diff options
-rw-r--r-- | source/blender/editors/space_logic/logic_window.c | 4 | ||||
-rw-r--r-- | source/blender/makesdna/DNA_actuator_types.h | 2 | ||||
-rw-r--r-- | source/blender/makesrna/intern/rna_actuator.c | 387 |
3 files changed, 360 insertions, 33 deletions
diff --git a/source/blender/editors/space_logic/logic_window.c b/source/blender/editors/space_logic/logic_window.c index ae14fe59a4e..cbbeb6a932e 100644 --- a/source/blender/editors/space_logic/logic_window.c +++ b/source/blender/editors/space_logic/logic_window.c @@ -2812,10 +2812,10 @@ static short draw_actuatorbuttons(Object *ob, bActuator *act, uiBlock *block, sh case ACT_2DFILTER_NOFILTER: case ACT_2DFILTER_DISABLED: case ACT_2DFILTER_ENABLED: - uiDefButI(block, NUM, B_REDR, "Pass Number:", xco+30,yco-44,width-60,19,&tdfa->int_arg,0.0,MAX_RENDER_PASS-1,0.0,0.0,"Set motion blur value"); + uiDefButI(block, NUM, B_REDR, "Pass Number:", xco+30,yco-44,width-60,19,&tdfa->int_arg,0.0,MAX_RENDER_PASS-1,0.0,0.0,"Set filter order"); break; case ACT_2DFILTER_CUSTOMFILTER: - uiDefButI(block, NUM, B_REDR, "Pass Number:", xco+30,yco-44,width-60,19,&tdfa->int_arg,0.0,MAX_RENDER_PASS-1,0.0,0.0,"Set motion blur value"); + uiDefButI(block, NUM, B_REDR, "Pass Number:", xco+30,yco-44,width-60,19,&tdfa->int_arg,0.0,MAX_RENDER_PASS-1,0.0,0.0,"Set filter order"); uiDefIDPoinBut(block, test_scriptpoin_but, ID_SCRIPT, 1, "Script: ", xco+30,yco-64,width-60, 19, &tdfa->text, ""); break; } diff --git a/source/blender/makesdna/DNA_actuator_types.h b/source/blender/makesdna/DNA_actuator_types.h index 01d75064d2e..312187d3d5f 100644 --- a/source/blender/makesdna/DNA_actuator_types.h +++ b/source/blender/makesdna/DNA_actuator_types.h @@ -86,7 +86,7 @@ typedef struct bEditObjectActuator { } bEditObjectActuator; typedef struct bSceneActuator { - short type, flag; + short type, pad1; int pad; struct Scene *scene; struct Object *camera; diff --git a/source/blender/makesrna/intern/rna_actuator.c b/source/blender/makesrna/intern/rna_actuator.c index eda9347920a..dd67f5604c0 100644 --- a/source/blender/makesrna/intern/rna_actuator.c +++ b/source/blender/makesrna/intern/rna_actuator.c @@ -129,6 +129,8 @@ void rna_def_actuator(BlenderRNA *brna) static void rna_def_object_actuator(BlenderRNA *brna) { StructRNA *srna; + PropertyRNA *prop; + srna= RNA_def_struct(brna, "ObjectActuator", "Actuator"); RNA_def_struct_ui_text(srna, "Object Actuator", "Actuator to control the object movement."); RNA_def_struct_sdna_from(srna, "bObjectActuator", "data"); @@ -163,47 +165,49 @@ static void rna_def_ipo_actuator(BlenderRNA *brna) prop= RNA_def_property(srna, "start_frame", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "sta"); - RNA_def_property_ui_range(prop, 1, MAXFRAMEF, 1, 1); + RNA_def_property_ui_range(prop, 1, MAXFRAME, 1, 1); RNA_def_property_ui_text(prop, "Start Frame", ""); RNA_def_property_update(prop, NC_SCENE, NULL); prop= RNA_def_property(srna, "end_frame", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "end"); - RNA_def_property_ui_range(prop, 1, MAXFRAMEF, 1, 1); + RNA_def_property_ui_range(prop, 1, MAXFRAME, 1, 1); RNA_def_property_ui_text(prop, "End Frame", ""); RNA_def_property_update(prop, NC_LOGIC, NULL); - prop= RNA_def_property(srna, "prop", PROP_STRING, PROP_NONE); + prop= RNA_def_property(srna, "property", PROP_STRING, PROP_NONE); RNA_def_property_string_sdna(prop, NULL, "name"); - RNA_def_property_ui_text(prop, "Prop", "Use this property to define the Ipo