diff options
787 files changed, 12689 insertions, 9603 deletions
diff --git a/.clang-tidy b/.clang-tidy index 9a1392407b9..25be61ff649 100644 --- a/.clang-tidy +++ b/.clang-tidy @@ -15,7 +15,6 @@ Checks: > -readability-misleading-indentation, - -readability-redundant-member-init, -readability-use-anyofallof, -readability-function-cognitive-complexity, @@ -33,4 +32,26 @@ Checks: > -bugprone-exception-escape, -bugprone-redundant-branch-condition, + modernize-*, + -modernize-use-auto, + -modernize-use-trailing-return-type, + -modernize-deprecated-headers, + -modernize-avoid-c-arrays, + -modernize-use-equals-default, + -modernize-use-nullptr, + -modernize-concat-nested-namespaces, + -modernize-use-emplace, + -modernize-use-nodiscard, + -modernize-use-using, + -modernize-redundant-void-arg, + -modernize-use-bool-literals, + -modernize-loop-convert, + -modernize-pass-by-value, + -modernize-use-default-member-init, + -modernize-make-unique, + -modernize-raw-string-literal, + -modernize-avoid-bind, + -modernize-use-override, + -modernize-use-transparent-functors, + WarningsAsErrors: '*' diff --git a/.git-blame-ignore-revs b/.git-blame-ignore-revs index be9e6176cc1..d36bce18613 100644 --- a/.git-blame-ignore-revs +++ b/.git-blame-ignore-revs @@ -43,3 +43,51 @@ e0cb02587012b4b2f4b18363dc7d0a7da2c02093 # Cleanup: use C comments for descriptive text 2abfcebb0eb7989e3d1e7d03f37ecf5c088210af + +# use lowercase for cmake builtin names and macros, remove contents in else() and endif() which is no longer needed. +afacd184982e58a9c830a3d5366e25983939a7ba + +# Spelling: It's Versus Its +3a7fd309fce89213b0224b3c6807adb2d1fe7ca8 + +# Spelling: Then Versus Than +d1eefc421544e2ea632fb35cb6bcaade4c39ce6b + +# Spelling: Miscellaneous +84ef3b80de4915a24a9fd2fd214d0fa44e59b854 + +# Spelling: Loose Versus Lose +c0a6bc19794c69843c38451c762e91bc10136e0f + +# Spelling: Apart Versus A Part +3d26cd01b9ba6381eb165e11536345ae652dfb41 + +# Cleanup: use 2 space indentation for CMake +3076d95ba441cd32706a27d18922a30f8fd28b8a + +# Cleanup: use over-line for doxy comments +4b188bb08cf5aaae3c68ab57bbcfa037eef1ac10 + +# Cleanup: General comment style clean up of graph_edit.c and fcurve.c +0105f146bb40bd609ccbda3d3f6aeb8e14ad3f9e + +# Cleanup: pep8 (indentation, spacing, long lines) +41d2d6da0c96d351b47acb64d3e0decdba16cb16 + +# Cleanup: pep8, blank lines +bab9de2a52929fe2b45ecddb1eb09da3378e303b + +# Cleanup: PEP8 for python changes +1e7e94588daa66483190f45a9de5e98228f80e05 + +# GPencil: Cleanup pep8 +a09cc3ee1a99f2cd5040bbf30c8ab8c588bb2bb1 + +# Cleanup: trailing space, remove tabs, pep8 +c42a6b77b52560d257279de2cb624b4ef2c0d24c + +# Cleanup: use C style doxygen comments +8c1726918374e1d2d2123e17bae8db5aadde3433 + +# Cleanup: use doxy sections for imbuf +c207f7c22e1439e0b285fba5d2c072bdae23f981 diff --git a/CMakeLists.txt b/CMakeLists.txt index f8fe1a234cf..15b272a8d2e 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -526,10 +526,10 @@ if(CMAKE_COMPILER_IS_GNUCC OR CMAKE_C_COMPILER_ID MATCHES "Clang") # Silence the warning that object-size is not effective in -O0. set(_asan_defaults "${_asan_defaults}") else() - set(_asan_defaults "${_asan_defaults} -fsanitize=object-size") + string(APPEND _asan_defaults " -fsanitize=object-size") endif() else() - set(_asan_defaults "${_asan_defaults} -fsanitize=leak -fsanitize=object-size") + string(APPEND _asan_defaults " -fsanitize=leak -fsanitize=object-size") endif() set(COMPILER_ASAN_CFLAGS "${_asan_defaults}" CACHE STRING "C flags for address sanitizer") @@ -863,11 +863,11 @@ if(NOT CMAKE_BUILD_TYPE MATCHES "Release") # Since linker flags are not set, all compiler checks and `find_package` # calls that rely on `try_compile` will fail. # See CMP0066 also. - set(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} ${COMPILER_ASAN_CFLAGS}") - set(CMAKE_C_FLAGS_RELWITHDEBINFO "${CMAKE_C_FLAGS_RELWITHDEBINFO} ${COMPILER_ASAN_CFLAGS}") + string(APPEND CMAKE_C_FLAGS_DEBUG " ${COMPILER_ASAN_CFLAGS}") + string(APPEND CMAKE_C_FLAGS_RELWITHDEBINFO " ${COMPILER_ASAN_CFLAGS}") - set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} ${COMPILER_ASAN_CXXFLAGS}") - set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO} ${COMPILER_ASAN_CXXFLAGS}") + string(APPEND CMAKE_CXX_FLAGS_DEBUG " ${COMPILER_ASAN_CXXFLAGS}") + string(APPEND CMAKE_CXX_FLAGS_RELWITHDEBINFO " ${COMPILER_ASAN_CXXFLAGS}") endif() if(MSVC) set(COMPILER_ASAN_LINKER_FLAGS "/FUNCTIONPADMIN:6") @@ -946,11 +946,11 @@ endif() # Do it globally, SSE2 is required for quite some time now. # Doing it now allows to use SSE/SSE2 in inline headers. if(SUPPORT_SSE_BUILD) - set(PLATFORM_CFLAGS " ${COMPILER_SSE_FLAG} ${PLATFORM_CFLAGS}") + string(PREPEND PLATFORM_CFLAGS "${COMPILER_SSE_FLAG} ") add_definitions(-D__SSE__ -D__MMX__) endif() if(SUPPORT_SSE2_BUILD) - set(PLATFORM_CFLAGS " ${PLATFORM_CFLAGS} ${COMPILER_SSE2_FLAG}") + string(APPEND PLATFORM_CFLAGS " ${COMPILER_SSE2_FLAG}") add_definitions(-D__SSE2__) if(NOT SUPPORT_SSE_BUILD) # don't double up add_definitions(-D__MMX__) @@ -1162,8 +1162,8 @@ if(WITH_OPENMP) if(OPENMP_FOUND) if(NOT WITH_OPENMP_STATIC) - set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${OpenMP_C_FLAGS}") - set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${OpenMP_CXX_FLAGS}") + string(APPEND CMAKE_C_FLAGS " ${OpenMP_C_FLAGS}") + string(APPEND CMAKE_CXX_FLAGS " ${OpenMP_CXX_FLAGS}") else() # Typically avoid adding flags as defines but we can't # pass OpenMP flags to the linker for static builds, meaning @@ -1553,8 +1553,8 @@ elseif(CMAKE_C_COMPILER_ID MATCHES "Intel") ADD_CHECK_CXX_COMPILER_FLAG(CXX_WARNINGS CXX_WARN_NO_SIGN_COMPARE -Wno-sign-compare) # disable numbered, false positives - set(C_WARNINGS "${C_WARNINGS} -wd188,186,144,913,556,858,597,177,1292,167,279,592,94,2722,3199") - set(CXX_WARNINGS "${CXX_WARNINGS} -wd188,186,144,913,556,858,597,177,1292,167,279,592,94,2722,3199") + string(APPEND C_WARNINGS " -wd188,186,144,913,556,858,597,177,1292,167,279,592,94,2722,3199") + string(APPEND CXX_WARNINGS " -wd188,186,144,913,556,858,597,177,1292,167,279,592,94,2722,3199") elseif(CMAKE_C_COMPILER_ID MATCHES "MSVC") # most msvc warnings are C & C++ set(_WARNINGS @@ -1585,7 +1585,7 @@ elseif(CMAKE_C_COMPILER_ID MATCHES "MSVC") if(MSVC_VERSION GREATER_EQUAL 1911) # see https://docs.microsoft.com/en-us/cpp/error-messages/compiler-warnings/c5038?view=vs-2017 - set(_WARNINGS "${_WARNINGS} /w35038") # order of initialization in c++ constructors + string(APPEND _WARNINGS " /w35038") # order of initialization in c++ constructors endif() string(REPLACE ";" " " _WARNINGS "${_WARNINGS}") @@ -1626,19 +1626,19 @@ if(WITH_PYTHON) endif() if(MSVC) - set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /std:c++17") + string(APPEND CMAKE_CXX_FLAGS " /std:c++17") # Make MSVC properly report the value of the __cplusplus preprocessor macro # Available MSVC 15.7 (1914) and up, without this it reports 199711L regardless # of the C++ standard chosen above if(MSVC_VERSION GREATER 1913) - set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /Zc:__cplusplus") + string(APPEND CMAKE_CXX_FLAGS " /Zc:__cplusplus") endif() elseif( CMAKE_COMPILER_IS_GNUCC OR CMAKE_C_COMPILER_ID MATCHES "Clang" OR CMAKE_C_COMPILER_ID MATCHES "Intel" ) - set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++17") + string(APPEND CMAKE_CXX_FLAGS " -std=c++17") else() message(FATAL_ERROR "Unknown compiler ${CMAKE_C_COMPILER_ID}, can't enable C++17 build") endif() @@ -1651,26 +1651,25 @@ if( (CMAKE_C_COMPILER_ID MATCHES "Intel") ) # Use C11 + GNU extensions, works with GCC, Clang, ICC - set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -std=gnu11") + string(APPEND CMAKE_C_FLAGS " -std=gnu11") endif() if(UNIX AND NOT APPLE) if(NOT WITH_CXX11_ABI) - set(PLATFORM_CFLAGS "${PLATFORM_CFLAGS} -D_GLIBCXX_USE_CXX11_ABI=0") + string(APPEND PLATFORM_CFLAGS " -D_GLIBCXX_USE_CXX11_ABI=0") endif() endif() if(WITH_COMPILER_SHORT_FILE_MACRO) # Use '-fmacro-prefix-map' for Clang and GCC (MSVC doesn't support this). - if((CMAKE_COMPILER_IS_GNUCC AND CMAKE_C_COMPILER_VERSION VERSION_GREATER_EQUAL 8.4) OR - (CMAKE_C_COMPILER_ID STREQUAL "Clang" AND CMAKE_C_COMPILER_VERSION VERSION_GREATER_EQUAL 10.0) OR - (CMAKE_C_COMPILER_ID STREQUAL "AppleClang" AND CMAKE_C_COMPILER_VERSION VERSION_GREATER_EQUAL 12.0) - ) - + ADD_CHECK_C_COMPILER_FLAG(C_PREFIX_MAP_FLAGS C_MACRO_PREFIX_MAP -fmacro-prefix-map=foo=bar) + ADD_CHECK_CXX_COMPILER_FLAG(CXX_PREFIX_MAP_FLAGS CXX_MACRO_PREFIX_MAP -fmacro-prefix-map=foo=bar) + if(C_MACRO_PREFIX_MAP AND CXX_MACRO_PREFIX_MAP) if(APPLE) if(XCODE AND ${XCODE_VERSION} VERSION_LESS 12.0) - # Developers may have say LLVM Clang-10.0.1 toolchain with Xcode-11. - message_first_run(WARNING + # Developers may have say LLVM Clang-10.0.1 toolchain (which supports the flag) + # with Xcode-11 (the Clang of which doesn't support the flag). + message(WARNING "-fmacro-prefix-map flag is NOT supported by Clang shipped with Xcode-${XCODE_VERSION}." " Some Xcode functionality in Product menu may not work. Disabling WITH_COMPILER_SHORT_FILE_MACRO." ) @@ -1678,14 +1677,18 @@ if(WITH_COMPILER_SHORT_FILE_MACRO) endif() endif() if(WITH_COMPILER_SHORT_FILE_MACRO) - set(PLATFORM_CFLAGS "${PLATFORM_CFLAGS} \ --fmacro-prefix-map='${CMAKE_SOURCE_DIR}/'='' \ --fmacro-prefix-map='${CMAKE_BINARY_DIR}/'=''" - ) + path_ensure_trailing_slash(_src_dir "${CMAKE_SOURCE_DIR}") + path_ensure_trailing_slash(_bin_dir "${CMAKE_BINARY_DIR}") + # Keep this variable so it can be stripped from build-info. + set(PLATFORM_CFLAGS_FMACRO_PREFIX_MAP + "-fmacro-prefix-map=\"${_src_dir}\"=\"\" -fmacro-prefix-map=\"${_bin_dir}\"=\"\"") + string(APPEND PLATFORM_CFLAGS " ${PLATFORM_CFLAGS_FMACRO_PREFIX_MAP}") + unset(_src_dir) + unset(_bin_dir) endif() else() - message_first_run(WARNING - "-fmacro-prefix-map flag is NOT supported by ${CMAKE_C_COMPILER_ID} version-${CMAKE_C_COMPILER_VERSION}." + message(WARNING + "-fmacro-prefix-map flag is NOT supported by C/C++ compiler." " Disabling WITH_COMPILER_SHORT_FILE_MACRO." ) set(WITH_COMPILER_SHORT_FILE_MACRO OFF) @@ -1792,7 +1795,7 @@ if(FIRST_RUN) set(_msg " - ${_setting}") string(LENGTH "${_msg}" _len) while("32" GREATER "${_len}") - set(_msg "${_msg} ") + string(APPEND _msg " ") math(EXPR _len "${_len} + 1") endwhile() @@ -1810,24 +1813,24 @@ if(FIRST_RUN) message(STATUS "C++ Compiler: \"${CMAKE_CXX_COMPILER_ID}\"") info_cfg_text("Build Options:") + info_cfg_option(WITH_ALEMBIC) info_cfg_option(WITH_BULLET) - info_cfg_option(WITH_IK_SOLVER) - info_cfg_option(WITH_IK_ITASC) - info_cfg_option(WITH_OPENCOLLADA) - info_cfg_option(WITH_FFTW3) - info_cfg_option(WITH_INTERNATIONAL) - info_cfg_option(WITH_INPUT_NDOF) info_cfg_option(WITH_CYCLES) + info_cfg_option(WITH_FFTW3) info_cfg_option(WITH_FREESTYLE) + info_cfg_option(WITH_GMP) + info_cfg_option(WITH_IK_ITASC) + info_cfg_option(WITH_IK_SOLVER) + info_cfg_option(WITH_INPUT_NDOF) + info_cfg_option(WITH_INTERNATIONAL) + info_cfg_option(WITH_OPENCOLLADA) info_cfg_option(WITH_OPENCOLORIO) - info_cfg_option(WITH_XR_OPENXR) info_cfg_option(WITH_OPENIMAGEDENOISE) info_cfg_option(WITH_OPENVDB) - info_cfg_option(WITH_ALEMBIC) info_cfg_option(WITH_QUADRIFLOW) - info_cfg_option(WITH_USD) info_cfg_option(WITH_TBB) - info_cfg_option(WITH_GMP) + info_cfg_option(WITH_USD) + info_cfg_option(WITH_XR_OPENXR) info_cfg_text("Compiler Options:") info_cfg_option(WITH_BUILDINFO) @@ -1835,58 +1838,58 @@ if(FIRST_RUN) info_cfg_text("System Options:") info_cfg_option(WITH_INSTALL_PORTABLE) + info_cfg_option(WITH_MEM_JEMALLOC) + info_cfg_option(WITH_MEM_VALGRIND) + info_cfg_option(WITH_SYSTEM_GLEW) info_cfg_option(WITH_X11_ALPHA) info_cfg_option(WITH_X11_XF86VMODE) info_cfg_option(WITH_X11_XFIXES) info_cfg_option(WITH_X11_XINPUT) - info_cfg_option(WITH_MEM_JEMALLOC) - info_cfg_option(WITH_MEM_VALGRIND) - info_cfg_option(WITH_SYSTEM_GLEW) info_cfg_text("Image Formats:") - info_cfg_option(WITH_OPENIMAGEIO) info_cfg_option(WITH_IMAGE_CINEON) info_cfg_option(WITH_IMAGE_DDS) info_cfg_option(WITH_IMAGE_HDR) info_cfg_option(WITH_IMAGE_OPENEXR) info_cfg_option(WITH_IMAGE_OPENJPEG) info_cfg_option(WITH_IMAGE_TIFF) + info_cfg_option(WITH_OPENIMAGEIO) info_cfg_text("Audio:") - info_cfg_option(WITH_OPENAL) - info_cfg_option(WITH_SDL) - info_cfg_option(WITH_SDL_DYNLOAD) - info_cfg_option(WITH_JACK) - info_cfg_option(WITH_JACK_DYNLOAD) info_cfg_option(WITH_CODEC_AVI) info_cfg_option(WITH_CODEC_FFMPEG) info_cfg_option(WITH_CODEC_SNDFILE) + info_cfg_option(WITH_JACK) + info_cfg_option(WITH_JACK_DYNLOAD) + info_cfg_option(WITH_OPENAL) + info_cfg_option(WITH_SDL) + info_cfg_option(WITH_SDL_DYNLOAD) info_cfg_text("Compression:") info_cfg_option(WITH_LZMA) info_cfg_option(WITH_LZO) info_cfg_text("Python:") + if(APPLE) + info_cfg_option(WITH_PYTHON_FRAMEWORK) + endif() info_cfg_option(WITH_PYTHON_INSTALL) info_cfg_option(WITH_PYTHON_INSTALL_NUMPY) info_cfg_option(WITH_PYTHON_MODULE) info_cfg_option(WITH_PYTHON_SAFETY) - if(APPLE) - info_cfg_option(WITH_PYTHON_FRAMEWORK) - endif() info_cfg_text("Modifiers:") - info_cfg_option(WITH_MOD_REMESH) info_cfg_option(WITH_MOD_FLUID) info_cfg_option(WITH_MOD_OCEANSIM) + info_cfg_option(WITH_MOD_REMESH) info_cfg_text("OpenGL:") - info_cfg_option(WITH_GLEW_ES) - info_cfg_option(WITH_GL_EGL) - info_cfg_option(WITH_GL_PROFILE_ES20) if(WIN32) info_cfg_option(WITH_GL_ANGLE) endif() + info_cfg_option(WITH_GL_EGL) + info_cfg_option(WITH_GL_PROFILE_ES20) + info_cfg_option(WITH_GLEW_ES) info_cfg_text("") diff --git a/build_files/build_environment/cmake/check_software.cmake b/build_files/build_environment/cmake/check_software.cmake index 56d6db70ea7..09883221091 100644 --- a/build_files/build_environment/cmake/check_software.cmake +++ b/build_files/build_environment/cmake/check_software.cmake @@ -43,7 +43,7 @@ if(UNIX) if(APPLE) if(NOT EXISTS "/usr/local/opt/bison/bin/bison") - set(_software_missing "${_software_missing} bison") + string(APPEND _software_missing " bison") endif() endif() diff --git a/build_files/build_environment/cmake/options.cmake b/build_files/build_environment/cmake/options.cmake index 29e2ffc7ed8..cfbe28b99c7 100644 --- a/build_files/build_environment/cmake/options.cmake +++ b/build_files/build_environment/cmake/options.cmake @@ -56,7 +56,7 @@ if(WIN32) if(MSVC_VERSION GREATER 1909) set(COMMON_MSVC_FLAGS "/Wv:18") #some deps with warnings as error aren't quite ready for dealing with the new 2017 warnings. endif() - set(COMMON_MSVC_FLAGS "${COMMON_MSVC_FLAGS} /bigobj") + string(APPEND COMMON_MSVC_FLAGS " /bigobj") if(WITH_OPTIMIZED_DEBUG) set(BLENDER_CMAKE_C_FLAGS_DEBUG "/MDd ${COMMON_MSVC_FLAGS} /O2 /Ob2 /DNDEBUG /DPSAPI_VERSION=1 /DOIIO_STATIC_BUILD /DTINYFORMAT_ALLOW_WCHAR_STRINGS") else() diff --git a/build_files/cmake/buildinfo.cmake b/build_files/cmake/buildinfo.cmake index cef6b94ee2e..a349ffc1b56 100644 --- a/build_files/cmake/buildinfo.cmake +++ b/build_files/cmake/buildinfo.cmake @@ -128,7 +128,7 @@ if(EXISTS ${SOURCE_DIR}/.git) OUTPUT_STRIP_TRAILING_WHITESPACE) if(NOT _git_changed_files STREQUAL "") - set(MY_WC_BRANCH "${MY_WC_BRANCH} (modified)") + string(APPEND MY_WC_BRANCH " (modified)") else() # Unpushed commits are also considered local modifications execute_process(COMMAND git log @{u}.. @@ -137,7 +137,7 @@ if(EXISTS ${SOURCE_DIR}/.git) OUTPUT_STRIP_TRAILING_WHITESPACE ERROR_QUIET) if(NOT _git_unpushed_log STREQUAL "") - set(MY_WC_BRANCH "${MY_WC_BRANCH} (modified)") + string(APPEND MY_WC_BRANCH " (modified)") endif() unset(_git_unpushed_log) endif() @@ -161,6 +161,7 @@ file(WRITE buildinfo.h.txt "#define BUILD_BRANCH \"${MY_WC_BRANCH}\"\n" "#define BUILD_DATE \"${BUILD_DATE}\"\n" "#define BUILD_TIME \"${BUILD_TIME}\"\n" + "#include \"buildinfo_static.h\"\n" ) # cleanup diff --git a/build_files/cmake/buildinfo_static.h.in b/build_files/cmake/buildinfo_static.h.in new file mode 100644 index 00000000000..9dd45b95b8a --- /dev/null +++ b/build_files/cmake/buildinfo_static.h.in @@ -0,0 +1,8 @@ +/* CMake expanded values that won't change between CMake execution (unlike date/time). + * This is included by `buildinfo.h` generated by `buildinfo.cmake`. */ +#define BUILD_PLATFORM "@BUILD_PLATFORM@" +#define BUILD_TYPE "@BUILD_TYPE@" +#define BUILD_CFLAGS "@BUILD_CFLAGS@" +#define BUILD_CXXFLAGS "@BUILD_CXXFLAGS@" +#define BUILD_LINKFLAGS "@BUILD_LINKFLAGS@" +#define BUILD_SYSTEM "@BUILD_SYSTEM@" diff --git a/build_files/cmake/macros.cmake b/build_files/cmake/macros.cmake index 8498c68c21c..202b44f611c 100644 --- a/build_files/cmake/macros.cmake +++ b/build_files/cmake/macros.cmake @@ -60,6 +60,19 @@ function(list_assert_duplicates unset(_len_after) endfunction() +# Adds a native path separator to the end of the path: +# +# - 'example' -> 'example/' +# - '/example///' -> '/example/' +# +macro(path_ensure_trailing_slash + path_new path_input + ) + file(TO_NATIVE_PATH "/" _path_sep) + string(REGEX REPLACE "[${_path_sep}]+$" "" ${path_new} ${path_input}) + set(${path_new} "${${path_new}}${_path_sep}") + unset(_path_sep) +endmacro() # foo_bar.spam --> foo_barMySuffix.spam macro(file_suffix @@ -183,7 +196,7 @@ function(blender_user_header_search_paths foreach(_INC ${includes}) get_filename_component(_ABS_INC ${_INC} ABSOLUTE) # _ALL_INCS is a space-separated string of file paths in quotes. - set(_ALL_INCS "${_ALL_INCS} \"${_ABS_INC}\"") + string(APPEND _ALL_INCS " \"${_ABS_INC}\"") endforeach() set_target_properties(${name} PROPERTIES XCODE_ATTRIBUTE_USER_HEADER_SEARCH_PATHS "${_ALL_INCS}") endif() @@ -250,11 +263,11 @@ macro(add_cc_flags_custom_test string(TOUPPER ${name} _name_upper) if(DEFINED CMAKE_C_FLAGS_${_name_upper}) message(STATUS "Using custom CFLAGS: CMAKE_C_FLAGS_${_name_upper} in \"${CMAKE_CURRENT_SOURCE_DIR}\"") - set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${CMAKE_C_FLAGS_${_name_upper}}" ${ARGV1}) + string(APPEND CMAKE_C_FLAGS " ${CMAKE_C_FLAGS_${_name_upper}}" ${ARGV1}) endif() if(DEFINED CMAKE_CXX_FLAGS_${_name_upper}) message(STATUS "Using custom CXXFLAGS: CMAKE_CXX_FLAGS_${_name_upper} in \"${CMAKE_CURRENT_SOURCE_DIR}\"") - set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${CMAKE_CXX_FLAGS_${_name_upper}}" ${ARGV1}) + string(APPEND CMAKE_CXX_FLAGS " ${CMAKE_CXX_FLAGS_${_name_upper}}" ${ARGV1}) endif() unset(_name_upper) @@ -675,14 +688,14 @@ endmacro() macro(add_c_flag flag) - set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${flag}") - set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${flag}") + string(APPEND CMAKE_C_FLAGS " ${flag}") + string(APPEND CMAKE_CXX_FLAGS " ${flag}") endmacro() macro(add_cxx_flag flag) - set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${flag}") + string(APPEND CMAKE_CXX_FLAGS " ${flag}") endmacro() macro(remove_strict_flags) diff --git a/build_files/cmake/platform/platform_apple.cmake b/build_files/cmake/platform/platform_apple.cmake index e20be34df3f..b1168cf28da 100644 --- a/build_files/cmake/platform/platform_apple.cmake +++ b/build_files/cmake/platform/platform_apple.cmake @@ -60,6 +60,17 @@ if(WITH_OPENAL) endif() endif() +if(WITH_JACK) + find_library(JACK_FRAMEWORK + NAMES jackmp + ) + if(NOT JACK_FRAMEWORK) + set(WITH_JACK OFF) + else() + set(JACK_INCLUDE_DIRS ${JACK_FRAMEWORK}/headers) + endif() +endif() + if(NOT DEFINED LIBDIR) set(LIBDIR ${CMAKE_SOURCE_DIR}/../lib/darwin) # Prefer lib directory paths @@ -94,17 +105,6 @@ if(WITH_OPENSUBDIV) find_package(OpenSubdiv) endif() -if(WITH_JACK) - find_library(JACK_FRAMEWORK - NAMES jackmp - ) - if(NOT JACK_FRAMEWORK) - set(WITH_JACK OFF) - else() - set(JACK_INCLUDE_DIRS ${JACK_FRAMEWORK}/headers) - endif() -endif() - if(WITH_CODEC_SNDFILE) find_package(SndFile) find_library(_sndfile_FLAC_LIBRARY NAMES flac HINTS ${LIBDIR}/sndfile/lib) @@ -194,7 +194,7 @@ if(SYSTEMSTUBS_LIBRARY) list(APPEND PLATFORM_LINKLIBS SystemStubs) endif() -set(PLATFORM_CFLAGS "${PLATFORM_CFLAGS} -pipe -funsigned-char -fno-strict-aliasing") +string(APPEND PLATFORM_CFLAGS " -pipe -funsigned-char -fno-strict-aliasing") set(PLATFORM_LINKFLAGS "-fexceptions -framework CoreServices -framework Foundation -framework IOKit -framework AppKit -framework Cocoa -framework Carbon -framework AudioUnit -framework AudioToolbox -framework CoreAudio -framework Metal -framework QuartzCore" ) @@ -202,12 +202,12 @@ set(PLATFORM_LINKFLAGS list(APPEND PLATFORM_LINKLIBS c++) if(WITH_JACK) - set(PLATFORM_LINKFLAGS "${PLATFORM_LINKFLAGS} -F/Library/Frameworks -weak_framework jackmp") + string(APPEND PLATFORM_LINKFLAGS " -F/Library/Frameworks -weak_framework jackmp") endif() if(WITH_PYTHON_MODULE OR WITH_PYTHON_FRAMEWORK) # force cmake to link right framework - set(PLATFORM_LINKFLAGS "${PLATFORM_LINKFLAGS} /Library/Frameworks/Python.framework/Versions/${PYTHON_VERSION}/Python") + string(APPEND PLATFORM_LINKFLAGS " /Library/Frameworks/Python.framework/Versions/${PYTHON_VERSION}/Python") endif() if(WITH_OPENCOLLADA) @@ -222,7 +222,7 @@ if(WITH_SDL) find_package(SDL2) set(SDL_INCLUDE_DIR ${SDL2_INCLUDE_DIRS}) set(SDL_LIBRARY ${SDL2_LIBRARIES}) - set(PLATFORM_LINKFLAGS "${PLATFORM_LINKFLAGS} -framework ForceFeedback") + string(APPEND PLATFORM_LINKFLAGS " -framework ForceFeedback") endif() set(PNG_ROOT ${LIBDIR}/png) @@ -266,7 +266,7 @@ if(WITH_BOOST) endif() if(WITH_INTERNATIONAL OR WITH_CODEC_FFMPEG) - set(PLATFORM_LINKFLAGS "${PLATFORM_LINKFLAGS} -liconv") # boost_locale and ffmpeg needs it ! + string(APPEND PLATFORM_LINKFLAGS " -liconv") # boost_locale and ffmpeg needs it ! endif() if(WITH_OPENIMAGEIO) @@ -337,7 +337,7 @@ if(WITH_CYCLES_EMBREE) find_package(Embree 3.8.0 REQUIRED) # Increase stack size for Embree, only works for executables. if(NOT WITH_PYTHON_MODULE) - set(PLATFORM_LINKFLAGS "${PLATFORM_LINKFLAGS} -Xlinker -stack_size -Xlinker 0x100000") + string(APPEND PLATFORM_LINKFLAGS " -Xlinker -stack_size -Xlinker 0x100000") endif() # Embree static library linking can mix up SSE and AVX symbols, causing @@ -381,7 +381,7 @@ if(WITH_OPENMP) set(OPENMP_FOUND ON) set(OpenMP_C_FLAGS "-Xclang -fopenmp -I'${LIBDIR}/openmp/include'") set(OpenMP_CXX_FLAGS "-Xclang -fopenmp -I'${LIBDIR}/openmp/include'") - set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -L'${LIBDIR}/openmp/lib' -lomp") + string(APPEND CMAKE_EXE_LINKER_FLAGS " -L'${LIBDIR}/openmp/lib' -lomp") # Copy libomp.dylib to allow executables like datatoc and tests to work. # `@executable_path/../Resources/lib/` is a default dylib search path. @@ -434,8 +434,8 @@ if(CMAKE_OSX_ARCHITECTURES MATCHES "x86_64" OR CMAKE_OSX_ARCHITECTURES MATCHES " set(CMAKE_CXX_FLAGS_RELEASE "-O2 -mdynamic-no-pic -msse -msse2 -msse3 -mssse3") set(CMAKE_C_FLAGS_RELEASE "-O2 -mdynamic-no-pic -msse -msse2 -msse3 -mssse3") if(NOT CMAKE_C_COMPILER_ID MATCHES "Clang") - set(CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} -ftree-vectorize -fvariable-expansion-in-unroller") - set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -ftree-vectorize -fvariable-expansion-in-unroller") + string(APPEND CMAKE_C_FLAGS_RELEASE " -ftree-vectorize -fvariable-expansion-in-unroller") + string(APPEND CMAKE_CXX_FLAGS_RELEASE " -ftree-vectorize -fvariable-expansion-in-unroller") endif() else() set(CMAKE_C_FLAGS_RELEASE "-O2 -mdynamic-no-pic") @@ -444,7 +444,7 @@ endif() if(${XCODE_VERSION} VERSION_EQUAL 5 OR ${XCODE_VERSION} VERSION_GREATER 5) # Xcode 5 is always using CLANG, which has too low template depth of 128 for libmv - set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -ftemplate-depth=1024") + string(APPEND CMAKE_CXX_FLAGS " -ftemplate-depth=1024") endif() # Avoid conflicts with Luxrender, and other plug-ins that may use the same @@ -453,8 +453,8 @@ set(PLATFORM_LINKFLAGS "${PLATFORM_LINKFLAGS} -Xlinker -unexported_symbols_list -Xlinker '${CMAKE_SOURCE_DIR}/source/creator/osx_locals.map'" ) -set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -stdlib=libc++") -set(PLATFORM_LINKFLAGS "${PLATFORM_LINKFLAGS} -stdlib=libc++") +string(APPEND CMAKE_CXX_FLAGS " -stdlib=libc++") +string(APPEND PLATFORM_LINKFLAGS " -stdlib=libc++") # Suppress ranlib "has no symbols" warnings (workaround for T48250) set(CMAKE_C_ARCHIVE_CREATE "<CMAKE_AR> Scr <TARGET> <LINK_FLAGS> <OBJECTS>") diff --git a/build_files/cmake/platform/platform_apple_xcode.cmake b/build_files/cmake/platform/platform_apple_xcode.cmake index 3a43ca317dd..e4b804fc4ea 100644 --- a/build_files/cmake/platform/platform_apple_xcode.cmake +++ b/build_files/cmake/platform/platform_apple_xcode.cmake @@ -150,7 +150,7 @@ endif() if(NOT ${CMAKE_GENERATOR} MATCHES "Xcode") # Force CMAKE_OSX_DEPLOYMENT_TARGET for makefiles, will not work else (CMake bug?) - set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -mmacosx-version-min=${CMAKE_OSX_DEPLOYMENT_TARGET}") - set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -mmacosx-version-min=${CMAKE_OSX_DEPLOYMENT_TARGET}") + string(APPEND CMAKE_C_FLAGS " -mmacosx-version-min=${CMAKE_OSX_DEPLOYMENT_TARGET}") + string(APPEND CMAKE_CXX_FLAGS " -mmacosx-version-min=${CMAKE_OSX_DEPLOYMENT_TARGET}") add_definitions("-DMACOSX_DEPLOYMENT_TARGET=${CMAKE_OSX_DEPLOYMENT_TARGET}") endif() diff --git a/build_files/cmake/platform/platform_unix.cmake b/build_files/cmake/platform/platform_unix.cmake index 1aa96c8b842..97bd4981c22 100644 --- a/build_files/cmake/platform/platform_unix.cmake +++ b/build_files/cmake/platform/platform_unix.cmake @@ -73,7 +73,7 @@ if(EXISTS ${LIBDIR}) endif() if(WITH_STATIC_LIBS) - set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -static-libstdc++") + string(APPEND CMAKE_EXE_LINKER_FLAGS " -static-libstdc++") endif() # Wrapper to prefer static libraries @@ -620,7 +620,7 @@ if(CMAKE_COMPILER_IS_GNUCC) set(CMAKE_C_FLAGS_RELEASE "${GCC_EXTRA_FLAGS_RELEASE} ${CMAKE_C_FLAGS_RELEASE}") set(CMAKE_C_FLAGS_RELWITHDEBINFO "${GCC_EXTRA_FLAGS_RELEASE} ${CMAKE_C_FLAGS_RELWITHDEBINFO}") set(CMAKE_CXX_FLAGS_RELEASE "${GCC_EXTRA_FLAGS_RELEASE} ${CMAKE_CXX_FLAGS_RELEASE}") - set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "${GCC_EXTRA_FLAGS_RELEASE} ${CMAKE_CXX_FLAGS_RELWITHDEBINFO}") + string(PREPEND CMAKE_CXX_FLAGS_RELWITHDEBINFO "${GCC_EXTRA_FLAGS_RELEASE} ") unset(GCC_EXTRA_FLAGS_RELEASE) if(WITH_LINKER_GOLD) @@ -628,8 +628,8 @@ if(CMAKE_COMPILER_IS_GNUCC) COMMAND ${CMAKE_C_COMPILER} -fuse-ld=gold -Wl,--version ERROR_QUIET OUTPUT_VARIABLE LD_VERSION) if("${LD_VERSION}" MATCHES "GNU gold") - set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fuse-ld=gold") - set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fuse-ld=gold") + string(APPEND CMAKE_C_FLAGS " -fuse-ld=gold") + string(APPEND CMAKE_CXX_FLAGS " -fuse-ld=gold") else() message(STATUS "GNU gold linker isn't available, using the default system linker.") endif() @@ -641,8 +641,8 @@ if(CMAKE_COMPILER_IS_GNUCC) COMMAND ${CMAKE_C_COMPILER} -fuse-ld=lld -Wl,--version ERROR_QUIET OUTPUT_VARIABLE LD_VERSION) if("${LD_VERSION}" MATCHES "LLD") - set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fuse-ld=lld") - set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fuse-ld=lld") + string(APPEND CMAKE_C_FLAGS " -fuse-ld=lld") + string(APPEND CMAKE_CXX_FLAGS " -fuse-ld=lld") else() message(STATUS "LLD linker isn't available, using the default system linker.") endif() @@ -667,12 +667,12 @@ elseif(CMAKE_C_COMPILER_ID MATCHES "Intel") endif() mark_as_advanced(XILD) - set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fp-model precise -prec_div -parallel") - set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fp-model precise -prec_div -parallel") + string(APPEND CMAKE_C_FLAGS " -fp-model precise -prec_div -parallel") + string(APPEND CMAKE_CXX_FLAGS " -fp-model precise -prec_div -parallel") - # set(PLATFORM_CFLAGS "${PLATFORM_CFLAGS} -diag-enable sc3") + # string(APPEND PLATFORM_CFLAGS " -diag-enable sc3") set(PLATFORM_CFLAGS "-pipe -fPIC -funsigned-char -fno-strict-aliasing") - set(PLATFORM_LINKFLAGS "${PLATFORM_LINKFLAGS} -static-intel") + string(APPEND PLATFORM_LINKFLAGS " -static-intel") endif() # Avoid conflicts with Mesa llvmpipe, Luxrender, and other plug-ins that may @@ -685,5 +685,5 @@ set(PLATFORM_LINKFLAGS # browsers can't properly detect blender as an executable then. Still enabled # for non-portable installs as typically used by Linux distributions. if(WITH_INSTALL_PORTABLE) - set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -no-pie") + string(APPEND CMAKE_EXE_LINKER_FLAGS " -no-pie") endif() diff --git a/build_files/cmake/platform/platform_win32.cmake b/build_files/cmake/platform/platform_win32.cmake index e7474b0035d..ac08c1a5fa9 100644 --- a/build_files/cmake/platform/platform_win32.cmake +++ b/build_files/cmake/platform/platform_win32.cmake @@ -49,7 +49,7 @@ if(CMAKE_C_COMPILER_ID MATCHES "Clang") if(NOT EXISTS "${CLANG_OPENMP_DLL}") message(FATAL_ERROR "Clang OpenMP library (${CLANG_OPENMP_DLL}) not found.") endif() - set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} \"${CLANG_OPENMP_LIB}\"") + string(APPEND CMAKE_EXE_LINKER_FLAGS " \"${CLANG_OPENMP_LIB}\"") endif() if(WITH_WINDOWS_STRIPPED_PDB) message(WARNING "stripped pdb not supported with clang, disabling..") @@ -112,9 +112,9 @@ unset(_min_ver) # needed for some MSVC installations # 4099 : PDB 'filename' was not found with 'object/library' -set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} /SAFESEH:NO /ignore:4099") -set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} /SAFESEH:NO /ignore:4099") -set(CMAKE_MODULE_LINKER_FLAGS "${CMAKE_MODULE_LINKER_FLAGS} /SAFESEH:NO /ignore:4099") +string(APPEND CMAKE_EXE_LINKER_FLAGS " /SAFESEH:NO /ignore:4099") +string(APPEND CMAKE_SHARED_LINKER_FLAGS " /SAFESEH:NO /ignore:4099") +string(APPEND CMAKE_MODULE_LINKER_FLAGS " /SAFESEH:NO /ignore:4099") list(APPEND PLATFORM_LINKLIBS ws2_32 vfw32 winmm kernel32 user32 gdi32 comdlg32 Comctl32 version @@ -154,18 +154,18 @@ if(WITH_WINDOWS_PDB) endif() if(MSVC_CLANG) # Clangs version of cl doesn't support all flags - set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${CXX_WARN_FLAGS} /nologo /J /Gd /EHsc -Wno-unused-command-line-argument -Wno-microsoft-enum-forward-reference ") + string(APPEND CMAKE_CXX_FLAGS " ${CXX_WARN_FLAGS} /nologo /J /Gd /EHsc -Wno-unused-command-line-argument -Wno-microsoft-enum-forward-reference ") set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} /nologo /J /Gd -Wno-unused-command-line-argument -Wno-microsoft-enum-forward-reference") else() - set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /nologo /J /Gd /MP /EHsc /bigobj") + string(APPEND CMAKE_CXX_FLAGS " /nologo /J /Gd /MP /EHsc /bigobj") set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} /nologo /J /Gd /MP /bigobj") endif() # C++ standards conformace (/permissive-) is available on msvc 15.5 (1912) and up if(MSVC_VERSION GREATER 1911 AND NOT MSVC_CLANG) - set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /permissive-") + string(APPEND CMAKE_CXX_FLAGS " /permissive-") # Two-phase name lookup does not place nicely with OpenMP yet, so disable for now - set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /Zc:twoPhase-") + string(APPEND CMAKE_CXX_FLAGS " /Zc:twoPhase-") endif() if(WITH_WINDOWS_SCCACHE AND CMAKE_VS_MSBUILD_COMMAND) @@ -183,33 +183,33 @@ else() set(SYMBOL_FORMAT /ZI) endif() -set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} /MDd ${SYMBOL_FORMAT}") -set(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} /MDd ${SYMBOL_FORMAT}") -set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} /MD ${PDB_INFO_OVERRIDE_FLAGS}") -set(CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} /MD ${PDB_INFO_OVERRIDE_FLAGS}") -set(CMAKE_CXX_FLAGS_MINSIZEREL "${CMAKE_CXX_FLAGS_MINSIZEREL} /MD ${PDB_INFO_OVERRIDE_FLAGS}") -set(CMAKE_C_FLAGS_MINSIZEREL "${CMAKE_C_FLAGS_MINSIZEREL} /MD ${PDB_INFO_OVERRIDE_FLAGS}") -set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO} /MD ${SYMBOL_FORMAT}") -set(CMAKE_C_FLAGS_RELWITHDEBINFO "${CMAKE_C_FLAGS_RELWITHDEBINFO} /MD ${SYMBOL_FORMAT}") +string(APPEND CMAKE_CXX_FLAGS_DEBUG " /MDd ${SYMBOL_FORMAT}") +string(APPEND CMAKE_C_FLAGS_DEBUG " /MDd ${SYMBOL_FORMAT}") +string(APPEND CMAKE_CXX_FLAGS_RELEASE " /MD ${PDB_INFO_OVERRIDE_FLAGS}") +string(APPEND CMAKE_C_FLAGS_RELEASE " /MD ${PDB_INFO_OVERRIDE_FLAGS}") +string(APPEND CMAKE_CXX_FLAGS_MINSIZEREL " /MD ${PDB_INFO_OVERRIDE_FLAGS}") +string(APPEND CMAKE_C_FLAGS_MINSIZEREL " /MD ${PDB_INFO_OVERRIDE_FLAGS}") +string(APPEND CMAKE_CXX_FLAGS_RELWITHDEBINFO " /MD ${SYMBOL_FORMAT}") +string(APPEND CMAKE_C_FLAGS_RELWITHDEBINFO " /MD ${SYMBOL_FORMAT}") unset(SYMBOL_FORMAT) # JMC is available on msvc 15.8 (1915) and up if(MSVC_VERSION GREATER 1914 AND NOT MSVC_CLANG) - set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} /JMC") + string(APPEND CMAKE_CXX_FLAGS_DEBUG " /JMC") endif() -set(PLATFORM_LINKFLAGS "${PLATFORM_LINKFLAGS} /SUBSYSTEM:CONSOLE /STACK:2097152") +string(APPEND PLATFORM_LINKFLAGS " /SUBSYSTEM:CONSOLE /STACK:2097152") set(PLATFORM_LINKFLAGS_RELEASE "/NODEFAULTLIB:libcmt.lib /NODEFAULTLIB:libcmtd.lib /NODEFAULTLIB:msvcrtd.lib") -set(PLATFORM_LINKFLAGS_DEBUG "${PLATFORM_LINKFLAGS_DEBUG} /IGNORE:4099 /NODEFAULTLIB:libcmt.lib /NODEFAULTLIB:msvcrt.lib /NODEFAULTLIB:libcmtd.lib") +string(APPEND PLATFORM_LINKFLAGS_DEBUG " /IGNORE:4099 /NODEFAULTLIB:libcmt.lib /NODEFAULTLIB:msvcrt.lib /NODEFAULTLIB:libcmtd.lib") # Ignore meaningless for us linker warnings. -set(PLATFORM_LINKFLAGS "${PLATFORM_LINKFLAGS} /ignore:4049 /ignore:4217 /ignore:4221") +string(APPEND PLATFORM_LINKFLAGS " /ignore:4049 /ignore:4217 /ignore:4221") set(PLATFORM_LINKFLAGS_RELEASE "${PLATFORM_LINKFLAGS} ${PDB_INFO_OVERRIDE_LINKER_FLAGS}") -set(CMAKE_STATIC_LINKER_FLAGS "${CMAKE_STATIC_LINKER_FLAGS} /ignore:4221") +string(APPEND CMAKE_STATIC_LINKER_FLAGS " /ignore:4221") if(CMAKE_CL_64) - set(PLATFORM_LINKFLAGS "/MACHINE:X64 ${PLATFORM_LINKFLAGS}") + string(PREPEND PLATFORM_LINKFLAGS "/MACHINE:X64 ") else() - set(PLATFORM_LINKFLAGS "/MACHINE:IX86 /LARGEADDRESSAWARE ${PLATFORM_LINKFLAGS}") + string(PREPEND PLATFORM_LINKFLAGS "/MACHINE:IX86 /LARGEADDRESSAWARE ") endif() if(NOT DEFINED LIBDIR) diff --git a/build_files/cmake/platform/platform_win32_bundle_crt.cmake b/build_files/cmake/platform/platform_win32_bundle_crt.cmake index 29ecb8d5afa..f5bc024e4e0 100644 --- a/build_files/cmake/platform/platform_win32_bundle_crt.cmake +++ b/build_files/cmake/platform/platform_win32_bundle_crt.cmake @@ -31,7 +31,7 @@ if(WITH_WINDOWS_BUNDLE_CRT) foreach(lib ${CMAKE_INSTALL_SYSTEM_RUNTIME_LIBS}) get_filename_component(filename ${lib} NAME) file(SHA1 "${lib}" sha1_file) - set(CRTLIBS "${CRTLIBS} <file name=\"${filename}\" hash=\"${sha1_file}\" hashalg=\"SHA1\" />\n") + string(APPEND CRTLIBS " <file name=\"${filename}\" hash=\"${sha1_file}\" hashalg=\"SHA1\" />\n") endforeach() configure_file(${CMAKE_SOURCE_DIR}/release/windows/manifest/blender.crt.manifest.in ${CMAKE_CURRENT_BINARY_DIR}/blender.crt.manifest @ONLY) file(TOUCH ${manifest_trigger_file}) diff --git a/extern/bullet2/CMakeLists.txt b/extern/bullet2/CMakeLists.txt index 2c63d76296c..6138795f241 100644 --- a/extern/bullet2/CMakeLists.txt +++ b/extern/bullet2/CMakeLists.txt @@ -423,7 +423,7 @@ set(LIB if(CMAKE_COMPILER_IS_GNUCXX) # needed for gcc 4.6+ - set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fpermissive") + string(APPEND CMAKE_CXX_FLAGS " -fpermissive") endif() if(MSVC) diff --git a/extern/draco/dracoenc/cmake/compiler_flags.cmake b/extern/draco/dracoenc/cmake/compiler_flags.cmake index d842a8ab1f4..bbfb069d2d3 100644 --- a/extern/draco/dracoenc/cmake/compiler_flags.cmake +++ b/extern/draco/dracoenc/cmake/compiler_flags.cmake @@ -23,9 +23,9 @@ macro (add_c_flag_if_supported c_flag) message("Checking C compiler flag support for: " ${c_flag}) check_c_compiler_flag("${c_flag}" C_FLAG_SUPPORTED) if (${C_FLAG_SUPPORTED}) - set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${c_flag}" CACHE STRING "") + string(APPEND CMAKE_C_FLAGS " ${c_flag}" CACHE STRING "") else () - set(DRACO_FAILED_C_FLAGS "${DRACO_FAILED_C_FLAGS} ${c_flag}" CACHE STRING + string(APPEND DRACO_FAILED_C_FLAGS " ${c_flag}" CACHE STRING "" FORCE) endif () endif () @@ -45,9 +45,9 @@ macro (add_cxx_flag_if_supported cxx_flag) message("Checking CXX compiler flag support for: " ${cxx_flag}) check_cxx_compiler_flag("${cxx_flag}" CXX_FLAG_SUPPORTED) if (${CXX_FLAG_SUPPORTED}) - set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${cxx_flag}" CACHE STRING "") + string(APPEND CMAKE_CXX_FLAGS " ${cxx_flag}" CACHE STRING "") else() - set(DRACO_FAILED_CXX_FLAGS "${DRACO_FAILED_CXX_FLAGS} ${cxx_flag}" CACHE + string(APPEND DRACO_FAILED_CXX_FLAGS " ${cxx_flag}" CACHE STRING "" FORCE) endif () endif () @@ -138,7 +138,7 @@ macro (append_as_flag flag) string(FIND "${DRACO_AS_FLAGS}" "${flag}" AS_FLAG_FOUND) if (${AS_FLAG_FOUND} EQUAL -1) - set(DRACO_AS_FLAGS "${DRACO_AS_FLAGS} ${flag}") + string(APPEND DRACO_AS_FLAGS " ${flag}") endif () endmacro () @@ -148,7 +148,7 @@ macro (append_c_flag flag) string(FIND "${CMAKE_C_FLAGS}" "${flag}" C_FLAG_FOUND) if (${C_FLAG_FOUND} EQUAL -1) - set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${flag}") + string(APPEND CMAKE_C_FLAGS " ${flag}") endif () endmacro () @@ -158,7 +158,7 @@ macro (append_cxx_flag flag) string(FIND "${CMAKE_CXX_FLAGS}" "${flag}" CXX_FLAG_FOUND) if (${CXX_FLAG_FOUND} EQUAL -1) - set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${flag}") + string(APPEND CMAKE_CXX_FLAGS " ${flag}") endif () endmacro () @@ -174,7 +174,7 @@ macro (append_exe_linker_flag flag) string(FIND "${CMAKE_EXE_LINKER_FLAGS}" "${flag}" LINKER_FLAG_FOUND) if (${LINKER_FLAG_FOUND} EQUAL -1) - set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} ${flag}") + string(APPEND CMAKE_EXE_LINKER_FLAGS " ${flag}") endif () endmacro () @@ -191,7 +191,7 @@ function (append_link_flag_to_target target flags) return() endif () - set(target_link_flags "${target_link_flags} ${flags}") + string(APPEND target_link_flags " ${flags}") else () set(target_link_flags "${flags}") endif () diff --git a/extern/draco/dracoenc/cmake/compiler_tests.cmake b/extern/draco/dracoenc/cmake/compiler_tests.cmake index e529ba11253..7cc3fbfc67d 100644 --- a/extern/draco/dracoenc/cmake/compiler_tests.cmake +++ b/extern/draco/dracoenc/cmake/compiler_tests.cmake @@ -41,9 +41,9 @@ macro(draco_check_c_compiles test_name test_source result_var) set(${result_var} ${C_TEST_COMPILED}) if (${C_TEST_COMPILED}) - set(DRACO_C_PASSED_TESTS "${DRACO_C_PASSED_TESTS} ${test_name}") + string(APPEND DRACO_C_PASSED_TESTS " ${test_name}") else () - set(DRACO_C_FAILED_TESTS "${DRACO_C_FAILED_TESTS} ${test_name}") + string(APPEND DRACO_C_FAILED_TESTS " ${test_name}") message("C Compiler test ${test_name} failed.") endif () elseif (NOT ${C_TEST_PASSED} EQUAL -1) @@ -71,9 +71,9 @@ macro(draco_check_cxx_compiles test_name test_source result_var) set(${result_var} ${CXX_TEST_COMPILED}) if (${CXX_TEST_COMPILED}) - set(DRACO_CXX_PASSED_TESTS "${DRACO_CXX_PASSED_TESTS} ${test_name}") + string(APPEND DRACO_CXX_PASSED_TESTS " ${test_name}") else () - set(DRACO_CXX_FAILED_TESTS "${DRACO_CXX_FAILED_TESTS} ${test_name}") + string(APPEND DRACO_CXX_FAILED_TESTS " ${test_name}") message("CXX Compiler test ${test_name} failed.") endif () elseif (NOT ${CXX_TEST_PASSED} EQUAL -1) diff --git a/extern/mantaflow/CMakeLists.txt b/extern/mantaflow/CMakeLists.txt index fe6c72660e0..ee155ee8636 100644 --- a/extern/mantaflow/CMakeLists.txt +++ b/extern/mantaflow/CMakeLists.txt @@ -37,8 +37,8 @@ endif() if(APPLE AND ("${CMAKE_OSX_ARCHITECTURES}" STREQUAL "arm64")) if(CMAKE_COMPILER_IS_GNUCXX OR "${CMAKE_CXX_COMPILER_ID}" MATCHES "Clang") - set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fvisibility=hidden") - set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fvisibility=hidden") + string(APPEND CMAKE_C_FLAGS " -fvisibility=hidden") + string(APPEND CMAKE_CXX_FLAGS " -fvisibility=hidden") endif() endif() diff --git a/extern/mantaflow/helper/pwrapper/numpyWrap.cpp b/extern/mantaflow/helper/pwrapper/numpyWrap.cpp index d2ddb21be70..0e2ef3f4803 100644 --- a/extern/mantaflow/helper/pwrapper/numpyWrap.cpp +++ b/extern/mantaflow/helper/pwrapper/numpyWrap.cpp @@ -94,7 +94,7 @@ void PyArrayContainer::ExtractData(void *_pParentPyArray) template<> PyArrayContainer fromPy<PyArrayContainer>(PyObject *obj) { - if (PyArray_API == NULL) { + if (PyArray_API == nullptr) { // python 3 uses the return value #if PY_VERSION_HEX >= 0x03000000 import_array(); @@ -109,12 +109,12 @@ template<> PyArrayContainer fromPy<PyArrayContainer>(PyObject *obj) PyArrayObject *obj_p = reinterpret_cast<PyArrayObject *>( PyArray_CheckFromAny(obj, - NULL, + nullptr, 0, 0, /*NPY_ARRAY_ENSURECOPY*/ NPY_ARRAY_C_CONTIGUOUS | NPY_ARRAY_ENSUREARRAY | NPY_ARRAY_NOTSWAPPED, - NULL)); + nullptr)); PyArrayContainer container = PyArrayContainer(obj_p); return container; diff --git a/extern/mantaflow/helper/pwrapper/pclass.cpp b/extern/mantaflow/helper/pwrapper/pclass.cpp index a95254ebe11..ae028b0a330 100644 --- a/extern/mantaflow/helper/pwrapper/pclass.cpp +++ b/extern/mantaflow/helper/pwrapper/pclass.cpp @@ -98,13 +98,13 @@ string PbType::str() const vector<PbClass *> PbClass::mInstances; PbClass::PbClass(FluidSolver *parent, const string &name, PyObject *obj) - : mMutex(NULL), mParent(parent), mPyObject(obj), mName(name), mHidden(false) + : mMutex(nullptr), mParent(parent), mPyObject(obj), mName(name), mHidden(false) { mMutex = new QMutex(); } PbClass::PbClass(const PbClass &a) - : mMutex(NULL), mParent(a.mParent), mPyObject(0), mName("_unnamed"), mHidden(false) + : mMutex(nullptr), mParent(a.mParent), mPyObject(0), mName("_unnamed"), mHidden(false) { mMutex = new QMutex(); } @@ -180,7 +180,7 @@ PbClass *PbClass::createPyObject(const string &classname, void PbClass::checkParent() { - if (getParent() == NULL) { + if (getParent() == nullptr) { errMsg("New class " + mName + ": no parent given -- specify using parent=xxx !"); } } diff --git a/extern/mantaflow/helper/pwrapper/pclass.h b/extern/mantaflow/helper/pwrapper/pclass.h index b34103ca9a7..334ab9fb1ec 100644 --- a/extern/mantaflow/helper/pwrapper/pclass.h +++ b/extern/mantaflow/helper/pwrapper/pclass.h @@ -43,7 +43,7 @@ struct PbTypeVec { //! Base class for all classes exposed to Python class PbClass { public: - PbClass(FluidSolver *parent, const std::string &name = "", PyObject *obj = NULL); + PbClass(FluidSolver *parent, const std::string &name = "", PyObject *obj = nullptr); PbClass(const PbClass &a); virtual ~PbClass(); diff --git a/extern/mantaflow/helper/pwrapper/pconvert.cpp b/extern/mantaflow/helper/pwrapper/pconvert.cpp index 861a2c070bd..7c66cdc7e72 100644 --- a/extern/mantaflow/helper/pwrapper/pconvert.cpp +++ b/extern/mantaflow/helper/pwrapper/pconvert.cpp @@ -491,7 +491,7 @@ template<> bool isPy<std::vector<float>>(PyObject *obj) //****************************************************************************** // PbArgs class defs -PbArgs PbArgs::EMPTY(NULL, NULL); +PbArgs PbArgs::EMPTY(nullptr, nullptr); PbArgs::PbArgs(PyObject *linarg, PyObject *dict) : mLinArgs(0), mKwds(0) { @@ -577,7 +577,7 @@ void PbArgs::check() FluidSolver *PbArgs::obtainParent() { - FluidSolver *solver = getPtrOpt<FluidSolver>("solver", -1, NULL); + FluidSolver *solver = getPtrOpt<FluidSolver>("solver", -1, nullptr); if (solver != 0) return solver; @@ -585,7 +585,7 @@ FluidSolver *PbArgs::obtainParent() PbClass *obj = Pb::objFromPy(it->second.obj); if (obj) { - if (solver == NULL) + if (solver == nullptr) solver = obj->getParent(); } } @@ -593,7 +593,7 @@ FluidSolver *PbArgs::obtainParent() PbClass *obj = Pb::objFromPy(it->obj); if (obj) { - if (solver == NULL) + if (solver == nullptr) solver = obj->getParent(); } } @@ -616,7 +616,7 @@ PyObject *PbArgs::getItem(const std::string &key, bool strict, ArgLocker *lk) if (lu == mData.end()) { if (strict) errMsg("Argument '" + key + "' is not defined."); - return NULL; + return nullptr; } PbClass *pbo = Pb::objFromPy(lu->second.obj); // try to lock @@ -629,7 +629,7 @@ PyObject *PbArgs::getItem(size_t number, bool strict, ArgLocker *lk) { if (number >= mLinData.size()) { if (!strict) - return NULL; + return nullptr; stringstream s; s << "Argument number #" << number << " not specified."; errMsg(s.str()); diff --git a/extern/mantaflow/helper/pwrapper/pconvert.h b/extern/mantaflow/helper/pwrapper/pconvert.h index 87f4248f6f1..eda2f5b9632 100644 --- a/extern/mantaflow/helper/pwrapper/pconvert.h +++ b/extern/mantaflow/helper/pwrapper/pconvert.h @@ -139,9 +139,9 @@ template<> bool isPy<std::vector<float>>(PyObject *obj); //! Encapsulation of python arguments class PbArgs { public: - PbArgs(PyObject *linargs = NULL, PyObject *dict = NULL); + PbArgs(PyObject *linargs = nullptr, PyObject *dict = nullptr); ~PbArgs(); - void setup(PyObject *linargs = NULL, PyObject *dict = NULL); + void setup(PyObject *linargs = nullptr, PyObject *dict = nullptr); void check(); FluidSolver *obtainParent(); @@ -153,7 +153,7 @@ class PbArgs { inline bool has(const std::string &key) { - return getItem(key, false) != NULL; + return getItem(key, false) != nullptr; } inline void deleteItem(const std::string &key) { @@ -177,7 +177,7 @@ class PbArgs { DataElement el = {toPy(arg), false}; mData[key] = el; } - template<class T> inline T get(const std::string &key, int number = -1, ArgLocker *lk = NULL) + template<class T> inline T get(const std::string &key, int number = -1, ArgLocker *lk = nullptr) { visit(number, key); PyObject *o = getItem(key, false, lk); @@ -189,7 +189,7 @@ class PbArgs { errMsg("Argument '" + key + "' is not defined."); } template<class T> - inline T getOpt(const std::string &key, int number, T defarg, ArgLocker *lk = NULL) + inline T getOpt(const std::string &key, int number, T defarg, ArgLocker *lk = nullptr) { visit(number, key); PyObject *o = getItem(key, false, lk); @@ -200,7 +200,7 @@ class PbArgs { return (o) ? fromPy<T>(o) : defarg; } template<class T> - inline T *getPtrOpt(const std::string &key, int number, T *defarg, ArgLocker *lk = NULL) + inline T *getPtrOpt(const std::string &key, int number, T *defarg, ArgLocker *lk = nullptr) { visit(number, key); PyObject *o = getItem(key, false, lk); @@ -210,7 +210,8 @@ class PbArgs { o = getItem(number, false, lk); return o ? fromPyPtr<T>(o, &mTmpStorage) : defarg; } - template<class T> inline T *getPtr(const std::string &key, int number = -1, ArgLocker *lk = NULL) + template<class T> + inline T *getPtr(const std::string &key, int number = -1, ArgLocker *lk = nullptr) { visit(number, key); PyObject *o = getItem(key, false, lk); @@ -239,8 +240,8 @@ class PbArgs { static PbArgs EMPTY; protected: - PyObject *getItem(const std::string &key, bool strict, ArgLocker *lk = NULL); - PyObject *getItem(size_t number, bool strict, ArgLocker *lk = NULL); + PyObject *getItem(const std::string &key, bool strict, ArgLocker *lk = nullptr); + PyObject *getItem(size_t number, bool strict, ArgLocker *lk = nullptr); struct DataElement { PyObject *obj; diff --git a/extern/mantaflow/helper/pwrapper/pvec3.cpp b/extern/mantaflow/helper/pwrapper/pvec3.cpp index 69bde2a2ad0..1dca44d5e5c 100644 --- a/extern/mantaflow/helper/pwrapper/pvec3.cpp +++ b/extern/mantaflow/helper/pwrapper/pvec3.cpp @@ -77,13 +77,13 @@ static PyMemberDef PbVec3Members[] = { {(char *)"x", T_FLOAT, offsetof(PbVec3, data), 0, (char *)"X"}, {(char *)"y", T_FLOAT, offsetof(PbVec3, data) + sizeof(float), 0, (char *)"Y"}, {(char *)"z", T_FLOAT, offsetof(PbVec3, data) + sizeof(float) * 2, 0, (char *)"Z"}, - {NULL} // Sentinel + {nullptr} // Sentinel }; static PyMethodDef PbVec3Methods[] = { //{"name", (PyCFunction)Noddy_name, METH_NOARGS, "Return the name, combining the first and last //name" }, - {NULL} // Sentinel + {nullptr} // Sentinel }; // operator overloads @@ -240,24 +240,24 @@ static PyNumberMethods PbVec3NumberMethods = { #endif PyTypeObject PbVec3Type = { - PyVarObject_HEAD_INIT(NULL, 0) "manta.vec3", /* tp_name */ - sizeof(PbVec3), /* tp_basicsize */ - 0, /* tp_itemsize */ - (destructor)PbVec3Dealloc, /* tp_dealloc */ - 0, /* tp_print */ - 0, /* tp_getattr */ - 0, /* tp_setattr */ - 0, /* tp_reserved */ - (reprfunc)PbVec3Repr, /* tp_repr */ - &PbVec3NumberMethods, /* tp_as_number */ - 0, /* tp_as_sequence */ - 0, /* tp_as_mapping */ - 0, /* tp_hash */ - 0, /* tp_call */ - 0, /* tp_str */ - 0, /* tp_getattro */ - 0, /* tp_setattro */ - 0, /* tp_as_buffer */ + PyVarObject_HEAD_INIT(nullptr, 0) "manta.vec3", /* tp_name */ + sizeof(PbVec3), /* tp_basicsize */ + 0, /* tp_itemsize */ + (destructor)PbVec3Dealloc, /* tp_dealloc */ + 0, /* tp_print */ + 0, /* tp_getattr */ + 0, /* tp_setattr */ + 0, /* tp_reserved */ + (reprfunc)PbVec3Repr, /* tp_repr */ + &PbVec3NumberMethods, /* tp_as_number */ + 0, /* tp_as_sequence */ + 0, /* tp_as_mapping */ + 0, /* tp_hash */ + 0, /* tp_call */ + 0, /* tp_str */ + 0, /* tp_getattro */ + 0, /* tp_setattro */ + 0, /* tp_as_buffer */ #if PY_MAJOR_VERSION >= 3 Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE, /* tp_flags */ #else @@ -297,7 +297,7 @@ struct PbVec4 { }; static PyMethodDef PbVec4Methods[] = { - {NULL} // Sentinel + {nullptr} // Sentinel }; static PyMemberDef PbVec4Members[] = { @@ -305,7 +305,7 @@ static PyMemberDef PbVec4Members[] = { {(char *)"y", T_FLOAT, offsetof(PbVec4, data) + sizeof(float) * 1, 0, (char *)"Y"}, {(char *)"z", T_FLOAT, offsetof(PbVec4, data) + sizeof(float) * 2, 0, (char *)"Z"}, {(char *)"t", T_FLOAT, offsetof(PbVec4, data) + sizeof(float) * 3, 0, (char *)"T"}, - {NULL} // Sentinel + {nullptr} // Sentinel }; static void PbVec4Dealloc(PbVec4 *self) @@ -352,24 +352,24 @@ static PyObject *PbVec4Repr(PbVec4 *self) } PyTypeObject PbVec4Type = { - PyVarObject_HEAD_INIT(NULL, 0) "manta.vec4", /* tp_name */ - sizeof(PbVec4), /* tp_basicsize */ - 0, /* tp_itemsize */ - (destructor)PbVec4Dealloc, /* tp_dealloc */ - 0, /* tp_print */ - 0, /* tp_getattr */ - 0, /* tp_setattr */ - 0, /* tp_reserved */ - (reprfunc)PbVec4Repr, /* tp_repr */ - NULL, // &PbVec4NumberMethods, /* tp_as_number */ - 0, /* tp_as_sequence */ - 0, /* tp_as_mapping */ - 0, /* tp_hash */ - 0, /* tp_call */ - 0, /* tp_str */ - 0, /* tp_getattro */ - 0, /* tp_setattro */ - 0, /* tp_as_buffer */ + PyVarObject_HEAD_INIT(nullptr, 0) "manta.vec4", /* tp_name */ + sizeof(PbVec4), /* tp_basicsize */ + 0, /* tp_itemsize */ + (destructor)PbVec4Dealloc, /* tp_dealloc */ + 0, /* tp_print */ + 0, /* tp_getattr */ + 0, /* tp_setattr */ + 0, /* tp_reserved */ + (reprfunc)PbVec4Repr, /* tp_repr */ + nullptr, // &PbVec4NumberMethods, /* tp_as_number */ + 0, /* tp_as_sequence */ + 0, /* tp_as_mapping */ + 0, /* tp_hash */ + 0, /* tp_call */ + 0, /* tp_str */ + 0, /* tp_getattro */ + 0, /* tp_setattro */ + 0, /* tp_as_buffer */ #if PY_MAJOR_VERSION >= 3 Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE, /* tp_flags */ #else diff --git a/extern/mantaflow/helper/pwrapper/registry.cpp b/extern/mantaflow/helper/pwrapper/registry.cpp index 5b313e52fb4..f88c2aa708e 100644 --- a/extern/mantaflow/helper/pwrapper/registry.cpp +++ b/extern/mantaflow/helper/pwrapper/registry.cpp @@ -52,7 +52,7 @@ struct GetSet { PyGetSetDef def() { - PyGetSetDef def = {&name[0], getter, setter, &doc[0], NULL}; + PyGetSetDef def = {&name[0], getter, setter, &doc[0], nullptr}; return def; } }; @@ -175,10 +175,10 @@ void cbDealloc(PbObject *self) PyObject *cbNew(PyTypeObject *type, PyObject *args, PyObject *kwds) { PbObject *self = (PbObject *)type->tp_alloc(type, 0); - if (self != NULL) { + if (self != nullptr) { // lookup and link classdef self->classdef = WrapperRegistry::instance().lookup(type->tp_name); - self->instance = NULL; + self->instance = nullptr; // cout << "creating " << self->classdef->cName << endl; } else @@ -233,7 +233,7 @@ ClassData *WrapperRegistry::getOrConstructClass(const string &classname) data->cPureName = classname.substr(0, tplIdx); data->cTemplate = classname.substr(tplIdx + 1, classname.find('>') - tplIdx - 1); } - data->baseclass = NULL; + data->baseclass = nullptr; data->constructor = cbDisableConstructor; mClasses[classname] = data; mClassList.push_back(data); @@ -435,7 +435,7 @@ ClassData *WrapperRegistry::lookup(const string &name) if (it->first == name || it->second->cName == name) return it->second; } - return NULL; + return nullptr; } void WrapperRegistry::cleanup() @@ -510,7 +510,7 @@ void WrapperRegistry::runPreInit() PyObject *sys_path = PySys_GetObject((char *)"path"); for (size_t i = 0; i < mPaths.size(); i++) { PyObject *path = Manta::toPy(mPaths[i]); - if (sys_path == NULL || path == NULL || PyList_Append(sys_path, path) < 0) { + if (sys_path == nullptr || path == nullptr || PyList_Append(sys_path, path) < 0) { errMsg("unable to set python path"); } Py_DECREF(path); @@ -531,7 +531,7 @@ PyObject *WrapperRegistry::createPyObject(const string &classname, errMsg("Class " + classname + " doesn't exist."); // create object - PyObject *obj = cbNew(&classdef->typeInfo, NULL, NULL); + PyObject *obj = cbNew(&classdef->typeInfo, nullptr, nullptr); PbObject *self = (PbObject *)obj; PyObject *nkw = 0; @@ -578,8 +578,8 @@ inline PyObject *castPy(PyTypeObject *p) PyObject *WrapperRegistry::initModule() { // generate and terminate all method lists - PyMethodDef sentinelFunc = {NULL, NULL, 0, NULL}; - PyGetSetDef sentinelGetSet = {NULL, NULL, NULL, NULL, NULL}; + PyMethodDef sentinelFunc = {nullptr, nullptr, 0, nullptr}; + PyGetSetDef sentinelGetSet = {nullptr, nullptr, nullptr, nullptr, nullptr}; for (int i = 0; i < (int)mClassList.size(); i++) { ClassData *cls = mClassList[i]; cls->genMethods.clear(); @@ -599,11 +599,11 @@ PyObject *WrapperRegistry::initModule() gDefaultModuleName.c_str(), "Bridge module to the C++ solver", -1, - NULL, - NULL, - NULL, - NULL, - NULL}; + nullptr, + nullptr, + nullptr, + nullptr, + nullptr}; // get generic methods (plugin functions) MainModule.m_methods = &mClasses["__modclass__"]->genMethods[0]; @@ -613,8 +613,8 @@ PyObject *WrapperRegistry::initModule() PyObject *module = Py_InitModule(gDefaultModuleName.c_str(), &mClasses["__modclass__"]->genMethods[0]); #endif - if (module == NULL) - return NULL; + if (module == nullptr) + return nullptr; // load classes for (vector<ClassData *>::iterator it = mClassList.begin(); it != mClassList.end(); ++it) { @@ -631,43 +631,43 @@ PyObject *WrapperRegistry::initModule() // define python classinfo PyTypeObject t = { - PyVarObject_HEAD_INIT(NULL, 0)(char *) data.pyName.c_str(), // tp_name - sizeof(PbObject), // tp_basicsize - 0, // tp_itemsize - (destructor)cbDealloc, // tp_dealloc - 0, // tp_print - 0, // tp_getattr - 0, // tp_setattr - 0, // tp_reserved - 0, // tp_repr - num, // tp_as_number - 0, // tp_as_sequence - 0, // tp_as_mapping - 0, // tp_hash - 0, // tp_call - 0, // tp_str - 0, // tp_getattro - 0, // tp_setattro - 0, // tp_as_buffer - Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE, // tp_flags - nameptr, // tp_doc - 0, // tp_traverse - 0, // tp_clear - 0, // tp_richcompare - 0, // tp_weaklistoffset - 0, // tp_iter - 0, // tp_iternext - &data.genMethods[0], // tp_methods - 0, // tp_members - &data.genGetSet[0], // tp_getset - 0, // tp_base - 0, // tp_dict - 0, // tp_descr_get - 0, // tp_descr_set - 0, // tp_dictoffset - (initproc)(data.constructor), // tp_init - 0, // tp_alloc - cbNew // tp_new + PyVarObject_HEAD_INIT(nullptr, 0)(char *) data.pyName.c_str(), // tp_name + sizeof(PbObject), // tp_basicsize + 0, // tp_itemsize + (destructor)cbDealloc, // tp_dealloc + 0, // tp_print + 0, // tp_getattr + 0, // tp_setattr + 0, // tp_reserved + 0, // tp_repr + num, // tp_as_number + 0, // tp_as_sequence + 0, // tp_as_mapping + 0, // tp_hash + 0, // tp_call + 0, // tp_str + 0, // tp_getattro + 0, // tp_setattro + 0, // tp_as_buffer + Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE, // tp_flags + nameptr, // tp_doc + 0, // tp_traverse + 0, // tp_clear + 0, // tp_richcompare + 0, // tp_weaklistoffset + 0, // tp_iter + 0, // tp_iternext + &data.genMethods[0], // tp_methods + 0, // tp_members + &data.genGetSet[0], // tp_getset + 0, // tp_base + 0, // tp_dict + 0, // tp_descr_get + 0, // tp_descr_set + 0, // tp_dictoffset + (initproc)(data.constructor), // tp_init + 0, // tp_alloc + cbNew // tp_new }; data.typeInfo = t; @@ -722,7 +722,7 @@ bool canConvert(PyObject *obj, const string &classname) Manta::PbClass *objFromPy(PyObject *obj) { if (Py_TYPE(obj)->tp_dealloc != (destructor)cbDealloc) // not a manta object - return NULL; + return nullptr; return ((PbObject *)obj)->instance; } diff --git a/extern/mantaflow/helper/util/randomstream.h b/extern/mantaflow/helper/util/randomstream.h index 5b477326f6f..95e007fa943 100644 --- a/extern/mantaflow/helper/util/randomstream.h +++ b/extern/mantaflow/helper/util/randomstream.h @@ -270,7 +270,7 @@ inline void MTRand::seed() } // Was not successful, so use time() and clock() instead - seed(hash(time(NULL), clock())); + seed(hash(time(nullptr), clock())); } inline void MTRand::initialize(const uint32 intseed) diff --git a/extern/mantaflow/helper/util/rcmatrix.h b/extern/mantaflow/helper/util/rcmatrix.h index 3a466952ac2..f1f0efe6416 100644 --- a/extern/mantaflow/helper/util/rcmatrix.h +++ b/extern/mantaflow/helper/util/rcmatrix.h @@ -157,18 +157,18 @@ template<class N, class T> struct RCMatrix { { for (N i = 0; i < n; i++) { dealloc_row(i); - matrix[i] = NULL; + matrix[i] = nullptr; if (offsets.size()) offsets[i] = 0; } }; bool empty(N i) const { - return matrix[i] == NULL; + return matrix[i] == nullptr; } N row_nonzero_size(N i) const { - return matrix[i] == NULL ? 0 : matrix[i]->index.size(); + return matrix[i] == nullptr ? 0 : matrix[i]->index.size(); } void resize(N size, N expected_none_zeros = 0) { @@ -185,7 +185,7 @@ template<class N, class T> struct RCMatrix { // Expanding matrix.resize(size); for (N i = n; i < size; i++) { - matrix[i] = NULL; + matrix[i] = nullptr; if (offsets.size()) offsets[i] = 0; } @@ -209,7 +209,7 @@ template<class N, class T> struct RCMatrix { if (matrix[i]) { if (offsets.empty() || !offsets[i]) delete matrix[i]; - matrix[i] = NULL; + matrix[i] = nullptr; if (offsets.size()) offsets[i] = 0; } @@ -426,7 +426,7 @@ template<class N, class T> struct RCMatrix { } operator bool() const { - return rowEntry != NULL && k < (N)rowEntry->index.size(); + return rowEntry != nullptr && k < (N)rowEntry->index.size(); } Iterator &operator++() { @@ -447,7 +447,7 @@ template<class N, class T> struct RCMatrix { } N size() const { - return rowEntry == NULL ? 0 : rowEntry->index.size(); + return rowEntry == nullptr ? 0 : rowEntry->index.size(); } protected: diff --git a/extern/mantaflow/helper/util/simpleimage.cpp b/extern/mantaflow/helper/util/simpleimage.cpp index 9846fa5bd96..5f062bf0150 100644 --- a/extern/mantaflow/helper/util/simpleimage.cpp +++ b/extern/mantaflow/helper/util/simpleimage.cpp @@ -35,7 +35,7 @@ bool SimpleImage::writePpm( } FILE *fp = fopen(filename.c_str(), "wb"); - if (fp == NULL) { + if (fp == nullptr) { errMsg("SimpleImage::WritePPM Unable to open '" << filename << "' for writing"); return false; } @@ -96,7 +96,7 @@ bool SimpleImage::initFromPpm(std::string filename) } // 1st line: PPM or PGM - if (fgets(line, MAXLINE, fp) == NULL) { + if (fgets(line, MAXLINE, fp) == nullptr) { if (mAbortOnError) debMsg("SimpleImage::initFromPpm fgets failed", 1); return 0; @@ -114,7 +114,7 @@ bool SimpleImage::initFromPpm(std::string filename) // Read in width and height, & allocate space // 2nd line: width height - if (fgets(line, MAXLINE, fp) == NULL) { + if (fgets(line, MAXLINE, fp) == nullptr) { if (mAbortOnError) errMsg("SimpleImage::initFromPpm fgets failed"); return 0; @@ -156,14 +156,14 @@ bool SimpleImage::initFromPpm(std::string filename) // Read in maximum value (ignore) , could be scanned with sscanf as well, but this should be // 255... 3rd line - if (fgets(line, MAXLINE, fp) == NULL) { + if (fgets(line, MAXLINE, fp) == nullptr) { if (mAbortOnError) errMsg("SimpleImage::initFromPpm fgets failed"); return 0; } // Read in the pixel array row-by-row: 1st row = top scanline */ - unsigned char *ptr = NULL; + unsigned char *ptr = nullptr; ptr = &pic[(windH - 1) * rowsize]; for (int i = windH; i > 0; i--) { assertMsg(fread((void *)ptr, 1, rowsize, fp) == rowsize, diff --git a/extern/mantaflow/helper/util/simpleimage.h b/extern/mantaflow/helper/util/simpleimage.h index d7e88b83f74..865e64ab86e 100644 --- a/extern/mantaflow/helper/util/simpleimage.h +++ b/extern/mantaflow/helper/util/simpleimage.h @@ -29,7 +29,7 @@ namespace Manta { class SimpleImage { public: // cons/des - SimpleImage() : mSize(-1), mpData(NULL), mAbortOnError(true){}; + SimpleImage() : mSize(-1), mpData(nullptr), mAbortOnError(true){}; virtual ~SimpleImage() { if (mpData) diff --git a/extern/mantaflow/preprocessed/conjugategrad.cpp b/extern/mantaflow/preprocessed/conjugategrad.cpp index de522d0b8f4..da82a412a97 100644 --- a/extern/mantaflow/preprocessed/conjugategrad.cpp +++ b/extern/mantaflow/preprocessed/conjugategrad.cpp @@ -688,7 +688,7 @@ static PyObject *_W_0(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "cgSolveDiffusion", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const FlagGrid &flags = *_args.getPtr<FlagGrid>("flags", 0, &_lock); diff --git a/extern/mantaflow/preprocessed/fastmarch.cpp b/extern/mantaflow/preprocessed/fastmarch.cpp index 7792ddafe6a..956725e523c 100644 --- a/extern/mantaflow/preprocessed/fastmarch.cpp +++ b/extern/mantaflow/preprocessed/fastmarch.cpp @@ -617,7 +617,7 @@ struct knUnprojectNormalComp : public KernelBase { void extrapolateMACSimple(FlagGrid &flags, MACGrid &vel, int distance = 4, - LevelsetGrid *phiObs = NULL, + LevelsetGrid *phiObs = nullptr, bool intoObs = false) { Grid<int> tmp(flags.getParent()); @@ -669,13 +669,13 @@ static PyObject *_W_0(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "extrapolateMACSimple", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; FlagGrid &flags = *_args.getPtr<FlagGrid>("flags", 0, &_lock); MACGrid &vel = *_args.getPtr<MACGrid>("vel", 1, &_lock); int distance = _args.getOpt<int>("distance", 2, 4, &_lock); - LevelsetGrid *phiObs = _args.getPtrOpt<LevelsetGrid>("phiObs", 3, NULL, &_lock); + LevelsetGrid *phiObs = _args.getPtrOpt<LevelsetGrid>("phiObs", 3, nullptr, &_lock); bool intoObs = _args.getOpt<bool>("intoObs", 4, false, &_lock); _retval = getPyNone(); extrapolateMACSimple(flags, vel, distance, phiObs, intoObs); @@ -839,7 +839,7 @@ static PyObject *_W_1(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "extrapolateMACFromWeight", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; MACGrid &vel = *_args.getPtr<MACGrid>("vel", 0, &_lock); @@ -1092,7 +1092,7 @@ static PyObject *_W_2(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "extrapolateLsSimple", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; Grid<Real> &phi = *_args.getPtr<Grid<Real>>("phi", 0, &_lock); @@ -1170,7 +1170,7 @@ static PyObject *_W_3(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "extrapolateVec3Simple", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; Grid<Vec3> &vel = *_args.getPtr<Grid<Vec3>>("vel", 0, &_lock); diff --git a/extern/mantaflow/preprocessed/fastmarch.h b/extern/mantaflow/preprocessed/fastmarch.h index 8d0511cc06d..3d0a9d005d9 100644 --- a/extern/mantaflow/preprocessed/fastmarch.h +++ b/extern/mantaflow/preprocessed/fastmarch.h @@ -181,7 +181,7 @@ template<class T, int TDIR> class FastMarch { Grid<int> &fmFlags, Grid<Real> &levelset, Real maxTime, - MACGrid *velTransport = NULL); + MACGrid *velTransport = nullptr); ~FastMarch() { } diff --git a/extern/mantaflow/preprocessed/fileio/iogrids.cpp b/extern/mantaflow/preprocessed/fileio/iogrids.cpp index 825ce0ae8b5..7cedbb484ba 100644 --- a/extern/mantaflow/preprocessed/fileio/iogrids.cpp +++ b/extern/mantaflow/preprocessed/fileio/iogrids.cpp @@ -440,7 +440,7 @@ static PyObject *_W_0(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "getUniFileSize", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const string &name = _args.get<string>("name", 0, &_lock); @@ -479,7 +479,7 @@ static PyObject *_W_1(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "printUniFileInfoString", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const string &name = _args.get<string>("name", 0, &_lock); @@ -715,7 +715,7 @@ template<> int writeGridVol<Real>(const string &name, Grid<Real> *grid) header.bboxMax = Vec3(0.5); FILE *fp = fopen(name.c_str(), "wb"); - if (fp == NULL) { + if (fp == nullptr) { errMsg("writeGridVol: Cannot open '" << name << "'"); return 0; } @@ -749,7 +749,7 @@ template<> int readGridVol<Real>(const string &name, Grid<Real> *grid) volHeader header; FILE *fp = fopen(name.c_str(), "rb"); - if (fp == NULL) { + if (fp == nullptr) { errMsg("readGridVol: Cannot open '" << name << "'"); return 0; } @@ -844,11 +844,11 @@ int readGrid4dUni( 1); #if NO_ZLIB != 1 - gzFile gzf = NULL; + gzFile gzf = nullptr; char ID[5] = {0, 0, 0, 0, 0}; // optionally - reuse file handle, if valid one is passed in fileHandle pointer... - if ((!fileHandle) || (fileHandle && (*fileHandle == NULL))) { + if ((!fileHandle) || (fileHandle && (*fileHandle == nullptr))) { gzf = (gzFile)safeGzopen(name.c_str(), "rb"); if (!gzf) { errMsg("readGrid4dUni: can't open file " << name); @@ -969,11 +969,11 @@ int readGrid4dUni( void readGrid4dUniCleanup(void **fileHandle) { #if NO_ZLIB != 1 - gzFile gzf = NULL; + gzFile gzf = nullptr; if (fileHandle) { gzf = (gzFile)(*fileHandle); gzclose(gzf); - *fileHandle = NULL; + *fileHandle = nullptr; } #else debMsg("file format not supported without zlib", 1); @@ -1171,7 +1171,7 @@ int readGridsNumpy(const string &name, std::vector<PbClass *> *grids) // adopted from getUniFileSize void getNpzFileSize( - const string &name, int &x, int &y, int &z, int *t = NULL, std::string *info = NULL) + const string &name, int &x, int &y, int &z, int *t = nullptr, std::string *info = nullptr) { x = y = z = 0; @@ -1207,7 +1207,7 @@ static PyObject *_W_2(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "getNpzFileSize", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const string &name = _args.get<string>("name", 0, &_lock); @@ -1289,7 +1289,7 @@ static PyObject *_W_3(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "quantizeGrid", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; Grid<Real> &grid = *_args.getPtr<Grid<Real>>("grid", 0, &_lock); @@ -1365,7 +1365,7 @@ static PyObject *_W_4(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "quantizeGridVec3", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; Grid<Vec3> &grid = *_args.getPtr<Grid<Vec3>>("grid", 0, &_lock); diff --git a/extern/mantaflow/preprocessed/fileio/ioutil.cpp b/extern/mantaflow/preprocessed/fileio/ioutil.cpp index cf40d71fcc4..2c7ac7be00e 100644 --- a/extern/mantaflow/preprocessed/fileio/ioutil.cpp +++ b/extern/mantaflow/preprocessed/fileio/ioutil.cpp @@ -40,7 +40,7 @@ namespace Manta { #if defined(WIN32) || defined(_WIN32) static wstring stringToWstring(const char *str) { - const int length_wc = MultiByteToWideChar(CP_UTF8, 0, str, strlen(str), NULL, 0); + const int length_wc = MultiByteToWideChar(CP_UTF8, 0, str, strlen(str), nullptr, 0); wstring strWide(length_wc, 0); MultiByteToWideChar(CP_UTF8, 0, str, strlen(str), &strWide[0], length_wc); return strWide; diff --git a/extern/mantaflow/preprocessed/fileio/mantaio.cpp b/extern/mantaflow/preprocessed/fileio/mantaio.cpp index a03bd98d449..3048572261a 100644 --- a/extern/mantaflow/preprocessed/fileio/mantaio.cpp +++ b/extern/mantaflow/preprocessed/fileio/mantaio.cpp @@ -51,7 +51,7 @@ static PyObject *_W_0(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "load", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const string &name = _args.get<string>("name", 0, &_lock); @@ -118,7 +118,7 @@ static PyObject *_W_1(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "save", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const string &name = _args.get<string>("name", 0, &_lock); diff --git a/extern/mantaflow/preprocessed/fileio/mantaio.h b/extern/mantaflow/preprocessed/fileio/mantaio.h index d3c7bb3ba6d..d49f4b1369d 100644 --- a/extern/mantaflow/preprocessed/fileio/mantaio.h +++ b/extern/mantaflow/preprocessed/fileio/mantaio.h @@ -93,8 +93,8 @@ template<class T> int readGrid4dUni(const std::string &name, Grid4d<T> *grid, int readTslice = -1, - Grid4d<T> *slice = NULL, - void **fileHandle = NULL); + Grid4d<T> *slice = nullptr, + void **fileHandle = nullptr); void readGrid4dUniCleanup(void **fileHandle); template<class T> int writeGrid4dRaw(const std::string &name, Grid4d<T> *grid); template<class T> int readGrid4dRaw(const std::string &name, Grid4d<T> *grid); @@ -111,8 +111,12 @@ template<class T> int writeMdataUni(const std::string &name, MeshDataImpl<T> *md template<class T> int readMdataUni(const std::string &name, MeshDataImpl<T> *mdata); // Helpers -void getUniFileSize( - const std::string &name, int &x, int &y, int &z, int *t = NULL, std::string *info = NULL); +void getUniFileSize(const std::string &name, + int &x, + int &y, + int &z, + int *t = nullptr, + std::string *info = nullptr); void *safeGzopen(const char *filename, const char *mode); #if OPENVDB == 1 template<class S, class T> void convertFrom(S &in, T *out); diff --git a/extern/mantaflow/preprocessed/fluidsolver.cpp b/extern/mantaflow/preprocessed/fluidsolver.cpp index 8c48e60760b..1f6e636fe67 100644 --- a/extern/mantaflow/preprocessed/fluidsolver.cpp +++ b/extern/mantaflow/preprocessed/fluidsolver.cpp @@ -172,7 +172,7 @@ PbClass *FluidSolver::create(PbType t, PbTypeVec T, const string &name) PbClass *ret = PbClass::createPyObject(t.str() + T.str(), name, _args, this); #else - PbClass *ret = NULL; + PbClass *ret = nullptr; #endif return ret; } @@ -259,7 +259,7 @@ static PyObject *_W_0(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "mantaMsg", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const std::string &out = _args.get<std::string>("out", 0, &_lock); @@ -297,7 +297,7 @@ static PyObject *_W_1(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "printBuildInfo", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; _retval = toPy(printBuildInfo()); @@ -331,7 +331,7 @@ static PyObject *_W_2(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "setDebugLevel", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; int level = _args.getOpt<int>("level", 0, 1, &_lock); @@ -371,7 +371,7 @@ static PyObject *_W_3(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "assertNumpy", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; _retval = getPyNone(); diff --git a/extern/mantaflow/preprocessed/fluidsolver.h b/extern/mantaflow/preprocessed/fluidsolver.h index d01f87082b6..0c871bca3a1 100644 --- a/extern/mantaflow/preprocessed/fluidsolver.h +++ b/extern/mantaflow/preprocessed/fluidsolver.h @@ -73,7 +73,7 @@ class FluidSolver : public PbClass { FluidSolver *pbo = dynamic_cast<FluidSolver *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "FluidSolver::getGridSize", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; pbo->_args.copy(_args); @@ -121,7 +121,7 @@ class FluidSolver : public PbClass { FluidSolver *pbo = dynamic_cast<FluidSolver *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "FluidSolver::printMemInfo", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; pbo->_args.copy(_args); @@ -147,7 +147,7 @@ class FluidSolver : public PbClass { FluidSolver *pbo = dynamic_cast<FluidSolver *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "FluidSolver::step", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; pbo->_args.copy(_args); @@ -173,7 +173,7 @@ class FluidSolver : public PbClass { FluidSolver *pbo = dynamic_cast<FluidSolver *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "FluidSolver::adaptTimestep", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; Real maxVel = _args.get<Real>("maxVel", 0, &_lock); @@ -200,7 +200,7 @@ class FluidSolver : public PbClass { FluidSolver *pbo = dynamic_cast<FluidSolver *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "FluidSolver::create", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; PbType type = _args.get<PbType>("type", 0, &_lock); diff --git a/extern/mantaflow/preprocessed/gitinfo.h b/extern/mantaflow/preprocessed/gitinfo.h index af90c4ab920..c7e62bf1248 100644 --- a/extern/mantaflow/preprocessed/gitinfo.h +++ b/extern/mantaflow/preprocessed/gitinfo.h @@ -1,3 +1,3 @@ -#define MANTA_GIT_VERSION "commit dffc3481b835dfa048effcbb8a9e613294ecae14" +#define MANTA_GIT_VERSION "commit 73990a8a5b876e2b136a646258f714c08c5828da" diff --git a/extern/mantaflow/preprocessed/grid.cpp b/extern/mantaflow/preprocessed/grid.cpp index 76716beb1ac..cf8e4635462 100644 --- a/extern/mantaflow/preprocessed/grid.cpp +++ b/extern/mantaflow/preprocessed/grid.cpp @@ -1290,7 +1290,7 @@ static PyObject *_W_0(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "gridMaxDiff", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; Grid<Real> &g1 = *_args.getPtr<Grid<Real>>("g1", 0, &_lock); @@ -1330,7 +1330,7 @@ static PyObject *_W_1(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "gridMaxDiffInt", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; Grid<int> &g1 = *_args.getPtr<Grid<int>>("g1", 0, &_lock); @@ -1377,7 +1377,7 @@ static PyObject *_W_2(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "gridMaxDiffVec3", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; Grid<Vec3> &g1 = *_args.getPtr<Grid<Vec3>>("g1", 0, &_lock); @@ -1470,7 +1470,7 @@ static PyObject *_W_3(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "copyMacToVec3", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; MACGrid &source = *_args.getPtr<MACGrid>("source", 0, &_lock); @@ -1507,7 +1507,7 @@ static PyObject *_W_4(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "convertMacToVec3", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; MACGrid &source = *_args.getPtr<MACGrid>("source", 0, &_lock); @@ -1604,7 +1604,7 @@ static PyObject *_W_5(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "resampleVec3ToMac", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; Grid<Vec3> &source = *_args.getPtr<Grid<Vec3>>("source", 0, &_lock); @@ -1697,7 +1697,7 @@ static PyObject *_W_6(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "resampleMacToVec3", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; MACGrid &source = *_args.getPtr<MACGrid>("source", 0, &_lock); @@ -1789,7 +1789,7 @@ static PyObject *_W_7(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "copyLevelsetToReal", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; LevelsetGrid &source = *_args.getPtr<LevelsetGrid>("source", 0, &_lock); @@ -1911,7 +1911,7 @@ static PyObject *_W_8(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "copyVec3ToReal", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; Grid<Vec3> &source = *_args.getPtr<Grid<Vec3>>("source", 0, &_lock); @@ -2035,7 +2035,7 @@ static PyObject *_W_9(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "copyRealToVec3", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; Grid<Real> &sourceX = *_args.getPtr<Grid<Real>>("sourceX", 0, &_lock); @@ -2074,7 +2074,7 @@ static PyObject *_W_10(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "convertLevelsetToReal", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; LevelsetGrid &source = *_args.getPtr<LevelsetGrid>("source", 0, &_lock); @@ -2139,7 +2139,7 @@ static PyObject *_W_11(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "swapComponents", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; Grid<Vec3> &vel = *_args.getPtr<Grid<Vec3>>("vel", 0, &_lock); @@ -2181,7 +2181,7 @@ static PyObject *_W_12(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "getUvWeight", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; Grid<Vec3> &uv = *_args.getPtr<Grid<Vec3>>("uv", 0, &_lock); @@ -2280,7 +2280,7 @@ struct knResetUvGrid : public KernelBase { const Vec3 *offset; }; -void resetUvGrid(Grid<Vec3> &target, const Vec3 *offset = NULL) +void resetUvGrid(Grid<Vec3> &target, const Vec3 *offset = nullptr) { knResetUvGrid reset(target, offset); // note, llvm complains about anonymous declaration here... ? @@ -2292,11 +2292,11 @@ static PyObject *_W_13(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "resetUvGrid", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; Grid<Vec3> &target = *_args.getPtr<Grid<Vec3>>("target", 0, &_lock); - const Vec3 *offset = _args.getPtrOpt<Vec3>("offset", 1, NULL, &_lock); + const Vec3 *offset = _args.getPtrOpt<Vec3>("offset", 1, nullptr, &_lock); _retval = getPyNone(); resetUvGrid(target, offset); _args.check(); @@ -2318,7 +2318,7 @@ void PbRegister_resetUvGrid() } void updateUvWeight( - Real resetTime, int index, int numUvs, Grid<Vec3> &uv, const Vec3 *offset = NULL) + Real resetTime, int index, int numUvs, Grid<Vec3> &uv, const Vec3 *offset = nullptr) { const Real t = uv.getParent()->getTime(); Real timeOff = resetTime / (Real)numUvs; @@ -2357,14 +2357,14 @@ static PyObject *_W_14(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "updateUvWeight", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; Real resetTime = _args.get<Real>("resetTime", 0, &_lock); int index = _args.get<int>("index", 1, &_lock); int numUvs = _args.get<int>("numUvs", 2, &_lock); Grid<Vec3> &uv = *_args.getPtr<Grid<Vec3>>("uv", 3, &_lock); - const Vec3 *offset = _args.getPtrOpt<Vec3>("offset", 4, NULL, &_lock); + const Vec3 *offset = _args.getPtrOpt<Vec3>("offset", 4, nullptr, &_lock); _retval = getPyNone(); updateUvWeight(resetTime, index, numUvs, uv, offset); _args.check(); @@ -2812,7 +2812,7 @@ struct knCountFluidCells : public KernelBase { //! averaged value for all cells (if flags are given, only for fluid cells) -Real getGridAvg(Grid<Real> &source, FlagGrid *flags = NULL) +Real getGridAvg(Grid<Real> &source, FlagGrid *flags = nullptr) { double sum = knGridTotalSum(source, flags); @@ -2837,11 +2837,11 @@ static PyObject *_W_15(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "getGridAvg", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; Grid<Real> &source = *_args.getPtr<Grid<Real>>("source", 0, &_lock); - FlagGrid *flags = _args.getPtrOpt<FlagGrid>("flags", 1, NULL, &_lock); + FlagGrid *flags = _args.getPtrOpt<FlagGrid>("flags", 1, nullptr, &_lock); _retval = toPy(getGridAvg(source, flags)); _args.check(); } @@ -2920,7 +2920,7 @@ static PyObject *_W_16(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "getComponent", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const Grid<Vec3> &source = *_args.getPtr<Grid<Vec3>>("source", 0, &_lock); @@ -3003,7 +3003,7 @@ static PyObject *_W_17(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "setComponent", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const Grid<Real> &source = *_args.getPtr<Grid<Real>>("source", 0, &_lock); @@ -3373,7 +3373,7 @@ static PyObject *_W_18(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "markIsolatedFluidCell", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; FlagGrid &flags = *_args.getPtr<FlagGrid>("flags", 0, &_lock); @@ -3427,7 +3427,7 @@ static PyObject *_W_19(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "copyMACData", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const MACGrid &source = *_args.getPtr<MACGrid>("source", 0, &_lock); diff --git a/extern/mantaflow/preprocessed/grid.h b/extern/mantaflow/preprocessed/grid.h index ec70cc953ff..1f3dc2789ac 100644 --- a/extern/mantaflow/preprocessed/grid.h +++ b/extern/mantaflow/preprocessed/grid.h @@ -79,7 +79,7 @@ class GridBase : public PbClass { GridBase *pbo = dynamic_cast<GridBase *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "GridBase::getSizeX", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; pbo->_args.copy(_args); @@ -107,7 +107,7 @@ class GridBase : public PbClass { GridBase *pbo = dynamic_cast<GridBase *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "GridBase::getSizeY", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; pbo->_args.copy(_args); @@ -135,7 +135,7 @@ class GridBase : public PbClass { GridBase *pbo = dynamic_cast<GridBase *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "GridBase::getSizeZ", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; pbo->_args.copy(_args); @@ -163,7 +163,7 @@ class GridBase : public PbClass { GridBase *pbo = dynamic_cast<GridBase *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "GridBase::getSize", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; pbo->_args.copy(_args); @@ -233,7 +233,7 @@ class GridBase : public PbClass { GridBase *pbo = dynamic_cast<GridBase *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "GridBase::is3D", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; pbo->_args.copy(_args); @@ -274,7 +274,7 @@ class GridBase : public PbClass { GridBase *pbo = dynamic_cast<GridBase *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "GridBase::is4D", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; pbo->_args.copy(_args); @@ -301,7 +301,7 @@ class GridBase : public PbClass { GridBase *pbo = dynamic_cast<GridBase *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "GridBase::getSizeT", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; pbo->_args.copy(_args); @@ -328,7 +328,7 @@ class GridBase : public PbClass { GridBase *pbo = dynamic_cast<GridBase *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "GridBase::getStrideT", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; pbo->_args.copy(_args); @@ -367,7 +367,7 @@ class GridBase : public PbClass { GridBase *pbo = dynamic_cast<GridBase *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "GridBase::setName", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const std::string &name = _args.get<std::string>("name", 0, &_lock); @@ -447,7 +447,7 @@ template<class T> class Grid : public GridBase { Grid *pbo = dynamic_cast<Grid *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "Grid::save", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; std::string name = _args.get<std::string>("name", 0, &_lock); @@ -472,7 +472,7 @@ template<class T> class Grid : public GridBase { Grid *pbo = dynamic_cast<Grid *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "Grid::load", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; std::string name = _args.get<std::string>("name", 0, &_lock); @@ -498,7 +498,7 @@ template<class T> class Grid : public GridBase { Grid *pbo = dynamic_cast<Grid *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "Grid::clear", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; pbo->_args.copy(_args); @@ -625,7 +625,7 @@ template<class T> class Grid : public GridBase { Grid *pbo = dynamic_cast<Grid *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "Grid::copyFrom", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const Grid<T> &a = *_args.getPtr<Grid<T>>("a", 0, &_lock); @@ -655,7 +655,7 @@ template<class T> class Grid : public GridBase { Grid *pbo = dynamic_cast<Grid *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "Grid::getGridType", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; pbo->_args.copy(_args); @@ -680,7 +680,7 @@ template<class T> class Grid : public GridBase { Grid *pbo = dynamic_cast<Grid *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "Grid::add", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const Grid<T> &a = *_args.getPtr<Grid<T>>("a", 0, &_lock); @@ -706,7 +706,7 @@ template<class T> class Grid : public GridBase { Grid *pbo = dynamic_cast<Grid *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "Grid::sub", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const Grid<T> &a = *_args.getPtr<Grid<T>>("a", 0, &_lock); @@ -733,7 +733,7 @@ template<class T> class Grid : public GridBase { Grid *pbo = dynamic_cast<Grid *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "Grid::setConst", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; T s = _args.get<T>("s", 0, &_lock); @@ -760,7 +760,7 @@ template<class T> class Grid : public GridBase { Grid *pbo = dynamic_cast<Grid *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "Grid::addConst", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; T s = _args.get<T>("s", 0, &_lock); @@ -787,7 +787,7 @@ template<class T> class Grid : public GridBase { Grid *pbo = dynamic_cast<Grid *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "Grid::addScaled", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const Grid<T> &a = *_args.getPtr<Grid<T>>("a", 0, &_lock); @@ -815,7 +815,7 @@ template<class T> class Grid : public GridBase { Grid *pbo = dynamic_cast<Grid *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "Grid::mult", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const Grid<T> &a = *_args.getPtr<Grid<T>>("a", 0, &_lock); @@ -842,7 +842,7 @@ template<class T> class Grid : public GridBase { Grid *pbo = dynamic_cast<Grid *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "Grid::multConst", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; T s = _args.get<T>("s", 0, &_lock); @@ -869,7 +869,7 @@ template<class T> class Grid : public GridBase { Grid *pbo = dynamic_cast<Grid *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "Grid::safeDivide", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const Grid<T> &a = *_args.getPtr<Grid<T>>("a", 0, &_lock); @@ -895,7 +895,7 @@ template<class T> class Grid : public GridBase { Grid *pbo = dynamic_cast<Grid *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "Grid::clamp", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; Real min = _args.get<Real>("min", 0, &_lock); @@ -923,7 +923,7 @@ template<class T> class Grid : public GridBase { Grid *pbo = dynamic_cast<Grid *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "Grid::stomp", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const T &threshold = *_args.getPtr<T>("threshold", 0, &_lock); @@ -950,7 +950,7 @@ template<class T> class Grid : public GridBase { Grid *pbo = dynamic_cast<Grid *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "Grid::permuteAxes", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; int axis0 = _args.get<int>("axis0", 0, &_lock); @@ -979,7 +979,7 @@ template<class T> class Grid : public GridBase { Grid *pbo = dynamic_cast<Grid *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "Grid::permuteAxesCopyToGrid", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; int axis0 = _args.get<int>("axis0", 0, &_lock); @@ -1009,7 +1009,7 @@ template<class T> class Grid : public GridBase { Grid *pbo = dynamic_cast<Grid *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "Grid::join", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const Grid<T> &a = *_args.getPtr<Grid<T>>("a", 0, &_lock); @@ -1038,7 +1038,7 @@ template<class T> class Grid : public GridBase { Grid *pbo = dynamic_cast<Grid *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "Grid::getMaxAbs", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; pbo->_args.copy(_args); @@ -1063,7 +1063,7 @@ template<class T> class Grid : public GridBase { Grid *pbo = dynamic_cast<Grid *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "Grid::getMax", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; pbo->_args.copy(_args); @@ -1088,7 +1088,7 @@ template<class T> class Grid : public GridBase { Grid *pbo = dynamic_cast<Grid *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "Grid::getMin", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; pbo->_args.copy(_args); @@ -1113,7 +1113,7 @@ template<class T> class Grid : public GridBase { Grid *pbo = dynamic_cast<Grid *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "Grid::getL1", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; int bnd = _args.getOpt<int>("bnd", 0, 0, &_lock); @@ -1139,7 +1139,7 @@ template<class T> class Grid : public GridBase { Grid *pbo = dynamic_cast<Grid *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "Grid::getL2", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; int bnd = _args.getOpt<int>("bnd", 0, 0, &_lock); @@ -1165,7 +1165,7 @@ template<class T> class Grid : public GridBase { Grid *pbo = dynamic_cast<Grid *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "Grid::setBound", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; T value = _args.get<T>("value", 0, &_lock); @@ -1193,7 +1193,7 @@ template<class T> class Grid : public GridBase { Grid *pbo = dynamic_cast<Grid *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "Grid::setBoundNeumann", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; int boundaryWidth = _args.getOpt<int>("boundaryWidth", 0, 1, &_lock); @@ -1220,7 +1220,7 @@ template<class T> class Grid : public GridBase { Grid *pbo = dynamic_cast<Grid *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "Grid::getDataPointer", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; pbo->_args.copy(_args); @@ -1245,7 +1245,7 @@ template<class T> class Grid : public GridBase { Grid *pbo = dynamic_cast<Grid *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "Grid::printGrid", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; int zSlice = _args.getOpt<int>("zSlice", 0, -1, &_lock); @@ -1395,7 +1395,7 @@ class MACGrid : public Grid<Vec3> { MACGrid *pbo = dynamic_cast<MACGrid *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "MACGrid::setBoundMAC", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; Vec3 value = _args.get<Vec3>("value", 0, &_lock); @@ -1616,7 +1616,7 @@ class FlagGrid : public Grid<int> { FlagGrid *pbo = dynamic_cast<FlagGrid *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "FlagGrid::initDomain", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const int &boundaryWidth = _args.getOpt<int>("boundaryWidth", 0, 0, &_lock); @@ -1650,7 +1650,7 @@ class FlagGrid : public Grid<int> { FlagGrid *pbo = dynamic_cast<FlagGrid *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "FlagGrid::updateFromLevelset", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; LevelsetGrid &levelset = *_args.getPtr<LevelsetGrid>("levelset", 0, &_lock); @@ -1677,7 +1677,7 @@ class FlagGrid : public Grid<int> { FlagGrid *pbo = dynamic_cast<FlagGrid *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "FlagGrid::fillGrid", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; int type = _args.getOpt<int>("type", 0, TypeFluid, &_lock); @@ -1698,7 +1698,7 @@ class FlagGrid : public Grid<int> { //! count no. of cells matching flags via "AND" //! warning for large grids! only regular int returned (due to python interface) //! optionally creates mask in RealGrid (1 where flag matches, 0 otherwise) - int countCells(int flag, int bnd = 0, Grid<Real> *mask = NULL); + int countCells(int flag, int bnd = 0, Grid<Real> *mask = nullptr); static PyObject *_W_44(PyObject *_self, PyObject *_linargs, PyObject *_kwds) { try { @@ -1706,12 +1706,12 @@ class FlagGrid : public Grid<int> { FlagGrid *pbo = dynamic_cast<FlagGrid *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "FlagGrid::countCells", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; int flag = _args.get<int>("flag", 0, &_lock); int bnd = _args.getOpt<int>("bnd", 1, 0, &_lock); - Grid<Real> *mask = _args.getPtrOpt<Grid<Real>>("mask", 2, NULL, &_lock); + Grid<Real> *mask = _args.getPtrOpt<Grid<Real>>("mask", 2, nullptr, &_lock); pbo->_args.copy(_args); _retval = toPy(pbo->countCells(flag, bnd, mask)); pbo->_args.check(); diff --git a/extern/mantaflow/preprocessed/grid4d.cpp b/extern/mantaflow/preprocessed/grid4d.cpp index 48f80d90b9f..1a79a835854 100644 --- a/extern/mantaflow/preprocessed/grid4d.cpp +++ b/extern/mantaflow/preprocessed/grid4d.cpp @@ -888,7 +888,7 @@ static PyObject *_W_0(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "getComp4d", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const Grid4d<Vec4> &src = *_args.getPtr<Grid4d<Vec4>>("src", 0, &_lock); @@ -926,7 +926,7 @@ static PyObject *_W_1(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "setComp4d", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const Grid4d<Real> &src = *_args.getPtr<Grid4d<Real>>("src", 0, &_lock); @@ -1170,7 +1170,7 @@ static PyObject *_W_2(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "grid4dMaxDiff", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; Grid4d<Real> &g1 = *_args.getPtr<Grid4d<Real>>("g1", 0, &_lock); @@ -1210,7 +1210,7 @@ static PyObject *_W_3(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "grid4dMaxDiffInt", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; Grid4d<int> &g1 = *_args.getPtr<Grid4d<int>>("g1", 0, &_lock); @@ -1254,7 +1254,7 @@ static PyObject *_W_4(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "grid4dMaxDiffVec3", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; Grid4d<Vec3> &g1 = *_args.getPtr<Grid4d<Vec3>>("g1", 0, &_lock); @@ -1298,7 +1298,7 @@ static PyObject *_W_5(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "grid4dMaxDiffVec4", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; Grid4d<Vec4> &g1 = *_args.getPtr<Grid4d<Vec4>>("g1", 0, &_lock); @@ -1422,7 +1422,7 @@ static PyObject *_W_6(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "setRegion4d", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; Grid4d<Real> &dst = *_args.getPtr<Grid4d<Real>>("dst", 0, &_lock); @@ -1461,7 +1461,7 @@ static PyObject *_W_7(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "setRegion4dVec4", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; Grid4d<Vec4> &dst = *_args.getPtr<Grid4d<Vec4>>("dst", 0, &_lock); @@ -1510,7 +1510,7 @@ static PyObject *_W_8(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "getSliceFrom4d", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; Grid4d<Real> &src = *_args.getPtr<Grid4d<Real>>("src", 0, &_lock); @@ -1537,7 +1537,7 @@ void PbRegister_getSliceFrom4d() } //! slow helper to visualize tests, get a 3d slice of a 4d vec4 grid -void getSliceFrom4dVec(Grid4d<Vec4> &src, int srct, Grid<Vec3> &dst, Grid<Real> *dstt = NULL) +void getSliceFrom4dVec(Grid4d<Vec4> &src, int srct, Grid<Vec3> &dst, Grid<Real> *dstt = nullptr) { const int bnd = 0; if (!src.isInBounds(Vec4i(bnd, bnd, bnd, srct))) @@ -1561,13 +1561,13 @@ static PyObject *_W_9(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "getSliceFrom4dVec", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; Grid4d<Vec4> &src = *_args.getPtr<Grid4d<Vec4>>("src", 0, &_lock); int srct = _args.get<int>("srct", 1, &_lock); Grid<Vec3> &dst = *_args.getPtr<Grid<Vec3>>("dst", 2, &_lock); - Grid<Real> *dstt = _args.getPtrOpt<Grid<Real>>("dstt", 3, NULL, &_lock); + Grid<Real> *dstt = _args.getPtrOpt<Grid<Real>>("dstt", 3, nullptr, &_lock); _retval = getPyNone(); getSliceFrom4dVec(src, srct, dst, dstt); _args.check(); @@ -1716,7 +1716,7 @@ static PyObject *_W_10(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "interpolateGrid4d", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; Grid4d<Real> &target = *_args.getPtr<Grid4d<Real>>("target", 0, &_lock); @@ -1763,7 +1763,7 @@ static PyObject *_W_11(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "interpolateGrid4dVec", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; Grid4d<Vec4> &target = *_args.getPtr<Grid4d<Vec4>>("target", 0, &_lock); diff --git a/extern/mantaflow/preprocessed/grid4d.h b/extern/mantaflow/preprocessed/grid4d.h index ee36c681ec5..9b64116fc9d 100644 --- a/extern/mantaflow/preprocessed/grid4d.h +++ b/extern/mantaflow/preprocessed/grid4d.h @@ -69,7 +69,7 @@ class Grid4dBase : public PbClass { Grid4dBase *pbo = dynamic_cast<Grid4dBase *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "Grid4dBase::getSizeX", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; pbo->_args.copy(_args); @@ -97,7 +97,7 @@ class Grid4dBase : public PbClass { Grid4dBase *pbo = dynamic_cast<Grid4dBase *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "Grid4dBase::getSizeY", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; pbo->_args.copy(_args); @@ -125,7 +125,7 @@ class Grid4dBase : public PbClass { Grid4dBase *pbo = dynamic_cast<Grid4dBase *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "Grid4dBase::getSizeZ", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; pbo->_args.copy(_args); @@ -153,7 +153,7 @@ class Grid4dBase : public PbClass { Grid4dBase *pbo = dynamic_cast<Grid4dBase *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "Grid4dBase::getSizeT", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; pbo->_args.copy(_args); @@ -181,7 +181,7 @@ class Grid4dBase : public PbClass { Grid4dBase *pbo = dynamic_cast<Grid4dBase *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "Grid4dBase::getSize", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; pbo->_args.copy(_args); @@ -256,7 +256,7 @@ class Grid4dBase : public PbClass { Grid4dBase *pbo = dynamic_cast<Grid4dBase *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "Grid4dBase::is3D", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; pbo->_args.copy(_args); @@ -283,7 +283,7 @@ class Grid4dBase : public PbClass { Grid4dBase *pbo = dynamic_cast<Grid4dBase *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "Grid4dBase::is4D", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; pbo->_args.copy(_args); @@ -380,7 +380,7 @@ template<class T> class Grid4d : public Grid4dBase { Grid4d *pbo = dynamic_cast<Grid4d *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "Grid4d::save", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; std::string name = _args.get<std::string>("name", 0, &_lock); @@ -405,7 +405,7 @@ template<class T> class Grid4d : public Grid4dBase { Grid4d *pbo = dynamic_cast<Grid4d *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "Grid4d::load", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; std::string name = _args.get<std::string>("name", 0, &_lock); @@ -431,7 +431,7 @@ template<class T> class Grid4d : public Grid4dBase { Grid4d *pbo = dynamic_cast<Grid4d *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "Grid4d::clear", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; pbo->_args.copy(_args); @@ -535,7 +535,7 @@ template<class T> class Grid4d : public Grid4dBase { Grid4d *pbo = dynamic_cast<Grid4d *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "Grid4d::copyFrom", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const Grid4d<T> &a = *_args.getPtr<Grid4d<T>>("a", 0, &_lock); @@ -565,7 +565,7 @@ template<class T> class Grid4d : public Grid4dBase { Grid4d *pbo = dynamic_cast<Grid4d *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "Grid4d::add", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const Grid4d<T> &a = *_args.getPtr<Grid4d<T>>("a", 0, &_lock); @@ -591,7 +591,7 @@ template<class T> class Grid4d : public Grid4dBase { Grid4d *pbo = dynamic_cast<Grid4d *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "Grid4d::sub", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const Grid4d<T> &a = *_args.getPtr<Grid4d<T>>("a", 0, &_lock); @@ -618,7 +618,7 @@ template<class T> class Grid4d : public Grid4dBase { Grid4d *pbo = dynamic_cast<Grid4d *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "Grid4d::setConst", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; T s = _args.get<T>("s", 0, &_lock); @@ -645,7 +645,7 @@ template<class T> class Grid4d : public Grid4dBase { Grid4d *pbo = dynamic_cast<Grid4d *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "Grid4d::addConst", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; T s = _args.get<T>("s", 0, &_lock); @@ -672,7 +672,7 @@ template<class T> class Grid4d : public Grid4dBase { Grid4d *pbo = dynamic_cast<Grid4d *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "Grid4d::addScaled", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const Grid4d<T> &a = *_args.getPtr<Grid4d<T>>("a", 0, &_lock); @@ -700,7 +700,7 @@ template<class T> class Grid4d : public Grid4dBase { Grid4d *pbo = dynamic_cast<Grid4d *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "Grid4d::mult", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const Grid4d<T> &a = *_args.getPtr<Grid4d<T>>("a", 0, &_lock); @@ -727,7 +727,7 @@ template<class T> class Grid4d : public Grid4dBase { Grid4d *pbo = dynamic_cast<Grid4d *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "Grid4d::multConst", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; T s = _args.get<T>("s", 0, &_lock); @@ -754,7 +754,7 @@ template<class T> class Grid4d : public Grid4dBase { Grid4d *pbo = dynamic_cast<Grid4d *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "Grid4d::clamp", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; Real min = _args.get<Real>("min", 0, &_lock); @@ -783,7 +783,7 @@ template<class T> class Grid4d : public Grid4dBase { Grid4d *pbo = dynamic_cast<Grid4d *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "Grid4d::getMaxAbs", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; pbo->_args.copy(_args); @@ -808,7 +808,7 @@ template<class T> class Grid4d : public Grid4dBase { Grid4d *pbo = dynamic_cast<Grid4d *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "Grid4d::getMax", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; pbo->_args.copy(_args); @@ -833,7 +833,7 @@ template<class T> class Grid4d : public Grid4dBase { Grid4d *pbo = dynamic_cast<Grid4d *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "Grid4d::getMin", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; pbo->_args.copy(_args); @@ -858,7 +858,7 @@ template<class T> class Grid4d : public Grid4dBase { Grid4d *pbo = dynamic_cast<Grid4d *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "Grid4d::setBound", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; T value = _args.get<T>("value", 0, &_lock); @@ -886,7 +886,7 @@ template<class T> class Grid4d : public Grid4dBase { Grid4d *pbo = dynamic_cast<Grid4d *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "Grid4d::setBoundNeumann", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; int boundaryWidth = _args.getOpt<int>("boundaryWidth", 0, 1, &_lock); @@ -913,7 +913,7 @@ template<class T> class Grid4d : public Grid4dBase { Grid4d *pbo = dynamic_cast<Grid4d *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "Grid4d::printGrid", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; int zSlice = _args.getOpt<int>("zSlice", 0, -1, &_lock); diff --git a/extern/mantaflow/preprocessed/levelset.cpp b/extern/mantaflow/preprocessed/levelset.cpp index 122f71917eb..c4fecace7ca 100644 --- a/extern/mantaflow/preprocessed/levelset.cpp +++ b/extern/mantaflow/preprocessed/levelset.cpp @@ -510,7 +510,7 @@ static void doReinitMarch(Grid<Real> &phi, const int dim = (phi.is3D() ? 3 : 2); Grid<int> fmFlags(phi.getParent()); - FastMarch<FmHeapEntryIn, -1> marchIn(flags, fmFlags, phi, maxTime, NULL); + FastMarch<FmHeapEntryIn, -1> marchIn(flags, fmFlags, phi, maxTime, nullptr); // march inside InitFmIn(flags, fmFlags, phi, ignoreWalls, obstacleType); diff --git a/extern/mantaflow/preprocessed/levelset.h b/extern/mantaflow/preprocessed/levelset.h index ff47cf7c8d2..db542bb1fe6 100644 --- a/extern/mantaflow/preprocessed/levelset.h +++ b/extern/mantaflow/preprocessed/levelset.h @@ -60,7 +60,7 @@ class LevelsetGrid : public Grid<Real> { void reinitMarching(const FlagGrid &flags, Real maxTime = 4.0, - MACGrid *velTransport = NULL, + MACGrid *velTransport = nullptr, bool ignoreWalls = false, bool correctOuterLayer = true, int obstacleType = FlagGrid::TypeObstacle); @@ -71,12 +71,12 @@ class LevelsetGrid : public Grid<Real> { LevelsetGrid *pbo = dynamic_cast<LevelsetGrid *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "LevelsetGrid::reinitMarching", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const FlagGrid &flags = *_args.getPtr<FlagGrid>("flags", 0, &_lock); Real maxTime = _args.getOpt<Real>("maxTime", 1, 4.0, &_lock); - MACGrid *velTransport = _args.getPtrOpt<MACGrid>("velTransport", 2, NULL, &_lock); + MACGrid *velTransport = _args.getPtrOpt<MACGrid>("velTransport", 2, nullptr, &_lock); bool ignoreWalls = _args.getOpt<bool>("ignoreWalls", 3, false, &_lock); bool correctOuterLayer = _args.getOpt<bool>("correctOuterLayer", 4, true, &_lock); int obstacleType = _args.getOpt<int>("obstacleType", 5, FlagGrid::TypeObstacle, &_lock); @@ -104,7 +104,7 @@ class LevelsetGrid : public Grid<Real> { LevelsetGrid *pbo = dynamic_cast<LevelsetGrid *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "LevelsetGrid::createMesh", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; Mesh &mesh = *_args.getPtr<Mesh>("mesh", 0, &_lock); @@ -131,7 +131,7 @@ class LevelsetGrid : public Grid<Real> { LevelsetGrid *pbo = dynamic_cast<LevelsetGrid *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "LevelsetGrid::join", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const LevelsetGrid &o = *_args.getPtr<LevelsetGrid>("o", 0, &_lock); @@ -149,7 +149,9 @@ class LevelsetGrid : public Grid<Real> { } } - void subtract(const LevelsetGrid &o, const FlagGrid *flags = NULL, const int subtractType = 0); + void subtract(const LevelsetGrid &o, + const FlagGrid *flags = nullptr, + const int subtractType = 0); static PyObject *_W_4(PyObject *_self, PyObject *_linargs, PyObject *_kwds) { try { @@ -157,11 +159,11 @@ class LevelsetGrid : public Grid<Real> { LevelsetGrid *pbo = dynamic_cast<LevelsetGrid *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "LevelsetGrid::subtract", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const LevelsetGrid &o = *_args.getPtr<LevelsetGrid>("o", 0, &_lock); - const FlagGrid *flags = _args.getPtrOpt<FlagGrid>("flags", 1, NULL, &_lock); + const FlagGrid *flags = _args.getPtrOpt<FlagGrid>("flags", 1, nullptr, &_lock); const int subtractType = _args.getOpt<int>("subtractType", 2, 0, &_lock); pbo->_args.copy(_args); _retval = getPyNone(); @@ -186,7 +188,7 @@ class LevelsetGrid : public Grid<Real> { LevelsetGrid *pbo = dynamic_cast<LevelsetGrid *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "LevelsetGrid::initFromFlags", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const FlagGrid &flags = *_args.getPtr<FlagGrid>("flags", 0, &_lock); @@ -215,7 +217,7 @@ class LevelsetGrid : public Grid<Real> { LevelsetGrid *pbo = dynamic_cast<LevelsetGrid *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "LevelsetGrid::fillHoles", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; int maxDepth = _args.getOpt<int>("maxDepth", 0, 10, &_lock); @@ -243,7 +245,7 @@ class LevelsetGrid : public Grid<Real> { LevelsetGrid *pbo = dynamic_cast<LevelsetGrid *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "LevelsetGrid::floodFill", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const Real value = _args.getOpt<Real>("value", 0, -0.5, &_lock); diff --git a/extern/mantaflow/preprocessed/mesh.cpp b/extern/mantaflow/preprocessed/mesh.cpp index 6a9b0283bef..79ddc4bd879 100644 --- a/extern/mantaflow/preprocessed/mesh.cpp +++ b/extern/mantaflow/preprocessed/mesh.cpp @@ -39,7 +39,7 @@ Mesh::Mesh(FluidSolver *parent) : PbClass(parent) Mesh::~Mesh() { for (IndexInt i = 0; i < (IndexInt)mMeshData.size(); ++i) - mMeshData[i]->setMesh(NULL); + mMeshData[i]->setMesh(nullptr); if (mFreeMdata) { for (IndexInt i = 0; i < (IndexInt)mMeshData.size(); ++i) @@ -88,7 +88,7 @@ PbClass *Mesh::create(PbType t, PbTypeVec T, const string &name) "Unable to get mesh data pointer from newly created object. Only create MeshData type " "with a Mesh.creat() call, eg, MdataReal, MdataVec3 etc."); delete pyObj; - return NULL; + return nullptr; } else { this->registerMdata(mdata); @@ -97,7 +97,7 @@ PbClass *Mesh::create(PbType t, PbTypeVec T, const string &name) // directly init size of new mdata field: mdata->resize(this->getSizeSlow()); #else - PbClass *pyObj = NULL; + PbClass *pyObj = nullptr; #endif return pyObj; } @@ -1279,7 +1279,7 @@ std::string Mesh::getTrisDataPointer() // mesh data -MeshDataBase::MeshDataBase(FluidSolver *parent) : PbClass(parent), mMesh(NULL) +MeshDataBase::MeshDataBase(FluidSolver *parent) : PbClass(parent), mMesh(nullptr) { } @@ -1294,13 +1294,13 @@ MeshDataBase::~MeshDataBase() template<class T> MeshDataImpl<T>::MeshDataImpl(FluidSolver *parent) - : MeshDataBase(parent), mpGridSource(NULL), mGridSourceMAC(false) + : MeshDataBase(parent), mpGridSource(nullptr), mGridSourceMAC(false) { } template<class T> MeshDataImpl<T>::MeshDataImpl(FluidSolver *parent, MeshDataImpl<T> *other) - : MeshDataBase(parent), mpGridSource(NULL), mGridSourceMAC(false) + : MeshDataBase(parent), mpGridSource(nullptr), mGridSourceMAC(false) { this->mData = other->mData; setName(other->getName()); diff --git a/extern/mantaflow/preprocessed/mesh.h b/extern/mantaflow/preprocessed/mesh.h index 4235b9508af..d3a69abc4ea 100644 --- a/extern/mantaflow/preprocessed/mesh.h +++ b/extern/mantaflow/preprocessed/mesh.h @@ -223,7 +223,7 @@ class Mesh : public PbClass { Mesh *pbo = dynamic_cast<Mesh *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "Mesh::clear", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; pbo->_args.copy(_args); @@ -248,7 +248,7 @@ class Mesh : public PbClass { Mesh *pbo = dynamic_cast<Mesh *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "Mesh::fromShape", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; Shape &shape = *_args.getPtr<Shape>("shape", 0, &_lock); @@ -275,7 +275,7 @@ class Mesh : public PbClass { Mesh *pbo = dynamic_cast<Mesh *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "Mesh::advectInGrid", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; FlagGrid &flags = *_args.getPtr<FlagGrid>("flags", 0, &_lock); @@ -303,7 +303,7 @@ class Mesh : public PbClass { Mesh *pbo = dynamic_cast<Mesh *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "Mesh::scale", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; Vec3 s = _args.get<Vec3>("s", 0, &_lock); @@ -329,7 +329,7 @@ class Mesh : public PbClass { Mesh *pbo = dynamic_cast<Mesh *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "Mesh::offset", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; Vec3 o = _args.get<Vec3>("o", 0, &_lock); @@ -355,7 +355,7 @@ class Mesh : public PbClass { Mesh *pbo = dynamic_cast<Mesh *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "Mesh::rotate", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; Vec3 thetas = _args.get<Vec3>("thetas", 0, &_lock); @@ -381,7 +381,7 @@ class Mesh : public PbClass { Mesh *pbo = dynamic_cast<Mesh *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "Mesh::computeVelocity", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; Mesh &oldMesh = *_args.getPtr<Mesh>("oldMesh", 0, &_lock); @@ -409,7 +409,7 @@ class Mesh : public PbClass { Mesh *pbo = dynamic_cast<Mesh *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "Mesh::load", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; std::string name = _args.get<std::string>("name", 0, &_lock); @@ -435,7 +435,7 @@ class Mesh : public PbClass { Mesh *pbo = dynamic_cast<Mesh *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "Mesh::save", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; std::string name = _args.get<std::string>("name", 0, &_lock); @@ -460,7 +460,7 @@ class Mesh : public PbClass { Mesh *pbo = dynamic_cast<Mesh *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "Mesh::computeLevelset", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; LevelsetGrid &levelset = *_args.getPtr<LevelsetGrid>("levelset", 0, &_lock); @@ -488,7 +488,7 @@ class Mesh : public PbClass { Mesh *pbo = dynamic_cast<Mesh *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "Mesh::getLevelset", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; Real sigma = _args.get<Real>("sigma", 0, &_lock); @@ -518,7 +518,7 @@ class Mesh : public PbClass { Mesh *pbo = dynamic_cast<Mesh *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "Mesh::applyMeshToGrid", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; GridBase *grid = _args.getPtr<GridBase>("grid", 0, &_lock); @@ -548,7 +548,7 @@ class Mesh : public PbClass { Mesh *pbo = dynamic_cast<Mesh *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "Mesh::getNodesDataPointer", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; pbo->_args.copy(_args); @@ -573,7 +573,7 @@ class Mesh : public PbClass { Mesh *pbo = dynamic_cast<Mesh *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "Mesh::getTrisDataPointer", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; pbo->_args.copy(_args); @@ -734,7 +734,7 @@ class Mesh : public PbClass { Mesh *pbo = dynamic_cast<Mesh *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "Mesh::create", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; PbType type = _args.get<PbType>("type", 0, &_lock); @@ -852,7 +852,7 @@ class MeshDataBase : public PbClass { virtual MeshDataBase *clone() { assertMsg(false, "Dont use, override..."); - return NULL; + return nullptr; } virtual MdataType getType() const { @@ -952,7 +952,7 @@ template<class T> class MeshDataImpl : public MeshDataBase { MeshDataImpl *pbo = dynamic_cast<MeshDataImpl *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "MeshDataImpl::clear", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; pbo->_args.copy(_args); @@ -978,7 +978,7 @@ template<class T> class MeshDataImpl : public MeshDataBase { MeshDataImpl *pbo = dynamic_cast<MeshDataImpl *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "MeshDataImpl::setSource", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; Grid<T> *grid = _args.getPtr<Grid<T>>("grid", 0, &_lock); @@ -1026,7 +1026,7 @@ template<class T> class MeshDataImpl : public MeshDataBase { MeshDataImpl *pbo = dynamic_cast<MeshDataImpl *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "MeshDataImpl::setConst", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; T s = _args.get<T>("s", 0, &_lock); @@ -1052,7 +1052,7 @@ template<class T> class MeshDataImpl : public MeshDataBase { MeshDataImpl *pbo = dynamic_cast<MeshDataImpl *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "MeshDataImpl::setConstRange", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; T s = _args.get<T>("s", 0, &_lock); @@ -1080,7 +1080,7 @@ template<class T> class MeshDataImpl : public MeshDataBase { MeshDataImpl *pbo = dynamic_cast<MeshDataImpl *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "MeshDataImpl::copyFrom", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const MeshDataImpl<T> &a = *_args.getPtr<MeshDataImpl<T>>("a", 0, &_lock); @@ -1105,7 +1105,7 @@ template<class T> class MeshDataImpl : public MeshDataBase { MeshDataImpl *pbo = dynamic_cast<MeshDataImpl *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "MeshDataImpl::add", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const MeshDataImpl<T> &a = *_args.getPtr<MeshDataImpl<T>>("a", 0, &_lock); @@ -1131,7 +1131,7 @@ template<class T> class MeshDataImpl : public MeshDataBase { MeshDataImpl *pbo = dynamic_cast<MeshDataImpl *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "MeshDataImpl::sub", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const MeshDataImpl<T> &a = *_args.getPtr<MeshDataImpl<T>>("a", 0, &_lock); @@ -1157,7 +1157,7 @@ template<class T> class MeshDataImpl : public MeshDataBase { MeshDataImpl *pbo = dynamic_cast<MeshDataImpl *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "MeshDataImpl::addConst", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; T s = _args.get<T>("s", 0, &_lock); @@ -1183,7 +1183,7 @@ template<class T> class MeshDataImpl : public MeshDataBase { MeshDataImpl *pbo = dynamic_cast<MeshDataImpl *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "MeshDataImpl::addScaled", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const MeshDataImpl<T> &a = *_args.getPtr<MeshDataImpl<T>>("a", 0, &_lock); @@ -1210,7 +1210,7 @@ template<class T> class MeshDataImpl : public MeshDataBase { MeshDataImpl *pbo = dynamic_cast<MeshDataImpl *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "MeshDataImpl::mult", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const MeshDataImpl<T> &a = *_args.getPtr<MeshDataImpl<T>>("a", 0, &_lock); @@ -1236,7 +1236,7 @@ template<class T> class MeshDataImpl : public MeshDataBase { MeshDataImpl *pbo = dynamic_cast<MeshDataImpl *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "MeshDataImpl::multConst", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; T s = _args.get<T>("s", 0, &_lock); @@ -1262,7 +1262,7 @@ template<class T> class MeshDataImpl : public MeshDataBase { MeshDataImpl *pbo = dynamic_cast<MeshDataImpl *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "MeshDataImpl::safeDiv", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const MeshDataImpl<T> &a = *_args.getPtr<MeshDataImpl<T>>("a", 0, &_lock); @@ -1288,7 +1288,7 @@ template<class T> class MeshDataImpl : public MeshDataBase { MeshDataImpl *pbo = dynamic_cast<MeshDataImpl *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "MeshDataImpl::clamp", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; Real min = _args.get<Real>("min", 0, &_lock); @@ -1315,7 +1315,7 @@ template<class T> class MeshDataImpl : public MeshDataBase { MeshDataImpl *pbo = dynamic_cast<MeshDataImpl *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "MeshDataImpl::clampMin", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; Real vmin = _args.get<Real>("vmin", 0, &_lock); @@ -1341,7 +1341,7 @@ template<class T> class MeshDataImpl : public MeshDataBase { MeshDataImpl *pbo = dynamic_cast<MeshDataImpl *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "MeshDataImpl::clampMax", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; Real vmax = _args.get<Real>("vmax", 0, &_lock); @@ -1367,7 +1367,7 @@ template<class T> class MeshDataImpl : public MeshDataBase { MeshDataImpl *pbo = dynamic_cast<MeshDataImpl *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "MeshDataImpl::getMaxAbs", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; pbo->_args.copy(_args); @@ -1391,7 +1391,7 @@ template<class T> class MeshDataImpl : public MeshDataBase { MeshDataImpl *pbo = dynamic_cast<MeshDataImpl *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "MeshDataImpl::getMax", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; pbo->_args.copy(_args); @@ -1415,7 +1415,7 @@ template<class T> class MeshDataImpl : public MeshDataBase { MeshDataImpl *pbo = dynamic_cast<MeshDataImpl *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "MeshDataImpl::getMin", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; pbo->_args.copy(_args); @@ -1431,7 +1431,7 @@ template<class T> class MeshDataImpl : public MeshDataBase { } } - T sum(const MeshDataImpl<int> *t = NULL, const int itype = 0) const; + T sum(const MeshDataImpl<int> *t = nullptr, const int itype = 0) const; static PyObject *_W_36(PyObject *_self, PyObject *_linargs, PyObject *_kwds) { try { @@ -1439,10 +1439,10 @@ template<class T> class MeshDataImpl : public MeshDataBase { MeshDataImpl *pbo = dynamic_cast<MeshDataImpl *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "MeshDataImpl::sum", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; - const MeshDataImpl<int> *t = _args.getPtrOpt<MeshDataImpl<int>>("t", 0, NULL, &_lock); + const MeshDataImpl<int> *t = _args.getPtrOpt<MeshDataImpl<int>>("t", 0, nullptr, &_lock); const int itype = _args.getOpt<int>("itype", 1, 0, &_lock); pbo->_args.copy(_args); _retval = toPy(pbo->sum(t, itype)); @@ -1465,7 +1465,7 @@ template<class T> class MeshDataImpl : public MeshDataBase { MeshDataImpl *pbo = dynamic_cast<MeshDataImpl *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "MeshDataImpl::sumSquare", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; pbo->_args.copy(_args); @@ -1489,7 +1489,7 @@ template<class T> class MeshDataImpl : public MeshDataBase { MeshDataImpl *pbo = dynamic_cast<MeshDataImpl *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "MeshDataImpl::sumMagnitude", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; pbo->_args.copy(_args); @@ -1514,7 +1514,7 @@ template<class T> class MeshDataImpl : public MeshDataBase { MeshDataImpl *pbo = dynamic_cast<MeshDataImpl *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "MeshDataImpl::setConstIntFlag", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; T s = _args.get<T>("s", 0, &_lock); @@ -1542,7 +1542,7 @@ template<class T> class MeshDataImpl : public MeshDataBase { MeshDataImpl *pbo = dynamic_cast<MeshDataImpl *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "MeshDataImpl::printMdata", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; IndexInt start = _args.getOpt<IndexInt>("start", 0, -1, &_lock); @@ -1571,7 +1571,7 @@ template<class T> class MeshDataImpl : public MeshDataBase { MeshDataImpl *pbo = dynamic_cast<MeshDataImpl *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "MeshDataImpl::save", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const std::string name = _args.get<std::string>("name", 0, &_lock); @@ -1596,7 +1596,7 @@ template<class T> class MeshDataImpl : public MeshDataBase { MeshDataImpl *pbo = dynamic_cast<MeshDataImpl *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "MeshDataImpl::load", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const std::string name = _args.get<std::string>("name", 0, &_lock); @@ -1622,7 +1622,7 @@ template<class T> class MeshDataImpl : public MeshDataBase { MeshDataImpl *pbo = dynamic_cast<MeshDataImpl *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "MeshDataImpl::getDataPointer", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; pbo->_args.copy(_args); diff --git a/extern/mantaflow/preprocessed/movingobs.h b/extern/mantaflow/preprocessed/movingobs.h index 71cc441f1d0..0661ddf5b37 100644 --- a/extern/mantaflow/preprocessed/movingobs.h +++ b/extern/mantaflow/preprocessed/movingobs.h @@ -62,7 +62,7 @@ class MovingObstacle : public PbClass { MovingObstacle *pbo = dynamic_cast<MovingObstacle *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "MovingObstacle::add", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; Shape *shape = _args.getPtr<Shape>("shape", 0, &_lock); @@ -96,7 +96,7 @@ class MovingObstacle : public PbClass { MovingObstacle *pbo = dynamic_cast<MovingObstacle *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "MovingObstacle::moveLinear", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; Real t = _args.get<Real>("t", 0, &_lock); @@ -130,7 +130,7 @@ class MovingObstacle : public PbClass { MovingObstacle *pbo = dynamic_cast<MovingObstacle *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "MovingObstacle::projectOutside", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; FlagGrid &flags = *_args.getPtr<FlagGrid>("flags", 0, &_lock); diff --git a/extern/mantaflow/preprocessed/noisefield.cpp b/extern/mantaflow/preprocessed/noisefield.cpp index 98a92309b05..bf4a5952d02 100644 --- a/extern/mantaflow/preprocessed/noisefield.cpp +++ b/extern/mantaflow/preprocessed/noisefield.cpp @@ -34,7 +34,7 @@ using namespace std; namespace Manta { int WaveletNoiseField::randomSeed = 13322223; -Real *WaveletNoiseField::mNoiseTile = NULL; +Real *WaveletNoiseField::mNoiseTile = nullptr; std::atomic<int> WaveletNoiseField::mNoiseReferenceCount(0); static Real _aCoeffs[32] = { diff --git a/extern/mantaflow/preprocessed/noisefield.h b/extern/mantaflow/preprocessed/noisefield.h index ddf47573dd9..73c9de779ef 100644 --- a/extern/mantaflow/preprocessed/noisefield.h +++ b/extern/mantaflow/preprocessed/noisefield.h @@ -64,7 +64,7 @@ class WaveletNoiseField : public PbClass { { if (mNoiseTile && !mNoiseReferenceCount) { delete mNoiseTile; - mNoiseTile = NULL; + mNoiseTile = nullptr; } }; diff --git a/extern/mantaflow/preprocessed/particle.cpp b/extern/mantaflow/preprocessed/particle.cpp index 8c26156358d..05c561e2c60 100644 --- a/extern/mantaflow/preprocessed/particle.cpp +++ b/extern/mantaflow/preprocessed/particle.cpp @@ -37,7 +37,7 @@ ParticleBase::~ParticleBase() { // make sure data fields now parent system is deleted for (IndexInt i = 0; i < (IndexInt)mPartData.size(); ++i) - mPartData[i]->setParticleSys(NULL); + mPartData[i]->setParticleSys(nullptr); if (mFreePdata) { for (IndexInt i = 0; i < (IndexInt)mPartData.size(); ++i) @@ -93,7 +93,7 @@ PbClass *ParticleBase::create(PbType t, PbTypeVec T, const string &name) "Unable to get particle data pointer from newly created object. Only create ParticleData " "type with a ParticleSys.creat() call, eg, PdataReal, PdataVec3 etc."); delete pyObj; - return NULL; + return nullptr; } else { this->registerPdata(pdata); @@ -102,7 +102,7 @@ PbClass *ParticleBase::create(PbType t, PbTypeVec T, const string &name) // directly init size of new pdata field: pdata->resize(this->getSizeSlow()); #else - PbClass *pyObj = NULL; + PbClass *pyObj = nullptr; #endif return pyObj; } @@ -297,7 +297,7 @@ void BasicParticleSystem::readParticles(BasicParticleSystem *from) // particle data -ParticleDataBase::ParticleDataBase(FluidSolver *parent) : PbClass(parent), mpParticleSys(NULL) +ParticleDataBase::ParticleDataBase(FluidSolver *parent) : PbClass(parent), mpParticleSys(nullptr) { } @@ -312,13 +312,13 @@ ParticleDataBase::~ParticleDataBase() template<class T> ParticleDataImpl<T>::ParticleDataImpl(FluidSolver *parent) - : ParticleDataBase(parent), mpGridSource(NULL), mGridSourceMAC(false) + : ParticleDataBase(parent), mpGridSource(nullptr), mGridSourceMAC(false) { } template<class T> ParticleDataImpl<T>::ParticleDataImpl(FluidSolver *parent, ParticleDataImpl<T> *other) - : ParticleDataBase(parent), mpGridSource(NULL), mGridSourceMAC(false) + : ParticleDataBase(parent), mpGridSource(nullptr), mGridSourceMAC(false) { this->mData = other->mData; setName(other->getName()); diff --git a/extern/mantaflow/preprocessed/particle.h b/extern/mantaflow/preprocessed/particle.h index da6733b6845..7fed33c737d 100644 --- a/extern/mantaflow/preprocessed/particle.h +++ b/extern/mantaflow/preprocessed/particle.h @@ -86,7 +86,7 @@ class ParticleBase : public PbClass { virtual ParticleBase *clone() { assertMsg(false, "Dont use, override..."); - return NULL; + return nullptr; } //! slow virtual function to query size, do not use in kernels! use size() instead @@ -122,7 +122,7 @@ class ParticleBase : public PbClass { ParticleBase *pbo = dynamic_cast<ParticleBase *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "ParticleBase::create", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; PbType type = _args.get<PbType>("type", 0, &_lock); @@ -274,7 +274,7 @@ template<class S> class ParticleSystem : public ParticleBase { ParticleSystem *pbo = dynamic_cast<ParticleSystem *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "ParticleSystem::pySize", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; pbo->_args.copy(_args); @@ -342,7 +342,7 @@ template<class S> class ParticleSystem : public ParticleBase { ParticleSystem *pbo = dynamic_cast<ParticleSystem *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "ParticleSystem::setPos", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const IndexInt idx = _args.get<IndexInt>("idx", 0, &_lock); @@ -373,7 +373,7 @@ template<class S> class ParticleSystem : public ParticleBase { ParticleSystem *pbo = dynamic_cast<ParticleSystem *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "ParticleSystem::getPos", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const IndexInt idx = _args.get<IndexInt>("idx", 0, &_lock); @@ -399,7 +399,7 @@ template<class S> class ParticleSystem : public ParticleBase { ParticleSystem *pbo = dynamic_cast<ParticleSystem *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "ParticleSystem::getPosPdata", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; ParticleDataImpl<Vec3> &target = *_args.getPtr<ParticleDataImpl<Vec3>>( @@ -426,7 +426,7 @@ template<class S> class ParticleSystem : public ParticleBase { ParticleSystem *pbo = dynamic_cast<ParticleSystem *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "ParticleSystem::setPosPdata", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const ParticleDataImpl<Vec3> &source = *_args.getPtr<ParticleDataImpl<Vec3>>( @@ -477,7 +477,7 @@ template<class S> class ParticleSystem : public ParticleBase { ParticleSystem *pbo = dynamic_cast<ParticleSystem *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "ParticleSystem::clear", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; pbo->_args.copy(_args); @@ -501,7 +501,7 @@ template<class S> class ParticleSystem : public ParticleBase { const bool deleteInObstacle = true, const bool stopInObstacle = true, const bool skipNew = false, - const ParticleDataImpl<int> *ptype = NULL, + const ParticleDataImpl<int> *ptype = nullptr, const int exclude = 0); static PyObject *_W_9(PyObject *_self, PyObject *_linargs, PyObject *_kwds) { @@ -510,7 +510,7 @@ template<class S> class ParticleSystem : public ParticleBase { ParticleSystem *pbo = dynamic_cast<ParticleSystem *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "ParticleSystem::advectInGrid", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const FlagGrid &flags = *_args.getPtr<FlagGrid>("flags", 0, &_lock); @@ -520,7 +520,7 @@ template<class S> class ParticleSystem : public ParticleBase { const bool stopInObstacle = _args.getOpt<bool>("stopInObstacle", 4, true, &_lock); const bool skipNew = _args.getOpt<bool>("skipNew", 5, false, &_lock); const ParticleDataImpl<int> *ptype = _args.getPtrOpt<ParticleDataImpl<int>>( - "ptype", 6, NULL, &_lock); + "ptype", 6, nullptr, &_lock); const int exclude = _args.getOpt<int>("exclude", 7, 0, &_lock); pbo->_args.copy(_args); _retval = getPyNone(); @@ -552,7 +552,7 @@ template<class S> class ParticleSystem : public ParticleBase { ParticleSystem *pbo = dynamic_cast<ParticleSystem *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "ParticleSystem::projectOutside", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; Grid<Vec3> &gradient = *_args.getPtr<Grid<Vec3>>("gradient", 0, &_lock); @@ -573,7 +573,7 @@ template<class S> class ParticleSystem : public ParticleBase { void projectOutOfBnd(const FlagGrid &flags, const Real bnd, const std::string &plane = "xXyYzZ", - const ParticleDataImpl<int> *ptype = NULL, + const ParticleDataImpl<int> *ptype = nullptr, const int exclude = 0); static PyObject *_W_11(PyObject *_self, PyObject *_linargs, PyObject *_kwds) { @@ -582,14 +582,14 @@ template<class S> class ParticleSystem : public ParticleBase { ParticleSystem *pbo = dynamic_cast<ParticleSystem *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "ParticleSystem::projectOutOfBnd", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const FlagGrid &flags = *_args.getPtr<FlagGrid>("flags", 0, &_lock); const Real bnd = _args.get<Real>("bnd", 1, &_lock); const std::string &plane = _args.getOpt<std::string>("plane", 2, "xXyYzZ", &_lock); const ParticleDataImpl<int> *ptype = _args.getPtrOpt<ParticleDataImpl<int>>( - "ptype", 3, NULL, &_lock); + "ptype", 3, nullptr, &_lock); const int exclude = _args.getOpt<int>("exclude", 4, 0, &_lock); pbo->_args.copy(_args); _retval = getPyNone(); @@ -685,7 +685,7 @@ class BasicParticleSystem : public ParticleSystem<BasicParticleData> { BasicParticleSystem *pbo = dynamic_cast<BasicParticleSystem *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "BasicParticleSystem::save", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const std::string name = _args.get<std::string>("name", 0, &_lock); @@ -710,7 +710,7 @@ class BasicParticleSystem : public ParticleSystem<BasicParticleData> { BasicParticleSystem *pbo = dynamic_cast<BasicParticleSystem *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "BasicParticleSystem::load", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const std::string name = _args.get<std::string>("name", 0, &_lock); @@ -742,7 +742,7 @@ class BasicParticleSystem : public ParticleSystem<BasicParticleData> { BasicParticleSystem *pbo = dynamic_cast<BasicParticleSystem *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "BasicParticleSystem::readParticles", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; BasicParticleSystem *from = _args.getPtr<BasicParticleSystem>("from", 0, &_lock); @@ -772,7 +772,7 @@ class BasicParticleSystem : public ParticleSystem<BasicParticleData> { BasicParticleSystem *pbo = dynamic_cast<BasicParticleSystem *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "BasicParticleSystem::addParticle", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; Vec3 pos = _args.get<Vec3>("pos", 0, &_lock); @@ -804,7 +804,7 @@ class BasicParticleSystem : public ParticleSystem<BasicParticleData> { BasicParticleSystem *pbo = dynamic_cast<BasicParticleSystem *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "BasicParticleSystem::printParts", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; IndexInt start = _args.getOpt<IndexInt>("start", 0, -1, &_lock); @@ -833,7 +833,7 @@ class BasicParticleSystem : public ParticleSystem<BasicParticleData> { BasicParticleSystem *pbo = dynamic_cast<BasicParticleSystem *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "BasicParticleSystem::getDataPointer", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; pbo->_args.copy(_args); @@ -1028,7 +1028,7 @@ class ParticleDataBase : public PbClass { virtual ParticleDataBase *clone() { assertMsg(false, "Dont use, override..."); - return NULL; + return nullptr; } virtual PdataType getType() const { @@ -1139,7 +1139,7 @@ template<class T> class ParticleDataImpl : public ParticleDataBase { ParticleDataImpl *pbo = dynamic_cast<ParticleDataImpl *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "ParticleDataImpl::clear", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; pbo->_args.copy(_args); @@ -1165,7 +1165,7 @@ template<class T> class ParticleDataImpl : public ParticleDataBase { ParticleDataImpl *pbo = dynamic_cast<ParticleDataImpl *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "ParticleDataImpl::setSource", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; Grid<T> *grid = _args.getPtr<Grid<T>>("grid", 0, &_lock); @@ -1213,7 +1213,7 @@ template<class T> class ParticleDataImpl : public ParticleDataBase { ParticleDataImpl *pbo = dynamic_cast<ParticleDataImpl *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "ParticleDataImpl::copyFrom", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const ParticleDataImpl<T> &a = *_args.getPtr<ParticleDataImpl<T>>("a", 0, &_lock); @@ -1238,7 +1238,7 @@ template<class T> class ParticleDataImpl : public ParticleDataBase { ParticleDataImpl *pbo = dynamic_cast<ParticleDataImpl *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "ParticleDataImpl::setConst", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const T &s = *_args.getPtr<T>("s", 0, &_lock); @@ -1264,7 +1264,7 @@ template<class T> class ParticleDataImpl : public ParticleDataBase { ParticleDataImpl *pbo = dynamic_cast<ParticleDataImpl *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "ParticleDataImpl::setConstRange", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const T &s = *_args.getPtr<T>("s", 0, &_lock); @@ -1292,7 +1292,7 @@ template<class T> class ParticleDataImpl : public ParticleDataBase { ParticleDataImpl *pbo = dynamic_cast<ParticleDataImpl *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "ParticleDataImpl::add", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const ParticleDataImpl<T> &a = *_args.getPtr<ParticleDataImpl<T>>("a", 0, &_lock); @@ -1318,7 +1318,7 @@ template<class T> class ParticleDataImpl : public ParticleDataBase { ParticleDataImpl *pbo = dynamic_cast<ParticleDataImpl *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "ParticleDataImpl::sub", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const ParticleDataImpl<T> &a = *_args.getPtr<ParticleDataImpl<T>>("a", 0, &_lock); @@ -1344,7 +1344,7 @@ template<class T> class ParticleDataImpl : public ParticleDataBase { ParticleDataImpl *pbo = dynamic_cast<ParticleDataImpl *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "ParticleDataImpl::addConst", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const T &s = *_args.getPtr<T>("s", 0, &_lock); @@ -1370,7 +1370,7 @@ template<class T> class ParticleDataImpl : public ParticleDataBase { ParticleDataImpl *pbo = dynamic_cast<ParticleDataImpl *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "ParticleDataImpl::addScaled", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const ParticleDataImpl<T> &a = *_args.getPtr<ParticleDataImpl<T>>("a", 0, &_lock); @@ -1397,7 +1397,7 @@ template<class T> class ParticleDataImpl : public ParticleDataBase { ParticleDataImpl *pbo = dynamic_cast<ParticleDataImpl *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "ParticleDataImpl::mult", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const ParticleDataImpl<T> &a = *_args.getPtr<ParticleDataImpl<T>>("a", 0, &_lock); @@ -1423,7 +1423,7 @@ template<class T> class ParticleDataImpl : public ParticleDataBase { ParticleDataImpl *pbo = dynamic_cast<ParticleDataImpl *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "ParticleDataImpl::multConst", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const T &s = *_args.getPtr<T>("s", 0, &_lock); @@ -1449,7 +1449,7 @@ template<class T> class ParticleDataImpl : public ParticleDataBase { ParticleDataImpl *pbo = dynamic_cast<ParticleDataImpl *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "ParticleDataImpl::safeDiv", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const ParticleDataImpl<T> &a = *_args.getPtr<ParticleDataImpl<T>>("a", 0, &_lock); @@ -1475,7 +1475,7 @@ template<class T> class ParticleDataImpl : public ParticleDataBase { ParticleDataImpl *pbo = dynamic_cast<ParticleDataImpl *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "ParticleDataImpl::clamp", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const Real vmin = _args.get<Real>("vmin", 0, &_lock); @@ -1502,7 +1502,7 @@ template<class T> class ParticleDataImpl : public ParticleDataBase { ParticleDataImpl *pbo = dynamic_cast<ParticleDataImpl *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "ParticleDataImpl::clampMin", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const Real vmin = _args.get<Real>("vmin", 0, &_lock); @@ -1528,7 +1528,7 @@ template<class T> class ParticleDataImpl : public ParticleDataBase { ParticleDataImpl *pbo = dynamic_cast<ParticleDataImpl *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "ParticleDataImpl::clampMax", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const Real vmax = _args.get<Real>("vmax", 0, &_lock); @@ -1554,7 +1554,7 @@ template<class T> class ParticleDataImpl : public ParticleDataBase { ParticleDataImpl *pbo = dynamic_cast<ParticleDataImpl *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "ParticleDataImpl::getMaxAbs", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; pbo->_args.copy(_args); @@ -1578,7 +1578,7 @@ template<class T> class ParticleDataImpl : public ParticleDataBase { ParticleDataImpl *pbo = dynamic_cast<ParticleDataImpl *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "ParticleDataImpl::getMax", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; pbo->_args.copy(_args); @@ -1602,7 +1602,7 @@ template<class T> class ParticleDataImpl : public ParticleDataBase { ParticleDataImpl *pbo = dynamic_cast<ParticleDataImpl *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "ParticleDataImpl::getMin", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; pbo->_args.copy(_args); @@ -1618,7 +1618,7 @@ template<class T> class ParticleDataImpl : public ParticleDataBase { } } - T sum(const ParticleDataImpl<int> *t = NULL, const int itype = 0) const; + T sum(const ParticleDataImpl<int> *t = nullptr, const int itype = 0) const; static PyObject *_W_41(PyObject *_self, PyObject *_linargs, PyObject *_kwds) { try { @@ -1626,11 +1626,11 @@ template<class T> class ParticleDataImpl : public ParticleDataBase { ParticleDataImpl *pbo = dynamic_cast<ParticleDataImpl *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "ParticleDataImpl::sum", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const ParticleDataImpl<int> *t = _args.getPtrOpt<ParticleDataImpl<int>>( - "t", 0, NULL, &_lock); + "t", 0, nullptr, &_lock); const int itype = _args.getOpt<int>("itype", 1, 0, &_lock); pbo->_args.copy(_args); _retval = toPy(pbo->sum(t, itype)); @@ -1653,7 +1653,7 @@ template<class T> class ParticleDataImpl : public ParticleDataBase { ParticleDataImpl *pbo = dynamic_cast<ParticleDataImpl *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "ParticleDataImpl::sumSquare", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; pbo->_args.copy(_args); @@ -1677,7 +1677,7 @@ template<class T> class ParticleDataImpl : public ParticleDataBase { ParticleDataImpl *pbo = dynamic_cast<ParticleDataImpl *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "ParticleDataImpl::sumMagnitude", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; pbo->_args.copy(_args); @@ -1702,7 +1702,7 @@ template<class T> class ParticleDataImpl : public ParticleDataBase { ParticleDataImpl *pbo = dynamic_cast<ParticleDataImpl *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "ParticleDataImpl::setConstIntFlag", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const T &s = *_args.getPtr<T>("s", 0, &_lock); @@ -1730,7 +1730,7 @@ template<class T> class ParticleDataImpl : public ParticleDataBase { ParticleDataImpl *pbo = dynamic_cast<ParticleDataImpl *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "ParticleDataImpl::printPdata", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; IndexInt start = _args.getOpt<IndexInt>("start", 0, -1, &_lock); @@ -1759,7 +1759,7 @@ template<class T> class ParticleDataImpl : public ParticleDataBase { ParticleDataImpl *pbo = dynamic_cast<ParticleDataImpl *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "ParticleDataImpl::save", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const std::string name = _args.get<std::string>("name", 0, &_lock); @@ -1784,7 +1784,7 @@ template<class T> class ParticleDataImpl : public ParticleDataBase { ParticleDataImpl *pbo = dynamic_cast<ParticleDataImpl *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "ParticleDataImpl::load", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const std::string name = _args.get<std::string>("name", 0, &_lock); @@ -1810,7 +1810,7 @@ template<class T> class ParticleDataImpl : public ParticleDataBase { ParticleDataImpl *pbo = dynamic_cast<ParticleDataImpl *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "ParticleDataImpl::getDataPointer", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; pbo->_args.copy(_args); @@ -2152,9 +2152,9 @@ static inline Vec3 bisectBacktracePos(const FlagGrid &flags, const Vec3 &oldp, c template<class S> struct KnClampPositions : public KernelBase { KnClampPositions(std::vector<S> &p, const FlagGrid &flags, - ParticleDataImpl<Vec3> *posOld = NULL, + ParticleDataImpl<Vec3> *posOld = nullptr, bool stopInObstacle = true, - const ParticleDataImpl<int> *ptype = NULL, + const ParticleDataImpl<int> *ptype = nullptr, const int exclude = 0) : KernelBase(p.size()), p(p), @@ -2170,9 +2170,9 @@ template<class S> struct KnClampPositions : public KernelBase { inline void op(IndexInt idx, std::vector<S> &p, const FlagGrid &flags, - ParticleDataImpl<Vec3> *posOld = NULL, + ParticleDataImpl<Vec3> *posOld = nullptr, bool stopInObstacle = true, - const ParticleDataImpl<int> *ptype = NULL, + const ParticleDataImpl<int> *ptype = nullptr, const int exclude = 0) const { if (p[idx].flag & ParticleBase::PDELETE) @@ -2255,7 +2255,7 @@ void ParticleSystem<S>::advectInGrid(const FlagGrid &flags, const int exclude) { // position clamp requires old positions, backup - ParticleDataImpl<Vec3> *posOld = NULL; + ParticleDataImpl<Vec3> *posOld = nullptr; if (!deleteInObstacle) { posOld = new ParticleDataImpl<Vec3>(this->getParent()); posOld->resize(mData.size()); diff --git a/extern/mantaflow/preprocessed/plugin/advection.cpp b/extern/mantaflow/preprocessed/plugin/advection.cpp index 13f53140348..4ccf33cc362 100644 --- a/extern/mantaflow/preprocessed/plugin/advection.cpp +++ b/extern/mantaflow/preprocessed/plugin/advection.cpp @@ -1336,7 +1336,7 @@ static PyObject *_W_0(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "resetPhiInObs", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const FlagGrid &flags = *_args.getPtr<FlagGrid>("flags", 0, &_lock); @@ -1476,7 +1476,7 @@ static PyObject *_W_1(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "advectSemiLagrange", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const FlagGrid *flags = _args.getPtr<FlagGrid>("flags", 0, &_lock); diff --git a/extern/mantaflow/preprocessed/plugin/apic.cpp b/extern/mantaflow/preprocessed/plugin/apic.cpp index 460c6459916..9df6b597e05 100644 --- a/extern/mantaflow/preprocessed/plugin/apic.cpp +++ b/extern/mantaflow/preprocessed/plugin/apic.cpp @@ -30,7 +30,9 @@ static inline IndexInt indexUFace(const Vec3 &pos, const MACGrid &ref) { const Vec3i f = toVec3i(pos), c = toVec3i(pos - 0.5); const IndexInt index = f.x * ref.getStrideX() + c.y * ref.getStrideY() + c.z * ref.getStrideZ(); - assertDeb(ref.isInBounds(index), "Grid index out of bounds"); + assertDeb(ref.isInBounds(index), + "U face index out of bounds for particle position [" << pos.x << ", " << pos.y << ", " + << pos.z << "]"); return (ref.isInBounds(index)) ? index : -1; } @@ -38,7 +40,9 @@ static inline IndexInt indexVFace(const Vec3 &pos, const MACGrid &ref) { const Vec3i f = toVec3i(pos), c = toVec3i(pos - 0.5); const IndexInt index = c.x * ref.getStrideX() + f.y * ref.getStrideY() + c.z * ref.getStrideZ(); - assertDeb(ref.isInBounds(index), "Grid index out of bounds"); + assertDeb(ref.isInBounds(index), + "V face index out of bounds for particle position [" << pos.x << ", " << pos.y << ", " + << pos.z << "]"); return (ref.isInBounds(index)) ? index : -1; } @@ -46,7 +50,9 @@ static inline IndexInt indexWFace(const Vec3 &pos, const MACGrid &ref) { const Vec3i f = toVec3i(pos), c = toVec3i(pos - 0.5); const IndexInt index = c.x * ref.getStrideX() + c.y * ref.getStrideY() + f.z * ref.getStrideZ(); - assertDeb(ref.isInBounds(index), "Grid index out of bounds"); + assertDeb(ref.isInBounds(index), + "W face index out of bounds for particle position [" << pos.x << ", " << pos.y << ", " + << pos.z << "]"); return (ref.isInBounds(index)) ? index : -1; } @@ -57,7 +63,7 @@ static inline IndexInt indexOffset( const IndexInt dY[2] = {0, ref.getStrideY()}; const IndexInt dZ[2] = {0, ref.getStrideZ()}; const IndexInt index = gidx + dX[i] + dY[j] + dZ[k]; - assertDeb(ref.isInBounds(index), "Grid index out of bounds"); + assertDeb(ref.isInBounds(index), "Offset index " << index << " is out of bounds"); return (ref.isInBounds(index)) ? index : -1; } @@ -265,24 +271,24 @@ void apicMapPartsToMAC(const FlagGrid &flags, const ParticleDataImpl<Vec3> &cpx, const ParticleDataImpl<Vec3> &cpy, const ParticleDataImpl<Vec3> &cpz, - MACGrid *mass = NULL, - const ParticleDataImpl<int> *ptype = NULL, + MACGrid *mass = nullptr, + const ParticleDataImpl<int> *ptype = nullptr, const int exclude = 0, const int boundaryWidth = 0) { // affine map: let's assume that the particle mass is constant, 1.0 - if (!mass) { - MACGrid tmpmass(vel.getParent()); - mass = &tmpmass; - } + MACGrid tmpmass(vel.getParent()); - mass->clear(); + tmpmass.clear(); vel.clear(); knApicMapLinearVec3ToMACGrid( - parts, *mass, vel, partVel, cpx, cpy, cpz, ptype, exclude, boundaryWidth); - mass->stomp(VECTOR_EPSILON); - vel.safeDivide(*mass); + parts, tmpmass, vel, partVel, cpx, cpy, cpz, ptype, exclude, boundaryWidth); + tmpmass.stomp(VECTOR_EPSILON); + vel.safeDivide(tmpmass); + + if (mass) + (*mass).swap(tmpmass); } static PyObject *_W_0(PyObject *_self, PyObject *_linargs, PyObject *_kwds) { @@ -291,7 +297,7 @@ static PyObject *_W_0(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "apicMapPartsToMAC", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const FlagGrid &flags = *_args.getPtr<FlagGrid>("flags", 0, &_lock); @@ -302,9 +308,9 @@ static PyObject *_W_0(PyObject *_self, PyObject *_linargs, PyObject *_kwds) const ParticleDataImpl<Vec3> &cpx = *_args.getPtr<ParticleDataImpl<Vec3>>("cpx", 4, &_lock); const ParticleDataImpl<Vec3> &cpy = *_args.getPtr<ParticleDataImpl<Vec3>>("cpy", 5, &_lock); const ParticleDataImpl<Vec3> &cpz = *_args.getPtr<ParticleDataImpl<Vec3>>("cpz", 6, &_lock); - MACGrid *mass = _args.getPtrOpt<MACGrid>("mass", 7, NULL, &_lock); + MACGrid *mass = _args.getPtrOpt<MACGrid>("mass", 7, nullptr, &_lock); const ParticleDataImpl<int> *ptype = _args.getPtrOpt<ParticleDataImpl<int>>( - "ptype", 8, NULL, &_lock); + "ptype", 8, nullptr, &_lock); const int exclude = _args.getOpt<int>("exclude", 9, 0, &_lock); const int boundaryWidth = _args.getOpt<int>("boundaryWidth", 10, 0, &_lock); _retval = getPyNone(); @@ -538,7 +544,7 @@ void apicMapMACGridToParts(ParticleDataImpl<Vec3> &partVel, const BasicParticleSystem &parts, const MACGrid &vel, const FlagGrid &flags, - const ParticleDataImpl<int> *ptype = NULL, + const ParticleDataImpl<int> *ptype = nullptr, const int exclude = 0, const int boundaryWidth = 0) { @@ -552,7 +558,7 @@ static PyObject *_W_1(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "apicMapMACGridToParts", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; ParticleDataImpl<Vec3> &partVel = *_args.getPtr<ParticleDataImpl<Vec3>>( @@ -564,7 +570,7 @@ static PyObject *_W_1(PyObject *_self, PyObject *_linargs, PyObject *_kwds) const MACGrid &vel = *_args.getPtr<MACGrid>("vel", 5, &_lock); const FlagGrid &flags = *_args.getPtr<FlagGrid>("flags", 6, &_lock); const ParticleDataImpl<int> *ptype = _args.getPtrOpt<ParticleDataImpl<int>>( - "ptype", 7, NULL, &_lock); + "ptype", 7, nullptr, &_lock); const int exclude = _args.getOpt<int>("exclude", 8, 0, &_lock); const int boundaryWidth = _args.getOpt<int>("boundaryWidth", 9, 0, &_lock); _retval = getPyNone(); diff --git a/extern/mantaflow/preprocessed/plugin/extforces.cpp b/extern/mantaflow/preprocessed/plugin/extforces.cpp index 798bb3daeee..558008afe3b 100644 --- a/extern/mantaflow/preprocessed/plugin/extforces.cpp +++ b/extern/mantaflow/preprocessed/plugin/extforces.cpp @@ -248,7 +248,7 @@ struct KnApplyForce : public KernelBase { void addGravity(const FlagGrid &flags, MACGrid &vel, Vec3 gravity, - const Grid<Real> *exclude = NULL, + const Grid<Real> *exclude = nullptr, bool scale = true) { float gridScale = (scale) ? flags.getDx() : 1; @@ -262,13 +262,13 @@ static PyObject *_W_0(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "addGravity", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const FlagGrid &flags = *_args.getPtr<FlagGrid>("flags", 0, &_lock); MACGrid &vel = *_args.getPtr<MACGrid>("vel", 1, &_lock); Vec3 gravity = _args.get<Vec3>("gravity", 2, &_lock); - const Grid<Real> *exclude = _args.getPtrOpt<Grid<Real>>("exclude", 3, NULL, &_lock); + const Grid<Real> *exclude = _args.getPtrOpt<Grid<Real>>("exclude", 3, nullptr, &_lock); bool scale = _args.getOpt<bool>("scale", 4, true, &_lock); _retval = getPyNone(); addGravity(flags, vel, gravity, exclude, scale); @@ -294,7 +294,7 @@ void PbRegister_addGravity() void addGravityNoScale(const FlagGrid &flags, MACGrid &vel, const Vec3 &gravity, - const Grid<Real> *exclude = NULL) + const Grid<Real> *exclude = nullptr) { addGravity(flags, vel, gravity, exclude, false); } @@ -305,13 +305,13 @@ static PyObject *_W_1(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "addGravityNoScale", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const FlagGrid &flags = *_args.getPtr<FlagGrid>("flags", 0, &_lock); MACGrid &vel = *_args.getPtr<MACGrid>("vel", 1, &_lock); const Vec3 &gravity = _args.get<Vec3>("gravity", 2, &_lock); - const Grid<Real> *exclude = _args.getPtrOpt<Grid<Real>>("exclude", 3, NULL, &_lock); + const Grid<Real> *exclude = _args.getPtrOpt<Grid<Real>>("exclude", 3, nullptr, &_lock); _retval = getPyNone(); addGravityNoScale(flags, vel, gravity, exclude); _args.check(); @@ -434,7 +434,7 @@ static PyObject *_W_2(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "addBuoyancy", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const FlagGrid &flags = *_args.getPtr<FlagGrid>("flags", 0, &_lock); @@ -537,7 +537,7 @@ static PyObject *_W_3(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "setOpenBound", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; FlagGrid &flags = *_args.getPtr<FlagGrid>("flags", 0, &_lock); @@ -567,11 +567,11 @@ void PbRegister_setOpenBound() //! delete fluid and ensure empty flag in outflow cells, delete particles and density and set phi //! to 0.5 void resetOutflow(FlagGrid &flags, - Grid<Real> *phi = 0, - BasicParticleSystem *parts = 0, - Grid<Real> *real = 0, - Grid<int> *index = 0, - ParticleIndexSystem *indexSys = 0) + Grid<Real> *phi = nullptr, + BasicParticleSystem *parts = nullptr, + Grid<Real> *real = nullptr, + Grid<int> *index = nullptr, + ParticleIndexSystem *indexSys = nullptr) { // check if phi and parts -> pindex and gpi already created -> access particles from cell index, // avoid extra looping over particles @@ -623,16 +623,17 @@ static PyObject *_W_4(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "resetOutflow", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; FlagGrid &flags = *_args.getPtr<FlagGrid>("flags", 0, &_lock); - Grid<Real> *phi = _args.getPtrOpt<Grid<Real>>("phi", 1, 0, &_lock); - BasicParticleSystem *parts = _args.getPtrOpt<BasicParticleSystem>("parts", 2, 0, &_lock); - Grid<Real> *real = _args.getPtrOpt<Grid<Real>>("real", 3, 0, &_lock); - Grid<int> *index = _args.getPtrOpt<Grid<int>>("index", 4, 0, &_lock); + Grid<Real> *phi = _args.getPtrOpt<Grid<Real>>("phi", 1, nullptr, &_lock); + BasicParticleSystem *parts = _args.getPtrOpt<BasicParticleSystem>( + "parts", 2, nullptr, &_lock); + Grid<Real> *real = _args.getPtrOpt<Grid<Real>>("real", 3, nullptr, &_lock); + Grid<int> *index = _args.getPtrOpt<Grid<int>>("index", 4, nullptr, &_lock); ParticleIndexSystem *indexSys = _args.getPtrOpt<ParticleIndexSystem>( - "indexSys", 5, 0, &_lock); + "indexSys", 5, nullptr, &_lock); _retval = getPyNone(); resetOutflow(flags, phi, parts, real, index, indexSys); _args.check(); @@ -747,7 +748,7 @@ static PyObject *_W_5(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "setInflowBcs", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; MACGrid &vel = *_args.getPtr<MACGrid>("vel", 0, &_lock); @@ -1064,13 +1065,13 @@ struct KnSetWallBcsFrac : public KernelBase { }; //! set zero normal velocity boundary condition on walls -// (optionally with second order accuracy using the obstacle SDF , fractions grid currentlyl not +// (optionally with second order accuracy using the obstacle SDF , fractions grid currently not // needed) void setWallBcs(const FlagGrid &flags, MACGrid &vel, - const MACGrid *obvel = 0, - const MACGrid *fractions = 0, - const Grid<Real> *phiObs = 0, + const MACGrid *obvel = nullptr, + const MACGrid *fractions = nullptr, + const Grid<Real> *phiObs = nullptr, int boundaryWidth = 0) { if (!phiObs || !fractions) { @@ -1089,14 +1090,14 @@ static PyObject *_W_6(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "setWallBcs", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const FlagGrid &flags = *_args.getPtr<FlagGrid>("flags", 0, &_lock); MACGrid &vel = *_args.getPtr<MACGrid>("vel", 1, &_lock); - const MACGrid *obvel = _args.getPtrOpt<MACGrid>("obvel", 2, 0, &_lock); - const MACGrid *fractions = _args.getPtrOpt<MACGrid>("fractions", 3, 0, &_lock); - const Grid<Real> *phiObs = _args.getPtrOpt<Grid<Real>>("phiObs", 4, 0, &_lock); + const MACGrid *obvel = _args.getPtrOpt<MACGrid>("obvel", 2, nullptr, &_lock); + const MACGrid *fractions = _args.getPtrOpt<MACGrid>("fractions", 3, nullptr, &_lock); + const Grid<Real> *phiObs = _args.getPtrOpt<Grid<Real>>("phiObs", 4, nullptr, &_lock); int boundaryWidth = _args.getOpt<int>("boundaryWidth", 5, 0, &_lock); _retval = getPyNone(); setWallBcs(flags, vel, obvel, fractions, phiObs, boundaryWidth); @@ -1219,7 +1220,7 @@ static PyObject *_W_7(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "setInitialVelocity", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const FlagGrid &flags = *_args.getPtr<FlagGrid>("flags", 0, &_lock); @@ -1342,7 +1343,7 @@ struct KnConfForce : public KernelBase { void vorticityConfinement(MACGrid &vel, const FlagGrid &flags, Real strength = 0, - const Grid<Real> *strengthCell = NULL) + const Grid<Real> *strengthCell = nullptr) { Grid<Vec3> velCenter(flags.getParent()), curl(flags.getParent()), force(flags.getParent()); Grid<Real> norm(flags.getParent()); @@ -1351,7 +1352,7 @@ void vorticityConfinement(MACGrid &vel, CurlOp(velCenter, curl); GridNorm(norm, curl); KnConfForce(force, norm, curl, strength, strengthCell); - KnApplyForceField(flags, vel, force, NULL, true, false); + KnApplyForceField(flags, vel, force, nullptr, true, false); } static PyObject *_W_8(PyObject *_self, PyObject *_linargs, PyObject *_kwds) { @@ -1360,14 +1361,14 @@ static PyObject *_W_8(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "vorticityConfinement", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; MACGrid &vel = *_args.getPtr<MACGrid>("vel", 0, &_lock); const FlagGrid &flags = *_args.getPtr<FlagGrid>("flags", 1, &_lock); Real strength = _args.getOpt<Real>("strength", 2, 0, &_lock); const Grid<Real> *strengthCell = _args.getPtrOpt<Grid<Real>>( - "strengthCell", 3, NULL, &_lock); + "strengthCell", 3, nullptr, &_lock); _retval = getPyNone(); vorticityConfinement(vel, flags, strength, strengthCell); _args.check(); @@ -1391,7 +1392,7 @@ void PbRegister_vorticityConfinement() void addForceField(const FlagGrid &flags, MACGrid &vel, const Grid<Vec3> &force, - const Grid<Real> *region = NULL, + const Grid<Real> *region = nullptr, bool isMAC = false) { KnApplyForceField(flags, vel, force, region, true, isMAC); @@ -1403,13 +1404,13 @@ static PyObject *_W_9(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "addForceField", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const FlagGrid &flags = *_args.getPtr<FlagGrid>("flags", 0, &_lock); MACGrid &vel = *_args.getPtr<MACGrid>("vel", 1, &_lock); const Grid<Vec3> &force = *_args.getPtr<Grid<Vec3>>("force", 2, &_lock); - const Grid<Real> *region = _args.getPtrOpt<Grid<Real>>("region", 3, NULL, &_lock); + const Grid<Real> *region = _args.getPtrOpt<Grid<Real>>("region", 3, nullptr, &_lock); bool isMAC = _args.getOpt<bool>("isMAC", 4, false, &_lock); _retval = getPyNone(); addForceField(flags, vel, force, region, isMAC); @@ -1434,7 +1435,7 @@ void PbRegister_addForceField() void setForceField(const FlagGrid &flags, MACGrid &vel, const Grid<Vec3> &force, - const Grid<Real> *region = NULL, + const Grid<Real> *region = nullptr, bool isMAC = false) { KnApplyForceField(flags, vel, force, region, false, isMAC); @@ -1446,13 +1447,13 @@ static PyObject *_W_10(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "setForceField", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const FlagGrid &flags = *_args.getPtr<FlagGrid>("flags", 0, &_lock); MACGrid &vel = *_args.getPtr<MACGrid>("vel", 1, &_lock); const Grid<Vec3> &force = *_args.getPtr<Grid<Vec3>>("force", 2, &_lock); - const Grid<Real> *region = _args.getPtrOpt<Grid<Real>>("region", 3, NULL, &_lock); + const Grid<Real> *region = _args.getPtrOpt<Grid<Real>>("region", 3, nullptr, &_lock); bool isMAC = _args.getOpt<bool>("isMAC", 4, false, &_lock); _retval = getPyNone(); setForceField(flags, vel, force, region, isMAC); @@ -1645,10 +1646,10 @@ struct KnDissolveSmoke : public KernelBase { void dissolveSmoke(const FlagGrid &flags, Grid<Real> &density, - Grid<Real> *heat = NULL, - Grid<Real> *red = NULL, - Grid<Real> *green = NULL, - Grid<Real> *blue = NULL, + Grid<Real> *heat = nullptr, + Grid<Real> *red = nullptr, + Grid<Real> *green = nullptr, + Grid<Real> *blue = nullptr, int speed = 5, bool logFalloff = true) { @@ -1663,15 +1664,15 @@ static PyObject *_W_11(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "dissolveSmoke", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const FlagGrid &flags = *_args.getPtr<FlagGrid>("flags", 0, &_lock); Grid<Real> &density = *_args.getPtr<Grid<Real>>("density", 1, &_lock); - Grid<Real> *heat = _args.getPtrOpt<Grid<Real>>("heat", 2, NULL, &_lock); - Grid<Real> *red = _args.getPtrOpt<Grid<Real>>("red", 3, NULL, &_lock); - Grid<Real> *green = _args.getPtrOpt<Grid<Real>>("green", 4, NULL, &_lock); - Grid<Real> *blue = _args.getPtrOpt<Grid<Real>>("blue", 5, NULL, &_lock); + Grid<Real> *heat = _args.getPtrOpt<Grid<Real>>("heat", 2, nullptr, &_lock); + Grid<Real> *red = _args.getPtrOpt<Grid<Real>>("red", 3, nullptr, &_lock); + Grid<Real> *green = _args.getPtrOpt<Grid<Real>>("green", 4, nullptr, &_lock); + Grid<Real> *blue = _args.getPtrOpt<Grid<Real>>("blue", 5, nullptr, &_lock); int speed = _args.getOpt<int>("speed", 6, 5, &_lock); bool logFalloff = _args.getOpt<bool>("logFalloff", 7, true, &_lock); _retval = getPyNone(); diff --git a/extern/mantaflow/preprocessed/plugin/fire.cpp b/extern/mantaflow/preprocessed/plugin/fire.cpp index 9047d4bf8a1..f907bdf0504 100644 --- a/extern/mantaflow/preprocessed/plugin/fire.cpp +++ b/extern/mantaflow/preprocessed/plugin/fire.cpp @@ -258,10 +258,10 @@ struct KnProcessBurn : public KernelBase { void processBurn(Grid<Real> &fuel, Grid<Real> &density, Grid<Real> &react, - Grid<Real> *red = NULL, - Grid<Real> *green = NULL, - Grid<Real> *blue = NULL, - Grid<Real> *heat = NULL, + Grid<Real> *red = nullptr, + Grid<Real> *green = nullptr, + Grid<Real> *blue = nullptr, + Grid<Real> *heat = nullptr, Real burningRate = 0.75f, Real flameSmoke = 1.0f, Real ignitionTemp = 1.25f, @@ -290,16 +290,16 @@ static PyObject *_W_0(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "processBurn", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; Grid<Real> &fuel = *_args.getPtr<Grid<Real>>("fuel", 0, &_lock); Grid<Real> &density = *_args.getPtr<Grid<Real>>("density", 1, &_lock); Grid<Real> &react = *_args.getPtr<Grid<Real>>("react", 2, &_lock); - Grid<Real> *red = _args.getPtrOpt<Grid<Real>>("red", 3, NULL, &_lock); - Grid<Real> *green = _args.getPtrOpt<Grid<Real>>("green", 4, NULL, &_lock); - Grid<Real> *blue = _args.getPtrOpt<Grid<Real>>("blue", 5, NULL, &_lock); - Grid<Real> *heat = _args.getPtrOpt<Grid<Real>>("heat", 6, NULL, &_lock); + Grid<Real> *red = _args.getPtrOpt<Grid<Real>>("red", 3, nullptr, &_lock); + Grid<Real> *green = _args.getPtrOpt<Grid<Real>>("green", 4, nullptr, &_lock); + Grid<Real> *blue = _args.getPtrOpt<Grid<Real>>("blue", 5, nullptr, &_lock); + Grid<Real> *heat = _args.getPtrOpt<Grid<Real>>("heat", 6, nullptr, &_lock); Real burningRate = _args.getOpt<Real>("burningRate", 7, 0.75f, &_lock); Real flameSmoke = _args.getOpt<Real>("flameSmoke", 8, 1.0f, &_lock); Real ignitionTemp = _args.getOpt<Real>("ignitionTemp", 9, 1.25f, &_lock); @@ -407,7 +407,7 @@ static PyObject *_W_1(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "updateFlame", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const Grid<Real> &react = *_args.getPtr<Grid<Real>>("react", 0, &_lock); diff --git a/extern/mantaflow/preprocessed/plugin/flip.cpp b/extern/mantaflow/preprocessed/plugin/flip.cpp index 8ac167c1166..1acdac1c094 100644 --- a/extern/mantaflow/preprocessed/plugin/flip.cpp +++ b/extern/mantaflow/preprocessed/plugin/flip.cpp @@ -69,7 +69,7 @@ static PyObject *_W_0(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "sampleFlagsWithParticles", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const FlagGrid &flags = *_args.getPtr<FlagGrid>("flags", 0, &_lock); @@ -156,7 +156,7 @@ static PyObject *_W_1(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "sampleLevelsetWithParticles", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const LevelsetGrid &phi = *_args.getPtr<LevelsetGrid>("phi", 0, &_lock); @@ -200,7 +200,7 @@ void sampleShapeWithParticles(const Shape &shape, const Real randomness, const bool reset = false, const bool refillEmpty = false, - const LevelsetGrid *exclude = NULL) + const LevelsetGrid *exclude = nullptr) { const bool is3D = flags.is3D(); const Real jlen = randomness / discretization; @@ -243,7 +243,7 @@ static PyObject *_W_2(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "sampleShapeWithParticles", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const Shape &shape = *_args.getPtr<Shape>("shape", 0, &_lock); @@ -253,7 +253,7 @@ static PyObject *_W_2(PyObject *_self, PyObject *_linargs, PyObject *_kwds) const Real randomness = _args.get<Real>("randomness", 4, &_lock); const bool reset = _args.getOpt<bool>("reset", 5, false, &_lock); const bool refillEmpty = _args.getOpt<bool>("refillEmpty", 6, false, &_lock); - const LevelsetGrid *exclude = _args.getPtrOpt<LevelsetGrid>("exclude", 7, NULL, &_lock); + const LevelsetGrid *exclude = _args.getPtrOpt<LevelsetGrid>("exclude", 7, nullptr, &_lock); _retval = getPyNone(); sampleShapeWithParticles( shape, flags, parts, discretization, randomness, reset, refillEmpty, exclude); @@ -418,8 +418,8 @@ struct knSetNbObstacle : public KernelBase { }; void markFluidCells(const BasicParticleSystem &parts, FlagGrid &flags, - const Grid<Real> *phiObs = NULL, - const ParticleDataImpl<int> *ptype = NULL, + const Grid<Real> *phiObs = nullptr, + const ParticleDataImpl<int> *ptype = nullptr, const int exclude = 0) { // remove all fluid cells @@ -448,14 +448,14 @@ static PyObject *_W_3(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "markFluidCells", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const BasicParticleSystem &parts = *_args.getPtr<BasicParticleSystem>("parts", 0, &_lock); FlagGrid &flags = *_args.getPtr<FlagGrid>("flags", 1, &_lock); - const Grid<Real> *phiObs = _args.getPtrOpt<Grid<Real>>("phiObs", 2, NULL, &_lock); + const Grid<Real> *phiObs = _args.getPtrOpt<Grid<Real>>("phiObs", 2, nullptr, &_lock); const ParticleDataImpl<int> *ptype = _args.getPtrOpt<ParticleDataImpl<int>>( - "ptype", 3, NULL, &_lock); + "ptype", 3, nullptr, &_lock); const int exclude = _args.getOpt<int>("exclude", 4, 0, &_lock); _retval = getPyNone(); markFluidCells(parts, flags, phiObs, ptype, exclude); @@ -492,7 +492,7 @@ static PyObject *_W_4(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "testInitGridWithPos", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; Grid<Real> &grid = *_args.getPtr<Grid<Real>>("grid", 0, &_lock); @@ -534,7 +534,7 @@ void adjustNumber(BasicParticleSystem &parts, const LevelsetGrid &phi, Real radiusFactor = 1., Real narrowBand = -1., - const Grid<Real> *exclude = NULL) + const Grid<Real> *exclude = nullptr) { // which levelset to use as threshold const Real SURFACE_LS = -1.0 * calculateRadiusFactor(phi, radiusFactor); @@ -610,7 +610,7 @@ static PyObject *_W_5(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "adjustNumber", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; BasicParticleSystem &parts = *_args.getPtr<BasicParticleSystem>("parts", 0, &_lock); @@ -621,7 +621,7 @@ static PyObject *_W_5(PyObject *_self, PyObject *_linargs, PyObject *_kwds) const LevelsetGrid &phi = *_args.getPtr<LevelsetGrid>("phi", 5, &_lock); Real radiusFactor = _args.getOpt<Real>("radiusFactor", 6, 1., &_lock); Real narrowBand = _args.getOpt<Real>("narrowBand", 7, -1., &_lock); - const Grid<Real> *exclude = _args.getPtrOpt<Grid<Real>>("exclude", 8, NULL, &_lock); + const Grid<Real> *exclude = _args.getPtrOpt<Grid<Real>>("exclude", 8, nullptr, &_lock); _retval = getPyNone(); adjustNumber( parts, vel, flags, minParticles, maxParticles, phi, radiusFactor, narrowBand, exclude); @@ -660,7 +660,7 @@ static PyObject *_W_6(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "debugIntToReal", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const Grid<int> &source = *_args.getPtr<Grid<int>>("source", 0, &_lock); @@ -694,7 +694,7 @@ void gridParticleIndex(const BasicParticleSystem &parts, ParticleIndexSystem &indexSys, const FlagGrid &flags, Grid<int> &index, - Grid<int> *counter = NULL) + Grid<int> *counter = nullptr) { bool delCounter = false; if (!counter) { @@ -761,14 +761,14 @@ static PyObject *_W_7(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "gridParticleIndex", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const BasicParticleSystem &parts = *_args.getPtr<BasicParticleSystem>("parts", 0, &_lock); ParticleIndexSystem &indexSys = *_args.getPtr<ParticleIndexSystem>("indexSys", 1, &_lock); const FlagGrid &flags = *_args.getPtr<FlagGrid>("flags", 2, &_lock); Grid<int> &index = *_args.getPtr<Grid<int>>("index", 3, &_lock); - Grid<int> *counter = _args.getPtrOpt<Grid<int>>("counter", 4, NULL, &_lock); + Grid<int> *counter = _args.getPtrOpt<Grid<int>>("counter", 4, nullptr, &_lock); _retval = getPyNone(); gridParticleIndex(parts, indexSys, flags, index, counter); _args.check(); @@ -932,7 +932,7 @@ void unionParticleLevelset(const BasicParticleSystem &parts, const Grid<int> &index, LevelsetGrid &phi, const Real radiusFactor = 1., - const ParticleDataImpl<int> *ptype = NULL, + const ParticleDataImpl<int> *ptype = nullptr, const int exclude = 0) { // use half a cell diagonal as base radius @@ -949,7 +949,7 @@ static PyObject *_W_8(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "unionParticleLevelset", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const BasicParticleSystem &parts = *_args.getPtr<BasicParticleSystem>("parts", 0, &_lock); @@ -960,7 +960,7 @@ static PyObject *_W_8(PyObject *_self, PyObject *_linargs, PyObject *_kwds) LevelsetGrid &phi = *_args.getPtr<LevelsetGrid>("phi", 4, &_lock); const Real radiusFactor = _args.getOpt<Real>("radiusFactor", 5, 1., &_lock); const ParticleDataImpl<int> *ptype = _args.getPtrOpt<ParticleDataImpl<int>>( - "ptype", 6, NULL, &_lock); + "ptype", 6, nullptr, &_lock); const int exclude = _args.getOpt<int>("exclude", 7, 0, &_lock); _retval = getPyNone(); unionParticleLevelset(parts, indexSys, flags, index, phi, radiusFactor, ptype, exclude); @@ -992,8 +992,8 @@ struct ComputeAveragedLevelsetWeight : public KernelBase { const Real radius, const ParticleDataImpl<int> *ptype, const int exclude, - Grid<Vec3> *save_pAcc = NULL, - Grid<Real> *save_rAcc = NULL) + Grid<Vec3> *save_pAcc = nullptr, + Grid<Real> *save_rAcc = nullptr) : KernelBase(&index, 0), parts(parts), index(index), @@ -1018,8 +1018,8 @@ struct ComputeAveragedLevelsetWeight : public KernelBase { const Real radius, const ParticleDataImpl<int> *ptype, const int exclude, - Grid<Vec3> *save_pAcc = NULL, - Grid<Real> *save_rAcc = NULL) const + Grid<Vec3> *save_pAcc = nullptr, + Grid<Real> *save_rAcc = nullptr) const { const Vec3 gridPos = Vec3(i, j, k) + Vec3(0.5); // shifted by half cell Real phiv = radius * 1.0; // outside @@ -1312,7 +1312,7 @@ void averagedParticleLevelset(const BasicParticleSystem &parts, const Real radiusFactor = 1., const int smoothen = 1, const int smoothenNeg = 1, - const ParticleDataImpl<int> *ptype = NULL, + const ParticleDataImpl<int> *ptype = nullptr, const int exclude = 0) { // use half a cell diagonal as base radius @@ -1340,7 +1340,7 @@ static PyObject *_W_9(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "averagedParticleLevelset", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const BasicParticleSystem &parts = *_args.getPtr<BasicParticleSystem>("parts", 0, &_lock); @@ -1353,7 +1353,7 @@ static PyObject *_W_9(PyObject *_self, PyObject *_linargs, PyObject *_kwds) const int smoothen = _args.getOpt<int>("smoothen", 6, 1, &_lock); const int smoothenNeg = _args.getOpt<int>("smoothenNeg", 7, 1, &_lock); const ParticleDataImpl<int> *ptype = _args.getPtrOpt<ParticleDataImpl<int>>( - "ptype", 8, NULL, &_lock); + "ptype", 8, nullptr, &_lock); const int exclude = _args.getOpt<int>("exclude", 9, 0, &_lock); _retval = getPyNone(); averagedParticleLevelset( @@ -1523,7 +1523,7 @@ void improvedParticleLevelset(const BasicParticleSystem &parts, const int smoothenNeg = 1, const Real t_low = 0.4, const Real t_high = 3.5, - const ParticleDataImpl<int> *ptype = NULL, + const ParticleDataImpl<int> *ptype = nullptr, const int exclude = 0) { // create temporary grids to store values from levelset weight computation @@ -1557,7 +1557,7 @@ static PyObject *_W_10(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "improvedParticleLevelset", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const BasicParticleSystem &parts = *_args.getPtr<BasicParticleSystem>("parts", 0, &_lock); @@ -1572,7 +1572,7 @@ static PyObject *_W_10(PyObject *_self, PyObject *_linargs, PyObject *_kwds) const Real t_low = _args.getOpt<Real>("t_low", 8, 0.4, &_lock); const Real t_high = _args.getOpt<Real>("t_high", 9, 3.5, &_lock); const ParticleDataImpl<int> *ptype = _args.getPtrOpt<ParticleDataImpl<int>>( - "ptype", 10, NULL, &_lock); + "ptype", 10, nullptr, &_lock); const int exclude = _args.getOpt<int>("exclude", 11, 0, &_lock); _retval = getPyNone(); improvedParticleLevelset(parts, @@ -1714,7 +1714,7 @@ void pushOutofObs(BasicParticleSystem &parts, const Grid<Real> &phiObs, const Real shift = 0, const Real thresh = 0, - const ParticleDataImpl<int> *ptype = NULL, + const ParticleDataImpl<int> *ptype = nullptr, const int exclude = 0) { knPushOutofObs(parts, flags, phiObs, shift, thresh, ptype, exclude); @@ -1726,7 +1726,7 @@ static PyObject *_W_11(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "pushOutofObs", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; BasicParticleSystem &parts = *_args.getPtr<BasicParticleSystem>("parts", 0, &_lock); @@ -1735,7 +1735,7 @@ static PyObject *_W_11(PyObject *_self, PyObject *_linargs, PyObject *_kwds) const Real shift = _args.getOpt<Real>("shift", 3, 0, &_lock); const Real thresh = _args.getOpt<Real>("thresh", 4, 0, &_lock); const ParticleDataImpl<int> *ptype = _args.getPtrOpt<ParticleDataImpl<int>>( - "ptype", 5, NULL, &_lock); + "ptype", 5, nullptr, &_lock); const int exclude = _args.getOpt<int>("exclude", 6, 0, &_lock); _retval = getPyNone(); pushOutofObs(parts, flags, phiObs, shift, thresh, ptype, exclude); @@ -1917,8 +1917,8 @@ void mapPartsToMAC(const FlagGrid &flags, MACGrid &velOld, const BasicParticleSystem &parts, const ParticleDataImpl<Vec3> &partVel, - Grid<Vec3> *weight = NULL, - const ParticleDataImpl<int> *ptype = NULL, + Grid<Vec3> *weight = nullptr, + const ParticleDataImpl<int> *ptype = nullptr, const int exclude = 0) { // interpol -> grid. tmpgrid for particle contribution weights @@ -1949,7 +1949,7 @@ static PyObject *_W_12(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "mapPartsToMAC", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const FlagGrid &flags = *_args.getPtr<FlagGrid>("flags", 0, &_lock); @@ -1958,9 +1958,9 @@ static PyObject *_W_12(PyObject *_self, PyObject *_linargs, PyObject *_kwds) const BasicParticleSystem &parts = *_args.getPtr<BasicParticleSystem>("parts", 3, &_lock); const ParticleDataImpl<Vec3> &partVel = *_args.getPtr<ParticleDataImpl<Vec3>>( "partVel", 4, &_lock); - Grid<Vec3> *weight = _args.getPtrOpt<Grid<Vec3>>("weight", 5, NULL, &_lock); + Grid<Vec3> *weight = _args.getPtrOpt<Grid<Vec3>>("weight", 5, nullptr, &_lock); const ParticleDataImpl<int> *ptype = _args.getPtrOpt<ParticleDataImpl<int>>( - "ptype", 6, NULL, &_lock); + "ptype", 6, nullptr, &_lock); const int exclude = _args.getOpt<int>("exclude", 7, 0, &_lock); _retval = getPyNone(); mapPartsToMAC(flags, vel, velOld, parts, partVel, weight, ptype, exclude); @@ -2076,7 +2076,7 @@ static PyObject *_W_13(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "mapPartsToGrid", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const FlagGrid &flags = *_args.getPtr<FlagGrid>("flags", 0, &_lock); @@ -2118,7 +2118,7 @@ static PyObject *_W_14(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "mapPartsToGridVec3", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const FlagGrid &flags = *_args.getPtr<FlagGrid>("flags", 0, &_lock); @@ -2215,7 +2215,7 @@ static PyObject *_W_15(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "mapGridToParts", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const Grid<Real> &source = *_args.getPtr<Grid<Real>>("source", 0, &_lock); @@ -2254,7 +2254,7 @@ static PyObject *_W_16(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "mapGridToPartsVec3", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const Grid<Vec3> &source = *_args.getPtr<Grid<Vec3>>("source", 0, &_lock); @@ -2371,7 +2371,7 @@ void mapMACToParts(const FlagGrid &flags, const MACGrid &vel, const BasicParticleSystem &parts, ParticleDataImpl<Vec3> &partVel, - const ParticleDataImpl<int> *ptype = NULL, + const ParticleDataImpl<int> *ptype = nullptr, const int exclude = 0) { knMapLinearMACGridToVec3_PIC(parts, flags, vel, partVel, ptype, exclude); @@ -2383,7 +2383,7 @@ static PyObject *_W_17(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "mapMACToParts", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const FlagGrid &flags = *_args.getPtr<FlagGrid>("flags", 0, &_lock); @@ -2392,7 +2392,7 @@ static PyObject *_W_17(PyObject *_self, PyObject *_linargs, PyObject *_kwds) ParticleDataImpl<Vec3> &partVel = *_args.getPtr<ParticleDataImpl<Vec3>>( "partVel", 3, &_lock); const ParticleDataImpl<int> *ptype = _args.getPtrOpt<ParticleDataImpl<int>>( - "ptype", 4, NULL, &_lock); + "ptype", 4, nullptr, &_lock); const int exclude = _args.getOpt<int>("exclude", 5, 0, &_lock); _retval = getPyNone(); mapMACToParts(flags, vel, parts, partVel, ptype, exclude); @@ -2526,7 +2526,7 @@ void flipVelocityUpdate(const FlagGrid &flags, const BasicParticleSystem &parts, ParticleDataImpl<Vec3> &partVel, const Real flipRatio, - const ParticleDataImpl<int> *ptype = NULL, + const ParticleDataImpl<int> *ptype = nullptr, const int exclude = 0) { knMapLinearMACGridToVec3_FLIP(parts, flags, vel, velOld, partVel, flipRatio, ptype, exclude); @@ -2538,7 +2538,7 @@ static PyObject *_W_18(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "flipVelocityUpdate", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const FlagGrid &flags = *_args.getPtr<FlagGrid>("flags", 0, &_lock); @@ -2549,7 +2549,7 @@ static PyObject *_W_18(PyObject *_self, PyObject *_linargs, PyObject *_kwds) "partVel", 4, &_lock); const Real flipRatio = _args.get<Real>("flipRatio", 5, &_lock); const ParticleDataImpl<int> *ptype = _args.getPtrOpt<ParticleDataImpl<int>>( - "ptype", 6, NULL, &_lock); + "ptype", 6, nullptr, &_lock); const int exclude = _args.getOpt<int>("exclude", 7, 0, &_lock); _retval = getPyNone(); flipVelocityUpdate(flags, vel, velOld, parts, partVel, flipRatio, ptype, exclude); @@ -2700,7 +2700,7 @@ struct knCombineVels : public KernelBase { void combineGridVel(MACGrid &vel, const Grid<Vec3> &weight, MACGrid &combineVel, - const LevelsetGrid *phi = NULL, + const LevelsetGrid *phi = nullptr, Real narrowBand = 0.0, Real thresh = 0.0) { @@ -2713,13 +2713,13 @@ static PyObject *_W_19(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "combineGridVel", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; MACGrid &vel = *_args.getPtr<MACGrid>("vel", 0, &_lock); const Grid<Vec3> &weight = *_args.getPtr<Grid<Vec3>>("weight", 1, &_lock); MACGrid &combineVel = *_args.getPtr<MACGrid>("combineVel", 2, &_lock); - const LevelsetGrid *phi = _args.getPtrOpt<LevelsetGrid>("phi", 3, NULL, &_lock); + const LevelsetGrid *phi = _args.getPtrOpt<LevelsetGrid>("phi", 3, nullptr, &_lock); Real narrowBand = _args.getOpt<Real>("narrowBand", 4, 0.0, &_lock); Real thresh = _args.getOpt<Real>("thresh", 5, 0.0, &_lock); _retval = getPyNone(); @@ -2754,7 +2754,7 @@ static PyObject *_W_20(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "getLaplacian", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; Grid<Real> &laplacian = *_args.getPtr<Grid<Real>>("laplacian", 0, &_lock); @@ -2790,7 +2790,7 @@ static PyObject *_W_21(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "getCurvature", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; Grid<Real> &curv = *_args.getPtr<Grid<Real>>("curv", 0, &_lock); diff --git a/extern/mantaflow/preprocessed/plugin/fluidguiding.cpp b/extern/mantaflow/preprocessed/plugin/fluidguiding.cpp index 18a5a37771f..de881840a2e 100644 --- a/extern/mantaflow/preprocessed/plugin/fluidguiding.cpp +++ b/extern/mantaflow/preprocessed/plugin/fluidguiding.cpp @@ -404,7 +404,7 @@ static PyObject *_W_0(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "getSpiralVelocity", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const FlagGrid &flags = *_args.getPtr<FlagGrid>("flags", 0, &_lock); @@ -454,7 +454,7 @@ static PyObject *_W_1(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "setGradientYWeight", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; Grid<Real> &W = *_args.getPtr<Grid<Real>>("W", 0, &_lock); @@ -574,10 +574,10 @@ void solvePressure(MACGrid &vel, Grid<Real> &pressure, const FlagGrid &flags, Real cgAccuracy = 1e-3, - const Grid<Real> *phi = 0, - const Grid<Real> *perCellCorr = 0, - const MACGrid *fractions = 0, - const MACGrid *obvel = 0, + const Grid<Real> *phi = nullptr, + const Grid<Real> *perCellCorr = nullptr, + const MACGrid *fractions = nullptr, + const MACGrid *obvel = nullptr, Real gfClamp = 1e-04, Real cgMaxIterFac = 1.5, bool precondition = true, @@ -585,9 +585,9 @@ void solvePressure(MACGrid &vel, bool enforceCompatibility = false, bool useL2Norm = false, bool zeroPressureFixing = false, - const Grid<Real> *curv = NULL, + const Grid<Real> *curv = nullptr, const Real surfTens = 0.0, - Grid<Real> *retRhs = NULL); + Grid<Real> *retRhs = nullptr); //! Main function for fluid guiding , includes "regular" pressure solve @@ -603,16 +603,16 @@ void PD_fluid_guiding(MACGrid &vel, Real epsRel = 1e-3, Real epsAbs = 1e-3, int maxIters = 200, - Grid<Real> *phi = 0, - Grid<Real> *perCellCorr = 0, - MACGrid *fractions = 0, - MACGrid *obvel = 0, + Grid<Real> *phi = nullptr, + Grid<Real> *perCellCorr = nullptr, + MACGrid *fractions = nullptr, + MACGrid *obvel = nullptr, Real gfClamp = 1e-04, Real cgMaxIterFac = 1.5, Real cgAccuracy = 1e-3, int preconditioner = 1, bool zeroPressureFixing = false, - const Grid<Real> *curv = NULL, + const Grid<Real> *curv = nullptr, const Real surfTens = 0.) { FluidSolver *parent = vel.getParent(); @@ -693,7 +693,7 @@ static PyObject *_W_2(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "PD_fluid_guiding", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; MACGrid &vel = *_args.getPtr<MACGrid>("vel", 0, &_lock); @@ -708,16 +708,16 @@ static PyObject *_W_2(PyObject *_self, PyObject *_linargs, PyObject *_kwds) Real epsRel = _args.getOpt<Real>("epsRel", 9, 1e-3, &_lock); Real epsAbs = _args.getOpt<Real>("epsAbs", 10, 1e-3, &_lock); int maxIters = _args.getOpt<int>("maxIters", 11, 200, &_lock); - Grid<Real> *phi = _args.getPtrOpt<Grid<Real>>("phi", 12, 0, &_lock); - Grid<Real> *perCellCorr = _args.getPtrOpt<Grid<Real>>("perCellCorr", 13, 0, &_lock); - MACGrid *fractions = _args.getPtrOpt<MACGrid>("fractions", 14, 0, &_lock); - MACGrid *obvel = _args.getPtrOpt<MACGrid>("obvel", 15, 0, &_lock); + Grid<Real> *phi = _args.getPtrOpt<Grid<Real>>("phi", 12, nullptr, &_lock); + Grid<Real> *perCellCorr = _args.getPtrOpt<Grid<Real>>("perCellCorr", 13, nullptr, &_lock); + MACGrid *fractions = _args.getPtrOpt<MACGrid>("fractions", 14, nullptr, &_lock); + MACGrid *obvel = _args.getPtrOpt<MACGrid>("obvel", 15, nullptr, &_lock); Real gfClamp = _args.getOpt<Real>("gfClamp", 16, 1e-04, &_lock); Real cgMaxIterFac = _args.getOpt<Real>("cgMaxIterFac", 17, 1.5, &_lock); Real cgAccuracy = _args.getOpt<Real>("cgAccuracy", 18, 1e-3, &_lock); int preconditioner = _args.getOpt<int>("preconditioner", 19, 1, &_lock); bool zeroPressureFixing = _args.getOpt<bool>("zeroPressureFixing", 20, false, &_lock); - const Grid<Real> *curv = _args.getPtrOpt<Grid<Real>>("curv", 21, NULL, &_lock); + const Grid<Real> *curv = _args.getPtrOpt<Grid<Real>>("curv", 21, nullptr, &_lock); const Real surfTens = _args.getOpt<Real>("surfTens", 22, 0., &_lock); _retval = getPyNone(); PD_fluid_guiding(vel, @@ -775,7 +775,7 @@ static PyObject *_W_3(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "releaseBlurPrecomp", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; _retval = getPyNone(); diff --git a/extern/mantaflow/preprocessed/plugin/initplugins.cpp b/extern/mantaflow/preprocessed/plugin/initplugins.cpp index 6ccd3afc8d1..dce7b72de6c 100644 --- a/extern/mantaflow/preprocessed/plugin/initplugins.cpp +++ b/extern/mantaflow/preprocessed/plugin/initplugins.cpp @@ -154,7 +154,7 @@ static PyObject *_W_0(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "densityInflow", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const FlagGrid &flags = *_args.getPtr<FlagGrid>("flags", 0, &_lock); @@ -273,7 +273,7 @@ struct KnAddNoise : public KernelBase { void addNoise(const FlagGrid &flags, Grid<Real> &density, const WaveletNoiseField &noise, - const Grid<Real> *sdf = NULL, + const Grid<Real> *sdf = nullptr, Real scale = 1.0) { KnAddNoise(flags, density, noise, sdf, scale); @@ -285,13 +285,13 @@ static PyObject *_W_1(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "addNoise", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const FlagGrid &flags = *_args.getPtr<FlagGrid>("flags", 0, &_lock); Grid<Real> &density = *_args.getPtr<Grid<Real>>("density", 1, &_lock); const WaveletNoiseField &noise = *_args.getPtr<WaveletNoiseField>("noise", 2, &_lock); - const Grid<Real> *sdf = _args.getPtrOpt<Grid<Real>>("sdf", 3, NULL, &_lock); + const Grid<Real> *sdf = _args.getPtrOpt<Grid<Real>>("sdf", 3, nullptr, &_lock); Real scale = _args.getOpt<Real>("scale", 4, 1.0, &_lock); _retval = getPyNone(); addNoise(flags, density, noise, sdf, scale); @@ -448,7 +448,7 @@ static PyObject *_W_2(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "setNoisePdata", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const BasicParticleSystem &parts = *_args.getPtr<BasicParticleSystem>("parts", 0, &_lock); @@ -489,7 +489,7 @@ static PyObject *_W_3(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "setNoisePdataVec3", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const BasicParticleSystem &parts = *_args.getPtr<BasicParticleSystem>("parts", 0, &_lock); @@ -530,7 +530,7 @@ static PyObject *_W_4(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "setNoisePdataInt", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const BasicParticleSystem &parts = *_args.getPtr<BasicParticleSystem>("parts", 0, &_lock); @@ -592,7 +592,7 @@ static PyObject *_W_5(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "obstacleGradient", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const FlagGrid &flags = *_args.getPtr<FlagGrid>("flags", 0, &_lock); @@ -636,7 +636,7 @@ static PyObject *_W_6(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "obstacleLevelset", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const FlagGrid &flags = *_args.getPtr<FlagGrid>("flags", 0, &_lock); @@ -777,7 +777,7 @@ struct KnApplyEmission : public KernelBase { void applyEmission(FlagGrid &flags, Grid<Real> &target, Grid<Real> &source, - Grid<Real> *emissionTexture = NULL, + Grid<Real> *emissionTexture = nullptr, bool isAbsolute = true, int type = 0) { @@ -790,14 +790,14 @@ static PyObject *_W_7(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "applyEmission", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; FlagGrid &flags = *_args.getPtr<FlagGrid>("flags", 0, &_lock); Grid<Real> &target = *_args.getPtr<Grid<Real>>("target", 1, &_lock); Grid<Real> &source = *_args.getPtr<Grid<Real>>("source", 2, &_lock); Grid<Real> *emissionTexture = _args.getPtrOpt<Grid<Real>>( - "emissionTexture", 3, NULL, &_lock); + "emissionTexture", 3, nullptr, &_lock); bool isAbsolute = _args.getOpt<bool>("isAbsolute", 4, true, &_lock); int type = _args.getOpt<int>("type", 5, 0, &_lock); _retval = getPyNone(); @@ -925,7 +925,7 @@ static PyObject *_W_8(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "densityInflowMeshNoise", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const FlagGrid &flags = *_args.getPtr<FlagGrid>("flags", 0, &_lock); @@ -974,7 +974,7 @@ static PyObject *_W_9(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "densityInflowMesh", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const FlagGrid &flags = *_args.getPtr<FlagGrid>("flags", 0, &_lock); @@ -1161,12 +1161,12 @@ struct KnResetInObstacle : public KernelBase { void resetInObstacle(FlagGrid &flags, MACGrid &vel, Grid<Real> *density, - Grid<Real> *heat = NULL, - Grid<Real> *fuel = NULL, - Grid<Real> *flame = NULL, - Grid<Real> *red = NULL, - Grid<Real> *green = NULL, - Grid<Real> *blue = NULL, + Grid<Real> *heat = nullptr, + Grid<Real> *fuel = nullptr, + Grid<Real> *flame = nullptr, + Grid<Real> *red = nullptr, + Grid<Real> *green = nullptr, + Grid<Real> *blue = nullptr, Real resetValue = 0) { KnResetInObstacle(flags, vel, density, heat, fuel, flame, red, green, blue, resetValue); @@ -1178,18 +1178,18 @@ static PyObject *_W_10(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "resetInObstacle", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; FlagGrid &flags = *_args.getPtr<FlagGrid>("flags", 0, &_lock); MACGrid &vel = *_args.getPtr<MACGrid>("vel", 1, &_lock); Grid<Real> *density = _args.getPtr<Grid<Real>>("density", 2, &_lock); - Grid<Real> *heat = _args.getPtrOpt<Grid<Real>>("heat", 3, NULL, &_lock); - Grid<Real> *fuel = _args.getPtrOpt<Grid<Real>>("fuel", 4, NULL, &_lock); - Grid<Real> *flame = _args.getPtrOpt<Grid<Real>>("flame", 5, NULL, &_lock); - Grid<Real> *red = _args.getPtrOpt<Grid<Real>>("red", 6, NULL, &_lock); - Grid<Real> *green = _args.getPtrOpt<Grid<Real>>("green", 7, NULL, &_lock); - Grid<Real> *blue = _args.getPtrOpt<Grid<Real>>("blue", 8, NULL, &_lock); + Grid<Real> *heat = _args.getPtrOpt<Grid<Real>>("heat", 3, nullptr, &_lock); + Grid<Real> *fuel = _args.getPtrOpt<Grid<Real>>("fuel", 4, nullptr, &_lock); + Grid<Real> *flame = _args.getPtrOpt<Grid<Real>>("flame", 5, nullptr, &_lock); + Grid<Real> *red = _args.getPtrOpt<Grid<Real>>("red", 6, nullptr, &_lock); + Grid<Real> *green = _args.getPtrOpt<Grid<Real>>("green", 7, nullptr, &_lock); + Grid<Real> *blue = _args.getPtrOpt<Grid<Real>>("blue", 8, nullptr, &_lock); Real resetValue = _args.getOpt<Real>("resetValue", 9, 0, &_lock); _retval = getPyNone(); resetInObstacle(flags, vel, density, heat, fuel, flame, red, green, blue, resetValue); @@ -1216,7 +1216,7 @@ void PbRegister_resetInObstacle() //! check for symmetry , optionally enfore by copying void checkSymmetry( - Grid<Real> &a, Grid<Real> *err = NULL, bool symmetrize = false, int axis = 0, int bound = 0) + Grid<Real> &a, Grid<Real> *err = nullptr, bool symmetrize = false, int axis = 0, int bound = 0) { const int c = axis; const int s = a.getSize()[c]; @@ -1241,11 +1241,11 @@ static PyObject *_W_11(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "checkSymmetry", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; Grid<Real> &a = *_args.getPtr<Grid<Real>>("a", 0, &_lock); - Grid<Real> *err = _args.getPtrOpt<Grid<Real>>("err", 1, NULL, &_lock); + Grid<Real> *err = _args.getPtrOpt<Grid<Real>>("err", 1, nullptr, &_lock); bool symmetrize = _args.getOpt<bool>("symmetrize", 2, false, &_lock); int axis = _args.getOpt<int>("axis", 3, 0, &_lock); int bound = _args.getOpt<int>("bound", 4, 0, &_lock); @@ -1272,7 +1272,7 @@ void PbRegister_checkSymmetry() //! check for symmetry , mac grid version void checkSymmetryVec3(Grid<Vec3> &a, - Grid<Real> *err = NULL, + Grid<Real> *err = nullptr, bool symmetrize = false, int axis = 0, int bound = 0, @@ -1359,11 +1359,11 @@ static PyObject *_W_12(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "checkSymmetryVec3", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; Grid<Vec3> &a = *_args.getPtr<Grid<Vec3>>("a", 0, &_lock); - Grid<Real> *err = _args.getPtrOpt<Grid<Real>>("err", 1, NULL, &_lock); + Grid<Real> *err = _args.getPtrOpt<Grid<Real>>("err", 1, nullptr, &_lock); bool symmetrize = _args.getOpt<bool>("symmetrize", 2, false, &_lock); int axis = _args.getOpt<int>("axis", 3, 0, &_lock); int bound = _args.getOpt<int>("bound", 4, 0, &_lock); @@ -1407,7 +1407,7 @@ static PyObject *_W_13(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "projectPpmFull", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const Grid<Real> &val = *_args.getPtr<Grid<Real>>("val", 0, &_lock); @@ -1453,7 +1453,7 @@ static PyObject *_W_14(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "addTestParts", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; BasicParticleSystem &parts = *_args.getPtr<BasicParticleSystem>("parts", 0, &_lock); @@ -1504,7 +1504,7 @@ static PyObject *_W_15(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "pdataMaxDiff", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const ParticleDataImpl<Real> *a = _args.getPtr<ParticleDataImpl<Real>>("a", 0, &_lock); @@ -1539,7 +1539,7 @@ static PyObject *_W_16(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "pdataMaxDiffInt", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const ParticleDataImpl<int> *a = _args.getPtr<ParticleDataImpl<int>>("a", 0, &_lock); @@ -1574,7 +1574,7 @@ static PyObject *_W_17(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "pdataMaxDiffVec3", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const ParticleDataImpl<Vec3> *a = _args.getPtr<ParticleDataImpl<Vec3>>("a", 0, &_lock); @@ -1620,7 +1620,7 @@ static PyObject *_W_18(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "calcCenterOfMass", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const Grid<Real> &density = *_args.getPtr<Grid<Real>>("density", 0, &_lock); @@ -1842,7 +1842,7 @@ static PyObject *_W_19(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "updateFractions", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const FlagGrid &flags = *_args.getPtr<FlagGrid>("flags", 0, &_lock); @@ -2007,9 +2007,9 @@ struct KnUpdateFlagsObs : public KernelBase { //! optionally uses fill fractions for obstacle void setObstacleFlags(FlagGrid &flags, const Grid<Real> &phiObs, - const MACGrid *fractions = NULL, - const Grid<Real> *phiOut = NULL, - const Grid<Real> *phiIn = NULL, + const MACGrid *fractions = nullptr, + const Grid<Real> *phiOut = nullptr, + const Grid<Real> *phiIn = nullptr, int boundaryWidth = 1) { KnUpdateFlagsObs(flags, fractions, phiObs, phiOut, phiIn, boundaryWidth); @@ -2021,14 +2021,14 @@ static PyObject *_W_20(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "setObstacleFlags", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; FlagGrid &flags = *_args.getPtr<FlagGrid>("flags", 0, &_lock); const Grid<Real> &phiObs = *_args.getPtr<Grid<Real>>("phiObs", 1, &_lock); - const MACGrid *fractions = _args.getPtrOpt<MACGrid>("fractions", 2, NULL, &_lock); - const Grid<Real> *phiOut = _args.getPtrOpt<Grid<Real>>("phiOut", 3, NULL, &_lock); - const Grid<Real> *phiIn = _args.getPtrOpt<Grid<Real>>("phiIn", 4, NULL, &_lock); + const MACGrid *fractions = _args.getPtrOpt<MACGrid>("fractions", 2, nullptr, &_lock); + const Grid<Real> *phiOut = _args.getPtrOpt<Grid<Real>>("phiOut", 3, nullptr, &_lock); + const Grid<Real> *phiIn = _args.getPtrOpt<Grid<Real>>("phiIn", 4, nullptr, &_lock); int boundaryWidth = _args.getOpt<int>("boundaryWidth", 5, 1, &_lock); _retval = getPyNone(); setObstacleFlags(flags, phiObs, fractions, phiOut, phiIn, boundaryWidth); @@ -2166,7 +2166,7 @@ static PyObject *_W_21(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "initVortexVelocity", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const Grid<Real> &phiObs = *_args.getPtr<Grid<Real>>("phiObs", 0, &_lock); @@ -2203,10 +2203,10 @@ struct GaussianKernelCreator { int mDim; float *mMat1D; - GaussianKernelCreator() : mSigma(0.0f), mDim(0), mMat1D(NULL) + GaussianKernelCreator() : mSigma(0.0f), mDim(0), mMat1D(nullptr) { } - GaussianKernelCreator(float sigma, int dim = 0) : mSigma(0.0f), mDim(0), mMat1D(NULL) + GaussianKernelCreator(float sigma, int dim = 0) : mSigma(0.0f), mDim(0), mMat1D(nullptr) { setGaussianSigma(sigma, dim); } @@ -2518,7 +2518,7 @@ static PyObject *_W_22(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "blurMacGrid", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; MACGrid &oG = *_args.getPtr<MACGrid>("oG", 0, &_lock); @@ -2554,7 +2554,7 @@ static PyObject *_W_23(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "blurRealGrid", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; Grid<Real> &oG = *_args.getPtr<Grid<Real>>("oG", 0, &_lock); diff --git a/extern/mantaflow/preprocessed/plugin/kepsilon.cpp b/extern/mantaflow/preprocessed/plugin/kepsilon.cpp index 306db9e20cc..32425a5756e 100644 --- a/extern/mantaflow/preprocessed/plugin/kepsilon.cpp +++ b/extern/mantaflow/preprocessed/plugin/kepsilon.cpp @@ -305,7 +305,7 @@ static PyObject *_W_0(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "KEpsilonComputeProduction", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const MACGrid &vel = *_args.getPtr<MACGrid>("vel", 0, &_lock); @@ -420,7 +420,7 @@ static PyObject *_W_1(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "KEpsilonSources", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; Grid<Real> &k = *_args.getPtr<Grid<Real>>("k", 0, &_lock); @@ -469,7 +469,7 @@ static PyObject *_W_2(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "KEpsilonBcs", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const FlagGrid &flags = *_args.getPtr<FlagGrid>("flags", 0, &_lock); @@ -547,7 +547,7 @@ static PyObject *_W_3(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "KEpsilonGradientDiffusion", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; Grid<Real> &k = *_args.getPtr<Grid<Real>>("k", 0, &_lock); diff --git a/extern/mantaflow/preprocessed/plugin/meshplugins.cpp b/extern/mantaflow/preprocessed/plugin/meshplugins.cpp index 415bca153d0..043660db20b 100644 --- a/extern/mantaflow/preprocessed/plugin/meshplugins.cpp +++ b/extern/mantaflow/preprocessed/plugin/meshplugins.cpp @@ -118,7 +118,7 @@ static PyObject *_W_0(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "smoothMesh", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; Mesh &mesh = *_args.getPtr<Mesh>("mesh", 0, &_lock); @@ -657,7 +657,7 @@ static PyObject *_W_1(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "subdivideMesh", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; Mesh &mesh = *_args.getPtr<Mesh>("mesh", 0, &_lock); @@ -752,7 +752,7 @@ static PyObject *_W_2(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "killSmallComponents", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; Mesh &mesh = *_args.getPtr<Mesh>("mesh", 0, &_lock); diff --git a/extern/mantaflow/preprocessed/plugin/pressure.cpp b/extern/mantaflow/preprocessed/plugin/pressure.cpp index 780ba44a2b5..dfba8e0082b 100644 --- a/extern/mantaflow/preprocessed/plugin/pressure.cpp +++ b/extern/mantaflow/preprocessed/plugin/pressure.cpp @@ -912,7 +912,7 @@ static PyObject *_W_0(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "releaseMG", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; FluidSolver *solver = _args.getPtrOpt<FluidSolver>("solver", 0, nullptr, &_lock); @@ -949,10 +949,10 @@ void computePressureRhs(Grid<Real> &rhs, const Grid<Real> &pressure, const FlagGrid &flags, Real cgAccuracy = 1e-3, - const Grid<Real> *phi = 0, - const Grid<Real> *perCellCorr = 0, - const MACGrid *fractions = 0, - const MACGrid *obvel = 0, + const Grid<Real> *phi = nullptr, + const Grid<Real> *perCellCorr = nullptr, + const MACGrid *fractions = nullptr, + const MACGrid *obvel = nullptr, Real gfClamp = 1e-04, Real cgMaxIterFac = 1.5, bool precondition = true, @@ -960,7 +960,7 @@ void computePressureRhs(Grid<Real> &rhs, bool enforceCompatibility = false, bool useL2Norm = false, bool zeroPressureFixing = false, - const Grid<Real> *curv = NULL, + const Grid<Real> *curv = nullptr, const Real surfTens = 0.) { // compute divergence and init right hand side @@ -977,7 +977,7 @@ static PyObject *_W_1(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "computePressureRhs", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; Grid<Real> &rhs = *_args.getPtr<Grid<Real>>("rhs", 0, &_lock); @@ -985,10 +985,11 @@ static PyObject *_W_1(PyObject *_self, PyObject *_linargs, PyObject *_kwds) const Grid<Real> &pressure = *_args.getPtr<Grid<Real>>("pressure", 2, &_lock); const FlagGrid &flags = *_args.getPtr<FlagGrid>("flags", 3, &_lock); Real cgAccuracy = _args.getOpt<Real>("cgAccuracy", 4, 1e-3, &_lock); - const Grid<Real> *phi = _args.getPtrOpt<Grid<Real>>("phi", 5, 0, &_lock); - const Grid<Real> *perCellCorr = _args.getPtrOpt<Grid<Real>>("perCellCorr", 6, 0, &_lock); - const MACGrid *fractions = _args.getPtrOpt<MACGrid>("fractions", 7, 0, &_lock); - const MACGrid *obvel = _args.getPtrOpt<MACGrid>("obvel", 8, 0, &_lock); + const Grid<Real> *phi = _args.getPtrOpt<Grid<Real>>("phi", 5, nullptr, &_lock); + const Grid<Real> *perCellCorr = _args.getPtrOpt<Grid<Real>>( + "perCellCorr", 6, nullptr, &_lock); + const MACGrid *fractions = _args.getPtrOpt<MACGrid>("fractions", 7, nullptr, &_lock); + const MACGrid *obvel = _args.getPtrOpt<MACGrid>("obvel", 8, nullptr, &_lock); Real gfClamp = _args.getOpt<Real>("gfClamp", 9, 1e-04, &_lock); Real cgMaxIterFac = _args.getOpt<Real>("cgMaxIterFac", 10, 1.5, &_lock); bool precondition = _args.getOpt<bool>("precondition", 11, true, &_lock); @@ -996,7 +997,7 @@ static PyObject *_W_1(PyObject *_self, PyObject *_linargs, PyObject *_kwds) bool enforceCompatibility = _args.getOpt<bool>("enforceCompatibility", 13, false, &_lock); bool useL2Norm = _args.getOpt<bool>("useL2Norm", 14, false, &_lock); bool zeroPressureFixing = _args.getOpt<bool>("zeroPressureFixing", 15, false, &_lock); - const Grid<Real> *curv = _args.getPtrOpt<Grid<Real>>("curv", 16, NULL, &_lock); + const Grid<Real> *curv = _args.getPtrOpt<Grid<Real>>("curv", 16, nullptr, &_lock); const Real surfTens = _args.getOpt<Real>("surfTens", 17, 0., &_lock); _retval = getPyNone(); computePressureRhs(rhs, @@ -1050,9 +1051,9 @@ void solvePressureSystem(Grid<Real> &rhs, Grid<Real> &pressure, const FlagGrid &flags, Real cgAccuracy = 1e-3, - const Grid<Real> *phi = 0, - const Grid<Real> *perCellCorr = 0, - const MACGrid *fractions = 0, + const Grid<Real> *phi = nullptr, + const Grid<Real> *perCellCorr = nullptr, + const MACGrid *fractions = nullptr, Real gfClamp = 1e-04, Real cgMaxIterFac = 1.5, bool precondition = true, @@ -1060,7 +1061,7 @@ void solvePressureSystem(Grid<Real> &rhs, const bool enforceCompatibility = false, const bool useL2Norm = false, const bool zeroPressureFixing = false, - const Grid<Real> *curv = NULL, + const Grid<Real> *curv = nullptr, const Real surfTens = 0.) { if (precondition == false) @@ -1221,7 +1222,7 @@ static PyObject *_W_2(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "solvePressureSystem", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; Grid<Real> &rhs = *_args.getPtr<Grid<Real>>("rhs", 0, &_lock); @@ -1229,9 +1230,10 @@ static PyObject *_W_2(PyObject *_self, PyObject *_linargs, PyObject *_kwds) Grid<Real> &pressure = *_args.getPtr<Grid<Real>>("pressure", 2, &_lock); const FlagGrid &flags = *_args.getPtr<FlagGrid>("flags", 3, &_lock); Real cgAccuracy = _args.getOpt<Real>("cgAccuracy", 4, 1e-3, &_lock); - const Grid<Real> *phi = _args.getPtrOpt<Grid<Real>>("phi", 5, 0, &_lock); - const Grid<Real> *perCellCorr = _args.getPtrOpt<Grid<Real>>("perCellCorr", 6, 0, &_lock); - const MACGrid *fractions = _args.getPtrOpt<MACGrid>("fractions", 7, 0, &_lock); + const Grid<Real> *phi = _args.getPtrOpt<Grid<Real>>("phi", 5, nullptr, &_lock); + const Grid<Real> *perCellCorr = _args.getPtrOpt<Grid<Real>>( + "perCellCorr", 6, nullptr, &_lock); + const MACGrid *fractions = _args.getPtrOpt<MACGrid>("fractions", 7, nullptr, &_lock); Real gfClamp = _args.getOpt<Real>("gfClamp", 8, 1e-04, &_lock); Real cgMaxIterFac = _args.getOpt<Real>("cgMaxIterFac", 9, 1.5, &_lock); bool precondition = _args.getOpt<bool>("precondition", 10, true, &_lock); @@ -1240,7 +1242,7 @@ static PyObject *_W_2(PyObject *_self, PyObject *_linargs, PyObject *_kwds) "enforceCompatibility", 12, false, &_lock); const bool useL2Norm = _args.getOpt<bool>("useL2Norm", 13, false, &_lock); const bool zeroPressureFixing = _args.getOpt<bool>("zeroPressureFixing", 14, false, &_lock); - const Grid<Real> *curv = _args.getPtrOpt<Grid<Real>>("curv", 15, NULL, &_lock); + const Grid<Real> *curv = _args.getPtrOpt<Grid<Real>>("curv", 15, nullptr, &_lock); const Real surfTens = _args.getOpt<Real>("surfTens", 16, 0., &_lock); _retval = getPyNone(); solvePressureSystem(rhs, @@ -1284,9 +1286,9 @@ void correctVelocity(MACGrid &vel, Grid<Real> &pressure, const FlagGrid &flags, Real cgAccuracy = 1e-3, - const Grid<Real> *phi = 0, - const Grid<Real> *perCellCorr = 0, - const MACGrid *fractions = 0, + const Grid<Real> *phi = nullptr, + const Grid<Real> *perCellCorr = nullptr, + const MACGrid *fractions = nullptr, Real gfClamp = 1e-04, Real cgMaxIterFac = 1.5, bool precondition = true, @@ -1294,7 +1296,7 @@ void correctVelocity(MACGrid &vel, bool enforceCompatibility = false, bool useL2Norm = false, bool zeroPressureFixing = false, - const Grid<Real> *curv = NULL, + const Grid<Real> *curv = nullptr, const Real surfTens = 0.) { knCorrectVelocity(flags, vel, pressure); @@ -1311,16 +1313,17 @@ static PyObject *_W_3(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "correctVelocity", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; MACGrid &vel = *_args.getPtr<MACGrid>("vel", 0, &_lock); Grid<Real> &pressure = *_args.getPtr<Grid<Real>>("pressure", 1, &_lock); const FlagGrid &flags = *_args.getPtr<FlagGrid>("flags", 2, &_lock); Real cgAccuracy = _args.getOpt<Real>("cgAccuracy", 3, 1e-3, &_lock); - const Grid<Real> *phi = _args.getPtrOpt<Grid<Real>>("phi", 4, 0, &_lock); - const Grid<Real> *perCellCorr = _args.getPtrOpt<Grid<Real>>("perCellCorr", 5, 0, &_lock); - const MACGrid *fractions = _args.getPtrOpt<MACGrid>("fractions", 6, 0, &_lock); + const Grid<Real> *phi = _args.getPtrOpt<Grid<Real>>("phi", 4, nullptr, &_lock); + const Grid<Real> *perCellCorr = _args.getPtrOpt<Grid<Real>>( + "perCellCorr", 5, nullptr, &_lock); + const MACGrid *fractions = _args.getPtrOpt<MACGrid>("fractions", 6, nullptr, &_lock); Real gfClamp = _args.getOpt<Real>("gfClamp", 7, 1e-04, &_lock); Real cgMaxIterFac = _args.getOpt<Real>("cgMaxIterFac", 8, 1.5, &_lock); bool precondition = _args.getOpt<bool>("precondition", 9, true, &_lock); @@ -1328,7 +1331,7 @@ static PyObject *_W_3(PyObject *_self, PyObject *_linargs, PyObject *_kwds) bool enforceCompatibility = _args.getOpt<bool>("enforceCompatibility", 11, false, &_lock); bool useL2Norm = _args.getOpt<bool>("useL2Norm", 12, false, &_lock); bool zeroPressureFixing = _args.getOpt<bool>("zeroPressureFixing", 13, false, &_lock); - const Grid<Real> *curv = _args.getPtrOpt<Grid<Real>>("curv", 14, NULL, &_lock); + const Grid<Real> *curv = _args.getPtrOpt<Grid<Real>>("curv", 14, nullptr, &_lock); const Real surfTens = _args.getOpt<Real>("surfTens", 15, 0., &_lock); _retval = getPyNone(); correctVelocity(vel, @@ -1372,10 +1375,10 @@ void solvePressure(MACGrid &vel, Grid<Real> &pressure, const FlagGrid &flags, Real cgAccuracy = 1e-3, - const Grid<Real> *phi = 0, - const Grid<Real> *perCellCorr = 0, - const MACGrid *fractions = 0, - const MACGrid *obvel = 0, + const Grid<Real> *phi = nullptr, + const Grid<Real> *perCellCorr = nullptr, + const MACGrid *fractions = nullptr, + const MACGrid *obvel = nullptr, Real gfClamp = 1e-04, Real cgMaxIterFac = 1.5, bool precondition = true, @@ -1383,9 +1386,9 @@ void solvePressure(MACGrid &vel, bool enforceCompatibility = false, bool useL2Norm = false, bool zeroPressureFixing = false, - const Grid<Real> *curv = NULL, + const Grid<Real> *curv = nullptr, const Real surfTens = 0., - Grid<Real> *retRhs = NULL) + Grid<Real> *retRhs = nullptr) { Grid<Real> rhs(vel.getParent()); @@ -1455,17 +1458,18 @@ static PyObject *_W_4(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "solvePressure", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; MACGrid &vel = *_args.getPtr<MACGrid>("vel", 0, &_lock); Grid<Real> &pressure = *_args.getPtr<Grid<Real>>("pressure", 1, &_lock); const FlagGrid &flags = *_args.getPtr<FlagGrid>("flags", 2, &_lock); Real cgAccuracy = _args.getOpt<Real>("cgAccuracy", 3, 1e-3, &_lock); - const Grid<Real> *phi = _args.getPtrOpt<Grid<Real>>("phi", 4, 0, &_lock); - const Grid<Real> *perCellCorr = _args.getPtrOpt<Grid<Real>>("perCellCorr", 5, 0, &_lock); - const MACGrid *fractions = _args.getPtrOpt<MACGrid>("fractions", 6, 0, &_lock); - const MACGrid *obvel = _args.getPtrOpt<MACGrid>("obvel", 7, 0, &_lock); + const Grid<Real> *phi = _args.getPtrOpt<Grid<Real>>("phi", 4, nullptr, &_lock); + const Grid<Real> *perCellCorr = _args.getPtrOpt<Grid<Real>>( + "perCellCorr", 5, nullptr, &_lock); + const MACGrid *fractions = _args.getPtrOpt<MACGrid>("fractions", 6, nullptr, &_lock); + const MACGrid *obvel = _args.getPtrOpt<MACGrid>("obvel", 7, nullptr, &_lock); Real gfClamp = _args.getOpt<Real>("gfClamp", 8, 1e-04, &_lock); Real cgMaxIterFac = _args.getOpt<Real>("cgMaxIterFac", 9, 1.5, &_lock); bool precondition = _args.getOpt<bool>("precondition", 10, true, &_lock); @@ -1473,9 +1477,9 @@ static PyObject *_W_4(PyObject *_self, PyObject *_linargs, PyObject *_kwds) bool enforceCompatibility = _args.getOpt<bool>("enforceCompatibility", 12, false, &_lock); bool useL2Norm = _args.getOpt<bool>("useL2Norm", 13, false, &_lock); bool zeroPressureFixing = _args.getOpt<bool>("zeroPressureFixing", 14, false, &_lock); - const Grid<Real> *curv = _args.getPtrOpt<Grid<Real>>("curv", 15, NULL, &_lock); + const Grid<Real> *curv = _args.getPtrOpt<Grid<Real>>("curv", 15, nullptr, &_lock); const Real surfTens = _args.getOpt<Real>("surfTens", 16, 0., &_lock); - Grid<Real> *retRhs = _args.getPtrOpt<Grid<Real>>("retRhs", 17, NULL, &_lock); + Grid<Real> *retRhs = _args.getPtrOpt<Grid<Real>>("retRhs", 17, nullptr, &_lock); _retval = getPyNone(); solvePressure(vel, pressure, diff --git a/extern/mantaflow/preprocessed/plugin/ptsplugins.cpp b/extern/mantaflow/preprocessed/plugin/ptsplugins.cpp index a6bbccc5966..7b2aedb694e 100644 --- a/extern/mantaflow/preprocessed/plugin/ptsplugins.cpp +++ b/extern/mantaflow/preprocessed/plugin/ptsplugins.cpp @@ -98,7 +98,7 @@ static PyObject *_W_0(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "addForcePvel", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; ParticleDataImpl<Vec3> &vel = *_args.getPtr<ParticleDataImpl<Vec3>>("vel", 0, &_lock); @@ -227,7 +227,7 @@ static PyObject *_W_1(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "updateVelocityFromDeltaPos", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const BasicParticleSystem &parts = *_args.getPtr<BasicParticleSystem>("parts", 0, &_lock); @@ -342,7 +342,7 @@ static PyObject *_W_2(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "eulerStep", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; BasicParticleSystem &parts = *_args.getPtr<BasicParticleSystem>("parts", 0, &_lock); @@ -470,7 +470,7 @@ static PyObject *_W_3(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "setPartType", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const BasicParticleSystem &parts = *_args.getPtr<BasicParticleSystem>("parts", 0, &_lock); diff --git a/extern/mantaflow/preprocessed/plugin/secondaryparticles.cpp b/extern/mantaflow/preprocessed/plugin/secondaryparticles.cpp index 5aae7285f1a..82afe2d7ab2 100644 --- a/extern/mantaflow/preprocessed/plugin/secondaryparticles.cpp +++ b/extern/mantaflow/preprocessed/plugin/secondaryparticles.cpp @@ -392,7 +392,7 @@ static PyObject *_W_0(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "flipComputeSecondaryParticlePotentials", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; Grid<Real> &potTA = *_args.getPtr<Grid<Real>>("potTA", 0, &_lock); @@ -1041,7 +1041,7 @@ static PyObject *_W_1(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "flipSampleSecondaryParticles", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const std::string mode = _args.get<std::string>("mode", 0, &_lock); @@ -1760,7 +1760,7 @@ static PyObject *_W_2(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "flipUpdateSecondaryParticles", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const std::string mode = _args.get<std::string>("mode", 0, &_lock); @@ -1895,7 +1895,7 @@ static PyObject *_W_3(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "flipDeleteParticlesInObstacle", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; BasicParticleSystem &pts = *_args.getPtr<BasicParticleSystem>("pts", 0, &_lock); @@ -1963,7 +1963,7 @@ static PyObject *_W_4(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "debugGridInfo", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const FlagGrid &flags = *_args.getPtr<FlagGrid>("flags", 0, &_lock); @@ -2069,7 +2069,7 @@ static PyObject *_W_5(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "setFlagsFromLevelset", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; FlagGrid &flags = *_args.getPtr<FlagGrid>("flags", 0, &_lock); @@ -2170,7 +2170,7 @@ static PyObject *_W_6(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "setMACFromLevelset", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; MACGrid &v = *_args.getPtr<MACGrid>("v", 0, &_lock); @@ -2382,7 +2382,7 @@ static PyObject *_W_7(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "flipComputePotentialTrappedAir", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; Grid<Real> &pot = *_args.getPtr<Grid<Real>>("pot", 0, &_lock); @@ -2555,7 +2555,7 @@ static PyObject *_W_8(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "flipComputePotentialKineticEnergy", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; Grid<Real> &pot = *_args.getPtr<Grid<Real>>("pot", 0, &_lock); @@ -2791,7 +2791,7 @@ static PyObject *_W_9(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "flipComputePotentialWaveCrest", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; Grid<Real> &pot = *_args.getPtr<Grid<Real>>("pot", 0, &_lock); @@ -2883,7 +2883,7 @@ static PyObject *_W_10(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "flipComputeSurfaceNormals", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; Grid<Vec3> &normal = *_args.getPtr<Grid<Vec3>>("normal", 0, &_lock); @@ -3040,7 +3040,7 @@ static PyObject *_W_11(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "flipUpdateNeighborRatio", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const FlagGrid &flags = *_args.getPtr<FlagGrid>("flags", 0, &_lock); diff --git a/extern/mantaflow/preprocessed/plugin/surfaceturbulence.cpp b/extern/mantaflow/preprocessed/plugin/surfaceturbulence.cpp index 465314f51ed..aa04b551e1e 100644 --- a/extern/mantaflow/preprocessed/plugin/surfaceturbulence.cpp +++ b/extern/mantaflow/preprocessed/plugin/surfaceturbulence.cpp @@ -2055,7 +2055,7 @@ static PyObject *_W_0(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "particleSurfaceTurbulence", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const FlagGrid &flags = *_args.getPtr<FlagGrid>("flags", 0, &_lock); @@ -2159,7 +2159,7 @@ static PyObject *_W_1(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "debugCheckParts", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const BasicParticleSystem &parts = *_args.getPtr<BasicParticleSystem>("parts", 0, &_lock); diff --git a/extern/mantaflow/preprocessed/plugin/vortexplugins.cpp b/extern/mantaflow/preprocessed/plugin/vortexplugins.cpp index c2a21d82689..d5d7d597a7c 100644 --- a/extern/mantaflow/preprocessed/plugin/vortexplugins.cpp +++ b/extern/mantaflow/preprocessed/plugin/vortexplugins.cpp @@ -48,7 +48,7 @@ static PyObject *_W_0(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "markAsFixed", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; Mesh &mesh = *_args.getPtr<Mesh>("mesh", 0, &_lock); @@ -111,7 +111,7 @@ static PyObject *_W_1(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "texcoordInflow", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; VortexSheetMesh &mesh = *_args.getPtr<VortexSheetMesh>("mesh", 0, &_lock); @@ -155,7 +155,7 @@ static PyObject *_W_2(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "meshSmokeInflow", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; VortexSheetMesh &mesh = *_args.getPtr<VortexSheetMesh>("mesh", 0, &_lock); @@ -239,8 +239,8 @@ struct KnAcceleration : public KernelBase { void vorticitySource(VortexSheetMesh &mesh, Vec3 gravity, - const MACGrid *vel = NULL, - const MACGrid *velOld = NULL, + const MACGrid *vel = nullptr, + const MACGrid *velOld = nullptr, Real scale = 0.1, Real maxAmount = 0, Real mult = 1.0) @@ -289,13 +289,13 @@ static PyObject *_W_3(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "vorticitySource", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; VortexSheetMesh &mesh = *_args.getPtr<VortexSheetMesh>("mesh", 0, &_lock); Vec3 gravity = _args.get<Vec3>("gravity", 1, &_lock); - const MACGrid *vel = _args.getPtrOpt<MACGrid>("vel", 2, NULL, &_lock); - const MACGrid *velOld = _args.getPtrOpt<MACGrid>("velOld", 3, NULL, &_lock); + const MACGrid *vel = _args.getPtrOpt<MACGrid>("vel", 2, nullptr, &_lock); + const MACGrid *velOld = _args.getPtrOpt<MACGrid>("velOld", 3, nullptr, &_lock); Real scale = _args.getOpt<Real>("scale", 4, 0.1, &_lock); Real maxAmount = _args.getOpt<Real>("maxAmount", 5, 0, &_lock); Real mult = _args.getOpt<Real>("mult", 6, 1.0, &_lock); @@ -373,7 +373,7 @@ static PyObject *_W_4(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "smoothVorticity", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; VortexSheetMesh &mesh = *_args.getPtr<VortexSheetMesh>("mesh", 0, &_lock); @@ -437,7 +437,7 @@ static PyObject *_W_5(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "VPseedK41", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; VortexParticleSystem &system = *_args.getPtr<VortexParticleSystem>("system", 0, &_lock); @@ -473,7 +473,7 @@ void VICintegration(VortexSheetMesh &mesh, Real sigma, Grid<Vec3> &vel, const FlagGrid &flags, - Grid<Vec3> *vorticity = NULL, + Grid<Vec3> *vorticity = nullptr, Real cgMaxIterFac = 1.5, Real cgAccuracy = 1e-3, Real scale = 0.01, @@ -604,14 +604,14 @@ static PyObject *_W_6(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "VICintegration", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; VortexSheetMesh &mesh = *_args.getPtr<VortexSheetMesh>("mesh", 0, &_lock); Real sigma = _args.get<Real>("sigma", 1, &_lock); Grid<Vec3> &vel = *_args.getPtr<Grid<Vec3>>("vel", 2, &_lock); const FlagGrid &flags = *_args.getPtr<FlagGrid>("flags", 3, &_lock); - Grid<Vec3> *vorticity = _args.getPtrOpt<Grid<Vec3>>("vorticity", 4, NULL, &_lock); + Grid<Vec3> *vorticity = _args.getPtrOpt<Grid<Vec3>>("vorticity", 4, nullptr, &_lock); Real cgMaxIterFac = _args.getOpt<Real>("cgMaxIterFac", 5, 1.5, &_lock); Real cgAccuracy = _args.getOpt<Real>("cgAccuracy", 6, 1e-3, &_lock); Real scale = _args.getOpt<Real>("scale", 7, 0.01, &_lock); @@ -665,7 +665,7 @@ static PyObject *_W_7(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "densityFromLevelset", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const LevelsetGrid &phi = *_args.getPtr<LevelsetGrid>("phi", 0, &_lock); diff --git a/extern/mantaflow/preprocessed/plugin/waveletturbulence.cpp b/extern/mantaflow/preprocessed/plugin/waveletturbulence.cpp index 9d3bdaa3f21..7d867542132 100644 --- a/extern/mantaflow/preprocessed/plugin/waveletturbulence.cpp +++ b/extern/mantaflow/preprocessed/plugin/waveletturbulence.cpp @@ -69,7 +69,7 @@ static PyObject *_W_0(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "interpolateGrid", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; Grid<Real> &target = *_args.getPtr<Grid<Real>>("target", 0, &_lock); @@ -116,7 +116,7 @@ static PyObject *_W_1(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "interpolateGridVec3", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; Grid<Vec3> &target = *_args.getPtr<Grid<Vec3>>("target", 0, &_lock); @@ -263,7 +263,7 @@ static PyObject *_W_2(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "interpolateMACGrid", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; MACGrid &target = *_args.getPtr<MACGrid>("target", 0, &_lock); @@ -395,7 +395,7 @@ void applySimpleNoiseVec3(const FlagGrid &flags, Grid<Vec3> &target, const WaveletNoiseField &noise, Real scale = 1.0, - const Grid<Real> *weight = NULL) + const Grid<Real> *weight = nullptr) { // note - passing a MAC grid here is slightly inaccurate, we should evaluate each component // separately @@ -408,14 +408,14 @@ static PyObject *_W_3(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "applySimpleNoiseVec3", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const FlagGrid &flags = *_args.getPtr<FlagGrid>("flags", 0, &_lock); Grid<Vec3> &target = *_args.getPtr<Grid<Vec3>>("target", 1, &_lock); const WaveletNoiseField &noise = *_args.getPtr<WaveletNoiseField>("noise", 2, &_lock); Real scale = _args.getOpt<Real>("scale", 3, 1.0, &_lock); - const Grid<Real> *weight = _args.getPtrOpt<Grid<Real>>("weight", 4, NULL, &_lock); + const Grid<Real> *weight = _args.getPtrOpt<Grid<Real>>("weight", 4, nullptr, &_lock); _retval = getPyNone(); applySimpleNoiseVec3(flags, target, noise, scale, weight); _args.check(); @@ -537,7 +537,7 @@ void applySimpleNoiseReal(const FlagGrid &flags, Grid<Real> &target, const WaveletNoiseField &noise, Real scale = 1.0, - const Grid<Real> *weight = NULL) + const Grid<Real> *weight = nullptr) { knApplySimpleNoiseReal(flags, target, noise, scale, weight); } @@ -548,14 +548,14 @@ static PyObject *_W_4(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "applySimpleNoiseReal", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const FlagGrid &flags = *_args.getPtr<FlagGrid>("flags", 0, &_lock); Grid<Real> &target = *_args.getPtr<Grid<Real>>("target", 1, &_lock); const WaveletNoiseField &noise = *_args.getPtr<WaveletNoiseField>("noise", 2, &_lock); Real scale = _args.getOpt<Real>("scale", 3, 1.0, &_lock); - const Grid<Real> *weight = _args.getPtrOpt<Grid<Real>>("weight", 4, NULL, &_lock); + const Grid<Real> *weight = _args.getPtrOpt<Grid<Real>>("weight", 4, nullptr, &_lock); _retval = getPyNone(); applySimpleNoiseReal(flags, target, noise, scale, weight); _args.check(); @@ -763,8 +763,8 @@ void applyNoiseVec3(const FlagGrid &flags, const WaveletNoiseField &noise, Real scale = 1.0, Real scaleSpatial = 1.0, - const Grid<Real> *weight = NULL, - const Grid<Vec3> *uv = NULL) + const Grid<Real> *weight = nullptr, + const Grid<Vec3> *uv = nullptr) { // check whether the uv grid has a different resolution bool uvInterpol = false; @@ -794,7 +794,7 @@ static PyObject *_W_5(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "applyNoiseVec3", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const FlagGrid &flags = *_args.getPtr<FlagGrid>("flags", 0, &_lock); @@ -802,8 +802,8 @@ static PyObject *_W_5(PyObject *_self, PyObject *_linargs, PyObject *_kwds) const WaveletNoiseField &noise = *_args.getPtr<WaveletNoiseField>("noise", 2, &_lock); Real scale = _args.getOpt<Real>("scale", 3, 1.0, &_lock); Real scaleSpatial = _args.getOpt<Real>("scaleSpatial", 4, 1.0, &_lock); - const Grid<Real> *weight = _args.getPtrOpt<Grid<Real>>("weight", 5, NULL, &_lock); - const Grid<Vec3> *uv = _args.getPtrOpt<Grid<Vec3>>("uv", 6, NULL, &_lock); + const Grid<Real> *weight = _args.getPtrOpt<Grid<Real>>("weight", 5, nullptr, &_lock); + const Grid<Vec3> *uv = _args.getPtrOpt<Grid<Vec3>>("uv", 6, nullptr, &_lock); _retval = getPyNone(); applyNoiseVec3(flags, target, noise, scale, scaleSpatial, weight, uv); _args.check(); @@ -905,7 +905,7 @@ static PyObject *_W_6(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "computeEnergy", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const FlagGrid &flags = *_args.getPtr<FlagGrid>("flags", 0, &_lock); @@ -943,7 +943,7 @@ static PyObject *_W_7(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "computeWaveletCoeffs", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; Grid<Real> &input = *_args.getPtr<Grid<Real>>("input", 0, &_lock); @@ -968,7 +968,7 @@ void PbRegister_computeWaveletCoeffs() } // note - alomst the same as for vorticity confinement -void computeVorticity(const MACGrid &vel, Grid<Vec3> &vorticity, Grid<Real> *norm = NULL) +void computeVorticity(const MACGrid &vel, Grid<Vec3> &vorticity, Grid<Real> *norm = nullptr) { Grid<Vec3> velCenter(vel.getParent()); GetCentered(velCenter, vel); @@ -983,12 +983,12 @@ static PyObject *_W_8(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "computeVorticity", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const MACGrid &vel = *_args.getPtr<MACGrid>("vel", 0, &_lock); Grid<Vec3> &vorticity = *_args.getPtr<Grid<Vec3>>("vorticity", 1, &_lock); - Grid<Real> *norm = _args.getPtrOpt<Grid<Real>>("norm", 2, NULL, &_lock); + Grid<Real> *norm = _args.getPtrOpt<Grid<Real>>("norm", 2, nullptr, &_lock); _retval = getPyNone(); computeVorticity(vel, vorticity, norm); _args.check(); @@ -1104,7 +1104,7 @@ static PyObject *_W_9(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "computeStrainRateMag", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const MACGrid &vel = *_args.getPtr<MACGrid>("vel", 0, &_lock); @@ -1219,7 +1219,7 @@ static PyObject *_W_10(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "extrapolateSimpleFlags", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const FlagGrid &flags = *_args.getPtr<FlagGrid>("flags", 0, &_lock); @@ -1263,7 +1263,7 @@ static PyObject *_W_11(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "getCurl", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const MACGrid &vel = *_args.getPtr<MACGrid>("vel", 0, &_lock); diff --git a/extern/mantaflow/preprocessed/plugin/waves.cpp b/extern/mantaflow/preprocessed/plugin/waves.cpp index 7745dce4711..6fb3b16c742 100644 --- a/extern/mantaflow/preprocessed/plugin/waves.cpp +++ b/extern/mantaflow/preprocessed/plugin/waves.cpp @@ -101,7 +101,7 @@ static PyObject *_W_0(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "calcSecDeriv2d", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const Grid<Real> &v = *_args.getPtr<Grid<Real>>("v", 0, &_lock); @@ -206,7 +206,7 @@ static PyObject *_W_1(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "totalSum", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; Grid<Real> &height = *_args.getPtr<Grid<Real>>("height", 0, &_lock); @@ -243,7 +243,7 @@ static PyObject *_W_2(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "normalizeSumTo", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; Grid<Real> &height = *_args.getPtr<Grid<Real>>("height", 0, &_lock); @@ -449,7 +449,7 @@ static PyObject *_W_3(PyObject *_self, PyObject *_linargs, PyObject *_kwds) FluidSolver *parent = _args.obtainParent(); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(parent, "cgSolveWE", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const FlagGrid &flags = *_args.getPtr<FlagGrid>("flags", 0, &_lock); diff --git a/extern/mantaflow/preprocessed/shapes.h b/extern/mantaflow/preprocessed/shapes.h index 09d3d23d938..fa645389bfe 100644 --- a/extern/mantaflow/preprocessed/shapes.h +++ b/extern/mantaflow/preprocessed/shapes.h @@ -74,7 +74,7 @@ class Shape : public PbClass { Shape *pbo = dynamic_cast<Shape *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "Shape::applyToGrid", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; GridBase *grid = _args.getPtr<GridBase>("grid", 0, &_lock); @@ -104,7 +104,7 @@ class Shape : public PbClass { Shape *pbo = dynamic_cast<Shape *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "Shape::applyToGridSmooth", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; GridBase *grid = _args.getPtr<GridBase>("grid", 0, &_lock); @@ -133,7 +133,7 @@ class Shape : public PbClass { Shape *pbo = dynamic_cast<Shape *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "Shape::computeLevelset", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; pbo->_args.copy(_args); @@ -157,7 +157,7 @@ class Shape : public PbClass { Shape *pbo = dynamic_cast<Shape *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "Shape::collideMesh", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; Mesh &mesh = *_args.getPtr<Mesh>("mesh", 0, &_lock); @@ -186,7 +186,7 @@ class Shape : public PbClass { Shape *pbo = dynamic_cast<Shape *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "Shape::getCenter", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; pbo->_args.copy(_args); @@ -212,7 +212,7 @@ class Shape : public PbClass { Shape *pbo = dynamic_cast<Shape *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "Shape::setCenter", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; const Vec3 ¢er = _args.get<Vec3>("center", 0, &_lock); @@ -241,7 +241,7 @@ class Shape : public PbClass { Shape *pbo = dynamic_cast<Shape *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "Shape::getExtent", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; pbo->_args.copy(_args); @@ -504,7 +504,7 @@ class Cylinder : public Shape { Cylinder *pbo = dynamic_cast<Cylinder *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "Cylinder::setRadius", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; Real r = _args.get<Real>("r", 0, &_lock); @@ -534,7 +534,7 @@ class Cylinder : public Shape { Cylinder *pbo = dynamic_cast<Cylinder *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "Cylinder::setZ", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; Vec3 z = _args.get<Vec3>("z", 0, &_lock); diff --git a/extern/mantaflow/preprocessed/timing.h b/extern/mantaflow/preprocessed/timing.h index a05e5cd3323..2ac59b8dc44 100644 --- a/extern/mantaflow/preprocessed/timing.h +++ b/extern/mantaflow/preprocessed/timing.h @@ -101,7 +101,7 @@ class Timings : public PbClass { Timings *pbo = dynamic_cast<Timings *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "Timings::display", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; pbo->_args.copy(_args); @@ -128,7 +128,7 @@ class Timings : public PbClass { Timings *pbo = dynamic_cast<Timings *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "Timings::saveMean", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; std::string file = _args.get<std::string>("file", 0, &_lock); diff --git a/extern/mantaflow/preprocessed/turbulencepart.h b/extern/mantaflow/preprocessed/turbulencepart.h index 7e7fbae15fd..81c94d77722 100644 --- a/extern/mantaflow/preprocessed/turbulencepart.h +++ b/extern/mantaflow/preprocessed/turbulencepart.h @@ -82,7 +82,7 @@ class TurbulenceParticleSystem : public ParticleSystem<TurbulenceParticleData> { Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "TurbulenceParticleSystem::resetTexCoords", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; int num = _args.get<int>("num", 0, &_lock); @@ -110,7 +110,7 @@ class TurbulenceParticleSystem : public ParticleSystem<TurbulenceParticleData> { Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "TurbulenceParticleSystem::seed", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; Shape *source = _args.getPtr<Shape>("source", 0, &_lock); @@ -144,7 +144,7 @@ class TurbulenceParticleSystem : public ParticleSystem<TurbulenceParticleData> { Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "TurbulenceParticleSystem::synthesize", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; FlagGrid &flags = *_args.getPtr<FlagGrid>("flags", 0, &_lock); @@ -177,7 +177,7 @@ class TurbulenceParticleSystem : public ParticleSystem<TurbulenceParticleData> { Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "TurbulenceParticleSystem::deleteInObstacle", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; FlagGrid &flags = *_args.getPtr<FlagGrid>("flags", 0, &_lock); diff --git a/extern/mantaflow/preprocessed/vortexpart.h b/extern/mantaflow/preprocessed/vortexpart.h index 20335c20058..e48fbc7f507 100644 --- a/extern/mantaflow/preprocessed/vortexpart.h +++ b/extern/mantaflow/preprocessed/vortexpart.h @@ -79,7 +79,7 @@ class VortexParticleSystem : public ParticleSystem<VortexParticleData> { VortexParticleSystem *pbo = dynamic_cast<VortexParticleSystem *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "VortexParticleSystem::advectSelf", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; Real scale = _args.getOpt<Real>("scale", 0, 1.0, &_lock); @@ -106,7 +106,7 @@ class VortexParticleSystem : public ParticleSystem<VortexParticleData> { VortexParticleSystem *pbo = dynamic_cast<VortexParticleSystem *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "VortexParticleSystem::applyToMesh", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; Mesh &mesh = *_args.getPtr<Mesh>("mesh", 0, &_lock); diff --git a/extern/mantaflow/preprocessed/vortexsheet.h b/extern/mantaflow/preprocessed/vortexsheet.h index 1fd53784f48..01c32e4e806 100644 --- a/extern/mantaflow/preprocessed/vortexsheet.h +++ b/extern/mantaflow/preprocessed/vortexsheet.h @@ -168,7 +168,7 @@ class VortexSheetMesh : public Mesh { VortexSheetMesh *pbo = dynamic_cast<VortexSheetMesh *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "VortexSheetMesh::calcCirculation", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; pbo->_args.copy(_args); @@ -193,7 +193,7 @@ class VortexSheetMesh : public Mesh { VortexSheetMesh *pbo = dynamic_cast<VortexSheetMesh *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "VortexSheetMesh::calcVorticity", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; pbo->_args.copy(_args); @@ -218,7 +218,7 @@ class VortexSheetMesh : public Mesh { VortexSheetMesh *pbo = dynamic_cast<VortexSheetMesh *>(Pb::objFromPy(_self)); bool noTiming = _args.getOpt<bool>("notiming", -1, 0); pbPreparePlugin(pbo->getParent(), "VortexSheetMesh::reinitTexCoords", !noTiming); - PyObject *_retval = 0; + PyObject *_retval = nullptr; { ArgLocker _lock; pbo->_args.copy(_args); diff --git a/intern/cycles/CMakeLists.txt b/intern/cycles/CMakeLists.txt index 9d5b5a2d1a6..b1bb1d3654d 100644 --- a/intern/cycles/CMakeLists.txt +++ b/intern/cycles/CMakeLists.txt @@ -45,7 +45,7 @@ if(WITH_CYCLES_NATIVE_ONLY) ) if(NOT MSVC) - set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -march=native") + string(APPEND CMAKE_CXX_FLAGS " -march=native") set(CYCLES_KERNEL_FLAGS "-march=native") else() if(NOT MSVC_NATIVE_ARCH_FLAGS) @@ -101,10 +101,10 @@ elseif(WIN32 AND MSVC AND NOT CMAKE_CXX_COMPILER_ID MATCHES "Clang") set(CYCLES_AVX2_KERNEL_FLAGS "${CYCLES_AVX2_ARCH_FLAGS} ${CYCLES_KERNEL_FLAGS}") endif() - set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${CYCLES_KERNEL_FLAGS}") - set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} /Ox") - set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO} /Ox") - set(CMAKE_CXX_FLAGS_MINSIZEREL "${CMAKE_CXX_FLAGS_MINSIZEREL} /Ox") + string(APPEND CMAKE_CXX_FLAGS " ${CYCLES_KERNEL_FLAGS}") + string(APPEND CMAKE_CXX_FLAGS_RELEASE " /Ox") + string(APPEND CMAKE_CXX_FLAGS_RELWITHDEBINFO " /Ox") + string(APPEND CMAKE_CXX_FLAGS_MINSIZEREL " /Ox") elseif(CMAKE_COMPILER_IS_GNUCC OR (CMAKE_CXX_COMPILER_ID MATCHES "Clang")) check_cxx_compiler_flag(-msse CXX_HAS_SSE) check_cxx_compiler_flag(-mavx CXX_HAS_AVX) @@ -113,20 +113,20 @@ elseif(CMAKE_COMPILER_IS_GNUCC OR (CMAKE_CXX_COMPILER_ID MATCHES "Clang")) # Assume no signal trapping for better code generation. set(CYCLES_KERNEL_FLAGS "-fno-trapping-math") # Avoid overhead of setting errno for NaNs. - set(CYCLES_KERNEL_FLAGS "${CYCLES_KERNEL_FLAGS} -fno-math-errno") + string(APPEND CYCLES_KERNEL_FLAGS " -fno-math-errno") # Let compiler optimize 0.0 - x without worrying about signed zeros. - set(CYCLES_KERNEL_FLAGS "${CYCLES_KERNEL_FLAGS} -fno-signed-zeros") + string(APPEND CYCLES_KERNEL_FLAGS " -fno-signed-zeros") if(CMAKE_COMPILER_IS_GNUCC) # Assume no signal trapping for better code generation. - set(CYCLES_KERNEL_FLAGS "${CYCLES_KERNEL_FLAGS} -fno-signaling-nans") + string(APPEND CYCLES_KERNEL_FLAGS " -fno-signaling-nans") # Assume a fixed rounding mode for better constant folding. - set(CYCLES_KERNEL_FLAGS "${CYCLES_KERNEL_FLAGS} -fno-rounding-math") + string(APPEND CYCLES_KERNEL_FLAGS " -fno-rounding-math") endif() if(CXX_HAS_SSE) if(CMAKE_COMPILER_IS_GNUCC) - set(CYCLES_KERNEL_FLAGS "${CYCLES_KERNEL_FLAGS} -mfpmath=sse") + string(APPEND CYCLES_KERNEL_FLAGS " -mfpmath=sse") endif() set(CYCLES_SSE2_KERNEL_FLAGS "${CYCLES_KERNEL_FLAGS} -msse -msse2") @@ -140,7 +140,7 @@ elseif(CMAKE_COMPILER_IS_GNUCC OR (CMAKE_CXX_COMPILER_ID MATCHES "Clang")) endif() endif() - set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${CYCLES_KERNEL_FLAGS}") + string(APPEND CMAKE_CXX_FLAGS " ${CYCLES_KERNEL_FLAGS}") elseif(WIN32 AND CMAKE_CXX_COMPILER_ID MATCHES "Intel") check_cxx_compiler_flag(/QxSSE2 CXX_HAS_SSE) check_cxx_compiler_flag(/arch:AVX CXX_HAS_AVX) diff --git a/intern/cycles/blender/CMakeLists.txt b/intern/cycles/blender/CMakeLists.txt index 0d805dc8683..2d48563d8a6 100644 --- a/intern/cycles/blender/CMakeLists.txt +++ b/intern/cycles/blender/CMakeLists.txt @@ -130,7 +130,7 @@ blender_add_lib(bf_intern_cycles "${SRC}" "${INC}" "${INC_SYS}" "${LIB}") # avoid link failure with clang 3.4 debug if(CMAKE_C_COMPILER_ID MATCHES "Clang" AND NOT ${CMAKE_C_COMPILER_VERSION} VERSION_LESS '3.4') - set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -gline-tables-only") + string(APPEND CMAKE_CXX_FLAGS_DEBUG " -gline-tables-only") endif() add_dependencies(bf_intern_cycles bf_rna) diff --git a/intern/cycles/blender/blender_camera.cpp b/intern/cycles/blender/blender_camera.cpp index e1ab3b3fbc1..c1da9f1983f 100644 --- a/intern/cycles/blender/blender_camera.cpp +++ b/intern/cycles/blender/blender_camera.cpp @@ -388,18 +388,19 @@ static void blender_camera_sync(Camera *cam, const char *viewname, PointerRNA *cscene) { - /* copy camera to compare later */ - Camera prevcam = *cam; float aspectratio, sensor_size; /* viewplane */ - blender_camera_viewplane(bcam, width, height, &cam->viewplane, &aspectratio, &sensor_size); + BoundBox2D viewplane; + blender_camera_viewplane(bcam, width, height, &viewplane, &aspectratio, &sensor_size); - cam->width = bcam->full_width; - cam->height = bcam->full_height; + cam->set_viewplane_left(viewplane.left); + cam->set_viewplane_right(viewplane.right); + cam->set_viewplane_top(viewplane.top); + cam->set_viewplane_bottom(viewplane.bottom); - cam->full_width = width; - cam->full_height = height; + cam->set_full_width(width); + cam->set_full_height(height); /* panorama sensor */ if (bcam->type == CAMERA_PANORAMA && bcam->panorama_type == PANORAMA_FISHEYE_EQUISOLID) { @@ -422,85 +423,91 @@ static void blender_camera_sync(Camera *cam, } if (horizontal_fit) { - cam->sensorwidth = sensor_size; - cam->sensorheight = sensor_size * fit_yratio / fit_xratio; + cam->set_sensorwidth(sensor_size); + cam->set_sensorheight(sensor_size * fit_yratio / fit_xratio); } else { - cam->sensorwidth = sensor_size * fit_xratio / fit_yratio; - cam->sensorheight = sensor_size; + cam->set_sensorwidth(sensor_size * fit_xratio / fit_yratio); + cam->set_sensorheight(sensor_size); } } /* clipping distances */ - cam->nearclip = bcam->nearclip; - cam->farclip = bcam->farclip; + cam->set_nearclip(bcam->nearclip); + cam->set_farclip(bcam->farclip); /* type */ - cam->type = bcam->type; + cam->set_camera_type(bcam->type); /* panorama */ - cam->panorama_type = bcam->panorama_type; - cam->fisheye_fov = bcam->fisheye_fov; - cam->fisheye_lens = bcam->fisheye_lens; - cam->latitude_min = bcam->latitude_min; - cam->latitude_max = bcam->latitude_max; + cam->set_panorama_type(bcam->panorama_type); + cam->set_fisheye_fov(bcam->fisheye_fov); + cam->set_fisheye_lens(bcam->fisheye_lens); + cam->set_latitude_min(bcam->latitude_min); + cam->set_latitude_max(bcam->latitude_max); - cam->longitude_min = bcam->longitude_min; - cam->longitude_max = bcam->longitude_max; + cam->set_longitude_min(bcam->longitude_min); + cam->set_longitude_max(bcam->longitude_max); /* panorama stereo */ - cam->interocular_distance = bcam->interocular_distance; - cam->convergence_distance = bcam->convergence_distance; - cam->use_spherical_stereo = bcam->use_spherical_stereo; + cam->set_interocular_distance(bcam->interocular_distance); + cam->set_convergence_distance(bcam->convergence_distance); + cam->set_use_spherical_stereo(bcam->use_spherical_stereo); - if (cam->use_spherical_stereo) { + if (cam->get_use_spherical_stereo()) { if (strcmp(viewname, "left") == 0) - cam->stereo_eye = Camera::STEREO_LEFT; + cam->set_stereo_eye(Camera::STEREO_LEFT); else if (strcmp(viewname, "right") == 0) - cam->stereo_eye = Camera::STEREO_RIGHT; + cam->set_stereo_eye(Camera::STEREO_RIGHT); else - cam->stereo_eye = Camera::STEREO_NONE; + cam->set_stereo_eye(Camera::STEREO_NONE); } - cam->use_pole_merge = bcam->use_pole_merge; - cam->pole_merge_angle_from = bcam->pole_merge_angle_from; - cam->pole_merge_angle_to = bcam->pole_merge_angle_to; + cam->set_use_pole_merge(bcam->use_pole_merge); + cam->set_pole_merge_angle_from(bcam->pole_merge_angle_from); + cam->set_pole_merge_angle_to(bcam->pole_merge_angle_to); /* anamorphic lens bokeh */ - cam->aperture_ratio = bcam->aperture_ratio; + cam->set_aperture_ratio(bcam->aperture_ratio); /* perspective */ - cam->fov = 2.0f * atanf((0.5f * sensor_size) / bcam->lens / aspectratio); - cam->focaldistance = bcam->focaldistance; - cam->aperturesize = bcam->aperturesize; - cam->blades = bcam->apertureblades; - cam->bladesrotation = bcam->aperturerotation; + cam->set_fov(2.0f * atanf((0.5f * sensor_size) / bcam->lens / aspectratio)); + cam->set_focaldistance(bcam->focaldistance); + cam->set_aperturesize(bcam->aperturesize); + cam->set_blades(bcam->apertureblades); + cam->set_bladesrotation(bcam->aperturerotation); /* transform */ - cam->matrix = blender_camera_matrix(bcam->matrix, bcam->type, bcam->panorama_type); - cam->motion.clear(); - cam->motion.resize(bcam->motion_steps, cam->matrix); - cam->use_perspective_motion = false; - cam->shuttertime = bcam->shuttertime; - cam->fov_pre = cam->fov; - cam->fov_post = cam->fov; - cam->motion_position = bcam->motion_position; + cam->set_matrix(blender_camera_matrix(bcam->matrix, bcam->type, bcam->panorama_type)); - cam->rolling_shutter_type = bcam->rolling_shutter_type; - cam->rolling_shutter_duration = bcam->rolling_shutter_duration; + array<Transform> motion; + motion.resize(bcam->motion_steps, cam->get_matrix()); + cam->set_motion(motion); + cam->set_use_perspective_motion(false); - cam->shutter_curve = bcam->shutter_curve; + cam->set_shuttertime(bcam->shuttertime); + cam->set_fov_pre(cam->get_fov()); + cam->set_fov_post(cam->get_fov()); + cam->set_motion_position(bcam->motion_position); + + cam->set_rolling_shutter_type(bcam->rolling_shutter_type); + cam->set_rolling_shutter_duration(bcam->rolling_shutter_duration); + + cam->set_shutter_curve(bcam->shutter_curve); /* border */ - cam->border = bcam->border; - cam->viewport_camera_border = bcam->viewport_camera_border; + cam->set_border_left(bcam->border.left); + cam->set_border_right(bcam->border.right); + cam->set_border_top(bcam->border.top); + cam->set_border_bottom(bcam->border.bottom); - bcam->offscreen_dicing_scale = RNA_float_get(cscene, "offscreen_dicing_scale"); - cam->offscreen_dicing_scale = bcam->offscreen_dicing_scale; + cam->set_viewport_camera_border_left(bcam->viewport_camera_border.left); + cam->set_viewport_camera_border_right(bcam->viewport_camera_border.right); + cam->set_viewport_camera_border_top(bcam->viewport_camera_border.top); + cam->set_viewport_camera_border_bottom(bcam->viewport_camera_border.bottom); - /* set update flag */ - if (cam->modified(prevcam)) - cam->tag_update(); + bcam->offscreen_dicing_scale = RNA_float_get(cscene, "offscreen_dicing_scale"); + cam->set_offscreen_dicing_scale(bcam->offscreen_dicing_scale); } /* Sync Render Camera */ @@ -582,22 +589,24 @@ void BlenderSync::sync_camera_motion( Camera *cam = scene->camera; BL::Array<float, 16> b_ob_matrix; - b_engine.camera_model_matrix(b_ob, cam->use_spherical_stereo, b_ob_matrix); + b_engine.camera_model_matrix(b_ob, cam->get_use_spherical_stereo(), b_ob_matrix); Transform tfm = get_transform(b_ob_matrix); - tfm = blender_camera_matrix(tfm, cam->type, cam->panorama_type); + tfm = blender_camera_matrix(tfm, cam->get_camera_type(), cam->get_panorama_type()); if (motion_time == 0.0f) { /* When motion blur is not centered in frame, cam->matrix gets reset. */ - cam->matrix = tfm; + cam->set_matrix(tfm); } /* Set transform in motion array. */ int motion_step = cam->motion_step(motion_time); if (motion_step >= 0) { - cam->motion[motion_step] = tfm; + array<Transform> motion = cam->get_motion(); + motion[motion_step] = tfm; + cam->set_motion(motion); } - if (cam->type == CAMERA_PERSPECTIVE) { + if (cam->get_camera_type() == CAMERA_PERSPECTIVE) { BlenderCamera bcam; float aspectratio, sensor_size; blender_camera_init(&bcam, b_render); @@ -610,18 +619,18 @@ void BlenderSync::sync_camera_motion( blender_camera_viewplane(&bcam, width, height, NULL, &aspectratio, &sensor_size); /* TODO(sergey): De-duplicate calculation with camera sync. */ float fov = 2.0f * atanf((0.5f * sensor_size) / bcam.lens / aspectratio); - if (fov != cam->fov) { + if (fov != cam->get_fov()) { VLOG(1) << "Camera " << b_ob.name() << " FOV change detected."; if (motion_time == 0.0f) { - cam->fov = fov; + cam->set_fov(fov); } else if (motion_time == -1.0f) { - cam->fov_pre = fov; - cam->use_perspective_motion = true; + cam->set_fov_pre(fov); + cam->set_use_perspective_motion(true); } else if (motion_time == 1.0f) { - cam->fov_post = fov; - cam->use_perspective_motion = true; + cam->set_fov_post(fov); + cam->set_use_perspective_motion(true); } } } diff --git a/intern/cycles/blender/blender_curves.cpp b/intern/cycles/blender/blender_curves.cpp index 6288c370567..8344684ac64 100644 --- a/intern/cycles/blender/blender_curves.cpp +++ b/intern/cycles/blender/blender_curves.cpp @@ -77,7 +77,7 @@ static bool ObtainCacheParticleData( if ((b_part.render_type() == BL::ParticleSettings::render_type_PATH) && (b_part.type() == BL::ParticleSettings::type_HAIR)) { - int shader = clamp(b_part.material() - 1, 0, hair->used_shaders.size() - 1); + int shader = clamp(b_part.material() - 1, 0, hair->get_used_shaders().size() - 1); int display_step = background ? b_part.render_step() : b_part.display_step(); int totparts = b_psys.particles.length(); int totchild = background ? b_psys.child_particles.length() : @@ -307,7 +307,7 @@ static void ExportCurveSegments(Scene *scene, Hair *hair, ParticleCurveData *CDa VLOG(1) << "Exporting curve segments for mesh " << hair->name; } - hair->reserve_curves(hair->num_curves() + num_curves, hair->curve_keys.size() + num_keys); + hair->reserve_curves(hair->num_curves() + num_curves, hair->get_curve_keys().size() + num_keys); num_keys = 0; num_curves = 0; @@ -350,9 +350,9 @@ static void ExportCurveSegments(Scene *scene, Hair *hair, ParticleCurveData *CDa } /* check allocation */ - if ((hair->curve_keys.size() != num_keys) || (hair->num_curves() != num_curves)) { + if ((hair->get_curve_keys().size() != num_keys) || (hair->num_curves() != num_curves)) { VLOG(1) << "Allocation failed, clearing data"; - hair->clear(); + hair->clear(true); } } @@ -402,7 +402,7 @@ static void export_hair_motion_validate_attribute(Hair *hair, bool have_motion) { Attribute *attr_mP = hair->attributes.find(ATTR_STD_MOTION_VERTEX_POSITION); - const int num_keys = hair->curve_keys.size(); + const int num_keys = hair->get_curve_keys().size(); if (num_motion_keys != num_keys || !have_motion) { /* No motion or hair "topology" changed, remove attributes again. */ @@ -423,8 +423,8 @@ static void export_hair_motion_validate_attribute(Hair *hair, float4 *mP = attr_mP->data_float4() + step * num_keys; for (int key = 0; key < num_keys; key++) { - mP[key] = float3_to_float4(hair->curve_keys[key]); - mP[key].w = hair->curve_radius[key]; + mP[key] = float3_to_float4(hair->get_curve_keys()[key]); + mP[key].w = hair->get_curve_radius()[key]; } } } @@ -447,7 +447,7 @@ static void ExportCurveSegmentsMotion(Hair *hair, ParticleCurveData *CData, int } /* export motion vectors for curve keys */ - size_t numkeys = hair->curve_keys.size(); + size_t numkeys = hair->get_curve_keys().size(); float4 *mP = attr_mP->data_float4() + motion_step * numkeys; bool have_motion = false; int i = 0; @@ -458,24 +458,24 @@ static void ExportCurveSegmentsMotion(Hair *hair, ParticleCurveData *CData, int curve < CData->psys_firstcurve[sys] + CData->psys_curvenum[sys]; curve++) { /* Curve lengths may not match! Curves can be clipped. */ - int curve_key_end = (num_curves + 1 < (int)hair->curve_first_key.size() ? - hair->curve_first_key[num_curves + 1] : - (int)hair->curve_keys.size()); - const int num_center_curve_keys = curve_key_end - hair->curve_first_key[num_curves]; + int curve_key_end = (num_curves + 1 < (int)hair->get_curve_first_key().size() ? + hair->get_curve_first_key()[num_curves + 1] : + (int)hair->get_curve_keys().size()); + const int num_center_curve_keys = curve_key_end - hair->get_curve_first_key()[num_curves]; const int is_num_keys_different = CData->curve_keynum[curve] - num_center_curve_keys; if (!is_num_keys_different) { for (int curvekey = CData->curve_firstkey[curve]; curvekey < CData->curve_firstkey[curve] + CData->curve_keynum[curve]; curvekey++) { - if (i < hair->curve_keys.size()) { + if (i < hair->get_curve_keys().size()) { mP[i] = CurveSegmentMotionCV(CData, sys, curve, curvekey); if (!have_motion) { /* unlike mesh coordinates, these tend to be slightly different * between frames due to particle transforms into/out of object * space, so we use an epsilon to detect actual changes */ - float4 curve_key = float3_to_float4(hair->curve_keys[i]); - curve_key.w = hair->curve_radius[i]; + float4 curve_key = float3_to_float4(hair->get_curve_keys()[i]); + curve_key.w = hair->get_curve_radius()[i]; if (len_squared(mP[i] - curve_key) > 1e-5f * 1e-5f) have_motion = true; } @@ -560,7 +560,7 @@ void BlenderSync::sync_particle_hair( float3 *generated = attr_generated->data_float3(); for (size_t i = 0; i < hair->num_curves(); i++) { - float3 co = hair->curve_keys[hair->get_curve(i).first_key]; + float3 co = hair->get_curve_keys()[hair->get_curve(i).first_key]; generated[i] = co * size - loc; } } @@ -742,7 +742,7 @@ static void export_hair_curves_motion(Hair *hair, BL::Hair b_hair, int motion_st } /* Export motion keys. */ - const int num_keys = hair->curve_keys.size(); + const int num_keys = hair->get_curve_keys().size(); float4 *mP = attr_mP->data_float4() + motion_step * num_keys; bool have_motion = false; int num_motion_keys = 0; @@ -769,8 +769,8 @@ static void export_hair_curves_motion(Hair *hair, BL::Hair b_hair, int motion_st if (!have_motion) { /* TODO: use epsilon for comparison? Was needed for particles due to * transform, but ideally should not happen anymore. */ - float4 curve_key = float3_to_float4(hair->curve_keys[i]); - curve_key.w = hair->curve_radius[i]; + float4 curve_key = float3_to_float4(hair->get_curve_keys()[i]); + curve_key.w = hair->get_curve_radius()[i]; have_motion = !