb[0])/2, (rect.ymin+rect.ymax-vb[1])/2);
/* center the view to the center of the rectangle */
- VecSubf(new_ofs, new_ofs, dvec);
+ sub_v3_v3v3(new_ofs, new_ofs, dvec);
}
/* work out the ratios, so that everything selected fits when we zoom */
@@ -1524,9 +1580,9 @@ static void axis_set_view(bContext *C, float q1, float q2, float q3, float q4, s
/* same as transform manipulator when normal is set */
ED_getTransformOrientationMatrix(C, twmat, TRUE);
- Mat3ToQuat(twmat, obact_quat);
- QuatInv(obact_quat);
- QuatMul(new_quat, new_quat, obact_quat);
+ mat3_to_quat( obact_quat,twmat);
+ invert_qt(obact_quat);
+ mul_qt_qtqt(new_quat, new_quat, obact_quat);
rv3d->view= view= 0;
}
@@ -1704,14 +1760,14 @@ static int vieworbit_exec(bContext *C, wmOperator *op)
q1[0]= (float)cos(phi);
q1[1]= q1[2]= 0.0;
q1[3]= si;
- QuatMul(rv3d->viewquat, rv3d->viewquat, q1);
+ mul_qt_qtqt(rv3d->viewquat, rv3d->viewquat, q1);
rv3d->view= 0;
}
if(orbitdir == V3D_VIEW_STEPDOWN || orbitdir == V3D_VIEW_STEPUP) {
/* horizontal axis */
VECCOPY(q1+1, rv3d->viewinv[0]);
- Normalize(q1+1);
+ normalize_v3(q1+1);
phi= (float)(M_PI/360.0)*U.pad_rot_angle;
if(orbitdir == V3D_VIEW_STEPDOWN) phi= -phi;
si= (float)sin(phi);
@@ -1719,7 +1775,7 @@ static int vieworbit_exec(bContext *C, wmOperator *op)
q1[1]*= si;
q1[2]*= si;
q1[3]*= si;
- QuatMul(rv3d->viewquat, rv3d->viewquat, q1);
+ mul_qt_qtqt(rv3d->viewquat, rv3d->viewquat, q1);
rv3d->view= 0;
}
ED_region_tag_redraw(ar);
@@ -1829,6 +1885,42 @@ void VIEW3D_OT_view_persportho(wmOperatorType *ot)
/* ********************* set clipping operator ****************** */
+static void calc_clipping_plane(float clip[6][4], BoundBox *clipbb)
+{
+ int val;
+
+ for(val=0; val<4; val++) {
+
+ normal_tri_v3( clip[val],clipbb->vec[val], clipbb->vec[val==3?0:val+1], clipbb->vec[val+4]);
+
+ clip[val][3]=
+ - clip[val][0]*clipbb->vec[val][0]
+ - clip[val][1]*clipbb->vec[val][1]
+ - clip[val][2]*clipbb->vec[val][2];
+ }
+}
+
+static void calc_local_clipping(float clip_local[][4], BoundBox *clipbb, float mat[][4])
+{
+ BoundBox clipbb_local;
+ float imat[4][4];
+ int i;
+
+ invert_m4_m4(imat, mat);
+
+ for(i=0; i<8; i++) {
+ mul_v3_m4v3(clipbb_local.vec[i], imat, clipbb->vec[i]);
+ }
+
+ calc_clipping_plane(clip_local, &clipbb_local);
+}
+
+void ED_view3d_local_clipping(RegionView3D *rv3d, float mat[][4])
+{
+ if(rv3d->rflag & RV3D_CLIPPING)
+ calc_local_clipping(rv3d->clip_local, rv3d->clipbb, mat);
+}
+
static int view3d_clipping_exec(bContext *C, wmOperator *op)
{
RegionView3D *rv3d= CTX_wm_region_view3d(C);
@@ -1879,15 +1971,8 @@ static int view3d_clipping_exec(bContext *C, wmOperator *op)
}
/* then plane equations */
- for(val=0; val<4; val++) {
+ calc_clipping_plane(rv3d->clip, rv3d->clipbb);
- CalcNormFloat(rv3d->clipbb->vec[val], rv3d->clipbb->vec[val==3?0:val+1], rv3d->clipbb->vec[val+4],
- rv3d->clip[val]);
-
- rv3d->clip[val][3]= - rv3d->clip[val][0]*rv3d->clipbb->vec[val][0]
- - rv3d->clip[val][1]*rv3d->clipbb->vec[val][1]
- - rv3d->clip[val][2]*rv3d->clipbb->vec[val][2];
- }
return OPERATOR_FINISHED;
}
@@ -1961,7 +2046,7 @@ static int set_3dcursor_invoke(bContext *C, wmOperator *op, wmEvent *event)
if(mval[0]!=IS_CLIPPED) {
window_to_3d_delta(ar, dvec, mval[0]-mx, mval[1]-my);
- VecSubf(fp, fp, dvec);
+ sub_v3_v3v3(fp, fp, dvec);
}
else {
@@ -2018,6 +2103,9 @@ static int manipulator_invoke(bContext *C, wmOperator *op, wmEvent *event)
if(!(v3d->twflag & V3D_USE_MANIPULATOR)) return OPERATOR_PASS_THROUGH;
if(!(v3d->twflag & V3D_DRAW_MANIPULATOR)) return OPERATOR_PASS_THROUGH;
+ /* only no modifier or shift */
+ if(event->keymodifier != 0 && event->keymodifier != KM_SHIFT) return OPERATOR_PASS_THROUGH;
+
/* note; otherwise opengl won't work */
view3d_operator_needs_opengl(C);
@@ -2248,9 +2336,9 @@ void viewmoveNDOFfly(ARegion *ar, View3D *v3d, int mode)
m_dist = rv3d->dist;
upvec[0] = upvec[1] = 0;
upvec[2] = rv3d->dist;
- Mat3CpyMat4(mat, rv3d->viewinv);
- Mat3MulVecfl(mat, upvec);
- VecSubf(rv3d->ofs, rv3d->ofs, upvec);
+ copy_m3_m4(mat, rv3d->viewinv);
+ mul_m3_v3(mat, upvec);
+ sub_v3_v3v3(rv3d->ofs, rv3d->ofs, upvec);
rv3d->dist = 0.0;
}
@@ -2264,16 +2352,16 @@ void viewmoveNDOFfly(ARegion *ar, View3D *v3d, int mode)
// rotate device x and y by view z
- Mat3CpyMat4(mat, rv3d->viewinv);
+ copy_m3_m4(mat, rv3d->viewinv);
mat[2][2] = 0.0f;
- Mat3MulVecfl(mat, rvec);
+ mul_m3_v3(mat, rvec);
// rotate the view
- phi = Normalize(rvec);
+ phi = normalize_v3(rvec);
if(phi != 0) {
- VecRotToQuat(rvec,phi,q1);
- QuatMul(rv3d->viewquat, rv3d->viewquat, q1);
+ axis_angle_to_quat(q1,rvec,phi);
+ mul_qt_qtqt(rv3d->viewquat, rv3d->viewquat, q1);
}
@@ -2286,13 +2374,13 @@ void viewmoveNDOFfly(ARegion *ar, View3D *v3d, int mode)
// the next three lines rotate the x and y translation coordinates
// by the current z axis angle
- Mat3CpyMat4(mat, rv3d->viewinv);
+ copy_m3_m4(mat, rv3d->viewinv);
mat[2][2] = 0.0f;
- Mat3MulVecfl(mat, tvec);
+ mul_m3_v3(mat, tvec);
// translate the view
- VecSubf(rv3d->ofs, rv3d->ofs, tvec);
+ sub_v3_v3v3(rv3d->ofs, rv3d->ofs, tvec);
/*----------------------------------------------------
@@ -2351,9 +2439,9 @@ void viewmoveNDOF(Scene *scene, ARegion *ar, View3D *v3d, int mode)
rv3d->dist = m_dist;
upvec[0] = upvec[1] = 0;
upvec[2] = rv3d->dist;
- Mat3CpyMat4(mat, rv3d->viewinv);
- Mat3MulVecfl(mat, upvec);
- VecAddf(rv3d->ofs, rv3d->ofs, upvec);
+ copy_m3_m4(mat, rv3d->viewinv);
+ mul_m3_v3(mat, upvec);
+ add_v3_v3v3(rv3d->ofs, rv3d->ofs, upvec);
}
/*----------------------------------------------------
@@ -2415,8 +2503,8 @@ void viewmoveNDOF(Scene *scene, ARegion *ar, View3D *v3d, int mode)
d = 1.0f;
/* if (ob) {
- VecSubf(diff, obofs, rv3d->ofs);
- d = VecLength(diff);
+ sub_v3_v3v3(diff, obofs, rv3d->ofs);
+ d = len_v3(diff);
}
*/
@@ -2431,7 +2519,7 @@ void viewmoveNDOF(Scene *scene, ARegion *ar, View3D *v3d, int mode)
dvec[0] = curareaX * rv3d->persinv[0][0] + curareaY * rv3d->persinv[1][0];
dvec[1] = curareaX * rv3d->persinv[0][1] + curareaY * rv3d->persinv[1][1];
dvec[2] = curareaX * rv3d->persinv[0][2] + curareaY * rv3d->persinv[1][2];
- VecAddf(rv3d->ofs, rv3d->ofs, dvec);
+ add_v3_v3v3(rv3d->ofs, rv3d->ofs, dvec);
/*----------------------------------------------------
* ndof device dolly
@@ -2456,14 +2544,14 @@ void viewmoveNDOF(Scene *scene, ARegion *ar, View3D *v3d, int mode)
*/
/* Get the 3x3 matrix and its inverse from the quaternion */
- QuatToMat3(rv3d->viewquat, m);
- Mat3Inv(m_inv,m);
+ quat_to_mat3( m,rv3d->viewquat);
+ invert_m3_m3(m_inv,m);
/* Determine the direction of the x vector (for rotating up and down) */
/* This can likely be compuated directly from the quaternion. */
- Mat3MulVecfl(m_inv,xvec);
- Mat3MulVecfl(m_inv,yvec);
- Mat3MulVecfl(m_inv,zvec);
+ mul_m3_v3(m_inv,xvec);
+ mul_m3_v3(m_inv,yvec);
+ mul_m3_v3(m_inv,zvec);
/* Perform the up/down rotation */
phi = sbadjust * rsens * /*0.5f * */ fval[3]; /* spin vertically half as fast as horizontally */
@@ -2472,13 +2560,13 @@ void viewmoveNDOF(Scene *scene, ARegion *ar, View3D *v3d, int mode)
q1[1] = si * xvec[0];
q1[2] = si * xvec[1];
q1[3] = si * xvec[2];
- QuatMul(rv3d->viewquat, rv3d->viewquat, q1);
+ mul_qt_qtqt(rv3d->viewquat, rv3d->viewquat, q1);
if (use_sel) {
- QuatConj(q1); /* conj == inv for unit quat */
- VecSubf(rv3d->ofs, rv3d->ofs, obofs);
- QuatMulVecf(q1, rv3d->ofs);
- VecAddf(rv3d->ofs, rv3d->ofs, obofs);
+ conjugate_qt(q1); /* conj == inv for unit quat */
+ sub_v3_v3v3(rv3d->ofs, rv3d->ofs, obofs);
+ mul_qt_v3(q1, rv3d->ofs);
+ add_v3_v3v3(rv3d->ofs, rv3d->ofs, obofs);
}
/* Perform the orbital rotation */
@@ -2497,13 +2585,13 @@ void viewmoveNDOF(Scene *scene, ARegion *ar, View3D *v3d, int mode)
q1[0] = cos(phi);
q1[1] = q1[2] = 0.0;
q1[3] = sin(phi);
- QuatMul(rv3d->viewquat, rv3d->viewquat, q1);
+ mul_qt_qtqt(rv3d->viewquat, rv3d->viewquat, q1);
if (use_sel) {
- QuatConj(q1);
- VecSubf(rv3d->ofs, rv3d->ofs, obofs);
- QuatMulVecf(q1, rv3d->ofs);
- VecAddf(rv3d->ofs, rv3d->ofs, obofs);
+ conjugate_qt(q1);
+ sub_v3_v3v3(rv3d->ofs, rv3d->ofs, obofs);
+ mul_qt_v3(q1, rv3d->ofs);
+ add_v3_v3v3(rv3d->ofs, rv3d->ofs, obofs);
}
/*----------------------------------------------------
diff --git a/source/blender/editors/space_view3d/view3d_header.c b/source/blender/editors/space_view3d/view3d_header.c
index d37c81904cf..dd5df957a95 100644
--- a/source/blender/editors/space_view3d/view3d_header.c
+++ b/source/blender/editors/space_view3d/view3d_header.c
@@ -85,7 +85,7 @@
#include "BIF_gl.h"
#include "BIF_glutil.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BLI_editVert.h"
@@ -112,7 +112,6 @@
/* XXX port over */
static void countall(void) {}
extern void borderselect();
-static int retopo_mesh_paint_check() {return 0;}
/* view3d handler codes */
#define VIEW3D_HANDLER_BACKGROUND 1
@@ -551,9 +550,10 @@ static uiBlock *view3d_select_object_groupedmenu(bContext *C, ARegion *ar, void
#endif
+// TODO - port to python
+#if 0
void do_view3d_select_faceselmenu(bContext *C, void *arg, int event)
{
-#if 0
/* events >= 6 are registered bpython scripts */
#ifndef DISABLE_PYTHON
if (event >= 6) BPY_menu_do_python(PYMENU_FACESELECT, event - 6);
@@ -573,7 +573,6 @@ void do_view3d_select_faceselmenu(bContext *C, void *arg, int event)
select_linked_tfaces(2);
break;
}
-#endif
}
static uiBlock *view3d_select_faceselmenu(bContext *C, ARegion *ar, void *arg_unused)
@@ -620,14 +619,7 @@ static uiBlock *view3d_select_faceselmenu(bContext *C, ARegion *ar, void *arg_un
uiTextBoundsBlock(block, 50);
return block;
}
-
-/* wrapper for python layouts */
-void uiTemplate_view3d_select_faceselmenu(uiLayout *layout, bContext *C)
-{
- void *arg_unused = NULL;
- ARegion *ar= CTX_wm_region(C);
- view3d_select_faceselmenu(C, ar, arg_unused);
-}
+#endif
#if 0
void do_view3d_transform_moveaxismenu(bContext *C, void *arg, int event)
@@ -635,7 +627,7 @@ void do_view3d_transform_moveaxismenu(bContext *C, void *arg, int event)
#if 0
float mat[3][3];
- Mat3One(mat);
+ unit_m3(mat);
switch(event)
{
@@ -702,7 +694,7 @@ void do_view3d_transform_rotateaxismenu(bContext *C, void *arg, int event)
#if 0
float mat[3][3];
- Mat3One(mat);
+ unit_m3(mat);
switch(event)
{
@@ -769,7 +761,7 @@ void do_view3d_transform_scaleaxismenu(bContext *C, void *arg, int event)
#if 0
float mat[3][3];
- Mat3One(mat);
+ unit_m3(mat);
switch(event)
{
@@ -1649,38 +1641,6 @@ static char *view3d_modeselect_pup(Scene *scene)
return (string);
}
-
-static char *drawtype_pup(void)
-{
- static char string[512];
- char *str = string;
-
- str += sprintf(str, "%s", "Draw type: %t");
- str += sprintf(str, "%s", "|Bounding Box %x1");
- str += sprintf(str, "%s", "|Wireframe %x2");
- str += sprintf(str, "%s", "|Solid %x3");
- str += sprintf(str, "%s", "|Shaded %x4");
- str += sprintf(str, "%s", "|Textured %x5");
- return string;
-}
-static char *around_pup(const bContext *C)
-{
- Object *obedit = CTX_data_edit_object(C);
- static char string[512];
- char *str = string;
-
- str += sprintf(str, "%s", "Pivot: %t");
- str += sprintf(str, "%s", "|Bounding Box Center %x0");
- str += sprintf(str, "%s", "|Median Point %x3");
- str += sprintf(str, "%s", "|3D Cursor %x1");
- str += sprintf(str, "%s", "|Individual Centers %x2");
- if ((obedit) && (obedit->type == OB_MESH))
- str += sprintf(str, "%s", "|Active Vert/Edge/Face %x4");
- else
- str += sprintf(str, "%s", "|Active Object %x4");
- return string;
-}
-
static char *ndof_pup(void)
{
static char string[512];
@@ -1693,37 +1653,6 @@ static char *ndof_pup(void)
return string;
}
-
-static char *snapmode_pup(void)
-{
- static char string[512];
- char *str = string;
-
- str += sprintf(str, "%s", "Snap Element: %t");
- str += sprintf(str, "%s", "|Vertex%x0");
- str += sprintf(str, "%s", "|Edge%x1");
- str += sprintf(str, "%s", "|Face%x2");
- str += sprintf(str, "%s", "|Volume%x3");
- return string;
-}
-
-static char *propfalloff_pup(void)
-{
- static char string[512];
- char *str = string;
-
- str += sprintf(str, "%s", "Falloff: %t");
- str += sprintf(str, "%s", "|Smooth Falloff%x0");
- str += sprintf(str, "%s", "|Sphere Falloff%x1");
- str += sprintf(str, "%s", "|Root Falloff%x2");
- str += sprintf(str, "%s", "|Sharp Falloff%x3");
- str += sprintf(str, "%s", "|Linear Falloff%x4");
- str += sprintf(str, "%s", "|Random Falloff%x6");
- str += sprintf(str, "%s", "|Constant, No Falloff%x5");
- return string;
-}
-
-
static void do_view3d_header_buttons(bContext *C, void *arg, int event)
{
wmWindow *win= CTX_wm_window(C);
@@ -1909,11 +1838,11 @@ static void do_view3d_header_buttons(bContext *C, void *arg, int event)
BKE_mesh_end_editmesh(obedit->data, em);
}
-static void view3d_header_pulldowns(const bContext *C, uiBlock *block, Object *ob, int *xcoord, int yco)
+static void view3d_header_pulldowns(const bContext *C, uiBlock *block, Object *ob)
{
Object *obedit = CTX_data_edit_object(C);
RegionView3D *rv3d= wm_region_view3d(C);
- short xmax, xco= *xcoord;
+ short xmax, xco= 0, yco = 0;
/* compensate for local mode when setting up the viewing menu/iconrow values */
if(rv3d->view==7) rv3d->viewbut= 1;
@@ -1956,31 +1885,6 @@ static void view3d_header_pulldowns(const bContext *C, uiBlock *block, Object *o
/* ported to python */
}
}
-
- *xcoord= xco;
-}
-
-static int view3d_layer_icon(int but_lay, int ob_lay, int used_lay)
-{
- if (but_lay & ob_lay)
- return ICON_LAYER_ACTIVE;
- else if (but_lay & used_lay)
- return ICON_LAYER_USED;
- else
- return ICON_BLANK1;
-}
-
-static void header_xco_step(ARegion *ar, int *xco, int *yco, int *maxco, int step)
-{
- *xco += step;
- if(*maxco < *xco) *maxco = *xco;
-
- if(ar->winy > *yco + 44) {
- if(*xco > ar->winrct.xmax) {
- *xco= 8;
- *yco+= 22;
- }
- }
}
/* Returns the icon associated with an object mode */
@@ -1999,22 +1903,26 @@ static int object_mode_icon(int mode)
void uiTemplateHeader3D(uiLayout *layout, struct bContext *C)
{
- ARegion *ar= CTX_wm_region(C);
+ bScreen *screen= CTX_wm_screen(C);
ScrArea *sa= CTX_wm_area(C);
View3D *v3d= sa->spacedata.first;
Scene *scene= CTX_data_scene(C);
ToolSettings *ts= CTX_data_tool_settings(C);
+ PointerRNA v3dptr, toolsptr, sceneptr;
Object *ob= OBACT;
Object *obedit = CTX_data_edit_object(C);
uiBlock *block;
uiLayout *row;
- int a, xco=0, maxco=0, yco= 0;
- block= uiLayoutAbsoluteBlock(layout);
+ RNA_pointer_create(&screen->id, &RNA_Space3DView, v3d, &v3dptr);
+ RNA_pointer_create(&scene->id, &RNA_ToolSettings, ts, &toolsptr);
+ RNA_pointer_create(&scene->id, &RNA_Scene, scene, &sceneptr);
+
+ block= uiLayoutGetBlock(layout);
uiBlockSetHandleFunc(block, do_view3d_header_buttons, NULL);
if((sa->flag & HEADER_NO_PULLDOWN)==0)
- view3d_header_pulldowns(C, block, ob, &xco, yco);
+ view3d_header_pulldowns(C, block, ob);
/* other buttons: */
uiBlockSetEmboss(block, UI_EMBOSS);
@@ -2035,245 +1943,77 @@ void uiTemplateHeader3D(uiLayout *layout, struct bContext *C)
if(ob && (ob->mode & OB_MODE_TEXTURE_PAINT)) v3d->flag |= V3D_TEXTUREPAINT;
if(paint_facesel_test(ob)) v3d->flag |= V3D_FACESELECT;
+ uiBlockBeginAlign(block);
uiDefIconTextButS(block, MENU, B_MODESELECT, object_mode_icon(v3d->modeselect), view3d_modeselect_pup(scene) ,
- xco,yco,126,20, &(v3d->modeselect), 0, 0, 0, 0, "Mode (Hotkeys: Tab, V, Ctrl Tab)");
- header_xco_step(ar, &xco, &yco, &maxco, 126+8);
+ 0,0,126,20, &(v3d->modeselect), 0, 0, 0, 0, "Mode");
+ uiBlockEndAlign(block);
- /* DRAWTYPE */
- uiDefIconTextButS(block, ICONTEXTROW,B_REDR, ICON_BBOX, drawtype_pup(), xco,yco,XIC+10,YIC, &(v3d->drawtype), 1.0, 5.0, 0, 0, "Viewport Shading (Hotkeys: Z, Shift Z, Alt Z)");
+ /* Draw type */
+ uiItemR(layout, "", 0, &v3dptr, "viewport_shading", UI_ITEM_R_ICON_ONLY);
- header_xco_step(ar, &xco, &yco, &maxco, XIC+18);
+ if (obedit==NULL && ((ob && ob->mode & (OB_MODE_VERTEX_PAINT|OB_MODE_WEIGHT_PAINT|OB_MODE_TEXTURE_PAINT)))) {
+ /* Manipulators aren't used in weight paint mode */
+
+ PointerRNA meshptr;
- uiBlockBeginAlign(block);
+ RNA_pointer_create(&ob->id, &RNA_Mesh, ob->data, &meshptr);
+ uiItemR(layout, "", 0, &meshptr, "use_paint_mask", UI_ITEM_R_ICON_ONLY);
+ } else {
+ char *str_menu;
- if(retopo_mesh_paint_check()) {
- void *rpd= NULL; // XXX RetopoPaintData *rpd= get_retopo_paint_data();
- if(rpd) {
- ToolSettings *ts= scene->toolsettings;
-
- uiDefButC(block,ROW,B_REDR,"Pen",xco,yco,40,20,&ts->retopo_paint_tool,6.0,RETOPO_PEN,0,0,"");
- xco+= 40;
- uiDefButC(block,ROW,B_REDR,"Line",xco,yco,40,20,&ts->retopo_paint_tool,6.0,RETOPO_LINE,0,0,"");
- xco+= 40;
- uiDefButC(block,ROW,B_REDR,"Ellipse",xco,yco,60,20,&ts->retopo_paint_tool,6.0,RETOPO_ELLIPSE,0,0,"");
- xco+= 65;
-
- uiBlockBeginAlign(block);
- if(ts->retopo_paint_tool == RETOPO_PEN) {
- uiDefButC(block,TOG,B_NOP,"Hotspot",xco,yco,60,20, &ts->retopo_hotspot, 0,0,0,0,"Show hotspots at line ends to allow line continuation");
- xco+= 80;
- }
- else if(ts->retopo_paint_tool == RETOPO_LINE) {
- uiDefButC(block,NUM,B_NOP,"LineDiv",xco,yco,80,20,&ts->line_div,1,50,0,0,"Subdivisions per retopo line");
- xco+= 80;
- }
- else if(ts->retopo_paint_tool == RETOPO_ELLIPSE) {
- uiDefButC(block,NUM,B_NOP,"EllDiv",xco,yco,80,20,&ts->ellipse_div,3,50,0,0,"Subdivisions per retopo ellipse");
- xco+= 80;
- }
- header_xco_step(ar, &xco, &yco, &maxco, 5);
-
- uiBlockEndAlign(block);
- }
- } else {
- if (obedit==NULL && ((ob && ob->mode & (OB_MODE_VERTEX_PAINT|OB_MODE_WEIGHT_PAINT|OB_MODE_TEXTURE_PAINT)))) {
- Mesh *me= ob->data;
- uiDefIconButBitS(block, TOG, ME_EDIT_PAINT_MASK, B_VIEW_BUTSEDIT, ICON_FACESEL_HLT,xco,yco,XIC,YIC, &me->editflag, 0, 0, 0, 0, "Painting Mask (FKey)");
- header_xco_step(ar, &xco, &yco, &maxco, XIC+10);
- } else {
- /* Manipulators aren't used in weight paint mode */
- char *str_menu;
- uiDefIconTextButS(block, ICONTEXTROW,B_AROUND, ICON_ROTATE, around_pup(C), xco,yco,XIC+10,YIC, &(v3d->around), 0, 3.0, 0, 0, "Rotation/Scaling Pivot (Hotkeys: Comma, Shift Comma, Period, Ctrl Period, Alt Period)");
- xco+= XIC+10;
-
- uiDefIconButBitS(block, TOG, V3D_ALIGN, B_AROUND, ICON_ALIGN,
- xco,yco,XIC,YIC,
- &v3d->flag, 0, 0, 0, 0, "Move object centers only");
- uiBlockEndAlign(block);
-
- header_xco_step(ar, &xco, &yco, &maxco, XIC+8);
-
- uiBlockBeginAlign(block);
+ row= uiLayoutRow(layout, 1);
+ uiItemR(row, "", 0, &v3dptr, "pivot_point", UI_ITEM_R_ICON_ONLY);
+ uiItemR(row, "", 0, &v3dptr, "pivot_point_align", UI_ITEM_R_ICON_ONLY);
- /* NDOF */
- if (G.ndofdevice ==0 ) {
- uiDefIconTextButC(block, ICONTEXTROW,B_NDOF, ICON_NDOF_TURN, ndof_pup(), xco,yco,XIC+10,YIC, &(v3d->ndofmode), 0, 3.0, 0, 0, "Ndof mode");
- xco+= XIC+10;
-
- uiDefIconButC(block, TOG, B_NDOF, ICON_NDOF_DOM,
- xco,yco,XIC,YIC,
- &v3d->ndoffilter, 0, 1, 0, 0, "dominant axis");
- uiBlockEndAlign(block);
+ /* NDOF */
+ if (G.ndofdevice ==0 ) {
+ uiDefIconTextButC(block, ICONTEXTROW,B_NDOF, ICON_NDOF_TURN, ndof_pup(), 0,0,XIC+10,YIC, &(v3d->ndofmode), 0, 3.0, 0, 0, "Ndof mode");
- header_xco_step(ar, &xco, &yco, &maxco, XIC+8);
- }
- uiBlockEndAlign(block);
+ uiDefIconButC(block, TOG, B_NDOF, ICON_NDOF_DOM,
+ 0,0,XIC,YIC,
+ &v3d->ndoffilter, 0, 1, 0, 0, "dominant axis");
+ }
- /* Transform widget / manipulators */
- uiBlockBeginAlign(block);
- uiDefIconButBitS(block, TOG, V3D_USE_MANIPULATOR, B_REDR, ICON_MANIPUL,xco,yco,XIC,YIC, &v3d->twflag, 0, 0, 0, 0, "Use 3d transform manipulator (Ctrl Space)");
- xco+= XIC;
+ /* Transform widget / manipulators */
+ row= uiLayoutRow(layout, 1);
+ uiItemR(row, "", 0, &v3dptr, "manipulator", UI_ITEM_R_ICON_ONLY);
+ block= uiLayoutGetBlock(row);
- if(v3d->twflag & V3D_USE_MANIPULATOR) {
- uiDefIconButBitS(block, TOG, V3D_MANIP_TRANSLATE, B_MAN_TRANS, ICON_MAN_TRANS, xco,yco,XIC,YIC, &v3d->twtype, 1.0, 0.0, 0, 0, "Translate manipulator mode (Ctrl Alt G)");
- xco+= XIC;
- uiDefIconButBitS(block, TOG, V3D_MANIP_ROTATE, B_MAN_ROT, ICON_MAN_ROT, xco,yco,XIC,YIC, &v3d->twtype, 1.0, 0.0, 0, 0, "Rotate manipulator mode (Ctrl Alt R)");
- xco+= XIC;
- uiDefIconButBitS(block, TOG, V3D_MANIP_SCALE, B_MAN_SCALE, ICON_MAN_SCALE, xco,yco,XIC,YIC, &v3d->twtype, 1.0, 0.0, 0, 0, "Scale manipulator mode (Ctrl Alt S)");
- xco+= XIC;
- }
-
- if (v3d->twmode > (BIF_countTransformOrientation(C) - 1) + V3D_MANIP_CUSTOM) {
- v3d->twmode = 0;
- }
+ if(v3d->twflag & V3D_USE_MANIPULATOR) {
+ uiDefIconButBitS(block, TOG, V3D_MANIP_TRANSLATE, B_MAN_TRANS, ICON_MAN_TRANS, 0,0,XIC,YIC, &v3d->twtype, 1.0, 0.0, 0, 0, "Translate manipulator mode");
+ uiDefIconButBitS(block, TOG, V3D_MANIP_ROTATE, B_MAN_ROT, ICON_MAN_ROT, 0,0,XIC,YIC, &v3d->twtype, 1.0, 0.0, 0, 0, "Rotate manipulator mode");
+ uiDefIconButBitS(block, TOG, V3D_MANIP_SCALE, B_MAN_SCALE, ICON_MAN_SCALE, 0,0,XIC,YIC, &v3d->twtype, 1.0, 0.0, 0, 0, "Scale manipulator mode");
+ }
- str_menu = BIF_menustringTransformOrientation(C, "Orientation");
- uiDefButS(block, MENU, B_MAN_MODE, str_menu,xco,yco,70,YIC, &v3d->twmode, 0, 0, 0, 0, "Transform Orientation (ALT+Space)");
- MEM_freeN(str_menu);
+ if (v3d->twmode > (BIF_countTransformOrientation(C) - 1) + V3D_MANIP_CUSTOM) {
+ v3d->twmode = 0;
+ }
- header_xco_step(ar, &xco, &yco, &maxco, 78);
- uiBlockEndAlign(block);
- }
+ str_menu = BIF_menustringTransformOrientation(C, "Orientation");
+ uiDefButS(block, MENU, B_MAN_MODE, str_menu,0,0,70,YIC, &v3d->twmode, 0, 0, 0, 0, "Transform Orientation");
+ MEM_freeN(str_menu);
+ }
- /* LAYERS */
- if(obedit==NULL && v3d->localvd==NULL) {
- int ob_lay = ob ? ob->lay : 0;
- uiBlockBeginAlign(block);
- for(a=0; a<5; a++) {
- uiDefIconButBitI(block, TOG, 1<<a, B_LAY+a, view3d_layer_icon(1<<a, ob_lay, v3d->lay_used), (short)(xco+a*(XIC/2)), yco+(short)(YIC/2),(short)(XIC/2),(short)(YIC/2), &(v3d->lay), 0, 0, 0, 0, "Toggles Layer visibility (Alt Num, Alt Shift Num)");
- }
- for(a=0; a<5; a++) {
- uiDefIconButBitI(block, TOG, 1<<(a+10), B_LAY+10+a, view3d_layer_icon(1<<(a+10), ob_lay, v3d->lay_used), (short)(xco+a*(XIC/2)), yco, XIC/2, (YIC)/2, &(v3d->lay), 0, 0, 0, 0, "Toggles Layer visibility (Alt Num, Alt Shift Num)");
- }
- xco+= 5;
- uiBlockBeginAlign(block);
- for(a=5; a<10; a++) {
- uiDefIconButBitI(block, TOG, 1<<a, B_LAY+a, view3d_layer_icon(1<<a, ob_lay, v3d->lay_used), (short)(xco+a*(XIC/2)), yco+(short)(YIC/2),(short)(XIC/2),(short)(YIC/2), &(v3d->lay), 0, 0, 0, 0, "Toggles Layer visibility (Alt Num, Alt Shift Num)");
- }
- for(a=5; a<10; a++) {
- uiDefIconButBitI(block, TOG, 1<<(a+10), B_LAY+10+a, view3d_layer_icon(1<<(a+10), ob_lay, v3d->lay_used), (short)(xco+a*(XIC/2)), yco, XIC/2, (YIC)/2, &(v3d->lay), 0, 0, 0, 0, "Toggles Layer visibility (Alt Num, Alt Shift Num)");
- }
- uiBlockEndAlign(block);
-
- xco+= (a-2)*(XIC/2)+3;
+ if(obedit==NULL && v3d->localvd==NULL) {
+ int ob_lay = ob ? ob->lay : 0;
- /* LOCK */
- uiDefIconButS(block, ICONTOG, B_SCENELOCK, ICON_LOCKVIEW_OFF, xco+=XIC,yco,XIC,YIC, &(v3d->scenelock), 0, 0, 0, 0, "Locks Active Camera and layers to Scene (Ctrl `)");
- header_xco_step(ar, &xco, &yco, &maxco, XIC+10);
+ /* Layers */
+ uiTemplateLayers(layout, &sceneptr, "visible_layers", &v3dptr, "used_layers", ob_lay);
- }
-
- /* proportional falloff */
- if((obedit == NULL || (obedit->type == OB_MESH || obedit->type == OB_CURVE || obedit->type == OB_SURF || obedit->type == OB_LATTICE)) || (ob && ob->mode & OB_MODE_PARTICLE_EDIT)) {
-
- uiBlockBeginAlign(block);
- uiDefIconTextButS(block, ICONTEXTROW,B_REDR, ICON_PROP_OFF, "Proportional %t|Off %x0|On %x1|Connected %x2", xco,yco,XIC+10,YIC, &(ts->proportional), 0, 1.0, 0, 0, "Proportional Edit Falloff (Hotkeys: O, Alt O) ");
- xco+= XIC+10;
-
- if(ts->proportional) {
- uiDefIconTextButS(block, ICONTEXTROW,B_REDR, ICON_SMOOTHCURVE, propfalloff_pup(), xco,yco,XIC+10,YIC, &(ts->prop_mode), 0.0, 0.0, 0, 0, "Proportional Edit Falloff (Hotkey: Shift O) ");
- xco+= XIC+10;
- }
- uiBlockEndAlign(block);
- header_xco_step(ar, &xco, &yco, &maxco, 10);
- }
-
- /* Snap */
- if (BIF_snappingSupported(obedit)) {
- uiBlockBeginAlign(block);
-
- if (ts->snap_flag & SCE_SNAP) {
- uiDefIconButBitS(block, TOG, SCE_SNAP, B_REDR, ICON_SNAP_GEO,xco,yco,XIC,YIC, &ts->snap_flag, 0, 0, 0, 0, "Snap while Ctrl is held during transform (Shift Tab)");
- xco+= XIC;
- uiDefIconButBitS(block, TOG, SCE_SNAP_ROTATE, B_REDR, ICON_SNAP_NORMAL,xco,yco,XIC,YIC, &ts->snap_flag, 0, 0, 0, 0, "Align rotation with the snapping target");
- xco+= XIC;
- if (ts->snap_mode == SCE_SNAP_MODE_VOLUME) {
- uiDefIconButBitS(block, TOG, SCE_SNAP_PEEL_OBJECT, B_REDR, ICON_SNAP_PEEL_OBJECT,xco,yco,XIC,YIC, &ts->snap_flag, 0, 0, 0, 0, "Consider objects as whole when finding volume center");
- xco+= XIC;
- }
- if (ts->snap_mode == SCE_SNAP_MODE_FACE) {
- uiDefIconButBitS(block, TOG, SCE_SNAP_PROJECT, B_REDR, ICON_RETOPO,xco,yco,XIC,YIC, &ts->snap_flag, 0, 0, 0, 0, "Project elements instead of snapping them");
- xco+= XIC;
- }
- uiDefIconTextButS(block, ICONTEXTROW,B_REDR, ICON_SNAP_VERTEX, snapmode_pup(), xco,yco,XIC+10,YIC, &(ts->snap_mode), 0.0, 0.0, 0, 0, "Snapping mode");
- xco+= XIC + 10;
- uiDefButS(block, MENU, B_NOP, "Snap Mode%t|Closest%x0|Center%x1|Median%x2|Active%x3",xco,yco,70,YIC, &ts->snap_target, 0, 0, 0, 0, "Snap Target Mode");
- xco+= 70;
- } else {
- uiDefIconButBitS(block, TOG, SCE_SNAP, B_REDR, ICON_SNAP_GEAR,xco,yco,XIC,YIC, &ts->snap_flag, 0, 0, 0, 0, "Snap while Ctrl is held during transform (Shift Tab)");
- xco+= XIC;
- }
-
- uiBlockEndAlign(block);
- header_xco_step(ar, &xco, &yco, &maxco, 10);
- }
-
- /* selection modus */
- if(obedit && (obedit->type == OB_MESH)) {
- EditMesh *em= BKE_mesh_get_editmesh((Mesh *)obedit->data);
-
- uiBlockBeginAlign(block);
- uiDefIconButBitS(block, TOG, SCE_SELECT_VERTEX, B_SEL_VERT, ICON_VERTEXSEL, xco,yco,XIC,YIC, &em->selectmode, 1.0, 0.0, 0, 0, "Vertex select mode (Ctrl Tab 1)");
- xco+= XIC;
- uiDefIconButBitS(block, TOG, SCE_SELECT_EDGE, B_SEL_EDGE, ICON_EDGESEL, xco,yco,XIC,YIC, &em->selectmode, 1.0, 0.0, 0, 0, "Edge select mode (Ctrl Tab 2)");
- xco+= XIC;
- uiDefIconButBitS(block, TOG, SCE_SELECT_FACE, B_SEL_FACE, ICON_FACESEL, xco,yco,XIC,YIC, &em->selectmode, 1.0, 0.0, 0, 0, "Face select mode (Ctrl Tab 3)");
- xco+= XIC;
- uiBlockEndAlign(block);
- header_xco_step(ar, &xco, &yco, &maxco, 10);
- if(v3d->drawtype > OB_WIRE) {
- uiDefIconButBitS(block, TOG, V3D_ZBUF_SELECT, B_REDR, ICON_ORTHO, xco,yco,XIC,YIC, &v3d->flag, 1.0, 0.0, 0, 0, "Occlude background geometry");
- }
- xco+= XIC;
- uiBlockEndAlign(block);
- header_xco_step(ar, &xco, &yco, &maxco, XIC);
+ /* Scene lock */
+ uiItemR(layout, "", 0, &v3dptr, "lock_camera_and_layers", UI_ITEM_R_ICON_ONLY);
+ }
- BKE_mesh_end_editmesh(obedit->data, em);
- }
- else if(ob && ob->mode & OB_MODE_PARTICLE_EDIT) {
- uiBlockBeginAlign(block);
- uiDefIconButBitI(block, TOG, SCE_SELECT_PATH, B_SEL_PATH, ICON_EDGESEL, xco,yco,XIC,YIC, &ts->particle.selectmode, 1.0, 0.0, 0, 0, "Path edit mode");
- xco+= XIC;
- uiDefIconButBitI(block, TOG, SCE_SELECT_POINT, B_SEL_POINT, ICON_VERTEXSEL, xco,yco,XIC,YIC, &ts->particle.selectmode, 1.0, 0.0, 0, 0, "Point select mode");
- xco+= XIC;
- uiDefIconButBitI(block, TOG, SCE_SELECT_END, B_SEL_END, ICON_FACESEL, xco,yco,XIC,YIC, &ts->particle.selectmode, 1.0, 0.0, 0, 0, "Tip select mode");
- xco+= XIC;
- uiBlockEndAlign(block);
-
- if(v3d->drawtype > OB_WIRE) {
- uiDefIconButBitS(block, TOG, V3D_ZBUF_SELECT, B_REDR, ICON_ORTHO, xco,yco,XIC,YIC, &v3d->flag, 1.0, 0.0, 0, 0, "Limit selection to visible (clipped with depth buffer)");
- xco+= XIC;
- }
- uiBlockEndAlign(block);
- header_xco_step(ar, &xco, &yco, &maxco, XIC);
- }
+ /* selection modus */
+ if(obedit && (obedit->type == OB_MESH)) {
+ EditMesh *em= BKE_mesh_get_editmesh((Mesh *)obedit->data);
- /* OpenGL Render */
row= uiLayoutRow(layout, 1);
- uiItemO(row, "", ICON_RENDER_STILL, "SCREEN_OT_opengl_render");
- uiItemBooleanO(row, "", ICON_RENDER_ANIMATION, "SCREEN_OT_opengl_render", "animation", 1);
-
-
- if (ob && (ob->mode & OB_MODE_POSE)) {
- PointerRNA *but_ptr;
- uiBut *but;
-
- xco+= XIC*2;
- uiBlockBeginAlign(block);
-
- uiDefIconButO(block, BUT, "POSE_OT_copy", WM_OP_INVOKE_REGION_WIN, ICON_COPYDOWN, xco,yco,XIC,YIC, NULL);
- uiBlockSetButLock(block, object_data_is_libdata(ob), "Can't edit external libdata");
- xco+= XIC;
-
- uiDefIconButO(block, BUT, "POSE_OT_paste", WM_OP_INVOKE_REGION_WIN, ICON_PASTEDOWN, xco,yco,XIC,YIC, NULL);
- xco+= XIC;
- but=uiDefIconButO(block, BUT, "POSE_OT_paste", WM_OP_INVOKE_REGION_WIN, ICON_PASTEFLIPDOWN, xco,yco,XIC,YIC, NULL);
- but_ptr= uiButGetOperatorPtrRNA(but);
- RNA_boolean_set(but_ptr, "flipped", 1);
- uiBlockEndAlign(block);
- header_xco_step(ar, &xco, &yco, &maxco, XIC);
+ block= uiLayoutGetBlock(row);
+ uiDefIconButBitS(block, TOG, SCE_SELECT_VERTEX, B_SEL_VERT, ICON_VERTEXSEL, 0,0,XIC,YIC, &em->selectmode, 1.0, 0.0, 0, 0, "Vertex select mode");
+ uiDefIconButBitS(block, TOG, SCE_SELECT_EDGE, B_SEL_EDGE, ICON_EDGESEL, 0,0,XIC,YIC, &em->selectmode, 1.0, 0.0, 0, 0, "Edge select mode");
+ uiDefIconButBitS(block, TOG, SCE_SELECT_FACE, B_SEL_FACE, ICON_FACESEL, 0,0,XIC,YIC, &em->selectmode, 1.0, 0.0, 0, 0, "Face select mode");
- }
+ BKE_mesh_end_editmesh(obedit->data, em);
}
}
-
diff --git a/source/blender/editors/space_view3d/view3d_intern.h b/source/blender/editors/space_view3d/view3d_intern.h
index 84d1a1275a9..b32a067206e 100644
--- a/source/blender/editors/space_view3d/view3d_intern.h
+++ b/source/blender/editors/space_view3d/view3d_intern.h
@@ -71,6 +71,7 @@ void VIEW3D_OT_rotate(struct wmOperatorType *ot);
void VIEW3D_OT_view_all(struct wmOperatorType *ot);
void VIEW3D_OT_viewnumpad(struct wmOperatorType *ot);
void VIEW3D_OT_view_center(struct wmOperatorType *ot);
+void VIEW3D_OT_view_center_cursor(struct wmOperatorType *ot);
void VIEW3D_OT_view_pan(struct wmOperatorType *ot);
void VIEW3D_OT_view_persportho(struct wmOperatorType *ot);
void VIEW3D_OT_view_orbit(struct wmOperatorType *ot);
diff --git a/source/blender/editors/space_view3d/view3d_ops.c b/source/blender/editors/space_view3d/view3d_ops.c
index adda08202c0..62672dc19bc 100644
--- a/source/blender/editors/space_view3d/view3d_ops.c
+++ b/source/blender/editors/space_view3d/view3d_ops.c
@@ -39,7 +39,7 @@
#include "DNA_view3d_types.h"
#include "DNA_windowmanager_types.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BKE_context.h"
@@ -71,6 +71,7 @@ void view3d_operatortypes(void)
WM_operatortype_append(VIEW3D_OT_view_pan);
WM_operatortype_append(VIEW3D_OT_view_persportho);
WM_operatortype_append(VIEW3D_OT_view_center);
+ WM_operatortype_append(VIEW3D_OT_view_center_cursor);
WM_operatortype_append(VIEW3D_OT_select);
WM_operatortype_append(VIEW3D_OT_select_border);
WM_operatortype_append(VIEW3D_OT_clip_border);
@@ -105,7 +106,7 @@ void view3d_operatortypes(void)
void view3d_keymap(wmKeyConfig *keyconf)
{
wmKeyMap *keymap;
- wmKeyMapItem *km;
+ wmKeyMapItem *kmi;
keymap= WM_keymap_find(keyconf, "View3D Generic", SPACE_VIEW3D, 0);
@@ -115,7 +116,11 @@ void view3d_keymap(wmKeyConfig *keyconf)
/* only for region 3D window */
keymap= WM_keymap_find(keyconf, "View3D", SPACE_VIEW3D, 0);
- WM_keymap_verify_item(keymap, "VIEW3D_OT_manipulator", LEFTMOUSE, KM_PRESS, 0, 0); /* manipulator always on left mouse, not on action mouse*/
+ WM_keymap_verify_item(keymap, "VIEW3D_OT_manipulator", LEFTMOUSE, KM_PRESS, KM_ANY, 0);
+ /*
+ * Doesn't work with KM_SHIFT, have to use KM_ANY and filter in invoke
+ * */
+ // WM_keymap_verify_item(keymap, "VIEW3D_OT_manipulator", LEFTMOUSE, KM_PRESS, KM_SHIFT, 0);
WM_keymap_verify_item(keymap, "VIEW3D_OT_cursor3d", ACTIONMOUSE, KM_PRESS, 0, 0);
@@ -123,6 +128,7 @@ void view3d_keymap(wmKeyConfig *keyconf)
WM_keymap_verify_item(keymap, "VIEW3D_OT_move", MIDDLEMOUSE, KM_PRESS, KM_SHIFT, 0);
WM_keymap_verify_item(keymap, "VIEW3D_OT_zoom", MIDDLEMOUSE, KM_PRESS, KM_CTRL, 0);
WM_keymap_verify_item(keymap, "VIEW3D_OT_view_center", PADPERIOD, KM_PRESS, 0, 0);
+ WM_keymap_verify_item(keymap, "VIEW3D_OT_view_center_cursor", PADPERIOD, KM_PRESS, KM_CTRL, 0);
WM_keymap_verify_item(keymap, "VIEW3D_OT_fly", FKEY, KM_PRESS, KM_SHIFT, 0);
@@ -156,24 +162,24 @@ void view3d_keymap(wmKeyConfig *keyconf)
RNA_enum_set(WM_keymap_add_item(keymap, "VIEW3D_OT_view_pan", PAD8, KM_PRESS, KM_CTRL, 0)->ptr, "type", V3D_VIEW_PANUP);
/* active aligned, replaces '*' key in 2.4x */
- km= WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", PAD1, KM_PRESS, KM_SHIFT, 0);
- RNA_enum_set(km->ptr, "type", RV3D_VIEW_FRONT);
- RNA_boolean_set(km->ptr, "align_active", TRUE);
- km= WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", PAD3, KM_PRESS, KM_SHIFT, 0);
- RNA_enum_set(km->ptr, "type", RV3D_VIEW_RIGHT);
- RNA_boolean_set(km->ptr, "align_active", TRUE);
- km= WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", PAD7, KM_PRESS, KM_SHIFT, 0);
- RNA_enum_set(km->ptr, "type", RV3D_VIEW_TOP);
- RNA_boolean_set(km->ptr, "align_active", TRUE);
- km= WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", PAD1, KM_PRESS, KM_SHIFT|KM_CTRL, 0);
- RNA_enum_set(km->ptr, "type", RV3D_VIEW_BACK);
- RNA_boolean_set(km->ptr, "align_active", TRUE);
- km= WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", PAD3, KM_PRESS, KM_SHIFT|KM_CTRL, 0);
- RNA_enum_set(km->ptr, "type", RV3D_VIEW_LEFT);
- RNA_boolean_set(km->ptr, "align_active", TRUE);
- km= WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", PAD7, KM_PRESS, KM_SHIFT|KM_CTRL, 0);
- RNA_enum_set(km->ptr, "type", RV3D_VIEW_BOTTOM);
- RNA_boolean_set(km->ptr, "align_active", TRUE);
+ kmi= WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", PAD1, KM_PRESS, KM_SHIFT, 0);
+ RNA_enum_set(kmi->ptr, "type", RV3D_VIEW_FRONT);
+ RNA_boolean_set(kmi->ptr, "align_active", TRUE);
+ kmi= WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", PAD3, KM_PRESS, KM_SHIFT, 0);
+ RNA_enum_set(kmi->ptr, "type", RV3D_VIEW_RIGHT);
+ RNA_boolean_set(kmi->ptr, "align_active", TRUE);
+ kmi= WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", PAD7, KM_PRESS, KM_SHIFT, 0);
+ RNA_enum_set(kmi->ptr, "type", RV3D_VIEW_TOP);
+ RNA_boolean_set(kmi->ptr, "align_active", TRUE);
+ kmi= WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", PAD1, KM_PRESS, KM_SHIFT|KM_CTRL, 0);
+ RNA_enum_set(kmi->ptr, "type", RV3D_VIEW_BACK);
+ RNA_boolean_set(kmi->ptr, "align_active", TRUE);
+ kmi= WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", PAD3, KM_PRESS, KM_SHIFT|KM_CTRL, 0);
+ RNA_enum_set(kmi->ptr, "type", RV3D_VIEW_LEFT);
+ RNA_boolean_set(kmi->ptr, "align_active", TRUE);
+ kmi= WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", PAD7, KM_PRESS, KM_SHIFT|KM_CTRL, 0);
+ RNA_enum_set(kmi->ptr, "type", RV3D_VIEW_BOTTOM);
+ RNA_boolean_set(kmi->ptr, "align_active", TRUE);
RNA_enum_set(WM_keymap_add_item(keymap, "VIEW3D_OT_view_orbit", PAD2, KM_PRESS, 0, 0)->ptr, "type", V3D_VIEW_STEPDOWN);
@@ -207,20 +213,15 @@ void view3d_keymap(wmKeyConfig *keyconf)
/* drawtype */
- km = WM_keymap_add_item(keymap, "WM_OT_context_toggle_enum", ZKEY, KM_PRESS, 0, 0);
- RNA_string_set(km->ptr, "path", "space_data.viewport_shading");
- RNA_string_set(km->ptr, "value_1", "SOLID");
- RNA_string_set(km->ptr, "value_2", "WIREFRAME");
+ kmi = WM_keymap_add_item(keymap, "WM_OT_context_toggle_enum", ZKEY, KM_PRESS, 0, 0);
+ RNA_string_set(kmi->ptr, "path", "space_data.viewport_shading");
+ RNA_string_set(kmi->ptr, "value_1", "SOLID");
+ RNA_string_set(kmi->ptr, "value_2", "WIREFRAME");
- km = WM_keymap_add_item(keymap, "WM_OT_context_toggle_enum", ZKEY, KM_PRESS, KM_ALT, 0);
- RNA_string_set(km->ptr, "path", "space_data.viewport_shading");
- RNA_string_set(km->ptr, "value_1", "TEXTURED");
- RNA_string_set(km->ptr, "value_2", "SOLID");
-
- km = WM_keymap_add_item(keymap, "WM_OT_context_toggle_enum", ZKEY, KM_PRESS, KM_SHIFT, 0);
- RNA_string_set(km->ptr, "path", "space_data.viewport_shading");
- RNA_string_set(km->ptr, "value_1", "SHADED");
- RNA_string_set(km->ptr, "value_2", "WIREFRAME");
+ kmi = WM_keymap_add_item(keymap, "WM_OT_context_toggle_enum", ZKEY, KM_PRESS, KM_ALT, 0);
+ RNA_string_set(kmi->ptr, "path", "space_data.viewport_shading");
+ RNA_string_set(kmi->ptr, "value_1", "TEXTURED");
+ RNA_string_set(kmi->ptr, "value_2", "SOLID");
/* selection*/
WM_keymap_add_item(keymap, "VIEW3D_OT_select", SELECTMOUSE, KM_PRESS, 0, 0);
@@ -229,19 +230,19 @@ void view3d_keymap(wmKeyConfig *keyconf)
RNA_boolean_set(WM_keymap_add_item(keymap, "VIEW3D_OT_select", SELECTMOUSE, KM_PRESS, KM_ALT, 0)->ptr, "enumerate", TRUE);
/* selection key-combinations */
- km = WM_keymap_add_item(keymap, "VIEW3D_OT_select", SELECTMOUSE, KM_PRESS, KM_SHIFT|KM_CTRL, 0);
- RNA_boolean_set(km->ptr, "center", TRUE);
- RNA_boolean_set(km->ptr, "extend", TRUE);
- km = WM_keymap_add_item(keymap, "VIEW3D_OT_select", SELECTMOUSE, KM_PRESS, KM_CTRL|KM_ALT, 0);
- RNA_boolean_set(km->ptr, "center", TRUE);
- RNA_boolean_set(km->ptr, "enumerate", TRUE);
- km = WM_keymap_add_item(keymap, "VIEW3D_OT_select", SELECTMOUSE, KM_PRESS, KM_SHIFT|KM_ALT, 0);
- RNA_boolean_set(km->ptr, "extend", TRUE);
- RNA_boolean_set(km->ptr, "enumerate", TRUE);
- km = WM_keymap_add_item(keymap, "VIEW3D_OT_select", SELECTMOUSE, KM_PRESS, KM_SHIFT|KM_CTRL|KM_ALT, 0);
- RNA_boolean_set(km->ptr, "center", TRUE);
- RNA_boolean_set(km->ptr, "extend", TRUE);
- RNA_boolean_set(km->ptr, "enumerate", TRUE);
+ kmi = WM_keymap_add_item(keymap, "VIEW3D_OT_select", SELECTMOUSE, KM_PRESS, KM_SHIFT|KM_CTRL, 0);
+ RNA_boolean_set(kmi->ptr, "center", TRUE);
+ RNA_boolean_set(kmi->ptr, "extend", TRUE);
+ kmi = WM_keymap_add_item(keymap, "VIEW3D_OT_select", SELECTMOUSE, KM_PRESS, KM_CTRL|KM_ALT, 0);
+ RNA_boolean_set(kmi->ptr, "center", TRUE);
+ RNA_boolean_set(kmi->ptr, "enumerate", TRUE);
+ kmi = WM_keymap_add_item(keymap, "VIEW3D_OT_select", SELECTMOUSE, KM_PRESS, KM_SHIFT|KM_ALT, 0);
+ RNA_boolean_set(kmi->ptr, "extend", TRUE);
+ RNA_boolean_set(kmi->ptr, "enumerate", TRUE);
+ kmi = WM_keymap_add_item(keymap, "VIEW3D_OT_select", SELECTMOUSE, KM_PRESS, KM_SHIFT|KM_CTRL|KM_ALT, 0);
+ RNA_boolean_set(kmi->ptr, "center", TRUE);
+ RNA_boolean_set(kmi->ptr, "extend", TRUE);
+ RNA_boolean_set(kmi->ptr, "enumerate", TRUE);
WM_keymap_add_item(keymap, "VIEW3D_OT_select_border", BKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "VIEW3D_OT_select_lasso", EVT_TWEAK_A, KM_ANY, KM_CTRL, 0);
@@ -258,29 +259,31 @@ void view3d_keymap(wmKeyConfig *keyconf)
WM_keymap_add_item(keymap, "VIEW3D_OT_snap_menu", SKEY, KM_PRESS, KM_SHIFT, 0);
/* context ops */
- km = WM_keymap_add_item(keymap, "WM_OT_context_set_enum", COMMAKEY, KM_PRESS, 0, 0);
- RNA_string_set(km->ptr, "path", "space_data.pivot_point");
- RNA_string_set(km->ptr, "value", "BOUNDING_BOX_CENTER");
+ kmi = WM_keymap_add_item(keymap, "WM_OT_context_set_enum", COMMAKEY, KM_PRESS, 0, 0);
+ RNA_string_set(kmi->ptr, "path", "space_data.pivot_point");
+ RNA_string_set(kmi->ptr, "value", "BOUNDING_BOX_CENTER");
- km = WM_keymap_add_item(keymap, "WM_OT_context_set_enum", COMMAKEY, KM_PRESS, KM_CTRL, 0); /* 2.4x allowed Comma+Shift too, rather not use both */
- RNA_string_set(km->ptr, "path", "space_data.pivot_point");
- RNA_string_set(km->ptr, "value", "MEDIAN_POINT");
+ kmi = WM_keymap_add_item(keymap, "WM_OT_context_set_enum", COMMAKEY, KM_PRESS, KM_CTRL, 0); /* 2.4x allowed Comma+Shift too, rather not use both */
+ RNA_string_set(kmi->ptr, "path", "space_data.pivot_point");
+ RNA_string_set(kmi->ptr, "value", "MEDIAN_POINT");
- km = WM_keymap_add_item(keymap, "WM_OT_context_toggle", COMMAKEY, KM_PRESS, KM_ALT, 0); /* new in 2.5 */
- RNA_string_set(km->ptr, "path", "space_data.pivot_point_align");
+ kmi = WM_keymap_add_item(keymap, "WM_OT_context_toggle", COMMAKEY, KM_PRESS, KM_ALT, 0); /* new in 2.5 */
+ RNA_string_set(kmi->ptr, "path", "space_data.pivot_point_align");
- km = WM_keymap_add_item(keymap, "WM_OT_context_set_enum", PERIODKEY, KM_PRESS, 0, 0);
- RNA_string_set(km->ptr, "path", "space_data.pivot_point");
- RNA_string_set(km->ptr, "value", "CURSOR");
+ kmi = WM_keymap_add_item(keymap, "WM_OT_context_toggle", SPACEKEY, KM_PRESS, KM_CTRL, 0); /* new in 2.5 */
+ RNA_string_set(kmi->ptr, "path", "space_data.manipulator");
- km = WM_keymap_add_item(keymap, "WM_OT_context_set_enum", PERIODKEY, KM_PRESS, KM_CTRL, 0);
- RNA_string_set(km->ptr, "path", "space_data.pivot_point");
- RNA_string_set(km->ptr, "value", "INDIVIDUAL_CENTERS");
+ kmi = WM_keymap_add_item(keymap, "WM_OT_context_set_enum", PERIODKEY, KM_PRESS, 0, 0);
+ RNA_string_set(kmi->ptr, "path", "space_data.pivot_point");
+ RNA_string_set(kmi->ptr, "value", "CURSOR");
- km = WM_keymap_add_item(keymap, "WM_OT_context_set_enum", PERIODKEY, KM_PRESS, KM_ALT, 0);
- RNA_string_set(km->ptr, "path", "space_data.pivot_point");
- RNA_string_set(km->ptr, "value", "ACTIVE_ELEMENT");
+ kmi = WM_keymap_add_item(keymap, "WM_OT_context_set_enum", PERIODKEY, KM_PRESS, KM_CTRL, 0);
+ RNA_string_set(kmi->ptr, "path", "space_data.pivot_point");
+ RNA_string_set(kmi->ptr, "value", "INDIVIDUAL_CENTERS");
+ kmi = WM_keymap_add_item(keymap, "WM_OT_context_set_enum", PERIODKEY, KM_PRESS, KM_ALT, 0);
+ RNA_string_set(kmi->ptr, "path", "space_data.pivot_point");
+ RNA_string_set(kmi->ptr, "value", "ACTIVE_ELEMENT");
transform_keymap_for_space(keyconf, keymap, SPACE_VIEW3D);
diff --git a/source/blender/editors/space_view3d/view3d_select.c b/source/blender/editors/space_view3d/view3d_select.c
index 2505110d766..2b45cfef6e1 100644
--- a/source/blender/editors/space_view3d/view3d_select.c
+++ b/source/blender/editors/space_view3d/view3d_select.c
@@ -49,7 +49,7 @@
#include "MEM_guardedalloc.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BLI_editVert.h"
#include "BLI_rand.h"
@@ -120,7 +120,7 @@ void view3d_get_view_aligned_coordinate(ViewContext *vc, float *fp, short mval[2
if(mval[0]!=IS_CLIPPED) {
window_to_3d_delta(vc->ar, dvec, mval[0]-mx, mval[1]-my);
- VecSubf(fp, fp, dvec);
+ sub_v3_v3v3(fp, fp, dvec);
}
}
@@ -129,7 +129,7 @@ void view3d_get_transformation(ViewContext *vc, Object *ob, bglMats *mats)
float cpy[4][4];
int i, j;
- Mat4MulMat4(cpy, ob->obmat, vc->rv3d->viewmat);
+ mul_m4_m4m4(cpy, ob->obmat, vc->rv3d->viewmat);
for(i = 0; i < 4; ++i) {
for(j = 0; j < 4; ++j) {
@@ -326,9 +326,9 @@ int lasso_inside_edge(short mcords[][2], short moves, int x0, int y0, int x1, in
/* no points in lasso, so we have to intersect with lasso edge */
- if( IsectLL2Ds(mcords[0], mcords[moves-1], v1, v2) > 0) return 1;
+ if( isect_line_line_v2_short(mcords[0], mcords[moves-1], v1, v2) > 0) return 1;
for(a=0; a<moves-1; a++) {
- if( IsectLL2Ds(mcords[a], mcords[a+1], v1, v2) > 0) return 1;
+ if( isect_line_line_v2_short(mcords[a], mcords[a+1], v1, v2) > 0) return 1;
}
return 0;
@@ -349,10 +349,10 @@ static void do_lasso_select_pose(ViewContext *vc, short mcords[][2], short moves
for(pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next) {
VECCOPY(vec, pchan->pose_head);
- Mat4MulVecfl(ob->obmat, vec);
+ mul_m4_v3(ob->obmat, vec);
project_short(vc->ar, vec, sco1);
VECCOPY(vec, pchan->pose_tail);
- Mat4MulVecfl(ob->obmat, vec);
+ mul_m4_v3(ob->obmat, vec);
project_short(vc->ar, vec, sco2);
if(lasso_inside_edge(mcords, moves, sco1[0], sco1[1], sco2[0], sco2[1])) {
@@ -363,7 +363,7 @@ static void do_lasso_select_pose(ViewContext *vc, short mcords[][2], short moves
{
bArmature *arm= ob->data;
- if((arm->act_bone->flag & BONE_SELECTED)==0) {
+ if(arm->act_bone && (arm->act_bone->flag & BONE_SELECTED)==0) {
arm->act_bone= NULL;
}
}
@@ -625,10 +625,10 @@ static void do_lasso_select_armature(ViewContext *vc, short mcords[][2], short m
for (ebone= arm->edbo->first; ebone; ebone=ebone->next) {
VECCOPY(vec, ebone->head);
- Mat4MulVecfl(vc->obedit->obmat, vec);
+ mul_m4_v3(vc->obedit->obmat, vec);
project_short(vc->ar, vec, sco1);
VECCOPY(vec, ebone->tail);
- Mat4MulVecfl(vc->obedit->obmat, vec);
+ mul_m4_v3(vc->obedit->obmat, vec);
project_short(vc->ar, vec, sco2);
didpoint= 0;
@@ -648,7 +648,7 @@ static void do_lasso_select_armature(ViewContext *vc, short mcords[][2], short m
else ebone->flag &= ~(BONE_SELECTED|BONE_TIPSEL|BONE_ROOTSEL);
}
}
-
+ ED_armature_sync_selection(arm->edbo);
ED_armature_validate_active(arm);
}
@@ -999,7 +999,7 @@ static short mixed_bones_object_selectbuffer(ViewContext *vc, unsigned int *buff
/* mval is region coords */
-static void mouse_select(bContext *C, short *mval, short extend, short obcenter, short enumerate)
+static int mouse_select(bContext *C, short *mval, short extend, short obcenter, short enumerate)
{
ViewContext vc;
ARegion *ar= CTX_wm_region(C);
@@ -1007,6 +1007,7 @@ static void mouse_select(bContext *C, short *mval, short extend, short obcenter,
Scene *scene= CTX_data_scene(C);
Base *base, *startbase=NULL, *basact=NULL, *oldbasact=NULL;
int temp, a, dist=100;
+ int retval = 0;
short hits;
/* setup view context for argument to callbacks */
@@ -1153,6 +1154,7 @@ static void mouse_select(bContext *C, short *mval, short extend, short obcenter,
basact->flag|= SELECT;
basact->object->flag= basact->flag;
+ retval = 1;
WM_event_add_notifier(C, NC_OBJECT|ND_BONE_SELECT, basact->object);
WM_event_add_notifier(C, NC_OBJECT|ND_BONE_ACTIVE, basact->object);
@@ -1172,6 +1174,7 @@ static void mouse_select(bContext *C, short *mval, short extend, short obcenter,
/* so, do we have something selected? */
if(basact) {
+ retval = 1;
if(vc.obedit) {
/* only do select */
@@ -1205,6 +1208,8 @@ static void mouse_select(bContext *C, short *mval, short extend, short obcenter,
WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, scene);
}
}
+
+ return retval;
}
/* ******************** border and circle ************************************** */
@@ -1227,7 +1232,7 @@ int edge_inside_circle(short centx, short centy, short rad, short x1, short y1,
v2[0]= x2;
v2[1]= y2;
- if( PdistVL2Dfl(v3, v1, v2) < (float)rad ) return 1;
+ if( dist_to_line_segment_v2(v3, v1, v2) < (float)rad ) return 1;
return 0;
}
@@ -1611,31 +1616,37 @@ static int view3d_select_invoke(bContext *C, wmOperator *op, wmEvent *event)
short extend= RNA_boolean_get(op->ptr, "extend");
short center= RNA_boolean_get(op->ptr, "center");
short enumerate= RNA_boolean_get(op->ptr, "enumerate");
+ int retval = 0;
view3d_operator_needs_opengl(C);
if(obedit) {
if(obedit->type==OB_MESH)
- mouse_mesh(C, event->mval, extend);
+ retval = mouse_mesh(C, event->mval, extend);
else if(obedit->type==OB_ARMATURE)
- mouse_armature(C, event->mval, extend);
+ retval = mouse_armature(C, event->mval, extend);
else if(obedit->type==OB_LATTICE)
- mouse_lattice(C, event->mval, extend);
+ retval = mouse_lattice(C, event->mval, extend);
else if(ELEM(obedit->type, OB_CURVE, OB_SURF))
- mouse_nurb(C, event->mval, extend);
+ retval = mouse_nurb(C, event->mval, extend);
else if(obedit->type==OB_MBALL)
- mouse_mball(C, event->mval, extend);
+ retval = mouse_mball(C, event->mval, extend);
}
else if(obact && obact->mode & OB_MODE_PARTICLE_EDIT)
- PE_mouse_particles(C, event->mval, extend);
+ return PE_mouse_particles(C, event->mval, extend);
else if(obact && paint_facesel_test(obact))
- face_select(C, obact, event->mval, extend);
+ retval = face_select(C, obact, event->mval, extend);
else
- mouse_select(C, event->mval, extend, center, enumerate);
+ retval = mouse_select(C, event->mval, extend, center, enumerate);
- /* allowing tweaks */
- return OPERATOR_PASS_THROUGH|OPERATOR_FINISHED;
+ /* passthrough allows tweaks
+ * FINISHED to signal one operator worked
+ * */
+ if (retval)
+ return OPERATOR_PASS_THROUGH|OPERATOR_FINISHED;
+ else
+ return OPERATOR_PASS_THROUGH; /* nothing selected, just passthrough */
}
void VIEW3D_OT_select(wmOperatorType *ot)
@@ -1717,6 +1728,7 @@ static void mesh_circle_select(ViewContext *vc, int selecting, short *mval, floa
vc->em= ((Mesh *)vc->obedit->data)->edit_mesh;
+ data.vc = vc;
data.select = selecting;
data.mval[0] = mval[0];
data.mval[1] = mval[1];
@@ -1859,12 +1871,12 @@ static void armature_circle_select(ViewContext *vc, int selecting, short *mval,
/* project head location to screenspace */
VECCOPY(vec, ebone->head);
- Mat4MulVecfl(vc->obedit->obmat, vec);
+ mul_m4_v3(vc->obedit->obmat, vec);
project_short(vc->ar, vec, sco1);
/* project tail location to screenspace */
VECCOPY(vec, ebone->tail);
- Mat4MulVecfl(vc->obedit->obmat, vec);
+ mul_m4_v3(vc->obedit->obmat, vec);
project_short(vc->ar, vec, sco2);
/* check if the head and/or tail is in the circle
diff --git a/source/blender/editors/space_view3d/view3d_snap.c b/source/blender/editors/space_view3d/view3d_snap.c
index 205d3e6df8c..a23163f4a5c 100644
--- a/source/blender/editors/space_view3d/view3d_snap.c
+++ b/source/blender/editors/space_view3d/view3d_snap.c
@@ -48,7 +48,7 @@
#include "DNA_view3d_types.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_editVert.h"
#include "BLI_linklist.h"
@@ -135,8 +135,8 @@ static void special_transvert_update(Scene *scene, Object *obedit)
if (tv) {
float diffvec[3];
- VecSubf(diffvec, tv->loc, tv->oldloc);
- VecAddf(ebo->tail, ebo->tail, diffvec);
+ sub_v3_v3v3(diffvec, tv->loc, tv->oldloc);
+ add_v3_v3v3(ebo->tail, ebo->tail, diffvec);
a++;
if (a<tottrans) tv++;
@@ -454,21 +454,21 @@ static int snap_sel_to_grid(bContext *C, wmOperator *op)
make_trans_verts(obedit, bmat[0], bmat[1], 0);
if(tottrans==0) return OPERATOR_CANCELLED;
- Mat3CpyMat4(bmat, obedit->obmat);
- Mat3Inv(imat, bmat);
+ copy_m3_m4(bmat, obedit->obmat);
+ invert_m3_m3(imat, bmat);
tv= transvmain;
for(a=0; a<tottrans; a++, tv++) {
VECCOPY(vec, tv->loc);
- Mat3MulVecfl(bmat, vec);
- VecAddf(vec, vec, obedit->obmat[3]);
+ mul_m3_v3(bmat, vec);
+ add_v3_v3v3(vec, vec, obedit->obmat[3]);
vec[0]= v3d->gridview*floor(.5+ vec[0]/gridf);
vec[1]= v3d->gridview*floor(.5+ vec[1]/gridf);
vec[2]= v3d->gridview*floor(.5+ vec[2]/gridf);
- VecSubf(vec, vec, obedit->obmat[3]);
+ sub_v3_v3v3(vec, vec, obedit->obmat[3]);
- Mat3MulVecfl(imat, vec);
+ mul_m3_v3(imat, vec);
VECCOPY(tv->loc, vec);
}
@@ -525,8 +525,8 @@ static int snap_sel_to_grid(bContext *C, wmOperator *op)
if(ob->parent) {
where_is_object(scene, ob);
- Mat3Inv(imat, originmat);
- Mat3MulVecfl(imat, vec);
+ invert_m3_m3(imat, originmat);
+ mul_m3_v3(imat, vec);
ob->loc[0]+= vec[0];
ob->loc[1]+= vec[1];
ob->loc[2]+= vec[2];
@@ -543,7 +543,8 @@ static int snap_sel_to_grid(bContext *C, wmOperator *op)
}
CTX_DATA_END;
}
- ED_anim_dag_flush_update(C);
+
+ DAG_ids_flush_update(0);
WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, NULL);
return OPERATOR_FINISHED;
@@ -586,8 +587,8 @@ static int snap_sel_to_curs(bContext *C, wmOperator *op)
make_trans_verts(obedit, bmat[0], bmat[1], 0);
if(tottrans==0) return OPERATOR_CANCELLED;
- Mat3CpyMat4(bmat, obedit->obmat);
- Mat3Inv(imat, bmat);
+ copy_m3_m4(bmat, obedit->obmat);
+ invert_m3_m3(imat, bmat);
tv= transvmain;
for(a=0; a<tottrans; a++, tv++) {
@@ -595,7 +596,7 @@ static int snap_sel_to_curs(bContext *C, wmOperator *op)
vec[1]= curs[1]-obedit->obmat[3][1];
vec[2]= curs[2]-obedit->obmat[3][2];
- Mat3MulVecfl(imat, vec);
+ mul_m3_v3(imat, vec);
VECCOPY(tv->loc, vec);
}
@@ -612,9 +613,9 @@ static int snap_sel_to_curs(bContext *C, wmOperator *op)
bArmature *arm= ob->data;
float cursp[3];
- Mat4Invert(ob->imat, ob->obmat);
+ invert_m4_m4(ob->imat, ob->obmat);
VECCOPY(cursp, curs);
- Mat4MulVecfl(ob->imat, cursp);
+ mul_m4_v3(ob->imat, cursp);
for (pchan = ob->pose->chanbase.first; pchan; pchan=pchan->next) {
if(pchan->bone->flag & BONE_SELECTED) {
@@ -650,8 +651,8 @@ static int snap_sel_to_curs(bContext *C, wmOperator *op)
if(ob->parent) {
where_is_object(scene, ob);
- Mat3Inv(imat, originmat);
- Mat3MulVecfl(imat, vec);
+ invert_m3_m3(imat, originmat);
+ mul_m3_v3(imat, vec);
ob->loc[0]+= vec[0];
ob->loc[1]+= vec[1];
ob->loc[2]+= vec[2];
@@ -667,7 +668,8 @@ static int snap_sel_to_curs(bContext *C, wmOperator *op)
}
CTX_DATA_END;
}
- ED_anim_dag_flush_update(C);
+
+ DAG_ids_flush_update(0);
WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, NULL);
return OPERATOR_FINISHED;
@@ -749,19 +751,19 @@ static int snap_curs_to_sel(bContext *C, wmOperator *op)
make_trans_verts(obedit, bmat[0], bmat[1], 2);
if(tottrans==0) return OPERATOR_CANCELLED;
- Mat3CpyMat4(bmat, obedit->obmat);
+ copy_m3_m4(bmat, obedit->obmat);
tv= transvmain;
for(a=0; a<tottrans; a++, tv++) {
VECCOPY(vec, tv->loc);
- Mat3MulVecfl(bmat, vec);
- VecAddf(vec, vec, obedit->obmat[3]);
- VecAddf(centroid, centroid, vec);
+ mul_m3_v3(bmat, vec);
+ add_v3_v3v3(vec, vec, obedit->obmat[3]);
+ add_v3_v3v3(centroid, centroid, vec);
DO_MINMAX(vec, min, max);
}
if(v3d->around==V3D_CENTROID) {
- VecMulf(centroid, 1.0/(float)tottrans);
+ mul_v3_fl(centroid, 1.0/(float)tottrans);
VECCOPY(curs, centroid);
}
else {
@@ -782,8 +784,8 @@ static int snap_curs_to_sel(bContext *C, wmOperator *op)
if(arm->layer & pchan->bone->layer) {
if(pchan->bone->flag & BONE_SELECTED) {
VECCOPY(vec, pchan->pose_head);
- Mat4MulVecfl(ob->obmat, vec);
- VecAddf(centroid, centroid, vec);
+ mul_m4_v3(ob->obmat, vec);
+ add_v3_v3v3(centroid, centroid, vec);
DO_MINMAX(vec, min, max);
count++;
}
@@ -793,7 +795,7 @@ static int snap_curs_to_sel(bContext *C, wmOperator *op)
else {
CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects) {
VECCOPY(vec, ob->obmat[3]);
- VecAddf(centroid, centroid, vec);
+ add_v3_v3v3(centroid, centroid, vec);
DO_MINMAX(vec, min, max);
count++;
}
@@ -801,7 +803,7 @@ static int snap_curs_to_sel(bContext *C, wmOperator *op)
}
if(count) {
if(v3d->around==V3D_CENTROID) {
- VecMulf(centroid, 1.0/(float)count);
+ mul_v3_fl(centroid, 1.0/(float)count);
VECCOPY(curs, centroid);
}
else {
@@ -854,7 +856,7 @@ static int snap_curs_to_active(bContext *C, wmOperator *op)
EM_editselection_center(curs, &ese);
}
- Mat4MulVecfl(obedit->obmat, curs);
+ mul_m4_v3(obedit->obmat, curs);
}
}
else {
@@ -908,20 +910,20 @@ static int snap_selected_to_center(bContext *C, wmOperator *op)
make_trans_verts(obedit, bmat[0], bmat[1], 0);
if(tottrans==0) return OPERATOR_CANCELLED;
- Mat3CpyMat4(bmat, obedit->obmat);
- Mat3Inv(imat, bmat);
+ copy_m3_m4(bmat, obedit->obmat);
+ invert_m3_m3(imat, bmat);
tv= transvmain;
for(a=0; a<tottrans; a++, tv++) {
VECCOPY(vec, tv->loc);
- Mat3MulVecfl(bmat, vec);
- VecAddf(vec, vec, obedit->obmat[3]);
- VecAddf(centroid, centroid, vec);
+ mul_m3_v3(bmat, vec);
+ add_v3_v3v3(vec, vec, obedit->obmat[3]);
+ add_v3_v3v3(centroid, centroid, vec);
DO_MINMAX(vec, min, max);
}
if(v3d->around==V3D_CENTROID) {
- VecMulf(centroid, 1.0/(float)tottrans);
+ mul_v3_fl(centroid, 1.0/(float)tottrans);
VECCOPY(snaploc, centroid);
}
else {
@@ -944,7 +946,7 @@ static int snap_selected_to_center(bContext *C, wmOperator *op)
if(pchan->bone->flag & BONE_SELECTED) {
if(pchan->bone->layer & arm->layer) {
VECCOPY(vec, pchan->pose_mat[3]);
- VecAddf(centroid, centroid, vec);
+ add_v3_v3v3(centroid, centroid, vec);
DO_MINMAX(vec, min, max);
count++;
}
@@ -954,7 +956,7 @@ static int snap_selected_to_center(bContext *C, wmOperator *op)
else {
/* not armature bones (i.e. objects) */
VECCOPY(vec, ob->obmat[3]);
- VecAddf(centroid, centroid, vec);
+ add_v3_v3v3(centroid, centroid, vec);
DO_MINMAX(vec, min, max);
count++;
}
@@ -963,7 +965,7 @@ static int snap_selected_to_center(bContext *C, wmOperator *op)
if(count) {
if(v3d->around==V3D_CENTROID) {
- VecMulf(centroid, 1.0/(float)count);
+ mul_v3_fl(centroid, 1.0/(float)count);
VECCOPY(snaploc, centroid);
}
else {
@@ -982,8 +984,8 @@ static int snap_selected_to_center(bContext *C, wmOperator *op)
make_trans_verts(obedit, bmat[0], bmat[1], 0);
if(tottrans==0) return OPERATOR_CANCELLED;
- Mat3CpyMat4(bmat, obedit->obmat);
- Mat3Inv(imat, bmat);
+ copy_m3_m4(bmat, obedit->obmat);
+ invert_m3_m3(imat, bmat);
tv= transvmain;
for(a=0; a<tottrans; a++, tv++) {
@@ -991,7 +993,7 @@ static int snap_selected_to_center(bContext *C, wmOperator *op)
vec[1]= snaploc[1]-obedit->obmat[3][1];
vec[2]= snaploc[2]-obedit->obmat[3][2];
- Mat3MulVecfl(imat, vec);
+ mul_m3_v3(imat, vec);
VECCOPY(tv->loc, vec);
}
@@ -1040,8 +1042,8 @@ static int snap_selected_to_center(bContext *C, wmOperator *op)
if(ob->parent) {
where_is_object(scene, ob);
- Mat3Inv(imat, originmat);
- Mat3MulVecfl(imat, vec);
+ invert_m3_m3(imat, originmat);
+ mul_m3_v3(imat, vec);
ob->loc[0]+= vec[0];
ob->loc[1]+= vec[1];
ob->loc[2]+= vec[2];
@@ -1058,7 +1060,7 @@ static int snap_selected_to_center(bContext *C, wmOperator *op)
CTX_DATA_END;
}
- ED_anim_dag_flush_update(C);
+ DAG_ids_flush_update(0);
WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, NULL);
return OPERATOR_FINISHED;
@@ -1093,14 +1095,14 @@ int minmax_verts(Object *obedit, float *min, float *max)
if(tottrans==0) return 0;
- Mat3CpyMat4(bmat, obedit->obmat);
+ copy_m3_m4(bmat, obedit->obmat);
tv= transvmain;
for(a=0; a<tottrans; a++, tv++) {
VECCOPY(vec, tv->loc);
- Mat3MulVecfl(bmat, vec);
- VecAddf(vec, vec, obedit->obmat[3]);
- VecAddf(centroid, centroid, vec);
+ mul_m3_v3(bmat, vec);
+ add_v3_v3v3(vec, vec, obedit->obmat[3]);
+ add_v3_v3v3(centroid, centroid, vec);
DO_MINMAX(vec, min, max);
}
diff --git a/source/blender/editors/space_view3d/view3d_toolbar.c b/source/blender/editors/space_view3d/view3d_toolbar.c
index e1c6f70bde0..5dbc6cc232c 100644
--- a/source/blender/editors/space_view3d/view3d_toolbar.c
+++ b/source/blender/editors/space_view3d/view3d_toolbar.c
@@ -51,7 +51,7 @@
#include "MEM_guardedalloc.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BLI_editVert.h"
#include "BLI_rand.h"
@@ -143,7 +143,7 @@ static void view3d_panel_operator_redo_buts(const bContext *C, Panel *pa, wmOper
RNA_pointer_create(&wm->id, op->type->srna, op->properties, &ptr);
if(op->type->ui)
- op->type->ui((bContext*)C, &ptr, pa->layout);
+ op->type->ui((bContext*)C, op, pa->layout);
else
uiDefAutoButsRNA(C, pa->layout, &ptr, 1);
}
diff --git a/source/blender/editors/space_view3d/view3d_view.c b/source/blender/editors/space_view3d/view3d_view.c
index 9fbc916c02d..62374ca3134 100644
--- a/source/blender/editors/space_view3d/view3d_view.c
+++ b/source/blender/editors/space_view3d/view3d_view.c
@@ -45,7 +45,7 @@
#include "MEM_guardedalloc.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BLI_editVert.h"
#include "BLI_rand.h"
@@ -161,26 +161,26 @@ static void view_settings_from_ob(Object *ob, float *ofs, float *quat, float *di
/* Offset */
if (ofs) {
VECCOPY(ofs, ob->obmat[3]);
- VecMulf(ofs, -1.0f); /*flip the vector*/
+ mul_v3_fl(ofs, -1.0f); /*flip the vector*/
}
/* Quat */
if (quat) {
- Mat4CpyMat4(bmat, ob->obmat);
- Mat4Ortho(bmat);
- Mat4Invert(imat, bmat);
- Mat3CpyMat4(tmat, imat);
- Mat3ToQuat(tmat, quat);
+ copy_m4_m4(bmat, ob->obmat);
+ normalize_m4(bmat);
+ invert_m4_m4(imat, bmat);
+ copy_m3_m4(tmat, imat);
+ mat3_to_quat( quat,tmat);
}
if (dist) {
float vec[3];
- Mat3CpyMat4(tmat, ob->obmat);
+ copy_m3_m4(tmat, ob->obmat);
vec[0]= vec[1] = 0.0;
vec[2]= -(*dist);
- Mat3MulVecfl(tmat, vec);
- VecSubf(ofs, ofs, vec);
+ mul_m3_v3(tmat, vec);
+ sub_v3_v3v3(ofs, ofs, vec);
}
/* Lens */
@@ -190,6 +190,7 @@ static void view_settings_from_ob(Object *ob, float *ofs, float *quat, float *di
/* ****************** smooth view operator ****************** */
+/* This operator is one of the 'timer refresh' ones like animation playback */
struct SmoothViewStore {
float orig_dist, new_dist;
@@ -263,10 +264,10 @@ void smooth_view(bContext *C, Object *oldcamera, Object *camera, float *ofs, flo
VECCOPY(vec1, sms.new_quat);
VECCOPY(vec2, sms.orig_quat);
- Normalize(vec1);
- Normalize(vec2);
+ normalize_v3(vec1);
+ normalize_v3(vec2);
/* scale the time allowed by the rotation */
- sms.time_allowed *= NormalizedVecAngle2(vec1, vec2)/(M_PI/2);
+ sms.time_allowed *= angle_normalized_v3v3(vec1, vec2)/(M_PI/2);
}
/* original values */
@@ -361,7 +362,7 @@ static int view3d_smoothview_invoke(bContext *C, wmOperator *op, wmEvent *event)
for (i=0; i<3; i++)
rv3d->ofs[i] = sms->new_ofs[i]*step + sms->orig_ofs[i]*step_inv;
- QuatInterpol(rv3d->viewquat, sms->orig_quat, sms->new_quat, step);
+ interp_qt_qtqt(rv3d->viewquat, sms->orig_quat, sms->new_quat, step);
rv3d->dist = sms->new_dist*step + sms->orig_dist*step_inv;
v3d->lens = sms->new_lens*step + sms->orig_lens*step_inv;
@@ -386,6 +387,8 @@ void VIEW3D_OT_smoothview(wmOperatorType *ot)
ot->poll= ED_operator_view3d_active;
}
+/* ****************** change view operators ****************** */
+
static void setcameratoview3d(View3D *v3d, RegionView3D *rv3d, Object *ob)
{
float dvec[3];
@@ -395,10 +398,10 @@ static void setcameratoview3d(View3D *v3d, RegionView3D *rv3d, Object *ob)
dvec[2]= rv3d->dist*rv3d->viewinv[2][2];
VECCOPY(ob->loc, dvec);
- VecSubf(ob->loc, ob->loc, rv3d->ofs);
+ sub_v3_v3v3(ob->loc, ob->loc, rv3d->ofs);
rv3d->viewquat[0]= -rv3d->viewquat[0];
- QuatToEul(rv3d->viewquat, ob->rot);
+ quat_to_eul( ob->rot,rv3d->viewquat);
rv3d->viewquat[0]= -rv3d->viewquat[0];
ob->recalc= OB_RECALC_OB;
@@ -445,6 +448,7 @@ void VIEW3D_OT_setcameratoview(wmOperatorType *ot)
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
+
static int view3d_setobjectascamera_exec(bContext *C, wmOperator *op)
{
View3D *v3d = CTX_wm_view3d(C);
@@ -479,6 +483,7 @@ void VIEW3D_OT_setobjectascamera(wmOperatorType *ot)
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
+
/* ********************************** */
/* create intersection coordinates in view Z direction at mouse coordinates */
@@ -493,12 +498,12 @@ void viewline(ARegion *ar, View3D *v3d, float mval[2], float ray_start[3], float
vec[2]= -1.0f;
vec[3]= 1.0f;
- Mat4MulVec4fl(rv3d->persinv, vec);
- VecMulf(vec, 1.0f / vec[3]);
+ mul_m4_v4(rv3d->persinv, vec);
+ mul_v3_fl(vec, 1.0f / vec[3]);
VECCOPY(ray_start, rv3d->viewinv[3]);
VECSUB(vec, vec, ray_start);
- Normalize(vec);
+ normalize_v3(vec);
VECADDFAC(ray_start, rv3d->viewinv[3], vec, v3d->near);
VECADDFAC(ray_end, rv3d->viewinv[3], vec, v3d->far);
@@ -509,7 +514,7 @@ void viewline(ARegion *ar, View3D *v3d, float mval[2], float ray_start[3], float
vec[2] = 0.0f;
vec[3] = 1.0f;
- Mat4MulVec4fl(rv3d->persinv, vec);
+ mul_m4_v4(rv3d->persinv, vec);
VECADDFAC(ray_start, vec, rv3d->viewinv[2], 1000.0f);
VECADDFAC(ray_end, vec, rv3d->viewinv[2], -1000.0f);
@@ -522,8 +527,8 @@ void viewray(ARegion *ar, View3D *v3d, float mval[2], float ray_start[3], float
float ray_end[3];
viewline(ar, v3d, mval, ray_start, ray_end);
- VecSubf(ray_normal, ray_end, ray_start);
- Normalize(ray_normal);
+ sub_v3_v3v3(ray_normal, ray_end, ray_start);
+ normalize_v3(ray_normal);
}
@@ -601,8 +606,8 @@ void view3d_get_object_project_mat(RegionView3D *rv3d, Object *ob, float pmat[4]
{
float vmat[4][4];
- Mat4MulMat4(vmat, ob->obmat, rv3d->viewmat);
- Mat4MulMat4(pmat, vmat, rv3d->winmat);
+ mul_m4_m4m4(vmat, ob->obmat, rv3d->viewmat);
+ mul_m4_m4m4(pmat, vmat, rv3d->winmat);
}
/* Uses window coordinates (x,y) and depth component z to find a point in
@@ -627,7 +632,7 @@ void view3d_project_float(ARegion *ar, float *vec, float *adr, float mat[4][4])
VECCOPY(vec4, vec);
vec4[3]= 1.0;
- Mat4MulVec4fl(mat, vec4);
+ mul_m4_v4(mat, vec4);
if( vec4[3]>FLT_EPSILON ) {
adr[0] = (float)(ar->winx/2.0f)+(ar->winx/2.0f)*vec4[0]/vec4[3];
@@ -648,12 +653,12 @@ int boundbox_clip(RegionView3D *rv3d, float obmat[][4], BoundBox *bb)
if(bb==NULL) return 1;
if(bb->flag & OB_BB_DISABLED) return 1;
- Mat4MulMat4(mat, obmat, rv3d->persmat);
+ mul_m4_m4m4(mat, obmat, rv3d->persmat);
for(a=0; a<8; a++) {
VECCOPY(vec, bb->vec[a]);
vec[3]= 1.0;
- Mat4MulVec4fl(mat, vec);
+ mul_m4_v4(mat, vec);
max= vec[3];
min= -vec[3];
@@ -680,13 +685,13 @@ void project_short(ARegion *ar, float *vec, short *adr) /* clips */
adr[0]= IS_CLIPPED;
if(rv3d->rflag & RV3D_CLIPPING) {
- if(view3d_test_clipping(rv3d, vec))
+ if(view3d_test_clipping(rv3d, vec, 0))
return;
}
VECCOPY(vec4, vec);
vec4[3]= 1.0;
- Mat4MulVec4fl(rv3d->persmat, vec4);
+ mul_m4_v4(rv3d->persmat, vec4);
if( vec4[3]>BL_NEAR_CLIP ) { /* 0.001 is the NEAR clipping cutoff for picking */
fx= (ar->winx/2)*(1 + vec4[0]/vec4[3]);
@@ -712,7 +717,7 @@ void project_int(ARegion *ar, float *vec, int *adr)
VECCOPY(vec4, vec);
vec4[3]= 1.0;
- Mat4MulVec4fl(rv3d->persmat, vec4);
+ mul_m4_v4(rv3d->persmat, vec4);
if( vec4[3]>BL_NEAR_CLIP ) { /* 0.001 is the NEAR clipping cutoff for picking */
fx= (ar->winx/2)*(1 + vec4[0]/vec4[3]);
@@ -736,7 +741,7 @@ void project_int_noclip(ARegion *ar, float *vec, int *adr)
VECCOPY(vec4, vec);
vec4[3]= 1.0;
- Mat4MulVec4fl(rv3d->persmat, vec4);
+ mul_m4_v4(rv3d->persmat, vec4);
if( fabs(vec4[3]) > BL_NEAR_CLIP ) {
fx = (ar->winx/2)*(1 + vec4[0]/vec4[3]);
@@ -761,7 +766,7 @@ void project_short_noclip(ARegion *ar, float *vec, short *adr)
VECCOPY(vec4, vec);
vec4[3]= 1.0;
- Mat4MulVec4fl(rv3d->persmat, vec4);
+ mul_m4_v4(rv3d->persmat, vec4);
if( vec4[3]>BL_NEAR_CLIP ) { /* 0.001 is the NEAR clipping cutoff for picking */
fx= (ar->winx/2)*(1 + vec4[0]/vec4[3]);
@@ -787,7 +792,7 @@ void project_float(ARegion *ar, float *vec, float *adr)
VECCOPY(vec4, vec);
vec4[3]= 1.0;
- Mat4MulVec4fl(rv3d->persmat, vec4);
+ mul_m4_v4(rv3d->persmat, vec4);
if( vec4[3]>BL_NEAR_CLIP ) {
adr[0] = (float)(ar->winx/2.0)+(ar->winx/2.0)*vec4[0]/vec4[3];
@@ -803,7 +808,7 @@ void project_float_noclip(ARegion *ar, float *vec, float *adr)
VECCOPY(vec4, vec);
vec4[3]= 1.0;
- Mat4MulVec4fl(rv3d->persmat, vec4);
+ mul_m4_v4(rv3d->persmat, vec4);
if( fabs(vec4[3]) > BL_NEAR_CLIP ) {
adr[0] = (float)(ar->winx/2.0)+(ar->winx/2.0)*vec4[0]/vec4[3];
@@ -1001,12 +1006,12 @@ static void obmat_to_viewmat(View3D *v3d, RegionView3D *rv3d, Object *ob, short
rv3d->view= 0; /* dont show the grid */
- Mat4CpyMat4(bmat, ob->obmat);
- Mat4Ortho(bmat);
- Mat4Invert(rv3d->viewmat, bmat);
+ copy_m4_m4(bmat, ob->obmat);
+ normalize_m4(bmat);
+ invert_m4_m4(rv3d->viewmat, bmat);
/* view quat calculation, needed for add object */
- Mat3CpyMat4(tmat, rv3d->viewmat);
+ copy_m3_m4(tmat, rv3d->viewmat);
if (smooth) {
float new_quat[4];
if (rv3d->persp==RV3D_CAMOB && v3d->camera) {
@@ -1018,7 +1023,7 @@ static void obmat_to_viewmat(View3D *v3d, RegionView3D *rv3d, Object *ob, short
VECCOPY(orig_ofs, rv3d->ofs);
/* Switch from camera view */
- Mat3ToQuat(tmat, new_quat);
+ mat3_to_quat( new_quat,tmat);
rv3d->persp=RV3D_PERSP;
rv3d->dist= 0.0;
@@ -1029,11 +1034,11 @@ static void obmat_to_viewmat(View3D *v3d, RegionView3D *rv3d, Object *ob, short
rv3d->persp=RV3D_CAMOB; /* just to be polite, not needed */
} else {
- Mat3ToQuat(tmat, new_quat);
+ mat3_to_quat( new_quat,tmat);
smooth_view(NULL, NULL, NULL, NULL, new_quat, NULL, NULL); // XXX
}
} else {
- Mat3ToQuat(tmat, rv3d->viewquat);
+ mat3_to_quat( rv3d->viewquat,tmat);
}
}
@@ -1077,7 +1082,7 @@ void setviewmatrixview3d(Scene *scene, View3D *v3d, RegionView3D *rv3d)
obmat_to_viewmat(v3d, rv3d, v3d->camera, 0);
}
else {
- QuatToMat4(rv3d->viewquat, rv3d->viewmat);
+ quat_to_mat4( rv3d->viewmat,rv3d->viewquat);
rv3d->viewmat[3][2]-= rv3d->dist;
}
}
@@ -1086,7 +1091,7 @@ void setviewmatrixview3d(Scene *scene, View3D *v3d, RegionView3D *rv3d)
if(rv3d->viewlock)
view3d_viewlock(rv3d);
- QuatToMat4(rv3d->viewquat, rv3d->viewmat);
+ quat_to_mat4( rv3d->viewmat,rv3d->viewquat);
if(rv3d->persp==RV3D_PERSP) rv3d->viewmat[3][2]-= rv3d->dist;
if(v3d->ob_centre) {
Object *ob= v3d->ob_centre;
@@ -1097,12 +1102,12 @@ void setviewmatrixview3d(Scene *scene, View3D *v3d, RegionView3D *rv3d)
bPoseChannel *pchan= get_pose_channel(ob->pose, v3d->ob_centre_bone);
if(pchan) {
VECCOPY(vec, pchan->pose_mat[3]);
- Mat4MulVecfl(ob->obmat, vec);
+ mul_m4_v3(ob->obmat, vec);
}
}
- i_translate(-vec[0], -vec[1], -vec[2], rv3d->viewmat);
+ translate_m4( rv3d->viewmat,-vec[0], -vec[1], -vec[2]);
}
- else i_translate(rv3d->ofs[0], rv3d->ofs[1], rv3d->ofs[2], rv3d->viewmat);
+ else translate_m4( rv3d->viewmat,rv3d->ofs[0], rv3d->ofs[1], rv3d->ofs[2]);
}
}
@@ -1136,7 +1141,7 @@ short view3d_opengl_select(ViewContext *vc, unsigned int *buffer, unsigned int b
}
setwinmatrixview3d(ar, v3d, &rect);
- Mat4MulMat4(vc->rv3d->persmat, vc->rv3d->viewmat, vc->rv3d->winmat);
+ mul_m4_m4m4(vc->rv3d->persmat, vc->rv3d->viewmat, vc->rv3d->winmat);
if(v3d->drawtype > OB_WIRE) {
v3d->zbuf= TRUE;
@@ -1186,11 +1191,11 @@ short view3d_opengl_select(ViewContext *vc, unsigned int *buffer, unsigned int b
for(dob= lb->first; dob; dob= dob->next) {
tbase.object= dob->ob;
- Mat4CpyMat4(dob->ob->obmat, dob->mat);
+ copy_m4_m4(dob->ob->obmat, dob->mat);
draw_object(scene, ar, v3d, &tbase, DRAW_PICKING|DRAW_CONSTCOLOR);
- Mat4CpyMat4(dob->ob->obmat, dob->omat);
+ copy_m4_m4(dob->ob->obmat, dob->omat);
}
free_object_duplilist(lb);
}
@@ -1206,7 +1211,7 @@ short view3d_opengl_select(ViewContext *vc, unsigned int *buffer, unsigned int b
G.f &= ~G_PICKSEL;
setwinmatrixview3d(ar, v3d, NULL);
- Mat4MulMat4(vc->rv3d->persmat, vc->rv3d->viewmat, vc->rv3d->winmat);
+ mul_m4_m4m4(vc->rv3d->persmat, vc->rv3d->viewmat, vc->rv3d->winmat);
if(v3d->drawtype > OB_WIRE) {
v3d->zbuf= 0;
@@ -1610,7 +1615,7 @@ static int game_engine_exec(bContext *C, wmOperator *unused)
game_set_commmandline_options(&startscene->gm);
- if(rv3d->persp==RV3D_CAMOB && startscene->gm.framing.type == SCE_GAMEFRAMING_BARS) { /* Letterbox */
+ if(rv3d->persp==RV3D_CAMOB && startscene->gm.framing.type == SCE_GAMEFRAMING_BARS && startscene->gm.stereoflag != STEREO_DOME) { /* Letterbox */
rctf cam_framef;
calc_viewborder(startscene, ar, CTX_wm_view3d(C), &cam_framef);
cam_frame.xmin = cam_framef.xmin + ar->winrct.xmin;
@@ -1851,8 +1856,8 @@ int initFlyInfo (bContext *C, FlyInfo *fly, wmOperator *op, wmEvent *event)
/* detect weather to start with Z locking */
upvec[0]=1.0f; upvec[1]=0.0f; upvec[2]=0.0f;
- Mat3CpyMat4(mat, fly->rv3d->viewinv);
- Mat3MulVecfl(mat, upvec);
+ copy_m3_m4(mat, fly->rv3d->viewinv);
+ mul_m3_v3(mat, upvec);
if (fabs(upvec[2]) < 0.1)
fly->zlock = 1;
upvec[0]=0; upvec[1]=0; upvec[2]=0;
@@ -1866,7 +1871,7 @@ int initFlyInfo (bContext *C, FlyInfo *fly, wmOperator *op, wmEvent *event)
where_is_object(fly->scene, fly->v3d->camera);
VECCOPY(fly->rv3d->ofs, fly->v3d->camera->obmat[3]);
- VecMulf(fly->rv3d->ofs, -1.0f); /*flip the vector*/
+ mul_v3_fl(fly->rv3d->ofs, -1.0f); /*flip the vector*/
fly->rv3d->dist=0.0;
fly->rv3d->viewbut=0;
@@ -1884,8 +1889,8 @@ int initFlyInfo (bContext *C, FlyInfo *fly, wmOperator *op, wmEvent *event)
fly->rv3d->dist= 0.0;
upvec[2]= fly->dist_backup; /*x and y are 0*/
- Mat3MulVecfl(mat, upvec);
- VecSubf(fly->rv3d->ofs, fly->rv3d->ofs, upvec);
+ mul_m3_v3(mat, upvec);
+ sub_v3_v3v3(fly->rv3d->ofs, fly->rv3d->ofs, upvec);
/*Done with correcting for the dist*/
}
@@ -1922,8 +1927,8 @@ static int flyEnd(bContext *C, FlyInfo *fly)
}
else if (fly->persp_backup==RV3D_CAMOB) { /* camera */
float mat3[3][3];
- Mat3CpyMat4(mat3, v3d->camera->obmat);
- Mat3ToCompatibleEul(mat3, v3d->camera->rot, fly->rot_backup);
+ copy_m3_m4(mat3, v3d->camera->obmat);
+ mat3_to_compatible_eul( v3d->camera->rot, fly->rot_backup,mat3);
DAG_id_flush_update(&v3d->camera->id, OB_RECALC_OB);
#if 0 //XXX2.5
@@ -1941,9 +1946,9 @@ static int flyEnd(bContext *C, FlyInfo *fly)
float mat[3][3];
upvec[0]= upvec[1]= 0;
upvec[2]= fly->dist_backup; /*x and y are 0*/
- Mat3CpyMat4(mat, rv3d->viewinv);
- Mat3MulVecfl(mat, upvec);
- VecAddf(rv3d->ofs, rv3d->ofs, upvec);
+ copy_m3_m4(mat, rv3d->viewinv);
+ mul_m3_v3(mat, upvec);
+ add_v3_v3v3(rv3d->ofs, rv3d->ofs, upvec);
/*Done with correcting for the dist */
}
@@ -1962,7 +1967,7 @@ static int flyEnd(bContext *C, FlyInfo *fly)
void flyEvent(FlyInfo *fly, wmEvent *event)
{
- if (event->type == TIMER) {
+ if (event->type == TIMER && event->customdata == fly->timer) {
fly->redraw = 1;
}
else if (event->type == MOUSEMOVE) {
@@ -2176,7 +2181,7 @@ int flyApply(FlyInfo *fly)
if (fly->use_precision)
fly->speed= fly->speed * (1.0f-time_redraw_clamped);
- Mat3CpyMat4(mat, rv3d->viewinv);
+ copy_m3_m4(mat, rv3d->viewinv);
if (fly->pan_view==TRUE) {
/* pan only */
@@ -2189,8 +2194,8 @@ int flyApply(FlyInfo *fly)
dvec_tmp[1] *= 0.1;
}
- Mat3MulVecfl(mat, dvec_tmp);
- VecMulf(dvec_tmp, time_redraw*200.0 * fly->grid);
+ mul_m3_v3(mat, dvec_tmp);
+ mul_v3_fl(dvec_tmp, time_redraw*200.0 * fly->grid);
} else {
float roll; /* similar to the angle between the camera's up and the Z-up, but its very rough so just roll*/
@@ -2200,9 +2205,9 @@ int flyApply(FlyInfo *fly)
upvec[0]=1;
upvec[1]=0;
upvec[2]=0;
- Mat3MulVecfl(mat, upvec);
- VecRotToQuat( upvec, (float)moffset[1]*-time_redraw*20, tmp_quat); /* Rotate about the relative up vec */
- QuatMul(rv3d->viewquat, rv3d->viewquat, tmp_quat);
+ mul_m3_v3(mat, upvec);
+ axis_angle_to_quat( tmp_quat, upvec, (float)moffset[1]*-time_redraw*20); /* Rotate about the relative up vec */
+ mul_qt_qtqt(rv3d->viewquat, rv3d->viewquat, tmp_quat);
if (fly->xlock) fly->xlock = 2; /*check for rotation*/
if (fly->zlock) fly->zlock = 2;
@@ -2216,7 +2221,7 @@ int flyApply(FlyInfo *fly)
upvec[0]=0;
upvec[1]=1;
upvec[2]=0;
- Mat3MulVecfl(mat, upvec);
+ mul_m3_v3(mat, upvec);
if(upvec[2] < 0.0f)
moffset[0]= -moffset[0];
@@ -2230,11 +2235,11 @@ int flyApply(FlyInfo *fly)
upvec[0]=0;
upvec[1]=1;
upvec[2]=0;
- Mat3MulVecfl(mat, upvec);
+ mul_m3_v3(mat, upvec);
}
- VecRotToQuat( upvec, (float)moffset[0]*time_redraw*20, tmp_quat); /* Rotate about the relative up vec */
- QuatMul(rv3d->viewquat, rv3d->viewquat, tmp_quat);
+ axis_angle_to_quat( tmp_quat, upvec, (float)moffset[0]*time_redraw*20); /* Rotate about the relative up vec */
+ mul_qt_qtqt(rv3d->viewquat, rv3d->viewquat, tmp_quat);
if (fly->xlock) fly->xlock = 2;/*check for rotation*/
if (fly->zlock) fly->zlock = 2;
@@ -2244,7 +2249,7 @@ int flyApply(FlyInfo *fly)
upvec[0]=1;
upvec[1]=0;
upvec[2]=0;
- Mat3MulVecfl(mat, upvec);
+ mul_m3_v3(mat, upvec);
/*make sure we have some z rolling*/
if (fabs(upvec[2]) > 0.00001f) {
@@ -2253,9 +2258,9 @@ int flyApply(FlyInfo *fly)
upvec[1]=0;
upvec[2]=1;
- Mat3MulVecfl(mat, upvec);
- VecRotToQuat( upvec, roll*time_redraw_clamped*fly->zlock_momentum*0.1, tmp_quat); /* Rotate about the relative up vec */
- QuatMul(rv3d->viewquat, rv3d->viewquat, tmp_quat);
+ mul_m3_v3(mat, upvec);
+ axis_angle_to_quat( tmp_quat, upvec, roll*time_redraw_clamped*fly->zlock_momentum*0.1); /* Rotate about the relative up vec */
+ mul_qt_qtqt(rv3d->viewquat, rv3d->viewquat, tmp_quat);
fly->zlock_momentum += 0.05f;
} else {
@@ -2268,7 +2273,7 @@ int flyApply(FlyInfo *fly)
upvec[0]=0;
upvec[1]=0;
upvec[2]=1;
- Mat3MulVecfl(mat, upvec);
+ mul_m3_v3(mat, upvec);
/*make sure we have some z rolling*/
if (fabs(upvec[2]) > 0.00001) {
roll= upvec[2] * -5;
@@ -2277,10 +2282,10 @@ int flyApply(FlyInfo *fly)
upvec[1]= 0.0f;
upvec[2]= 0.0f;
- Mat3MulVecfl(mat, upvec);
+ mul_m3_v3(mat, upvec);
- VecRotToQuat( upvec, roll*time_redraw_clamped*fly->xlock_momentum*0.1f, tmp_quat); /* Rotate about the relative up vec */
- QuatMul(rv3d->viewquat, rv3d->viewquat, tmp_quat);
+ axis_angle_to_quat( tmp_quat, upvec, roll*time_redraw_clamped*fly->xlock_momentum*0.1f); /* Rotate about the relative up vec */
+ mul_qt_qtqt(rv3d->viewquat, rv3d->viewquat, tmp_quat);
fly->xlock_momentum += 0.05f;
} else {
@@ -2297,14 +2302,14 @@ int flyApply(FlyInfo *fly)
/* move along the current axis */
dvec_tmp[fly->axis]= 1.0f;
- Mat3MulVecfl(mat, dvec_tmp);
+ mul_m3_v3(mat, dvec_tmp);
- VecMulf(dvec_tmp, fly->speed * time_redraw * 0.25f);
+ mul_v3_fl(dvec_tmp, fly->speed * time_redraw * 0.25f);
}
}
/* impose a directional lag */
- VecLerpf(dvec, dvec_tmp, fly->dvec_prev, (1.0f/(1.0f+(time_redraw*5.0f))));
+ interp_v3_v3v3(dvec, dvec_tmp, fly->dvec_prev, (1.0f/(1.0f+(time_redraw*5.0f))));
if (rv3d->persp==RV3D_CAMOB) {
if (v3d->camera->protectflag & OB_LOCK_LOCX)
@@ -2315,7 +2320,7 @@ int flyApply(FlyInfo *fly)
dvec[2] = 0.0;
}
- VecAddf(rv3d->ofs, rv3d->ofs, dvec);
+ add_v3_v3v3(rv3d->ofs, rv3d->ofs, dvec);
#if 0 //XXX2.5
if (fly->zlock && fly->xlock)
headerprint("FlyKeys Speed:(+/- | Wheel), Upright Axis:X on/Z on, Slow:Shift, Direction:WASDRF, Ok:LMB, Pan:MMB, Cancel:RMB");
@@ -2338,7 +2343,7 @@ int flyApply(FlyInfo *fly)
{ //XXX - some reason setcameratoview3d doesnt copy, shouldnt not be needed!
VECCOPY(v3d->camera->loc, rv3d->ofs);
- VecNegf(v3d->camera->loc);
+ negate_v3(v3d->camera->loc);
}
rv3d->persp= RV3D_CAMOB;
@@ -2421,7 +2426,7 @@ static int fly_modal(bContext *C, wmOperator *op, wmEvent *event)
flyEvent(fly, event);
- if(event->type==TIMER)
+ if(event->type==TIMER && event->customdata == fly->timer)
flyApply(fly);
if(fly->redraw) {;
@@ -2466,11 +2471,11 @@ void view3d_align_axis_to_vector(View3D *v3d, RegionView3D *rv3d, int axisidx, f
else alignaxis[-axisidx-1]= -1.0;
VECCOPY(norm, vec);
- Normalize(norm);
+ normalize_v3(norm);
- angle= (float)acos(Inpf(alignaxis, norm));
- Crossf(axis, alignaxis, norm);
- VecRotToQuat(axis, -angle, new_quat);
+ angle= (float)acos(dot_v3v3(alignaxis, norm));
+ cross_v3_v3v3(axis, alignaxis, norm);
+ axis_angle_to_quat( new_quat,axis, -angle);
rv3d->view= 0;
diff --git a/source/blender/editors/transform/SConscript b/source/blender/editors/transform/SConscript
index b2dee8c3358..78945ff7d3a 100644
--- a/source/blender/editors/transform/SConscript
+++ b/source/blender/editors/transform/SConscript
@@ -5,7 +5,7 @@ sources = env.Glob('*.c')
incs = '../include ../../blenlib ../../blenkernel ../../makesdna ../../imbuf'
incs += ' ../../windowmanager #/intern/guardedalloc #/extern/glew/include'
-incs += ' ../../render/extern/include #/intern/guardedalloc'
+incs += ' ../../render/extern/include'
incs += ' ../../gpu ../../makesrna'
env.BlenderLib ( 'bf_editors_transform', sources, Split(incs), [], libtype=['core'], priority=[40] ) \ No newline at end of file
diff --git a/source/blender/editors/transform/transform.c b/source/blender/editors/transform/transform.c
index 7467f7880af..ce7076c691f 100644
--- a/source/blender/editors/transform/transform.c
+++ b/source/blender/editors/transform/transform.c
@@ -106,7 +106,7 @@
#include "WM_types.h"
#include "WM_api.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BLI_editVert.h"
#include "BLI_ghash.h"
@@ -129,17 +129,17 @@ void setTransformViewMatrices(TransInfo *t)
if(t->spacetype==SPACE_VIEW3D && t->ar->regiontype == RGN_TYPE_WINDOW) {
RegionView3D *rv3d = t->ar->regiondata;
- Mat4CpyMat4(t->viewmat, rv3d->viewmat);
- Mat4CpyMat4(t->viewinv, rv3d->viewinv);
- Mat4CpyMat4(t->persmat, rv3d->persmat);
- Mat4CpyMat4(t->persinv, rv3d->persinv);
+ copy_m4_m4(t->viewmat, rv3d->viewmat);
+ copy_m4_m4(t->viewinv, rv3d->viewinv);
+ copy_m4_m4(t->persmat, rv3d->persmat);
+ copy_m4_m4(t->persinv, rv3d->persinv);
t->persp = rv3d->persp;
}
else {
- Mat4One(t->viewmat);
- Mat4One(t->viewinv);
- Mat4One(t->persmat);
- Mat4One(t->persinv);
+ unit_m4(t->viewmat);
+ unit_m4(t->viewinv);
+ unit_m4(t->persmat);
+ unit_m4(t->persinv);
t->persp = RV3D_ORTHO;
}
@@ -507,8 +507,9 @@ static char *transform_to_undostr(TransInfo *t)
#define TFM_MODAL_TRANSLATE 3
#define TFM_MODAL_ROTATE 4
#define TFM_MODAL_RESIZE 5
-#define TFM_MODAL_SNAP_GEARS 6
-#define TFM_MODAL_SNAP_GEARS_OFF 7
+#define TFM_MODAL_SNAP_ON 6
+#define TFM_MODAL_SNAP_OFF 7
+#define TFM_MODAL_SNAP_TOGGLE 8
/* called in transform_ops.c, on each regeneration of keymaps */
void transform_modal_keymap(wmKeyConfig *keyconf)
@@ -519,8 +520,9 @@ void transform_modal_keymap(wmKeyConfig *keyconf)
{TFM_MODAL_TRANSLATE, "TRANSLATE", 0, "Translate", ""},
{TFM_MODAL_ROTATE, "ROTATE", 0, "Rotate", ""},
{TFM_MODAL_RESIZE, "RESIZE", 0, "Resize", ""},
- {TFM_MODAL_SNAP_GEARS, "SNAP_GEARS", 0, "Snap On", ""},
- {TFM_MODAL_SNAP_GEARS_OFF, "SNAP_GEARS_OFF", 0, "Snap Off", ""},
+ {TFM_MODAL_SNAP_ON, "SNAP_ON", 0, "Snap On", ""},
+ {TFM_MODAL_SNAP_OFF, "SNAP_OFF", 0, "Snap Off", ""},
+ {TFM_MODAL_SNAP_TOGGLE, "SNAP_TOGGLE", 0, "Snap Toggle", ""},
{0, NULL, 0, NULL, NULL}};
wmKeyMap *keymap= WM_modalkeymap_get(keyconf, "Transform Modal Map");
@@ -532,7 +534,7 @@ void transform_modal_keymap(wmKeyConfig *keyconf)
/* items for modal map */
WM_modalkeymap_add_item(keymap, ESCKEY, KM_PRESS, KM_ANY, 0, TFM_MODAL_CANCEL);
- WM_modalkeymap_add_item(keymap, LEFTMOUSE, KM_ANY, KM_ANY, 0, TFM_MODAL_CONFIRM);
+ WM_modalkeymap_add_item(keymap, LEFTMOUSE, KM_PRESS, KM_ANY, 0, TFM_MODAL_CONFIRM);
WM_modalkeymap_add_item(keymap, RETKEY, KM_PRESS, KM_ANY, 0, TFM_MODAL_CONFIRM);
WM_modalkeymap_add_item(keymap, PADENTER, KM_PRESS, KM_ANY, 0, TFM_MODAL_CONFIRM);
@@ -540,8 +542,7 @@ void transform_modal_keymap(wmKeyConfig *keyconf)
WM_modalkeymap_add_item(keymap, RKEY, KM_PRESS, 0, 0, TFM_MODAL_ROTATE);
WM_modalkeymap_add_item(keymap, SKEY, KM_PRESS, 0, 0, TFM_MODAL_RESIZE);
- WM_modalkeymap_add_item(keymap, LEFTCTRLKEY, KM_PRESS, KM_ANY, 0, TFM_MODAL_SNAP_GEARS);
- WM_modalkeymap_add_item(keymap, LEFTCTRLKEY, KM_RELEASE, KM_ANY, 0, TFM_MODAL_SNAP_GEARS_OFF);
+ WM_modalkeymap_add_item(keymap, LEFTCTRLKEY, KM_CLICK, KM_ANY, 0, TFM_MODAL_SNAP_TOGGLE);
/* assign map to operators */
WM_modalkeymap_assign(keymap, "TFM_OT_transform");
@@ -554,14 +555,16 @@ void transform_modal_keymap(wmKeyConfig *keyconf)
WM_modalkeymap_assign(keymap, "TFM_OT_shrink_fatten");
WM_modalkeymap_assign(keymap, "TFM_OT_tilt");
WM_modalkeymap_assign(keymap, "TFM_OT_trackball");
-
+ WM_modalkeymap_assign(keymap, "TFM_OT_mirror");
+ WM_modalkeymap_assign(keymap, "TFM_OT_edge_slide");
}
-void transformEvent(TransInfo *t, wmEvent *event)
+int transformEvent(TransInfo *t, wmEvent *event)
{
float mati[3][3] = {{1.0f, 0.0f, 0.0f}, {0.0f, 1.0f, 0.0f}, {0.0f, 0.0f, 1.0f}};
char cmode = constraintModeToChar(t);
+ int handled = 1;
t->redraw |= handleMouseInput(t, &t->mouse, event);
@@ -572,6 +575,10 @@ void transformEvent(TransInfo *t, wmEvent *event)
t->redraw = 1;
+ if (t->state == TRANS_STARTING) {
+ t->state = TRANS_RUNNING;
+ }
+
applyMouseInput(t, &t->mouse, t->mval, t->values);
}
@@ -584,7 +591,6 @@ void transformEvent(TransInfo *t, wmEvent *event)
case TFM_MODAL_CONFIRM:
t->state = TRANS_CONFIRM;
break;
-
case TFM_MODAL_TRANSLATE:
/* only switch when... */
if( ELEM3(t->mode, TFM_ROTATION, TFM_RESIZE, TFM_TRACKBALL) ) {
@@ -624,14 +630,21 @@ void transformEvent(TransInfo *t, wmEvent *event)
}
break;
- case TFM_MODAL_SNAP_GEARS:
- t->modifiers |= MOD_SNAP_GEARS;
+ case TFM_MODAL_SNAP_ON:
+ t->modifiers |= MOD_SNAP;
+ t->redraw = 1;
+ break;
+ case TFM_MODAL_SNAP_OFF:
+ t->modifiers &= ~MOD_SNAP;
t->redraw = 1;
break;
- case TFM_MODAL_SNAP_GEARS_OFF:
- t->modifiers &= ~MOD_SNAP_GEARS;
+ case TFM_MODAL_SNAP_TOGGLE:
+ t->modifiers ^= MOD_SNAP;
t->redraw = 1;
break;
+ default:
+ handled = 0;
+ break;
}
}
/* else do non-mapped events */
@@ -641,12 +654,6 @@ void transformEvent(TransInfo *t, wmEvent *event)
t->state = TRANS_CANCEL;
break;
/* enforce redraw of transform when modifiers are used */
- case LEFTCTRLKEY:
- case RIGHTCTRLKEY:
- t->modifiers |= MOD_SNAP_GEARS;
- t->redraw = 1;
- break;
-
case LEFTSHIFTKEY:
case RIGHTSHIFTKEY:
t->modifiers |= MOD_CONSTRAINT_PLANE;
@@ -661,7 +668,7 @@ void transformEvent(TransInfo *t, wmEvent *event)
getmouseco_sc(mval);
BIF_selectOrientation();
calc_manipulator_stats(curarea);
- Mat3CpyMat4(t->spacemtx, G.vd->twmat);
+ copy_m3_m4(t->spacemtx, G.vd->twmat);
warp_pointer(mval[0], mval[1]);
#endif
}
@@ -895,6 +902,9 @@ void transformEvent(TransInfo *t, wmEvent *event)
// case NDOFMOTION:
// viewmoveNDOF(1);
// break;
+ default:
+ handled = 0;
+ break;
}
// Numerical input events
@@ -932,7 +942,9 @@ void transformEvent(TransInfo *t, wmEvent *event)
case NDOF_REFRESH:
t->redraw = 1;
break;
-
+ default:
+ handled = 0;
+ break;
}
// Snapping events
@@ -940,24 +952,14 @@ void transformEvent(TransInfo *t, wmEvent *event)
//arrows_move_cursor(event->type);
}
- else {
+ else if (event->val==KM_RELEASE) {
switch (event->type){
- case LEFTMOUSE:
- t->state = TRANS_CONFIRM;
- break;
case LEFTSHIFTKEY:
case RIGHTSHIFTKEY:
t->modifiers &= ~MOD_CONSTRAINT_PLANE;
t->redraw = 1;
break;
- case LEFTCTRLKEY:
- case RIGHTCTRLKEY:
- t->modifiers &= ~MOD_SNAP_GEARS;
- /* no redraw on release modifier keys! this makes sure you can assign the 'grid' still
- after releasing modifer key */
- //t->redraw = 1;
- break;
case MIDDLEMOUSE:
if ((t->flag & T_NO_CONSTRAINT)==0) {
t->modifiers &= ~MOD_CONSTRAINT_SELECT;
@@ -971,12 +973,27 @@ void transformEvent(TransInfo *t, wmEvent *event)
//// if (t->options & CTX_TWEAK)
// t->state = TRANS_CONFIRM;
// break;
+ default:
+ handled = 0;
+ break;
+ }
+
+ /* confirm transform if launch key is released after mouse move */
+ /* XXX Keyrepeat bug in Xorg fucks this up, will test when fixed */
+ if (event->type == LEFTMOUSE /*t->launch_event*/ && t->state != TRANS_STARTING)
+ {
+ t->state = TRANS_CONFIRM;
}
}
// Per transform event, if present
if (t->handleEvent)
t->redraw |= t->handleEvent(t, event);
+
+ if (handled || t->redraw)
+ return 0;
+ else
+ return OPERATOR_PASS_THROUGH;
}
int calculateTransformCenter(bContext *C, wmEvent *event, int centerMode, float *vec)
@@ -1112,11 +1129,11 @@ void drawHelpline(const struct bContext *C, TransInfo *t)
VECCOPY(vecrot, t->center);
if(t->flag & T_EDIT) {
Object *ob= t->obedit;
- if(ob) Mat4MulVecfl(ob->obmat, vecrot);
+ if(ob) mul_m4_v3(ob->obmat, vecrot);
}
else if(t->flag & T_POSE) {
Object *ob=t->poseobj;
- if(ob) Mat4MulVecfl(ob->obmat, vecrot);
+ if(ob) mul_m4_v3(ob->obmat, vecrot);
}
projectFloatView(t, vecrot, cent); // no overflow in extreme cases
@@ -1280,28 +1297,30 @@ void saveTransform(bContext *C, TransInfo *t, wmOperator *op)
}
// If modal, save settings back in scene if not set as operator argument
- if (t->flag & T_MODAL)
- {
+ if (t->flag & T_MODAL) {
+
/* save settings if not set in operator */
- if (RNA_struct_find_property(op->ptr, "proportional") && !RNA_property_is_set(op->ptr, "proportional"))
- {
+ if (RNA_struct_find_property(op->ptr, "proportional") && !RNA_property_is_set(op->ptr, "proportional")) {
ts->proportional = proportional;
}
- if (RNA_struct_find_property(op->ptr, "proportional_size") && !RNA_property_is_set(op->ptr, "proportional_size"))
- {
+ if (RNA_struct_find_property(op->ptr, "proportional_size") && !RNA_property_is_set(op->ptr, "proportional_size")) {
ts->proportional_size = t->prop_size;
}
- if (RNA_struct_find_property(op->ptr, "proportional_editing_falloff") && !RNA_property_is_set(op->ptr, "proportional_editing_falloff"))
- {
+ if (RNA_struct_find_property(op->ptr, "proportional_editing_falloff") && !RNA_property_is_set(op->ptr, "proportional_editing_falloff")) {
ts->prop_mode = t->prop_mode;
}
- if(t->spacetype == SPACE_VIEW3D)
- {
- if (RNA_struct_find_property(op->ptr, "constraint_orientation") && !RNA_property_is_set(op->ptr, "constraint_orientation"))
- {
+ /* do we check for parameter? */
+ if (t->modifiers & MOD_SNAP) {
+ ts->snap_flag |= SCE_SNAP;
+ } else {
+ ts->snap_flag &= ~SCE_SNAP;
+ }
+
+ if(t->spacetype == SPACE_VIEW3D) {
+ if (RNA_struct_find_property(op->ptr, "constraint_orientation") && !RNA_property_is_set(op->ptr, "constraint_orientation")) {
View3D *v3d = t->view;
v3d->twmode = t->current_orientation;
@@ -1348,12 +1367,14 @@ int initTransform(bContext *C, TransInfo *t, wmOperator *op, wmEvent *event, int
/* added initialize, for external calls to set stuff in TransInfo, like undo string */
- t->state = TRANS_RUNNING;
+ t->state = TRANS_STARTING;
t->options = options;
t->mode = mode;
+ t->launch_event = event ? event->type : -1;
+
if (!initTransInfo(C, t, op, event)) // internal data, mouse, vectors
{
return 0;
@@ -1368,12 +1389,12 @@ int initTransform(bContext *C, TransInfo *t, wmOperator *op, wmEvent *event, int
t->draw_handle_pixel = ED_region_draw_cb_activate(t->ar->type, drawTransformPixel, t, REGION_DRAW_POST_PIXEL);
}
else if(t->spacetype == SPACE_IMAGE) {
- Mat3One(t->spacemtx);
+ unit_m3(t->spacemtx);
t->draw_handle_view = ED_region_draw_cb_activate(t->ar->type, drawTransformView, t, REGION_DRAW_POST_VIEW);
t->draw_handle_pixel = ED_region_draw_cb_activate(t->ar->type, drawTransformPixel, t, REGION_DRAW_POST_PIXEL);
}
else
- Mat3One(t->spacemtx);
+ unit_m3(t->spacemtx);
createTransData(C, t); // make TransData structs from selection
@@ -1557,7 +1578,7 @@ int transformEnd(bContext *C, TransInfo *t)
{
int exit_code = OPERATOR_RUNNING_MODAL;
- if (t->state != TRANS_RUNNING)
+ if (t->state != TRANS_STARTING && t->state != TRANS_RUNNING)
{
/* handle restoring objects */
if(t->state == TRANS_CANCEL)
@@ -1652,8 +1673,8 @@ static void protectedAxisAngleBits(short protectflag, float axis[3], float *angl
/* axis-angle get limited with euler... */
float eul[3], oldeul[3];
- AxisAngleToEulO(axis, *angle, eul, EULER_ORDER_DEFAULT);
- AxisAngleToEulO(oldAxis, oldAngle, oldeul, EULER_ORDER_DEFAULT);
+ axis_angle_to_eulO( eul, EULER_ORDER_DEFAULT,axis, *angle);
+ axis_angle_to_eulO( oldeul, EULER_ORDER_DEFAULT,oldAxis, oldAngle);
if (protectflag & OB_LOCK_ROTX)
eul[0]= oldeul[0];
@@ -1662,7 +1683,7 @@ static void protectedAxisAngleBits(short protectflag, float axis[3], float *angl
if (protectflag & OB_LOCK_ROTZ)
eul[2]= oldeul[2];
- EulOToAxisAngle(eul, EULER_ORDER_DEFAULT, axis, angle);
+ eulO_to_axis_angle( axis, angle,eul, EULER_ORDER_DEFAULT);
/* when converting to axis-angle, we need a special exception for the case when there is no axis */
if (IS_EQ(axis[0], axis[1]) && IS_EQ(axis[1], axis[2])) {
@@ -1695,8 +1716,8 @@ static void protectedQuaternionBits(short protectflag, float *quat, float *oldqu
float eul[3], oldeul[3], quat1[4];
QUATCOPY(quat1, quat);
- QuatToEul(quat, eul);
- QuatToEul(oldquat, oldeul);
+ quat_to_eul( eul,quat);
+ quat_to_eul( oldeul,oldquat);
if (protectflag & OB_LOCK_ROTX)
eul[0]= oldeul[0];
@@ -1705,11 +1726,11 @@ static void protectedQuaternionBits(short protectflag, float *quat, float *oldqu
if (protectflag & OB_LOCK_ROTZ)
eul[2]= oldeul[2];
- EulToQuat(eul, quat);
+ eul_to_quat( quat,eul);
/* quaternions flip w sign to accumulate rotations correctly */
if ( (quat1[0]<0.0f && quat[0]>0.0f) || (quat1[0]>0.0f && quat[0]<0.0f) ) {
- QuatMulf(quat, -1.0f);
+ mul_qt_fl(quat, -1.0f);
}
}
}
@@ -1728,7 +1749,7 @@ static void constraintTransLim(TransInfo *t, TransData *td)
* - current space should be local
*/
memset(&cob, 0, sizeof(bConstraintOb));
- Mat4One(cob.matrix);
+ unit_m4(cob.matrix);
VECCOPY(cob.matrix[3], td->loc);
/* Evaluate valid constraints */
@@ -1749,8 +1770,8 @@ static void constraintTransLim(TransInfo *t, TransData *td)
/* do space conversions */
if (con->ownspace == CONSTRAINT_SPACE_WORLD) {
/* just multiply by td->mtx (this should be ok) */
- Mat4CpyMat4(tmat, cob.matrix);
- Mat4MulMat34(cob.matrix, td->mtx, tmat);
+ copy_m4_m4(tmat, cob.matrix);
+ mul_m4_m3m4(cob.matrix, td->mtx, tmat);
}
else if (con->ownspace != CONSTRAINT_SPACE_LOCAL) {
/* skip... incompatable spacetype */
@@ -1763,8 +1784,8 @@ static void constraintTransLim(TransInfo *t, TransData *td)
/* convert spaces again */
if (con->ownspace == CONSTRAINT_SPACE_WORLD) {
/* just multiply by td->mtx (this should be ok) */
- Mat4CpyMat4(tmat, cob.matrix);
- Mat4MulMat34(cob.matrix, td->smtx, tmat);
+ copy_m4_m4(tmat, cob.matrix);
+ mul_m4_m3m4(cob.matrix, td->smtx, tmat);
}
}
}
@@ -1789,21 +1810,21 @@ static void constraintRotLim(TransInfo *t, TransData *td)
if (td->rotOrder == ROT_MODE_QUAT) {
/* quats */
if (td->ext)
- QuatToMat4(td->ext->quat, cob.matrix);
+ quat_to_mat4( cob.matrix,td->ext->quat);
else
return;
}
else if (td->rotOrder == ROT_MODE_AXISANGLE) {
/* axis angle */
if (td->ext)
- AxisAngleToMat4(&td->ext->quat[1], td->ext->quat[0], cob.matrix);
+ axis_angle_to_mat4( cob.matrix,&td->ext->quat[1], td->ext->quat[0]);
else
return;
}
else {
/* eulers */
if (td->ext)
- EulOToMat4(td->ext->rot, td->rotOrder, cob.matrix);
+ eulO_to_mat4( cob.matrix,td->ext->rot, td->rotOrder);
else
return;
}
@@ -1826,8 +1847,8 @@ static void constraintRotLim(TransInfo *t, TransData *td)
/* do space conversions */
if (con->ownspace == CONSTRAINT_SPACE_WORLD) {
/* just multiply by td->mtx (this should be ok) */
- Mat4CpyMat4(tmat, cob.matrix);
- Mat4MulMat34(cob.matrix, td->mtx, tmat);
+ copy_m4_m4(tmat, cob.matrix);
+ mul_m4_m3m4(cob.matrix, td->mtx, tmat);
}
else if (con->ownspace != CONSTRAINT_SPACE_LOCAL) {
/* skip... incompatable spacetype */
@@ -1840,8 +1861,8 @@ static void constraintRotLim(TransInfo *t, TransData *td)
/* convert spaces again */
if (con->ownspace == CONSTRAINT_SPACE_WORLD) {
/* just multiply by td->mtx (this should be ok) */
- Mat4CpyMat4(tmat, cob.matrix);
- Mat4MulMat34(cob.matrix, td->smtx, tmat);
+ copy_m4_m4(tmat, cob.matrix);
+ mul_m4_m3m4(cob.matrix, td->smtx, tmat);
}
}
}
@@ -1849,15 +1870,15 @@ static void constraintRotLim(TransInfo *t, TransData *td)
/* copy results from cob->matrix */
if (td->rotOrder == ROT_MODE_QUAT) {
/* quats */
- Mat4ToQuat(cob.matrix, td->ext->quat);
+ mat4_to_quat( td->ext->quat,cob.matrix);
}
else if (td->rotOrder == ROT_MODE_AXISANGLE) {
/* axis angle */
- Mat4ToAxisAngle(cob.matrix, &td->ext->quat[1], &td->ext->quat[0]);
+ mat4_to_axis_angle( &td->ext->quat[1], &td->ext->quat[0],cob.matrix);
}
else {
/* eulers */
- Mat4ToEulO(cob.matrix, td->ext->rot, td->rotOrder);
+ mat4_to_eulO( td->ext->rot, td->rotOrder,cob.matrix);
}
}
}
@@ -1883,7 +1904,7 @@ static void constraintSizeLim(TransInfo *t, TransData *td)
if (td->flag & TD_SINGLESIZE)
return;
- SizeToMat4(td->ext->size, cob.matrix);
+ size_to_mat4( cob.matrix,td->ext->size);
}
/* Evaluate valid constraints */
@@ -1904,8 +1925,8 @@ static void constraintSizeLim(TransInfo *t, TransData *td)
/* do space conversions */
if (con->ownspace == CONSTRAINT_SPACE_WORLD) {
/* just multiply by td->mtx (this should be ok) */
- Mat4CpyMat4(tmat, cob.matrix);
- Mat4MulMat34(cob.matrix, td->mtx, tmat);
+ copy_m4_m4(tmat, cob.matrix);
+ mul_m4_m3m4(cob.matrix, td->mtx, tmat);
}
else if (con->ownspace != CONSTRAINT_SPACE_LOCAL) {
/* skip... incompatable spacetype */
@@ -1918,8 +1939,8 @@ static void constraintSizeLim(TransInfo *t, TransData *td)
/* convert spaces again */
if (con->ownspace == CONSTRAINT_SPACE_WORLD) {
/* just multiply by td->mtx (this should be ok) */
- Mat4CpyMat4(tmat, cob.matrix);
- Mat4MulMat34(cob.matrix, td->smtx, tmat);
+ copy_m4_m4(tmat, cob.matrix);
+ mul_m4_m3m4(cob.matrix, td->smtx, tmat);
}
}
}
@@ -1934,7 +1955,7 @@ static void constraintSizeLim(TransInfo *t, TransData *td)
if (td->flag & TD_SINGLESIZE)
return;
- Mat4ToSize(cob.matrix, td->ext->size);
+ mat4_to_size( td->ext->size,cob.matrix);
}
}
}
@@ -1964,11 +1985,11 @@ void initWarp(TransInfo *t)
for(i = 0; i < t->total; i++) {
float center[3];
VECCOPY(center, t->data[i].center);
- Mat3MulVecfl(t->data[i].mtx, center);
- Mat4MulVecfl(t->viewmat, center);
- VecSubf(center, center, t->viewmat[3]);
+ mul_m3_v3(t->data[i].mtx, center);
+ mul_m4_v3(t->viewmat, center);
+ sub_v3_v3v3(center, center, t->viewmat[3]);
if (i)
- MinMax3(min, max, center);
+ minmax_v3_v3v3(min, max, center);
else {
VECCOPY(max, center);
VECCOPY(min, center);
@@ -2022,12 +2043,12 @@ int Warp(TransInfo *t, short mval[2])
VECCOPY(cursor, curs);
VECCOPY(gcursor, cursor);
if (t->flag & T_EDIT) {
- VecSubf(cursor, cursor, t->obedit->obmat[3]);
- VecSubf(gcursor, gcursor, t->obedit->obmat[3]);
- Mat3MulVecfl(t->data->smtx, gcursor);
+ sub_v3_v3v3(cursor, cursor, t->obedit->obmat[3]);
+ sub_v3_v3v3(gcursor, gcursor, t->obedit->obmat[3]);
+ mul_m3_v3(t->data->smtx, gcursor);
}
- Mat4MulVecfl(t->viewmat, cursor);
- VecSubf(cursor, cursor, t->viewmat[3]);
+ mul_m4_v3(t->viewmat, cursor);
+ sub_v3_v3v3(cursor, cursor, t->viewmat[3]);
/* amount of degrees for warp */
circumfac = 360.0f * t->values[0];
@@ -2065,9 +2086,9 @@ int Warp(TransInfo *t, short mval[2])
/* translate point to center, rotate in such a way that outline==distance */
VECCOPY(vec, td->iloc);
- Mat3MulVecfl(td->mtx, vec);
- Mat4MulVecfl(t->viewmat, vec);
- VecSubf(vec, vec, t->viewmat[3]);
+ mul_m3_v3(td->mtx, vec);
+ mul_m4_v3(t->viewmat, vec);
+ sub_v3_v3v3(vec, vec, t->viewmat[3]);
dist= vec[0]-cursor[0];
@@ -2082,13 +2103,13 @@ int Warp(TransInfo *t, short mval[2])
loc[1]= co*vec[1]+cursor[1];
loc[2]= vec[2];
- Mat4MulVecfl(t->viewinv, loc);
- VecSubf(loc, loc, t->viewinv[3]);
- Mat3MulVecfl(td->smtx, loc);
+ mul_m4_v3(t->viewinv, loc);
+ sub_v3_v3v3(loc, loc, t->viewinv[3]);
+ mul_m3_v3(td->smtx, loc);
- VecSubf(loc, loc, td->iloc);
- VecMulf(loc, td->factor);
- VecAddf(td->loc, td->iloc, loc);
+ sub_v3_v3v3(loc, loc, td->iloc);
+ mul_v3_fl(loc, td->factor);
+ add_v3_v3v3(td->loc, td->iloc, loc);
}
recalcData(t);
@@ -2151,8 +2172,8 @@ int Shear(TransInfo *t, short mval[2])
int i;
char str[50];
- Mat3CpyMat4(persmat, t->viewmat);
- Mat3Inv(persinv, persmat);
+ copy_m3_m4(persmat, t->viewmat);
+ invert_m3_m3(persinv, persmat);
value = 0.05f * t->values[0];
@@ -2173,7 +2194,7 @@ int Shear(TransInfo *t, short mval[2])
sprintf(str, "Shear: %.3f %s", value, t->proptext);
}
- Mat3One(smat);
+ unit_m3(smat);
// Custom data signals shear direction
if (t->customData == 0)
@@ -2181,8 +2202,8 @@ int Shear(TransInfo *t, short mval[2])
else
smat[0][1] = value;
- Mat3MulMat3(tmat, smat, persmat);
- Mat3MulMat3(totmat, persinv, tmat);
+ mul_m3_m3m3(tmat, smat, persmat);
+ mul_m3_m3m3(totmat, persinv, tmat);
for(i = 0 ; i < t->total; i++, td++) {
if (td->flag & TD_NOACTION)
@@ -2193,22 +2214,22 @@ int Shear(TransInfo *t, short mval[2])
if (t->obedit) {
float mat3[3][3];
- Mat3MulMat3(mat3, totmat, td->mtx);
- Mat3MulMat3(tmat, td->smtx, mat3);
+ mul_m3_m3m3(mat3, totmat, td->mtx);
+ mul_m3_m3m3(tmat, td->smtx, mat3);
}
else {
- Mat3CpyMat3(tmat, totmat);
+ copy_m3_m3(tmat, totmat);
}
- VecSubf(vec, td->center, t->center);
+ sub_v3_v3v3(vec, td->center, t->center);
- Mat3MulVecfl(tmat, vec);
+ mul_m3_v3(tmat, vec);
- VecAddf(vec, vec, t->center);
- VecSubf(vec, vec, td->center);
+ add_v3_v3v3(vec, vec, t->center);
+ sub_v3_v3v3(vec, vec, td->center);
- VecMulf(vec, td->factor);
+ mul_v3_fl(vec, td->factor);
- VecAddf(td->loc, td->iloc, vec);
+ add_v3_v3v3(td->loc, td->iloc, vec);
}
recalcData(t);
@@ -2281,12 +2302,12 @@ static void TransMat3ToSize( float mat[][3], float smat[][3], float *size)
{
float vec[3];
- VecCopyf(vec, mat[0]);
- size[0]= Normalize(vec);
- VecCopyf(vec, mat[1]);
- size[1]= Normalize(vec);
- VecCopyf(vec, mat[2]);
- size[2]= Normalize(vec);
+ copy_v3_v3(vec, mat[0]);
+ size[0]= normalize_v3(vec);
+ copy_v3_v3(vec, mat[1]);
+ size[1]= normalize_v3(vec);
+ copy_v3_v3(vec, mat[2]);
+ size[2]= normalize_v3(vec);
/* first tried with dotproduct... but the sign flip is crucial */
if( VECSIGNFLIP(mat[0], smat[0]) ) size[0]= -size[0];
@@ -2300,11 +2321,11 @@ static void ElementResize(TransInfo *t, TransData *td, float mat[3][3]) {
float vec[3];
if (t->flag & T_EDIT) {
- Mat3MulMat3(smat, mat, td->mtx);
- Mat3MulMat3(tmat, td->smtx, smat);
+ mul_m3_m3m3(smat, mat, td->mtx);
+ mul_m3_m3m3(tmat, td->smtx, smat);
}
else {
- Mat3CpyMat3(tmat, mat);
+ copy_m3_m3(tmat, mat);
}
if (t->con.applySize) {
@@ -2339,13 +2360,13 @@ static void ElementResize(TransInfo *t, TransData *td, float mat[3][3]) {
if (t->flag & (T_OBJECT|T_TEXTURE|T_POSE)) {
float obsizemat[3][3];
// Reorient the size mat to fit the oriented object.
- Mat3MulMat3(obsizemat, tmat, td->axismtx);
- //printmatrix3("obsizemat", obsizemat);
+ mul_m3_m3m3(obsizemat, tmat, td->axismtx);
+ //print_m3("obsizemat", obsizemat);
TransMat3ToSize(obsizemat, td->axismtx, fsize);
- //printvecf("fsize", fsize);
+ //print_v3("fsize", fsize);
}
else {
- Mat3ToSize(tmat, fsize);
+ mat3_to_size( fsize,tmat);
}
protectedSizeBits(td->protectflag, fsize);
@@ -2375,26 +2396,26 @@ static void ElementResize(TransInfo *t, TransData *td, float mat[3][3]) {
/* For individual element center, Editmode need to use iloc */
if (t->flag & T_POINTS)
- VecSubf(vec, td->iloc, center);
+ sub_v3_v3v3(vec, td->iloc, center);
else
- VecSubf(vec, td->center, center);
+ sub_v3_v3v3(vec, td->center, center);
- Mat3MulVecfl(tmat, vec);
+ mul_m3_v3(tmat, vec);
- VecAddf(vec, vec, center);
+ add_v3_v3v3(vec, vec, center);
if (t->flag & T_POINTS)
- VecSubf(vec, vec, td->iloc);
+ sub_v3_v3v3(vec, vec, td->iloc);
else
- VecSubf(vec, vec, td->center);
+ sub_v3_v3v3(vec, vec, td->center);
- VecMulf(vec, td->factor);
+ mul_v3_fl(vec, td->factor);
if (t->flag & (T_OBJECT|T_POSE)) {
- Mat3MulVecfl(td->smtx, vec);
+ mul_m3_v3(td->smtx, vec);
}
protectedTransBits(td->protectflag, vec);
- VecAddf(td->loc, td->iloc, vec);
+ add_v3_v3v3(td->loc, td->iloc, vec);
constraintTransLim(t, td);
}
@@ -2435,13 +2456,13 @@ int Resize(TransInfo *t, short mval[2])
VECCOPY(t->values, size);
- SizeToMat3(size, mat);
+ size_to_mat3( mat,size);
if (t->con.applySize) {
t->con.applySize(t, NULL, mat);
}
- Mat3CpyMat3(t->mat, mat); // used in manipulator
+ copy_m3_m3(t->mat, mat); // used in manipulator
headerResize(t, size, str);
@@ -2457,7 +2478,7 @@ int Resize(TransInfo *t, short mval[2])
/* evil hack - redo resize if cliping needed */
if (t->flag & T_CLIP_UV && clipUVTransform(t, size, 1)) {
- SizeToMat3(size, mat);
+ size_to_mat3( mat,size);
if (t->con.applySize)
t->con.applySize(t, NULL, mat);
@@ -2496,7 +2517,7 @@ void initToSphere(TransInfo *t)
// Calculate average radius
for(i = 0 ; i < t->total; i++, td++) {
- t->val += VecLenf(t->center, td->iloc);
+ t->val += len_v3v3(t->center, td->iloc);
}
t->val /= (float)t->total;
@@ -2543,15 +2564,15 @@ int ToSphere(TransInfo *t, short mval[2])
if (td->flag & TD_SKIP)
continue;
- VecSubf(vec, td->iloc, t->center);
+ sub_v3_v3v3(vec, td->iloc, t->center);
- radius = Normalize(vec);
+ radius = normalize_v3(vec);
tratio = ratio * td->factor;
- VecMulf(vec, radius * (1.0f - tratio) + t->val * tratio);
+ mul_v3_fl(vec, radius * (1.0f - tratio) + t->val * tratio);
- VecAddf(td->loc, t->center, vec);
+ add_v3_v3v3(td->loc, t->center, vec);
}
@@ -2604,25 +2625,25 @@ static void ElementRotation(TransInfo *t, TransData *td, float mat[3][3], short
}
if (t->flag & T_POINTS) {
- Mat3MulMat3(totmat, mat, td->mtx);
- Mat3MulMat3(smat, td->smtx, totmat);
+ mul_m3_m3m3(totmat, mat, td->mtx);
+ mul_m3_m3m3(smat, td->smtx, totmat);
- VecSubf(vec, td->iloc, center);
- Mat3MulVecfl(smat, vec);
+ sub_v3_v3v3(vec, td->iloc, center);
+ mul_m3_v3(smat, vec);
- VecAddf(td->loc, vec, center);
+ add_v3_v3v3(td->loc, vec, center);
- VecSubf(vec,td->loc,td->iloc);
+ sub_v3_v3v3(vec,td->loc,td->iloc);
protectedTransBits(td->protectflag, vec);
- VecAddf(td->loc, td->iloc, vec);
+ add_v3_v3v3(td->loc, td->iloc, vec);
if(td->flag & TD_USEQUAT) {
- Mat3MulSerie(fmat, td->mtx, mat, td->smtx, 0, 0, 0, 0, 0);
- Mat3ToQuat(fmat, quat); // Actual transform
+ mul_serie_m3(fmat, td->mtx, mat, td->smtx, 0, 0, 0, 0, 0);
+ mat3_to_quat( quat,fmat); // Actual transform
if(td->ext->quat){
- QuatMul(td->ext->quat, quat, td->ext->iquat);
+ mul_qt_qtqt(td->ext->quat, quat, td->ext->iquat);
/* is there a reason not to have this here? -jahka */
protectedQuaternionBits(td->protectflag, td->ext->quat, td->ext->iquat);
@@ -2645,28 +2666,28 @@ static void ElementRotation(TransInfo *t, TransData *td, float mat[3][3], short
float pmtx[3][3], imtx[3][3];
// Extract and invert armature object matrix
- Mat3CpyMat4(pmtx, t->poseobj->obmat);
- Mat3Inv(imtx, pmtx);
+ copy_m3_m4(pmtx, t->poseobj->obmat);
+ invert_m3_m3(imtx, pmtx);
if ((td->flag & TD_NO_LOC) == 0)
{
- VecSubf(vec, td->center, center);
+ sub_v3_v3v3(vec, td->center, center);
- Mat3MulVecfl(pmtx, vec); // To Global space
- Mat3MulVecfl(mat, vec); // Applying rotation
- Mat3MulVecfl(imtx, vec); // To Local space
+ mul_m3_v3(pmtx, vec); // To Global space
+ mul_m3_v3(mat, vec); // Applying rotation
+ mul_m3_v3(imtx, vec); // To Local space
- VecAddf(vec, vec, center);
+ add_v3_v3v3(vec, vec, center);
/* vec now is the location where the object has to be */
- VecSubf(vec, vec, td->center); // Translation needed from the initial location
+ sub_v3_v3v3(vec, vec, td->center); // Translation needed from the initial location
- Mat3MulVecfl(pmtx, vec); // To Global space
- Mat3MulVecfl(td->smtx, vec);// To Pose space
+ mul_m3_v3(pmtx, vec); // To Global space
+ mul_m3_v3(td->smtx, vec);// To Pose space
protectedTransBits(td->protectflag, vec);
- VecAddf(td->loc, td->iloc, vec);
+ add_v3_v3v3(td->loc, td->iloc, vec);
constraintTransLim(t, td);
}
@@ -2675,11 +2696,11 @@ static void ElementRotation(TransInfo *t, TransData *td, float mat[3][3], short
if ((t->flag & T_V3D_ALIGN)==0) { // align mode doesn't rotate objects itself
/* euler or quaternion/axis-angle? */
if (td->rotOrder == ROT_MODE_QUAT) {
- Mat3MulSerie(fmat, td->mtx, mat, td->smtx, 0, 0, 0, 0, 0);
+ mul_serie_m3(fmat, td->mtx, mat, td->smtx, 0, 0, 0, 0, 0);
- Mat3ToQuat(fmat, quat); // Actual transform
+ mat3_to_quat( quat,fmat); // Actual transform
- QuatMul(td->ext->quat, quat, td->ext->iquat);
+ mul_qt_qtqt(td->ext->quat, quat, td->ext->iquat);
/* this function works on end result */
protectedQuaternionBits(td->protectflag, td->ext->quat, td->ext->iquat);
@@ -2688,13 +2709,13 @@ static void ElementRotation(TransInfo *t, TransData *td, float mat[3][3], short
/* calculate effect based on quats */
float iquat[4], tquat[4];
- AxisAngleToQuat(iquat, td->ext->irotAxis, td->ext->irotAngle);
+ axis_angle_to_quat(iquat, td->ext->irotAxis, td->ext->irotAngle);
- Mat3MulSerie(fmat, td->mtx, mat, td->smtx, 0, 0, 0, 0, 0);
- Mat3ToQuat(fmat, quat); // Actual transform
- QuatMul(tquat, quat, iquat);
+ mul_serie_m3(fmat, td->mtx, mat, td->smtx, 0, 0, 0, 0, 0);
+ mat3_to_quat( quat,fmat); // Actual transform
+ mul_qt_qtqt(tquat, quat, iquat);
- QuatToAxisAngle(tquat, td->ext->rotAxis, td->ext->rotAngle);
+ quat_to_axis_angle( td->ext->rotAxis, td->ext->rotAngle,tquat);
/* this function works on end result */
protectedAxisAngleBits(td->protectflag, td->ext->rotAxis, td->ext->rotAngle, td->ext->irotAxis, td->ext->irotAngle);
@@ -2702,17 +2723,17 @@ static void ElementRotation(TransInfo *t, TransData *td, float mat[3][3], short
else {
float eulmat[3][3];
- Mat3MulMat3(totmat, mat, td->mtx);
- Mat3MulMat3(smat, td->smtx, totmat);
+ mul_m3_m3m3(totmat, mat, td->mtx);
+ mul_m3_m3m3(smat, td->smtx, totmat);
/* calculate the total rotatation in eulers */
VECCOPY(eul, td->ext->irot);
- EulOToMat3(eul, td->rotOrder, eulmat);
+ eulO_to_mat3( eulmat,eul, td->rotOrder);
/* mat = transform, obmat = bone rotation */
- Mat3MulMat3(fmat, smat, eulmat);
+ mul_m3_m3m3(fmat, smat, eulmat);
- Mat3ToCompatibleEulO(fmat, eul, td->ext->rot, td->rotOrder);
+ mat3_to_compatible_eulO( eul, td->ext->rot, td->rotOrder,fmat);
/* and apply (to end result only) */
protectedRotateBits(td->protectflag, eul, td->ext->irot);
@@ -2726,16 +2747,16 @@ static void ElementRotation(TransInfo *t, TransData *td, float mat[3][3], short
if ((td->flag & TD_NO_LOC) == 0)
{
/* translation */
- VecSubf(vec, td->center, center);
- Mat3MulVecfl(mat, vec);
- VecAddf(vec, vec, center);
+ sub_v3_v3v3(vec, td->center, center);
+ mul_m3_v3(mat, vec);
+ add_v3_v3v3(vec, vec, center);
/* vec now is the location where the object has to be */
- VecSubf(vec, vec, td->center);
- Mat3MulVecfl(td->smtx, vec);
+ sub_v3_v3v3(vec, vec, td->center);
+ mul_m3_v3(td->smtx, vec);
protectedTransBits(td->protectflag, vec);
- VecAddf(td->loc, td->iloc, vec);
+ add_v3_v3v3(td->loc, td->iloc, vec);
}
@@ -2745,10 +2766,10 @@ static void ElementRotation(TransInfo *t, TransData *td, float mat[3][3], short
if ((t->flag & T_V3D_ALIGN)==0) { // align mode doesn't rotate objects itself
/* euler or quaternion? */
if ((td->rotOrder == ROT_MODE_QUAT) || (td->flag & TD_USEQUAT)) {
- Mat3MulSerie(fmat, td->mtx, mat, td->smtx, 0, 0, 0, 0, 0);
- Mat3ToQuat(fmat, quat); // Actual transform
+ mul_serie_m3(fmat, td->mtx, mat, td->smtx, 0, 0, 0, 0, 0);
+ mat3_to_quat( quat,fmat); // Actual transform
- QuatMul(td->ext->quat, quat, td->ext->iquat);
+ mul_qt_qtqt(td->ext->quat, quat, td->ext->iquat);
/* this function works on end result */
protectedQuaternionBits(td->protectflag, td->ext->quat, td->ext->iquat);
}
@@ -2756,13 +2777,13 @@ static void ElementRotation(TransInfo *t, TransData *td, float mat[3][3], short
/* calculate effect based on quats */
float iquat[4], tquat[4];
- AxisAngleToQuat(iquat, td->ext->irotAxis, td->ext->irotAngle);
+ axis_angle_to_quat(iquat, td->ext->irotAxis, td->ext->irotAngle);
- Mat3MulSerie(fmat, td->mtx, mat, td->smtx, 0, 0, 0, 0, 0);
- Mat3ToQuat(fmat, quat); // Actual transform
- QuatMul(tquat, quat, iquat);
+ mul_serie_m3(fmat, td->mtx, mat, td->smtx, 0, 0, 0, 0, 0);
+ mat3_to_quat( quat,fmat); // Actual transform
+ mul_qt_qtqt(tquat, quat, iquat);
- QuatToAxisAngle(quat, td->ext->rotAxis, td->ext->rotAngle);
+ quat_to_axis_angle( td->ext->rotAxis, td->ext->rotAngle,quat);
/* this function works on end result */
protectedAxisAngleBits(td->protectflag, td->ext->rotAxis, td->ext->rotAngle, td->ext->irotAxis, td->ext->irotAngle);
@@ -2770,19 +2791,19 @@ static void ElementRotation(TransInfo *t, TransData *td, float mat[3][3], short
else {
float obmat[3][3];
- Mat3MulMat3(totmat, mat, td->mtx);
- Mat3MulMat3(smat, td->smtx, totmat);
+ mul_m3_m3m3(totmat, mat, td->mtx);
+ mul_m3_m3m3(smat, td->smtx, totmat);
/* calculate the total rotatation in eulers */
- VecAddf(eul, td->ext->irot, td->ext->drot); /* we have to correct for delta rot */
- EulOToMat3(eul, td->rotOrder, obmat);
+ add_v3_v3v3(eul, td->ext->irot, td->ext->drot); /* we have to correct for delta rot */
+ eulO_to_mat3( obmat,eul, td->rotOrder);
/* mat = transform, obmat = object rotation */
- Mat3MulMat3(fmat, smat, obmat);
+ mul_m3_m3m3(fmat, smat, obmat);
- Mat3ToCompatibleEulO(fmat, eul, td->ext->rot, td->rotOrder);
+ mat3_to_compatible_eulO( eul, td->ext->rot, td->rotOrder,fmat);
/* correct back for delta rot */
- VecSubf(eul, eul, td->ext->drot);
+ sub_v3_v3v3(eul, eul, td->ext->drot);
/* and apply */
protectedRotateBits(td->protectflag, eul, td->ext->irot);
@@ -2800,7 +2821,7 @@ static void applyRotation(TransInfo *t, float angle, float axis[3])
float mat[3][3];
int i;
- VecRotToMat3(axis, angle, mat);
+ vec_rot_to_mat3( mat,axis, angle);
for(i = 0 ; i < t->total; i++, td++) {
@@ -2812,10 +2833,10 @@ static void applyRotation(TransInfo *t, float angle, float axis[3])
if (t->con.applyRot) {
t->con.applyRot(t, td, axis, NULL);
- VecRotToMat3(axis, angle * td->factor, mat);
+ vec_rot_to_mat3( mat,axis, angle * td->factor);
}
else if (t->flag & T_PROP_EDIT) {
- VecRotToMat3(axis, angle * td->factor, mat);
+ vec_rot_to_mat3( mat,axis, angle * td->factor);
}
ElementRotation(t, td, mat, t->around);
@@ -2832,8 +2853,8 @@ int Rotation(TransInfo *t, short mval[2])
float mat[3][3];
VECCOPY(axis, t->viewinv[2]);
- VecMulf(axis, -1.0f);
- Normalize(axis);
+ mul_v3_fl(axis, -1.0f);
+ normalize_v3(axis);
final = t->values[0];
@@ -2869,11 +2890,11 @@ int Rotation(TransInfo *t, short mval[2])
sprintf(str, "Rot: %.2f%s %s", 180.0*final/M_PI, t->con.text, t->proptext);
}
- VecRotToMat3(axis, final, mat);
+ vec_rot_to_mat3( mat,axis, final);
// TRANSFORM_FIX_ME
// t->values[0] = final; // used in manipulator
-// Mat3CpyMat3(t->mat, mat); // used in manipulator
+// copy_m3_m3(t->mat, mat); // used in manipulator
applyRotation(t, final, axis);
@@ -2914,10 +2935,10 @@ static void applyTrackball(TransInfo *t, float axis1[3], float axis2[3], float a
float mat[3][3], smat[3][3], totmat[3][3];
int i;
- VecRotToMat3(axis1, angles[0], smat);
- VecRotToMat3(axis2, angles[1], totmat);
+ vec_rot_to_mat3( smat,axis1, angles[0]);
+ vec_rot_to_mat3( totmat,axis2, angles[1]);
- Mat3MulMat3(mat, smat, totmat);
+ mul_m3_m3m3(mat, smat, totmat);
for(i = 0 ; i < t->total; i++, td++) {
if (td->flag & TD_NOACTION)
@@ -2927,10 +2948,10 @@ static void applyTrackball(TransInfo *t, float axis1[3], float axis2[3], float a
continue;
if (t->flag & T_PROP_EDIT) {
- VecRotToMat3(axis1, td->factor * angles[0], smat);
- VecRotToMat3(axis2, td->factor * angles[1], totmat);
+ vec_rot_to_mat3( smat,axis1, td->factor * angles[0]);
+ vec_rot_to_mat3( totmat,axis2, td->factor * angles[1]);
- Mat3MulMat3(mat, smat, totmat);
+ mul_m3_m3m3(mat, smat, totmat);
}
ElementRotation(t, td, mat, t->around);
@@ -2946,8 +2967,8 @@ int Trackball(TransInfo *t, short mval[2])
VECCOPY(axis1, t->persinv[0]);
VECCOPY(axis2, t->persinv[1]);
- Normalize(axis1);
- Normalize(axis2);
+ normalize_v3(axis1);
+ normalize_v3(axis2);
phi[0] = t->values[0];
phi[1] = t->values[1];
@@ -2972,13 +2993,13 @@ int Trackball(TransInfo *t, short mval[2])
sprintf(str, "Trackball: %.2f %.2f %s", 180.0*phi[0]/M_PI, 180.0*phi[1]/M_PI, t->proptext);
}
- VecRotToMat3(axis1, phi[0], smat);
- VecRotToMat3(axis2, phi[1], totmat);
+ vec_rot_to_mat3( smat,axis1, phi[0]);
+ vec_rot_to_mat3( totmat,axis2, phi[1]);
- Mat3MulMat3(mat, smat, totmat);
+ mul_m3_m3m3(mat, smat, totmat);
// TRANSFORM_FIX_ME
- //Mat3CpyMat3(t->mat, mat); // used in manipulator
+ //copy_m3_m3(t->mat, mat); // used in manipulator
applyTrackball(t, axis1, axis2, phi);
@@ -3030,7 +3051,7 @@ static void headerTranslation(TransInfo *t, float vec[3], char *str) {
if (hasNumInput(&t->num)) {
outputNumInput(&(t->num), tvec);
- dist = VecLength(t->num.val);
+ dist = len_v3(t->num.val);
}
else {
float dvec[3];
@@ -3038,7 +3059,7 @@ static void headerTranslation(TransInfo *t, float vec[3], char *str) {
VECCOPY(dvec, vec);
applyAspectRatio(t, dvec);
- dist = VecLength(vec);
+ dist = len_v3(vec);
if(t->scene->unit.system) {
int i, do_split= t->scene->unit.flag & USER_UNIT_OPT_SPLIT ? 1:0;
@@ -3113,12 +3134,12 @@ static void applyTranslation(TransInfo *t, float vec[3]) {
float mat[3][3];
float angle;
- Crossf(axis, original_normal, t->tsnap.snapNormal);
- angle = saacos(Inpf(original_normal, t->tsnap.snapNormal));
+ cross_v3_v3v3(axis, original_normal, t->tsnap.snapNormal);
+ angle = saacos(dot_v3v3(original_normal, t->tsnap.snapNormal));
- AxisAngleToQuat(quat, axis, angle);
+ axis_angle_to_quat(quat, axis, angle);
- QuatToMat3(quat, mat);
+ quat_to_mat3( mat,quat);
ElementRotation(t, td, mat, V3D_LOCAL);
}
@@ -3126,7 +3147,7 @@ static void applyTranslation(TransInfo *t, float vec[3]) {
{
float mat[3][3];
- Mat3One(mat);
+ unit_m3(mat);
ElementRotation(t, td, mat, V3D_LOCAL);
}
@@ -3140,12 +3161,12 @@ static void applyTranslation(TransInfo *t, float vec[3]) {
VECCOPY(tvec, vec);
}
- Mat3MulVecfl(td->smtx, tvec);
- VecMulf(tvec, td->factor);
+ mul_m3_v3(td->smtx, tvec);
+ mul_v3_fl(tvec, td->factor);
protectedTransBits(td->protectflag, tvec);
- VecAddf(td->loc, td->iloc, tvec);
+ add_v3_v3v3(td->loc, td->iloc, tvec);
constraintTransLim(t, td);
}
@@ -3252,10 +3273,10 @@ int ShrinkFatten(TransInfo *t, short mval[2])
continue;
VECCOPY(vec, td->axismtx[2]);
- VecMulf(vec, distance);
- VecMulf(vec, td->factor);
+ mul_v3_fl(vec, distance);
+ mul_v3_fl(vec, td->factor);
- VecAddf(td->loc, td->iloc, vec);
+ add_v3_v3v3(td->loc, td->iloc, vec);
}
recalcData(t);
@@ -3462,23 +3483,23 @@ int PushPull(TransInfo *t, short mval[2])
if (td->flag & TD_SKIP)
continue;
- VecSubf(vec, t->center, td->center);
+ sub_v3_v3v3(vec, t->center, td->center);
if (t->con.applyRot && t->con.mode & CON_APPLY) {
t->con.applyRot(t, td, axis, NULL);
if (isLockConstraint(t)) {
float dvec[3];
- Projf(dvec, vec, axis);
- VecSubf(vec, vec, dvec);
+ project_v3_v3v3(dvec, vec, axis);
+ sub_v3_v3v3(vec, vec, dvec);
}
else {
- Projf(vec, vec, axis);
+ project_v3_v3v3(vec, vec, axis);
}
}
- Normalize(vec);
- VecMulf(vec, distance);
- VecMulf(vec, td->factor);
+ normalize_v3(vec);
+ mul_v3_fl(vec, distance);
+ mul_v3_fl(vec, td->factor);
- VecAddf(td->loc, td->iloc, vec);
+ add_v3_v3v3(td->loc, td->iloc, vec);
}
recalcData(t);
@@ -3791,8 +3812,8 @@ static void ElementBoneSize(TransInfo *t, TransData *td, float mat[3][3])
float tmat[3][3], smat[3][3], oldy;
float sizemat[3][3];
- Mat3MulMat3(smat, mat, td->mtx);
- Mat3MulMat3(tmat, td->smtx, smat);
+ mul_m3_m3m3(smat, mat, td->mtx);
+ mul_m3_m3m3(tmat, td->smtx, smat);
if (t->con.applySize) {
t->con.applySize(t, td, tmat);
@@ -3800,9 +3821,9 @@ static void ElementBoneSize(TransInfo *t, TransData *td, float mat[3][3])
/* we've tucked the scale in loc */
oldy= td->iloc[1];
- SizeToMat3(td->iloc, sizemat);
- Mat3MulMat3(tmat, tmat, sizemat);
- Mat3ToSize(tmat, td->loc);
+ size_to_mat3( sizemat,td->iloc);
+ mul_m3_m3m3(tmat, tmat, sizemat);
+ mat3_to_size( td->loc,tmat);
td->loc[1]= oldy;
}
@@ -3834,13 +3855,13 @@ int BoneSize(TransInfo *t, short mval[2])
constraintNumInput(t, size);
}
- SizeToMat3(size, mat);
+ size_to_mat3( mat,size);
if (t->con.applySize) {
t->con.applySize(t, NULL, mat);
}
- Mat3CpyMat3(t->mat, mat); // used in manipulator
+ copy_m3_m3(t->mat, mat); // used in manipulator
headerBoneSize(t, size, str);
@@ -3955,7 +3976,7 @@ static int createSlideVerts(TransInfo *t)
if (!v3d) {
/*ok, let's try to survive this*/
- Mat4One(projectMat);
+ unit_m4(projectMat);
} else {
view3d_get_object_project_mat(v3d, t->obedit, projectMat);
}
@@ -4248,12 +4269,12 @@ static int createSlideVerts(TransInfo *t)
}
if (ev == tempsv->up->v1) {
- VecSubf(vec, co, co2);
+ sub_v3_v3v3(vec, co, co2);
} else {
- VecSubf(vec, co2, co);
+ sub_v3_v3v3(vec, co2, co);
}
- VecAddf(start, start, vec);
+ add_v3_v3v3(start, start, vec);
if (v3d) {
view3d_project_float(t->ar, tempsv->down->v1->co, co, projectMat);
@@ -4261,12 +4282,12 @@ static int createSlideVerts(TransInfo *t)
}
if (ev == tempsv->down->v1) {
- VecSubf(vec, co2, co);
+ sub_v3_v3v3(vec, co2, co);
} else {
- VecSubf(vec, co, co2);
+ sub_v3_v3v3(vec, co, co2);
}
- VecAddf(end, end, vec);
+ add_v3_v3v3(end, end, vec);
totvec += 1.0f;
nearest = (EditVert*)look->link;
@@ -4278,12 +4299,12 @@ static int createSlideVerts(TransInfo *t)
look = look->next;
}
- VecAddf(start, start, end);
- VecMulf(start, 0.5*(1.0/totvec));
+ add_v3_v3v3(start, start, end);
+ mul_v3_fl(start, 0.5*(1.0/totvec));
VECCOPY(vec, start);
start[0] = t->mval[0];
start[1] = t->mval[1];
- VecAddf(end, start, vec);
+ add_v3_v3v3(end, start, vec);
sld->start[0] = (short) start[0];
sld->start[1] = (short) start[1];
@@ -4444,8 +4465,9 @@ void initEdgeSlide(TransInfo *t)
t->customFree = freeSlideVerts;
- initMouseInputMode(t, &t->mouse, INPUT_CUSTOM_RATIO);
+ /* set custom point first if you want value to be initialized by init */
setCustomPoints(t, &t->mouse, sld->end, sld->start);
+ initMouseInputMode(t, &t->mouse, INPUT_CUSTOM_RATIO);
t->idx_max = 0;
t->num.idx_max = 0;
@@ -4484,7 +4506,7 @@ int doEdgeSlide(TransInfo *t, float perc)
upVert = editedge_getOtherVert(tempsv->up, centerVert);
downVert = editedge_getOtherVert(tempsv->down, centerVert);
- len = MIN2(perc, VecLenf(upVert->co,downVert->co));
+ len = MIN2(perc, len_v3v3(upVert->co,downVert->co));
len = MAX2(len, 0);
//Adjust Edgeloop
@@ -4496,13 +4518,13 @@ int doEdgeSlide(TransInfo *t, float perc)
tempsv = BLI_ghash_lookup(vertgh,ev);
tempev = editedge_getOtherVert((perc>=0)?tempsv->up:tempsv->down, ev);
- VecLerpf(ev->co, tempsv->origvert.co, tempev->co, fabs(perc));
+ interp_v3_v3v3(ev->co, tempsv->origvert.co, tempev->co, fabs(perc));
if (uvlay_tot) { // XXX scene->toolsettings->uvcalc_flag & UVCALC_TRANSFORM_CORRECT) {
for (uvlay_idx=0; uvlay_idx<uvlay_tot; uvlay_idx++) {
suv = BLI_ghash_lookup( uvarray[uvlay_idx], ev );
if (suv && suv->fuv_list && suv->uv_up && suv->uv_down) {
- Vec2Lerpf(uv_tmp, suv->origuv, (perc>=0)?suv->uv_up:suv->uv_down, fabs(perc));
+ interp_v2_v2v2(uv_tmp, suv->origuv, (perc>=0)?suv->uv_up:suv->uv_down, fabs(perc));
fuv_link = suv->fuv_list;
while (fuv_link) {
VECCOPY2D(((float *)fuv_link->link), uv_tmp);
@@ -4522,17 +4544,17 @@ int doEdgeSlide(TransInfo *t, float perc)
float newlen;
ev = look->link;
tempsv = BLI_ghash_lookup(vertgh,ev);
- newlen = (len / VecLenf(editedge_getOtherVert(tempsv->up,ev)->co,editedge_getOtherVert(tempsv->down,ev)->co));
+ newlen = (len / len_v3v3(editedge_getOtherVert(tempsv->up,ev)->co,editedge_getOtherVert(tempsv->down,ev)->co));
if(newlen > 1.0) {newlen = 1.0;}
if(newlen < 0.0) {newlen = 0.0;}
if(flip == 0) {
- VecLerpf(ev->co, editedge_getOtherVert(tempsv->down,ev)->co, editedge_getOtherVert(tempsv->up,ev)->co, fabs(newlen));
+ interp_v3_v3v3(ev->co, editedge_getOtherVert(tempsv->down,ev)->co, editedge_getOtherVert(tempsv->up,ev)->co, fabs(newlen));
if (uvlay_tot) { // XXX scene->toolsettings->uvcalc_flag & UVCALC_TRANSFORM_CORRECT) {
/* dont do anything if no UVs */
for (uvlay_idx=0; uvlay_idx<uvlay_tot; uvlay_idx++) {
suv = BLI_ghash_lookup( uvarray[uvlay_idx], ev );
if (suv && suv->fuv_list && suv->uv_up && suv->uv_down) {
- Vec2Lerpf(uv_tmp, suv->uv_down, suv->uv_up, fabs(newlen));
+ interp_v2_v2v2(uv_tmp, suv->uv_down, suv->uv_up, fabs(newlen));
fuv_link = suv->fuv_list;
while (fuv_link) {
VECCOPY2D(((float *)fuv_link->link), uv_tmp);
@@ -4542,14 +4564,14 @@ int doEdgeSlide(TransInfo *t, float perc)
}
}
} else{
- VecLerpf(ev->co, editedge_getOtherVert(tempsv->up,ev)->co, editedge_getOtherVert(tempsv->down,ev)->co, fabs(newlen));
+ interp_v3_v3v3(ev->co, editedge_getOtherVert(tempsv->up,ev)->co, editedge_getOtherVert(tempsv->down,ev)->co, fabs(newlen));
if (uvlay_tot) { // XXX scene->toolsettings->uvcalc_flag & UVCALC_TRANSFORM_CORRECT) {
/* dont do anything if no UVs */
for (uvlay_idx=0; uvlay_idx<uvlay_tot; uvlay_idx++) {
suv = BLI_ghash_lookup( uvarray[uvlay_idx], ev );
if (suv && suv->fuv_list && suv->uv_up && suv->uv_down) {
- Vec2Lerpf(uv_tmp, suv->uv_up, suv->uv_down, fabs(newlen));
+ interp_v2_v2v2(uv_tmp, suv->uv_up, suv->uv_down, fabs(newlen));
fuv_link = suv->fuv_list;
while (fuv_link) {
VECCOPY2D(((float *)fuv_link->link), uv_tmp);
@@ -4775,7 +4797,7 @@ int Mirror(TransInfo *t, short mval[2])
if (t->con.mode & CON_APPLY) {
size[0] = size[1] = size[2] = -1;
- SizeToMat3(size, mat);
+ size_to_mat3( mat,size);
if (t->con.applySize) {
t->con.applySize(t, NULL, mat);
@@ -4801,7 +4823,7 @@ int Mirror(TransInfo *t, short mval[2])
{
size[0] = size[1] = size[2] = 1;
- SizeToMat3(size, mat);
+ size_to_mat3( mat,size);
for(i = 0, td=t->data; i < t->total; i++, td++) {
if (td->flag & TD_NOACTION)
@@ -4864,9 +4886,9 @@ int Align(TransInfo *t, short mval[2])
}
}
- Mat3Inv(invmat, td->axismtx);
+ invert_m3_m3(invmat, td->axismtx);
- Mat3MulMat3(mat, t->spacemtx, invmat);
+ mul_m3_m3m3(mat, t->spacemtx, invmat);
ElementRotation(t, td, mat, t->around);
}
@@ -5082,7 +5104,7 @@ static void applyTimeTranslate(TransInfo *t, float sval)
AnimData *adt= (t->spacetype != SPACE_NLA) ? td->extra : NULL;
/* check if any need to apply nla-mapping */
- if (adt) {
+ if (adt && t->spacetype != SPACE_SEQ) {
deltax = t->values[0];
if (autosnap == SACTSNAP_STEP) {
diff --git a/source/blender/editors/transform/transform.h b/source/blender/editors/transform/transform.h
index bba3ae44ebc..4b7d24dc1fa 100644
--- a/source/blender/editors/transform/transform.h
+++ b/source/blender/editors/transform/transform.h
@@ -83,11 +83,13 @@ typedef struct NumInput {
*/
typedef struct TransSnap {
+ short mode;
short modePoint;
short modeTarget;
- short mode;
+ short modeSelect;
short align;
short project;
+ short peel;
short status;
float snapPoint[3]; /* snapping from this point */
float snapTarget[3]; /* to this point */
@@ -291,6 +293,7 @@ typedef struct TransInfo {
void (*customFree)(struct TransInfo *); /* if a special free function is needed */
/*************** NEW STUFF *********************/
+ short launch_event; /* event type used to launch transform */
short current_orientation;
@@ -326,9 +329,10 @@ typedef struct TransInfo {
#define NDOF_INIT 1
/* transinfo->state */
-#define TRANS_RUNNING 0
-#define TRANS_CONFIRM 1
-#define TRANS_CANCEL 2
+#define TRANS_STARTING 0
+#define TRANS_RUNNING 1
+#define TRANS_CONFIRM 2
+#define TRANS_CANCEL 3
/* transinfo->flag */
#define T_OBJECT (1 << 0)
@@ -369,7 +373,7 @@ typedef struct TransInfo {
/* TransInfo->modifiers */
#define MOD_CONSTRAINT_SELECT 0x01
#define MOD_PRECISION 0x02
-#define MOD_SNAP_GEARS 0x04
+#define MOD_SNAP 0x04
#define MOD_CONSTRAINT_PLANE 0x08
@@ -410,14 +414,9 @@ typedef struct TransInfo {
#define TD_MIRROR_EDGE (1 << 16) /* For editmode mirror, clamp to x = 0 */
/* transsnap->status */
-#define SNAP_ON 1
-#define SNAP_FORCED 2
-#define TARGET_INIT 4
-#define POINT_INIT 8
-
-/* transsnap->modePoint */
-#define SNAP_GRID 0
-#define SNAP_GEO 1
+#define SNAP_FORCED 1
+#define TARGET_INIT 2
+#define POINT_INIT 4
/* transsnap->modeTarget */
#define SNAP_CLOSEST 0
@@ -430,7 +429,7 @@ void TFM_OT_transform(struct wmOperatorType *ot);
int initTransform(struct bContext *C, struct TransInfo *t, struct wmOperator *op, struct wmEvent *event, int mode);
void saveTransform(struct bContext *C, struct TransInfo *t, struct wmOperator *op);
-void transformEvent(TransInfo *t, struct wmEvent *event);
+int transformEvent(TransInfo *t, struct wmEvent *event);
void transformApply(struct bContext *C, TransInfo *t);
int transformEnd(struct bContext *C, TransInfo *t);
@@ -535,7 +534,7 @@ void flushTransNodes(TransInfo *t);
void flushTransSeq(TransInfo *t);
/*********************** exported from transform_manipulator.c ********** */
-void gimbal_axis(struct Object *ob, float gmat[][3]);
+int gimbal_axis(struct Object *ob, float gmat[][3]); /* return 0 when no gimbal for selection */
int calc_manipulator_stats(const struct bContext *C);
float get_drawsize(struct ARegion *ar, float *co);
diff --git a/source/blender/editors/transform/transform_constraints.c b/source/blender/editors/transform/transform_constraints.c
index 7a6244b72b8..f59803924d5 100644
--- a/source/blender/editors/transform/transform_constraints.c
+++ b/source/blender/editors/transform/transform_constraints.c
@@ -73,7 +73,7 @@
#include "ED_image.h"
#include "ED_view3d.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
//#include "blendef.h"
//
@@ -157,7 +157,7 @@ void constraintNumInput(TransInfo *t, float vec[3])
static void postConstraintChecks(TransInfo *t, float vec[3], float pvec[3]) {
int i = 0;
- Mat3MulVecfl(t->con.imtx, vec);
+ mul_m3_v3(t->con.imtx, vec);
snapGrid(t, vec);
@@ -194,7 +194,7 @@ static void postConstraintChecks(TransInfo *t, float vec[3], float pvec[3]) {
pvec[i++] = vec[2];
}
- Mat3MulVecfl(t->con.mtx, vec);
+ mul_m3_v3(t->con.mtx, vec);
}
static void axisProjection(TransInfo *t, float axis[3], float in[3], float out[3]) {
@@ -206,16 +206,16 @@ static void axisProjection(TransInfo *t, float axis[3], float in[3], float out[3
/* For when view is parallel to constraint... will cause NaNs otherwise
So we take vertical motion in 3D space and apply it to the
constraint axis. Nice for camera grab + MMB */
- if(1.0f - fabs(Inpf(axis, t->viewinv[2])) < 0.000001f) {
- Projf(vec, in, t->viewinv[1]);
- factor = Inpf(t->viewinv[1], vec) * 2.0f;
+ if(1.0f - fabs(dot_v3v3(axis, t->viewinv[2])) < 0.000001f) {
+ project_v3_v3v3(vec, in, t->viewinv[1]);
+ factor = dot_v3v3(t->viewinv[1], vec) * 2.0f;
/* since camera distance is quite relative, use quadratic relationship. holding shift can compensate */
if(factor<0.0f) factor*= -factor;
else factor*= factor;
VECCOPY(out, axis);
- Normalize(out);
- VecMulf(out, -factor); /* -factor makes move down going backwards */
+ normalize_v3(out);
+ mul_v3_fl(out, -factor); /* -factor makes move down going backwards */
}
else {
float v[3], i1[3], i2[3];
@@ -224,32 +224,32 @@ static void axisProjection(TransInfo *t, float axis[3], float in[3], float out[3
float plane[3];
getViewVector(t, t->con.center, norm_center);
- Crossf(plane, norm_center, axis);
+ cross_v3_v3v3(plane, norm_center, axis);
- Projf(vec, in, plane);
- VecSubf(vec, in, vec);
+ project_v3_v3v3(vec, in, plane);
+ sub_v3_v3v3(vec, in, vec);
- VecAddf(v, vec, t->con.center);
+ add_v3_v3v3(v, vec, t->con.center);
getViewVector(t, v, norm);
/* give arbitrary large value if projection is impossible */
- factor = Inpf(axis, norm);
+ factor = dot_v3v3(axis, norm);
if (1 - fabs(factor) < 0.0002f) {
VECCOPY(out, axis);
if (factor > 0) {
- VecMulf(out, 1000000000);
+ mul_v3_fl(out, 1000000000);
} else {
- VecMulf(out, -1000000000);
+ mul_v3_fl(out, -1000000000);
}
} else {
- VecAddf(v2, t->con.center, axis);
- VecAddf(v4, v, norm);
+ add_v3_v3v3(v2, t->con.center, axis);
+ add_v3_v3v3(v4, v, norm);
- LineIntersectLine(t->con.center, v2, v, v4, i1, i2);
+ isect_line_line_v3(t->con.center, v2, v, v4, i1, i2);
- VecSubf(v, i2, v);
+ sub_v3_v3v3(v, i2, v);
- VecSubf(out, i1, t->con.center);
+ sub_v3_v3v3(out, i1, t->con.center);
}
}
}
@@ -257,21 +257,21 @@ static void axisProjection(TransInfo *t, float axis[3], float in[3], float out[3
static void planeProjection(TransInfo *t, float in[3], float out[3]) {
float vec[3], factor, norm[3];
- VecAddf(vec, in, t->con.center);
+ add_v3_v3v3(vec, in, t->con.center);
getViewVector(t, vec, norm);
- VecSubf(vec, out, in);
+ sub_v3_v3v3(vec, out, in);
- factor = Inpf(vec, norm);
+ factor = dot_v3v3(vec, norm);
if (fabs(factor) <= 0.001) {
return; /* prevent divide by zero */
}
- factor = Inpf(vec, vec) / factor;
+ factor = dot_v3v3(vec, vec) / factor;
VECCOPY(vec, norm);
- VecMulf(vec, factor);
+ mul_v3_fl(vec, factor);
- VecAddf(out, in, vec);
+ add_v3_v3v3(out, in, vec);
}
/*
@@ -287,10 +287,10 @@ static void applyAxisConstraintVec(TransInfo *t, TransData *td, float in[3], flo
{
VECCOPY(out, in);
if (!td && t->con.mode & CON_APPLY) {
- Mat3MulVecfl(t->con.pmtx, out);
+ mul_m3_v3(t->con.pmtx, out);
// With snap, a projection is alright, no need to correct for view alignment
- if ((t->tsnap.status & SNAP_ON) == 0) {
+ if (!(t->tsnap.mode != SCE_SNAP_MODE_INCREMENT && t->modifiers & MOD_SNAP)) {
if (getConstraintSpaceDimension(t) == 2) {
if (out[0] != 0.0f || out[1] != 0.0f || out[2] != 0.0f) {
planeProjection(t, in, out);
@@ -316,7 +316,7 @@ static void applyAxisConstraintVec(TransInfo *t, TransData *td, float in[3], flo
}
/*
- * Generic callback for object based spacial constraints applied to linear motion
+ * Generic callback for object based spatial constraints applied to linear motion
*
* At first, the following is applied to the first data in the array
* The IN vector in projected into the constrained space and then further
@@ -331,7 +331,7 @@ static void applyObjectConstraintVec(TransInfo *t, TransData *td, float in[3], f
VECCOPY(out, in);
if (t->con.mode & CON_APPLY) {
if (!td) {
- Mat3MulVecfl(t->con.pmtx, out);
+ mul_m3_v3(t->con.pmtx, out);
if (getConstraintSpaceDimension(t) == 2) {
if (out[0] != 0.0f || out[1] != 0.0f || out[2] != 0.0f) {
planeProjection(t, in, out);
@@ -367,7 +367,7 @@ static void applyObjectConstraintVec(TransInfo *t, TransData *td, float in[3], f
if (t->con.mode & CON_AXIS2) {
out[2] = in[i++];
}
- Mat3MulVecfl(td->axismtx, out);
+ mul_m3_v3(td->axismtx, out);
}
}
}
@@ -393,8 +393,8 @@ static void applyAxisConstraintSize(TransInfo *t, TransData *td, float smat[3][3
smat[2][2] = 1.0f;
}
- Mat3MulMat3(tmat, smat, t->con.imtx);
- Mat3MulMat3(smat, t->con.mtx, tmat);
+ mul_m3_m3m3(tmat, smat, t->con.imtx);
+ mul_m3_m3m3(smat, t->con.mtx, tmat);
}
}
@@ -410,7 +410,7 @@ static void applyObjectConstraintSize(TransInfo *t, TransData *td, float smat[3]
float tmat[3][3];
float imat[3][3];
- Mat3Inv(imat, td->axismtx);
+ invert_m3_m3(imat, td->axismtx);
if (!(t->con.mode & CON_AXIS0)) {
smat[0][0] = 1.0f;
@@ -422,8 +422,8 @@ static void applyObjectConstraintSize(TransInfo *t, TransData *td, float smat[3]
smat[2][2] = 1.0f;
}
- Mat3MulMat3(tmat, smat, imat);
- Mat3MulMat3(smat, td->axismtx, tmat);
+ mul_m3_m3m3(tmat, smat, imat);
+ mul_m3_m3m3(smat, td->axismtx, tmat);
}
}
@@ -462,7 +462,7 @@ static void applyAxisConstraintRot(TransInfo *t, TransData *td, float vec[3], fl
}
/* don't flip axis if asked to or if num input */
if (angle && (mode & CON_NOFLIP) == 0 && hasNumInput(&t->num) == 0) {
- if (Inpf(vec, t->viewinv[2]) > 0.0f) {
+ if (dot_v3v3(vec, t->viewinv[2]) > 0.0f) {
*angle = -(*angle);
}
}
@@ -508,7 +508,7 @@ static void applyObjectConstraintRot(TransInfo *t, TransData *td, float vec[3],
break;
}
if (angle && (mode & CON_NOFLIP) == 0 && hasNumInput(&t->num) == 0) {
- if (Inpf(vec, t->viewinv[2]) > 0.0f) {
+ if (dot_v3v3(vec, t->viewinv[2]) > 0.0f) {
*angle = -(*angle);
}
}
@@ -519,7 +519,7 @@ static void applyObjectConstraintRot(TransInfo *t, TransData *td, float vec[3],
void setConstraint(TransInfo *t, float space[3][3], int mode, const char text[]) {
strncpy(t->con.text + 1, text, 48);
- Mat3CpyMat3(t->con.mtx, space);
+ copy_m3_m3(t->con.mtx, space);
t->con.mode = mode;
getConstraintMatrix(t);
@@ -535,7 +535,7 @@ void setConstraint(TransInfo *t, float space[3][3], int mode, const char text[])
void setLocalConstraint(TransInfo *t, int mode, const char text[]) {
if (t->flag & T_EDIT) {
float obmat[3][3];
- Mat3CpyMat4(obmat, t->scene->obedit->obmat);
+ copy_m3_m4(obmat, t->scene->obedit->obmat);
setConstraint(t, obmat, mode, text);
}
else {
@@ -544,7 +544,7 @@ void setLocalConstraint(TransInfo *t, int mode, const char text[]) {
}
else {
strncpy(t->con.text + 1, text, 48);
- Mat3CpyMat3(t->con.mtx, t->data->axismtx);
+ copy_m3_m3(t->con.mtx, t->data->axismtx);
t->con.mode = mode;
getConstraintMatrix(t);
@@ -573,7 +573,7 @@ void setUserConstraint(TransInfo *t, short orientation, int mode, const char fte
{
float mtx[3][3];
sprintf(text, ftext, "global");
- Mat3One(mtx);
+ unit_m3(mtx);
setConstraint(t, mtx, mode, text);
}
break;
@@ -630,7 +630,7 @@ void drawConstraint(const struct bContext *C, TransInfo *t)
float vec[3];
char col2[3] = {255,255,255};
convertViewVec(t, vec, (short)(t->mval[0] - t->con.imval[0]), (short)(t->mval[1] - t->con.imval[1]));
- VecAddf(vec, vec, tc->center);
+ add_v3_v3v3(vec, vec, tc->center);
drawLine(t, tc->center, tc->mtx[0], 'x', 0);
drawLine(t, tc->center, tc->mtx[1], 'y', 0);
@@ -673,13 +673,13 @@ void drawPropCircle(const struct bContext *C, TransInfo *t)
if(t->spacetype == SPACE_VIEW3D && rv3d != NULL)
{
- Mat4CpyMat4(tmat, rv3d->viewmat);
- Mat4Invert(imat, tmat);
+ copy_m4_m4(tmat, rv3d->viewmat);
+ invert_m4_m4(imat, tmat);
}
else
{
- Mat4One(tmat);
- Mat4One(imat);
+ unit_m4(tmat);
+ unit_m4(imat);
}
glPushMatrix();
@@ -756,8 +756,8 @@ void stopConstraint(TransInfo *t) {
void getConstraintMatrix(TransInfo *t)
{
float mat[3][3];
- Mat3Inv(t->con.imtx, t->con.mtx);
- Mat3One(t->con.pmtx);
+ invert_m3_m3(t->con.imtx, t->con.mtx);
+ unit_m3(t->con.pmtx);
if (!(t->con.mode & CON_AXIS0)) {
t->con.pmtx[0][0] =
@@ -777,15 +777,15 @@ void getConstraintMatrix(TransInfo *t)
t->con.pmtx[2][2] = 0.0f;
}
- Mat3MulMat3(mat, t->con.pmtx, t->con.imtx);
- Mat3MulMat3(t->con.pmtx, t->con.mtx, mat);
+ mul_m3_m3m3(mat, t->con.pmtx, t->con.imtx);
+ mul_m3_m3m3(t->con.pmtx, t->con.mtx, mat);
}
/*------------------------- MMB Select -------------------------------*/
void initSelectConstraint(TransInfo *t, float mtx[3][3])
{
- Mat3CpyMat3(t->con.mtx, mtx);
+ copy_m3_m3(t->con.mtx, mtx);
t->con.mode |= CON_APPLY;
t->con.mode |= CON_SELECT;
@@ -852,24 +852,24 @@ static void setNearestAxis3d(TransInfo *t)
projecting them with window_to_3d_delta and then get the length of that vector.