position."); + RNA_def_property_ui_text(prop, "Property", "Use this property to define the Ipo position"); RNA_def_property_update(prop, NC_LOGIC, NULL); - prop= RNA_def_property(srna, "frame_prop", PROP_STRING, PROP_NONE); + prop= RNA_def_property(srna, "frame_property", PROP_STRING, PROP_NONE); RNA_def_property_string_sdna(prop, NULL, "frameProp"); - RNA_def_property_ui_text(prop, "FrameProp", "Assign the action's current frame number to this property"); + RNA_def_property_ui_text(prop, "Frame Property", "Assign the action's current frame number to this property"); /* booleans */ - prop= RNA_def_property(srna, "ipo_force", PROP_BOOLEAN, PROP_NONE); + prop= RNA_def_property(srna, "force", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", ACT_IPOFORCE); RNA_def_property_ui_text(prop, "Force", "Apply Ipo as a global or local force depending on the local option (dynamic objects only)"); RNA_def_property_update(prop, NC_LOGIC, NULL); - //logic_window::change_ipo_actuator +// logic_window::change_ipo_actuator +// RNA_def_property_boolean_funcs(prop, "rna_Actuator_Ipo_get", "rna_Actuator_Ipo_get", "rna_Actuator_Ipo_range"); - prop= RNA_def_property(srna, "ipo_local", PROP_BOOLEAN, PROP_NONE); + prop= RNA_def_property(srna, "local", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", ACT_IPOLOCAL); RNA_def_property_ui_text(prop, "L", "Let the ipo acts in local coordinates, used in Force and Add mode."); RNA_def_property_update(prop, NC_LOGIC, NULL); - prop= RNA_def_property(srna, "ipo_child", PROP_BOOLEAN, PROP_NONE); + prop= RNA_def_property(srna, "child", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", ACT_IPOCHILD); RNA_def_property_ui_text(prop, "Child", "Update IPO on all children Objects as well"); RNA_def_property_update(prop, NC_LOGIC, NULL); - prop= RNA_def_property(srna, "ipo_add", PROP_BOOLEAN, PROP_NONE); + prop= RNA_def_property(srna, "add", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", ACT_IPOADD); RNA_def_property_ui_text(prop, "Add", "Ipo is added to the current loc/rot/scale in global or local coordinate according to Local flag"); RNA_def_property_update(prop, NC_LOGIC, NULL); - //logic_window::change_ipo_actuator +// logic_window::change_ipo_actuator +// RNA_def_property_boolean_funcs(prop, "rna_Actuator_Ipo_get", "rna_Actuator_Ipo_get", "rna_Actuator_Ipo_range"); } static void rna_def_camera_actuator(BlenderRNA *brna) @@ -225,7 +229,7 @@ static void rna_def_camera_actuator(BlenderRNA *brna) RNA_def_property_pointer_sdna(prop, NULL, "ob"); RNA_def_property_flag(prop, PROP_EDITABLE); RNA_def_property_ui_text(prop, "Camera Object", "Look at this Object"); - RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, NULL); + RNA_def_property_update(prop, NC_LOGIC, NULL); /* floats */ prop= RNA_def_property(srna, "height", PROP_FLOAT, PROP_NONE); @@ -255,6 +259,8 @@ static void rna_def_camera_actuator(BlenderRNA *brna) static void rna_def_sound_actuator(BlenderRNA *brna) { StructRNA *srna; + PropertyRNA *prop; + srna= RNA_def_struct(brna, "SoundActuator", "Actuator"); RNA_def_struct_ui_text(srna, "Sound Actuator", "Actuator to ..."); RNA_def_struct_sdna_from(srna, "bSoundActuator", "data"); @@ -265,6 +271,8 @@ static void rna_def_sound_actuator(BlenderRNA *brna) static void rna_def_property_actuator(BlenderRNA *brna) { StructRNA *srna; + PropertyRNA *prop; + srna= RNA_def_struct(brna, "PropertyActuator", "Actuator"); RNA_def_struct_ui_text(srna, "Property Actuator", "Actuator to ..."); RNA_def_struct_sdna_from(srna, "bPropertyActuator", "data"); @@ -275,6 +283,8 @@ static void rna_def_property_actuator(BlenderRNA *brna) static void rna_def_constraint_actuator(BlenderRNA *brna) { StructRNA *srna; + PropertyRNA *prop; + srna= RNA_def_struct(brna, "ConstraintActuator", "Actuator"); RNA_def_struct_ui_text(srna, "Constraint Actuator", "Actuator to ..."); RNA_def_struct_sdna_from(srna, "bConstraintActuator", "data"); @@ -285,6 +295,8 @@ static void rna_def_constraint_actuator(BlenderRNA *brna) static void rna_def_edit_object_actuator(BlenderRNA *brna) { StructRNA *srna; + PropertyRNA *prop; + srna= RNA_def_struct(brna, "EditObjectActuator", "Actuator"); RNA_def_struct_ui_text(srna, "Edit Object Actuator", "Actuator to ..."); RNA_def_struct_sdna_from(srna, "bEditObjectActuator", "data"); @@ -295,36 +307,228 @@ static void rna_def_edit_object_actuator(BlenderRNA *brna) static void rna_def_scene_actuator(BlenderRNA *brna) { StructRNA *srna; + PropertyRNA *prop; + + static EnumPropertyItem prop_type_items[] ={ + {ACT_SCENE_RESTART, "RESTART", 0, "Restart", ""}, + {ACT_SCENE_SET, "SET", 0, "Set Scene", ""}, + {ACT_SCENE_CAMERA, "CAMERA", 0, "Set Camera", ""}, + {ACT_SCENE_ADD_FRONT, "ADDFRONT", 0, "Add OverlayScene", ""}, + {ACT_SCENE_ADD_BACK, "ADDBACK", 0, "Add BackgroundScene", ""}, + {ACT_SCENE_REMOVE, "REMOVE", 0, "Remove Scene", ""}, + {ACT_SCENE_SUSPEND, "SUSPEND", 0, "Suspend Scene", ""}, + {ACT_SCENE_RESUME, "RESUME", 0, "Resume Scene", ""}, + {0, NULL, 0, NULL, NULL}}; + srna= RNA_def_struct(brna, "SceneActuator", "Actuator"); RNA_def_struct_ui_text(srna, "Scene Actuator", "Actuator to ..."); RNA_def_struct_sdna_from(srna, "bSceneActuator", "data"); - //XXX + prop= RNA_def_property(srna, "type", PROP_ENUM, PROP_NONE); + RNA_def_property_enum_items(prop, prop_type_items); + RNA_def_property_ui_text(prop, "Scene", ""); + RNA_def_property_update(prop, NC_LOGIC, NULL); + + prop= RNA_def_property(srna, "camera", PROP_POINTER, PROP_NONE); + RNA_def_property_struct_type(prop, "Object"); + RNA_def_property_flag(prop, PROP_EDITABLE); + RNA_def_property_ui_text(prop, "Camera Object", "Set this Camera. Leave empty to refer to self object"); + RNA_def_property_update(prop, NC_LOGIC, NULL); + + prop= RNA_def_property(srna, "scene", PROP_POINTER, PROP_NONE); + RNA_def_property_struct_type(prop, "Scene"); + RNA_def_property_flag(prop, PROP_EDITABLE); + RNA_def_property_ui_text(prop, "Scene", "Set the Scene to be added/removed/paused/resumed"); + RNA_def_property_update(prop, NC_LOGIC, NULL); + + /* XXX + Originally we had different 'scene' tooltips for different values of 'type'. + They were: + ACT_SCENE_RESTART "" + ACT_SCENE_CAMERA "" + ACT_SCENE_SET "Set this Scene" + ACT_SCENE_ADD_FRONT "Add an Overlay Scene" + ACT_SCENE_ADD_BACK "Add a Background Scene" + ACT_SCENE_REMOVE "Remove a Scene" + ACT_SCENE_SUSPEND "Pause a Scene" + ACT_SCENE_RESUME "Unpause a Scene" + + It can be done in the ui script if still needed. + */ + } static void rna_def_random_actuator(BlenderRNA *brna) { StructRNA *srna; + PropertyRNA *prop; + + static EnumPropertyItem prop_distribution_items[] ={ + {ACT_RANDOM_BOOL_CONST, "RESTART", 0, "Bool Constant", ""}, + {ACT_RANDOM_BOOL_UNIFORM, "SET", 0, "Bool Uniform", ""}, + {ACT_RANDOM_BOOL_BERNOUILLI, "CAMERA", 0, "Bool Bernoulli", ""}, + {ACT_RANDOM_INT_CONST, "ADDFRONT", 0, "Int Constant", ""}, + {ACT_RANDOM_INT_UNIFORM, "ADDBACK", 0, "Int Uniform", ""}, + {ACT_RANDOM_INT_POISSON, "REMOVE", 