(mP[i] == curve_key); } } @@ -817,42 +817,53 @@ void BlenderSync::sync_hair(Hair *hair, BL::Object &b_ob, bool motion, int motio } #endif -void BlenderSync::sync_hair(BL::Depsgraph b_depsgraph, - BL::Object b_ob, - Hair *hair, - const vector<Shader *> &used_shaders) +void BlenderSync::sync_hair(BL::Depsgraph b_depsgraph, BL::Object b_ob, Hair *hair) { - /* Compares curve_keys rather than strands in order to handle quick hair - * adjustments in dynamic BVH - other methods could probably do this better. */ - array<float3> oldcurve_keys; - array<float> oldcurve_radius; - oldcurve_keys.steal_data(hair->curve_keys); - oldcurve_radius.steal_data(hair->curve_radius); + /* make a copy of the shaders as the caller in the main thread still need them for syncing the + * attributes */ + array<Node *> used_shaders = hair->get_used_shaders(); - hair->clear(); - hair->used_shaders = used_shaders; + Hair new_hair; + new_hair.set_used_shaders(used_shaders); if (view_layer.use_hair) { if (b_ob.type() == BL::Object::type_HAIR) { /* Hair object. */ - sync_hair(hair, b_ob, false); + sync_hair(&new_hair, b_ob, false); } else { /* Particle hair. */ - bool need_undeformed = hair->need_attribute(scene, ATTR_STD_GENERATED); + bool need_undeformed = new_hair.need_attribute(scene, ATTR_STD_GENERATED); BL::Mesh b_mesh = object_to_mesh( b_data, b_ob, b_depsgraph, need_undeformed, Mesh::SUBDIVISION_NONE); if (b_mesh) { - sync_particle_hair(hair, b_mesh, b_ob, false); + sync_particle_hair(&new_hair, b_mesh, b_ob, false); free_object_to_mesh(b_data, b_ob, b_mesh); } } } + /* update original sockets */ + + for (const SocketType &socket : new_hair.type->inputs) { + /* Those sockets are updated in sync_object, so do not modify them. */ + if (socket.name == "use_motion_blur" || socket.name == "motion_steps" || + socket.name == "used_shaders") { + continue; + } + hair->set_value(socket, new_hair, socket); + } + + foreach (Attribute &attr, new_hair.attributes.attributes) { + hair->attributes.attributes.push_back(std::move(attr)); + } + /* tag update */ - const bool rebuild = ((oldcurve_keys != hair->curve_keys) || - (oldcurve_radius != hair->curve_radius)); + + /* Compares curve_keys rather than strands in order to handle quick hair + * adjustments in dynamic BVH - other methods could probably do this better. */ + const bool rebuild = (hair->curve_keys_is_modified() || hair->curve_radius_is_modified()); hair->tag_update(scene, rebuild); } diff --git a/intern/cycles/blender/blender_geometry.cpp b/intern/cycles/blender/blender_geometry.cpp index c7637fe8608..bd2f0731030 100644 --- a/intern/cycles/blender/blender_geometry.cpp +++ b/intern/cycles/blender/blender_geometry.cpp @@ -59,7 +59,7 @@ Geometry *BlenderSync::sync_geometry(BL::Depsgraph &b_depsgraph, GeometryKey key(b_key_id.ptr.data, geom_type); /* Find shader indices. */ - vector<Shader *> used_shaders; + array<Node *> used_shaders; BL::Object::material_slots_iterator slot; for (b_ob.material_slots.begin(slot); slot != b_ob.material_slots.end(); ++slot) { @@ -76,7 +76,7 @@ Geometry *BlenderSync::sync_geometry(BL::Depsgraph &b_depsgraph, if (material_override) find_shader(material_override, used_shaders, default_shader); else - used_shaders.push_back(default_shader); + used_shaders.push_back_slow(default_shader); } /* Ensure we only sync instanced geometry once. */ @@ -114,7 +114,7 @@ Geometry *BlenderSync::sync_geometry(BL::Depsgraph &b_depsgraph, } /* Test if shaders changed, these can be object level so geometry * does not get tagged for recalc. */ - else if (geom->used_shaders != used_shaders) { + else if (geom->get_used_shaders() != used_shaders) { ; } else { @@ -122,7 +122,8 @@ Geometry *BlenderSync::sync_geometry(BL::Depsgraph &b_depsgraph, * because the shader needs different geometry attributes. */ bool attribute_recalc = false; - foreach (Shader *shader, geom->used_shaders) { + foreach (Node *node, geom->get_used_shaders()) { + Shader *shader = static_cast<Shader *>(node); if (shader->need_update_geometry) { attribute_recalc = true; } @@ -138,6 +139,9 @@ Geometry *BlenderSync::sync_geometry(BL::Depsgraph &b_depsgraph, geom->name = ustring(b_ob_data.name().c_str()); + /* Store the shaders immediately for the object attribute code. */ + geom->set_used_shaders(used_shaders); + auto sync_func = [=]() mutable { if (progress.get_cancel()) return; @@ -146,15 +150,15 @@ Geometry *BlenderSync::sync_geometry(BL::Depsgraph &b_depsgraph, if (geom_type == Geometry::HAIR) { Hair *hair = static_cast<Hair *>(geom); - sync_hair(b_depsgraph, b_ob, hair, used_shaders); + sync_hair(b_depsgraph, b_ob, hair); } else if (geom_type == Geometry::VOLUME) { Volume *volume = static_cast<Volume *>(geom); - sync_volume(b_ob, volume, used_shaders); + sync_volume(b_ob, volume); } else { Mesh *mesh = static_cast<Mesh *>(geom); - sync_mesh(b_depsgraph, b_ob, mesh, used_shaders); + sync_mesh(b_depsgraph, b_ob, mesh); } }; @@ -177,7 +181,7 @@ void BlenderSync::sync_geometry_motion(BL::Depsgraph &b_depsgraph, TaskPool *task_pool) { /* Ensure we only sync instanced geometry once. */ - Geometry *geom = object->geometry; + Geometry *geom = object->get_geometry(); if (geometry_motion_synced.find(geom) != geometry_motion_synced.end()) return; diff --git a/intern/cycles/blender/blender_light.cpp b/intern/cycles/blender/blender_light.cpp index 6f95821e31e..ff4ecc5a3f9 100644 --- a/intern/cycles/blender/blender_light.cpp +++ b/intern/cycles/blender/blender_light.cpp @@ -42,7 +42,7 @@ void BlenderSync::sync_light(BL::Object &b_parent, if (!light_map.add_or_update(&light, b_ob, b_parent, key)) { Shader *shader; if (!shader_map.add_or_update(&shader, b_light)) { - if (light->is_portal) + if (light->get_is_portal()) *use_portal = true; return; } @@ -52,16 +52,16 @@ void BlenderSync::sync_light(BL::Object &b_parent, switch (b_light.type()) { case BL::Light::type_POINT: { BL::PointLight b_point_light(b_light); - light->size = b_point_light.shadow_soft_size(); - light->type = LIGHT_POINT; + light->set_size(b_point_light.shadow_soft_size()); + light->set_light_type(LIGHT_POINT); break; } case BL::Light::type_SPOT: { BL::SpotLight b_spot_light(b_light); - light->size = b_spot_light.shadow_soft_size(); - light->type = LIGHT_SPOT; - light->spot_angle = b_spot_light.spot_size(); - light->spot_smooth = b_spot_light.spot_blend(); + light->set_size(b_spot_light.shadow_soft_size()); + light->set_light_type(LIGHT_SPOT); + light->set_spot_angle(b_spot_light.spot_size()); + light->set_spot_smooth(b_spot_light.spot_blend()); break; } /* Hemi were removed from 2.8 */ @@ -72,88 +72,88 @@ void BlenderSync::sync_light(BL::Object &b_parent, // } case BL::Light::type_SUN: { BL::SunLight b_sun_light(b_light); - light->angle = b_sun_light.angle(); - light->type = LIGHT_DISTANT; + light->set_angle(b_sun_light.angle()); + light->set_light_type(LIGHT_DISTANT); break; } case BL::Light::type_AREA: { BL::AreaLight b_area_light(b_light); - light->size = 1.0f; - light->axisu = transform_get_column(&tfm, 0); - light->axisv = transform_get_column(&tfm, 1); - light->sizeu = b_area_light.size(); + light->set_size(1.0f); + light->set_axisu(transform_get_column(&tfm, 0)); + light->set_axisv(transform_get_column(&tfm, 1)); + light->set_sizeu(b_area_light.size()); switch (b_area_light.shape()) { case BL::AreaLight::shape_SQUARE: - light->sizev = light->sizeu; - light->round = false; + light->set_sizev(light->get_sizeu()); + light->set_round(false); break; case BL::AreaLight::shape_RECTANGLE: - light->sizev = b_area_light.size_y(); - light->round = false; + light->set_sizev(b_area_light.size_y()); + light->set_round(false); break; case BL::AreaLight::shape_DISK: - light->sizev = light->sizeu; - light->round = true; + light->set_sizev(light->get_sizeu()); + light->set_round(true); break; case BL::AreaLight::shape_ELLIPSE: - light->sizev = b_area_light.size_y(); - light->round = true; + light->set_sizev(b_area_light.size_y()); + light->set_round(true); break; } - light->type = LIGHT_AREA; + light->set_light_type(LIGHT_AREA); break; } } /* strength */ - light->strength = get_float3(b_light.color()); - light->strength *= BL::PointLight(b_light).energy(); + float3 strength = get_float3(b_light.color()) * BL::PointLight(b_light).energy(); + light->set_strength(strength); /* location and (inverted!) direction */ - light->co = transform_get_column(&tfm, 3); - light->dir = -transform_get_column(&tfm, 2); - light->tfm = tfm; + light->set_co(transform_get_column(&tfm, 3)); + light->set_dir(-transform_get_column(&tfm, 2)); + light->set_tfm(tfm); /* shader */ - vector<Shader *> used_shaders; + array<Node *> used_shaders; find_shader(b_light, used_shaders, scene->default_light); - light->shader = used_shaders[0]; + light->set_shader(static_cast<Shader *>(used_shaders[0])); /* shadow */ PointerRNA cscene = RNA_pointer_get(&b_scene.ptr, "cycles"); PointerRNA clight = RNA_pointer_get(&b_light.ptr, "cycles"); - light->cast_shadow = get_boolean(clight, "cast_shadow"); - light->use_mis = get_boolean(clight, "use_multiple_importance_sampling"); + light->set_cast_shadow(get_boolean(clight, "cast_shadow")); + light->set_use_mis(get_boolean(clight, "use_multiple_importance_sampling")); int samples = get_int(clight, "samples"); if (get_boolean(cscene, "use_square_samples")) - light->samples = samples * samples; + light->set_samples(samples * samples); else - light->samples = samples; + light->set_samples(samples); - light->max_bounces = get_int(clight, "max_bounces"); + light->set_max_bounces(get_int(clight, "max_bounces")); if (b_ob != b_ob_instance) { - light->random_id = random_id; + light->set_random_id(random_id); } else { - light->random_id = hash_uint2(hash_string(b_ob.name().c_str()), 0); + light->set_random_id(hash_uint2(hash_string(b_ob.name().c_str()), 0)); } - if (light->type == LIGHT_AREA) - light->is_portal = get_boolean(clight, "is_portal"); + if (light->get_light_type() == LIGHT_AREA) + light->set_is_portal(get_boolean(clight, "is_portal")); else - light->is_portal = false; + light->set_is_portal(false); - if (light->is_portal) + if (light->get_is_portal()) *use_portal = true; /* visibility */ uint visibility = object_ray_visibility(b_ob); - light->use_diffuse = (visibility & PATH_RAY_DIFFUSE) != 0; - light->use_glossy = (visibility & PATH_RAY_GLOSSY) != 0; - light->use_transmission = (visibility & PATH_RAY_TRANSMIT) != 0; - light->use_scatter = (visibility & PATH_RAY_VOLUME_SCATTER) != 0; + light->set_use_diffuse((visibility & PATH_RAY_DIFFUSE) != 0); + light->set_use_glossy((visibility & PATH_RAY_GLOSSY) != 0); + light->set_use_transmission((visibility & PATH_RAY_TRANSMIT) != 0); + light->set_use_scatter((visibility & PATH_RAY_VOLUME_SCATTER) != 0); /* tag */ light->tag_update(scene); @@ -178,25 +178,25 @@ void BlenderSync::sync_background_light(BL::SpaceView3D &b_v3d, bool use_portal) if (light_map.add_or_update(&light, b_world, b_world, key) || world_recalc || b_world.ptr.data != world_map) { - light->type = LIGHT_BACKGROUND; + light->set_light_type(LIGHT_BACKGROUND); if (sampling_method == SAMPLING_MANUAL) { - light->map_resolution = get_int(cworld, "sample_map_resolution"); + light->set_map_resolution(get_int(cworld, "sample_map_resolution")); } else { - light->map_resolution = 0; + light->set_map_resolution(0); } - light->shader = scene->default_background; - light->use_mis = sample_as_light; - light->max_bounces = get_int(cworld, "max_bounces"); + light->set_shader(scene->default_background); + light->set_use_mis(sample_as_light); + light->set_max_bounces(get_int(cworld, "max_bounces")); /* force enable light again when world is resynced */ - light->is_enabled = true; + light->set_is_enabled(true); int samples = get_int(cworld, "samples"); if (get_boolean(cscene, "use_square_samples")) - light->samples = samples * samples; + light->set_samples(samples * samples); else - light->samples = samples; + light->set_samples(samples); light->tag_update(scene); light_map.set_recalc(b_world); diff --git a/intern/cycles/blender/blender_mesh.cpp b/intern/cycles/blender/blender_mesh.cpp index e40e1f5f001..20637af96df 100644 --- a/intern/cycles/blender/blender_mesh.cpp +++ b/intern/cycles/blender/blender_mesh.cpp @@ -48,8 +48,8 @@ struct MikkUserData { float *tangent_sign) : mesh(mesh), texface(NULL), orco(NULL), tangent(tangent), tangent_sign(tangent_sign) { - const AttributeSet &attributes = (mesh->subd_faces.size()) ? mesh->subd_attributes : - mesh->attributes; + const AttributeSet &attributes = (mesh->get_num_subd_faces()) ? mesh->subd_attributes : + mesh->attributes; Attribute *attr_vN = attributes.find(ATTR_STD_VERTEX_NORMAL); vertex_normal = attr_vN->data_float3(); @@ -85,8 +85,8 @@ struct MikkUserData { static int mikk_get_num_faces(const SMikkTSpaceContext *context) { const MikkUserData *userdata = (const MikkUserData *)context->m_pUserData; - if (userdata->mesh->subd_faces.size()) { - return userdata->mesh->subd_faces.size(); + if (userdata->mesh->get_num_subd_faces()) { + return userdata->mesh->get_num_subd_faces(); } else { return userdata->mesh->num_triangles(); @@ -96,9 +96,9 @@ static int mikk_get_num_faces(const SMikkTSpaceContext *context) static int mikk_get_num_verts_of_face(const SMikkTSpaceContext *context, const int face_num) { const MikkUserData *userdata = (const MikkUserData *)context->m_pUserData; - if (userdata->mesh->subd_faces.size()) { + if (userdata->mesh->get_num_subd_faces()) { const Mesh *mesh = userdata->mesh; - return mesh->subd_faces[face_num].num_corners; + return mesh->get_subd_num_corners()[face_num]; } else { return 3; @@ -107,19 +107,19 @@ static int mikk_get_num_verts_of_face(const SMikkTSpaceContext *context, const i static int mikk_vertex_index(const Mesh *mesh, const int face_num, const int vert_num) { - if (mesh->subd_faces.size()) { - const Mesh::SubdFace &face = mesh->subd_faces[face_num]; - return mesh->subd_face_corners[face.start_corner + vert_num]; + if (mesh->get_num_subd_faces()) { + const Mesh::SubdFace &face = mesh->get_subd_face(face_num); + return mesh->get_subd_face_corners()[face.start_corner + vert_num]; } else { - return mesh->triangles[face_num * 3 + vert_num]; + return mesh->get_triangles()[face_num * 3 + vert_num]; } } static int mikk_corner_index(const Mesh *mesh, const int face_num, const int vert_num) { - if (mesh->subd_faces.size()) { - const Mesh::SubdFace &face = mesh->subd_faces[face_num]; + if (mesh->get_num_subd_faces()) { + const Mesh::SubdFace &face = mesh->get_subd_face(face_num); return face.start_corner + vert_num; } else { @@ -135,7 +135,7 @@ static void mikk_get_position(const SMikkTSpaceContext *context, const MikkUserData *userdata = (const MikkUserData *)context->m_pUserData; const Mesh *mesh = userdata->mesh; const int vertex_index = mikk_vertex_index(mesh, face_num, vert_num); - const float3 vP = mesh->verts[vertex_index]; + const float3 vP = mesh->get_verts()[vertex_index]; P[0] = vP.x; P[1] = vP.y; P[2] = vP.z; @@ -178,8 +178,8 @@ static void mikk_get_normal(const SMikkTSpaceContext *context, const MikkUserData *userdata = (const MikkUserData *)context->m_pUserData; const Mesh *mesh = userdata->mesh; float3 vN; - if (mesh->subd_faces.size()) { - const Mesh::SubdFace &face = mesh->subd_faces[face_num]; + if (mesh->get_num_subd_faces()) { + const Mesh::SubdFace &face = mesh->get_subd_face(face_num); if (face.smooth) { const int vertex_index = mikk_vertex_index(mesh, face_num, vert_num); vN = userdata->vertex_normal[vertex_index]; @@ -189,13 +189,13 @@ static void mikk_get_normal(const SMikkTSpaceContext *context, } } else { - if (mesh->smooth[face_num]) { + if (mesh->get_smooth()[face_num]) { const int vertex_index = mikk_vertex_index(mesh, face_num, vert_num); vN = userdata->vertex_normal[vertex_index]; } else { const Mesh::Triangle tri = mesh->get_triangle(face_num); - vN = tri.compute_normal(&mesh->verts[0]); + vN = tri.compute_normal(&mesh->get_verts()[0]); } } N[0] = vN.x; @@ -222,7 +222,8 @@ static void mikk_compute_tangents( const BL::Mesh &b_mesh, const char *layer_name, Mesh *mesh, bool need_sign, bool active_render) { /* Create tangent attributes. */ - AttributeSet &attributes = (mesh->subd_faces.size()) ? mesh->subd_attributes : mesh->attributes; + AttributeSet &attributes = (mesh->get_num_subd_faces()) ? mesh->subd_attributes : + mesh->attributes; Attribute *attr; ustring name; if (layer_name != NULL) { @@ -554,7 +555,7 @@ static void attr_create_pointiness(Scene *scene, Mesh *mesh, BL::Mesh &b_mesh, b for (int vert_index = 0; vert_index < num_verts; ++vert_index) { sorted_vert_indeices[vert_index] = vert_index; } - VertexAverageComparator compare(mesh->verts); + VertexAverageComparator compare(mesh->get_verts()); sort(sorted_vert_indeices.begin(), sorted_vert_indeices.end(), compare); /* This array stores index of the original vertex for the given vertex * index. @@ -562,12 +563,12 @@ static void attr_create_pointiness(Scene *scene, Mesh *mesh, BL::Mesh &b_mesh, b vector<int> vert_orig_index(num_verts); for (int sorted_vert_index = 0; sorted_vert_index < num_verts; ++sorted_vert_index) { const int vert_index = sorted_vert_indeices[sorted_vert_index]; - const float3 &vert_co = mesh->verts[vert_index]; + const float3 &vert_co = mesh->get_verts()[vert_index]; bool found = false; for (int other_sorted_vert_index = sorted_vert_index + 1; other_sorted_vert_index < num_verts; ++other_sorted_vert_index) { const int other_vert_index = sorted_vert_indeices[other_sorted_vert_index]; - const float3 &other_vert_co = mesh->verts[other_vert_index]; + const float3 &other_vert_co = mesh->get_verts()[other_vert_index]; /* We are too far away now, we wouldn't have duplicate. */ if ((other_vert_co.x + other_vert_co.y + other_vert_co.z) - (vert_co.x + vert_co.y + vert_co.z) > @@ -732,7 +733,7 @@ static void attr_create_random_per_island(Scene *scene, static void create_mesh(Scene *scene, Mesh *mesh, BL::Mesh &b_mesh, - const vector<Shader *> &used_shaders, + const array<Node *> &used_shaders, bool subdivision = false, bool subdivide_uvs = true) { @@ -743,7 +744,7 @@ static void create_mesh(Scene *scene, int numcorners = 0; int numngons = 0; bool use_loop_normals = b_mesh.use_auto_smooth() && - (mesh->subdivision_type != Mesh::SUBDIVISION_CATMULL_CLARK); + (mesh->get_subdivision_type() != Mesh::SUBDIVISION_CATMULL_CLARK); /* If no faces, create empty mesh. */ if (numfaces == 0) { @@ -762,8 +763,11 @@ static void create_mesh(Scene *scene, } /* allocate memory */ + if (subdivision) { + mesh->reserve_subd_faces(numfaces, numngons, numcorners); + } + mesh->reserve_mesh(numverts, numtris); - mesh->reserve_subd_faces(numfaces, numngons, numcorners); /* create vertex coordinates and normals */ BL::Mesh::vertices_iterator v; @@ -875,7 +879,7 @@ static void create_subd_mesh(Scene *scene, Mesh *mesh, BL::Object &b_ob, BL::Mesh &b_mesh, - const vector<Shader *> &used_shaders, + const array<Node *> &used_shaders, float dicing_rate, int max_subdivisions) { @@ -894,31 +898,21 @@ static void create_subd_mesh(Scene *scene, } } - mesh->subd_creases.resize(num_creases); + mesh->reserve_subd_creases(num_creases); - Mesh::SubdEdgeCrease *crease = mesh->subd_creases.data(); for (b_mesh.edges.begin(e); e != b_mesh.edges.end(); ++e) { if (e->crease() != 0.0f) { - crease->v[0] = e->vertices()[0]; - crease->v[1] = e->vertices()[1]; - crease->crease = e->crease(); - - crease++; + mesh->add_crease(e->vertices()[0], e->vertices()[1], e->crease()); } } /* set subd params */ - if (!mesh->subd_params) { - mesh->subd_params = new SubdParams(mesh); - } - SubdParams &sdparams = *mesh->subd_params; - PointerRNA cobj = RNA_pointer_get(&b_ob.ptr, "cycles"); + float subd_dicing_rate = max(0.1f, RNA_float_get(&cobj, "dicing_rate") * dicing_rate); - sdparams.dicing_rate = max(0.1f, RNA_float_get(&cobj, "dicing_rate") * dicing_rate); - sdparams.max_level = max_subdivisions; - - sdparams.objecttoworld = get_transform(b_ob.matrix_world()); + mesh->set_subd_dicing_rate(subd_dicing_rate); + mesh->set_subd_max_level(max_subdivisions); + mesh->set_subd_objecttoworld(get_transform(b_ob.matrix_world())); } /* Sync */ @@ -955,14 +949,14 @@ static void sync_mesh_cached_velocities(BL::Object &b_ob, Scene *scene, Mesh *me return; } - const size_t numverts = mesh->verts.size(); + const size_t numverts = mesh->get_verts().size(); if (b_mesh_cache.vertex_velocities.length() != numverts) { return; } /* Find or add attribute */ - float3 *P = &mesh->verts[0]; + float3 *P = &mesh->get_verts()[0]; Attribute *attr_mP = mesh->attributes.find(ATTR_STD_MOTION_VERTEX_POSITION); if (!attr_mP) { @@ -996,11 +990,11 @@ static void sync_mesh_fluid_motion(BL::Object &b_ob, Scene *scene, Mesh *mesh) return; /* If the mesh has modifiers following the fluid domain we can't export motion. */ - if (b_fluid_domain.mesh_vertices.length() != mesh->verts.size()) + if (b_fluid_domain.mesh_vertices.length() != mesh->get_verts().size()) return; /* Find or add attribute */ - float3 *P = &mesh->verts[0]; + float3 *P = &mesh->get_verts()[0]; Attribute *attr_mP = mesh->attributes.find(ATTR_STD_MOTION_VERTEX_POSITION); if (!attr_mP) { @@ -1011,7 +1005,7 @@ static void sync_mesh_fluid_motion(BL::Object &b_ob, Scene *scene, Mesh *mesh) float motion_times[2] = {-1.0f, 1.0f}; for (int step = 0; step < 2; step++) { float relative_time = motion_times[step] * scene->motion_shutter_time() * 0.5f; - float3 *mP = attr_mP->data_float3() + step * mesh->verts.size(); + float3 *mP = attr_mP->data_float3() + step * mesh->get_verts().size(); BL::FluidDomainSettings::mesh_vertices_iterator svi; int i = 0; @@ -1023,56 +1017,77 @@ static void sync_mesh_fluid_motion(BL::Object &b_ob, Scene *scene, Mesh *mesh) } } -void BlenderSync::sync_mesh(BL::Depsgraph b_depsgraph, - BL::Object b_ob, - Mesh *mesh, - const vector<Shader *> &used_shaders) +void BlenderSync::sync_mesh(BL::Depsgraph b_depsgraph, BL::Object b_ob, Mesh *mesh) { - array<int> oldtriangles; - array<Mesh::SubdFace> oldsubd_faces; - array<int> oldsubd_face_corners; - oldtriangles.steal_data(mesh->triangles); - oldsubd_faces.steal_data(mesh->subd_faces); - oldsubd_face_corners.steal_data(mesh->subd_face_corners); + /* make a copy of the shaders as the caller in the main thread still need them for syncing the + * attributes */ + array<Node *> used_shaders = mesh->get_used_shaders(); - mesh->clear(); - mesh->used_shaders = used_shaders; - - mesh->subdivision_type = Mesh::SUBDIVISION_NONE; + Mesh new_mesh; + new_mesh.set_used_shaders(used_shaders); if (view_layer.use_surfaces) { /* Adaptive subdivision setup. Not for baking since that requires * exact mapping to the Blender mesh. */ if (!scene->bake_manager->get_baking()) { - mesh->subdivision_type = object_subdivision_type(b_ob, preview, experimental); + new_mesh.set_subdivision_type(object_subdivision_type(b_ob, preview, experimental)); } /* For some reason, meshes do not need this... */ - bool need_undeformed = mesh->need_attribute(scene, ATTR_STD_GENERATED); + bool need_undeformed = new_mesh.need_attribute(scene, ATTR_STD_GENERATED); BL::Mesh b_mesh = object_to_mesh( - b_data, b_ob, b_depsgraph, need_undeformed, mesh->subdivision_type); + b_data, b_ob, b_depsgraph, need_undeformed, new_mesh.get_subdivision_type()); if (b_mesh) { /* Sync mesh itself. */ - if (mesh->subdivision_type != Mesh::SUBDIVISION_NONE) - create_subd_mesh( - scene, mesh, b_ob, b_mesh, mesh->used_shaders, dicing_rate, max_subdivisions); + if (new_mesh.get_subdivision_type() != Mesh::SUBDIVISION_NONE) + create_subd_mesh(scene, + &new_mesh, + b_ob, + b_mesh, + new_mesh.get_used_shaders(), + dicing_rate, + max_subdivisions); else - create_mesh(scene, mesh, b_mesh, mesh->used_shaders, false); + create_mesh(scene, &new_mesh, b_mesh, new_mesh.get_used_shaders(), false); free_object_to_mesh(b_data, b_ob, b_mesh); } } /* cached velocities (e.g. from alembic archive) */ - sync_mesh_cached_velocities(b_ob, scene, mesh); + sync_mesh_cached_velocities(b_ob, scene, &new_mesh); /* mesh fluid motion mantaflow */ - sync_mesh_fluid_motion(b_ob, scene, mesh); + sync_mesh_fluid_motion(b_ob, scene, &new_mesh); + + /* update original sockets */ + + for (const SocketType &socket : new_mesh.type->inputs) { + /* Those sockets are updated in sync_object, so do not modify them. */ + if (socket.name == "use_motion_blur" || socket.name == "motion_steps" || + socket.name == "used_shaders") { + continue; + } + mesh->set_value(socket, new_mesh, socket); + } + + foreach (Attribute &attr, new_mesh.attributes.attributes) { + mesh->attributes.attributes.push_back(std::move(attr)); + } + + foreach (Attribute &attr, new_mesh.subd_attributes.attributes) { + mesh->subd_attributes.attributes.push_back(std::move(attr)); + } + + mesh->set_num_subd_faces(new_mesh.get_num_subd_faces()); /* tag update */ - bool rebuild = (oldtriangles != mesh->triangles) || (oldsubd_faces != mesh->subd_faces) || - (oldsubd_face_corners != mesh->subd_face_corners); + bool rebuild = (mesh->triangles_is_modified()) || (mesh->subd_num_corners_is_modified()) || + (mesh->subd_shader_is_modified()) || (mesh->subd_smooth_is_modified()) || + (mesh->subd_ptex_offset_is_modified()) || + (mesh->subd_start_corner_is_modified()) || + (mesh->subd_face_corners_is_modified()); mesh->tag_update(scene, rebuild); } @@ -1095,7 +1110,7 @@ void BlenderSync::sync_mesh_motion(BL::Depsgraph b_depsgraph, } /* Skip if no vertices were exported. */ - size_t numverts = mesh->verts.size(); + size_t numverts = mesh->get_verts().size(); if (numverts == 0) { return; } @@ -1140,7 +1155,7 @@ void BlenderSync::sync_mesh_motion(BL::Depsgraph b_depsgraph, if (new_attribute) { /* In case of new attribute, we verify if there really was any motion. */ if (b_mesh.vertices.length() != numverts || - memcmp(mP, &mesh->verts[0], sizeof(float3) * numverts) == 0) { + memcmp(mP, &mesh->get_verts()[0], sizeof(float3) * numverts) == 0) { /* no motion, remove attributes again */ if (b_mesh.vertices.length() != numverts) { VLOG(1) << "Topology differs, disabling motion blur for object " << b_ob.name(); @@ -1156,7 +1171,7 @@ void BlenderSync::sync_mesh_motion(BL::Depsgraph b_depsgraph, VLOG(1) << "Filling deformation motion for object " << b_ob.name(); /* motion, fill up previous steps that we might have skipped because * they had no motion, but we need them anyway now */ - float3 *P = &mesh->verts[0]; + float3 *P = &mesh->get_verts()[0]; float3 *N = (attr_N) ? attr_N->data_float3() : NULL; for (int step = 0; step < motion_step; step++) { memcpy(attr_mP->data_float3() + step * numverts, P, sizeof(float3) * numverts); @@ -1169,7 +1184,7 @@ void BlenderSync::sync_mesh_motion(BL::Depsgraph b_depsgraph, if (b_mesh.vertices.length() != numverts) { VLOG(1) << "Topology differs, discarding motion blur for object " << b_ob.name() << " at time " << motion_step; - memcpy(mP, &mesh->verts[0], sizeof(float3) * numverts); + memcpy(mP, &mesh->get_verts()[0], sizeof(float3) * numverts); if (mN != NULL) { memcpy(mN, attr_N->data_float3(), sizeof(float3) * numverts); } diff --git a/intern/cycles/blender/blender_object.cpp b/intern/cycles/blender/blender_object.cpp index d8c4ce9c5df..4a70cbbf41f 100644 --- a/intern/cycles/blender/blender_object.cpp +++ b/intern/cycles/blender/blender_object.cpp @@ -199,11 +199,13 @@ Object *BlenderSync::sync_object(BL::Depsgraph &b_depsgraph, /* Set transform at matching motion time step. */ int time_index = object->motion_step(motion_time); if (time_index >= 0) { - object->motion[time_index] = tfm; + array<Transform> motion = object->get_motion(); + motion[time_index] = tfm; + object->set_motion(motion); } /* mesh deformation */ - if (object->geometry) + if (object->get_geometry()) sync_geometry_motion(b_depsgraph, b_ob_instance, object, @@ -225,38 +227,33 @@ Object *BlenderSync::sync_object(BL::Depsgraph &b_depsgraph, /* b_ob is owned by the iterator and will go out of scope at the end of the block. * b_ob_instance is the original object and will remain valid for deferred geometry * sync. */ - object->geometry = sync_geometry(b_depsgraph, - b_ob_instance, - b_ob_instance, - object_updated, - use_particle_hair, - object_geom_task_pool); + Geometry *geometry = sync_geometry(b_depsgraph, + b_ob_instance, + b_ob_instance, + object_updated, + use_particle_hair, + object_geom_task_pool); + object->set_geometry(geometry); /* special case not tracked by object update flags */ - /* holdout */ - if (use_holdout != object->use_holdout) { - object->use_holdout = use_holdout; - scene->object_manager->tag_update(scene); + if (sync_object_attributes(b_instance, object)) { object_updated = true; } - if (visibility != object->visibility) { - object->visibility = visibility; - object_updated = true; + /* holdout */ + object->set_use_holdout(use_holdout); + if (object->use_holdout_is_modified()) { + scene->object_manager->tag_update(scene); } + object->set_visibility(visibility); + bool is_shadow_catcher = get_boolean(cobject, "is_shadow_catcher"); - if (is_shadow_catcher != object->is_shadow_catcher) { - object->is_shadow_catcher = is_shadow_catcher; - object_updated = true; - } + object->set_is_shadow_catcher(is_shadow_catcher); float shadow_terminator_offset = get_float(cobject, "shadow_terminator_offset"); - if (shadow_terminator_offset != object->shadow_terminator_offset) { - object->shadow_terminator_offset = shadow_terminator_offset; - object_updated = true; - } + object->set_shadow_terminator_offset(shadow_terminator_offset); /* sync the asset name for Cryptomatte */ BL::Object parent = b_ob.parent(); @@ -270,48 +267,49 @@ Object *BlenderSync::sync_object(BL::Depsgraph &b_depsgraph, else { parent_name = b_ob.name(); } - if (object->asset_name != parent_name) { - object->asset_name = parent_name; - object_updated = true; - } + object->set_asset_name(parent_name); /* object sync * transform comparison should not be needed, but duplis don't work perfect * in the depsgraph and may not signal changes, so this is a workaround */ - if (object_updated || (object->geometry && object->geometry->need_update) || - tfm != object->tfm) { + if (object->is_modified() || object_updated || + (object->get_geometry() && object->get_geometry()->is_modified()) || + tfm != object->get_tfm()) { object->name = b_ob.name().c_str(); - object->pass_id = b_ob.pass_index(); - object->color = get_float3(b_ob.color()); - object->tfm = tfm; - object->motion.clear(); + object->set_pass_id(b_ob.pass_index()); + object->set_color(get_float3(b_ob.color())); + object->set_tfm(tfm); + array<Transform> motion; + object->set_motion(motion); /* motion blur */ Scene::MotionType need_motion = scene->need_motion(); - if (need_motion != Scene::MOTION_NONE && object->geometry) { - Geometry *geom = object->geometry; - geom->use_motion_blur = false; - geom->motion_steps = 0; + if (need_motion != Scene::MOTION_NONE && object->get_geometry()) { + Geometry *geom = object->get_geometry(); + geom->set_use_motion_blur(false); + geom->set_motion_steps(0); uint motion_steps; if (need_motion == Scene::MOTION_BLUR) { motion_steps = object_motion_steps(b_parent, b_ob, Object::MAX_MOTION_STEPS); - geom->motion_steps = motion_steps; + geom->set_motion_steps(motion_steps); if (motion_steps && object_use_deform_motion(b_parent, b_ob)) { - geom->use_motion_blur = true; + geom->set_use_motion_blur(true); } } else { motion_steps = 3; - geom->motion_steps = motion_steps; + geom->set_motion_steps(motion_steps); } - object->motion.clear(); - object->motion.resize(motion_steps, transform_empty()); + motion.resize(motion_steps, transform_empty()); if (motion_steps) { - object->motion[motion_steps / 2] = tfm; + motion[motion_steps / 2] = tfm; + + /* update motion socket before trying to access object->motion_time */ + object->set_motion(motion); for (size_t step = 0; step < motion_steps; step++) { motion_times.insert(object->motion_time(step)); @@ -321,15 +319,15 @@ Object *BlenderSync::sync_object(BL::Depsgraph &b_depsgraph, /* dupli texture coordinates and random_id */ if (is_instance) { - object->dupli_generated = 0.5f * get_float3(b_instance.orco()) - - make_float3(0.5f, 0.5f, 0.5f); - object->dupli_uv = get_float2(b_instance.uv()); - object->random_id = b_instance.random_id(); + object->set_dupli_generated(0.5f * get_float3(b_instance.orco()) - + make_float3(0.5f, 0.5f, 0.5f)); + object->set_dupli_uv(get_float2(b_instance.uv())); + object->set_random_id(b_instance.random_id()); } else { - object->dupli_generated = make_float3(0.0f, 0.0f, 0.0f); - object->dupli_uv = make_float2(0.0f, 0.0f); - object->random_id = hash_uint2(hash_string(object->name.c_str()), 0); + object->set_dupli_generated(make_float3(0.0f, 0.0f, 0.0f)); + object->set_dupli_uv(make_float2(0.0f, 0.0f)); + object->set_random_id(hash_uint2(hash_string(object->name.c_str()), 0)); } object->tag_update(scene); @@ -343,6 +341,132 @@ Object *BlenderSync::sync_object(BL::Depsgraph &b_depsgraph, return object; } +/* This function mirrors drw_uniform_property_lookup in draw_instance_data.cpp */ +static bool lookup_property(BL::ID b_id, const string &name, float4 *r_value) +{ + PointerRNA ptr; + PropertyRNA *prop; + + if (!RNA_path_resolve(&b_id.ptr, name.c_str(), &ptr, &prop)) { + return false; + } + + PropertyType type = RNA_property_type(prop); + int arraylen = RNA_property_array_length(&ptr, prop); + + if (arraylen == 0) { + float value; + + if (type == PROP_FLOAT) + value = RNA_property_float_get(&ptr, prop); + else if (type == PROP_INT) + value = RNA_property_int_get(&ptr, prop); + else + return false; + + *r_value = make_float4(value, value, value, 1.0f); + return true; + } + else if (type == PROP_FLOAT && arraylen <= 4) { + *r_value = make_float4(0.0f, 0.0f, 0.0f, 1.0f); + RNA_property_float_get_array(&ptr, prop, &r_value->x); + return true; + } + + return false; +} + +/* This function mirrors drw_uniform_attribute_lookup in draw_instance_data.cpp */ +static float4 lookup_instance_property(BL::DepsgraphObjectInstance &b_instance, + const string &name, + bool use_instancer) +{ + string idprop_name = string_printf("[\"%s\"]", name.c_str()); + float4 value; + + /* If requesting instance data, check the parent particle system and object. */ + if (use_instancer && b_instance.is_instance()) { + BL::ParticleSystem b_psys = b_instance.particle_system(); + + if (b_psys) { + if (lookup_property(b_psys.settings(), idprop_name, &value) || + lookup_property(b_psys.settings(), name, &value)) { + return value; + } + } + if (lookup_property(b_instance.parent(), idprop_name, &value) || + lookup_property(b_instance.parent(), name, &value)) { + return value; + } + } + + /* Check the object and mesh. */ + BL::Object b_ob = b_instance.object(); + BL::ID b_data = b_ob.data(); + + if (lookup_property(b_ob, idprop_name, &value) || lookup_property(b_ob, name, &value) || + lookup_property(b_data, idprop_name, &value) || lookup_property(b_data, name, &value)) { + return value; + } + + return make_float4(0.0f); +} + +bool BlenderSync::sync_object_attributes(BL::DepsgraphObjectInstance &b_instance, Object *object) +{ + /* Find which attributes are needed. */ + AttributeRequestSet requests = object->get_geometry()->needed_attributes(); + + /* Delete attributes that became unnecessary. */ + vector<ParamValue> &attributes = object->attributes; + bool changed = false; + + for (int i = attributes.size() - 1; i >= 0; i--) { + if (!requests.find(attributes[i].name())) { + attributes.erase(attributes.begin() + i); + changed = true; + } + } + + /* Update attribute values. */ + foreach (AttributeRequest &req, requests.requests) { + ustring name = req.name; + + std::string real_name; + BlenderAttributeType type = blender_attribute_name_split_type(name, &real_name); + + if (type != BL::ShaderNodeAttribute::attribute_type_GEOMETRY) { + bool use_instancer = (type == BL::ShaderNodeAttribute::attribute_type_INSTANCER); + float4 value = lookup_instance_property(b_instance, real_name, use_instancer); + + /* Try finding the existing attribute value. */ + ParamValue *param = NULL; + + for (size_t i = 0; i < attributes.size(); i++) { + if (attributes[i].name() == name) { + param = &attributes[i]; + break; + } + } + + /* Replace or add the value. */ + ParamValue new_param(name, TypeDesc::TypeFloat4, 1, &value); + assert(new_param.datasize() == sizeof(value)); + + if (!param) { + changed = true; + attributes.push_back(new_param); + } + else if (memcmp(param->data(), &value, sizeof(value)) != 0) { + changed = true; + *param = new_param; + } + } + } + + return changed; +} + /* Object Loop */ void BlenderSync::sync_objects(BL::Depsgraph &b_depsgraph, @@ -461,20 +585,18 @@ void BlenderSync::sync_motion(BL::RenderSettings &b_render, if (b_override) b_cam = b_override; - Camera prevcam = *(scene->camera); - int frame_center = b_scene.frame_current(); float subframe_center = b_scene.frame_subframe(); float frame_center_delta = 0.0f; if (scene->need_motion() != Scene::MOTION_PASS && - scene->camera->motion_position != Camera::MOTION_POSITION_CENTER) { - float shuttertime = scene->camera->shuttertime; - if (scene->camera->motion_position == Camera::MOTION_POSITION_END) { + scene->camera->get_motion_position() != Camera::MOTION_POSITION_CENTER) { + float shuttertime = scene->camera->get_shuttertime(); + if (scene->camera->get_motion_position() == Camera::MOTION_POSITION_END) { frame_center_delta = -shuttertime * 0.5f; } else { - assert(scene->camera->motion_position == Camera::MOTION_POSITION_START); + assert(scene->camera->get_motion_position() == Camera::MOTION_POSITION_START); frame_center_delta = shuttertime * 0.5f; } @@ -535,10 +657,6 @@ void BlenderSync::sync_motion(BL::RenderSettings &b_render, python_thread_state_restore(python_thread_state); b_engine.frame_set(frame_center, subframe_center); python_thread_state_save(python_thread_state); - - /* tag camera for motion update */ - if (scene->camera->motion_modified(prevcam)) - scene->camera->tag_update(); } CCL_NAMESPACE_END diff --git a/intern/cycles/blender/blender_object_cull.cpp b/intern/cycles/blender/blender_object_cull.cpp index bebecb364eb..cb7827b3c4a 100644 --- a/intern/cycles/blender/blender_object_cull.cpp +++ b/intern/cycles/blender/blender_object_cull.cpp @@ -34,10 +34,10 @@ BlenderObjectCulling::BlenderObjectCulling(Scene *scene, BL::Scene &b_scene) if (b_scene.render().use_simplify()) { PointerRNA cscene = RNA_pointer_get(&b_scene.ptr, "cycles"); - use_scene_camera_cull_ = scene->camera->type != CAMERA_PANORAMA && + use_scene_camera_cull_ = scene->camera->get_camera_type() != CAMERA_PANORAMA && !b_scene.render().use_multiview() && get_boolean(cscene, "use_camera_cull"); - use_scene_distance_cull_ = scene->camera->type != CAMERA_PANORAMA && + use_scene_distance_cull_ = scene->camera->get_camera_type() != CAMERA_PANORAMA && !b_scene.render().use_multiview() && get_boolean(cscene, "use_distance_cull"); @@ -123,7 +123,7 @@ bool BlenderObjectCulling::test_camera(Scene *scene, float3 bb[8]) bool BlenderObjectCulling::test_distance(Scene *scene, float3 bb[8]) { - float3 camera_position = transform_get_column(&scene->camera->matrix, 3); + float3 camera_position = transform_get_column(&scene->camera->get_matrix(), 3); float3 bb_min = make_float3(FLT_MAX, FLT_MAX, FLT_MAX), bb_max = make_float3(-FLT_MAX, -FLT_MAX, -FLT_MAX); diff --git a/intern/cycles/blender/blender_particles.cpp b/intern/cycles/blender/blender_particles.cpp index e5eab1ae62b..ca221b229b4 100644 --- a/intern/cycles/blender/blender_particles.cpp +++ b/intern/cycles/blender/blender_particles.cpp @@ -36,10 +36,10 @@ bool BlenderSync::sync_dupli_particle(BL::Object &b_ob, if (!b_psys) return false; - object->hide_on_missing_motion = true; + object->set_hide_on_missing_motion(true); /* test if we need particle data */ - if (!object->geometry->need_attribute(scene, ATTR_STD_PARTICLE)) + if (!object->get_geometry()->need_attribute(scene, ATTR_STD_PARTICLE)) return false; /* don't handle child particles yet */ @@ -56,7 +56,8 @@ bool BlenderSync::sync_dupli_particle(BL::Object &b_ob, bool need_update = particle_system_map.add_or_update(&psys, b_ob, b_instance.object(), key); /* no update needed? */ - if (!need_update && !object->geometry->need_update && !scene->object_manager->need_update) + if (!need_update && !object->get_geometry()->is_modified() && + !scene->object_manager->need_update) return true; /* first time used in this sync loop? clear and tag update */ @@ -80,10 +81,11 @@ bool BlenderSync::sync_dupli_particle(BL::Object &b_ob, psys->particles.push_back_slow(pa); - if (object->particle_index != psys->particles.size() - 1) + object->set_particle_system(psys); + object->set_particle_index(psys->particles.size() - 1); + + if (object->particle_index_is_modified()) scene->object_manager->tag_update(scene); - object->particle_system = psys; - object->particle_index = psys->particles.size() - 1; /* return that this object has particle data */ return true; diff --git a/intern/cycles/blender/blender_session.cpp b/intern/cycles/blender/blender_session.cpp index 7abfc6d81bc..770f4ca51c9 100644 --- a/intern/cycles/blender/blender_session.cpp +++ b/intern/cycles/blender/blender_session.cpp @@ -442,17 +442,17 @@ void BlenderSession::stamp_view_layer_metadata(Scene *scene, const string &view_ } /* Write cryptomatte metadata. */ - if (scene->film->cryptomatte_passes & CRYPT_OBJECT) { + if (scene->film->get_cryptomatte_passes() & CRYPT_OBJECT) { add_cryptomatte_layer(b_rr, view_layer_name + ".CryptoObject", scene->object_manager->get_cryptomatte_objects(scene)); } - if (scene->film->cryptomatte_passes & CRYPT_MATERIAL) { + if (scene->film->get_cryptomatte_passes() & CRYPT_MATERIAL) { add_cryptomatte_layer(b_rr, view_layer_name + ".CryptoMaterial", scene->shader_manager->get_cryptomatte_materials(scene)); } - if (scene->film->cryptomatte_passes & CRYPT_ASSET) { + if (scene->film->get_cryptomatte_passes() & CRYPT_ASSET) { add_cryptomatte_layer(b_rr, view_layer_name + ".CryptoAsset", scene->object_manager->get_cryptomatte_assets(scene)); @@ -508,9 +508,9 @@ void BlenderSession::render(BL::Depsgraph &b_depsgraph_) /* Set buffer params, using film settings from sync_render_passes. */ buffer_params.passes = passes; - buffer_params.denoising_data_pass = scene->film->denoising_data_pass; - buffer_params.denoising_clean_pass = scene->film->denoising_clean_pass; - buffer_params.denoising_prefiltered_pass = scene->film->denoising_prefiltered_pass; + buffer_params.denoising_data_pass = scene->film->get_denoising_data_pass(); + buffer_params.denoising_clean_pass = scene->film->get_denoising_clean_pass(); + buffer_params.denoising_prefiltered_pass = scene->film->get_denoising_prefiltered_pass(); BL::RenderResult::views_iterator b_view_iter; @@ -547,8 +547,9 @@ void BlenderSession::render(BL::Depsgraph &b_depsgraph_) /* Make sure all views have different noise patterns. - hardcoded value just to make it random */ if (view_index != 0) { - scene->integrator->seed += hash_uint2(scene->integrator->seed, - hash_uint2(view_index * 0xdeadbeef, 0)); + int seed = scene->integrator->get_seed(); + seed += hash_uint2(seed, hash_uint2(view_index * 0xdeadbeef, 0)); + scene->integrator->set_seed(seed); scene->integrator->tag_update(scene); } @@ -720,7 +721,7 @@ void BlenderSession::do_write_update_render_result(BL::RenderLayer &b_rlay, if (!buffers->copy_from_device()) return; - float exposure = scene->film->exposure; + float exposure = scene->film->get_exposure(); vector<float> pixels(rtile.w * rtile.h * 4); @@ -837,10 +838,7 @@ void BlenderSession::synchronize(BL::Depsgraph &b_depsgraph_) session->set_denoising(session_params.denoising); /* Update film if denoising data was enabled or disabled. */ - if (scene->film->denoising_data_pass != buffer_params.denoising_data_pass) { - scene->film->denoising_data_pass = buffer_params.denoising_data_pass; - scene->film->tag_update(scene); - } + scene->film->set_denoising_data_pass(buffer_params.denoising_data_pass); /* reset if needed */ if (scene->need_reset()) { @@ -899,7 +897,7 @@ bool BlenderSession::draw(int w, int h) sync->sync_view(b_v3d, b_rv3d, width, height); - if (scene->camera->need_update) + if (scene->camera->is_modified()) reset = true; session->scene->mutex.unlock(); @@ -1114,8 +1112,11 @@ void BlenderSession::update_resumable_tile_manager(int num_samples) VLOG(1) << "Samples range start is " << range_start_sample << ", " << "number of samples to render is " << range_num_samples; - scene->integrator->start_sample = rounded_range_start_sample; - scene->integrator->tag_update(scene); + scene->integrator->set_start_sample(rounded_range_start_sample); + + if (scene->integrator->is_modified()) { + scene->integrator->tag_update(scene); + } session->tile_manager.range_start_sample = rounded_range_start_sample; session->tile_manager.range_num_samples = rounded_range_num_samples; diff --git a/intern/cycles/blender/blender_shader.cpp b/intern/cycles/blender/blender_shader.cpp index c171982b29d..ac86cf3345c 100644 --- a/intern/cycles/blender/blender_shader.cpp +++ b/intern/cycles/blender/blender_shader.cpp @@ -42,11 +42,11 @@ typedef map<string, ConvertNode *> ProxyMap; /* Find */ -void BlenderSync::find_shader(BL::ID &id, vector<Shader *> &used_shaders, Shader *default_shader) +void BlenderSync::find_shader(BL::ID &id, array<Node *> &used_shaders, Shader *default_shader) { Shader *shader = (id) ? shader_map.find(id) : default_shader; - used_shaders.push_back(shader); + used_shaders.push_back_slow(shader); shader->tag_used(scene); } @@ -97,6 +97,53 @@ static ImageAlphaType get_image_alpha_type(BL::Image &b_image) return (ImageAlphaType)validate_enum_value(value, IMAGE_ALPHA_NUM_TYPES, IMAGE_ALPHA_AUTO); } +/* Attribute name translation utilities */ + +/* Since Eevee needs to know whether the attribute is uniform or varying + * at the time it compiles the shader for the material, Blender had to + * introduce different namespaces (types) in its attribute node. However, + * Cycles already has object attributes that form a uniform namespace with + * the more common varying attributes. Without completely reworking the + * attribute handling in Cycles to introduce separate namespaces (this could + * be especially hard for OSL which directly uses the name string), the + * space identifier has to be added to the attribute name as a prefix. + * + * The prefixes include a control character to ensure the user specified + * name can't accidentally include a special prefix. + */ + +static const string_view object_attr_prefix("\x01object:"); +static const string_view instancer_attr_prefix("\x01instancer:"); + +static ustring blender_attribute_name_add_type(const string &name, BlenderAttributeType type) +{ + switch (type) { + case BL::ShaderNodeAttribute::attribute_type_OBJECT: + return ustring::concat(object_attr_prefix, name); + case BL::ShaderNodeAttribute::attribute_type_INSTANCER: + return ustring::concat(instancer_attr_prefix, name); + default: + return ustring(name); + } +} + +BlenderAttributeType blender_attribute_name_split_type(ustring name, string *r_real_name) +{ + string_view sname(name); + + if (sname.substr(0, object_attr_prefix.size()) == object_attr_prefix) { + *r_real_name = sname.substr(object_attr_prefix.size()); + return BL::ShaderNodeAttribute::attribute_type_OBJECT; + } + + if (sname.substr(0, instancer_attr_prefix.size()) == instancer_attr_prefix) { + *r_real_name = sname.substr(instancer_attr_prefix.size()); + return BL::ShaderNodeAttribute::attribute_type_INSTANCER; + } + + return BL::ShaderNodeAttribute::attribute_type_GEOMETRY; +} + /* Graph */ static BL::NodeSocket get_node_output(BL::Node &b_node, const string &name) @@ -194,19 +241,19 @@ static void set_default_value(ShaderInput *input, } } -static void get_tex_mapping(TextureMapping *mapping, BL::TexMapping &b_mapping) +static void get_tex_mapping(TextureNode *mapping, BL::TexMapping &b_mapping) { if (!b_mapping) return; - mapping->translation = get_float3(b_mapping.translation()); - mapping->rotation = get_float3(b_mapping.rotation()); - mapping->scale = get_float3(b_mapping.scale()); - mapping->type = (TextureMapping::Type)b_mapping.vector_type(); + mapping->set_tex_mapping_translation(get_float3(b_mapping.translation())); + mapping->set_tex_mapping_rotation(get_float3(b_mapping.rotation())); + mapping->set_tex_mapping_scale(get_float3(b_mapping.scale())); + mapping->set_tex_mapping_type((TextureMapping::Type)b_mapping.vector_type()); - mapping->x_mapping = (TextureMapping::Mapping)b_mapping.mapping_x(); - mapping->y_mapping = (TextureMapping::Mapping)b_mapping.mapping_y(); - mapping->z_mapping = (TextureMapping::Mapping)b_mapping.mapping_z(); + mapping->set_tex_mapping_x_mapping((TextureMapping::Mapping)b_mapping.mapping_x()); + mapping->set_tex_mapping_y_mapping((TextureMapping::Mapping)b_mapping.mapping_y()); + mapping->set_tex_mapping_z_mapping((TextureMapping::Mapping)b_mapping.mapping_z()); } static ShaderNode *add_node(Scene *scene, @@ -225,34 +272,48 @@ static ShaderNode *add_node(Scene *scene, BL::ShaderNodeRGBCurve b_curve_node(b_node); BL::CurveMapping mapping(b_curve_node.mapping()); RGBCurvesNode *curves = graph->create_node<RGBCurvesNode>(); - curvemapping_color_to_array(mapping, curves->curves, RAMP_TABLE_SIZE, true); - curvemapping_minmax(mapping, true, &curves->min_x, &curves->max_x); + array<float3> curve_mapping_curves; + float min_x, max_x; + curvemapping_color_to_array(mapping, curve_mapping_curves, RAMP_TABLE_SIZE, true); + curvemapping_minmax(mapping, true, &min_x, &max_x); + curves->set_min_x(min_x); + curves->set_max_x(max_x); + curves->set_curves(curve_mapping_curves); node = curves; } if (b_node.is_a(&RNA_ShaderNodeVectorCurve)) { BL::ShaderNodeVectorCurve b_curve_node(b_node); BL::CurveMapping mapping(b_curve_node.mapping()); VectorCurvesNode *curves = graph->create_node<VectorCurvesNode>(); - curvemapping_color_to_array(mapping, curves->curves, RAMP_TABLE_SIZE, false); - curvemapping_minmax(mapping, false, &curves->min_x, &curves->max_x); + array<float3> curve_mapping_curves; + float min_x, max_x; + curvemapping_color_to_array(mapping, curve_mapping_curves, RAMP_TABLE_SIZE, false); + curvemapping_minmax(mapping, false, &min_x, &max_x); + curves->set_min_x(min_x); + curves->set_max_x(max_x); + curves->set_curves(curve_mapping_curves); node = curves; } else if (b_node.is_a(&RNA_ShaderNodeValToRGB)) { RGBRampNode *ramp = graph->create_node<RGBRampNode>(); BL::ShaderNodeValToRGB b_ramp_node(b_node); BL::ColorRamp b_color_ramp(b_ramp_node.color_ramp()); - colorramp_to_array(b_color_ramp, ramp->ramp, ramp->ramp_alpha, RAMP_TABLE_SIZE); - ramp->interpolate = b_color_ramp.interpolation() != BL::ColorRamp::interpolation_CONSTANT; + array<float3> ramp_values; + array<float> ramp_alpha; + colorramp_to_array(b_color_ramp, ramp_values, ramp_alpha, RAMP_TABLE_SIZE); + ramp->set_ramp(ramp_values); + ramp->set_ramp_alpha(ramp_alpha); + ramp->set_interpolate(b_color_ramp.interpolation() != BL::ColorRamp::interpolation_CONSTANT); node = ramp; } else if (b_node.is_a(&RNA_ShaderNodeRGB)) { ColorNode *color = graph->create_node<ColorNode>(); - color->value = get_node_output_rgba(b_node, "Color"); + color->set_value(get_node_output_rgba(b_node, "Color")); node = color; } else if (b_node.is_a(&RNA_ShaderNodeValue)) { ValueNode *value = graph->create_node<ValueNode>(); - value->value = get_node_output_value(b_node, "Value"); + value->set_value(get_node_output_value(b_node, "Value")); node = value; } else if (b_node.is_a(&RNA_ShaderNodeCameraData)) { @@ -270,8 +331,8 @@ static ShaderNode *add_node(Scene *scene, else if (b_node.is_a(&RNA_ShaderNodeMixRGB)) { BL::ShaderNodeMixRGB b_mix_node(b_node); MixNode *mix = graph->create_node<MixNode>(); - mix->type = (NodeMix)b_mix_node.blend_type(); - mix->use_clamp = b_mix_node.use_clamp(); + mix->set_mix_type((NodeMix)b_mix_node.blend_type()); + mix->set_use_clamp(b_mix_node.use_clamp()); node = mix; } else if (b_node.is_a(&RNA_ShaderNodeSeparateRGB)) { @@ -301,43 +362,45 @@ static ShaderNode *add_node(Scene *scene, else if (b_node.is_a(&RNA_ShaderNodeMapRange)) { BL::ShaderNodeMapRange b_map_range_node(b_node); MapRangeNode *map_range_node = graph->create_node<MapRangeNode>(); - map_range_node->clamp = b_map_range_node.clamp(); - map_range_node->type = (NodeMapRangeType)b_map_range_node.interpolation_type(); + map_range_node->set_clamp(b_map_range_node.clamp()); + map_range_node->set_range_type((NodeMapRangeType)b_map_range_node.interpolation_type()); node = map_range_node; } else if (b_node.is_a(&RNA_ShaderNodeClamp)) { BL::ShaderNodeClamp b_clamp_node(b_node); ClampNode *clamp_node = graph->create_node<ClampNode>(); - clamp_node->type = (NodeClampType)b_clamp_node.clamp_type(); + clamp_node->set_clamp_type((NodeClampType)b_clamp_node.clamp_type()); node = clamp_node; } else if (b_node.is_a(&RNA_ShaderNodeMath)) { BL::ShaderNodeMath b_math_node(b_node); MathNode *math_node = graph->create_node<MathNode>(); - math_node->type = (NodeMathType)b_math_node.operation(); - math_node->use_clamp = b_math_node.use_clamp(); + math_node->set_math_type((NodeMathType)b_math_node.operation()); + math_node->set_use_clamp(b_math_node.use_clamp()); node = math_node; } else if (b_node.is_a(&RNA_ShaderNodeVectorMath)) { BL::ShaderNodeVectorMath b_vector_math_node(b_node); VectorMathNode *vector_math_node = graph->create_node<VectorMathNode>(); - vector_math_node->type = (NodeVectorMathType)b_vector_math_node.operation(); + vector_math_node->set_math_type((NodeVectorMathType)b_vector_math_node.operation()); node = vector_math_node; } else if (b_node.is_a(&RNA_ShaderNodeVectorRotate)) { BL::ShaderNodeVectorRotate b_vector_rotate_node(b_node); VectorRotateNode *vector_rotate_node = graph->create_node<VectorRotateNode>(); - vector_rotate_node->type = (NodeVectorRotateType)b_vector_rotate_node.rotation_type(); - vector_rotate_node->invert = b_vector_rotate_node.invert(); + vector_rotate_node->set_rotate_type( + (NodeVectorRotateType)b_vector_rotate_node.rotation_type()); + vector_rotate_node->set_invert(b_vector_rotate_node.invert()); node = vector_rotate_node; } else if (b_node.is_a(&RNA_ShaderNodeVectorTransform)) { BL::ShaderNodeVectorTransform b_vector_transform_node(b_node); VectorTransformNode *vtransform = graph->create_node<VectorTransformNode>(); - vtransform->type = (NodeVectorTransformType)b_vector_transform_node.vector_type(); - vtransform->convert_from = (NodeVectorTransformConvertSpace) - b_vector_transform_node.convert_from(); - vtransform->convert_to = (NodeVectorTransformConvertSpace)b_vector_transform_node.convert_to(); + vtransform->set_transform_type((NodeVectorTransformType)b_vector_transform_node.vector_type()); + vtransform->set_convert_from( + (NodeVectorTransformConvertSpace)b_vector_transform_node.convert_from()); + vtransform->set_convert_to( + (NodeVectorTransformConvertSpace)b_vector_transform_node.convert_to()); node = vtransform; } else if (b_node.is_a(&RNA_ShaderNodeNormal)) { @@ -345,13 +408,13 @@ static ShaderNode *add_node(Scene *scene, b_node.outputs.begin(out_it); NormalNode *norm = graph->create_node<NormalNode>(); - norm->direction = get_node_output_vector(b_node, "Normal"); + norm->set_direction(get_node_output_vector(b_node, "Normal")); node = norm; } else if (b_node.is_a(&RNA_ShaderNodeMapping)) { BL::ShaderNodeMapping b_mapping_node(b_node); MappingNode *mapping = graph->create_node<MappingNode>(); - mapping->type = (NodeMappingType)b_mapping_node.vector_type(); + mapping->set_mapping_type((NodeMappingType)b_mapping_node.vector_type()); node = mapping; } else if (b_node.is_a(&RNA_ShaderNodeFresnel)) { @@ -369,7 +432,8 @@ static ShaderNode *add_node(Scene *scene, else if (b_node.is_a(&RNA_ShaderNodeAttribute)) { BL::ShaderNodeAttribute b_attr_node(b_node); AttributeNode *attr = graph->create_node<AttributeNode>(); - attr->attribute = b_attr_node.attribute_name(); + attr->set_attribute(blender_attribute_name_add_type(b_attr_node.attribute_name(), + b_attr_node.attribute_type())); node = attr; } else if (b_node.is_a(&RNA_ShaderNodeBackground)) { @@ -384,16 +448,16 @@ static ShaderNode *add_node(Scene *scene, switch (b_aniso_node.distribution()) { case BL::ShaderNodeBsdfAnisotropic::distribution_BECKMANN: - aniso->distribution = CLOSURE_BSDF_MICROFACET_BECKMANN_ID; + aniso->set_distribution(CLOSURE_BSDF_MICROFACET_BECKMANN_ID); break; case BL::ShaderNodeBsdfAnisotropic::distribution_GGX: - aniso->distribution = CLOSURE_BSDF_MICROFACET_GGX_ID; + aniso->set_distribution(CLOSURE_BSDF_MICROFACET_GGX_ID); break; case BL::ShaderNodeBsdfAnisotropic::distribution_MULTI_GGX: - aniso->distribution = CLOSURE_BSDF_MICROFACET_MULTI_GGX_ID; + aniso->set_distribution(CLOSURE_BSDF_MICROFACET_MULTI_GGX_ID); break; case BL::ShaderNodeBsdfAnisotropic::distribution_ASHIKHMIN_SHIRLEY: - aniso->distribution = CLOSURE_BSDF_ASHIKHMIN_SHIRLEY_ID; + aniso->set_distribution(CLOSURE_BSDF_ASHIKHMIN_SHIRLEY_ID); break; } @@ -409,16 +473,16 @@ static ShaderNode *add_node(Scene *scene, switch (b_subsurface_node.falloff()) { case BL::ShaderNodeSubsurfaceScattering::falloff_CUBIC: - subsurface->falloff = CLOSURE_BSSRDF_CUBIC_ID; + subsurface->set_falloff(CLOSURE_BSSRDF_CUBIC_ID); break; case BL::ShaderNodeSubsurfaceScattering::falloff_GAUSSIAN: - subsurface->falloff = CLOSURE_BSSRDF_GAUSSIAN_ID; + subsurface->set_falloff(CLOSURE_BSSRDF_GAUSSIAN_ID); break; case BL::ShaderNodeSubsurfaceScattering::falloff_BURLEY: - subsurface->falloff = CLOSURE_BSSRDF_BURLEY_ID; + subsurface->set_falloff(CLOSURE_BSSRDF_BURLEY_ID); break; case BL::ShaderNodeSubsurfaceScattering::falloff_RANDOM_WALK: - subsurface->falloff = CLOSURE_BSSRDF_RANDOM_WALK_ID; + subsurface->set_falloff(CLOSURE_BSSRDF_RANDOM_WALK_ID); break; } @@ -430,19 +494,19 @@ static ShaderNode *add_node(Scene *scene, switch (b_glossy_node.distribution()) { case BL::ShaderNodeBsdfGlossy::distribution_SHARP: - glossy->distribution = CLOSURE_BSDF_REFLECTION_ID; + glossy->set_distribution(CLOSURE_BSDF_REFLECTION_ID); break; case BL::ShaderNodeBsdfGlossy::distribution_BECKMANN: - glossy->distribution = CLOSURE_BSDF_MICROFACET_BECKMANN_ID; + glossy->set_distribution(CLOSURE_BSDF_MICROFACET_BECKMANN_ID); break; case BL::ShaderNodeBsdfGlossy::distribution_GGX: - glossy->distribution = CLOSURE_BSDF_MICROFACET_GGX_ID; + glossy->set_distribution(CLOSURE_BSDF_MICROFACET_GGX_ID); break; case BL::ShaderNodeBsdfGlossy::distribution_ASHIKHMIN_SHIRLEY: - glossy->distribution = CLOSURE_BSDF_ASHIKHMIN_SHIRLEY_ID; + glossy->set_distribution(CLOSURE_BSDF_ASHIKHMIN_SHIRLEY_ID); break; case BL::ShaderNodeBsdfGlossy::distribution_MULTI_GGX: - glossy->distribution = CLOSURE_BSDF_MICROFACET_MULTI_GGX_ID; + glossy->set_distribution(CLOSURE_BSDF_MICROFACET_MULTI_GGX_ID); break; } node = glossy; @@ -452,16 +516,16 @@ static ShaderNode *add_node(Scene *scene, GlassBsdfNode *glass = graph->create_node<GlassBsdfNode>(); switch (b_glass_node.distribution()) { case BL::ShaderNodeBsdfGlass::distribution_SHARP: - glass->distribution = CLOSURE_BSDF_SHARP_GLASS_ID; + glass->set_distribution(CLOSURE_BSDF_SHARP_GLASS_ID); break; case BL::ShaderNodeBsdfGlass::distribution_BECKMANN: - glass->distribution = CLOSURE_BSDF_MICROFACET_BECKMANN_GLASS_ID; + glass->set_distribution(CLOSURE_BSDF_MICROFACET_BECKMANN_GLASS_ID); break; case BL::ShaderNodeBsdfGlass::distribution_GGX: - glass->distribution = CLOSURE_BSDF_MICROFACET_GGX_GLASS_ID; + glass->set_distribution(CLOSURE_BSDF_MICROFACET_GGX_GLASS_ID); break; case BL::ShaderNodeBsdfGlass::distribution_MULTI_GGX: - glass->distribution = CLOSURE_BSDF_MICROFACET_MULTI_GGX_GLASS_ID; + glass->set_distribution(CLOSURE_BSDF_MICROFACET_MULTI_GGX_GLASS_ID); break; } node = glass; @@ -471,13 +535,13 @@ static ShaderNode *add_node(Scene *scene, RefractionBsdfNode *refraction = graph->create_node<RefractionBsdfNode>(); switch (b_refraction_node.distribution()) { case BL::ShaderNodeBsdfRefraction::distribution_SHARP: - refraction->distribution = CLOSURE_BSDF_REFRACTION_ID; + refraction->set_distribution(CLOSURE_BSDF_REFRACTION_ID); break; case BL::ShaderNodeBsdfRefraction::distribution_BECKMANN: - refraction->distribution = CLOSURE_BSDF_MICROFACET_BECKMANN_REFRACTION_ID; + refraction->set_distribution(CLOSURE_BSDF_MICROFACET_BECKMANN_REFRACTION_ID); break; case BL::ShaderNodeBsdfRefraction::distribution_GGX: - refraction->distribution = CLOSURE_BSDF_MICROFACET_GGX_REFRACTION_ID; + refraction->set_distribution(CLOSURE_BSDF_MICROFACET_GGX_REFRACTION_ID); break; } node = refraction; @@ -487,10 +551,10 @@ static ShaderNode *add_node(Scene *scene, ToonBsdfNode *toon = graph->create_node<ToonBsdfNode>(); switch (b_toon_node.component()) { case BL::ShaderNodeBsdfToon::component_DIFFUSE: - toon->component = CLOSURE_BSDF_DIFFUSE_TOON_ID; + toon->set_component(CLOSURE_BSDF_DIFFUSE_TOON_ID); break; case BL::ShaderNodeBsdfToon::component_GLOSSY: - toon->component = CLOSURE_BSDF_GLOSSY_TOON_ID; + toon->set_component(CLOSURE_BSDF_GLOSSY_TOON_ID); break; } node = toon; @@ -500,10 +564,10 @@ static ShaderNode *add_node(Scene *scene, HairBsdfNode *hair = graph->create_node<HairBsdfNode>(); switch (b_hair_node.component()) { case BL::ShaderNodeBsdfHair::component_Reflection: - hair->component = CLOSURE_BSDF_HAIR_REFLECTION_ID; + hair->set_component(CLOSURE_BSDF_HAIR_REFLECTION_ID); break; case BL::ShaderNodeBsdfHair::component_Transmission: - hair->component = CLOSURE_BSDF_HAIR_TRANSMISSION_ID; + hair->set_component(CLOSURE_BSDF_HAIR_TRANSMISSION_ID); break; } node = hair; @@ -511,11 +575,11 @@ static ShaderNode *add_node(Scene *scene, else if (b_node.is_a(&RNA_ShaderNodeBsdfHairPrincipled)) { BL::ShaderNodeBsdfHairPrincipled b_principled_hair_node(b_node); PrincipledHairBsdfNode *principled_hair = graph->create_node<PrincipledHairBsdfNode>(); - principled_hair->parametrization = (NodePrincipledHairParametrization)get_enum( - b_principled_hair_node.ptr, - "parametrization", - NODE_PRINCIPLED_HAIR_NUM, - NODE_PRINCIPLED_HAIR_REFLECTANCE); + principled_hair->set_parametrization( + (NodePrincipledHairParametrization)get_enum(b_principled_hair_node.ptr, + "parametrization", + NODE_PRINCIPLED_HAIR_NUM, + NODE_PRINCIPLED_HAIR_REFLECTANCE)); node = principled_hair; } else if (b_node.is_a(&RNA_ShaderNodeBsdfPrincipled)) { @@ -523,18 +587,18 @@ static ShaderNode *add_node(Scene *scene, PrincipledBsdfNode *principled = graph->create_node<PrincipledBsdfNode>(); switch (b_principled_node.distribution()) { case BL::ShaderNodeBsdfPrincipled::distribution_GGX: - principled->distribution = CLOSURE_BSDF_MICROFACET_GGX_GLASS_ID; + principled->set_distribution(CLOSURE_BSDF_MICROFACET_GGX_GLASS_ID); break; case BL::ShaderNodeBsdfPrincipled::distribution_MULTI_GGX: - principled->distribution = CLOSURE_BSDF_MICROFACET_MULTI_GGX_GLASS_ID; + principled->set_distribution(CLOSURE_BSDF_MICROFACET_MULTI_GGX_GLASS_ID); break; } switch (b_principled_node.subsurface_method()) { case BL::ShaderNodeBsdfPrincipled::subsurface_method_BURLEY: - principled->subsurface_method = CLOSURE_BSSRDF_PRINCIPLED_ID; + principled->set_subsurface_method(CLOSURE_BSSRDF_PRINCIPLED_ID); break; case BL::ShaderNodeBsdfPrincipled::subsurface_method_RANDOM_WALK: - principled->subsurface_method = CLOSURE_BSSRDF_PRINCIPLED_RANDOM_WALK_ID; + principled->set_subsurface_method(CLOSURE_BSSRDF_PRINCIPLED_RANDOM_WALK_ID); break; } node = principled; @@ -554,9 +618,9 @@ static ShaderNode *add_node(Scene *scene, else if (b_node.is_a(&RNA_ShaderNodeAmbientOcclusion)) { BL::ShaderNodeAmbientOcclusion b_ao_node(b_node); AmbientOcclusionNode *ao = graph->create_node<AmbientOcclusionNode>(); - ao->samples = b_ao_node.samples(); - ao->inside = b_ao_node.inside(); - ao->only_local = b_ao_node.only_local(); + ao->set_samples(b_ao_node.samples()); + ao->set_inside(b_ao_node.inside()); + ao->set_only_local(b_ao_node.only_local()); node = ao; } else if (b_node.is_a(&RNA_ShaderNodeVolumeScatter)) { @@ -575,7 +639,7 @@ static ShaderNode *add_node(Scene *scene, else if (b_node.is_a(&RNA_ShaderNodeWireframe)) { BL::ShaderNodeWireframe b_wireframe_node(b_node); WireframeNode *wire = graph->create_node<WireframeNode>(); - wire->use_pixel_size = b_wireframe_node.use_pixel_size(); + wire->set_use_pixel_size(b_wireframe_node.use_pixel_size()); node = wire; } else if (b_node.is_a(&RNA_ShaderNodeWavelength)) { @@ -605,13 +669,13 @@ static ShaderNode *add_node(Scene *scene, else if (b_node.is_a(&RNA_ShaderNodeVertexColor)) { BL::ShaderNodeVertexColor b_vertex_color_node(b_node); VertexColorNode *vertex_color_node = graph->create_node<VertexColorNode>(); - vertex_color_node->layer_name = b_vertex_color_node.layer_name(); + vertex_color_node->set_layer_name(ustring(b_vertex_color_node.layer_name())); node = vertex_color_node; } else if (b_node.is_a(&RNA_ShaderNodeBump)) { BL::ShaderNodeBump b_bump_node(b_node); BumpNode *bump = graph->create_node<BumpNode>(); - bump->invert = b_bump_node.invert(); + bump->set_invert(b_bump_node.invert()); node = bump; } else if (b_node.is_a(&RNA_ShaderNodeScript)) { @@ -644,25 +708,26 @@ static ShaderNode *add_node(Scene *scene, BL::ImageUser b_image_user(b_image_node.image_user()); ImageTextureNode *image = graph->create_node<ImageTextureNode>(); - image->interpolation = get_image_interpolation(b_image_node); - image->extension = get_image_extension(b_image_node); - image->projection = (NodeImageProjection)b_image_node.projection(); - image->projection_blend = b_image_node.projection_blend(); + image->set_interpolation(get_image_interpolation(b_image_node)); + image->set_extension(get_image_extension(b_image_node)); + image->set_projection((NodeImageProjection)b_image_node.projection()); + image->set_projection_blend(b_image_node.projection_blend()); BL::TexMapping b_texture_mapping(b_image_node.texture_mapping()); - get_tex_mapping(&image->tex_mapping, b_texture_mapping); + get_tex_mapping(image, b_texture_mapping); if (b_image) { PointerRNA colorspace_ptr = b_image.colorspace_settings().ptr; - image->colorspace = get_enum_identifier(colorspace_ptr, "name"); + image->set_colorspace(ustring(get_enum_identifier(colorspace_ptr, "name"))); - image->animated = b_image_node.image_user().use_auto_refresh(); - image->alpha_type = get_image_alpha_type(b_image); + image->set_animated(b_image_node.image_user().use_auto_refresh()); + image->set_alpha_type(get_image_alpha_type(b_image)); - image->tiles.clear(); + array<int> tiles; BL::Image::tiles_iterator b_iter; for (b_image.tiles.begin(b_iter); b_iter != b_image.tiles.end(); ++b_iter) { - image->tiles.push_back(b_iter->number()); + tiles.push_back_slow(b_iter->number()); } + image->set_tiles(tiles); /* builtin images will use callback-based reading because * they could only be loaded correct from blender side @@ -684,8 +749,9 @@ static ShaderNode *add_node(Scene *scene, new BlenderImageLoader(b_image, image_frame), image->image_params()); } else { - image->filename = image_user_file_path( - b_image_user, b_image, b_scene.frame_current(), true); + ustring filename = ustring( + image_user_file_path(b_image_user, b_image, b_scene.frame_current(), true)); + image->set_filename(filename); } } node = image; @@ -696,17 +762,17 @@ static ShaderNode *add_node(Scene *scene, BL::ImageUser b_image_user(b_env_node.image_user()); EnvironmentTextureNode *env = graph->create_node<EnvironmentTextureNode>(); - env->interpolation = get_image_interpolation(b_env_node); - env->projection = (NodeEnvironmentProjection)b_env_node.projection(); + env->set_interpolation(get_image_interpolation(b_env_node)); + env->set_projection((NodeEnvironmentProjection)b_env_node.projection()); BL::TexMapping b_texture_mapping(b_env_node.texture_mapping()); - get_tex_mapping(&env->tex_mapping, b_texture_mapping); + get_tex_mapping(env, b_texture_mapping); if (b_image) { PointerRNA colorspace_ptr = b_image.colorspace_settings().ptr; - env->colorspace = get_enum_identifier(colorspace_ptr, "name"); + env->set_colorspace(ustring(get_enum_identifier(colorspace_ptr, "name"))); - env->animated = b_env_node.image_user().use_auto_refresh(); - env->alpha_type = get_image_alpha_type(b_image); + env->set_animated(b_env_node.image_user().use_auto_refresh()); + env->set_alpha_type(get_image_alpha_type(b_image)); bool is_builtin = b_image.packed_file() || b_image.source() == BL::Image::source_GENERATED || b_image.source() == BL::Image::source_MOVIE || @@ -719,8 +785,8 @@ static ShaderNode *add_node(Scene *scene, env->image_params()); } else { - env->filename = image_user_file_path( - b_image_user, b_image, b_scene.frame_current(), false); + env->set_filename( + ustring(image_user_file_path(b_image_user, b_image, b_scene.frame_current(), false))); } } node = env; @@ -728,103 +794,103 @@ static ShaderNode *add_node(Scene *scene, else if (b_node.is_a(&RNA_ShaderNodeTexGradient)) { BL::ShaderNodeTexGradient b_gradient_node(b_node); GradientTextureNode *gradient = graph->create_node<GradientTextureNode>(); - gradient->type = (NodeGradientType)b_gradient_node.gradient_type(); + gradient->set_gradient_type((NodeGradientType)b_gradient_node.gradient_type()); BL::TexMapping b_texture_mapping(b_gradient_node.texture_mapping()); - get_tex_mapping(&gradient->tex_mapping, b_texture_mapping); + get_tex_mapping(gradient, b_texture_mapping); node = gradient; } else if (b_node.is_a(&RNA_ShaderNodeTexVoronoi)) { BL::ShaderNodeTexVoronoi b_voronoi_node(b_node); VoronoiTextureNode *voronoi = graph->create_node<VoronoiTextureNode>(); - voronoi->dimensions = b_voronoi_node.voronoi_dimensions(); - voronoi->feature = (NodeVoronoiFeature)b_voronoi_node.feature(); - voronoi->metric = (NodeVoronoiDistanceMetric)b_voronoi_node.distance(); + voronoi->set_dimensions(b_voronoi_node.voronoi_dimensions()); + voronoi->set_feature((NodeVoronoiFeature)b_voronoi_node.feature()); + voronoi->set_metric((NodeVoronoiDistanceMetric)b_voronoi_node.distance()); BL::TexMapping b_texture_mapping(b_voronoi_node.texture_mapping()); - get_tex_mapping(&voronoi->tex_mapping, b_texture_mapping); + get_tex_mapping(voronoi, b_texture_mapping); node = voronoi; } else if (b_node.is_a(&RNA_ShaderNodeTexMagic)) { BL::ShaderNodeTexMagic b_magic_node(b_node); MagicTextureNode *magic = graph->create_node<MagicTextureNode>(); - magic->depth = b_magic_node.turbulence_depth(); + magic->set_depth(b_magic_node.turbulence_depth()); BL::TexMapping b_texture_mapping(b_magic_node.texture_mapping()); - get_tex_mapping(&magic->tex_mapping, b_texture_mapping); + get_tex_mapping(magic, b_texture_mapping); node = magic; } else if (b_node.is_a(&RNA_ShaderNodeTexWave)) { BL::ShaderNodeTexWave b_wave_node(b_node); WaveTextureNode *wave = graph->create_node<WaveTextureNode>(); - wave->type = (NodeWaveType)b_wave_node.wave_type(); - wave->bands_direction = (NodeWaveBandsDirection)b_wave_node.bands_direction(); - wave->rings_direction = (NodeWaveRingsDirection)b_wave_node.rings_direction(); - wave->profile = (NodeWaveProfile)b_wave_node.wave_profile(); + wave->set_wave_type((NodeWaveType)b_wave_node.wave_type()); + wave->set_bands_direction((NodeWaveBandsDirection)b_wave_node.bands_direction()); + wave->set_rings_direction((NodeWaveRingsDirection)b_wave_node.rings_direction()); + wave->set_profile((NodeWaveProfile)b_wave_node.wave_profile()); BL::TexMapping b_texture_mapping(b_wave_node.texture_mapping()); - get_tex_mapping(&wave->tex_mapping, b_texture_mapping); + get_tex_mapping(wave, b_texture_mapping); node = wave; } else if (b_node.is_a(&RNA_ShaderNodeTexChecker)) { BL::ShaderNodeTexChecker b_checker_node(b_node); CheckerTextureNode *checker = graph->create_node<CheckerTextureNode>(); BL::TexMapping b_texture_mapping(b_checker_node.texture_mapping()); - get_tex_mapping(&checker->tex_mapping, b_texture_mapping); + get_tex_mapping(checker, b_texture_mapping); node = checker; } else if (b_node.is_a(&RNA_ShaderNodeTexBrick)) { BL::ShaderNodeTexBrick b_brick_node(b_node); BrickTextureNode *brick = graph->create_node<BrickTextureNode>(); - brick->offset = b_brick_node.offset(); - brick->offset_frequency = b_brick_node.offset_frequency(); - brick->squash = b_brick_node.squash(); - brick->squash_frequency = b_brick_node.squash_frequency(); + brick->set_offset(b_brick_node.offset()); + brick->set_offset_frequency(b_brick_node.offset_frequency()); + brick->set_squash(b_brick_node.squash()); + brick->set_squash_frequency(b_brick_node.squash_frequency()); BL::TexMapping b_texture_mapping(b_brick_node.texture_mapping()); - get_tex_mapping(&brick->tex_mapping, b_texture_mapping); + get_tex_mapping(brick, b_texture_mapping); node = brick; } else if (b_node.is_a(&RNA_ShaderNodeTexNoise)) { BL::ShaderNodeTexNoise b_noise_node(b_node); NoiseTextureNode *noise = graph->create_node<NoiseTextureNode>(); - noise->dimensions = b_noise_node.noise_dimensions(); + noise->set_dimensions(b_noise_node.noise_dimensions()); BL::TexMapping b_texture_mapping(b_noise_node.texture_mapping()); - get_tex_mapping(&noise->tex_mapping, b_texture_mapping); + get_tex_mapping(noise, b_texture_mapping); node = noise; } else if (b_node.is_a(&RNA_ShaderNodeTexMusgrave)) { BL::ShaderNodeTexMusgrave b_musgrave_node(b_node); MusgraveTextureNode *musgrave_node = graph->create_node<MusgraveTextureNode>(); - musgrave_node->type = (NodeMusgraveType)b_musgrave_node.musgrave_type(); - musgrave_node->dimensions = b_musgrave_node.musgrave_dimensions(); + musgrave_node->set_musgrave_type((NodeMusgraveType)b_musgrave_node.musgrave_type()); + musgrave_node->set_dimensions(b_musgrave_node.musgrave_dimensions()); BL::TexMapping b_texture_mapping(b_musgrave_node.texture_mapping()); - get_tex_mapping(&musgrave_node->tex_mapping, b_texture_mapping); + get_tex_mapping(musgrave_node, b_texture_mapping); node = musgrave_node; } else if (b_node.is_a(&RNA_ShaderNodeTexCoord)) { BL::ShaderNodeTexCoord b_tex_coord_node(b_node); TextureCoordinateNode *tex_coord = graph->create_node<TextureCoordinateNode>(); - tex_coord->from_dupli = b_tex_coord_node.from_instancer(); + tex_coord->set_from_dupli(b_tex_coord_node.from_instancer()); if (b_tex_coord_node.object()) { - tex_coord->use_transform = true; - tex_coord->ob_tfm = get_transform(b_tex_coord_node.object().matrix_world()); + tex_coord->set_use_transform(true); + tex_coord->set_ob_tfm(get_transform(b_tex_coord_node.object().matrix_world())); } node = tex_coord; } else if (b_node.is_a(&RNA_ShaderNodeTexSky)) { BL::ShaderNodeTexSky b_sky_node(b_node); SkyTextureNode *sky = graph->create_node<SkyTextureNode>(); - sky->type = (NodeSkyType)b_sky_node.sky_type(); - sky->sun_direction = normalize(get_float3(b_sky_node.sun_direction())); - sky->turbidity = b_sky_node.turbidity(); - sky->ground_albedo = b_sky_node.ground_albedo(); - sky->sun_disc = b_sky_node.sun_disc(); - sky->sun_size = b_sky_node.sun_size(); - sky->sun_intensity = b_sky_node.sun_intensity(); - sky->sun_elevation = b_sky_node.sun_elevation(); - sky->sun_rotation = b_sky_node.sun_rotation(); - sky->altitude = 1000.0f * b_sky_node.altitude(); - sky->air_density = b_sky_node.air_density(); - sky->dust_density = b_sky_node.dust_density(); - sky->ozone_density = b_sky_node.ozone_density(); + sky->set_sky_type((NodeSkyType)b_sky_node.sky_type()); + sky->set_sun_direction(normalize(get_float3(b_sky_node.sun_direction()))); + sky->set_turbidity(b_sky_node.turbidity()); + sky->set_ground_albedo(b_sky_node.ground_albedo()); + sky->set_sun_disc(b_sky_node.sun_disc()); + sky->set_sun_size(b_sky_node.sun_size()); + sky->set_sun_intensity(b_sky_node.sun_intensity()); + sky->set_sun_elevation(b_sky_node.sun_elevation()); + sky->set_sun_rotation(b_sky_node.sun_rotation()); + sky->set_altitude(1000.0f * b_sky_node.altitude()); + sky->set_air_density(b_sky_node.air_density()); + sky->set_dust_density(b_sky_node.dust_density()); + sky->set_ozone_density(b_sky_node.ozone_density()); BL::TexMapping b_texture_mapping(b_sky_node.texture_mapping()); - get_tex_mapping(&sky->tex_mapping, b_texture_mapping); + get_tex_mapping(sky, b_texture_mapping); node = sky; } else if (b_node.is_a(&RNA_ShaderNodeTexIES)) { @@ -832,13 +898,14 @@ static ShaderNode *add_node(Scene *scene, IESLightNode *ies = graph->create_node<IESLightNode>(); switch (b_ies_node.mode()) { case BL::ShaderNodeTexIES::mode_EXTERNAL: - ies->filename = blender_absolute_path(b_data, b_ntree, b_ies_node.filepath()); + ies->set_filename(ustring(blender_absolute_path(b_data, b_ntree, b_ies_node.filepath()))); break; case BL::ShaderNodeTexIES::mode_INTERNAL: - ies->ies = get_text_datablock_content(b_ies_node.ies().ptr); - if (ies->ies.empty()) { - ies->ies = "\n"; + ustring ies_content = ustring(get_text_datablock_content(b_ies_node.ies().ptr)); + if (ies_content.empty()) { + ies_content = "\n"; } + ies->set_ies(ies_content); break; } node = ies; @@ -846,36 +913,36 @@ static ShaderNode *add_node(Scene *scene, else if (b_node.is_a(&RNA_ShaderNodeTexWhiteNoise)) { BL::ShaderNodeTexWhiteNoise b_tex_white_noise_node(b_node); WhiteNoiseTextureNode *white_noise_node = graph->create_node<WhiteNoiseTextureNode>(); - white_noise_node->dimensions = b_tex_white_noise_node.noise_dimensions(); + white_noise_node->set_dimensions(b_tex_white_noise_node.noise_dimensions()); node = white_noise_node; } else if (b_node.is_a(&RNA_ShaderNodeNormalMap)) { BL::ShaderNodeNormalMap b_normal_map_node(b_node); NormalMapNode *nmap = graph->create_node<NormalMapNode>(); - nmap->space = (NodeNormalMapSpace)b_normal_map_node.space(); - nmap->attribute = b_normal_map_node.uv_map(); + nmap->set_space((NodeNormalMapSpace)b_normal_map_node.space()); + nmap->set_attribute(ustring(b_normal_map_node.uv_map())); node = nmap; } else if (b_node.is_a(&RNA_ShaderNodeTangent)) { BL::ShaderNodeTangent b_tangent_node(b_node); TangentNode *tangent = graph->create_node<TangentNode>(); - tangent->direction_type = (NodeTangentDirectionType)b_tangent_node.direction_type(); - tangent->axis = (NodeTangentAxis)b_tangent_node.axis(); - tangent->attribute = b_tangent_node.uv_map(); + tangent->set_direction_type((NodeTangentDirectionType)b_tangent_node.direction_type()); + tangent->set_axis((NodeTangentAxis)b_tangent_node.axis()); + tangent->set_attribute(ustring(b_tangent_node.uv_map())); node = tangent; } else if (b_node.is_a(&RNA_ShaderNodeUVMap)) { BL::ShaderNodeUVMap b_uvmap_node(b_node); UVMapNode *uvm = graph->create_node<UVMapNode>(); - uvm->attribute = b_uvmap_node.uv_map(); - uvm->from_dupli = b_uvmap_node.from_instancer(); + uvm->set_attribute(ustring(b_uvmap_node.uv_map())); + uvm->set_from_dupli(b_uvmap_node.from_instancer()); node = uvm; } else if (b_node.is_a(&RNA_ShaderNodeTexPointDensity)) { BL::ShaderNodeTexPointDensity b_point_density_node(b_node); PointDensityTextureNode *point_density = graph->create_node<PointDensityTextureNode>(); - point_density->space = (NodeTexVoxelSpace)b_point_density_node.space(); - point_density->interpolation = get_image_interpolation(b_point_density_node); + point_density->set_space((NodeTexVoxelSpace)b_point_density_node.space()); + point_density->set_interpolation(get_image_interpolation(b_point_density_node)); point_density->handle = scene->image_manager->add_image( new BlenderPointDensityLoader(b_depsgraph, b_point_density_node), point_density->image_params()); @@ -892,33 +959,33 @@ static ShaderNode *add_node(Scene *scene, if (b_ob) { float3 loc, size; point_density_texture_space(b_depsgraph, b_point_density_node, loc, size); - point_density->tfm = transform_translate(-loc) * transform_scale(size) * - transform_inverse(get_transform(b_ob.matrix_world())); + point_density->set_tfm(transform_translate(-loc) * transform_scale(size) * + transform_inverse(get_transform(b_ob.matrix_world()))); } } else if (b_node.is_a(&RNA_ShaderNodeBevel)) { BL::ShaderNodeBevel b_bevel_node(b_node); BevelNode *bevel = graph->create_node<BevelNode>(); - bevel->samples = b_bevel_node.samples(); + bevel->set_samples(b_bevel_node.samples()); node = bevel; } else if (b_node.is_a(&RNA_ShaderNodeDisplacement)) { BL::ShaderNodeDisplacement b_disp_node(b_node); DisplacementNode *disp = graph->create_node<DisplacementNode>(); - disp->space = (NodeNormalMapSpace)b_disp_node.space(); + disp->set_space((NodeNormalMapSpace)b_disp_node.space()); node = disp; } else if (b_node.is_a(&RNA_ShaderNodeVectorDisplacement)) { BL::ShaderNodeVectorDisplacement b_disp_node(b_node); VectorDisplacementNode *disp = graph->create_node<VectorDisplacementNode>(); - disp->space = (NodeNormalMapSpace)b_disp_node.space(); - disp->attribute = ""; + disp->set_space((NodeNormalMapSpace)b_disp_node.space()); + disp->set_attribute(ustring("")); node = disp; } else if (b_node.is_a(&RNA_ShaderNodeOutputAOV)) { BL::ShaderNodeOutputAOV b_aov_node(b_node); OutputAOVNode *aov = graph->create_node<OutputAOVNode>(); - aov->name = b_aov_node.name(); + aov->set_name(ustring(b_aov_node.name())); node = aov; } @@ -1245,7 +1312,7 @@ void BlenderSync::sync_materials(BL::Depsgraph &b_depsgraph, bool update_all) ShaderGraph *graph = new ShaderGraph(); shader->name = b_mat.name().c_str(); - shader->pass_id = b_mat.pass_index(); + shader->set_pass_id(b_mat.pass_index()); /* create nodes */ if (b_mat.use_nodes() && b_mat.node_tree()) { @@ -1255,7 +1322,7 @@ void BlenderSync::sync_materials(BL::Depsgraph &b_depsgraph, bool update_all) } else { DiffuseBsdfNode *diffuse = graph->create_node<DiffuseBsdfNode>(); - diffuse->color = get_float3(b_mat.diffuse_color()); + diffuse->set_color(get_float3(b_mat.diffuse_color())); graph->add(diffuse); ShaderNode *out = graph->output(); @@ -1264,13 +1331,13 @@ void BlenderSync::sync_materials(BL::Depsgraph &b_depsgraph, bool update_all) /* settings */ PointerRNA cmat = RNA_pointer_get(&b_mat.ptr, "cycles"); - shader->use_mis = get_boolean(cmat, "sample_as_light"); - shader->use_transparent_shadow = get_boolean(cmat, "use_transparent_shadow"); - shader->heterogeneous_volume = !get_boolean(cmat, "homogeneous_volume"); - shader->volume_sampling_method = get_volume_sampling(cmat); - shader->volume_interpolation_method = get_volume_interpolation(cmat); - shader->volume_step_rate = get_float(cmat, "volume_step_rate"); - shader->displacement_method = get_displacement_method(cmat); + shader->set_use_mis(get_boolean(cmat, "sample_as_light")); + shader->set_use_transparent_shadow(get_boolean(cmat, "use_transparent_shadow")); + shader->set_heterogeneous_volume(!get_boolean(cmat, "homogeneous_volume")); + shader->set_volume_sampling_method(get_volume_sampling(cmat)); + shader->set_volume_interpolation_method(get_volume_interpolation(cmat)); + shader->set_volume_step_rate(get_float(cmat, "volume_step_rate")); + shader->set_displacement_method(get_displacement_method(cmat)); shader->set_graph(graph); @@ -1311,7 +1378,6 @@ void BlenderSync::sync_materials(BL::Depsgraph &b_depsgraph, bool update_all) void BlenderSync::sync_world(BL::Depsgraph &b_depsgraph, BL::SpaceView3D &b_v3d, bool update_all) { Background *background = scene->background; - Background prevbackground = *background; BL::World b_world = b_scene.world(); @@ -1331,14 +1397,14 @@ void BlenderSync::sync_world(BL::Depsgraph &b_depsgraph, BL::SpaceView3D &b_v3d, /* volume */ PointerRNA cworld = RNA_pointer_get(&b_world.ptr, "cycles"); - shader->heterogeneous_volume = !get_boolean(cworld, "homogeneous_volume"); - shader->volume_sampling_method = get_volume_sampling(cworld); - shader->volume_interpolation_method = get_volume_interpolation(cworld); - shader->volume_step_rate = get_float(cworld, "volume_step_size"); + shader->set_heterogeneous_volume(!get_boolean(cworld, "homogeneous_volume")); + shader->set_volume_sampling_method(get_volume_sampling(cworld)); + shader->set_volume_interpolation_method(get_volume_interpolation(cworld)); + shader->set_volume_step_rate(get_float(cworld, "volume_step_size")); } else if (new_viewport_parameters.use_scene_world && b_world) { BackgroundNode *background = graph->create_node<BackgroundNode>(); - background->color = get_float3(b_world.color()); + background->set_color(get_float3(b_world.color())); graph->add(background); ShaderNode *out = graph->output(); @@ -1360,29 +1426,32 @@ void BlenderSync::sync_world(BL::Depsgraph &b_depsgraph, BL::SpaceView3D &b_v3d, graph->add(light_path); MixNode *mix_scene_with_background = graph->create_node<MixNode>(); - mix_scene_with_background->color2 = world_color; + mix_scene_with_background->set_color2(world_color); graph->add(mix_scene_with_background); EnvironmentTextureNode *texture_environment = graph->create_node<EnvironmentTextureNode>(); - texture_environment->tex_mapping.type = TextureMapping::VECTOR; - texture_environment->tex_mapping.rotation[2] = new_viewport_parameters.studiolight_rotate_z; - texture_environment->filename = new_viewport_parameters.studiolight_path; + texture_environment->set_tex_mapping_type(TextureMapping::VECTOR); + float3 rotation_z = texture_environment->get_tex_mapping_rotation(); + rotation_z[2] = new_viewport_parameters.studiolight_rotate_z; + texture_environment->set_tex_mapping_rotation(rotation_z); + texture_environment->set_filename(new_viewport_parameters.studiolight_path); graph->add(texture_environment); MixNode *mix_intensity = graph->create_node<MixNode>(); - mix_intensity->type = NODE_MIX_MUL; - mix_intensity->fac = 1.0f; - mix_intensity->color2 = make_float3(new_viewport_parameters.studiolight_intensity, - new_viewport_parameters.studiolight_intensity, - new_viewport_parameters.studiolight_intensity); + mix_intensity->set_mix_type(NODE_MIX_MUL); + mix_intensity->set_fac(1.0f); + mix_intensity->set_color2(make_float3(new_viewport_parameters.studiolight_intensity, + new_viewport_parameters.studiolight_intensity, + new_viewport_parameters.studiolight_intensity)); graph->add(mix_intensity); TextureCoordinateNode *texture_coordinate = graph->create_node<TextureCoordinateNode>(); graph->add(texture_coordinate); MixNode *mix_background_with_environment = graph->create_node<MixNode>(); - mix_background_with_environment->fac = new_viewport_parameters.studiolight_background_alpha; - mix_background_with_environment->color1 = world_color; + mix_background_with_environment->set_fac( + new_viewport_parameters.studiolight_background_alpha); + mix_background_with_environment->set_color1(world_color); graph->add(mix_background_with_environment); ShaderNode *out = graph->output(); @@ -1404,9 +1473,9 @@ void BlenderSync::sync_world(BL::Depsgraph &b_depsgraph, BL::SpaceView3D &b_v3d, /* AO */ BL::WorldLighting b_light = b_world.light_settings(); - background->use_ao = b_light.use_ambient_occlusion(); - background->ao_factor = b_light.ao_factor(); - background->ao_distance = b_light.distance(); + background->set_use_ao(b_light.use_ambient_occlusion()); + background->set_ao_factor(b_light.ao_factor()); + background->set_ao_distance(b_light.distance()); /* visibility */ PointerRNA cvisibility = RNA_pointer_get(&b_world.ptr, "cycles_visibility"); @@ -1418,12 +1487,12 @@ void BlenderSync::sync_world(BL::Depsgraph &b_depsgraph, BL::SpaceView3D &b_v3d, visibility |= get_boolean(cvisibility, "transmission") ? PATH_RAY_TRANSMIT : 0; visibility |= get_boolean(cvisibility, "scatter") ? PATH_RAY_VOLUME_SCATTER : 0; - background->visibility = visibility; + background->set_visibility(visibility); } else { - background->use_ao = false; - background->ao_factor = 0.0f; - background->ao_distance = FLT_MAX; + background->set_use_ao(false); + background->set_ao_factor(0.0f); + background->set_ao_distance(FLT_MAX); } shader->set_graph(graph); @@ -1432,22 +1501,23 @@ void BlenderSync::sync_world(BL::Depsgraph &b_depsgraph, BL::SpaceView3D &b_v3d, } PointerRNA cscene = RNA_pointer_get(&b_scene.ptr, "cycles"); - background->transparent = b_scene.render().film_transparent(); + background->set_transparent(b_scene.render().film_transparent()); - if (background->transparent) { - background->transparent_glass = get_boolean(cscene, "film_transparent_glass"); - background->transparent_roughness_threshold = get_float(cscene, "film_transparent_roughness"); + if (background->get_transparent()) { + background->set_transparent_glass(get_boolean(cscene, "film_transparent_glass")); + background->set_transparent_roughness_threshold( + get_float(cscene, "film_transparent_roughness")); } else { - background->transparent_glass = false; - background->transparent_roughness_threshold = 0.0f; + background->set_transparent_glass(false); + background->set_transparent_roughness_threshold(0.0f); } - background->use_shader = view_layer.use_background_shader | - viewport_parameters.custom_viewport_parameters(); - background->use_ao = background->use_ao && view_layer.use_background_ao; + background->set_use_shader(view_layer.use_background_shader | + viewport_parameters.custom_viewport_parameters()); + background->set_use_ao(background->get_use_ao() && view_layer.use_background_ao); - if (background->modified(prevbackground)) + if (background->is_modified()) background->tag_update(scene); } @@ -1480,8 +1550,8 @@ void BlenderSync::sync_lights(BL::Depsgraph &b_depsgraph, bool update_all) } else { EmissionNode *emission = graph->create_node<EmissionNode>(); - emission->color = make_float3(1.0f, 1.0f, 1.0f); - emission->strength = 1.0f; + emission->set_color(make_float3(1.0f, 1.0f, 1.0f)); + emission->set_strength(1.0f); graph->add(emission); ShaderNode *out = graph->output(); diff --git a/intern/cycles/blender/blender_sync.cpp b/intern/cycles/blender/blender_sync.cpp index 0139afb711d..94ff0ff1473 100644 --- a/intern/cycles/blender/blender_sync.cpp +++ b/intern/cycles/blender/blender_sync.cpp @@ -118,9 +118,9 @@ void BlenderSync::sync_recalc(BL::Depsgraph &b_depsgraph, BL::SpaceView3D &b_v3d if (dicing_prop_changed) { for (const pair<const GeometryKey, Geometry *> &iter : geometry_map.key_to_scene_data()) { Geometry *geom = iter.second; - if (geom->type == Geometry::MESH) { + if (geom->is_mesh()) { Mesh *mesh = static_cast<Mesh *>(geom); - if (mesh->subdivision_type != Mesh::SUBDIVISION_NONE) { + if (mesh->get_subdivision_type() != Mesh::SUBDIVISION_NONE) { PointerRNA id_ptr; RNA_id_pointer_create((::ID *)iter.first.id, &id_ptr); geometry_map.set_recalc(BL::ID(id_ptr)); @@ -238,7 +238,7 @@ void BlenderSync::sync_data(BL::RenderSettings &b_render, geometry_synced.clear(); /* use for objects and motion sync */ if (scene->need_motion() == Scene::MOTION_PASS || scene->need_motion() == Scene::MOTION_NONE || - scene->camera->motion_position == Camera::MOTION_POSITION_CENTER) { + scene->camera->get_motion_position() == Camera::MOTION_POSITION_CENTER) { sync_objects(b_depsgraph, b_v3d); } sync_motion(b_render, b_depsgraph, b_v3d, b_override, width, height, python_thread_state); @@ -264,70 +264,75 @@ void BlenderSync::sync_integrator() experimental = (get_enum(cscene, "feature_set") != 0); Integrator *integrator = scene->integrator; - Integrator previntegrator = *integrator; - integrator->min_bounce = get_int(cscene, "min_light_bounces"); - integrator->max_bounce = get_int(cscene, "max_bounces"); + integrator->set_min_bounce(get_int(cscene, "min_light_bounces")); + integrator->set_max_bounce(get_int(cscene, "max_bounces")); - integrator->max_diffuse_bounce = get_int(cscene, "diffuse_bounces"); - integrator->max_glossy_bounce = get_int(cscene, "glossy_bounces"); - integrator->max_transmission_bounce = get_int(cscene, "transmission_bounces"); - integrator->max_volume_bounce = get_int(cscene, "volume_bounces"); + integrator->set_max_diffuse_bounce(get_int(cscene, "diffuse_bounces")); + integrator->set_max_glossy_bounce(get_int(cscene, "glossy_bounces")); + integrator->set_max_transmission_bounce(get_int(cscene, "transmission_bounces")); + integrator->set_max_volume_bounce(get_int(cscene, "volume_bounces")); - integrator->transparent_min_bounce = get_int(cscene, "min_transparent_bounces"); - integrator->transparent_max_bounce = get_int(cscene, "transparent_max_bounces"); + integrator->set_transparent_min_bounce(get_int(cscene, "min_transparent_bounces")); + integrator->set_transparent_max_bounce(get_int(cscene, "transparent_max_bounces")); - integrator->volume_max_steps = get_int(cscene, "volume_max_steps"); - integrator->volume_step_rate = (preview) ? get_float(cscene, "volume_preview_step_rate") : - get_float(cscene, "volume_step_rate"); + integrator->set_volume_max_steps(get_int(cscene, "volume_max_steps")); + float volume_step_rate = (preview) ? get_float(cscene, "volume_preview_step_rate") : + get_float(cscene, "volume_step_rate"); + integrator->set_volume_step_rate(volume_step_rate); - integrator->caustics_reflective = get_boolean(cscene, "caustics_reflective"); - integrator->caustics_refractive = get_boolean(cscene, "caustics_refractive"); - integrator->filter_glossy = get_float(cscene, "blur_glossy"); + integrator->set_caustics_reflective(get_boolean(cscene, "caustics_reflective")); + integrator->set_caustics_refractive(get_boolean(cscene, "caustics_refractive")); + integrator->set_filter_glossy(get_float(cscene, "blur_glossy")); - integrator->seed = get_int(cscene, "seed"); + int seed = get_int(cscene, "seed"); if (get_boolean(cscene, "use_animated_seed")) { - integrator->seed = hash_uint2(b_scene.frame_current(), get_int(cscene, "seed")); + seed = hash_uint2(b_scene.frame_current(), get_int(cscene, "seed")); if (b_scene.frame_subframe() != 0.0f) { /* TODO(sergey): Ideally should be some sort of hash_merge, * but this is good enough for now. */ - integrator->seed += hash_uint2((int)(b_scene.frame_subframe() * (float)INT_MAX), - get_int(cscene, "seed")); + seed += hash_uint2((int)(b_scene.frame_subframe() * (float)INT_MAX), + get_int(cscene, "seed")); } } - integrator->sampling_pattern = (SamplingPattern)get_enum( - cscene, "sampling_pattern", SAMPLING_NUM_PATTERNS, SAMPLING_PATTERN_SOBOL); + integrator->set_seed(seed); - integrator->sample_clamp_direct = get_float(cscene, "sample_clamp_direct"); - integrator->sample_clamp_indirect = get_float(cscene, "sample_clamp_indirect"); + integrator->set_sample_clamp_direct(get_float(cscene, "sample_clamp_direct")); + integrator->set_sample_clamp_indirect(get_float(cscene, "sample_clamp_indirect")); if (!preview) { - if (integrator->motion_blur != r.use_motion_blur()) { + if (integrator->get_motion_blur() != r.use_motion_blur()) { scene->object_manager->tag_update(scene); - scene->camera->tag_update(); + scene->camera->tag_modified(); } - integrator->motion_blur = r.use_motion_blur(); + integrator->set_motion_blur(r.use_motion_blur()); } - integrator->method = (Integrator::Method)get_enum( - cscene, "progressive", Integrator::NUM_METHODS, Integrator::PATH); + integrator->set_method((Integrator::Method)get_enum( + cscene, "progressive", Integrator::NUM_METHODS, Integrator::PATH)); + + integrator->set_sample_all_lights_direct(get_boolean(cscene, "sample_all_lights_direct")); + integrator->set_sample_all_lights_indirect(get_boolean(cscene, "sample_all_lights_indirect")); + integrator->set_light_sampling_threshold(get_float(cscene, "light_sampling_threshold")); + + SamplingPattern sampling_pattern = (SamplingPattern)get_enum( + cscene, "sampling_pattern", SAMPLING_NUM_PATTERNS, SAMPLING_PATTERN_SOBOL); - integrator->sample_all_lights_direct = get_boolean(cscene, "sample_all_lights_direct"); - integrator->sample_all_lights_indirect = get_boolean(cscene, "sample_all_lights_indirect"); - integrator->light_sampling_threshold = get_float(cscene, "light_sampling_threshold"); + int adaptive_min_samples = INT_MAX; if (RNA_boolean_get(&cscene, "use_adaptive_sampling")) { - integrator->sampling_pattern = SAMPLING_PATTERN_PMJ; - integrator->adaptive_min_samples = get_int(cscene, "adaptive_min_samples"); - integrator->adaptive_threshold = get_float(cscene, "adaptive_threshold"); + sampling_pattern = SAMPLING_PATTERN_PMJ; + adaptive_min_samples = get_int(cscene, "adaptive_min_samples"); + integrator->set_adaptive_threshold(get_float(cscene, "adaptive_threshold")); } else { - integrator->adaptive_min_samples = INT_MAX; - integrator->adaptive_threshold = 0.0f; + integrator->set_adaptive_threshold(0.0f); } + integrator->set_sampling_pattern(sampling_pattern); + int diffuse_samples = get_int(cscene, "diffuse_samples"); int glossy_samples = get_int(cscene, "glossy_samples"); int transmission_samples = get_int(cscene, "transmission_samples"); @@ -337,39 +342,40 @@ void BlenderSync::sync_integrator() int volume_samples = get_int(cscene, "volume_samples"); if (get_boolean(cscene, "use_square_samples")) { - integrator->diffuse_samples = diffuse_samples * diffuse_samples; - integrator->glossy_samples = glossy_samples * glossy_samples; - integrator->transmission_samples = transmission_samples * transmission_samples; - integrator->ao_samples = ao_samples * ao_samples; - integrator->mesh_light_samples = mesh_light_samples * mesh_light_samples; - integrator->subsurface_samples = subsurface_samples * subsurface_samples; - integrator->volume_samples = volume_samples * volume_samples; - integrator->adaptive_min_samples = min( - integrator->adaptive_min_samples * integrator->adaptive_min_samples, INT_MAX); + integrator->set_diffuse_samples(diffuse_samples * diffuse_samples); + integrator->set_glossy_samples(glossy_samples * glossy_samples); + integrator->set_transmission_samples(transmission_samples * transmission_samples); + integrator->set_ao_samples(ao_samples * ao_samples); + integrator->set_mesh_light_samples(mesh_light_samples * mesh_light_samples); + integrator->set_subsurface_samples(subsurface_samples * subsurface_samples); + integrator->set_volume_samples(volume_samples * volume_samples); + adaptive_min_samples = min(adaptive_min_samples * adaptive_min_samples, INT_MAX); } else { - integrator->diffuse_samples = diffuse_samples; - integrator->glossy_samples = glossy_samples; - integrator->transmission_samples = transmission_samples; - integrator->ao_samples = ao_samples; - integrator->mesh_light_samples = mesh_light_samples; - integrator->subsurface_samples = subsurface_samples; - integrator->volume_samples = volume_samples; + integrator->set_diffuse_samples(diffuse_samples); + integrator->set_glossy_samples(glossy_samples); + integrator->set_transmission_samples(transmission_samples); + integrator->set_ao_samples(ao_samples); + integrator->set_mesh_light_samples(mesh_light_samples); + integrator->set_subsurface_samples(subsurface_samples); + integrator->set_volume_samples(volume_samples); } + integrator->set_adaptive_min_samples(adaptive_min_samples); + if (b_scene.render().use_simplify()) { if (preview) { - integrator->ao_bounces = get_int(cscene, "ao_bounces"); + integrator->set_ao_bounces(get_int(cscene, "ao_bounces")); } else { - integrator->ao_bounces = get_int(cscene, "ao_bounces_render"); + integrator->set_ao_bounces(get_int(cscene, "ao_bounces_render")); } } else { - integrator->ao_bounces = 0; + integrator->set_ao_bounces(0); } - if (integrator->modified(previntegrator)) + if (integrator->is_modified()) integrator->tag_update(scene); } @@ -380,46 +386,42 @@ void BlenderSync::sync_film(BL::SpaceView3D &b_v3d) PointerRNA cscene = RNA_pointer_get(&b_scene.ptr, "cycles"); Film *film = scene->film; - Film prevfilm = *film; vector<Pass> prevpasses = scene->passes; if (b_v3d) { - film->display_pass = update_viewport_display_passes(b_v3d, scene->passes); + film->set_display_pass(update_viewport_display_passes(b_v3d, scene->passes)); } - film->exposure = get_float(cscene, "film_exposure"); - film->filter_type = (FilterType)get_enum( - cscene, "pixel_filter_type", FILTER_NUM_TYPES, FILTER_BLACKMAN_HARRIS); - film->filter_width = (film->filter_type == FILTER_BOX) ? 1.0f : - get_float(cscene, "filter_width"); + film->set_exposure(get_float(cscene, "film_exposure")); + film->set_filter_type( + (FilterType)get_enum(cscene, "pixel_filter_type", FILTER_NUM_TYPES, FILTER_BLACKMAN_HARRIS)); + float filter_width = (film->get_filter_type() == FILTER_BOX) ? 1.0f : + get_float(cscene, "filter_width"); + film->set_filter_width(filter_width); if (b_scene.world()) { BL::WorldMistSettings b_mist = b_scene.world().mist_settings(); - film->mist_start = b_mist.start(); - film->mist_depth = b_mist.depth(); + film->set_mist_start(b_mist.start()); + film->set_mist_depth(b_mist.depth()); switch (b_mist.falloff()) { case BL::WorldMistSettings::falloff_QUADRATIC: - film->mist_falloff = 2.0f; + film->set_mist_falloff(2.0f); break; case BL::WorldMistSettings::falloff_LINEAR: - film->mist_falloff = 1.0f; + film->set_mist_falloff(1.0f); break; case BL::WorldMistSettings::falloff_INVERSE_QUADRATIC: - film->mist_falloff = 0.5f; + film->set_mist_falloff(0.5f); break; } } - if (film->modified(prevfilm)) { - film->tag_update(scene); - } - if (!Pass::equals(prevpasses, scene->passes)) { film->tag_passes_update(scene, prevpasses, false); - film->tag_update(scene); + film->tag_modified(); } } @@ -585,7 +587,7 @@ vector<Pass> BlenderSync::sync_render_passes(BL::RenderLayer &b_rlay, BL::RenderPass b_pass(*b_pass_iter); PassType pass_type = get_pass_type(b_pass); - if (pass_type == PASS_MOTION && scene->integrator->motion_blur) + if (pass_type == PASS_MOTION && scene->integrator->get_motion_blur()) continue; if (pass_type != PASS_NONE) Pass::add(pass_type, passes, b_pass.name().c_str()); @@ -593,12 +595,12 @@ vector<Pass> BlenderSync::sync_render_passes(BL::RenderLayer &b_rlay, PointerRNA crl = RNA_pointer_get(&b_view_layer.ptr, "cycles"); - scene->film->denoising_flags = 0; + int denoising_flags = 0; if (denoising.use || denoising.store_passes) { if (denoising.type == DENOISER_NLM) { #define MAP_OPTION(name, flag) \ if (!get_boolean(crl, name)) { \ - scene->film->denoising_flags |= flag; \ + denoising_flags |= flag; \ } \ ((void)0) MAP_OPTION("denoising_diffuse_direct", DENOISING_CLEAN_DIFFUSE_DIR); @@ -611,6 +613,7 @@ vector<Pass> BlenderSync::sync_render_passes(BL::RenderLayer &b_rlay, } b_engine.add_pass("Noisy Image", 4, "RGBA", b_view_layer.name().c_str()); } + scene->film->set_denoising_flags(denoising_flags); if (denoising.store_passes) { b_engine.add_pass("Denoising Normal", 3, "XYZ", b_view_layer.name().c_str()); @@ -622,7 +625,7 @@ vector<Pass> BlenderSync::sync_render_passes(BL::RenderLayer &b_rlay, b_engine.add_pass("Denoising Intensity", 1, "X", b_view_layer.name().c_str()); } - if (scene->film->denoising_flags & DENOISING_CLEAN_ALL_PASSES) { + if (scene->film->get_denoising_flags() & DENOISING_CLEAN_ALL_PASSES) { b_engine.add_pass("Denoising Clean", 3, "RGB", b_view_layer.name().c_str()); } } @@ -665,16 +668,15 @@ vector<Pass> BlenderSync::sync_render_passes(BL::RenderLayer &b_rlay, /* Cryptomatte stores two ID/weight pairs per RGBA layer. * User facing parameter is the number of pairs. */ int crypto_depth = divide_up(min(16, get_int(crl, "pass_crypto_depth")), 2); - scene->film->cryptomatte_depth = crypto_depth; - scene->film->cryptomatte_passes = CRYPT_NONE; + scene->film->set_cryptomatte_depth(crypto_depth); + CryptomatteType cryptomatte_passes = CRYPT_NONE; if (get_boolean(crl, "use_pass_crypto_object")) { for (int i = 0; i < crypto_depth; i++) { string passname = cryptomatte_prefix + string_printf("Object%02d", i); b_engine.add_pass(passname.c_str(), 4, "RGBA", b_view_layer.name().c_str()); Pass::add(PASS_CRYPTOMATTE, passes, passname.c_str()); } - scene->film->cryptomatte_passes = (CryptomatteType)(scene->film->cryptomatte_passes | - CRYPT_OBJECT); + cryptomatte_passes = (CryptomatteType)(cryptomatte_passes | CRYPT_OBJECT); } if (get_boolean(crl, "use_pass_crypto_material")) { for (int i = 0; i < crypto_depth; i++) { @@ -682,8 +684,7 @@ vector<Pass> BlenderSync::sync_render_passes(BL::RenderLayer &b_rlay, b_engine.add_pass(passname.c_str(), 4, "RGBA", b_view_layer.name().c_str()); Pass::add(PASS_CRYPTOMATTE, passes, passname.c_str()); } - scene->film->cryptomatte_passes = (CryptomatteType)(scene->film->cryptomatte_passes | - CRYPT_MATERIAL); + cryptomatte_passes = (CryptomatteType)(cryptomatte_passes | CRYPT_MATERIAL); } if (get_boolean(crl, "use_pass_crypto_asset")) { for (int i = 0; i < crypto_depth; i++) { @@ -691,13 +692,12 @@ vector<Pass> BlenderSync::sync_render_passes(BL::RenderLayer &b_rlay, b_engine.add_pass(passname.c_str(), 4, "RGBA", b_view_layer.name().c_str()); Pass::add(PASS_CRYPTOMATTE, passes, passname.c_str()); } - scene->film->cryptomatte_passes = (CryptomatteType)(scene->film->cryptomatte_passes | - CRYPT_ASSET); + cryptomatte_passes = (CryptomatteType)(cryptomatte_passes | CRYPT_ASSET); } - if (get_boolean(crl, "pass_crypto_accurate") && scene->film->cryptomatte_passes != CRYPT_NONE) { - scene->film->cryptomatte_passes = (CryptomatteType)(scene->film->cryptomatte_passes | - CRYPT_ACCURATE); + if (get_boolean(crl, "pass_crypto_accurate") && cryptomatte_passes != CRYPT_NONE) { + cryptomatte_passes = (CryptomatteType)(cryptomatte_passes | CRYPT_ACCURATE); } + scene->film->set_cryptomatte_passes(cryptomatte_passes); if (adaptive_sampling) { Pass::add(PASS_ADAPTIVE_AUX_BUFFER, passes); @@ -721,14 +721,14 @@ vector<Pass> BlenderSync::sync_render_passes(BL::RenderLayer &b_rlay, } RNA_END; - scene->film->denoising_data_pass = denoising.use || denoising.store_passes; - scene->film->denoising_clean_pass = (scene->film->denoising_flags & DENOISING_CLEAN_ALL_PASSES); - scene->film->denoising_prefiltered_pass = denoising.store_passes && - denoising.type == DENOISER_NLM; + scene->film->set_denoising_data_pass(denoising.use || denoising.store_passes); + scene->film->set_denoising_clean_pass(scene->film->get_denoising_flags() & + DENOISING_CLEAN_ALL_PASSES); + scene->film->set_denoising_prefiltered_pass(denoising.store_passes && + denoising.type == DENOISER_NLM); - scene->film->pass_alpha_threshold = b_view_layer.pass_alpha_threshold(); + scene->film->set_pass_alpha_threshold(b_view_layer.pass_alpha_threshold()); scene->film->tag_passes_update(scene, passes); - scene->film->tag_update(scene); scene->integrator->tag_update(scene); return passes; diff --git a/intern/cycles/blender/blender_sync.h b/intern/cycles/blender/blender_sync.h index a17db128957..ccf059d7704 100644 --- a/intern/cycles/blender/blender_sync.h +++ b/intern/cycles/blender/blender_sync.h @@ -149,21 +149,17 @@ class BlenderSync { bool *use_portal, TaskPool *geom_task_pool); + bool sync_object_attributes(BL::DepsgraphObjectInstance &b_instance, Object *object); + /* Volume */ - void sync_volume(BL::Object &b_ob, Volume *volume, const vector<Shader *> &used_shaders); + void sync_volume(BL::Object &b_ob, Volume *volume); /* Mesh */ - void sync_mesh(BL::Depsgraph b_depsgraph, - BL::Object b_ob, - Mesh *mesh, - const vector<Shader *> &used_shaders); + void sync_mesh(BL::Depsgraph b_depsgraph, BL::Object b_ob, Mesh *mesh); void sync_mesh_motion(BL::Depsgraph b_depsgraph, BL::Object b_ob, Mesh *mesh, int motion_step); /* Hair */ - void sync_hair(BL::Depsgraph b_depsgraph, - BL::Object b_ob, - Hair *hair, - const vector<Shader *> &used_shaders); + void sync_hair(BL::Depsgraph b_depsgraph, BL::Object b_ob, Hair *hair); void sync_hair_motion(BL::Depsgraph b_depsgraph, BL::Object b_ob, Hair *hair, int motion_step); void sync_hair(Hair *hair, BL::Object &b_ob, bool motion, int motion_step = 0); void sync_particle_hair( @@ -211,7 +207,7 @@ class BlenderSync { void free_data_after_sync(BL::Depsgraph &b_depsgraph); /* util */ - void find_shader(BL::ID &id, vector<Shader *> &used_shaders, Shader *default_shader); + void find_shader(BL::ID &id, array<Node *> &used_shaders, Shader *default_shader); bool BKE_object_is_modified(BL::Object &b_ob); bool object_is_geometry(BL::Object &b_ob); bool object_is_light(BL::Object &b_ob); diff --git a/intern/cycles/blender/blender_util.h b/intern/cycles/blender/blender_util.h index 1ea34b41aa2..5185ebae789 100644 --- a/intern/cycles/blender/blender_util.h +++ b/intern/cycles/blender/blender_util.h @@ -40,6 +40,9 @@ float *BKE_image_get_float_pixels_for_frame(void *image, int frame, int tile); CCL_NAMESPACE_BEGIN +typedef BL::ShaderNodeAttribute::attribute_type_enum BlenderAttributeType; +BlenderAttributeType blender_attribute_name_split_type(ustring name, string *r_real_name); + void python_thread_state_save(void **python_thread_state); void python_thread_state_restore(void **python_thread_state); diff --git a/intern/cycles/blender/blender_volume.cpp b/intern/cycles/blender/blender_volume.cpp index e039d8a4895..1843fecd586 100644 --- a/intern/cycles/blender/blender_volume.cpp +++ b/intern/cycles/blender/blender_volume.cpp @@ -202,7 +202,7 @@ static void sync_smoke_volume(Scene *scene, BL::Object &b_ob, Volume *volume, fl continue; } - volume->clipping = b_domain.clipping(); + volume->set_clipping(b_domain.clipping()); Attribute *attr = volume->attributes.add(std); @@ -262,9 +262,9 @@ static void sync_volume_object(BL::BlendData &b_data, BL::VolumeRender b_render(b_volume.render()); - volume->clipping = b_render.clipping(); - volume->step_size = b_render.step_size(); - volume->object_space = (b_render.space() == BL::VolumeRender::space_OBJECT); + volume->set_clipping(b_render.clipping()); + volume->set_step_size(b_render.step_size()); + volume->set_object_space((b_render.space() == BL::VolumeRender::space_OBJECT)); /* Find grid with matching name. */ BL::Volume::grids_iterator b_grid_iter; @@ -320,14 +320,11 @@ static vector<int> get_voxel_image_slots(Mesh *mesh) return slots; } -void BlenderSync::sync_volume(BL::Object &b_ob, - Volume *volume, - const vector<Shader *> &used_shaders) +void BlenderSync::sync_volume(BL::Object &b_ob, Volume *volume) { vector<int> old_voxel_slots = get_voxel_image_slots(volume); - volume->clear(); - volume->used_shaders = used_shaders; + volume->clear(true); if (view_layer.use_volumes) { if (b_ob.type() == BL::Object::type_VOLUME) { diff --git a/intern/cycles/bvh/bvh.cpp b/intern/cycles/bvh/bvh.cpp index 222c1c40f92..a51ac4cf4a9 100644 --- a/intern/cycles/bvh/bvh.cpp +++ b/intern/cycles/bvh/bvh.cpp @@ -209,30 +209,30 @@ void BVH::refit_primitives(int start, int end, BoundBox &bbox, uint &visibility) /* Primitives. */ if (pack.prim_type[prim] & PRIMITIVE_ALL_CURVE) { /* Curves. */ - const Hair *hair = static_cast<const Hair *>(ob->geometry); + const Hair *hair = static_cast<const Hair *>(ob->get_geometry()); int prim_offset = (params.top_level) ? hair->prim_offset : 0; Hair::Curve curve = hair->get_curve(pidx - prim_offset); int k = PRIMITIVE_UNPACK_SEGMENT(pack.prim_type[prim]); - curve.bounds_grow(k, &hair->curve_keys[0], &hair->curve_radius[0], bbox); + curve.bounds_grow(k, &hair->get_curve_keys()[0], &hair->get_curve_radius()[0], bbox); /* Motion curves. */ - if (hair->use_motion_blur) { + if (hair->get_use_motion_blur()) { Attribute *attr = hair->attributes.find(ATTR_STD_MOTION_VERTEX_POSITION); if (attr) { - size_t hair_size = hair->curve_keys.size(); - size_t steps = hair->motion_steps - 1; + size_t hair_size = hair->get_curve_keys().size(); + size_t steps = hair->get_motion_steps() - 1; float3 *key_steps = attr->data_float3(); for (size_t i = 0; i < steps; i++) - curve.bounds_grow(k, key_steps + i * hair_size, &hair->curve_radius[0], bbox); + curve.bounds_grow(k, key_steps + i * hair_size, &hair->get_curve_radius()[0], bbox); } } } else { /* Triangles. */ - const Mesh *mesh = static_cast<const Mesh *>(ob->geometry); + const Mesh *mesh = static_cast<const Mesh *>(ob->get_geometry()); int prim_offset = (params.top_level) ? mesh->prim_offset : 0; Mesh::Triangle triangle = mesh->get_triangle(pidx - prim_offset); const float3 *vpos = &mesh->verts[0]; @@ -264,7 +264,7 @@ void BVH::pack_triangle(int idx, float4 tri_verts[3]) { int tob = pack.prim_object[idx]; assert(tob >= 0 && tob < objects.size()); - const Mesh *mesh = static_cast<const Mesh *>(objects[tob]->geometry); + const Mesh *mesh = static_cast<const Mesh *>(objects[tob]->get_geometry()); int tidx = pack.prim_index[idx]; Mesh::Triangle t = mesh->get_triangle(tidx); @@ -329,7 +329,7 @@ void BVH::pack_instances(size_t nodes_size, size_t leaf_nodes_size) */ for (size_t i = 0; i < pack.prim_index.size(); i++) { if (pack.prim_index[i] != -1) { - pack.prim_index[i] += objects[pack.prim_object[i]]->geometry->prim_offset; + pack.prim_index[i] += objects[pack.prim_object[i]]->get_geometry()->prim_offset; } } @@ -390,7 +390,7 @@ void BVH::pack_instances(size_t nodes_size, size_t leaf_nodes_size) /* merge */ foreach (Object *ob, objects) { - Geometry *geom = ob->geometry; + Geometry *geom = ob->get_geometry(); /* We assume that if mesh doesn't need own BVH it was already included * into a top-level BVH and no packing here is needed. diff --git a/intern/cycles/bvh/bvh_build.cpp b/intern/cycles/bvh/bvh_build.cpp index 360cac59e9b..1727082b7ec 100644 --- a/intern/cycles/bvh/bvh_build.cpp +++ b/intern/cycles/bvh/bvh_build.cpp @@ -169,12 +169,12 @@ void BVHBuild::add_reference_curves(BoundBox &root, BoundBox ¢er, Hair *hair const size_t num_curves = hair->num_curves(); for (uint j = 0; j < num_curves; j++) { const Hair::Curve curve = hair->get_curve(j); - const float *curve_radius = &hair->curve_radius[0]; + const float *curve_radius = &hair->get_curve_radius()[0]; for (int k = 0; k < curve.num_keys - 1; k++) { if (curve_attr_mP == NULL) { /* Really simple logic for static hair. */ BoundBox bounds = BoundBox::empty; - curve.bounds_grow(k, &hair->curve_keys[0], curve_radius, bounds); + curve.bounds_grow(k, &hair->get_curve_keys()[0], curve_radius, bounds); if (bounds.valid()) { int packed_type = PRIMITIVE_PACK_SEGMENT(primitive_type, k); references.push_back(BVHReference(bounds, j, i, packed_type)); @@ -189,9 +189,9 @@ void BVHBuild::add_reference_curves(BoundBox &root, BoundBox ¢er, Hair *hair */ /* TODO(sergey): Support motion steps for spatially split BVH. */ BoundBox bounds = BoundBox::empty; - curve.bounds_grow(k, &hair->curve_keys[0], curve_radius, bounds); - const size_t num_keys = hair->curve_keys.size(); - const size_t num_steps = hair->motion_steps; + curve.bounds_grow(k, &hair->get_curve_keys()[0], curve_radius, bounds); + const size_t num_keys = hair->get_curve_keys().size(); + const size_t num_steps = hair->get_motion_steps(); const float3 *key_steps = curve_attr_mP->data_float3(); for (size_t step = 0; step < num_steps - 1; step++) { curve.bounds_grow(k, key_steps + step * num_keys, curve_radius, bounds); @@ -210,10 +210,10 @@ void BVHBuild::add_reference_curves(BoundBox &root, BoundBox ¢er, Hair *hair */ const int num_bvh_steps = params.num_motion_curve_steps * 2 + 1; const float num_bvh_steps_inv_1 = 1.0f / (num_bvh_steps - 1); - const size_t num_steps = hair->motion_steps; - const float3 *curve_keys = &hair->curve_keys[0]; + const size_t num_steps = hair->get_motion_steps(); + const float3 *curve_keys = &hair->get_curve_keys()[0]; const float3 *key_steps = curve_attr_mP->data_float3(); - const size_t num_keys = hair->curve_keys.size(); + const size_t num_keys = hair->get_curve_keys().size(); /* Calculate bounding box of the previous time step. * Will be reused later to avoid duplicated work on * calculating BVH time step boundbox. @@ -270,11 +270,11 @@ void BVHBuild::add_reference_curves(BoundBox &root, BoundBox ¢er, Hair *hair void BVHBuild::add_reference_geometry(BoundBox &root, BoundBox ¢er, Geometry *geom, int i) { - if (geom->type == Geometry::MESH || geom->type == Geometry::VOLUME) { + if (geom->geometry_type == Geometry::MESH || geom->geometry_type == Geometry::VOLUME) { Mesh *mesh = static_cast<Mesh *>(geom); add_reference_triangles(root, center, mesh, i); } - else if (geom->type == Geometry::HAIR) { + else if (geom->geometry_type == Geometry::HAIR) { Hair *hair = static_cast<Hair *>(geom); add_reference_curves(root, center, hair, i); } @@ -299,11 +299,11 @@ static size_t count_curve_segments(Hair *hair) static size_t count_primitives(Geometry *geom) { - if (geom->type == Geometry::MESH || geom->type == Geometry::VOLUME) { + if (geom->geometry_type == Geometry::MESH || geom->geometry_type == Geometry::VOLUME) { Mesh *mesh = static_cast<Mesh *>(geom); return mesh->num_triangles(); } - else if (geom->type == Geometry::HAIR) { + else if (geom->geometry_type == Geometry::HAIR) { Hair *hair = static_cast<Hair *>(geom); return count_curve_segments(hair); } @@ -321,14 +321,14 @@ void BVHBuild::add_references(BVHRange &root) if (!ob->is_traceable()) { continue; } - if (!ob->geometry->is_instanced()) { - num_alloc_references += count_primitives(ob->geometry); + if (!ob->get_geometry()->is_instanced()) { + num_alloc_references += count_primitives(ob->get_geometry()); } else num_alloc_references++; } else { - num_alloc_references += count_primitives(ob->geometry); + num_alloc_references += count_primitives(ob->get_geometry()); } } @@ -344,13 +344,13 @@ void BVHBuild::add_references(BVHRange &root) ++i; continue; } - if (!ob->geometry->is_instanced()) - add_reference_geometry(bounds, center, ob->geometry, i); + if (!ob->get_geometry()->is_instanced()) + add_reference_geometry(bounds, center, ob->get_geometry(), i); else add_reference_object(bounds, center, ob, i); } else - add_reference_geometry(bounds, center, ob->geometry, i); + add_reference_geometry(bounds, center, ob->get_geometry(), i); i++; diff --git a/intern/cycles/bvh/bvh_embree.cpp b/intern/cycles/bvh/bvh_embree.cpp index 53776a55257..910e3780b2e 100644 --- a/intern/cycles/bvh/bvh_embree.cpp +++ b/intern/cycles/bvh/bvh_embree.cpp @@ -300,11 +300,11 @@ static bool rtc_progress_func(void *user_ptr, const double n) static size_t count_primitives(Geometry *geom) { - if (geom->type == Geometry::MESH || geom->type == Geometry::VOLUME) { + if (geom->geometry_type == Geometry::MESH || geom->geometry_type == Geometry::VOLUME) { Mesh *mesh = static_cast<Mesh *>(geom); return mesh->num_triangles(); } - else if (geom->type == Geometry::HAIR) { + else if (geom->geometry_type == Geometry::HAIR) { Hair *hair = static_cast<Hair *>(geom); return hair->num_segments(); } @@ -402,15 +402,15 @@ void BVHEmbree::build(Progress &progress, Stats *stats_) if (!ob->is_traceable()) { continue; } - if (!ob->geometry->is_instanced()) { - prim_count += count_primitives(ob->geometry); + if (!ob->get_geometry()->is_instanced()) { + prim_count += count_primitives(ob->get_geometry()); } else { ++prim_count; } } else { - prim_count += count_primitives(ob->geometry); + prim_count += count_primitives(ob->get_geometry()); } } @@ -429,7 +429,7 @@ void BVHEmbree::build(Progress &progress, Stats *stats_) ++i; continue; } - if (!ob->geometry->is_instanced()) { + if (!ob->get_geometry()->is_instanced()) { add_object(ob, i); } else { @@ -480,15 +480,15 @@ BVHNode *BVHEmbree::widen_children_nodes(const BVHNode * /*root*/) void BVHEmbree::add_object(Object *ob, int i) { - Geometry *geom = ob->geometry; + Geometry *geom = ob->get_geometry(); - if (geom->type == Geometry::MESH || geom->type == Geometry::VOLUME) { + if (geom->geometry_type == Geometry::MESH || geom->geometry_type == Geometry::VOLUME) { Mesh *mesh = static_cast<Mesh *>(geom); if (mesh->num_triangles() > 0) { add_triangles(ob, mesh, i); } } - else if (geom->type == Geometry::HAIR) { + else if (geom->geometry_type == Geometry::HAIR) { Hair *hair = static_cast<Hair *>(geom); if (hair->num_curves() > 0) { add_curves(ob, hair, i); @@ -498,17 +498,17 @@ void BVHEmbree::add_object(Object *ob, int i) void BVHEmbree::add_instance(Object *ob, int i) { - if (!ob || !ob->geometry) { + if (!ob || !ob->get_geometry()) { assert(0); return; } - BVHEmbree *instance_bvh = (BVHEmbree *)(ob->geometry->bvh); + BVHEmbree *instance_bvh = (BVHEmbree *)(ob->get_geometry()->bvh); if (instance_bvh->top_level != this) { instance_bvh->top_level = this; } - const size_t num_object_motion_steps = ob->use_motion() ? ob->motion.size() : 1; + const size_t num_object_motion_steps = ob->use_motion() ? ob->get_motion().size() : 1; const size_t num_motion_steps = min(num_object_motion_steps, RTC_MAX_TIME_STEP_COUNT); assert(num_object_motion_steps <= RTC_MAX_TIME_STEP_COUNT); @@ -517,8 +517,8 @@ void BVHEmbree::add_instance(Object *ob, int i) rtcSetGeometryTimeStepCount(geom_id, num_motion_steps); if (ob->use_motion()) { - array<DecomposedTransform> decomp(ob->motion.size()); - transform_motion_decompose(decomp.data(), ob->motion.data(), ob->motion.size()); + array<DecomposedTransform> decomp(ob->get_motion().size()); + transform_motion_decompose(decomp.data(), ob->get_motion().data(), ob->get_motion().size()); for (size_t step = 0; step < num_motion_steps; ++step) { RTCQuaternionDecomposition rtc_decomp; rtcInitQuaternionDecomposition(&rtc_decomp); @@ -534,7 +534,8 @@ void BVHEmbree::add_instance(Object *ob, int i) } } else { - rtcSetGeometryTransform(geom_id, 0, RTC_FORMAT_FLOAT3X4_ROW_MAJOR, (const float *)&ob->tfm); + rtcSetGeometryTransform( + geom_id, 0, RTC_FORMAT_FLOAT3X4_ROW_MAJOR, (const float *)&ob->get_tfm()); } pack.prim_index.push_back_slow(-1); @@ -558,7 +559,7 @@ void BVHEmbree::add_triangles(const Object *ob, const Mesh *mesh, int i) if (mesh->has_motion_blur()) { attr_mP = mesh->attributes.find(ATTR_STD_MOTION_VERTEX_POSITION); if (attr_mP) { - num_geometry_motion_steps = mesh->motion_steps; + num_geometry_motion_steps = mesh->get_motion_steps(); } } @@ -620,7 +621,7 @@ void BVHEmbree::set_tri_vertex_buffer(RTCGeometry geom_id, const Mesh *mesh, con if (mesh->has_motion_blur()) { attr_mP = mesh->attributes.find(ATTR_STD_MOTION_VERTEX_POSITION); if (attr_mP) { - num_motion_steps = mesh->motion_steps; + num_motion_steps = mesh->get_motion_steps(); t_mid = (num_motion_steps - 1) / 2; if (num_motion_steps > RTC_MAX_TIME_STEP_COUNT) { assert(0); @@ -672,7 +673,7 @@ void BVHEmbree::set_curve_vertex_buffer(RTCGeometry geom_id, const Hair *hair, c if (hair->has_motion_blur()) { attr_mP = hair->attributes.find(ATTR_STD_MOTION_VERTEX_POSITION); if (attr_mP) { - num_motion_steps = hair->motion_steps; + num_motion_steps = hair->get_motion_steps(); } } @@ -689,11 +690,11 @@ void BVHEmbree::set_curve_vertex_buffer(RTCGeometry geom_id, const Hair *hair, c /* Copy the CV data to Embree */ const int t_mid = (num_motion_steps - 1) / 2; - const float *curve_radius = &hair->curve_radius[0]; + const float *curve_radius = &hair->get_curve_radius()[0]; for (int t = 0; t < num_motion_steps; ++t) { const float3 *verts; if (t == t_mid || attr_mP == NULL) { - verts = &hair->curve_keys[0]; + verts = &hair->get_curve_keys()[0]; } else { int t_ = (t > t_mid) ? (t - 1) : t; @@ -741,7 +742,7 @@ void BVHEmbree::add_curves(const Object *ob, const Hair *hair, int i) if (hair->has_motion_blur()) { attr_mP = hair->attributes.find(ATTR_STD_MOTION_VERTEX_POSITION); if (attr_mP) { - num_geometry_motion_steps = hair->motion_steps; + num_geometry_motion_steps = hair->get_motion_steps(); } } @@ -826,7 +827,7 @@ void BVHEmbree::pack_nodes(const BVHNode *) for (size_t i = 0; i < pack.prim_index.size(); ++i) { if (pack.prim_index[i] != -1) { - pack.prim_index[i] += objects[pack.prim_object[i]]->geometry->prim_offset; + pack.prim_index[i] += objects[pack.prim_object[i]]->get_geometry()->prim_offset; } } @@ -843,7 +844,7 @@ void BVHEmbree::pack_nodes(const BVHNode *) map<Geometry *, int> geometry_map; foreach (Object *ob, objects) { - Geometry *geom = ob->geometry; + Geometry *geom = ob->get_geometry(); BVH *bvh = geom->bvh; if (geom->need_build_bvh(BVH_LAYOUT_EMBREE)) { @@ -873,7 +874,7 @@ void BVHEmbree::pack_nodes(const BVHNode *) /* merge */ foreach (Object *ob, objects) { - Geometry *geom = ob->geometry; + Geometry *geom = ob->get_geometry(); /* We assume that if mesh doesn't need own BVH it was already included * into a top-level BVH and no packing here is needed. @@ -948,10 +949,10 @@ void BVHEmbree::refit_nodes() /* Update all vertex buffers, then tell Embree to rebuild/-fit the BVHs. */ unsigned geom_id = 0; foreach (Object *ob, objects) { - if (!params.top_level || (ob->is_traceable() && !ob->geometry->is_instanced())) { - Geometry *geom = ob->geometry; + if (!params.top_level || (ob->is_traceable() && !ob->get_geometry()->is_instanced())) { + Geometry *geom = ob->get_geometry(); - if (geom->type == Geometry::MESH || geom->type == Geometry::VOLUME) { + if (geom->geometry_type == Geometry::MESH || geom->geometry_type == Geometry::VOLUME) { Mesh *mesh = static_cast<Mesh *>(geom); if (mesh->num_triangles() > 0) { RTCGeometry geom = rtcGetGeometry(scene, geom_id); @@ -959,7 +960,7 @@ void BVHEmbree::refit_nodes() rtcCommitGeometry(geom); } } - else if (geom->type == Geometry::HAIR) { + else if (geom->geometry_type == Geometry::HAIR) { Hair *hair = static_cast<Hair *>(geom); if (hair->num_curves() > 0) { RTCGeometry geom = rtcGetGeometry(scene, geom_id + 1); diff --git a/intern/cycles/bvh/bvh_optix.cpp b/intern/cycles/bvh/bvh_optix.cpp index 0527c0eeda8..52fc9c0a50d 100644 --- a/intern/cycles/bvh/bvh_optix.cpp +++ b/intern/cycles/bvh/bvh_optix.cpp @@ -37,6 +37,9 @@ BVHOptiX::BVHOptiX(const BVHParams ¶ms_, const vector<Object *> &objects_) : BVH(params_, geometry_, objects_) { + optix_handle = 0; + optix_data_handle = 0; + do_refit = false; } BVHOptiX::~BVHOptiX() @@ -66,7 +69,7 @@ void BVHOptiX::pack_blas() assert(geometry.size() == 1 && objects.size() == 1); // These are built per-mesh Geometry *const geom = geometry[0]; - if (geom->type == Geometry::HAIR) { + if (geom->geometry_type == Geometry::HAIR) { Hair *const hair = static_cast<Hair *const>(geom); if (hair->num_curves() > 0) { const size_t num_curves = hair->num_curves(); @@ -77,7 +80,7 @@ void BVHOptiX::pack_blas() // 'pack.prim_time' is only used in geom_curve_intersect.h // It is not needed because of OPTIX_MOTION_FLAG_[START|END]_VANISH - uint type = (hair->use_motion_blur && + uint type = (hair->get_use_motion_blur() && hair->attributes.find(ATTR_STD_MOTION_VERTEX_POSITION)) ? ((hair->curve_shape == CURVE_RIBBON) ? PRIMITIVE_MOTION_CURVE_RIBBON : PRIMITIVE_MOTION_CURVE_THICK) : @@ -95,7 +98,7 @@ void BVHOptiX::pack_blas() } } } - else if (geom->type == Geometry::MESH || geom->type == Geometry::VOLUME) { + else if (geom->geometry_type == Geometry::MESH || geom->geometry_type == Geometry::VOLUME) { Mesh *const mesh = static_cast<Mesh *const>(geom); if (mesh->num_triangles() > 0) { const size_t num_triangles = mesh->num_triangles(); @@ -104,7 +107,7 @@ void