*/
zfac= t->persmat[0][3]*t->center[0]+ t->persmat[1][3]*t->center[1]+ t->persmat[2][3]*t->center[2]+ t->persmat[3][3];
- zfac = VecLength(t->persinv[0]) * 2.0f/t->ar->winx * zfac * 30.0f;
+ zfac = len_v3(t->persinv[0]) * 2.0f/t->ar->winx * zfac * 30.0f;
for (i = 0; i<3; i++) {
VECCOPY(axis, t->con.mtx[i]);
- VecMulf(axis, zfac);
+ mul_v3_fl(axis, zfac);
/* now we can project to get window coordinate */
- VecAddf(axis, axis, t->con.center);
+ add_v3_v3v3(axis, axis, t->con.center);
projectIntView(t, axis, icoord);
axis[0] = (float)(icoord[0] - t->center2d[0]);
axis[1] = (float)(icoord[1] - t->center2d[1]);
axis[2] = 0.0f;
- if (Normalize(axis) != 0.0f) {
- Projf(proj, mvec, axis);
- VecSubf(axis, mvec, proj);
- len[i] = Normalize(axis);
+ if (normalize_v3(axis) != 0.0f) {
+ project_v3_v3v3(proj, mvec, axis);
+ sub_v3_v3v3(axis, mvec, proj);
+ len[i] = normalize_v3(axis);
}
else {
len[i] = 10000000000.0f;
diff --git a/source/blender/editors/transform/transform_conversions.c b/source/blender/editors/transform/transform_conversions.c
index 85ebf725467..403d8449a67 100644
--- a/source/blender/editors/transform/transform_conversions.c
+++ b/source/blender/editors/transform/transform_conversions.c
@@ -135,7 +135,7 @@
//#include "BDR_editobject.h" // reset_slowparents()
//#include "BDR_gpencil.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BLI_editVert.h"
@@ -263,9 +263,9 @@ static void set_prop_dist(TransInfo *t, short with_dist)
for (i = 0, td= t->data; i < t->total; i++, td++) {
if(td->flag & TD_SELECTED) {
- VecSubf(vec, tob->center, td->center);
- Mat3MulVecfl(tob->mtx, vec);
- dist = Normalize(vec);
+ sub_v3_v3v3(vec, tob->center, td->center);
+ mul_m3_v3(tob->mtx, vec);
+ dist = normalize_v3(vec);
if (tob->rdist == -1.0f) {
tob->rdist = dist;
}
@@ -315,10 +315,10 @@ static void createTransTexspace(bContext *C, TransInfo *t)
VECCOPY(td->center, ob->obmat[3]);
td->ob = ob;
- Mat3CpyMat4(td->mtx, ob->obmat);
- Mat3CpyMat4(td->axismtx, ob->obmat);
- Mat3Ortho(td->axismtx);
- Mat3Inv(td->smtx, td->mtx);
+ copy_m3_m4(td->mtx, ob->obmat);
+ copy_m3_m4(td->axismtx, ob->obmat);
+ normalize_m3(td->axismtx);
+ invert_m3_m3(td->smtx, td->mtx);
if (give_obdata_texspace(ob, &texflag, &td->loc, &td->ext->size, &td->ext->rot)) {
*texflag &= ~AUTOSPACE;
@@ -358,14 +358,14 @@ static void createTransEdge(bContext *C, TransInfo *t) {
td= t->data= MEM_callocN(t->total * sizeof(TransData), "TransCrease");
- Mat3CpyMat4(mtx, t->obedit->obmat);
- Mat3Inv(smtx, mtx);
+ copy_m3_m4(mtx, t->obedit->obmat);
+ invert_m3_m3(smtx, mtx);
for(eed= em->edges.first; eed; eed= eed->next) {
if(eed->h==0 && (eed->f & SELECT || propmode)) {
/* need to set center for center calculations */
- VecAddf(td->center, eed->v1->co, eed->v2->co);
- VecMulf(td->center, 0.5f);
+ add_v3_v3v3(td->center, eed->v1->co, eed->v2->co);
+ mul_v3_fl(td->center, 0.5f);
td->loc= NULL;
if (eed->f & SELECT)
@@ -374,8 +374,8 @@ static void createTransEdge(bContext *C, TransInfo *t) {
td->flag= 0;
- Mat3CpyMat3(td->smtx, smtx);
- Mat3CpyMat3(td->mtx, mtx);
+ copy_m3_m3(td->smtx, smtx);
+ copy_m3_m3(td->mtx, mtx);
td->ext = NULL;
if (t->mode == TFM_BWEIGHT) {
@@ -460,7 +460,7 @@ static short apply_targetless_ik(Object *ob)
float offs_bone[4][4];
/* offs_bone = yoffs(b-1) + root(b) + bonemat(b) */
- Mat4CpyMat3(offs_bone, bone->bone_mat);
+ copy_m4_m3(offs_bone, bone->bone_mat);
/* The bone's root offset (is in the parent's coordinate system) */
VECCOPY(offs_bone[3], bone->head);
@@ -471,60 +471,60 @@ static short apply_targetless_ik(Object *ob)
/* pose_mat(b-1) * offs_bone */
if(parchan->bone->flag & BONE_HINGE) {
/* the rotation of the parent restposition */
- Mat4CpyMat4(rmat, parbone->arm_mat); /* rmat used as temp */
+ copy_m4_m4(rmat, parbone->arm_mat); /* rmat used as temp */
/* the location of actual parent transform */
VECCOPY(rmat[3], offs_bone[3]);
offs_bone[3][0]= offs_bone[3][1]= offs_bone[3][2]= 0.0f;
- Mat4MulVecfl(parchan->parent->pose_mat, rmat[3]);
+ mul_m4_v3(parchan->parent->pose_mat, rmat[3]);
- Mat4MulMat4(tmat, offs_bone, rmat);
+ mul_m4_m4m4(tmat, offs_bone, rmat);
}
else if(parchan->bone->flag & BONE_NO_SCALE) {
- Mat4MulMat4(tmat, offs_bone, parchan->parent->pose_mat);
- Mat4Ortho(tmat);
+ mul_m4_m4m4(tmat, offs_bone, parchan->parent->pose_mat);
+ normalize_m4(tmat);
}
else
- Mat4MulMat4(tmat, offs_bone, parchan->parent->pose_mat);
+ mul_m4_m4m4(tmat, offs_bone, parchan->parent->pose_mat);
- Mat4Invert(imat, tmat);
+ invert_m4_m4(imat, tmat);
}
else {
- Mat4CpyMat3(tmat, bone->bone_mat);
+ copy_m4_m3(tmat, bone->bone_mat);
VECCOPY(tmat[3], bone->head);
- Mat4Invert(imat, tmat);
+ invert_m4_m4(imat, tmat);
}
/* result matrix */
- Mat4MulMat4(rmat, parchan->pose_mat, imat);
+ mul_m4_m4m4(rmat, parchan->pose_mat, imat);
/* apply and decompose, doesn't work for constraints or non-uniform scale well */
{
float rmat3[3][3], qrmat[3][3], imat[3][3], smat[3][3];
- Mat3CpyMat4(rmat3, rmat);
+ copy_m3_m4(rmat3, rmat);
/* rotation */
if (parchan->rotmode > 0)
- Mat3ToEulO(rmat3, parchan->eul, parchan->rotmode);
+ mat3_to_eulO( parchan->eul, parchan->rotmode,rmat3);
else if (parchan->rotmode == ROT_MODE_AXISANGLE)
- Mat3ToAxisAngle(rmat3, parchan->rotAxis, &pchan->rotAngle);
+ mat3_to_axis_angle( parchan->rotAxis, &pchan->rotAngle,rmat3);
else
- Mat3ToQuat(rmat3, parchan->quat);
+ mat3_to_quat( parchan->quat,rmat3);
/* for size, remove rotation */
/* causes problems with some constraints (so apply only if needed) */
if (data->flag & CONSTRAINT_IK_STRETCH) {
if (parchan->rotmode > 0)
- EulOToMat3(parchan->eul, parchan->rotmode, qrmat);
+ eulO_to_mat3( qrmat,parchan->eul, parchan->rotmode);
else if (parchan->rotmode == ROT_MODE_AXISANGLE)
- AxisAngleToMat3(parchan->rotAxis, parchan->rotAngle, qrmat);
+ axis_angle_to_mat3( qrmat,parchan->rotAxis, parchan->rotAngle);
else
- QuatToMat3(parchan->quat, qrmat);
+ quat_to_mat3( qrmat,parchan->quat);
- Mat3Inv(imat, qrmat);
- Mat3MulMat3(smat, rmat3, imat);
- Mat3ToSize(smat, parchan->size);
+ invert_m3_m3(imat, qrmat);
+ mul_m3_m3m3(smat, rmat3, imat);
+ mat3_to_size( parchan->size,smat);
}
/* causes problems with some constraints (e.g. childof), so disable this */
@@ -545,7 +545,7 @@ static short apply_targetless_ik(Object *ob)
static void add_pose_transdata(TransInfo *t, bPoseChannel *pchan, Object *ob, TransData *td)
{
Bone *bone= pchan->bone;
- float pmat[3][3], omat[3][3];
+ float pmat[3][3], omat[3][3], bmat[3][3];
float cmat[3][3], tmat[3][3];
float vec[3];
@@ -602,38 +602,43 @@ static void add_pose_transdata(TransInfo *t, bPoseChannel *pchan, Object *ob, Tr
/* proper way to get parent transform + own transform + constraints transform */
- Mat3CpyMat4(omat, ob->obmat);
+ copy_m3_m4(omat, ob->obmat);
+
+ if (t->mode==TFM_TRANSLATION && (pchan->bone->flag & BONE_NO_LOCAL_LOCATION))
+ unit_m3(bmat);
+ else
+ copy_m3_m3(bmat, pchan->bone->bone_mat);
if (pchan->parent) {
if(pchan->bone->flag & BONE_HINGE)
- Mat3CpyMat4(pmat, pchan->parent->bone->arm_mat);
+ copy_m3_m4(pmat, pchan->parent->bone->arm_mat);
else
- Mat3CpyMat4(pmat, pchan->parent->pose_mat);
+ copy_m3_m4(pmat, pchan->parent->pose_mat);
if (constraints_list_needinv(t, &pchan->constraints)) {
- Mat3CpyMat4(tmat, pchan->constinv);
- Mat3Inv(cmat, tmat);
- Mat3MulSerie(td->mtx, pchan->bone->bone_mat, pmat, omat, cmat, 0,0,0,0); // dang mulserie swaps args
+ copy_m3_m4(tmat, pchan->constinv);
+ invert_m3_m3(cmat, tmat);
+ mul_serie_m3(td->mtx, bmat, pmat, omat, cmat, 0,0,0,0); // dang mulserie swaps args
}
else
- Mat3MulSerie(td->mtx, pchan->bone->bone_mat, pmat, omat, 0,0,0,0,0); // dang mulserie swaps args
+ mul_serie_m3(td->mtx, bmat, pmat, omat, 0,0,0,0,0); // dang mulserie swaps args
}
else {
if (constraints_list_needinv(t, &pchan->constraints)) {
- Mat3CpyMat4(tmat, pchan->constinv);
- Mat3Inv(cmat, tmat);
- Mat3MulSerie(td->mtx, pchan->bone->bone_mat, omat, cmat, 0,0,0,0,0); // dang mulserie swaps args
+ copy_m3_m4(tmat, pchan->constinv);
+ invert_m3_m3(cmat, tmat);
+ mul_serie_m3(td->mtx, bmat, omat, cmat, 0,0,0,0,0); // dang mulserie swaps args
}
else
- Mat3MulMat3(td->mtx, omat, pchan->bone->bone_mat); // Mat3MulMat3 has swapped args!
+ mul_m3_m3m3(td->mtx, omat, bmat); // Mat3MulMat3 has swapped args!
}
- Mat3Inv(td->smtx, td->mtx);
+ invert_m3_m3(td->smtx, td->mtx);
/* for axismat we use bone's own transform */
- Mat3CpyMat4(pmat, pchan->pose_mat);
- Mat3MulMat3(td->axismtx, omat, pmat);
- Mat3Ortho(td->axismtx);
+ copy_m3_m4(pmat, pchan->pose_mat);
+ mul_m3_m3m3(td->axismtx, omat, pmat);
+ normalize_m3(td->axismtx);
if (t->mode==TFM_BONESIZE) {
bArmature *arm= t->poseobj->data;
@@ -666,8 +671,8 @@ static void add_pose_transdata(TransInfo *t, bPoseChannel *pchan, Object *ob, Tr
data->flag |= CONSTRAINT_IK_AUTO;
/* only object matrix correction */
- Mat3CpyMat3 (td->mtx, omat);
- Mat3Inv (td->smtx, td->mtx);
+ copy_m3_m3(td->mtx, omat);
+ invert_m3_m3(td->smtx, td->mtx);
}
}
@@ -878,8 +883,7 @@ static short pose_grab_with_ik_add(bPoseChannel *pchan)
}
}
- con = add_new_constraint(CONSTRAINT_TYPE_KINEMATIC);
- BLI_addtail(&pchan->constraints, con);
+ con = add_pose_constraint(NULL, pchan, "TempConstraint", CONSTRAINT_TYPE_KINEMATIC);
pchan->constflag |= (PCHAN_HAS_IK|PCHAN_HAS_TARGET); /* for draw, but also for detecting while pose solving */
data= con->data;
if (targetless) { /* if exists use values from last targetless IK-constraint as base */
@@ -1080,8 +1084,8 @@ static void createTransArmatureVerts(bContext *C, TransInfo *t)
if (!t->total) return;
- Mat3CpyMat4(mtx, t->obedit->obmat);
- Mat3Inv(smtx, mtx);
+ copy_m3_m4(mtx, t->obedit->obmat);
+ invert_m3_m3(smtx, mtx);
td = t->data = MEM_callocN(t->total*sizeof(TransData), "TransEditBone");
@@ -1100,8 +1104,8 @@ static void createTransArmatureVerts(bContext *C, TransInfo *t)
VECCOPY (td->center, ebo->head);
td->flag= TD_SELECTED;
- Mat3CpyMat3(td->smtx, smtx);
- Mat3CpyMat3(td->mtx, mtx);
+ copy_m3_m3(td->smtx, smtx);
+ copy_m3_m3(td->mtx, mtx);
td->loc = NULL;
td->ext = NULL;
@@ -1115,8 +1119,8 @@ static void createTransArmatureVerts(bContext *C, TransInfo *t)
VECCOPY (td->center, ebo->tail);
td->flag= TD_SELECTED;
- Mat3CpyMat3(td->smtx, smtx);
- Mat3CpyMat3(td->mtx, mtx);
+ copy_m3_m3(td->smtx, smtx);
+ copy_m3_m3(td->mtx, mtx);
td->loc = NULL;
td->ext = NULL;
@@ -1145,13 +1149,13 @@ static void createTransArmatureVerts(bContext *C, TransInfo *t)
td->flag= TD_SELECTED;
/* use local bone matrix */
- VecSubf(delta, ebo->tail, ebo->head);
+ sub_v3_v3v3(delta, ebo->tail, ebo->head);
vec_roll_to_mat3(delta, ebo->roll, bonemat);
- Mat3MulMat3(td->mtx, mtx, bonemat);
- Mat3Inv(td->smtx, td->mtx);
+ mul_m3_m3m3(td->mtx, mtx, bonemat);
+ invert_m3_m3(td->smtx, td->mtx);
- Mat3CpyMat3(td->axismtx, td->mtx);
- Mat3Ortho(td->axismtx);
+ copy_m3_m3(td->axismtx, td->mtx);
+ normalize_m3(td->axismtx);
td->ext = NULL;
@@ -1185,10 +1189,10 @@ static void createTransArmatureVerts(bContext *C, TransInfo *t)
if (ebo->flag & BONE_EDITMODE_LOCKED)
td->protectflag = OB_LOCK_LOC|OB_LOCK_ROT|OB_LOCK_SCALE;
- Mat3CpyMat3(td->smtx, smtx);
- Mat3CpyMat3(td->mtx, mtx);
+ copy_m3_m3(td->smtx, smtx);
+ copy_m3_m3(td->mtx, mtx);
- VecSubf(delta, ebo->tail, ebo->head);
+ sub_v3_v3v3(delta, ebo->tail, ebo->head);
vec_roll_to_mat3(delta, ebo->roll, td->axismtx);
if ((ebo->flag & BONE_ROOTSEL) == 0)
@@ -1210,10 +1214,10 @@ static void createTransArmatureVerts(bContext *C, TransInfo *t)
if (ebo->flag & BONE_EDITMODE_LOCKED)
td->protectflag = OB_LOCK_LOC|OB_LOCK_ROT|OB_LOCK_SCALE;
- Mat3CpyMat3(td->smtx, smtx);
- Mat3CpyMat3(td->mtx, mtx);
+ copy_m3_m3(td->smtx, smtx);
+ copy_m3_m3(td->mtx, mtx);
- VecSubf(delta, ebo->tail, ebo->head);
+ sub_v3_v3v3(delta, ebo->tail, ebo->head);
vec_roll_to_mat3(delta, ebo->roll, td->axismtx);
td->extra = ebo; /* to fix roll */
@@ -1255,8 +1259,8 @@ static void createTransMBallVerts(bContext *C, TransInfo *t)
td = t->data= MEM_callocN(t->total*sizeof(TransData), "TransObData(MBall EditMode)");
tx = t->ext = MEM_callocN(t->total*sizeof(TransDataExtension), "MetaElement_TransExtension");
- Mat3CpyMat4(mtx, t->obedit->obmat);
- Mat3Inv(smtx, mtx);
+ copy_m3_m4(mtx, t->obedit->obmat);
+ invert_m3_m3(smtx, mtx);
for(ml= mb->editelems->first; ml; ml= ml->next) {
if(propmode || (ml->flag & SELECT)) {
@@ -1267,8 +1271,8 @@ static void createTransMBallVerts(bContext *C, TransInfo *t)
if(ml->flag & SELECT) td->flag= TD_SELECTED | TD_USEQUAT | TD_SINGLESIZE;
else td->flag= TD_USEQUAT;
- Mat3CpyMat3(td->smtx, smtx);
- Mat3CpyMat3(td->mtx, mtx);
+ copy_m3_m3(td->smtx, smtx);
+ copy_m3_m3(td->mtx, mtx);
td->ext = tx;
@@ -1311,7 +1315,7 @@ static void calc_distanceCurveVerts(TransData *head, TransData *tail) {
}
else if(td_near) {
float dist;
- dist = VecLenf(td_near->center, td->center);
+ dist = len_v3v3(td_near->center, td->center);
if (dist < (td-1)->dist) {
td->dist = (td-1)->dist;
}
@@ -1332,7 +1336,7 @@ static void calc_distanceCurveVerts(TransData *head, TransData *tail) {
}
else if(td_near) {
float dist;
- dist = VecLenf(td_near->center, td->center);
+ dist = len_v3v3(td_near->center, td->center);
if (td->flag & TD_NOTCONNECTED || dist < td->dist || (td+1)->dist < td->dist) {
td->flag &= ~TD_NOTCONNECTED;
if (dist < (td+1)->dist) {
@@ -1408,8 +1412,8 @@ static void createTransCurveVerts(bContext *C, TransInfo *t)
else t->total = countsel;
t->data= MEM_callocN(t->total*sizeof(TransData), "TransObData(Curve EditMode)");
- Mat3CpyMat4(mtx, t->obedit->obmat);
- Mat3Inv(smtx, mtx);
+ copy_m3_m4(mtx, t->obedit->obmat);
+ invert_m3_m3(smtx, mtx);
td = t->data;
for(nu= cu->editnurb->first; nu; nu= nu->next) {
@@ -1439,8 +1443,8 @@ static void createTransCurveVerts(bContext *C, TransInfo *t)
hdata = initTransDataCurveHandles(td, bezt);
- Mat3CpyMat3(td->smtx, smtx);
- Mat3CpyMat3(td->mtx, mtx);
+ copy_m3_m3(td->smtx, smtx);
+ copy_m3_m3(td->mtx, mtx);
td++;
count++;
@@ -1466,8 +1470,8 @@ static void createTransCurveVerts(bContext *C, TransInfo *t)
td->val = NULL;
}
- Mat3CpyMat3(td->smtx, smtx);
- Mat3CpyMat3(td->mtx, mtx);
+ copy_m3_m3(td->smtx, smtx);
+ copy_m3_m3(td->mtx, mtx);
if ((bezt->f1&SELECT)==0 && (bezt->f3&SELECT)==0)
/* If the middle is selected but the sides arnt, this is needed */
@@ -1500,8 +1504,8 @@ static void createTransCurveVerts(bContext *C, TransInfo *t)
hdata = initTransDataCurveHandles(td, bezt);
}
- Mat3CpyMat3(td->smtx, smtx);
- Mat3CpyMat3(td->mtx, mtx);
+ copy_m3_m3(td->smtx, smtx);
+ copy_m3_m3(td->mtx, mtx);
td++;
count++;
@@ -1542,8 +1546,8 @@ static void createTransCurveVerts(bContext *C, TransInfo *t)
td->ival = bp->alfa;
}
- Mat3CpyMat3(td->smtx, smtx);
- Mat3CpyMat3(td->mtx, mtx);
+ copy_m3_m3(td->smtx, smtx);
+ copy_m3_m3(td->mtx, mtx);
td++;
count++;
@@ -1590,8 +1594,8 @@ static void createTransLatticeVerts(bContext *C, TransInfo *t)
else t->total = countsel;
t->data= MEM_callocN(t->total*sizeof(TransData), "TransObData(Lattice EditMode)");
- Mat3CpyMat4(mtx, t->obedit->obmat);
- Mat3Inv(smtx, mtx);
+ copy_m3_m4(mtx, t->obedit->obmat);
+ invert_m3_m3(smtx, mtx);
td = t->data;
bp = latt->def;
@@ -1604,8 +1608,8 @@ static void createTransLatticeVerts(bContext *C, TransInfo *t)
VECCOPY(td->center, td->loc);
if(bp->f1 & SELECT) td->flag= TD_SELECTED;
else td->flag= 0;
- Mat3CpyMat3(td->smtx, smtx);
- Mat3CpyMat3(td->mtx, mtx);
+ copy_m3_m3(td->smtx, smtx);
+ copy_m3_m3(td->mtx, mtx);
td->ext = NULL;
td->val = NULL;
@@ -1679,9 +1683,9 @@ static void createTransParticleVerts(bContext *C, TransInfo *t)
else
tx = t->ext = NULL;
- Mat4One(mat);
+ unit_m4(mat);
- Mat4Invert(ob->imat,ob->obmat);
+ invert_m4_m4(ob->imat,ob->obmat);
for(i=0, point=edit->points; i<edit->totpoint; i++, point++) {
TransData *head, *tail;
@@ -1695,7 +1699,7 @@ static void createTransParticleVerts(bContext *C, TransInfo *t)
for(k=0, key=point->keys; k<point->totkey; k++, key++) {
if(key->flag & PEK_USE_WCO) {
VECCOPY(key->world_co, key->co);
- Mat4MulVecfl(mat, key->world_co);
+ mul_m4_v3(mat, key->world_co);
td->loc = key->world_co;
}
else
@@ -1709,8 +1713,8 @@ static void createTransParticleVerts(bContext *C, TransInfo *t)
else if(!propmode)
td->flag |= TD_SKIP;
- Mat3One(td->mtx);
- Mat3One(td->smtx);
+ unit_m3(td->mtx);
+ unit_m3(td->smtx);
/* don't allow moving roots */
if(k==0 && pset->flag & PE_LOCK_FIRST && (!psys || !(psys->flag & PSYS_GLOBAL_HAIR)))
@@ -1764,15 +1768,15 @@ void flushTransParticles(TransInfo *t)
if(psys && !(psys->flag & PSYS_GLOBAL_HAIR)) {
psys_mat_hair_to_global(ob, psmd->dm, psys->part->from, psys->particles + i, mat);
- Mat4Invert(imat,mat);
+ invert_m4_m4(imat,mat);
for(k=0, key=point->keys; k<point->totkey; k++, key++) {
VECCOPY(co, key->world_co);
- Mat4MulVecfl(imat, co);
+ mul_m4_v3(imat, co);
/* optimization for proportional edit */
- if(!propmode || !FloatCompare(key->co, co, 0.0001f)) {
+ if(!propmode || !compare_v3v3(key->co, co, 0.0001f)) {
VECCOPY(key->co, co);
point->flag |= PEP_EDIT_RECALC;
}
@@ -1838,13 +1842,13 @@ static void editmesh_set_connectivity_distance(EditMesh *em, int total, float *v
if (v1->f2) {
if (v2->f2) {
float nvec[3];
- float len1 = VecLength(vec1);
- float len2 = VecLength(vec2);
+ float len1 = len_v3(vec1);
+ float len2 = len_v3(vec2);
float lenn;
/* for v2 if not selected */
if (v2->f2 != 2) {
- VecSubf(nvec, v2->co, E_NEAR(v1)->co);
- lenn = VecLength(nvec);
+ sub_v3_v3v3(nvec, v2->co, E_NEAR(v1)->co);
+ lenn = len_v3(nvec);
/* 1 < n < 2 */
if (lenn - len1 > THRESHOLD && len2 - lenn > THRESHOLD) {
VECCOPY(vec2, nvec);
@@ -1860,8 +1864,8 @@ static void editmesh_set_connectivity_distance(EditMesh *em, int total, float *v
}
/* for v1 if not selected */
if (v1->f2 != 2) {
- VecSubf(nvec, v1->co, E_NEAR(v2)->co);
- lenn = VecLength(nvec);
+ sub_v3_v3v3(nvec, v1->co, E_NEAR(v2)->co);
+ lenn = len_v3(nvec);
/* 2 < n < 1 */
if (lenn - len2 > THRESHOLD && len1 - lenn > THRESHOLD) {
VECCOPY(vec1, nvec);
@@ -1878,9 +1882,9 @@ static void editmesh_set_connectivity_distance(EditMesh *em, int total, float *v
}
else {
v2->f2 = 1;
- VecSubf(vec2, v2->co, E_NEAR(v1)->co);
+ sub_v3_v3v3(vec2, v2->co, E_NEAR(v1)->co);
/* 2 < 1 */
- if (VecLength(vec1) - VecLength(vec2) > THRESHOLD) {
+ if (len_v3(vec1) - len_v3(vec2) > THRESHOLD) {
VECCOPY(vec2, vec1);
}
E_NEAR(v2) = E_NEAR(v1);
@@ -1889,9 +1893,9 @@ static void editmesh_set_connectivity_distance(EditMesh *em, int total, float *v
}
else if (v2->f2) {
v1->f2 = 1;
- VecSubf(vec1, v1->co, E_NEAR(v2)->co);
+ sub_v3_v3v3(vec1, v1->co, E_NEAR(v2)->co);
/* 2 < 1 */
- if (VecLength(vec2) - VecLength(vec1) > THRESHOLD) {
+ if (len_v3(vec2) - len_v3(vec1) > THRESHOLD) {
VECCOPY(vec1, vec2);
}
E_NEAR(v1) = E_NEAR(v2);
@@ -2009,13 +2013,13 @@ static void set_crazy_vertex_quat(float *quat, float *v1, float *v2, float *v3,
TAN_MAKE_VEC(vecu, v1, v2);
TAN_MAKE_VEC(vecv, v1, v3);
- triatoquat(v1, vecu, vecv, q1);
+ tri_to_quat( q1,v1, vecu, vecv);
TAN_MAKE_VEC(vecu, def1, def2);
TAN_MAKE_VEC(vecv, def1, def3);
- triatoquat(def1, vecu, vecv, q2);
+ tri_to_quat( q2,def1, vecu, vecv);
- QuatSub(quat, q2, q1);
+ sub_qt_qtqt(quat, q2, q1);
}
#undef TAN_MAKE_VEC
@@ -2192,8 +2196,8 @@ static void createTransEditVerts(bContext *C, TransInfo *t)
else t->total = countsel;
tob= t->data= MEM_callocN(t->total*sizeof(TransData), "TransObData(Mesh EditMode)");
- Mat3CpyMat4(mtx, t->obedit->obmat);
- Mat3Inv(smtx, mtx);
+ copy_m3_m4(mtx, t->obedit->obmat);
+ invert_m3_m3(smtx, mtx);
if(propmode) editmesh_set_connectivity_distance(em, t->total, vectors, nears);
@@ -2251,8 +2255,8 @@ static void createTransEditVerts(bContext *C, TransInfo *t)
if (eve->f2) {
float vec[3];
VECCOPY(vec, E_VEC(eve));
- Mat3MulVecfl(mtx, vec);
- tob->dist= VecLength(vec);
+ mul_m3_v3(mtx, vec);
+ tob->dist= len_v3(vec);
}
else {
tob->flag |= TD_NOTCONNECTED;
@@ -2266,25 +2270,25 @@ static void createTransEditVerts(bContext *C, TransInfo *t)
/* use both or either quat and defmat correction */
if(quats && eve->tmp.f) {
- QuatToMat3(eve->tmp.p, qmat);
+ quat_to_mat3( qmat,eve->tmp.p);
if(defmats)
- Mat3MulSerie(mat, mtx, qmat, defmats[a],
+ mul_serie_m3(mat, mtx, qmat, defmats[a],
NULL, NULL, NULL, NULL, NULL);
else
- Mat3MulMat3(mat, mtx, qmat);
+ mul_m3_m3m3(mat, mtx, qmat);
}
else
- Mat3MulMat3(mat, mtx, defmats[a]);
+ mul_m3_m3m3(mat, mtx, defmats[a]);
- Mat3Inv(imat, mat);
+ invert_m3_m3(imat, mat);
- Mat3CpyMat3(tob->smtx, imat);
- Mat3CpyMat3(tob->mtx, mat);
+ copy_m3_m3(tob->smtx, imat);
+ copy_m3_m3(tob->mtx, mat);
}
else {
- Mat3CpyMat3(tob->smtx, smtx);
- Mat3CpyMat3(tob->mtx, mtx);
+ copy_m3_m3(tob->smtx, smtx);
+ copy_m3_m3(tob->mtx, mtx);
}
/* Mirror? */
@@ -2459,8 +2463,8 @@ static void UVsToTransData(SpaceImage *sima, TransData *td, TransData2D *td2d, f
else {
td->dist= MAXFLOAT;
}
- Mat3One(td->mtx);
- Mat3One(td->smtx);
+ unit_m3(td->mtx);
+ unit_m3(td->smtx);
}
static void createTransUVs(bContext *C, TransInfo *t)
@@ -2755,8 +2759,8 @@ static void createTransNlaData(bContext *C, TransInfo *t)
td->flag |= TD_SELECTED;
td->dist= 0.0f;
- Mat3One(td->mtx);
- Mat3One(td->smtx);
+ unit_m3(td->mtx);
+ unit_m3(td->smtx);
}
else {
td->val= &tdn->h1[0];
@@ -2786,8 +2790,8 @@ static void createTransNlaData(bContext *C, TransInfo *t)
td->flag |= TD_SELECTED;
td->dist= 0.0f;
- Mat3One(td->mtx);
- Mat3One(td->smtx);
+ unit_m3(td->mtx);
+ unit_m3(td->smtx);
}
else {
td->val= &tdn->h2[0];
@@ -3351,8 +3355,8 @@ static void bezt_to_transdata (TransData *td, TransData2D *td2d, AnimData *adt,
if (intvals)
td->flag |= TD_INTVALUES;
- Mat3One(td->mtx);
- Mat3One(td->smtx);
+ unit_m3(td->mtx);
+ unit_m3(td->smtx);
}
static void createTransGraphEditData(bContext *C, TransInfo *t)
@@ -3986,8 +3990,8 @@ static TransData *SeqToTransData(TransInfo *t, TransData *td, TransData2D *td2d,
td->flag |= TD_SELECTED;
td->dist= 0.0;
- Mat3One(td->mtx);
- Mat3One(td->smtx);
+ unit_m3(td->mtx);
+ unit_m3(td->smtx);
/* Time Transform (extend) */
td->val= td2d->loc;
@@ -4200,8 +4204,8 @@ static void ObjectToTransData(bContext *C, TransInfo *t, TransData *td, Object *
short skip_invert = 0;
/* axismtx has the real orientation */
- Mat3CpyMat4(td->axismtx, ob->obmat);
- Mat3Ortho(td->axismtx);
+ copy_m3_m4(td->axismtx, ob->obmat);
+ normalize_m3(td->axismtx);
td->con= ob->constraints.first;
@@ -4280,7 +4284,7 @@ static void ObjectToTransData(bContext *C, TransInfo *t, TransData *td, Object *
VECCOPY(td->center, ob->obmat[3]);
- Mat4CpyMat4(td->ext->obmat, ob->obmat);
+ copy_m4_m4(td->ext->obmat, ob->obmat);
/* is there a need to set the global<->data space conversion matrices? */
if (ob->parent || constinv) {
@@ -4291,15 +4295,15 @@ static void ObjectToTransData(bContext *C, TransInfo *t, TransData *td, Object *
* done, as it doesn't work well.
*/
object_to_mat3(ob, obmtx);
- Mat3CpyMat4(totmat, ob->obmat);
- Mat3Inv(obinv, totmat);
- Mat3MulMat3(td->smtx, obmtx, obinv);
- Mat3Inv(td->mtx, td->smtx);
+ copy_m3_m4(totmat, ob->obmat);
+ invert_m3_m3(obinv, totmat);
+ mul_m3_m3m3(td->smtx, obmtx, obinv);
+ invert_m3_m3(td->mtx, td->smtx);
}
else {
/* no conversion to/from dataspace */
- Mat3One(td->smtx);
- Mat3One(td->mtx);
+ unit_m3(td->smtx);
+ unit_m3(td->mtx);
}
/* set active flag */
@@ -5152,8 +5156,8 @@ static void NodeToTransData(TransData *td, TransData2D *td2d, bNode *node)
td->flag |= TD_SELECTED;
td->dist= 0.0;
- Mat3One(td->mtx);
- Mat3One(td->smtx);
+ unit_m3(td->mtx);
+ unit_m3(td->smtx);
}
void createTransNodeData(bContext *C, TransInfo *t)
diff --git a/source/blender/editors/transform/transform_generics.c b/source/blender/editors/transform/transform_generics.c
index 2e7cfd63836..8b7c4b7503b 100644
--- a/source/blender/editors/transform/transform_generics.c
+++ b/source/blender/editors/transform/transform_generics.c
@@ -100,7 +100,7 @@
//#include "BDR_unwrapper.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BLI_editVert.h"
#include "BLI_rand.h"
@@ -131,20 +131,20 @@ void getViewVector(TransInfo *t, float coord[3], float vec[3])
p1[3] = 1.0f;
VECCOPY(p2, p1);
p2[3] = 1.0f;
- Mat4MulVec4fl(t->viewmat, p2);
+ mul_m4_v4(t->viewmat, p2);
p2[0] = 2.0f * p2[0];
p2[1] = 2.0f * p2[1];
p2[2] = 2.0f * p2[2];
- Mat4MulVec4fl(t->viewinv, p2);
+ mul_m4_v4(t->viewinv, p2);
- VecSubf(vec, p1, p2);
+ sub_v3_v3v3(vec, p1, p2);
}
else {
VECCOPY(vec, t->viewinv[2]);
}
- Normalize(vec);
+ normalize_v3(vec);
}
/* ************************** GENERICS **************************** */
@@ -181,9 +181,9 @@ static void clipMirrorModifier(TransInfo *t, Object *ob)
if (mmd->mirror_ob) {
float obinv[4][4];
- Mat4Invert(obinv, mmd->mirror_ob->obmat);
- Mat4MulMat4(mtx, ob->obmat, obinv);
- Mat4Invert(imtx, mtx);
+ invert_m4_m4(obinv, mmd->mirror_ob->obmat);
+ mul_m4_m4m4(mtx, ob->obmat, obinv);
+ invert_m4_m4(imtx, mtx);
}
for(i = 0 ; i < t->total; i++, td++) {
@@ -198,12 +198,12 @@ static void clipMirrorModifier(TransInfo *t, Object *ob)
if (td->flag & TD_SKIP)
continue;
- VecCopyf(loc, td->loc);
- VecCopyf(iloc, td->iloc);
+ copy_v3_v3(loc, td->loc);
+ copy_v3_v3(iloc, td->iloc);
if (mmd->mirror_ob) {
- VecMat4MulVecfl(loc, mtx, loc);
- VecMat4MulVecfl(iloc, mtx, iloc);
+ mul_v3_m4v3(loc, mtx, loc);
+ mul_v3_m4v3(iloc, mtx, iloc);
}
clip = 0;
@@ -231,9 +231,9 @@ static void clipMirrorModifier(TransInfo *t, Object *ob)
}
if (clip) {
if (mmd->mirror_ob) {
- VecMat4MulVecfl(loc, imtx, loc);
+ mul_v3_m4v3(loc, imtx, loc);
}
- VecCopyf(td->loc, loc);
+ copy_v3_v3(td->loc, loc);
}
}
}
@@ -692,7 +692,7 @@ void recalcData(TransInfo *t)
}
/* on extrude bones, oldlength==0.0f, so we scale radius of points */
- ebo->length= VecLenf(ebo->head, ebo->tail);
+ ebo->length= len_v3v3(ebo->head, ebo->tail);
if(ebo->oldlength==0.0f) {
ebo->rad_head= 0.25f*ebo->length;
ebo->rad_tail= 0.10f*ebo->length;
@@ -727,14 +727,14 @@ void recalcData(TransInfo *t)
if (t->mode != TFM_ROTATION)
{
- VecSubf(vec, ebo->tail, ebo->head);
- Normalize(vec);
- RotationBetweenVectorsToQuat(qrot, td->axismtx[1], vec);
- QuatMulVecf(qrot, up_axis);
+ sub_v3_v3v3(vec, ebo->tail, ebo->head);
+ normalize_v3(vec);
+ rotation_between_vecs_to_quat(qrot, td->axismtx[1], vec);
+ mul_qt_v3(qrot, up_axis);
}
else
{
- Mat3MulVecfl(t->mat, up_axis);
+ mul_m3_v3(t->mat, up_axis);
}
ebo->roll = ED_rollBoneToVector(ebo, up_axis);
@@ -835,11 +835,11 @@ void drawLine(TransInfo *t, float *center, float *dir, char axis, short options)
//if(t->obedit) glLoadMatrixf(t->obedit->obmat); // sets opengl viewing
- VecCopyf(v3, dir);
- VecMulf(v3, v3d->far);
+ copy_v3_v3(v3, dir);
+ mul_v3_fl(v3, v3d->far);
- VecSubf(v2, center, v3);
- VecAddf(v1, center, v3);
+ sub_v3_v3v3(v2, center, v3);
+ add_v3_v3v3(v1, center, v3);
if (options & DRAWLIGHT) {
col[0] = col[1] = col[2] = 220;
@@ -928,8 +928,13 @@ int initTransInfo (bContext *C, TransInfo *t, wmOperator *op, wmEvent *event)
t->center[1] =
t->center[2] = 0.0f;
- Mat3One(t->mat);
+ unit_m3(t->mat);
+ /* if there's an event, we're modal */
+ if (event) {
+ t->flag |= T_MODAL;
+ }
+
t->spacetype = sa->spacetype;
if(t->spacetype == SPACE_VIEW3D)
{
@@ -1010,11 +1015,15 @@ int initTransInfo (bContext *C, TransInfo *t, wmOperator *op, wmEvent *event)
}
else
{
- if ((t->options & CTX_NO_PET) == 0 && (ts->proportional != PROP_EDIT_OFF)) {
- t->flag |= T_PROP_EDIT;
-
- if(ts->proportional == PROP_EDIT_CONNECTED)
- t->flag |= T_PROP_CONNECTED;
+ /* use settings from scene only if modal */
+ if (t->flag & T_MODAL)
+ {
+ if ((t->options & CTX_NO_PET) == 0 && (ts->proportional != PROP_EDIT_OFF)) {
+ t->flag |= T_PROP_EDIT;
+
+ if(ts->proportional == PROP_EDIT_CONNECTED)
+ t->flag |= T_PROP_CONNECTED;
+ }
}
}
@@ -1048,7 +1057,6 @@ int initTransInfo (bContext *C, TransInfo *t, wmOperator *op, wmEvent *event)
t->options |= CTX_NO_PET;
}
-
setTransformViewMatrices(t);
initNumInput(&t->num);
initNDofInput(&t->ndof);
@@ -1155,7 +1163,7 @@ void restoreTransObjects(TransInfo *t)
restoreElement(td);
}
- Mat3One(t->mat);
+ unit_m3(t->mat);
recalcData(t);
}
@@ -1167,7 +1175,7 @@ void calculateCenter2D(TransInfo *t)
float vec[3];
VECCOPY(vec, t->center);
- Mat4MulVecfl(ob->obmat, vec);
+ mul_m4_v3(ob->obmat, vec);
projectIntView(t, vec, t->center2d);
}
else {
@@ -1187,10 +1195,10 @@ void calculateCenterCursor(TransInfo *t)
Object *ob = t->obedit?t->obedit:t->poseobj;
float mat[3][3], imat[3][3];
- VecSubf(t->center, t->center, ob->obmat[3]);
- Mat3CpyMat4(mat, ob->obmat);
- Mat3Inv(imat, mat);
- Mat3MulVecfl(imat, t->center);
+ sub_v3_v3v3(t->center, t->center, ob->obmat[3]);
+ copy_m3_m4(mat, ob->obmat);
+ invert_m3_m3(imat, mat);
+ mul_m3_v3(imat, t->center);
}
calculateCenter2D(t);
@@ -1234,7 +1242,7 @@ void calculateCenterMedian(TransInfo *t)
if (t->data[i].flag & TD_SELECTED) {
if (!(t->data[i].flag & TD_NOCENTER))
{
- VecAddf(partial, partial, t->data[i].center);
+ add_v3_v3v3(partial, partial, t->data[i].center);
total++;
}
}
@@ -1247,7 +1255,7 @@ void calculateCenterMedian(TransInfo *t)
}
}
if(i)
- VecMulf(partial, 1.0f / total);
+ mul_v3_fl(partial, 1.0f / total);
VECCOPY(t->center, partial);
calculateCenter2D(t);
@@ -1262,7 +1270,7 @@ void calculateCenterBound(TransInfo *t)
if (i) {
if (t->data[i].flag & TD_SELECTED) {
if (!(t->data[i].flag & TD_NOCENTER))
- MinMax3(min, max, t->data[i].center);
+ minmax_v3_v3v3(min, max, t->data[i].center);
}
else {
/*
@@ -1277,8 +1285,8 @@ void calculateCenterBound(TransInfo *t)
VECCOPY(min, t->data[i].center);
}
}
- VecAddf(t->center, min, max);
- VecMulf(t->center, 0.5);
+ add_v3_v3v3(t->center, min, max);
+ mul_v3_fl(t->center, 0.5);
calculateCenter2D(t);
}
@@ -1341,7 +1349,7 @@ void calculateCenter(TransInfo *t)
if(t->flag & (T_EDIT|T_POSE))
{
Object *ob= t->obedit?t->obedit:t->poseobj;
- Mat4MulVecfl(ob->obmat, t->con.center);
+ mul_m4_v3(ob->obmat, t->con.center);
}
/* for panning from cameraview */
@@ -1358,7 +1366,7 @@ void calculateCenter(TransInfo *t)
float axis[3];
/* persinv is nasty, use viewinv instead, always right */
VECCOPY(axis, t->viewinv[2]);
- Normalize(axis);
+ normalize_v3(axis);
/* 6.0 = 6 grid units */
axis[0]= t->center[0]- 6.0f*axis[0];
@@ -1385,7 +1393,7 @@ void calculateCenter(TransInfo *t)
float vec[3];
VECCOPY(vec, t->center);
- Mat4MulVecfl(ob->obmat, vec);
+ mul_m4_v3(ob->obmat, vec);
initgrabz(t->ar->regiondata, vec[0], vec[1], vec[2]);
}
else {
@@ -1509,9 +1517,9 @@ float get_drawsize(ARegion *ar, float *co)
size= rv3d->persmat[0][3]*co[0]+ rv3d->persmat[1][3]*co[1]+ rv3d->persmat[2][3]*co[2]+ rv3d->persmat[3][3];
VECCOPY(vec, rv3d->persinv[0]);
- len1= Normalize(vec);
+ len1= normalize_v3(vec);
VECCOPY(vec, rv3d->persinv[1]);
- len2= Normalize(vec);
+ len2= normalize_v3(vec);
size*= 0.01f*(len1>len2?len1:len2);
diff --git a/source/blender/editors/transform/transform_input.c b/source/blender/editors/transform/transform_input.c
index 83d4a314057..fbc7f0dd746 100644
--- a/source/blender/editors/transform/transform_input.c
+++ b/source/blender/editors/transform/transform_input.c
@@ -28,7 +28,7 @@
#include "DNA_screen_types.h"
#include "DNA_windowmanager_types.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "WM_types.h"
@@ -45,9 +45,9 @@ void InputVector(TransInfo *t, MouseInput *mi, short mval[2], float output[3])
{
/* calculate the main translation and the precise one separate */
convertViewVec(t, dvec, (short)(mval[0] - mi->precision_mval[0]), (short)(mval[1] - mi->precision_mval[1]));
- VecMulf(dvec, 0.1f);
+ mul_v3_fl(dvec, 0.1f);
convertViewVec(t, vec, (short)(mi->precision_mval[0] - t->imval[0]), (short)(mi->precision_mval[1] - t->imval[1]));
- VecAddf(output, vec, dvec);
+ add_v3_v3v3(output, vec, dvec);
}
else
{
@@ -133,9 +133,9 @@ void InputHorizontalAbsolute(TransInfo *t, MouseInput *mi, short mval[2], float
float vec[3];
InputVector(t, mi, mval, vec);
- Projf(vec, vec, t->viewinv[0]);
+ project_v3_v3v3(vec, vec, t->viewinv[0]);
- output[0] = Inpf(t->viewinv[0], vec) * 2.0f;
+ output[0] = dot_v3v3(t->viewinv[0], vec) * 2.0f;
}
void InputVerticalRatio(TransInfo *t, MouseInput *mi, short mval[2], float output[3]) {
@@ -158,15 +158,21 @@ void InputVerticalAbsolute(TransInfo *t, MouseInput *mi, short mval[2], float ou
float vec[3];
InputVector(t, mi, mval, vec);
- Projf(vec, vec, t->viewinv[1]);
+ project_v3_v3v3(vec, vec, t->viewinv[1]);
- output[0] = Inpf(t->viewinv[1], vec) * 2.0f;
+ output[0] = dot_v3v3(t->viewinv[1], vec) * 2.0f;
}
void setCustomPoints(TransInfo *t, MouseInput *mi, short start[2], short end[2])
{
- short *data = mi->data;
+ short *data;
+
+ if (mi->data == NULL) {
+ mi->data = MEM_callocN(sizeof(short) * 4, "custom points");
+ }
+ data = mi->data;
+
data[0] = start[0];
data[1] = start[1];
data[2] = end[0];
@@ -180,28 +186,30 @@ void InputCustomRatio(TransInfo *t, MouseInput *mi, short mval[2], float output[
short *data = mi->data;
short dx, dy;
- dx = data[2] - data[0];
- dy = data[3] - data[1];
-
- length = (float)sqrtf(dx*dx + dy*dy);
-
- if (mi->precision) {
- /* deal with Shift key by adding motion / 10 to motion before shift press */
- short mdx, mdy;
- mdx = (mi->precision_mval[0] + (float)(mval[0] - mi->precision_mval[0]) / 10.0f) - data[2];
- mdy = (mi->precision_mval[1] + (float)(mval[1] - mi->precision_mval[1]) / 10.0f) - data[3];
+ if (data) {
+ dx = data[2] - data[0];
+ dy = data[3] - data[1];
- distance = (mdx*dx + mdy*dy) / length;
- }
- else {
- short mdx, mdy;
- mdx = mval[0] - data[2];
- mdy = mval[1] - data[3];
+ length = (float)sqrtf(dx*dx + dy*dy);
- distance = (mdx*dx + mdy*dy) / length;
- }
+ if (mi->precision) {
+ /* deal with Shift key by adding motion / 10 to motion before shift press */
+ short mdx, mdy;
+ mdx = (mi->precision_mval[0] + (float)(mval[0] - mi->precision_mval[0]) / 10.0f) - data[2];
+ mdy = (mi->precision_mval[1] + (float)(mval[1] - mi->precision_mval[1]) / 10.0f) - data[3];
+
+ distance = (mdx*dx + mdy*dy) / length;
+ }
+ else {
+ short mdx, mdy;
+ mdx = mval[0] - data[2];
+ mdy = mval[1] - data[3];
- output[0] = distance / length;
+ distance = (mdx*dx + mdy*dy) / length;
+ }
+
+ output[0] = distance / length;
+ }
}
void InputAngle(TransInfo *t, MouseInput *mi, short mval[2], float output[3])
@@ -335,7 +343,6 @@ void initMouseInputMode(TransInfo *t, MouseInput *mi, MouseInputMode mode)
case INPUT_CUSTOM_RATIO:
mi->apply = InputCustomRatio;
t->helpline = HLP_NONE;
- mi->data = MEM_callocN(sizeof(short) * 4, "custom points");
break;
case INPUT_NONE:
default:
diff --git a/source/blender/editors/transform/transform_manipulator.c b/source/blender/editors/transform/transform_manipulator.c
index 86e83715da4..7530e015496 100644
--- a/source/blender/editors/transform/transform_manipulator.c
+++ b/source/blender/editors/transform/transform_manipulator.c
@@ -66,7 +66,7 @@
#include "BKE_pointcache.h"
#include "BKE_utildefines.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_editVert.h"
#include "BIF_gl.h"
@@ -116,8 +116,8 @@ static int is_mat4_flipped(float mat[][4])
{
float vec[3];
- Crossf(vec, mat[0], mat[1]);
- if( Inpf(vec, mat[2]) < 0.0 ) return 1;
+ cross_v3_v3v3(vec, mat[0], mat[1]);
+ if( dot_v3v3(vec, mat[2]) < 0.0 ) return 1;
return 0;
}
@@ -129,7 +129,7 @@ static void calc_tw_center(Scene *scene, float *co)
float *max= scene->twmax;
DO_MINMAX(co, min, max);
- VecAddf(twcent, twcent, co);
+ add_v3_v3v3(twcent, twcent, co);
}
static void protectflag_to_drawflags(short protectflag, short *drawflags)
@@ -182,60 +182,67 @@ static int test_rotmode_euler(short rotmode)
return (ELEM(rotmode, ROT_MODE_AXISANGLE, ROT_MODE_QUAT)) ? 0:1;
}
-void gimbal_axis(Object *ob, float gmat[][3])
+int gimbal_axis(Object *ob, float gmat[][3])
{
- if(ob->mode & OB_MODE_POSE)
- {
- bPoseChannel *pchan= get_active_posechannel(ob);
+ if (ob) {
+ if(ob->mode & OB_MODE_POSE)
+ {
+ bPoseChannel *pchan= get_active_posechannel(ob);
- if(pchan && test_rotmode_euler(pchan->rotmode)) {
- float mat[3][3], tmat[3][3], obmat[3][3];
+ if(pchan && test_rotmode_euler(pchan->rotmode)) {
+ float mat[3][3], tmat[3][3], obmat[3][3];
- EulToGimbalAxis(mat, pchan->eul, pchan->rotmode);
+ eulO_to_gimbal_axis(mat, pchan->eul, pchan->rotmode);
- /* apply bone transformation */
- Mat3MulMat3(tmat, pchan->bone->bone_mat, mat);
-
- if (pchan->parent)
- {
- float parent_mat[3][3];
+ /* apply bone transformation */
+ mul_m3_m3m3(tmat, pchan->bone->bone_mat, mat);
- Mat3CpyMat4(parent_mat, pchan->parent->pose_mat);
- Mat3MulMat3(mat, parent_mat, tmat);
+ if (pchan->parent)
+ {
+ float parent_mat[3][3];
- /* needed if object transformation isn't identity */
- Mat3CpyMat4(obmat, ob->obmat);
- Mat3MulMat3(gmat, obmat, mat);
- }
- else
- {
- /* needed if object transformation isn't identity */
- Mat3CpyMat4(obmat, ob->obmat);
- Mat3MulMat3(gmat, obmat, tmat);
- }
+ copy_m3_m4(parent_mat, pchan->parent->pose_mat);
+ mul_m3_m3m3(mat, parent_mat, tmat);
- Mat3Ortho(gmat);
+ /* needed if object transformation isn't identity */
+ copy_m3_m4(obmat, ob->obmat);
+ mul_m3_m3m3(gmat, obmat, mat);
+ }
+ else
+ {
+ /* needed if object transformation isn't identity */
+ copy_m3_m4(obmat, ob->obmat);
+ mul_m3_m3m3(gmat, obmat, tmat);
+ }
+
+ normalize_m3(gmat);
+ return 1;
+ }
}
- }
- else {
- if(test_rotmode_euler(ob->rotmode)) {
-
-
- if (ob->parent)
- {
- float parent_mat[3][3], amat[3][3];
+ else {
+ if(test_rotmode_euler(ob->rotmode)) {
+
- EulToGimbalAxis(amat, ob->rot, ob->rotmode);
- Mat3CpyMat4(parent_mat, ob->parent->obmat);
- Mat3Ortho(parent_mat);
- Mat3MulMat3(gmat, parent_mat, amat);
- }
- else
- {
- EulToGimbalAxis(gmat, ob->rot, ob->rotmode);
+ if (ob->parent)
+ {
+ float parent_mat[3][3], amat[3][3];
+
+ eulO_to_gimbal_axis(amat, ob->rot, ob->rotmode);
+ copy_m3_m4(parent_mat, ob->parent->obmat);
+ normalize_m3(parent_mat);
+ mul_m3_m3m3(gmat, parent_mat, amat);
+ return 1;
+ }
+ else
+ {
+ eulO_to_gimbal_axis(gmat, ob->rot, ob->rotmode);
+ return 1;
+ }
}
}
}
+
+ return 0;
}
@@ -254,7 +261,7 @@ int calc_manipulator_stats(const bContext *C)
int a, totsel= 0;
/* transform widget matrix */
- Mat4One(rv3d->twmat);
+ unit_m4(rv3d->twmat);
v3d->twdrawflag= 0xFFFF;
@@ -395,10 +402,10 @@ int calc_manipulator_stats(const bContext *C)
/* selection center */
if(totsel) {
- VecMulf(scene->twcent, 1.0f/(float)totsel); // centroid!
- Mat4MulVecfl(obedit->obmat, scene->twcent);
- Mat4MulVecfl(obedit->obmat, scene->twmin);
- Mat4MulVecfl(obedit->obmat, scene->twmax);
+ mul_v3_fl(scene->twcent, 1.0f/(float)totsel); // centroid!
+ mul_m4_v3(obedit->obmat, scene->twcent);
+ mul_m4_v3(obedit->obmat, scene->twmin);
+ mul_m4_v3(obedit->obmat, scene->twmax);
}
}
else if(ob && (ob->mode & OB_MODE_POSE)) {
@@ -415,10 +422,10 @@ int calc_manipulator_stats(const bContext *C)
stats_pose(scene, v3d, pchan);
}
- VecMulf(scene->twcent, 1.0f/(float)totsel); // centroid!
- Mat4MulVecfl(ob->obmat, scene->twcent);
- Mat4MulVecfl(ob->obmat, scene->twmin);
- Mat4MulVecfl(ob->obmat, scene->twmax);
+ mul_v3_fl(scene->twcent, 1.0f/(float)totsel); // centroid!
+ mul_m4_v3(ob->obmat, scene->twcent);
+ mul_m4_v3(ob->obmat, scene->twmin);
+ mul_m4_v3(ob->obmat, scene->twmax);
}
}
else if(ob && (ob->mode & (OB_MODE_SCULPT|OB_MODE_VERTEX_PAINT|OB_MODE_WEIGHT_PAINT|OB_MODE_TEXTURE_PAINT))) {
@@ -445,7 +452,7 @@ int calc_manipulator_stats(const bContext *C)
/* selection center */
if(totsel)
- VecMulf(scene->twcent, 1.0f/(float)totsel); // centroid!
+ mul_v3_fl(scene->twcent, 1.0f/(float)totsel); // centroid!
}
}
else {
@@ -466,7 +473,7 @@ int calc_manipulator_stats(const bContext *C)
/* selection center */
if(totsel) {
- VecMulf(scene->twcent, 1.0f/(float)totsel); // centroid!
+ mul_v3_fl(scene->twcent, 1.0f/(float)totsel); // centroid!
}
}
@@ -481,37 +488,38 @@ int calc_manipulator_stats(const bContext *C)
case V3D_MANIP_GIMBAL:
{
float mat[3][3];
- Mat3One(mat);
- gimbal_axis(ob, mat);
- Mat4CpyMat3(rv3d->twmat, mat);
- break;
+ if (gimbal_axis(ob, mat)) {
+ copy_m4_m3(rv3d->twmat, mat);
+ break;
+ }
+ /* if not gimbal, fall through to normal */
}
case V3D_MANIP_NORMAL:
if(obedit || ob->mode & OB_MODE_POSE) {
float mat[3][3];
ED_getTransformOrientationMatrix(C, mat, (v3d->around == V3D_ACTIVE));
- Mat4CpyMat3(rv3d->twmat, mat);
+ copy_m4_m3(rv3d->twmat, mat);
break;
}
/* no break we define 'normal' as 'local' in Object mode */
case V3D_MANIP_LOCAL:
- Mat4CpyMat4(rv3d->twmat, ob->obmat);
- Mat4Ortho(rv3d->twmat);
+ copy_m4_m4(rv3d->twmat, ob->obmat);
+ normalize_m4(rv3d->twmat);
break;
case V3D_MANIP_VIEW:
{
float mat[3][3];
- Mat3CpyMat4(mat, rv3d->viewinv);
- Mat3Ortho(mat);
- Mat4CpyMat3(rv3d->twmat, mat);
+ copy_m3_m4(mat, rv3d->viewinv);
+ normalize_m3(mat);
+ copy_m4_m3(rv3d->twmat, mat);
}
break;
default: /* V3D_MANIP_CUSTOM */
{
float mat[3][3];
applyTransformOrientation(C, mat, NULL);
- Mat4CpyMat3(rv3d->twmat, mat);
+ copy_m4_m3(rv3d->twmat, mat);
break;
}
}
@@ -528,7 +536,7 @@ static float screen_aligned(RegionView3D *rv3d, float mat[][4])
float vec[3], size;
VECCOPY(vec, mat[0]);
- size= Normalize(vec);
+ size= normalize_v3(vec);
glTranslatef(mat[3][0], mat[3][1], mat[3][2]);
@@ -709,8 +717,8 @@ static void preOrtho(int ortho, float twmat[][4], int axis)
{
if (ortho == 0) {
float omat[4][4];
- Mat4CpyMat4(omat, twmat);
- Mat4Orthogonal(omat, axis);
+ copy_m4_m4(omat, twmat);
+ orthogonalize_m4(omat, axis);
glPushMatrix();
wmMultMatrix(omat);
}
@@ -720,8 +728,8 @@ static void preOrthoFront(int ortho, float twmat[][4], int axis)
{
if (ortho == 0) {
float omat[4][4];
- Mat4CpyMat4(omat, twmat);
- Mat4Orthogonal(omat, axis);
+ copy_m4_m4(omat, twmat);
+ orthogonalize_m4(omat, axis);
glPushMatrix();
wmMultMatrix(omat);
glFrontFace( is_mat4_flipped(omat)?GL_CW:GL_CCW);
@@ -753,8 +761,8 @@ static void draw_manipulator_rotate_ghost(View3D *v3d, RegionView3D *rv3d, int d
glEnable(GL_BLEND);
/* we need both [4][4] transforms, t->mat seems to be premul, not post for mat[][4] */
- Mat4CpyMat4(matt, rv3d->twmat); // to copy the parts outside of [3][3]
-// XXX Mat4MulMat34(matt, t->mat, rv3d->twmat);
+ copy_m4_m4(matt, rv3d->twmat); // to copy the parts outside of [3][3]
+// XXX mul_m4_m3m4(matt, t->mat, rv3d->twmat);
/* Screen aligned view rot circle */
if(drawflags & MAN_ROT_V) {
@@ -766,7 +774,7 @@ static void draw_manipulator_rotate_ghost(View3D *v3d, RegionView3D *rv3d, int d
vec[0]= 0; // XXX (float)(t->con.imval[0] - t->center2d[0]);
vec[1]= 0; // XXX (float)(t->con.imval[1] - t->center2d[1]);
vec[2]= 0.0f;
- Normalize(vec);
+ normalize_v3(vec);
startphi= saacos( vec[1] );
if(vec[0]<0.0) startphi= -startphi;
@@ -788,16 +796,16 @@ static void draw_manipulator_rotate_ghost(View3D *v3d, RegionView3D *rv3d, int d
svec[2]= 0.0f;
/* screen aligned vec transform back to manipulator space */
- Mat3CpyMat4(ivmat, rv3d->viewinv);
- Mat3CpyMat4(tmat, rv3d->twmat);
- Mat3Inv(imat, tmat);
- Mat3MulMat3(tmat, imat, ivmat);
+ copy_m3_m4(ivmat, rv3d->viewinv);
+ copy_m3_m4(tmat, rv3d->twmat);
+ invert_m3_m3(imat, tmat);
+ mul_m3_m3m3(tmat, imat, ivmat);
- Mat3MulVecfl(tmat, svec); // tmat is used further on
- Normalize(svec);
+ mul_m3_v3(tmat, svec); // tmat is used further on
+ normalize_v3(svec);
}
- ortho = IsMat4Orthogonal(rv3d->twmat);
+ ortho = is_orthogonal_m4(rv3d->twmat);
if (ortho) {
wmMultMatrix(rv3d->twmat); // aligns with original widget
@@ -812,19 +820,19 @@ static void draw_manipulator_rotate_ghost(View3D *v3d, RegionView3D *rv3d, int d
/* correct for squeezed arc */
svec[0]+= tmat[2][0];
svec[1]+= tmat[2][1];
- Normalize(svec);
+ normalize_v3(svec);
startphi= (float)atan2(svec[0], svec[1]);
}
else startphi= 0.5f*(float)M_PI;
VECCOPY(vec, rv3d->twmat[0]); // use x axis to detect rotation
- Normalize(vec);
- Normalize(matt[0]);
- phi= saacos( Inpf(vec, matt[0]) );
+ normalize_v3(vec);
+ normalize_v3(matt[0]);
+ phi= saacos( dot_v3v3(vec, matt[0]) );
if(phi!=0.0) {
- Crossf(cross, vec, matt[0]); // results in z vector
- if(Inpf(cross, rv3d->twmat[2]) > 0.0) phi= -phi;
+ cross_v3_v3v3(cross, vec, matt[0]); // results in z vector
+ if(dot_v3v3(cross, rv3d->twmat[2]) > 0.0) phi= -phi;
gluPartialDisk(qobj, 0.0, 1.0, 32, 1, 180.0*startphi/M_PI, 180.0*(phi)/M_PI);
}
@@ -838,19 +846,19 @@ static void draw_manipulator_rotate_ghost(View3D *v3d, RegionView3D *rv3d, int d
/* correct for squeezed arc */
svec[1]+= tmat[2][1];
svec[2]+= tmat[2][2];
- Normalize(svec);
+ normalize_v3(svec);
startphi= (float)(M_PI + atan2(svec[2], -svec[1]));
}
else startphi= 0.0f;
VECCOPY(vec, rv3d->twmat[1]); // use y axis to detect rotation
- Normalize(vec);
- Normalize(matt[1]);
- phi= saacos( Inpf(vec, matt[1]) );
+ normalize_v3(vec);
+ normalize_v3(matt[1]);
+ phi= saacos( dot_v3v3(vec, matt[1]) );
if(phi!=0.0) {
- Crossf(cross, vec, matt[1]); // results in x vector
- if(Inpf(cross, rv3d->twmat[0]) > 0.0) phi= -phi;
+ cross_v3_v3v3(cross, vec, matt[1]); // results in x vector
+ if(dot_v3v3(cross, rv3d->twmat[0]) > 0.0) phi= -phi;
glRotatef(90.0, 0.0, 1.0, 0.0);
gluPartialDisk(qobj, 0.0, 1.0, 32, 1, 180.0*startphi/M_PI, 180.0*phi/M_PI);
glRotatef(-90.0, 0.0, 1.0, 0.0);
@@ -866,19 +874,19 @@ static void draw_manipulator_rotate_ghost(View3D *v3d, RegionView3D *rv3d, int d
/* correct for squeezed arc */
svec[0]+= tmat[2][0];
svec[2]+= tmat[2][2];
- Normalize(svec);
+ normalize_v3(svec);
startphi= (float)(M_PI + atan2(-svec[0], svec[2]));
}
else startphi= (float)M_PI;
VECCOPY(vec, rv3d->twmat[2]); // use z axis to detect rotation
- Normalize(vec);
- Normalize(matt[2]);
- phi= saacos( Inpf(vec, matt[2]) );
+ normalize_v3(vec);
+ normalize_v3(matt[2]);
+ phi= saacos( dot_v3v3(vec, matt[2]) );
if(phi!=0.0) {
- Crossf(cross, vec, matt[2]); // results in y vector
- if(Inpf(cross, rv3d->twmat[1]) > 0.0) phi= -phi;
+ cross_v3_v3v3(cross, vec, matt[2]); // results in y vector
+ if(dot_v3v3(cross, rv3d->twmat[1]) > 0.0) phi= -phi;
glRotatef(-90.0, 1.0, 0.0, 0.0);
gluPartialDisk(qobj, 0.0, 1.0, 32, 1, 180.0*startphi/M_PI, 180.0*phi/M_PI);
glRotatef(90.0, 1.0, 0.0, 0.0);
@@ -911,14 +919,14 @@ static void draw_manipulator_rotate(View3D *v3d, RegionView3D *rv3d, int moving,
/* Init stuff */
glDisable(GL_DEPTH_TEST);
- Mat4One(unitmat);
+ unit_m4(unitmat);
qobj= gluNewQuadric();
gluQuadricDrawStyle(qobj, GLU_FILL);
/* prepare for screen aligned draw */
VECCOPY(vec, rv3d->twmat[0]);
- size= Normalize(vec);
+ size= normalize_v3(vec);
glPushMatrix();
glTranslatef(rv3d->twmat[3][0], rv3d->twmat[3][1], rv3d->twmat[3][2]);
@@ -958,8 +966,8 @@ static void draw_manipulator_rotate(View3D *v3d, RegionView3D *rv3d, int moving,
vec[0]= 0; // XXX (float)(t->imval[0] - t->center2d[0]);
vec[1]= 0; // XXX (float)(t->imval[1] - t->center2d[1]);
vec[2]= 0.0f;
- Normalize(vec);
- VecMulf(vec, 1.2f*size);
+ normalize_v3(vec);
+ mul_v3_fl(vec, 1.2f*size);
glBegin(GL_LINES);
glVertex3f(0.0f, 0.0f, 0.0f);
glVertex3fv(vec);
@@ -969,12 +977,12 @@ static void draw_manipulator_rotate(View3D *v3d, RegionView3D *rv3d, int moving,
glPopMatrix();
- ortho = IsMat4Orthogonal(rv3d->twmat);
+ ortho = is_orthogonal_m4(rv3d->twmat);
/* apply the transform delta */
if(moving) {
- Mat4CpyMat4(matt, rv3d->twmat); // to copy the parts outside of [3][3]
- // XXX Mat4MulMat34(matt, t->mat, rv3d->twmat);
+ copy_m4_m4(matt, rv3d->twmat); // to copy the parts outside of [3][3]
+ // XXX mul_m4_m3m4(matt, t->mat, rv3d->twmat);
if (ortho) {
wmMultMatrix(matt);
glFrontFace( is_mat4_flipped(matt)?GL_CW:GL_CCW);
@@ -1229,7 +1237,7 @@ static void draw_manipulator_scale(View3D *v3d, RegionView3D *rv3d, int moving,
manipulator_setcolor(v3d, 'c', colcode);
glPushMatrix();
size= screen_aligned(rv3d, rv3d->twmat);
- Mat4One(unitmat);
+ unit_m4(unitmat);
drawcircball(GL_LINE_LOOP, unitmat[3], 0.2f*size, unitmat);
glPopMatrix();
@@ -1240,8 +1248,8 @@ static void draw_manipulator_scale(View3D *v3d, RegionView3D *rv3d, int moving,
if(moving) {
float matt[4][4];
- Mat4CpyMat4(matt, rv3d->twmat); // to copy the parts outside of [3][3]
- // XXX Mat4MulMat34(matt, t->mat, rv3d->twmat);
+ copy_m4_m4(matt, rv3d->twmat); // to copy the parts outside of [3][3]
+ // XXX mul_m4_m3m4(matt, t->mat, rv3d->twmat);
wmMultMatrix(matt);
glFrontFace( is_mat4_flipped(matt)?GL_CW:GL_CCW);
}
@@ -1347,7 +1355,7 @@ static void draw_manipulator_translate(View3D *v3d, RegionView3D *rv3d, int movi
manipulator_setcolor(v3d, 'c', colcode);
glPushMatrix();
size= screen_aligned(rv3d, rv3d->twmat);
- Mat4One(unitmat);
+ unit_m4(unitmat);
drawcircball(GL_LINE_LOOP, unitmat[3], 0.2f*size, unitmat);
glPopMatrix();
@@ -1420,7 +1428,7 @@ static void draw_manipulator_rotate_cyl(View3D *v3d, RegionView3D *rv3d, int mov
/* Screen aligned view rot circle */
if(drawflags & MAN_ROT_V) {
float unitmat[4][4];
- Mat4One(unitmat);
+ unit_m4(unitmat);
if(G.f & G_PICKSEL) glLoadName(MAN_ROT_V);
UI_ThemeColor(TH_TRANSFORM);
@@ -1431,8 +1439,8 @@ static void draw_manipulator_rotate_cyl(View3D *v3d, RegionView3D *rv3d, int mov
vec[0]= 0; // XXX (float)(t->imval[0] - t->center2d[0]);
vec[1]= 0; // XXX (float)(t->imval[1] - t->center2d[1]);
vec[2]= 0.0f;
- Normalize(vec);
- VecMulf(vec, 1.2f*size);
+ normalize_v3(vec);
+ mul_v3_fl(vec, 1.2f*size);
glBegin(GL_LINES);
glVertex3f(0.0, 0.0, 0.0);
glVertex3fv(vec);
@@ -1444,9 +1452,9 @@ static void draw_manipulator_rotate_cyl(View3D *v3d, RegionView3D *rv3d, int mov
/* apply the transform delta */
if(moving) {
float matt[4][4];
- Mat4CpyMat4(matt, rv3d->twmat); // to copy the parts outside of [3][3]
+ copy_m4_m4(matt, rv3d->twmat); // to copy the parts outside of [3][3]
// XXX if (t->flag & T_USES_MANIPULATOR) {
- // XXX Mat4MulMat34(matt, t->mat, rv3d->twmat);
+ // XXX mul_m4_m3m4(matt, t->mat, rv3d->twmat);
// XXX }
wmMultMatrix(matt);
}
@@ -1563,7 +1571,7 @@ void BIF_draw_manipulator(const bContext *C)
break;
}
- Mat4MulFloat3((float *)rv3d->twmat, get_manipulator_drawsize(ar));
+ mul_mat3_m4_fl(rv3d->twmat, get_manipulator_drawsize(ar));
}
if(v3d->twflag & V3D_DRAW_MANIPULATOR) {
@@ -1622,7 +1630,7 @@ static int manipulator_selectbuf(ScrArea *sa, ARegion *ar, short *mval, float ho
rect.ymax= mval[1]+hotspot;
setwinmatrixview3d(ar, v3d, &rect);
- Mat4MulMat4(rv3d->persmat, rv3d->viewmat, rv3d->winmat);
+ mul_m4_m4m4(rv3d->persmat, rv3d->viewmat, rv3d->winmat);
glSelectBuffer( 64, buffer);
glRenderMode(GL_SELECT);
@@ -1644,7 +1652,7 @@ static int manipulator_selectbuf(ScrArea *sa, ARegion *ar, short *mval, float ho
G.f &= ~G_PICKSEL;
setwinmatrixview3d(ar, v3d, NULL);
- Mat4MulMat4(rv3d->persmat, rv3d->viewmat, rv3d->winmat);
+ mul_m4_m4m4(rv3d->persmat, rv3d->viewmat, rv3d->winmat);
if(hits==1) return buffer[3];
else if(hits>1) {
diff --git a/source/blender/editors/transform/transform_ops.c b/source/blender/editors/transform/transform_ops.c
index 207cf4b9aee..1b8b331af62 100644
--- a/source/blender/editors/transform/transform_ops.c
+++ b/source/blender/editors/transform/transform_ops.c
@@ -32,7 +32,7 @@
#include "RNA_define.h"
#include "RNA_enum_types.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BKE_utildefines.h"
#include "BKE_context.h"
@@ -84,6 +84,38 @@ TransformModeItem transform_modes[] =
{NULL, 0}
};
+static int snap_type_exec(bContext *C, wmOperator *op)
+{
+ ToolSettings *ts= CTX_data_tool_settings(C);
+
+ ts->snap_mode = RNA_enum_get(op->ptr,"type");
+
+ WM_event_add_notifier(C, NC_SCENE|ND_MODE, NULL); /* header redraw */
+
+ return OPERATOR_FINISHED;
+}
+
+void TFM_OT_snap_type(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Snap Type";
+ ot->description= "Set the snap element type.";
+ ot->idname= "TFM_OT_snap_type";
+
+ /* api callbacks */
+ ot->invoke= WM_menu_invoke;
+ ot->exec= snap_type_exec;
+
+ ot->poll= ED_operator_areaactive;
+
+ /* flags */
+ ot->flag= OPTYPE_UNDO;
+
+ /* props */
+ RNA_def_enum(ot->srna, "type", snap_element_items, 0, "Type", "Set the snap element type");
+
+}
+
static int select_orientation_exec(bContext *C, wmOperator *op)
{
int orientation = RNA_enum_get(op->ptr, "orientation");
@@ -261,16 +293,16 @@ static int transform_modal(bContext *C, wmOperator *op, wmEvent *event)
TransInfo *t = op->customdata;
- transformEvent(t, event);
+ exit_code = transformEvent(t, event);
transformApply(C, t);
+ exit_code |= transformEnd(C, t);
- exit_code = transformEnd(C, t);
-
- if (exit_code != OPERATOR_RUNNING_MODAL)
+ if ((exit_code & OPERATOR_RUNNING_MODAL) == 0)
{
transformops_exit(C, op);
+ exit_code &= ~OPERATOR_PASS_THROUGH; /* preventively remove passthrough */
}
return exit_code;
@@ -293,6 +325,7 @@ static int transform_exec(bContext *C, wmOperator *op)
if (!transformops_data(C, op, NULL))
{
+ G.moving = 0;
return OPERATOR_CANCELLED;
}
@@ -313,6 +346,7 @@ static int transform_invoke(bContext *C, wmOperator *op, wmEvent *event)
{
if (!transformops_data(C, op, event))
{
+ G.moving = 0;
return OPERATOR_CANCELLED;
}
@@ -320,13 +354,9 @@ static int transform_invoke(bContext *C, wmOperator *op, wmEvent *event)
return transform_exec(C, op);
}
else {
- TransInfo *t = op->customdata;
-
/* add temp handler */
WM_event_add_modal_handler(C, op);
- t->flag |= T_MODAL; // XXX meh maybe somewhere else
-
op->flag |= OP_GRAB_POINTER; // XXX maybe we want this with the manipulator only?
return OPERATOR_RUNNING_MODAL;
}
@@ -339,16 +369,18 @@ void Properties_Proportional(struct wmOperatorType *ot)
RNA_def_float(ot->srna, "proportional_size", 1, 0, FLT_MAX, "Proportional Size", "", 0, 100);
}
-void Properties_Snapping(struct wmOperatorType *ot, short align)
+void Properties_Snapping(struct wmOperatorType *ot, short fullsnap, short align)
{
- RNA_def_boolean(ot->srna, "snap", 0, "Snap to Point", "");
- RNA_def_enum(ot->srna, "snap_mode", snap_mode_items, 0, "Mode", "");
- RNA_def_float_vector(ot->srna, "snap_point", 3, NULL, -FLT_MAX, FLT_MAX, "Point", "", -FLT_MAX, FLT_MAX);
+ RNA_def_boolean(ot->srna, "snap", 0, "Use Snapping Options", "");
- if (align)
- {
- RNA_def_boolean(ot->srna, "snap_align", 0, "Align with Point Normal", "");
- RNA_def_float_vector(ot->srna, "snap_normal", 3, NULL, -FLT_MAX, FLT_MAX, "Normal", "", -FLT_MAX, FLT_MAX);
+ if (fullsnap) {
+ RNA_def_enum(ot->srna, "snap_target", snap_target_items, 0, "Target", "");
+ RNA_def_float_vector(ot->srna, "snap_point", 3, NULL, -FLT_MAX, FLT_MAX, "Point", "", -FLT_MAX, FLT_MAX);
+
+ if (align) {
+ RNA_def_boolean(ot->srna, "snap_align", 0, "Align with Point Normal", "");
+ RNA_def_float_vector(ot->srna, "snap_normal", 3, NULL, -FLT_MAX, FLT_MAX, "Normal", "", -FLT_MAX, FLT_MAX);
+ }
}
}
@@ -385,7 +417,7 @@ void TFM_OT_translate(struct wmOperatorType *ot)
Properties_Constraints(ot);
- Properties_Snapping(ot, 1);
+ Properties_Snapping(ot, 1, 1);
}
void TFM_OT_resize(struct wmOperatorType *ot)
@@ -411,7 +443,7 @@ void TFM_OT_resize(struct wmOperatorType *ot)
Properties_Constraints(ot);
- Properties_Snapping(ot, 0);
+ Properties_Snapping(ot, 1, 0);
}
@@ -435,6 +467,8 @@ void TFM_OT_trackball(struct wmOperatorType *ot)
Properties_Proportional(ot);
RNA_def_boolean(ot->srna, "mirror", 0, "Mirror Editing", "");
+
+ Properties_Snapping(ot, 0, 0);
}
void TFM_OT_rotate(struct wmOperatorType *ot)
@@ -460,7 +494,7 @@ void TFM_OT_rotate(struct wmOperatorType *ot)
Properties_Constraints(ot);
- Properties_Snapping(ot, 0);
+ Properties_Snapping(ot, 1, 0);
}
void TFM_OT_tilt(struct wmOperatorType *ot)
@@ -488,6 +522,8 @@ void TFM_OT_tilt(struct wmOperatorType *ot)
RNA_def_boolean(ot->srna, "mirror", 0, "Mirror Editing", "");
Properties_Constraints(ot);
+
+ Properties_Snapping(ot, 0, 0);
}
void TFM_OT_warp(struct wmOperatorType *ot)
@@ -511,7 +547,9 @@ void TFM_OT_warp(struct wmOperatorType *ot)
RNA_def_boolean(ot->srna, "mirror", 0, "Mirror Editing", "");
- // XXX Shear axis?
+ Properties_Snapping(ot, 0, 0);
+
+ // XXX Warp axis?
// Properties_Constraints(ot);
}
@@ -536,6 +574,8 @@ void TFM_OT_shear(struct wmOperatorType *ot)
RNA_def_boolean(ot->srna, "mirror", 0, "Mirror Editing", "");
+ Properties_Snapping(ot, 0, 0);
+
// XXX Shear axis?
// Properties_Constraints(ot);
}
@@ -560,6 +600,8 @@ void TFM_OT_shrink_fatten(struct wmOperatorType *ot)
Properties_Proportional(ot);
RNA_def_boolean(ot->srna, "mirror", 0, "Mirror Editing", "");
+
+ Properties_Snapping(ot, 0, 0);
}
void TFM_OT_tosphere(struct wmOperatorType *ot)
@@ -583,6 +625,8 @@ void TFM_OT_tosphere(struct wmOperatorType *ot)
Properties_Proportional(ot);
RNA_def_boolean(ot->srna, "mirror", 0, "Mirror Editing", "");
+
+ Properties_Snapping(ot, 0, 0);
}
void TFM_OT_mirror(struct wmOperatorType *ot)
@@ -622,6 +666,8 @@ void TFM_OT_edge_slide(struct wmOperatorType *ot)
RNA_def_float_factor(ot->srna, "value", 0, -1.0f, 1.0f, "Factor", "", -1.0f, 1.0f);
RNA_def_boolean(ot->srna, "mirror", 0, "Mirror Editing", "");
+
+ Properties_Snapping(ot, 0, 0);
}
void TFM_OT_transform(struct wmOperatorType *ot)
@@ -698,6 +744,8 @@ void transform_operatortypes(void)
WM_operatortype_append(TFM_OT_select_orientation);
WM_operatortype_append(TFM_OT_create_orientation);
WM_operatortype_append(TFM_OT_delete_orientation);
+
+ WM_operatortype_append(TFM_OT_snap_type);
}
void transform_keymap_for_space(struct wmKeyConfig *keyconf, struct wmKeyMap *keymap, int spaceid)
@@ -735,6 +783,11 @@ void transform_keymap_for_space(struct wmKeyConfig *keyconf, struct wmKeyMap *ke
km = WM_keymap_add_item(keymap, "TFM_OT_mirror", MKEY, KM_PRESS, KM_CTRL, 0);
+ km = WM_keymap_add_item(keymap, "WM_OT_context_toggle", LEFTCTRLKEY, KM_CLICK, 0, 0);
+ RNA_string_set(km->ptr, "path", "scene.tool_settings.snap");
+
+ km = WM_keymap_add_item(keymap, "TFM_OT_snap_type", LEFTCTRLKEY, KM_CLICK, KM_SHIFT, 0);
+
break;
case SPACE_ACTION:
km= WM_keymap_add_item(keymap, "TFM_OT_transform", GKEY, KM_PRESS, 0, 0);
@@ -806,6 +859,9 @@ void transform_keymap_for_space(struct wmKeyConfig *keyconf, struct wmKeyMap *ke
km = WM_keymap_add_item(keymap, "TFM_OT_resize", SKEY, KM_PRESS, 0, 0);
km = WM_keymap_add_item(keymap, "TFM_OT_mirror", MKEY, KM_PRESS, KM_CTRL, 0);
+
+ km = WM_keymap_add_item(keymap, "WM_OT_context_toggle", LEFTCTRLKEY, KM_CLICK, 0, 0);
+ RNA_string_set(km->ptr, "path", "scene.tool_settings.snap");
break;
default:
break;
diff --git a/source/blender/editors/transform/transform_orientations.c b/source/blender/editors/transform/transform_orientations.c
index 0cb2515828d..98067291e07 100644
--- a/source/blender/editors/transform/transform_orientations.c
+++ b/source/blender/editors/transform/transform_orientations.c
@@ -46,7 +46,7 @@
#include "BKE_context.h"
#include "BKE_report.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BLI_editVert.h"
@@ -160,8 +160,8 @@ TransformOrientation *createObjectSpace(bContext *C, ReportList *reports, char *
ob = base->object;
- Mat3CpyMat4(mat, ob->obmat);
- Mat3Ortho(mat);
+ copy_m3_m4(mat, ob->obmat);
+ normalize_m3(mat);
/* use object name if no name is given */
if (name[0] == 0)
@@ -246,20 +246,20 @@ int createSpaceNormal(float mat[3][3], float normal[3])
float tangent[3] = {0.0f, 0.0f, 1.0f};
VECCOPY(mat[2], normal);
- if (Normalize(mat[2]) == 0.0f) {
+ if (normalize_v3(mat[2]) == 0.0f) {
return 0; /* error return */
}
- Crossf(mat[0], mat[2], tangent);
- if (Inpf(mat[0], mat[0]) == 0.0f) {
+ cross_v3_v3v3(mat[0], mat[2], tangent);
+ if (dot_v3v3(mat[0], mat[0]) == 0.0f) {
tangent[0] = 1.0f;
tangent[1] = tangent[2] = 0.0f;
- Crossf(mat[0], tangent, mat[2]);
+ cross_v3_v3v3(mat[0], tangent, mat[2]);
}
- Crossf(mat[1], mat[2], mat[0]);
+ cross_v3_v3v3(mat[1], mat[2], mat[0]);
- Mat3Ortho(mat);
+ normalize_m3(mat);
return 1;
}
@@ -267,7 +267,7 @@ int createSpaceNormal(float mat[3][3], float normal[3])
int createSpaceNormalTangent(float mat[3][3], float normal[3], float tangent[3])
{
VECCOPY(mat[2], normal);
- if (Normalize(mat[2]) == 0.0f) {
+ if (normalize_v3(mat[2]) == 0.0f) {
return 0; /* error return */
}
@@ -277,14 +277,14 @@ int createSpaceNormalTangent(float mat[3][3], float normal[3], float tangent[3])
tangent[2] = 1;
}
- Crossf(mat[0], mat[2], tangent);
- if (Normalize(mat[0]) == 0.0f) {
+ cross_v3_v3v3(mat[0], mat[2], tangent);
+ if (normalize_v3(mat[0]) == 0.0f) {
return 0; /* error return */
}
- Crossf(mat[1], mat[2], mat[0]);
+ cross_v3_v3v3(mat[1], mat[2], mat[0]);
- Mat3Ortho(mat);
+ normalize_m3(mat);
return 1;
}
@@ -311,7 +311,7 @@ TransformOrientation* addMatrixSpace(bContext *C, float mat[3][3], char name[],
}
/* copy matrix into transform space */
- Mat3CpyMat3(ts->mat, mat);
+ copy_m3_m3(ts->mat, mat);
return ts;
}
@@ -479,7 +479,7 @@ void applyTransformOrientation(const bContext *C, float mat[3][3], char *name) {
if (name)
strcpy(name, ts->name);
- Mat3CpyMat3(mat, ts->mat);
+ copy_m3_m3(mat, ts->mat);
break;
}
}
@@ -522,10 +522,11 @@ void initTransformOrientation(bContext *C, TransInfo *t)
break;
case V3D_MANIP_GIMBAL:
- Mat3One(t->spacemtx);
- if(ob)
- gimbal_axis(ob, t->spacemtx);
- break;
+ unit_m3(t->spacemtx);
+ if (gimbal_axis(ob, t->spacemtx)) {
+ break;
+ }
+ /* no gimbal fallthrough to normal */
case V3D_MANIP_NORMAL:
if(obedit || (ob && ob->mode & OB_MODE_POSE)) {
strcpy(t->spacename, "normal");
@@ -537,10 +538,10 @@ void initTransformOrientation(bContext *C, TransInfo *t)
strcpy(t->spacename, "local");
if(ob) {
- Mat3CpyMat4(t->spacemtx, ob->obmat);
- Mat3Ortho(t->spacemtx);
+ copy_m3_m4(t->spacemtx, ob->obmat);
+ normalize_m3(t->spacemtx);
} else {
- Mat3One(t->spacemtx);
+ unit_m3(t->spacemtx);
}
break;
@@ -552,13 +553,13 @@ void initTransformOrientation(bContext *C, TransInfo *t)
float mat[3][3];
strcpy(t->spacename, "view");
- Mat3CpyMat4(mat, rv3d->viewinv);
- Mat3Ortho(mat);
- Mat3CpyMat3(t->spacemtx, mat);
+ copy_m3_m4(mat, rv3d->viewinv);
+ normalize_m3(mat);
+ copy_m3_m3(t->spacemtx, mat);
}
else
{
- Mat3One(t->spacemtx);
+ unit_m3(t->spacemtx);
}
break;
default: /* V3D_MANIP_CUSTOM */
@@ -584,10 +585,10 @@ int getTransformOrientation(const bContext *C, float normal[3], float plane[3],
float imat[3][3], mat[3][3];
/* we need the transpose of the inverse for a normal... */
- Mat3CpyMat4(imat, ob->obmat);
+ copy_m3_m4(imat, ob->obmat);
- Mat3Inv(mat, imat);
- Mat3Transp(mat);
+ invert_m3_m3(mat, imat);
+ transpose_m3(mat);
ob= obedit;
@@ -629,7 +630,7 @@ int getTransformOrientation(const bContext *C, float normal[3], float plane[3],
if(efa->f & SELECT)
{
VECADD(normal, normal, efa->n);
- VecSubf(vec, efa->v2->co, efa->v1->co);
+ sub_v3_v3v3(vec, efa->v2->co, efa->v1->co);
VECADD(plane, plane, vec);
}
}
@@ -653,9 +654,9 @@ int getTransformOrientation(const bContext *C, float normal[3], float plane[3],
else {
v3 = eve;
- VecSubf(plane, v2->co, v1->co);
- VecSubf(cotangent, v3->co, v2->co);
- Crossf(normal, cotangent, plane);
+ sub_v3_v3v3(plane, v2->co, v1->co);
+ sub_v3_v3v3(cotangent, v3->co, v2->co);
+ cross_v3_v3v3(normal, cotangent, plane);
break;
}
}
@@ -668,7 +669,7 @@ int getTransformOrientation(const bContext *C, float normal[3], float plane[3],
for(eed= em->edges.first; eed; eed= eed->next) {
if(eed->f & SELECT) {
- VecSubf(plane, eed->v2->co, eed->v1->co);
+ sub_v3_v3v3(plane, eed->v2->co, eed->v1->co);
break;
}
}
@@ -685,7 +686,7 @@ int getTransformOrientation(const bContext *C, float normal[3], float plane[3],
/* use average vert normals as plane and edge vector as normal */
VECCOPY(plane, eed->v1->no);
VECADD(plane, plane, eed->v2->no);
- VecSubf(normal, eed->v2->co, eed->v1->co);
+ sub_v3_v3v3(normal, eed->v2->co, eed->v1->co);
break;
}
}
@@ -706,7 +707,7 @@ int getTransformOrientation(const bContext *C, float normal[3], float plane[3],
VECCOPY(plane, v1->no);
VECADD(plane, plane, v2->no);
- VecSubf(normal, v2->co, v1->co);
+ sub_v3_v3v3(normal, v2->co, v1->co);
break;
}
}
@@ -731,10 +732,10 @@ int getTransformOrientation(const bContext *C, float normal[3], float plane[3],
for (eve = em->verts.first; eve; eve = eve->next)
{
if ( eve->f & SELECT ) {
- VecAddf(normal, normal, eve->no);
+ add_v3_v3v3(normal, normal, eve->no);
}
}
- Normalize(normal);
+ normalize_v3(normal);
result = ORIENTATION_VERT;
}
}
@@ -758,21 +759,21 @@ int getTransformOrientation(const bContext *C, float normal[3], float plane[3],
/* exception */
if ( (bezt->f1 & SELECT) + (bezt->f2 & SELECT) + (bezt->f3 & SELECT) > SELECT )
{
- VecSubf(normal, bezt->vec[0], bezt->vec[2]);
+ sub_v3_v3v3(normal, bezt->vec[0], bezt->vec[2]);
}
else
{
if(bezt->f1)
{
- VecSubf(normal, bezt->vec[0], bezt->vec[1]);
+ sub_v3_v3v3(normal, bezt->vec[0], bezt->vec[1]);
}
if(bezt->f2)
{
- VecSubf(normal, bezt->vec[0], bezt->vec[2]);
+ sub_v3_v3v3(normal, bezt->vec[0], bezt->vec[2]);
}
if(bezt->f3)
{
- VecSubf(normal, bezt->vec[1], bezt->vec[2]);
+ sub_v3_v3v3(normal, bezt->vec[1], bezt->vec[2]);
}
}
bezt++;
@@ -813,12 +814,12 @@ int getTransformOrientation(const bContext *C, float normal[3], float plane[3],
float mat[4][4];
/* Rotation of MetaElem is stored in quat */
- QuatToMat4(ml_sel->quat, mat);
+ quat_to_mat4( mat,ml_sel->quat);
VECCOPY(normal, mat[2]);
VECCOPY(plane, mat[1]);
- VecMulf(plane, -1.0);
+ mul_v3_fl(plane, -1.0);
result = ORIENTATION_NORMAL;
}
@@ -837,18 +838,18 @@ int getTransformOrientation(const bContext *C, float normal[3], float plane[3],
{
float mat[3][3];
float vec[3];
- VecSubf(vec, ebone->tail, ebone->head);
- Normalize(vec);
- VecAddf(normal, normal, vec);
+ sub_v3_v3v3(vec, ebone->tail, ebone->head);
+ normalize_v3(vec);
+ add_v3_v3v3(normal, normal, vec);
vec_roll_to_mat3(vec, ebone->roll, mat);
- VecAddf(plane, plane, mat[2]);
+ add_v3_v3v3(plane, plane, mat[2]);
}
}
}
- Normalize(normal);
- Normalize(plane);
+ normalize_v3(normal);
+ normalize_v3(plane);
if (plane[0] != 0 || plane[1] != 0 || plane[2] != 0)
{
@@ -860,13 +861,13 @@ int getTransformOrientation(const bContext *C, float normal[3], float plane[3],
/* Vectors from edges don't need the special transpose inverse multiplication */
if (result == ORIENTATION_EDGE)
{
- Mat4Mul3Vecfl(ob->obmat, normal);
- Mat4Mul3Vecfl(ob->obmat, plane);
+ mul_mat3_m4_v3(ob->obmat, normal);
+ mul_mat3_m4_v3(ob->obmat, plane);
}
else
{
- Mat3MulVecfl(mat, normal);
- Mat3MulVecfl(mat, plane);
+ mul_m3_v3(mat, normal);
+ mul_m3_v3(mat, plane);
}
}
else if(ob && (ob->mode & OB_MODE_POSE))
@@ -882,19 +883,19 @@ int getTransformOrientation(const bContext *C, float normal[3], float plane[3],
/* use channels to get stats */
for(pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next) {
if (pchan->bone && pchan->bone->flag & BONE_TRANSFORM) {
- VecAddf(normal, normal, pchan->pose_mat[2]);
- VecAddf(plane, plane, pchan->pose_mat[1]);
+ add_v3_v3v3(normal, normal, pchan->pose_mat[2]);
+ add_v3_v3v3(plane, plane, pchan->pose_mat[1]);
}
}
- VecMulf(plane, -1.0);
+ mul_v3_fl(plane, -1.0);
/* we need the transpose of the inverse for a normal... */
- Mat3CpyMat4(imat, ob->obmat);
+ copy_m3_m4(imat, ob->obmat);
- Mat3Inv(mat, imat);
- Mat3Transp(mat);
- Mat3MulVecfl(mat, normal);
- Mat3MulVecfl(mat, plane);
+ invert_m3_m3(mat, imat);
+ transpose_m3(mat);
+ mul_m3_v3(mat, normal);
+ mul_m3_v3(mat, plane);
result = ORIENTATION_EDGE;
}
@@ -916,8 +917,10 @@ int getTransformOrientation(const bContext *C, float normal[3], float plane[3],
}
}
- VECCOPY(normal, ob->obmat[2]);
- VECCOPY(plane, ob->obmat[1]);
+ if (ob) {
+ VECCOPY(normal, ob->obmat[2]);
+ VECCOPY(plane, ob->obmat[1]);
+ }
result = ORIENTATION_NORMAL;
}
@@ -963,6 +966,6 @@ void ED_getTransformOrientationMatrix(const bContext *C, float orientation_mat[]
if (type == ORIENTATION_NONE)
{
- Mat3One(orientation_mat);
+ unit_m3(orientation_mat);
}
}
diff --git a/source/blender/editors/transform/transform_snap.c b/source/blender/editors/transform/transform_snap.c
index 1d26649fea2..d36b7c9b903 100644
--- a/source/blender/editors/transform/transform_snap.c
+++ b/source/blender/editors/transform/transform_snap.c
@@ -47,7 +47,7 @@
#include "RNA_access.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_editVert.h"
#include "BLI_blenlib.h"
@@ -125,8 +125,8 @@ int BIF_snappingSupported(Object *obedit)
void drawSnapping(const struct bContext *C, TransInfo *t)
{
- if ((t->tsnap.status & (SNAP_ON|POINT_INIT|TARGET_INIT)) == (SNAP_ON|POINT_INIT|TARGET_INIT) &&
- (t->modifiers & MOD_SNAP_GEARS))
+ if ((t->tsnap.status & (POINT_INIT|TARGET_INIT)) == (POINT_INIT|TARGET_INIT) &&
+ (t->modifiers & MOD_SNAP))
{
char col[4] = {1, 0, 1};
@@ -145,8 +145,8 @@ void drawSnapping(const struct bContext *C, TransInfo *t)
size *= 0.5f * UI_GetThemeValuef(TH_VERTEX_SIZE);
- Mat4CpyMat4(tmat, rv3d->viewmat);
- Mat4Invert(imat, tmat);
+ copy_m4_m4(tmat, rv3d->viewmat);
+ invert_m4_m4(imat, tmat);
drawcircball(GL_LINE_LOOP, t->tsnap.snapPoint, size, imat);
@@ -205,7 +205,8 @@ void drawSnapping(const struct bContext *C, TransInfo *t)
int handleSnapping(TransInfo *t, wmEvent *event)
{
int status = 0;
-
+
+#if 0 // XXX need a proper selector for all snap mode
if (BIF_snappingSupported(t->obedit) && event->type == TABKEY && event->shift)
{
/* toggle snap and reinit */
@@ -213,6 +214,7 @@ int handleSnapping(TransInfo *t, wmEvent *event)
initSnapping(t, NULL);
status = 1;
}
+#endif
return status;
}
@@ -220,7 +222,7 @@ int handleSnapping(TransInfo *t, wmEvent *event)
void applyProject(TransInfo *t)
{
/* XXX FLICKER IN OBJECT MODE */
- if ((t->tsnap.project) && (t->tsnap.status & SNAP_ON) && (t->modifiers & MOD_SNAP_GEARS))
+ if ((t->tsnap.project) && (t->modifiers & MOD_SNAP) && (t->modifiers & MOD_SNAP))
{
TransData *td = t->data;
float tvec[3];
@@ -229,7 +231,7 @@ void applyProject(TransInfo *t)
if(t->flag & (T_EDIT|T_POSE)) {
Object *ob = t->obedit?t->obedit:t->poseobj;
- Mat4Invert(imat, ob->obmat);
+ invert_m4_m4(imat, ob->obmat);
}
for(i = 0 ; i < t->total; i++, td++) {
@@ -247,7 +249,7 @@ void applyProject(TransInfo *t)
if (t->flag & (T_EDIT|T_POSE))
{
Object *ob = t->obedit?t->obedit:t->poseobj;
- Mat4MulVecfl(ob->obmat, iloc);
+ mul_m4_v3(ob->obmat, iloc);
}
else if (t->flag & T_OBJECT)
{
@@ -256,17 +258,17 @@ void applyProject(TransInfo *t)
project_float(t->ar, iloc, mval);
- if (snapObjectsTransform(t, mval, &dist, loc, no, t->tsnap.mode))
+ if (snapObjectsTransform(t, mval, &dist, loc, no, t->tsnap.modeTarget))
{
// if(t->flag & (T_EDIT|T_POSE)) {
-// Mat4MulVecfl(imat, loc);
+// mul_m4_v3(imat, loc);
// }
//
- VecSubf(tvec, loc, iloc);
+ sub_v3_v3v3(tvec, loc, iloc);
- Mat3MulVecfl(td->smtx, tvec);
+ mul_m3_v3(td->smtx, tvec);
- VecAddf(td->loc, td->loc, tvec);
+ add_v3_v3v3(td->loc, td->loc, tvec);
}
//XXX constraintTransLim(t, td);
@@ -286,14 +288,14 @@ void applySnapping(TransInfo *t, float *vec)
t->tsnap.applySnap(t, vec);
}
- else if ((t->tsnap.status & SNAP_ON) &&
- (t->modifiers & MOD_SNAP_GEARS))
+ else if ((t->tsnap.mode != SCE_SNAP_MODE_INCREMENT) &&
+ (t->modifiers & MOD_SNAP))
{
double current = PIL_check_seconds_timer();
// Time base quirky code to go around findnearest slowness
/* !TODO! add exception for object mode, no need to slow it down then */
- if (current - t->tsnap.last >= 0.1)
+ if (current - t->tsnap.last >= 0.01)
{
t->tsnap.calcSnap(t, vec);
t->tsnap.targetSnap(t);
@@ -310,9 +312,9 @@ void applySnapping(TransInfo *t, float *vec)
void resetSnapping(TransInfo *t)
{
t->tsnap.status = 0;
- t->tsnap.mode = 0;
t->tsnap.align = 0;
- t->tsnap.modePoint = 0;
+ t->tsnap.mode = 0;
+ t->tsnap.modeSelect = 0;
t->tsnap.modeTarget = 0;
t->tsnap.last = 0;
t->tsnap.applySnap = NULL;
@@ -331,7 +333,7 @@ int validSnappingNormal(TransInfo *t)
{
if ((t->tsnap.status & (POINT_INIT|TARGET_INIT)) == (POINT_INIT|TARGET_INIT))
{
- if (Inpf(t->tsnap.snapNormal, t->tsnap.snapNormal) > 0)
+ if (dot_v3v3(t->tsnap.snapNormal, t->tsnap.snapNormal) > 0)
{
return 1;
}
@@ -345,27 +347,34 @@ void initSnapping(TransInfo *t, wmOperator *op)
ToolSettings *ts = t->settings;
Object *obedit = t->obedit;
Scene *scene = t->scene;
- int snapping = 0;
- short snap_mode = t->settings->snap_target;
+ short snap_target = t->settings->snap_target;
resetSnapping(t);
+ /* if snap property exists */
if (op && RNA_struct_find_property(op->ptr, "snap") && RNA_property_is_set(op->ptr, "snap"))
{
if (RNA_boolean_get(op->ptr, "snap"))
{
- snapping = 1;
- snap_mode = RNA_enum_get(op->ptr, "snap_mode");
+ t->modifiers |= MOD_SNAP;
+
+ if (RNA_property_is_set(op->ptr, "snap_target"))
+ {
+ snap_target = RNA_enum_get(op->ptr, "snap_target");
+ }
- t->tsnap.status |= SNAP_FORCED|POINT_INIT;
- RNA_float_get_array(op->ptr, "snap_point", t->tsnap.snapPoint);
+ if (RNA_property_is_set(op->ptr, "snap_point"))
+ {
+ RNA_float_get_array(op->ptr, "snap_point", t->tsnap.snapPoint);
+ t->tsnap.status |= SNAP_FORCED|POINT_INIT;
+ }
/* snap align only defined in specific cases */
if (RNA_struct_find_property(op->ptr, "snap_align"))
{
t->tsnap.align = RNA_boolean_get(op->ptr, "snap_align");
RNA_float_get_array(op->ptr, "snap_normal", t->tsnap.snapNormal);
- Normalize(t->tsnap.snapNormal);
+ normalize_v3(t->tsnap.snapNormal);
}
if (RNA_struct_find_property(op->ptr, "snap_project"))
@@ -374,11 +383,16 @@ void initSnapping(TransInfo *t, wmOperator *op)
}
}
}
- else
+ /* use scene defaults only when transform is modal */
+ else if (t->flag & T_MODAL)
{
- snapping = ((ts->snap_flag & SCE_SNAP) == SCE_SNAP);
+ if (ts->snap_flag & SCE_SNAP) {
+ t->modifiers |= MOD_SNAP;
+ }
+
t->tsnap.align = ((t->settings->snap_flag & SCE_SNAP_ROTATE) == SCE_SNAP_ROTATE);
t->tsnap.project = ((t->settings->snap_flag & SCE_SNAP_PROJECT) == SCE_SNAP_PROJECT);
+ t->tsnap.peel = ((t->settings->snap_flag & SCE_SNAP_PROJECT) == SCE_SNAP_PROJECT);
}
/* force project off when not supported */
@@ -387,55 +401,47 @@ void initSnapping(TransInfo *t, wmOperator *op)
t->tsnap.project = 0;
}
+ t->tsnap.mode = ts->snap_mode;
+
if ((t->spacetype == SPACE_VIEW3D || t->spacetype == SPACE_IMAGE) && // Only 3D view or UV
- (t->flag & T_CAMERA) == 0) { // Not with camera selected
- setSnappingCallback(t, snap_mode);
+ (t->flag & T_CAMERA) == 0) { // Not with camera selected in camera view
+ setSnappingCallback(t, snap_target);
/* Edit mode */
if (t->tsnap.applySnap != NULL && // A snapping function actually exist
- (snapping) && // Only if the snap flag is on
(obedit != NULL && ELEM3(obedit->type, OB_MESH, OB_ARMATURE, OB_CURVE)) ) // Temporary limited to edit mode meshes, armature, curves
{
- t->tsnap.status |= SNAP_ON;
- t->tsnap.modePoint = SNAP_GEO;
-
if (t->flag & T_PROP_EDIT)
{
- t->tsnap.mode = SNAP_NOT_OBEDIT;
+ t->tsnap.modeSelect = SNAP_NOT_OBEDIT;
}
else
{
- t->tsnap.mode = SNAP_ALL;
+ t->tsnap.modeSelect = SNAP_ALL;
}
}
/* Particles edit mode*/
else if (t->tsnap.applySnap != NULL && // A snapping function actually exist
- (snapping) && // Only if the snap flag is on
(obedit == NULL && BASACT->object && BASACT->object->mode & OB_MODE_PARTICLE_EDIT ))
{
- t->tsnap.status |= SNAP_ON;
- t->tsnap.modePoint = SNAP_GEO;
- t->tsnap.mode = SNAP_ALL;
+ t->tsnap.modeSelect = SNAP_ALL;
}
/* Object mode */
else if (t->tsnap.applySnap != NULL && // A snapping function actually exist
- (snapping) && // Only if the snap flag is on
(obedit == NULL) ) // Object Mode
{
- t->tsnap.status |= SNAP_ON;
- t->tsnap.modePoint = SNAP_GEO;
- t->tsnap.mode = SNAP_NOT_SELECTED;
+ t->tsnap.modeSelect = SNAP_NOT_SELECTED;
}
else
{
/* Grid if snap is not possible */
- t->tsnap.modePoint = SNAP_GRID;
+ t->tsnap.mode = SCE_SNAP_MODE_INCREMENT;
}
}
else
{
/* Always grid outside of 3D view */
- t->tsnap.modePoint = SNAP_GRID;
+ t->tsnap.mode = SCE_SNAP_MODE_INCREMENT;
}
}
@@ -500,7 +506,7 @@ void setSnappingCallback(TransInfo *t, short snap_target)
void ApplySnapTranslation(TransInfo *t, float vec[3])
{
- VecSubf(vec, t->tsnap.snapPoint, t->tsnap.snapTarget);
+ sub_v3_v3v3(vec, t->tsnap.snapPoint, t->tsnap.snapTarget);
}
void ApplySnapRotation(TransInfo *t, float *vec)
@@ -527,7 +533,7 @@ void ApplySnapResize(TransInfo *t, float vec[3])
float TranslationBetween(TransInfo *t, float p1[3], float p2[3])
{
- return VecLenf(p1, p2);
+ return len_v3v3(p1, p2);
}
float RotationBetween(TransInfo *t, float p1[3], float p2[3])
@@ -537,11 +543,11 @@ float RotationBetween(TransInfo *t, float p1[3], float p2[3])
VECCOPY(center, t->center);
if(t->flag & (T_EDIT|T_POSE)) {
Object *ob= t->obedit?t->obedit:t->poseobj;
- Mat4MulVecfl(ob->obmat, center);
+ mul_m4_v3(ob->obmat, center);
}
- VecSubf(start, p1, center);
- VecSubf(end, p2, center);
+ sub_v3_v3v3(start, p1, center);
+ sub_v3_v3v3(end, p2, center);
// Angle around a constraint axis (error prone, will need debug)
if (t->con.applyRot != NULL && (t->con.mode & CON_APPLY)) {
@@ -549,29 +555,29 @@ float RotationBetween(TransInfo *t, float p1[3], float p2[3])
t->con.applyRot(t, NULL, axis, NULL);
- Projf(tmp, end, axis);
- VecSubf(end, end, tmp);
+ project_v3_v3v3(tmp, end, axis);
+ sub_v3_v3v3(end, end, tmp);
- Projf(tmp, start, axis);
- VecSubf(start, start, tmp);
+ project_v3_v3v3(tmp, start, axis);
+ sub_v3_v3v3(start, start, tmp);
- Normalize(end);
- Normalize(start);
+ normalize_v3(end);
+ normalize_v3(start);
- Crossf(tmp, start, end);
+ cross_v3_v3v3(tmp, start, end);
- if (Inpf(tmp, axis) < 0.0)
- angle = -acos(Inpf(start, end));
+ if (dot_v3v3(tmp, axis) < 0.0)
+ angle = -acos(dot_v3v3(start, end));
else
- angle = acos(Inpf(start, end));
+ angle = acos(dot_v3v3(start, end));
}
else {
float mtx[3][3];
- Mat3CpyMat4(mtx, t->viewmat);
+ copy_m3_m4(mtx, t->viewmat);
- Mat3MulVecfl(mtx, end);
- Mat3MulVecfl(mtx, start);
+ mul_m3_v3(mtx, end);
+ mul_m3_v3(mtx, start);
angle = atan2(start[1],start[0]) - atan2(end[1],end[0]);
}
@@ -593,18 +599,18 @@ float ResizeBetween(TransInfo *t, float p1[3], float p2[3])
VECCOPY(center, t->center);
if(t->flag & (T_EDIT|T_POSE)) {
Object *ob= t->obedit?t->obedit:t->poseobj;
- Mat4MulVecfl(ob->obmat, center);
+ mul_m4_v3(ob->obmat, center);
}
- VecSubf(d1, p1, center);
- VecSubf(d2, p2, center);
+ sub_v3_v3v3(d1, p1, center);
+ sub_v3_v3v3(d2, p2, center);
if (t->con.applyRot != NULL && (t->con.mode & CON_APPLY)) {
- Mat3MulVecfl(t->con.pmtx, d1);
- Mat3MulVecfl(t->con.pmtx, d2);
+ mul_m3_v3(t->con.pmtx, d1);
+ mul_m3_v3(t->con.pmtx, d2);
}
- return VecLength(d2) / VecLength(d1);
+ return len_v3(d2) / len_v3(d1);
}
/********************** CALC **************************/
@@ -627,7 +633,7 @@ void CalcSnapGeometry(TransInfo *t, float *vec)
mval[0] = t->mval[0];
mval[1] = t->mval[1];
- if (t->settings->snap_mode == SCE_SNAP_MODE_VOLUME)
+ if (t->tsnap.mode == SCE_SNAP_MODE_VOLUME)
{
ListBase depth_peels;
DepthPeel *p1, *p2;
@@ -685,8 +691,8 @@ void CalcSnapGeometry(TransInfo *t, float *vec)
{
p2->flag = 1;
- VecAddf(vec, p1->p, p2->p);
- VecMulf(vec, 0.5f);
+ add_v3_v3v3(vec, p1->p, p2->p);
+ mul_v3_fl(vec, 0.5f);
}
else
{
@@ -700,7 +706,7 @@ void CalcSnapGeometry(TransInfo *t, float *vec)
break;
}
- new_dist = VecLenf(last_p, vec);
+ new_dist = len_v3v3(last_p, vec);
if (new_dist < dist)
{
@@ -720,17 +726,17 @@ void CalcSnapGeometry(TransInfo *t, float *vec)
}
else
{
- found = snapObjectsTransform(t, mval, &dist, loc, no, t->tsnap.mode);
+ found = snapObjectsTransform(t, mval, &dist, loc, no, t->tsnap.modeSelect);
}
if (found == 1)
{
float tangent[3];
- VecSubf(tangent, loc, t->tsnap.snapPoint);
+ sub_v3_v3v3(tangent, loc, t->tsnap.snapPoint);
tangent[2] = 0;
- if (Inpf(tangent, tangent) > 0)
+ if (dot_v3v3(tangent, tangent) > 0)
{
VECCOPY(t->tsnap.snapTangent, tangent);
}
@@ -759,7 +765,7 @@ void CalcSnapGeometry(TransInfo *t, float *vec)
t->tsnap.snapPoint[0] *= aspx;
t->tsnap.snapPoint[1] *= aspy;
- Mat4MulVecfl(t->obedit->obmat, t->tsnap.snapPoint);
+ mul_m4_v3(t->obedit->obmat, t->tsnap.snapPoint);
t->tsnap.status |= POINT_INIT;
}
@@ -780,7 +786,7 @@ void TargetSnapCenter(TransInfo *t)
VECCOPY(t->tsnap.snapTarget, t->center);
if(t->flag & (T_EDIT|T_POSE)) {
Object *ob= t->obedit?t->obedit:t->poseobj;
- Mat4MulVecfl(ob->obmat, t->tsnap.snapTarget);
+ mul_m4_v3(ob->obmat, t->tsnap.snapTarget);
}
t->tsnap.status |= TARGET_INIT;
@@ -811,7 +817,7 @@ void TargetSnapActive(TransInfo *t)
if(t->flag & (T_EDIT|T_POSE)) {
Object *ob= t->obedit?t->obedit:t->poseobj;
- Mat4MulVecfl(ob->obmat, t->tsnap.snapTarget);
+ mul_m4_v3(ob->obmat, t->tsnap.snapTarget);
}
t->tsnap.status |= TARGET_INIT;
@@ -840,14 +846,14 @@ void TargetSnapMedian(TransInfo *t)
for(td = t->data, i = 0 ; i < t->total && td->flag & TD_SELECTED ; i++, td++)
{
- VecAddf(t->tsnap.snapTarget, t->tsnap.snapTarget, td->center);
+ add_v3_v3v3(t->tsnap.snapTarget, t->tsnap.snapTarget, td->center);
}
- VecMulf(t->tsnap.snapTarget, 1.0 / i);
+ mul_v3_fl(t->tsnap.snapTarget, 1.0 / i);
if(t->flag & (T_EDIT|T_POSE)) {
Object *ob= t->obedit?t->obedit:t->poseobj;
- Mat4MulVecfl(ob->obmat, t->tsnap.snapTarget);
+ mul_m4_v3(ob->obmat, t->tsnap.snapTarget);
}
t->tsnap.status |= TARGET_INIT;
@@ -879,7 +885,7 @@ void TargetSnapClosest(TransInfo *t)
float dist;
VECCOPY(loc, bb->vec[j]);
- Mat4MulVecfl(td->ext->obmat, loc);
+ mul_m4_v3(td->ext->obmat, loc);
dist = t->tsnap.distance(t, loc, t->tsnap.snapPoint);
@@ -922,7 +928,7 @@ void TargetSnapClosest(TransInfo *t)
if(t->flag & (T_EDIT|T_POSE)) {
Object *ob= t->obedit?t->obedit:t->poseobj;
- Mat4MulVecfl(ob->obmat, loc);
+ mul_m4_v3(ob->obmat, loc);
}
dist = t->tsnap.distance(t, loc, t->tsnap.snapPoint);
@@ -947,7 +953,7 @@ int snapFace(ARegion *ar, float v1co[3], float v2co[3], float v3co[3], float *v4
int result;
int retval = 0;
- result = RayIntersectsTriangleThreshold(ray_start_local, ray_normal_local, v1co, v2co, v3co, &lambda, NULL, 0.001);
+ result = isect_ray_tri_threshold_v3(ray_start_local, ray_normal_local, v1co, v2co, v3co, &lambda, NULL, 0.001);
if (result) {
float location[3], normal[3];
@@ -957,19 +963,19 @@ int snapFace(ARegion *ar, float v1co[3], float v2co[3], float v3co[3], float *v4
int new_dist;
VECCOPY(intersect, ray_normal_local);
- VecMulf(intersect, lambda);
- VecAddf(intersect, intersect, ray_start_local);
+ mul_v3_fl(intersect, lambda);
+ add_v3_v3v3(intersect, intersect, ray_start_local);
VECCOPY(location, intersect);
if (v4co)
- CalcNormFloat4(v1co, v2co, v3co, v4co, normal);
+ normal_quad_v3( normal,v1co, v2co, v3co, v4co);
else
- CalcNormFloat(v1co, v2co, v3co, normal);
+ normal_tri_v3( normal,v1co, v2co, v3co);
- Mat4MulVecfl(obmat, location);
+ mul_m4_v3(obmat, location);
- new_depth = VecLenf(location, ray_start);
+ new_depth = len_v3v3(location, ray_start);
project_int(ar, location, screen_loc);
new_dist = abs(screen_loc[0] - (int)mval[0]) + abs(screen_loc[1] - (int)mval[1]);
@@ -982,8 +988,8 @@ int snapFace(ARegion *ar, float v1co[3], float v2co[3], float v3co[3], float *v4
VECCOPY(loc, location);
VECCOPY(no, normal);
- Mat3MulVecfl(timat, no);
- Normalize(no);
+ mul_m3_v3(timat, no);
+ normalize_v3(no);
*dist = new_dist;
}
@@ -999,10 +1005,10 @@ int snapEdge(ARegion *ar, float v1co[3], short v1no[3], float v2co[3], short v2n
int retval = 0;
VECCOPY(ray_end, ray_normal_local);
- VecMulf(ray_end, 2000);
- VecAddf(ray_end, ray_start_local, ray_end);
+ mul_v3_fl(ray_end, 2000);
+ add_v3_v3v3(ray_end, ray_start_local, ray_end);
- result = LineIntersectLine(v1co, v2co, ray_start_local, ray_end, intersect, dvec); /* dvec used but we don't care about result */
+ result = isect_line_line_v3(v1co, v2co, ray_start_local, ray_end, intersect, dvec); /* dvec used but we don't care about result */
if (result)
{
@@ -1010,12 +1016,12 @@ int snapEdge(ARegion *ar, float v1co[3], short v1no[3], float v2co[3], short v2n
float mul;
/* check for behind ray_start */
- VecSubf(dvec, intersect, ray_start_local);
+ sub_v3_v3v3(dvec, intersect, ray_start_local);
- VecSubf(edge_loc, v1co, v2co);
- VecSubf(vec, intersect, v2co);
+ sub_v3_v3v3(edge_loc, v1co, v2co);
+ sub_v3_v3v3(vec, intersect, v2co);
- mul = Inpf(vec, edge_loc) / Inpf(edge_loc, edge_loc);
+ mul = dot_v3v3(vec, edge_loc) / dot_v3v3(edge_loc, edge_loc);
if (mul > 1) {
mul = 1;
@@ -1026,7 +1032,7 @@ int snapEdge(ARegion *ar, float v1co[3], short v1no[3], float v2co[3], short v2n
VECCOPY(intersect, v2co);
}
- if (Inpf(ray_normal_local, dvec) > 0)
+ if (dot_v3v3(ray_normal_local, dvec) > 0)
{
float location[3];
float new_depth;
@@ -1035,9 +1041,9 @@ int snapEdge(ARegion *ar, float v1co[3], short v1no[3], float v2co[3], short v2n
VECCOPY(location, intersect);
- Mat4MulVecfl(obmat, location);
+ mul_m4_v3(obmat, location);
- new_depth = VecLenf(location, ray_start);
+ new_depth = len_v3v3(location, ray_start);
project_int(ar, location, screen_loc);
new_dist = abs(screen_loc[0] - (int)mval[0]) + abs(screen_loc[1] - (int)mval[1]);
@@ -1053,18 +1059,18 @@ int snapEdge(ARegion *ar, float v1co[3], short v1no[3], float v2co[3], short v2n
*depth = new_depth;
retval = 1;
- VecSubf(edge_loc, v1co, v2co);
- VecSubf(vec, intersect, v2co);
+ sub_v3_v3v3(edge_loc, v1co, v2co);
+ sub_v3_v3v3(vec, intersect, v2co);
- mul = Inpf(vec, edge_loc) / Inpf(edge_loc, edge_loc);
+ mul = dot_v3v3(vec, edge_loc) / dot_v3v3(edge_loc, edge_loc);
if (no)
{
- NormalShortToFloat(n1, v1no);
- NormalShortToFloat(n2, v2no);
- VecLerpf(no, n2, n1, mul);
- Mat3MulVecfl(timat, no);
- Normalize(no);
+ normal_short_to_float_v3(n1, v1no);
+ normal_short_to_float_v3(n2, v2no);
+ interp_v3_v3v3(no, n2, n1, mul);
+ mul_m3_v3(timat, no);
+ normalize_v3(no);
}
VECCOPY(loc, location);
@@ -1082,9 +1088,9 @@ int snapVertex(ARegion *ar, float vco[3], short vno[3], float mval[2], float ray
int retval = 0;
float dvec[3];
- VecSubf(dvec, vco, ray_start_local);
+ sub_v3_v3v3(dvec, vco, ray_start_local);
- if (Inpf(ray_normal_local, dvec) > 0)
+ if (dot_v3v3(ray_normal_local, dvec) > 0)
{
float location[3];
float new_depth;
@@ -1093,9 +1099,9 @@ int snapVertex(ARegion *ar, float vco[3], short vno[3], float mval[2], float ray
VECCOPY(location, vco);
- Mat4MulVecfl(obmat, location);
+ mul_m4_v3(obmat, location);
- new_depth = VecLenf(location, ray_start);
+ new_depth = len_v3v3(location, ray_start);
project_int(ar, location, screen_loc);
new_dist = abs(screen_loc[0] - (int)mval[0]) + abs(screen_loc[1] - (int)mval[1]);
@@ -1109,9 +1115,9 @@ int snapVertex(ARegion *ar, float vco[3], short vno[3], float mval[2], float ray
if (no)
{
- NormalShortToFloat(no, vno);
- Mat3MulVecfl(timat, no);
- Normalize(no);
+ normal_short_to_float_v3(no, vno);
+ mul_m3_v3(timat, no);
+ normalize_v3(no);
}
*dist = new_dist;
@@ -1127,13 +1133,13 @@ int snapArmature(short snap_mode, ARegion *ar, Object *ob, bArmature *arm, float
float ray_start_local[3], ray_normal_local[3];
int retval = 0;
- Mat4Invert(imat, obmat);
+ invert_m4_m4(imat, obmat);
VECCOPY(ray_start_local, ray_start);
VECCOPY(ray_normal_local, ray_normal);
- Mat4MulVecfl(imat, ray_start_local);
- Mat4Mul3Vecfl(imat, ray_normal_local);
+ mul_m4_v3(imat, ray_start_local);
+ mul_mat3_m4_v3(imat, ray_normal_local);
if(arm->edbo)
{
@@ -1198,16 +1204,16 @@ int snapDerivedMesh(short snap_mode, ARegion *ar, Object *ob, DerivedMesh *dm, E
float ray_start_local[3], ray_normal_local[3];
int test = 1;
- Mat4Invert(imat, obmat);
+ invert_m4_m4(imat, obmat);
- Mat3CpyMat4(timat, imat);
- Mat3Transp(timat);
+ copy_m3_m4(timat, imat);
+ transpose_m3(timat);
VECCOPY(ray_start_local, ray_start);
VECCOPY(ray_normal_local, ray_normal);
- Mat4MulVecfl(imat, ray_start_local);
- Mat4Mul3Vecfl(imat, ray_normal_local);
+ mul_m4_v3(imat, ray_start_local);
+ mul_mat3_m4_v3(imat, ray_normal_local);
/* If number of vert is more than an arbitrary limit,
@@ -1224,6 +1230,35 @@ int snapDerivedMesh(short snap_mode, ARegion *ar, Object *ob, DerivedMesh *dm, E
{
case SCE_SNAP_MODE_FACE:
{
+#if 1 // Added for durian
+ BVHTreeRayHit hit;
+ BVHTreeFromMesh treeData;
+
+ bvhtree_from_mesh_faces(&treeData, dm, 0.0f, 4, 6);
+
+ hit.index = -1;
+ hit.dist = *depth;
+
+ if(treeData.tree && BLI_bvhtree_ray_cast(treeData.tree, ray_start_local, ray_normal_local, 0.0f, &hit, treeData.raycast_callback, &treeData) != -1)
+ {
+ if(hit.dist<=*depth) {
+ *depth= hit.dist;
+ copy_v3_v3(loc, hit.co);
+ copy_v3_v3(no, hit.no);
+
+ /* back to worldspace */
+ mul_m4_v3(obmat, loc);
+ copy_v3_v3(no, hit.no);
+
+ mul_m3_v3(timat, no);
+ normalize_v3(no);
+
+ retval |= 1;
+ }
+ }
+ break;
+
+#else
MVert *verts = dm->getVertArray(dm);
MFace *faces = dm->getFaceArray(dm);
int *index_array = NULL;
@@ -1293,6 +1328,7 @@ int snapDerivedMesh(short snap_mode, ARegion *ar, Object *ob, DerivedMesh *dm, E
{
EM_free_index_arrays();
}
+#endif
break;
}
case SCE_SNAP_MODE_VERTEX:
@@ -1587,16 +1623,16 @@ int peelDerivedMesh(Object *ob, DerivedMesh *dm, float obmat[][4], float ray_sta
float ray_start_local[3], ray_normal_local[3];
int test = 1;
- Mat4Invert(imat, obmat);
+ invert_m4_m4(imat, obmat);
- Mat3CpyMat4(timat, imat);
- Mat3Transp(timat);
+ copy_m3_m4(timat, imat);
+ transpose_m3(timat);
VECCOPY(ray_start_local, ray_start);
VECCOPY(ray_normal_local, ray_normal);
- Mat4MulVecfl(imat, ray_start_local);
- Mat4Mul3Vecfl(imat, ray_normal_local);
+ mul_m4_v3(imat, ray_start_local);
+ mul_mat3_m4_v3(imat, ray_normal_local);
/* If number of vert is more than an arbitrary limit,
@@ -1618,7 +1654,7 @@ int peelDerivedMesh(Object *ob, DerivedMesh *dm, float obmat[][4], float ray_sta
int result;
- result = RayIntersectsTriangleThreshold(ray_start_local, ray_normal_local, verts[f->v1].co, verts[f->v2].co, verts[f->v3].co, &lambda, NULL, 0.001);
+ result = isect_ray_tri_threshold_v3(ray_start_local, ray_normal_local, verts[f->v1].co, verts[f->v2].co, verts[f->v3].co, &lambda, NULL, 0.001);
if (result) {
float location[3], normal[3];
@@ -1626,29 +1662,29 @@ int peelDerivedMesh(Object *ob, DerivedMesh *dm, float obmat[][4], float ray_sta
float new_depth;
VECCOPY(intersect, ray_normal_local);
- VecMulf(intersect, lambda);
- VecAddf(intersect, intersect, ray_start_local);
+ mul_v3_fl(intersect, lambda);
+ add_v3_v3v3(intersect, intersect, ray_start_local);
VECCOPY(location, intersect);
if (f->v4)
- CalcNormFloat4(verts[f->v1].co, verts[f->v2].co, verts[f->v3].co, verts[f->v4].co, normal);
+ normal_quad_v3( normal,verts[f->v1].co, verts[f->v2].co, verts[f->v3].co, verts[f->v4].co);
else
- CalcNormFloat(verts[f->v1].co, verts[f->v2].co, verts[f->v3].co, normal);
+ normal_tri_v3( normal,verts[f->v1].co, verts[f->v2].co, verts[f->v3].co);
- Mat4MulVecfl(obmat, location);
+ mul_m4_v3(obmat, location);
- new_depth = VecLenf(location, ray_start);
+ new_depth = len_v3v3(location, ray_start);
- Mat3MulVecfl(timat, normal);
- Normalize(normal);
+ mul_m3_v3(timat, normal);
+ normalize_v3(normal);
addDepthPeel(depth_peels, new_depth, location, normal, ob);
}
if (f->v4 && result == 0)
{
- result = RayIntersectsTriangleThreshold(ray_start_local, ray_normal_local, verts[f->v3].co, verts[f->v4].co, verts[f->v1].co, &lambda, NULL, 0.001);
+ result = isect_ray_tri_threshold_v3(ray_start_local, ray_normal_local, verts[f->v3].co, verts[f->v4].co, verts[f->v1].co, &lambda, NULL, 0.001);
if (result) {
float location[3], normal[3];
@@ -1656,22 +1692,22 @@ int peelDerivedMesh(Object *ob, DerivedMesh *dm, float obmat[][4], float ray_sta
float new_depth;
VECCOPY(intersect, ray_normal_local);
- VecMulf(intersect, lambda);
- VecAddf(intersect, intersect, ray_start_local);
+ mul_v3_fl(intersect, lambda);
+ add_v3_v3v3(intersect, intersect, ray_start_local);
VECCOPY(location, intersect);
if (f->v4)
- CalcNormFloat4(verts[f->v1].co, verts[f->v2].co, verts[f->v3].co, verts[f->v4].co, normal);
+ normal_quad_v3( normal,verts[f->v1].co, verts[f->v2].co, verts[f->v3].co, verts[f->v4].co);
else
- CalcNormFloat(verts[f->v1].co, verts[f->v2].co, verts[f->v3].co, normal);
+ normal_tri_v3( normal,verts[f->v1].co, verts[f->v2].co, verts[f->v3].co);
- Mat4MulVecfl(obmat, location);
+ mul_m4_v3(obmat, location);
- new_depth = VecLenf(location, ray_start);
+ new_depth = len_v3v3(location, ray_start);
- Mat3MulVecfl(timat, normal);
- Normalize(normal);
+ mul_m3_v3(timat, normal);
+ normalize_v3(normal);
addDepthPeel(depth_peels, new_depth, location, normal, ob);
}
@@ -1798,7 +1834,7 @@ void snapGrid(TransInfo *t, float *val) {
GearsType action;
// Only do something if using Snap to Grid
- if (t->tsnap.modePoint != SNAP_GRID)
+ if (t->tsnap.mode != SCE_SNAP_MODE_INCREMENT)
return;
if(t->mode==TFM_ROTATION || t->mode==TFM_WARP || t->mode==TFM_TILT || t->mode==TFM_TRACKBALL || t->mode==TFM_BONE_ROLL)
@@ -1809,10 +1845,10 @@ void snapGrid(TransInfo *t, float *val) {
invert = U.flag & USER_AUTOGRABGRID;
if(invert) {
- action = (t->modifiers & MOD_SNAP_GEARS) ? NO_GEARS: BIG_GEARS;
+ action = (t->modifiers & MOD_SNAP) ? NO_GEARS: BIG_GEARS;
}
else {
- action = (t->modifiers & MOD_SNAP_GEARS) ? BIG_GEARS : NO_GEARS;
+ action = (t->modifiers & MOD_SNAP) ? BIG_GEARS : NO_GEARS;
}
if (action == BIG_GEARS && (t->modifiers & MOD_PRECISION)) {
diff --git a/source/blender/editors/uvedit/uvedit_draw.c b/source/blender/editors/uvedit/uvedit_draw.c
index fbd12007c16..c5dccc14b03 100644
--- a/source/blender/editors/uvedit/uvedit_draw.c
+++ b/source/blender/editors/uvedit/uvedit_draw.c
@@ -42,7 +42,7 @@
#include "BKE_object.h"
#include "BKE_utildefines.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_editVert.h"
#include "BIF_gl.h"
@@ -251,44 +251,44 @@ static void draw_uvs_stretch(SpaceImage *sima, Scene *scene, EditMesh *em, MTFac
if(efa->v4) {
#if 0 /* Simple but slow, better reuse normalized vectors */
- uvang1 = RAD2DEG(Vec2Angle3(tf_uv[3], tf_uv[0], tf_uv[1]));
- ang1 = RAD2DEG(VecAngle3(efa->v4->co, efa->v1->co, efa->v2->co));
+ uvang1 = RAD2DEG(angle_v2v2v2(tf_uv[3], tf_uv[0], tf_uv[1]));
+ ang1 = RAD2DEG(angle_v3v3v3(efa->v4->co, efa->v1->co, efa->v2->co));
- uvang2 = RAD2DEG(Vec2Angle3(tf_uv[0], tf_uv[1], tf_uv[2]));
- ang2 = RAD2DEG(VecAngle3(efa->v1->co, efa->v2->co, efa->v3->co));
+ uvang2 = RAD2DEG(angle_v2v2v2(tf_uv[0], tf_uv[1], tf_uv[2]));
+ ang2 = RAD2DEG(angle_v3v3v3(efa->v1->co, efa->v2->co, efa->v3->co));
- uvang3 = RAD2DEG(Vec2Angle3(tf_uv[1], tf_uv[2], tf_uv[3]));
- ang3 = RAD2DEG(VecAngle3(efa->v2->co, efa->v3->co, efa->v4->co));
+ uvang3 = RAD2DEG(angle_v2v2v2(tf_uv[1], tf_uv[2], tf_uv[3]));
+ ang3 = RAD2DEG(angle_v3v3v3(efa->v2->co, efa->v3->co, efa->v4->co));
- uvang4 = RAD2DEG(Vec2Angle3(tf_uv[2], tf_uv[3], tf_uv[0]));
- ang4 = RAD2DEG(VecAngle3(efa->v3->co, efa->v4->co, efa->v1->co));
+ uvang4 = RAD2DEG(angle_v2v2v2(tf_uv[2], tf_uv[3], tf_uv[0]));
+ ang4 = RAD2DEG(angle_v3v3v3(efa->v3->co, efa->v4->co, efa->v1->co));
#endif
/* uv angles */
- VECSUB2D(av1, tf_uv[3], tf_uv[0]); Normalize2(av1);
- VECSUB2D(av2, tf_uv[0], tf_uv[1]); Normalize2(av2);
- VECSUB2D(av3, tf_uv[1], tf_uv[2]); Normalize2(av3);
- VECSUB2D(av4, tf_uv[2], tf_uv[3]); Normalize2(av4);
+ VECSUB2D(av1, tf_uv[3], tf_uv[0]); normalize_v2(av1);
+ VECSUB2D(av2, tf_uv[0], tf_uv[1]); normalize_v2(av2);
+ VECSUB2D(av3, tf_uv[1], tf_uv[2]); normalize_v2(av3);
+ VECSUB2D(av4, tf_uv[2], tf_uv[3]); normalize_v2(av4);
/* This is the correct angle however we are only comparing angles
- * uvang1 = 90-((NormalizedVecAngle2_2D(av1, av2) * 180.0/M_PI)-90);*/
- uvang1 = NormalizedVecAngle2_2D(av1, av2)*180.0/M_PI;
- uvang2 = NormalizedVecAngle2_2D(av2, av3)*180.0/M_PI;
- uvang3 = NormalizedVecAngle2_2D(av3, av4)*180.0/M_PI;
- uvang4 = NormalizedVecAngle2_2D(av4, av1)*180.0/M_PI;
+ * uvang1 = 90-((angle_normalized_v2v2(av1, av2) * 180.0/M_PI)-90);*/
+ uvang1 = angle_normalized_v2v2(av1, av2)*180.0/M_PI;
+ uvang2 = angle_normalized_v2v2(av2, av3)*180.0/M_PI;
+ uvang3 = angle_normalized_v2v2(av3, av4)*180.0/M_PI;
+ uvang4 = angle_normalized_v2v2(av4, av1)*180.0/M_PI;
/* 3d angles */
- VECSUB(av1, efa->v4->co, efa->v1->co); Normalize(av1);
- VECSUB(av2, efa->v1->co, efa->v2->co); Normalize(av2);
- VECSUB(av3, efa->v2->co, efa->v3->co); Normalize(av3);
- VECSUB(av4, efa->v3->co, efa->v4->co); Normalize(av4);
+ VECSUB(av1, efa->v4->co, efa->v1->co); normalize_v3(av1);
+ VECSUB(av2, efa->v1->co, efa->v2->co); normalize_v3(av2);
+ VECSUB(av3, efa->v2->co, efa->v3->co); normalize_v3(av3);
+ VECSUB(av4, efa->v3->co, efa->v4->co); normalize_v3(av4);
/* This is the correct angle however we are only comparing angles
- * ang1 = 90-((NormalizedVecAngle2(av1, av2) * 180.0/M_PI)-90);*/
- ang1 = NormalizedVecAngle2(av1, av2)*180.0/M_PI;
- ang2 = NormalizedVecAngle2(av2, av3)*180.0/M_PI;
- ang3 = NormalizedVecAngle2(av3, av4)*180.0/M_PI;
- ang4 = NormalizedVecAngle2(av4, av1)*180.0/M_PI;
+ * ang1 = 90-((angle_normalized_v3v3(av1, av2) * 180.0/M_PI)-90);*/
+ ang1 = angle_normalized_v3v3(av1, av2)*180.0/M_PI;
+ ang2 = angle_normalized_v3v3(av2, av3)*180.0/M_PI;
+ ang3 = angle_normalized_v3v3(av3, av4)*180.0/M_PI;
+ ang4 = angle_normalized_v3v3(av4, av1)*180.0/M_PI;
glBegin(GL_QUADS);
@@ -315,36 +315,36 @@ static void draw_uvs_stretch(SpaceImage *sima, Scene *scene, EditMesh *em, MTFac
}
else {
#if 0 /* Simple but slow, better reuse normalized vectors */
- uvang1 = RAD2DEG(Vec2Angle3(tf_uv[2], tf_uv[0], tf_uv[1]));
- ang1 = RAD2DEG(VecAngle3(efa->v3->co, efa->v1->co, efa->v2->co));
+ uvang1 = RAD2DEG(angle_v2v2v2(tf_uv[2], tf_uv[0], tf_uv[1]));
+ ang1 = RAD2DEG(angle_v3v3v3(efa->v3->co, efa->v1->co, efa->v2->co));
- uvang2 = RAD2DEG(Vec2Angle3(tf_uv[0], tf_uv[1], tf_uv[2]));
- ang2 = RAD2DEG(VecAngle3(efa->v1->co, efa->v2->co, efa->v3->co));
+ uvang2 = RAD2DEG(angle_v2v2v2(tf_uv[0], tf_uv[1], tf_uv[2]));
+ ang2 = RAD2DEG(angle_v3v3v3(efa->v1->co, efa->v2->co, efa->v3->co));
uvang3 = M_PI-(uvang1+uvang2);
ang3 = M_PI-(ang1+ang2);
#endif
/* uv angles */
- VECSUB2D(av1, tf_uv[2], tf_uv[0]); Normalize2(av1);
- VECSUB2D(av2, tf_uv[0], tf_uv[1]); Normalize2(av2);
- VECSUB2D(av3, tf_uv[1], tf_uv[2]); Normalize2(av3);
+ VECSUB2D(av1, tf_uv[2], tf_uv[0]); normalize_v2(av1);
+ VECSUB2D(av2, tf_uv[0], tf_uv[1]); normalize_v2(av2);
+ VECSUB2D(av3, tf_uv[1], tf_uv[2]); normalize_v2(av3);
/* This is the correct angle however we are only comparing angles
- * uvang1 = 90-((NormalizedVecAngle2_2D(av1, av2) * 180.0/M_PI)-90); */
- uvang1 = NormalizedVecAngle2_2D(av1, av2)*180.0/M_PI;
- uvang2 = NormalizedVecAngle2_2D(av2, av3)*180.0/M_PI;
- uvang3 = NormalizedVecAngle2_2D(av3, av1)*180.0/M_PI;
+ * uvang1 = 90-((angle_normalized_v2v2(av1, av2) * 180.0/M_PI)-90); */
+ uvang1 = angle_normalized_v2v2(av1, av2)*180.0/M_PI;
+ uvang2 = angle_normalized_v2v2(av2, av3)*180.0/M_PI;
+ uvang3 = angle_normalized_v2v2(av3, av1)*180.0/M_PI;
/* 3d angles */
- VECSUB(av1, efa->v3->co, efa->v1->co); Normalize(av1);
- VECSUB(av2, efa->v1->co, efa->v2->co); Normalize(av2);
- VECSUB(av3, efa->v2->co, efa->v3->co); Normalize(av3);
+ VECSUB(av1, efa->v3->co, efa->v1->co); normalize_v3(av1);
+ VECSUB(av2, efa->v1->co, efa->v2->co); normalize_v3(av2);
+ VECSUB(av3, efa->v2->co, efa->v3->co); normalize_v3(av3);
/* This is the correct angle however we are only comparing angles
- * ang1 = 90-((NormalizedVecAngle2(av1, av2) * 180.0/M_PI)-90); */
- ang1 = NormalizedVecAngle2(av1, av2)*180.0/M_PI;
- ang2 = NormalizedVecAngle2(av2, av3)*180.0/M_PI;
- ang3 = NormalizedVecAngle2(av3, av1)*180.0/M_PI;
+ * ang1 = 90-((angle_normalized_v3v3(av1, av2) * 180.0/M_PI)-90); */
+ ang1 = angle_normalized_v3v3(av1, av2)*180.0/M_PI;
+ ang2 = angle_normalized_v3v3(av2, av3)*180.0/M_PI;
+ ang3 = angle_normalized_v3v3(av3, av1)*180.0/M_PI;
/* This simple makes the angles display worse then they really are ;)
* 1.0-pow((1.0-a), 2) */
diff --git a/source/blender/editors/uvedit/uvedit_ops.c b/source/blender/editors/uvedit/uvedit_ops.c
index f9a849798be..623ddaae188 100644
--- a/source/blender/editors/uvedit/uvedit_ops.c
+++ b/source/blender/editors/uvedit/uvedit_ops.c
@@ -41,7 +41,7 @@
#include "DNA_screen_types.h"
#include "DNA_windowmanager_types.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BLI_editVert.h"
@@ -359,9 +359,9 @@ void uv_center(float uv[][2], float cent[2], int quad)
float uv_area(float uv[][2], int quad)
{
if(quad)
- return AreaF2Dfl(uv[0], uv[1], uv[2]) + AreaF2Dfl(uv[0], uv[2], uv[3]);
+ return area_tri_v2(uv[0], uv[1], uv[2]) + area_tri_v2(uv[0], uv[2], uv[3]);
else
- return AreaF2Dfl(uv[0], uv[1], uv[2]);
+ return area_tri_v2(uv[0], uv[1], uv[2]);
}
void uv_copy_aspect(float uv_orig[][2], float uv[][2], float aspx, float aspy)
@@ -473,7 +473,7 @@ static void find_nearest_uv_edge(Scene *scene, Image *ima, EditMesh *em, float c
nverts= efa->v4? 4: 3;
for(i=0; i<nverts; i++) {
- dist= PdistVL2Dfl(co, tf->uv[i], tf->uv[(i+1)%nverts]);
+ dist= dist_to_line_segment_v2(co, tf->uv[i], tf->uv[(i+1)%nverts]);
if(dist < mindist) {
hit->tf= tf;
@@ -534,8 +534,8 @@ static int nearest_uv_between(MTFace *tf, int nverts, int id, float co[2], float
m[0]= co[0]-uv[0];
m[1]= co[1]-uv[1];
- Vec2Subf(v1, tf->uv[id1], tf->uv[id]);
- Vec2Subf(v2, tf->uv[id2], tf->uv[id]);
+ sub_v2_v2v2(v1, tf->uv[id1], tf->uv[id]);
+ sub_v2_v2v2(v2, tf->uv[id2], tf->uv[id]);
/* m and v2 on same side of v-v1? */
c1= v1[0]*m[1] - v1[1]*m[0];
@@ -3144,6 +3144,9 @@ void ED_keymap_uvedit(wmKeyConfig *keyconf)
/* cursor */
WM_keymap_add_item(keymap, "UV_OT_cursor_set", ACTIONMOUSE, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "UV_OT_tile_set", ACTIONMOUSE, KM_PRESS, KM_SHIFT, 0);
+
+ /* menus */
+ WM_keymap_add_menu(keymap, "IMAGE_MT_uvs_snap", SKEY, KM_PRESS, KM_SHIFT, 0);
ED_object_generic_keymap(keyconf, keymap, TRUE);
diff --git a/source/blender/editors/uvedit/uvedit_parametrizer.c b/source/blender/editors/uvedit/uvedit_parametrizer.c
index 20f74085e52..85ccef5cd7d 100644
--- a/source/blender/editors/uvedit/uvedit_parametrizer.c
+++ b/source/blender/editors/uvedit/uvedit_parametrizer.c
@@ -2,7 +2,7 @@
#include "MEM_guardedalloc.h"
#include "BLI_memarena.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_rand.h"
#include "BLI_heap.h"
#include "BLI_boxpack2d.h"
@@ -333,8 +333,8 @@ static float p_vec_angle_cos(float *v1, float *v2, float *v3)
d2[1] = v3[1] - v2[1];
d2[2] = v3[2] - v2[2];
- Normalize(d1);
- Normalize(d2);
+ normalize_v3(d1);
+ normalize_v3(d2);
return d1[0]*d2[0] + d1[1]*d2[1] + d1[2]*d2[2];
}
@@ -382,7 +382,7 @@ static float p_face_area(PFace *f)
PEdge *e1 = f->edge, *e2 = e1->next, *e3 = e2->next;
PVert *v1 = e1->vert, *v2 = e2->vert, *v3 = e3->vert;
- return AreaT3Dfl(v1->co, v2->co, v3->co);
+ return area_tri_v3(v1->co, v2->co, v3->co);
}
static float p_area_signed(float *v1, float *v2, float *v3)
@@ -1099,7 +1099,7 @@ static PFace *p_face_add_fill(PChart *chart, PVert *v1, PVert *v2, PVert *v3)
static PBool p_quad_split_direction(PHandle *handle, float **co, PHashKey *vkeys)
{
- float fac= VecLenf(co[0], co[2]) - VecLenf(co[1], co[3]);
+ float fac= len_v3v3(co[0], co[2]) - len_v3v3(co[1], co[3]);
PBool dir = (fac <= 0.0f);
/* the face exists check is there because of a special case: when
@@ -1414,16 +1414,16 @@ static float p_vert_cotan(float *v1, float *v2, float *v3)
{
float a[3], b[3], c[3], clen;
- VecSubf(a, v2, v1);
- VecSubf(b, v3, v1);
- Crossf(c, a, b);
+ sub_v3_v3v3(a, v2, v1);
+ sub_v3_v3v3(b, v3, v1);
+ cross_v3_v3v3(c, a, b);
- clen = VecLength(c);
+ clen = len_v3(c);
if (clen == 0.0f)
return 0.0f;
- return Inpf(a, b)/clen;
+ return dot_v3v3(a, b)/clen;
}
static PBool p_vert_flipped_wheel_triangle(PVert *v)
@@ -1752,15 +1752,15 @@ static PBool p_collapse_normal_flipped(float *v1, float *v2, float *vold, float
{
float nold[3], nnew[3], sub1[3], sub2[3];
- VecSubf(sub1, vold, v1);
- VecSubf(sub2, vold, v2);
- Crossf(nold, sub1, sub2);
+ sub_v3_v3v3(sub1, vold, v1);
+ sub_v3_v3v3(sub2, vold, v2);
+ cross_v3_v3v3(nold, sub1, sub2);
- VecSubf(sub1, vnew, v1);
- VecSubf(sub2, vnew, v2);
- Crossf(nnew, sub1, sub2);
+ sub_v3_v3v3(sub1, vnew, v1);
+ sub_v3_v3v3(sub2, vnew, v2);
+ cross_v3_v3v3(nnew, sub1, sub2);
- return (Inpf(nold, nnew) <= 0.0f);
+ return (dot_v3v3(nold, nnew) <= 0.0f);
}
static PBool p_collapse_allowed_geometric(PEdge *edge, PEdge *pair)
@@ -1866,7 +1866,7 @@ static float p_collapse_cost(PEdge *edge, PEdge *pair)
oldf1 = (edge)? edge->face: NULL;
oldf2 = (pair)? pair->face: NULL;
- VecSubf(edgevec, keepv->co, oldv->co);
+ sub_v3_v3v3(edgevec, keepv->co, oldv->co);
e = oldv->edge;
do {
@@ -1878,16 +1878,16 @@ static float p_collapse_cost(PEdge *edge, PEdge *pair)
float tetrav2[3], tetrav3[3], c[3];
/* tetrahedron volume = (1/3!)*|a.(b x c)| */
- VecSubf(tetrav2, co1, oldv->co);
- VecSubf(tetrav3, co2, oldv->co);
- Crossf(c, tetrav2, tetrav3);
+ sub_v3_v3v3(tetrav2, co1, oldv->co);
+ sub_v3_v3v3(tetrav3, co2, oldv->co);
+ cross_v3_v3v3(c, tetrav2, tetrav3);
- volumecost += fabs(Inpf(edgevec, c)/6.0f);
+ volumecost += fabs(dot_v3v3(edgevec, c)/6.0f);
#if 0
- shapecost += Inpf(co1, keepv->co);
+ shapecost += dot_v3v3(co1, keepv->co);
if (p_wheel_edge_next(e) == NULL)
- shapecost += Inpf(co2, keepv->co);
+ shapecost += dot_v3v3(co2, keepv->co);
#endif
p_triangle_angles(oldv->co, co1, co2, &a1, &a2, &a3);
@@ -1915,10 +1915,10 @@ static float p_collapse_cost(PEdge *edge, PEdge *pair)
PVert *v1 = p_boundary_edge_prev(oldv->edge)->vert;
PVert *v2 = p_boundary_edge_next(oldv->edge)->vert;
- areacost = AreaT3Dfl(oldv->co, v1->co, v2->co);
+ areacost = area_tri_v3(oldv->co, v1->co, v2->co);
}
- elen = VecLength(edgevec);
+ elen = len_v3(edgevec);
weight = 1.0f; /* 0.2f */
cost = weight*volumecost*volumecost + elen*elen*areacost*areacost;
#if 0
@@ -2750,7 +2750,7 @@ static void p_chart_pin_positions(PChart *chart, PVert **pin1, PVert **pin2)
int diru, dirv, dirx, diry;
float sub[3];
- VecSubf(sub, (*pin1)->co, (*pin2)->co);
+ sub_v3_v3v3(sub, (*pin1)->co, (*pin2)->co);
sub[0] = fabs(sub[0]);
sub[1] = fabs(sub[1]);
sub[2] = fabs(sub[2]);
@@ -3185,35 +3185,35 @@ static float p_face_stretch(PFace *f)
w= 1.0f/(2.0f*area);
/* compute derivatives */
- VecCopyf(Ps, v1->co);
- VecMulf(Ps, (v2->uv[1] - v3->uv[1]));
+ copy_v3_v3(Ps, v1->co);
+ mul_v3_fl(Ps, (v2->uv[1] - v3->uv[1]));
- VecCopyf(tmp, v2->co);
- VecMulf(tmp, (v3->uv[1] - v1->uv[1]));
- VecAddf(Ps, Ps, tmp);
+ copy_v3_v3(tmp, v2->co);
+ mul_v3_fl(tmp, (v3->uv[1] - v1->uv[1]));
+ add_v3_v3v3(Ps, Ps, tmp);
- VecCopyf(tmp, v3->co);
- VecMulf(tmp, (v1->uv[1] - v2->uv[1]));
- VecAddf(Ps, Ps, tmp);
+ copy_v3_v3(tmp, v3->co);
+ mul_v3_fl(tmp, (v1->uv[1] - v2->uv[1]));
+ add_v3_v3v3(Ps, Ps, tmp);
- VecMulf(Ps, w);
+ mul_v3_fl(Ps, w);
- VecCopyf(Pt, v1->co);
- VecMulf(Pt, (v3->uv[0] - v2->uv[0]));
+ copy_v3_v3(Pt, v1->co);
+ mul_v3_fl(Pt, (v3->uv[0] - v2->uv[0]));
- VecCopyf(tmp, v2->co);
- VecMulf(tmp, (v1->uv[0] - v3->uv[0]));
- VecAddf(Pt, Pt, tmp);
+ copy_v3_v3(tmp, v2->co);
+ mul_v3_fl(tmp, (v1->uv[0] - v3->uv[0]));
+ add_v3_v3v3(Pt, Pt, tmp);
- VecCopyf(tmp, v3->co);
- VecMulf(tmp, (v2->uv[0] - v1->uv[0]));
- VecAddf(Pt, Pt, tmp);
+ copy_v3_v3(tmp, v3->co);
+ mul_v3_fl(tmp, (v2->uv[0] - v1->uv[0]));
+ add_v3_v3v3(Pt, Pt, tmp);
- VecMulf(Pt, w);
+ mul_v3_fl(Pt, w);
/* Sander Tensor */
- a= Inpf(Ps, Ps);
- c= Inpf(Pt, Pt);
+ a= dot_v3v3(Ps, Ps);
+ c= dot_v3v3(Pt, Pt);
T = sqrt(0.5f*(a + c));
if (f->flag & PFACE_FILLED)
@@ -3273,7 +3273,7 @@ static void p_chart_stretch_minimize(PChart *chart, RNG *rng)
low = 0;
stretch_low = orig_stretch;
- Vec2Addf(v->uv, orig_uv, dir);
+ add_v2_v2v2(v->uv, orig_uv, dir);
high = 1;
stretch = stretch_high = p_stretch_compute_vertex(v);
@@ -3296,7 +3296,7 @@ static void p_chart_stretch_minimize(PChart *chart, RNG *rng)
/* no luck, stretch has increased, reset to old values */
if(stretch >= orig_stretch)
- Vec2Copyf(v->uv, orig_uv);
+ copy_v2_v2(v->uv, orig_uv);
}
}
@@ -3404,7 +3404,7 @@ static float p_rectangle_area(float *p1, float *dir, float *p2, float *p3, float
if (!p_intersect_line_2d_dir(p3, dir, p4, orthodir, corner3))
return 1e10;
- return Vec2Lenf(corner1, corner2)*Vec2Lenf(corner2, corner3);
+ return len_v2v2(corner1, corner2)*len_v2v2(corner2, corner3);
}
static float p_chart_minimum_area_angle(PChart *chart)
@@ -3499,7 +3499,7 @@ static float p_chart_minimum_area_angle(PChart *chart)
p3 = points[idx[(mini+2)%4]];
p4 = points[idx[(mini+3)%4]];
- len = Vec2Lenf(p1->uv, p1n->uv);
+ len = len_v2v2(p1->uv, p1n->uv);
if (len > 0.0f) {
len = 1.0/len;
diff --git a/source/blender/editors/uvedit/uvedit_unwrap_ops.c b/source/blender/editors/uvedit/uvedit_unwrap_ops.c
index 29d9bb4864e..e5881415100 100644
--- a/source/blender/editors/uvedit/uvedit_unwrap_ops.c
+++ b/source/blender/editors/uvedit/uvedit_unwrap_ops.c
@@ -48,7 +48,7 @@
#include "BKE_mesh.h"
#include "BKE_utildefines.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_edgehash.h"
#include "BLI_editVert.h"
@@ -563,7 +563,7 @@ static void uv_map_transform_center(Scene *scene, View3D *v3d, float *result, Ob
if(efa->v4) DO_MINMAX(efa->v4->co, min, max);
}
}
- VecMidf(result, min, max);
+ mid_v3_v3v3(result, min, max);
break;
case V3D_CURSOR: /*cursor center*/
@@ -590,23 +590,23 @@ static void uv_map_rotation_matrix(float result[][4], RegionView3D *rv3d, Object
/* get rotation of the current view matrix */
if(rv3d)
- Mat4CpyMat4(viewmatrix, rv3d->viewmat);
+ copy_m4_m4(viewmatrix, rv3d->viewmat);
else
- Mat4One(viewmatrix);
+ unit_m4(viewmatrix);
/* but shifting */
for(k=0; k<4; k++)
viewmatrix[3][k] =0.0f;
/* get rotation of the current object matrix */
- Mat4CpyMat4(rotobj,ob->obmat);
+ copy_m4_m4(rotobj,ob->obmat);
/* but shifting */
for(k=0; k<4; k++)
rotobj[3][k] =0.0f;
- Mat4Clr(*rotup);
- Mat4Clr(*rotside);
+ zero_m4(rotup);
+ zero_m4(rotside);
/* compensate front/side.. against opengl x,y,z world definition */
/* this is "kanonen gegen spatzen", a few plus minus 1 will do here */
@@ -626,7 +626,7 @@ static void uv_map_rotation_matrix(float result[][4], RegionView3D *rv3d, Object
rotup[0][0]= (float)1.0f/radius;
/* calculate transforms*/
- Mat4MulSerie(result, rotup, rotside, viewmatrix, rotobj, NULL, NULL, NULL, NULL);
+ mul_serie_m4(result, rotup, rotside, viewmatrix, rotobj, NULL, NULL, NULL, NULL);
}
static void uv_map_transform(bContext *C, wmOperator *op, float center[3], float rotmat[4][4])
@@ -657,7 +657,7 @@ static void uv_map_transform(bContext *C, wmOperator *op, float center[3], float
/* be compatible to the "old" sphere/cylinder mode */
if(direction == ALIGN_TO_OBJECT)
- Mat4One(rotmat);
+ unit_m4(rotmat);
else
uv_map_rotation_matrix(rotmat, rv3d, obedit, upangledeg, sideangledeg, radius);
@@ -873,7 +873,7 @@ static void uv_from_view_bounds(float target[2], float source[3], float rotmat[4
{
float pv[3];
- Mat4MulVecfl(rotmat, pv);
+ mul_m4_v3(rotmat, pv);
/* ortho projection */
target[0] = -pv[0];
@@ -885,19 +885,19 @@ static void uv_from_view(ARegion *ar, float target[2], float source[3], float ro
RegionView3D *rv3d= ar->regiondata;
float pv[3], pv4[4], dx, dy, x= 0.0, y= 0.0;
- Mat4MulVecfl(rotmat, pv);
+ mul_m4_v3(rotmat, pv);
dx= ar->winx;
dy= ar->winy;
- VecCopyf(pv4, source);
+ copy_v3_v3(pv4, source);
pv4[3]= 1.0;
/* rotmat is the object matrix in this case */
- Mat4MulVec4fl(rotmat, pv4);
+ mul_m4_v4(rotmat, pv4);
/* almost project_short */
- Mat4MulVec4fl(rv3d->persmat, pv4);
+ mul_m4_v4(rv3d->persmat, pv4);
if(fabs(pv4[3]) > 0.00001) { /* avoid division by zero */
target[0] = dx/2.0 + (dx/2.0)*pv4[0]/pv4[3];
target[1] = dy/2.0 + (dy/2.0)*pv4[1]/pv4[3];
@@ -954,7 +954,7 @@ static int from_view_exec(bContext *C, wmOperator *op)
}
}
else {
- Mat4CpyMat4(rotmat, obedit->obmat);
+ copy_m4_m4(rotmat, obedit->obmat);
for(efa= em->faces.first; efa; efa= efa->next) {
if(efa->f & SELECT) {
@@ -1063,10 +1063,10 @@ static void uv_sphere_project(float target[2], float source[3], float center[3],
{
float pv[3];
- VecSubf(pv, source, center);
- Mat4MulVecfl(rotmat, pv);
+ sub_v3_v3v3(pv, source, center);
+ mul_m4_v3(rotmat, pv);
- spheremap(pv[0], pv[1], pv[2], &target[0], &target[1]);
+ map_to_sphere( &target[0], &target[1],pv[0], pv[1], pv[2]);
/* split line is always zero */
if(target[0] >= 1.0f)
@@ -1155,10 +1155,10 @@ static void uv_cylinder_project(float target[2], float source[3], float center[3
{
float pv[3];
- VecSubf(pv, source, center);
- Mat4MulVecfl(rotmat, pv);
+ sub_v3_v3v3(pv, source, center);
+ mul_m4_v3(rotmat, pv);
- tubemap(pv[0], pv[1], pv[2], &target[0], &target[1]);
+ map_to_tube( &target[0], &target[1],pv[0], pv[1], pv[2]);
/* split line is always zero */
if(target[0] >= 1.0f)
@@ -1248,7 +1248,7 @@ static int cube_project_exec(bContext *C, wmOperator *op)
for(efa= em->faces.first; efa; efa= efa->next) {
if(efa->f & SELECT) {
tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- CalcNormFloat(efa->v1->co, efa->v2->co, efa->v3->co, no);
+ normal_tri_v3( no,efa->v1->co, efa->v2->co, efa->v3->co);
no[0]= fabs(no[0]);
no[1]= fabs(no[1]);
diff --git a/source/blender/freestyle/intern/blender_interface/BlenderFileLoader.cpp b/source/blender/freestyle/intern/blender_interface/BlenderFileLoader.cpp
index f70cdaf8720..114dd1bc7e2 100644
--- a/source/blender/freestyle/intern/blender_interface/BlenderFileLoader.cpp
+++ b/source/blender/freestyle/intern/blender_interface/BlenderFileLoader.cpp
@@ -66,7 +66,7 @@ void BlenderFileLoader::insertShapeNode(ObjectRen *obr, int id)
// M allows to recover world coordinates from camera coordinates
// M => obr->ob->imat * obr->obmat (multiplication from left to right)
float M[4][4];
- Mat4MulMat4(M, obr->ob->imat, obr->ob->obmat);
+ mul_m4_m4m4(M, obr->ob->imat, obr->ob->obmat);
// We compute a normal per vertex and manages the smoothing of the shape:
// Lib3dsVector *normalL=(Lib3dsVector*)malloc(3*sizeof(Lib3dsVector)*mesh->faces);
@@ -128,7 +128,7 @@ void BlenderFileLoader::insertShapeNode(ObjectRen *obr, int id)
pvtmp[1] = obr->vertnodes[0].vert->co[1];
pvtmp[2] = obr->vertnodes[0].vert->co[2];
- Mat4MulVecfl( M, pvtmp);
+ mul_m4_v3( M, pvtmp);
minBBox[0] = pvtmp[0];
maxBBox[0] = pvtmp[0];
@@ -197,7 +197,7 @@ void BlenderFileLoader::insertShapeNode(ObjectRen *obr, int id)
//lib3ds_vector_transform(pv, M, mesh->pointL[f->points[i]].pos); //fills the cells of the pv array
for(j=0; j<3; j++)
pv[j] = fv[i]->co[j];
- Mat4MulVecfl( M, pv);
+ mul_m4_v3( M, pv);
for(j=0; j<3; j++) // we parse the xyz coordinates of the vertex i
{
@@ -234,8 +234,8 @@ void BlenderFileLoader::insertShapeNode(ObjectRen *obr, int id)
vec02[2] = pv_ptr[2][2] - pv_ptr[0][2];
float n[3];
- Crossf(n, vec01, vec02);
- Normalize(n);
+ cross_v3_v3v3(n, vec01, vec02);
+ normalize_v3(n);
for(i=0; i<3; ++i) {
for(j=0; j<3; ++j) {
@@ -277,7 +277,7 @@ void BlenderFileLoader::insertShapeNode(ObjectRen *obr, int id)
//lib3ds_vector_transform(pv, M, mesh->pointL[f->points[i]].pos); //fills the cells of the pv array
for(j=0; j<3; j++)
pv[j] = fv[i]->co[j];
- Mat4MulVecfl( M, pv);
+ mul_m4_v3( M, pv);
for(j=0; j<3; j++) // we parse the xyz coordinates of the vertex i
{
@@ -314,8 +314,8 @@ void BlenderFileLoader::insertShapeNode(ObjectRen *obr, int id)
vec02[2] = pv_ptr[2][2] - pv_ptr[0][2];
float n[3];
- Crossf(n, vec01, vec02);
- Normalize(n);
+ cross_v3_v3v3(n, vec01, vec02);
+ normalize_v3(n);
for(i=0; i<3; ++i) {
for(j=0; j<3; ++j) {
diff --git a/source/blender/freestyle/intern/blender_interface/BlenderFileLoader.h b/source/blender/freestyle/intern/blender_interface/BlenderFileLoader.h
index e1a818b4a7f..8068eaf1bcf 100644
--- a/source/blender/freestyle/intern/blender_interface/BlenderFileLoader.h
+++ b/source/blender/freestyle/intern/blender_interface/BlenderFileLoader.h
@@ -24,7 +24,7 @@ extern "C" {
#include "BKE_mesh.h"
#include "BKE_scene.h"
- #include "BLI_arithb.h"
+ #include "BLI_math.h"
#ifdef __cplusplus
}
diff --git a/source/blender/gpu/CMakeLists.txt b/source/blender/gpu/CMakeLists.txt
index 279596e5ad7..b6e523fca70 100644
--- a/source/blender/gpu/CMakeLists.txt
+++ b/source/blender/gpu/CMakeLists.txt
@@ -30,5 +30,7 @@ SET(INC
. ../blenlib ../blenkernel ../makesdna ../include
../../../extern/glew/include ../../../intern/guardedalloc ../../../intern/smoke/extern ../imbuf)
+ADD_DEFINITIONS(-DGLEW_STATIC)
+
BLENDERLIB(bf_gpu "${SRC}" "${INC}")
diff --git a/source/blender/gpu/SConscript b/source/blender/gpu/SConscript
index 7e700c177e4..98f57f336ab 100644
--- a/source/blender/gpu/SConscript
+++ b/source/blender/gpu/SConscript
@@ -3,9 +3,11 @@ Import ('env')
sources = env.Glob('intern/*.c')
+defs = [ 'GLEW_STATIC' ]
+
incs = '../blenlib ../blenkernel ../makesdna ../include'
incs += ' #/extern/glew/include #intern/guardedalloc #intern/smoke/extern ../imbuf .'