0, "Int Poisson", ""}, + {ACT_RANDOM_FLOAT_CONST, "SUSPEND", 0, "Float Constant", ""}, + {ACT_RANDOM_FLOAT_UNIFORM, "RESUME", 0, "Float Uniform", ""}, + {ACT_RANDOM_FLOAT_NORMAL, "RESUME", 0, "Float Normal", ""}, + {ACT_RANDOM_FLOAT_NEGATIVE_EXPONENTIAL, "RESUME", 0, "Float Neg. Exp.", ""}, + {0, NULL, 0, NULL, NULL}}; + srna= RNA_def_struct(brna, "RandomActuator", "Actuator"); RNA_def_struct_ui_text(srna, "Random Actuator", "Actuator to ..."); RNA_def_struct_sdna_from(srna, "bRandomActuator", "data"); - //XXX + prop= RNA_def_property(srna, "seed", PROP_INT, PROP_NONE); + RNA_def_property_ui_range(prop, 0, 1000, 1, 1); + RNA_def_property_range(prop, 0, MAXFRAME); + RNA_def_property_ui_text(prop, "Seed", "Initial seed of the random generator. Use Python for more freedom (choose 0 for not random)"); + RNA_def_property_update(prop, NC_LOGIC, NULL); + + prop= RNA_def_property(srna, "property", PROP_STRING, PROP_NONE); + RNA_def_property_string_sdna(prop, NULL, "propname"); + RNA_def_property_ui_text(prop, "Property", "Assign the random value to this property"); + RNA_def_property_update(prop, NC_LOGIC, NULL); + + prop= RNA_def_property(srna, "distribution", PROP_ENUM, PROP_NONE); + RNA_def_property_enum_items(prop, prop_distribution_items); + RNA_def_property_ui_text(prop, "Distribution", "Choose the type of distribution"); + RNA_def_property_update(prop, NC_LOGIC, NULL); + + /* arguments for the distribution */ + /* int_arg_1, int_arg_2, float_arg_1, float_arg_2 */ + + /* ACT_RANDOM_BOOL_CONST */ + prop= RNA_def_property(srna, "always_true", PROP_BOOLEAN, PROP_NONE); + RNA_def_property_boolean_sdna(prop, NULL, "int_arg_1", 1); + RNA_def_property_ui_text(prop, "Always true", "Always false or always true"); + RNA_def_property_update(prop, NC_LOGIC, NULL); + + /* ACT_RANDOM_BOOL_UNIFORM */ + // label => "Choose between true and false, 50% chance each" + + /* ACT_RANDOM_BOOL_BERNOUILLI */ + prop= RNA_def_property(srna, "chance", PROP_FLOAT, PROP_PERCENTAGE); + RNA_def_property_float_sdna(prop, NULL, "float_arg_1"); + RNA_def_property_range(prop, 0.0, 1.0); + RNA_def_property_ui_text(prop, "Chance", "Pick a number between 0 and 1. Success if you stay below this value"); + RNA_def_property_update(prop, NC_LOGIC, NULL); + + /* ACT_RANDOM_INT_CONST */ + prop= RNA_def_property(srna, "int_value", PROP_INT, PROP_NONE); + RNA_def_property_int_sdna(prop, NULL, "int_arg_1"); + RNA_def_property_ui_range(prop, -1000, 1000, 1, 1); + RNA_def_property_ui_text(prop, "Value", "Always return this number"); + RNA_def_property_update(prop, NC_LOGIC, NULL); + + /* ACT_RANDOM_INT_UNIFORM */ + prop= RNA_def_property(srna, "int_min", PROP_INT, PROP_NONE); + RNA_def_property_int_sdna(prop, NULL, "int_arg_1"); + RNA_def_property_range(prop, -1000, 1000); + RNA_def_property_ui_text(prop, "Min", "Choose a number from a range. Lower boundary of the range"); + RNA_def_property_update(prop, NC_LOGIC, NULL); + + prop= RNA_def_property(srna, "int_max", PROP_INT, PROP_NONE); + RNA_def_property_int_sdna(prop, NULL, "int_arg_2"); + RNA_def_property_range(prop, -1000, 1000); + RNA_def_property_ui_text(prop, "Max", "Choose a number from a range. Upper boundary of the range"); + RNA_def_property_update(prop, NC_LOGIC, NULL); + + /* ACT_RANDOM_INT_POISSON */ + prop= RNA_def_property(srna, "int_mean", PROP_FLOAT, PROP_NONE); + RNA_def_property_float_sdna(prop, NULL, "float_arg_1"); + RNA_def_property_range(prop, 0.01, 