BVHOptiX::pack_blas() pack.prim_object.reserve(pack.prim_object.size() + num_triangles); uint type = PRIMITIVE_TRIANGLE; - if (mesh->use_motion_blur && mesh->attributes.find(ATTR_STD_MOTION_VERTEX_POSITION)) + if (mesh->get_use_motion_blur() && mesh->attributes.find(ATTR_STD_MOTION_VERTEX_POSITION)) type = PRIMITIVE_MOTION_TRIANGLE; for (size_t k = 0; k < num_triangles; ++k) { @@ -116,14 +119,14 @@ void BVHOptiX::pack_blas() } // Initialize visibility to zero and later update it during top-level build - uint prev_visibility = objects[0]->visibility; - objects[0]->visibility = 0; + uint prev_visibility = objects[0]->get_visibility(); + objects[0]->set_visibility(0); // Update 'pack.prim_tri_index', 'pack.prim_tri_verts' and 'pack.prim_visibility' pack_primitives(); // Reset visibility after packing - objects[0]->visibility = prev_visibility; + objects[0]->set_visibility(prev_visibility); } void BVHOptiX::pack_tlas() @@ -167,7 +170,7 @@ void BVHOptiX::pack_tlas() int object_index = 0; // Unused for instanced geometry int object_visibility = 0; foreach (Object *ob, objects) { - if (ob->geometry == geom) { + if (ob->get_geometry() == geom) { object_visibility |= ob->visibility_for_tracing(); if (!geom->is_instanced()) { object_index = ob->get_device_index(); @@ -216,8 +219,7 @@ void BVHOptiX::pack_nodes(const BVHNode *) void BVHOptiX::refit_nodes() { - // TODO(pmours): Implement? - VLOG(1) << "Refit is not yet implemented for OptiX BVH."; + do_refit = true; } BVHNode *BVHOptiX::widen_children_nodes(const BVHNode *) diff --git a/intern/cycles/bvh/bvh_optix.h b/intern/cycles/bvh/bvh_optix.h index e4745b093b5..663cba67260 100644 --- a/intern/cycles/bvh/bvh_optix.h +++ b/intern/cycles/bvh/bvh_optix.h @@ -33,6 +33,10 @@ class BVHOptiX : public BVH { friend class BVH; public: + uint64_t optix_handle; + uint64_t optix_data_handle; + bool do_refit; + BVHOptiX(const BVHParams ¶ms, const vector<Geometry *> &geometry, const vector<Object *> &objects); diff --git a/intern/cycles/bvh/bvh_split.cpp b/intern/cycles/bvh/bvh_split.cpp index 2f1960d664e..834b07440d8 100644 --- a/intern/cycles/bvh/bvh_split.cpp +++ b/intern/cycles/bvh/bvh_split.cpp @@ -392,8 +392,8 @@ void BVHSpatialSplit::split_curve_primitive(const Hair *hair, Hair::Curve curve = hair->get_curve(prim_index); const int k0 = curve.first_key + segment_index; const int k1 = k0 + 1; - float3 v0 = hair->curve_keys[k0]; - float3 v1 = hair->curve_keys[k1]; + float3 v0 = hair->get_curve_keys()[k0]; + float3 v1 = hair->get_curve_keys()[k1]; if (tfm != NULL) { v0 = transform_point(tfm, v0); @@ -456,21 +456,22 @@ void BVHSpatialSplit::split_curve_reference(const BVHReference &ref, void BVHSpatialSplit::split_object_reference( const Object *object, int dim, float pos, BoundBox &left_bounds, BoundBox &right_bounds) { - Geometry *geom = object->geometry; + Geometry *geom = object->get_geometry(); - if (geom->type == Geometry::MESH || geom->type == Geometry::VOLUME) { + if (geom->geometry_type == Geometry::MESH || geom->geometry_type == Geometry::VOLUME) { Mesh *mesh = static_cast<Mesh *>(geom); for (int tri_idx = 0; tri_idx < mesh->num_triangles(); ++tri_idx) { - split_triangle_primitive(mesh, &object->tfm, tri_idx, dim, pos, left_bounds, right_bounds); + split_triangle_primitive( + mesh, &object->get_tfm(), tri_idx, dim, pos, left_bounds, right_bounds); } } - else if (geom->type == Geometry::HAIR) { + else if (geom->geometry_type == Geometry::HAIR) { Hair *hair = static_cast<Hair *>(geom); for (int curve_idx = 0; curve_idx < hair->num_curves(); ++curve_idx) { Hair::Curve curve = hair->get_curve(curve_idx); for (int segment_idx = 0; segment_idx < curve.num_keys - 1; ++segment_idx) { split_curve_primitive( - hair, &object->tfm, curve_idx, segment_idx, dim, pos, left_bounds, right_bounds); + hair, &object->get_tfm(), curve_idx, segment_idx, dim, pos, left_bounds, right_bounds); } } } @@ -491,11 +492,11 @@ void BVHSpatialSplit::split_reference(const BVHBuild &builder, const Object *ob = builder.objects[ref.prim_object()]; if (ref.prim_type() & PRIMITIVE_ALL_TRIANGLE) { - Mesh *mesh = static_cast<Mesh *>(ob->geometry); + Mesh *mesh = static_cast<Mesh *>(ob->get_geometry()); split_triangle_reference(ref, mesh, dim, pos, left_bounds, right_bounds); } else if (ref.prim_type() & PRIMITIVE_ALL_CURVE) { - Hair *hair = static_cast<Hair *>(ob->geometry); + Hair *hair = static_cast<Hair *>(ob->get_geometry()); split_curve_reference(ref, hair, dim, pos, left_bounds, right_bounds); } else { diff --git a/intern/cycles/bvh/bvh_unaligned.cpp b/intern/cycles/bvh/bvh_unaligned.cpp index c969b361643..38e55307848 100644 --- a/intern/cycles/bvh/bvh_unaligned.cpp +++ b/intern/cycles/bvh/bvh_unaligned.cpp @@ -72,10 +72,10 @@ bool BVHUnaligned::compute_aligned_space(const BVHReference &ref, Transform *ali if (type & (PRIMITIVE_CURVE_RIBBON | PRIMITIVE_CURVE_THICK)) { const int curve_index = ref.prim_index(); const int segment = PRIMITIVE_UNPACK_SEGMENT(packed_type); - const Hair *hair = static_cast<const Hair *>(object->geometry); + const Hair *hair = static_cast<const Hair *>(object->get_geometry()); const Hair::Curve &curve = hair->get_curve(curve_index); const int key = curve.first_key + segment; - const float3 v1 = hair->curve_keys[key], v2 = hair->curve_keys[key + 1]; + const float3 v1 = hair->get_curve_keys()[key], v2 = hair->get_curve_keys()[key + 1]; float length; const float3 axis = normalize_len(v2 - v1, &length); if (length > 1e-6f) { @@ -98,10 +98,10 @@ BoundBox BVHUnaligned::compute_aligned_prim_boundbox(const BVHReference &prim, if (type & (PRIMITIVE_CURVE_RIBBON | PRIMITIVE_CURVE_THICK)) { const int curve_index = prim.prim_index(); const int segment = PRIMITIVE_UNPACK_SEGMENT(packed_type); - const Hair *hair = static_cast<const Hair *>(object->geometry); + const Hair *hair = static_cast<const Hair *>(object->get_geometry()); const Hair::Curve &curve = hair->get_curve(curve_index); curve.bounds_grow( - segment, &hair->curve_keys[0], &hair->curve_radius[0], aligned_space, bounds); + segment, &hair->get_curve_keys()[0], &hair->get_curve_radius()[0], aligned_space, bounds); } else { bounds = prim.bounds().transformed(&aligned_space); diff --git a/intern/cycles/device/device_optix.cpp b/intern/cycles/device/device_optix.cpp index 0d9c8dc7ce4..95234845f98 100644 --- a/intern/cycles/device/device_optix.cpp +++ b/intern/cycles/device/device_optix.cpp @@ -18,6 +18,7 @@ #ifdef WITH_OPTIX # include "bvh/bvh.h" +# include "bvh/bvh_optix.h" # include "device/cuda/device_cuda.h" # include "device/device_denoising.h" # include "device/device_intern.h" @@ -1078,23 +1079,23 @@ class OptiXDevice : public CUDADevice { bool build_optix_bvh(const OptixBuildInput &build_input, uint16_t num_motion_steps, - OptixTraversableHandle &out_handle) + OptixTraversableHandle &out_handle, + CUdeviceptr &out_data, + OptixBuildOperation operation) { - out_handle = 0; - const CUDAContextScope scope(cuContext); // Compute memory usage OptixAccelBufferSizes sizes = {}; OptixAccelBuildOptions options; - options.operation = OPTIX_BUILD_OPERATION_BUILD; + options.operation = operation; if (background) { // Prefer best performance and lowest memory consumption in background options.buildFlags = OPTIX_BUILD_FLAG_PREFER_FAST_TRACE | OPTIX_BUILD_FLAG_ALLOW_COMPACTION; } else { // Prefer fast updates in viewport - options.buildFlags = OPTIX_BUILD_FLAG_PREFER_FAST_BUILD; + options.buildFlags = OPTIX_BUILD_FLAG_PREFER_FAST_BUILD | OPTIX_BUILD_FLAG_ALLOW_UPDATE; } options.motionOptions.numKeys = num_motion_steps; @@ -1119,8 +1120,10 @@ class OptiXDevice : public CUDADevice { move_textures_to_host(size - free, false); } - CUdeviceptr out_data = 0; - check_result_cuda_ret(cuMemAlloc(&out_data, sizes.outputSizeInBytes)); + if (operation == OPTIX_BUILD_OPERATION_BUILD) { + check_result_cuda_ret(cuMemAlloc(&out_data, sizes.outputSizeInBytes)); + } + as_mem.push_back(out_data); // Finally build the acceleration structure @@ -1187,23 +1190,49 @@ class OptiXDevice : public CUDADevice { unordered_map<Geometry *, OptixTraversableHandle> geometry; geometry.reserve(bvh->geometry.size()); - // Free all previous acceleration structures + // Free all previous acceleration structures which can not be refit + std::set<CUdeviceptr> refit_mem; + + for (Geometry *geom : bvh->geometry) { + if (static_cast<BVHOptiX *>(geom->bvh)->do_refit) { + refit_mem.insert(static_cast<BVHOptiX *>(geom->bvh)->optix_data_handle); + } + } + for (CUdeviceptr mem : as_mem) { - cuMemFree(mem); + if (refit_mem.find(mem) == refit_mem.end()) { + cuMemFree(mem); + } } + as_mem.clear(); // Build bottom level acceleration structures (BLAS) // Note: Always keep this logic in sync with bvh_optix.cpp! for (Object *ob : bvh->objects) { // Skip geometry for which acceleration structure already exists - Geometry *geom = ob->geometry; + Geometry *geom = ob->get_geometry(); if (geometry.find(geom) != geometry.end()) continue; - if (geom->type == Geometry::HAIR) { + OptixTraversableHandle handle; + OptixBuildOperation operation; + CUdeviceptr out_data; + // Refit is only possible in viewport for now. + if (static_cast<BVHOptiX *>(geom->bvh)->do_refit && !background) { + out_data = static_cast<BVHOptiX *>(geom->bvh)->optix_data_handle; + handle = static_cast<BVHOptiX *>(geom->bvh)->optix_handle; + operation = OPTIX_BUILD_OPERATION_UPDATE; + } + else { + out_data = 0; + handle = 0; + operation = OPTIX_BUILD_OPERATION_BUILD; + } + + if (geom->geometry_type == Geometry::HAIR) { // Build BLAS for curve primitives - Hair *const hair = static_cast<Hair *const>(ob->geometry); + Hair *const hair = static_cast<Hair *const>(ob->get_geometry()); if (hair->num_curves() == 0) { continue; } @@ -1212,8 +1241,8 @@ class OptiXDevice : public CUDADevice { size_t num_motion_steps = 1; Attribute *motion_keys = hair->attributes.find(ATTR_STD_MOTION_VERTEX_POSITION); - if (motion_blur && hair->use_motion_blur && motion_keys) { - num_motion_steps = hair->motion_steps; + if (motion_blur && hair->get_use_motion_blur() && motion_keys) { + num_motion_steps = hair->get_motion_steps(); } device_vector<OptixAabb> aabb_data(this, "temp_aabb_data", MEM_READ_ONLY); @@ -1233,16 +1262,19 @@ class OptiXDevice : public CUDADevice { // Get AABBs for each motion step for (size_t step = 0; step < num_motion_steps; ++step) { // The center step for motion vertices is not stored in the attribute - const float3 *keys = hair->curve_keys.data(); + const float3 *keys = hair->get_curve_keys().data(); size_t center_step = (num_motion_steps - 1) / 2; if (step != center_step) { size_t attr_offset = (step > center_step) ? step - 1 : step; // Technically this is a float4 array, but sizeof(float3) is the same as sizeof(float4) - keys = motion_keys->data_float3() + attr_offset * hair->curve_keys.size(); + keys = motion_keys->data_float3() + attr_offset * hair->get_curve_keys().size(); } for (size_t j = 0, i = 0; j < hair->num_curves(); ++j) { const Hair::Curve curve = hair->get_curve(j); +# if OPTIX_ABI_VERSION >= 36 + const array<float> &curve_radius = hair->get_curve_radius(); +# endif for (int segment = 0; segment < curve.num_segments(); ++segment, ++i) { # if OPTIX_ABI_VERSION >= 36 @@ -1255,10 +1287,8 @@ class OptiXDevice : public CUDADevice { const float4 px = make_float4(keys[ka].x, keys[k0].x, keys[k1].x, keys[kb].x); const float4 py = make_float4(keys[ka].y, keys[k0].y, keys[k1].y, keys[kb].y); const float4 pz = make_float4(keys[ka].z, keys[k0].z, keys[k1].z, keys[kb].z); - const float4 pw = make_float4(hair->curve_radius[ka], - hair->curve_radius[k0], - hair->curve_radius[k1], - hair->curve_radius[kb]); + const float4 pw = make_float4( + curve_radius[ka], curve_radius[k0], curve_radius[k1], curve_radius[kb]); // Convert Catmull-Rom data to Bezier spline static const float4 cr2bsp0 = make_float4(+7, -4, +5, -2) / 6.f; @@ -1281,7 +1311,7 @@ class OptiXDevice : public CUDADevice { # endif { BoundBox bounds = BoundBox::empty; - curve.bounds_grow(segment, keys, hair->curve_radius.data(), bounds); + curve.bounds_grow(segment, keys, hair->get_curve_radius().data(), bounds); const size_t index = step * num_segments + i; aabb_data[index].minX = bounds.min.x; @@ -1364,37 +1394,41 @@ class OptiXDevice : public CUDADevice { } // Allocate memory for new BLAS and build it - OptixTraversableHandle handle; - if (build_optix_bvh(build_input, num_motion_steps, handle)) { - geometry.insert({ob->geometry, handle}); + if (build_optix_bvh(build_input, num_motion_steps, handle, out_data, operation)) { + geometry.insert({ob->get_geometry(), handle}); + static_cast<BVHOptiX *>(geom->bvh)->optix_data_handle = out_data; + static_cast<BVHOptiX *>(geom->bvh)->optix_handle = handle; + static_cast<BVHOptiX *>(geom->bvh)->do_refit = false; } else { return false; } } - else if (geom->type == Geometry::MESH || geom->type == Geometry::VOLUME) { + else if (geom->geometry_type == Geometry::MESH || geom->geometry_type == Geometry::VOLUME) { // Build BLAS for triangle primitives - Mesh *const mesh = static_cast<Mesh *const>(ob->geometry); + Mesh *const mesh = static_cast<Mesh *const>(ob->get_geometry()); if (mesh->num_triangles() == 0) { continue; } - const size_t num_verts = mesh->verts.size(); + const size_t num_verts = mesh->get_verts().size(); size_t num_motion_steps = 1; Attribute *motion_keys = mesh->attributes.find(ATTR_STD_MOTION_VERTEX_POSITION); - if (motion_blur && mesh->use_motion_blur && motion_keys) { - num_motion_steps = mesh->motion_steps; + if (motion_blur && mesh->get_use_motion_blur() && motion_keys) { + num_motion_steps = mesh->get_motion_steps(); } device_vector<int> index_data(this, "temp_index_data", MEM_READ_ONLY); - index_data.alloc(mesh->triangles.size()); - memcpy(index_data.data(), mesh->triangles.data(), mesh->triangles.size() * sizeof(int)); + index_data.alloc(mesh->get_triangles().size()); + memcpy(index_data.data(), + mesh->get_triangles().data(), + mesh->get_triangles().size() * sizeof(int)); device_vector<float3> vertex_data(this, "temp_vertex_data", MEM_READ_ONLY); vertex_data.alloc(num_verts * num_motion_steps); for (size_t step = 0; step < num_motion_steps; ++step) { - const float3 *verts = mesh->verts.data(); + const float3 *verts = mesh->get_verts().data(); size_t center_step = (num_motion_steps - 1) / 2; // The center step for motion vertices is not stored in the attribute @@ -1436,9 +1470,11 @@ class OptiXDevice : public CUDADevice { build_input.triangleArray.primitiveIndexOffset = mesh->optix_prim_offset; // Allocate memory for new BLAS and build it - OptixTraversableHandle handle; - if (build_optix_bvh(build_input, num_motion_steps, handle)) { - geometry.insert({ob->geometry, handle}); + if (build_optix_bvh(build_input, num_motion_steps, handle, out_data, operation)) { + geometry.insert({ob->get_geometry(), handle}); + static_cast<BVHOptiX *>(geom->bvh)->optix_data_handle = out_data; + static_cast<BVHOptiX *>(geom->bvh)->optix_handle = handle; + static_cast<BVHOptiX *>(geom->bvh)->do_refit = false; } else { return false; @@ -1460,7 +1496,7 @@ class OptiXDevice : public CUDADevice { continue; // Create separate instance for triangle/curve meshes of an object - const auto handle_it = geometry.find(ob->geometry); + const auto handle_it = geometry.find(ob->get_geometry()); if (handle_it == geometry.end()) { continue; } @@ -1490,18 +1526,19 @@ class OptiXDevice : public CUDADevice { // Have to have at least one bit in the mask, or else instance would always be culled instance.visibilityMask = 1; - if (ob->geometry->has_volume) { + if (ob->get_geometry()->has_volume) { // Volumes have a special bit set in the visibility mask so a trace can mask only volumes instance.visibilityMask |= 2; } - if (ob->geometry->type == Geometry::HAIR) { + if (ob->get_geometry()->geometry_type == Geometry::HAIR) { // Same applies to curves (so they can be skipped in local trace calls) instance.visibilityMask |= 4; # if OPTIX_ABI_VERSION >= 36 - if (motion_blur && ob->geometry->has_motion_blur() && DebugFlags().optix.curves_api && - static_cast<const Hair *>(ob->geometry)->curve_shape == CURVE_THICK) { + if (motion_blur && ob->get_geometry()->has_motion_blur() && + DebugFlags().optix.curves_api && + static_cast<const Hair *>(ob->get_geometry())->curve_shape == CURVE_THICK) { // Select between motion blur and non-motion blur built-in intersection module instance.sbtOffset = PG_HITD_MOTION - PG_HITD; } @@ -1510,7 +1547,7 @@ class OptiXDevice : public CUDADevice { // Insert motion traversable if object has motion if (motion_blur && ob->use_motion()) { - size_t motion_keys = max(ob->motion.size(), 2) - 2; + size_t motion_keys = max(ob->get_motion().size(), 2) - 2; size_t motion_transform_size = sizeof(OptixSRTMotionTransform) + motion_keys * sizeof(OptixSRTData); @@ -1524,16 +1561,17 @@ class OptiXDevice : public CUDADevice { OptixSRTMotionTransform &motion_transform = *reinterpret_cast<OptixSRTMotionTransform *>( new uint8_t[motion_transform_size]); motion_transform.child = handle; - motion_transform.motionOptions.numKeys = ob->motion.size(); + motion_transform.motionOptions.numKeys = ob->get_motion().size(); motion_transform.motionOptions.flags = OPTIX_MOTION_FLAG_NONE; motion_transform.motionOptions.timeBegin = 0.0f; motion_transform.motionOptions.timeEnd = 1.0f; OptixSRTData *const srt_data = motion_transform.srtData; - array<DecomposedTransform> decomp(ob->motion.size()); - transform_motion_decompose(decomp.data(), ob->motion.data(), ob->motion.size()); + array<DecomposedTransform> decomp(ob->get_motion().size()); + transform_motion_decompose( + decomp.data(), ob->get_motion().data(), ob->get_motion().size()); - for (size_t i = 0; i < ob->motion.size(); ++i) { + for (size_t i = 0; i < ob->get_motion().size(); ++i) { // Scale srt_data[i].sx = decomp[i].y.w; // scale.x.x srt_data[i].sy = decomp[i].z.w; // scale.y.y @@ -1580,9 +1618,9 @@ class OptiXDevice : public CUDADevice { else { instance.traversableHandle = handle; - if (ob->geometry->is_instanced()) { + if (ob->get_geometry()->is_instanced()) { // Set transform matrix - memcpy(instance.transform, &ob->tfm, sizeof(instance.transform)); + memcpy(instance.transform, &ob->get_tfm(), sizeof(instance.transform)); } else { // Disable instance transform if geometry already has it applied to vertex data @@ -1612,7 +1650,9 @@ class OptiXDevice : public CUDADevice { build_input.instanceArray.instances = instances.device_pointer; build_input.instanceArray.numInstances = num_instances; - return build_optix_bvh(build_input, 0, tlas_handle); + CUdeviceptr out_data = 0; + tlas_handle = 0; + return build_optix_bvh(build_input, 0, tlas_handle, out_data, OPTIX_BUILD_OPERATION_BUILD); } void const_copy_to(const char *name, void *host, size_t size) override diff --git a/intern/cycles/graph/node.cpp b/intern/cycles/graph/node.cpp index f239040ee3d..0f073ed9b63 100644 --- a/intern/cycles/graph/node.cpp +++ b/intern/cycles/graph/node.cpp @@ -52,11 +52,6 @@ Node::~Node() { } -template<typename T> static T &get_socket_value(const Node *node, const SocketType &socket) -{ - return (T &)*(((char *)node) + socket.struct_offset); -} - #ifndef NDEBUG static bool is_socket_float3(const SocketType &socket) { @@ -387,6 +382,87 @@ void Node::copy_value(const SocketType &socket, const Node &other, const SocketT } } +void Node::set_value(const SocketType &socket, const Node &other, const SocketType &other_socket) +{ + assert(socket.type == other_socket.type); + (void)other_socket; + + if (socket.is_array()) { + switch (socket.type) { + case SocketType::BOOLEAN_ARRAY: + set(socket, get_socket_value<array<bool>>(&other, socket)); + break; + case SocketType::FLOAT_ARRAY: + set(socket, get_socket_value<array<float>>(&other, socket)); + break; + case SocketType::INT_ARRAY: + set(socket, get_socket_value<array<int>>(&other, socket)); + break; + case SocketType::COLOR_ARRAY: + case SocketType::VECTOR_ARRAY: + case SocketType::POINT_ARRAY: + case SocketType::NORMAL_ARRAY: + set(socket, get_socket_value<array<float3>>(&other, socket)); + break; + case SocketType::POINT2_ARRAY: + set(socket, get_socket_value<array<float2>>(&other, socket)); + break; + case SocketType::STRING_ARRAY: + set(socket, get_socket_value<array<ustring>>(&other, socket)); + break; + case SocketType::TRANSFORM_ARRAY: + set(socket, get_socket_value<array<Transform>>(&other, socket)); + break; + case SocketType::NODE_ARRAY: + set(socket, get_socket_value<array<Node *>>(&other, socket)); + break; + default: + assert(0); + break; + } + } + else { + switch (socket.type) { + case SocketType::BOOLEAN: + set(socket, get_socket_value<bool>(&other, socket)); + break; + case SocketType::FLOAT: + set(socket, get_socket_value<float>(&other, socket)); + break; + case SocketType::INT: + set(socket, get_socket_value<int>(&other, socket)); + break; + case SocketType::UINT: + set(socket, get_socket_value<uint>(&other, socket)); + break; + case SocketType::COLOR: + case SocketType::VECTOR: + case SocketType::POINT: + case SocketType::NORMAL: + set(socket, get_socket_value<float3>(&other, socket)); + break; + case SocketType::POINT2: + set(socket, get_socket_value<float2>(&other, socket)); + break; + case SocketType::STRING: + set(socket, get_socket_value<ustring>(&other, socket)); + break; + case SocketType::ENUM: + set(socket, get_socket_value<int>(&other, socket)); + break; + case SocketType::TRANSFORM: + set(socket, get_socket_value<Transform>(&other, socket)); + break; + case SocketType::NODE: + set(socket, get_socket_value<Node *>(&other, socket)); + break; + default: + assert(0); + break; + } + } +} + template<typename T> static bool is_array_equal(const Node *node, const Node *other, const SocketType &socket) { diff --git a/intern/cycles/graph/node.h b/intern/cycles/graph/node.h index 16bd5e4358a..2fc9a1e0281 100644 --- a/intern/cycles/graph/node.h +++ b/intern/cycles/graph/node.h @@ -29,6 +29,66 @@ struct Node; struct NodeType; struct Transform; +/* Note: in the following macros we use "type const &" instead of "const type &" + * to avoid issues when pasting a pointer type. */ +#define NODE_SOCKET_API_BASE_METHODS(type_, name, string_name) \ + const SocketType *get_##name##_socket() const \ + { \ + static const SocketType *socket = type->find_input(ustring(string_name)); \ + return socket; \ + } \ + bool name##_is_modified() const \ + { \ + const SocketType *socket = get_##name##_socket(); \ + return socket_is_modified(*socket); \ + } \ + void tag_##name##_modified() \ + { \ + const SocketType *socket = get_##name##_socket(); \ + socket_modified |= socket->modified_flag_bit; \ + } \ + type_ const &get_##name() const \ + { \ + const SocketType *socket = get_##name##_socket(); \ + return get_socket_value<type_>(this, *socket); \ + } + +#define NODE_SOCKET_API_BASE(type_, name, string_name) \ + protected: \ + type_ name; \ +\ + public: \ + NODE_SOCKET_API_BASE_METHODS(type_, name, string_name) + +#define NODE_SOCKET_API(type_, name) \ + NODE_SOCKET_API_BASE(type_, name, #name) \ + void set_##name(type_ value) \ + { \ + const SocketType *socket = get_##name##_socket(); \ + this->set(*socket, value); \ + } + +#define NODE_SOCKET_API_ARRAY(type_, name) \ + NODE_SOCKET_API_BASE(type_, name, #name) \ + void set_##name(type_ &value) \ + { \ + const SocketType *socket = get_##name##_socket(); \ + this->set(*socket, value); \ + } \ + type_ &get_##name() \ + { \ + const SocketType *socket = get_##name##_socket(); \ + return get_socket_value<type_>(this, *socket); \ + } + +#define NODE_SOCKET_API_STRUCT_MEMBER(type_, name, member) \ + NODE_SOCKET_API_BASE_METHODS(type_, name##_##member, #name "." #member) \ + void set_##name##_##member(type_ value) \ + { \ + const SocketType *socket = get_##name##_##member##_socket(); \ + this->set(*socket, value); \ + } + /* Node */ struct NodeOwner { @@ -88,6 +148,7 @@ struct Node { void set_default_value(const SocketType &input); bool equals_value(const Node &other, const SocketType &input) const; void copy_value(const SocketType &input, const Node &other, const SocketType &other_input); + void set_value(const SocketType &input, const Node &other, const SocketType &other_input); /* equals */ bool equals(const Node &other) const; @@ -119,6 +180,11 @@ struct Node { protected: const NodeOwner *owner; + template<typename T> static T &get_socket_value(const Node *node, const SocketType &socket) + { + return (T &)*(((char *)node) + socket.struct_offset); + } + SocketModifiedFlags socket_modified; template<typename T> void set_if_different(const SocketType &input, T value); diff --git a/intern/cycles/kernel/CMakeLists.txt b/intern/cycles/kernel/CMakeLists.txt index 26d7a7eee71..c39c67afb5a 100644 --- a/intern/cycles/kernel/CMakeLists.txt +++ b/intern/cycles/kernel/CMakeLists.txt @@ -649,13 +649,13 @@ include_directories(SYSTEM ${INC_SYS}) if(WITH_COMPILER_ASAN) if(CMAKE_COMPILER_IS_GNUCC AND (NOT WITH_CYCLES_KERNEL_ASAN)) # GCC hangs compiling the big kernel files with asan and release, so disable by default. - set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO} -fno-sanitize=all") - set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -fno-sanitize=vptr") + string(APPEND CMAKE_CXX_FLAGS_RELWITHDEBINFO " -fno-sanitize=all") + string(APPEND CMAKE_CXX_FLAGS_DEBUG " -fno-sanitize=vptr") elseif(CMAKE_C_COMPILER_ID MATCHES "Clang") # With OSL, Cycles disables rtti in some modules, wich then breaks at linking # when trying to use vptr sanitizer (included into 'undefined' general option). - set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO} -fno-sanitize=vptr") - set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -fno-sanitize=vptr") + string(APPEND CMAKE_CXX_FLAGS_RELWITHDEBINFO " -fno-sanitize=vptr") + string(APPEND CMAKE_CXX_FLAGS_DEBUG " -fno-sanitize=vptr") endif() endif() diff --git a/intern/cycles/kernel/kernel_compat_cuda.h b/intern/cycles/kernel/kernel_compat_cuda.h index 4094e173da9..ea3b78b7cef 100644 --- a/intern/cycles/kernel/kernel_compat_cuda.h +++ b/intern/cycles/kernel/kernel_compat_cuda.h @@ -32,8 +32,12 @@ /* Manual definitions so we can compile without CUDA toolkit. */ +#ifdef __CUDACC_RTC__ typedef unsigned int uint32_t; typedef unsigned long long uint64_t; +#else +# include <stdint.h> +#endif typedef unsigned short half; typedef unsigned long long CUtexObject; diff --git a/intern/cycles/kernel/kernel_compat_optix.h b/intern/cycles/kernel/kernel_compat_optix.h index e58d8b2aa63..064c99ca100 100644 --- a/intern/cycles/kernel/kernel_compat_optix.h +++ b/intern/cycles/kernel/kernel_compat_optix.h @@ -31,8 +31,12 @@ # define ATTR_FALLTHROUGH #endif +#ifdef __CUDACC_RTC__ typedef unsigned int uint32_t; typedef unsigned long long uint64_t; +#else +# include <stdint.h> +#endif typedef unsigned short half; typedef unsigned long long CUtexObject; diff --git a/intern/cycles/kernel/kernels/cpu/kernel_cpu_image.h b/intern/cycles/kernel/kernels/cpu/kernel_cpu_image.h index 347d0fec7f5..b466b41f456 100644 --- a/intern/cycles/kernel/kernels/cpu/kernel_cpu_image.h +++ b/intern/cycles/kernel/kernels/cpu/kernel_cpu_image.h @@ -490,21 +490,17 @@ template<typename T> struct NanoVDBInterpolator { static ccl_always_inline float4 interp_3d(const TextureInfo &info, float x, float y, float z, InterpolationType interp) { + const nanovdb::Vec3f xyz(x, y, z); nanovdb::NanoGrid<T> *const grid = (nanovdb::NanoGrid<T> *)info.data; const nanovdb::NanoRoot<T> &root = grid->tree().root(); - const nanovdb::Coord off(root.bbox().min()); - const nanovdb::Coord dim(root.bbox().dim()); - const nanovdb::Vec3f xyz(off[0] + x * dim[0], off[1] + y * dim[1], off[2] + z * dim[2]); - typedef nanovdb::ReadAccessor<nanovdb::NanoRoot<T>> ReadAccessorT; switch ((interp == INTERPOLATION_NONE) ? info.interpolation : interp) { - default: - case INTERPOLATION_LINEAR: - return read(nanovdb::SampleFromVoxels<ReadAccessorT, 1, false>(root)(xyz)); case INTERPOLATION_CLOSEST: return read(nanovdb::SampleFromVoxels<ReadAccessorT, 0, false>(root)(xyz)); - case INTERPOLATION_CUBIC: + case INTERPOLATION_LINEAR: + return read(nanovdb::SampleFromVoxels<ReadAccessorT, 1, false>(root)(xyz)); + default: return read(nanovdb::SampleFromVoxels<ReadAccessorT, 3, false>(root)(xyz)); } } diff --git a/intern/cycles/kernel/kernels/cuda/kernel_cuda_image.h b/intern/cycles/kernel/kernels/cuda/kernel_cuda_image.h index 5a005a3f65b..c2a0ee06dbc 100644 --- a/intern/cycles/kernel/kernels/cuda/kernel_cuda_image.h +++ b/intern/cycles/kernel/kernels/cuda/kernel_cuda_image.h @@ -130,21 +130,17 @@ template<typename T> ccl_device_inline T kernel_tex_image_interp_nanovdb( const TextureInfo &info, float x, float y, float z, uint interpolation) { + const nanovdb::Vec3f xyz(x, y, z); nanovdb::NanoGrid<T> *const grid = (nanovdb::NanoGrid<T> *)info.data; const nanovdb::NanoRoot<T> &root = grid->tree().root(); - const nanovdb::Coord off(root.bbox().min()); - const nanovdb::Coord dim(root.bbox().dim()); - const nanovdb::Vec3f xyz(off[0] + x * dim[0], off[1] + y * dim[1], off[2] + z * dim[2]); - typedef nanovdb::ReadAccessor<nanovdb::NanoRoot<T>> ReadAccessorT; switch (interpolation) { - default: - case INTERPOLATION_LINEAR: - return nanovdb::SampleFromVoxels<ReadAccessorT, 1, false>(root)(xyz); case INTERPOLATION_CLOSEST: return nanovdb::SampleFromVoxels<ReadAccessorT, 0, false>(root)(xyz); - case INTERPOLATION_CUBIC: + case INTERPOLATION_LINEAR: + return nanovdb::SampleFromVoxels<ReadAccessorT, 1, false>(root)(xyz); + default: return nanovdb::SampleFromVoxels<ReadAccessorT, 3, false>(root)(xyz); } } diff --git a/intern/cycles/kernel/kernels/opencl/kernel_opencl_image.h b/intern/cycles/kernel/kernels/opencl/kernel_opencl_image.h index 2f44f249c5f..cbf9a208112 100644 --- a/intern/cycles/kernel/kernels/opencl/kernel_opencl_image.h +++ b/intern/cycles/kernel/kernels/opencl/kernel_opencl_image.h @@ -229,32 +229,29 @@ ccl_device float4 kernel_tex_image_interp_3d(KernelGlobals *kg, int id, float3 P uint interpolation = (interp == INTERPOLATION_NONE) ? info->interpolation : interp; #ifdef WITH_NANOVDB + cnanovdb_Vec3F xyz; + xyz.mVec[0] = x; + xyz.mVec[1] = y; + xyz.mVec[2] = z; + if (info->data_type == IMAGE_DATA_TYPE_NANOVDB_FLOAT) { ccl_global cnanovdb_griddata *grid = (ccl_global cnanovdb_griddata *)(kg->buffers[info->cl_buffer] + info->data); const ccl_global cnanovdb_rootdataF *root = cnanovdb_treedata_rootF( cnanovdb_griddata_tree(grid)); - cnanovdb_Vec3F xyz; - xyz.mVec[0] = root->mBBox_min.mVec[0] + - x * (root->mBBox_max.mVec[0] - root->mBBox_min.mVec[0]); - xyz.mVec[1] = root->mBBox_min.mVec[1] + - y * (root->mBBox_max.mVec[1] - root->mBBox_min.mVec[1]); - xyz.mVec[2] = root->mBBox_min.mVec[2] + - z * (root->mBBox_max.mVec[2] - root->mBBox_min.mVec[2]); - cnanovdb_readaccessor acc; cnanovdb_readaccessor_init(&acc, root); float value; switch (interpolation) { + case INTERPOLATION_CLOSEST: + value = cnanovdb_sampleF_nearest(&acc, &xyz); + break; default: case INTERPOLATION_LINEAR: value = cnanovdb_sampleF_trilinear(&acc, &xyz); break; - case INTERPOLATION_CLOSEST: - value = cnanovdb_sampleF_nearest(&acc, &xyz); - break; } return make_float4(value, value, value, 1.0f); } @@ -264,14 +261,6 @@ ccl_device float4 kernel_tex_image_interp_3d(KernelGlobals *kg, int id, float3 P const ccl_global cnanovdb_rootdataF3 *root = cnanovdb_treedata_rootF3( cnanovdb_griddata_tree(grid)); - cnanovdb_Vec3F xyz; - xyz.mVec[0] = root->mBBox_min.mVec[0] + - x * (root->mBBox_max.mVec[0] - root->mBBox_min.mVec[0]); - xyz.mVec[1] = root->mBBox_min.mVec[1] + - y * (root->mBBox_max.mVec[1] - root->mBBox_min.mVec[1]); - xyz.mVec[2] = root->mBBox_min.mVec[2] + - z * (root->mBBox_max.mVec[2] - root->mBBox_min.mVec[2]); - cnanovdb_readaccessor acc; cnanovdb_readaccessor_init(&acc, root); diff --git a/intern/cycles/kernel/osl/CMakeLists.txt b/intern/cycles/kernel/osl/CMakeLists.txt index 8144d480589..3b2d639f3a5 100644 --- a/intern/cycles/kernel/osl/CMakeLists.txt +++ b/intern/cycles/kernel/osl/CMakeLists.txt @@ -47,7 +47,7 @@ set(LIB ) # OSL and LLVM are built without RTTI -set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${RTTI_DISABLE_FLAGS}") +string(APPEND CMAKE_CXX_FLAGS " ${RTTI_DISABLE_FLAGS}") if(APPLE) # Disable allocation warning on macOS prior to 10.14: the OSLRenderServices @@ -55,7 +55,7 @@ if(APPLE) # unordered_map_concurrent). This is not something what the SDK supportsm, but # since we take care of allocations ourselves is is OK to ignore the # diagnostic message. - set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -faligned-allocation") + string(APPEND CMAKE_CXX_FLAGS " -faligned-allocation") endif() include_directories(${INC}) diff --git a/intern/cycles/render/attribute.cpp b/intern/cycles/render/attribute.cpp index 05f3d619989..b478aae9ae2 100644 --- a/intern/cycles/render/attribute.cpp +++ b/intern/cycles/render/attribute.cpp @@ -167,62 +167,62 @@ size_t Attribute::element_size(Geometry *geom, AttributePrimitive prim) const size = 1; break; case ATTR_ELEMENT_VERTEX: - if (geom->type == Geometry::MESH || geom->type == Geometry::VOLUME) { + if (geom->geometry_type == Geometry::MESH || geom->geometry_type == Geometry::VOLUME) { Mesh *mesh = static_cast<Mesh *>(geom); - size = mesh->verts.size() + mesh->num_ngons; + size = mesh->get_verts().size() + mesh->get_num_ngons(); if (prim == ATTR_PRIM_SUBD) { - size -= mesh->num_subd_verts; + size -= mesh->get_num_subd_verts(); } } break; case ATTR_ELEMENT_VERTEX_MOTION: - if (geom->type == Geometry::MESH) { + if (geom->geometry_type == Geometry::MESH) { Mesh *mesh = static_cast<Mesh *>(geom); - size = (mesh->verts.size() + mesh->num_ngons) * (mesh->motion_steps - 1); + size = (mesh->get_verts().size() + mesh->get_num_ngons()) * (mesh->get_motion_steps() - 1); if (prim == ATTR_PRIM_SUBD) { - size -= mesh->num_subd_verts * (mesh->motion_steps - 1); + size -= mesh->get_num_subd_verts() * (mesh->get_motion_steps() - 1); } } break; case ATTR_ELEMENT_FACE: - if (geom->type == Geometry::MESH || geom->type == Geometry::VOLUME) { + if (geom->geometry_type == Geometry::MESH || geom->geometry_type == Geometry::VOLUME) { Mesh *mesh = static_cast<Mesh *>(geom); if (prim == ATTR_PRIM_GEOMETRY) { size = mesh->num_triangles(); } else { - size = mesh->subd_faces.size() + mesh->num_ngons; + size = mesh->get_num_subd_faces() + mesh->get_num_ngons(); } } break; case ATTR_ELEMENT_CORNER: case ATTR_ELEMENT_CORNER_BYTE: - if (geom->type == Geometry::MESH) { + if (geom->geometry_type == Geometry::MESH) { Mesh *mesh = static_cast<Mesh *>(geom); if (prim == ATTR_PRIM_GEOMETRY) { size = mesh->num_triangles() * 3; } else { - size = mesh->subd_face_corners.size() + mesh->num_ngons; + size = mesh->get_subd_face_corners().size() + mesh->get_num_ngons(); } } break; case ATTR_ELEMENT_CURVE: - if (geom->type == Geometry::HAIR) { + if (geom->geometry_type == Geometry::HAIR) { Hair *hair = static_cast<Hair *>(geom); size = hair->num_curves(); } break; case ATTR_ELEMENT_CURVE_KEY: - if (geom->type == Geometry::HAIR) { + if (geom->geometry_type == Geometry::HAIR) { Hair *hair = static_cast<Hair *>(geom); - size = hair->curve_keys.size(); + size = hair->get_curve_keys().size(); } break; case ATTR_ELEMENT_CURVE_KEY_MOTION: - if (geom->type == Geometry::HAIR) { + if (geom->geometry_type == Geometry::HAIR) { Hair *hair = static_cast<Hair *>(geom); - size = hair->curve_keys.size() * (hair->motion_steps - 1); + size = hair->get_curve_keys().size() * (hair->get_motion_steps() - 1); } break; default: @@ -445,7 +445,7 @@ Attribute *AttributeSet::add(AttributeStandard std, ustring name) if (name == ustring()) name = Attribute::standard_name(std); - if (geometry->type == Geometry::MESH) { + if (geometry->geometry_type == Geometry::MESH) { switch (std) { case ATTR_STD_VERTEX_NORMAL: attr = add(name, TypeDesc::TypeNormal, ATTR_ELEMENT_VERTEX); @@ -496,7 +496,7 @@ Attribute *AttributeSet::add(AttributeStandard std, ustring name) break; } } - else if (geometry->type == Geometry::VOLUME) { + else if (geometry->geometry_type == Geometry::VOLUME) { switch (std) { case ATTR_STD_VERTEX_NORMAL: attr = add(name, TypeDesc::TypeNormal, ATTR_ELEMENT_VERTEX); @@ -521,7 +521,7 @@ Attribute *AttributeSet::add(AttributeStandard std, ustring name) break; } } - else if (geometry->type == Geometry::HAIR) { + else if (geometry->geometry_type == Geometry::HAIR) { switch (std) { case ATTR_STD_UV: attr = add(name, TypeFloat2, ATTR_ELEMENT_CURVE); diff --git a/intern/cycles/render/background.cpp b/intern/cycles/render/background.cpp index d2463454522..7bdcb1578c3 100644 --- a/intern/cycles/render/background.cpp +++ b/intern/cycles/render/background.cpp @@ -54,7 +54,6 @@ NODE_DEFINE(Background) Background::Background() : Node(node_type) { - need_update = true; shader = NULL; } @@ -64,7 +63,7 @@ Background::~Background() void Background::device_update(Device *device, DeviceScene *dscene, Scene *scene) { - if (!need_update) + if (!is_modified()) return; scoped_callback_timer timer([scene](double time) { @@ -102,7 +101,7 @@ void Background::device_update(Device *device, DeviceScene *dscene, Scene *scene else kbackground->volume_shader = SHADER_NONE; - kbackground->volume_step_size = volume_step_size * scene->integrator->volume_step_rate; + kbackground->volume_step_size = volume_step_size * scene->integrator->get_volume_step_rate(); /* No background node, make world shader invisible to all rays, to skip evaluation in kernel. */ if (bg_shader->graph->nodes.size() <= 1) { @@ -122,22 +121,17 @@ void Background::device_update(Device *device, DeviceScene *dscene, Scene *scene kbackground->surface_shader |= SHADER_EXCLUDE_CAMERA; } - need_update = false; + clear_modified(); } void Background::device_free(Device * /*device*/, DeviceScene * /*dscene*/) { } -bool Background::modified(const Background &background) -{ - return !Node::equals(background); -} - void Background::tag_update(Scene *scene) { scene->integrator->tag_update(scene); - need_update = true; + tag_modified(); } Shader *Background::get_shader(const Scene *scene) diff --git a/intern/cycles/render/background.h b/intern/cycles/render/background.h index c2ca1f75179..e89ffbc2445 100644 --- a/intern/cycles/render/background.h +++ b/intern/cycles/render/background.h @@ -32,22 +32,20 @@ class Background : public Node { public: NODE_DECLARE - float ao_factor; - float ao_distance; + NODE_SOCKET_API(float, ao_factor) + NODE_SOCKET_API(float, ao_distance) - bool use_shader; - bool use_ao; + NODE_SOCKET_API(bool, use_shader) + NODE_SOCKET_API(bool, use_ao) - uint visibility; - Shader *shader; + NODE_SOCKET_API(uint, visibility) + NODE_SOCKET_API(Shader *, shader) - bool transparent; - bool transparent_glass; - float transparent_roughness_threshold; + NODE_SOCKET_API(bool, transparent) + NODE_SOCKET_API(bool, transparent_glass) + NODE_SOCKET_API(float, transparent_roughness_threshold) - float volume_step_size; - - bool need_update; + NODE_SOCKET_API(float, volume_step_size) Background(); ~Background(); @@ -55,7 +53,6 @@ class Background : public Node { void device_update(Device *device, DeviceScene *dscene, Scene *scene); void device_free(Device *device, DeviceScene *dscene); - bool modified(const Background &background); void tag_update(Scene *scene); Shader *get_shader(const Scene *scene); diff --git a/intern/cycles/render/bake.cpp b/intern/cycles/render/bake.cpp index 05f52159671..439ebdedb8e 100644 --- a/intern/cycles/render/bake.cpp +++ b/intern/cycles/render/bake.cpp @@ -33,10 +33,11 @@ static int aa_samples(Scene *scene, Object *object, ShaderEvalType type) } else if (type == SHADER_EVAL_NORMAL) { /* Only antialias normal if mesh has bump mapping. */ - if (object->geometry) { - foreach (Shader *shader, object->geometry->used_shaders) { + if (object->get_geometry()) { + foreach (Node *node, object->get_geometry()->get_used_shaders()) { + Shader *shader = static_cast<Shader *>(node); if (shader->has_bump) { - return scene->integrator->aa_samples; + return scene->integrator->get_aa_samples(); } } } @@ -44,7 +45,7 @@ static int aa_samples(Scene *scene, Object *object, ShaderEvalType type) return 1; } else { - return scene->integrator->aa_samples; + return scene->integrator->get_aa_samples(); } } @@ -112,7 +113,7 @@ void BakeManager::set(Scene *scene, } /* create device and update scene */ - scene->film->tag_update(scene); + scene->film->tag_modified(); scene->integrator->tag_update(scene); need_update = true; @@ -140,8 +141,8 @@ void BakeManager::device_update(Device * /*device*/, int object_index = 0; foreach (Object *object, scene->objects) { - const Geometry *geom = object->geometry; - if (object->name == object_name && geom->type == Geometry::MESH) { + const Geometry *geom = object->get_geometry(); + if (object->name == object_name && geom->geometry_type == Geometry::MESH) { kbake->object_index = object_index; kbake->tri_offset = geom->prim_offset; kintegrator->aa_samples = aa_samples(scene, object, type); diff --git a/intern/cycles/render/camera.cpp b/intern/cycles/render/camera.cpp index 0f2befae320..92cf712d32a 100644 --- a/intern/cycles/render/camera.cpp +++ b/intern/cycles/render/camera.cpp @@ -98,7 +98,7 @@ NODE_DEFINE(Camera) type_enum.insert("perspective", CAMERA_PERSPECTIVE); type_enum.insert("orthograph", CAMERA_ORTHOGRAPHIC); type_enum.insert("panorama", CAMERA_PANORAMA); - SOCKET_ENUM(type, "Type", type_enum, CAMERA_PERSPECTIVE); + SOCKET_ENUM(camera_type, "Type", type_enum, CAMERA_PERSPECTIVE); static NodeEnum panorama_type_enum; panorama_type_enum.insert("equirectangular", PANORAMA_EQUIRECTANGULAR); @@ -148,8 +148,18 @@ NODE_DEFINE(Camera) SOCKET_FLOAT(border.bottom, "Border Bottom", 0); SOCKET_FLOAT(border.top, "Border Top", 0); + SOCKET_FLOAT(viewport_camera_border.left, "Viewport Border Left", 0); + SOCKET_FLOAT(viewport_camera_border.right, "Viewport Border Right", 0); + SOCKET_FLOAT(viewport_camera_border.bottom, "Viewport Border Bottom", 0); + SOCKET_FLOAT(viewport_camera_border.top, "Viewport Border Top", 0); + SOCKET_FLOAT(offscreen_dicing_scale, "Offscreen Dicing Scale", 1.0f); + SOCKET_INT(full_width, "Full Width", 1024); + SOCKET_INT(full_height, "Full Height", 512); + + SOCKET_BOOLEAN(use_perspective_motion, "Use Perspective Motion", false); + return type; } @@ -182,7 +192,6 @@ Camera::Camera() : Node(node_type) dx = make_float3(0.0f, 0.0f, 0.0f); dy = make_float3(0.0f, 0.0f, 0.0f); - need_update = true; need_device_update = true; need_flags_update = true; previous_need_motion = -1; @@ -196,7 +205,7 @@ Camera::~Camera() void Camera::compute_auto_viewplane() { - if (type == CAMERA_PANORAMA) { + if (camera_type == CAMERA_PANORAMA) { viewplane.left = 0.0f; viewplane.right = 1.0f; viewplane.bottom = 0.0f; @@ -230,7 +239,7 @@ void Camera::update(Scene *scene) need_device_update = true; } - if (!need_update) + if (!is_modified()) return; scoped_callback_timer timer([scene](double time) { @@ -257,9 +266,9 @@ void Camera::update(Scene *scene) /* screen to camera */ ProjectionTransform cameratoscreen; - if (type == CAMERA_PERSPECTIVE) + if (camera_type == CAMERA_PERSPECTIVE) cameratoscreen = projection_perspective(fov, nearclip, farclip); - else if (type == CAMERA_ORTHOGRAPHIC) + else if (camera_type == CAMERA_ORTHOGRAPHIC) cameratoscreen = projection_orthographic(nearclip, farclip); else cameratoscreen = projection_identity(); @@ -284,13 +293,13 @@ void Camera::update(Scene *scene) worldtoraster = ndctoraster * worldtondc; /* differentials */ - if (type == CAMERA_ORTHOGRAPHIC) { + if (camera_type == CAMERA_ORTHOGRAPHIC) { dx = transform_perspective_direction(&rastertocamera, make_float3(1, 0, 0)); dy = transform_perspective_direction(&rastertocamera, make_float3(0, 1, 0)); full_dx = transform_perspective_direction(&full_rastertocamera, make_float3(1, 0, 0)); full_dy = transform_perspective_direction(&full_rastertocamera, make_float3(0, 1, 0)); } - else if (type == CAMERA_PERSPECTIVE) { + else if (camera_type == CAMERA_PERSPECTIVE) { dx = transform_perspective(&rastertocamera, make_float3(1, 0, 0)) - transform_perspective(&rastertocamera, make_float3(0, 0, 0)); dy = transform_perspective(&rastertocamera, make_float3(0, 1, 0)) - @@ -310,7 +319,7 @@ void Camera::update(Scene *scene) full_dx = transform_direction(&cameratoworld, full_dx); full_dy = transform_direction(&cameratoworld, full_dy); - if (type == CAMERA_PERSPECTIVE) { + if (camera_type == CAMERA_PERSPECTIVE) { float3 v = transform_perspective(&full_rastertocamera, make_float3(full_width, full_height, 1.0f)); frustum_right_normal = normalize(make_float3(v.z, 0.0f, -v.x)); @@ -348,7 +357,7 @@ void Camera::update(Scene *scene) if (need_motion == Scene::MOTION_PASS) { /* TODO(sergey): Support perspective (zoom, fov) motion. */ - if (type == CAMERA_PANORAMA) { + if (camera_type == CAMERA_PANORAMA) { if (have_motion) { kcam->motion_pass_pre = transform_inverse(motion[0]); kcam->motion_pass_post = transform_inverse(motion[motion.size() - 1]); @@ -377,7 +386,7 @@ void Camera::update(Scene *scene) } /* TODO(sergey): Support other types of camera. */ - if (use_perspective_motion && type == CAMERA_PERSPECTIVE) { + if (use_perspective_motion && camera_type == CAMERA_PERSPECTIVE) { /* TODO(sergey): Move to an utility function and de-duplicate with * calculation above. */ @@ -402,7 +411,7 @@ void Camera::update(Scene *scene) kcam->shuttertime = (need_motion == Scene::MOTION_BLUR) ? shuttertime : -1.0f; /* type */ - kcam->type = type; + kcam->type = camera_type; /* anamorphic lens bokeh */ kcam->inv_aperture_ratio = 1.0f / aperture_ratio; @@ -464,7 +473,7 @@ void Camera::update(Scene *scene) kcam->rolling_shutter_duration = rolling_shutter_duration; /* Set further update flags */ - need_update = false; + clear_modified(); need_device_update = true; need_flags_update = true; previous_need_motion = need_motion; @@ -527,7 +536,7 @@ void Camera::device_update_volume(Device * /*device*/, DeviceScene *dscene, Scen [&](const blocked_range<size_t> &r) { for (size_t i = r.begin(); i != r.end(); i++) { Object *object = scene->objects[i]; - if (object->geometry->has_volume && + if (object->get_geometry()->has_volume && viewplane_boundbox.intersects(object->bounds)) { /* TODO(sergey): Consider adding more grained check. */ VLOG(1) << "Detected camera inside volume."; @@ -553,25 +562,10 @@ void Camera::device_free(Device * /*device*/, DeviceScene *dscene, Scene *scene) dscene->camera_motion.free(); } -bool Camera::modified(const Camera &cam) -{ - return !Node::equals(cam); -} - -bool Camera::motion_modified(const Camera &cam) -{ - return !((motion == cam.motion) && (use_perspective_motion == cam.use_perspective_motion)); -} - -void Camera::tag_update() -{ - need_update = true; -} - float3 Camera::transform_raster_to_world(float raster_x, float raster_y) { float3 D, P; - if (type == CAMERA_PERSPECTIVE) { + if (camera_type == CAMERA_PERSPECTIVE) { D = transform_perspective(&rastertocamera, make_float3(raster_x, raster_y, 0.0f)); float3 Pclip = normalize(D); P = make_float3(0.0f, 0.0f, 0.0f); @@ -584,7 +578,7 @@ float3 Camera::transform_raster_to_world(float raster_x, float raster_y) */ P += nearclip * D / Pclip.z; } - else if (type == CAMERA_ORTHOGRAPHIC) { + else if (camera_type == CAMERA_ORTHOGRAPHIC) { D = make_float3(0.0f, 0.0f, 1.0f); /* TODO(sergey): Aperture support? */ P = transform_perspective(&rastertocamera, make_float3(raster_x, raster_y, 0.0f)); @@ -603,7 +597,7 @@ BoundBox Camera::viewplane_bounds_get() * checks we need in a more clear and smart fashion? */ BoundBox bounds = BoundBox::empty; - if (type == CAMERA_PANORAMA) { + if (camera_type == CAMERA_PANORAMA) { if (use_spherical_stereo == false) { bounds.grow(make_float3(cameratoworld.x.w, cameratoworld.y.w, cameratoworld.z.w)); } @@ -628,7 +622,7 @@ BoundBox Camera::viewplane_bounds_get() bounds.grow(transform_raster_to_world(0.0f, (float)height)); bounds.grow(transform_raster_to_world((float)width, (float)height)); bounds.grow(transform_raster_to_world((float)width, 0.0f)); - if (type == CAMERA_PERSPECTIVE) { + if (camera_type == CAMERA_PERSPECTIVE) { /* Center point has the most distance in local Z axis, * use it to construct bounding box/ */ @@ -642,7 +636,7 @@ float Camera::world_to_raster_size(float3 P) { float res = 1.0f; - if (type == CAMERA_ORTHOGRAPHIC) { + if (camera_type == CAMERA_ORTHOGRAPHIC) { res = min(len(full_dx), len(full_dy)); if (offscreen_dicing_scale > 1.0f) { @@ -668,7 +662,7 @@ float Camera::world_to_raster_size(float3 P) } } } - else if (type == CAMERA_PERSPECTIVE) { + else if (camera_type == CAMERA_PERSPECTIVE) { /* Calculate as if point is directly ahead of the camera. */ float3 raster = make_float3(0.5f * full_width, 0.5f * full_height, 0.0f); float3 Pcamera = transform_perspective(&full_rastertocamera, raster); @@ -743,7 +737,7 @@ float Camera::world_to_raster_size(float3 P) } } } - else if (type == CAMERA_PANORAMA) { + else if (camera_type == CAMERA_PANORAMA) { float3 D = transform_point(&worldtocamera, P); float dist = len(D); @@ -794,6 +788,16 @@ bool Camera::use_motion() const return motion.size() > 1; } +void Camera::set_screen_size_and_resolution(int width_, int height_, int resolution_) +{ + if (width_ != width || height_ != height || resolution_ != resolution) { + width = width_; + height = height_; + resolution = resolution_; + tag_modified(); + } +} + float Camera::motion_time(int step) const { return (use_motion()) ? 2.0f * step / (motion.size() - 1) - 1.0f : 0.0f; diff --git a/intern/cycles/render/camera.h b/intern/cycles/render/camera.h index 21dad5eea3b..7970381f338 100644 --- a/intern/cycles/render/camera.h +++ b/intern/cycles/render/camera.h @@ -73,78 +73,92 @@ class Camera : public Node { }; /* motion blur */ - float shuttertime; - MotionPosition motion_position; - array<float> shutter_curve; + NODE_SOCKET_API(float, shuttertime) + NODE_SOCKET_API(MotionPosition, motion_position) + NODE_SOCKET_API_ARRAY(array<float>, shutter_curve) size_t shutter_table_offset; /* ** Rolling shutter effect. ** */ /* Defines rolling shutter effect type. */ - RollingShutterType rolling_shutter_type; + NODE_SOCKET_API(RollingShutterType, rolling_shutter_type) /* Specifies exposure time of scanlines when using * rolling shutter effect. */ - float rolling_shutter_duration; + NODE_SOCKET_API(float, rolling_shutter_duration) /* depth of field */ - float focaldistance; - float aperturesize; - uint blades; - float bladesrotation; + NODE_SOCKET_API(float, focaldistance) + NODE_SOCKET_API(float, aperturesize) + NODE_SOCKET_API(uint, blades) + NODE_SOCKET_API(float, bladesrotation) /* type */ - CameraType type; - float fov; + NODE_SOCKET_API(CameraType, camera_type) + NODE_SOCKET_API(float, fov) /* panorama */ - PanoramaType panorama_type; - float fisheye_fov; - float fisheye_lens; - float latitude_min; - float latitude_max; - float longitude_min; - float longitude_max; + NODE_SOCKET_API(PanoramaType, panorama_type) + NODE_SOCKET_API(float, fisheye_fov) + NODE_SOCKET_API(float, fisheye_lens) + NODE_SOCKET_API(float, latitude_min) + NODE_SOCKET_API(float, latitude_max) + NODE_SOCKET_API(float, longitude_min) + NODE_SOCKET_API(float, longitude_max) /* panorama stereo */ - StereoEye stereo_eye; - bool use_spherical_stereo; - float interocular_distance; - float convergence_distance; - bool use_pole_merge; - float pole_merge_angle_from; - float pole_merge_angle_to; + NODE_SOCKET_API(StereoEye, stereo_eye) + NODE_SOCKET_API(bool, use_spherical_stereo) + NODE_SOCKET_API(float, interocular_distance) + NODE_SOCKET_API(float, convergence_distance) + NODE_SOCKET_API(bool, use_pole_merge) + NODE_SOCKET_API(float, pole_merge_angle_from) + NODE_SOCKET_API(float, pole_merge_angle_to) /* anamorphic lens bokeh */ - float aperture_ratio; + NODE_SOCKET_API(float, aperture_ratio) /* sensor */ - float sensorwidth; - float sensorheight; + NODE_SOCKET_API(float, sensorwidth) + NODE_SOCKET_API(float, sensorheight) /* clipping */ - float nearclip; - float farclip; + NODE_SOCKET_API(float, nearclip) + NODE_SOCKET_API(float, farclip) /* screen */ - int width, height; - int resolution; BoundBox2D viewplane; + NODE_SOCKET_API_STRUCT_MEMBER(float, viewplane, left) + NODE_SOCKET_API_STRUCT_MEMBER(float, viewplane, right) + NODE_SOCKET_API_STRUCT_MEMBER(float, viewplane, bottom) + NODE_SOCKET_API_STRUCT_MEMBER(float, viewplane, top) + /* width and height change during preview, so we need these for calculating dice rates. */ - int full_width, full_height; + NODE_SOCKET_API(int, full_width) + NODE_SOCKET_API(int, full_height) /* controls how fast the dicing rate falls off for geometry out side of view */ - float offscreen_dicing_scale; + NODE_SOCKET_API(float, offscreen_dicing_scale) /* border */ BoundBox2D border; + NODE_SOCKET_API_STRUCT_MEMBER(float, border, left) + NODE_SOCKET_API_STRUCT_MEMBER(float, border, right) + NODE_SOCKET_API_STRUCT_MEMBER(float, border, bottom) + NODE_SOCKET_API_STRUCT_MEMBER(float, border, top) + BoundBox2D viewport_camera_border; + NODE_SOCKET_API_STRUCT_MEMBER(float, viewport_camera_border, left) + NODE_SOCKET_API_STRUCT_MEMBER(float, viewport_camera_border, right) + NODE_SOCKET_API_STRUCT_MEMBER(float, viewport_camera_border, bottom) + NODE_SOCKET_API_STRUCT_MEMBER(float, viewport_camera_border, top) /* transformation */ - Transform matrix; + NODE_SOCKET_API(Transform, matrix) /* motion */ - array<Transform> motion; - bool use_perspective_motion; - float fov_pre, fov_post; + NODE_SOCKET_API_ARRAY(array<Transform>, motion) + NODE_SOCKET_API(bool, use_perspective_motion) + NODE_SOCKET_API(float, fov_pre) + NODE_SOCKET_API(float, fov_post) /* computed camera parameters */ ProjectionTransform screentoworld; @@ -174,7 +188,6 @@ class Camera : public Node { float3 frustum_bottom_normal; /* update */ - bool need_update; bool need_device_update; bool need_flags_update; int previous_need_motion; @@ -183,6 +196,12 @@ class Camera : public Node { KernelCamera kernel_camera; array<DecomposedTransform> kernel_camera_motion; + private: + int width; + int height; + int resolution; + + public: /* functions */ Camera(); ~Camera(); @@ -195,10 +214,6 @@ class Camera : public Node { void device_update_volume(Device *device, DeviceScene *dscene, Scene *scene); void device_free(Device *device, DeviceScene *dscene, Scene *scene); - bool modified(const Camera &cam); - bool motion_modified(const Camera &cam); - void tag_update(); - /* Public utility functions. */ BoundBox viewplane_bounds_get(); @@ -210,6 +225,8 @@ class Camera : public Node { int motion_step(float time) const; bool use_motion() const; + void set_screen_size_and_resolution(int width_, int height_, int resolution_); + private: /* Private utility functions. */ float3 transform_raster_to_world(float raster_x, float raster_y); diff --git a/intern/cycles/render/film.cpp b/intern/cycles/render/film.cpp index e4c1e452bd5..5c3778f6ae5 100644 --- a/intern/cycles/render/film.cpp +++ b/intern/cycles/render/film.cpp @@ -40,10 +40,8 @@ static bool compare_pass_order(const Pass &a, const Pass &b) return (a.components > b.components); } -NODE_DEFINE(Pass) +static NodeEnum *get_pass_type_enum() { - NodeType *type = NodeType::add("pass", create); - static NodeEnum pass_type_enum; pass_type_enum.insert("combined", PASS_COMBINED); pass_type_enum.insert("depth", PASS_DEPTH); @@ -84,7 +82,15 @@ NODE_DEFINE(Pass) pass_type_enum.insert("bake_primitive", PASS_BAKE_PRIMITIVE); pass_type_enum.insert("bake_differential", PASS_BAKE_DIFFERENTIAL); - SOCKET_ENUM(type, "Type", pass_type_enum, PASS_COMBINED); + return &pass_type_enum; +} + +NODE_DEFINE(Pass) +{ + NodeType *type = NodeType::add("pass", create); + + NodeEnum *pass_type_enum = get_pass_type_enum(); + SOCKET_ENUM(type, "Type", *pass_type_enum, PASS_COMBINED); SOCKET_STRING(name, "Name", ustring()); return type; @@ -383,6 +389,21 @@ NODE_DEFINE(Film) SOCKET_INT(denoising_flags, "Denoising Flags", 0); SOCKET_BOOLEAN(use_adaptive_sampling, "Use Adaptive Sampling", false); + SOCKET_BOOLEAN(use_light_visibility, "Use Light Visibility", false); + + NodeEnum *pass_type_enum = get_pass_type_enum(); + SOCKET_ENUM(display_pass, "Display Pass", *pass_type_enum, PASS_COMBINED); + + static NodeEnum cryptomatte_passes_enum; + cryptomatte_passes_enum.insert("none", CRYPT_NONE); + cryptomatte_passes_enum.insert("object", CRYPT_OBJECT); + cryptomatte_passes_enum.insert("material", CRYPT_MATERIAL); + cryptomatte_passes_enum.insert("asset", CRYPT_ASSET); + cryptomatte_passes_enum.insert("accurate", CRYPT_ACCURATE); + SOCKET_ENUM(cryptomatte_passes, "Cryptomatte Passes", cryptomatte_passes_enum, CRYPT_NONE); + + SOCKET_INT(cryptomatte_depth, "Cryptomatte Depth", 0); + return type; } @@ -392,8 +413,6 @@ Film::Film() : Node(node_type) filter_table_offset = TABLE_OFFSET_INVALID; cryptomatte_passes = CRYPT_NONE; display_pass = PASS_COMBINED; - - need_update = true; } Film::~Film() @@ -407,7 +426,7 @@ void Film::add_default(Scene *scene) void Film::device_update(Device *device, DeviceScene *dscene, Scene *scene) { - if (!need_update) + if (!is_modified()) return; scoped_callback_timer timer([scene](double time) { @@ -658,7 +677,7 @@ void Film::device_update(Device *device, DeviceScene *dscene, Scene *scene) denoising_data_offset = kfilm->pass_denoising_data; denoising_clean_offset = kfilm->pass_denoising_clean; - need_update = false; + clear_modified(); } void Film::device_free(Device * /*device*/, DeviceScene * /*dscene*/, Scene *scene) @@ -666,11 +685,6 @@ void Film::device_free(Device * /*device*/, DeviceScene * /*dscene*/, Scene *sce scene->lookup_tables->remove_table(&filter_table_offset); } -bool Film::modified(const Film &film) -{ - return !Node::equals(film); -} - void Film::tag_passes_update(Scene *scene, const vector<Pass> &passes_, bool update_passes) { if (Pass::contains(scene->passes, PASS_UV) != Pass::contains(passes_, PASS_UV)) { @@ -691,11 +705,6 @@ void Film::tag_passes_update(Scene *scene, const vector<Pass> &passes_, bool upd } } -void Film::tag_update(Scene * /*scene*/) -{ - need_update = true; -} - int Film::get_aov_offset(Scene *scene, string name, bool &is_color) { int num_color = 0, num_value = 0; @@ -719,4 +728,24 @@ int Film::get_aov_offset(Scene *scene, string name, bool &is_color) return -1; } +int Film::get_pass_stride() const +{ + return pass_stride; +} + +int Film::get_denoising_data_offset() const +{ + return denoising_data_offset; +} + +int Film::get_denoising_clean_offset() const +{ + return denoising_clean_offset; +} + +size_t Film::get_filter_table_offset() const +{ + return filter_table_offset; +} + CCL_NAMESPACE_END diff --git a/intern/cycles/render/film.h b/intern/cycles/render/film.h index 961058c008e..462a7275491 100644 --- a/intern/cycles/render/film.h +++ b/intern/cycles/render/film.h @@ -60,34 +60,35 @@ class Film : public Node { public: NODE_DECLARE - float exposure; - bool denoising_data_pass; - bool denoising_clean_pass; - bool denoising_prefiltered_pass; - int denoising_flags; - float pass_alpha_threshold; - - PassType display_pass; - int pass_stride; - int denoising_data_offset; - int denoising_clean_offset; + NODE_SOCKET_API(float, exposure) + NODE_SOCKET_API(bool, denoising_data_pass) + NODE_SOCKET_API(bool, denoising_clean_pass) + NODE_SOCKET_API(bool, denoising_prefiltered_pass) + NODE_SOCKET_API(int, denoising_flags) + NODE_SOCKET_API(float, pass_alpha_threshold) - FilterType filter_type; - float filter_width; - size_t filter_table_offset; + NODE_SOCKET_API(PassType, display_pass) - float mist_start; - float mist_depth; - float mist_falloff; + NODE_SOCKET_API(FilterType, filter_type) + NODE_SOCKET_API(float, filter_width) - bool use_light_visibility; - CryptomatteType cryptomatte_passes; - int cryptomatte_depth; + NODE_SOCKET_API(float, mist_start) + NODE_SOCKET_API(float, mist_depth) + NODE_SOCKET_API(float, mist_falloff) - bool use_adaptive_sampling; + NODE_SOCKET_API(bool, use_light_visibility) + NODE_SOCKET_API(CryptomatteType, cryptomatte_passes) + NODE_SOCKET_API(int, cryptomatte_depth) - bool need_update; + NODE_SOCKET_API(bool, use_adaptive_sampling) + private: + int pass_stride; + int denoising_data_offset; + int denoising_clean_offset; + size_t filter_table_offset; + + public: Film(); ~Film(); @@ -97,11 +98,14 @@ class Film : public Node { void device_update(Device *device, DeviceScene *dscene, Scene *scene); void device_free(Device *device, DeviceScene *dscene, Scene *scene); - bool modified(const Film &film); void tag_passes_update(Scene *scene, const vector<Pass> &passes_, bool update_passes = true); - void tag_update(Scene *scene); int get_aov_offset(Scene *scene, string name, bool &is_color); + + int get_pass_stride() const; + int get_denoising_data_offset() const; + int get_denoising_clean_offset() const; + size_t get_filter_table_offset() const; }; CCL_NAMESPACE_END diff --git a/intern/cycles/render/geometry.cpp b/intern/cycles/render/geometry.cpp index 9457d5e0205..a63fc620c69 100644 --- a/intern/cycles/render/geometry.cpp +++ b/intern/cycles/render/geometry.cpp @@ -52,14 +52,14 @@ NODE_ABSTRACT_DEFINE(Geometry) SOCKET_UINT(motion_steps, "Motion Steps", 3); SOCKET_BOOLEAN(use_motion_blur, "Use Motion Blur", false); + SOCKET_NODE_ARRAY(used_shaders, "Shaders", &Shader::node_type); return type; } Geometry::Geometry(const NodeType *node_type, const Type type) - : Node(node_type), type(type), attributes(this, ATTR_PRIM_GEOMETRY) + : Node(node_type), geometry_type(type), attributes(this, ATTR_PRIM_GEOMETRY) { - need_update = true; need_update_rebuild = false; transform_applied = false; @@ -81,9 +81,11 @@ Geometry::~Geometry() delete bvh; } -void Geometry::clear() +void Geometry::clear(bool preserve_shaders) { - used_shaders.clear(); + if (!preserve_shaders) + used_shaders.clear(); + transform_applied = false; transform_negative_scaled = false; transform_normal = transform_identity(); @@ -97,9 +99,11 @@ bool Geometry::need_attribute(Scene *scene, AttributeStandard std) if (scene->need_global_attribute(std)) return true; - foreach (Shader *shader, used_shaders) + foreach (Node *node, used_shaders) { + Shader *shader = static_cast<Shader *>(node); if (shader->attributes.find(std)) return true; + } return false; } @@ -109,9 +113,11 @@ bool Geometry::need_attribute(Scene * /*scene*/, ustring name) if (name == ustring()) return false; - foreach (Shader *shader, used_shaders) + foreach (Node *node, used_shaders) { + Shader *shader = static_cast<Shader *>(node); if (shader->attributes.find(name)) return true; + } return false; } @@ -120,8 +126,10 @@ AttributeRequestSet Geometry::needed_attributes() { AttributeRequestSet result; - foreach (Shader *shader, used_shaders) + foreach (Node *node, used_shaders) { + Shader *shader = static_cast<Shader *>(node); result.add(shader->attributes); + } return result; } @@ -169,8 +177,9 @@ bool Geometry::is_instanced() const bool Geometry::has_true_displacement() const { - foreach (Shader *shader, used_shaders) { - if (shader->has_displacement && shader->displacement_method != DISPLACE_BUMP) { + foreach (Node *node, used_shaders) { + Shader *shader = static_cast<Shader *>(node); + if (shader->has_displacement && shader->get_displacement_method() != DISPLACE_BUMP) { return true; } } @@ -196,7 +205,7 @@ void Geometry::compute_bvh( msg += string_printf("%s %u/%u", name.c_str(), (uint)(n + 1), (uint)total); Object object; - object.geometry = this; + object.set_geometry(this); vector<Geometry *> geometry; geometry.push_back(this); @@ -230,7 +239,7 @@ void Geometry::compute_bvh( } } - need_update = false; + clear_modified(); need_update_rebuild = false; } @@ -252,16 +261,18 @@ bool Geometry::has_voxel_attributes() const void Geometry::tag_update(Scene *scene, bool rebuild) { - need_update = true; + tag_modified(); if (rebuild) { need_update_rebuild = true; scene->light_manager->need_update = true; } else { - foreach (Shader *shader, used_shaders) + foreach (Node *node, used_shaders) { + Shader *shader = static_cast<Shader *>(node); if (shader->has_surface_emission) scene->light_manager->need_update = true; + } } scene->geometry_manager->need_update = true; @@ -431,9 +442,9 @@ static void emit_attribute_mapping( emit_attribute_map_entry(attr_map, index, id, req.type, req.desc); - if (geom->type == Geometry::MESH) { + if (geom->is_mesh()) { Mesh *mesh = static_cast<Mesh *>(geom); - if (mesh->subd_faces.size()) { + if (mesh->get_num_subd_faces()) { emit_attribute_map_entry(attr_map, index + 1, id, req.subd_type, req.subd_desc); } } @@ -545,19 +556,19 @@ static void update_attribute_element_size(Geometry *geom, } } -static void update_attribute_element_offset(Geometry *geom, - device_vector<float> &attr_float, - size_t &attr_float_offset, - device_vector<float2> &attr_float2, - size_t &attr_float2_offset, - device_vector<float4> &attr_float3, - size_t &attr_float3_offset, - device_vector<uchar4> &attr_uchar4, - size_t &attr_uchar4_offset, - Attribute *mattr, - AttributePrimitive prim, - TypeDesc &type, - AttributeDescriptor &desc) +void GeometryManager::update_attribute_element_offset(Geometry *geom, + device_vector<float> &attr_float, + size_t &attr_float_offset, + device_vector<float2> &attr_float2, + size_t &attr_float2_offset, + device_vector<float4> &attr_float3, + size_t &attr_float3_offset, + device_vector<uchar4> &attr_uchar4, + size_t &attr_uchar4_offset, + Attribute *mattr, + AttributePrimitive prim, + TypeDesc &type, + AttributeDescriptor &desc) { if (mattr) { /* store element and type */ @@ -629,7 +640,7 @@ static void update_attribute_element_offset(Geometry *geom, /* mesh vertex/curve index is global, not per object, so we sneak * a correction for that in here */ - if (geom->type == Geometry::MESH) { + if (geom->is_mesh()) { Mesh *mesh = static_cast<Mesh *>(geom); if (mesh->subdivision_type == Mesh::SUBDIVISION_CATMULL_CLARK && desc.flags & ATTR_SUBDIVIDED) { @@ -653,7 +664,7 @@ static void update_attribute_element_offset(Geometry *geom, offset -= mesh->corner_offset; } } - else if (geom->type == Geometry::HAIR) { + else if (geom->is_hair()) { Hair *hair = static_cast<Hair *>(geom); if (element == ATTR_ELEMENT_CURVE) offset -= hair->prim_offset; @@ -688,7 +699,8 @@ void GeometryManager::device_update_attributes(Device *device, geom->index = i; scene->need_global_attributes(geom_attributes[i]); - foreach (Shader *shader, geom->used_shaders) { + foreach (Node *node, geom->get_used_shaders()) { + Shader *shader = static_cast<Shader *>(node); geom_attributes[i].add(shader->attributes); } } @@ -752,7 +764,7 @@ void GeometryManager::device_update_attributes(Device *device, &attr_float3_size, &attr_uchar4_size); - if (geom->type == Geometry::MESH) { + if (geom->is_mesh()) { Mesh *mesh = static_cast<Mesh *>(geom); Attribute *subd_attr = mesh->subd_attributes.find(req); @@ -814,7 +826,7 @@ void GeometryManager::device_update_attributes(Device *device, req.type, req.desc); - if (geom->type == Geometry::MESH) { + if (geom->is_mesh()) { Mesh *mesh = static_cast<Mesh *>(geom); Attribute *subd_attr = mesh->subd_attributes.find(req); @@ -917,7 +929,7 @@ void GeometryManager::mesh_calc_offset(Scene *scene) size_t optix_prim_size = 0; foreach (Geometry *geom, scene->geometry) { - if (geom->type == Geometry::MESH || geom->type == Geometry::VOLUME) { + if (geom->geometry_type == Geometry::MESH || geom->geometry_type == Geometry::VOLUME) { Mesh *mesh = static_cast<Mesh *>(geom); mesh->vert_offset = vert_size; @@ -930,8 +942,8 @@ void GeometryManager::mesh_calc_offset(Scene *scene) vert_size += mesh->verts.size(); tri_size += mesh->num_triangles(); - if (mesh->subd_faces.size()) { - Mesh::SubdFace &last = mesh->subd_faces[mesh->subd_faces.size() - 1]; + if (mesh->get_num_subd_faces()) { + Mesh::SubdFace last = mesh->get_subd_face(mesh->get_num_subd_faces() - 1); patch_size += (last.ptex_offset + last.num_ptex_faces()) * 8; /* patch tables are stored in same array so include them in patch_size */ @@ -941,19 +953,19 @@ void GeometryManager::mesh_calc_offset(Scene *scene) } } - face_size += mesh->subd_faces.size(); + face_size += mesh->get_num_subd_faces(); corner_size += mesh->subd_face_corners.size(); mesh->optix_prim_offset = optix_prim_size; optix_prim_size += mesh->num_triangles(); } - else if (geom->type == Geometry::HAIR) { + else if (geom->is_hair()) { Hair *hair = static_cast<Hair *>(geom); hair->curvekey_offset = curve_key_size; hair->prim_offset = curve_size; - curve_key_size += hair->curve_keys.size(); + curve_key_size += hair->get_curve_keys().size(); curve_size += hair->num_curves(); hair->optix_prim_offset = optix_prim_size; @@ -975,14 +987,14 @@ void GeometryManager::device_update_mesh( size_t patch_size = 0; foreach (Geometry *geom, scene->geometry) { - if (geom->type == Geometry::MESH || geom->type == Geometry::VOLUME) { + if (geom->geometry_type == Geometry::MESH || geom->geometry_type == Geometry::VOLUME) { Mesh *mesh = static_cast<Mesh *>(geom); vert_size += mesh->verts.size(); tri_size += mesh->num_triangles(); - if (mesh->subd_faces.size()) { - Mesh::SubdFace &last = mesh->subd_faces[mesh->subd_faces.size() - 1]; + if (mesh->get_num_subd_faces()) { + Mesh::SubdFace last = mesh->get_subd_face(mesh->get_num_subd_faces() - 1); patch_size += (last.ptex_offset + last.num_ptex_faces()) * 8; /* patch tables are stored in same array so include them in patch_size */ @@ -992,10 +1004,10 @@ void GeometryManager::device_update_mesh( } } } - else if (geom->type == Geometry::HAIR) { + else if (geom->is_hair()) { Hair *hair = static_cast<Hair *>(geom); - curve_key_size += hair->curve_keys.size(); + curve_key_size += hair->get_curve_keys().size(); curve_size += hair->num_curves(); } } @@ -1009,7 +1021,7 @@ void GeometryManager::device_update_mesh( * really use same semantic of arrays. */ foreach (Geometry *geom, scene->geometry) { - if (geom->type == Geometry::MESH || geom->type == Geometry::VOLUME) { + if (geom->geometry_type == Geometry::MESH || geom->geometry_type == Geometry::VOLUME) { Mesh *mesh = static_cast<Mesh *>(geom); for (size_t i = 0; i < mesh->num_triangles(); ++i) { tri_prim_index[i + mesh->prim_offset] = 3 * (i + mesh->prim_offset); @@ -1037,7 +1049,7 @@ void GeometryManager::device_update_mesh( float2 *tri_patch_uv = dscene->tri_patch_uv.alloc(vert_size); foreach (Geometry *geom, scene->geometry) { - if (geom->type == Geometry::MESH || geom->type == Geometry::VOLUME) { + if (geom->geometry_type == Geometry::MESH || geom->geometry_type == Geometry::VOLUME) { Mesh *mesh = static_cast<Mesh *>(geom); mesh->pack_shaders(scene, &tri_shader[mesh->prim_offset]); mesh->pack_normals(&vnormal[mesh->vert_offset]); @@ -1069,7 +1081,7 @@ void GeometryManager::device_update_mesh( float4 *curves = dscene->curves.alloc(curve_size); foreach (Geometry *geom, scene->geometry) { - if (geom->type == Geometry::HAIR) { + if (geom->is_hair()) { Hair *hair = static_cast<Hair *>(geom); hair->pack_curves(scene, &curve_keys[hair->curvekey_offset], @@ -1090,7 +1102,7 @@ void GeometryManager::device_update_mesh( uint *patch_data = dscene->patches.alloc(patch_size); foreach (Geometry *geom, scene->geometry) { - if (geom->type == Geometry::MESH) { + if (geom->is_mesh()) { Mesh *mesh = static_cast<Mesh *>(geom); mesh->pack_patches(&patch_data[mesh->patch_offset], mesh->vert_offset, @@ -1113,7 +1125,7 @@ void GeometryManager::device_update_mesh( if (for_displacement) { float4 *prim_tri_verts = dscene->prim_tri_verts.alloc(tri_size * 3); foreach (Geometry *geom, scene->geometry) { - if (geom->type == Geometry::MESH || geom->type == Geometry::VOLUME) { + if (geom->geometry_type == Geometry::MESH || geom->geometry_type == Geometry::VOLUME) { Mesh *mesh = static_cast<Mesh *>(geom); for (size_t i = 0; i < mesh->num_triangles(); ++i) { Mesh::Triangle t = mesh->get_triangle(i); @@ -1240,7 +1252,8 @@ void GeometryManager::device_update_preprocess(Device *device, Scene *scene, Pro foreach (Geometry *geom, scene->geometry) { geom->has_volume = false; - foreach (const Shader *shader, geom->used_shaders) { + foreach (Node *node, geom->get_used_shaders()) { + Shader *shader = static_cast<Shader *>(node); if (shader->has_volume) { geom->has_volume = true; } @@ -1252,7 +1265,7 @@ void GeometryManager::device_update_preprocess(Device *device, Scene *scene, Pro /* Re-create volume mesh if we will rebuild or refit the BVH. Note we * should only do it in that case, otherwise the BVH and mesh can go * out of sync. */ - if (geom->need_update && geom->type == Geometry::VOLUME) { + if (geom->is_modified() && geom->geometry_type == Geometry::VOLUME) { /* Create volume meshes if there is voxel data. */ if (!volume_images_updated) { progress.set_status("Updating Meshes Volume Bounds"); @@ -1264,7 +1277,7 @@ void GeometryManager::device_update_preprocess(Device *device, Scene *scene, Pro create_volume_mesh(volume, progress); } - if (geom->type == Geometry::HAIR) { + if (geom->is_hair()) { /* Set curve shape, still a global scene setting for now. */ Hair *hair = static_cast<Hair *>(geom); hair->curve_shape = scene->params.hair_shape; @@ -1283,9 +1296,10 @@ void GeometryManager::device_update_displacement_images(Device *device, ImageManager *image_manager = scene->image_manager; set<int> bump_images; foreach (Geometry *geom, scene->geometry) { - if (geom->need_update) { - foreach (Shader *shader, geom->used_shaders) { - if (!shader->has_displacement || shader->displacement_method == DISPLACE_BUMP) { + if (geom->is_modified()) { + foreach (Node *node, geom->get_used_shaders()) { + Shader *shader = static_cast<Shader *>(node); + if (!shader->has_displacement || shader->get_displacement_method() == DISPLACE_BUMP) { continue; } foreach (ShaderNode *node, shader->graph->nodes) { @@ -1319,7 +1333,7 @@ void GeometryManager::device_update_volume_images(Device *device, Scene *scene, set<int> volume_images; foreach (Geometry *geom, scene->geometry) { - if (!geom->need_update) { + if (!geom->is_modified()) { continue; } @@ -1368,12 +1382,14 @@ void GeometryManager::device_update(Device *device, }); foreach (Geometry *geom, scene->geometry) { - foreach (Shader *shader, geom->used_shaders) { + foreach (Node *node, geom->get_used_shaders()) { + Shader *shader = static_cast<Shader *>(node); if (shader->need_update_geometry) - geom->need_update = true; + geom->tag_modified(); } - if (geom->need_update && (geom->type == Geometry::MESH || geom->type == Geometry::VOLUME)) { + if (geom->is_modified() && + (geom->geometry_type == Geometry::MESH || geom->geometry_type == Geometry::VOLUME)) { Mesh *mesh = static_cast<Mesh *>(geom); /* Update normals. */ @@ -1385,8 +1401,7 @@ void GeometryManager::device_update(Device *device, } /* Test if we need tessellation. */ - if (mesh->subdivision_type != Mesh::SUBDIVISION_NONE && mesh->num_subd_verts == 0 && - mesh->subd_params) { + if (mesh->need_tesselation()) { total_tess_needed++; } @@ -1411,17 +1426,18 @@ void GeometryManager::device_update(Device *device, }); Camera *dicing_camera = scene->dicing_camera; + dicing_camera->set_screen_size_and_resolution( + dicing_camera->get_full_width(), dicing_camera->get_full_height(), 1); dicing_camera->update(scene); size_t i = 0; foreach (Geometry *geom, scene->geometry) { - if (!(geom->need_update && geom->type == Geometry::MESH)) { + if (!(geom->is_modified() && geom->is_mesh())) { continue; } Mesh *mesh = static_cast<Mesh *>(geom); - if (mesh->subdivision_type != Mesh::SUBDIVISION_NONE && mesh->num_subd_verts == 0 && - mesh->subd_params) { + if (mesh->need_tesselation()) { string msg = "Tessellating "; if (mesh->name == "") msg += string_printf("%u/%u", (uint)(i + 1), (uint)total_tess_needed); @@ -1498,8 +1514,8 @@ void GeometryManager::device_update(Device *device, }); foreach (Geometry *geom, scene->geometry) { - if (geom->need_update) { - if (geom->type == Geometry::MESH) { + if (geom->is_modified()) { + if (geom->is_mesh()) { Mesh *mesh = static_cast<Mesh *>(geom); if (displace(device, dscene, scene, mesh, progress)) { displacement_done = true; @@ -1541,7 +1557,7 @@ void GeometryManager::device_update(Device *device, size_t i = 0; foreach (Geometry *geom, scene->geometry) { - if (geom->need_update) { + if (geom->is_modified()) { pool.push(function_bind( &Geometry::compute_bvh, geom, device, dscene, &scene->params, &progress, i, num_bvh)); if (geom->need_build_bvh(bvh_layout)) { diff --git a/intern/cycles/render/geometry.h b/intern/cycles/render/geometry.h index 9367c4a9de7..1c101540464 100644 --- a/intern/cycles/render/geometry.h +++ b/intern/cycles/render/geometry.h @@ -56,13 +56,13 @@ class Geometry : public Node { VOLUME, }; - Type type; + Type geometry_type; /* Attributes */ AttributeSet attributes; /* Shaders */ - vector<Shader *> used_shaders; + NODE_SOCKET_API_ARRAY(array<Node *>, used_shaders) /* Transform */ BoundBox bounds; @@ -71,8 +71,8 @@ class Geometry : public Node { Transform transform_normal; /* Motion Blur */ - uint motion_steps; - bool use_motion_blur; + NODE_SOCKET_API(uint, motion_steps) + NODE_SOCKET_API(bool, use_motion_blur) /* Maximum number of motion steps supported (due to Embree). */ static const uint MAX_MOTION_STEPS = 129; @@ -88,7 +88,6 @@ class Geometry : public Node { bool has_surface_bssrdf; /* Set in the device_update_flags(). */ /* Update Flags */ - bool need_update; bool need_update_rebuild; /* Index into scene->geometry (only valid during update) */ @@ -99,7 +98,7 @@ class Geometry : public Node { virtual ~Geometry(); /* Geometry */ - virtual void clear(); + virtual void clear(bool preserve_shaders = false); virtual void compute_bounds() = 0; virtual void apply_transform(const Transform &tfm, const bool apply_to_motion) = 0; @@ -143,6 +142,16 @@ class Geometry : public Node { bool has_motion_blur() const; bool has_voxel_attributes() const; + bool is_mesh() const + { + return geometry_type == MESH; + } + + bool is_hair() const + { + return geometry_type == HAIR; + } + /* Updates */ void tag_update(Scene *scene, bool rebuild); }; @@ -206,6 +215,21 @@ class GeometryManager { void device_update_displacement_images(Device *device, Scene *scene, Progress &progress); void device_update_volume_images(Device *device, Scene *scene, Progress &progress); + + private: + static void update_attribute_element_offset(Geometry *geom, + device_vector<float> &attr_float, + size_t &attr_float_offset, + device_vector<float2> &attr_float2, + size_t &attr_float2_offset, + device_vector<float4> &attr_float3, + size_t &attr_float3_offset, + device_vector<uchar4> &attr_uchar4, + size_t &attr_uchar4_offset, + Attribute *mattr, + AttributePrimitive prim, + TypeDesc &type, + AttributeDescriptor &desc); }; CCL_NAMESPACE_END diff --git a/intern/cycles/render/graph.cpp b/intern/cycles/render/graph.cpp index 485d6167ee3..4adfebf80ae 100644 --- a/intern/cycles/render/graph.cpp +++ b/intern/cycles/render/graph.cpp @@ -273,8 +273,8 @@ void ShaderGraph::connect(ShaderOutput *from, ShaderInput *to) if (to->type() == SocketType::CLOSURE) { EmissionNode *emission = create_node<EmissionNode>(); - emission->color = make_float3(1.0f, 1.0f, 1.0f); - emission->strength = 1.0f; + emission->set_color(make_float3(1.0f, 1.0f, 1.0f)); + emission->set_strength(1.0f); convert = add(emission); /* Connect float inputs to Strength to save an additional Falue->Color conversion. */ if (from->type() == SocketType::FLOAT) { @@ -586,7 +586,7 @@ void ShaderGraph::constant_fold(Scene *scene) */ if (has_displacement && !output()->input("Displacement")->link) { ColorNode *value = (ColorNode *)add(create_node<ColorNode>()); - value->value = output()->displacement; + value->set_value(output()->get_displacement()); connect(value->output("Color"), output()->input("Displacement")); } @@ -762,6 +762,7 @@ void ShaderGraph::compute_displacement_hash() foreach (ShaderInput *input, node->inputs) { int link_id = (input->link) ? input->link->parent->id : 0; md5.append((uint8_t *)&link_id, sizeof(link_id)); + md5.append((input->link) ? input->link->name().c_str() : ""); } if (node->special_type == SHADER_SPECIAL_TYPE_OSL) { @@ -1003,8 +1004,8 @@ void ShaderGraph::bump_from_displacement(bool use_object_space) /* add bump node and connect copied graphs to it */ BumpNode *bump = (BumpNode *)add(create_node<BumpNode>()); - bump->use_object_space = use_object_space; - bump->distance = 1.0f; + bump->set_use_object_space(use_object_space); + bump->set_distance(1.0f); ShaderOutput *out = displacement_in->link; ShaderOutput *out_center = nodes_center[out->parent]->output(out->name()); @@ -1016,9 +1017,9 @@ void ShaderGraph::bump_from_displacement(bool use_object_space) VectorMathNode *dot_dx = (VectorMathNode *)add(create_node<VectorMathNode>()); VectorMathNode *dot_dy = (VectorMathNode *)add(create_node<VectorMathNode>()); - dot_center->type = NODE_VECTOR_MATH_DOT_PRODUCT; - dot_dx->type = NODE_VECTOR_MATH_DOT_PRODUCT; - dot_dy->type = NODE_VECTOR_MATH_DOT_PRODUCT; + dot_center->set_math_type(NODE_VECTOR_MATH_DOT_PRODUCT); + dot_dx->set_math_type(NODE_VECTOR_MATH_DOT_PRODUCT); + dot_dy->set_math_type(NODE_VECTOR_MATH_DOT_PRODUCT); GeometryNode *geom = (GeometryNode *)add(create_node<GeometryNode>()); connect(geom->output("Normal"), dot_center->input("Vector2")); @@ -1072,7 +1073,7 @@ void ShaderGraph::transform_multi_closure(ShaderNode *node, ShaderOutput *weight if (fin->link) connect(fin->link, fac_in); else - mix_node->fac = node->get_float(fin->socket_type); + mix_node->set_fac(node->get_float(fin->socket_type)); if (weight_out) connect(weight_out, weight_in); @@ -1107,12 +1108,12 @@ void ShaderGraph::transform_multi_closure(ShaderNode *node, ShaderOutput *weight if (weight_in->link) connect(weight_in->link, math_node->input("Value1")); else - math_node->value1 = weight_value; + math_node->set_value1(weight_value); if (weight_out) connect(weight_out, math_node->input("Value2")); else - math_node->value2 = 1.0f; + math_node->set_value2(1.0f); weight_out = math_node->output("Value"); if (weight_in->link) diff --git a/intern/cycles/render/hair.cpp b/intern/cycles/render/hair.cpp index 816c15cf4ef..d67bd209142 100644 --- a/intern/cycles/render/hair.cpp +++ b/intern/cycles/render/hair.cpp @@ -321,9 +321,9 @@ void Hair::reserve_curves(int numcurves, int numkeys) attributes.resize(true); } -void Hair::clear() +void Hair::clear(bool preserve_shaders) { - Geometry::clear(); + Geometry::clear(preserve_shaders); curve_keys.clear(); curve_radius.clear(); @@ -337,12 +337,18 @@ void Hair::add_curve_key(float3 co, float radius) { curve_keys.push_back_reserved(co); curve_radius.push_back_reserved(radius); + + tag_curve_keys_modified(); + tag_curve_radius_modified(); } void Hair::add_curve(int first_key, int shader) { curve_first_key.push_back_reserved(first_key); curve_shader.push_back_reserved(shader); + + tag_curve_first_key_modified(); + tag_curve_shader_modified(); } void Hair::copy_center_to_motion_step(const int motion_step) @@ -474,8 +480,9 @@ void Hair::pack_curves(Scene *scene, for (size_t i = 0; i < curve_num; i++) { Curve curve = get_curve(i); int shader_id = curve_shader[i]; - Shader *shader = (shader_id < used_shaders.size()) ? used_shaders[shader_id] : - scene->default_surface; + Shader *shader = (shader_id < used_shaders.size()) ? + static_cast<Shader *>(used_shaders[shader_id]) : + scene->default_surface; shader_id = scene->shader_manager->get_shader_id(shader, false); curve_data[i] = make_float4(__int_as_float(curve.first_key + curvekey_offset), diff --git a/intern/cycles/render/hair.h b/intern/cycles/render/hair.h index 39d6a34d799..32c5b00e879 100644 --- a/intern/cycles/render/hair.h +++ b/intern/cycles/render/hair.h @@ -89,10 +89,10 @@ class Hair : public Geometry { float4 r_keys[4]) const; }; - array<float3> curve_keys; - array<float> curve_radius; - array<int> curve_first_key; - array<int> curve_shader; + NODE_SOCKET_API(array<float3>, curve_keys) + NODE_SOCKET_API(array<float>, curve_radius) + NODE_SOCKET_API(array<int>, curve_first_key) + NODE_SOCKET_API(array<int>, curve_shader) /* BVH */ size_t curvekey_offset; @@ -103,7 +103,7 @@ class Hair : public Geometry { ~Hair(); /* Geometry */ - void clear() override; + void clear(bool preserve_shaders = false) override; void resize_curves(int numcurves, int numkeys); void reserve_curves(int numcurves, int numkeys); diff --git a/intern/cycles/render/image.cpp b/intern/cycles/render/image.cpp index e50e70c8591..3e6ff289c85 100644 --- a/intern/cycles/render/image.cpp +++ b/intern/cycles/render/image.cpp @@ -381,7 +381,7 @@ ImageHandle ImageManager::add_image(const string &filename, const ImageParams &p ImageHandle ImageManager::add_image(const string &filename, const ImageParams ¶ms, - const vector<int> &tiles) + const array<int> &tiles) { ImageHandle handle; handle.manager = this; diff --git a/intern/cycles/render/image.h b/intern/cycles/render/image.h index c9eccb3468a..6ac1db9ed63 100644 --- a/intern/cycles/render/image.h +++ b/intern/cycles/render/image.h @@ -174,7 +174,7 @@ class ImageManager { ImageHandle add_image(const string &filename, const ImageParams ¶ms); ImageHandle add_image(const string &filename, const ImageParams ¶ms, - const vector<int> &tiles); + const array<int> &tiles); ImageHandle add_image(ImageLoader *loader, const ImageParams ¶ms, const bool builtin = true); void device_update(Device *device, Scene *scene, Progress &progress); diff --git a/intern/cycles/render/image_vdb.cpp b/intern/cycles/render/image_vdb.cpp index fc2cfe9874e..016bbf7151d 100644 --- a/intern/cycles/render/image_vdb.cpp +++ b/intern/cycles/render/image_vdb.cpp @@ -144,8 +144,13 @@ bool VDBImageLoader::load_metadata(ImageMetaData &metadata) } } +# ifdef WITH_NANOVDB + /* Add small offset for correct sampling between voxels. */ + Transform texture_to_index = transform_translate(0.5f, 0.5f, 0.5f); +# else Transform texture_to_index = transform_translate(min.x(), min.y(), min.z()) * transform_scale(dim.x(), dim.y(), dim.z()); +# endif metadata.transform_3d = transform_inverse(index_to_object * texture_to_index); metadata.use_transform_3d = true; @@ -159,10 +164,10 @@ bool VDBImageLoader::load_metadata(ImageMetaData &metadata) bool VDBImageLoader::load_pixels(const ImageMetaData &, void *pixels, const size_t, const bool) { -#if defined(WITH_NANOVDB) +#ifdef WITH_OPENVDB +# ifdef WITH_NANOVDB memcpy(pixels, nanogrid.data(), nanogrid.size()); - return true; -#elif defined(WITH_OPENVDB) +# else if (grid->isType<openvdb::FloatGrid>()) { openvdb::tools::Dense<float, openvdb::tools::LayoutXYZ> dense(bbox, (float *)pixels); openvdb::tools::copyToDense(*openvdb::gridConstPtrCast<openvdb::FloatGrid>(grid), dense); @@ -202,7 +207,7 @@ bool VDBImageLoader::load_pixels(const ImageMetaData &, void *pixels, const size openvdb::tools::Dense<float, openvdb::tools::LayoutXYZ> dense(bbox, (float *)pixels); openvdb::tools::copyToDense(*openvdb::gridConstPtrCast<openvdb::MaskGrid>(grid), dense); } - +# endif return true; #else (void)pixels; diff --git a/intern/cycles/render/integrator.cpp b/intern/cycles/render/integrator.cpp index cc085af20a0..3dc4b2fd4c5 100644 --- a/intern/cycles/render/integrator.cpp +++ b/intern/cycles/render/integrator.cpp @@ -96,7 +96,6 @@ NODE_DEFINE(Integrator) Integrator::Integrator() : Node(node_type) { - need_update = true; } Integrator::~Integrator() @@ -105,7 +104,7 @@ Integrator::~Integrator() void Integrator::device_update(Device *device, DeviceScene *dscene, Scene *scene) { - if (!need_update) + if (!is_modified()) return; scoped_callback_timer timer([scene](double time) { @@ -144,7 +143,7 @@ void Integrator::device_update(Device *device, DeviceScene *dscene, Scene *scene kintegrator->transparent_shadows = false; foreach (Shader *shader, scene->shaders) { /* keep this in sync with SD_HAS_TRANSPARENT_SHADOW in shader.cpp */ - if ((shader->has_surface_transparent && shader->use_transparent_shadow) || + if ((shader->has_surface_transparent && shader->get_use_transparent_shadow()) || shader->has_volume) { kintegrator->transparent_shadows = true; break; @@ -227,7 +226,7 @@ void Integrator::device_update(Device *device, DeviceScene *dscene, Scene *scene if (method == BRANCHED_PATH) { foreach (Light *light, scene->lights) - max_samples = max(max_samples, light->samples); + max_samples = max(max_samples, light->get_samples()); max_samples = max(max_samples, max(diffuse_samples, max(glossy_samples, transmission_samples))); @@ -265,7 +264,7 @@ void Integrator::device_update(Device *device, DeviceScene *dscene, Scene *scene dscene->sample_pattern_lut.copy_to_device(); } - need_update = false; + clear_modified(); } void Integrator::device_free(Device *, DeviceScene *dscene) @@ -273,11 +272,6 @@ void Integrator::device_free(Device *, DeviceScene *dscene) dscene->sample_pattern_lut.free(); } -bool Integrator::modified(const Integrator &integrator) -{ - return !Node::equals(integrator); -} - void Integrator::tag_update(Scene *scene) { foreach (Shader *shader, scene->shaders) { @@ -286,7 +280,7 @@ void Integrator::tag_update(Scene *scene) break; } } - need_update = true; + tag_modified(); } CCL_NAMESPACE_END diff --git a/intern/cycles/render/integrator.h b/intern/cycles/render/integrator.h index 9804caebe6e..9fe46ad591c 100644 --- a/intern/cycles/render/integrator.h +++ b/intern/cycles/render/integrator.h @@ -31,52 +31,52 @@ class Integrator : public Node { public: NODE_DECLARE - int min_bounce; - int max_bounce; + NODE_SOCKET_API(int, min_bounce) + NODE_SOCKET_API(int, max_bounce) - int max_diffuse_bounce; - int max_glossy_bounce; - int max_transmission_bounce; - int max_volume_bounce; + NODE_SOCKET_API(int, max_diffuse_bounce) + NODE_SOCKET_API(int, max_glossy_bounce) + NODE_SOCKET_API(int, max_transmission_bounce) + NODE_SOCKET_API(int, max_volume_bounce) - int transparent_min_bounce; - int transparent_max_bounce; + NODE_SOCKET_API(int, transparent_min_bounce) + NODE_SOCKET_API(int, transparent_max_bounce) - int ao_bounces; + NODE_SOCKET_API(int, ao_bounces) - int volume_max_steps; - float volume_step_rate; + NODE_SOCKET_API(int, volume_max_steps) + NODE_SOCKET_API(float, volume_step_rate) - bool caustics_reflective; - bool caustics_refractive; - float filter_glossy; + NODE_SOCKET_API(bool, caustics_reflective) + NODE_SOCKET_API(bool, caustics_refractive) + NODE_SOCKET_API(float, filter_glossy) - int seed; + NODE_SOCKET_API(int, seed) - float sample_clamp_direct; - float sample_clamp_indirect; - bool motion_blur; + NODE_SOCKET_API(float, sample_clamp_direct) + NODE_SOCKET_API(float, sample_clamp_indirect) + NODE_SOCKET_API(bool, motion_blur) /* Maximum number of samples, beyond which we are likely to run into * precision issues for sampling patterns. */ static const int MAX_SAMPLES = (1 << 24); - int aa_samples; - int diffuse_samples; - int glossy_samples; - int transmission_samples; - int ao_samples; - int mesh_light_samples; - int subsurface_samples; - int volume_samples; - int start_sample; + NODE_SOCKET_API(int, aa_samples) + NODE_SOCKET_API(int, diffuse_samples) + NODE_SOCKET_API(int, glossy_samples) + NODE_SOCKET_API(int, transmission_samples) + NODE_SOCKET_API(int, ao_samples) + NODE_SOCKET_API(int, mesh_light_samples) + NODE_SOCKET_API(int, subsurface_samples) + NODE_SOCKET_API(int, volume_samples) + NODE_SOCKET_API(int, start_sample) - bool sample_all_lights_direct; - bool sample_all_lights_indirect; - float light_sampling_threshold; + NODE_SOCKET_API(bool, sample_all_lights_direct) + NODE_SOCKET_API(bool, sample_all_lights_indirect) + NODE_SOCKET_API(float, light_sampling_threshold) - int adaptive_min_samples; - float adaptive_threshold; + NODE_SOCKET_API(int, adaptive_min_samples) + NODE_SOCKET_API(float, adaptive_threshold) enum Method { BRANCHED_PATH = 0, @@ -85,11 +85,9 @@ class Integrator : public Node { NUM_METHODS, }; - Method method; + NODE_SOCKET_API(Method, method) - SamplingPattern sampling_pattern; - - bool need_update; + NODE_SOCKET_API(SamplingPattern, sampling_pattern) Integrator(); ~Integrator(); @@ -97,7 +95,6 @@ class Integrator : public Node { void device_update(Device *device, DeviceScene *dscene, Scene *scene); void device_free(Device *device, DeviceScene *dscene); - bool modified(const Integrator &integrator); void tag_update(Scene *scene); }; diff --git a/intern/cycles/render/light.cpp b/intern/cycles/render/light.cpp index 100530ffba6..80190dcbf82 100644 --- a/intern/cycles/render/light.cpp +++ b/intern/cycles/render/light.cpp @@ -114,7 +114,7 @@ NODE_DEFINE(Light) type_enum.insert("background", LIGHT_BACKGROUND); type_enum.insert("area", LIGHT_AREA); type_enum.insert("spot", LIGHT_SPOT); - SOCKET_ENUM(type, "Type", type_enum, LIGHT_POINT); + SOCKET_ENUM(light_type, "Type", type_enum, LIGHT_POINT); SOCKET_COLOR(strength, "Strength", make_float3(1.0f, 1.0f, 1.0f)); @@ -162,7 +162,7 @@ Light::Light() : Node(node_type) void Light::tag_update(Scene *scene) { - scene->light_manager->need_update = true; + scene->light_manager->need_update = is_modified(); } bool Light::has_contribution(Scene *scene) @@ -173,7 +173,7 @@ bool Light::has_contribution(Scene *scene) if (is_portal) { return false; } - if (type == LIGHT_BACKGROUND) { + if (light_type == LIGHT_BACKGROUND) { return true; } return (shader) ? shader->has_surface_emission : scene->default_light->has_surface_emission; @@ -200,7 +200,7 @@ LightManager::~LightManager() bool LightManager::has_background_light(Scene *scene) { foreach (Light *light, scene->lights) { - if (light->type == LIGHT_BACKGROUND && light->is_enabled) { + if (light->light_type == LIGHT_BACKGROUND && light->is_enabled) { return true; } } @@ -217,7 +217,7 @@ void LightManager::test_enabled_lights(Scene *scene) foreach (Light *light, scene->lights) { light->is_enabled = light->has_contribution(scene); has_portal |= light->is_portal; - has_background |= light->type == LIGHT_BACKGROUND; + has_background |= light->light_type == LIGHT_BACKGROUND; } bool background_enabled = false; @@ -232,7 +232,7 @@ void LightManager::test_enabled_lights(Scene *scene) const bool disable_mis = !(has_portal || shader->has_surface_spatial_varying); VLOG_IF(1, disable_mis) << "Background MIS has been disabled.\n"; foreach (Light *light, scene->lights) { - if (light->type == LIGHT_BACKGROUND) { + if (light->light_type == LIGHT_BACKGROUND) { light->is_enabled = !disable_mis; background_enabled = !disable_mis; background_resolution = light->map_resolution; @@ -250,8 +250,8 @@ void LightManager::test_enabled_lights(Scene *scene) bool LightManager::object_usable_as_light(Object *object) { - Geometry *geom = object->geometry; - if (geom->type != Geometry::MESH && geom->type != Geometry::VOLUME) { + Geometry *geom = object->get_geometry(); + if (geom->geometry_type != Geometry::MESH && geom->geometry_type != Geometry::VOLUME) { return false; } /* Skip objects with NaNs */ @@ -259,7 +259,7 @@ bool LightManager::object_usable_as_light(Object *object) return false; } /* Skip if we are not visible for BSDFs. */ - if (!(object->visibility & (PATH_RAY_DIFFUSE | PATH_RAY_GLOSSY | PATH_RAY_TRANSMIT))) { + if (!(object->get_visibility() & (PATH_RAY_DIFFUSE | PATH_RAY_GLOSSY | PATH_RAY_TRANSMIT))) { return false; } /* Skip if we have no emission shaders. */ @@ -267,8 +267,9 @@ bool LightManager::object_usable_as_light(Object *object) * iterate all geometry shaders twice (when counting and when calculating * triangle area. */ - foreach (const Shader *shader, geom->used_shaders) { - if (shader->use_mis && shader->has_surface_emission) { + foreach (Node *node, geom->get_used_shaders()) { + Shader *shader = static_cast<Shader *>(node); + if (shader->get_use_mis() && shader->has_surface_emission) { return true; } } @@ -308,15 +309,15 @@ void LightManager::device_update_distribution(Device *, } /* Count triangles. */ - Mesh *mesh = static_cast<Mesh *>(object->geometry); + Mesh *mesh = static_cast<Mesh *>(object->get_geometry()); size_t mesh_num_triangles = mesh->num_triangles(); for (size_t i = 0; i < mesh_num_triangles; i++) { - int shader_index = mesh->shader[i]; - Shader *shader = (shader_index < mesh->used_shaders.size()) ? - mesh->used_shaders[shader_index] : + int shader_index = mesh->get_shader()[i]; + Shader *shader = (shader_index < mesh->get_used_shaders().size()) ? + static_cast<Shader *>(mesh->get_used_shaders()[shader_index]) : scene->default_surface; - if (shader->use_mis && shader->has_surface_emission) { + if (shader->get_use_mis() && shader->has_surface_emission) { num_triangles++; } } @@ -342,37 +343,37 @@ void LightManager::device_update_distribution(Device *, continue; } /* Sum area. */ - Mesh *mesh = static_cast<Mesh *>(object->geometry); + Mesh *mesh = static_cast<Mesh *>(object->get_geometry()); bool transform_applied = mesh->transform_applied; - Transform tfm = object->tfm; + Transform tfm = object->get_tfm(); int object_id = j; int shader_flag = 0; - if (!(object->visibility & PATH_RAY_DIFFUSE)) { + if (!(object->get_visibility() & PATH_RAY_DIFFUSE)) { shader_flag |= SHADER_EXCLUDE_DIFFUSE; use_light_visibility = true; } - if (!(object->visibility & PATH_RAY_GLOSSY)) { + if (!(object->get_visibility() & PATH_RAY_GLOSSY)) { shader_flag |= SHADER_EXCLUDE_GLOSSY; use_light_visibility = true; } - if (!(object->visibility & PATH_RAY_TRANSMIT)) { + if (!(object->get_visibility() & PATH_RAY_TRANSMIT)) { shader_flag |= SHADER_EXCLUDE_TRANSMIT; use_light_visibility = true; } - if (!(object->visibility & PATH_RAY_VOLUME_SCATTER)) { + if (!(object->get_visibility() & PATH_RAY_VOLUME_SCATTER)) { shader_flag |= SHADER_EXCLUDE_SCATTER; use_light_visibility = true; } size_t mesh_num_triangles = mesh->num_triangles(); for (size_t i = 0; i < mesh_num_triangles; i++) { - int shader_index = mesh->shader[i]; - Shader *shader = (shader_index < mesh->used_shaders.size()) ? - mesh->used_shaders[shader_index] : + int shader_index = mesh->get_shader()[i]; + Shader *shader = (shader_index < mesh->get_used_shaders().size()) ? + static_cast<Shader *>(mesh->get_used_shaders()[shader_index]) : scene->default_surface; - if (shader->use_mis && shader->has_surface_emission) { + if (shader->get_use_mis() && shader->has_surface_emission) { distribution[offset].totarea = totarea; distribution[offset].prim = i + mesh->prim_offset; distribution[offset].mesh_light.shader_flag = shader_flag; @@ -380,12 +381,12 @@ void LightManager::device_update_distribution(Device *, offset++; Mesh::Triangle t = mesh->get_triangle(i); - if (!t.valid(&mesh->verts[0])) { + if (!t.valid(&mesh->get_verts()[0])) { continue; } - float3 p1 = mesh->verts[t.v[0]]; - float3 p2 = mesh->verts[t.v[1]]; - float3 p3 = mesh->verts[t.v[2]]; + float3 p1 = mesh->get_verts()[t.v[0]]; + float3 p2 = mesh->get_verts()[t.v[1]]; + float3 p3 = mesh->get_verts()[t.v[2]]; if (!transform_applied) { p1 = transform_point(&tfm, p1); @@ -417,16 +418,16 @@ void LightManager::device_update_distribution(Device *, distribution[offset].lamp.size = light->size; totarea += lightarea; - if (light->type == LIGHT_DISTANT) { + if (light->light_type == LIGHT_DISTANT) { use_lamp_mis |= (light->angle > 0.0f && light->use_mis); } - else if (light->type == LIGHT_POINT || light->type == LIGHT_SPOT) { + else if (light->light_type == LIGHT_POINT || light->light_type == LIGHT_SPOT) { use_lamp_mis |= (light->size > 0.0f && light->use_mis); } - else if (light->type == LIGHT_AREA) { + else if (light->light_type == LIGHT_AREA) { use_lamp_mis |= light->use_mis; } - else if (light->type == LIGHT_BACKGROUND) { + else if (light->light_type == LIGHT_BACKGROUND) { num_background_lights++; background_mis |= light->use_mis; } @@ -576,7 +577,7 @@ void LightManager::device_update_background(Device *device, /* find background light */ foreach (Light *light, scene->lights) { - if (light->type == LIGHT_BACKGROUND) { + if (light->light_type == LIGHT_BACKGROUND) { background_light = light; break; } @@ -611,7 +612,7 @@ void LightManager::device_update_background(Device *device, } if (node->type == SkyTextureNode::node_type) { SkyTextureNode *sky = (SkyTextureNode *)node; - if (sky->type == NODE_SKY_NISHITA && sky->sun_disc) { + if (sky->get_sky_type() == NODE_SKY_NISHITA && sky->get_sun_disc()) { /* Ensure that the input coordinates aren't transformed before they reach the node. * If that is the case, the logic used for sampling the sun's location does not work * and we have to fall back to map-based sampling. */ @@ -627,8 +628,8 @@ void LightManager::device_update_background(Device *device, } /* Determine sun direction from lat/long and texture mapping. */ - float latitude = sky->sun_elevation; - float longitude = M_2PI_F - sky->sun_rotation + M_PI_2_F; + float latitude = sky->get_sun_elevation(); + float longitude = M_2PI_F - sky->get_sun_rotation() + M_PI_2_F; float3 sun_direction = make_float3( cosf(latitude) * cosf(longitude), cosf(latitude) * sinf(longitude), sinf(latitude)); Transform sky_transform = transform_inverse(sky->tex_mapping.compute_transform()); @@ -771,13 +772,13 @@ void LightManager::device_update_points(Device *, DeviceScene *dscene, Scene *sc use_light_visibility = true; } - klights[light_index].type = light->type; + klights[light_index].type = light->light_type; klights[light_index].samples = light->samples; klights[light_index].strength[0] = light->strength.x; klights[light_index].strength[1] = light->strength.y; klights[light_index].strength[2] = light->strength.z; - if (light->type == LIGHT_POINT) { + if (light->light_type == LIGHT_POINT) { shader_id &= ~SHADER_AREA_LIGHT; float radius = light->size; @@ -793,7 +794,7 @@ void LightManager::device_update_points(Device *, DeviceScene *dscene, Scene *sc klights[light_index].spot.radius = radius; klights[light_index].spot.invarea = invarea; } - else if (light->type == LIGHT_DISTANT) { + else if (light->light_type == LIGHT_DISTANT) { shader_id &= ~SHADER_AREA_LIGHT; float angle = light->angle / 2.0f; @@ -816,8 +817,8 @@ void LightManager::device_update_points(Device *, DeviceScene *dscene, Scene *sc klights[light_index].distant.radius = radius; klights[light_index].distant.cosangle = cosangle; } - else if (light->type == LIGHT_BACKGROUND) { - uint visibility = scene->background->visibility; + else if (light->light_type == LIGHT_BACKGROUND) { + uint visibility = scene->background->get_visibility(); shader_id &= ~SHADER_AREA_LIGHT; shader_id |= SHADER_USE_MIS; @@ -839,7 +840,7 @@ void LightManager::device_update_points(Device *, DeviceScene *dscene, Scene *sc use_light_visibility = true; } } - else if (light->type == LIGHT_AREA) { + else if (light->light_type == LIGHT_AREA) { float3 axisu = light->axisu * (light->sizeu * light->size); float3 axisv = light->axisv * (light->sizev * light->size); float area = len(axisu) * len(axisv); @@ -869,7 +870,7 @@ void LightManager::device_update_points(Device *, DeviceScene *dscene, Scene *sc klights[light_index].area.dir[1] = dir.y; klights[light_index].area.dir[2] = dir.z; } - else if (light->type == LIGHT_SPOT) { + else if (light->light_type == LIGHT_SPOT) { shader_id &= ~SHADER_AREA_LIGHT; float radius = light->size; @@ -913,7 +914,7 @@ void LightManager::device_update_points(Device *, DeviceScene *dscene, Scene *sc foreach (Light *light, scene->lights) { if (!light->is_portal) continue; - assert(light->type == LIGHT_AREA); + assert(light->light_type == LIGHT_AREA); float3 co = light->co; float3 axisu = light->axisu * (light->sizeu * light->size); @@ -995,10 +996,7 @@ void LightManager::device_update(Device *device, if (progress.get_cancel()) return; - if (use_light_visibility != scene->film->use_light_visibility) { - scene->film->use_light_visibility = use_light_visibility; - scene->film->tag_update(scene); - } + scene->film->set_use_light_visibility(use_light_visibility); need_update = false; need_update_background = false; diff --git a/intern/cycles/render/light.h b/intern/cycles/render/light.h index d136e8f1a08..e590e13b489 100644 --- a/intern/cycles/render/light.h +++ b/intern/cycles/render/light.h @@ -21,6 +21,10 @@ #include "graph/node.h" +/* included as Light::set_shader defined through NODE_SOCKET_API does not select + * the right Node::set overload as it does not know that Shader is a Node */ +#include "render/shader.h" + #include "util/util_ies.h" #include "util/util_thread.h" #include "util/util_types.h" @@ -41,46 +45,48 @@ class Light : public Node { Light(); - LightType type; - float3 strength; - float3 co; + NODE_SOCKET_API(LightType, light_type) + NODE_SOCKET_API(float3, strength) + NODE_SOCKET_API(float3, co) - float3 dir; - float size; - float angle; + NODE_SOCKET_API(float3, dir) + NODE_SOCKET_API(float, size) + NODE_SOCKET_API(float, angle) - float3 axisu; - float sizeu; - float3 axisv; - float sizev; - bool round; + NODE_SOCKET_API(float3, axisu) + NODE_SOCKET_API(float, sizeu) + NODE_SOCKET_API(float3, axisv) + NODE_SOCKET_API(float, sizev) + NODE_SOCKET_API(bool, round) - Transform tfm; + NODE_SOCKET_API(Transform, tfm) - int map_resolution; + NODE_SOCKET_API(int, map_resolution) - float spot_angle; - float spot_smooth; + NODE_SOCKET_API(float, spot_angle) + NODE_SOCKET_API(float, spot_smooth) - bool cast_shadow; - bool use_mis; - bool use_diffuse; - bool use_glossy; - bool use_transmission; - bool use_scatter; + NODE_SOCKET_API(bool, cast_shadow) + NODE_SOCKET_API(bool, use_mis) + NODE_SOCKET_API(bool, use_diffuse) + NODE_SOCKET_API(bool, use_glossy) + NODE_SOCKET_API(bool, use_transmission) + NODE_SOCKET_API(bool, use_scatter) - bool is_portal; - bool is_enabled; + NODE_SOCKET_API(bool, is_portal) + NODE_SOCKET_API(bool, is_enabled) - Shader *shader; - int samples; - int max_bounces; - uint random_id; + NODE_SOCKET_API(Shader *, shader) + NODE_SOCKET_API(int, samples) + NODE_SOCKET_API(int, max_bounces) + NODE_SOCKET_API(uint, random_id) void tag_update(Scene *scene); /* Check whether the light has contribution the scene. */ bool has_contribution(Scene *scene); + + friend class LightManager; }; class LightManager { diff --git a/intern/cycles/render/mesh.cpp b/intern/cycles/render/mesh.cpp index 3015ac5e569..11c8e240afd 100644 --- a/intern/cycles/render/mesh.cpp +++ b/intern/cycles/render/mesh.cpp @@ -132,11 +132,58 @@ NODE_DEFINE(Mesh) SOCKET_INT_ARRAY(shader, "Shader", array<int>()); SOCKET_BOOLEAN_ARRAY(smooth, "Smooth", array<bool>()); + SOCKET_INT_ARRAY(triangle_patch, "Triangle Patch", array<int>()); + SOCKET_POINT2_ARRAY(vert_patch_uv, "Patch UVs", array<float2>()); + + static NodeEnum subdivision_type_enum; + subdivision_type_enum.insert("none", SUBDIVISION_NONE); + subdivision_type_enum.insert("linear", SUBDIVISION_LINEAR); + subdivision_type_enum.insert("catmull_clark", SUBDIVISION_CATMULL_CLARK); + SOCKET_ENUM(subdivision_type, "Subdivision Type", subdivision_type_enum, SUBDIVISION_NONE); + + SOCKET_INT_ARRAY(subd_creases_edge, "Subdivision Crease Edges", array<int>()); + SOCKET_FLOAT_ARRAY(subd_creases_weight, "Subdivision Crease Weights", array<float>()); + SOCKET_INT_ARRAY(subd_face_corners, "Subdivision Face Corners", array<int>()); + SOCKET_INT_ARRAY(subd_start_corner, "Subdivision Face Start Corner", array<int>()); + SOCKET_INT_ARRAY(subd_num_corners, "Subdivision Face Corner Count", array<int>()); + SOCKET_INT_ARRAY(subd_shader, "Subdivision Face Shader", array<int>()); + SOCKET_BOOLEAN_ARRAY(subd_smooth, "Subdivision Face Smooth", array<bool>()); + SOCKET_INT_ARRAY(subd_ptex_offset, "Subdivision Face PTex Offset", array<int>()); + SOCKET_INT(num_ngons, "NGons Number", 0); + + /* Subdivisions parameters */ + SOCKET_FLOAT(subd_dicing_rate, "Subdivision Dicing Rate", 0.0f) + SOCKET_INT(subd_max_level, "Subdivision Dicing Rate", 0); + SOCKET_TRANSFORM(subd_objecttoworld, "Subdivision Object Transform", transform_identity()); + return type; } -Mesh::Mesh(const NodeType *node_type_, Type geom_type_) - : Geometry(node_type_, geom_type_), subd_attributes(this, ATTR_PRIM_SUBD) +SubdParams *Mesh::get_subd_params() +{ + if (subdivision_type == SubdivisionType::SUBDIVISION_NONE) { + return nullptr; + } + + if (!subd_params) { + subd_params = new SubdParams(this); + } + + subd_params->dicing_rate = subd_dicing_rate; + subd_params->max_level = subd_max_level; + subd_params->objecttoworld = subd_objecttoworld; + + return subd_params; +} + +bool Mesh::need_tesselation() +{ + return get_subd_params() && (verts_is_modified() || subd_dicing_rate_is_modified() || + subd_objecttoworld_is_modified() || subd_max_level_is_modified()); +} + +Mesh::Mesh(const NodeType *node_type, Type geom_type_) + : Geometry(node_type, geom_type_), subd_attributes(this, ATTR_PRIM_SUBD) { vert_offset = 0; @@ -145,6 +192,7 @@ Mesh::Mesh(const NodeType *node_type_, Type geom_type_) corner_offset = 0; num_subd_verts = 0; + num_subd_faces = 0; num_ngons = 0; @@ -171,7 +219,7 @@ void Mesh::resize_mesh(int numverts, int numtris) shader.resize(numtris); smooth.resize(numtris); - if (subd_faces.size()) { + if (get_num_subd_faces()) { triangle_patch.resize(numtris); vert_patch_uv.resize(numverts); } @@ -187,7 +235,7 @@ void Mesh::reserve_mesh(int numverts, int numtris) shader.reserve(numtris); smooth.reserve(numtris); - if (subd_faces.size()) { + if (get_num_subd_faces()) { triangle_patch.reserve(numtris); vert_patch_uv.reserve(numverts); } @@ -197,25 +245,41 @@ void Mesh::reserve_mesh(int numverts, int numtris) void Mesh::resize_subd_faces(int numfaces, int num_ngons_, int numcorners) { - subd_faces.resize(numfaces); + subd_start_corner.resize(numfaces); + subd_num_corners.resize(numfaces); + subd_shader.resize(numfaces); + subd_smooth.resize(numfaces); + subd_ptex_offset.resize(numfaces); subd_face_corners.resize(numcorners); num_ngons = num_ngons_; + num_subd_faces = numfaces; subd_attributes.resize(); } void Mesh::reserve_subd_faces(int numfaces, int num_ngons_, int numcorners) { - subd_faces.reserve(numfaces); + subd_start_corner.reserve(numfaces); + subd_num_corners.reserve(numfaces); + subd_shader.reserve(numfaces); + subd_smooth.reserve(numfaces); + subd_ptex_offset.reserve(numfaces); subd_face_corners.reserve(numcorners); num_ngons = num_ngons_; + num_subd_faces = numfaces; subd_attributes.resize(true); } -void Mesh::clear(bool preserve_voxel_data) +void Mesh::reserve_subd_creases(size_t num_creases) { - Geometry::clear(); + subd_creases_edge.reserve(num_creases * 2); + subd_creases_weight.reserve(num_creases); +} + +void Mesh::clear(bool preserve_shaders, bool preserve_voxel_data) +{ + Geometry::clear(preserve_shaders); /* clear all verts and triangles */ verts.clear(); @@ -226,12 +290,18 @@ void Mesh::clear(bool preserve_voxel_data) triangle_patch.clear(); vert_patch_uv.clear(); - subd_faces.clear(); + subd_start_corner.clear(); + subd_num_corners.clear(); + subd_shader.clear(); + subd_smooth.clear(); + subd_ptex_offset.clear(); subd_face_corners.clear(); num_subd_verts = 0; + num_subd_faces = 0; - subd_creases.clear(); + subd_creases_edge.clear(); + subd_creases_weight.clear(); subd_attributes.clear(); attributes.clear(preserve_voxel_data); @@ -239,30 +309,36 @@ void Mesh::clear(bool preserve_voxel_data) vert_to_stitching_key_map.clear(); vert_stitching_map.clear(); + subdivision_type = SubdivisionType::SUBDIVISION_NONE; + delete patch_table; patch_table = NULL; } -void Mesh::clear() +void Mesh::clear(bool preserve_shaders) { - clear(false); + clear(preserve_shaders, false); } void Mesh::add_vertex(float3 P) { verts.push_back_reserved(P); + tag_verts_modified(); - if (subd_faces.size()) { + if (get_num_subd_faces()) { vert_patch_uv.push_back_reserved(make_float2(0.0f, 0.0f)); + tag_vert_patch_uv_modified(); } } void Mesh::add_vertex_slow(float3 P) { verts.push_back_slow(P); + tag_verts_modified(); - if (subd_faces.size()) { + if (get_num_subd_faces()) { vert_patch_uv.push_back_slow(make_float2(0.0f, 0.0f)); + tag_vert_patch_uv_modified(); } } @@ -274,8 +350,13 @@ void Mesh::add_triangle(int v0, int v1, int v2, int shader_, bool smooth_) shader.push_back_reserved(shader_); smooth.push_back_reserved(smooth_); - if (subd_faces.size()) { + tag_triangles_modified(); + tag_shader_modified(); + tag_smooth_modified(); + + if (get_num_subd_faces()) { triangle_patch.push_back_reserved(-1); + tag_triangle_patch_modified(); } } @@ -288,14 +369,47 @@ void Mesh::add_subd_face(int *corners, int num_corners, int shader_, bool smooth } int ptex_offset = 0; - - if (subd_faces.size()) { - SubdFace &s = subd_faces[subd_faces.size() - 1]; + // cannot use get_num_subd_faces here as it holds the total number of subd_faces, but we do not + // have the total amount of data yet + if (subd_shader.size()) { + SubdFace s = get_subd_face(subd_shader.size() - 1); ptex_offset = s.ptex_offset + s.num_ptex_faces(); } - SubdFace face = {start_corner, num_corners, shader_, smooth_, ptex_offset}; - subd_faces.push_back_reserved(face); + subd_start_corner.push_back_reserved(start_corner); + subd_num_corners.push_back_reserved(num_corners); + subd_shader.push_back_reserved(shader_); + subd_smooth.push_back_reserved(smooth_); + subd_ptex_offset.push_back_reserved(ptex_offset); + + tag_subd_face_corners_modified(); + tag_subd_start_corner_modified(); + tag_subd_num_corners_modified(); + tag_subd_shader_modified(); + tag_subd_smooth_modified(); + tag_subd_ptex_offset_modified(); +} + +Mesh::SubdFace Mesh::get_subd_face(size_t index) const +{ + Mesh::SubdFace s; + s.shader = subd_shader[index]; + s.num_corners = subd_num_corners[index]; + s.smooth = subd_smooth[index]; + s.ptex_offset = subd_ptex_offset[index]; + s.start_corner = subd_start_corner[index]; + return s; +} + +void Mesh::add_crease(int v0, int v1, float weight) +{ + subd_creases_edge.push_back_slow(v0); + subd_creases_edge.push_back_slow(v1); + subd_creases_weight.push_back_slow(weight); + + tag_subd_creases_edge_modified(); + tag_subd_creases_edge_modified(); + tag_subd_creases_weight_modified(); } void Mesh::copy_center_to_motion_step(const int motion_step) @@ -505,7 +619,7 @@ void Mesh::add_vertex_normals() } /* subd vertex normals */ - if (!subd_attributes.find(ATTR_STD_VERTEX_NORMAL) && subd_faces.size()) { + if (!subd_attributes.find(ATTR_STD_VERTEX_NORMAL) && get_num_subd_faces()) { /* get attributes */ Attribute *attr_vN = subd_attributes.add(ATTR_STD_VERTEX_NORMAL); float3 *vN = attr_vN->data_float3(); @@ -513,8 +627,8 @@ void Mesh::add_vertex_normals() /* compute vertex normals */ memset(vN, 0, verts.size() * sizeof(float3)); - for (size_t i = 0; i < subd_faces.size(); i++) { - SubdFace &face = subd_faces[i]; + for (size_t i = 0; i < get_num_subd_faces(); i++) { + SubdFace face = get_subd_face(i); float3 fN = face.normal(this); for (size_t j = 0; j < face.num_corners; j++) { @@ -574,8 +688,9 @@ void Mesh::pack_shaders(Scene *scene, uint *tri_shader) if (shader_ptr[i] != last_shader || last_smooth != smooth[i]) { last_shader = shader_ptr[i]; last_smooth = smooth[i]; - Shader *shader = (last_shader < used_shaders.size()) ? used_shaders[last_shader] : - scene->default_surface; + Shader *shader = (last_shader < used_shaders.size()) ? + static_cast<Shader *>(used_shaders[last_shader]) : + scene->default_surface; shader_id = scene->shader_manager->get_shader_id(shader, last_smooth); } @@ -616,7 +731,7 @@ void Mesh::pack_verts(const vector<uint> &tri_prim_index, { size_t verts_size = verts.size(); - if (verts_size && subd_faces.size()) { + if (verts_size && get_num_subd_faces()) { float2 *vert_patch_uv_ptr = vert_patch_uv.data(); for (size_t i = 0; i < verts_size; i++) { @@ -633,17 +748,17 @@ void Mesh::pack_verts(const vector<uint> &tri_prim_index, t.v[2] + vert_offset, tri_prim_index[i + tri_offset]); - tri_patch[i] = (!subd_faces.size()) ? -1 : (triangle_patch[i] * 8 + patch_offset); + tri_patch[i] = (!get_num_subd_faces()) ? -1 : (triangle_patch[i] * 8 + patch_offset); } } void Mesh::pack_patches(uint *patch_data, uint vert_offset, uint face_offset, uint corner_offset) { - size_t num_faces = subd_faces.size(); + size_t num_faces = get_num_subd_faces(); int ngons = 0; for (size_t f = 0; f < num_faces; f++) { - SubdFace face = subd_faces[f]; + SubdFace face = get_subd_face(f); if (face.is_quad()) { int c[4]; diff --git a/intern/cycles/render/mesh.h b/intern/cycles/render/mesh.h index c8286a01e2c..6630dcd8a35 100644 --- a/intern/cycles/render/mesh.h +++ b/intern/cycles/render/mesh.h @@ -118,36 +118,57 @@ class Mesh : public Geometry { float crease; }; + SubdEdgeCrease get_subd_crease(size_t i) const + { + SubdEdgeCrease s; + s.v[0] = subd_creases_edge[i * 2]; + s.v[1] = subd_creases_edge[i * 2 + 1]; + s.crease = subd_creases_weight[i]; + return s; + } + + bool need_tesselation(); + enum SubdivisionType { SUBDIVISION_NONE, SUBDIVISION_LINEAR, SUBDIVISION_CATMULL_CLARK, }; - SubdivisionType subdivision_type; + NODE_SOCKET_API(SubdivisionType, subdivision_type) /* Mesh Data */ - array<int> triangles; - array<float3> verts; - array<int> shader; - array<bool> smooth; + NODE_SOCKET_API_ARRAY(array<int>, triangles) + NODE_SOCKET_API_ARRAY(array<float3>, verts) + NODE_SOCKET_API_ARRAY(array<int>, shader) + NODE_SOCKET_API_ARRAY(array<bool>, smooth) /* used for storing patch info for subd triangles, only allocated if there are patches */ - array<int> triangle_patch; /* must be < 0 for non subd triangles */ - array<float2> vert_patch_uv; + NODE_SOCKET_API_ARRAY(array<int>, triangle_patch) /* must be < 0 for non subd triangles */ + NODE_SOCKET_API_ARRAY(array<float2>, vert_patch_uv) + + /* SubdFaces */ + NODE_SOCKET_API_ARRAY(array<int>, subd_start_corner) + NODE_SOCKET_API_ARRAY(array<int>, subd_num_corners) + NODE_SOCKET_API_ARRAY(array<int>, subd_shader) + NODE_SOCKET_API_ARRAY(array<bool>, subd_smooth) + NODE_SOCKET_API_ARRAY(array<int>, subd_ptex_offset) - array<SubdFace> subd_faces; - array<int> subd_face_corners; - int num_ngons; + NODE_SOCKET_API_ARRAY(array<int>, subd_face_corners) + NODE_SOCKET_API(int, num_ngons) - array<SubdEdgeCrease> subd_creases; + NODE_SOCKET_API_ARRAY(array<int>, subd_creases_edge) + NODE_SOCKET_API_ARRAY(array<float>, subd_creases_weight) - SubdParams *subd_params; + /* Subdivisions parameters */ + NODE_SOCKET_API(float, subd_dicing_rate) + NODE_SOCKET_API(int, subd_max_level) + NODE_SOCKET_API(Transform, subd_objecttoworld) AttributeSet subd_attributes; + private: PackedPatchTable *patch_table; - /* BVH */ size_t vert_offset; @@ -157,13 +178,22 @@ class Mesh : public Geometry { size_t corner_offset; size_t num_subd_verts; + size_t num_subd_faces; - private: unordered_map<int, int> vert_to_stitching_key_map; /* real vert index -> stitching index */ unordered_multimap<int, int> vert_stitching_map; /* stitching index -> multiple real vert indices */ + + friend class BVH; + friend class BVHBuild; + friend class BVHEmbree; + friend class BVHSpatialSplit; friend class DiagSplit; + friend class EdgeDice; friend class GeometryManager; + friend class ObjectManager; + + SubdParams *subd_params = nullptr; public: /* Functions */ @@ -174,12 +204,13 @@ class Mesh : public Geometry { void reserve_mesh(int numverts, int numfaces); void resize_subd_faces(int numfaces, int num_ngons, int numcorners); void reserve_subd_faces(int numfaces, int num_ngons, int numcorners); - void clear(bool preserve_voxel_data); - void clear() override; + void reserve_subd_creases(size_t num_creases); + void clear(bool preserve_shaders = false) override; void add_vertex(float3 P); void add_vertex_slow(float3 P); void add_triangle(int v0, int v1, int v2, int shader, bool smooth); void add_subd_face(int *corners, int num_corners, int shader_, bool smooth_); + void add_crease(int v0, int v1, float weight); void copy_center_to_motion_step(const int motion_step); @@ -202,6 +233,28 @@ class Mesh : public Geometry { void pack_patches(uint *patch_data, uint vert_offset, uint face_offset, uint corner_offset); void tessellate(DiagSplit *split); + + SubdFace get_subd_face(size_t index) const; + + SubdParams *get_subd_params(); + + size_t get_num_subd_faces() const + { + return num_subd_faces; + } + + void set_num_subd_faces(size_t num_subd_faces_) + { + num_subd_faces = num_subd_faces_; + } + + size_t get_num_subd_verts() + { + return num_subd_verts; + } + + protected: + void clear(bool preserve_shaders, bool preserve_voxel_data); }; CCL_NAMESPACE_END diff --git a/intern/cycles/render/mesh_displace.cpp b/intern/cycles/render/mesh_displace.cpp index 467810f9273..b4fb5dcdea2 100644 --- a/intern/cycles/render/mesh_displace.cpp +++ b/intern/cycles/render/mesh_displace.cpp @@ -58,7 +58,7 @@ bool GeometryManager::displace( size_t object_index = OBJECT_NONE; for (size_t i = 0; i < scene->objects.size(); i++) { - if (scene->objects[i]->geometry == mesh) { + if (scene->objects[i]->get_geometry() == mesh) { object_index = i; break; } @@ -76,10 +76,10 @@ bool GeometryManager::displace( Mesh::Triangle t = mesh->get_triangle(i); int shader_index = mesh->shader[i]; Shader *shader = (shader_index < mesh->used_shaders.size()) ? - mesh->used_shaders[shader_index] : + static_cast<Shader *>(mesh->used_shaders[shader_index]) : scene->default_surface; - if (!shader->has_displacement || shader->displacement_method == DISPLACE_BUMP) { + if (!shader->has_displacement || shader->get_displacement_method() == DISPLACE_BUMP) { continue; } @@ -160,10 +160,10 @@ bool GeometryManager::displace( Mesh::Triangle t = mesh->get_triangle(i); int shader_index = mesh->shader[i]; Shader *shader = (shader_index < mesh->used_shaders.size()) ? - mesh->used_shaders[shader_index] : + static_cast<Shader *>(mesh->used_shaders[shader_index]) : scene->default_surface; - if (!shader->has_displacement || shader->displacement_method == DISPLACE_BUMP) { + if (!shader->has_displacement || shader->get_displacement_method() == DISPLACE_BUMP) { continue; } @@ -227,8 +227,9 @@ bool GeometryManager::displace( bool need_recompute_vertex_normals = false; - foreach (Shader *shader, mesh->used_shaders) { - if (shader->has_displacement && shader->displacement_method == DISPLACE_TRUE) { + foreach (Node *node, mesh->get_used_shaders()) { + Shader *shader = static_cast<Shader *>(node); + if (shader->has_displacement && shader->get_displacement_method() == DISPLACE_TRUE) { need_recompute_vertex_normals = true; break; } @@ -241,11 +242,11 @@ bool GeometryManager::displace( for (size_t i = 0; i < num_triangles; i++) { int shader_index = mesh->shader[i]; Shader *shader = (shader_index < mesh->used_shaders.size()) ? - mesh->used_shaders[shader_index] : + static_cast<Shader *>(mesh->used_shaders[shader_index]) : scene->default_surface; tri_has_true_disp[i] = shader->has_displacement && - shader->displacement_method == DISPLACE_TRUE; + shader->get_displacement_method() == DISPLACE_TRUE; } /* static vertex normals */ diff --git a/intern/cycles/render/mesh_subdivision.cpp b/intern/cycles/render/mesh_subdivision.cpp index 3d72b2fab91..7408ee2dbdf 100644 --- a/intern/cycles/render/mesh_subdivision.cpp +++ b/intern/cycles/render/mesh_subdivision.cpp @@ -46,13 +46,11 @@ template<> bool TopologyRefinerFactory<ccl::Mesh>::resizeComponentTopology(TopologyRefiner &refiner, ccl::Mesh const &mesh) { - setNumBaseVertices(refiner, mesh.verts.size()); - setNumBaseFaces(refiner, mesh.subd_faces.size()); + setNumBaseVertices(refiner, mesh.get_verts().size()); + setNumBaseFaces(refiner, mesh.get_num_subd_faces()); - const ccl::Mesh::SubdFace *face = mesh.subd_faces.data(); - - for (int i = 0; i < mesh.subd_faces.size(); i++, face++) { - setNumBaseFaceVertices(refiner, i, face->num_corners); + for (int i = 0; i < mesh.get_num_subd_faces(); i++) { + setNumBaseFaceVertices(refiner, i, mesh.get_subd_num_corners()[i]); } return true; @@ -62,14 +60,17 @@ template<> bool TopologyRefinerFactory<ccl::Mesh>::assignComponentTopology(TopologyRefiner &refiner, ccl::Mesh const &mesh) { - const ccl::Mesh::SubdFace *face = mesh.subd_faces.data(); + const ccl::array<int> &subd_face_corners = mesh.get_subd_face_corners(); + const ccl::array<int> &subd_start_corner = mesh.get_subd_start_corner(); + const ccl::array<int> &subd_num_corners = mesh.get_subd_num_corners(); - for (int i = 0; i < mesh.subd_faces.size(); i++, face++) { + for (int i = 0; i < mesh.get_num_subd_faces(); i++) { IndexArray face_verts = getBaseFaceVertices(refiner, i); - int *corner = &mesh.subd_face_corners[face->start_corner]; + int start_corner = subd_start_corner[i]; + int *corner = &subd_face_corners[start_corner]; - for (int j = 0; j < face->num_corners; j++, corner++) { + for (int j = 0; j < subd_num_corners[i]; j++, corner++) { face_verts[j] = *corner; } } @@ -81,17 +82,18 @@ template<> bool TopologyRefinerFactory<ccl::Mesh>::assignComponentTags(TopologyRefiner &refiner, ccl::Mesh const &mesh) { - const ccl::Mesh::SubdEdgeCrease *crease = mesh.subd_creases.data(); + size_t num_creases = mesh.get_subd_creases_weight().size(); - for (int i = 0; i < mesh.subd_creases.size(); i++, crease++) { - Index edge = findBaseEdge(refiner, crease->v[0], crease->v[1]); + for (int i = 0; i < num_creases; i++) { + ccl::Mesh::SubdEdgeCrease crease = mesh.get_subd_crease(i); + Index edge = findBaseEdge(refiner, crease.v[0], crease.v[1]); if (edge != INDEX_INVALID) { - setBaseEdgeSharpness(refiner, edge, crease->crease * 10.0f); + setBaseEdgeSharpness(refiner, edge, crease.crease * 10.0f); } } - for (int i = 0; i < mesh.verts.size(); i++) { + for (int i = 0; i < mesh.get_verts().size(); i++) { ConstIndexArray vert_edges = getBaseVertexEdges(refiner, i); if (vert_edges.size() == 2) { @@ -203,8 +205,8 @@ class OsdData { int num_local_points = patch_table->GetNumLocalPoints(); verts.resize(num_refiner_verts + num_local_points); - for (int i = 0; i < mesh->verts.size(); i++) { - verts[i].value = mesh->verts[i]; + for (int i = 0; i < mesh->get_verts().size(); i++) { + verts[i].value = mesh->get_verts()[i]; } OsdValue<float3> *src = verts.data(); @@ -278,16 +280,17 @@ class OsdData { { /* loop over all edges to find longest in screen space */ const Far::TopologyLevel &level = refiner->GetLevel(0); - Transform