incs += ' ' + env['BF_OPENGL_INC']
-env.BlenderLib ( 'bf_gpu', sources, Split(incs), [], libtype=['core','player'], priority=[160,110] )
+env.BlenderLib ( 'bf_gpu', sources, Split(incs), defines = defs, libtype=['core','player'], priority=[160,110] )
diff --git a/source/blender/gpu/intern/gpu_buffers.c b/source/blender/gpu/intern/gpu_buffers.c
index 9e164f46e4c..a59c263055d 100644
--- a/source/blender/gpu/intern/gpu_buffers.c
+++ b/source/blender/gpu/intern/gpu_buffers.c
@@ -36,7 +36,7 @@
#include "MEM_guardedalloc.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "DNA_meshdata_types.h"
@@ -545,9 +545,9 @@ void GPU_buffer_copy_normal( DerivedMesh *dm, float *varray, int *index, int *re
VECCOPY(&varray[start+6],&nors[i*3]);
}
if( mface[i].v4 )
- CalcNormFloat4(mvert[mface[i].v1].co, mvert[mface[i].v2].co, mvert[mface[i].v3].co, mvert[mface[i].v4].co, norm);
+ normal_quad_v3( norm,mvert[mface[i].v1].co, mvert[mface[i].v2].co, mvert[mface[i].v3].co, mvert[mface[i].v4].co);
else
- CalcNormFloat(mvert[mface[i].v1].co, mvert[mface[i].v2].co, mvert[mface[i].v3].co, norm);
+ normal_tri_v3( norm,mvert[mface[i].v1].co, mvert[mface[i].v2].co, mvert[mface[i].v3].co);
VECCOPY(&varray[start],norm);
VECCOPY(&varray[start+3],norm);
VECCOPY(&varray[start+6],norm);
diff --git a/source/blender/gpu/intern/gpu_material.c b/source/blender/gpu/intern/gpu_material.c
index 0650a0bfa19..3da83d557a3 100644
--- a/source/blender/gpu/intern/gpu_material.c
+++ b/source/blender/gpu/intern/gpu_material.c
@@ -54,7 +54,7 @@
#include "BKE_texture.h"
#include "BKE_utildefines.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "GPU_extensions.h"
@@ -290,7 +290,7 @@ void GPU_material_bind_uniforms(GPUMaterial *material, float obmat[][4], float v
GPU_shader_uniform_vector(shader, material->obmatloc, 16, 1, (float*)obmat);
}
if(material->builtins & GPU_INVERSE_OBJECT_MATRIX) {
- Mat4Invert(invmat, obmat);
+ invert_m4_m4(invmat, obmat);
GPU_shader_uniform_vector(shader, material->invobmatloc, 16, 1, (float*)invmat);
}
if(material->builtins & GPU_OBCOLOR) {
@@ -305,20 +305,20 @@ void GPU_material_bind_uniforms(GPUMaterial *material, float obmat[][4], float v
if(material->dynproperty & DYN_LAMP_VEC) {
VECCOPY(lamp->dynvec, lamp->vec);
- Normalize(lamp->dynvec);
- VecNegf(lamp->dynvec);
- Mat4Mul3Vecfl(viewmat, lamp->dynvec);
+ normalize_v3(lamp->dynvec);
+ negate_v3(lamp->dynvec);
+ mul_mat3_m4_v3(viewmat, lamp->dynvec);
}
if(material->dynproperty & DYN_LAMP_CO) {
VECCOPY(lamp->dynco, lamp->co);
- Mat4MulVecfl(viewmat, lamp->dynco);
+ mul_m4_v3(viewmat, lamp->dynco);
}
if(material->dynproperty & DYN_LAMP_IMAT)
- Mat4MulMat4(lamp->dynimat, viewinv, lamp->imat);
+ mul_m4_m4m4(lamp->dynimat, viewinv, lamp->imat);
if(material->dynproperty & DYN_LAMP_PERSMAT)
- Mat4MulMat4(lamp->dynpersmat, viewinv, lamp->persmat);
+ mul_m4_m4m4(lamp->dynpersmat, viewinv, lamp->persmat);
}
GPU_pass_update_uniforms(material->pass);
@@ -782,7 +782,7 @@ static void material_lights(GPUShadeInput *shi, GPUShadeResult *shr)
Object *ob = dob->ob;
if(ob->type==OB_LAMP) {
- Mat4CpyMat4(ob->obmat, dob->mat);
+ copy_m4_m4(ob->obmat, dob->mat);
lamp = GPU_lamp_from_blender(shi->gpumat->scene, ob, base->object);
if(lamp)
@@ -1318,13 +1318,13 @@ void GPU_lamp_update(GPULamp *lamp, int lay, float obmat[][4])
lamp->lay = lay;
- Mat4CpyMat4(mat, obmat);
- Mat4Ortho(mat);
+ copy_m4_m4(mat, obmat);
+ normalize_m4(mat);
VECCOPY(lamp->vec, mat[2]);
VECCOPY(lamp->co, mat[3]);
- Mat4CpyMat4(lamp->obmat, mat);
- Mat4Invert(lamp->imat, mat);
+ copy_m4_m4(lamp->obmat, mat);
+ invert_m4_m4(lamp->imat, mat);
}
void GPU_lamp_update_colors(GPULamp *lamp, float r, float g, float b, float energy)
@@ -1388,7 +1388,7 @@ static void gpu_lamp_from_blender(Scene *scene, Object *ob, Object *par, Lamp *l
pixsize= (lamp->d)/temp;
wsize= pixsize*0.5f*lamp->size;
- i_window(-wsize, wsize, -wsize, wsize, lamp->d, lamp->clipend, lamp->winmat);
+ perspective_m4( lamp->winmat,-wsize, wsize, -wsize, wsize, lamp->d, lamp->clipend);
}
static void gpu_lamp_shadow_free(GPULamp *lamp)
@@ -1489,16 +1489,16 @@ void GPU_lamp_shadow_buffer_bind(GPULamp *lamp, float viewmat[][4], int *winsize
float rangemat[4][4], persmat[4][4];
/* initshadowbuf */
- Mat4Invert(lamp->viewmat, lamp->obmat);
- Normalize(lamp->viewmat[0]);
- Normalize(lamp->viewmat[1]);
- Normalize(lamp->viewmat[2]);
+ invert_m4_m4(lamp->viewmat, lamp->obmat);
+ normalize_v3(lamp->viewmat[0]);
+ normalize_v3(lamp->viewmat[1]);
+ normalize_v3(lamp->viewmat[2]);
/* makeshadowbuf */
- Mat4MulMat4(persmat, lamp->viewmat, lamp->winmat);
+ mul_m4_m4m4(persmat, lamp->viewmat, lamp->winmat);
/* opengl depth buffer is range 0.0..1.0 instead of -1.0..1.0 in blender */
- Mat4One(rangemat);
+ unit_m4(rangemat);
rangemat[0][0] = 0.5f;
rangemat[1][1] = 0.5f;
rangemat[2][2] = 0.5f;
@@ -1506,15 +1506,15 @@ void GPU_lamp_shadow_buffer_bind(GPULamp *lamp, float viewmat[][4], int *winsize
rangemat[3][1] = 0.5f;
rangemat[3][2] = 0.5f;
- Mat4MulMat4(lamp->persmat, persmat, rangemat);
+ mul_m4_m4m4(lamp->persmat, persmat, rangemat);
/* opengl */
glDisable(GL_SCISSOR_TEST);
GPU_framebuffer_texture_bind(lamp->fb, lamp->tex);
/* set matrices */
- Mat4CpyMat4(viewmat, lamp->viewmat);
- Mat4CpyMat4(winmat, lamp->winmat);
+ copy_m4_m4(viewmat, lamp->viewmat);
+ copy_m4_m4(winmat, lamp->winmat);
*winsize = lamp->size;
}
diff --git a/source/blender/ikplugin/intern/ikplugin_api.c b/source/blender/ikplugin/intern/ikplugin_api.c
index f106302dbaf..c6ff6377f00 100644
--- a/source/blender/ikplugin/intern/ikplugin_api.c
+++ b/source/blender/ikplugin/intern/ikplugin_api.c
@@ -31,7 +31,7 @@
#include "BIK_api.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BKE_armature.h"
#include "BKE_utildefines.h"
diff --git a/source/blender/ikplugin/intern/iksolver_plugin.c b/source/blender/ikplugin/intern/iksolver_plugin.c
index 6eb1ef56094..e9378a7e12b 100644
--- a/source/blender/ikplugin/intern/iksolver_plugin.c
+++ b/source/blender/ikplugin/intern/iksolver_plugin.c
@@ -31,7 +31,7 @@
#include "BIK_api.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BKE_armature.h"
#include "BKE_constraint.h"
@@ -179,10 +179,10 @@ static void make_dmats(bPoseChannel *pchan)
{
if (pchan->parent) {
float iR_parmat[4][4];
- Mat4Invert(iR_parmat, pchan->parent->pose_mat);
- Mat4MulMat4(pchan->chan_mat, pchan->pose_mat, iR_parmat); // delta mat
+ invert_m4_m4(iR_parmat, pchan->parent->pose_mat);
+ mul_m4_m4m4(pchan->chan_mat, pchan->pose_mat, iR_parmat); // delta mat
}
- else Mat4CpyMat4(pchan->chan_mat, pchan->pose_mat);
+ else copy_m4_m4(pchan->chan_mat, pchan->pose_mat);
}
/* applies IK matrix to pchan, IK is done separated */
@@ -192,19 +192,19 @@ static void where_is_ik_bone(bPoseChannel *pchan, float ik_mat[][3]) // nr = t
{
float vec[3], ikmat[4][4];
- Mat4CpyMat3(ikmat, ik_mat);
+ copy_m4_m3(ikmat, ik_mat);
if (pchan->parent)
- Mat4MulSerie(pchan->pose_mat, pchan->parent->pose_mat, pchan->chan_mat, ikmat, NULL, NULL, NULL, NULL, NULL);
+ mul_serie_m4(pchan->pose_mat, pchan->parent->pose_mat, pchan->chan_mat, ikmat, NULL, NULL, NULL, NULL, NULL);
else
- Mat4MulMat4(pchan->pose_mat, ikmat, pchan->chan_mat);
+ mul_m4_m4m4(pchan->pose_mat, ikmat, pchan->chan_mat);
/* calculate head */
VECCOPY(pchan->pose_head, pchan->pose_mat[3]);
/* calculate tail */
VECCOPY(vec, pchan->pose_mat[1]);
- VecMulf(vec, pchan->bone->length);
- VecAddf(pchan->pose_tail, pchan->pose_head, vec);
+ mul_v3_fl(vec, pchan->bone->length);
+ add_v3_v3v3(pchan->pose_tail, pchan->pose_head, vec);
pchan->flag |= POSE_DONE;
}
@@ -266,41 +266,41 @@ static void execute_posetree(struct Scene *scene, Object *ob, PoseTree *tree)
IK_SetParent(seg, parent);
/* get the matrix that transforms from prevbone into this bone */
- Mat3CpyMat4(R_bonemat, pchan->pose_mat);
+ copy_m3_m4(R_bonemat, pchan->pose_mat);
/* gather transformations for this IK segment */
if (pchan->parent)
- Mat3CpyMat4(R_parmat, pchan->parent->pose_mat);
+ copy_m3_m4(R_parmat, pchan->parent->pose_mat);
else
- Mat3One(R_parmat);
+ unit_m3(R_parmat);
/* bone offset */
if (pchan->parent && (a > 0))
- VecSubf(start, pchan->pose_head, pchan->parent->pose_tail);
+ sub_v3_v3v3(start, pchan->pose_head, pchan->parent->pose_tail);
else
/* only root bone (a = 0) has no parent */
start[0]= start[1]= start[2]= 0.0f;
/* change length based on bone size */
- length= bone->length*VecLength(R_bonemat[1]);
+ length= bone->length*len_v3(R_bonemat[1]);
/* compute rest basis and its inverse */
- Mat3CpyMat3(rest_basis, bone->bone_mat);
- Mat3CpyMat3(irest_basis, bone->bone_mat);
- Mat3Transp(irest_basis);
+ copy_m3_m3(rest_basis, bone->bone_mat);
+ copy_m3_m3(irest_basis, bone->bone_mat);
+ transpose_m3(irest_basis);
/* compute basis with rest_basis removed */
- Mat3Inv(iR_parmat, R_parmat);
- Mat3MulMat3(full_basis, iR_parmat, R_bonemat);
- Mat3MulMat3(basis, irest_basis, full_basis);
+ invert_m3_m3(iR_parmat, R_parmat);
+ mul_m3_m3m3(full_basis, iR_parmat, R_bonemat);
+ mul_m3_m3m3(basis, irest_basis, full_basis);
/* basis must be pure rotation */
- Mat3Ortho(basis);
+ normalize_m3(basis);
/* transform offset into local bone space */
- Mat3Ortho(iR_parmat);
- Mat3MulVecfl(iR_parmat, start);
+ normalize_m3(iR_parmat);
+ mul_m3_v3(iR_parmat, start);
IK_SetTransform(seg, start, rest_basis, basis, length);
@@ -332,13 +332,13 @@ static void execute_posetree(struct Scene *scene, Object *ob, PoseTree *tree)
/* transform goal by parent mat, so this rotation is not part of the
segment's basis. otherwise rotation limits do not work on the
local transform of the segment itself. */
- Mat4CpyMat4(rootmat, pchan->parent->pose_mat);
+ copy_m4_m4(rootmat, pchan->parent->pose_mat);
else
- Mat4One(rootmat);
+ unit_m4(rootmat);
VECCOPY(rootmat[3], pchan->pose_head);
- Mat4MulMat4 (imat, rootmat, ob->obmat);
- Mat4Invert (goalinv, imat);
+ mul_m4_m4m4(imat, rootmat, ob->obmat);
+ invert_m4_m4(goalinv, imat);
for (target=tree->targets.first; target; target=target->next) {
float polepos[3];
@@ -352,10 +352,10 @@ static void execute_posetree(struct Scene *scene, Object *ob, PoseTree *tree)
get_constraint_target_matrix(scene, target->con, 0, CONSTRAINT_OBTYPE_OBJECT, ob, rootmat, 1.0);
/* and set and transform goal */
- Mat4MulMat4(goal, rootmat, goalinv);
+ mul_m4_m4m4(goal, rootmat, goalinv);
VECCOPY(goalpos, goal[3]);
- Mat3CpyMat4(goalrot, goal);
+ copy_m3_m4(goalrot, goal);
/* same for pole vector target */
if(data->poletar) {
@@ -366,7 +366,7 @@ static void execute_posetree(struct Scene *scene, Object *ob, PoseTree *tree)
break;
}
else {
- Mat4MulMat4(goal, rootmat, goalinv);
+ mul_m4_m4m4(goal, rootmat, goalinv);
VECCOPY(polepos, goal[3]);
poleconstrain= 1;
@@ -392,9 +392,9 @@ static void execute_posetree(struct Scene *scene, Object *ob, PoseTree *tree)
pchan= tree->pchan[target->tip];
/* end effector in world space */
- Mat4CpyMat4(end_pose, pchan->pose_mat);
+ copy_m4_m4(end_pose, pchan->pose_mat);
VECCOPY(end_pose[3], pchan->pose_tail);
- Mat4MulSerie(world_pose, goalinv, ob->obmat, end_pose, 0, 0, 0, 0, 0);
+ mul_serie_m4(world_pose, goalinv, ob->obmat, end_pose, 0, 0, 0, 0, 0);
/* blend position */
goalpos[0]= fac*goalpos[0] + mfac*world_pose[3][0];
@@ -402,10 +402,10 @@ static void execute_posetree(struct Scene *scene, Object *ob, PoseTree *tree)
goalpos[2]= fac*goalpos[2] + mfac*world_pose[3][2];
/* blend rotation */
- Mat3ToQuat(goalrot, q1);
- Mat4ToQuat(world_pose, q2);
- QuatInterpol(q, q1, q2, mfac);
- QuatToMat3(q, goalrot);
+ mat3_to_quat( q1,goalrot);
+ mat4_to_quat( q2,world_pose);
+ interp_qt_qtqt(q, q1, q2, mfac);
+ quat_to_mat3( goalrot,q);
}
iktarget= iktree[target->tip];
@@ -449,7 +449,7 @@ static void execute_posetree(struct Scene *scene, Object *ob, PoseTree *tree)
float trans[3], length;
IK_GetTranslationChange(iktree[a], trans);
- length= pchan->bone->length*VecLength(pchan->pose_mat[1]);
+ length= pchan->bone->length*len_v3(pchan->pose_mat[1]);
ikstretch[a]= (length == 0.0)? 1.0: (trans[1]+length)/length;
}
@@ -458,14 +458,14 @@ static void execute_posetree(struct Scene *scene, Object *ob, PoseTree *tree)
stretch= (parentstretch == 0.0)? 1.0: ikstretch[a]/parentstretch;
- VecMulf(tree->basis_change[a][0], stretch);
- VecMulf(tree->basis_change[a][1], stretch);
- VecMulf(tree->basis_change[a][2], stretch);
+ mul_v3_fl(tree->basis_change[a][0], stretch);
+ mul_v3_fl(tree->basis_change[a][1], stretch);
+ mul_v3_fl(tree->basis_change[a][2], stretch);
}
if(resultblend && resultinf!=1.0f) {
- Mat3One(identity);
- Mat3BlendMat3(tree->basis_change[a], identity,
+ unit_m3(identity);
+ blend_m3_m3m3(tree->basis_change[a], identity,
tree->basis_change[a], resultinf);
}
diff --git a/source/blender/ikplugin/intern/itasc_plugin.cpp b/source/blender/ikplugin/intern/itasc_plugin.cpp
index 3dcb9e462b9..05de0a0775b 100644
--- a/source/blender/ikplugin/intern/itasc_plugin.cpp
+++ b/source/blender/ikplugin/intern/itasc_plugin.cpp
@@ -46,7 +46,7 @@
extern "C" {
#include "BIK_api.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BKE_global.h"
#include "BKE_armature.h"
@@ -550,15 +550,15 @@ static bool target_callback(const iTaSC::Timestamp& timestamp, const iTaSC::Fram
if (pchan->parent) {
pchan = pchan->parent;
float chanmat[4][4];
- Mat4CpyMat4(chanmat, pchan->pose_mat);
+ copy_m4_m4(chanmat, pchan->pose_mat);
VECCOPY(chanmat[3], pchan->pose_tail);
- Mat4MulSerie(restmat, target->owner->obmat, chanmat, target->eeRest, NULL, NULL, NULL, NULL, NULL);
+ mul_serie_m4(restmat, target->owner->obmat, chanmat, target->eeRest, NULL, NULL, NULL, NULL, NULL);
}
else {
- Mat4MulMat4(restmat, target->eeRest, target->owner->obmat);
+ mul_m4_m4m4(restmat, target->eeRest, target->owner->obmat);
}
// blend the target
- Mat4BlendMat4(tarmat, restmat, tarmat, constraint->enforce);
+ blend_m4_m4m4(tarmat, restmat, tarmat, constraint->enforce);
}
next.setValue(&tarmat[0][0]);
return true;
@@ -577,15 +577,15 @@ static bool base_callback(const iTaSC::Timestamp& timestamp, const iTaSC::Frame&
if (pchan->parent) {
pchan = pchan->parent;
float chanmat[4][4];
- Mat4CpyMat4(chanmat, pchan->pose_mat);
+ copy_m4_m4(chanmat, pchan->pose_mat);
VECCOPY(chanmat[3], pchan->pose_tail);
// save the base as a frame too so that we can compute deformation
// after simulation
ikscene->baseFrame.setValue(&chanmat[0][0]);
- Mat4MulMat4(rootmat, chanmat, ikscene->blArmature->obmat);
+ mul_m4_m4m4(rootmat, chanmat, ikscene->blArmature->obmat);
}
else {
- Mat4CpyMat4(rootmat, ikscene->blArmature->obmat);
+ copy_m4_m4(rootmat, ikscene->blArmature->obmat);
ikscene->baseFrame = iTaSC::F_identity;
}
next.setValue(&rootmat[0][0]);
@@ -598,7 +598,7 @@ static bool base_callback(const iTaSC::Timestamp& timestamp, const iTaSC::Frame&
float mat[4][4]; // temp matrix
bKinematicConstraint* poledata = (bKinematicConstraint*)ikscene->polarConstraint->data;
- Mat4Invert(imat, rootmat);
+ invert_m4_m4(imat, rootmat);
// polar constraint imply only one target
IK_Target *iktarget = ikscene->targets[0];
// root channel from which we take the bone initial orientation
@@ -607,11 +607,11 @@ static bool base_callback(const iTaSC::Timestamp& timestamp, const iTaSC::Frame&
// get polar target matrix in world space
get_constraint_target_matrix(ikscene->blscene, ikscene->polarConstraint, 1, CONSTRAINT_OBTYPE_OBJECT, ikscene->blArmature, mat, 1.0);
// convert to armature space
- Mat4MulMat4(polemat, mat, imat);
+ mul_m4_m4m4(polemat, mat, imat);
// get the target in world space (was computed before as target object are defined before base object)
iktarget->target->getPose().getValue(mat[0]);
// convert to armature space
- Mat4MulMat4(goalmat, mat, imat);
+ mul_m4_m4m4(goalmat, mat, imat);
// take position of target, polar target, end effector, in armature space
KDL::Vector goalpos(goalmat[3]);
KDL::Vector polepos(polemat[3]);
@@ -787,16 +787,16 @@ static bool joint_callback(const iTaSC::Timestamp& timestamp, iTaSC::ConstraintV
if (chan->rotmode > 0) {
/* euler rotations (will cause gimble lock, but this can be alleviated a bit with rotation orders) */
- EulOToMat3(chan->eul, chan->rotmode, rmat);
+ eulO_to_mat3( rmat,chan->eul, chan->rotmode);
}
else if (chan->rotmode == ROT_MODE_AXISANGLE) {
/* axis-angle - stored in quaternion data, but not really that great for 3D-changing orientations */
- AxisAngleToMat3(&chan->quat[1], chan->quat[0], rmat);
+ axis_angle_to_mat3( rmat,&chan->quat[1], chan->quat[0]);
}
else {
/* quats are normalised before use to eliminate scaling issues */
- NormalQuat(chan->quat);
- QuatToMat3(chan->quat, rmat);
+ normalize_qt(chan->quat);
+ quat_to_mat3( rmat,chan->quat);
}
KDL::Rotation jointRot(
rmat[0][0], rmat[1][0], rmat[2][0],
@@ -977,26 +977,26 @@ static void convert_pose(IK_Scene *ikscene)
int a, joint;
// assume uniform scaling and take Y scale as general scale for the armature
- scale = VecLength(ikscene->blArmature->obmat[1]);
+ scale = len_v3(ikscene->blArmature->obmat[1]);
rot = &ikscene->jointArray(0);
for(joint=a=0, ikchan = ikscene->channels; a<ikscene->numchan && joint<ikscene->numjoint; ++a, ++ikchan) {
pchan= ikchan->pchan;
bone= pchan->bone;
if (pchan->parent) {
- Mat4One(bmat);
- Mat4MulMat43(bmat, pchan->parent->pose_mat, bone->bone_mat);
+ unit_m4(bmat);
+ mul_m4_m4m3(bmat, pchan->parent->pose_mat, bone->bone_mat);
} else {
- Mat4CpyMat4(bmat, bone->arm_mat);
+ copy_m4_m4(bmat, bone->arm_mat);
}
- Mat4Invert(rmat, bmat);
- Mat4MulMat4(bmat, pchan->pose_mat, rmat);
- Mat4Ortho(bmat);
+ invert_m4_m4(rmat, bmat);
+ mul_m4_m4m4(bmat, pchan->pose_mat, rmat);
+ normalize_m4(bmat);
boneRot.setValue(bmat[0]);
GetJointRotation(boneRot, ikchan->jointType, rot);
if (ikchan->jointType & IK_TRANSY) {
// compute actual length
- rot[ikchan->ndof-1] = VecLenf(pchan->pose_tail, pchan->pose_head) * scale;
+ rot[ikchan->ndof-1] = len_v3v3(pchan->pose_tail, pchan->pose_head) * scale;
}
rot += ikchan->ndof;
joint += ikchan->ndof;
@@ -1014,7 +1014,7 @@ static void rest_pose(IK_Scene *ikscene)
int a, joint;
// assume uniform scaling and take Y scale as general scale for the armature
- scale = VecLength(ikscene->blArmature->obmat[1]);
+ scale = len_v3(ikscene->blArmature->obmat[1]);
// rest pose is 0
KDL::SetToZero(ikscene->jointArray);
// except for transY joints
@@ -1103,7 +1103,7 @@ static IK_Scene* convert_tree(Scene *blscene, Object *ob, bPoseChannel *pchan)
std::vector<double> weights;
double weight[3];
// assume uniform scaling and take Y scale as general scale for the armature
- float scale = VecLength(ob->obmat[1]);
+ float scale = len_v3(ob->obmat[1]);
// build the array of joints corresponding to the IK chain
convert_channels(ikscene, tree);
if (ingame) {
@@ -1379,12 +1379,12 @@ static IK_Scene* convert_tree(Scene *blscene, Object *ob, bPoseChannel *pchan)
// it has a parent, get the pose matrix from it
float baseFrame[4][4];
pchan = pchan->parent;
- Mat4CpyMat4(baseFrame, pchan->bone->arm_mat);
+ copy_m4_m4(baseFrame, pchan->bone->arm_mat);
// move to the tail and scale to get rest pose of armature base
- VecCopyf(baseFrame[3], pchan->bone->arm_tail);
- Mat4Invert(invBaseFrame, baseFrame);
+ copy_v3_v3(baseFrame[3], pchan->bone->arm_tail);
+ invert_m4_m4(invBaseFrame, baseFrame);
} else {
- Mat4One(invBaseFrame);
+ unit_m4(invBaseFrame);
}
// finally add the constraint
for (t=0; t<ikscene->targets.size(); t++) {
@@ -1403,10 +1403,10 @@ static IK_Scene* convert_tree(Scene *blscene, Object *ob, bPoseChannel *pchan)
bonelen /= bonecnt;
// store the rest pose of the end effector to compute enforce target
- Mat4CpyMat4(mat, pchan->bone->arm_mat);
- VecCopyf(mat[3], pchan->bone->arm_tail);
+ copy_m4_m4(mat, pchan->bone->arm_mat);
+ copy_v3_v3(mat[3], pchan->bone->arm_tail);
// get the rest pose relative to the armature base
- Mat4MulMat4(iktarget->eeRest, mat, invBaseFrame);
+ mul_m4_m4m4(iktarget->eeRest, mat, invBaseFrame);
iktarget->eeBlend = (!ikscene->polarConstraint && condata->type==CONSTRAINT_IK_COPYPOSE) ? true : false;
// use target_callback to make sure the initPose includes enforce coefficient
target_callback(iTaSC::Timestamp(), iTaSC::F_identity, initPose, iktarget);
@@ -1660,13 +1660,13 @@ static void execute_scene(Scene* blscene, IK_Scene* ikscene, bItasc* ikparam, fl
VECCOPY(pchan->pose_tail, pchan->pose_mat[3]);
// shift to head
VECCOPY(yaxis, pchan->pose_mat[1]);
- VecMulf(yaxis, length);
- VecSubf(pchan->pose_mat[3], pchan->pose_mat[3], yaxis);
+ mul_v3_fl(yaxis, length);
+ sub_v3_v3v3(pchan->pose_mat[3], pchan->pose_mat[3], yaxis);
VECCOPY(pchan->pose_head, pchan->pose_mat[3]);
// add scale
- VecMulf(pchan->pose_mat[0], scale);
- VecMulf(pchan->pose_mat[1], scale);
- VecMulf(pchan->pose_mat[2], scale);
+ mul_v3_fl(pchan->pose_mat[0], scale);
+ mul_v3_fl(pchan->pose_mat[1], scale);
+ mul_v3_fl(pchan->pose_mat[2], scale);
}
if (i<ikscene->numchan) {
// big problem
diff --git a/source/blender/imbuf/intern/jp2.c b/source/blender/imbuf/intern/jp2.c
index 2583a155d6a..a6591adfff1 100644
--- a/source/blender/imbuf/intern/jp2.c
+++ b/source/blender/imbuf/intern/jp2.c
@@ -91,7 +91,7 @@ void info_callback(const char *msg, void *client_data) {
struct ImBuf *imb_jp2_decode(unsigned char *mem, int size, int flags)
{
struct ImBuf *ibuf = 0;
- int use_float = 0; /* for precissions higher then 8 use float */
+ int use_float = 0; /* for precision higher then 8 use float */
unsigned char *rect= NULL;
float *rect_float= NULL;
diff --git a/source/blender/imbuf/intern/util.c b/source/blender/imbuf/intern/util.c
index 26434583118..5bcdd6c9670 100644
--- a/source/blender/imbuf/intern/util.c
+++ b/source/blender/imbuf/intern/util.c
@@ -384,6 +384,9 @@ int imb_get_anim_type(char * name) {
if(UTIL_DEBUG) printf("in getanimtype: %s\n", name);
#ifndef _WIN32
+# ifdef WITH_QUICKTIME
+ if (isqtime(name)) return (ANIM_QTIME);
+# endif
# ifdef WITH_FFMPEG
/* stat test below fails on large files > 4GB */
if (isffmpeg(name)) return (ANIM_FFMPEG);
@@ -394,9 +397,6 @@ int imb_get_anim_type(char * name) {
if (isavi(name)) return (ANIM_AVI);
if (ismovie(name)) return (ANIM_MOVIE);
-# ifdef WITH_QUICKTIME
- if (isqtime(name)) return (ANIM_QTIME);
-# endif
#else
if (ib_stat(name,&st) == -1) return(0);
if (((st.st_mode) & S_IFMT) != S_IFREG) return(0);
diff --git a/source/blender/makesdna/DNA_action_types.h b/source/blender/makesdna/DNA_action_types.h
index 7067c967da3..5f6d8ef375a 100644
--- a/source/blender/makesdna/DNA_action_types.h
+++ b/source/blender/makesdna/DNA_action_types.h
@@ -220,7 +220,7 @@ typedef enum ePchan_IkFlag {
typedef enum eRotationModes {
/* quaternion rotations (default, and for older Blender versions) */
ROT_MODE_QUAT = 0,
- /* euler rotations - keep in sync with enum in BLI_arithb.h */
+ /* euler rotations - keep in sync with enum in BLI_math.h */
ROT_MODE_EUL = 1, /* Blender 'default' (classic) - must be as 1 to sync with arithb defines */
ROT_MODE_XYZ = 1, /* Blender 'default' (classic) - must be as 1 to sync with arithb defines */
ROT_MODE_XZY,
@@ -446,6 +446,7 @@ typedef enum DOPESHEET_FILTERFLAG {
ADS_FILTER_NOPART = (1<<16),
ADS_FILTER_NOMBA = (1<<17),
ADS_FILTER_NOARM = (1<<18),
+ ADS_FILTER_NONTREE = (1<<19),
/* NLA-specific filters */
ADS_FILTER_NLA_NOACT = (1<<20), /* if the AnimData block has no NLA data, don't include to just show Action-line */
diff --git a/source/blender/makesdna/DNA_anim_types.h b/source/blender/makesdna/DNA_anim_types.h
index 195d68d63ff..c6330861fd2 100644
--- a/source/blender/makesdna/DNA_anim_types.h
+++ b/source/blender/makesdna/DNA_anim_types.h
@@ -36,6 +36,7 @@ extern "C" {
#include "DNA_listBase.h"
#include "DNA_action_types.h"
#include "DNA_curve_types.h"
+#include "DNA_sound_types.h"
/* ************************************************ */
/* F-Curve DataTypes */
@@ -73,6 +74,7 @@ typedef enum eFModifier_Types {
FMODIFIER_TYPE_FILTER, /* unimplemented - for applying: fft, high/low pass filters, etc. */
FMODIFIER_TYPE_PYTHON,
FMODIFIER_TYPE_LIMITS,
+ FMODIFIER_TYPE_SOUND,
/* NOTE: all new modifiers must be added above this line */
FMODIFIER_NUM_TYPES
@@ -230,6 +232,25 @@ typedef enum eFMod_Noise_Modifications {
FCM_NOISE_MODIF_MULTIPLY, /* Multiply the curve by noise */
} eFMod_Noise_Modifications;
+/* sound modifier data */
+typedef struct FMod_Sound {
+ float strength;
+ float delay;
+
+ short modification;
+ short pad[3];
+
+ bSound *sound;
+} FMod_Sound;
+
+/* modification modes */
+typedef enum eFMod_Sound_Modifications {
+ FCM_SOUND_MODIF_REPLACE = 0, /* Modify existing curve, matching it's shape */
+ FCM_SOUND_MODIF_ADD, /* Add amplitude to the curve */
+ FCM_SOUND_MODIF_SUBTRACT, /* Subtract amplitude from the curve */
+ FCM_SOUND_MODIF_MULTIPLY, /* Multiply the curve by amplitude */
+} eFMod_Sound_Modifications;
+
/* Drivers -------------------------------------- */
/* Driver Target
diff --git a/source/blender/makesdna/DNA_armature_types.h b/source/blender/makesdna/DNA_armature_types.h
index 7dd90a3cf13..ea549f9aeba 100644
--- a/source/blender/makesdna/DNA_armature_types.h
+++ b/source/blender/makesdna/DNA_armature_types.h
@@ -66,8 +66,9 @@ typedef struct Bone {
float rad_head, rad_tail; /* radius for head/tail sphere, defining deform as well, parent->rad_tip overrides rad_head*/
float size[3]; /* patch for upward compat, UNUSED! */
- short layer;
+ int layer; /* layers that bone appears on */
short segments; /* for B-bones */
+ short pad[3];
} Bone;
typedef struct bArmature {
@@ -78,8 +79,8 @@ typedef struct bArmature {
ListBase chainbase;
ListBase *edbo; /* editbone listbase, we use pointer so we can check state */
- Bone *act_bone;
- void *act_edbone;
+ Bone *act_bone; /* active bone (when not in editmode) */
+ void *act_edbone; /* active editbone (in editmode) */
void *sketch; /* sketch struct for etch-a-ton */
@@ -87,7 +88,10 @@ typedef struct bArmature {
int drawtype;
short deformflag;
short pathflag;
- short layer, layer_protected; /* for buttons to work, both variables in this order together */
+
+ int pad;
+
+ int layer, layer_protected; /* for buttons to work, both variables in this order together */
short ghostep, ghostsize; /* number of frames to ghosts to show, and step between them */
short ghosttype, pathsize; /* ghost drawing options and number of frames between points of path */
int ghostsf, ghostef; /* start and end frames of ghost-drawing range */
@@ -171,6 +175,7 @@ typedef enum eBone_Flag {
BONE_EDITMODE_LOCKED = (1<<19), /* bone transforms are locked in EditMode */
BONE_TRANSFORM_CHILD = (1<<20), /* Indicates that a parent is also being transformed */
BONE_UNSELECTABLE = (1<<21), /* bone cannot be selected */
+ BONE_NO_LOCAL_LOCATION = (1<<22), /* bone location is in armature space */
} eBone_Flag;
#endif
diff --git a/source/blender/makesdna/DNA_cloth_types.h b/source/blender/makesdna/DNA_cloth_types.h
index 9423e871c77..58f68d0a514 100644
--- a/source/blender/makesdna/DNA_cloth_types.h
+++ b/source/blender/makesdna/DNA_cloth_types.h
@@ -78,7 +78,7 @@ typedef struct ClothSimSettings
short vgroup_mass; /* optional vertexgroup name for assigning weight.*/
short vgroup_struct; /* vertex group for scaling structural stiffness */
short presets; /* used for presets on GUI */
- short pad;
+ short reset;
struct EffectorWeights *effector_weights;
} ClothSimSettings;
diff --git a/source/blender/makesdna/DNA_constraint_types.h b/source/blender/makesdna/DNA_constraint_types.h
index 2b24b673185..0476d69544a 100644
--- a/source/blender/makesdna/DNA_constraint_types.h
+++ b/source/blender/makesdna/DNA_constraint_types.h
@@ -90,7 +90,7 @@ typedef struct bConstraintTarget {
short space; /* space that target should be evaluated in (overrides bConstraint->tarspace) */
short flag; /* runtime settings (for editor, etc.) */
short type; /* type of target (B_CONSTRAINT_OB_TYPE) */
- short rotOrder; /* rotation order for target (as defined in BLI_arithb.h) */
+ short rotOrder; /* rotation order for target (as defined in BLI_math.h) */
} bConstraintTarget;
/* bConstraintTarget -> flag */
@@ -377,7 +377,7 @@ typedef struct bShrinkwrapConstraint {
* - Do not ever change the order of these, or else files could get
* broken as their correct value cannot be resolved
*/
-typedef enum B_CONSTAINT_TYPES {
+typedef enum eBConstraint_Types {
CONSTRAINT_TYPE_NULL = 0, /* Invalid/legacy constraint */
CONSTRAINT_TYPE_CHILDOF, /* Unimplemented non longer :) - during constraints recode, Aligorith */
CONSTRAINT_TYPE_TRACKTO,
@@ -404,12 +404,12 @@ typedef enum B_CONSTAINT_TYPES {
/* NOTE: no constraints are allowed to be added after this */
NUM_CONSTRAINT_TYPES
-} B_CONSTRAINT_TYPES;
+} eBConstraint_Types;
/* bConstraint->flag */
/* flags 0x2 (1<<1) and 0x8 (1<<3) were used in past */
/* flag 0x20 (1<<5) was used to indicate that a constraint was evaluated using a 'local' hack for posebones only */
-typedef enum B_CONSTRAINT_FLAG {
+typedef enum eBConstraint_Flags {
/* expand for UI */
CONSTRAINT_EXPAND = (1<<0),
/* pre-check for illegal object name or bone name */
@@ -424,10 +424,10 @@ typedef enum B_CONSTRAINT_FLAG {
CONSTRAINT_PROXY_LOCAL = (1<<8),
/* indicates that constraint is temporarily disabled (only used in GE) */
CONSTRAINT_OFF = (1<<9)
-} B_CONSTRAINT_FLAG;
+} eBConstraint_Flags;
/* bConstraint->ownspace/tarspace */
-typedef enum B_CONSTRAINT_SPACETYPES {
+typedef enum eBConstraint_SpaceTypes {
/* default for all - worldspace */
CONSTRAINT_SPACE_WORLD = 0,
/* for objects (relative to parent/without parent influence),
@@ -440,13 +440,14 @@ typedef enum B_CONSTRAINT_SPACETYPES {
CONSTRAINT_SPACE_PARLOCAL, /* = 3 */
/* for files from between 2.43-2.46 (should have been parlocal) */
CONSTRAINT_SPACE_INVALID, /* = 4. do not exchange for anything! */
-} B_CONSTRAINT_SPACETYPES;
+} eBConstraint_SpaceTypes;
/* bConstraintChannel.flag */
-typedef enum B_CONSTRAINTCHANNEL_FLAG {
+// XXX depreceated... old AnimSys
+typedef enum eConstraintChannel_Flags {
CONSTRAINT_CHANNEL_SELECT = (1<<0),
CONSTRAINT_CHANNEL_PROTECTED = (1<<1)
-} B_CONSTRAINTCHANNEL_FLAG;
+} eConstraintChannel_Flags;
/* -------------------------------------- */
@@ -456,167 +457,221 @@ typedef enum B_CONSTRAINTCHANNEL_FLAG {
*/
/* bRotateLikeConstraint.flag */
-#define ROTLIKE_X 0x01
-#define ROTLIKE_Y 0x02
-#define ROTLIKE_Z 0x04
-#define ROTLIKE_X_INVERT 0x10
-#define ROTLIKE_Y_INVERT 0x20
-#define ROTLIKE_Z_INVERT 0x40
-#define ROTLIKE_OFFSET 0x80
+typedef enum eCopyRotation_Flags {
+ ROTLIKE_X = (1<<0),
+ ROTLIKE_Y = (1<<1),
+ ROTLIKE_Z = (1<<2),
+ ROTLIKE_X_INVERT = (1<<4),
+ ROTLIKE_Y_INVERT = (1<<5),
+ ROTLIKE_Z_INVERT = (1<<6),
+ ROTLIKE_OFFSET = (1<<7),
+} eCopyRotation_Flags;
/* bLocateLikeConstraint.flag */
-#define LOCLIKE_X 0x01
-#define LOCLIKE_Y 0x02
-#define LOCLIKE_Z 0x04
- /* LOCLIKE_TIP is a depreceated option... use headtail=1.0f instead */
-#define LOCLIKE_TIP 0x08
-#define LOCLIKE_X_INVERT 0x10
-#define LOCLIKE_Y_INVERT 0x20
-#define LOCLIKE_Z_INVERT 0x40
-#define LOCLIKE_OFFSET 0x80
+typedef enum eCopyLocation_Flags {
+ LOCLIKE_X = (1<<0),
+ LOCLIKE_Y = (1<<1),
+ LOCLIKE_Z = (1<<2),
+ /* LOCLIKE_TIP is a depreceated option... use headtail=1.0f instead */
+ LOCLIKE_TIP = (1<<3),
+ LOCLIKE_X_INVERT = (1<<4),
+ LOCLIKE_Y_INVERT = (1<<5),
+ LOCLIKE_Z_INVERT = (1<<6),
+ LOCLIKE_OFFSET = (1<<7),
+} eCopyLocation_Flags;
/* bSizeLikeConstraint.flag */
-#define SIZELIKE_X 0x01
-#define SIZELIKE_Y 0x02
-#define SIZELIKE_Z 0x04
-#define SIZELIKE_OFFSET 0x80
-
-/* Axis flags */
-#define LOCK_X 0x00
-#define LOCK_Y 0x01
-#define LOCK_Z 0x02
-
-#define UP_X 0x00
-#define UP_Y 0x01
-#define UP_Z 0x02
-
-#define TRACK_X 0x00
-#define TRACK_Y 0x01
-#define TRACK_Z 0x02
-#define TRACK_nX 0x03
-#define TRACK_nY 0x04
-#define TRACK_nZ 0x05
+typedef enum eCopyScale_Flags {
+ SIZELIKE_X = (1<<0),
+ SIZELIKE_Y = (1<<1),
+ SIZELIKE_Z = (1<<2),
+ SIZELIKE_OFFSET = (1<<3),
+} eCopyScale_Flags;
+
+/* Locked-Axis Values (Locked Track) */
+typedef enum eLockAxis_Modes {
+ LOCK_X = 0,
+ LOCK_Y,
+ LOCK_Z,
+} eLockAxis_Modes;
+
+/* Up-Axis Values (TrackTo and Locked Track) */
+typedef enum eUpAxis_Modes {
+ UP_X = 0,
+ UP_Y,
+ UP_Z,
+} eUpAxis_Modes;
+
+/* Tracking axis (TrackTo, Locked Track, Damped Track) */
+typedef enum eTrackToAxis_Modes {
+ TRACK_X = 0,
+ TRACK_Y,
+ TRACK_Z,
+ TRACK_nX,
+ TRACK_nY,
+ TRACK_nZ,
+} eTrackToAxis_Modes;
/* FollowPath flags */
-#define FOLLOWPATH_FOLLOW 0x01
-#define FOLLOWPATH_STATIC 0x02
-#define FOLLOWPATH_RADIUS 0x04
+typedef enum eFollowPath_Flags {
+ FOLLOWPATH_FOLLOW = (1<<0),
+ FOLLOWPATH_STATIC = (1<<1),
+ FOLLOWPATH_RADIUS = (1<<2),
+} eFollowPath_Flags;
/* bTrackToConstraint->flags */
-#define TARGET_Z_UP 0x01
-
-#define VOLUME_XZ 0x00
-#define VOLUME_X 0x01
-#define VOLUME_Z 0x02
-#define NO_VOLUME 0x03
-
-#define PLANE_X 0x00
-#define PLANE_Y 0x01
-#define PLANE_Z 0x02
+typedef enum eTrackTo_Flags {
+ TARGET_Z_UP = (1<<0),
+} eTrackTo_Flags;
+
+/* Strech To Constraint -> volmode */
+typedef enum eStretchTo_VolMode {
+ VOLUME_XZ = 0,
+ VOLUME_X,
+ VOLUME_Z,
+ NO_VOLUME,
+} eStretchTo_VolMode;
+
+/* Stretch To Constraint -> plane mode */
+typedef enum eStretchTo_PlaneMode {
+ PLANE_X = 0,
+ PLANE_Y,
+ PLANE_Z,
+} eStretchTo_PlaneMode;
/* Clamp-To Constraint ->flag */
-#define CLAMPTO_AUTO 0
-#define CLAMPTO_X 1
-#define CLAMPTO_Y 2
-#define CLAMPTO_Z 3
+typedef enum eClampTo_Modes {
+ CLAMPTO_AUTO = 0,
+ CLAMPTO_X,
+ CLAMPTO_Y,
+ CLAMPTO_Z,
+} eClampTo_Modes;
/* ClampTo Constraint ->flag2 */
-#define CLAMPTO_CYCLIC 1
+typedef enum eClampTo_Flags {
+ CLAMPTO_CYCLIC = (1<<0),
+} eClampTo_Flags;
/* bKinematicConstraint->flag */
-#define CONSTRAINT_IK_TIP 1
-#define CONSTRAINT_IK_ROT 2
+typedef enum eKinematic_Flags {
+ CONSTRAINT_IK_TIP = (1<<0),
+ CONSTRAINT_IK_ROT = (1<<1),
/* targetless */
-#define CONSTRAINT_IK_AUTO 4
+ CONSTRAINT_IK_AUTO = (1<<2),
/* autoik */
-#define CONSTRAINT_IK_TEMP 8
-#define CONSTRAINT_IK_STRETCH 16
-#define CONSTRAINT_IK_POS 32
-#define CONSTRAINT_IK_SETANGLE 64
-#define CONSTRAINT_IK_GETANGLE 128
+ CONSTRAINT_IK_TEMP = (1<<3),
+ CONSTRAINT_IK_STRETCH = (1<<4),
+ CONSTRAINT_IK_POS = (1<<5),
+ CONSTRAINT_IK_SETANGLE = (1<<6),
+ CONSTRAINT_IK_GETANGLE = (1<<7),
/* limit axis */
-#define CONSTRAINT_IK_NO_POS_X 256
-#define CONSTRAINT_IK_NO_POS_Y 512
-#define CONSTRAINT_IK_NO_POS_Z 1024
-#define CONSTRAINT_IK_NO_ROT_X 2048
-#define CONSTRAINT_IK_NO_ROT_Y 4096
-#define CONSTRAINT_IK_NO_ROT_Z 8192
+ CONSTRAINT_IK_NO_POS_X = (1<<8),
+ CONSTRAINT_IK_NO_POS_Y = (1<<9),
+ CONSTRAINT_IK_NO_POS_Z = (1<<10),
+ CONSTRAINT_IK_NO_ROT_X = (1<<11),
+ CONSTRAINT_IK_NO_ROT_Y = (1<<12),
+ CONSTRAINT_IK_NO_ROT_Z = (1<<13),
/* axis relative to target */
-#define CONSTRAINT_IK_TARGETAXIS 16384
+ CONSTRAINT_IK_TARGETAXIS = (1<<14),
+} eKinematic_Flags;
/* bSplineIKConstraint->flag */
+typedef enum eSplineIK_Flags {
/* chain has been attached to spline */
-#define CONSTRAINT_SPLINEIK_BOUND (1<<0)
+ CONSTRAINT_SPLINEIK_BOUND = (1<<0),
/* root of chain is not influenced by the constraint */
-#define CONSTRAINT_SPLINEIK_NO_ROOT (1<<1)
+ CONSTRAINT_SPLINEIK_NO_ROOT = (1<<1),
/* bones in the chain should not scale to fit the curve */
-#define CONSTRAINT_SPLINEIK_SCALE_LIMITED (1<<2)
+ CONSTRAINT_SPLINEIK_SCALE_LIMITED = (1<<2),
/* evenly distribute the bones along the path regardless of length */
-#define CONSTRAINT_SPLINEIK_EVENSPLITS (1<<3)
+ CONSTRAINT_SPLINEIK_EVENSPLITS = (1<<3),
+ /* don't adjust the x and z scaling of the bones by the curve radius */
+ CONSTRAINT_SPLINEIK_NO_CURVERAD = (1<<4),
+} eSplineIK_Flags;
/* bSplineIKConstraint->xzScaleMode */
+typedef enum eSplineIK_XZScaleModes {
/* no x/z scaling */
-#define CONSTRAINT_SPLINEIK_XZS_NONE 0
- /* bones in the chain should take their x/z scales from the curve radius */
-#define CONSTRAINT_SPLINEIK_XZS_RADIUS 1
+ CONSTRAINT_SPLINEIK_XZS_NONE = 0,
/* bones in the chain should take their x/z scales from the original scaling */
-#define CONSTRAINT_SPLINEIK_XZS_ORIGINAL 2
+ CONSTRAINT_SPLINEIK_XZS_ORIGINAL,
+ /* x/z scales are the inverse of the y-scale */
+ CONSTRAINT_SPLINEIK_XZS_VOLUMETRIC,
+} eSplineIK_XZScaleModes;
/* MinMax (floor) flags */
-#define MINMAX_STICKY 0x01
-#define MINMAX_STUCK 0x02
-#define MINMAX_USEROT 0x04
-
-/* transform limiting constraints -> flag */
-#define LIMIT_XMIN 0x01
-#define LIMIT_XMAX 0x02
-#define LIMIT_YMIN 0x04
-#define LIMIT_YMAX 0x08
-#define LIMIT_ZMIN 0x10
-#define LIMIT_ZMAX 0x20
-
-#define LIMIT_XROT 0x01
-#define LIMIT_YROT 0x02
-#define LIMIT_ZROT 0x04
-
+typedef enum eFloor_Flags {
+ MINMAX_STICKY = (1<<0),
+ MINMAX_STUCK = (1<<1),
+ MINMAX_USEROT = (1<<2),
+} eFloor_Flags;
+
+/* transform limiting constraints -> flag2 */
+typedef enum eTransformLimits_Flags2 {
/* not used anymore - for older Limit Location constraints only */
-#define LIMIT_NOPARENT 0x01
+ LIMIT_NOPARENT = (1<<0),
/* for all Limit constraints - allow to be used during transform? */
-#define LIMIT_TRANSFORM 0x02
+ LIMIT_TRANSFORM = (1<<1),
+} eTransformLimits_Flags2;
+
+/* transform limiting constraints -> flag (own flags) */
+typedef enum eTransformLimits_Flags {
+ LIMIT_XMIN = (1<<0),
+ LIMIT_XMAX = (1<<1),
+ LIMIT_YMIN = (1<<2),
+ LIMIT_YMAX = (1<<3),
+ LIMIT_ZMIN = (1<<4),
+ LIMIT_ZMAX = (1<<5),
+} eTransformLimits_Flags;
+
+/* limit rotation constraint -> flag (own flags) */
+typedef enum eRotLimit_Flags {
+ LIMIT_XROT = (1<<0),
+ LIMIT_YROT = (1<<1),
+ LIMIT_ZROT = (1<<2),
+} eRotLimit_Flags;
/* distance limit constraint */
/* bDistLimitConstraint->flag */
-#define LIMITDIST_USESOFT (1<<0)
+typedef enum eDistLimit_Flag {
+ LIMITDIST_USESOFT = (1<<0),
+} eDistLimit_Flag;
/* bDistLimitConstraint->mode */
-#define LIMITDIST_INSIDE 0
-#define LIMITDIST_OUTSIDE 1
-#define LIMITDIST_ONSURFACE 2
+typedef enum eDistLimit_Modes {
+ LIMITDIST_INSIDE = 0,
+ LIMITDIST_OUTSIDE,
+ LIMITDIST_ONSURFACE,
+} eDistLimit_Modes;
/* python constraint -> flag */
-#define PYCON_USETARGETS 0x01
-#define PYCON_SCRIPTERROR 0x02
+typedef enum ePyConstraint_Flags {
+ PYCON_USETARGETS = (1<<0),
+ PYCON_SCRIPTERROR = (1<<1),
+} ePyConstraint_Flags;
/* ChildOf Constraint -> flag */
-#define CHILDOF_LOCX 0x001
-#define CHILDOF_LOCY 0x002
-#define CHILDOF_LOCZ 0x004
-#define CHILDOF_ROTX 0x008
-#define CHILDOF_ROTY 0x010
-#define CHILDOF_ROTZ 0x020
-#define CHILDOF_SIZEX 0x040
-#define CHILDOF_SIZEY 0x080
-#define CHILDOF_SIZEZ 0x100
+typedef enum eChildOf_Flags {
+ CHILDOF_LOCX = (1<<0),
+ CHILDOF_LOCY = (1<<1),
+ CHILDOF_LOCZ = (1<<2),
+ CHILDOF_ROTX = (1<<3),
+ CHILDOF_ROTY = (1<<4),
+ CHILDOF_ROTZ = (1<<5),
+ CHILDOF_SIZEX = (1<<6),
+ CHILDOF_SIZEY = (1<<7),
+ CHILDOF_SIZEZ = (1<<8),
+} eChildOf_Flags;
/* Rigid-Body Constraint */
#define CONSTRAINT_DRAW_PIVOT 0x40
-#define CONSTRAINT_DISABLE_LINKED_COLLISION 0x80
+#define CONSTRAINT_DISABLE_LINKED_COLLISION 0x80
/* important: these defines need to match up with PHY_DynamicTypes headerfile */
-#define CONSTRAINT_RB_BALL 1
-#define CONSTRAINT_RB_HINGE 2
-#define CONSTRAINT_RB_CONETWIST 4
-#define CONSTRAINT_RB_VEHICLE 11
-#define CONSTRAINT_RB_GENERIC6DOF 12
+#define CONSTRAINT_RB_BALL 1
+#define CONSTRAINT_RB_HINGE 2
+#define CONSTRAINT_RB_CONETWIST 4
+#define CONSTRAINT_RB_VEHICLE 11
+#define CONSTRAINT_RB_GENERIC6DOF 12
#endif
diff --git a/source/blender/makesdna/DNA_ipo_types.h b/source/blender/makesdna/DNA_ipo_types.h
index 58c26f06e4c..cf3d713c690 100644
--- a/source/blender/makesdna/DNA_ipo_types.h
+++ b/source/blender/makesdna/DNA_ipo_types.h
@@ -275,6 +275,8 @@ typedef struct Ipo {
#define SEQ_TOTNAM 1
#define SEQ_FAC1 1
+#define SEQ_FAC_SPEED 2
+#define SEQ_FAC_OPACITY 3
/* ********* Curve (ID_CU) *********** */
diff --git a/source/blender/makesdna/DNA_modifier_types.h b/source/blender/makesdna/DNA_modifier_types.h
index fe6a5b050e3..040dc4dbd78 100644
--- a/source/blender/makesdna/DNA_modifier_types.h
+++ b/source/blender/makesdna/DNA_modifier_types.h
@@ -492,6 +492,9 @@ typedef struct BooleanModifierData {
#define MOD_MDEF_INVERT_VGROUP (1<<0)
#define MOD_MDEF_DYNAMIC_BIND (1<<1)
+#define MOD_MDEF_VOLUME 0
+#define MOD_MDEF_SURFACE 1
+
typedef struct MDefInfluence {
int vertex;
float weight;
@@ -508,7 +511,7 @@ typedef struct MeshDeformModifierData {
struct Object *object; /* mesh object */
char defgrp_name[32]; /* optional vertexgroup name */
- short gridsize, flag, pad[2];
+ short gridsize, flag, mode, pad;
/* variables filled in when bound */
float *bindweights, *bindcos; /* computed binding weights */
@@ -523,7 +526,8 @@ typedef struct MeshDeformModifierData {
float bindmat[4][4]; /* matrix of cage at binding time */
/* runtime */
- void (*bindfunc)(struct Scene *scene, struct MeshDeformModifierData *mmd,
+ void (*bindfunc)(struct Scene *scene, struct DerivedMesh *dm,
+ struct MeshDeformModifierData *mmd,
float *vertexcos, int totvert, float cagemat[][4]);
} MeshDeformModifierData;
diff --git a/source/blender/makesdna/DNA_node_types.h b/source/blender/makesdna/DNA_node_types.h
index 73ff7432577..7ca8cea0763 100644
--- a/source/blender/makesdna/DNA_node_types.h
+++ b/source/blender/makesdna/DNA_node_types.h
@@ -40,6 +40,7 @@ struct bNodeLink;
struct bNodeType;
struct bNodeGroup;
struct AnimData;
+struct bGPdata;
struct uiBlock;
#define NODE_MAXSTR 32
@@ -109,7 +110,6 @@ typedef struct bNode {
struct bNode *next, *prev, *new_node;
char name[32];
- char username[32]; /* custom name defined by user */
short type, flag;
short done, level; /* both for dependency and sorting */
short lasty, menunr; /* lasty: check preview render status, menunr: browse ID blocks */
@@ -151,6 +151,7 @@ typedef struct bNode {
#define NODE_TEST 256
/* composite: don't do node but pass on buffer(s) */
#define NODE_MUTED 512
+#define NODE_CUSTOM_NAME 1024
typedef struct bNodeLink {
struct bNodeLink *next, *prev;
@@ -168,6 +169,8 @@ typedef struct bNodeTree {
ID id;
struct AnimData *adt; /* animation data (must be immediately after id for utilities to use it) */
+ struct bGPdata *gpd; /* grease pencil data */
+
ListBase nodes, links;
bNodeStack *stack; /* stack is only while executing, no read/write in file */
@@ -177,6 +180,8 @@ typedef struct bNodeTree {
int stacksize; /* amount of elements in stack */
int cur_index; /* sockets in groups have unique identifiers, adding new sockets always
will increase this counter */
+ int flag, pad;
+
ListBase alltypes; /* type definitions */
struct bNodeType *owntype; /* for groups or dynamic trees, no read/write */
@@ -201,6 +206,9 @@ typedef struct bNodeTree {
#define NTREE_TYPE_INIT 1
#define NTREE_EXEC_INIT 2
+/* ntree->flag */
+#define NTREE_DS_EXPAND 1 /* for animation editors */
+
/* data structs, for node->storage */
/* this one has been replaced with ImageUser, keep it for do_versions() */
diff --git a/source/blender/makesdna/DNA_object_force.h b/source/blender/makesdna/DNA_object_force.h
index 1376a08eb3e..adccf8893d4 100644
--- a/source/blender/makesdna/DNA_object_force.h
+++ b/source/blender/makesdna/DNA_object_force.h
@@ -301,6 +301,11 @@ typedef struct SoftBody {
struct ListBase ptcaches;
struct EffectorWeights *effector_weights;
+ /* reverse esimated obmatrix .. no need to store in blend file .. how ever who cares */
+ float lcom[3];
+ float lrot[3][3];
+ float lscale[3][3];
+ char pad4[4];
} SoftBody;
@@ -379,8 +384,9 @@ typedef struct SoftBody {
#define OB_SB_AERO_ANGLE 16384
/* sb->solverflags */
-#define SBSO_MONITOR 1
-#define SBSO_OLDERR 2
+#define SBSO_MONITOR 1
+#define SBSO_OLDERR 2
+#define SBSO_ESTIMATEIPO 4
/* sb->sbc_mode */
#define SBC_MODE_MANUAL 0
diff --git a/source/blender/makesdna/DNA_particle_types.h b/source/blender/makesdna/DNA_particle_types.h
index 0de48c54fe2..81510ef96a3 100644
--- a/source/blender/makesdna/DNA_particle_types.h
+++ b/source/blender/makesdna/DNA_particle_types.h
@@ -391,6 +391,7 @@ typedef struct ParticleSystem{ /* note, make sure all (runtime) are NULL's in
#define PART_INT_EULER 0
#define PART_INT_MIDPOINT 1
#define PART_INT_RK4 2
+#define PART_INT_VERLET 3
/* part->rotmode */
#define PART_ROT_NOR 1
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h
index 8554ddf7aa3..d5b26a36b85 100644
--- a/source/blender/makesdna/DNA_scene_types.h
+++ b/source/blender/makesdna/DNA_scene_types.h
@@ -78,7 +78,7 @@ typedef struct AviCodecData {
} AviCodecData;
typedef struct QuicktimeCodecData {
-
+ /*Old quicktime implementation compatibility fields, read only in 2.5 - deprecated*/
void *cdParms; /* codec/compressor options */
void *pad; /* padding */
@@ -87,6 +87,22 @@ typedef struct QuicktimeCodecData {
char qtcodecname[128];
} QuicktimeCodecData;
+
+typedef struct QuicktimeCodecSettings {
+ /* Codec settings detailed for 2.5 implementation*/
+ int codecType; /* Types defined in quicktime_export.h */
+ int codecSpatialQuality; /* in 0-100 scale, to be translated in 0-1024 for qt use */
+
+ /* Settings not available in current QTKit API */
+ int codec;
+ int codecFlags;
+ int colorDepth;
+ int codecTemporalQuality; /* in 0-100 scale, to be translated in 0-1024 for qt use */
+ int minSpatialQuality; /* in 0-100 scale, to be translated in 0-1024 for qt use */
+ int minTemporalQuality; /* in 0-100 scale, to be translated in 0-1024 for qt use */
+ int keyFrameRate;
+ int bitRate; /* bitrate in bps */
+} QuicktimeCodecSettings;
typedef struct FFMpegCodecData {
int type;
@@ -181,6 +197,7 @@ typedef struct RenderData {
struct AviCodecData *avicodecdata;
struct QuicktimeCodecData *qtcodecdata;
+ struct QuicktimeCodecSettings qtcodecsettings;
struct FFMpegCodecData ffcodecdata;
int cfra, sfra, efra; /* frames as in 'images' */
@@ -547,7 +564,6 @@ typedef struct Sculpt {
typedef struct VPaint {
Paint paint;
- float gamma, mul; /* should become part of struct Brush? */
short mode, flag;
int tot; /* allocation size of prev buffers */
unsigned int *vpaint_prev; /* previous mesh colors */
@@ -559,11 +575,10 @@ typedef struct VPaint {
/* VPaint flag */
#define VP_COLINDEX 1
#define VP_AREA 2
-#define VP_SOFT 4
+
#define VP_NORMALS 8
#define VP_SPRAY 16
// #define VP_MIRROR_X 32 // depricated in 2.5x use (me->editflag & ME_EDIT_MIRROR_X)
-#define VP_HARD 64
#define VP_ONLYVGROUP 128
@@ -1003,10 +1018,11 @@ typedef struct Scene {
#define SCE_SNAP_TARGET_MEDIAN 2
#define SCE_SNAP_TARGET_ACTIVE 3
/* toolsettings->snap_mode */
-#define SCE_SNAP_MODE_VERTEX 0
-#define SCE_SNAP_MODE_EDGE 1
-#define SCE_SNAP_MODE_FACE 2
-#define SCE_SNAP_MODE_VOLUME 3
+#define SCE_SNAP_MODE_INCREMENT 0
+#define SCE_SNAP_MODE_VERTEX 1
+#define SCE_SNAP_MODE_EDGE 2
+#define SCE_SNAP_MODE_FACE 3
+#define SCE_SNAP_MODE_VOLUME 4
/* toolsettings->selectmode */
#define SCE_SELECT_VERTEX 1 /* for mesh */
diff --git a/source/blender/makesdna/DNA_sequence_types.h b/source/blender/makesdna/DNA_sequence_types.h
index 6d455d20f59..3b8182b8759 100644
--- a/source/blender/makesdna/DNA_sequence_types.h
+++ b/source/blender/makesdna/DNA_sequence_types.h
@@ -132,7 +132,7 @@ typedef struct Sequence {
struct Sequence *next, *prev;
void *tmp; /* tmp var for copying, and tagging for linked selection */
void *lib; /* needed (to be like ipo), else it will raise libdata warnings, this should never be used */
- char name[24]; /* name, not set by default and dosnt need to be unique as with ID's */
+ char name[24]; /* SEQ_NAME_MAXSTR - name, set by default and needs to be unique, for RNA paths */
int flag, type; /*flags bitmap (see below) and the type of sequence*/
int len; /* the length of the contense of this strip - before handles are applied */
@@ -150,7 +150,8 @@ typedef struct Sequence {
struct Ipo *ipo; // xxx depreceated... old animation system
struct Scene *scene;
struct anim *anim;
- float facf0, facf1;
+ float effect_fader;
+ float speed_fader;
PluginSeq *plugin;
@@ -244,6 +245,7 @@ typedef struct SpeedControlVars {
#define SEQ_SPEED_COMPRESS_IPO_Y 4
/* ***************** SEQUENCE ****************** */
+#define SEQ_NAME_MAXSTR 24
/* seq->flag */
#define SEQ_LEFTSEL 2
@@ -266,6 +268,7 @@ typedef struct SpeedControlVars {
#define SEQ_USE_COLOR_BALANCE 262144
#define SEQ_USE_PROXY_CUSTOM_DIR 524288
#define SEQ_USE_PROXY_CUSTOM_FILE 2097152
+#define SEQ_USE_EFFECT_DEFAULT_FADE 4194304
/* deprecated, dont use a flag anymore*/
/*#define SEQ_ACTIVE 1048576*/
diff --git a/source/blender/makesdna/DNA_space_types.h b/source/blender/makesdna/DNA_space_types.h
index d2beab5daba..fd2e03e173e 100644
--- a/source/blender/makesdna/DNA_space_types.h
+++ b/source/blender/makesdna/DNA_space_types.h
@@ -853,6 +853,7 @@ enum {
#define SEQ_DRAW_COLOR_SEPERATED 4
#define SEQ_DRAW_SAFE_MARGINS 8
#define SEQ_DRAW_GPENCIL 16
+#define SEQ_NO_DRAW_CFRANUM 32
/* space types, moved from DNA_screen_types.h */
enum {
diff --git a/source/blender/makesdna/DNA_userdef_types.h b/source/blender/makesdna/DNA_userdef_types.h
index b70d3786eae..6e610b1c32d 100644
--- a/source/blender/makesdna/DNA_userdef_types.h
+++ b/source/blender/makesdna/DNA_userdef_types.h
@@ -414,7 +414,9 @@ extern UserDef U; /* from blenkernel blender.c */
#define USER_SHOW_FPS (1 << 21)
#define USER_MMB_PASTE (1 << 22)
#define USER_MENUFIXEDORDER (1 << 23)
-#define USER_CONTINUOUS_MOUSE (1 << 24)
+#define USER_CONTINUOUS_MOUSE (1 << 24)
+#define USER_ZOOM_INVERT (1 << 25)
+#define USER_ZOOM_DOLLY_HORIZ (1 << 26)
/* Auto-Keying mode */
/* AUTOKEY_ON is a bitflag */
diff --git a/source/blender/makesdna/DNA_view3d_types.h b/source/blender/makesdna/DNA_view3d_types.h
index 422c56fe4c1..74d9fa59e50 100644
--- a/source/blender/makesdna/DNA_view3d_types.h
+++ b/source/blender/makesdna/DNA_view3d_types.h
@@ -97,6 +97,7 @@ typedef struct RegionView3D {
/* user defined clipping planes */
float clip[6][4];
+ float clip_local[6][4]; /* clip in object space, means we can test for clipping in editmode without first going into worldspace */
struct BoundBox *clipbb;
struct bGPdata *gpd; /* Grease-Pencil Data (annotation layers) */
diff --git a/source/blender/makesdna/DNA_windowmanager_types.h b/source/blender/makesdna/DNA_windowmanager_types.h
index 5cdd74c8262..1af1dd7a158 100644
--- a/source/blender/makesdna/DNA_windowmanager_types.h
+++ b/source/blender/makesdna/DNA_windowmanager_types.h
@@ -152,8 +152,10 @@ typedef struct wmWindow {
short cursor; /* current mouse cursor type */
short lastcursor; /* for temp waitcursor */
short addmousemove; /* internal: tag this for extra mousemove event, makes cursors/buttons active on UI switching */
- int pad3;
+ short last_type; /* last event information, used for click */
+ short last_val;
+
struct wmEvent *eventstate; /* storage for event system */
struct wmSubWindow *curswin; /* internal for wm_subwindow.c only */
@@ -215,7 +217,7 @@ typedef struct wmOperatorType {
int (*poll)(struct bContext *);
/* optional panel for redo and repeat, autogenerated if not set */
- void (*ui)(struct bContext *, struct PointerRNA *, struct uiLayout *);
+ void (*ui)(struct bContext *, struct wmOperator *, struct uiLayout *);
/* rna for properties */
struct StructRNA *srna;
diff --git a/source/blender/makesrna/RNA_access.h b/source/blender/makesrna/RNA_access.h
index f32ad275960..af67d3d3d5a 100644
--- a/source/blender/makesrna/RNA_access.h
+++ b/source/blender/makesrna/RNA_access.h
@@ -60,9 +60,9 @@ extern StructRNA RNA_ArmatureSensor;
extern StructRNA RNA_ArrayModifier;
extern StructRNA RNA_BackgroundImage;
extern StructRNA RNA_BevelModifier;
-extern StructRNA RNA_BezierCurvePoint;
-extern StructRNA RNA_BlendTexture;
+extern StructRNA RNA_BezierSplinePoint;
extern StructRNA RNA_BlenderRNA;
+extern StructRNA RNA_BlendTexture;
extern StructRNA RNA_BoidRule;
extern StructRNA RNA_BoidRuleAverageSpeed;
extern StructRNA RNA_BoidRuleAvoid;
@@ -168,8 +168,8 @@ extern StructRNA RNA_CopyRotationConstraint;
extern StructRNA RNA_CopyScaleConstraint;
extern StructRNA RNA_Curve;
extern StructRNA RNA_CurveMap;
-extern StructRNA RNA_CurveMapPoint;
extern StructRNA RNA_CurveMapping;
+extern StructRNA RNA_CurveMapPoint;
extern StructRNA RNA_CurveModifier;
extern StructRNA RNA_CurvePoint;
extern StructRNA RNA_DampedTrackConstraint;
@@ -183,8 +183,8 @@ extern StructRNA RNA_DriverTarget;
extern StructRNA RNA_DupliObject;
extern StructRNA RNA_EdgeSplitModifier;
extern StructRNA RNA_EditBone;
-extern StructRNA RNA_EffectSequence;
extern StructRNA RNA_EffectorWeights;
+extern StructRNA RNA_EffectSequence;
extern StructRNA RNA_EnumProperty;
extern StructRNA RNA_EnumPropertyItem;
extern StructRNA RNA_EnvironmentMap;
@@ -194,6 +194,13 @@ extern StructRNA RNA_ExplodeModifier;
extern StructRNA RNA_ExpressionController;
extern StructRNA RNA_FCurve;
extern StructRNA RNA_FCurveSample;
+extern StructRNA RNA_FieldSettings;
+extern StructRNA RNA_FileSelectParams;
+extern StructRNA RNA_FloatProperty;
+extern StructRNA RNA_FloorConstraint;
+extern StructRNA RNA_FluidFluidSettings;
+extern StructRNA RNA_FluidSettings;
+extern StructRNA RNA_FluidSimulationModifier;
extern StructRNA RNA_FModifier;
extern StructRNA RNA_FModifierCycles;
extern StructRNA RNA_FModifierEnvelope;
@@ -203,20 +210,10 @@ extern StructRNA RNA_FModifierGenerator;
extern StructRNA RNA_FModifierLimits;
extern StructRNA RNA_FModifierNoise;
extern StructRNA RNA_FModifierPython;
-extern StructRNA RNA_FieldSettings;
-extern StructRNA RNA_FileSelectParams;
-extern StructRNA RNA_FloatProperty;
-extern StructRNA RNA_FloorConstraint;
-extern StructRNA RNA_FluidFluidSettings;
-extern StructRNA RNA_FluidSettings;
-extern StructRNA RNA_FluidSimulationModifier;
+extern StructRNA RNA_FModifierSound;
extern StructRNA RNA_FollowPathConstraint;
extern StructRNA RNA_FreestyleModuleSettings;
extern StructRNA RNA_Function;
-extern StructRNA RNA_GPencilFrame;
-extern StructRNA RNA_GPencilLayer;
-extern StructRNA RNA_GPencilStroke;
-extern StructRNA RNA_GPencilStrokePoint;
extern StructRNA RNA_GameBooleanProperty;
extern StructRNA RNA_GameFloatProperty;
extern StructRNA RNA_GameIntProperty;
@@ -226,6 +223,10 @@ extern StructRNA RNA_GameSoftBodySettings;
extern StructRNA RNA_GameStringProperty;
extern StructRNA RNA_GameTimerProperty;
extern StructRNA RNA_GlowSequence;
+extern StructRNA RNA_GPencilFrame;
+extern StructRNA RNA_GPencilLayer;
+extern StructRNA RNA_GPencilStroke;
+extern StructRNA RNA_GPencilStrokePoint;
extern StructRNA RNA_GreasePencil;
extern StructRNA RNA_Group;
extern StructRNA RNA_Header;
@@ -245,12 +246,12 @@ extern StructRNA RNA_IntProperty;
extern StructRNA RNA_Itasc;
extern StructRNA RNA_JoystickSensor;
extern StructRNA RNA_Key;
-extern StructRNA RNA_KeyConfig;
-extern StructRNA RNA_KeyMap;
-extern StructRNA RNA_KeyMapItem;
extern StructRNA RNA_KeyboardSensor;
+extern StructRNA RNA_KeyConfig;
extern StructRNA RNA_KeyingSet;
extern StructRNA RNA_KeyingSetPath;
+extern StructRNA RNA_KeyMap;
+extern StructRNA RNA_KeyMapItem;
extern StructRNA RNA_KinematicConstraint;
extern StructRNA RNA_Lamp;
extern StructRNA RNA_LampSkySettings;
@@ -310,11 +311,13 @@ extern StructRNA RNA_NearSensor;
extern StructRNA RNA_NlaStrip;
extern StructRNA RNA_NlaTrack;
extern StructRNA RNA_Node;
+extern StructRNA RNA_NodeSocket;
extern StructRNA RNA_NodeTree;
extern StructRNA RNA_NoiseTexture;
extern StructRNA RNA_NorController;
extern StructRNA RNA_Nurb;
extern StructRNA RNA_Object;
+extern StructRNA RNA_ObjectBase;
extern StructRNA RNA_ObstacleFluidSettings;
extern StructRNA RNA_Operator;
extern StructRNA RNA_OperatorFileListElement;
@@ -343,10 +346,10 @@ extern StructRNA RNA_PluginTexture;
extern StructRNA RNA_PointCache;
extern StructRNA RNA_PointDensity;
extern StructRNA RNA_PointDensityTexture;
-extern StructRNA RNA_PointLamp;
extern StructRNA RNA_PointerProperty;
+extern StructRNA RNA_PointLamp;
extern StructRNA RNA_Pose;
-extern StructRNA RNA_PoseChannel;
+extern StructRNA RNA_PoseBone;
extern StructRNA RNA_Property;
extern StructRNA RNA_PropertySensor;
extern StructRNA RNA_PythonConstraint;
@@ -359,6 +362,7 @@ extern StructRNA RNA_RenderEngine;
extern StructRNA RNA_RenderLayer;
extern StructRNA RNA_RenderPass;
extern StructRNA RNA_RenderResult;
+extern StructRNA RNA_RGBANodeSocket;
extern StructRNA RNA_RigidBodyJointConstraint;
extern StructRNA RNA_Scene;
extern StructRNA RNA_SceneGameData;
@@ -414,7 +418,6 @@ extern StructRNA RNA_SoftBodyModifier;
extern StructRNA RNA_SoftBodySettings;
extern StructRNA RNA_Sound;
extern StructRNA RNA_SoundSequence;
-extern StructRNA RNA_SplineIKConstraint;
extern StructRNA RNA_Space;
extern StructRNA RNA_Space3DView;
extern StructRNA RNA_SpaceConsole;
@@ -431,9 +434,10 @@ extern StructRNA RNA_SpaceProperties;
extern StructRNA RNA_SpaceSequenceEditor;
extern StructRNA RNA_SpaceTextEditor;
extern StructRNA RNA_SpaceTimeline;
-extern StructRNA RNA_SpaceUVEditor;
extern StructRNA RNA_SpaceUserPreferences;
+extern StructRNA RNA_SpaceUVEditor;
extern StructRNA RNA_SpeedControlSequence;
+extern StructRNA RNA_SplineIKConstraint;
extern StructRNA RNA_SpotLamp;
extern StructRNA RNA_StretchToConstraint;
extern StructRNA RNA_StringProperty;
@@ -506,8 +510,6 @@ extern StructRNA RNA_TransformConstraint;
extern StructRNA RNA_TransformSequence;
extern StructRNA RNA_UILayout;
extern StructRNA RNA_UIListItem;
-extern StructRNA RNA_UVProjectModifier;
-extern StructRNA RNA_UVProjector;
extern StructRNA RNA_UnitSettings;
extern StructRNA RNA_UnknownType;
extern StructRNA RNA_UserPreferences;
@@ -516,7 +518,11 @@ extern StructRNA RNA_UserPreferencesFilePaths;
extern StructRNA RNA_UserPreferencesSystem;
extern StructRNA RNA_UserPreferencesView;
extern StructRNA RNA_UserSolidLight;
+extern StructRNA RNA_UVProjectModifier;
+extern StructRNA RNA_UVProjector;
+extern StructRNA RNA_ValueNodeSocket;
extern StructRNA RNA_VectorFont;
+extern StructRNA RNA_VectorNodeSocket;
extern StructRNA RNA_VertexGroup;
extern StructRNA RNA_VertexGroupElement;
extern StructRNA RNA_VertexPaint;
@@ -579,6 +585,8 @@ void *RNA_struct_blender_type_get(StructRNA *srna);
void RNA_struct_blender_type_set(StructRNA *srna, void *blender_type);
struct IDProperty *RNA_struct_idproperties(PointerRNA *ptr, int create);
+int RNA_struct_idproperties_check(PointerRNA *ptr);
+
PropertyRNA *RNA_struct_find_property(PointerRNA *ptr, const char *identifier);
const struct ListBase *RNA_struct_defined_properties(StructRNA *srna);
@@ -608,6 +616,7 @@ int RNA_property_array_check(PointerRNA *ptr, PropertyRNA *prop);
int RNA_property_multi_array_length(PointerRNA *ptr, PropertyRNA *prop, int dimension);
int RNA_property_array_dimension(PointerRNA *ptr, PropertyRNA *prop, int length[]);
char RNA_property_array_item_char(PropertyRNA *prop, int index);
+int RNA_property_array_item_index(PropertyRNA *prop, char name);
int RNA_property_string_maxlength(PropertyRNA *prop);
@@ -633,6 +642,7 @@ int RNA_property_enum_identifier(struct bContext *C, PointerRNA *ptr, PropertyRN
StructRNA *RNA_property_pointer_type(PointerRNA *ptr, PropertyRNA *prop);
int RNA_property_editable(PointerRNA *ptr, PropertyRNA *prop);
+int RNA_property_editable_index(PointerRNA *ptr, PropertyRNA *prop, int index);
int RNA_property_animateable(PointerRNA *ptr, PropertyRNA *prop);
int RNA_property_animated(PointerRNA *ptr, PropertyRNA *prop);
@@ -679,7 +689,7 @@ int RNA_property_collection_length(PointerRNA *ptr, PropertyRNA *prop);
int RNA_property_collection_lookup_index(PointerRNA *ptr, PropertyRNA *prop, PointerRNA *t_ptr);
int RNA_property_collection_lookup_int(PointerRNA *ptr, PropertyRNA *prop, int key, PointerRNA *r_ptr);
int RNA_property_collection_lookup_string(PointerRNA *ptr, PropertyRNA *prop, const char *key, PointerRNA *r_ptr);
-PropertyRNA *RNA_property_collection_active(PropertyRNA *prop);
+int RNA_property_collection_type_get(PointerRNA *ptr, PropertyRNA *prop, PointerRNA *r_ptr);
/* efficient functions to set properties for arrays */
int RNA_property_collection_raw_array(PointerRNA *ptr, PropertyRNA *prop, PropertyRNA *itemprop, RawArray *array);
@@ -710,7 +720,10 @@ char *RNA_path_append(const char *path, PointerRNA *ptr, PropertyRNA *prop,
char *RNA_path_back(const char *path);
int RNA_path_resolve(PointerRNA *ptr, const char *path,
- PointerRNA *r_ptr, PropertyRNA **r_prop);
+ PointerRNA *r_ptr, PropertyRNA **r_prop);
+
+int RNA_path_resolve_full(PointerRNA *ptr, const char *path,
+ PointerRNA *r_ptr, PropertyRNA **r_prop, int *index);
char *RNA_path_from_ID_to_struct(PointerRNA *ptr);
char *RNA_path_from_ID_to_property(PointerRNA *ptr, PropertyRNA *prop);
@@ -810,6 +823,7 @@ void RNA_collection_clear(PointerRNA *ptr, const char *name);
/* check if the idproperty exists, for operators */
int RNA_property_is_set(PointerRNA *ptr, const char *name);
+int RNA_property_is_idprop(PropertyRNA *prop);
/* python compatible string representation of this property, (must be freed!) */
char *RNA_property_as_string(struct bContext *C, PointerRNA *ptr, PropertyRNA *prop);
diff --git a/source/blender/makesrna/RNA_define.h b/source/blender/makesrna/RNA_define.h
index ed4a371b9c3..37abe44f128 100644
--- a/source/blender/makesrna/RNA_define.h
+++ b/source/blender/makesrna/RNA_define.h
@@ -155,6 +155,7 @@ void RNA_def_property_ui_icon(PropertyRNA *prop, int icon, int consecutive);
void RNA_def_property_update(PropertyRNA *prop, int noteflag, const char *updatefunc);
void RNA_def_property_editable_func(PropertyRNA *prop, const char *editable);
+void RNA_def_property_editable_array_func(PropertyRNA *prop, const char *editable);
void RNA_def_property_dynamic_array_funcs(PropertyRNA *prop, const char *getlength);
void RNA_def_property_boolean_funcs(PropertyRNA *prop, const char *get, const char *set);
@@ -163,8 +164,8 @@ void RNA_def_property_float_funcs(PropertyRNA *prop, const char *get, const char
void RNA_def_property_enum_funcs(PropertyRNA *prop, const char *get, const char *set, const char *item);
void RNA_def_property_string_funcs(PropertyRNA *prop, const char *get, const char *length, const char *set);
void RNA_def_property_pointer_funcs(PropertyRNA *prop, const char *get, const char *set, const char *typef);
-void RNA_def_property_collection_funcs(PropertyRNA *prop, const char *begin, const char *next, const char *end, const char *get, const char *length, const char *lookupint, const char *lookupstring, const char *add, const char *remove);
-void RNA_def_property_collection_active(PropertyRNA *prop, PropertyRNA *prop_act);
+void RNA_def_property_collection_funcs(PropertyRNA *prop, const char *begin, const char *next, const char *end, const char *get, const char *length, const char *lookupint, const char *lookupstring);
+void RNA_def_property_srna(PropertyRNA *prop, const char *type);
/* Function */
diff --git a/source/blender/makesrna/RNA_enum_types.h b/source/blender/makesrna/RNA_enum_types.h
index 318178d1522..b33dbe6f20d 100644
--- a/source/blender/makesrna/RNA_enum_types.h
+++ b/source/blender/makesrna/RNA_enum_types.h
@@ -38,7 +38,9 @@ extern EnumPropertyItem object_mode_items[];
extern EnumPropertyItem proportional_falloff_items[];
extern EnumPropertyItem proportional_editing_items[];
-extern EnumPropertyItem snap_mode_items[];
+extern EnumPropertyItem snap_target_items[];
+extern EnumPropertyItem snap_element_items[];
+extern EnumPropertyItem mesh_select_mode_items[];
extern EnumPropertyItem space_type_items[];
extern EnumPropertyItem region_type_items[];
extern EnumPropertyItem modifier_type_items[];
@@ -67,6 +69,8 @@ extern EnumPropertyItem object_type_items[];
extern EnumPropertyItem space_type_items[];
+extern EnumPropertyItem keymap_propvalue_items[];
+
struct bContext;
struct PointerRNA;
EnumPropertyItem *rna_TransformOrientation_itemf(struct bContext *C, struct PointerRNA *ptr, int *free);
diff --git a/source/blender/makesrna/RNA_types.h b/source/blender/makesrna/RNA_types.h
index 5e29827270f..ff01f76fe71 100644
--- a/source/blender/makesrna/RNA_types.h
+++ b/source/blender/makesrna/RNA_types.h
@@ -140,7 +140,7 @@ typedef enum PropertyFlag {
PROP_ANIMATEABLE = 1<<1,
/* icon */
- PROP_ICONS_CONSECUTIVE = 1<12,
+ PROP_ICONS_CONSECUTIVE = 1<<12,
/* hidden in the user interface */
PROP_HIDDEN = 1<<19,
diff --git a/source/blender/makesrna/SConscript b/source/blender/makesrna/SConscript
index 72dc6be683c..4be35a9fe12 100644
--- a/source/blender/makesrna/SConscript
+++ b/source/blender/makesrna/SConscript
@@ -30,6 +30,7 @@ if env['WITH_BF_OGG']:
if env['WITH_BF_QUICKTIME']:
defs.append('WITH_QUICKTIME')
+ incs += ' ../quicktime'
if env['WITH_BF_LCMS']:
defs.append('WITH_LCMS')
diff --git a/source/blender/makesrna/intern/CMakeLists.txt b/source/blender/makesrna/intern/CMakeLists.txt
index c9c02fbecde..113dfc51138 100644
--- a/source/blender/makesrna/intern/CMakeLists.txt
+++ b/source/blender/makesrna/intern/CMakeLists.txt
@@ -63,6 +63,7 @@ IF(WITH_DDS)
ENDIF(WITH_DDS)
IF(WITH_QUICKTIME)
+ SET(INC "${INC} ../../quicktime")
ADD_DEFINITIONS(-DWITH_QUICKTIME)
ENDIF(WITH_QUICKTIME)
diff --git a/source/blender/makesrna/intern/SConscript b/source/blender/makesrna/intern/SConscript
index c63b63ce5f7..e5a08c9aeea 100644
--- a/source/blender/makesrna/intern/SConscript
+++ b/source/blender/makesrna/intern/SConscript
@@ -52,6 +52,7 @@ if env['WITH_BF_OGG']:
if env['WITH_BF_QUICKTIME']:
defs.append('WITH_QUICKTIME')
+ incs += ' ../../quicktime'
if env['WITH_BF_LCMS']:
defs.append('WITH_LCMS')
diff --git a/source/blender/makesrna/intern/makesrna.c b/source/blender/makesrna/intern/makesrna.c
index 6f1e61e6869..3d4e128c3ac 100644
--- a/source/blender/makesrna/intern/makesrna.c
+++ b/source/blender/makesrna/intern/makesrna.c
@@ -369,7 +369,7 @@ static char *rna_def_property_get_func(FILE *f, StructRNA *srna, PropertyRNA *pr
if(strcmp(manualfunc, "rna_iterator_listbase_get") == 0 ||
strcmp(manualfunc, "rna_iterator_array_get") == 0 ||
strcmp(manualfunc, "rna_iterator_array_dereference_get") == 0)
- fprintf(f, " return rna_pointer_inherit_refine(&iter->parent, &RNA_%s, %s(iter));\n", (cprop->type)? (char*)cprop->type: "UnknownType", manualfunc);
+ fprintf(f, " return rna_pointer_inherit_refine(&iter->parent, &RNA_%s, %s(iter));\n", (cprop->item_type)? (char*)cprop->item_type: "UnknownType", manualfunc);
else
fprintf(f, " return %s(iter);\n", manualfunc);
}
@@ -965,7 +965,7 @@ static void rna_def_property_funcs(FILE *f, StructRNA *srna, PropertyDefRNA *dp)
DefRNA.error= 1;
}
}
- if(!cprop->type) {
+ if(!cprop->item_type) {
fprintf(stderr, "rna_def_property_funcs: %s.%s, collection must have a struct type.\n", srna->identifier, prop->identifier);
DefRNA.error= 1;
}
@@ -1132,8 +1132,8 @@ static void rna_def_property_funcs_header_cpp(FILE *f, StructRNA *srna, Property
case PROP_COLLECTION: {
CollectionPropertyRNA *cprop= (CollectionPropertyRNA*)dp->prop;
- if(cprop->type)
- fprintf(f, "\tCOLLECTION_PROPERTY(%s, %s, %s)", (char*)cprop->type, srna->identifier, prop->identifier);
+ if(cprop->item_type)
+ fprintf(f, "\tCOLLECTION_PROPERTY(%s, %s, %s)", (char*)cprop->item_type, srna->identifier, prop->identifier);
else
fprintf(f, "\tCOLLECTION_PROPERTY(%s, %s, %s)", "UnknownType", srna->identifier, prop->identifier);
break;
@@ -1357,8 +1357,8 @@ static void rna_auto_types()
else if(dp->prop->type== PROP_COLLECTION) {
CollectionPropertyRNA *cprop= (CollectionPropertyRNA*)dp->prop;
- if(!cprop->type && !cprop->get && strcmp(dp->dnatype, "ListBase")==0)
- cprop->type= (StructRNA*)rna_find_type(dp->dnatype);
+ if(!cprop->item_type && !cprop->get && strcmp(dp->dnatype, "ListBase")==0)
+ cprop->item_type= (StructRNA*)rna_find_type(dp->dnatype);
}
}
}
@@ -1763,10 +1763,15 @@ static void rna_generate_property(FILE *f, StructRNA *srna, const char *nest, Pr
rna_print_c_string(f, prop->description); fprintf(f, ",\n\t");
fprintf(f, "%d,\n", prop->icon);
fprintf(f, "\t%s, %s|%s, %s, %d, {%d, %d, %d}, %d,\n", rna_property_typename(prop->type), rna_property_subtypename(prop->subtype), rna_property_subtype_unit(prop->subtype), rna_function_string(prop->getlength), prop->arraydimension, prop->arraylength[0], prop->arraylength[1], prop->arraylength[2], prop->totarraylength);
- fprintf(f, "\t%s, %d, %s,\n", rna_function_string(prop->update), prop->noteflag, rna_function_string(prop->editable));
+ fprintf(f, "\t%s, %d, %s, %s,\n", rna_function_string(prop->update), prop->noteflag, rna_function_string(prop->editable), rna_function_string(prop->itemeditable));
if(prop->flag & PROP_RAW_ACCESS) rna_set_raw_offset(f, srna, prop);
else fprintf(f, "\t0, 0");
+
+ /* our own type - collections/arrays only */
+ if(prop->srna) fprintf(f, ", &RNA_%s", (char*)prop->srna);
+ else fprintf(f, ", NULL");
+
fprintf(f, "},\n");
switch(prop->type) {
@@ -1830,13 +1835,7 @@ static void rna_generate_property(FILE *f, StructRNA *srna, const char *nest, Pr
case PROP_COLLECTION: {
CollectionPropertyRNA *cprop= (CollectionPropertyRNA*)prop;
fprintf(f, "\t%s, %s, %s, %s, %s, %s, %s, ", rna_function_string(cprop->begin), rna_function_string(cprop->next), rna_function_string(cprop->end), rna_function_string(cprop->get), rna_function_string(cprop->length), rna_function_string(cprop->lookupint), rna_function_string(cprop->lookupstring));
- if(cprop->add) fprintf(f, "&rna_%s_%s_func, ", srna->identifier, (char*)cprop->add);
- else fprintf(f, "NULL, ");
- if(cprop->remove) fprintf(f, "&rna_%s_%s_func, ", srna->identifier, (char*)cprop->remove);
- else fprintf(f, "NULL, ");
- if(cprop->active) fprintf(f, "(PropertyRNA*)&rna_%s%s_%s, ", srna->identifier, strnest, cprop->active->identifier);
- else fprintf(f, "NULL, ");
- if(cprop->type) fprintf(f, "&RNA_%s\n", (char*)cprop->type);
+ if(cprop->item_type) fprintf(f, "&RNA_%s\n", (char*)cprop->item_type);
else fprintf(f, "NULL\n");
break;
}
diff --git a/source/blender/makesrna/intern/rna_ID.c b/source/blender/makesrna/intern/rna_ID.c
index 3de347cf80e..3bcdf373c43 100644
--- a/source/blender/makesrna/intern/rna_ID.c
+++ b/source/blender/makesrna/intern/rna_ID.c
@@ -31,6 +31,8 @@
#include "DNA_ID.h"
+#include "WM_types.h"
+
#include "rna_internal.h"
/* enum of ID-block types
@@ -53,7 +55,7 @@ EnumPropertyItem id_type_items[] = {
{ID_MA, "MATERIAL", ICON_MATERIAL_DATA, "Material", ""},
{ID_MB, "META", ICON_META_DATA, "MetaBall", ""},
{ID_ME, "MESH", ICON_MESH_DATA, "Mesh", ""},
- {ID_NT, "NODETREE", ICON_NODE, "NodeTree", ""},
+ {ID_NT, "NODETREE", ICON_NODETREE, "NodeTree", ""},
{ID_OB, "OBJECT", ICON_OBJECT_DATA, "Object", ""},
{ID_PA, "PARTICLE", ICON_PARTICLE_DATA, "Particle", ""},
{ID_SCE, "SCENE", ICON_SCENE_DATA, "Scene", ""},
@@ -301,6 +303,7 @@ static void rna_def_ID(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Name", "Unique datablock ID name.");
RNA_def_property_string_funcs(prop, "rna_ID_name_get", "rna_ID_name_length", "rna_ID_name_set");
RNA_def_property_string_maxlength(prop, sizeof(((ID*)NULL)->name)-2);
+ RNA_def_property_update(prop, NC_ID|ND_ID_RENAME, NULL);
RNA_def_struct_name_property(srna, prop);
prop= RNA_def_property(srna, "users", PROP_INT, PROP_UNSIGNED);
diff --git a/source/blender/makesrna/intern/rna_access.c b/source/blender/makesrna/intern/rna_access.c
index 93e83492efa..6c0a3c57f65 100644
--- a/source/blender/makesrna/intern/rna_access.c
+++ b/source/blender/makesrna/intern/rna_access.c
@@ -24,6 +24,7 @@
#include <stdlib.h>
#include <string.h>
+#include <ctype.h>
#include "MEM_guardedalloc.h"
@@ -45,6 +46,11 @@
#include "RNA_define.h"
#include "RNA_types.h"
+/* flush updates */
+#include "DNA_object_types.h"
+#include "BKE_depsgraph.h"
+#include "WM_types.h"
+
#include "rna_internal.h"
/* Init/Exit */
@@ -185,6 +191,29 @@ PointerRNA rna_pointer_inherit_refine(PointerRNA *ptr, StructRNA *type, void *da
/* ID Properties */
+/* return a UI local ID prop definition for this prop */
+IDProperty *rna_idproperty_ui(PropertyRNA *prop)
+{
+ IDProperty *idprop;
+
+ for(idprop= ((IDProperty *)prop)->prev; idprop; idprop= idprop->prev) {
+ if (strcmp(RNA_IDP_UI, idprop->name)==0)
+ break;
+ }
+
+ if(idprop==NULL) {
+ for(idprop= ((IDProperty *)prop)->next; idprop; idprop= idprop->next) {
+ if (strcmp(RNA_IDP_UI, idprop->name)==0)
+ break;
+ }
+ }
+
+ if (idprop)
+ return IDP_GetPropertyFromGroup(idprop, ((IDProperty *)prop)->name);
+
+ return NULL;
+}
+
IDProperty *RNA_struct_idproperties(PointerRNA *ptr, int create)
{
StructRNA *type= ptr->type;
@@ -195,6 +224,12 @@ IDProperty *RNA_struct_idproperties(PointerRNA *ptr, int create)
return NULL;
}
+int RNA_struct_idproperties_check(PointerRNA *ptr)
+{
+ StructRNA *type= ptr->type;
+ return (type && type->idproperties) ? 1 : 0;
+}
+
static IDProperty *rna_idproperty_find(PointerRNA *ptr, const char *name)
{
IDProperty *group= RNA_struct_idproperties(ptr, 0);
@@ -385,8 +420,19 @@ static const char *rna_ensure_property_description(PropertyRNA *prop)
{
if(prop->magic == RNA_MAGIC)
return prop->description;
- else
+ else {
+ /* attempt to get the local ID values */
+ IDProperty *idp_ui= rna_idproperty_ui(prop);
+
+ if(idp_ui) { /* TODO, type checking on ID props */
+
+ IDProperty *item= IDP_GetPropertyFromGroup(idp_ui, "description");
+ if(item)
+ return (char *)item->data.pointer ;
+ }
+
return ((IDProperty*)prop)->name; /* XXX - not correct */
+ }
}
static const char *rna_ensure_property_name(PropertyRNA *prop)
@@ -459,11 +505,21 @@ int RNA_struct_is_a(StructRNA *type, StructRNA *srna)
PropertyRNA *RNA_struct_find_property(PointerRNA *ptr, const char *identifier)
{
- PropertyRNA *iterprop= RNA_struct_iterator_property(ptr->type);
- PointerRNA propptr;
+ if(identifier[0]=='[' && identifier[1]=='"') {
+ /* id prop lookup, not so common */
+ PropertyRNA *r_prop= NULL;
+ PointerRNA r_ptr; /* only support single level props */
+ if(RNA_path_resolve(ptr, identifier, &r_ptr, &r_prop) && r_ptr.type==ptr->type && r_ptr.data==ptr->data)
+ return r_prop;
+ }
+ else {
+ /* most common case */
+ PropertyRNA *iterprop= RNA_struct_iterator_property(ptr->type);
+ PointerRNA propptr;
- if(RNA_property_collection_lookup_string(ptr, iterprop, identifier, &propptr))
- return propptr.data;
+ if(RNA_property_collection_lookup_string(ptr, iterprop, identifier, &propptr))
+ return propptr.data;
+ }
return NULL;
}
@@ -639,14 +695,78 @@ char RNA_property_array_item_char(PropertyRNA *prop, int index)
return vectoritem[index];
else if ((index < 4) && ELEM(subtype, PROP_COLOR, PROP_RGB))
return coloritem[index];
- else
- return '\0';
+
+ return '\0';
+}
+
+int RNA_property_array_item_index(PropertyRNA *prop, char name)
+{
+ PropertySubType subtype= rna_ensure_property(prop)->subtype;
+
+ name= toupper(name);
+
+ /* get index based on string name/alias */
+ /* maybe a function to find char index in string would be better than all the switches */
+ if (ELEM(subtype, PROP_QUATERNION, PROP_AXISANGLE)) {
+ switch (name) {
+ case 'W':
+ return 0;
+ case 'X':
+ return 1;
+ case 'Y':
+ return 2;
+ case 'Z':
+ return 3;
+ }
+ }
+ else if(ELEM6(subtype, PROP_TRANSLATION, PROP_DIRECTION, PROP_XYZ, PROP_EULER, PROP_VELOCITY, PROP_ACCELERATION)) {
+ switch (name) {
+ case 'X':
+ return 0;
+ case 'Y':
+ return 1;
+ case 'Z':
+ return 2;
+ case 'W':
+ return 3;
+ }
+ }
+ else if (ELEM(subtype, PROP_COLOR, PROP_RGB)) {
+ switch (name) {
+ case 'R':
+ return 0;
+ case 'G':
+ return 1;
+ case 'B':
+ return 2;
+ case 'A':
+ return 3;
+ }
+ }
+
+ return -1;
}
void RNA_property_int_range(PointerRNA *ptr, PropertyRNA *prop, int *hardmin, int *hardmax)
{
IntPropertyRNA *iprop= (IntPropertyRNA*)rna_ensure_property(prop);
+ if(prop->magic != RNA_MAGIC) {
+ /* attempt to get the local ID values */
+ IDProperty *idp_ui= rna_idproperty_ui(prop);
+ IDProperty *item;
+
+ if(idp_ui) { /* TODO, type checking on ID props */
+ item= IDP_GetPropertyFromGroup(idp_ui, "min");
+ *hardmin= item ? item->data.val : INT_MIN;
+
+ item= IDP_GetPropertyFromGroup(idp_ui, "max");
+ *hardmax= item ? item->data.val : INT_MAX;
+
+ return;
+ }
+ }
+
if(iprop->range) {
iprop->range(ptr, hardmin, hardmax);
}
@@ -661,6 +781,25 @@ void RNA_property_int_ui_range(PointerRNA *ptr, PropertyRNA *prop, int *softmin,
IntPropertyRNA *iprop= (IntPropertyRNA*)rna_ensure_property(prop);
int hardmin, hardmax;
+ if(prop->magic != RNA_MAGIC) {
+ /* attempt to get the local ID values */
+ IDProperty *idp_ui= rna_idproperty_ui(prop);
+ IDProperty *item;
+
+ if(idp_ui) { /* TODO, type checking on ID props */
+ item= IDP_GetPropertyFromGroup(idp_ui, "soft_min");
+ *softmin= item ? item->data.val : INT_MIN;
+
+ item= IDP_GetPropertyFromGroup(idp_ui, "soft_max");
+ *softmax= item ? item->data.val : INT_MAX;
+
+ item= IDP_GetPropertyFromGroup(idp_ui, "step");
+ *step= item ? item->data.val : 1;
+
+ return;
+ }
+ }
+
if(iprop->range) {
iprop->range(ptr, &hardmin, &hardmax);
*softmin= MAX2(iprop->softmin, hardmin);
@@ -678,6 +817,22 @@ void RNA_property_float_range(PointerRNA *ptr, PropertyRNA *prop, float *hardmin
{
FloatPropertyRNA *fprop= (FloatPropertyRNA*)rna_ensure_property(prop);
+ if(prop->magic != RNA_MAGIC) {
+ /* attempt to get the local ID values */
+ IDProperty *idp_ui= rna_idproperty_ui(prop);
+ IDProperty *item;
+
+ if(idp_ui) { /* TODO, type checking on ID props */
+ item= IDP_GetPropertyFromGroup(idp_ui, "min");
+ *hardmin= item ? *(double*)&item->data.val : FLT_MIN;
+
+ item= IDP_GetPropertyFromGroup(idp_ui, "max");
+ *hardmax= item ? *(double*)&item->data.val : FLT_MAX;
+
+ return;
+ }
+ }
+
if(fprop->range) {
fprop->range(ptr, hardmin, hardmax);
}
@@ -692,6 +847,28 @@ void RNA_property_float_ui_range(PointerRNA *ptr, PropertyRNA *prop, float *soft
FloatPropertyRNA *fprop= (FloatPropertyRNA*)rna_ensure_property(prop);
float hardmin, hardmax;
+ if(prop->magic != RNA_MAGIC) {
+ /* attempt to get the local ID values */
+ IDProperty *idp_ui= rna_idproperty_ui(prop);
+ IDProperty *item;
+
+ if(idp_ui) { /* TODO, type checking on ID props */
+ item= IDP_GetPropertyFromGroup(idp_ui, "soft_min");
+ *softmin= item ? *(double*)&item->data.val : FLT_MIN;
+
+ item= IDP_GetPropertyFromGroup(idp_ui, "soft_max");
+ *softmax= item ? *(double*)&item->data.val : FLT_MAX;
+
+ item= IDP_GetPropertyFromGroup(idp_ui, "step");
+ *step= item ? *(double*)&item->data.val : 1.0f;
+
+ item= IDP_GetPropertyFromGroup(idp_ui, "precision");
+ *precision= item ? *(double*)&item->data.val : 3.0f;
+
+ return;
+ }
+ }
+
if(fprop->range) {
fprop->range(ptr, &hardmin, &hardmax);
*softmin= MAX2(fprop->softmin, hardmin);
@@ -727,8 +904,8 @@ StructRNA *RNA_property_pointer_type(PointerRNA *ptr, PropertyRNA *prop)
else if(prop->type == PROP_COLLECTION) {
CollectionPropertyRNA *cprop= (CollectionPropertyRNA*)prop;
- if(cprop->type)
- return cprop->type;
+ if(cprop->item_type)
+ return cprop->item_type;
}
return &RNA_UnknownType;
@@ -829,7 +1006,7 @@ const char *RNA_property_ui_name(PropertyRNA *prop)
const char *RNA_property_ui_description(PropertyRNA *prop)
{
- return rna_ensure_property(prop)->description;
+ return rna_ensure_property_description(prop);
}
int RNA_property_ui_icon(PropertyRNA *prop)
@@ -854,6 +1031,26 @@ int RNA_property_editable(PointerRNA *ptr, PropertyRNA *prop)
return (flag & PROP_EDITABLE) && (!id || !id->lib || (flag & PROP_LIB_EXCEPTION));
}
+/* same as RNA_property_editable(), except this checks individual items in an array */
+int RNA_property_editable_index(PointerRNA *ptr, PropertyRNA *prop, int index)
+{
+ ID *id;
+ int flag;
+
+ prop= rna_ensure_property(prop);
+
+ /* if there is no function to do this for a given index,
+ * just resort to doing this on the whole array
+ */
+ if (prop->itemeditable == NULL)
+ return RNA_property_editable(ptr, prop);
+
+ flag= prop->itemeditable(ptr, index);
+ id= ptr->id.data;
+
+ return (flag & PROP_EDITABLE) && (!id || !id->lib || (flag & PROP_LIB_EXCEPTION));
+}
+
int RNA_property_animateable(PointerRNA *ptr, PropertyRNA *prop)
{
int flag;
@@ -880,12 +1077,21 @@ int RNA_property_animated(PointerRNA *ptr, PropertyRNA *prop)
void RNA_property_update(bContext *C, PointerRNA *ptr, PropertyRNA *prop)
{
+ int is_rna = (prop->magic == RNA_MAGIC);
prop= rna_ensure_property(prop);
- if(prop->update)
- prop->update(C, ptr);
- if(prop->noteflag)
- WM_event_add_notifier(C, prop->noteflag, ptr->id.data);
+ if(is_rna) {
+ if(prop->update)
+ prop->update(C, ptr);
+ if(prop->noteflag)
+ WM_event_add_notifier(C, prop->noteflag, ptr->id.data);
+ }
+ else {
+ /* WARNING! This is so property drivers update the display!
+ * not especially nice */
+ DAG_id_flush_update(ptr->id.data, OB_RECALC_OB);
+ WM_event_add_notifier(C, NC_WINDOW, NULL);
+ }
}
/* Property Data */
@@ -1248,8 +1454,12 @@ void RNA_property_float_set_array(PointerRNA *ptr, PropertyRNA *prop, const floa
int i;
if((idprop=rna_idproperty_check(&prop, ptr))) {
- if(prop->arraydimension == 0)
- IDP_Double(idprop)= values[0];
+ if(prop->arraydimension == 0) {
+ if(idprop->type == IDP_FLOAT)
+ IDP_Float(idprop)= values[0];
+ else
+ IDP_Double(idprop)= values[0];
+ }
else if(idprop->subtype == IDP_FLOAT) {
memcpy(IDP_Array(idprop), values, sizeof(float)*idprop->len);
}
@@ -1486,8 +1696,8 @@ static void rna_property_collection_get_idp(CollectionPropertyIterator *iter)
CollectionPropertyRNA *cprop= (CollectionPropertyRNA*)iter->prop;
iter->ptr.data= rna_iterator_array_get(iter);
- iter->ptr.type= cprop->type;
- rna_pointer_inherit_id(cprop->type, &iter->parent, &iter->ptr);
+ iter->ptr.type= cprop->item_type;
+ rna_pointer_inherit_id(cprop->item_type, &iter->parent, &iter->ptr);
}
void RNA_property_collection_begin(PointerRNA *ptr, PropertyRNA *prop, CollectionPropertyIterator *iter)
@@ -1567,7 +1777,7 @@ int RNA_property_collection_length(PointerRNA *ptr, PropertyRNA *prop)
void RNA_property_collection_add(PointerRNA *ptr, PropertyRNA *prop, PointerRNA *r_ptr)
{
IDProperty *idprop;
- CollectionPropertyRNA *cprop= (CollectionPropertyRNA*)prop;
+// CollectionPropertyRNA *cprop= (CollectionPropertyRNA*)prop;
if((idprop=rna_idproperty_check(&prop, ptr))) {
IDPropertyTemplate val = {0};
@@ -1593,6 +1803,9 @@ void RNA_property_collection_add(PointerRNA *ptr, PropertyRNA *prop, PointerRNA
MEM_freeN(item);
}
}
+
+ /* py api calls directly */
+#if 0
else if(cprop->add){
if(!(cprop->add->flag & FUNC_USE_CONTEXT)) { /* XXX check for this somewhere else */
ParameterList params;
@@ -1603,13 +1816,14 @@ void RNA_property_collection_add(PointerRNA *ptr, PropertyRNA *prop, PointerRNA
}
/*else
printf("RNA_property_collection_add %s.%s: not implemented for this property.\n", ptr->type->identifier, prop->identifier);*/
+#endif
if(r_ptr) {
if(idprop) {
CollectionPropertyRNA *cprop= (CollectionPropertyRNA*)prop;
r_ptr->data= IDP_GetIndexArray(idprop, idprop->len-1);
- r_ptr->type= cprop->type;
+ r_ptr->type= cprop->item_type;
rna_pointer_inherit_id(NULL, ptr, r_ptr);
}
else
@@ -1620,7 +1834,7 @@ void RNA_property_collection_add(PointerRNA *ptr, PropertyRNA *prop, PointerRNA
int RNA_property_collection_remove(PointerRNA *ptr, PropertyRNA *prop, int key)
{
IDProperty *idprop;
- CollectionPropertyRNA *cprop= (CollectionPropertyRNA*)prop;
+// CollectionPropertyRNA *cprop= (CollectionPropertyRNA*)prop;
if((idprop=rna_idproperty_check(&prop, ptr))) {
IDProperty tmp, *array;
@@ -1644,6 +1858,9 @@ int RNA_property_collection_remove(PointerRNA *ptr, PropertyRNA *prop, int key)
}
else if(prop->flag & PROP_IDPROPERTY)
return 1;
+
+ /* py api calls directly */
+#if 0
else if(cprop->remove){
if(!(cprop->remove->flag & FUNC_USE_CONTEXT)) { /* XXX check for this somewhere else */
ParameterList params;
@@ -1656,7 +1873,7 @@ int RNA_property_collection_remove(PointerRNA *ptr, PropertyRNA *prop, int key)
}
/*else
printf("RNA_property_collection_remove %s.%s: only supported for id properties.\n", ptr->type->identifier, prop->identifier);*/
-
+#endif
return 0;
}
@@ -1761,10 +1978,10 @@ int RNA_property_collection_lookup_string(PointerRNA *ptr, PropertyRNA *prop, co
}
}
-PropertyRNA *RNA_property_collection_active(PropertyRNA *prop)
+int RNA_property_collection_type_get(PointerRNA *ptr, PropertyRNA *prop, PointerRNA *r_ptr)
{
- CollectionPropertyRNA *cprop= (CollectionPropertyRNA*)prop;
- return cprop->active;
+ *r_ptr= *ptr;
+ return ((r_ptr->type = prop->srna) ? 1:0);
}
int RNA_property_collection_raw_array(PointerRNA *ptr, PropertyRNA *prop, PropertyRNA *itemprop, RawArray *array)
@@ -2262,28 +2479,58 @@ static char *rna_path_token(const char **path, char *fixedbuf, int fixedlen, int
return buf;
}
+static int rna_token_strip_quotes(char *token)
+{
+ if(token[0]=='"') {
+ int len = strlen(token);
+ if (len >= 2 && token[len-1]=='"') {
+ /* strip away "" */
+ token[len-1]= '\0';
+ return 1;
+ }
+ }
+ return 0;
+}
+
/* Resolve the given RNA path to find the pointer+property indicated at the end of the path */
int RNA_path_resolve(PointerRNA *ptr, const char *path, PointerRNA *r_ptr, PropertyRNA **r_prop)
{
+ return RNA_path_resolve_full(ptr, path, r_ptr, r_prop, NULL);
+}
+
+int RNA_path_resolve_full(PointerRNA *ptr, const char *path, PointerRNA *r_ptr, PropertyRNA **r_prop, int *index)
+{
PropertyRNA *prop;
PointerRNA curptr, nextptr;
char fixedbuf[256], *token;
- int len, intkey;
+ int type, len, intkey;
prop= NULL;
curptr= *ptr;
- if(path==NULL)
+ if(path==NULL || *path=='\0')
return 0;
while(*path) {
+ int use_id_prop = (*path=='[') ? 1:0;
+ /* custom property lookup ?
+ * C.object["someprop"]
+ */
+
/* look up property name in current struct */
- token= rna_path_token(&path, fixedbuf, sizeof(fixedbuf), 0);
+ token= rna_path_token(&path, fixedbuf, sizeof(fixedbuf), use_id_prop);
if(!token)
return 0;
- prop= RNA_struct_find_property(&curptr, token);
+ if(use_id_prop) { /* look up property name in current struct */
+ IDProperty *group= RNA_struct_idproperties(&curptr, 0);
+ if(group && rna_token_strip_quotes(token))
+ prop= (PropertyRNA *)IDP_GetPropertyFromGroup(group, token+1);
+ }
+ else {
+ prop= RNA_struct_find_property(&curptr, token);
+ }
if(token != fixedbuf)
MEM_freeN(token);
@@ -2291,45 +2538,78 @@ int RNA_path_resolve(PointerRNA *ptr, const char *path, PointerRNA *r_ptr, Prope
if(!prop)
return 0;
+ type= RNA_property_type(prop);
+
/* now look up the value of this property if it is a pointer or
* collection, otherwise return the property rna so that the
* caller can read the value of the property itself */
- if(RNA_property_type(prop) == PROP_POINTER) {
+ switch (type) {
+ case PROP_POINTER:
nextptr= RNA_property_pointer_get(&curptr, prop);
if(nextptr.data)
curptr= nextptr;
else
return 0;
- }
- else if(RNA_property_type(prop) == PROP_COLLECTION && *path) {
- /* resolve the lookup with [] brackets */
- token= rna_path_token(&path, fixedbuf, sizeof(fixedbuf), 1);
- if(!token)
- return 0;
+ break;
+ case PROP_COLLECTION:
+ if(*path) {
+ /* resolve the lookup with [] brackets */
+ token= rna_path_token(&path, fixedbuf, sizeof(fixedbuf), 1);
- len= strlen(token);
-
- /* check for "" to see if it is a string */
- if(len >= 2 && token[0] == '"' && token[len-1] == '"') {
- /* strip away "" */
- token[len-1]= 0;
- RNA_property_collection_lookup_string(&curptr, prop, token+1, &nextptr);
- }
- else {
- /* otherwise do int lookup */
- intkey= atoi(token);
- RNA_property_collection_lookup_int(&curptr, prop, intkey, &nextptr);
+ if(!token)
+ return 0;
+
+ len= strlen(token);
+
+ /* check for "" to see if it is a string */
+ if(rna_token_strip_quotes(token)) {
+ RNA_property_collection_lookup_string(&curptr, prop, token+1, &nextptr);
+ }
+ else {
+ /* otherwise do int lookup */
+ intkey= atoi(token);
+ RNA_property_collection_lookup_int(&curptr, prop, intkey, &nextptr);
+ }
+
+ if(token != fixedbuf)
+ MEM_freeN(token);
+
+ if(nextptr.data)
+ curptr= nextptr;
+ else
+ return 0;
}
- if(token != fixedbuf)
- MEM_freeN(token);
+ break;
+ default:
+ if (index==NULL)
+ break;
- if(nextptr.data)
- curptr= nextptr;
- else
- return 0;
+ *index= -1;
+
+ if (*path) {
+ if (*path=='[') {
+ token= rna_path_token(&path, fixedbuf, sizeof(fixedbuf), 1);
+
+ /* check for "" to see if it is a string */
+ if(rna_token_strip_quotes(token)) {
+ *index= RNA_property_array_item_index(prop, *(token+1));
+ }
+ else {
+ /* otherwise do int lookup */
+ *index= atoi(token);
+ }
+ }
+ else {
+ token= rna_path_token(&path, fixedbuf, sizeof(fixedbuf), 0);
+ *index= RNA_property_array_item_index(prop, *token);
+ }
+
+ if(token != fixedbuf)
+ MEM_freeN(token);
+ }
}
}
@@ -2339,6 +2619,7 @@ int RNA_path_resolve(PointerRNA *ptr, const char *path, PointerRNA *r_ptr, Prope
return 1;
}
+
char *RNA_path_append(const char *path, PointerRNA *ptr, PropertyRNA *prop, int intkey, const char *strkey)
{
DynStr *dynstr;
@@ -2473,6 +2754,7 @@ char *RNA_path_from_ID_to_struct(PointerRNA *ptr)
char *RNA_path_from_ID_to_property(PointerRNA *ptr, PropertyRNA *prop)
{
+ int is_rna = (prop->magic == RNA_MAGIC);
const char *propname;
char *ptrpath, *path;
@@ -2485,12 +2767,16 @@ char *RNA_path_from_ID_to_property(PointerRNA *ptr, PropertyRNA *prop)
propname= RNA_property_identifier(prop);
if(ptrpath) {
- path= BLI_sprintfN("%s.%s", ptrpath, propname);
+ path= BLI_sprintfN(is_rna ? "%s.%s":"%s[\"%s\"]", ptrpath, propname);
MEM_freeN(ptrpath);
}
- else
- path= BLI_strdup(propname);
-
+ else {
+ if(is_rna)
+ path= BLI_strdup(propname);
+ else
+ path= BLI_sprintfN("[\"%s\"]", propname);
+ }
+
return path;
}
@@ -2697,8 +2983,6 @@ int RNA_enum_id_from_value(EnumPropertyItem *item, int value, const char **ident
return 0;
}
-
-
void RNA_string_get(PointerRNA *ptr, const char *name, char *value)
{
PropertyRNA *prop= RNA_struct_find_property(ptr, name);
@@ -2843,6 +3127,11 @@ int RNA_property_is_set(PointerRNA *ptr, const char *name)
}
}
+int RNA_property_is_idprop(PropertyRNA *prop)
+{
+ return (prop->magic!=RNA_MAGIC);
+}
+
/* string representation of a property, python
* compatible but can be used for display too*/
char *RNA_pointer_as_string(PointerRNA *ptr)
diff --git a/source/blender/makesrna/intern/rna_animation.c b/source/blender/makesrna/intern/rna_animation.c
index 23a9c48710e..3e7638b3d51 100644
--- a/source/blender/makesrna/intern/rna_animation.c
+++ b/source/blender/makesrna/intern/rna_animation.c
@@ -78,6 +78,16 @@ static int rna_ksPath_id_editable(PointerRNA *ptr)
return (ksp->idtype)? PROP_EDITABLE : 0;
}
+static void rna_ksPath_id_type_set(PointerRNA *ptr, int value)
+{
+ KS_Path *data= (KS_Path*)(ptr->data);
+
+ /* set the driver type, then clear the id-block if the type is invalid */
+ data->idtype= value;
+ if ((data->id) && (GS(data->id->name) != data->idtype))
+ data->id= NULL;
+}
+
static void rna_ksPath_RnaPath_get(PointerRNA *ptr, char *value)
{
KS_Path *ksp= (KS_Path *)ptr->data;
@@ -179,6 +189,7 @@ static void rna_def_keyingset_path(BlenderRNA *brna)
RNA_def_property_enum_sdna(prop, NULL, "idtype");
RNA_def_property_enum_items(prop, id_type_items);
RNA_def_property_enum_default(prop, ID_OB);
+ RNA_def_property_enum_funcs(prop, NULL, "rna_ksPath_id_type_set", NULL);
RNA_def_property_ui_text(prop, "ID Type", "Type of ID-block that can be used.");
/* Group */
diff --git a/source/blender/makesrna/intern/rna_armature.c b/source/blender/makesrna/intern/rna_armature.c
index 7d88745779d..4bea061758d 100644
--- a/source/blender/makesrna/intern/rna_armature.c
+++ b/source/blender/makesrna/intern/rna_armature.c
@@ -38,7 +38,7 @@
#ifdef RNA_RUNTIME
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BKE_context.h"
#include "BKE_depsgraph.h"
@@ -93,6 +93,15 @@ static void rna_Armature_act_edit_bone_set(PointerRNA *ptr, PointerRNA value)
}
}
+EditBone *rna_Armature_edit_bone_new(bArmature *arm, char *name)
+{
+ return ED_armature_edit_bone_add(arm, name);
+}
+
+void rna_Armature_edit_bone_remove(bArmature *arm, EditBone *ebone)
+{
+ ED_armature_edit_bone_remove(arm, ebone);
+}
static void rna_Armature_redraw_data(bContext *C, PointerRNA *ptr)
{
@@ -130,19 +139,19 @@ static IDProperty *rna_EditBone_idproperties(PointerRNA *ptr, int create)
return ebone->prop;
}
-static void rna_bone_layer_set(short *layer, const int *values)
+static void rna_bone_layer_set(int *layer, const int *values)
{
int i, tot= 0;
/* ensure we always have some layer selected */
- for(i=0; i<16; i++)
+ for(i=0; i<32; i++)
if(values[i])
tot++;
if(tot==0)
return;
- for(i=0; i<16; i++) {
+ for(i=0; i<32; i++) {
if(values[i]) *layer |= (1<<i);
else *layer &= ~(1<<i);
}
@@ -160,14 +169,14 @@ static void rna_Armature_layer_set(PointerRNA *ptr, const int *values)
int i, tot= 0;
/* ensure we always have some layer selected */
- for(i=0; i<20; i++)
+ for(i=0; i<32; i++)
if(values[i])
tot++;
if(tot==0)
return;
- for(i=0; i<20; i++) {
+ for(i=0; i<32; i++) {
if(values[i]) arm->layer |= (1<<i);
else arm->layer &= ~(1<<i);
}
@@ -227,28 +236,7 @@ static void rna_Bone_name_set(PointerRNA *ptr, const char *value)
ED_armature_bone_rename(arm, oldname, newname);
}
-static void rna_EditBone_layer_get(PointerRNA *ptr, int values[16])
-{
- EditBone *data= (EditBone*)(ptr->data);
- values[0]= ((data->layer & (1<<0)) != 0);
- values[1]= ((data->layer & (1<<1)) != 0);
- values[2]= ((data->layer & (1<<2)) != 0);
- values[3]= ((data->layer & (1<<3)) != 0);
- values[4]= ((data->layer & (1<<4)) != 0);
- values[5]= ((data->layer & (1<<5)) != 0);
- values[6]= ((data->layer & (1<<6)) != 0);
- values[7]= ((data->layer & (1<<7)) != 0);
- values[8]= ((data->layer & (1<<8)) != 0);
- values[9]= ((data->layer & (1<<9)) != 0);
- values[10]= ((data->layer & (1<<10)) != 0);
- values[11]= ((data->layer & (1<<11)) != 0);
- values[12]= ((data->layer & (1<<12)) != 0);
- values[13]= ((data->layer & (1<<13)) != 0);
- values[14]= ((data->layer & (1<<14)) != 0);
- values[15]= ((data->layer & (1<<15)) != 0);
-}
-
-static void rna_EditBone_layer_set(PointerRNA *ptr, const int values[16])
+static void rna_EditBone_layer_set(PointerRNA *ptr, const int values[])
{
EditBone *data= (EditBone*)(ptr->data);
rna_bone_layer_set(&data->layer, values);
@@ -396,8 +384,8 @@ static void rna_def_bone_common(StructRNA *srna, int editbone)
/* flags */
prop= RNA_def_property(srna, "layer", PROP_BOOLEAN, PROP_LAYER_MEMBER);
RNA_def_property_boolean_sdna(prop, NULL, "layer", 1);
- RNA_def_property_array(prop, 16);
- if(editbone) RNA_def_property_boolean_funcs(prop, "rna_EditBone_layer_get", "rna_EditBone_layer_set");
+ RNA_def_property_array(prop, 32);
+ if(editbone) RNA_def_property_boolean_funcs(prop, NULL, "rna_EditBone_layer_set");
else RNA_def_property_boolean_funcs(prop, NULL, "rna_Bone_layer_set");
RNA_def_property_ui_text(prop, "Layers", "Layers bone exists in");
RNA_def_property_update(prop, 0, "rna_Armature_redraw_data");
@@ -411,7 +399,7 @@ static void rna_def_bone_common(StructRNA *srna, int editbone)
prop= RNA_def_property(srna, "hinge", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", BONE_HINGE);
- RNA_def_property_ui_text(prop, "Inherit Rotation", "Bone doesn't inherit rotation or scale from parent bone.");
+ RNA_def_property_ui_text(prop, "Inherit Rotation", "Bone inherits rotation or scale from parent bone.");
RNA_def_property_update(prop, 0, "rna_Armature_update_data");
prop= RNA_def_property(srna, "multiply_vertexgroup_with_envelope", PROP_BOOLEAN, PROP_NONE);
@@ -428,6 +416,11 @@ static void rna_def_bone_common(StructRNA *srna, int editbone)
RNA_def_property_ui_text(prop, "Inherit Scale", "Bone inherits scaling from parent bone.");
RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", BONE_NO_SCALE);
RNA_def_property_update(prop, 0, "rna_Armature_update_data");
+
+ prop= RNA_def_property(srna, "local_location", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_ui_text(prop, "Local Location", "Bone location is set in local space.");
+ RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", BONE_NO_LOCAL_LOCATION);
+ RNA_def_property_update(prop, 0, "rna_Armature_update_data");
prop= RNA_def_property(srna, "draw_wire", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", BONE_DRAWWIRE);
@@ -439,8 +432,8 @@ static void rna_def_bone_common(StructRNA *srna, int editbone)
RNA_def_property_ui_text(prop, "Cyclic Offset", "When bone doesn't have a parent, it receives cyclic offset effects.");
RNA_def_property_update(prop, 0, "rna_Armature_update_data");
- prop= RNA_def_property(srna, "selectable", PROP_BOOLEAN, PROP_NONE);
- RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", BONE_UNSELECTABLE);
+ prop= RNA_def_property(srna, "restrict_select", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flag", BONE_UNSELECTABLE);
RNA_def_property_ui_text(prop, "Selectable", "Bone is able to be selected");
RNA_def_property_update(prop, 0, "rna_Armature_redraw_data");
@@ -610,6 +603,11 @@ static void rna_def_edit_bone(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Locked", "Bone is not able to be transformed when in Edit Mode.");
RNA_def_property_update(prop, 0, "rna_Armature_redraw_data");
+ prop= RNA_def_property(srna, "selected", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flag", BONE_SELECTED);
+ RNA_def_property_ui_text(prop, "Selected", "");
+ RNA_def_property_update(prop, 0, "rna_Armature_redraw_data");
+
prop= RNA_def_property(srna, "head_selected", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", BONE_ROOTSEL);
RNA_def_property_ui_text(prop, "Head Selected", "");
@@ -623,10 +621,79 @@ static void rna_def_edit_bone(BlenderRNA *brna)
RNA_define_verify_sdna(1);
}
+
+/* armature.bones.* */
+static void rna_def_armature_bones(BlenderRNA *brna, PropertyRNA *cprop)
+{
+ StructRNA *srna;
+ PropertyRNA *prop;
+
+// FunctionRNA *func;
+// PropertyRNA *parm;
+
+ RNA_def_property_srna(cprop, "ArmatureBones");
+ srna= RNA_def_struct(brna, "ArmatureBones", NULL);
+ RNA_def_struct_sdna(srna, "bArmature");
+ RNA_def_struct_ui_text(srna, "Armature Bones", "Collection of armature bones.");
+
+
+ prop= RNA_def_property(srna, "active", PROP_POINTER, PROP_NONE);
+ RNA_def_property_struct_type(prop, "Bone");
+ RNA_def_property_pointer_sdna(prop, NULL, "act_bone");
+ RNA_def_property_flag(prop, PROP_EDITABLE);
+ RNA_def_property_ui_text(prop, "Active Bone", "Armatures active bone.");
+ RNA_def_property_pointer_funcs(prop, NULL, "rna_Armature_act_bone_set", NULL);
+
+ /* todo, redraw */
+// RNA_def_property_collection_active(prop, prop_act);
+}
+
+/* armature.bones.* */
+static void rna_def_armature_edit_bones(BlenderRNA *brna, PropertyRNA *cprop)
+{
+ StructRNA *srna;
+ PropertyRNA *prop;
+
+ FunctionRNA *func;
+ PropertyRNA *parm;
+
+ RNA_def_property_srna(cprop, "ArmatureEditBones");
+ srna= RNA_def_struct(brna, "ArmatureEditBones", NULL);
+ RNA_def_struct_sdna(srna, "bArmature");
+ RNA_def_struct_ui_text(srna, "Armature EditBones", "Collection of armature edit bones.");
+
+ prop= RNA_def_property(srna, "active", PROP_POINTER, PROP_NONE);
+ RNA_def_property_struct_type(prop, "EditBone");
+ RNA_def_property_pointer_sdna(prop, NULL, "act_edbone");
+ RNA_def_property_flag(prop, PROP_EDITABLE);
+ RNA_def_property_ui_text(prop, "Active EditBone", "Armatures active edit bone.");
+ //RNA_def_property_update(prop, 0, "rna_Armature_act_editbone_update");
+ RNA_def_property_pointer_funcs(prop, NULL, "rna_Armature_act_edit_bone_set", NULL);
+
+ /* todo, redraw */
+// RNA_def_property_collection_active(prop, prop_act);
+
+ /* add target */
+ func= RNA_def_function(srna, "new", "rna_Armature_edit_bone_new");
+ RNA_def_function_ui_description(func, "Add a new bone.");
+ parm= RNA_def_string(func, "name", "Object", 0, "", "New name for the bone.");
+ RNA_def_property_flag(parm, PROP_REQUIRED);
+ /* return type */
+ parm= RNA_def_pointer(func, "bone", "EditBone", "", "Newly created edit bone.");
+ RNA_def_function_return(func, parm);
+
+ /* remove target */
+ func= RNA_def_function(srna, "remove", "rna_Armature_edit_bone_remove");
+ RNA_def_function_ui_description(func, "Remove an existing bone from the armature.");
+ /* target to remove*/
+ parm= RNA_def_pointer(func, "bone", "EditBone", "", "EditBone to remove.");
+ RNA_def_property_flag(parm, PROP_REQUIRED);
+}
+
static void rna_def_armature(BlenderRNA *brna)
{
StructRNA *srna;
- PropertyRNA *prop, *prop_act;
+ PropertyRNA *prop;
static EnumPropertyItem prop_drawtype_items[] = {
{ARM_OCTA, "OCTAHEDRAL", 0, "Octahedral", "Display bones as octahedral shape (default)."},
@@ -663,44 +730,18 @@ static void rna_def_armature(BlenderRNA *brna)
/* Collections */
prop= RNA_def_property(srna, "bones", PROP_COLLECTION, PROP_NONE);
RNA_def_property_collection_sdna(prop, NULL, "bonebase", NULL);
- RNA_def_property_collection_funcs(prop, 0, "rna_Armature_bones_next", 0, 0, 0, 0, 0, 0, 0);
+ RNA_def_property_collection_funcs(prop, 0, "rna_Armature_bones_next", 0, 0, 0, 0, 0);
RNA_def_property_struct_type(prop, "Bone");
RNA_def_property_ui_text(prop, "Bones", "");
-
- { /* Collection active property */
- prop_act= RNA_def_property(srna, "bones_active", PROP_POINTER, PROP_NONE);
- RNA_def_property_struct_type(prop_act, "Bone");
- RNA_def_property_pointer_sdna(prop_act, NULL, "act_bone");
- RNA_def_property_flag(prop_act, PROP_EDITABLE);
- RNA_def_property_ui_text(prop_act, "Active Bone", "Armatures active bone.");
- RNA_def_property_pointer_funcs(prop_act, NULL, "rna_Armature_act_bone_set", NULL);
-
- /* todo, redraw */
- RNA_def_property_collection_active(prop, prop_act);
- }
+ rna_def_armature_bones(brna, prop);
prop= RNA_def_property(srna, "edit_bones", PROP_COLLECTION, PROP_NONE);
RNA_def_property_collection_sdna(prop, NULL, "edbo", NULL);
RNA_def_property_struct_type(prop, "EditBone");
RNA_def_property_ui_text(prop, "Edit Bones", "");
-
- { /* Collection active property */
- prop_act= RNA_def_property(srna, "edit_bones_active", PROP_POINTER, PROP_NONE);
- RNA_def_property_struct_type(prop_act, "EditBone");
- RNA_def_property_pointer_sdna(prop_act, NULL, "act_edbone");
- RNA_def_property_flag(prop_act, PROP_EDITABLE);
- RNA_def_property_ui_text(prop_act, "Active EditBone", "Armatures active edit bone.");
- //RNA_def_property_update(prop_act, 0, "rna_Armature_act_editbone_update");
- RNA_def_property_pointer_funcs(prop_act, NULL, "rna_Armature_act_edit_bone_set", NULL);
- RNA_def_property_collection_active(prop, prop_act);
- }
+ rna_def_armature_edit_bones(brna, prop);
/* Enum values */
-// prop= RNA_def_property(srna, "rest_position", PROP_BOOLEAN, PROP_NONE);
-// RNA_def_property_boolean_sdna(prop, NULL, "flag", ARM_RESTPOS);
-// RNA_def_property_ui_text(prop, "Rest Position", "Show Armature in Rest Position. No posing possible.");
-// RNA_def_property_update(prop, 0, "rna_Armature_update_data");
-
prop= RNA_def_property(srna, "pose_position", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_bitflag_sdna(prop, NULL, "flag");
RNA_def_property_enum_items(prop, prop_pose_position_items);
@@ -734,7 +775,7 @@ static void rna_def_armature(BlenderRNA *brna)
/* layer */
prop= RNA_def_property(srna, "layer", PROP_BOOLEAN, PROP_LAYER_MEMBER);
RNA_def_property_boolean_sdna(prop, NULL, "layer", 1);
- RNA_def_property_array(prop, 16);
+ RNA_def_property_array(prop, 32);
RNA_def_property_ui_text(prop, "Visible Layers", "Armature layer visibility.");
RNA_def_property_boolean_funcs(prop, NULL, "rna_Armature_layer_set");
RNA_def_property_update(prop, NC_OBJECT|ND_POSE, "rna_Armature_redraw_data");
@@ -743,7 +784,7 @@ static void rna_def_armature(BlenderRNA *brna)
/* layer protection */
prop= RNA_def_property(srna, "layer_protection", PROP_BOOLEAN, PROP_LAYER);
RNA_def_property_boolean_sdna(prop, NULL, "layer_protected", 1);
- RNA_def_property_array(prop, 16);
+ RNA_def_property_array(prop, 32);
RNA_def_property_ui_text(prop, "Layer Proxy Protection", "Protected layers in Proxy Instances are restored to Proxy settings on file reload and undo.");
RNA_def_property_update(prop, 0, "rna_Armature_redraw_data");
diff --git a/source/blender/makesrna/intern/rna_cloth.c b/source/blender/makesrna/intern/rna_cloth.c
index d78544634bc..0e298c1f6be 100644
--- a/source/blender/makesrna/intern/rna_cloth.c
+++ b/source/blender/makesrna/intern/rna_cloth.c
@@ -53,6 +53,18 @@ static void rna_cloth_update(bContext *C, PointerRNA *ptr)
WM_event_add_notifier(C, NC_OBJECT|ND_MODIFIER, ob);
}
+static void rna_cloth_reset(bContext *C, PointerRNA *ptr)
+{
+ Object *ob= (Object*)ptr->id.data;
+ ClothSimSettings *settings = (ClothSimSettings*)ptr->data;
+
+ settings->reset = 1;
+
+ DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_OBJECT|ND_MODIFIER, ob);
+}
+
+
static void rna_ClothSettings_max_bend_set(struct PointerRNA *ptr, float value)
{
ClothSimSettings *settings = (ClothSimSettings*)ptr->data;
@@ -272,7 +284,7 @@ static void rna_def_cloth_sim_settings(BlenderRNA *brna)
prop= RNA_def_property(srna, "structural_stiffness", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "structural");
- RNA_def_property_range(prop, 1.0f, 10000.0f);
+ RNA_def_property_range(prop, 0.0f, 10000.0f);
RNA_def_property_ui_text(prop, "Structural Stiffness", "Overall stiffness of structure.");
RNA_def_property_update(prop, 0, "rna_cloth_update");
@@ -311,6 +323,13 @@ static void rna_def_cloth_sim_settings(BlenderRNA *brna)
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
RNA_def_property_ui_text(prop, "Effector Weights", "");
+ prop= RNA_def_property(srna, "pre_roll", PROP_INT, PROP_NONE);
+ RNA_def_property_int_sdna(prop, NULL, "preroll");
+ RNA_def_property_range(prop, 0, 200);
+ RNA_def_property_ui_text(prop, "Pre Roll", "Simulation starts on this frame.");
+ RNA_def_property_update(prop, 0, "rna_cloth_reset");
+
+
/* unused */
/* unused still
@@ -338,12 +357,6 @@ static void rna_def_cloth_sim_settings(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Effector Wind Scale", ""); */
/* unused still
- prop= RNA_def_property(srna, "pre_roll", PROP_INT, PROP_NONE);
- RNA_def_property_int_sdna(prop, NULL, "preroll");
- RNA_def_property_range(prop, 10, 80;
- RNA_def_property_ui_text(prop, "Pre Roll", "Simulation starts on this frame."); */
-
- /* unused still
prop= RNA_def_property(srna, "tearing", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flags", CLOTH_SIMSETTINGS_FLAG_TEARING);
RNA_def_property_ui_text(prop, "Tearing", "");*/
diff --git a/source/blender/makesrna/intern/rna_color.c b/source/blender/makesrna/intern/rna_color.c
index 4cef6fa481f..2a97eb78382 100644
--- a/source/blender/makesrna/intern/rna_color.c
+++ b/source/blender/makesrna/intern/rna_color.c
@@ -212,7 +212,7 @@ static void rna_def_curvemapping(BlenderRNA *brna)
RNA_def_property_float_funcs(prop, NULL, NULL, "rna_CurveMapping_clipmaxy_range");
prop= RNA_def_property(srna, "curves", PROP_COLLECTION, PROP_NONE);
- RNA_def_property_collection_funcs(prop, "rna_CurveMapping_curves_begin", "rna_iterator_array_next", "rna_iterator_array_end", "rna_iterator_array_get", "rna_CurveMapping_curves_length", 0, 0, 0, 0);
+ RNA_def_property_collection_funcs(prop, "rna_CurveMapping_curves_begin", "rna_iterator_array_next", "rna_iterator_array_end", "rna_iterator_array_get", "rna_CurveMapping_curves_length", 0, 0);
RNA_def_property_struct_type(prop, "CurveMap");
RNA_def_property_ui_text(prop, "Curves", "");
diff --git a/source/blender/makesrna/intern/rna_constraint.c b/source/blender/makesrna/intern/rna_constraint.c
index 7f7976c365f..de306e21756 100644
--- a/source/blender/makesrna/intern/rna_constraint.c
+++ b/source/blender/makesrna/intern/rna_constraint.c
@@ -40,31 +40,30 @@
EnumPropertyItem constraint_type_items[] ={
{0, "", 0, "Transform", ""},
- {CONSTRAINT_TYPE_TRANSFORM, "TRANSFORM", ICON_CONSTRAINT_DATA, "Transformation", ""},
{CONSTRAINT_TYPE_LOCLIKE, "COPY_LOCATION", ICON_CONSTRAINT_DATA, "Copy Location", ""},
{CONSTRAINT_TYPE_ROTLIKE, "COPY_ROTATION", ICON_CONSTRAINT_DATA, "Copy Rotation", ""},
{CONSTRAINT_TYPE_SIZELIKE, "COPY_SCALE", ICON_CONSTRAINT_DATA, "Copy Scale", ""},
+ {CONSTRAINT_TYPE_DISTLIMIT, "LIMIT_DISTANCE", ICON_CONSTRAINT_DATA, "Limit Distance", ""},
{CONSTRAINT_TYPE_LOCLIMIT, "LIMIT_LOCATION", ICON_CONSTRAINT_DATA, "Limit Location", ""},
{CONSTRAINT_TYPE_ROTLIMIT, "LIMIT_ROTATION", ICON_CONSTRAINT_DATA, "Limit Rotation", ""},
{CONSTRAINT_TYPE_SIZELIMIT, "LIMIT_SCALE", ICON_CONSTRAINT_DATA, "Limit Scale", ""},
- {CONSTRAINT_TYPE_DISTLIMIT, "LIMIT_DISTANCE", ICON_CONSTRAINT_DATA, "Limit Distance", ""},
+ {CONSTRAINT_TYPE_TRANSFORM, "TRANSFORM", ICON_CONSTRAINT_DATA, "Transformation", ""},
{0, "", 0, "Tracking", ""},
- {CONSTRAINT_TYPE_TRACKTO, "TRACK_TO", ICON_CONSTRAINT_DATA, "Track To", "Legacy tracking constraint prone to twisting artifacts"},
- {CONSTRAINT_TYPE_LOCKTRACK, "LOCKED_TRACK", ICON_CONSTRAINT_DATA, "Locked Track", "Tracking along a single axis"},
- {CONSTRAINT_TYPE_DAMPTRACK, "DAMPED_TRACK", ICON_CONSTRAINT_DATA, "Damped Track", "Tracking by taking the shortest path"},
{CONSTRAINT_TYPE_CLAMPTO, "CLAMP_TO", ICON_CONSTRAINT_DATA, "Clamp To", ""},
- {CONSTRAINT_TYPE_STRETCHTO, "STRETCH_TO",ICON_CONSTRAINT_DATA, "Stretch To", ""},
+ {CONSTRAINT_TYPE_DAMPTRACK, "DAMPED_TRACK", ICON_CONSTRAINT_DATA, "Damped Track", "Tracking by taking the shortest path"},
{CONSTRAINT_TYPE_KINEMATIC, "IK", ICON_CONSTRAINT_DATA, "Inverse Kinematics", ""},
+ {CONSTRAINT_TYPE_LOCKTRACK, "LOCKED_TRACK", ICON_CONSTRAINT_DATA, "Locked Track", "Tracking along a single axis"},
{CONSTRAINT_TYPE_SPLINEIK, "SPLINE_IK", ICON_CONSTRAINT_DATA, "Spline IK", ""},
+ {CONSTRAINT_TYPE_STRETCHTO, "STRETCH_TO",ICON_CONSTRAINT_DATA, "Stretch To", ""},
+ {CONSTRAINT_TYPE_TRACKTO, "TRACK_TO", ICON_CONSTRAINT_DATA, "Track To", "Legacy tracking constraint prone to twisting artifacts"},
{0, "", 0, "Relationship", ""},
+ {CONSTRAINT_TYPE_ACTION, "ACTION", ICON_CONSTRAINT_DATA, "Action", ""},
{CONSTRAINT_TYPE_CHILDOF, "CHILD_OF", ICON_CONSTRAINT_DATA, "Child Of", ""},
{CONSTRAINT_TYPE_MINMAX, "FLOOR", ICON_CONSTRAINT_DATA, "Floor", ""},
- {CONSTRAINT_TYPE_SHRINKWRAP, "SHRINKWRAP", ICON_CONSTRAINT_DATA, "Shrinkwrap", ""},
{CONSTRAINT_TYPE_FOLLOWPATH, "FOLLOW_PATH", ICON_CONSTRAINT_DATA, "Follow Path", ""},
{CONSTRAINT_TYPE_RIGIDBODYJOINT, "RIGID_BODY_JOINT", ICON_CONSTRAINT_DATA, "Rigid Body Joint", ""},
- {CONSTRAINT_TYPE_ACTION, "ACTION", ICON_CONSTRAINT_DATA, "Action", ""},
{CONSTRAINT_TYPE_PYTHON, "SCRIPT", ICON_CONSTRAINT_DATA, "Script", ""},
-
+ {CONSTRAINT_TYPE_SHRINKWRAP, "SHRINKWRAP", ICON_CONSTRAINT_DATA, "Shrinkwrap", ""},
{0, NULL, 0, NULL, NULL}};
EnumPropertyItem space_pchan_items[] = {
@@ -93,6 +92,8 @@ EnumPropertyItem constraint_ik_axisref_items[] ={
#ifdef RNA_RUNTIME
+#include <stdio.h>
+
#include "BKE_animsys.h"
#include "BKE_action.h"
#include "BKE_constraint.h"
@@ -169,7 +170,7 @@ static void rna_Constraint_name_set(PointerRNA *ptr, const char *value)
/* make sure name is unique */
if (ptr->id.data) {
Object *ob= ptr->id.data;
- ListBase *list= get_active_constraints(ob);
+ ListBase *list = get_constraint_lb(ob, con, NULL);
/* if we have the list, check for unique name, otherwise give up */
if (list)
@@ -184,19 +185,17 @@ static char *rna_Constraint_path(PointerRNA *ptr)
{
Object *ob= ptr->id.data;
bConstraint *con= ptr->data;
- bPoseChannel *pchan= get_active_posechannel(ob);
- ListBase *actlist= get_active_constraints(ob);
- short inList = 0;
-
- /* check if constraint is in the given list */
- if (actlist)
- inList= (BLI_findindex(actlist, con) != -1);
+ bPoseChannel *pchan;
+ ListBase *lb = get_constraint_lb(ob, con, &pchan);
+
+ if(lb == NULL)
+ printf("rna_Constraint_path: internal error, constraint '%s' not found in object '%s'\n", con->name, ob->id.name);
+
+ if(pchan) {
+ return BLI_sprintfN("pose.bones[\"%s\"].constraints[\"%s\"]", pchan->name, con->name);
+ }
- /* if constraint is in the list, the list is for the active bone... */
- if ((inList) && (actlist != &ob->constraints) && (pchan))
- return BLI_sprintfN("pose.pose_channels[\"%s\"].constraints[\"%s\"]", pchan->name, con->name);
- else
- return BLI_sprintfN("constraints[\"%s\"]", con->name);
+ return BLI_sprintfN("constraints[\"%s\"]", con->name);
}
static void rna_Constraint_update(bContext *C, PointerRNA *ptr)
@@ -287,6 +286,34 @@ static void rna_ActionConstraint_minmax_range(PointerRNA *ptr, float *min, float
}
}
+static int rna_SplineIKConstraint_joint_bindings_get_length(PointerRNA *ptr, int length[RNA_MAX_ARRAY_DIMENSION])
+{
+ bConstraint *con= (bConstraint*)ptr->data;
+ bSplineIKConstraint *ikData= (bSplineIKConstraint *)con->data;
+
+ if (ikData)
+ length[0]= ikData->numpoints;
+ else
+ length[0]= 256; /* for raw_access, untested */
+
+ return length[0];
+}
+
+static void rna_SplineIKConstraint_joint_bindings_get(PointerRNA *ptr, float *values)
+{
+ bConstraint *con= (bConstraint*)ptr->data;
+ bSplineIKConstraint *ikData= (bSplineIKConstraint *)con->data;
+
+ memcpy(values, ikData->points, ikData->numpoints * sizeof(float));
+}
+
+static void rna_SplineIKConstraint_joint_bindings_set(PointerRNA *ptr, const float *values)
+{
+ bConstraint *con= (bConstraint*)ptr->data;
+ bSplineIKConstraint *ikData= (bSplineIKConstraint *)con->data;
+
+ memcpy(ikData->points, values, ikData->numpoints * sizeof(float));
+}
#else
@@ -341,49 +368,49 @@ static void rna_def_constraint_childof(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Sub-Target", "");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_dependency_update");
- prop= RNA_def_property(srna, "locationx", PROP_BOOLEAN, PROP_NONE);
+ prop= RNA_def_property(srna, "use_location_x", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", CHILDOF_LOCX);
RNA_def_property_ui_text(prop, "Location X", "Use X Location of Parent.");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
- prop= RNA_def_property(srna, "locationy", PROP_BOOLEAN, PROP_NONE);
+ prop= RNA_def_property(srna, "use_location_y", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", CHILDOF_LOCY);
RNA_def_property_ui_text(prop, "Location Y", "Use Y Location of Parent.");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
- prop= RNA_def_property(srna, "locationz", PROP_BOOLEAN, PROP_NONE);
+ prop= RNA_def_property(srna, "use_location_z", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", CHILDOF_LOCZ);
RNA_def_property_ui_text(prop, "Location Z", "Use Z Location of Parent.");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
- prop= RNA_def_property(srna, "rotationx", PROP_BOOLEAN, PROP_NONE);
+ prop= RNA_def_property(srna, "use_rotation_x", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", CHILDOF_ROTX);
RNA_def_property_ui_text(prop, "Rotation X", "Use X Rotation of Parent.");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
- prop= RNA_def_property(srna, "rotationy", PROP_BOOLEAN, PROP_NONE);
+ prop= RNA_def_property(srna, "use_rotation_y", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", CHILDOF_ROTY);
RNA_def_property_ui_text(prop, "Rotation Y", "Use Y Rotation of Parent.");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
- prop= RNA_def_property(srna, "rotationz", PROP_BOOLEAN, PROP_NONE);
+ prop= RNA_def_property(srna, "use_rotation_z", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", CHILDOF_ROTZ);
RNA_def_property_ui_text(prop, "Rotation Z", "Use Z Rotation of Parent.");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
- prop= RNA_def_property(srna, "sizex", PROP_BOOLEAN, PROP_NONE);
+ prop= RNA_def_property(srna, "use_scale_x", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", CHILDOF_SIZEX);
- RNA_def_property_ui_text(prop, "Size X", "Use X Scale of Parent.");
+ RNA_def_property_ui_text(prop, "Scale X", "Use X Scale of Parent.");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
- prop= RNA_def_property(srna, "sizey", PROP_BOOLEAN, PROP_NONE);
+ prop= RNA_def_property(srna, "use_scale_y", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", CHILDOF_SIZEY);
- RNA_def_property_ui_text(prop, "Size Y", "Use Y Scale of Parent.");
+ RNA_def_property_ui_text(prop, "Scale Y", "Use Y Scale of Parent.");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
- prop= RNA_def_property(srna, "sizez", PROP_BOOLEAN, PROP_NONE);
+ prop= RNA_def_property(srna, "use_scale_z", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", CHILDOF_SIZEZ);
- RNA_def_property_ui_text(prop, "Size Z", "Use Z Scale of Parent.");
+ RNA_def_property_ui_text(prop, "Scale Z", "Use Z Scale of Parent.");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
}
@@ -480,7 +507,7 @@ static void rna_def_constraint_kinematic(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Chain Length", "How many bones are included in the IK effect - 0 uses all bones.");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_dependency_update");
- prop= RNA_def_property(srna, "tail", PROP_BOOLEAN, PROP_NONE);
+ prop= RNA_def_property(srna, "use_tail", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", CONSTRAINT_IK_TIP);
RNA_def_property_ui_text(prop, "Use Tail", "Include bone's tail as last element in chain.");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_dependency_update");
@@ -491,7 +518,7 @@ static void rna_def_constraint_kinematic(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Axis Reference", "Constraint axis Lock options relative to Bone or Target reference");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_dependency_update");
- prop= RNA_def_property(srna, "position", PROP_BOOLEAN, PROP_NONE);
+ prop= RNA_def_property(srna, "use_position", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", CONSTRAINT_IK_POS);
RNA_def_property_ui_text(prop, "Position", "Chain follows position of target.");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_dependency_update");
@@ -511,7 +538,7 @@ static void rna_def_constraint_kinematic(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Lock Z Pos", "Constraint position along Z axis");
RNA_def_property_update(prop, NC_OBJECT|ND_POSE, "rna_Constraint_dependency_update");
- prop= RNA_def_property(srna, "rotation", PROP_BOOLEAN, PROP_NONE);
+ prop= RNA_def_property(srna, "use_rotation", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", CONSTRAINT_IK_ROT);
RNA_def_property_ui_text(prop, "Rotation", "Chain follows rotation of target.");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_dependency_update");
@@ -531,12 +558,12 @@ static void rna_def_constraint_kinematic(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Lock Z Rot", "Constraint rotation along Z axis");
RNA_def_property_update(prop, NC_OBJECT|ND_POSE, "rna_Constraint_dependency_update");
- prop= RNA_def_property(srna, "targetless", PROP_BOOLEAN, PROP_NONE);
- RNA_def_property_boolean_sdna(prop, NULL, "flag", CONSTRAINT_IK_AUTO);
- RNA_def_property_ui_text(prop, "Targetless", "Use targetless IK.");
+ prop= RNA_def_property(srna, "use_target", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", CONSTRAINT_IK_AUTO);
+ RNA_def_property_ui_text(prop, "Target", "Disable for targetless IK.");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_dependency_update");
- prop= RNA_def_property(srna, "stretch", PROP_BOOLEAN, PROP_NONE);
+ prop= RNA_def_property(srna, "use_stretch", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", CONSTRAINT_IK_STRETCH);
RNA_def_property_ui_text(prop, "Stretch", "Enable IK Stretching.");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_dependency_update");
@@ -583,6 +610,12 @@ static void rna_def_constraint_track_to(BlenderRNA *brna)
srna= RNA_def_struct(brna, "TrackToConstraint", "Constraint");
RNA_def_struct_ui_text(srna, "Track To Constraint", "Aims the constrained object toward the target.");
+
+ prop= RNA_def_property(srna, "head_tail", PROP_FLOAT, PROP_FACTOR);
+ RNA_def_property_float_sdna(prop, "bConstraint", "headtail");
+ RNA_def_property_ui_text(prop, "Head/Tail", "Target along length of bone: Head=0, Tail=1.");
+ RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
+
RNA_def_struct_sdna_from(srna, "bTrackToConstraint", "data");
prop= RNA_def_property(srna, "target", PROP_POINTER, PROP_NONE);
@@ -634,19 +667,19 @@ static void rna_def_constraint_rotate_like(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Sub-Target", "");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_dependency_update");
- prop= RNA_def_property(srna, "rotate_like_x", PROP_BOOLEAN, PROP_NONE);
+ prop= RNA_def_property(srna, "use_x", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", ROTLIKE_X);
- RNA_def_property_ui_text(prop, "Like X", "Copy the target's X rotation.");
+ RNA_def_property_ui_text(prop, "Copy X", "Copy the target's X rotation.");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
- prop= RNA_def_property(srna, "rotate_like_y", PROP_BOOLEAN, PROP_NONE);
+ prop= RNA_def_property(srna, "use_y", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", ROTLIKE_Y);
- RNA_def_property_ui_text(prop, "Like Y", "Copy the target's Y rotation.");
+ RNA_def_property_ui_text(prop, "Copy Y", "Copy the target's Y rotation.");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
- prop= RNA_def_property(srna, "rotate_like_z", PROP_BOOLEAN, PROP_NONE);
+ prop= RNA_def_property(srna, "use_z", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", ROTLIKE_Z);
- RNA_def_property_ui_text(prop, "Like Z", "Copy the target's Z rotation.");
+ RNA_def_property_ui_text(prop, "Copy Z", "Copy the target's Z rotation.");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
prop= RNA_def_property(srna, "invert_x", PROP_BOOLEAN, PROP_NONE);
@@ -664,7 +697,7 @@ static void rna_def_constraint_rotate_like(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Invert Z", "Invert the Z rotation.");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
- prop= RNA_def_property(srna, "offset", PROP_BOOLEAN, PROP_NONE);
+ prop= RNA_def_property(srna, "use_offset", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", ROTLIKE_OFFSET);
RNA_def_property_ui_text(prop, "Offset", "Add original rotation into copied rotation.");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
@@ -697,19 +730,19 @@ static void rna_def_constraint_locate_like(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Sub-Target", "");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_dependency_update");
- prop= RNA_def_property(srna, "locate_like_x", PROP_BOOLEAN, PROP_NONE);
+ prop= RNA_def_property(srna, "use_x", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", LOCLIKE_X);
- RNA_def_property_ui_text(prop, "Like X", "Copy the target's X location.");
+ RNA_def_property_ui_text(prop, "Copy X", "Copy the target's X location.");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
- prop= RNA_def_property(srna, "locate_like_y", PROP_BOOLEAN, PROP_NONE);
+ prop= RNA_def_property(srna, "use_y", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", LOCLIKE_Y);
- RNA_def_property_ui_text(prop, "Like Y", "Copy the target's Y location.");
+ RNA_def_property_ui_text(prop, "Copy Y", "Copy the target's Y location.");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
- prop= RNA_def_property(srna, "locate_like_z", PROP_BOOLEAN, PROP_NONE);
+ prop= RNA_def_property(srna, "use_z", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", LOCLIKE_Z);
- RNA_def_property_ui_text(prop, "Like Z", "Copy the target's Z location.");
+ RNA_def_property_ui_text(prop, "Copy Z", "Copy the target's Z location.");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
prop= RNA_def_property(srna, "invert_x", PROP_BOOLEAN, PROP_NONE);
@@ -727,7 +760,7 @@ static void rna_def_constraint_locate_like(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Invert Z", "Invert the Z location.");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
- prop= RNA_def_property(srna, "offset", PROP_BOOLEAN, PROP_NONE);
+ prop= RNA_def_property(srna, "use_offset", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", LOCLIKE_OFFSET);
RNA_def_property_ui_text(prop, "Offset", "Add original location into copied location.");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
@@ -805,22 +838,22 @@ static void rna_def_constraint_size_like(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Sub-Target", "");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_dependency_update");
- prop= RNA_def_property(srna, "size_like_x", PROP_BOOLEAN, PROP_NONE);
+ prop= RNA_def_property(srna, "use_x", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", SIZELIKE_X);
- RNA_def_property_ui_text(prop, "Like X", "Copy the target's X scale.");
+ RNA_def_property_ui_text(prop, "Copy X", "Copy the target's X scale.");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
- prop= RNA_def_property(srna, "size_like_y", PROP_BOOLEAN, PROP_NONE);
+ prop= RNA_def_property(srna, "use_y", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", SIZELIKE_Y);
- RNA_def_property_ui_text(prop, "Like Y", "Copy the target's Y scale.");
+ RNA_def_property_ui_text(prop, "Copy Y", "Copy the target's Y scale.");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
- prop= RNA_def_property(srna, "size_like_z", PROP_BOOLEAN, PROP_NONE);
+ prop= RNA_def_property(srna, "use_z", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", SIZELIKE_Z);
- RNA_def_property_ui_text(prop, "Like Z", "Copy the target's Z scale.");
+ RNA_def_property_ui_text(prop, "Copy Z", "Copy the target's Z scale.");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
- prop= RNA_def_property(srna, "offset", PROP_BOOLEAN, PROP_NONE);
+ prop= RNA_def_property(srna, "use_offset", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", SIZELIKE_OFFSET);
RNA_def_property_ui_text(prop, "Offset", "Add original scale into copied scale.");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
@@ -1034,6 +1067,12 @@ static void rna_def_constraint_stretch_to(BlenderRNA *brna)
srna= RNA_def_struct(brna, "StretchToConstraint", "Constraint");
RNA_def_struct_ui_text(srna, "Stretch To Constraint", "Stretches to meet the target object.");
+
+ prop= RNA_def_property(srna, "head_tail", PROP_FLOAT, PROP_FACTOR);
+ RNA_def_property_float_sdna(prop, "bConstraint", "headtail");
+ RNA_def_property_ui_text(prop, "Head/Tail", "Target along length of bone: Head=0, Tail=1.");
+ RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
+
RNA_def_struct_sdna_from(srna, "bStretchToConstraint", "data");
prop= RNA_def_property(srna, "target", PROP_POINTER, PROP_NONE);
@@ -1258,73 +1297,73 @@ static void rna_def_constraint_transform(BlenderRNA *brna)
prop= RNA_def_property(srna, "from_min_x", PROP_FLOAT, PROP_DISTANCE);
RNA_def_property_float_sdna(prop, NULL, "from_min[0]");
- RNA_def_property_range(prop, 0.0, 1000.f);
+ RNA_def_property_ui_range(prop, -1000.0f, 1000.0f, 10, 3);
RNA_def_property_ui_text(prop, "From Minimum X", "Bottom range of X axis source motion.");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
prop= RNA_def_property(srna, "from_min_y", PROP_FLOAT, PROP_DISTANCE);
RNA_def_property_float_sdna(prop, NULL, "from_min[1]");
- RNA_def_property_range(prop, 0.0, 1000.f);
+ RNA_def_property_ui_range(prop, -1000.0f, 1000.0f, 10, 3);
RNA_def_property_ui_text(prop, "From Minimum Y", "Bottom range of Y axis source motion.");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
prop= RNA_def_property(srna, "from_min_z", PROP_FLOAT, PROP_DISTANCE);
RNA_def_property_float_sdna(prop, NULL, "from_min[2]");
- RNA_def_property_range(prop, 0.0, 1000.f);
+ RNA_def_property_ui_range(prop, -1000.0f, 1000.0f, 10, 3);
RNA_def_property_ui_text(prop, "From Minimum Z", "Bottom range of Z axis source motion.");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
prop= RNA_def_property(srna, "from_max_x", PROP_FLOAT, PROP_DISTANCE);
RNA_def_property_float_sdna(prop, NULL, "from_max[0]");
- RNA_def_property_range(prop, 0.0, 1000.f);
+ RNA_def_property_ui_range(prop, -1000.0f, 1000.0f, 10, 3);
RNA_def_property_ui_text(prop, "From Maximum X", "Top range of X axis source motion.");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
prop= RNA_def_property(srna, "from_max_y", PROP_FLOAT, PROP_DISTANCE);
RNA_def_property_float_sdna(prop, NULL, "from_max[1]");
- RNA_def_property_range(prop, 0.0, 1000.f);
+ RNA_def_property_ui_range(prop, -1000.0f, 1000.0f, 10, 3);
RNA_def_property_ui_text(prop, "From Maximum Y", "Top range of Y axis source motion.");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
prop= RNA_def_property(srna, "from_max_z", PROP_FLOAT, PROP_DISTANCE);
RNA_def_property_float_sdna(prop, NULL, "from_max[2]");
- RNA_def_property_range(prop, 0.0, 1000.f);
+ RNA_def_property_ui_range(prop, -1000.0f, 1000.0f, 10, 3);
RNA_def_property_ui_text(prop, "From Maximum Z", "Top range of Z axis source motion.");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
prop= RNA_def_property(srna, "to_min_x", PROP_FLOAT, PROP_DISTANCE);
RNA_def_property_float_sdna(prop, NULL, "to_min[0]");
- RNA_def_property_range(prop, 0.0, 1000.f);
+ RNA_def_property_ui_range(prop, -1000.0f, 1000.0f, 10, 3);
RNA_def_property_ui_text(prop, "To Minimum X", "Bottom range of X axis destination motion.");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
prop= RNA_def_property(srna, "to_min_y", PROP_FLOAT, PROP_DISTANCE);
RNA_def_property_float_sdna(prop, NULL, "to_min[1]");
- RNA_def_property_range(prop, 0.0, 1000.f);
+ RNA_def_property_ui_range(prop, -1000.0f, 1000.0f, 10, 3);
RNA_def_property_ui_text(prop, "To Minimum Y", "Bottom range of Y axis destination motion.");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
prop= RNA_def_property(srna, "to_min_z", PROP_FLOAT, PROP_DISTANCE);
RNA_def_property_float_sdna(prop, NULL, "to_min[2]");
- RNA_def_property_range(prop, 0.0, 1000.f);
+ RNA_def_property_ui_range(prop, -1000.0f, 1000.0f, 10, 3);
RNA_def_property_ui_text(prop, "To Minimum Z", "Bottom range of Z axis destination motion.");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
prop= RNA_def_property(srna, "to_max_x", PROP_FLOAT, PROP_DISTANCE);
RNA_def_property_float_sdna(prop, NULL, "to_max[0]");
- RNA_def_property_range(prop, 0.0, 1000.f);
+ RNA_def_property_ui_range(prop, -1000.0f, 1000.0f, 10, 3);
RNA_def_property_ui_text(prop, "To Maximum X", "Top range of X axis destination motion.");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
prop= RNA_def_property(srna, "to_max_y", PROP_FLOAT, PROP_DISTANCE);
RNA_def_property_float_sdna(prop, NULL, "to_max[1]");
- RNA_def_property_range(prop, 0.0, 1000.f);
+ RNA_def_property_ui_range(prop, -1000.0f, 1000.0f, 10, 3);
RNA_def_property_ui_text(prop, "To Maximum Y", "Top range of Y axis destination motion.");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
prop= RNA_def_property(srna, "to_max_z", PROP_FLOAT, PROP_DISTANCE);
RNA_def_property_float_sdna(prop, NULL, "to_max[2]");
- RNA_def_property_range(prop, 0.0, 1000.f);
+ RNA_def_property_ui_range(prop, -1000.0f, 1000.0f, 10, 3);
RNA_def_property_ui_text(prop, "To Maximum Z", "Top range of Z axis destination motion.");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
}
@@ -1623,17 +1662,17 @@ static void rna_def_constraint_shrinkwrap(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Distance", "Distance to Target.");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
- prop= RNA_def_property(srna, "axis_x", PROP_BOOLEAN, PROP_NONE);
+ prop= RNA_def_property(srna, "use_x", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "projAxis", MOD_SHRINKWRAP_PROJECT_OVER_X_AXIS);
RNA_def_property_ui_text(prop, "Axis X", "Projection over X Axis");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
- prop= RNA_def_property(srna, "axis_y", PROP_BOOLEAN, PROP_NONE);
+ prop= RNA_def_property(srna, "use_y", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "projAxis", MOD_SHRINKWRAP_PROJECT_OVER_Y_AXIS);
RNA_def_property_ui_text(prop, "Axis Y", "Projection over Y Axis");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
- prop= RNA_def_property(srna, "axis_z", PROP_BOOLEAN, PROP_NONE);
+ prop= RNA_def_property(srna, "use_z", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "projAxis", MOD_SHRINKWRAP_PROJECT_OVER_Z_AXIS);
RNA_def_property_ui_text(prop, "Axis Z", "Projection over Z Axis");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
@@ -1681,9 +1720,9 @@ static void rna_def_constraint_spline_ik(BlenderRNA *brna)
PropertyRNA *prop;
static EnumPropertyItem splineik_xz_scale_mode[] = {
- {CONSTRAINT_SPLINEIK_XZS_NONE, "NONE", 0, "None", "Don't scale the x and z axes, giving a volume preservation effect. (Default)"},
- {CONSTRAINT_SPLINEIK_XZS_RADIUS, "CURVE_RADIUS", 0, "Curve Radius", "Use the radius of the curve."},
- {CONSTRAINT_SPLINEIK_XZS_ORIGINAL, "ORIGINAL", 0, "Original", "Use the original scaling of the bones."},
+ {CONSTRAINT_SPLINEIK_XZS_NONE, "NONE", 0, "None", "Don't scale the X and Z axes (Default)"},
+ {CONSTRAINT_SPLINEIK_XZS_ORIGINAL, "BONE_ORIGINAL", 0, "Bone Original", "Use the original scaling of the bones."},
+ {CONSTRAINT_SPLINEIK_XZS_VOLUMETRIC, "VOLUME_PRESERVE", 0, "Volume Preservation", "Scale of the X and Z axes is the inverse of the Y-Scale."},
{0, NULL, 0, NULL, NULL}};
srna= RNA_def_struct(brna, "SplineIKConstraint", "Constraint");
@@ -1703,12 +1742,20 @@ static void rna_def_constraint_spline_ik(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Chain Length", "How many bones are included in the chain");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_dependency_update");
- // TODO: add access to the positions array to allow more flexible aligning?
+ /* direct access to bindings */
+ // NOTE: only to be used by experienced users
+ prop= RNA_def_property(srna, "joint_bindings", PROP_FLOAT, PROP_FACTOR);
+ RNA_def_property_array(prop, 32); // XXX this is the maximum value allowed
+ RNA_def_property_flag(prop, PROP_DYNAMIC);
+ RNA_def_property_dynamic_array_funcs(prop, "rna_SplineIKConstraint_joint_bindings_get_length");
+ RNA_def_property_float_funcs(prop, "rna_SplineIKConstraint_joint_bindings_get", "rna_SplineIKConstraint_joint_bindings_set", NULL);
+ RNA_def_property_ui_text(prop, "Joint Bindings", "(EXPERIENCED USERS ONLY) The relative positions of the joints along the chain as percentages.");
+ RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
/* settings */
- prop= RNA_def_property(srna, "affect_root", PROP_BOOLEAN, PROP_NONE);
- RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", CONSTRAINT_SPLINEIK_NO_ROOT);
- RNA_def_property_ui_text(prop, "Affect Root", "Include the root joint in the calculations.");
+ prop= RNA_def_property(srna, "chain_offset", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flag", CONSTRAINT_SPLINEIK_NO_ROOT);
+ RNA_def_property_ui_text(prop, "Chain Offset", "Offset the entire chain relative to the root joint.");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
prop= RNA_def_property(srna, "even_divisions", PROP_BOOLEAN, PROP_NONE);
@@ -1716,15 +1763,20 @@ static void rna_def_constraint_spline_ik(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Even Divisions", "Ignore the relative lengths of the bones when fitting to the curve.");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
- prop= RNA_def_property(srna, "keep_max_length", PROP_BOOLEAN, PROP_NONE);
- RNA_def_property_boolean_sdna(prop, NULL, "flag", CONSTRAINT_SPLINEIK_SCALE_LIMITED);
- RNA_def_property_ui_text(prop, "Keep Max Length", "Maintain the maximum length of the chain when spline is stretched.");
+ prop= RNA_def_property(srna, "y_stretch", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", CONSTRAINT_SPLINEIK_SCALE_LIMITED);
+ RNA_def_property_ui_text(prop, "Y Stretch", "Stretch the Y axis of the bones to fit the curve.");
+ RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
+
+ prop= RNA_def_property(srna, "use_curve_radius", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", CONSTRAINT_SPLINEIK_NO_CURVERAD);
+ RNA_def_property_ui_text(prop, "Use Curve Radius", "Average radius of the endpoints is used to tweak the X and Z Scaling of the bones, on top of XZ Scale mode.");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
prop= RNA_def_property(srna, "xz_scaling_mode", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "xzScaleMode");
RNA_def_property_enum_items(prop, splineik_xz_scale_mode);
- RNA_def_property_ui_text(prop, "XZ Scale Mode", "Method used for determining the scaling of the X and Z axes of the bone.");
+ RNA_def_property_ui_text(prop, "XZ Scale Mode", "Method used for determining the scaling of the X and Z axes of the bones.");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
}
diff --git a/source/blender/makesrna/intern/rna_curve.c b/source/blender/makesrna/intern/rna_curve.c
index 2ebf47bac99..179bc8bcd7d 100644
--- a/source/blender/makesrna/intern/rna_curve.c
+++ b/source/blender/makesrna/intern/rna_curve.c
@@ -67,6 +67,8 @@ EnumPropertyItem beztriple_keyframe_type_items[] = {
#include "WM_api.h"
+#include "MEM_guardedalloc.h"
+
static StructRNA *rna_Curve_refine(PointerRNA *ptr)
{
Curve *cu= (Curve*)ptr->data;
@@ -210,7 +212,7 @@ static void rna_Nurb_type_set(PointerRNA *ptr, int value)
static void rna_BPoint_array_begin(CollectionPropertyIterator *iter, PointerRNA *ptr)
{
Nurb *nu= (Nurb*)ptr->data;
- rna_iterator_array_begin(iter, (void*)nu->bp, sizeof(BPoint*), nu->pntsv>0 ? nu->pntsu*nu->pntsv : nu->pntsu, 0, NULL);
+ rna_iterator_array_begin(iter, (void*)nu->bp, sizeof(BPoint), nu->pntsv>0 ? nu->pntsu*nu->pntsv : nu->pntsu, 0, NULL);
}
static void rna_Curve_update_data(bContext *C, PointerRNA *ptr)
@@ -227,6 +229,38 @@ static void rna_Curve_update_deps(bContext *C, PointerRNA *ptr)
rna_Curve_update_data(C, ptr);
}
+/* name functions that ignore the first two ID characters */
+void rna_Curve_body_get(PointerRNA *ptr, char *value)
+{
+ Curve *cu= (Curve*)ptr->id.data;
+ strcpy(value, cu->str);
+}
+
+int rna_Curve_body_length(PointerRNA *ptr)
+{
+ Curve *cu= (Curve*)ptr->id.data;
+ return strlen(cu->str);
+}
+
+/* TODO - check UTF & python play nice */
+void rna_Curve_body_set(PointerRNA *ptr, const char *value)
+{
+ int len= strlen(value);
+ Curve *cu= (Curve*)ptr->id.data;
+
+ cu->pos = len;
+ cu->len = len;
+
+ if(cu->str) MEM_freeN(cu->str);
+ if(cu->strinfo) MEM_freeN(cu->strinfo);
+
+ cu->str = MEM_callocN(len + sizeof(wchar_t), "str");
+ cu->strinfo = MEM_callocN( (len+4) *sizeof(CharInfo), "strinfo"); /* don't know why this is +4, just duplicating load_editText() */
+
+ //wcs2utf8s(cu->str, value); // value is not wchar_t
+ BLI_strncpy(cu->str, value, len+1);
+}
+
static void rna_Nurb_update_handle_data(bContext *C, PointerRNA *ptr)
{
Nurb *nu= (Nurb*)ptr->data;
@@ -257,8 +291,6 @@ static void rna_Nurb_update_knot_v(bContext *C, PointerRNA *ptr)
rna_Curve_update_data(C, ptr);
}
-
-
#else
static void rna_def_bpoint(BlenderRNA *brna)
@@ -266,9 +298,9 @@ static void rna_def_bpoint(BlenderRNA *brna)
StructRNA *srna;
PropertyRNA *prop;
- srna= RNA_def_struct(brna, "CurvePoint", NULL);
+ srna= RNA_def_struct(brna, "SplinePoint", NULL);
RNA_def_struct_sdna(srna, "BPoint");
- RNA_def_struct_ui_text(srna, "CurvePoint", "Curve point without handles.");
+ RNA_def_struct_ui_text(srna, "SplinePoint", "Spline point without handles.");
/* Boolean values */
prop= RNA_def_property(srna, "selected", PROP_BOOLEAN, PROP_NONE);
@@ -282,12 +314,17 @@ static void rna_def_bpoint(BlenderRNA *brna)
RNA_def_property_update(prop, 0, "rna_Curve_update_data");
/* Vector value */
- prop= RNA_def_property(srna, "point", PROP_FLOAT, PROP_TRANSLATION);
- RNA_def_property_array(prop, 4);
+ prop= RNA_def_property(srna, "co", PROP_FLOAT, PROP_TRANSLATION);
+ RNA_def_property_array(prop, 3);
RNA_def_property_float_sdna(prop, NULL, "vec");
RNA_def_property_ui_text(prop, "Point", "Point coordinates");
RNA_def_property_update(prop, 0, "rna_Curve_update_data");
+ prop= RNA_def_property(srna, "weight", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_float_sdna(prop, NULL, "vec[3]");
+ RNA_def_property_ui_text(prop, "Weight", "Nurbs weight");
+ RNA_def_property_update(prop, 0, "rna_Curve_update_data");
+
/* Number values */
prop= RNA_def_property(srna, "tilt", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "alfa");
@@ -295,7 +332,8 @@ static void rna_def_bpoint(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Tilt", "Tilt in 3d View");
RNA_def_property_update(prop, 0, "rna_Curve_update_data");
- prop= RNA_def_property(srna, "weight", PROP_FLOAT, PROP_NONE);
+ prop= RNA_def_property(srna, "weight_softbody", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_float_sdna(prop, NULL, "weight");
RNA_def_property_range(prop, 0.01f, 100.0f);
RNA_def_property_ui_text(prop, "Weight", "Softbody goal weight");
RNA_def_property_update(prop, 0, "rna_Curve_update_data");
@@ -313,7 +351,7 @@ static void rna_def_beztriple(BlenderRNA *brna)
StructRNA *srna;
PropertyRNA *prop;
- srna= RNA_def_struct(brna, "BezierCurvePoint", NULL);
+ srna= RNA_def_struct(brna, "BezierSplinePoint", NULL);
RNA_def_struct_sdna(srna, "BezTriple");
RNA_def_struct_ui_text(srna, "Bezier Curve Point", "Bezier curve point with two handles.");
@@ -370,7 +408,7 @@ static void rna_def_beztriple(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Handle 1", "Coordinates of the first handle");
RNA_def_property_update(prop, 0, "rna_Curve_update_data");
- prop= RNA_def_property(srna, "control_point", PROP_FLOAT, PROP_TRANSLATION);
+ prop= RNA_def_property(srna, "co", PROP_FLOAT, PROP_TRANSLATION);
RNA_def_property_array(prop, 3);
RNA_def_property_float_funcs(prop, "rna_BezTriple_ctrlpoint_get", "rna_BezTriple_ctrlpoint_set", NULL);
RNA_def_property_ui_text(prop, "Control Point", "Coordinates of the control point");
@@ -546,12 +584,13 @@ static void rna_def_font(BlenderRNA *brna, StructRNA *srna)
RNA_def_property_ui_text(prop, "Object Font", "Use Blender Objects as font characters. Give font objects a common name followed by the character it represents, eg. familya, familyb etc, and turn on Verts Duplication");
RNA_def_property_update(prop, 0, "rna_Curve_update_data");
- prop= RNA_def_property(srna, "str", PROP_STRING, PROP_NONE);
+ prop= RNA_def_property(srna, "body", PROP_STRING, PROP_NONE);
RNA_def_property_string_sdna(prop, NULL, "str");
- RNA_def_property_ui_text(prop, "String", "");
- RNA_def_property_string_funcs(prop, "rna_ID_name_get", "rna_ID_name_length", "rna_ID_name_set");
+ RNA_def_property_ui_text(prop, "Body Text", "contence of this text object");
+ RNA_def_property_string_funcs(prop, "rna_Curve_body_get", "rna_Curve_body_length", "rna_Curve_body_set");
RNA_def_property_string_maxlength(prop, 8192); /* note that originally str did not have a limit! */
RNA_def_struct_name_property(srna, prop);
+ RNA_def_property_update(prop, 0, "rna_Curve_update_data");
/* pointers */
prop= RNA_def_property(srna, "text_on_curve", PROP_POINTER, PROP_NONE);
@@ -855,12 +894,12 @@ static void rna_def_curve_nurb(BlenderRNA *brna)
prop= RNA_def_property(srna, "points", PROP_COLLECTION, PROP_NONE);
RNA_def_property_collection_sdna(prop, NULL, "bp", NULL);
- RNA_def_property_struct_type(prop, "CurvePoint");
- RNA_def_property_collection_funcs(prop, "rna_BPoint_array_begin", "rna_iterator_array_next", "rna_iterator_array_end", "rna_iterator_array_get", "rna_Nurb_length", 0, 0, 0, 0);
+ RNA_def_property_struct_type(prop, "SplinePoint");
+ RNA_def_property_collection_funcs(prop, "rna_BPoint_array_begin", "rna_iterator_array_next", "rna_iterator_array_end", "rna_iterator_array_get", "rna_Nurb_length", 0, 0);
RNA_def_property_ui_text(prop, "Points", "Collection of points that make up this poly or nurbs spline.");
prop= RNA_def_property(srna, "bezier_points", PROP_COLLECTION, PROP_NONE);
- RNA_def_property_struct_type(prop, "BezierCurvePoint");
+ RNA_def_property_struct_type(prop, "BezierSplinePoint");
RNA_def_property_collection_sdna(prop, NULL, "bezt", "pntsu");
RNA_def_property_ui_text(prop, "Bezier Points", "Collection of points for bezier curves only.");
diff --git a/source/blender/makesrna/intern/rna_define.c b/source/blender/makesrna/intern/rna_define.c
index 46c4a8af73a..9bf5afdac48 100644
--- a/source/blender/makesrna/intern/rna_define.c
+++ b/source/blender/makesrna/intern/rna_define.c
@@ -654,7 +654,7 @@ StructRNA *RNA_def_struct(BlenderRNA *brna, const char *identifier, const char *
if(DefRNA.preprocess) {
RNA_def_property_struct_type(prop, "Property");
- RNA_def_property_collection_funcs(prop, "rna_builtin_properties_begin", "rna_builtin_properties_next", "rna_iterator_listbase_end", "rna_builtin_properties_get", 0, 0, "rna_builtin_properties_lookup_string", 0, 0);
+ RNA_def_property_collection_funcs(prop, "rna_builtin_properties_begin", "rna_builtin_properties_next", "rna_iterator_listbase_end", "rna_builtin_properties_get", 0, 0, "rna_builtin_properties_lookup_string");
}
else {
#ifdef RNA_RUNTIME
@@ -662,7 +662,7 @@ StructRNA *RNA_def_struct(BlenderRNA *brna, const char *identifier, const char *
cprop->begin= rna_builtin_properties_begin;
cprop->next= rna_builtin_properties_next;
cprop->get= rna_builtin_properties_get;
- cprop->type= &RNA_Property;
+ cprop->item_type= &RNA_Property;
#endif
}
@@ -1158,7 +1158,7 @@ void RNA_def_property_struct_type(PropertyRNA *prop, const char *type)
}
case PROP_COLLECTION: {
CollectionPropertyRNA *cprop= (CollectionPropertyRNA*)prop;
- cprop->type = (StructRNA*)type;
+ cprop->item_type = (StructRNA*)type;
break;
}
default:
@@ -1189,7 +1189,7 @@ void RNA_def_property_struct_runtime(PropertyRNA *prop, StructRNA *type)
}
case PROP_COLLECTION: {
CollectionPropertyRNA *cprop= (CollectionPropertyRNA*)prop;
- cprop->type = type;
+ cprop->item_type = type;
break;
}
default:
@@ -1732,6 +1732,16 @@ void RNA_def_property_editable_func(PropertyRNA *prop, const char *editable)
if(editable) prop->editable= (EditableFunc)editable;
}
+void RNA_def_property_editable_array_func(PropertyRNA *prop, const char *editable)
+{
+ if(!DefRNA.preprocess) {
+ fprintf(stderr, "RNA_def_property_editable_array_func: only during preprocessing.\n");
+ return;
+ }
+
+ if(editable) prop->itemeditable= (ItemEditableFunc)editable;
+}
+
void RNA_def_property_update(PropertyRNA *prop, int noteflag, const char *func)
{
if(!DefRNA.preprocess) {
@@ -1926,7 +1936,7 @@ void RNA_def_property_pointer_funcs(PropertyRNA *prop, const char *get, const ch
}
}
-void RNA_def_property_collection_funcs(PropertyRNA *prop, const char *begin, const char *next, const char *end, const char *get, const char *length, const char *lookupint, const char *lookupstring, const char *add, const char *remove)
+void RNA_def_property_collection_funcs(PropertyRNA *prop, const char *begin, const char *next, const char *end, const char *get, const char *length, const char *lookupint, const char *lookupstring)
{
StructRNA *srna= DefRNA.laststruct;
@@ -1946,8 +1956,6 @@ void RNA_def_property_collection_funcs(PropertyRNA *prop, const char *begin, con
if(length) cprop->length= (PropCollectionLengthFunc)length;
if(lookupint) cprop->lookupint= (PropCollectionLookupIntFunc)lookupint;
if(lookupstring) cprop->lookupstring= (PropCollectionLookupStringFunc)lookupstring;
- if(add) cprop->add= (FunctionRNA*)add;
- if(remove) cprop->remove= (FunctionRNA*)remove;
break;
}
default:
@@ -1957,24 +1965,9 @@ void RNA_def_property_collection_funcs(PropertyRNA *prop, const char *begin, con
}
}
-void RNA_def_property_collection_active(PropertyRNA *prop, PropertyRNA *prop_act)
+void RNA_def_property_srna(PropertyRNA *prop, const char *type)
{
- if(!DefRNA.preprocess) {
- fprintf(stderr, "RNA_def_property_collection_active: only during preprocessing.\n");
- return;
- }
-
- switch(prop->type) {
- case PROP_COLLECTION: {
- CollectionPropertyRNA *cprop= (CollectionPropertyRNA*)prop;
- cprop->active= prop_act;
- break;
- }
- default:
- fprintf(stderr, "RNA_def_property_collection_active: %s.%s, type is not collection.\n", prop->identifier, prop_act->identifier);
- DefRNA.error= 1;
- break;
- }
+ prop->srna= (StructRNA*)type;
}
/* Compact definitions */
diff --git a/source/blender/makesrna/intern/rna_fcurve.c b/source/blender/makesrna/intern/rna_fcurve.c
index cdaebb2a3db..88dfe358f98 100644
--- a/source/blender/makesrna/intern/rna_fcurve.c
+++ b/source/blender/makesrna/intern/rna_fcurve.c
@@ -34,6 +34,7 @@
#include "DNA_anim_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
+#include "DNA_sound_types.h"
#include "MEM_guardedalloc.h"
@@ -49,6 +50,7 @@ EnumPropertyItem fmodifier_type_items[] = {
{FMODIFIER_TYPE_FILTER, "FILTER", 0, "Filter", ""},
{FMODIFIER_TYPE_PYTHON, "PYTHON", 0, "Python", ""},
{FMODIFIER_TYPE_LIMITS, "LIMITS", 0, "Limits", ""},
+ {FMODIFIER_TYPE_SOUND, "SOUND", 0, "Sound", ""},
{0, NULL, 0, NULL, NULL}};
#ifdef RNA_RUNTIME
@@ -76,6 +78,8 @@ static StructRNA *rna_FModifierType_refine(struct PointerRNA *ptr)
return &RNA_FModifierPython;
case FMODIFIER_TYPE_LIMITS:
return &RNA_FModifierLimits;
+ case FMODIFIER_TYPE_SOUND:
+ return &RNA_FModifierSound;
default:
return &RNA_UnknownType;
}
@@ -85,16 +89,39 @@ static StructRNA *rna_FModifierType_refine(struct PointerRNA *ptr)
#include "BKE_fcurve.h"
#include "BKE_depsgraph.h"
+#include "BKE_animsys.h"
static void rna_ChannelDriver_update_data(bContext *C, PointerRNA *ptr)
{
ID *id= ptr->id.data;
+ ChannelDriver *driver= ptr->data;
+
+ driver->flag &= ~DRIVER_FLAG_INVALID;
// TODO: this really needs an update guard...
DAG_scene_sort(CTX_data_scene(C));
- DAG_id_flush_update(id, OB_RECALC_DATA);
+ DAG_id_flush_update(id, OB_RECALC_OB|OB_RECALC_DATA);
- WM_event_add_notifier(C, NC_SCENE, id);
+ WM_event_add_notifier(C, NC_SCENE|ND_FRAME, CTX_data_scene(C));
+}
+
+static void rna_DriverTarget_update_data(bContext *C, PointerRNA *ptr)
+{
+ PointerRNA driverptr;
+ ChannelDriver *driver;
+ FCurve *fcu;
+ AnimData *adt= BKE_animdata_from_id(ptr->id.data);
+
+ /* find the driver this belongs to and update it */
+ for(fcu=adt->drivers.first; fcu; fcu=fcu->next) {
+ driver= fcu->driver;
+
+ if(driver && BLI_findindex(&driver->targets, ptr->data) != -1) {
+ RNA_pointer_create(ptr->id.data, &RNA_Driver, driver, &driverptr);
+ rna_ChannelDriver_update_data(C, &driverptr);
+ return;
+ }
+ }
}
/* ----------- */
@@ -111,6 +138,16 @@ static int rna_DriverTarget_id_editable(PointerRNA *ptr)
return (dtar->idtype)? PROP_EDITABLE : 0;
}
+static void rna_DriverTarget_id_type_set(PointerRNA *ptr, int value)
+{
+ DriverTarget *data= (DriverTarget*)(ptr->data);
+
+ /* set the driver type, then clear the id-block if the type is invalid */
+ data->idtype= value;
+ if ((data->id) && (GS(data->id->name) != data->idtype))
+ data->id= NULL;
+}
+
static void rna_DriverTarget_RnaPath_get(PointerRNA *ptr, char *value)
{
DriverTarget *dtar= (DriverTarget *)ptr->data;
@@ -180,8 +217,93 @@ static void rna_FCurve_RnaPath_set(PointerRNA *ptr, const char *value)
fcu->rna_path= NULL;
}
-#else
+DriverTarget *rna_Driver_new_target(ChannelDriver *driver)
+{
+ return driver_add_new_target(driver);
+}
+
+void rna_Driver_remove_target(ChannelDriver *driver, DriverTarget *dtar)
+{
+ /* call the API function for this */
+ driver_free_target(driver, dtar);
+}
+
+
+static PointerRNA rna_FCurve_active_modifier_get(PointerRNA *ptr)
+{
+ FCurve *fcu= (FCurve*)ptr->data;
+ FModifier *fcm= find_active_fmodifier(&fcu->modifiers);
+ return rna_pointer_inherit_refine(ptr, &RNA_FModifier, fcm);
+}
+
+static void rna_FCurve_active_modifier_set(PointerRNA *ptr, PointerRNA value)
+{
+ FCurve *fcu= (FCurve*)ptr->data;
+ set_active_fmodifier(&fcu->modifiers, (FModifier *)value.data);
+}
+
+static FModifier *rna_FCurve_modifiers_new(FCurve *fcu, bContext *C, int type)
+{
+ return add_fmodifier(&fcu->modifiers, type);
+}
+
+static int rna_FCurve_modifiers_remove(FCurve *fcu, bContext *C, int index)
+{
+ return remove_fmodifier_index(&fcu->modifiers, index);
+}
+
+static void rna_FModifier_active_set(PointerRNA *ptr, int value)
+{
+ FModifier *fm= (FModifier*)ptr->data;
+
+ /* don't toggle, always switch on */
+ fm->flag |= FMODIFIER_FLAG_ACTIVE;
+}
+
+static void rna_FModifier_active_update(bContext *C, PointerRNA *ptr)
+{
+ FModifier *fm, *fmo= (FModifier*)ptr->data;
+
+ /* clear active state of other FModifiers in this list */
+ for (fm=fmo->prev; fm; fm=fm->prev)
+ {
+ fm->flag &= ~FMODIFIER_FLAG_ACTIVE;
+ }
+ for (fm=fmo->next; fm; fm=fm->next)
+ {
+ fm->flag &= ~FMODIFIER_FLAG_ACTIVE;
+ }
+
+}
+static int rna_FModifierGenerator_coefficients_get_length(PointerRNA *ptr, int length[RNA_MAX_ARRAY_DIMENSION])
+{
+ FModifier *fcm= (FModifier*)ptr->data;
+ FMod_Generator *gen= fcm->data;
+
+ if(gen)
+ length[0]= gen->arraysize;
+ else
+ length[0]= 100; /* for raw_access, untested */
+
+ return length[0];
+}
+
+static void rna_FModifierGenerator_coefficients_get(PointerRNA *ptr, float *values)
+{
+ FModifier *fcm= (FModifier*)ptr->data;
+ FMod_Generator *gen= fcm->data;
+ memcpy(values, gen->coefficients, gen->arraysize * sizeof(float));
+}
+
+static void rna_FModifierGenerator_coefficients_set(PointerRNA *ptr, const float *values)
+{
+ FModifier *fcm= (FModifier*)ptr->data;
+ FMod_Generator *gen= fcm->data;
+ memcpy(gen->coefficients, values, gen->arraysize * sizeof(float));
+}
+
+#else
static void rna_def_fmodifier_generator(BlenderRNA *brna)
{
@@ -217,10 +339,12 @@ static void rna_def_fmodifier_generator(BlenderRNA *brna)
RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME_EDIT, NULL);
/* coefficients array */
- // FIXME: this is quite difficult to try to wrap
- //prop= RNA_def_property(srna, "coefficients", PROP_COLLECTION, PROP_NONE);
- //RNA_def_property_collection_funcs(prop, "rna_FModifierGenerator_coefficients_begin", "rna_FModifierGenerator_coefficients_next", "rna_FModifierGenerator_coefficients_end", "rna_iterator_array_get", "rna_FModifierGenerator_coefficients_length", 0, 0, 0, 0);
- //RNA_def_property_ui_text(prop, "Coefficients", "Coefficients for 'x' (starting from lowest power of x^0).");
+ prop= RNA_def_property(srna, "coefficients", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_array(prop, 32);
+ RNA_def_property_flag(prop, PROP_DYNAMIC);
+ RNA_def_property_dynamic_array_funcs(prop, "rna_FModifierGenerator_coefficients_get_length");
+ RNA_def_property_float_funcs(prop, "rna_FModifierGenerator_coefficients_get", "rna_FModifierGenerator_coefficients_set", NULL);
+ RNA_def_property_ui_text(prop, "Coefficients", "Coefficients for 'x' (starting from lowest power of x^0).");
}
/* --------- */
@@ -491,6 +615,46 @@ static void rna_def_fmodifier_noise(BlenderRNA *brna)
/* --------- */
+static void rna_def_fmodifier_sound(BlenderRNA *brna)
+{
+ StructRNA *srna;
+ PropertyRNA *prop;
+
+ static EnumPropertyItem prop_modification_items[] = {
+ {FCM_SOUND_MODIF_REPLACE, "REPLACE", 0, "Replace", ""},
+ {FCM_SOUND_MODIF_ADD, "ADD", 0, "Add", ""},
+ {FCM_SOUND_MODIF_SUBTRACT, "SUBTRACT", 0, "Subtract", ""},
+ {FCM_SOUND_MODIF_MULTIPLY, "MULTIPLY", 0, "Multiply", ""},
+ {0, NULL, 0, NULL, NULL}};
+
+ srna= RNA_def_struct(brna, "FModifierSound", "FModifier");
+ RNA_def_struct_ui_text(srna, "Sound F-Modifier", "Modifies an F-Curve based on the amplitudes in a sound.");
+ RNA_def_struct_sdna_from(srna, "FMod_Sound", "data");
+
+ prop= RNA_def_property(srna, "modification", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_items(prop, prop_modification_items);
+ RNA_def_property_ui_text(prop, "Modification", "Method of modifying the existing F-Curve.");
+ RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME_EDIT, NULL);
+
+ prop= RNA_def_property(srna, "strength", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_float_sdna(prop, NULL, "strength");
+ RNA_def_property_ui_text(prop, "Strength", "Amplitude of the sound - the amount that it modifies the underlying curve");
+ RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME_EDIT, NULL);
+
+ prop= RNA_def_property(srna, "delay", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_float_sdna(prop, NULL, "delay");
+ RNA_def_property_ui_text(prop, "delay", "The delay before the sound curve modification should start");
+ RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME_EDIT, NULL);
+
+ prop= RNA_def_property(srna, "sound", PROP_POINTER, PROP_NONE);
+ RNA_def_property_struct_type(prop, "Sound");
+ RNA_def_property_flag(prop, PROP_EDITABLE);
+ RNA_def_property_ui_text(prop, "Sound", "Sound datablock used by this modifier.");
+
+}
+
+/* --------- */
+
static void rna_def_fmodifier(BlenderRNA *brna)
{
StructRNA *srna;
@@ -518,12 +682,13 @@ static void rna_def_fmodifier(BlenderRNA *brna)
prop= RNA_def_property(srna, "expanded", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", FMODIFIER_FLAG_EXPANDED);
RNA_def_property_ui_text(prop, "Expanded", "F-Curve Modifier's panel is expanded in UI.");
+ RNA_def_property_ui_icon(prop, ICON_TRIA_RIGHT, 1);
prop= RNA_def_property(srna, "muted", PROP_BOOLEAN, PROP_NONE);
- RNA_def_property_clear_flag(prop, PROP_EDITABLE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", FMODIFIER_FLAG_MUTED);
RNA_def_property_ui_text(prop, "Muted", "F-Curve Modifier will not be evaluated.");
RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME_PROP, NULL);
+ RNA_def_property_ui_icon(prop, ICON_MUTE_IPO_OFF, 1);
// XXX this is really an internal flag, but it may be useful for some tools to be able to access this...
