diff options
-rw-r--r-- | release/scripts/startup/nodeitems_builtins.py | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/release/scripts/startup/nodeitems_builtins.py b/release/scripts/startup/nodeitems_builtins.py index 22c07c3836f..c3a5cefcfca 100644 --- a/release/scripts/startup/nodeitems_builtins.py +++ b/release/scripts/startup/nodeitems_builtins.py @@ -122,6 +122,7 @@ shader_node_categories = [ ShaderOldNodeCategory("SH_GROUP", "Group", items=node_group_items), ShaderOldNodeCategory("SH_LAYOUT", "Layout", items=[ NodeItem("NodeFrame"), + NodeItem("NodeReroute"), ]), # New Shader Nodes (Cycles) @@ -205,6 +206,7 @@ shader_node_categories = [ ShaderNewNodeCategory("SH_NEW_GROUP", "Group", items=node_group_items), ShaderNewNodeCategory("SH_NEW_LAYOUT", "Layout", items=[ NodeItem("NodeFrame"), + NodeItem("NodeReroute"), ]), ] @@ -310,6 +312,7 @@ compositor_node_categories = [ CompositorNodeCategory("CMP_GROUP", "Group", items=node_group_items), CompositorNodeCategory("CMP_LAYOUT", "Layout", items = [ NodeItem("NodeFrame"), + NodeItem("NodeReroute"), NodeItem("CompositorNodeSwitch"), ]), ] @@ -365,6 +368,7 @@ texture_node_categories = [ TextureNodeCategory("TEX_GROUP", "Group", items=node_group_items), TextureNodeCategory("TEX_LAYOUT", "Layout", items = [ NodeItem("NodeFrame"), + NodeItem("NodeReroute"), ]), ] |