objecttoworld = mesh->subd_params->objecttoworld; - Camera *cam = mesh->subd_params->camera; + const SubdParams *subd_params = mesh->get_subd_params(); + Transform objecttoworld = subd_params->objecttoworld; + Camera *cam = subd_params->camera; float longest_edge = 0.0f; for (size_t i = 0; i < level.GetNumEdges(); i++) { Far::ConstIndexArray verts = level.GetEdgeVertices(i); - float3 a = mesh->verts[verts[0]]; - float3 b = mesh->verts[verts[1]]; + float3 a = mesh->get_verts()[verts[0]]; + float3 b = mesh->get_verts()[verts[1]]; float edge_len; @@ -305,7 +308,7 @@ class OsdData { } /* calculate isolation level */ - int isolation = (int)(log2f(max(longest_edge / mesh->subd_params->dicing_rate, 1.0f)) + 1.0f); + int isolation = (int)(log2f(max(longest_edge / subd_params->dicing_rate, 1.0f)) + 1.0f); return min(isolation, 10); } @@ -368,12 +371,16 @@ struct OsdPatch : Patch { void Mesh::tessellate(DiagSplit *split) { + /* reset the number of subdivision vertices, in case the Mesh was not cleared + * between calls or data updates */ + num_subd_verts = 0; + #ifdef WITH_OPENSUBDIV OsdData osd_data; bool need_packed_patch_table = false; if (subdivision_type == SUBDIVISION_CATMULL_CLARK) { - if (subd_faces.size()) { + if (get_num_subd_faces()) { osd_data.build_from_mesh(this); } } @@ -391,7 +398,7 @@ void Mesh::tessellate(DiagSplit *split) } } - int num_faces = subd_faces.size(); + int num_faces = get_num_subd_faces(); Attribute *attr_vN = subd_attributes.find(ATTR_STD_VERTEX_NORMAL); float3 *vN = (attr_vN) ? attr_vN->data_float3() : NULL; @@ -399,7 +406,7 @@ void Mesh::tessellate(DiagSplit *split) /* count patches */ int num_patches = 0; for (int f = 0; f < num_faces; f++) { - SubdFace &face = subd_faces[f]; + SubdFace face = get_subd_face(f); if (face.is_quad()) { num_patches++; @@ -416,7 +423,7 @@ void Mesh::tessellate(DiagSplit *split) OsdPatch *patch = osd_patches.data(); for (int f = 0; f < num_faces; f++) { - SubdFace &face = subd_faces[f]; + SubdFace face = get_subd_face(f); if (face.is_quad()) { patch->patch_index = face.ptex_offset; @@ -444,7 +451,7 @@ void Mesh::tessellate(DiagSplit *split) LinearQuadPatch *patch = linear_patches.data(); for (int f = 0; f < num_faces; f++) { - SubdFace &face = subd_faces[f]; + SubdFace face = get_subd_face(f); if (face.is_quad()) { float3 *hull = patch->hull; @@ -542,7 +549,7 @@ void Mesh::tessellate(DiagSplit *split) /* keep subdivision for corner attributes disabled for now */ attr.flags &= ~ATTR_SUBDIVIDED; } - else if (subd_faces.size()) { + else if (get_num_subd_faces()) { osd_data.subdivide_attribute(attr); need_packed_patch_table = true; @@ -558,7 +565,7 @@ void Mesh::tessellate(DiagSplit *split) switch (attr.element) { case ATTR_ELEMENT_VERTEX: { for (int f = 0; f < num_faces; f++) { - SubdFace &face = subd_faces[f]; + SubdFace face = get_subd_face(f); if (!face.is_quad()) { char *center = data + (verts.size() - num_subd_verts + ngons) * stride; @@ -581,7 +588,7 @@ void Mesh::tessellate(DiagSplit *split) } break; case ATTR_ELEMENT_CORNER: { for (int f = 0; f < num_faces; f++) { - SubdFace &face = subd_faces[f]; + SubdFace face = get_subd_face(f); if (!face.is_quad()) { char *center = data + (subd_face_corners.size() + ngons) * stride; @@ -600,7 +607,7 @@ void Mesh::tessellate(DiagSplit *split) } break; case ATTR_ELEMENT_CORNER_BYTE: { for (int f = 0; f < num_faces; f++) { - SubdFace &face = subd_faces[f]; + SubdFace face = get_subd_face(f); if (!face.is_quad()) { uchar *center = (uchar *)data + (subd_face_corners.size() + ngons) * stride; diff --git a/intern/cycles/render/nodes.cpp b/intern/cycles/render/nodes.cpp index 500496dc738..43dff896db7 100644 --- a/intern/cycles/render/nodes.cpp +++ b/intern/cycles/render/nodes.cpp @@ -247,6 +247,9 @@ NODE_DEFINE(ImageTextureNode) SOCKET_FLOAT(projection_blend, "Projection Blend", 0.0f); + SOCKET_INT_ARRAY(tiles, "Tiles", array<int>()); + SOCKET_BOOLEAN(animated, "Animated", false); + SOCKET_IN_POINT(vector, "Vector", make_float3(0.0f, 0.0f, 0.0f), SocketType::LINK_TEXTURE_UV); SOCKET_OUT_COLOR(color, "Color"); @@ -259,7 +262,7 @@ ImageTextureNode::ImageTextureNode() : ImageSlotTextureNode(node_type) { colorspace = u_colorspace_raw; animated = false; - tiles.push_back(1001); + tiles.push_back_slow(1001); } ShaderNode *ImageTextureNode::clone(ShaderGraph *graph) const @@ -286,7 +289,7 @@ void ImageTextureNode::cull_tiles(Scene *scene, ShaderGraph *graph) * 1001 tile, so there's no point in loading any others. */ if (projection == NODE_IMAGE_PROJ_BOX) { tiles.clear(); - tiles.push_back(1001); + tiles.push_back_slow(1001); return; } @@ -308,7 +311,7 @@ void ImageTextureNode::cull_tiles(Scene *scene, ShaderGraph *graph) ShaderNode *node = vector_in->link->parent; if (node->type == UVMapNode::node_type) { UVMapNode *uvmap = (UVMapNode *)node; - attribute = uvmap->attribute; + attribute = uvmap->get_attribute(); } else if (node->type == TextureCoordinateNode::node_type) { if (vector_in->link != node->output("UV")) { @@ -325,20 +328,21 @@ void ImageTextureNode::cull_tiles(Scene *scene, ShaderGraph *graph) * be to have a cache in each mesh that is indexed by attribute. * Additionally, building a graph-to-meshes list once could help. */ foreach (Geometry *geom, scene->geometry) { - foreach (Shader *shader, geom->used_shaders) { + foreach (Node *node, geom->get_used_shaders()) { + Shader *shader = static_cast<Shader *>(node); if (shader->graph == graph) { geom->get_uv_tiles(attribute, used_tiles); } } } - ccl::vector<int> new_tiles; + array<int> new_tiles; foreach (int tile, tiles) { if (used_tiles.count(tile)) { - new_tiles.push_back(tile); + new_tiles.push_back_slow(tile); } } - tiles.swap(new_tiles); + tiles.steal_data(new_tiles); } void ImageTextureNode::attributes(Shader *shader, AttributeRequestSet *attributes) @@ -511,6 +515,8 @@ NODE_DEFINE(EnvironmentTextureNode) projection_enum.insert("mirror_ball", NODE_ENVIRONMENT_MIRROR_BALL); SOCKET_ENUM(projection, "Projection", projection_enum, NODE_ENVIRONMENT_EQUIRECTANGULAR); + SOCKET_BOOLEAN(animated, "Animated", false); + SOCKET_IN_POINT(vector, "Vector", make_float3(0.0f, 0.0f, 0.0f), SocketType::LINK_POSITION); SOCKET_OUT_COLOR(color, "Color"); @@ -790,7 +796,7 @@ NODE_DEFINE(SkyTextureNode) type_enum.insert("preetham", NODE_SKY_PREETHAM); type_enum.insert("hosek_wilkie", NODE_SKY_HOSEK); type_enum.insert("nishita_improved", NODE_SKY_NISHITA); - SOCKET_ENUM(type, "Type", type_enum, NODE_SKY_NISHITA); + SOCKET_ENUM(sky_type, "Type", type_enum, NODE_SKY_NISHITA); SOCKET_VECTOR(sun_direction, "Sun Direction", make_float3(0.0f, 0.0f, 1.0f)); SOCKET_FLOAT(turbidity, "Turbidity", 2.2f); @@ -823,11 +829,11 @@ void SkyTextureNode::compile(SVMCompiler &compiler) ShaderOutput *color_out = output("Color"); SunSky sunsky; - if (type == NODE_SKY_PREETHAM) + if (sky_type == NODE_SKY_PREETHAM) sky_texture_precompute_preetham(&sunsky, sun_direction, turbidity); - else if (type == NODE_SKY_HOSEK) + else if (sky_type == NODE_SKY_HOSEK) sky_texture_precompute_hosek(&sunsky, sun_direction, turbidity, ground_albedo); - else if (type == NODE_SKY_NISHITA) { + else if (sky_type == NODE_SKY_NISHITA) { /* Clamp altitude to reasonable values. * Below 1m causes numerical issues and above 60km is space. */ float clamped_altitude = clamp(altitude, 1.0f, 59999.0f); @@ -860,9 +866,9 @@ void SkyTextureNode::compile(SVMCompiler &compiler) int vector_offset = tex_mapping.compile_begin(compiler, vector_in); compiler.stack_assign(color_out); - compiler.add_node(NODE_TEX_SKY, vector_offset, compiler.stack_assign(color_out), type); + compiler.add_node(NODE_TEX_SKY, vector_offset, compiler.stack_assign(color_out), sky_type); /* nishita doesn't need this data */ - if (type != NODE_SKY_NISHITA) { + if (sky_type != NODE_SKY_NISHITA) { compiler.add_node(__float_as_uint(sunsky.phi), __float_as_uint(sunsky.theta), __float_as_uint(sunsky.radiance_x), @@ -919,11 +925,11 @@ void SkyTextureNode::compile(OSLCompiler &compiler) tex_mapping.compile(compiler); SunSky sunsky; - if (type == NODE_SKY_PREETHAM) + if (sky_type == NODE_SKY_PREETHAM) sky_texture_precompute_preetham(&sunsky, sun_direction, turbidity); - else if (type == NODE_SKY_HOSEK) + else if (sky_type == NODE_SKY_HOSEK) sky_texture_precompute_hosek(&sunsky, sun_direction, turbidity, ground_albedo); - else if (type == NODE_SKY_NISHITA) { + else if (sky_type == NODE_SKY_NISHITA) { /* Clamp altitude to reasonable values. * Below 1m causes numerical issues and above 60km is space. */ float clamped_altitude = clamp(altitude, 1.0f, 59999.0f); @@ -963,7 +969,7 @@ void SkyTextureNode::compile(OSLCompiler &compiler) compiler.parameter_array("config_z", sunsky.config_z, 9); compiler.parameter_array("nishita_data", sunsky.nishita_data, 10); /* nishita texture */ - if (type == NODE_SKY_NISHITA) { + if (sky_type == NODE_SKY_NISHITA) { compiler.parameter_texture("filename", handle.svm_slot()); } compiler.add(this, "node_sky_texture"); @@ -985,7 +991,7 @@ NODE_DEFINE(GradientTextureNode) type_enum.insert("radial", NODE_BLEND_RADIAL); type_enum.insert("quadratic_sphere", NODE_BLEND_QUADRATIC_SPHERE); type_enum.insert("spherical", NODE_BLEND_SPHERICAL); - SOCKET_ENUM(type, "Type", type_enum, NODE_BLEND_LINEAR); + SOCKET_ENUM(gradient_type, "Type", type_enum, NODE_BLEND_LINEAR); SOCKET_IN_POINT( vector, "Vector", make_float3(0.0f, 0.0f, 0.0f), SocketType::LINK_TEXTURE_GENERATED); @@ -1009,7 +1015,7 @@ void GradientTextureNode::compile(SVMCompiler &compiler) int vector_offset = tex_mapping.compile_begin(compiler, vector_in); compiler.add_node(NODE_TEX_GRADIENT, - compiler.encode_uchar4(type, + compiler.encode_uchar4(gradient_type, vector_offset, compiler.stack_assign_if_linked(fac_out), compiler.stack_assign_if_linked(color_out))); @@ -1369,7 +1375,7 @@ NODE_DEFINE(MusgraveTextureNode) type_enum.insert("hybrid_multifractal", NODE_MUSGRAVE_HYBRID_MULTIFRACTAL); type_enum.insert("ridged_multifractal", NODE_MUSGRAVE_RIDGED_MULTIFRACTAL); type_enum.insert("hetero_terrain", NODE_MUSGRAVE_HETERO_TERRAIN); - SOCKET_ENUM(type, "Type", type_enum, NODE_MUSGRAVE_FBM); + SOCKET_ENUM(musgrave_type, "Type", type_enum, NODE_MUSGRAVE_FBM); SOCKET_IN_POINT( vector, "Vector", make_float3(0.0f, 0.0f, 0.0f), SocketType::LINK_TEXTURE_GENERATED); @@ -1414,7 +1420,7 @@ void MusgraveTextureNode::compile(SVMCompiler &compiler) compiler.add_node( NODE_TEX_MUSGRAVE, - compiler.encode_uchar4(type, dimensions, vector_stack_offset, w_stack_offset), + compiler.encode_uchar4(musgrave_type, dimensions, vector_stack_offset, w_stack_offset), compiler.encode_uchar4(scale_stack_offset, detail_stack_offset, dimension_stack_offset, @@ -1447,7 +1453,7 @@ NODE_DEFINE(WaveTextureNode) static NodeEnum type_enum; type_enum.insert("bands", NODE_WAVE_BANDS); type_enum.insert("rings", NODE_WAVE_RINGS); - SOCKET_ENUM(type, "Type", type_enum, NODE_WAVE_BANDS); + SOCKET_ENUM(wave_type, "Type", type_enum, NODE_WAVE_BANDS); static NodeEnum bands_direction_enum; bands_direction_enum.insert("x", NODE_WAVE_BANDS_DIRECTION_X); @@ -1504,7 +1510,7 @@ void WaveTextureNode::compile(SVMCompiler &compiler) int vector_offset = tex_mapping.compile_begin(compiler, vector_in); compiler.add_node(NODE_TEX_WAVE, - compiler.encode_uchar4(type, bands_direction, rings_direction, profile), + compiler.encode_uchar4(wave_type, bands_direction, rings_direction, profile), compiler.encode_uchar4(vector_offset, compiler.stack_assign_if_linked(scale_in), compiler.stack_assign_if_linked(distortion_in)), @@ -1926,7 +1932,7 @@ NODE_DEFINE(MappingNode) type_enum.insert("texture", NODE_MAPPING_TYPE_TEXTURE); type_enum.insert("vector", NODE_MAPPING_TYPE_VECTOR); type_enum.insert("normal", NODE_MAPPING_TYPE_NORMAL); - SOCKET_ENUM(type, "Type", type_enum, NODE_MAPPING_TYPE_POINT); + SOCKET_ENUM(mapping_type, "Type", type_enum, NODE_MAPPING_TYPE_POINT); SOCKET_IN_POINT(vector, "Vector", make_float3(0.0f, 0.0f, 0.0f)); SOCKET_IN_POINT(location, "Location", make_float3(0.0f, 0.0f, 0.0f)); @@ -1945,11 +1951,11 @@ MappingNode::MappingNode() : ShaderNode(node_type) void MappingNode::constant_fold(const ConstantFolder &folder) { if (folder.all_inputs_constant()) { - float3 result = svm_mapping((NodeMappingType)type, vector, location, rotation, scale); + float3 result = svm_mapping((NodeMappingType)mapping_type, vector, location, rotation, scale); folder.make_constant(result); } else { - folder.fold_mapping((NodeMappingType)type); + folder.fold_mapping((NodeMappingType)mapping_type); } } @@ -1969,7 +1975,7 @@ void MappingNode::compile(SVMCompiler &compiler) compiler.add_node( NODE_MAPPING, - type, + mapping_type, compiler.encode_uchar4( vector_stack_offset, location_stack_offset, rotation_stack_offset, scale_stack_offset), result_stack_offset); @@ -2385,7 +2391,7 @@ void GlossyBsdfNode::simplify_settings(Scene *scene) } Integrator *integrator = scene->integrator; ShaderInput *roughness_input = input("Roughness"); - if (integrator->filter_glossy == 0.0f) { + if (integrator->get_filter_glossy() == 0.0f) { /* Fallback to Sharp closure for Roughness close to 0. * Note: Keep the epsilon in sync with kernel! */ @@ -2478,7 +2484,7 @@ void GlassBsdfNode::simplify_settings(Scene *scene) } Integrator *integrator = scene->integrator; ShaderInput *roughness_input = input("Roughness"); - if (integrator->filter_glossy == 0.0f) { + if (integrator->get_filter_glossy() == 0.0f) { /* Fallback to Sharp closure for Roughness close to 0. * Note: Keep the epsilon in sync with kernel! */ @@ -2571,7 +2577,7 @@ void RefractionBsdfNode::simplify_settings(Scene *scene) } Integrator *integrator = scene->integrator; ShaderInput *roughness_input = input("Roughness"); - if (integrator->filter_glossy == 0.0f) { + if (integrator->get_filter_glossy() == 0.0f) { /* Fallback to Sharp closure for Roughness close to 0. * Note: Keep the epsilon in sync with kernel! */ @@ -4481,7 +4487,7 @@ void VolumeInfoNode::expand(ShaderGraph *graph) ShaderOutput *color_out = output("Color"); if (!color_out->links.empty()) { AttributeNode *attr = graph->create_node<AttributeNode>(); - attr->attribute = "color"; + attr->set_attribute(ustring("color")); graph->add(attr); graph->relink(color_out, attr->output("Color")); } @@ -4489,7 +4495,7 @@ void VolumeInfoNode::expand(ShaderGraph *graph) ShaderOutput *density_out = output("Density"); if (!density_out->links.empty()) { AttributeNode *attr = graph->create_node<AttributeNode>(); - attr->attribute = "density"; + attr->set_attribute(ustring("density")); graph->add(attr); graph->relink(density_out, attr->output("Fac")); } @@ -4497,7 +4503,7 @@ void VolumeInfoNode::expand(ShaderGraph *graph) ShaderOutput *flame_out = output("Flame"); if (!flame_out->links.empty()) { AttributeNode *attr = graph->create_node<AttributeNode>(); - attr->attribute = "flame"; + attr->set_attribute(ustring("flame")); graph->add(attr); graph->relink(flame_out, attr->output("Fac")); } @@ -4505,7 +4511,7 @@ void VolumeInfoNode::expand(ShaderGraph *graph) ShaderOutput *temperature_out = output("Temperature"); if (!temperature_out->links.empty()) { AttributeNode *attr = graph->create_node<AttributeNode>(); - attr->attribute = "temperature"; + attr->set_attribute(ustring("temperature")); graph->add(attr); graph->relink(temperature_out, attr->output("Fac")); } @@ -4882,7 +4888,7 @@ NODE_DEFINE(MixNode) type_enum.insert("color", NODE_MIX_COLOR); type_enum.insert("soft_light", NODE_MIX_SOFT); type_enum.insert("linear_light", NODE_MIX_LINEAR); - SOCKET_ENUM(type, "Type", type_enum, NODE_MIX_BLEND); + SOCKET_ENUM(mix_type, "Type", type_enum, NODE_MIX_BLEND); SOCKET_BOOLEAN(use_clamp, "Use Clamp", false); @@ -4910,7 +4916,7 @@ void MixNode::compile(SVMCompiler &compiler) compiler.stack_assign(fac_in), compiler.stack_assign(color1_in), compiler.stack_assign(color2_in)); - compiler.add_node(NODE_MIX, type, compiler.stack_assign(color_out)); + compiler.add_node(NODE_MIX, mix_type, compiler.stack_assign(color_out)); if (use_clamp) { compiler.add_node(NODE_MIX, 0, compiler.stack_assign(color_out)); @@ -4928,10 +4934,10 @@ void MixNode::compile(OSLCompiler &compiler) void MixNode::constant_fold(const ConstantFolder &folder) { if (folder.all_inputs_constant()) { - folder.make_constant_clamp(svm_mix(type, fac, color1, color2), use_clamp); + folder.make_constant_clamp(svm_mix(mix_type, fac, color1, color2), use_clamp); } else { - folder.fold_mix(type, use_clamp); + folder.fold_mix(mix_type, use_clamp); } } @@ -5761,7 +5767,7 @@ NODE_DEFINE(MapRangeNode) type_enum.insert("stepped", NODE_MAP_RANGE_STEPPED); type_enum.insert("smoothstep", NODE_MAP_RANGE_SMOOTHSTEP); type_enum.insert("smootherstep", NODE_MAP_RANGE_SMOOTHERSTEP); - SOCKET_ENUM(type, "Type", type_enum, NODE_MAP_RANGE_LINEAR); + SOCKET_ENUM(range_type, "Type", type_enum, NODE_MAP_RANGE_LINEAR); SOCKET_IN_FLOAT(value, "Value", 1.0f); SOCKET_IN_FLOAT(from_min, "From Min", 0.0f); @@ -5786,7 +5792,7 @@ void MapRangeNode::expand(ShaderGraph *graph) ShaderOutput *result_out = output("Result"); if (!result_out->links.empty()) { ClampNode *clamp_node = graph->create_node<ClampNode>(); - clamp_node->type = NODE_CLAMP_RANGE; + clamp_node->set_clamp_type(NODE_CLAMP_RANGE); graph->add(clamp_node); graph->relink(result_out, clamp_node->output("Result")); graph->connect(result_out, clamp_node->input("Value")); @@ -5794,13 +5800,13 @@ void MapRangeNode::expand(ShaderGraph *graph) graph->connect(input("To Min")->link, clamp_node->input("Min")); } else { - clamp_node->min = to_min; + clamp_node->set_min(to_min); } if (input("To Max")->link) { graph->connect(input("To Max")->link, clamp_node->input("Max")); } else { - clamp_node->max = to_max; + clamp_node->set_max(to_max); } } } @@ -5829,7 +5835,7 @@ void MapRangeNode::compile(SVMCompiler &compiler) value_stack_offset, compiler.encode_uchar4( from_min_stack_offset, from_max_stack_offset, to_min_stack_offset, to_max_stack_offset), - compiler.encode_uchar4(type, steps_stack_offset, result_stack_offset)); + compiler.encode_uchar4(range_type, steps_stack_offset, result_stack_offset)); compiler.add_node(__float_as_int(from_min), __float_as_int(from_max), @@ -5853,7 +5859,7 @@ NODE_DEFINE(ClampNode) static NodeEnum type_enum; type_enum.insert("minmax", NODE_CLAMP_MINMAX); type_enum.insert("range", NODE_CLAMP_RANGE); - SOCKET_ENUM(type, "Type", type_enum, NODE_CLAMP_MINMAX); + SOCKET_ENUM(clamp_type, "Type", type_enum, NODE_CLAMP_MINMAX); SOCKET_IN_FLOAT(value, "Value", 1.0f); SOCKET_IN_FLOAT(min, "Min", 0.0f); @@ -5871,7 +5877,7 @@ ClampNode::ClampNode() : ShaderNode(node_type) void ClampNode::constant_fold(const ConstantFolder &folder) { if (folder.all_inputs_constant()) { - if (type == NODE_CLAMP_RANGE && (min > max)) { + if (clamp_type == NODE_CLAMP_RANGE && (min > max)) { folder.make_constant(clamp(value, max, min)); } else { @@ -5894,7 +5900,7 @@ void ClampNode::compile(SVMCompiler &compiler) compiler.add_node(NODE_CLAMP, value_stack_offset, - compiler.encode_uchar4(min_stack_offset, max_stack_offset, type), + compiler.encode_uchar4(min_stack_offset, max_stack_offset, clamp_type), result_stack_offset); compiler.add_node(__float_as_int(min), __float_as_int(max)); } @@ -6004,7 +6010,7 @@ NODE_DEFINE(MathNode) type_enum.insert("smoothmin", NODE_MATH_SMOOTH_MIN); type_enum.insert("smoothmax", NODE_MATH_SMOOTH_MAX); type_enum.insert("compare", NODE_MATH_COMPARE); - SOCKET_ENUM(type, "Type", type_enum, NODE_MATH_ADD); + SOCKET_ENUM(math_type, "Type", type_enum, NODE_MATH_ADD); SOCKET_BOOLEAN(use_clamp, "Use Clamp", false); @@ -6027,9 +6033,9 @@ void MathNode::expand(ShaderGraph *graph) ShaderOutput *result_out = output("Value"); if (!result_out->links.empty()) { ClampNode *clamp_node = graph->create_node<ClampNode>(); - clamp_node->type = NODE_CLAMP_MINMAX; - clamp_node->min = 0.0f; - clamp_node->max = 1.0f; + clamp_node->set_clamp_type(NODE_CLAMP_MINMAX); + clamp_node->set_min(0.0f); + clamp_node->set_max(1.0f); graph->add(clamp_node); graph->relink(result_out, clamp_node->output("Result")); graph->connect(result_out, clamp_node->input("Value")); @@ -6040,10 +6046,10 @@ void MathNode::expand(ShaderGraph *graph) void MathNode::constant_fold(const ConstantFolder &folder) { if (folder.all_inputs_constant()) { - folder.make_constant(svm_math(type, value1, value2, value3)); + folder.make_constant(svm_math(math_type, value1, value2, value3)); } else { - folder.fold_math(type); + folder.fold_math(math_type); } } @@ -6061,7 +6067,7 @@ void MathNode::compile(SVMCompiler &compiler) compiler.add_node( NODE_MATH, - type, + math_type, compiler.encode_uchar4(value1_stack_offset, value2_stack_offset, value3_stack_offset), value_stack_offset); } @@ -6107,7 +6113,7 @@ NODE_DEFINE(VectorMathNode) type_enum.insert("sine", NODE_VECTOR_MATH_SINE); type_enum.insert("cosine", NODE_VECTOR_MATH_COSINE); type_enum.insert("tangent", NODE_VECTOR_MATH_TANGENT); - SOCKET_ENUM(type, "Type", type_enum, NODE_VECTOR_MATH_ADD); + SOCKET_ENUM(math_type, "Type", type_enum, NODE_VECTOR_MATH_ADD); SOCKET_IN_VECTOR(vector1, "Vector1", make_float3(0.0f, 0.0f, 0.0f)); SOCKET_IN_VECTOR(vector2, "Vector2", make_float3(0.0f, 0.0f, 0.0f)); @@ -6130,7 +6136,7 @@ void VectorMathNode::constant_fold(const ConstantFolder &folder) float3 vector = make_float3(0.0f, 0.0f, 0.0f); if (folder.all_inputs_constant()) { - svm_vector_math(&value, &vector, type, vector1, vector2, vector3, scale); + svm_vector_math(&value, &vector, math_type, vector1, vector2, vector3, scale); if (folder.output == output("Value")) { folder.make_constant(value); } @@ -6139,7 +6145,7 @@ void VectorMathNode::constant_fold(const ConstantFolder &folder) } } else { - folder.fold_vector_math(type); + folder.fold_vector_math(math_type); } } @@ -6158,12 +6164,12 @@ void VectorMathNode::compile(SVMCompiler &compiler) int vector_stack_offset = compiler.stack_assign_if_linked(vector_out); /* 3 Vector Operators */ - if (type == NODE_VECTOR_MATH_WRAP) { + if (math_type == NODE_VECTOR_MATH_WRAP) { ShaderInput *vector3_in = input("Vector3"); int vector3_stack_offset = compiler.stack_assign(vector3_in); compiler.add_node( NODE_VECTOR_MATH, - type, + math_type, compiler.encode_uchar4(vector1_stack_offset, vector2_stack_offset, scale_stack_offset), compiler.encode_uchar4(value_stack_offset, vector_stack_offset)); compiler.add_node(vector3_stack_offset); @@ -6171,7 +6177,7 @@ void VectorMathNode::compile(SVMCompiler &compiler) else { compiler.add_node( NODE_VECTOR_MATH, - type, + math_type, compiler.encode_uchar4(vector1_stack_offset, vector2_stack_offset, scale_stack_offset), compiler.encode_uchar4(value_stack_offset, vector_stack_offset)); } @@ -6195,7 +6201,7 @@ NODE_DEFINE(VectorRotateNode) type_enum.insert("y_axis", NODE_VECTOR_ROTATE_TYPE_AXIS_Y); type_enum.insert("z_axis", NODE_VECTOR_ROTATE_TYPE_AXIS_Z); type_enum.insert("euler_xyz", NODE_VECTOR_ROTATE_TYPE_EULER_XYZ); - SOCKET_ENUM(type, "Type", type_enum, NODE_VECTOR_ROTATE_TYPE_AXIS); + SOCKET_ENUM(rotate_type, "Type", type_enum, NODE_VECTOR_ROTATE_TYPE_AXIS); SOCKET_BOOLEAN(invert, "Invert", false); @@ -6222,14 +6228,15 @@ void VectorRotateNode::compile(SVMCompiler &compiler) ShaderInput *angle_in = input("Angle"); ShaderOutput *vector_out = output("Vector"); - compiler.add_node( - NODE_VECTOR_ROTATE, - compiler.encode_uchar4( - type, compiler.stack_assign(vector_in), compiler.stack_assign(rotation_in), invert), - compiler.encode_uchar4(compiler.stack_assign(center_in), - compiler.stack_assign(axis_in), - compiler.stack_assign(angle_in)), - compiler.stack_assign(vector_out)); + compiler.add_node(NODE_VECTOR_ROTATE, + compiler.encode_uchar4(rotate_type, + compiler.stack_assign(vector_in), + compiler.stack_assign(rotation_in), + invert), + compiler.encode_uchar4(compiler.stack_assign(center_in), + compiler.stack_assign(axis_in), + compiler.stack_assign(angle_in)), + compiler.stack_assign(vector_out)); } void VectorRotateNode::compile(OSLCompiler &compiler) @@ -6249,7 +6256,7 @@ NODE_DEFINE(VectorTransformNode) type_enum.insert("vector", NODE_VECTOR_TRANSFORM_TYPE_VECTOR); type_enum.insert("point", NODE_VECTOR_TRANSFORM_TYPE_POINT); type_enum.insert("normal", NODE_VECTOR_TRANSFORM_TYPE_NORMAL); - SOCKET_ENUM(type, "Type", type_enum, NODE_VECTOR_TRANSFORM_TYPE_VECTOR); + SOCKET_ENUM(transform_type, "Type", type_enum, NODE_VECTOR_TRANSFORM_TYPE_VECTOR); static NodeEnum space_enum; space_enum.insert("world", NODE_VECTOR_TRANSFORM_CONVERT_SPACE_WORLD); @@ -6275,7 +6282,7 @@ void VectorTransformNode::compile(SVMCompiler &compiler) compiler.add_node( NODE_VECTOR_TRANSFORM, - compiler.encode_uchar4(type, convert_from, convert_to), + compiler.encode_uchar4(transform_type, convert_from, convert_to), compiler.encode_uchar4(compiler.stack_assign(vector_in), compiler.stack_assign(vector_out))); } diff --git a/intern/cycles/render/nodes.h b/intern/cycles/render/nodes.h index 62dd9d843a8..4d51b4fccaf 100644 --- a/intern/cycles/render/nodes.h +++ b/intern/cycles/render/nodes.h @@ -70,6 +70,17 @@ class TextureNode : public ShaderNode { { } TextureMapping tex_mapping; + NODE_SOCKET_API_STRUCT_MEMBER(float3, tex_mapping, translation) + NODE_SOCKET_API_STRUCT_MEMBER(float3, tex_mapping, rotation) + NODE_SOCKET_API_STRUCT_MEMBER(float3, tex_mapping, scale) + NODE_SOCKET_API_STRUCT_MEMBER(float3, tex_mapping, min) + NODE_SOCKET_API_STRUCT_MEMBER(float3, tex_mapping, max) + NODE_SOCKET_API_STRUCT_MEMBER(bool, tex_mapping, use_minmax) + NODE_SOCKET_API_STRUCT_MEMBER(TextureMapping::Type, tex_mapping, type) + NODE_SOCKET_API_STRUCT_MEMBER(TextureMapping::Mapping, tex_mapping, x_mapping) + NODE_SOCKET_API_STRUCT_MEMBER(TextureMapping::Mapping, tex_mapping, y_mapping) + NODE_SOCKET_API_STRUCT_MEMBER(TextureMapping::Mapping, tex_mapping, z_mapping) + NODE_SOCKET_API_STRUCT_MEMBER(TextureMapping::Projection, tex_mapping, projection) }; /* Any node which uses image manager's slot should be a subclass of this one. */ @@ -108,16 +119,16 @@ class ImageTextureNode : public ImageSlotTextureNode { ImageParams image_params() const; /* Parameters. */ - ustring filename; - ustring colorspace; - ImageAlphaType alpha_type; - NodeImageProjection projection; - InterpolationType interpolation; - ExtensionType extension; - float projection_blend; - bool animated; - float3 vector; - ccl::vector<int> tiles; + NODE_SOCKET_API(ustring, filename) + NODE_SOCKET_API(ustring, colorspace) + NODE_SOCKET_API(ImageAlphaType, alpha_type) + NODE_SOCKET_API(NodeImageProjection, projection) + NODE_SOCKET_API(InterpolationType, interpolation) + NODE_SOCKET_API(ExtensionType, extension) + NODE_SOCKET_API(float, projection_blend) + NODE_SOCKET_API(bool, animated) + NODE_SOCKET_API(float3, vector) + NODE_SOCKET_API(array<int>, tiles) protected: void cull_tiles(Scene *scene, ShaderGraph *graph); @@ -146,13 +157,13 @@ class EnvironmentTextureNode : public ImageSlotTextureNode { ImageParams image_params() const; /* Parameters. */ - ustring filename; - ustring colorspace; - ImageAlphaType alpha_type; - NodeEnvironmentProjection projection; - InterpolationType interpolation; - bool animated; - float3 vector; + NODE_SOCKET_API(ustring, filename) + NODE_SOCKET_API(ustring, colorspace) + NODE_SOCKET_API(ImageAlphaType, alpha_type) + NODE_SOCKET_API(NodeEnvironmentProjection, projection) + NODE_SOCKET_API(InterpolationType, interpolation) + NODE_SOCKET_API(bool, animated) + NODE_SOCKET_API(float3, vector) }; class SkyTextureNode : public TextureNode { @@ -164,20 +175,20 @@ class SkyTextureNode : public TextureNode { return NODE_GROUP_LEVEL_2; } - NodeSkyType type; - float3 sun_direction; - float turbidity; - float ground_albedo; - bool sun_disc; - float sun_size; - float sun_intensity; - float sun_elevation; - float sun_rotation; - float altitude; - float air_density; - float dust_density; - float ozone_density; - float3 vector; + NODE_SOCKET_API(NodeSkyType, sky_type) + NODE_SOCKET_API(float3, sun_direction) + NODE_SOCKET_API(float, turbidity) + NODE_SOCKET_API(float, ground_albedo) + NODE_SOCKET_API(bool, sun_disc) + NODE_SOCKET_API(float, sun_size) + NODE_SOCKET_API(float, sun_intensity) + NODE_SOCKET_API(float, sun_elevation) + NODE_SOCKET_API(float, sun_rotation) + NODE_SOCKET_API(float, altitude) + NODE_SOCKET_API(float, air_density) + NODE_SOCKET_API(float, dust_density) + NODE_SOCKET_API(float, ozone_density) + NODE_SOCKET_API(float3, vector) ImageHandle handle; float get_sun_size() @@ -191,10 +202,10 @@ class OutputNode : public ShaderNode { public: SHADER_NODE_CLASS(OutputNode) - void *surface; - void *volume; - float3 displacement; - float3 normal; + NODE_SOCKET_API(Node *, surface) + NODE_SOCKET_API(Node *, volume) + NODE_SOCKET_API(float3, displacement) + NODE_SOCKET_API(float3, normal) /* Don't allow output node de-duplication. */ virtual bool equals(const ShaderNode & /*other*/) @@ -208,10 +219,10 @@ class OutputAOVNode : public ShaderNode { SHADER_NODE_CLASS(OutputAOVNode) virtual void simplify_settings(Scene *scene); - float value; - float3 color; + NODE_SOCKET_API(float, value) + NODE_SOCKET_API(float3, color) - ustring name; + NODE_SOCKET_API(ustring, name) virtual int get_group() { @@ -237,17 +248,21 @@ class GradientTextureNode : public TextureNode { return NODE_GROUP_LEVEL_2; } - NodeGradientType type; - float3 vector; + NODE_SOCKET_API(NodeGradientType, gradient_type) + NODE_SOCKET_API(float3, vector) }; class NoiseTextureNode : public TextureNode { public: SHADER_NODE_CLASS(NoiseTextureNode) - int dimensions; - float w, scale, detail, roughness, distortion; - float3 vector; + NODE_SOCKET_API(int, dimensions) + NODE_SOCKET_API(float, w) + NODE_SOCKET_API(float, scale) + NODE_SOCKET_API(float, detail) + NODE_SOCKET_API(float, roughness) + NODE_SOCKET_API(float, distortion) + NODE_SOCKET_API(float3, vector) }; class VoronoiTextureNode : public TextureNode { @@ -271,11 +286,15 @@ class VoronoiTextureNode : public TextureNode { return result; } - int dimensions; - NodeVoronoiDistanceMetric metric; - NodeVoronoiFeature feature; - float w, scale, exponent, smoothness, randomness; - float3 vector; + NODE_SOCKET_API(int, dimensions) + NODE_SOCKET_API(NodeVoronoiDistanceMetric, metric) + NODE_SOCKET_API(NodeVoronoiFeature, feature) + NODE_SOCKET_API(float, w) + NODE_SOCKET_API(float, scale) + NODE_SOCKET_API(float, exponent) + NODE_SOCKET_API(float, smoothness) + NODE_SOCKET_API(float, randomness) + NODE_SOCKET_API(float3, vector) }; class MusgraveTextureNode : public TextureNode { @@ -287,10 +306,16 @@ class MusgraveTextureNode : public TextureNode { return NODE_GROUP_LEVEL_2; } - int dimensions; - NodeMusgraveType type; - float w, scale, detail, dimension, lacunarity, offset, gain; - float3 vector; + NODE_SOCKET_API(int, dimensions) + NODE_SOCKET_API(NodeMusgraveType, musgrave_type) + NODE_SOCKET_API(float, w) + NODE_SOCKET_API(float, scale) + NODE_SOCKET_API(float, detail) + NODE_SOCKET_API(float, dimension) + NODE_SOCKET_API(float, lacunarity) + NODE_SOCKET_API(float, offset) + NODE_SOCKET_API(float, gain) + NODE_SOCKET_API(float3, vector) }; class WaveTextureNode : public TextureNode { @@ -302,13 +327,18 @@ class WaveTextureNode : public TextureNode { return NODE_GROUP_LEVEL_2; } - NodeWaveType type; - NodeWaveBandsDirection bands_direction; - NodeWaveRingsDirection rings_direction; - NodeWaveProfile profile; + NODE_SOCKET_API(NodeWaveType, wave_type) + NODE_SOCKET_API(NodeWaveBandsDirection, bands_direction) + NODE_SOCKET_API(NodeWaveRingsDirection, rings_direction) + NODE_SOCKET_API(NodeWaveProfile, profile) - float scale, distortion, detail, detail_scale, detail_roughness, phase; - float3 vector; + NODE_SOCKET_API(float, scale) + NODE_SOCKET_API(float, distortion) + NODE_SOCKET_API(float, detail) + NODE_SOCKET_API(float, detail_scale) + NODE_SOCKET_API(float, detail_roughness) + NODE_SOCKET_API(float, phase) + NODE_SOCKET_API(float3, vector) }; class MagicTextureNode : public TextureNode { @@ -320,17 +350,20 @@ class MagicTextureNode : public TextureNode { return NODE_GROUP_LEVEL_2; } - int depth; - float3 vector; - float scale, distortion; + NODE_SOCKET_API(int, depth) + NODE_SOCKET_API(float3, vector) + NODE_SOCKET_API(float, scale) + NODE_SOCKET_API(float, distortion) }; class CheckerTextureNode : public TextureNode { public: SHADER_NODE_CLASS(CheckerTextureNode) - float3 vector, color1, color2; - float scale; + NODE_SOCKET_API(float3, vector) + NODE_SOCKET_API(float3, color1) + NODE_SOCKET_API(float3, color2) + NODE_SOCKET_API(float, scale) virtual int get_group() { @@ -342,12 +375,21 @@ class BrickTextureNode : public TextureNode { public: SHADER_NODE_CLASS(BrickTextureNode) - float offset, squash; - int offset_frequency, squash_frequency; - - float3 color1, color2, mortar; - float scale, mortar_size, mortar_smooth, bias, brick_width, row_height; - float3 vector; + NODE_SOCKET_API(float, offset) + NODE_SOCKET_API(float, squash) + NODE_SOCKET_API(int, offset_frequency) + NODE_SOCKET_API(int, squash_frequency) + + NODE_SOCKET_API(float3, color1) + NODE_SOCKET_API(float3, color2) + NODE_SOCKET_API(float3, mortar) + NODE_SOCKET_API(float, scale) + NODE_SOCKET_API(float, mortar_size) + NODE_SOCKET_API(float, mortar_smooth) + NODE_SOCKET_API(float, bias) + NODE_SOCKET_API(float, brick_width) + NODE_SOCKET_API(float, row_height) + NODE_SOCKET_API(float3, vector) virtual int get_group() { @@ -377,11 +419,11 @@ class PointDensityTextureNode : public ShaderNode { } /* Parameters. */ - ustring filename; - NodeTexVoxelSpace space; - InterpolationType interpolation; - Transform tfm; - float3 vector; + NODE_SOCKET_API(ustring, filename) + NODE_SOCKET_API(NodeTexVoxelSpace, space) + NODE_SOCKET_API(InterpolationType, interpolation) + NODE_SOCKET_API(Transform, tfm) + NODE_SOCKET_API(float3, vector) /* Runtime. */ ImageHandle handle; @@ -406,11 +448,11 @@ class IESLightNode : public TextureNode { return NODE_GROUP_LEVEL_2; } - ustring filename; - ustring ies; + NODE_SOCKET_API(ustring, filename) + NODE_SOCKET_API(ustring, ies) - float strength; - float3 vector; + NODE_SOCKET_API(float, strength) + NODE_SOCKET_API(float3, vector) private: LightManager *light_manager; @@ -427,9 +469,9 @@ class WhiteNoiseTextureNode : public ShaderNode { return NODE_GROUP_LEVEL_2; } - int dimensions; - float3 vector; - float w; + NODE_SOCKET_API(int, dimensions) + NODE_SOCKET_API(float3, vector) + NODE_SOCKET_API(float, w) }; class MappingNode : public ShaderNode { @@ -441,8 +483,11 @@ class MappingNode : public ShaderNode { } void constant_fold(const ConstantFolder &folder); - float3 vector, location, rotation, scale; - NodeMappingType type; + NODE_SOCKET_API(float3, vector) + NODE_SOCKET_API(float3, location) + NODE_SOCKET_API(float3, rotation) + NODE_SOCKET_API(float3, scale) + NODE_SOCKET_API(NodeMappingType, mapping_type) }; class RGBToBWNode : public ShaderNode { @@ -450,7 +495,7 @@ class RGBToBWNode : public ShaderNode { SHADER_NODE_CLASS(RGBToBWNode) void constant_fold(const ConstantFolder &folder); - float3 color; + NODE_SOCKET_API(float3, color) }; class ConvertNode : public ShaderNode { @@ -460,6 +505,7 @@ class ConvertNode : public ShaderNode { void constant_fold(const ConstantFolder &folder); + private: SocketType::Type from, to; union { @@ -472,7 +518,6 @@ class ConvertNode : public ShaderNode { }; ustring value_string; - private: static const int MAX_TYPE = 12; static bool register_types(); static Node *create(const NodeType *type); @@ -500,6 +545,7 @@ class BsdfBaseNode : public ShaderNode { return false; } + protected: ClosureType closure; }; @@ -514,18 +560,20 @@ class BsdfNode : public BsdfBaseNode { ShaderInput *param3 = NULL, ShaderInput *param4 = NULL); - float3 color; - float3 normal; - float surface_mix_weight; + NODE_SOCKET_API(float3, color) + NODE_SOCKET_API(float3, normal) + NODE_SOCKET_API(float, surface_mix_weight) }; class AnisotropicBsdfNode : public BsdfNode { public: SHADER_NODE_CLASS(AnisotropicBsdfNode) - float3 tangent; - float roughness, anisotropy, rotation; - ClosureType distribution; + NODE_SOCKET_API(float3, tangent) + NODE_SOCKET_API(float, roughness) + NODE_SOCKET_API(float, anisotropy) + NODE_SOCKET_API(float, rotation) + NODE_SOCKET_API(ClosureType, distribution) ClosureType get_closure_type() { @@ -542,7 +590,7 @@ class DiffuseBsdfNode : public BsdfNode { public: SHADER_NODE_CLASS(DiffuseBsdfNode) - float roughness; + NODE_SOCKET_API(float, roughness) }; /* Disney principled BRDF */ @@ -570,19 +618,37 @@ class PrincipledBsdfNode : public BsdfBaseNode { ShaderInput *anisotropic_rotation, ShaderInput *transmission_roughness); - float3 base_color; - float3 subsurface_color, subsurface_radius; - float metallic, subsurface, specular, roughness, specular_tint, anisotropic, sheen, sheen_tint, - clearcoat, clearcoat_roughness, ior, transmission, anisotropic_rotation, - transmission_roughness; - float3 normal, clearcoat_normal, tangent; - float surface_mix_weight; - ClosureType distribution, distribution_orig; - ClosureType subsurface_method; - float3 emission; - float emission_strength; - float alpha; + NODE_SOCKET_API(float3, base_color) + NODE_SOCKET_API(float3, subsurface_color) + NODE_SOCKET_API(float3, subsurface_radius) + NODE_SOCKET_API(float, metallic) + NODE_SOCKET_API(float, subsurface) + NODE_SOCKET_API(float, specular) + NODE_SOCKET_API(float, roughness) + NODE_SOCKET_API(float, specular_tint) + NODE_SOCKET_API(float, anisotropic) + NODE_SOCKET_API(float, sheen) + NODE_SOCKET_API(float, sheen_tint) + NODE_SOCKET_API(float, clearcoat) + NODE_SOCKET_API(float, clearcoat_roughness) + NODE_SOCKET_API(float, ior) + NODE_SOCKET_API(float, transmission) + NODE_SOCKET_API(float, anisotropic_rotation) + NODE_SOCKET_API(float, transmission_roughness) + NODE_SOCKET_API(float3, normal) + NODE_SOCKET_API(float3, clearcoat_normal) + NODE_SOCKET_API(float3, tangent) + NODE_SOCKET_API(float, surface_mix_weight) + NODE_SOCKET_API(ClosureType, distribution) + NODE_SOCKET_API(ClosureType, subsurface_method) + NODE_SOCKET_API(float3, emission) + NODE_SOCKET_API(float, emission_strength) + NODE_SOCKET_API(float, alpha) + private: + ClosureType distribution_orig; + + public: bool has_integrator_dependency(); void attributes(Shader *shader, AttributeRequestSet *attributes); bool has_attribute_dependency() @@ -610,7 +676,7 @@ class VelvetBsdfNode : public BsdfNode { public: SHADER_NODE_CLASS(VelvetBsdfNode) - float sigma; + NODE_SOCKET_API(float, sigma) }; class GlossyBsdfNode : public BsdfNode { @@ -624,8 +690,12 @@ class GlossyBsdfNode : public BsdfNode { return distribution; } - float roughness, roughness_orig; - ClosureType distribution, distribution_orig; + NODE_SOCKET_API(float, roughness) + NODE_SOCKET_API(ClosureType, distribution) + + private: + float roughness_orig; + ClosureType distribution_orig; }; class GlassBsdfNode : public BsdfNode { @@ -639,8 +709,13 @@ class GlassBsdfNode : public BsdfNode { return distribution; } - float roughness, roughness_orig, IOR; - ClosureType distribution, distribution_orig; + NODE_SOCKET_API(float, roughness) + NODE_SOCKET_API(float, IOR) + NODE_SOCKET_API(ClosureType, distribution) + + private: + float roughness_orig; + ClosureType distribution_orig; }; class RefractionBsdfNode : public BsdfNode { @@ -654,16 +729,22 @@ class RefractionBsdfNode : public BsdfNode { return distribution; } - float roughness, roughness_orig, IOR; - ClosureType distribution, distribution_orig; + NODE_SOCKET_API(float, roughness) + NODE_SOCKET_API(float, IOR) + NODE_SOCKET_API(ClosureType, distribution) + + private: + float roughness_orig; + ClosureType distribution_orig; }; class ToonBsdfNode : public BsdfNode { public: SHADER_NODE_CLASS(ToonBsdfNode) - float smooth, size; - ClosureType component; + NODE_SOCKET_API(float, smooth) + NODE_SOCKET_API(float, size) + NODE_SOCKET_API(ClosureType, component) }; class SubsurfaceScatteringNode : public BsdfNode { @@ -679,11 +760,11 @@ class SubsurfaceScatteringNode : public BsdfNode { return falloff; } - float scale; - float3 radius; - float sharpness; - float texture_blur; - ClosureType falloff; + NODE_SOCKET_API(float, scale) + NODE_SOCKET_API(float3, radius) + NODE_SOCKET_API(float, sharpness) + NODE_SOCKET_API(float, texture_blur) + NODE_SOCKET_API(ClosureType, falloff) }; class EmissionNode : public ShaderNode { @@ -700,9 +781,9 @@ class EmissionNode : public ShaderNode { return true; } - float3 color; - float strength; - float surface_mix_weight; + NODE_SOCKET_API(float3, color) + NODE_SOCKET_API(float, strength) + NODE_SOCKET_API(float, surface_mix_weight) }; class BackgroundNode : public ShaderNode { @@ -710,9 +791,9 @@ class BackgroundNode : public ShaderNode { SHADER_NODE_CLASS(BackgroundNode) void constant_fold(const ConstantFolder &folder); - float3 color; - float strength; - float surface_mix_weight; + NODE_SOCKET_API(float3, color) + NODE_SOCKET_API(float, strength) + NODE_SOCKET_API(float, surface_mix_weight) }; class HoldoutNode : public ShaderNode { @@ -727,8 +808,8 @@ class HoldoutNode : public ShaderNode { return CLOSURE_HOLDOUT_ID; } - float surface_mix_weight; - float volume_mix_weight; + NODE_SOCKET_API(float, surface_mix_weight) + NODE_SOCKET_API(float, volume_mix_weight) }; class AmbientOcclusionNode : public ShaderNode { @@ -748,13 +829,13 @@ class AmbientOcclusionNode : public ShaderNode { return true; } - float3 color; - float distance; - float3 normal; - int samples; + NODE_SOCKET_API(float3, color) + NODE_SOCKET_API(float, distance) + NODE_SOCKET_API(float3, normal) + NODE_SOCKET_API(int, samples) - bool only_local; - bool inside; + NODE_SOCKET_API(bool, only_local) + NODE_SOCKET_API(bool, inside) }; class VolumeNode : public ShaderNode { @@ -780,11 +861,14 @@ class VolumeNode : public ShaderNode { return true; } - float3 color; - float density; - float volume_mix_weight; + NODE_SOCKET_API(float3, color) + NODE_SOCKET_API(float, density) + NODE_SOCKET_API(float, volume_mix_weight) + + protected: ClosureType closure; + public: virtual bool equals(const ShaderNode & /*other*/) { /* TODO(sergey): With some care Volume nodes can be de-duplicated. */ @@ -801,7 +885,7 @@ class ScatterVolumeNode : public VolumeNode { public: SHADER_NODE_CLASS(ScatterVolumeNode) - float anisotropy; + NODE_SOCKET_API(float, anisotropy) }; class PrincipledVolumeNode : public VolumeNode { @@ -813,17 +897,17 @@ class PrincipledVolumeNode : public VolumeNode { return true; } - ustring density_attribute; - ustring color_attribute; - ustring temperature_attribute; + NODE_SOCKET_API(ustring, density_attribute) + NODE_SOCKET_API(ustring, color_attribute) + NODE_SOCKET_API(ustring, temperature_attribute) - float anisotropy; - float3 absorption_color; - float emission_strength; - float3 emission_color; - float blackbody_intensity; - float3 blackbody_tint; - float temperature; + NODE_SOCKET_API(float, anisotropy) + NODE_SOCKET_API(float3, absorption_color) + NODE_SOCKET_API(float, emission_strength) + NODE_SOCKET_API(float3, emission_color) + NODE_SOCKET_API(float, blackbody_intensity) + NODE_SOCKET_API(float3, blackbody_tint) + NODE_SOCKET_API(float, temperature) }; /* Interface between the I/O sockets and the SVM/OSL backend. */ @@ -833,36 +917,36 @@ class PrincipledHairBsdfNode : public BsdfBaseNode { void attributes(Shader *shader, AttributeRequestSet *attributes); /* Longitudinal roughness. */ - float roughness; + NODE_SOCKET_API(float, roughness) /* Azimuthal roughness. */ - float radial_roughness; + NODE_SOCKET_API(float, radial_roughness) /* Randomization factor for roughnesses. */ - float random_roughness; + NODE_SOCKET_API(float, random_roughness) /* Longitudinal roughness factor for only the diffuse bounce (shiny undercoat). */ - float coat; + NODE_SOCKET_API(float, coat) /* Index of reflection. */ - float ior; + NODE_SOCKET_API(float, ior) /* Cuticle tilt angle. */ - float offset; + NODE_SOCKET_API(float, offset) /* Direct coloring's color. */ - float3 color; + NODE_SOCKET_API(float3, color) /* Melanin concentration. */ - float melanin; + NODE_SOCKET_API(float, melanin) /* Melanin redness ratio. */ - float melanin_redness; + NODE_SOCKET_API(float, melanin_redness) /* Dye color. */ - float3 tint; + NODE_SOCKET_API(float3, tint) /* Randomization factor for melanin quantities. */ - float random_color; + NODE_SOCKET_API(float, random_color) /* Absorption coefficient (unfiltered). */ - float3 absorption_coefficient; + NODE_SOCKET_API(float3, absorption_coefficient) - float3 normal; - float surface_mix_weight; + NODE_SOCKET_API(float3, normal) + NODE_SOCKET_API(float, surface_mix_weight) /* If linked, here will be the given random number. */ - float random; + NODE_SOCKET_API(float, random) /* Selected coloring parametrization. */ - NodePrincipledHairParametrization parametrization; + NODE_SOCKET_API(NodePrincipledHairParametrization, parametrization) }; class HairBsdfNode : public BsdfNode { @@ -873,11 +957,11 @@ class HairBsdfNode : public BsdfNode { return component; } - ClosureType component; - float offset; - float roughness_u; - float roughness_v; - float3 tangent; + NODE_SOCKET_API(ClosureType, component) + NODE_SOCKET_API(float, offset) + NODE_SOCKET_API(float, roughness_u) + NODE_SOCKET_API(float, roughness_v) + NODE_SOCKET_API(float3, tangent) }; class GeometryNode : public ShaderNode { @@ -894,7 +978,7 @@ class GeometryNode : public ShaderNode { } int get_group(); - float3 normal_osl; + NODE_SOCKET_API(float3, normal_osl) }; class TextureCoordinateNode : public ShaderNode { @@ -910,10 +994,10 @@ class TextureCoordinateNode : public ShaderNode { return true; } - float3 normal_osl; - bool from_dupli; - bool use_transform; - Transform ob_tfm; + NODE_SOCKET_API(float3, normal_osl) + NODE_SOCKET_API(bool, from_dupli) + NODE_SOCKET_API(bool, use_transform) + NODE_SOCKET_API(Transform, ob_tfm) }; class UVMapNode : public ShaderNode { @@ -933,8 +1017,8 @@ class UVMapNode : public ShaderNode { return NODE_GROUP_LEVEL_1; } - ustring attribute; - bool from_dupli; + NODE_SOCKET_API(ustring, attribute) + NODE_SOCKET_API(bool, from_dupli) }; class LightPathNode : public ShaderNode { @@ -958,8 +1042,8 @@ class LightFalloffNode : public ShaderNode { return NODE_GROUP_LEVEL_2; } - float strength; - float smooth; + NODE_SOCKET_API(float, strength) + NODE_SOCKET_API(float, smooth) }; class ObjectInfoNode : public ShaderNode { @@ -1036,7 +1120,7 @@ class VertexColorNode : public ShaderNode { return true; } - ustring layer_name; + NODE_SOCKET_API(ustring, layer_name) }; class ValueNode : public ShaderNode { @@ -1045,7 +1129,7 @@ class ValueNode : public ShaderNode { void constant_fold(const ConstantFolder &folder); - float value; + NODE_SOCKET_API(float, value) }; class ColorNode : public ShaderNode { @@ -1054,7 +1138,7 @@ class ColorNode : public ShaderNode { void constant_fold(const ConstantFolder &folder); - float3 value; + NODE_SOCKET_API(float3, value) }; class AddClosureNode : public ShaderNode { @@ -1068,15 +1152,15 @@ class MixClosureNode : public ShaderNode { SHADER_NODE_CLASS(MixClosureNode) void constant_fold(const ConstantFolder &folder); - float fac; + NODE_SOCKET_API(float, fac) }; class MixClosureWeightNode : public ShaderNode { public: SHADER_NODE_CLASS(MixClosureWeightNode) - float weight; - float fac; + NODE_SOCKET_API(float, weight) + NODE_SOCKET_API(float, fac) }; class InvertNode : public ShaderNode { @@ -1088,8 +1172,8 @@ class InvertNode : public ShaderNode { return NODE_GROUP_LEVEL_3; } - float fac; - float3 color; + NODE_SOCKET_API(float, fac) + NODE_SOCKET_API(float3, color) }; class MixNode : public ShaderNode { @@ -1102,11 +1186,11 @@ class MixNode : public ShaderNode { return NODE_GROUP_LEVEL_3; } - NodeMix type; - bool use_clamp; - float3 color1; - float3 color2; - float fac; + NODE_SOCKET_API(NodeMix, mix_type) + NODE_SOCKET_API(bool, use_clamp) + NODE_SOCKET_API(float3, color1) + NODE_SOCKET_API(float3, color2) + NODE_SOCKET_API(float, fac) }; class CombineRGBNode : public ShaderNode { @@ -1118,7 +1202,9 @@ class CombineRGBNode : public ShaderNode { return NODE_GROUP_LEVEL_3; } - float r, g, b; + NODE_SOCKET_API(float, r) + NODE_SOCKET_API(float, g) + NODE_SOCKET_API(float, b) }; class CombineHSVNode : public ShaderNode { @@ -1130,7 +1216,9 @@ class CombineHSVNode : public ShaderNode { return NODE_GROUP_LEVEL_3; } - float h, s, v; + NODE_SOCKET_API(float, h) + NODE_SOCKET_API(float, s) + NODE_SOCKET_API(float, v) }; class CombineXYZNode : public ShaderNode { @@ -1142,7 +1230,9 @@ class CombineXYZNode : public ShaderNode { return NODE_GROUP_LEVEL_3; } - float x, y, z; + NODE_SOCKET_API(float, x) + NODE_SOCKET_API(float, y) + NODE_SOCKET_API(float, z) }; class GammaNode : public ShaderNode { @@ -1154,8 +1244,8 @@ class GammaNode : public ShaderNode { return NODE_GROUP_LEVEL_1; } - float3 color; - float gamma; + NODE_SOCKET_API(float3, color) + NODE_SOCKET_API(float, gamma) }; class BrightContrastNode : public ShaderNode { @@ -1167,9 +1257,9 @@ class BrightContrastNode : public ShaderNode { return NODE_GROUP_LEVEL_1; } - float3 color; - float bright; - float contrast; + NODE_SOCKET_API(float3, color) + NODE_SOCKET_API(float, bright) + NODE_SOCKET_API(float, contrast) }; class SeparateRGBNode : public ShaderNode { @@ -1181,7 +1271,7 @@ class SeparateRGBNode : public ShaderNode { return NODE_GROUP_LEVEL_3; } - float3 color; + NODE_SOCKET_API(float3, color) }; class SeparateHSVNode : public ShaderNode { @@ -1193,7 +1283,7 @@ class SeparateHSVNode : public ShaderNode { return NODE_GROUP_LEVEL_3; } - float3 color; + NODE_SOCKET_API(float3, color) }; class SeparateXYZNode : public ShaderNode { @@ -1205,18 +1295,18 @@ class SeparateXYZNode : public ShaderNode { return NODE_GROUP_LEVEL_3; } - float3 vector; + NODE_SOCKET_API(float3, vector) }; class HSVNode : public ShaderNode { public: SHADER_NODE_CLASS(HSVNode) - float hue; - float saturation; - float value; - float fac; - float3 color; + NODE_SOCKET_API(float, hue) + NODE_SOCKET_API(float, saturation) + NODE_SOCKET_API(float, value) + NODE_SOCKET_API(float, fac) + NODE_SOCKET_API(float3, color) }; class AttributeNode : public ShaderNode { @@ -1232,7 +1322,7 @@ class AttributeNode : public ShaderNode { return true; } - ustring attribute; + NODE_SOCKET_API(ustring, attribute) }; class CameraNode : public ShaderNode { @@ -1260,8 +1350,8 @@ class FresnelNode : public ShaderNode { return NODE_GROUP_LEVEL_1; } - float3 normal; - float IOR; + NODE_SOCKET_API(float3, normal) + NODE_SOCKET_API(float, IOR) }; class LayerWeightNode : public ShaderNode { @@ -1276,8 +1366,8 @@ class LayerWeightNode : public ShaderNode { return NODE_GROUP_LEVEL_1; } - float3 normal; - float blend; + NODE_SOCKET_API(float3, normal) + NODE_SOCKET_API(float, blend) }; class WireframeNode : public ShaderNode { @@ -1292,8 +1382,8 @@ class WireframeNode : public ShaderNode { return NODE_GROUP_LEVEL_3; } - float size; - bool use_pixel_size; + NODE_SOCKET_API(float, size) + NODE_SOCKET_API(bool, use_pixel_size) }; class WavelengthNode : public ShaderNode { @@ -1304,7 +1394,7 @@ class WavelengthNode : public ShaderNode { return NODE_GROUP_LEVEL_3; } - float wavelength; + NODE_SOCKET_API(float, wavelength) }; class BlackbodyNode : public ShaderNode { @@ -1316,7 +1406,7 @@ class BlackbodyNode : public ShaderNode { return NODE_GROUP_LEVEL_3; } - float temperature; + NODE_SOCKET_API(float, temperature) }; class MapRangeNode : public ShaderNode { @@ -1328,9 +1418,14 @@ class MapRangeNode : public ShaderNode { } void expand(ShaderGraph *graph); - float value, from_min, from_max, to_min, to_max, steps; - NodeMapRangeType type; - bool clamp; + NODE_SOCKET_API(float, value) + NODE_SOCKET_API(float, from_min) + NODE_SOCKET_API(float, from_max) + NODE_SOCKET_API(float, to_min) + NODE_SOCKET_API(float, to_max) + NODE_SOCKET_API(float, steps) + NODE_SOCKET_API(NodeMapRangeType, range_type) + NODE_SOCKET_API(bool, clamp) }; class ClampNode : public ShaderNode { @@ -1341,8 +1436,10 @@ class ClampNode : public ShaderNode { { return NODE_GROUP_LEVEL_3; } - float value, min, max; - NodeClampType type; + NODE_SOCKET_API(float, value) + NODE_SOCKET_API(float, min) + NODE_SOCKET_API(float, max) + NODE_SOCKET_API(NodeClampType, clamp_type) }; class MathNode : public ShaderNode { @@ -1355,11 +1452,11 @@ class MathNode : public ShaderNode { void expand(ShaderGraph *graph); void constant_fold(const ConstantFolder &folder); - float value1; - float value2; - float value3; - NodeMathType type; - bool use_clamp; + NODE_SOCKET_API(float, value1) + NODE_SOCKET_API(float, value2) + NODE_SOCKET_API(float, value3) + NODE_SOCKET_API(NodeMathType, math_type) + NODE_SOCKET_API(bool, use_clamp) }; class NormalNode : public ShaderNode { @@ -1370,8 +1467,8 @@ class NormalNode : public ShaderNode { return NODE_GROUP_LEVEL_2; } - float3 direction; - float3 normal; + NODE_SOCKET_API(float3, direction) + NODE_SOCKET_API(float3, normal) }; class VectorMathNode : public ShaderNode { @@ -1383,11 +1480,11 @@ class VectorMathNode : public ShaderNode { } void constant_fold(const ConstantFolder &folder); - float3 vector1; - float3 vector2; - float3 vector3; - float scale; - NodeVectorMathType type; + NODE_SOCKET_API(float3, vector1) + NODE_SOCKET_API(float3, vector2) + NODE_SOCKET_API(float3, vector3) + NODE_SOCKET_API(float, scale) + NODE_SOCKET_API(NodeVectorMathType, math_type) }; class VectorRotateNode : public ShaderNode { @@ -1398,13 +1495,13 @@ class VectorRotateNode : public ShaderNode { { return NODE_GROUP_LEVEL_3; } - NodeVectorRotateType type; - bool invert; - float3 vector; - float3 center; - float3 axis; - float angle; - float3 rotation; + NODE_SOCKET_API(NodeVectorRotateType, rotate_type) + NODE_SOCKET_API(bool, invert) + NODE_SOCKET_API(float3, vector) + NODE_SOCKET_API(float3, center) + NODE_SOCKET_API(float3, axis) + NODE_SOCKET_API(float, angle) + NODE_SOCKET_API(float3, rotation) }; class VectorTransformNode : public ShaderNode { @@ -1416,10 +1513,10 @@ class VectorTransformNode : public ShaderNode { return NODE_GROUP_LEVEL_3; } - NodeVectorTransformType type; - NodeVectorTransformConvertSpace convert_from; - NodeVectorTransformConvertSpace convert_to; - float3 vector; + NODE_SOCKET_API(NodeVectorTransformType, transform_type) + NODE_SOCKET_API(NodeVectorTransformConvertSpace, convert_from) + NODE_SOCKET_API(NodeVectorTransformConvertSpace, convert_to) + NODE_SOCKET_API(float3, vector) }; class BumpNode : public ShaderNode { @@ -1435,15 +1532,15 @@ class BumpNode : public ShaderNode { return NODE_FEATURE_BUMP; } - bool invert; - bool use_object_space; - float height; - float sample_center; - float sample_x; - float sample_y; - float3 normal; - float strength; - float distance; + NODE_SOCKET_API(bool, invert) + NODE_SOCKET_API(bool, use_object_space) + NODE_SOCKET_API(float, height) + NODE_SOCKET_API(float, sample_center) + NODE_SOCKET_API(float, sample_x) + NODE_SOCKET_API(float, sample_y) + NODE_SOCKET_API(float3, normal) + NODE_SOCKET_API(float, strength) + NODE_SOCKET_API(float, distance) }; class CurvesNode : public ShaderNode { @@ -1456,9 +1553,11 @@ class CurvesNode : public ShaderNode { return NODE_GROUP_LEVEL_3; } - array<float3> curves; - float min_x, max_x, fac; - float3 value; + NODE_SOCKET_API(array<float3>, curves) + NODE_SOCKET_API(float, min_x) + NODE_SOCKET_API(float, max_x) + NODE_SOCKET_API(float, fac) + NODE_SOCKET_API(float3, value) protected: using ShaderNode::constant_fold; @@ -1488,16 +1587,16 @@ class RGBRampNode : public ShaderNode { return NODE_GROUP_LEVEL_1; } - array<float3> ramp; - array<float> ramp_alpha; - float fac; - bool interpolate; + NODE_SOCKET_API(array<float3>, ramp) + NODE_SOCKET_API(array<float>, ramp_alpha) + NODE_SOCKET_API(float, fac) + NODE_SOCKET_API(bool, interpolate) }; class SetNormalNode : public ShaderNode { public: SHADER_NODE_CLASS(SetNormalNode) - float3 direction; + NODE_SOCKET_API(float3, direction) }; class OSLNode : public ShaderNode { @@ -1549,11 +1648,11 @@ class NormalMapNode : public ShaderNode { return NODE_GROUP_LEVEL_3; } - NodeNormalMapSpace space; - ustring attribute; - float strength; - float3 color; - float3 normal_osl; + NODE_SOCKET_API(NodeNormalMapSpace, space) + NODE_SOCKET_API(ustring, attribute) + NODE_SOCKET_API(float, strength) + NODE_SOCKET_API(float3, color) + NODE_SOCKET_API(float3, normal_osl) }; class TangentNode : public ShaderNode { @@ -1573,10 +1672,10 @@ class TangentNode : public ShaderNode { return NODE_GROUP_LEVEL_3; } - NodeTangentDirectionType direction_type; - NodeTangentAxis axis; - ustring attribute; - float3 normal_osl; + NODE_SOCKET_API(NodeTangentDirectionType, direction_type) + NODE_SOCKET_API(NodeTangentAxis, axis) + NODE_SOCKET_API(ustring, attribute) + NODE_SOCKET_API(float3, normal_osl) }; class BevelNode : public ShaderNode { @@ -1595,9 +1694,9 @@ class BevelNode : public ShaderNode { return true; } - float radius; - float3 normal; - int samples; + NODE_SOCKET_API(float, radius) + NODE_SOCKET_API(float3, normal) + NODE_SOCKET_API(int, samples) }; class DisplacementNode : public ShaderNode { @@ -1609,11 +1708,11 @@ class DisplacementNode : public ShaderNode { return NODE_FEATURE_BUMP; } - NodeNormalMapSpace space; - float height; - float midlevel; - float scale; - float3 normal; + NODE_SOCKET_API(NodeNormalMapSpace, space) + NODE_SOCKET_API(float, height) + NODE_SOCKET_API(float, midlevel) + NODE_SOCKET_API(float, scale) + NODE_SOCKET_API(float3, normal) }; class VectorDisplacementNode : public ShaderNode { @@ -1630,11 +1729,11 @@ class VectorDisplacementNode : public ShaderNode { return NODE_FEATURE_BUMP; } - NodeNormalMapSpace space; - ustring attribute; - float3 vector; - float midlevel; - float scale; + NODE_SOCKET_API(NodeNormalMapSpace, space) + NODE_SOCKET_API(ustring, attribute) + NODE_SOCKET_API(float3, vector) + NODE_SOCKET_API(float, midlevel) + NODE_SOCKET_API(float, scale) }; CCL_NAMESPACE_END diff --git a/intern/cycles/render/object.cpp b/intern/cycles/render/object.cpp index 96c5fcd4fcb..70ce60252f0 100644 --- a/intern/cycles/render/object.cpp +++ b/intern/cycles/render/object.cpp @@ -104,9 +104,13 @@ NODE_DEFINE(Object) SOCKET_POINT2(dupli_uv, "Dupli UV", make_float2(0.0f, 0.0f)); SOCKET_TRANSFORM_ARRAY(motion, "Motion", array<Transform>()); SOCKET_FLOAT(shadow_terminator_offset, "Terminator Offset", 0.0f); + SOCKET_STRING(asset_name, "Asset Name", ustring()); SOCKET_BOOLEAN(is_shadow_catcher, "Shadow Catcher", false); + SOCKET_NODE(particle_system, "Particle System", &ParticleSystem::node_type); + SOCKET_INT(particle_index, "Particle Index", 0); + return type; } @@ -213,10 +217,11 @@ void Object::tag_update(Scene *scene) { if (geometry) { if (geometry->transform_applied) - geometry->need_update = true; + geometry->tag_modified(); - foreach (Shader *shader, geometry->used_shaders) { - if (shader->use_mis && shader->has_surface_emission) + foreach (Node *node, geometry->get_used_shaders()) { + Shader *shader = static_cast<Shader *>(node); + if (shader->get_use_mis() && shader->has_surface_emission) scene->light_manager->need_update = true; } } @@ -273,7 +278,7 @@ uint Object::visibility_for_tracing() const float Object::compute_volume_step_size() const { - if (geometry->type != Geometry::MESH && geometry->type != Geometry::VOLUME) { + if (geometry->geometry_type != Geometry::MESH && geometry->geometry_type != Geometry::VOLUME) { return FLT_MAX; } @@ -286,11 +291,12 @@ float Object::compute_volume_step_size() const /* Compute step rate from shaders. */ float step_rate = FLT_MAX; - foreach (Shader *shader, mesh->used_shaders) { + foreach (Node *node, mesh->get_used_shaders()) { + Shader *shader = static_cast<Shader *>(node); if (shader->has_volume) { - if ((shader->heterogeneous_volume && shader->has_volume_spatial_varying) || + if ((shader->get_heterogeneous_volume() && shader->has_volume_spatial_varying) || (shader->has_volume_attribute_dependency)) { - step_rate = fminf(shader->volume_step_rate, step_rate); + step_rate = fminf(shader->get_volume_step_rate(), step_rate); } } } @@ -302,7 +308,7 @@ float Object::compute_volume_step_size() const /* Compute step size from voxel grids. */ float step_size = FLT_MAX; - if (geometry->type == Geometry::VOLUME) { + if (geometry->geometry_type == Geometry::VOLUME) { Volume *volume = static_cast<Volume *>(geometry); foreach (Attribute &attr, volume->attributes.attributes) { @@ -314,12 +320,17 @@ float Object::compute_volume_step_size() const } /* User specified step size. */ - float voxel_step_size = volume->step_size; + float voxel_step_size = volume->get_step_size(); if (voxel_step_size == 0.0f) { /* Auto detect step size. */ - float3 size = make_float3( - 1.0f / metadata.width, 1.0f / metadata.height, 1.0f / metadata.depth); + float3 size = make_float3(1.0f, 1.0f, 1.0f); +#ifdef WITH_NANOVDB + /* Dimensions were not applied to image transform with NanOVDB (see image_vdb.cpp) */ + if (metadata.type != IMAGE_DATA_TYPE_NANOVDB_FLOAT && + metadata.type != IMAGE_DATA_TYPE_NANOVDB_FLOAT3) +#endif + size /= make_float3(metadata.width, metadata.height, metadata.depth); /* Step size is transformed from voxel to world space. */ Transform voxel_tfm = tfm; @@ -328,7 +339,7 @@ float Object::compute_volume_step_size() const } voxel_step_size = min3(fabs(transform_direction(&voxel_tfm, size))); } - else if (volume->object_space) { + else if (volume->get_object_space()) { /* User specified step size in object space. */ float3 size = make_float3(voxel_step_size, voxel_step_size, voxel_step_size); voxel_step_size = min3(fabs(transform_direction(&tfm, size))); @@ -372,14 +383,15 @@ static float object_surface_area(UpdateObjectTransformState *state, const Transform &tfm, Geometry *geom) { - if (geom->type != Geometry::MESH && geom->type != Geometry::VOLUME) { + if (geom->geometry_type != Geometry::MESH && geom->geometry_type != Geometry::VOLUME) { return 0.0f; } Mesh *mesh = static_cast<Mesh *>(geom); - if (mesh->has_volume || geom->type == Geometry::VOLUME) { + if (mesh->has_volume || geom->geometry_type == Geometry::VOLUME) { /* Volume density automatically adjust to object scale. */ - if (geom->type == Geometry::VOLUME && static_cast<Volume *>(geom)->object_space) { + if (geom->geometry_type == Geometry::VOLUME && + static_cast<Volume *>(geom)->get_object_space()) { const float3 unit = normalize(make_float3(1.0f, 1.0f, 1.0f)); return 1.0f / len(transform_direction(&tfm, unit)); } @@ -411,9 +423,9 @@ static float object_surface_area(UpdateObjectTransformState *state, size_t num_triangles = mesh->num_triangles(); for (size_t j = 0; j < num_triangles; j++) { Mesh::Triangle t = mesh->get_triangle(j); - float3 p1 = mesh->verts[t.v[0]]; - float3 p2 = mesh->verts[t.v[1]]; - float3 p3 = mesh->verts[t.v[2]]; + float3 p1 = mesh->get_verts()[t.v[0]]; + float3 p2 = mesh->get_verts()[t.v[1]]; + float3 p3 = mesh->get_verts()[t.v[2]]; surface_area += triangle_area(p1, p2, p3); } @@ -432,9 +444,9 @@ static float object_surface_area(UpdateObjectTransformState *state, size_t num_triangles = mesh->num_triangles(); for (size_t j = 0; j < num_triangles; j++) { Mesh::Triangle t = mesh->get_triangle(j); - float3 p1 = transform_point(&tfm, mesh->verts[t.v[0]]); - float3 p2 = transform_point(&tfm, mesh->verts[t.v[1]]); - float3 p3 = transform_point(&tfm, mesh->verts[t.v[2]]); + float3 p1 = transform_point(&tfm, mesh->get_verts()[t.v[0]]); + float3 p2 = transform_point(&tfm, mesh->get_verts()[t.v[1]]); + float3 p3 = transform_point(&tfm, mesh->get_verts()[t.v[2]]); surface_area += triangle_area(p1, p2, p3); } @@ -473,11 +485,11 @@ void ObjectManager::device_update_object_transform(UpdateObjectTransformState *s kobject.particle_index = particle_index; kobject.motion_offset = 0; - if (geom->use_motion_blur) { + if (geom->get_use_motion_blur()) { state->have_motion = true; } - if (geom->type == Geometry::MESH) { + if (geom->geometry_type == Geometry::MESH) { /* TODO: why only mesh? */ Mesh *mesh = static_cast<Mesh *>(geom); if (mesh->attributes.find(ATTR_STD_MOTION_VERTEX_POSITION)) { @@ -528,14 +540,16 @@ void ObjectManager::device_update_object_transform(UpdateObjectTransformState *s kobject.dupli_generated[0] = ob->dupli_generated[0]; kobject.dupli_generated[1] = ob->dupli_generated[1]; kobject.dupli_generated[2] = ob->dupli_generated[2]; - kobject.numkeys = (geom->type == Geometry::HAIR) ? static_cast<Hair *>(geom)->curve_keys.size() : - 0; + kobject.numkeys = (geom->geometry_type == Geometry::HAIR) ? + static_cast<Hair *>(geom)->get_curve_keys().size() : + 0; kobject.dupli_uv[0] = ob->dupli_uv[0]; kobject.dupli_uv[1] = ob->dupli_uv[1]; - int totalsteps = geom->motion_steps; + int totalsteps = geom->get_motion_steps(); kobject.numsteps = (totalsteps - 1) / 2; - kobject.numverts = (geom->type == Geometry::MESH || geom->type == Geometry::VOLUME) ? - static_cast<Mesh *>(geom)->verts.size() : + kobject.numverts = (geom->geometry_type == Geometry::MESH || + geom->geometry_type == Geometry::VOLUME) ? + static_cast<Mesh *>(geom)->get_verts().size() : 0; kobject.patch_map_offset = 0; kobject.attribute_map_offset = 0; @@ -553,7 +567,7 @@ void ObjectManager::device_update_object_transform(UpdateObjectTransformState *s state->object_volume_step[ob->index] = FLT_MAX; /* Have curves. */ - if (geom->type == Geometry::HAIR) { + if (geom->geometry_type == Geometry::HAIR) { state->have_curves = true; } } @@ -688,6 +702,10 @@ void ObjectManager::device_update(Device *device, progress.set_status("Updating Objects", "Applying Static Transformations"); apply_static_transforms(dscene, scene, progress); } + + foreach (Object *object, scene->objects) { + object->clear_modified(); + } } void ObjectManager::device_update_flags( @@ -787,7 +805,7 @@ void ObjectManager::device_update_mesh_offsets(Device *, DeviceScene *dscene, Sc foreach (Object *object, scene->objects) { Geometry *geom = object->geometry; - if (geom->type == Geometry::MESH) { + if (geom->geometry_type == Geometry::MESH) { Mesh *mesh = static_cast<Mesh *>(geom); if (mesh->patch_table) { uint patch_map_offset = 2 * (mesh->patch_table_offset + mesh->patch_table->total_size() - @@ -865,11 +883,11 @@ void ObjectManager::apply_static_transforms(DeviceScene *dscene, Scene *scene, P bool apply = (geometry_users[geom] == 1) && !geom->has_surface_bssrdf && !geom->has_true_displacement(); - if (geom->type == Geometry::MESH || geom->type == Geometry::VOLUME) { + if (geom->geometry_type == Geometry::MESH) { Mesh *mesh = static_cast<Mesh *>(geom); - apply = apply && mesh->subdivision_type == Mesh::SUBDIVISION_NONE; + apply = apply && mesh->get_subdivision_type() == Mesh::SUBDIVISION_NONE; } - else if (geom->type == Geometry::HAIR) { + else if (geom->geometry_type == Geometry::HAIR) { /* Can't apply non-uniform scale to curves, this can't be represented by * control points and radius alone. */ float scale; diff --git a/intern/cycles/render/object.h b/intern/cycles/render/object.h index dfd9790313b..76c9c30abb0 100644 --- a/intern/cycles/render/object.h +++ b/intern/cycles/render/object.h @@ -18,6 +18,11 @@ #define __OBJECT_H__ #include "graph/node.h" + +/* included as Object::set_particle_system defined through NODE_SOCKET_API does + * not select the right Node::set overload as it does not know that ParticleSystem + * is a Node */ +#include "render/particles.h" #include "render/scene.h" #include "util/util_array.h" @@ -46,26 +51,26 @@ class Object : public Node { public: NODE_DECLARE - Geometry *geometry; - Transform tfm; + NODE_SOCKET_API(Geometry *, geometry) + NODE_SOCKET_API(Transform, tfm) BoundBox bounds; - uint random_id; - int pass_id; - float3 color; - ustring asset_name; + NODE_SOCKET_API(uint, random_id) + NODE_SOCKET_API(int, pass_id) + NODE_SOCKET_API(float3, color) + NODE_SOCKET_API(ustring, asset_name) vector<ParamValue> attributes; - uint visibility; - array<Transform> motion; - bool hide_on_missing_motion; - bool use_holdout; - bool is_shadow_catcher; - float shadow_terminator_offset; - - float3 dupli_generated; - float2 dupli_uv; - - ParticleSystem *particle_system; - int particle_index; + NODE_SOCKET_API(uint, visibility) + NODE_SOCKET_API_ARRAY(array<Transform>, motion) + NODE_SOCKET_API(bool, hide_on_missing_motion) + NODE_SOCKET_API(bool, use_holdout) + NODE_SOCKET_API(bool, is_shadow_catcher) + NODE_SOCKET_API(float, shadow_terminator_offset) + + NODE_SOCKET_API(float3, dupli_generated) + NODE_SOCKET_API(float2, dupli_uv) + + NODE_SOCKET_API(ParticleSystem *, particle_system); + NODE_SOCKET_API(int, particle_index); Object(); ~Object(); diff --git a/intern/cycles/render/osl.cpp b/intern/cycles/render/osl.cpp index 0c2b2cf27e9..bea2c534bd1 100644 --- a/intern/cycles/render/osl.cpp +++ b/intern/cycles/render/osl.cpp @@ -131,7 +131,7 @@ void OSLShaderManager::device_update(Device *device, compiler.background = (shader == background_shader); compiler.compile(og, shader); - if (shader->use_mis && shader->has_surface_emission) + if (shader->get_use_mis() && shader->has_surface_emission) scene->light_manager->need_update = true; } @@ -145,7 +145,7 @@ void OSLShaderManager::device_update(Device *device, og->use = true; foreach (Shader *shader, scene->shaders) - shader->need_update = false; + shader->clear_modified(); need_update = false; @@ -1120,18 +1120,18 @@ OSL::ShaderGroupRef OSLCompiler::compile_type(Shader *shader, ShaderGraph *graph void OSLCompiler::compile(OSLGlobals *og, Shader *shader) { - if (shader->need_update) { + if (shader->is_modified()) { ShaderGraph *graph = shader->graph; ShaderNode *output = (graph) ? graph->output() : NULL; - bool has_bump = (shader->displacement_method != DISPLACE_TRUE) && + bool has_bump = (shader->get_displacement_method() != DISPLACE_TRUE) && output->input("Surface")->link && output->input("Displacement")->link; /* finalize */ shader->graph->finalize(scene, has_bump, shader->has_integrator_dependency, - shader->displacement_method == DISPLACE_BOTH); + shader->get_displacement_method() == DISPLACE_BOTH); current_shader = shader; diff --git a/intern/cycles/render/scene.cpp b/intern/cycles/render/scene.cpp index 3fb6c9620e6..98c256a43b5 100644 --- a/intern/cycles/render/scene.cpp +++ b/intern/cycles/render/scene.cpp @@ -339,7 +339,7 @@ void Scene::device_update(Device *device_, Progress &progress) Scene::MotionType Scene::need_motion() { - if (integrator->motion_blur) + if (integrator->get_motion_blur()) return MOTION_BLUR; else if (Pass::contains(passes, PASS_MOTION)) return MOTION_PASS; @@ -352,7 +352,7 @@ float Scene::motion_shutter_time() if (need_motion() == Scene::MOTION_PASS) return 2.0f; else - return camera->shuttertime; + return camera->get_shuttertime(); } bool Scene::need_global_attribute(AttributeStandard std) @@ -376,20 +376,21 @@ void Scene::need_global_attributes(AttributeRequestSet &attributes) bool Scene::need_update() { - return (need_reset() || film->need_update); + return (need_reset() || film->is_modified()); } bool Scene::need_data_update() { - return (background->need_update || image_manager->need_update || object_manager->need_update || + return (background->is_modified() || image_manager->need_update || object_manager->need_update || geometry_manager->need_update || light_manager->need_update || - lookup_tables->need_update || integrator->need_update || shader_manager->need_update || - particle_system_manager->need_update || bake_manager->need_update || film->need_update); + lookup_tables->need_update || integrator->is_modified() || shader_manager->need_update || + particle_system_manager->need_update || bake_manager->need_update || + film->is_modified()); } bool Scene::need_reset() { - return need_data_update() || camera->need_update; + return need_data_update() || camera->is_modified(); } void Scene::reset() @@ -398,9 +399,9 @@ void Scene::reset() shader_manager->add_default(this); /* ensure all objects are updated */ - camera->tag_update(); - dicing_camera->tag_update(); - film->tag_update(this); + camera->tag_modified(); + dicing_camera->tag_modified(); + film->tag_modified(); background->tag_update(this); integrator->tag_update(this); object_manager->tag_update(this); @@ -442,24 +443,24 @@ DeviceRequestedFeatures Scene::get_requested_device_features() requested_features.use_object_motion = false; requested_features.use_camera_motion = use_motion && camera->use_motion(); foreach (Object *object, objects) { - Geometry *geom = object->geometry; + Geometry *geom = object->get_geometry(); if (use_motion) { - requested_features.use_object_motion |= object->use_motion() | geom->use_motion_blur; - requested_features.use_camera_motion |= geom->use_motion_blur; + requested_features.use_object_motion |= object->use_motion() | geom->get_use_motion_blur(); + requested_features.use_camera_motion |= geom->get_use_motion_blur(); } - if (object->is_shadow_catcher) { + if (object->get_is_shadow_catcher()) { requested_features.use_shadow_tricks = true; } - if (geom->type == Geometry::MESH) { + if (geom->is_mesh()) { Mesh *mesh = static_cast<Mesh *>(geom); #ifdef WITH_OPENSUBDIV - if (mesh->subdivision_type != Mesh::SUBDIVISION_NONE) { + if (mesh->get_subdivision_type() != Mesh::SUBDIVISION_NONE) { requested_features.use_patch_evaluation = true; } #endif requested_features.use_true_displacement |= mesh->has_true_displacement(); } - else if (geom->type == Geometry::HAIR) { + else if (geom->is_hair()) { requested_features.use_hair = true; } } @@ -467,8 +468,9 @@ DeviceRequestedFeatures Scene::get_requested_device_features() requested_features.use_background_light = light_manager->has_background_light(this); requested_features.use_baking = bake_manager->get_baking(); - requested_features.use_integrator_branched = (integrator->method == Integrator::BRANCHED_PATH); - if (film->denoising_data_pass) { + requested_features.use_integrator_branched = (integrator->get_method() == + Integrator::BRANCHED_PATH); + if (film->get_denoising_data_pass()) { requested_features.use_denoising = true; requested_features.use_shadow_tricks = true; } diff --git a/intern/cycles/render/session.cpp b/intern/cycles/render/session.cpp index 3e12e183771..a60542259f6 100644 --- a/intern/cycles/render/session.cpp +++ b/intern/cycles/render/session.cpp @@ -1008,23 +1008,19 @@ bool Session::update_scene() int height = tile_manager.state.buffer.full_height; int resolution = tile_manager.state.resolution_divider; - if (width != cam->width || height != cam->height || resolution != cam->resolution) { - cam->width = width; - cam->height = height; - cam->resolution = resolution; - cam->tag_update(); - } + cam->set_screen_size_and_resolution(width, height, resolution); /* number of samples is needed by multi jittered * sampling pattern and by baking */ Integrator *integrator = scene->integrator; BakeManager *bake_manager = scene->bake_manager; - if (integrator->sampling_pattern != SAMPLING_PATTERN_SOBOL || bake_manager->get_baking()) { + if (integrator->get_sampling_pattern() != SAMPLING_PATTERN_SOBOL || bake_manager->get_baking()) { int aa_samples = tile_manager.num_samples; - if (aa_samples != integrator->aa_samples) { - integrator->aa_samples = aa_samples; + integrator->set_aa_samples(aa_samples); + + if (integrator->is_modified()) { integrator->tag_update(scene); } } @@ -1118,7 +1114,7 @@ bool Session::render_need_denoise(bool &delayed) /* Viewport render. */ /* It can happen that denoising was already enabled, but the scene still needs an update. */ - if (scene->film->need_update || !scene->film->denoising_data_offset) { + if (scene->film->is_modified() || !scene->film->get_denoising_data_offset()) { return false; } @@ -1163,9 +1159,10 @@ void Session::render(bool need_denoise) task.update_progress_sample = function_bind(&Progress::add_samples, &this->progress, _1, _2); task.get_tile_stolen = function_bind(&Session::get_tile_stolen, this); task.need_finish_queue = params.progressive_refine; - task.integrator_branched = scene->integrator->method == Integrator::BRANCHED_PATH; + task.integrator_branched = scene->integrator->get_method() == Integrator::BRANCHED_PATH; - task.adaptive_sampling.use = (scene->integrator->sampling_pattern == SAMPLING_PATTERN_PMJ) && + task.adaptive_sampling.use = (scene->integrator->get_sampling_pattern() == + SAMPLING_PATTERN_PMJ) && scene->dscene.data.film.pass_adaptive_aux_buffer; task.adaptive_sampling.min_samples = scene->dscene.data.integrator.adaptive_min_samples; task.adaptive_sampling.adaptive_step = scene->dscene.data.integrator.adaptive_step; @@ -1176,10 +1173,10 @@ void Session::render(bool need_denoise) if (need_denoise) { task.denoising = params.denoising; - task.pass_stride = scene->film->pass_stride; + task.pass_stride = scene->film->get_pass_stride(); task.target_pass_stride = task.pass_stride; - task.pass_denoising_data = scene->film->denoising_data_offset; - task.pass_denoising_clean = scene->film->denoising_clean_offset; + task.pass_denoising_data = scene->film->get_denoising_data_offset(); + task.pass_denoising_clean = scene->film->get_denoising_clean_offset(); task.denoising_from_render = true; diff --git a/intern/cycles/render/shader.cpp b/intern/cycles/render/shader.cpp index 135d0dc962b..cf49dedc426 100644 --- a/intern/cycles/render/shader.cpp +++ b/intern/cycles/render/shader.cpp @@ -187,6 +187,8 @@ NODE_DEFINE(Shader) displacement_method_enum.insert("both", DISPLACE_BOTH); SOCKET_ENUM(displacement_method, "Displacement Method", displacement_method_enum, DISPLACE_BUMP); + SOCKET_INT(pass_id, "Pass ID", 0); + return type; } @@ -216,7 +218,6 @@ Shader::Shader() : Node(node_type) id = -1; used = false; - need_update = true; need_update_geometry = true; } @@ -250,7 +251,7 @@ bool Shader::is_constant_emission(float3 *emission) return false; } - *emission = node->color * node->strength; + *emission = node->get_color() * node->get_strength(); } else if (surf->link->parent->type == BackgroundNode::node_type) { BackgroundNode *node = (BackgroundNode *)surf->link->parent; @@ -262,7 +263,7 @@ bool Shader::is_constant_emission(float3 *emission) return false; } - *emission = node->color * node->strength; + *emission = node->get_color() * node->get_strength(); } else { return false; @@ -306,7 +307,7 @@ void Shader::set_graph(ShaderGraph *graph_) void Shader::tag_update(Scene *scene) { /* update tag */ - need_update = true; + tag_modified(); scene->shader_manager->need_update = true; /* if the shader previously was emissive, update light distribution, @@ -369,7 +370,7 @@ void Shader::tag_used(Scene *scene) /* if an unused shader suddenly gets used somewhere, it needs to be * recompiled because it was skipped for compilation before */ if (!used) { - need_update = true; + tag_modified(); scene->shader_manager->need_update = true; } } @@ -493,16 +494,18 @@ void ShaderManager::update_shaders_used(Scene *scene) scene->default_background->used = true; scene->default_empty->used = true; - if (scene->background->shader) - scene->background->shader->used = true; + if (scene->background->get_shader()) + scene->background->get_shader()->used = true; foreach (Geometry *geom, scene->geometry) - foreach (Shader *shader, geom->used_shaders) + foreach (Node *node, geom->get_used_shaders()) { + Shader *shader = static_cast<Shader *>(node); shader->used = true; + } foreach (Light *light, scene->lights) - if (light->shader) - light->shader->used = true; + if (light->get_shader()) + const_cast<Shader *>(light->get_shader())->used = true; } void ShaderManager::device_update_common(Device *device, @@ -522,9 +525,9 @@ void ShaderManager::device_update_common(Device *device, foreach (Shader *shader, scene->shaders) { uint flag = 0; - if (shader->use_mis) + if (shader->get_use_mis()) flag |= SD_USE_MIS; - if (shader->has_surface_transparent && shader->use_transparent_shadow) + if (shader->has_surface_transparent && shader->get_use_transparent_shadow()) flag |= SD_HAS_TRANSPARENT_SHADOW; if (shader->has_volume) { flag |= SD_HAS_VOLUME; @@ -539,7 +542,7 @@ void ShaderManager::device_update_common(Device *device, if (shader->has_volume_connected && !shader->has_surface) flag |= SD_HAS_ONLY_VOLUME; if (shader->has_volume) { - if (shader->heterogeneous_volume && shader->has_volume_spatial_varying) + if (shader->get_heterogeneous_volume() && shader->has_volume_spatial_varying) flag |= SD_HETEROGENEOUS_VOLUME; } if (shader->has_volume_attribute_dependency) @@ -547,16 +550,16 @@ void ShaderManager::device_update_common(Device *device, if (shader->has_bssrdf_bump) flag |= SD_HAS_BSSRDF_BUMP; if (device->info.has_volume_decoupled) { - if (shader->volume_sampling_method == VOLUME_SAMPLING_EQUIANGULAR) + if (shader->get_volume_sampling_method() == VOLUME_SAMPLING_EQUIANGULAR) flag |= SD_VOLUME_EQUIANGULAR; - if (shader->volume_sampling_method == VOLUME_SAMPLING_MULTIPLE_IMPORTANCE) + if (shader->get_volume_sampling_method() == VOLUME_SAMPLING_MULTIPLE_IMPORTANCE) flag |= SD_VOLUME_MIS; } - if (shader->volume_interpolation_method == VOLUME_INTERPOLATION_CUBIC) + if (shader->get_volume_interpolation_method() == VOLUME_INTERPOLATION_CUBIC) flag |= SD_VOLUME_CUBIC; if (shader->has_bump) flag |= SD_HAS_BUMP; - if (shader->displacement_method != DISPLACE_BUMP) + if (shader->get_displacement_method() != DISPLACE_BUMP) flag |= SD_HAS_DISPLACEMENT; /* constant emission check */ @@ -568,7 +571,7 @@ void ShaderManager::device_update_common(Device *device, /* regular shader */ kshader->flags = flag; - kshader->pass_id = shader->pass_id; + kshader->pass_id = shader->get_pass_id(); kshader->constant_emission[0] = constant_emission.x; kshader->constant_emission[1] = constant_emission.y; kshader->constant_emission[2] = constant_emission.z; @@ -625,7 +628,7 @@ void ShaderManager::add_default(Scene *scene) ShaderGraph *graph = new ShaderGraph(); DiffuseBsdfNode *diffuse = graph->create_node<DiffuseBsdfNode>(); - diffuse->color = make_float3(0.8f, 0.8f, 0.8f); + diffuse->set_color(make_float3(0.8f, 0.8f, 0.8f)); graph->add(diffuse); graph->connect(diffuse->output("BSDF"), graph->output()->input("Surface")); @@ -658,8 +661,8 @@ void ShaderManager::add_default(Scene *scene) ShaderGraph *graph = new ShaderGraph(); EmissionNode *emission = graph->create_node<EmissionNode>(); - emission->color = make_float3(0.8f, 0.8f, 0.8f); - emission->strength = 0.0f; + emission->set_color(make_float3(0.8f, 0.8f, 0.8f)); + emission->set_strength(0.0f); graph->add(emission); graph->connect(emission->output("Emission"), graph->output()->input("Surface")); @@ -703,10 +706,10 @@ void ShaderManager::get_requested_graph_features(ShaderGraph *graph, requested_features->nodes_features |= node->get_feature(); if (node->special_type == SHADER_SPECIAL_TYPE_CLOSURE) { BsdfBaseNode *bsdf_node = static_cast<BsdfBaseNode *>(node); - if (CLOSURE_IS_VOLUME(bsdf_node->closure)) { + if (CLOSURE_IS_VOLUME(bsdf_node->get_closure_type())) { requested_features->nodes_features |= NODE_FEATURE_VOLUME; } - else if (CLOSURE_IS_PRINCIPLED(bsdf_node->closure)) { + else if (CLOSURE_IS_PRINCIPLED(bsdf_node->get_closure_type())) { requested_features->use_principled = true; } } @@ -738,7 +741,7 @@ void ShaderManager::get_requested_features(Scene *scene, ShaderNode *output_node = shader->graph->output(); if (output_node->input("Displacement")->link != NULL) { requested_features->nodes_features |= NODE_FEATURE_BUMP; - if (shader->displacement_method == DISPLACE_BOTH) { + if (shader->get_displacement_method() == DISPLACE_BOTH) { requested_features->nodes_features |= NODE_FEATURE_BUMP_STATE; requested_features->max_nodes_group = max(requested_features->max_nodes_group, NODE_GROUP_LEVEL_1); diff --git a/intern/cycles/render/shader.h b/intern/cycles/render/shader.h index 897b0984a7e..de19048d8e1 100644 --- a/intern/cycles/render/shader.h +++ b/intern/cycles/render/shader.h @@ -81,22 +81,25 @@ class Shader : public Node { public: NODE_DECLARE - int pass_id; - /* shader graph */ ShaderGraph *graph; + NODE_SOCKET_API(int, pass_id) + /* sampling */ - bool use_mis; - bool use_transparent_shadow; - bool heterogeneous_volume; - VolumeSampling volume_sampling_method; - int volume_interpolation_method; - float volume_step_rate; + NODE_SOCKET_API(bool, use_mis) + NODE_SOCKET_API(bool, use_transparent_shadow) + NODE_SOCKET_API(bool, heterogeneous_volume) + NODE_SOCKET_API(VolumeSampling, volume_sampling_method) + NODE_SOCKET_API(int, volume_interpolation_method) + NODE_SOCKET_API(float, volume_step_rate) + + /* displacement */ + NODE_SOCKET_API(DisplacementMethod, displacement_method) + float prev_volume_step_rate; /* synchronization */ - bool need_update; bool need_update_geometry; /* If the shader has only volume components, the surface is assumed to @@ -122,9 +125,6 @@ class Shader : public Node { bool has_volume_attribute_dependency; bool has_integrator_dependency; - /* displacement */ - DisplacementMethod displacement_method; - /* requested mesh attributes */ AttributeRequestSet attributes; diff --git a/intern/cycles/render/svm.cpp b/intern/cycles/render/svm.cpp index d66744d06be..b2bc17aec19 100644 --- a/intern/cycles/render/svm.cpp +++ b/intern/cycles/render/svm.cpp @@ -123,8 +123,8 @@ void SVMShaderManager::device_update(Device *device, for (int i = 0; i < num_shaders; i++) { Shader *shader = scene->shaders[i]; - shader->need_update = false; - if (shader->use_mis && shader->has_surface_emission) { + shader->clear_modified(); + if (shader->get_use_mis() && shader->has_surface_emission) { scene->light_manager->need_update = true; } @@ -749,7 +749,7 @@ void SVMCompiler::compile_type(Shader *shader, ShaderGraph *graph, ShaderType ty /* for the bump shader we need add a node to store the shader state */ bool need_bump_state = (type == SHADER_TYPE_BUMP) && - (shader->displacement_method == DISPLACE_BOTH); + (shader->get_displacement_method() == DISPLACE_BOTH); int bump_state_offset = SVM_STACK_INVALID; if (need_bump_state) { bump_state_offset = stack_find_offset(SVM_BUMP_EVAL_STATE_SIZE); @@ -840,7 +840,7 @@ void SVMCompiler::compile(Shader *shader, array<int4> &svm_nodes, int index, Sum const double time_start = time_dt(); - bool has_bump = (shader->displacement_method != DISPLACE_TRUE) && + bool has_bump = (shader->get_displacement_method() != DISPLACE_TRUE) && output->input("Surface")->link && output->input("Displacement")->link; /* finalize */ @@ -849,7 +849,7 @@ void SVMCompiler::compile(Shader *shader, array<int4> &svm_nodes, int index, Sum shader->graph->finalize(scene, has_bump, shader->has_integrator_dependency, - shader->displacement_method == DISPLACE_BOTH); + shader->get_displacement_method() == DISPLACE_BOTH); } current_shader = shader; diff --git a/intern/cycles/render/volume.cpp b/intern/cycles/render/volume.cpp index a8edc04f8a9..63261d6a247 100644 --- a/intern/cycles/render/volume.cpp +++ b/intern/cycles/render/volume.cpp @@ -36,11 +36,7 @@ CCL_NAMESPACE_BEGIN NODE_DEFINE(Volume) { - NodeType *type = NodeType::add("volume", create, NodeType::NONE, Geometry::node_base_type); - - SOCKET_INT_ARRAY(triangles, "Triangles", array<int>()); - SOCKET_POINT_ARRAY(verts, "Vertices", array<float3>()); - SOCKET_INT_ARRAY(shader, "Shader", array<int>()); + NodeType *type = NodeType::add("volume", create, NodeType::NONE, Mesh::node_type); SOCKET_FLOAT(clipping, "Clipping", 0.001f); SOCKET_FLOAT(step_size, "Step Size", 0.0f); @@ -56,9 +52,9 @@ Volume::Volume() : Mesh(node_type, Geometry::VOLUME) object_space = false; } -void Volume::clear() +void Volume::clear(bool preserve_shaders) { - Mesh::clear(true); + Mesh::clear(preserve_shaders, true); } struct QuadData { @@ -438,10 +434,15 @@ static openvdb::GridBase::ConstPtr openvdb_grid_from_device_texture(device_textu image_memory->data_width - 1, image_memory->data_height - 1, image_memory->data_depth - 1); + + typename GridType::Ptr sparse = GridType::create(ValueType(0.0f)); + if (dense_bbox.empty()) { + return sparse; + } + openvdb::tools::Dense<ValueType, openvdb::tools::MemoryLayout::LayoutXYZ> dense( dense_bbox, static_cast<ValueType *>(image_memory->host_pointer)); - typename GridType::Ptr sparse = GridType::create(ValueType(0.0f)); openvdb::tools::copyFromDense(dense, *sparse, ValueType(volume_clipping)); /* #copyFromDense will remove any leaf node that contains constant data and replace it with a @@ -518,20 +519,20 @@ void GeometryManager::create_volume_mesh(Volume *volume, Progress &progress) if (image_memory->data_elements == 1) { grid = openvdb_grid_from_device_texture<openvdb::FloatGrid>( - image_memory, volume->clipping, handle.metadata().transform_3d); + image_memory, volume->get_clipping(), handle.metadata().transform_3d); } else if (image_memory->data_elements == 3) { grid = openvdb_grid_from_device_texture<openvdb::Vec3fGrid>( - image_memory, volume->clipping, handle.metadata().transform_3d); + image_memory, volume->get_clipping(), handle.metadata().transform_3d); } else if (image_memory->data_elements == 4) { grid = openvdb_grid_from_device_texture<openvdb::Vec4fGrid>( - image_memory, volume->clipping, handle.metadata().transform_3d); + image_memory, volume->get_clipping(), handle.metadata().transform_3d); } } if (grid) { - builder.add_grid(grid, do_clipping, volume->clipping); + builder.add_grid(grid, do_clipping, volume->get_clipping()); } } #endif @@ -544,17 +545,19 @@ void GeometryManager::create_volume_mesh(Volume *volume, Progress &progress) Shader *volume_shader = NULL; int pad_size = 0; - foreach (Shader *shader, volume->used_shaders) { + foreach (Node *node, volume->get_used_shaders()) { + Shader *shader = static_cast<Shader *>(node); + if (!shader->has_volume) { continue; } volume_shader = shader; - if (shader->volume_interpolation_method == VOLUME_INTERPOLATION_LINEAR) { + if (shader->get_volume_interpolation_method() == VOLUME_INTERPOLATION_LINEAR) { pad_size = max(1, pad_size); } - else if (shader->volume_interpolation_method == VOLUME_INTERPOLATION_CUBIC) { + else if (shader->get_volume_interpolation_method() == VOLUME_INTERPOLATION_CUBIC) { pad_size = max(2, pad_size); } @@ -582,8 +585,8 @@ void GeometryManager::create_volume_mesh(Volume *volume, Progress &progress) volume->clear(); volume->reserve_mesh(vertices.size(), indices.size() / 3); - volume->used_shaders.push_back(volume_shader); - volume->need_update = true; + volume->used_shaders.push_back_slow(volume_shader); + volume->tag_modified(); volume->need_update_rebuild = true; for (size_t i = 0; i < vertices.size(); ++i) { diff --git a/intern/cycles/render/volume.h b/intern/cycles/render/volume.h index 05157eb948f..2e9703bf7ed 100644 --- a/intern/cycles/render/volume.h +++ b/intern/cycles/render/volume.h @@ -28,11 +28,11 @@ class Volume : public Mesh { Volume(); - float clipping; - float step_size; - bool object_space; + NODE_SOCKET_API(float, clipping) + NODE_SOCKET_API(float, step_size) + NODE_SOCKET_API(bool, object_space) - virtual void clear() override; + virtual void clear(bool preserve_shaders = false) override; }; CCL_NAMESPACE_END diff --git a/intern/cycles/subd/subd_dice.cpp b/intern/cycles/subd/subd_dice.cpp index 91c7f4bea05..4efdb98aa0f 100644 --- a/intern/cycles/subd/subd_dice.cpp +++ b/intern/cycles/subd/subd_dice.cpp @@ -42,11 +42,11 @@ void EdgeDice::reserve(int num_verts, int num_triangles) { Mesh *mesh = params.mesh; - vert_offset = mesh->verts.size(); + vert_offset = mesh->get_verts().size(); tri_offset = mesh->num_triangles(); - mesh->resize_mesh(mesh->verts.size() + num_verts, mesh->num_triangles()); - mesh->reserve_mesh(mesh->verts.size() + num_verts, mesh->num_triangles() + num_triangles); + mesh->resize_mesh(mesh->get_verts().size() + num_verts, mesh->num_triangles()); + mesh->reserve_mesh(mesh->get_verts().size() + num_verts, mesh->num_triangles() + num_triangles); Attribute *attr_vN = mesh->attributes.add(ATTR_STD_VERTEX_NORMAL); diff --git a/intern/cycles/subd/subd_split.cpp b/intern/cycles/subd/subd_split.cpp index 1a8c182510c..928f5bf2ed7 100644 --- a/intern/cycles/subd/subd_split.cpp +++ b/intern/cycles/subd/subd_split.cpp @@ -341,8 +341,8 @@ void DiagSplit::split_patches(Patch *patches, size_t patches_byte_stride) { int patch_index = 0; - for (int f = 0; f < params.mesh->subd_faces.size(); f++) { - Mesh::SubdFace &face = params.mesh->subd_faces[f]; + for (int f = 0; f < params.mesh->get_num_subd_faces(); f++) { + Mesh::SubdFace face = params.mesh->get_subd_face(f); Patch *patch = (Patch *)(((char *)patches) + patch_index * patches_byte_stride); @@ -372,8 +372,8 @@ static Edge *create_edge_from_corner(DiagSplit *split, int v0, int v1) { - int a = mesh->subd_face_corners[face.start_corner + mod(corner + 0, face.num_corners)]; - int b = mesh->subd_face_corners[face.start_corner + mod(corner + 1, face.num_corners)]; + int a = mesh->get_subd_face_corners()[face.start_corner + mod(corner + 0, face.num_corners)]; + int b = mesh->get_subd_face_corners()[face.start_corner + mod(corner + 1, face.num_corners)]; reversed = !(b < a); @@ -443,8 +443,8 @@ static Edge *create_split_edge_from_corner(DiagSplit *split, { Edge *edge = split->alloc_edge(); - int a = mesh->subd_face_corners[face.start_corner + mod(corner + 0, face.num_corners)]; - int b = mesh->subd_face_corners[face.start_corner + mod(corner + 1, face.num_corners)]; + int a = mesh->get_subd_face_corners()[face.start_corner + mod(corner + 0, face.num_corners)]; + int b = mesh->get_subd_face_corners()[face.start_corner + mod(corner + 1, face.num_corners)]; if (b < a) { edge->stitch_edge_key = {b, a}; diff --git a/intern/cycles/test/render_graph_finalize_test.cpp b/intern/cycles/test/render_graph_finalize_test.cpp index 4639fc6d0dd..3eaec982d09 100644 --- a/intern/cycles/test/render_graph_finalize_test.cpp +++ b/intern/cycles/test/render_graph_finalize_test.cpp @@ -64,9 +64,11 @@ template<typename T> class ShaderNodeBuilder { return *this; } - template<typename T2, typename V> ShaderNodeBuilder &set(V T2::*pfield, V value) + template<typename V> ShaderNodeBuilder &set_param(const string &input_name, V value) { - static_cast<T *>(node_)->*pfield = value; + const SocketType *input_socket = node_->type->find_input(ustring(input_name.c_str())); + EXPECT_NE((void *)NULL, input_socket); + node_->set(*input_socket, value); return *this; } @@ -121,8 +123,8 @@ class ShaderGraphBuilder { /* Common input/output boilerplate. */ ShaderGraphBuilder &add_attribute(const string &name) { - return (*this).add_node(ShaderNodeBuilder<AttributeNode>(*graph_, name) - .set(&AttributeNode::attribute, ustring(name))); + return (*this).add_node( + ShaderNodeBuilder<AttributeNode>(*graph_, name).set_param("attribute", ustring(name))); } ShaderGraphBuilder &output_closure(const string &from) @@ -210,12 +212,12 @@ TEST_F(RenderGraph, deduplicate_deep) builder.add_node(ShaderNodeBuilder<GeometryNode>(graph, "Geometry1")) .add_node(ShaderNodeBuilder<GeometryNode>(graph, "Geometry2")) - .add_node(ShaderNodeBuilder<ValueNode>(graph, "Value1").set(&ValueNode::value, 0.8f)) - .add_node(ShaderNodeBuilder<ValueNode>(graph, "Value2").set(&ValueNode::value, 0.8f)) + .add_node(ShaderNodeBuilder<ValueNode>(graph, "Value1").set_param("value", 0.8f)) + .add_node(ShaderNodeBuilder<ValueNode>(graph, "Value2").set_param("value", 0.8f)) .add_node(ShaderNodeBuilder<NoiseTextureNode>(graph, "Noise1")) .add_node(ShaderNodeBuilder<NoiseTextureNode>(graph, "Noise2")) .add_node(ShaderNodeBuilder<MixNode>(graph, "Mix") - .set(&MixNode::type, NODE_MIX_BLEND) + .set_param("mix_type", NODE_MIX_BLEND) .set("Fac", 0.5f)) .add_connection("Geometry1::Parametric", "Noise1::Vector") .add_connection("Value1::Value", "Noise1::Scale") @@ -422,8 +424,8 @@ TEST_F(RenderGraph, constant_fold_mix_add) builder .add_node(ShaderNodeBuilder<MixNode>(graph, "MixAdd") - .set(&MixNode::type, NODE_MIX_ADD) - .set(&MixNode::use_clamp, false) + .set_param("mix_type", NODE_MIX_ADD) + .set_param("use_clamp", false) .set("Fac", 0.8f) .set("Color1", make_float3(0.3f, 0.5f, 0.7f)) .set("Color2", make_float3(0.4f, 0.8f, 0.9f))) @@ -443,8 +445,8 @@ TEST_F(RenderGraph, constant_fold_mix_add_clamp) builder .add_node(ShaderNodeBuilder<MixNode>(graph, "MixAdd") - .set(&MixNode::type, NODE_MIX_ADD) - .set(&MixNode::use_clamp, true) + .set_param("mix_type", NODE_MIX_ADD) + .set_param("use_clamp", true) .set("Fac", 0.8f) .set("Color1", make_float3(0.3f, 0.5f, 0.7f)) .set("Color2", make_float3(0.4f, 0.8f, 0.9f))) @@ -465,8 +467,8 @@ TEST_F(RenderGraph, constant_fold_part_mix_dodge_no_fac_0) builder.add_attribute("Attribute1") .add_attribute("Attribute2") .add_node(ShaderNodeBuilder<MixNode>(graph, "Mix") - .set(&MixNode::type, NODE_MIX_DODGE) - .set(&MixNode::use_clamp, false) + .set_param("mix_type", NODE_MIX_DODGE) + .set_param("use_clamp", false) .set("Fac", 0.0f)) .add_connection("Attribute1::Color", "Mix::Color1") .add_connection("Attribute2::Color", "Mix::Color2") @@ -487,8 +489,8 @@ TEST_F(RenderGraph, constant_fold_part_mix_light_no_fac_0) builder.add_attribute("Attribute1") .add_attribute("Attribute2") .add_node(ShaderNodeBuilder<MixNode>(graph, "Mix") - .set(&MixNode::type, NODE_MIX_LIGHT) - .set(&MixNode::use_clamp, false) + .set_param("mix_type", NODE_MIX_LIGHT) + .set_param("use_clamp", false) .set("Fac", 0.0f)) .add_connection("Attribute1::Color", "Mix::Color1") .add_connection("Attribute2::Color", "Mix::Color2") @@ -509,8 +511,8 @@ TEST_F(RenderGraph, constant_fold_part_mix_burn_no_fac_0) builder.add_attribute("Attribute1") .add_attribute("Attribute2") .add_node(ShaderNodeBuilder<MixNode>(graph, "Mix") - .set(&MixNode::type, NODE_MIX_BURN) - .set(&MixNode::use_clamp, false) + .set_param("mix_type", NODE_MIX_BURN) + .set_param("use_clamp", false) .set("Fac", 0.0f)) .add_connection("Attribute1::Color", "Mix::Color1") .add_connection("Attribute2::Color", "Mix::Color2") @@ -531,8 +533,8 @@ TEST_F(RenderGraph, constant_fold_part_mix_blend_clamped_no_fac_0) builder.add_attribute("Attribute1") .add_attribute("Attribute2") .add_node(ShaderNodeBuilder<MixNode>(graph, "Mix") - .set(&MixNode::type, NODE_MIX_BLEND) - .set(&MixNode::use_clamp, true) + .set_param("mix_type", NODE_MIX_BLEND) + .set_param("use_clamp", true) .set("Fac", 0.0f)) .add_connection("Attribute1::Color", "Mix::Color1") .add_connection("Attribute2::Color", "Mix::Color2") @@ -557,22 +559,22 @@ TEST_F(RenderGraph, constant_fold_part_mix_blend) .add_attribute("Attribute2") /* choose left */ .add_node(ShaderNodeBuilder<MixNode>(graph, "MixBlend1") - .set(&MixNode::type, NODE_MIX_BLEND) - .set(&MixNode::use_clamp, false) + .set_param("mix_type", NODE_MIX_BLEND) + .set_param("use_clamp", false) .set("Fac", 0.0f)) .add_connection("Attribute1::Color", "MixBlend1::Color1") .add_connection("Attribute2::Color", "MixBlend1::Color2") /* choose right */ .add_node(ShaderNodeBuilder<MixNode>(graph, "MixBlend2") - .set(&MixNode::type, NODE_MIX_BLEND) - .set(&MixNode::use_clamp, false) + .set_param("mix_type", NODE_MIX_BLEND) + .set_param("use_clamp", false) .set("Fac", 1.0f)) .add_connection("Attribute1::Color", "MixBlend2::Color2") .add_connection("Attribute2::Color", "MixBlend2::Color1") /* both inputs folded to Attribute1 */ .add_node(ShaderNodeBuilder<MixNode>(graph, "MixBlend3") - .set(&MixNode::type, NODE_MIX_BLEND) - .set(&MixNode::use_clamp, false)) + .set_param("mix_type", NODE_MIX_BLEND) + .set_param("use_clamp", false)) .add_connection("Attribute1::Fac", "MixBlend3::Fac") .add_connection("MixBlend1::Color", "MixBlend3::Color1") .add_connection("MixBlend2::Color", "MixBlend3::Color2") @@ -592,8 +594,8 @@ TEST_F(RenderGraph, constant_fold_part_mix_sub_same_fac_bad) builder.add_attribute("Attribute") .add_node(ShaderNodeBuilder<MixNode>(graph, "Mix") - .set(&MixNode::type, NODE_MIX_SUB) - .set(&MixNode::use_clamp, true) + .set_param("mix_type", NODE_MIX_SUB) + .set_param("use_clamp", true) .set("Fac", 0.5f)) .add_connection("Attribute::Color", "Mix::Color1") .add_connection("Attribute::Color", "Mix::Color2") @@ -613,8 +615,8 @@ TEST_F(RenderGraph, constant_fold_part_mix_sub_same_fac_1) builder.add_attribute("Attribute") .add_node(ShaderNodeBuilder<MixNode>(graph, "Mix") - .set(&MixNode::type, NODE_MIX_SUB) - .set(&MixNode::use_clamp, true) + .set_param("mix_type", NODE_MIX_SUB) + .set_param("use_clamp", true) .set("Fac", 1.0f)) .add_connection("Attribute::Color", "Mix::Color1") .add_connection("Attribute::Color", "Mix::Color2") @@ -635,12 +637,12 @@ static void build_mix_partial_test_graph(ShaderGraphBuilder &builder, .add_attribute("Attribute") /* constant on the left */ .add_node(ShaderNodeBuilder<MixNode>(builder.graph(), "Mix_Cx_Fx") - .set(&MixNode::type, type) - .set(&MixNode::use_clamp, false) + .set_param("mix_type", type) + .set_param("use_clamp", false) .set("Color1", constval)) .add_node(ShaderNodeBuilder<MixNode>(builder.graph(), "Mix_Cx_F1") - .set(&MixNode::type, type) - .set(&MixNode::use_clamp, false) + .set_param("mix_type", type) + .set_param("use_clamp", false) .set("Color1", constval) .set("Fac", 1.0f)) .add_connection("Attribute::Fac", "Mix_Cx_Fx::Fac") @@ -648,12 +650,12 @@ static void build_mix_partial_test_graph(ShaderGraphBuilder &builder, .add_connection("Attribute::Color", "Mix_Cx_F1::Color2") /* constant on the right */ .add_node(ShaderNodeBuilder<MixNode>(builder.graph(), "Mix_xC_Fx") - .set(&MixNode::type, type) - .set(&MixNode::use_clamp, false) + .set_param("mix_type", type) + .set_param("use_clamp", false) .set("Color2", constval)) .add_node(ShaderNodeBuilder<MixNode>(builder.graph(), "Mix_xC_F1") - .set(&MixNode::type, type) - .set(&MixNode::use_clamp, false) + .set_param("mix_type", type) + .set_param("use_clamp", false) .set("Color2", constval) .set("Fac", 1.0f)) .add_connection("Attribute::Fac", "Mix_xC_Fx::Fac") @@ -661,16 +663,16 @@ static void build_mix_partial_test_graph(ShaderGraphBuilder &builder, .add_connection("Attribute::Color", "Mix_xC_F1::Color1") /* results of actual tests simply added up to connect to output */ .add_node(ShaderNodeBuilder<MixNode>(builder.graph(), "Out12") - .set(&MixNode::type, NODE_MIX_ADD) - .set(&MixNode::use_clamp, true) + .set_param("mix_type", NODE_MIX_ADD) + .set_param("use_clamp", true) .set("Fac", 1.0f)) .add_node(ShaderNodeBuilder<MixNode>(builder.graph(), "Out34") - .set(&MixNode::type, NODE_MIX_ADD) - .set(&MixNode::use_clamp, true) + .set_param("mix_type", NODE_MIX_ADD) + .set_param("use_clamp", true) .set("Fac", 1.0f)) .add_node(ShaderNodeBuilder<MixNode>(builder.graph(), "Out1234") - .set(&MixNode::type, NODE_MIX_ADD) - .set(&MixNode::use_clamp, true) + .set_param("mix_type", NODE_MIX_ADD) + .set_param("use_clamp", true) .set("Fac", 1.0f)) .add_connection("Mix_Cx_Fx::Color", "Out12::Color1") .add_connection("Mix_Cx_F1::Color", "Out12::Color2") @@ -898,8 +900,8 @@ TEST_F(RenderGraph, constant_fold_gamma_part_0) .add_connection("Attribute::Color", "Gamma_xC::Color") /* output sum */ .add_node(ShaderNodeBuilder<MixNode>(graph, "Out") - .set(&MixNode::type, NODE_MIX_ADD) - .set(&MixNode::use_clamp, true) + .set_param("mix_type", NODE_MIX_ADD) + .set_param("use_clamp", true) .set("Fac", 1.0f)) .add_connection("Gamma_Cx::Color", "Out::Color1") .add_connection("Gamma_xC::Color", "Out::Color2") @@ -928,8 +930,8 @@ TEST_F(RenderGraph, constant_fold_gamma_part_1) .add_connection("Attribute::Color", "Gamma_xC::Color") /* output sum */ .add_node(ShaderNodeBuilder<MixNode>(graph, "Out") - .set(&MixNode::type, NODE_MIX_ADD) - .set(&MixNode::use_clamp, true) + .set_param("mix_type", NODE_MIX_ADD) + .set_param("use_clamp", true) .set("Fac", 1.0f)) .add_connection("Gamma_Cx::Color", "Out::Color1") .add_connection("Gamma_xC::Color", "Out::Color2") @@ -988,8 +990,8 @@ TEST_F(RenderGraph, constant_fold_math) builder .add_node(ShaderNodeBuilder<MathNode>(graph, "Math") - .set(&MathNode::type, NODE_MATH_ADD) - .set(&MathNode::use_clamp, false) + .set_param("math_type", NODE_MATH_ADD) + .set_param("use_clamp", false) .set("Value1", 0.7f) .set("Value2", 0.9f)) .output_value("Math::Value"); @@ -1007,8 +1009,8 @@ TEST_F(RenderGraph, constant_fold_math_clamp) builder .add_node(ShaderNodeBuilder<MathNode>(graph, "Math") - .set(&MathNode::type, NODE_MATH_ADD) - .set(&MathNode::use_clamp, true) + .set_param("math_type", NODE_MATH_ADD) + .set_param("use_clamp", true) .set("Value1", 0.7f) .set("Value2", 0.9f)) .output_value("Math::Value"); @@ -1028,20 +1030,20 @@ static void build_math_partial_test_graph(ShaderGraphBuilder &builder, .add_attribute("Attribute") /* constant on the left */ .add_node(ShaderNodeBuilder<MathNode>(builder.graph(), "Math_Cx") - .set(&MathNode::type, type) - .set(&MathNode::use_clamp, false) + .set_param("math_type", type) + .set_param("use_clamp", false) .set("Value1", constval)) .add_connection("Attribute::Fac", "Math_Cx::Value2") /* constant on the right */ .add_node(ShaderNodeBuilder<MathNode>(builder.graph(), "Math_xC") - .set(&MathNode::type, type) - .set(&MathNode::use_clamp, false) + .set_param("math_type", type) + .set_param("use_clamp", false) .set("Value2", constval)) .add_connection("Attribute::Fac", "Math_xC::Value1") /* output sum */ .add_node(ShaderNodeBuilder<MathNode>(builder.graph(), "Out") - .set(&MathNode::type, NODE_MATH_ADD) - .set(&MathNode::use_clamp, true)) + .set_param("math_type", NODE_MATH_ADD) + .set_param("use_clamp", true)) .add_connection("Math_Cx::Value", "Out::Value1") .add_connection("Math_xC::Value", "Out::Value2") .output_value("Out::Value"); @@ -1178,7 +1180,7 @@ TEST_F(RenderGraph, constant_fold_vector_math) builder .add_node(ShaderNodeBuilder<VectorMathNode>(graph, "VectorMath") - .set(&VectorMathNode::type, NODE_VECTOR_MATH_SUBTRACT) + .set_param("math_type", NODE_VECTOR_MATH_SUBTRACT) .set("Vector1", make_float3(1.3f, 0.5f, 0.7f)) .set("Vector2", make_float3(-1.7f, 0.5f, 0.7f))) .output_color("VectorMath::Vector"); @@ -1198,17 +1200,17 @@ static void build_vecmath_partial_test_graph(ShaderGraphBuilder &builder, .add_attribute("Attribute") /* constant on the left */ .add_node(ShaderNodeBuilder<VectorMathNode>(builder.graph(), "Math_Cx") - .set(&VectorMathNode::type, type) + .set_param("math_type", type) .set("Vector1", constval)) .add_connection("Attribute::Vector", "Math_Cx::Vector2") /* constant on the right */ .add_node(ShaderNodeBuilder<VectorMathNode>(builder.graph(), "Math_xC") - .set(&VectorMathNode::type, type) + .set_param("math_type", type) .set("Vector2", constval)) .add_connection("Attribute::Vector", "Math_xC::Vector1") /* output sum */ .add_node(ShaderNodeBuilder<VectorMathNode>(builder.graph(), "Out") - .set(&VectorMathNode::type, NODE_VECTOR_MATH_ADD)) + .set_param("math_type", NODE_VECTOR_MATH_ADD)) .add_connection("Math_Cx::Vector", "Out::Vector1") .add_connection("Math_xC::Vector", "Out::Vector2") .output_color("Out::Vector"); @@ -1312,9 +1314,9 @@ TEST_F(RenderGraph, constant_fold_rgb_curves) builder .add_node(ShaderNodeBuilder<RGBCurvesNode>(graph, "Curves") - .set(&CurvesNode::curves, curve) - .set(&CurvesNode::min_x, 0.1f) - .set(&CurvesNode::max_x, 0.9f) + .set_param("curves", curve) + .set_param("min_x", 0.1f) + .set_param("max_x", 0.9f) .set("Fac", 0.5f) .set("Color", make_float3(0.3f, 0.5f, 0.7f))) .output_color("Curves::Color"); @@ -1336,9 +1338,9 @@ TEST_F(RenderGraph, constant_fold_rgb_curves_fac_0) builder.add_attribute("Attribute") .add_node(ShaderNodeBuilder<RGBCurvesNode>(graph, "Curves") - .set(&CurvesNode::curves, curve) - .set(&CurvesNode::min_x, 0.1f) - .set(&CurvesNode::max_x, 0.9f) + .set_param("curves", curve) + .set_param("min_x", 0.1f) + .set_param("max_x", 0.9f) .set("Fac", 0.0f)) .add_connection("Attribute::Color", "Curves::Color") .output_color("Curves::Color"); @@ -1360,9 +1362,9 @@ TEST_F(RenderGraph, constant_fold_rgb_curves_fac_0_const) builder .add_node(ShaderNodeBuilder<RGBCurvesNode>(graph, "Curves") - .set(&CurvesNode::curves, curve) - .set(&CurvesNode::min_x, 0.1f) - .set(&CurvesNode::max_x, 0.9f) + .set_param("curves", curve) + .set_param("min_x", 0.1f) + .set_param("max_x", 0.9f) .set("Fac", 0.0f) .set("Color", make_float3(0.3f, 0.5f, 0.7f))) .output_color("Curves::Color"); @@ -1384,9 +1386,9 @@ TEST_F(RenderGraph, constant_fold_vector_curves) builder .add_node(ShaderNodeBuilder<VectorCurvesNode>(graph, "Curves") - .set(&CurvesNode::curves, curve) - .set(&CurvesNode::min_x, 0.1f) - .set(&CurvesNode::max_x, 0.9f) + .set_param("curves", curve) + .set_param("min_x", 0.1f) + .set_param("max_x", 0.9f) .set("Fac", 0.5f) .set("Vector", make_float3(0.3f, 0.5f, 0.7f))) .output_color("Curves::Vector"); @@ -1408,9 +1410,9 @@ TEST_F(RenderGraph, constant_fold_vector_curves_fac_0) builder.add_attribute("Attribute") .add_node(ShaderNodeBuilder<VectorCurvesNode>(graph, "Curves") - .set(&CurvesNode::curves, curve) - .set(&CurvesNode::min_x, 0.1f) - .set(&CurvesNode::max_x, 0.9f) + .set_param("curves", curve) + .set_param("min_x", 0.1f) + .set_param("max_x", 0.9f) .set("Fac", 0.0f)) .add_connection("Attribute::Vector", "Curves::Vector") .output_color("Curves::Vector"); @@ -1435,11 +1437,11 @@ TEST_F(RenderGraph, constant_fold_rgb_ramp) builder .add_node(ShaderNodeBuilder<RGBRampNode>(graph, "Ramp") - .set(&RGBRampNode::ramp, curve) - .set(&RGBRampNode::ramp_alpha, alpha) - .set(&RGBRampNode::interpolate, true) + .set_param("ramp", curve) + .set_param("ramp_alpha", alpha) + .set_param("interpolate", true) .set("Fac", 0.56f)) - .add_node(ShaderNodeBuilder<MixNode>(graph, "Mix").set(&MixNode::type, NODE_MIX_ADD)) + .add_node(ShaderNodeBuilder<MixNode>(graph, "Mix").set_param("mix_type", NODE_MIX_ADD)) .add_connection("Ramp::Color", "Mix::Color1") .add_connection("Ramp::Alpha", "Mix::Color2") .output_color("Mix::Color"); @@ -1464,11 +1466,11 @@ TEST_F(RenderGraph, constant_fold_rgb_ramp_flat) builder .add_node(ShaderNodeBuilder<RGBRampNode>(graph, "Ramp") - .set(&RGBRampNode::ramp, curve) - .set(&RGBRampNode::ramp_alpha, alpha) - .set(&RGBRampNode::interpolate, false) + .set_param("ramp", curve) + .set_param("ramp_alpha", alpha) + .set_param("interpolate", false) .set("Fac", 0.56f)) - .add_node(ShaderNodeBuilder<MixNode>(graph, "Mix").set(&MixNode::type, NODE_MIX_ADD)) + .add_node(ShaderNodeBuilder<MixNode>(graph, "Mix").set_param("mix_type", NODE_MIX_ADD)) .add_connection("Ramp::Color", "Mix::Color1") .add_connection("Ramp::Alpha", "Mix::Color2") .output_color("Mix::Color"); @@ -1510,7 +1512,7 @@ TEST_F(RenderGraph, constant_fold_convert_color_vector_color) builder.add_attribute("Attribute") .add_node(ShaderNodeBuilder<VectorMathNode>(graph, "VecAdd") - .set(&VectorMathNode::type, NODE_VECTOR_MATH_ADD) + .set_param("math_type", NODE_VECTOR_MATH_ADD) .set("Vector2", make_float3(0, 0, 0))) .add_connection("Attribute::Color", "VecAdd::Vector1") .output_color("VecAdd::Vector"); @@ -1531,7 +1533,7 @@ TEST_F(RenderGraph, constant_fold_convert_color_float_color) builder.add_attribute("Attribute") .add_node(ShaderNodeBuilder<MathNode>(graph, "MathAdd") - .set(&MathNode::type, NODE_MATH_ADD) + .set_param("math_type", NODE_MATH_ADD) .set("Value2", 0.0f)) .add_connection("Attribute::Color", "MathAdd::Value1") .output_color("MathAdd::Value"); diff --git a/intern/cycles/util/util_array.h b/intern/cycles/util/util_array.h index db80ab474e0..ea481787018 100644 --- a/intern/cycles/util/util_array.h +++ b/intern/cycles/util/util_array.h @@ -213,6 +213,26 @@ template<typename T, size_t alignment = MIN_ALIGNMENT_CPU_DATA_TYPES> class arra return data_[i]; } + T *begin() + { + return data_; + } + + const T *begin() const + { + return data_; + } + + T *end() + { + return data_ + datasize_; + } + + const T *end() const + { + return data_ + datasize_; + } + void reserve(size_t newcapacity) { if (newcapacity > capacity_) { diff --git a/intern/ghost/CMakeLists.txt b/intern/ghost/CMakeLists.txt index 77e777db872..4a2a12932fe 100644 --- a/intern/ghost/CMakeLists.txt +++ b/intern/ghost/CMakeLists.txt @@ -332,7 +332,7 @@ elseif(WITH_GHOST_X11 OR WITH_GHOST_WAYLAND) elseif(WIN32) # # Warnings as errors, this is too strict! # if(MSVC) - # set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /WX") + # string(APPEND CMAKE_CXX_FLAGS " /WX") # endif() list(APPEND INC_SYS diff --git a/intern/ghost/GHOST_C-api.h b/intern/ghost/GHOST_C-api.h index 2046b55c97f..64740b68c0c 100644 --- a/intern/ghost/GHOST_C-api.h +++ b/intern/ghost/GHOST_C-api.h @@ -31,8 +31,8 @@ extern "C" { /** * Definition of a callback routine that receives events. - * \param event The event received. - * \param userdata The callback's user data, supplied to GHOST_CreateSystem. + * \param event: The event received. + * \param userdata: The callback's user data, supplied to #GHOST_CreateSystem. */ typedef int (*GHOST_EventCallbackProcPtr)(GHOST_EventHandle event, GHOST_TUserDataPtr userdata); @@ -49,21 +49,20 @@ extern void GHOST_SystemInitDebug(GHOST_SystemHandle systemhandle, int is_debug_ /** * Disposes the one and only system. - * \param systemhandle The handle to the system + * \param systemhandle: The handle to the system. * \return An indication of success. */ extern GHOST_TSuccess GHOST_DisposeSystem(GHOST_SystemHandle systemhandle); /** * Show a system message box to the user - * \param systemhandle The handle to the system - * \param title Title of the message box - * \param message Message of the message box - * \param help_label Text to show on the help button that opens a link - * \param continue_label Text to show on the ok button that continues - * \param link Optional (hyper)link to a webpage to show when pressing help - * \param dialog_options Options to configure the message box. - * \return void. + * \param systemhandle: The handle to the system. + * \param title: Title of the message box. + * \param message: Message of the message box. + * \param help_label: Text to show on the help button that opens a link. + * \param continue_label: Text to show on the ok button that continues. + * \param link: Optional (hyper)link to a webpage to show when pressing help. + * \param dialog_options: Options to configure the message box. */ extern void GHOST_ShowMessageBox(GHOST_SystemHandle systemhandle, const char *title, @@ -75,15 +74,15 @@ extern void GHOST_ShowMessageBox(GHOST_SystemHandle systemhandle, /** * Creates an event consumer object - * \param eventCallback The event callback routine. - * \param userdata Pointer to user data returned to the callback routine. + * \param eventCallback: The event callback routine. + * \param userdata: Pointer to user data returned to the callback routine. */ extern GHOST_EventConsumerHandle GHOST_CreateEventConsumer( GHOST_EventCallbackProcPtr eventCallback, GHOST_TUserDataPtr userdata); /** * Disposes an event consumer object - * \param consumerhandle Handle to the event consumer. + * \param consumerhandle: Handle to the event consumer. * \return An indication of success. */ extern GHOST_TSuccess GHOST_DisposeEventConsumer(GHOST_EventConsumerHandle consumerhandle); @@ -92,7 +91,7 @@ extern GHOST_TSuccess GHOST_DisposeEventConsumer(GHOST_EventConsumerHandle consu * Returns the system time. * Returns the number of milliseconds since the start of the system process. * Based on ANSI clock() routine. - * \param systemhandle The handle to the system + * \param systemhandle: The handle to the system. * \return The number of milliseconds. */ extern GHOST_TUns64 GHOST_GetMilliSeconds(GHOST_SystemHandle systemhandle); @@ -101,11 +100,11 @@ extern GHOST_TUns64 GHOST_GetMilliSeconds(GHOST_SystemHandle systemhandle); * Installs a timer. * Note that, on most operating systems, messages need to be processed in order * for the timer callbacks to be invoked. - * \param systemhandle The handle to the system - * \param delay The time to wait for the first call to the timerProc (in milliseconds) - * \param interval The interval between calls to the timerProc (in milliseconds) - * \param timerProc The callback invoked when the interval expires, - * \param userData Placeholder for user data. + * \param systemhandle: The handle to the system. + * \param delay: The time to wait for the first call to the timerProc (in milliseconds). + * \param interval: The interval between calls to the timerProc (in milliseconds). + * \param timerProc: The callback invoked when the interval expires. + * \param userData: Placeholder for user data. * \return A timer task (0 if timer task installation failed). */ extern GHOST_TimerTaskHandle GHOST_InstallTimer(GHOST_SystemHandle systemhandle, @@ -116,8 +115,8 @@ extern GHOST_TimerTaskHandle GHOST_InstallTimer(GHOST_SystemHandle systemhandle, /** * Removes a timer. - * \param systemhandle The handle to the system - * \param timertaskhandle Timer task to be removed. + * \param systemhandle: The handle to the system. + * \param timertaskhandle: Timer task to be removed. * \return Indication of success. */ extern GHOST_TSuccess GHOST_RemoveTimer(GHOST_SystemHandle systemhandle, @@ -129,17 +128,16 @@ extern GHOST_TSuccess GHOST_RemoveTimer(GHOST_SystemHandle systemhandle, /** * Returns the number of displays on this system. - * \param systemhandle The handle to the system + * \param systemhandle: The handle to the system. * \return The number of displays. */ extern GHOST_TUns8 GHOST_GetNumDisplays(GHOST_SystemHandle systemhandle); /** * Returns the dimensions of the main display on this system. - * \param systemhandle The handle to the system - * \param width A pointer the width gets put in - * \param height A pointer the height gets put in - * \return void. + * \param systemhandle: The handle to the system. + * \param width: A pointer the width gets put in. + * \param height: A pointer the height gets put in. */ extern void GHOST_GetMainDisplayDimensions(GHOST_SystemHandle systemhandle, GHOST_TUns32 *width, @@ -149,10 +147,9 @@ extern void GHOST_GetMainDisplayDimensions(GHOST_SystemHandle systemhandle, * Returns the dimensions of all displays combine * (the current workspace). * No need to worry about overlapping monitors. - * \param systemhandle The handle to the system - * \param width A pointer the width gets put in - * \param height A pointer the height gets put in - * \return void. + * \param systemhandle: The handle to the system. + * \param width: A pointer the width gets put in. + * \param height: A pointer the height gets put in. */ extern void GHOST_GetAllDisplayDimensions(GHOST_SystemHandle systemhandle, GHOST_TUns32 *width, @@ -162,15 +159,15 @@ extern void GHOST_GetAllDisplayDimensions(GHOST_SystemHandle systemhandle, * Create a new window. * The new window is added to the list of windows managed. * Never explicitly delete the window, use disposeWindow() instead. - * \param systemhandle The handle to the system - * \param title The name of the window + * \param systemhandle: The handle to the system. + * \param title: The name of the window. * (displayed in the title bar of the window if the OS supports it). - * \param left The coordinate of the left edge of the window. - * \param top The coordinate of the top edge of the window. - * \param width The width the window. - * \param height The height the window. - * \param state The state of the window when opened. - * \param type The type of drawing context installed in this window. + * \param left: The coordinate of the left edge of the window. + * \param top: The coordinate of the top edge of the window. + * \param width: The width the window. + * \param height: The height the window. + * \param state: The state of the window when opened. + * \param type: The type of drawing context installed in this window. * \param glSettings: Misc OpenGL options. * \return A handle to the new window ( == NULL if creation failed). */ @@ -198,8 +195,8 @@ extern GHOST_WindowHandle GHOST_CreateDialogWindow(GHOST_SystemHandle systemhand /** * Create a new offscreen context. * Never explicitly delete the context, use disposeContext() instead. - * \param systemhandle The handle to the system - * \param platform_support_callback An optional callback to check platform support + * \param systemhandle: The handle to the system. + * \param platform_support_callback: An optional callback to check platform support. * \return A handle to the new context ( == NULL if creation failed). */ extern GHOST_ContextHandle GHOST_CreateOpenGLContext(GHOST_SystemHandle systemhandle, @@ -207,8 +204,8 @@ extern GHOST_ContextHandle GHOST_CreateOpenGLContext(GHOST_SystemHandle systemha /** * Dispose of a context. - * \param systemhandle The handle to the system - * \param contexthandle Handle to the context to be disposed. + * \param systemhandle: The handle to the system. + * \param contexthandle: Handle to the context to be disposed. * \return Indication of success. */ extern GHOST_TSuccess GHOST_DisposeOpenGLContext(GHOST_SystemHandle systemhandle, @@ -216,15 +213,15 @@ extern GHOST_TSuccess GHOST_DisposeOpenGLContext(GHOST_SystemHandle systemhandle /** * Returns the window user data. - * \param windowhandle The handle to the window + * \param windowhandle: The handle to the window. * \return The window user data. */ extern GHOST_TUserDataPtr GHOST_GetWindowUserData(GHOST_WindowHandle windowhandle); /** * Changes the window user data. - * \param windowhandle The handle to the window - * \param userdata The window user data. + * \param windowhandle: The handle to the window. + * \param userdata: The window user data. */ extern void GHOST_SetWindowUserData(GHOST_WindowHandle windowhandle, GHOST_TUserDataPtr userdata); @@ -232,8 +229,8 @@ extern int GHOST_IsDialogWindow(GHOST_WindowHandle windowhandle); /** * Dispose a window. - * \param systemhandle The handle to the system - * \param windowhandle Handle to the window to be disposed. + * \param systemhandle: The handle to the system. + * \param windowhandle: Handle to the window to be disposed. * \return Indication of success. */ extern GHOST_TSuccess GHOST_DisposeWindow(GHOST_SystemHandle systemhandle, @@ -241,17 +238,17 @@ extern GHOST_TSuccess GHOST_DisposeWindow(GHOST_SystemHandle systemhandle, /** * Returns whether a window is valid. - * \param systemhandle The handle to the system - * \param windowhandle Handle to the window to be checked. + * \param systemhandle: The handle to the system. + * \param windowhandle: Handle to the window to be checked. * \return Indication of validity. */ extern int GHOST_ValidWindow(GHOST_SystemHandle systemhandle, GHOST_WindowHandle windowhandle); /** * Begins full screen mode. - * \param systemhandle The handle to the system - * \param setting The new setting of the display. - * \param stereoVisual Option for stereo display. + * \param systemhandle: The handle to the system. + * \param setting: The new setting of the display. + * \param stereoVisual: Option for stereo display. * \return A handle to the window displayed in full screen. * This window is invalid after full screen has been ended. */ @@ -261,14 +258,14 @@ extern GHOST_WindowHandle GHOST_BeginFullScreen(GHOST_SystemHandle systemhandle, /** * Ends full screen mode. - * \param systemhandle The handle to the system + * \param systemhandle: The handle to the system. * \return Indication of success. */ extern GHOST_TSuccess GHOST_EndFullScreen(GHOST_SystemHandle systemhandle); /** * Returns current full screen mode status. - * \param systemhandle The handle to the system + * \param systemhandle: The handle to the system. * \return The current status. */ extern int GHOST_GetFullScreen(GHOST_SystemHandle systemhandle); @@ -279,8 +276,8 @@ extern int GHOST_GetFullScreen(GHOST_SystemHandle systemhandle); /** * Retrieves events from the system and stores them in the queue. - * \param systemhandle The handle to the system - * \param waitForEvent Boolean to indicate that ProcessEvents should + * \param systemhandle: The handle to the system. + * \param waitForEvent: Boolean to indicate that #ProcessEvents should. * wait (block) until the next event before returning. * \return Indication of the presence of events. */ @@ -288,14 +285,14 @@ extern int GHOST_ProcessEvents(GHOST_SystemHandle systemhandle, int waitForEvent /** * Retrieves events from the queue and send them to the event consumers. - * \param systemhandle The handle to the system + * \param systemhandle: The handle to the system. */ extern void GHOST_DispatchEvents(GHOST_SystemHandle systemhandle); /** * Adds the given event consumer to our list. - * \param systemhandle The handle to the system - * \param consumerhandle The event consumer to add. + * \param systemhandle: The handle to the system. + * \param consumerhandle: The event consumer to add. * \return Indication of success. */ extern GHOST_TSuccess GHOST_AddEventConsumer(GHOST_SystemHandle systemhandle, @@ -303,8 +300,8 @@ extern GHOST_TSuccess GHOST_AddEventConsumer(GHOST_SystemHandle systemhandle, /** * Remove the given event consumer to our list. - * \param systemhandle The handle to the system - * \param consumerhandle The event consumer to remove. + * \param systemhandle: The handle to the system. + * \param consumerhandle: The event consumer to remove. * \return Indication of success. */ extern GHOST_TSuccess GHOST_RemoveEventConsumer(GHOST_SystemHandle systemhandle, @@ -316,14 +313,14 @@ extern GHOST_TSuccess GHOST_RemoveEventConsumer(GHOST_SystemHandle systemhandle, /** * Sets the progress bar value displayed in the window/application icon - * \param windowhandle The handle to the window - * \param progress The progress % (0.0 to 1.0) + * \param windowhandle: The handle to the window. + * \param progress: The progress percentage (0.0 to 1.0). */ extern GHOST_TSuccess GHOST_SetProgressBar(GHOST_WindowHandle windowhandle, float progress); /** * Hides the progress bar in the icon - * \param windowhandle The handle to the window + * \param windowhandle: The handle to the window. */ extern GHOST_TSuccess GHOST_EndProgressBar(GHOST_WindowHandle windowhandle); @@ -333,7 +330,7 @@ extern GHOST_TSuccess GHOST_EndProgressBar(GHOST_WindowHandle windowhandle); /** * Returns the current