prop= RNA_def_property(srna, "disabled", PROP_BOOLEAN, PROP_NONE);
@@ -536,7 +701,9 @@ static void rna_def_fmodifier(BlenderRNA *brna)
prop= RNA_def_property(srna, "active", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", FMODIFIER_FLAG_ACTIVE);
RNA_def_property_ui_text(prop, "Active", "F-Curve Modifier is the one being edited ");
- RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME_PROP, NULL);
+ RNA_def_property_boolean_funcs(prop, NULL, "rna_FModifier_active_set");
+ RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME_PROP, "rna_FModifier_active_update");
+ RNA_def_property_ui_icon(prop, ICON_RADIOBUT_OFF, 1);
}
/* *********************** */
@@ -553,7 +720,7 @@ static void rna_def_drivertarget(BlenderRNA *brna)
prop= RNA_def_property(srna, "name", PROP_STRING, PROP_NONE);
RNA_def_struct_name_property(srna, prop);
RNA_def_property_ui_text(prop, "Name", "Name to use in scripted expressions/functions. (No spaces or dots are allowed. Also, must not start with a symbol or digit)");
- //RNA_def_property_update(prop, 0, "rna_ChannelDriver_update_data"); // XXX disabled for now, until we can turn off auto updates
+ RNA_def_property_update(prop, 0, "rna_DriverTarget_update_data");
/* Target Properties - ID-block to Drive */
prop= RNA_def_property(srna, "id", PROP_POINTER, PROP_NONE);
@@ -561,25 +728,58 @@ static void rna_def_drivertarget(BlenderRNA *brna)
RNA_def_property_flag(prop, PROP_EDITABLE);
RNA_def_property_editable_func(prop, "rna_DriverTarget_id_editable");
RNA_def_property_pointer_funcs(prop, NULL, NULL, "rna_DriverTarget_id_typef");
- RNA_def_property_ui_text(prop, "ID", "ID-block that the specific property used can be found from");
- //RNA_def_property_update(prop, 0, "rna_ChannelDriver_update_data"); // XXX disabled for now, until we can turn off auto updates
+ RNA_def_property_ui_text(prop, "ID", "ID-block that the specific property used can be found from (id_type property must be set first)");
+ RNA_def_property_update(prop, 0, "rna_DriverTarget_update_data");
prop= RNA_def_property(srna, "id_type", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "idtype");
RNA_def_property_enum_items(prop, id_type_items);
RNA_def_property_enum_default(prop, ID_OB);
+ RNA_def_property_enum_funcs(prop, NULL, "rna_DriverTarget_id_type_set", NULL);
RNA_def_property_ui_text(prop, "ID Type", "Type of ID-block that can be used.");
- //RNA_def_property_update(prop, 0, "rna_ChannelDriver_update_data"); // XXX disabled for now, until we can turn off auto updates
+ RNA_def_property_update(prop, 0, "rna_DriverTarget_update_data");
/* Target Properties - Property to Drive */
prop= RNA_def_property(srna, "rna_path", PROP_STRING, PROP_NONE);
RNA_def_property_string_funcs(prop, "rna_DriverTarget_RnaPath_get", "rna_DriverTarget_RnaPath_length", "rna_DriverTarget_RnaPath_set");
RNA_def_property_ui_text(prop, "RNA Path", "RNA Path (from Object) to property used");
- //RNA_def_property_update(prop, 0, "rna_ChannelDriver_update_data"); // XXX disabled for now, until we can turn off auto updates
+ RNA_def_property_update(prop, 0, "rna_DriverTarget_update_data");
prop= RNA_def_property(srna, "array_index", PROP_INT, PROP_NONE);
RNA_def_property_ui_text(prop, "RNA Array Index", "Index to the specific property used (if applicable)");
- //RNA_def_property_update(prop, 0, "rna_ChannelDriver_update_data"); // XXX disabled for now, until we can turn off auto updates
+ RNA_def_property_update(prop, 0, "rna_DriverTarget_update_data");
+}
+
+
+/* channeldriver.targets.* */
+static void rna_def_channeldriver_targets(BlenderRNA *brna, PropertyRNA *cprop)
+{
+ StructRNA *srna;
+// PropertyRNA *prop;
+
+ FunctionRNA *func;
+ PropertyRNA *parm;
+
+ RNA_def_property_srna(cprop, "ChannelDriverTargets");
+ srna= RNA_def_struct(brna, "ChannelDriverTargets", NULL);
+ RNA_def_struct_sdna(srna, "ChannelDriver");
+ RNA_def_struct_ui_text(srna, "ChannelDriver Targets", "Collection of channel driver Targets.");
+
+
+ /* add target */
+ func= RNA_def_function(srna, "new", "rna_Driver_new_target");
+ RNA_def_function_ui_description(func, "Add a new target for the driver.");
+ /* return type */
+ parm= RNA_def_pointer(func, "target", "DriverTarget", "", "Newly created Driver Target.");
+ RNA_def_function_return(func, parm);
+
+ /* remove target */
+ func= RNA_def_function(srna, "remove", "rna_Driver_remove_target");
+ RNA_def_function_ui_description(func, "Remove an existing target from the driver.");
+ /* target to remove*/
+ parm= RNA_def_pointer(func, "target", "DriverTarget", "", "Target to remove from the driver.");
+ RNA_def_property_flag(parm, PROP_REQUIRED);
+
}
static void rna_def_channeldriver(BlenderRNA *brna)
@@ -606,14 +806,14 @@ static void rna_def_channeldriver(BlenderRNA *brna)
/* String values */
prop= RNA_def_property(srna, "expression", PROP_STRING, PROP_NONE);
RNA_def_property_ui_text(prop, "Expression", "Expression to use for Scripted Expression.");
- //RNA_def_property_update(prop, 0, "rna_ChannelDriver_update_data"); // XXX disabled for now, until we can turn off auto updates
+ RNA_def_property_update(prop, 0, "rna_ChannelDriver_update_data");
/* Collections */
prop= RNA_def_property(srna, "targets", PROP_COLLECTION, PROP_NONE);
RNA_def_property_collection_sdna(prop, NULL, "targets", NULL);
- RNA_def_property_collection_funcs(prop, NULL, NULL, NULL, NULL, NULL, NULL, NULL, "add_target", "remove_target");
RNA_def_property_struct_type(prop, "DriverTarget");
RNA_def_property_ui_text(prop, "Target Variables", "Properties acting as targets for this driver.");
+ rna_def_channeldriver_targets(brna, prop);
/* Functions */
RNA_api_drivers(srna);
@@ -642,6 +842,50 @@ static void rna_def_fpoint(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Point", "Point coordinates");
}
+static void rna_def_fcurve_modifiers(BlenderRNA *brna, PropertyRNA *cprop)
+{
+ /* add modifiers */
+ StructRNA *srna;
+ PropertyRNA *prop;
+
+ FunctionRNA *func;
+ PropertyRNA *parm;
+
+ RNA_def_property_srna(cprop, "FCurveModifiers");
+ srna= RNA_def_struct(brna, "FCurveModifiers", NULL);
+ RNA_def_struct_sdna(srna, "FCurve");
+ RNA_def_struct_ui_text(srna, "F-Curve Modifiers", "Collection of F-Curve Modifiers.");
+
+
+ /* Collection active property */
+ prop= RNA_def_property(srna, "active", PROP_POINTER, PROP_NONE);
+ RNA_def_property_struct_type(prop, "FModifier");
+ RNA_def_property_pointer_funcs(prop, "rna_FCurve_active_modifier_get", "rna_FCurve_active_modifier_set", NULL);
+ RNA_def_property_flag(prop, PROP_EDITABLE);
+ RNA_def_property_ui_text(prop, "Active fcurve modifier", "Active fcurve modifier.");
+
+ /* Constraint collection */
+ func= RNA_def_function(srna, "new", "rna_FCurve_modifiers_new");
+ RNA_def_function_flag(func, FUNC_USE_CONTEXT);
+ RNA_def_function_ui_description(func, "Add a constraint to this object");
+ /* return type */
+ parm= RNA_def_pointer(func, "fmodifier", "FModifier", "", "New fmodifier.");
+ RNA_def_function_return(func, parm);
+ /* object to add */
+ parm= RNA_def_enum(func, "type", fmodifier_type_items, 1, "", "Constraint type to add.");
+ RNA_def_property_flag(parm, PROP_REQUIRED);
+
+ func= RNA_def_function(srna, "remove", "rna_FCurve_modifiers_remove");
+ RNA_def_function_flag(func, FUNC_USE_CONTEXT);
+ RNA_def_function_ui_description(func, "Remove a modifier from this fcurve.");
+ /* return type */
+ parm= RNA_def_boolean(func, "success", 0, "Success", "Removed the constraint successfully.");
+ RNA_def_function_return(func, parm);
+ /* object to add */
+ parm= RNA_def_int(func, "index", 0, 0, INT_MAX, "Index", "", 0, INT_MAX);
+ RNA_def_property_flag(parm, PROP_REQUIRED);
+}
+
static void rna_def_fcurve(BlenderRNA *brna)
{
StructRNA *srna;
@@ -697,12 +941,14 @@ static void rna_def_fcurve(BlenderRNA *brna)
prop= RNA_def_property(srna, "keyframe_points", PROP_COLLECTION, PROP_NONE);
RNA_def_property_collection_sdna(prop, NULL, "bezt", "totvert");
- RNA_def_property_struct_type(prop, "BezierCurvePoint");
+ RNA_def_property_struct_type(prop, "BezierSplinePoint");
RNA_def_property_ui_text(prop, "Keyframes", "User-editable keyframes");
prop= RNA_def_property(srna, "modifiers", PROP_COLLECTION, PROP_NONE);
RNA_def_property_struct_type(prop, "FModifier");
RNA_def_property_ui_text(prop, "Modifiers", "Modifiers affecting the shape of the F-Curve.");
+
+ rna_def_fcurve_modifiers(brna, prop);
}
/* *********************** */
@@ -725,6 +971,7 @@ void RNA_def_fcurve(BlenderRNA *brna)
rna_def_fmodifier_python(brna);
rna_def_fmodifier_limits(brna);
rna_def_fmodifier_noise(brna);
+ rna_def_fmodifier_sound(brna);
}
diff --git a/source/blender/makesrna/intern/rna_fcurve_api.c b/source/blender/makesrna/intern/rna_fcurve_api.c
index 12ffb3e26fb..d066d4f63fb 100644
--- a/source/blender/makesrna/intern/rna_fcurve_api.c
+++ b/source/blender/makesrna/intern/rna_fcurve_api.c
@@ -43,48 +43,12 @@
#include "BKE_animsys.h"
#include "BKE_fcurve.h"
-DriverTarget *rna_Driver_add_target(ChannelDriver *driver, char *name)
-{
- DriverTarget *dtar= driver_add_new_target(driver);
-
- /* set the name if given */
- if (name && name[0]) {
- BLI_strncpy(dtar->name, name, 64);
- BLI_uniquename(&driver->targets, dtar, "var", '_', offsetof(DriverTarget, name), 64);
- }
-
- /* return this target for the users to play with */
- return dtar;
-}
-
-void rna_Driver_remove_target(ChannelDriver *driver, DriverTarget *dtar)
-{
- /* call the API function for this */
- driver_free_target(driver, dtar);
-}
-
#else
void RNA_api_drivers(StructRNA *srna)
{
- FunctionRNA *func;
- PropertyRNA *parm;
-
- /* add target */
- func= RNA_def_function(srna, "add_target", "rna_Driver_add_target");
- RNA_def_function_ui_description(func, "Add a new target for the driver.");
- /* return type */
- parm= RNA_def_pointer(func, "target", "DriverTarget", "", "Newly created Driver Target.");
- RNA_def_function_return(func, parm);
- /* optional name parameter */
- parm= RNA_def_string(func, "name", "", 64, "Name", "Name to use in scripted expressions/functions. (No spaces or dots are allowed. Also, must not start with a symbol or digit)");
-
- /* remove target */
- func= RNA_def_function(srna, "remove_target", "rna_Driver_remove_target");
- RNA_def_function_ui_description(func, "Remove an existing target from the driver.");
- /* target to remove*/
- parm= RNA_def_pointer(func, "target", "DriverTarget", "", "Target to remove from the driver.");
- RNA_def_property_flag(parm, PROP_REQUIRED);
+// FunctionRNA *func;
+// PropertyRNA *parm;
}
#endif
diff --git a/source/blender/makesrna/intern/rna_group.c b/source/blender/makesrna/intern/rna_group.c
index dddc2062f07..a05485986d1 100644
--- a/source/blender/makesrna/intern/rna_group.c
+++ b/source/blender/makesrna/intern/rna_group.c
@@ -33,6 +33,14 @@
#ifdef RNA_RUNTIME
+#include "DNA_scene_types.h"
+#include "DNA_object_types.h"
+
+#include "BKE_group.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
static PointerRNA rna_Group_objects_get(CollectionPropertyIterator *iter)
{
ListBaseIterator *internal= iter->internal;
@@ -41,8 +49,60 @@ static PointerRNA rna_Group_objects_get(CollectionPropertyIterator *iter)
return rna_pointer_inherit_refine(&iter->parent, &RNA_Object, ((GroupObject*)internal->link)->ob);
}
+static void rna_Group_objects_link(Group *group, bContext *C, ReportList *reports, Object *object)
+{
+ if(!add_to_group(group, object, CTX_data_scene(C), NULL)) {
+ BKE_reportf(reports, RPT_ERROR, "Object \"%s\" already in group \"%s\".", object->id.name+2, group->id.name+2);
+ return;
+ }
+
+ WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, &object->id);
+}
+
+static void rna_Group_objects_unlink(Group *group, bContext *C, ReportList *reports, Object *object)
+{
+ if(!rem_from_group(group, object, CTX_data_scene(C), NULL)) {
+ BKE_reportf(reports, RPT_ERROR, "Object \"%s\" not in group \"%s\".", object->id.name+2, group->id.name+2);
+ return;
+ }
+
+ WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, &object->id);
+}
+
#else
+/* group.objects */
+static void rna_def_group_objects(BlenderRNA *brna, PropertyRNA *cprop)
+{
+ StructRNA *srna;
+// PropertyRNA *prop;
+
+ FunctionRNA *func;
+ PropertyRNA *parm;
+
+ RNA_def_property_srna(cprop, "GroupObjects");
+ srna= RNA_def_struct(brna, "GroupObjects", NULL);
+ RNA_def_struct_sdna(srna, "Group");
+ RNA_def_struct_ui_text(srna, "Group Objects", "Collection of group objects.");
+
+ /* add object */
+ func= RNA_def_function(srna, "link", "rna_Group_objects_link");
+ RNA_def_function_flag(func, FUNC_USE_CONTEXT|FUNC_USE_REPORTS);
+ RNA_def_function_ui_description(func, "Add this object to a group");
+ /* object to add */
+ parm= RNA_def_pointer(func, "object", "Object", "", "Object to add.");
+ RNA_def_property_flag(parm, PROP_REQUIRED);
+
+ /* remove object */
+ func= RNA_def_function(srna, "unlink", "rna_Group_objects_unlink");
+ RNA_def_function_ui_description(func, "Remove this object to a group");
+ RNA_def_function_flag(func, FUNC_USE_CONTEXT|FUNC_USE_REPORTS);
+ /* object to remove */
+ parm= RNA_def_pointer(func, "object", "Object", "", "Object to remove.");
+ RNA_def_property_flag(parm, PROP_REQUIRED);
+}
+
+
void RNA_def_group(BlenderRNA *brna)
{
StructRNA *srna;
@@ -56,17 +116,21 @@ void RNA_def_group(BlenderRNA *brna)
RNA_def_property_float_sdna(prop, NULL, "dupli_ofs");
RNA_def_property_ui_text(prop, "Dupli Offset", "Offset from the center to use when instancing as DupliGroup.");
RNA_def_property_ui_range(prop, -10000.0, 10000.0, 10, 4);
-
+
+ prop= RNA_def_property(srna, "layer", PROP_BOOLEAN, PROP_LAYER);
+ RNA_def_property_boolean_sdna(prop, NULL, "layer", 1);
+ RNA_def_property_array(prop, 20);
+ RNA_def_property_ui_text(prop, "Dupli Layers", "Layers visible when this groups is instanced as a dupli.");
+
+
prop= RNA_def_property(srna, "objects", PROP_COLLECTION, PROP_NONE);
RNA_def_property_collection_sdna(prop, NULL, "gobject", NULL);
RNA_def_property_struct_type(prop, "Object");
RNA_def_property_ui_text(prop, "Objects", "A collection of this groups objects.");
- RNA_def_property_collection_funcs(prop, 0, 0, 0, "rna_Group_objects_get", 0, 0, 0, 0, 0);
-
- prop= RNA_def_property(srna, "layer", PROP_BOOLEAN, PROP_LAYER);
- RNA_def_property_boolean_sdna(prop, NULL, "layer", 1);
- RNA_def_property_array(prop, 20);
- RNA_def_property_ui_text(prop, "Dupli Layers", "Layers visible when this groups is instanced as a dupli.");
+ RNA_def_property_collection_funcs(prop, 0, 0, 0, "rna_Group_objects_get", 0, 0, 0);
+
+ rna_def_group_objects(brna, prop);
+
}
#endif
diff --git a/source/blender/makesrna/intern/rna_internal.h b/source/blender/makesrna/intern/rna_internal.h
index d90b4f17c85..64af7e07fd5 100644
--- a/source/blender/makesrna/intern/rna_internal.h
+++ b/source/blender/makesrna/intern/rna_internal.h
@@ -213,6 +213,7 @@ void RNA_api_main(struct StructRNA *srna);
void RNA_api_material(StructRNA *srna);
void RNA_api_mesh(struct StructRNA *srna);
void RNA_api_object(struct StructRNA *srna);
+void RNA_api_pose_channel(struct StructRNA *srna);
void RNA_api_scene(struct StructRNA *srna);
void RNA_api_text(struct StructRNA *srna);
void RNA_api_ui_layout(struct StructRNA *srna);
diff --git a/source/blender/makesrna/intern/rna_internal_types.h b/source/blender/makesrna/intern/rna_internal_types.h
index 434e4ee6fe9..8a35f831c96 100644
--- a/source/blender/makesrna/intern/rna_internal_types.h
+++ b/source/blender/makesrna/intern/rna_internal_types.h
@@ -47,10 +47,15 @@ struct GHash;
#define RNA_MAX_ARRAY_DIMENSION 3
+
+/* store local properties here */
+#define RNA_IDP_UI "_RNA_UI"
+
/* Function Callbacks */
typedef void (*UpdateFunc)(struct bContext *C, struct PointerRNA *ptr);
typedef int (*EditableFunc)(struct PointerRNA *ptr);
+typedef int (*ItemEditableFunc)(struct PointerRNA *ptr, int index);
typedef struct IDProperty* (*IDPropertiesFunc)(struct PointerRNA *ptr, int create);
typedef struct StructRNA *(*StructRefineFunc)(struct PointerRNA *ptr);
typedef char *(*StructPathFunc)(struct PointerRNA *ptr);
@@ -148,12 +153,19 @@ struct PropertyRNA {
UpdateFunc update;
int noteflag;
- /* callback for testing if editable/evaluated */
+ /* callback for testing if editable */
EditableFunc editable;
+ /* callback for testing if array-item editable (if applicable) */
+ ItemEditableFunc itemeditable;
/* raw access */
int rawoffset;
RawPropertyType rawtype;
+
+ /* This is used for accessing props/functions of this property
+ * any property can have this but should only be used for collections and arrays
+ * since python will convert int/bool/pointer's */
+ struct StructRNA *srna; /* attributes attached directly to this collection */
};
/* Property Types */
@@ -255,11 +267,8 @@ typedef struct CollectionPropertyRNA {
PropCollectionLengthFunc length; /* optional */
PropCollectionLookupIntFunc lookupint; /* optional */
PropCollectionLookupStringFunc lookupstring; /* optional */
- FunctionRNA *add, *remove;
- PropertyRNA *active;
-
- struct StructRNA *type;
+ struct StructRNA *item_type; /* the type of this item */
} CollectionPropertyRNA;
diff --git a/source/blender/makesrna/intern/rna_key.c b/source/blender/makesrna/intern/rna_key.c
index ca36da5d03b..49dd96241cd 100644
--- a/source/blender/makesrna/intern/rna_key.c
+++ b/source/blender/makesrna/intern/rna_key.c
@@ -434,7 +434,7 @@ static void rna_def_keyblock(BlenderRNA *brna)
RNA_def_property_collection_sdna(prop, NULL, "data", "totelem");
RNA_def_property_struct_type(prop, "UnknownType");
RNA_def_property_ui_text(prop, "Data", "");
- RNA_def_property_collection_funcs(prop, "rna_ShapeKey_data_begin", 0, 0, "rna_ShapeKey_data_get", "rna_ShapeKey_data_length", 0, 0, 0, 0);
+ RNA_def_property_collection_funcs(prop, "rna_ShapeKey_data_begin", 0, 0, "rna_ShapeKey_data_get", "rna_ShapeKey_data_length", 0, 0);
}
static void rna_def_key(BlenderRNA *brna)
diff --git a/source/blender/makesrna/intern/rna_lattice.c b/source/blender/makesrna/intern/rna_lattice.c
index 1f7eee4d2d8..aff38ebdd74 100644
--- a/source/blender/makesrna/intern/rna_lattice.c
+++ b/source/blender/makesrna/intern/rna_lattice.c
@@ -183,7 +183,7 @@ static void rna_def_latticepoint(BlenderRNA *brna)
RNA_def_property_update(prop, 0, "rna_Lattice_update_data");
prop= RNA_def_property(srna, "groups", PROP_COLLECTION, PROP_NONE);
- RNA_def_property_collection_funcs(prop, "rna_LatticePoint_groups_begin", "rna_iterator_array_next", "rna_iterator_array_end", "rna_iterator_array_get", 0, 0, 0, 0, 0);
+ RNA_def_property_collection_funcs(prop, "rna_LatticePoint_groups_begin", "rna_iterator_array_next", "rna_iterator_array_end", "rna_iterator_array_get", 0, 0, 0);
RNA_def_property_struct_type(prop, "VertexGroupElement");
RNA_def_property_ui_text(prop, "Groups", "Weights for the vertex groups this point is member of.");
}
@@ -254,7 +254,7 @@ static void rna_def_lattice(BlenderRNA *brna)
prop= RNA_def_property(srna, "points", PROP_COLLECTION, PROP_NONE);
RNA_def_property_struct_type(prop, "LatticePoint");
- RNA_def_property_collection_funcs(prop, "rna_Lattice_points_begin", "rna_iterator_array_next", "rna_iterator_array_end", "rna_iterator_array_get", 0, 0, 0, 0, 0);
+ RNA_def_property_collection_funcs(prop, "rna_Lattice_points_begin", "rna_iterator_array_next", "rna_iterator_array_end", "rna_iterator_array_get", 0, 0, 0);
RNA_def_property_ui_text(prop, "Points", "Points of the lattice.");
}
diff --git a/source/blender/makesrna/intern/rna_main.c b/source/blender/makesrna/intern/rna_main.c
index 910a15890cb..82988a06af9 100644
--- a/source/blender/makesrna/intern/rna_main.c
+++ b/source/blender/makesrna/intern/rna_main.c
@@ -129,11 +129,13 @@ static void rna_Main_camera_begin(CollectionPropertyIterator *iter, PointerRNA *
rna_iterator_listbase_begin(iter, &bmain->camera, NULL);
}
+#if 0
static void rna_Main_key_begin(CollectionPropertyIterator *iter, PointerRNA *ptr)
{
Main *bmain= (Main*)ptr->data;
rna_iterator_listbase_begin(iter, &bmain->key, NULL);
}
+#endif
static void rna_Main_world_begin(CollectionPropertyIterator *iter, PointerRNA *ptr)
{
@@ -238,35 +240,35 @@ void RNA_def_main(BlenderRNA *brna)
StructRNA *srna;
PropertyRNA *prop;
- const char *lists[][7]= {
- {"cameras", "Camera", "rna_Main_camera_begin", "Cameras", "Camera datablocks.", NULL, NULL},
- {"scenes", "Scene", "rna_Main_scene_begin", "Scenes", "Scene datablocks.", NULL, NULL},
- {"objects", "Object", "rna_Main_object_begin", "Objects", "Object datablocks.", NULL, NULL},
- {"materials", "Material", "rna_Main_mat_begin", "Materials", "Material datablocks.", NULL, NULL},
- {"nodegroups", "NodeTree", "rna_Main_nodetree_begin", "Node Groups", "Node group datablocks.", NULL, NULL},
- {"meshes", "Mesh", "rna_Main_mesh_begin", "Meshes", "Mesh datablocks.", "add_mesh", "remove_mesh"},
- {"lamps", "Lamp", "rna_Main_lamp_begin", "Lamps", "Lamp datablocks.", NULL, NULL},
- {"libraries", "Library", "rna_Main_library_begin", "Libraries", "Library datablocks.", NULL, NULL},
- {"screens", "Screen", "rna_Main_screen_begin", "Screens", "Screen datablocks.", NULL, NULL},
- {"windowmanagers", "WindowManager", "rna_Main_wm_begin", "Window Managers", "Window manager datablocks.", NULL, NULL},
- {"images", "Image", "rna_Main_image_begin", "Images", "Image datablocks.", NULL, NULL},
- {"lattices", "Lattice", "rna_Main_latt_begin", "Lattices", "Lattice datablocks.", NULL, NULL},
- {"curves", "Curve", "rna_Main_curve_begin", "Curves", "Curve datablocks.", NULL, NULL} ,
- {"metaballs", "MetaBall", "rna_Main_mball_begin", "Metaballs", "Metaball datablocks.", NULL, NULL},
- {"vfonts", "VectorFont", "rna_Main_vfont_begin", "Vector Fonts", "Vector font datablocks.", NULL, NULL},
- {"textures", "Texture", "rna_Main_tex_begin", "Textures", "Texture datablocks.", NULL, NULL},
- {"brushes", "Brush", "rna_Main_brush_begin", "Brushes", "Brush datablocks.", NULL, NULL},
- {"worlds", "World", "rna_Main_world_begin", "Worlds", "World datablocks.", NULL, NULL},
- {"groups", "Group", "rna_Main_group_begin", "Groups", "Group datablocks.", NULL, NULL},
- {"keys", "Key", "rna_Main_key_begin", "Keys", "Key datablocks.", NULL, NULL},
- {"scripts", "ID", "rna_Main_script_begin", "Scripts", "Script datablocks (DEPRECATED).", NULL, NULL},
- {"texts", "Text", "rna_Main_text_begin", "Texts", "Text datablocks.", NULL, NULL},
- {"sounds", "Sound", "rna_Main_sound_begin", "Sounds", "Sound datablocks.", NULL, NULL},
- {"armatures", "Armature", "rna_Main_armature_begin", "Armatures", "Armature datablocks.", NULL, NULL},
- {"actions", "Action", "rna_Main_action_begin", "Actions", "Action datablocks.", NULL, NULL},
- {"particles", "ParticleSettings", "rna_Main_particle_begin", "Particles", "Particle datablocks.", NULL, NULL},
- {"gpencil", "GreasePencil", "rna_Main_gpencil_begin", "Grease Pencil", "Grease Pencil datablocks.", NULL, NULL},
- {NULL, NULL, NULL, NULL, NULL, NULL, NULL}};
+ const char *lists[][5]= {
+ {"cameras", "Camera", "rna_Main_camera_begin", "Cameras", "Camera datablocks."},
+ {"scenes", "Scene", "rna_Main_scene_begin", "Scenes", "Scene datablocks."},
+ {"objects", "Object", "rna_Main_object_begin", "Objects", "Object datablocks."},
+ {"materials", "Material", "rna_Main_mat_begin", "Materials", "Material datablocks."},
+ {"nodegroups", "NodeTree", "rna_Main_nodetree_begin", "Node Groups", "Node group datablocks."},
+ {"meshes", "Mesh", "rna_Main_mesh_begin", "Meshes", "Mesh datablocks."}, // "add_mesh", "remove_mesh"
+ {"lamps", "Lamp", "rna_Main_lamp_begin", "Lamps", "Lamp datablocks."},
+ {"libraries", "Library", "rna_Main_library_begin", "Libraries", "Library datablocks."},
+ {"screens", "Screen", "rna_Main_screen_begin", "Screens", "Screen datablocks."},
+ {"windowmanagers", "WindowManager", "rna_Main_wm_begin", "Window Managers", "Window manager datablocks."},
+ {"images", "Image", "rna_Main_image_begin", "Images", "Image datablocks."},
+ {"lattices", "Lattice", "rna_Main_latt_begin", "Lattices", "Lattice datablocks."},
+ {"curves", "Curve", "rna_Main_curve_begin", "Curves", "Curve datablocks."} ,
+ {"metaballs", "MetaBall", "rna_Main_mball_begin", "Metaballs", "Metaball datablocks."},
+ {"vfonts", "VectorFont", "rna_Main_vfont_begin", "Vector Fonts", "Vector font datablocks."},
+ {"textures", "Texture", "rna_Main_tex_begin", "Textures", "Texture datablocks."},
+ {"brushes", "Brush", "rna_Main_brush_begin", "Brushes", "Brush datablocks."},
+ {"worlds", "World", "rna_Main_world_begin", "Worlds", "World datablocks."},
+ {"groups", "Group", "rna_Main_group_begin", "Groups", "Group datablocks."},
+/* {"keys", "Key", "rna_Main_key_begin", "Keys", "Key datablocks."}, */
+ {"scripts", "ID", "rna_Main_script_begin", "Scripts", "Script datablocks (DEPRECATED)."},
+ {"texts", "Text", "rna_Main_text_begin", "Texts", "Text datablocks."},
+ {"sounds", "Sound", "rna_Main_sound_begin", "Sounds", "Sound datablocks."},
+ {"armatures", "Armature", "rna_Main_armature_begin", "Armatures", "Armature datablocks."},
+ {"actions", "Action", "rna_Main_action_begin", "Actions", "Action datablocks."},
+ {"particles", "ParticleSettings", "rna_Main_particle_begin", "Particles", "Particle datablocks."},
+ {"gpencil", "GreasePencil", "rna_Main_gpencil_begin", "Grease Pencil", "Grease Pencil datablocks."},
+ {NULL, NULL, NULL, NULL, NULL}};
int i;
srna= RNA_def_struct(brna, "Main", NULL);
@@ -283,7 +285,7 @@ void RNA_def_main(BlenderRNA *brna)
{
prop= RNA_def_property(srna, lists[i][0], PROP_COLLECTION, PROP_NONE);
RNA_def_property_struct_type(prop, lists[i][1]);
- RNA_def_property_collection_funcs(prop, lists[i][2], "rna_iterator_listbase_next", "rna_iterator_listbase_end", "rna_iterator_listbase_get", 0, 0, 0, lists[i][5], lists[i][6]);
+ RNA_def_property_collection_funcs(prop, lists[i][2], "rna_iterator_listbase_next", "rna_iterator_listbase_end", "rna_iterator_listbase_get", 0, 0, 0);
RNA_def_property_ui_text(prop, lists[i][3], lists[i][4]);
}
diff --git a/source/blender/makesrna/intern/rna_material.c b/source/blender/makesrna/intern/rna_material.c
index e311cad4568..5ff8bffe715 100644
--- a/source/blender/makesrna/intern/rna_material.c
+++ b/source/blender/makesrna/intern/rna_material.c
@@ -1437,7 +1437,7 @@ static void rna_def_material_physics(BlenderRNA *brna)
RNA_def_struct_ui_text(srna, "Material Physics", "Physics settings for a Material datablock.");
prop= RNA_def_property(srna, "align_to_normal", PROP_BOOLEAN, PROP_NONE);
- RNA_def_property_boolean_sdna(prop, NULL, "mode", MA_FH_NOR);
+ RNA_def_property_boolean_sdna(prop, NULL, "dynamode", MA_FH_NOR);
RNA_def_property_ui_text(prop, "Align to Normal", "Align dynamic game objects along the surface normal, when inside the physics distance area");
prop= RNA_def_property(srna, "friction", PROP_FLOAT, PROP_NONE);
@@ -1748,7 +1748,7 @@ void rna_def_mtex_common(StructRNA *srna, const char *begin, const char *activeg
/* mtex */
prop= RNA_def_property(srna, "textures", PROP_COLLECTION, PROP_NONE);
RNA_def_property_struct_type(prop, structname);
- RNA_def_property_collection_funcs(prop, begin, "rna_iterator_array_next", "rna_iterator_array_end", "rna_iterator_array_dereference_get", 0, 0, 0, 0, 0);
+ RNA_def_property_collection_funcs(prop, begin, "rna_iterator_array_next", "rna_iterator_array_end", "rna_iterator_array_dereference_get", 0, 0, 0);
RNA_def_property_ui_text(prop, "Textures", "Texture slots defining the mapping and influence of textures.");
prop= RNA_def_property(srna, "active_texture", PROP_POINTER, PROP_NONE);
diff --git a/source/blender/makesrna/intern/rna_mesh.c b/source/blender/makesrna/intern/rna_mesh.c
index b02b6d8bba3..bacd7fc2b72 100644
--- a/source/blender/makesrna/intern/rna_mesh.c
+++ b/source/blender/makesrna/intern/rna_mesh.c
@@ -39,7 +39,7 @@
#include "DNA_scene_types.h"
#include "BLI_editVert.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BKE_customdata.h"
#include "BKE_depsgraph.h"
@@ -123,9 +123,9 @@ static void rna_MeshFace_normal_get(PointerRNA *ptr, float *values)
MFace *mface= (MFace*)ptr->data;
if(mface->v4)
- CalcNormFloat4(me->mvert[mface->v1].co, me->mvert[mface->v2].co, me->mvert[mface->v3].co, me->mvert[mface->v4].co, values);
+ normal_quad_v3( values,me->mvert[mface->v1].co, me->mvert[mface->v2].co, me->mvert[mface->v3].co, me->mvert[mface->v4].co);
else
- CalcNormFloat(me->mvert[mface->v1].co, me->mvert[mface->v2].co, me->mvert[mface->v3].co, values);
+ normal_tri_v3( values,me->mvert[mface->v1].co, me->mvert[mface->v2].co, me->mvert[mface->v3].co);
}
static float rna_MeshFace_area_get(PointerRNA *ptr)
@@ -134,9 +134,9 @@ static float rna_MeshFace_area_get(PointerRNA *ptr)
MFace *mface= (MFace*)ptr->data;
if(mface->v4)
- return AreaQ3Dfl(me->mvert[mface->v1].co, me->mvert[mface->v2].co, me->mvert[mface->v3].co, me->mvert[mface->v4].co);
+ return area_quad_v3(me->mvert[mface->v1].co, me->mvert[mface->v2].co, me->mvert[mface->v3].co, me->mvert[mface->v4].co);
else
- return AreaT3Dfl(me->mvert[mface->v1].co, me->mvert[mface->v2].co, me->mvert[mface->v3].co);
+ return area_tri_v3(me->mvert[mface->v1].co, me->mvert[mface->v2].co, me->mvert[mface->v3].co);
}
/* notice red and blue are swapped */
@@ -268,6 +268,15 @@ static int rna_CustomDataLayer_active_get(PointerRNA *ptr, int type, int render)
else return (n == CustomData_get_active_layer_index(fdata, type));
}
+static int rna_CustomDataLayer_clone_get(PointerRNA *ptr, int type, int render)
+{
+ Mesh *me= (Mesh*)ptr->id.data;
+ CustomData *fdata= rna_mesh_fdata(me);
+ int n= ((CustomDataLayer*)ptr->data) - fdata->layers;
+
+ return (n == CustomData_get_clone_layer_index(fdata, type));
+}
+
static void rna_CustomDataLayer_active_set(PointerRNA *ptr, int value, int type, int render)
{
Mesh *me= (Mesh*)ptr->id.data;
@@ -281,6 +290,18 @@ static void rna_CustomDataLayer_active_set(PointerRNA *ptr, int value, int type,
else CustomData_set_layer_active_index(fdata, type, n);
}
+static void rna_CustomDataLayer_clone_set(PointerRNA *ptr, int value, int type, int render)
+{
+ Mesh *me= (Mesh*)ptr->id.data;
+ CustomData *fdata= rna_mesh_fdata(me);
+ int n= ((CustomDataLayer*)ptr->data) - fdata->layers;
+
+ if(value == 0)
+ return;
+
+ CustomData_set_layer_clone_index(fdata, type, n);
+}
+
static int rna_uv_texture_check(CollectionPropertyIterator *iter, void *data)
{
CustomDataLayer *layer= (CustomDataLayer*)data;
@@ -309,6 +330,16 @@ static PointerRNA rna_Mesh_active_uv_texture_get(PointerRNA *ptr)
return rna_pointer_inherit_refine(ptr, &RNA_MeshTextureFaceLayer, cdl);
}
+static PointerRNA rna_Mesh_clone_uv_texture_get(PointerRNA *ptr)
+{
+ Mesh *me= (Mesh*)ptr->data;
+ CustomData *fdata= rna_mesh_fdata(me);
+ int index= CustomData_get_clone_layer_index(fdata, CD_MTFACE);
+ CustomDataLayer *cdl= (index == -1)? NULL: &fdata->layers[index];
+
+ return rna_pointer_inherit_refine(ptr, &RNA_MeshTextureFaceLayer, cdl);
+}
+
static void rna_Mesh_active_uv_texture_set(PointerRNA *ptr, PointerRNA value)
{
Mesh *me= (Mesh*)ptr->data;
@@ -325,6 +356,22 @@ static void rna_Mesh_active_uv_texture_set(PointerRNA *ptr, PointerRNA value)
}
}
+static void rna_Mesh_clone_uv_texture_set(PointerRNA *ptr, PointerRNA value)
+{
+ Mesh *me= (Mesh*)ptr->data;
+ CustomData *fdata= rna_mesh_fdata(me);
+ CustomDataLayer *cdl;
+ int a;
+
+ for(cdl=fdata->layers, a=0; a<fdata->totlayer; cdl++, a++) {
+ if(value.data == cdl) {
+ CustomData_set_layer_clone_index(fdata, CD_MTFACE, a);
+ mesh_update_customdata_pointers(me);
+ return;
+ }
+ }
+}
+
static int rna_Mesh_active_uv_texture_index_get(PointerRNA *ptr)
{
Mesh *me= (Mesh*)ptr->data;
@@ -332,6 +379,13 @@ static int rna_Mesh_active_uv_texture_index_get(PointerRNA *ptr)
return CustomData_get_active_layer(fdata, CD_MTFACE);
}
+static int rna_Mesh_clone_uv_texture_index_get(PointerRNA *ptr)
+{
+ Mesh *me= (Mesh*)ptr->data;
+ CustomData *fdata= rna_mesh_fdata(me);
+ return CustomData_get_clone_layer(fdata, CD_MTFACE);
+}
+
static void rna_Mesh_active_uv_texture_index_set(PointerRNA *ptr, int value)
{
Mesh *me= (Mesh*)ptr->data;
@@ -341,6 +395,15 @@ static void rna_Mesh_active_uv_texture_index_set(PointerRNA *ptr, int value)
mesh_update_customdata_pointers(me);
}
+static void rna_Mesh_clone_uv_texture_index_set(PointerRNA *ptr, int value)
+{
+ Mesh *me= (Mesh*)ptr->data;
+ CustomData *fdata= rna_mesh_fdata(me);
+
+ CustomData_set_layer_clone(fdata, CD_MTFACE, value);
+ mesh_update_customdata_pointers(me);
+}
+
static void rna_Mesh_active_uv_texture_index_range(PointerRNA *ptr, int *min, int *max)
{
Mesh *me= (Mesh*)ptr->data;
@@ -480,6 +543,11 @@ static int rna_MeshTextureFaceLayer_active_get(PointerRNA *ptr)
return rna_CustomDataLayer_active_get(ptr, CD_MTFACE, 0);
}
+static int rna_MeshTextureFaceLayer_clone_get(PointerRNA *ptr)
+{
+ return rna_CustomDataLayer_clone_get(ptr, CD_MTFACE, 0);
+}
+
static void rna_MeshTextureFaceLayer_active_render_set(PointerRNA *ptr, int value)
{
rna_CustomDataLayer_active_set(ptr, value, CD_MTFACE, 1);
@@ -490,6 +558,11 @@ static void rna_MeshTextureFaceLayer_active_set(PointerRNA *ptr, int value)
rna_CustomDataLayer_active_set(ptr, value, CD_MTFACE, 0);
}
+static void rna_MeshTextureFaceLayer_clone_set(PointerRNA *ptr, int value)
+{
+ rna_CustomDataLayer_clone_set(ptr, value, CD_MTFACE, 0);
+}
+
static void rna_MeshTextureFaceLayer_name_set(PointerRNA *ptr, const char *value)
{
Mesh *me= (Mesh*)ptr->id.data;
@@ -936,7 +1009,7 @@ static void rna_def_mvert(BlenderRNA *brna)
RNA_def_property_update(prop, 0, "rna_Mesh_update_data");
prop= RNA_def_property(srna, "groups", PROP_COLLECTION, PROP_NONE);
- RNA_def_property_collection_funcs(prop, "rna_MeshVertex_groups_begin", "rna_iterator_array_next", "rna_iterator_array_end", "rna_iterator_array_get", 0, 0, 0, 0, 0);
+ RNA_def_property_collection_funcs(prop, "rna_MeshVertex_groups_begin", "rna_iterator_array_next", "rna_iterator_array_end", "rna_iterator_array_get", 0, 0, 0);
RNA_def_property_struct_type(prop, "VertexGroupElement");
RNA_def_property_ui_text(prop, "Groups", "Weights for the vertex groups this vertex is member of.");
@@ -1108,10 +1181,16 @@ static void rna_def_mtface(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Active Render", "Sets the layer as active for rendering");
RNA_def_property_update(prop, 0, "rna_Mesh_update_data");
+ prop= RNA_def_property(srna, "active_clone", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "active_clone", 0);
+ RNA_def_property_boolean_funcs(prop, "rna_MeshTextureFaceLayer_clone_get", "rna_MeshTextureFaceLayer_clone_set");
+ RNA_def_property_ui_text(prop, "Active Clone", "Sets the layer as active for cloning");
+ RNA_def_property_update(prop, 0, "rna_Mesh_update_data");
+
prop= RNA_def_property(srna, "data", PROP_COLLECTION, PROP_NONE);
RNA_def_property_struct_type(prop, "MeshTextureFace");
RNA_def_property_ui_text(prop, "Data", "");
- RNA_def_property_collection_funcs(prop, "rna_MeshTextureFaceLayer_data_begin", "rna_iterator_array_next", "rna_iterator_array_end", "rna_iterator_array_get", "rna_MeshTextureFaceLayer_data_length", 0, 0, 0, 0);
+ RNA_def_property_collection_funcs(prop, "rna_MeshTextureFaceLayer_data_begin", "rna_iterator_array_next", "rna_iterator_array_end", "rna_iterator_array_get", "rna_MeshTextureFaceLayer_data_length", 0, 0);
srna= RNA_def_struct(brna, "MeshTextureFace", NULL);
RNA_def_struct_sdna(srna, "MTFace");
@@ -1283,7 +1362,7 @@ static void rna_def_mcol(BlenderRNA *brna)
prop= RNA_def_property(srna, "data", PROP_COLLECTION, PROP_NONE);
RNA_def_property_struct_type(prop, "MeshColor");
RNA_def_property_ui_text(prop, "Data", "");
- RNA_def_property_collection_funcs(prop, "rna_MeshColorLayer_data_begin", "rna_iterator_array_next", "rna_iterator_array_end", "rna_iterator_array_get", "rna_MeshColorLayer_data_length", 0, 0, 0, 0);
+ RNA_def_property_collection_funcs(prop, "rna_MeshColorLayer_data_begin", "rna_iterator_array_next", "rna_iterator_array_end", "rna_iterator_array_get", "rna_MeshColorLayer_data_length", 0, 0);
srna= RNA_def_struct(brna, "MeshColor", NULL);
RNA_def_struct_sdna(srna, "MCol");
@@ -1338,7 +1417,7 @@ static void rna_def_mproperties(BlenderRNA *brna)
prop= RNA_def_property(srna, "data", PROP_COLLECTION, PROP_NONE);
RNA_def_property_struct_type(prop, "MeshFloatProperty");
RNA_def_property_ui_text(prop, "Data", "");
- RNA_def_property_collection_funcs(prop, "rna_MeshFloatPropertyLayer_data_begin", "rna_iterator_array_next", "rna_iterator_array_end", "rna_iterator_array_get", "rna_MeshFloatPropertyLayer_data_length", 0, 0, 0, 0);
+ RNA_def_property_collection_funcs(prop, "rna_MeshFloatPropertyLayer_data_begin", "rna_iterator_array_next", "rna_iterator_array_end", "rna_iterator_array_get", "rna_MeshFloatPropertyLayer_data_length", 0, 0);
srna= RNA_def_struct(brna, "MeshFloatProperty", NULL);
RNA_def_struct_sdna(srna, "MFloatProperty");
@@ -1364,7 +1443,7 @@ static void rna_def_mproperties(BlenderRNA *brna)
prop= RNA_def_property(srna, "data", PROP_COLLECTION, PROP_NONE);
RNA_def_property_struct_type(prop, "MeshIntProperty");
RNA_def_property_ui_text(prop, "Data", "");
- RNA_def_property_collection_funcs(prop, "rna_MeshIntPropertyLayer_data_begin", "rna_iterator_array_next", "rna_iterator_array_end", "rna_iterator_array_get", "rna_MeshIntPropertyLayer_data_length", 0, 0, 0, 0);
+ RNA_def_property_collection_funcs(prop, "rna_MeshIntPropertyLayer_data_begin", "rna_iterator_array_next", "rna_iterator_array_end", "rna_iterator_array_get", "rna_MeshIntPropertyLayer_data_length", 0, 0);
srna= RNA_def_struct(brna, "MeshIntProperty", NULL);
RNA_def_struct_sdna(srna, "MIntProperty");
@@ -1390,7 +1469,7 @@ static void rna_def_mproperties(BlenderRNA *brna)
prop= RNA_def_property(srna, "data", PROP_COLLECTION, PROP_NONE);
RNA_def_property_struct_type(prop, "MeshStringProperty");
RNA_def_property_ui_text(prop, "Data", "");
- RNA_def_property_collection_funcs(prop, "rna_MeshStringPropertyLayer_data_begin", "rna_iterator_array_next", "rna_iterator_array_end", "rna_iterator_array_get", "rna_MeshStringPropertyLayer_data_length", 0, 0, 0, 0);
+ RNA_def_property_collection_funcs(prop, "rna_MeshStringPropertyLayer_data_begin", "rna_iterator_array_next", "rna_iterator_array_end", "rna_iterator_array_get", "rna_MeshStringPropertyLayer_data_length", 0, 0);
srna= RNA_def_struct(brna, "MeshStringProperty", NULL);
RNA_def_struct_sdna(srna, "MStringProperty");
@@ -1476,7 +1555,7 @@ static void rna_def_mesh(BlenderRNA *brna)
/* UV textures */
prop= RNA_def_property(srna, "uv_textures", PROP_COLLECTION, PROP_NONE);
RNA_def_property_collection_sdna(prop, NULL, "fdata.layers", "fdata.totlayer");
- RNA_def_property_collection_funcs(prop, "rna_Mesh_uv_textures_begin", 0, 0, 0, "rna_Mesh_uv_textures_length", 0, 0, 0, 0);
+ RNA_def_property_collection_funcs(prop, "rna_Mesh_uv_textures_begin", 0, 0, 0, "rna_Mesh_uv_textures_length", 0, 0);
RNA_def_property_struct_type(prop, "MeshTextureFaceLayer");
RNA_def_property_ui_text(prop, "UV Textures", "");
@@ -1492,11 +1571,23 @@ static void rna_def_mesh(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Active UV Texture Index", "Active UV texture index.");
RNA_def_property_update(prop, 0, "rna_Mesh_update_data");
+ prop= RNA_def_property(srna, "clone_uv_texture", PROP_POINTER, PROP_UNSIGNED);
+ RNA_def_property_struct_type(prop, "MeshTextureFaceLayer");
+ RNA_def_property_pointer_funcs(prop, "rna_Mesh_clone_uv_texture_get", "rna_Mesh_clone_uv_texture_set", NULL);
+ RNA_def_property_flag(prop, PROP_EDITABLE);
+ RNA_def_property_ui_text(prop, "Clone UV Texture", "UV texture to be used as cloning source.");
+ RNA_def_property_update(prop, 0, "rna_Mesh_update_data");
+
+ prop= RNA_def_property(srna, "clone_uv_texture_index", PROP_INT, PROP_UNSIGNED);
+ RNA_def_property_int_funcs(prop, "rna_Mesh_clone_uv_texture_index_get", "rna_Mesh_clone_uv_texture_index_set", "rna_Mesh_active_uv_texture_index_range");
+ RNA_def_property_ui_text(prop, "Clone UV Texture Index", "Clone UV texture index.");
+ RNA_def_property_update(prop, 0, "rna_Mesh_update_data");
+
/* Vertex colors */
prop= RNA_def_property(srna, "vertex_colors", PROP_COLLECTION, PROP_NONE);
RNA_def_property_collection_sdna(prop, NULL, "fdata.layers", "fdata.totlayer");
- RNA_def_property_collection_funcs(prop, "rna_Mesh_vertex_colors_begin", 0, 0, 0, "rna_Mesh_vertex_colors_length", 0, 0, 0, 0);
+ RNA_def_property_collection_funcs(prop, "rna_Mesh_vertex_colors_begin", 0, 0, 0, "rna_Mesh_vertex_colors_length", 0, 0);
RNA_def_property_struct_type(prop, "MeshColorLayer");
RNA_def_property_ui_text(prop, "Vertex Colors", "");
@@ -1514,19 +1605,19 @@ static void rna_def_mesh(BlenderRNA *brna)
prop= RNA_def_property(srna, "float_layers", PROP_COLLECTION, PROP_NONE);
RNA_def_property_collection_sdna(prop, NULL, "fdata.layers", "fdata.totlayer");
- RNA_def_property_collection_funcs(prop, "rna_Mesh_float_layers_begin", 0, 0, 0, "rna_Mesh_float_layers_length", 0, 0, 0, 0);
+ RNA_def_property_collection_funcs(prop, "rna_Mesh_float_layers_begin", 0, 0, 0, "rna_Mesh_float_layers_length", 0, 0);
RNA_def_property_struct_type(prop, "MeshFloatPropertyLayer");
RNA_def_property_ui_text(prop, "Float Property Layers", "");
prop= RNA_def_property(srna, "int_layers", PROP_COLLECTION, PROP_NONE);
RNA_def_property_collection_sdna(prop, NULL, "fdata.layers", "fdata.totlayer");
- RNA_def_property_collection_funcs(prop, "rna_Mesh_int_layers_begin", 0, 0, 0, "rna_Mesh_int_layers_length", 0, 0, 0, 0);
+ RNA_def_property_collection_funcs(prop, "rna_Mesh_int_layers_begin", 0, 0, 0, "rna_Mesh_int_layers_length", 0, 0);
RNA_def_property_struct_type(prop, "MeshIntPropertyLayer");
RNA_def_property_ui_text(prop, "Int Property Layers", "");
prop= RNA_def_property(srna, "string_layers", PROP_COLLECTION, PROP_NONE);
RNA_def_property_collection_sdna(prop, NULL, "fdata.layers", "fdata.totlayer");
- RNA_def_property_collection_funcs(prop, "rna_Mesh_string_layers_begin", 0, 0, 0, "rna_Mesh_string_layers_length", 0, 0, 0, 0);
+ RNA_def_property_collection_funcs(prop, "rna_Mesh_string_layers_begin", 0, 0, 0, "rna_Mesh_string_layers_length", 0, 0);
RNA_def_property_struct_type(prop, "MeshStringPropertyLayer");
RNA_def_property_ui_text(prop, "String Property Layers", "");
@@ -1636,7 +1727,8 @@ static void rna_def_mesh(BlenderRNA *brna)
prop= RNA_def_property(srna, "use_paint_mask", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "editflag", ME_EDIT_PAINT_MASK);
RNA_def_property_ui_text(prop, "Paint Mask", "Face selection masking for painting");
-
+ RNA_def_property_ui_icon(prop, ICON_FACESEL_HLT, 0);
+ RNA_def_property_update(prop, 0, "rna_Mesh_update_draw");
rna_def_texmat_common(srna, "rna_Mesh_texspace_editable");
diff --git a/source/blender/makesrna/intern/rna_modifier.c b/source/blender/makesrna/intern/rna_modifier.c
index 93972894ef1..a86d889d6cf 100644
--- a/source/blender/makesrna/intern/rna_modifier.c
+++ b/source/blender/makesrna/intern/rna_modifier.c
@@ -216,8 +216,17 @@ static void rna_Smoke_set_type(bContext *C, PointerRNA *ptr)
smokeModifier_free(smd); // XXX TODO: completely free all 3 pointers
smokeModifier_createType(smd); // create regarding of selected type
- if(smd->type & MOD_SMOKE_TYPE_DOMAIN)
- ob->dt = OB_WIRE;
+ switch (smd->type) {
+ case MOD_SMOKE_TYPE_DOMAIN:
+ ob->dt = OB_WIRE;
+ break;
+ case MOD_SMOKE_TYPE_FLOW:
+ case MOD_SMOKE_TYPE_COLL:
+ case 0:
+ default:
+ ob->dt = OB_SHADED;
+ break;
+ }
// update dependancy since a domain - other type switch could have happened
rna_Modifier_dependency_update(C, ptr);
@@ -507,7 +516,7 @@ static void rna_def_modifier_subsurf(BlenderRNA *brna)
prop= RNA_def_property(srna, "subsurf_uv", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flags", eSubsurfModifierFlag_SubsurfUv);
- RNA_def_property_ui_text(prop, "Subsurf UV", "Use subsurf to subdivide UVs.");
+ RNA_def_property_ui_text(prop, "Subdivide UVs", "Use subsurf to subdivide UVs.");
RNA_def_property_update(prop, 0, "rna_Modifier_update");
}
@@ -669,7 +678,7 @@ static void rna_def_modifier_mirror(BlenderRNA *brna)
prop= RNA_def_property(srna, "merge_limit", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "tolerance");
RNA_def_property_range(prop, 0, FLT_MAX);
- RNA_def_property_ui_range(prop, 0, 1, 10, 3);
+ RNA_def_property_ui_range(prop, 0, 1, 0.01, 6);
RNA_def_property_ui_text(prop, "Merge Limit", "Distance from axis within which mirrored vertices are merged.");
RNA_def_property_update(prop, 0, "rna_Modifier_update");
@@ -1224,7 +1233,7 @@ static void rna_def_modifier_uvproject(BlenderRNA *brna)
prop= RNA_def_property(srna, "projectors", PROP_COLLECTION, PROP_NONE);
RNA_def_property_struct_type(prop, "UVProjector");
- RNA_def_property_collection_funcs(prop, "rna_UVProject_projectors_begin", "rna_iterator_array_next", "rna_iterator_array_end", "rna_iterator_array_get", 0, 0, 0, 0, 0);
+ RNA_def_property_collection_funcs(prop, "rna_UVProject_projectors_begin", "rna_iterator_array_next", "rna_iterator_array_end", "rna_iterator_array_get", 0, 0, 0);
RNA_def_property_ui_text(prop, "Projectors", "");
prop= RNA_def_property(srna, "image", PROP_POINTER, PROP_NONE);
@@ -1388,6 +1397,10 @@ static void rna_def_modifier_meshdeform(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
+ static EnumPropertyItem prop_mode_items[] = {
+ {0, "VOLUME", 0, "Volume", "Bind to volume inside cage mesh."},
+ {1, "SURFACE", 0, "Surface", "Bind to surface of cage mesh."},
+ {0, NULL, 0, NULL, NULL}};
srna= RNA_def_struct(brna, "MeshDeformModifier", "Modifier");
RNA_def_struct_ui_text(srna, "MeshDeform Modifier", "Mesh deformation modifier to deform with other meshes.");
@@ -1427,6 +1440,10 @@ static void rna_def_modifier_meshdeform(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Dynamic", "Recompute binding dynamically on top of other deformers (slower and more memory consuming.)");
RNA_def_property_update(prop, 0, "rna_Modifier_update");
+ prop= RNA_def_property(srna, "mode", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_items(prop, prop_mode_items);
+ RNA_def_property_ui_text(prop, "Mode", "Method of binding vertices are bound to cage mesh.");
+ RNA_def_property_update(prop, 0, "rna_Modifier_update");
}
static void rna_def_modifier_particlesystem(BlenderRNA *brna)
@@ -1843,9 +1860,9 @@ static void rna_def_modifier_mask(BlenderRNA *brna)
RNA_def_property_string_funcs(prop, NULL, NULL, "rna_MaskModifier_vgroup_set");
RNA_def_property_update(prop, 0, "rna_Modifier_update");
- prop= RNA_def_property(srna, "inverse", PROP_BOOLEAN, PROP_NONE);
+ prop= RNA_def_property(srna, "invert", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", MOD_MASK_INV);
- RNA_def_property_ui_text(prop, "Inverse", "Use vertices that are not part of region defined.");
+ RNA_def_property_ui_text(prop, "Invert", "Use vertices that are not part of region defined.");
RNA_def_property_update(prop, 0, "rna_Modifier_update");
}
diff --git a/source/blender/makesrna/intern/rna_nodetree.c b/source/blender/makesrna/intern/rna_nodetree.c
index e5b8ce3be0b..1aec395b43f 100644
--- a/source/blender/makesrna/intern/rna_nodetree.c
+++ b/source/blender/makesrna/intern/rna_nodetree.c
@@ -36,90 +36,13 @@
#include "DNA_scene_types.h"
#include "DNA_texture_types.h"
+#include "BKE_animsys.h"
#include "BKE_main.h"
#include "BKE_node.h"
#include "BKE_image.h"
#include "BKE_texture.h"
-static EnumPropertyItem node_blend_type_items[] = {
- { 0, "MIX", 0, "Mix", ""},
- { 1, "ADD", 0, "Add", ""},
- { 3, "SUBTRACT", 0, "Subtract", ""},
- { 2, "MULTIPLY", 0, "Multiply", ""},
- { 4, "SCREEN", 0, "Screen", ""},
- { 9, "OVERLAY", 0, "Overlay", ""},
- { 5, "DIVIDE", 0, "Divide", ""},
- { 6, "DIFFERENCE", 0, "Difference", ""},
- { 7, "DARKEN", 0, "Darken", ""},
- { 8, "LIGHTEN", 0, "Lighten", ""},
- {10, "DODGE", 0, "Dodge", ""},
- {11, "BURN", 0, "Burn", ""},
- {15, "COLOR", 0, "Color", ""},
- {14, "VALUE", 0, "Value", ""},
- {13, "SATURATION", 0, "Saturation", ""},
- {12, "HUE", 0, "Hue", ""},
- {16, "SOFT_LIGHT", 0, "Soft Light", ""},
- {17, "LINEAR_LIGHT", 0, "Linear Light",""},
- {0, NULL, 0, NULL, NULL}};
-
-static EnumPropertyItem node_flip_items[] = {
- {0, "X", 0, "Flip X", ""},
- {1, "Y", 0, "Flip Y", ""},
- {2, "XY", 0, "Flip X & Y", ""},
- {0, NULL, 0, NULL, NULL}};
-
-static EnumPropertyItem node_math_items[] = {
- { 0, "ADD", 0, "Add", ""},
- { 1, "SUBTRACT", 0, "Subtract", ""},
- { 2, "MULTIPLY", 0, "Multiply", ""},
- { 3, "DIVIDE", 0, "Divide", ""},
- { 4, "SINE", 0, "Sine", ""},
- { 5, "COSINE", 0, "Cosine", ""},
- { 6, "TANGENT", 0, "Tangent", ""},
- { 7, "ARCSINE", 0, "Arcsine", ""},
- { 8, "ARCCOSINE", 0, "Arccosine", ""},
- { 9, "ARCTANGENT", 0, "Arctangent", ""},
- {10, "POWER", 0, "Power", ""},
- {11, "LOGARITHM", 0, "Logarithm", ""},
- {12, "MINIMUM", 0, "Minimum", ""},
- {13, "MAXIMUM", 0, "Maximum", ""},
- {14, "ROUND", 0, "Round", ""},
- {15, "LESS_THAN", 0, "Less Than", ""},
- {16, "GREATER_THAN", 0, "Greater Than", ""},
- {0, NULL, 0, NULL, NULL}};
-
-static EnumPropertyItem node_vec_math_items[] = {
- {0, "ADD", 0, "Add", ""},
- {1, "SUBTRACT", 0, "Subtract", ""},
- {2, "AVERAGE", 0, "Average", ""},
- {3, "DOT_PRODUCT", 0, "Dot Product", ""},
- {4, "CROSS_PRODUCT", 0, "Cross Product", ""},
- {5, "NORMALIZE", 0, "Normalize", ""},
- {0, NULL, 0, NULL, NULL}};
-
-static EnumPropertyItem node_filter_items[] = {
- {0, "SOFTEN", 0, "Soften", ""},
- {1, "SHARPEN", 0, "Sharpen", ""},
- {2, "LAPLACE", 0, "Laplace", ""},
- {3, "SOBEL", 0, "Sobel", ""},
- {4, "PREWITT", 0, "Prewitt", ""},
- {5, "KIRSCH", 0, "Kirsch", ""},
- {6, "SHADOW", 0, "Shadow", ""},
- {0, NULL, 0, NULL, NULL}};
-
-static EnumPropertyItem prop_image_layer_items[] = {
- { 0, "PLACEHOLDER", 0, "Placeholder", ""},
- {0, NULL, 0, NULL, NULL}};
-
-static EnumPropertyItem prop_scene_layer_items[] = {
- { 0, "PLACEHOLDER", 0, "Placeholder", ""},
- {0, NULL, 0, NULL, NULL}};
-
-static EnumPropertyItem prop_tri_channel_items[] = {
- { 1, "R", 0, "R", ""},
- { 2, "G", 0, "G", ""},
- { 3, "B", 0, "B", ""},
- {0, NULL, 0, NULL, NULL}};
+#include "WM_types.h"
#ifdef RNA_RUNTIME
@@ -145,13 +68,47 @@ static StructRNA *rna_Node_refine(struct PointerRNA *ptr)
}
}
+static StructRNA *rna_NodeSocketType_refine(struct PointerRNA *ptr)
+{
+ bNodeSocket *ns= (bNodeSocket*)ptr->data;
+
+ switch(ns->type) {
+ case SOCK_VALUE:
+ return &RNA_ValueNodeSocket;
+ case SOCK_VECTOR:
+ return &RNA_VectorNodeSocket;
+ case SOCK_RGBA:
+ return &RNA_RGBANodeSocket;
+ default:
+ return &RNA_UnknownType;
+ }
+}
+
static char *rna_Node_path(PointerRNA *ptr)
{
- bNodeTree *ntree= (bNodeTree*)ptr->id.data;
bNode *node= (bNode*)ptr->data;
- int index = BLI_findindex(&ntree->nodes, node);
+
+ return BLI_sprintfN("nodes[\"%s\"]", node->name);
+}
+
+static char *rna_NodeSocket_path(PointerRNA *ptr)
+{
+ bNodeTree *ntree= (bNodeTree*)ptr->id.data;
+ bNodeSocket *sock= (bNodeSocket*)ptr->data;
+ bNode *node;
+ int socketindex;
+
+ if (!nodeFindNode(ntree, sock, &node, NULL)) return NULL;
+
+ socketindex = BLI_findindex(&node->inputs, sock);
+ if (socketindex != -1)
+ return BLI_sprintfN("nodes[\"%s\"].inputs[%d]", node->name, socketindex);
+
+ socketindex = BLI_findindex(&node->outputs, sock);
+ if (socketindex != -1)
+ return BLI_sprintfN("nodes[\"%s\"].outputs[%d]", node->name, socketindex);
- return BLI_sprintfN("nodes[%d]", index);
+ return NULL;
}
static int has_nodetree(bNodeTree *ntree, bNodeTree *lookup)
@@ -192,68 +149,119 @@ static void rna_Matte_t2_set(PointerRNA *ptr, float value)
chroma->t2 = value;
}
-static void rna_Node_update(bContext *C, PointerRNA *ptr)
+static void node_update(bContext *C, bNodeTree *ntree, bNode *node)
{
Main *bmain= CTX_data_main(C);
- bNodeTree *ntree= (bNodeTree*)ptr->id.data;
- bNode *node= (bNode*)ptr->data;
Material *ma;
Tex *tex;
Scene *sce;
-
+
/* look through all datablocks, to support groups */
for(ma=bmain->mat.first; ma; ma=ma->id.next)
if(ma->nodetree && ma->use_nodes && has_nodetree(ma->nodetree, ntree))
ED_node_changed_update(&ma->id, node);
-
+
for(tex=bmain->tex.first; tex; tex=tex->id.next)
if(tex->nodetree && tex->use_nodes && has_nodetree(tex->nodetree, ntree))
ED_node_changed_update(&tex->id, node);
-
+
for(sce=bmain->scene.first; sce; sce=sce->id.next)
if(sce->nodetree && sce->use_nodes && has_nodetree(sce->nodetree, ntree))
ED_node_changed_update(&sce->id, node);
}
+static void rna_Node_update(bContext *C, PointerRNA *ptr)
+{
+ bNodeTree *ntree= (bNodeTree*)ptr->id.data;
+ bNode *node= (bNode*)ptr->data;
+
+ node_update(C, ntree, node);
+}
+
static void rna_Node_update_name(bContext *C, PointerRNA *ptr)
{
+ bNodeTree *ntree= (bNodeTree*)ptr->id.data;
+ bNode *node= (bNode*)ptr->data;
+ char oldname[32];
+
+ /* make a copy of the old name first */
+ BLI_strncpy(oldname, node->name, sizeof(oldname));
+
+ nodeUniqueName(ntree, node);
+ node->flag |= NODE_CUSTOM_NAME;
+
+ /* fix all the animation data which may link to this */
+ BKE_all_animdata_fix_paths_rename("nodes", oldname, node->name);
+
+ node_update(C, ntree, node);
+}
+
+/* this should be done at display time! if no custom names are set */
+#if 0
+static void rna_Node_update_username(bContext *C, PointerRNA *ptr)
+{
bNode *node= (bNode*)ptr->data;
const char *name;
- if(node->id) {
- BLI_strncpy(node->name, node->id->name+2, NODE_MAXSTR);
- }
- else {
- switch(node->typeinfo->type) {
- case SH_NODE_MIX_RGB:
- case CMP_NODE_MIX_RGB:
- case TEX_NODE_MIX_RGB:
- if(RNA_enum_name(node_blend_type_items, node->custom1, &name))
- BLI_strncpy(node->name, name, NODE_MAXSTR);
- break;
- case CMP_NODE_FILTER:
- if(RNA_enum_name(node_filter_items, node->custom1, &name))
- BLI_strncpy(node->name, name, NODE_MAXSTR);
- break;
- case CMP_NODE_FLIP:
- if(RNA_enum_name(node_flip_items, node->custom1, &name))
- BLI_strncpy(node->name, name, NODE_MAXSTR);
- break;
- case SH_NODE_MATH:
- case CMP_NODE_MATH:
- case TEX_NODE_MATH:
- if(RNA_enum_name(node_math_items, node->custom1, &name))
- BLI_strncpy(node->name, name, NODE_MAXSTR);
- break;
- case SH_NODE_VECT_MATH:
- if(RNA_enum_name(node_vec_math_items, node->custom1, &name))
- BLI_strncpy(node->name, name, NODE_MAXSTR);
- break;
+
+ /*
+ if (!node->username[0]) {
+ if(node->id) {
+ BLI_strncpy(node->username, node->id->name+2, NODE_MAXSTR);
+ }
+ else {
+
+ switch(node->typeinfo->type) {
+ case SH_NODE_MIX_RGB:
+ case CMP_NODE_MIX_RGB:
+ case TEX_NODE_MIX_RGB:
+ if(RNA_enum_name(node_blend_type_items, node->custom1, &name))
+ BLI_strncpy(node->username, name, NODE_MAXSTR);
+ break;
+ case CMP_NODE_FILTER:
+ if(RNA_enum_name(node_filter_items, node->custom1, &name))
+ BLI_strncpy(node->username, name, NODE_MAXSTR);
+ break;
+ case CMP_NODE_FLIP:
+ if(RNA_enum_name(node_flip_items, node->custom1, &name))
+ BLI_strncpy(node->username, name, NODE_MAXSTR);
+ break;
+ case SH_NODE_MATH:
+ case CMP_NODE_MATH:
+ case TEX_NODE_MATH:
+ if(RNA_enum_name(node_math_items, node->custom1, &name))
+ BLI_strncpy(node->username, name, NODE_MAXSTR);
+ break;
+ case SH_NODE_VECT_MATH:
+ if(RNA_enum_name(node_vec_math_items, node->custom1, &name))
+ BLI_strncpy(node->username, name, NODE_MAXSTR);
+ break;
+ }
+ */
}
}
rna_Node_update(C, ptr);
}
+#endif
+
+static void rna_NodeSocket_update(bContext *C, PointerRNA *ptr)
+{
+ bNodeTree *ntree= (bNodeTree*)ptr->id.data;
+ bNodeSocket *sock= (bNodeSocket*)ptr->data;
+ bNode *node;
+
+ if (nodeFindNode(ntree, sock, &node, NULL))
+ node_update(C, ntree, node);
+}
+
+static void rna_NodeSocket_defvalue_range(PointerRNA *ptr, float *min, float *max)
+{
+ bNodeSocket *sock= (bNodeSocket*)ptr->data;
+
+ *min = sock->ns.min;
+ *max = sock->ns.max;
+}
static void rna_Node_mapping_update(bContext *C, PointerRNA *ptr)
{
@@ -276,29 +284,18 @@ static void rna_Node_image_layer_update(bContext *C, PointerRNA *ptr)
rna_Node_update(C, ptr);
}
-static void rna_Node_scene_layer_update(bContext *C, PointerRNA *ptr)
-{
- bNode *node= (bNode*)ptr->data;
- Image *ima = (Image *)node->id;
- ImageUser *iuser= node->storage;
-
- BKE_image_multilayer_index(ima->rr, iuser);
-
- rna_Node_update(C, ptr);
-}
-
-
static EnumPropertyItem *renderresult_layers_add_enum(RenderLayer *rl)
{
EnumPropertyItem *item= NULL;
EnumPropertyItem tmp = {0, "", 0, "", ""};
int i=0, totitem=0;
- for (rl; rl; rl=rl->next) {
+ while (rl) {
tmp.identifier = rl->name;
tmp.name= rl->name;
tmp.value = i++;
RNA_enum_item_add(&item, &totitem, &tmp);
+ rl=rl->next;
}
RNA_enum_item_end(&item, &totitem);
@@ -328,7 +325,6 @@ static EnumPropertyItem *rna_Node_scene_layer_itemf(bContext *C, PointerRNA *ptr
bNode *node= (bNode*)ptr->data;
Scene *sce = (Scene *)node->id;
EnumPropertyItem *item= NULL;
- EnumPropertyItem tmp = {0, "", 0, "", ""};
RenderLayer *rl;
if (!sce) return NULL;
@@ -394,6 +390,87 @@ static EnumPropertyItem *rna_Node_channel_itemf(bContext *C, PointerRNA *ptr, in
#else
+static EnumPropertyItem prop_image_layer_items[] = {
+{ 0, "PLACEHOLDER", 0, "Placeholder", ""},
+{0, NULL, 0, NULL, NULL}};
+
+static EnumPropertyItem prop_scene_layer_items[] = {
+{ 0, "PLACEHOLDER", 0, "Placeholder", ""},
+{0, NULL, 0, NULL, NULL}};
+
+static EnumPropertyItem prop_tri_channel_items[] = {
+{ 1, "R", 0, "R", ""},
+{ 2, "G", 0, "G", ""},
+{ 3, "B", 0, "B", ""},
+{0, NULL, 0, NULL, NULL}};
+
+static EnumPropertyItem node_blend_type_items[] = {
+{ 0, "MIX", 0, "Mix", ""},
+{ 1, "ADD", 0, "Add", ""},
+{ 3, "SUBTRACT", 0, "Subtract", ""},
+{ 2, "MULTIPLY", 0, "Multiply", ""},
+{ 4, "SCREEN", 0, "Screen", ""},
+{ 9, "OVERLAY", 0, "Overlay", ""},
+{ 5, "DIVIDE", 0, "Divide", ""},
+{ 6, "DIFFERENCE", 0, "Difference", ""},
+{ 7, "DARKEN", 0, "Darken", ""},
+{ 8, "LIGHTEN", 0, "Lighten", ""},
+{10, "DODGE", 0, "Dodge", ""},
+{11, "BURN", 0, "Burn", ""},
+{15, "COLOR", 0, "Color", ""},
+{14, "VALUE", 0, "Value", ""},
+{13, "SATURATION", 0, "Saturation", ""},
+{12, "HUE", 0, "Hue", ""},
+{16, "SOFT_LIGHT", 0, "Soft Light", ""},
+{17, "LINEAR_LIGHT", 0, "Linear Light",""},
+{0, NULL, 0, NULL, NULL}};
+
+static EnumPropertyItem node_flip_items[] = {
+{0, "X", 0, "Flip X", ""},
+{1, "Y", 0, "Flip Y", ""},
+{2, "XY", 0, "Flip X & Y", ""},
+{0, NULL, 0, NULL, NULL}};
+
+static EnumPropertyItem node_math_items[] = {
+{ 0, "ADD", 0, "Add", ""},
+{ 1, "SUBTRACT", 0, "Subtract", ""},
+{ 2, "MULTIPLY", 0, "Multiply", ""},
+{ 3, "DIVIDE", 0, "Divide", ""},
+{ 4, "SINE", 0, "Sine", ""},
+{ 5, "COSINE", 0, "Cosine", ""},
+{ 6, "TANGENT", 0, "Tangent", ""},
+{ 7, "ARCSINE", 0, "Arcsine", ""},
+{ 8, "ARCCOSINE", 0, "Arccosine", ""},
+{ 9, "ARCTANGENT", 0, "Arctangent", ""},
+{10, "POWER", 0, "Power", ""},
+{11, "LOGARITHM", 0, "Logarithm", ""},
+{12, "MINIMUM", 0, "Minimum", ""},
+{13, "MAXIMUM", 0, "Maximum", ""},
+{14, "ROUND", 0, "Round", ""},
+{15, "LESS_THAN", 0, "Less Than", ""},
+{16, "GREATER_THAN", 0, "Greater Than", ""},
+{0, NULL, 0, NULL, NULL}};
+
+static EnumPropertyItem node_vec_math_items[] = {
+{0, "ADD", 0, "Add", ""},
+{1, "SUBTRACT", 0, "Subtract", ""},
+{2, "AVERAGE", 0, "Average", ""},
+{3, "DOT_PRODUCT", 0, "Dot Product", ""},
+{4, "CROSS_PRODUCT", 0, "Cross Product", ""},
+{5, "NORMALIZE", 0, "Normalize", ""},
+{0, NULL, 0, NULL, NULL}};
+
+static EnumPropertyItem node_filter_items[] = {
+{0, "SOFTEN", 0, "Soften", ""},
+{1, "SHARPEN", 0, "Sharpen", ""},
+{2, "LAPLACE", 0, "Laplace", ""},
+{3, "SOBEL", 0, "Sobel", ""},
+{4, "PREWITT", 0, "Prewitt", ""},
+{5, "KIRSCH", 0, "Kirsch", ""},
+{6, "SHADOW", 0, "Shadow", ""},
+{0, NULL, 0, NULL, NULL}};
+
+
#define MaxNodes 1000
enum
@@ -418,15 +495,9 @@ typedef struct NodeInfo
static NodeInfo nodes[MaxNodes];
-static void reg_node(
- int ID,
- int category,
- const char *enum_name,
- const char *struct_name,
- const char *base_name,
- const char *ui_name,
- const char *ui_desc
-){
+static void reg_node(int ID, int category, const char *enum_name, const char *struct_name,
+ const char *base_name, const char *ui_name, const char *ui_desc)
+{
NodeInfo *ni = nodes + ID;
ni->defined = 1;
@@ -513,7 +584,7 @@ static void def_math(StructRNA *srna)
RNA_def_property_enum_sdna(prop, NULL, "custom1");
RNA_def_property_enum_items(prop, node_math_items);
RNA_def_property_ui_text(prop, "Operation", "");
- RNA_def_property_update(prop, 0, "rna_Node_update_name");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
}
static void def_vector_math(StructRNA *srna)
@@ -524,7 +595,7 @@ static void def_vector_math(StructRNA *srna)
RNA_def_property_enum_sdna(prop, NULL, "custom1");
RNA_def_property_enum_items(prop, node_vec_math_items);
RNA_def_property_ui_text(prop, "Operation", "");
- RNA_def_property_update(prop, 0, "rna_Node_update_name");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
}
static void def_rgb_curve(StructRNA *srna)
@@ -535,7 +606,7 @@ static void def_rgb_curve(StructRNA *srna)
RNA_def_property_pointer_sdna(prop, NULL, "storage");
RNA_def_property_struct_type(prop, "CurveMapping");
RNA_def_property_ui_text(prop, "Mapping", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
}
static void def_vector_curve(StructRNA *srna)
@@ -546,7 +617,7 @@ static void def_vector_curve(StructRNA *srna)
RNA_def_property_pointer_sdna(prop, NULL, "storage");
RNA_def_property_struct_type(prop, "CurveMapping");
RNA_def_property_ui_text(prop, "Mapping", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
}
static void def_time(StructRNA *srna)
@@ -557,17 +628,17 @@ static void def_time(StructRNA *srna)
RNA_def_property_pointer_sdna(prop, NULL, "storage");
RNA_def_property_struct_type(prop, "CurveMapping");
RNA_def_property_ui_text(prop, "Curve", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "start", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "custom1");
RNA_def_property_ui_text(prop, "Start Frame", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "end", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "custom2");
RNA_def_property_ui_text(prop, "End Frame", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
}
static void def_colorramp(StructRNA *srna)
@@ -578,7 +649,7 @@ static void def_colorramp(StructRNA *srna)
RNA_def_property_pointer_sdna(prop, NULL, "storage");
RNA_def_property_struct_type(prop, "ColorRamp");
RNA_def_property_ui_text(prop, "Color Ramp", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
}
static void def_mix_rgb(StructRNA *srna)
@@ -589,12 +660,12 @@ static void def_mix_rgb(StructRNA *srna)
RNA_def_property_enum_sdna(prop, NULL, "custom1");
RNA_def_property_enum_items(prop, node_blend_type_items);
RNA_def_property_ui_text(prop, "Blend Type", "");
- RNA_def_property_update(prop, 0, "rna_Node_update_name");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "alpha", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "custom2", 1);
RNA_def_property_ui_text(prop, "Alpha", "Include alpha of second input in this operation");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
}
static void def_texture(StructRNA *srna)
@@ -606,12 +677,12 @@ static void def_texture(StructRNA *srna)
RNA_def_property_struct_type(prop, "Texture");
RNA_def_property_flag(prop, PROP_EDITABLE);
RNA_def_property_ui_text(prop, "Texture", "");
- RNA_def_property_update(prop, 0, "rna_Node_update_name");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "node_output", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "custom1");
RNA_def_property_ui_text(prop, "Node Output", "For node-based textures, which output node to use");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
}
@@ -626,22 +697,22 @@ static void def_sh_material(StructRNA *srna)
RNA_def_property_struct_type(prop, "Material");
RNA_def_property_flag(prop, PROP_EDITABLE);
RNA_def_property_ui_text(prop, "Material", "");
- RNA_def_property_update(prop, 0, "rna_Node_update_name");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "diffuse", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "custom1", SH_NODE_MAT_DIFF);
RNA_def_property_ui_text(prop, "Diffuse", "Material Node outputs Diffuse");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "specular", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "custom1", SH_NODE_MAT_SPEC);
RNA_def_property_ui_text(prop, "Specular", "Material Node outputs Specular");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "invert_normal", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "custom1", SH_NODE_MAT_NEG);
RNA_def_property_ui_text(prop, "Invert Normal", "Material Node uses inverted normal");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
}
static void def_sh_mapping(StructRNA *srna)
@@ -654,41 +725,41 @@ static void def_sh_mapping(StructRNA *srna)
RNA_def_property_float_sdna(prop, NULL, "loc");
RNA_def_property_ui_text(prop, "Location", "Location offset for the input coordinate");
RNA_def_property_ui_range(prop, -10.f, 10.f, 0.1f, 2);
- RNA_def_property_update(prop, 0, "rna_Node_mapping_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_mapping_update");
prop= RNA_def_property(srna, "rotation", PROP_FLOAT, PROP_EULER);
RNA_def_property_float_sdna(prop, NULL, "rot");
RNA_def_property_ui_text(prop, "Rotation", "Rotation offset for the input coordinate");
RNA_def_property_ui_range(prop, -360.f, 360.f, 1.f, 2);
- RNA_def_property_update(prop, 0, "rna_Node_mapping_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_mapping_update");
prop= RNA_def_property(srna, "scale", PROP_FLOAT, PROP_XYZ);
RNA_def_property_float_sdna(prop, NULL, "size");
RNA_def_property_ui_text(prop, "Scale", "Scale adjustment for the input coordinate");
RNA_def_property_ui_range(prop, -10.f, 10.f, 0.1f, 2);
- RNA_def_property_update(prop, 0, "rna_Node_mapping_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_mapping_update");
prop = RNA_def_property(srna, "clamp_minimum", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", TEXMAP_CLIP_MIN);
RNA_def_property_ui_text(prop, "Clamp Minimum", "Clamp the output coordinate to a minimum value");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop= RNA_def_property(srna, "minimum", PROP_FLOAT, PROP_XYZ);
RNA_def_property_float_sdna(prop, NULL, "min");
RNA_def_property_ui_text(prop, "Minimum", "Minimum value to clamp coordinate to");
RNA_def_property_ui_range(prop, -10.f, 10.f, 0.1f, 2);
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "clamp_maximum", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", TEXMAP_CLIP_MAX);
RNA_def_property_ui_text(prop, "Clamp Maximum", "Clamp the output coordinate to a maximum value");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop= RNA_def_property(srna, "maximum", PROP_FLOAT, PROP_XYZ);
RNA_def_property_float_sdna(prop, NULL, "max");
RNA_def_property_ui_text(prop, "Maximum", "Maximum value to clamp coordinate to");
RNA_def_property_ui_range(prop, -10.f, 10.f, 0.1f, 2);
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
}
static void def_sh_geometry(StructRNA *srna)
@@ -700,12 +771,12 @@ static void def_sh_geometry(StructRNA *srna)
prop = RNA_def_property(srna, "uv_layer", PROP_STRING, PROP_NONE);
RNA_def_property_string_sdna(prop, NULL, "uvname");
RNA_def_property_ui_text(prop, "UV Layer", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "color_layer", PROP_STRING, PROP_NONE);
RNA_def_property_string_sdna(prop, NULL, "colname");
RNA_def_property_ui_text(prop, "Vertex Color Layer", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
}
@@ -719,7 +790,7 @@ static void def_cmp_alpha_over(StructRNA *srna)
prop = RNA_def_property(srna, "convert_premul", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "custom1", 1);
RNA_def_property_ui_text(prop, "Convert Premul", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
RNA_def_struct_sdna_from(srna, "NodeTwoFloats", "storage");
@@ -727,7 +798,7 @@ static void def_cmp_alpha_over(StructRNA *srna)
RNA_def_property_float_sdna(prop, NULL, "x");
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "Premul", "Mix Factor");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
}
static void def_cmp_hue_saturation(StructRNA *srna)
@@ -740,19 +811,19 @@ static void def_cmp_hue_saturation(StructRNA *srna)
RNA_def_property_float_sdna(prop, NULL, "hue");
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "Hue", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "sat", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "sat");
RNA_def_property_range(prop, 0.0f, 2.0f);
RNA_def_property_ui_text(prop, "Saturation", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "val", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "val");
RNA_def_property_range(prop, 0.0f, 2.0f);
RNA_def_property_ui_text(prop, "Value", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
}
static void def_cmp_blur(StructRNA *srna)
@@ -776,52 +847,52 @@ static void def_cmp_blur(StructRNA *srna)
RNA_def_property_int_sdna(prop, NULL, "sizex");
RNA_def_property_range(prop, 0, 256);
RNA_def_property_ui_text(prop, "Size X", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "sizey", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "sizey");
RNA_def_property_range(prop, 0, 256);
RNA_def_property_ui_text(prop, "Size Y", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "relative", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "relative", 1);
RNA_def_property_ui_text(prop, "Relative", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "factor", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "fac");
RNA_def_property_range(prop, 0.0f, 2.0f);
RNA_def_property_ui_text(prop, "Factor", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "factor_x", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "percentx");
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "Relative Size X", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "factor_y", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "percenty");
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "Relative Size Y", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "filter_type", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "filtertype");
RNA_def_property_enum_items(prop, filter_type_items);
RNA_def_property_ui_text(prop, "Filter Type", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "bokeh", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "bokeh", 1);
RNA_def_property_ui_text(prop, "Bokeh", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "gamma", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "gamma", 1);
RNA_def_property_ui_text(prop, "Gamma", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
}
@@ -833,7 +904,7 @@ static void def_cmp_filter(StructRNA *srna)
RNA_def_property_enum_sdna(prop, NULL, "custom1");
RNA_def_property_enum_items(prop, node_filter_items);
RNA_def_property_ui_text(prop, "Filter Type", "");
- RNA_def_property_update(prop, 0, "rna_Node_update_name");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
}
static void def_cmp_map_value(StructRNA *srna)
@@ -847,38 +918,38 @@ static void def_cmp_map_value(StructRNA *srna)
RNA_def_property_array(prop, 1);
RNA_def_property_range(prop, -1000.0f, 1000.0f);
RNA_def_property_ui_text(prop, "Offset", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "size", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "size");
RNA_def_property_array(prop, 1);
RNA_def_property_range(prop, -1000.0f, 1000.0f);
RNA_def_property_ui_text(prop, "Size", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "use_min", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", TEXMAP_CLIP_MIN);
RNA_def_property_ui_text(prop, "Use Minimum", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "use_max", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", TEXMAP_CLIP_MAX);
RNA_def_property_ui_text(prop, "Use Maximum", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "min", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "min");
RNA_def_property_array(prop, 1);
RNA_def_property_range(prop, -1000.0f, 1000.0f);
RNA_def_property_ui_text(prop, "Minimum", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "max", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "max");
RNA_def_property_array(prop, 1);
RNA_def_property_range(prop, -1000.0f, 1000.0f);
RNA_def_property_ui_text(prop, "Maximum", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
}
static void def_cmp_vector_blur(StructRNA *srna)
@@ -890,27 +961,27 @@ static void def_cmp_vector_blur(StructRNA *srna)
prop = RNA_def_property(srna, "samples", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "samples");
RNA_def_property_ui_text(prop, "Samples", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "min_speed", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "minspeed");
RNA_def_property_ui_text(prop, "Min Speed", "Minimum speed for a pixel to be blurred; used to separate background from foreground");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "max_speed", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "maxspeed");
RNA_def_property_ui_text(prop, "Max Speed", "Maximum speed, or zero for none");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "factor", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "fac");
RNA_def_property_ui_text(prop, "Blur Factor", "Scaling factor for motion vectors; actually 'shutter speed' in frames");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "curved", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "curved", 1);
RNA_def_property_ui_text(prop, "Curved", "Interpolate between frames in a bezier curve, rather than linearly");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
}
static void def_cmp_levels(StructRNA *srna)
@@ -929,7 +1000,7 @@ static void def_cmp_levels(StructRNA *srna)
RNA_def_property_enum_sdna(prop, NULL, "custom1");
RNA_def_property_enum_items(prop, channel_items);
RNA_def_property_ui_text(prop, "Channel", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
}
static void def_cmp_image(StructRNA *srna)
@@ -950,7 +1021,7 @@ static void def_cmp_image(StructRNA *srna)
RNA_def_property_struct_type(prop, "Image");
RNA_def_property_flag(prop, PROP_EDITABLE);
RNA_def_property_ui_text(prop, "Image", "");
- RNA_def_property_update(prop, 0, "rna_Node_update_name");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
RNA_def_struct_sdna_from(srna, "ImageUser", "storage");
@@ -958,36 +1029,36 @@ static void def_cmp_image(StructRNA *srna)
RNA_def_property_int_sdna(prop, NULL, "frames");
RNA_def_property_range(prop, 1, MAXFRAMEF);
RNA_def_property_ui_text(prop, "Frames", "Number of images used in animation");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "start", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "sfra");
RNA_def_property_range(prop, 1, MAXFRAMEF);
RNA_def_property_ui_text(prop, "Start Frame", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "offset", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "offset");
RNA_def_property_range(prop, MINAFRAMEF, MAXFRAMEF);
RNA_def_property_ui_text(prop, "Offset", "Offsets the number of the frame to use in the animation");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "cyclic", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "cycl", 1);
RNA_def_property_ui_text(prop, "Cyclic", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "auto_refresh", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", IMA_ANIM_ALWAYS);
RNA_def_property_ui_text(prop, "Auto-Refresh", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop= RNA_def_property(srna, "layer", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "layer");
RNA_def_property_enum_items(prop, prop_image_layer_items);
RNA_def_property_enum_funcs(prop, NULL, NULL, "rna_Node_image_layer_itemf");
RNA_def_property_ui_text(prop, "Layer", "");
- RNA_def_property_update(prop, 0, "rna_Node_image_layer_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_image_layer_update");
}
static void def_cmp_render_layers(StructRNA *srna)
@@ -999,20 +1070,20 @@ static void def_cmp_render_layers(StructRNA *srna)
RNA_def_property_struct_type(prop, "Scene");
RNA_def_property_flag(prop, PROP_EDITABLE);
RNA_def_property_ui_text(prop, "Scene", "");
- RNA_def_property_update(prop, 0, "rna_Node_update_name");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop= RNA_def_property(srna, "layer", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "custom1");
RNA_def_property_enum_items(prop, prop_scene_layer_items);
RNA_def_property_enum_funcs(prop, NULL, NULL, "rna_Node_scene_layer_itemf");
RNA_def_property_ui_text(prop, "Layer", "");
- RNA_def_property_update(prop, 0, "rna_Node_scene_layer_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
/* TODO: comments indicate this might be a hack */
prop = RNA_def_property(srna, "re_render", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "custom2", 1);
RNA_def_property_ui_text(prop, "Re-render", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
}
static void def_cmp_output_file(StructRNA *srna)
@@ -1045,37 +1116,42 @@ static void def_cmp_output_file(StructRNA *srna)
prop = RNA_def_property(srna, "filename", PROP_STRING, PROP_DIRPATH);
RNA_def_property_string_sdna(prop, NULL, "name");
RNA_def_property_ui_text(prop, "Filename", "");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "image_type", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "imtype");
RNA_def_property_enum_items(prop, type_items);
RNA_def_property_ui_text(prop, "Image Type", "");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "exr_half", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "subimtype", R_OPENEXR_HALF);
RNA_def_property_ui_text(prop, "Half", "");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "exr_codec", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "codec");
RNA_def_property_enum_items(prop, openexr_codec_items);
RNA_def_property_ui_text(prop, "Codec", "");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "quality", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "quality");
RNA_def_property_range(prop, 1, 100);
RNA_def_property_ui_text(prop, "Quality", "");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "start_frame", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "sfra");
RNA_def_property_range(prop, MINFRAMEF, MAXFRAMEF);
RNA_def_property_ui_text(prop, "Start Frame", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "end_frame", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "efra");
RNA_def_property_range(prop, MINFRAMEF, MAXFRAMEF);
RNA_def_property_ui_text(prop, "End Frame", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
}
static void def_cmp_dilate_erode(StructRNA *srna)
@@ -1086,7 +1162,7 @@ static void def_cmp_dilate_erode(StructRNA *srna)
RNA_def_property_int_sdna(prop, NULL, "custom2");
RNA_def_property_range(prop, -100, 100);
RNA_def_property_ui_text(prop, "Distance", "Distance to grow/shrink (number of iterations)");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
}
static void def_cmp_scale(StructRNA *srna)
@@ -1103,7 +1179,7 @@ static void def_cmp_scale(StructRNA *srna)
RNA_def_property_enum_sdna(prop, NULL, "custom1");
RNA_def_property_enum_items(prop, space_items);
RNA_def_property_ui_text(prop, "Space", "Coordinate space to scale relative to");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
}
static void def_cmp_diff_matte(StructRNA *srna)
@@ -1117,14 +1193,14 @@ static void def_cmp_diff_matte(StructRNA *srna)
RNA_def_property_float_funcs(prop, NULL, "rna_Matte_t1_set", NULL);
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "Tolerance", "Color distances below this threshold are keyed.");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "falloff", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "t2");
RNA_def_property_float_funcs(prop, NULL, "rna_Matte_t2_set", NULL);
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "Falloff", "Color distances below this additional threshold are partially keyed.");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
}
static void def_cmp_color_matte(StructRNA *srna)
@@ -1137,19 +1213,19 @@ static void def_cmp_color_matte(StructRNA *srna)
RNA_def_property_float_sdna(prop, NULL, "t1");
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "H", "Hue tolerance for colors to be considered a keying color");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "s", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "t2");
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "S", "Saturation Tolerance for the color");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "v", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "t3");
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "V", "Value Tolerance for the color");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
}
static void def_cmp_distance_matte(StructRNA *srna)
@@ -1163,14 +1239,14 @@ static void def_cmp_distance_matte(StructRNA *srna)
RNA_def_property_float_funcs(prop, NULL, "rna_Matte_t1_set", NULL);
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "Tolerance", "Color distances below this threshold are keyed.");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "falloff", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "t2");
RNA_def_property_float_funcs(prop, NULL, "rna_Matte_t2_set", NULL);
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "Falloff", "Color distances below this additional threshold are partially keyed.");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
}
static void def_cmp_color_spill(StructRNA *srna)
@@ -1187,7 +1263,7 @@ static void def_cmp_color_spill(StructRNA *srna)
RNA_def_property_enum_sdna(prop, NULL, "custom1");
RNA_def_property_enum_items(prop, channel_items);
RNA_def_property_ui_text(prop, "Channel", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
RNA_def_struct_sdna_from(srna, "NodeChroma", "storage");
@@ -1195,7 +1271,7 @@ static void def_cmp_color_spill(StructRNA *srna)
RNA_def_property_float_sdna(prop, NULL, "t1");
RNA_def_property_range(prop, 0.0f, 0.5f);
RNA_def_property_ui_text(prop, "Amount", "How much the selected channel is affected by");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
}
static void def_cmp_luma_matte(StructRNA *srna)
@@ -1209,14 +1285,14 @@ static void def_cmp_luma_matte(StructRNA *srna)
RNA_def_property_float_funcs(prop, NULL, "rna_Matte_t1_set", NULL);
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "High", "Values higher than this setting are 100% opaque");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "low", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "t2");
RNA_def_property_float_funcs(prop, NULL, "rna_Matte_t2_set", NULL);
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "Low", "Values lower than this setting are 100% keyed");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
}
static void def_cmp_chroma_matte(StructRNA *srna)
@@ -1230,32 +1306,32 @@ static void def_cmp_chroma_matte(StructRNA *srna)
RNA_def_property_float_funcs(prop, NULL, "rna_Matte_t1_set", NULL);
RNA_def_property_range(prop, 1.0f, 80.0f);
RNA_def_property_ui_text(prop, "Acceptance", "Tolerance for a color to be considered a keying color");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "cutoff", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "t2");
RNA_def_property_float_funcs(prop, NULL, "rna_Matte_t2_set", NULL);
RNA_def_property_range(prop, 0.0f, 30.0f);
RNA_def_property_ui_text(prop, "Cutoff", "Tolerance below which colors will be considered as exact matches");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "lift", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "fsize");
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "Lift", "Alpha lift");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "gain", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "fstrength");
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "Gain", "Alpha gain");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "shadow_adjust", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "t3");
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "Shadow Adjust", "Adjusts the brightness of any shadows captured");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
}
static void def_cmp_channel_matte(StructRNA *srna)
@@ -1273,7 +1349,7 @@ static void def_cmp_channel_matte(StructRNA *srna)
RNA_def_property_enum_sdna(prop, NULL, "custom1");
RNA_def_property_enum_items(prop, color_space_items);
RNA_def_property_ui_text(prop, "Color Space", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop= RNA_def_property(srna, "channel", PROP_ENUM, PROP_NONE);
@@ -1281,7 +1357,7 @@ static void def_cmp_channel_matte(StructRNA *srna)
RNA_def_property_enum_items(prop, prop_tri_channel_items);
RNA_def_property_enum_funcs(prop, NULL, NULL, "rna_Node_channel_itemf");
RNA_def_property_ui_text(prop, "Channel", "Channel used to determine matte");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
RNA_def_struct_sdna_from(srna, "NodeChroma", "storage");
@@ -1290,14 +1366,14 @@ static void def_cmp_channel_matte(StructRNA *srna)
RNA_def_property_float_funcs(prop, NULL, "rna_Matte_t1_set", NULL);
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "High", "Values higher than this setting are 100% opaque");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "low", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "t2");
RNA_def_property_float_funcs(prop, NULL, "rna_Matte_t2_set", NULL);
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "Low", "Values lower than this setting are 100% keyed");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
}
static void def_cmp_flip(StructRNA *srna)
@@ -1308,7 +1384,7 @@ static void def_cmp_flip(StructRNA *srna)
RNA_def_property_enum_sdna(prop, NULL, "custom1");
RNA_def_property_enum_items(prop, node_flip_items);
RNA_def_property_ui_text(prop, "Axis", "");
- RNA_def_property_update(prop, 0, "rna_Node_update_name");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
}
static void def_cmp_splitviewer(StructRNA *srna)
@@ -1324,13 +1400,13 @@ static void def_cmp_splitviewer(StructRNA *srna)
RNA_def_property_enum_sdna(prop, NULL, "custom2");
RNA_def_property_enum_items(prop, axis_items);
RNA_def_property_ui_text(prop, "Axis", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "factor", PROP_INT, PROP_FACTOR);
RNA_def_property_int_sdna(prop, NULL, "custom1");
RNA_def_property_range(prop, 0, 100);
RNA_def_property_ui_text(prop, "Factor", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
}
static void def_cmp_id_mask(StructRNA *srna)
@@ -1341,7 +1417,7 @@ static void def_cmp_id_mask(StructRNA *srna)
RNA_def_property_int_sdna(prop, NULL, "custom1");
RNA_def_property_range(prop, 0, 10000);
RNA_def_property_ui_text(prop, "Index", "Pass index number to convert to alpha");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
}
static void def_cmp_map_uv(StructRNA *srna)
@@ -1352,7 +1428,7 @@ static void def_cmp_map_uv(StructRNA *srna)
RNA_def_property_int_sdna(prop, NULL, "custom1");
RNA_def_property_range(prop, 0, 100);
RNA_def_property_ui_text(prop, "Alpha", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
}
static void def_cmp_defocus(StructRNA *srna)
@@ -1375,60 +1451,60 @@ static void def_cmp_defocus(StructRNA *srna)
RNA_def_property_enum_sdna(prop, NULL, "bktype");
RNA_def_property_enum_items(prop, bokeh_items);
RNA_def_property_ui_text(prop, "Bokeh Type", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
/* TODO: angle in degrees */
prop = RNA_def_property(srna, "angle", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "rotation");
RNA_def_property_range(prop, 0, 90);
RNA_def_property_ui_text(prop, "Angle", "Bokeh shape rotation offset in degrees");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "gamma_correction", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "gamco", 1);
RNA_def_property_ui_text(prop, "Gamma Correction", "Enable gamma correction before and after main process");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
/* TODO */
prop = RNA_def_property(srna, "f_stop", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "fstop");
RNA_def_property_range(prop, 0.0f, 128.0f);
RNA_def_property_ui_text(prop, "fStop", "Amount of focal blur, 128=infinity=perfect focus, half the value doubles the blur radius");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "max_blur", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "maxblur");
RNA_def_property_range(prop, 0.0f, 10000.0f);
RNA_def_property_ui_text(prop, "Max Blur", "blur limit, maximum CoC radius, 0=no limit");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "threshold", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "bthresh");
RNA_def_property_range(prop, 0.0f, 100.0f);
RNA_def_property_ui_text(prop, "Threshold", "CoC radius threshold, prevents background bleed on in-focus midground, 0=off");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "preview", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "preview", 1);
RNA_def_property_ui_text(prop, "Preview", "Enable sampling mode, useful for preview when using low samplecounts");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "samples", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "samples");
RNA_def_property_range(prop, 16, 256);
RNA_def_property_ui_text(prop, "Samples", "Number of samples (16=grainy, higher=less noise)");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "use_zbuffer", PROP_BOOLEAN, PROP_NONE);
- RNA_def_property_boolean_sdna(prop, NULL, "no_zbuf", 1);
+ RNA_def_property_boolean_negative_sdna(prop, NULL, "no_zbuf", 1);
RNA_def_property_ui_text(prop, "Use Z-Buffer", "Disable when using an image as input instead of actual zbuffer (auto enabled if node not image based, eg. time node)");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "z_scale", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "scale");
RNA_def_property_range(prop, 0.0f, 1000.0f);
RNA_def_property_ui_text(prop, "Z-Scale", "Scales the Z input when not using a zbuffer, controls maximum blur designated by the color white or input value 1");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
}
static void def_cmp_invert(StructRNA *srna)
@@ -1438,12 +1514,12 @@ static void def_cmp_invert(StructRNA *srna)
prop = RNA_def_property(srna, "rgb", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "custom1", CMP_CHAN_RGB);
RNA_def_property_ui_text(prop, "RGB", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "alpha", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "custom1", CMP_CHAN_A);
RNA_def_property_ui_text(prop, "Alpha", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
}
static void def_cmp_crop(StructRNA *srna)
@@ -1453,7 +1529,7 @@ static void def_cmp_crop(StructRNA *srna)
prop = RNA_def_property(srna, "crop_size", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "custom1", 1);
RNA_def_property_ui_text(prop, "Crop Image Size", "Whether to crop the size of the input image");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
RNA_def_struct_sdna_from(srna, "NodeTwoXYs", "storage");
@@ -1461,25 +1537,25 @@ static void def_cmp_crop(StructRNA *srna)
RNA_def_property_int_sdna(prop, NULL, "x1");
RNA_def_property_range(prop, 0, 10000);
RNA_def_property_ui_text(prop, "X1", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "x2", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "x2");
RNA_def_property_range(prop, 0, 10000);
RNA_def_property_ui_text(prop, "X2", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "y1", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "y1");
RNA_def_property_range(prop, 0, 10000);
RNA_def_property_ui_text(prop, "Y1", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "y2", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "y2");
RNA_def_property_range(prop, 0, 10000);
RNA_def_property_ui_text(prop, "Y2", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
}
static void def_cmp_dblur(StructRNA *srna)
@@ -1492,48 +1568,48 @@ static void def_cmp_dblur(StructRNA *srna)
RNA_def_property_int_sdna(prop, NULL, "iter");
RNA_def_property_range(prop, 1, 32);
RNA_def_property_ui_text(prop, "Iterations", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "wrap", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "wrap", 1);
RNA_def_property_ui_text(prop, "Wrap", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "center_x", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "center_x");
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "Center X", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "center_y", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "center_y");
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "Center Y", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "distance", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "distance");
RNA_def_property_range(prop, -1.0f, 1.0f);
RNA_def_property_ui_text(prop, "Distance", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "angle", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "angle");
RNA_def_property_range(prop, 0.0f, 360.0f);
RNA_def_property_ui_text(prop, "Angle", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "spin", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "spin");
RNA_def_property_range(prop, -360.0f, 360.0f);
RNA_def_property_ui_text(prop, "Spin", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "zoom", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "zoom");
RNA_def_property_range(prop, 0.0f, 100.0f);
RNA_def_property_ui_text(prop, "Zoom", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
}
static void def_cmp_bilateral_blur(StructRNA *srna)
@@ -1546,19 +1622,19 @@ static void def_cmp_bilateral_blur(StructRNA *srna)
RNA_def_property_int_sdna(prop, NULL, "iter");
RNA_def_property_range(prop, 1, 128);
RNA_def_property_ui_text(prop, "Iterations", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "sigma_color", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "sigma_color");
RNA_def_property_range(prop, 0.01f, 3.0f);
RNA_def_property_ui_text(prop, "Color Sigma", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "sigma_space", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "sigma_space");
RNA_def_property_range(prop, 0.01f, 30.0f);
RNA_def_property_ui_text(prop, "Space Sigma", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
}
static void def_cmp_premul_key(StructRNA *srna)
@@ -1574,7 +1650,7 @@ static void def_cmp_premul_key(StructRNA *srna)
RNA_def_property_enum_sdna(prop, NULL, "custom1");
RNA_def_property_enum_items(prop, type_items);
RNA_def_property_ui_text(prop, "Mapping", "Conversion between premultiplied alpha and key alpha");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
}
@@ -1601,66 +1677,66 @@ static void def_cmp_glare(StructRNA *srna)
RNA_def_property_enum_sdna(prop, NULL, "type");
RNA_def_property_enum_items(prop, type_items);
RNA_def_property_ui_text(prop, "Glare Type", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "quality", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "quality");
RNA_def_property_enum_items(prop, quality_items);
RNA_def_property_ui_text(prop, "Quality", "If not set to high quality, the effect will be applied to a low-res copy of the source image");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "iterations", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "iter");
RNA_def_property_range(prop, 2, 5);
RNA_def_property_ui_text(prop, "Iterations", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "color_modulation", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "colmod");
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "Color Modulation", "Amount of Color Modulation, modulates colors of streaks and ghosts for a spectral dispersion effect");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "mix", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "mix");
RNA_def_property_range(prop, -1.0f, 1.0f);
RNA_def_property_ui_text(prop, "Mix", "-1 is original image only, 0 is exact 50/50 mix, 1 is processed image only");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "threshold", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "threshold");
RNA_def_property_range(prop, 0.0f, 1000.0f);
RNA_def_property_ui_text(prop, "Threshold", "The glare filter will only be applied to pixels brighter than this value");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "streaks", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "angle");
RNA_def_property_range(prop, 2, 16);
RNA_def_property_ui_text(prop, "Streaks", "Total number of streaks");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "angle_offset", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "angle_ofs");
RNA_def_property_range(prop, 0.0f, 180.0f);
RNA_def_property_ui_text(prop, "Angle Offset", "Streak angle offset in degrees");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "fade", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "fade");
RNA_def_property_range(prop, 0.75f, 1.0f);
RNA_def_property_ui_text(prop, "Fade", "Streak fade-out factor");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "rotate_45", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "angle", 1);
RNA_def_property_ui_text(prop, "Rotate 45", "Simple star filter: add 45 degree rotation offset");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "size", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "size");
RNA_def_property_range(prop, 6, 9);
RNA_def_property_ui_text(prop, "Size", "Glow/glare size (not actual size; relative to initial size of bright area of pixels)");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
/* TODO */
}
@@ -1680,49 +1756,49 @@ static void def_cmp_tonemap(StructRNA *srna)
RNA_def_property_enum_sdna(prop, NULL, "type");
RNA_def_property_enum_items(prop, type_items);
RNA_def_property_ui_text(prop, "Tonemap Type", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "key", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "key");
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "Key", "The value the average luminance is mapped to");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "offset", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "offset");
RNA_def_property_range(prop, 0.001f, 10.0f);
RNA_def_property_ui_text(prop, "Offset", "Normally always 1, but can be used as an extra control to alter the brightness curve");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "gamma", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "gamma");
RNA_def_property_range(prop, 0.001f, 3.0f);
RNA_def_property_ui_text(prop, "Gamma", "If not used, set to 1");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "intensity", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "f");
RNA_def_property_range(prop, -8.0f, 8.0f);
RNA_def_property_ui_text(prop, "Intensity", "If less than zero, darkens image; otherwise, makes it brighter");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "contrast", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "m");
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "Contrast", "Set to 0 to use estimate from input image");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "adaptation", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "a");
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "Adaptation", "If 0, global; if 1, based on pixel intensity");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "correction", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "c");
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "Color Correction", "If 0, same for all channels; if 1, each independent");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
}
static void def_cmp_lensdist(StructRNA *srna)
@@ -1734,17 +1810,17 @@ static void def_cmp_lensdist(StructRNA *srna)
prop = RNA_def_property(srna, "projector", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "proj", 1);
RNA_def_property_ui_text(prop, "Projector", "Enable/disable projector mode. Effect is applied in horizontal direction only.");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "jitter", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "jit", 1);
RNA_def_property_ui_text(prop, "Jitter", "Enable/disable jittering; faster, but also noisier");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "fit", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "fit", 1);
RNA_def_property_ui_text(prop, "Fit", "For positive distortion factor only: scale image such that black areas are not visible");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
}
@@ -1760,18 +1836,27 @@ static void def_tex_output(StructRNA *srna)
prop = RNA_def_property(srna, "output_name", PROP_STRING, PROP_NONE);
RNA_def_property_string_sdna(prop, NULL, "name");
RNA_def_property_ui_text(prop, "Output Name", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
}
static void def_tex_image(StructRNA *srna)
{
PropertyRNA *prop;
+ prop = RNA_def_property(srna, "image", PROP_POINTER, PROP_NONE);
+ RNA_def_property_pointer_sdna(prop, NULL, "id");
+ RNA_def_property_struct_type(prop, "Image");
+ RNA_def_property_flag(prop, PROP_EDITABLE);
+ RNA_def_property_ui_text(prop, "Image", "");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
+
+ /* is this supposed to be exposed? not sure..
prop = RNA_def_property(srna, "settings", PROP_POINTER, PROP_NONE);
RNA_def_property_pointer_sdna(prop, NULL, "storage");
RNA_def_property_struct_type(prop, "ImageUser");
RNA_def_property_ui_text(prop, "Settings", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
+ */
}
static void def_tex_bricks(StructRNA *srna)
@@ -1782,25 +1867,25 @@ static void def_tex_bricks(StructRNA *srna)
RNA_def_property_float_sdna(prop, NULL, "custom3");
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "Offset Amount", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "offset_frequency", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "custom1");
RNA_def_property_range(prop, 2, 99);
RNA_def_property_ui_text(prop, "Offset Frequency", "Offset every N rows");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "squash", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "custom4");
RNA_def_property_range(prop, 0.0f, 99.0f);
RNA_def_property_ui_text(prop, "Squash Amount", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "squash_frequency", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "custom2");
RNA_def_property_range(prop, 2, 99);
RNA_def_property_ui_text(prop, "Squash Frequency", "Squash every N rows");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
}
/* -------------------------------------------------------------------------- */
@@ -1861,6 +1946,91 @@ static void rna_def_texture_node(BlenderRNA *brna)
/* -------------------------------------------------------------------------- */
+static void rna_def_node_socket(BlenderRNA *brna)
+{
+ StructRNA *srna;
+
+ srna = RNA_def_struct(brna, "NodeSocket", NULL);
+ RNA_def_struct_ui_text(srna, "Node Socket", "Input or output socket of a node");
+ RNA_def_struct_refine_func(srna, "rna_NodeSocketType_refine");
+ RNA_def_struct_sdna(srna, "bNodeSocket");
+ RNA_def_struct_ui_icon(srna, ICON_PLUG);
+ RNA_def_struct_path_func(srna, "rna_NodeSocket_path");
+
+}
+
+static void rna_def_node_socket_value(BlenderRNA *brna)
+{
+ StructRNA *srna;
+ PropertyRNA *prop;
+
+ srna = RNA_def_struct(brna, "ValueNodeSocket", NULL);
+ RNA_def_struct_ui_text(srna, "Value Node Socket", "Input or output socket of a node");
+ RNA_def_struct_sdna(srna, "bNodeSocket");
+ RNA_def_struct_ui_icon(srna, ICON_PLUG);
+ RNA_def_struct_path_func(srna, "rna_NodeSocket_path");
+
+ prop = RNA_def_property(srna, "name", PROP_STRING, PROP_NONE);
+ RNA_def_property_clear_flag(prop, PROP_EDITABLE);
+ RNA_def_property_ui_text(prop, "Name", "Socket name.");
+ RNA_def_struct_name_property(srna, prop);
+
+ prop = RNA_def_property(srna, "default_value", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_float_sdna(prop, NULL, "ns.vec");
+ RNA_def_property_array(prop, 1);
+ RNA_def_property_ui_text(prop, "Default Value", "Default value of the socket when no link is attached.");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_NodeSocket_update");
+ RNA_def_property_float_funcs(prop, NULL, NULL, "rna_NodeSocket_defvalue_range");
+}
+
+static void rna_def_node_socket_vector(BlenderRNA *brna)
+{
+ StructRNA *srna;
+ PropertyRNA *prop;
+
+ srna = RNA_def_struct(brna, "VectorNodeSocket", NULL);
+ RNA_def_struct_ui_text(srna, "Vector Node Socket", "Input or output socket of a node");
+ RNA_def_struct_sdna(srna, "bNodeSocket");
+ RNA_def_struct_ui_icon(srna, ICON_PLUG);
+ RNA_def_struct_path_func(srna, "rna_NodeSocket_path");
+
+ prop = RNA_def_property(srna, "name", PROP_STRING, PROP_NONE);
+ RNA_def_property_clear_flag(prop, PROP_EDITABLE);
+ RNA_def_property_ui_text(prop, "Name", "Socket name.");
+ RNA_def_struct_name_property(srna, prop);
+
+ prop = RNA_def_property(srna, "default_value", PROP_FLOAT, PROP_XYZ);
+ RNA_def_property_float_sdna(prop, NULL, "ns.vec");
+ RNA_def_property_array(prop, 3);
+ RNA_def_property_ui_text(prop, "Default Value", "Default value of the socket when no link is attached.");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_NodeSocket_update");
+ RNA_def_property_float_funcs(prop, NULL, NULL, "rna_NodeSocket_defvalue_range");
+}
+
+static void rna_def_node_socket_rgba(BlenderRNA *brna)
+{
+ StructRNA *srna;
+ PropertyRNA *prop;
+
+ srna = RNA_def_struct(brna, "RGBANodeSocket", NULL);
+ RNA_def_struct_ui_text(srna, "RGBA Node Socket", "Input or output socket of a node");
+ RNA_def_struct_sdna(srna, "bNodeSocket");
+ RNA_def_struct_ui_icon(srna, ICON_PLUG);
+ RNA_def_struct_path_func(srna, "rna_NodeSocket_path");
+
+ prop = RNA_def_property(srna, "name", PROP_STRING, PROP_NONE);
+ RNA_def_property_clear_flag(prop, PROP_EDITABLE);
+ RNA_def_property_ui_text(prop, "Name", "Socket name.");
+ RNA_def_struct_name_property(srna, prop);
+
+ prop = RNA_def_property(srna, "default_value", PROP_FLOAT, PROP_COLOR);
+ RNA_def_property_float_sdna(prop, NULL, "ns.vec");
+ RNA_def_property_array(prop, 4);
+ RNA_def_property_ui_text(prop, "Default Value", "Default value of the socket when no link is attached.");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_NodeSocket_update");
+ RNA_def_property_float_funcs(prop, NULL, NULL, "rna_NodeSocket_defvalue_range");
+}
+
static void rna_def_node(BlenderRNA *brna)
{
StructRNA *srna;
@@ -1869,6 +2039,7 @@ static void rna_def_node(BlenderRNA *brna)
srna = RNA_def_struct(brna, "Node", NULL);
RNA_def_struct_ui_text(srna, "Node", "Node in a node tree.");
RNA_def_struct_sdna(srna, "bNode");
+ RNA_def_struct_ui_icon(srna, ICON_NODE);
RNA_def_struct_refine_func(srna, "rna_Node_refine");
RNA_def_struct_path_func(srna, "rna_Node_path");
@@ -1877,10 +2048,22 @@ static void rna_def_node(BlenderRNA *brna)
RNA_def_property_array(prop, 2);
RNA_def_property_range(prop, -10000.0f, 10000.0f);
RNA_def_property_ui_text(prop, "Location", "");
+ RNA_def_property_update(prop, NC_NODE, "rna_Node_update");
prop = RNA_def_property(srna, "name", PROP_STRING, PROP_NONE);
RNA_def_property_ui_text(prop, "Name", "Node name.");
RNA_def_struct_name_property(srna, prop);
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update_name");
+
+ prop = RNA_def_property(srna, "inputs", PROP_COLLECTION, PROP_NONE);
+ RNA_def_property_collection_sdna(prop, NULL, "inputs", NULL);
+ RNA_def_property_struct_type(prop, "NodeSocket");
+ RNA_def_property_ui_text(prop, "Inputs", "");
+
+ prop = RNA_def_property(srna, "outputs", PROP_COLLECTION, PROP_NONE);
+ RNA_def_property_collection_sdna(prop, NULL, "outputs", NULL);
+ RNA_def_property_struct_type(prop, "NodeSocket");
+ RNA_def_property_ui_text(prop, "Outputs", "");
}
static void rna_def_nodetree(BlenderRNA *brna)
@@ -1891,14 +2074,23 @@ static void rna_def_nodetree(BlenderRNA *brna)
srna = RNA_def_struct(brna, "NodeTree", "ID");
RNA_def_struct_ui_text(srna, "Node Tree", "Node tree consisting of linked nodes used for materials, textures and compositing.");
RNA_def_struct_sdna(srna, "bNodeTree");
- RNA_def_struct_ui_icon(srna, ICON_NODE);
+ RNA_def_struct_ui_icon(srna, ICON_NODETREE);
+ /* AnimData */
rna_def_animdata_common(srna);
-
+
+ /* Nodes Collection */
prop = RNA_def_property(srna, "nodes", PROP_COLLECTION, PROP_NONE);
RNA_def_property_collection_sdna(prop, NULL, "nodes", NULL);
RNA_def_property_struct_type(prop, "Node");
RNA_def_property_ui_text(prop, "Nodes", "");
+
+ /* Grease Pencil */
+ prop= RNA_def_property(srna, "grease_pencil", PROP_POINTER, PROP_NONE);
+ RNA_def_property_pointer_sdna(prop, NULL, "gpd");
+ RNA_def_property_flag(prop, PROP_EDITABLE);
+ RNA_def_property_struct_type(prop, "GreasePencil");
+ RNA_def_property_ui_text(prop, "Grease Pencil Data", "Grease Pencil datablock");
}
static void define_specific_node(BlenderRNA *brna, int id, void (*func)(StructRNA*))
@@ -1913,6 +2105,10 @@ void RNA_def_nodetree(BlenderRNA *brna)
{
init();
rna_def_nodetree(brna);
+ rna_def_node_socket(brna);
+ rna_def_node_socket_value(brna);
+ rna_def_node_socket_vector(brna);
+ rna_def_node_socket_rgba(brna);
rna_def_node(brna);
rna_def_shader_node(brna);
rna_def_compositor_node(brna);
diff --git a/source/blender/makesrna/intern/rna_object.c b/source/blender/makesrna/intern/rna_object.c
index a5ec30bd624..9b5e0e0a659 100644
--- a/source/blender/makesrna/intern/rna_object.c
+++ b/source/blender/makesrna/intern/rna_object.c
@@ -28,6 +28,7 @@
#include "RNA_access.h"
#include "RNA_define.h"
#include "RNA_types.h"
+#include "RNA_enum_types.h"
#include "rna_internal.h"
@@ -83,12 +84,14 @@ EnumPropertyItem object_type_items[] = {
#ifdef RNA_RUNTIME
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "DNA_key_types.h"
+#include "DNA_constraint_types.h"
#include "BKE_armature.h"
#include "BKE_bullet.h"
+#include "BKE_constraint.h"
#include "BKE_context.h"
#include "BKE_curve.h"
#include "BKE_depsgraph.h"
@@ -508,7 +511,7 @@ static void rna_Object_rotation_axis_angle_get(PointerRNA *ptr, float *value)
/* for now, assume that rotation mode is axis-angle */
value[0]= ob->rotAngle;
- VecCopyf(&value[1], ob->rotAxis);
+ copy_v3_v3(&value[1], ob->rotAxis);
}
/* rotation - axis-angle */
@@ -518,7 +521,7 @@ static void rna_Object_rotation_axis_angle_set(PointerRNA *ptr, const float *val
/* for now, assume that rotation mode is axis-angle */
ob->rotAngle= value[0];
- VecCopyf(ob->rotAxis, (float *)&value[1]);
+ copy_v3_v3(ob->rotAxis, (float *)&value[1]);
// TODO: validate axis?
}
@@ -543,7 +546,7 @@ static void rna_Object_dimensions_get(PointerRNA *ptr, float *value)
if (bb) {
float scale[3];
- Mat4ToSize(ob->obmat, scale);
+ mat4_to_size( scale,ob->obmat);
value[0] = fabs(scale[0]) * (bb->vec[4][0] - bb->vec[0][0]);
value[1] = fabs(scale[1]) * (bb->vec[2][1] - bb->vec[0][1]);
@@ -562,7 +565,7 @@ static void rna_Object_dimensions_set(PointerRNA *ptr, const float *value)
if (bb) {
float scale[3], len[3];
- Mat4ToSize(ob->obmat, scale);
+ mat4_to_size( scale,ob->obmat);
len[0] = bb->vec[4][0] - bb->vec[0][0];
len[1] = bb->vec[2][1] - bb->vec[0][1];
@@ -574,6 +577,71 @@ static void rna_Object_dimensions_set(PointerRNA *ptr, const float *value)
}
}
+static int rna_Object_location_editable(PointerRNA *ptr, int index)
+{
+ Object *ob= (Object *)ptr->data;
+
+ /* only if the axis in question is locked, not editable... */
+ if ((index == 0) && (ob->protectflag & OB_LOCK_LOCX))
+ return 0;
+ else if ((index == 1) && (ob->protectflag & OB_LOCK_LOCY))
+ return 0;
+ else if ((index == 2) && (ob->protectflag & OB_LOCK_LOCZ))
+ return 0;
+ else
+ return PROP_EDITABLE;
+}
+
+static int rna_Object_scale_editable(PointerRNA *ptr, int index)
+{
+ Object *ob= (Object *)ptr->data;
+
+ /* only if the axis in question is locked, not editable... */
+ if ((index == 0) && (ob->protectflag & OB_LOCK_SCALEX))
+ return 0;
+ else if ((index == 1) && (ob->protectflag & OB_LOCK_SCALEY))
+ return 0;
+ else if ((index == 2) && (ob->protectflag & OB_LOCK_SCALEZ))
+ return 0;
+ else
+ return PROP_EDITABLE;
+}
+
+static int rna_Object_rotation_euler_editable(PointerRNA *ptr, int index)
+{
+ Object *ob= (Object *)ptr->data;
+
+ /* only if the axis in question is locked, not editable... */
+ if ((index == 0) && (ob->protectflag & OB_LOCK_ROTX))
+ return 0;
+ else if ((index == 1) && (ob->protectflag & OB_LOCK_ROTY))
+ return 0;
+ else if ((index == 2) && (ob->protectflag & OB_LOCK_ROTZ))
+ return 0;
+ else
+ return PROP_EDITABLE;
+}
+
+static int rna_Object_rotation_4d_editable(PointerRNA *ptr, int index)
+{
+ Object *ob= (Object *)ptr->data;
+
+ /* only consider locks if locking components individually... */
+ if (ob->protectflag & OB_LOCK_ROT4D) {
+ /* only if the axis in question is locked, not editable... */
+ if ((index == 0) && (ob->protectflag & OB_LOCK_ROTW))
+ return 0;
+ else if ((index == 1) && (ob->protectflag & OB_LOCK_ROTX))
+ return 0;
+ else if ((index == 2) && (ob->protectflag & OB_LOCK_ROTY))
+ return 0;
+ else if ((index == 3) && (ob->protectflag & OB_LOCK_ROTZ))
+ return 0;
+ }
+
+ return PROP_EDITABLE;
+}
+
static PointerRNA rna_MaterialSlot_material_get(PointerRNA *ptr)
{
@@ -859,6 +927,46 @@ static PointerRNA rna_Object_collision_get(PointerRNA *ptr)
return rna_pointer_inherit_refine(ptr, &RNA_CollisionSettings, ob->pd);
}
+static PointerRNA rna_Object_active_constraint_get(PointerRNA *ptr)
+{
+ Object *ob= (Object*)ptr->id.data;
+ bConstraint *con= constraints_get_active(&ob->constraints);
+ return rna_pointer_inherit_refine(ptr, &RNA_Constraint, con);
+}
+
+static void rna_Object_active_constraint_set(PointerRNA *ptr, PointerRNA value)
+{
+ Object *ob= (Object*)ptr->id.data;
+ constraints_set_active(&ob->constraints, (bConstraint *)value.data);
+}
+
+static bConstraint *rna_Object_constraint_new(Object *object, bContext *C, int type)
+{
+ WM_event_add_notifier(C, NC_OBJECT|ND_CONSTRAINT|NA_ADDED, object);
+ return add_ob_constraint(object, NULL, type);
+}
+
+static int rna_Object_constraint_remove(Object *object, bContext *C, int index)
+{
+ int ok = remove_constraint_index(&object->constraints, index);
+ if(ok) {
+ ED_object_constraint_set_active(object, NULL);
+ WM_event_add_notifier(C, NC_OBJECT|ND_CONSTRAINT, object);
+ }
+
+ return ok;
+}
+
+static ModifierData *rna_Object_modifier_new(Object *object, bContext *C, ReportList *reports, char *name, int type)
+{
+ return ED_object_modifier_add(reports, CTX_data_scene(C), object, name, type);
+}
+
+static void rna_Object_modifier_remove(Object *object, bContext *C, ReportList *reports, ModifierData *md)
+{
+ ED_object_modifier_remove(reports, CTX_data_scene(C), object, md);
+}
+
#else
static void rna_def_vertex_group(BlenderRNA *brna)
@@ -1127,6 +1235,98 @@ static void rna_def_object_game_settings(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Debug State", "Print state debug info in the game engine.");
}
+static void rna_def_object_constraints(BlenderRNA *brna, PropertyRNA *cprop)
+{
+ StructRNA *srna;
+ PropertyRNA *prop;
+
+ FunctionRNA *func;
+ PropertyRNA *parm;
+
+ RNA_def_property_srna(cprop, "ObjectConstraints");
+ srna= RNA_def_struct(brna, "ObjectConstraints", NULL);
+ RNA_def_struct_sdna(srna, "Object");
+ RNA_def_struct_ui_text(srna, "Object Constraints", "Collection of object constraints.");
+
+
+ /* Collection active property */
+ prop= RNA_def_property(srna, "active", PROP_POINTER, PROP_NONE);
+ RNA_def_property_struct_type(prop, "Constraint");
+ RNA_def_property_pointer_funcs(prop, "rna_Object_active_constraint_get", "rna_Object_active_constraint_set", NULL);
+ RNA_def_property_flag(prop, PROP_EDITABLE);
+ RNA_def_property_ui_text(prop, "Active Constraint", "Active Object constraint.");
+
+
+ /* Constraint collection */
+ func= RNA_def_function(srna, "new", "rna_Object_constraint_new");
+ RNA_def_function_flag(func, FUNC_USE_CONTEXT);
+ RNA_def_function_ui_description(func, "Add a new constraint to this object");
+ /* return type */
+ parm= RNA_def_pointer(func, "constraint", "Constraint", "", "New constraint.");
+ RNA_def_function_return(func, parm);
+ /* object to add */
+ parm= RNA_def_enum(func, "type", constraint_type_items, 1, "", "Constraint type to add.");
+ RNA_def_property_flag(parm, PROP_REQUIRED);
+
+ func= RNA_def_function(srna, "remove", "rna_Object_constraint_remove");
+ RNA_def_function_flag(func, FUNC_USE_CONTEXT);
+ RNA_def_function_ui_description(func, "Remove a constraint from this object.");
+ /* return type */
+ parm= RNA_def_boolean(func, "success", 0, "Success", "Removed the constraint successfully.");
+ RNA_def_function_return(func, parm);
+ /* object to add */
+ parm= RNA_def_int(func, "index", 0, 0, INT_MAX, "Index", "", 0, INT_MAX);
+ RNA_def_property_flag(parm, PROP_REQUIRED);
+}
+
+/* armature.bones.* */
+static void rna_def_object_modifiers(BlenderRNA *brna, PropertyRNA *cprop)
+{
+ StructRNA *srna;
+
+ FunctionRNA *func;
+ PropertyRNA *parm;
+
+ RNA_def_property_srna(cprop, "ObjectModifiers");
+ srna= RNA_def_struct(brna, "ObjectModifiers", NULL);
+ RNA_def_struct_sdna(srna, "Object");
+ RNA_def_struct_ui_text(srna, "Object Modifiers", "Collection of object modifiers.");
+
+#if 0
+ prop= RNA_def_property(srna, "active", PROP_POINTER, PROP_NONE);
+ RNA_def_property_struct_type(prop, "EditBone");
+ RNA_def_property_pointer_sdna(prop, NULL, "act_edbone");
+ RNA_def_property_flag(prop, PROP_EDITABLE);
+ RNA_def_property_ui_text(prop, "Active EditBone", "Armatures active edit bone.");
+ //RNA_def_property_update(prop, 0, "rna_Armature_act_editbone_update");
+ RNA_def_property_pointer_funcs(prop, NULL, "rna_Armature_act_edit_bone_set", NULL);
+
+ /* todo, redraw */
+// RNA_def_property_collection_active(prop, prop_act);
+#endif
+
+ /* add target */
+ func= RNA_def_function(srna, "new", "rna_Object_modifier_new");
+ RNA_def_function_flag(func, FUNC_USE_CONTEXT|FUNC_USE_REPORTS);
+ RNA_def_function_ui_description(func, "Add a new bone.");
+ parm= RNA_def_string(func, "name", "Name", 0, "", "New name for the bone.");
+ RNA_def_property_flag(parm, PROP_REQUIRED);
+ /* modifier to add */
+ parm= RNA_def_enum(func, "type", modifier_type_items, 1, "", "Modifier type to add.");
+ RNA_def_property_flag(parm, PROP_REQUIRED);
+ /* return type */
+ parm= RNA_def_pointer(func, "modifier", "Modifier", "", "Newly created modifier.");
+ RNA_def_function_return(func, parm);
+
+ /* remove target */
+ func= RNA_def_function(srna, "remove", "rna_Object_modifier_remove");
+ RNA_def_function_flag(func, FUNC_USE_CONTEXT|FUNC_USE_REPORTS);
+ RNA_def_function_ui_description(func, "Remove an existing modifier from the object.");
+ /* target to remove*/
+ parm= RNA_def_pointer(func, "modifier", "Modifier", "", "Modifier to remove.");
+ RNA_def_property_flag(parm, PROP_REQUIRED);
+}
+
static void rna_def_object(BlenderRNA *brna)
{
StructRNA *srna;
@@ -1175,7 +1375,7 @@ static void rna_def_object(BlenderRNA *brna)
{OB_BOUNDBOX, "BOUNDS", 0, "Bounds", ""},
{OB_WIRE, "WIRE", 0, "Wire", ""},
{OB_SOLID, "SOLID", 0, "Solid", ""},
- {OB_SHADED, "SHADED", 0, "Shaded", ""},
+ // disabled {OB_SHADED, "SHADED", 0, "Shaded", ""},
{OB_TEXTURE, "TEXTURED", 0, "Textured", ""},
{0, NULL, 0, NULL, NULL}};
@@ -1301,7 +1501,7 @@ static void rna_def_object(BlenderRNA *brna)
prop= RNA_def_property(srna, "materials", PROP_COLLECTION, PROP_NONE);
RNA_def_property_collection_sdna(prop, NULL, "mat", "totcol");
RNA_def_property_struct_type(prop, "MaterialSlot");
- RNA_def_property_collection_funcs(prop, NULL, NULL, NULL, "rna_iterator_array_get", 0, 0, 0, 0, 0); /* don't dereference pointer! */
+ RNA_def_property_collection_funcs(prop, NULL, NULL, NULL, "rna_iterator_array_get", 0, 0, 0); /* don't dereference pointer! */
RNA_def_property_ui_text(prop, "Materials", "Material slots in the object.");
prop= RNA_def_property(srna, "active_material", PROP_POINTER, PROP_NONE);
@@ -1320,11 +1520,13 @@ static void rna_def_object(BlenderRNA *brna)
/* transform */
prop= RNA_def_property(srna, "location", PROP_FLOAT, PROP_TRANSLATION);
RNA_def_property_float_sdna(prop, NULL, "loc");
+ RNA_def_property_editable_array_func(prop, "rna_Object_location_editable");
RNA_def_property_ui_text(prop, "Location", "Location of the object.");
RNA_def_property_update(prop, NC_OBJECT|ND_TRANSFORM, "rna_Object_update");
prop= RNA_def_property(srna, "rotation_quaternion", PROP_FLOAT, PROP_QUATERNION);
RNA_def_property_float_sdna(prop, NULL, "quat");
+ RNA_def_property_editable_array_func(prop, "rna_Object_rotation_4d_editable");
RNA_def_property_ui_text(prop, "Quaternion Rotation", "Rotation in Quaternions.");
RNA_def_property_update(prop, NC_OBJECT|ND_TRANSFORM, "rna_Object_update");
@@ -1334,11 +1536,13 @@ static void rna_def_object(BlenderRNA *brna)
prop= RNA_def_property(srna, "rotation_axis_angle", PROP_FLOAT, PROP_AXISANGLE);
RNA_def_property_array(prop, 4); // TODO: maybe we'll need to define the 'default value' getter too...
RNA_def_property_float_funcs(prop, "rna_Object_rotation_axis_angle_get", "rna_Object_rotation_axis_angle_set", NULL);
+ RNA_def_property_editable_array_func(prop, "rna_Object_rotation_4d_editable");
RNA_def_property_ui_text(prop, "Axis-Angle Rotation", "Angle of Rotation for Axis-Angle rotation representation.");
RNA_def_property_update(prop, NC_OBJECT|ND_TRANSFORM, "rna_Object_update");
prop= RNA_def_property(srna, "rotation_euler", PROP_FLOAT, PROP_EULER);
RNA_def_property_float_sdna(prop, NULL, "rot");
+ RNA_def_property_editable_array_func(prop, "rna_Object_rotation_euler_editable");
RNA_def_property_ui_text(prop, "Euler Rotation", "Rotation in Eulers.");
RNA_def_property_update(prop, NC_OBJECT|ND_TRANSFORM, "rna_Object_update");
@@ -1351,6 +1555,7 @@ static void rna_def_object(BlenderRNA *brna)
prop= RNA_def_property(srna, "scale", PROP_FLOAT, PROP_XYZ);
RNA_def_property_float_sdna(prop, NULL, "size");
+ RNA_def_property_editable_array_func(prop, "rna_Object_scale_editable");
RNA_def_property_ui_text(prop, "Scale", "Scaling of the object.");
RNA_def_property_update(prop, NC_OBJECT|ND_TRANSFORM, "rna_Object_update");
@@ -1428,10 +1633,13 @@ static void rna_def_object(BlenderRNA *brna)
prop= RNA_def_property(srna, "constraints", PROP_COLLECTION, PROP_NONE);
RNA_def_property_struct_type(prop, "Constraint");
RNA_def_property_ui_text(prop, "Constraints", "Constraints of the object.");
+// RNA_def_property_collection_funcs(prop, 0, 0, 0, 0, 0, 0, 0, "constraints__add", "constraints__remove");
+ rna_def_object_constraints(brna, prop);
prop= RNA_def_property(srna, "modifiers", PROP_COLLECTION, PROP_NONE);
RNA_def_property_struct_type(prop, "Modifier");
RNA_def_property_ui_text(prop, "Modifiers", "Modifiers affecting the geometric data of the Object.");
+ rna_def_object_modifiers(brna, prop);
/* game engine */
prop= RNA_def_property(srna, "game", PROP_POINTER, PROP_NONE);
@@ -1721,6 +1929,7 @@ static void rna_def_object(BlenderRNA *brna)
prop= RNA_def_property(srna, "active_shape_key_index", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "shapenr");
+ RNA_def_property_clear_flag(prop, PROP_ANIMATEABLE); // XXX this is really unpredictable...
RNA_def_property_int_funcs(prop, "rna_Object_active_shape_key_index_get", "rna_Object_active_shape_key_index_set", "rna_Object_active_shape_key_index_range");
RNA_def_property_ui_text(prop, "Active Shape Key Index", "Current shape key index.");
RNA_def_property_update(prop, 0, "rna_Object_active_shape_update");
@@ -1763,7 +1972,7 @@ static void rna_def_base(BlenderRNA *brna)
StructRNA *srna;
PropertyRNA *prop;
- srna= RNA_def_struct(brna, "Base", NULL);
+ srna= RNA_def_struct(brna, "ObjectBase", NULL);
RNA_def_struct_sdna(srna, "Base");
RNA_def_struct_ui_text(srna, "Object Base", "An objects instance in a scene.");
RNA_def_struct_ui_icon(srna, ICON_OBJECT_DATA);
diff --git a/source/blender/makesrna/intern/rna_object_api.c b/source/blender/makesrna/intern/rna_object_api.c
index 098604c1eab..827e0cc60d9 100644
--- a/source/blender/makesrna/intern/rna_object_api.c
+++ b/source/blender/makesrna/intern/rna_object_api.c
@@ -57,13 +57,14 @@
#include "BKE_font.h"
#include "BKE_mball.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "DNA_mesh_types.h"
#include "DNA_scene_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_curve_types.h"
#include "DNA_modifier_types.h"
+#include "DNA_constraint_types.h"
#include "MEM_guardedalloc.h"
diff --git a/source/blender/makesrna/intern/rna_object_force.c b/source/blender/makesrna/intern/rna_object_force.c
index d6239d92911..c601622fcc3 100644
--- a/source/blender/makesrna/intern/rna_object_force.c
+++ b/source/blender/makesrna/intern/rna_object_force.c
@@ -485,7 +485,7 @@ static void rna_FieldSettings_shape_update(bContext *C, PointerRNA *ptr)
if(!md) {
if(pd && (pd->shape == PFIELD_SHAPE_SURFACE) && ELEM(pd->forcefield,PFIELD_GUIDE,PFIELD_TEXTURE)==0)
if(ELEM4(ob->type, OB_MESH, OB_SURF, OB_FONT, OB_CURVE))
- ED_object_modifier_add(NULL, scene, ob, eModifierType_Surface);
+ ED_object_modifier_add(NULL, scene, ob, NULL, eModifierType_Surface);
}
else {
if(!pd || pd->shape != PFIELD_SHAPE_SURFACE)
@@ -620,7 +620,7 @@ static void rna_CollisionSettings_dependency_update(bContext *C, PointerRNA *ptr
/* add/remove modifier as needed */
if(ob->pd->deflect && !md)
- ED_object_modifier_add(NULL, scene, ob, eModifierType_Collision);
+ ED_object_modifier_add(NULL, scene, ob, NULL, eModifierType_Collision);
else if(!ob->pd->deflect && md)
ED_object_modifier_remove(NULL, scene, ob, md);
@@ -756,7 +756,7 @@ static void rna_def_pointcache(BlenderRNA *brna)
RNA_def_property_update(prop, NC_OBJECT, "rna_Cache_idname_change");
prop= RNA_def_property(srna, "point_cache_list", PROP_COLLECTION, PROP_NONE);
- RNA_def_property_collection_funcs(prop, "rna_Cache_list_begin", "rna_iterator_listbase_next", "rna_iterator_listbase_end", "rna_iterator_listbase_get", 0, 0, 0, 0, 0);
+ RNA_def_property_collection_funcs(prop, "rna_Cache_list_begin", "rna_iterator_listbase_next", "rna_iterator_listbase_end", "rna_iterator_listbase_get", 0, 0, 0);
RNA_def_property_struct_type(prop, "PointCache");
RNA_def_property_ui_text(prop, "Point Cache List", "Point cache list");
@@ -984,18 +984,18 @@ static void rna_def_field(BlenderRNA *brna)
static EnumPropertyItem field_type_items[] = {
{0, "NONE", 0, "None", ""},
- {PFIELD_FORCE, "FORCE", 0, "Force", ""},
- {PFIELD_WIND, "WIND", 0, "Wind", ""},
- {PFIELD_VORTEX, "VORTEX", 0, "Vortex", ""},
- {PFIELD_MAGNET, "MAGNET", 0, "Magnetic", ""},
- {PFIELD_HARMONIC, "HARMONIC", 0, "Harmonic", ""},
- {PFIELD_CHARGE, "CHARGE", 0, "Charge", ""},
- {PFIELD_LENNARDJ, "LENNARDJ", 0, "Lennard-Jones", ""},
- {PFIELD_TEXTURE, "TEXTURE", 0, "Texture", ""},
- {PFIELD_GUIDE, "GUIDE", 0, "Curve Guide", ""},
- {PFIELD_BOID, "BOID", 0, "Boid", ""},
- {PFIELD_TURBULENCE, "TURBULENCE", 0, "Turbulence", ""},
- {PFIELD_DRAG, "DRAG", 0, "Drag", ""},
+ {PFIELD_FORCE, "FORCE", ICON_FORCE_FORCE, "Force", ""},
+ {PFIELD_WIND, "WIND", ICON_FORCE_WIND, "Wind", ""},
+ {PFIELD_VORTEX, "VORTEX", ICON_FORCE_VORTEX, "Vortex", ""},
+ {PFIELD_MAGNET, "MAGNET", ICON_FORCE_MAGNETIC, "Magnetic", ""},
+ {PFIELD_HARMONIC, "HARMONIC", ICON_FORCE_HARMONIC, "Harmonic", ""},
+ {PFIELD_CHARGE, "CHARGE", ICON_FORCE_CHARGE, "Charge", ""},
+ {PFIELD_LENNARDJ, "LENNARDJ", ICON_FORCE_LENNARDJONES, "Lennard-Jones", ""},
+ {PFIELD_TEXTURE, "TEXTURE", ICON_FORCE_TEXTURE, "Texture", ""},
+ {PFIELD_GUIDE, "GUIDE", ICON_FORCE_CURVE, "Curve Guide", ""},
+ {PFIELD_BOID, "BOID", ICON_FORCE_BOID, "Boid", ""},
+ {PFIELD_TURBULENCE, "TURBULENCE", ICON_FORCE_TURBULENCE, "Turbulence", ""},
+ {PFIELD_DRAG, "DRAG", ICON_FORCE_DRAG, "Drag", ""},
{0, NULL, 0, NULL, NULL}};
static EnumPropertyItem falloff_items[] = {
diff --git a/source/blender/makesrna/intern/rna_particle.c b/source/blender/makesrna/intern/rna_particle.c
index ad73f279b45..6ddec53c28d 100644
--- a/source/blender/makesrna/intern/rna_particle.c
+++ b/source/blender/makesrna/intern/rna_particle.c
@@ -105,7 +105,7 @@ EnumPropertyItem part_hair_ren_as_items[] = {
#include "BKE_particle.h"
#include "BKE_pointcache.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_listbase.h"
/* property update functions */
@@ -917,6 +917,7 @@ static void rna_def_particle_settings(BlenderRNA *brna)
static EnumPropertyItem integrator_type_items[] = {
{PART_INT_EULER, "EULER", 0, "Euler", ""},
+ {PART_INT_VERLET, "VERLET", 0, "Verlet", ""},
{PART_INT_MIDPOINT, "MIDPOINT", 0, "Midpoint", ""},
{PART_INT_RK4, "RK4", 0, "RK4", ""},
{0, NULL, 0, NULL, NULL}
diff --git a/source/blender/makesrna/intern/rna_pose.c b/source/blender/makesrna/intern/rna_pose.c
index 584c971951a..8a4aadcba57 100644
--- a/source/blender/makesrna/intern/rna_pose.c
+++ b/source/blender/makesrna/intern/rna_pose.c
@@ -27,6 +27,7 @@
#include "RNA_define.h"
#include "RNA_types.h"
+#include "RNA_enum_types.h"
#include "rna_internal.h"
@@ -43,11 +44,12 @@
#include "BIK_api.h"
#include "BKE_action.h"
#include "BKE_armature.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "DNA_userdef_types.h"
#include "BKE_context.h"
+#include "BKE_constraint.h"
#include "BKE_depsgraph.h"
#include "BKE_idprop.h"
@@ -72,9 +74,9 @@ static void rna_Pose_IK_update(bContext *C, PointerRNA *ptr)
BIK_clear_data(ob->pose);
}
-static char *rna_PoseChannel_path(PointerRNA *ptr)
+static char *rna_PoseBone_path(PointerRNA *ptr)
{
- return BLI_sprintfN("pose.pose_channels[\"%s\"]", ((bPoseChannel*)ptr->data)->name);
+ return BLI_sprintfN("pose.bones[\"%s\"]", ((bPoseChannel*)ptr->data)->name);
}
static void rna_BoneGroup_color_set_set(PointerRNA *ptr, int value)
@@ -112,13 +114,13 @@ static void rna_BoneGroup_color_set_set(PointerRNA *ptr, int value)
}
}
-static IDProperty *rna_PoseChannel_idproperties(PointerRNA *ptr, int create)
+static IDProperty *rna_PoseBone_idproperties(PointerRNA *ptr, int create)
{
bPoseChannel *pchan= ptr->data;
if(create && !pchan->prop) {
IDPropertyTemplate val = {0};
- pchan->prop= IDP_New(IDP_GROUP, val, "RNA_PoseChannel group");
+ pchan->prop= IDP_New(IDP_GROUP, val, "RNA_PoseBone group");
}
return pchan->prop;
@@ -163,7 +165,7 @@ static void rna_PoseChannel_rotation_axis_angle_get(PointerRNA *ptr, float *valu
/* for now, assume that rotation mode is axis-angle */
value[0]= pchan->rotAngle;
- VecCopyf(&value[1], pchan->rotAxis);
+ copy_v3_v3(&value[1], pchan->rotAxis);
}
/* rotation - axis-angle */
@@ -173,7 +175,7 @@ static void rna_PoseChannel_rotation_axis_angle_set(PointerRNA *ptr, const float
/* for now, assume that rotation mode is axis-angle */
pchan->rotAngle= value[0];
- VecCopyf(pchan->rotAxis, (float *)&value[1]);
+ copy_v3_v3(pchan->rotAxis, (float *)&value[1]);
// TODO: validate axis?
}
@@ -414,6 +416,100 @@ static void rna_pose_pgroup_name_set(PointerRNA *ptr, const char *value, char *r
}
#endif
+static PointerRNA rna_PoseChannel_active_constraint_get(PointerRNA *ptr)
+{
+ bPoseChannel *pchan= (bPoseChannel*)ptr->data;
+ bConstraint *con= constraints_get_active(&pchan->constraints);
+ return rna_pointer_inherit_refine(ptr, &RNA_Constraint, con);
+}
+
+static void rna_PoseChannel_active_constraint_set(PointerRNA *ptr, PointerRNA value)
+{
+ bPoseChannel *pchan= (bPoseChannel*)ptr->data;
+ constraints_set_active(&pchan->constraints, (bConstraint *)value.data);
+}
+
+static bConstraint *rna_PoseChannel_constraints_new(bPoseChannel *pchan, bContext *C, int type)
+{
+ //WM_event_add_notifier(C, NC_OBJECT|ND_CONSTRAINT|NA_ADDED, object);
+ // TODO, pass object also
+ // TODO, new pose bones don't have updated draw flags
+ return add_pose_constraint(NULL, pchan, NULL, type);
+}
+
+static int rna_PoseChannel_constraints_remove(bPoseChannel *pchan, bContext *C, int index)
+{
+ // TODO
+ //ED_object_constraint_set_active(object, NULL);
+ //WM_event_add_notifier(C, NC_OBJECT|ND_CONSTRAINT, object);
+ return remove_constraint_index(&pchan->constraints, index);
+}
+
+static int rna_PoseChannel_location_editable(PointerRNA *ptr, int index)
+{
+ bPoseChannel *pchan= (bPoseChannel*)ptr->data;
+
+ /* only if the axis in question is locked, not editable... */
+ if ((index == 0) && (pchan->protectflag & OB_LOCK_LOCX))
+ return 0;
+ else if ((index == 1) && (pchan->protectflag & OB_LOCK_LOCY))
+ return 0;
+ else if ((index == 2) && (pchan->protectflag & OB_LOCK_LOCZ))
+ return 0;
+ else
+ return PROP_EDITABLE;
+}
+
+static int rna_PoseChannel_scale_editable(PointerRNA *ptr, int index)
+{
+ bPoseChannel *pchan= (bPoseChannel*)ptr->data;
+
+ /* only if the axis in question is locked, not editable... */
+ if ((index == 0) && (pchan->protectflag & OB_LOCK_SCALEX))
+ return 0;
+ else if ((index == 1) && (pchan->protectflag & OB_LOCK_SCALEY))
+ return 0;
+ else if ((index == 2) && (pchan->protectflag & OB_LOCK_SCALEZ))
+ return 0;
+ else
+ return PROP_EDITABLE;
+}
+
+static int rna_PoseChannel_rotation_euler_editable(PointerRNA *ptr, int index)
+{
+ bPoseChannel *pchan= (bPoseChannel*)ptr->data;
+
+ /* only if the axis in question is locked, not editable... */
+ if ((index == 0) && (pchan->protectflag & OB_LOCK_ROTX))
+ return 0;
+ else if ((index == 1) && (pchan->protectflag & OB_LOCK_ROTY))
+ return 0;
+ else if ((index == 2) && (pchan->protectflag & OB_LOCK_ROTZ))
+ return 0;
+ else
+ return PROP_EDITABLE;
+}
+
+static int rna_PoseChannel_rotation_4d_editable(PointerRNA *ptr, int index)
+{
+ bPoseChannel *pchan= (bPoseChannel*)ptr->data;
+
+ /* only consider locks if locking components individually... */
+ if (pchan->protectflag & OB_LOCK_ROT4D) {
+ /* only if the axis in question is locked, not editable... */
+ if ((index == 0) && (pchan->protectflag & OB_LOCK_ROTW))
+ return 0;
+ else if ((index == 1) && (pchan->protectflag & OB_LOCK_ROTX))
+ return 0;
+ else if ((index == 2) && (pchan->protectflag & OB_LOCK_ROTY))
+ return 0;
+ else if ((index == 3) && (pchan->protectflag & OB_LOCK_ROTZ))
+ return 0;
+ }
+
+ return PROP_EDITABLE;
+}
+
#else
static void rna_def_bone_group(BlenderRNA *brna)
@@ -486,6 +582,50 @@ static EnumPropertyItem prop_solver_items[] = {
{ITASC_SOLVER_DLS, "DLS", 0, "DLS", "Damped Least Square with Numerical Filtering"},
{0, NULL, 0, NULL, NULL}};
+
+static void rna_def_pose_channel_constraints(BlenderRNA *brna, PropertyRNA *cprop)
+{
+ StructRNA *srna;
+ PropertyRNA *prop;
+
+ FunctionRNA *func;
+ PropertyRNA *parm;
+
+ RNA_def_property_srna(cprop, "PoseBoneConstraints");
+ srna= RNA_def_struct(brna, "PoseBoneConstraints", NULL);
+ RNA_def_struct_sdna(srna, "bPoseChannel");
+ RNA_def_struct_ui_text(srna, "PoseBone Constraints", "Collection of pose bone constraints.");
+
+ /* Collection active property */
+ prop= RNA_def_property(srna, "active", PROP_POINTER, PROP_NONE);
+ RNA_def_property_struct_type(prop, "Constraint");
+ RNA_def_property_pointer_funcs(prop, "rna_PoseChannel_active_constraint_get", "rna_PoseChannel_active_constraint_set", NULL);
+ RNA_def_property_flag(prop, PROP_EDITABLE);
+ RNA_def_property_ui_text(prop, "Active Constraint", "Active PoseChannel constraint.");
+
+
+ /* Constraint collection */
+ func= RNA_def_function(srna, "new", "rna_PoseChannel_constraints_new");
+ RNA_def_function_flag(func, FUNC_USE_CONTEXT);
+ RNA_def_function_ui_description(func, "Add a constraint to this object");
+ /* return type */
+ parm= RNA_def_pointer(func, "constraint", "Constraint", "", "New constraint.");
+ RNA_def_function_return(func, parm);
+ /* constraint to add */
+ parm= RNA_def_enum(func, "type", constraint_type_items, 1, "", "Constraint type to add.");
+ RNA_def_property_flag(parm, PROP_REQUIRED);
+
+ func= RNA_def_function(srna, "remove", "rna_PoseChannel_constraints_remove");
+ RNA_def_function_flag(func, FUNC_USE_CONTEXT);
+ RNA_def_function_ui_description(func, "Remove a constraint from this object.");
+ /* return type */
+ parm= RNA_def_boolean(func, "success", 0, "Success", "Removed the constraint successfully.");
+ RNA_def_function_return(func, parm);
+ /* object to add */
+ parm= RNA_def_int(func, "index", 0, 0, INT_MAX, "Index", "", 0, INT_MAX);
+ RNA_def_property_flag(parm, PROP_REQUIRED);
+}
+
static void rna_def_pose_channel(BlenderRNA *brna)
{
// XXX: this RNA enum define is currently duplicated for objects, since there is some text here which is not applicable
@@ -503,16 +643,18 @@ static void rna_def_pose_channel(BlenderRNA *brna)
StructRNA *srna;
PropertyRNA *prop;
- srna= RNA_def_struct(brna, "PoseChannel", NULL);
+ srna= RNA_def_struct(brna, "PoseBone", NULL);
RNA_def_struct_sdna(srna, "bPoseChannel");
- RNA_def_struct_ui_text(srna, "Pose Channel", "Channel defining pose data for a bone in a Pose.");
- RNA_def_struct_path_func(srna, "rna_PoseChannel_path");
- RNA_def_struct_idproperties_func(srna, "rna_PoseChannel_idproperties");
+ RNA_def_struct_ui_text(srna, "Pose Bone", "Channel defining pose data for a bone in a Pose.");
+ RNA_def_struct_path_func(srna, "rna_PoseBone_path");
+ RNA_def_struct_idproperties_func(srna, "rna_PoseBone_idproperties");
/* Bone Constraints */
prop= RNA_def_property(srna, "constraints", PROP_COLLECTION, PROP_NONE);
RNA_def_property_struct_type(prop, "Constraint");
- RNA_def_property_ui_text(prop, "Constraints", "Constraints that act on this PoseChannel.");
+ RNA_def_property_ui_text(prop, "Constraints", "Constraints that act on this PoseChannel.");
+
+ rna_def_pose_channel_constraints(brna, prop);
/* Name + Selection Status */
prop= RNA_def_property(srna, "name", PROP_STRING, PROP_NONE);
@@ -542,31 +684,34 @@ static void rna_def_pose_channel(BlenderRNA *brna)
RNA_def_property_flag(prop, PROP_NEVER_NULL);
RNA_def_property_struct_type(prop, "Bone");
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
- RNA_def_property_ui_text(prop, "Bone", "Bone associated with this Pose Channel.");
+ RNA_def_property_ui_text(prop, "Bone", "Bone associated with this PoseBone.");
prop= RNA_def_property(srna, "parent", PROP_POINTER, PROP_NONE);
- RNA_def_property_struct_type(prop, "PoseChannel");
+ RNA_def_property_struct_type(prop, "PoseBone");
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
- RNA_def_property_ui_text(prop, "Parent", "Parent of this pose channel.");
+ RNA_def_property_ui_text(prop, "Parent", "Parent of this pose bone.");
prop= RNA_def_property(srna, "child", PROP_POINTER, PROP_NONE);
- RNA_def_property_struct_type(prop, "PoseChannel");
+ RNA_def_property_struct_type(prop, "PoseBone");
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
- RNA_def_property_ui_text(prop, "Child", "Child of this pose channel.");
+ RNA_def_property_ui_text(prop, "Child", "Child of this pose bone.");
/* Transformation settings */
prop= RNA_def_property(srna, "location", PROP_FLOAT, PROP_TRANSLATION);
RNA_def_property_float_sdna(prop, NULL, "loc");
+ RNA_def_property_editable_array_func(prop, "rna_PoseChannel_location_editable");
RNA_def_property_ui_text(prop, "Location", "");
RNA_def_property_update(prop, NC_OBJECT|ND_TRANSFORM, "rna_Pose_update");
prop= RNA_def_property(srna, "scale", PROP_FLOAT, PROP_XYZ);
RNA_def_property_float_sdna(prop, NULL, "size");
+ RNA_def_property_editable_array_func(prop, "rna_PoseChannel_scale_editable");
RNA_def_property_ui_text(prop, "Scale", "");
RNA_def_property_update(prop, NC_OBJECT|ND_TRANSFORM, "rna_Pose_update");
prop= RNA_def_property(srna, "rotation_quaternion", PROP_FLOAT, PROP_QUATERNION);
RNA_def_property_float_sdna(prop, NULL, "quat");
+ RNA_def_property_editable_array_func(prop, "rna_PoseChannel_rotation_4d_editable");
RNA_def_property_ui_text(prop, "Quaternion Rotation", "Rotation in Quaternions.");
RNA_def_property_update(prop, NC_OBJECT|ND_TRANSFORM, "rna_Pose_update");
@@ -576,11 +721,13 @@ static void rna_def_pose_channel(BlenderRNA *brna)
prop= RNA_def_property(srna, "rotation_axis_angle", PROP_FLOAT, PROP_AXISANGLE);
RNA_def_property_array(prop, 4); // TODO: maybe we'll need to define the 'default value' getter too...
RNA_def_property_float_funcs(prop, "rna_PoseChannel_rotation_axis_angle_get", "rna_PoseChannel_rotation_axis_angle_set", NULL);
+ RNA_def_property_editable_array_func(prop, "rna_PoseChannel_rotation_4d_editable");
RNA_def_property_ui_text(prop, "Axis-Angle Rotation", "Angle of Rotation for Axis-Angle rotation representation.");
RNA_def_property_update(prop, NC_OBJECT|ND_TRANSFORM, "rna_Pose_update");
prop= RNA_def_property(srna, "rotation_euler", PROP_FLOAT, PROP_EULER);
RNA_def_property_float_sdna(prop, NULL, "eul");
+ RNA_def_property_editable_array_func(prop, "rna_PoseChannel_rotation_euler_editable");
RNA_def_property_ui_text(prop, "Euler Rotation", "Rotation in Eulers.");
RNA_def_property_update(prop, NC_OBJECT|ND_TRANSFORM, "rna_Pose_update");
@@ -598,7 +745,7 @@ static void rna_def_pose_channel(BlenderRNA *brna)
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
RNA_def_property_ui_text(prop, "Channel Matrix", "4x4 matrix, before constraints.");
- prop= RNA_def_property(srna, "pose_matrix", PROP_FLOAT, PROP_MATRIX);
+ prop= RNA_def_property(srna, "matrix", PROP_FLOAT, PROP_MATRIX);
RNA_def_property_float_sdna(prop, NULL, "pose_mat");
RNA_def_property_array(prop, 16);
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
@@ -612,11 +759,13 @@ static void rna_def_pose_channel(BlenderRNA *brna)
*/
/* Head/Tail Coordinates (in Pose Space) - Automatically calculated... */
- prop= RNA_def_property(srna, "pose_head", PROP_FLOAT, PROP_TRANSLATION);
+ prop= RNA_def_property(srna, "head", PROP_FLOAT, PROP_TRANSLATION);
+ RNA_def_property_float_sdna(prop, NULL, "pose_head");
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
RNA_def_property_ui_text(prop, "Pose Head Position", "Location of head of the channel's bone.");
- prop= RNA_def_property(srna, "pose_tail", PROP_FLOAT, PROP_TRANSLATION);
+ prop= RNA_def_property(srna, "tail", PROP_FLOAT, PROP_TRANSLATION);
+ RNA_def_property_float_sdna(prop, NULL, "pose_tail");
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
RNA_def_property_ui_text(prop, "Pose Tail Position", "Location of tail of the channel's bone.");
@@ -791,6 +940,8 @@ static void rna_def_pose_channel(BlenderRNA *brna)
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Lock Scale", "Lock editing of scale in the interface.");
RNA_def_property_update(prop, NC_OBJECT|ND_POSE, "rna_Pose_update");
+
+ RNA_api_pose_channel(srna);
}
static void rna_def_pose_itasc(BlenderRNA *brna)
@@ -918,10 +1069,10 @@ static void rna_def_pose(BlenderRNA *brna)
RNA_def_struct_ui_text(srna, "Pose", "A collection of pose channels, including settings for animating bones.");
/* pose channels */
- prop= RNA_def_property(srna, "pose_channels", PROP_COLLECTION, PROP_NONE);
+ prop= RNA_def_property(srna, "bones", PROP_COLLECTION, PROP_NONE);
RNA_def_property_collection_sdna(prop, NULL, "chanbase", NULL);
- RNA_def_property_struct_type(prop, "PoseChannel");
- RNA_def_property_ui_text(prop, "Pose Channels", "Individual pose channels for the armature.");
+ RNA_def_property_struct_type(prop, "PoseBone");
+ RNA_def_property_ui_text(prop, "Pose Bones", "Individual pose bones for the armature.");
/* bone groups */
prop= RNA_def_property(srna, "bone_groups", PROP_COLLECTION, PROP_NONE);
diff --git a/source/blender/makesrna/intern/rna_pose_api.c b/source/blender/makesrna/intern/rna_pose_api.c
index 40bb131b3f9..d044a0f7f51 100644
--- a/source/blender/makesrna/intern/rna_pose_api.c
+++ b/source/blender/makesrna/intern/rna_pose_api.c
@@ -43,14 +43,21 @@
/* #include "DNA_anim_types.h" */
#include "DNA_action_types.h" /* bPose */
+
#else
void RNA_api_pose(StructRNA *srna)
{
/* FunctionRNA *func; */
/* PropertyRNA *parm; */
+}
+void RNA_api_pose_channel(StructRNA *srna)
+{
+// FunctionRNA *func;
+// PropertyRNA *parm;
}
+
#endif
diff --git a/source/blender/makesrna/intern/rna_render.c b/source/blender/makesrna/intern/rna_render.c
index 3505253b60f..5a80db74c38 100644
--- a/source/blender/makesrna/intern/rna_render.c
+++ b/source/blender/makesrna/intern/rna_render.c
@@ -307,7 +307,7 @@ static void rna_def_render_result(BlenderRNA *brna)
prop= RNA_def_property(srna, "layers", PROP_COLLECTION, PROP_NONE);
RNA_def_property_struct_type(prop, "RenderLayer");
- RNA_def_property_collection_funcs(prop, "rna_RenderResult_layers_begin", "rna_iterator_listbase_next", "rna_iterator_listbase_end", "rna_iterator_listbase_get", 0, 0, 0, 0, 0);
+ RNA_def_property_collection_funcs(prop, "rna_RenderResult_layers_begin", "rna_iterator_listbase_next", "rna_iterator_listbase_end", "rna_iterator_listbase_get", 0, 0, 0);
RNA_define_verify_sdna(1);
}
@@ -333,7 +333,7 @@ static void rna_def_render_layer(BlenderRNA *brna)
prop= RNA_def_property(srna, "passes", PROP_COLLECTION, PROP_NONE);
RNA_def_property_struct_type(prop, "RenderPass");
- RNA_def_property_collection_funcs(prop, "rna_RenderLayer_passes_begin", "rna_iterator_listbase_next", "rna_iterator_listbase_end", "rna_iterator_listbase_get", 0, 0, 0, 0, 0);
+ RNA_def_property_collection_funcs(prop, "rna_RenderLayer_passes_begin", "rna_iterator_listbase_next", "rna_iterator_listbase_end", "rna_iterator_listbase_get", 0, 0, 0);
prop= RNA_def_property(srna, "rect", PROP_FLOAT, PROP_NONE);
RNA_def_property_flag(prop, PROP_DYNAMIC);
diff --git a/source/blender/makesrna/intern/rna_rna.c b/source/blender/makesrna/intern/rna_rna.c
index 31aecbb8a76..f8adb1a79d8 100644
--- a/source/blender/makesrna/intern/rna_rna.c
+++ b/source/blender/makesrna/intern/rna_rna.c
@@ -283,7 +283,6 @@ PointerRNA rna_builtin_properties_lookup_string(PointerRNA *ptr, const char *key
{
StructRNA *srna;
PropertyRNA *prop;
- IDProperty *group, *idp;
PointerRNA propptr;
memset(&propptr, 0, sizeof(propptr));
@@ -309,7 +308,13 @@ PointerRNA rna_builtin_properties_lookup_string(PointerRNA *ptr, const char *key
}
} while((srna=srna->base));
+ /* this was used pre 2.5beta0, now ID property access uses python's
+ * getitem style access
+ * - ob["foo"] rather then ob.foo */
+#if 0
if(ptr->data) {
+ IDProperty *group, *idp;
+
group= RNA_struct_idproperties(ptr, 0);
if(group) {
@@ -322,7 +327,7 @@ PointerRNA rna_builtin_properties_lookup_string(PointerRNA *ptr, const char *key
}
}
}
-
+#endif
return propptr;
}
@@ -406,6 +411,13 @@ static int rna_Property_subtype_get(PointerRNA *ptr)
return prop->subtype;
}
+static PointerRNA rna_Property_srna_get(PointerRNA *ptr)
+{
+ PropertyRNA *prop= (PropertyRNA*)ptr->data;
+ rna_idproperty_check(&prop, ptr);
+ return rna_pointer_inherit_refine(ptr, &RNA_Struct, prop->srna);
+}
+
static int rna_Property_unit_get(PointerRNA *ptr)
{
PropertyRNA *prop= (PropertyRNA*)ptr->data;
@@ -416,7 +428,12 @@ static int rna_Property_unit_get(PointerRNA *ptr)
static int rna_Property_editable_get(PointerRNA *ptr)
{
PropertyRNA *prop= (PropertyRNA*)ptr->data;
- return RNA_property_editable(ptr, prop);
+
+ /* dont use this becaure it will call functions that check the internal
+ * data for introspection we only need to know if it can be edited so the
+ * flag is better for this */
+// return RNA_property_editable(ptr, prop);
+ return prop->flag & PROP_EDITABLE ? 1:0;
}
static int rna_Property_use_return_get(PointerRNA *ptr)
@@ -715,7 +732,7 @@ static PointerRNA rna_CollectionProperty_fixed_type_get(PointerRNA *ptr)
{
PropertyRNA *prop= (PropertyRNA*)ptr->data;
rna_idproperty_check(&prop, ptr);
- return rna_pointer_inherit_refine(ptr, &RNA_Struct, ((CollectionPropertyRNA*)prop)->type);
+ return rna_pointer_inherit_refine(ptr, &RNA_Struct, ((CollectionPropertyRNA*)prop)->item_type);
}
/* Function */
@@ -812,13 +829,13 @@ static void rna_def_struct(BlenderRNA *brna)
prop= RNA_def_property(srna, "properties", PROP_COLLECTION, PROP_NONE);
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
RNA_def_property_struct_type(prop, "Property");
- RNA_def_property_collection_funcs(prop, "rna_Struct_properties_begin", "rna_Struct_properties_next", "rna_iterator_listbase_end", "rna_Struct_properties_get", 0, 0, 0, 0, 0);
+ RNA_def_property_collection_funcs(prop, "rna_Struct_properties_begin", "rna_Struct_properties_next", "rna_iterator_listbase_end", "rna_Struct_properties_get", 0, 0, 0);
RNA_def_property_ui_text(prop, "Properties", "Properties in the struct.");
prop= RNA_def_property(srna, "functions", PROP_COLLECTION, PROP_NONE);
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
RNA_def_property_struct_type(prop, "Function");
- RNA_def_property_collection_funcs(prop, "rna_Struct_functions_begin", "rna_Struct_functions_next", "rna_iterator_listbase_end", "rna_Struct_functions_get", 0, 0, 0, 0, 0);
+ RNA_def_property_collection_funcs(prop, "rna_Struct_functions_begin", "rna_Struct_functions_next", "rna_iterator_listbase_end", "rna_Struct_functions_get", 0, 0, 0);
RNA_def_property_ui_text(prop, "Functions", "");
}
@@ -900,6 +917,12 @@ static void rna_def_property(BlenderRNA *brna)
RNA_def_property_enum_funcs(prop, "rna_Property_subtype_get", NULL, NULL);
RNA_def_property_ui_text(prop, "Subtype", "Semantic interpretation of the property.");
+ prop= RNA_def_property(srna, "srna", PROP_POINTER, PROP_NONE);
+ RNA_def_property_clear_flag(prop, PROP_EDITABLE);
+ RNA_def_property_struct_type(prop, "Struct");
+ RNA_def_property_pointer_funcs(prop, "rna_Property_srna_get", NULL, NULL);
+ RNA_def_property_ui_text(prop, "Base", "Struct definition used for properties assigned to this item.");
+
prop= RNA_def_property(srna, "unit", PROP_ENUM, PROP_NONE);
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
RNA_def_property_enum_items(prop, unit_items);
@@ -950,7 +973,7 @@ static void rna_def_function(BlenderRNA *brna)
prop= RNA_def_property(srna, "parameters", PROP_COLLECTION, PROP_NONE);
/*RNA_def_property_clear_flag(prop, PROP_EDITABLE);*/
RNA_def_property_struct_type(prop, "Property");
- RNA_def_property_collection_funcs(prop, "rna_Function_parameters_begin", "rna_iterator_listbase_next", "rna_iterator_listbase_end", "rna_iterator_listbase_get", 0, 0, 0, 0, 0);
+ RNA_def_property_collection_funcs(prop, "rna_Function_parameters_begin", "rna_iterator_listbase_next", "rna_iterator_listbase_end", "rna_iterator_listbase_get", 0, 0, 0);
RNA_def_property_ui_text(prop, "Parameters", "Parameters for the function.");
prop= RNA_def_property(srna, "registered", PROP_BOOLEAN, PROP_NONE);
@@ -1088,7 +1111,7 @@ static void rna_def_enum_property(BlenderRNA *brna, StructRNA *srna)
prop= RNA_def_property(srna, "items", PROP_COLLECTION, PROP_NONE);
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
RNA_def_property_struct_type(prop, "EnumPropertyItem");
- RNA_def_property_collection_funcs(prop, "rna_EnumProperty_items_begin", "rna_iterator_array_next", "rna_iterator_array_end", "rna_iterator_array_get", 0, 0, 0, 0, 0);
+ RNA_def_property_collection_funcs(prop, "rna_EnumProperty_items_begin", "rna_iterator_array_next", "rna_iterator_array_end", "rna_iterator_array_get", 0, 0, 0);
RNA_def_property_ui_text(prop, "Items", "Possible values for the property.");
srna= RNA_def_struct(brna, "EnumPropertyItem", NULL);
@@ -1188,7 +1211,7 @@ void RNA_def_rna(BlenderRNA *brna)
prop= RNA_def_property(srna, "structs", PROP_COLLECTION, PROP_NONE);
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
RNA_def_property_struct_type(prop, "Struct");
- RNA_def_property_collection_funcs(prop, "rna_BlenderRNA_structs_begin", "rna_iterator_listbase_next", "rna_iterator_listbase_end", "rna_iterator_listbase_get", 0, 0, 0, 0, 0);
+ RNA_def_property_collection_funcs(prop, "rna_BlenderRNA_structs_begin", "rna_iterator_listbase_next", "rna_iterator_listbase_end", "rna_iterator_listbase_get", 0, 0, 0);
RNA_def_property_ui_text(prop, "Structs", "");
}
diff --git a/source/blender/makesrna/intern/rna_scene.c b/source/blender/makesrna/intern/rna_scene.c
index e8c8861e2f9..f02cba1397c 100644
--- a/source/blender/makesrna/intern/rna_scene.c
+++ b/source/blender/makesrna/intern/rna_scene.c
@@ -35,6 +35,10 @@
/* Include for Bake Options */
#include "RE_pipeline.h"
+#ifdef WITH_QUICKTIME
+#include "quicktime_export.h"
+#endif
+
#ifdef WITH_FFMPEG
#include "BKE_writeffmpeg.h"
#include <libavcodec/avcodec.h>
@@ -44,7 +48,7 @@
#include "WM_types.h"
-EnumPropertyItem snap_mode_items[] = {
+EnumPropertyItem snap_target_items[] = {
{SCE_SNAP_TARGET_CLOSEST, "CLOSEST", 0, "Closest", "Snap closest point onto target."},
{SCE_SNAP_TARGET_CENTER, "CENTER", 0, "Center", "Snap center onto target."},
{SCE_SNAP_TARGET_MEDIAN, "MEDIAN", 0, "Median", "Snap median onto target."},
@@ -52,20 +56,34 @@ EnumPropertyItem snap_mode_items[] = {
{0, NULL, 0, NULL, NULL}};
EnumPropertyItem proportional_falloff_items[] ={
- {PROP_SMOOTH, "SMOOTH", 0, "Smooth", ""},
- {PROP_SPHERE, "SPHERE", 0, "Sphere", ""},
- {PROP_ROOT, "ROOT", 0, "Root", ""},
- {PROP_SHARP, "SHARP", 0, "Sharp", ""},
- {PROP_LIN, "LINEAR", 0, "Linear", ""},
- {PROP_CONST, "CONSTANT", 0, "Constant", ""},
- {PROP_RANDOM, "RANDOM", 0, "Random", ""},
+ {PROP_SMOOTH, "SMOOTH", ICON_SMOOTHCURVE, "Smooth", ""},
+ {PROP_SPHERE, "SPHERE", ICON_SPHERECURVE, "Sphere", ""},
+ {PROP_ROOT, "ROOT", ICON_ROOTCURVE, "Root", ""},
+ {PROP_SHARP, "SHARP", ICON_SHARPCURVE, "Sharp", ""},
+ {PROP_LIN, "LINEAR", ICON_LINCURVE, "Linear", ""},
+ {PROP_CONST, "CONSTANT", ICON_NOCURVE, "Constant", ""},
+ {PROP_RANDOM, "RANDOM", ICON_RNDCURVE, "Random", ""},
{0, NULL, 0, NULL, NULL}};
EnumPropertyItem proportional_editing_items[] = {
- {PROP_EDIT_OFF, "DISABLED", 0, "Disable", ""},
- {PROP_EDIT_ON, "ENABLED", 0, "Enable", ""},
- {PROP_EDIT_CONNECTED, "CONNECTED", 0, "Connected", ""},
+ {PROP_EDIT_OFF, "DISABLED", ICON_PROP_OFF, "Disable", ""},
+ {PROP_EDIT_ON, "ENABLED", ICON_PROP_ON, "Enable", ""},
+ {PROP_EDIT_CONNECTED, "CONNECTED", ICON_PROP_CON, "Connected", ""},
+ {0, NULL, 0, NULL, NULL}};
+
+EnumPropertyItem mesh_select_mode_items[] = {
+ {SCE_SELECT_VERTEX, "VERTEX", ICON_VERTEXSEL, "Vertex", "Vertex selection mode."},
+ {SCE_SELECT_EDGE, "EDGE", ICON_EDGESEL, "Edge", "Edge selection mode."},
+ {SCE_SELECT_FACE, "FACE", ICON_FACESEL, "Face", "Face selection mode."},
+ {0, NULL, 0, NULL, NULL}};
+
+EnumPropertyItem snap_element_items[] = {
+ {SCE_SNAP_MODE_INCREMENT, "INCREMENT", ICON_SNAP_INCREMENT, "Increment", "Snap to increments of grid."},
+ {SCE_SNAP_MODE_VERTEX, "VERTEX", ICON_SNAP_VERTEX, "Vertex", "Snap to vertices."},
+ {SCE_SNAP_MODE_EDGE, "EDGE", ICON_SNAP_EDGE, "Edge", "Snap to edges."},
+ {SCE_SNAP_MODE_FACE, "FACE", ICON_SNAP_FACE, "Face", "Snap to faces."},
+ {SCE_SNAP_MODE_VOLUME, "VOLUME", ICON_SNAP_VOLUME, "Volume", "Snap to volume."},
{0, NULL, 0, NULL, NULL}};
#ifdef RNA_RUNTIME
@@ -80,12 +98,14 @@ EnumPropertyItem proportional_editing_items[] = {
#include "BKE_node.h"
#include "BKE_pointcache.h"
#include "BKE_scene.h"
+#include "BKE_depsgraph.h"
#include "BLI_threads.h"
#include "ED_info.h"
#include "ED_node.h"
#include "ED_view3d.h"
+#include "ED_object.h"
#include "RE_pipeline.h"
@@ -97,6 +117,34 @@ static PointerRNA rna_Scene_objects_get(CollectionPropertyIterator *iter)
return rna_pointer_inherit_refine(&iter->parent, &RNA_Object, ((Base*)internal->link)->object);
}
+static void rna_Scene_link_object(Scene *sce, ReportList *reports, Object *ob)
+{
+ Base *base= object_in_scene(ob, sce);
+ if (base) {
+ BKE_report(reports, RPT_ERROR, "Object is already in this scene.");
+ return;
+ }
+ base= scene_add_base(sce, ob);
+ ob->id.us++;
+
+ /* this is similar to what object_add_type and add_object do */
+ ob->lay= base->lay= sce->lay;
+ ob->recalc |= OB_RECALC;
+
+ DAG_scene_sort(sce);
+}
+
+static void rna_Scene_unlink_object(Scene *sce, ReportList *reports, Object *ob)
+{
+ Base *base= object_in_scene(ob, sce);
+ if (!base) {
+ BKE_report(reports, RPT_ERROR, "Object is not in this scene.");
+ return;
+ }
+ /* as long as ED_base_object_free_and_unlink calls free_libblock_us, we don't have to decrement ob->id.us */
+ ED_base_object_free_and_unlink(sce, base);
+}
+
static void rna_Scene_skgen_etch_template_set(PointerRNA *ptr, PointerRNA value)
{
ToolSettings *ts = (ToolSettings*)ptr->data;
@@ -320,6 +368,9 @@ static void rna_SceneRenderData_file_format_set(PointerRNA *ptr, int value)
#ifdef WITH_FFMPEG
ffmpeg_verify_image_type(rd);
#endif
+#ifdef WITH_QUICKTIME
+ quicktime_verify_image_type(rd);
+#endif
}
void rna_SceneRenderData_jpeg2k_preset_update(RenderData *rd)
@@ -524,19 +575,6 @@ static void rna_def_tool_settings(BlenderRNA *brna)
{UV_SELECT_ISLAND, "ISLAND", ICON_UV_ISLANDSEL, "Island", "Island selection mode."},
{0, NULL, 0, NULL, NULL}};
- static EnumPropertyItem mesh_select_mode_items[] = {
- {SCE_SELECT_VERTEX, "VERTEX", ICON_VERTEXSEL, "Vertex", "Vertex selection mode."},
- {SCE_SELECT_EDGE, "EDGE", ICON_EDGESEL, "Edge", "Edge selection mode."},
- {SCE_SELECT_FACE, "FACE", ICON_FACESEL, "Face", "Face selection mode."},
- {0, NULL, 0, NULL, NULL}};
-
- static EnumPropertyItem snap_element_items[] = {
- {SCE_SNAP_MODE_VERTEX, "VERTEX", ICON_SNAP_VERTEX, "Vertex", "Snap to vertices."},
- {SCE_SNAP_MODE_EDGE, "EDGE", ICON_SNAP_EDGE, "Edge", "Snap to edges."},
- {SCE_SNAP_MODE_FACE, "FACE", ICON_SNAP_FACE, "Face", "Snap to faces."},
- {SCE_SNAP_MODE_VOLUME, "VOLUME", ICON_SNAP_VOLUME, "Volume", "Snap to volume."},
- {0, NULL, 0, NULL, NULL}};
-
static EnumPropertyItem auto_key_items[] = {
{AUTOKEY_MODE_NORMAL, "ADD_REPLACE_KEYS", 0, "Add & Replace", ""},
{AUTOKEY_MODE_EDITKEYS, "REPLACE_KEYS", 0, "Replace", ""},
@@ -610,33 +648,39 @@ static void rna_def_tool_settings(BlenderRNA *brna)
prop= RNA_def_property(srna, "snap", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "snap_flag", SCE_SNAP);
- RNA_def_property_ui_text(prop, "Snap", "Snap while Ctrl is held during transform.");
- RNA_def_property_ui_icon(prop, ICON_SNAP_GEAR, 1);
+ RNA_def_property_ui_text(prop, "Snap", "Snap during transform.");
+ RNA_def_property_ui_icon(prop, ICON_SNAP_OFF, 1);
+ RNA_def_property_update(prop, NC_SCENE|ND_MODE, NULL); /* header redraw */
prop= RNA_def_property(srna, "snap_align_rotation", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "snap_flag", SCE_SNAP_ROTATE);
RNA_def_property_ui_text(prop, "Snap Align Rotation", "Align rotation with the snapping target.");
RNA_def_property_ui_icon(prop, ICON_SNAP_NORMAL, 0);
+ RNA_def_property_update(prop, NC_SCENE|ND_MODE, NULL); /* header redraw */
prop= RNA_def_property(srna, "snap_element", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "snap_mode");
RNA_def_property_enum_items(prop, snap_element_items);
RNA_def_property_ui_text(prop, "Snap Element", "Type of element to snap to.");
+ RNA_def_property_update(prop, NC_SCENE|ND_MODE, NULL); /* header redraw */
- prop= RNA_def_property(srna, "snap_mode", PROP_ENUM, PROP_NONE);
+ prop= RNA_def_property(srna, "snap_target", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "snap_target");
- RNA_def_property_enum_items(prop, snap_mode_items);
- RNA_def_property_ui_text(prop, "Snap Mode", "Which part to snap onto the target.");
+ RNA_def_property_enum_items(prop, snap_target_items);
+ RNA_def_property_ui_text(prop, "Snap Target", "Which part to snap onto the target.");
+ RNA_def_property_update(prop, NC_SCENE|ND_MODE, NULL); /* header redraw */
prop= RNA_def_property(srna, "snap_peel_object", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "snap_flag", SCE_SNAP_PEEL_OBJECT);
RNA_def_property_ui_text(prop, "Snap Peel Object", "Consider objects as whole when finding volume center.");
RNA_def_property_ui_icon(prop, ICON_SNAP_PEEL_OBJECT, 0);
+ RNA_def_property_update(prop, NC_SCENE|ND_MODE, NULL); /* header redraw */
prop= RNA_def_property(srna, "snap_project", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "snap_flag", SCE_SNAP_PROJECT);
RNA_def_property_ui_text(prop, "Project Individual Elements", "DOC_BROKEN");
RNA_def_property_ui_icon(prop, ICON_RETOPO, 0);
+ RNA_def_property_update(prop, NC_SCENE|ND_MODE, NULL); /* header redraw */
/* Auto Keying */
prop= RNA_def_property(srna, "enable_auto_key", PROP_BOOLEAN, PROP_NONE);
@@ -1079,20 +1123,18 @@ static void rna_def_scene_game_data(BlenderRNA *brna)
{0, NULL, 0, NULL, NULL}};
static EnumPropertyItem stereo_modes_items[] ={
-// {STEREO_NOSTEREO, "NO_STEREO", 0, "No Stereo", ""},
{STEREO_QUADBUFFERED, "QUADBUFFERED", 0, "Quad-Buffer", ""},
{STEREO_ABOVEBELOW, "ABOVEBELOW", 0, "Above-Below", ""},
{STEREO_INTERLACED, "INTERLACED", 0, "Interlaced", ""},
{STEREO_ANAGLYPH, "ANAGLYPH", 0, "Anaglyph", ""},
{STEREO_SIDEBYSIDE, "SIDEBYSIDE", 0, "Side-by-side", ""},
{STEREO_VINTERLACE, "VINTERLACE", 0, "Vinterlace", ""},
-// {STEREO_DOME, "DOME", 0, "Dome", ""},
{0, NULL, 0, NULL, NULL}};
static EnumPropertyItem stereo_items[] ={
- {STEREO_NOSTEREO, "NONE", 0, "None", ""},
- {STEREO_ENABLED, "STEREO", 0, "Stereo", ""},
- {STEREO_DOME, "DOME", 0, "Dome", ""},
+ {STEREO_NOSTEREO, "NONE", 0, "None", "Disable Stereo and Dome environments"},
+ {STEREO_ENABLED, "STEREO", 0, "Stereo", "Enable Stereo environment"},
+ {STEREO_DOME, "DOME", 0, "Dome", "Enable Dome environment"},
{0, NULL, 0, NULL, NULL}};
static EnumPropertyItem physics_engine_items[] = {
@@ -1155,7 +1197,7 @@ static void rna_def_scene_game_data(BlenderRNA *brna)
prop= RNA_def_property(srna, "framing_color", PROP_FLOAT, PROP_COLOR);
RNA_def_property_float_sdna(prop, NULL, "framing.col");
RNA_def_property_array(prop, 3);
- RNA_def_property_ui_text(prop, "", "");
+ RNA_def_property_ui_text(prop, "Framing Color", "Set colour of the bars");
RNA_def_property_update(prop, NC_SCENE, NULL);
/* Stereo */
@@ -1168,14 +1210,14 @@ static void rna_def_scene_game_data(BlenderRNA *brna)
prop= RNA_def_property(srna, "stereo_mode", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "stereomode");
RNA_def_property_enum_items(prop, stereo_modes_items);
- RNA_def_property_ui_text(prop, "Stereo Mode", "");
+ RNA_def_property_ui_text(prop, "Stereo Mode", "Stereographic techniques");
RNA_def_property_update(prop, NC_SCENE, NULL);
/* Dome */
prop= RNA_def_property(srna, "dome_mode", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "dome.mode");
RNA_def_property_enum_items(prop, dome_modes_items);
- RNA_def_property_ui_text(prop, "Dome Mode", "");
+ RNA_def_property_ui_text(prop, "Dome Mode", "Dome physical configurations");
RNA_def_property_update(prop, NC_SCENE, NULL);
prop= RNA_def_property(srna, "dome_tesselation", PROP_INT, PROP_NONE);
@@ -1485,7 +1527,11 @@ static void rna_def_scene_render_data(BlenderRNA *brna)
{R_AVICODEC, "AVICODEC", ICON_FILE_MOVIE, "AVI Codec", ""},
#endif
#ifdef WITH_QUICKTIME
+# ifdef USE_QTKIT
+ {R_QUICKTIME, "QUICKTIME_QTKIT", ICON_FILE_MOVIE, "QuickTime", ""},
+# else
{R_QUICKTIME, "QUICKTIME", ICON_FILE_MOVIE, "QuickTime", ""},
+# endif
#endif
#ifdef __sgi
{R_MOVIE, "MOVIE", ICON_FILE_MOVIE, "Movie", ""},
@@ -1532,6 +1578,23 @@ static void rna_def_scene_render_data(BlenderRNA *brna)
{16, "16", 0, "16", "16 bit color channels"},
{0, NULL, 0, NULL, NULL}};
#endif
+
+#ifdef WITH_QUICKTIME
+ static EnumPropertyItem quicktime_codec_type_items[] = {
+ {QT_CODECTYPE_RAW, "RAW", 0, "Uncompressed", ""},
+ {QT_CODECTYPE_JPEG, "JPEG", 0, "JPEG", ""},
+ {QT_CODECTYPE_MJPEGA, "MJPEG_A", 0, "M-JPEG A", ""},
+ {QT_CODECTYPE_MJPEGB, "MJPEG_B", 0, "M-JPEG B", ""},
+ {QT_CODECTYPE_DVCPAL, "DVCPAL", 0, "DV PAL", ""},
+ {QT_CODECTYPE_DVCNTSC, "DVCNTSC", 0, "DV/DVCPRO NTSC", ""},
+ {QT_CODECTYPE_DVCPROHD720p, "DVCPROHD720P", 0, "DVCPRO HD 720p"},
+ {QT_CODECTYPE_DVCPROHD1080i50, "DVCPROHD1080I50", 0, "DVCPRO HD 1080i50"},
+ {QT_CODECTYPE_DVCPROHD1080i60, "DVCPROHD1080I60", 0, "DVCPRO HD 1080i60"},
+ {QT_CODECTYPE_MPEG4, "MPEG4", 0, "MPEG4", ""},
+ {QT_CODECTYPE_H263, "H263", 0, "H.263", ""},
+ {QT_CODECTYPE_H264, "H264", 0, "H.264", ""},
+ {0, NULL, 0, NULL, NULL}};
+#endif
#ifdef WITH_FFMPEG
static EnumPropertyItem ffmpeg_format_items[] = {
@@ -1636,7 +1699,7 @@ static void rna_def_scene_render_data(BlenderRNA *brna)
/* JPEG and AVI JPEG */
- prop= RNA_def_property(srna, "quality", PROP_INT, PROP_NONE);
+ prop= RNA_def_property(srna, "quality", PROP_INT, PROP_PERCENTAGE);
RNA_def_property_int_sdna(prop, NULL, "quality");
RNA_def_property_range(prop, 1, 100);
RNA_def_property_ui_text(prop, "Quality", "Quality of JPEG images, AVI Jpeg and SGI movies.");
@@ -1722,6 +1785,22 @@ static void rna_def_scene_render_data(BlenderRNA *brna)
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
#endif
+#ifdef WITH_QUICKTIME
+ /* QuickTime */
+
+ prop= RNA_def_property(srna, "quicktime_codec_type", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_bitflag_sdna(prop, NULL, "qtcodecsettings.codecType");
+ RNA_def_property_enum_items(prop, quicktime_codec_type_items);
+ RNA_def_property_ui_text(prop, "Codec", "QuickTime codec type");
+ RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
+
+ prop= RNA_def_property(srna, "quicktime_codec_spatial_quality", PROP_INT, PROP_PERCENTAGE);
+ RNA_def_property_int_sdna(prop, NULL, "qtcodecsettings.codecSpatialQuality");
+ RNA_def_property_range(prop, 0, 100);
+ RNA_def_property_ui_text(prop, "Spatial quality", "Intra-frame spatial quality level");
+ RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
+#endif
+
#ifdef WITH_FFMPEG
/* FFMPEG Video*/
@@ -2249,11 +2328,71 @@ static void rna_def_scene_render_data(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Use Game Engine", "Current rendering engine is a game engine.");
}
+
+/* scene.objects */
+static void rna_def_scene_objects(BlenderRNA *brna, PropertyRNA *cprop)
+{
+ StructRNA *srna;
+ PropertyRNA *prop;
+
+ FunctionRNA *func;
+ PropertyRNA *parm;
+
+ RNA_def_property_srna(cprop, "SceneObjects");
+ srna= RNA_def_struct(brna, "SceneObjects", NULL);
+ RNA_def_struct_sdna(srna, "Scene");
+ RNA_def_struct_ui_text(srna, "Scene Objects", "Collection of scene objects.");
+
+ func= RNA_def_function(srna, "link", "rna_Scene_link_object");
+ RNA_def_function_ui_description(func, "Link object to scene.");
+ RNA_def_function_flag(func, FUNC_USE_REPORTS);
+ parm= RNA_def_pointer(func, "object", "Object", "", "Object to add to scene.");
+ RNA_def_property_flag(parm, PROP_REQUIRED);
+
+ func= RNA_def_function(srna, "unlink", "rna_Scene_unlink_object");
+ RNA_def_function_ui_description(func, "Unlink object from scene.");
+ RNA_def_function_flag(func, FUNC_USE_REPORTS);
+ parm= RNA_def_pointer(func, "object", "Object", "", "Object to remove from scene.");
+ RNA_def_property_flag(parm, PROP_REQUIRED);
+
+ prop= RNA_def_property(srna, "active", PROP_POINTER, PROP_NONE);
+ RNA_def_property_struct_type(prop, "Object");
+ RNA_def_property_pointer_funcs(prop, "rna_Scene_active_object_get", "rna_Scene_active_object_set", NULL);
+ RNA_def_property_flag(prop, PROP_EDITABLE);
+ RNA_def_property_ui_text(prop, "Active Object", "Active object for this scene.");
+ /* Could call: ED_base_object_activate(C, scene->basact);
+ * but would be a bad level call and it seems the notifier is enough */
+ RNA_def_property_update(prop, NC_SCENE|ND_OB_ACTIVE, NULL);
+}
+
+
+/* scene.bases.* */
+static void rna_def_scene_bases(BlenderRNA *brna, PropertyRNA *cprop)
+{
+ StructRNA *srna;
+ PropertyRNA *prop;
+
+// FunctionRNA *func;
+// PropertyRNA *parm;
+
+ RNA_def_property_srna(cprop, "SceneBases");
+ srna= RNA_def_struct(brna, "SceneBases", NULL);
+ RNA_def_struct_sdna(srna, "Scene");
+ RNA_def_struct_ui_text(srna, "Scene Bases", "Collection of scene bases.");
+
+ prop= RNA_def_property(srna, "active", PROP_POINTER, PROP_NONE);
+ RNA_def_property_struct_type(prop, "ObjectBase");
+ RNA_def_property_pointer_sdna(prop, NULL, "basact");
+ RNA_def_property_flag(prop, PROP_EDITABLE);
+ RNA_def_property_ui_text(prop, "Active Base", "Active object base in the scene.");
+ RNA_def_property_update(prop, NC_SCENE|ND_OB_ACTIVE, NULL);
+}
+
void RNA_def_scene(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
- PropertyRNA *prop_act;
+// PropertyRNA *prop_act;
FunctionRNA *func;
static EnumPropertyItem audio_distance_model_items[] = {
@@ -2280,7 +2419,6 @@ void RNA_def_scene(BlenderRNA *brna)
prop= RNA_def_property(srna, "set", PROP_POINTER, PROP_NONE);
RNA_def_property_pointer_sdna(prop, NULL, "set");
RNA_def_property_struct_type(prop, "Scene");
- //RNA_def_property_flag(prop, PROP_EDITABLE|PROP_ID_SELF_CHECK);
RNA_def_property_flag(prop, PROP_EDITABLE|PROP_ID_SELF_CHECK);
RNA_def_property_pointer_funcs(prop, NULL, "rna_Scene_set_set", NULL);
RNA_def_property_ui_text(prop, "Set Scene", "Background set scene.");
@@ -2299,37 +2437,16 @@ void RNA_def_scene(BlenderRNA *brna)
/* Bases/Objects */
prop= RNA_def_property(srna, "bases", PROP_COLLECTION, PROP_NONE);
RNA_def_property_collection_sdna(prop, NULL, "base", NULL);
- RNA_def_property_struct_type(prop, "Base");
+ RNA_def_property_struct_type(prop, "ObjectBase");
RNA_def_property_ui_text(prop, "Bases", "");
-
- { /* Collection active property */
- prop_act= RNA_def_property(srna, "base_active", PROP_POINTER, PROP_NONE);
- RNA_def_property_struct_type(prop_act, "Base");
- RNA_def_property_pointer_sdna(prop_act, NULL, "basact");
- RNA_def_property_flag(prop_act, PROP_EDITABLE);
- RNA_def_property_ui_text(prop_act, "Active Base", "Active object in the scene.");
- RNA_def_property_update(prop_act, NC_SCENE|ND_OB_ACTIVE, NULL);
- RNA_def_property_collection_active(prop, prop_act);
- }
+ rna_def_scene_bases(brna, prop);
prop= RNA_def_property(srna, "objects", PROP_COLLECTION, PROP_NONE);
RNA_def_property_collection_sdna(prop, NULL, "base", NULL);
RNA_def_property_struct_type(prop, "Object");
RNA_def_property_ui_text(prop, "Objects", "");
- RNA_def_property_collection_funcs(prop, 0, 0, 0, "rna_Scene_objects_get", 0, 0, 0, 0, 0);
-
- { /* Collection active property */
- prop_act= RNA_def_property(srna, "objects_active", PROP_POINTER, PROP_NONE);
- RNA_def_property_struct_type(prop_act, "Object");
- RNA_def_property_pointer_funcs(prop_act, "rna_Scene_active_object_get", "rna_Scene_active_object_set", NULL);
- RNA_def_property_flag(prop_act, PROP_EDITABLE);
- RNA_def_property_ui_text(prop_act, "Object", "Object to use as projector transform.");
- /* Could call: ED_base_object_activate(C, scene->basact);
- * but would be a bad level call and it seems the notifier is enough */
- RNA_def_property_update(prop_act, NC_SCENE|ND_OB_ACTIVE, NULL);
-
- RNA_def_property_collection_active(prop, prop_act);
- }
+ RNA_def_property_collection_funcs(prop, 0, 0, 0, "rna_Scene_objects_get", 0, 0, 0);
+ rna_def_scene_objects(brna, prop);
/* Layers */
prop= RNA_def_property(srna, "visible_layers", PROP_BOOLEAN, PROP_LAYER_MEMBER);
@@ -2486,7 +2603,7 @@ void RNA_def_scene(BlenderRNA *brna)
prop= RNA_def_property(srna, "sync_audio", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "audio.flag", AUDIO_SYNC);
- RNA_def_property_ui_text(prop, "Audio Sync", "Play back and sync with audio from Sequence Editor.");
+ RNA_def_property_ui_text(prop, "Audio Sync", "Play back and sync with audio from Sequence Editor for realtime playback.");
RNA_def_property_update(prop, NC_SCENE, NULL);
prop= RNA_def_property(srna, "scrub_audio", PROP_BOOLEAN, PROP_NONE);
diff --git a/source/blender/makesrna/intern/rna_scene_api.c b/source/blender/makesrna/intern/rna_scene_api.c
index 40f2db6d4a4..89e9c2ee5ca 100644
--- a/source/blender/makesrna/intern/rna_scene_api.c
+++ b/source/blender/makesrna/intern/rna_scene_api.c
@@ -44,44 +44,17 @@
#include "BKE_depsgraph.h"
#include "ED_object.h"
+#include "ED_anim_api.h"
#include "WM_api.h"
-static void rna_Scene_add_object(Scene *sce, ReportList *reports, Object *ob)
+static void rna_Scene_set_frame(Scene *scene, bContext *C, int frame)
{
- Base *base= object_in_scene(ob, sce);
- if (base) {
- BKE_report(reports, RPT_ERROR, "Object is already in this scene.");
- return;
- }
- base= scene_add_base(sce, ob);
- ob->id.us++;
-
- /* this is similar to what object_add_type and add_object do */
- ob->lay= base->lay= sce->lay;
- ob->recalc |= OB_RECALC;
-
- DAG_scene_sort(sce);
-}
-
-static void rna_Scene_remove_object(Scene *sce, ReportList *reports, Object *ob)
-{
- Base *base= object_in_scene(ob, sce);
- if (!base) {
- BKE_report(reports, RPT_ERROR, "Object is not in this scene.");
- return;
- }
- /* as long as ED_base_object_free_and_unlink calls free_libblock_us, we don't have to decrement ob->id.us */
- ED_base_object_free_and_unlink(sce, base);
-}
+ scene->r.cfra= frame;
+ CLAMP(scene->r.cfra, MINAFRAME, MAXFRAME);
+ scene_update_for_newframe(scene, (1<<20) - 1);
-static void rna_Scene_set_frame(Scene *sce, bContext *C, int frame)
-{
- sce->r.cfra= frame;
- CLAMP(sce->r.cfra, MINAFRAME, MAXFRAME);
- scene_update_for_newframe(sce, (1<<20) - 1);
-
- WM_event_add_notifier(C, NC_SCENE|ND_FRAME, sce);
+ WM_event_add_notifier(C, NC_SCENE|ND_FRAME, scene);
}
static KeyingSet *rna_Scene_add_keying_set(Scene *sce, ReportList *reports,
@@ -118,18 +91,6 @@ void RNA_api_scene(StructRNA *srna)
FunctionRNA *func;
PropertyRNA *parm;
- func= RNA_def_function(srna, "add_object", "rna_Scene_add_object");
- RNA_def_function_ui_description(func, "Add object to scene.");
- RNA_def_function_flag(func, FUNC_USE_REPORTS);
- parm= RNA_def_pointer(func, "object", "Object", "", "Object to add to scene.");
- RNA_def_property_flag(parm, PROP_REQUIRED);
-
- func= RNA_def_function(srna, "remove_object", "rna_Scene_remove_object");
- RNA_def_function_ui_description(func, "Remove object from scene.");
- RNA_def_function_flag(func, FUNC_USE_REPORTS);
- parm= RNA_def_pointer(func, "object", "Object", "", "Object to remove from scene.");
- RNA_def_property_flag(parm, PROP_REQUIRED);
-
func= RNA_def_function(srna, "set_frame", "rna_Scene_set_frame");
RNA_def_function_flag(func, FUNC_USE_CONTEXT);
RNA_def_function_ui_description(func, "Set scene frame updating all objects immediately.");
diff --git a/source/blender/makesrna/intern/rna_screen.c b/source/blender/makesrna/intern/rna_screen.c
index 004c57eedfc..79a5d3d5cd1 100644
--- a/source/blender/makesrna/intern/rna_screen.c
+++ b/source/blender/makesrna/intern/rna_screen.c
@@ -148,6 +148,16 @@ static void rna_def_region(BlenderRNA *brna)
RNA_def_property_int_sdna(prop, NULL, "swinid");
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
RNA_def_property_ui_text(prop, "Region ID", "Uniqute ID for this region.");
+
+ prop= RNA_def_property(srna, "width", PROP_INT, PROP_NONE);
+ RNA_def_property_int_sdna(prop, NULL, "winx");
+ RNA_def_property_clear_flag(prop, PROP_EDITABLE);
+ RNA_def_property_ui_text(prop, "Width", "Region width.");
+
+ prop= RNA_def_property(srna, "height", PROP_INT, PROP_NONE);
+ RNA_def_property_int_sdna(prop, NULL, "winy");
+ RNA_def_property_clear_flag(prop, PROP_EDITABLE);
+ RNA_def_property_ui_text(prop, "Height", "Region height.");
}
static void rna_def_screen(BlenderRNA *brna)
diff --git a/source/blender/makesrna/intern/rna_sculpt_paint.c b/source/blender/makesrna/intern/rna_sculpt_paint.c
index 481abc983c2..6cfd38ba26e 100644
--- a/source/blender/makesrna/intern/rna_sculpt_paint.c
+++ b/source/blender/makesrna/intern/rna_sculpt_paint.c
@@ -142,6 +142,21 @@ static int rna_ParticleEdit_hair_get(PointerRNA *ptr)
return (edit && edit->psys);
}
+
+static void rna_Paint_active_brush_index_set(PointerRNA *ptr, int value)
+{
+ Paint *p= ptr->data;
+ CLAMP(value, 0, p->brush_count-1);
+ p->active_brush_index= value;
+}
+
+static void rna_Paint_active_brush_index_range(PointerRNA *ptr, int *min, int *max)
+{
+ Paint *p= ptr->data;
+ *min= 0;
+ *max= MAX2(p->brush_count-1, 0);
+}
+
#else
static void rna_def_paint(BlenderRNA *brna)
@@ -158,11 +173,13 @@ static void rna_def_paint(BlenderRNA *brna)
"rna_iterator_array_next",
"rna_iterator_array_end",
"rna_iterator_array_dereference_get",
- "rna_Paint_brushes_length", 0, 0, 0, 0);
+ "rna_Paint_brushes_length", 0, 0);
RNA_def_property_ui_text(prop, "Brushes", "Brushes selected for this paint mode.");
prop= RNA_def_property(srna, "active_brush_index", PROP_INT, PROP_NONE);
- RNA_def_property_range(prop, 0, INT_MAX);
+ RNA_def_property_int_funcs(prop, NULL, "rna_Paint_active_brush_index_set", "rna_Paint_active_brush_index_range");
+ RNA_def_property_range(prop, 0, INT_MAX);
+ RNA_def_property_update(prop, NC_BRUSH|NA_EDITED, NULL);
/* Fake property to get active brush directly, rather than integer index */
prop= RNA_def_property(srna, "brush", PROP_POINTER, PROP_NONE);
@@ -170,6 +187,7 @@ static void rna_def_paint(BlenderRNA *brna)
RNA_def_property_pointer_funcs(prop, "rna_Paint_active_brush_get", "rna_Paint_active_brush_set", NULL);
RNA_def_property_flag(prop, PROP_EDITABLE);
RNA_def_property_ui_text(prop, "Brush", "Active paint brush.");
+ RNA_def_property_update(prop, NC_BRUSH|NA_EDITED, NULL);
}
static void rna_def_sculpt(BlenderRNA *brna)
@@ -238,11 +256,7 @@ static void rna_def_vertex_paint(BlenderRNA *brna)
prop= RNA_def_property(srna, "all_faces", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", VP_AREA);
RNA_def_property_ui_text(prop, "All Faces", "Paint on all faces inside brush.");
-
- prop= RNA_def_property(srna, "vertex_dist", PROP_BOOLEAN, PROP_NONE);
- RNA_def_property_boolean_sdna(prop, NULL, "flag", VP_SOFT);
- RNA_def_property_ui_text(prop, "Vertex Dist", "Use distances to vertices (instead of paint entire faces).");
-
+
prop= RNA_def_property(srna, "normals", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", VP_NORMALS);
RNA_def_property_ui_text(prop, "Normals", "Applies the vertex normal before painting.");
@@ -250,14 +264,6 @@ static void rna_def_vertex_paint(BlenderRNA *brna)
prop= RNA_def_property(srna, "spray", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", VP_SPRAY);
RNA_def_property_ui_text(prop, "Spray", "Keep applying paint effect while holding mouse.");
-
- prop= RNA_def_property(srna, "gamma", PROP_FLOAT, PROP_NONE);
- RNA_def_property_range(prop, 0.1f, 5.0f);
- RNA_def_property_ui_text(prop, "Gamma", "Vertex paint Gamma.");
-
- prop= RNA_def_property(srna, "mul", PROP_FLOAT, PROP_NONE);
- RNA_def_property_range(prop, 0.1f, 50.0f);
- RNA_def_property_ui_text(prop, "Mul", "Vertex paint Mul.");
}
static void rna_def_image_paint(BlenderRNA *brna)
@@ -335,9 +341,9 @@ static void rna_def_particle_edit(BlenderRNA *brna)
PropertyRNA *prop;
static EnumPropertyItem select_mode_items[] = {
- {SCE_SELECT_PATH, "PATH", ICON_EDGESEL, "Path", ""}, // XXX icon
- {SCE_SELECT_POINT, "POINT", ICON_VERTEXSEL, "Point", ""}, // XXX icon
- {SCE_SELECT_END, "END", ICON_FACESEL, "End", "E"}, // XXX icon
+ {SCE_SELECT_PATH, "PATH", ICON_PARTICLE_PATH, "Path", "Path edit mode"},
+ {SCE_SELECT_POINT, "POINT", ICON_PARTICLE_POINT, "Point", "Point select mode"},
+ {SCE_SELECT_END, "TIP", ICON_PARTICLE_TIP, "Tip", "Tip select mode"},
{0, NULL, 0, NULL, NULL}};
static EnumPropertyItem puff_mode[] = {
@@ -374,7 +380,7 @@ static void rna_def_particle_edit(BlenderRNA *brna)
RNA_def_property_enum_bitflag_sdna(prop, NULL, "selectmode");
RNA_def_property_enum_items(prop, select_mode_items);
RNA_def_property_ui_text(prop, "Selection Mode", "Particle select and display mode.");
- RNA_def_property_update(prop, NC_OBJECT, "rna_ParticleEdit_update");
+ RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, "rna_ParticleEdit_update");
prop= RNA_def_property(srna, "keep_lengths", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", PE_KEEP_LENGTHS);
diff --git a/source/blender/makesrna/intern/rna_sequence.c b/source/blender/makesrna/intern/rna_sequence.c
index 8bbffa4425a..2e31facfd19 100644
--- a/source/blender/makesrna/intern/rna_sequence.c
+++ b/source/blender/makesrna/intern/rna_sequence.c
@@ -42,16 +42,6 @@
#ifdef RNA_RUNTIME
-static int rna_SequenceEditor_name_length(PointerRNA *ptr)
-{
- return strlen("Sequence Editor");
-}
-
-static void rna_SequenceEditor_name_get(PointerRNA *ptr, char *str)
-{
- strcpy(str, "Sequence Editor");
-}
-
static void rna_SequenceEditor_start_frame_set(PointerRNA *ptr, int value)
{
Sequence *seq= (Sequence*)ptr->data;
@@ -176,8 +166,10 @@ static int rna_Sequence_name_length(PointerRNA *ptr)
static void rna_Sequence_name_set(PointerRNA *ptr, const char *value)
{
+ Scene *sce= (Scene*)ptr->id.data;
Sequence *seq= (Sequence*)ptr->data;
BLI_strncpy(seq->name+2, value, sizeof(seq->name)-2);
+ seqUniqueName(&sce->ed->seqbase, seq);
}
static StructRNA* rna_Sequence_refine(struct PointerRNA *ptr)
@@ -230,16 +222,11 @@ static char *rna_Sequence_path(PointerRNA *ptr)
*/
if (seq->name+2)
return BLI_sprintfN("sequence_editor.sequences[\"%s\"]", seq->name+2);
- else {
- /* compromise for the frequent sitation when strips don't have names... */
- Scene *sce= (Scene*)ptr->id.data;
- Editing *ed= seq_give_editing(sce, FALSE);
-
- return BLI_sprintfN("sequence_editor.sequences[%d]", BLI_findindex(&ed->seqbase, seq));
- }
+ else
+ return BLI_strdup("");
}
-static PointerRNA rna_SequenceEdtior_meta_stack_get(CollectionPropertyIterator *iter)
+static PointerRNA rna_SequenceEditor_meta_stack_get(CollectionPropertyIterator *iter)
{
ListBaseIterator *internal= iter->internal;
MetaStack *ms= (MetaStack*)internal->link;
@@ -545,6 +532,23 @@ static void rna_def_sequence(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Blend Opacity", "");
RNA_def_property_update(prop, NC_SCENE|ND_SEQUENCER, NULL);
+ prop= RNA_def_property(srna, "effect_fader", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_range(prop, 0.0f, 1.0f);
+ RNA_def_property_float_sdna(prop, NULL, "effect_fader");
+ RNA_def_property_ui_text(prop, "Effect fader position", "");
+ RNA_def_property_update(prop, NC_SCENE|ND_SEQUENCER, NULL);
+
+ prop= RNA_def_property(srna, "use_effect_default_fade", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flag", SEQ_USE_EFFECT_DEFAULT_FADE);
+ RNA_def_property_ui_text(prop, "Use Default Fade", "Fade effect using the builtin default (usually make transition as long as effect strip).");
+ RNA_def_property_update(prop, NC_SCENE|ND_SEQUENCER, NULL);
+
+
+ prop= RNA_def_property(srna, "speed_fader", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_float_sdna(prop, NULL, "speed_fader");
+ RNA_def_property_ui_text(prop, "Speed effect fader position", "");
+ RNA_def_property_update(prop, NC_SCENE|ND_SEQUENCER, NULL);
+
/* functions */
func= RNA_def_function(srna, "getStripElem", "give_stripelem");
RNA_def_function_ui_description(func, "Return the strip element from a given frame or None.");
@@ -563,12 +567,6 @@ static void rna_def_editor(BlenderRNA *brna)
RNA_def_struct_ui_icon(srna, ICON_SEQUENCE);
RNA_def_struct_sdna(srna, "Editing");
- prop= RNA_def_property(srna, "name", PROP_STRING, PROP_NONE);
- RNA_def_property_string_funcs(prop, "rna_SequenceEditor_name_get", "rna_SequenceEditor_name_length", NULL);
- RNA_def_property_clear_flag(prop, PROP_EDITABLE);
- RNA_def_property_ui_text(prop, "Name", "");
- RNA_def_struct_name_property(srna, prop);
-
prop= RNA_def_property(srna, "sequences", PROP_COLLECTION, PROP_NONE);
RNA_def_property_collection_sdna(prop, NULL, "seqbase", NULL);
RNA_def_property_struct_type(prop, "Sequence");
@@ -578,7 +576,7 @@ static void rna_def_editor(BlenderRNA *brna)
RNA_def_property_collection_sdna(prop, NULL, "metastack", NULL);
RNA_def_property_struct_type(prop, "Sequence");
RNA_def_property_ui_text(prop, "Meta Stack", "Meta strip stack, last is currently edited meta strip.");
- RNA_def_property_collection_funcs(prop, 0, 0, 0, "rna_SequenceEdtior_meta_stack_get", 0, 0, 0, 0, 0);
+ RNA_def_property_collection_funcs(prop, 0, 0, 0, "rna_SequenceEditor_meta_stack_get", 0, 0, 0);
prop= RNA_def_property(srna, "active_strip", PROP_POINTER, PROP_NONE);
RNA_def_property_pointer_sdna(prop, NULL, "act_seq");
@@ -645,7 +643,7 @@ static void rna_def_filter_video(StructRNA *srna)
RNA_def_property_ui_text(prop, "Use Translation", "Translate image before processing.");
RNA_def_property_boolean_funcs(prop, NULL, "rna_SequenceEditor_use_translation_set");
RNA_def_property_update(prop, NC_SCENE|ND_SEQUENCER, NULL);
-
+
prop= RNA_def_property(srna, "transform", PROP_POINTER, PROP_NONE);
RNA_def_property_pointer_sdna(prop, NULL, "strip->transform");
RNA_def_property_ui_text(prop, "Transform", "");
@@ -751,7 +749,9 @@ static void rna_def_scene(BlenderRNA *brna)
RNA_def_struct_sdna(srna, "Sequence");
prop= RNA_def_property(srna, "scene", PROP_POINTER, PROP_NONE);
+ RNA_def_property_flag(prop, PROP_EDITABLE);
RNA_def_property_ui_text(prop, "Scene", "Scene that this sequence uses.");
+ RNA_def_property_update(prop, NC_SCENE|ND_SEQUENCER, NULL);
rna_def_filter_video(srna);
rna_def_proxy(srna);
@@ -797,7 +797,7 @@ static void rna_def_sound(BlenderRNA *brna)
prop= RNA_def_property(srna, "sound", PROP_POINTER, PROP_NONE);
RNA_def_property_struct_type(prop, "Sound");
- RNA_def_property_ui_text(prop, "Sound", "Sound datablock used by this sequence (RAM audio only).");
+ RNA_def_property_ui_text(prop, "Sound", "Sound datablock used by this sequence.");
prop= RNA_def_property(srna, "filename", PROP_STRING, PROP_FILEPATH);
RNA_def_property_string_sdna(prop, NULL, "strip->stripdata->name");
@@ -807,8 +807,16 @@ static void rna_def_sound(BlenderRNA *brna)
prop= RNA_def_property(srna, "directory", PROP_STRING, PROP_DIRPATH);
RNA_def_property_string_sdna(prop, NULL, "strip->dir");
RNA_def_property_ui_text(prop, "Directory", "");
-
+
rna_def_input(srna);
+
+ RNA_def_struct_sdna_from(srna, "SoundHandle", "sound_handle");
+
+ prop= RNA_def_property(srna, "volume", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_float_sdna(prop, NULL, "volume");
+ RNA_def_property_range(prop, 0.0f, 1.0f);
+ RNA_def_property_ui_text(prop, "Volume", "Playback volume of the sound");
+ RNA_def_property_update(prop, NC_SCENE|ND_SEQUENCER, NULL);
}
static void rna_def_effect(BlenderRNA *brna)
@@ -1054,6 +1062,7 @@ static void rna_def_speed_control(BlenderRNA *brna)
prop= RNA_def_property(srna, "global_speed", PROP_FLOAT, PROP_UNSIGNED);
RNA_def_property_float_sdna(prop, NULL, "globalSpeed");
+ RNA_def_property_clear_flag(prop, PROP_ANIMATEABLE); /* seq->facf0 is used to animate this */
RNA_def_property_ui_text(prop, "Global Speed", "");
RNA_def_property_ui_range(prop, 0.0f, 100.0f, 1, 0);
diff --git a/source/blender/makesrna/intern/rna_space.c b/source/blender/makesrna/intern/rna_space.c
index c77dabe5e4d..ea695880526 100644
--- a/source/blender/makesrna/intern/rna_space.c
+++ b/source/blender/makesrna/intern/rna_space.c
@@ -202,6 +202,31 @@ EnumPropertyItem *rna_TransformOrientation_itemf(bContext *C, PointerRNA *ptr, i
return item;
}
+/* Space 3D View */
+static void rna_Space3DView_lock_camera_and_layers_set(PointerRNA *ptr, int value)
+{
+ View3D *v3d= (View3D*)(ptr->data);
+ bScreen *sc= (bScreen*)ptr->id.data;
+
+ v3d->scenelock = value;
+
+ if(value) {
+ int bit;
+ v3d->lay= sc->scene->lay;
+ /* seek for layact */
+ bit= 0;
+ while(bit<32) {
+ if(v3d->lay & (1<<bit)) {
+ v3d->layact= 1<<bit;
+ break;
+ }
+ bit++;
+ }
+ v3d->camera= sc->scene->camera;
+ }
+}
+
+
/* Space Image Editor */
static PointerRNA rna_SpaceImageEditor_uvedit_get(PointerRNA *ptr)
@@ -418,6 +443,9 @@ static void rna_SpaceDopeSheetEditor_action_update(bContext *C, PointerRNA *ptr)
/* set action */
adt->action= saction->action;
id_us_plus(&adt->action->id);
+
+ /* force depsgraph flush too */
+ DAG_id_flush_update(&obact->id, OB_RECALC_OB|OB_RECALC_DATA);
}
}
@@ -638,11 +666,11 @@ static void rna_def_space_3dview(BlenderRNA *brna)
{0, NULL, 0, NULL, NULL}};
static EnumPropertyItem pivot_items[] = {
- {V3D_CENTER, "BOUNDING_BOX_CENTER", 0, "Bounding Box Center", ""},
- {V3D_CURSOR, "CURSOR", 0, "3D Cursor", ""},
- {V3D_LOCAL, "INDIVIDUAL_CENTERS", 0, "Individual Centers", ""},
- {V3D_CENTROID, "MEDIAN_POINT", 0, "Median Point", ""},
- {V3D_ACTIVE, "ACTIVE_ELEMENT", 0, "Active Element", ""},
+ {V3D_CENTER, "BOUNDING_BOX_CENTER", ICON_ROTATE, "Bounding Box Center", ""},
+ {V3D_CURSOR, "CURSOR", ICON_CURSOR, "3D Cursor", ""},
+ {V3D_LOCAL, "INDIVIDUAL_CENTERS", ICON_ROTATECOLLECTION, "Individual Centers", ""},
+ {V3D_CENTROID, "MEDIAN_POINT", ICON_ROTATECENTER, "Median Point", ""},
+ {V3D_ACTIVE, "ACTIVE_ELEMENT", ICON_ROTACTIVE, "Active Element", ""},
{0, NULL, 0, NULL, NULL}};
srna= RNA_def_struct(brna, "Space3DView", "Space");
@@ -656,10 +684,16 @@ static void rna_def_space_3dview(BlenderRNA *brna)
RNA_def_property_update(prop, NC_SPACE|ND_SPACE_VIEW3D, NULL);
prop= RNA_def_property(srna, "lock_object", PROP_POINTER, PROP_NONE);
+ RNA_def_property_flag(prop, PROP_EDITABLE);
RNA_def_property_pointer_sdna(prop, NULL, "ob_centre");
RNA_def_property_ui_text(prop, "Lock Object", "3D View center is locked to this object's position");
RNA_def_property_update(prop, NC_SPACE|ND_SPACE_VIEW3D, NULL);
+ prop= RNA_def_property(srna, "lock_bone", PROP_STRING, PROP_NONE);
+ RNA_def_property_string_sdna(prop, NULL, "ob_centre_bone");
+ RNA_def_property_ui_text(prop, "Lock Bone", "3D View center is locked to this bone's position");
+ RNA_def_property_update(prop, NC_SPACE|ND_SPACE_VIEW3D, NULL);
+
prop= RNA_def_property(srna, "background_image", PROP_POINTER, PROP_NONE);
RNA_def_property_pointer_sdna(prop, NULL, "bgpic");
RNA_def_property_ui_text(prop, "Background Image", "Image and settings to display in the 3D View background");
@@ -750,6 +784,12 @@ static void rna_def_space_3dview(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Textured Solid", "Display face-assigned textures in solid view");
RNA_def_property_update(prop, NC_SPACE|ND_SPACE_VIEW3D, NULL);
+ prop= RNA_def_property(srna, "occlude_geometry", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flag", V3D_ZBUF_SELECT);
+ RNA_def_property_ui_text(prop, "Occlude Geometry", "Limit selection to visible (clipped with depth buffer)");
+ RNA_def_property_ui_icon(prop, ICON_ORTHO, 0);
+ RNA_def_property_update(prop, NC_SPACE|ND_SPACE_VIEW3D, NULL);
+
prop= RNA_def_property(srna, "display_background_image", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_funcs(prop, NULL, "rna_View3D_display_background_image_set");
RNA_def_property_boolean_sdna(prop, NULL, "flag", V3D_DISPBGPIC);
@@ -765,26 +805,31 @@ static void rna_def_space_3dview(BlenderRNA *brna)
prop= RNA_def_property(srna, "pivot_point_align", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", V3D_ALIGN);
RNA_def_property_ui_text(prop, "Align", "Manipulate object centers only.");
+ RNA_def_property_ui_icon(prop, ICON_ALIGN, 0);
RNA_def_property_update(prop, NC_SPACE|ND_SPACE_VIEW3D, NULL);
prop= RNA_def_property(srna, "manipulator", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "twflag", V3D_USE_MANIPULATOR);
RNA_def_property_ui_text(prop, "Manipulator", "Use a 3D manipulator widget for controlling transforms.");
+ RNA_def_property_ui_icon(prop, ICON_MANIPUL, 0);
RNA_def_property_update(prop, NC_SPACE|ND_SPACE_VIEW3D, NULL);
prop= RNA_def_property(srna, "manipulator_translate", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "twtype", V3D_MANIP_TRANSLATE);
RNA_def_property_ui_text(prop, "Manipulator Translate", "Use the manipulator for movement transformations.");
+ RNA_def_property_ui_icon(prop, ICON_MAN_TRANS, 0);
RNA_def_property_update(prop, NC_SPACE|ND_SPACE_VIEW3D, NULL);
prop= RNA_def_property(srna, "manipulator_rotate", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "twtype", V3D_MANIP_ROTATE);
RNA_def_property_ui_text(prop, "Manipulator Rotate", "Use the manipulator for rotation transformations.");
+ RNA_def_property_ui_icon(prop, ICON_MAN_ROT, 0);
RNA_def_property_update(prop, NC_SPACE|ND_SPACE_VIEW3D, NULL);
prop= RNA_def_property(srna, "manipulator_scale", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "twtype", V3D_MANIP_SCALE);
RNA_def_property_ui_text(prop, "Manipulator Scale", "Use the manipulator for scale transformations.");
+ RNA_def_property_ui_icon(prop, ICON_MAN_SCALE, 0);
RNA_def_property_update(prop, NC_SPACE|ND_SPACE_VIEW3D, NULL);
prop= RNA_def_property(srna, "transform_orientation", PROP_ENUM, PROP_NONE);
@@ -813,6 +858,18 @@ static void rna_def_space_3dview(BlenderRNA *brna)
RNA_def_property_boolean_sdna(prop, "RegionView3D", "viewlock", RV3D_BOXCLIP);
RNA_def_property_ui_text(prop, "Clip", "");
RNA_def_property_update(prop, NC_SPACE|ND_SPACE_VIEW3D, NULL);
+
+ prop= RNA_def_property(srna, "lock_camera_and_layers", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "scenelock", 1);
+ RNA_def_property_boolean_funcs(prop, NULL, "rna_Space3DView_lock_camera_and_layers_set");
+ RNA_def_property_ui_text(prop, "Lock Camera and Layers", "Lock the active camera and layers to scene.");
+ RNA_def_property_ui_icon(prop, ICON_LOCKVIEW_OFF, 1);
+
+ prop= RNA_def_property(srna, "used_layers", PROP_BOOLEAN, PROP_LAYER_MEMBER);
+ RNA_def_property_boolean_sdna(prop, NULL, "lay_used", 1);
+ RNA_def_property_array(prop, 20);
+ RNA_def_property_clear_flag(prop, PROP_EDITABLE);
+ RNA_def_property_ui_text(prop, "Used Layers", "Layers that contain something.");
}
static void rna_def_space_buttons(BlenderRNA *brna)
@@ -991,6 +1048,11 @@ static void rna_def_space_sequencer(BlenderRNA *brna)
RNA_def_property_update(prop, NC_SPACE|ND_SPACE_SEQUENCER, NULL);
/* flag's */
+ prop= RNA_def_property(srna, "show_cframe_indicator", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", SEQ_NO_DRAW_CFRANUM);
+ RNA_def_property_ui_text(prop, "Show Frame Number Indicator", "Show frame number beside the current frame indicator line.");
+ RNA_def_property_update(prop, NC_SPACE|ND_SPACE_SEQUENCER, NULL);
+
prop= RNA_def_property(srna, "draw_frames", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", SEQ_DRAWFRAMES);
RNA_def_property_ui_text(prop, "Draw Frames", "Draw frames rather then seconds.");
@@ -1153,7 +1215,7 @@ static void rna_def_space_dopesheet(BlenderRNA *brna)
RNA_def_property_flag(prop, PROP_EDITABLE);
RNA_def_property_pointer_funcs(prop, NULL, "rna_SpaceDopeSheetEditor_action_set", NULL);
RNA_def_property_ui_text(prop, "Action", "Action displayed and edited in this space.");
- RNA_def_property_update(prop, NC_SPACE|ND_SPACE_DOPESHEET, "rna_SpaceDopeSheetEditor_action_update");
+ RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME_EDIT, "rna_SpaceDopeSheetEditor_action_update");
/* mode */
prop= RNA_def_property(srna, "mode", PROP_ENUM, PROP_NONE);
diff --git a/source/blender/makesrna/intern/rna_text.c b/source/blender/makesrna/intern/rna_text.c
index 8c9b2b58887..bed686ed360 100644
--- a/source/blender/makesrna/intern/rna_text.c
+++ b/source/blender/makesrna/intern/rna_text.c
@@ -194,6 +194,10 @@ static void rna_def_text(BlenderRNA *brna)
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
RNA_def_property_ui_text(prop, "Memory", "Text file is in memory, without a corresponding file on disk.");
+ prop= RNA_def_property(srna, "use_module", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flags", TXT_ISSCRIPT);
+ RNA_def_property_ui_text(prop, "Register", "Register this text as a module on loading.");
+
prop= RNA_def_property(srna, "lines", PROP_COLLECTION, PROP_NONE);
RNA_def_property_struct_type(prop, "TextLine");
RNA_def_property_ui_text(prop, "Lines", "Lines of text.");
diff --git a/source/blender/makesrna/intern/rna_texture.c b/source/blender/makesrna/intern/rna_texture.c
index 44e7d0f68d0..ceb78d8cddf 100644
--- a/source/blender/makesrna/intern/rna_texture.c
+++ b/source/blender/makesrna/intern/rna_texture.c
@@ -71,36 +71,36 @@ static StructRNA *rna_Texture_refine(struct PointerRNA *ptr)
Tex *tex= (Tex*)ptr->data;
switch(tex->type) {
+ case TEX_BLEND:
+ return &RNA_BlendTexture;
case TEX_CLOUDS:
return &RNA_CloudsTexture;
- case TEX_WOOD:
- return &RNA_WoodTexture;
- case TEX_MARBLE:
- return &RNA_MarbleTexture;
+ case TEX_DISTNOISE:
+ return &RNA_DistortedNoiseTexture;
+ case TEX_ENVMAP:
+ return &RNA_EnvironmentMapTexture;
+ case TEX_IMAGE:
+ return &RNA_ImageTexture;
case TEX_MAGIC:
return &RNA_MagicTexture;
- case TEX_BLEND:
- return &RNA_BlendTexture;
- case TEX_STUCCI:
- return &RNA_StucciTexture;
+ case TEX_MARBLE:
+ return &RNA_MarbleTexture;
+ case TEX_MUSGRAVE:
+ return &RNA_MusgraveTexture;
case TEX_NOISE:
return &RNA_NoiseTexture;
- case TEX_IMAGE:
- return &RNA_ImageTexture;
case TEX_PLUGIN:
return &RNA_PluginTexture;
- case TEX_ENVMAP:
- return &RNA_EnvironmentMapTexture;
- case TEX_MUSGRAVE:
- return &RNA_MusgraveTexture;
- case TEX_VORONOI:
- return &RNA_VoronoiTexture;
- case TEX_DISTNOISE:
- return &RNA_DistortedNoiseTexture;
case TEX_POINTDENSITY:
return &RNA_PointDensityTexture;
+ case TEX_STUCCI:
+ return &RNA_StucciTexture;
+ case TEX_VORONOI:
+ return &RNA_VoronoiTexture;
case TEX_VOXELDATA:
return &RNA_VoxelDataTexture;
+ case TEX_WOOD:
+ return &RNA_WoodTexture;
default:
return &RNA_Texture;
}
@@ -1780,21 +1780,21 @@ static void rna_def_texture(BlenderRNA *brna)
static EnumPropertyItem prop_type_items[] = {
{0, "NONE", 0, "None", ""},
- {TEX_PLUGIN, "PLUGIN", ICON_PLUGIN, "Plugin", ""},
- {TEX_IMAGE, "IMAGE", ICON_IMAGE_DATA, "Image or Movie", ""},
- {TEX_ENVMAP, "ENVIRONMENT_MAP", ICON_IMAGE_DATA, "Environment Map", ""},
+ {TEX_BLEND, "BLEND", ICON_TEXTURE, "Blend", ""},
{TEX_CLOUDS, "CLOUDS", ICON_TEXTURE, "Clouds", ""},
- {TEX_WOOD, "WOOD", ICON_TEXTURE, "Wood", ""},
- {TEX_MARBLE, "MARBLE", ICON_TEXTURE, "Marble", ""},
+ {TEX_DISTNOISE, "DISTORTED_NOISE", ICON_TEXTURE, "Distorted Noise", ""},
+ {TEX_ENVMAP, "ENVIRONMENT_MAP", ICON_IMAGE_DATA, "Environment Map", ""},
+ {TEX_IMAGE, "IMAGE", ICON_IMAGE_DATA, "Image or Movie", ""},
{TEX_MAGIC, "MAGIC", ICON_TEXTURE, "Magic", ""},
- {TEX_BLEND, "BLEND", ICON_TEXTURE, "Blend", ""},
- {TEX_STUCCI, "STUCCI", ICON_TEXTURE, "Stucci", ""},
- {TEX_NOISE, "NOISE", ICON_TEXTURE, "Noise", ""},
+ {TEX_MARBLE, "MARBLE", ICON_TEXTURE, "Marble", ""},
{TEX_MUSGRAVE, "MUSGRAVE", ICON_TEXTURE, "Musgrave", ""},
- {TEX_VORONOI, "VORONOI", ICON_TEXTURE, "Voronoi", ""},
- {TEX_DISTNOISE, "DISTORTED_NOISE", ICON_TEXTURE, "Distorted Noise", ""},
+ {TEX_NOISE, "NOISE", ICON_TEXTURE, "Noise", ""},
+ {TEX_PLUGIN, "PLUGIN", ICON_PLUGIN, "Plugin", ""},
{TEX_POINTDENSITY, "POINT_DENSITY", ICON_TEXTURE, "Point Density", ""},
+ {TEX_STUCCI, "STUCCI", ICON_TEXTURE, "Stucci", ""},
+ {TEX_VORONOI, "VORONOI", ICON_TEXTURE, "Voronoi", ""},
{TEX_VOXELDATA, "VOXEL_DATA", ICON_TEXTURE, "Voxel Data", ""},
+ {TEX_WOOD, "WOOD", ICON_TEXTURE, "Wood", ""},
{0, NULL, 0, NULL, NULL}};
srna= RNA_def_struct(brna, "Texture", "ID");
diff --git a/source/blender/makesrna/intern/rna_ui_api.c b/source/blender/makesrna/intern/rna_ui_api.c
index ad4557f76a1..e15cc130899 100644
--- a/source/blender/makesrna/intern/rna_ui_api.c
+++ b/source/blender/makesrna/intern/rna_ui_api.c
@@ -37,24 +37,29 @@
#ifdef RNA_RUNTIME
-static void rna_uiItemR(uiLayout *layout, char *name, int icon, PointerRNA *ptr, char *propname, int expand, int slider, int toggle, int icon_only, int event, int full_event)
+static void rna_uiItemR(uiLayout *layout, char *name, int icon, PointerRNA *ptr, char *propname, int expand, int slider, int toggle, int icon_only, int event, int full_event, int index)
{
+ PropertyRNA *prop= RNA_struct_find_property(ptr, propname);
int flag= 0;
+ if(!prop) {
+ printf("rna_uiItemR: property not found: %s\n", propname);
+ return;
+ }
+
flag |= (slider)? UI_ITEM_R_SLIDER: 0;
flag |= (expand)? UI_ITEM_R_EXPAND: 0;
flag |= (toggle)? UI_ITEM_R_TOGGLE: 0;
flag |= (icon_only)? UI_ITEM_R_ICON_ONLY: 0;
flag |= (event)? UI_ITEM_R_EVENT: 0;
flag |= (full_event)? UI_ITEM_R_FULL_EVENT: 0;
-
- uiItemR(layout, name, icon, ptr, propname, flag);
+
+ uiItemFullR(layout, name, icon, ptr, prop, index, 0, flag);
}
-static PointerRNA rna_uiItemO(uiLayout *layout, char *name, int icon, char *opname, int properties)
+static PointerRNA rna_uiItemO(uiLayout *layout, char *name, int icon, char *opname)
{
- int flag= (properties)? UI_ITEM_O_RETURN_PROPS: 0;
- return uiItemFullO(layout, name, icon, opname, NULL, uiLayoutGetOperatorContext(layout), flag);
+ return uiItemFullO(layout, name, icon, opname, NULL, uiLayoutGetOperatorContext(layout), UI_ITEM_O_RETURN_PROPS);
}
#else
@@ -142,7 +147,7 @@ void RNA_api_ui_layout(StructRNA *srna)
RNA_def_float(func, "percentage", 0.0f, 0.0f, 1.0f, "Percentage", "Percentage of width to split at.", 0.0f, 1.0f);
/* items */
- func= RNA_def_function(srna, "itemR", "rna_uiItemR");
+ func= RNA_def_function(srna, "prop", "rna_uiItemR");
api_ui_item_common(func);
api_ui_item_rna_common(func);
RNA_def_boolean(func, "expand", 0, "", "Expand button to show more detail.");
@@ -151,21 +156,22 @@ void RNA_api_ui_layout(StructRNA *srna)
RNA_def_boolean(func, "icon_only", 0, "", "Draw only icons in buttons, no text.");
RNA_def_boolean(func, "event", 0, "", "Use button to input key events.");
RNA_def_boolean(func, "full_event", 0, "", "Use button to input full events including modifiers.");
+ RNA_def_int(func, "index", -1, -2, INT_MAX, "", "The index of this button, when set a single member of an array can be accessed, when set to -1 all array members are used.", -2, INT_MAX); /* RNA_NO_INDEX == -1 */
- func= RNA_def_function(srna, "items_enumR", "uiItemsEnumR");
+ func= RNA_def_function(srna, "props_enum", "uiItemsEnumR");
api_ui_item_rna_common(func);
- func= RNA_def_function(srna, "item_menu_enumR", "uiItemMenuEnumR");
+ func= RNA_def_function(srna, "prop_menu_enum", "uiItemMenuEnumR");
api_ui_item_common(func);
api_ui_item_rna_common(func);
- func= RNA_def_function(srna, "item_enumR", "uiItemEnumR_string");
+ func= RNA_def_function(srna, "prop_enum", "uiItemEnumR_string");
api_ui_item_common(func);
api_ui_item_rna_common(func);
parm= RNA_def_string(func, "value", "", 0, "", "Enum property value.");
RNA_def_property_flag(parm, PROP_REQUIRED);
- func= RNA_def_function(srna, "item_pointerR", "uiItemPointerR");
+ func= RNA_def_function(srna, "prop_object", "uiItemPointerR");
api_ui_item_common(func);
api_ui_item_rna_common(func);
parm= RNA_def_pointer(func, "search_data", "AnyType", "", "Data from which to take collection to search in.");
@@ -173,69 +179,68 @@ void RNA_api_ui_layout(StructRNA *srna)
parm= RNA_def_string(func, "search_property", "", 0, "", "Identifier of search collection property.");
RNA_def_property_flag(parm, PROP_REQUIRED);
- func= RNA_def_function(srna, "itemO", "rna_uiItemO");
+ func= RNA_def_function(srna, "operator", "rna_uiItemO");
api_ui_item_op_common(func);
- parm= RNA_def_boolean(func, "properties", 0, "Properties", "Return operator properties to fill in manually.");
- parm= RNA_def_pointer(func, "return_properties", "OperatorProperties", "", "Operator properties to fill in, return when 'properties' is set to true.");
+ parm= RNA_def_pointer(func, "properties", "OperatorProperties", "", "Operator properties to fill in, return when 'properties' is set to true.");
RNA_def_property_flag(parm, PROP_REQUIRED|PROP_RNAPTR);
RNA_def_function_return(func, parm);
- func= RNA_def_function(srna, "item_enumO", "uiItemEnumO_string");
+/* func= RNA_def_function(srna, "operator_enum", "uiItemEnumO_string");
api_ui_item_op_common(func);
parm= RNA_def_string(func, "property", "", 0, "", "Identifier of property in operator.");
RNA_def_property_flag(parm, PROP_REQUIRED);
parm= RNA_def_string(func, "value", "", 0, "", "Enum property value.");
- RNA_def_property_flag(parm, PROP_REQUIRED);
+ RNA_def_property_flag(parm, PROP_REQUIRED); */
- func= RNA_def_function(srna, "items_enumO", "uiItemsEnumO");
+ func= RNA_def_function(srna, "operator_enums", "uiItemsEnumO");
parm= RNA_def_string(func, "operator", "", 0, "", "Identifier of the operator.");
RNA_def_property_flag(parm, PROP_REQUIRED);
parm= RNA_def_string(func, "property", "", 0, "", "Identifier of property in operator.");
RNA_def_property_flag(parm, PROP_REQUIRED);
- func= RNA_def_function(srna, "item_menu_enumO", "uiItemMenuEnumO");
+ func= RNA_def_function(srna, "operator_menu_enum", "uiItemMenuEnumO");
api_ui_item_op_common(func);
parm= RNA_def_string(func, "property", "", 0, "", "Identifier of property in operator.");
RNA_def_property_flag(parm, PROP_REQUIRED);
- func= RNA_def_function(srna, "item_booleanO", "uiItemBooleanO");
+/* func= RNA_def_function(srna, "operator_boolean", "uiItemBooleanO");
api_ui_item_op_common(func);
parm= RNA_def_string(func, "property", "", 0, "", "Identifier of property in operator.");
RNA_def_property_flag(parm, PROP_REQUIRED);
parm= RNA_def_boolean(func, "value", 0, "", "Value of the property to call the operator with.");
- RNA_def_property_flag(parm, PROP_REQUIRED);
+ RNA_def_property_flag(parm, PROP_REQUIRED); */
- func= RNA_def_function(srna, "item_intO", "uiItemIntO");
+/* func= RNA_def_function(srna, "operator_int", "uiItemIntO");
api_ui_item_op_common(func);
parm= RNA_def_string(func, "property", "", 0, "", "Identifier of property in operator.");
RNA_def_property_flag(parm, PROP_REQUIRED);
parm= RNA_def_int(func, "value", 0, INT_MIN, INT_MAX, "", "Value of the property to call the operator with.", INT_MIN, INT_MAX);
- RNA_def_property_flag(parm, PROP_REQUIRED);
+ RNA_def_property_flag(parm, PROP_REQUIRED); */
- func= RNA_def_function(srna, "item_floatO", "uiItemFloatO");
+/* func= RNA_def_function(srna, "operator_float", "uiItemFloatO");
api_ui_item_op_common(func);
parm= RNA_def_string(func, "property", "", 0, "", "Identifier of property in operator.");
RNA_def_property_flag(parm, PROP_REQUIRED);
parm= RNA_def_float(func, "value", 0, -FLT_MAX, FLT_MAX, "", "Value of the property to call the operator with.", -FLT_MAX, FLT_MAX);
- RNA_def_property_flag(parm, PROP_REQUIRED);
+ RNA_def_property_flag(parm, PROP_REQUIRED); */
- func= RNA_def_function(srna, "item_stringO", "uiItemStringO");
+/* func= RNA_def_function(srna, "operator_string", "uiItemStringO");
api_ui_item_op_common(func);
parm= RNA_def_string(func, "property", "", 0, "", "Identifier of property in operator.");
RNA_def_property_flag(parm, PROP_REQUIRED);
parm= RNA_def_string(func, "value", "", 0, "", "Value of the property to call the operator with.");
- RNA_def_property_flag(parm, PROP_REQUIRED);
+ RNA_def_property_flag(parm, PROP_REQUIRED); */
- func= RNA_def_function(srna, "itemL", "uiItemL");
+ func= RNA_def_function(srna, "label", "uiItemL");
api_ui_item_common(func);
- func= RNA_def_function(srna, "itemM", "uiItemM");
+ func= RNA_def_function(srna, "menu", "uiItemM");
RNA_def_function_flag(func, FUNC_USE_CONTEXT);
api_ui_item_common(func);
parm= RNA_def_string(func, "menu", "", 0, "", "Identifier of the menu.");
RNA_def_property_flag(parm, PROP_REQUIRED);
- func= RNA_def_function(srna, "itemS", "uiItemS");
+ func= RNA_def_function(srna, "separator", "uiItemS");
/* context */
func= RNA_def_function(srna, "set_context_pointer", "uiLayoutSetContextPointer");
@@ -305,6 +310,12 @@ void RNA_api_ui_layout(StructRNA *srna)
func= RNA_def_function(srna, "template_layers", "uiTemplateLayers");
api_ui_item_rna_common(func);
+ parm= RNA_def_pointer(func, "used_layers_data", "AnyType", "", "Data from which to take property.");
+ RNA_def_property_flag(parm, PROP_REQUIRED|PROP_RNAPTR);
+ parm= RNA_def_string(func, "used_layers_property", "", 0, "", "Identifier of property in data.");
+ RNA_def_property_flag(parm, PROP_REQUIRED);
+ parm= RNA_def_int(func, "active_layer", 0, 0, INT_MAX, "Active Layer", "", 0, INT_MAX);
+ RNA_def_property_flag(parm, PROP_REQUIRED);
func= RNA_def_function(srna, "template_triColorSet", "uiTemplateTriColorSet");
api_ui_item_rna_common(func);
@@ -344,9 +355,11 @@ void RNA_api_ui_layout(StructRNA *srna)
func= RNA_def_function(srna, "template_header_3D", "uiTemplateHeader3D");
RNA_def_function_flag(func, FUNC_USE_CONTEXT);
- func= RNA_def_function(srna, "view3d_select_faceselmenu", "uiTemplate_view3d_select_faceselmenu");
- RNA_def_function_flag(func, FUNC_USE_CONTEXT);
-}
+
+ func= RNA_def_function(srna, "introspect", "uiLayoutIntrospect");
+ parm= RNA_def_string(func, "string", "", 1024*1024, "Descr", "DESCR");
+ RNA_def_function_return(func, parm);
+}
#endif
diff --git a/source/blender/makesrna/intern/rna_userdef.c b/source/blender/makesrna/intern/rna_userdef.c
index a54e1b84709..9f7d897d09c 100644
--- a/source/blender/makesrna/intern/rna_userdef.c
+++ b/source/blender/makesrna/intern/rna_userdef.c
@@ -46,6 +46,7 @@
#include "BKE_DerivedMesh.h"
#include "BKE_depsgraph.h"
#include "DNA_object_types.h"
+// #include "GPU_draw.h"
static void rna_userdef_update(bContext *C, PointerRNA *ptr)
{
@@ -151,6 +152,15 @@ static void rna_UserDef_weight_color_update(bContext *C, PointerRNA *ptr)
rna_userdef_update(C, ptr);
}
+// XXX - todo, this is not accessible from here and it only works when the userprefs are in the same window.