100.0); + RNA_def_property_ui_text(prop, "Mean", "Expected mean value of the distribution"); + RNA_def_property_update(prop, NC_LOGIC, NULL); + + /* ACT_RANDOM_FLOAT_CONST */ + prop= RNA_def_property(srna, "float_value", PROP_FLOAT, PROP_NONE); + RNA_def_property_float_sdna(prop, NULL, "float_arg_1"); + RNA_def_property_range(prop, 0.0, 1.0); + RNA_def_property_ui_text(prop, "Value", "Always return this number"); + RNA_def_property_update(prop, NC_LOGIC, NULL); + + /* ACT_RANDOM_FLOAT_UNIFORM */ + prop= RNA_def_property(srna, "float_min", PROP_FLOAT, PROP_NONE); + RNA_def_property_float_sdna(prop, NULL, "float_arg_1"); + RNA_def_property_range(prop, -1000.0, 1000.0); + RNA_def_property_ui_text(prop, "Min", "Choose a number from a range. Lower boundary of the range"); + RNA_def_property_update(prop, NC_LOGIC, NULL); + + prop= RNA_def_property(srna, "float_max", PROP_FLOAT, PROP_NONE); + RNA_def_property_float_sdna(prop, NULL, "float_arg_2"); + RNA_def_property_range(prop, -1000.0, 1000.0); + RNA_def_property_ui_text(prop, "Max", "Choose a number from a range. Upper boundary of the range"); + RNA_def_property_update(prop, NC_LOGIC, NULL); + + /* ACT_RANDOM_FLOAT_NORMAL */ + prop= RNA_def_property(srna, "float_mean", PROP_FLOAT, PROP_NONE); + RNA_def_property_float_sdna(prop, NULL, "float_arg_1"); + RNA_def_property_range(prop, -1000.0, 1000.0); + RNA_def_property_ui_text(prop, "Mean", "A normal distribution. Mean of the distribution"); + RNA_def_property_update(prop, NC_LOGIC, NULL); + + prop= RNA_def_property(srna, "standard_derivation", PROP_FLOAT, PROP_NONE); + RNA_def_property_float_sdna(prop, NULL, "float_arg_2"); + RNA_def_property_range(prop, -1000.0, 1000.0); + RNA_def_property_ui_text(prop, "SD", "A normal distribution. Standard deviation of the distribution"); + RNA_def_property_update(prop, NC_LOGIC, NULL); + + /* ACT_RANDOM_FLOAT_NEGATIVE_EXPONENTIAL */ + prop= RNA_def_property(srna, "half_life_time", PROP_FLOAT, PROP_NONE); + RNA_def_property_float_sdna(prop, NULL, "float_arg_1"); + RNA_def_property_range(prop, -1000.0, 1000.0); + RNA_def_property_ui_text(prop, "Half-life time", "Negative exponential dropoff"); + RNA_def_property_update(prop, NC_LOGIC, NULL); } static void rna_def_message_actuator(BlenderRNA *brna) { StructRNA *srna; + PropertyRNA *prop; + + static EnumPropertyItem prop_body_type_items[] ={ + {ACT_MESG_MESG, "TEXT", 0, "Text", ""}, + {ACT_MESG_PROP, "PROPERTY", 0, "Property", ""}, + {0, NULL, 0, NULL, NULL}}; + srna= RNA_def_struct(brna, "MessageActuator", "Actuator"); RNA_def_struct_ui_text(srna, "Message Actuator", "Actuator to ..."); RNA_def_struct_sdna_from(srna, "bMessageActuator", "data"); - //XXX + prop= RNA_def_property(srna, "to_property", PROP_STRING, PROP_NONE); + RNA_def_property_string_sdna(prop, NULL, "toPropName"); + RNA_def_property_ui_text(prop, "To", "Optional send message to objects with this name only, or empty to broadcast"); + RNA_def_property_update(prop, NC_LOGIC, NULL); + + prop= RNA_def_property(srna, "subject", PROP_STRING, PROP_NONE); + RNA_def_property_ui_text(prop, "Subject", "Optional message subject. This is what can be filtered on"); + RNA_def_property_update(prop, NC_LOGIC, NULL); + + prop= RNA_def_property(srna, "body_type", PROP_ENUM, PROP_NONE); + RNA_def_property_enum_sdna(prop, NULL, "bodyType"); + RNA_def_property_enum_items(prop, prop_body_type_items); + RNA_def_property_ui_text(prop, "Body Type", "Toggle message type: either Text or a PropertyName"); + + /* ACT_MESG_MESG */ + prop= RNA_def_property(srna, "body_message", PROP_STRING, PROP_NONE); + RNA_def_property_string_sdna(prop, NULL, "body"); + RNA_def_property_ui_text(prop, "Body", "Optional message body Text"); + RNA_def_property_update(prop, NC_LOGIC, NULL); + + /* ACT_MESG_PROP */ + prop= RNA_def_property(srna, "body_property", PROP_STRING, PROP_NONE); + RNA_def_property_string_sdna(prop, NULL, "body"); + RNA_def_property_ui_text(prop, "Propname", "The message body will be set by the Property Value"); + RNA_def_property_update(prop, NC_LOGIC, NULL); } static void rna_def_action_actuator(BlenderRNA *brna) { StructRNA *srna; + PropertyRNA *prop; + srna= RNA_def_struct(brna, "ActionActuator", "Actuator"); RNA_def_struct_ui_text(srna, "Action Actuator", "Actuator to ..."); RNA_def_struct_sdna_from(srna, "bActionActuator", "data"); @@ -335,46 +539,165 @@ static void rna_def_action_actuator(BlenderRNA *brna) static void rna_def_game_actuator(BlenderRNA *brna) { StructRNA *srna; + PropertyRNA *prop; + + static EnumPropertyItem prop_type_items[] ={ +// {ACT_GAME_LOAD, "LOAD", 0, "Load game", ""}, +// {ACT_GAME_START, "START", 0, "Start loaded game", ""}, +// keeping the load/start hacky for compatibility with 2.49 +// ideally we could use ACT_GAME_START again and do a do_version() + + {ACT_GAME_LOAD, "START", 0, "Start new game", ""}, + {ACT_GAME_RESTART, "RESTART", 0, "Restart this game", ""}, + {ACT_GAME_QUIT, "QUIT", 0, "Quit this game", ""}, + {ACT_GAME_SAVECFG, "SAVECFG", 0, "Save GameLogic.globalDict", ""}, + {ACT_GAME_LOADCFG, "LOADCFG", 0, "Load GameLogic.globalDict", ""}, + {0, NULL, 0, NULL, NULL}}; + srna= RNA_def_struct(brna, "GameActuator", "Actuator"); - RNA_def_struct_ui_text(srna, "Game Actuator", "Actuator to ..."); + RNA_def_struct_ui_text(srna, "Game Actuator", ""); RNA_def_struct_sdna_from(srna, "bGameActuator", "data"); - //XXX + prop= RNA_def_property(srna, "type", PROP_ENUM, PROP_NONE); + RNA_def_property_enum_items(prop, prop_type_items); + RNA_def_property_ui_text(prop, "Game", ""); + RNA_def_property_update(prop, NC_LOGIC, NULL); + + prop= RNA_def_property(srna, "filename", PROP_STRING, PROP_NONE); + RNA_def_property_ui_text(prop, "File", "Load this blend file, use the \"//\" prefix for a path relative to the current blend file"); + RNA_def_property_update(prop, NC_LOGIC, NULL); } static void rna_def_visibility_actuator(BlenderRNA *brna) { StructRNA *srna; + PropertyRNA *prop; + srna= RNA_def_struct(brna, "VisibilityActuator", "Actuator"); - RNA_def_struct_ui_text(srna, "Visibility Actuator", "Actuator to ..."); + RNA_def_struct_ui_text(srna, "Visibility Actuator", "Actuator to set visibility and occlusion of the object"); RNA_def_struct_sdna_from(srna, "bVisibilityActuator", "data"); - //XXX + prop= RNA_def_property(srna, "visible", PROP_BOOLEAN, PROP_NONE); + RNA_def_property_boolean_sdna(prop, NULL, "flag", ACT_VISIBILITY_INVISIBLE); + RNA_def_property_ui_text(prop, "Visible", "Set the objects visible. Initialized from the objects render restriction toggle (access in the outliner)"); + RNA_def_property_update(prop, NC_LOGIC, NULL); + + prop= RNA_def_property(srna, "occlusion", PROP_BOOLEAN, PROP_NONE); + RNA_def_property_boolean_sdna(prop, NULL, "flag", ACT_VISIBILITY_OCCLUSION); + RNA_def_property_ui_text(prop, "Occlusion", "Set the object to occlude objects behind it. Initialized from the object type in physics