cursor shape. - * \param windowhandle The handle to the window + * \param windowhandle: The handle to the window. * \return The current cursor shape. */ extern GHOST_TStandardCursor GHOST_GetCursorShape(GHOST_WindowHandle windowhandle); @@ -341,8 +338,8 @@ extern GHOST_TStandardCursor GHOST_GetCursorShape(GHOST_WindowHandle windowhandl /** * Set the shape of the cursor. If the shape is not supported by the platform, * it will use the default cursor instead. - * \param windowhandle The handle to the window - * \param cursorshape The new cursor shape type id. + * \param windowhandle: The handle to the window. + * \param cursorshape: The new cursor shape type id. * \return Indication of success. */ extern GHOST_TSuccess GHOST_SetCursorShape(GHOST_WindowHandle windowhandle, @@ -357,14 +354,14 @@ extern GHOST_TSuccess GHOST_HasCursorShape(GHOST_WindowHandle windowhandle, /** * Set the shape of the cursor to a custom cursor of specified size. - * \param windowhandle The handle to the window - * \param bitmap The bitmap data for the cursor. - * \param mask The mask data for the cursor. - * \param sizex The width of the cursor - * \param sizey The height of the cursor - * \param hotX The X coordinate of the cursor hot-spot. - * \param hotY The Y coordinate of the cursor hot-spot. - * \param canInvertColor Let macOS invert cursor color to match platform convention. + * \param windowhandle: The handle to the window. + * \param bitmap: The bitmap data for the cursor. + * \param mask: The mask data for the cursor. + * \param sizex: The width of the cursor. + * \param sizey: The height of the cursor. + * \param hotX: The X coordinate of the cursor hot-spot. + * \param hotY: The Y coordinate of the cursor hot-spot. + * \param canInvertColor: Let macOS invert cursor color to match platform convention. * \return Indication of success. */ extern GHOST_TSuccess GHOST_SetCustomCursorShape(GHOST_WindowHandle windowhandle, @@ -378,24 +375,24 @@ extern GHOST_TSuccess GHOST_SetCustomCursorShape(GHOST_WindowHandle windowhandle /** * Returns the visibility state of the cursor. - * \param windowhandle The handle to the window + * \param windowhandle: The handle to the window. * \return The visibility state of the cursor. */ extern int GHOST_GetCursorVisibility(GHOST_WindowHandle windowhandle); /** * Shows or hides the cursor. - * \param windowhandle The handle to the window - * \param visible The new visibility state of the cursor. + * \param windowhandle: The handle to the window. + * \param visible: The new visibility state of the cursor. * \return Indication of success. */ extern GHOST_TSuccess GHOST_SetCursorVisibility(GHOST_WindowHandle windowhandle, int visible); /** * Returns the current location of the cursor (location in screen coordinates) - * \param systemhandle The handle to the system - * \param x The x-coordinate of the cursor. - * \param y The y-coordinate of the cursor. + * \param systemhandle: The handle to the system. + * \param x: The x-coordinate of the cursor. + * \param y: The y-coordinate of the cursor. * \return Indication of success. */ extern GHOST_TSuccess GHOST_GetCursorPosition(GHOST_SystemHandle systemhandle, @@ -405,9 +402,9 @@ extern GHOST_TSuccess GHOST_GetCursorPosition(GHOST_SystemHandle systemhandle, /** * Updates the location of the cursor (location in screen coordinates). * Not all operating systems allow the cursor to be moved (without the input device being moved). - * \param systemhandle The handle to the system - * \param x The x-coordinate of the cursor. - * \param y The y-coordinate of the cursor. + * \param systemhandle: The handle to the system. + * \param x: The x-coordinate of the cursor. + * \param y: The y-coordinate of the cursor. * \return Indication of success. */ extern GHOST_TSuccess GHOST_SetCursorPosition(GHOST_SystemHandle systemhandle, @@ -418,10 +415,10 @@ extern GHOST_TSuccess GHOST_SetCursorPosition(GHOST_SystemHandle systemhandle, * Grabs the cursor for a modal operation, to keep receiving * events when the mouse is outside the window. X11 only, others * do this automatically. - * \param windowhandle The handle to the window - * \param mode The new grab state of the cursor. - * \param bounds The grab region (optional) - left,top,right,bottom - * \param mouse_ungrab_xy XY for new mouse location (optional) - x,y + * \param windowhandle: The handle to the window. + * \param mode: The new grab state of the cursor. + * \param bounds: The grab region (optional) - left,top,right,bottom. + * \param mouse_ungrab_xy: XY for new mouse location (optional). * \return Indication of success. */ extern GHOST_TSuccess GHOST_SetCursorGrab(GHOST_WindowHandle windowhandle, @@ -436,9 +433,9 @@ extern GHOST_TSuccess GHOST_SetCursorGrab(GHOST_WindowHandle windowhandle, /** * Returns the state of a modifier key (outside the message queue). - * \param systemhandle The handle to the system - * \param mask The modifier key state to retrieve. - * \param isDown Pointer to return modifier state in. + * \param systemhandle: The handle to the system. + * \param mask: The modifier key state to retrieve. + * \param isDown: Pointer to return modifier state in. * \return Indication of success. */ extern GHOST_TSuccess GHOST_GetModifierKeyState(GHOST_SystemHandle systemhandle, @@ -447,9 +444,9 @@ extern GHOST_TSuccess GHOST_GetModifierKeyState(GHOST_SystemHandle systemhandle, /** * Returns the state of a mouse button (outside the message queue). - * \param systemhandle The handle to the system - * \param mask The button state to retrieve. - * \param isDown Pointer to return button state in. + * \param systemhandle: The handle to the system. + * \param mask: The button state to retrieve. + * \param isDown: Pointer to return button state in. * \return Indication of success. */ extern GHOST_TSuccess GHOST_GetButtonState(GHOST_SystemHandle systemhandle, @@ -479,14 +476,14 @@ extern void GHOST_setAcceptDragOperation(GHOST_WindowHandle windowhandle, GHOST_ /** * Returns the event type. - * \param eventhandle The handle to the event + * \param eventhandle: The handle to the event. * \return The event type. */ extern GHOST_TEventType GHOST_GetEventType(GHOST_EventHandle eventhandle); /** * Returns the time this event was generated. - * \param eventhandle The handle to the event + * \param eventhandle: The handle to the event. * \return The event generation time. */ extern GHOST_TUns64 GHOST_GetEventTime(GHOST_EventHandle eventhandle); @@ -494,66 +491,66 @@ extern GHOST_TUns64 GHOST_GetEventTime(GHOST_EventHandle eventhandle); /** * Returns the window this event was generated on, * or NULL if it is a 'system' event. - * \param eventhandle The handle to the event + * \param eventhandle: The handle to the event. * \return The generating window. */ extern GHOST_WindowHandle GHOST_GetEventWindow(GHOST_EventHandle eventhandle); /** * Returns the event data. - * \param eventhandle The handle to the event + * \param eventhandle: The handle to the event. * \return The event data. */ extern GHOST_TEventDataPtr GHOST_GetEventData(GHOST_EventHandle eventhandle); /** * Returns the timer callback. - * \param timertaskhandle The handle to the timer-task. + * \param timertaskhandle: The handle to the timer-task. * \return The timer callback. */ extern GHOST_TimerProcPtr GHOST_GetTimerProc(GHOST_TimerTaskHandle timertaskhandle); /** * Changes the timer callback. - * \param timertaskhandle The handle to the timertask - * \param timerProc The timer callback. + * \param timertaskhandle: The handle to the timertask. + * \param timerProc: The timer callback. */ extern void GHOST_SetTimerProc(GHOST_TimerTaskHandle timertaskhandle, GHOST_TimerProcPtr timerProc); /** * Returns the timer user data. - * \param timertaskhandle The handle to the timertask + * \param timertaskhandle: The handle to the timertask. * \return The timer user data. */ extern GHOST_TUserDataPtr GHOST_GetTimerTaskUserData(GHOST_TimerTaskHandle timertaskhandle); /** * Changes the time user data. - * \param timertaskhandle The handle to the timertask - * \param userdata The timer user data. + * \param timertaskhandle: The handle to the timertask. + * \param userdata: The timer user data. */ extern void GHOST_SetTimerTaskUserData(GHOST_TimerTaskHandle timertaskhandle, GHOST_TUserDataPtr userdata); /** * Returns indication as to whether the window is valid. - * \param windowhandle The handle to the window + * \param windowhandle: The handle to the window. * \return The validity of the window. */ extern int GHOST_GetValid(GHOST_WindowHandle windowhandle); /** * Returns the type of drawing context used in this window. - * \param windowhandle The handle to the window + * \param windowhandle: The handle to the window. * \return The current type of drawing context. */ extern GHOST_TDrawingContextType GHOST_GetDrawingContextType(GHOST_WindowHandle windowhandle); /** * Tries to install a rendering context in this window. - * \param windowhandle The handle to the window - * \param type The type of rendering context installed. + * \param windowhandle: The handle to the window. + * \param type: The type of rendering context installed. * \return Indication as to whether installation has succeeded. */ extern GHOST_TSuccess GHOST_SetDrawingContextType(GHOST_WindowHandle windowhandle, @@ -561,8 +558,8 @@ extern GHOST_TSuccess GHOST_SetDrawingContextType(GHOST_WindowHandle windowhandl /** * Sets the title displayed in the title bar. - * \param windowhandle The handle to the window - * \param title The title to display in the title bar. + * \param windowhandle: The handle to the window. + * \param title: The title to display in the title bar. */ extern void GHOST_SetTitle(GHOST_WindowHandle windowhandle, const char *title); @@ -570,7 +567,7 @@ extern void GHOST_SetTitle(GHOST_WindowHandle windowhandle, const char *title); * Returns the title displayed in the title bar. The title * should be free'd with free(). * - * \param windowhandle The handle to the window + * \param windowhandle: The handle to the window. * \return The title, free with free(). */ extern char *GHOST_GetTitle(GHOST_WindowHandle windowhandle); @@ -578,7 +575,7 @@ extern char *GHOST_GetTitle(GHOST_WindowHandle windowhandle); /** * Returns the window rectangle dimensions. * These are screen coordinates. - * \param windowhandle The handle to the window + * \param windowhandle: The handle to the window. * \return A handle to the bounding rectangle of the window. */ extern GHOST_RectangleHandle GHOST_GetWindowBounds(GHOST_WindowHandle windowhandle); @@ -586,38 +583,38 @@ extern GHOST_RectangleHandle GHOST_GetWindowBounds(GHOST_WindowHandle windowhand /** * Returns the client rectangle dimensions. * The left and top members of the rectangle are always zero. - * \param windowhandle The handle to the window + * \param windowhandle: The handle to the window. * \return A handle to the bounding rectangle of the window. */ extern GHOST_RectangleHandle GHOST_GetClientBounds(GHOST_WindowHandle windowhandle); /** - * Disposes a rectangle object - * \param rectanglehandle Handle to the rectangle. + * Disposes a rectangle object. + * \param rectanglehandle: Handle to the rectangle. */ void GHOST_DisposeRectangle(GHOST_RectangleHandle rectanglehandle); /** * Resizes client rectangle width. - * \param windowhandle The handle to the window - * \param width The new width of the client area of the window. + * \param windowhandle: The handle to the window. + * \param width: The new width of the client area of the window. * \return Indication of success. */ extern GHOST_TSuccess GHOST_SetClientWidth(GHOST_WindowHandle windowhandle, GHOST_TUns32 width); /** * Resizes client rectangle height. - * \param windowhandle The handle to the window - * \param height The new height of the client area of the window. + * \param windowhandle: The handle to the window. + * \param height: The new height of the client area of the window. * \return Indication of success. */ extern GHOST_TSuccess GHOST_SetClientHeight(GHOST_WindowHandle windowhandle, GHOST_TUns32 height); /** * Resizes client rectangle. - * \param windowhandle The handle to the window - * \param width The new width of the client area of the window. - * \param height The new height of the client area of the window. + * \param windowhandle: The handle to the window. + * \param width: The new width of the client area of the window. + * \param height: The new height of the client area of the window. * \return Indication of success. */ extern GHOST_TSuccess GHOST_SetClientSize(GHOST_WindowHandle windowhandle, @@ -626,11 +623,11 @@ extern GHOST_TSuccess GHOST_SetClientSize(GHOST_WindowHandle windowhandle, /** * Converts a point in screen coordinates to client rectangle coordinates - * \param windowhandle The handle to the window - * \param inX The x-coordinate on the screen. - * \param inY The y-coordinate on the screen. - * \param outX The x-coordinate in the client rectangle. - * \param outY The y-coordinate in the client rectangle. + * \param windowhandle: The handle to the window. + * \param inX: The x-coordinate on the screen. + * \param inY: The y-coordinate on the screen. + * \param outX: The x-coordinate in the client rectangle. + * \param outY: The y-coordinate in the client rectangle. */ extern void GHOST_ScreenToClient(GHOST_WindowHandle windowhandle, GHOST_TInt32 inX, @@ -640,11 +637,11 @@ extern void GHOST_ScreenToClient(GHOST_WindowHandle windowhandle, /** * Converts a point in screen coordinates to client rectangle coordinates - * \param windowhandle The handle to the window - * \param inX The x-coordinate in the client rectangle. - * \param inY The y-coordinate in the client rectangle. - * \param outX The x-coordinate on the screen. - * \param outY The y-coordinate on the screen. + * \param windowhandle: The handle to the window. + * \param inX: The x-coordinate in the client rectangle. + * \param inY: The y-coordinate in the client rectangle. + * \param outX: The x-coordinate on the screen. + * \param outY: The y-coordinate on the screen. */ extern void GHOST_ClientToScreen(GHOST_WindowHandle windowhandle, GHOST_TInt32 inX, @@ -654,24 +651,24 @@ extern void GHOST_ClientToScreen(GHOST_WindowHandle windowhandle, /** * Returns the state of the window (normal, minimized, maximized). - * \param windowhandle The handle to the window + * \param windowhandle: The handle to the window. * \return The state of the window. */ extern GHOST_TWindowState GHOST_GetWindowState(GHOST_WindowHandle windowhandle); /** * Sets the state of the window (normal, minimized, maximized). - * \param windowhandle The handle to the window - * \param state The state of the window. + * \param windowhandle: The handle to the window. + * \param state: The state of the window. * \return Indication of success. */ extern GHOST_TSuccess GHOST_SetWindowState(GHOST_WindowHandle windowhandle, GHOST_TWindowState state); /** - * Sets the window "modified" status, indicating unsaved changes - * \param windowhandle The handle to the window - * \param isUnsavedChanges Unsaved changes or not + * Sets the window "modified" status, indicating unsaved changes. + * \param windowhandle: The handle to the window. + * \param isUnsavedChanges: Unsaved changes or not. * \return Indication of success. */ extern GHOST_TSuccess GHOST_SetWindowModifiedState(GHOST_WindowHandle windowhandle, @@ -679,8 +676,8 @@ extern GHOST_TSuccess GHOST_SetWindowModifiedState(GHOST_WindowHandle windowhand /** * Sets the order of the window (bottom, top). - * \param windowhandle The handle to the window - * \param order The order of the window. + * \param windowhandle: The handle to the window. + * \param order: The order of the window. * \return Indication of success. */ extern GHOST_TSuccess GHOST_SetWindowOrder(GHOST_WindowHandle windowhandle, @@ -688,20 +685,20 @@ extern GHOST_TSuccess GHOST_SetWindowOrder(GHOST_WindowHandle windowhandle, /** * Swaps front and back buffers of a window. - * \param windowhandle The handle to the window + * \param windowhandle: The handle to the window. * \return A success indicator. */ extern GHOST_TSuccess GHOST_SwapWindowBuffers(GHOST_WindowHandle windowhandle); /** - * Sets the swap interval for swapBuffers. - * \param interval The swap interval to use. + * Sets the swap interval for #swapBuffers. + * \param interval: The swap interval to use. * \return A boolean success indicator. */ extern GHOST_TSuccess GHOST_SetSwapInterval(GHOST_WindowHandle windowhandle, int interval); /** - * Gets the current swap interval for swapBuffers. + * Gets the current swap interval for #swapBuffers. * \param windowhandle: The handle to the window * \param intervalOut: pointer to location to return swap interval * (left untouched if there is an error) @@ -711,28 +708,28 @@ extern GHOST_TSuccess GHOST_GetSwapInterval(GHOST_WindowHandle windowhandle, int /** * Activates the drawing context of this window. - * \param windowhandle The handle to the window + * \param windowhandle: The handle to the window. * \return A success indicator. */ extern GHOST_TSuccess GHOST_ActivateWindowDrawingContext(GHOST_WindowHandle windowhandle); /** * Invalidates the contents of this window. - * \param windowhandle The handle to the window + * \param windowhandle: The handle to the window. * \return Indication of success. */ extern GHOST_TSuccess GHOST_InvalidateWindow(GHOST_WindowHandle windowhandle); /** * Activates the drawing context of this context. - * \param contexthandle The handle to the context + * \param contexthandle: The handle to the context. * \return A success indicator. */ extern GHOST_TSuccess GHOST_ActivateOpenGLContext(GHOST_ContextHandle contexthandle); /** * Release the drawing context bound to this thread. - * \param contexthandle The handle to the context + * \param contexthandle: The handle to the context. * \return A success indicator. */ extern GHOST_TSuccess GHOST_ReleaseOpenGLContext(GHOST_ContextHandle contexthandle); @@ -756,32 +753,32 @@ extern unsigned int GHOST_GetDefaultOpenGLFramebuffer(GHOST_WindowHandle windwHa /** * Set which tablet API to use. Only affects Windows, other platforms have a single API. - * \param systemhandle The handle to the system - * \param api Enum indicating which API to use. + * \param systemhandle: The handle to the system. + * \param api: Enum indicating which API to use. */ extern void GHOST_SetTabletAPI(GHOST_SystemHandle systemhandle, GHOST_TTabletAPI api); /** * Access to rectangle width. - * \param rectanglehandle The handle to the rectangle + * \param rectanglehandle: The handle to the rectangle. * \return width of the rectangle */ extern GHOST_TInt32 GHOST_GetWidthRectangle(GHOST_RectangleHandle rectanglehandle); /** * Access to rectangle height. - * \param rectanglehandle The handle to the rectangle + * \param rectanglehandle: The handle to the rectangle. * \return height of the rectangle */ extern GHOST_TInt32 GHOST_GetHeightRectangle(GHOST_RectangleHandle rectanglehandle); /** * Gets all members of the rectangle. - * \param rectanglehandle The handle to the rectangle - * \param l Pointer to return left coordinate in. - * \param t Pointer to return top coordinate in. - * \param r Pointer to return right coordinate in. - * \param b Pointer to return bottom coordinate in. + * \param rectanglehandle: The handle to the rectangle. + * \param l: Pointer to return left coordinate in. + * \param t: Pointer to return top coordinate in. + * \param r: Pointer to return right coordinate in. + * \param b: Pointer to return bottom coordinate in. */ extern void GHOST_GetRectangle(GHOST_RectangleHandle rectanglehandle, GHOST_TInt32 *l, @@ -791,11 +788,11 @@ extern void GHOST_GetRectangle(GHOST_RectangleHandle rectanglehandle, /** * Sets all members of the rectangle. - * \param rectanglehandle The handle to the rectangle - * \param l requested left coordinate of the rectangle - * \param t requested top coordinate of the rectangle - * \param r requested right coordinate of the rectangle - * \param b requested bottom coordinate of the rectangle + * \param rectanglehandle: The handle to the rectangle. + * \param l: requested left coordinate of the rectangle. + * \param t: requested top coordinate of the rectangle. + * \param r: requested right coordinate of the rectangle. + * \param b: requested bottom coordinate of the rectangle. */ extern void GHOST_SetRectangle(GHOST_RectangleHandle rectanglehandle, GHOST_TInt32 l, @@ -806,7 +803,7 @@ extern void GHOST_SetRectangle(GHOST_RectangleHandle rectanglehandle, /** * Returns whether this rectangle is empty. * Empty rectangles are rectangles that have width==0 and/or height==0. - * \param rectanglehandle The handle to the rectangle + * \param rectanglehandle: The handle to the rectangle. * \return Success value (true == empty rectangle) */ extern GHOST_TSuccess GHOST_IsEmptyRectangle(GHOST_RectangleHandle rectanglehandle); @@ -815,7 +812,7 @@ extern GHOST_TSuccess GHOST_IsEmptyRectangle(GHOST_RectangleHandle rectanglehand * Returns whether this rectangle is valid. * Valid rectangles are rectangles that have m_l <= m_r and m_t <= m_b. * Thus, empty rectangles are valid. - * \param rectanglehandle The handle to the rectangle + * \param rectanglehandle: The handle to the rectangle. * \return Success value (true == valid rectangle) */ extern GHOST_TSuccess GHOST_IsValidRectangle(GHOST_RectangleHandle rectanglehandle); @@ -823,25 +820,25 @@ extern GHOST_TSuccess GHOST_IsValidRectangle(GHOST_RectangleHandle rectanglehand /** * Grows (or shrinks the rectangle). * The method avoids negative insets making the rectangle invalid - * \param rectanglehandle The handle to the rectangle - * \param i The amount of offset given to each extreme (negative values shrink the rectangle). + * \param rectanglehandle: The handle to the rectangle. + * \param i: The amount of offset given to each extreme (negative values shrink the rectangle). */ extern void GHOST_InsetRectangle(GHOST_RectangleHandle rectanglehandle, GHOST_TInt32 i); /** * Does a union of the rectangle given and this rectangle. * The result is stored in this rectangle. - * \param rectanglehandle The handle to the rectangle - * \param anotherrectanglehandle The rectangle that is input for the union operation. + * \param rectanglehandle: The handle to the rectangle. + * \param anotherrectanglehandle: The rectangle that is input for the union operation. */ extern void GHOST_UnionRectangle(GHOST_RectangleHandle rectanglehandle, GHOST_RectangleHandle anotherrectanglehandle); /** * Grows the rectangle to included a point. - * \param rectanglehandle The handle to the rectangle - * \param x The x-coordinate of the point. - * \param y The y-coordinate of the point. + * \param rectanglehandle: The handle to the rectangle. + * \param x: The x-coordinate of the point. + * \param y: The y-coordinate of the point. */ extern void GHOST_UnionPointRectangle(GHOST_RectangleHandle rectanglehandle, GHOST_TInt32 x, @@ -850,9 +847,9 @@ extern void GHOST_UnionPointRectangle(GHOST_RectangleHandle rectanglehandle, /** * Returns whether the point is inside this rectangle. * Point on the boundary is considered inside. - * \param rectanglehandle The handle to the rectangle - * \param x x-coordinate of point to test. - * \param y y-coordinate of point to test. + * \param rectanglehandle: The handle to the rectangle. + * \param x: x-coordinate of point to test. + * \param y: y-coordinate of point to test. * \return Success value (true if point is inside). */ extern GHOST_TSuccess GHOST_IsInsideRectangle(GHOST_RectangleHandle rectanglehandle, @@ -861,8 +858,8 @@ extern GHOST_TSuccess GHOST_IsInsideRectangle(GHOST_RectangleHandle rectanglehan /** * Returns whether the rectangle is inside this rectangle. - * \param rectanglehandle The handle to the rectangle - * \param anotherrectanglehandle The rectangle to test. + * \param rectanglehandle: The handle to the rectangle. + * \param anotherrectanglehandle: The rectangle to test. * \return visibility (not, partially or fully visible). */ extern GHOST_TVisibility GHOST_GetRectangleVisibility( @@ -871,9 +868,9 @@ extern GHOST_TVisibility GHOST_GetRectangleVisibility( /** * Sets rectangle members. * Sets rectangle members such that it is centered at the given location. - * \param rectanglehandle The handle to the rectangle - * \param cx Requested center x-coordinate of the rectangle - * \param cy Requested center y-coordinate of the rectangle + * \param rectanglehandle: The handle to the rectangle. + * \param cx: Requested center x-coordinate of the rectangle. + * \param cy: Requested center y-coordinate of the rectangle. */ extern void GHOST_SetCenterRectangle(GHOST_RectangleHandle rectanglehandle, GHOST_TInt32 cx, @@ -883,11 +880,11 @@ extern void GHOST_SetCenterRectangle(GHOST_RectangleHandle rectanglehandle, * Sets rectangle members. * Sets rectangle members such that it is centered at the given location, * with the width requested. - * \param rectanglehandle The handle to the rectangle - * \param cx requested center x-coordinate of the rectangle - * \param cy requested center y-coordinate of the rectangle - * \param w requested width of the rectangle - * \param h requested height of the rectangle + * \param rectanglehandle: The handle to the rectangle. + * \param cx: requested center x-coordinate of the rectangle. + * \param cy: requested center y-coordinate of the rectangle. + * \param w: requested width of the rectangle. + * \param h: requested height of the rectangle. */ extern void GHOST_SetRectangleCenter(GHOST_RectangleHandle rectanglehandle, GHOST_TInt32 cx, @@ -899,8 +896,8 @@ extern void GHOST_SetRectangleCenter(GHOST_RectangleHandle rectanglehandle, * Clips a rectangle. * Updates the rectangle given such that it will fit within this one. * This can result in an empty rectangle. - * \param rectanglehandle The handle to the rectangle - * \param anotherrectanglehandle The rectangle to clip + * \param rectanglehandle: The handle to the rectangle. + * \param anotherrectanglehandle: The rectangle to clip. * \return Whether clipping has occurred */ extern GHOST_TSuccess GHOST_ClipRectangle(GHOST_RectangleHandle rectanglehandle, @@ -908,21 +905,21 @@ extern GHOST_TSuccess GHOST_ClipRectangle(GHOST_RectangleHandle rectanglehandle, /** * Return the data from the clipboard - * \param selection Boolean to return the selection instead, X11 only feature. + * \param selection: Boolean to return the selection instead, X11 only feature. * \return clipboard data */ extern GHOST_TUns8 *GHOST_getClipboard(int selection); /** * Put data to the Clipboard - * \param buffer the string buffer to set. - * \param selection Set the selection instead, X11 only feature. + * \param buffer: the string buffer to set. + * \param selection: Set the selection instead, X11 only feature. */ extern void GHOST_putClipboard(GHOST_TInt8 *buffer, int selection); /** * Toggles console - * \param action + * \param action: * - 0: Hides * - 1: Shows * - 2: Toggles @@ -955,14 +952,14 @@ extern GHOST_TUns16 GHOST_GetDPIHint(GHOST_WindowHandle windowhandle); /** * Enable IME attached to the given window, i.e. allows user-input * events to be dispatched to the IME. - * \param windowhandle Window handle of the caller - * \param x Requested x-coordinate of the rectangle - * \param y Requested y-coordinate of the rectangle - * \param w Requested width of the rectangle - * \param h Requested height of the rectangle - * \param complete Whether or not to complete the ongoing composition - * true: Start a new composition - * false: Move the IME windows to the given position without finishing it. + * \param windowhandle: Window handle of the caller. + * \param x: Requested x-coordinate of the rectangle. + * \param y: Requested y-coordinate of the rectangle. + * \param w: Requested width of the rectangle. + * \param h: Requested height of the rectangle. + * \param complete: Whether or not to complete the ongoing composition. + * - true: Start a new composition. + * - false: Move the IME windows to the given position without finishing it. */ extern void GHOST_BeginIME(GHOST_WindowHandle windowhandle, GHOST_TInt32 x, @@ -973,7 +970,7 @@ extern void GHOST_BeginIME(GHOST_WindowHandle windowhandle, /** * Disable the IME attached to the given window, i.e. prohibits any user-input * events from being dispatched to the IME. - * \param windowhandle The window handle of the caller + * \param windowhandle: The window handle of the caller. */ extern void GHOST_EndIME(GHOST_WindowHandle windowhandle); @@ -1071,4 +1068,5 @@ GHOST_TSuccess GHOST_XrEventsHandle(GHOST_XrContextHandle xr_context); #ifdef __cplusplus } + #endif diff --git a/intern/ghost/GHOST_IContext.h b/intern/ghost/GHOST_IContext.h index c6316e90ce4..278a9a40bd1 100644 --- a/intern/ghost/GHOST_IContext.h +++ b/intern/ghost/GHOST_IContext.h @@ -44,13 +44,13 @@ class GHOST_IContext { /** * Activates the drawing context. - * \return A boolean success indicator. + * \return A boolean success indicator. */ virtual GHOST_TSuccess activateDrawingContext() = 0; /** * Release the drawing context of the calling thread. - * \return A boolean success indicator. + * \return A boolean success indicator. */ virtual GHOST_TSuccess releaseDrawingContext() = 0; diff --git a/intern/ghost/GHOST_IEventConsumer.h b/intern/ghost/GHOST_IEventConsumer.h index b5975068da0..9096c70904b 100644 --- a/intern/ghost/GHOST_IEventConsumer.h +++ b/intern/ghost/GHOST_IEventConsumer.h @@ -46,8 +46,8 @@ class GHOST_IEventConsumer { /** * This method is called by the system when it has events to dispatch. * \see GHOST_ISystem#dispatchEvents - * \param event The event that can be handled or ignored. - * \return Indication as to whether the event was handled. + * \param event: The event that can be handled or ignored. + * \return Indication as to whether the event was handled. */ virtual bool processEvent(GHOST_IEvent *event) = 0; diff --git a/intern/ghost/GHOST_ISystem.h b/intern/ghost/GHOST_ISystem.h index 61ddae47292..81b54cf5a0d 100644 --- a/intern/ghost/GHOST_ISystem.h +++ b/intern/ghost/GHOST_ISystem.h @@ -183,10 +183,10 @@ class GHOST_ISystem { * Installs a timer. * Note that, on most operating systems, messages need to be processed in order * for the timer callbacks to be invoked. - * \param delay The time to wait for the first call to the timerProc (in milliseconds) - * \param interval The interval between calls to the timerProc (in milliseconds) - * \param timerProc The callback invoked when the interval expires, - * \param userData Placeholder for user data. + * \param delay: The time to wait for the first call to the timerProc (in milliseconds). + * \param interval: The interval between calls to the timerProc (in milliseconds). + * \param timerProc: The callback invoked when the interval expires. + * \param userData: Placeholder for user data. * \return A timer task (0 if timer task installation failed). */ virtual GHOST_ITimerTask *installTimer(GHOST_TUns64 delay, @@ -196,7 +196,7 @@ class GHOST_ISystem { /** * Removes a timer. - * \param timerTask Timer task to be removed. + * \param timerTask: Timer task to be removed. * \return Indication of success. */ virtual GHOST_TSuccess removeTimer(GHOST_ITimerTask *timerTask) = 0; @@ -255,38 +255,38 @@ class GHOST_ISystem { /** * Dispose a window. - * \param window Pointer to the window to be disposed. - * \return Indication of success. + * \param window: Pointer to the window to be disposed. + * \return Indication of success. */ virtual GHOST_TSuccess disposeWindow(GHOST_IWindow *window) = 0; /** * Create a new offscreen context. * Never explicitly delete the context, use disposeContext() instead. - * \return The new context (or 0 if creation failed). + * \return The new context (or 0 if creation failed). */ virtual GHOST_IContext *createOffscreenContext(GHOST_GLSettings glSettings) = 0; /** * Dispose of a context. - * \param context Pointer to the context to be disposed. - * \return Indication of success. + * \param context: Pointer to the context to be disposed. + * \return Indication of success. */ virtual GHOST_TSuccess disposeContext(GHOST_IContext *context) = 0; /** * Returns whether a window is valid. - * \param window Pointer to the window to be checked. - * \return Indication of validity. + * \param window: Pointer to the window to be checked. + * \return Indication of validity. */ virtual bool validWindow(GHOST_IWindow *window) = 0; /** * Begins full screen mode. - * \param setting The new setting of the display. - * \param window Window displayed in full screen. + * \param setting: The new setting of the display. + * \param window: Window displayed in full screen. * This window is invalid after full screen has been ended. - * \return Indication of success. + * \return Indication of success. */ virtual GHOST_TSuccess beginFullScreen(const GHOST_DisplaySetting &setting, GHOST_IWindow **window, @@ -295,17 +295,17 @@ class GHOST_ISystem { /** * Updates the resolution while in fullscreen mode. - * \param setting The new setting of the display. - * \param window Window displayed in full screen. + * \param setting: The new setting of the display. + * \param window: Window displayed in full screen. * - * \return Indication of success. + * \return Indication of success. */ virtual GHOST_TSuccess updateFullScreen(const GHOST_DisplaySetting &setting, GHOST_IWindow **window) = 0; /** * Ends full screen mode. - * \return Indication of success. + * \return Indication of success. */ virtual GHOST_TSuccess endFullScreen(void) = 0; @@ -331,7 +331,7 @@ class GHOST_ISystem { /** * Retrieves events from the system and stores them in the queue. - * \param waitForEvent Flag to wait for an event (or return immediately). + * \param waitForEvent: Flag to wait for an event (or return immediately). * \return Indication of the presence of events. */ virtual bool processEvents(bool waitForEvent) = 0; @@ -343,14 +343,14 @@ class GHOST_ISystem { /** * Adds the given event consumer to our list. - * \param consumer The event consumer to add. + * \param consumer: The event consumer to add. * \return Indication of success. */ virtual GHOST_TSuccess addEventConsumer(GHOST_IEventConsumer *consumer) = 0; /** * Removes the given event consumer to our list. - * \param consumer The event consumer to remove. + * \param consumer: The event consumer to remove. * \return Indication of success. */ virtual GHOST_TSuccess removeEventConsumer(GHOST_IEventConsumer *consumer) = 0; @@ -361,18 +361,18 @@ class GHOST_ISystem { /** * Returns the current location of the cursor (location in screen coordinates) - * \param x The x-coordinate of the cursor. - * \param y The y-coordinate of the cursor. - * \return Indication of success. + * \param x: The x-coordinate of the cursor. + * \param y: The y-coordinate of the cursor. + * \return Indication of success. */ virtual GHOST_TSuccess getCursorPosition(GHOST_TInt32 &x, GHOST_TInt32 &y) const = 0; /** * Updates the location of the cursor (location in screen coordinates). * Not all operating systems allow the cursor to be moved (without the input device being moved). - * \param x The x-coordinate of the cursor. - * \param y The y-coordinate of the cursor. - * \return Indication of success. + * \param x: The x-coordinate of the cursor. + * \param y: The y-coordinate of the cursor. + * \return Indication of success. */ virtual GHOST_TSuccess setCursorPosition(GHOST_TInt32 x, GHOST_TInt32 y) = 0; @@ -382,23 +382,23 @@ class GHOST_ISystem { /** * Returns the state of a modifier key (outside the message queue). - * \param mask The modifier key state to retrieve. - * \param isDown The state of a modifier key (true == pressed). - * \return Indication of success. + * \param mask: The modifier key state to retrieve. + * \param isDown: The state of a modifier key (true == pressed). + * \return Indication of success. */ virtual GHOST_TSuccess getModifierKeyState(GHOST_TModifierKeyMask mask, bool &isDown) const = 0; /** * Returns the state of a mouse button (outside the message queue). - * \param mask The button state to retrieve. - * \param isDown Button state. - * \return Indication of success. + * \param mask: The button state to retrieve. + * \param isDown: Button state. + * \return Indication of success. */ virtual GHOST_TSuccess getButtonState(GHOST_TButtonMask mask, bool &isDown) const = 0; /** * Set which tablet API to use. Only affects Windows, other platforms have a single API. - * \param api Enum indicating which API to use. + * \param api: Enum indicating which API to use. */ virtual void setTabletAPI(GHOST_TTabletAPI api) = 0; @@ -412,8 +412,8 @@ class GHOST_ISystem { /** * Toggles console - * \param action - * - 0: Hides + * \param action: + * - 0: Hides. * - 1: Shows * - 2: Toggles * - 3: Hides if it runs not from command line @@ -445,12 +445,12 @@ class GHOST_ISystem { /** * Show a system message box * - * \param title The title of the message box - * \param message The message to display - * \param help_label Help button label - * \param continue_label Continue button label - * \param link An optional hyperlink - * \param dialog_options Options how to display the message + * \param title: The title of the message box. + * \param message: The message to display. + * \param help_label: Help button label. + * \param continue_label: Continue button label. + * \param link: An optional hyperlink. + * \param dialog_options: Options how to display the message. */ virtual GHOST_TSuccess showMessageBox(const char * /*title*/, const char * /*message*/, diff --git a/intern/ghost/GHOST_ITimerTask.h b/intern/ghost/GHOST_ITimerTask.h index 0f4ac74c466..5d3013ac348 100644 --- a/intern/ghost/GHOST_ITimerTask.h +++ b/intern/ghost/GHOST_ITimerTask.h @@ -55,7 +55,7 @@ class GHOST_ITimerTask { /** * Changes the timer callback. - * \param timerProc The timer callback. + * \param timerProc: The timer callback. */ virtual void setTimerProc(const GHOST_TimerProcPtr timerProc) = 0; diff --git a/intern/ghost/GHOST_IWindow.h b/intern/ghost/GHOST_IWindow.h index 6e8b61ae5a1..1650b230812 100644 --- a/intern/ghost/GHOST_IWindow.h +++ b/intern/ghost/GHOST_IWindow.h @@ -73,62 +73,62 @@ class GHOST_IWindow { /** * Tries to install a rendering context in this window. - * \param type The type of rendering context installed. + * \param type: The type of rendering context installed. * \return Indication as to whether installation has succeeded. */ virtual GHOST_TSuccess setDrawingContextType(GHOST_TDrawingContextType type) = 0; /** * Sets the title displayed in the title bar. - * \param title The title to display in the title bar. + * \param title: The title to display in the title bar. */ virtual void setTitle(const char *title) = 0; /** * Returns the title displayed in the title bar. - * \param title The title displayed in the title bar. + * \param title: The title displayed in the title bar. */ virtual std::string getTitle() const = 0; /** * Returns the window rectangle dimensions. * These are screen coordinates. - * \param bounds The bounding rectangle of the window. + * \param bounds: The bounding rectangle of the window. */ virtual void getWindowBounds(GHOST_Rect &bounds) const = 0; /** * Returns the client rectangle dimensions. * The left and top members of the rectangle are always zero. - * \param bounds The bounding rectangle of the client area of the window. + * \param bounds: The bounding rectangle of the client area of the window. */ virtual void getClientBounds(GHOST_Rect &bounds) const = 0; /** * Resizes client rectangle width. - * \param width The new width of the client area of the window. + * \param width: The new width of the client area of the window. */ virtual GHOST_TSuccess setClientWidth(GHOST_TUns32 width) = 0; /** * Resizes client rectangle height. - * \param height The new height of the client area of the window. + * \param height: The new height of the client area of the window. */ virtual GHOST_TSuccess setClientHeight(GHOST_TUns32 height) = 0; /** * Resizes client rectangle. - * \param width The new width of the client area of the window. - * \param height The new height of the client area of the window. + * \param width: The new width of the client area of the window. + * \param height: The new height of the client area of the window. */ virtual GHOST_TSuccess setClientSize(GHOST_TUns32 width, GHOST_TUns32 height) = 0; /** * Converts a point in screen coordinates to client rectangle coordinates - * \param inX The x-coordinate on the screen. - * \param inY The y-coordinate on the screen. - * \param outX The x-coordinate in the client rectangle. - * \param outY The y-coordinate in the client rectangle. + * \param inX: The x-coordinate on the screen. + * \param inY: The y-coordinate on the screen. + * \param outX: The x-coordinate in the client rectangle. + * \param outY: The y-coordinate in the client rectangle. */ virtual void screenToClient(GHOST_TInt32 inX, GHOST_TInt32 inY, @@ -137,10 +137,10 @@ class GHOST_IWindow { /** * Converts a point in screen coordinates to client rectangle coordinates - * \param inX The x-coordinate in the client rectangle. - * \param inY The y-coordinate in the client rectangle. - * \param outX The x-coordinate on the screen. - * \param outY The y-coordinate on the screen. + * \param inX: The x-coordinate in the client rectangle. + * \param inY: The y-coordinate in the client rectangle. + * \param outX: The x-coordinate on the screen. + * \param outY: The y-coordinate on the screen. */ virtual void clientToScreen(GHOST_TInt32 inX, GHOST_TInt32 inY, @@ -166,14 +166,14 @@ class GHOST_IWindow { /** * Sets the state of the window (normal, minimized, maximized). - * \param state The state of the window. + * \param state: The state of the window. * \return Indication of success. */ virtual GHOST_TSuccess setState(GHOST_TWindowState state) = 0; /** * Sets the window "modified" status, indicating unsaved changes - * \param isUnsavedChanges Unsaved changes or not + * \param isUnsavedChanges: Unsaved changes or not. * \return Indication of success. */ virtual GHOST_TSuccess setModifiedState(bool isUnsavedChanges) = 0; @@ -186,27 +186,27 @@ class GHOST_IWindow { /** * Sets the order of the window (bottom, top). - * \param order The order of the window. + * \param order: The order of the window. * \return Indication of success. */ virtual GHOST_TSuccess setOrder(GHOST_TWindowOrder order) = 0; /** * Swaps front and back buffers of a window. - * \return A boolean success indicator. + * \return A boolean success indicator. */ virtual GHOST_TSuccess swapBuffers() = 0; /** - * Sets the swap interval for swapBuffers. - * \param interval The swap interval to use. + * Sets the swap interval for #swapBuffers. + * \param interval: The swap interval to use. * \return A boolean success indicator. */ virtual GHOST_TSuccess setSwapInterval(int interval) = 0; /** - * Gets the current swap interval for swapBuffers. - * \param intervalOut pointer to location to return swap interval + * Gets the current swap interval for #swapBuffers. + * \param intervalOut: pointer to location to return swap interval. * (left untouched if there is an error) * \return A boolean success indicator of if swap interval was successfully read. */ @@ -214,13 +214,13 @@ class GHOST_IWindow { /** * Activates the drawing context of this window. - * \return A boolean success indicator. + * \return A boolean success indicator. */ virtual GHOST_TSuccess activateDrawingContext() = 0; /** - * Gets the OpenGL framebuffer associated with the window's contents. - * \return The name of an OpenGL framebuffer object. + * Gets the OpenGL frame-buffer associated with the window's contents. + * \return The name of an OpenGL frame-buffer object. */ virtual unsigned int getDefaultFramebuffer() = 0; @@ -238,7 +238,7 @@ class GHOST_IWindow { /** * Changes the window user data. - * \param userData The window user data. + * \param userData: The window user data. */ virtual void setUserData(const GHOST_TUserDataPtr userData) = 0; @@ -250,7 +250,7 @@ class GHOST_IWindow { /** * Sets the progress bar value displayed in the window/application icon - * \param progress The progress % + * \param progress: The progress percentage (0.0 to 1.0). */ virtual GHOST_TSuccess setProgressBar(float progress) = 0; @@ -265,13 +265,13 @@ class GHOST_IWindow { /** * Returns the current cursor shape. - * \return The current cursor shape. + * \return The current cursor shape. */ virtual GHOST_TStandardCursor getCursorShape() const = 0; /** * Set the shape of the cursor. - * \param cursorShape: The new cursor shape type id. + * \param cursorShape: The new cursor shape type id. * \return Indication of success. */ virtual GHOST_TSuccess setCursorShape(GHOST_TStandardCursor cursorShape) = 0; @@ -284,11 +284,11 @@ class GHOST_IWindow { /** * Set the shape of the cursor to a custom cursor. - * \param bitmap The bitmap data for the cursor. - * \param mask The mask data for the cursor. - * \param hotX The X coordinate of the cursor hot-spot. - * \param hotY The Y coordinate of the cursor hot-spot. - * \return Indication of success. + * \param bitmap: The bitmap data for the cursor. + * \param mask: The mask data for the cursor. + * \param hotX: The X coordinate of the cursor hot-spot. + * \param hotY: The Y coordinate of the cursor hot-spot. + * \return Indication of success. */ virtual GHOST_TSuccess setCustomCursorShape(GHOST_TUns8 *bitmap, GHOST_TUns8 *mask, @@ -300,21 +300,21 @@ class GHOST_IWindow { /** * Returns the visibility state of the cursor. - * \return The visibility state of the cursor. + * \return The visibility state of the cursor. */ virtual bool getCursorVisibility() const = 0; /** * Shows or hides the cursor. - * \param visible The new visibility state of the cursor. - * \return Indication of success. + * \param visible: The new visibility state of the cursor. + * \return Indication of success. */ virtual GHOST_TSuccess setCursorVisibility(bool visible) = 0; /** * Grabs the cursor for a modal operation. - * \param grab The new grab state of the cursor. - * \return Indication of success. + * \param grab: The new grab state of the cursor. + * \return Indication of success. */ virtual GHOST_TSuccess setCursorGrab(GHOST_TGrabCursorMode /*mode*/, GHOST_TAxisFlag /*wrap_axis*/, @@ -340,13 +340,13 @@ class GHOST_IWindow { /** * Enable IME attached to the given window, i.e. allows user-input * events to be dispatched to the IME. - * \param x Requested x-coordinate of the rectangle - * \param y Requested y-coordinate of the rectangle - * \param w Requested width of the rectangle - * \param h Requested height of the rectangle - * \param complete Whether or not to complete the ongoing composition - * true: Start a new composition - * false: Move the IME windows to the given position without finishing it. + * \param x: Requested x-coordinate of the rectangle. + * \param y: Requested y-coordinate of the rectangle. + * \param w: Requested width of the rectangle. + * \param h: Requested height of the rectangle. + * \param complete: Whether or not to complete the ongoing composition. + * - true: Start a new composition + * - false: Move the IME windows to the given position without finishing it. */ virtual void beginIME( GHOST_TInt32 x, GHOST_TInt32 y, GHOST_TInt32 w, GHOST_TInt32 h, int completed) = 0; diff --git a/intern/ghost/GHOST_Rect.h b/intern/ghost/GHOST_Rect.h index fcc9da20197..dae2a2a8cbb 100644 --- a/intern/ghost/GHOST_Rect.h +++ b/intern/ghost/GHOST_Rect.h @@ -37,10 +37,10 @@ class GHOST_Rect { public: /** * Constructs a rectangle with the given values. - * \param l requested left coordinate of the rectangle - * \param t requested top coordinate of the rectangle - * \param r requested right coordinate of the rectangle - * \param b requested bottom coordinate of the rectangle + * \param l: requested left coordinate of the rectangle. + * \param t: requested top coordinate of the rectangle. + * \param r: requested right coordinate of the rectangle. + * \param b: requested bottom coordinate of the rectangle. */ GHOST_Rect(GHOST_TInt32 l = 0, GHOST_TInt32 t = 0, GHOST_TInt32 r = 0, GHOST_TInt32 b = 0) : m_l(l), m_t(t), m_r(r), m_b(b) @@ -56,13 +56,13 @@ class GHOST_Rect { /** * Access to rectangle width. - * \return width of the rectangle + * \return width of the rectangle. */ virtual inline GHOST_TInt32 getWidth() const; /** * Access to rectangle height. - * \return height of the rectangle + * \return height of the rectangle. */ virtual inline GHOST_TInt32 getHeight() const; @@ -86,7 +86,7 @@ class GHOST_Rect { * Returns whether this rectangle is valid. * Valid rectangles are rectangles that have m_l <= m_r and m_t <= m_b. * Thus, empty rectangles are valid. - * \return boolean value (true==valid rectangle) + * \return boolean value (true==valid rectangle) */ virtual inline bool isValid() const; @@ -113,8 +113,8 @@ class GHOST_Rect { /** * Grows the rectangle to included a point. - * \param x The x-coordinate of the point. - * \param y The y-coordinate of the point. + * \param x: The x-coordinate of the point. + * \param y: The y-coordinate of the point. */ virtual inline void wrapPoint(GHOST_TInt32 &x, GHOST_TInt32 &y, @@ -124,24 +124,24 @@ class GHOST_Rect { /** * Returns whether the point is inside this rectangle. * Point on the boundary is considered inside. - * \param x x-coordinate of point to test. - * \param y y-coordinate of point to test. + * \param x: x-coordinate of point to test. + * \param y: y-coordinate of point to test. * \return boolean value (true if point is inside). */ virtual inline bool isInside(GHOST_TInt32 x, GHOST_TInt32 y) const; /** * Returns whether the rectangle is inside this rectangle. - * \param r rectangle to test. - * \return visibility (not, partially or fully visible). + * \param r: rectangle to test. + * \return visibility (not, partially or fully visible). */ virtual GHOST_TVisibility getVisibility(GHOST_Rect &r) const; /** * Sets rectangle members. * Sets rectangle members such that it is centered at the given location. - * \param cx requested center x-coordinate of the rectangle - * \param cy requested center y-coordinate of the rectangle + * \param cx: requested center x-coordinate of the rectangle. + * \param cy: requested center y-coordinate of the rectangle. */ virtual void setCenter(GHOST_TInt32 cx, GHOST_TInt32 cy); @@ -149,10 +149,10 @@ class GHOST_Rect { * Sets rectangle members. * Sets rectangle members such that it is centered at the given location, * with the width requested. - * \param cx requested center x-coordinate of the rectangle - * \param cy requested center y-coordinate of the rectangle - * \param w requested width of the rectangle - * \param h requested height of the rectangle + * \param cx: requested center x-coordinate of the rectangle. + * \param cy: requested center y-coordinate of the rectangle. + * \param w: requested width of the rectangle. + * \param h: requested height of the rectangle. */ virtual void setCenter(GHOST_TInt32 cx, GHOST_TInt32 cy, GHOST_TInt32 w, GHOST_TInt32 h); @@ -160,8 +160,8 @@ class GHOST_Rect { * Clips a rectangle. * Updates the rectangle given such that it will fit within this one. * This can result in an empty rectangle. - * \param r the rectangle to clip - * \return whether clipping has occurred + * \param r: the rectangle to clip. + * \return whether clipping has occurred */ virtual bool clip(GHOST_Rect &r) const; diff --git a/intern/ghost/GHOST_Types.h b/intern/ghost/GHOST_Types.h index e74f80781e4..547be04ac86 100644 --- a/intern/ghost/GHOST_Types.h +++ b/intern/ghost/GHOST_Types.h @@ -585,8 +585,8 @@ typedef int GHOST_TEmbedderWindowID; /** * A timer task callback routine. - * \param task The timer task object. - * \param time The current time. + * \param task: The timer task object. + * \param time: The current time. */ #ifdef __cplusplus class GHOST_ITimerTask; diff --git a/intern/ghost/intern/GHOST_Buttons.h b/intern/ghost/intern/GHOST_Buttons.h index e28fae8870c..e77bab4f2ec 100644 --- a/intern/ghost/intern/GHOST_Buttons.h +++ b/intern/ghost/intern/GHOST_Buttons.h @@ -40,15 +40,15 @@ struct GHOST_Buttons { /** * Returns the state of a single button. - * \param mask Key button to return. + * \param mask: Key button to return. * \return The state of the button (pressed == true). */ bool get(GHOST_TButtonMask mask) const; /** * Updates the state of a single button. - * \param mask Button state to update. - * \param down The new state of the button. + * \param mask: Button state to update. + * \param down: The new state of the button. */ void set(GHOST_TButtonMask mask, bool down); diff --git a/intern/ghost/intern/GHOST_CallbackEventConsumer.h b/intern/ghost/intern/GHOST_CallbackEventConsumer.h index 9a76f4b031f..0d4941907c7 100644 --- a/intern/ghost/intern/GHOST_CallbackEventConsumer.h +++ b/intern/ghost/intern/GHOST_CallbackEventConsumer.h @@ -35,8 +35,8 @@ class GHOST_CallbackEventConsumer : public GHOST_IEventConsumer { public: /** * Constructor. - * \param eventCallback The call-back routine invoked. - * \param userData The data passed back through the call-back routine. + * \param eventCallback: The call-back routine invoked. + * \param userData: The data passed back through the call-back routine. */ GHOST_CallbackEventConsumer(GHOST_EventCallbackProcPtr eventCallback, GHOST_TUserDataPtr userData); @@ -50,7 +50,7 @@ class GHOST_CallbackEventConsumer : public GHOST_IEventConsumer { /** * This method is called by an event producer when an event is available. - * \param event The event that can be handled or ignored. + * \param event: The event that can be handled or ignored. * \return Indication as to whether the event was handled. */ bool processEvent(GHOST_IEvent *event); diff --git a/intern/ghost/intern/GHOST_Context.h b/intern/ghost/intern/GHOST_Context.h index 33eeacbb203..d07913b28c4 100644 --- a/intern/ghost/intern/GHOST_Context.h +++ b/intern/ghost/intern/GHOST_Context.h @@ -35,7 +35,7 @@ class GHOST_Context : public GHOST_IContext { public: /** * Constructor. - * \param stereoVisual Stereo visual for quad buffered stereo. + * \param stereoVisual: Stereo visual for quad buffered stereo. */ GHOST_Context(bool stereoVisual) : m_stereoVisual(stereoVisual) { @@ -50,19 +50,19 @@ class GHOST_Context : public GHOST_IContext { /** * Swaps front and back buffers of a window. - * \return A boolean success indicator. + * \return A boolean success indicator. */ virtual GHOST_TSuccess swapBuffers() = 0; /** * Activates the drawing context of this window. - * \return A boolean success indicator. + * \return A boolean success indicator. */ virtual GHOST_TSuccess activateDrawingContext() = 0; /** * Release the drawing context of the calling thread. - * \return A boolean success indicator. + * \return A boolean success indicator. */ virtual GHOST_TSuccess releaseDrawingContext() = 0; @@ -89,8 +89,8 @@ class GHOST_Context : public GHOST_IContext { virtual GHOST_TSuccess releaseNativeHandles() = 0; /** - * Sets the swap interval for swapBuffers. - * \param interval The swap interval to use. + * Sets the swap interval for #swapBuffers. + * \param interval: The swap interval to use. * \return A boolean success indicator. */ virtual GHOST_TSuccess setSwapInterval(int /*interval*/) @@ -99,8 +99,8 @@ class GHOST_Context : public GHOST_IContext { } /** - * Gets the current swap interval for swapBuffers. - * \param intervalOut Variable to store the swap interval if it can be read. + * Gets the current swap interval for #swapBuffers. + * \param intervalOut: Variable to store the swap interval if it can be read. * \return Whether the swap interval can be read. */ virtual GHOST_TSuccess getSwapInterval(int &) diff --git a/intern/ghost/intern/GHOST_ContextCGL.h b/intern/ghost/intern/GHOST_ContextCGL.h index 7b1e186dede..d499ec987b0 100644 --- a/intern/ghost/intern/GHOST_ContextCGL.h +++ b/intern/ghost/intern/GHOST_ContextCGL.h @@ -50,19 +50,19 @@ class GHOST_ContextCGL : public GHOST_Context { /** * Swaps front and back buffers of a window. - * \return A boolean success indicator. + * \return A boolean success indicator. */ GHOST_TSuccess swapBuffers(); /** * Activates the drawing context of this window. - * \return A boolean success indicator. + * \return A boolean success indicator. */ GHOST_TSuccess activateDrawingContext(); /** * Release the drawing context of the calling thread. - * \return A boolean success indicator. + * \return A boolean success indicator. */ GHOST_TSuccess releaseDrawingContext(); @@ -82,15 +82,15 @@ class GHOST_ContextCGL : public GHOST_Context { GHOST_TSuccess releaseNativeHandles(); /** - * Sets the swap interval for swapBuffers. - * \param interval The swap interval to use. + * Sets the swap interval for #swapBuffers. + * \param interval: The swap interval to use. * \return A boolean success indicator. */ GHOST_TSuccess setSwapInterval(int interval); /** - * Gets the current swap interval for swapBuffers. - * \param intervalOut Variable to store the swap interval if it can be read. + * Gets the current swap interval for #swapBuffers. + * \param intervalOut: Variable to store the swap interval if it can be read. * \return Whether the swap interval can be read. */ GHOST_TSuccess getSwapInterval(int &); diff --git a/intern/ghost/intern/GHOST_ContextD3D.h b/intern/ghost/intern/GHOST_ContextD3D.h index e85516838fc..18b4a5d1286 100644 --- a/intern/ghost/intern/GHOST_ContextD3D.h +++ b/intern/ghost/intern/GHOST_ContextD3D.h @@ -38,19 +38,19 @@ class GHOST_ContextD3D : public GHOST_Context { /** * Swaps front and back buffers of a window. - * \return A boolean success indicator. + * \return A boolean success indicator. */ GHOST_TSuccess swapBuffers(); /** * Activates the drawing context of this window. - * \return A boolean success indicator. + * \return A boolean success indicator. */ GHOST_TSuccess activateDrawingContext(); /** * Release the drawing context of the calling thread. - * \return A boolean success indicator. + * \return A boolean success indicator. */ GHOST_TSuccess releaseDrawingContext(); @@ -77,8 +77,8 @@ class GHOST_ContextD3D : public GHOST_Context { GHOST_TSuccess releaseNativeHandles(); /** - * Sets the swap interval for swapBuffers. - * \param interval The swap interval to use. + * Sets the swap interval for #swapBuffers. + * \param interval: The swap interval to use. * \return A boolean success indicator. */ GHOST_TSuccess setSwapInterval(int /*interval*/) @@ -87,8 +87,8 @@ class GHOST_ContextD3D : public GHOST_Context { } /** - * Gets the current swap interval for swapBuffers. - * \param intervalOut Variable to store the swap interval if it can be read. + * Gets the current swap interval for #swapBuffers. + * \param intervalOut: Variable to store the swap interval if it can be read. * \return Whether the swap interval can be read. */ GHOST_TSuccess getSwapInterval(int &) diff --git a/intern/ghost/intern/GHOST_ContextEGL.h b/intern/ghost/intern/GHOST_ContextEGL.h index e5dae0d22a8..f828271d88d 100644 --- a/intern/ghost/intern/GHOST_ContextEGL.h +++ b/intern/ghost/intern/GHOST_ContextEGL.h @@ -57,19 +57,19 @@ class GHOST_ContextEGL : public GHOST_Context { /** * Swaps front and back buffers of a window. - * \return A boolean success indicator. + * \return A boolean success indicator. */ GHOST_TSuccess swapBuffers(); /** * Activates the drawing context of this window. - * \return A boolean success indicator. + * \return A boolean success indicator. */ GHOST_TSuccess activateDrawingContext(); /** * Release the drawing context of the calling thread. - * \return A boolean success indicator. + * \return A boolean success indicator. */ GHOST_TSuccess releaseDrawingContext(); @@ -87,15 +87,15 @@ class GHOST_ContextEGL : public GHOST_Context { GHOST_TSuccess releaseNativeHandles(); /** - * Sets the swap interval for swapBuffers. - * \param interval The swap interval to use. + * Sets the swap interval for #swapBuffers. + * \param interval: The swap interval to use. * \return A boolean success indicator. */ GHOST_TSuccess setSwapInterval(int interval); /** - * Gets the current swap interval for swapBuffers. - * \param intervalOut Variable to store the swap interval if it can be read. + * Gets the current swap interval for #swapBuffers. + * \param intervalOut: Variable to store the swap interval if it can be read. * \return Whether the swap interval can be read. */ GHOST_TSuccess getSwapInterval(int &intervalOut); diff --git a/intern/ghost/intern/GHOST_ContextGLX.h b/intern/ghost/intern/GHOST_ContextGLX.h index e5654b1aed7..178c750ea99 100644 --- a/intern/ghost/intern/GHOST_ContextGLX.h +++ b/intern/ghost/intern/GHOST_ContextGLX.h @@ -61,19 +61,19 @@ class GHOST_ContextGLX : public GHOST_Context { /** * Swaps front and back buffers of a window. - * \return A boolean success indicator. + * \return A boolean success indicator. */ GHOST_TSuccess swapBuffers(); /** * Activates the drawing context of this window. - * \return A boolean success indicator. + * \return A boolean success indicator. */ GHOST_TSuccess activateDrawingContext(); /** * Release the drawing context of the calling thread. - * \return A boolean success indicator. + * \return A boolean success indicator. */ GHOST_TSuccess releaseDrawingContext(); @@ -91,15 +91,15 @@ class GHOST_ContextGLX : public GHOST_Context { GHOST_TSuccess releaseNativeHandles(); /** - * Sets the swap interval for swapBuffers. - * \param interval The swap interval to use. + * Sets the swap interval for #swapBuffers. + * \param interval: The swap interval to use. * \return A boolean success indicator. */ GHOST_TSuccess setSwapInterval(int interval); /** - * Gets the current swap interval for swapBuffers. - * \param intervalOut Variable to store the swap interval if it can be read. + * Gets the current swap interval for #swapBuffers. + * \param intervalOut: Variable to store the swap interval if it can be read. * \return Whether the swap interval can be read. */ GHOST_TSuccess getSwapInterval(int &intervalOut); diff --git a/intern/ghost/intern/GHOST_ContextNone.h b/intern/ghost/intern/GHOST_ContextNone.h index b1ac349e4a7..46dde89794a 100644 --- a/intern/ghost/intern/GHOST_ContextNone.h +++ b/intern/ghost/intern/GHOST_ContextNone.h @@ -35,50 +35,50 @@ class GHOST_ContextNone : public GHOST_Context { /** * Dummy function - * \return Always succeeds + * \return Always succeeds */ GHOST_TSuccess swapBuffers(); /** * Dummy function - * \return Always succeeds + * \return Always succeeds. */ GHOST_TSuccess activateDrawingContext(); /** * Dummy function - * \return Always succeeds + * \return Always succeeds. */ GHOST_TSuccess releaseDrawingContext(); /** * Dummy function - * \return Always succeeds + * \return Always succeeds. */ GHOST_TSuccess updateDrawingContext(); /** * Dummy function - * \return Always succeeds + * \return Always succeeds. */ GHOST_TSuccess initializeDrawingContext(); /** * Dummy function - * \return Always succeeds + * \return Always succeeds. */ GHOST_TSuccess releaseNativeHandles(); /** * Dummy function - * \return Always succeeds + * \return Always succeeds. */ GHOST_TSuccess setSwapInterval(int interval); /** * Dummy function - * \param intervalOut Gets whatever was set by setSwapInterval - * \return Always succeeds + * \param intervalOut: Gets whatever was set by #setSwapInterval. + * \return Always succeeds. */ GHOST_TSuccess getSwapInterval(int &intervalOut); diff --git a/intern/ghost/intern/GHOST_ContextSDL.h b/intern/ghost/intern/GHOST_ContextSDL.h index ead2e91181c..8e8c91b86a3 100644 --- a/intern/ghost/intern/GHOST_ContextSDL.h +++ b/intern/ghost/intern/GHOST_ContextSDL.h @@ -61,19 +61,19 @@ class GHOST_ContextSDL : public GHOST_Context { /** * Swaps front and back buffers of a window. - * \return A boolean success indicator. + * \return A boolean success indicator. */ GHOST_TSuccess swapBuffers(); /** * Activates the drawing context of this window. - * \return A boolean success indicator. + * \return A boolean success indicator. */ GHOST_TSuccess activateDrawingContext(); /** * Release the drawing context of the calling thread. - * \return A boolean success indicator. + * \return A boolean success indicator. */ GHOST_TSuccess releaseDrawingContext(); @@ -91,15 +91,15 @@ class GHOST_ContextSDL : public GHOST_Context { GHOST_TSuccess releaseNativeHandles(); /** - * Sets the swap interval for swapBuffers. - * \param interval The swap interval to use. + * Sets the swap interval for #swapBuffers. + * \param interval: The swap interval to use. * \return A boolean success indicator. */ GHOST_TSuccess setSwapInterval(int interval); /** - * Gets the current swap interval for swapBuffers. - * \param intervalOut Variable to store the swap interval if it can be read. + * Gets the current swap interval for #swapBuffers. + * \param intervalOut: Variable to store the swap interval if it can be read. * \return Whether the swap interval can be read. */ GHOST_TSuccess getSwapInterval(int &intervalOut); diff --git a/intern/ghost/intern/GHOST_ContextWGL.h b/intern/ghost/intern/GHOST_ContextWGL.h index 087fca100e4..7367bc3baed 100644 --- a/intern/ghost/intern/GHOST_ContextWGL.h +++ b/intern/ghost/intern/GHOST_ContextWGL.h @@ -58,19 +58,19 @@ class GHOST_ContextWGL : public GHOST_Context { /** * Swaps front and back buffers of a window. - * \return A boolean success indicator. + * \return A boolean success indicator. */ GHOST_TSuccess swapBuffers(); /** * Activates the drawing context of this window. - * \return A boolean success indicator. + * \return A boolean success indicator. */ GHOST_TSuccess activateDrawingContext(); /** * Release the drawing context of the calling thread. - * \return A boolean success indicator. + * \return A boolean success indicator. */ GHOST_TSuccess releaseDrawingContext(); @@ -88,15 +88,15 @@ class GHOST_ContextWGL : public GHOST_Context { GHOST_TSuccess releaseNativeHandles(); /** - * Sets the swap interval for swapBuffers. - * \param interval The swap interval to use. + * Sets the swap interval for #swapBuffers. + * \param interval: The swap interval to use. * \return A boolean success indicator. */ GHOST_TSuccess setSwapInterval(int interval); /** - * Gets the current swap interval for swapBuffers. - * \param intervalOut Variable to store the swap interval if it can be read. + * Gets the current swap interval for #swapBuffers. + * \param intervalOut: Variable to store the swap interval if it can be read. * \return Whether the swap interval can be read. */ GHOST_TSuccess getSwapInterval(int &intervalOut); diff --git a/intern/ghost/intern/GHOST_DisplayManager.h b/intern/ghost/intern/GHOST_DisplayManager.h index 67b9aada55f..26bc687a179 100644 --- a/intern/ghost/intern/GHOST_DisplayManager.h +++ b/intern/ghost/intern/GHOST_DisplayManager.h @@ -52,15 +52,15 @@ class GHOST_DisplayManager { /** * Returns the number of display devices on this system. - * \param numDisplays The number of displays on this system. + * \param numDisplays: The number of displays on this system. * \return Indication of success. */ virtual GHOST_TSuccess getNumDisplays(GHOST_TUns8 &numDisplays) const; /** * Returns the number of display settings for this display device. - * \param display The index of the display to query with 0 <= display < getNumDisplays(). - * \param numSettings The number of settings of the display device with this index. + * \param display: The index of the display to query with 0 <= display < getNumDisplays(). + * \param numSettings: The number of settings of the display device with this index. * \return Indication of success. */ virtual GHOST_TSuccess getNumDisplaySettings(GHOST_TUns8 display, @@ -68,9 +68,9 @@ class GHOST_DisplayManager { /** * Returns the current setting for this display device. - * \param display The index of the display to query with 0 <= display < getNumDisplays(). - * \param index The setting index to be returned. - * \param setting The setting of the display device with this index. + * \param display: The index of the display to query with 0 <= display < getNumDisplays(). + * \param index: The setting index to be returned. + * \param setting: The setting of the display device with this index. * \return Indication of success. */ virtual GHOST_TSuccess getDisplaySetting(GHOST_TUns8 display, @@ -79,8 +79,8 @@ class GHOST_DisplayManager { /** * Returns the current setting for this display device. - * \param display The index of the display to query with 0 <= display < getNumDisplays(). - * \param setting The current setting of the display device with this index. + * \param display: The index of the display to query with 0 <= display < getNumDisplays(). + * \param setting: The current setting of the display device with this index. * \return Indication of success. */ virtual GHOST_TSuccess getCurrentDisplaySetting(GHOST_TUns8 display, @@ -90,8 +90,8 @@ class GHOST_DisplayManager { * Changes the current setting for this display device. * The setting given to this method is matched against the available display settings. * The best match is activated (@see findMatch()). - * \param display The index of the display to query with 0 <= display < getNumDisplays(). - * \param setting The setting of the display device to be matched and activated. + * \param display: The index of the display to query with 0 <= display < getNumDisplays(). + * \param setting: The setting of the display device to be matched and activated. * \return Indication of success. */ virtual GHOST_TSuccess setCurrentDisplaySetting(GHOST_TUns8 display, @@ -102,9 +102,9 @@ class GHOST_DisplayManager { /** * Finds the best display settings match. - * \param display The index of the display device. - * \param setting The setting to match. - * \param match The optimal display setting. + * \param display: The index of the display device. + * \param setting: The setting to match. + * \param match: The optimal display setting. * \return Indication of success. */ GHOST_TSuccess findMatch(GHOST_TUns8 display, diff --git a/intern/ghost/intern/GHOST_DisplayManagerCocoa.h b/intern/ghost/intern/GHOST_DisplayManagerCocoa.h index 5edd555a78b..745ad457796 100644 --- a/intern/ghost/intern/GHOST_DisplayManagerCocoa.h +++ b/intern/ghost/intern/GHOST_DisplayManagerCocoa.h @@ -43,14 +43,14 @@ class GHOST_DisplayManagerCocoa : public GHOST_DisplayManager { /** * Returns the number of display devices on this system. - * \param numDisplays The number of displays on this system. + * \param numDisplays: The number of displays on this system. * \return Indication of success. */ GHOST_TSuccess getNumDisplays(GHOST_TUns8 &numDisplays) const; /** * Returns the number of display settings for this display device. - * \param display The index of the display to query with 0 <= display < getNumDisplays(). + * \param display: The index of the display to query with 0 <= display < getNumDisplays(). * \param numSetting: The number of settings of the display device with this index. * \return Indication of success. */ @@ -58,9 +58,9 @@ class GHOST_DisplayManagerCocoa : public GHOST_DisplayManager { /** * Returns the current setting for this display device. - * \param display The index of the display to query with 0 <= display < getNumDisplays(). - * \param index The setting index to be returned. - * \param setting The setting of the display device with this index. + * \param display: The index of the display to query with 0 <= display < getNumDisplays(). + * \param index: The setting index to be returned. + * \param setting: The setting of the display device with this index. * \return Indication of success. */ GHOST_TSuccess getDisplaySetting(GHOST_TUns8 display, @@ -69,8 +69,8 @@ class GHOST_DisplayManagerCocoa : public GHOST_DisplayManager { /** * Returns the current setting for this display device. - * \param display The index of the display to query with 0 <= display < getNumDisplays(). - * \param setting The current setting of the display device with this index. + * \param display: The index of the display to query with 0 <= display < getNumDisplays(). + * \param setting: The current setting of the display device with this index. * \return Indication of success. */ GHOST_TSuccess getCurrentDisplaySetting(GHOST_TUns8 display, @@ -78,8 +78,8 @@ class GHOST_DisplayManagerCocoa : public GHOST_DisplayManager { /** * Changes the current setting for this display device. - * \param display The index of the display to query with 0 <= display < getNumDisplays(). - * \param setting The current setting of the display device with this index. + * \param display: The index of the display to query with 0 <= display < getNumDisplays(). + * \param setting: The current setting of the display device with this index. * \return Indication of success. */ GHOST_TSuccess setCurrentDisplaySetting(GHOST_TUns8 display, diff --git a/intern/ghost/intern/GHOST_DisplayManagerWin32.h b/intern/ghost/intern/GHOST_DisplayManagerWin32.h index 3392d515c16..2de866b04ec 100644 --- a/intern/ghost/intern/GHOST_DisplayManagerWin32.h +++ b/intern/ghost/intern/GHOST_DisplayManagerWin32.h @@ -42,14 +42,14 @@ class GHOST_DisplayManagerWin32 : public GHOST_DisplayManager { /** * Returns the number of display devices on this system. - * \param numDisplays The number of displays on this system. + * \param numDisplays: The number of displays on this system. * \return Indication of success. */ GHOST_TSuccess getNumDisplays(GHOST_TUns8 &numDisplays) const; /** * Returns the number of display settings for this display device. - * \param display The index of the display to query with 0 <= display < getNumDisplays(). + * \param display: The index of the display to query with 0 <= display < getNumDisplays(). * \param numSetting: The number of settings of the display device with this index. * \return Indication of success. */ @@ -57,9 +57,9 @@ class GHOST_DisplayManagerWin32 : public GHOST_DisplayManager { /** * Returns the current setting for this display device. - * \param display The index of the display to query with 0 <= display < getNumDisplays(). - * \param index The setting index to be returned. - * \param setting The setting of the display device with this index. + * \param display: The index of the display to query with 0 <= display < getNumDisplays(). + * \param index: The setting index to be returned. + * \param setting: The setting of the display device with this index. * \return Indication of success. */ GHOST_TSuccess getDisplaySetting(GHOST_TUns8 display, @@ -68,8 +68,8 @@ class GHOST_DisplayManagerWin32 : public GHOST_DisplayManager { /** * Returns the current setting for this display device. - * \param display The index of the display to query with 0 <= display < getNumDisplays(). - * \param setting The current setting of the display device with this index. + * \param display: The index of the display to query with 0 <= display < getNumDisplays(). + * \param setting: The current setting of the display device with this index. * \return Indication of success. */ GHOST_TSuccess getCurrentDisplaySetting(GHOST_TUns8 display, @@ -77,8 +77,8 @@ class GHOST_DisplayManagerWin32 : public GHOST_DisplayManager { /** * Changes the current setting for this display device. - * \param display The index of the display to query with 0 <= display < getNumDisplays(). - * \param setting The current setting of the display device with this index. + * \param display: The index of the display to query with 0 <= display < getNumDisplays(). + * \param setting: The current setting of the display device with this index. * \return Indication of success. */ GHOST_TSuccess setCurrentDisplaySetting(GHOST_TUns8 display, diff --git a/intern/ghost/intern/GHOST_DisplayManagerX11.h b/intern/ghost/intern/GHOST_DisplayManagerX11.h index a36ff8d49f1..e0fc1cc1210 100644 --- a/intern/ghost/intern/GHOST_DisplayManagerX11.h +++ b/intern/ghost/intern/GHOST_DisplayManagerX11.h @@ -40,14 +40,14 @@ class GHOST_DisplayManagerX11 : public GHOST_DisplayManager { /** * Returns the number of display devices on this system. - * \param numDisplays The number of displays on this system. + * \param numDisplays: The number of displays on this system. * \return Indication of success. */ GHOST_TSuccess getNumDisplays(GHOST_TUns8 &numDisplays) const; /** * Returns the number of display settings for this display device. - * \param display The index of the display to query with 0 <= display < getNumDisplays(). + * \param display: The index of the display to query with 0 <= display < getNumDisplays(). * \param numSetting: The number of settings of the display device with this index. * \return Indication of success. */ @@ -55,9 +55,9 @@ class GHOST_DisplayManagerX11 : public GHOST_DisplayManager { /** * Returns the current setting for this display device. - * \param display The index of the display to query with 0 <= display < getNumDisplays(). - * \param index The setting index to be returned. - * \param setting The setting of the display device with this index. + * \param display: The index of the display to query with 0 <= display < getNumDisplays(). + * \param index: The setting index to be returned. + * \param setting: The setting of the display device with this index. * \return Indication of success. */ GHOST_TSuccess getDisplaySetting(GHOST_TUns8 display, @@ -66,8 +66,8 @@ class GHOST_DisplayManagerX11 : public GHOST_DisplayManager { /** * Returns the current setting for this display device. - * \param display The index of the display to query with 0 <= display < getNumDisplays(). - * \param setting The current setting of the display device with this index. + * \param display: The index of the display to query with 0 <= display < getNumDisplays(). + * \param setting: The current setting of the display device with this index. * \return Indication of success. */ GHOST_TSuccess getCurrentDisplaySetting(GHOST_TUns8 display, @@ -75,8 +75,8 @@ class GHOST_DisplayManagerX11 : public GHOST_DisplayManager { /** * Changes the current setting for this display device. - * \param display The index of the display to query with 0 <= display < getNumDisplays(). - * \param setting The current setting of the display device with this index. + * \param display: The index of the display to query with 0 <= display < getNumDisplays(). + * \param setting: The current setting of the display device with this index. * \return Indication of success. */ GHOST_TSuccess setCurrentDisplaySetting(GHOST_TUns8 display, diff --git a/intern/ghost/intern/GHOST_DropTargetWin32.h b/intern/ghost/intern/GHOST_DropTargetWin32.h index ecce3a68835..08e8ba11b23 100644 --- a/intern/ghost/intern/GHOST_DropTargetWin32.h +++ b/intern/ghost/intern/GHOST_DropTargetWin32.h @@ -73,8 +73,8 @@ class GHOST_DropTargetWin32 : public IDropTarget { * With the modifier keys, we want to distinguish left and right keys. * Sometimes this is not possible (Windows ME for instance). Then, we want * events generated for both keys. - * \param window The window to register as drop target. - * \param system The associated system. + * \param window: The window to register as drop target. + * \param system: The associated system. */ GHOST_DropTargetWin32(GHOST_WindowWin32 *window, GHOST_SystemWin32 *system); @@ -89,14 +89,14 @@ class GHOST_DropTargetWin32 : public IDropTarget { /** * Base the effect on those allowed by the drop-source. - * \param dwAllowed Drop sources allowed drop effect. + * \param dwAllowed: Drop sources allowed drop effect. * \return The allowed drop effect. */ DWORD allowedDropEffect(DWORD dwAllowed); /** * Query DataObject for the data types it supports. - * \param pDataObject Pointer to the DataObject. + * \param pDataObject: Pointer to the DataObject. * \return GHOST data type. */ GHOST_TDragnDropTypes getGhostType(IDataObject *pDataObject); @@ -104,21 +104,21 @@ class GHOST_DropTargetWin32 : public IDropTarget { /** * Get data to pass in event. * It checks the type and calls specific functions for each type. - * \param pDataObject Pointer to the DataObject. + * \param pDataObject: Pointer to the DataObject. * \return Pointer to data. */ void *getGhostData(IDataObject *pDataObject); /** * Allocate data as file array to pass in event. - * \param pDataObject Pointer to the DataObject. + * \param pDataObject: Pointer to the DataObject. * \return Pointer to data. */ void *getDropDataAsFilenames(IDataObject *pDataObject); /** * Allocate data as string to pass in event. - * \param pDataObject Pointer to the DataObject. + * \param pDataObject: Pointer to the DataObject. * \return Pointer to data. */ void *getDropDataAsString(IDataObject *pDataObject); @@ -127,8 +127,8 @@ class GHOST_DropTargetWin32 : public IDropTarget { * Convert Unicode to ANSI, replacing uncomfortable chars with '?'. * The ANSI codepage is the system default codepage, * and can change from system to system. - * \param in LPCWSTR. - * \param out char *. Is set to NULL on failure. + * \param in: LPCWSTR. + * \param out: char *. Is set to NULL on failure. * \return 0 on failure. Else the size of the string including '\0'. */ int WideCharToANSI(LPCWSTR in, char *&out); diff --git a/intern/ghost/intern/GHOST_DropTargetX11.h b/intern/ghost/intern/GHOST_DropTargetX11.h index a96852da7bb..69f6fec7ac1 100644 --- a/intern/ghost/intern/GHOST_DropTargetX11.h +++ b/intern/ghost/intern/GHOST_DropTargetX11.h @@ -34,8 +34,8 @@ class GHOST_DropTargetX11 { /** * Constructor * - * \param window The window to register as drop target. - * \param system The associated system. + * \param window: The window to register as drop target. + * \param system: The associated system. */ GHOST_DropTargetX11(GHOST_WindowX11 *window, GHOST_SystemX11 *system); @@ -52,9 +52,9 @@ class GHOST_DropTargetX11 { /** * Get data to pass in event. * It checks the type and calls specific functions for each type. - * \param dropType - type of dropped entity. - * \param dropBuffer - buffer returned from source application - * \param dropBufferSize - size of returned buffer + * \param dropType: Type of dropped entity. + * \param dropBuffer: Buffer returned from source application. + * \param dropBufferSize: Size of returned buffer. * \return Pointer to data. */ void *getGhostData(Atom dropType, unsigned char *dropBuffer, int dropBufferSize); @@ -73,25 +73,25 @@ class GHOST_DropTargetX11 { void Uninitialize(void); /** - * Get data to be passed to event from text/uri-list mime type - * \param dropBuffer - buffer returned from source application - * \param dropBufferSize - size of dropped buffer - * \return pointer to newly created GHOST data + * Get data to be passed to event from text/URI-list mime type + * \param dropBuffer: Buffer returned from source application. + * \param dropBufferSize: Size of dropped buffer. + * \return pointer to newly created GHOST data. */ void *getURIListGhostData(unsigned char *dropBuffer, int dropBufferSize); /** - * Decode URL (i.e. converts "file:///a%20b/test" to "file:///a b/test") - * \param decodedOut - buffer for decoded URL - * \param bufferSize - size of output buffer - * \param encodedIn - input encoded buffer to be decoded + * Decode URL (i.e. converts `file:///a%20b/test` to `file:///a b/test`) + * \param decodedOut: - buffer for decoded URL. + * \param bufferSize: - size of output buffer. + * \param encodedIn: - input encoded buffer to be decoded. */ void UrlDecode(char *decodedOut, int bufferSize, const char *encodedIn); /** - * Fully decode file URL (i.e. converts "file:///a%20b/test" to "/a b/test") - * \param fileUrl - file path URL to be fully decoded - * \return decoded file path (result should be free-d) + * Fully decode file URL (i.e. converts `file:///a%20b/test` to `/a b/test`) + * \param fileUrl: - file path URL to be fully decoded. + * \return decoded file path (result should be free-d). */ char *FileUrlDecode(char *fileUrl); diff --git a/intern/ghost/intern/GHOST_Event.h b/intern/ghost/intern/GHOST_Event.h index 845d62fa810..5016ca0e117 100644 --- a/intern/ghost/intern/GHOST_Event.h +++ b/intern/ghost/intern/GHOST_Event.h @@ -33,9 +33,9 @@ class GHOST_Event : public GHOST_IEvent { public: /** * Constructor. - * \param msec The time this event was generated. - * \param type The type of this event. - * \param window The generating window (or NULL if system event). + * \param msec: The time this event was generated. + * \param type: The type of this event. + * \param window: The generating window (or NULL if system event). */ GHOST_Event(GHOST_TUns64 msec, GHOST_TEventType type, GHOST_IWindow *window) : m_type(type), m_time(msec), m_window(window), m_data(NULL) diff --git a/intern/ghost/intern/GHOST_EventButton.h b/intern/ghost/intern/GHOST_EventButton.h index e1eb708c4bb..02804efdcba 100644 --- a/intern/ghost/intern/GHOST_EventButton.h +++ b/intern/ghost/intern/GHOST_EventButton.h @@ -34,11 +34,11 @@ class GHOST_EventButton : public GHOST_Event { public: /** * Constructor. - * \param time The time this event was generated. - * \param type The type of this event. - * \param window The window of this event. - * \param button The state of the buttons were at the time of the event. - * \param tablet The tablet data associated with this event. + * \param time: The time this event was generated. + * \param type: The type of this event. + * \param window: The window of this event. + * \param button: The state of the buttons were at the time of the event. + * \param tablet: The tablet data associated with this event. */ GHOST_EventButton(GHOST_TUns64 time, GHOST_TEventType type, diff --git a/intern/ghost/intern/GHOST_EventCursor.h b/intern/ghost/intern/GHOST_EventCursor.h index 38e3fa64399..d83ff6af6ce 100644 --- a/intern/ghost/intern/GHOST_EventCursor.h +++ b/intern/ghost/intern/GHOST_EventCursor.h @@ -33,11 +33,11 @@ class GHOST_EventCursor : public GHOST_Event { public: /** * Constructor. - * \param msec The time this event was generated. - * \param type The type of this event. - * \param x The x-coordinate of the location the cursor was at the time of the event. - * \param y The y-coordinate of the location the cursor was at the time of the event. - * \param tablet The tablet data associated with this event. + * \param msec: The time this event was generated. + * \param type: The type of this event. + * \param x: The x-coordinate of the location the cursor was at the time of the event. + * \param y: The y-coordinate of the location the cursor was at the time of the event. + * \param tablet: The tablet data associated with this event. */ GHOST_EventCursor(GHOST_TUns64 msec, GHOST_TEventType type, diff --git a/intern/ghost/intern/GHOST_EventDragnDrop.h b/intern/ghost/intern/GHOST_EventDragnDrop.h index 10975792993..a86b8302bf5 100644 --- a/intern/ghost/intern/GHOST_EventDragnDrop.h +++ b/intern/ghost/intern/GHOST_EventDragnDrop.h @@ -64,13 +64,13 @@ class GHOST_EventDragnDrop : public GHOST_Event { public: /** * Constructor. - * \param time The time this event was generated. - * \param type The type of this event. - * \param dataType The type of the drop candidate object - * \param window The window where the event occurred - * \param x The x-coordinate of the location the cursor was at the time of the event. - * \param y The y-coordinate of the location the cursor was at the time of the event. - * \param data The "content" dropped in the window + * \param time: The time this event was generated. + * \param type: The type of this event. + * \param dataType: The type of the drop candidate object. + * \param window: The window where the event occurred. + * \param x: The x-coordinate of the location the cursor was at the time of the event. + * \param y: The y-coordinate of the location the cursor was at the time of the event. + * \param data: The "content" dropped in the window. */ GHOST_EventDragnDrop(GHOST_TUns64 time, GHOST_TEventType type, diff --git a/intern/ghost/intern/GHOST_EventKey.h b/intern/ghost/intern/GHOST_EventKey.h index cb71b452d80..1e6a3284a51 100644 --- a/intern/ghost/intern/GHOST_EventKey.h +++ b/intern/ghost/intern/GHOST_EventKey.h @@ -35,9 +35,9 @@ class GHOST_EventKey : public GHOST_Event { public: /** * Constructor. - * \param msec The time this event was generated. - * \param type The type of key event. - * \param key The key code of the key. + * \param msec: The time this event was generated. + * \param type: The type of key event. + * \param key: The key code of the key. */ GHOST_EventKey(GHOST_TUns64 msec, GHOST_TEventType type, @@ -55,10 +55,10 @@ class GHOST_EventKey : public GHOST_Event { /** * Constructor. - * \param msec The time this event was generated. - * \param type The type of key event. - * \param key The key code of the key. - * \param ascii The ascii code for the key event. + * \param msec: The time this event was generated. + * \param type: The type of key event. + * \param key: The key code of the key. + * \param ascii: The ascii code for the key event. */ GHOST_EventKey(GHOST_TUns64 msec, GHOST_TEventType type, diff --git a/intern/ghost/intern/GHOST_EventManager.h b/intern/ghost/intern/GHOST_EventManager.h index befbdc72a5c..a372eb96a99 100644 --- a/intern/ghost/intern/GHOST_EventManager.h +++ b/intern/ghost/intern/GHOST_EventManager.h @@ -57,7 +57,7 @@ class GHOST_EventManager { /** * Returns the number of events of a certain type currently on the stack. - * \param type The type of events to be counted. + * \param type: The type of events to be counted. * \return The number of events on the stack of this type. */ GHOST_TUns32 getNumEvents(GHOST_TEventType type); @@ -66,7 +66,7 @@ class GHOST_EventManager { * Pushes an event on the stack. * To dispatch it, call dispatchEvent() or dispatchEvents(). * Do not delete the event! - * \param event The event to push on the stack. + * \param event: The event to push on the stack. */ GHOST_TSuccess pushEvent(GHOST_IEvent *event); @@ -89,30 +89,30 @@ class GHOST_EventManager { /** * Adds a consumer to the list of event consumers. - * \param consumer The consumer added to the list. + * \param consumer: The consumer added to the list. * \return Indication as to whether addition has succeeded. */ GHOST_TSuccess addConsumer(GHOST_IEventConsumer *consumer); /** * Removes a consumer from the list of event consumers. - * \param consumer The consumer removed from the list. + * \param consumer: The consumer removed from the list. * \return Indication as to whether removal has succeeded. */ GHOST_TSuccess removeConsumer(GHOST_IEventConsumer *consumer); /** * Removes all events for a window from the stack. - * \param window The window to remove events for. + * \param window: The window to remove events for. */ void removeWindowEvents(GHOST_IWindow *window); /** * Removes all events of a certain type from the stack. - * The window parameter is optional. If non-null, the routine will remove - * events only associated with that window. - * \param type The type of events to be removed. - * \param window The window to remove the events for. + * The window parameter is optional. + * If non-null, the routine will remove events only associated with that window. + * \param type: The type of events to be removed. + * \param window: The window to remove the events for. */ void removeTypeEvents(GHOST_TEventType type, GHOST_IWindow *window = NULL); diff --git a/intern/ghost/intern/GHOST_EventPrinter.h b/intern/ghost/intern/GHOST_EventPrinter.h index 42de4da5ee5..96d0b9acf2d 100644 --- a/intern/ghost/intern/GHOST_EventPrinter.h +++ b/intern/ghost/intern/GHOST_EventPrinter.h @@ -34,7 +34,7 @@ class GHOST_EventPrinter : public GHOST_IEventConsumer { public: /** * Prints all the events received to std out. - * \param event The event that can be handled or not. + * \param event: The event that can be handled or not. * \return Indication as to whether the event was handled. */ bool processEvent(GHOST_IEvent *event); @@ -42,8 +42,8 @@ class GHOST_EventPrinter : public GHOST_IEventConsumer { protected: /** * Converts GHOST key code to a readable string. - * \param key The GHOST key code to convert. - * \param str The GHOST key code converted to a readable string. + * \param key: The GHOST key code to convert. + * \param str: The GHOST key code converted to a readable string. */ void getKeyString(GHOST_TKey key, char str[32]) const; }; diff --git a/intern/ghost/intern/GHOST_EventString.h b/intern/ghost/intern/GHOST_EventString.h index 8cd24a8a78b..6dd2ffb2e86 100644 --- a/intern/ghost/intern/GHOST_EventString.h +++ b/intern/ghost/intern/GHOST_EventString.h @@ -33,10 +33,10 @@ class GHOST_EventString : public GHOST_Event { public: /** * Constructor. - * \param msec The time this event was generated. - * \param type The type of this event. - * \param window The generating window (or NULL if system event). - * \param data_ptr Pointer to the (unformatted) data associated with the event + * \param msec: The time this event was generated. + * \param type: The type of this event. + * \param window: The generating window (or NULL if system event). + * \param data_ptr: Pointer to the (un-formatted) data associated with the event. */ GHOST_EventString(GHOST_TUns64 msec, GHOST_TEventType type, diff --git a/intern/ghost/intern/GHOST_EventTrackpad.h b/intern/ghost/intern/GHOST_EventTrackpad.h index a22f8a34fad..3bbb29821a1 100644 --- a/intern/ghost/intern/GHOST_EventTrackpad.h +++ b/intern/ghost/intern/GHOST_EventTrackpad.h @@ -33,11 +33,11 @@ class GHOST_EventTrackpad : public GHOST_Event { public: /** * Constructor. - * \param msec The time this event was generated. + * \param msec: The time this event was generated. * \param window: The window of this event. - * \param subtype The subtype of the event. - * \param x The x-delta of the pan event. - * \param y The y-delta of the pan event. + * \param subtype: The subtype of the event. + * \param x: The x-delta of the pan event. + * \param y: The y-delta of the pan event. */ GHOST_EventTrackpad(GHOST_TUns64 msec, GHOST_IWindow *window, diff --git a/intern/ghost/intern/GHOST_IXrGraphicsBinding.h b/intern/ghost/intern/GHOST_IXrGraphicsBinding.h index 24b42c08e8a..e9e688b76ab 100644 --- a/intern/ghost/intern/GHOST_IXrGraphicsBinding.h +++ b/intern/ghost/intern/GHOST_IXrGraphicsBinding.h @@ -44,8 +44,8 @@ class GHOST_IXrGraphicsBinding { * Does __not__ require this object is initialized (can be called prior to * #initFromGhostContext). It's actually meant to be called first. * - * \param r_requirement_info Return argument to retrieve an informal string on the requirements - * to be met. Useful for error/debug messages. + * \param r_requirement_info: Return argument to retrieve an informal string on the requirements. + * to be met. Useful for error/debug messages. */ virtual bool checkVersionRequirements(class GHOST_Context &ghost_ctx, XrInstance instance, diff --git a/intern/ghost/intern/GHOST_ImeWin32.h b/intern/ghost/intern/GHOST_ImeWin32.h index 74698d50659..63ecfd96cb8 100644 --- a/intern/ghost/intern/GHOST_ImeWin32.h +++ b/intern/ghost/intern/GHOST_ImeWin32.h @@ -40,9 +40,9 @@ class GHOST_EventIME : public GHOST_Event { public: /** * Constructor. - * \param msec The time this event was generated. - * \param type The type of key event. - * \param key The key code of the key. + * \param msec: The time this event was generated. + * \param type: The type of key event. + * \param key: The key code of the key. */ GHOST_EventIME(GHOST_TUns64 msec, GHOST_TEventType type, GHOST_IWindow *window, void *customdata) : GHOST_Event(msec, type, window) diff --git a/intern/ghost/intern/GHOST_ModifierKeys.h b/intern/ghost/intern/GHOST_ModifierKeys.h index c41ce8b7f39..e94ccef08c0 100644 --- a/intern/ghost/intern/GHOST_ModifierKeys.h +++ b/intern/ghost/intern/GHOST_ModifierKeys.h @@ -40,7 +40,7 @@ struct GHOST_ModifierKeys { /** * Returns the modifier key's key code from a modifier key mask. - * \param mask The mask of the modifier key. + * \param mask: The mask of the modifier key. * \return The modifier key's key code. */ static GHOST_TKey getModifierKeyCode(GHOST_TModifierKeyMask mask); diff --git a/intern/ghost/intern/GHOST_System.h b/intern/ghost/intern/GHOST_System.h index a0d8b720ce1..279f90b9641 100644 --- a/intern/ghost/intern/GHOST_System.h +++ b/intern/ghost/intern/GHOST_System.h @@ -79,12 +79,14 @@ class GHOST_System : public GHOST_ISystem { /** * Installs a timer. - * Note that, on most operating systems, messages need to be processed in order + * + * \note On most operating systems, messages need to be processed in order * for the timer callbacks to be invoked. - * \param delay The time to wait for the first call to the timerProc (in milliseconds) - * \param interval The interval between calls to the timerProc - * \param timerProc The callback invoked when the interval expires, - * \param userData Placeholder for user data. + * + * \param delay: The time to wait for the first call to the #timerProc (in milliseconds). + * \param interval: The interval between calls to the #timerProc. + * \param timerProc: The callback invoked when the interval expires. + * \param userData: Placeholder for user data. * \return A timer task (0 if timer task installation failed). */ GHOST_ITimerTask *installTimer(GHOST_TUns64 delay, @@ -94,7 +96,7 @@ class GHOST_System : public GHOST_ISystem { /** * Removes a timer. - * \param timerTask Timer task to be removed. + * \param timerTask: Timer task to be removed. * \return Indication of success. */ GHOST_TSuccess removeTimer(GHOST_ITimerTask *timerTask); @@ -105,32 +107,32 @@ class GHOST_System : public GHOST_ISystem { /** * Dispose a window. - * \param window Pointer to the window to be disposed. - * \return Indication of success. + * \param window: Pointer to the window to be disposed. + * \return Indication of success. */ GHOST_TSuccess disposeWindow(GHOST_IWindow *window); /** * Create a new offscreen context. * Never explicitly delete the context, use disposeContext() instead. - * \return The new context (or 0 if creation failed). + * \return The new context (or 0 if creation failed). */ virtual GHOST_IContext *createOffscreenContext(GHOST_GLSettings glSettings) = 0; /** * Returns whether a window is valid. - * \param window Pointer to the window to be checked. - * \return Indication of validity. + * \param window: Pointer to the window to be checked. + * \return Indication of validity. */ bool validWindow(GHOST_IWindow *window); /** * Begins full screen mode. - * \param setting The new setting of the display. - * \param window Window displayed in full screen. - * \param stereoVisual Stereo visual for quad buffered stereo. + * \param setting: The new setting of the display. + * \param window: Window displayed in full screen. + * \param stereoVisual: Stereo visual for quad buffered stereo. * This window is invalid after full screen has been ended. - * \return Indication of success. + * \return Indication of success. */ GHOST_TSuccess beginFullScreen(const GHOST_DisplaySetting &setting, GHOST_IWindow **window, @@ -139,16 +141,16 @@ class GHOST_System : public GHOST_ISystem { /** * Updates the resolution while in fullscreen mode. - * \param setting The new setting of the display. - * \param window Window displayed in full screen. + * \param setting: The new setting of the display. + * \param window: Window displayed in full screen. * - * \return Indication of success. + * \return Indication of success. */ GHOST_TSuccess updateFullScreen(const GHOST_DisplaySetting &setting, GHOST_IWindow **window); /** * Ends full screen mode. - * \return Indication of success. + * \return Indication of success. */ GHOST_TSuccess endFullScreen(void); @@ -189,14 +191,14 @@ class GHOST_System : public GHOST_ISystem { /** * Adds the given event consumer to our list. - * \param consumer The event consumer to add. + * \param consumer: The event consumer to add. * \return Indication of success. */ GHOST_TSuccess addEventConsumer(GHOST_IEventConsumer *consumer); /** * Remove the given event consumer to our list. - * \param consumer The event consumer to remove. + * \param consumer: The event consumer to remove. * \return Indication of success. */ GHOST_TSuccess removeEventConsumer(GHOST_IEventConsumer *consumer); @@ -219,23 +221,23 @@ class GHOST_System : public GHOST_ISystem { /** * Returns the state of a modifier key (outside the message queue). - * \param mask The modifier key state to retrieve. - * \param isDown The state of a modifier key (true == pressed). - * \return Indication of success. + * \param mask: The modifier key state to retrieve. + * \param isDown: The state of a modifier key (true == pressed). + * \return Indication of success. */ GHOST_TSuccess getModifierKeyState(GHOST_TModifierKeyMask mask, bool &isDown) const; /** * Returns the state of a mouse button (outside the message queue). - * \param mask The button state to retrieve. - * \param isDown Button state. - * \return Indication of success. + * \param mask: The button state to retrieve. + * \param isDown: Button state. + * \return Indication of success. */ GHOST_TSuccess getButtonState(GHOST_TButtonMask mask, bool &isDown) const; /** * Set which tablet API to use. Only affects Windows, other platforms have a single API. - * \param api Enum indicating which API to use. + * \param api: Enum indicating which API to use. */ virtual void setTabletAPI(GHOST_TTabletAPI api); GHOST_TTabletAPI getTabletAPI(void); @@ -260,7 +262,7 @@ class GHOST_System : public GHOST_ISystem { * Pushes an event on the stack. * To dispatch it, call dispatchEvent() or dispatchEvents(). * Do not delete the event! - * \param event The event to push on the stack. + * \param event: The event to push on the stack. */ GHOST_TSuccess pushEvent(GHOST_IEvent *event); @@ -288,41 +290,41 @@ class GHOST_System : public GHOST_ISystem { /** * Returns the state of all modifier keys. - * \param keys The state of all modifier keys (true == pressed). - * \return Indication of success. + * \param keys: The state of all modifier keys (true == pressed). + * \return Indication of success. */ virtual GHOST_TSuccess getModifierKeys(GHOST_ModifierKeys &keys) const = 0; /** * Returns the state of the mouse buttons (outside the message queue). - * \param buttons The state of the buttons. - * \return Indication of success. + * \param buttons: The state of the buttons. + * \return Indication of success. */ virtual GHOST_TSuccess getButtons(GHOST_Buttons &buttons) const = 0; /** * Returns the selection buffer - * \param selection Only used on X11 - * \return Returns the clipboard data + * \param selection: Only used on X11. + * \return Returns the clipboard data * */ virtual GHOST_TUns8 *getClipboard(bool selection) const = 0; /** * Put data to the Clipboard - * \param buffer The buffer to copy to the clipboard - * \param selection The clipboard to copy too only used on X11 + * \param buffer: The buffer to copy to the clipboard. + * \param selection: The clipboard to copy too only used on X11. */ virtual void putClipboard(GHOST_TInt8 *buffer, bool selection) const = 0; /** * Show a system message box - * \param title The title of the message box - * \param message The message to display - * \param help_label Help button label - * \param continue_label Continue button label - * \param link An optional hyperlink - * \param dialog_options Options how to display the message + * \param title: The title of the message box. + * \param message: The message to display. + * \param help_label: Help button label. + * \param continue_label: Continue button label. + * \param link: An optional hyperlink. + * \param dialog_options: Options how to display the message. */ virtual GHOST_TSuccess showMessageBox(const char * /*title*/, const char * /*message*/, @@ -363,7 +365,7 @@ class GHOST_System : public GHOST_ISystem { /** * Creates a fullscreen window. - * \param window The window created. + * \param window: The window created. * \return Indication of success. */ GHOST_TSuccess createFullScreenWindow(GHOST_Window **window, diff --git a/intern/ghost/intern/GHOST_SystemCocoa.h b/intern/ghost/intern/GHOST_SystemCocoa.h index 22f3c58d297..5637dfb0565 100644 --- a/intern/ghost/intern/GHOST_SystemCocoa.h +++ b/intern/ghost/intern/GHOST_SystemCocoa.h @@ -85,19 +85,19 @@ class GHOST_SystemCocoa : public GHOST_System { /** * Create a new window. * The new window is added to the list of windows managed. - * Never explicitly delete the window, use disposeWindow() instead. - * \param title The name of the window + * Never explicitly delete the window, use #disposeWindow() instead. + * \param title: The name of the window. * (displayed in the title bar of the window if the OS supports it). - * \param left The coordinate of the left edge of the window. - * \param top The coordinate of the top edge of the window. - * \param width The width the window. - * \param height The height the window. - * \param state The state of the window when opened. - * \param type The type of drawing context installed in this window. + * \param left: The coordinate of the left edge of the window. + * \param top: The coordinate of the top edge of the window. + * \param width: The width the window. + * \param height: The height the window. + * \param state: The state of the window when opened. + * \param type: The type of drawing context installed in this window. * \param glSettings: Misc OpenGL settings. * \param exclusive: Use to show the window ontop and ignore others (used fullscreen). - * \param parentWindow Parent (embedder) window - * \return The new window (or 0 if creation failed). + * \param parentWindow: Parent (embedder) window. + * \return The new window (or 0 if creation failed). */ GHOST_IWindow *createWindow(const char *title, GHOST_TInt32 left, @@ -114,14 +114,14 @@ class GHOST_SystemCocoa : public GHOST_System { /** * Create a new offscreen context. * Never explicitly delete the context, use disposeContext() instead. - * \return The new context (or 0 if creation failed). + * \return The new context (or 0 if creation failed). */ GHOST_IContext *createOffscreenContext(GHOST_GLSettings glSettings); /** * Dispose of a context. - * \param context Pointer to the context to be disposed. - * \return Indication of success. + * \param context: Pointer to the context to be disposed. + * \return Indication of success. */ GHOST_TSuccess disposeContext(GHOST_IContext *context); @@ -131,7 +131,7 @@ class GHOST_SystemCocoa : public GHOST_System { /** * Gets events from the system and stores them in the queue. - * \param waitForEvent Flag to wait for an event (or return immediately). + * \param waitForEvent: Flag to wait for an event (or return immediately). * \return Indication of the presence of events. */ bool processEvents(bool waitForEvent); @@ -150,12 +150,12 @@ class GHOST_SystemCocoa : public GHOST_System { /** * Handles a drag'n'drop destination event. Called by GHOST_WindowCocoa window subclass - * \param eventType The type of drag'n'drop event - * \param draggedObjectType The type object concerned - * (currently array of file names, string, TIFF image) - * \param mouseX x mouse coordinate (in cocoa base window coordinates) - * \param mouseY y mouse coordinate - * \param window The window on which the event occurred + * \param eventType: The type of drag'n'drop event. + * \param draggedObjectType: The type object concerned. + * (currently array of file names, string, TIFF image). + * \param mouseX: x mouse coordinate (in cocoa base window coordinates). + * \param mouseY: y mouse coordinate. + * \param window: The window on which the event occurred. * \return Indication whether the event was handled. */ GHOST_TSuccess handleDraggingEvent(GHOST_TEventType eventType, @@ -171,17 +171,17 @@ class GHOST_SystemCocoa : public GHOST_System { /** * Returns the current location of the cursor (location in screen coordinates) - * \param x The x-coordinate of the cursor. - * \param y The y-coordinate of the cursor. - * \return Indication of success. + * \param x: The x-coordinate of the cursor. + * \param y: The y-coordinate of the cursor. + * \return Indication of success. */ GHOST_TSuccess getCursorPosition(GHOST_TInt32 &x, GHOST_TInt32 &y) const; /** * Updates the location of the cursor (location in screen coordinates). - * \param x The x-coordinate of the cursor. - * \param y The y-coordinate of the cursor. - * \return Indication of success. + * \param x: The x-coordinate of the cursor. + * \param y: The y-coordinate of the cursor. + * \return Indication of success. */ GHOST_TSuccess setCursorPosition(GHOST_TInt32 x, GHOST_TInt32 y); @@ -191,36 +191,36 @@ class GHOST_SystemCocoa : public GHOST_System { /** * Returns the state of all modifier keys. - * \param keys The state of all modifier keys (true == pressed). - * \return Indication of success. + * \param keys: The state of all modifier keys (true == pressed). + * \return Indication of success. */ GHOST_TSuccess getModifierKeys(GHOST_ModifierKeys &keys) const; /** * Returns the state of the mouse buttons (outside the message queue). - * \param buttons The state of the buttons. - * \return Indication of success. + * \param buttons: The state of the buttons. + * \return Indication of success. */ GHOST_TSuccess getButtons(GHOST_Buttons &buttons) const; /** * Returns Clipboard data - * \param selection Indicate which buffer to return - * \return Returns the selected buffer + * \param selection: Indicate which buffer to return. + * \return Returns the selected buffer */ GHOST_TUns8 *getClipboard(bool selection) const; /** * Puts buffer to system clipboard - * \param buffer The buffer to be copied - * \param selection Indicates which buffer to copy too, only used on X11 + * \param buffer: The buffer to be copied. + * \param selection: Indicates which buffer to copy too, only used on X11. */ void putClipboard(GHOST_TInt8 *buffer, bool selection) const; /** * Handles a window event. Called by GHOST_WindowCocoa window delegate - * \param eventType The type of window event - * \param window The window on which the event occurred + * \param eventType: The type of window event. + * \param window: The window on which the event occurred. * \return Indication whether the event was handled. */ GHOST_TSuccess handleWindowEvent(GHOST_TEventType eventType, GHOST_WindowCocoa *window); @@ -284,9 +284,9 @@ class GHOST_SystemCocoa : public GHOST_System { /** * Performs the actual cursor position update (location in screen coordinates). - * \param x The x-coordinate of the cursor. - * \param y The y-coordinate of the cursor. - * \return Indication of success. + * \param x: The x-coordinate of the cursor. + * \param y: The y-coordinate of the cursor. + * \return Indication of success. */ GHOST_TSuccess setMouseCursorPosition(GHOST_TInt32 x, GHOST_TInt32 y); diff --git a/intern/ghost/intern/GHOST_SystemCocoa.mm b/intern/ghost/intern/GHOST_SystemCocoa.mm index 152dae48905..19753bca2c7 100644 --- a/intern/ghost/intern/GHOST_SystemCocoa.mm +++ b/intern/ghost/intern/GHOST_SystemCocoa.mm @@ -763,7 +763,7 @@ GHOST_IWindow *GHOST_SystemCocoa::createWindow(const char *title, /** * Create a new offscreen context. * Never explicitly delete the context, use #disposeContext() instead. - * \return The new context (or 0 if creation failed). + * \return The new context (or 0 if creation failed). */ GHOST_IContext *GHOST_SystemCocoa::createOffscreenContext(GHOST_GLSettings glSettings) { @@ -778,8 +778,8 @@ GHOST_IContext *GHOST_SystemCocoa::createOffscreenContext(GHOST_GLSettings glSet /** * Dispose of a context. - * \param context Pointer to the context to be disposed. - * \return Indication of success. + * \param context Pointer to the context to be disposed. + * \return Indication of success. */ GHOST_TSuccess GHOST_SystemCocoa::disposeContext(GHOST_IContext *context) { diff --git a/intern/ghost/intern/GHOST_SystemWin32.cpp b/intern/ghost/intern/GHOST_SystemWin32.cpp index 70933bd668e..8178b9bdf1e 100644 --- a/intern/ghost/intern/GHOST_SystemWin32.cpp +++ b/intern/ghost/intern/GHOST_SystemWin32.cpp @@ -422,8 +422,8 @@ finished: /** * Dispose of a context. - * \param context Pointer to the context to be disposed. - * \return Indication of success. + * \param context Pointer to the context to be disposed. + * \return Indication of success. */ GHOST_TSuccess GHOST_SystemWin32::disposeContext(GHOST_IContext *context) { @@ -1137,11 +1137,6 @@ void GHOST_SystemWin32::processPointerEvent( break; case WM_POINTERLEAVE: window->m_tabletInRange = false; - system->pushEvent(new GHOST_EventButton(pointerInfo[0].time, - GHOST_kEventCursorMove, - window, - pointerInfo[0].buttonMask, - pointerInfo[0].tabletData)); break; default: break; diff --git a/intern/ghost/intern/GHOST_SystemWin32.h b/intern/ghost/intern/GHOST_SystemWin32.h index 3b9da4d17d9..00b626511ab 100644 --- a/intern/ghost/intern/GHOST_SystemWin32.h +++ b/intern/ghost/intern/GHOST_SystemWin32.h @@ -113,19 +113,19 @@ class GHOST_SystemWin32 : public GHOST_System { /** * Create a new window. * The new window is added to the list of windows managed. - * Never explicitly delete the window, use disposeWindow() instead. - * \param title The name of the window + * Never explicitly delete the window, use #disposeWindow() instead. + * \param title: The name of the window. * (displayed in the title bar of the window if the OS supports it). - * \param left The coordinate of the left edge of the window. - * \param top The coordinate of the top edge of the window. - * \param width The width the window. - * \param height The height the window. - * \param state The state of the window when opened. - * \param type The type of drawing context installed in this window. + * \param left: The coordinate of the left edge of the window. + * \param top: The coordinate of the top edge of the window. + * \param width: The width the window. + * \param height: The height the window. + * \param state: The state of the window when opened. + * \param type: The type of drawing context installed in this window. * \param glSettings: Misc OpenGL settings. * \param exclusive: Use to show the window ontop and ignore others (used fullscreen). - * \param parentWindow Parent window - * \return The new window (or 0 if creation failed). + * \param parentWindow: Parent window. + * \return The new window (or 0 if creation failed). */ GHOST_IWindow *createWindow(const char *title, GHOST_TInt32 left, @@ -142,14 +142,14 @@ class GHOST_SystemWin32 : public GHOST_System { /** * Create a new offscreen context. * Never explicitly delete the window, use disposeContext() instead. - * \return The new context (or 0 if creation failed). + * \return The new context (or 0 if creation failed). */ GHOST_IContext *createOffscreenContext(GHOST_GLSettings glSettings); /** * Dispose of a context. - * \param context Pointer to the context to be disposed. - * \return Indication of success. + * \param context: Pointer to the context to be disposed. + * \return Indication of success. */ GHOST_TSuccess disposeContext(GHOST_IContext *context); @@ -158,15 +158,15 @@ class GHOST_SystemWin32 : public GHOST_System { * Never explicitly delete the context, use disposeContext() instead. * This is for GHOST internal, Win32 specific use, so it can be called statically. * - * \return The new context (or 0 if creation failed). + * \return The new context (or 0 if creation failed). */ static GHOST_ContextD3D *createOffscreenContextD3D(); /** * Dispose of a DirectX context. * This is for GHOST internal, Win32 specific use, so it can be called statically. - * \param context Pointer to the context to be disposed. - * \return Indication of success. + * \param context: Pointer to the context to be disposed. + * \return Indication of success. */ static GHOST_TSuccess disposeContextD3D(GHOST_ContextD3D *context); @@ -176,7 +176,7 @@ class GHOST_SystemWin32 : public GHOST_System { /** * Gets events from the system and stores them in the queue. - * \param waitForEvent Flag to wait for an event (or return immediately). + * \param waitForEvent: Flag to wait for an event (or return immediately). * \return Indication of the presence of events. */ bool processEvents(bool waitForEvent); @@ -187,17 +187,17 @@ class GHOST_SystemWin32 : public GHOST_System { /** * Returns the current location of the cursor (location in screen coordinates) - * \param x The x-coordinate of the cursor. - * \param y The y-coordinate of the cursor. - * \return Indication of success. + * \param x: The x-coordinate of the cursor. + * \param y: The y-coordinate of the cursor. + * \return Indication of success. */ GHOST_TSuccess getCursorPosition(GHOST_TInt32 &x, GHOST_TInt32 &y) const; /** * Updates the location of the cursor (location in screen coordinates). - * \param x The x-coordinate of the cursor. - * \param y The y-coordinate of the cursor. - * \return Indication of success. + * \param x: The x-coordinate of the cursor. + * \param y: The y-coordinate of the cursor. + * \return Indication of success. */ GHOST_TSuccess setCursorPosition(GHOST_TInt32 x, GHOST_TInt32 y); @@ -207,40 +207,40 @@ class GHOST_SystemWin32 : public GHOST_System { /** * Returns the state of all modifier keys. - * \param keys The state of all modifier keys (true == pressed). - * \return Indication of success. + * \param keys: The state of all modifier keys (true == pressed). + * \return Indication of success. */ GHOST_TSuccess getModifierKeys(GHOST_ModifierKeys &keys) const; /** * Returns the state of the mouse buttons (outside the message queue). - * \param buttons The state of the buttons. - * \return Indication of success. + * \param buttons: The state of the buttons. + * \return Indication of success. */ GHOST_TSuccess getButtons(GHOST_Buttons &buttons) const; /** * Returns unsigned char from CUT_BUFFER0 - * \param selection Used by X11 only - * \return Returns the Clipboard + * \param selection: Used by X11 only. + * \return Returns the Clipboard. */ GHOST_TUns8 *getClipboard(bool selection) const; /** - * Puts buffer to system clipboard - * \param selection Used by X11 only - * \return No return + * Puts buffer to system clipboard. + * \param selection: Used by X11 only. + * \return No return. */ void putClipboard(GHOST_TInt8 *buffer, bool selection) const; /** * Show a system message box - * \param title The title of the message box - * \param message The message to display - * \param help_label Help button label - * \param continue_label Continue button label - * \param link An optional hyperlink - * \param dialog_options Options how to display the message + * \param title: The title of the message box. + * \param message: The message to display. + * \param help_label: Help button label. + * \param continue_label: Continue button label. + * \param link: An optional hyperlink. + * \param dialog_options: Options how to display the message. */ GHOST_TSuccess showMessageBox(const char *title, const char *message, @@ -273,7 +273,7 @@ class GHOST_SystemWin32 : public GHOST_System { /** * Set which tablet API to use. - * \param api Enum indicating which API to use. + * \param api: Enum indicating which API to use. */ void setTabletAPI(GHOST_TTabletAPI api) override; @@ -293,27 +293,27 @@ class GHOST_SystemWin32 : public GHOST_System { /** * Converts raw WIN32 key codes from the wndproc to GHOST keys. - * \param vKey The virtual key from hardKey - * \param ScanCode The ScanCode of pressed key (similar to PS/2 Set 1) - * \param extend Flag if key is not primly (left or right) + * \param vKey: The virtual key from #hardKey. + * \param ScanCode: The ScanCode of pressed key (similar to PS/2 Set 1). + * \param extend: Flag if key is not primly (left or right). * \return The GHOST key (GHOST_kKeyUnknown if no match). */ GHOST_TKey convertKey(short vKey, short ScanCode, short extend) const; /** * Catches raw WIN32 key codes from WM_INPUT in the wndproc. - * \param raw RawInput structure with detailed info about the key event - * \param keyDown Pointer flag that specify if a key is down - * \param vk Pointer to virtual key + * \param raw: RawInput structure with detailed info about the key event. + * \param keyDown: Pointer flag that specify if a key is down. + * \param vk: Pointer to virtual key. * \return The GHOST key (GHOST_kKeyUnknown if no match). */ GHOST_TKey hardKey(RAWINPUT const &raw, bool *r_keyDown, bool *r_is_repeated_modifier); /** * Creates mouse button event. - * \param type The type of event to create. - * \param window The window receiving the event (the active window). - * \param mask The button mask of this event. + * \param type: The type of event to create. + * \param window: The window receiving the event (the active window). + * \param mask: The button mask of this event. * \return The event created. */ static GHOST_EventButton *processButtonEvent(GHOST_TEventType type, @@ -322,11 +322,11 @@ class GHOST_SystemWin32 : public GHOST_System { /** * Creates tablet events from Wintab events. - * \param type The type of pointer event. - * \param window The window receiving the event (the active window). - * \param mask The button mask of the calling event. - * \param mousePressed Whether the mouse is currently pressed. - * \return True if the method handled the event. + * \param type: The type of pointer event. + * \param window: The window receiving the event (the active window). + * \param mask: The button mask of the calling event. + * \param mousePressed: Whether the mouse is currently pressed. + * \return True if the method handled the event. */ static GHOST_TSuccess processWintabEvent(GHOST_TEventType type, GHOST_WindowWin32 *window, @@ -335,27 +335,27 @@ class GHOST_SystemWin32 : public GHOST_System { /** * Creates tablet events from pointer events. - * \param type The type of pointer event. - * \param window The window receiving the event (the active window). - * \param wParam The wParam from the wndproc. - * \param lParam The lParam from the wndproc. - * \param eventhandled True if the method handled the event. + * \param type: The type of pointer event. + * \param window: The window receiving the event (the active window). + * \param wParam: The wParam from the wndproc. + * \param lParam: The lParam from the wndproc. + * \param eventhandled: True if the method handled the event. */ static void processPointerEvent( UINT type, GHOST_WindowWin32 *window, WPARAM wParam, LPARAM lParam, bool &eventhandled); /** * Creates cursor event. - * \param window The window receiving the event (the active window). + * \param window: The window receiving the event (the active window). * \return The event created. */ static GHOST_EventCursor *processCursorEvent(GHOST_WindowWin32 *window); /** * Handles a mouse wheel event. - * \param window The window receiving the event (the active window). - * \param wParam The wParam from the wndproc - * \param lParam The lParam from the wndproc + * \param window: The window receiving the event (the active window). + * \param wParam: The wParam from the wndproc. + * \param lParam: The lParam from the wndproc. */ static void processWheelEvent(GHOST_WindowWin32 *window, WPARAM wParam, LPARAM lParam); @@ -363,23 +363,23 @@ class GHOST_SystemWin32 : public GHOST_System { * Creates a key event and updates the key data stored locally (m_modifierKeys). * In most cases this is a straightforward conversion of key codes. * For the modifier keys however, we want to distinguish left and right keys. - * \param window The window receiving the event (the active window). - * \param raw RawInput structure with detailed info about the key event + * \param window: The window receiving the event (the active window). + * \param raw: RawInput structure with detailed info about the key event. */ static GHOST_EventKey *processKeyEvent(GHOST_WindowWin32 *window, RAWINPUT const &raw); /** * Process special keys (VK_OEM_*), to see if current key layout * gives us anything special, like ! on french AZERTY. - * \param vKey The virtual key from hardKey - * \param scanCode The ScanCode of pressed key (similar to PS/2 Set 1) + * \param vKey: The virtual key from #hardKey. + * \param scanCode: The ScanCode of pressed key (similar to PS/2 Set 1). */ GHOST_TKey processSpecialKey(short vKey, short scanCode) const; /** * Creates a window event. - * \param type The type of event to create. - * \param window The window receiving the event (the active window). + * \param type: The type of event to create. + * \param window: The window receiving the event (the active window). * \return The event created. */ static GHOST_Event *processWindowEvent(GHOST_TEventType type, GHOST_WindowWin32 *window); @@ -387,9 +387,9 @@ class GHOST_SystemWin32 : public GHOST_System { #ifdef WITH_INPUT_IME /** * Creates a IME event. - * \param type The type of event to create. - * \param window The window receiving the event (the active window). - * \param data IME data. + * \param type: The type of event to create. + * \param window: The window receiving the event (the active window). + * \param data: IME data. * \return The event created. */ static GHOST_Event *processImeEvent(GHOST_TEventType type, @@ -399,7 +399,7 @@ class GHOST_SystemWin32 : public GHOST_System { /** * Handles minimum window size. - * \param minmax The MINMAXINFO structure. + * \param minmax: The MINMAXINFO structure. */ static void processMinMaxInfo(MINMAXINFO *minmax); @@ -408,7 +408,7 @@ class GHOST_SystemWin32 : public GHOST_System { * Handles Motion and Button events from a SpaceNavigator or related device. * Instead of returning an event object, this function communicates directly * with the GHOST_NDOFManager. - * \param raw RawInput structure with detailed info about the NDOF event + * \param raw: RawInput structure with detailed info about the NDOF event. * \return Whether an event was generated and sent. */ bool processNDOF(RAWINPUT const &raw); @@ -416,7 +416,7 @@ class GHOST_SystemWin32 : public GHOST_System { /** * Returns the local state of the modifier keys (from the message queue). - * \param keys The state of the keys. + * \param keys: The state of the keys. */ inline void retrieveModifierKeys(GHOST_ModifierKeys &keys) const; @@ -439,7 +439,7 @@ class GHOST_SystemWin32 : public GHOST_System { /** * Toggles console - * \param action + * \param action: * - 0 - Hides * - 1 - Shows * - 2 - Toggles diff --git a/intern/ghost/intern/GHOST_SystemX11.cpp b/intern/ghost/intern/GHOST_SystemX11.cpp index 8fd7ba13255..ecab61f6964 100644 --- a/intern/ghost/intern/GHOST_SystemX11.cpp +++ b/intern/ghost/intern/GHOST_SystemX11.cpp @@ -325,19 +325,19 @@ void GHOST_SystemX11::getAllDisplayDimensions(GHOST_TUns32 &width, GHOST_TUns32 /** * Create a new window. * The new window is added to the list of windows managed. - * Never explicitly delete the window, use disposeWindow() instead. - * \param title The name of the window + * Never explicitly delete the window, use #disposeWindow() instead. + * \param title: The name of the window * (displayed in the title bar of the window if the OS supports it). - * \param left The coordinate of the left edge of the window. - * \param top The coordinate of the top edge of the window. - * \param width The width the window. - * \param height The height the window. - * \param state The state of the window when opened. - * \param type The type of drawing context installed in this window. + * \param left: The coordinate of the left edge of the window. + * \param top: The coordinate of the top edge of the window. + * \param width: The width the window. + * \param height: The height the window. + * \param state: The state of the window when opened. + * \param type: The type of drawing context installed in this window. * \param glSettings: Misc OpenGL settings. - * \param exclusive: Use to show the window ontop and ignore others (used fullscreen). - * \param parentWindow Parent window - * \return The new window (or 0 if creation failed). + * \param exclusive: Use to show the window on top and ignore others (used full-screen). + * \param parentWindow: Parent window. + * \return The new window (or 0 if creation failed). */ GHOST_IWindow *GHOST_SystemX11::createWindow(const char *title, GHOST_TInt32 left, @@ -393,7 +393,7 @@ GHOST_IWindow *GHOST_SystemX11::createWindow(const char *title, /** * Create a new offscreen context. * Never explicitly delete the context, use disposeContext() instead. - * \return The new context (or 0 if creation failed). + * \return The new context (or 0 if creation failed). */ GHOST_IContext *GHOST_SystemX11::createOffscreenContext(GHOST_GLSettings glSettings) { @@ -505,8 +505,8 @@ GHOST_IContext *GHOST_SystemX11::createOffscreenContext(GHOST_GLSettings glSetti /** * Dispose of a context. - * \param context Pointer to the context to be disposed. - * \return Indication of success. + * \param context: Pointer to the context to be disposed. + * \return Indication of success. */ GHOST_TSuccess GHOST_SystemX11::disposeContext(GHOST_IContext *context) { diff --git a/intern/ghost/intern/GHOST_SystemX11.h b/intern/ghost/intern/GHOST_SystemX11.h index ee29f463fb6..3fab115afff 100644 --- a/intern/ghost/intern/GHOST_SystemX11.h +++ b/intern/ghost/intern/GHOST_SystemX11.h @@ -121,20 +121,19 @@ class GHOST_SystemX11 : public GHOST_System { /** * Create a new window. * The new window is added to the list of windows managed. - * Never explicitly delete the window, use disposeWindow() instead. - * \param title The name of the window + * Never explicitly delete the window, use #disposeWindow() instead. + * \param title: The name of the window. * (displayed in the title bar of the window if the OS supports it). - * \param left The coordinate of the left edge of the window. - * \param top The coordinate of the top edge of the window. - * \param width The width the window. - * \param height The height the window. - * \param state The state of the window when opened. - * \param type The type of drawing context installed in this window. - * \param stereoVisual Create a stereo visual for quad buffered stereo. - * \param exclusive Use to show the window ontop and ignore others - * (used fullscreen). - * \param parentWindow Parent (embedder) window - * \return The new window (or 0 if creation failed). + * \param left: The coordinate of the left edge of the window. + * \param top: The coordinate of the top edge of the window. + * \param width: The width the window. + * \param height: The height the window. + * \param state: The state of the window when opened. + * \param type: The type of drawing context installed in this window. + * \param stereoVisual: Create a stereo visual for quad buffered stereo. + * \param exclusive: Use to show the window ontop and ignore others (used full*screen). + * \param parentWindow: Parent (embedder) window. + * \return The new window (or 0 if creation failed). */ GHOST_IWindow *createWindow(const char *title, GHOST_TInt32 left, @@ -151,20 +150,20 @@ class GHOST_SystemX11 : public GHOST_System { /** * Create a new offscreen context. * Never explicitly delete the context, use disposeContext() instead. - * \return The new context (or 0 if creation failed). + * \return The new context (or 0 if creation failed). */ GHOST_IContext *createOffscreenContext(GHOST_GLSettings glSettings); /** * Dispose of a context. - * \param context Pointer to the context to be disposed. - * \return Indication of success. + * \param context: Pointer to the context to be disposed. + * \return Indication of success. */ GHOST_TSuccess disposeContext(GHOST_IContext *context); /** * Retrieves events from the system and stores them in the queue. - * \param waitForEvent Flag to wait for an event (or return immediately). + * \param waitForEvent: Flag to wait for an event (or return immediately). * \return Indication of the presence of events. */ bool processEvents(bool waitForEvent); @@ -175,15 +174,15 @@ class GHOST_SystemX11 : public GHOST_System { /** * Returns the state of all modifier keys. - * \param keys The state of all modifier keys (true == pressed). - * \return Indication of success. + * \param keys: The state of all modifier keys (true == pressed). + * \return Indication of success. */ GHOST_TSuccess getModifierKeys(GHOST_ModifierKeys &keys) const; /** * Returns the state of the mouse buttons (outside the message queue). - * \param buttons The state of the buttons. - * \return Indication of success. + * \param buttons: The state of the buttons. + * \return Indication of success. */ GHOST_TSuccess getButtons(GHOST_Buttons &buttons) const; @@ -220,26 +219,26 @@ class GHOST_SystemX11 : public GHOST_System { /** * Returns unsigned char from CUT_BUFFER0 - * \param selection Get selection, X11 only feature - * \return Returns the Clipboard indicated by Flag + * \param selection: Get selection, X11 only feature. + * \return Returns the Clipboard indicated by Flag. */ GHOST_TUns8 *getClipboard(bool selection) const; /** * Puts buffer to system clipboard - * \param buffer The buffer to copy to the clipboard - * \param selection Set the selection into the clipboard, X11 only feature + * \param buffer: The buffer to copy to the clipboard. + * \param selection: Set the selection into the clipboard, X11 only feature. */ void putClipboard(GHOST_TInt8 *buffer, bool selection) const; /** * Show a system message box - * \param title The title of the message box - * \param message The message to display - * \param help_label Help button label - * \param continue_label Continue button label - * \param link An optional hyperlink - * \param dialog_options Options how to display the message + * \param title: The title of the message box. + * \param message: The message to display. + * \param help_label: Help button label. + * \param continue_label: Continue button label. + * \param link: An optional hyperlink. + * \param dialog_options: Options how to display the message. */ GHOST_TSuccess showMessageBox(const char *title, const char *message, @@ -251,12 +250,12 @@ class GHOST_SystemX11 : public GHOST_System { /** * Creates a drag'n'drop event and pushes it immediately onto the event queue. * Called by GHOST_DropTargetX11 class. - * \param eventType The type of drag'n'drop event - * \param draggedObjectType The type object concerned + * \param eventType: The type of drag'n'drop event. + * \param draggedObjectType: The type object concerned. * (currently array of file names, string, ?bitmap) - * \param mouseX x mouse coordinate (in window coordinates) - * \param mouseY y mouse coordinate - * \param window The window on which the event occurred + * \param mouseX: x mouse coordinate (in window coordinates). + * \param mouseY: y mouse coordinate. + * \param window: The window on which the event occurred. * \return Indication whether the event was handled. */ static GHOST_TSuccess pushDragDropEvent(GHOST_TEventType eventType, diff --git a/intern/ghost/intern/GHOST_TimerManager.h b/intern/ghost/intern/GHOST_TimerManager.h index 2e0f5d42230..3ca62202e5e 100644 --- a/intern/ghost/intern/GHOST_TimerManager.h +++ b/intern/ghost/intern/GHOST_TimerManager.h @@ -62,7 +62,7 @@ class GHOST_TimerManager { /** * Adds a timer task to the list. * It is only added when it not already present in the list. - * \param timer The timer task added to the list. + * \param timer: The timer task added to the list. * \return Indication as to whether addition has succeeded. */ GHOST_TSuccess addTimer(GHOST_TimerTask *timer); @@ -70,7 +70,7 @@ class GHOST_TimerManager { /** * Removes a timer task from the list. * It is only removed when it is found in the list. - * \param timer The timer task to be removed from the list. + * \param timer: The timer task to be removed from the list. * \return Indication as to whether removal has succeeded. */ GHOST_TSuccess removeTimer(GHOST_TimerTask *timer); @@ -84,15 +84,15 @@ class GHOST_TimerManager { /** * Checks all timer tasks to see if they are expired and fires them if needed. - * \param time The current time. + * \param time: The current time. * \return True if any timers were fired. */ bool fireTimers(GHOST_TUns64 time); /** * Checks this timer task to see if they are expired and fires them if needed. - * \param time The current time. - * \param task The timer task to check and optionally fire. + * \param time: The current time. + * \param task: The timer task to check and optionally fire. * \return True if the timer fired. */ bool fireTimer(GHOST_TUns64 time, GHOST_TimerTask *task); diff --git a/intern/ghost/intern/GHOST_TimerTask.h b/intern/ghost/intern/GHOST_TimerTask.h index 6dc0728e19b..9c81d3d2637 100644 --- a/intern/ghost/intern/GHOST_TimerTask.h +++ b/intern/ghost/intern/GHOST_TimerTask.h @@ -33,9 +33,9 @@ class GHOST_TimerTask : public GHOST_ITimerTask { public: /** * Constructor. - * \param start The timer start time. - * \param interval The interval between calls to the timerProc - * \param timerProc The callback invoked when the interval expires. + * \param start: The timer start time. + * \param interval: The interval between calls to the #timerProc. + * \param timerProc: The callback invoked when the interval expires. * \param userData: The timer user data. */ GHOST_TimerTask(GHOST_TUns64 start, @@ -62,7 +62,7 @@ class GHOST_TimerTask : public GHOST_ITimerTask { /** * Changes the timer start time. - * \param start The timer start time. + * \param start: The timer start time. */ void setStart(GHOST_TUns64 start) { @@ -80,7 +80,7 @@ class GHOST_TimerTask : public GHOST_ITimerTask { /** * Changes the timer interval. - * \param interval The timer interval. + * \param interval: The timer interval. */ void setInterval(GHOST_TUns64 interval) { @@ -98,7 +98,7 @@ class GHOST_TimerTask : public GHOST_ITimerTask { /** * Changes the time the timerProc will be called. - * \param next The time the timerProc will be called. + * \param next: The time the timerProc will be called. */ void setNext(GHOST_TUns64 next) { @@ -152,7 +152,7 @@ class GHOST_TimerTask : public GHOST_ITimerTask { /** * Changes the auxiliary storage room. - * \param auxData The auxiliary storage room. + * \param auxData: The auxiliary storage room. */ void setAuxData(GHOST_TUns32 auxData) { diff --git a/intern/ghost/intern/GHOST_Window.h b/intern/ghost/intern/GHOST_Window.h index c8c21b2b08f..d897fafc003 100644 --- a/intern/ghost/intern/GHOST_Window.h +++ b/intern/ghost/intern/GHOST_Window.h @@ -41,13 +41,12 @@ class GHOST_Window : public GHOST_IWindow { * Constructor. * Creates a new window and opens it. * To check if the window was created properly, use the getValid() method. - * \param width The width the window. - * \param heigh The height the window. - * \param state The state the window is initially opened with. - * \param type The type of drawing context installed in this window. - * \param stereoVisual Stereo visual for quad buffered stereo. - * \param exclusive Use to show the window ontop and ignore others - * (used fullscreen). + * \param width: The width the window. + * \param heigh: The height the window. + * \param state: The state the window is initially opened with. + * \param type: The type of drawing context installed in this window. + * \param stereoVisual: Stereo visual for quad buffered stereo. + * \param exclusive: Use to show the window ontop and ignore others (used full-screen). */ GHOST_Window(GHOST_TUns32 width, GHOST_TUns32 height, @@ -103,7 +102,7 @@ class GHOST_Window : public GHOST_IWindow { /** * Returns the current cursor shape. - * \return The current cursor shape. + * \return The current cursor shape. */ inline GHOST_TStandardCursor getCursorShape() const; @@ -114,18 +113,18 @@ class GHOST_Window : public GHOST_IWindow { /** * Set the shape of the cursor. - * \param cursorShape: The new cursor shape type id. - * \return Indication of success. + * \param cursorShape: The new cursor shape type id. + * \return Indication of success. */ GHOST_TSuccess setCursorShape(GHOST_TStandardCursor cursorShape); /** * Set the shape of the cursor to a custom cursor. - * \param bitmap The bitmap data for the cursor. - * \param mask The mask data for the cursor. - * \param hotX The X coordinate of the cursor hot-spot. - * \param hotY The Y coordinate of the cursor hot-spot. - * \return Indication of success. + * \param bitmap: The bitmap data for the cursor. + * \param mask: The mask data for the cursor. + * \param hotX: The X coordinate of the cursor hot-spot. + * \param hotY: The Y coordinate of the cursor hot-spot. + * \return Indication of success. */ GHOST_TSuccess setCustomCursorShape(GHOST_TUns8 *bitmap, GHOST_TUns8 *mask, @@ -137,7 +136,7 @@ class GHOST_Window : public GHOST_IWindow { /** * Returns the visibility state of the cursor. - * \return The visibility state of the cursor. + * \return The visibility state of the cursor. */ inline bool getCursorVisibility() const; inline GHOST_TGrabCursorMode getCursorGrabMode() const; @@ -149,15 +148,15 @@ class GHOST_Window : public GHOST_IWindow { /** * Shows or hides the cursor. - * \param visible The new visibility state of the cursor. - * \return Indication of success. + * \param visible: The new visibility state of the cursor. + * \return Indication of success. */ GHOST_TSuccess setCursorVisibility(bool visible); /** * Sets the cursor grab. - * \param mode The new grab state of the cursor. - * \return Indication of success. + * \param mode: The new grab state of the cursor. + * \return Indication of success. */ GHOST_TSuccess setCursorGrab(GHOST_TGrabCursorMode mode, GHOST_TAxisFlag wrap_axis, @@ -172,7 +171,7 @@ class GHOST_Window : public GHOST_IWindow { /** * Sets the progress bar value displayed in the window/application icon - * \param progress The progress % (0.0 to 1.0) + * \param progress: The progress percentage (0.0 to 1.0). */ virtual GHOST_TSuccess setProgressBar(float /*progress*/) { @@ -188,14 +187,14 @@ class GHOST_Window : public GHOST_IWindow { } /** - * Sets the swap interval for swapBuffers. - * \param interval The swap interval to use. + * Sets the swap interval for #swapBuffers. + * \param interval: The swap interval to use. * \return A boolean success indicator. */ GHOST_TSuccess setSwapInterval(int interval); /** - * Gets the current swap interval for swapBuffers. + * Gets the current swap interval for #swapBuffers. * \return An integer. */ GHOST_TSuccess getSwapInterval(int &intervalOut); @@ -213,7 +212,7 @@ class GHOST_Window : public GHOST_IWindow { /** * Sets the window "modified" status, indicating unsaved changes - * \param isUnsavedChanges Unsaved changes or not + * \param isUnsavedChanges: Unsaved changes or not. * \return Indication of success. */ virtual GHOST_TSuccess setModifiedState(bool isUnsavedChanges); @@ -233,21 +232,21 @@ class GHOST_Window : public GHOST_IWindow { /** * Tries to install a rendering context in this window. * Child classes do not need to overload this method, - * They should overload newDrawingContext instead. - * \param type The type of rendering context installed. + * They should overload #newDrawingContext instead. + * \param type: The type of rendering context installed. * \return Indication as to whether installation has succeeded. */ GHOST_TSuccess setDrawingContextType(GHOST_TDrawingContextType type); /** * Swaps front and back buffers of a window. - * \return A boolean success indicator. + * \return A boolean success indicator. */ virtual GHOST_TSuccess swapBuffers(); /** * Activates the drawing context of this window. - * \return A boolean success indicator. + * \return A boolean success indicator. */ virtual GHOST_TSuccess activateDrawingContext(); @@ -259,8 +258,8 @@ class GHOST_Window : public GHOST_IWindow { GHOST_TSuccess updateDrawingContext(); /** - * Gets the OpenGL framebuffer associated with the window's contents. - * \return The ID of an OpenGL framebuffer object. + * Gets the OpenGL frame-buffer associated with the window's contents. + * \return The ID of an OpenGL frame-buffer object. */ virtual unsigned int getDefaultFramebuffer(); @@ -314,7 +313,7 @@ class GHOST_Window : public GHOST_IWindow { protected: /** * Tries to install a rendering context in this window. - * \param type The type of rendering context installed. + * \param type: The type of rendering context installed. * \return Indication as to whether installation has succeeded. */ virtual GHOST_Context *newDrawingContext(GHOST_TDrawingContextType type) = 0; diff --git a/intern/ghost/intern/GHOST_WindowCocoa.h b/intern/ghost/intern/GHOST_WindowCocoa.h index 97486c9e77a..3cfe46a080b 100644 --- a/intern/ghost/intern/GHOST_WindowCocoa.h +++ b/intern/ghost/intern/GHOST_WindowCocoa.h @@ -44,16 +44,16 @@ class GHOST_WindowCocoa : public GHOST_Window { /** * Constructor. * Creates a new window and opens it. - * To check if the window was created properly, use the getValid() method. - * \param systemCocoa The associated system class to forward events to - * \param title The text shown in the title bar of the window. - * \param left The coordinate of the left edge of the window. - * \param bottom The coordinate of the bottom edge of the window. - * \param width The width the window. - * \param height The height the window. - * \param state The state the window is initially opened with. - * \param type The type of drawing context installed in this window. - * \param stereoVisual Stereo visual for quad buffered stereo. + * To check if the window was created properly, use the #getValid() method. + * \param systemCocoa: The associated system class to forward events to. + * \param title: The text shown in the title bar of the window. + * \param left: The coordinate of the left edge of the window. + * \param bottom: The coordinate of the bottom edge of the window. + * \param width: The width the window. + * \param height: The height the window. + * \param state: The state the window is initially opened with. + * \param type: The type of drawing context installed in this window. + * \param stereoVisual: Stereo visual for quad buffered stereo. */ GHOST_WindowCocoa(GHOST_SystemCocoa *systemCocoa, const char *title, @@ -88,12 +88,12 @@ class GHOST_WindowCocoa : public GHOST_Window { /** * Sets the title displayed in the title bar. - * \param title The title to display in the title bar. + * \param title: The title to display in the title bar. */ void setTitle(const char *title); /** * Returns the title displayed in the title bar. - * \param title The title displayed in the title bar. + * \param title: The title displayed in the title bar. */ std::string getTitle() const; @@ -101,33 +101,33 @@ class GHOST_WindowCocoa : public GHOST_Window { * Returns the window rectangle dimensions. * The dimensions are given in screen coordinates that are * relative to the upper-left corner of the screen. - * \param bounds The bounding rectangle of the window. + * \param bounds: The bounding rectangle of the window. */ void getWindowBounds(GHOST_Rect &bounds) const; /** * Returns the client rectangle dimensions. * The left and top members of the rectangle are always zero. - * \param bounds The bounding rectangle of the client area of the window. + * \param bounds: The bounding rectangle of the client area of the window. */ void getClientBounds(GHOST_Rect &bounds) const; /** * Resizes client rectangle width. - * \param width The new width of the client area of the window. + * \param width: The new width of the client area of the window. */ GHOST_TSuccess setClientWidth(GHOST_TUns32 width); /** * Resizes client rectangle height. - * \param height The new height of the client area of the window. + * \param height: The new height of the client area of the window. */ GHOST_TSuccess setClientHeight(GHOST_TUns32 height); /** * Resizes client rectangle. - * \param width The new width of the client area of the window. - * \param height The new height of the client area of the window. + * \param width: The new width of the client area of the window. + * \param height: The new height of the client area of the window. */ GHOST_TSuccess setClientSize(GHOST_TUns32 width, GHOST_TUns32 height); @@ -139,17 +139,17 @@ class GHOST_WindowCocoa : public GHOST_Window { /** * Sets the window "modified" status, indicating unsaved changes - * \param isUnsavedChanges Unsaved changes or not + * \param isUnsavedChanges: Unsaved changes or not. * \return Indication of success. */ GHOST_TSuccess setModifiedState(bool isUnsavedChanges); /** * Converts a point in screen coordinates to client rectangle coordinates - * \param inX The x-coordinate on the screen. - * \param inY The y-coordinate on the screen. - * \param outX The x-coordinate in the client rectangle. - * \param outY The y-coordinate in the client rectangle. + * \param inX: The x-coordinate on the screen. + * \param inY: The y-coordinate on the screen. + * \param outX: The x-coordinate in the client rectangle. + * \param outY: The y-coordinate in the client rectangle. */ void screenToClient(GHOST_TInt32 inX, GHOST_TInt32 inY, @@ -158,10 +158,10 @@ class GHOST_WindowCocoa : public GHOST_Window { /** * Converts a point in screen coordinates to client rectangle coordinates - * \param inX The x-coordinate in the client rectangle. - * \param inY The y-coordinate in the client rectangle. - * \param outX The x-coordinate on the screen. - * \param outY The y-coordinate on the screen. + * \param inX: The x-coordinate in the client rectangle. + * \param inY: The y-coordinate in the client rectangle. + * \param outX: The x-coordinate on the screen. + * \param outY: The y-coordinate on the screen. */ void clientToScreen(GHOST_TInt32 inX, GHOST_TInt32 inY, @@ -171,10 +171,10 @@ class GHOST_WindowCocoa : public GHOST_Window { /** * Converts a point in screen coordinates to client rectangle coordinates * but without the y coordinate conversion needed for ghost compatibility. - * \param inX The x-coordinate in the client rectangle. - * \param inY The y-coordinate in the client rectangle. - * \param outX The x-coordinate on the screen. - * \param outY The y-coordinate on the screen. + * \param inX: The x-coordinate in the client rectangle. + * \param inY: The y-coordinate in the client rectangle. + * \param outX: The x-coordinate on the screen. + * \param outY: The y-coordinate on the screen. */ void clientToScreenIntern(GHOST_TInt32 inX, GHOST_TInt32 inY, @@ -184,10 +184,10 @@ class GHOST_WindowCocoa : public GHOST_Window { /** * Converts a point in screen coordinates to client rectangle coordinates, * but without the y coordinate conversion needed for ghost compatibility. - * \param inX The x-coordinate in the client rectangle. - * \param inY The y-coordinate in the client rectangle. - * \param outX The x-coordinate on the screen. - * \param outY The y-coordinate on the screen. + * \param inX: The x-coordinate in the client rectangle. + * \param inY: The y-coordinate in the client rectangle. + * \param outX: The x-coordinate on the screen. + * \param outY: The y-coordinate on the screen. */ void screenToClientIntern(GHOST_TInt32 inX, GHOST_TInt32 inY, @@ -202,14 +202,14 @@ class GHOST_WindowCocoa : public GHOST_Window { /** * Sets the state of the window (normal, minimized, maximized). - * \param state The state of the window. + * \param state: The state of the window. * \return Indication of success. */ GHOST_TSuccess setState(GHOST_TWindowState state); /** * Sets the order of the window (bottom, top). - * \param order The order of the window. + * \param order: The order of the window. * \return Indication of success. */ GHOST_TSuccess setOrder(GHOST_TWindowOrder order); @@ -226,7 +226,7 @@ class GHOST_WindowCocoa : public GHOST_Window { /** * Sets the progress bar value displayed in the window/application icon - * \param progress The progress % (0.0 to 1.0) + * \param progress: The progress percentage (0.0 to 1.0). */ GHOST_TSuccess setProgressBar(float progress); @@ -265,7 +265,7 @@ class GHOST_WindowCocoa : public GHOST_Window { protected: /** - * \param type The type of rendering context create. + * \param type: The type of rendering context create. * \return Indication of success. */ GHOST_Context *newDrawingContext(GHOST_TDrawingContextType type); diff --git a/intern/ghost/intern/GHOST_WindowCocoa.mm b/intern/ghost/intern/GHOST_WindowCocoa.mm index f8e2f96d111..ebc08fb411c 100644 --- a/intern/ghost/intern/GHOST_WindowCocoa.mm +++ b/intern/ghost/intern/GHOST_WindowCocoa.mm @@ -404,7 +404,7 @@ GHOST_WindowCocoa::GHOST_WindowCocoa(GHOST_SystemCocoa *systemCocoa, [m_window setAcceptsMouseMovedEvents:YES]; NSView *contentview = [m_window contentView]; - [contentview setAcceptsTouchEvents:YES]; + [contentview setAllowedTouchTypes:(NSTouchTypeMaskDirect | NSTouchTypeMaskIndirect)]; [m_window registerForDraggedTypes:[NSArray arrayWithObjects:NSFilenamesPboardType, NSStringPboardType, diff --git a/intern/ghost/intern/GHOST_WindowManager.h b/intern/ghost/intern/GHOST_WindowManager.h index 34fdfd30f27..cb0337773c6 100644 --- a/intern/ghost/intern/GHOST_WindowManager.h +++ b/intern/ghost/intern/GHOST_WindowManager.h @@ -47,54 +47,54 @@ class GHOST_WindowManager { /** * Add a window to our list. * It is only added if it is not already in the list. - * \param window Pointer to the window to be added. - * \return Indication of success. + * \param window: Pointer to the window to be added. + * \return Indication of success. */ GHOST_TSuccess addWindow(GHOST_IWindow *window); /** * Remove a window from our list. - * \param window Pointer to the window to be removed. - * \return Indication of success. + * \param window: Pointer to the window to be removed. + * \return Indication of success. */ GHOST_TSuccess removeWindow(const GHOST_IWindow *window); /** * Returns whether the window is in our list. - * \param window Pointer to the window to query. - * \return A boolean indicator. + * \param window: Pointer to the window to query. + * \return A boolean indicator. */ bool getWindowFound(const GHOST_IWindow *window) const; /** - * Returns whether one of the windows is fullscreen. - * \return A boolean indicator. + * Returns whether one of the windows is full-screen. + * \return A boolean indicator. */ bool getFullScreen(void) const; /** * Returns pointer to the full-screen window. - * \return The full-screen window (NULL if not in full-screen). + * \return The full-screen window (NULL if not in full-screen). */ GHOST_IWindow *getFullScreenWindow(void) const; /** - * Activates fullscreen mode for a window. - * \param window The window displayed fullscreen. - * \return Indication of success. + * Activates full-screen mode for a window. + * \param window: The window displayed full-screen. + * \return Indication of success. */ GHOST_TSuccess beginFullScreen(GHOST_IWindow *window, const bool stereoVisual); /** - * Closes fullscreen mode down. - * \return Indication of success. + * Closes full-screen mode down. + * \return Indication of success. */ GHOST_TSuccess endFullScreen(void); /** * Sets new window as active window (the window receiving events). * There can be only one window active which should be in the current window list. - * \param window The new active window. + * \param window: The new active window. */ GHOST_TSuccess setActiveWindow(GHOST_IWindow *window); @@ -107,7 +107,7 @@ class GHOST_WindowManager { /** * Set this window to be inactive (not receiving events). - * \param window The window to deactivate. + * \param window: The window to deactivate. */ void setWindowInactive(const GHOST_IWindow *window); @@ -119,9 +119,9 @@ class GHOST_WindowManager { const std::vector<GHOST_IWindow *> &getWindows() const; /** - * Finds the window associated with an OS window object/handle - * \param osWindow The OS window object/handle - * \return The associated window, null if none corresponds + * Finds the window associated with an OS window object/handle. + * \param osWindow: The OS window object/handle. + * \return The associated window, null if none corresponds. */ GHOST_IWindow *getWindowAssociatedWithOSWindow(void *osWindow); diff --git a/intern/ghost/intern/GHOST_WindowNULL.h b/intern/ghost/intern/GHOST_WindowNULL.h index 0b5a7ee3450..aca06ba75b5 100644 --- a/intern/ghost/intern/GHOST_WindowNULL.h +++ b/intern/ghost/intern/GHOST_WindowNULL.h @@ -168,7 +168,7 @@ class GHOST_WindowNULL : public GHOST_Window { GHOST_SystemNULL *m_system; /** - * \param type The type of rendering context create. + * \param type: The type of rendering context create. * \return Indication of success. */ GHOST_Context *newDrawingContext(GHOST_TDrawingContextType type) diff --git a/intern/ghost/intern/GHOST_WindowSDL.h b/intern/ghost/intern/GHOST_WindowSDL.h index 643c54c282e..bfe07af1c70 100644 --- a/intern/ghost/intern/GHOST_WindowSDL.h +++ b/intern/ghost/intern/GHOST_WindowSDL.h @@ -85,7 +85,7 @@ class GHOST_WindowSDL : public GHOST_Window { protected: /** - * \param type The type of rendering context create. + * \param type: The type of rendering context create. * \return Indication of success. */ GHOST_Context *newDrawingContext(GHOST_TDrawingContextType type); diff --git a/intern/ghost/intern/GHOST_WindowWayland.h b/intern/ghost/intern/GHOST_WindowWayland.h index 1ee41f4d0f6..b62b5c24d60 100644 --- a/intern/ghost/intern/GHOST_WindowWayland.h +++ b/intern/ghost/intern/GHOST_WindowWayland.h @@ -118,7 +118,7 @@ class GHOST_WindowWayland : public GHOST_Window { std::string title; /** - * \param type The type of rendering context create. + * \param type: The type of rendering context create. * \return Indication of success. */ GHOST_Context *newDrawingContext(GHOST_TDrawingContextType type) override; diff --git a/intern/ghost/intern/GHOST_WindowWin32.h b/intern/ghost/intern/GHOST_WindowWin32.h index bce0d2dca5b..a761d7d84dc 100644 --- a/intern/ghost/intern/GHOST_WindowWin32.h +++ b/intern/ghost/intern/GHOST_WindowWin32.h @@ -262,16 +262,16 @@ class GHOST_WindowWin32 : public GHOST_Window { /** * Constructor. * Creates a new window and opens it. - * To check if the window was created properly, use the getValid() method. - * \param title The text shown in the title bar of the window. - * \param left The coordinate of the left edge of the window. - * \param top The coordinate of the top edge of the window. - * \param width The width the window. - * \param height The height the window. - * \param state The state the window is initially opened with. - * \param type The type of drawing context installed in this window. - * \param wantStereoVisual Stereo visual for quad buffered stereo. - * \param parentWindowHwnd + * To check if the window was created properly, use the #getValid() method. + * \param title: The text shown in the title bar of the window. + * \param left: The coordinate of the left edge of the window. + * \param top: The coordinate of the top edge of the window. + * \param width: The width the window. + * \param height: The height the window. + * \param state: The state the window is initially opened with. + * \param type: The type of drawing context installed in this window. + * \param wantStereoVisual: Stereo visual for quad buffered stereo. + * \param parentWindowHwnd: TODO. */ GHOST_WindowWin32(GHOST_SystemWin32 *system, const char *title, @@ -307,7 +307,7 @@ class GHOST_WindowWin32 : public GHOST_Window { /** * Sets the title displayed in the title bar. - * \param title The title to display in the title bar. + * \param title: The title to display in the title bar. */ void setTitle(const char *title); @@ -321,33 +321,33 @@ class GHOST_WindowWin32 : public GHOST_Window { * Returns the window rectangle dimensions. * The dimensions are given in screen coordinates that are * relative to the upper-left corner of the screen. - * \param bounds The bounding rectangle of the window. + * \param bounds: The bounding rectangle of the window. */ void getWindowBounds(GHOST_Rect &bounds) const; /** * Returns the client rectangle dimensions. * The left and top members of the rectangle are always zero. - * \param bounds The bounding rectangle of the client area of the window. + * \param bounds: The bounding rectangle of the client area of the window. */ void getClientBounds(GHOST_Rect &bounds) const; /** * Resizes client rectangle width. - * \param width The new width of the client area of the window. + * \param width: The new width of the client area of the window. */ GHOST_TSuccess setClientWidth(GHOST_TUns32 width); /** * Resizes client rectangle height. - * \param height The new height of the client area of the window. + * \param height: The new height of the client area of the window. */ GHOST_TSuccess setClientHeight(GHOST_TUns32 height); /** * Resizes client rectangle. - * \param width The new width of the client area of the window. - * \param height The new height of the client area of the window. + * \param width: The new width of the client area of the window. + * \param height: The new height of the client area of the window. */ GHOST_TSuccess setClientSize(GHOST_TUns32 width, GHOST_TUns32 height); @@ -359,10 +359,10 @@ class GHOST_WindowWin32 : public GHOST_Window { /** * Converts a point in screen coordinates to client rectangle coordinates - * \param inX The x-coordinate on the screen. - * \param inY The y-coordinate on the screen. - * \param outX The x-coordinate in the client rectangle. - * \param outY The y-coordinate in the client rectangle. + * \param inX: The x-coordinate on the screen. + * \param inY: The y-coordinate on the screen. + * \param outX: The x-coordinate in the client rectangle. + * \param outY: The y-coordinate in the client rectangle. */ void screenToClient(GHOST_TInt32 inX, GHOST_TInt32 inY, @@ -371,10 +371,10 @@ class GHOST_WindowWin32 : public GHOST_Window { /** * Converts a point in screen coordinates to client rectangle coordinates - * \param inX The x-coordinate in the client rectangle. - * \param inY The y-coordinate in the client rectangle. - * \param outX The x-coordinate on the screen. - * \param outY The y-coordinate on the screen. + * \param inX: The x-coordinate in the client rectangle. + * \param inY: The y-coordinate in the client rectangle. + * \param outX: The x-coordinate on the screen. + * \param outY: The y-coordinate on the screen. */ void clientToScreen(GHOST_TInt32 inX, GHOST_TInt32 inY, @@ -383,14 +383,14 @@ class GHOST_WindowWin32 : public GHOST_Window { /** * Sets the state of the window (normal, minimized, maximized). - * \param state The state of the window. + * \param state: The state of the window. * \return Indication of success. */ GHOST_TSuccess setState(GHOST_TWindowState state); /** * Sets the order of the window (bottom, top). - * \param order The order of the window. + * \param order: The order of the window. * \return Indication of success. */ GHOST_TSuccess setOrder(GHOST_TWindowOrder order); @@ -402,7 +402,7 @@ class GHOST_WindowWin32 : public GHOST_Window { /** * Sets the progress bar value displayed in the window/application icon - * \param progress The progress % + * \param progress: The progress percentage (0.0 to 1.0). */ GHOST_TSuccess setProgressBar(float progress); @@ -416,8 +416,8 @@ class GHOST_WindowWin32 : public GHOST_Window { * for any real button press, controls mouse * capturing). * - * \param event Whether mouse was pressed and released, or an operator grabbed or ungrabbed the - * mouse + * \param event: Whether mouse was pressed and released, + * or an operator grabbed or ungrabbed the mouse. */ void updateMouseCapture(GHOST_MouseCaptureEventWin32 event); @@ -431,31 +431,31 @@ class GHOST_WindowWin32 : public GHOST_Window { /** * Loads the windows equivalent of a standard GHOST cursor. - * \param visible Flag for cursor visibility. - * \param cursorShape The cursor shape. + * \param visible: Flag for cursor visibility. + * \param cursorShape: The cursor shape. */ HCURSOR getStandardCursor(GHOST_TStandardCursor shape) const; void loadCursor(bool visible, GHOST_TStandardCursor cursorShape) const; /** * Handle setup and switch between Wintab and Pointer APIs. - * \param active Whether the window is or will be in an active state. - * \param visible Whether the window is currently (or will be) visible). + * \param active: Whether the window is or will be in an active state. + * \param visible: Whether the window is currently (or will be) visible). */ void updateWintab(bool active, bool visible); /** * Query whether given tablet API should be used. - * \param api Tablet API to test. + * \param api: Tablet API to test. */ bool useTabletAPI(GHOST_TTabletAPI api) const; /** * Translate WM_POINTER events into GHOST_PointerInfoWin32 structs. - * \param outPointerInfo Storage to return resulting GHOST_PointerInfoWin32 structs. - * \param wParam WPARAM of the event. - * \param lParam LPARAM of the event. - * \return True if outPointerInfo was updated. + * \param outPointerInfo: Storage to return resulting GHOST_PointerInfoWin32 structs. + * \param wParam: WPARAM of the event. + * \param lParam: LPARAM of the event. + * \return True if #outPointerInfo was updated. */ GHOST_TSuccess getPointerInfo(std::vector<GHOST_PointerInfoWin32> &outPointerInfo, WPARAM wParam, @@ -468,20 +468,20 @@ class GHOST_WindowWin32 : public GHOST_Window { /** * Set tablet details when a cursor enters range. - * \param inRange Whether the Wintab device is in tracking range. + * \param inRange: Whether the Wintab device is in tracking range. */ void processWintabProximityEvent(bool inRange); /** * Handle Wintab info changes such as change in number of connected tablets. - * \param lParam LPARAM of the event. + * \param lParam: LPARAM of the event. */ void processWintabInfoChangeEvent(LPARAM lParam); /** * Translate Wintab packets into GHOST_WintabInfoWin32 structs. - * \param outWintabInfo Storage to return resulting GHOST_WintabInfoWin32 structs. - * \return Success if able to read packets, even if there are none. + * \param outWintabInfo: Storage to return resulting GHOST_WintabInfoWin32 structs. + * \return Success if able to read packets, even if there are none. */ GHOST_TSuccess getWintabInfo(std::vector<GHOST_WintabInfoWin32> &outWintabInfo); @@ -504,20 +504,20 @@ class GHOST_WindowWin32 : public GHOST_Window { /** * Get whether there are currently any mouse buttons pressed. - * \return True if there are any currently pressed mouse buttons. + * \return True if there are any currently pressed mouse buttons. */ bool getMousePressed() const; /** * Get if there are currently pressed Wintab buttons associated to a Windows mouse button press. - * \return True if there are currently any pressed Wintab buttons associated to a Windows - * mouse button press. + * \return True if there are currently any pressed Wintab buttons associated to a Windows + * mouse button press. */ bool wintabSysButPressed() const; /** * Register a Wintab button has been associated to a Windows mouse button press. - * \param event Whether the button was pressed or released. + * \param event: Whether the button was pressed or released. */ void updateWintabSysBut(GHOST_MouseCaptureEventWin32 event); @@ -540,7 +540,7 @@ class GHOST_WindowWin32 : public GHOST_Window { private: /** - * \param type The type of rendering context create. + * \param type: The type of rendering context create. * \return Indication of success. */ GHOST_Context *newDrawingContext(GHOST_TDrawingContextType type); @@ -554,7 +554,7 @@ class GHOST_WindowWin32 : public GHOST_Window { /** * Sets the cursor grab on the window using native window system calls. * Using registerMouseClickEvent. - * \param mode GHOST_TGrabCursorMode. + * \param mode: GHOST_TGrabCursorMode. */ GHOST_TSuccess setWindowCursorGrab(GHOST_TGrabCursorMode mode); @@ -644,10 +644,10 @@ class GHOST_WindowWin32 : public GHOST_Window { /** * Convert Wintab system mapped (mouse) buttons into Ghost button mask. - * \param cursor The Wintab cursor associated to the button. - * \param physicalButton The physical button ID to inspect. - * \param buttonMask Return pointer for button found. - * \return Whether an associated button was found. + * \param cursor: The Wintab cursor associated to the button. + * \param physicalButton: The physical button ID to inspect. + * \param buttonMask: Return pointer for button found. + * \return Whether an associated button was found. */ GHOST_TSuccess wintabMouseToGhost(UINT cursor, WORD physicalButton, diff --git a/intern/ghost/intern/GHOST_WindowX11.h b/intern/ghost/intern/GHOST_WindowX11.h index a4d17d1add3..01699e9d1ce 100644 --- a/intern/ghost/intern/GHOST_WindowX11.h +++ b/intern/ghost/intern/GHOST_WindowX11.h @@ -54,16 +54,16 @@ class GHOST_WindowX11 : public GHOST_Window { * Constructor. * Creates a new window and opens it. * To check if the window was created properly, use the getValid() method. - * \param title The text shown in the title bar of the window. - * \param left The coordinate of the left edge of the window. - * \param top The coordinate of the top edge of the window. - * \param width The width the window. - * \param height The height the window. - * \param state The state the window is initially opened with. - * \param parentWindow Parent (embedder) window - * \param type The type of drawing context installed in this window. - * \param stereoVisual Stereo visual for quad buffered stereo. - * \param alphaBackground Enable alpha blending of window with display background + * \param title: The text shown in the title bar of the window. + * \param left: The coordinate of the left edge of the window. + * \param top: The coordinate of the top edge of the window. + * \param width: The width the window. + * \param height: The height the window. + * \param state: The state the window is initially opened with. + * \param parentWindow: Parent (embedder) window. + * \param type: The type of drawing context installed in this window. + * \param stereoVisual: Stereo visual for quad buffered stereo. + * \param alphaBackground: Enable alpha blending of window with display background. */ GHOST_WindowX11(GHOST_SystemX11 *system, Display *display, @@ -186,7 +186,7 @@ class GHOST_WindowX11 : public GHOST_Window { protected: /** - * \param type The type of rendering context create. + * \param type: The type of rendering context create. * \return Indication of success. */ GHOST_Context *newDrawingContext(GHOST_TDrawingContextType type); diff --git a/intern/ghost/intern/GHOST_XrContext.cpp b/intern/ghost/intern/GHOST_XrContext.cpp index 583bda9731a..2bf67c121f8 100644 --- a/intern/ghost/intern/GHOST_XrContext.cpp +++ b/intern/ghost/intern/GHOST_XrContext.cpp @@ -277,7 +277,7 @@ void GHOST_XrContext::setErrorHandler(GHOST_XrErrorHandlerFn handler_fn, void *c * \{ */ /** - * \param layer_name May be NULL for extensions not belonging to a specific layer. + * \param layer_name: May be NULL for extensions not belonging to a specific layer. */ void GHOST_XrContext::initExtensionsEx(std::vector<XrExtensionProperties> &extensions, const char *layer_name) diff --git a/intern/ghost/intern/GHOST_XrSession.cpp b/intern/ghost/intern/GHOST_XrSession.cpp index e43991853cb..73b73a8f046 100644 --- a/intern/ghost/intern/GHOST_XrSession.cpp +++ b/intern/ghost/intern/GHOST_XrSession.cpp @@ -222,7 +222,7 @@ GHOST_XrSession::LifeExpectancy GHOST_XrSession::handleStateChangeEvent( m_oxr->session_state = lifecycle.state; /* Runtime may send events for apparently destroyed session. Our handle should be NULL then. */ - assert((m_oxr->session == XR_NULL_HANDLE) || (m_oxr->session == lifecycle.session)); + assert(m_oxr->session == XR_NULL_HANDLE || m_oxr->session == lifecycle.session); switch (lifecycle.state) { case XR_SESSION_STATE_READY: { diff --git a/intern/ghost/test/CMakeLists.txt b/intern/ghost/test/CMakeLists.txt index b6e3c0ecf5f..27a764cd050 100644 --- a/intern/ghost/test/CMakeLists.txt +++ b/intern/ghost/test/CMakeLists.txt @@ -233,8 +233,8 @@ else() set(GLEW_INCLUDE_PATH "${CMAKE_SOURCE_DIR}/extern/glew/include") endif() -set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${PLATFORM_CFLAGS}") -set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${PLATFORM_CFLAGS}") +string(APPEND CMAKE_C_FLAGS " ${PLATFORM_CFLAGS}") +string(APPEND CMAKE_CXX_FLAGS " ${PLATFORM_CFLAGS}") # ----------------------------------------------------------------------------- # Executables diff --git a/intern/libmv/libmv/image/array_nd_test.cc b/intern/libmv/libmv/image/array_nd_test.cc index 313f21b60e9..dc7cfacf90d 100644 --- a/intern/libmv/libmv/image/array_nd_test.cc +++ b/intern/libmv/libmv/image/array_nd_test.cc @@ -191,10 +191,10 @@ TEST(ArrayND, CopyFrom) { a(1, 1, 0) = 4; ArrayND<float, 3> b; b.CopyFrom(a); - EXPECT_FLOAT_EQ(1.f, b(0, 0, 0)); - EXPECT_FLOAT_EQ(2.f, b(0, 1, 0)); - EXPECT_FLOAT_EQ(3.f, b(1, 0, 0)); - EXPECT_FLOAT_EQ(4.f, b(1, 1, 0)); + EXPECT_FLOAT_EQ(1.0f, b(0, 0, 0)); + EXPECT_FLOAT_EQ(2.0f, b(0, 1, 0)); + EXPECT_FLOAT_EQ(3.0f, b(1, 0, 0)); + EXPECT_FLOAT_EQ(4.0f, b(1, 1, 0)); } TEST(ArrayND, MultiplyElements) { diff --git a/intern/libmv/libmv/multiview/homography.h b/intern/libmv/libmv/multiview/homography.h index 6d810c845ed..a76aa9405a5 100644 --- a/intern/libmv/libmv/multiview/homography.h +++ b/intern/libmv/libmv/multiview/homography.h @@ -27,21 +27,23 @@ namespace libmv { /** * 2D homography transformation estimation. - * + * * This function estimates the homography transformation from a list of 2D * correspondences which represents either: * * - 3D points on a plane, with a general moving camera. * - 3D points with a rotating camera (pure rotation). * - 3D points + different planar projections - * - * \param x1 The first 2xN or 3xN matrix of euclidean or homogeneous points. - * \param x2 The second 2xN or 3xN matrix of euclidean or homogeneous points. - * \param H The 3x3 homography transformation matrix (8 dof) such that - * x2 = H * x1 with |a b c| - * H = |d e f| - * |g h 1| - * \param expected_precision The expected precision in order for instance + * + * \param x1: The first 2xN or 3xN matrix of euclidean or homogeneous points. + * \param x2: The second 2xN or 3xN matrix of euclidean or homogeneous points. + * \param H: The 3x3 homography transformation matrix (8 dof) such that + * <pre> + * x2 = H * x1 with |a b c| + * H = |d e f| + * |g h 1| + * </pre> + * \param expected_precision: The expected precision in order for instance * to accept almost homography matrices. * * \return True if the transformation estimation has succeeded. @@ -113,16 +115,18 @@ bool EstimateHomography2DFromCorrespondences( * \param[in] x1 The first 4xN matrix of homogeneous points * \param[in] x2 The second 4xN matrix of homogeneous points * \param[out] H The 4x4 homography transformation matrix (15 dof) such that - * x2 = H * x1 with |a b c d| - * H = |e f g h| - * |i j k l| - * |m n o 1| - * \param[in] expected_precision The expected precision in order for instance + * <pre> + * x2 = H * x1 with |a b c d| + * H = |e f g h| + * |i j k l| + * |m n o 1| + * </pre> + * \param[in] expected_precision The expected precision in order for instance * to accept almost homography matrices. * * \return true if the transformation estimation has succeeded * - * \note Need at least 5 non coplanar points + * \note Need at least 5 non coplanar points * \note Points coordinates must be in homogeneous coordinates */ bool Homography3DFromCorrespondencesLinear(const Mat &x1, diff --git a/intern/libmv/libmv/simple_pipeline/keyframe_selection.h b/intern/libmv/libmv/simple_pipeline/keyframe_selection.h index aa3eeaf193d..25253af32fe 100644 --- a/intern/libmv/libmv/simple_pipeline/keyframe_selection.h +++ b/intern/libmv/libmv/simple_pipeline/keyframe_selection.h @@ -38,11 +38,11 @@ namespace libmv { // and if expected error estimation is too large, keyframe candidate // is rejecting. // -// \param tracks contains all tracked correspondences between frames -// expected to be undistorted and normalized -// \param intrinsics is camera intrinsics -// \param keyframes will contain all images number which are considered -// good to be used for reconstruction +// \param tracks: contains all tracked correspondences between frames +// expected to be undistorted and normalized. +// \param intrinsics: is camera intrinsics. +// \param keyframes: will contain all images number which are considered +// good to be used for reconstruction. void SelectKeyframesBasedOnGRICAndVariance( const Tracks &tracks, const CameraIntrinsics &intrinsics, diff --git a/intern/mantaflow/intern/MANTA_main.cpp b/intern/mantaflow/intern/MANTA_main.cpp index 729cb151a39..0dbbd1ee9d0 100644 --- a/intern/mantaflow/intern/MANTA_main.cpp +++ b/intern/mantaflow/intern/MANTA_main.cpp @@ -56,7 +56,8 @@ using std::to_string; atomic<int> MANTA::solverID(0); int MANTA::with_debug(0); -MANTA::MANTA(int *res, FluidModifierData *fmd) : mCurrentID(++solverID) +MANTA::MANTA(int *res, FluidModifierData *fmd) + : mCurrentID(++solverID), mMaxRes(fmd->domain->maxres) { if (with_debug) cout << "FLUID: " << mCurrentID << " with res(" << res[0] << ", " << res[1] << ", " << res[2] @@ -85,11 +86,10 @@ MANTA::MANTA(int *res, FluidModifierData *fmd) : mCurrentID(++solverID) mUsingInvel = (fds->active_fields & FLUID_DOMAIN_ACTIVE_INVEL); mUsingOutflow = (fds->active_fields & FLUID_DOMAIN_ACTIVE_OUTFLOW); - /* Simulation constants. */ - mResX = res[0]; + /* Simulation constants */ + mResX = res[0]; /* Current size of domain (will adjust with adaptive domain). */ mResY = res[1]; mResZ = res[2]; - mMaxRes = MAX3(mResX, mResY, mResZ); mTotalCells = mResX * mResY * mResZ; mResGuiding = fds->res; diff --git a/intern/mantaflow/intern/MANTA_main.h b/intern/mantaflow/intern/MANTA_main.h index 68a5b427e7d..6425614cf4b 100644 --- a/intern/mantaflow/intern/MANTA_main.h +++ b/intern/mantaflow/intern/MANTA_main.h @@ -38,7 +38,6 @@ using std::vector; struct MANTA { public: MANTA(int *res, struct FluidModifierData *fmd); - MANTA(){}; virtual ~MANTA(); /* Mirroring Mantaflow structures for particle data (pVel also used for mesh vert vels). */ @@ -745,7 +744,7 @@ struct MANTA { unordered_map<string, string> mRNAMap; /* The ID of the solver objects will be incremented for every new object. */ - int mCurrentID; + const int mCurrentID; bool mUsingHeat; bool mUsingColors; @@ -775,7 +774,7 @@ struct MANTA { int mResX; int mResY; int mResZ; - int mMaxRes; + const int mMaxRes; int mResXNoise; int mResYNoise; diff --git a/release/datafiles/alert_icons.png b/release/datafiles/alert_icons.png Binary files differindex c73277af99b..e1cb671713f 100644 --- a/release/datafiles/alert_icons.png +++ b/release/datafiles/alert_icons.png diff --git a/release/datafiles/alert_icons.svg b/release/datafiles/alert_icons.svg index 1e4aefd8b4e..530071ecddc 100644 --- a/release/datafiles/alert_icons.svg +++ b/release/datafiles/alert_icons.svg @@ -10,9 +10,9 @@ <rect x="6" y="6" width="52" height="52" style="fill:#fff;"/> </g> <g id="WARNING"> - <path d="M35.462,10.006c-0.714,-1.241 -2.036,-2.006 -3.468,-2.006c-1.432,-0 -2.754,0.765 -3.468,2.006l-23,40c-0.711,1.238 -0.709,2.761 0.006,3.997c0.715,1.236 2.034,1.997 3.462,1.997l46,0c1.428,0 2.747,-0.761 3.462,-1.997c0.715,-1.236 0.717,-2.759 0.006,-3.997l-23,-40Zm-2.601,1.496l23,40c0.178,0.309 0.177,0.69 -0.001,0.999c-0.179,0.309 -0.509,0.499 -0.866,0.499l-46,0c-0.357,-0 -0.687,-0.19 -0.866,-0.499c-0.178,-0.309 -0.179,-0.69 -0.001,-0.999c0,-0 23,-40 23,-40c0.179,-0.311 0.509,-0.502 0.867,-0.502c0.358,0 0.689,0.191 0.867,0.502Z" style="fill:#fff;"/> - 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with open(filepath, "w") as fh: + with open(filepath, "w", encoding="utf-8") as fh: fw = fh.write # Use the file version since it includes the sub-version diff --git a/release/scripts/modules/bpy_extras/object_utils.py b/release/scripts/modules/bpy_extras/object_utils.py index 5b7f26ff89c..8d85c19d066 100644 --- a/release/scripts/modules/bpy_extras/object_utils.py +++ b/release/scripts/modules/bpy_extras/object_utils.py @@ -215,12 +215,13 @@ def object_add_grid_scale_apply_operator(operator, context): """ Scale an operators distance values by the grid size. """ + # This is a Python version of the C function `WM_operator_view3d_unit_defaults`. grid_scale = object_add_grid_scale(context) properties = operator.properties properties_def = properties.bl_rna.properties for prop_id in properties_def.keys(): - if not properties.is_property_set(prop_id): + if not properties.is_property_set(prop_id, ghost=False): prop_def = properties_def[prop_id] if prop_def.unit == 'LENGTH' and prop_def.subtype == 'DISTANCE': setattr(operator, prop_id, diff --git a/release/scripts/modules/rna_manual_reference.py b/release/scripts/modules/rna_manual_reference.py index 61628a17058..00a77ff54c0 100644 --- a/release/scripts/modules/rna_manual_reference.py +++ b/release/scripts/modules/rna_manual_reference.py @@ -84,6 +84,7 @@ url_manual_mapping = ( ("bpy.types.materialgpencilstyle.use_fill_texture_mix*", "grease_pencil/materials/grease_pencil_shader.html#bpy-types-materialgpencilstyle-use-fill-texture-mix"), ("bpy.types.rendersettings_simplify_gpencil_shader_fx*", "render/cycles/render_settings/simplify.html#bpy-types-rendersettings-simplify-gpencil-shader-fx"), ("bpy.types.rendersettings_simplify_gpencil_view_fill*", "render/cycles/render_settings/simplify.html#bpy-types-rendersettings-simplify-gpencil-view-fill"), + ("bpy.types.brush.cloth_constraint_softbody_strength*", "sculpt_paint/sculpting/tools/cloth.html#bpy-types-brush-cloth-constraint-softbody-strength"), ("bpy.types.brush.elastic_deform_volume_preservation*", "sculpt_paint/sculpting/tools/elastic_deform.html#bpy-types-brush-elastic-deform-volume-preservation"), ("bpy.types.brushgpencilsettings.fill_simplify_level*", "grease_pencil/modes/draw/tool_settings/brushes/fill_brush.html#bpy-types-brushgpencilsettings-fill-simplify-level"), ("bpy.types.brushgpencilsettings.use_jitter_pressure*", "grease_pencil/modes/draw/tool_settings/brushes/draw_brush.html#bpy-types-brushgpencilsettings-use-jitter-pressure"), @@ -99,6 +100,7 @@ url_manual_mapping = ( ("bpy.types.toolsettings.use_gpencil_weight_data_add*", "grease_pencil/modes/draw/introduction.html#bpy-types-toolsettings-use-gpencil-weight-data-add"), ("bpy.types.view3doverlay.texture_paint_mode_opacity*", "editors/3dview/display/overlays.html#bpy-types-view3doverlay-texture-paint-mode-opacity"), ("bpy.types.brush.surface_smooth_shape_preservation*", "sculpt_paint/sculpting/tools/smooth.html#bpy-types-brush-surface-smooth-shape-preservation"), + ("bpy.types.brush.use_cloth_pin_simulation_boundary*", "sculpt_paint/sculpting/tools/cloth.html#bpy-types-brush-use-cloth-pin-simulation-boundary"), ("bpy.types.cyclesrendersettings.camera_cull_margin*", "render/cycles/render_settings/simplify.html#bpy-types-cyclesrendersettings-camera-cull-margin"), ("bpy.types.fluiddomainsettings.export_manta_script*", "physics/fluid/type/domain/cache.html#bpy-types-fluiddomainsettings-export-manta-script"), ("bpy.types.fluiddomainsettings.fractions_threshold*", "physics/fluid/type/domain/settings.html#bpy-types-fluiddomainsettings-fractions-threshold"), @@ -139,7 +141,7 @@ url_manual_mapping = ( ("bpy.types.toolsettings.use_gpencil_draw_additive*", "grease_pencil/modes/draw/introduction.html#bpy-types-toolsettings-use-gpencil-draw-additive"), ("bpy.types.toolsettings.use_snap_backface_culling*", "editors/3dview/controls/snapping.html#bpy-types-toolsettings-use-snap-backface-culling"), ("bpy.types.toolsettings.use_transform_data_origin*", "scene_layout/object/tools/tool_settings.html#bpy-types-toolsettings-use-transform-data-origin"), - ("bpy.types.view3doverlay.sculpt_mode_mask_opacity*", "sculpt_paint/sculpting/hide_mask.html#bpy-types-view3doverlay-sculpt-mode-mask-opacity"), + ("bpy.types.view3doverlay.sculpt_mode_mask_opacity*", "sculpt_paint/sculpting/editing/mask.html#bpy-types-view3doverlay-sculpt-mode-mask-opacity"), ("bpy.ops.outliner.collection_indirect_only_clear*", "render/layers/layers.html#bpy-ops-outliner-collection-indirect-only-clear"), ("bpy.types.cyclesrendersettings.max_subdivisions*", "render/cycles/render_settings/subdivision.html#bpy-types-cyclesrendersettings-max-subdivisions"), ("bpy.types.fluiddomainsettings.cache_data_format*", "physics/fluid/type/domain/cache.html#bpy-types-fluiddomainsettings-cache-data-format"), @@ -175,6 +177,7 @@ url_manual_mapping = ( ("bpy.ops.sequencer.deinterlace_selected_movies*", "video_editing/sequencer/editing.html#bpy-ops-sequencer-deinterlace-selected-movies"), ("bpy.types.brush.surface_smooth_current_vertex*", "sculpt_paint/sculpting/tools/smooth.html#bpy-types-brush-surface-smooth-current-vertex"), ("bpy.types.brush.use_multiplane_scrape_dynamic*", "sculpt_paint/sculpting/tools/multiplane_scrape.html#bpy-types-brush-use-multiplane-scrape-dynamic"), + ("bpy.types.brushgpencilsettings.fill_direction*", "grease_pencil/modes/draw/tool_settings/brushes/fill_brush.html#bpy-types-brushgpencilsettings-fill-direction"), ("bpy.types.brushgpencilsettings.fill_draw_mode*", "grease_pencil/modes/draw/tool_settings/brushes/fill_brush.html#bpy-types-brushgpencilsettings-fill-draw-mode"), ("bpy.types.brushgpencilsettings.fill_threshold*", "grease_pencil/modes/draw/tool_settings/brushes/fill_brush.html#bpy-types-brushgpencilsettings-fill-threshold"), ("bpy.types.clothsettings.vertex_group_pressure*", "physics/cloth/settings/physical_properties.html#bpy-types-clothsettings-vertex-group-pressure"), @@ -233,6 +236,7 @@ url_manual_mapping = ( ("bpy.types.fluidflowsettings.velocity_normal*", "physics/fluid/type/flow.html#bpy-types-fluidflowsettings-velocity-normal"), ("bpy.types.materialgpencilstyle.stroke_style*", "grease_pencil/materials/grease_pencil_shader.html#bpy-types-materialgpencilstyle-stroke-style"), ("bpy.types.rendersettings.use_file_extension*", "render/output/settings.html#bpy-types-rendersettings-use-file-extension"), + ("bpy.types.sculpt.constant_detail_resolution*", "sculpt_paint/sculpting/tool_settings/dyntopo.html#bpy-types-sculpt-constant-detail-resolution"), ("bpy.types.spaceview3d.transform_orientation*", "editors/3dview/controls/orientation.html#bpy-types-spaceview3d-transform-orientation"), ("bpy.types.spaceview3d.use_local_collections*", "editors/3dview/sidebar.html#bpy-types-spaceview3d-use-local-collections"), ("bpy.ops.object.constraint_add_with_targets*", "animation/constraints/interface/adding_removing.html#bpy-ops-object-constraint-add-with-targets"), @@ -264,8 +268,8 @@ url_manual_mapping = ( ("bpy.ops.object.vertex_group_normalize_all*", "sculpt_paint/weight_paint/editing.html#bpy-ops-object-vertex-group-normalize-all"), ("bpy.ops.outliner.collection_exclude_clear*", "render/layers/layers.html#bpy-ops-outliner-collection-exclude-clear"), ("bpy.ops.outliner.collection_holdout_clear*", "render/layers/layers.html#bpy-ops-outliner-collection-holdout-clear"), - ("bpy.ops.sculpt.face_set_change_visibility*", "sculpt_paint/sculpting/editing.html#bpy-ops-sculpt-face-set-change-visibility"), - ("bpy.ops.sculpt.face_sets_randomize_colors*", "sculpt_paint/sculpting/editing.html#bpy-ops-sculpt-face-sets-randomize-colors"), + ("bpy.ops.sculpt.face_set_change_visibility*", "sculpt_paint/sculpting/editing/face_sets.html#bpy-ops-sculpt-face-set-change-visibility"), + ("bpy.ops.sculpt.face_sets_randomize_colors*", "sculpt_paint/sculpting/editing/face_sets.html#bpy-ops-sculpt-face-sets-randomize-colors"), ("bpy.types.brush.disconnected_distance_max*", "sculpt_paint/sculpting/tools/pose.html#bpy-types-brush-disconnected-distance-max"), ("bpy.types.brush.surface_smooth_iterations*", "sculpt_paint/sculpting/tools/smooth.html#bpy-types-brush-surface-smooth-iterations"), ("bpy.types.brushgpencilsettings.pen_jitter*", "grease_pencil/modes/draw/tool_settings/brushes/draw_brush.html#bpy-types-brushgpencilsettings-pen-jitter"), @@ -298,6 +302,7 @@ url_manual_mapping = ( ("bpy.ops.object.anim_transforms_to_deltas*", "scene_layout/object/editing/apply.html#bpy-ops-object-anim-transforms-to-deltas"), ("bpy.ops.preferences.app_template_install*", "advanced/app_templates.html#bpy-ops-preferences-app-template-install"), ("bpy.types.actionposemarkers.active_index*", "animation/armatures/properties/pose_library.html#bpy-types-actionposemarkers-active-index"), + ("bpy.types.brush.cloth_force_falloff_type*", "sculpt_paint/sculpting/tools/cloth.html#bpy-types-brush-cloth-force-falloff-type"), ("bpy.types.brushgpencilsettings.fill_leak*", "grease_pencil/modes/draw/tool_settings/brushes/fill_brush.html#bpy-types-brushgpencilsettings-fill-leak"), ("bpy.types.brushgpencilsettings.show_fill*", "grease_pencil/modes/draw/tool_settings/brushes/fill_brush.html#bpy-types-brushgpencilsettings-show-fill"), ("bpy.types.brushgpencilsettings.uv_random*", "grease_pencil/modes/draw/tool_settings/brushes/draw_brush.html#bpy-types-brushgpencilsettings-uv-random"), @@ -364,6 +369,7 @@ url_manual_mapping = ( ("bpy.types.armature.rigify_theme_to_add*", "addons/rigging/rigify/metarigs.html#bpy-types-armature-rigify-theme-to-add"), ("bpy.types.brush.pose_smooth_iterations*", "sculpt_paint/sculpting/tools/pose.html#bpy-types-brush-pose-smooth-iterations"), ("bpy.types.brush.use_grab_active_vertex*", "sculpt_paint/sculpting/tools/grab.html#bpy-types-brush-use-grab-active-vertex"), + ("bpy.types.brush.use_pose_lock_rotation*", "sculpt_paint/sculpting/tools/pose.html#bpy-types-brush-use-pose-lock-rotation"), ("bpy.types.compositornodebrightcontrast*", "compositing/types/color/bright_contrast.html#bpy-types-compositornodebrightcontrast"), ("bpy.types.compositornodedoubleedgemask*", "compositing/types/matte/double_edge_mask.html#bpy-types-compositornodedoubleedgemask"), ("bpy.types.fluiddomainsettings.clipping*", "physics/fluid/type/domain/settings.html#bpy-types-fluiddomainsettings-clipping"), @@ -392,11 +398,13 @@ url_manual_mapping = ( ("bpy.ops.object.visual_transform_apply*", "scene_layout/object/editing/apply.html#bpy-ops-object-visual-transform-apply"), ("bpy.ops.sequencer.change_effect_input*", "video_editing/sequencer/editing.html#bpy-ops-sequencer-change-effect-input"), ("bpy.types.armature.rigify_colors_lock*", "addons/rigging/rigify/metarigs.html#bpy-types-armature-rigify-colors-lock"), + ("bpy.types.brush.boundary_falloff_type*", "sculpt_paint/sculpting/tools/boundary.html#bpy-types-brush-boundary-falloff-type"), ("bpy.types.brush.texture_overlay_alpha*", "sculpt_paint/brush/cursor.html#bpy-types-brush-texture-overlay-alpha"), ("bpy.types.brushgpencilsettings.random*", "grease_pencil/modes/draw/tool_settings/brushes/draw_brush.html#bpy-types-brushgpencilsettings-random"), ("bpy.types.clothsettings.target_volume*", "physics/cloth/settings/physical_properties.html#bpy-types-clothsettings-target-volume"), ("bpy.types.compositornodebilateralblur*", "compositing/types/filter/bilateral_blur.html#bpy-types-compositornodebilateralblur"), ("bpy.types.compositornodedistancematte*", "compositing/types/matte/distance_key.html#bpy-types-compositornodedistancematte"), + ("bpy.types.dopesheet.use_filter_invert*", "editors/graph_editor/channels.html#bpy-types-dopesheet-use-filter-invert"), ("bpy.types.fluiddomainsettings.gravity*", "physics/fluid/type/domain/settings.html#bpy-types-fluiddomainsettings-gravity"), ("bpy.types.fluidflowsettings.flow_type*", "physics/fluid/type/flow.html#bpy-types-fluidflowsettings-flow-type"), ("bpy.types.fluidflowsettings.subframes*", "physics/fluid/type/flow.html#bpy-types-fluidflowsettings-subframes"), @@ -409,6 +417,7 @@ url_manual_mapping = ( ("bpy.types.rigidbodyconstraint.object1*", "physics/rigid_body/constraints/introduction.html#bpy-types-rigidbodyconstraint-object1"), ("bpy.types.rigidbodyconstraint.object2*", "physics/rigid_body/constraints/introduction.html#bpy-types-rigidbodyconstraint-object2"), ("bpy.types.sceneeevee.volumetric_light*", "render/eevee/render_settings/volumetrics.html#bpy-types-sceneeevee-volumetric-light"), + ("bpy.types.sculpt.detail_refine_method*", "sculpt_paint/sculpting/tool_settings/dyntopo.html#bpy-types-sculpt-detail-refine-method"), ("bpy.types.sculpt.symmetrize_direction*", "sculpt_paint/sculpting/tool_settings/symmetry.html#bpy-types-sculpt-symmetrize-direction"), ("bpy.types.sequenceeditor.show_overlay*", "video_editing/preview/properties.html#bpy-types-sequenceeditor-show-overlay"), ("bpy.types.spacetexteditor.show_margin*", "editors/text_editor.html#bpy-types-spacetexteditor-show-margin"), @@ -423,6 +432,7 @@ url_manual_mapping = ( ("bpy.ops.sequencer.change_effect_type*", "video_editing/sequencer/editing.html#bpy-ops-sequencer-change-effect-type"), ("bpy.ops.view3d.localview_remove_from*", "editors/3dview/navigate/local_view.html#bpy-ops-view3d-localview-remove-from"), ("bpy.types.animdata.action_blend_type*", "editors/nla/properties_modifiers.html#bpy-types-animdata-action-blend-type"), + ("bpy.types.brush.boundary_deform_type*", "sculpt_paint/sculpting/tools/boundary.html#bpy-types-brush-boundary-deform-type"), ("bpy.types.brush.cursor_overlay_alpha*", "sculpt_paint/brush/cursor.html#bpy-types-brush-cursor-overlay-alpha"), ("bpy.types.brush.normal_radius_factor*", "sculpt_paint/sculpting/tool_settings/brush_settings.html#bpy-types-brush-normal-radius-factor"), ("bpy.types.brush.topology_rake_factor*", "sculpt_paint/sculpting/tool_settings/dyntopo.html#bpy-types-brush-topology-rake-factor"), @@ -461,6 +471,7 @@ url_manual_mapping = ( ("bpy.types.armature.layers_protected*", "animation/armatures/properties/skeleton.html#bpy-types-armature-layers-protected"), ("bpy.types.brush.crease_pinch_factor*", "sculpt_paint/sculpting/tools/snake_hook.html#bpy-types-brush-crease-pinch-factor"), ("bpy.types.brush.elastic_deform_type*", "sculpt_paint/sculpting/tools/elastic_deform.html#bpy-types-brush-elastic-deform-type"), + ("bpy.types.brush.use_cloth_collision*", "sculpt_paint/sculpting/tools/cloth.html#bpy-types-brush-use-cloth-collision"), ("bpy.types.brush.use_primary_overlay*", "sculpt_paint/brush/cursor.html#bpy-types-brush-use-primary-overlay"), ("bpy.types.camera.passepartout_alpha*", "render/cameras.html#bpy-types-camera-passepartout-alpha"), ("bpy.types.compositornodechromamatte*", "compositing/types/matte/chroma_key.html#bpy-types-compositornodechromamatte"), @@ -481,6 +492,8 @@ url_manual_mapping = ( ("bpy.types.rigidbodyconstraint.limit*", "physics/rigid_body/constraints/introduction.html#bpy-types-rigidbodyconstraint-limit"), ("bpy.types.scene.audio_doppler_speed*", "scene_layout/scene/properties.html#bpy-types-scene-audio-doppler-speed"), ("bpy.types.sceneeevee.bokeh_max_size*", "render/eevee/render_settings/depth_of_field.html#bpy-types-sceneeevee-bokeh-max-size"), + ("bpy.types.sculpt.detail_type_method*", "sculpt_paint/sculpting/tool_settings/dyntopo.html#bpy-types-sculpt-detail-type-method"), + ("bpy.types.sculpt.use_smooth_shading*", "sculpt_paint/sculpting/tool_settings/dyntopo.html#bpy-types-sculpt-use-smooth-shading"), ("bpy.types.shadernodebsdfanisotropic*", "render/shader_nodes/shader/anisotropic.html#bpy-types-shadernodebsdfanisotropic"), ("bpy.types.shadernodebsdftranslucent*", "render/shader_nodes/shader/translucent.html#bpy-types-shadernodebsdftranslucent"), ("bpy.types.shadernodebsdftransparent*", "render/shader_nodes/shader/transparent.html#bpy-types-shadernodebsdftransparent"), @@ -491,7 +504,7 @@ url_manual_mapping = ( ("bpy.types.spaceuveditor.lock_bounds*", "modeling/meshes/uv/editing.html#bpy-types-spaceuveditor-lock-bounds"), ("bpy.types.spline.tilt_interpolation*", "modeling/curves/properties/active_spline.html#bpy-types-spline-tilt-interpolation"), ("bpy.types.volumedisplay.slice_depth*", "modeling/volumes/properties.html#bpy-types-volumedisplay-slice-depth"), - ("bpy.ops.mesh.customdata_mask_clear*", "sculpt_paint/sculpting/hide_mask.html#bpy-ops-mesh-customdata-mask-clear"), + ("bpy.ops.mesh.customdata_mask_clear*", "sculpt_paint/sculpting/editing/mask.html#bpy-ops-mesh-customdata-mask-clear"), ("bpy.ops.mesh.extrude_vertices_move*", "modeling/meshes/editing/vertex/extrude_vertices.html#bpy-ops-mesh-extrude-vertices-move"), ("bpy.ops.mesh.mod_weighted_strength*", "modeling/meshes/editing/mesh/normals.html#bpy-ops-mesh-mod-weighted-strength"), ("bpy.ops.mesh.quads_convert_to_tris*", "modeling/meshes/editing/face/triangulate_faces.html#bpy-ops-mesh-quads-convert-to-tris"), @@ -557,10 +570,12 @@ url_manual_mapping = ( ("bpy.ops.object.vertex_group_clean*", "sculpt_paint/weight_paint/editing.html#bpy-ops-object-vertex-group-clean"), ("bpy.ops.preferences.theme_install*", "editors/preferences/themes.html#bpy-ops-preferences-theme-install"), ("bpy.ops.render.play-rendered-anim*", "render/output/animation_player.html#bpy-ops-render-play-rendered-anim"), - ("bpy.ops.sculpt.set_pivot_position*", "sculpt_paint/sculpting/editing.html#bpy-ops-sculpt-set-pivot-position"), + ("bpy.ops.sculpt.set_pivot_position*", "sculpt_paint/sculpting/editing/sculpt.html#bpy-ops-sculpt-set-pivot-position"), ("bpy.ops.sequencer.reassign_inputs*", "video_editing/sequencer/editing.html#bpy-ops-sequencer-reassign-inputs"), ("bpy.ops.view3d.view_center_camera*", "editors/3dview/navigate/camera_view.html#bpy-ops-view3d-view-center-camera"), ("bpy.types.armaturegpencilmodifier*", "grease_pencil/modifiers/deform/armature.html#bpy-types-armaturegpencilmodifier"), + ("bpy.types.brush.cloth_deform_type*", "sculpt_paint/sculpting/tools/cloth.html#bpy-types-brush-cloth-deform-type"), + ("bpy.types.brush.cloth_sim_falloff*", "sculpt_paint/sculpting/tools/cloth.html#bpy-types-brush-cloth-sim-falloff"), ("bpy.types.brush.slide_deform_type*", "sculpt_paint/sculpting/tools/slide_relax.html#bpy-types-brush-slide-deform-type"), ("bpy.types.camera.show_composition*", "render/cameras.html#bpy-types-camera-show-composition"), ("bpy.types.compositornodealphaover*", "compositing/types/color/alpha_over.html#bpy-types-compositornodealphaover"), @@ -583,6 +598,7 @@ url_manual_mapping = ( ("bpy.types.gpencilsculptguide.type*", "grease_pencil/modes/draw/guides.html#bpy-types-gpencilsculptguide-type"), ("bpy.types.laplaciandeformmodifier*", "modeling/modifiers/deform/laplacian_deform.html#bpy-types-laplaciandeformmodifier"), ("bpy.types.laplaciansmoothmodifier*", "modeling/modifiers/deform/laplacian_smooth.html#bpy-types-laplaciansmoothmodifier"), + ("bpy.types.layercollection.exclude*", "editors/outliner/interface.html#bpy-types-layercollection-exclude"), ("bpy.types.layercollection.holdout*", "editors/outliner/interface.html#bpy-types-layercollection-holdout"), ("bpy.types.limitdistanceconstraint*", "animation/constraints/transform/limit_distance.html#bpy-types-limitdistanceconstraint"), ("bpy.types.limitlocationconstraint*", "animation/constraints/transform/limit_location.html#bpy-types-limitlocationconstraint"), @@ -615,8 +631,9 @@ url_manual_mapping = ( ("bpy.ops.object.vertex_group_move*", "modeling/meshes/properties/vertex_groups/vertex_groups.html#bpy-ops-object-vertex-group-move"), ("bpy.ops.object.vertex_group_sort*", "modeling/meshes/properties/vertex_groups/vertex_groups.html#bpy-ops-object-vertex-group-sort"), ("bpy.ops.object.vertex_parent_set*", "modeling/meshes/editing/vertex/make_vertex_parent.html#bpy-ops-object-vertex-parent-set"), - ("bpy.ops.paint.mask_lasso_gesture*", "sculpt_paint/sculpting/hide_mask.html#bpy-ops-paint-mask-lasso-gesture"), + ("bpy.ops.paint.mask_lasso_gesture*", "sculpt_paint/sculpting/editing/mask.html#bpy-ops-paint-mask-lasso-gesture"), ("bpy.ops.screen.spacedata_cleanup*", "advanced/operators.html#bpy-ops-screen-spacedata-cleanup"), + ("bpy.ops.sculpt.detail_flood_fill*", "sculpt_paint/sculpting/tool_settings/dyntopo.html#bpy-ops-sculpt-detail-flood-fill"), ("bpy.ops.sequencer.duplicate_move*", "video_editing/sequencer/editing.html#bpy-ops-sequencer-duplicate-move"), ("bpy.ops.uv.average_islands_scale*", "modeling/meshes/uv/editing.html#bpy-ops-uv-average-islands-scale"), ("bpy.types.armature.pose_position*", "animation/armatures/properties/skeleton.html#bpy-types-armature-pose-position"), @@ -675,6 +692,7 @@ url_manual_mapping = ( ("bpy.ops.mesh.extrude_edges_move*", "modeling/meshes/editing/edge/extrude_edges.html#bpy-ops-mesh-extrude-edges-move"), ("bpy.ops.mesh.extrude_faces_move*", "modeling/meshes/editing/face/extrude_individual_faces.html#bpy-ops-mesh-extrude-faces-move"), ("bpy.ops.mesh.faces_shade_smooth*", "modeling/meshes/editing/face/shading.html#bpy-ops-mesh-faces-shade-smooth"), + ("bpy.ops.mesh.paint_mask_extract*", "sculpt_paint/sculpting/editing/mask.html#bpy-ops-mesh-paint-mask-extract"), ("bpy.ops.mesh.subdivide_edgering*", "modeling/meshes/editing/edge/subdivide_edge_ring.html#bpy-ops-mesh-subdivide-edgering"), ("bpy.ops.object.constraints_copy*", "animation/constraints/interface/adding_removing.html#bpy-ops-object-constraints-copy"), ("bpy.ops.object.gpencil_modifier*", "grease_pencil/modifiers/index.html#bpy-ops-object-gpencil-modifier"), @@ -688,7 +706,7 @@ url_manual_mapping = ( ("bpy.ops.preferences.studiolight*", "editors/preferences/lights.html#bpy-ops-preferences-studiolight"), ("bpy.ops.scene.view_layer_remove*", "render/layers/layers.html#bpy-ops-scene-view-layer-remove"), ("bpy.ops.screen.screen_full_area*", "interface/window_system/areas.html#bpy-ops-screen-screen-full-area"), - ("bpy.ops.sculpt.face_sets_create*", "sculpt_paint/sculpting/editing.html#bpy-ops-sculpt-face-sets-create"), + ("bpy.ops.sculpt.face_sets_create*", "sculpt_paint/sculpting/editing/face_sets.html#bpy-ops-sculpt-face-sets-create"), ("bpy.ops.transform.rotate_normal*", "modeling/meshes/editing/mesh/normals.html#bpy-ops-transform-rotate-normal"), ("bpy.ops.transform.shrink_fatten*", "modeling/meshes/editing/mesh/transform/shrink-fatten.html#bpy-ops-transform-shrink-fatten"), ("bpy.ops.transform.vertex_random*", "modeling/meshes/editing/mesh/transform/randomize.html#bpy-ops-transform-vertex-random"), @@ -696,6 +714,8 @@ url_manual_mapping = ( ("bpy.ops.wm.operator_cheat_sheet*", "advanced/operators.html#bpy-ops-wm-operator-cheat-sheet"), ("bpy.ops.wm.previews_batch_clear*", "files/blend/previews.html#bpy-ops-wm-previews-batch-clear"), ("bpy.types.armature.use_mirror_x*", "animation/armatures/bones/tools/tool_settings.html#bpy-types-armature-use-mirror-x"), + ("bpy.types.brush.boundary_offset*", "sculpt_paint/sculpting/tools/boundary.html#bpy-types-brush-boundary-offset"), + ("bpy.types.brush.cloth_sim_limit*", "sculpt_paint/sculpting/tools/cloth.html#bpy-types-brush-cloth-sim-limit"), ("bpy.types.brush.use_custom_icon*", "sculpt_paint/brush/brush.html#bpy-types-brush-use-custom-icon"), ("bpy.types.brushtextureslot.mask*", "sculpt_paint/brush/texture.html#bpy-types-brushtextureslot-mask"), ("bpy.types.camerabackgroundimage*", "render/cameras.html#bpy-types-camerabackgroundimage"), @@ -712,6 +732,7 @@ url_manual_mapping = ( ("bpy.types.curve.use_path_follow*", "modeling/curves/properties/path_animation.html#bpy-types-curve-use-path-follow"), ("bpy.types.dampedtrackconstraint*", "animation/constraints/tracking/damped_track.html#bpy-types-dampedtrackconstraint"), ("bpy.types.distortednoisetexture*", "render/materials/legacy_textures/types/distorted_noise.html#bpy-types-distortednoisetexture"), + ("bpy.types.dopesheet.filter_text*", "editors/graph_editor/channels.html#bpy-types-dopesheet-filter-text"), ("bpy.types.fluideffectorsettings*", "physics/fluid/type/effector.html#bpy-types-fluideffectorsettings"), ("bpy.types.followtrackconstraint*", "animation/constraints/motion_tracking/follow_track.html#bpy-types-followtrackconstraint"), ("bpy.types.gpencilsculptsettings*", "grease_pencil/properties/index.html#bpy-types-gpencilsculptsettings"), @@ -724,6 +745,7 @@ url_manual_mapping = ( ("bpy.types.posebone.custom_shape*", "animation/armatures/bones/properties/display.html#bpy-types-posebone-custom-shape"), ("bpy.types.rigifyselectioncolors*", "addons/rigging/rigify/metarigs.html#bpy-types-rigifyselectioncolors"), ("bpy.types.sceneeevee.volumetric*", "render/eevee/render_settings/volumetrics.html#bpy-types-sceneeevee-volumetric"), + ("bpy.types.sculpt.detail_percent*", "sculpt_paint/sculpting/tool_settings/dyntopo.html#bpy-types-sculpt-detail-percent"), ("bpy.types.sculpt.gravity_object*", "sculpt_paint/sculpting/tool_settings/options.html#bpy-types-sculpt-gravity-object"), ("bpy.types.shadernodebsdfdiffuse*", "render/shader_nodes/shader/diffuse.html#bpy-types-shadernodebsdfdiffuse"), ("bpy.types.shadernodelayerweight*", "render/shader_nodes/input/layer_weight.html#bpy-types-shadernodelayerweight"), @@ -749,8 +771,9 @@ url_manual_mapping = ( ("bpy.ops.nla.action_sync_length*", "editors/nla/editing.html#bpy-ops-nla-action-sync-length"), ("bpy.ops.object.paths_calculate*", "animation/motion_paths.html#bpy-ops-object-paths-calculate"), ("bpy.ops.object.transform_apply*", "scene_layout/object/editing/apply.html#bpy-ops-object-transform-apply"), - ("bpy.ops.outliner.lib_operation*", "files/linked_libraries/introduction.html#bpy-ops-outliner-lib-operation"), + ("bpy.ops.outliner.lib_operation*", "files/linked_libraries/link_append.html#bpy-ops-outliner-lib-operation"), ("bpy.ops.outliner.orphans_purge*", "editors/outliner/interface.html#bpy-ops-outliner-orphans-purge"), + ("bpy.ops.paint.mask_box_gesture*", "sculpt_paint/sculpting/editing/mask.html#bpy-ops-paint-mask-box-gesture"), ("bpy.ops.screen.region_quadview*", "editors/3dview/navigate/views.html#bpy-ops-screen-region-quadview"), ("bpy.ops.sequencer.offset_clear*", "video_editing/sequencer/editing.html#bpy-ops-sequencer-offset-clear"), ("bpy.ops.uv.follow_active_quads*", "modeling/meshes/editing/uv.html#bpy-ops-uv-follow-active-quads"), @@ -780,6 +803,7 @@ url_manual_mapping = ( ("bpy.types.limitscaleconstraint*", "animation/constraints/transform/limit_scale.html#bpy-types-limitscaleconstraint"), ("bpy.types.materialgpencilstyle*", "grease_pencil/materials/index.html#bpy-types-materialgpencilstyle"), ("bpy.types.mesh.use_auto_smooth*", "modeling/meshes/structure.html#bpy-types-mesh-use-auto-smooth"), + ("bpy.types.object.hide_viewport*", "scene_layout/object/properties/visibility.html#bpy-types-object-hide-viewport"), ("bpy.types.posebone.rigify_type*", "addons/rigging/rigify/rig_types/index.html#bpy-types-posebone-rigify-type"), ("bpy.types.preferencesfilepaths*", "editors/preferences/file_paths.html#bpy-types-preferencesfilepaths"), ("bpy.types.scene.background_set*", "scene_layout/scene/properties.html#bpy-types-scene-background-set"), @@ -812,8 +836,9 @@ url_manual_mapping = ( ("bpy.ops.mesh.blend_from_shape*", "modeling/meshes/editing/vertex/blend_shape.html#bpy-ops-mesh-blend-from-shape"), ("bpy.ops.mesh.dissolve_limited*", "modeling/meshes/editing/mesh/delete.html#bpy-ops-mesh-dissolve-limited"), ("bpy.ops.mesh.face_make_planar*", "modeling/meshes/editing/mesh/cleanup.html#bpy-ops-mesh-face-make-planar"), + ("bpy.ops.mesh.face_set_extract*", "sculpt_paint/sculpting/editing/face_sets.html#bpy-ops-mesh-face-set-extract"), ("bpy.ops.mesh.faces_shade_flat*", "modeling/meshes/editing/face/shading.html#bpy-ops-mesh-faces-shade-flat"), - ("bpy.ops.mesh.paint_mask_slice*", "sculpt_paint/sculpting/hide_mask.html#bpy-ops-mesh-paint-mask-slice"), + ("bpy.ops.mesh.paint_mask_slice*", "sculpt_paint/sculpting/editing/mask.html#bpy-ops-mesh-paint-mask-slice"), ("bpy.ops.mesh.select_ungrouped*", "modeling/meshes/selecting/all_by_trait.html#bpy-ops-mesh-select-ungrouped"), ("bpy.ops.object.duplicate_move*", "scene_layout/object/editing/duplicate.html#bpy-ops-object-duplicate-move"), ("bpy.ops.object.hook_add_selob*", "modeling/meshes/editing/vertex/hooks.html#bpy-ops-object-hook-add-selob"), @@ -821,13 +846,13 @@ url_manual_mapping = ( ("bpy.ops.object.select_grouped*", "scene_layout/object/selecting.html#bpy-ops-object-select-grouped"), ("bpy.ops.object.select_pattern*", "scene_layout/object/selecting.html#bpy-ops-object-select-pattern"), ("bpy.ops.outliner.id_operation*", "editors/outliner/editing.html#bpy-ops-outliner-id-operation"), - ("bpy.ops.paint.mask_flood_fill*", "sculpt_paint/sculpting/hide_mask.html#bpy-ops-paint-mask-flood-fill"), + ("bpy.ops.paint.mask_flood_fill*", "sculpt_paint/sculpting/editing/mask.html#bpy-ops-paint-mask-flood-fill"), ("bpy.ops.pose.quaternions_flip*", "animation/armatures/posing/editing/flip_quats.html#bpy-ops-pose-quaternions-flip"), ("bpy.ops.pose.transforms_clear*", "animation/armatures/posing/editing/clear.html#bpy-ops-pose-transforms-clear"), ("bpy.ops.preferences.copy_prev*", "editors/preferences/introduction.html#bpy-ops-preferences-copy-prev"), ("bpy.ops.preferences.keyconfig*", "editors/preferences/keymap.html#bpy-ops-preferences-keyconfig"), ("bpy.ops.screen.repeat_history*", "interface/undo_redo.html#bpy-ops-screen-repeat-history"), - ("bpy.ops.sculpt.face_sets_init*", "sculpt_paint/sculpting/editing.html#bpy-ops-sculpt-face-sets-init"), + ("bpy.ops.sculpt.face_sets_init*", "sculpt_paint/sculpting/editing/face_sets.html#bpy-ops-sculpt-face-sets-init"), ("bpy.ops.sequencer.change_path*", "video_editing/sequencer/editing.html#bpy-ops-sequencer-change-path"), ("bpy.ops.sequencer.refresh_all*", "video_editing/sequencer/navigating.html#bpy-ops-sequencer-refresh-all"), ("bpy.ops.sequencer.swap_inputs*", "video_editing/sequencer/editing.html#bpy-ops-sequencer-swap-inputs"), @@ -836,6 +861,7 @@ url_manual_mapping = ( ("bpy.ops.transform.edge_crease*", "modeling/meshes/editing/edge/edge_data.html#bpy-ops-transform-edge-crease"), ("bpy.ops.transform.skin_resize*", "modeling/meshes/editing/mesh/transform/skin_resize.html#bpy-ops-transform-skin-resize"), ("bpy.ops.uv.seams_from_islands*", "modeling/meshes/uv/editing.html#bpy-ops-uv-seams-from-islands"), + ("bpy.types.brush.cloth_damping*", "sculpt_paint/sculpting/tools/cloth.html#bpy-types-brush-cloth-damping"), ("bpy.types.brush.icon_filepath*", "sculpt_paint/brush/brush.html#bpy-types-brush-icon-filepath"), ("bpy.types.brush.smooth_stroke*", "grease_pencil/modes/draw/tool_settings/brushes/draw_brush.html#bpy-types-brush-smooth-stroke"), ("bpy.types.brush.tip_roundness*", "sculpt_paint/sculpting/tools/clay_strips.html#bpy-types-brush-tip-roundness"), @@ -914,7 +940,7 @@ url_manual_mapping = ( ("bpy.ops.pose.rigify_generate*", "addons/rigging/rigify/basics.html#bpy-ops-pose-rigify-generate"), ("bpy.ops.preferences.autoexec*", "editors/preferences/save_load.html#bpy-ops-preferences-autoexec"), ("bpy.ops.scene.view_layer_add*", "render/layers/layers.html#bpy-ops-scene-view-layer-add"), - ("bpy.ops.sculpt.face_set_edit*", "sculpt_paint/sculpting/editing.html#bpy-ops-sculpt-face-set-edit"), + ("bpy.ops.sculpt.face_set_edit*", "sculpt_paint/sculpting/editing/face_sets.html#bpy-ops-sculpt-face-set-edit"), ("bpy.ops.sequencer.gap_insert*", "video_editing/sequencer/editing.html#bpy-ops-sequencer-gap-insert"), ("bpy.ops.sequencer.gap_remove*", "video_editing/sequencer/editing.html#bpy-ops-sequencer-gap-remove"), ("bpy.ops.sequencer.rendersize*", "video_editing/sequencer/editing.html#bpy-ops-sequencer-rendersize"), @@ -950,9 +976,11 @@ url_manual_mapping = ( ("bpy.types.nodeoutputfileslot*", "compositing/types/output/file.html#bpy-types-nodeoutputfileslot"), ("bpy.types.normaleditmodifier*", "modeling/modifiers/modify/normal_edit.html#bpy-types-normaleditmodifier"), ("bpy.types.object.empty_image*", "modeling/empties.html#bpy-types-object-empty-image"), - ("bpy.types.object.hide_render*", "editors/outliner/interface.html#bpy-types-object-hide-render"), + ("bpy.types.object.hide_render*", "scene_layout/object/properties/visibility.html#bpy-types-object-hide-render"), + ("bpy.types.object.hide_select*", "scene_layout/object/properties/visibility.html#bpy-types-object-hide-select"), ("bpy.types.object.show_bounds*", "scene_layout/object/properties/display.html#bpy-types-object-show-bounds"), ("bpy.types.scene.audio_volume*", "scene_layout/scene/properties.html#bpy-types-scene-audio-volume"), + ("bpy.types.sculpt.detail_size*", "sculpt_paint/sculpting/tool_settings/dyntopo.html#bpy-types-sculpt-detail-size"), ("bpy.types.shadernodebsdfhair*", "render/shader_nodes/shader/hair.html#bpy-types-shadernodebsdfhair"), ("bpy.types.shadernodebsdftoon*", "render/shader_nodes/shader/toon.html#bpy-types-shadernodebsdftoon"), ("bpy.types.shadernodeemission*", "render/shader_nodes/shader/emission.html#bpy-types-shadernodeemission"), @@ -1093,8 +1121,8 @@ url_manual_mapping = ( ("bpy.ops.object.track_clear*", "animation/constraints/interface/adding_removing.html#bpy-ops-object-track-clear"), ("bpy.ops.poselib.apply_pose*", "animation/armatures/properties/pose_library.html#bpy-ops-poselib-apply-pose"), ("bpy.ops.screen.repeat_last*", "interface/undo_redo.html#bpy-ops-screen-repeat-last"), - ("bpy.ops.sculpt.mask_expand*", "sculpt_paint/sculpting/hide_mask.html#bpy-ops-sculpt-mask-expand"), - ("bpy.ops.sculpt.mask_filter*", "sculpt_paint/sculpting/hide_mask.html#bpy-ops-sculpt-mask-filter"), + ("bpy.ops.sculpt.mask_expand*", "sculpt_paint/sculpting/editing/mask.html#bpy-ops-sculpt-mask-expand"), + ("bpy.ops.sculpt.mask_filter*", "sculpt_paint/sculpting/editing/mask.html#bpy-ops-sculpt-mask-filter"), ("bpy.ops.transform.tosphere*", "modeling/meshes/editing/mesh/transform/to_sphere.html#bpy-ops-transform-tosphere"), ("bpy.ops.view3d.clip_border*", "editors/3dview/navigate/regions.html#bpy-ops-view3d-clip-border"), ("bpy.ops.wm.previews_ensure*", "files/blend/previews.html#bpy-ops-wm-previews-ensure"), @@ -1102,6 +1130,7 @@ url_manual_mapping = ( ("bpy.types.actionconstraint*", "animation/constraints/relationship/action.html#bpy-types-actionconstraint"), ("bpy.types.addonpreferences*", "editors/preferences/addons.html#bpy-types-addonpreferences"), ("bpy.types.armaturemodifier*", "modeling/modifiers/deform/armature.html#bpy-types-armaturemodifier"), + ("bpy.types.brush.cloth_mass*", "sculpt_paint/sculpting/tools/cloth.html#bpy-types-brush-cloth-mass"), ("bpy.types.colormixsequence*", "video_editing/sequencer/strips/effects/color_mix.html#bpy-types-colormixsequence"), ("bpy.types.curve.dimensions*", "modeling/curves/properties/shape.html#bpy-types-curve-dimensions"), ("bpy.types.curve.twist_mode*", "modeling/curves/properties/shape.html#bpy-types-curve-twist-mode"), @@ -1115,7 +1144,6 @@ url_manual_mapping = ( ("bpy.types.multicamsequence*", "video_editing/sequencer/strips/effects/multicam.html#bpy-types-multicamsequence"), ("bpy.types.multiplysequence*", "video_editing/sequencer/strips/effects/multiply.html#bpy-types-multiplysequence"), ("bpy.types.multiresmodifier*", "modeling/modifiers/generate/multiresolution.html#bpy-types-multiresmodifier"), - ("bpy.types.object.use_extra*", "scene_layout/object/properties/relations.html#bpy-types-object-use-extra"), ("bpy.types.overdropsequence*", "video_editing/sequencer/strips/effects/alpha_over_under_overdrop.html#bpy-types-overdropsequence"), ("bpy.types.paint.show_brush*", "sculpt_paint/brush/cursor.html#bpy-types-paint-show-brush"), ("bpy.types.paint.use_cavity*", "sculpt_paint/texture_paint/tool_settings/mask.html#bpy-types-paint-use-cavity"), @@ -1124,7 +1152,7 @@ url_manual_mapping = ( ("bpy.types.preferencesinput*", "editors/preferences/input.html#bpy-types-preferencesinput"), ("bpy.types.rigifyparameters*", "addons/rigging/rigify/rig_types/index.html#bpy-types-rigifyparameters"), ("bpy.types.sceneeevee.bloom*", "render/eevee/render_settings/bloom.html#bpy-types-sceneeevee-bloom"), - ("bpy.types.sculpt.show_mask*", "sculpt_paint/sculpting/hide_mask.html#bpy-types-sculpt-show-mask"), + ("bpy.types.sculpt.show_mask*", "sculpt_paint/sculpting/editing/mask.html#bpy-types-sculpt-show-mask"), ("bpy.types.sequencemodifier*", "video_editing/sequencer/properties/modifiers.html#bpy-types-sequencemodifier"), ("bpy.types.shaderfxcolorize*", "grease_pencil/visual_effects/colorize.html#bpy-types-shaderfxcolorize"), ("bpy.types.shaderfxpixelate*", "grease_pencil/visual_effects/pixelate.html#bpy-types-shaderfxpixelate"), @@ -1163,7 +1191,7 @@ url_manual_mapping = ( ("bpy.ops.nla.tracks_delete*", "editors/nla/editing.html#bpy-ops-nla-tracks-delete"), ("bpy.ops.object.lightprobe*", "render/eevee/light_probes/index.html#bpy-ops-object-lightprobe"), ("bpy.ops.object.make_links*", "scene_layout/object/editing/make_links.html#bpy-ops-object-make-links"), - ("bpy.ops.object.make_local*", "files/linked_libraries/introduction.html#bpy-ops-object-make-local"), + ("bpy.ops.object.make_local*", "files/linked_libraries/link_append.html#bpy-ops-object-make-local"), ("bpy.ops.object.origin_set*", "scene_layout/object/origin.html#bpy-ops-object-origin-set"), ("bpy.ops.object.parent_set*", "scene_layout/object/editing/parent.html#bpy-ops-object-parent-set"), ("bpy.ops.object.pointcloud*", "modeling/point_cloud.html#bpy-ops-object-pointcloud"), @@ -1174,7 +1202,7 @@ url_manual_mapping = ( ("bpy.ops.preferences.addon*", "editors/preferences/addons.html#bpy-ops-preferences-addon"), ("bpy.ops.scene.light_cache*", "render/eevee/render_settings/indirect_lighting.html#bpy-ops-scene-light-cache"), ("bpy.ops.screen.area_dupli*", "interface/window_system/areas.html#bpy-ops-screen-area-dupli"), - ("bpy.ops.sculpt.dirty_mask*", "sculpt_paint/sculpting/hide_mask.html#bpy-ops-sculpt-dirty-mask"), + ("bpy.ops.sculpt.dirty_mask*", "sculpt_paint/sculpting/editing/mask.html#bpy-ops-sculpt-dirty-mask"), ("bpy.ops.sculpt.symmetrize*", "sculpt_paint/sculpting/tool_settings/symmetry.html#bpy-ops-sculpt-symmetrize"), ("bpy.ops.uv.remove_doubles*", "modeling/meshes/uv/editing.html#bpy-ops-uv-remove-doubles"), ("bpy.ops.uv.sphere_project*", "modeling/meshes/editing/uv.html#bpy-ops-uv-sphere-project"), @@ -1298,7 +1326,7 @@ url_manual_mapping = ( ("bpy.ops.object.face_map*", "modeling/meshes/properties/object_data.html#bpy-ops-object-face-map"), ("bpy.ops.pose.relax_rest*", "animation/armatures/posing/editing/in_betweens.html#bpy-ops-pose-relax-rest"), ("bpy.ops.rigidbody.world*", "physics/rigid_body/world.html#bpy-ops-rigidbody-world"), - ("bpy.ops.sculpt.optimize*", "sculpt_paint/sculpting/editing.html#bpy-ops-sculpt-optimize"), + ("bpy.ops.sculpt.optimize*", "sculpt_paint/sculpting/editing/sculpt.html#bpy-ops-sculpt-optimize"), ("bpy.ops.sequencer.split*", "video_editing/sequencer/editing.html#bpy-ops-sequencer-split"), ("bpy.ops.transform.shear*", "modeling/meshes/editing/mesh/transform/shear.html#bpy-ops-transform-shear"), ("bpy.ops.uv.cube_project*", "modeling/meshes/editing/uv.html#bpy-ops-uv-cube-project"), @@ -1528,7 +1556,7 @@ url_manual_mapping = ( ("bpy.ops.mesh.screw*", "modeling/meshes/editing/edge/screw.html#bpy-ops-mesh-screw"), ("bpy.ops.mesh.split*", "modeling/meshes/editing/mesh/split.html#bpy-ops-mesh-split"), ("bpy.ops.nla.delete*", "editors/nla/editing.html#bpy-ops-nla-delete"), - ("bpy.ops.paint.mask*", "sculpt_paint/sculpting/hide_mask.html#bpy-ops-paint-mask"), + ("bpy.ops.paint.mask*", "sculpt_paint/sculpting/editing/mask.html#bpy-ops-paint-mask"), ("bpy.ops.pose.paste*", "animation/armatures/posing/editing/copy_paste.html#bpy-ops-pose-paste"), ("bpy.ops.pose.relax*", "animation/armatures/posing/editing/in_betweens.html#bpy-ops-pose-relax"), ("bpy.ops.safe_areas*", "render/cameras.html#bpy-ops-safe-areas"), @@ -1562,6 +1590,7 @@ url_manual_mapping = ( ("bpy.ops.uv.select*", "editors/uv/selecting.html#bpy-ops-uv-select"), ("bpy.ops.uv.stitch*", "modeling/meshes/uv/editing.html#bpy-ops-uv-stitch"), ("bpy.ops.uv.unwrap*", "modeling/meshes/editing/uv.html#bpy-ops-uv-unwrap"), + ("bpy.ops.wm.append*", "files/linked_libraries/link_append.html#bpy-ops-wm-append"), ("bpy.ops.wm.search*", "interface/controls/templates/operator_search.html#bpy-ops-wm-search"), ("bpy.types.animviz*", "animation/motion_paths.html#bpy-types-animviz"), ("bpy.types.lattice*", "animation/lattice.html#bpy-types-lattice"), @@ -1603,6 +1632,7 @@ url_manual_mapping = ( ("bpy.ops.surface*", "modeling/surfaces/index.html#bpy-ops-surface"), ("bpy.ops.texture*", "render/materials/legacy_textures/index.html#bpy-ops-texture"), ("bpy.ops.uv.weld*", "modeling/meshes/uv/editing.html#bpy-ops-uv-weld"), + ("bpy.ops.wm.link*", "files/linked_libraries/link_append.html#bpy-ops-wm-link"), ("bpy.ops.wm.tool*", "interface/tool_system.html#bpy-ops-wm-tool"), ("bpy.types.addon*", "editors/preferences/addons.html#bpy-types-addon"), ("bpy.types.brush*", "sculpt_paint/brush/brush.html#bpy-types-brush"), diff --git a/release/scripts/presets/keyconfig/keymap_data/blender_default.py b/release/scripts/presets/keyconfig/keymap_data/blender_default.py index 467eb317905..174ab6fd28b 100644 --- a/release/scripts/presets/keyconfig/keymap_data/blender_default.py +++ b/release/scripts/presets/keyconfig/keymap_data/blender_default.py @@ -5021,7 +5021,7 @@ def km_transform_modal_map(_params): ("AUTOIK_CHAIN_LEN_DOWN", {"type": 'WHEELUPMOUSE', "value": 'PRESS', "shift": True}, None), ("INSERTOFS_TOGGLE_DIR", {"type": 'T', "value": 'PRESS'}, None), ("AUTOCONSTRAIN", {"type": 'MIDDLEMOUSE', "value": 'PRESS'}, None), - ("AUTOCONSTRAINPLANE", {"type": 'MIDDLEMOUSE', "value": 'PRESS'}, None), + ("AUTOCONSTRAINPLANE", {"type": 'MIDDLEMOUSE', "value": 'PRESS', "shift": True}, None), ]) return keymap diff --git a/release/scripts/startup/bl_operators/object_randomize_transform.py b/release/scripts/startup/bl_operators/object_randomize_transform.py index a9a6819cb13..97c477d3704 100644 --- a/release/scripts/startup/bl_operators/object_randomize_transform.py +++ b/release/scripts/startup/bl_operators/object_randomize_transform.py @@ -97,7 +97,7 @@ from bpy.props import ( class RandomizeLocRotSize(Operator): - """Randomize objects loc/rot/scale""" + """Randomize objects location, rotation, and scale""" bl_idname = "object.randomize_transform" bl_label = "Randomize Transform" bl_options = {'REGISTER', 'UNDO'} diff --git a/release/scripts/startup/bl_ui/properties_freestyle.py b/release/scripts/startup/bl_ui/properties_freestyle.py index 3d574fca2ff..fd12747e2fa 100644 --- a/release/scripts/startup/bl_ui/properties_freestyle.py +++ b/release/scripts/startup/bl_ui/properties_freestyle.py @@ -40,7 +40,7 @@ class RENDER_PT_freestyle(RenderFreestyleButtonsPanel, Panel): bl_label = "Freestyle" bl_options = {'DEFAULT_CLOSED'} bl_order = 10 - COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE'} + COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_WORKBENCH'} def draw_header(self, context): rd = context.scene.render @@ -113,7 +113,7 @@ class RENDER_MT_lineset_context_menu(Menu): class VIEWLAYER_PT_freestyle(ViewLayerFreestyleButtonsPanel, Panel): bl_label = "Freestyle" - COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE'} + COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_WORKBENCH'} def draw_header(self, context): view_layer = context.view_layer @@ -178,7 +178,7 @@ class VIEWLAYER_PT_freestyle(ViewLayerFreestyleButtonsPanel, Panel): class VIEWLAYER_PT_freestyle_lineset(ViewLayerFreestyleEditorButtonsPanel, Panel): bl_label = "Freestyle Line Set" - COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE'} + COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_WORKBENCH'} def draw_edge_type_buttons(self, box, lineset, edge_type): # property names @@ -277,7 +277,7 @@ class VIEWLAYER_PT_freestyle_lineset(ViewLayerFreestyleEditorButtonsPanel, Panel class VIEWLAYER_PT_freestyle_linestyle(ViewLayerFreestyleEditorButtonsPanel, Panel): bl_label = "Freestyle Line Style" bl_options = {'DEFAULT_CLOSED'} - COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE'} + COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_WORKBENCH'} def draw_modifier_box_header(self, box, modifier): row = box.row() @@ -833,7 +833,7 @@ class MaterialFreestyleButtonsPanel: class MATERIAL_PT_freestyle_line(MaterialFreestyleButtonsPanel, Panel): bl_label = "Freestyle Line" bl_options = {'DEFAULT_CLOSED'} - COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE'} + COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_WORKBENCH'} def draw(self, context): layout = self.layout diff --git a/release/scripts/startup/bl_ui/properties_grease_pencil_common.py b/release/scripts/startup/bl_ui/properties_grease_pencil_common.py index 97e87f5451c..e41858587bf 100644 --- a/release/scripts/startup/bl_ui/properties_grease_pencil_common.py +++ b/release/scripts/startup/bl_ui/properties_grease_pencil_common.py @@ -404,20 +404,21 @@ class GPENCIL_MT_cleanup(Menu): layout = self.layout + layout.operator("gpencil.frame_clean_fill", text="Boundary Strokes").mode = 'ACTIVE' + layout.operator("gpencil.frame_clean_fill", text="Boundary Strokes all Frames").mode = 'ALL' + + layout.separator() + layout.operator("gpencil.frame_clean_loose", text="Delete Loose Points") - layout.operator("gpencil.frame_clean_duplicate", text="Delete Duplicated Frames") if ob.mode != 'PAINT_GPENCIL': layout.operator("gpencil.stroke_merge_by_distance", text="Merge by Distance") layout.separator() - layout.operator("gpencil.frame_clean_fill", text="Boundary Strokes").mode = 'ACTIVE' - layout.operator("gpencil.frame_clean_fill", text="Boundary Strokes all Frames").mode = 'ALL' - + layout.operator("gpencil.frame_clean_duplicate", text="Delete Duplicated Frames") + layout.operator("gpencil.recalc_geometry", text="Recalculate Geometry") if ob.mode != 'PAINT_GPENCIL': - layout.separator() - layout.operator("gpencil.reproject") @@ -880,11 +881,11 @@ class GreasePencilLayerDisplayPanel: gpd = ob.data gpl = gpd.layers.active - col = layout.row(align=True) - col.prop(gpl, "channel_color") + row = layout.row(align=True) + row.prop(gpl, "channel_color") - col = layout.row(align=True) - col.prop(gpl, "use_solo_mode", text="Show Only on Keyframed") + row = layout.row(align=True) + row.prop(gpl, "use_solo_mode", text="Show Only on Keyframed") class GreasePencilFlipTintColors(Operator): diff --git a/release/scripts/startup/bl_ui/properties_object.py b/release/scripts/startup/bl_ui/properties_object.py index 4530b4bbe48..7101a78e18f 100644 --- a/release/scripts/startup/bl_ui/properties_object.py +++ b/release/scripts/startup/bl_ui/properties_object.py @@ -141,6 +141,7 @@ class OBJECT_PT_relations(ObjectButtonsPanel, Panel): if parent and ob.parent_type == 'BONE' and parent.type == 'ARMATURE': sub.prop_search(ob, "parent_bone", parent.data, "bones") sub.active = (parent is not None) + sub.prop(ob, "use_camera_lock_parent") col.separator() diff --git a/release/scripts/startup/bl_ui/space_sequencer.py b/release/scripts/startup/bl_ui/space_sequencer.py index 7d881948466..0171fa902db 100644 --- a/release/scripts/startup/bl_ui/space_sequencer.py +++ b/release/scripts/startup/bl_ui/space_sequencer.py @@ -949,54 +949,28 @@ class SEQUENCER_PT_strip(SequencerButtonsPanel, Panel): row.prop(strip, "mute", toggle=True, icon_only=True, emboss=False) -class SEQUENCER_PT_adjust_transform_offset(SequencerButtonsPanel, Panel): - bl_label = "Offset" - bl_parent_id = "SEQUENCER_PT_adjust_transform" +class SEQUENCER_PT_adjust_crop(SequencerButtonsPanel, Panel): + bl_label = "Crop" bl_options = {'DEFAULT_CLOSED'} bl_category = "Strip" @classmethod def poll(cls, context): - strip = act_strip(context) - return strip.type != 'SOUND' - - def draw_header(self, context): - strip = act_strip(context) - self.layout.prop(strip, "use_translation", text="") + if not cls.has_sequencer(context): + return False - def draw(self, context): strip = act_strip(context) - layout = self.layout - layout.use_property_split = True - - layout.active = strip.use_translation and (not strip.mute) - - col = layout.column(align=True) - col.prop(strip.transform, "offset_x", text="Position X") - col.prop(strip.transform, "offset_y", text="Y") - - -class SEQUENCER_PT_adjust_transform_crop(SequencerButtonsPanel, Panel): - bl_label = "Crop" - bl_parent_id = "SEQUENCER_PT_adjust_transform" - bl_options = {'DEFAULT_CLOSED'} - bl_category = "Strip" + if not strip: + return False - @classmethod - def poll(cls, context): strip = act_strip(context) return strip.type != 'SOUND' - def draw_header(self, context): - strip = act_strip(context) - self.layout.prop(strip, "use_crop", text="") - def draw(self, context): strip = act_strip(context) layout = self.layout layout.use_property_split = True - - layout.active = strip.use_crop and (not strip.mute) + layout.active = not strip.mute col = layout.column(align=True) col.prop(strip.crop, "min_x") @@ -1590,21 +1564,19 @@ class SEQUENCER_PT_time(SequencerButtonsPanel, Panel): split.label(text="%d-%d (%d)" % (sta, end, end - sta + 1), translate=False) -class SEQUENCER_PT_adjust(SequencerButtonsPanel, Panel): - bl_label = "Adjust" - bl_category = "Strip" - - def draw(self, context): - pass - - class SEQUENCER_PT_adjust_sound(SequencerButtonsPanel, Panel): bl_label = "Sound" - bl_parent_id = "SEQUENCER_PT_adjust" bl_category = "Strip" @classmethod def poll(cls, context): + if not cls.has_sequencer(context): + return False + + strip = act_strip(context) + if not strip: + return False + strip = act_strip(context) return strip.type == 'SOUND' @@ -1636,11 +1608,17 @@ class SEQUENCER_PT_adjust_sound(SequencerButtonsPanel, Panel): class SEQUENCER_PT_adjust_comp(SequencerButtonsPanel, Panel): bl_label = "Compositing" - bl_parent_id = "SEQUENCER_PT_adjust" bl_category = "Strip" @classmethod def poll(cls, context): + if not cls.has_sequencer(context): + return False + + strip = act_strip(context) + if not strip: + return False + strip = act_strip(context) return strip.type != 'SOUND' @@ -1659,8 +1637,8 @@ class SEQUENCER_PT_adjust_comp(SequencerButtonsPanel, Panel): class SEQUENCER_PT_adjust_transform(SequencerButtonsPanel, Panel): bl_label = "Transform" - bl_parent_id = "SEQUENCER_PT_adjust" bl_category = "Strip" + bl_options = {'DEFAULT_CLOSED'} @classmethod def poll(cls, context): @@ -1671,23 +1649,26 @@ class SEQUENCER_PT_adjust_transform(SequencerButtonsPanel, Panel): if not strip: return False - return strip.type in { - 'MOVIE', 'IMAGE', 'SCENE', 'MOVIECLIP', 'MASK', - 'META', 'ADD', 'SUBTRACT', 'ALPHA_OVER', 'TEXT', - 'ALPHA_UNDER', 'CROSS', 'GAMMA_CROSS', 'MULTIPLY', - 'OVER_DROP', 'WIPE', 'GLOW', 'TRANSFORM', 'COLOR', - 'MULTICAM', 'SPEED', 'ADJUSTMENT', 'COLORMIX' - } + strip = act_strip(context) + return strip.type != 'SOUND' def draw(self, context): - layout = self.layout strip = act_strip(context) - + layout = self.layout layout.use_property_split = True - layout.use_property_decorate = False - layout.active = not strip.mute + col = layout.column(align=True) + col.prop(strip.transform, "offset_x", text="Position X") + col.prop(strip.transform, "offset_y", text="Y") + + col = layout.column(align=True) + col.prop(strip.transform, "scale_x", text="Scale X") + col.prop(strip.transform, "scale_y", text="Y") + + col = layout.column(align=True) + col.prop(strip.transform, "rotation", text="Rotation") + row = layout.row(heading="Mirror") sub = row.row(align=True) sub.prop(strip, "use_flip_x", text="X", toggle=True) @@ -1696,7 +1677,6 @@ class SEQUENCER_PT_adjust_transform(SequencerButtonsPanel, Panel): class SEQUENCER_PT_adjust_video(SequencerButtonsPanel, Panel): bl_label = "Video" - bl_parent_id = "SEQUENCER_PT_adjust" bl_options = {'DEFAULT_CLOSED'} bl_category = "Strip" @@ -1745,7 +1725,6 @@ class SEQUENCER_PT_adjust_video(SequencerButtonsPanel, Panel): class SEQUENCER_PT_adjust_color(SequencerButtonsPanel, Panel): bl_label = "Color" - bl_parent_id = "SEQUENCER_PT_adjust" bl_options = {'DEFAULT_CLOSED'} bl_category = "Strip" @@ -2234,11 +2213,9 @@ classes = ( SEQUENCER_PT_effect_text_style, SEQUENCER_PT_effect_text_layout, - SEQUENCER_PT_adjust, SEQUENCER_PT_adjust_comp, SEQUENCER_PT_adjust_transform, - SEQUENCER_PT_adjust_transform_offset, - SEQUENCER_PT_adjust_transform_crop, + SEQUENCER_PT_adjust_crop, SEQUENCER_PT_adjust_video, SEQUENCER_PT_adjust_color, SEQUENCER_PT_adjust_sound, diff --git a/release/scripts/startup/bl_ui/space_userpref.py b/release/scripts/startup/bl_ui/space_userpref.py index 1707c21c164..8c1409f00ac 100644 --- a/release/scripts/startup/bl_ui/space_userpref.py +++ b/release/scripts/startup/bl_ui/space_userpref.py @@ -1548,9 +1548,6 @@ class USERPREF_PT_navigation_fly_walk(NavigationPanel, CenterAlignMixIn, Panel): layout.row().prop(inputs, "navigation_mode", expand=True) - flow = layout.grid_flow(row_major=False, columns=0, even_columns=True, even_rows=False, align=False) - flow.prop(inputs, "use_camera_lock_parent") - class USERPREF_PT_navigation_fly_walk_navigation(NavigationPanel, CenterAlignMixIn, Panel): bl_label = "Walk" diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py index 7bb987afa72..94acab20e66 100644 --- a/release/scripts/startup/bl_ui/space_view3d.py +++ b/release/scripts/startup/bl_ui/space_view3d.py @@ -815,10 +815,12 @@ class VIEW3D_MT_editor_menus(Menu): # Select Menu if gp_edit: if mode_string not in {'PAINT_GPENCIL', 'WEIGHT_GPENCIL'}: - if mode_string == 'SCULPT_GPENCIL' and \ - (ts.use_gpencil_select_mask_point or - ts.use_gpencil_select_mask_stroke or - ts.use_gpencil_select_mask_segment): + if ( + mode_string == 'SCULPT_GPENCIL' and + (ts.use_gpencil_select_mask_point or + ts.use_gpencil_select_mask_stroke or + ts.use_gpencil_select_mask_segment) + ): layout.menu("VIEW3D_MT_select_gpencil") elif mode_string == 'EDIT_GPENCIL': layout.menu("VIEW3D_MT_select_gpencil") @@ -6126,18 +6128,21 @@ class VIEW3D_PT_overlay_geometry(Panel): sub.active = overlay.show_wireframes or is_wireframes sub.prop(overlay, "wireframe_threshold", text="Wireframe") - col = layout.column(align=True) - col.active = display_all - - col.prop(overlay, "show_face_orientation") row = col.row(align=True) - if context.mode not in {'EDIT_ARMATURE', 'POSE', 'OBJECT', 'PAINT_GPENCIL',\ - 'VERTEX_GPENCIL', 'WEIGHT_GPENCIL', 'SCULPT_GPENCIL', 'EDIT_GPENCIL'}: + if context.mode not in { + 'EDIT_ARMATURE', 'POSE', 'OBJECT', + 'PAINT_GPENCIL', 'VERTEX_GPENCIL', 'WEIGHT_GPENCIL', 'SCULPT_GPENCIL', 'EDIT_GPENCIL', + }: row.prop(overlay, "show_fade_inactive", text="") sub = row.row() sub.active = overlay.show_fade_inactive sub.prop(overlay, "fade_inactive_alpha", text="Fade Inactive Geometry") + col = layout.column(align=True) + col.active = display_all + + col.prop(overlay, "show_face_orientation") + # sub.prop(overlay, "show_onion_skins") diff --git a/source/blender/blendthumb/CMakeLists.txt b/source/blender/blendthumb/CMakeLists.txt index 0b1ce5149da..cb121cb9c8d 100644 --- a/source/blender/blendthumb/CMakeLists.txt +++ b/source/blender/blendthumb/CMakeLists.txt @@ -28,7 +28,7 @@ set(SRC src/Dll.cpp ) -set(CMAKE_SHARED_LINKER_FLAGS_DEBUG "${CMAKE_SHARED_LINKER_FLAGS_DEBUG} /nodefaultlib:MSVCRT.lib") +string(APPEND CMAKE_SHARED_LINKER_FLAGS_DEBUG " /nodefaultlib:MSVCRT.lib") add_library(BlendThumb SHARED ${SRC}) target_link_libraries(BlendThumb ${ZLIB_LIBRARIES}) diff --git a/source/blender/blenkernel/BKE_blender_version.h b/source/blender/blenkernel/BKE_blender_version.h index 59e6b5629f0..5a64140b917 100644 --- a/source/blender/blenkernel/BKE_blender_version.h +++ b/source/blender/blenkernel/BKE_blender_version.h @@ -39,7 +39,7 @@ extern "C" { /* Blender file format version. */ #define BLENDER_FILE_VERSION BLENDER_VERSION -#define BLENDER_FILE_SUBVERSION 1 +#define BLENDER_FILE_SUBVERSION 3 /* Minimum Blender version that supports reading file written with the current * version. Older Blender versions will test this and show a warning if the file diff --git a/source/blender/blenkernel/BKE_collection.h b/source/blender/blenkernel/BKE_collection.h index 06fcc038f69..f35dafa15a8 100644 --- a/source/blender/blenkernel/BKE_collection.h +++ b/source/blender/blenkernel/BKE_collection.h @@ -35,17 +35,17 @@ extern "C" { struct BLI_Iterator; struct Base; +struct BlendDataReader; +struct BlendExpander; +struct BlendLibReader; +struct BlendWriter; struct Collection; +struct Library; struct Main; struct Object; struct Scene; -struct ViewLayer; -struct BlendWriter; -struct BlendDataReader; -struct BlendLibReader; -struct BlendExpander; struct SceneCollection; -struct Library; +struct ViewLayer; typedef struct CollectionParent { struct CollectionParent *next, *prev; diff --git a/source/blender/blenkernel/BKE_idtype.h b/source/blender/blenkernel/BKE_idtype.h index 3caf15d1b50..1298e3c2bbf 100644 --- a/source/blender/blenkernel/BKE_idtype.h +++ b/source/blender/blenkernel/BKE_idtype.h @@ -102,6 +102,10 @@ typedef void (*IDTypeBlendReadDataFunction)(struct BlendDataReader *reader, stru typedef void (*IDTypeBlendReadLibFunction)(struct BlendLibReader *reader, struct ID *id); typedef void (*IDTypeBlendReadExpandFunction)(struct BlendExpander *expander, struct ID *id); +typedef void (*IDTypeBlendReadUndoPreserve)(struct BlendLibReader *reader, + struct ID *id_new, + struct ID *id_old); + typedef struct IDTypeInfo { /* ********** General IDType data. ********** */ @@ -196,6 +200,13 @@ typedef struct IDTypeInfo { * Specify which other id data blocks should be loaded when the current one is loaded. */ IDTypeBlendReadExpandFunction blend_read_expand; + + /** + * Allow an ID type to preserve some of its data across (memfile) undo steps. + * + * \note Called from #setup_app_data when undoing or redoing a memfile step. + */ + IDTypeBlendReadUndoPreserve blend_read_undo_preserve; } IDTypeInfo; /* ********** Declaration of each IDTypeInfo. ********** */ diff --git a/source/blender/blenkernel/BKE_layer.h b/source/blender/blenkernel/BKE_layer.h index 39ba417c988..3d5062eada0 100644 --- a/source/blender/blenkernel/BKE_layer.h +++ b/source/blender/blenkernel/BKE_layer.h @@ -34,6 +34,8 @@ extern "C" { #define TODO_LAYER /* generic todo */ struct Base; +struct BlendDataReader; +struct BlendLibReader; struct Collection; struct Depsgraph; struct LayerCollection; @@ -42,8 +44,6 @@ struct Object; struct Scene; struct View3D; struct ViewLayer; -struct BlendDataReader; -struct BlendLibReader; typedef enum eViewLayerCopyMethod { VIEWLAYER_ADD_NEW = 0, diff --git a/source/blender/blenkernel/BKE_node.h b/source/blender/blenkernel/BKE_node.h index 839047036ce..5ea99b14dbb 100644 --- a/source/blender/blenkernel/BKE_node.h +++ b/source/blender/blenkernel/BKE_node.h @@ -1364,8 +1364,8 @@ int ntreeTexExecTree(struct bNodeTree *ntree, /** \} */ -void init_nodesystem(void); -void free_nodesystem(void); +void BKE_node_system_init(void); +void BKE_node_system_exit(void); /* -------------------------------------------------------------------- */ /* evaluation support, */ diff --git a/source/blender/blenkernel/BKE_object.h b/source/blender/blenkernel/BKE_object.h index 0a992f2cb58..b7015942cb4 100644 --- a/source/blender/blenkernel/BKE_object.h +++ b/source/blender/blenkernel/BKE_object.h @@ -191,6 +191,8 @@ struct Base **BKE_object_pose_base_array_get(struct ViewLayer *view_layer, unsigned int *r_bases_len); void BKE_object_get_parent_matrix(struct Object *ob, struct Object *par, float r_parentmat[4][4]); + +/* Compute object world transform and store it in ob->obmat. */ void BKE_object_where_is_calc(struct Depsgraph *depsgraph, struct Scene *scene, struct Object *ob); void BKE_object_where_is_calc_ex(struct Depsgraph *depsgraph, struct Scene *scene, diff --git a/source/blender/blenkernel/BKE_particle.h b/source/blender/blenkernel/BKE_particle.h index 755fca5a2dc..5df42e4ccd6 100644 --- a/source/blender/blenkernel/BKE_particle.h +++ b/source/blender/blenkernel/BKE_particle.h @@ -45,6 +45,8 @@ struct ParticleSystemModifierData; struct BVHTreeRay; struct BVHTreeRayHit; +struct BlendDataReader; +struct BlendLibReader; struct CustomData_MeshMasks; struct Depsgraph; struct EdgeHash; @@ -60,8 +62,6 @@ struct ModifierData; struct Object; struct RNG; struct Scene; -struct BlendDataReader; -struct BlendLibReader; #define PARTICLE_COLLISION_MAX_COLLISIONS 10 @@ -263,7 +263,7 @@ extern unsigned int PSYS_FRAND_SEED_OFFSET[PSYS_FRAND_COUNT]; extern unsigned int PSYS_FRAND_SEED_MULTIPLIER[PSYS_FRAND_COUNT]; extern float PSYS_FRAND_BASE[PSYS_FRAND_COUNT]; -void psys_init_rng(void); +void BKE_particle_init_rng(void); BLI_INLINE float psys_frand(ParticleSystem *psys, unsigned int seed) { diff --git a/source/blender/blenkernel/BKE_screen.h b/source/blender/blenkernel/BKE_screen.h index da87ff3e969..fd7f20d8839 100644 --- a/source/blender/blenkernel/BKE_screen.h +++ b/source/blender/blenkernel/BKE_screen.h @@ -33,6 +33,9 @@ extern "C" { #endif struct ARegion; +struct BlendDataReader; +struct BlendLibReader; +struct BlendWriter; struct Header; struct ID; struct LibraryForeachIDData; @@ -58,9 +61,6 @@ struct wmMsgBus; struct wmNotifier; struct wmWindow; struct wmWindowManager; -struct BlendWriter; -struct BlendDataReader; -struct BlendLibReader; /* spacetype has everything stored to get an editor working, it gets initialized via * ED_spacetypes_init() in editors/space_api/spacetypes.c */ @@ -365,8 +365,8 @@ typedef struct Menu { /* spacetypes */ struct SpaceType *BKE_spacetype_from_id(int spaceid); -struct ARegionType *BKE_regiontype_from_id_or_first(struct SpaceType *st, int regionid); -struct ARegionType *BKE_regiontype_from_id(struct SpaceType *st, int regionid); +struct ARegionType *BKE_regiontype_from_id_or_first(const struct SpaceType *st, int regionid); +struct ARegionType *BKE_regiontype_from_id(const struct SpaceType *st, int regionid); const struct ListBase *BKE_spacetypes_list(void); void BKE_spacetype_register(struct SpaceType *st); bool BKE_spacetype_exists(int spaceid); @@ -387,7 +387,7 @@ void BKE_spacedata_callback_id_remap_set(void (*func)( void BKE_spacedata_id_unref(struct ScrArea *area, struct SpaceLink *sl, struct ID *id); /* area/regions */ -struct ARegion *BKE_area_region_copy(struct SpaceType *st, struct ARegion *region); +struct ARegion *BKE_area_region_copy(const struct SpaceType *st, const struct ARegion *region); void BKE_area_region_free(struct SpaceType *st, struct ARegion *region); void BKE_area_region_panels_free(struct ListBase *panels); void BKE_screen_area_free(struct ScrArea *area); diff --git a/source/blender/blenkernel/CMakeLists.txt b/source/blender/blenkernel/CMakeLists.txt index becd10dbb57..e091bf61f6a 100644 --- a/source/blender/blenkernel/CMakeLists.txt +++ b/source/blender/blenkernel/CMakeLists.txt @@ -708,7 +708,7 @@ endif() # # Warnings as errors, this is too strict! # if(MSVC) -# set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} /WX") +# string(APPEND CMAKE_C_FLAGS " /WX") # endif() blender_add_lib(bf_blenkernel "${SRC}" "${INC}" "${INC_SYS}" "${LIB}") diff --git a/source/blender/blenkernel/intern/CCGSubSurf.c b/source/blender/blenkernel/intern/CCGSubSurf.c index d63c5fe12ab..67e7b890548 100644 --- a/source/blender/blenkernel/intern/CCGSubSurf.c +++ b/source/blender/blenkernel/intern/CCGSubSurf.c @@ -736,7 +736,7 @@ CCGError ccgSubSurf_syncFace( } } else { - if (ss->syncState == eSyncState_Vert || ss->syncState == eSyncState_Edge) { + if (ELEM(ss->syncState, eSyncState_Vert, eSyncState_Edge)) { ss->syncState = eSyncState_Face; } else if (ss->syncState != eSyncState_Face) { diff --git a/source/blender/blenkernel/intern/DerivedMesh.c b/source/blender/blenkernel/intern/DerivedMesh.c index 7b2e1be7b5d..eeff04788f9 100644 --- a/source/blender/blenkernel/intern/DerivedMesh.c +++ b/source/blender/blenkernel/intern/DerivedMesh.c @@ -2190,7 +2190,7 @@ static void mesh_init_origspace(Mesh *mesh) for (i = 0; i < numpoly; i++, mp++) { OrigSpaceLoop *lof = lof_array + mp->loopstart; - if (mp->totloop == 3 || mp->totloop == 4) { + if (ELEM(mp->totloop, 3, 4)) { for (j = 0; j < mp->totloop; j++, lof++) { copy_v2_v2(lof->uv, default_osf[j]); } diff --git a/source/blender/blenkernel/intern/action.c b/source/blender/blenkernel/intern/action.c index cbecc91b4ec..c77153960ea 100644 --- a/source/blender/blenkernel/intern/action.c +++ b/source/blender/blenkernel/intern/action.c @@ -295,6 +295,8 @@ IDTypeInfo IDType_ID_AC = { .blend_read_data = action_blend_read_data, .blend_read_lib = action_blend_read_lib, .blend_read_expand = action_blend_read_expand, + + .blend_read_undo_preserve = NULL, }; /* ***************** Library data level operations on action ************** */ diff --git a/source/blender/blenkernel/intern/armature.c b/source/blender/blenkernel/intern/armature.c index bad2ed53436..fb885527cce 100644 --- a/source/blender/blenkernel/intern/armature.c +++ b/source/blender/blenkernel/intern/armature.c @@ -329,6 +329,8 @@ IDTypeInfo IDType_ID_AR = { .blend_read_data = armature_blend_read_data, .blend_read_lib = armature_blend_read_lib, .blend_read_expand = armature_blend_read_expand, + + .blend_read_undo_preserve = NULL, }; /** \} */ @@ -576,7 +578,7 @@ void BKE_armature_transform(bArmature *arm, const float mat[4][4], const bool do /* -------------------------------------------------------------------- */ /** \name Armature Bone Find by Name * - * Using fast #GHash look-ups when available. + * Using fast #GHash lookups when available. * \{ */ static Bone *get_named_bone_bonechildren(ListBase *lb, const char *name) @@ -799,7 +801,7 @@ bool bone_autoside_name( while (changed) { /* remove extensions */ changed = false; if (len > 2 && basename[len - 2] == '.') { - if (basename[len - 1] == 'L' || basename[len - 1] == 'R') { /* L R */ + if (ELEM(basename[len - 1], 'L', 'R')) { /* L R */ basename[len - 2] = '\0'; len -= 2; changed = true; diff --git a/source/blender/blenkernel/intern/blender.c b/source/blender/blenkernel/intern/blender.c index 897552723ee..71c859e1514 100644 --- a/source/blender/blenkernel/intern/blender.c +++ b/source/blender/blenkernel/intern/blender.c @@ -100,7 +100,7 @@ void BKE_blender_free(void) IMB_moviecache_destruct(); - free_nodesystem(); + BKE_node_system_exit(); } /** \} */ diff --git a/source/blender/blenkernel/intern/boids.c b/source/blender/blenkernel/intern/boids.c index 78ce70a8448..96bf9fbe8d2 100644 --- a/source/blender/blenkernel/intern/boids.c +++ b/source/blender/blenkernel/intern/boids.c @@ -899,7 +899,7 @@ static Object *boid_find_ground(BoidBrainData *bbd, for (coll = bbd->sim->colliders->first; coll; coll = coll->next) { col.current = coll->ob; col.md = coll->collmd; - col.fac1 = col.fac2 = 0.f; + col.fac1 = col.fac2 = 0.0f; if (col.md && col.md->bvhtree) { BLI_bvhtree_ray_cast_ex(col.md->bvhtree, diff --git a/source/blender/blenkernel/intern/brush.c b/source/blender/blenkernel/intern/brush.c index 17243b328e8..806b9ca1416 100644 --- a/source/blender/blenkernel/intern/brush.c +++ b/source/blender/blenkernel/intern/brush.c @@ -355,6 +355,37 @@ static void brush_blend_read_expand(BlendExpander *expander, ID *id) } } +static int brush_undo_preserve_cb(LibraryIDLinkCallbackData *cb_data) +{ + BlendLibReader *reader = cb_data->user_data; + ID *id_old = *cb_data->id_pointer; + /* Old data has not been remapped to new values of the pointers, if we want to keep the old + * pointer here we need its new address. */ + ID *id_old_new = id_old != NULL ? BLO_read_get_new_id_address(reader, id_old->lib, id_old) : + NULL; + BLI_assert(id_old_new == NULL || ELEM(id_old, id_old_new, id_old_new->orig_id)); + if (cb_data->cb_flag & IDWALK_CB_USER) { + id_us_plus_no_lib(id_old_new); + id_us_min(id_old); + } + *cb_data->id_pointer = id_old_new; + return IDWALK_RET_NOP; +} + +static void brush_undo_preserve(BlendLibReader *reader, ID *id_new, ID *id_old) +{ + /* Whole Brush is preserved accross undo's. */ + BKE_lib_id_swap(NULL, id_new, id_old); + + /* `id_new` now has content from `id_old`, we need to ensure those old ID pointers are valid. + * Note: Since we want to re-use all old pointers here, code is much simpler than for Scene. */ + BKE_library_foreach_ID_link(NULL, id_new, brush_undo_preserve_cb, reader, IDWALK_NOP); + + /* Note: We do not swap IDProperties, as dealing with potential ID pointers in those would be + * fairly delicate. */ + SWAP(IDProperty *, id_new->properties, id_old->properties); +} + IDTypeInfo IDType_ID_BR = { .id_code = ID_BR, .id_filter = FILTER_ID_BR, @@ -376,6 +407,8 @@ IDTypeInfo IDType_ID_BR = { .blend_read_data = brush_blend_read_data, .blend_read_lib = brush_blend_read_lib, .blend_read_expand = brush_blend_read_expand, + + .blend_read_undo_preserve = brush_undo_preserve, }; static RNG *brush_rng; diff --git a/source/blender/blenkernel/intern/cachefile.c b/source/blender/blenkernel/intern/cachefile.c index 0ee0242866f..d6c31809a2e 100644 --- a/source/blender/blenkernel/intern/cachefile.c +++ b/source/blender/blenkernel/intern/cachefile.c @@ -140,6 +140,8 @@ IDTypeInfo IDType_ID_CF = { .blend_read_data = cache_file_blend_read_data, .blend_read_lib = NULL, .blend_read_expand = NULL, + + .blend_read_undo_preserve = NULL, }; /* TODO: make this per cache file to avoid global locks. */ diff --git a/source/blender/blenkernel/intern/camera.c b/source/blender/blenkernel/intern/camera.c index 3980a552855..0ca22e34973 100644 --- a/source/blender/blenkernel/intern/camera.c +++ b/source/blender/blenkernel/intern/camera.c @@ -201,6 +201,8 @@ IDTypeInfo IDType_ID_CA = { .blend_read_data = camera_blend_read_data, .blend_read_lib = camera_blend_read_lib, .blend_read_expand = camera_blend_read_expand, + + .blend_read_undo_preserve = NULL, }; /** \} */ diff --git a/source/blender/blenkernel/intern/collection.c b/source/blender/blenkernel/intern/collection.c index 870a137ede9..7ab63810719 100644 --- a/source/blender/blenkernel/intern/collection.c +++ b/source/blender/blenkernel/intern/collection.c @@ -174,6 +174,8 @@ static void collection_foreach_id(ID *id, LibraryForeachIDData *data) void BKE_collection_blend_write_nolib(BlendWriter *writer, Collection *collection) { + BKE_id_blend_write(writer, &collection->id); + /* Shared function for collection data-blocks and scene master collection. */ BKE_previewimg_blend_write(writer, collection->preview); @@ -198,7 +200,6 @@ static void collection_blend_write(BlendWriter *writer, ID *id, const void *id_a /* write LibData */ BLO_write_id_struct(writer, Collection, id_address, &collection->id); - BKE_id_blend_write(writer, &collection->id); BKE_collection_blend_write_nolib(writer, collection); } @@ -359,6 +360,8 @@ IDTypeInfo IDType_ID_GR = { .blend_read_data = collection_blend_read_data, .blend_read_lib = collection_blend_read_lib, .blend_read_expand = collection_blend_read_expand, + + .blend_read_undo_preserve = NULL, }; /** \} */ @@ -472,6 +475,7 @@ void BKE_collection_add_from_collection(Main *bmain, /** Free (or release) any data used by this collection (does not free the collection itself). */ void BKE_collection_free(Collection *collection) { + BKE_libblock_free_data(&collection->id, false); collection_free_data(&collection->id); } diff --git a/source/blender/blenkernel/intern/colortools.c b/source/blender/blenkernel/intern/colortools.c index 34e8e8bc6fb..8723cd13e35 100644 --- a/source/blender/blenkernel/intern/colortools.c +++ b/source/blender/blenkernel/intern/colortools.c @@ -1257,7 +1257,7 @@ void BKE_curvemapping_blend_read(BlendDataReader *reader, CurveMapping *cumap) /* ***************** Histogram **************** */ -#define INV_255 (1.f / 255.f) +#define INV_255 (1.0f / 255.0f) BLI_INLINE int get_bin_float(float f) { @@ -1570,8 +1570,8 @@ void BKE_scopes_update(Scopes *scopes, return; } - if (scopes->hist.ymax == 0.f) { - scopes->hist.ymax = 1.f; + if (scopes->hist.ymax == 0.0f) { + scopes->hist.ymax = 1.0f; } /* hmmmm */ diff --git a/source/blender/blenkernel/intern/curve.c b/source/blender/blenkernel/intern/curve.c index fa45a4ba836..091d542c43d 100644 --- a/source/blender/blenkernel/intern/curve.c +++ b/source/blender/blenkernel/intern/curve.c @@ -325,6 +325,8 @@ IDTypeInfo IDType_ID_CU = { .blend_read_data = curve_blend_read_data, .blend_read_lib = curve_blend_read_lib, .blend_read_expand = curve_blend_read_expand, + + .blend_read_undo_preserve = NULL, }; static int cu_isectLL(const float v1[3], @@ -2182,6 +2184,22 @@ static void bevel_list_calc_bisect(BevList *bl) bevp1 = bevp2; bevp2++; } + + if (is_cyclic == false) { + bevp0 = &bl->bevpoints[0]; + bevp1 = &bl->bevpoints[1]; + sub_v3_v3v3(bevp0->dir, bevp1->vec, bevp0->vec); + if (normalize_v3(bevp0->dir) == 0.0f) { + copy_v3_v3(bevp0->dir, bevp1->dir); + } + + bevp0 = &bl->bevpoints[bl->nr - 2]; + bevp1 = &bl->bevpoints[bl->nr - 1]; + sub_v3_v3v3(bevp1->dir, bevp1->vec, bevp0->vec); + if (normalize_v3(bevp1->dir) == 0.0f) { + copy_v3_v3(bevp1->dir, bevp0->dir); + } + } } static void bevel_list_flip_tangents(BevList *bl) { @@ -2636,7 +2654,7 @@ void BKE_curve_bevelList_make(Object *ob, ListBase *nurbs, bool for_render) BPoint *bp; BevList *blnew; BevPoint *bevp2, *bevp1 = NULL, *bevp0; - const float treshold = 0.00001f; + const float threshold = 0.00001f; float min, inp; float *seglen = NULL; struct BevelSort *sortdata, *sd, *sd1; @@ -2732,7 +2750,7 @@ void BKE_curve_bevelList_make(Object *ob, ListBase *nurbs, bool for_render) *seglen = len_v3v3(bevp->vec, bp->vec); bevp++; bevp->offset = *seglen; - if (*seglen > treshold) { + if (*seglen > threshold) { *segbevcount = 1; } else { @@ -2808,7 +2826,7 @@ void BKE_curve_bevelList_make(Object *ob, ListBase *nurbs, bool for_render) bevp->offset = *seglen; seglen++; /* match segbevcount to the cleaned up bevel lists (see STEP 2) */ - if (bevp->offset > treshold) { + if (bevp->offset > threshold) { *segbevcount = 1; } segbevcount++; @@ -2851,15 +2869,15 @@ void BKE_curve_bevelList_make(Object *ob, ListBase *nurbs, bool for_render) /* indicate with handlecodes double points */ if (prevbezt->h1 == prevbezt->h2) { - if (prevbezt->h1 == 0 || prevbezt->h1 == HD_VECT) { + if (ELEM(prevbezt->h1, 0, HD_VECT)) { bevp->split_tag = true; } } else { - if (prevbezt->h1 == 0 || prevbezt->h1 == HD_VECT) { + if (ELEM(prevbezt->h1, 0, HD_VECT)) { bevp->split_tag = true; } - else if (prevbezt->h2 == 0 || prevbezt->h2 == HD_VECT) { + else if (ELEM(prevbezt->h2, 0, HD_VECT)) { bevp->split_tag = true; } } @@ -2873,7 +2891,7 @@ void BKE_curve_bevelList_make(Object *ob, ListBase *nurbs, bool for_render) bevp++; bevp->offset = len_v3v3(bevp0->vec, bevp->vec); /* match seglen and segbevcount to the cleaned up bevel lists (see STEP 2) */ - if (bevp->offset > treshold) { + if (bevp->offset > threshold) { *seglen += bevp->offset; *segbevcount += 1; } @@ -2942,7 +2960,7 @@ void BKE_curve_bevelList_make(Object *ob, ListBase *nurbs, bool for_render) /* We keep last bevel segment zero-length. */ for (j = 0; j < ((nr == 1) ? (resolu - 1) : resolu); j++) { bevp->offset = len_v3v3(bevp0->vec, bevp->vec); - if (bevp->offset > treshold) { + if (bevp->offset > threshold) { *seglen += bevp->offset; *segbevcount += 1; } @@ -2968,6 +2986,8 @@ void BKE_curve_bevelList_make(Object *ob, ListBase *nurbs, bool for_render) continue; } + /* Scale the threshold so high resolution shapes don't get over reduced, see: T49850. */ + const float threshold_resolu = 0.00001f / resolu; bool is_cyclic = bl->poly != -1; nr = bl->nr; if (is_cyclic) { @@ -2982,19 +3002,15 @@ void BKE_curve_bevelList_make(Object *ob, ListBase *nurbs, bool for_render) nr--; while (nr--) { if (seglen != NULL) { - if (fabsf(bevp1->offset) < treshold) { + if (fabsf(bevp1->offset) < threshold) { bevp0->dupe_tag = true; bl->dupe_nr++; } } else { - if (fabsf(bevp0->vec[0] - bevp1->vec[0]) < 0.00001f) { - if (fabsf(bevp0->vec[1] - bevp1->vec[1]) < 0.00001f) { - if (fabsf(bevp0->vec[2] - bevp1->vec[2]) < 0.00001f) { - bevp0->dupe_tag = true; - bl->dupe_nr++; - } - } + if (compare_v3v3(bevp0->vec, bevp1->vec, threshold_resolu)) { + bevp0->dupe_tag = true; + bl->dupe_nr++; } } bevp0 = bevp1; @@ -4945,7 +4961,7 @@ bool BKE_nurb_type_convert(Nurb *nu, } } else if (nu->type == CU_BEZIER) { /* Bezier */ - if (type == CU_POLY || type == CU_NURBS) { + if (ELEM(type, CU_POLY, CU_NURBS)) { nr = use_handles ? (3 * nu->pntsu) : nu->pntsu; nu->bp = MEM_calloc_arrayN(nr, sizeof(BPoint), "setsplinetype"); a = nu->pntsu; diff --git a/source/blender/blenkernel/intern/curve_decimate.c b/source/blender/blenkernel/intern/curve_decimate.c index 68c0d2a3cec..e4647908b58 100644 --- a/source/blender/blenkernel/intern/curve_decimate.c +++ b/source/blender/blenkernel/intern/curve_decimate.c @@ -269,11 +269,11 @@ uint BKE_curve_decimate_bezt_array(BezTriple *bezt_array, if (a == HD_VECT) { \ a = HD_FREE; \ } \ - else if (a == HD_AUTO || a == HD_AUTO_ANIM) { \ + else if (ELEM(a, HD_AUTO, HD_AUTO_ANIM)) { \ a = HD_ALIGN; \ } \ /* opposite handle */ \ - if (b == HD_AUTO || b == HD_AUTO_ANIM) { \ + if (ELEM(b, HD_AUTO, HD_AUTO_ANIM)) { \ b = HD_ALIGN; \ } \ } \ diff --git a/source/blender/blenkernel/intern/curve_deform.c b/source/blender/blenkernel/intern/curve_deform.c index d4f197521a1..049bd46c434 100644 --- a/source/blender/blenkernel/intern/curve_deform.c +++ b/source/blender/blenkernel/intern/curve_deform.c @@ -222,10 +222,10 @@ static bool calc_curve_deform( /* zero the axis which is not used, * the big block of text above now applies to these 3 lines */ - quat_apply_track( - quat, - axis, - (axis == 0 || axis == 2) ? 