+// extern int GPU_default_lights(void);
+static void rna_UserDef_viewport_lights_update(bContext *C, PointerRNA *ptr)
+{
+ // GPU_default_lights();
+ WM_event_add_notifier(C, NC_SPACE|ND_SPACE_VIEW3D, NULL);
+ rna_userdef_update(C, ptr);
+}
+
static void rna_userdef_autosave_update(bContext *C, PointerRNA *ptr)
{
WM_autosave_init(C);
@@ -491,22 +501,22 @@ static void rna_def_userdef_theme_spaces_main(StructRNA *srna, int spacetype)
/* window */
prop= RNA_def_property(srna, "back", PROP_FLOAT, PROP_COLOR);
RNA_def_property_array(prop, 3);
- RNA_def_property_ui_text(prop, "Window Back", "");
+ RNA_def_property_ui_text(prop, "Window Background", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop= RNA_def_property(srna, "title", PROP_FLOAT, PROP_COLOR);
RNA_def_property_array(prop, 3);
- RNA_def_property_ui_text(prop, "Window Title", "");
+ RNA_def_property_ui_text(prop, "Title", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop= RNA_def_property(srna, "text", PROP_FLOAT, PROP_COLOR);
RNA_def_property_array(prop, 3);
- RNA_def_property_ui_text(prop, "Window Text", "");
+ RNA_def_property_ui_text(prop, "Text", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop= RNA_def_property(srna, "text_hi", PROP_FLOAT, PROP_COLOR);
RNA_def_property_array(prop, 3);
- RNA_def_property_ui_text(prop, "Window Text Highlight", "");
+ RNA_def_property_ui_text(prop, "Text Highlight", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
/* header */
@@ -526,48 +536,48 @@ static void rna_def_userdef_theme_spaces_main(StructRNA *srna, int spacetype)
RNA_def_property_update(prop, 0, "rna_userdef_update");
/* buttons */
- if(! ELEM(spacetype, SPACE_BUTS, SPACE_OUTLINER)) {
- prop= RNA_def_property(srna, "button", PROP_FLOAT, PROP_COLOR);
- RNA_def_property_array(prop, 3);
- RNA_def_property_ui_text(prop, "Button Back", "");
- RNA_def_property_update(prop, 0, "rna_userdef_update");
-
- prop= RNA_def_property(srna, "button_title", PROP_FLOAT, PROP_COLOR);
- RNA_def_property_array(prop, 3);
- RNA_def_property_ui_text(prop, "Button Title", "");
- RNA_def_property_update(prop, 0, "rna_userdef_update");
-
- prop= RNA_def_property(srna, "button_text", PROP_FLOAT, PROP_COLOR);
- RNA_def_property_array(prop, 3);
- RNA_def_property_ui_text(prop, "Button Text", "");
- RNA_def_property_update(prop, 0, "rna_userdef_update");
-
- prop= RNA_def_property(srna, "button_text_hi", PROP_FLOAT, PROP_COLOR);
- RNA_def_property_array(prop, 3);
- RNA_def_property_ui_text(prop, "Button Text Highlight", "");
- RNA_def_property_update(prop, 0, "rna_userdef_update");
- }
+// if(! ELEM(spacetype, SPACE_BUTS, SPACE_OUTLINER)) {
+ prop= RNA_def_property(srna, "button", PROP_FLOAT, PROP_COLOR);
+ RNA_def_property_array(prop, 3);
+ RNA_def_property_ui_text(prop, "Region Background", "");
+ RNA_def_property_update(prop, 0, "rna_userdef_update");
+
+ prop= RNA_def_property(srna, "button_title", PROP_FLOAT, PROP_COLOR);
+ RNA_def_property_array(prop, 3);
+ RNA_def_property_ui_text(prop, "Region Text Titles", "");
+ RNA_def_property_update(prop, 0, "rna_userdef_update");
+
+ prop= RNA_def_property(srna, "button_text", PROP_FLOAT, PROP_COLOR);
+ RNA_def_property_array(prop, 3);
+ RNA_def_property_ui_text(prop, "Region Text", "");
+ RNA_def_property_update(prop, 0, "rna_userdef_update");
+
+ prop= RNA_def_property(srna, "button_text_hi", PROP_FLOAT, PROP_COLOR);
+ RNA_def_property_array(prop, 3);
+ RNA_def_property_ui_text(prop, "Region Text Highlight", "");
+ RNA_def_property_update(prop, 0, "rna_userdef_update");
+// }
/* list/channels */
if(ELEM5(spacetype, SPACE_IPO, SPACE_ACTION, SPACE_NLA, SPACE_NODE, SPACE_FILE)) {
prop= RNA_def_property(srna, "list", PROP_FLOAT, PROP_COLOR);
RNA_def_property_array(prop, 3);
- RNA_def_property_ui_text(prop, "List Back", "");
+ RNA_def_property_ui_text(prop, "Source List", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop= RNA_def_property(srna, "list_title", PROP_FLOAT, PROP_COLOR);
RNA_def_property_array(prop, 3);
- RNA_def_property_ui_text(prop, "List Title", "");
+ RNA_def_property_ui_text(prop, "Source List Title", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop= RNA_def_property(srna, "list_text", PROP_FLOAT, PROP_COLOR);
RNA_def_property_array(prop, 3);
- RNA_def_property_ui_text(prop, "List Text", "");
+ RNA_def_property_ui_text(prop, "Source List Text", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop= RNA_def_property(srna, "list_text_hi", PROP_FLOAT, PROP_COLOR);
RNA_def_property_array(prop, 3);
- RNA_def_property_ui_text(prop, "List Text Highlight", "");
+ RNA_def_property_ui_text(prop, "Source List Text Highlight", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
}
}
@@ -1369,7 +1379,7 @@ static void rna_def_userdef_theme_space_nla(BlenderRNA *brna)
prop= RNA_def_property(srna, "strips", PROP_FLOAT, PROP_COLOR);
RNA_def_property_float_sdna(prop, NULL, "strip");
RNA_def_property_array(prop, 3);
- RNA_def_property_ui_text(prop, "strips", "");
+ RNA_def_property_ui_text(prop, "Strips", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop= RNA_def_property(srna, "strips_selected", PROP_FLOAT, PROP_COLOR);
@@ -1424,21 +1434,22 @@ static void rna_def_userdef_themes(BlenderRNA *brna)
static EnumPropertyItem active_theme_group[] = {
{0, "USER_INTERFACE", ICON_UI, "User Interface", ""},
- {1, "VIEW_3D", ICON_VIEW3D, "View 3D", ""},
- {2, "GRAPH_EDITOR", ICON_IPO, "Graph Editor", ""},
- {3, "FILE_BROWSER", ICON_FILESEL, "File Browser", ""},
- {4, "NLA_EDITOR", ICON_NLA, "NLA Editor", ""},
- {5, "DOPESHEET_EDITOR", ICON_ACTION, "Dopesheet Editor", ""},
- {6, "IMAGE_EDITOR", ICON_IMAGE_COL, "Image Editor", ""},
- {7, "SEQUENCE_EDITOR", ICON_SEQUENCE, "Sequence Editor", ""},
- {8, "PROPERTIES", ICON_BUTS, "Properties", ""},
- {9, "TEXT_EDITOR", ICON_TEXT, "Text Editor", ""},
- {10, "TIMELINE", ICON_TIME, "Timeline", ""},
- {11, "NODE_EDITOR", ICON_NODE, "Node Editor", ""},
- {12, "LOGIC_EDITOR", ICON_LOGIC, "Logic Editor", ""},
- {13, "OUTLINER", ICON_OOPS, "Outliner", ""},
- {14, "INFO", ICON_INFO, "Info", ""},
- {15, "USER_PREFERENCES", ICON_PREFERENCES, "User Preferences", ""},
+ {1, "VIEW_3D", ICON_VIEW3D, "3D View", ""},
+ {2, "TIMELINE", ICON_TIME, "Timeline", ""},
+ {3, "GRAPH_EDITOR", ICON_IPO, "Graph Editor", ""},
+ {4, "DOPESHEET_EDITOR", ICON_ACTION, "Dopesheet", ""},
+ {5, "NLA_EDITOR", ICON_NLA, "NLA Editor", ""},
+ {6, "IMAGE_EDITOR", ICON_IMAGE_COL, "UV/Image Editor", ""},
+ {7, "SEQUENCE_EDITOR", ICON_SEQUENCE, "Video Sequence Editor", ""},
+ {8, "TEXT_EDITOR", ICON_TEXT, "Text Editor", ""},
+ {9, "NODE_EDITOR", ICON_NODETREE, "Node Editor", ""},
+ {10, "LOGIC_EDITOR", ICON_LOGIC, "Logic Editor", ""},
+ {11, "PROPERTIES", ICON_BUTS, "Properties", ""},
+ {12, "OUTLINER", ICON_OOPS, "Outliner", ""},
+ {14, "USER_PREFERENCES", ICON_PREFERENCES, "User Preferences", ""},
+ {15, "INFO", ICON_INFO, "Info", ""},
+ {16, "FILE_BROWSER", ICON_FILESEL, "File Browser", ""},
+ {17, "CONSOLE", ICON_CONSOLE, "Console", ""},
{0, NULL, 0, NULL, NULL}};
srna= RNA_def_struct(brna, "Theme", NULL);
@@ -1595,21 +1606,25 @@ static void rna_def_userdef_solidlight(BlenderRNA *brna)
prop= RNA_def_property(srna, "enabled", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", 1);
RNA_def_property_ui_text(prop, "Enabled", "Enable this OpenGL light in solid draw mode.");
+ RNA_def_property_update(prop, 0, "rna_UserDef_viewport_lights_update");
prop= RNA_def_property(srna, "direction", PROP_FLOAT, PROP_DIRECTION);
RNA_def_property_float_sdna(prop, NULL, "vec");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Direction", "The direction that the OpenGL light is shining.");
+ RNA_def_property_update(prop, 0, "rna_UserDef_viewport_lights_update");
prop= RNA_def_property(srna, "diffuse_color", PROP_FLOAT, PROP_COLOR);
RNA_def_property_float_sdna(prop, NULL, "col");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Diffuse Color", "The diffuse color of the OpenGL light.");
+ RNA_def_property_update(prop, 0, "rna_UserDef_viewport_lights_update");
prop= RNA_def_property(srna, "specular_color", PROP_FLOAT, PROP_COLOR);
RNA_def_property_float_sdna(prop, NULL, "spec");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Specular Color", "The color of the lights specular highlight.");
+ RNA_def_property_update(prop, 0, "rna_UserDef_viewport_lights_update");
}
static void rna_def_userdef_view(BlenderRNA *brna)
@@ -2159,10 +2174,6 @@ static void rna_def_userdef_system(BlenderRNA *brna)
RNA_def_property_boolean_sdna(prop, NULL, "flag", USER_DONT_DOSCRIPTLINKS);
RNA_def_property_ui_text(prop, "Auto Run Python Scripts", "Allow any .blend file to run scripts automatically (unsafe with blend files from an untrusted source).");
- prop= RNA_def_property(srna, "emulate_numpad", PROP_BOOLEAN, PROP_NONE);
- RNA_def_property_boolean_sdna(prop, NULL, "flag", USER_NONUMPAD);
- RNA_def_property_ui_text(prop, "Emulate Numpad", "Causes the 1 to 0 keys to act as the numpad (useful for laptops).");
-
prop= RNA_def_property(srna, "prefetch_frames", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "prefetchframes");
RNA_def_property_range(prop, 0, 500);
@@ -2271,26 +2282,21 @@ static void rna_def_userdef_input(BlenderRNA *brna)
{USER_TRACKBALL, "TRACKBALL", 0, "Trackball", "Use trackball style rotation in the viewport."},
{0, NULL, 0, NULL, NULL}};
- static EnumPropertyItem middle_mouse_mouse_items[] = {
- {0, "PAN", 0, "Pan", "Use the middle mouse button for panning the viewport."},
- {USER_VIEWMOVE, "ROTATE", 0, "Rotate", "Use the middle mouse button for rotation the viewport."},
- {0, NULL, 0, NULL, NULL}};
-
static EnumPropertyItem view_zoom_styles[] = {
{USER_ZOOM_CONT, "CONTINUE", 0, "Continue", "Old style zoom, continues while moving mouse up or down."},
{USER_ZOOM_DOLLY, "DOLLY", 0, "Dolly", "Zooms in and out based on vertical mouse movement."},
{USER_ZOOM_SCALE, "SCALE", 0, "Scale", "Zooms in and out like scaling the view, mouse movements relative to center."},
{0, NULL, 0, NULL, NULL}};
+
+ static EnumPropertyItem view_zoom_axes[] = {
+ {0, "VERTICAL", 0, "Vertical", "Zooms in and out based on vertical mouse movement."},
+ {USER_ZOOM_DOLLY_HORIZ, "HORIZONTAL", 0, "Horizontal", "Zooms in and out based on horizontal mouse movement."},
+ {0, NULL, 0, NULL, NULL}};
srna= RNA_def_struct(brna, "UserPreferencesInput", NULL);
RNA_def_struct_sdna(srna, "UserDef");
RNA_def_struct_nested(brna, srna, "UserPreferences");
RNA_def_struct_ui_text(srna, "Input", "Settings for input devices.");
-
- prop= RNA_def_property(srna, "middle_mouse", PROP_ENUM, PROP_NONE);
- RNA_def_property_enum_bitflag_sdna(prop, NULL, "flag");
- RNA_def_property_enum_items(prop, middle_mouse_mouse_items);
- RNA_def_property_ui_text(prop, "Middle Mouse", "Use the middle mouse button to pan or zoom the view.");
prop= RNA_def_property(srna, "select_mouse", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_bitflag_sdna(prop, NULL, "flag");
@@ -2302,6 +2308,15 @@ static void rna_def_userdef_input(BlenderRNA *brna)
RNA_def_property_enum_items(prop, view_zoom_styles);
RNA_def_property_ui_text(prop, "Viewport Zoom Style", "Which style to use for viewport scaling.");
+ prop= RNA_def_property(srna, "zoom_axis", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_bitflag_sdna(prop, NULL, "uiflag");
+ RNA_def_property_enum_items(prop, view_zoom_axes);
+ RNA_def_property_ui_text(prop, "Zoom Axis", "Axis of mouse movement to zoom in or out on.");
+
+ prop= RNA_def_property(srna, "invert_zoom_direction", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "uiflag", USER_ZOOM_INVERT);
+ RNA_def_property_ui_text(prop, "Invert Zoom Direction", "Invert the axis of mouse movement for zooming");
+
prop= RNA_def_property(srna, "view_rotation", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_bitflag_sdna(prop, NULL, "flag");
RNA_def_property_enum_items(prop, view_rotation_items);
@@ -2309,7 +2324,7 @@ static void rna_def_userdef_input(BlenderRNA *brna)
prop= RNA_def_property(srna, "continuous_mouse", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "uiflag", USER_CONTINUOUS_MOUSE);
- RNA_def_property_ui_text(prop, "Continuous Grab", "Experimental option to allow moving the mouse outside the view");
+ RNA_def_property_ui_text(prop, "Continuous Grab", "Allow moving the mouse outside the view on some manipulations (transform, ui control drag).");
prop= RNA_def_property(srna, "ndof_pan_speed", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "ndof_pan");
@@ -2325,6 +2340,10 @@ static void rna_def_userdef_input(BlenderRNA *brna)
RNA_def_property_boolean_sdna(prop, NULL, "flag", USER_TWOBUTTONMOUSE);
RNA_def_property_boolean_funcs(prop, NULL, "rna_userdef_emulate_set");
RNA_def_property_ui_text(prop, "Emulate 3 Button Mouse", "Emulates Middle Mouse with Alt+LeftMouse (doesnt work with Left Mouse Select option.)");
+
+ prop= RNA_def_property(srna, "emulate_numpad", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flag", USER_NONUMPAD);
+ RNA_def_property_ui_text(prop, "Emulate Numpad", "Causes the 1 to 0 keys to act as the numpad (useful for laptops).");
}
static void rna_def_userdef_filepaths(BlenderRNA *brna)
diff --git a/source/blender/makesrna/intern/rna_wm.c b/source/blender/makesrna/intern/rna_wm.c
index 39c4c340b97..de872b41335 100644
--- a/source/blender/makesrna/intern/rna_wm.c
+++ b/source/blender/makesrna/intern/rna_wm.c
@@ -42,6 +42,7 @@ EnumPropertyItem event_keymouse_value_items[] = {
{KM_ANY, "ANY", 0, "Any", ""},
{KM_PRESS, "PRESS", 0, "Press", ""},
{KM_RELEASE, "RELEASE", 0, "Release", ""},
+ {KM_CLICK, "CLICK", 0, "Click", ""},
{0, NULL, 0, NULL, NULL}};
EnumPropertyItem event_tweak_value_items[]= {
@@ -61,6 +62,7 @@ EnumPropertyItem event_value_items[] = {
{KM_NOTHING, "NOTHING", 0, "Nothing", ""},
{KM_PRESS, "PRESS", 0, "Press", ""},
{KM_RELEASE, "RELEASE", 0, "Release", ""},
+ {KM_CLICK, "CLICK", 0, "Click", ""},
{0, NULL, 0, NULL, NULL}};
EnumPropertyItem event_tweak_type_items[]= {
@@ -230,6 +232,17 @@ EnumPropertyItem event_type_items[] = {
{TIMER2, "TIMER2", 0, "Timer 2", ""},
{0, NULL, 0, NULL, NULL}};
+EnumPropertyItem keymap_propvalue_items[] = {
+ {0, "NONE", 0, "", ""},
+ {0, NULL, 0, NULL, NULL}};
+
+EnumPropertyItem keymap_modifiers_items[] = {
+ {KM_ANY, "ANY", 0, "Any", ""},
+ {0, "NONE", 0, "None", ""},
+ {1, "FIRST", 0, "First", ""},
+ {2, "SECOND", 0, "Second", ""},
+ {0, NULL, 0, NULL, NULL}};
+
#define KMI_TYPE_KEYBOARD 0
#define KMI_TYPE_MOUSE 1
#define KMI_TYPE_TWEAK 2
@@ -291,7 +304,7 @@ static int rna_Operator_name_length(PointerRNA *ptr)
static PointerRNA rna_Operator_properties_get(PointerRNA *ptr)
{
wmOperator *op= (wmOperator*)ptr->data;
- return rna_pointer_inherit_refine(ptr, &RNA_OperatorProperties, op->properties);
+ return rna_pointer_inherit_refine(ptr, op->type->srna, op->properties);
}
@@ -403,6 +416,73 @@ static EnumPropertyItem *rna_KeyMapItem_value_itemf(bContext *C, PointerRNA *ptr
else return event_value_items;
}
+static EnumPropertyItem *rna_KeyMapItem_propvalue_itemf(bContext *C, PointerRNA *ptr, int *free)
+{
+ wmWindowManager *wm = CTX_wm_manager(C);
+ wmKeyConfig *kc;
+ wmKeyMap *km;
+
+ /* check user keymaps */
+ for(km=U.keymaps.first; km; km=km->next) {
+ wmKeyMapItem *ki;
+ for (ki=km->items.first; ki; ki=ki->next) {
+ if (ki == ptr->data) {
+ if (!km->modal_items) {
+ if (!WM_keymap_user_init(wm, km)) {
+ return keymap_propvalue_items; /* ERROR */
+ }
+ }
+
+ return km->modal_items;
+ }
+ }
+ }
+
+ for(kc=wm->keyconfigs.first; kc; kc=kc->next) {
+ for(km=kc->keymaps.first; km; km=km->next) {
+ /* only check if it's a modal keymap */
+ if (km->modal_items) {
+ wmKeyMapItem *ki;
+ for (ki=km->items.first; ki; ki=ki->next) {
+ if (ki == ptr->data) {
+ return km->modal_items;
+ }
+ }
+ }
+ }
+ }
+
+
+ return keymap_propvalue_items; /* ERROR */
+}
+
+static int rna_KeyMapItem_any_getf(PointerRNA *ptr)
+{
+ wmKeyMapItem *kmi = (wmKeyMapItem*)ptr->data;
+
+ if (kmi->shift == KM_ANY &&
+ kmi->ctrl == KM_ANY &&
+ kmi->alt == KM_ANY &&
+ kmi->oskey == KM_ANY)
+
+ return 1;
+ else
+ return 0;
+}
+
+static void rna_KeyMapItem_any_setf(PointerRNA *ptr, int value)
+{
+ wmKeyMapItem *kmi = (wmKeyMapItem*)ptr->data;
+
+ if(value) {
+ kmi->shift= kmi->ctrl= kmi->alt= kmi->oskey= KM_ANY;
+ }
+ else {
+ kmi->shift= kmi->ctrl= kmi->alt= kmi->oskey= 0;
+ }
+}
+
+
static PointerRNA rna_WindowManager_active_keyconfig_get(PointerRNA *ptr)
{
wmWindowManager *wm= ptr->data;
@@ -734,6 +814,10 @@ static void rna_def_keyconfig(BlenderRNA *brna)
RNA_def_property_boolean_sdna(prop, NULL, "flag", KEYMAP_USER);
RNA_def_property_ui_text(prop, "User Defined", "Keymap is defined by the user.");
+ prop= RNA_def_property(srna, "modal", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flag", KEYMAP_MODAL);
+ RNA_def_property_ui_text(prop, "Modal Keymap", "Indicates that a keymap is used for translate modal events for an operator.");
+
RNA_api_keymap(srna);
/* KeyMapItem */
@@ -770,20 +854,32 @@ static void rna_def_keyconfig(BlenderRNA *brna)
RNA_def_property_enum_funcs(prop, NULL, NULL, "rna_KeyMapItem_value_itemf");
RNA_def_property_ui_text(prop, "Value", "");
+ prop= RNA_def_property(srna, "any", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_funcs(prop, "rna_KeyMapItem_any_getf", "rna_KeyMapItem_any_setf");
+ RNA_def_property_ui_text(prop, "Any", "Any modifier keys pressed.");
+
prop= RNA_def_property(srna, "shift", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "shift", 0);
+// RNA_def_property_enum_sdna(prop, NULL, "shift");
+// RNA_def_property_enum_items(prop, keymap_modifiers_items);
RNA_def_property_ui_text(prop, "Shift", "Shift key pressed.");
prop= RNA_def_property(srna, "ctrl", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "ctrl", 0);
+// RNA_def_property_enum_sdna(prop, NULL, "ctrl");
+// RNA_def_property_enum_items(prop, keymap_modifiers_items);
RNA_def_property_ui_text(prop, "Ctrl", "Control key pressed.");
prop= RNA_def_property(srna, "alt", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "alt", 0);
+// RNA_def_property_enum_sdna(prop, NULL, "alt");
+// RNA_def_property_enum_items(prop, keymap_modifiers_items);
RNA_def_property_ui_text(prop, "Alt", "Alt key pressed.");
prop= RNA_def_property(srna, "oskey", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "oskey", 0);
+// RNA_def_property_enum_sdna(prop, NULL, "oskey");
+// RNA_def_property_enum_items(prop, keymap_modifiers_items);
RNA_def_property_ui_text(prop, "OS Key", "Operating system key pressed.");
prop= RNA_def_property(srna, "key_modifier", PROP_ENUM, PROP_NONE);
@@ -795,6 +891,12 @@ static void rna_def_keyconfig(BlenderRNA *brna)
RNA_def_property_boolean_sdna(prop, NULL, "flag", KMI_EXPANDED);
RNA_def_property_ui_text(prop, "Expanded", "Expanded in the user interface.");
+ prop= RNA_def_property(srna, "propvalue", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_sdna(prop, NULL, "propvalue");
+ RNA_def_property_enum_items(prop, keymap_propvalue_items);
+ RNA_def_property_enum_funcs(prop, NULL, NULL, "rna_KeyMapItem_propvalue_itemf");
+ RNA_def_property_ui_text(prop, "Property Value", "The value this event translates to in a modal keymap.");
+
prop= RNA_def_property(srna, "active", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", KMI_INACTIVE);
RNA_def_property_ui_text(prop, "Active", "Activate or deactivate item.");
diff --git a/source/blender/makesrna/intern/rna_wm_api.c b/source/blender/makesrna/intern/rna_wm_api.c
index 59605054804..62c4fe642a1 100644
--- a/source/blender/makesrna/intern/rna_wm_api.c
+++ b/source/blender/makesrna/intern/rna_wm_api.c
@@ -43,15 +43,79 @@
#include "WM_api.h"
#include "WM_types.h"
-static wmKeyMapItem *rna_KeyMap_add_item(wmKeyMap *km, char *idname, int type, int value, int shift, int ctrl, int alt, int oskey, int keymodifier)
+static wmKeyMap *rna_keymap_add(wmKeyConfig *keyconf, char *idname, int spaceid, int regionid, int modal)
{
+ if (modal == 0) {
+ return WM_keymap_find(keyconf, idname, spaceid, regionid);
+ } else {
+ return WM_modalkeymap_add(keyconf, idname, NULL); /* items will be lazy init */
+ }
+}
+
+static wmKeyMap *rna_keymap_active(wmKeyMap *km, bContext *C)
+{
+ wmWindowManager *wm = CTX_wm_manager(C);
+ return WM_keymap_active(wm, km);
+}
+
+
+static wmKeyMapItem *rna_KeyMap_add_modal_item(wmKeyMap *km, bContext *C, ReportList *reports, char* propvalue_str, int type, int value, int any, int shift, int ctrl, int alt, int oskey, int keymodifier)
+{
+ wmWindowManager *wm = CTX_wm_manager(C);
+ int modifier= 0;
+ int propvalue = 0;
+
+ /* only modal maps */
+ if ((km->flag & KEYMAP_MODAL) == 0) {
+ BKE_report(reports, RPT_ERROR, "Not a modal keymap.");
+ return NULL;
+ }
+
+ if (!km->modal_items) {
+ if(!WM_keymap_user_init(wm, km)) {
+ BKE_report(reports, RPT_ERROR, "User defined keymap doesn't correspond to a system keymap.");
+ return NULL;
+ }
+ }
+
+ if (!km->modal_items) {
+ BKE_report(reports, RPT_ERROR, "No property values defined.");
+ return NULL;
+ }
+
+
+ if(RNA_enum_value_from_id(km->modal_items, propvalue_str, &propvalue)==0) {
+ BKE_report(reports, RPT_WARNING, "Property value not in enumeration.");
+ }
+
+ if(shift) modifier |= KM_SHIFT;
+ if(ctrl) modifier |= KM_CTRL;
+ if(alt) modifier |= KM_ALT;
+ if(oskey) modifier |= KM_OSKEY;
+
+ if(any) modifier = KM_ANY;
+
+ return WM_modalkeymap_add_item(km, type, value, modifier, keymodifier, propvalue);
+}
+
+static wmKeyMapItem *rna_KeyMap_add_item(wmKeyMap *km, ReportList *reports, char *idname, int type, int any, int value, int shift, int ctrl, int alt, int oskey, int keymodifier)
+{
+// wmWindowManager *wm = CTX_wm_manager(C);
int modifier= 0;
+ /* only on non-modal maps */
+ if (km->flag & KEYMAP_MODAL) {
+ BKE_report(reports, RPT_ERROR, "Not a non-modal keymap.");
+ return NULL;
+ }
+
if(shift) modifier |= KM_SHIFT;
if(ctrl) modifier |= KM_CTRL;
if(alt) modifier |= KM_ALT;
if(oskey) modifier |= KM_OSKEY;
+ if(any) modifier = KM_ANY;
+
return WM_keymap_add_item(km, idname, type, value, modifier, keymodifier);
}
@@ -90,11 +154,12 @@ void RNA_api_keyconfig(StructRNA *srna)
FunctionRNA *func;
PropertyRNA *parm;
- func= RNA_def_function(srna, "add_keymap", "WM_keymap_find");
+ func= RNA_def_function(srna, "add_keymap", "rna_keymap_add");
parm= RNA_def_string(func, "name", "", 0, "Name", "");
RNA_def_property_flag(parm, PROP_REQUIRED);
RNA_def_enum(func, "space_type", space_type_items, SPACE_EMPTY, "Space Type", "");
RNA_def_enum(func, "region_type", region_type_items, RGN_TYPE_WINDOW, "Region Type", "");
+ RNA_def_boolean(func, "modal", 0, "Modal", "");
parm= RNA_def_pointer(func, "keymap", "KeyMap", "Key Map", "Added key map.");
RNA_def_function_return(func, parm);
}
@@ -105,12 +170,31 @@ void RNA_api_keymap(StructRNA *srna)
PropertyRNA *parm;
func= RNA_def_function(srna, "add_item", "rna_KeyMap_add_item");
+ RNA_def_function_flag(func, FUNC_USE_REPORTS);
parm= RNA_def_string(func, "idname", "", 0, "Operator Identifier", "");
RNA_def_property_flag(parm, PROP_REQUIRED);
parm= RNA_def_enum(func, "type", event_type_items, 0, "Type", "");
RNA_def_property_flag(parm, PROP_REQUIRED);
parm= RNA_def_enum(func, "value", event_value_items, 0, "Value", "");
RNA_def_property_flag(parm, PROP_REQUIRED);
+ RNA_def_boolean(func, "any", 0, "Any", "");
+ RNA_def_boolean(func, "shift", 0, "Shift", "");
+ RNA_def_boolean(func, "ctrl", 0, "Ctrl", "");
+ RNA_def_boolean(func, "alt", 0, "Alt", "");
+ RNA_def_boolean(func, "oskey", 0, "OS Key", "");
+ RNA_def_enum(func, "key_modifier", event_type_items, 0, "Key Modifier", "");
+ parm= RNA_def_pointer(func, "item", "KeyMapItem", "Item", "Added key map item.");
+ RNA_def_function_return(func, parm);
+
+ func= RNA_def_function(srna, "add_modal_item", "rna_KeyMap_add_modal_item");
+ RNA_def_function_flag(func, FUNC_USE_CONTEXT|FUNC_USE_REPORTS);
+ parm= RNA_def_string(func, "propvalue", "", 0, "Property Value", "");
+ RNA_def_property_flag(parm, PROP_REQUIRED);
+ parm= RNA_def_enum(func, "type", event_type_items, 0, "Type", "");
+ RNA_def_property_flag(parm, PROP_REQUIRED);
+ parm= RNA_def_enum(func, "value", event_value_items, 0, "Value", "");
+ RNA_def_property_flag(parm, PROP_REQUIRED);
+ RNA_def_boolean(func, "any", 0, "Any", "");
RNA_def_boolean(func, "shift", 0, "Shift", "");
RNA_def_boolean(func, "ctrl", 0, "Ctrl", "");
RNA_def_boolean(func, "alt", 0, "Alt", "");
@@ -119,6 +203,11 @@ void RNA_api_keymap(StructRNA *srna)
parm= RNA_def_pointer(func, "item", "KeyMapItem", "Item", "Added key map item.");
RNA_def_function_return(func, parm);
+ func= RNA_def_function(srna, "active", "rna_keymap_active");
+ RNA_def_function_flag(func, FUNC_USE_CONTEXT);
+ parm= RNA_def_pointer(func, "keymap", "KeyMap", "Key Map", "Active key map.");
+ RNA_def_function_return(func, parm);
+
func= RNA_def_function(srna, "remove_item", "WM_keymap_remove_item");
parm= RNA_def_pointer(func, "item", "KeyMapItem", "Item", "");
RNA_def_property_flag(parm, PROP_REQUIRED);
diff --git a/source/blender/nodes/intern/CMP_nodes/CMP_levels.c b/source/blender/nodes/intern/CMP_nodes/CMP_levels.c
index f0e314793ed..9f845727ddd 100644
--- a/source/blender/nodes/intern/CMP_nodes/CMP_levels.c
+++ b/source/blender/nodes/intern/CMP_nodes/CMP_levels.c
@@ -50,7 +50,7 @@ static void rgb_tobw(float r, float g, float b, float* out)
static void fill_bins(bNode* node, CompBuf* in, int* bins)
{
float value[4];
- int ivalue;
+ int ivalue=0;
int x,y;
/*fill bins */
diff --git a/source/blender/nodes/intern/CMP_util.h b/source/blender/nodes/intern/CMP_util.h
index bb08a448bf4..6f37a876169 100644
--- a/source/blender/nodes/intern/CMP_util.h
+++ b/source/blender/nodes/intern/CMP_util.h
@@ -60,7 +60,7 @@
#include "../CMP_node.h"
#include "node_util.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BLI_rand.h"
#include "BLI_threads.h"
diff --git a/source/blender/nodes/intern/SHD_nodes/SHD_camera.c b/source/blender/nodes/intern/SHD_nodes/SHD_camera.c
index 20136d75540..91dc1c7ceb5 100644
--- a/source/blender/nodes/intern/SHD_nodes/SHD_camera.c
+++ b/source/blender/nodes/intern/SHD_nodes/SHD_camera.c
@@ -45,7 +45,7 @@ static void node_shader_exec_camera(void *data, bNode *node, bNodeStack **in, bN
VECCOPY(out[0]->vec, shi->co); /* get view vector */
out[1]->vec[0]= fabs(shi->co[2]); /* get view z-depth */
- out[2]->vec[0]= Normalize(out[0]->vec); /* get view distance */
+ out[2]->vec[0]= normalize_v3(out[0]->vec); /* get view distance */
}
}
diff --git a/source/blender/nodes/intern/SHD_nodes/SHD_curves.c b/source/blender/nodes/intern/SHD_nodes/SHD_curves.c
index 511a6a6566d..c4f1dba57d3 100644
--- a/source/blender/nodes/intern/SHD_nodes/SHD_curves.c
+++ b/source/blender/nodes/intern/SHD_nodes/SHD_curves.c
@@ -106,7 +106,7 @@ static void node_shader_exec_curve_rgb(void *data, bNode *node, bNodeStack **in,
nodestack_get_vec(vec, SOCK_VECTOR, in[1]);
curvemapping_evaluateRGBF(node->storage, out[0]->vec, vec);
if(in[0]->vec[0] != 1.0f) {
- VecLerpf(out[0]->vec, vec, out[0]->vec, *in[0]->vec);
+ interp_v3_v3v3(out[0]->vec, vec, out[0]->vec, *in[0]->vec);
}
}
diff --git a/source/blender/nodes/intern/SHD_nodes/SHD_mapping.c b/source/blender/nodes/intern/SHD_nodes/SHD_mapping.c
index c081929a2fc..987525f52b6 100644
--- a/source/blender/nodes/intern/SHD_nodes/SHD_mapping.c
+++ b/source/blender/nodes/intern/SHD_nodes/SHD_mapping.c
@@ -49,7 +49,7 @@ static void node_shader_exec_mapping(void *data, bNode *node, bNodeStack **in, b
/* stack order input: vector */
/* stack order output: vector */
nodestack_get_vec(vec, SOCK_VECTOR, in[0]);
- Mat4MulVecfl(texmap->mat, vec);
+ mul_m4_v3(texmap->mat, vec);
if(texmap->flag & TEXMAP_CLIP_MIN) {
if(vec[0]<texmap->min[0]) vec[0]= texmap->min[0];
diff --git a/source/blender/nodes/intern/SHD_nodes/SHD_material.c b/source/blender/nodes/intern/SHD_nodes/SHD_material.c
index 69c2c0a345c..551958d190d 100644
--- a/source/blender/nodes/intern/SHD_nodes/SHD_material.c
+++ b/source/blender/nodes/intern/SHD_nodes/SHD_material.c
@@ -101,7 +101,7 @@ static void node_shader_exec_material(void *data, bNode *node, bNodeStack **in,
/* retrieve normal */
if(in[MAT_IN_NORMAL]->hasinput) {
nodestack_get_vec(shi->vn, SOCK_VECTOR, in[MAT_IN_NORMAL]);
- Normalize(shi->vn);
+ normalize_v3(shi->vn);
}
else
VECCOPY(shi->vn, shi->vno);
@@ -138,7 +138,7 @@ static void node_shader_exec_material(void *data, bNode *node, bNodeStack **in,
if(node->custom1 & SH_NODE_MAT_DIFF) {
VECCOPY(col, shrnode.combined);
if(!(node->custom1 & SH_NODE_MAT_SPEC)) {
- VecSubf(col, col, shrnode.spec);
+ sub_v3_v3v3(col, col, shrnode.spec);
}
}
else if(node->custom1 & SH_NODE_MAT_SPEC) {
diff --git a/source/blender/nodes/intern/SHD_nodes/SHD_vectMath.c b/source/blender/nodes/intern/SHD_nodes/SHD_vectMath.c
index 8a73a318f70..b377dbd2e03 100644
--- a/source/blender/nodes/intern/SHD_nodes/SHD_vectMath.c
+++ b/source/blender/nodes/intern/SHD_nodes/SHD_vectMath.c
@@ -70,7 +70,7 @@ static void node_shader_exec_vect_math(void *data, bNode *node, bNodeStack **in,
out[0]->vec[1]= vec1[1] + vec2[1];
out[0]->vec[2]= vec1[2] + vec2[2];
- out[1]->vec[0] = Normalize( out[0]->vec );
+ out[1]->vec[0] = normalize_v3( out[0]->vec );
}
else if(node->custom1 == 3) { /* Dot product */
out[1]->vec[0]= (vec1[0] * vec2[0]) + (vec1[1] * vec2[1]) + (vec1[2] * vec2[2]);
@@ -80,7 +80,7 @@ static void node_shader_exec_vect_math(void *data, bNode *node, bNodeStack **in,
out[0]->vec[1]= (vec1[2] * vec2[0]) - (vec1[0] * vec2[2]);
out[0]->vec[2]= (vec1[0] * vec2[1]) - (vec1[1] * vec2[0]);
- out[1]->vec[0] = Normalize( out[0]->vec );
+ out[1]->vec[0] = normalize_v3( out[0]->vec );
}
else if(node->custom1 == 5) { /* Normalize */
if(in[0]->hasinput || !in[1]->hasinput) { /* This one only takes one input, so we've got to choose. */
@@ -94,7 +94,7 @@ static void node_shader_exec_vect_math(void *data, bNode *node, bNodeStack **in,
out[0]->vec[2]= vec2[2];
}
- out[1]->vec[0] = Normalize( out[0]->vec );
+ out[1]->vec[0] = normalize_v3( out[0]->vec );
}
}
diff --git a/source/blender/nodes/intern/SHD_util.h b/source/blender/nodes/intern/SHD_util.h
index a6fe5f4e9cc..76d5eb79490 100644
--- a/source/blender/nodes/intern/SHD_util.h
+++ b/source/blender/nodes/intern/SHD_util.h
@@ -58,7 +58,7 @@
#include "../SHD_node.h"
#include "node_util.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BLI_rand.h"
#include "BLI_threads.h"
diff --git a/source/blender/nodes/intern/TEX_nodes/TEX_distance.c b/source/blender/nodes/intern/TEX_nodes/TEX_distance.c
index 297fc02939d..5355b3f0fff 100644
--- a/source/blender/nodes/intern/TEX_nodes/TEX_distance.c
+++ b/source/blender/nodes/intern/TEX_nodes/TEX_distance.c
@@ -27,7 +27,7 @@
*/
#include <math.h>
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "../TEX_util.h"
static bNodeSocketType inputs[]= {
@@ -48,7 +48,7 @@ static void valuefn(float *out, TexParams *p, bNode *node, bNodeStack **in, shor
tex_input_vec(coord1, in[0], p, thread);
tex_input_vec(coord2, in[1], p, thread);
- *out = VecLenf(coord2, coord1);
+ *out = len_v3v3(coord2, coord1);
}
static void exec(void *data, bNode *node, bNodeStack **in, bNodeStack **out)
diff --git a/source/blender/nodes/intern/TEX_nodes/TEX_rotate.c b/source/blender/nodes/intern/TEX_nodes/TEX_rotate.c
index 2184d32fcf2..1f550e32135 100644
--- a/source/blender/nodes/intern/TEX_nodes/TEX_rotate.c
+++ b/source/blender/nodes/intern/TEX_nodes/TEX_rotate.c
@@ -65,19 +65,19 @@ static void colorfn(float *out, TexParams *p, bNode *node, bNodeStack **in, shor
if(magsq == 0) magsq = 1;
- ndx = Inpf(coord, ax);
+ ndx = dot_v3v3(coord, ax);
para[0] = ax[0] * ndx * (1 - cos_a);
para[1] = ax[1] * ndx * (1 - cos_a);
para[2] = ax[2] * ndx * (1 - cos_a);
- VecSubf(perp, coord, para);
+ sub_v3_v3v3(perp, coord, para);
perp[0] = coord[0] * cos_a;
perp[1] = coord[1] * cos_a;
perp[2] = coord[2] * cos_a;
- Crossf(cp, ax, coord);
+ cross_v3_v3v3(cp, ax, coord);
cp[0] = cp[0] * sin_a;
cp[1] = cp[1] * sin_a;
diff --git a/source/blender/nodes/intern/TEX_util.h b/source/blender/nodes/intern/TEX_util.h
index 14e2773414a..e0bb907b0db 100644
--- a/source/blender/nodes/intern/TEX_util.h
+++ b/source/blender/nodes/intern/TEX_util.h
@@ -57,7 +57,7 @@
#include "../SHD_node.h"
#include "node_util.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BLI_rand.h"
#include "BLI_threads.h"
diff --git a/source/blender/python/BPY_extern.h b/source/blender/python/BPY_extern.h
index acb45790ed2..a055060ed07 100644
--- a/source/blender/python/BPY_extern.h
+++ b/source/blender/python/BPY_extern.h
@@ -49,6 +49,7 @@ struct bConstraintTarget; /* DNA_constraint_types.h*/
struct Script; /* DNA_screen_types.h */
struct BPyMenu;
struct bContext;
+struct bContextDataResult;
struct ReportList;
#ifdef __cplusplus
@@ -71,74 +72,73 @@ extern "C" {
This is necassary to avoid blender buttons storing invalid pointers to freed
python data.*/
- void BPy_Set_DrawButtonsList(void *list);
- void BPy_Free_DrawButtonsList(void);
-
+// void BPy_Set_DrawButtonsList(void *list);
+// void BPy_Free_DrawButtonsList(void);
+//
void BPY_pyconstraint_eval(struct bPythonConstraint *con, struct bConstraintOb *cob, struct ListBase *targets);
- void BPY_pyconstraint_settings(void *arg1, void *arg2);
+// void BPY_pyconstraint_settings(void *arg1, void *arg2);
void BPY_pyconstraint_target(struct bPythonConstraint *con, struct bConstraintTarget *ct);
void BPY_pyconstraint_update(struct Object *owner, struct bConstraint *con);
int BPY_is_pyconstraint(struct Text *text);
- void BPY_free_pyconstraint_links(struct Text *text);
-
+// void BPY_free_pyconstraint_links(struct Text *text);
+//
void BPY_start_python( int argc, char **argv );
void BPY_end_python( void );
- void BPY_post_start_python( void );
- void init_syspath( int first_time );
- void syspath_append( char *dir );
- void BPY_rebuild_syspath( void );
- int BPY_path_update( void );
-
- int BPY_Err_getLinenumber( void );
- const char *BPY_Err_getFilename( void );
-
- int BPY_txt_do_python_Text( struct Text *text );
- int BPY_menu_do_python( short menutype, int event );
- int BPY_menu_do_shortcut( short menutype, unsigned short key, unsigned short modifiers );
- int BPY_menu_invoke( struct BPyMenu *pym, short menutype );
+// void init_syspath( int first_time );
+// void syspath_append( char *dir );
+// void BPY_rebuild_syspath( void );
+// int BPY_path_update( void );
+//
+// int BPY_Err_getLinenumber( void );
+// const char *BPY_Err_getFilename( void );
+//
+// int BPY_txt_do_python_Text( struct Text *text );
+// int BPY_menu_do_python( short menutype, int event );
+// int BPY_menu_do_shortcut( short menutype, unsigned short key, unsigned short modifiers );
+// int BPY_menu_invoke( struct BPyMenu *pym, short menutype );
/* 2.5 UI Scripts */
int BPY_run_python_script( struct bContext *C, const char *filename, struct Text *text, struct ReportList *reports ); // 2.5 working
int BPY_run_script_space_draw(const struct bContext *C, struct SpaceScript * sc); // 2.5 working
- void BPY_run_ui_scripts(struct bContext *C, int reload);
// int BPY_run_script_space_listener(struct bContext *C, struct SpaceScript * sc, struct ARegion *ar, struct wmNotifier *wmn); // 2.5 working
void BPY_update_modules( void ); // XXX - annoying, need this for pointers that get out of date
-
-
-
- int BPY_run_script(struct Script *script);
+//
+ int BPY_context_get(struct bContext *C, const char *member, struct bContextDataResult *result);
+//
+// int BPY_run_script(struct Script *script);
void BPY_free_compiled_text( struct Text *text );
-
- int BPY_has_onload_script( void );
-
- int BPY_is_spacehandler(struct Text *text, char spacetype);
- int BPY_del_spacehandler(struct Text *text, struct ScrArea *sa);
- int BPY_add_spacehandler(struct Text *txt, struct ScrArea *sa,char spacetype);
- int BPY_has_spacehandler(struct Text *text, struct ScrArea *sa);
- void BPY_screen_free_spacehandlers(struct bScreen *sc);
- int BPY_do_spacehandlers(struct ScrArea *sa, unsigned short event,
- short eventValue, unsigned short space_event);
-
- void BPY_pydriver_update(void);
+//
+// int BPY_has_onload_script( void );
+//
+// int BPY_is_spacehandler(struct Text *text, char spacetype);
+// int BPY_del_spacehandler(struct Text *text, struct ScrArea *sa);
+// int BPY_add_spacehandler(struct Text *txt, struct ScrArea *sa,char spacetype);
+// int BPY_has_spacehandler(struct Text *text, struct ScrArea *sa);
+// void BPY_screen_free_spacehandlers(struct bScreen *sc);
+// int BPY_do_spacehandlers(struct ScrArea *sa, unsigned short event,
+// short eventValue, unsigned short space_event);
+//
+// void BPY_pydriver_update(void);
float BPY_pydriver_eval(struct ChannelDriver *driver);
-
+//
int BPY_button_eval(struct bContext *C, char *expr, double *value);
/* format importer hook */
int BPY_call_importloader( char *name );
-
- void BPY_spacescript_do_pywin_draw( struct SpaceScript *sc );
- void BPY_spacescript_do_pywin_event( struct SpaceScript *sc,
- unsigned short event, short val, char ascii );
- void BPY_clear_script( struct Script *script );
- void BPY_free_finished_script( struct Script *script );
- void BPY_scripts_clear_pyobjects( void );
-
- void error_pyscript( void );
- void BPY_DECREF(void *pyob_ptr); /* Py_DECREF() */
-
+//
+// void BPY_spacescript_do_pywin_draw( struct SpaceScript *sc );
+// void BPY_spacescript_do_pywin_event( struct SpaceScript *sc,
+// unsigned short event, short val, char ascii );
+// void BPY_clear_script( struct Script *script );
+// void BPY_free_finished_script( struct Script *script );
+// void BPY_scripts_clear_pyobjects( void );
+//
+// void error_pyscript( void );
+// void BPY_DECREF(void *pyob_ptr); /* Py_DECREF() */
+ void BPY_set_context(struct bContext *C);
/* void BPY_Err_Handle(struct Text *text); */
/* int BPY_spacetext_is_pywin(struct SpaceText *st); */
+ void BPY_load_user_modules(struct bContext *C);
#ifdef __cplusplus
} /* extern "C" */
diff --git a/source/blender/python/epy_doc_gen.py b/source/blender/python/epy_doc_gen.py
index b0126a0b9a0..f16c7504cb2 100644
--- a/source/blender/python/epy_doc_gen.py
+++ b/source/blender/python/epy_doc_gen.py
@@ -194,7 +194,15 @@ def write_func(rna, ident, out, func_type):
if rna_prop_type=='pointer':
rna_prop_type_refine = "L{%s}" % rna_prop.fixed_type.identifier
else:
- rna_prop_type_refine = rna_prop_type
+ # Collections/Arrays can have a srna type
+ rna_prop_srna_type = rna_prop.srna
+ if rna_prop_srna_type:
+ print(rna_prop_srna_type.identifier)
+ rna_prop_type_refine = "L{%s}" % rna_prop_srna_type.identifier
+ else:
+ rna_prop_type_refine = rna_prop_type
+
+ del rna_prop_srna_type
try: length = rna_prop.array_length
@@ -373,6 +381,13 @@ def rna2epy(BASEPATH):
if rna_prop_type=='collection': collection_str = 'Collection of '
else: collection_str = ''
+
+ # some collections have a srna for their own properties
+ # TODO - arrays, however this isnt used yet
+ rna_prop_srna_type = rna_prop.srna
+ if rna_prop_srna_type:
+ collection_str = "L{%s} %s" % (rna_prop_srna_type.identifier, collection_str)
+ del rna_prop_srna_type
try: rna_prop_ptr = rna_prop.fixed_type
except: rna_prop_ptr = None
@@ -530,12 +545,11 @@ def rna2epy(BASEPATH):
if rna_id_ignore(rna_prop_identifier): continue
if rna_prop_identifier in rna_base_prop_keys: continue
- try: rna_prop_ptr = rna_prop.fixed_type
- except: rna_prop_ptr = None
-
- # Does this property point to me?
- if rna_prop_ptr:
- rna_references_dict[rna_prop_ptr.identifier].append( "%s.%s" % (rna_struct_path, rna_prop_identifier) )
+
+ for rna_prop_ptr in (getattr(rna_prop, "fixed_type", None), getattr(rna_prop, "srna", None)):
+ # Does this property point to me?
+ if rna_prop_ptr:
+ rna_references_dict[rna_prop_ptr.identifier].append( "%s.%s" % (rna_struct_path, rna_prop_identifier) )
for rna_func in rna_struct.functions:
for rna_prop_identifier, rna_prop in rna_func.parameters.items():
diff --git a/source/blender/python/generic/Geometry.c b/source/blender/python/generic/Geometry.c
index f7b7ee866f0..0d59df6ceca 100644
--- a/source/blender/python/generic/Geometry.c
+++ b/source/blender/python/generic/Geometry.c
@@ -30,7 +30,7 @@
#include "Geometry.h"
/* - Not needed for now though other geometry functions will probably need them
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BKE_utildefines.h"
*/
@@ -42,10 +42,10 @@
#include "BKE_utildefines.h"
#include "BKE_curve.h"
#include "BLI_boxpack2d.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#define SWAP_FLOAT(a,b,tmp) tmp=a; a=b; b=tmp
-#define eul 0.000001
+#define eps 0.000001
/*-- forward declarations -- */
static PyObject *M_Geometry_PolyFill( PyObject * self, PyObject * polyLineSeq );
@@ -252,18 +252,18 @@ static PyObject *M_Geometry_LineIntersect2D( PyObject * self, PyObject * args )
Py_RETURN_NONE;
}
/* Make sure the hoz/vert line comes first. */
- if (fabs(b1x - b2x) < eul || fabs(b1y - b2y) < eul) {
+ if (fabs(b1x - b2x) < eps || fabs(b1y - b2y) < eps) {
SWAP_FLOAT(a1x, b1x, xi); /*abuse xi*/
SWAP_FLOAT(a1y, b1y, xi);
SWAP_FLOAT(a2x, b2x, xi);
SWAP_FLOAT(a2y, b2y, xi);
}
- if (fabs(a1x-a2x) < eul) { /* verticle line */
- if (fabs(b1x-b2x) < eul){ /*verticle second line */
+ if (fabs(a1x-a2x) < eps) { /* verticle line */
+ if (fabs(b1x-b2x) < eps){ /*verticle second line */
Py_RETURN_NONE; /* 2 verticle lines dont intersect. */
}
- else if (fabs(b1y-b2y) < eul) {
+ else if (fabs(b1y-b2y) < eps) {
/*X of vert, Y of hoz. no calculation needed */
newvec[0]= a1x;
newvec[1]= b1y;
@@ -280,8 +280,8 @@ static PyObject *M_Geometry_LineIntersect2D( PyObject * self, PyObject * args )
newvec[0]= a1x;
newvec[1]= yi;
return newVectorObject(newvec, 2, Py_NEW, NULL);
- } else if (fabs(a2y-a1y) < eul) { /* hoz line1 */
- if (fabs(b2y-b1y) < eul) { /*hoz line2*/
+ } else if (fabs(a2y-a1y) < eps) { /* hoz line1 */
+ if (fabs(b2y-b1y) < eps) { /*hoz line2*/
Py_RETURN_NONE; /*2 hoz lines dont intersect*/
}
@@ -346,7 +346,7 @@ static PyObject *M_Geometry_ClosestPointOnLine( PyObject * self, PyObject * args
else { l2[2]=0.0; VECCOPY2D(l2, line_2->vec) }
/* do the calculation */
- lambda = lambda_cp_line_ex(pt_in, l1, l2, pt_out);
+ lambda = closest_to_line_v3( pt_out,pt_in, l1, l2);
ret = PyTuple_New(2);
PyTuple_SET_ITEM( ret, 0, newVectorObject(pt_out, 3, Py_NEW, NULL) );
@@ -371,7 +371,7 @@ static PyObject *M_Geometry_PointInTriangle2D( PyObject * self, PyObject * args
if(!BaseMath_ReadCallback(pt_vec) || !BaseMath_ReadCallback(tri_p1) || !BaseMath_ReadCallback(tri_p2) || !BaseMath_ReadCallback(tri_p3))
return NULL;
- return PyLong_FromLong(IsectPT2Df(pt_vec->vec, tri_p1->vec, tri_p2->vec, tri_p3->vec));
+ return PyLong_FromLong(isect_point_tri_v2(pt_vec->vec, tri_p1->vec, tri_p2->vec, tri_p3->vec));
}
static PyObject *M_Geometry_PointInQuad2D( PyObject * self, PyObject * args )
@@ -392,7 +392,7 @@ static PyObject *M_Geometry_PointInQuad2D( PyObject * self, PyObject * args )
if(!BaseMath_ReadCallback(pt_vec) || !BaseMath_ReadCallback(quad_p1) || !BaseMath_ReadCallback(quad_p2) || !BaseMath_ReadCallback(quad_p3) || !BaseMath_ReadCallback(quad_p4))
return NULL;
- return PyLong_FromLong(IsectPQ2Df(pt_vec->vec, quad_p1->vec, quad_p2->vec, quad_p3->vec, quad_p4->vec));
+ return PyLong_FromLong(isect_point_quad_v2(pt_vec->vec, quad_p1->vec, quad_p2->vec, quad_p3->vec, quad_p4->vec));
}
static int boxPack_FromPyObject(PyObject * value, boxPack **boxarray )
diff --git a/source/blender/python/generic/IDProp.c b/source/blender/python/generic/IDProp.c
new file mode 100644
index 00000000000..b3679c8f4a2
--- /dev/null
+++ b/source/blender/python/generic/IDProp.c
@@ -0,0 +1,1026 @@
+/**
+ * $Id: IDProp.c
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ *
+ * Contributor(s): Joseph Eagar, Campbell Barton
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include "DNA_ID.h"
+
+#include "BKE_idprop.h"
+
+#include "IDProp.h"
+// #include "gen_utils.h"
+
+#include "MEM_guardedalloc.h"
+
+#define BSTR_EQ(a, b) (*(a) == *(b) && !strcmp(a, b))
+
+/*** Function to wrap ID properties ***/
+PyObject *BPy_Wrap_IDProperty(ID *id, IDProperty *prop, IDProperty *parent);
+
+extern PyTypeObject IDArray_Type;
+extern PyTypeObject IDGroup_Iter_Type;
+
+/*********************** ID Property Main Wrapper Stuff ***************/
+
+PyObject *IDGroup_repr( BPy_IDProperty *self )
+{
+ return PyUnicode_FromFormat( "<bpy ID property from \"%s\">", self->id->name);
+}
+
+extern PyTypeObject IDGroup_Type;
+
+PyObject *BPy_IDGroup_WrapData( ID *id, IDProperty *prop )
+{
+ switch ( prop->type ) {
+ case IDP_STRING:
+ return PyUnicode_FromString( prop->data.pointer );
+ case IDP_INT:
+ return PyLong_FromLong( (long)prop->data.val );
+ case IDP_FLOAT:
+ return PyFloat_FromDouble( (double)(*(float*)(&prop->data.val)) );
+ case IDP_DOUBLE:
+ return PyFloat_FromDouble( (*(double*)(&prop->data.val)) );
+ case IDP_GROUP:
+ /*blegh*/
+ {
+ BPy_IDProperty *group = PyObject_New(BPy_IDProperty, &IDGroup_Type);
+ group->id = id;
+ group->prop = prop;
+ return (PyObject*) group;
+ }
+ case IDP_ARRAY:
+ {
+ BPy_IDProperty *array = PyObject_New(BPy_IDProperty, &IDArray_Type);
+ array->id = id;
+ array->prop = prop;
+ return (PyObject*) array;
+ }
+ }
+ Py_RETURN_NONE;
+}
+
+int BPy_IDGroup_SetData(BPy_IDProperty *self, IDProperty *prop, PyObject *value)
+{
+ switch (prop->type) {
+ case IDP_STRING:
+ {
+ char *st;
+ if (!PyUnicode_Check(value)) {
+ PyErr_SetString(PyExc_TypeError, "expected a string!");
+ return -1;
+ }
+
+ st = _PyUnicode_AsString(value);
+ IDP_ResizeArray(prop, strlen(st)+1);
+ strcpy(prop->data.pointer, st);
+ return 0;
+ }
+
+ case IDP_INT:
+ {
+ int ivalue= PyLong_AsSsize_t(value);
+ if (ivalue==-1 && PyErr_Occurred()) {
+ PyErr_SetString(PyExc_TypeError, "expected an int type");
+ return -1;
+ }
+ prop->data.val = ivalue;
+ break;
+ }
+ case IDP_FLOAT:
+ {
+ float fvalue= (float)PyFloat_AsDouble(value);
+ if (fvalue==-1 && PyErr_Occurred()) {
+ PyErr_SetString(PyExc_TypeError, "expected a float");
+ return -1;
+ }
+ *(float*)&self->prop->data.val = fvalue;
+ break;
+ }
+ case IDP_DOUBLE:
+ {
+ double dvalue= PyFloat_AsDouble(value);
+ if (dvalue==-1 && PyErr_Occurred()) {
+ PyErr_SetString(PyExc_TypeError, "expected a float");
+ return -1;
+ }
+ *(double*)&self->prop->data.val = dvalue;
+ break;
+ }
+ default:
+ PyErr_SetString(PyExc_AttributeError, "attempt to set read-only attribute!");
+ return -1;
+ }
+ return 0;
+}
+
+PyObject *BPy_IDGroup_GetName(BPy_IDProperty *self, void *bleh)
+{
+ return PyUnicode_FromString(self->prop->name);
+}
+
+static int BPy_IDGroup_SetName(BPy_IDProperty *self, PyObject *value, void *bleh)
+{
+ char *st;
+ if (!PyUnicode_Check(value)) {
+ PyErr_SetString(PyExc_TypeError, "expected a string!");
+ return -1;
+ }
+
+ st = _PyUnicode_AsString(value);
+ if (strlen(st) >= MAX_IDPROP_NAME) {
+ PyErr_SetString(PyExc_TypeError, "string length cannot exceed 31 characters!");
+ return -1;
+ }
+
+ strcpy(self->prop->name, st);
+ return 0;
+}
+
+#if 0
+static PyObject *BPy_IDGroup_GetType(BPy_IDProperty *self)
+{
+ return PyLong_FromSsize_t(self->prop->type);
+}
+#endif
+
+static PyGetSetDef BPy_IDGroup_getseters[] = {
+ {"name",
+ (getter)BPy_IDGroup_GetName, (setter)BPy_IDGroup_SetName,
+ "The name of this Group.",
+ NULL},
+ {NULL, NULL, NULL, NULL, NULL}
+};
+
+static Py_ssize_t BPy_IDGroup_Map_Len(BPy_IDProperty *self)
+{
+ if (self->prop->type != IDP_GROUP) {
+ PyErr_SetString( PyExc_TypeError, "len() of unsized object");
+ return -1;
+ }
+
+ return self->prop->len;
+}
+
+static PyObject *BPy_IDGroup_Map_GetItem(BPy_IDProperty *self, PyObject *item)
+{
+ IDProperty *idprop;
+ char *name;
+
+ if (self->prop->type != IDP_GROUP) {
+ PyErr_SetString( PyExc_TypeError, "unsubscriptable object");
+ return NULL;
+ }
+
+ name= _PyUnicode_AsString(item);
+
+ if (name == NULL) {
+ PyErr_SetString( PyExc_TypeError, "only strings are allowed as keys of ID properties");
+ return NULL;
+ }
+
+ idprop= IDP_GetPropertyFromGroup(self->prop, name);
+
+ if(idprop==NULL) {
+ PyErr_SetString( PyExc_KeyError, "key not in subgroup dict");
+ return NULL;
+ }
+
+ return BPy_IDGroup_WrapData(self->id, idprop);
+
+}
+
+/*returns NULL on success, error string on failure*/
+char *BPy_IDProperty_Map_ValidateAndCreate(char *name, IDProperty *group, PyObject *ob)
+{
+ IDProperty *prop = NULL;
+ IDPropertyTemplate val = {0};
+
+ if(strlen(name) >= sizeof(group->name))
+ return "the length of IDProperty names is limited to 31 characters";
+
+ if (PyFloat_Check(ob)) {
+ val.d = PyFloat_AsDouble(ob);
+ prop = IDP_New(IDP_DOUBLE, val, name);
+ } else if (PyLong_Check(ob)) {
+ val.i = (int) PyLong_AsSsize_t(ob);
+ prop = IDP_New(IDP_INT, val, name);
+ } else if (PyUnicode_Check(ob)) {
+ val.str = _PyUnicode_AsString(ob);
+ prop = IDP_New(IDP_STRING, val, name);
+ } else if (PySequence_Check(ob)) {
+ PyObject *item;
+ int i;
+
+ /*validate sequence and derive type.
+ we assume IDP_INT unless we hit a float
+ number; then we assume it's */
+ val.array.type = IDP_INT;
+ val.array.len = PySequence_Length(ob);
+ for (i=0; i<val.array.len; i++) {
+ item = PySequence_GetItem(ob, i);
+ if (PyFloat_Check(item)) val.array.type = IDP_DOUBLE;
+ else if (!PyLong_Check(item)) {
+ Py_XDECREF(item);
+ return "only floats and ints are allowed in ID property arrays";
+ }
+ Py_XDECREF(item);
+ }
+
+ prop = IDP_New(IDP_ARRAY, val, name);
+ for (i=0; i<val.array.len; i++) {
+ item = PySequence_GetItem(ob, i);
+ if (val.array.type == IDP_INT) {
+ ((int*)prop->data.pointer)[i] = (int)PyLong_AsSsize_t(item);
+ } else {
+ ((double*)prop->data.pointer)[i] = (float)PyFloat_AsDouble(item);
+ }
+ }
+ } else if (PyMapping_Check(ob)) {
+ PyObject *keys, *vals, *key, *pval;
+ int i, len;
+ /*yay! we get into recursive stuff now!*/
+ keys = PyMapping_Keys(ob);
+ vals = PyMapping_Values(ob);
+
+ /*we allocate the group first; if we hit any invalid data,
+ we can delete it easily enough.*/
+ prop = IDP_New(IDP_GROUP, val, name);
+ len = PyMapping_Length(ob);
+ for (i=0; i<len; i++) {
+ key = PySequence_GetItem(keys, i);
+ pval = PySequence_GetItem(vals, i);
+ if (!PyUnicode_Check(key)) {
+ IDP_FreeProperty(prop);
+ MEM_freeN(prop);
+ Py_XDECREF(keys);
+ Py_XDECREF(vals);
+ Py_XDECREF(key);
+ Py_XDECREF(pval);
+ return "invalid element in subgroup dict template!";
+ }
+ if (BPy_IDProperty_Map_ValidateAndCreate(_PyUnicode_AsString(key), prop, pval)) {
+ IDP_FreeProperty(prop);
+ MEM_freeN(prop);
+ Py_XDECREF(keys);
+ Py_XDECREF(vals);
+ Py_XDECREF(key);
+ Py_XDECREF(pval);
+ return "invalid element in subgroup dict template!";
+ }
+ Py_XDECREF(key);
+ Py_XDECREF(pval);
+ }
+ Py_XDECREF(keys);
+ Py_XDECREF(vals);
+ } else return "invalid property value";
+
+ IDP_ReplaceInGroup(group, prop);
+ return NULL;
+}
+
+int BPy_Wrap_SetMapItem(IDProperty *prop, PyObject *key, PyObject *val)
+{
+ if (prop->type != IDP_GROUP) {
+ PyErr_SetString( PyExc_TypeError, "unsubscriptable object");
+ return -1;
+ }
+
+ if (val == NULL) { /* del idprop[key] */
+ IDProperty *pkey = IDP_GetPropertyFromGroup(prop, _PyUnicode_AsString(key));
+ if (pkey) {
+ IDP_RemFromGroup(prop, pkey);
+ IDP_FreeProperty(pkey);
+ MEM_freeN(pkey);
+ return 0;
+ } else {
+ PyErr_SetString( PyExc_KeyError, "property not found in group" );
+ return -1;
+ }
+ }
+ else {
+ char *err;
+
+ if (!PyUnicode_Check(key)) {
+ PyErr_SetString( PyExc_TypeError, "only strings are allowed as subgroup keys" );
+ return -1;
+ }
+
+ err = BPy_IDProperty_Map_ValidateAndCreate(_PyUnicode_AsString(key), prop, val);
+ if (err) {
+ PyErr_SetString( PyExc_KeyError, err );
+ return -1;
+ }
+
+ return 0;
+ }
+}
+
+static int BPy_IDGroup_Map_SetItem(BPy_IDProperty *self, PyObject *key, PyObject *val)
+{
+ return BPy_Wrap_SetMapItem(self->prop, key, val);
+}
+
+static PyObject *BPy_IDGroup_SpawnIterator(BPy_IDProperty *self)
+{
+ BPy_IDGroup_Iter *iter = PyObject_New(BPy_IDGroup_Iter, &IDGroup_Iter_Type);
+ iter->group = self;
+ iter->mode = IDPROP_ITER_KEYS;
+ iter->cur = self->prop->data.group.first;
+ Py_XINCREF(iter);
+ return (PyObject*) iter;
+}
+
+static PyObject *BPy_IDGroup_MapDataToPy(IDProperty *prop)
+{
+ switch (prop->type) {
+ case IDP_STRING:
+ return PyUnicode_FromString(prop->data.pointer);
+ break;
+ case IDP_FLOAT:
+ return PyFloat_FromDouble(*((float*)&prop->data.val));
+ break;
+ case IDP_DOUBLE:
+ return PyFloat_FromDouble(*((double*)&prop->data.val));
+ break;
+ case IDP_INT:
+ return PyLong_FromSsize_t( prop->data.val );
+ break;
+ case IDP_ARRAY:
+ {
+ PyObject *seq = PyList_New(prop->len);
+ int i;
+
+ if (!seq) {
+ PyErr_SetString( PyExc_RuntimeError, "PyList_New() failed" );
+ return NULL;
+ }
+
+ for (i=0; i<prop->len; i++) {
+ if (prop->subtype == IDP_FLOAT) {
+ PyList_SET_ITEM(seq, i,
+ PyFloat_FromDouble(((float*)prop->data.pointer)[i]));
+ } else if (prop->subtype == IDP_DOUBLE) {
+ PyList_SET_ITEM(seq, i,
+ PyFloat_FromDouble(((double*)prop->data.pointer)[i]));
+ } else {
+ PyList_SET_ITEM(seq, i,
+ PyLong_FromLong(((int*)prop->data.pointer)[i]));
+ }
+ }
+ return seq;
+ }
+ case IDP_GROUP:
+ {
+ PyObject *dict = PyDict_New(), *wrap;
+ IDProperty *loop;
+
+ if (!dict) {
+ PyErr_SetString( PyExc_RuntimeError, "PyDict_New() failed" );
+ return NULL;
+ }
+
+ for (loop=prop->data.group.first; loop; loop=loop->next) {
+ wrap = BPy_IDGroup_MapDataToPy(loop);
+ if (!wrap) {
+ PyErr_SetString( PyExc_RuntimeError, "BPy_IDGroup_MapDataToPy() failed" );
+ return NULL;
+ }
+
+ PyDict_SetItemString(dict, loop->name, wrap);
+ }
+ return dict;
+ }
+ }
+
+ PyErr_SetString( PyExc_RuntimeError, "eek!! a property exists with a bad type code!!!" );
+ return NULL;
+}
+
+static PyObject *BPy_IDGroup_Pop(BPy_IDProperty *self, PyObject *value)
+{
+ IDProperty *idprop;
+ PyObject *pyform;
+ char *name = _PyUnicode_AsString(value);
+
+ if (!name) {
+ PyErr_SetString( PyExc_TypeError, "pop expected at least 1 argument, got 0" );
+ return NULL;
+ }
+
+ idprop= IDP_GetPropertyFromGroup(self->prop, name);
+
+ if(idprop) {
+ pyform = BPy_IDGroup_MapDataToPy(idprop);
+
+ if (!pyform) {
+ /*ok something bad happened with the pyobject,
+ so don't remove the prop from the group. if pyform is
+ NULL, then it already should have raised an exception.*/
+ return NULL;
+ }
+
+ IDP_RemFromGroup(self->prop, idprop);
+ return pyform;
+ }
+
+ PyErr_SetString( PyExc_KeyError, "item not in group" );
+ return NULL;
+}
+
+static PyObject *BPy_IDGroup_IterItems(BPy_IDProperty *self)
+{
+ BPy_IDGroup_Iter *iter = PyObject_New(BPy_IDGroup_Iter, &IDGroup_Iter_Type);
+ iter->group = self;
+ iter->mode = IDPROP_ITER_ITEMS;
+ iter->cur = self->prop->data.group.first;
+ Py_XINCREF(iter);
+ return (PyObject*) iter;
+}
+
+/* utility function */
+static void BPy_IDGroup_CorrectListLen(IDProperty *prop, PyObject *seq, int len)
+{
+ int j;
+
+ printf("ID Property Error found and corrected in BPy_IDGroup_GetKeys/Values/Items!\n");
+
+ /*fill rest of list with valid references to None*/
+ for (j=len; j<prop->len; j++) {
+ Py_INCREF(Py_None);
+ PyList_SET_ITEM(seq, j, Py_None);
+ }
+
+ /*set correct group length*/
+ prop->len = len;
+}
+
+PyObject *BPy_Wrap_GetKeys(IDProperty *prop)
+{
+ PyObject *seq = PyList_New(prop->len);
+ IDProperty *loop;
+ int i;
+
+ for (i=0, loop=prop->data.group.first; loop; loop=loop->next, i++)
+ PyList_SET_ITEM(seq, i, PyUnicode_FromString(loop->name));
+
+ if (i != prop->len) {
+ BPy_IDGroup_CorrectListLen(prop, seq, i);
+ Py_DECREF(seq); /*free the list*/
+ /*call self again*/
+ return BPy_Wrap_GetKeys(prop);
+ }
+
+ return seq;
+}
+
+PyObject *BPy_Wrap_GetValues(ID *id, IDProperty *prop)
+{
+ PyObject *seq = PyList_New(prop->len);
+ IDProperty *loop;
+ int i;
+
+ for (i=0, loop=prop->data.group.first; loop; loop=loop->next, i++) {
+ PyList_SET_ITEM(seq, i, BPy_IDGroup_WrapData(id, loop));
+ }
+
+ if (i != prop->len) {
+ BPy_IDGroup_CorrectListLen(prop, seq, i);
+ Py_DECREF(seq); /*free the list*/
+ /*call self again*/
+ return BPy_Wrap_GetValues(id, prop);
+ }
+
+ return seq;
+}
+
+PyObject *BPy_Wrap_GetItems(ID *id, IDProperty *prop)
+{
+ PyObject *seq = PyList_New(prop->len);
+ IDProperty *loop;
+ int i;
+
+ for (i=0, loop=prop->data.group.first; loop; loop=loop->next, i++) {
+ PyObject *item= PyTuple_New(2);
+ PyTuple_SET_ITEM(item, 0, PyUnicode_FromString(loop->name));
+ PyTuple_SET_ITEM(item, 1, BPy_IDGroup_WrapData(id, loop));
+ PyList_SET_ITEM(seq, i, item);
+ }
+
+ if (i != prop->len) {
+ BPy_IDGroup_CorrectListLen(prop, seq, i);
+ Py_DECREF(seq); /*free the list*/
+ /*call self again*/
+ return BPy_Wrap_GetItems(id, prop);
+ }
+
+ return seq;
+}
+
+
+static PyObject *BPy_IDGroup_GetKeys(BPy_IDProperty *self)
+{
+ return BPy_Wrap_GetKeys(self->prop);
+}
+
+static PyObject *BPy_IDGroup_GetValues(BPy_IDProperty *self)
+{
+ return BPy_Wrap_GetValues(self->id, self->prop);
+}
+
+static PyObject *BPy_IDGroup_GetItems(BPy_IDProperty *self)
+{
+ return BPy_Wrap_GetItems(self->id, self->prop);
+}
+
+static int BPy_IDGroup_Contains(BPy_IDProperty *self, PyObject *value)
+{
+ char *name = _PyUnicode_AsString(value);
+
+ if (!name) {
+ PyErr_SetString( PyExc_TypeError, "expected a string");
+ return -1;
+ }
+
+ return IDP_GetPropertyFromGroup(self->prop, name) ? 1:0;
+}
+
+static PyObject *BPy_IDGroup_Update(BPy_IDProperty *self, PyObject *value)
+{
+ PyObject *pkey, *pval;
+ Py_ssize_t i=0;
+
+ if (!PyDict_Check(value)) {
+ PyErr_SetString( PyExc_TypeError, "expected an object derived from dict.");
+ return NULL;
+ }
+
+ while (PyDict_Next(value, &i, &pkey, &pval)) {
+ BPy_IDGroup_Map_SetItem(self, pkey, pval);
+ if (PyErr_Occurred()) return NULL;
+ }
+
+ Py_RETURN_NONE;
+}
+
+static PyObject *BPy_IDGroup_ConvertToPy(BPy_IDProperty *self)
+{
+ return BPy_IDGroup_MapDataToPy(self->prop);
+}
+
+
+/* Matches python dict.get(key, [default]) */
+PyObject* BPy_IDGroup_Get(BPy_IDProperty *self, PyObject *args)
+{
+ IDProperty *idprop;
+ char *key;
+ PyObject* def = Py_None;
+
+ if (!PyArg_ParseTuple(args, "s|O:get", &key, &def))
+ return NULL;
+
+ idprop= IDP_GetPropertyFromGroup(self->prop, key);
+ if (idprop) {
+ PyObject* pyobj = BPy_IDGroup_WrapData(self->id, idprop);
+ if (pyobj)
+ return pyobj;
+ }
+
+ Py_INCREF(def);
+ return def;
+}
+
+static struct PyMethodDef BPy_IDGroup_methods[] = {
+ {"pop", (PyCFunction)BPy_IDGroup_Pop, METH_O,
+ "pop an item from the group; raises KeyError if the item doesn't exist."},
+ {"iteritems", (PyCFunction)BPy_IDGroup_IterItems, METH_NOARGS,
+ "iterate through the items in the dict; behaves like dictionary method iteritems."},
+ {"keys", (PyCFunction)BPy_IDGroup_GetKeys, METH_NOARGS,
+ "get the keys associated with this group as a list of strings."},
+ {"values", (PyCFunction)BPy_IDGroup_GetValues, METH_NOARGS,
+ "get the values associated with this group."},
+ {"items", (PyCFunction)BPy_IDGroup_GetItems, METH_NOARGS,
+ "get the items associated with this group."},
+ {"update", (PyCFunction)BPy_IDGroup_Update, METH_O,
+ "updates the values in the group with the values of another or a dict."},
+ {"get", (PyCFunction)BPy_IDGroup_Get, METH_VARARGS,
+ "idprop.get(k[,d]) -> idprop[k] if k in idprop, else d. d defaults to None."},
+ {"convert_to_pyobject", (PyCFunction)BPy_IDGroup_ConvertToPy, METH_NOARGS,
+ "return a purely python version of the group."},
+ {0, NULL, 0, NULL}
+};
+
+static PySequenceMethods BPy_IDGroup_Seq = {
+ (lenfunc) BPy_IDGroup_Map_Len, /* lenfunc sq_length */
+ 0, /* binaryfunc sq_concat */
+ 0, /* ssizeargfunc sq_repeat */
+ 0, /* ssizeargfunc sq_item */ /* TODO - setting this will allow PySequence_Check to return True */
+ 0, /* intintargfunc ***was_sq_slice*** */
+ 0, /* intobjargproc sq_ass_item */
+ 0, /* ssizeobjargproc ***was_sq_ass_slice*** */
+ (objobjproc) BPy_IDGroup_Contains, /* objobjproc sq_contains */
+ 0, /* binaryfunc sq_inplace_concat */
+ 0, /* ssizeargfunc sq_inplace_repeat */
+};
+
+PyMappingMethods BPy_IDGroup_Mapping = {
+ (lenfunc)BPy_IDGroup_Map_Len, /*inquiry mp_length */
+ (binaryfunc)BPy_IDGroup_Map_GetItem, /*binaryfunc mp_subscript */
+ (objobjargproc)BPy_IDGroup_Map_SetItem, /*objobjargproc mp_ass_subscript */
+};
+
+PyTypeObject IDGroup_Type = {
+ PyVarObject_HEAD_INIT(NULL, 0)
+ /* For printing, in format "<module>.<name>" */
+ "Blender IDProperty", /* char *tp_name; */
+ sizeof( BPy_IDProperty ), /* int tp_basicsize; */
+ 0, /* tp_itemsize; For allocation */
+
+ /* Methods to implement standard operations */
+
+ NULL, /* destructor tp_dealloc; */
+ NULL, /* printfunc tp_print; */
+ NULL, /* getattrfunc tp_getattr; */
+ NULL, /* setattrfunc tp_setattr; */
+ NULL, /* cmpfunc tp_compare; */
+ ( reprfunc ) IDGroup_repr, /* reprfunc tp_repr; */
+
+ /* Method suites for standard classes */
+
+ NULL, /* PyNumberMethods *tp_as_number; */
+ &BPy_IDGroup_Seq, /* PySequenceMethods *tp_as_sequence; */
+ &BPy_IDGroup_Mapping, /* PyMappingMethods *tp_as_mapping; */
+
+ /* More standard operations (here for binary compatibility) */
+
+ NULL, /* hashfunc tp_hash; */
+ NULL, /* ternaryfunc tp_call; */
+ NULL, /* reprfunc tp_str; */
+ NULL, /* getattrofunc tp_getattro; */
+ NULL, /* setattrofunc tp_setattro; */
+
+ /* Functions to access object as input/output buffer */
+ NULL, /* PyBufferProcs *tp_as_buffer; */
+
+ /*** Flags to define presence of optional/expanded features ***/
+ Py_TPFLAGS_DEFAULT, /* long tp_flags; */
+
+ NULL, /* char *tp_doc; Documentation string */
+ /*** Assigned meaning in release 2.0 ***/
+ /* call function for all accessible objects */
+ NULL, /* traverseproc tp_traverse; */
+
+ /* delete references to contained objects */
+ NULL, /* inquiry tp_clear; */
+
+ /*** Assigned meaning in release 2.1 ***/
+ /*** rich comparisons ***/
+ NULL, /* richcmpfunc tp_richcompare; */
+
+ /*** weak reference enabler ***/
+ 0, /* long tp_weaklistoffset; */
+
+ /*** Added in release 2.2 ***/
+ /* Iterators */
+ (getiterfunc)BPy_IDGroup_SpawnIterator, /* getiterfunc tp_iter; */
+ NULL, /* iternextfunc tp_iternext; */
+ /*** Attribute descriptor and subclassing stuff ***/
+ BPy_IDGroup_methods, /* struct PyMethodDef *tp_methods; */
+ NULL, /* struct PyMemberDef *tp_members; */
+ BPy_IDGroup_getseters, /* struct PyGetSetDef *tp_getset; */
+};
+
+/*********** Main external wrapping function *******/
+PyObject *BPy_Wrap_IDProperty(ID *id, IDProperty *prop, IDProperty *parent)
+{
+ BPy_IDProperty *wrap = PyObject_New(BPy_IDProperty, &IDGroup_Type);
+ wrap->prop = prop;
+ wrap->parent = parent;
+ wrap->id = id;
+ //wrap->destroy = 0;
+ return (PyObject*) wrap;
+}
+
+
+/********Array Wrapper********/
+
+static PyObject *IDArray_repr(BPy_IDArray *self)
+{
+ return PyUnicode_FromString("(ID Array)");
+}
+
+
+static PyObject *BPy_IDArray_GetType(BPy_IDArray *self)
+{
+ return PyLong_FromSsize_t( self->prop->subtype );
+}
+
+static PyObject *BPy_IDArray_GetLen(BPy_IDArray *self)
+{
+ return PyLong_FromSsize_t( self->prop->len );
+}
+
+static PyGetSetDef BPy_IDArray_getseters[] = {
+ {"len",
+ (getter)BPy_IDArray_GetLen, (setter)NULL,
+ "The length of the array, can also be gotten with len(array).",
+ NULL},
+ {"type",
+ (getter)BPy_IDArray_GetType, (setter)NULL,
+ "The type of the data in the array, is an ant.",
+ NULL},
+ {NULL, NULL, NULL, NULL, NULL},
+};
+
+static PyObject *BPy_IDArray_ConvertToPy(BPy_IDArray *self)
+{
+ return BPy_IDGroup_MapDataToPy(self->prop);
+}
+
+static PyMethodDef BPy_IDArray_methods[] = {
+ {"convert_to_pyobject", (PyCFunction)BPy_IDArray_ConvertToPy, METH_NOARGS,
+ "return a purely python version of the group."},
+ {0, NULL, 0, NULL}
+};
+
+static int BPy_IDArray_Len(BPy_IDArray *self)
+{
+ return self->prop->len;
+}
+
+static PyObject *BPy_IDArray_GetItem(BPy_IDArray *self, int index)
+{
+ if (index < 0 || index >= self->prop->len) {
+ PyErr_SetString( PyExc_IndexError, "index out of range!");
+ return NULL;
+ }
+
+ switch (self->prop->subtype) {
+ case IDP_FLOAT:
+ return PyFloat_FromDouble( (double)(((float*)self->prop->data.pointer)[index]));
+ break;
+ case IDP_DOUBLE:
+ return PyFloat_FromDouble( (((double*)self->prop->data.pointer)[index]));
+ break;
+ case IDP_INT:
+ return PyLong_FromLong( (long)((int*)self->prop->data.pointer)[index] );
+ break;
+ }
+
+ PyErr_SetString( PyExc_RuntimeError, "invalid/corrupt array type!");
+ return NULL;
+}
+
+static int BPy_IDArray_SetItem(BPy_IDArray *self, int index, PyObject *value)
+{
+ int i;
+ float f;
+ double d;
+
+ if (index < 0 || index >= self->prop->len) {
+ PyErr_SetString( PyExc_RuntimeError, "index out of range!");
+ return -1;
+ }
+
+ switch (self->prop->subtype) {
+ case IDP_FLOAT:
+ f= (float)PyFloat_AsDouble(value);
+ if (f==-1 && PyErr_Occurred()) {
+ PyErr_SetString(PyExc_TypeError, "expected a float");
+ return -1;
+ }
+ ((float*)self->prop->data.pointer)[index] = f;
+ break;
+ case IDP_DOUBLE:
+ d= PyFloat_AsDouble(value);
+ if (d==-1 && PyErr_Occurred()) {
+ PyErr_SetString(PyExc_TypeError, "expected a float");
+ return -1;
+ }
+ ((double*)self->prop->data.pointer)[index] = d;
+ break;
+ case IDP_INT:
+ i= PyLong_AsSsize_t(value);
+ if (i==-1 && PyErr_Occurred()) {
+ PyErr_SetString(PyExc_TypeError, "expected an int type");
+ return -1;
+ }
+
+ ((int*)self->prop->data.pointer)[index] = i;
+ break;
+ }
+ return 0;
+}
+
+static PySequenceMethods BPy_IDArray_Seq = {
+ (lenfunc) BPy_IDArray_Len, /* inquiry sq_length */
+ 0, /* binaryfunc sq_concat */
+ 0, /* intargfunc sq_repeat */
+ (ssizeargfunc)BPy_IDArray_GetItem, /* intargfunc sq_item */
+ 0, /* intintargfunc sq_slice */
+ (ssizeobjargproc)BPy_IDArray_SetItem, /* intobjargproc sq_ass_item */
+ 0, /* intintobjargproc sq_ass_slice */
+ 0, /* objobjproc sq_contains */
+ /* Added in release 2.0 */
+ 0, /* binaryfunc sq_inplace_concat */
+ 0, /* intargfunc sq_inplace_repeat */
+};
+
+PyTypeObject IDArray_Type = {
+ PyVarObject_HEAD_INIT(NULL, 0)
+ /* For printing, in format "<module>.<name>" */
+ "Blender IDArray", /* char *tp_name; */
+ sizeof( BPy_IDArray ), /* int tp_basicsize; */
+ 0, /* tp_itemsize; For allocation */
+
+ /* Methods to implement standard operations */
+
+ NULL, /* destructor tp_dealloc; */
+ NULL, /* printfunc tp_print; */
+ NULL, /* getattrfunc tp_getattr; */
+ NULL, /* setattrfunc tp_setattr; */
+ NULL, /* cmpfunc tp_compare; */
+ ( reprfunc ) IDArray_repr, /* reprfunc tp_repr; */
+
+ /* Method suites for standard classes */
+
+ NULL, /* PyNumberMethods *tp_as_number; */
+ &BPy_IDArray_Seq, /* PySequenceMethods *tp_as_sequence; */
+ NULL, /* PyMappingMethods *tp_as_mapping; */
+
+ /* More standard operations (here for binary compatibility) */
+
+ NULL, /* hashfunc tp_hash; */
+ NULL, /* ternaryfunc tp_call; */
+ NULL, /* reprfunc tp_str; */
+ NULL, /* getattrofunc tp_getattro; */
+ NULL, /* setattrofunc tp_setattro; */
+
+ /* Functions to access object as input/output buffer */
+ NULL, /* PyBufferProcs *tp_as_buffer; */
+
+ /*** Flags to define presence of optional/expanded features ***/
+ Py_TPFLAGS_DEFAULT, /* long tp_flags; */
+
+ NULL, /* char *tp_doc; Documentation string */
+ /*** Assigned meaning in release 2.0 ***/
+ /* call function for all accessible objects */
+ NULL, /* traverseproc tp_traverse; */
+
+ /* delete references to contained objects */
+ NULL, /* inquiry tp_clear; */
+
+ /*** Assigned meaning in release 2.1 ***/
+ /*** rich comparisons ***/
+ NULL, /* richcmpfunc tp_richcompare; */
+
+ /*** weak reference enabler ***/
+ 0, /* long tp_weaklistoffset; */
+
+ /*** Added in release 2.2 ***/
+ /* Iterators */
+ NULL, /* getiterfunc tp_iter; */
+ NULL, /* iternextfunc tp_iternext; */
+
+ /*** Attribute descriptor and subclassing stuff ***/
+ BPy_IDArray_methods, /* struct PyMethodDef *tp_methods; */
+ NULL, /* struct PyMemberDef *tp_members; */
+ BPy_IDArray_getseters, /* struct PyGetSetDef *tp_getset; */
+ NULL, /* struct _typeobject *tp_base; */
+ NULL, /* PyObject *tp_dict; */
+ NULL, /* descrgetfunc tp_descr_get; */
+ NULL, /* descrsetfunc tp_descr_set; */
+ 0, /* long tp_dictoffset; */
+ NULL, /* initproc tp_init; */
+ NULL, /* allocfunc tp_alloc; */
+ NULL, /* newfunc tp_new; */
+ /* Low-level free-memory routine */
+ NULL, /* freefunc tp_free; */
+ /* For PyObject_IS_GC */
+ NULL, /* inquiry tp_is_gc; */
+ NULL, /* PyObject *tp_bases; */
+ /* method resolution order */
+ NULL, /* PyObject *tp_mro; */
+ NULL, /* PyObject *tp_cache; */
+ NULL, /* PyObject *tp_subclasses; */
+ NULL, /* PyObject *tp_weaklist; */
+ NULL
+};
+
+/*********** ID Property Group iterator ********/
+
+static PyObject *IDGroup_Iter_iterself(PyObject *self)
+{
+ Py_XINCREF(self);
+ return self;
+}
+
+static PyObject *IDGroup_Iter_repr(BPy_IDGroup_Iter *self)
+{
+ return PyUnicode_FromString("(ID Property Group)");
+}
+
+static PyObject *BPy_Group_Iter_Next(BPy_IDGroup_Iter *self)
+{
+ IDProperty *cur=NULL;
+ PyObject *ret;
+
+ if (self->cur) {
+ cur = self->cur;
+ self->cur = self->cur->next;
+ if (self->mode == IDPROP_ITER_ITEMS) {
+ ret = PyTuple_New(2);
+ PyTuple_SET_ITEM(ret, 0, PyUnicode_FromString(cur->name));
+ PyTuple_SET_ITEM(ret, 1, BPy_IDGroup_WrapData(self->group->id, cur));
+ return ret;
+ } else {
+ return PyUnicode_FromString(cur->name);
+ }
+ } else {
+ PyErr_SetString( PyExc_StopIteration, "iterator at end" );
+ return NULL;
+ }
+}
+
+PyTypeObject IDGroup_Iter_Type = {
+ PyVarObject_HEAD_INIT(NULL, 0)
+ /* For printing, in format "<module>.<name>" */
+ "Blender IDGroup_Iter", /* char *tp_name; */
+ sizeof( BPy_IDGroup_Iter ), /* int tp_basicsize; */
+ 0, /* tp_itemsize; For allocation */
+
+ /* Methods to implement standard operations */
+
+ NULL, /* destructor tp_dealloc; */
+ NULL, /* printfunc tp_print; */
+ NULL, /* getattrfunc tp_getattr; */
+ NULL, /* setattrfunc tp_setattr; */
+ NULL, /* cmpfunc tp_compare; */
+ ( reprfunc ) IDGroup_Iter_repr, /* reprfunc tp_repr; */
+
+ /* Method suites for standard classes */
+
+ NULL, /* PyNumberMethods *tp_as_number; */
+ NULL, /* PySequenceMethods *tp_as_sequence; */
+ NULL, /* PyMappingMethods *tp_as_mapping; */
+
+ /* More standard operations (here for binary compatibility) */
+
+ NULL, /* hashfunc tp_hash; */
+ NULL, /* ternaryfunc tp_call; */
+ NULL, /* reprfunc tp_str; */
+ NULL, /* getattrofunc tp_getattro; */
+ NULL, /* setattrofunc tp_setattro; */
+
+ /* Functions to access object as input/output buffer */
+ NULL, /* PyBufferProcs *tp_as_buffer; */
+
+ /*** Flags to define presence of optional/expanded features ***/
+ Py_TPFLAGS_DEFAULT, /* long tp_flags; */
+
+ NULL, /* char *tp_doc; Documentation string */
+ /*** Assigned meaning in release 2.0 ***/
+ /* call function for all accessible objects */
+ NULL, /* traverseproc tp_traverse; */
+
+ /* delete references to contained objects */
+ NULL, /* inquiry tp_clear; */
+
+ /*** Assigned meaning in release 2.1 ***/
+ /*** rich comparisons ***/
+ NULL, /* richcmpfunc tp_richcompare; */
+
+ /*** weak reference enabler ***/
+ 0, /* long tp_weaklistoffset; */
+
+ /*** Added in release 2.2 ***/
+ /* Iterators */
+ IDGroup_Iter_iterself, /* getiterfunc tp_iter; */
+ (iternextfunc) BPy_Group_Iter_Next, /* iternextfunc tp_iternext; */
+};
+
+void IDProp_Init_Types(void)
+{
+ PyType_Ready( &IDGroup_Type );
+ PyType_Ready( &IDGroup_Iter_Type );
+ PyType_Ready( &IDArray_Type );
+}
diff --git a/source/blender/python/generic/IDProp.h b/source/blender/python/generic/IDProp.h
new file mode 100644
index 00000000000..044abf82329
--- /dev/null
+++ b/source/blender/python/generic/IDProp.h
@@ -0,0 +1,64 @@
+/**
+ * $Id: IDProp.h
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * Contributor(s): Joseph Eagar, Campbell Barton
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include <Python.h>
+
+struct ID;
+struct IDProperty;
+struct BPy_IDGroup_Iter;
+
+typedef struct BPy_IDProperty {
+ PyObject_VAR_HEAD
+ struct ID *id;
+ struct IDProperty *prop, *parent;
+ PyObject *data_wrap;
+} BPy_IDProperty;
+
+typedef struct BPy_IDArray {
+ PyObject_VAR_HEAD
+ struct ID *id;
+ struct IDProperty *prop;
+} BPy_IDArray;
+
+typedef struct BPy_IDGroup_Iter {
+ PyObject_VAR_HEAD
+ BPy_IDProperty *group;
+ struct IDProperty *cur;
+ int mode;
+} BPy_IDGroup_Iter;
+
+PyObject *BPy_Wrap_IDProperty(struct ID *id, struct IDProperty *prop, struct IDProperty *parent);
+PyObject *BPy_Wrap_GetKeys(IDProperty *prop);
+PyObject *BPy_Wrap_GetValues(ID *id, IDProperty *prop);
+PyObject *BPy_Wrap_GetItems(ID *id, IDProperty *prop);
+int BPy_Wrap_SetMapItem(IDProperty *prop, PyObject *key, PyObject *val);
+
+
+PyObject *BPy_IDGroup_WrapData( ID *id, IDProperty *prop );
+char *BPy_IDProperty_Map_ValidateAndCreate(char *name, IDProperty *group, PyObject *ob);
+
+void IDProp_Init_Types(void);
+
+#define IDPROP_ITER_KEYS 0
+#define IDPROP_ITER_ITEMS 1
diff --git a/source/blender/python/generic/Mathutils.c b/source/blender/python/generic/Mathutils.c
index 431f1987383..b44d6450145 100644
--- a/source/blender/python/generic/Mathutils.c
+++ b/source/blender/python/generic/Mathutils.c
@@ -29,7 +29,7 @@
#include "Mathutils.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "PIL_time.h"
#include "BLI_rand.h"
#include "BKE_utildefines.h"
@@ -437,7 +437,7 @@ static PyObject *M_Mathutils_RotationMatrix(PyObject * self, PyObject * args)
mat[8] = 1.0f;
} else if((strcmp(axis, "r") == 0) || (strcmp(axis, "R") == 0)) {
//arbitrary rotation
- AxisAngleToMat3(vec->vec, angle, (float (*)[3])mat);
+ axis_angle_to_mat3( (float (*)[3])mat,vec->vec, angle);
} else {
PyErr_SetString(PyExc_AttributeError, "Mathutils.RotationMatrix(): unrecognizable axis of rotation type - expected x,y,z or r\n");
@@ -477,7 +477,7 @@ static PyObject *M_Mathutils_TranslationMatrix(PyObject * self, VectorObject * v
return NULL;
//create a identity matrix and add translation
- Mat4One((float(*)[4]) mat);
+ unit_m4((float(*)[4]) mat);
mat[12] = vec->vec[0];
mat[13] = vec->vec[1];
mat[14] = vec->vec[2];
@@ -762,7 +762,7 @@ static PyObject *M_Mathutils_DifferenceQuats(PyObject * self, PyObject * args)
for(x = 0; x < 4; x++) {
tempQuat[x] /= (float)(dot * dot);
}
- QuatMul(quat, tempQuat, quatV->quat);
+ mul_qt_qtqt(quat, tempQuat, quatV->quat);
return newQuaternionObject(quat, Py_NEW, NULL);
}
//----------------------------------Mathutils.Slerp() ------------------
@@ -853,19 +853,19 @@ static PyObject *M_Mathutils_Intersect( PyObject * self, PyObject * args )
VECCOPY(v3, vec3->vec);
VECCOPY(dir, ray->vec);
- Normalize(dir);
+ normalize_v3(dir);
VECCOPY(orig, ray_off->vec);
/* find vectors for two edges sharing v1 */
- VecSubf(e1, v2, v1);
- VecSubf(e2, v3, v1);
+ sub_v3_v3v3(e1, v2, v1);
+ sub_v3_v3v3(e2, v3, v1);
/* begin calculating determinant - also used to calculated U parameter */
- Crossf(pvec, dir, e2);
+ cross_v3_v3v3(pvec, dir, e2);
/* if determinant is near zero, ray lies in plane of triangle */
- det = Inpf(e1, pvec);
+ det = dot_v3v3(e1, pvec);
if (det > -0.000001 && det < 0.000001) {
Py_RETURN_NONE;
@@ -874,29 +874,29 @@ static PyObject *M_Mathutils_Intersect( PyObject * self, PyObject * args )
inv_det = 1.0f / det;
/* calculate distance from v1 to ray origin */
- VecSubf(tvec, orig, v1);
+ sub_v3_v3v3(tvec, orig, v1);
/* calculate U parameter and test bounds */
- u = Inpf(tvec, pvec) * inv_det;
+ u = dot_v3v3(tvec, pvec) * inv_det;
if (clip && (u < 0.0f || u > 1.0f)) {
Py_RETURN_NONE;
}
/* prepare to test the V parameter */
- Crossf(qvec, tvec, e1);
+ cross_v3_v3v3(qvec, tvec, e1);
/* calculate V parameter and test bounds */
- v = Inpf(dir, qvec) * inv_det;
+ v = dot_v3v3(dir, qvec) * inv_det;
if (clip && (v < 0.0f || u + v > 1.0f)) {
Py_RETURN_NONE;
}
/* calculate t, ray intersects triangle */
- t = Inpf(e2, qvec) * inv_det;
+ t = dot_v3v3(e2, qvec) * inv_det;
- VecMulf(dir, t);
- VecAddf(pvec, orig, dir);
+ mul_v3_fl(dir, t);
+ add_v3_v3v3(pvec, orig, dir);
return newVectorObject(pvec, 3, Py_NEW, NULL);
}
@@ -947,7 +947,7 @@ static PyObject *M_Mathutils_LineIntersect( PyObject * self, PyObject * args )
v4[2] = 0.0f;
}
- result = LineIntersectLine(v1, v2, v3, v4, i1, i2);
+ result = isect_line_line_v3(v1, v2, v3, v4, i1, i2);
if (result == 0) {
/* colinear */
@@ -1000,22 +1000,22 @@ static PyObject *M_Mathutils_QuadNormal( PyObject * self, PyObject * args )
VECCOPY(v4, vec4->vec);
/* find vectors for two edges sharing v2 */
- VecSubf(e1, v1, v2);
- VecSubf(e2, v3, v2);
+ sub_v3_v3v3(e1, v1, v2);
+ sub_v3_v3v3(e2, v3, v2);
- Crossf(n1, e2, e1);
- Normalize(n1);
+ cross_v3_v3v3(n1, e2, e1);
+ normalize_v3(n1);
/* find vectors for two edges sharing v4 */
- VecSubf(e1, v3, v4);
- VecSubf(e2, v1, v4);
+ sub_v3_v3v3(e1, v3, v4);
+ sub_v3_v3v3(e2, v1, v4);
- Crossf(n2, e2, e1);
- Normalize(n2);
+ cross_v3_v3v3(n2, e2, e1);
+ normalize_v3(n2);
/* adding and averaging the normals of both triangles */
- VecAddf(n1, n2, n1);
- Normalize(n1);
+ add_v3_v3v3(n1, n2, n1);
+ normalize_v3(n1);
return newVectorObject(n1, 3, Py_NEW, NULL);
}
@@ -1047,11 +1047,11 @@ static PyObject *M_Mathutils_TriangleNormal( PyObject * self, PyObject * args )
VECCOPY(v3, vec3->vec);
/* find vectors for two edges sharing v2 */
- VecSubf(e1, v1, v2);
- VecSubf(e2, v3, v2);
+ sub_v3_v3v3(e1, v1, v2);
+ sub_v3_v3v3(e2, v3, v2);
- Crossf(n, e2, e1);
- Normalize(n);
+ cross_v3_v3v3(n, e2, e1);
+ normalize_v3(n);
return newVectorObject(n, 3, Py_NEW, NULL);
}
@@ -1082,7 +1082,7 @@ static PyObject *M_Mathutils_TriangleArea( PyObject * self, PyObject * args )
VECCOPY(v2, vec2->vec);
VECCOPY(v3, vec3->vec);
- return PyFloat_FromDouble( AreaT3Dfl(v1, v2, v3) );
+ return PyFloat_FromDouble( area_tri_v3(v1, v2, v3) );
}
else if (vec1->size == 2) {
v1[0] = vec1->vec[0];
@@ -1094,7 +1094,7 @@ static PyObject *M_Mathutils_TriangleArea( PyObject * self, PyObject * args )
v3[0] = vec3->vec[0];
v3[1] = vec3->vec[1];
- return PyFloat_FromDouble( AreaF2Dfl(v1, v2, v3) );
+ return PyFloat_FromDouble( area_tri_v2(v1, v2, v3) );
}
else {
PyErr_SetString( PyExc_TypeError, "only 2D,3D vectors are supported\n" );
diff --git a/source/blender/python/generic/bpy_internal_import.c b/source/blender/python/generic/bpy_internal_import.c
index 05c846b16f5..d3b8b19693f 100644
--- a/source/blender/python/generic/bpy_internal_import.c
+++ b/source/blender/python/generic/bpy_internal_import.c
@@ -54,12 +54,35 @@ void bpy_import_main_set(struct Main *maggie)
bpy_import_main= maggie;
}
+PyObject *bpy_text_import( Text *text )
+{
+ char *buf = NULL;
+ char modulename[24];
+ int len;
-PyObject *bpy_text_import( char *name, int *found )
+ if( !text->compiled ) {
+ buf = txt_to_buf( text );
+ text->compiled = Py_CompileString( buf, text->id.name+2, Py_file_input );
+ MEM_freeN( buf );
+
+ if( PyErr_Occurred( ) ) {
+ PyErr_Print( );
+ PyErr_Clear( );
+ PySys_SetObject("last_traceback", NULL);
+ free_compiled_text( text );
+ return NULL;
+ }
+ }
+
+ len= strlen(text->id.name+2) - 3;
+ strncpy(modulename, text->id.name+2, len);
+ return PyImport_ExecCodeModule(modulename, text->compiled);
+}
+
+PyObject *bpy_text_import_name( char *name, int *found )
{
Text *text;
char txtname[22]; /* 21+NULL */
- char *buf = NULL;
int namelen = strlen( name );
//XXX Main *maggie= bpy_import_main ? bpy_import_main:G.main;
Main *maggie= bpy_import_main;
@@ -86,21 +109,7 @@ PyObject *bpy_text_import( char *name, int *found )
else
*found = 1;
- if( !text->compiled ) {
- buf = txt_to_buf( text );
- text->compiled = Py_CompileString( buf, text->id.name+2, Py_file_input );
- MEM_freeN( buf );
-
- if( PyErr_Occurred( ) ) {
- PyErr_Print( );
- PyErr_Clear( );
- PySys_SetObject("last_traceback", NULL);
- free_compiled_text( text );
- return NULL;
- }
- }
-
- return PyImport_ExecCodeModule( name, text->compiled );
+ return bpy_text_import(text);
}
@@ -195,7 +204,7 @@ static PyObject *blender_import( PyObject * self, PyObject * args, PyObject * k
PyErr_Fetch( &exception, &err, &tb ); /* get the python error incase we cant import as blender text either */
/* importing from existing modules failed, see if we have this module as blender text */
- newmodule = bpy_text_import( name, &found );
+ newmodule = bpy_text_import_name( name, &found );
if( newmodule ) {/* found module as blender text, ignore above exception */
PyErr_Clear( );
diff --git a/source/blender/python/generic/bpy_internal_import.h b/source/blender/python/generic/bpy_internal_import.h
index 4e761fe8da0..0eee6361aab 100644
--- a/source/blender/python/generic/bpy_internal_import.h
+++ b/source/blender/python/generic/bpy_internal_import.h
@@ -44,7 +44,10 @@
#include "compile.h" /* for the PyCodeObject */
#include "eval.h" /* for PyEval_EvalCode */
-PyObject* bpy_text_import( char *name, int *found );
+struct Text;
+
+PyObject* bpy_text_import( struct Text *text );
+PyObject* bpy_text_import_name( char *name, int *found );
PyObject* bpy_text_reimport( PyObject *module, int *found );
/* void bpy_text_clear_modules( int clear_all );*/ /* Clear user modules */
extern PyMethodDef bpy_import_meth[];
diff --git a/source/blender/python/generic/euler.c b/source/blender/python/generic/euler.c
index 73fcaeb457b..f6f2e337211 100644
--- a/source/blender/python/generic/euler.c
+++ b/source/blender/python/generic/euler.c
@@ -28,7 +28,7 @@
#include "Mathutils.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BKE_utildefines.h"
#include "BLI_blenlib.h"
@@ -123,9 +123,9 @@ static PyObject *Euler_ToQuat(EulerObject * self)
for(x = 0; x < 3; x++) {
eul[x] = self->eul[x] * ((float)Py_PI / 180);
}
- EulToQuat(eul, quat);
+ eul_to_quat( quat,eul);
#else
- EulToQuat(self->eul, quat);
+ eul_to_quat( quat,self->eul);
#endif
return newQuaternionObject(quat, Py_NEW, NULL);
@@ -147,10 +147,10 @@ static PyObject *Euler_ToMatrix(EulerObject * self)
for(x = 0; x < 3; x++) {
eul[x] = self->eul[x] * ((float)Py_PI / 180);
}
- EulToMat3(eul, (float (*)[3]) mat);
+ eul_to_mat3( (float (*)[3]) mat,eul);
}
#else
- EulToMat3(self->eul, (float (*)[3]) mat);
+ eul_to_mat3( (float (*)[3]) mat,self->eul);
#endif
return newMatrixObject(mat, 3, 3 , Py_NEW, NULL);
}
@@ -261,7 +261,7 @@ static PyObject *Euler_Rotate(EulerObject * self, PyObject *args)
}
}
#endif
- euler_rot(self->eul, angle, *axis);
+ rotate_eul(self->eul, *axis, angle);
#ifdef USE_MATHUTILS_DEG
{
diff --git a/source/blender/python/generic/matrix.c b/source/blender/python/generic/matrix.c
index 16ae3501b93..a1ef4b53615 100644
--- a/source/blender/python/generic/matrix.c
+++ b/source/blender/python/generic/matrix.c
@@ -28,7 +28,7 @@
#include "Mathutils.h"
#include "BKE_utildefines.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_blenlib.h"
static PyObject *column_vector_multiplication(MatrixObject * mat, VectorObject* vec); /* utility func */
@@ -229,9 +229,9 @@ static PyObject *Matrix_toQuat(MatrixObject * self)
return NULL;
}
if(self->colSize == 3){
- Mat3ToQuat((float (*)[3])*self->matrix, quat);
+ mat3_to_quat( quat,(float (*)[3])*self->matrix);
}else{
- Mat4ToQuat((float (*)[4])*self->matrix, quat);
+ mat4_to_quat( quat,(float (*)[4])*self->matrix);
}
return newQuaternionObject(quat, Py_NEW, NULL);
@@ -266,14 +266,14 @@ PyObject *Matrix_toEuler(MatrixObject * self, PyObject *args)
/*must be 3-4 cols, 3-4 rows, square matrix*/
if(self->colSize ==3 && self->rowSize ==3) {
- if(eul_compat) Mat3ToCompatibleEul((float (*)[3])*self->matrix, eul, eul_compatf);
- else Mat3ToEul((float (*)[3])*self->matrix, eul);
+ if(eul_compat) mat3_to_compatible_eul( eul, eul_compatf,(float (*)[3])*self->matrix);
+ else mat3_to_eul( eul,(float (*)[3])*self->matrix);
}else if (self->colSize ==4 && self->rowSize ==4) {
float tempmat3[3][3];
- Mat3CpyMat4(tempmat3, (float (*)[4])*self->matrix);
- Mat3ToEul(tempmat3, eul);
- if(eul_compat) Mat3ToCompatibleEul(tempmat3, eul, eul_compatf);
- else Mat3ToEul(tempmat3, eul);
+ copy_m3_m4(tempmat3, (float (*)[4])*self->matrix);
+ mat3_to_eul( eul,tempmat3);
+ if(eul_compat) mat3_to_compatible_eul( eul, eul_compatf,tempmat3);
+ else mat3_to_eul( eul,tempmat3);
}else {
PyErr_SetString(PyExc_AttributeError, "Matrix.toEuler(): inappropriate matrix size - expects 3x3 or 4x4 matrix\n");
@@ -400,18 +400,18 @@ PyObject *Matrix_scalePart(MatrixObject * self)
/*must be 3-4 cols, 3-4 rows, square matrix*/
if(self->colSize == 4 && self->rowSize == 4)
- Mat3CpyMat4(mat, (float (*)[4])*self->matrix);
+ copy_m3_m4(mat, (float (*)[4])*self->matrix);
else if(self->colSize == 3 && self->rowSize == 3)
- Mat3CpyMat3(mat, (float (*)[3])*self->matrix);
+ copy_m3_m3(mat, (float (*)[3])*self->matrix);
else {
PyErr_SetString(PyExc_AttributeError, "Matrix.scalePart(): inappropriate matrix size - expects 3x3 or 4x4 matrix\n");
return NULL;
}
/* functionality copied from editobject.c apply_obmat */
- Mat3ToEul(mat, rot);
- EulToMat3(rot, tmat);
- Mat3Inv(imat, tmat);
- Mat3MulMat3(tmat, imat, mat);
+ mat3_to_eul( rot,mat);
+ eul_to_mat3( tmat,rot);
+ invert_m3_m3(imat, tmat);
+ mul_m3_m3m3(tmat, imat, mat);
scale[0]= tmat[0][0];
scale[1]= tmat[1][1];
@@ -449,9 +449,9 @@ PyObject *Matrix_Invert(MatrixObject * self)
mat[2] = -self->matrix[1][0];
mat[3] = self->matrix[0][0];
} else if(self->rowSize == 3) {
- Mat3Adj((float (*)[3]) mat,(float (*)[3]) *self->matrix);
+ adjoint_m3_m3((float (*)[3]) mat,(float (*)[3]) *self->matrix);
} else if(self->rowSize == 4) {
- Mat4Adj((float (*)[4]) mat, (float (*)[4]) *self->matrix);
+ adjoint_m4_m4((float (*)[4]) mat, (float (*)[4]) *self->matrix);
}
/*divide by determinate*/
for(x = 0; x < (self->rowSize * self->colSize); x++) {
@@ -491,16 +491,16 @@ PyObject *Matrix_Determinant(MatrixObject * self)
}
if(self->rowSize == 2) {
- det = Det2x2(self->matrix[0][0], self->matrix[0][1],
+ det = determinant_m2(self->matrix[0][0], self->matrix[0][1],
self->matrix[1][0], self->matrix[1][1]);
} else if(self->rowSize == 3) {
- det = Det3x3(self->matrix[0][0], self->matrix[0][1],
+ det = determinant_m3(self->matrix[0][0], self->matrix[0][1],
self->matrix[0][2], self->matrix[1][0],
self->matrix[1][1], self->matrix[1][2],
self->matrix[2][0], self->matrix[2][1],
self->matrix[2][2]);
} else {
- det = Det4x4((float (*)[4]) *self->matrix);
+ det = determinant_m4((float (*)[4]) *self->matrix);
}
return PyFloat_FromDouble( (double) det );
@@ -523,9 +523,9 @@ PyObject *Matrix_Transpose(MatrixObject * self)
self->matrix[1][0] = self->matrix[0][1];
self->matrix[0][1] = t;
} else if(self->rowSize == 3) {
- Mat3Transp((float (*)[3])*self->matrix);
+ transpose_m3((float (*)[3])*self->matrix);
} else {
- Mat4Transp((float (*)[4])*self->matrix);
+ transpose_m4((float (*)[4])*self->matrix);
}
BaseMath_WriteCallback(self);
@@ -568,9 +568,9 @@ PyObject *Matrix_Identity(MatrixObject * self)
self->matrix[1][0] = 0.0f;
self->matrix[1][1] = 1.0f;
} else if(self->rowSize == 3) {
- Mat3One((float (*)[3]) *self->matrix);
+ unit_m3((float (*)[3]) *self->matrix);
} else {
- Mat4One((float (*)[4]) *self->matrix);
+ unit_m4((float (*)[4]) *self->matrix);
}
if(!BaseMath_WriteCallback(self))
diff --git a/source/blender/python/generic/quat.c b/source/blender/python/generic/quat.c
index 7e12fe7925a..2ee78235224 100644
--- a/source/blender/python/generic/quat.c
+++ b/source/blender/python/generic/quat.c
@@ -28,7 +28,7 @@
#include "Mathutils.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BKE_utildefines.h"
#include "BLI_blenlib.h"
@@ -152,9 +152,9 @@ static PyObject *Quaternion_new(PyTypeObject *type, PyObject *args, PyObject *kw
if(size == 3) //calculate the quat based on axis/angle
#ifdef USE_MATHUTILS_DEG
- AxisAngleToQuat(quat, quat, angle * (Py_PI / 180));
+ axis_angle_to_quat(quat, quat, angle * (Py_PI / 180));
#else
- AxisAngleToQuat(quat, quat, angle);
+ axis_angle_to_quat(quat, quat, angle);
#endif
return newQuaternionObject(quat, Py_NEW, NULL);
@@ -180,7 +180,7 @@ static PyObject *Quaternion_ToEuler(QuaternionObject * self, PyObject *args)
if(!BaseMath_ReadCallback(eul_compat))
return NULL;
- QuatToMat3(self->quat, mat);
+ quat_to_mat3( mat,self->quat);
#ifdef USE_MATHUTILS_DEG
{
@@ -190,14 +190,14 @@ static PyObject *Quaternion_ToEuler(QuaternionObject * self, PyObject *args)
for(x = 0; x < 3; x++) {
eul_compatf[x] = eul_compat->eul[x] * ((float)Py_PI / 180);
}
- Mat3ToCompatibleEul(mat, eul, eul_compatf);
+ mat3_to_compatible_eul( eul, eul_compatf,mat);
}
#else
- Mat3ToCompatibleEul(mat, eul, eul_compat->eul);
+ mat3_to_compatible_eul( eul, eul_compat->eul,mat);
#endif
}
else {
- QuatToEul(self->quat, eul);
+ quat_to_eul( eul,self->quat);
}
#ifdef USE_MATHUTILS_DEG
@@ -220,7 +220,7 @@ static PyObject *Quaternion_ToMatrix(QuaternionObject * self)
if(!BaseMath_ReadCallback(self))
return NULL;
- QuatToMat3(self->quat, (float (*)[3]) mat);
+ quat_to_mat3( (float (*)[3]) mat,self->quat);
return newMatrixObject(mat, 3, 3, Py_NEW, NULL);
}
@@ -238,7 +238,7 @@ static PyObject *Quaternion_Cross(QuaternionObject * self, QuaternionObject * va
if(!BaseMath_ReadCallback(self) || !BaseMath_ReadCallback(value))
return NULL;
- QuatMul(quat, self->quat, value->quat);
+ mul_qt_qtqt(quat, self->quat, value->quat);
return newQuaternionObject(quat, Py_NEW, NULL);
}
@@ -254,7 +254,7 @@ static PyObject *Quaternion_Dot(QuaternionObject * self, QuaternionObject * valu
if(!BaseMath_ReadCallback(self) || !BaseMath_ReadCallback(value))
return NULL;
- return PyFloat_FromDouble(QuatDot(self->quat, value->quat));
+ return PyFloat_FromDouble(dot_qtqt(self->quat, value->quat));
}
//----------------------------Quaternion.normalize()----------------
@@ -264,7 +264,7 @@ static PyObject *Quaternion_Normalize(QuaternionObject * self)
if(!BaseMath_ReadCallback(self))
return NULL;
- NormalQuat(self->quat);
+ normalize_qt(self->quat);
BaseMath_WriteCallback(self);
Py_INCREF(self);
@@ -277,7 +277,7 @@ static PyObject *Quaternion_Inverse(QuaternionObject * self)
if(!BaseMath_ReadCallback(self))
return NULL;
- QuatInv(self->quat);
+ invert_qt(self->quat);
BaseMath_WriteCallback(self);
Py_INCREF(self);
@@ -290,7 +290,7 @@ static PyObject *Quaternion_Identity(QuaternionObject * self)
if(!BaseMath_ReadCallback(self))
return NULL;
- QuatOne(self->quat);
+ unit_qt(self->quat);
BaseMath_WriteCallback(self);
Py_INCREF(self);
@@ -303,7 +303,7 @@ static PyObject *Quaternion_Negate(QuaternionObject * self)
if(!BaseMath_ReadCallback(self))
return NULL;
- QuatMulf(self->quat, -1.0f);
+ mul_qt_fl(self->quat, -1.0f);
BaseMath_WriteCallback(self);
Py_INCREF(self);
@@ -316,7 +316,7 @@ static PyObject *Quaternion_Conjugate(QuaternionObject * self)
if(!BaseMath_ReadCallback(self))
return NULL;
- QuatConj(self->quat);
+ conjugate_qt(self->quat);
BaseMath_WriteCallback(self);
Py_INCREF(self);
@@ -525,7 +525,7 @@ static PyObject *Quaternion_add(PyObject * q1, PyObject * q2)
if(!BaseMath_ReadCallback(quat1) || !BaseMath_ReadCallback(quat2))
return NULL;
- QuatAdd(quat, quat1->quat, quat2->quat, 1.0f);
+ add_qt_qtqt(quat, quat1->quat, quat2->quat, 1.0f);
return newQuaternionObject(quat, Py_NEW, NULL);
}
//------------------------obj - obj------------------------------
@@ -573,7 +573,7 @@ static PyObject *Quaternion_mul(PyObject * q1, PyObject * q2)
}
if(quat1 && quat2) { /* QUAT*QUAT (dot product) */
- return PyFloat_FromDouble(QuatDot(quat1->quat, quat2->quat));
+ return PyFloat_FromDouble(dot_qtqt(quat1->quat, quat2->quat));
}
/* the only case this can happen (for a supported type is "FLOAT*QUAT" ) */
@@ -581,7 +581,7 @@ static PyObject *Quaternion_mul(PyObject * q1, PyObject * q2)
scalar= PyFloat_AsDouble(q1);
if ((scalar == -1.0 && PyErr_Occurred())==0) { /* FLOAT*QUAT */
QUATCOPY(quat, quat2->quat);
- QuatMulf(quat, scalar);
+ mul_qt_fl(quat, scalar);
return newQuaternionObject(quat, Py_NEW, NULL);
}
PyErr_SetString(PyExc_TypeError, "Quaternion multiplication: val * quat, val is not an acceptable type");
@@ -600,7 +600,7 @@ static PyObject *Quaternion_mul(PyObject * q1, PyObject * q2)
scalar= PyFloat_AsDouble(q2);
if ((scalar == -1.0 && PyErr_Occurred())==0) { /* QUAT*FLOAT */
QUATCOPY(quat, quat1->quat);
- QuatMulf(quat, scalar);
+ mul_qt_fl(quat, scalar);
return newQuaternionObject(quat, Py_NEW, NULL);
}
}
@@ -669,7 +669,7 @@ static int Quaternion_setAxis( QuaternionObject * self, PyObject * value, void *
static PyObject *Quaternion_getMagnitude( QuaternionObject * self, void *type )
{
- return PyFloat_FromDouble(sqrt(QuatDot(self->quat, self->quat)));
+ return PyFloat_FromDouble(sqrt(dot_qtqt(self->quat, self->quat)));
}
static PyObject *Quaternion_getAngle( QuaternionObject * self, void *type )
@@ -692,7 +692,7 @@ static PyObject *Quaternion_getAxisVec( QuaternionObject * self, void *type )
for(i = 0; i < 3; i++)
vec[i] = (float)(self->quat[i + 1] / mag);
- Normalize(vec);
+ normalize_v3(vec);
//If the axis of rotation is 0,0,0 set it to 1,0,0 - for zero-degree rotations
if( EXPP_FloatsAreEqual(vec[0], 0.0f, 10) &&
EXPP_FloatsAreEqual(vec[1], 0.0f, 10) &&
@@ -820,7 +820,7 @@ PyObject *newQuaternionObject(float *quat, int type, PyTypeObject *base_type)
}else if (type == Py_NEW){
self->quat = PyMem_Malloc(4 * sizeof(float));
if(!quat) { //new empty
- QuatOne(self->quat);
+ unit_qt(self->quat);
}else{
QUATCOPY(self->quat, quat);
}
diff --git a/source/blender/python/generic/vector.c b/source/blender/python/generic/vector.c
index 0ce7b83e653..b3e54ac2250 100644
--- a/source/blender/python/generic/vector.c
+++ b/source/blender/python/generic/vector.c
@@ -29,7 +29,7 @@
#include "BLI_blenlib.h"
#include "BKE_utildefines.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#define MAX_DIMENSIONS 4
/* Swizzle axes get packed into a single value that is used as a closure. Each
@@ -347,7 +347,7 @@ static PyObject *Vector_ToTrackQuat( VectorObject * self, PyObject * args )
vec[1] = -self->vec[1];
vec[2] = -self->vec[2];
- vectoquat(vec, track, up, quat);
+ vec_to_quat( quat,vec, track, up);
return newQuaternionObject(quat, Py_NEW, NULL);
}
@@ -379,7 +379,7 @@ static PyObject *Vector_Reflect( VectorObject * self, VectorObject * value )
if (self->size > 2) vec[2] = self->vec[2];
else vec[2] = 0.0;
- VecReflect(reflect, vec, mirror);
+ reflect_v3_v3v3(reflect, vec, mirror);
return newVectorObject(reflect, self->size, Py_NEW, NULL);
}
@@ -402,7 +402,7 @@ static PyObject *Vector_Cross( VectorObject * self, VectorObject * value )
return NULL;
vecCross = (VectorObject *)newVectorObject(NULL, 3, Py_NEW, NULL);
- Crossf(vecCross->vec, self->vec, value->vec);
+ cross_v3_v3v3(vecCross->vec, self->vec, value->vec);
return (PyObject *)vecCross;
}
@@ -626,36 +626,30 @@ static PyObject *Vector_add(PyObject * v1, PyObject * v2)
static PyObject *Vector_iadd(PyObject * v1, PyObject * v2)
{
int i;
-
VectorObject *vec1 = NULL, *vec2 = NULL;
+
+ if (!VectorObject_Check(v1) || !VectorObject_Check(v2)) {
+ PyErr_SetString(PyExc_AttributeError, "Vector addition: arguments not valid for this operation....\n");
+ return NULL;
+ }
+ vec1 = (VectorObject*)v1;
+ vec2 = (VectorObject*)v2;
- if VectorObject_Check(v1)
- vec1= (VectorObject *)v1;
-
- if VectorObject_Check(v2)
- vec2= (VectorObject *)v2;
-
- /* make sure v1 is always the vector */
- if (vec1 && vec2 ) {
-
- if(!BaseMath_ReadCallback(vec1) || !BaseMath_ReadCallback(vec2))
- return NULL;
-
- /*VECTOR + VECTOR*/
- if(vec1->size != vec2->size) {
- PyErr_SetString(PyExc_AttributeError, "Vector addition: vectors must have the same dimensions for this operation\n");
- return NULL;
- }
- for(i = 0; i < vec1->size; i++) {
- vec1->vec[i] += vec2->vec[i];
- }
- Py_INCREF( v1 );
- return v1;
+ if(vec1->size != vec2->size) {
+ PyErr_SetString(PyExc_AttributeError, "Vector addition: vectors must have the same dimensions for this operation\n");
+ return NULL;
}
+ if(!BaseMath_ReadCallback(vec1) || !BaseMath_ReadCallback(vec2))
+ return NULL;
+
+ for(i = 0; i < vec1->size; i++) {
+ vec1->vec[i] = vec1->vec[i] + vec2->vec[i];
+ }
+
BaseMath_WriteCallback(vec1);
- PyErr_SetString(PyExc_AttributeError, "Vector addition: arguments not valid for this operation....\n");
- return NULL;
+ Py_INCREF( v1 );
+ return v1;
}
/*------------------------obj - obj------------------------------
diff --git a/source/blender/python/intern/bpy_interface.c b/source/blender/python/intern/bpy_interface.c
index bf616ba2a03..a690c20cde5 100644
--- a/source/blender/python/intern/bpy_interface.c
+++ b/source/blender/python/intern/bpy_interface.c
@@ -64,6 +64,8 @@
#include "BKE_fcurve.h"
#include "BKE_text.h"
#include "BKE_context.h"
+#include "BKE_global.h"
+#include "BKE_main.h"
#include "BPY_extern.h"
@@ -75,6 +77,7 @@
#include "../generic/Mathutils.h"
#include "../generic/Geometry.h"
#include "../generic/BGL.h"
+#include "../generic/IDProp.h"
/* for internal use, when starting and ending python scripts */
@@ -177,7 +180,7 @@ static BPy_StructRNA *bpy_context_module= NULL; /* for fast access */
static void bpy_init_modules( void )
{
PyObject *mod;
-
+
/* Needs to be first since this dir is needed for future modules */
char *modpath= BLI_gethome_folder("scripts/modules", BLI_GETHOME_ALL);
if(modpath) {
@@ -187,10 +190,18 @@ static void bpy_init_modules( void )
Py_DECREF(py_modpath);
}
- mod = PyModule_New("bpy");
+ /* stand alone utility modules not related to blender directly */
+ Geometry_Init();
+ Mathutils_Init();
+ BGL_Init();
+ IDProp_Init_Types();
+ Freestyle_Init();
+
+
+ mod = PyModule_New("_bpy");
/* add the module so we can import it */
- PyDict_SetItemString(PySys_GetObject("modules"), "bpy", mod);
+ PyDict_SetItemString(PySys_GetObject("modules"), "_bpy", mod);
Py_DECREF(mod);
/* run first, initializes rna types */
@@ -202,7 +213,7 @@ static void bpy_init_modules( void )
bpy_import_test("bpy_types");
/* PyModule_AddObject( mod, "doc", BPY_rna_doc() ); */
PyModule_AddObject( mod, "props", BPY_rna_props() );
- PyModule_AddObject( mod, "__ops__", BPY_operator_module() ); /* ops is now a python module that does the conversion from SOME_OT_foo -> some.foo */
+ PyModule_AddObject( mod, "ops", BPY_operator_module() ); /* ops is now a python module that does the conversion from SOME_OT_foo -> some.foo */
PyModule_AddObject( mod, "ui", BPY_ui_module() ); // XXX very experimental, consider this a test, especially PyCObject is not meant to be permanent
@@ -215,17 +226,8 @@ static void bpy_init_modules( void )
PyModule_AddObject(mod, "context", (PyObject *)bpy_context_module);
}
- /* stand alone utility modules not related to blender directly */
- Geometry_Init();
- Mathutils_Init();
- BGL_Init();
- Freestyle_Init();
-
- /* add our own modules dir */
- {
- bpy_import_test("bpy_ops"); /* adds its self to bpy.ops */
- bpy_import_test("bpy_utils"); /* adds its self to bpy.sys */
- }
+ /* add our own modules dir, this is a python package */
+ bpy_import_test("bpy");
}
void BPY_update_modules( void )
@@ -244,34 +246,24 @@ void BPY_update_modules( void )
/*****************************************************************************
* Description: This function creates a new Python dictionary object.
*****************************************************************************/
-static PyObject *CreateGlobalDictionary( bContext *C )
+static PyObject *CreateGlobalDictionary( bContext *C, const char *filename )
{
PyObject *mod;
+ PyObject *item;
PyObject *dict = PyDict_New( );
- PyObject *item = PyUnicode_FromString( "__main__" );
PyDict_SetItemString( dict, "__builtins__", PyEval_GetBuiltins( ) );
+
+ item = PyUnicode_FromString( "__main__" );
PyDict_SetItemString( dict, "__name__", item );
Py_DECREF(item);
- // XXX - put somewhere more logical
- {
- PyMethodDef *ml;
- static PyMethodDef bpy_prop_meths[] = {
- {"FloatProperty", (PyCFunction)BPy_FloatProperty, METH_VARARGS|METH_KEYWORDS, ""},
- {"IntProperty", (PyCFunction)BPy_IntProperty, METH_VARARGS|METH_KEYWORDS, ""},
- {"BoolProperty", (PyCFunction)BPy_BoolProperty, METH_VARARGS|METH_KEYWORDS, ""},
- {"StringProperty", (PyCFunction)BPy_StringProperty, METH_VARARGS|METH_KEYWORDS, ""},
- {"EnumProperty", (PyCFunction)BPy_EnumProperty, METH_VARARGS|METH_KEYWORDS, ""},
- {"PointerProperty", (PyCFunction)BPy_PointerProperty, METH_VARARGS|METH_KEYWORDS, ""},
- {"CollectionProperty", (PyCFunction)BPy_CollectionProperty, METH_VARARGS|METH_KEYWORDS, ""},
- {NULL, NULL, 0, NULL}
- };
-
- for(ml = bpy_prop_meths; ml->ml_name; ml++) {
- PyDict_SetItemString( dict, ml->ml_name, PyCFunction_New(ml, NULL));
- }
+ /* __file__ only for nice UI'ness */
+ if(filename) {
+ PyObject *item = PyUnicode_FromString( filename );
+ PyDict_SetItemString( dict, "__file__", item );
+ Py_DECREF(item);
}
-
+
/* add bpy to global namespace */
mod= PyImport_ImportModuleLevel("bpy", NULL, NULL, NULL, 0);
PyDict_SetItemString( dict, "bpy", mod );
@@ -305,6 +297,13 @@ void BPY_start_python_path(void)
}
+
+void BPY_set_context(bContext *C)
+{
+ BPy_SetContext(C);
+}
+
+/* call BPY_set_context first */
void BPY_start_python( int argc, char **argv )
{
PyThreadState *py_tstate = NULL;
@@ -340,11 +339,6 @@ void BPY_start_python( int argc, char **argv )
PyObject *d = PyEval_GetBuiltins( );
PyDict_SetItemString(d, "reload", item=PyCFunction_New(bpy_reload_meth, NULL)); Py_DECREF(item);
PyDict_SetItemString(d, "__import__", item=PyCFunction_New(bpy_import_meth, NULL)); Py_DECREF(item);
-
- /* a bit nasty but this prevents help() and input() from locking blender
- * Ideally we could have some way for the console to replace sys.stdin but
- * python would lock blender while waiting for a return value, not easy :| */
- PySys_SetObject("stdin", Py_None);
}
pyrna_alloc_types();
@@ -399,7 +393,7 @@ int BPY_run_python_script( bContext *C, const char *fn, struct Text *text, struc
bpy_context_set(C, &gilstate);
- py_dict = CreateGlobalDictionary(C);
+ py_dict = CreateGlobalDictionary(C, text?text->id.name+2:fn);
if (text) {
@@ -419,24 +413,32 @@ int BPY_run_python_script( bContext *C, const char *fn, struct Text *text, struc
py_result = PyEval_EvalCode( text->compiled, py_dict, py_dict );
} else {
-#if 0
- char *pystring;
- pystring= malloc(strlen(fn) + 32);
- pystring[0]= '\0';
- sprintf(pystring, "exec(open(r'%s').read())", fn);
- py_result = PyRun_String( pystring, Py_file_input, py_dict, py_dict );
- free(pystring);
-#else
FILE *fp= fopen(fn, "r");
if(fp) {
+#ifdef _WIN32
+ /* Previously we used PyRun_File to run directly the code on a FILE
+ * object, but as written in the Python/C API Ref Manual, chapter 2,
+ * 'FILE structs for different C libraries can be different and
+ * incompatible'.
+ * So now we load the script file data to a buffer */
+ char *pystring;
+
+ fclose(fp);
+
+ pystring= malloc(strlen(fn) + 32);
+ pystring[0]= '\0';
+ sprintf(pystring, "exec(open(r'%s').read())", fn);
+ py_result = PyRun_String( pystring, Py_file_input, py_dict, py_dict );
+ free(pystring);
+#else
py_result = PyRun_File(fp, fn, Py_file_input, py_dict, py_dict);
fclose(fp);
+#endif
}
else {
PyErr_Format(PyExc_SystemError, "Python file \"%s\" could not be opened: %s", fn, strerror(errno));
py_result= NULL;
}
-#endif
}
if (!py_result) {
@@ -594,117 +596,6 @@ int BPY_run_python_script_space(const char *modulename, const char *func)
#include "PIL_time.h"
#endif
-/* for use by BPY_run_ui_scripts only */
-static int bpy_import_module(char *modname, int reload)
-{
- PyObject *mod= PyImport_ImportModuleLevel(modname, NULL, NULL, NULL, 0);
- if (mod) {
- if (reload) {
- PyObject *mod_orig= mod;
- mod= PyImport_ReloadModule(mod);
- Py_DECREF(mod_orig);
- }
- }
-
- if(mod) {
- Py_DECREF(mod); /* could be NULL from reloading */
- return 0;
- } else {
- return -1;
- }
-}
-
-/* XXX this is temporary, need a proper script registration system for 2.5 */
-void BPY_run_ui_scripts(bContext *C, int reload)
-{
-#ifdef TIME_REGISTRATION
- double time = PIL_check_seconds_timer();
-#endif
- DIR *dir;
- struct dirent *de;
- char *file_extension;
- char *dirname;
- char path[FILE_MAX];
- char *dirs[] = {"scripts/ui", "scripts/op", "scripts/io", NULL};
- int path_flags[] = {BLI_GETHOME_LOCAL|BLI_GETHOME_SYSTEM, BLI_GETHOME_USER}; /* SYSTEM / NON-SYSTEM */
- int a, err, flag_iter;
-
- PyGILState_STATE gilstate;
- PyObject *sys_path;
-
- bpy_context_set(C, &gilstate);
-
- sys_path= PySys_GetObject("path"); /* borrow */
- PyList_Insert(sys_path, 0, Py_None); /* place holder, resizes the list */
-
- /* Scan system scripts first, then local/user */
- for(flag_iter=0; flag_iter < sizeof(path_flags)/sizeof(int); flag_iter++) {
-
- for(a=0; dirs[a]; a++) {
- dirname= BLI_gethome_folder(dirs[a], path_flags[flag_iter]);
-
- if(!dirname)
- continue;
-
- dir = opendir(dirname);
-
- if(!dir)
- continue;
-
- /* set the first dir in the sys.path for fast importing of modules */
- PyList_SetItem(sys_path, 0, PyUnicode_FromString(dirname)); /* steals the ref */
-
- while((de = readdir(dir)) != NULL) {
- /* We could stat the file but easier just to let python
- * import it and complain if theres a problem */
- err = 0;
-
- if (de->d_name[0] == '.') {
- /* do nothing, probably .svn */
- }
- else if ((file_extension = strstr(de->d_name, ".py"))) {
- /* normal py files? */
- if(file_extension && file_extension[3] == '\0') {
- de->d_name[(file_extension - de->d_name)] = '\0';
- err= bpy_import_module(de->d_name, reload);
- }
- }
-#ifndef __linux__
- else if( BLI_join_dirfile(path, dirname, de->d_name), S_ISDIR(BLI_exist(path))) {
-#else
- else if(de->d_type==DT_DIR) {
- BLI_join_dirfile(path, dirname, de->d_name);
-#endif
- /* support packages */
- BLI_join_dirfile(path, path, "__init__.py");
-
- if(BLI_exists(path)) {
- err= bpy_import_module(de->d_name, reload);
- }
- }
-
- if(err==-1) {
- BPy_errors_to_report(NULL);
- fprintf(stderr, "unable to import %s/%s\n", dirname, de->d_name);
- }
- }
-
- closedir(dir);
- }
- }
-
- PyList_SetSlice(sys_path, 0, 1, NULL); /* remove the first item */
-
- bpy_context_clear(C, &gilstate);
-
-#ifdef TIME_REGISTRATION
- printf("script time %f\n", (PIL_check_seconds_timer()-time));
-#endif
-
- /* reset the timer so as not to take loading into the stats */
- bpy_timer_count = 0;
-}
-
/* ****************************************** */
/* Drivers - PyExpression Evaluation */
@@ -911,7 +802,7 @@ int BPY_button_eval(bContext *C, char *expr, double *value)
bpy_context_set(C, &gilstate);
- dict= CreateGlobalDictionary(C);
+ dict= CreateGlobalDictionary(C, NULL);
/* import some modules: builtins,math*/
PyDict_SetItemString(dict, "__builtins__", PyEval_GetBuiltins());
@@ -967,9 +858,30 @@ int BPY_button_eval(bContext *C, char *expr, double *value)
return error_ret;
}
+void BPY_load_user_modules(bContext *C)
+{
+ PyGILState_STATE gilstate;
+ Text *text;
+
+ bpy_context_set(C, &gilstate);
+
+ for(text=CTX_data_main(C)->text.first; text; text= text->id.next) {
+ if(text->flags & TXT_ISSCRIPT && BLI_testextensie(text->id.name+2, ".py")) {
+ PyObject *module= bpy_text_import(text);
+ if (module==NULL) {
+ PyErr_Print();
+ PyErr_Clear();
+ }
+ else {
+ Py_DECREF(module);
+ }
+ }
+ }
+ bpy_context_clear(C, &gilstate);
+}
-int bpy_context_get(bContext *C, const char *member, bContextDataResult *result)
+int BPY_context_get(bContext *C, const char *member, bContextDataResult *result)
{
PyObject *pyctx= (PyObject *)CTX_py_dict_get(C);
PyObject *item= PyDict_GetItemString(pyctx, member);
@@ -1022,8 +934,11 @@ int bpy_context_get(bContext *C, const char *member, bContextDataResult *result)
}
if(done==0) {
- if (item) printf("Context '%s' not found\n", member);
- else printf("Context '%s' not a valid type\n", member);
+ if (item) printf("Context '%s' not a valid type\n", member);
+ else printf("Context '%s' not found\n", member);
+ }
+ else if (G.f & G_DEBUG) {
+ printf("Context '%s' found\n", member);
}
return done;
diff --git a/source/blender/python/intern/bpy_operator.c b/source/blender/python/intern/bpy_operator.c
index 1ae0a40ce16..6ae63f2ab65 100644
--- a/source/blender/python/intern/bpy_operator.c
+++ b/source/blender/python/intern/bpy_operator.c
@@ -57,13 +57,13 @@ static PyObject *pyop_call( PyObject * self, PyObject * args)
// XXX Todo, work out a better solution for passing on context, could make a tuple from self and pack the name and Context into it...
bContext *C = BPy_GetContext();
- if (!PyArg_ParseTuple(args, "sO|O!i:bpy.__ops__.call", &opname, &context_dict, &PyDict_Type, &kw, &context))
+ if (!PyArg_ParseTuple(args, "sO|O!i:_bpy.ops.call", &opname, &context_dict, &PyDict_Type, &kw, &context))
return NULL;
ot= WM_operatortype_find(opname, TRUE);
if (ot == NULL) {
- PyErr_Format( PyExc_SystemError, "bpy.__ops__.call: operator \"%s\"could not be found", opname);
+ PyErr_Format( PyExc_SystemError, "_bpy.ops.call: operator \"%s\"could not be found", opname);
return NULL;
}
@@ -76,7 +76,7 @@ static PyObject *pyop_call( PyObject * self, PyObject * args)
Py_XINCREF(context_dict); /* so we done loose it */
if(WM_operator_poll((bContext*)C, ot) == FALSE) {
- PyErr_SetString( PyExc_SystemError, "bpy.__ops__.call: operator poll() function failed, context is incorrect");
+ PyErr_Format( PyExc_SystemError, "_bpy.ops.call: operator %.200s.poll() function failed, context is incorrect", opname);
error_val= -1;
}
else {
@@ -153,18 +153,18 @@ static PyObject *pyop_as_string( PyObject * self, PyObject * args)
int all_args = 1;
int error_val= 0;
- char *buf;
+ char *buf = NULL;
PyObject *pybuf;
bContext *C = BPy_GetContext();
- if (!PyArg_ParseTuple(args, "s|O!i:bpy.__ops__.as_string", &opname, &PyDict_Type, &kw, &all_args))
+ if (!PyArg_ParseTuple(args, "s|O!i:_bpy.ops.as_string", &opname, &PyDict_Type, &kw, &all_args))
return NULL;
ot= WM_operatortype_find(opname, TRUE);
if (ot == NULL) {
- PyErr_Format( PyExc_SystemError, "bpy.__ops__.as_string: operator \"%s\"could not be found", opname);
+ PyErr_Format( PyExc_SystemError, "_bpy.ops.as_string: operator \"%s\"could not be found", opname);
return NULL;
}
@@ -217,12 +217,12 @@ static PyObject *pyop_getrna(PyObject *self, PyObject *value)
BPy_StructRNA *pyrna= NULL;
if(opname==NULL) {
- PyErr_SetString(PyExc_TypeError, "bpy.__ops__.get_rna() expects a string argument");
+ PyErr_SetString(PyExc_TypeError, "_bpy.ops.get_rna() expects a string argument");
return NULL;
}
ot= WM_operatortype_find(opname, TRUE);
if(ot==NULL) {
- PyErr_Format(PyExc_KeyError, "bpy.__ops__.get_rna(\"%s\") not found", opname);
+ PyErr_Format(PyExc_KeyError, "_bpy.ops.get_rna(\"%s\") not found", opname);
return NULL;
}
@@ -230,7 +230,9 @@ static PyObject *pyop_getrna(PyObject *self, PyObject *value)
//RNA_pointer_create(NULL, &RNA_Struct, ot->srna, &ptr);
/* XXX - should call WM_operator_properties_free */
- WM_operator_properties_create(&ptr, ot->idname);
+ WM_operator_properties_create_ptr(&ptr, ot);
+
+
pyrna= (BPy_StructRNA *)pyrna_struct_CreatePyObject(&ptr);
pyrna->freeptr= TRUE;
return (PyObject *)pyrna;
@@ -245,8 +247,8 @@ PyObject *BPY_operator_module( void )
static PyMethodDef pyop_add_meth = {"add", (PyCFunction) PYOP_wrap_add, METH_O, NULL};
static PyMethodDef pyop_remove_meth = {"remove", (PyCFunction) PYOP_wrap_remove, METH_O, NULL};
- PyObject *submodule = PyModule_New("bpy.__ops__");
- PyDict_SetItemString(PySys_GetObject("modules"), "bpy.__ops__", submodule);
+ PyObject *submodule = PyModule_New("_bpy.ops");
+ PyDict_SetItemString(PySys_GetObject("modules"), "_bpy.ops", submodule);
PyModule_AddObject( submodule, "call", PyCFunction_New(&pyop_call_meth, NULL) );
PyModule_AddObject( submodule, "as_string",PyCFunction_New(&pyop_as_string_meth,NULL) );
diff --git a/source/blender/python/intern/bpy_operator_wrap.c b/source/blender/python/intern/bpy_operator_wrap.c
index 95ffd3e1121..ff49d381dd1 100644
--- a/source/blender/python/intern/bpy_operator_wrap.c
+++ b/source/blender/python/intern/bpy_operator_wrap.c
@@ -32,6 +32,7 @@
#include "MEM_guardedalloc.h"
#include "WM_api.h"
#include "WM_types.h"
+#include "UI_interface.h"
#include "ED_screen.h"
#include "RNA_define.h"
@@ -78,10 +79,11 @@ static struct BPY_flag_def pyop_ret_flags[] = {
#define PYOP_EXEC 1
#define PYOP_INVOKE 2
#define PYOP_POLL 3
+#define PYOP_DRAW 4
extern void BPY_update_modules( void ); //XXX temp solution
-static int PYTHON_OT_generic(int mode, bContext *C, wmOperatorType *ot, wmOperator *op, wmEvent *event)
+static int PYTHON_OT_generic(int mode, bContext *C, wmOperatorType *ot, wmOperator *op, wmEvent *event, uiLayout *layout)
{
PyObject *py_class = ot->pyop_data;
PyObject *args;
@@ -89,7 +91,6 @@ static int PYTHON_OT_generic(int mode, bContext *C, wmOperatorType *ot, wmOperat
int ret_flag= (mode==PYOP_POLL ? 0:OPERATOR_CANCELLED);
PointerRNA ptr_context;
PointerRNA ptr_operator;
- PointerRNA ptr_event;
PyGILState_STATE gilstate;
@@ -105,31 +106,18 @@ static int PYTHON_OT_generic(int mode, bContext *C, wmOperatorType *ot, wmOperat
py_class_instance = PyObject_Call(py_class, args, NULL);
Py_DECREF(args);
- if (py_class_instance) { /* Initializing the class worked, now run its invoke function */
- PyObject *class_dict= PyObject_GetAttrString(py_class_instance, "__dict__");
-
- /* Assign instance attributes from operator properties */
- if(op) {
- const char *arg_name;
-
- RNA_STRUCT_BEGIN(op->ptr, prop) {
- arg_name= RNA_property_identifier(prop);
-
- if (strcmp(arg_name, "rna_type")==0) continue;
-
- item = pyrna_prop_to_py(op->ptr, prop);
- PyDict_SetItemString(class_dict, arg_name, item);
- Py_DECREF(item);
- }
- RNA_STRUCT_END;
- }
-
+ if (py_class_instance==NULL) { /* Initializing the class worked, now run its invoke function */
+ PyErr_Print();
+ PyErr_Clear();
+ }
+ else {
RNA_pointer_create(NULL, &RNA_Context, C, &ptr_context);
-
+
if (mode==PYOP_INVOKE) {
+ PointerRNA ptr_event;
item= PyObject_GetAttrString(py_class, "invoke");
args = PyTuple_New(3);
-
+
RNA_pointer_create(NULL, &RNA_Event, event, &ptr_event);
// PyTuple_SET_ITEM "steals" object reference, it is
@@ -148,17 +136,42 @@ static int PYTHON_OT_generic(int mode, bContext *C, wmOperatorType *ot, wmOperat
args = PyTuple_New(2);
PyTuple_SET_ITEM(args, 1, pyrna_struct_CreatePyObject(&ptr_context));
}
+ else if (mode==PYOP_DRAW) {
+ PointerRNA ptr_layout;
+ item= PyObject_GetAttrString(py_class, "draw");
+ args = PyTuple_New(2);
+
+ RNA_pointer_create(NULL, &RNA_UILayout, layout, &ptr_layout);
+
+ // PyTuple_SET_ITEM "steals" object reference, it is
+ // an object passed shouldn't be DECREF'ed
+ PyTuple_SET_ITEM(args, 1, pyrna_struct_CreatePyObject(&ptr_context));
+#if 0
+ PyTuple_SET_ITEM(args, 2, pyrna_struct_CreatePyObject(&ptr_layout));
+#else
+ {
+ /* mimic panels */
+ PyObject *py_layout= pyrna_struct_CreatePyObject(&ptr_layout);
+ PyObject *pyname= PyUnicode_FromString("layout");
+
+ if(PyObject_GenericSetAttr(py_class_instance, pyname, py_layout)) {
+ PyErr_Print();
+ PyErr_Clear();
+ }
+ else {
+ Py_DECREF(py_layout);
+ }
+
+ Py_DECREF(pyname);
+ }
+#endif
+ }
PyTuple_SET_ITEM(args, 0, py_class_instance);
-
+
ret = PyObject_Call(item, args, NULL);
-
+
Py_DECREF(args);
Py_DECREF(item);
- Py_DECREF(class_dict);
- }
- else {
- PyErr_Print();
- PyErr_Clear();
}
if (ret == NULL) { /* covers py_class_instance failing too */
@@ -168,21 +181,18 @@ static int PYTHON_OT_generic(int mode, bContext *C, wmOperatorType *ot, wmOperat
else {
if (mode==PYOP_POLL) {
if (PyBool_Check(ret) == 0) {
- PyErr_SetString(PyExc_ValueError, "Python poll function return value ");
- if(op)
- BPy_errors_to_report(op->reports);
+ PyErr_Format(PyExc_ValueError, "Python operator '%s.poll', did not return a bool value", ot->idname);
+ BPy_errors_to_report(op ? op->reports:NULL); /* prints and clears if NULL given */
}
else {
ret_flag= ret==Py_True ? 1:0;
}
-
+ } else if(mode==PYOP_DRAW) {
+ /* pass */
} else if (BPY_flag_from_seq(pyop_ret_flags, ret, &ret_flag) == -1) {
/* the returned value could not be converted into a flag */
- if(op) {
- fprintf(stderr, "error using return value from \"%s\"\n", op->idname); // for some reason the error raised doesnt include file:line... this helps
- BPy_errors_to_report(op->reports);
- }
-
+ PyErr_Format(PyExc_ValueError, "Python operator, error using return value from \"%s\"\n", ot->idname);
+ BPy_errors_to_report(op ? op->reports:NULL);
ret_flag = OPERATOR_CANCELLED;
}
/* there is no need to copy the py keyword dict modified by
@@ -232,17 +242,22 @@ static int PYTHON_OT_generic(int mode, bContext *C, wmOperatorType *ot, wmOperat
static int PYTHON_OT_invoke(bContext *C, wmOperator *op, wmEvent *event)
{
- return PYTHON_OT_generic(PYOP_INVOKE, C, op->type, op, event);
+ return PYTHON_OT_generic(PYOP_INVOKE, C, op->type, op, event, NULL);
}
static int PYTHON_OT_execute(bContext *C, wmOperator *op)
{
- return PYTHON_OT_generic(PYOP_EXEC, C, op->type, op, NULL);
+ return PYTHON_OT_generic(PYOP_EXEC, C, op->type, op, NULL, NULL);
}
static int PYTHON_OT_poll(bContext *C, wmOperatorType *ot)
{
- return PYTHON_OT_generic(PYOP_POLL, C, ot, NULL, NULL);
+ return PYTHON_OT_generic(PYOP_POLL, C, ot, NULL, NULL, NULL);
+}
+
+static void PYTHON_OT_draw(bContext *C, wmOperator *op, uiLayout *layout)
+{
+ PYTHON_OT_generic(PYOP_DRAW, C, op->type, op, NULL, layout);
}
void PYTHON_OT_wrapper(wmOperatorType *ot, void *userdata)
@@ -279,6 +294,8 @@ void PYTHON_OT_wrapper(wmOperatorType *ot, void *userdata)
ot->exec= PYTHON_OT_execute;
if (PyObject_HasAttrString(py_class, "poll"))
ot->pyop_poll= PYTHON_OT_poll;
+ if (PyObject_HasAttrString(py_class, "draw"))
+ ot->ui= PYTHON_OT_draw;
ot->pyop_data= userdata;
@@ -308,9 +325,16 @@ void PYTHON_OT_wrapper(wmOperatorType *ot, void *userdata)
*/
item= ((PyTypeObject*)py_class)->tp_dict;
if(item) {
+ /* only call this so pyrna_deferred_register_props gives a useful error
+ * WM_operatortype_append_ptr will call RNA_def_struct_identifier
+ * later */
+ RNA_def_struct_identifier(ot->srna, ot->idname);
+
if(pyrna_deferred_register_props(ot->srna, item)!=0) {
+ /* failed to register operator props */
PyErr_Print();
PyErr_Clear();
+
}
}
else {
@@ -336,12 +360,17 @@ PyObject *PYOP_wrap_add(PyObject *self, PyObject *py_class)
{"execute", 'f', 2, -1, BPY_CLASS_ATTR_OPTIONAL},
{"invoke", 'f', 3, -1, BPY_CLASS_ATTR_OPTIONAL},
{"poll", 'f', 2, -1, BPY_CLASS_ATTR_OPTIONAL},
+ {"draw", 'f', 2, -1, BPY_CLASS_ATTR_OPTIONAL},
{NULL, 0, 0, 0}
};
// in python would be...
//PyObject *optype = PyObject_GetAttrString(PyObject_GetAttrString(PyDict_GetItemString(PyEval_GetGlobals(), "bpy"), "types"), "Operator");
- base_class = PyObject_GetAttrStringArgs(PyDict_GetItemString(PyEval_GetGlobals(), "bpy"), 2, "types", "Operator");
+
+ //PyObject bpy_mod= PyDict_GetItemString(PyEval_GetGlobals(), "bpy");
+ PyObject *bpy_mod= PyImport_ImportModuleLevel("bpy", NULL, NULL, NULL, 0);
+ base_class = PyObject_GetAttrStringArgs(bpy_mod, 2, "types", "Operator");
+ Py_DECREF(bpy_mod);
if(BPY_class_validate("Operator", py_class, base_class, pyop_class_attr_values, NULL) < 0) {
return NULL; /* BPY_class_validate sets the error */
@@ -414,6 +443,3 @@ PyObject *PYOP_wrap_remove(PyObject *self, PyObject *value)
Py_RETURN_NONE;
}
-
-
-
diff --git a/source/blender/python/intern/bpy_rna.c b/source/blender/python/intern/bpy_rna.c
index bcc12eb4502..fd5e1ddf75c 100644
--- a/source/blender/python/intern/bpy_rna.c
+++ b/source/blender/python/intern/bpy_rna.c
@@ -39,6 +39,9 @@
#include "BKE_global.h" /* evil G.* */
#include "BKE_report.h"
+#include "BKE_animsys.h"
+#include "BKE_fcurve.h"
+
/* only for keyframing */
#include "DNA_scene_types.h"
#include "DNA_anim_types.h"
@@ -48,6 +51,7 @@
#ifdef USE_MATHUTILS
#include "../generic/Mathutils.h" /* so we can have mathutils callbacks */
+#include "../generic/IDProp.h" /* for IDprop lookups */
/* bpyrna vector/euler/quat callbacks */
static int mathutils_rna_array_cb_index= -1; /* index for our callbacks */
@@ -139,18 +143,20 @@ PyObject *pyrna_math_object_from_array(PointerRNA *ptr, PropertyRNA *prop)
PyObject *ret= NULL;
#ifdef USE_MATHUTILS
- int type, subtype, totdim;
+ int subtype, totdim;
int len;
+ /* disallow dynamic sized arrays to be wrapped since the size could change
+ * to a size mathutils does not support */
+ if ((RNA_property_type(prop) != PROP_FLOAT) || (RNA_property_flag(prop) & PROP_DYNAMIC))
+ return NULL;
+
len= RNA_property_array_length(ptr, prop);
- type= RNA_property_type(prop);
subtype= RNA_property_subtype(prop);
totdim= RNA_property_array_dimension(ptr, prop, NULL);
- if (type != PROP_FLOAT) return NULL;
-
if (totdim == 1 || (totdim == 2 && subtype == PROP_MATRIX)) {
- ret = pyrna_prop_CreatePyObject(ptr, prop);
+ ret = pyrna_prop_CreatePyObject(ptr, prop); /* owned by the Mathutils PyObject */
switch(RNA_property_subtype(prop)) {
case PROP_TRANSLATION:
@@ -273,7 +279,7 @@ static PyObject *pyrna_prop_richcmp(PyObject *a, PyObject *b, int op)
}
/*----------------------repr--------------------------------------------*/
-static PyObject *pyrna_struct_repr( BPy_StructRNA * self )
+static PyObject *pyrna_struct_repr( BPy_StructRNA *self )
{
PyObject *pyob;
char *name;
@@ -289,7 +295,7 @@ static PyObject *pyrna_struct_repr( BPy_StructRNA * self )
return PyUnicode_FromFormat( "[BPy_StructRNA \"%.200s\"]", RNA_struct_identifier(self->ptr.type));
}
-static PyObject *pyrna_prop_repr( BPy_PropertyRNA * self )
+static PyObject *pyrna_prop_repr( BPy_PropertyRNA *self )
{
PyObject *pyob;
PointerRNA ptr;
@@ -310,13 +316,13 @@ static PyObject *pyrna_prop_repr( BPy_PropertyRNA * self )
return PyUnicode_FromFormat( "[BPy_PropertyRNA \"%.200s\" -> \"%.200s\"]", RNA_struct_identifier(self->ptr.type), RNA_property_identifier(self->prop));
}
-static long pyrna_struct_hash( BPy_StructRNA * self )
+static long pyrna_struct_hash( BPy_StructRNA *self )
{
return (long)self->ptr.data;
}
/* use our own dealloc so we can free a property if we use one */
-static void pyrna_struct_dealloc( BPy_StructRNA * self )
+static void pyrna_struct_dealloc( BPy_StructRNA *self )
{
if (self->freeptr && self->ptr.data) {
IDP_FreeProperty(self->ptr.data);
@@ -419,10 +425,19 @@ PyObject * pyrna_prop_to_py(PointerRNA *ptr, PropertyRNA *prop)
ret = PyUnicode_FromString( item->identifier );
}
else {
+ char *ptr_name= RNA_struct_name_get_alloc(ptr, NULL, FALSE);
+
/* prefer not fail silently incase of api errors, maybe disable it later */
- char error_str[128];
- sprintf(error_str, "RNA Warning: Current value \"%d\" matches no enum", val);
+ printf("RNA Warning: Current value \"%d\" matches no enum in '%s', '%s', '%s'\n", val, RNA_struct_identifier(ptr->type), ptr_name, RNA_property_identifier(prop));
+
+#if 0 // gives python decoding errors while generating docs :(
+ char error_str[256];
+ snprintf(error_str, sizeof(error_str), "RNA Warning: Current value \"%d\" matches no enum in '%s', '%s', '%s'", val, RNA_struct_identifier(ptr->type), ptr_name, RNA_property_identifier(prop));
PyErr_Warn(PyExc_RuntimeWarning, error_str);
+#endif
+
+ if(ptr_name)
+ MEM_freeN(ptr_name);
ret = PyUnicode_FromString( "" );
}
@@ -517,9 +532,9 @@ int pyrna_pydict_to_props(PointerRNA *ptr, PyObject *kw, int all_args, const cha
return error_val;
}
-static PyObject * pyrna_func_call(PyObject * self, PyObject *args, PyObject *kw);
+static PyObject * pyrna_func_call(PyObject *self, PyObject *args, PyObject *kw);
-PyObject *pyrna_func_to_py(BPy_StructRNA *pyrna, FunctionRNA *func)
+PyObject *pyrna_func_to_py(BPy_DummyPointerRNA *pyrna, FunctionRNA *func)
{
static PyMethodDef func_meth = {"<generic rna function>", (PyCFunction)pyrna_func_call, METH_VARARGS|METH_KEYWORDS, "python rna function"};
PyObject *self;
@@ -581,9 +596,16 @@ int pyrna_py_to_prop(PointerRNA *ptr, PropertyRNA *prop, void *data, PyObject *v
switch (type) {
case PROP_BOOLEAN:
{
- int param = PyObject_IsTrue( value );
+ int param;
+ /* prefer not to have an exception here
+ * however so many poll functions return None or a valid Object.
+ * its a hassle to convert these into a bool before returning, */
+ if(RNA_property_flag(prop) & PROP_RETURN)
+ param = PyObject_IsTrue( value );
+ else
+ param = PyLong_AsSsize_t( value );
- if( param < 0 ) {
+ if( param < 0 || param > 1) {
PyErr_Format(PyExc_TypeError, "%.200s expected True/False or 0/1", error_prefix);
return -1;
} else {
@@ -595,7 +617,7 @@ int pyrna_py_to_prop(PointerRNA *ptr, PropertyRNA *prop, void *data, PyObject *v
case PROP_INT:
{
int param = PyLong_AsSsize_t(value);
- if (PyErr_Occurred()) {
+ if (param==-1 && PyErr_Occurred()) {
PyErr_Format(PyExc_TypeError, "%.200s expected an int type", error_prefix);
return -1;
} else {
@@ -671,7 +693,7 @@ int pyrna_py_to_prop(PointerRNA *ptr, PropertyRNA *prop, void *data, PyObject *v
PyErr_Format(PyExc_TypeError, "%.200s expected a %.200s type", error_prefix, RNA_struct_identifier(ptype));
return -1;
} else if((flag & PROP_NEVER_NULL) && value == Py_None) {
- PyErr_Format(PyExc_TypeError, "property can't be assigned a None value");
+ PyErr_Format(PyExc_TypeError, "%.200s does not suppory a 'None' assignment %.200s type", error_prefix, RNA_struct_identifier(ptype));
return -1;
} else {
BPy_StructRNA *param= (BPy_StructRNA*)value;
@@ -803,9 +825,9 @@ static int pyrna_py_to_prop_index(BPy_PropertyRNA *self, int index, PyObject *va
switch (type) {
case PROP_BOOLEAN:
{
- int param = PyObject_IsTrue( value );
+ int param = PyLong_AsSsize_t( value );
- if( param < 0 ) {
+ if( param < 0 || param > 1) {
PyErr_SetString(PyExc_TypeError, "expected True/False or 0/1");
ret = -1;
} else {
@@ -816,7 +838,7 @@ static int pyrna_py_to_prop_index(BPy_PropertyRNA *self, int index, PyObject *va
case PROP_INT:
{
int param = PyLong_AsSsize_t(value);
- if (PyErr_Occurred()) {
+ if (param==-1 && PyErr_Occurred()) {
PyErr_SetString(PyExc_TypeError, "expected an int type");
ret = -1;
} else {
@@ -854,7 +876,7 @@ static int pyrna_prop_array_length(BPy_PropertyRNA *self)
return RNA_property_array_length(&self->ptr, self->prop);
}
-static Py_ssize_t pyrna_prop_len( BPy_PropertyRNA * self )
+static Py_ssize_t pyrna_prop_len( BPy_PropertyRNA *self )
{
Py_ssize_t len;
@@ -871,7 +893,7 @@ static Py_ssize_t pyrna_prop_len( BPy_PropertyRNA * self )
}
/* internal use only */
-static PyObject *prop_subscript_collection_int(BPy_PropertyRNA * self, int keynum)
+static PyObject *prop_subscript_collection_int(BPy_PropertyRNA *self, int keynum)
{
PointerRNA newptr;
@@ -884,7 +906,7 @@ static PyObject *prop_subscript_collection_int(BPy_PropertyRNA * self, int keynu
return NULL;
}
-static PyObject *prop_subscript_array_int(BPy_PropertyRNA * self, int keynum)
+static PyObject *prop_subscript_array_int(BPy_PropertyRNA *self, int keynum)
{
int len= pyrna_prop_array_length(self);
@@ -897,7 +919,7 @@ static PyObject *prop_subscript_array_int(BPy_PropertyRNA * self, int keynum)
return NULL;
}
-static PyObject *prop_subscript_collection_str(BPy_PropertyRNA * self, char *keyname)
+static PyObject *prop_subscript_collection_str(BPy_PropertyRNA *self, char *keyname)
{
PointerRNA newptr;
if(RNA_property_collection_lookup_string(&self->ptr, self->prop, keyname, &newptr))
@@ -906,9 +928,9 @@ static PyObject *prop_subscript_collection_str(BPy_PropertyRNA * self, char *key
PyErr_Format(PyExc_KeyError, "key \"%.200s\" not found", keyname);
return NULL;
}
-/* static PyObject *prop_subscript_array_str(BPy_PropertyRNA * self, char *keyname) */
+/* static PyObject *prop_subscript_array_str(BPy_PropertyRNA *self, char *keyname) */
-static PyObject *prop_subscript_collection_slice(BPy_PropertyRNA * self, int start, int stop)
+static PyObject *prop_subscript_collection_slice(BPy_PropertyRNA *self, int start, int stop)
{
PointerRNA newptr;
PyObject *list = PyList_New(stop - start);
@@ -930,7 +952,7 @@ static PyObject *prop_subscript_collection_slice(BPy_PropertyRNA * self, int sta
return list;
}
-static PyObject *prop_subscript_array_slice(BPy_PropertyRNA * self, int start, int stop)
+static PyObject *prop_subscript_array_slice(BPy_PropertyRNA *self, int start, int stop)
{
PyObject *list = PyList_New(stop - start);
int count;
@@ -943,7 +965,7 @@ static PyObject *prop_subscript_array_slice(BPy_PropertyRNA * self, int start, i
return list;
}
-static PyObject *prop_subscript_collection(BPy_PropertyRNA * self, PyObject *key)
+static PyObject *prop_subscript_collection(BPy_PropertyRNA *self, PyObject *key)
{
if (PyUnicode_Check(key)) {
return prop_subscript_collection_str(self, _PyUnicode_AsString(key));
@@ -979,7 +1001,7 @@ static PyObject *prop_subscript_collection(BPy_PropertyRNA * self, PyObject *key
}
}
-static PyObject *prop_subscript_array(BPy_PropertyRNA * self, PyObject *key)
+static PyObject *prop_subscript_array(BPy_PropertyRNA *self, PyObject *key)
{
/*if (PyUnicode_Check(key)) {
return prop_subscript_array_str(self, _PyUnicode_AsString(key));
@@ -1014,7 +1036,7 @@ static PyObject *prop_subscript_array(BPy_PropertyRNA * self, PyObject *key)
}
}
-static PyObject *pyrna_prop_subscript( BPy_PropertyRNA * self, PyObject *key )
+static PyObject *pyrna_prop_subscript( BPy_PropertyRNA *self, PyObject *key )
{
if (RNA_property_type(self->prop) == PROP_COLLECTION) {
return prop_subscript_collection(self, key);
@@ -1026,7 +1048,7 @@ static PyObject *pyrna_prop_subscript( BPy_PropertyRNA * self, PyObject *key )
return NULL;
}
-static int prop_subscript_ass_array_slice(BPy_PropertyRNA * self, int begin, int end, PyObject *value)
+static int prop_subscript_ass_array_slice(BPy_PropertyRNA *self, int begin, int end, PyObject *value)
{
int count;
@@ -1043,7 +1065,7 @@ static int prop_subscript_ass_array_slice(BPy_PropertyRNA * self, int begin, int
return 0;
}
-static int prop_subscript_ass_array_int(BPy_PropertyRNA * self, int keynum, PyObject *value)
+static int prop_subscript_ass_array_int(BPy_PropertyRNA *self, int keynum, PyObject *value)
{
int len= pyrna_prop_array_length(self);
@@ -1056,7 +1078,7 @@ static int prop_subscript_ass_array_int(BPy_PropertyRNA * self, int keynum, PyOb
return -1;
}
-static int pyrna_prop_ass_subscript( BPy_PropertyRNA * self, PyObject *key, PyObject *value )
+static int pyrna_prop_ass_subscript( BPy_PropertyRNA *self, PyObject *key, PyObject *value )
{
/* char *keyname = NULL; */ /* not supported yet */
@@ -1109,29 +1131,52 @@ static PyMappingMethods pyrna_prop_as_mapping = {
( objobjargproc ) pyrna_prop_ass_subscript, /* mp_ass_subscript */
};
-static int pyrna_prop_contains(BPy_PropertyRNA * self, PyObject *value)
+static int pyrna_prop_contains(BPy_PropertyRNA *self, PyObject *value)
{
PointerRNA newptr; /* not used, just so RNA_property_collection_lookup_string runs */
char *keyname = _PyUnicode_AsString(value);
-
+
if(keyname==NULL) {
PyErr_SetString(PyExc_TypeError, "PropertyRNA - key in prop, key must be a string type");
return -1;
}
-
+
if (RNA_property_type(self->prop) != PROP_COLLECTION) {
PyErr_SetString(PyExc_TypeError, "PropertyRNA - key in prop, is only valid for collection types");
return -1;
}
-
-
+
+
if (RNA_property_collection_lookup_string(&self->ptr, self->prop, keyname, &newptr))
return 1;
-
+
return 0;
}
-static PyObject *pyrna_prop_item(BPy_PropertyRNA * self, Py_ssize_t index)
+static int pyrna_struct_contains(BPy_StructRNA *self, PyObject *value)
+{
+ IDProperty *group;
+ char *name = _PyUnicode_AsString(value);
+
+ if (!name) {
+ PyErr_SetString( PyExc_TypeError, "expected a string");
+ return -1;
+ }
+
+ if(RNA_struct_idproperties_check(&self->ptr)==0) {
+ PyErr_SetString( PyExc_TypeError, "this type doesnt support IDProperties");
+ return -1;
+ }
+
+ group= RNA_struct_idproperties(&self->ptr, 0);
+
+ if(!group)
+ return 0;
+
+ return IDP_GetPropertyFromGroup(group, name) ? 1:0;
+}
+
+static PyObject *pyrna_prop_item(BPy_PropertyRNA *self, Py_ssize_t index)
{
/* reuse subscript functions */
if (RNA_property_type(self->prop) == PROP_COLLECTION) {
@@ -1155,8 +1200,121 @@ static PySequenceMethods pyrna_prop_as_sequence = {
(objobjproc)pyrna_prop_contains, /* sq_contains */
};
+static PySequenceMethods pyrna_struct_as_sequence = {
+ NULL, /* Cant set the len otherwise it can evaluate as false */
+ NULL, /* sq_concat */
+ NULL, /* sq_repeat */
+ NULL, /* sq_item */ /* Only set this so PySequence_Check() returns True */
+ NULL, /* sq_slice */
+ NULL, /* sq_ass_item */
+ NULL, /* sq_ass_slice */
+ (objobjproc)pyrna_struct_contains, /* sq_contains */
+};
-static PyObject *pyrna_struct_keyframe_insert(BPy_StructRNA * self, PyObject *args)
+static PyObject *pyrna_struct_subscript( BPy_StructRNA *self, PyObject *key )
+{
+ /* mostly copied from BPy_IDGroup_Map_GetItem */
+ IDProperty *group, *idprop;
+ char *name= _PyUnicode_AsString(key);
+
+ if(RNA_struct_idproperties_check(&self->ptr)==0) {
+ PyErr_SetString( PyExc_TypeError, "this type doesn't support IDProperties");
+ return NULL;
+ }
+
+ if(name==NULL) {
+ PyErr_SetString( PyExc_TypeError, "only strings are allowed as keys of ID properties");
+ return NULL;
+ }
+
+ group= RNA_struct_idproperties(&self->ptr, 0);
+
+ if(group==NULL) {
+ PyErr_Format( PyExc_KeyError, "key \"%s\" not found", name);
+ return NULL;
+ }
+
+ idprop= IDP_GetPropertyFromGroup(group, name);
+
+ if(idprop==NULL) {
+ PyErr_Format( PyExc_KeyError, "key \"%s\" not found", name);
+ return NULL;
+ }
+
+ return BPy_IDGroup_WrapData(self->ptr.id.data, idprop);
+}
+
+static int pyrna_struct_ass_subscript( BPy_StructRNA *self, PyObject *key, PyObject *value )
+{
+ IDProperty *group= RNA_struct_idproperties(&self->ptr, 1);
+
+ if(group==NULL) {
+ PyErr_SetString(PyExc_TypeError, "id properties not supported for this type");
+ return -1;
+ }
+
+ return BPy_Wrap_SetMapItem(group, key, value);
+}
+
+static PyMappingMethods pyrna_struct_as_mapping = {
+ ( lenfunc ) NULL, /* mp_length */
+ ( binaryfunc ) pyrna_struct_subscript, /* mp_subscript */
+ ( objobjargproc ) pyrna_struct_ass_subscript, /* mp_ass_subscript */
+};
+
+static PyObject *pyrna_struct_keys(BPy_PropertyRNA *self)
+{
+ IDProperty *group;
+
+ if(RNA_struct_idproperties_check(&self->ptr)==0) {
+ PyErr_SetString( PyExc_TypeError, "this type doesnt support IDProperties");
+ return NULL;
+ }
+
+ group= RNA_struct_idproperties(&self->ptr, 0);
+
+ if(group==NULL)
+ return PyList_New(0);
+
+ return BPy_Wrap_GetKeys(group);
+}
+
+static PyObject *pyrna_struct_items(BPy_PropertyRNA *self)
+{
+ IDProperty *group;
+
+ if(RNA_struct_idproperties_check(&self->ptr)==0) {
+ PyErr_SetString( PyExc_TypeError, "this type doesnt support IDProperties");
+ return NULL;
+ }
+
+ group= RNA_struct_idproperties(&self->ptr, 0);
+
+ if(group==NULL)
+ return PyList_New(0);
+
+ return BPy_Wrap_GetItems(self->ptr.id.data, group);
+}
+
+
+static PyObject *pyrna_struct_values(BPy_PropertyRNA *self)
+{
+ IDProperty *group;
+
+ if(RNA_struct_idproperties_check(&self->ptr)==0) {
+ PyErr_SetString( PyExc_TypeError, "this type doesnt support IDProperties");
+ return NULL;
+ }
+
+ group= RNA_struct_idproperties(&self->ptr, 0);
+
+ if(group==NULL)
+ return PyList_New(0);
+
+ return BPy_Wrap_GetValues(self->ptr.id.data, group);
+}
+
+static PyObject *pyrna_struct_keyframe_insert(BPy_StructRNA *self, PyObject *args)
{
char *path, *path_full;
int index= -1; /* default to all */
@@ -1198,12 +1356,12 @@ static PyObject *pyrna_struct_keyframe_insert(BPy_StructRNA * self, PyObject *ar
}
-static PyObject *pyrna_struct_driver_add(BPy_StructRNA * self, PyObject *args)
+static PyObject *pyrna_struct_driver_add(BPy_StructRNA *self, PyObject *args)
{
char *path, *path_full;
int index= -1; /* default to all */
PropertyRNA *prop;
- PyObject *result;
+ PyObject *ret;
if (!PyArg_ParseTuple(args, "s|i:driver_add", &path, &index))
return NULL;
@@ -1232,14 +1390,41 @@ static PyObject *pyrna_struct_driver_add(BPy_StructRNA * self, PyObject *args)
return NULL;
}
- result= PyBool_FromLong( ANIM_add_driver((ID *)self->ptr.id.data, path_full, index, 0, DRIVER_TYPE_PYTHON));
+ if(ANIM_add_driver((ID *)self->ptr.id.data, path_full, index, 0, DRIVER_TYPE_PYTHON)) {
+ ID *id= self->ptr.id.data;
+ AnimData *adt= BKE_animdata_from_id(id);
+ FCurve *fcu;
+
+ PointerRNA tptr;
+ PyObject *item;
+
+ if(index == -1) { /* all, use a list */
+ int i= 0;
+ ret= PyList_New(0);
+ while((fcu= list_find_fcurve(&adt->drivers, path_full, i++))) {
+ RNA_pointer_create(id, &RNA_FCurve, fcu, &tptr);
+ item= pyrna_struct_CreatePyObject(&tptr);
+ PyList_Append(ret, item);
+ Py_DECREF(item);
+ }
+ }
+ else {
+ fcu= list_find_fcurve(&adt->drivers, path_full, index);
+ RNA_pointer_create(id, &RNA_FCurve, fcu, &tptr);
+ ret= pyrna_struct_CreatePyObject(&tptr);
+ }
+ }
+ else {
+ ret= Py_None;
+ Py_INCREF(ret);
+ }
+
MEM_freeN(path_full);
- return result;
+ return ret;
}
-
-static PyObject *pyrna_struct_is_property_set(BPy_StructRNA * self, PyObject *args)
+static PyObject *pyrna_struct_is_property_set(BPy_StructRNA *self, PyObject *args)
{
char *name;
@@ -1249,7 +1434,7 @@ static PyObject *pyrna_struct_is_property_set(BPy_StructRNA * self, PyObject *ar
return PyBool_FromLong(RNA_property_is_set(&self->ptr, name));
}
-static PyObject *pyrna_struct_is_property_hidden(BPy_StructRNA * self, PyObject *args)
+static PyObject *pyrna_struct_is_property_hidden(BPy_StructRNA *self, PyObject *args)
{
PropertyRNA *prop;
char *name;
@@ -1264,76 +1449,161 @@ static PyObject *pyrna_struct_is_property_hidden(BPy_StructRNA * self, PyObject
return PyBool_FromLong(hidden);
}
-static PyObject *pyrna_struct_dir(BPy_StructRNA * self)
+static PyObject *pyrna_struct_path_resolve(BPy_StructRNA *self, PyObject *value)
+{
+ char *path= _PyUnicode_AsString(value);
+ PointerRNA r_ptr;
+ PropertyRNA *r_prop;
+
+ if(path==NULL) {
+ PyErr_SetString( PyExc_TypeError, "items() is only valid for collection types" );
+ return NULL;
+ }
+
+ if (RNA_path_resolve(&self->ptr, path, &r_ptr, &r_prop))
+ return pyrna_prop_CreatePyObject(&r_ptr, r_prop);
+
+ Py_RETURN_NONE;
+}
+
+static PyObject *pyrna_struct_path_to_id(BPy_StructRNA *self, PyObject *args)
+{
+ char *name= NULL;
+ char *path;
+ PropertyRNA *prop;
+ PyObject *ret;
+
+ if (!PyArg_ParseTuple(args, "|s:path_to_id", &name))
+ return NULL;
+
+ if(name) {
+ prop= RNA_struct_find_property(&self->ptr, name);
+ if(prop==NULL) {
+ PyErr_Format(PyExc_TypeError, "path_to_id(\"%.200s\") not found", name);
+ return NULL;
+ }
+
+ path= RNA_path_from_ID_to_property(&self->ptr, prop);
+ }
+ else {
+ path= RNA_path_from_ID_to_struct(&self->ptr);
+ }
+
+ if(path==NULL) {
+ if(name) PyErr_Format(PyExc_TypeError, "%.200s.path_to_id(\"%s\") found but does not support path creation", RNA_struct_identifier(self->ptr.type), name);
+ else PyErr_Format(PyExc_TypeError, "%.200s.path_to_id() does not support path creation for this type", name);
+ return NULL;
+ }
+
+ ret= PyUnicode_FromString(path);
+ MEM_freeN(path);
+
+ return ret;
+}
+
+static PyObject *pyrna_prop_path_to_id(BPy_PropertyRNA *self)
+{
+ char *path;
+ PropertyRNA *prop = self->prop;
+ PyObject *ret;
+
+ path= RNA_path_from_ID_to_property(&self->ptr, self->prop);
+
+ if(path==NULL) {
+ PyErr_Format(PyExc_TypeError, "%.200s.%.200s.path_to_id() does not support path creation for this type", RNA_struct_identifier(self->ptr.type), RNA_property_identifier(prop));
+ return NULL;
+ }
+
+ ret= PyUnicode_FromString(path);
+ MEM_freeN(path);
+
+ return ret;
+}
+
+static void pyrna_dir_members_py(PyObject *list, PyObject *self)
+{
+ PyObject *dict;
+ PyObject **dict_ptr;
+ PyObject *list_tmp;
+
+ dict_ptr= _PyObject_GetDictPtr((PyObject *)self);
+
+ if(dict_ptr && (dict=*dict_ptr)) {
+ list_tmp = PyDict_Keys(dict);
+ PyList_SetSlice(list, INT_MAX, INT_MAX, list_tmp);
+ Py_DECREF(list_tmp);
+ }
+
+ dict= ((PyTypeObject *)Py_TYPE(self))->tp_dict;
+ if(dict) {
+ list_tmp = PyDict_Keys(dict);
+ PyList_SetSlice(list, INT_MAX, INT_MAX, list_tmp);
+ Py_DECREF(list_tmp);
+ }
+}
+
+static void pyrna_dir_members_rna(PyObject *list, PointerRNA *ptr)
{
- PyObject *ret, *dict;
PyObject *pystring;
-
+ const char *idname;
+
/* for looping over attrs and funcs */
+ PointerRNA tptr;
PropertyRNA *iterprop;
-
- /* Include this incase this instance is a subtype of a python class
- * In these instances we may want to return a function or variable provided by the subtype
- * */
- if (BPy_StructRNA_CheckExact(self)) {
- ret = PyList_New(0);
- } else {
- pystring = PyUnicode_FromString("__dict__");
- dict = PyObject_GenericGetAttr((PyObject *)self, pystring);
- Py_DECREF(pystring);
+ {
+ RNA_pointer_create(NULL, &RNA_Struct, ptr->type, &tptr);
+ iterprop= RNA_struct_find_property(&tptr, "functions");
- if (dict==NULL) {
- PyErr_Clear();
- ret = PyList_New(0);
- }
- else {
- ret = PyDict_Keys(dict);
- Py_DECREF(dict);
+ RNA_PROP_BEGIN(&tptr, itemptr, iterprop) {
+ idname= RNA_function_identifier(itemptr.data);
+
+ pystring = PyUnicode_FromString(idname);
+ PyList_Append(list, pystring);
+ Py_DECREF(pystring);
}
+ RNA_PROP_END;
}
-
- /* Collect RNA items*/
+
{
/*
* Collect RNA attributes
*/
char name[256], *nameptr;
- iterprop= RNA_struct_iterator_property(self->ptr.type);
+ iterprop= RNA_struct_iterator_property(ptr->type);
- RNA_PROP_BEGIN(&self->ptr, itemptr, iterprop) {
+ RNA_PROP_BEGIN(ptr, itemptr, iterprop) {
nameptr= RNA_struct_name_get_alloc(&itemptr, name, sizeof(name));
if(nameptr) {
pystring = PyUnicode_FromString(nameptr);
- PyList_Append(ret, pystring);
+ PyList_Append(list, pystring);
Py_DECREF(pystring);
-
+
if(name != nameptr)
MEM_freeN(nameptr);
}
}
RNA_PROP_END;
}
-
-
- {
- /*
- * Collect RNA function items
- */
- PointerRNA tptr;
+}
- RNA_pointer_create(NULL, &RNA_Struct, self->ptr.type, &tptr);
- iterprop= RNA_struct_find_property(&tptr, "functions");
- RNA_PROP_BEGIN(&tptr, itemptr, iterprop) {
- pystring = PyUnicode_FromString(RNA_function_identifier(itemptr.data));
- PyList_Append(ret, pystring);
- Py_DECREF(pystring);
- }
- RNA_PROP_END;
- }
+static PyObject *pyrna_struct_dir(BPy_StructRNA *self)
+{
+ PyObject *ret;
+ PyObject *pystring;
+
+ /* Include this incase this instance is a subtype of a python class
+ * In these instances we may want to return a function or variable provided by the subtype
+ * */
+ ret = PyList_New(0);
+
+ if (!BPy_StructRNA_CheckExact(self))
+ pyrna_dir_members_py(ret, (PyObject *)self);
+
+ pyrna_dir_members_rna(ret, &self->ptr);
if(self->ptr.type == &RNA_Context) {
ListBase lb = CTX_data_dir_get(self->ptr.data);
@@ -1349,7 +1619,7 @@ static PyObject *pyrna_struct_dir(BPy_StructRNA * self)
}
/* Hard coded names */
- {
+ if(self->ptr.id.data) {
pystring = PyUnicode_FromString("id_data");
PyList_Append(ret, pystring);
Py_DECREF(pystring);
@@ -1358,45 +1628,65 @@ static PyObject *pyrna_struct_dir(BPy_StructRNA * self)
return ret;
}
-
//---------------getattr--------------------------------------------
-static PyObject *pyrna_struct_getattro( BPy_StructRNA * self, PyObject *pyname )
+static PyObject *pyrna_struct_getattro( BPy_StructRNA *self, PyObject *pyname )
{
char *name = _PyUnicode_AsString(pyname);
PyObject *ret;
PropertyRNA *prop;
FunctionRNA *func;
- if ((prop = RNA_struct_find_property(&self->ptr, name))) {
+ if(name[0]=='_') { // rna can't start with a "_", so for __dict__ and similar we can skip using rna lookups
+ /* annoying exception, maybe we need to have different types for this... */
+ if((strcmp(name, "__getitem__")==0 || strcmp(name, "__setitem__")==0) && !RNA_struct_idproperties_check(&self->ptr)) {
+ PyErr_SetString(PyExc_AttributeError, "StructRNA - no __getitem__ support for this type");
+ ret = NULL;
+ }
+ else {
+ ret = PyObject_GenericGetAttr((PyObject *)self, pyname);
+ }
+ }
+ else if ((prop = RNA_struct_find_property(&self->ptr, name))) {
ret = pyrna_prop_to_py(&self->ptr, prop);
}
else if ((func = RNA_struct_find_function(&self->ptr, name))) {
- ret = pyrna_func_to_py(self, func);
+ ret = pyrna_func_to_py((BPy_DummyPointerRNA *)self, func);
}
else if (self->ptr.type == &RNA_Context) {
PointerRNA newptr;
ListBase newlb;
+ int done;
- CTX_data_get(self->ptr.data, name, &newptr, &newlb);
+ done= CTX_data_get(self->ptr.data, name, &newptr, &newlb);
- if (newptr.data) {
- ret = pyrna_struct_CreatePyObject(&newptr);
- }
- else if (newlb.first) {
- CollectionPointerLink *link;
- PyObject *linkptr;
+ if(done==1) { /* found */
+ if (newptr.data) {
+ ret = pyrna_struct_CreatePyObject(&newptr);
+ }
+ else if (newlb.first) {
+ CollectionPointerLink *link;
+ PyObject *linkptr;
- ret = PyList_New(0);
+ ret = PyList_New(0);
- for(link=newlb.first; link; link=link->next) {
- linkptr= pyrna_struct_CreatePyObject(&link->ptr);
- PyList_Append(ret, linkptr);
- Py_DECREF(linkptr);
+ for(link=newlb.first; link; link=link->next) {
+ linkptr= pyrna_struct_CreatePyObject(&link->ptr);
+ PyList_Append(ret, linkptr);
+ Py_DECREF(linkptr);
+ }
+ }
+ else {
+ ret = Py_None;
+ Py_INCREF(ret);
}
}
- else {
- ret = Py_None;
- Py_INCREF(ret);
+ else if (done==-1) { /* found but not set */
+ ret = Py_None;
+ Py_INCREF(ret);
+ }
+ else { /* not found in the context */
+ /* lookup the subclass. raise an error if its not found */
+ ret = PyObject_GenericGetAttr((PyObject *)self, pyname);
}
BLI_freelistN(&newlb);
@@ -1405,10 +1695,11 @@ static PyObject *pyrna_struct_getattro( BPy_StructRNA * self, PyObject *pyname )
if(self->ptr.id.data) {
PointerRNA id_ptr;
RNA_id_pointer_create((ID *)self->ptr.id.data, &id_ptr);
- return pyrna_struct_CreatePyObject(&id_ptr);
+ ret = pyrna_struct_CreatePyObject(&id_ptr);
}
else {
- Py_RETURN_NONE;
+ ret = Py_None;
+ Py_INCREF(ret);
}
}
else {
@@ -1429,8 +1720,19 @@ static PyObject *pyrna_struct_getattro( BPy_StructRNA * self, PyObject *pyname )
return ret;
}
+#if 0
+static int pyrna_struct_pydict_contains(PyObject *self, PyObject *pyname)
+{
+ PyObject *dict= *(_PyObject_GetDictPtr((PyObject *)self));
+ if (dict==NULL) /* unlikely */
+ return 0;
+
+ return PyDict_Contains(dict, pyname);
+}
+#endif
+
//--------------- setattr-------------------------------------------
-static int pyrna_struct_setattro( BPy_StructRNA * self, PyObject *pyname, PyObject * value )
+static int pyrna_struct_setattro( BPy_StructRNA *self, PyObject *pyname, PyObject *value )
{
char *name = _PyUnicode_AsString(pyname);
PropertyRNA *prop = RNA_struct_find_property(&self->ptr, name);
@@ -1438,11 +1740,13 @@ static int pyrna_struct_setattro( BPy_StructRNA * self, PyObject *pyname, PyObje
if (prop==NULL) {
// XXX - This currently allows anything to be assigned to an rna prop, need to see how this should be used
// but for now it makes porting scripts confusing since it fails silently.