button"); + RNA_def_property_update(prop, NC_LOGIC, NULL); + + prop= RNA_def_property(srna, "children", PROP_BOOLEAN, PROP_NONE); + RNA_def_property_boolean_sdna(prop, NULL, "flag", ACT_VISIBILITY_RECURSIVE); + RNA_def_property_ui_text(prop, "Children", "Sets all the children of this object to the same visibility/occlusion recursively"); + RNA_def_property_update(prop, NC_LOGIC, NULL); } static void rna_def_twodfilter_actuator(BlenderRNA *brna) { StructRNA *srna; + PropertyRNA *prop; + + static EnumPropertyItem prop_type_items[] ={ + {ACT_2DFILTER_ENABLED, "ENABLE", 0, "Enable Filter", ""}, + {ACT_2DFILTER_DISABLED, "DISABLE", 0, "Disable Filter", ""}, + {ACT_2DFILTER_NOFILTER, "REMOVE", 0, "Remove Filter", ""}, + {ACT_2DFILTER_MOTIONBLUR, "MOTIONBLUR", 0, "Motion Blur", ""}, + {ACT_2DFILTER_BLUR, "BLUR", 0, "Blur", ""}, + {ACT_2DFILTER_SHARPEN, "SHARPEN", 0, "Sharpen", ""}, + {ACT_2DFILTER_DILATION, "DILATION", 0, "Dilation", ""}, + {ACT_2DFILTER_EROSION, "EROSION", 0, "Erosion", ""}, + {ACT_2DFILTER_LAPLACIAN, "LAPLACIAN", 0, "Laplacian", ""}, + {ACT_2DFILTER_SOBEL, "SOBEL", 0, "Sobel", ""}, + {ACT_2DFILTER_PREWITT, "PREWITT", 0, "Prewitt", ""}, + {ACT_2DFILTER_GRAYSCALE, "GRAYSCALE", 0, "Gray Scale", ""}, + {ACT_2DFILTER_SEPIA, "SEPIA", 0, "Sepia", ""}, + {ACT_2DFILTER_INVERT, "INVERT", 0, "Invert", ""}, + {ACT_2DFILTER_CUSTOMFILTER, "CUSTOMFILTER", 0, "Custom Filter", ""}, +// {ACT_2DFILTER_NUMBER_OF_FILTERS, "", 0, "Do not use it. Sentinel", ""}, + {0, NULL, 0, NULL, NULL}}; + srna= RNA_def_struct(brna, "TwoDFilterActuator", "Actuator"); RNA_def_struct_ui_text(srna, "2D Filter Actuator", "Actuator to ..."); RNA_def_struct_sdna_from(srna, "bTwoDFilterActuator", "data"); - //XXX + prop= RNA_def_property(srna, "type", PROP_ENUM, PROP_NONE); + RNA_def_property_enum_items(prop, prop_type_items); + RNA_def_property_ui_text(prop, "2D Filter Type", ""); + RNA_def_property_update(prop, NC_LOGIC, NULL); + + prop= RNA_def_property(srna, "glsl_shader", PROP_POINTER, PROP_NONE); + RNA_def_property_pointer_sdna(prop, NULL, "text"); + RNA_def_property_struct_type(prop, "Text"); + RNA_def_property_flag(prop, PROP_EDITABLE); + RNA_def_property_ui_text(prop, "Script", ""); + RNA_def_property_update(prop, NC_LOGIC, NULL); + + prop= RNA_def_property(srna, "filter_pass", PROP_INT, PROP_NONE); + RNA_def_property_int_sdna(prop, NULL, "int_arg"); + RNA_def_property_ui_text(prop, "Pass Number", "Set filter order"); + RNA_def_property_range(prop, 0, 99); //MAX_RENDER_PASS-1 + RNA_def_property_update(prop, NC_LOGIC, NULL); + + prop= RNA_def_property(srna, "motion_blur_value", PROP_FLOAT, PROP_PERCENTAGE); + RNA_def_property_float_sdna(prop, NULL, "float_arg"); + RNA_def_property_ui_text(prop, "Value", "Set motion blur value"); + RNA_def_property_range(prop, 0.0, 1.0); + RNA_def_property_update(prop, NC_LOGIC, NULL); + + /* booleans */ + // it must be renamed to enable_motion_blur. + // it'll require code change and do_version() + // or RNA_def_property_boolean_funcs() to flip the boolean value + prop= RNA_def_property(srna, "disable_motion_blur", PROP_BOOLEAN, PROP_NONE); + RNA_def_property_boolean_sdna(prop, NULL, "flag", 1); + RNA_def_property_ui_text(prop, "D", "Enable/Disable Motion Blur"); + RNA_def_property_update(prop, NC_LOGIC, NULL); } static void rna_def_parent_actuator(BlenderRNA *brna) { StructRNA *srna; + PropertyRNA *prop; + + static EnumPropertyItem prop_type_items[] ={ + {ACT_PARENT_SET, "SETPARENT", 0, "Set Parent", ""}, + {ACT_PARENT_REMOVE, "REMOVEPARENT", 0, "Remove Parent", ""}, + {0, NULL, 