-#if 0
- if (!BPy_StructRNA_CheckExact(self) && PyObject_GenericSetAttr((PyObject *)self, pyname, value) >= 0) {
+ // edit: allowing this for setting classes internal attributes.
+ // edit: allow this for any attribute that alredy exists as a python attr
+ if ( (name[0]=='_' /* || pyrna_struct_pydict_contains(self, pyname) */ ) &&
+ !BPy_StructRNA_CheckExact(self) &&
+ PyObject_GenericSetAttr((PyObject *)self, pyname, value) >= 0) {
return 0;
} else
-#endif
{
PyErr_Format( PyExc_AttributeError, "StructRNA - Attribute \"%.200s\" not found", name);
return -1;
@@ -1455,57 +1759,127 @@ static int pyrna_struct_setattro( BPy_StructRNA * self, PyObject *pyname, PyObje
}
/* pyrna_py_to_prop sets its own exceptions */
- return pyrna_py_to_prop(&self->ptr, prop, NULL, value, "StructRNA - Attribute (setattr):");
+ return pyrna_py_to_prop(&self->ptr, prop, NULL, value, "StructRNA - item.attr = val:");
+}
+
+static PyObject *pyrna_prop_dir(BPy_PropertyRNA *self)
+{
+ PyObject *ret;
+ PointerRNA r_ptr;
+
+ /* Include this incase this instance is a subtype of a python class
+ * In these instances we may want to return a function or variable provided by the subtype
+ * */
+ ret = PyList_New(0);
+
+ if (!BPy_PropertyRNA_CheckExact(self))
+ pyrna_dir_members_py(ret, (PyObject *)self);
+
+ if(RNA_property_collection_type_get(&self->ptr, self->prop, &r_ptr))
+ pyrna_dir_members_rna(ret, &r_ptr);
+
+ return ret;
}
-static PyObject *pyrna_prop_getattro( BPy_PropertyRNA * self, PyObject *pyname )
+
+static PyObject *pyrna_prop_getattro( BPy_PropertyRNA *self, PyObject *pyname )
{
char *name = _PyUnicode_AsString(pyname);
- if(strcmp(name, "active")==0) {
- PropertyRNA *prop_act;
+ if(name[0] != '_') {
+ if (RNA_property_type(self->prop) == PROP_COLLECTION) {
+ PyObject *ret;
+ PropertyRNA *prop;
+ FunctionRNA *func;
- if (RNA_property_type(self->prop) != PROP_COLLECTION) {
- PyErr_SetString( PyExc_TypeError, "this BPy_PropertyRNA object is not a collection");
- return NULL;
- }
+ PointerRNA r_ptr;
+ if(RNA_property_collection_type_get(&self->ptr, self->prop, &r_ptr)) {
+ if ((prop = RNA_struct_find_property(&r_ptr, name))) {
+ ret = pyrna_prop_to_py(&r_ptr, prop);
- prop_act= RNA_property_collection_active(self->prop);
- if (prop_act==NULL) {
- PyErr_SetString( PyExc_TypeError, "collection has no active");
- return NULL;
- }
+ return ret;
+ }
+ else if ((func = RNA_struct_find_function(&r_ptr, name))) {
+ PyObject *self_collection= pyrna_struct_CreatePyObject(&r_ptr);
+ ret = pyrna_func_to_py((BPy_DummyPointerRNA *)self_collection, func);
+ Py_DECREF(self_collection);
- return pyrna_prop_to_py(&self->ptr, prop_act);
+ return ret;
+ }
+ }
+ }
}
+ /* The error raised here will be displayed */
return PyObject_GenericGetAttr((PyObject *)self, pyname);
}
//--------------- setattr-------------------------------------------
-static int pyrna_prop_setattro( BPy_PropertyRNA * self, PyObject *pyname, PyObject * value )
+static int pyrna_prop_setattro( BPy_PropertyRNA *self, PyObject *pyname, PyObject *value )
{
char *name = _PyUnicode_AsString(pyname);
- if(strcmp(name, "active")==0) {
- PropertyRNA *prop_act;
+ PropertyRNA *prop;
- if (RNA_property_type(self->prop) != PROP_COLLECTION) {
- PyErr_SetString( PyExc_TypeError, "this BPy_PropertyRNA object is not a collection");
- return -1;
+ if (RNA_property_type(self->prop) == PROP_COLLECTION) {
+ PointerRNA r_ptr;
+ if(RNA_property_collection_type_get(&self->ptr, self->prop, &r_ptr)) {
+ if ((prop = RNA_struct_find_property(&r_ptr, name))) {
+ /* pyrna_py_to_prop sets its own exceptions */
+ return pyrna_py_to_prop(&r_ptr, prop, NULL, value, "BPy_PropertyRNA - Attribute (setattr):");
+ }
}
+ }
- prop_act= RNA_property_collection_active(self->prop);
- if (prop_act==NULL) {
- PyErr_SetString( PyExc_TypeError, "collection has no active");
- return -1;
- }
+ PyErr_Format( PyExc_AttributeError, "BPy_PropertyRNA - Attribute \"%.200s\" not found", name);
+ return -1;
+}
+
+/* odd case, we need to be able return a python method from a tp_getset */
+static PyObject *pyrna_prop_add(BPy_PropertyRNA *self)
+{
+ PointerRNA r_ptr;
+
+ RNA_property_collection_add(&self->ptr, self->prop, &r_ptr);
+ if(!r_ptr.data) {
+ PyErr_SetString( PyExc_TypeError, "add() not supported for this collection");
+ return NULL;
+ }
+ else {
+ return pyrna_struct_CreatePyObject(&r_ptr);
+ }
+}
+
+static PyObject *pyrna_prop_remove(BPy_PropertyRNA *self, PyObject *value)
+{
+ PyObject *ret;
+ int key= PyLong_AsSsize_t(value);
- return pyrna_py_to_prop(&self->ptr, prop_act, NULL, value, "StructRNA - Attribute (setattr):");
+ if (key==-1 && PyErr_Occurred()) {
+ PyErr_SetString( PyExc_TypeError, "remove() expected one int argument");
+ return NULL;
}
- return PyObject_GenericSetAttr((PyObject *)self, pyname, value);
+ if(!RNA_property_collection_remove(&self->ptr, self->prop, key)) {
+ PyErr_SetString( PyExc_TypeError, "remove() not supported for this collection");
+ return NULL;
+ }
+
+ ret = Py_None;
+ Py_INCREF(ret);
+
+ return ret;
}
+/*****************************************************************************/
+/* Python attributes get/set structure: */
+/*****************************************************************************/
+#if 0
+static PyGetSetDef pyrna_prop_getseters[] = {
+ {"active", (getter)pyrna_prop_get_active, (setter)pyrna_prop_set_active, "", NULL},
+ {NULL,NULL,NULL,NULL,NULL} /* Sentinel */
+};
+#endif
+
static PyObject *pyrna_prop_keys(BPy_PropertyRNA *self)
{
PyObject *ret;
@@ -1601,55 +1975,49 @@ static PyObject *pyrna_prop_values(BPy_PropertyRNA *self)
return ret;
}
-static PyObject *pyrna_prop_get(BPy_PropertyRNA *self, PyObject *args)
+static PyObject *pyrna_struct_get(BPy_StructRNA *self, PyObject *args)
{
- PointerRNA newptr;
-
+ IDProperty *group, *idprop;
+
char *key;
PyObject* def = Py_None;
if (!PyArg_ParseTuple(args, "s|O:get", &key, &def))
return NULL;
-
- if(RNA_property_collection_lookup_string(&self->ptr, self->prop, key, &newptr))
- return pyrna_struct_CreatePyObject(&newptr);
-
- Py_INCREF(def);
- return def;
-}
-
-static PyObject *pyrna_prop_add(BPy_PropertyRNA *self, PyObject *args)
-{
- PointerRNA newptr;
-
- RNA_property_collection_add(&self->ptr, self->prop, &newptr);
- if(!newptr.data) {
- PyErr_SetString( PyExc_TypeError, "add() not supported for this collection");
+ /* mostly copied from BPy_IDGroup_Map_GetItem */
+ if(RNA_struct_idproperties_check(&self->ptr)==0) {
+ PyErr_SetString( PyExc_TypeError, "this type doesn't support IDProperties");
return NULL;
}
- else {
- return pyrna_struct_CreatePyObject(&newptr);
+
+ group= RNA_struct_idproperties(&self->ptr, 0);
+ if(group) {
+ idprop= IDP_GetPropertyFromGroup(group, key);
+
+ if(idprop)
+ return BPy_IDGroup_WrapData(self->ptr.id.data, idprop);
}
+
+ Py_INCREF(def);
+ return def;
}
-static PyObject *pyrna_prop_remove(BPy_PropertyRNA *self, PyObject *args)
+static PyObject *pyrna_prop_get(BPy_PropertyRNA *self, PyObject *args)
{
- PyObject *ret;
- int key= 0;
-
- if (!PyArg_ParseTuple(args, "i:remove", &key))
- return NULL;
+ PointerRNA newptr;
+
+ char *key;
+ PyObject* def = Py_None;
- if(!RNA_property_collection_remove(&self->ptr, self->prop, key)) {
- PyErr_SetString( PyExc_TypeError, "remove() not supported for this collection");
+ if (!PyArg_ParseTuple(args, "s|O:get", &key, &def))
return NULL;
- }
-
- ret = Py_None;
- Py_INCREF(ret);
-
- return ret;
+
+ if(RNA_property_collection_lookup_string(&self->ptr, self->prop, key, &newptr))
+ return pyrna_struct_CreatePyObject(&newptr);
+
+ Py_INCREF(def);
+ return def;
}
static void foreach_attr_type( BPy_PropertyRNA *self, char *attr,
@@ -1745,7 +2113,7 @@ static int foreach_compat_buffer(RawPropertyType raw_type, int attr_signed, cons
static PyObject *foreach_getset(BPy_PropertyRNA *self, PyObject *args, int set)
{
PyObject *item = NULL;
- int i=0, ok, buffer_is_compat;
+ int i=0, ok=0, buffer_is_compat;
void *array= NULL;
/* get/set both take the same args currently */
@@ -1922,12 +2290,20 @@ PyObject *pyrna_prop_iter(BPy_PropertyRNA *self)
static struct PyMethodDef pyrna_struct_methods[] = {
+ /* only for PointerRNA's with ID'props */
+ {"keys", (PyCFunction)pyrna_struct_keys, METH_NOARGS, NULL},
+ {"values", (PyCFunction)pyrna_struct_values, METH_NOARGS, NULL},
+ {"items", (PyCFunction)pyrna_struct_items, METH_NOARGS, NULL},
+
+ {"get", (PyCFunction)pyrna_struct_get, METH_VARARGS, NULL},
+
/* maybe this become and ID function */
{"keyframe_insert", (PyCFunction)pyrna_struct_keyframe_insert, METH_VARARGS, NULL},
{"driver_add", (PyCFunction)pyrna_struct_driver_add, METH_VARARGS, NULL},
{"is_property_set", (PyCFunction)pyrna_struct_is_property_set, METH_VARARGS, NULL},
{"is_property_hidden", (PyCFunction)pyrna_struct_is_property_hidden, METH_VARARGS, NULL},
-
+ {"path_resolve", (PyCFunction)pyrna_struct_path_resolve, METH_O, NULL},
+ {"path_to_id", (PyCFunction)pyrna_struct_path_to_id, METH_VARARGS, NULL},
{"__dir__", (PyCFunction)pyrna_struct_dir, METH_NOARGS, NULL},
{NULL, NULL, 0, NULL}
};
@@ -1939,12 +2315,17 @@ static struct PyMethodDef pyrna_prop_methods[] = {
{"get", (PyCFunction)pyrna_prop_get, METH_VARARGS, NULL},
- {"add", (PyCFunction)pyrna_prop_add, METH_VARARGS, NULL},
- {"remove", (PyCFunction)pyrna_prop_remove, METH_VARARGS, NULL},
+ /* moved into a getset */
+ {"add", (PyCFunction)pyrna_prop_add, METH_NOARGS, NULL},
+ {"remove", (PyCFunction)pyrna_prop_remove, METH_O, NULL},
+
+ /* almost the same as the srna function */
+ {"path_to_id", (PyCFunction)pyrna_prop_path_to_id, METH_NOARGS, NULL},
/* array accessor function */
{"foreach_get", (PyCFunction)pyrna_prop_foreach_get, METH_VARARGS, NULL},
{"foreach_set", (PyCFunction)pyrna_prop_foreach_set, METH_VARARGS, NULL},
+ {"__dir__", (PyCFunction)pyrna_prop_dir, METH_NOARGS, NULL},
{NULL, NULL, 0, NULL}
};
@@ -2070,8 +2451,11 @@ PyObject *pyrna_param_to_py(PointerRNA *ptr, PropertyRNA *prop, void *data)
if(RNA_struct_is_ID(type)) {
RNA_id_pointer_create(*(void**)data, &newptr);
} else {
- /* XXX this is missing the ID part! */
- RNA_pointer_create(NULL, type, *(void**)data, &newptr);
+ /* note: this is taken from the function's ID pointer
+ * and will break if a function returns a pointer from
+ * another ID block, watch this! - it should at least be
+ * easy to debug since they are all ID's */
+ RNA_pointer_create(ptr->id.data, type, *(void**)data, &newptr);
}
}
@@ -2109,9 +2493,10 @@ PyObject *pyrna_param_to_py(PointerRNA *ptr, PropertyRNA *prop, void *data)
return ret;
}
-static PyObject * pyrna_func_call(PyObject * self, PyObject *args, PyObject *kw)
+static PyObject * pyrna_func_call(PyObject *self, PyObject *args, PyObject *kw)
{
- PointerRNA *self_ptr= &(((BPy_StructRNA *)PyTuple_GET_ITEM(self, 0))->ptr);
+ /* Note, both BPy_StructRNA and BPy_PropertyRNA can be used here */
+ PointerRNA *self_ptr= &(((BPy_DummyPointerRNA *)PyTuple_GET_ITEM(self, 0))->ptr);
FunctionRNA *self_func= PyCObject_AsVoidPtr(PyTuple_GET_ITEM(self, 1));
PointerRNA funcptr;
@@ -2134,8 +2519,10 @@ static PyObject * pyrna_func_call(PyObject * self, PyObject *args, PyObject *kw)
return NULL;
}
- /* setup */
- RNA_pointer_create(NULL, &RNA_Function, self_func, &funcptr);
+ /* include the ID pointer for pyrna_param_to_py() so we can include the
+ * ID pointer on return values, this only works when returned values have
+ * the same ID as the functions. */
+ RNA_pointer_create(self_ptr->id.data, &RNA_Function, self_func, &funcptr);
pret= RNA_function_return(self_func);
args_len= PyTuple_GET_SIZE(args);
@@ -2328,8 +2715,8 @@ PyTypeObject pyrna_struct_Type = {
/* Method suites for standard classes */
NULL, /* PyNumberMethods *tp_as_number; */
- NULL, /* PySequenceMethods *tp_as_sequence; */
- NULL, /* PyMappingMethods *tp_as_mapping; */
+ &pyrna_struct_as_sequence, /* PySequenceMethods *tp_as_sequence; */
+ &pyrna_struct_as_mapping, /* PyMappingMethods *tp_as_mapping; */
/* More standard operations (here for binary compatibility) */
@@ -2449,7 +2836,7 @@ PyTypeObject pyrna_prop_Type = {
/*** Attribute descriptor and subclassing stuff ***/
pyrna_prop_methods, /* struct PyMethodDef *tp_methods; */
NULL, /* struct PyMemberDef *tp_members; */
- NULL, /* struct PyGetSetDef *tp_getset; */
+ NULL /*pyrna_prop_getseters*/, /* struct PyGetSetDef *tp_getset; */
NULL, /* struct _typeobject *tp_base; */
NULL, /* PyObject *tp_dict; */
NULL, /* descrgetfunc tp_descr_get; */
@@ -2790,7 +3177,7 @@ PyObject *BPY_rna_doc( void )
/* pyrna_basetype_* - BPy_BaseTypeRNA is just a BPy_PropertyRNA struct with a differnt type
* the self->ptr and self->prop are always set to the "structs" collection */
//---------------getattr--------------------------------------------
-static PyObject *pyrna_basetype_getattro( BPy_BaseTypeRNA * self, PyObject *pyname )
+static PyObject *pyrna_basetype_getattro( BPy_BaseTypeRNA *self, PyObject *pyname )
{
PointerRNA newptr;
PyObject *ret;
@@ -2976,12 +3363,8 @@ static PyObject *bpy_prop_deferred_return(void *func, PyObject *kw)
PyObject *BPy_BoolProperty(PyObject *self, PyObject *args, PyObject *kw)
{
- static char *kwlist[] = {"attr", "name", "description", "default", NULL};
- char *id=NULL, *name="", *description="";
- int def=0;
- PropertyRNA *prop;
StructRNA *srna;
-
+
if (PyTuple_Size(args) > 0) {
PyErr_SetString(PyExc_ValueError, "all args must be keywors"); // TODO - py3 can enforce this.
return NULL;
@@ -2992,11 +3375,16 @@ PyObject *BPy_BoolProperty(PyObject *self, PyObject *args, PyObject *kw)
return NULL; /* self's type was compatible but error getting the srna */
}
else if(srna) {
+ static char *kwlist[] = {"attr", "name", "description", "default", "hidden", NULL};
+ char *id=NULL, *name="", *description="";
+ int def=0, hidden=0;
+ PropertyRNA *prop;
- if (!PyArg_ParseTupleAndKeywords(args, kw, "s|ssi:BoolProperty", kwlist, &id, &name, &description, &def))
+ if (!PyArg_ParseTupleAndKeywords(args, kw, "s|ssii:BoolProperty", kwlist, &id, &name, &description, &def, &hidden))
return NULL;
prop= RNA_def_boolean(srna, id, def, name, description);
+ if(hidden) RNA_def_property_flag(prop, PROP_HIDDEN);
RNA_def_property_duplicate_pointers(prop);
Py_RETURN_NONE;
}
@@ -3007,12 +3395,8 @@ PyObject *BPy_BoolProperty(PyObject *self, PyObject *args, PyObject *kw)
PyObject *BPy_IntProperty(PyObject *self, PyObject *args, PyObject *kw)
{
- static char *kwlist[] = {"attr", "name", "description", "min", "max", "soft_min", "soft_max", "default", NULL};
- char *id=NULL, *name="", *description="";
- int min=INT_MIN, max=INT_MAX, soft_min=INT_MIN, soft_max=INT_MAX, def=0;
- PropertyRNA *prop;
StructRNA *srna;
-
+
if (PyTuple_Size(args) > 0) {
PyErr_SetString(PyExc_ValueError, "all args must be keywors"); // TODO - py3 can enforce this.
return NULL;
@@ -3023,11 +3407,18 @@ PyObject *BPy_IntProperty(PyObject *self, PyObject *args, PyObject *kw)
return NULL; /* self's type was compatible but error getting the srna */
}
else if(srna) {
+ static char *kwlist[] = {"attr", "name", "description", "default", "min", "max", "soft_min", "soft_max", "step", "hidden", NULL};
+ char *id=NULL, *name="", *description="";
+ int min=INT_MIN, max=INT_MAX, soft_min=INT_MIN, soft_max=INT_MAX, step=1, def=0;
+ int hidden=0;
+ PropertyRNA *prop;
- if (!PyArg_ParseTupleAndKeywords(args, kw, "s|ssiiiii:IntProperty", kwlist, &id, &name, &description, &min, &max, &soft_min, &soft_max, &def))
+ if (!PyArg_ParseTupleAndKeywords(args, kw, "s|ssiiiiiii:IntProperty", kwlist, &id, &name, &description, &def, &min, &max, &soft_min, &soft_max, &step, &hidden))
return NULL;
prop= RNA_def_int(srna, id, def, min, max, name, description, soft_min, soft_max);
+ RNA_def_property_ui_range(prop, min, max, step, 0);
+ if(hidden) RNA_def_property_flag(prop, PROP_HIDDEN);
RNA_def_property_duplicate_pointers(prop);
Py_RETURN_NONE;
}
@@ -3038,12 +3429,8 @@ PyObject *BPy_IntProperty(PyObject *self, PyObject *args, PyObject *kw)
PyObject *BPy_FloatProperty(PyObject *self, PyObject *args, PyObject *kw)
{
- static char *kwlist[] = {"attr", "name", "description", "min", "max", "soft_min", "soft_max", "default", NULL};
- char *id=NULL, *name="", *description="";
- float min=-FLT_MAX, max=FLT_MAX, soft_min=-FLT_MAX, soft_max=FLT_MAX, def=0.0f;
- PropertyRNA *prop;
StructRNA *srna;
-
+
if (PyTuple_Size(args) > 0) {
PyErr_SetString(PyExc_ValueError, "all args must be keywors"); // TODO - py3 can enforce this.
return NULL;
@@ -3054,11 +3441,18 @@ PyObject *BPy_FloatProperty(PyObject *self, PyObject *args, PyObject *kw)
return NULL; /* self's type was compatible but error getting the srna */
}
else if(srna) {
+ static char *kwlist[] = {"attr", "name", "description", "default", "min", "max", "soft_min", "soft_max", "step", "precision", "hidden", NULL};
+ char *id=NULL, *name="", *description="";
+ float min=-FLT_MAX, max=FLT_MAX, soft_min=-FLT_MAX, soft_max=FLT_MAX, step=3, def=0.0f;
+ int precision= 1, hidden=0;
+ PropertyRNA *prop;
- if (!PyArg_ParseTupleAndKeywords(args, kw, "s|ssfffff:FloatProperty", kwlist, &id, &name, &description, &min, &max, &soft_min, &soft_max, &def))
+ if (!PyArg_ParseTupleAndKeywords(args, kw, "s|ssffffffii:FloatProperty", kwlist, &id, &name, &description, &def, &min, &max, &soft_min, &soft_max, &step, &precision, &hidden))
return NULL;
prop= RNA_def_float(srna, id, def, min, max, name, description, soft_min, soft_max);
+ RNA_def_property_ui_range(prop, min, max, step, precision);
+ if(hidden) RNA_def_property_flag(prop, PROP_HIDDEN);
RNA_def_property_duplicate_pointers(prop);
Py_RETURN_NONE;
}
@@ -3069,12 +3463,8 @@ PyObject *BPy_FloatProperty(PyObject *self, PyObject *args, PyObject *kw)
PyObject *BPy_StringProperty(PyObject *self, PyObject *args, PyObject *kw)
{
- static char *kwlist[] = {"attr", "name", "description", "maxlen", "default", NULL};
- char *id=NULL, *name="", *description="", *def="";
- int maxlen=0;
- PropertyRNA *prop;
StructRNA *srna;
-
+
if (PyTuple_Size(args) > 0) {
PyErr_SetString(PyExc_ValueError, "all args must be keywors"); // TODO - py3 can enforce this.
return NULL;
@@ -3085,11 +3475,16 @@ PyObject *BPy_StringProperty(PyObject *self, PyObject *args, PyObject *kw)
return NULL; /* self's type was compatible but error getting the srna */
}
else if(srna) {
+ static char *kwlist[] = {"attr", "name", "description", "default", "maxlen", "hidden", NULL};
+ char *id=NULL, *name="", *description="", *def="";
+ int maxlen=0, hidden=0;
+ PropertyRNA *prop;
- if (!PyArg_ParseTupleAndKeywords(args, kw, "s|ssis:StringProperty", kwlist, &id, &name, &description, &maxlen, &def))
+ if (!PyArg_ParseTupleAndKeywords(args, kw, "s|sssii:StringProperty", kwlist, &id, &name, &description, &def, &maxlen, &hidden))
return NULL;
prop= RNA_def_string(srna, id, def, maxlen, name, description);
+ if(hidden) RNA_def_property_flag(prop, PROP_HIDDEN);
RNA_def_property_duplicate_pointers(prop);
Py_RETURN_NONE;
}
@@ -3146,14 +3541,8 @@ static EnumPropertyItem *enum_items_from_py(PyObject *value, const char *def, in
PyObject *BPy_EnumProperty(PyObject *self, PyObject *args, PyObject *kw)
{
- static char *kwlist[] = {"attr", "items", "name", "description", "default", NULL};
- char *id=NULL, *name="", *description="", *def="";
- int defvalue=0;
- PyObject *items= Py_None;
- EnumPropertyItem *eitems;
- PropertyRNA *prop;
StructRNA *srna;
-
+
if (PyTuple_Size(args) > 0) {
PyErr_SetString(PyExc_ValueError, "all args must be keywors"); // TODO - py3 can enforce this.
return NULL;
@@ -3164,8 +3553,14 @@ PyObject *BPy_EnumProperty(PyObject *self, PyObject *args, PyObject *kw)
return NULL; /* self's type was compatible but error getting the srna */
}
else if(srna) {
-
- if (!PyArg_ParseTupleAndKeywords(args, kw, "sO|sss:EnumProperty", kwlist, &id, &items, &name, &description, &def))
+ static char *kwlist[] = {"attr", "items", "name", "description", "default", "hidden", NULL};
+ char *id=NULL, *name="", *description="", *def="";
+ int defvalue=0, hidden=0;
+ PyObject *items= Py_None;
+ EnumPropertyItem *eitems;
+ PropertyRNA *prop;
+
+ if (!PyArg_ParseTupleAndKeywords(args, kw, "sO|sssi:EnumProperty", kwlist, &id, &items, &name, &description, &def, &hidden))
return NULL;
eitems= enum_items_from_py(items, def, &defvalue);
@@ -3173,6 +3568,7 @@ PyObject *BPy_EnumProperty(PyObject *self, PyObject *args, PyObject *kw)
return NULL;
prop= RNA_def_enum(srna, id, eitems, defvalue, name, description);
+ if(hidden) RNA_def_property_flag(prop, PROP_HIDDEN);
RNA_def_property_duplicate_pointers(prop);
MEM_freeN(eitems);
@@ -3203,12 +3599,8 @@ static StructRNA *pointer_type_from_py(PyObject *value)
PyObject *BPy_PointerProperty(PyObject *self, PyObject *args, PyObject *kw)
{
- static char *kwlist[] = {"attr", "type", "name", "description", NULL};
- char *id=NULL, *name="", *description="";
- PropertyRNA *prop;
- StructRNA *srna, *ptype;
- PyObject *type= Py_None;
-
+ StructRNA *srna;
+
if (PyTuple_Size(args) > 0) {
PyErr_SetString(PyExc_ValueError, "all args must be keywors"); // TODO - py3 can enforce this.
return NULL;
@@ -3219,8 +3611,14 @@ PyObject *BPy_PointerProperty(PyObject *self, PyObject *args, PyObject *kw)
return NULL; /* self's type was compatible but error getting the srna */
}
else if(srna) {
-
- if (!PyArg_ParseTupleAndKeywords(args, kw, "sO|ss:PointerProperty", kwlist, &id, &type, &name, &description))
+ static char *kwlist[] = {"attr", "type", "name", "description", "hidden", NULL};
+ char *id=NULL, *name="", *description="";
+ int hidden= 0;
+ PropertyRNA *prop;
+ StructRNA *ptype;
+ PyObject *type= Py_None;
+
+ if (!PyArg_ParseTupleAndKeywords(args, kw, "sO|ssi:PointerProperty", kwlist, &id, &type, &name, &description, &hidden))
return NULL;
ptype= pointer_type_from_py(type);
@@ -3228,6 +3626,7 @@ PyObject *BPy_PointerProperty(PyObject *self, PyObject *args, PyObject *kw)
return NULL;
prop= RNA_def_pointer_runtime(srna, id, ptype, name, description);
+ if(hidden) RNA_def_property_flag(prop, PROP_HIDDEN);
RNA_def_property_duplicate_pointers(prop);
Py_RETURN_NONE;
}
@@ -3239,12 +3638,8 @@ PyObject *BPy_PointerProperty(PyObject *self, PyObject *args, PyObject *kw)
PyObject *BPy_CollectionProperty(PyObject *self, PyObject *args, PyObject *kw)
{
- static char *kwlist[] = {"attr", "type", "name", "description", NULL};
- char *id=NULL, *name="", *description="";
- PropertyRNA *prop;
- StructRNA *srna, *ptype;
- PyObject *type= Py_None;
-
+ StructRNA *srna;
+
if (PyTuple_Size(args) > 0) {
PyErr_SetString(PyExc_ValueError, "all args must be keywors"); // TODO - py3 can enforce this.
return NULL;
@@ -3255,8 +3650,14 @@ PyObject *BPy_CollectionProperty(PyObject *self, PyObject *args, PyObject *kw)
return NULL; /* self's type was compatible but error getting the srna */
}
else if(srna) {
-
- if (!PyArg_ParseTupleAndKeywords(args, kw, "sO|ss:CollectionProperty", kwlist, &id, &type, &name, &description))
+ static char *kwlist[] = {"attr", "type", "name", "description", "hidden", NULL};
+ char *id=NULL, *name="", *description="";
+ int hidden= 0;
+ PropertyRNA *prop;
+ StructRNA *ptype;
+ PyObject *type= Py_None;
+
+ if (!PyArg_ParseTupleAndKeywords(args, kw, "sO|ssi:CollectionProperty", kwlist, &id, &type, &name, &description, &hidden))
return NULL;
ptype= pointer_type_from_py(type);
@@ -3264,6 +3665,7 @@ PyObject *BPy_CollectionProperty(PyObject *self, PyObject *args, PyObject *kw)
return NULL;
prop= RNA_def_collection_runtime(srna, id, ptype, name, description);
+ if(hidden) RNA_def_property_flag(prop, PROP_HIDDEN);
RNA_def_property_duplicate_pointers(prop);
Py_RETURN_NONE;
}
@@ -3273,57 +3675,85 @@ PyObject *BPy_CollectionProperty(PyObject *self, PyObject *args, PyObject *kw)
return NULL;
}
-int pyrna_deferred_register_props(StructRNA *srna, PyObject *class_dict)
+
+static int deferred_register_prop(StructRNA *srna, PyObject *item, PyObject *key, PyObject *dummy_args)
{
- PyObject *dummy_args, *item, *key;
- Py_ssize_t pos = 0;
+ /* We only care about results from C which
+ * are for sure types, save some time with error */
+ if(PyTuple_CheckExact(item) && PyTuple_GET_SIZE(item)==2) {
- dummy_args = PyTuple_New(0);
-
- while (PyDict_Next(class_dict, &pos, &key, &item)) {
PyObject *py_func_ptr, *py_kw, *py_srna_cobject, *py_ret;
- /* We only care about results from C which
- * are for sure types, save some time with error */
- if(PyTuple_CheckExact(item)) {
- if(PyArg_ParseTuple(item, "O!O!", &PyCObject_Type, &py_func_ptr, &PyDict_Type, &py_kw)) {
- PyObject *(*pyfunc)(PyObject *, PyObject *, PyObject *);
- pyfunc = PyCObject_AsVoidPtr(py_func_ptr);
- py_srna_cobject = PyCObject_FromVoidPtr(srna, NULL);
+ if(PyArg_ParseTuple(item, "O!O!", &PyCObject_Type, &py_func_ptr, &PyDict_Type, &py_kw)) {
- /* not 100% nice :/, modifies the dict passed, should be ok */
- PyDict_SetItemString(py_kw, "attr", key);
+ PyObject *(*pyfunc)(PyObject *, PyObject *, PyObject *);
- py_ret = pyfunc(py_srna_cobject, dummy_args, py_kw);
- Py_DECREF(py_srna_cobject);
+ pyfunc = PyCObject_AsVoidPtr(py_func_ptr);
+ py_srna_cobject = PyCObject_FromVoidPtr(srna, NULL);
- if(py_ret) {
- Py_DECREF(py_ret);
- }
- else {
- PyErr_Print();
- PyErr_Clear();
+ /* not 100% nice :/, modifies the dict passed, should be ok */
+ PyDict_SetItemString(py_kw, "attr", key);
- PyLineSpit();
+ py_ret = pyfunc(py_srna_cobject, dummy_args, py_kw);
+ Py_DECREF(py_srna_cobject);
- PyErr_Format(PyExc_ValueError, "StructRNA \"%.200s\" registration error: %.200s could not run\n", RNA_struct_identifier(srna), _PyUnicode_AsString(key));
- Py_DECREF(dummy_args);
- return -1;
- }
+ if(py_ret) {
+ Py_DECREF(py_ret);
}
else {
- /* Since this is a class dict, ignore args that can't be passed */
-
- /* for testing only */
- /* PyObSpit("Why doesn't this work??", item);
- PyErr_Print(); */
+ PyErr_Print();
PyErr_Clear();
+ PyErr_Format(PyExc_ValueError, "StructRNA \"%.200s\" registration error: %.200s could not register\n", RNA_struct_identifier(srna), _PyUnicode_AsString(key));
+ Py_DECREF(dummy_args);
+ return -1;
}
}
+ else {
+ /* Since this is a class dict, ignore args that can't be passed */
+
+ /* for testing only */
+ /* PyObSpit("Why doesn't this work??", item);
+ PyErr_Print(); */
+ PyErr_Clear();
+ }
+ }
+
+ return 0;
+}
+
+int pyrna_deferred_register_props(StructRNA *srna, PyObject *class_dict)
+{
+ PyObject *item, *key;
+ PyObject *order;
+ PyObject *dummy_args;
+ Py_ssize_t pos = 0;
+ int ret;
+
+ dummy_args = PyTuple_New(0);
+
+ order= PyDict_GetItemString(class_dict, "order");
+
+ if(order && PyList_Check(order)) {
+ for(pos= 0; pos<PyList_GET_SIZE(order); pos++) {
+ key= PyList_GET_ITEM(order, pos);
+ item= PyDict_GetItem(class_dict, key);
+ ret= deferred_register_prop(srna, item, key, dummy_args);
+ if(ret==-1)
+ break;
+ }
+ }
+ else {
+ while (PyDict_Next(class_dict, &pos, &key, &item)) {
+ ret= deferred_register_prop(srna, item, key, dummy_args);
+
+ if(ret==-1)
+ break;
+ }
}
Py_DECREF(dummy_args);
+
return 0;
}
@@ -3507,7 +3937,7 @@ static int bpy_class_call(PointerRNA *ptr, FunctionRNA *func, ParameterList *par
pret= RNA_function_return(func);
RNA_pointer_create(NULL, &RNA_Function, func, &funcptr);
- args = PyTuple_New(rna_function_arg_count(func));
+ args = PyTuple_New(rna_function_arg_count(func)); /* first arg is included in 'item' */
PyTuple_SET_ITEM(args, 0, py_class_instance);
RNA_parameter_list_begin(parms, &iter);
@@ -3532,7 +3962,8 @@ static int bpy_class_call(PointerRNA *ptr, FunctionRNA *func, ParameterList *par
Py_DECREF(args);
}
else {
- Py_DECREF(py_class_instance);
+ PyErr_Print();
+ PyErr_Clear();
PyErr_Format(PyExc_TypeError, "could not find function %.200s in %.200s to execute callback.", RNA_function_identifier(func), RNA_struct_identifier(ptr->type));
err= -1;
}
diff --git a/source/blender/python/intern/bpy_rna.h b/source/blender/python/intern/bpy_rna.h
index fe38ddb6bd9..0e40bf7258c 100644
--- a/source/blender/python/intern/bpy_rna.h
+++ b/source/blender/python/intern/bpy_rna.h
@@ -39,11 +39,9 @@ extern PyTypeObject pyrna_prop_Type;
#define BPy_PropertyRNA_CheckExact(v) (Py_TYPE(v) == &pyrna_prop_Type)
typedef struct {
- void * _a;
- void * _b;
- PyTypeObject *py_type;
-} BPy_StructFakeType;
-
+ PyObject_HEAD /* required python macro */
+ PointerRNA ptr;
+} BPy_DummyPointerRNA;
typedef struct {
PyObject_HEAD /* required python macro */
diff --git a/source/blender/python/intern/bpy_ui.c b/source/blender/python/intern/bpy_ui.c
index f03a83bee9c..ab50ebd8bd5 100644
--- a/source/blender/python/intern/bpy_ui.c
+++ b/source/blender/python/intern/bpy_ui.c
@@ -48,7 +48,7 @@ static struct PyMethodDef ui_methods[] = {
static struct PyModuleDef ui_module = {
PyModuleDef_HEAD_INIT,
- "bpy.ui",
+ "_bpy.ui",
"",
-1,/* multiple "initialization" just copies the module dict. */
ui_methods,
diff --git a/source/blender/python/intern/bpy_util.c b/source/blender/python/intern/bpy_util.c
index 86407e0c818..cd53ba9c069 100644
--- a/source/blender/python/intern/bpy_util.c
+++ b/source/blender/python/intern/bpy_util.c
@@ -162,12 +162,15 @@ void BPY_getFileAndNum(char **filename, int *lineno)
getframe = PySys_GetObject("_getframe"); // borrowed
if (getframe==NULL) {
+ PyErr_Clear();
return;
}
frame = PyObject_CallObject(getframe, NULL);
- if (frame==NULL)
+ if (frame==NULL) {
+ PyErr_Clear();
return;
+ }
if (filename) {
co_filename= PyObject_GetAttrStringArgs(frame, 1, "f_code", "co_filename");
@@ -413,6 +416,7 @@ int BPy_reports_to_error(ReportList *reports)
int BPy_errors_to_report(ReportList *reports)
{
PyObject *pystring;
+ PyObject *pystring_format= NULL; // workaround, see below
char *cstring;
char *filename;
@@ -436,14 +440,23 @@ int BPy_errors_to_report(ReportList *reports)
}
BPY_getFileAndNum(&filename, &lineno);
+ if(filename==NULL)
+ filename= "<unknown location>";
cstring= _PyUnicode_AsString(pystring);
-
+
+#if 0 // ARG!. workaround for a bug in blenders use of vsnprintf
BKE_reportf(reports, RPT_ERROR, "%s\nlocation:%s:%d\n", cstring, filename, lineno);
+#else
+ pystring_format= PyUnicode_FromFormat("%s\nlocation:%s:%d\n", cstring, filename, lineno);
+ cstring= _PyUnicode_AsString(pystring_format);
+ BKE_report(reports, RPT_ERROR, cstring);
+#endif
fprintf(stderr, "%s\nlocation:%s:%d\n", cstring, filename, lineno); // not exactly needed. just for testing
Py_DECREF(pystring);
+ Py_DECREF(pystring_format); // workaround
return 1;
}
diff --git a/source/blender/python/intern/stubs.c b/source/blender/python/intern/stubs.c
index 94bdb6ba6ab..303fd84ee60 100644
--- a/source/blender/python/intern/stubs.c
+++ b/source/blender/python/intern/stubs.c
@@ -27,7 +27,6 @@
*/
/* python, will come back */
-void BPY_post_start_python() {}
//void BPY_run_python_script() {}
//void BPY_start_python() {}
void BPY_call_importloader() {}
diff --git a/source/blender/quicktime/CMakeLists.txt b/source/blender/quicktime/CMakeLists.txt
index ac503bb62cb..14589ca4c5b 100644
--- a/source/blender/quicktime/CMakeLists.txt
+++ b/source/blender/quicktime/CMakeLists.txt
@@ -24,7 +24,11 @@
#
# ***** END GPL LICENSE BLOCK *****
-SET(SRC apple/quicktime_import.c apple/quicktime_export.c)
+IF(USE_QTKIT)
+ SET(SRC apple/qtkit_import.m apple/qtkit_export.m)
+ELSE(USE_QTKIT)
+ SET(SRC apple/quicktime_import.c apple/quicktime_export.c)
+ENDIF(USE_QTKIT)
SET(INC
.
diff --git a/source/blender/quicktime/SConscript b/source/blender/quicktime/SConscript
index 10e88a8f461..1f9847d7854 100644
--- a/source/blender/quicktime/SConscript
+++ b/source/blender/quicktime/SConscript
@@ -1,9 +1,15 @@
#!/usr/bin/python
Import ('env')
-source_files = ['apple/quicktime_import.c',
+
+if env['USE_QTKIT']:
+ source_files = ['apple/qtkit_import.m',
+ 'apple/qtkit_export.m']
+else:
+ source_files = ['apple/quicktime_import.c',
'apple/quicktime_export.c']
+
incs = ['.',
'../quicktime',
'../makesdna',
diff --git a/source/blender/quicktime/apple/qtkit_export.m b/source/blender/quicktime/apple/qtkit_export.m
new file mode 100644
index 00000000000..6788c22d9a1
--- /dev/null
+++ b/source/blender/quicktime/apple/qtkit_export.m
@@ -0,0 +1,275 @@
+/**
+ * $Id$
+ *
+ * qtkit_export.m
+ *
+ * Code to create QuickTime Movies with Blender
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ *
+ * The Original Code is written by Rob Haarsma (phase)
+ *
+ * Contributor(s): Stefan Gartner (sgefant)
+ * Damien Plisson 11/2009
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#ifdef WITH_QUICKTIME
+#if defined(_WIN32) || defined(__APPLE__)
+
+#include <stdio.h>
+#include <string.h>
+
+#include "DNA_scene_types.h"
+
+#include "BKE_global.h"
+#include "BKE_scene.h"
+
+#include "BLI_blenlib.h"
+
+#include "BLO_sys_types.h"
+
+#include "IMB_imbuf.h"
+#include "IMB_imbuf_types.h"
+
+#include "MEM_guardedalloc.h"
+
+#include "quicktime_import.h"
+#include "quicktime_export.h"
+
+
+#ifdef __APPLE__
+/* evil */
+#ifndef __AIFF__
+#define __AIFF__
+#endif
+#import <Cocoa/Cocoa.h>
+#import <QTKit/QTKit.h>
+
+#if MAC_OS_X_VERSION_MIN_REQUIRED <= MAC_OS_X_VERSION_10_4
+#error OSX 10.5 minimum is needed for QTKit
+#endif
+
+#endif /* __APPLE__ */
+
+typedef struct QuicktimeExport {
+ QTMovie *movie;
+
+ NSString *filename;
+
+ QTTime frameDuration;
+ NSDictionary *frameAttributes;
+} QuicktimeExport;
+
+static struct QuicktimeExport *qtexport;
+
+
+static NSString *stringWithCodecType(int codecType) {
+ switch (codecType) {
+ case QT_CODECTYPE_RAW:
+ return @"raw ";
+ case QT_CODECTYPE_MJPEGA:
+ return @"mjpa";
+ case QT_CODECTYPE_MJPEGB:
+ return @"mjpb";
+ case QT_CODECTYPE_DVCPAL:
+ return @"dvcp";
+ case QT_CODECTYPE_DVCNTSC:
+ return @"dvc ";
+ case QT_CODECTYPE_MPEG4:
+ return @"mp4v";
+ case QT_CODECTYPE_H263:
+ return @"h263";
+ case QT_CODECTYPE_H264:
+ return @"avc1";
+ case QT_CODECTYPE_DVCPROHD720p:
+ return @"dvhp";
+ case QT_CODECTYPE_DVCPROHD1080i50:
+ return @"dvh5";
+ case QT_CODECTYPE_DVCPROHD1080i60:
+ return @"dvh6";
+
+ case QT_CODECTYPE_JPEG:
+ default:
+ return @"jpeg";
+ }
+}
+
+void makeqtstring (RenderData *rd, char *string) {
+ char txt[64];
+
+ strcpy(string, rd->pic);
+ BLI_convertstringcode(string, G.sce);
+
+ BLI_make_existing_file(string);
+
+ if (BLI_strcasecmp(string + strlen(string) - 4, ".mov")) {
+ sprintf(txt, "%04d_%04d.mov", (rd->sfra) , (rd->efra) );
+ strcat(string, txt);
+ }
+}
+
+
+void start_qt(struct Scene *scene, struct RenderData *rd, int rectx, int recty)
+{
+ NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
+ NSError *error;
+ char name[2048];
+
+
+ if (G.afbreek != 1) {
+
+ if(qtexport == NULL) qtexport = MEM_callocN(sizeof(QuicktimeExport), "QuicktimeExport");
+
+ [QTMovie enterQTKitOnThread];
+
+ /* Check first if the QuickTime 7.2.1 initToWritableFile: method is available */
+ if ([[[[QTMovie alloc] init] autorelease] respondsToSelector:@selector(initToWritableFile:error:)] != YES) {
+ G.afbreek = 1;
+ fprintf(stderr, "\nUnable to create quicktime movie, need Quicktime rev 7.2.1 or later");
+ }
+ else {
+ makeqtstring(rd, name);
+ qtexport->filename = [NSString stringWithCString:name
+ encoding:[NSString defaultCStringEncoding]];
+ qtexport->movie = [[QTMovie alloc] initToWritableFile:qtexport->filename error:&error];
+
+ if(qtexport->movie == nil) {
+ G.afbreek = 1;
+ NSLog(@"Unable to create quicktime movie : %@",[error localizedDescription]);
+ [QTMovie exitQTKitOnThread];
+ } else {
+ [qtexport->movie retain];
+ [qtexport->filename retain];
+ [qtexport->movie setAttribute:[NSNumber numberWithBool:YES] forKey:QTMovieEditableAttribute];
+ [qtexport->movie setAttribute:@"Made with Blender" forKey:QTMovieCopyrightAttribute];
+
+ qtexport->frameDuration = QTMakeTime(rd->frs_sec_base*1000, rd->frs_sec*1000);
+
+ /* specifying the codec attributes : try to retrieve them from render data first*/
+ if (rd->qtcodecsettings.codecType) {
+ qtexport->frameAttributes = [NSDictionary dictionaryWithObjectsAndKeys:
+ stringWithCodecType(rd->qtcodecsettings.codecType),
+ QTAddImageCodecType,
+ [NSNumber numberWithLong:((rd->qtcodecsettings.codecSpatialQuality)*codecLosslessQuality)/100],
+ QTAddImageCodecQuality,
+ nil];
+ }
+ else {
+ qtexport->frameAttributes = [NSDictionary dictionaryWithObjectsAndKeys:@"jpeg",
+ QTAddImageCodecType,
+ [NSNumber numberWithLong:codecHighQuality],
+ QTAddImageCodecQuality,
+ nil];
+ }
+ [qtexport->frameAttributes retain];
+ }
+ }
+ }
+
+ [pool drain];
+}
+
+
+void append_qt(struct RenderData *rd, int frame, int *pixels, int rectx, int recty)
+{
+ NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
+ NSBitmapImageRep *blBitmapFormatImage;
+ NSImage *frameImage;
+ unsigned char *from_Ptr,*to_Ptr;
+ int y,from_i,to_i;
+
+
+ /* Create bitmap image rep in blender format (32bit RGBA) */
+ blBitmapFormatImage = [[NSBitmapImageRep alloc] initWithBitmapDataPlanes:NULL
+ pixelsWide:rectx
+ pixelsHigh:recty
+ bitsPerSample:8 samplesPerPixel:4 hasAlpha:YES isPlanar:NO
+ colorSpaceName:NSCalibratedRGBColorSpace
+ bitmapFormat:NSAlphaNonpremultipliedBitmapFormat
+ bytesPerRow:rectx*4
+ bitsPerPixel:32];
+ if (!blBitmapFormatImage) {
+ [pool drain];
+ return;
+ }
+
+ from_Ptr = (unsigned char*)pixels;
+ to_Ptr = (unsigned char*)[blBitmapFormatImage bitmapData];
+ for (y = 0; y < recty; y++) {
+ to_i = (recty-y-1)*rectx;
+ from_i = y*rectx;
+ memcpy(to_Ptr+4*to_i, from_Ptr+4*from_i, 4*rectx);
+ }
+
+ frameImage = [[NSImage alloc] initWithSize:NSMakeSize(rectx, recty)];
+ [frameImage addRepresentation:blBitmapFormatImage];
+
+ /* Add the image to the movie clip */
+ [qtexport->movie addImage:frameImage
+ forDuration:qtexport->frameDuration
+ withAttributes:qtexport->frameAttributes];
+
+ [blBitmapFormatImage release];
+ [frameImage release];
+ [pool drain];
+}
+
+
+void end_qt(void)
+{
+ if (qtexport->movie) {
+ /* Flush update of the movie file */
+ [qtexport->movie updateMovieFile];
+
+ [qtexport->movie invalidate];
+
+ /* Clean up movie structure */
+ [qtexport->filename release];
+ [qtexport->frameAttributes release];
+ [qtexport->movie release];
+ }
+
+ [QTMovie exitQTKitOnThread];
+
+ if(qtexport) {
+ MEM_freeN(qtexport);
+ qtexport = NULL;
+ }
+}
+
+
+void free_qtcomponentdata(void) {
+}
+
+void quicktime_verify_image_type(RenderData *rd)
+{
+ if (rd->imtype == R_QUICKTIME) {
+ if ((rd->qtcodecsettings.codecType<= 0) ||
+ (rd->qtcodecsettings.codecSpatialQuality <0) ||
+ (rd->qtcodecsettings.codecSpatialQuality > 100)) {
+
+ rd->qtcodecsettings.codecType = QT_CODECTYPE_JPEG;
+ rd->qtcodecsettings.codecSpatialQuality = (codecHighQuality*100)/codecLosslessQuality;
+ }
+ }
+}
+
+#endif /* _WIN32 || __APPLE__ */
+#endif /* WITH_QUICKTIME */
+
diff --git a/source/blender/quicktime/apple/qtkit_import.m b/source/blender/quicktime/apple/qtkit_import.m
new file mode 100644
index 00000000000..500ee13330d
--- /dev/null
+++ b/source/blender/quicktime/apple/qtkit_import.m
@@ -0,0 +1,529 @@
+/**
+ * $Id$
+ *
+ * qtkit_import.m
+ *
+ * Code to use Quicktime to load images/movies as texture.
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ *
+ * The Original Code is written by Rob Haarsma (phase)
+ *
+ * Contributor(s): Stefan Gartner (sgefant)
+ * Damien Plisson 11/2009
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+#ifdef WITH_QUICKTIME
+
+#include "IMB_anim.h"
+#include "BLO_sys_types.h"
+#include "BKE_global.h"
+#include "BLI_dynstr.h"
+
+#import <Cocoa/Cocoa.h>
+#import <QTKit/QTKit.h>
+
+#include "quicktime_import.h"
+#include "quicktime_export.h"
+
+// quicktime structure definition
+// this structure is part of the anim struct
+
+typedef struct _QuicktimeMovie {
+ QTMovie *movie;
+ QTMedia *media;
+
+ long durationTime;
+ long durationScale;
+ long framecount;
+
+
+ ImBuf *ibuf;
+
+ long previousPosition;
+
+} QuicktimeMovie;
+
+
+#define QTIME_DEBUG 0
+
+
+void quicktime_init(void)
+{
+ G.have_quicktime = TRUE;
+}
+
+
+void quicktime_exit(void)
+{
+ if(G.have_quicktime) {
+ free_qtcomponentdata();
+ }
+}
+
+
+int anim_is_quicktime (char *name)
+{
+ NSAutoreleasePool *pool;
+
+ // dont let quicktime movie import handle these
+ if( BLI_testextensie(name, ".swf") ||
+ BLI_testextensie(name, ".txt") ||
+ BLI_testextensie(name, ".mpg") ||
+ BLI_testextensie(name, ".avi") || // wouldnt be appropriate ;)
+ BLI_testextensie(name, ".tga") ||
+ BLI_testextensie(name, ".png") ||
+ BLI_testextensie(name, ".bmp") ||
+ BLI_testextensie(name, ".jpg") ||
+ BLI_testextensie(name, ".wav") ||
+ BLI_testextensie(name, ".zip") ||
+ BLI_testextensie(name, ".mp3")) return 0;
+
+ if(QTIME_DEBUG) printf("qt: checking as movie: %s\n", name);
+
+ pool = [[NSAutoreleasePool alloc] init];
+
+ if([QTMovie canInitWithFile:[NSString stringWithCString:name
+ encoding:[NSString defaultCStringEncoding]]])
+ {
+ [pool drain];
+ return true;
+ }
+ else
+ {
+ [pool drain];
+ return false;
+ }
+}
+
+
+void free_anim_quicktime (struct anim *anim) {
+ if (anim == NULL) return;
+ if (anim->qtime == NULL) return;
+
+ if(anim->qtime->ibuf)
+ IMB_freeImBuf(anim->qtime->ibuf);
+
+ [anim->qtime->media release];
+ [anim->qtime->movie release];
+
+ if(anim->qtime) MEM_freeN (anim->qtime);
+
+ anim->qtime = NULL;
+
+ anim->duration = 0;
+}
+
+static ImBuf * nsImageToiBuf(NSImage *sourceImage, int width, int height)
+{
+ ImBuf *ibuf = NULL;
+ uchar *rasterRGB = NULL;
+ uchar *rasterRGBA = NULL;
+ uchar *toIBuf = NULL;
+ int x, y, to_i, from_i;
+ NSSize bitmapSize;
+ NSBitmapImageRep *blBitmapFormatImageRGB,*blBitmapFormatImageRGBA,*bitmapImage;
+ NSEnumerator *enumerator;
+ NSImageRep *representation;
+
+ ibuf = IMB_allocImBuf (width, height, 32, IB_rect, 0);
+ if (!ibuf) {
+ if(QTIME_DEBUG) printf("quicktime_import: could not allocate memory for the " \
+ "image.\n");
+ return NULL;
+ }
+
+ /*Get the bitmap of the image*/
+ enumerator = [[sourceImage representations] objectEnumerator];
+ while (representation = [enumerator nextObject]) {
+ if ([representation isKindOfClass:[NSBitmapImageRep class]]) {
+ bitmapImage = (NSBitmapImageRep *)representation;
+ break;
+ }
+ }
+
+ if (([bitmapImage bitsPerPixel] == 32) && (([bitmapImage bitmapFormat] & 0x5) == 0)
+ && ![bitmapImage isPlanar]) {
+ /* Try a fast copy if the image is a meshed RGBA 32bit bitmap*/
+ toIBuf = (uchar*)ibuf->rect;
+ rasterRGB = (uchar*)[bitmapImage bitmapData];
+ for (y = 0; y < height; y++) {
+ to_i = (height-y-1)*width;
+ from_i = y*width;
+ memcpy(toIBuf+4*to_i, rasterRGB+4*from_i, 4*width);
+ }
+ }
+ else {
+
+ bitmapSize.width = width;
+ bitmapSize.height = height;
+
+ /* Tell cocoa image resolution is same as current system one */
+ [bitmapImage setSize:bitmapSize];
+
+ /* Convert the image in a RGBA 32bit format */
+ /* As Core Graphics does not support contextes with non premutliplied alpha,
+ we need to get alpha key values in a separate batch */
+
+ /* First get RGB values w/o Alpha to avoid pre-multiplication, 32bit but last byte is unused */
+ blBitmapFormatImageRGB = [[NSBitmapImageRep alloc] initWithBitmapDataPlanes:NULL
+ pixelsWide:width
+ pixelsHigh:height
+ bitsPerSample:8 samplesPerPixel:3 hasAlpha:NO isPlanar:NO
+ colorSpaceName:NSCalibratedRGBColorSpace
+ bitmapFormat:0
+ bytesPerRow:4*width
+ bitsPerPixel:32/*RGB format padded to 32bits*/];
+
+ [NSGraphicsContext saveGraphicsState];
+ [NSGraphicsContext setCurrentContext:[NSGraphicsContext graphicsContextWithBitmapImageRep:blBitmapFormatImageRGB]];
+ [bitmapImage draw];
+ [NSGraphicsContext restoreGraphicsState];
+
+ rasterRGB = (uchar*)[blBitmapFormatImageRGB bitmapData];
+ if (rasterRGB == NULL) {
+ [bitmapImage release];
+ [blBitmapFormatImageRGB release];
+ return NULL;
+ }
+
+ /* Then get Alpha values by getting the RGBA image (that is premultiplied btw) */
+ blBitmapFormatImageRGBA = [[NSBitmapImageRep alloc] initWithBitmapDataPlanes:NULL
+ pixelsWide:width
+ pixelsHigh:height
+ bitsPerSample:8 samplesPerPixel:4 hasAlpha:YES isPlanar:NO
+ colorSpaceName:NSCalibratedRGBColorSpace
+ bitmapFormat:0
+ bytesPerRow:4*width
+ bitsPerPixel:32/* RGBA */];
+
+ [NSGraphicsContext saveGraphicsState];
+ [NSGraphicsContext setCurrentContext:[NSGraphicsContext graphicsContextWithBitmapImageRep:blBitmapFormatImageRGBA]];
+ [bitmapImage draw];
+ [NSGraphicsContext restoreGraphicsState];
+
+ rasterRGBA = (uchar*)[blBitmapFormatImageRGBA bitmapData];
+ if (rasterRGBA == NULL) {
+ [bitmapImage release];
+ [blBitmapFormatImageRGB release];
+ [blBitmapFormatImageRGBA release];
+ return NULL;
+ }
+
+ /*Copy the image to ibuf, flipping it vertically*/
+ toIBuf = (uchar*)ibuf->rect;
+ for (y = 0; y < height; y++) {
+ for (x = 0; x < width; x++) {
+ to_i = (height-y-1)*width + x;
+ from_i = y*width + x;
+
+ toIBuf[4*to_i] = rasterRGB[4*from_i]; /* R */
+ toIBuf[4*to_i+1] = rasterRGB[4*from_i+1]; /* G */
+ toIBuf[4*to_i+2] = rasterRGB[4*from_i+2]; /* B */
+ toIBuf[4*to_i+3] = rasterRGBA[4*from_i+3]; /* A */
+ }
+ }
+
+ [blBitmapFormatImageRGB release];
+ [blBitmapFormatImageRGBA release];
+ }
+
+ return ibuf;
+}
+
+ImBuf * qtime_fetchibuf (struct anim *anim, int position)
+{
+ NSImage *frameImage;
+ QTTime time;
+ NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
+ ImBuf *ibuf;
+
+ if (anim == NULL) {
+ return (NULL);
+ }
+
+ if (position == anim->qtime->previousPosition+1) { //Optimize sequential read
+ [anim->qtime->movie stepForward];
+ frameImage = [anim->qtime->movie currentFrameImage];
+ anim->qtime->previousPosition++;
+ }
+ else {
+ time.timeScale = anim->qtime->durationScale;
+ time.timeValue = (anim->qtime->durationTime * position) / anim->qtime->framecount;
+
+ [anim->qtime->movie setCurrentTime:time];
+ frameImage = [anim->qtime->movie currentFrameImage];
+
+ anim->qtime->previousPosition = position;
+ }
+
+ if (frameImage == nil) {
+ if(QTIME_DEBUG) printf ("Error reading frame from Quicktime");
+ [pool drain];
+ return NULL;
+ }
+
+ ibuf = nsImageToiBuf(frameImage,anim->x, anim->y);
+ [pool drain];
+ return ibuf;
+}
+
+
+int startquicktime (struct anim *anim)
+{
+ NSAutoreleasePool *pool;
+ NSArray* videoTracks;
+ NSSize frameSize;
+ QTTime qtTimeDuration;
+ NSDictionary *attributes;
+
+ anim->qtime = MEM_callocN (sizeof(QuicktimeMovie),"animqt");
+
+ if (anim->qtime == NULL) {
+ if(QTIME_DEBUG) printf("Can't alloc qtime: %s\n", anim->name);
+ return -1;
+ }
+
+ pool = [[NSAutoreleasePool alloc] init];
+
+ attributes = [NSDictionary dictionaryWithObjectsAndKeys:
+ [NSString stringWithCString:anim->name
+ encoding:[NSString defaultCStringEncoding]], QTMovieFileNameAttribute,
+ [NSNumber numberWithBool:NO], QTMovieEditableAttribute,
+ nil];
+
+ anim->qtime->movie = [QTMovie movieWithAttributes:attributes error:NULL];
+
+ if (!anim->qtime->movie) {
+ if(QTIME_DEBUG) printf("qt: bad movie %s\n", anim->name);
+ MEM_freeN(anim->qtime);
+ if(QTIME_DEBUG) printf("qt: can't load %s\n", anim->name);
+ [pool drain];
+ return -1;
+ }
+ [anim->qtime->movie retain];
+
+ // sets Media and Track!
+
+ videoTracks = [anim->qtime->movie tracksOfMediaType:QTMediaTypeVideo];
+
+ if([videoTracks count] == 0) {
+ if(QTIME_DEBUG) printf("qt: no video tracks for movie %s\n", anim->name);
+ [anim->qtime->movie release];
+ MEM_freeN(anim->qtime);
+ if(QTIME_DEBUG) printf("qt: can't load %s\n", anim->name);
+ [pool drain];
+ return -1;
+ }
+
+ anim->qtime->media = [[videoTracks objectAtIndex:0] media];
+ [anim->qtime->media retain];
+
+
+ frameSize = [[anim->qtime->movie attributeForKey:QTMovieNaturalSizeAttribute] sizeValue];
+ anim->x = frameSize.width;
+ anim->y = frameSize.height;
+
+ if(anim->x == 0 && anim->y == 0) {
+ if(QTIME_DEBUG) printf("qt: error, no dimensions\n");
+ free_anim_quicktime(anim);
+ [pool drain];
+ return -1;
+ }
+
+ anim->qtime->ibuf = IMB_allocImBuf (anim->x, anim->y, 32, IB_rect, 0);
+
+ qtTimeDuration = [[anim->qtime->media attributeForKey:QTMediaDurationAttribute] QTTimeValue];
+ anim->qtime->durationTime = qtTimeDuration.timeValue;
+ anim->qtime->durationScale = qtTimeDuration.timeScale;
+
+ anim->qtime->framecount = [[anim->qtime->media attributeForKey:QTMediaSampleCountAttribute] longValue];
+ anim->qtime->previousPosition = -2; //Force seeking for first read
+
+ //fill blender's anim struct
+
+ anim->duration = anim->qtime->framecount;
+ anim->params = 0;
+
+ anim->interlacing = 0;
+ anim->orientation = 0;
+ anim->framesize = anim->x * anim->y * 4;
+
+ anim->curposition = 0;
+
+ [pool drain];
+
+ return 0;
+}
+
+int imb_is_a_quicktime (char *name)
+{
+ NSImage *image;
+ int result;
+ NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
+
+ // dont let quicktime image import handle these
+ if( BLI_testextensie(name, ".swf") ||
+ BLI_testextensie(name, ".txt") ||
+ BLI_testextensie(name, ".mpg") ||
+ BLI_testextensie(name, ".wav") ||
+ BLI_testextensie(name, ".mov") || // not as image, doesn't work
+ BLI_testextensie(name, ".avi") ||
+ BLI_testextensie(name, ".mp3")) return 0;
+
+
+ image = [NSImage alloc];
+ if ([image initWithContentsOfFile:[NSString stringWithUTF8String:name]])
+ result = true;
+ else
+ result = false;
+
+ [image release];
+ [pool drain];
+ return result;
+}
+
+ImBuf *imb_quicktime_decode(unsigned char *mem, int size, int flags)
+{
+ struct ImBuf *ibuf = NULL;
+ NSSize bitmapSize;
+ uchar *rasterRGB = NULL;
+ uchar *rasterRGBA = NULL;
+ uchar *toIBuf = NULL;
+ int x, y, to_i, from_i;
+ NSData *data;
+ NSBitmapImageRep *bitmapImage;
+ NSBitmapImageRep *blBitmapFormatImageRGB,*blBitmapFormatImageRGBA;
+ NSAutoreleasePool *pool;
+
+ pool = [[NSAutoreleasePool alloc] init];
+
+ data = [NSData dataWithBytes:mem length:size];
+ bitmapImage = [[NSBitmapImageRep alloc] initWithData:data];
+
+ if (!bitmapImage) {
+ fprintf(stderr, "imb_cocoaLoadImage: error loading image\n");
+ [pool drain];
+ return NULL;
+ }
+
+ bitmapSize.width = [bitmapImage pixelsWide];
+ bitmapSize.height = [bitmapImage pixelsHigh];
+
+ /* Tell cocoa image resolution is same as current system one */
+ [bitmapImage setSize:bitmapSize];
+
+ /* allocate the image buffer */
+ ibuf = IMB_allocImBuf(bitmapSize.width, bitmapSize.height, 32/*RGBA*/, 0, 0);
+ if (!ibuf) {
+ fprintf(stderr,
+ "imb_cocoaLoadImage: could not allocate memory for the " \
+ "image.\n");
+ [bitmapImage release];
+ [pool drain];
+ return NULL;
+ }
+
+ /* read in the image data */
+ if (!(flags & IB_test)) {
+
+ /* allocate memory for the ibuf->rect */
+ imb_addrectImBuf(ibuf);
+
+ /* Convert the image in a RGBA 32bit format */
+ /* As Core Graphics does not support contextes with non premutliplied alpha,
+ we need to get alpha key values in a separate batch */
+
+ /* First get RGB values w/o Alpha to avoid pre-multiplication, 32bit but last byte is unused */
+ blBitmapFormatImageRGB = [[NSBitmapImageRep alloc] initWithBitmapDataPlanes:NULL
+ pixelsWide:bitmapSize.width
+ pixelsHigh:bitmapSize.height
+ bitsPerSample:8 samplesPerPixel:3 hasAlpha:NO isPlanar:NO
+ colorSpaceName:NSCalibratedRGBColorSpace
+ bitmapFormat:0
+ bytesPerRow:4*bitmapSize.width
+ bitsPerPixel:32/*RGB format padded to 32bits*/];
+
+ [NSGraphicsContext saveGraphicsState];
+ [NSGraphicsContext setCurrentContext:[NSGraphicsContext graphicsContextWithBitmapImageRep:blBitmapFormatImageRGB]];
+ [bitmapImage draw];
+ [NSGraphicsContext restoreGraphicsState];
+
+ rasterRGB = (uchar*)[blBitmapFormatImageRGB bitmapData];
+ if (rasterRGB == NULL) {
+ [bitmapImage release];
+ [blBitmapFormatImageRGB release];
+ [pool drain];
+ return NULL;
+ }
+
+ /* Then get Alpha values by getting the RGBA image (that is premultiplied btw) */
+ blBitmapFormatImageRGBA = [[NSBitmapImageRep alloc] initWithBitmapDataPlanes:NULL
+ pixelsWide:bitmapSize.width
+ pixelsHigh:bitmapSize.height
+ bitsPerSample:8 samplesPerPixel:4 hasAlpha:YES isPlanar:NO
+ colorSpaceName:NSCalibratedRGBColorSpace
+ bitmapFormat:0
+ bytesPerRow:4*bitmapSize.width
+ bitsPerPixel:32/* RGBA */];
+
+ [NSGraphicsContext saveGraphicsState];
+ [NSGraphicsContext setCurrentContext:[NSGraphicsContext graphicsContextWithBitmapImageRep:blBitmapFormatImageRGBA]];
+ [bitmapImage draw];
+ [NSGraphicsContext restoreGraphicsState];
+
+ rasterRGBA = (uchar*)[blBitmapFormatImageRGBA bitmapData];
+ if (rasterRGBA == NULL) {
+ [bitmapImage release];
+ [blBitmapFormatImageRGB release];
+ [blBitmapFormatImageRGBA release];
+ [pool drain];
+ return NULL;
+ }
+
+ /*Copy the image to ibuf, flipping it vertically*/
+ toIBuf = (uchar*)ibuf->rect;
+ for (x = 0; x < bitmapSize.width; x++) {
+ for (y = 0; y < bitmapSize.height; y++) {
+ to_i = (bitmapSize.height-y-1)*bitmapSize.width + x;
+ from_i = y*bitmapSize.width + x;
+
+ toIBuf[4*to_i] = rasterRGB[4*from_i]; /* R */
+ toIBuf[4*to_i+1] = rasterRGB[4*from_i+1]; /* G */
+ toIBuf[4*to_i+2] = rasterRGB[4*from_i+2]; /* B */
+ toIBuf[4*to_i+3] = rasterRGBA[4*from_i+3]; /* A */
+ }
+ }
+
+ [blBitmapFormatImageRGB release];
+ [blBitmapFormatImageRGBA release];
+ }
+
+ /* release the cocoa objects */
+ [bitmapImage release];
+ [pool drain];
+
+ if (ENDIAN_ORDER == B_ENDIAN) IMB_convert_rgba_to_abgr(ibuf);
+
+ /* return successfully */
+ return (ibuf);
+}
+
+
+#endif /* WITH_QUICKTIME */
+
diff --git a/source/blender/quicktime/apple/quicktime_export.c b/source/blender/quicktime/apple/quicktime_export.c
index a2727963032..851b3c5b245 100644
--- a/source/blender/quicktime/apple/quicktime_export.c
+++ b/source/blender/quicktime/apple/quicktime_export.c
@@ -165,8 +165,6 @@ static OSErr QT_SaveCodecSettingsToScene(RenderData *rd)
qcd->cdSize = mySize;
GetCodecInfo (&ci, qtdata->gSpatialSettings.codecType, 0);
- CopyPascalStringToC(ci.typeName, str);
- sprintf(qcd->qtcodecname, "Codec: %s", str);
} else {
printf("Quicktime: QT_SaveCodecSettingsToScene failed\n");
}
@@ -599,6 +597,18 @@ static void check_renderbutton_framerate(RenderData *rd)
}
}
+void quicktime_verify_image_type(RenderData *rd)
+{
+ if (rd->imtype == R_QUICKTIME) {
+ if ((rd->qtcodecsettings.codecType<= 0) ||
+ (rd->qtcodecsettings.codecSpatialQuality <0) ||
+ (rd->qtcodecsettings.codecSpatialQuality > 100)) {
+
+ rd->qtcodecsettings.codecType = QT_CODECTYPE_JPEG;
+ rd->qtcodecsettings.codecSpatialQuality = (codecHighQuality*100)/codecLosslessQuality;
+ }
+ }
+}
int get_qtcodec_settings(RenderData *rd)
{
@@ -620,12 +630,13 @@ int get_qtcodec_settings(RenderData *rd)
check_renderbutton_framerate(rd);
} else {
// configure the standard image compression dialog box
- // set some default settings
+ // set some default settings: codec=jpeg, quality = max
+ qtdata->gSpatialSettings.codecType = kJPEGCodecType;
qtdata->gSpatialSettings.codec = anyCodec;
- qtdata->gSpatialSettings.spatialQuality = codecMaxQuality;
- qtdata->gTemporalSettings.temporalQuality = codecMaxQuality;
+ qtdata->gSpatialSettings.spatialQuality = codecHighQuality;
+ qtdata->gTemporalSettings.temporalQuality = codecHighQuality;
qtdata->gTemporalSettings.keyFrameRate = 25;
- qtdata->aDataRateSetting.dataRate = 90 * 1024;
+ qtdata->aDataRateSetting.dataRate = 5 * 1024 * 1024;
err = SCSetInfo(qtdata->theComponent, scTemporalSettingsType, &qtdata->gTemporalSettings);
CheckError(err, "SCSetInfo1 error");
@@ -637,6 +648,8 @@ int get_qtcodec_settings(RenderData *rd)
check_renderbutton_framerate(rd);
+ /* Remove this dialog box pop up as this function is called from the render thread
+ Anyway, all config should be done inside blender ui before starting render.
// put up the dialog box - it needs to be called from the main thread
err = SCRequestSequenceSettings(qtdata->theComponent);
@@ -648,7 +661,7 @@ int get_qtcodec_settings(RenderData *rd)
// get user selected data
SCGetInfo(qtdata->theComponent, scTemporalSettingsType, &qtdata->gTemporalSettings);
SCGetInfo(qtdata->theComponent, scSpatialSettingsType, &qtdata->gSpatialSettings);
- SCGetInfo(qtdata->theComponent, scDataRateSettingsType, &qtdata->aDataRateSetting);
+ SCGetInfo(qtdata->theComponent, scDataRateSettingsType, &qtdata->aDataRateSetting);*/
QT_SaveCodecSettingsToScene(rd);
diff --git a/source/blender/quicktime/apple/quicktime_import.c b/source/blender/quicktime/apple/quicktime_import.c
index 1f3071f114c..571da92a292 100644
--- a/source/blender/quicktime/apple/quicktime_import.c
+++ b/source/blender/quicktime/apple/quicktime_import.c
@@ -52,12 +52,38 @@
#include "quicktime_import.h"
#include "quicktime_export.h"
-
#define RECT_WIDTH(r) (r.right-r.left)
#define RECT_HEIGHT(r) (r.bottom-r.top)
#define QTIME_DEBUG 0
+typedef struct _QuicktimeMovie {
+
+ GWorldPtr offscreenGWorld;
+ PixMapHandle offscreenPixMap;
+ Movie movie;
+ Rect movieBounds;
+ short movieRefNum;
+ short movieResId;
+ int movWidth, movHeight;
+
+
+ int framecount;
+
+
+ ImBuf *ibuf;
+
+
+ TimeValue *frameIndex;
+ Media theMedia;
+ Track theTrack;
+ long trackIndex;
+ short depth;
+
+ int have_gw; //ugly
+} QuicktimeMovie;
+
+
void quicktime_init(void)
{
diff --git a/source/blender/quicktime/quicktime_export.h b/source/blender/quicktime/quicktime_export.h
index 4afcebab7bd..7972c826190 100644
--- a/source/blender/quicktime/quicktime_export.h
+++ b/source/blender/quicktime/quicktime_export.h
@@ -33,14 +33,30 @@
#define __AIFF__
+/* Quicktime codec types defines */
+#define QT_CODECTYPE_JPEG 1
+#define QT_CODECTYPE_MJPEGA 2
+#define QT_CODECTYPE_MJPEGB 3
+#define QT_CODECTYPE_DVCPAL 4
+#define QT_CODECTYPE_DVCNTSC 5
+#define QT_CODECTYPE_MPEG4 6
+#define QT_CODECTYPE_H263 7
+#define QT_CODECTYPE_H264 8
+#define QT_CODECTYPE_RAW 9
+#define QT_CODECTYPE_DVCPROHD720p 10
+#define QT_CODECTYPE_DVCPROHD1080i50 11
+#define QT_CODECTYPE_DVCPROHD1080i60 12
+
// quicktime movie output functions
struct RenderData;
+struct Scene;
void start_qt(struct Scene *scene, struct RenderData *rd, int rectx, int recty); //for movie handle (BKE writeavi.c now)
void append_qt(struct RenderData *rd, int frame, int *pixels, int rectx, int recty);
void end_qt(void);
-int get_qtcodec_settings(struct RenderData *rd); //for buttons.c
+void quicktime_verify_image_type(struct RenderData *rd); //used by RNA for defaults values init, if needed
+
void free_qtcomponentdata(void);
void makeqtstring(struct RenderData *rd, char *string); //for playanim.c
diff --git a/source/blender/quicktime/quicktime_import.h b/source/blender/quicktime/quicktime_import.h
index 1444827e12e..6dea5956195 100644
--- a/source/blender/quicktime/quicktime_import.h
+++ b/source/blender/quicktime/quicktime_import.h
@@ -42,6 +42,7 @@
#include "../imbuf/IMB_imbuf.h"
#include "../imbuf/IMB_imbuf_types.h"
+#ifndef USE_QTKIT
#ifndef __MOVIES__
#ifdef _WIN32
#include <Movies.h>
@@ -50,7 +51,8 @@
#import <Carbon/Carbon.h>
#include <QuickTime/Movies.h>
#endif
-#endif
+#endif //__MOVIES__
+#endif //USE_QTKIT
#ifdef _WIN32
#ifndef __FIXMATH__
@@ -58,31 +60,6 @@
#endif /* __FIXMATH__ */
#endif /* _WIN32 _ */
-// quicktime structure definition
-// this structure is part of the anim struct
-
-typedef struct _QuicktimeMovie {
- GWorldPtr offscreenGWorld;
- PixMapHandle offscreenPixMap;
-
- Movie movie;
- short movieRefNum;
- short movieResId;
- int movWidth, movHeight;
- Rect movieBounds;
-
- int framecount;
-
- TimeValue *frameIndex;
- ImBuf *ibuf;
-
- Media theMedia;
- Track theTrack;
- long trackIndex;
- short depth;
-
- int have_gw; //ugly
-} QuicktimeMovie;
char *get_valid_qtname(char *name);
diff --git a/source/blender/render/CMakeLists.txt b/source/blender/render/CMakeLists.txt
index 236f5d7de7f..66f0a327e81 100644
--- a/source/blender/render/CMakeLists.txt
+++ b/source/blender/render/CMakeLists.txt
@@ -48,10 +48,10 @@ IF(WITH_QUICKTIME)
ENDIF(WITH_QUICKTIME)
IF(APPLE)
- IF((CMAKE_OSX_ARCHITECTURES MATCHES "i386") OR (CMAKE_OSX_ARCHITECTURES MATCHES "x86_64"))
+ IF(CMAKE_OSX_ARCHITECTURES MATCHES "i386" OR CMAKE_OSX_ARCHITECTURES MATCHES "x86_64")
SET(CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} -mfpmath=sse")
SET(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -mfpmath=sse")
- ENDIF((CMAKE_OSX_ARCHITECTURES MATCHES "i386") OR (CMAKE_OSX_ARCHITECTURES MATCHES "x86_64"))
+ ENDIF(CMAKE_OSX_ARCHITECTURES MATCHES "i386" OR CMAKE_OSX_ARCHITECTURES MATCHES "x86_64")
ENDIF(APPLE)
#TODO
diff --git a/source/blender/render/SConscript b/source/blender/render/SConscript
index 0a1bd1b5598..d0cff4c1761 100644
--- a/source/blender/render/SConscript
+++ b/source/blender/render/SConscript
@@ -31,8 +31,11 @@ if env['WITH_BF_OPENEXR']:
defs.append('WITH_OPENEXR')
if env['OURPLATFORM'] == 'linux2':
- cflags = ['-O2','-msse2','-mfpmath=sse', '-pthread']
- cxxflags = ['-O2','-msse2','-mfpmath=sse', '-pthread']
+# SSE is NOT safe all the time on linux, plus that ignores users compile flags and therefore no no
+# cflags = ['-O2','-msse2','-mfpmath=sse', '-pthread']
+# cxxflags = ['-O2','-msse2','-mfpmath=sse', '-pthread']
+ cflags = env['CCFLAGS']
+ cxxflags = env['CXXFLAGS']
incs += ' ../../../extern/binreloc/include'
if env['OURPLATFORM'] in ('win32-vc', 'win32-mingw', 'linuxcross', 'win64-vc'):
diff --git a/source/blender/render/intern/raytrace/rayobject.cpp b/source/blender/render/intern/raytrace/rayobject.cpp
index 8aff7a38317..869405e0fbc 100644
--- a/source/blender/render/intern/raytrace/rayobject.cpp
+++ b/source/blender/render/intern/raytrace/rayobject.cpp
@@ -29,7 +29,7 @@
#include <assert.h>
#include "BKE_utildefines.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "DNA_material_types.h"
#include "RE_raytrace.h"
@@ -170,8 +170,8 @@ static inline int rayface_check_cullface(RayFace *face, Isect *is)
float nor[3];
/* don't intersect if the ray faces along the face normal */
- if(face->quad) CalcNormFloat4(face->v1, face->v2, face->v3, face->v4, nor);
- else CalcNormFloat(face->v1, face->v2, face->v3, nor);
+ if(face->quad) normal_quad_v3( nor,face->v1, face->v2, face->v3, face->v4);
+ else normal_tri_v3( nor,face->v1, face->v2, face->v3);
return (INPR(nor, is->vec) < 0);
}
@@ -376,7 +376,7 @@ int RE_rayobject_raycast(RayObject *r, Isect *isec)
RE_RC_COUNT(isec->raycounter->raycast.test);
/* Setup vars used on raycast */
- isec->dist = VecLength(isec->vec);
+ isec->dist = len_v3(isec->vec);
for(i=0; i<3; i++)
{
@@ -435,11 +435,11 @@ int RE_rayobject_intersect(RayObject *r, Isect *i)
if(face->ob->transform_primitives)
{
- Mat4MulVecfl(face->ob->mat, nface.v1);
- Mat4MulVecfl(face->ob->mat, nface.v2);
- Mat4MulVecfl(face->ob->mat, nface.v3);
+ mul_m4_v3(face->ob->mat, nface.v1);
+ mul_m4_v3(face->ob->mat, nface.v2);
+ mul_m4_v3(face->ob->mat, nface.v3);
if(RE_rayface_isQuad(&nface))
- Mat4MulVecfl(face->ob->mat, nface.v4);
+ mul_m4_v3(face->ob->mat, nface.v4);
}
return intersect_rayface(r, &nface, i);
diff --git a/source/blender/render/intern/raytrace/rayobject_rtbuild.cpp b/source/blender/render/intern/raytrace/rayobject_rtbuild.cpp
index a16499d4f91..09026929829 100644
--- a/source/blender/render/intern/raytrace/rayobject_rtbuild.cpp
+++ b/source/blender/render/intern/raytrace/rayobject_rtbuild.cpp
@@ -33,7 +33,7 @@
#include "rayobject_rtbuild.h"
#include "MEM_guardedalloc.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BKE_utildefines.h"
static bool selected_node(RTBuilder::Object *node)
diff --git a/source/blender/render/intern/raytrace/rayobject_vbvh.cpp b/source/blender/render/intern/raytrace/rayobject_vbvh.cpp
index 11f04c04141..4a2a56fa8ef 100644
--- a/source/blender/render/intern/raytrace/rayobject_vbvh.cpp
+++ b/source/blender/render/intern/raytrace/rayobject_vbvh.cpp
@@ -38,7 +38,7 @@ int tot_hints = 0;
#include "BLI_memarena.h"
#include "MEM_guardedalloc.h"
#include "BKE_utildefines.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "reorganize.h"
#include "bvh.h"
diff --git a/source/blender/render/intern/source/convertblender.c b/source/blender/render/intern/source/convertblender.c
index 072083e58a7..f9d32f9c541 100644
--- a/source/blender/render/intern/source/convertblender.c
+++ b/source/blender/render/intern/source/convertblender.c
@@ -35,7 +35,7 @@
#include "MEM_guardedalloc.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BLI_rand.h"
#include "BLI_memarena.h"
@@ -191,8 +191,8 @@ void RE_make_stars(Render *re, Scene *scenev3d, void (*initfunc)(void),
if (re) re->flag |= R_HALO;
else stargrid *= 1.0; /* then it draws fewer */
- if(re) Mat4Invert(mat, re->viewmat);
- else Mat4One(mat);
+ if(re) invert_m4_m4(mat, re->viewmat);
+ else unit_m4(mat);
/* BOUNDING BOX CALCULATION
* bbox goes from z = loc_near_var | loc_far_var,
@@ -240,7 +240,7 @@ void RE_make_stars(Render *re, Scene *scenev3d, void (*initfunc)(void),
done++;
}
else {
- Mat4MulVecfl(re->viewmat, vec);
+ mul_m4_v3(re->viewmat, vec);
/* in vec are global coordinates
* calculate distance to camera
@@ -372,7 +372,7 @@ static int check_vnormal(float *n, float *veno)
static void calc_edge_stress_add(float *accum, VertRen *v1, VertRen *v2)
{
- float len= VecLenf(v1->co, v2->co)/VecLenf(v1->orco, v2->orco);
+ float len= len_v3v3(v1->co, v2->co)/len_v3v3(v1->orco, v2->orco);
float *acc;
acc= accum + 2*v1->index;
@@ -459,11 +459,11 @@ static void calc_tangent_vector(ObjectRen *obr, VertexTangent **vtangents, MemAr
}
else if(v1->orco) {
uv1= uv[0]; uv2= uv[1]; uv3= uv[2]; uv4= uv[3];
- spheremap(v1->orco[0], v1->orco[1], v1->orco[2], &uv[0][0], &uv[0][1]);
- spheremap(v2->orco[0], v2->orco[1], v2->orco[2], &uv[1][0], &uv[1][1]);
- spheremap(v3->orco[0], v3->orco[1], v3->orco[2], &uv[2][0], &uv[2][1]);
+ map_to_sphere( &uv[0][0], &uv[0][1],v1->orco[0], v1->orco[1], v1->orco[2]);
+ map_to_sphere( &uv[1][0], &uv[1][1],v2->orco[0], v2->orco[1], v2->orco[2]);
+ map_to_sphere( &uv[2][0], &uv[2][1],v3->orco[0], v3->orco[1], v3->orco[2]);
if(v4)
- spheremap(v4->orco[0], v4->orco[1], v4->orco[2], &uv[3][0], &uv[3][1]);
+ map_to_sphere( &uv[3][0], &uv[3][1],v4->orco[0], v4->orco[1], v4->orco[2]);
}
else return;
@@ -539,23 +539,23 @@ static void calc_vertexnormals(Render *re, ObjectRen *obr, int do_tangent, int d
if(re->flag & R_GLOB_NOPUNOFLIP)
vlr->flag |= R_NOPUNOFLIP;
- VecSubf(n1, v2->co, v1->co);
- Normalize(n1);
- VecSubf(n2, v3->co, v2->co);
- Normalize(n2);
+ sub_v3_v3v3(n1, v2->co, v1->co);
+ normalize_v3(n1);
+ sub_v3_v3v3(n2, v3->co, v2->co);
+ normalize_v3(n2);
if(v4==NULL) {
- VecSubf(n3, v1->co, v3->co);
- Normalize(n3);
+ sub_v3_v3v3(n3, v1->co, v3->co);
+ normalize_v3(n3);
fac1= saacos(-n1[0]*n3[0]-n1[1]*n3[1]-n1[2]*n3[2]);
fac2= saacos(-n1[0]*n2[0]-n1[1]*n2[1]-n1[2]*n2[2]);
fac3= saacos(-n2[0]*n3[0]-n2[1]*n3[1]-n2[2]*n3[2]);
}
else {
- VecSubf(n3, v4->co, v3->co);
- Normalize(n3);
- VecSubf(n4, v1->co, v4->co);
- Normalize(n4);
+ sub_v3_v3v3(n3, v4->co, v3->co);
+ normalize_v3(n3);
+ sub_v3_v3v3(n4, v1->co, v4->co);
+ normalize_v3(n4);
fac1= saacos(-n4[0]*n1[0]-n4[1]*n1[1]-n4[2]*n1[2]);
fac2= saacos(-n1[0]*n2[0]-n1[1]*n2[1]-n1[2]*n2[2]);
@@ -622,17 +622,17 @@ static void calc_vertexnormals(Render *re, ObjectRen *obr, int do_tangent, int d
vtang= find_vertex_tangent(vtangents[v1->index], tface->uv[0]);
VECCOPY(ftang, vtang);
- Normalize(ftang);
+ normalize_v3(ftang);
vtang= find_vertex_tangent(vtangents[v2->index], tface->uv[1]);
VECCOPY(ftang+3, vtang);
- Normalize(ftang+3);
+ normalize_v3(ftang+3);
vtang= find_vertex_tangent(vtangents[v3->index], tface->uv[2]);
VECCOPY(ftang+6, vtang);
- Normalize(ftang+6);
+ normalize_v3(ftang+6);
if(v4) {
vtang= find_vertex_tangent(vtangents[v4->index], tface->uv[3]);
VECCOPY(ftang+9, vtang);
- Normalize(ftang+9);
+ normalize_v3(ftang+9);
}
}
}
@@ -641,7 +641,7 @@ static void calc_vertexnormals(Render *re, ObjectRen *obr, int do_tangent, int d
/* normalize vertex normals */
for(a=0; a<obr->totvert; a++) {
VertRen *ver= RE_findOrAddVert(obr, a);
- Normalize(ver->n);
+ normalize_v3(ver->n);
if(do_tangent) {
float *tav= RE_vertren_get_tangent(obr, ver, 0);
if (tav) {
@@ -650,7 +650,7 @@ static void calc_vertexnormals(Render *re, ObjectRen *obr, int do_tangent, int d
tav[0] -= ver->n[0]*tdn;
tav[1] -= ver->n[1]*tdn;
tav[2] -= ver->n[2]*tdn;
- Normalize(tav);
+ normalize_v3(tav);
}
}
}
@@ -829,7 +829,7 @@ static void autosmooth(Render *re, ObjectRen *obr, float mat[][4], int degr)
/* rotate vertices and calculate normal of faces */
for(a=0; a<obr->totvert; a++) {
ver= RE_findOrAddVert(obr, a);
- Mat4MulVecfl(mat, ver->co);
+ mul_m4_v3(mat, ver->co);
}
for(a=0; a<obr->totvlak; a++) {
vlr= RE_findOrAddVlak(obr, a);
@@ -837,9 +837,9 @@ static void autosmooth(Render *re, ObjectRen *obr, float mat[][4], int degr)
/* skip wire faces */
if(vlr->v2 != vlr->v3) {
if(vlr->v4)
- CalcNormFloat4(vlr->v4->co, vlr->v3->co, vlr->v2->co, vlr->v1->co, vlr->n);
+ normal_quad_v3( vlr->n,vlr->v4->co, vlr->v3->co, vlr->v2->co, vlr->v1->co);
else
- CalcNormFloat(vlr->v3->co, vlr->v2->co, vlr->v1->co, vlr->n);
+ normal_tri_v3( vlr->n,vlr->v3->co, vlr->v2->co, vlr->v1->co);
}
}
}
@@ -982,9 +982,9 @@ static void static_particle_strand(Render *re, ObjectRen *obr, Material *ma, Par
int flag, i;
static int second=0;
- VecSubf(nor, vec, vec1);
- Normalize(nor); // nor needed as tangent
- Crossf(cross, vec, nor);
+ sub_v3_v3v3(nor, vec, vec1);
+ normalize_v3(nor); // nor needed as tangent
+ cross_v3_v3v3(cross, vec, nor);
/* turn cross in pixelsize */
w= vec[2]*re->winmat[2][3] + re->winmat[3][3];
@@ -1006,19 +1006,19 @@ static void static_particle_strand(Render *re, ObjectRen *obr, Material *ma, Par
/* use actual Blender units for strand width and fall back to minimum width */
if(ma->mode & MA_STR_B_UNITS){
- crosslen= VecLength(cross);
+ crosslen= len_v3(cross);
w= 2.0f*crosslen*ma->strand_min/w;
if(width < w)
width= w;
/*cross is the radius of the strand so we want it to be half of full width */
- VecMulf(cross,0.5/crosslen);
+ mul_v3_fl(cross,0.5/crosslen);
}
else
width/=w;
- VecMulf(cross, width);
+ mul_v3_fl(cross, width);
}
else width= 1.0f;
@@ -1041,30 +1041,30 @@ static void static_particle_strand(Render *re, ObjectRen *obr, Material *ma, Par
vlr->v4= RE_findOrAddVert(obr, obr->totvert++);
VECCOPY(vlr->v1->co, vec);
- VecAddf(vlr->v1->co, vlr->v1->co, cross);
+ add_v3_v3v3(vlr->v1->co, vlr->v1->co, cross);
VECCOPY(vlr->v1->n, nor);
vlr->v1->orco= sd->orco;
vlr->v1->accum= -1.0f; // accum abuse for strand texco
VECCOPY(vlr->v2->co, vec);
- VecSubf(vlr->v2->co, vlr->v2->co, cross);
+ sub_v3_v3v3(vlr->v2->co, vlr->v2->co, cross);
VECCOPY(vlr->v2->n, nor);
vlr->v2->orco= sd->orco;
vlr->v2->accum= vlr->v1->accum;
VECCOPY(vlr->v4->co, vec1);
- VecAddf(vlr->v4->co, vlr->v4->co, cross);
+ add_v3_v3v3(vlr->v4->co, vlr->v4->co, cross);
VECCOPY(vlr->v4->n, nor);
vlr->v4->orco= sd->orco;
vlr->v4->accum= 1.0f; // accum abuse for strand texco
VECCOPY(vlr->v3->co, vec1);
- VecSubf(vlr->v3->co, vlr->v3->co, cross);
+ sub_v3_v3v3(vlr->v3->co, vlr->v3->co, cross);
VECCOPY(vlr->v3->n, nor);
vlr->v3->orco= sd->orco;
vlr->v3->accum= vlr->v4->accum;
- CalcNormFloat4(vlr->v4->co, vlr->v3->co, vlr->v2->co, vlr->v1->co, vlr->n);
+ normal_quad_v3( vlr->n,vlr->v4->co, vlr->v3->co, vlr->v2->co, vlr->v1->co);
vlr->mat= ma;
vlr->ec= ME_V2V3;
@@ -1115,13 +1115,13 @@ static void static_particle_strand(Render *re, ObjectRen *obr, Material *ma, Par
v2= RE_findOrAddVert(obr, obr->totvert++);
VECCOPY(v1->co, vec);
- VecAddf(v1->co, v1->co, cross);
+ add_v3_v3v3(v1->co, v1->co, cross);
VECCOPY(v1->n, nor);
v1->orco= sd->orco;
v1->accum= -1.0f; // accum abuse for strand texco
VECCOPY(v2->co, vec);
- VecSubf(v2->co, v2->co, cross);
+ sub_v3_v3v3(v2->co, v2->co, cross);
VECCOPY(v2->n, nor);
v2->orco= sd->orco;
v2->accum= v1->accum;
@@ -1149,15 +1149,15 @@ static void static_particle_strand(Render *re, ObjectRen *obr, Material *ma, Par
}
else if(sd->adapt){
float dvec[3],pvec[3];
- VecSubf(dvec,avec,vec);
- Projf(pvec,dvec,vec);
- VecSubf(dvec,dvec,pvec);
+ sub_v3_v3v3(dvec,avec,vec);
+ project_v3_v3v3(pvec,dvec,vec);
+ sub_v3_v3v3(dvec,dvec,pvec);
w= vec[2]*re->winmat[2][3] + re->winmat[3][3];
dx= re->winx*dvec[0]*re->winmat[0][0]/w;
dy= re->winy*dvec[1]*re->winmat[1][1]/w;
w= sqrt(dx*dx + dy*dy);
- if(Inpf(anor,nor)<sd->adapt_angle && w>sd->adapt_pix){
+ if(dot_v3v3(anor,nor)<sd->adapt_angle && w>sd->adapt_pix){
vlr= RE_findOrAddVlak(obr, obr->totvlak++);
vlr->flag= flag;
vlr->v1= v1;
@@ -1177,18 +1177,18 @@ static void static_particle_strand(Render *re, ObjectRen *obr, Material *ma, Par
}
VECCOPY(vlr->v4->co, vec);
- VecAddf(vlr->v4->co, vlr->v4->co, cross);
+ add_v3_v3v3(vlr->v4->co, vlr->v4->co, cross);
VECCOPY(vlr->v4->n, nor);
vlr->v4->orco= sd->orco;
vlr->v4->accum= -1.0f + 2.0f*sd->time; // accum abuse for strand texco
VECCOPY(vlr->v3->co, vec);
- VecSubf(vlr->v3->co, vlr->v3->co, cross);
+ sub_v3_v3v3(vlr->v3->co, vlr->v3->co, cross);
VECCOPY(vlr->v3->n, nor);
vlr->v3->orco= sd->orco;
vlr->v3->accum= vlr->v4->accum;
- CalcNormFloat4(vlr->v4->co, vlr->v3->co, vlr->v2->co, vlr->v1->co, vlr->n);
+ normal_quad_v3( vlr->n,vlr->v4->co, vlr->v3->co, vlr->v2->co, vlr->v1->co);
vlr->mat= ma;
vlr->ec= ME_V2V3;
@@ -1244,8 +1244,8 @@ static void static_particle_wire(ObjectRen *obr, Material *ma, float *vec, float
VECCOPY(vlr->v1->co, vec);
VECCOPY(vlr->v2->co, vec1);
- VecSubf(vlr->n, vec, vec1);
- Normalize(vlr->n);
+ sub_v3_v3v3(vlr->n, vec, vec1);
+ normalize_v3(vlr->n);
VECCOPY(vlr->v1->n, vlr->n);
VECCOPY(vlr->v2->n, vlr->n);
@@ -1267,8 +1267,8 @@ static void static_particle_wire(ObjectRen *obr, Material *ma, float *vec, float
v1= vlr->v2; // cycle
VECCOPY(v1->co, vec);
- VecSubf(vlr->n, vec, vec1);
- Normalize(vlr->n);
+ sub_v3_v3v3(vlr->n, vec, vec1);
+ normalize_v3(vlr->n);
VECCOPY(v1->n, vlr->n);
vlr->mat= ma;
@@ -1307,21 +1307,21 @@ static void particle_billboard(Render *re, ObjectRen *obr, Material *ma, Particl
VECADD(vlr->v1->co, bb_center, xvec);
VECADD(vlr->v1->co, vlr->v1->co, yvec);
- Mat4MulVecfl(re->viewmat, vlr->v1->co);
+ mul_m4_v3(re->viewmat, vlr->v1->co);
VECSUB(vlr->v2->co, bb_center, xvec);
VECADD(vlr->v2->co, vlr->v2->co, yvec);
- Mat4MulVecfl(re->viewmat, vlr->v2->co);
+ mul_m4_v3(re->viewmat, vlr->v2->co);
VECSUB(vlr->v3->co, bb_center, xvec);
VECSUB(vlr->v3->co, vlr->v3->co, yvec);
- Mat4MulVecfl(re->viewmat, vlr->v3->co);
+ mul_m4_v3(re->viewmat, vlr->v3->co);
VECADD(vlr->v4->co, bb_center, xvec);
VECSUB(vlr->v4->co, vlr->v4->co, yvec);
- Mat4MulVecfl(re->viewmat, vlr->v4->co);
+ mul_m4_v3(re->viewmat, vlr->v4->co);
- CalcNormFloat4(vlr->v4->co, vlr->v3->co, vlr->v2->co, vlr->v1->co, vlr->n);
+ normal_quad_v3( vlr->n,vlr->v4->co, vlr->v3->co, vlr->v2->co, vlr->v1->co);
VECCOPY(vlr->v1->n,vlr->n);
VECCOPY(vlr->v2->n,vlr->n);
VECCOPY(vlr->v3->n,vlr->n);
@@ -1352,10 +1352,10 @@ static void particle_billboard(Render *re, ObjectRen *obr, Material *ma, Particl
axis2[(bb->align + 2) % 3] = 1.0f;
if(bb->lock == 0) {
zvec[bb->align] = 0.0f;
- Normalize(zvec);
+ normalize_v3(zvec);
}
- time = saacos(Inpf(zvec, axis1)) / (float)M_PI;
- if(Inpf(zvec, axis2) < 0.0f)
+ time = saacos(dot_v3v3(zvec, axis1)) / (float)M_PI;
+ if(dot_v3v3(zvec, axis2) < 0.0f)
time = 1.0f - time / 2.0f;
else
time = time / 2.0f;
@@ -1419,7 +1419,7 @@ static void particle_normal_ren(short ren_as, ParticleSettings *part, Render *re
VECCOPY(loc, state->co);
if(ren_as != PART_DRAW_BB)
- Mat4MulVecfl(re->viewmat, loc);
+ mul_m4_v3(re->viewmat, loc);
switch(ren_as) {
case PART_DRAW_LINE:
@@ -1428,11 +1428,11 @@ static void particle_normal_ren(short ren_as, ParticleSettings *part, Render *re
sd->size = hasize;
VECCOPY(vel, state->vel);
- Mat4Mul3Vecfl(re->viewmat, vel);
- Normalize(vel);
+ mul_mat3_m4_v3(re->viewmat, vel);
+ normalize_v3(vel);
if(part->draw & PART_DRAW_VEL_LENGTH)
- VecMulf(vel, VecLength(state->vel));
+ mul_v3_fl(vel, len_v3(state->vel));
VECADDFAC(loc0, loc, vel, -part->draw_line[0]);
VECADDFAC(loc1, loc, vel, part->draw_line[1]);
@@ -1651,10 +1651,10 @@ static int render_new_particle_system(Render *re, ObjectRen *obr, ParticleSystem
// }
/* 2.5 setup matrices */
- Mat4MulMat4(mat, ob->obmat, re->viewmat);
- Mat4Invert(ob->imat, mat); /* need to be that way, for imat texture */
- Mat3CpyMat4(nmat, ob->imat);
- Mat3Transp(nmat);
+ mul_m4_m4m4(mat, ob->obmat, re->viewmat);
+ invert_m4_m4(ob->imat, mat); /* need to be that way, for imat texture */
+ copy_m3_m4(nmat, ob->imat);
+ transpose_m3(nmat);
/* 2.6 setup strand rendering */
if(part->ren_as == PART_DRAW_PATH && psys->pathcache){
@@ -1677,7 +1677,7 @@ static int render_new_particle_system(Render *re, ObjectRen *obr, ParticleSystem
strandbuf= RE_addStrandBuffer(obr, (totpart+totchild)*(path_nbr+1));
strandbuf->ma= ma;
strandbuf->lay= ob->lay;
- Mat4CpyMat4(strandbuf->winmat, re->winmat);
+ copy_m4_m4(strandbuf->winmat, re->winmat);
strandbuf->winx= re->winx;
strandbuf->winy= re->winy;
strandbuf->maxdepth= 2;
@@ -1861,7 +1861,7 @@ static int render_new_particle_system(Render *re, ObjectRen *obr, ParticleSystem
/* surface normal shading setup */
if(ma->mode_l & MA_STR_SURFDIFF) {
- Mat3MulVecfl(nmat, nor);
+ mul_m3_v3(nmat, nor);
sd.surfnor= nor;
}
else
@@ -1916,7 +1916,7 @@ static int render_new_particle_system(Render *re, ObjectRen *obr, ParticleSystem
curlen= 0.0f;
for(k=1; k<=path_nbr; k++)
if(k<=max_k)
- strandlen += VecLenf((cache+k-1)->co, (cache+k)->co);
+ strandlen += len_v3v3((cache+k-1)->co, (cache+k)->co);
}
if(path_nbr) {
@@ -1930,11 +1930,11 @@ static int render_new_particle_system(Render *re, ObjectRen *obr, ParticleSystem
continue;
if(k > 0)
- curlen += VecLenf((cache+k-1)->co, (cache+k)->co);
+ curlen += len_v3v3((cache+k-1)->co, (cache+k)->co);
time= curlen/strandlen;
VECCOPY(loc,state.co);
- Mat4MulVecfl(re->viewmat,loc);
+ mul_m4_v3(re->viewmat,loc);
if(strandbuf) {
VECCOPY(svert->co, loc);
@@ -1985,7 +1985,7 @@ static int render_new_particle_system(Render *re, ObjectRen *obr, ParticleSystem
psys_get_particle_on_path(&sim,a,&state,1);
if(psys->parent)
- Mat4MulVecfl(psys->parent->obmat, state.co);
+ mul_m4_v3(psys->parent->obmat, state.co);
if(part->ren_as == PART_DRAW_BB) {
bb.random = random;
@@ -2005,7 +2005,7 @@ static int render_new_particle_system(Render *re, ObjectRen *obr, ParticleSystem
continue;
if(psys->parent)
- Mat4MulVecfl(psys->parent->obmat, state.co);
+ mul_m4_v3(psys->parent->obmat, state.co);
if(part->ren_as == PART_DRAW_BB) {
bb.random = random;
@@ -2076,8 +2076,8 @@ static void make_render_halos(Render *re, ObjectRen *obr, Mesh *me, int totvert,
float vec[3], hasize, mat[4][4], imat[3][3];
int a, ok, seed= ma->seed1;
- Mat4MulMat4(mat, ob->obmat, re->viewmat);
- Mat3CpyMat4(imat, ob->imat);
+ mul_m4_m4m4(mat, ob->obmat, re->viewmat);
+ copy_m3_m4(imat, ob->imat);
re->flag |= R_HALO;
@@ -2088,7 +2088,7 @@ static void make_render_halos(Render *re, ObjectRen *obr, Mesh *me, int totvert,
hasize= ma->hasize;
VECCOPY(vec, mvert->co);
- Mat4MulVecfl(mat, vec);
+ mul_m4_v3(mat, vec);
if(ma->mode & MA_HALOPUNO) {
xn= mvert->no[0];
@@ -2099,10 +2099,10 @@ static void make_render_halos(Render *re, ObjectRen *obr, Mesh *me, int totvert,
nor[0]= imat[0][0]*xn+imat[0][1]*yn+imat[0][2]*zn;
nor[1]= imat[1][0]*xn+imat[1][1]*yn+imat[1][2]*zn;
nor[2]= imat[2][0]*xn+imat[2][1]*yn+imat[2][2]*zn;
- Normalize(nor);
+ normalize_v3(nor);
VECCOPY(view, vec);
- Normalize(view);
+ normalize_v3(view);
zn= nor[0]*view[0]+nor[1]*view[1]+nor[2]*view[2];
if(zn>=0.0) hasize= 0.0;
@@ -2183,7 +2183,7 @@ static void displace_render_vert(Render *re, ObjectRen *obr, ShadeInput *shi, Ve
VECCOPY(shi->vn, vr->n);
if(mat)
- Mat4MulVecfl(mat, shi->co);
+ mul_m4_v3(mat, shi->co);
if(imat) {
shi->vn[0]= imat[0][0]*vr->n[0]+imat[0][1]*vr->n[1]+imat[0][2]*vr->n[2];
@@ -2221,7 +2221,7 @@ static void displace_render_vert(Render *re, ObjectRen *obr, ShadeInput *shi, Ve
}
if (texco & TEXCO_GLOB) {
VECCOPY(shi->gl, shi->co);
- Mat4MulVecfl(re->viewinv, shi->gl);
+ mul_m4_v3(re->viewinv, shi->gl);
}
if (texco & TEXCO_NORM) {
VECCOPY(shi->orn, shi->vn);
@@ -2242,7 +2242,7 @@ static void displace_render_vert(Render *re, ObjectRen *obr, ShadeInput *shi, Ve
displace[2]= shi->displace[2] * scale[2];
if(mat)
- Mat3MulVecfl(imat, displace);
+ mul_m3_v3(imat, displace);
/* 0.5 could become button once? */
vr->co[0] += displace[0];
@@ -2306,10 +2306,10 @@ static void displace_render_face(Render *re, ObjectRen *obr, VlakRen *vlr, float
/* Recalculate the face normal - if flipped before, flip now */
if(vlr->v4) {
- CalcNormFloat4(vlr->v4->co, vlr->v3->co, vlr->v2->co, vlr->v1->co, vlr->n);
+ normal_quad_v3( vlr->n,vlr->v4->co, vlr->v3->co, vlr->v2->co, vlr->v1->co);
}
else {
- CalcNormFloat(vlr->v3->co, vlr->v2->co, vlr->v1->co, vlr->n);
+ normal_tri_v3( vlr->n,vlr->v3->co, vlr->v2->co, vlr->v1->co);
}
}
@@ -2325,7 +2325,7 @@ static void do_displacement(Render *re, ObjectRen *obr, float mat[][4], float im
/* Object Size with parenting */
obt=obr->ob;
while(obt){
- VecAddf(temp, obt->size, obt->dsize);
+ add_v3_v3v3(temp, obt->size, obt->dsize);
scale[0]*=temp[0]; scale[1]*=temp[1]; scale[2]*=temp[2];
obt=obt->parent;
}
@@ -2362,9 +2362,9 @@ static void init_render_mball(Render *re, ObjectRen *obr)
if (ob!=find_basis_mball(re->scene, ob))
return;
- Mat4MulMat4(mat, ob->obmat, re->viewmat);
- Mat4Invert(ob->imat, mat);
- Mat3CpyMat4(imat, ob->imat);
+ mul_m4_m4m4(mat, ob->obmat, re->viewmat);
+ invert_m4_m4(ob->imat, mat);
+ copy_m3_m4(imat, ob->imat);
ma= give_render_material(re, ob, 1);
@@ -2385,7 +2385,7 @@ static void init_render_mball(Render *re, ObjectRen *obr)
ver= RE_findOrAddVert(obr, obr->totvert++);
VECCOPY(ver->co, data);
- Mat4MulVecfl(mat, ver->co);
+ mul_m4_v3(mat, ver->co);
/* render normals are inverted */
xn= -nors[0];
@@ -2396,8 +2396,8 @@ static void init_render_mball(Render *re, ObjectRen *obr)
ver->n[0]= imat[0][0]*xn+imat[0][1]*yn+imat[0][2]*zn;
ver->n[1]= imat[1][0]*xn+imat[1][1]*yn+imat[1][2]*zn;
ver->n[2]= imat[2][0]*xn+imat[2][1]*yn+imat[2][2]*zn;
- Normalize(ver->n);
- //if(ob->transflag & OB_NEG_SCALE) VecMulf(ver->n. -1.0);
+ normalize_v3(ver->n);
+ //if(ob->transflag & OB_NEG_SCALE) mul_v3_fl(ver->n. -1.0);
if(need_orco) ver->orco= orco;
}
@@ -2412,9 +2412,9 @@ static void init_render_mball(Render *re, ObjectRen *obr)
vlr->v4= 0;
if(ob->transflag & OB_NEG_SCALE)
- CalcNormFloat(vlr->v1->co, vlr->v2->co, vlr->v3->co, vlr->n);
+ normal_tri_v3( vlr->n,vlr->v1->co, vlr->v2->co, vlr->v3->co);
else
- CalcNormFloat(vlr->v3->co, vlr->v2->co, vlr->v1->co, vlr->n);
+ normal_tri_v3( vlr->n,vlr->v3->co, vlr->v2->co, vlr->v1->co);
vlr->mat= ma;
vlr->flag= ME_SMOOTH+R_NOPUNOFLIP;
@@ -2429,9 +2429,9 @@ static void init_render_mball(Render *re, ObjectRen *obr)
vlr1->v2= vlr1->v3;
vlr1->v3= RE_findOrAddVert(obr, index[3]);
if(ob->transflag & OB_NEG_SCALE)
- CalcNormFloat(vlr1->v1->co, vlr1->v2->co, vlr1->v3->co, vlr1->n);
+ normal_tri_v3( vlr1->n,vlr1->v1->co, vlr1->v2->co, vlr1->v3->co);
else
- CalcNormFloat(vlr1->v3->co, vlr1->v2->co, vlr1->v1->co, vlr1->n);
+ normal_tri_v3( vlr1->n,vlr1->v3->co, vlr1->v2->co, vlr1->v1->co);
}
}
@@ -2469,7 +2469,7 @@ static int dl_surf_to_renderdata(ObjectRen *obr, DispList *dl, Material **matar,
if(orco) {
v1->orco= orco; orco+= 3; orcoret++;
}
- Mat4MulVecfl(mat, v1->co);
+ mul_m4_v3(mat, v1->co);
for (v = 1; v < sizev; v++) {
ver= RE_findOrAddVert(obr, obr->totvert++);
@@ -2477,7 +2477,7 @@ static int dl_surf_to_renderdata(ObjectRen *obr, DispList *dl, Material **matar,
if(orco) {
ver->orco= orco; orco+= 3; orcoret++;
}
- Mat4MulVecfl(mat, ver->co);
+ mul_m4_v3(mat, ver->co);
}
/* if V-cyclic, add extra vertices at end of the row */
if (dl->flag & DL_CYCL_U) {
@@ -2525,7 +2525,7 @@ static int dl_surf_to_renderdata(ObjectRen *obr, DispList *dl, Material **matar,
vlr= RE_findOrAddVlak(obr, obr->totvlak++);
vlr->v1= v1; vlr->v2= v2; vlr->v3= v3; vlr->v4= v4;
- CalcNormFloat4(vlr->v4->co, vlr->v3->co, vlr->v2->co, vlr->v1->co, n1);
+ normal_quad_v3( n1,vlr->v4->co, vlr->v3->co, vlr->v2->co, vlr->v1->co);
VECCOPY(vlr->n, n1);
@@ -2536,10 +2536,10 @@ static int dl_surf_to_renderdata(ObjectRen *obr, DispList *dl, Material **matar,
vlr->flag |= R_NOPUNOFLIP;
}
- VecAddf(v1->n, v1->n, n1);
- VecAddf(v2->n, v2->n, n1);
- VecAddf(v3->n, v3->n, n1);
- VecAddf(v4->n, v4->n, n1);
+ add_v3_v3v3(v1->n, v1->n, n1);
+ add_v3_v3v3(v2->n, v2->n, n1);
+ add_v3_v3v3(v3->n, v3->n, n1);
+ add_v3_v3v3(v4->n, v4->n, n1);
p1++; p2++; p3++; p4++;
}
@@ -2553,10 +2553,10 @@ static int dl_surf_to_renderdata(ObjectRen *obr, DispList *dl, Material **matar,
/* optimize! :*/
vlr= RE_findOrAddVlak(obr, UVTOINDEX(sizeu - 1, v));
vlr1= RE_findOrAddVlak(obr, UVTOINDEX(0, v));
- VecAddf(vlr1->v1->n, vlr1->v1->n, vlr->n);
- VecAddf(vlr1->v2->n, vlr1->v2->n, vlr->n);
- VecAddf(vlr->v3->n, vlr->v3->n, vlr1->n);
- VecAddf(vlr->v4->n, vlr->v4->n, vlr1->n);
+ add_v3_v3v3(vlr1->v1->n, vlr1->v1->n, vlr->n);
+ add_v3_v3v3(vlr1->v2->n, vlr1->v2->n, vlr->n);
+ add_v3_v3v3(vlr->v3->n, vlr->v3->n, vlr1->n);
+ add_v3_v3v3(vlr->v4->n, vlr->v4->n, vlr1->n);
}
}
if (dl->flag & DL_CYCL_U) {
@@ -2566,10 +2566,10 @@ static int dl_surf_to_renderdata(ObjectRen *obr, DispList *dl, Material **matar,
/* optimize! :*/
vlr= RE_findOrAddVlak(obr, UVTOINDEX(u, 0));
vlr1= RE_findOrAddVlak(obr, UVTOINDEX(u, sizev-1));
- VecAddf(vlr1->v2->n, vlr1->v2->n, vlr->n);
- VecAddf(vlr1->v3->n, vlr1->v3->n, vlr->n);
- VecAddf(vlr->v1->n, vlr->v1->n, vlr1->n);
- VecAddf(vlr->v4->n, vlr->v4->n, vlr1->n);
+ add_v3_v3v3(vlr1->v2->n, vlr1->v2->n, vlr->n);
+ add_v3_v3v3(vlr1->v3->n, vlr1->v3->n, vlr->n);
+ add_v3_v3v3(vlr->v1->n, vlr->v1->n, vlr1->n);
+ add_v3_v3v3(vlr->v4->n, vlr->v4->n, vlr1->n);
}
}
/* last vertex is an extra case:
@@ -2593,11 +2593,11 @@ static int dl_surf_to_renderdata(ObjectRen *obr, DispList *dl, Material **matar,
{
vlr= RE_findOrAddVlak(obr, UVTOINDEX(sizeu - 1, sizev - 1)); /* (m,n) */
vlr1= RE_findOrAddVlak(obr, UVTOINDEX(0,0)); /* (0,0) */
- VecAddf(n1, vlr->n, vlr1->n);
+ add_v3_v3v3(n1, vlr->n, vlr1->n);
vlr2= RE_findOrAddVlak(obr, UVTOINDEX(0, sizev-1)); /* (0,n) */
- VecAddf(n1, n1, vlr2->n);
+ add_v3_v3v3(n1, n1, vlr2->n);
vlr3= RE_findOrAddVlak(obr, UVTOINDEX(sizeu-1, 0)); /* (m,0) */
- VecAddf(n1, n1, vlr3->n);
+ add_v3_v3v3(n1, n1, vlr3->n);
VECCOPY(vlr->v3->n, n1);
VECCOPY(vlr1->v1->n, n1);
VECCOPY(vlr2->v2->n, n1);
@@ -2605,7 +2605,7 @@ static int dl_surf_to_renderdata(ObjectRen *obr, DispList *dl, Material **matar,
}
for(a = startvert; a < obr->totvert; a++) {
ver= RE_findOrAddVert(obr, a);
- Normalize(ver->n);
+ normalize_v3(ver->n);
}
@@ -2627,8 +2627,8 @@ static void init_render_surf(Render *re, ObjectRen *obr)
nu= cu->nurb.first;
if(nu==0) return;
- Mat4MulMat4(mat, ob->obmat, re->viewmat);
- Mat4Invert(ob->imat, mat);
+ mul_m4_m4m4(mat, ob->obmat, re->viewmat);
+ invert_m4_m4(ob->imat, mat);
/* material array */
totmat= ob->totcol+1;
@@ -2688,8 +2688,8 @@ static void init_render_curve(Render *re, ObjectRen *obr, int timeoffset)
dl= cu->disp.first;
if(cu->disp.first==NULL) return;
- Mat4MulMat4(mat, ob->obmat, re->viewmat);
- Mat4Invert(ob->imat, mat);
+ mul_m4_m4m4(mat, ob->obmat, re->viewmat);
+ invert_m4_m4(ob->imat, mat);
/* material array */
totmat= ob->totcol+1;
@@ -2715,7 +2715,7 @@ static void init_render_curve(Render *re, ObjectRen *obr, int timeoffset)
n[0]= ob->imat[0][2];
n[1]= ob->imat[1][2];
n[2]= ob->imat[2][2];
- Normalize(n);
+ normalize_v3(n);
for(a=0; a<dl->nr; a++, data+=3) {
ver= RE_findOrAddVert(obr, obr->totvert++);
@@ -2731,7 +2731,7 @@ static void init_render_curve(Render *re, ObjectRen *obr, int timeoffset)
ver->flag = 0;
}
- Mat4MulVecfl(mat, ver->co);
+ mul_m4_v3(mat, ver->co);
if (orco) {
ver->orco = orco;
@@ -2783,7 +2783,7 @@ static void init_render_curve(Render *re, ObjectRen *obr, int timeoffset)
ver= RE_findOrAddVert(obr, obr->totvert++);
VECCOPY(ver->co, fp);
- Mat4MulVecfl(mat, ver->co);
+ mul_m4_v3(mat, ver->co);
fp+= 3;
if (orco) {
@@ -2824,9 +2824,9 @@ static void init_render_curve(Render *re, ObjectRen *obr, int timeoffset)
*/
if(frontside)
- CalcNormFloat(vlr->v2->co, vlr->v3->co, vlr->v4->co, vlr->n);
+ normal_tri_v3( vlr->n,vlr->v2->co, vlr->v3->co, vlr->v4->co);
else
- CalcNormFloat(vlr->v1->co, vlr->v2->co, vlr->v3->co, vlr->n);
+ normal_tri_v3( vlr->n,vlr->v1->co, vlr->v2->co, vlr->v3->co);
vlr->mat= matar[ dl->col ];
@@ -2847,14 +2847,14 @@ static void init_render_curve(Render *re, ObjectRen *obr, int timeoffset)
for(a= startvlak; a<obr->totvlak; a++) {
vlr= RE_findOrAddVlak(obr, a);
- VecAddf(vlr->v1->n, vlr->v1->n, vlr->n);
- VecAddf(vlr->v3->n, vlr->v3->n, vlr->n);
- VecAddf(vlr->v2->n, vlr->v2->n, vlr->n);
- VecAddf(vlr->v4->n, vlr->v4->n, vlr->n);
+ add_v3_v3v3(vlr->v1->n, vlr->v1->n, vlr->n);
+ add_v3_v3v3(vlr->v3->n, vlr->v3->n, vlr->n);
+ add_v3_v3v3(vlr->v2->n, vlr->v2->n, vlr->n);
+ add_v3_v3v3(vlr->v4->n, vlr->v4->n, vlr->n);
}
for(a=startvert; a<obr->totvert; a++) {
ver= RE_findOrAddVert(obr, a);
- len= Normalize(ver->n);
+ len= normalize_v3(ver->n);
if(len==0.0) ver->flag= 1; /* flag abuse, its only used in zbuf now */
else ver->flag= 0;
}
@@ -3080,9 +3080,9 @@ static void init_render_mesh(Render *re, ObjectRen *obr, int timeoffset)
me= ob->data;
- Mat4MulMat4(mat, ob->obmat, re->viewmat);
- Mat4Invert(ob->imat, mat);
- Mat3CpyMat4(imat, ob->imat);
+ mul_m4_m4m4(mat, ob->obmat, re->viewmat);
+ invert_m4_m4(ob->imat, mat);
+ copy_m3_m4(imat, ob->imat);
if(me->totvert==0)
return;
@@ -3163,7 +3163,7 @@ static void init_render_mesh(Render *re, ObjectRen *obr, int timeoffset)
ver= RE_findOrAddVert(obr, obr->totvert++);
VECCOPY(ver->co, mvert->co);
if(do_autosmooth==0) /* autosmooth on original unrotated data to prevent differences between frames */
- Mat4MulVecfl(mat, ver->co);
+ mul_m4_v3(mat, ver->co);
if(orco) {
ver->orco= orco;
@@ -3236,15 +3236,15 @@ static void init_render_mesh(Render *re, ObjectRen *obr, int timeoffset)
MVert *mv= me->mvert;
if(vlr->v4)
- len= CalcNormFloat4( mv[mf->v4].co, mv[mf->v3].co, mv[mf->v2].co, mv[mf->v1].co, vlr->n);
+ len= normal_quad_v3( vlr->n, mv[mf->v4].co, mv[mf->v3].co, mv[mf->v2].co, mv[mf->v1].co);
else
- len= CalcNormFloat(mv[mf->v3].co, mv[mf->v2].co, mv[mf->v1].co, vlr->n);
+ len= normal_tri_v3( vlr->n,mv[mf->v3].co, mv[mf->v2].co, mv[mf->v1].co);
}
else {
if(vlr->v4)
- len= CalcNormFloat4(vlr->v4->co, vlr->v3->co, vlr->v2->co, vlr->v1->co, vlr->n);
+ len= normal_quad_v3( vlr->n,vlr->v4->co, vlr->v3->co, vlr->v2->co, vlr->v1->co);
else
- len= CalcNormFloat(vlr->v3->co, vlr->v2->co, vlr->v1->co, vlr->n);
+ len= normal_tri_v3( vlr->n,vlr->v3->co, vlr->v2->co, vlr->v1->co);
}
vlr->mat= ma;
@@ -3318,7 +3318,7 @@ static void init_render_mesh(Render *re, ObjectRen *obr, int timeoffset)
vlr->n[0]= imat[0][0]*xn+imat[0][1]*yn+imat[0][2]*zn;
vlr->n[1]= imat[1][0]*xn+imat[1][1]*yn+imat[1][2]*zn;
vlr->n[2]= imat[2][0]*xn+imat[2][1]*yn+imat[2][2]*zn;
- Normalize(vlr->n);
+ normalize_v3(vlr->n);
vlr->mat= ma;
vlr->flag= 0;
@@ -3384,13 +3384,13 @@ static void initshadowbuf(Render *re, LampRen *lar, float mat[][4])
shb->soft= lar->soft;
shb->shadhalostep= lar->shadhalostep;
- Mat4Ortho(mat);
- Mat4Invert(shb->winmat, mat); /* winmat is temp */
+ normalize_m4(mat);
+ invert_m4_m4(shb->winmat, mat); /* winmat is temp */
/* matrix: combination of inverse view and lampmat */
/* calculate again: the ortho-render has no correct viewinv */
- Mat4Invert(viewinv, re->viewmat);
- Mat4MulMat4(shb->viewmat, viewinv, shb->winmat);
+ invert_m4_m4(viewinv, re->viewmat);
+ mul_m4_m4m4(shb->viewmat, viewinv, shb->winmat);
/* projection */
shb->d= lar->clipsta;
@@ -3469,11 +3469,11 @@ static GroupObject *add_render_lamp(Render *re, Object *ob)
BLI_addtail(&re->lampren, lar);
go->lampren= lar;
- Mat4MulMat4(mat, ob->obmat, re->viewmat);
- Mat4Invert(ob->imat, mat);
+ mul_m4_m4m4(mat, ob->obmat, re->viewmat);
+ invert_m4_m4(ob->imat, mat);
- Mat3CpyMat4(lar->mat, mat);
- Mat3CpyMat4(lar->imat, ob->imat);
+ copy_m3_m4(lar->mat, mat);
+ copy_m3_m4(lar->imat, ob->imat);
lar->bufsize = la->bufsize;
lar->samp = la->samp;
@@ -3498,7 +3498,7 @@ static GroupObject *add_render_lamp(Render *re, Object *ob)
lar->vec[0]= -mat[2][0];
lar->vec[1]= -mat[2][1];
lar->vec[2]= -mat[2][2];
- Normalize(lar->vec);
+ normalize_v3(lar->vec);
lar->co[0]= mat[3][0];
lar->co[1]= mat[3][1];
lar->co[2]= mat[3][2];
@@ -3577,7 +3577,7 @@ static GroupObject *add_render_lamp(Render *re, Object *ob)
lar->sunsky->effect_type = la->sun_effect_type;
VECCOPY(vec,ob->obmat[2]);
- Normalize(vec);
+ normalize_v3(vec);
InitSunSky(lar->sunsky, la->atm_turbidity, vec, la->horizon_brightness,
la->spread, la->sun_brightness, la->sun_size, la->backscattered_light,
@@ -3607,9 +3607,9 @@ static GroupObject *add_render_lamp(Render *re, Object *ob)
if(lar->type==LA_SPOT) {
- Normalize(lar->imat[0]);
- Normalize(lar->imat[1]);
- Normalize(lar->imat[2]);
+ normalize_v3(lar->imat[0]);
+ normalize_v3(lar->imat[1]);
+ normalize_v3(lar->imat[2]);
xn= saacos(lar->spotsi);
xn= sin(xn)/cos(xn);
@@ -3630,7 +3630,7 @@ static GroupObject *add_render_lamp(Render *re, Object *ob)
lar->sh_invcampos[0]= -lar->co[0];
lar->sh_invcampos[1]= -lar->co[1];
lar->sh_invcampos[2]= -lar->co[2];
- Mat3MulVecfl(lar->imat, lar->sh_invcampos);
+ mul_m3_v3(lar->imat, lar->sh_invcampos);
/* z factor, for a normalized volume */
angle= saacos(lar->spotsi);
@@ -3677,7 +3677,7 @@ static GroupObject *add_render_lamp(Render *re, Object *ob)
else if (la->type==LA_SPOT && (lar->mode & LA_SHAD_BUF) ) {
/* Per lamp, one shadow buffer is made. */
lar->bufflag= la->bufflag;
- Mat4CpyMat4(mat, ob->obmat);
+ copy_m4_m4(mat, ob->obmat);
initshadowbuf(re, lar, mat); // mat is altered
}
@@ -3792,8 +3792,8 @@ void init_render_world(Render *re)
cp[3]= 1;
VECCOPY(re->grvec, re->viewmat[2]);
- Normalize(re->grvec);
- Mat3CpyMat4(re->imat, re->viewinv);
+ normalize_v3(re->grvec);
+ copy_m3_m4(re->imat, re->viewinv);
for(a=0; a<MAX_MTEX; a++)
if(re->wrld.mtex[a] && re->wrld.mtex[a]->tex) re->wrld.skytype |= WO_SKYTEX;
@@ -3946,8 +3946,8 @@ static void split_quads(ObjectRen *obr, int dir)
vlr->v4 = vlr1->v4 = NULL;
/* new normals */
- CalcNormFloat(vlr->v3->co, vlr->v2->co, vlr->v1->co, vlr->n);
- CalcNormFloat(vlr1->v3->co, vlr1->v2->co, vlr1->v1->co, vlr1->n);
+ normal_tri_v3( vlr->n,vlr->v3->co, vlr->v2->co, vlr->v1->co);
+ normal_tri_v3( vlr1->n,vlr1->v3->co, vlr1->v2->co, vlr1->v1->co);
}
/* clear the flag when not divided */
else vlr->flag &= ~R_DIVIDE_24;
@@ -4011,8 +4011,8 @@ static void check_non_flat_quads(ObjectRen *obr)
/* 1---2 1---2 0 = orig face, 1 = new face */
/* render normals are inverted in render! we calculate normal of single tria here */
- flen= CalcNormFloat(vlr->v4->co, vlr->v3->co, vlr->v1->co, nor);
- if(flen==0.0) CalcNormFloat(vlr->v4->co, vlr->v2->co, vlr->v1->co, nor);
+ flen= normal_tri_v3( nor,vlr->v4->co, vlr->v3->co, vlr->v1->co);
+ if(flen==0.0) normal_tri_v3( nor,vlr->v4->co, vlr->v2->co, vlr->v1->co);
xn= nor[0]*vlr->n[0] + nor[1]*vlr->n[1] + nor[2]*vlr->n[2];
@@ -4024,10 +4024,10 @@ static void check_non_flat_quads(ObjectRen *obr)
vlr1->flag |= R_FACE_SPLIT;
/* split direction based on vnorms */
- CalcNormFloat(vlr->v1->co, vlr->v2->co, vlr->v3->co, nor);
+ normal_tri_v3( nor,vlr->v1->co, vlr->v2->co, vlr->v3->co);
d1= nor[0]*vlr->v1->n[0] + nor[1]*vlr->v1->n[1] + nor[2]*vlr->v1->n[2];
- CalcNormFloat(vlr->v2->co, vlr->v3->co, vlr->v4->co, nor);
+ normal_tri_v3( nor,vlr->v2->co, vlr->v3->co, vlr->v4->co);
d2= nor[0]*vlr->v2->n[0] + nor[1]*vlr->v2->n[1] + nor[2]*vlr->v2->n[2];
if( fabs(d1) < fabs(d2) ) vlr->flag |= R_DIVIDE_24;
@@ -4053,8 +4053,8 @@ static void check_non_flat_quads(ObjectRen *obr)
vlr->v4 = vlr1->v4 = NULL;
/* new normals */
- CalcNormFloat(vlr->v3->co, vlr->v2->co, vlr->v1->co, vlr->n);
- CalcNormFloat(vlr1->v3->co, vlr1->v2->co, vlr1->v1->co, vlr1->n);
+ normal_tri_v3( vlr->n,vlr->v3->co, vlr->v2->co, vlr->v1->co);
+ normal_tri_v3( vlr1->n,vlr1->v3->co, vlr1->v2->co, vlr1->v1->co);
}
/* clear the flag when not divided */
else vlr->flag &= ~R_DIVIDE_24;
@@ -4143,8 +4143,8 @@ static void find_dupli_instances(Render *re, ObjectRen *obr)
float imat[4][4], obmat[4][4], obimat[4][4], nmat[3][3];
int first = 1;
- Mat4MulMat4(obmat, obr->obmat, re->viewmat);
- Mat4Invert(imat, obmat);
+ mul_m4_m4m4(obmat, obr->obmat, re->viewmat);
+ invert_m4_m4(imat, obmat);
/* for objects instanced by dupliverts/faces/particles, we go over the
* list of instances to find ones that instance obr, and setup their
@@ -4155,12 +4155,12 @@ static void find_dupli_instances(Render *re, ObjectRen *obr)
/* compute difference between object matrix and
* object matrix with dupli transform, in viewspace */
- Mat4CpyMat4(obimat, obi->mat);
- Mat4MulMat4(obi->mat, imat, obimat);
+ copy_m4_m4(obimat, obi->mat);
+ mul_m4_m4m4(obi->mat, imat, obimat);
- Mat3CpyMat4(nmat, obi->mat);
- Mat3Inv(obi->nmat, nmat);
- Mat3Transp(obi->nmat);
+ copy_m3_m4(nmat, obi->mat);
+ invert_m3_m3(obi->nmat, nmat);
+ transpose_m3(obi->nmat);
if(!first) {
re->totvert += obr->totvert;
@@ -4178,19 +4178,19 @@ static void assign_dupligroup_dupli(Render *re, ObjectInstanceRen *obi, ObjectRe
{
float imat[4][4], obmat[4][4], obimat[4][4], nmat[3][3];
- Mat4MulMat4(obmat, obr->obmat, re->viewmat);
- Mat4Invert(imat, obmat);
+ mul_m4_m4m4(obmat, obr->obmat, re->viewmat);
+ invert_m4_m4(imat, obmat);
obi->obr= obr;
/* compute difference between object matrix and
* object matrix with dupli transform, in viewspace */
- Mat4CpyMat4(obimat, obi->mat);
- Mat4MulMat4(obi->mat, imat, obimat);
+ copy_m4_m4(obimat, obi->mat);
+ mul_m4_m4m4(obi->mat, imat, obimat);
- Mat3CpyMat4(nmat, obi->mat);
- Mat3Inv(obi->nmat, nmat);
- Mat3Transp(obi->nmat);
+ copy_m3_m4(nmat, obi->mat);
+ invert_m3_m3(obi->nmat, nmat);
+ transpose_m3(obi->nmat);
re->totvert += obr->totvert;
re->totvlak += obr->totvlak;
@@ -4253,8 +4253,8 @@ static void set_dupli_tex_mat(Render *re, ObjectInstanceRen *obi, DupliObject *d
float imat[4][4];
obi->duplitexmat= BLI_memarena_alloc(re->memArena, sizeof(float)*4*4);
- Mat4Invert(imat, dob->mat);
- Mat4MulSerie(obi->duplitexmat, re->viewmat, dob->omat, imat, re->viewinv, 0, 0, 0, 0);
+ invert_m4_m4(imat, dob->mat);
+ mul_serie_m4(obi->duplitexmat, re->viewmat, dob->omat, imat, re->viewinv, 0, 0, 0, 0);
}
}
@@ -4325,7 +4325,7 @@ static void add_render_object(Render *re, Object *ob, Object *par, DupliObject *
obr= RE_addRenderObject(re, ob, par, index, 0, ob->lay);
if((dob && !dob->animated) || (ob->transflag & OB_RENDER_DUPLI)) {
obr->flag |= R_INSTANCEABLE;
- Mat4CpyMat4(obr->obmat, ob->obmat);
+ copy_m4_m4(obr->obmat, ob->obmat);
}
if(obr->lay & vectorlay)
obr->flag |= R_NEED_VECTORS;
@@ -4353,7 +4353,7 @@ static void add_render_object(Render *re, Object *ob, Object *par, DupliObject *
obr= RE_addRenderObject(re, ob, par, index, psysindex, ob->lay);
if((dob && !dob->animated) || (ob->transflag & OB_RENDER_DUPLI)) {
obr->flag |= R_INSTANCEABLE;
- Mat4CpyMat4(obr->obmat, ob->obmat);
+ copy_m4_m4(obr->obmat, ob->obmat);
}
if(obr->lay & vectorlay)
obr->flag |= R_NEED_VECTORS;
@@ -4384,8 +4384,8 @@ static void init_render_object(Render *re, Object *ob, Object *par, DupliObject
else if(render_object_type(ob->type))
add_render_object(re, ob, par, dob, timeoffset, vectorlay);
else {
- Mat4MulMat4(mat, ob->obmat, re->viewmat);
- Mat4Invert(ob->imat, mat);
+ mul_m4_m4m4(mat, ob->obmat, re->viewmat);
+ invert_m4_m4(ob->imat, mat);
}
time= PIL_check_seconds_timer();
@@ -4492,7 +4492,7 @@ void RE_Database_Free(Render *re)
}
}
-static int allow_render_object(Object *ob, int nolamps, int onlyselected, Object *actob)
+static int allow_render_object(Render *re, Object *ob, int nolamps, int onlyselected, Object *actob)
{
/* override not showing object when duplis are used with particles */
if(ob->transflag & OB_DUPLIPARTS)
@@ -4500,6 +4500,10 @@ static int allow_render_object(Object *ob, int nolamps, int onlyselected, Object
else if((ob->transflag & OB_DUPLI) && !(ob->transflag & OB_DUPLIFRAMES))
return 0;
+ /* don't add non-basic meta objects, ends up having renderobjects with no geometry */
+ if (ob!=find_basis_mball(re->scene, ob))
+ return 0;
+
if(nolamps && (ob->type==OB_LAMP))
return 0;
@@ -4605,7 +4609,7 @@ static void add_group_render_dupli_obs(Render *re, Group *group, int nolamps, in
if(ob->flag & OB_DONE) {
if(ob->transflag & OB_RENDER_DUPLI) {
- if(allow_render_object(ob, nolamps, onlyselected, actob)) {
+ if(allow_render_object(re, ob, nolamps, onlyselected, actob)) {
init_render_object(re, ob, NULL, 0, timeoffset, vectorlay);
ob->transflag &= ~OB_RENDER_DUPLI;
@@ -4635,8 +4639,8 @@ static void database_init_objects(Render *re, unsigned int renderlay, int nolamp
for(SETLOOPER(re->scene, base)) {
ob= base->object;
/* imat objects has to be done here, since displace can have texture using Object map-input */
- Mat4MulMat4(mat, ob->obmat, re->viewmat);
- Mat4Invert(ob->imat, mat);
+ mul_m4_m4m4(mat, ob->obmat, re->viewmat);
+ invert_m4_m4(ob->imat, mat);
/* each object should only be rendered once */
ob->flag &= ~OB_DONE;
ob->transflag &= ~OB_RENDER_DUPLI;
@@ -4659,7 +4663,7 @@ static void database_init_objects(Render *re, unsigned int renderlay, int nolamp
/* OB_RENDER_DUPLI means instances for it were already created, now
* it still needs to create the ObjectRen containing the data */
if(ob->transflag & OB_RENDER_DUPLI) {
- if(allow_render_object(ob, nolamps, onlyselected, actob)) {
+ if(allow_render_object(re, ob, nolamps, onlyselected, actob)) {
init_render_object(re, ob, NULL, 0, timeoffset, vectorlay);
ob->transflag &= ~OB_RENDER_DUPLI;
}
@@ -4681,7 +4685,7 @@ static void database_init_objects(Render *re, unsigned int renderlay, int nolamp
for(dob= lb->first; dob; dob= dob->next) {
Object *obd= dob->ob;
- Mat4CpyMat4(obd->obmat, dob->mat);
+ copy_m4_m4(obd->obmat, dob->mat);
/* group duplis need to set ob matrices correct, for deform. so no_draw is part handled */
if(!(obd->transflag & OB_RENDER_DUPLI) && dob->no_draw)
@@ -4693,7 +4697,7 @@ static void database_init_objects(Render *re, unsigned int renderlay, int nolamp
if(obd->type==OB_MBALL)
continue;
- if(!allow_render_object(obd, nolamps, onlyselected, actob))
+ if(!allow_render_object(re, obd, nolamps, onlyselected, actob))
continue;
if(allow_render_dupli_instance(re, dob, obd)) {
@@ -4706,7 +4710,7 @@ static void database_init_objects(Render *re, unsigned int renderlay, int nolamp
* this is a duplivert/face/particle, or it is a non-animated object in
* a dupligroup that has already been created before */
if(dob->type != OB_DUPLIGROUP || (obr=find_dupligroup_dupli(re, obd, 0))) {
- Mat4MulMat4(mat, dob->mat, re->viewmat);
+ mul_m4_m4m4(mat, dob->mat, re->viewmat);
obi= RE_addRenderInstance(re, NULL, obd, ob, dob->index, 0, mat, obd->lay);
/* fill in instance variables for texturing */
@@ -4763,10 +4767,10 @@ static void database_init_objects(Render *re, unsigned int renderlay, int nolamp
}
free_object_duplilist(lb);
- if(allow_render_object(ob, nolamps, onlyselected, actob))
+ if(allow_render_object(re, ob, nolamps, onlyselected, actob))
init_render_object(re, ob, NULL, 0, timeoffset, vectorlay);
}
- else if(allow_render_object(ob, nolamps, onlyselected, actob))
+ else if(allow_render_object(re, ob, nolamps, onlyselected, actob))
init_render_object(re, ob, NULL, 0, timeoffset, vectorlay);
}
@@ -4782,8 +4786,8 @@ static void database_init_objects(Render *re, unsigned int renderlay, int nolamp
if(redoimat) {
for(SETLOOPER(re->scene, base)) {
ob= base->object;
- Mat4MulMat4(mat, ob->obmat, re->viewmat);
- Mat4Invert(ob->imat, mat);
+ mul_m4_m4m4(mat, ob->obmat, re->viewmat);
+ invert_m4_m4(ob->imat, mat);
}
}
@@ -4827,8 +4831,8 @@ void RE_Database_FromScene(Render *re, Scene *scene, int use_camera_view)
/* if no camera, viewmat should have been set! */
if(use_camera_view && re->scene->camera) {
- Mat4Ortho(re->scene->camera->obmat);
- Mat4Invert(mat, re->scene->camera->obmat);
+ normalize_m4(re->scene->camera->obmat);
+ invert_m4_m4(mat, re->scene->camera->obmat);
RE_SetView(re, mat);
re->scene->camera->recalc= OB_RECALC_OB; /* force correct matrix for scaled cameras */
}
@@ -4948,7 +4952,7 @@ void RE_DataBase_ApplyWindow(Render *re)
void RE_DataBase_GetView(Render *re, float mat[][4])
{
- Mat4CpyMat4(mat, re->viewmat);
+ copy_m4_m4(mat, re->viewmat);
}
/* ------------------------------------------------------------------------- */
@@ -4982,8 +4986,8 @@ static void database_fromscene_vectors(Render *re, Scene *scene, int timeoffset)
/* if no camera, viewmat should have been set! */
if(re->scene->camera) {
- Mat4Ortho(re->scene->camera->obmat);
- Mat4Invert(mat, re->scene->camera->obmat);
+ normalize_m4(re->scene->camera->obmat);
+ invert_m4_m4(mat, re->scene->camera->obmat);
RE_SetView(re, mat);
}
@@ -5091,9 +5095,9 @@ static float *calculate_strandsurface_speedvectors(Render *re, ObjectInstanceRen
if(mesh->co && mesh->prevco && mesh->nextco) {
if(obi->flag & R_TRANSFORMED)
- Mat4MulMat4(winmat, obi->mat, re->winmat);
+ mul_m4_m4m4(winmat, obi->mat, re->winmat);
else
- Mat4CpyMat4(winmat, re->winmat);
+ copy_m4_m4(winmat, re->winmat);
winspeed= MEM_callocN(sizeof(float)*4*mesh->totvert, "StrandSurfWin");
@@ -5128,9 +5132,9 @@ static void calculate_speedvectors(Render *re, ObjectInstanceRen *obi, float *ve
int a, *face, *index;
if(obi->flag & R_TRANSFORMED)
- Mat4MulMat4(winmat, obi->mat, re->winmat);
+ mul_m4_m4m4(winmat, obi->mat, re->winmat);
else
- Mat4CpyMat4(winmat, re->winmat);
+ copy_m4_m4(winmat, re->winmat);
if(obr->vertnodes) {
for(a=0; a<obr->totvert; a++, vectors+=2) {
@@ -5168,7 +5172,7 @@ static void calculate_speedvectors(Render *re, ObjectInstanceRen *obi, float *ve
co3= mesh->co[face[2]];
co4= (face[3])? mesh->co[face[3]]: NULL;
- InterpWeightsQ3Dfl(co1, co2, co3, co4, strand->vert->co, w);
+ interp_weights_face_v3( w,co1, co2, co3, co4, strand->vert->co);
speed[0]= speed[1]= speed[2]= speed[3]= 0.0f;
QUATADDFAC(speed, speed, winspeed[face[0]], w[0]);
@@ -5208,8 +5212,8 @@ static int load_fluidsimspeedvectors(Render *re, ObjectInstanceRen *obi, float *
else
return 0;
- Mat4CpyMat4(mat, re->viewmat);
- Mat4Invert(imat, mat);
+ copy_m4_m4(mat, re->viewmat);
+ invert_m4_m4(imat, mat);
/* set first vertex OK */
if(!fss->meshSurfNormals) return 0;
@@ -5222,9 +5226,9 @@ static int load_fluidsimspeedvectors(Render *re, ObjectInstanceRen *obi, float *
velarray = (float *)fss->meshSurfNormals;
if(obi->flag & R_TRANSFORMED)
- Mat4MulMat4(winmat, obi->mat, re->winmat);
+ mul_m4_m4m4(winmat, obi->mat, re->winmat);
else
- Mat4CpyMat4(winmat, re->winmat);
+ copy_m4_m4(winmat, re->winmat);
/* (bad) HACK calculate average velocity */
/* better solution would be fixing getVelocityAt() in intern/elbeem/intern/solver_util.cpp
@@ -5312,9 +5316,9 @@ static void copy_dbase_object_vectors(Render *re, ListBase *lb)
vec= obilb->vectors= MEM_mallocN(2*sizeof(float)*totvector, "vector array");
if(obi->flag & R_TRANSFORMED)
- Mat4MulMat4(winmat, obi->mat, re->winmat);
+ mul_m4_m4m4(winmat, obi->mat, re->winmat);
else
- Mat4CpyMat4(winmat, re->winmat);
+ copy_m4_m4(winmat, re->winmat);
for(a=0; a<obr->totvert; a++, vec+=2) {
if((a & 255)==0) ver= obr->vertnodes[a>>8].vert;
@@ -5513,12 +5517,12 @@ void RE_Database_Baking(Render *re, Scene *scene, int type, Object *actob)
/* if no camera, set unit */
if(re->scene->camera) {
- Mat4Ortho(re->scene->camera->obmat);
- Mat4Invert(mat, re->scene->camera->obmat);
+ normalize_m4(re->scene->camera->obmat);
+ invert_m4_m4(mat, re->scene->camera->obmat);
RE_SetView(re, mat);
}
else {
- Mat4One(mat);
+ unit_m4(mat);
RE_SetView(re, mat);
}
@@ -5601,8 +5605,8 @@ void RE_make_sticky(Scene *scene, View3D *v3d)
RE_SetCamera(re, scene->camera);
/* and set view matrix */
- Mat4Ortho(scene->camera->obmat);
- Mat4Invert(mat, scene->camera->obmat);
+ normalize_m4(scene->camera->obmat);
+ invert_m4_m4(mat, scene->camera->obmat);
RE_SetView(re, mat);
for(base= FIRSTBASE; base; base= base->next) {
@@ -5618,12 +5622,12 @@ void RE_make_sticky(Scene *scene, View3D *v3d)
CD_CALLOC, NULL, me->totvert);
where_is_object(scene, ob);
- Mat4MulMat4(mat, ob->obmat, re->viewmat);
+ mul_m4_m4m4(mat, ob->obmat, re->viewmat);
ms= me->msticky;
for(a=0; a<me->totvert; a++, ms++, mvert++) {
VECCOPY(ho, mvert->co);
- Mat4MulVecfl(mat, ho);
+ mul_m4_v3(mat, ho);
projectverto(ho, re->winmat, ho);
ms->co[0]= ho[0]/ho[3];
ms->co[1]= ho[1]/ho[3];
diff --git a/source/blender/render/intern/source/envmap.c b/source/blender/render/intern/source/envmap.c
index b5774d11799..323eb6a9500 100644
--- a/source/blender/render/intern/source/envmap.c
+++ b/source/blender/render/intern/source/envmap.c
@@ -31,7 +31,7 @@
/* external modules: */
#include "MEM_guardedalloc.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BLI_threads.h"
@@ -211,9 +211,9 @@ static void envmap_transmatrix(float mat[][4], int part)
eul[2]= -M_PI/2.0;
}
- Mat4CpyMat4(tmat, mat);
- EulToMat4(eul, rotmat);
- Mat4MulSerie(mat, tmat, rotmat,
+ copy_m4_m4(tmat, mat);
+ eul_to_mat4( rotmat,eul);
+ mul_serie_m4(mat, tmat, rotmat,
0, 0, 0,
0, 0, 0);
}
@@ -231,28 +231,28 @@ static void env_rotate_scene(Render *re, float mat[][4], int mode)
int a;
if(mode==0) {
- Mat4Invert(tmat, mat);
- Mat3CpyMat4(imat, tmat);
+ invert_m4_m4(tmat, mat);
+ copy_m3_m4(imat, tmat);
}
else {
- Mat4CpyMat4(tmat, mat);
- Mat3CpyMat4(imat, mat);
+ copy_m4_m4(tmat, mat);
+ copy_m3_m4(imat, mat);
}
for(obi=re->instancetable.first; obi; obi=obi->next) {
/* append or set matrix depending on dupli */
if(obi->flag & R_DUPLI_TRANSFORMED) {
- Mat4CpyMat4(tmpmat, obi->mat);
- Mat4MulMat4(obi->mat, tmpmat, tmat);
+ copy_m4_m4(tmpmat, obi->mat);
+ mul_m4_m4m4(obi->mat, tmpmat, tmat);
}
else if(mode==1)
- Mat4CpyMat4(obi->mat, tmat);
+ copy_m4_m4(obi->mat, tmat);
else
- Mat4One(obi->mat);
+ unit_m4(obi->mat);
- Mat3CpyMat4(cmat, obi->mat);
- Mat3Inv(obi->nmat, cmat);
- Mat3Transp(obi->nmat);
+ copy_m3_m4(cmat, obi->mat);
+ invert_m3_m3(obi->nmat, cmat);
+ transpose_m3(obi->nmat);
/* indicate the renderer has to use transform matrices */
if(mode==0)
@@ -267,7 +267,7 @@ static void env_rotate_scene(Render *re, float mat[][4], int mode)
if((a & 255)==0) har= obr->bloha[a>>8];
else har++;
- Mat4MulVecfl(tmat, har->co);
+ mul_m4_v3(tmat, har->co);
}
}
@@ -277,25 +277,25 @@ static void env_rotate_scene(Render *re, float mat[][4], int mode)
/* removed here some horrible code of someone in NaN who tried to fix
prototypes... just solved by introducing a correct cmat[3][3] instead
of using smat. this works, check square spots in reflections (ton) */
- Mat3CpyMat3(cmat, lar->imat);
- Mat3MulMat3(lar->imat, cmat, imat);
+ copy_m3_m3(cmat, lar->imat);
+ mul_m3_m3m3(lar->imat, cmat, imat);
- Mat3MulVecfl(imat, lar->vec);
- Mat4MulVecfl(tmat, lar->co);
+ mul_m3_v3(imat, lar->vec);
+ mul_m4_v3(tmat, lar->co);
lar->sh_invcampos[0]= -lar->co[0];
lar->sh_invcampos[1]= -lar->co[1];
lar->sh_invcampos[2]= -lar->co[2];
- Mat3MulVecfl(lar->imat, lar->sh_invcampos);
+ mul_m3_v3(lar->imat, lar->sh_invcampos);
lar->sh_invcampos[2]*= lar->sh_zfac;
if(lar->shb) {
if(mode==1) {
- Mat4Invert(pmat, mat);
- Mat4MulMat4(smat, pmat, lar->shb->viewmat);
- Mat4MulMat4(lar->shb->persmat, smat, lar->shb->winmat);
+ invert_m4_m4(pmat, mat);
+ mul_m4_m4m4(smat, pmat, lar->shb->viewmat);
+ mul_m4_m4m4(lar->shb->persmat, smat, lar->shb->winmat);
}
- else Mat4MulMat4(lar->shb->persmat, lar->shb->viewmat, lar->shb->winmat);
+ else mul_m4_m4m4(lar->shb->persmat, lar->shb->viewmat, lar->shb->winmat);
}
}
@@ -373,8 +373,8 @@ static void env_set_imats(Render *re)
base= re->scene->base.first;
while(base) {
- Mat4MulMat4(mat, base->object->obmat, re->viewmat);
- Mat4Invert(base->object->imat, mat);
+ mul_m4_m4m4(mat, base->object->obmat, re->viewmat);
+ invert_m4_m4(base->object->imat, mat);
base= base->next;
}
@@ -393,18 +393,18 @@ static void render_envmap(Render *re, EnvMap *env)
short part;
/* need a recalc: ortho-render has no correct viewinv */
- Mat4Invert(oldviewinv, re->viewmat);
+ invert_m4_m4(oldviewinv, re->viewmat);
envre= envmap_render_copy(re, env);
/* precalc orthmat for object */
- Mat4CpyMat4(orthmat, env->object->obmat);
- Mat4Ortho(orthmat);
+ copy_m4_m4(orthmat, env->object->obmat);
+ normalize_m4(orthmat);
/* need imat later for texture imat */
- Mat4MulMat4(mat, orthmat, re->viewmat);
- Mat4Invert(tmat, mat);
- Mat3CpyMat4(env->obimat, tmat);
+ mul_m4_m4m4(mat, orthmat, re->viewmat);
+ invert_m4_m4(tmat, mat);
+ copy_m3_m4(env->obimat, tmat);
for(part=0; part<6; part++) {
if(env->type==ENV_PLANE && part!=1)
@@ -412,17 +412,17 @@ static void render_envmap(Render *re, EnvMap *env)
re->display_clear(re->dch, envre->result);
- Mat4CpyMat4(tmat, orthmat);
+ copy_m4_m4(tmat, orthmat);
envmap_transmatrix(tmat, part);
- Mat4Invert(mat, tmat);
+ invert_m4_m4(mat, tmat);
/* mat now is the camera 'viewmat' */
- Mat4CpyMat4(envre->viewmat, mat);
- Mat4CpyMat4(envre->viewinv, tmat);
+ copy_m4_m4(envre->viewmat, mat);
+ copy_m4_m4(envre->viewinv, tmat);
/* we have to correct for the already rotated vertexcoords */
- Mat4MulMat4(tmat, oldviewinv, envre->viewmat);
- Mat4Invert(env->imat, tmat);
+ mul_m4_m4m4(tmat, oldviewinv, envre->viewmat);
+ invert_m4_m4(env->imat, tmat);
env_rotate_scene(envre, tmat, 1);
init_render_world(envre);
@@ -503,13 +503,13 @@ void make_envmaps(Render *re)
float orthmat[4][4], mat[4][4], tmat[4][4];
/* precalc orthmat for object */
- Mat4CpyMat4(orthmat, env->object->obmat);
- Mat4Ortho(orthmat);
+ copy_m4_m4(orthmat, env->object->obmat);
+ normalize_m4(orthmat);
/* need imat later for texture imat */
- Mat4MulMat4(mat, orthmat, re->viewmat);
- Mat4Invert(tmat, mat);
- Mat3CpyMat4(env->obimat, tmat);
+ mul_m4_m4m4(mat, orthmat, re->viewmat);
+ invert_m4_m4(tmat, mat);
+ copy_m3_m4(env->obimat, tmat);
}
else {
@@ -678,20 +678,20 @@ int envmaptex(Tex *tex, float *texvec, float *dxt, float *dyt, int osatex, TexRe
/* rotate to envmap space, if object is set */
VECCOPY(vec, texvec);
- if(env->object) Mat3MulVecfl(env->obimat, vec);
- else Mat4Mul3Vecfl(R.viewinv, vec);
+ if(env->object) mul_m3_v3(env->obimat, vec);
+ else mul_mat3_m4_v3(R.viewinv, vec);
face= envcube_isect(env, vec, sco);
ibuf= env->cube[face];
if(osatex) {
if(env->object) {
- Mat3MulVecfl(env->obimat, dxt);
- Mat3MulVecfl(env->obimat, dyt);
+ mul_m3_v3(env->obimat, dxt);
+ mul_m3_v3(env->obimat, dyt);
}
else {
- Mat4Mul3Vecfl(R.viewinv, dxt);
- Mat4Mul3Vecfl(R.viewinv, dyt);
+ mul_mat3_m4_v3(R.viewinv, dxt);
+ mul_mat3_m4_v3(R.viewinv, dyt);
}
set_dxtdyt(dxts, dyts, dxt, dyt, face);
imagewraposa(tex, NULL, ibuf, sco, dxts, dyts, texres);
@@ -703,9 +703,9 @@ int envmaptex(Tex *tex, float *texvec, float *dxt, float *dyt, int osatex, TexRe
texr1.nor= texr2.nor= NULL;
- VecAddf(vec, vec, dxt);
+ add_v3_v3v3(vec, vec, dxt);
face1= envcube_isect(env, vec, sco);
- VecSubf(vec, vec, dxt);
+ sub_v3_v3v3(vec, vec, dxt);
if(face!=face1) {
ibuf= env->cube[face1];
@@ -716,9 +716,9 @@ int envmaptex(Tex *tex, float *texvec, float *dxt, float *dyt, int osatex, TexRe
/* here was the nasty bug! results were not zero-ed. FPE! */
- VecAddf(vec, vec, dyt);
+ add_v3_v3v3(vec, vec, dyt);
face1= envcube_isect(env, vec, sco);
- VecSubf(vec, vec, dyt);
+ sub_v3_v3v3(vec, vec, dyt);
if(face!=face1) {
ibuf= env->cube[face1];
diff --git a/source/blender/render/intern/source/imagetexture.c b/source/blender/render/intern/source/imagetexture.c
index 01131f09b96..3d46fdfaaee 100644
--- a/source/blender/render/intern/source/imagetexture.c
+++ b/source/blender/render/intern/source/imagetexture.c
@@ -48,7 +48,7 @@
#include "DNA_scene_types.h"
#include "DNA_texture_types.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BLI_threads.h"
diff --git a/source/blender/render/intern/source/initrender.c b/source/blender/render/intern/source/initrender.c
index d388e81a745..abff8bf2655 100644
--- a/source/blender/render/intern/source/initrender.c
+++ b/source/blender/render/intern/source/initrender.c
@@ -37,7 +37,7 @@
#include "PIL_time.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BLI_jitter.h"
@@ -562,7 +562,7 @@ void RE_GetCameraWindow(struct Render *re, struct Object *camera, int frame, flo
{
re->r.cfra= frame;
RE_SetCamera(re, camera);
- Mat4CpyMat4(mat, re->winmat);
+ copy_m4_m4(mat, re->winmat);
}
/* ~~~~~~~~~~~~~~~~ part (tile) calculus ~~~~~~~~~~~~~~~~~~~~~~ */
diff --git a/source/blender/render/intern/source/occlusion.c b/source/blender/render/intern/source/occlusion.c
index a15377a8c6d..f62668b84c0 100644
--- a/source/blender/render/intern/source/occlusion.c
+++ b/source/blender/render/intern/source/occlusion.c
@@ -36,7 +36,7 @@
#include "DNA_material_types.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BLI_memarena.h"
#include "BLI_threads.h"
@@ -165,7 +165,7 @@ static void occ_shade(ShadeSample *ssamp, ObjectInstanceRen *obi, VlakRen *vlr,
/* set up view vector */
VECCOPY(shi->view, shi->co);
- Normalize(shi->view);
+ normalize_v3(shi->view);
/* cache for shadow */
shi->samplenr++;
@@ -181,8 +181,8 @@ static void occ_shade(ShadeSample *ssamp, ObjectInstanceRen *obi, VlakRen *vlr,
/* not a pretty solution, but fixes common cases */
if(shi->obr->ob && shi->obr->ob->transflag & OB_NEG_SCALE) {
- VecNegf(shi->vn);
- VecNegf(shi->vno);
+ negate_v3(shi->vn);
+ negate_v3(shi->vno);
}
/* init material vars */
@@ -311,12 +311,12 @@ static void occ_face(const OccFace *face, float *co, float *normal, float *area)
if(co) {
if(vlr->v4)
- VecLerpf(co, vlr->v1->co, vlr->v3->co, 0.5f);
+ interp_v3_v3v3(co, vlr->v1->co, vlr->v3->co, 0.5f);
else
- CalcCent3f(co, vlr->v1->co, vlr->v2->co, vlr->v3->co);
+ cent_tri_v3(co, vlr->v1->co, vlr->v2->co, vlr->v3->co);
if(obi->flag & R_TRANSFORMED)
- Mat4MulVecfl(obi->mat, co);
+ mul_m4_v3(obi->mat, co);
}
if(normal) {
@@ -325,7 +325,7 @@ static void occ_face(const OccFace *face, float *co, float *normal, float *area)
normal[2]= -vlr->n[2];
if(obi->flag & R_TRANSFORMED)
- Mat3MulVecfl(obi->nmat, normal);
+ mul_m3_v3(obi->nmat, normal);
}
if(area) {
@@ -335,17 +335,17 @@ static void occ_face(const OccFace *face, float *co, float *normal, float *area)
if(vlr->v4) VECCOPY(v4, vlr->v4->co);
if(obi->flag & R_TRANSFORMED) {
- Mat4MulVecfl(obi->mat, v1);
- Mat4MulVecfl(obi->mat, v2);
- Mat4MulVecfl(obi->mat, v3);
- if(vlr->v4) Mat4MulVecfl(obi->mat, v4);
+ mul_m4_v3(obi->mat, v1);
+ mul_m4_v3(obi->mat, v2);
+ mul_m4_v3(obi->mat, v3);
+ if(vlr->v4) mul_m4_v3(obi->mat, v4);
}
/* todo: correct area for instances */
if(vlr->v4)
- *area= AreaQ3Dfl(v1, v2, v3, v4);
+ *area= area_quad_v3(v1, v2, v3, v4);
else
- *area= AreaT3Dfl(v1, v2, v3);
+ *area= area_tri_v3(v1, v2, v3);
}
}
@@ -591,7 +591,7 @@ static void occ_build_recursive(OcclusionTree *tree, OccNode *node, int begin, i
}
if(node->area != 0.0f)
- VecMulf(node->co, 1.0f/node->area);
+ mul_v3_fl(node->co, 1.0f/node->area);
/* compute maximum distance from center */
node->dco= 0.0f;
@@ -1116,10 +1116,10 @@ static float occ_quad_form_factor(float *p, float *n, float *q0, float *q1, floa
normalizef(r2);
normalizef(r3);
- Crossf(g0, r1, r0); normalizef(g0);
- Crossf(g1, r2, r1); normalizef(g1);
- Crossf(g2, r3, r2); normalizef(g2);
- Crossf(g3, r0, r3); normalizef(g3);
+ cross_v3_v3v3(g0, r1, r0); normalizef(g0);
+ cross_v3_v3v3(g1, r2, r1); normalizef(g1);
+ cross_v3_v3v3(g2, r3, r2); normalizef(g2);
+ cross_v3_v3v3(g3, r0, r3); normalizef(g3);
a1= saacosf(INPR(r0, r1));
a2= saacosf(INPR(r1, r2));
@@ -1151,9 +1151,9 @@ static float occ_form_factor(OccFace *face, float *p, float *n)
VECCOPY(v3, vlr->v3->co);
if(obi->flag & R_TRANSFORMED) {
- Mat4MulVecfl(obi->mat, v1);
- Mat4MulVecfl(obi->mat, v2);
- Mat4MulVecfl(obi->mat, v3);
+ mul_m4_v3(obi->mat, v1);
+ mul_m4_v3(obi->mat, v2);
+ mul_m4_v3(obi->mat, v3);
}
if(occ_visible_quad(p, n, v1, v2, v3, q0, q1, q2, q3))
@@ -1162,7 +1162,7 @@ static float occ_form_factor(OccFace *face, float *p, float *n)
if(vlr->v4) {
VECCOPY(v4, vlr->v4->co);
if(obi->flag & R_TRANSFORMED)
- Mat4MulVecfl(obi->mat, v4);
+ mul_m4_v3(obi->mat, v4);
if(occ_visible_quad(p, n, v1, v3, v4, q0, q1, q2, q3))
contrib += occ_quad_form_factor(p, n, q0, q1, q2, q3);
@@ -1269,7 +1269,7 @@ static void occ_lookup(OcclusionTree *tree, int thread, OccFace *exclude, float
}
if(occ) *occ= resultocc;
- if(bentn) Normalize(bentn);
+ if(bentn) normalize_v3(bentn);
}
static void occ_compute_passes(Render *re, OcclusionTree *tree, int totpass)
@@ -1282,7 +1282,7 @@ static void occ_compute_passes(Render *re, OcclusionTree *tree, int totpass)
for(pass=0; pass<totpass; pass++) {
for(i=0; i<tree->totface; i++) {
occ_face(&tree->face[i], co, n, NULL);
- VecNegf(n);
+ negate_v3(n);
VECADDFAC(co, co, n, 1e-8f);
occ_lookup(tree, 0, &tree->face[i], co, n, &occ[i], NULL);
@@ -1315,7 +1315,7 @@ static void sample_occ_tree(Render *re, OcclusionTree *tree, OccFace *exclude, f
aocolor= WO_AOPLAIN;
VECCOPY(nn, n);
- VecNegf(nn);
+ negate_v3(nn);
occ_lookup(tree, thread, exclude, co, nn, &occ, (aocolor)? bn: NULL);
@@ -1347,7 +1347,7 @@ static void sample_occ_tree(Render *re, OcclusionTree *tree, OccFace *exclude, f
}
#endif
- VecMulf(skycol, occlusion);
+ mul_v3_fl(skycol, occlusion);
}
else {
skycol[0]= occlusion;
@@ -1477,7 +1477,7 @@ static void sample_occ_surface(ShadeInput *shi)
co3= mesh->co[face[2]];
co4= (face[3])? mesh->co[face[3]]: NULL;
- InterpWeightsQ3Dfl(co1, co2, co3, co4, strand->vert->co, w);
+ interp_weights_face_v3( w,co1, co2, co3, co4, strand->vert->co);
shi->ao[0]= shi->ao[1]= shi->ao[2]= 0.0f;
VECADDFAC(shi->ao, shi->ao, mesh->col[face[0]], w[0]);
@@ -1512,14 +1512,14 @@ static void *exec_strandsurface_sample(void *data)
if(face[3]) {
co4= mesh->co[face[3]];
- VecLerpf(co, co1, co3, 0.5f);
- CalcNormFloat4(co1, co2, co3, co4, n);
+ interp_v3_v3v3(co, co1, co3, 0.5f);
+ normal_quad_v3( n,co1, co2, co3, co4);
}
else {
- CalcCent3f(co, co1, co2, co3);
- CalcNormFloat(co1, co2, co3, n);
+ cent_tri_v3(co, co1, co2, co3);
+ normal_tri_v3( n,co1, co2, co3);
}
- VecNegf(n);
+ negate_v3(n);
sample_occ_tree(re, re->occlusiontree, NULL, co, n, othread->thread, 0, col);
VECCOPY(othread->facecol[a], col);
@@ -1597,7 +1597,7 @@ void make_occ_tree(Render *re)
for(a=0; a<mesh->totvert; a++)
if(count[a])
- VecMulf(mesh->col[a], 1.0f/count[a]);
+ mul_v3_fl(mesh->col[a], 1.0f/count[a]);
MEM_freeN(count);
MEM_freeN(facecol);
diff --git a/source/blender/render/intern/source/pipeline.c b/source/blender/render/intern/source/pipeline.c
index 96da7c2288b..abecad3b0c6 100644
--- a/source/blender/render/intern/source/pipeline.c
+++ b/source/blender/render/intern/source/pipeline.c
@@ -53,7 +53,7 @@
#include "MEM_guardedalloc.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BLI_rand.h"
#include "BLI_threads.h"
@@ -1268,7 +1268,7 @@ void RE_SetWindow(Render *re, rctf *viewplane, float clipsta, float clipend)
re->clipend= clipend;
re->r.mode &= ~R_ORTHO;
- i_window(re->viewplane.xmin, re->viewplane.xmax, re->viewplane.ymin, re->viewplane.ymax, re->clipsta, re->clipend, re->winmat);
+ perspective_m4( re->winmat,re->viewplane.xmin, re->viewplane.xmax, re->viewplane.ymin, re->viewplane.ymax, re->clipsta, re->clipend);
}
@@ -1281,14 +1281,14 @@ void RE_SetOrtho(Render *re, rctf *viewplane, float clipsta, float clipend)
re->clipend= clipend;
re->r.mode |= R_ORTHO;
- i_ortho(re->viewplane.xmin, re->viewplane.xmax, re->viewplane.ymin, re->viewplane.ymax, re->clipsta, re->clipend, re->winmat);
+ orthographic_m4( re->winmat,re->viewplane.xmin, re->viewplane.xmax, re->viewplane.ymin, re->viewplane.ymax, re->clipsta, re->clipend);
}
void RE_SetView(Render *re, float mat[][4])
{
/* re->ok flag? */
- Mat4CpyMat4(re->viewmat, mat);
- Mat4Invert(re->viewinv, re->viewmat);
+ copy_m4_m4(re->viewmat, mat);
+ invert_m4_m4(re->viewinv, re->viewmat);
}
/* image and movie output has to move to either imbuf or kernel */
@@ -1515,7 +1515,7 @@ static RenderPart *find_next_pano_slice(Render *re, int *minx, rctf *viewplane)
R.viewplane.xmin = viewplane->xmin + R.panodxv;
R.viewplane.xmax = viewplane->xmax + R.panodxv;
RE_SetWindow(re, &R.viewplane, R.clipsta, R.clipend);
- Mat4CpyMat4(R.winmat, re->winmat);
+ copy_m4_m4(R.winmat, re->winmat);
/* rotate database according to part coordinates */
project_renderdata(re, projectverto, 1, -R.panodxp*phi, 1);
@@ -2471,7 +2471,7 @@ static void do_render_seq(Render * re)
if (recurs_depth == 0) { /* with nested scenes, only free on toplevel... */
Editing * ed = re->scene->ed;
if (ed) {
- free_imbuf_seq(&ed->seqbase, TRUE);
+ free_imbuf_seq(re->scene, &ed->seqbase, TRUE);
}
}
}
diff --git a/source/blender/render/intern/source/pixelblending.c b/source/blender/render/intern/source/pixelblending.c
index 0e453d461ab..da9a698291c 100644
--- a/source/blender/render/intern/source/pixelblending.c
+++ b/source/blender/render/intern/source/pixelblending.c
@@ -34,7 +34,7 @@
#include <string.h>
/* global includes */
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_rand.h"
/* own includes */
diff --git a/source/blender/render/intern/source/pixelshading.c b/source/blender/render/intern/source/pixelshading.c
index de3a50acddf..d4b7c403f50 100644
--- a/source/blender/render/intern/source/pixelshading.c
+++ b/source/blender/render/intern/source/pixelshading.c
@@ -27,7 +27,7 @@
#include <float.h>
#include <math.h>
#include <string.h>
-#include "BLI_arithb.h"
+#include "BLI_math.h"
/* External modules: */
#include "IMB_imbuf_types.h"
@@ -155,7 +155,7 @@ static void render_lighting_halo(HaloRen *har, float *colf)
/* rotate view to lampspace */
VECCOPY(lvrot, lv);
- Mat3MulVecfl(lar->imat, lvrot);
+ mul_m3_v3(lar->imat, lvrot);
x= MAX2(fabs(lvrot[0]/lvrot[2]) , fabs(lvrot[1]/lvrot[2]));
/* 1.0/(sqrt(1+x*x)) is equivalent to cos(atan(x)) */
@@ -553,7 +553,7 @@ void shadeSkyView(float *colf, float *rco, float *view, float *dxyview, short th
VECCOPY(lo, view);
if(R.wrld.skytype & WO_SKYREAL) {
- Mat3MulVecfl(R.imat, lo);
+ mul_m3_v3(R.imat, lo);
SWAP(float, lo[1], lo[2]);
@@ -594,11 +594,11 @@ void shadeSunView(float *colf, float *view)
if(do_init) {
VECCOPY(sview, view);
- Normalize(sview);
- Mat3MulVecfl(R.imat, sview);
+ normalize_v3(sview);
+ mul_m3_v3(R.imat, sview);
if (sview[2] < 0.0)
sview[2] = 0.0;
- Normalize(sview);
+ normalize_v3(sview);
do_init= 0;
}
@@ -654,7 +654,7 @@ void shadeSkyPixel(float *collector, float fx, float fy, short thread)
}
else {
calc_view_vector(view, fx, fy);
- fac= Normalize(view);
+ fac= normalize_v3(view);
if(R.wrld.skytype & WO_SKYTEX) {
dxyview[0]= -R.viewdx/fac;
@@ -677,8 +677,8 @@ void shadeAtmPixel(struct SunSky *sunsky, float *collector, float fx, float fy,
float view[3];
calc_view_vector(view, fx, fy);
- Normalize(view);
- /*Mat3MulVecfl(R.imat, view);*/
+ normalize_v3(view);
+ /*mul_m3_v3(R.imat, view);*/
AtmospherePixleShader(sunsky, view, distance, collector);
}
diff --git a/source/blender/render/intern/source/pointdensity.c b/source/blender/render/intern/source/pointdensity.c
index 2b3e6047af4..9ce77f751c0 100644
--- a/source/blender/render/intern/source/pointdensity.c
+++ b/source/blender/render/intern/source/pointdensity.c
@@ -29,7 +29,7 @@
#include "MEM_guardedalloc.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BLI_kdopbvh.h"
@@ -106,7 +106,7 @@ static void pointdensity_cache_psys(Render *re, PointDensity *pd, Object *ob, Pa
/* init everything */
if (!psys || !ob || !pd) return;
- Mat4MulMat4(obview, re->viewinv, ob->obmat);
+ mul_m4_m4m4(obview, re->viewinv, ob->obmat);
/* Just to create a valid rendering context for particles */
psys_render_set(ob, psys, re->viewmat, re->winmat, re->winx, re->winy, 0);
@@ -119,7 +119,7 @@ static void pointdensity_cache_psys(Render *re, PointDensity *pd, Object *ob, Pa
}
/* in case ob->imat isn't up-to-date */
- Mat4Invert(ob->imat, ob->obmat);
+ invert_m4_m4(ob->imat, ob->obmat);
total_particles = psys->totpart+psys->totchild;
psys->lattice=psys_get_lattice(&sim);
@@ -140,11 +140,11 @@ static void pointdensity_cache_psys(Render *re, PointDensity *pd, Object *ob, Pa
VECCOPY(partco, state.co);
if (pd->psys_cache_space == TEX_PD_OBJECTSPACE)
- Mat4MulVecfl(ob->imat, partco);
+ mul_m4_v3(ob->imat, partco);
else if (pd->psys_cache_space == TEX_PD_OBJECTLOC) {
float obloc[3];
VECCOPY(obloc, ob->loc);
- VecSubf(partco, partco, obloc);
+ sub_v3_v3v3(partco, partco, obloc);
} else {
/* TEX_PD_WORLDSPACE */
}
@@ -190,7 +190,6 @@ static void pointdensity_cache_object(Render *re, PointDensity *pd, Object *ob)
int i;
DerivedMesh *dm;
MVert *mvert = NULL;
- float cam_mat[4][4];
dm = mesh_create_derived_render(re->scene, ob, CD_MASK_BAREMESH|CD_MASK_MTFACE|CD_MASK_MCOL);
mvert= dm->getVertArray(dm); /* local object space */
@@ -209,12 +208,12 @@ static void pointdensity_cache_object(Render *re, PointDensity *pd, Object *ob)
case TEX_PD_OBJECTSPACE:
break;
case TEX_PD_OBJECTLOC:
- Mat4MulVecfl(ob->obmat, co);
- VecSubf(co, co, ob->loc);
+ mul_m4_v3(ob->obmat, co);
+ sub_v3_v3v3(co, co, ob->loc);
break;
case TEX_PD_WORLDSPACE:
default:
- Mat4MulVecfl(ob->obmat, co);
+ mul_m4_v3(ob->obmat, co);
break;
}
@@ -391,7 +390,7 @@ int pointdensitytex(Tex *tex, float *texvec, TexResult *texres)
num = BLI_bvhtree_range_query(pd->point_tree, co, pd->radius, accum_density, &pdr);
if (num > 0) {
age /= num;
- VecMulf(vec, 1.0f/num);
+ mul_v3_fl(vec, 1.0f/num);
}
/* reset */
@@ -424,7 +423,7 @@ int pointdensitytex(Tex *tex, float *texvec, TexResult *texres)
num = BLI_bvhtree_range_query(pd->point_tree, co, pd->radius, accum_density, &pdr);
if (num > 0) {
age /= num;
- VecMulf(vec, 1.0f/num);
+ mul_v3_fl(vec, 1.0f/num);
}
texres->tin = density;
@@ -448,7 +447,7 @@ int pointdensitytex(Tex *tex, float *texvec, TexResult *texres)
break;
case TEX_PD_COLOR_PARTSPEED:
{
- float speed = VecLength(vec) * pd->speed_scale;
+ float speed = len_v3(vec) * pd->speed_scale;
if (pd->coba) {
if (do_colorband(pd->coba, speed, col)) {
@@ -462,7 +461,7 @@ int pointdensitytex(Tex *tex, float *texvec, TexResult *texres)
}
case TEX_PD_COLOR_PARTVEL:
texres->talpha= 1;
- VecMulf(vec, pd->speed_scale);
+ mul_v3_fl(vec, pd->speed_scale);
VECCOPY(&texres->tr, vec);
texres->ta = texres->tin;
break;
diff --git a/source/blender/render/intern/source/rayobject_blibvh.c b/source/blender/render/intern/source/rayobject_blibvh.c
index 3fd71862f54..3579eb9007f 100644
--- a/source/blender/render/intern/source/rayobject_blibvh.c
+++ b/source/blender/render/intern/source/rayobject_blibvh.c
@@ -31,7 +31,7 @@
#include "MEM_guardedalloc.h"
#include "BKE_utildefines.h"
#include "BLI_kdopbvh.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "RE_raytrace.h"
#include "render_types.h"
#include "rayobject.h"
@@ -120,7 +120,7 @@ static int RE_rayobject_blibvh_intersect(RayObject *o, Isect *isec)
data.leafs = obj->leafs;
VECCOPY(dir, isec->vec);
- Normalize(dir);
+ normalize_v3(dir);
hit.index = 0;
hit.dist = isec->labda*isec->dist;
diff --git a/source/blender/render/intern/source/rayobject_instance.c b/source/blender/render/intern/source/rayobject_instance.c
index e2f4dc5a9dd..9ed184e532c 100644
--- a/source/blender/render/intern/source/rayobject_instance.c
+++ b/source/blender/render/intern/source/rayobject_instance.c
@@ -30,7 +30,7 @@
#include "MEM_guardedalloc.h"
#include "BKE_utildefines.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "RE_raytrace.h"
#include "rayobject.h"
@@ -79,8 +79,8 @@ RayObject *RE_rayobject_instance_create(RayObject *target, float transform[][4],
obj->ob = ob;
obj->target_ob = target_ob;
- Mat4CpyMat4(obj->target2global, transform);
- Mat4Invert(obj->global2target, obj->target2global);
+ copy_m4_m4(obj->target2global, transform);
+ invert_m4_m4(obj->global2target, obj->target2global);
return RE_rayobject_unalignRayAPI((RayObject*) obj);
}
@@ -111,10 +111,10 @@ static int RE_rayobject_instance_intersect(RayObject *o, Isect *isec)
//Transform to target coordinates system
VECADD( isec->vec, isec->vec, isec->start );
- Mat4MulVecfl(obj->global2target, isec->start);
- Mat4MulVecfl(obj->global2target, isec->vec );
+ mul_m4_v3(obj->global2target, isec->start);
+ mul_m4_v3(obj->global2target, isec->vec );
- isec->dist = VecLenf( isec->start, isec->vec );
+ isec->dist = len_v3v3( isec->start, isec->vec );
VECSUB( isec->vec, isec->vec, isec->start );
isec->labda *= isec->dist / dist;
@@ -194,7 +194,7 @@ static void RE_rayobject_instance_bb(RayObject *o, float *min, float *max)
for(i=0; i<8; i++)
{
for(j=0; j<3; j++) t[j] = i&(1<<j) ? M[j] : m[j];
- Mat4MulVecfl(obj->target2global, t);
+ mul_m4_v3(obj->target2global, t);
DO_MINMAX(t, min, max);
}
}
diff --git a/source/blender/render/intern/source/rayobject_octree.c b/source/blender/render/intern/source/rayobject_octree.c
index 2f0a1a3f53b..7c29db6a4bb 100644
--- a/source/blender/render/intern/source/rayobject_octree.c
+++ b/source/blender/render/intern/source/rayobject_octree.c
@@ -40,7 +40,7 @@
#include "BKE_utildefines.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "rayobject.h"
@@ -226,7 +226,7 @@ static int face_in_node(RayFace *face, short x, short y, short z, float rtf[][3]
// init static vars
if(face) {
- CalcNormFloat(rtf[0], rtf[1], rtf[2], nor);
+ normal_tri_v3( nor,rtf[0], rtf[1], rtf[2]);
d= -nor[0]*rtf[0][0] - nor[1]*rtf[0][1] - nor[2]*rtf[0][2];
return 0;
}
diff --git a/source/blender/render/intern/source/rayshade.c b/source/blender/render/intern/source/rayshade.c
index 7043837166a..85442480a9c 100644
--- a/source/blender/render/intern/source/rayshade.c
+++ b/source/blender/render/intern/source/rayshade.c
@@ -41,7 +41,7 @@
#include "BKE_node.h"
#include "BKE_utildefines.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BLI_jitter.h"
#include "BLI_rand.h"
@@ -397,11 +397,11 @@ static void makeraytree_single(Render *re)
RE_rayface_from_vlak(face, obi, vlr);
if((obi->flag & R_TRANSFORMED))
{
- Mat4MulVecfl(obi->mat, face->v1);
- Mat4MulVecfl(obi->mat, face->v2);
- Mat4MulVecfl(obi->mat, face->v3);
+ mul_m4_v3(obi->mat, face->v1);
+ mul_m4_v3(obi->mat, face->v2);
+ mul_m4_v3(obi->mat, face->v3);
if(RE_rayface_isQuad(face))
- Mat4MulVecfl(obi->mat, face->v4);
+ mul_m4_v3(obi->mat, face->v4);
}
RE_rayobject_add( raytree, RE_rayobject_unalignRayFace(face) );
@@ -481,7 +481,7 @@ void shade_ray(Isect *is, ShadeInput *shi, ShadeResult *shr)
shi->co[1]= is->start[1]+is->labda*(shi->view[1]);
shi->co[2]= is->start[2]+is->labda*(shi->view[2]);
- Normalize(shi->view);
+ normalize_v3(shi->view);
shi->obi= obi;
shi->obr= obi->obr;
@@ -674,7 +674,7 @@ static void ray_fadeout_endcolor(float *col, ShadeInput *origshi, ShadeInput *sh
VECCOPY(col, shr->combined);
} else if (origshi->mat->fadeto_mir == MA_RAYMIR_FADETOSKY) {
VECCOPY(shi->view, vec);
- Normalize(shi->view);
+ normalize_v3(shi->view);
shadeSkyView(col, isec->start, shi->view, NULL, shi->thread);
shadeSunView(col, shi->view);
@@ -686,7 +686,7 @@ static void ray_fadeout(Isect *is, ShadeInput *shi, float *col, float *blendcol,
/* if fading out, linear blend against fade color */
float blendfac;
- blendfac = 1.0 - VecLenf(shi->co, is->start)/dist_mir;
+ blendfac = 1.0 - len_v3v3(shi->co, is->start)/dist_mir;
col[0] = col[0]*blendfac + (1.0 - blendfac)*blendcol[0];
col[1] = col[1]*blendfac + (1.0 - blendfac)*blendcol[1];
@@ -1297,15 +1297,15 @@ static void trace_refract(float *col, ShadeInput *shi, ShadeResult *shr)
/* get a quasi-random vector from a phong-weighted disc */
QMC_samplePhong(samp3d, qsa, shi->thread, samples, blur);
- VecOrthoBasisf(v_refract, orthx, orthy);
- VecMulf(orthx, samp3d[0]);
- VecMulf(orthy, samp3d[1]);
+ ortho_basis_v3v3_v3( orthx, orthy,v_refract);
+ mul_v3_fl(orthx, samp3d[0]);
+ mul_v3_fl(orthy, samp3d[1]);
/* and perturb the refraction vector in it */
- VecAddf(v_refract_new, v_refract, orthx);
- VecAddf(v_refract_new, v_refract_new, orthy);
+ add_v3_v3v3(v_refract_new, v_refract, orthx);
+ add_v3_v3v3(v_refract_new, v_refract_new, orthy);
- Normalize(v_refract_new);
+ normalize_v3(v_refract_new);
} else {
/* no blurriness, use the original normal */
VECCOPY(v_refract_new, v_refract);
@@ -1384,20 +1384,20 @@ static void trace_reflect(float *col, ShadeInput *shi, ShadeResult *shr, float f
/* find the normal's perpendicular plane, blurring along tangents
* if tangent shading enabled */
if (shi->mat->mode & (MA_TANGENT_V)) {
- Crossf(orthx, shi->vn, shi->tang); // bitangent
+ cross_v3_v3v3(orthx, shi->vn, shi->tang); // bitangent
VECCOPY(orthy, shi->tang);
- VecMulf(orthx, samp3d[0]);
- VecMulf(orthy, samp3d[1]*aniso);
+ mul_v3_fl(orthx, samp3d[0]);
+ mul_v3_fl(orthy, samp3d[1]*aniso);
} else {
- VecOrthoBasisf(shi->vn, orthx, orthy);
- VecMulf(orthx, samp3d[0]);
- VecMulf(orthy, samp3d[1]);
+ ortho_basis_v3v3_v3( orthx, orthy,shi->vn);
+ mul_v3_fl(orthx, samp3d[0]);
+ mul_v3_fl(orthy, samp3d[1]);
}
/* and perturb the normal in it */
- VecAddf(v_nor_new, shi->vn, orthx);
- VecAddf(v_nor_new, v_nor_new, orthy);
- Normalize(v_nor_new);
+ add_v3_v3v3(v_nor_new, shi->vn, orthx);
+ add_v3_v3v3(v_nor_new, v_nor_new, orthy);
+ normalize_v3(v_nor_new);
} else {
/* no blurriness, use the original normal */
VECCOPY(v_nor_new, shi->vn);
@@ -1706,7 +1706,7 @@ static void DS_energy(float *sphere, int tot, float *vec)
res[0]= res[1]= res[2]= 0.0f;
for(a=0, fp=sphere; a<tot; a++, fp+=3) {
- VecSubf(force, vec, fp);
+ sub_v3_v3v3(force, vec, fp);
fac= force[0]*force[0] + force[1]*force[1] + force[2]*force[2];
if(fac!=0.0f) {
fac= 1.0f/fac;
@@ -1716,9 +1716,9 @@ static void DS_energy(float *sphere, int tot, float *vec)
}
}
- VecMulf(res, 0.5);
- VecAddf(vec, vec, res);
- Normalize(vec);
+ mul_v3_fl(res, 0.5);
+ add_v3_v3v3(vec, vec, res);
+ normalize_v3(vec);
}
@@ -1881,7 +1881,7 @@ static void ray_ao_qmc(ShadeInput *shi, float *shadfac)
VECCOPY(nrm, shi->facenor);
}
- VecOrthoBasisf(nrm, up, side);
+ ortho_basis_v3v3_v3( up, side,nrm);
/* sampling init */
if (R.wrld.ao_samp_method==WO_AOSAMP_HALTON) {
@@ -1908,7 +1908,7 @@ static void ray_ao_qmc(ShadeInput *shi, float *shadfac)
dir[1] = (samp3d[0]*up[1] + samp3d[1]*side[1] + samp3d[2]*nrm[1]);
dir[2] = (samp3d[0]*up[2] + samp3d[1]*side[2] + samp3d[2]*nrm[2]);
- Normalize(dir);
+ normalize_v3(dir);
isec.vec[0] = -dir[0];
isec.vec[1] = -dir[1];
@@ -1928,7 +1928,7 @@ static void ray_ao_qmc(ShadeInput *shi, float *shadfac)
view[0]= -dir[0];
view[1]= -dir[1];
view[2]= -dir[2];
- Normalize(view);
+ normalize_v3(view);
if(aocolor==WO_AOSKYCOL) {
skyfac= 0.5*(1.0f+view[0]*R.grvec[0]+ view[1]*R.grvec[1]+ view[2]*R.grvec[2]);
@@ -2064,7 +2064,7 @@ static void ray_ao_spheresamp(ShadeInput *shi, float *shadfac)
view[0]= -vec[0];
view[1]= -vec[1];
view[2]= -vec[2];
- Normalize(view);
+ normalize_v3(view);
if(aocolor==WO_AOSKYCOL) {
fac= 0.5*(1.0f+view[0]*R.grvec[0]+ view[1]*R.grvec[1]+ view[2]*R.grvec[2]);
@@ -2230,8 +2230,8 @@ static void ray_shadow_qmc(ShadeInput *shi, LampRen *lar, float *lampco, float *
v[0] = co[0] - lampco[0];
v[1] = co[1] - lampco[1];
v[2] = co[2] - lampco[2];
- Normalize(v);
- VecOrthoBasisf(v, ru, rv);
+ normalize_v3(v);
+ ortho_basis_v3v3_v3( ru, rv,v);
/* sampling, returns quasi-random vector in area_size disc */
QMC_sampleDisc(samp3d, qsa, shi->thread, samples,lar->area_size);
@@ -2248,7 +2248,7 @@ static void ray_shadow_qmc(ShadeInput *shi, LampRen *lar, float *lampco, float *
QMC_sampleRect(samp3d, qsa, shi->thread, samples, lar->area_size, lar->area_sizey);
/* align samples to lamp vector */
- Mat3MulVecfl(lar->mat, samp3d);
+ mul_m3_v3(lar->mat, samp3d);
}
end[0] = vec[0]+samp3d[0];
end[1] = vec[1]+samp3d[1];
@@ -2259,11 +2259,11 @@ static void ray_shadow_qmc(ShadeInput *shi, LampRen *lar, float *lampco, float *
if(shi->strand) {
/* bias away somewhat to avoid self intersection */
- float jitbias= 0.5f*(VecLength(shi->dxco) + VecLength(shi->dyco));
+ float jitbias= 0.5f*(len_v3(shi->dxco) + len_v3(shi->dyco));
float v[3];
VECSUB(v, co, end);
- Normalize(v);
+ normalize_v3(v);
co[0] -= jitbias*v[0];
co[1] -= jitbias*v[1];
@@ -2274,7 +2274,7 @@ static void ray_shadow_qmc(ShadeInput *shi, LampRen *lar, float *lampco, float *
isec->vec[0] = end[0]-isec->start[0];
isec->vec[1] = end[1]-isec->start[1];
isec->vec[2] = end[2]-isec->start[2];
- isec->labda = 1.0f; // * Normalize(isec->vec);
+ isec->labda = 1.0f; // * normalize_v3(isec->vec);
/* trace the ray */
if(isec->mode==RE_RAY_SHADOW_TRA) {
@@ -2370,7 +2370,7 @@ static void ray_shadow_jitter(ShadeInput *shi, LampRen *lar, float *lampco, floa
vec[0]= jitlamp[0];
vec[1]= jitlamp[1];
vec[2]= 0.0f;
- Mat3MulVecfl(lar->mat, vec);
+ mul_m3_v3(lar->mat, vec);
/* set start and vec */
isec->vec[0] = vec[0]+lampco[0]-isec->start[0];
@@ -2537,7 +2537,7 @@ static void ray_translucent(ShadeInput *shi, LampRen *lar, float *distfac, float
co[1]= isec.start[1]+isec.labda*(isec.vec[1]);
co[2]= isec.start[2]+isec.labda*(isec.vec[2]);
- *distfac= VecLength(isec.vec);
+ *distfac= len_v3(isec.vec);
}
else
*distfac= 0.0f;
diff --git a/source/blender/render/intern/source/rendercore.c b/source/blender/render/intern/source/rendercore.c
index 6c18592b8d2..cae6c640f8b 100644
--- a/source/blender/render/intern/source/rendercore.c
+++ b/source/blender/render/intern/source/rendercore.c
@@ -36,7 +36,7 @@
/* External modules: */
#include "MEM_guardedalloc.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BLI_jitter.h"
#include "BLI_rand.h"
@@ -1498,13 +1498,13 @@ static void shade_sample_sss(ShadeSample *ssamp, Material *mat, ObjectInstanceRe
VECCOPY(nor, shi->facenor);
calc_view_vector(shi->facenor, sx, sy);
- Normalize(shi->facenor);
+ normalize_v3(shi->facenor);
shade_input_set_viewco(shi, x, y, sx, sy, z);
- orthoarea= VecLength(shi->dxco)*VecLength(shi->dyco);
+ orthoarea= len_v3(shi->dxco)*len_v3(shi->dyco);
VECCOPY(shi->facenor, nor);
shade_input_set_viewco(shi, x, y, sx, sy, z);
- *area= VecLength(shi->dxco)*VecLength(shi->dyco);
+ *area= len_v3(shi->dxco)*len_v3(shi->dyco);
*area= MIN2(*area, 2.0f*orthoarea);
shade_input_set_uv(shi);
@@ -1516,8 +1516,8 @@ static void shade_sample_sss(ShadeSample *ssamp, Material *mat, ObjectInstanceRe
/* not a pretty solution, but fixes common cases */
if(shi->obr->ob && shi->obr->ob->transflag & OB_NEG_SCALE) {
- VecNegf(shi->vn);
- VecNegf(shi->vno);
+ negate_v3(shi->vn);
+ negate_v3(shi->vno);
}
/* if nodetree, use the material that we are currently preprocessing
@@ -2148,24 +2148,24 @@ static void bake_shade(void *handle, Object *ob, ShadeInput *shi, int quad, int
/* bitangent */
if(tvn && ttang) {
VECCOPY(mat[0], ttang);
- Crossf(mat[1], tvn, ttang);
+ cross_v3_v3v3(mat[1], tvn, ttang);
VECCOPY(mat[2], tvn);
}
else {
VECCOPY(mat[0], shi->nmaptang);
- Crossf(mat[1], shi->vn, shi->nmaptang);
+ cross_v3_v3v3(mat[1], shi->vn, shi->nmaptang);
VECCOPY(mat[2], shi->vn);
}
- Mat3Inv(imat, mat);
- Mat3MulVecfl(imat, nor);
+ invert_m3_m3(imat, mat);
+ mul_m3_v3(imat, nor);
}
else if(R.r.bake_normal_space == R_BAKE_SPACE_OBJECT)
- Mat4Mul3Vecfl(ob->imat, nor); /* ob->imat includes viewinv! */
+ mul_mat3_m4_v3(ob->imat, nor); /* ob->imat includes viewinv! */
else if(R.r.bake_normal_space == R_BAKE_SPACE_WORLD)
- Mat4Mul3Vecfl(R.viewinv, nor);
+ mul_mat3_m4_v3(R.viewinv, nor);
- Normalize(nor); /* in case object has scaling */
+ normalize_v3(nor); /* in case object has scaling */
shr.combined[0]= nor[0]/2.0f + 0.5f;
shr.combined[1]= 0.5f - nor[1]/2.0f;
@@ -2278,7 +2278,7 @@ static int bake_intersect_tree(RayObject* raytree, Isect* isect, float *start, f
hitco[1] = isect->start[1] + isect->labda*isect->vec[1];
hitco[2] = isect->start[2] + isect->labda*isect->vec[2];
- *dist= VecLenf(start, hitco);
+ *dist= len_v3v3(start, hitco);
}
return hit;
@@ -2330,8 +2330,8 @@ static void bake_set_vlr_dxyco(BakeShade *bs, float *uv1, float *uv2, float *uv3
}
if(bs->obi->flag & R_TRANSFORMED) {
- Mat3MulVecfl(bs->obi->nmat, bs->dxco);
- Mat3MulVecfl(bs->obi->nmat, bs->dyco);
+ mul_m3_v3(bs->obi->nmat, bs->dxco);
+ mul_m3_v3(bs->obi->nmat, bs->dyco);
}
}
@@ -2370,7 +2370,7 @@ static void do_bake_shade(void *handle, int x, int y, float u, float v)
shi->co[2]= l*v3[2]+u*v1[2]+v*v2[2];
if(obi->flag & R_TRANSFORMED)
- Mat4MulVecfl(obi->mat, shi->co);
+ mul_m4_v3(obi->mat, shi->co);
VECCOPY(shi->dxco, bs->dxco);
VECCOPY(shi->dyco, bs->dyco);
@@ -2406,7 +2406,7 @@ static void do_bake_shade(void *handle, int x, int y, float u, float v)
isec.userdata= bs;
if(bake_intersect_tree(R.raytree, &isec, shi->co, shi->vn, sign, co, &dist)) {
- if(!hit || VecLenf(shi->co, co) < VecLenf(shi->co, minco)) {
+ if(!hit || len_v3v3(shi->co, co) < len_v3v3(shi->co, minco)) {
minisec= isec;
mindist= dist;
VECCOPY(minco, co);
diff --git a/source/blender/render/intern/source/renderdatabase.c b/source/blender/render/intern/source/renderdatabase.c
index 54863ef3295..75e58648cd5 100644
--- a/source/blender/render/intern/source/renderdatabase.c
+++ b/source/blender/render/intern/source/renderdatabase.c
@@ -60,7 +60,7 @@
#include "MEM_guardedalloc.h"
#include "BKE_utildefines.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BLI_ghash.h"
#include "BLI_memarena.h"
@@ -448,8 +448,8 @@ int RE_vlakren_get_normal(Render *re, ObjectInstanceRen *obi, VlakRen *vlr, floa
if(obi->flag & R_TRANSFORMED) {
VECCOPY(nor, vlr->n);
- Mat3MulVecfl(nmat, nor);
- Normalize(nor);
+ mul_m3_v3(nmat, nor);
+ normalize_v3(nor);
}
else
VECCOPY(nor, vlr->n);
@@ -462,7 +462,7 @@ int RE_vlakren_get_normal(Render *re, ObjectInstanceRen *obi, VlakRen *vlr, floa
else {
VECCOPY(v1, vlr->v1->co);
if(obi->flag & R_TRANSFORMED)
- Mat4MulVecfl(obi->mat, v1);
+ mul_m4_v3(obi->mat, v1);
if(INPR(v1, nor) < 0.0f) {
flipped= 1;
}
@@ -995,12 +995,12 @@ HaloRen *RE_inithalo(Render *re, ObjectRen *obr, Material *ma, float *vec, f
har->sin= sin(zn);
har->cos= cos(zn);
- zn= VecLenf(vec1, vec);
+ zn= len_v3v3(vec1, vec);
har->hasize= vectsize*zn + (1.0-vectsize)*hasize;
- VecSubf(har->no, vec, vec1);
- Normalize(har->no);
+ sub_v3_v3v3(har->no, vec, vec1);
+ normalize_v3(har->no);
}
if(ma->mode & MA_HALO_XALPHA) har->type |= HA_XALPHA;
@@ -1035,7 +1035,7 @@ HaloRen *RE_inithalo(Render *re, ObjectRen *obr, Material *ma, float *vec, f
/* texvec[0]+= imatbase->ivec[0]; */
/* texvec[1]+= imatbase->ivec[1]; */
/* texvec[2]+= imatbase->ivec[2]; */
- /* Mat3MulVecfl(imatbase->imat, texvec); */
+ /* mul_m3_v3(imatbase->imat, texvec); */
}
else {
if(orco) {
@@ -1108,12 +1108,12 @@ HaloRen *RE_inithalo_particle(Render *re, ObjectRen *obr, DerivedMesh *dm, Mater
har->sin= sin(zn);
har->cos= cos(zn);
- zn= VecLenf(vec1, vec)*0.5;
+ zn= len_v3v3(vec1, vec)*0.5;
har->hasize= vectsize*zn + (1.0-vectsize)*hasize;
- VecSubf(har->no, vec, vec1);
- Normalize(har->no);
+ sub_v3_v3v3(har->no, vec, vec1);
+ normalize_v3(har->no);
}
if(ma->mode & MA_HALO_XALPHA) har->type |= HA_XALPHA;
@@ -1149,13 +1149,13 @@ HaloRen *RE_inithalo_particle(Render *re, ObjectRen *obr, DerivedMesh *dm, Mater
if(mtex->object){
float imat[4][4];
/* imat should really be cached somewhere before this */
- Mat4Invert(imat,mtex->object->obmat);
- Mat4MulVecfl(imat,texvec);
+ invert_m4_m4(imat,mtex->object->obmat);
+ mul_m4_v3(imat,texvec);
}
/* texvec[0]+= imatbase->ivec[0]; */
/* texvec[1]+= imatbase->ivec[1]; */
/* texvec[2]+= imatbase->ivec[2]; */
- /* Mat3MulVecfl(imatbase->imat, texvec); */
+ /* mul_m3_v3(imatbase->imat, texvec); */
}
else if(mtex->texco & TEXCO_GLOB){
VECCOPY(texvec,vec);
@@ -1349,10 +1349,10 @@ ObjectInstanceRen *RE_addRenderInstance(Render *re, ObjectRen *obr, Object *ob,
obi->lay= lay;
if(mat) {
- Mat4CpyMat4(obi->mat, mat);
- Mat3CpyMat4(mat3, mat);
- Mat3Inv(obi->nmat, mat3);
- Mat3Transp(obi->nmat);
+ copy_m4_m4(obi->mat, mat);
+ copy_m3_m4(mat3, mat);
+ invert_m3_m3(obi->nmat, mat3);
+ transpose_m3(obi->nmat);
obi->flag |= R_DUPLI_TRANSFORMED;
}
@@ -1395,14 +1395,14 @@ int clip_render_object(float boundbox[][3], float *bounds, float winmat[][4])
float mat[4][4], vec[4];
int a, fl, flag= -1;
- Mat4CpyMat4(mat, winmat);
+ copy_m4_m4(mat, winmat);
for(a=0; a<8; a++) {
vec[0]= (a & 1)? boundbox[0][0]: boundbox[1][0];
vec[1]= (a & 2)? boundbox[0][1]: boundbox[1][1];
vec[2]= (a & 4)? boundbox[0][2]: boundbox[1][2];
vec[3]= 1.0;
- Mat4MulVec4fl(mat, vec);
+ mul_m4_v4(mat, vec);
fl= 0;
if(bounds) {
diff --git a/source/blender/render/intern/source/shadbuf.c b/source/blender/render/intern/source/shadbuf.c
index 50e0321a6eb..f8428680135 100644
--- a/source/blender/render/intern/source/shadbuf.c
+++ b/source/blender/render/intern/source/shadbuf.c
@@ -37,7 +37,7 @@
#include "BKE_scene.h"
#include "BKE_utildefines.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BLI_jitter.h"
#include "BLI_memarena.h"
@@ -613,7 +613,7 @@ static void shadowbuf_autoclip(Render *re, LampRen *lar)
char *clipflag;
minz= 1.0e30f; maxz= -1.0e30f;
- Mat4CpyMat4(viewmat, lar->shb->viewmat);
+ copy_m4_m4(viewmat, lar->shb->viewmat);
if(lar->mode & (LA_LAYER|LA_LAYER_SHADOW)) lay= lar->lay;
@@ -628,9 +628,9 @@ static void shadowbuf_autoclip(Render *re, LampRen *lar)
obr= obi->obr;
if(obi->flag & R_TRANSFORMED)
- Mat4MulMat4(obviewmat, obi->mat, viewmat);
+ mul_m4_m4m4(obviewmat, obi->mat, viewmat);
else
- Mat4CpyMat4(obviewmat, viewmat);
+ copy_m4_m4(obviewmat, viewmat);
memset(clipflag, 0, sizeof(char)*obr->totvert);
@@ -661,7 +661,7 @@ static void shadowbuf_autoclip(Render *re, LampRen *lar)
if(clipflag[a]) {
VECCOPY(vec, ver->co);
- Mat4MulVecfl(obviewmat, vec);
+ mul_m4_v3(obviewmat, vec);
/* Z on visible side of lamp space */
if(vec[2] < 0.0f) {
float inpr, z= -vec[2];
@@ -669,7 +669,7 @@ static void shadowbuf_autoclip(Render *re, LampRen *lar)
/* since vec is rotated in lampspace, this is how to get the cosine of angle */
/* precision is set 20% larger */
vec[2]*= 1.2f;
- Normalize(vec);
+ normalize_v3(vec);
inpr= - vec[2];
if(inpr>=lar->spotsi) {
@@ -764,8 +764,8 @@ void makeshadowbuf(Render *re, LampRen *lar)
shb->pixsize= (shb->d)/temp;
wsize= shb->pixsize*(shb->size/2.0);
- i_window(-wsize, wsize, -wsize, wsize, shb->d, shb->clipend, shb->winmat);
- Mat4MulMat4(shb->persmat, shb->viewmat, shb->winmat);
+ perspective_m4( shb->winmat,-wsize, wsize, -wsize, wsize, shb->d, shb->clipend);
+ mul_m4_m4m4(shb->persmat, shb->viewmat, shb->winmat);
if(ELEM3(lar->buftype, LA_SHADBUF_REGULAR, LA_SHADBUF_HALFWAY, LA_SHADBUF_DEEP)) {
shb->totbuf= lar->buffers;
@@ -1107,7 +1107,7 @@ float testshadowbuf(Render *re, ShadBuf *shb, float *rco, float *dxco, float *dy
VECCOPY(co, rco);
co[3]= 1.0f;
- Mat4MulVec4fl(shb->persmat, co); /* rational hom co */
+ mul_m4_v4(shb->persmat, co); /* rational hom co */
xs1= siz*(1.0f+co[0]/co[3]);
ys1= siz*(1.0f+co[1]/co[3]);
@@ -1148,7 +1148,7 @@ float testshadowbuf(Render *re, ShadBuf *shb, float *rco, float *dxco, float *dy
co[1]= rco[1]+dxco[1];
co[2]= rco[2]+dxco[2];
co[3]= 1.0;
- Mat4MulVec4fl(shb->persmat,co); /* rational hom co */
+ mul_m4_v4(shb->persmat,co); /* rational hom co */
dx[0]= xs1- siz*(1.0+co[0]/co[3]);
dx[1]= ys1- siz*(1.0+co[1]/co[3]);
@@ -1156,7 +1156,7 @@ float testshadowbuf(Render *re, ShadBuf *shb, float *rco, float *dxco, float *dy
co[1]= rco[1]+dyco[1];
co[2]= rco[2]+dyco[2];
co[3]= 1.0;
- Mat4MulVec4fl(shb->persmat,co); /* rational hom co */
+ mul_m4_v4(shb->persmat,co); /* rational hom co */
dy[0]= xs1- siz*(1.0+co[0]/co[3]);
dy[1]= ys1- siz*(1.0+co[1]/co[3]);
@@ -1292,7 +1292,7 @@ float shadow_halo(LampRen *lar, float *p1, float *p2)
co[1]= p1[1];
co[2]= p1[2]/lar->sh_zfac;
co[3]= 1.0;
- Mat4MulVec4fl(shb->winmat, co); /* rational hom co */
+ mul_m4_v4(shb->winmat, co); /* rational hom co */
xf1= siz*(1.0+co[0]/co[3]);
yf1= siz*(1.0+co[1]/co[3]);
zf1= (co[2]/co[3]);
@@ -1302,7 +1302,7 @@ float shadow_halo(LampRen *lar, float *p1, float *p2)
co[1]= p2[1];
co[2]= p2[2]/lar->sh_zfac;
co[3]= 1.0;
- Mat4MulVec4fl(shb->winmat, co); /* rational hom co */
+ mul_m4_v4(shb->winmat, co); /* rational hom co */
xf2= siz*(1.0+co[0]/co[3]);
yf2= siz*(1.0+co[1]/co[3]);
zf2= (co[2]/co[3]);
@@ -1635,9 +1635,9 @@ static void bspface_init_strand(BSPFace *face)
face->radline= 0.5f*VecLen2f(face->v1, face->v2);
- VecMidf(face->vec1, face->v1, face->v2);
+ mid_v3_v3v3(face->vec1, face->v1, face->v2);
if(face->v4)
- VecMidf(face->vec2, face->v3, face->v4);
+ mid_v3_v3v3(face->vec2, face->v3, face->v4);
else
VECCOPY(face->vec2, face->v3);
@@ -1659,7 +1659,7 @@ static int point_behind_strand(float *p, BSPFace *face)
/* v1 - v2 is radius, v1 - v3 length */
float dist, rc[2], pt[2];
- /* using code from PdistVL2Dfl(), distance vec to line-piece */
+ /* using code from dist_to_line_segment_v2(), distance vec to line-piece */
if(face->len==0.0f) {
rc[0]= p[0]-face->vec1[0];
@@ -1977,9 +1977,9 @@ static void isb_bsp_fillfaces(Render *re, LampRen *lar, ISBBranch *root)
obr= obi->obr;
if(obi->flag & R_TRANSFORMED)
- Mat4MulMat4(winmat, obi->mat, shb->persmat);
+ mul_m4_m4m4(winmat, obi->mat, shb->persmat);
else
- Mat4CpyMat4(winmat, shb->persmat);
+ copy_m4_m4(winmat, shb->persmat);
for(a=0; a<obr->totvlak; a++) {
@@ -2055,7 +2055,7 @@ static int viewpixel_to_lampbuf(ShadBuf *shb, ObjectInstanceRen *obi, VlakRen *v
RE_vlakren_get_normal(&R, obi, vlr, nor);
VECCOPY(v1, vlr->v1->co);
if(obi->flag & R_TRANSFORMED)
- Mat4MulVecfl(obi->mat, v1);
+ mul_m4_v3(obi->mat, v1);
/* from shadepixel() */
dface= v1[0]*nor[0] + v1[1]*nor[1] + v1[2]*nor[2];
@@ -2093,7 +2093,7 @@ static int viewpixel_to_lampbuf(ShadBuf *shb, ObjectInstanceRen *obi, VlakRen *v
}
/* move 3d vector to lampbuf */
- Mat4MulVec4fl(shb->persmat, hoco); /* rational hom co */
+ mul_m4_v4(shb->persmat, hoco); /* rational hom co */
/* clip We can test for -1.0/1.0 because of the properties of the
* coordinate transformations. */
diff --git a/source/blender/render/intern/source/shadeinput.c b/source/blender/render/intern/source/shadeinput.c
index 79ee6c89460..396c713cfb7 100644
--- a/source/blender/render/intern/source/shadeinput.c
+++ b/source/blender/render/intern/source/shadeinput.c
@@ -30,7 +30,7 @@
#include <string.h>
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "DNA_curve_types.h"
@@ -212,7 +212,7 @@ void shade_input_do_shade(ShadeInput *shi, ShadeResult *shr)
if(R.r.mode & R_ORTHO)
shr->mist= mistfactor(-shi->co[2], shi->co);
else
- shr->mist= mistfactor(VecLength(shi->co), shi->co);
+ shr->mist= mistfactor(len_v3(shi->co), shi->co);
}
else shr->mist= 0.0f;
@@ -227,7 +227,7 @@ void shade_input_do_shade(ShadeInput *shi, ShadeResult *shr)
shr->combined[3]= fac;
if (shi->mat->material_type!= MA_TYPE_VOLUME)
- VecMulf(shr->combined, fac);
+ mul_v3_fl(shr->combined, fac);
}
else
shr->combined[3]= 1.0f;
@@ -314,9 +314,9 @@ void shade_input_set_triangle_i(ShadeInput *shi, ObjectInstanceRen *obi, VlakRen
VECCOPY(shi->n3, shi->v3->n);
if(obi->flag & R_TRANSFORMED) {
- Mat3MulVecfl(obi->nmat, shi->n1);
- Mat3MulVecfl(obi->nmat, shi->n2);
- Mat3MulVecfl(obi->nmat, shi->n3);
+ mul_m3_v3(obi->nmat, shi->n1);
+ mul_m3_v3(obi->nmat, shi->n2);
+ mul_m3_v3(obi->nmat, shi->n3);
}
if(!(vlr->flag & (R_NOPUNOFLIP|R_TANGENT))) {
@@ -384,7 +384,7 @@ void shade_input_set_strand(ShadeInput *shi, StrandRen *strand, StrandPoint *spo
/* shade_input_set_viewco equivalent */
VECCOPY(shi->co, spoint->co);
VECCOPY(shi->view, shi->co);
- Normalize(shi->view);
+ normalize_v3(shi->view);
shi->xs= (int)spoint->x;
shi->ys= (int)spoint->y;
@@ -407,12 +407,12 @@ void shade_input_set_strand(ShadeInput *shi, StrandRen *strand, StrandPoint *spo
else {
float cross[3];
- Crossf(cross, spoint->co, spoint->tan);
- Crossf(shi->vn, cross, spoint->tan);
- Normalize(shi->vn);
+ cross_v3_v3v3(cross, spoint->co, spoint->tan);
+ cross_v3_v3v3(shi->vn, cross, spoint->tan);
+ normalize_v3(shi->vn);
if(INPR(shi->vn, shi->view) < 0.0f)
- VecNegf(shi->vn);
+ negate_v3(shi->vn);
}
VECCOPY(shi->vno, shi->vn);
@@ -450,8 +450,8 @@ void shade_input_set_strand_texco(ShadeInput *shi, StrandRen *strand, StrandVert
if(shi->mat->strand_surfnor > 0.0f) {
shi->surfdist= 0.0f;
for(sv=strand->vert; sv!=svert; sv++)
- shi->surfdist+=VecLenf(sv->co, (sv+1)->co);
- shi->surfdist += spoint->t*VecLenf(sv->co, (sv+1)->co);
+ shi->surfdist+=len_v3v3(sv->co, (sv+1)->co);
+ shi->surfdist += spoint->t*len_v3v3(sv->co, (sv+1)->co);
}
}
@@ -474,13 +474,13 @@ void shade_input_set_strand_texco(ShadeInput *shi, StrandRen *strand, StrandVert
if(texco & TEXCO_GLOB) {
VECCOPY(shi->gl, shi->co);
- Mat4MulVecfl(R.viewinv, shi->gl);
+ mul_m4_v3(R.viewinv, shi->gl);
if(shi->osatex) {
VECCOPY(shi->dxgl, shi->dxco);
- Mat3MulVecfl(R.imat, shi->dxco);
+ mul_m3_v3(R.imat, shi->dxco);
VECCOPY(shi->dygl, shi->dyco);
- Mat3MulVecfl(R.imat, shi->dyco);
+ mul_m3_v3(R.imat, shi->dyco);
}
}
@@ -652,7 +652,7 @@ void shade_input_calc_viewco(ShadeInput *shi, float x, float y, float z, float *
VECCOPY(v1, shi->v1->co);
if(shi->obi->flag & R_TRANSFORMED)
- Mat4MulVecfl(shi->obi->mat, v1);
+ mul_m4_v3(shi->obi->mat, v1);
dface= v1[0]*shi->facenor[0]+v1[1]*shi->facenor[1]+v1[2]*shi->facenor[2];
@@ -731,7 +731,7 @@ void shade_input_calc_viewco(ShadeInput *shi, float x, float y, float z, float *
shi->camera_co[0] = shi->camera_co[1] = shi->camera_co[2] = 0.0f;
/* cannot normalize earlier, code above needs it at viewplane level */
- Normalize(view);
+ normalize_v3(view);
}
/* from scanline pixel coordinates to 3d coordinates, requires set_triangle */
@@ -773,17 +773,17 @@ void shade_input_set_uv(ShadeInput *shi)
VECCOPY(v3, shi->v3->co);
if(shi->obi->flag & R_TRANSFORMED) {
- Mat4MulVecfl(shi->obi->mat, v1);
- Mat4MulVecfl(shi->obi->mat, v2);
- Mat4MulVecfl(shi->obi->mat, v3);
+ mul_m4_v3(shi->obi->mat, v1);
+ mul_m4_v3(shi->obi->mat, v2);
+ mul_m4_v3(shi->obi->mat, v3);
}
/* exception case for wire render of edge */
if(vlr->v2==vlr->v3) {
float lend, lenc;
- lend= VecLenf(v2, v1);
- lenc= VecLenf(shi->co, v1);
+ lend= len_v3v3(v2, v1);
+ lenc= len_v3v3(shi->co, v1);
if(lend==0.0f) {
shi->u=shi->v= 0.0f;
@@ -851,7 +851,7 @@ void shade_input_set_normals(ShadeInput *shi)
shi->vn[1]= l*n3[1]-u*n1[1]-v*n2[1];
shi->vn[2]= l*n3[2]-u*n1[2]-v*n2[2];
- Normalize(shi->vn);
+ normalize_v3(shi->vn);
}
else
VECCOPY(shi->vn, shi->facenor);
@@ -939,9 +939,9 @@ void shade_input_set_shade_texco(ShadeInput *shi)
shi->tang[2]= (tl*s3[2] - tu*s1[2] - tv*s2[2]);
if(obi->flag & R_TRANSFORMED)
- Mat3MulVecfl(obi->nmat, shi->tang);
+ mul_m3_v3(obi->nmat, shi->tang);
- Normalize(shi->tang);
+ normalize_v3(shi->tang);
VECCOPY(shi->nmaptang, shi->tang);
}
}
@@ -963,9 +963,9 @@ void shade_input_set_shade_texco(ShadeInput *shi)
shi->nmaptang[2]= (tl*s3[2] - tu*s1[2] - tv*s2[2]);
if(obi->flag & R_TRANSFORMED)
- Mat3MulVecfl(obi->nmat, shi->nmaptang);
+ mul_m3_v3(obi->nmat, shi->nmaptang);
- Normalize(shi->nmaptang);
+ normalize_v3(shi->nmaptang);
}
}
}
@@ -976,7 +976,7 @@ void shade_input_set_shade_texco(ShadeInput *shi)
if(surfnor) {
VECCOPY(shi->surfnor, surfnor)
if(obi->flag & R_TRANSFORMED)
- Mat3MulVecfl(obi->nmat, shi->surfnor);
+ mul_m3_v3(obi->nmat, shi->surfnor);
}
else
VECCOPY(shi->surfnor, shi->vn)
@@ -1037,15 +1037,15 @@ void shade_input_set_shade_texco(ShadeInput *shi)
if(texco & TEXCO_GLOB) {
VECCOPY(shi->gl, shi->co);
- Mat4MulVecfl(R.viewinv, shi->gl);
+ mul_m4_v3(R.viewinv, shi->gl);
if(shi->osatex) {
VECCOPY(shi->dxgl, shi->dxco);
// TXF: bug was here, but probably should be in convertblender.c, R.imat only valid if there is a world
- //Mat3MulVecfl(R.imat, shi->dxco);
- Mat4Mul3Vecfl(R.viewinv, shi->dxco);
+ //mul_m3_v3(R.imat, shi->dxco);
+ mul_mat3_m4_v3(R.viewinv, shi->dxco);
VECCOPY(shi->dygl, shi->dyco);
- //Mat3MulVecfl(R.imat, shi->dyco);
- Mat4Mul3Vecfl(R.viewinv, shi->dyco);
+ //mul_m3_v3(R.imat, shi->dyco);
+ mul_mat3_m4_v3(R.viewinv, shi->dyco);
}
}
@@ -1242,9 +1242,9 @@ void shade_input_set_shade_texco(ShadeInput *shi)
zbuf_make_winmat(&R, winmat);
if(shi->obi->flag & R_TRANSFORMED)
- Mat4MulMat4(obwinmat, obi->mat, winmat);
+ mul_m4_m4m4(obwinmat, obi->mat, winmat);
else
- Mat4CpyMat4(obwinmat, winmat);
+ copy_m4_m4(obwinmat, winmat);
zbuf_render_project(obwinmat, v1->co, ho1);
zbuf_render_project(obwinmat, v2->co, ho2);
diff --git a/source/blender/render/intern/source/shadeoutput.c b/source/blender/render/intern/source/shadeoutput.c
index aa0bbd575a7..f167122f497 100644
--- a/source/blender/render/intern/source/shadeoutput.c
+++ b/source/blender/render/intern/source/shadeoutput.c
@@ -31,7 +31,7 @@
#include <string.h>
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BKE_colortools.h"
#include "BKE_material.h"
@@ -168,7 +168,7 @@ static void spothalo(struct LampRen *lar, ShadeInput *shi, float *intens)
p1[0]= shi->co[0]-lar->co[0];
p1[1]= shi->co[1]-lar->co[1];
p1[2]= -lar->co[2];
- Mat3MulVecfl(lar->imat, p1);
+ mul_m3_v3(lar->imat, p1);
VECCOPY(npos, p1); // npos is double!
/* pre-scale */
@@ -180,7 +180,7 @@ static void spothalo(struct LampRen *lar, ShadeInput *shi, float *intens)
/* rotate view */
VECCOPY(nray, shi->view);
- Mat3MulVecd(lar->imat, nray);
+ mul_m3_v3_double(lar->imat, nray);
if(R.wrld.mode & WO_MIST) {
/* patchy... */
@@ -311,7 +311,7 @@ static void spothalo(struct LampRen *lar, ShadeInput *shi, float *intens)
a= sqrt(p1[0]*p1[0]+p1[1]*p1[1]+p1[2]*p1[2]);
b= sqrt(p2[0]*p2[0]+p2[1]*p2[1]+p2[2]*p2[2]);
- c= VecLenf(p1, p2);
+ c= len_v3v3(p1, p2);
a/= ladist;
a= sqrt(a);
@@ -489,7 +489,7 @@ static float area_lamp_energy_multisample(LampRen *lar, float *co, float *vn)
vec[0]= jitlamp[0];
vec[1]= jitlamp[1];
vec[2]= 0.0f;
- Mat3MulVecfl(lar->mat, vec);
+ mul_m3_v3(lar->mat, vec);
VECADD(area[0], lar->area[0], vec);
VECADD(area[1], lar->area[1], vec);
@@ -553,7 +553,7 @@ static float Phong_Spec( float *n, float *l, float *v, int hard, int tangent )
h[0] = l[0] + v[0];
h[1] = l[1] + v[1];
h[2] = l[2] + v[2];
- Normalize(h);
+ normalize_v3(h);
rslt = h[0]*n[0] + h[1]*n[1] + h[2]*n[2];
if(tangent) rslt= sasqrt(1.0f - rslt*rslt);
@@ -573,7 +573,7 @@ static float CookTorr_Spec(float *n, float *l, float *v, int hard, int tangent)
h[0]= v[0]+l[0];
h[1]= v[1]+l[1];
h[2]= v[2]+l[2];
- Normalize(h);
+ normalize_v3(h);
nh= n[0]*h[0]+n[1]*h[1]+n[2]*h[2];
if(tangent) nh= sasqrt(1.0f - nh*nh);
@@ -606,7 +606,7 @@ static float Blinn_Spec(float *n, float *l, float *v, float refrac, float spec_p
h[0]= v[0]+l[0];
h[1]= v[1]+l[1];
h[2]= v[2]+l[2];
- Normalize(h);
+ normalize_v3(h);
nh= n[0]*h[0]+n[1]*h[1]+n[2]*h[2]; /* Dot product between surface normal and half-way vector */
if(tangent) nh= sasqrt(1.0f - nh*nh);
@@ -653,7 +653,7 @@ static float Toon_Spec( float *n, float *l, float *v, float size, float smooth,
h[0] = l[0] + v[0];
h[1] = l[1] + v[1];
h[2] = l[2] + v[2];
- Normalize(h);
+ normalize_v3(h);
rslt = h[0]*n[0] + h[1]*n[1] + h[2]*n[2];
if(tangent) rslt = sasqrt(1.0f - rslt*rslt);
@@ -677,7 +677,7 @@ static float WardIso_Spec( float *n, float *l, float *v, float rms, int tangent)
h[0] = l[0] + v[0];
h[1] = l[1] + v[1];
h[2] = l[2] + v[2];
- Normalize(h);
+ normalize_v3(h);
nh = n[0]*h[0]+n[1]*h[1]+n[2]*h[2]; /* Dot product between surface normal and half-way vector */
if(tangent) nh = sasqrt(1.0f - nh*nh);
@@ -728,7 +728,7 @@ static float OrenNayar_Diff(float nl, float *n, float *l, float *v, float rough
h[0]= v[0]+l[0];
h[1]= v[1]+l[1];
h[2]= v[2]+l[2];
- Normalize(h);
+ normalize_v3(h);
nh= n[0]*h[0]+n[1]*h[1]+n[2]*h[2]; /* Dot product between surface normal and half-way vector */
if(nh<0.0f) nh = 0.0f;
@@ -749,12 +749,12 @@ static float OrenNayar_Diff(float nl, float *n, float *l, float *v, float rough
Lit_B[0] = l[0] - (realnl * n[0]);
Lit_B[1] = l[1] - (realnl * n[1]);
Lit_B[2] = l[2] - (realnl * n[2]);
- Normalize( Lit_B );
+ normalize_v3( Lit_B );
View_B[0] = v[0] - (nv * n[0]);
View_B[1] = v[1] - (nv * n[1]);
View_B[2] = v[2] - (nv * n[2]);
- Normalize( View_B );
+ normalize_v3( View_B );
t = Lit_B[0]*View_B[0] + Lit_B[1]*View_B[1] + Lit_B[2]*View_B[2];
if( t < 0 ) t = 0;
@@ -1143,7 +1143,7 @@ float lamp_get_visibility(LampRen *lar, float *co, float *lv, float *dist)
/* rotate view to lampspace */
VECCOPY(lvrot, lv);
- Mat3MulVecfl(lar->imat, lvrot);
+ mul_m3_v3(lar->imat, lvrot);
x= MAX2(fabs(lvrot[0]/lvrot[2]) , fabs(lvrot[1]/lvrot[2]));
/* 1.0f/(sqrt(1+x*x)) is equivalent to cos(atan(x)) */
@@ -1235,27 +1235,27 @@ static void shade_one_light(LampRen *lar, ShadeInput *shi, ShadeResult *shr, int
float cross[3], nstrand[3], blend;
if(ma->mode & MA_STR_SURFDIFF) {
- Crossf(cross, shi->surfnor, vn);
- Crossf(nstrand, vn, cross);
+ cross_v3_v3v3(cross, shi->surfnor, vn);
+ cross_v3_v3v3(nstrand, vn, cross);
blend= INPR(nstrand, shi->surfnor);
blend= 1.0f - blend;
CLAMP(blend, 0.0f, 1.0f);
- VecLerpf(vnor, nstrand, shi->surfnor, blend);
- Normalize(vnor);
+ interp_v3_v3v3(vnor, nstrand, shi->surfnor, blend);
+ normalize_v3(vnor);
}
else {
- Crossf(cross, lv, vn);
- Crossf(vnor, cross, vn);
- Normalize(vnor);
+ cross_v3_v3v3(cross, lv, vn);
+ cross_v3_v3v3(vnor, cross, vn);
+ normalize_v3(vnor);
}
if(ma->strand_surfnor > 0.0f) {
if(ma->strand_surfnor > shi->surfdist) {
blend= (ma->strand_surfnor - shi->surfdist)/ma->strand_surfnor;
- VecLerpf(vnor, vnor, shi->surfnor, blend);
- Normalize(vnor);
+ interp_v3_v3v3(vnor, vnor, shi->surfnor, blend);
+ normalize_v3(vnor);
}
}
@@ -1264,9 +1264,9 @@ static void shade_one_light(LampRen *lar, ShadeInput *shi, ShadeResult *shr, int
}
else if (ma->mode & MA_TANGENT_V) {
float cross[3];
- Crossf(cross, lv, shi->tang);
- Crossf(vnor, cross, shi->tang);
- Normalize(vnor);
+ cross_v3_v3v3(cross, lv, shi->tang);
+ cross_v3_v3v3(vnor, cross, shi->tang);
+ normalize_v3(vnor);
vnor[0]= -vnor[0];vnor[1]= -vnor[1];vnor[2]= -vnor[2];
vn= vnor;
}
@@ -1404,7 +1404,7 @@ static void shade_one_light(LampRen *lar, ShadeInput *shi, ShadeResult *shr, int
lv[1]+= view[1];
lv[2]+= view[2];
- Normalize(lv);
+ normalize_v3(lv);
t= vn[0]*lv[0]+vn[1]*lv[1]+vn[2]*lv[2];
@@ -1662,15 +1662,15 @@ void shade_lamp_loop(ShadeInput *shi, ShadeResult *shr)
if(texfac==0.0f) {
VECCOPY(col, shr->col);
- VecMulf(col, invalpha);
+ mul_v3_fl(col, invalpha);
}
else if(texfac==1.0f) {
col[0]= col[1]= col[2]= 1.0f;
- VecMulf(col, invalpha);
+ mul_v3_fl(col, invalpha);
}
else {
VECCOPY(col, shr->col);
- VecMulf(col, invalpha);
+ mul_v3_fl(col, invalpha);
col[0]= pow(col[0], 1.0f-texfac);
col[1]= pow(col[1], 1.0f-texfac);
col[2]= pow(col[2], 1.0f-texfac);
diff --git a/source/blender/render/intern/source/sss.c b/source/blender/render/intern/source/sss.c
index a416c2d2764..25cfc0f1253 100644
--- a/source/blender/render/intern/source/sss.c
+++ b/source/blender/render/intern/source/sss.c
@@ -47,7 +47,7 @@
/* external modules: */
#include "MEM_guardedalloc.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BLI_ghash.h"
#include "BLI_memarena.h"
@@ -443,8 +443,8 @@ static void compute_radiance(ScatterTree *tree, float *co, float *rad)
of the mesh not visible from the camera. this can not only make
it darker, but also lead to ugly color shifts */
- VecMulf(result.rad, tree->ss[0]->frontweight);
- VecMulf(result.backrad, tree->ss[0]->backweight);
+ mul_v3_fl(result.rad, tree->ss[0]->frontweight);
+ mul_v3_fl(result.backrad, tree->ss[0]->backweight);
VECCOPY(rad, result.rad);
VECADD(backrad, result.rad, result.backrad);
@@ -760,7 +760,7 @@ ScatterTree *scatter_tree_new(ScatterSettings *ss[3], float scale, float error,
points[i].area= fabs(area[i])/(tree->scale*tree->scale);
points[i].back= (area[i] < 0.0f);
- VecMulf(points[i].co, 1.0f/tree->scale);
+ mul_v3_fl(points[i].co, 1.0f/tree->scale);
DO_MINMAX(points[i].co, tree->min, tree->max);
refpoints[i]= points + i;
@@ -813,7 +813,7 @@ void scatter_tree_sample(ScatterTree *tree, float *co, float *color)
float sco[3];
VECCOPY(sco, co);
- VecMulf(sco, 1.0f/tree->scale);
+ mul_v3_fl(sco, 1.0f/tree->scale);
compute_radiance(tree, sco, color);
}
diff --git a/source/blender/render/intern/source/strand.c b/source/blender/render/intern/source/strand.c
index 61080c7d807..47a7c052b18 100644
--- a/source/blender/render/intern/source/strand.c
+++ b/source/blender/render/intern/source/strand.c
@@ -37,7 +37,7 @@
#include "DNA_material_types.h"
#include "DNA_meshdata_types.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BLI_ghash.h"
#include "BLI_memarena.h"
@@ -99,10 +99,10 @@ void strand_eval_point(StrandSegment *sseg, StrandPoint *spoint)
VECCOPY(p[3], sseg->v[3]->co);
if(sseg->obi->flag & R_TRANSFORMED) {
- Mat4MulVecfl(sseg->obi->mat, p[0]);
- Mat4MulVecfl(sseg->obi->mat, p[1]);
- Mat4MulVecfl(sseg->obi->mat, p[2]);
- Mat4MulVecfl(sseg->obi->mat, p[3]);
+ mul_m4_v3(sseg->obi->mat, p[0]);
+ mul_m4_v3(sseg->obi->mat, p[1]);
+ mul_m4_v3(sseg->obi->mat, p[2]);
+ mul_m4_v3(sseg->obi->mat, p[3]);
}
if(t == 0.0f) {
@@ -135,11 +135,11 @@ void strand_eval_point(StrandSegment *sseg, StrandPoint *spoint)
spoint->dtco[2]= data[0]*p[0][2] + data[1]*p[1][2] + data[2]*p[2][2] + data[3]*p[3][2];
VECCOPY(spoint->tan, spoint->dtco);
- Normalize(spoint->tan);
+ normalize_v3(spoint->tan);
VECCOPY(spoint->nor, spoint->co);
VECMUL(spoint->nor, -1.0f);
- Normalize(spoint->nor);
+ normalize_v3(spoint->nor);
spoint->width= strand_eval_width(ma, spoint->strandco);
@@ -148,7 +148,7 @@ void strand_eval_point(StrandSegment *sseg, StrandPoint *spoint)
spoint->alpha= (simplify)? simplify[1]: 1.0f;
/* outer points */
- Crossf(cross, spoint->co, spoint->tan);
+ cross_v3_v3v3(cross, spoint->co, spoint->tan);
w= spoint->co[2]*strandbuf->winmat[2][3] + strandbuf->winmat[3][3];
dx= strandbuf->winx*cross[0]*strandbuf->winmat[0][0]/w;
@@ -157,7 +157,7 @@ void strand_eval_point(StrandSegment *sseg, StrandPoint *spoint)
if(w > 0.0f) {
if(strandbuf->flag & R_STRAND_B_UNITS) {
- crosslen= VecLength(cross);
+ crosslen= len_v3(cross);
w= 2.0f*crosslen*strandbuf->minwidth/w;
if(spoint->width < w) {
@@ -169,14 +169,14 @@ void strand_eval_point(StrandSegment *sseg, StrandPoint *spoint)
/* squared because we only change width, not length */
spoint->width *= simplify[0]*simplify[0];
- VecMulf(cross, spoint->width*0.5f/crosslen);
+ mul_v3_fl(cross, spoint->width*0.5f/crosslen);
}
else
- VecMulf(cross, spoint->width/w);
+ mul_v3_fl(cross, spoint->width/w);
}
- VecSubf(spoint->co1, spoint->co, cross);
- VecAddf(spoint->co2, spoint->co, cross);
+ sub_v3_v3v3(spoint->co1, spoint->co, cross);
+ add_v3_v3v3(spoint->co2, spoint->co, cross);
VECCOPY(spoint->dsco, cross);
}
@@ -220,7 +220,7 @@ void interpolate_shade_result(ShadeResult *shr1, ShadeResult *shr2, float t, Sha
interpolate_vec4(shr1->col, shr2->col, t, negt, shr->col);
if(addpassflag & SCE_PASS_NORMAL) {
interpolate_vec3(shr1->nor, shr2->nor, t, negt, shr->nor);
- Normalize(shr->nor);
+ normalize_v3(shr->nor);
}
if(addpassflag & SCE_PASS_DIFFUSE)
interpolate_vec3(shr1->diff, shr2->diff, t, negt, shr->diff);
@@ -825,9 +825,9 @@ int zbuffer_strands_abuf(Render *re, RenderPart *pa, APixstrand *apixbuf, ListBa
/* compute matrix and try clipping whole object */
if(obi->flag & R_TRANSFORMED)
- Mat4MulMat4(obwinmat, obi->mat, winmat);
+ mul_m4_m4m4(obwinmat, obi->mat, winmat);
else
- Mat4CpyMat4(obwinmat, winmat);
+ copy_m4_m4(obwinmat, winmat);
if(clip_render_object(obi->obr->boundbox, bounds, winmat))
continue;
@@ -903,9 +903,9 @@ int zbuffer_strands_abuf(Render *re, RenderPart *pa, APixstrand *apixbuf, ListBa
obr= obi->obr;
if(obi->flag & R_TRANSFORMED)
- Mat4MulMat4(obwinmat, obi->mat, winmat);
+ mul_m4_m4m4(obwinmat, obi->mat, winmat);
else
- Mat4CpyMat4(obwinmat, winmat);
+ copy_m4_m4(obwinmat, winmat);
sseg.obi= obi;
sseg.strand= RE_findOrAddStrand(obr, sortseg->strand);
@@ -975,7 +975,7 @@ StrandSurface *cache_strand_surface(Render *re, ObjectRen *obr, DerivedMesh *dm,
mvert= dm->getVertArray(dm);
for(a=0; a<mesh->totvert; a++, mvert++) {
VECCOPY(co[a], mvert->co);
- Mat4MulVecfl(mat, co[a]);
+ mul_m4_v3(mat, co[a]);
}
mface= dm->getFaceArray(dm);
diff --git a/source/blender/render/intern/source/sunsky.c b/source/blender/render/intern/source/sunsky.c
index 2b490e71142..54032833196 100644
--- a/source/blender/render/intern/source/sunsky.c
+++ b/source/blender/render/intern/source/sunsky.c
@@ -21,7 +21,7 @@
#include "sunsky.h"
#include "math.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BKE_global.h"
/**
@@ -289,12 +289,12 @@ void GetSkyXYZRadiancef(struct SunSky* sunsky, const float varg[3], float color_
float theta, phi;
float v[3];
- VecCopyf(v, (float*)varg);
- Normalize(v);
+ copy_v3_v3(v, (float*)varg);
+ normalize_v3(v);
if (v[2] < 0.001){
v[2] = 0.001;
- Normalize(v);
+ normalize_v3(v);
}
DirectionToThetaPhi(v, &theta, &phi);
@@ -448,7 +448,7 @@ void AtmospherePixleShader( struct SunSky* sunSky, float view[3], float s, float
sunDirection[1] = sunSky->toSun[1];
sunDirection[2] = sunSky->toSun[2];
- costheta = Inpf(view, sunDirection); // cos(theta)
+ costheta = dot_v3v3(view, sunDirection); // cos(theta)
Phase_1 = 1 + (costheta * costheta); // Phase_1
vec3opf(sunSky->atm_BetaRay, sunSky->atm_BetaRay, *, sunSky->atm_BetaRayMultiplier);
@@ -461,7 +461,7 @@ void AtmospherePixleShader( struct SunSky* sunSky, float view[3], float s, float
E1[1] = exp(E1[1]);
E1[2] = exp(E1[2]);
- VecCopyf(E, E1);
+ copy_v3_v3(E, E1);
//Phase2(theta) = (1-g^2)/(1+g-2g*cos(theta))^(3/2)
fTemp = 1 + sunSky->atm_HGg - 2 * sunSky->atm_HGg * costheta;
diff --git a/source/blender/render/intern/source/texture.c b/source/blender/render/intern/source/texture.c
index a74bd3e8041..a9f6e7a53fd 100644
--- a/source/blender/render/intern/source/texture.c
+++ b/source/blender/render/intern/source/texture.c
@@ -33,7 +33,7 @@
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_rand.h"
#include "DNA_texture_types.h"
@@ -832,7 +832,7 @@ static int cubemap_glob(float *n, float x, float y, float z, float *adr1, float
else {
VECCOPY(nor, n);
}
- Mat4Mul3Vecfl(R.viewinv, nor);
+ mul_mat3_m4_v3(R.viewinv, nor);
x1= fabs(nor[0]);
y1= fabs(nor[1]);
@@ -871,7 +871,7 @@ static int cubemap(MTex *mtex, VlakRen *vlr, float *n, float x, float y, float z
/* test for v1, vlr can be faked for baking */
if(vlr->v1 && vlr->v1->orco) {
float nor[3];
- CalcNormFloat(vlr->v1->orco, vlr->v2->orco, vlr->v3->orco, nor);
+ normal_tri_v3( nor,vlr->v1->orco, vlr->v2->orco, vlr->v3->orco);
if( fabs(nor[0])<fabs(nor[2]) && fabs(nor[1])<fabs(nor[2]) ) vlr->puno |= ME_PROJXY;
else if( fabs(nor[0])<fabs(nor[1]) && fabs(nor[2])<fabs(nor[1]) ) vlr->puno |= ME_PROJXZ;
@@ -925,7 +925,7 @@ static int cubemap_ob(Object *ob, float *n, float x, float y, float z, float *ad
if(n==NULL) return 0;
VECCOPY(nor, n);
- if(ob) Mat4Mul3Vecfl(ob->imat, nor);
+ if(ob) mul_mat3_m4_v3(ob->imat, nor);
x1= fabs(nor[0]);
y1= fabs(nor[1]);
@@ -970,8 +970,8 @@ static void do_2d_mapping(MTex *mtex, float *t, VlakRen *vlr, float *n, float *d
fx = (t[0] + 1.0) / 2.0;
fy = (t[1] + 1.0) / 2.0;
}
- else if(wrap==MTEX_TUBE) tubemap(t[0], t[1], t[2], &fx, &fy);
- else if(wrap==MTEX_SPHERE) spheremap(t[0], t[1], t[2], &fx, &fy);
+ else if(wrap==MTEX_TUBE) map_to_tube( &fx, &fy,t[0], t[1], t[2]);
+ else if(wrap==MTEX_SPHERE) map_to_sphere( &fx, &fy,t[0], t[1], t[2]);
else {
if(texco==TEXCO_OBJECT) cubemap_ob(ob, n, t[0], t[1], t[2], &fx, &fy);
else if(texco==TEXCO_GLOB) cubemap_glob(n, t[0], t[1], t[2], &fx, &fy);
@@ -1042,20 +1042,20 @@ static void do_2d_mapping(MTex *mtex, float *t, VlakRen *vlr, float *n, float *d
}
if(ok) {
if(wrap==MTEX_TUBE) {
- tubemap(t[0], t[1], t[2], area, area+1);
- tubemap(t[0]+dxt[0], t[1]+dxt[1], t[2]+dxt[2], area+2, area+3);
- tubemap(t[0]+dyt[0], t[1]+dyt[1], t[2]+dyt[2], area+4, area+5);
+ map_to_tube( area, area+1,t[0], t[1], t[2]);
+ map_to_tube( area+2, area+3,t[0]+dxt[0], t[1]+dxt[1], t[2]+dxt[2]);
+ map_to_tube( area+4, area+5,t[0]+dyt[0], t[1]+dyt[1], t[2]+dyt[2]);
}
else {
- spheremap(t[0], t[1], t[2],area,area+1);
- spheremap(t[0]+dxt[0], t[1]+dxt[1], t[2]+dxt[2], area+2, area+3);
- spheremap(t[0]+dyt[0], t[1]+dyt[1], t[2]+dyt[2], area+4, area+5);
+ map_to_sphere(area,area+1,t[0], t[1], t[2]);
+ map_to_sphere( area+2, area+3,t[0]+dxt[0], t[1]+dxt[1], t[2]+dxt[2]);
+ map_to_sphere( area+4, area+5,t[0]+dyt[0], t[1]+dyt[1], t[2]+dyt[2]);
}
areaflag= 1;
}
else {
- if(wrap==MTEX_TUBE) tubemap(t[0], t[1], t[2], &fx, &fy);
- else spheremap(t[0], t[1], t[2], &fx, &fy);
+ if(wrap==MTEX_TUBE) map_to_tube( &fx, &fy,t[0], t[1], t[2]);
+ else map_to_sphere( &fx, &fy,t[0], t[1], t[2]);
dxt[0]/= 2.0;
dxt[1]/= 2.0;
dyt[0]/= 2.0;
@@ -1230,7 +1230,7 @@ static int multitex(Tex *tex, float *texvec, float *dxt, float *dyt, int osatex,
* artificer: added the use of tmpvec to avoid scaling texvec
*/
VECCOPY(tmpvec, texvec);
- VecMulf(tmpvec, 1.0/tex->noisesize);
+ mul_v3_fl(tmpvec, 1.0/tex->noisesize);
switch(tex->stype) {
case TEX_MFRACTAL:
@@ -1252,7 +1252,7 @@ static int multitex(Tex *tex, float *texvec, float *dxt, float *dyt, int osatex,
* artificer: added the use of tmpvec to avoid scaling texvec
*/
VECCOPY(tmpvec, texvec);
- VecMulf(tmpvec, 1.0/tex->noisesize);
+ mul_v3_fl(tmpvec, 1.0/tex->noisesize);
retval= voronoiTex(tex, tmpvec, texres);
break;
@@ -1261,7 +1261,7 @@ static int multitex(Tex *tex, float *texvec, float *dxt, float *dyt, int osatex,
* artificer: added the use of tmpvec to avoid scaling texvec
*/
VECCOPY(tmpvec, texvec);
- VecMulf(tmpvec, 1.0/tex->noisesize);
+ mul_v3_fl(tmpvec, 1.0/tex->noisesize);
retval= mg_distNoiseTex(tex, tmpvec, texres);
break;
@@ -1611,17 +1611,17 @@ static void texco_mapping(ShadeInput* shi, Tex* tex, MTex* mtex, float* co, floa
dxt[0] = mtex->size[0]*dx[mtex->projx - 1];
dyt[0] = mtex->size[0]*dy[mtex->projx - 1];
}
- else dxt[0] = 0.f;
+ else dxt[0] = dyt[0] = 0.f;
if (mtex->projy) {
dxt[1] = mtex->size[1]*dx[mtex->projy - 1];
dyt[1] = mtex->size[1]*dy[mtex->projy - 1];
}
- else dxt[1] = 0.f;
+ else dxt[1] = dyt[1] = 0.f;
if (mtex->projz) {
dxt[2] = mtex->size[2]*dx[mtex->projz - 1];
dyt[2] = mtex->size[2]*dy[mtex->projz - 1];
}
- else dxt[2]= 0.f;
+ else dxt[2]= dyt[2] = 0.f;
}
}
}
@@ -1675,13 +1675,13 @@ void do_material_tex(ShadeInput *shi)
VECCOPY(tempvec, shi->co);
if(mtex->texflag & MTEX_OB_DUPLI_ORIG)
if(shi->obi && shi->obi->duplitexmat)
- Mat4MulVecfl(shi->obi->duplitexmat, tempvec);
- Mat4MulVecfl(ob->imat, tempvec);
+ mul_m4_v3(shi->obi->duplitexmat, tempvec);
+ mul_m4_v3(ob->imat, tempvec);
if(shi->osatex) {
VECCOPY(dxt, shi->dxco);
VECCOPY(dyt, shi->dyco);
- Mat4Mul3Vecfl(ob->imat, dxt);
- Mat4Mul3Vecfl(ob->imat, dyt);
+ mul_mat3_m4_v3(ob->imat, dxt);
+ mul_mat3_m4_v3(ob->imat, dyt);
}
}
else {
@@ -1742,7 +1742,7 @@ void do_material_tex(ShadeInput *shi)
nn[0] = -shi->vn[0];
nn[1] = -shi->vn[1];
nn[2] = -shi->vn[2];
- VecOrthoBasisf(nn, nu, nv);
+ ortho_basis_v3v3_v3( nu, nv,nn);
nunvdone= 1;
}
@@ -1819,7 +1819,7 @@ void do_material_tex(ShadeInput *shi)
nn[0] = -shi->vn[0];
nn[1] = -shi->vn[1];
nn[2] = -shi->vn[2];
- VecOrthoBasisf(nn, nu, nv);
+ ortho_basis_v3v3_v3( nu, nv,nn);
nunvdone= 1;
}
@@ -1897,20 +1897,20 @@ void do_material_tex(ShadeInput *shi)
idv = (dv < 1e-6f) ? bf : (bf/dv);
if ((mtex->texco == TEXCO_ORCO) && shi->obr && shi->obr->ob) {
- Mat4Mul3Vecfl(shi->obr->ob->imat, tu);
- Mat4Mul3Vecfl(shi->obr->ob->imat, tv);
- Normalize(tu);
- Normalize(tv);
+ mul_mat3_m4_v3(shi->obr->ob->imat, tu);
+ mul_mat3_m4_v3(shi->obr->ob->imat, tv);
+ normalize_v3(tu);
+ normalize_v3(tv);
}
else if (mtex->texco == TEXCO_GLOB) {
- Mat4Mul3Vecfl(R.viewinv, tu);
- Mat4Mul3Vecfl(R.viewinv, tv);
+ mul_mat3_m4_v3(R.viewinv, tu);
+ mul_mat3_m4_v3(R.viewinv, tv);
}
else if (mtex->texco == TEXCO_OBJECT && mtex->object) {
- Mat4Mul3Vecfl(mtex->object->imat, tu);
- Mat4Mul3Vecfl(mtex->object->imat, tv);
- Normalize(tu);
- Normalize(tv);
+ mul_mat3_m4_v3(mtex->object->imat, tu);
+ mul_mat3_m4_v3(mtex->object->imat, tv);
+ normalize_v3(tu);
+ normalize_v3(tv);
}
// +u val
@@ -1937,7 +1937,7 @@ void do_material_tex(ShadeInput *shi)
nv[0] += vd*nn[0];
nv[1] += vd*nn[1];
nv[2] += vd*nn[2];
- Crossf(nvec, nu, nv);
+ cross_v3_v3v3(nvec, nu, nv);
nvec[0] = -nvec[0];
nvec[1] = -nvec[1];
@@ -2020,12 +2020,12 @@ void do_material_tex(ShadeInput *shi)
// rotate to global coords
if(mtex->texco==TEXCO_ORCO || mtex->texco==TEXCO_UV) {
if(shi->vlr && shi->obr && shi->obr->ob) {
- float len= Normalize(texres.nor);
+ float len= normalize_v3(texres.nor);
// can be optimized... (ton)
- Mat4Mul3Vecfl(shi->obr->ob->obmat, texres.nor);
- Mat4Mul3Vecfl(R.viewmat, texres.nor);
- Normalize(texres.nor);
- VecMulf(texres.nor, len);
+ mul_mat3_m4_v3(shi->obr->ob->obmat, texres.nor);
+ mul_mat3_m4_v3(R.viewmat, texres.nor);
+ normalize_v3(texres.nor);
+ mul_v3_fl(texres.nor, len);
}
}
}
@@ -2100,7 +2100,7 @@ void do_material_tex(ShadeInput *shi)
if(mtex->normapspace == MTEX_NSPACE_TANGENT) {
/* qdn: tangent space */
float B[3], tv[3];
- Crossf(B, shi->vn, shi->nmaptang); /* bitangent */
+ cross_v3_v3v3(B, shi->vn, shi->nmaptang); /* bitangent */
/* transform norvec from tangent space to object surface in camera space */
tv[0] = texres.nor[0]*shi->nmaptang[0] + texres.nor[1]*B[0] + texres.nor[2]*shi->vn[0];
tv[1] = texres.nor[0]*shi->nmaptang[1] + texres.nor[1]*B[1] + texres.nor[2]*shi->vn[1];
@@ -2116,15 +2116,15 @@ void do_material_tex(ShadeInput *shi)
if(mtex->normapspace == MTEX_NSPACE_CAMERA);
else if(mtex->normapspace == MTEX_NSPACE_WORLD) {
- Mat4Mul3Vecfl(R.viewmat, nor);
+ mul_mat3_m4_v3(R.viewmat, nor);
}
else if(mtex->normapspace == MTEX_NSPACE_OBJECT) {
if(shi->obr && shi->obr->ob)
- Mat4Mul3Vecfl(shi->obr->ob->obmat, nor);
- Mat4Mul3Vecfl(R.viewmat, nor);
+ mul_mat3_m4_v3(shi->obr->ob->obmat, nor);
+ mul_mat3_m4_v3(R.viewmat, nor);
}
- Normalize(nor);
+ normalize_v3(nor);
/* qdn: worldspace */
shi->vn[0]= facm*shi->vn[0] + fact*nor[0];
@@ -2159,7 +2159,7 @@ void do_material_tex(ShadeInput *shi)
shi->vn[2]+= dot*nor[2];
}
}
- Normalize(shi->vn);
+ normalize_v3(shi->vn);
/* this makes sure the bump is passed on to the next texture */
shi->orn[0]= -shi->vn[0];
@@ -2316,9 +2316,9 @@ void do_volume_tex(ShadeInput *shi, float *xyz, int mapto_flag, float *col, floa
VECCOPY(co, xyz);
if(mtex->texflag & MTEX_OB_DUPLI_ORIG) {
if(shi->obi && shi->obi->duplitexmat)
- Mat4MulVecfl(shi->obi->duplitexmat, co);
+ mul_m4_v3(shi->obi->duplitexmat, co);
}
- Mat4MulVecfl(ob->imat, co);
+ mul_m4_v3(ob->imat, co);
}
}
/* not really orco, but 'local' */
@@ -2330,12 +2330,12 @@ void do_volume_tex(ShadeInput *shi, float *xyz, int mapto_flag, float *col, floa
else {
Object *ob= shi->obi->ob;
VECCOPY(co, xyz);
- Mat4MulVecfl(ob->imat, co);
+ mul_m4_v3(ob->imat, co);
}
}
else if(mtex->texco==TEXCO_GLOB) {
VECCOPY(co, xyz);
- Mat4MulVecfl(R.viewinv, co);
+ mul_m4_v3(R.viewinv, co);
}
else continue; // can happen when texco defines disappear and it renders old files
@@ -2648,8 +2648,8 @@ void do_sky_tex(float *rco, float *lo, float *dxyview, float *hor, float *zen, f
case TEXCO_H_SPHEREMAP:
case TEXCO_H_TUBEMAP:
if(skyflag & WO_ZENUP) {
- if(mtex->texco==TEXCO_H_TUBEMAP) tubemap(lo[0], lo[2], lo[1], tempvec, tempvec+1);
- else spheremap(lo[0], lo[2], lo[1], tempvec, tempvec+1);
+ if(mtex->texco==TEXCO_H_TUBEMAP) map_to_tube( tempvec, tempvec+1,lo[0], lo[2], lo[1]);
+ else map_to_sphere( tempvec, tempvec+1,lo[0], lo[2], lo[1]);
/* tube/spheremap maps for outside view, not inside */
tempvec[0]= 1.0-tempvec[0];
/* only top half */
@@ -2668,7 +2668,7 @@ void do_sky_tex(float *rco, float *lo, float *dxyview, float *hor, float *zen, f
case TEXCO_OBJECT:
if(mtex->object) {
VECCOPY(tempvec, lo);
- Mat4MulVecfl(mtex->object->imat, tempvec);
+ mul_m4_v3(mtex->object->imat, tempvec);
co= tempvec;
}
break;
@@ -2676,16 +2676,16 @@ void do_sky_tex(float *rco, float *lo, float *dxyview, float *hor, float *zen, f
case TEXCO_GLOB:
if(rco) {
VECCOPY(tempvec, rco);
- Mat4MulVecfl(R.viewinv, tempvec);
+ mul_m4_v3(R.viewinv, tempvec);
co= tempvec;
}
else
co= lo;
// VECCOPY(shi->dxgl, shi->dxco);
-// Mat3MulVecfl(R.imat, shi->dxco);
+// mul_m3_v3(R.imat, shi->dxco);
// VECCOPY(shi->dygl, shi->dyco);
-// Mat3MulVecfl(R.imat, shi->dyco);
+// mul_m3_v3(R.imat, shi->dyco);
break;
}
@@ -2812,12 +2812,12 @@ void do_lamp_tex(LampRen *la, float *lavec, ShadeInput *shi, float *colf, int ef
dx= dxt;
dy= dyt;
VECCOPY(tempvec, shi->co);
- Mat4MulVecfl(ob->imat, tempvec);
+ mul_m4_v3(ob->imat, tempvec);
if(shi->osatex) {
VECCOPY(dxt, shi->dxco);
VECCOPY(dyt, shi->dyco);
- Mat4Mul3Vecfl(ob->imat, dxt);
- Mat4Mul3Vecfl(ob->imat, dyt);
+ mul_mat3_m4_v3(ob->imat, dxt);
+ mul_mat3_m4_v3(ob->imat, dyt);
}
}
else {
@@ -2828,12 +2828,12 @@ void do_lamp_tex(LampRen *la, float *lavec, ShadeInput *shi, float *colf, int ef
else if(mtex->texco==TEXCO_GLOB) {
co= shi->gl; dx= shi->dxco; dy= shi->dyco;
VECCOPY(shi->gl, shi->co);
- Mat4MulVecfl(R.viewinv, shi->gl);
+ mul_m4_v3(R.viewinv, shi->gl);
}
else if(mtex->texco==TEXCO_VIEW) {
VECCOPY(tempvec, lavec);
- Mat3MulVecfl(la->imat, tempvec);
+ mul_m3_v3(la->imat, tempvec);
if(la->type==LA_SPOT) {
tempvec[0]*= la->spottexfac;
@@ -2846,11 +2846,11 @@ void do_lamp_tex(LampRen *la, float *lavec, ShadeInput *shi, float *colf, int ef
VECCOPY(dxt, shi->dxlv);
VECCOPY(dyt, shi->dylv);
/* need some matrix conversion here? la->imat is a [3][3] matrix!!! **/
- Mat3MulVecfl(la->imat, dxt);
- Mat3MulVecfl(la->imat, dyt);
+ mul_m3_v3(la->imat, dxt);
+ mul_m3_v3(la->imat, dyt);
- VecMulf(dxt, la->spottexfac);
- VecMulf(dyt, la->spottexfac);
+ mul_v3_fl(dxt, la->spottexfac);
+ mul_v3_fl(dyt, la->spottexfac);
}
}
diff --git a/source/blender/render/intern/source/volume_precache.c b/source/blender/render/intern/source/volume_precache.c
index cfaf333d656..e9162b7367f 100644
--- a/source/blender/render/intern/source/volume_precache.c
+++ b/source/blender/render/intern/source/volume_precache.c
@@ -34,7 +34,7 @@
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_threads.h"
#include "BLI_voxel.h"
@@ -175,6 +175,7 @@ static void lightcache_filter(VolumePrecache *vp)
}
}
+#if 0
static void lightcache_filter2(VolumePrecache *vp)
{
int x, y, z;
@@ -211,6 +212,7 @@ static void lightcache_filter2(VolumePrecache *vp)
if (new_g) { MEM_freeN(new_g); new_g=NULL; }
if (new_b) { MEM_freeN(new_b); new_b=NULL; }
}
+#endif
static inline int ms_I(int x, int y, int z, int *n) //has a pad of 1 voxel surrounding the core for boundary simulation
{
@@ -444,8 +446,8 @@ static void *vol_precache_part(void *data)
continue;
}
- VecCopyf(shi->view, co);
- Normalize(shi->view);
+ copy_v3_v3(shi->view, co);
+ normalize_v3(shi->view);
vol_get_scattering(shi, scatter_col, co);
obi->volume_precache->data_r[ V_I(x, y, z, res) ] = scatter_col[0];
@@ -495,7 +497,7 @@ static void precache_init_parts(Render *re, RayObject *tree, ShadeInput *shi, Ob
parts[0] = parts[1] = parts[2] = totthread;
res = vp->res;
- VecSubf(voxel, bbmax, bbmin);
+ sub_v3_v3v3(voxel, bbmax, bbmin);
voxel[0] /= res[0];
voxel[1] /= res[1];
@@ -564,7 +566,7 @@ static int precache_resolution(VolumePrecache *vp, float *bbmin, float *bbmax, i
{
float dim[3], div;
- VecSubf(dim, bbmax, bbmin);
+ sub_v3_v3v3(dim, bbmax, bbmin);
div = MAX3(dim[0], dim[1], dim[2]);
dim[0] /= div;
diff --git a/source/blender/render/intern/source/volumetric.c b/source/blender/render/intern/source/volumetric.c
index cf4b6b4002f..32ab2980316 100644
--- a/source/blender/render/intern/source/volumetric.c
+++ b/source/blender/render/intern/source/volumetric.c
@@ -34,7 +34,7 @@
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_rand.h"
#include "BLI_voxel.h"
@@ -85,7 +85,7 @@ static float vol_get_shadow(ShadeInput *shi, LampRen *lar, float *co)
/* trace shadow manually, no good lamp api atm */
Isect is;
- VecCopyf(is.start, co);
+ copy_v3_v3(is.start, co);
if(lar->type==LA_SUN || lar->type==LA_HEMI) {
is.vec[0] = -lar->vec[0];
is.vec[1] = -lar->vec[1];
@@ -93,7 +93,7 @@ static float vol_get_shadow(ShadeInput *shi, LampRen *lar, float *co)
is.labda = R.maxdist;
} else {
VECSUB( is.vec, lar->co, is.start );
- is.labda = VecLength( is.vec );
+ is.labda = len_v3( is.vec );
}
is.mode = RE_RAY_MIRROR;
@@ -122,9 +122,9 @@ static int vol_get_bounds(ShadeInput *shi, float *co, float *vec, float *hitco,
/* XXX TODO - get raytrace max distance from object instance's bounding box */
/* need to account for scaling only, but keep coords in camera space...
* below code is WIP and doesn't work!
- VecSubf(bb_dim, shi->obi->obr->boundbox[1], shi->obi->obr->boundbox[2]);
- Mat3MulVecfl(shi->obi->nmat, bb_dim);
- maxsize = VecLength(bb_dim);
+ sub_v3_v3v3(bb_dim, shi->obi->obr->boundbox[1], shi->obi->obr->boundbox[2]);
+ mul_m3_v3(shi->obi->nmat, bb_dim);
+ maxsize = len_v3(bb_dim);
*/
VECCOPY(isect->start, co);
@@ -184,7 +184,7 @@ static void shade_intersection(ShadeInput *shi, float *col, Isect *is)
shade_ray(is, &shi_new, &shr_new);
}
- VecCopyf(col, shr_new.combined);
+ copy_v3_v3(col, shr_new.combined);
col[3] = shr_new.alpha;
}
@@ -225,7 +225,7 @@ static void vol_get_precached_scattering(ShadeInput *shi, float *scatter_col, fl
/* convert input coords to 0.0, 1.0 */
VECCOPY(bbmin, shi->obi->obr->boundbox[0]);
VECCOPY(bbmax, shi->obi->obr->boundbox[1]);
- VecSubf(dim, bbmax, bbmin);
+ sub_v3_v3v3(dim, bbmax, bbmin);
sample_co[0] = ((co[0] - bbmin[0]) / dim[0]);
sample_co[1] = ((co[1] - bbmin[1]) / dim[1]);
@@ -246,18 +246,18 @@ static float metadensity(Object* ob, float* co)
/* transform co to meta-element */
float tco[3] = {co[0], co[1], co[2]};
- Mat4MulMat4(mat, ob->obmat, R.viewmat);
- Mat4Invert(imat, mat);
- Mat4MulVecfl(imat, tco);
+ mul_m4_m4m4(mat, ob->obmat, R.viewmat);
+ invert_m4_m4(imat, mat);
+ mul_m4_v3(imat, tco);
for (ml = mb->elems.first; ml; ml=ml->next) {
float bmat[3][3], dist2;
/* element rotation transform */
float tp[3] = {ml->x - tco[0], ml->y - tco[1], ml->z - tco[2]};
- QuatToMat3(ml->quat, bmat);
- Mat3Transp(bmat); // rot.only, so inverse == transpose
- Mat3MulVecfl(bmat, tp);
+ quat_to_mat3( bmat,ml->quat);
+ transpose_m3(bmat); // rot.only, so inverse == transpose
+ mul_m3_v3(bmat, tp);
/* MB_BALL default */
switch (ml->type) {
@@ -379,7 +379,7 @@ float vol_get_phasefunc(ShadeInput *shi, float g, float *w, float *wp)
return normalize * 1.f;
} else { /* schlick */
const float k = 1.55f * g - .55f * g * g * g;
- const float kcostheta = k * Inpf(w, wp);
+ const float kcostheta = k * dot_v3v3(w, wp);
return normalize * (1.f - k*k) / ((1.f - kcostheta) * (1.f - kcostheta));
}
@@ -435,14 +435,14 @@ static void vol_get_transmittance(ShadeInput *shi, float *tr, float *co, float *
float tau[3] = {0.f, 0.f, 0.f};
float t0 = 0.f;
- float t1 = Normalize(step_vec);
+ float t1 = normalize_v3(step_vec);
float pt0 = t0;
t0 += shi->mat->vol.stepsize * ((shi->mat->vol.stepsize_type == MA_VOL_STEP_CONSTANT) ? 0.5f : BLI_thread_frand(shi->thread));
p[0] += t0 * step_vec[0];
p[1] += t0 * step_vec[1];
p[2] += t0 * step_vec[2];
- VecMulf(step_vec, shi->mat->vol.stepsize);
+ mul_v3_fl(step_vec, shi->mat->vol.stepsize);
for (; t0 < t1; pt0 = t0, t0 += shi->mat->vol.stepsize) {
const float d = vol_get_density(shi, p);
@@ -455,7 +455,7 @@ static void vol_get_transmittance(ShadeInput *shi, float *tr, float *co, float *
tau[1] += stepd * sigma_t[1];
tau[2] += stepd * sigma_t[2];
- VecAddf(p, p, step_vec);
+ add_v3_v3v3(p, p, step_vec);
}
/* return transmittance */
@@ -477,34 +477,34 @@ void vol_shade_one_lamp(struct ShadeInput *shi, float *co, LampRen *lar, float *
if ((visifac= lamp_get_visibility(lar, co, lv, &lampdist)) == 0.f) return;
- VecCopyf(lacol, &lar->r);
+ copy_v3_v3(lacol, &lar->r);
if(lar->mode & LA_TEXTURE) {
shi->osatex= 0;
do_lamp_tex(lar, lv, shi, lacol, LA_TEXTURE);
}
- VecMulf(lacol, visifac);
+ mul_v3_fl(lacol, visifac);
if (ELEM(lar->type, LA_SUN, LA_HEMI))
VECCOPY(lv, lar->vec);
- VecMulf(lv, -1.0f);
+ mul_v3_fl(lv, -1.0f);
if (shi->mat->vol.shade_type == MA_VOL_SHADE_SHADOWED) {
- VecMulf(lacol, vol_get_shadow(shi, lar, co));
+ mul_v3_fl(lacol, vol_get_shadow(shi, lar, co));
}
else if (shi->mat->vol.shade_type == MA_VOL_SHADE_SHADED)
{
Isect is;
if (shi->mat->vol.shadeflag & MA_VOL_RECV_EXT_SHADOW) {
- VecMulf(lacol, vol_get_shadow(shi, lar, co));
+ mul_v3_fl(lacol, vol_get_shadow(shi, lar, co));
if (luminance(lacol) < 0.001f) return;
}
/* find minimum of volume bounds, or lamp coord */
if (vol_get_bounds(shi, co, lv, hitco, &is, VOL_BOUNDS_SS)) {
- float dist = VecLenf(co, hitco);
+ float dist = len_v3v3(co, hitco);
VlakRen *vlr = (VlakRen *)is.hit.face;
/* simple internal shadowing */
@@ -523,7 +523,7 @@ void vol_shade_one_lamp(struct ShadeInput *shi, float *co, LampRen *lar, float *
vol_get_transmittance(shi, tr, co, atten_co);
- VecMulVecf(lacol, lacol, tr);
+ mul_v3_v3v3(lacol, lacol, tr);
}
else {
/* Point is on the outside edge of the volume,
@@ -561,7 +561,7 @@ void vol_get_scattering(ShadeInput *shi, float *scatter_col, float *co)
if (lar) {
vol_shade_one_lamp(shi, co, lar, lacol);
- VecAddf(scatter_col, scatter_col, lacol);
+ add_v3_v3v3(scatter_col, scatter_col, lacol);
}
}
}
@@ -594,13 +594,13 @@ static void volumeintegrate(struct ShadeInput *shi, float *col, float *co, float
float t0 = 0.f;
float pt0 = t0;
- float t1 = Normalize(step_vec); /* returns vector length */
+ float t1 = normalize_v3(step_vec); /* returns vector length */
t0 += stepsize * ((shi->mat->vol.stepsize_type == MA_VOL_STEP_CONSTANT) ? 0.5f : BLI_thread_frand(shi->thread));
p[0] += t0 * step_vec[0];
p[1] += t0 * step_vec[1];
p[2] += t0 * step_vec[2];
- VecMulf(step_vec, stepsize);
+ mul_v3_fl(step_vec, stepsize);
for (; t0 < t1; pt0 = t0, t0 += stepsize) {
const float density = vol_get_density(shi, p);
@@ -631,12 +631,12 @@ static void volumeintegrate(struct ShadeInput *shi, float *col, float *co, float
radiance[1] += stepd * tr[1] * (emit_col[1] + scatter_col[1]);
radiance[2] += stepd * tr[2] * (emit_col[2] + scatter_col[2]);
}
- VecAddf(p, p, step_vec);
+ add_v3_v3v3(p, p, step_vec);
}
/* multiply original color (from behind volume) with transmittance over entire distance */
- VecMulVecf(col, tr, col);
- VecAddf(col, col, radiance);
+ mul_v3_v3v3(col, tr, col);
+ add_v3_v3v3(col, col, radiance);
/* alpha <-- transmission luminance */
col[3] = 1.0f - luminance(tr);
@@ -729,7 +729,7 @@ static void volume_trace(struct ShadeInput *shi, struct ShadeResult *shr, int in
else
col[3] = 1.f;
- VecCopyf(shr->combined, col);
+ copy_v3_v3(shr->combined, col);
shr->alpha = col[3];
VECCOPY(shr->diff, shr->combined);
@@ -768,7 +768,7 @@ void shade_volume_shadow(struct ShadeInput *shi, struct ShadeResult *shr, struct
density = vol_get_density(shi, startco);
vol_get_transmittance(shi, tr, startco, endco);
- VecCopyf(shr->combined, tr);
+ copy_v3_v3(shr->combined, tr);
shr->combined[3] = 1.0f - luminance(tr);
}
diff --git a/source/blender/render/intern/source/voxeldata.c b/source/blender/render/intern/source/voxeldata.c
index 479f33c9ff2..8e71fec4db9 100644
--- a/source/blender/render/intern/source/voxeldata.c
+++ b/source/blender/render/intern/source/voxeldata.c
@@ -32,7 +32,7 @@
#include "MEM_guardedalloc.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BLI_voxel.h"
@@ -277,9 +277,9 @@ int voxeldatatex(struct Tex *tex, float *texvec, struct TexResult *texres)
/* scale lookup from 0.0-1.0 (original location) to -1.0, 1.0, consistent with image texture tex coords */
/* in implementation this works backwards, bringing sample locations from -1.0, 1.0
* to the range 0.0, 1.0, before looking up in the voxel structure. */
- VecCopyf(co, texvec);
- VecMulf(co, 0.5f);
- VecAddf(co, co, offset);
+ copy_v3_v3(co, texvec);
+ mul_v3_fl(co, 0.5f);
+ add_v3_v3v3(co, co, offset);
/* co is now in the range 0.0, 1.0 */
switch (tex->extend) {
diff --git a/source/blender/render/intern/source/zbuf.c b/source/blender/render/intern/source/zbuf.c
index 6c1055ec9e0..a3a714553d2 100644
--- a/source/blender/render/intern/source/zbuf.c
+++ b/source/blender/render/intern/source/zbuf.c
@@ -37,7 +37,7 @@
#include <limits.h>
#include <string.h>
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BLI_jitter.h"
#include "BLI_threads.h"
@@ -1808,16 +1808,16 @@ void zbuf_make_winmat(Render *re, float winmat[][4])
float panomat[4][4];
if(re->r.mode & R_PANORAMA) {
- Mat4One(panomat);
+ unit_m4(panomat);
panomat[0][0]= re->panoco;
panomat[0][2]= re->panosi;
panomat[2][0]= -re->panosi;
panomat[2][2]= re->panoco;
- Mat4MulMat4(winmat, panomat, re->winmat);
+ mul_m4_m4m4(winmat, panomat, re->winmat);
}
else
- Mat4CpyMat4(winmat, re->winmat);
+ copy_m4_m4(winmat, re->winmat);
}
/* do zbuffering and clip, f1 f2 f3 are hocos, c1 c2 c3 are clipping flags */
@@ -2133,9 +2133,9 @@ void zbuffer_solid(RenderPart *pa, RenderLayer *rl, void(*fillfunc)(RenderPart*,
continue;
if(obi->flag & R_TRANSFORMED)
- Mat4MulMat4(obwinmat, obi->mat, winmat);
+ mul_m4_m4m4(obwinmat, obi->mat, winmat);
else
- Mat4CpyMat4(obwinmat, winmat);
+ copy_m4_m4(obwinmat, winmat);
if(clip_render_object(obi->obr->boundbox, bounds, obwinmat))
continue;
@@ -2312,9 +2312,9 @@ void zbuffer_shadow(Render *re, float winmat[][4], LampRen *lar, int *rectz, int
continue;
if(obi->flag & R_TRANSFORMED)
- Mat4MulMat4(obwinmat, obi->mat, winmat);
+ mul_m4_m4m4(obwinmat, obi->mat, winmat);
else
- Mat4CpyMat4(obwinmat, winmat);
+ copy_m4_m4(obwinmat, winmat);
if(clip_render_object(obi->obr->boundbox, NULL, obwinmat))
continue;
@@ -2551,9 +2551,9 @@ void zbuffer_sss(RenderPart *pa, unsigned int lay, void *handle, void (*func)(vo
continue;
if(obi->flag & R_TRANSFORMED)
- Mat4MulMat4(obwinmat, obi->mat, winmat);
+ mul_m4_m4m4(obwinmat, obi->mat, winmat);
else
- Mat4CpyMat4(obwinmat, winmat);
+ copy_m4_m4(obwinmat, winmat);
if(clip_render_object(obi->obr->boundbox, bounds, obwinmat))
continue;
@@ -3297,9 +3297,9 @@ static int zbuffer_abuf(Render *re, RenderPart *pa, APixstr *APixbuf, ListBase *
continue;
if(obi->flag & R_TRANSFORMED)
- Mat4MulMat4(obwinmat, obi->mat, winmat);
+ mul_m4_m4m4(obwinmat, obi->mat, winmat);
else
- Mat4CpyMat4(obwinmat, winmat);
+ copy_m4_m4(obwinmat, winmat);
if(clip_render_object(obi->obr->boundbox, bounds, obwinmat))
continue;
diff --git a/source/blender/windowmanager/CMakeLists.txt b/source/blender/windowmanager/CMakeLists.txt
index 59e9d30093f..7f1611b7f55 100644
--- a/source/blender/windowmanager/CMakeLists.txt
+++ b/source/blender/windowmanager/CMakeLists.txt
@@ -36,6 +36,7 @@ SET(INC .
../../kernel/gen_system ../readstreamglue
../../../intern/elbeem/extern
../../../intern/ghost ../../../intern/opennl/extern ../../../extern/glew/include
+ ../python
../nodes
../gpu
../freestyle
@@ -43,6 +44,8 @@ SET(INC .
${OPENGL_INCLUDE_DIR}
)
+ADD_DEFINITIONS(-DGLEW_STATIC)
+
IF(WITH_INTERNATIONAL)
ADD_DEFINITIONS(-DINTERNATIONAL)
ENDIF(WITH_INTERNATIONAL)
@@ -85,4 +88,3 @@ IF(BF_BUILDINFO)
ENDIF(BF_BUILDINFO)
BLENDERLIB_NOLIST(bf_windowmanager "${SRC}" "${INC}")
-
diff --git a/source/blender/windowmanager/SConscript b/source/blender/windowmanager/SConscript
index 97963953e3b..7077407bc31 100644
--- a/source/blender/windowmanager/SConscript
+++ b/source/blender/windowmanager/SConscript
@@ -14,7 +14,7 @@ incs += ' ../makesrna ../gpu ../freestyle ../blenfont'
incs += ' #/intern/guardedalloc #/intern/memutil #/intern/ghost'
incs += ' #/intern/elbeem #/extern/glew/include'
-defs = []
+defs = [ 'GLEW_STATIC' ]
if not env['WITH_BF_PYTHON']:
defs.append('DISABLE_PYTHON')
diff --git a/source/blender/windowmanager/WM_api.h b/source/blender/windowmanager/WM_api.h
index f9732b9c929..a965b484087 100644
--- a/source/blender/windowmanager/WM_api.h
+++ b/source/blender/windowmanager/WM_api.h
@@ -52,6 +52,11 @@ void WM_init (struct bContext *C);
void WM_exit (struct bContext *C);
void WM_main (struct bContext *C);
+void WM_init_splash (struct bContext *C);
+
+
+void WM_check (struct bContext *C);
+
struct wmWindow *WM_window_open (struct bContext *C, struct rcti *rect);
/* defines for 'type' WM_window_open_temp */
@@ -83,6 +88,8 @@ void WM_timecursor (struct wmWindow *win, int nr);
void *WM_paint_cursor_activate(struct wmWindowManager *wm, int (*poll)(struct bContext *C), void (*draw)(struct bContext *C, int, int, void *customdata), void *customdata);
void WM_paint_cursor_end(struct wmWindowManager *wm, void *handle);
+void WM_cursor_warp (struct wmWindow *win, int x, int y);
+
/* keyconfig and keymap */
wmKeyConfig *WM_keyconfig_add (struct wmWindowManager *wm, char *idname);
void WM_keyconfig_free (struct wmKeyConfig *keyconf);
@@ -95,17 +102,20 @@ wmKeyMapItem *WM_keymap_verify_item(struct wmKeyMap *keymap, char *idname, int t
int val, int modifier, int keymodifier);
wmKeyMapItem *WM_keymap_add_item(struct wmKeyMap *keymap, char *idname, int type,
int val, int modifier, int keymodifier);
+wmKeyMapItem *WM_keymap_add_menu(struct wmKeyMap *keymap, char *idname, int type,
+ int val, int modifier, int keymodifier);
void WM_keymap_remove_item(struct wmKeyMap *keymap, struct wmKeyMapItem *kmi);
char *WM_keymap_item_to_string(wmKeyMapItem *kmi, char *str, int len);
wmKeyMap *WM_keymap_find(struct wmKeyConfig *keyconf, char *idname, int spaceid, int regionid);
wmKeyMap *WM_keymap_active(struct wmWindowManager *wm, struct wmKeyMap *keymap);
+int WM_keymap_user_init(struct wmWindowManager *wm, struct wmKeyMap *keymap);
wmKeyMap *WM_keymap_copy_to_user(struct wmKeyMap *keymap);
void WM_keymap_restore_to_default(struct wmKeyMap *keymap);
wmKeyMap *WM_modalkeymap_add(struct wmKeyConfig *keyconf, char *idname, struct EnumPropertyItem *items);
wmKeyMap *WM_modalkeymap_get(struct wmKeyConfig *keyconf, char *idname);
-void WM_modalkeymap_add_item(struct wmKeyMap *km, int type, int val, int modifier, int keymodifier, int value);
+wmKeyMapItem *WM_modalkeymap_add_item(struct wmKeyMap *km, int type, int val, int modifier, int keymodifier, int value);
void WM_modalkeymap_assign(struct wmKeyMap *km, char *opname);
const char *WM_key_event_string(short type);
@@ -183,6 +193,7 @@ int WM_operator_call_py(struct bContext *C, struct wmOperatorType *ot, int con
void WM_operator_properties_alloc(struct PointerRNA **ptr, struct IDProperty **properties, const char *opstring); /* used for keymap and macro items */
void WM_operator_properties_create(struct PointerRNA *ptr, const char *opstring);
+void WM_operator_properties_create_ptr(struct PointerRNA *ptr, struct wmOperatorType *ot);
void WM_operator_properties_free(struct PointerRNA *ptr);
void WM_operator_properties_filesel(struct wmOperatorType *ot, int filter, short type);
void WM_operator_properties_gesture_border(wmOperatorType *ot, int extend);
diff --git a/source/blender/windowmanager/WM_types.h b/source/blender/windowmanager/WM_types.h
index 3d31341c66a..53cca69fffc 100644
--- a/source/blender/windowmanager/WM_types.h
+++ b/source/blender/windowmanager/WM_types.h
@@ -82,6 +82,7 @@ enum {
#define KM_NOTHING 0
#define KM_PRESS 1
#define KM_RELEASE 2
+#define KM_CLICK 3
/* ************** UI Handler ***************** */
@@ -133,8 +134,9 @@ typedef struct wmNotifier {
#define NC_WORLD (13<<24)
#define NC_ANIMATION (14<<24)
#define NC_SPACE (15<<24)
-#define NC_NODE (15<<24)
#define NC_GEOM (16<<24)
+#define NC_NODE (17<<24)
+#define NC_ID (18<<24)
/* data type, 256 entries is enough, it can overlap */
#define NOTE_DATA 0x00FF0000
@@ -211,6 +213,13 @@ typedef struct wmNotifier {
#define ND_SELECT (80<<16)
#define ND_DATA (81<<16)
+ /* NC_NODE Nodes */
+#define ND_NODE_SELECT (1<<16)
+
+ /* NC_ID IDs */
+#define ND_ID_RENAME (1<<16)
+
+
/* NC_SPACE */
#define ND_SPACE_CONSOLE (1<<16) /* general redraw */
#define ND_SPACE_CONSOLE_REPORT (2<<16) /* update for reports, could specify type */
diff --git a/source/blender/windowmanager/intern/wm.c b/source/blender/windowmanager/intern/wm.c
index 1d173005d85..d455c8b2bc1 100644
--- a/source/blender/windowmanager/intern/wm.c
+++ b/source/blender/windowmanager/intern/wm.c
@@ -43,6 +43,7 @@
#include "BKE_main.h"
#include "BKE_screen.h"
#include "BKE_report.h"
+#include "BKE_global.h"
#include "WM_api.h"
#include "WM_types.h"
@@ -196,7 +197,7 @@ void WM_keymap_init(bContext *C)
WM_keyconfig_userdef(wm);
}
-void wm_check(bContext *C)
+void WM_check(bContext *C)
{
wmWindowManager *wm= CTX_wm_manager(C);
@@ -208,19 +209,21 @@ void wm_check(bContext *C)
if(wm==NULL) return;
if(wm->windows.first==NULL) return;
- /* case: fileread */
- if((wm->initialized & WM_INIT_WINDOW) == 0) {
- WM_keymap_init(C);
- WM_autosave_init(C);
- }
-
- /* case: no open windows at all, for old file reads */
- wm_window_add_ghostwindows(wm);
-
- /* case: fileread */
- if((wm->initialized & WM_INIT_WINDOW) == 0) {
- ED_screens_initialize(wm);
- wm->initialized |= WM_INIT_WINDOW;
+ if (!G.background) {
+ /* case: fileread */
+ if((wm->initialized & WM_INIT_WINDOW) == 0) {
+ WM_keymap_init(C);
+ WM_autosave_init(C);
+ }
+
+ /* case: no open windows at all, for old file reads */
+ wm_window_add_ghostwindows(wm);
+
+ /* case: fileread */
+ if((wm->initialized & WM_INIT_WINDOW) == 0) {
+ ED_screens_initialize(wm);
+ wm->initialized |= WM_INIT_WINDOW;
+ }
}
}
diff --git a/source/blender/windowmanager/intern/wm_cursors.c b/source/blender/windowmanager/intern/wm_cursors.c
index df483f9013e..6145871f9d4 100644
--- a/source/blender/windowmanager/intern/wm_cursors.c
+++ b/source/blender/windowmanager/intern/wm_cursors.c
@@ -173,16 +173,22 @@ void WM_cursor_grab(wmWindow *win, int wrap, int hide, int *bounds)
if(hide) mode = GHOST_kGrabHide;
else if(wrap) mode = GHOST_kGrabWrap;
- if ((G.f & G_DEBUG) == 0)
- if(win)
- GHOST_SetCursorGrab(win->ghostwin, mode, bounds);
+ if ((G.f & G_DEBUG) == 0) {
+ if (win && win->ghostwin) {
+ const GHOST_TabletData *tabletdata= GHOST_GetTabletData(win->ghostwin);
+
+ if ((tabletdata) && (tabletdata->Active == GHOST_kTabletModeNone))
+ GHOST_SetCursorGrab(win->ghostwin, mode, bounds);
+ }
+ }
}
void WM_cursor_ungrab(wmWindow *win)
{
- if ((G.f & G_DEBUG) == 0)
+ if ((G.f & G_DEBUG) == 0) {
if(win && win->ghostwin)
GHOST_SetCursorGrab(win->ghostwin, GHOST_kGrabDisable, NULL);
+ }
}
/* afer this you can call restore too */
diff --git a/source/blender/windowmanager/intern/wm_event_system.c b/source/blender/windowmanager/intern/wm_event_system.c
index f301a20a7c1..93c8b669611 100644
--- a/source/blender/windowmanager/intern/wm_event_system.c
+++ b/source/blender/windowmanager/intern/wm_event_system.c
@@ -461,10 +461,18 @@ static int wm_operator_invoke(bContext *C, wmOperatorType *ot, wmEvent *event, P
WM_operator_free(op);
}
else if(retval & OPERATOR_RUNNING_MODAL) {
- /* grab cursor during blocking modal ops (X11) */
- if(ot->flag & OPTYPE_BLOCKING) {
+ /* grab cursor during blocking modal ops (X11)
+ * Also check for macro
+ * */
+ if(ot->flag & OPTYPE_BLOCKING || (op->opm && op->opm->type->flag & OPTYPE_BLOCKING)) {
int bounds[4] = {-1,-1,-1,-1};
- int wrap = (U.uiflag & USER_CONTINUOUS_MOUSE) && ((op->flag & OP_GRAB_POINTER) || (ot->flag & OPTYPE_GRAB_POINTER));
+ int wrap;
+
+ if (op->opm) {
+ wrap = (U.uiflag & USER_CONTINUOUS_MOUSE) && ((op->opm->flag & OP_GRAB_POINTER) || (op->opm->type->flag & OPTYPE_GRAB_POINTER));
+ } else {
+ wrap = (U.uiflag & USER_CONTINUOUS_MOUSE) && ((op->flag & OP_GRAB_POINTER) || (ot->flag & OPTYPE_GRAB_POINTER));
+ }
if(wrap) {
ARegion *ar= CTX_wm_region(C);
@@ -498,12 +506,25 @@ static int wm_operator_call_internal(bContext *C, wmOperatorType *ot, int contex
int retval;
/* dummie test */
- if(ot && C && window) {
- event= window->eventstate;
+ if(ot && C) {
+ switch(context) {
+ case WM_OP_INVOKE_DEFAULT:
+ case WM_OP_INVOKE_REGION_WIN:
+ case WM_OP_INVOKE_AREA:
+ case WM_OP_INVOKE_SCREEN:
+ /* window is needed for invoke, cancel operator */
+ if (window == NULL)
+ return 0;
+ else
+ event= window->eventstate;
+ break;
+ default:
+ event = NULL;
+ }
+
switch(context) {
case WM_OP_EXEC_REGION_WIN:
- event= NULL; /* pass on without break */
case WM_OP_INVOKE_REGION_WIN:
{
/* forces operator to go to the region window, for header menus */
@@ -527,7 +548,6 @@ static int wm_operator_call_internal(bContext *C, wmOperatorType *ot, int contex
return retval;
}
case WM_OP_EXEC_AREA:
- event= NULL; /* pass on without break */
case WM_OP_INVOKE_AREA:
{
/* remove region from context */
@@ -540,7 +560,6 @@ static int wm_operator_call_internal(bContext *C, wmOperatorType *ot, int contex
return retval;
}
case WM_OP_EXEC_SCREEN:
- event= NULL; /* pass on without break */
case WM_OP_INVOKE_SCREEN:
{
/* remove region + area from context */
@@ -556,7 +575,6 @@ static int wm_operator_call_internal(bContext *C, wmOperatorType *ot, int contex
return retval;
}
case WM_OP_EXEC_DEFAULT:
- event= NULL; /* pass on without break */
case WM_OP_INVOKE_DEFAULT:
return wm_operator_invoke(C, ot, event, properties, reports);
}
@@ -611,7 +629,7 @@ int WM_operator_call_py(bContext *C, wmOperatorType *ot, int context, PointerRNA
/* ********************* handlers *************** */
/* future extra customadata free? */
-static void wm_event_free_handler(wmEventHandler *handler)
+void wm_event_free_handler(wmEventHandler *handler)
{
MEM_freeN(handler);
}
@@ -756,6 +774,30 @@ static int wm_eventmatch(wmEvent *winevent, wmKeyMapItem *kmi)
return 1;
}
}
+ /* exception for numpad emulation */
+ else if(U.flag & USER_NONUMPAD) {
+ wmKeyMapItem tmp= *kmi;
+
+ switch(kmi->type) {
+ case PAD0: tmp.type = ZEROKEY; break;
+ case PAD1: tmp.type = ONEKEY; break;
+ case PAD2: tmp.type = TWOKEY; break;
+ case PAD3: tmp.type = THREEKEY; break;
+ case PAD4: tmp.type = FOURKEY; break;
+ case PAD5: tmp.type = FIVEKEY; break;
+ case PAD6: tmp.type = SIXKEY; break;
+ case PAD7: tmp.type = SEVENKEY; break;
+ case PAD8: tmp.type = EIGHTKEY; break;
+ case PAD9: tmp.type = NINEKEY; break;
+ case PADMINUS: tmp.type = MINUSKEY; break;
+ case PADPLUSKEY: tmp.type = EQUALKEY; break;
+ case PADSLASHKEY: tmp.type = BACKSLASHKEY; break;
+ }
+
+ if(tmp.type != kmi->type)
+ if(wm_eventmatch(winevent, &tmp))
+ return 1;
+ }
/* the matching rules */
if(kmitype==KM_TEXTINPUT)
@@ -795,12 +837,17 @@ static int wm_event_always_pass(wmEvent *event)
}
/* operator exists */
-static void wm_event_modalkeymap(wmOperator *op, wmEvent *event)
+static void wm_event_modalkeymap(const bContext *C, wmOperator *op, wmEvent *event)
{
+ /* support for modal keymap in macros */
+ if (op->opm)
+ op = op->opm;
+
if(op->type->modalkeymap) {
+ wmKeyMap *keymap= WM_keymap_active(CTX_wm_manager(C), op->type->modalkeymap);
wmKeyMapItem *kmi;
-
- for(kmi= op->type->modalkeymap->items.first; kmi; kmi= kmi->next) {
+
+ for(kmi= keymap->items.first; kmi; kmi= kmi->next) {
if(wm_eventmatch(event, kmi)) {
event->type= EVT_MODAL_MAP;
@@ -827,7 +874,7 @@ static int wm_handler_operator_call(bContext *C, ListBase *handlers, wmEventHand
wm_handler_op_context(C, handler);
wm_region_mouse_co(C, event);
- wm_event_modalkeymap(op, event);
+ wm_event_modalkeymap(C, op, event);
retval= ot->modal(C, op, event);
@@ -890,6 +937,14 @@ static int wm_handler_operator_call(bContext *C, ListBase *handlers, wmEventHand
retval= wm_operator_invoke(C, ot, event, properties, NULL);
}
+ /* Finished and pass through flag as handled */
+ if(retval == (OPERATOR_FINISHED|OPERATOR_PASS_THROUGH))
+ return WM_HANDLER_HANDLED;
+
+ /* Modal unhandled, break */
+ if(retval == (OPERATOR_PASS_THROUGH|OPERATOR_RUNNING_MODAL))
+ return (WM_HANDLER_BREAK|WM_HANDLER_MODAL);
+
if(retval & OPERATOR_PASS_THROUGH)
return WM_HANDLER_CONTINUE;
@@ -1063,7 +1118,7 @@ static int wm_handlers_do(bContext *C, wmEvent *event, ListBase *handlers)
/* modal+blocking handler */
if(handler->flag & WM_HANDLER_BLOCKING)
- action= WM_HANDLER_BREAK;
+ action |= WM_HANDLER_BREAK;
if(handler->keymap) {
wmKeyMap *keymap= WM_keymap_active(wm, handler->keymap);
@@ -1075,28 +1130,28 @@ static int wm_handlers_do(bContext *C, wmEvent *event, ListBase *handlers)
event->keymap_idname= kmi->idname; /* weak, but allows interactive callback to not use rawkey */
- action= wm_handler_operator_call(C, handlers, handler, event, kmi->ptr);
- if(action==WM_HANDLER_BREAK) /* not always_pass here, it denotes removed handler */
+ action |= wm_handler_operator_call(C, handlers, handler, event, kmi->ptr);
+ if(action & WM_HANDLER_BREAK) /* not always_pass here, it denotes removed handler */
break;
}
}
}
}
else if(handler->ui_handle) {
- action= wm_handler_ui_call(C, handler, event);
+ action |= wm_handler_ui_call(C, handler, event);
}
else if(handler->type==WM_HANDLER_FILESELECT) {
/* screen context changes here */
- action= wm_handler_fileselect_call(C, handlers, handler, event);
+ action |= wm_handler_fileselect_call(C, handlers, handler, event);
}
else {
/* modal, swallows all */
- action= wm_handler_operator_call(C, handlers, handler, event, NULL);
+ action |= wm_handler_operator_call(C, handlers, handler, event, NULL);
}
- if(action==WM_HANDLER_BREAK) {
+ if(action & WM_HANDLER_BREAK) {
if(always_pass)
- action= WM_HANDLER_CONTINUE;
+ action &= ~WM_HANDLER_BREAK;
else
break;
}
@@ -1106,6 +1161,22 @@ static int wm_handlers_do(bContext *C, wmEvent *event, ListBase *handlers)
if(CTX_wm_window(C)==NULL)
break;
}
+
+ /* test for CLICK event */
+ if (event->val == KM_RELEASE && (action == WM_HANDLER_CONTINUE || action == (WM_HANDLER_BREAK|WM_HANDLER_MODAL))) {
+ wmWindow *win = CTX_wm_window(C);
+
+ if (win && win->last_type == event->type && win->last_val == KM_PRESS) {
+ event->val = KM_CLICK;
+ action |= wm_handlers_do(C, event, handlers);
+
+ /* revert value if not handled */
+ if ((action & WM_HANDLER_BREAK) == 0) {
+ event->val = KM_RELEASE;
+ }
+ }
+ }
+
return action;
}
@@ -1203,7 +1274,7 @@ void wm_event_do_handlers(bContext *C)
wm_event_free_all(win);
while( (event= win->queue.first) ) {
- int action;
+ int action = WM_HANDLER_CONTINUE;
CTX_wm_window_set(C, win);
@@ -1215,7 +1286,7 @@ void wm_event_do_handlers(bContext *C)
wm_window_make_drawable(C, win);
/* first we do priority handlers, modal + some limited keymaps */
- action= wm_handlers_do(C, event, &win->modalhandlers);
+ action |= wm_handlers_do(C, event, &win->modalhandlers);
/* fileread case */
if(CTX_wm_window(C)==NULL)
@@ -1224,7 +1295,7 @@ void wm_event_do_handlers(bContext *C)
/* builtin tweak, if action is break it removes tweak */
wm_tweakevent_test(C, event, action);
- if(action==WM_HANDLER_CONTINUE) {
+ if((action & WM_HANDLER_BREAK) == 0) {
ScrArea *sa;
ARegion *ar;
int doit= 0;
@@ -1241,15 +1312,15 @@ void wm_event_do_handlers(bContext *C)
if(wm_event_inside_i(event, &sa->totrct)) {
CTX_wm_area_set(C, sa);
- if(action==WM_HANDLER_CONTINUE) {
+ if((action & WM_HANDLER_BREAK) == 0) {
for(ar=sa->regionbase.first; ar; ar= ar->next) {
if(wm_event_inside_i(event, &ar->winrct)) {
CTX_wm_region_set(C, ar);
- action= wm_handlers_do(C, event, &ar->handlers);
+ action |= wm_handlers_do(C, event, &ar->handlers);
doit |= (BLI_in_rcti(&ar->winrct, event->x, event->y));
- if(action==WM_HANDLER_BREAK)
+ if(action & WM_HANDLER_BREAK)
break;
}
}
@@ -1257,8 +1328,8 @@ void wm_event_do_handlers(bContext *C)
CTX_wm_region_set(C, NULL);
- if(action==WM_HANDLER_CONTINUE)
- action= wm_handlers_do(C, event, &sa->handlers);
+ if((action & WM_HANDLER_BREAK) == 0)
+ action |= wm_handlers_do(C, event, &sa->handlers);
CTX_wm_area_set(C, NULL);
@@ -1266,12 +1337,12 @@ void wm_event_do_handlers(bContext *C)
}
}
- if(action==WM_HANDLER_CONTINUE) {
+ if((action & WM_HANDLER_BREAK) == 0) {
/* also some non-modal handlers need active area/region */
CTX_wm_area_set(C, area_event_inside(C, event->x, event->y));
CTX_wm_region_set(C, region_event_inside(C, event->x, event->y));
- action= wm_handlers_do(C, event, &win->handlers);
+ action |= wm_handlers_do(C, event, &win->handlers);
/* fileread case */
if(CTX_wm_window(C)==NULL)
@@ -1286,6 +1357,18 @@ void wm_event_do_handlers(bContext *C)
}
}
+ /* store last event for this window */
+ /* mousemove event don't overwrite last type */
+ if (event->type != MOUSEMOVE) {
+ if (action == WM_HANDLER_CONTINUE || action == (WM_HANDLER_BREAK|WM_HANDLER_MODAL)) {
+ win->last_type = event->type;
+ win->last_val = event->val;
+ } else {
+ win->last_type = -1;
+ win->last_val = 0;
+ }
+ }
+
/* unlink and free here, blender-quit then frees all */
BLI_remlink(&win->queue, event);
wm_event_free(event);
diff --git a/source/blender/windowmanager/intern/wm_files.c b/source/blender/windowmanager/intern/wm_files.c
index b2e55c8532e..ba514f097e6 100644
--- a/source/blender/windowmanager/intern/wm_files.c
+++ b/source/blender/windowmanager/intern/wm_files.c
@@ -89,7 +89,7 @@
#include "GPU_draw.h"
-// XXX #include "BPY_extern.h"
+#include "BPY_extern.h"
#include "WM_api.h"
#include "WM_types.h"
@@ -122,6 +122,8 @@ static void wm_window_match_init(bContext *C, ListBase *wmlist)
for(win= wm->windows.first; win; win= win->next) {
CTX_wm_window_set(C, win); /* needed by operator close callbacks */
+ WM_event_remove_handlers(C, &win->handlers);
+ WM_event_remove_handlers(C, &win->modalhandlers);
ED_screen_exit(C, win, win->screen);
}
}
@@ -256,8 +258,8 @@ void WM_read_file(bContext *C, char *name, ReportList *reports)
G.save_over = 1;
/* match the read WM with current WM */
- wm_window_match_do(C, &wmbase);
- wm_check(C); /* opens window(s), checks keymaps */
+ wm_window_match_do(C, &wmbase);
+ WM_check(C); /* opens window(s), checks keymaps */
// XXX mainwindow_set_filename_to_title(G.main->name);
@@ -274,8 +276,11 @@ void WM_read_file(bContext *C, char *name, ReportList *reports)
WM_event_add_notifier(C, NC_WM|ND_FILEREAD, NULL);
// refresh_interface_font();
-
+
CTX_wm_window_set(C, NULL); /* exits queues */
+
+ /* run any texts that were loaded in and flagged as modules */
+ BPY_load_user_modules(C);
}
else if(retval==1)
BKE_write_undo(C, "Import file");
@@ -322,14 +327,14 @@ int WM_read_homefile(bContext *C, wmOperator *op)
/* match the read WM with current WM */
wm_window_match_do(C, &wmbase);
- wm_check(C); /* opens window(s), checks keymaps */
+ WM_check(C); /* opens window(s), checks keymaps */
strcpy(G.sce, scestr); /* restore */
wm_init_userdef();
/* When loading factory settings, the reset solid OpenGL lights need to be applied. */
- GPU_default_lights();
+ if (!G.background) GPU_default_lights();
/* XXX */
G.save_over = 0; // start with save preference untitled.blend
diff --git a/source/blender/windowmanager/intern/wm_init_exit.c b/source/blender/windowmanager/intern/wm_init_exit.c
index 8097822acbc..d5fe9d324c4 100644
--- a/source/blender/windowmanager/intern/wm_init_exit.c
+++ b/source/blender/windowmanager/intern/wm_init_exit.c
@@ -108,8 +108,10 @@ static void wm_free_reports(bContext *C)
void WM_init(bContext *C)
{
- wm_ghost_init(C); /* note: it assigns C to ghost! */
- wm_init_cursor_data();
+ if (!G.background) {
+ wm_ghost_init(C); /* note: it assigns C to ghost! */
+ wm_init_cursor_data();
+ }
wm_operatortype_init();
set_free_windowmanager_cb(wm_close_and_free); /* library.c */
@@ -130,10 +132,12 @@ void WM_init(bContext *C)
WM_read_homefile(C, NULL);
wm_init_reports(C); /* reports cant be initialized before the wm */
-
- GPU_extensions_init();
- UI_init();
+ if (!G.background) {
+ GPU_extensions_init();
+
+ UI_init();
+ }
// clear_matcopybuf(); /* XXX */
@@ -147,6 +151,19 @@ void WM_init(bContext *C)
read_Blog();
BLI_strncpy(G.lib, G.sce, FILE_MAX);
+
+}
+
+void WM_init_splash(bContext *C)
+{
+ wmWindowManager *wm= CTX_wm_manager(C);
+ wmWindow *prevwin= CTX_wm_window(C);
+
+ if(wm->windows.first) {
+ CTX_wm_window_set(C, wm->windows.first);
+ WM_operator_name_call(C, "WM_OT_splash", WM_OP_INVOKE_DEFAULT, NULL);
+ CTX_wm_window_set(C, prevwin);
+ }
}
/* free strings of open recent files */
diff --git a/source/blender/windowmanager/intern/wm_keymap.c b/source/blender/windowmanager/intern/wm_keymap.c
index 48262e40ea7..b3269a23277 100644
--- a/source/blender/windowmanager/intern/wm_keymap.c
+++ b/source/blender/windowmanager/intern/wm_keymap.c
@@ -88,9 +88,14 @@ void WM_keyconfig_userdef(wmWindowManager *wm)
wmKeyMap *km;
wmKeyMapItem *kmi;
- for(km=U.keymaps.first; km; km=km->next)
- for(kmi=km->items.first; kmi; kmi=kmi->next)
- keymap_properties_set(kmi);
+ for(km=U.keymaps.first; km; km=km->next) {
+ /* modal keymaps don't have operator properties */
+ if ((km->flag & KEYMAP_MODAL) == 0) {
+ for(kmi=km->items.first; kmi; kmi=kmi->next) {
+ keymap_properties_set(kmi);
+ }
+ }
+ }
}
static wmKeyConfig *wm_keyconfig_list_find(ListBase *lb, char *idname)
@@ -188,6 +193,14 @@ wmKeyMapItem *WM_keymap_add_item(wmKeyMap *keymap, char *idname, int type, int v
return kmi;
}
+/* menu wrapper for WM_keymap_add_item */
+wmKeyMapItem *WM_keymap_add_menu(wmKeyMap *keymap, char *idname, int type, int val, int modifier, int keymodifier)
+{
+ wmKeyMapItem *kmi= WM_keymap_add_item(keymap, "WM_OT_call_menu", type, val, modifier, keymodifier);
+ RNA_string_set(kmi->ptr, "name", idname);
+ return kmi;
+}
+
void WM_keymap_remove_item(wmKeyMap *keymap, wmKeyMapItem *kmi)
{
if(BLI_findindex(&keymap->items, kmi) != -1) {
@@ -258,7 +271,7 @@ wmKeyMap *WM_modalkeymap_get(wmKeyConfig *keyconf, char *idname)
}
-void WM_modalkeymap_add_item(wmKeyMap *km, int type, int val, int modifier, int keymodifier, int value)
+wmKeyMapItem *WM_modalkeymap_add_item(wmKeyMap *km, int type, int val, int modifier, int keymodifier, int value)
{
wmKeyMapItem *kmi= MEM_callocN(sizeof(wmKeyMapItem), "keymap entry");
@@ -266,6 +279,8 @@ void WM_modalkeymap_add_item(wmKeyMap *km, int type, int val, int modifier, int
kmi->propvalue= value;
keymap_event_set(kmi, type, val, modifier, keymodifier);
+
+ return kmi;
}
void WM_modalkeymap_assign(wmKeyMap *km, char *opname)
@@ -295,17 +310,25 @@ char *WM_keymap_item_to_string(wmKeyMapItem *kmi, char *str, int len)
buf[0]= 0;
- if(kmi->shift)
- strcat(buf, "Shift ");
+ if (kmi->shift == KM_ANY &&
+ kmi->ctrl == KM_ANY &&
+ kmi->alt == KM_ANY &&
+ kmi->oskey == KM_ANY) {
+
+ strcat(buf, "Any ");
+ } else {
+ if(kmi->shift)
+ strcat(buf, "Shift ");
- if(kmi->ctrl)
- strcat(buf, "Ctrl ");
+ if(kmi->ctrl)
+ strcat(buf, "Ctrl ");
- if(kmi->alt)
- strcat(buf, "Alt ");
+ if(kmi->alt)
+ strcat(buf, "Alt ");
- if(kmi->oskey)
- strcat(buf, "Cmd ");
+ if(kmi->oskey)
+ strcat(buf, "Cmd ");
+ }
if(kmi->keymodifier) {
strcat(buf, WM_key_event_string(kmi->keymodifier));
@@ -410,6 +433,36 @@ char *WM_key_event_operator_string(const bContext *C, const char *opname, int op
/* ***************** user preferences ******************* */
+int WM_keymap_user_init(wmWindowManager *wm, wmKeyMap *keymap)
+{
+ wmKeyConfig *keyconf;
+ wmKeyMap *km;
+
+ if(!keymap)
+ return 0;
+
+ /* init from user key config */
+ keyconf= wm_keyconfig_list_find(&wm->keyconfigs, U.keyconfigstr);
+ if(keyconf) {
+ km= wm_keymap_list_find(&keyconf->keymaps, keymap->idname, keymap->spaceid, keymap->regionid);
+ if(km) {
+ keymap->poll= km->poll; /* lazy init */
+ keymap->modal_items= km->modal_items;
+ return 1;
+ }
+ }
+
+ /* or from default */
+ km= wm_keymap_list_find(&wm->defaultconf->keymaps, keymap->idname, keymap->spaceid, keymap->regionid);
+ if(km) {
+ keymap->poll= km->poll; /* lazy init */
+ keymap->modal_items= km->modal_items;
+ return 1;
+ }
+
+ return 0;
+}
+
wmKeyMap *WM_keymap_active(wmWindowManager *wm, wmKeyMap *keymap)
{
wmKeyConfig *keyconf;
@@ -422,6 +475,7 @@ wmKeyMap *WM_keymap_active(wmWindowManager *wm, wmKeyMap *keymap)
km= wm_keymap_list_find(&U.keymaps, keymap->idname, keymap->spaceid, keymap->regionid);
if(km) {
km->poll= keymap->poll; /* lazy init */
+ km->modal_items= keymap->modal_items;
return km;
}
@@ -431,6 +485,7 @@ wmKeyMap *WM_keymap_active(wmWindowManager *wm, wmKeyMap *keymap)
km= wm_keymap_list_find(&keyconf->keymaps, keymap->idname, keymap->spaceid, keymap->regionid);
if(km) {
km->poll= keymap->poll; /* lazy init */
+ km->modal_items= keymap->modal_items;
return km;
}
}
diff --git a/source/blender/windowmanager/intern/wm_operators.c b/source/blender/windowmanager/intern/wm_operators.c
index 22c5f1c15ae..15e27f45d5e 100644
--- a/source/blender/windowmanager/intern/wm_operators.c
+++ b/source/blender/windowmanager/intern/wm_operators.c
@@ -167,71 +167,159 @@ void WM_operatortype_append_ptr(void (*opfunc)(wmOperatorType*, void*), void *us
/* ********************* macro operator ******************** */
+typedef struct {
+ int retval;
+} MacroData;
+
+static void wm_macro_start(wmOperator *op)
+{
+ if (op->customdata == NULL) {
+ op->customdata = MEM_callocN(sizeof(MacroData), "MacroData");
+ }
+}
+
+static int wm_macro_end(wmOperator *op, int retval)
+{
+ if (retval & OPERATOR_CANCELLED) {
+ MacroData *md = op->customdata;
+
+ if (md->retval & OPERATOR_FINISHED) {
+ retval |= OPERATOR_FINISHED;
+ retval &= ~OPERATOR_CANCELLED;
+ }
+ }
+
+ /* if modal is ending, free custom data */
+ if (retval & (OPERATOR_FINISHED|OPERATOR_CANCELLED)) {
+ if (op->customdata) {
+ MEM_freeN(op->customdata);
+ }
+ }
+
+ return retval;
+}
+
/* macro exec only runs exec calls */
static int wm_macro_exec(bContext *C, wmOperator *op)
{
wmOperator *opm;
int retval= OPERATOR_FINISHED;
-// printf("macro exec %s\n", op->type->idname);
-
+ wm_macro_start(op);
+
for(opm= op->macro.first; opm; opm= opm->next) {
if(opm->type->exec) {
-// printf("macro exec %s\n", opm->type->idname);
retval= opm->type->exec(C, opm);
- if(!(retval & OPERATOR_FINISHED))
- break;
+ if (retval & OPERATOR_FINISHED) {
+ MacroData *md = op->customdata;
+ md->retval = OPERATOR_FINISHED; /* keep in mind that at least one operator finished */
+ } else {
+ break; /* operator didn't finish, end macro */
+ }
}
}
-// if(opm)
-// printf("macro ended not finished\n");
-// else
-// printf("macro end\n");
- return retval;
+ return wm_macro_end(op, retval);
}
-static int wm_macro_invoke(bContext *C, wmOperator *op, wmEvent *event)
+int wm_macro_invoke_internal(bContext *C, wmOperator *op, wmEvent *event, wmOperator *opm)
{
- wmOperator *opm;
int retval= OPERATOR_FINISHED;
-
-// printf("macro invoke %s\n", op->type->idname);
-
- for(opm= op->macro.first; opm; opm= opm->next) {
-
+
+ /* start from operator received as argument */
+ for( ; opm; opm= opm->next) {
if(opm->type->invoke)
retval= opm->type->invoke(C, opm, event);
else if(opm->type->exec)
retval= opm->type->exec(C, opm);
-
- if(!(retval & OPERATOR_FINISHED))
- break;
+
+ if (retval & OPERATOR_FINISHED) {
+ MacroData *md = op->customdata;
+ md->retval = OPERATOR_FINISHED; /* keep in mind that at least one operator finished */
+ } else {
+ break; /* operator didn't finish, end macro */
+ }
}
-
-// if(opm)
-// printf("macro ended not finished\n");
-// else
-// printf("macro end\n");
-
-
- return retval;
+
+ return wm_macro_end(op, retval);
+}
+
+static int wm_macro_invoke(bContext *C, wmOperator *op, wmEvent *event)
+{
+ wm_macro_start(op);
+ return wm_macro_invoke_internal(C, op, event, op->macro.first);
}
static int wm_macro_modal(bContext *C, wmOperator *op, wmEvent *event)
{
-// printf("macro modal %s\n", op->type->idname);
+ wmOperator *opm = op->opm;
+ int retval= OPERATOR_FINISHED;
- if(op->opm==NULL)
+ if(opm==NULL)
printf("macro error, calling NULL modal()\n");
else {
-// printf("macro modal %s\n", op->opm->type->idname);
- return op->opm->type->modal(C, op->opm, event);
- }
-
- return OPERATOR_FINISHED;
+ retval = opm->type->modal(C, opm, event);
+
+ /* if this one is done but it's not the last operator in the macro */
+ if ((retval & OPERATOR_FINISHED) && opm->next) {
+ MacroData *md = op->customdata;
+
+ md->retval = OPERATOR_FINISHED; /* keep in mind that at least one operator finished */
+
+ retval = wm_macro_invoke_internal(C, op, event, opm->next);
+
+ /* if new operator is modal and also added its own handler */
+ if (retval & OPERATOR_RUNNING_MODAL && op->opm != opm) {
+ wmWindow *win = CTX_wm_window(C);
+ wmEventHandler *handler = NULL;
+
+ for (handler = win->modalhandlers.first; handler; handler = handler->next) {
+ /* first handler in list is the new one */
+ if (handler->op == op)
+ break;
+ }
+
+ if (handler) {
+ BLI_remlink(&win->modalhandlers, handler);
+ wm_event_free_handler(handler);
+ }
+
+ /* if operator is blocking, grab cursor
+ * This may end up grabbing twice, but we don't care.
+ * */
+ if(op->opm->type->flag & OPTYPE_BLOCKING) {
+ int bounds[4] = {-1,-1,-1,-1};
+ int wrap = (U.uiflag & USER_CONTINUOUS_MOUSE) && ((op->opm->flag & OP_GRAB_POINTER) || (op->opm->type->flag & OPTYPE_GRAB_POINTER));
+
+ if(wrap) {
+ ARegion *ar= CTX_wm_region(C);
+ if(ar) {
+ bounds[0]= ar->winrct.xmin;
+ bounds[1]= ar->winrct.ymax;
+ bounds[2]= ar->winrct.xmax;
+ bounds[3]= ar->winrct.ymin;
+ }
+ }
+
+ WM_cursor_grab(CTX_wm_window(C), wrap, FALSE, bounds);
+ }
+ }
+ }
+ }
+
+ return wm_macro_end(op, retval);
+}
+
+static int wm_macro_cancel(bContext *C, wmOperator *op)
+{
+ /* call cancel on the current modal operator, if any */
+ if (op->opm && op->opm->type->cancel) {
+ op->opm->type->cancel(C, op->opm);
+ }
+
+ return wm_macro_end(op, OPERATOR_CANCELLED);
}
/* Names have to be static for now */
@@ -254,6 +342,7 @@ wmOperatorType *WM_operatortype_append_macro(char *idname, char *name, int flag)
ot->exec= wm_macro_exec;
ot->invoke= wm_macro_invoke;
ot->modal= wm_macro_modal;
+ ot->cancel= wm_macro_cancel;
ot->poll= NULL;
RNA_def_struct_ui_text(ot->srna, ot->name, ot->description ? ot->description:"(undocumented operator)"); // XXX All ops should have a description but for now allow them not to.
@@ -376,8 +465,11 @@ char *WM_operator_pystring(bContext *C, wmOperatorType *ot, PointerRNA *opptr, i
PointerRNA opptr_default;
PropertyRNA *prop_default;
char *buf_default;
- if(!all_args) {
- WM_operator_properties_create(&opptr_default, ot->idname);
+ if(all_args==0 || opptr==NULL) {
+ WM_operator_properties_create_ptr(&opptr_default, ot);
+
+ if(opptr==NULL)
+ opptr = &opptr_default;
}
@@ -421,7 +513,7 @@ char *WM_operator_pystring(bContext *C, wmOperatorType *ot, PointerRNA *opptr, i
}
RNA_PROP_END;
- if(all_args==0)
+ if(all_args==0 || opptr==&opptr_default )
WM_operator_properties_free(&opptr_default);
BLI_dynstr_append(dynstr, ")");
@@ -431,12 +523,17 @@ char *WM_operator_pystring(bContext *C, wmOperatorType *ot, PointerRNA *opptr, i
return cstring;
}
+void WM_operator_properties_create_ptr(PointerRNA *ptr, wmOperatorType *ot)
+{
+ RNA_pointer_create(NULL, ot->srna, NULL, ptr);
+}
+
void WM_operator_properties_create(PointerRNA *ptr, const char *opstring)
{
wmOperatorType *ot= WM_operatortype_find(opstring, 0);
if(ot)
- RNA_pointer_create(NULL, ot->srna, NULL, ptr);
+ WM_operator_properties_create_ptr(ptr, ot);
else
RNA_pointer_create(NULL, &RNA_OperatorProperties, NULL, ptr);
}
@@ -610,10 +707,12 @@ static uiBlock *wm_block_create_redo(bContext *C, ARegion *ar, void *arg_op)
uiBlock *block;
uiLayout *layout;
uiStyle *style= U.uistyles.first;
+ int columns= 2, width= 300;
+
block= uiBeginBlock(C, ar, "redo_popup", UI_EMBOSS);
uiBlockClearFlag(block, UI_BLOCK_LOOP);
- uiBlockSetFlag(block, UI_BLOCK_KEEP_OPEN|UI_BLOCK_RET_1);
+ uiBlockSetFlag(block, UI_BLOCK_KEEP_OPEN|UI_BLOCK_RET_1|UI_BLOCK_MOVEMOUSE_QUIT);
uiBlockSetHandleFunc(block, redo_cb, arg_op);
if(!op->properties) {
@@ -621,14 +720,20 @@ static uiBlock *wm_block_create_redo(bContext *C, ARegion *ar, void *arg_op)
op->properties= IDP_New(IDP_GROUP, val, "wmOperatorProperties");
}
+ // XXX - hack, only for editing docs
+ if(strcmp(op->type->idname, "WM_OT_doc_edit")==0) {
+ columns= 1;
+ width= 500;
+ }
+
RNA_pointer_create(&wm->id, op->type->srna, op->properties, &ptr);
- layout= uiBlockLayout(block, UI_LAYOUT_VERTICAL, UI_LAYOUT_PANEL, 0, 0, 300, 20, style);
+ layout= uiBlockLayout(block, UI_LAYOUT_VERTICAL, UI_LAYOUT_PANEL, 0, 0, width, 20, style);
uiItemL(layout, op->type->name, 0);
if(op->type->ui)
- op->type->ui((bContext*)C, &ptr, layout);
+ op->type->ui((bContext*)C, op, layout);
else
- uiDefAutoButsRNA(C, layout, &ptr, 2);
+ uiDefAutoButsRNA(C, layout, &ptr, columns);
uiPopupBoundsBlock(block, 4.0f, 0, 0);
uiEndBlock(C, block);
@@ -667,13 +772,13 @@ static uiBlock *wm_block_create_menu(bContext *C, ARegion *ar, void *arg_op)
block= uiBeginBlock(C, ar, "_popup", UI_EMBOSS);
uiBlockClearFlag(block, UI_BLOCK_LOOP);
- uiBlockSetFlag(block, UI_BLOCK_KEEP_OPEN|UI_BLOCK_RET_1);
+ uiBlockSetFlag(block, UI_BLOCK_KEEP_OPEN|UI_BLOCK_RET_1|UI_BLOCK_MOVEMOUSE_QUIT);
layout= uiBlockLayout(block, UI_LAYOUT_VERTICAL, UI_LAYOUT_PANEL, 0, 0, 300, 20, style);
uiItemL(layout, op->type->name, 0);
if(op->type->ui)
- op->type->ui(C, op->ptr, layout);
+ op->type->ui(C, op, layout);
else
uiDefAutoButsRNA(C, layout, op->ptr, 2);
@@ -716,6 +821,72 @@ static void WM_OT_debug_menu(wmOperatorType *ot)
RNA_def_int(ot->srna, "debugval", 0, -10000, 10000, "Debug Value", "", INT_MIN, INT_MAX);
}
+
+/* ***************** Splash Screen ************************* */
+
+static void wm_block_splash_close(bContext *C, void *arg_block, void *arg_unused)
+{
+ uiPupBlockClose(C, arg_block);
+}
+
+static uiBlock *wm_block_create_splash(bContext *C, ARegion *ar, void *arg_unused)
+{
+ uiBlock *block;
+ uiBut *but;
+ uiLayout *layout, *split, *col;
+ uiStyle *style= U.uistyles.first;
+
+ block= uiBeginBlock(C, ar, "_popup", UI_EMBOSS);
+ uiBlockSetFlag(block, UI_BLOCK_KEEP_OPEN|UI_BLOCK_RET_1);
+
+ but= uiDefBut(block, BUT_IMAGE, 0, "", 0, 10, 501, 282, NULL, 0.0, 0.0, 0, 0, "");
+ uiButSetFunc(but, wm_block_splash_close, block, NULL);
+
+ uiBlockSetEmboss(block, UI_EMBOSSP);
+
+ layout= uiBlockLayout(block, UI_LAYOUT_VERTICAL, UI_LAYOUT_MENU, 10, 10, 480, 110, style);
+
+ uiLayoutSetOperatorContext(layout, WM_OP_EXEC_REGION_WIN);
+
+ split = uiLayoutSplit(layout, 0);
+ col = uiLayoutColumn(split, 0);
+ uiItemL(col, "Links", 0);
+ uiItemO(col, NULL, ICON_URL, "HELP_OT_release_logs");
+ uiItemO(col, NULL, ICON_URL, "HELP_OT_manual");
+ uiItemO(col, NULL, ICON_URL, "HELP_OT_blender_website");
+ uiItemO(col, NULL, ICON_URL, "HELP_OT_user_community");
+ uiItemO(col, NULL, ICON_URL, "HELP_OT_python_api");
+ uiItemS(col);
+
+ col = uiLayoutColumn(split, 0);
+ uiItemL(col, "Recent", 0);
+ uiItemsEnumO(col, "WM_OT_open_recentfile_splash", "file");
+ uiItemS(col);
+
+ uiCenteredBoundsBlock(block, 0.0f);
+ uiEndBlock(C, block);
+
+ return block;
+}
+
+static int wm_splash_invoke(bContext *C, wmOperator *op, wmEvent *event)
+{
+ uiPupBlock(C, wm_block_create_splash, NULL);
+
+ return OPERATOR_FINISHED;
+}
+
+static void WM_OT_splash(wmOperatorType *ot)
+{
+ ot->name= "Splash Screen";
+ ot->idname= "WM_OT_splash";
+ ot->description= "Opens a blocking popup region with release info";
+
+ ot->invoke= wm_splash_invoke;
+ ot->poll= WM_operator_winactive;
+}
+
+
/* ***************** Search menu ************************* */
static void operator_call_cb(struct bContext *C, void *arg1, void *arg2)
{
@@ -761,7 +932,7 @@ static uiBlock *wm_block_search_menu(bContext *C, ARegion *ar, void *arg_op)
uiBut *but;
block= uiBeginBlock(C, ar, "_popup", UI_EMBOSS);
- uiBlockSetFlag(block, UI_BLOCK_LOOP|UI_BLOCK_RET_1);
+ uiBlockSetFlag(block, UI_BLOCK_LOOP|UI_BLOCK_RET_1|UI_BLOCK_MOVEMOUSE_QUIT);
but= uiDefSearchBut(block, search, 0, ICON_VIEWZOOM, 256, 10, 10, 180, 19, "");
uiButSetSearchFunc(but, operator_search_cb, NULL, operator_call_cb, NULL);
@@ -921,6 +1092,7 @@ static EnumPropertyItem *open_recentfile_itemf(bContext *C, PointerRNA *ptr, int
/* dynamically construct enum */
for(recent = G.recent_files.first, i=0; (i<U.recent_files) && (recent); recent = recent->next, i++) {
tmp.value= i+1;
+ tmp.icon= ICON_FILE_BLEND;
tmp.identifier= recent->filename;
tmp.name= BLI_short_filename(recent->filename);
RNA_enum_item_add(&item, &totitem, &tmp);
@@ -950,6 +1122,47 @@ static void WM_OT_open_recentfile(wmOperatorType *ot)
RNA_def_enum_funcs(prop, open_recentfile_itemf);
}
+static EnumPropertyItem *open_recentfile_splash_itemf(bContext *C, PointerRNA *ptr, int *free)
+{
+ EnumPropertyItem tmp = {0, "", 0, "", ""};
+ EnumPropertyItem *item= NULL;
+ struct RecentFile *recent;
+ int totitem= 0, i;
+
+ /* dynamically construct enum */
+ for(recent = G.recent_files.first, i=0; (i<6) && (recent); recent = recent->next, i++) {
+ tmp.value= i+1;
+ tmp.icon= ICON_FILE_BLEND;
+ tmp.identifier= recent->filename;
+ tmp.name= BLI_last_slash(recent->filename);
+ if(tmp.name) tmp.name += 1;
+ else tmp.name = recent->filename;
+ RNA_enum_item_add(&item, &totitem, &tmp);
+ }
+
+ RNA_enum_item_end(&item, &totitem);
+ *free= 1;
+
+ return item;
+}
+
+static void WM_OT_open_recentfile_splash(wmOperatorType *ot)
+{
+ PropertyRNA *prop;
+ static EnumPropertyItem file_items[]= {
+ {0, NULL, 0, NULL, NULL}};
+
+ ot->name= "Open Recent File";
+ ot->idname= "WM_OT_open_recentfile_splash";
+ ot->description="Open recent files list.";
+
+ ot->exec= recentfile_exec;
+ ot->poll= WM_operator_winactive;
+
+ prop= RNA_def_enum(ot->srna, "file", file_items, 1, "File", "");
+ RNA_def_enum_funcs(prop, open_recentfile_splash_itemf);
+}
+
/* *************** open file **************** */
static void open_set_load_ui(wmOperator *op)
@@ -1810,8 +2023,11 @@ static void tweak_gesture_modal(bContext *C, wmEvent *event)
}
break;
default:
- WM_gesture_end(C, gesture);
- window->tweak= NULL;
+ if(!ISTIMER(event->type)) {
+ WM_gesture_end(C, gesture);
+ window->tweak= NULL;
+ }
+ break;
}
}
@@ -1829,7 +2045,7 @@ void wm_tweakevent_test(bContext *C, wmEvent *event, int action)
}
}
else {
- if(action==WM_HANDLER_BREAK) {
+ if(action & WM_HANDLER_BREAK) {
WM_gesture_end(C, win->tweak);
win->tweak= NULL;
}
@@ -2364,6 +2580,7 @@ void wm_operatortype_init(void)
WM_operatortype_append(WM_OT_window_fullscreen_toggle);
WM_operatortype_append(WM_OT_exit_blender);
WM_operatortype_append(WM_OT_open_recentfile);
+ WM_operatortype_append(WM_OT_open_recentfile_splash);
WM_operatortype_append(WM_OT_open_mainfile);
WM_operatortype_append(WM_OT_link_append);
WM_operatortype_append(WM_OT_recover_last_session);
@@ -2373,6 +2590,7 @@ void wm_operatortype_init(void)
WM_operatortype_append(WM_OT_redraw_timer);
WM_operatortype_append(WM_OT_memory_statistics);
WM_operatortype_append(WM_OT_debug_menu);
+ WM_operatortype_append(WM_OT_splash);
WM_operatortype_append(WM_OT_search_menu);
WM_operatortype_append(WM_OT_call_menu);
@@ -2447,12 +2665,12 @@ static void gesture_border_modal_keymap(wmKeyConfig *keyconf)
{GESTURE_MODAL_BORDER_BEGIN, "BEGIN", 0, "Begin", ""},
{0, NULL, 0, NULL, NULL}};
- wmKeyMap *keymap= WM_modalkeymap_get(keyconf, "View3D Gesture Border");
+ wmKeyMap *keymap= WM_modalkeymap_get(keyconf, "Gesture Border");
/* this function is called for each spacetype, only needs to add map once */
if(keymap) return;
- keymap= WM_modalkeymap_add(keyconf, "View3D Gesture Border", modal_items);
+ keymap= WM_modalkeymap_add(keyconf, "Gesture Border", modal_items);
/* items for modal map */
WM_modalkeymap_add_item(keymap, ESCKEY, KM_PRESS, KM_ANY, 0, GESTURE_MODAL_CANCEL);
@@ -2470,18 +2688,23 @@ static void gesture_border_modal_keymap(wmKeyConfig *keyconf)
#endif
/* assign map to operators */
+ WM_modalkeymap_assign(keymap, "ACTION_OT_select_border");
WM_modalkeymap_assign(keymap, "ANIM_OT_channels_select_border");
- WM_modalkeymap_assign(keymap, "MARKER_OT_select_border");
-// WM_modalkeymap_assign(keymap, "SCREEN_OT_border_select"); // template
- WM_modalkeymap_assign(keymap, "ACT_OT_select_border");
+ WM_modalkeymap_assign(keymap, "ANIM_OT_previewrange_set");
WM_modalkeymap_assign(keymap, "CONSOLE_OT_select_border");
WM_modalkeymap_assign(keymap, "FILE_OT_select_border");
WM_modalkeymap_assign(keymap, "GRAPH_OT_select_border");
+ WM_modalkeymap_assign(keymap, "MARKER_OT_select_border");
WM_modalkeymap_assign(keymap, "NLA_OT_select_border");
WM_modalkeymap_assign(keymap, "NODE_OT_select_border");
+// WM_modalkeymap_assign(keymap, "SCREEN_OT_border_select"); // template
WM_modalkeymap_assign(keymap, "SEQUENCER_OT_select_border");
- WM_modalkeymap_assign(keymap, "VIEW3D_OT_select_border");
WM_modalkeymap_assign(keymap, "UV_OT_select_border");
+ WM_modalkeymap_assign(keymap, "VIEW2D_OT_zoom_border");
+ WM_modalkeymap_assign(keymap, "VIEW3D_OT_clip_border");
+ WM_modalkeymap_assign(keymap, "VIEW3D_OT_render_border");
+ WM_modalkeymap_assign(keymap, "VIEW3D_OT_select_border");
+ WM_modalkeymap_assign(keymap, "VIEW3D_OT_zoom_border"); // XXX TODO: zoom border should perhaps map rightmouse to zoom out instead of in+cancel
}
/* default keymap for windows and screens, only call once per WM */
diff --git a/source/blender/windowmanager/intern/wm_subwindow.c b/source/blender/windowmanager/intern/wm_subwindow.c
index 081125bf7f6..00af9eb0bb9 100644
--- a/source/blender/windowmanager/intern/wm_subwindow.c
+++ b/source/blender/windowmanager/intern/wm_subwindow.c
@@ -38,7 +38,7 @@
#include "DNA_screen_types.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BKE_context.h"
#include "BKE_global.h"
@@ -133,7 +133,7 @@ void wm_subwindow_getmatrix(wmWindow *win, int swinid, float mat[][4])
wmSubWindow *swin= swin_from_swinid(win, swinid);
if(swin)
- Mat4MulMat4(mat, swin->viewmat, swin->winmat);
+ mul_m4_m4m4(mat, swin->viewmat, swin->winmat);
}
/* always sets pixel-precise 2D window/view matrices */
@@ -155,8 +155,8 @@ int wm_subwindow_open(wmWindow *win, rcti *winrct)
swin->swinid= freewinid;
swin->winrct= *winrct;
- Mat4One(swin->viewmat);
- Mat4One(swin->winmat);
+ unit_m4(swin->viewmat);
+ unit_m4(swin->winmat);
/* and we appy it all right away */
wmSubWindowSet(win, swin->swinid);
@@ -279,9 +279,9 @@ void wmLoadMatrix(float mat[][4])
glLoadMatrixf(mat);
if (glaGetOneInteger(GL_MATRIX_MODE)==GL_MODELVIEW)
- Mat4CpyMat4(_curswin->viewmat, mat);
+ copy_m4_m4(_curswin->viewmat, mat);
else
- Mat4CpyMat4(_curswin->winmat, mat);
+ copy_m4_m4(_curswin->winmat, mat);
}
void wmGetMatrix(float mat[][4])
@@ -289,9 +289,9 @@ void wmGetMatrix(float mat[][4])
if(_curswin==NULL) return;
if (glaGetOneInteger(GL_MATRIX_MODE)==GL_MODELVIEW) {
- Mat4CpyMat4(mat, _curswin->viewmat);
+ copy_m4_m4(mat, _curswin->viewmat);
} else {
- Mat4CpyMat4(mat, _curswin->winmat);
+ copy_m4_m4(mat, _curswin->winmat);
}
}
@@ -317,8 +317,8 @@ void wmPushMatrix(void)
printf("wmPushMatrix error already pushed\n");
debugpush= 1;
- Mat4CpyMat4(_curswin->viewmat1, _curswin->viewmat);
- Mat4CpyMat4(_curswin->winmat1, _curswin->winmat);
+ copy_m4_m4(_curswin->viewmat1, _curswin->viewmat);
+ copy_m4_m4(_curswin->winmat1, _curswin->winmat);
}
void wmPopMatrix(void)
@@ -329,8 +329,8 @@ void wmPopMatrix(void)
printf("wmPopMatrix error nothing popped\n");
debugpush= 0;
- Mat4CpyMat4(_curswin->viewmat, _curswin->viewmat1);
- Mat4CpyMat4(_curswin->winmat, _curswin->winmat1);
+ copy_m4_m4(_curswin->viewmat, _curswin->viewmat1);
+ copy_m4_m4(_curswin->winmat, _curswin->winmat1);
glMatrixMode(GL_PROJECTION);
glLoadMatrixf(&_curswin->winmat[0][0]);
@@ -342,7 +342,7 @@ void wmPopMatrix(void)
void wmGetSingleMatrix(float mat[][4])
{
if(_curswin)
- Mat4MulMat4(mat, _curswin->viewmat, _curswin->winmat);
+ mul_m4_m4m4(mat, _curswin->viewmat, _curswin->winmat);
}
void wmScale(float x, float y, float z)
@@ -363,9 +363,9 @@ void wmLoadIdentity(void)
if(_curswin==NULL) return;
if (glaGetOneInteger(GL_MATRIX_MODE)==GL_MODELVIEW)
- Mat4One(_curswin->viewmat);
+ unit_m4(_curswin->viewmat);
else
- Mat4One(_curswin->winmat);
+ unit_m4(_curswin->winmat);
glLoadIdentity();
}
diff --git a/source/blender/windowmanager/intern/wm_window.c b/source/blender/windowmanager/intern/wm_window.c
index 70d40df4532..78d70c96ad6 100644
--- a/source/blender/windowmanager/intern/wm_window.c
+++ b/source/blender/windowmanager/intern/wm_window.c
@@ -230,6 +230,9 @@ void wm_window_close(bContext *C, wmWindowManager *wm, wmWindow *win)
BLI_remlink(&wm->windows, win);
wm_draw_window_clear(win);
+ CTX_wm_window_set(C, win); /* needed by handlers */
+ WM_event_remove_handlers(C, &win->handlers);
+ WM_event_remove_handlers(C, &win->modalhandlers);
ED_screen_exit(C, win, win->screen);
wm_window_free(C, wm, win);
@@ -335,7 +338,7 @@ static void wm_window_add_ghostwindow(wmWindowManager *wm, char *title, wmWindow
/* for wmWindows without ghostwin, open these and clear */
/* window size is read from window, if 0 it uses prefsize */
-/* called in wm_check, also inits stuff after file read */
+/* called in WM_check, also inits stuff after file read */
void wm_window_add_ghostwindows(wmWindowManager *wm)
{
wmKeyMap *keymap;
@@ -403,7 +406,7 @@ wmWindow *WM_window_open(bContext *C, rcti *rect)
win->drawmethod= -1;
win->drawdata= NULL;
- wm_check(C);
+ WM_check(C);
return win;
}
@@ -448,7 +451,7 @@ void WM_window_open_temp(bContext *C, rcti *position, int type)
/* make window active, and validate/resize */
CTX_wm_window_set(C, win);
- wm_check(C);
+ WM_check(C);
/* ensure it shows the right spacetype editor */
sa= win->screen->areabase.first;
@@ -480,7 +483,7 @@ void WM_window_open_temp(bContext *C, rcti *position, int type)
int wm_window_duplicate_op(bContext *C, wmOperator *op)
{
wm_window_copy(C, CTX_wm_window(C));
- wm_check(C);
+ WM_check(C);
return OPERATOR_FINISHED;
}
@@ -972,3 +975,18 @@ void WM_setprefsize(int stax, int stay, int sizx, int sizy)
prefsizy= sizy;
}
+/* This function requires access to the GHOST_SystemHandle (g_system) */
+void WM_cursor_warp(wmWindow *win, int x, int y)
+{
+ if (win && win->ghostwin) {
+ int oldx=x, oldy=y;
+
+ y= win->sizey -y - 1;
+ GHOST_ClientToScreen(win->ghostwin, x, y, &x, &y);
+ GHOST_SetCursorPosition(g_system, x, y);
+
+ win->eventstate->prevx= oldx;
+ win->eventstate->prevy= oldy;
+ }
+}
+
diff --git a/source/blender/windowmanager/wm.h b/source/blender/windowmanager/wm.h
index c476b7efa1e..9b888a0e347 100644
--- a/source/blender/windowmanager/wm.h
+++ b/source/blender/windowmanager/wm.h
@@ -44,7 +44,6 @@ extern void wm_close_and_free(bContext *C, wmWindowManager *);
extern void wm_close_and_free_all(bContext *C, ListBase *);
extern void wm_add_default(bContext *C);
-extern void wm_check(bContext *C);
extern void wm_clear_default_size(bContext *C);
/* register to windowmanager for redo or macro */
diff --git a/source/blender/windowmanager/wm_event_system.h b/source/blender/windowmanager/wm_event_system.h
index 4322f70ea61..3d7cb3fbad1 100644
--- a/source/blender/windowmanager/wm_event_system.h
+++ b/source/blender/windowmanager/wm_event_system.h
@@ -31,6 +31,8 @@
/* return value of handler-operator call */
#define WM_HANDLER_CONTINUE 0
#define WM_HANDLER_BREAK 1
+#define WM_HANDLER_HANDLED 2
+#define WM_HANDLER_MODAL 4 /* MODAL|BREAK means unhandled */
struct ScrArea;
struct ARegion;
@@ -82,7 +84,7 @@ enum {
void wm_event_add (wmWindow *win, wmEvent *event_to_add);
void wm_event_free_all (wmWindow *win);
void wm_event_free (wmEvent *event);
-
+void wm_event_free_handler (wmEventHandler *handler);
/* goes over entire hierarchy: events -> window -> screen -> area -> region */
void wm_event_do_handlers (bContext *C);
diff --git a/source/blenderplayer/bad_level_call_stubs/stubs.c b/source/blenderplayer/bad_level_call_stubs/stubs.c
index ebd7b439624..7f9928262c3 100644
--- a/source/blenderplayer/bad_level_call_stubs/stubs.c
+++ b/source/blenderplayer/bad_level_call_stubs/stubs.c
@@ -70,16 +70,30 @@ float texture_value_blend(float tex, float out, float fact, float facg, int blen
void texture_rgb_blend(float *in, float *tex, float *out, float fact, float facg, int blendtype){}
char stipple_quarttone[1]; //GLubyte stipple_quarttone[128]
double elbeemEstimateMemreq(int res, float sx, float sy, float sz, int refine, char *retstr) {return 0.0f;}
+struct Render *RE_NewRender(const char *name){return (struct Render*) NULL;}
+void RE_BlenderFrame(struct Render *re, struct Scene *scene, int frame){}
/* rna */
+void WM_menutype_free(void){}
+void WM_menutype_freelink(struct MenuType* mt){}
+int WM_menutype_add(struct MenuType *mt) {return 0;}
+struct MenuType *WM_menutype_find(const char *idname, int quiet){return (struct MenuType *) NULL;}
+
+void WM_autosave_init(struct bContext *C){}
+void WM_jobs_stop_all(struct wmWindowManager *wm){}
+
void WM_event_add_notifier(const struct bContext *C, unsigned int type, void *reference){}
void ED_armature_bone_rename(struct bArmature *arm, char *oldnamep, char *newnamep){}
+void ED_armature_edit_bone_remove(struct bArmature *arm, struct EditBone *exBone){}
void object_test_constraints (struct Object *owner){}
void ED_object_parent(struct Object *ob, struct Object *par, int type, const char *substr){}
+void ED_object_constraint_set_active(struct Object *ob, struct bConstraint *con){}
void ED_node_composit_default(struct Scene *sce){}
struct EditBone *ED_armature_bone_get_mirrored(struct ListBase *edbo, struct EditBone *ebo){return (struct EditBone *) NULL;}
+struct EditBone *ED_armature_edit_bone_add(struct bArmature *arm, char *name){return (struct EditBone*) NULL;}
struct ListBase *get_active_constraints (struct Object *ob){return (struct ListBase *) NULL;}
+struct ListBase *get_constraint_lb(struct Object *ob, struct bConstraint *con, struct bPoseChannel **pchan_r){return (struct ListBase *) NULL;}
int ED_pose_channel_in_IK_chain(struct Object *ob, struct bPoseChannel *pchan){return 0;}
int ED_space_image_show_uvedit(struct SpaceImage *sima, struct Object *obedit){return 0;}
@@ -89,18 +103,38 @@ void ED_space_image_set(struct bContext *C, struct SpaceImage *sima, struct Scen
struct ImBuf *ED_space_image_buffer(struct SpaceImage *sima){return (struct ImBuf *) NULL;}
struct PTCacheEdit *PE_get_current(struct Scene *scene, struct Object *ob){return (struct PTCacheEdit *) NULL;}
+void PE_current_changed(struct Scene *scene, struct Object *ob){}
+
+/* rna keymap */
+struct wmKeyMap *WM_keymap_active(struct wmWindowManager *wm, struct wmKeyMap *keymap){return (struct wmKeyMap *) NULL;}
+struct wmKeyMap *WM_keymap_find(struct wmKeyConfig *keyconf, char *idname, int spaceid, int regionid){return (struct wmKeyMap *) NULL;}
+struct wmKeyMap *WM_keymap_add_item(struct wmKeyMap *keymap, char *idname, int type, int val, int modifier, int keymodifier){return (struct wmKeyMap *) NULL;}
+struct wmKeyMap *WM_keymap_copy_to_user(struct wmKeyMap *kemap){return (struct wmKeyMap *) NULL;}
+struct wmKeyConfig *WM_keyconfig_add(struct wmWindowManager *wm, char *idname){return (struct wmKeyConfig *) NULL;}
+void WM_keymap_remove_item(struct wmKeyMap *keymap, struct wmKeyMapItem *kmi){}
+void WM_keymap_restore_to_default(struct wmKeyMap *keymap){}
+int WM_keymap_user_init(struct wmWindowManager *wm, struct wmKeyMap *keymap) {return 0;}
+
/* rna editors */
+short ANIM_add_driver(struct ID *id, const char rna_path[], int array_index, short flag, int type){return 0;}
+void ED_space_image_release_buffer(struct SpaceImage *sima, void *lock){}
+struct ImBuf *ED_space_image_acquire_buffer(struct SpaceImage *sima, void **lock_r){return (struct ImBuf *) NULL;}
char *ED_info_stats_string(struct Scene *scene){return NULL;}
void ED_area_tag_redraw(struct ScrArea *sa){}
+void ED_area_newspace(struct bContext *C, struct ScrArea *sa, int type){}
void WM_event_add_fileselect(struct bContext *C, struct wmOperator *op){}
void ED_node_texture_default(struct Tex *tx){}
void ED_node_changed_update(struct bContext *C, struct bNode *node){}
+void ED_view3d_scene_layers_update(struct Main *bmain, struct Scene *scene){}
int text_file_modified(struct Text *text){return 0;}
void ED_node_shader_default(struct Material *ma){}
void ED_screen_animation_timer_update(struct bContext *C, int redraws){}
+void ED_base_object_select(struct Base *base, short mode){}
int ED_object_modifier_remove(struct ReportList *reports, struct Scene *scene, struct Object *ob, struct ModifierData *md){return 0;}
-int ED_object_modifier_add(struct ReportList *reports, struct Scene *scene, struct Object *ob, int type){return 0;}
+int ED_object_modifier_add(struct ReportList *reports, struct Scene *scene, struct Object *ob, char *name, int type){return 0;}
+void ED_object_enter_editmode(struct bContext *C, int flag){}
+void ED_object_exit_editmode(struct bContext *C, int flag){}
int uiLayoutGetActive(struct uiLayout *layout){return 0;}
int uiLayoutGetOperatorContext(struct uiLayout *layout){return 0;}
int uiLayoutGetAlignment(struct uiLayout *layout){return 0;}
@@ -148,9 +182,12 @@ void uiItemStringO(struct uiLayout *layout, char *name, int icon, char *opname,
void uiItemL(struct uiLayout *layout, char *name, int icon){}
void uiItemM(struct uiLayout *layout, struct bContext *C, char *name, int icon, char *menuname){}
void uiItemS(struct uiLayout *layout){}
+void uiItemFullR(struct uiLayout *layout, char *name, int icon, struct PointerRNA *ptr, struct PropertyRNA *prop, int index, int value, int flag){}
void uiLayoutSetContextPointer(struct uiLayout *layout, char *name, struct PointerRNA *ptr){}
/* rna template */
+void uiTemplateAnyID(struct uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, char *propname, char *text){}
+void uiTemplatePathBuilder(struct uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, char *propname, struct PointerRNA *root_ptr, char *text){}
void uiTemplateHeader(struct uiLayout *layout, struct bContext *C, int menus){}
void uiTemplateID(struct uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, char *propname, char *newop, char *unlinkop){}
struct uiLayout *uiTemplateModifier(struct uiLayout *layout, struct PointerRNA *ptr){return (struct uiLayout *) NULL;}
@@ -165,17 +202,22 @@ ListBase uiTemplateList(struct uiLayout *layout, struct bContext *C, struct Poin
void uiTemplateRunningJobs(struct uiLayout *layout, struct bContext *C){}
void uiTemplateOperatorSearch(struct uiLayout *layout){}
void uiTemplateHeader3D(struct uiLayout *layout, struct bContext *C){}
-void uiTemplate_view3d_select_faceselmenu(struct uiLayout *layout, struct bContext *C){}
void uiTemplateTextureImage(struct uiLayout *layout, struct bContext *C, struct Tex *tex){}
void uiTemplateImage(struct uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, char *propname, struct PointerRNA *userptr, int compact){}
/* rna render */
struct RenderResult *RE_engine_begin_result(struct RenderEngine *engine, int x, int y, int w, int h){return (struct RenderResult *) NULL;}
+struct RenderResult *RE_AcquireResultRead(struct Render *re){return (struct RenderResult *) NULL;}
+struct RenderResult *RE_AcquireResultWrite(struct Render *re){return (struct RenderResult *) NULL;}
+struct RenderStats *RE_GetStats(struct Render *re){return (struct RenderStats *) NULL;}
void RE_engine_update_result(struct RenderEngine *engine, struct RenderResult *result){}
void RE_engine_end_result(struct RenderEngine *engine, struct RenderResult *result){}
void RE_engine_update_stats(struct RenderEngine *engine, char *stats, char *info){}
void RE_layer_load_from_file(struct RenderLayer *layer, struct ReportList *reports, char *filename){}
void RE_result_load_from_file(struct RenderResult *result, struct ReportList *reports, char *filename){}
+void RE_AcquireResultImage(struct Render *re, struct RenderResult *rr){}
+void RE_ReleaseResult(struct Render *re){}
+void RE_ReleaseResultImage(struct Render *re){}
int RE_engine_test_break(struct RenderEngine *engine){return 0;}
/* python */
@@ -185,19 +227,31 @@ struct wmOperatorType *WM_operatortype_exists(const char *idname){return (struct
int WM_operator_call_py(struct bContext *C, struct wmOperatorType *ot, int context, struct PointerRNA *properties, struct ReportList *reports){return 0;}
int WM_operatortype_remove(const char *idname){return 0;}
int WM_operator_poll(struct bContext *C, struct wmOperatorType *ot){return 0;}
+int WM_operator_props_popup(struct bContext *C, struct wmOperator *op, struct wmEvent *event){return 0;}
void WM_operator_properties_free(struct PointerRNA *ptr){}
void WM_operator_properties_create(struct PointerRNA *ptr, const char *opstring){}
+void WM_operator_properties_create_ptr(struct PointerRNA *ptr, struct wmOperatorType *ot){}
void WM_operatortype_append_ptr(void (*opfunc)(struct wmOperatorType*, void*), void *userdata){}
void WM_operator_bl_idname(char *to, const char *from){}
+void WM_operator_py_idname(char *to, const char *from){}
short insert_keyframe (struct ID *id, struct bAction *act, const char group[], const char rna_path[], int array_index, float cfra, short flag){return 0;}
char *WM_operator_pystring(struct bContext *C, struct wmOperatorType *ot, struct PointerRNA *opptr, int all_args){return NULL;}
+struct wmKeyMapItem *WM_modalkeymap_add_item(struct wmKeyMap *km, int type, int val, int modifier, int keymodifier, int value){return NULL;}
+struct wmKeyMap *WM_modalkeymap_add(struct wmKeyConfig *keyconf, char *idname, EnumPropertyItem *items){return NULL;}
+
+/* intern/decimation */
+int LOD_FreeDecimationData(struct LOD_Decimation_Info *info){return 0;}
+int LOD_CollapseEdge(struct LOD_Decimation_Info *info){return 0;}
+int LOD_PreprocessMesh(struct LOD_Decimation_Info *info){return 0;}
+int LOD_LoadMesh(struct LOD_Decimation_Info *info){return 0;}
/* smoke */
void lzo1x_1_compress(void) {return;}
void LzmaCompress(void) { return; }
-void smoke_export(void) {return;}
void lzo1x_decompress(void) {return;}
void LzmaUncompress(void) {return;}
+/* smoke is included anyway
+void smoke_export(void) {return;}
void smoke_init(void) {return;}
void smoke_turbulence_init(void) {return;}
void smoke_turbulence_initBlenderRNA(void) {return;}
@@ -214,5 +268,27 @@ void smoke_get_velocity_z(void) {return;}
void smoke_get_obstacle(void) {return;}
void smoke_get_index(void) {return;}
void smoke_step(void) {return;}
+*/
char blender_path(){return NULL;}
+
+/* CSG */
+struct CSG_BooleanOperation * CSG_NewBooleanFunction( void ){return (struct CSG_BooleanOperation *) NULL;}
+void CSG_FreeBooleanOperation(struct CSG_BooleanOperation *operation){return;}
+void CSG_FreeFaceDescriptor(struct CSG_FaceIteratorDescriptor * f_descriptor){return;}
+void CSG_FreeVertexDescriptor(struct CSG_VertexIteratorDescriptor * v_descriptor){return;}
+int CSG_OutputFaceDescriptor(struct CSG_BooleanOperation * operation, struct CSG_FaceIteratorDescriptor * output){return 0;}
+int CSG_OutputVertexDescriptor(struct CSG_BooleanOperation * operation, struct CSG_VertexIteratorDescriptor *output){return 0;}
+
+typedef struct CSG_VertexIteratorDescriptor {int a;} CSG_VertexIteratorDescriptor; //workaround to build CSG_PerformanceBoolean Operation
+typedef struct CSG_FaceIteratorDescriptor {int a;} CSG_FaceIteratorDescriptor; //workaround to build CSG_PerformanceBoolean Operation
+typedef struct CSG_OperationType {int a;} CSG_OperationType; //workaround to build CSG_PerformanceBoolean Operation
+
+int CSG_PerformBooleanOperation(
+ struct CSG_BooleanOperation *operation,
+ CSG_OperationType op_type,
+ CSG_FaceIteratorDescriptor obAFaces,
+ CSG_VertexIteratorDescriptor obAVertices,
+ CSG_FaceIteratorDescriptor obBFaces,
+ CSG_VertexIteratorDescriptor obBVertices)
+ { return 0;}
diff --git a/source/creator/creator.c b/source/creator/creator.c
index d273d786939..5867d76358f 100644
--- a/source/creator/creator.c
+++ b/source/creator/creator.c
@@ -280,7 +280,7 @@ int main(int argc, char **argv)
{
SYS_SystemHandle syshandle;
bContext *C= CTX_create();
- int a, i, stax, stay, sizx, sizy /*XXX, scr_init = 0*/;
+ int a, i, stax, stay, sizx, sizy /*XXX, scr_init = 0*/, file_loaded= 0;
#ifdef WITH_BINRELOC
br_init( NULL );
@@ -491,11 +491,13 @@ int main(int argc, char **argv)
}
}
-#ifndef DISABLE_PYTHON
- BPY_start_python(argc, argv);
-#endif
-
WM_init(C);
+
+#ifndef DISABLE_PYTHON
+ BPY_set_context(C); /* necessary evil */
+ BPY_start_python(argc, argv);
+ BPY_load_user_modules(C);
+#endif
// XXX BRECHT SOLVE
BLI_where_is_temp( btempdir, 1 ); /* call after loading the .B.blend so we can read U.tempdir */
@@ -510,8 +512,31 @@ int main(int argc, char **argv)
#endif
}
else {
+ for(a=1; a<argc; a++) {
+ if(argv[a][0] == '-') {
+ switch(argv[a][1]) {
+ case 'd':
+ G.f |= G_DEBUG; /* std output printf's */
+ printf ("Blender %d.%02d (sub %d) Build\n", BLENDER_VERSION/100, BLENDER_VERSION%100, BLENDER_SUBVERSION);
+ MEM_set_memory_debug();
+#ifdef NAN_BUILDINFO
+ printf("Build: %s %s %s %s\n", build_date, build_time, build_platform, build_type);
+
+#endif // NAN_BUILDINFO
+ for (i = 0; i < argc; i++) {
+ printf("argv[%d] = %s\n", i, argv[i]);
+ }
+ break;
+ }
+ }
+ }
+
+ WM_init(C);
+
#ifndef DISABLE_PYTHON
+ BPY_set_context(C); /* necessary evil */
BPY_start_python(argc, argv);
+ BPY_load_user_modules(C);
#endif
BLI_where_is_temp( btempdir, 0 ); /* call after loading the .B.blend so we can read U.tempdir */
}
@@ -524,15 +549,13 @@ int main(int argc, char **argv)
* Update: now this function also inits the bpymenus, which also depend
* on U.pythondir.
*/
- BPY_post_start_python();
+
+ // TODO - U.pythondir
- if(!G.background)
- BPY_run_ui_scripts(C, 0); /* dont need to reload the first time */
#endif
CTX_py_init_set(C, 1);
- if(!G.background)
- WM_keymap_init(C); /* after BPY_run_ui_scripts() */
+ WM_keymap_init(C);
#ifdef WITH_QUICKTIME
@@ -849,7 +872,11 @@ int main(int argc, char **argv)
/*we successfully loaded a blend file, get sure that
pointcache works */
- if (retval!=0) G.relbase_valid = 1;
+ if (retval!=0) {
+ CTX_wm_manager_set(C, NULL); /* remove wm to force check */
+ WM_check(C);
+ G.relbase_valid = 1;
+ }
/* happens for the UI on file reading too (huh? (ton))*/
// XXX BKE_reset_undo();
@@ -859,6 +886,8 @@ int main(int argc, char **argv)
a file - this should do everything a 'load file' does */
WM_read_file(C, filename, NULL);
}
+
+ file_loaded = 1;
}
}
@@ -867,9 +896,12 @@ int main(int argc, char **argv)
WM_exit(C);
}
+ if(!G.background && !file_loaded)
+ WM_init_splash(C);
WM_main(C);
-
+
+
/*XXX if (scr_init==0) {
main_init_screen();
}
diff --git a/source/gameengine/BlenderRoutines/CMakeLists.txt b/source/gameengine/BlenderRoutines/CMakeLists.txt
index f2d6528d797..625ad006e0c 100644
--- a/source/gameengine/BlenderRoutines/CMakeLists.txt
+++ b/source/gameengine/BlenderRoutines/CMakeLists.txt
@@ -37,6 +37,8 @@ SET(INC
../../../extern/glew/include
)
+ADD_DEFINITIONS(-DGLEW_STATIC)
+
IF(WITH_FFMPEG)
ADD_DEFINITIONS(-DWITH_FFMPEG)
ENDIF(WITH_FFMPEG)
diff --git a/source/gameengine/BlenderRoutines/KX_BlenderCanvas.cpp b/source/gameengine/BlenderRoutines/KX_BlenderCanvas.cpp
index 73803846d70..e53a96ad9f6 100644
--- a/source/gameengine/BlenderRoutines/KX_BlenderCanvas.cpp
+++ b/source/gameengine/BlenderRoutines/KX_BlenderCanvas.cpp
@@ -138,17 +138,17 @@ void KX_BlenderCanvas::SetMouseState(RAS_MouseState mousestate)
{
case MOUSE_INVISIBLE:
{
- BL_HideMouse();
+ BL_HideMouse(m_win);
break;
}
case MOUSE_WAIT:
{
- BL_WaitMouse();
+ BL_WaitMouse(m_win);
break;
}
case MOUSE_NORMAL:
{
- BL_NormalMouse();
+ BL_NormalMouse(m_win);
break;
}
default:
@@ -166,7 +166,7 @@ void KX_BlenderCanvas::SetMousePosition(int x,int y)
int winY = m_frame_rect.GetBottom();
int winH = m_frame_rect.GetHeight();
- BL_warp_pointer(winX + x, winY + (winH-y-1));
+ BL_warp_pointer(m_win, winX + x, winY + (winH-y-1));
}
diff --git a/source/gameengine/BlenderRoutines/KX_BlenderCanvas.h b/source/gameengine/BlenderRoutines/KX_BlenderCanvas.h
index 5967ce78b46..2c6962b5863 100644
--- a/source/gameengine/BlenderRoutines/KX_BlenderCanvas.h
+++ b/source/gameengine/BlenderRoutines/KX_BlenderCanvas.h
@@ -64,7 +64,7 @@ public:
*
* @param area The Blender ARegion to run the game within.
*/
- KX_BlenderCanvas(struct wmWindow* win, struct RAS_Rect &rect);
+ KX_BlenderCanvas(struct wmWindow* win, class RAS_Rect &rect);
~KX_BlenderCanvas();
void
diff --git a/source/gameengine/BlenderRoutines/KX_BlenderGL.cpp b/source/gameengine/BlenderRoutines/KX_BlenderGL.cpp
index bb02f3b372e..b718dfc1acd 100644
--- a/source/gameengine/BlenderRoutines/KX_BlenderGL.cpp
+++ b/source/gameengine/BlenderRoutines/KX_BlenderGL.cpp
@@ -73,11 +73,11 @@ extern "C" {
#include "BKE_image.h"
extern "C" {
-//XXX #include "BDR_drawmesh.h"
-//XXX #include "BIF_mywindow.h"
-//XXX #include "BIF_toolbox.h"
-//XXX #include "BIF_graphics.h" /* For CURSOR_NONE CURSOR_WAIT CURSOR_STD */
-void wm_window_swap_buffers(wmWindow *win); // wm_window.h
+#include "WM_api.h"
+#include "WM_types.h"
+#include "wm_event_system.h"
+#include "wm_cursors.h"
+#include "wm_window.h"
}
/* end of blender block */
@@ -90,16 +90,14 @@ void spack(unsigned int ucol)
glColor3ub(cp[3], cp[2], cp[1]);
}
-void BL_warp_pointer(int x,int y)
+void BL_warp_pointer(wmWindow *win, int x,int y)
{
- //XXX warp_pointer(x,y);
+ WM_cursor_warp(win, x, y);
}
void BL_SwapBuffers(wmWindow *win)
{
- //wmWindow *window= CTX_wm_window(C);
wm_window_swap_buffers(win);
- //XXX myswapbuffers();
}
void DisableForText()
@@ -194,21 +192,21 @@ void BL_print_gamedebug_line_padded(const char* text, int xco, int yco, int widt
glEnable(GL_DEPTH_TEST);
}
-void BL_HideMouse()
+void BL_HideMouse(wmWindow *win)
{
- //XXX set_cursor(CURSOR_NONE);
+ WM_cursor_set(win, CURSOR_NONE);
}
-void BL_WaitMouse()
+void BL_WaitMouse(wmWindow *win)
{
- //XXX set_cursor(CURSOR_WAIT);
+ WM_cursor_set(win, CURSOR_WAIT);
}
-void BL_NormalMouse()
+void BL_NormalMouse(wmWindow *win)
{
- //XXX set_cursor(CURSOR_STD);
+ WM_cursor_set(win, CURSOR_STD);
}
#define MAX_FILE_LENGTH 512
diff --git a/source/gameengine/BlenderRoutines/KX_BlenderGL.h b/source/gameengine/BlenderRoutines/KX_BlenderGL.h
index 5c947ff630e..d93b5eeabc5 100644
--- a/source/gameengine/BlenderRoutines/KX_BlenderGL.h
+++ b/source/gameengine/BlenderRoutines/KX_BlenderGL.h
@@ -39,13 +39,13 @@ struct ARegion;
// special swapbuffers, that takes care of which area (viewport) needs to be swapped
void BL_SwapBuffers(struct wmWindow *win);
-void BL_warp_pointer(int x,int y);
+void BL_warp_pointer(struct wmWindow *win,int x,int y);
void BL_MakeScreenShot(struct ARegion *ar, const char* filename);
-void BL_HideMouse();
-void BL_NormalMouse();
-void BL_WaitMouse();
+void BL_HideMouse(struct wmWindow *win);
+void BL_NormalMouse(struct wmWindow *win);
+void BL_WaitMouse(struct wmWindow *win);
void BL_print_gamedebug_line(const char* text, int xco, int yco, int width, int height);
void BL_print_gamedebug_line_padded(const char* text, int xco, int yco, int width, int height);
diff --git a/source/gameengine/BlenderRoutines/SConscript b/source/gameengine/BlenderRoutines/SConscript
index f076612e231..e5b263ad930 100644
--- a/source/gameengine/BlenderRoutines/SConscript
+++ b/source/gameengine/BlenderRoutines/SConscript
@@ -2,7 +2,7 @@
Import ('env')
sources = env.Glob('*.cpp')
-defs = []
+defs = [ 'GLEW_STATIC' ]
incs = '. #source/kernel/gen_system #intern/string #intern/guardedalloc'
incs += ' #source/gameengine/Rasterizer/RAS_OpenGLRasterizer'
diff --git a/source/gameengine/Converter/BL_ActionActuator.cpp b/source/gameengine/Converter/BL_ActionActuator.cpp
index 6f3036d8e09..1325c80a6d4 100644
--- a/source/gameengine/Converter/BL_ActionActuator.cpp
+++ b/source/gameengine/Converter/BL_ActionActuator.cpp
@@ -46,7 +46,7 @@
#include "DNA_scene_types.h"
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "MT_Matrix4x4.h"
#include "BKE_utildefines.h"
#include "FloatValue.h"
@@ -539,8 +539,8 @@ KX_PYMETHODDEF_DOC(BL_ActionActuator, setChannel,
if(pchan) {
VECCOPY (pchan->loc, matrix[3]);
- Mat4ToSize(matrix, pchan->size);
- Mat4ToQuat(matrix, pchan->quat);
+ mat4_to_size( pchan->size,matrix);
+ mat4_to_quat( pchan->quat,matrix);
}
}
else {
diff --git a/source/gameengine/Converter/BL_ArmatureActuator.cpp b/source/gameengine/Converter/BL_ArmatureActuator.cpp
index b70a0aa79e7..603dfc370b4 100644
--- a/source/gameengine/Converter/BL_ArmatureActuator.cpp
+++ b/source/gameengine/Converter/BL_ArmatureActuator.cpp
@@ -33,7 +33,7 @@
#include "BKE_constraint.h"
#include "BL_ArmatureActuator.h"
#include "BL_ArmatureObject.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
/**
* This class is the conversion of the Pose channel constraint.
diff --git a/source/gameengine/Converter/BL_ArmatureChannel.cpp b/source/gameengine/Converter/BL_ArmatureChannel.cpp
index 71e91735b24..2444390c9f3 100644
--- a/source/gameengine/Converter/BL_ArmatureChannel.cpp
+++ b/source/gameengine/Converter/BL_ArmatureChannel.cpp
@@ -34,7 +34,7 @@
#include "BL_ArmatureChannel.h"
#include "BL_ArmatureObject.h"
#include "BL_ArmatureConstraint.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_string.h"
#ifndef DISABLE_PYTHON
@@ -211,19 +211,19 @@ PyObject* BL_ArmatureChannel::py_attr_get_joint_rotation(void *self_v, const str
float norm;
double sa, ca;
// get rotation in armature space
- Mat3CpyMat4(pose_mat, pchan->pose_mat);
- Mat3Ortho(pose_mat);
+ copy_m3_m4(pose_mat, pchan->pose_mat);
+ normalize_m3(pose_mat);
if (pchan->parent) {
// bone has a parent, compute the rest pose of the bone taking actual pose of parent
- Mat3IsMat3MulMat4(rest_mat, pchan->bone->bone_mat, pchan->parent->pose_mat);
- Mat3Ortho(rest_mat);
+ mul_m3_m3m4(rest_mat, pchan->bone->bone_mat, pchan->parent->pose_mat);
+ normalize_m3(rest_mat);
} else {
// otherwise, the bone matrix in armature space is the rest pose
- Mat3CpyMat4(rest_mat, pchan->bone->arm_mat);
+ copy_m3_m4(rest_mat, pchan->bone->arm_mat);
}
// remove the rest pose to get the joint movement
- Mat3Transp(rest_mat);
- Mat3MulMat3(joint_mat, rest_mat, pose_mat);
+ transpose_m3(rest_mat);
+ mul_m3_m3m3(joint_mat, rest_mat, pose_mat);
joints[0] = joints[1] = joints[2] = 0.f;
// returns a 3 element list that gives corresponding joint
int flag = 0;
@@ -237,35 +237,35 @@ PyObject* BL_ArmatureChannel::py_attr_get_joint_rotation(void *self_v, const str
case 0: // fixed joint
break;
case 1: // X only
- Mat3ToEulO(joint_mat, joints, EULER_ORDER_XYZ);
+ mat3_to_eulO( joints, EULER_ORDER_XYZ,joint_mat);
joints[1] = joints[2] = 0.f;
break;
case 2: // Y only
- Mat3ToEulO(joint_mat, joints, EULER_ORDER_XYZ);
+ mat3_to_eulO( joints, EULER_ORDER_XYZ,joint_mat);
joints[0] = joints[2] = 0.f;
break;
case 3: // X+Y
- Mat3ToEulO(joint_mat, joints, EULER_ORDER_ZYX);
+ mat3_to_eulO( joints, EULER_ORDER_ZYX,joint_mat);
joints[2] = 0.f;
break;
case 4: // Z only
- Mat3ToEulO(joint_mat, joints, EULER_ORDER_XYZ);
+ mat3_to_eulO( joints, EULER_ORDER_XYZ,joint_mat);
joints[0] = joints[1] = 0.f;
break;
case 5: // X+Z
// decompose this as an equivalent rotation vector in X/Z plane
joints[0] = joint_mat[1][2];
joints[2] = -joint_mat[1][0];
- norm = Normalize(joints);
+ norm = normalize_v3(joints);
if (norm < FLT_EPSILON) {
norm = (joint_mat[1][1] < 0.f) ? M_PI : 0.f;
} else {
norm = acos(joint_mat[1][1]);
}
- VecMulf(joints, norm);
+ mul_v3_fl(joints, norm);
break;
case 6: // Y+Z
- Mat3ToEulO(joint_mat, joints, EULER_ORDER_XYZ);
+ mat3_to_eulO( joints, EULER_ORDER_XYZ,joint_mat);
joints[0] = 0.f;
break;
case 7: // X+Y+Z
@@ -273,14 +273,14 @@ PyObject* BL_ArmatureChannel::py_attr_get_joint_rotation(void *self_v, const str
joints[0] = (joint_mat[1][2]-joint_mat[2][1])*0.5f;
joints[1] = (joint_mat[2][0]-joint_mat[0][2])*0.5f;
joints[2] = (joint_mat[0][1]-joint_mat[1][0])*0.5f;
- sa = VecLength(joints);
+ sa = len_v3(joints);
ca = (joint_mat[0][0]+joint_mat[1][1]+joint_mat[1][1]-1.0f)*0.5f;
if (sa > FLT_EPSILON) {
norm = atan2(sa,ca)/sa;
} else {
if (ca < 0.0) {
norm = M_PI;
- VecMulf(joints,0.f);
+ mul_v3_fl(joints,0.f);
if (joint_mat[0][0] > 0.f) {
joints[0] = 1.0f;
} else if (joint_mat[1][1] > 0.f) {
@@ -292,7 +292,7 @@ PyObject* BL_ArmatureChannel::py_attr_get_joint_rotation(void *self_v, const str
norm = 0.0;
}
}
- VecMulf(joints,norm);
+ mul_v3_fl(joints,norm);
break;
}
return newVectorObject(joints, 3, Py_NEW, NULL);
@@ -327,45 +327,45 @@ int BL_ArmatureChannel::py_attr_set_joint_rotation(void *self_v, const struct KX
flag |= 2;
if (!(pchan->ikflag & BONE_IK_NO_ZDOF))
flag |= 4;
- QuatOne(quat);
+ unit_qt(quat);
switch (flag) {
case 0: // fixed joint
break;
case 1: // X only
joints[1] = joints[2] = 0.f;
- EulOToQuat(joints, EULER_ORDER_XYZ, quat);
+ eulO_to_quat( quat,joints, EULER_ORDER_XYZ);
break;
case 2: // Y only
joints[0] = joints[2] = 0.f;
- EulOToQuat(joints, EULER_ORDER_XYZ, quat);
+ eulO_to_quat( quat,joints, EULER_ORDER_XYZ);
break;
case 3: // X+Y
joints[2] = 0.f;
- EulOToQuat(joints, EULER_ORDER_ZYX, quat);
+ eulO_to_quat( quat,joints, EULER_ORDER_ZYX);
break;
case 4: // Z only
joints[0] = joints[1] = 0.f;
- EulOToQuat(joints, EULER_ORDER_XYZ, quat);
+ eulO_to_quat( quat,joints, EULER_ORDER_XYZ);
break;
case 5: // X+Z
// X and Z are components of an equivalent rotation axis
joints[1] = 0;
- VecRotToQuat(joints, VecLength(joints), quat);
+ axis_angle_to_quat( quat,joints, len_v3(joints));
break;
case 6: // Y+Z
joints[0] = 0.f;
- EulOToQuat(joints, EULER_ORDER_XYZ, quat);
+ eulO_to_quat( quat,joints, EULER_ORDER_XYZ);
break;
case 7: // X+Y+Z
// equivalent axis
- VecRotToQuat(joints, VecLength(joints), quat);
+ axis_angle_to_quat( quat,joints, len_v3(joints));
break;
}
if (pchan->rotmode > 0) {
- QuatToEulO(quat, joints, pchan->rotmode);
- VecCopyf(pchan->eul, joints);
+ quat_to_eulO( joints, pchan->rotmode,quat);
+ copy_v3_v3(pchan->eul, joints);
} else
- QuatCopy(pchan->quat, quat);
+ copy_qt_qt(pchan->quat, quat);
return PY_SET_ATTR_SUCCESS;
}
diff --git a/source/gameengine/Converter/BL_ArmatureConstraint.cpp b/source/gameengine/Converter/BL_ArmatureConstraint.cpp
index 42581b63ec4..1f975f657b8 100644
--- a/source/gameengine/Converter/BL_ArmatureConstraint.cpp
+++ b/source/gameengine/Converter/BL_ArmatureConstraint.cpp
@@ -34,7 +34,7 @@
#include "DNA_action_types.h"
#include "BL_ArmatureConstraint.h"
#include "BL_ArmatureObject.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BLI_string.h"
#ifndef DISABLE_PYTHON
@@ -82,12 +82,12 @@ BL_ArmatureConstraint::BL_ArmatureConstraint(
m_blendsubtarget = (subtarget) ? subtarget->GetBlenderObject() : NULL;
m_pose = m_subpose = NULL;
if (m_blendtarget) {
- Mat4CpyMat4(m_blendmat, m_blendtarget->obmat);
+ copy_m4_m4(m_blendmat, m_blendtarget->obmat);
if (m_blendtarget->type == OB_ARMATURE)
m_pose = m_blendtarget->pose;
}
if (m_blendsubtarget) {
- Mat4CpyMat4(m_blendsubmat, m_blendsubtarget->obmat);
+ copy_m4_m4(m_blendsubmat, m_blendsubtarget->obmat);
if (m_blendsubtarget->type == OB_ARMATURE)
m_subpose = m_blendsubtarget->pose;
}
@@ -198,12 +198,12 @@ void BL_ArmatureConstraint::RestoreTarget()
{
if (m_constraint && !(m_constraint->flag&CONSTRAINT_OFF) && (!m_blendtarget || m_target)) {
if (m_blendtarget) {
- Mat4CpyMat4(m_blendtarget->obmat, m_blendmat);
+ copy_m4_m4(m_blendtarget->obmat, m_blendmat);
if (m_pose)
m_blendtarget->pose = m_pose;
}
if (m_blendsubtarget && m_subtarget) {
- Mat4CpyMat4(m_blendsubtarget->obmat, m_blendsubmat);
+ copy_m4_m4(m_blendsubtarget->obmat, m_blendsubmat);
if (m_subpose)
m_blendsubtarget->pose = m_subpose;
}
@@ -359,7 +359,7 @@ int BL_ArmatureConstraint::py_attr_setattr(void *self_v, const struct KX_PYATTRI
int attr_order = attrdef-Attributes;
int ival;
double dval;
- char* sval;
+// char* sval;
KX_GameObject *oval;
if (!constraint) {
diff --git a/source/gameengine/Converter/BL_ArmatureObject.cpp b/source/gameengine/Converter/BL_ArmatureObject.cpp
index a6066adc03e..f62a6b84fca 100644
--- a/source/gameengine/Converter/BL_ArmatureObject.cpp
+++ b/source/gameengine/Converter/BL_ArmatureObject.cpp
@@ -32,7 +32,7 @@
#include "KX_BlenderSceneConverter.h"
#include "BLI_blenlib.h"
#include "BLI_ghash.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "BIK_api.h"
#include "BKE_action.h"
#include "BKE_armature.h"
@@ -158,13 +158,13 @@ void game_blend_poses(bPose *dst, bPose *src, float srcweight/*, short mode*/)
QUATCOPY(dquat, dchan->quat);
QUATCOPY(squat, schan->quat);
if (mode==ACTSTRIPMODE_BLEND)
- QuatInterpol(dchan->quat, dquat, squat, srcweight);
+ interp_qt_qtqt(dchan->quat, dquat, squat, srcweight);
else {
- QuatMulFac(squat, srcweight);
- QuatMul(dchan->quat, dquat, squat);
+ mul_fac_qt_fl(squat, srcweight);
+ mul_qt_qtqt(dchan->quat, dquat, squat);
}
- NormalQuat(dchan->quat);
+ normalize_qt(dchan->quat);
}
for (i=0; i<3; i++) {
diff --git a/source/gameengine/Converter/BL_BlenderDataConversion.cpp b/source/gameengine/Converter/BL_BlenderDataConversion.cpp
index 2b3838d4dfe..31616fdec15 100644
--- a/source/gameengine/Converter/BL_BlenderDataConversion.cpp
+++ b/source/gameengine/Converter/BL_BlenderDataConversion.cpp
@@ -89,11 +89,11 @@
#include "BKE_global.h"
#include "BKE_object.h"
#include "BKE_scene.h"
-#include "BL_SkinMeshObject.h"
#include "BL_ModifierDeformer.h"
#include "BL_ShapeDeformer.h"
#include "BL_SkinDeformer.h"
#include "BL_MeshDeformer.h"
+#include "KX_SoftBodyDeformer.h"
//#include "BL_ArmatureController.h"
#include "BlenderWorldInfo.h"
@@ -135,7 +135,7 @@
#include "BKE_mesh.h"
#include "MT_Point3.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
extern "C" {
#include "BKE_customdata.h"
@@ -720,7 +720,6 @@ bool ConvertMaterial(
RAS_MeshObject* BL_ConvertMesh(Mesh* mesh, Object* blenderobj, KX_Scene* scene, KX_BlenderSceneConverter *converter)
{
RAS_MeshObject *meshobj;
- bool skinMesh = false;
int lightlayer = blenderobj ? blenderobj->lay:(1<<20)-1; // all layers if no object.
if ((meshobj = converter->FindGameMesh(mesh/*, ob->lay*/)) != NULL)
@@ -743,14 +742,7 @@ RAS_MeshObject* BL_ConvertMesh(Mesh* mesh, Object* blenderobj, KX_Scene* scene,
tangent = (float(*)[3])dm->getFaceDataArray(dm, CD_TANGENT);
}
- // Determine if we need to make a skinned mesh
- if (blenderobj && (mesh->dvert || mesh->key || ((blenderobj->gameflag & OB_SOFT_BODY) != 0) || BL_ModifierDeformer::HasCompatibleDeformer(blenderobj)))
- {
- meshobj = new BL_SkinMeshObject(mesh);
- skinMesh = true;
- }
- else
- meshobj = new RAS_MeshObject(mesh);
+ meshobj = new RAS_MeshObject(mesh);
// Extract avaiable layers
MTF_localLayer *layers = new MTF_localLayer[MAX_MTFACE];
@@ -774,7 +766,7 @@ RAS_MeshObject* BL_ConvertMesh(Mesh* mesh, Object* blenderobj, KX_Scene* scene,
}
}
- meshobj->SetName(mesh->id.name);
+ meshobj->SetName(mesh->id.name + 2);
meshobj->m_sharedvertex_map.resize(totvert);
RAS_IPolyMaterial* polymat = NULL;
STR_String imastr;
@@ -805,15 +797,15 @@ RAS_MeshObject* BL_ConvertMesh(Mesh* mesh, Object* blenderobj, KX_Scene* scene,
if(mface->flag & ME_SMOOTH) {
float n0[3], n1[3], n2[3], n3[3];
- NormalShortToFloat(n0, mvert[mface->v1].no);
- NormalShortToFloat(n1, mvert[mface->v2].no);
- NormalShortToFloat(n2, mvert[mface->v3].no);
+ normal_short_to_float_v3(n0, mvert[mface->v1].no);
+ normal_short_to_float_v3(n1, mvert[mface->v2].no);
+ normal_short_to_float_v3(n2, mvert[mface->v3].no);
no0 = n0;
no1 = n1;
no2 = n2;
if(mface->v4) {
- NormalShortToFloat(n3, mvert[mface->v4].no);
+ normal_short_to_float_v3(n3, mvert[mface->v4].no);
no3 = n3;
}
}
@@ -821,11 +813,9 @@ RAS_MeshObject* BL_ConvertMesh(Mesh* mesh, Object* blenderobj, KX_Scene* scene,
float fno[3];
if(mface->v4)
- CalcNormFloat4(mvert[mface->v1].co, mvert[mface->v2].co,
- mvert[mface->v3].co, mvert[mface->v4].co, fno);
+ normal_quad_v3( fno,mvert[mface->v1].co, mvert[mface->v2].co, mvert[mface->v3].co, mvert[mface->v4].co);
else
- CalcNormFloat(mvert[mface->v1].co, mvert[mface->v2].co,
- mvert[mface->v3].co, fno);
+ normal_tri_v3( fno,mvert[mface->v1].co, mvert[mface->v2].co, mvert[mface->v3].co);
no0 = no1 = no2 = no3 = MT_Vector3(fno);
}
@@ -879,7 +869,7 @@ RAS_MeshObject* BL_ConvertMesh(Mesh* mesh, Object* blenderobj, KX_Scene* scene,
if (kx_blmat == NULL)
kx_blmat = new KX_BlenderMaterial();
- kx_blmat->Initialize(scene, bl_mat, skinMesh);
+ kx_blmat->Initialize(scene, bl_mat);
polymat = static_cast<RAS_IPolyMaterial*>(kx_blmat);
}
else {
@@ -1468,7 +1458,9 @@ void BL_CreatePhysicsObjectNew(KX_GameObject* gameobj,
objprop.m_soft_kAHR= blenderobject->bsoft->kAHR; /* Anchors hardness [0,1] */
objprop.m_soft_collisionflags= blenderobject->bsoft->collisionflags; /* Vertex/Face or Signed Distance Field(SDF) or Clusters, Soft versus Soft or Rigid */
objprop.m_soft_numclusteriterations= blenderobject->bsoft->numclusteriterations; /* number of iterations to refine collision clusters*/
- objprop.m_soft_welding = blenderobject->bsoft->welding; /* welding */
+ //objprop.m_soft_welding = blenderobject->bsoft->welding; /* welding */
+ /* disable welding: it doesn't bring any additional stability and it breaks the relation between soft body collision shape and graphic mesh */
+ objprop.m_soft_welding = 0.f;
objprop.m_margin = blenderobject->bsoft->margin;
objprop.m_contactProcessingThreshold = 0.f;
} else
@@ -1738,30 +1730,34 @@ static KX_GameObject *gameobject_from_blenderobject(
bool bHasDvert = mesh->dvert != NULL && ob->defbase.first;
bool bHasArmature = (ob->parent && ob->parent->type == OB_ARMATURE && ob->partype==PARSKEL && bHasDvert);
bool bHasModifier = BL_ModifierDeformer::HasCompatibleDeformer(ob);
+ bool bHasSoftBody = (!ob->parent && (ob->gameflag & OB_SOFT_BODY));
if (bHasModifier) {
BL_ModifierDeformer *dcont = new BL_ModifierDeformer((BL_DeformableGameObject *)gameobj,
- kxscene->GetBlenderScene(), ob, (BL_SkinMeshObject *)meshobj);
+ kxscene->GetBlenderScene(), ob, meshobj);
((BL_DeformableGameObject*)gameobj)->SetDeformer(dcont);
if (bHasShapeKey && bHasArmature)
dcont->LoadShapeDrivers(ob->parent);
} else if (bHasShapeKey) {
// not that we can have shape keys without dvert!