0, NULL, NULL}}; + srna= RNA_def_struct(brna, "ParentActuator", "Actuator"); - RNA_def_struct_ui_text(srna, "Parent Actuator", "Actuator to ..."); + RNA_def_struct_ui_text(srna, "Parent Actuator", ""); RNA_def_struct_sdna_from(srna, "bParentActuator", "data"); - //XXX + prop= RNA_def_property(srna, "type", PROP_ENUM, PROP_NONE); + RNA_def_property_enum_items(prop, prop_type_items); + RNA_def_property_ui_text(prop, "Scene", ""); + RNA_def_property_update(prop, NC_LOGIC, NULL); + + prop= RNA_def_property(srna, "object", PROP_POINTER, PROP_NONE); + RNA_def_property_struct_type(prop, "Object"); + RNA_def_property_pointer_sdna(prop, NULL, "ob"); + RNA_def_property_flag(prop, PROP_EDITABLE); + RNA_def_property_ui_text(prop, "Parent Object", "Set this object as parent"); + RNA_def_property_update(prop, NC_LOGIC, NULL); + + /* booleans */ + prop= RNA_def_property(srna, "compound", PROP_BOOLEAN, PROP_NONE); + RNA_def_property_boolean_sdna(prop, NULL, "flag", ACT_PARENT_COMPOUND); + RNA_def_property_ui_text(prop, "Compound", "Add this object shape to the parent shape (only if the parent shape is already compound)"); + RNA_def_property_update(prop, NC_LOGIC, NULL); + + prop= RNA_def_property(srna, "ghost", PROP_BOOLEAN, PROP_NONE); + RNA_def_property_boolean_sdna(prop, NULL, "flag", ACT_PARENT_GHOST); + RNA_def_property_ui_text(prop, "Ghost", "Make this object ghost while parented (only if not compound)"); + RNA_def_property_update(prop, NC_LOGIC, NULL); } static void rna_def_shape_action_actuator(BlenderRNA *brna) { StructRNA *srna; + PropertyRNA *prop; + srna= RNA_def_struct(brna, "ShapeActionActuator", "Actuator"); RNA_def_struct_ui_text(srna, "Shape Action Actuator", "Actuator to ..."); RNA_def_struct_sdna_from(srna, "bShapeActionActuator", "data"); @@ -385,6 +708,8 @@ static void rna_def_shape_action_actuator(BlenderRNA *brna) static void rna_def_state_actuator(BlenderRNA *brna) { StructRNA *srna; + PropertyRNA *prop; + srna= RNA_def_struct(brna, "StateActuator", "Actuator"); RNA_def_struct_ui_text(srna, "State Actuator", "Actuator to ..."); RNA_def_struct_sdna_from(srna, "bStateActuator", "data"); @@ -395,6 +720,8 @@ static void rna_def_state_actuator(BlenderRNA *brna) static void rna_def_armature_actuator(BlenderRNA *brna) { StructRNA *srna; + PropertyRNA *prop; + srna= RNA_def_struct(brna, "ArmatureActuator", "Actuator"); RNA_def_struct_ui_text(srna, "Armature Actuator", "Actuator to ..."); RNA_def_struct_sdna_from(srna, "bArmatureActuator", "data"); @@ -413,14 +740,14 @@ void RNA_def_actuator(BlenderRNA *brna) rna_def_property_actuator(brna); // to be done rna_def_constraint_actuator(brna); // to be done rna_def_edit_object_actuator(brna); // to be done - rna_def_scene_actuator(brna); // to be done - rna_def_random_actuator(brna); // to be done - rna_def_message_actuator(brna); // to be done + rna_def_scene_actuator(brna); + rna_def_random_actuator(brna); + rna_def_message_actuator(brna); rna_def_action_actuator(brna); // to be done - rna_def_game_actuator(brna); // to be done - rna_def_visibility_actuator(brna); // to be done - rna_def_twodfilter_actuator(brna); // to be done - rna_def_parent_actuator(brna); // to be done + rna_def_game_actuator(brna); + rna_def_visibility_actuator(brna); + rna_def_twodfilter_actuator(brna); + rna_def_parent_actuator(brna); rna_def_shape_action_actuator(brna);// to be done rna_def_state_actuator(brna); // to be done rna_def_armature_actuator(brna); // to be done |