BL_ShapeDeformer *dcont = new BL_ShapeDeformer((BL_DeformableGameObject*)gameobj,
- ob, (BL_SkinMeshObject*)meshobj);
+ ob, meshobj);
((BL_DeformableGameObject*)gameobj)->SetDeformer(dcont);
if (bHasArmature)
dcont->LoadShapeDrivers(ob->parent);
} else if (bHasArmature) {
BL_SkinDeformer *dcont = new BL_SkinDeformer((BL_DeformableGameObject*)gameobj,
- ob, (BL_SkinMeshObject*)meshobj);
+ ob, meshobj);
((BL_DeformableGameObject*)gameobj)->SetDeformer(dcont);
} else if (bHasDvert) {
// this case correspond to a mesh that can potentially deform but not with the
// object to which it is attached for the moment. A skin mesh was created in
// BL_ConvertMesh() so must create a deformer too!
BL_MeshDeformer *dcont = new BL_MeshDeformer((BL_DeformableGameObject*)gameobj,
- ob, (BL_SkinMeshObject*)meshobj);
+ ob, meshobj);
+ ((BL_DeformableGameObject*)gameobj)->SetDeformer(dcont);
+ } else if (bHasSoftBody) {
+ KX_SoftBodyDeformer *dcont = new KX_SoftBodyDeformer(meshobj, (BL_DeformableGameObject*)gameobj);
((BL_DeformableGameObject*)gameobj)->SetDeformer(dcont);
}
@@ -1979,7 +1975,7 @@ void BL_ConvertBlenderObjects(struct Main* maggie,
bAction *curAct;
for (curAct = (bAction*)maggie->action.first; curAct; curAct=(bAction*)curAct->id.next)
{
- logicmgr->RegisterActionName(curAct->id.name, curAct);
+ logicmgr->RegisterActionName(curAct->id.name + 2, curAct);
}
SetDefaultFaceType(blenderscene);
@@ -2055,8 +2051,7 @@ void BL_ConvertBlenderObjects(struct Main* maggie,
BL_ConvertProperties(blenderobject,gameobj,timemgr,kxscene,isInActiveLayer);
-
- gameobj->SetName(blenderobject->id.name);
+ gameobj->SetName(blenderobject->id.name + 2);
// update children/parent hierarchy
if ((blenderobject->parent != 0)&&(!converter->addInitFromFrame))
@@ -2247,7 +2242,7 @@ void BL_ConvertBlenderObjects(struct Main* maggie,
BL_ConvertProperties(blenderobject,gameobj,timemgr,kxscene,isInActiveLayer);
- gameobj->SetName(blenderobject->id.name);
+ gameobj->SetName(blenderobject->id.name + 2);
// update children/parent hierarchy
if ((blenderobject->parent != 0)&&(!converter->addInitFromFrame))
diff --git a/source/gameengine/Converter/BL_MeshDeformer.cpp b/source/gameengine/Converter/BL_MeshDeformer.cpp
index d7012abe316..516100394f6 100644
--- a/source/gameengine/Converter/BL_MeshDeformer.cpp
+++ b/source/gameengine/Converter/BL_MeshDeformer.cpp
@@ -41,13 +41,13 @@
#include "RAS_IPolygonMaterial.h"
#include "BL_DeformableGameObject.h"
#include "BL_MeshDeformer.h"
-#include "BL_SkinMeshObject.h"
+#include "RAS_MeshObject.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "GEN_Map.h"
#include "STR_HashedString.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
bool BL_MeshDeformer::Apply(RAS_IPolyMaterial*)
{
@@ -176,7 +176,7 @@ void BL_MeshDeformer::RecalcNormals()
fnor[0]= n1[1]*n2[2] - n1[2]*n2[1];
fnor[1]= n1[2]*n2[0] - n1[0]*n2[2];
fnor[2]= n1[0]*n2[1] - n1[1]*n2[0];
- Normalize(fnor);
+ normalize_v3(fnor);
/* add to vertices for smooth normals */
float *vn1 = m_transnors[v1.getOrigIndex()];
diff --git a/source/gameengine/Converter/BL_MeshDeformer.h b/source/gameengine/Converter/BL_MeshDeformer.h
index 1749d438d21..0a8c34992e2 100644
--- a/source/gameengine/Converter/BL_MeshDeformer.h
+++ b/source/gameengine/Converter/BL_MeshDeformer.h
@@ -50,7 +50,7 @@ public:
virtual void Relink(GEN_Map<class GEN_HashedPtr, void*>*map);
BL_MeshDeformer(BL_DeformableGameObject *gameobj,
struct Object* obj,
- class BL_SkinMeshObject *meshobj ):
+ class RAS_MeshObject *meshobj ):
m_pMeshObject(meshobj),
m_bmesh((struct Mesh*)(obj->data)),
m_transverts(0),
@@ -73,7 +73,7 @@ public:
// virtual void InitDeform(double time){};
protected:
- class BL_SkinMeshObject* m_pMeshObject;
+ class RAS_MeshObject* m_pMeshObject;
struct Mesh* m_bmesh;
// this is so m_transverts doesn't need to be converted
diff --git a/source/gameengine/Converter/BL_ModifierDeformer.cpp b/source/gameengine/Converter/BL_ModifierDeformer.cpp
index 80165548ff2..dfdc53acdf9 100644
--- a/source/gameengine/Converter/BL_ModifierDeformer.cpp
+++ b/source/gameengine/Converter/BL_ModifierDeformer.cpp
@@ -36,7 +36,7 @@
#include "GEN_Map.h"
#include "STR_HashedString.h"
#include "RAS_IPolygonMaterial.h"
-#include "BL_SkinMeshObject.h"
+#include "RAS_MeshObject.h"
#include "PHY_IGraphicController.h"
//#include "BL_ArmatureController.h"
@@ -64,7 +64,7 @@ extern "C"{
#include "BKE_utildefines.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#define __NLA_DEFNORMALS
//#undef __NLA_DEFNORMALS
diff --git a/source/gameengine/Converter/BL_ModifierDeformer.h b/source/gameengine/Converter/BL_ModifierDeformer.h
index 5cc84c7d1e4..ef3a074630f 100644
--- a/source/gameengine/Converter/BL_ModifierDeformer.h
+++ b/source/gameengine/Converter/BL_ModifierDeformer.h
@@ -50,7 +50,7 @@ public:
BL_ModifierDeformer(BL_DeformableGameObject *gameobj,
Scene *scene,
Object *bmeshobj,
- BL_SkinMeshObject *mesh)
+ RAS_MeshObject *mesh)
:
BL_ShapeDeformer(gameobj,bmeshobj, mesh),
m_lastModifierUpdate(-1),
@@ -65,7 +65,7 @@ public:
struct Scene *scene,
struct Object *bmeshobj_old,
struct Object *bmeshobj_new,
- class BL_SkinMeshObject *mesh,
+ class RAS_MeshObject *mesh,
bool release_object,
BL_ArmatureObject* arma = NULL)
:
diff --git a/source/gameengine/Converter/BL_ShapeActionActuator.cpp b/source/gameengine/Converter/BL_ShapeActionActuator.cpp
index 0af6556f285..4171bfcc58e 100644
--- a/source/gameengine/Converter/BL_ShapeActionActuator.cpp
+++ b/source/gameengine/Converter/BL_ShapeActionActuator.cpp
@@ -46,7 +46,7 @@
#include "DNA_armature_types.h"
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "MT_Matrix4x4.h"
#include "BKE_utildefines.h"
#include "FloatValue.h"
diff --git a/source/gameengine/Converter/BL_ShapeDeformer.cpp b/source/gameengine/Converter/BL_ShapeDeformer.cpp
index 125e91e0e0a..c1761637d4e 100644
--- a/source/gameengine/Converter/BL_ShapeDeformer.cpp
+++ b/source/gameengine/Converter/BL_ShapeDeformer.cpp
@@ -36,7 +36,7 @@
#include "GEN_Map.h"
#include "STR_HashedString.h"
#include "RAS_IPolygonMaterial.h"
-#include "BL_SkinMeshObject.h"
+#include "RAS_MeshObject.h"
//#include "BL_ArmatureController.h"
#include "DNA_armature_types.h"
@@ -58,7 +58,7 @@ extern "C"{
#include "BKE_utildefines.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#define __NLA_DEFNORMALS
//#undef __NLA_DEFNORMALS
diff --git a/source/gameengine/Converter/BL_ShapeDeformer.h b/source/gameengine/Converter/BL_ShapeDeformer.h
index ca3770d4006..46db0f71f6c 100644
--- a/source/gameengine/Converter/BL_ShapeDeformer.h
+++ b/source/gameengine/Converter/BL_ShapeDeformer.h
@@ -45,7 +45,7 @@ class BL_ShapeDeformer : public BL_SkinDeformer
public:
BL_ShapeDeformer(BL_DeformableGameObject *gameobj,
Object *bmeshobj,
- BL_SkinMeshObject *mesh)
+ RAS_MeshObject *mesh)
:
BL_SkinDeformer(gameobj,bmeshobj, mesh),
m_lastShapeUpdate(-1)
@@ -56,7 +56,7 @@ public:
BL_ShapeDeformer(BL_DeformableGameObject *gameobj,
struct Object *bmeshobj_old,
struct Object *bmeshobj_new,
- class BL_SkinMeshObject *mesh,
+ class RAS_MeshObject *mesh,
bool release_object,
bool recalc_normal,
BL_ArmatureObject* arma = NULL)
diff --git a/source/gameengine/Converter/BL_SkinDeformer.cpp b/source/gameengine/Converter/BL_SkinDeformer.cpp
index f166a7252ad..ea7242b0225 100644
--- a/source/gameengine/Converter/BL_SkinDeformer.cpp
+++ b/source/gameengine/Converter/BL_SkinDeformer.cpp
@@ -35,7 +35,7 @@
#include "GEN_Map.h"
#include "STR_HashedString.h"
#include "RAS_IPolygonMaterial.h"
-#include "BL_SkinMeshObject.h"
+#include "RAS_MeshObject.h"
//#include "BL_ArmatureController.h"
#include "DNA_armature_types.h"
@@ -52,14 +52,14 @@ extern "C"{
#include "BKE_utildefines.h"
#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#define __NLA_DEFNORMALS
//#undef __NLA_DEFNORMALS
BL_SkinDeformer::BL_SkinDeformer(BL_DeformableGameObject *gameobj,
struct Object *bmeshobj,
- class BL_SkinMeshObject *mesh,
+ class RAS_MeshObject *mesh,
BL_ArmatureObject* arma)
: //
BL_MeshDeformer(gameobj, bmeshobj, mesh),
@@ -70,14 +70,14 @@ BL_SkinDeformer::BL_SkinDeformer(BL_DeformableGameObject *gameobj,
m_poseApplied(false),
m_recalcNormal(true)
{
- Mat4CpyMat4(m_obmat, bmeshobj->obmat);
+ copy_m4_m4(m_obmat, bmeshobj->obmat);
};
BL_SkinDeformer::BL_SkinDeformer(
BL_DeformableGameObject *gameobj,
struct Object *bmeshobj_old, // Blender object that owns the new mesh
struct Object *bmeshobj_new, // Blender object that owns the original mesh
- class BL_SkinMeshObject *mesh,
+ class RAS_MeshObject *mesh,
bool release_object,
bool recalc_normal,
BL_ArmatureObject* arma) :
@@ -93,7 +93,7 @@ BL_SkinDeformer::BL_SkinDeformer(
// that takes an object as parameter and not a mesh. The object matrice is used
// in the calculation, so we must use the matrix of the original object to
// simulate a pure replacement of the mesh.
- Mat4CpyMat4(m_obmat, bmeshobj_new->obmat);
+ copy_m4_m4(m_obmat, bmeshobj_new->obmat);
}
BL_SkinDeformer::~BL_SkinDeformer()
@@ -194,14 +194,14 @@ bool BL_SkinDeformer::UpdateInternal(bool shape_applied)
m_armobj->ApplyPose();
// save matrix first
- Mat4CpyMat4(obmat, m_objMesh->obmat);
+ copy_m4_m4(obmat, m_objMesh->obmat);
// set reference matrix
- Mat4CpyMat4(m_objMesh->obmat, m_obmat);
+ copy_m4_m4(m_objMesh->obmat, m_obmat);
armature_deform_verts( par_arma, m_objMesh, NULL, m_transverts, NULL, m_bmesh->totvert, ARM_DEF_VGROUP, NULL, NULL );
// restore matrix
- Mat4CpyMat4(m_objMesh->obmat, obmat);
+ copy_m4_m4(m_objMesh->obmat, obmat);
#ifdef __NLA_DEFNORMALS
if (m_recalcNormal)
diff --git a/source/gameengine/Converter/BL_SkinDeformer.h b/source/gameengine/Converter/BL_SkinDeformer.h
index 9c6f5db2b95..28f2d0bf644 100644
--- a/source/gameengine/Converter/BL_SkinDeformer.h
+++ b/source/gameengine/Converter/BL_SkinDeformer.h
@@ -55,14 +55,14 @@ public:
BL_SkinDeformer(BL_DeformableGameObject *gameobj,
struct Object *bmeshobj,
- class BL_SkinMeshObject *mesh,
+ class RAS_MeshObject *mesh,
BL_ArmatureObject* arma = NULL);
/* this second constructor is needed for making a mesh deformable on the fly. */
BL_SkinDeformer(BL_DeformableGameObject *gameobj,
struct Object *bmeshobj_old,
struct Object *bmeshobj_new,
- class BL_SkinMeshObject *mesh,
+ class RAS_MeshObject *mesh,
bool release_object,
bool recalc_normal,
BL_ArmatureObject* arma = NULL);
diff --git a/source/gameengine/Converter/BL_SkinMeshObject.cpp b/source/gameengine/Converter/BL_SkinMeshObject.cpp
deleted file mode 100644
index 4eb01df410b..00000000000
--- a/source/gameengine/Converter/BL_SkinMeshObject.cpp
+++ /dev/null
@@ -1,156 +0,0 @@
-/**
- * $Id$
- *
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- * Deformer that supports armature skinning
- */
-
-#ifdef WIN32
-#pragma warning (disable:4786) // get rid of stupid stl-visual compiler debug warning
-#endif //WIN32
-
-#include "MEM_guardedalloc.h"
-
-#include "DNA_key_types.h"
-#include "DNA_mesh_types.h"
-#include "DNA_meshdata_types.h"
-
-#include "RAS_BucketManager.h"
-#include "RAS_IPolygonMaterial.h"
-
-#include "KX_GameObject.h"
-
-#include "BL_SkinMeshObject.h"
-#include "BL_DeformableGameObject.h"
-
-BL_SkinMeshObject::BL_SkinMeshObject(Mesh* mesh)
- : RAS_MeshObject (mesh)
-{
- m_bDeformed = true;
-
- if (m_mesh && m_mesh->key)
- {
- KeyBlock *kb;
- int count=0;
- // initialize weight cache for shape objects
- // count how many keys in this mesh
- for(kb= (KeyBlock*)m_mesh->key->block.first; kb; kb= (KeyBlock*)kb->next)
- count++;
- m_cacheWeightIndex.resize(count,-1);
- }
-}
-
-BL_SkinMeshObject::~BL_SkinMeshObject()
-{
- if (m_mesh && m_mesh->key)
- {
- KeyBlock *kb;
- // remove the weight cache to avoid memory leak
- for(kb= (KeyBlock*)m_mesh->key->block.first; kb; kb= (KeyBlock*)kb->next) {
- if(kb->weights)
- MEM_freeN(kb->weights);
- kb->weights= NULL;
- }
- }
-}
-
-void BL_SkinMeshObject::UpdateBuckets(void* clientobj,double* oglmatrix,bool useObjectColor,const MT_Vector4& rgbavec, bool visible, bool culled)
-{
- list<RAS_MeshMaterial>::iterator it;
- list<RAS_MeshSlot*>::iterator sit;
-
- for(it = m_materials.begin();it!=m_materials.end();++it) {
- if(!it->m_slots[clientobj])
- continue;
-
- RAS_MeshSlot *slot = *it->m_slots[clientobj];
- slot->SetDeformer(((BL_DeformableGameObject*)clientobj)->GetDeformer());
- }
-
- RAS_MeshObject::UpdateBuckets(clientobj, oglmatrix, useObjectColor, rgbavec, visible, culled);
-}
-
-static int get_def_index(Object* ob, const char* vgroup)
-{
- bDeformGroup *curdef;
- int index = 0;
-
- for (curdef = (bDeformGroup*)ob->defbase.first; curdef; curdef=(bDeformGroup*)curdef->next, index++)
- if (!strcmp(curdef->name, vgroup))
- return index;
-
- return -1;
-}
-
-void BL_SkinMeshObject::CheckWeightCache(Object* obj)
-{
- KeyBlock *kb;
- int kbindex, defindex;
- MDeformVert *dvert= NULL;
- int totvert, i, j;
- float *weights;
-
- if (!m_mesh->key)
- return;
-
- for(kbindex=0, kb= (KeyBlock*)m_mesh->key->block.first; kb; kb= (KeyBlock*)kb->next, kbindex++)
- {
- // first check the cases where the weight must be cleared
- if (kb->vgroup[0] == 0 ||
- m_mesh->dvert == NULL ||
- (defindex = get_def_index(obj, kb->vgroup)) == -1) {
- if (kb->weights) {
- MEM_freeN(kb->weights);
- kb->weights = NULL;
- }
- m_cacheWeightIndex[kbindex] = -1;
- } else if (m_cacheWeightIndex[kbindex] != defindex) {
- // a weight array is required but the cache is not matching
- if (kb->weights) {
- MEM_freeN(kb->weights);
- kb->weights = NULL;
- }
-
- dvert= m_mesh->dvert;
- totvert= m_mesh->totvert;
-
- weights= (float*)MEM_callocN(totvert*sizeof(float), "weights");
-
- for (i=0; i < totvert; i++, dvert++) {
- for(j=0; j<dvert->totweight; j++) {
- if (dvert->dw[j].def_nr == defindex) {
- weights[i]= dvert->dw[j].weight;
- break;
- }
- }
- }
- kb->weights = weights;
- m_cacheWeightIndex[kbindex] = defindex;
- }
- }
-}
-
-
diff --git a/source/gameengine/Converter/BL_SkinMeshObject.h b/source/gameengine/Converter/BL_SkinMeshObject.h
deleted file mode 100644
index 838c6c3cb95..00000000000
--- a/source/gameengine/Converter/BL_SkinMeshObject.h
+++ /dev/null
@@ -1,67 +0,0 @@
-/**
- * $Id$
- *
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-#ifndef __BL_SKINMESHOBJECT
-#define __BL_SKINMESHOBJECT
-
-#ifdef WIN32
-#pragma warning (disable:4786) // get rid of stupid stl-visual compiler debug warning
-#endif //WIN32
-
-#include "RAS_MeshObject.h"
-#include "RAS_Deformer.h"
-#include "RAS_IPolygonMaterial.h"
-
-#include "BL_MeshDeformer.h"
-
-class BL_SkinMeshObject : public RAS_MeshObject
-{
-protected:
- vector<int> m_cacheWeightIndex;
-
-public:
- BL_SkinMeshObject(Mesh* mesh);
- ~BL_SkinMeshObject();
-
- void UpdateBuckets(void* clientobj, double* oglmatrix,
- bool useObjectColor, const MT_Vector4& rgbavec, bool visible, bool culled);
-
- // for shape keys,
- void CheckWeightCache(struct Object* obj);
-
-
-#ifdef WITH_CXX_GUARDEDALLOC
-public:
- void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:BL_SkinMeshObject"); }
- void operator delete( void *mem ) { MEM_freeN(mem); }
-#endif
-};
-
-#endif
-
diff --git a/source/gameengine/Converter/KX_BlenderSceneConverter.cpp b/source/gameengine/Converter/KX_BlenderSceneConverter.cpp
index 26b4514061c..6519626ee89 100644
--- a/source/gameengine/Converter/KX_BlenderSceneConverter.cpp
+++ b/source/gameengine/Converter/KX_BlenderSceneConverter.cpp
@@ -40,6 +40,10 @@
#include "KX_KetsjiEngine.h"
#include "KX_IPhysicsController.h"
#include "BL_Material.h"
+#include "KX_BlenderMaterial.h"
+#include "KX_PolygonMaterial.h"
+
+
#include "SYS_System.h"
#include "DummyPhysicsEnvironment.h"
@@ -66,33 +70,54 @@
#include "DNA_world_types.h"
#include "BKE_main.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
extern "C"
{
#include "DNA_object_types.h"
#include "DNA_curve_types.h"
+#include "DNA_mesh_types.h"
+#include "DNA_material_types.h"
#include "BLI_blenlib.h"
#include "MEM_guardedalloc.h"
//XXX #include "BSE_editipo.h"
//XXX #include "BSE_editipo_types.h"
#include "DNA_ipo_types.h"
#include "BKE_global.h"
+#include "BKE_library.h"
#include "BKE_ipo.h" // eval_icu
+#include "BKE_material.h" // copy_material
+#include "BKE_mesh.h" // copy_mesh
#include "DNA_space_types.h"
}
+/* Only for dynamic loading and merging */
+#include "RAS_BucketManager.h" // XXX cant stay
+#include "KX_BlenderSceneConverter.h"
+#include "BL_BlenderDataConversion.h"
+#include "KX_MeshProxy.h"
+#include "RAS_MeshObject.h"
+extern "C" {
+ #include "BKE_context.h"
+ #include "BLO_readfile.h"
+ #include "BKE_report.h"
+ #include "DNA_space_types.h"
+ #include "DNA_windowmanager_types.h" /* report api */
+ #include "../../blender/blenlib/BLI_linklist.h"
+}
KX_BlenderSceneConverter::KX_BlenderSceneConverter(
struct Main* maggie,
class KX_KetsjiEngine* engine
)
: m_maggie(maggie),
+ /*m_maggie_dyn(NULL),*/
m_ketsjiEngine(engine),
m_alwaysUseExpandFraming(false),
m_usemat(false),
m_useglslmat(false)
{
+ tag_main(maggie, 0); /* avoid re-tagging later on */
m_newfilename = "";
}
@@ -141,9 +166,14 @@ KX_BlenderSceneConverter::~KX_BlenderSceneConverter()
KX_ClearBulletSharedShapes();
#endif
-}
-
+ /* free any data that was dynamically loaded */
+ for (vector<Main*>::iterator it=m_DynamicMaggie.begin(); !(it==m_DynamicMaggie.end()); it++) {
+ Main *main= *it;
+ free_main(main);
+ }
+ m_DynamicMaggie.clear();
+}
void KX_BlenderSceneConverter::SetNewFileName(const STR_String& filename)
{
@@ -183,6 +213,14 @@ Scene *KX_BlenderSceneConverter::GetBlenderSceneForName(const STR_String& name)
if (name == (sce->id.name+2))
return sce;
+ for (vector<Main*>::iterator it=m_DynamicMaggie.begin(); !(it==m_DynamicMaggie.end()); it++) {
+ Main *main= *it;
+
+ for (sce= (Scene*) main->scene.first; sce; sce= (Scene*) sce->id.next)
+ if (name == (sce->id.name+2))
+ return sce;
+ }
+
return (Scene*)m_maggie->scene.first;
}
@@ -490,7 +528,9 @@ void KX_BlenderSceneConverter::RegisterGameMesh(
RAS_MeshObject *gamemesh,
struct Mesh *for_blendermesh)
{
- m_map_mesh_to_gamemesh.insert(CHashedPtr(for_blendermesh),gamemesh);
+ if(for_blendermesh) { /* dynamically loaded meshes we dont want to keep lookups for */
+ m_map_mesh_to_gamemesh.insert(CHashedPtr(for_blendermesh),gamemesh);
+ }
m_meshobjects.push_back(pair<KX_Scene*,RAS_MeshObject*>(m_currentScene,gamemesh));
}
@@ -617,8 +657,8 @@ extern "C"
//XXX void testhandles_ipocurve(struct IpoCurve *icu);
void insert_vert_icu(struct IpoCurve *, float, float, short);
float eval_icu(struct IpoCurve *icu, float ipotime);
- //void Mat3ToEul(float tmat[][3], float *eul);
- void Mat3ToCompatibleEul(float mat[][3], float *eul, float *oldrot);
+ //void mat3_to_eul( float *eul,float tmat[][3]);
+ void mat3_to_compatible_eul( float *eul, float *oldrot,float mat[][3]);
}
IpoCurve* findIpoCurve(IpoCurve* first, const char* searchName)
@@ -742,7 +782,7 @@ void KX_BlenderSceneConverter::resetNoneDynamicObjectToIpo(){
if (blenderobject->type==OB_ARMATURE)
continue;
float eu[3];
- Mat4ToEul(blenderobject->obmat,eu);
+ mat4_to_eul(eu,blenderobject->obmat);
MT_Point3 pos = MT_Point3(
blenderobject->obmat[3][0],
blenderobject->obmat[3][1],
@@ -847,8 +887,8 @@ void KX_BlenderSceneConverter::WritePhysicsObjectToAnimationIpo(int frameNumber)
for (int c=0;c<3;c++)
tmat[r][c] = orn[c][r];
- // Mat3ToEul(tmat, eulerAngles); // better to use Mat3ToCompatibleEul
- Mat3ToCompatibleEul(tmat, eulerAngles, eulerAnglesOld);
+ // mat3_to_eul( eulerAngles,tmat); // better to use Mat3ToCompatibleEul
+ mat3_to_compatible_eul( eulerAngles, eulerAnglesOld,tmat);
//eval_icu
for(int x = 0; x < 3; x++)
@@ -925,3 +965,480 @@ PyObject *KX_BlenderSceneConverter::GetPyNamespace()
return m_ketsjiEngine->GetPyNamespace();
}
#endif
+
+vector<Main*> &KX_BlenderSceneConverter::GetMainDynamic()
+{
+ return m_DynamicMaggie;
+}
+
+Main* KX_BlenderSceneConverter::GetMainDynamicPath(const char *path)
+{
+ for (vector<Main*>::iterator it=m_DynamicMaggie.begin(); !(it==m_DynamicMaggie.end()); it++)
+ if(strcmp((*it)->name, path)==0)
+ return *it;
+
+ return NULL;
+}
+
+bool KX_BlenderSceneConverter::LinkBlendFile(const char *path, char *group, KX_Scene *scene_merge, char **err_str)
+{
+ bContext *C;
+ Main *main_newlib; /* stored as a dynamic 'main' until we free it */
+ Main *main_tmp= NULL; /* created only for linking, then freed */
+ LinkNode *names = NULL;
+ BlendHandle *bpy_openlib = NULL; /* ptr to the open .blend file */
+ int idcode= BLO_idcode_from_name(group);
+ short flag= 0; /* dont need any special options */
+ ReportList reports;
+ static char err_local[255];
+
+ /* only scene and mesh supported right now */
+ if(idcode!=ID_SCE && idcode!=ID_ME) {
+ snprintf(err_local, sizeof(err_local), "invalid ID type given \"%s\"\n", group);
+ return false;
+ }
+
+ if(GetMainDynamicPath(path)) {
+ snprintf(err_local, sizeof(err_local), "blend file already open \"%s\"\n", path);
+ *err_str= err_local;
+ return false;
+ }
+
+ bpy_openlib = BLO_blendhandle_from_file( (char *)path );
+ if(bpy_openlib==NULL) {
+ snprintf(err_local, sizeof(err_local), "could not open blendfile \"%s\"\n", path);
+ *err_str= err_local;
+ return false;
+ }
+
+ main_newlib= (Main *)MEM_callocN( sizeof(Main), "BgeMain");
+ C= CTX_create();
+ CTX_data_main_set(C, main_newlib);
+ BKE_reports_init(&reports, RPT_STORE);
+
+ /* here appending/linking starts */
+ main_tmp = BLO_library_append_begin(C, &bpy_openlib, (char *)path);
+
+ names = BLO_blendhandle_get_datablock_names( bpy_openlib, idcode);
+
+ int i=0;
+ LinkNode *n= names;
+ while(n) {
+ BLO_library_append_named_part(C, main_tmp, &bpy_openlib, (char *)n->link, idcode, 0);
+ n= (LinkNode *)n->next;
+ i++;
+ }
+ BLI_linklist_free(names, free); /* free linklist *and* each node's data */
+
+ BLO_library_append_end(C, main_tmp, &bpy_openlib, idcode, flag);
+ BLO_blendhandle_close(bpy_openlib);
+
+ CTX_free(C);
+ BKE_reports_clear(&reports);
+ /* done linking */
+
+ /* needed for lookups*/
+ GetMainDynamic().push_back(main_newlib);
+ strncpy(main_newlib->name, path, sizeof(main_newlib->name));
+
+
+ if(idcode==ID_ME) {
+ /* Convert all new meshes into BGE meshes */
+ ID* mesh;
+ KX_Scene *kx_scene= m_currentScene;
+
+ for(mesh= (ID *)main_newlib->mesh.first; mesh; mesh= (ID *)mesh->next ) {
+ RAS_MeshObject *meshobj = BL_ConvertMesh((Mesh *)mesh, NULL, scene_merge, this);
+ kx_scene->GetLogicManager()->RegisterMeshName(meshobj->GetName(),meshobj);
+ }
+ }
+ else if(idcode==ID_SCE) {
+ /* Merge all new linked in scene into the existing one */
+ ID *scene;
+ for(scene= (ID *)main_newlib->scene.first; scene; scene= (ID *)scene->next ) {
+ printf("SceneName: %s\n", scene->name);
+
+ /* merge into the base scene */
+ KX_Scene* other= m_ketsjiEngine->CreateScene((Scene *)scene);
+ scene_merge->MergeScene(other);
+
+ // RemoveScene(other); // Dont run this, it frees the entire scene converter data, just delete the scene
+ delete other;
+ }
+ }
+
+ return true;
+}
+
+/* Note m_map_*** are all ok and dont need to be freed
+ * most are temp and NewRemoveObject frees m_map_gameobject_to_blender */
+bool KX_BlenderSceneConverter::FreeBlendFile(struct Main *maggie)
+{
+ int maggie_index;
+ int i=0;
+
+ if(maggie==NULL)
+ return false;
+
+ /* tag all false except the one we remove */
+ for (vector<Main*>::iterator it=m_DynamicMaggie.begin(); !(it==m_DynamicMaggie.end()); it++) {
+ Main *main= *it;
+ if(main != maggie) {
+ tag_main(main, 0);
+ }
+ else {
+ maggie_index= i;
+ }
+ i++;
+ }
+
+ m_DynamicMaggie.erase(m_DynamicMaggie.begin() + maggie_index);
+ tag_main(maggie, 1);
+
+
+ /* free all tagged objects */
+ KX_SceneList* scenes = m_ketsjiEngine->CurrentScenes();
+ int numScenes = scenes->size();
+
+
+ for (int scene_idx=0;scene_idx<numScenes;scene_idx++)
+ {
+ KX_Scene* scene = scenes->at(scene_idx);
+ if(IS_TAGGED(scene->GetBlenderScene())) {
+ RemoveScene(scene); // XXX - not tested yet
+ scene_idx--;
+ numScenes--;
+ }
+ else {
+
+ /* incase the mesh might be refered to later */
+ {
+ GEN_Map<STR_HashedString,void*> &mapStringToMeshes = scene->GetLogicManager()->GetMeshMap();
+
+ for(int i=0; i<mapStringToMeshes.size(); i++)
+ {
+ RAS_MeshObject *meshobj= (RAS_MeshObject *) *mapStringToMeshes.at(i);
+ if(meshobj && IS_TAGGED(meshobj->GetMesh()))
+ {
+ STR_HashedString mn = meshobj->GetName();
+ mapStringToMeshes.remove(mn);
+ i--;
+ }
+ }
+ }
+
+ //scene->FreeTagged(); /* removed tagged objects and meshes*/
+ CListValue *obj_lists[] = {scene->GetObjectList(), scene->GetInactiveList(), NULL};
+
+ for(int ob_ls_idx=0; obj_lists[ob_ls_idx]; ob_ls_idx++)
+ {
+ CListValue *obs= obj_lists[ob_ls_idx];
+ RAS_MeshObject* mesh;
+
+ for (int ob_idx = 0; ob_idx < obs->GetCount(); ob_idx++)
+ {
+ KX_GameObject* gameobj = (KX_GameObject*)obs->GetValue(ob_idx);
+ if(IS_TAGGED(gameobj->GetBlenderObject())) {
+
+ int size_before = obs->GetCount();
+
+ /* Eventually calls RemoveNodeDestructObject
+ * frees m_map_gameobject_to_blender from UnregisterGameObject */
+ scene->RemoveObject(gameobj);
+
+ if(size_before != obs->GetCount())
+ ob_idx--;
+ else {
+ printf("ERROR COULD NOT REMOVE \"%s\"\n", gameobj->GetName().ReadPtr());
+ }
+ }
+ else {
+ /* free the mesh, we could be referecing a linked one! */
+ int mesh_index= gameobj->GetMeshCount();
+ while(mesh_index--) {
+ mesh= gameobj->GetMesh(mesh_index);
+ if(IS_TAGGED(mesh->GetMesh())) {
+ gameobj->RemoveMeshes(); /* XXX - slack, should only remove meshes that are library items but mostly objects only have 1 mesh */
+ break;
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+
+
+ int size;
+
+ // delete the entities of this scene
+ /* TODO - */
+ /*
+ vector<pair<KX_Scene*,KX_WorldInfo*> >::iterator worldit;
+ size = m_worldinfos.size();
+ for (i=0, worldit=m_worldinfos.begin(); i<size; ) {
+ if ((*worldit).second) {
+ delete (*worldit).second;
+ *worldit = m_worldinfos.back();
+ m_worldinfos.pop_back();
+ size--;
+ } else {
+ i++;
+ worldit++;
+ }
+ }*/
+
+
+ /* Worlds dont reference original blender data so we need to make a set from them */
+ typedef std::set<KX_WorldInfo*> KX_WorldInfoSet;
+ KX_WorldInfoSet worldset;
+ for (int scene_idx=0;scene_idx<numScenes;scene_idx++)
+ {
+ KX_Scene* scene = scenes->at(scene_idx);
+ if(scene->GetWorldInfo())
+ worldset.insert( scene->GetWorldInfo() );
+ }
+
+ vector<pair<KX_Scene*,KX_WorldInfo*> >::iterator worldit;
+ size = m_worldinfos.size();
+ for (i=0, worldit=m_worldinfos.begin(); i<size; ) {
+ if ((*worldit).second && (worldset.count((*worldit).second)) == 0) {
+ delete (*worldit).second;
+ *worldit = m_worldinfos.back();
+ m_worldinfos.pop_back();
+ size--;
+ } else {
+ i++;
+ worldit++;
+ }
+ }
+ worldset.clear();
+ /* done freeing the worlds */
+
+
+
+
+ vector<pair<KX_Scene*,RAS_IPolyMaterial*> >::iterator polymit;
+ size = m_polymaterials.size();
+
+
+
+ for (i=0, polymit=m_polymaterials.begin(); i<size; ) {
+ RAS_IPolyMaterial *mat= (*polymit).second;
+ Material *bmat= NULL;
+
+ /* Why do we need to check for RAS_BLENDERMAT if both are cast to a (PyObject*)? - Campbell */
+ if(mat->GetFlag() & RAS_BLENDERMAT) {
+ KX_BlenderMaterial *bl_mat = static_cast<KX_BlenderMaterial*>(mat);
+ bmat= bl_mat->GetBlenderMaterial();
+
+ } else {
+ KX_PolygonMaterial *kx_mat = static_cast<KX_PolygonMaterial*>(mat);
+ bmat= kx_mat->GetBlenderMaterial();
+ }
+
+ if (IS_TAGGED(bmat)) {
+ /* only remove from bucket */
+ ((*polymit).first)->GetBucketManager()->RemoveMaterial(mat);
+ }
+
+ i++;
+ polymit++;
+ }
+
+
+
+ for (i=0, polymit=m_polymaterials.begin(); i<size; ) {
+ RAS_IPolyMaterial *mat= (*polymit).second;
+ Material *bmat= NULL;
+
+ /* Why do we need to check for RAS_BLENDERMAT if both are cast to a (PyObject*)? - Campbell */
+ if(mat->GetFlag() & RAS_BLENDERMAT) {
+ KX_BlenderMaterial *bl_mat = static_cast<KX_BlenderMaterial*>(mat);
+ bmat= bl_mat->GetBlenderMaterial();
+
+ } else {
+ KX_PolygonMaterial *kx_mat = static_cast<KX_PolygonMaterial*>(mat);
+ bmat= kx_mat->GetBlenderMaterial();
+ }
+
+ if(bmat) {
+ //printf("FOUND MAT '%s' !!! ", ((ID*)bmat)->name+2);
+ }
+ else {
+ //printf("LOST MAT !!!");
+ }
+
+ if (IS_TAGGED(bmat)) {
+
+ delete (*polymit).second;
+ *polymit = m_polymaterials.back();
+ m_polymaterials.pop_back();
+ size--;
+ //printf("tagged !\n");
+ } else {
+ i++;
+ polymit++;
+ //printf("(un)tagged !\n");
+ }
+ }
+
+ vector<pair<KX_Scene*,BL_Material*> >::iterator matit;
+ size = m_materials.size();
+ for (i=0, matit=m_materials.begin(); i<size; ) {
+ BL_Material *mat= (*matit).second;
+ if (IS_TAGGED(mat->material)) {
+ delete (*matit).second;
+ *matit = m_materials.back();
+ m_materials.pop_back();
+ size--;
+ } else {
+ i++;
+ matit++;
+ }
+ }
+
+ vector<pair<KX_Scene*,RAS_MeshObject*> >::iterator meshit;
+ size = m_meshobjects.size();
+ for (i=0, meshit=m_meshobjects.begin(); i<size; ) {
+ RAS_MeshObject *me= (*meshit).second;
+ if (IS_TAGGED(me->GetMesh())) {
+ delete (*meshit).second;
+ *meshit = m_meshobjects.back();
+ m_meshobjects.pop_back();
+ size--;
+ } else {
+ i++;
+ meshit++;
+ }
+ }
+
+ free_main(maggie);
+
+ return true;
+}
+
+bool KX_BlenderSceneConverter::FreeBlendFile(const char *path)
+{
+ return FreeBlendFile(GetMainDynamicPath(path));
+}
+
+bool KX_BlenderSceneConverter::MergeScene(KX_Scene *to, KX_Scene *from)
+{
+
+ {
+ vector<pair<KX_Scene*,KX_WorldInfo*> >::iterator itp = m_worldinfos.begin();
+ while (itp != m_worldinfos.end()) {
+ if ((*itp).first==from)
+ (*itp).first= to;
+ itp++;
+ }
+ }
+
+ {
+ vector<pair<KX_Scene*,RAS_IPolyMaterial*> >::iterator itp = m_polymaterials.begin();
+ while (itp != m_polymaterials.end()) {
+ if ((*itp).first==from) {
+ (*itp).first= to;
+
+ /* also switch internal data */
+ RAS_IPolyMaterial*mat= (*itp).second;
+ mat->Replace_IScene(to);
+ }
+ itp++;
+ }
+ }
+
+ {
+ vector<pair<KX_Scene*,RAS_MeshObject*> >::iterator itp = m_meshobjects.begin();
+ while (itp != m_meshobjects.end()) {
+ if ((*itp).first==from)
+ (*itp).first= to;
+ itp++;
+ }
+ }
+
+ {
+ vector<pair<KX_Scene*,BL_Material*> >::iterator itp = m_materials.begin();
+ while (itp != m_materials.end()) {
+ if ((*itp).first==from)
+ (*itp).first= to;
+ itp++;
+ }
+ }
+
+ return true;
+}
+
+/* This function merges a mesh from the current scene into another main
+ * it does not convert */
+RAS_MeshObject *KX_BlenderSceneConverter::ConvertMeshSpecial(KX_Scene* kx_scene, Main *maggie, const char *name)
+{
+ ID *me;
+
+ /* Find a mesh in the current main */
+ for(me = (ID *)m_maggie->mesh.first; me; me= (ID *)me->next)
+ if(strcmp(name, me->name+2)==0)
+ break;
+
+ if(me==NULL) {
+ printf("Could not be found \"%s\"\n", name);
+ return NULL;
+ }
+
+ /* Watch this!, if its used in the original scene can cause big troubles */
+ if(me->us > 0) {
+ printf("Mesh has a user \"%s\"\n", name);
+ me = (ID*)copy_mesh((Mesh*)me);
+ me->us--;
+ }
+ BLI_remlink(&m_maggie->mesh, me); /* even if we made the copy it needs to be removed */
+ BLI_addtail(&maggie->mesh, me);
+
+
+ /* Must copy the materials this uses else we cant free them */
+ {
+ Mesh *mesh= (Mesh *)me;
+
+ /* ensure all materials are tagged */
+ for(int i=0; i<mesh->totcol; i++)
+ if(mesh->mat[i])
+ mesh->mat[i]->id.flag &= ~LIB_DOIT;
+
+ for(int i=0; i<mesh->totcol; i++)
+ {
+ Material *mat_old= mesh->mat[i];
+
+ /* if its tagged its a replaced material */
+ if(mat_old && (mat_old->id.flag & LIB_DOIT)==0)
+ {
+ Material *mat_old= mesh->mat[i];
+ Material *mat_new= copy_material( mat_old );
+
+ mat_new->id.flag |= LIB_DOIT;
+ mat_old->id.us--;
+
+ BLI_remlink(&m_maggie->mat, mat_new);
+ BLI_addtail(&maggie->mat, mat_new);
+
+ mesh->mat[i]= mat_new;
+
+ /* the same material may be used twice */
+ for(int j=i+1; j<mesh->totcol; j++)
+ {
+ if(mesh->mat[j]==mat_old)
+ {
+ mesh->mat[j]= mat_new;
+ mat_new->id.us++;
+ mat_old->id.us--;
+ }
+ }
+ }
+ }
+ }
+
+ RAS_MeshObject *meshobj = BL_ConvertMesh((Mesh *)me, NULL, kx_scene, this);
+ kx_scene->GetLogicManager()->RegisterMeshName(meshobj->GetName(),meshobj);
+ m_map_mesh_to_gamemesh.clear(); /* This is at runtime so no need to keep this, BL_ConvertMesh adds */
+ return meshobj;
+}
diff --git a/source/gameengine/Converter/KX_BlenderSceneConverter.h b/source/gameengine/Converter/KX_BlenderSceneConverter.h
index f74944d3552..c8009eb9437 100644
--- a/source/gameengine/Converter/KX_BlenderSceneConverter.h
+++ b/source/gameengine/Converter/KX_BlenderSceneConverter.h
@@ -31,6 +31,7 @@
#include "KX_HashedPtr.h"
#include "GEN_Map.h"
+#include <stdio.h>
#include "KX_ISceneConverter.h"
#include "KX_IpoConvert.h"
@@ -64,6 +65,7 @@ class KX_BlenderSceneConverter : public KX_ISceneConverter
GEN_Map<CHashedPtr,BL_InterpolatorList*> m_map_blender_to_gameAdtList;
Main* m_maggie;
+ vector<struct Main*> m_DynamicMaggie;
STR_String m_newfilename;
class KX_KetsjiEngine* m_ketsjiEngine;
@@ -140,7 +142,39 @@ public:
struct Scene* GetBlenderSceneForName(const STR_String& name);
- struct Main* GetMain() { return m_maggie; };
+// struct Main* GetMain() { return m_maggie; };
+ struct Main* GetMainDynamicPath(const char *path);
+ vector<struct Main*> &GetMainDynamic();
+
+ bool LinkBlendFile(const char *path, char *group, KX_Scene *scene_merge, char **err_str);
+ bool MergeScene(KX_Scene *to, KX_Scene *from);
+ RAS_MeshObject *ConvertMeshSpecial(KX_Scene* kx_scene, Main *maggie, const char *name);
+ bool FreeBlendFile(struct Main *maggie);
+ bool FreeBlendFile(const char *path);
+
+ void PrintStats() {
+ printf("BGE STATS!\n");
+
+ printf("\nAssets...\n");
+ printf("\t m_worldinfos: %d\n", m_worldinfos.size());
+ printf("\t m_polymaterials: %d\n", m_polymaterials.size());
+ printf("\t m_meshobjects: %d\n", m_meshobjects.size());
+ printf("\t m_materials: %d\n", m_materials.size());
+
+ printf("\nMappings...\n");
+ printf("\t m_map_blender_to_gameobject: %d\n", m_map_blender_to_gameobject.size());
+ printf("\t m_map_mesh_to_gamemesh: %d\n", m_map_mesh_to_gamemesh.size());
+ printf("\t m_map_blender_to_gameactuator: %d\n", m_map_blender_to_gameactuator.size());
+ printf("\t m_map_blender_to_gamecontroller: %d\n", m_map_blender_to_gamecontroller.size());
+ printf("\t m_map_blender_to_gameAdtList: %d\n", m_map_blender_to_gameAdtList.size());
+
+#ifdef WITH_CXX_GUARDEDALLOC
+ MEM_printmemlist_pydict();
+#endif
+// /printf("\t m_ketsjiEngine->m_scenes: %d\n", m_ketsjiEngine->CurrentScenes()->size());
+ }
+
+
#ifndef DISABLE_PYTHON
PyObject *GetPyNamespace();
diff --git a/source/gameengine/Converter/KX_ConvertActuators.cpp b/source/gameengine/Converter/KX_ConvertActuators.cpp
index 1cb16acf148..a0645476063 100644
--- a/source/gameengine/Converter/KX_ConvertActuators.cpp
+++ b/source/gameengine/Converter/KX_ConvertActuators.cpp
@@ -304,9 +304,6 @@ void BL_ConvertActuators(char* maggiename,
STR_String toPropName = (msgAct->toPropName
? (char*) msgAct->toPropName
: "");
- /* BGE Wants "OB" prefix */
- if (toPropName != "")
- toPropName = "OB" + toPropName;
/**
* Get the Message Subject to send.
diff --git a/source/gameengine/Converter/KX_IpoConvert.cpp b/source/gameengine/Converter/KX_IpoConvert.cpp
index 848fcfcdaa0..359eedb1e5e 100644
--- a/source/gameengine/Converter/KX_IpoConvert.cpp
+++ b/source/gameengine/Converter/KX_IpoConvert.cpp
@@ -53,6 +53,7 @@
#endif
#include "DNA_object_types.h"
+#include "DNA_action_types.h"
#include "DNA_ipo_types.h"
#include "DNA_lamp_types.h"
#include "DNA_world_types.h"
@@ -120,6 +121,21 @@ void BL_ConvertIpos(struct Object* blenderobject,KX_GameObject* gameobj,KX_Blend
)
);
+ char *rotmode, *drotmode;
+
+ switch(blenderobject->rotmode)
+ {
+ case ROT_MODE_AXISANGLE:
+ rotmode = "rotation_axis_angle";
+ drotmode = "delta_rotation_axis_angle";
+ case ROT_MODE_QUAT:
+ rotmode = "rotation_quaternion";
+ drotmode = "delta_rotation_quaternion";
+ default:
+ rotmode = "rotation_euler";
+ drotmode = "delta_rotation_euler";
+ }
+
BL_InterpolatorList *adtList= GetAdtList(blenderobject->adt, converter);
// For each active channel in the adtList add an
@@ -143,14 +159,14 @@ void BL_ConvertIpos(struct Object* blenderobject,KX_GameObject* gameobj,KX_Blend
}
}
for(int i=0; i<3; i++) {
- if ((interp = adtList->GetScalarInterpolator("rotation", i))) {
+ if ((interp = adtList->GetScalarInterpolator(rotmode, i))) {
interpolator= new KX_ScalarInterpolator(&(ipocontr->GetIPOTransform().GetEulerAngles()[i]), interp);
ipocontr->AddInterpolator(interpolator);
ipocontr->SetIPOChannelActive(OB_ROT_X+i, true);
}
}
for(int i=0; i<3; i++) {
- if ((interp = adtList->GetScalarInterpolator("delta_rotation", i))) {
+ if ((interp = adtList->GetScalarInterpolator(drotmode, i))) {
interpolator= new KX_ScalarInterpolator(&(ipocontr->GetIPOTransform().GetDeltaEulerAngles()[i]), interp);
ipocontr->AddInterpolator(interpolator);
ipocontr->SetIPOChannelActive(OB_DROT_X+i, true);
@@ -459,7 +475,7 @@ void BL_ConvertMaterialIpos(
Material *mat = give_current_material(blenderobject, material_index);
STR_HashedString matname;
if(mat) {
- matname= mat->id.name;
+ matname= mat->id.name; // who is using this name? can we remove the MA here?
ConvertMaterialIpos(mat, matname.hash(), gameobj, converter);
}
}
diff --git a/source/gameengine/Converter/KX_SoftBodyDeformer.cpp b/source/gameengine/Converter/KX_SoftBodyDeformer.cpp
new file mode 100644
index 00000000000..bee8751548a
--- /dev/null
+++ b/source/gameengine/Converter/KX_SoftBodyDeformer.cpp
@@ -0,0 +1,120 @@
+/**
+ * $Id$
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#ifdef WIN32
+#pragma warning (disable : 4786)
+#endif //WIN32
+
+#include "MT_assert.h"
+
+#include "KX_ConvertPhysicsObject.h"
+#include "KX_SoftBodyDeformer.h"
+#include "RAS_MeshObject.h"
+#include "GEN_Map.h"
+#include "GEN_HashedPtr.h"
+
+#ifdef USE_BULLET
+
+#include "CcdPhysicsEnvironment.h"
+#include "CcdPhysicsController.h"
+#include "BulletSoftBody/btSoftBody.h"
+
+#include "KX_BulletPhysicsController.h"
+#include "btBulletDynamicsCommon.h"
+
+void KX_SoftBodyDeformer::Relink(GEN_Map<class GEN_HashedPtr, void*>*map)
+{
+ void **h_obj = (*map)[m_gameobj];
+
+ if (h_obj) {
+ m_gameobj = (BL_DeformableGameObject*)(*h_obj);
+ m_pMeshObject = m_gameobj->GetMesh(0);
+ } else {
+ m_gameobj = NULL;
+ m_pMeshObject = NULL;
+ }
+}
+
+bool KX_SoftBodyDeformer::Apply(class RAS_IPolyMaterial *polymat)
+{
+ KX_BulletPhysicsController* ctrl = (KX_BulletPhysicsController*) m_gameobj->GetPhysicsController();
+ if (!ctrl)
+ return false;
+
+ btSoftBody* softBody= ctrl->GetSoftBody();
+ if (!softBody)
+ return false;
+
+ //printf("apply\n");
+ RAS_MeshSlot::iterator it;
+ RAS_MeshMaterial *mmat;
+ RAS_MeshSlot *slot;
+ size_t i;
+
+ // update the vertex in m_transverts
+ Update();
+
+ // The vertex cache can only be updated for this deformer:
+ // Duplicated objects with more than one ploymaterial (=multiple mesh slot per object)
+ // share the same mesh (=the same cache). As the rendering is done per polymaterial
+ // cycling through the objects, the entire mesh cache cannot be updated in one shot.
+ mmat = m_pMeshObject->GetMeshMaterial(polymat);
+ if(!mmat->m_slots[(void*)m_gameobj])
+ return true;
+
+ slot = *mmat->m_slots[(void*)m_gameobj];
+
+ // for each array
+ for(slot->begin(it); !slot->end(it); slot->next(it))
+ {
+ btSoftBody::tNodeArray& nodes(softBody->m_nodes);
+
+ int index = 0;
+ for(i=it.startvertex; i<it.endvertex; i++,index++) {
+ RAS_TexVert& v = it.vertex[i];
+ btAssert(v.getSoftBodyIndex() >= 0);
+
+ MT_Point3 pt (
+ nodes[v.getSoftBodyIndex()].m_x.getX(),
+ nodes[v.getSoftBodyIndex()].m_x.getY(),
+ nodes[v.getSoftBodyIndex()].m_x.getZ());
+ v.SetXYZ(pt);
+
+ MT_Vector3 normal (
+ nodes[v.getSoftBodyIndex()].m_n.getX(),
+ nodes[v.getSoftBodyIndex()].m_n.getY(),
+ nodes[v.getSoftBodyIndex()].m_n.getZ());
+ v.SetNormal(normal);
+
+ }
+ }
+ return true;
+}
+
+#endif
diff --git a/source/gameengine/Converter/KX_SoftBodyDeformer.h b/source/gameengine/Converter/KX_SoftBodyDeformer.h
new file mode 100644
index 00000000000..b55b2a745c0
--- /dev/null
+++ b/source/gameengine/Converter/KX_SoftBodyDeformer.h
@@ -0,0 +1,102 @@
+/**
+ * $Id$
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#ifndef KX_SOFTBODYDEFORMER
+#define KX_SOFTBODYDEFORMER
+
+#ifdef WIN32
+#pragma warning (disable:4786) // get rid of stupid stl-visual compiler debug warning
+#endif //WIN32
+
+#include "RAS_Deformer.h"
+#include "BL_DeformableGameObject.h"
+#include <vector>
+
+
+class KX_SoftBodyDeformer : public RAS_Deformer
+{
+ class RAS_MeshObject* m_pMeshObject;
+ class BL_DeformableGameObject* m_gameobj;
+
+public:
+ KX_SoftBodyDeformer(RAS_MeshObject* pMeshObject,BL_DeformableGameObject* gameobj)
+ :m_pMeshObject(pMeshObject),
+ m_gameobj(gameobj)
+ {
+ //printf("KX_SoftBodyDeformer\n");
+ };
+
+ virtual ~KX_SoftBodyDeformer()
+ {
+ //printf("~KX_SoftBodyDeformer\n");
+ };
+ virtual void Relink(GEN_Map<class GEN_HashedPtr, void*>*map);
+ virtual bool Apply(class RAS_IPolyMaterial *polymat);
+ virtual bool Update(void)
+ {
+ //printf("update\n");
+ m_bDynamic = true;
+ return true;//??
+ }
+ virtual bool UpdateBuckets(void)
+ {
+ // this is to update the mesh slots outside the rasterizer,
+ // no need to do it for this deformer, it's done in any case in Apply()
+ return false;
+ }
+
+ virtual RAS_Deformer *GetReplica()
+ {
+ KX_SoftBodyDeformer* deformer = new KX_SoftBodyDeformer(*this);
+ deformer->ProcessReplica();
+ return deformer;
+ }
+ virtual void ProcessReplica()
+ {
+ // we have two pointers to deal with but we cannot do it now, will be done in Relink
+ m_bDynamic = false;
+ }
+ virtual bool SkipVertexTransform()
+ {
+ return true;
+ }
+
+protected:
+ //class RAS_MeshObject *m_pMesh;
+
+#ifdef WITH_CXX_GUARDEDALLOC
+public:
+ void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:BL_ShapeDeformer"); }
+ void operator delete( void *mem ) { MEM_freeN(mem); }
+#endif
+};
+
+
+#endif
+
diff --git a/source/gameengine/Converter/Makefile b/source/gameengine/Converter/Makefile
index d41cc705087..b6da47930d3 100644
--- a/source/gameengine/Converter/Makefile
+++ b/source/gameengine/Converter/Makefile
@@ -51,6 +51,7 @@ CPPFLAGS += -I../../blender/makesrna
CPPFLAGS += -I../../blender/editors/include
CPPFLAGS += -I../../blender/blenlib
CPPFLAGS += -I../../blender/blenkernel
+CPPFLAGS += -I../../blender/blenloader
CPPFLAGS += -I../../blender/render/extern/include
CPPFLAGS += -I../../blender/gpu
CPPFLAGS += -I../../blender/ikplugin
diff --git a/source/gameengine/GameLogic/SCA_EventManager.h b/source/gameengine/GameLogic/SCA_EventManager.h
index debefcc45b0..8d3610acc5f 100644
--- a/source/gameengine/GameLogic/SCA_EventManager.h
+++ b/source/gameengine/GameLogic/SCA_EventManager.h
@@ -70,6 +70,11 @@ public:
virtual void EndFrame();
virtual void RegisterSensor(class SCA_ISensor* sensor);
int GetType();
+ //SG_DList &GetSensors() { return m_sensors; }
+
+
+ void Replace_LogicManager(SCA_LogicManager* logicmgr) { m_logicmgr= logicmgr; }
+ virtual void Replace_PhysicsScene(class PHY_IPhysicsEnvironment* env) { } /* only for event managers that use one */
protected:
EVENT_MANAGER_TYPE m_mgrtype;
diff --git a/source/gameengine/GameLogic/SCA_ExpressionController.cpp b/source/gameengine/GameLogic/SCA_ExpressionController.cpp
index 91135079fe6..2771b6c45b5 100644
--- a/source/gameengine/GameLogic/SCA_ExpressionController.cpp
+++ b/source/gameengine/GameLogic/SCA_ExpressionController.cpp
@@ -107,7 +107,7 @@ void SCA_ExpressionController::Trigger(SCA_LogicManager* logicmgr)
{
if (value->IsError())
{
- printf(value->GetText());
+ printf("%s\n", value->GetText().ReadPtr());
} else
{
float num = (float)value->GetNumber();
diff --git a/source/gameengine/GameLogic/SCA_ILogicBrick.h b/source/gameengine/GameLogic/SCA_ILogicBrick.h
index 11885f988f3..cebfcf6bdc4 100644
--- a/source/gameengine/GameLogic/SCA_ILogicBrick.h
+++ b/source/gameengine/GameLogic/SCA_ILogicBrick.h
@@ -35,6 +35,9 @@
#include "GEN_Map.h"
#include "GEN_HashedPtr.h"
+class NG_NetworkScene;
+class SCA_IScene;
+
class SCA_ILogicBrick : public CValue
{
Py_Header;
@@ -122,9 +125,14 @@ public:
virtual bool LessComparedTo(SCA_ILogicBrick* other);
+ /* runtime variable, set when Triggering the python controller */
static class SCA_LogicManager* m_sCurrentLogicManager;
+ /* for moving logic bricks between scenes */
+ virtual void Replace_IScene(SCA_IScene *val) {};
+ virtual void Replace_NetworkScene(NG_NetworkScene *val) {};
+
#ifndef DISABLE_PYTHON
// python methods
diff --git a/source/gameengine/GameLogic/SCA_ISensor.cpp b/source/gameengine/GameLogic/SCA_ISensor.cpp
index 877563e3161..3191c99fb2f 100644
--- a/source/gameengine/GameLogic/SCA_ISensor.cpp
+++ b/source/gameengine/GameLogic/SCA_ISensor.cpp
@@ -160,6 +160,19 @@ void SCA_ISensor::RegisterToManager()
m_eventmgr->RegisterSensor(this);
}
+void SCA_ISensor::Replace_EventManager(class SCA_LogicManager* logicmgr)
+{
+ if(m_links) { /* true if we're used currently */
+
+ m_eventmgr->RemoveSensor(this);
+ m_eventmgr= logicmgr->FindEventManager(m_eventmgr->GetType());
+ m_eventmgr->RegisterSensor(this);
+ }
+ else {
+ m_eventmgr= logicmgr->FindEventManager(m_eventmgr->GetType());
+ }
+}
+
void SCA_ISensor::LinkToController(SCA_IController* controller)
{
m_linkedcontrollers.push_back(controller);
diff --git a/source/gameengine/GameLogic/SCA_ISensor.h b/source/gameengine/GameLogic/SCA_ISensor.h
index fce5f340be1..e01f5775289 100644
--- a/source/gameengine/GameLogic/SCA_ISensor.h
+++ b/source/gameengine/GameLogic/SCA_ISensor.h
@@ -133,6 +133,7 @@ public:
virtual void RegisterToManager();
virtual void UnregisterToManager();
+ void Replace_EventManager(class SCA_LogicManager* logicmgr);
void ReserveController(int num)
{
m_linkedcontrollers.reserve(num);
diff --git a/source/gameengine/GameLogic/SCA_LogicManager.cpp b/source/gameengine/GameLogic/SCA_LogicManager.cpp
index d93f2e70e36..fe97add9a3f 100644
--- a/source/gameengine/GameLogic/SCA_LogicManager.cpp
+++ b/source/gameengine/GameLogic/SCA_LogicManager.cpp
@@ -119,7 +119,7 @@ void SCA_LogicManager::UnregisterGameObj(void* blendobj, CValue* gameobj)
CValue* SCA_LogicManager::GetGameObjectByName(const STR_String& gameobjname)
{
- STR_HashedString mn = "OB"+gameobjname;
+ STR_HashedString mn = gameobjname;
CValue** gameptr = m_mapStringToGameObjects[mn];
if (gameptr)
@@ -252,7 +252,7 @@ void SCA_LogicManager::UpdateFrame(double curtime, bool frame)
void* SCA_LogicManager::GetActionByName (const STR_String& actname)
{
- STR_HashedString an = "AC"+actname;
+ STR_HashedString an = actname;
void** actptr = m_mapStringToActions[an];
if (actptr)
@@ -265,7 +265,7 @@ void* SCA_LogicManager::GetActionByName (const STR_String& actname)
void* SCA_LogicManager::GetMeshByName(const STR_String& meshname)
{
- STR_HashedString mn = "ME"+meshname;
+ STR_HashedString mn = meshname;
void** meshptr = m_mapStringToMeshes[mn];
if (meshptr)
@@ -282,6 +282,11 @@ void SCA_LogicManager::RegisterMeshName(const STR_String& meshname,void* mesh)
m_mapStringToMeshes.insert(mn,mesh);
}
+void SCA_LogicManager::UnregisterMeshName(const STR_String& meshname,void* mesh)
+{
+ STR_HashedString mn = meshname;
+ m_mapStringToMeshes.remove(mn);
+}
void SCA_LogicManager::RegisterActionName(const STR_String& actname,void* action)
diff --git a/source/gameengine/GameLogic/SCA_LogicManager.h b/source/gameengine/GameLogic/SCA_LogicManager.h
index 402090357cb..0c2effc2516 100644
--- a/source/gameengine/GameLogic/SCA_LogicManager.h
+++ b/source/gameengine/GameLogic/SCA_LogicManager.h
@@ -66,6 +66,7 @@ typedef std::map<class SCA_ISensor*,controllerlist > sensormap_t;
#include "SCA_ILogicBrick.h"
#include "SCA_IActuator.h"
+#include "SCA_EventManager.h"
class SCA_LogicManager
@@ -110,6 +111,7 @@ public:
void AddTriggeredController(SCA_IController* controller, SCA_ISensor* sensor);
SCA_EventManager* FindEventManager(int eventmgrtype);
+ vector<class SCA_EventManager*> GetEventManagers() { return m_eventmanagers; }
void RemoveGameObject(const STR_String& gameobjname);
@@ -123,6 +125,9 @@ public:
// for the scripting... needs a FactoryManager later (if we would have time... ;)
void RegisterMeshName(const STR_String& meshname,void* mesh);
+ void UnregisterMeshName(const STR_String& meshname,void* mesh);
+ GEN_Map<STR_HashedString,void*>& GetMeshMap() { return m_mapStringToMeshes; };
+
void RegisterActionName(const STR_String& actname,void* action);
void* GetActionByName (const STR_String& actname);
diff --git a/source/gameengine/GameLogic/SCA_PropertySensor.cpp b/source/gameengine/GameLogic/SCA_PropertySensor.cpp
index 2a4222af355..47f3d0e3b40 100644
--- a/source/gameengine/GameLogic/SCA_PropertySensor.cpp
+++ b/source/gameengine/GameLogic/SCA_PropertySensor.cpp
@@ -39,6 +39,7 @@
#include "SCA_LogicManager.h"
#include "BoolValue.h"
#include "FloatValue.h"
+#include <stdio.h>
#ifdef HAVE_CONFIG_H
#include <config.h>
diff --git a/source/gameengine/GameLogic/SCA_PythonController.cpp b/source/gameengine/GameLogic/SCA_PythonController.cpp
index ac3e0434d20..aeebce6c7d7 100644
--- a/source/gameengine/GameLogic/SCA_PythonController.cpp
+++ b/source/gameengine/GameLogic/SCA_PythonController.cpp
@@ -465,7 +465,8 @@ void SCA_PythonController::Trigger(SCA_LogicManager* logicmgr)
{
/* clear after PyErrPrint - seems it can be using
* something in this dictionary and crash? */
- PyDict_Clear(excdict);
+ // This doesn't appear to be needed anymore
+ //PyDict_Clear(excdict);
Py_DECREF(excdict);
}
diff --git a/source/gameengine/GamePlayer/common/GPC_Canvas.h b/source/gameengine/GamePlayer/common/GPC_Canvas.h
index 87719041f65..a65bad59d60 100644
--- a/source/gameengine/GamePlayer/common/GPC_Canvas.h
+++ b/source/gameengine/GamePlayer/common/GPC_Canvas.h
@@ -125,10 +125,11 @@ public:
return m_displayarea;
};
- RAS_Rect &
- GetDisplayArea(
+ void
+ SetDisplayArea(
+ RAS_Rect *rect
) {
- return m_displayarea;
+ m_displayarea= *rect;
};
RAS_Rect &
diff --git a/source/gameengine/GamePlayer/common/SConscript b/source/gameengine/GamePlayer/common/SConscript
index 99eda4cb592..51fc2fc7334 100644
--- a/source/gameengine/GamePlayer/common/SConscript
+++ b/source/gameengine/GamePlayer/common/SConscript
@@ -61,7 +61,7 @@ incs = ['.',
defs = []
if env['WITH_BF_PYTHON']:
- incs += ' ' + env['BF_PYTHON_INC']
+ incs += Split(env['BF_PYTHON_INC'])
else:
defs.append('DISABLE_PYTHON')
diff --git a/source/gameengine/GamePlayer/common/windows/GPW_Engine.cpp b/source/gameengine/GamePlayer/common/windows/GPW_Engine.cpp
index 71f40d03eb3..0002e538947 100644
--- a/source/gameengine/GamePlayer/common/windows/GPW_Engine.cpp
+++ b/source/gameengine/GamePlayer/common/windows/GPW_Engine.cpp
@@ -40,7 +40,6 @@
#include "GPW_KeyboardDevice.h"
#include "GPW_System.h"
-#include "SND_DeviceManager.h"
#include "NG_NetworkScene.h"
#include "NG_LoopBackNetworkDeviceInterface.h"
@@ -64,9 +63,6 @@ GPW_Engine::~GPW_Engine()
bool GPW_Engine::Initialize(HDC hdc, int width, int height)
{
- SND_DeviceManager::Subscribe();
- m_audiodevice = SND_DeviceManager::Instance();
-
m_keyboarddev = new GPW_KeyboardDevice();
m_mousedev = new GPC_MouseDevice();
diff --git a/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp b/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
index fb2e1c72a85..8d9a59b1871 100644
--- a/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
+++ b/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
@@ -688,19 +688,19 @@ int main(int argc, char** argv)
if ((!fullScreenParFound) && (!windowParFound))
{
// Only use file settings when command line did not override
- if (scene->r.fullscreen) {
+ if (scene->gm.fullscreen) {
//printf("fullscreen option found in Blender file\n");
fullScreen = true;
- fullScreenWidth= scene->r.xplay;
- fullScreenHeight= scene->r.yplay;
- fullScreenFrequency= scene->r.freqplay;
- fullScreenBpp = scene->r.depth;
+ fullScreenWidth= scene->gm.xplay;
+ fullScreenHeight= scene->gm.yplay;
+ fullScreenFrequency= scene->gm.freqplay;
+ fullScreenBpp = scene->gm.depth;
}
else
{
fullScreen = false;
- windowWidth = scene->r.xplay;
- windowHeight = scene->r.yplay;
+ windowWidth = scene->gm.xplay;
+ windowHeight = scene->gm.yplay;
}
}
@@ -708,9 +708,11 @@ int main(int argc, char** argv)
// Check whether the game should be displayed in stereo
if (!stereoParFound)
{
- stereomode = (RAS_IRasterizer::StereoMode) scene->r.stereomode;
- if (stereomode == RAS_IRasterizer::RAS_STEREO_QUADBUFFERED)
- stereoWindow = true;
+ if(scene->gm.stereoflag == STEREO_ENABLED){
+ stereomode = (RAS_IRasterizer::StereoMode) scene->gm.stereomode;
+ if (stereomode != RAS_IRasterizer::RAS_STEREO_QUADBUFFERED)
+ stereoWindow = true;
+ }
}
// GPG_Application app (system, maggie, startscenename);
diff --git a/source/gameengine/GamePlayer/ghost/SConscript b/source/gameengine/GamePlayer/ghost/SConscript
index cfb827cf8c3..93769e60401 100644
--- a/source/gameengine/GamePlayer/ghost/SConscript
+++ b/source/gameengine/GamePlayer/ghost/SConscript
@@ -43,7 +43,7 @@ incs = ['.',
defs = []
if env['WITH_BF_PYTHON']:
- incs += ' ' + env['BF_PYTHON_INC']
+ incs += Split(env['BF_PYTHON_INC'])
else:
defs.append('DISABLE_PYTHON')
diff --git a/source/gameengine/Ketsji/CMakeLists.txt b/source/gameengine/Ketsji/CMakeLists.txt
index 857be4bd827..98a13c5bd48 100644
--- a/source/gameengine/Ketsji/CMakeLists.txt
+++ b/source/gameengine/Ketsji/CMakeLists.txt
@@ -61,6 +61,8 @@ SET(INC
../../../extern/glew/include
)
+ADD_DEFINITIONS(-DGLEW_STATIC)
+
IF(WITH_SDL)
SET(INC ${INC} ${SDL_INCLUDE_DIR})
ELSE(WITH_SDL)
diff --git a/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.h b/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.h
index fa7a674c250..95283dcce50 100644
--- a/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.h
+++ b/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.h
@@ -55,6 +55,10 @@ public:
virtual bool Update();
virtual CValue* GetReplica();
+ virtual void Replace_NetworkScene(NG_NetworkScene *val)
+ {
+ m_networkscene= val;
+ };
/* ------------------------------------------------------------ */
/* Python interface ------------------------------------------- */
diff --git a/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.h b/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.h
index 3a8fe760bb9..90ba5db15ef 100644
--- a/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.h
+++ b/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.h
@@ -66,6 +66,11 @@ public:
virtual void Init();
void EndFrame();
+ virtual void Replace_NetworkScene(NG_NetworkScene *val)
+ {
+ m_NetworkScene= val;
+ };
+
#ifndef DISABLE_PYTHON
/* ------------------------------------------------------------- */
diff --git a/source/gameengine/Ketsji/KX_BlenderMaterial.cpp b/source/gameengine/Ketsji/KX_BlenderMaterial.cpp
index f5086ca89ac..bab7c54a310 100644
--- a/source/gameengine/Ketsji/KX_BlenderMaterial.cpp
+++ b/source/gameengine/Ketsji/KX_BlenderMaterial.cpp
@@ -58,8 +58,7 @@ KX_BlenderMaterial::KX_BlenderMaterial()
void KX_BlenderMaterial::Initialize(
KX_Scene *scene,
- BL_Material *data,
- bool skin)
+ BL_Material *data)
{
RAS_IPolyMaterial::Initialize(
data->texname[0],
diff --git a/source/gameengine/Ketsji/KX_BlenderMaterial.h b/source/gameengine/Ketsji/KX_BlenderMaterial.h
index 0946cd320c5..c5f5e23c6e7 100644
--- a/source/gameengine/Ketsji/KX_BlenderMaterial.h
+++ b/source/gameengine/Ketsji/KX_BlenderMaterial.h
@@ -19,6 +19,9 @@
#include "MEM_guardedalloc.h"
#endif
+#include "SCA_IScene.h" /* only for Replace_IScene */
+#include "KX_Scene.h"
+
struct MTFace;
class KX_Scene;
@@ -30,8 +33,7 @@ public:
KX_BlenderMaterial();
void Initialize(
class KX_Scene* scene,
- BL_Material* mat,
- bool skin
+ BL_Material* mat
);
virtual ~KX_BlenderMaterial();
@@ -68,6 +70,7 @@ public:
TCachingInfo& cachingInfo
)const;
+ Material* GetBlenderMaterial() const;
MTFace* GetMTFace(void) const;
unsigned int* GetMCol(void) const;
BL_Texture * getTex (unsigned int idx) {
@@ -83,6 +86,11 @@ public:
MT_Scalar ref, MT_Scalar emit, MT_Scalar alpha
);
+ virtual void Replace_IScene(SCA_IScene *val)
+ {
+ mScene= static_cast<KX_Scene *>(val);
+ };
+
#ifndef DISABLE_PYTHON
// --------------------------------
virtual PyObject* py_repr(void) { return PyUnicode_FromString(mMaterial->matname.ReadPtr()); }
@@ -119,7 +127,6 @@ private:
bool UsesLighting(RAS_IRasterizer *rasty) const;
void GetMaterialRGBAColor(unsigned char *rgba) const;
- Material* GetBlenderMaterial() const;
Scene* GetBlenderScene() const;
void ReleaseMaterial();
diff --git a/source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp b/source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp
index 04e82d21cf4..bae32c74d1a 100644
--- a/source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp
+++ b/source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp
@@ -32,12 +32,12 @@
#include "MT_assert.h"
+#include "KX_SoftBodyDeformer.h"
#include "KX_ConvertPhysicsObject.h"
#include "BL_DeformableGameObject.h"
#include "RAS_MeshObject.h"
#include "KX_Scene.h"
#include "SYS_System.h"
-#include "BL_SkinMeshObject.h"
#include "BulletSoftBody/btSoftBody.h"
#include "PHY_Pro.h" //todo cleanup
@@ -79,126 +79,6 @@ extern "C"{
#endif //WIN32
-
- class KX_SoftBodyDeformer : public RAS_Deformer
- {
- class RAS_MeshObject* m_pMeshObject;
- class BL_DeformableGameObject* m_gameobj;
-
- public:
- KX_SoftBodyDeformer(RAS_MeshObject* pMeshObject,BL_DeformableGameObject* gameobj)
- :m_pMeshObject(pMeshObject),
- m_gameobj(gameobj)
- {
- //printf("KX_SoftBodyDeformer\n");
- };
-
- virtual ~KX_SoftBodyDeformer()
- {
- //printf("~KX_SoftBodyDeformer\n");
- };
- virtual void Relink(GEN_Map<class GEN_HashedPtr, void*>*map)
- {
- void **h_obj = (*map)[m_gameobj];
-
- if (h_obj) {
- m_gameobj = (BL_DeformableGameObject*)(*h_obj);
- m_pMeshObject = m_gameobj->GetMesh(0);
- } else {
- m_gameobj = NULL;
- m_pMeshObject = NULL;
- }
- }
- virtual bool Apply(class RAS_IPolyMaterial *polymat)
- {
- KX_BulletPhysicsController* ctrl = (KX_BulletPhysicsController*) m_gameobj->GetPhysicsController();
- if (!ctrl)
- return false;
-
- btSoftBody* softBody= ctrl->GetSoftBody();
- if (!softBody)
- return false;
-
- //printf("apply\n");
- RAS_MeshSlot::iterator it;
- RAS_MeshMaterial *mmat;
- RAS_MeshSlot *slot;
- size_t i;
-
- // update the vertex in m_transverts
- Update();
-
-
-
- // The vertex cache can only be updated for this deformer:
- // Duplicated objects with more than one ploymaterial (=multiple mesh slot per object)
- // share the same mesh (=the same cache). As the rendering is done per polymaterial
- // cycling through the objects, the entire mesh cache cannot be updated in one shot.
- mmat = m_pMeshObject->GetMeshMaterial(polymat);
- if(!mmat->m_slots[(void*)m_gameobj])
- return true;
-
- slot = *mmat->m_slots[(void*)m_gameobj];
-
- // for each array
- for(slot->begin(it); !slot->end(it); slot->next(it))
- {
- btSoftBody::tNodeArray& nodes(softBody->m_nodes);
-
- int index = 0;
- for(i=it.startvertex; i<it.endvertex; i++,index++) {
- RAS_TexVert& v = it.vertex[i];
- btAssert(v.getSoftBodyIndex() >= 0);
-
- MT_Point3 pt (
- nodes[v.getSoftBodyIndex()].m_x.getX(),
- nodes[v.getSoftBodyIndex()].m_x.getY(),
- nodes[v.getSoftBodyIndex()].m_x.getZ());
- v.SetXYZ(pt);
-
- MT_Vector3 normal (
- nodes[v.getSoftBodyIndex()].m_n.getX(),
- nodes[v.getSoftBodyIndex()].m_n.getY(),
- nodes[v.getSoftBodyIndex()].m_n.getZ());
- v.SetNormal(normal);
-
- }
- }
- return true;
- }
- virtual bool Update(void)
- {
- //printf("update\n");
- m_bDynamic = true;
- return true;//??
- }
- virtual bool UpdateBuckets(void)
- {
- // this is to update the mesh slots outside the rasterizer,
- // no need to do it for this deformer, it's done in any case in Apply()
- return false;
- }
-
- virtual RAS_Deformer *GetReplica()
- {
- KX_SoftBodyDeformer* deformer = new KX_SoftBodyDeformer(*this);
- deformer->ProcessReplica();
- return deformer;
- }
- virtual void ProcessReplica()
- {
- // we have two pointers to deal with but we cannot do it now, will be done in Relink
- m_bDynamic = false;
- }
- virtual bool SkipVertexTransform()
- {
- return true;
- }
-
- protected:
- //class RAS_MeshObject *m_pMesh;
- };
-
// forward declarations
@@ -608,7 +488,7 @@ void KX_ConvertBulletObject( class KX_GameObject* gameobj,
physicscontroller->SetObject(gameobj->GetSGNode());
-
+#if 0
///test for soft bodies
if (objprop->m_softbody && physicscontroller)
{
@@ -620,6 +500,7 @@ void KX_ConvertBulletObject( class KX_GameObject* gameobj,
gameobj->SetDeformer(softbodyDeformer);
}
}
+#endif
}
@@ -651,7 +532,7 @@ bool KX_ReInstanceBulletShapeFromMesh(KX_GameObject *gameobj, KX_GameObject *fro
shapeInfo = spc->GetShapeInfo();
- if(shapeInfo->m_shapeType != PHY_SHAPE_MESH || spc->GetSoftBody())
+ if(shapeInfo->m_shapeType != PHY_SHAPE_MESH/* || spc->GetSoftBody()*/)
return false;
spc->DeleteControllerShape();
diff --git a/source/gameengine/Ketsji/KX_Dome.cpp b/source/gameengine/Ketsji/KX_Dome.cpp
index c0d7b639077..b62593b7911 100644
--- a/source/gameengine/Ketsji/KX_Dome.cpp
+++ b/source/gameengine/Ketsji/KX_Dome.cpp
@@ -33,7 +33,7 @@ Developed as part of a Research and Development project for SAT - La Soci�t�
#include "DNA_scene_types.h"
#include "RAS_CameraData.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "GL/glew.h"
diff --git a/source/gameengine/Ketsji/KX_GameActuator.cpp b/source/gameengine/Ketsji/KX_GameActuator.cpp
index bc0f875bca6..d6e2a623007 100644
--- a/source/gameengine/Ketsji/KX_GameActuator.cpp
+++ b/source/gameengine/Ketsji/KX_GameActuator.cpp
@@ -51,7 +51,7 @@ KX_GameActuator::KX_GameActuator(SCA_IObject *gameobj,
int mode,
const STR_String& filename,
const STR_String& loadinganimationname,
- KX_Scene* scene,
+ SCA_IScene* scene,
KX_KetsjiEngine* ketsjiengine)
: SCA_IActuator(gameobj, KX_ACT_GAME)
{
diff --git a/source/gameengine/Ketsji/KX_GameActuator.h b/source/gameengine/Ketsji/KX_GameActuator.h
index 37d09a5a9fb..4880d476e36 100644
--- a/source/gameengine/Ketsji/KX_GameActuator.h
+++ b/source/gameengine/Ketsji/KX_GameActuator.h
@@ -35,6 +35,9 @@
#include "SCA_IActuator.h"
+#include "SCA_IScene.h" /* Replace_IScene only */
+#include "KX_Scene.h" /* Replace_IScene only */
+
class KX_GameActuator : public SCA_IActuator
{
Py_Header;
@@ -43,7 +46,7 @@ protected:
bool m_restart;
STR_String m_filename;
STR_String m_loadinganimationname;
- class KX_Scene* m_scene;
+ class SCA_IScene* m_scene;
class KX_KetsjiEngine* m_ketsjiengine;
public:
@@ -64,7 +67,7 @@ protected:
int mode,
const STR_String& filename,
const STR_String& loadinganimationname,
- KX_Scene* scene,
+ SCA_IScene* scene,
KX_KetsjiEngine* ketsjiEngine);
virtual ~KX_GameActuator();
@@ -72,6 +75,11 @@ protected:
virtual bool Update();
+ virtual void Replace_IScene(SCA_IScene *val)
+ {
+ m_scene= val;
+ };
+
/* --------------------------------------------------------------------- */
/* Python interface ---------------------------------------------------- */
/* --------------------------------------------------------------------- */
diff --git a/source/gameengine/Ketsji/KX_GameObject.cpp b/source/gameengine/Ketsji/KX_GameObject.cpp
index d516d3e03ff..d18e11d3ca5 100644
--- a/source/gameengine/Ketsji/KX_GameObject.cpp
+++ b/source/gameengine/Ketsji/KX_GameObject.cpp
@@ -79,7 +79,7 @@ typedef unsigned long uint_ptr;
#include "KX_SG_NodeRelationships.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
static MT_Point3 dummy_point= MT_Point3(0.0, 0.0, 0.0);
static MT_Vector3 dummy_scaling = MT_Vector3(1.0, 1.0, 1.0);
@@ -474,9 +474,9 @@ void KX_GameObject::UpdateBlenderObjectMatrix(Object* blendobj)
const MT_Vector3& pos = NodeGetWorldPosition();
rot.getValue(blendobj->obmat[0]);
pos.getValue(blendobj->obmat[3]);
- VecMulf(blendobj->obmat[0], scale[0]);
- VecMulf(blendobj->obmat[1], scale[1]);
- VecMulf(blendobj->obmat[2], scale[2]);
+ mul_v3_fl(blendobj->obmat[0], scale[0]);
+ mul_v3_fl(blendobj->obmat[1], scale[1]);
+ mul_v3_fl(blendobj->obmat[2], scale[2]);
}
}
diff --git a/source/gameengine/Ketsji/KX_IPO_SGController.cpp b/source/gameengine/Ketsji/KX_IPO_SGController.cpp
index bd7e09d1dda..edd3a82b6b0 100644
--- a/source/gameengine/Ketsji/KX_IPO_SGController.cpp
+++ b/source/gameengine/Ketsji/KX_IPO_SGController.cpp
@@ -49,7 +49,7 @@ typedef unsigned long uint_ptr;
#include "KX_GameObject.h"
#include "KX_IPhysicsController.h"
#include "DNA_ipo_types.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
// All objects should start on frame 1! Will we ever need an object to
// start on another frame, the 1.0 should change.
diff --git a/source/gameengine/Ketsji/KX_KetsjiEngine.cpp b/source/gameengine/Ketsji/KX_KetsjiEngine.cpp
index 9f4fa9a7c02..7f8a8e04e2e 100644
--- a/source/gameengine/Ketsji/KX_KetsjiEngine.cpp
+++ b/source/gameengine/Ketsji/KX_KetsjiEngine.cpp
@@ -1306,7 +1306,13 @@ void KX_KetsjiEngine::RenderFrame(KX_Scene* scene, KX_Camera* cam)
m_logger->StartLog(tc_rasterizer, m_kxsystem->GetTimeInSeconds(), true);
SG_SetActiveStage(SG_STAGE_RENDER);
+ // Run any pre-drawing python callbacks
+ scene->RunDrawingCallbacks(scene->GetPreDrawCB());
+
scene->RenderBuckets(camtrans, m_rasterizer, m_rendertools);
+
+ // Run any post-drawing python callbacks
+ scene->RunDrawingCallbacks(scene->GetPostDrawCB());
if (scene->GetPhysicsEnvironment())
scene->GetPhysicsEnvironment()->debugDrawWorld();
@@ -1606,15 +1612,12 @@ void KX_KetsjiEngine::RemoveScheduledScenes()
}
}
-
-
-KX_Scene* KX_KetsjiEngine::CreateScene(const STR_String& scenename)
+KX_Scene* KX_KetsjiEngine::CreateScene(Scene *scene)
{
- Scene *scene = m_sceneconverter->GetBlenderSceneForName(scenename);
KX_Scene* tmpscene = new KX_Scene(m_keyboarddevice,
m_mousedevice,
m_networkdevice,
- scenename,
+ scene->id.name+2,
scene);
m_sceneconverter->ConvertScene(tmpscene,
@@ -1624,7 +1627,11 @@ KX_Scene* KX_KetsjiEngine::CreateScene(const STR_String& scenename)
return tmpscene;
}
-
+KX_Scene* KX_KetsjiEngine::CreateScene(const STR_String& scenename)
+{
+ Scene *scene = m_sceneconverter->GetBlenderSceneForName(scenename);
+ return CreateScene(scene);
+}
void KX_KetsjiEngine::AddScheduledScenes()
{
diff --git a/source/gameengine/Ketsji/KX_KetsjiEngine.h b/source/gameengine/Ketsji/KX_KetsjiEngine.h
index 74d683fbad6..b815ca0c716 100644
--- a/source/gameengine/Ketsji/KX_KetsjiEngine.h
+++ b/source/gameengine/Ketsji/KX_KetsjiEngine.h
@@ -380,6 +380,9 @@ public:
* @param b Blue component of the override color.
*/
void GetOverrideFrameColor(float& r, float& g, float& b) const;
+
+ KX_Scene* CreateScene(const STR_String& scenename);
+ KX_Scene* CreateScene(Scene *scene);
protected:
/**
@@ -399,7 +402,6 @@ protected:
void AddScheduledScenes(void);
void ReplaceScheduledScenes(void);
void PostProcessScene(class KX_Scene* scene);
- KX_Scene* CreateScene(const STR_String& scenename);
bool BeginFrame();
void ClearFrame();
diff --git a/source/gameengine/Ketsji/KX_MouseFocusSensor.h b/source/gameengine/Ketsji/KX_MouseFocusSensor.h
index d4063ef1d16..e3f0e2b34f5 100644
--- a/source/gameengine/Ketsji/KX_MouseFocusSensor.h
+++ b/source/gameengine/Ketsji/KX_MouseFocusSensor.h
@@ -66,6 +66,13 @@ class KX_MouseFocusSensor : public SCA_MouseSensor
replica->ProcessReplica();
return replica;
};
+
+ virtual void Replace_IScene(SCA_IScene *val)
+ {
+ m_kxscene= static_cast<KX_Scene *>(val);
+ };
+
+
/**
* @attention Overrides default evaluate.
*/
diff --git a/source/gameengine/Ketsji/KX_PolygonMaterial.h b/source/gameengine/Ketsji/KX_PolygonMaterial.h
index dba12acee7f..4f7d7f7888d 100644
--- a/source/gameengine/Ketsji/KX_PolygonMaterial.h
+++ b/source/gameengine/Ketsji/KX_PolygonMaterial.h
@@ -102,6 +102,11 @@ public:
void DefaultActivate(RAS_IRasterizer* rasty, TCachingInfo& cachingInfo) const;
virtual bool Activate(RAS_IRasterizer* rasty, TCachingInfo& cachingInfo) const;
+ Material *GetBlenderMaterial() const
+ {
+ return m_material;
+ }
+
/**
* Returns the Blender texture face structure that is used for this material.
* @return The material's texture face.
diff --git a/source/gameengine/Ketsji/KX_PythonInit.cpp b/source/gameengine/Ketsji/KX_PythonInit.cpp
index 1339200a740..ed422b81ec6 100644
--- a/source/gameengine/Ketsji/KX_PythonInit.cpp
+++ b/source/gameengine/Ketsji/KX_PythonInit.cpp
@@ -30,9 +30,6 @@
#include "GL/glew.h"
-// directory header for py function getBlendFileList
-#include <stdlib.h>
-
#ifdef WIN32
#pragma warning (disable : 4786)
#endif //WIN32
@@ -50,6 +47,16 @@ extern "C" {
#endif
#include "KX_PythonInit.h"
+
+// directory header for py function getBlendFileList
+#ifndef WIN32
+ #include <dirent.h>
+ #include <stdlib.h>
+#else
+ #include <io.h>
+ #include "BLI_winstuff.h"
+#endif
+
//python physics binding
#include "KX_PyConstraintBinding.h"
@@ -82,6 +89,8 @@ extern "C" {
#include "InputParser.h"
#include "KX_Scene.h"
+#include "NG_NetworkScene.h" //Needed for sendMessage()
+
#include "BL_Shader.h"
#include "KX_PyMath.h"
@@ -100,12 +109,16 @@ extern "C" {
#include "BKE_global.h"
#include "BLI_blenlib.h"
#include "GPU_material.h"
+#include "MEM_guardedalloc.h"
+
+/* for converting new scenes */
+#include "KX_BlenderSceneConverter.h"
+#include "KX_MeshProxy.h" /* for creating a new library of mesh objects */
+extern "C" {
+ #include "BLO_readfile.h"
+}
+
-#ifndef WIN32
- #include <dirent.h>
-#else
- #include "BLI_winstuff.h"
-#endif
#include "NG_NetworkScene.h" //Needed for sendMessage()
static void setSandbox(TPythonSecurityLevel level);
@@ -509,10 +522,16 @@ static PyObject* gPyGetSceneList(PyObject* self)
KX_Scene* scene = scenes->at(i);
PyList_SET_ITEM(list, i, scene->GetProxy());
}
-
+
return list;
}
+static PyObject *pyPrintStats(PyObject *,PyObject *,PyObject *)
+{
+ gp_KetsjiScene->GetSceneConverter()->PrintStats();
+ Py_RETURN_NONE;
+}
+
static PyObject *pyPrintExt(PyObject *,PyObject *,PyObject *)
{
#define pprint(x) std::cout << x << std::endl;
@@ -584,6 +603,116 @@ static PyObject *pyPrintExt(PyObject *,PyObject *,PyObject *)
Py_RETURN_NONE;
}
+static PyObject *gLibLoad(PyObject*, PyObject* args)
+{
+ KX_Scene *kx_scene= gp_KetsjiScene;
+ char *path;
+ char *group;
+ char *err_str= NULL;
+
+ if (!PyArg_ParseTuple(args,"ss:LibLoad",&path, &group))
+ return NULL;
+
+ if(kx_scene->GetSceneConverter()->LinkBlendFile(path, group, kx_scene, &err_str)) {
+ Py_RETURN_TRUE;
+ }
+
+ if(err_str) {
+ PyErr_SetString(PyExc_ValueError, err_str);
+ return NULL;
+ }
+
+ Py_RETURN_FALSE;
+}
+
+static PyObject *gLibNew(PyObject*, PyObject* args)
+{
+ KX_Scene *kx_scene= gp_KetsjiScene;
+ char *path;
+ char *group;
+ char *name;
+ PyObject *names;
+ int idcode;
+
+ if (!PyArg_ParseTuple(args,"ssO!:LibNew",&path, &group, &PyList_Type, &names))
+ return NULL;
+
+ if(kx_scene->GetSceneConverter()->GetMainDynamicPath(path))
+ {
+ PyErr_SetString(PyExc_KeyError, "the name of the path given exists");
+ return NULL;
+ }
+
+ idcode= BLO_idcode_from_name(group);
+ if(idcode==0) {
+ PyErr_Format(PyExc_ValueError, "invalid group given \"%s\"", group);
+ return NULL;
+ }
+
+ Main *maggie= (Main *)MEM_callocN( sizeof(Main), "BgeMain");
+ kx_scene->GetSceneConverter()->GetMainDynamic().push_back(maggie);
+ strncpy(maggie->name, path, sizeof(maggie->name)-1);
+
+ /* Copy the object into main */
+ if(idcode==ID_ME) {
+ PyObject *ret= PyList_New(0);
+ PyObject *item;
+ for(int i= 0; i < PyList_GET_SIZE(names); i++) {
+ name= _PyUnicode_AsString(PyList_GET_ITEM(names, i));
+ if(name) {
+ RAS_MeshObject *meshobj= kx_scene->GetSceneConverter()->ConvertMeshSpecial(kx_scene, maggie, name);
+ if(meshobj) {
+ KX_MeshProxy* meshproxy = new KX_MeshProxy(meshobj);
+ item= meshproxy->NewProxy(true);
+ PyList_Append(ret, item);
+ Py_DECREF(item);
+ }
+ }
+ else {
+ PyErr_Clear(); /* wasnt a string, ignore for now */
+ }
+ }
+
+ return ret;
+ }
+ else {
+ PyErr_Format(PyExc_ValueError, "only \"Mesh\" group currently supported");
+ return NULL;
+ }
+
+ Py_RETURN_NONE;
+}
+
+static PyObject *gLibFree(PyObject*, PyObject* args)
+{
+ KX_Scene *kx_scene= gp_KetsjiScene;
+ char *path;
+
+ if (!PyArg_ParseTuple(args,"s:LibFree",&path))
+ return NULL;
+
+ if (kx_scene->GetSceneConverter()->FreeBlendFile(path))
+ {
+ Py_RETURN_TRUE;
+ }
+ else {
+ Py_RETURN_FALSE;
+ }
+}
+
+static PyObject *gLibList(PyObject*, PyObject* args)
+{
+ vector<Main*> &dynMaggie = gp_KetsjiScene->GetSceneConverter()->GetMainDynamic();
+ int i= 0;
+ PyObject *list= PyList_New(dynMaggie.size());
+
+ for (vector<Main*>::iterator it=dynMaggie.begin(); !(it==dynMaggie.end()); it++)
+ {
+ PyList_SET_ITEM(list, i++, PyUnicode_FromString( (*it)->name) );
+ }
+
+ return list;
+}
static struct PyMethodDef game_methods[] = {
{"expandPath", (PyCFunction)gPyExpandPath, METH_VARARGS, (const char *)gPyExpandPath_doc},
@@ -616,6 +745,14 @@ static struct PyMethodDef game_methods[] = {
{"getAverageFrameRate", (PyCFunction) gPyGetAverageFrameRate, METH_NOARGS, (const char *)"Gets the estimated average frame rate"},
{"getBlendFileList", (PyCFunction)gPyGetBlendFileList, METH_VARARGS, (const char *)"Gets a list of blend files in the same directory as the current blend file"},
{"PrintGLInfo", (PyCFunction)pyPrintExt, METH_NOARGS, (const char *)"Prints GL Extension Info"},
+ {"PrintMemInfo", (PyCFunction)pyPrintStats, METH_NOARGS, (const char *)"Print engine stastics"},
+
+ /* library functions */
+ {"LibLoad", (PyCFunction)gLibLoad, METH_VARARGS, (const char *)""},
+ {"LibNew", (PyCFunction)gLibNew, METH_VARARGS, (const char *)""},
+ {"LibFree", (PyCFunction)gLibFree, METH_VARARGS, (const char *)""},
+ {"LibList", (PyCFunction)gLibList, METH_VARARGS, (const char *)""},
+
{NULL, (PyCFunction) NULL, 0, NULL }
};
@@ -1471,7 +1608,7 @@ PyObject *KXpy_import(PyObject *self, PyObject *args)
}
/* Import blender texts as python modules */
- m= bpy_text_import(name, &found);
+ m= bpy_text_import_name(name, &found);
if (m)
return m;
diff --git a/source/gameengine/Ketsji/KX_RaySensor.h b/source/gameengine/Ketsji/KX_RaySensor.h
index 39b447b5657..ea7dd544cb1 100644
--- a/source/gameengine/Ketsji/KX_RaySensor.h
+++ b/source/gameengine/Ketsji/KX_RaySensor.h
@@ -34,6 +34,8 @@
#include "SCA_ISensor.h"
#include "MT_Point3.h"
+#include "SCA_IScene.h" /* only for scene replace */
+#include "KX_Scene.h" /* only for scene replace */
struct KX_ClientObjectInfo;
class KX_RayCast;
@@ -73,6 +75,10 @@ public:
bool RayHit(KX_ClientObjectInfo* client, KX_RayCast* result, void * const data);
bool NeedRayCast(KX_ClientObjectInfo* client);
+ virtual void Replace_IScene(SCA_IScene *val)
+ {
+ m_scene= static_cast<KX_Scene *>(val);
+ }
//Python Interface
enum RayAxis {
diff --git a/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.h b/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.h
index 4cccc406b58..53a71e3c6ea 100644
--- a/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.h
+++ b/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.h
@@ -43,6 +43,8 @@
#include "MT_Vector3.h"
+
+
class SCA_IScene;
class KX_SCA_AddObjectActuator : public SCA_IActuator
@@ -100,6 +102,11 @@ public:
virtual void
ProcessReplica();
+ virtual void Replace_IScene(SCA_IScene *val)
+ {
+ m_scene= val;
+ };
+
virtual bool
UnlinkObject(SCA_IObject* clientobj);
diff --git a/source/gameengine/Ketsji/KX_SCA_EndObjectActuator.h b/source/gameengine/Ketsji/KX_SCA_EndObjectActuator.h
index 782a24b1ef1..b99f40be707 100644
--- a/source/gameengine/Ketsji/KX_SCA_EndObjectActuator.h
+++ b/source/gameengine/Ketsji/KX_SCA_EndObjectActuator.h
@@ -59,6 +59,11 @@ class KX_SCA_EndObjectActuator : public SCA_IActuator
virtual bool
Update();
+ virtual void Replace_IScene(SCA_IScene *val)
+ {
+ m_scene= val;
+ };
+
/* --------------------------------------------------------------------- */
/* Python interface ---------------------------------------------------- */
/* --------------------------------------------------------------------- */
diff --git a/source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.h b/source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.h
index 47c823afa9f..5f62c603ac6 100644
--- a/source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.h
+++ b/source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.h
@@ -80,6 +80,11 @@ class KX_SCA_ReplaceMeshActuator : public SCA_IActuator
/* Python interface ---------------------------------------------------- */
/* --------------------------------------------------------------------- */
+ virtual void Replace_IScene(SCA_IScene *val)
+ {
+ m_scene= val;
+ };
+
static PyObject* pyattr_get_mesh(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef);
static int pyattr_set_mesh(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
diff --git a/source/gameengine/Ketsji/KX_Scene.cpp b/source/gameengine/Ketsji/KX_Scene.cpp
index c93ead74182..c8c5b33693b 100644
--- a/source/gameengine/Ketsji/KX_Scene.cpp
+++ b/source/gameengine/Ketsji/KX_Scene.cpp
@@ -53,7 +53,6 @@
#include "SCA_JoystickManager.h"
#include "RAS_MeshObject.h"
-#include "BL_SkinMeshObject.h"
#include "RAS_IRasterizer.h"
#include "RAS_BucketManager.h"
@@ -83,6 +82,7 @@
#include "BL_ModifierDeformer.h"
#include "BL_ShapeDeformer.h"
#include "BL_DeformableGameObject.h"
+#include "KX_SoftBodyDeformer.h"
// to get USE_BULLET!
#include "KX_ConvertPhysicsObject.h"
@@ -211,6 +211,8 @@ KX_Scene::KX_Scene(class SCA_IInputDevice* keyboarddevice,
#ifndef DISABLE_PYTHON
m_attr_dict = PyDict_New(); /* new ref */
+ m_draw_call_pre = NULL;
+ m_draw_call_post = NULL;
#endif
}
@@ -264,6 +266,9 @@ KX_Scene::~KX_Scene()
#ifndef DISABLE_PYTHON
PyDict_Clear(m_attr_dict);
Py_DECREF(m_attr_dict);
+
+ Py_XDECREF(m_draw_call_pre);
+ Py_XDECREF(m_draw_call_post);
#endif
}
@@ -273,6 +278,10 @@ RAS_BucketManager* KX_Scene::GetBucketManager()
}
+CListValue* KX_Scene::GetTempObjectList()
+{
+ return m_tempObjectList;
+}
CListValue* KX_Scene::GetObjectList()
{
@@ -280,7 +289,6 @@ CListValue* KX_Scene::GetObjectList()
}
-
CListValue* KX_Scene::GetRootParentList()
{
return m_parentlist;
@@ -398,6 +406,34 @@ bool KX_Scene::IsClearingZBuffer()
return m_isclearingZbuffer;
}
+void KX_Scene::RunDrawingCallbacks(PyObject* cb_list)
+{
+ int len;
+
+ if (cb_list && (len=PyList_GET_SIZE(cb_list)))
+ {
+ PyObject* args= PyTuple_New(0); // save python creating each call
+ PyObject* func;
+ PyObject* ret;
+
+ // Iterate the list and run the callbacks
+ for (int pos=0; pos < len; pos++)
+ {
+ func= PyList_GET_ITEM(cb_list, pos);
+ ret= PyObject_Call(func, args, NULL);
+ if (ret==NULL) {
+ PyErr_Print();
+ PyErr_Clear();
+ }
+ else {
+ Py_DECREF(ret);
+ }
+ }
+
+ Py_DECREF(args);
+ }
+}
+
void KX_Scene::EnableZBufferClearing(bool isclearingZbuffer)
{
m_isclearingZbuffer = isclearingZbuffer;
@@ -1043,7 +1079,7 @@ void KX_Scene::ReplaceMesh(class CValue* obj,void* meshobj, bool use_gfx, bool u
newobj->SetDeformer(NULL);
}
- if (mesh->IsDeformed())
+ if (mesh->GetMesh())
{
// we must create a new deformer but which one?
KX_GameObject* parentobj = newobj->GetParent();
@@ -1064,12 +1100,16 @@ void KX_Scene::ReplaceMesh(class CValue* obj,void* meshobj, bool use_gfx, bool u
blendobj->parent->type == OB_ARMATURE &&
blendobj->partype==PARSKEL &&
blendmesh->dvert!=NULL; // mesh has vertex group
+ bool bHasSoftBody = (!parentobj && (blendobj->gameflag & OB_SOFT_BODY));
+
bool releaseParent = true;
if (oldblendobj==NULL) {
- std::cout << "warning: ReplaceMesh() new mesh is not used in an object from the current scene, you will get incorrect behavior" << std::endl;
- bHasShapeKey= bHasDvert= bHasArmature=bHasModifier= false;
+ if (bHasModifier || bHasShapeKey || bHasDvert || bHasArmature) {
+ std::cout << "warning: ReplaceMesh() new mesh is not used in an object from the current scene, you will get incorrect behavior" << std::endl;
+ bHasShapeKey= bHasDvert= bHasArmature=bHasModifier= false;
+ }
}
if (bHasModifier)
@@ -1081,7 +1121,7 @@ void KX_Scene::ReplaceMesh(class CValue* obj,void* meshobj, bool use_gfx, bool u
newobj,
m_blenderScene,
oldblendobj, blendobj,
- static_cast<BL_SkinMeshObject*>(mesh),
+ mesh,
true,
static_cast<BL_ArmatureObject*>( parentobj )
);
@@ -1094,7 +1134,7 @@ void KX_Scene::ReplaceMesh(class CValue* obj,void* meshobj, bool use_gfx, bool u
newobj,
m_blenderScene,
oldblendobj, blendobj,
- static_cast<BL_SkinMeshObject*>(mesh),
+ mesh,
false,
NULL
);
@@ -1109,7 +1149,7 @@ void KX_Scene::ReplaceMesh(class CValue* obj,void* meshobj, bool use_gfx, bool u
shapeDeformer = new BL_ShapeDeformer(
newobj,
oldblendobj, blendobj,
- static_cast<BL_SkinMeshObject*>(mesh),
+ mesh,
true,
true,
static_cast<BL_ArmatureObject*>( parentobj )
@@ -1122,7 +1162,7 @@ void KX_Scene::ReplaceMesh(class CValue* obj,void* meshobj, bool use_gfx, bool u
shapeDeformer = new BL_ShapeDeformer(
newobj,
oldblendobj, blendobj,
- static_cast<BL_SkinMeshObject*>(mesh),
+ mesh,
false,
true,
NULL
@@ -1135,7 +1175,7 @@ void KX_Scene::ReplaceMesh(class CValue* obj,void* meshobj, bool use_gfx, bool u
BL_SkinDeformer* skinDeformer = new BL_SkinDeformer(
newobj,
oldblendobj, blendobj,
- static_cast<BL_SkinMeshObject*>(mesh),
+ mesh,
true,
true,
static_cast<BL_ArmatureObject*>( parentobj )
@@ -1146,10 +1186,15 @@ void KX_Scene::ReplaceMesh(class CValue* obj,void* meshobj, bool use_gfx, bool u
else if (bHasDvert)
{
BL_MeshDeformer* meshdeformer = new BL_MeshDeformer(
- newobj, oldblendobj, static_cast<BL_SkinMeshObject*>(mesh)
+ newobj, oldblendobj, mesh
);
newobj->SetDeformer(meshdeformer);
}
+ else if (bHasSoftBody)
+ {
+ KX_SoftBodyDeformer *softdeformer = new KX_SoftBodyDeformer(mesh, newobj);
+ newobj->SetDeformer(softdeformer);
+ }
// release parent reference if its not being used
if( releaseParent && parentobj)
@@ -1588,10 +1633,10 @@ void KX_Scene::SetSceneConverter(class KX_BlenderSceneConverter* sceneConverter)
void KX_Scene::SetPhysicsEnvironment(class PHY_IPhysicsEnvironment* physEnv)
{
m_physicsEnvironment = physEnv;
-
- KX_TouchEventManager* touchmgr = new KX_TouchEventManager(m_logicmgr, physEnv);
- m_logicmgr->RegisterEventManager(touchmgr);
- return;
+ if(m_physicsEnvironment) {
+ KX_TouchEventManager* touchmgr = new KX_TouchEventManager(m_logicmgr, physEnv);
+ m_logicmgr->RegisterEventManager(touchmgr);
+ }
}
void KX_Scene::setSuspendedTime(double suspendedtime)
@@ -1613,6 +1658,182 @@ double KX_Scene::getSuspendedDelta()
#ifndef DISABLE_PYTHON
+
+#include "KX_BulletPhysicsController.h"
+
+static void MergeScene_LogicBrick(SCA_ILogicBrick* brick, KX_Scene *to)
+{
+ SCA_LogicManager *logicmgr= to->GetLogicManager();
+
+ brick->Replace_IScene(to);
+ brick->Replace_NetworkScene(to->GetNetworkScene());
+
+ SCA_ISensor *sensor= dynamic_cast<class SCA_ISensor *>(brick);
+ if(sensor) {
+ sensor->Replace_EventManager(logicmgr);
+ }
+
+ /* near sensors have physics controllers */
+ KX_TouchSensor *touch_sensor = dynamic_cast<class KX_TouchSensor *>(brick);
+ if(touch_sensor) {
+ touch_sensor->GetPhysicsController()->SetPhysicsEnvironment(to->GetPhysicsEnvironment());
+ }
+}
+
+#include "CcdGraphicController.h" // XXX ctrl->SetPhysicsEnvironment(to->GetPhysicsEnvironment());
+#include "CcdPhysicsEnvironment.h" // XXX ctrl->SetPhysicsEnvironment(to->GetPhysicsEnvironment());
+#include "KX_BulletPhysicsController.h"
+
+
+static void MergeScene_GameObject(KX_GameObject* gameobj, KX_Scene *to, KX_Scene *from)
+{
+ {
+ SCA_ActuatorList& actuators= gameobj->GetActuators();
+ SCA_ActuatorList::iterator ita;
+
+ for (ita = actuators.begin(); !(ita==actuators.end()); ++ita)
+ {
+ MergeScene_LogicBrick(*ita, to);
+ }
+ }
+
+
+ {
+ SCA_SensorList& sensors= gameobj->GetSensors();
+ SCA_SensorList::iterator its;
+
+ for (its = sensors.begin(); !(its==sensors.end()); ++its)
+ {
+ MergeScene_LogicBrick(*its, to);
+ }
+ }
+
+ {
+ SCA_ControllerList& controllers= gameobj->GetControllers();
+ SCA_ControllerList::iterator itc;
+
+ for (itc = controllers.begin(); !(itc==controllers.end()); ++itc)
+ {
+ SCA_IController *cont= *itc;
+ MergeScene_LogicBrick(cont, to);
+
+ vector<SCA_ISensor*> linkedsensors = cont->GetLinkedSensors();
+ vector<SCA_IActuator*> linkedactuators = cont->GetLinkedActuators();
+
+ for (vector<SCA_IActuator*>::iterator ita = linkedactuators.begin();!(ita==linkedactuators.end());++ita) {
+ MergeScene_LogicBrick(*ita, to);
+ }
+
+ for (vector<SCA_ISensor*>::iterator its = linkedsensors.begin();!(its==linkedsensors.end());++its) {
+ MergeScene_LogicBrick(*its, to);
+ }
+ }
+ }
+
+ /* graphics controller */
+ PHY_IGraphicController *ctrl = gameobj->GetGraphicController();
+ if(ctrl) {
+ /* SHOULD update the m_cullingTree */
+ ctrl->SetPhysicsEnvironment(to->GetPhysicsEnvironment());
+ }
+
+ /* SG_Node can hold a scene reference */
+ SG_Node *sg= gameobj->GetSGNode();
+ if(sg) {
+ if(sg->GetSGClientInfo() == from) {
+ sg->SetSGClientInfo(to);
+ }
+
+ SGControllerList::iterator contit;
+ SGControllerList& controllers = sg->GetSGControllerList();
+ for (contit = controllers.begin();contit!=controllers.end();++contit)
+ {
+ KX_BulletPhysicsController *phys_ctrl= dynamic_cast<KX_BulletPhysicsController *>(*contit);
+ if (phys_ctrl)
+ phys_ctrl->SetPhysicsEnvironment(to->GetPhysicsEnvironment());
+ }
+ }
+}
+
+bool KX_Scene::MergeScene(KX_Scene *other)
+{
+ CcdPhysicsEnvironment *env= dynamic_cast<CcdPhysicsEnvironment *>(this->GetPhysicsEnvironment());
+ CcdPhysicsEnvironment *env_other= dynamic_cast<CcdPhysicsEnvironment *>(other->GetPhysicsEnvironment());
+
+ if((env==NULL) != (env_other==NULL)) /* TODO - even when both scenes have NONE physics, the other is loaded with bullet enabled, ??? */
+ {
+ printf("KX_Scene::MergeScene: physics scenes type differ, aborting\n");
+ printf("\tsource %d, terget %d\n", (int)(env!=NULL), (int)(env_other!=NULL));
+ return false;
+ }
+
+ if(GetSceneConverter() != other->GetSceneConverter()) {
+ printf("KX_Scene::MergeScene: converters differ, aborting\n");
+ return false;
+ }
+
+
+ GetBucketManager()->MergeBucketManager(other->GetBucketManager());
+
+ /* move materials across, assume they both use the same scene-converters */
+ GetSceneConverter()->MergeScene(this, other);
+
+ /* active + inactive == all ??? - lets hope so */
+ for (int i = 0; i < other->GetObjectList()->GetCount(); i++)
+ {
+ KX_GameObject* gameobj = (KX_GameObject*)other->GetObjectList()->GetValue(i);
+ MergeScene_GameObject(gameobj, this, other);
+
+ gameobj->UpdateBuckets(false); /* only for active objects */
+ }
+
+ for (int i = 0; i < other->GetInactiveList()->GetCount(); i++)
+ {
+ KX_GameObject* gameobj = (KX_GameObject*)other->GetInactiveList()->GetValue(i);
+ MergeScene_GameObject(gameobj, this, other);
+ }
+
+ GetTempObjectList()->MergeList(other->GetTempObjectList());
+ other->GetTempObjectList()->ReleaseAndRemoveAll();
+
+ GetObjectList()->MergeList(other->GetObjectList());
+ other->GetObjectList()->ReleaseAndRemoveAll();
+
+ GetInactiveList()->MergeList(other->GetInactiveList());
+ other->GetInactiveList()->ReleaseAndRemoveAll();
+
+ GetRootParentList()->MergeList(other->GetRootParentList());
+ other->GetRootParentList()->ReleaseAndRemoveAll();
+
+ GetLightList()->MergeList(other->GetLightList());
+ other->GetLightList()->ReleaseAndRemoveAll();
+
+ if(env) /* bullet scene? - dummy scenes dont need touching */
+ env->MergeEnvironment(env_other);
+
+ /* merge logic */
+ {
+ SCA_LogicManager *logicmgr= GetLogicManager();
+ SCA_LogicManager *logicmgr_other= other->GetLogicManager();
+
+ vector<class SCA_EventManager*>evtmgrs= logicmgr->GetEventManagers();
+ //vector<class SCA_EventManager*>evtmgrs_others= logicmgr_other->GetEventManagers();
+
+ //SCA_EventManager *evtmgr;
+ SCA_EventManager *evtmgr_other;
+
+ for(int i= 0; i < evtmgrs.size(); i++) {
+ evtmgr_other= logicmgr_other->FindEventManager(evtmgrs[i]->GetType());
+
+ if(evtmgr_other) /* unlikely but possible one scene has a joystick and not the other */
+ evtmgr_other->Replace_LogicManager(logicmgr);
+
+ /* when merging objects sensors are moved across into the new manager, dont need to do this here */
+ }
+ }
+ return true;
+}
+
//----------------------------------------------------------------------------
//Python
@@ -1818,6 +2039,61 @@ int KX_Scene::pyattr_set_active_camera(void *self_v, const KX_PYATTRIBUTE_DEF *a
return PY_SET_ATTR_SUCCESS;
}
+PyObject* KX_Scene::pyattr_get_drawing_callback_pre(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
+{
+ KX_Scene* self = static_cast<KX_Scene*>(self_v);
+
+ if(self->m_draw_call_pre==NULL)
+ self->m_draw_call_pre= PyList_New(0);
+ else
+ Py_INCREF(self->m_draw_call_pre);
+ return self->m_draw_call_pre;
+}
+
+PyObject* KX_Scene::pyattr_get_drawing_callback_post(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
+{
+ KX_Scene* self = static_cast<KX_Scene*>(self_v);
+
+ if(self->m_draw_call_post==NULL)
+ self->m_draw_call_post= PyList_New(0);
+ else
+ Py_INCREF(self->m_draw_call_post);
+ return self->m_draw_call_post;
+}
+
+int KX_Scene::pyattr_set_drawing_callback_pre(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
+{
+ KX_Scene* self = static_cast<KX_Scene*>(self_v);
+
+ if (!PyList_CheckExact(value))
+ {
+ PyErr_SetString(PyExc_ValueError, "Expected a list");
+ return PY_SET_ATTR_FAIL;
+ }
+ Py_XDECREF(self->m_draw_call_pre);
+
+ Py_INCREF(value);
+ self->m_draw_call_pre = value;
+
+ return PY_SET_ATTR_SUCCESS;
+}
+
+int KX_Scene::pyattr_set_drawing_callback_post(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
+{
+ KX_Scene* self = static_cast<KX_Scene*>(self_v);
+
+ if (!PyList_CheckExact(value))
+ {
+ PyErr_SetString(PyExc_ValueError, "Expected a list");
+ return PY_SET_ATTR_FAIL;
+ }
+ Py_XDECREF(self->m_draw_call_post);
+
+ Py_INCREF(value);
+ self->m_draw_call_post = value;
+
+ return PY_SET_ATTR_SUCCESS;
+}
PyAttributeDef KX_Scene::Attributes[] = {
KX_PYATTRIBUTE_RO_FUNCTION("name", KX_Scene, pyattr_get_name),
@@ -1826,6 +2102,8 @@ PyAttributeDef KX_Scene::Attributes[] = {
KX_PYATTRIBUTE_RO_FUNCTION("cameras", KX_Scene, pyattr_get_cameras),
KX_PYATTRIBUTE_RO_FUNCTION("lights", KX_Scene, pyattr_get_lights),
KX_PYATTRIBUTE_RW_FUNCTION("active_camera", KX_Scene, pyattr_get_active_camera, pyattr_set_active_camera),
+ KX_PYATTRIBUTE_RW_FUNCTION("pre_draw", KX_Scene, pyattr_get_drawing_callback_pre, pyattr_set_drawing_callback_pre),
+ KX_PYATTRIBUTE_RW_FUNCTION("post_draw", KX_Scene, pyattr_get_drawing_callback_post, pyattr_set_drawing_callback_post),
KX_PYATTRIBUTE_BOOL_RO("suspended", KX_Scene, m_suspend),
KX_PYATTRIBUTE_BOOL_RO("activity_culling", KX_Scene, m_activity_culling),
KX_PYATTRIBUTE_FLOAT_RW("activity_culling_radius", 0.5f, FLT_MAX, KX_Scene, m_activity_box_radius),
diff --git a/source/gameengine/Ketsji/KX_Scene.h b/source/gameengine/Ketsji/KX_Scene.h
index da72ba2ec98..602e919b58d 100644
--- a/source/gameengine/Ketsji/KX_Scene.h
+++ b/source/gameengine/Ketsji/KX_Scene.h
@@ -73,7 +73,6 @@ class KX_Camera;
class KX_GameObject;
class KX_LightObject;
class RAS_BucketManager;
-class RAS_BucketManager;
class RAS_MaterialBucket;
class RAS_IPolyMaterial;
class RAS_IRasterizer;
@@ -83,6 +82,9 @@ class btCollisionShape;
class KX_BlenderSceneConverter;
struct KX_ClientObjectInfo;
+/* for ID freeing */
+#define IS_TAGGED(_id) ((_id) && (((ID *)_id)->flag & LIB_DOIT))
+
/**
* The KX_Scene holds all data for an independent scene. It relates
* KX_Objects to the specific objects in the modules.
@@ -93,6 +95,8 @@ class KX_Scene : public PyObjectPlus, public SCA_IScene
#ifndef DISABLE_PYTHON
PyObject* m_attr_dict;
+ PyObject* m_draw_call_pre;
+ PyObject* m_draw_call_post;
#endif
struct CullingInfo {
@@ -284,6 +288,12 @@ public:
void RenderBuckets(const MT_Transform& cameratransform,
RAS_IRasterizer* rasty,
RAS_IRenderTools* rendertools);
+
+ /**
+ * Run the registered python drawing functions.
+ */
+ void RunDrawingCallbacks(PyObject* cb_list);
+
/**
* Update all transforms according to the scenegraph.
*/
@@ -321,6 +331,10 @@ public:
);
CListValue*
+ GetTempObjectList(
+ );
+
+ CListValue*
GetObjectList(
);
@@ -471,6 +485,7 @@ public:
KX_Camera* GetpCamera();
NG_NetworkDeviceInterface* GetNetworkDeviceInterface();
NG_NetworkScene* GetNetworkScene();
+ KX_BlenderSceneConverter *GetSceneConverter() { return m_sceneConverter; }
/**
* Replicate the logic bricks associated to this object.
@@ -536,6 +551,10 @@ public:
static PyObject* pyattr_get_cameras(void* self_v, const KX_PYATTRIBUTE_DEF *attrdef);
static PyObject* pyattr_get_active_camera(void* self_v, const KX_PYATTRIBUTE_DEF *attrdef);
static int pyattr_set_active_camera(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
+ static PyObject* pyattr_get_drawing_callback_pre(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
+ static int pyattr_set_drawing_callback_pre(void *selv_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
+ static PyObject* pyattr_get_drawing_callback_post(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
+ static int pyattr_set_drawing_callback_post(void *selv_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
virtual PyObject* py_repr(void) { return PyUnicode_FromString(GetName().ReadPtr()); }
@@ -543,6 +562,8 @@ public:
static PyMappingMethods Mapping;
static PySequenceMethods Sequence;
+ PyObject* GetPreDrawCB() { return m_draw_call_pre; };
+ PyObject* GetPostDrawCB() { return m_draw_call_post; };
#endif
/**
@@ -567,6 +588,15 @@ public:
* Returns the Blender scene this was made from
*/
struct Scene *GetBlenderScene() { return m_blenderScene; }
+
+ bool MergeScene(KX_Scene *other);
+
+
+ //void PrintStats(int verbose_level) {
+ // m_bucketmanager->PrintStats(verbose_level)
+ //}
+
+
};
typedef std::vector<KX_Scene*> KX_SceneList;
diff --git a/source/gameengine/Ketsji/KX_SceneActuator.h b/source/gameengine/Ketsji/KX_SceneActuator.h
index e11a94798c9..4afa8926970 100644
--- a/source/gameengine/Ketsji/KX_SceneActuator.h
+++ b/source/gameengine/Ketsji/KX_SceneActuator.h
@@ -34,6 +34,8 @@
#define __KX_SCENEACTUATOR
#include "SCA_IActuator.h"
+#include "SCA_IScene.h" /* Replace_IScene only */
+#include "KX_Scene.h" /* Replace_IScene only */
class KX_SceneActuator : public SCA_IActuator
{
@@ -89,6 +91,11 @@ class KX_SceneActuator : public SCA_IActuator
#ifndef DISABLE_PYTHON
+ virtual void Replace_IScene(SCA_IScene *val)
+ {
+ m_scene= static_cast<KX_Scene *>(val);
+ };
+
/* --------------------------------------------------------------------- */
/* Python interface ---------------------------------------------------- */
/* --------------------------------------------------------------------- */
diff --git a/source/gameengine/Ketsji/KX_TouchEventManager.h b/source/gameengine/Ketsji/KX_TouchEventManager.h
index e6414a2e285..c3da11eb1e2 100644
--- a/source/gameengine/Ketsji/KX_TouchEventManager.h
+++ b/source/gameengine/Ketsji/KX_TouchEventManager.h
@@ -74,6 +74,7 @@ public:
virtual void RemoveSensor(SCA_ISensor* sensor);
SCA_LogicManager* GetLogicManager() { return m_logicmgr;}
PHY_IPhysicsEnvironment *GetPhysicsEnvironment() { return m_physEnv; }
+ virtual void Replace_PhysicsScene(PHY_IPhysicsEnvironment* env) { m_physEnv= env; }
#ifdef WITH_CXX_GUARDEDALLOC
diff --git a/source/gameengine/Ketsji/KX_TouchSensor.h b/source/gameengine/Ketsji/KX_TouchSensor.h
index ae5b68da845..248ce170d71 100644
--- a/source/gameengine/Ketsji/KX_TouchSensor.h
+++ b/source/gameengine/Ketsji/KX_TouchSensor.h
@@ -110,10 +110,12 @@ public:
if (m_invert) result = !result;
return result;
}
-
virtual void EndFrame();
+ class PHY_IPhysicsController* GetPhysicsController() { return m_physCtrl; }
+
+
// todo: put some info for collision maybe
#ifndef DISABLE_PYTHON
diff --git a/source/gameengine/Ketsji/Makefile b/source/gameengine/Ketsji/Makefile
index 0e9e657cc16..4ecd23fc1a2 100644
--- a/source/gameengine/Ketsji/Makefile
+++ b/source/gameengine/Ketsji/Makefile
@@ -59,6 +59,7 @@ CPPFLAGS += -I.
CPPFLAGS += -I../Converter
CPPFLAGS += -I../../blender/blenkernel
CPPFLAGS += -I../../blender/blenlib
+CPPFLAGS += -I../../blender/blenloader
CPPFLAGS += -I../../blender/makesdna
CPPFLAGS += -I../../blender/imbuf
CPPFLAGS += -I../../blender/gpu
diff --git a/source/gameengine/Ketsji/SConscript b/source/gameengine/Ketsji/SConscript
index 69d146776db..86afa930d09 100644
--- a/source/gameengine/Ketsji/SConscript
+++ b/source/gameengine/Ketsji/SConscript
@@ -4,7 +4,7 @@ import sys
Import ('env')
sources = env.Glob('*.cpp')
-defs = []
+defs = [ 'GLEW_STATIC' ]
incs = '. #source/blender/python/generic' # Only for Mathutils! and bpy_internal_import.h, be very careful
diff --git a/source/gameengine/Physics/Bullet/CcdGraphicController.cpp b/source/gameengine/Physics/Bullet/CcdGraphicController.cpp
index 2dbbb7fa4a0..73ac789edf7 100644
--- a/source/gameengine/Physics/Bullet/CcdGraphicController.cpp
+++ b/source/gameengine/Physics/Bullet/CcdGraphicController.cpp
@@ -124,6 +124,21 @@ PHY_IGraphicController* CcdGraphicController::GetReplica(class PHY_IMotionState*
return replica;
}
+void CcdGraphicController::SetPhysicsEnvironment(class PHY_IPhysicsEnvironment* env)
+{
+ CcdPhysicsEnvironment* phyEnv = static_cast<CcdPhysicsEnvironment*>(env);
+ /* Updates the m_phyEnv's m_cullingTree & m_cullingCache */
+ if(getBroadphaseHandle()) {
+ /* insert into the new physics scene */
+ Activate(false);
+ m_phyEnv= phyEnv;
+ Activate(true);
+ }
+ else {
+ m_phyEnv= phyEnv;
+ }
+}
+
void CcdGraphicController::Activate(bool active)
{
if (active)
diff --git a/source/gameengine/Physics/Bullet/CcdGraphicController.h b/source/gameengine/Physics/Bullet/CcdGraphicController.h
index 99885eb99ee..07cf6d940cb 100644
--- a/source/gameengine/Physics/Bullet/CcdGraphicController.h
+++ b/source/gameengine/Physics/Bullet/CcdGraphicController.h
@@ -47,6 +47,8 @@ public:
virtual void setBroadphaseHandle(btBroadphaseProxy* handle) { m_handle = handle; }
virtual btBroadphaseProxy* getBroadphaseHandle() { return m_handle; }
+ virtual void SetPhysicsEnvironment(class PHY_IPhysicsEnvironment* env);
+
////////////////////////////////////
// PHY_IGraphicController interface
////////////////////////////////////
diff --git a/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp b/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp
index b7d0dd2f6e7..98e67afdd44 100644
--- a/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp
+++ b/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp
@@ -161,338 +161,265 @@ btSoftBody* CcdPhysicsController::GetSoftBody()
#include "BulletSoftBody/btSoftBodyHelpers.h"
-
-void CcdPhysicsController::CreateRigidbody()
+bool CcdPhysicsController::CreateSoftbody()
{
-
- //btTransform trans = GetTransformFromMotionState(m_MotionState);
- m_bulletMotionState = new BlenderBulletMotionState(m_MotionState);
-
- ///either create a btCollisionObject, btRigidBody or btSoftBody
-
- //create a collision object
-
int shapeType = m_cci.m_collisionShape ? m_cci.m_collisionShape->getShapeType() : 0;
//disable soft body until first sneak preview is ready
- if (m_cci.m_bSoft && m_cci.m_collisionShape &&
- (shapeType == CONVEX_HULL_SHAPE_PROXYTYPE)|
- (shapeType == TRIANGLE_MESH_SHAPE_PROXYTYPE) |
- (shapeType == SCALED_TRIANGLE_MESH_SHAPE_PROXYTYPE))
+ if (!m_cci.m_bSoft || !m_cci.m_collisionShape ||
+ (shapeType != CONVEX_HULL_SHAPE_PROXYTYPE)&&
+ (shapeType != TRIANGLE_MESH_SHAPE_PROXYTYPE) &&
+ (shapeType != SCALED_TRIANGLE_MESH_SHAPE_PROXYTYPE))
{
- btRigidBody::btRigidBodyConstructionInfo rbci(m_cci.m_mass,m_bulletMotionState,m_collisionShape,m_cci.m_localInertiaTensor * m_cci.m_inertiaFactor);
- rbci.m_linearDamping = m_cci.m_linearDamping;
- rbci.m_angularDamping = m_cci.m_angularDamping;
- rbci.m_friction = m_cci.m_friction;
- rbci.m_restitution = m_cci.m_restitution;
-
-
-
-
-
-
- btVector3 p(0,0,0);// = getOrigin();
-
-
- btSoftRigidDynamicsWorld* softDynaWorld = (btSoftRigidDynamicsWorld*)m_cci.m_physicsEnv->getDynamicsWorld();
-
- PHY__Vector3 grav;
- grav[0] = softDynaWorld->getGravity().getX();
- grav[1] = softDynaWorld->getGravity().getY();
- grav[2] = softDynaWorld->getGravity().getZ();
- softDynaWorld->getWorldInfo().m_gravity.setValue(grav[0],grav[1],grav[2]); //??
+ return false;
+ }
+ btRigidBody::btRigidBodyConstructionInfo rbci(m_cci.m_mass,m_bulletMotionState,m_collisionShape,m_cci.m_localInertiaTensor * m_cci.m_inertiaFactor);
+ rbci.m_linearDamping = m_cci.m_linearDamping;
+ rbci.m_angularDamping = m_cci.m_angularDamping;
+ rbci.m_friction = m_cci.m_friction;
+ rbci.m_restitution = m_cci.m_restitution;
- //btSoftBody* psb=btSoftBodyHelpers::CreateRope(sbi, btVector3(-10,0,i*0.25),btVector3(10,0,i*0.25), 16,1+2);
-
- btSoftBody* psb = 0;
-
- if (m_cci.m_collisionShape->getShapeType() == CONVEX_HULL_SHAPE_PROXYTYPE)
- {
- btConvexHullShape* convexHull = (btConvexHullShape* )m_cci.m_collisionShape;
-
- //psb = btSoftBodyHelpers::CreateFromConvexHull(sbi,&transformedVertices[0],convexHull->getNumPoints());
-
- {
- int nvertices = convexHull->getNumPoints();
- const btVector3* vertices = convexHull->getPoints();
- btSoftBodyWorldInfo& worldInfo = softDynaWorld->getWorldInfo();
-
- HullDesc hdsc(QF_TRIANGLES,nvertices,vertices);
- HullResult hres;
- HullLibrary hlib;/*??*/
- hdsc.mMaxVertices=nvertices;
- hlib.CreateConvexHull(hdsc,hres);
-
- psb=new btSoftBody(&worldInfo,(int)hres.mNumOutputVertices,
- &hres.m_OutputVertices[0],0);
- for(int i=0;i<(int)hres.mNumFaces;++i)
- {
- const int idx[]={ hres.m_Indices[i*3+0],
- hres.m_Indices[i*3+1],
- hres.m_Indices[i*3+2]};
- if(idx[0]<idx[1]) psb->appendLink( idx[0],idx[1]);
- if(idx[1]<idx[2]) psb->appendLink( idx[1],idx[2]);
- if(idx[2]<idx[0]) psb->appendLink( idx[2],idx[0]);
- psb->appendFace(idx[0],idx[1],idx[2]);
- }
-
-
-
- hlib.ReleaseResult(hres);
-
-
- }
-
-
+ btVector3 p(0,0,0);// = getOrigin();
+ //btSoftBody* psb=btSoftBodyHelpers::CreateRope(worldInfo, btVector3(-10,0,i*0.25),btVector3(10,0,i*0.25), 16,1+2);
+ btSoftBody* psb = 0;
+ btSoftBodyWorldInfo& worldInfo = m_cci.m_physicsEnv->getDynamicsWorld()->getWorldInfo();
-
-
-
- } else
+ if (m_cci.m_collisionShape->getShapeType() == CONVEX_HULL_SHAPE_PROXYTYPE)
+ {
+ btConvexHullShape* convexHull = (btConvexHullShape* )m_cci.m_collisionShape;
{
+ int nvertices = convexHull->getNumPoints();
+ const btVector3* vertices = convexHull->getPoints();
+
+ HullDesc hdsc(QF_TRIANGLES,nvertices,vertices);
+ HullResult hres;
+ HullLibrary hlib;/*??*/
+ hdsc.mMaxVertices=nvertices;
+ hlib.CreateConvexHull(hdsc,hres);
- btSoftBodyWorldInfo& sbi= softDynaWorld->getWorldInfo();
-
- if (m_cci.m_collisionShape->getShapeType() ==SCALED_TRIANGLE_MESH_SHAPE_PROXYTYPE)
+ psb=new btSoftBody(&worldInfo,(int)hres.mNumOutputVertices,
+ &hres.m_OutputVertices[0],0);
+ for(int i=0;i<(int)hres.mNumFaces;++i)
{
- btScaledBvhTriangleMeshShape* scaledtrimeshshape = (btScaledBvhTriangleMeshShape*) m_cci.m_collisionShape;
- btBvhTriangleMeshShape* trimeshshape = scaledtrimeshshape->getChildShape();
-
- ///only deal with meshes that have 1 sub part/component, for now
- if (trimeshshape->getMeshInterface()->getNumSubParts()==1)
- {
- unsigned char* vertexBase;
- PHY_ScalarType vertexType;
- int numverts;
- int vertexstride;
- unsigned char* indexbase;
- int indexstride;
- int numtris;
- PHY_ScalarType indexType;
- trimeshshape->getMeshInterface()->getLockedVertexIndexBase(&vertexBase,numverts,vertexType,vertexstride,&indexbase,indexstride,numtris,indexType);
-
- psb = btSoftBodyHelpers::CreateFromTriMesh(sbi,(const btScalar*)vertexBase,(const int*)indexbase,numtris);
- }
- } else
- {
- btBvhTriangleMeshShape* trimeshshape = (btBvhTriangleMeshShape*) m_cci.m_collisionShape;
- ///only deal with meshes that have 1 sub part/component, for now
- if (trimeshshape->getMeshInterface()->getNumSubParts()==1)
- {
- unsigned char* vertexBase;
- PHY_ScalarType vertexType;
- int numverts;
- int vertexstride;
- unsigned char* indexbase;
- int indexstride;
- int numtris;
- PHY_ScalarType indexType;
- trimeshshape->getMeshInterface()->getLockedVertexIndexBase(&vertexBase,numverts,vertexType,vertexstride,&indexbase,indexstride,numtris,indexType);
-
- psb = btSoftBodyHelpers::CreateFromTriMesh(sbi,(const btScalar*)vertexBase,(const int*)indexbase,numtris);
- }
-
-
- //psb = btSoftBodyHelpers::CreateFromTriMesh(sbi,&pts[0].getX(),triangles,numtriangles);
+ const int idx[]={ hres.m_Indices[i*3+0],
+ hres.m_Indices[i*3+1],
+ hres.m_Indices[i*3+2]};
+ if(idx[0]<idx[1]) psb->appendLink( idx[0],idx[1]);
+ if(idx[1]<idx[2]) psb->appendLink( idx[1],idx[2]);
+ if(idx[2]<idx[0]) psb->appendLink( idx[2],idx[0]);
+ psb->appendFace(idx[0],idx[1],idx[2]);
}
-
+ hlib.ReleaseResult(hres);
}
- if (m_cci.m_margin > 0.f)
+ } else
+ {
+ if (m_cci.m_collisionShape->getShapeType() ==SCALED_TRIANGLE_MESH_SHAPE_PROXYTYPE)
{
- psb->getCollisionShape()->setMargin(m_cci.m_margin);
- psb->updateBounds();
- }
-
-
- m_object = psb;
+ btScaledBvhTriangleMeshShape* scaledtrimeshshape = (btScaledBvhTriangleMeshShape*) m_cci.m_collisionShape;
+ btBvhTriangleMeshShape* trimeshshape = scaledtrimeshshape->getChildShape();
- //psb->m_cfg.collisions = btSoftBody::fCollision::SDF_RS;//btSoftBody::fCollision::CL_SS+ btSoftBody::fCollision::CL_RS;
-
- //psb->m_cfg.collisions = btSoftBody::fCollision::SDF_RS + btSoftBody::fCollision::VF_SS;//CL_SS;
-
-
- //btSoftBody::Material* pm=psb->appendMaterial();
- btSoftBody::Material* pm=psb->m_materials[0];
- pm->m_kLST = m_cci.m_soft_linStiff;
- pm->m_kAST = m_cci.m_soft_angStiff;
- pm->m_kVST = m_cci.m_soft_volume;
- psb->m_cfg.collisions = 0;
-
- if (m_cci.m_soft_collisionflags & CCD_BSB_COL_CL_RS)
- {
- psb->m_cfg.collisions += btSoftBody::fCollision::CL_RS;
- } else
- {
- psb->m_cfg.collisions += btSoftBody::fCollision::SDF_RS;
- }
- if (m_cci.m_soft_collisionflags & CCD_BSB_COL_CL_SS)
- {
- psb->m_cfg.collisions += btSoftBody::fCollision::CL_SS;
+ ///only deal with meshes that have 1 sub part/component, for now
+ if (trimeshshape->getMeshInterface()->getNumSubParts()==1)
+ {
+ unsigned char* vertexBase;
+ PHY_ScalarType vertexType;
+ int numverts;
+ int vertexstride;
+ unsigned char* indexbase;
+ int indexstride;
+ int numtris;
+ PHY_ScalarType indexType;
+ trimeshshape->getMeshInterface()->getLockedVertexIndexBase(&vertexBase,numverts,vertexType,vertexstride,&indexbase,indexstride,numtris,indexType);
+
+ psb = btSoftBodyHelpers::CreateFromTriMesh(worldInfo,(const btScalar*)vertexBase,(const int*)indexbase,numtris);
+ }
} else
{
- psb->m_cfg.collisions += btSoftBody::fCollision::VF_SS;
+ btBvhTriangleMeshShape* trimeshshape = (btBvhTriangleMeshShape*) m_cci.m_collisionShape;
+ ///only deal with meshes that have 1 sub part/component, for now
+ if (trimeshshape->getMeshInterface()->getNumSubParts()==1)
+ {
+ unsigned char* vertexBase;
+ PHY_ScalarType vertexType;
+ int numverts;
+ int vertexstride;
+ unsigned char* indexbase;
+ int indexstride;
+ int numtris;
+ PHY_ScalarType indexType;
+ trimeshshape->getMeshInterface()->getLockedVertexIndexBase(&vertexBase,numverts,vertexType,vertexstride,&indexbase,indexstride,numtris,indexType);
+
+ psb = btSoftBodyHelpers::CreateFromTriMesh(worldInfo,(const btScalar*)vertexBase,(const int*)indexbase,numtris);
+ }
}
+ }
+ if (m_cci.m_margin > 0.f)
+ {
+ psb->getCollisionShape()->setMargin(m_cci.m_margin);
+ psb->updateBounds();
+ }
+ m_object = psb;
+
+ //btSoftBody::Material* pm=psb->appendMaterial();
+ btSoftBody::Material* pm=psb->m_materials[0];
+ pm->m_kLST = m_cci.m_soft_linStiff;
+ pm->m_kAST = m_cci.m_soft_angStiff;
+ pm->m_kVST = m_cci.m_soft_volume;
+ psb->m_cfg.collisions = 0;
+
+ if (m_cci.m_soft_collisionflags & CCD_BSB_COL_CL_RS)
+ {
+ psb->m_cfg.collisions += btSoftBody::fCollision::CL_RS;
+ } else
+ {
+ psb->m_cfg.collisions += btSoftBody::fCollision::SDF_RS;
+ }
+ if (m_cci.m_soft_collisionflags & CCD_BSB_COL_CL_SS)
+ {
+ psb->m_cfg.collisions += btSoftBody::fCollision::CL_SS;
+ } else
+ {
+ psb->m_cfg.collisions += btSoftBody::fCollision::VF_SS;
+ }
- psb->m_cfg.kSRHR_CL = m_cci.m_soft_kSRHR_CL; /* Soft vs rigid hardness [0,1] (cluster only) */
- psb->m_cfg.kSKHR_CL = m_cci.m_soft_kSKHR_CL; /* Soft vs kinetic hardness [0,1] (cluster only) */
- psb->m_cfg.kSSHR_CL = m_cci.m_soft_kSSHR_CL; /* Soft vs soft hardness [0,1] (cluster only) */
- psb->m_cfg.kSR_SPLT_CL = m_cci.m_soft_kSR_SPLT_CL; /* Soft vs rigid impulse split [0,1] (cluster only) */
-
- psb->m_cfg.kSK_SPLT_CL = m_cci.m_soft_kSK_SPLT_CL; /* Soft vs rigid impulse split [0,1] (cluster only) */
- psb->m_cfg.kSS_SPLT_CL = m_cci.m_soft_kSS_SPLT_CL; /* Soft vs rigid impulse split [0,1] (cluster only) */
- psb->m_cfg.kVCF = m_cci.m_soft_kVCF; /* Velocities correction factor (Baumgarte) */
- psb->m_cfg.kDP = m_cci.m_soft_kDP; /* Damping coefficient [0,1] */
-
- psb->m_cfg.kDG = m_cci.m_soft_kDG; /* Drag coefficient [0,+inf] */
- psb->m_cfg.kLF = m_cci.m_soft_kLF; /* Lift coefficient [0,+inf] */
- psb->m_cfg.kPR = m_cci.m_soft_kPR; /* Pressure coefficient [-inf,+inf] */
- psb->m_cfg.kVC = m_cci.m_soft_kVC; /* Volume conversation coefficient [0,+inf] */
- psb->m_cfg.kDF = m_cci.m_soft_kDF; /* Dynamic friction coefficient [0,1] */
- psb->m_cfg.kMT = m_cci.m_soft_kMT; /* Pose matching coefficient [0,1] */
- psb->m_cfg.kCHR = m_cci.m_soft_kCHR; /* Rigid contacts hardness [0,1] */
- psb->m_cfg.kKHR = m_cci.m_soft_kKHR; /* Kinetic contacts hardness [0,1] */
+ psb->m_cfg.kSRHR_CL = m_cci.m_soft_kSRHR_CL; /* Soft vs rigid hardness [0,1] (cluster only) */
+ psb->m_cfg.kSKHR_CL = m_cci.m_soft_kSKHR_CL; /* Soft vs kinetic hardness [0,1] (cluster only) */
+ psb->m_cfg.kSSHR_CL = m_cci.m_soft_kSSHR_CL; /* Soft vs soft hardness [0,1] (cluster only) */
+ psb->m_cfg.kSR_SPLT_CL = m_cci.m_soft_kSR_SPLT_CL; /* Soft vs rigid impulse split [0,1] (cluster only) */
- psb->m_cfg.kSHR = m_cci.m_soft_kSHR; /* Soft contacts hardness [0,1] */
- psb->m_cfg.kAHR = m_cci.m_soft_kAHR; /* Anchors hardness [0,1] */
+ psb->m_cfg.kSK_SPLT_CL = m_cci.m_soft_kSK_SPLT_CL; /* Soft vs rigid impulse split [0,1] (cluster only) */
+ psb->m_cfg.kSS_SPLT_CL = m_cci.m_soft_kSS_SPLT_CL; /* Soft vs rigid impulse split [0,1] (cluster only) */
+ psb->m_cfg.kVCF = m_cci.m_soft_kVCF; /* Velocities correction factor (Baumgarte) */
+ psb->m_cfg.kDP = m_cci.m_soft_kDP; /* Damping coefficient [0,1] */
+ psb->m_cfg.kDG = m_cci.m_soft_kDG; /* Drag coefficient [0,+inf] */
+ psb->m_cfg.kLF = m_cci.m_soft_kLF; /* Lift coefficient [0,+inf] */
+ psb->m_cfg.kPR = m_cci.m_soft_kPR; /* Pressure coefficient [-inf,+inf] */
+ psb->m_cfg.kVC = m_cci.m_soft_kVC; /* Volume conversation coefficient [0,+inf] */
+ psb->m_cfg.kDF = m_cci.m_soft_kDF; /* Dynamic friction coefficient [0,1] */
+ psb->m_cfg.kMT = m_cci.m_soft_kMT; /* Pose matching coefficient [0,1] */
+ psb->m_cfg.kCHR = m_cci.m_soft_kCHR; /* Rigid contacts hardness [0,1] */
+ psb->m_cfg.kKHR = m_cci.m_soft_kKHR; /* Kinetic contacts hardness [0,1] */
- if (m_cci.m_gamesoftFlag & CCD_BSB_BENDING_CONSTRAINTS)//OB_SB_GOAL)
- {
- psb->generateBendingConstraints(2,pm);
- }
+ psb->m_cfg.kSHR = m_cci.m_soft_kSHR; /* Soft contacts hardness [0,1] */
+ psb->m_cfg.kAHR = m_cci.m_soft_kAHR; /* Anchors hardness [0,1] */
- psb->m_cfg.piterations = m_cci.m_soft_piterations;
- psb->m_cfg.viterations = m_cci.m_soft_viterations;
- psb->m_cfg.diterations = m_cci.m_soft_diterations;
- psb->m_cfg.citerations = m_cci.m_soft_citerations;
+ if (m_cci.m_gamesoftFlag & CCD_BSB_BENDING_CONSTRAINTS)//OB_SB_GOAL)
+ {
+ psb->generateBendingConstraints(2,pm);
+ }
- if (m_cci.m_gamesoftFlag & CCD_BSB_SHAPE_MATCHING)//OB_SB_GOAL)
- {
- psb->setPose(false,true);//
- } else
- {
- psb->setPose(true,false);
- }
+ psb->m_cfg.piterations = m_cci.m_soft_piterations;
+ psb->m_cfg.viterations = m_cci.m_soft_viterations;
+ psb->m_cfg.diterations = m_cci.m_soft_diterations;
+ psb->m_cfg.citerations = m_cci.m_soft_citerations;
+ if (m_cci.m_gamesoftFlag & CCD_BSB_SHAPE_MATCHING)//OB_SB_GOAL)
+ {
+ psb->setPose(false,true);//
+ } else
+ {
+ psb->setPose(true,false);
+ }
+
+ psb->randomizeConstraints();
-
- psb->randomizeConstraints();
+ if (m_cci.m_soft_collisionflags & (CCD_BSB_COL_CL_RS+CCD_BSB_COL_CL_SS))
+ {
+ psb->generateClusters(m_cci.m_soft_numclusteriterations);
+ }
- if (m_cci.m_soft_collisionflags & (CCD_BSB_COL_CL_RS+CCD_BSB_COL_CL_SS))
- {
- psb->generateClusters(m_cci.m_soft_numclusteriterations);
- }
+ psb->setTotalMass(m_cci.m_mass);
+
+ psb->setCollisionFlags(0);
-// psb->activate();
-// psb->setActivationState(1);
-// psb->setDeactivationTime(1.f);
-
- //psb->m_materials[0]->m_kLST = 0.1+(i/(btScalar)(n-1))*0.9;
- psb->setTotalMass(m_cci.m_mass);
-
- psb->setCollisionFlags(0);
+ ///create a mapping between graphics mesh vertices and soft body vertices
+ {
+ RAS_MeshObject* rasMesh= GetShapeInfo()->GetMesh();
- ///create a mapping between graphics mesh vertices and soft body vertices
+ if (rasMesh && !m_softbodyMappingDone)
{
- RAS_MeshObject* rasMesh= GetShapeInfo()->GetMesh();
-
- if (rasMesh && !m_softbodyMappingDone)
+ //printf("apply\n");
+ RAS_MeshSlot::iterator it;
+ RAS_MeshMaterial *mmat;
+ RAS_MeshSlot *slot;
+ size_t i;
+
+ //for each material
+ for (int m=0;m<rasMesh->NumMaterials();m++)
{
-
- //printf("apply\n");
- RAS_MeshSlot::iterator it;
- RAS_MeshMaterial *mmat;
- RAS_MeshSlot *slot;
- size_t i;
-
- //for each material
- for (int m=0;m<rasMesh->NumMaterials();m++)
+ mmat = rasMesh->GetMeshMaterial(m);
+
+ slot = mmat->m_baseslot;
+ for(slot->begin(it); !slot->end(it); slot->next(it))
{
- // The vertex cache can only be updated for this deformer:
- // Duplicated objects with more than one ploymaterial (=multiple mesh slot per object)
- // share the same mesh (=the same cache). As the rendering is done per polymaterial
- // cycling through the objects, the entire mesh cache cannot be updated in one shot.
- mmat = rasMesh->GetMeshMaterial(m);
-
- slot = mmat->m_baseslot;
- for(slot->begin(it); !slot->end(it); slot->next(it))
+ int index = 0;
+ for(i=it.startvertex; i<it.endvertex; i++,index++)
{
- int index = 0;
- for(i=it.startvertex; i<it.endvertex; i++,index++)
+ RAS_TexVert* vertex = &it.vertex[i];
+ //search closest index, and store it in vertex
+ vertex->setSoftBodyIndex(0);
+ btScalar maxDistSqr = 1e30;
+ btSoftBody::tNodeArray& nodes(psb->m_nodes);
+ btVector3 xyz = btVector3(vertex->getXYZ()[0],vertex->getXYZ()[1],vertex->getXYZ()[2]);
+ for (int n=0;n<nodes.size();n++)
{
- RAS_TexVert* vertex = &it.vertex[i];
-
-
- //search closest index, and store it in vertex
- vertex->setSoftBodyIndex(0);
- btScalar maxDistSqr = 1e30;
- btSoftBody::tNodeArray& nodes(psb->m_nodes);
- btVector3 xyz = btVector3(vertex->getXYZ()[0],vertex->getXYZ()[1],vertex->getXYZ()[2]);
- for (int n=0;n<nodes.size();n++)
+ btScalar distSqr = (nodes[n].m_x - xyz).length2();
+ if (distSqr<maxDistSqr)
{
- btScalar distSqr = (nodes[n].m_x - xyz).length2();
- if (distSqr<maxDistSqr)
- {
- maxDistSqr = distSqr;
-
- vertex->setSoftBodyIndex(n);
- }
+ maxDistSqr = distSqr;
+
+ vertex->setSoftBodyIndex(n);
}
}
}
}
}
}
-
- m_softbodyMappingDone = true;
-
-
-
-
+ }
+ m_softbodyMappingDone = true;
+ btTransform startTrans;
+ rbci.m_motionState->getWorldTransform(startTrans);
-// m_object->setCollisionShape(rbci.m_collisionShape);
- btTransform startTrans;
+ m_MotionState->setWorldPosition(startTrans.getOrigin().getX(),startTrans.getOrigin().getY(),startTrans.getOrigin().getZ());
+ m_MotionState->setWorldOrientation(0,0,0,1);
- if (rbci.m_motionState)
- {
- rbci.m_motionState->getWorldTransform(startTrans);
- } else
- {
- startTrans = rbci.m_startWorldTransform;
- }
- //startTrans.setIdentity();
-
- //m_object->setWorldTransform(startTrans);
- //m_object->setInterpolationWorldTransform(startTrans);
- m_MotionState->setWorldPosition(startTrans.getOrigin().getX(),startTrans.getOrigin().getY(),startTrans.getOrigin().getZ());
- m_MotionState->setWorldOrientation(0,0,0,1);
+ if (!m_prototypeTransformInitialized)
+ {
+ m_prototypeTransformInitialized = true;
+ m_softBodyTransformInitialized = true;
+ psb->transform(startTrans);
+ }
+ m_object->setCollisionFlags(m_object->getCollisionFlags() | m_cci.m_collisionFlags);
+ if (m_cci.m_do_anisotropic)
+ m_object->setAnisotropicFriction(m_cci.m_anisotropicFriction);
+ return true;
+}
- if (!m_prototypeTransformInitialized)
- {
- m_prototypeTransformInitialized = true;
- m_softBodyTransformInitialized = true;
- GetSoftBody()->transform(startTrans);
- }
-// btVector3 wp = m_softBody->getWorldTransform().getOrigin();
-// MT_Point3 center(wp.getX(),wp.getY(),wp.getZ());
-// m_gameobj->NodeSetWorldPosition(center);
+void CcdPhysicsController::CreateRigidbody()
+{
+ //btTransform trans = GetTransformFromMotionState(m_MotionState);
+ m_bulletMotionState = new BlenderBulletMotionState(m_MotionState);
- } else
- {
- btRigidBody::btRigidBodyConstructionInfo rbci(m_cci.m_mass,m_bulletMotionState,m_collisionShape,m_cci.m_localInertiaTensor * m_cci.m_inertiaFactor);
- rbci.m_linearDamping = m_cci.m_linearDamping;
- rbci.m_angularDamping = m_cci.m_angularDamping;
- rbci.m_friction = m_cci.m_friction;
- rbci.m_restitution = m_cci.m_restitution;
- m_object = new btRigidBody(rbci);
- }
+ ///either create a btCollisionObject, btRigidBody or btSoftBody
+ if (CreateSoftbody())
+ // soft body created, done
+ return;
+
+ //create a rgid collision object
+ btRigidBody::btRigidBodyConstructionInfo rbci(m_cci.m_mass,m_bulletMotionState,m_collisionShape,m_cci.m_localInertiaTensor * m_cci.m_inertiaFactor);
+ rbci.m_linearDamping = m_cci.m_linearDamping;
+ rbci.m_angularDamping = m_cci.m_angularDamping;
+ rbci.m_friction = m_cci.m_friction;
+ rbci.m_restitution = m_cci.m_restitution;
+ m_object = new btRigidBody(rbci);
//
// init the rigidbody properly
@@ -580,6 +507,20 @@ bool CcdPhysicsController::ReplaceControllerShape(btCollisionShape *newShape)
m_collisionShape= newShape;
m_cci.m_collisionShape= newShape;
+ if (GetSoftBody()) {
+ // soft body must be recreated
+ m_cci.m_physicsEnv->removeCcdPhysicsController(this);
+ delete m_object;
+ m_object = NULL;
+ // force complete reinitialization
+ m_softbodyMappingDone = false;
+ m_prototypeTransformInitialized = false;
+ m_softBodyTransformInitialized = false;
+ CreateSoftbody();
+ assert(m_object);
+ // reinsert the new body
+ m_cci.m_physicsEnv->addCcdPhysicsController(this);
+ }
/* Copied from CcdPhysicsEnvironment::addCcdPhysicsController() */
@@ -804,6 +745,23 @@ void CcdPhysicsController::PostProcessReplica(class PHY_IMotionState* motionsta
}
+void CcdPhysicsController::SetPhysicsEnvironment(class PHY_IPhysicsEnvironment *env)
+{
+ // can safely assume CCD environment
+ CcdPhysicsEnvironment *physicsEnv = static_cast<CcdPhysicsEnvironment*>(env);
+
+ if (m_cci.m_physicsEnv != physicsEnv)
+ {
+ // since the environment is changing, we must also move the controler to the
+ // new environement. Note that we don't handle sensor explicitely: this
+ // function can be called on sensor but only when they are not registered
+ if (m_cci.m_physicsEnv->removeCcdPhysicsController(this))
+ {
+ physicsEnv->addCcdPhysicsController(this);
+ }
+ m_cci.m_physicsEnv = physicsEnv;
+ }
+}
void CcdPhysicsController::SetCenterOfMassTransform(btTransform& xform)
{
diff --git a/source/gameengine/Physics/Bullet/CcdPhysicsController.h b/source/gameengine/Physics/Bullet/CcdPhysicsController.h
index 69b16ca35bd..dcb0af62cf9 100644
--- a/source/gameengine/Physics/Bullet/CcdPhysicsController.h
+++ b/source/gameengine/Physics/Bullet/CcdPhysicsController.h
@@ -71,6 +71,7 @@ public:
m_meshObject(NULL),
m_unscaledShape(NULL),
m_useGimpact(false),
+ m_forceReInstance(false),
m_weldingThreshold1(0.f),
m_shapeProxy(NULL)
{
@@ -372,6 +373,7 @@ protected:
void GetWorldOrientation(btMatrix3x3& mat);
void CreateRigidbody();
+ bool CreateSoftbody();
bool Register() {
return (m_registerCount++ == 0) ? true : false;
@@ -432,6 +434,7 @@ protected:
// controller replication
virtual void PostProcessReplica(class PHY_IMotionState* motionstate,class PHY_IPhysicsController* parentctrl);
+ virtual void SetPhysicsEnvironment(class PHY_IPhysicsEnvironment *env);
// kinematic methods
virtual void RelativeTranslate(float dlocX,float dlocY,float dlocZ,bool local);
diff --git a/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp b/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp
index bf28802870a..3d1fa6fc180 100644
--- a/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp
+++ b/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp
@@ -375,9 +375,7 @@ m_scalingPropagated(false)
//m_dynamicsWorld->getSolverInfo().m_solverMode= SOLVER_USE_WARMSTARTING + SOLVER_USE_2_FRICTION_DIRECTIONS + SOLVER_RANDMIZE_ORDER + SOLVER_USE_FRICTION_WARMSTARTING;
m_debugDrawer = 0;
- m_gravity = btVector3(0.f,-10.f,0.f);
- m_dynamicsWorld->setGravity(m_gravity);
-
+ setGravity(0.f,0.f,-9.81f);
}
void CcdPhysicsEnvironment::addCcdPhysicsController(CcdPhysicsController* ctrl)
@@ -420,7 +418,7 @@ void CcdPhysicsEnvironment::addCcdPhysicsController(CcdPhysicsController* ctrl)
-void CcdPhysicsEnvironment::removeCcdPhysicsController(CcdPhysicsController* ctrl)
+bool CcdPhysicsEnvironment::removeCcdPhysicsController(CcdPhysicsController* ctrl)
{
//also remove constraint
btRigidBody* body = ctrl->GetRigidBody();
@@ -445,13 +443,13 @@ void CcdPhysicsEnvironment::removeCcdPhysicsController(CcdPhysicsController* ctr
m_dynamicsWorld->removeCollisionObject(ctrl->GetCollisionObject());
}
}
- m_controllers.erase(ctrl);
-
if (ctrl->m_registerCount != 0)
printf("Warning: removing controller with non-zero m_registerCount: %d\n", ctrl->m_registerCount);
//remove it from the triggers
m_triggerControllers.erase(ctrl);
+
+ return (m_controllers.erase(ctrl) != 0);
}
void CcdPhysicsEnvironment::updateCcdPhysicsController(CcdPhysicsController* ctrl, btScalar newMass, int newCollisionFlags, short int newCollisionGroup, short int newCollisionMask)
@@ -884,7 +882,7 @@ void CcdPhysicsEnvironment::setGravity(float x,float y,float z)
{
m_gravity = btVector3(x,y,z);
m_dynamicsWorld->setGravity(m_gravity);
-
+ m_dynamicsWorld->getWorldInfo().m_gravity.setValue(x,y,z);
}
@@ -1072,6 +1070,8 @@ PHY_IPhysicsController* CcdPhysicsEnvironment::rayTest(PHY_IRayCastFilterCallbac
rayCallback.m_hitTriangleIndex < shapeInfo->m_polygonIndexArray.size())
{
result.m_meshObject = shapeInfo->GetMesh();
+ // note for softbody: this assumes that the softbody shape uses the same triangle numbering
+ // than the triangle mesh shape that was used to build it
result.m_polygon = shapeInfo->m_polygonIndexArray.at(rayCallback.m_hitTriangleIndex);
// Bullet returns the normal from "outside".
@@ -1080,7 +1080,13 @@ PHY_IPhysicsController* CcdPhysicsEnvironment::rayTest(PHY_IRayCastFilterCallbac
{
// mesh shapes are shared and stored in the shapeInfo
btTriangleMeshShape* triangleShape = shapeInfo->GetMeshShape();
- if (triangleShape)
+
+ if (shape->isSoftBody())
+ {
+ // we can get the real normal directly from the body
+ btSoftBody* softBody = static_cast<btSoftBody*>(rayCallback.m_collisionObject);
+ rayCallback.m_hitNormalWorld = softBody->m_faces[rayCallback.m_hitTriangleIndex].m_normal;
+ } else if (triangleShape)
{
// this code is copied from Bullet
btVector3 triangle[3];
@@ -1736,10 +1742,19 @@ btDispatcher* CcdPhysicsEnvironment::getDispatcher()
return m_dynamicsWorld->getDispatcher();
}
+void CcdPhysicsEnvironment::MergeEnvironment(CcdPhysicsEnvironment *other)
+{
+ std::set<CcdPhysicsController*>::iterator it;
+ while (other->m_controllers.begin() != other->m_controllers.end())
+ {
+ it= other->m_controllers.begin();
+ CcdPhysicsController* ctrl= (*it);
-
-
+ other->removeCcdPhysicsController(ctrl);
+ this->addCcdPhysicsController(ctrl);
+ }
+}
CcdPhysicsEnvironment::~CcdPhysicsEnvironment()
{
diff --git a/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h b/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h
index e087eac32c5..21f74e95ed4 100644
--- a/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h
+++ b/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h
@@ -199,7 +199,7 @@ protected:
void addCcdPhysicsController(CcdPhysicsController* ctrl);
- void removeCcdPhysicsController(CcdPhysicsController* ctrl);
+ bool removeCcdPhysicsController(CcdPhysicsController* ctrl);
void updateCcdPhysicsController(CcdPhysicsController* ctrl, btScalar newMass, int newCollisionFlags, short int newCollisionGroup, short int newCollisionMask);
@@ -242,13 +242,13 @@ protected:
class btConstraintSolver* GetConstraintSolver();
+ void MergeEnvironment(CcdPhysicsEnvironment *other);
+
protected:
-
std::set<CcdPhysicsController*> m_controllers;
-
std::set<CcdPhysicsController*> m_triggerControllers;
PHY_ResponseCallback m_triggerCallbacks[PHY_NUM_RESPONSE];
diff --git a/source/gameengine/Physics/common/PHY_IController.h b/source/gameengine/Physics/common/PHY_IController.h
index a053a9679b8..e897de255c1 100644
--- a/source/gameengine/Physics/common/PHY_IController.h
+++ b/source/gameengine/Physics/common/PHY_IController.h
@@ -31,6 +31,8 @@
#include "PHY_DynamicTypes.h"
+class PHY_IPhysicsEnvironment;
+
#ifdef WITH_CXX_GUARDEDALLOC
#include "MEM_guardedalloc.h"
#endif
@@ -45,8 +47,9 @@ class PHY_IController
public:
virtual ~PHY_IController();
// clientinfo for raycasts for example
- virtual void* getNewClientInfo()=0;
- virtual void setNewClientInfo(void* clientinfo)=0;
+ virtual void* getNewClientInfo()=0;
+ virtual void setNewClientInfo(void* clientinfo)=0;
+ virtual void SetPhysicsEnvironment(class PHY_IPhysicsEnvironment *env)=0;
#ifdef WITH_CXX_GUARDEDALLOC
diff --git a/source/gameengine/Physics/common/PHY_IGraphicController.h b/source/gameengine/Physics/common/PHY_IGraphicController.h
index aae971ff42a..eac3de68d4f 100644
--- a/source/gameengine/Physics/common/PHY_IGraphicController.h
+++ b/source/gameengine/Physics/common/PHY_IGraphicController.h
@@ -32,7 +32,6 @@
#include "PHY_IController.h"
-
/**
PHY_IPhysicsController is the abstract simplified Interface to a physical object.
It contains the IMotionState and IDeformableMesh Interfaces.
@@ -51,7 +50,6 @@ class PHY_IGraphicController : public PHY_IController
virtual PHY_IGraphicController* GetReplica(class PHY_IMotionState* motionstate) {return 0;}
-
#ifdef WITH_CXX_GUARDEDALLOC
void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:PHY_IController"); }
void operator delete( void *mem ) { MEM_freeN(mem); }
diff --git a/source/gameengine/Physics/common/PHY_IPhysicsController.h b/source/gameengine/Physics/common/PHY_IPhysicsController.h
index 664e5fddd83..b34f8417e4c 100644
--- a/source/gameengine/Physics/common/PHY_IPhysicsController.h
+++ b/source/gameengine/Physics/common/PHY_IPhysicsController.h
@@ -32,6 +32,7 @@
#include "PHY_IController.h"
class PHY_IMotionState;
+class PHY_IPhysicsEnvironment;
/**
PHY_IPhysicsController is the abstract simplified Interface to a physical object.
diff --git a/source/gameengine/PyDoc/GameTypes.py b/source/gameengine/PyDoc/GameTypes.py
index 60511f41c2b..3c0292e9e8c 100644
--- a/source/gameengine/PyDoc/GameTypes.py
+++ b/source/gameengine/PyDoc/GameTypes.py
@@ -991,7 +991,7 @@ class CListValue(CPropValue):
C{val= clist[i]}
CListValue supports string lookups.
- C{val= scene.objects["OBCube"]}
+ C{val= scene.objects["Cube"]}
Other operations such as C{len(clist), list(clist), clist[0:10]} are also supported.
"""
@@ -1504,7 +1504,6 @@ class KX_GameObject(SCA_IObject):
- note: Calling ANY method or attribute on an object that has been removed from a scene will raise a SystemError, if an object may have been removed since last accessing it use the L{invalid} attribute to check.
@ivar name: The object's name. (read-only)
- - note: Currently (Blender 2.49) the prefix "OB" is added to all objects name. This may change in blender 2.5.
@type name: string.
@ivar mass: The object's mass
- note: The object must have a physics controller for the mass to be applied, otherwise the mass value will be returned as 0.0
@@ -3543,7 +3542,7 @@ class KX_SCA_AddObjectActuator(SCA_IActuator):
This will genereate a warning in the console:
- C{ERROR: GameObject I{OBName} has a AddObjectActuator I{ActuatorName} without object (in 'nonactive' layer)}
+ C{ERROR: GameObject I{Name} has a AddObjectActuator I{ActuatorName} without object (in 'nonactive' layer)}
"""
#{Deprecated
def setObject(object):
@@ -3729,7 +3728,7 @@ class KX_SCA_ReplaceMeshActuator(SCA_IActuator):
This will generate a warning in the console:
- C{ERROR: GameObject I{OBName} ReplaceMeshActuator I{ActuatorName} without object}
+ C{ERROR: GameObject I{Name} ReplaceMeshActuator I{ActuatorName} without object}
@ivar mesh: L{KX_MeshProxy} or the name of the mesh that will replace the current one
Set to None to disable actuator
@@ -3782,7 +3781,7 @@ class KX_Scene(PyObjectPlus):
print obj.name
# get an object named 'Cube'
- obj = scene.objects["OBCube"]
+ obj = scene.objects["Cube"]
# get the first object in the scene.
obj = scene.objects[0]
@@ -3820,6 +3819,10 @@ class KX_Scene(PyObjectPlus):
@type activity_culling_radius: float
@ivar dbvt_culling: True when Dynamic Bounding box Volume Tree is set (read-only).
@type dbvt_culling: bool
+ @ivar pre_draw: A list of callables to be run before the render step.
+ @type pre_draw: list
+ @ivar post_draw: A list of callables to be run after the render step.
+ @type post_draw: list
@group Deprecated: getLightList, getObjectList, getName
"""
@@ -3874,7 +3877,7 @@ class KX_SceneActuator(SCA_IActuator):
This will generate a warning in the console:
- C{ERROR: GameObject I{OBName} has a SceneActuator I{ActuatorName} (SetScene) without scene}
+ C{ERROR: GameObject I{Name} has a SceneActuator I{ActuatorName} (SetScene) without scene}
@ivar scene: the name of the scene to change to/overlay/underlay/remove/suspend/resume
@type scene: string.
@@ -4181,7 +4184,7 @@ class KX_TrackToActuator(SCA_IActuator):
This will generate a warning in the console:
- C{ERROR: GameObject I{OBName} no object in EditObjectActuator I{ActuatorName}}
+ C{ERROR: GameObject I{Name} no object in EditObjectActuator I{ActuatorName}}
@ivar object: the object this actuator tracks.
@type object: KX_GameObject or None
diff --git a/source/gameengine/Rasterizer/CMakeLists.txt b/source/gameengine/Rasterizer/CMakeLists.txt
index 51d1f5001dd..ec485d82fee 100644
--- a/source/gameengine/Rasterizer/CMakeLists.txt
+++ b/source/gameengine/Rasterizer/CMakeLists.txt
@@ -34,9 +34,12 @@ SET(INC
../../../intern/string
../../../intern/moto/include
../../../extern/glew/include
+ ../../../intern/guardedalloc
../Expressions
${PYTHON_INC}
)
+ADD_DEFINITIONS(-DGLEW_STATIC)
+
BLENDERLIB(bf_rasterizer "${SRC}" "${INC}")
#env.BlenderLib ( 'bf_rasterizer', sources, Split(incs), [], libtype=['game','player'], priority=[35,115], compileflags = cflags )
diff --git a/source/gameengine/Rasterizer/Makefile b/source/gameengine/Rasterizer/Makefile
index eafa2ded2f2..d4cc6ab2652 100644
--- a/source/gameengine/Rasterizer/Makefile
+++ b/source/gameengine/Rasterizer/Makefile
@@ -37,8 +37,9 @@ CCFLAGS += $(LEVEL_1_CPP_WARNINGS)
CPPFLAGS += -I$(NAN_GLEW)/include
CPPFLAGS += -I$(OPENGL_HEADERS)
-CPPFLAGS += -I$(NAN_STRING)/include
+CPPFLAGS += -I$(NAN_STRING)/include
CPPFLAGS += -I$(NAN_MOTO)/include
+CPPFLAGS += -I$(NAN_GUARDEDALLOC)/include
CPPFLAGS += -I../../kernel/gen_system
CPPFLAGS += -I../../blender/makesdna
CPPFLAGS += -I../SceneGraph
@@ -48,7 +49,7 @@ CPPFLAGS += -I../Expressions
CPPFLAGS += -I$(NAN_PYTHON)/include/python$(NAN_PYTHON_VERSION)
ifeq ($(OS),darwin)
- CPPFLAGS += -fpascal-strings
+ CPPFLAGS += -fpascal-strings
endif
###############
diff --git a/source/gameengine/Rasterizer/RAS_BucketManager.cpp b/source/gameengine/Rasterizer/RAS_BucketManager.cpp
index 8b3c4990a7a..f5750b39998 100644
--- a/source/gameengine/Rasterizer/RAS_BucketManager.cpp
+++ b/source/gameengine/Rasterizer/RAS_BucketManager.cpp
@@ -317,3 +317,44 @@ void RAS_BucketManager::ReleaseMaterials(RAS_IPolyMaterial * mat)
}
}
+/* frees the bucket, only used when freeing scenes */
+void RAS_BucketManager::RemoveMaterial(RAS_IPolyMaterial * mat)
+{
+ BucketList::iterator bit, bitp;
+ list<RAS_MeshSlot>::iterator mit;
+ int i;
+
+
+ for(i=0; i<m_SolidBuckets.size(); i++) {
+ RAS_MaterialBucket *bucket = m_SolidBuckets[i];
+ if (mat == bucket->GetPolyMaterial()) {
+ m_SolidBuckets.erase(m_SolidBuckets.begin()+i);
+ delete bucket;
+ i--;
+ }
+ }
+
+ for(int i=0; i<m_AlphaBuckets.size(); i++) {
+ RAS_MaterialBucket *bucket = m_AlphaBuckets[i];
+ if (mat == bucket->GetPolyMaterial()) {
+ m_AlphaBuckets.erase(m_AlphaBuckets.begin()+i);
+ delete bucket;
+ i--;
+ }
+ }
+}
+
+//#include <stdio.h>
+
+void RAS_BucketManager::MergeBucketManager(RAS_BucketManager *other)
+{
+ /* concatinate lists */
+ // printf("BEFORE %d %d\n", GetSolidBuckets().size(), GetAlphaBuckets().size());
+ GetSolidBuckets().insert( GetSolidBuckets().end(), other->GetSolidBuckets().begin(), other->GetSolidBuckets().end() );
+ other->GetSolidBuckets().clear();
+
+ GetAlphaBuckets().insert( GetAlphaBuckets().end(), other->GetAlphaBuckets().begin(), other->GetAlphaBuckets().end() );
+ other->GetAlphaBuckets().clear();
+ //printf("AFTER %d %d\n", GetSolidBuckets().size(), GetAlphaBuckets().size());
+}
+
diff --git a/source/gameengine/Rasterizer/RAS_BucketManager.h b/source/gameengine/Rasterizer/RAS_BucketManager.h
index dcac41ab6e9..75b5e12a05b 100644
--- a/source/gameengine/Rasterizer/RAS_BucketManager.h
+++ b/source/gameengine/Rasterizer/RAS_BucketManager.h
@@ -60,6 +60,21 @@ public:
void ReleaseDisplayLists(RAS_IPolyMaterial * material = NULL);
void ReleaseMaterials(RAS_IPolyMaterial * material = NULL);
+ void RemoveMaterial(RAS_IPolyMaterial * mat); // freeing scenes only
+
+ /* for merging */
+ void MergeBucketManager(RAS_BucketManager *other);
+ BucketList & GetSolidBuckets() {return m_SolidBuckets;};
+ BucketList & GetAlphaBuckets() {return m_AlphaBuckets;};
+
+ /*void PrintStats(int verbose_level) {
+ printf("\nMappings...\n");
+ printf("\t m_SolidBuckets: %d\n", m_SolidBuckets.size());
+ printf("\t\t m_SolidBuckets: %d\n", m_SolidBuckets.size());
+ printf("\t m_AlphaBuckets: %d\n", m_AlphaBuckets.size());
+ }*/
+
+
private:
void OrderBuckets(const MT_Transform& cameratrans, BucketList& buckets, vector<sortedmeshslot>& slots, bool alpha);
diff --git a/source/gameengine/Rasterizer/RAS_IPolygonMaterial.h b/source/gameengine/Rasterizer/RAS_IPolygonMaterial.h
index af909dfa731..a387d96c383 100644
--- a/source/gameengine/Rasterizer/RAS_IPolygonMaterial.h
+++ b/source/gameengine/Rasterizer/RAS_IPolygonMaterial.h
@@ -46,6 +46,7 @@ class RAS_IRasterizer;
struct MTFace;
struct Material;
struct Scene;
+class SCA_IScene;
enum MaterialProps
{
@@ -164,6 +165,9 @@ public:
virtual void GetMaterialRGBAColor(unsigned char *rgba) const;
virtual bool UsesLighting(RAS_IRasterizer *rasty) const;
virtual bool UsesObjectColor() const;
+
+ virtual void Replace_IScene(SCA_IScene *val) {}; /* overridden by KX_BlenderMaterial */
+
/*
* PreCalculate texture gen
*/
diff --git a/source/gameengine/Rasterizer/RAS_MeshObject.cpp b/source/gameengine/Rasterizer/RAS_MeshObject.cpp
index 0995d5acdd5..1143d9441c8 100644
--- a/source/gameengine/Rasterizer/RAS_MeshObject.cpp
+++ b/source/gameengine/Rasterizer/RAS_MeshObject.cpp
@@ -25,6 +25,12 @@
*
* ***** END GPL LICENSE BLOCK *****
*/
+#include "MEM_guardedalloc.h"
+
+#include "DNA_object_types.h"
+#include "DNA_key_types.h"
+#include "DNA_mesh_types.h"
+#include "DNA_meshdata_types.h"
#include "RAS_MeshObject.h"
#include "RAS_IRasterizer.h"
@@ -93,17 +99,41 @@ STR_String RAS_MeshObject::s_emptyname = "";
RAS_MeshObject::RAS_MeshObject(Mesh* mesh)
: m_bModified(true),
m_bMeshModified(true),
- m_mesh(mesh),
- m_bDeformed(false)
+ m_mesh(mesh)
{
+ if (m_mesh && m_mesh->key)
+ {
+ KeyBlock *kb;
+ int count=0;
+ // initialize weight cache for shape objects
+ // count how many keys in this mesh
+ for(kb= (KeyBlock*)m_mesh->key->block.first; kb; kb= (KeyBlock*)kb->next)
+ count++;
+ m_cacheWeightIndex.resize(count,-1);
+ }
}
RAS_MeshObject::~RAS_MeshObject()
{
vector<RAS_Polygon*>::iterator it;
+ if (m_mesh && m_mesh->key)
+ {
+ KeyBlock *kb;
+ // remove the weight cache to avoid memory leak
+ for(kb= (KeyBlock*)m_mesh->key->block.first; kb; kb= (KeyBlock*)kb->next) {
+ if(kb->weights)
+ MEM_freeN(kb->weights);
+ kb->weights= NULL;
+ }
+ }
+
for(it=m_Polygons.begin(); it!=m_Polygons.end(); it++)
delete (*it);
+
+ m_sharedvertex_map.clear();
+ m_Polygons.clear();
+ m_materials.clear();
}
bool RAS_MeshObject::MeshModified()
@@ -426,39 +456,6 @@ void RAS_MeshObject::AddMeshUser(void *clientobj, SG_QList *head, RAS_Deformer*
}
}
-void RAS_MeshObject::UpdateBuckets(void* clientobj,
- double* oglmatrix,
- bool useObjectColor,
- const MT_Vector4& rgbavec,
- bool visible,
- bool culled)
-{
- list<RAS_MeshMaterial>::iterator it;
-
- for(it = m_materials.begin();it!=m_materials.end();++it) {
- RAS_MeshSlot **msp = it->m_slots[clientobj];
-
- if(!msp)
- continue;
-
- RAS_MeshSlot *ms = *msp;
-
- ms->m_mesh = this;
- ms->m_OpenGLMatrix = oglmatrix;
- ms->m_bObjectColor = useObjectColor;
- ms->m_RGBAcolor = rgbavec;
- ms->m_bVisible = visible;
- ms->m_bCulled = culled || !visible;
- if (!ms->m_bCulled)
- ms->m_bucket->ActivateMesh(ms);
-
- /* split if necessary */
-#ifdef USE_SPLIT
- ms->Split();
-#endif
- }
-}
-
void RAS_MeshObject::RemoveFromBuckets(void *clientobj)
{
list<RAS_MeshMaterial>::iterator it;
@@ -556,3 +553,64 @@ void RAS_MeshObject::SchedulePolygons(int drawingmode)
}
}
+static int get_def_index(Object* ob, const char* vgroup)
+{
+ bDeformGroup *curdef;
+ int index = 0;
+
+ for (curdef = (bDeformGroup*)ob->defbase.first; curdef; curdef=(bDeformGroup*)curdef->next, index++)
+ if (!strcmp(curdef->name, vgroup))
+ return index;
+
+ return -1;
+}
+
+void RAS_MeshObject::CheckWeightCache(Object* obj)
+{
+ KeyBlock *kb;
+ int kbindex, defindex;
+ MDeformVert *dvert= NULL;
+ int totvert, i, j;
+ float *weights;
+
+ if (!m_mesh->key)
+ return;
+
+ for(kbindex=0, kb= (KeyBlock*)m_mesh->key->block.first; kb; kb= (KeyBlock*)kb->next, kbindex++)
+ {
+ // first check the cases where the weight must be cleared
+ if (kb->vgroup[0] == 0 ||
+ m_mesh->dvert == NULL ||
+ (defindex = get_def_index(obj, kb->vgroup)) == -1) {
+ if (kb->weights) {
+ MEM_freeN(kb->weights);
+ kb->weights = NULL;
+ }
+ m_cacheWeightIndex[kbindex] = -1;
+ } else if (m_cacheWeightIndex[kbindex] != defindex) {
+ // a weight array is required but the cache is not matching
+ if (kb->weights) {
+ MEM_freeN(kb->weights);
+ kb->weights = NULL;
+ }
+
+ dvert= m_mesh->dvert;
+ totvert= m_mesh->totvert;
+
+ weights= (float*)MEM_callocN(totvert*sizeof(float), "weights");
+
+ for (i=0; i < totvert; i++, dvert++) {
+ for(j=0; j<dvert->totweight; j++) {
+ if (dvert->dw[j].def_nr == defindex) {
+ weights[i]= dvert->dw[j].weight;
+ break;
+ }
+ }
+ }
+ kb->weights = weights;
+ m_cacheWeightIndex[kbindex] = defindex;
+ }
+ }
+}
+
+
diff --git a/source/gameengine/Rasterizer/RAS_MeshObject.h b/source/gameengine/Rasterizer/RAS_MeshObject.h
index 1738423c4f3..820d537ab10 100644
--- a/source/gameengine/Rasterizer/RAS_MeshObject.h
+++ b/source/gameengine/Rasterizer/RAS_MeshObject.h
@@ -70,9 +70,9 @@ private:
struct fronttoback;
protected:
+ vector<int> m_cacheWeightIndex;
list<RAS_MeshMaterial> m_materials;
Mesh* m_mesh;
- bool m_bDeformed;
public:
// for now, meshes need to be in a certain layer (to avoid sorting on lights in realtime)
@@ -80,7 +80,8 @@ public:
virtual ~RAS_MeshObject();
- bool IsDeformed() { return m_bDeformed; }
+ // for shape keys,
+ void CheckWeightCache(struct Object* obj);
/* materials */
int NumMaterials();
@@ -132,13 +133,6 @@ public:
/* buckets */
virtual void AddMeshUser(void *clientobj, SG_QList *head, RAS_Deformer* deformer);
- virtual void UpdateBuckets(
- void* clientobj,
- double* oglmatrix,
- bool useObjectColor,
- const MT_Vector4& rgbavec,
- bool visible,
- bool culled);
void RemoveFromBuckets(void *clientobj);
void EndConversion() {
diff --git a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/CMakeLists.txt b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/CMakeLists.txt
index f2b97bedb2f..e86f4cd1eb8 100644
--- a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/CMakeLists.txt
+++ b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/CMakeLists.txt
@@ -41,5 +41,7 @@ SET(INC
../../../../source/blender/blenloader
)
+ADD_DEFINITIONS(-DGLEW_STATIC)
+
BLENDERLIB(bf_oglrasterizer "${SRC}" "${INC}")
#env.BlenderLib ( 'bf_oglrasterizer', Split(sources), Split(incs), [], libtype=['game','player'], priority=[40, 120] )
diff --git a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/SConscript b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/SConscript
index fb4c685f8d3..68e6789c05e 100644
--- a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/SConscript
+++ b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/SConscript
@@ -3,9 +3,11 @@ Import ('env')
sources = env.Glob('*.cpp')
+defs = [ 'GLEW_STATIC' ]
+
incs = '. #source/kernel/gen_system #intern/string #intern/moto/include #source/gameengine/Rasterizer #source/gameengine/BlenderRoutines '
incs += ' #source/blender/gpu #extern/glew/include ' + env['BF_OPENGL_INC']
incs += ' #source/blender/gameengine/Ketsji #source/gameengine/SceneGraph #source/blender/makesdna #source/blender/blenkernel'
incs += ' #intern/guardedalloc #source/blender/blenlib'
-env.BlenderLib ( 'bf_oglrasterizer', Split(sources), Split(incs), [], libtype=['core','player'], priority=[350,75], cxx_compileflags=env['BGE_CXXFLAGS'])
+env.BlenderLib ( 'bf_oglrasterizer', Split(sources), Split(incs), defines = defs, libtype=['core','player'], priority=[350,75], cxx_compileflags=env['BGE_CXXFLAGS'])
diff --git a/source/gameengine/Rasterizer/SConscript b/source/gameengine/Rasterizer/SConscript
index ea99fa966d8..8bc99f1596e 100644
--- a/source/gameengine/Rasterizer/SConscript
+++ b/source/gameengine/Rasterizer/SConscript
@@ -4,9 +4,9 @@ Import ('env')
sources = env.Glob('*.cpp')
-incs = '. #source/kernel/gen_system #intern/string #intern/moto/include #source/gameengine/BlenderRoutines #extern/glew/include #source/gameengine/Expressions #source/gameengine/SceneGraph #source/blender/blenkernel #source/blender/makesdna'
+incs = '. #intern/guardedalloc #source/kernel/gen_system #intern/string #intern/moto/include #source/gameengine/BlenderRoutines #extern/glew/include #source/gameengine/Expressions #source/gameengine/SceneGraph #source/blender/blenkernel #source/blender/makesdna'
-defs = []
+defs = [ 'GLEW_STATIC' ]
if env['WITH_BF_PYTHON']:
incs += ' ' + env['BF_PYTHON_INC']
diff --git a/source/gameengine/SceneGraph/SG_IObject.h b/source/gameengine/SceneGraph/SG_IObject.h
index 23e6c1e9c99..523be0ef279 100644
--- a/source/gameengine/SceneGraph/SG_IObject.h
+++ b/source/gameengine/SceneGraph/SG_IObject.h
@@ -241,6 +241,22 @@ public:
m_SGclientObject = clientObject;
}
+
+ /* needed for scene switching */
+ inline const void* GetSGClientInfo() const
+ {
+ return m_SGclientInfo;
+ }
+ inline void* GetSGClientInfo()
+ {
+ return m_SGclientInfo;
+ }
+ void SetSGClientInfo(void* clientInfo)
+ {
+ m_SGclientInfo = clientInfo;
+ }
+
+
/**
* Set the current simulation time for this node.
* The implementation of this function runs through
diff --git a/source/gameengine/VideoTexture/ImageRender.cpp b/source/gameengine/VideoTexture/ImageRender.cpp
index 6e70bfb14a0..62594f9552c 100644
--- a/source/gameengine/VideoTexture/ImageRender.cpp
+++ b/source/gameengine/VideoTexture/ImageRender.cpp
@@ -34,7 +34,7 @@ http://www.gnu.org/copyleft/lesser.txt.
#include "DNA_scene_types.h"
#include "RAS_CameraData.h"
#include "RAS_MeshObject.h"
-#include "BLI_arithb.h"
+#include "BLI_math.h"
#include "ImageRender.h"
#include "ImageBase.h"
@@ -589,15 +589,15 @@ ImageRender::ImageRender (KX_Scene * scene, KX_GameObject * observer, KX_GameObj
{
v4 = polygon->GetVertex(3);
mirrorVerts.push_back(v4);
- area = CalcNormFloat4((float*)v1->getXYZ(), (float*)v2->getXYZ(), (float*)v3->getXYZ(), (float*)v4->getXYZ(), normal);
+ area = normal_quad_v3( normal,(float*)v1->getXYZ(), (float*)v2->getXYZ(), (float*)v3->getXYZ(), (float*)v4->getXYZ());
} else
{
- area = CalcNormFloat((float*)v1->getXYZ(), (float*)v2->getXYZ(), (float*)v3->getXYZ(), normal);
+ area = normal_tri_v3( normal,(float*)v1->getXYZ(), (float*)v2->getXYZ(), (float*)v3->getXYZ());
}
area = fabs(area);
mirrorArea += area;
- VecMulf(normal, area);
- VecAddf(mirrorNormal, mirrorNormal, normal);
+ mul_v3_fl(normal, area);
+ add_v3_v3v3(mirrorNormal, mirrorNormal, normal);
}
}
}
@@ -607,8 +607,8 @@ ImageRender::ImageRender (KX_Scene * scene, KX_GameObject * observer, KX_GameObj
THRWEXCP(MirrorSizeInvalid, S_OK);
}
// compute average normal of mirror faces
- VecMulf(mirrorNormal, 1.0f/mirrorArea);
- if (Normalize(mirrorNormal) == 0.f)
+ mul_v3_fl(mirrorNormal, 1.0f/mirrorArea);
+ if (normalize_v3(mirrorNormal) == 0.f)
{
// no normal
THRWEXCP(MirrorNormalInvalid, S_OK);
@@ -622,26 +622,26 @@ ImageRender::ImageRender (KX_Scene * scene, KX_GameObject * observer, KX_GameObj
fabs(mirrorNormal[2]) > fabs(mirrorNormal[0]))
{
// the mirror is more horizontal than vertical
- VecCopyf(axis, yaxis);
+ copy_v3_v3(axis, yaxis);
}
else
{
// the mirror is more vertical than horizontal
- VecCopyf(axis, zaxis);
+ copy_v3_v3(axis, zaxis);
}
- dist = Inpf(mirrorNormal, axis);
+ dist = dot_v3v3(mirrorNormal, axis);
if (fabs(dist) < FLT_EPSILON)
{
// the mirror is already fully aligned with up axis
- VecCopyf(mirrorUp, axis);
+ copy_v3_v3(mirrorUp, axis);
}
else
{
// projection of axis to mirror plane through normal
- VecCopyf(vec, mirrorNormal);
- VecMulf(vec, dist);
- VecSubf(mirrorUp, axis, vec);
- if (Normalize(mirrorUp) == 0.f)
+ copy_v3_v3(vec, mirrorNormal);
+ mul_v3_fl(vec, dist);
+ sub_v3_v3v3(mirrorUp, axis, vec);
+ if (normalize_v3(mirrorUp) == 0.f)
{
// should not happen
THRWEXCP(MirrorHorizontal, S_OK);
@@ -650,12 +650,12 @@ ImageRender::ImageRender (KX_Scene * scene, KX_GameObject * observer, KX_GameObj
}
// compute rotation matrix between local coord and mirror coord
// to match camera orientation, we select mirror z = -normal, y = up, x = y x z
- VecCopyf(mirrorMat[2], mirrorNormal);
- VecMulf(mirrorMat[2], -1.0f);
- VecCopyf(mirrorMat[1], mirrorUp);
- Crossf(mirrorMat[0], mirrorMat[1], mirrorMat[2]);
+ copy_v3_v3(mirrorMat[2], mirrorNormal);
+ mul_v3_fl(mirrorMat[2], -1.0f);
+ copy_v3_v3(mirrorMat[1], mirrorUp);
+ cross_v3_v3v3(mirrorMat[0], mirrorMat[1], mirrorMat[2]);
// transpose to make it a orientation matrix from local space to mirror space
- Mat3Transp(mirrorMat);
+ transpose_m3(mirrorMat);
// transform all vertex to plane coordinates and determine mirror position
left = FLT_MAX;
right = -FLT_MAX;
@@ -664,8 +664,8 @@ ImageRender::ImageRender (KX_Scene * scene, KX_GameObject * observer, KX_GameObj
back = -FLT_MAX; // most backward vertex (=highest Z coord in mirror space)
for (it = mirrorVerts.begin(); it != mirrorVerts.end(); it++)
{
- VecCopyf(vec, (float*)(*it)->getXYZ());
- Mat3MulVecfl(mirrorMat, vec);
+ copy_v3_v3(vec, (float*)(*it)->getXYZ());
+ mul_m3_v3(mirrorMat, vec);
if (vec[0] < left)
left = vec[0];
if (vec[0] > right)
@@ -690,8 +690,8 @@ ImageRender::ImageRender (KX_Scene * scene, KX_GameObject * observer, KX_GameObj
vec[1] = (top+bottom)*0.5f;
vec[2] = back;
// convert it in local space: transpose again the matrix to get back to mirror to local transform
- Mat3Transp(mirrorMat);
- Mat3MulVecfl(mirrorMat, vec);
+ transpose_m3(mirrorMat);
+ mul_m3_v3(mirrorMat, vec);
// mirror position in local space
m_mirrorPos.setValue(vec[0], vec[1], vec[2]);
// mirror normal vector (pointed towards the back of the mirror) in local space
diff --git a/source/nan_compile.mk b/source/nan_compile.mk
index 6a1263e286c..258d06c07b9 100644
--- a/source/nan_compile.mk
+++ b/source/nan_compile.mk
@@ -116,8 +116,7 @@ ifeq ($(OS),irix)
CFLAGS += -fPIC -funsigned-char -fno-strict-aliasing -mabi=n32 -mips4
CCFLAGS += -fPIC -fpermissive -funsigned-char -fno-strict-aliasing -mabi=n32 -mips4
REL_CFLAGS += -O2
- REL_CCFLAGS += -O2
- CPPFLAGS += -DXP_UNIX
+ REL_CCFLAGS += -O2
DBG_CFLAGS += -g3 -gdwarf-2 -ggdb
DBG_CCFLAGS += -g3 -gdwarf-2 -ggdb
else
diff --git a/tools/Blender.py b/tools/Blender.py
index 94ad485e176..4dad70bbef5 100644
--- a/tools/Blender.py
+++ b/tools/Blender.py
@@ -545,6 +545,14 @@ def UnixPyBundle(target=None, source=None, env=None):
py_src = env.subst( env['BF_PYTHON_LIBPATH'] + '/python'+env['BF_PYTHON_VERSION'] )
py_target = env.subst( dir + '/python/lib/python'+env['BF_PYTHON_VERSION'] )
+ # This is a bit weak, but dont install if its been installed before, makes rebuilds quite slow.
+ if os.path.exists(py_target):
+ print 'Using existing python from:'
+ print '\t"%s"' % py_target
+ print '\t(skipping copy)\n'
+ return
+
+
# Copied from source/creator/CMakeLists.txt, keep in sync.
print 'Install python from:'
print '\t"%s" into...' % py_src
diff --git a/tools/btools.py b/tools/btools.py
index 326c0412cea..e34ee05fbe7 100755
--- a/tools/btools.py
+++ b/tools/btools.py
@@ -65,6 +65,7 @@ def validate_arguments(args, bc):
'WITHOUT_BF_PYTHON_INSTALL',
'WITH_BF_OPENMP',
'WITH_GHOST_COCOA',
+ 'USE_QTKIT',
'BF_FANCY', 'BF_QUIET',
'BF_X264_CONFIG',
'BF_XVIDCORE_CONFIG',
@@ -314,6 +315,7 @@ def read_opts(cfg, args):
(BoolVariable('WITH_BF_OPENMP', 'Use OpenMP if true', False)),
(BoolVariable('WITH_GHOST_COCOA', 'Use Cocoa-framework if true', False)),
+ (BoolVariable('USE_QTKIT', 'Use QTKIT if true', False)),
(BoolVariable('WITH_BF_QUICKTIME', 'Use QuickTime if true', False)),
('BF_QUICKTIME', 'QuickTime base path', ''),