1 : 0); /* up flag is a dummy, set so no rotation is done */ + quat_apply_track(quat, + axis, + (ELEM(axis, 0, 2)) ? 1 : + 0); /* up flag is a dummy, set so no rotation is done */ vec_apply_track(cent, axis); cent[index] = 0.0f; diff --git a/source/blender/blenkernel/intern/customdata.c b/source/blender/blenkernel/intern/customdata.c index d762b1b0604..fdb3e246382 100644 --- a/source/blender/blenkernel/intern/customdata.c +++ b/source/blender/blenkernel/intern/customdata.c @@ -2509,7 +2509,7 @@ static CustomDataLayer *customData_add_layer__internal(CustomData *data, return &data->layers[CustomData_get_layer_index(data, type)]; } - if ((alloctype == CD_ASSIGN) || (alloctype == CD_REFERENCE)) { + if (ELEM(alloctype, CD_ASSIGN, CD_REFERENCE)) { newlayerdata = layerdata; } else if (totelem > 0 && typeInfo->size > 0) { @@ -2997,7 +2997,7 @@ void CustomData_free_elem(CustomData *data, int index, int count) /** * Interpolate given custom data source items into a single destination one. * - * \param src_indices Indices of every source items to interpolate into the destination one. + * \param src_indices: Indices of every source items to interpolate into the destination one. * \param weights: The weight to apply to each source value individually. If NULL, they will be * averaged. * \param sub_weights: The weights of sub-items, only used to affect each corners of a diff --git a/source/blender/blenkernel/intern/dynamicpaint.c b/source/blender/blenkernel/intern/dynamicpaint.c index fef4b49de7e..95408c7d01f 100644 --- a/source/blender/blenkernel/intern/dynamicpaint.c +++ b/source/blender/blenkernel/intern/dynamicpaint.c @@ -123,7 +123,7 @@ static int neighStraightY[8] = {0, 1, 0, -1, 1, 1, -1, -1}; /* paint effect default movement per frame in global units */ #define EFF_MOVEMENT_PER_FRAME 0.05f /* initial wave time factor */ -#define WAVE_TIME_FAC (1.0f / 24.f) +#define WAVE_TIME_FAC (1.0f / 24.0f) #define CANVAS_REL_SIZE 5.0f /* drying limits */ #define MIN_WETNESS 0.001f @@ -762,7 +762,7 @@ static void surfaceGenerateGrid(struct DynamicPaintSurface *surface) sub_v3_v3v3(dim, grid->grid_bounds.max, grid->grid_bounds.min); copy_v3_v3(td, dim); copy_v3_v3(bData->dim, dim); - min_dim = max_fff(td[0], td[1], td[2]) / 1000.f; + min_dim = max_fff(td[0], td[1], td[2]) / 1000.0f; /* deactivate zero axises */ for (i = 0; i < 3; i++) { @@ -2700,7 +2700,7 @@ static void dynamic_paint_find_island_border(const DynamicPaintCreateUVSurfaceDa const int final_tri_index = tempPoints[final_index].tri_index; /* If found pixel still lies on wrong face ( mesh has smaller than pixel sized faces) */ - if (final_tri_index != target_tri && final_tri_index != -1) { + if (!ELEM(final_tri_index, target_tri, -1)) { /* Check if it's close enough to likely touch the intended triangle. Any triangle * becomes thinner than a pixel at its vertices, so robustness requires some margin. */ const float final_pt[2] = {((final_index % w) + 0.5f) / w, ((final_index / w) + 0.5f) / h}; @@ -3034,7 +3034,7 @@ int dynamicPaint_createUVSurface(Scene *scene, n_pos++; } } - else if (n_target == ON_MESH_EDGE || n_target == OUT_OF_TEXTURE) { + else if (ELEM(n_target, ON_MESH_EDGE, OUT_OF_TEXTURE)) { ed->flags[final_index[index]] |= ADJ_ON_MESH_EDGE; } } @@ -3736,7 +3736,7 @@ static bool meshBrush_boundsIntersect(Bounds3D *b1, if (brush->collision == MOD_DPAINT_COL_VOLUME) { return boundsIntersect(b1, b2); } - if (brush->collision == MOD_DPAINT_COL_DIST || brush->collision == MOD_DPAINT_COL_VOLDIST) { + if (ELEM(brush->collision, MOD_DPAINT_COL_DIST, MOD_DPAINT_COL_VOLDIST)) { return boundsIntersectDist(b1, b2, brush_radius); } return true; @@ -4710,8 +4710,7 @@ static void dynamic_paint_paint_single_point_cb_ex(void *__restrict userdata, } /* Smooth range or color ramp */ - if (brush->proximity_falloff == MOD_DPAINT_PRFALL_SMOOTH || - brush->proximity_falloff == MOD_DPAINT_PRFALL_RAMP) { + if (ELEM(brush->proximity_falloff, MOD_DPAINT_PRFALL_SMOOTH, MOD_DPAINT_PRFALL_RAMP)) { strength = 1.0f - distance / brush_radius; CLAMP(strength, 0.0f, 1.0f); } @@ -5116,7 +5115,7 @@ static void dynamic_paint_prepare_effect_cb(void *__restrict userdata, madd_v3_v3fl(forc, scene->physics_settings.gravity, surface->effector_weights->global_gravity * surface->effector_weights->weight[0] / - 10.f); + 10.0f); } /* add surface point velocity and acceleration if enabled */ diff --git a/source/blender/blenkernel/intern/effect.c b/source/blender/blenkernel/intern/effect.c index 967b961dbea..f9d3fff1cec 100644 --- a/source/blender/blenkernel/intern/effect.c +++ b/source/blender/blenkernel/intern/effect.c @@ -699,8 +699,8 @@ int get_effector_data(EffectorCache *eff, copy_v3_v3(efd->loc, state.co); /* rather than use the velocity use rotated x-axis (defaults to velocity) */ - efd->nor[0] = 1.f; - efd->nor[1] = efd->nor[2] = 0.f; + efd->nor[0] = 1.0f; + efd->nor[1] = efd->nor[2] = 0.0f; mul_qt_v3(state.rot, efd->nor); if (real_velocity) { @@ -1009,9 +1009,12 @@ static void do_physical_effector(EffectorCache *eff, else { add_v3_v3v3(temp, efd->vec_to_point2, efd->nor2); } - force[0] = -1.0f + 2.0f * BLI_gTurbulence(pd->f_size, temp[0], temp[1], temp[2], 2, 0, 2); - force[1] = -1.0f + 2.0f * BLI_gTurbulence(pd->f_size, temp[1], temp[2], temp[0], 2, 0, 2); - force[2] = -1.0f + 2.0f * BLI_gTurbulence(pd->f_size, temp[2], temp[0], temp[1], 2, 0, 2); + force[0] = -1.0f + 2.0f * BLI_noise_generic_turbulence( + pd->f_size, temp[0], temp[1], temp[2], 2, 0, 2); + force[1] = -1.0f + 2.0f * BLI_noise_generic_turbulence( + pd->f_size, temp[1], temp[2], temp[0], 2, 0, 2); + force[2] = -1.0f + 2.0f * BLI_noise_generic_turbulence( + pd->f_size, temp[2], temp[0], temp[1], 2, 0, 2); mul_v3_fl(force, strength * efd->falloff); break; case PFIELD_DRAG: diff --git a/source/blender/blenkernel/intern/fcurve.c b/source/blender/blenkernel/intern/fcurve.c index bd7d65f1e6f..47d4b70fef5 100644 --- a/source/blender/blenkernel/intern/fcurve.c +++ b/source/blender/blenkernel/intern/fcurve.c @@ -1260,7 +1260,7 @@ void calchandles_fcurve_ex(FCurve *fcu, eBezTriple_Flag handle_sel_flag) /* For automatic ease in and out. */ if (BEZT_IS_AUTOH(bezt) && !cycle) { /* Only do this on first or last beztriple. */ - if ((a == 0) || (a == fcu->totvert - 1)) { + if (ELEM(a, 0, fcu->totvert - 1)) { /* Set both handles to have same horizontal value as keyframe. */ if (fcu->extend == FCURVE_EXTRAPOLATE_CONSTANT) { bezt->vec[0][1] = bezt->vec[2][1] = bezt->vec[1][1]; diff --git a/source/blender/blenkernel/intern/fluid.c b/source/blender/blenkernel/intern/fluid.c index af4b98e1c8d..a940a8a97c7 100644 --- a/source/blender/blenkernel/intern/fluid.c +++ b/source/blender/blenkernel/intern/fluid.c @@ -1993,7 +1993,7 @@ static void sample_mesh(FluidFlowSettings *ffs, /* Convert xyz velocities flow settings from world to grid space. */ float convert_vel[3]; copy_v3_v3(convert_vel, ffs->vel_coord); - float time_mult = 1.0 / (25.f * DT_DEFAULT); + float time_mult = 1.0 / (25.0f * DT_DEFAULT); float size_mult = MAX3(base_res[0], base_res[1], base_res[2]) / MAX3(global_size[0], global_size[1], global_size[2]); mul_v3_v3fl(convert_vel, ffs->vel_coord, size_mult * time_mult); @@ -3293,7 +3293,7 @@ static Mesh *create_liquid_geometry(FluidDomainSettings *fds, Mesh *orgmesh, Obj /* If needed, vertex velocities will be read too. */ bool use_speedvectors = fds->flags & FLUID_DOMAIN_USE_SPEED_VECTORS; FluidDomainVertexVelocity *velarray = NULL; - float time_mult = 25.f * DT_DEFAULT; + float time_mult = 25.0f * DT_DEFAULT; if (use_speedvectors) { if (fds->mesh_velocities) { @@ -4430,7 +4430,7 @@ float BKE_fluid_get_velocity_at(struct Object *ob, float position[3], float velo if (fmd && (fmd->type & MOD_FLUID_TYPE_DOMAIN) && fmd->domain && fmd->domain->fluid) { FluidDomainSettings *fds = fmd->domain; - float time_mult = 25.f * DT_DEFAULT; + float time_mult = 25.0f * DT_DEFAULT; float size_mult = MAX3(fds->global_size[0], fds->global_size[1], fds->global_size[2]) / MAX3(fds->base_res[0], fds->base_res[1], fds->base_res[2]); float vel_mag; @@ -4697,9 +4697,11 @@ void BKE_fluid_fields_sanitize(FluidDomainSettings *settings) const char data_depth = settings->openvdb_data_depth; if (settings->type == FLUID_DOMAIN_TYPE_GAS) { - if (coba_field == FLUID_DOMAIN_FIELD_PHI || coba_field == FLUID_DOMAIN_FIELD_PHI_IN || - coba_field == FLUID_DOMAIN_FIELD_PHI_OUT || - coba_field == FLUID_DOMAIN_FIELD_PHI_OBSTACLE) { + if (ELEM(coba_field, + FLUID_DOMAIN_FIELD_PHI, + FLUID_DOMAIN_FIELD_PHI_IN, + FLUID_DOMAIN_FIELD_PHI_OUT, + FLUID_DOMAIN_FIELD_PHI_OBSTACLE)) { /* Defaulted to density for gas domain. */ settings->coba_field = FLUID_DOMAIN_FIELD_DENSITY; } @@ -4710,10 +4712,14 @@ void BKE_fluid_fields_sanitize(FluidDomainSettings *settings) } } else if (settings->type == FLUID_DOMAIN_TYPE_LIQUID) { - if (coba_field == FLUID_DOMAIN_FIELD_COLOR_R || coba_field == FLUID_DOMAIN_FIELD_COLOR_G || - coba_field == FLUID_DOMAIN_FIELD_COLOR_B || coba_field == FLUID_DOMAIN_FIELD_DENSITY || - coba_field == FLUID_DOMAIN_FIELD_FLAME || coba_field == FLUID_DOMAIN_FIELD_FUEL || - coba_field == FLUID_DOMAIN_FIELD_HEAT) { + if (ELEM(coba_field, + FLUID_DOMAIN_FIELD_COLOR_R, + FLUID_DOMAIN_FIELD_COLOR_G, + FLUID_DOMAIN_FIELD_COLOR_B, + FLUID_DOMAIN_FIELD_DENSITY, + FLUID_DOMAIN_FIELD_FLAME, + FLUID_DOMAIN_FIELD_FUEL, + FLUID_DOMAIN_FIELD_HEAT)) { /* Defaulted to phi for liquid domain. */ settings->coba_field = FLUID_DOMAIN_FIELD_PHI; } diff --git a/source/blender/blenkernel/intern/fmodifier.c b/source/blender/blenkernel/intern/fmodifier.c index d13425f5ec9..6ebcef5caef 100644 --- a/source/blender/blenkernel/intern/fmodifier.c +++ b/source/blender/blenkernel/intern/fmodifier.c @@ -824,7 +824,8 @@ static void fcm_noise_evaluate( * - 0.1 is passed as the 'z' value, otherwise evaluation fails for size = phase = 1 * with evaltime being an integer (which happens when evaluating on frame by frame basis) */ - noise = BLI_turbulence(data->size, evaltime - data->offset, data->phase, 0.1f, data->depth); + noise = BLI_noise_turbulence( + data->size, evaltime - data->offset, data->phase, 0.1f, data->depth); /* combine the noise with existing motion data */ switch (data->modification) { diff --git a/source/blender/blenkernel/intern/font.c b/source/blender/blenkernel/intern/font.c index e0bbdfaeed6..9431915b4e4 100644 --- a/source/blender/blenkernel/intern/font.c +++ b/source/blender/blenkernel/intern/font.c @@ -168,6 +168,8 @@ IDTypeInfo IDType_ID_VF = { .blend_read_data = vfont_blend_read_data, .blend_read_lib = NULL, .blend_read_expand = NULL, + + .blend_read_undo_preserve = NULL, }; /***************************** VFont *******************************/ @@ -947,7 +949,7 @@ static bool vfont_to_curve(Object *ob, // CLOG_WARN(&LOG, "linewidth exceeded: %c%c%c...", mem[i], mem[i+1], mem[i+2]); for (j = i; j && (mem[j] != '\n') && (chartransdata[j].dobreak == 0); j--) { bool dobreak = false; - if (mem[j] == ' ' || mem[j] == '-') { + if (ELEM(mem[j], ' ', '-')) { ct -= (i - (j - 1)); cnr -= (i - (j - 1)); if (mem[j] == ' ') { diff --git a/source/blender/blenkernel/intern/gpencil.c b/source/blender/blenkernel/intern/gpencil.c index 6c6ca996caa..4cf8e365cf6 100644 --- a/source/blender/blenkernel/intern/gpencil.c +++ b/source/blender/blenkernel/intern/gpencil.c @@ -288,6 +288,8 @@ IDTypeInfo IDType_ID_GD = { .blend_read_data = greasepencil_blend_read_data, .blend_read_lib = greasepencil_blend_read_lib, .blend_read_expand = greasepencil_blend_read_expand, + + .blend_read_undo_preserve = NULL, }; /* ************************************************** */ @@ -2009,12 +2011,12 @@ void BKE_gpencil_material_remap(struct bGPdata *gpd, /** * Load a table with material conversion index for merged materials. - * \param ob: Grease pencil object - * \param hue_threshold: Threshold for Hue - * \param sat_threshold: Threshold for Saturation - * \param val_threshold: Threshold for Value - * \param r_mat_table : return material table - * \return True if done + * \param ob: Grease pencil object. + * \param hue_threshold: Threshold for Hue. + * \param sat_threshold: Threshold for Saturation. + * \param val_threshold: Threshold for Value. + * \param r_mat_table: return material table. + * \return True if done. */ bool BKE_gpencil_merge_materials_table_get(Object *ob, const float hue_threshold, @@ -2668,7 +2670,7 @@ void BKE_gpencil_parent_matrix_get(const Depsgraph *depsgraph, return; } - if ((gpl->partype == PAROBJECT) || (gpl->partype == PARSKEL)) { + if (ELEM(gpl->partype, PAROBJECT, PARSKEL)) { mul_m4_m4m4(diff_mat, obparent_eval->obmat, gpl->inverse); add_v3_v3(diff_mat[3], ob_eval->obmat[3]); return; @@ -2710,7 +2712,7 @@ void BKE_gpencil_update_layer_parent(const Depsgraph *depsgraph, Object *ob) if ((gpl->parent != NULL) && (gpl->actframe != NULL)) { Object *ob_parent = DEG_get_evaluated_object(depsgraph, gpl->parent); /* calculate new matrix */ - if ((gpl->partype == PAROBJECT) || (gpl->partype == PARSKEL)) { + if (ELEM(gpl->partype, PAROBJECT, PARSKEL)) { copy_m4_m4(cur_mat, ob_parent->obmat); } else if (gpl->partype == PARBONE) { diff --git a/source/blender/blenkernel/intern/gpencil_geom.c b/source/blender/blenkernel/intern/gpencil_geom.c index 66a7ae757a2..ff7dde27db8 100644 --- a/source/blender/blenkernel/intern/gpencil_geom.c +++ b/source/blender/blenkernel/intern/gpencil_geom.c @@ -189,7 +189,7 @@ BoundBox *BKE_gpencil_boundbox_get(Object *ob) /* Update orig object's boundbox with re-computed evaluated values. This function can be * called with the evaluated object and need update the original object bound box data * to keep both values synchronized. */ - if ((ob_orig != NULL) && (ob != ob_orig)) { + if (!ELEM(ob_orig, NULL, ob)) { if (ob_orig->runtime.bb == NULL) { ob_orig->runtime.bb = MEM_callocN(sizeof(BoundBox), "GPencil boundbox"); } @@ -778,7 +778,7 @@ bool BKE_gpencil_stroke_smooth(bGPDstroke *gps, int i, float inf) /* Only affect endpoints by a fraction of the normal strength, * to prevent the stroke from shrinking too much */ - if ((i == 0) || (i == gps->totpoints - 1)) { + if (ELEM(i, 0, gps->totpoints - 1)) { inf *= 0.1f; } @@ -838,7 +838,7 @@ bool BKE_gpencil_stroke_smooth_strength(bGPDstroke *gps, int point_index, float } /* Only affect endpoints by a fraction of the normal influence */ float inf = influence; - if ((point_index == 0) || (point_index == gps->totpoints - 1)) { + if (ELEM(point_index, 0, gps->totpoints - 1)) { inf *= 0.01f; } /* Limit max influence to reduce pop effect. */ @@ -902,7 +902,7 @@ bool BKE_gpencil_stroke_smooth_thickness(bGPDstroke *gps, int point_index, float } /* Only affect endpoints by a fraction of the normal influence */ float inf = influence; - if ((point_index == 0) || (point_index == gps->totpoints - 1)) { + if (ELEM(point_index, 0, gps->totpoints - 1)) { inf *= 0.01f; } /* Limit max influence to reduce pop effect. */ @@ -1402,7 +1402,7 @@ bool BKE_gpencil_stroke_trim(bGPDstroke *gps) memcpy(dvert->dw, dvert_src->dw, sizeof(MDeformWeight)); } } - if (idx == start || idx == end) { + if (ELEM(idx, start, end)) { copy_v3_v3(&pt_new->x, point); } } diff --git a/source/blender/blenkernel/intern/hair.c b/source/blender/blenkernel/intern/hair.c index 313b0d192dc..554919ad1a0 100644 --- a/source/blender/blenkernel/intern/hair.c +++ b/source/blender/blenkernel/intern/hair.c @@ -195,6 +195,8 @@ IDTypeInfo IDType_ID_HA = { .blend_read_data = hair_blend_read_data, .blend_read_lib = hair_blend_read_lib, .blend_read_expand = hair_blend_read_expand, + + .blend_read_undo_preserve = NULL, }; static void hair_random(Hair *hair) diff --git a/source/blender/blenkernel/intern/image.c b/source/blender/blenkernel/intern/image.c index cadd442ad9e..f87b1b5ff45 100644 --- a/source/blender/blenkernel/intern/image.c +++ b/source/blender/blenkernel/intern/image.c @@ -325,6 +325,8 @@ IDTypeInfo IDType_ID_IM = { .blend_read_data = image_blend_read_data, .blend_read_lib = image_blend_read_lib, .blend_read_expand = NULL, + + .blend_read_undo_preserve = NULL, }; /* prototypes */ @@ -666,7 +668,7 @@ ImageTile *BKE_image_get_tile(Image *ima, int tile_number) /* Tile number 0 is a special case and refers to the first tile, typically * coming from non-UDIM-aware code. */ - if (tile_number == 0 || tile_number == 1001) { + if (ELEM(tile_number, 0, 1001)) { return ima->tiles.first; } @@ -803,7 +805,7 @@ Image *BKE_image_load_exists_ex(Main *bmain, const char *filepath, bool *r_exist /* first search an identical filepath */ for (ima = bmain->images.first; ima; ima = ima->id.next) { - if (ima->source != IMA_SRC_VIEWER && ima->source != IMA_SRC_GENERATED) { + if (!ELEM(ima->source, IMA_SRC_VIEWER, IMA_SRC_GENERATED)) { STRNCPY(strtest, ima->filepath); BLI_path_abs(strtest, ID_BLEND_PATH(bmain, &ima->id)); @@ -1314,7 +1316,7 @@ int BKE_image_imtype_to_ftype(const char imtype, ImbFormatOptions *r_options) return IMB_FTYPE_TIF; } #endif - if (imtype == R_IMF_IMTYPE_OPENEXR || imtype == R_IMF_IMTYPE_MULTILAYER) { + if (ELEM(imtype, R_IMF_IMTYPE_OPENEXR, R_IMF_IMTYPE_MULTILAYER)) { return IMB_FTYPE_OPENEXR; } #ifdef WITH_CINEON @@ -1664,7 +1666,7 @@ static bool do_add_image_extension(char *string, } #endif #ifdef WITH_OPENEXR - else if (imtype == R_IMF_IMTYPE_OPENEXR || imtype == R_IMF_IMTYPE_MULTILAYER) { + else if (ELEM(imtype, R_IMF_IMTYPE_OPENEXR, R_IMF_IMTYPE_MULTILAYER)) { if (!BLI_path_extension_check(string, extension_test = ".exr")) { extension = extension_test; } diff --git a/source/blender/blenkernel/intern/ipo.c b/source/blender/blenkernel/intern/ipo.c index c09c5bf5cda..5d2defa3030 100644 --- a/source/blender/blenkernel/intern/ipo.c +++ b/source/blender/blenkernel/intern/ipo.c @@ -132,6 +132,8 @@ IDTypeInfo IDType_ID_IP = { .blend_read_data = NULL, .blend_read_lib = NULL, .blend_read_expand = NULL, + + .blend_read_undo_preserve = NULL, }; /* *************************************************** */ diff --git a/source/blender/blenkernel/intern/key.c b/source/blender/blenkernel/intern/key.c index 95a8419b95d..7468112b40e 100644 --- a/source/blender/blenkernel/intern/key.c +++ b/source/blender/blenkernel/intern/key.c @@ -214,6 +214,8 @@ IDTypeInfo IDType_ID_KE = { .blend_read_data = shapekey_blend_read_data, .blend_read_lib = shapekey_blend_read_lib, .blend_read_expand = shapekey_blend_read_expand, + + .blend_read_undo_preserve = NULL, }; #define KEY_MODE_DUMMY 0 /* use where mode isn't checked for */ @@ -1614,7 +1616,7 @@ int BKE_keyblock_element_count_from_shape(const Key *key, const int shape_index) int result = 0; int index = 0; for (const KeyBlock *kb = key->block.first; kb; kb = kb->next, index++) { - if ((shape_index == -1) || (index == shape_index)) { + if (ELEM(shape_index, -1, index)) { result += kb->totelem; } } @@ -1654,7 +1656,7 @@ void BKE_keyblock_data_get_from_shape(const Key *key, float (*arr)[3], const int uint8_t *elements = (uint8_t *)arr; int index = 0; for (const KeyBlock *kb = key->block.first; kb; kb = kb->next, index++) { - if ((shape_index == -1) || (index == shape_index)) { + if (ELEM(shape_index, -1, index)) { const int block_elem_len = kb->totelem * key->elemsize; memcpy(elements, kb->data, block_elem_len); elements += block_elem_len; @@ -1684,7 +1686,7 @@ void BKE_keyblock_data_set_with_mat4(Key *key, int index = 0; for (KeyBlock *kb = key->block.first; kb; kb = kb->next, index++) { - if ((shape_index == -1) || (index == shape_index)) { + if (ELEM(shape_index, -1, index)) { const int block_elem_len = kb->totelem; float(*block_data)[3] = (float(*)[3])kb->data; for (int data_offset = 0; data_offset < block_elem_len; ++data_offset) { @@ -1708,7 +1710,7 @@ void BKE_keyblock_curve_data_set_with_mat4( int index = 0; for (KeyBlock *kb = key->block.first; kb; kb = kb->next, index++) { - if ((shape_index == -1) || (index == shape_index)) { + if (ELEM(shape_index, -1, index)) { const int block_elem_size = kb->totelem * key->elemsize; BKE_keyblock_curve_data_transform(nurb, mat, elements, kb->data); elements += block_elem_size; @@ -1724,7 +1726,7 @@ void BKE_keyblock_data_set(Key *key, const int shape_index, const void *data) const uint8_t *elements = data; int index = 0; for (KeyBlock *kb = key->block.first; kb; kb = kb->next, index++) { - if ((shape_index == -1) || (index == shape_index)) { + if (ELEM(shape_index, -1, index)) { const int block_elem_size = kb->totelem * key->elemsize; memcpy(kb->data, elements, block_elem_size); elements += block_elem_size; diff --git a/source/blender/blenkernel/intern/lattice.c b/source/blender/blenkernel/intern/lattice.c index c0eb6b4b134..74f78106be5 100644 --- a/source/blender/blenkernel/intern/lattice.c +++ b/source/blender/blenkernel/intern/lattice.c @@ -203,6 +203,8 @@ IDTypeInfo IDType_ID_LT = { .blend_read_data = lattice_blend_read_data, .blend_read_lib = lattice_blend_read_lib, .blend_read_expand = lattice_blend_read_expand, + + .blend_read_undo_preserve = NULL, }; int BKE_lattice_index_from_uvw(Lattice *lt, const int u, const int v, const int w) diff --git a/source/blender/blenkernel/intern/layer.c b/source/blender/blenkernel/intern/layer.c index 5b88a68b921..4915ad4eaac 100644 --- a/source/blender/blenkernel/intern/layer.c +++ b/source/blender/blenkernel/intern/layer.c @@ -1450,12 +1450,9 @@ static LayerCollection *find_layer_collection_by_scene_collection(LayerCollectio LayerCollection *BKE_layer_collection_first_from_scene_collection(ViewLayer *view_layer, const Collection *collection) { - for (LayerCollection *layer_collection = view_layer->layer_collections.first; - layer_collection != NULL; - layer_collection = layer_collection->next) { + LISTBASE_FOREACH (LayerCollection *, layer_collection, &view_layer->layer_collections) { LayerCollection *found = find_layer_collection_by_scene_collection(layer_collection, collection); - if (found != NULL) { return found; } @@ -1900,9 +1897,7 @@ void BKE_view_layer_blend_read_lib(BlendLibReader *reader, Library *lib, ViewLay BLO_read_id_address(reader, lib, &fls->group); } - for (Base *base = view_layer->object_bases.first, *base_next = NULL; base; base = base_next) { - base_next = base->next; - + LISTBASE_FOREACH_MUTABLE (Base *, base, &view_layer->object_bases) { /* we only bump the use count for the collection objects */ BLO_read_id_address(reader, lib, &base->object); diff --git a/source/blender/blenkernel/intern/lib_id.c b/source/blender/blenkernel/intern/lib_id.c index ae6ee71da82..cf9fff811ce 100644 --- a/source/blender/blenkernel/intern/lib_id.c +++ b/source/blender/blenkernel/intern/lib_id.c @@ -101,6 +101,15 @@ IDTypeInfo IDType_ID_LINK_PLACEHOLDER = { .copy_data = NULL, .free_data = NULL, .make_local = NULL, + .foreach_id = NULL, + .foreach_cache = NULL, + + .blend_write = NULL, + .blend_read_data = NULL, + .blend_read_lib = NULL, + .blend_read_expand = NULL, + + .blend_read_undo_preserve = NULL, }; /* GS reads the memory pointed at in a specific ordering. @@ -1322,7 +1331,7 @@ void id_sort_by_name(ListBase *lb, ID *id, ID *id_sorting_hint) BLI_remlink(lb, id); /* Check if we can actually insert id before or after id_sorting_hint, if given. */ - if (id_sorting_hint != NULL && id_sorting_hint != id) { + if (!ELEM(id_sorting_hint, NULL, id)) { BLI_assert(BLI_findindex(lb, id_sorting_hint) >= 0); ID *id_sorting_hint_next = id_sorting_hint->next; @@ -1560,7 +1569,7 @@ static bool check_for_dupid(ListBase *lb, ID *id, char *name, ID **r_id_sorting_ char base_name_test[MAX_ID_NAME - 2]; int number_test; if ((id != id_test) && !ID_IS_LINKED(id_test) && (name[0] == id_test->name[2]) && - (id_test->name[base_name_len + 2] == '.' || id_test->name[base_name_len + 2] == '\0') && + (ELEM(id_test->name[base_name_len + 2], '.', '\0')) && STREQLEN(name, id_test->name + 2, base_name_len) && (BLI_split_name_num(base_name_test, &number_test, id_test->name + 2, '.') == base_name_len)) { diff --git a/source/blender/blenkernel/intern/library.c b/source/blender/blenkernel/intern/library.c index 949e10d4721..6a560d51362 100644 --- a/source/blender/blenkernel/intern/library.c +++ b/source/blender/blenkernel/intern/library.c @@ -82,6 +82,8 @@ IDTypeInfo IDType_ID_LI = { .blend_read_data = NULL, .blend_read_lib = NULL, .blend_read_expand = NULL, + + .blend_read_undo_preserve = NULL, }; void BKE_library_filepath_set(Main *bmain, Library *lib, const char *filepath) diff --git a/source/blender/blenkernel/intern/light.c b/source/blender/blenkernel/intern/light.c index 4780f0cf208..a47a0c043ff 100644 --- a/source/blender/blenkernel/intern/light.c +++ b/source/blender/blenkernel/intern/light.c @@ -207,6 +207,8 @@ IDTypeInfo IDType_ID_LA = { .blend_read_data = light_blend_read_data, .blend_read_lib = light_blend_read_lib, .blend_read_expand = light_blend_read_expand, + + .blend_read_undo_preserve = NULL, }; Light *BKE_light_add(Main *bmain, const char *name) diff --git a/source/blender/blenkernel/intern/lightprobe.c b/source/blender/blenkernel/intern/lightprobe.c index 31653a9a0ac..0553c070fdf 100644 --- a/source/blender/blenkernel/intern/lightprobe.c +++ b/source/blender/blenkernel/intern/lightprobe.c @@ -105,6 +105,8 @@ IDTypeInfo IDType_ID_LP = { .blend_read_data = lightprobe_blend_read_data, .blend_read_lib = lightprobe_blend_read_lib, .blend_read_expand = NULL, + + .blend_read_undo_preserve = NULL, }; void BKE_lightprobe_type_set(LightProbe *probe, const short lightprobe_type) diff --git a/source/blender/blenkernel/intern/linestyle.c b/source/blender/blenkernel/intern/linestyle.c index 733a2bcd1e1..69e6535a59f 100644 --- a/source/blender/blenkernel/intern/linestyle.c +++ b/source/blender/blenkernel/intern/linestyle.c @@ -765,6 +765,8 @@ IDTypeInfo IDType_ID_LS = { .blend_read_data = linestyle_blend_read_data, .blend_read_lib = linestyle_blend_read_lib, .blend_read_expand = linestyle_blend_read_expand, + + .blend_read_undo_preserve = NULL, }; static const char *modifier_name[LS_MODIFIER_NUM] = { diff --git a/source/blender/blenkernel/intern/mask.c b/source/blender/blenkernel/intern/mask.c index 1f9f155ee55..04fec1e57c4 100644 --- a/source/blender/blenkernel/intern/mask.c +++ b/source/blender/blenkernel/intern/mask.c @@ -268,6 +268,8 @@ IDTypeInfo IDType_ID_MSK = { .blend_read_data = mask_blend_read_data, .blend_read_lib = mask_blend_read_lib, .blend_read_expand = mask_blend_read_expand, + + .blend_read_undo_preserve = NULL, }; static struct { diff --git a/source/blender/blenkernel/intern/material.c b/source/blender/blenkernel/intern/material.c index 4a85fab4e18..e892a3f4d53 100644 --- a/source/blender/blenkernel/intern/material.c +++ b/source/blender/blenkernel/intern/material.c @@ -272,6 +272,8 @@ IDTypeInfo IDType_ID_MA = { .blend_read_data = material_blend_read_data, .blend_read_lib = material_blend_read_lib, .blend_read_expand = material_blend_read_expand, + + .blend_read_undo_preserve = NULL, }; void BKE_gpencil_material_attr_init(Material *ma) diff --git a/source/blender/blenkernel/intern/mball.c b/source/blender/blenkernel/intern/mball.c index d2bacb7d3bc..65ec91c57cf 100644 --- a/source/blender/blenkernel/intern/mball.c +++ b/source/blender/blenkernel/intern/mball.c @@ -202,6 +202,8 @@ IDTypeInfo IDType_ID_MB = { .blend_read_data = metaball_blend_read_data, .blend_read_lib = metaball_blend_read_lib, .blend_read_expand = metaball_blend_read_expand, + + .blend_read_undo_preserve = NULL, }; /* Functions */ diff --git a/source/blender/blenkernel/intern/mball_tessellate.c b/source/blender/blenkernel/intern/mball_tessellate.c index 7273d2a920d..cb01927d992 100644 --- a/source/blender/blenkernel/intern/mball_tessellate.c +++ b/source/blender/blenkernel/intern/mball_tessellate.c @@ -807,22 +807,22 @@ static void makecubetable(void) INTLIST *edges; for (edges = polys->list; edges; edges = edges->next) { - if (edges->i == LB || edges->i == LT || edges->i == LN || edges->i == LF) { + if (ELEM(edges->i, LB, LT, LN, LF)) { faces[i] |= 1 << L; } - if (edges->i == RB || edges->i == RT || edges->i == RN || edges->i == RF) { + if (ELEM(edges->i, RB, RT, RN, RF)) { faces[i] |= 1 << R; } - if (edges->i == LB || edges->i == RB || edges->i == BN || edges->i == BF) { + if (ELEM(edges->i, LB, RB, BN, BF)) { faces[i] |= 1 << B; } - if (edges->i == LT || edges->i == RT || edges->i == TN || edges->i == TF) { + if (ELEM(edges->i, LT, RT, TN, TF)) { faces[i] |= 1 << T; } - if (edges->i == LN || edges->i == RN || edges->i == BN || edges->i == TN) { + if (ELEM(edges->i, LN, RN, BN, TN)) { faces[i] |= 1 << N; } - if (edges->i == LF || edges->i == RF || edges->i == BF || edges->i == TF) { + if (ELEM(edges->i, LF, RF, BF, TF)) { faces[i] |= 1 << F; } } diff --git a/source/blender/blenkernel/intern/mesh.c b/source/blender/blenkernel/intern/mesh.c index 2d2519ada59..9ccdf5189d1 100644 --- a/source/blender/blenkernel/intern/mesh.c +++ b/source/blender/blenkernel/intern/mesh.c @@ -333,6 +333,8 @@ IDTypeInfo IDType_ID_ME = { .blend_read_data = mesh_blend_read_data, .blend_read_lib = mesh_blend_read_lib, .blend_read_expand = mesh_read_expand, + + .blend_read_undo_preserve = NULL, }; enum { @@ -879,6 +881,7 @@ void BKE_mesh_copy_settings(Mesh *me_dst, const Mesh *me_src) me_dst->remesh_voxel_size = me_src->remesh_voxel_size; me_dst->remesh_voxel_adaptivity = me_src->remesh_voxel_adaptivity; me_dst->remesh_mode = me_src->remesh_mode; + me_dst->symmetry = me_src->symmetry; me_dst->face_sets_color_seed = me_src->face_sets_color_seed; me_dst->face_sets_color_default = me_src->face_sets_color_default; diff --git a/source/blender/blenkernel/intern/mesh_convert.c b/source/blender/blenkernel/intern/mesh_convert.c index 052fd156a19..9711dcc8ef3 100644 --- a/source/blender/blenkernel/intern/mesh_convert.c +++ b/source/blender/blenkernel/intern/mesh_convert.c @@ -1657,6 +1657,11 @@ void BKE_mesh_nomain_to_mesh(Mesh *mesh_src, tmp.totselect = 0; tmp.texflag &= ~ME_AUTOSPACE_EVALUATED; + /* Clear any run-time data. + * Even though this mesh wont typically have run-time data, the Python API can for e.g. + * create loop-triangle cache here, which is confusing when left in the mesh, see: T81136. */ + BKE_mesh_runtime_clear_geometry(&tmp); + /* skip the listbase */ MEMCPY_STRUCT_AFTER(mesh_dst, &tmp, id.prev); diff --git a/source/blender/blenkernel/intern/mesh_merge.c b/source/blender/blenkernel/intern/mesh_merge.c index 868694931cb..e118c1b6f6e 100644 --- a/source/blender/blenkernel/intern/mesh_merge.c +++ b/source/blender/blenkernel/intern/mesh_merge.c @@ -61,7 +61,7 @@ static int cddm_poly_compare(MLoop *mloop_array, MLoop *mloop_source, *mloop_target; - BLI_assert(direct_reverse == 1 || direct_reverse == -1); + BLI_assert(ELEM(direct_reverse, 1, -1)); i_loop_source = 0; mloop_source = mloop_array + mpoly_source->loopstart; diff --git a/source/blender/blenkernel/intern/movieclip.c b/source/blender/blenkernel/intern/movieclip.c index 40b12d8a777..564496744df 100644 --- a/source/blender/blenkernel/intern/movieclip.c +++ b/source/blender/blenkernel/intern/movieclip.c @@ -359,6 +359,8 @@ IDTypeInfo IDType_ID_MC = { .blend_read_data = movieclip_blend_read_data, .blend_read_lib = movieclip_blend_read_lib, .blend_read_expand = NULL, + + .blend_read_undo_preserve = NULL, }; /*********************** movieclip buffer loaders *************************/ @@ -519,7 +521,7 @@ static void movieclip_convert_multilayer_add_pass(void *UNUSED(layer), MEM_freeN(rect); return; } - if (STREQ(pass_name, RE_PASSNAME_COMBINED) || STREQ(chan_id, "RGBA") || STREQ(chan_id, "RGB")) { + if (STREQ(pass_name, RE_PASSNAME_COMBINED) || STR_ELEM(chan_id, "RGBA", "RGB")) { ctx->combined_pass = rect; ctx->num_combined_channels = num_channels; } diff --git a/source/blender/blenkernel/intern/node.c b/source/blender/blenkernel/intern/node.c index 1976461432a..fd3f111c103 100644 --- a/source/blender/blenkernel/intern/node.c +++ b/source/blender/blenkernel/intern/node.c @@ -408,6 +408,8 @@ static void write_node_socket_interface(BlendWriter *writer, bNodeSocket *sock) /* this is only direct data, tree itself should have been written */ void ntreeBlendWrite(BlendWriter *writer, bNodeTree *ntree) { + BKE_id_blend_write(writer, &ntree->id); + /* for link_list() speed, we write per list */ if (ntree->adt) { @@ -529,9 +531,6 @@ static void ntree_blend_write(BlendWriter *writer, ID *id, const void *id_addres ntree->execdata = NULL; BLO_write_id_struct(writer, bNodeTree, id_address, &ntree->id); - /* Note that trees directly used by other IDs (materials etc.) are not 'real' ID, they cannot - * be linked, etc., so we write actual id data here only, for 'real' ID trees. */ - BKE_id_blend_write(writer, &ntree->id); ntreeBlendWrite(writer, ntree); } @@ -859,6 +858,8 @@ IDTypeInfo IDType_ID_NT = { .blend_read_data = ntree_blend_read_data, .blend_read_lib = ntree_blend_read_lib, .blend_read_expand = ntree_blend_read_expand, + + .blend_read_undo_preserve = NULL, }; static void node_add_sockets_from_type(bNodeTree *ntree, bNode *node, bNodeType *ntype) @@ -4699,7 +4700,7 @@ static void registerFunctionNodes(void) register_node_type_fn_random_float(); } -void init_nodesystem(void) +void BKE_node_system_init(void) { nodetreetypes_hash = BLI_ghash_str_new("nodetreetypes_hash gh"); nodetypes_hash = BLI_ghash_str_new("nodetypes_hash gh"); @@ -4726,7 +4727,7 @@ void init_nodesystem(void) registerFunctionNodes(); } -void free_nodesystem(void) +void BKE_node_system_exit(void) { if (nodetypes_hash) { NODE_TYPES_BEGIN (nt) { diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c index 6bfee0194b0..f658594d878 100644 --- a/source/blender/blenkernel/intern/object.c +++ b/source/blender/blenkernel/intern/object.c @@ -538,6 +538,8 @@ IDTypeInfo IDType_ID_OB = { .blend_read_data = NULL, .blend_read_lib = NULL, .blend_read_expand = NULL, + + .blend_read_undo_preserve = NULL, }; void BKE_object_workob_clear(Object *workob) diff --git a/source/blender/blenkernel/intern/object_dupli.c b/source/blender/blenkernel/intern/object_dupli.c index 39d6ee2700c..a1b01bce6c9 100644 --- a/source/blender/blenkernel/intern/object_dupli.c +++ b/source/blender/blenkernel/intern/object_dupli.c @@ -1392,7 +1392,7 @@ static void make_duplis_particle_system(const DupliContext *ctx, ParticleSystem mat4_to_size(original_size, obmat); size_to_mat4(size_mat, original_size); - xvec[0] = -1.f; + xvec[0] = -1.0f; xvec[1] = xvec[2] = 0; vec_to_quat(q, xvec, ob->trackflag, ob->upflag); quat_to_mat4(obmat, q); diff --git a/source/blender/blenkernel/intern/paint.c b/source/blender/blenkernel/intern/paint.c index e46c91e4bf4..f2af5520d16 100644 --- a/source/blender/blenkernel/intern/paint.c +++ b/source/blender/blenkernel/intern/paint.c @@ -125,6 +125,16 @@ static void palette_blend_read_data(BlendDataReader *reader, ID *id) BLO_read_list(reader, &palette->colors); } +static void palette_undo_preserve(BlendLibReader *UNUSED(reader), ID *id_new, ID *id_old) +{ + /* Whole Palette is preserved accross undo's, and it has no extra pointer, simple. */ + /* Note: We do not care about potential internal references to self here, Palette has none. */ + /* Note: We do not swap IDProperties, as dealing with potential ID pointers in those would be + * fairly delicate. */ + BKE_lib_id_swap(NULL, id_new, id_old); + SWAP(IDProperty *, id_new->properties, id_old->properties); +} + IDTypeInfo IDType_ID_PAL = { .id_code = ID_PAL, .id_filter = FILTER_ID_PAL, @@ -146,6 +156,8 @@ IDTypeInfo IDType_ID_PAL = { .blend_read_data = palette_blend_read_data, .blend_read_lib = NULL, .blend_read_expand = NULL, + + .blend_read_undo_preserve = palette_undo_preserve, }; static void paint_curve_copy_data(Main *UNUSED(bmain), @@ -207,6 +219,8 @@ IDTypeInfo IDType_ID_PC = { .blend_read_data = paint_curve_blend_read_data, .blend_read_lib = NULL, .blend_read_expand = NULL, + + .blend_read_undo_preserve = NULL, }; const char PAINT_CURSOR_SCULPT[3] = {255, 100, 100}; diff --git a/source/blender/blenkernel/intern/particle.c b/source/blender/blenkernel/intern/particle.c index 71f78592bc5..d323849d72d 100644 --- a/source/blender/blenkernel/intern/particle.c +++ b/source/blender/blenkernel/intern/particle.c @@ -506,13 +506,15 @@ IDTypeInfo IDType_ID_PA = { .blend_read_data = particle_settings_blend_read_data, .blend_read_lib = particle_settings_blend_read_lib, .blend_read_expand = particle_settings_blend_read_expand, + + .blend_read_undo_preserve = NULL, }; unsigned int PSYS_FRAND_SEED_OFFSET[PSYS_FRAND_COUNT]; unsigned int PSYS_FRAND_SEED_MULTIPLIER[PSYS_FRAND_COUNT]; float PSYS_FRAND_BASE[PSYS_FRAND_COUNT]; -void psys_init_rng(void) +void BKE_particle_init_rng(void) { RNG *rng = BLI_rng_new_srandom(5831); /* arbitrary */ for (int i = 0; i < PSYS_FRAND_COUNT; i++) { @@ -1196,7 +1198,7 @@ static float interpolate_particle_value( value += w[3] * v4; } - CLAMP(value, 0.f, 1.f); + CLAMP(value, 0.0f, 1.0f); return value; } @@ -1425,7 +1427,7 @@ static void do_particle_interpolation(ParticleSystem *psys, PTCacheEditPoint *point = pind->epoint; ParticleKey keys[4]; int point_vel = (point && point->keys->vel); - float real_t, dfra, keytime, invdt = 1.f; + float real_t, dfra, keytime, invdt = 1.0f; /* billboards wont fill in all of these, so start cleared */ memset(keys, 0, sizeof(keys)); @@ -1595,7 +1597,7 @@ static void do_particle_interpolation(ParticleSystem *psys, /* Convert velocity to time-step size. */ if (pind->keyed || pind->cache || point_vel) { - invdt = dfra * 0.04f * (psys ? psys->part->timetweak : 1.f); + invdt = dfra * 0.04f * (psys ? psys->part->timetweak : 1.0f); mul_v3_fl(keys[1].vel, invdt); mul_v3_fl(keys[2].vel, invdt); interp_qt_qtqt(result->rot, keys[1].rot, keys[2].rot, keytime); @@ -1614,7 +1616,7 @@ static void do_particle_interpolation(ParticleSystem *psys, /* the velocity needs to be converted back from cubic interpolation */ if (pind->keyed || pind->cache || point_vel) { - mul_v3_fl(result->vel, 1.f / invdt); + mul_v3_fl(result->vel, 1.0f / invdt); } } @@ -2479,7 +2481,7 @@ int do_guides(Depsgraph *depsgraph, pd->kink_freq, pd->kink_shape, pd->kink_amp, - 0.f, + 0.0f, pd->kink, pd->kink_axis, 0, @@ -2829,12 +2831,12 @@ static void psys_thread_create_path(ParticleTask *task, if (ctx->between) { ParticleData *pa = psys->particles + cpa->pa[0]; int w, needupdate; - float foffset, wsum = 0.f; + float foffset, wsum = 0.0f; float co[3]; float p_min = part->parting_min; float p_max = part->parting_max; /* Virtual parents don't work nicely with parting. */ - float p_fac = part->parents > 0.f ? 0.f : part->parting_fac; + float p_fac = part->parents > 0.0f ? 0.0f : part->parting_fac; if (ctx->editupdate) { needupdate = 0; @@ -2862,15 +2864,15 @@ static void psys_thread_create_path(ParticleTask *task, } else { key[w] = pcache[0]; - weight[w] = 0.f; + weight[w] = 0.0f; } } /* modify weights to create parting */ - if (p_fac > 0.f) { + if (p_fac > 0.0f) { const ParticleCacheKey *key_0_last = pcache_key_segment_endpoint_safe(key[0]); for (w = 0; w < 4; w++) { - if (w && (weight[w] > 0.f)) { + if (w && (weight[w] > 0.0f)) { const ParticleCacheKey *key_w_last = pcache_key_segment_endpoint_safe(key[w]); float d; if (part->flag & PART_CHILD_LONG_HAIR) { @@ -2879,7 +2881,7 @@ static void psys_thread_create_path(ParticleTask *task, float d1 = len_v3v3(key[0]->co, key[w]->co); float d2 = len_v3v3(key_0_last->co, key_w_last->co); - d = d1 > 0.f ? d2 / d1 - 1.f : 10000.f; + d = d1 > 0.0f ? d2 / d1 - 1.0f : 10000.0f; } else { float v1[3], v2[3]; @@ -2895,13 +2897,13 @@ static void psys_thread_create_path(ParticleTask *task, d = (d - p_min) / (p_max - p_min); } else { - d = (d - p_min) <= 0.f ? 0.f : 1.f; + d = (d - p_min) <= 0.0f ? 0.0f : 1.0f; } - CLAMP(d, 0.f, 1.f); + CLAMP(d, 0.0f, 1.0f); - if (d > 0.f) { - weight[w] *= (1.f - d); + if (d > 0.0f) { + weight[w] *= (1.0f - d); } } wsum += weight[w]; @@ -3338,7 +3340,7 @@ void psys_cache_paths(ParticleSimulationData *sim, float cfra, const bool use_re LOOP_PARTICLES { if (!psys->totchild) { - psys_get_texture(sim, pa, &ptex, PAMAP_LENGTH, 0.f); + psys_get_texture(sim, pa, &ptex, PAMAP_LENGTH, 0.0f); pa_length = ptex.length * (1.0f - part->randlength * psys_frand(psys, psys->seed + p)); if (vg_length) { pa_length *= psys_particle_value_from_verts(psmd->mesh_final, part->from, pa, vg_length); @@ -3995,19 +3997,25 @@ void object_remove_particle_system(Main *bmain, Scene *UNUSED(scene), Object *ob if (psys->part->type == PART_FLUID_FLIP) { fmd->domain->particle_type &= ~FLUID_DOMAIN_PARTICLE_FLIP; } - if (psys->part->type == PART_FLUID_SPRAY || psys->part->type == PART_FLUID_SPRAYFOAM || - psys->part->type == PART_FLUID_SPRAYBUBBLE || - psys->part->type == PART_FLUID_SPRAYFOAMBUBBLE) { + if (ELEM(psys->part->type, + PART_FLUID_SPRAY, + PART_FLUID_SPRAYFOAM, + PART_FLUID_SPRAYBUBBLE, + PART_FLUID_SPRAYFOAMBUBBLE)) { fmd->domain->particle_type &= ~FLUID_DOMAIN_PARTICLE_SPRAY; } - if (psys->part->type == PART_FLUID_FOAM || psys->part->type == PART_FLUID_SPRAYFOAM || - psys->part->type == PART_FLUID_FOAMBUBBLE || - psys->part->type == PART_FLUID_SPRAYFOAMBUBBLE) { + if (ELEM(psys->part->type, + PART_FLUID_FOAM, + PART_FLUID_SPRAYFOAM, + PART_FLUID_FOAMBUBBLE, + PART_FLUID_SPRAYFOAMBUBBLE)) { fmd->domain->particle_type &= ~FLUID_DOMAIN_PARTICLE_FOAM; } - if (psys->part->type == PART_FLUID_BUBBLE || psys->part->type == PART_FLUID_FOAMBUBBLE || - psys->part->type == PART_FLUID_SPRAYBUBBLE || - psys->part->type == PART_FLUID_SPRAYFOAMBUBBLE) { + if (ELEM(psys->part->type, + PART_FLUID_BUBBLE, + PART_FLUID_FOAMBUBBLE, + PART_FLUID_SPRAYBUBBLE, + PART_FLUID_SPRAYFOAMBUBBLE)) { fmd->domain->particle_type &= ~FLUID_DOMAIN_PARTICLE_BUBBLE; } if (psys->part->type == PART_FLUID_TRACER) { @@ -4015,9 +4023,11 @@ void object_remove_particle_system(Main *bmain, Scene *UNUSED(scene), Object *ob } /* Disable combined export if combined particle system was deleted. */ - if (psys->part->type == PART_FLUID_SPRAYFOAM || psys->part->type == PART_FLUID_SPRAYBUBBLE || - psys->part->type == PART_FLUID_FOAMBUBBLE || - psys->part->type == PART_FLUID_SPRAYFOAMBUBBLE) { + if (ELEM(psys->part->type, + PART_FLUID_SPRAYFOAM, + PART_FLUID_SPRAYBUBBLE, + PART_FLUID_FOAMBUBBLE, + PART_FLUID_SPRAYFOAMBUBBLE)) { fmd->domain->sndparticle_combined_export = SNDPARTICLE_COMBINED_EXPORT_OFF; } } @@ -4271,9 +4281,9 @@ static void get_cpa_texture(Mesh *mesh, break; case TEXCO_PARTICLE: /* texture coordinates in range [-1, 1] */ - texvec[0] = 2.f * (cfra - par->time) / (par->dietime - par->time) - 1.f; - texvec[1] = 0.f; - texvec[2] = 0.f; + texvec[0] = 2.0f * (cfra - par->time) / (par->dietime - par->time) - 1.0f; + texvec[1] = 0.0f; + texvec[2] = 0.0f; break; } @@ -4381,14 +4391,15 @@ void psys_get_texture( break; case TEXCO_PARTICLE: /* texture coordinates in range [-1, 1] */ - texvec[0] = 2.f * (cfra - pa->time) / (pa->dietime - pa->time) - 1.f; + texvec[0] = 2.0f * (cfra - pa->time) / (pa->dietime - pa->time) - 1.0f; if (sim->psys->totpart > 0) { - texvec[1] = 2.f * (float)(pa - sim->psys->particles) / (float)sim->psys->totpart - 1.f; + texvec[1] = 2.0f * (float)(pa - sim->psys->particles) / (float)sim->psys->totpart - + 1.0f; } else { texvec[1] = 0.0f; } - texvec[2] = 0.f; + texvec[2] = 0.0f; break; } @@ -4933,8 +4944,8 @@ int psys_get_particle_state(ParticleSimulationData *sim, int p, ParticleKey *sta else { float dfra, frs_sec = sim->scene->r.frs_sec; /* let's interpolate to try to be as accurate as possible */ - if (pa->state.time + 2.f >= state->time && pa->prev_state.time - 2.f <= state->time) { - if (pa->prev_state.time >= pa->state.time || pa->prev_state.time < 0.f) { + if (pa->state.time + 2.0f >= state->time && pa->prev_state.time - 2.0f <= state->time) { + if (pa->prev_state.time >= pa->state.time || pa->prev_state.time < 0.0f) { /* prev_state is wrong so let's not use it, * this can happen at frames 1, 0 or particle birth. */ dfra = state->time - pa->state.time; @@ -4961,13 +4972,13 @@ int psys_get_particle_state(ParticleSimulationData *sim, int p, ParticleKey *sta psys_interpolate_particle(-1, keys, keytime, state, 1); /* convert back to real velocity */ - mul_v3_fl(state->vel, 1.f / (dfra * timestep)); + mul_v3_fl(state->vel, 1.0f / (dfra * timestep)); interp_v3_v3v3(state->ave, keys[1].ave, keys[2].ave, keytime); interp_qt_qtqt(state->rot, keys[1].rot, keys[2].rot, keytime); } } - else if (pa->state.time + 1.f >= state->time && pa->state.time - 1.f <= state->time) { + else if (pa->state.time + 1.0f >= state->time && pa->state.time - 1.0f <= state->time) { /* linear interpolation using only pa->state */ dfra = state->time - pa->state.time; diff --git a/source/blender/blenkernel/intern/particle_child.c b/source/blender/blenkernel/intern/particle_child.c index da5fdc85561..98a55c3de95 100644 --- a/source/blender/blenkernel/intern/particle_child.c +++ b/source/blender/blenkernel/intern/particle_child.c @@ -88,7 +88,7 @@ static void do_kink_spiral_deform(ParticleKey *state, { float result[3]; - CLAMP(time, 0.f, 1.f); + CLAMP(time, 0.0f, 1.0f); copy_v3_v3(result, state->co); @@ -426,21 +426,21 @@ void do_kink(ParticleKey *state, float obmat[4][4], int smooth_start) { - float kink[3] = {1.f, 0.f, 0.f}, par_vec[3], q1[4] = {1.f, 0.f, 0.f, 0.f}; - float t, dt = 1.f, result[3]; + float kink[3] = {1.0f, 0.0f, 0.0f}, par_vec[3], q1[4] = {1.0f, 0.0f, 0.0f, 0.0f}; + float t, dt = 1.0f, result[3]; if (ELEM(type, PART_KINK_NO, PART_KINK_SPIRAL)) { return; } - CLAMP(time, 0.f, 1.f); + CLAMP(time, 0.0f, 1.0f); if (shape != 0.0f && !ELEM(type, PART_KINK_BRAID)) { if (shape < 0.0f) { - time = (float)pow(time, 1.f + shape); + time = (float)pow(time, 1.0f + shape); } else { - time = (float)pow(time, 1.f / (1.f - shape)); + time = (float)pow(time, 1.0f / (1.0f - shape)); } } @@ -449,14 +449,14 @@ void do_kink(ParticleKey *state, if (smooth_start) { dt = fabsf(t); /* smooth the beginning of kink */ - CLAMP(dt, 0.f, (float)M_PI); - dt = sinf(dt / 2.f); + CLAMP(dt, 0.0f, (float)M_PI); + dt = sinf(dt / 2.0f); } if (!ELEM(type, PART_KINK_RADIAL)) { float temp[3]; - kink[axis] = 1.f; + kink[axis] = 1.0f; if (obmat) { mul_mat3_m4_v3(obmat, kink); @@ -487,7 +487,7 @@ void do_kink(ParticleKey *state, break; } case PART_KINK_RADIAL: { - if (flat > 0.f) { + if (flat > 0.0f) { float proj[3]; /* flatten along strand */ project_v3_v3v3(proj, par_vec, par_vel); @@ -500,7 +500,7 @@ void do_kink(ParticleKey *state, case PART_KINK_WAVE: { madd_v3_v3fl(result, kink, amplitude * sinf(t)); - if (flat > 0.f) { + if (flat > 0.0f) { float proj[3]; /* flatten along wave */ project_v3_v3v3(proj, par_vec, kink); @@ -513,8 +513,8 @@ void do_kink(ParticleKey *state, break; } case PART_KINK_BRAID: { - float y_vec[3] = {0.f, 1.f, 0.f}; - float z_vec[3] = {0.f, 0.f, 1.f}; + float y_vec[3] = {0.0f, 1.0f, 0.0f}; + float z_vec[3] = {0.0f, 0.0f, 1.0f}; float vec_one[3], state_co[3]; float inp_y, inp_z, length; @@ -533,21 +533,21 @@ void do_kink(ParticleKey *state, copy_v3_v3(state_co, y_vec); mul_v3_fl(y_vec, amplitude * cosf(t)); - mul_v3_fl(z_vec, amplitude / 2.f * sinf(2.f * t)); + mul_v3_fl(z_vec, amplitude / 2.0f * sinf(2.0f * t)); } else if (inp_z > 0.0f) { - mul_v3_v3fl(state_co, z_vec, sinf((float)M_PI / 3.f)); + mul_v3_v3fl(state_co, z_vec, sinf((float)M_PI / 3.0f)); madd_v3_v3fl(state_co, y_vec, -0.5f); - mul_v3_fl(y_vec, -amplitude * cosf(t + (float)M_PI / 3.f)); - mul_v3_fl(z_vec, amplitude / 2.f * cosf(2.f * t + (float)M_PI / 6.f)); + mul_v3_fl(y_vec, -amplitude * cosf(t + (float)M_PI / 3.0f)); + mul_v3_fl(z_vec, amplitude / 2.0f * cosf(2.0f * t + (float)M_PI / 6.0f)); } else { - mul_v3_v3fl(state_co, z_vec, -sinf((float)M_PI / 3.f)); + mul_v3_v3fl(state_co, z_vec, -sinf((float)M_PI / 3.0f)); madd_v3_v3fl(state_co, y_vec, -0.5f); - mul_v3_fl(y_vec, amplitude * -sinf(t + (float)M_PI / 6.f)); - mul_v3_fl(z_vec, amplitude / 2.f * -sinf(2.f * t + (float)M_PI / 3.f)); + mul_v3_fl(y_vec, amplitude * -sinf(t + (float)M_PI / 6.0f)); + mul_v3_fl(z_vec, amplitude / 2.0f * -sinf(2.0f * t + (float)M_PI / 3.0f)); } mul_v3_fl(state_co, amplitude); @@ -555,13 +555,13 @@ void do_kink(ParticleKey *state, sub_v3_v3v3(par_vec, state->co, state_co); length = normalize_v3(par_vec); - mul_v3_fl(par_vec, MIN2(length, amplitude / 2.f)); + mul_v3_fl(par_vec, MIN2(length, amplitude / 2.0f)); add_v3_v3v3(state_co, par_co, y_vec); add_v3_v3(state_co, z_vec); add_v3_v3(state_co, par_vec); - shape = 2.f * (float)M_PI * (1.f + shape); + shape = 2.0f * (float)M_PI * (1.0f + shape); if (t < shape) { shape = t / shape; @@ -576,7 +576,7 @@ void do_kink(ParticleKey *state, } /* blend the start of the kink */ - if (dt < 1.f) { + if (dt < 1.0f) { interp_v3_v3v3(state->co, state->co, result, dt); } else { @@ -642,7 +642,7 @@ float do_clump(ParticleKey *state, float da[4], pa[12]; mul_v3_v3fl(noisevec, orco_offset, 1.0f / clump_noise_size); - voronoi(noisevec[0], noisevec[1], noisevec[2], da, pa, 1.0f, 0); + BLI_noise_voronoi(noisevec[0], noisevec[1], noisevec[2], da, pa, 1.0f, 0); mul_v3_fl(&pa[0], clump_noise_size); add_v3_v3v3(center, par_co, &pa[0]); @@ -674,9 +674,9 @@ static void do_rough(const float loc[3], copy_v3_v3(rco, loc); mul_v3_fl(rco, t); - rough[0] = -1.0f + 2.0f * BLI_gTurbulence(size, rco[0], rco[1], rco[2], 2, 0, 2); - rough[1] = -1.0f + 2.0f * BLI_gTurbulence(size, rco[1], rco[2], rco[0], 2, 0, 2); - rough[2] = -1.0f + 2.0f * BLI_gTurbulence(size, rco[2], rco[0], rco[1], 2, 0, 2); + rough[0] = -1.0f + 2.0f * BLI_noise_generic_turbulence(size, rco[0], rco[1], rco[2], 2, 0, 2); + rough[1] = -1.0f + 2.0f * BLI_noise_generic_turbulence(size, rco[1], rco[2], rco[0], 2, 0, 2); + rough[2] = -1.0f + 2.0f * BLI_noise_generic_turbulence(size, rco[2], rco[0], rco[1], 2, 0, 2); madd_v3_v3fl(state->co, mat[0], fac * rough[0]); madd_v3_v3fl(state->co, mat[1], fac * rough[1]); @@ -718,9 +718,9 @@ static void do_rough_curve(const float loc[3], copy_v3_v3(rco, loc); mul_v3_fl(rco, time); - rough[0] = -1.0f + 2.0f * BLI_gTurbulence(size, rco[0], rco[1], rco[2], 2, 0, 2); - rough[1] = -1.0f + 2.0f * BLI_gTurbulence(size, rco[1], rco[2], rco[0], 2, 0, 2); - rough[2] = -1.0f + 2.0f * BLI_gTurbulence(size, rco[2], rco[0], rco[1], 2, 0, 2); + rough[0] = -1.0f + 2.0f * BLI_noise_generic_turbulence(size, rco[0], rco[1], rco[2], 2, 0, 2); + rough[1] = -1.0f + 2.0f * BLI_noise_generic_turbulence(size, rco[1], rco[2], rco[0], 2, 0, 2); + rough[2] = -1.0f + 2.0f * BLI_noise_generic_turbulence(size, rco[2], rco[0], rco[1], 2, 0, 2); madd_v3_v3fl(state->co, mat[0], fac * rough[0]); madd_v3_v3fl(state->co, mat[1], fac * rough[1]); @@ -881,8 +881,8 @@ void do_child_modifiers(const ParticleChildModifierContext *modifier_ctx, part->clump_noise_size, clumpcurve); - if (kink_freq != 0.f) { - kink_amp *= (1.f - kink_amp_clump * clump); + if (kink_freq != 0.0f) { + kink_amp *= (1.0f - kink_amp_clump * clump); do_kink(state, modifier_ctx->par_co, @@ -904,17 +904,17 @@ void do_child_modifiers(const ParticleChildModifierContext *modifier_ctx, do_rough_curve(modifier_ctx->orco, mat, t, rough1, part->rough1_size, roughcurve, state); } else { - if (rough1 > 0.f) { + if (rough1 > 0.0f) { do_rough(modifier_ctx->orco, mat, t, rough1, part->rough1_size, 0.0, state); } - if (rough2 > 0.f) { + if (rough2 > 0.0f) { float vec[3]; psys_frand_vec(sim->psys, i + 27, vec); do_rough(vec, mat, t, rough2, part->rough2_size, part->rough2_thres, state); } - if (rough_end > 0.f) { + if (rough_end > 0.0f) { float vec[3]; psys_frand_vec(sim->psys, i + 27, vec); do_rough_end(vec, mat, t, rough_end, part->rough_end_shape, state); diff --git a/source/blender/blenkernel/intern/particle_distribute.c b/source/blender/blenkernel/intern/particle_distribute.c index d5999196b60..194593be4ff 100644 --- a/source/blender/blenkernel/intern/particle_distribute.c +++ b/source/blender/blenkernel/intern/particle_distribute.c @@ -150,9 +150,9 @@ static void distribute_grid(Mesh *mesh, ParticleSystem *psys) size[2] = MAX2(size[2], 1); /* no full offset for flat/thin objects */ - min[0] += d < delta[0] ? d / 2.f : delta[0] / 2.f; - min[1] += d < delta[1] ? d / 2.f : delta[1] / 2.f; - min[2] += d < delta[2] ? d / 2.f : delta[2] / 2.f; + min[0] += d < delta[0] ? d / 2.0f : delta[0] / 2.0f; + min[1] += d < delta[1] ? d / 2.0f : delta[1] / 2.0f; + min[2] += d < delta[2] ? d / 2.0f : delta[2] / 2.0f; for (i = 0, p = 0, pa = psys->particles; i < res; i++) { for (j = 0; j < res; j++) { @@ -220,7 +220,7 @@ static void distribute_grid(Mesh *mesh, ParticleSystem *psys) pa = psys->particles + a1 * a1mul + a2 * a2mul; copy_v3_v3(co1, pa->fuv); - co1[a] -= d < delta[a] ? d / 2.f : delta[a] / 2.f; + co1[a] -= d < delta[a] ? d / 2.0f : delta[a] / 2.0f; copy_v3_v3(co2, co1); co2[a] += delta[a] + 0.001f * d; co1[a] -= 0.001f * d; @@ -295,12 +295,12 @@ static void distribute_grid(Mesh *mesh, ParticleSystem *psys) for (j = 0; j < res; j++) { for (k = 0; k < res; k++, p++, pa++) { if (j % 2) { - pa->fuv[0] += d / 2.f; + pa->fuv[0] += d / 2.0f; } if (k % 2) { - pa->fuv[0] += d / 2.f; - pa->fuv[1] += d / 2.f; + pa->fuv[0] += d / 2.0f; + pa->fuv[1] += d / 2.0f; } } } @@ -318,7 +318,7 @@ static void distribute_grid(Mesh *mesh, ParticleSystem *psys) } } - if (psys->part->grid_rand > 0.f) { + if (psys->part->grid_rand > 0.0f) { float rfac = d * psys->part->grid_rand; for (p = 0, pa = psys->particles; p < psys->totpart; p++, pa++) { if (pa->flag & PARS_UNEXIST) { @@ -1052,7 +1052,7 @@ static int psys_thread_context_init_distribute(ParticleThreadContext *ctx, /* Calculate weights from face areas */ if ((part->flag & PART_EDISTR || children) && from != PART_FROM_VERT) { MVert *v1, *v2, *v3, *v4; - float totarea = 0.f, co1[3], co2[3], co3[3], co4[3]; + float totarea = 0.0f, co1[3], co2[3], co3[3], co4[3]; float(*orcodata)[3]; orcodata = CustomData_get_layer(&mesh->vdata, CD_ORCO); diff --git a/source/blender/blenkernel/intern/particle_system.c b/source/blender/blenkernel/intern/particle_system.c index 060a9b4d794..91bdfaeae95 100644 --- a/source/blender/blenkernel/intern/particle_system.c +++ b/source/blender/blenkernel/intern/particle_system.c @@ -574,7 +574,7 @@ static void init_particle_texture(ParticleSimulationData *sim, ParticleData *pa, ParticleSettings *part = psys->part; ParticleTexture ptex; - psys_get_texture(sim, pa, &ptex, PAMAP_INIT, 0.f); + psys_get_texture(sim, pa, &ptex, PAMAP_INIT, 0.0f); switch (part->type) { case PART_EMITTER: @@ -587,7 +587,7 @@ static void init_particle_texture(ParticleSimulationData *sim, ParticleData *pa, if (ptex.exist < psys_frand(psys, p + 125)) { pa->flag |= PARS_UNEXIST; } - pa->time = 0.f; + pa->time = 0.0f; break; } } @@ -697,28 +697,28 @@ static void get_angular_velocity_vector(short avemode, ParticleKey *state, float case PART_AVE_HORIZONTAL: { float zvec[3]; zvec[0] = zvec[1] = 0; - zvec[2] = 1.f; + zvec[2] = 1.0f; cross_v3_v3v3(vec, state->vel, zvec); break; } case PART_AVE_VERTICAL: { float zvec[3], temp[3]; zvec[0] = zvec[1] = 0; - zvec[2] = 1.f; + zvec[2] = 1.0f; cross_v3_v3v3(temp, state->vel, zvec); cross_v3_v3v3(vec, temp, state->vel); break; } case PART_AVE_GLOBAL_X: - vec[0] = 1.f; + vec[0] = 1.0f; vec[1] = vec[2] = 0; break; case PART_AVE_GLOBAL_Y: - vec[1] = 1.f; + vec[1] = 1.0f; vec[0] = vec[2] = 0; break; case PART_AVE_GLOBAL_Z: - vec[2] = 1.f; + vec[2] = 1.0f; vec[0] = vec[1] = 0; break; } @@ -864,36 +864,36 @@ void psys_get_birth_coords( /* -velocity from: */ /* *reactions */ - if (dtime > 0.f) { + if (dtime > 0.0f) { sub_v3_v3v3(vel, pa->state.vel, pa->prev_state.vel); } /* *emitter velocity */ - if (dtime != 0.f && part->obfac != 0.f) { + if (dtime != 0.0f && part->obfac != 0.0f) { sub_v3_v3v3(vel, loc, state->co); mul_v3_fl(vel, part->obfac / dtime); } /* *emitter normal */ - if (part->normfac != 0.f) { + if (part->normfac != 0.0f) { madd_v3_v3fl(vel, nor, part->normfac); } /* *emitter tangent */ - if (sim->psmd && part->tanfac != 0.f) { + if (sim->psmd && part->tanfac != 0.0f) { madd_v3_v3fl(vel, vtan, part->tanfac); } /* *emitter object orientation */ - if (part->ob_vel[0] != 0.f) { + if (part->ob_vel[0] != 0.0f) { normalize_v3_v3(vec, ob->obmat[0]); madd_v3_v3fl(vel, vec, part->ob_vel[0]); } - if (part->ob_vel[1] != 0.f) { + if (part->ob_vel[1] != 0.0f) { normalize_v3_v3(vec, ob->obmat[1]); madd_v3_v3fl(vel, vec, part->ob_vel[1]); } - if (part->ob_vel[2] != 0.f) { + if (part->ob_vel[2] != 0.0f) { normalize_v3_v3(vec, ob->obmat[2]); madd_v3_v3fl(vel, vec, part->ob_vel[2]); } @@ -902,12 +902,12 @@ void psys_get_birth_coords( /* TODO */ /* *random */ - if (part->randfac != 0.f) { + if (part->randfac != 0.0f) { madd_v3_v3fl(vel, r_vel, part->randfac); } /* *particle */ - if (part->partfac != 0.f) { + if (part->partfac != 0.0f) { madd_v3_v3fl(vel, p_vel, part->partfac); } @@ -1077,7 +1077,7 @@ void reset_particle(ParticleSimulationData *sim, ParticleData *pa, float dtime, part = psys->part; /* get precise emitter matrix if particle is born */ - if (part->type != PART_HAIR && dtime > 0.f && pa->time < cfra && pa->time >= sim->psys->cfra) { + if (part->type != PART_HAIR && dtime > 0.0f && pa->time < cfra && pa->time >= sim->psys->cfra) { evaluate_emitter_anim(sim->depsgraph, sim->scene, sim->ob, pa->time); psys->flag |= PSYS_OB_ANIM_RESTORE; @@ -1165,7 +1165,7 @@ ParticleSystem *psys_get_target_system(Object *ob, ParticleTarget *pt) { ParticleSystem *psys = NULL; - if (pt->ob == NULL || pt->ob == ob) { + if (ELEM(pt->ob, NULL, ob)) { psys = BLI_findlink(&ob->particlesystem, pt->psys - 1); } else { @@ -1427,7 +1427,7 @@ static void integrate_particle( copy_v3_v3(oldpos, pa->state.co); /* Verlet integration behaves strangely with moving emitters, so do first step with euler. */ - if (pa->prev_state.time < 0.f && integrator == PART_INT_VERLET) { + if (pa->prev_state.time < 0.0f && integrator == PART_INT_VERLET) { integrator = PART_INT_EULER; } @@ -1450,7 +1450,7 @@ static void integrate_particle( copy_particle_key(states + i, &pa->state, 1); } - states->time = 0.f; + states->time = 0.0f; for (i = 0; i < steps; i++) { zero_v3(force); @@ -1611,9 +1611,9 @@ static void sph_springs_modify(ParticleSystem *psys, float dtime) float yield_ratio = fluid->yield_ratio; float plasticity = fluid->plasticity_constant; /* scale things according to dtime */ - float timefix = 25.f * dtime; + float timefix = 25.0f * dtime; - if ((fluid->flag & SPH_VISCOELASTIC_SPRINGS) == 0 || fluid->spring_k == 0.f) { + if ((fluid->flag & SPH_VISCOELASTIC_SPRINGS) == 0 || fluid->spring_k == 0.0f) { return; } @@ -1636,7 +1636,7 @@ static void sph_springs_modify(ParticleSystem *psys, float dtime) spring->rest_length -= plasticity * (Lij - d - rij) * timefix; } - h = 4.f * pa1->size; + h = 4.0f * pa1->size; if (spring->rest_length > h) { spring->delete_flag = 1; @@ -1743,7 +1743,7 @@ static void sph_density_accum_cb(void *userdata, int index, const float co[3], f pfr->tot_neighbors++; dist = sqrtf(squared_dist); - q = (1.f - dist / pfr->h) * pfr->massfac; + q = (1.0f - dist / pfr->h) * pfr->massfac; if (pfr->use_size) { q *= npa->size; @@ -1799,7 +1799,7 @@ static void sph_force_cb(void *sphdata_v, ParticleKey *state, float *force, floa float visc = fluid->viscosity_omega; float stiff_visc = fluid->viscosity_beta * - (fluid->flag & SPH_FAC_VISCOSITY ? fluid->viscosity_omega : 1.f); + (fluid->flag & SPH_FAC_VISCOSITY ? fluid->viscosity_omega : 1.0f); float inv_mass = 1.0f / sphdata->mass; float spring_constant = fluid->spring_k; @@ -1809,13 +1809,13 @@ static void sph_force_cb(void *sphdata_v, ParticleKey *state, float *force, floa (fluid->flag & SPH_FAC_RADIUS ? 4.0f * pa->size : 1.0f); float h = interaction_radius * sphdata->hfac; /* 4.77 is an experimentally determined density factor */ - float rest_density = fluid->rest_density * (fluid->flag & SPH_FAC_DENSITY ? 4.77f : 1.f); + float rest_density = fluid->rest_density * (fluid->flag & SPH_FAC_DENSITY ? 4.77f : 1.0f); float rest_length = fluid->rest_length * - (fluid->flag & SPH_FAC_REST_LENGTH ? 2.588f * pa->size : 1.f); + (fluid->flag & SPH_FAC_REST_LENGTH ? 2.588f * pa->size : 1.0f); float stiffness = fluid->stiffness_k; float stiffness_near_fac = fluid->stiffness_knear * - (fluid->flag & SPH_FAC_REPULSION ? fluid->stiffness_k : 1.f); + (fluid->flag & SPH_FAC_REPULSION ? fluid->stiffness_k : 1.0f); ParticleData *npa; float vec[3]; @@ -1849,7 +1849,7 @@ static void sph_force_cb(void *sphdata_v, ParticleKey *state, float *force, floa sub_v3_v3v3(vec, co, state->co); rij = normalize_v3(vec); - q = (1.f - rij / h) * pfn->psys->part->mass * inv_mass; + q = (1.0f - rij / h) * pfn->psys->part->mass * inv_mass; if (pfn->psys->part->flag & PART_SIZEMASS) { q *= npa->size; @@ -1861,20 +1861,20 @@ static void sph_force_cb(void *sphdata_v, ParticleKey *state, float *force, floa madd_v3_v3fl(force, vec, -(pressure + near_pressure * q) * q); /* Viscosity */ - if (visc > 0.f || stiff_visc > 0.f) { + if (visc > 0.0f || stiff_visc > 0.0f) { sub_v3_v3v3(dv, vel, state->vel); u = dot_v3v3(vec, dv); - if (u < 0.f && visc > 0.f) { + if (u < 0.0f && visc > 0.0f) { madd_v3_v3fl(force, vec, 0.5f * q * visc * u); } - if (u > 0.f && stiff_visc > 0.f) { + if (u > 0.0f && stiff_visc > 0.0f) { madd_v3_v3fl(force, vec, 0.5f * q * stiff_visc * u); } } - if (spring_constant > 0.f) { + if (spring_constant > 0.0f) { /* Viscoelastic spring force */ if (pfn->psys == psys[0] && fluid->flag & SPH_VISCOELASTIC_SPRINGS && springhash) { /* BLI_edgehash_lookup appears to be thread-safe. - z0r */ @@ -1883,8 +1883,9 @@ static void sph_force_cb(void *sphdata_v, ParticleKey *state, float *force, floa if (spring_index) { spring = psys[0]->fluid_springs + spring_index - 1; - madd_v3_v3fl( - force, vec, -10.f * spring_constant * (1.f - rij / h) * (spring->rest_length - rij)); + madd_v3_v3fl(force, + vec, + -10.0f * spring_constant * (1.0f - rij / h) * (spring->rest_length - rij)); } else if (fluid->spring_frames == 0 || (pa->prev_state.time - pa->time) <= fluid->spring_frames) { @@ -1898,13 +1899,14 @@ static void sph_force_cb(void *sphdata_v, ParticleKey *state, float *force, floa } } else { /* PART_SPRING_HOOKES - Hooke's spring force */ - madd_v3_v3fl(force, vec, -10.f * spring_constant * (1.f - rij / h) * (rest_length - rij)); + madd_v3_v3fl( + force, vec, -10.0f * spring_constant * (1.0f - rij / h) * (rest_length - rij)); } } } /* Artificial buoyancy force in negative gravity direction */ - if (fluid->buoyancy > 0.f && gravity) { + if (fluid->buoyancy > 0.0f && gravity) { madd_v3_v3fl(force, gravity, fluid->buoyancy * (density - rest_density)); } @@ -1922,7 +1924,7 @@ static void sphclassical_density_accum_cb(void *userdata, SPHRangeData *pfr = (SPHRangeData *)userdata; ParticleData *npa = pfr->npsys->particles + index; float q; - float qfac = 21.0f / (256.f * (float)M_PI); + float qfac = 21.0f / (256.0f * (float)M_PI); float rij, rij_h; float vec[3]; @@ -2079,7 +2081,7 @@ static void sphclassical_force_cb(void *sphdata_v, } /* Artificial buoyancy force in negative gravity direction */ - if (fluid->buoyancy > 0.f && gravity) { + if (fluid->buoyancy > 0.0f && gravity) { madd_v3_v3fl(force, gravity, fluid->buoyancy * (pa->sphdensity - rest_density)); } @@ -2199,7 +2201,7 @@ static void sph_integrate(ParticleSimulationData *sim, { ParticleSettings *part = sim->psys->part; // float timestep = psys_get_timestep(sim); // UNUSED - float pa_mass = part->mass * (part->flag & PART_SIZEMASS ? pa->size : 1.f); + float pa_mass = part->mass * (part->flag & PART_SIZEMASS ? pa->size : 1.0f); float dtime = dfra * psys_get_timestep(sim); // int steps = 1; // UNUSED float effector_acceleration[3]; @@ -2211,7 +2213,7 @@ static void sph_integrate(ParticleSimulationData *sim, /* restore previous state and treat gravity & effectors as external acceleration*/ sub_v3_v3v3(effector_acceleration, pa->state.vel, pa->prev_state.vel); - mul_v3_fl(effector_acceleration, 1.f / dtime); + mul_v3_fl(effector_acceleration, 1.0f / dtime); copy_particle_key(&pa->state, &pa->prev_state, 0); @@ -2300,8 +2302,8 @@ static void basic_integrate(ParticleSimulationData *sim, int p, float dfra, floa integrate_particle(part, pa, dtime, gravity, basic_force_cb, &efdata); /* damp affects final velocity */ - if (part->dampfac != 0.f) { - mul_v3_fl(pa->state.vel, 1.f - part->dampfac * efdata.ptex.damp * 25.f * dtime); + if (part->dampfac != 0.0f) { + mul_v3_fl(pa->state.vel, 1.0f - part->dampfac * efdata.ptex.damp * 25.0f * dtime); } // copy_v3_v3(pa->state.ave, states->ave); @@ -2406,7 +2408,7 @@ static float nr_signed_distance_to_plane(float *p, d = dot_v3v3(p0, nor); if (pce->inv_nor == -1) { - if (d < 0.f) { + if (d < 0.0f) { pce->inv_nor = 1; } else { @@ -2452,7 +2454,7 @@ static void collision_interpolate_element(ParticleCollisionElement *pce, /* fac is the starting factor for current collision iteration */ /* The col->fac's are factors for the particle subframe step start * and end during collision modifier step. */ - float f = fac + t * (1.f - fac); + float f = fac + t * (1.0f - fac); float mul = col->fac1 + f * (col->fac2 - col->fac1); if (pce->tot > 0) { madd_v3_v3v3fl(pce->x0, pce->x[0], pce->v[0], mul); @@ -2485,8 +2487,8 @@ static void collision_point_velocity(ParticleCollisionElement *pce) static float collision_point_distance_with_normal( float p[3], ParticleCollisionElement *pce, float fac, ParticleCollision *col, float *nor) { - if (fac >= 0.f) { - collision_interpolate_element(pce, 0.f, fac, col); + if (fac >= 0.0f) { + collision_interpolate_element(pce, 0.0f, fac, col); } switch (pce->tot) { @@ -2504,14 +2506,14 @@ static float collision_point_distance_with_normal( return normalize_v3(nor); } case 3: - return nr_signed_distance_to_plane(p, 0.f, pce, nor); + return nr_signed_distance_to_plane(p, 0.0f, pce, nor); } return 0; } static void collision_point_on_surface( const float p[3], ParticleCollisionElement *pce, float fac, ParticleCollision *col, float *co) { - collision_interpolate_element(pce, 0.f, fac, col); + collision_interpolate_element(pce, 0.0f, fac, col); switch (pce->tot) { case 1: { @@ -2575,11 +2577,11 @@ static float collision_newton_rhapson(ParticleCollision *col, } /* start from the beginning */ - t0 = 0.f; + t0 = 0.0f; collision_interpolate_element(pce, t0, col->f, col); d0 = distance_func(col->co1, radius, pce, n); t1 = dt_init; - d1 = 0.f; + d1 = 0.0f; for (iter = 0; iter < 10; iter++) { //, itersum++) { /* get current location */ @@ -2589,11 +2591,11 @@ static float collision_newton_rhapson(ParticleCollision *col, d1 = distance_func(pce->p, radius, pce, n); /* particle already inside face, so report collision */ - if (iter == 0 && d0 < 0.f && d0 > -radius) { + if (iter == 0 && d0 < 0.0f && d0 > -radius) { copy_v3_v3(pce->p, col->co1); copy_v3_v3(pce->nor, n); pce->inside = 1; - return 0.f; + return 0.0f; } /* Zero gradient (no movement relative to element). Can't step from @@ -2602,15 +2604,15 @@ static float collision_newton_rhapson(ParticleCollision *col, /* If first iteration, try from other end where the gradient may be * greater. Note: code duplicated below. */ if (iter == 0) { - t0 = 1.f; + t0 = 1.0f; collision_interpolate_element(pce, t0, col->f, col); d0 = distance_func(col->co2, radius, pce, n); t1 = 1.0f - dt_init; - d1 = 0.f; + d1 = 0.0f; continue; } - return -1.f; + return -1.0f; } dd = (t1 - t0) / (d1 - d0); @@ -2622,30 +2624,30 @@ static float collision_newton_rhapson(ParticleCollision *col, /* Particle moving away from plane could also mean a strangely rotating * face, so check from end. Note: code duplicated above. */ - if (iter == 0 && t1 < 0.f) { - t0 = 1.f; + if (iter == 0 && t1 < 0.0f) { + t0 = 1.0f; collision_interpolate_element(pce, t0, col->f, col); d0 = distance_func(col->co2, radius, pce, n); t1 = 1.0f - dt_init; - d1 = 0.f; + d1 = 0.0f; continue; } - if (iter == 1 && (t1 < -COLLISION_ZERO || t1 > 1.f)) { - return -1.f; + if (iter == 1 && (t1 < -COLLISION_ZERO || t1 > 1.0f)) { + return -1.0f; } if (d1 <= COLLISION_ZERO && d1 >= -COLLISION_ZERO) { - if (t1 >= -COLLISION_ZERO && t1 <= 1.f) { + if (t1 >= -COLLISION_ZERO && t1 <= 1.0f) { if (distance_func == nr_signed_distance_to_plane) { copy_v3_v3(pce->nor, n); } - CLAMP(t1, 0.f, 1.f); + CLAMP(t1, 0.0f, 1.0f); return t1; } - return -1.f; + return -1.0f; } } return -1.0; @@ -2663,7 +2665,7 @@ static int collision_sphere_to_tri(ParticleCollision *col, ct = collision_newton_rhapson(col, radius, pce, nr_signed_distance_to_plane); - if (ct >= 0.f && ct < *t && (result->inside == 0 || pce->inside == 1)) { + if (ct >= 0.0f && ct < *t && (result->inside == 0 || pce->inside == 1)) { float e1[3], e2[3], p0[3]; float e1e1, e1e2, e1p0, e2e2, e2p0, inv; @@ -2678,11 +2680,11 @@ static int collision_sphere_to_tri(ParticleCollision *col, e2e2 = dot_v3v3(e2, e2); e2p0 = dot_v3v3(e2, p0); - inv = 1.f / (e1e1 * e2e2 - e1e2 * e1e2); + inv = 1.0f / (e1e1 * e2e2 - e1e2 * e1e2); u = (e2e2 * e1p0 - e1e2 * e2p0) * inv; v = (e1e1 * e2p0 - e1e2 * e1p0) * inv; - if (u >= 0.f && u <= 1.f && v >= 0.f && u + v <= 1.f) { + if (u >= 0.0f && u <= 1.0f && v >= 0.0f && u + v <= 1.0f) { *result = *pce; /* normal already calculated in pce */ @@ -2718,14 +2720,14 @@ static int collision_sphere_to_edges(ParticleCollision *col, ct = collision_newton_rhapson(col, radius, cur, nr_distance_to_edge); - if (ct >= 0.f && ct < *t) { + if (ct >= 0.0f && ct < *t) { float u, e[3], vec[3]; sub_v3_v3v3(e, cur->x1, cur->x0); sub_v3_v3v3(vec, cur->p, cur->x0); u = dot_v3v3(vec, e) / dot_v3v3(e, e); - if (u < 0.f || u > 1.f) { + if (u < 0.0f || u > 1.0f) { break; } @@ -2763,7 +2765,7 @@ static int collision_sphere_to_verts(ParticleCollision *col, ct = collision_newton_rhapson(col, radius, cur, nr_distance_to_vert); - if (ct >= 0.f && ct < *t) { + if (ct >= 0.0f && ct < *t) { *result = *cur; sub_v3_v3v3(result->nor, cur->p, cur->x0); @@ -3019,7 +3021,7 @@ static int collision_response(ParticleSimulationData *sim, (vc_dot < 0.0f && v0_dot < 0.0f && vc_dot < v0_dot))) { mul_v3_v3fl(v0_nor, pce->nor, vc_dot); } - else if (v0_dot > 0.f) { + else if (v0_dot > 0.0f) { mul_v3_v3fl(v0_nor, pce->nor, vc_dot + v0_dot); } else { @@ -3045,25 +3047,25 @@ static int collision_response(ParticleSimulationData *sim, /* make sure particle stays on the right side of the surface */ if (!through) { - distance = collision_point_distance_with_normal(co, pce, -1.f, col, nor); + distance = collision_point_distance_with_normal(co, pce, -1.0f, col, nor); if (distance < col->radius + COLLISION_MIN_DISTANCE) { madd_v3_v3fl(co, nor, col->radius + COLLISION_MIN_DISTANCE - distance); } dot = dot_v3v3(nor, v0); - if (dot < 0.f) { + if (dot < 0.0f) { madd_v3_v3fl(v0, nor, -dot); } - distance = collision_point_distance_with_normal(pa->state.co, pce, 1.f, col, nor); + distance = collision_point_distance_with_normal(pa->state.co, pce, 1.0f, col, nor); if (distance < col->radius + COLLISION_MIN_DISTANCE) { madd_v3_v3fl(pa->state.co, nor, col->radius + COLLISION_MIN_DISTANCE - distance); } dot = dot_v3v3(nor, pa->state.vel); - if (dot < 0.f) { + if (dot < 0.0f) { madd_v3_v3fl(pa->state.vel, nor, -dot); } } @@ -3090,7 +3092,7 @@ static int collision_response(ParticleSimulationData *sim, static void collision_fail(ParticleData *pa, ParticleCollision *col) { /* final chance to prevent total failure, so stick to the surface and hope for the best */ - collision_point_on_surface(col->co1, &col->pce, 1.f, col, pa->state.co); + collision_point_on_surface(col->co1, &col->pce, 1.0f, col, pa->state.co); copy_v3_v3(pa->state.vel, col->pce.vel); mul_v3_fl(pa->state.vel, col->inv_timestep); @@ -3128,7 +3130,7 @@ static void collision_check(ParticleSimulationData *sim, int p, float dfra, floa /* get acceleration (from gravity, forcefields etc. to be re-applied in collision response) */ sub_v3_v3v3(col.acc, pa->state.vel, pa->prev_state.vel); - mul_v3_fl(col.acc, 1.f / col.total_time); + mul_v3_fl(col.acc, 1.0f / col.total_time); /* set values for first iteration */ copy_v3_v3(col.co1, pa->prev_state.co); @@ -3925,7 +3927,7 @@ static void dynamics_step(ParticleSimulationData *sim, float cfra) if (ELEM(pa->alive, PARS_ALIVE, PARS_DYING) == 0 || (pa->flag & (PARS_UNEXIST | PARS_NO_DISP))) { - pa->state.time = -1.f; + pa->state.time = -1.0f; } } @@ -4149,20 +4151,17 @@ static bool particles_has_tracer(short parttype) static bool particles_has_spray(short parttype) { - return ((parttype == PART_FLUID_SPRAY) || (parttype == PART_FLUID_SPRAYFOAM) || - (parttype == PART_FLUID_SPRAYFOAMBUBBLE)); + return (ELEM(parttype, PART_FLUID_SPRAY, PART_FLUID_SPRAYFOAM, PART_FLUID_SPRAYFOAMBUBBLE)); } static bool particles_has_bubble(short parttype) { - return ((parttype == PART_FLUID_BUBBLE) || (parttype == PART_FLUID_FOAMBUBBLE) || - (parttype == PART_FLUID_SPRAYFOAMBUBBLE)); + return (ELEM(parttype, PART_FLUID_BUBBLE, PART_FLUID_FOAMBUBBLE, PART_FLUID_SPRAYFOAMBUBBLE)); } static bool particles_has_foam(short parttype) { - return ((parttype == PART_FLUID_FOAM) || (parttype == PART_FLUID_SPRAYFOAM) || - (parttype == PART_FLUID_SPRAYFOAMBUBBLE)); + return (ELEM(parttype, PART_FLUID_FOAM, PART_FLUID_SPRAYFOAM, PART_FLUID_SPRAYFOAMBUBBLE)); } static void particles_fluid_step(ParticleSimulationData *sim, @@ -4410,7 +4409,7 @@ static void particles_fluid_step(ParticleSimulationData *sim, zero_v3(pa->state.ave); unit_qt(pa->state.rot); - pa->time = 1.f; + pa->time = 1.0f; pa->dietime = sim->scene->r.efra + 1; pa->lifetime = sim->scene->r.efra; pa->alive = PARS_ALIVE; @@ -4590,8 +4589,8 @@ static void system_step(ParticleSimulationData *sim, float cfra, const bool use_ dt_frac = psys->dt_frac; for (t_frac = dt_frac; t_frac <= 1.0f; t_frac += dt_frac) { sim->courant_num = 0.0f; - dynamics_step(sim, cfra + dframe + t_frac - 1.f); - psys->cfra = cfra + dframe + t_frac - 1.f; + dynamics_step(sim, cfra + dframe + t_frac - 1.0f); + psys->cfra = cfra + dframe + t_frac - 1.0f; if (part->time_flag & PART_TIME_AUTOSF) { update_timestep(psys, sim); @@ -4692,17 +4691,17 @@ void BKE_particlesettings_fluid_default_settings(ParticleSettings *part) { SPHFluidSettings *fluid = part->fluid; - fluid->spring_k = 0.f; + fluid->spring_k = 0.0f; fluid->plasticity_constant = 0.1f; fluid->yield_ratio = 0.1f; - fluid->rest_length = 1.f; - fluid->viscosity_omega = 2.f; + fluid->rest_length = 1.0f; + fluid->viscosity_omega = 2.0f; fluid->viscosity_beta = 0.1f; - fluid->stiffness_k = 1.f; - fluid->stiffness_knear = 1.f; - fluid->rest_density = 1.f; - fluid->buoyancy = 0.f; - fluid->radius = 1.f; + fluid->stiffness_k = 1.0f; + fluid->stiffness_knear = 1.0f; + fluid->rest_density = 1.0f; + fluid->buoyancy = 0.0f; + fluid->radius = 1.0f; fluid->flag |= SPH_FAC_REPULSION | SPH_FAC_DENSITY | SPH_FAC_RADIUS | SPH_FAC_VISCOSITY | SPH_FAC_REST_LENGTH; } diff --git a/source/blender/blenkernel/intern/pointcache.c b/source/blender/blenkernel/intern/pointcache.c index 45440eebacd..33b1c7a0ab3 100644 --- a/source/blender/blenkernel/intern/pointcache.c +++ b/source/blender/blenkernel/intern/pointcache.c @@ -462,7 +462,7 @@ static void ptcache_particle_interpolate(int index, psys_interpolate_particle(-1, keys, (cfra - cfra1) / dfra, &pa->state, 1); interp_qt_qtqt(pa->state.rot, keys[1].rot, keys[2].rot, (cfra - cfra1) / dfra); - mul_v3_fl(pa->state.vel, 1.f / (dfra * timestep)); + mul_v3_fl(pa->state.vel, 1.0f / (dfra * timestep)); pa->state.time = cfra; } @@ -738,8 +738,7 @@ static int ptcache_dynamicpaint_read(PTCacheFile *pf, void *dp_v) if (surface->type == MOD_DPAINT_SURFACE_T_PAINT) { data_len = sizeof(PaintPoint); } - else if (surface->type == MOD_DPAINT_SURFACE_T_DISPLACE || - surface->type == MOD_DPAINT_SURFACE_T_WEIGHT) { + else if (ELEM(surface->type, MOD_DPAINT_SURFACE_T_DISPLACE, MOD_DPAINT_SURFACE_T_WEIGHT)) { data_len = sizeof(float); } else if (surface->type == MOD_DPAINT_SURFACE_T_WAVE) { diff --git a/source/blender/blenkernel/intern/pointcloud.c b/source/blender/blenkernel/intern/pointcloud.c index 68f77d492f5..fcd69f2e9e3 100644 --- a/source/blender/blenkernel/intern/pointcloud.c +++ b/source/blender/blenkernel/intern/pointcloud.c @@ -184,6 +184,8 @@ IDTypeInfo IDType_ID_PT = { .blend_read_data = pointcloud_blend_read_data, .blend_read_lib = pointcloud_blend_read_lib, .blend_read_expand = pointcloud_blend_read_expand, + + .blend_read_undo_preserve = NULL, }; static void pointcloud_random(PointCloud *pointcloud) diff --git a/source/blender/blenkernel/intern/scene.c b/source/blender/blenkernel/intern/scene.c index 6a9fe4615f7..5153618d6e7 100644 --- a/source/blender/blenkernel/intern/scene.c +++ b/source/blender/blenkernel/intern/scene.c @@ -104,6 +104,8 @@ #include "SEQ_sequencer.h" +#include "BLO_read_write.h" + #include "engines/eevee/eevee_lightcache.h" #include "PIL_time.h" @@ -455,53 +457,216 @@ static void scene_foreach_rigidbodyworldSceneLooper(struct RigidBodyWorld *UNUSE BKE_lib_query_foreachid_process(data, id_pointer, cb_flag); } -static void scene_foreach_paint(LibraryForeachIDData *data, Paint *paint) -{ - BKE_LIB_FOREACHID_PROCESS(data, paint->brush, IDWALK_CB_USER); - for (int i = 0; i < paint->tool_slots_len; i++) { - BKE_LIB_FOREACHID_PROCESS(data, paint->tool_slots[i].brush, IDWALK_CB_USER); +/** + * This code is shared by both the regular `foreach_id` looper, and the code trying to restore or + * preserve ID pointers like brushes across undoes. + */ +typedef enum eSceneForeachUndoPreserveProcess { + /* Undo when preserving tool-settings from old scene, we also want to try to preserve that ID + * pointer from its old scene's value. */ + SCENE_FOREACH_UNDO_RESTORE, + /* Undo when preserving tool-settings from old scene, we want to keep the new value of that ID + * pointer. */ + SCENE_FOREACH_UNDO_NO_RESTORE, +} eSceneForeachUndoPreserveProcess; + +static void scene_foreach_toolsettings_id_pointer_process( + ID **id_p, + const eSceneForeachUndoPreserveProcess action, + BlendLibReader *reader, + ID **id_old_p, + const uint cb_flag) +{ + switch (action) { + case SCENE_FOREACH_UNDO_RESTORE: { + ID *id_old = *id_old_p; + /* Old data has not been remapped to new values of the pointers, if we want to keep the old + * pointer here we need its new address. */ + ID *id_old_new = id_old != NULL ? BLO_read_get_new_id_address(reader, id_old->lib, id_old) : + NULL; + if (id_old_new != NULL) { + BLI_assert(ELEM(id_old, id_old_new, id_old_new->orig_id)); + *id_old_p = id_old_new; + if (cb_flag & IDWALK_CB_USER) { + id_us_plus_no_lib(id_old_new); + id_us_min(id_old); + } + break; + } + /* We failed to find a new valid pointer for the previous ID, just keep the current one as + * if we had been under SCENE_FOREACH_UNDO_NO_RESTORE case. */ + SWAP(ID *, *id_p, *id_old_p); + break; + } + case SCENE_FOREACH_UNDO_NO_RESTORE: + /* Counteract the swap of the whole ToolSettings container struct. */ + SWAP(ID *, *id_p, *id_old_p); + break; } - BKE_LIB_FOREACHID_PROCESS(data, paint->palette, IDWALK_CB_USER); } -static void scene_foreach_toolsettings(LibraryForeachIDData *data, ToolSettings *toolsett) -{ - BKE_LIB_FOREACHID_PROCESS(data, toolsett->particle.scene, IDWALK_CB_NOP); - BKE_LIB_FOREACHID_PROCESS(data, toolsett->particle.object, IDWALK_CB_NOP); - BKE_LIB_FOREACHID_PROCESS(data, toolsett->particle.shape_object, IDWALK_CB_NOP); - - scene_foreach_paint(data, &toolsett->imapaint.paint); - BKE_LIB_FOREACHID_PROCESS(data, toolsett->imapaint.stencil, IDWALK_CB_USER); - BKE_LIB_FOREACHID_PROCESS(data, toolsett->imapaint.clone, IDWALK_CB_USER); - BKE_LIB_FOREACHID_PROCESS(data, toolsett->imapaint.canvas, IDWALK_CB_USER); +#define BKE_LIB_FOREACHID_UNDO_PRESERVE_PROCESS( \ + __data, __id, __do_undo_restore, __action, __reader, __id_old, __cb_flag) \ + { \ + if (__do_undo_restore) { \ + scene_foreach_toolsettings_id_pointer_process( \ + (ID **)&(__id), __action, __reader, (ID **)&(__id_old), __cb_flag); \ + } \ + else { \ + BKE_LIB_FOREACHID_PROCESS(__data, __id, __cb_flag); \ + } \ + } \ + (void)0 + +static void scene_foreach_paint(LibraryForeachIDData *data, + Paint *paint, + const bool do_undo_restore, + BlendLibReader *reader, + Paint *paint_old) +{ + BKE_LIB_FOREACHID_UNDO_PRESERVE_PROCESS(data, + paint->brush, + do_undo_restore, + SCENE_FOREACH_UNDO_RESTORE, + reader, + paint_old->brush, + IDWALK_CB_USER); + for (int i = 0; i < paint_old->tool_slots_len; i++) { + /* This is a bit tricky. + * - In case we do not do `undo_restore`, `paint` and `paint_old` pointers are the same, so + * this is equivalent to simply looping over slots from `paint`. + * - In case we do `undo_restore`, we only want to consider the slots from the old one, since + * those are the one we keep in the end. + * + In case the new data has less valid slots, we feed in a dummy NULL pointer. + * + In case the new data has more valid slots, the extra ones are ignored. + */ + Brush *brush_tmp = NULL; + Brush **brush_p = i < paint->tool_slots_len ? &paint->tool_slots[i].brush : &brush_tmp; + BKE_LIB_FOREACHID_UNDO_PRESERVE_PROCESS(data, + *brush_p, + do_undo_restore, + SCENE_FOREACH_UNDO_RESTORE, + reader, + paint_old->brush, + IDWALK_CB_USER); + } + BKE_LIB_FOREACHID_UNDO_PRESERVE_PROCESS(data, + paint->palette, + do_undo_restore, + SCENE_FOREACH_UNDO_RESTORE, + reader, + paint_old->palette, + IDWALK_CB_USER); +} + +static void scene_foreach_toolsettings(LibraryForeachIDData *data, + ToolSettings *toolsett, + const bool do_undo_restore, + BlendLibReader *reader, + ToolSettings *toolsett_old) +{ + BKE_LIB_FOREACHID_UNDO_PRESERVE_PROCESS(data, + toolsett->particle.scene, + do_undo_restore, + SCENE_FOREACH_UNDO_NO_RESTORE, + reader, + toolsett_old->particle.scene, + IDWALK_CB_NOP); + BKE_LIB_FOREACHID_UNDO_PRESERVE_PROCESS(data, + toolsett->particle.object, + do_undo_restore, + SCENE_FOREACH_UNDO_NO_RESTORE, + reader, + toolsett_old->particle.object, + IDWALK_CB_NOP); + BKE_LIB_FOREACHID_UNDO_PRESERVE_PROCESS(data, + toolsett->particle.shape_object, + do_undo_restore, + SCENE_FOREACH_UNDO_NO_RESTORE, + reader, + toolsett_old->particle.shape_object, + IDWALK_CB_NOP); + + scene_foreach_paint( + data, &toolsett->imapaint.paint, do_undo_restore, reader, &toolsett_old->imapaint.paint); + BKE_LIB_FOREACHID_UNDO_PRESERVE_PROCESS(data, + toolsett->imapaint.stencil, + do_undo_restore, + SCENE_FOREACH_UNDO_RESTORE, + reader, + toolsett_old->imapaint.stencil, + IDWALK_CB_USER); + BKE_LIB_FOREACHID_UNDO_PRESERVE_PROCESS(data, + toolsett->imapaint.clone, + do_undo_restore, + SCENE_FOREACH_UNDO_RESTORE, + reader, + toolsett_old->imapaint.clone, + IDWALK_CB_USER); + BKE_LIB_FOREACHID_UNDO_PRESERVE_PROCESS(data, + toolsett->imapaint.canvas, + do_undo_restore, + SCENE_FOREACH_UNDO_RESTORE, + reader, + toolsett_old->imapaint.canvas, + IDWALK_CB_USER); if (toolsett->vpaint) { - scene_foreach_paint(data, &toolsett->vpaint->paint); + scene_foreach_paint( + data, &toolsett->vpaint->paint, do_undo_restore, reader, &toolsett_old->vpaint->paint); } if (toolsett->wpaint) { - scene_foreach_paint(data, &toolsett->wpaint->paint); + scene_foreach_paint( + data, &toolsett->wpaint->paint, do_undo_restore, reader, &toolsett_old->wpaint->paint); } if (toolsett->sculpt) { - scene_foreach_paint(data, &toolsett->sculpt->paint); - BKE_LIB_FOREACHID_PROCESS(data, toolsett->sculpt->gravity_object, IDWALK_CB_NOP); + scene_foreach_paint( + data, &toolsett->sculpt->paint, do_undo_restore, reader, &toolsett_old->sculpt->paint); + BKE_LIB_FOREACHID_UNDO_PRESERVE_PROCESS(data, + toolsett->sculpt->gravity_object, + do_undo_restore, + SCENE_FOREACH_UNDO_NO_RESTORE, + reader, + toolsett_old->sculpt->gravity_object, + IDWALK_CB_NOP); } if (toolsett->uvsculpt) { - scene_foreach_paint(data, &toolsett->uvsculpt->paint); + scene_foreach_paint( + data, &toolsett->uvsculpt->paint, do_undo_restore, reader, &toolsett_old->uvsculpt->paint); } if (toolsett->gp_paint) { - scene_foreach_paint(data, &toolsett->gp_paint->paint); + scene_foreach_paint( + data, &toolsett->gp_paint->paint, do_undo_restore, reader, &toolsett_old->gp_paint->paint); } if (toolsett->gp_vertexpaint) { - scene_foreach_paint(data, &toolsett->gp_vertexpaint->paint); + scene_foreach_paint(data, + &toolsett->gp_vertexpaint->paint, + do_undo_restore, + reader, + &toolsett_old->gp_vertexpaint->paint); } if (toolsett->gp_sculptpaint) { - scene_foreach_paint(data, &toolsett->gp_sculptpaint->paint); + scene_foreach_paint(data, + &toolsett->gp_sculptpaint->paint, + do_undo_restore, + reader, + &toolsett_old->gp_sculptpaint->paint); } if (toolsett->gp_weightpaint) { - scene_foreach_paint(data, &toolsett->gp_weightpaint->paint); + scene_foreach_paint(data, + &toolsett->gp_weightpaint->paint, + do_undo_restore, + reader, + &toolsett_old->gp_weightpaint->paint); } - BKE_LIB_FOREACHID_PROCESS(data, toolsett->gp_sculpt.guide.reference_object, IDWALK_CB_NOP); + BKE_LIB_FOREACHID_UNDO_PRESERVE_PROCESS(data, + toolsett->gp_sculpt.guide.reference_object, + do_undo_restore, + SCENE_FOREACH_UNDO_NO_RESTORE, + reader, + toolsett_old->gp_sculpt.guide.reference_object, + IDWALK_CB_NOP); } static void scene_foreach_layer_collection(LibraryForeachIDData *data, ListBase *lb) @@ -593,7 +758,7 @@ static void scene_foreach_id(ID *id, LibraryForeachIDData *data) ToolSettings *toolsett = scene->toolsettings; if (toolsett) { - scene_foreach_toolsettings(data, toolsett); + scene_foreach_toolsettings(data, toolsett, false, NULL, toolsett); } if (scene->rigidbody_world) { @@ -620,6 +785,22 @@ static void scene_foreach_cache(ID *id, user_data); } +static void scene_undo_preserve(BlendLibReader *reader, ID *id_new, ID *id_old) +{ + Scene *scene_new = (Scene *)id_new; + Scene *scene_old = (Scene *)id_old; + + SWAP(View3DCursor, scene_old->cursor, scene_new->cursor); + if (scene_new->toolsettings != NULL && scene_old->toolsettings != NULL) { + /* First try to restore ID pointers that can be and should be preserved (like brushes or + * palettes), and counteract the swap of the whole ToolSettings structs below for the others + * (like object ones). */ + scene_foreach_toolsettings( + NULL, scene_new->toolsettings, true, reader, scene_old->toolsettings); + SWAP(ToolSettings, *scene_old->toolsettings, *scene_new->toolsettings); + } +} + IDTypeInfo IDType_ID_SCE = { .id_code = ID_SCE, .id_filter = FILTER_ID_SCE, @@ -643,6 +824,8 @@ IDTypeInfo IDType_ID_SCE = { .blend_read_data = NULL, .blend_read_lib = NULL, .blend_read_expand = NULL, + + .blend_read_undo_preserve = scene_undo_preserve, }; const char *RE_engine_id_BLENDER_EEVEE = "BLENDER_EEVEE"; @@ -1972,7 +2155,7 @@ bool BKE_scene_multiview_is_render_view_active(const RenderData *rd, const Scene } /* SCE_VIEWS_SETUP_BASIC */ - if (STREQ(srv->name, STEREO_LEFT_NAME) || STREQ(srv->name, STEREO_RIGHT_NAME)) { + if (STR_ELEM(srv->name, STEREO_LEFT_NAME, STEREO_RIGHT_NAME)) { return true; } diff --git a/source/blender/blenkernel/intern/screen.c b/source/blender/blenkernel/intern/screen.c index a357b5d98fb..1b8360a1cec 100644 --- a/source/blender/blenkernel/intern/screen.c +++ b/source/blender/blenkernel/intern/screen.c @@ -293,6 +293,8 @@ IDTypeInfo IDType_ID_SCR = { .blend_read_data = NULL, .blend_read_lib = screen_blend_read_lib, .blend_read_expand = NULL, + + .blend_read_undo_preserve = NULL, }; /* ************ Spacetype/regiontype handling ************** */ @@ -354,7 +356,7 @@ SpaceType *BKE_spacetype_from_id(int spaceid) return NULL; } -ARegionType *BKE_regiontype_from_id_or_first(SpaceType *st, int regionid) +ARegionType *BKE_regiontype_from_id_or_first(const SpaceType *st, int regionid) { ARegionType *art; @@ -369,7 +371,7 @@ ARegionType *BKE_regiontype_from_id_or_first(SpaceType *st, int regionid) return st->regiontypes.first; } -ARegionType *BKE_regiontype_from_id(SpaceType *st, int regionid) +ARegionType *BKE_regiontype_from_id(const SpaceType *st, int regionid) { ARegionType *art; @@ -446,7 +448,7 @@ static void panel_list_copy(ListBase *newlb, const ListBase *lb) } } -ARegion *BKE_area_region_copy(SpaceType *st, ARegion *region) +ARegion *BKE_area_region_copy(const SpaceType *st, const ARegion *region) { ARegion *newar = MEM_dupallocN(region); @@ -960,7 +962,7 @@ ARegion *BKE_area_find_region_xy(ScrArea *area, const int regiontype, int x, int if (area) { ARegion *region; for (region = area->regionbase.first; region; region = region->next) { - if ((regiontype == RGN_TYPE_ANY) || (region->regiontype == regiontype)) { + if (ELEM(regiontype, RGN_TYPE_ANY, region->regiontype)) { if (BLI_rcti_isect_pt(®ion->winrct, x, y)) { region_found = region; break; @@ -978,7 +980,7 @@ ARegion *BKE_screen_find_region_xy(bScreen *screen, const int regiontype, int x, { ARegion *region_found = NULL; LISTBASE_FOREACH (ARegion *, region, &screen->regionbase) { - if ((regiontype == RGN_TYPE_ANY) || (region->regiontype == regiontype)) { + if (ELEM(regiontype, RGN_TYPE_ANY, region->regiontype)) { if (BLI_rcti_isect_pt(®ion->winrct, x, y)) { region_found = region; break; @@ -1015,7 +1017,7 @@ ScrArea *BKE_screen_find_big_area(bScreen *screen, const int spacetype, const sh int size, maxsize = 0; for (area = screen->areabase.first; area; area = area->next) { - if ((spacetype == SPACE_TYPE_ANY) || (area->spacetype == spacetype)) { + if (ELEM(spacetype, SPACE_TYPE_ANY, area->spacetype)) { if (min <= area->winx && min <= area->winy) { size = area->winx * area->winy; if (size > maxsize) { @@ -1036,7 +1038,7 @@ ScrArea *BKE_screen_area_map_find_area_xy(const ScrAreaMap *areamap, { LISTBASE_FOREACH (ScrArea *, area, &areamap->areabase) { if (BLI_rcti_isect_pt(&area->totrct, x, y)) { - if ((spacetype == SPACE_TYPE_ANY) || (area->spacetype == spacetype)) { + if (ELEM(spacetype, SPACE_TYPE_ANY, area->spacetype)) { return area; } break; @@ -1368,14 +1370,12 @@ static void write_area_regions(BlendWriter *writer, ScrArea *area) } BLO_write_struct(writer, SpaceConsole, sl); } -#ifdef WITH_GLOBAL_AREA_WRITING else if (sl->spacetype == SPACE_TOPBAR) { BLO_write_struct(writer, SpaceTopBar, sl); } else if (sl->spacetype == SPACE_STATUSBAR) { BLO_write_struct(writer, SpaceStatusBar, sl); } -#endif else if (sl->spacetype == SPACE_USERPREF) { BLO_write_struct(writer, SpaceUserPref, sl); } @@ -1397,9 +1397,7 @@ void BKE_screen_area_map_blend_write(BlendWriter *writer, ScrAreaMap *area_map) BLO_write_struct(writer, ScrArea, area); -#ifdef WITH_GLOBAL_AREA_WRITING BLO_write_struct(writer, ScrGlobalAreaData, area->global); -#endif write_area_regions(writer, area); diff --git a/source/blender/blenkernel/intern/simulation.cc b/source/blender/blenkernel/intern/simulation.cc index 418746a680e..491cdbacd10 100644 --- a/source/blender/blenkernel/intern/simulation.cc +++ b/source/blender/blenkernel/intern/simulation.cc @@ -171,6 +171,8 @@ IDTypeInfo IDType_ID_SIM = { /* blend_read_data */ simulation_blend_read_data, /* blend_read_lib */ simulation_blend_read_lib, /* blend_read_expand */ simulation_blend_read_expand, + + /* blend_read_undo_preserve */ NULL, }; void *BKE_simulation_add(Main *bmain, const char *name) diff --git a/source/blender/blenkernel/intern/softbody.c b/source/blender/blenkernel/intern/softbody.c index bf61c27ee2f..efed9453003 100644 --- a/source/blender/blenkernel/intern/softbody.c +++ b/source/blender/blenkernel/intern/softbody.c @@ -1063,7 +1063,7 @@ static int sb_detect_face_pointCached(const float face_v1[3], GHash *hash; GHashIterator *ihash; float nv1[3], edge1[3], edge2[3], d_nvect[3], aabbmin[3], aabbmax[3]; - float facedist, outerfacethickness, tune = 10.f; + float facedist, outerfacethickness, tune = 10.0f; int a, deflected = 0; aabbmin[0] = min_fff(face_v1[0], face_v2[0], face_v3[0]); @@ -2032,7 +2032,7 @@ static int _softbody_calc_forces_slice_in_a_thread(Scene *scene, attached = 0; for (b = obp->nofsprings; b > 0; b--) { bs = sb->bspring + obp->springs[b - 1]; - if ((ilast - bb == bs->v2) || (ilast - bb == bs->v1)) { + if (ELEM(ilast - bb, bs->v2, bs->v1)) { attached = 1; continue; } @@ -2797,8 +2797,8 @@ static void reference_to_scratch(Object *ob) SoftBody *sb = ob->soft; ReferenceVert *rp; BodyPoint *bp; - float accu_pos[3] = {0.f, 0.f, 0.f}; - float accu_mass = 0.f; + float accu_pos[3] = {0.0f, 0.0f, 0.0f}; + float accu_mass = 0.0f; int a; sb->scratch->Ref.ivert = MEM_mallocN(sizeof(ReferenceVert) * sb->totpoint, "SB_Reference"); diff --git a/source/blender/blenkernel/intern/sound.c b/source/blender/blenkernel/intern/sound.c index 2ee48a13454..07532d525bd 100644 --- a/source/blender/blenkernel/intern/sound.c +++ b/source/blender/blenkernel/intern/sound.c @@ -212,6 +212,8 @@ IDTypeInfo IDType_ID_SO = { .blend_read_data = sound_blend_read_data, .blend_read_lib = sound_blend_read_lib, .blend_read_expand = sound_blend_read_expand, + + .blend_read_undo_preserve = NULL, }; #ifdef WITH_AUDASPACE diff --git a/source/blender/blenkernel/intern/speaker.c b/source/blender/blenkernel/intern/speaker.c index a98093d1893..fabf0bb8971 100644 --- a/source/blender/blenkernel/intern/speaker.c +++ b/source/blender/blenkernel/intern/speaker.c @@ -112,6 +112,8 @@ IDTypeInfo IDType_ID_SPK = { .blend_read_data = speaker_blend_read_data, .blend_read_lib = speaker_blend_read_lib, .blend_read_expand = speaker_blend_read_expand, + + .blend_read_undo_preserve = NULL, }; void *BKE_speaker_add(Main *bmain, const char *name) diff --git a/source/blender/blenkernel/intern/text.c b/source/blender/blenkernel/intern/text.c index 93306703686..6f4ac4c44a0 100644 --- a/source/blender/blenkernel/intern/text.c +++ b/source/blender/blenkernel/intern/text.c @@ -256,6 +256,8 @@ IDTypeInfo IDType_ID_TXT = { .blend_read_data = text_blend_read_data, .blend_read_lib = NULL, .blend_read_expand = NULL, + + .blend_read_undo_preserve = NULL, }; /** \} */ @@ -2333,7 +2335,7 @@ int txt_setcurr_tab_spaces(Text *text, int space) if (ch == ':') { is_indent = 1; } - else if (ch != ' ' && ch != '\t') { + else if (!ELEM(ch, ' ', '\t')) { is_indent = 0; } } @@ -2459,7 +2461,7 @@ int text_check_identifier_nodigit_unicode(const unsigned int ch) bool text_check_whitespace(const char ch) { - if (ch == ' ' || ch == '\t' || ch == '\r' || ch == '\n') { + if (ELEM(ch, ' ', '\t', '\r', '\n')) { return true; } return false; diff --git a/source/blender/blenkernel/intern/texture.c b/source/blender/blenkernel/intern/texture.c index 90c4f71ce7a..a77e0ed2b7d 100644 --- a/source/blender/blenkernel/intern/texture.c +++ b/source/blender/blenkernel/intern/texture.c @@ -224,6 +224,8 @@ IDTypeInfo IDType_ID_TE = { .blend_read_data = texture_blend_read_data, .blend_read_lib = texture_blend_read_lib, .blend_read_expand = texture_blend_read_expand, + + .blend_read_undo_preserve = NULL, }; /* Utils for all IDs using those texture slots. */ diff --git a/source/blender/blenkernel/intern/tracking_util.c b/source/blender/blenkernel/intern/tracking_util.c index bc6c94343b5..c7e4e0d5c08 100644 --- a/source/blender/blenkernel/intern/tracking_util.c +++ b/source/blender/blenkernel/intern/tracking_util.c @@ -722,7 +722,7 @@ static ImBuf *make_grayscale_ibuf_copy(ImBuf *ibuf) { ImBuf *grayscale = IMB_allocImBuf(ibuf->x, ibuf->y, 32, 0); - BLI_assert(ibuf->channels == 3 || ibuf->channels == 4); + BLI_assert(ELEM(ibuf->channels, 3, 4)); /* TODO(sergey): Bummer, currently IMB API only allows to create 4 channels * float buffer, so we do it manually here. @@ -880,7 +880,7 @@ static ImBuf *accessor_get_ibuf(TrackingImageAccessor *accessor, } /* Transform number of channels. */ if (input_mode == LIBMV_IMAGE_MODE_RGBA) { - BLI_assert(orig_ibuf->channels == 3 || orig_ibuf->channels == 4); + BLI_assert(ELEM(orig_ibuf->channels, 3, 4)); /* pass */ } else /* if (input_mode == LIBMV_IMAGE_MODE_MONO) */ { diff --git a/source/blender/blenkernel/intern/undo_system.c b/source/blender/blenkernel/intern/undo_system.c index a319c55709d..b687254fd69 100644 --- a/source/blender/blenkernel/intern/undo_system.c +++ b/source/blender/blenkernel/intern/undo_system.c @@ -357,7 +357,7 @@ void BKE_undosys_stack_init_from_main(UndoStack *ustack, struct Main *bmain) void BKE_undosys_stack_init_from_context(UndoStack *ustack, bContext *C) { const UndoType *ut = BKE_undosys_type_from_context(C); - if ((ut != NULL) && (ut != BKE_UNDOSYS_TYPE_MEMFILE)) { + if (!ELEM(ut, NULL, BKE_UNDOSYS_TYPE_MEMFILE)) { BKE_undosys_step_push_with_type(ustack, C, IFACE_("Original Mode"), ut); } } diff --git a/source/blender/blenkernel/intern/unit.c b/source/blender/blenkernel/intern/unit.c index a5418b8b8c5..249a35a0af8 100644 --- a/source/blender/blenkernel/intern/unit.c +++ b/source/blender/blenkernel/intern/unit.c @@ -815,8 +815,14 @@ static char *find_next_op(const char *str, char *remaining_str, int len_max) /* Make sure we don't look backwards before the start of the string. */ if (remaining_str != str && i != 0) { + /* Check for velocity or acceleration (e.g. '/' in 'ft/s' is not an op). */ + if ((remaining_str[i] == '/') && ELEM(remaining_str[i - 1], 't', 'T', 'm', 'M') && + ELEM(remaining_str[i + 1], 's', 'S')) { + continue; + } + /* Check for scientific notation. */ - if (remaining_str[i - 1] == 'e' || remaining_str[i - 1] == 'E') { + if (ELEM(remaining_str[i - 1], 'e', 'E')) { scientific_notation = true; continue; } @@ -1178,7 +1184,7 @@ bool BKE_unit_replace_string( /* Any operators after this? */ for (ch = str_found + 1; *ch != '\0'; ch++) { - if (*ch == ' ' || *ch == '\t') { + if (ELEM(*ch, ' ', '\t')) { continue; } op_found = (ch_is_op(*ch) || ELEM(*ch, ',', ')')); diff --git a/source/blender/blenkernel/intern/volume.cc b/source/blender/blenkernel/intern/volume.cc index 5e6f0bb42ef..9c60cb842ae 100644 --- a/source/blender/blenkernel/intern/volume.cc +++ b/source/blender/blenkernel/intern/volume.cc @@ -633,6 +633,8 @@ IDTypeInfo IDType_ID_VO = { /* blend_read_data */ volume_blend_read_data, /* blend_read_lib */ volume_blend_read_lib, /* blend_read_expand */ volume_blend_read_expand, + + /* blend_read_undo_preserve */ NULL, }; void BKE_volume_init_grids(Volume *volume) @@ -1154,6 +1156,7 @@ VolumeGrid *BKE_volume_grid_active_get(const Volume *volume) return BKE_volume_grid_get(volume, index); } +/* Tries to find a grid with the given name. Make sure that that the volume has been loaded. */ VolumeGrid *BKE_volume_grid_find(const Volume *volume, const char *name) { int num_grids = BKE_volume_num_grids(volume); diff --git a/source/blender/blenkernel/intern/workspace.c b/source/blender/blenkernel/intern/workspace.c index 52420810171..291116556c3 100644 --- a/source/blender/blenkernel/intern/workspace.c +++ b/source/blender/blenkernel/intern/workspace.c @@ -190,6 +190,8 @@ IDTypeInfo IDType_ID_WS = { .blend_read_data = workspace_blend_read_data, .blend_read_lib = workspace_blend_read_lib, .blend_read_expand = workspace_blend_read_expand, + + .blend_read_undo_preserve = NULL, }; /* -------------------------------------------------------------------- */ diff --git a/source/blender/blenkernel/intern/world.c b/source/blender/blenkernel/intern/world.c index 094557502a3..8fe7653fc25 100644 --- a/source/blender/blenkernel/intern/world.c +++ b/source/blender/blenkernel/intern/world.c @@ -204,6 +204,8 @@ IDTypeInfo IDType_ID_WO = { .blend_read_data = world_blend_read_data, .blend_read_lib = world_blend_read_lib, .blend_read_expand = world_blend_read_expand, + + .blend_read_undo_preserve = NULL, }; World *BKE_world_add(Main *bmain, const char *name) diff --git a/source/blender/blenlib/BLI_args.h b/source/blender/blenlib/BLI_args.h index 2bd0e7b9019..b12b7ff5d1e 100644 --- a/source/blender/blenlib/BLI_args.h +++ b/source/blender/blenlib/BLI_args.h @@ -38,42 +38,41 @@ typedef struct bArgs bArgs; */ typedef int (*BA_ArgCallback)(int argc, const char **argv, void *data); -struct bArgs *BLI_argsInit(int argc, const char **argv); -void BLI_argsFree(struct bArgs *ba); +struct bArgs *BLI_args_create(int argc, const char **argv); +void BLI_args_destroy(struct bArgs *ba); -/** The pass to use for #BLI_argsAdd. */ -void BLI_argsPassSet(struct bArgs *ba, int current_pass); +/** The pass to use for #BLI_args_add. */ +void BLI_args_pass_set(struct bArgs *ba, int current_pass); /** * Pass starts at 1, -1 means valid all the time * short_arg or long_arg can be null to specify no short or long versions */ -void BLI_argsAdd(struct bArgs *ba, - const char *short_arg, - const char *long_arg, - const char *doc, - BA_ArgCallback cb, - void *data); +void BLI_args_add(struct bArgs *ba, + const char *short_arg, + const char *long_arg, + const char *doc, + BA_ArgCallback cb, + void *data); /** * Short_case and long_case specify if those arguments are case specific */ -void BLI_argsAddCase(struct bArgs *ba, - const char *short_arg, - int short_case, - const char *long_arg, - int long_case, - const char *doc, - BA_ArgCallback cb, - void *data); +void BLI_args_add_case(struct bArgs *ba, + const char *short_arg, + int short_case, + const char *long_arg, + int long_case, + const char *doc, + BA_ArgCallback cb, + void *data); -void BLI_argsParse(struct bArgs *ba, int pass, BA_ArgCallback default_cb, void *data); +void BLI_args_parse(struct bArgs *ba, int pass, BA_ArgCallback default_cb, void *data); -void BLI_argsPrintArgDoc(struct bArgs *ba, const char *arg); -void BLI_argsPrintOtherDoc(struct bArgs *ba); +void BLI_args_print_arg_doc(struct bArgs *ba, const char *arg); +void BLI_args_print_other_doc(struct bArgs *ba); -void BLI_argsPrint(struct bArgs *ba); -const char **BLI_argsArgv(struct bArgs *ba); +void BLI_args_print(struct bArgs *ba); #ifdef __cplusplus } diff --git a/source/blender/blenlib/BLI_bitmap.h b/source/blender/blenlib/BLI_bitmap.h index 960ce44c58c..c97be6eed3c 100644 --- a/source/blender/blenlib/BLI_bitmap.h +++ b/source/blender/blenlib/BLI_bitmap.h @@ -106,7 +106,7 @@ typedef unsigned int BLI_bitmap; #define BLI_BITMAP_RESIZE(_bitmap, _tot) \ { \ CHECK_TYPE(_bitmap, BLI_bitmap *); \ - (_bitmap) = MEM_reallocN(_bitmap, BLI_BITMAP_SIZE(_tot)); \ + (_bitmap) = MEM_recallocN(_bitmap, BLI_BITMAP_SIZE(_tot)); \ } \ (void)0 diff --git a/source/blender/blenlib/BLI_math_matrix.h b/source/blender/blenlib/BLI_math_matrix.h index 9f6c56d698a..d971f48c4cf 100644 --- a/source/blender/blenlib/BLI_math_matrix.h +++ b/source/blender/blenlib/BLI_math_matrix.h @@ -322,9 +322,13 @@ void mat4_to_size(float size[3], const float M[4][4]); void mat4_to_size_fix_shear(float size[3], const float M[4][4]); +void translate_m3(float mat[3][3], float tx, float ty); void translate_m4(float mat[4][4], float tx, float ty, float tz); +void rotate_m3(float mat[3][3], const float angle); void rotate_m4(float mat[4][4], const char axis, const float angle); +void rescale_m3(float mat[3][3], const float scale[2]); void rescale_m4(float mat[4][4], const float scale[3]); +void transform_pivot_set_m3(float mat[3][3], const float pivot[2]); void transform_pivot_set_m4(float mat[4][4], const float pivot[3]); void mat3_to_rot_size(float rot[3][3], float size[3], const float mat3[3][3]); @@ -334,6 +338,10 @@ void mat4_decompose(float loc[3], float quat[4], float size[3], const float wmat void mat3_polar_decompose(const float mat3[3][3], float r_U[3][3], float r_P[3][3]); +void loc_rot_size_to_mat3(float R[3][3], + const float loc[2], + const float angle, + const float size[2]); void loc_rot_size_to_mat4(float R[4][4], const float loc[3], const float rot[3][3], diff --git a/source/blender/blenlib/BLI_noise.h b/source/blender/blenlib/BLI_noise.h index cb66b0552df..37afd8ee031 100644 --- a/source/blender/blenlib/BLI_noise.h +++ b/source/blender/blenlib/BLI_noise.h @@ -27,53 +27,54 @@ extern "C" { #endif -/* noise.h: */ -float BLI_hnoise(float noisesize, float x, float y, float z); -float BLI_hnoisep(float noisesize, float x, float y, float z); -float BLI_turbulence(float noisesize, float x, float y, float z, int nr); -float BLI_turbulence1(float noisesize, float x, float y, float z, int nr); +float BLI_noise_hnoise(float noisesize, float x, float y, float z); +float BLI_noise_hnoisep(float noisesize, float x, float y, float z); +float BLI_noise_turbulence(float noisesize, float x, float y, float z, int nr); /* newnoise: generic noise & turbulence functions - * to replace the above BLI_hnoise/p & BLI_turbulence/1. + * to replace the above BLI_noise_hnoise/p & BLI_noise_turbulence/1. * This is done so different noise basis functions can be used */ -float BLI_gNoise(float noisesize, float x, float y, float z, int hard, int noisebasis); -float BLI_gTurbulence( - float noisesize, float x, float y, float z, int oct, int hard, int noisebasis); +float BLI_noise_generic_noise( + float noisesize, float x, float y, float z, bool hard, int noisebasis); +float BLI_noise_generic_turbulence( + float noisesize, float x, float y, float z, int oct, bool hard, int noisebasis); /* newnoise: musgrave functions */ -float mg_fBm(float x, float y, float z, float H, float lacunarity, float octaves, int noisebasis); -float mg_MultiFractal( +float BLI_noise_mg_fbm( float x, float y, float z, float H, float lacunarity, float octaves, int noisebasis); -float mg_VLNoise(float x, float y, float z, float distortion, int nbas1, int nbas2); -float mg_HeteroTerrain(float x, - float y, - float z, - float H, - float lacunarity, - float octaves, - float offset, - int noisebasis); -float mg_HybridMultiFractal(float x, - float y, - float z, - float H, - float lacunarity, - float octaves, - float offset, - float gain, - int noisebasis); -float mg_RidgedMultiFractal(float x, - float y, - float z, - float H, - float lacunarity, - float octaves, - float offset, - float gain, - int noisebasis); +float BLI_noise_mg_multi_fractal( + float x, float y, float z, float H, float lacunarity, float octaves, int noisebasis); +float BLI_noise_mg_variable_lacunarity( + float x, float y, float z, float distortion, int nbas1, int nbas2); +float BLI_noise_mg_hetero_terrain(float x, + float y, + float z, + float H, + float lacunarity, + float octaves, + float offset, + int noisebasis); +float BLI_noise_mg_hybrid_multi_fractal(float x, + float y, + float z, + float H, + float lacunarity, + float octaves, + float offset, + float gain, + int noisebasis); +float BLI_noise_mg_ridged_multi_fractal(float x, + float y, + float z, + float H, + float lacunarity, + float octaves, + float offset, + float gain, + int noisebasis); /* newnoise: voronoi */ -void voronoi(float x, float y, float z, float *da, float *pa, float me, int dtype); -/* newnoise: cellNoise & cellNoiseV (for vector/point/color) */ -float cellNoise(float x, float y, float z); -void cellNoiseV(float x, float y, float z, float r_ca[3]); +void BLI_noise_voronoi(float x, float y, float z, float *da, float *pa, float me, int dtype); +/* newnoise: BLI_noise_cell & BLI_noise_cell_v3 (for vector/point/color) */ +float BLI_noise_cell(float x, float y, float z); +void BLI_noise_cell_v3(float x, float y, float z, float r_ca[3]); #ifdef __cplusplus } diff --git a/source/blender/blenlib/BLI_set.hh b/source/blender/blenlib/BLI_set.hh index f1cf44018c9..06b56c3f8e5 100644 --- a/source/blender/blenlib/BLI_set.hh +++ b/source/blender/blenlib/BLI_set.hh @@ -48,7 +48,7 @@ * - Small buffer optimization is enabled by default, if the key is not too large. * - The methods `add_new` and `remove_contained` should be used instead of `add` and `remove` * whenever appropriate. Assumptions and intention are described better this way. - * - Look-ups can be performed using types other than Key without conversion. For that use the + * - Lookups can be performed using types other than Key without conversion. For that use the * methods ending with `_as`. The template parameters Hash and #IsEqual have to support the other * key type. This can greatly improve performance when the set contains strings. * - The default constructor is cheap, even when a large #InlineBufferCapacity is used. A large diff --git a/source/blender/blenlib/intern/BLI_args.c b/source/blender/blenlib/intern/BLI_args.c index 45061c5a150..3d4521a3304 100644 --- a/source/blender/blenlib/intern/BLI_args.c +++ b/source/blender/blenlib/intern/BLI_args.c @@ -111,7 +111,7 @@ static bArgument *lookUp(struct bArgs *ba, const char *arg, int pass, int case_s return BLI_ghash_lookup(ba->items, &key); } -bArgs *BLI_argsInit(int argc, const char **argv) +bArgs *BLI_args_create(int argc, const char **argv) { bArgs *ba = MEM_callocN(sizeof(bArgs), "bArgs"); ba->passes = MEM_callocN(sizeof(int) * argc, "bArgs passes"); @@ -120,13 +120,13 @@ bArgs *BLI_argsInit(int argc, const char **argv) ba->argc = argc; ba->argv = argv; - /* Must be initialized by #BLI_argsPassSet. */ + /* Must be initialized by #BLI_args_pass_set. */ ba->current_pass = 0; return ba; } -void BLI_argsFree(struct bArgs *ba) +void BLI_args_destroy(struct bArgs *ba) { BLI_ghash_free(ba->items, MEM_freeN, MEM_freeN); MEM_freeN(ba->passes); @@ -134,13 +134,13 @@ void BLI_argsFree(struct bArgs *ba) MEM_freeN(ba); } -void BLI_argsPassSet(struct bArgs *ba, int current_pass) +void BLI_args_pass_set(struct bArgs *ba, int current_pass) { BLI_assert((current_pass != 0) && (current_pass >= -1)); ba->current_pass = current_pass; } -void BLI_argsPrint(struct bArgs *ba) +void BLI_args_print(struct bArgs *ba) { int i; for (i = 0; i < ba->argc; i++) { @@ -148,11 +148,6 @@ void BLI_argsPrint(struct bArgs *ba) } } -const char **BLI_argsArgv(struct bArgs *ba) -{ - return ba->argv; -} - static bArgDoc *internalDocs(struct bArgs *ba, const char *short_arg, const char *long_arg, @@ -211,14 +206,14 @@ static void internalAdd( BLI_ghash_insert(ba->items, key, a); } -void BLI_argsAddCase(struct bArgs *ba, - const char *short_arg, - int short_case, - const char *long_arg, - int long_case, - const char *doc, - BA_ArgCallback cb, - void *data) +void BLI_args_add_case(struct bArgs *ba, + const char *short_arg, + int short_case, + const char *long_arg, + int long_case, + const char *doc, + BA_ArgCallback cb, + void *data) { bArgDoc *d = internalDocs(ba, short_arg, long_arg, doc); @@ -231,14 +226,14 @@ void BLI_argsAddCase(struct bArgs *ba, } } -void BLI_argsAdd(struct bArgs *ba, - const char *short_arg, - const char *long_arg, - const char *doc, - BA_ArgCallback cb, - void *data) +void BLI_args_add(struct bArgs *ba, + const char *short_arg, + const char *long_arg, + const char *doc, + BA_ArgCallback cb, + void *data) { - BLI_argsAddCase(ba, short_arg, 0, long_arg, 0, doc, cb, data); + BLI_args_add_case(ba, short_arg, 0, long_arg, 0, doc, cb, data); } static void internalDocPrint(bArgDoc *d) @@ -256,7 +251,7 @@ static void internalDocPrint(bArgDoc *d) printf(" %s\n\n", d->documentation); } -void BLI_argsPrintArgDoc(struct bArgs *ba, const char *arg) +void BLI_args_print_arg_doc(struct bArgs *ba, const char *arg) { bArgument *a = lookUp(ba, arg, -1, -1); @@ -269,7 +264,7 @@ void BLI_argsPrintArgDoc(struct bArgs *ba, const char *arg) } } -void BLI_argsPrintOtherDoc(struct bArgs *ba) +void BLI_args_print_other_doc(struct bArgs *ba) { bArgDoc *d; @@ -280,7 +275,7 @@ void BLI_argsPrintOtherDoc(struct bArgs *ba) } } -void BLI_argsParse(struct bArgs *ba, int pass, BA_ArgCallback default_cb, void *default_data) +void BLI_args_parse(struct bArgs *ba, int pass, BA_ArgCallback default_cb, void *default_data) { BLI_assert((pass != 0) && (pass >= -1)); int i = 0; diff --git a/source/blender/blenlib/intern/array_store.c b/source/blender/blenlib/intern/array_store.c index 85d480593e5..847cb42186a 100644 --- a/source/blender/blenlib/intern/array_store.c +++ b/source/blender/blenlib/intern/array_store.c @@ -1313,7 +1313,7 @@ static BChunkList *bchunk_list_from_data_merge(const BArrayInfo *info, ASSERT_CHUNKLIST_DATA(chunk_list, data); /* its likely that the next chunk in the list will be a match, so check it! */ - while ((cref_found->next != NULL) && (cref_found->next != chunk_list_reference_last)) { + while (!ELEM(cref_found->next, NULL, chunk_list_reference_last)) { cref_found = cref_found->next; BChunk *chunk_found = cref_found->link; @@ -1412,7 +1412,7 @@ static BChunkList *bchunk_list_from_data_merge(const BArrayInfo *info, * * \param chunk_count: Number of elements to split each chunk into. * - A small value increases the ability to de-duplicate chunks, - * but adds overhead by increasing the number of chunks to look-up when searching for duplicates, + * but adds overhead by increasing the number of chunks to look up when searching for duplicates, * as well as some overhead constructing the original array again, with more calls to ``memcpy``. * - Larger values reduce the *book keeping* overhead, * but increase the chance a small, diff --git a/source/blender/blenlib/intern/delaunay_2d.cc b/source/blender/blenlib/intern/delaunay_2d.cc index 60439f27b01..568a3206b18 100644 --- a/source/blender/blenlib/intern/delaunay_2d.cc +++ b/source/blender/blenlib/intern/delaunay_2d.cc @@ -2008,7 +2008,7 @@ template<typename T> void dissolve_symedge(CDT_state<T> *cdt_state, SymEdge<T> * se = sym(se); symse = sym(se); } - if (cdt->outer_face->symedge == se || cdt->outer_face->symedge == symse) { + if (ELEM(cdt->outer_face->symedge, se, symse)) { /* Advancing by 2 to get past possible 'sym(se)'. */ if (se->next->next == se) { cdt->outer_face->symedge = NULL; diff --git a/source/blender/blenlib/intern/math_base_inline.c b/source/blender/blenlib/intern/math_base_inline.c index 1b388dcf11f..8cc5c31a4c7 100644 --- a/source/blender/blenlib/intern/math_base_inline.c +++ b/source/blender/blenlib/intern/math_base_inline.c @@ -611,7 +611,7 @@ MINLINE int compare_ff_relative(float a, float b, const float max_diff, const in MINLINE float signf(float f) { - return (f < 0.f) ? -1.f : 1.f; + return (f < 0.0f) ? -1.0f : 1.0f; } MINLINE float compatible_signf(float f) diff --git a/source/blender/blenlib/intern/math_boolean.cc b/source/blender/blenlib/intern/math_boolean.cc index f8bf8676f50..a345bc1d0af 100644 --- a/source/blender/blenlib/intern/math_boolean.cc +++ b/source/blender/blenlib/intern/math_boolean.cc @@ -470,7 +470,7 @@ void exactinit() } every_other = !every_other; check = 1.0 + epsilon; - } while ((check != 1.0) && (check != lastcheck)); + } while (!ELEM(check, 1.0, lastcheck)); splitter += 1.0; /* Error bounds for orientation and #incircle tests. */ diff --git a/source/blender/blenlib/intern/math_geom.c b/source/blender/blenlib/intern/math_geom.c index dcdc7c4d668..1d2480f4d62 100644 --- a/source/blender/blenlib/intern/math_geom.c +++ b/source/blender/blenlib/intern/math_geom.c @@ -1418,7 +1418,7 @@ int isect_seg_seg_v2_lambda_mu_db(const double v1[2], /** * \param l1, l2: Coordinates (point of line). - * \param sp, r: Coordinate and radius (sphere). + * \param sp, r: Coordinate and radius (sphere). * \return r_p1, r_p2: Intersection coordinates. * * \note The order of assignment for intersection points (\a r_p1, \a r_p2) is predictable, @@ -5497,7 +5497,7 @@ void vcloud_estimate_transform_v3(const int list_size, stunt[1] = q[1][1]; stunt[2] = q[2][2]; /* renormalizing for numeric stability */ - mul_m3_fl(q, 1.f / len_v3(stunt)); + mul_m3_fl(q, 1.0f / len_v3(stunt)); /* this is pretty much Polardecompose 'inline' the algo based on Higham's thesis */ /* without the far case ... but seems to work here pretty neat */ diff --git a/source/blender/blenlib/intern/math_interp.c b/source/blender/blenlib/intern/math_interp.c index 13a1816f1bd..3cec3db9806 100644 --- a/source/blender/blenlib/intern/math_interp.c +++ b/source/blender/blenlib/intern/math_interp.c @@ -517,7 +517,7 @@ void BLI_bilinear_interpolation_wrap_char(const unsigned char *buffer, * otherwise at high texture magnifications circular artifacts are visible. */ #define EWA_MAXIDX 255 const float EWA_WTS[EWA_MAXIDX + 1] = { - 1.f, 0.990965f, 0.982f, 0.973105f, 0.96428f, 0.955524f, 0.946836f, + 1.0f, 0.990965f, 0.982f, 0.973105f, 0.96428f, 0.955524f, 0.946836f, 0.938216f, 0.929664f, 0.921178f, 0.912759f, 0.904405f, 0.896117f, 0.887893f, 0.879734f, 0.871638f, 0.863605f, 0.855636f, 0.847728f, 0.839883f, 0.832098f, 0.824375f, 0.816712f, 0.809108f, 0.801564f, 0.794079f, 0.786653f, 0.779284f, @@ -553,7 +553,7 @@ const float EWA_WTS[EWA_MAXIDX + 1] = { 0.0324175f, 0.0309415f, 0.029477f, 0.0280239f, 0.0265822f, 0.0251517f, 0.0237324f, 0.0223242f, 0.020927f, 0.0195408f, 0.0181653f, 0.0168006f, 0.0154466f, 0.0141031f, 0.0127701f, 0.0114476f, 0.0101354f, 0.00883339f, 0.00754159f, 0.00625989f, 0.00498819f, - 0.00372644f, 0.00247454f, 0.00123242f, 0.f, + 0.00372644f, 0.00247454f, 0.00123242f, 0.0f, }; static void radangle2imp(float a2, float b2, float th, float *A, float *B, float *C, float *F) @@ -625,7 +625,7 @@ void BLI_ewa_filter(const int width, * Use a different radius based on interpolation switch, * just enough to anti-alias when interpolation is off, * and slightly larger to make result a bit smoother than bilinear interpolation when - * interpolation is on (minimum values: const float rmin = intpol ? 1.f : 0.5f;) */ + * interpolation is on (minimum values: const float rmin = intpol ? 1.0f : 0.5f;) */ const float rmin = (intpol ? 1.5625f : 0.765625f) / ff2; BLI_ewa_imp2radangle(A, B, C, F, &a, &b, &th, &ecc); if ((b2 = b * b) < rmin) { diff --git a/source/blender/blenlib/intern/math_matrix.c b/source/blender/blenlib/intern/math_matrix.c index cf6945529f2..6b5efc3f8c4 100644 --- a/source/blender/blenlib/intern/math_matrix.c +++ b/source/blender/blenlib/intern/math_matrix.c @@ -274,7 +274,7 @@ void mul_m4_m4m4(float R[4][4], const float A[4][4], const float B[4][4]) void mul_m4_m4m4_uniq(float R[4][4], const float A[4][4], const float B[4][4]) { - BLI_assert(R != A && R != B); + BLI_assert(!ELEM(R, A, B)); /* matrix product: R[j][k] = A[j][i] . B[i][k] */ #ifdef __SSE2__ @@ -319,7 +319,7 @@ void mul_m4_m4m4_uniq(float R[4][4], const float A[4][4], const float B[4][4]) void mul_m4_m4m4_db_uniq(double R[4][4], const double A[4][4], const double B[4][4]) { - BLI_assert(R != A && R != B); + BLI_assert(!ELEM(R, A, B)); /* matrix product: R[j][k] = A[j][i] . B[i][k] */ @@ -347,7 +347,7 @@ void mul_m4_m4m4_db_uniq(double R[4][4], const double A[4][4], const double B[4] void mul_m4db_m4db_m4fl_uniq(double R[4][4], const double A[4][4], const float B[4][4]) { /* Remove second check since types don't match. */ - BLI_assert(R != A /* && R != B */); + BLI_assert(!ELEM(R, A /*, B */)); /* matrix product: R[j][k] = A[j][i] . B[i][k] */ @@ -419,7 +419,7 @@ void mul_m3_m3_post(float R[3][3], const float B[3][3]) void mul_m3_m3m3_uniq(float R[3][3], const float A[3][3], const float B[3][3]) { - BLI_assert(R != A && R != B); + BLI_assert(!ELEM(R, A, B)); R[0][0] = B[0][0] * A[0][0] + B[0][1] * A[1][0] + B[0][2] * A[2][0]; R[0][1] = B[0][0] * A[0][1] + B[0][1] * A[1][1] + B[0][2] * A[2][1]; @@ -2223,6 +2223,12 @@ void scale_m4_fl(float R[4][4], float scale) R[3][0] = R[3][1] = R[3][2] = 0.0; } +void translate_m3(float mat[3][3], float tx, float ty) +{ + mat[2][0] += (tx * mat[0][0] + ty * mat[1][0]); + mat[2][1] += (tx * mat[0][1] + ty * mat[1][1]); +} + void translate_m4(float mat[4][4], float Tx, float Ty, float Tz) { mat[3][0] += (Tx * mat[0][0] + Ty * mat[1][0] + Tz * mat[2][0]); @@ -2230,6 +2236,18 @@ void translate_m4(float mat[4][4], float Tx, float Ty, float Tz) mat[3][2] += (Tx * mat[0][2] + Ty * mat[1][2] + Tz * mat[2][2]); } +void rotate_m3(float mat[3][3], const float angle) +{ + const float angle_cos = cosf(angle); + const float angle_sin = sinf(angle); + + for (int col = 0; col < 3; col++) { + float temp = angle_cos * mat[0][col] + angle_sin * mat[1][col]; + mat[1][col] = -angle_sin * mat[0][col] + angle_cos * mat[1][col]; + mat[0][col] = temp; + } +} + /* TODO: enum for axis? */ /** * Rotate a matrix in-place. @@ -2275,6 +2293,12 @@ void rotate_m4(float mat[4][4], const char axis, const float angle) } } +void rescale_m3(float mat[3][3], const float scale[2]) +{ + mul_v3_fl(mat[0], scale[0]); + mul_v3_fl(mat[1], scale[1]); +} + /** Scale a matrix in-place. */ void rescale_m4(float mat[4][4], const float scale[3]) { @@ -2305,6 +2329,20 @@ void transform_pivot_set_m4(float mat[4][4], const float pivot[3]) mul_m4_m4m4(mat, mat, tmat); } +void transform_pivot_set_m3(float mat[3][3], const float pivot[2]) +{ + float tmat[3][3]; + + unit_m3(tmat); + + copy_v2_v2(tmat[2], pivot); + mul_m3_m3m3(mat, tmat, mat); + + /* invert the matrix */ + negate_v2(tmat[2]); + mul_m3_m3m3(mat, mat, tmat); +} + void blend_m3_m3m3(float out[3][3], const float dst[3][3], const float src[3][3], @@ -2485,6 +2523,21 @@ bool equals_m4m4(const float mat1[4][4], const float mat2[4][4]) } /** + * Make a 3x3 matrix out of 3 transform components. + * Matrices are made in the order: `loc * rot * scale` + */ +void loc_rot_size_to_mat3(float R[3][3], + const float loc[2], + const float angle, + const float size[2]) +{ + unit_m3(R); + translate_m3(R, loc[0], loc[1]); + rotate_m3(R, angle); + rescale_m3(R, size); +} + +/** * Make a 4x4 matrix out of 3 transform components. * Matrices are made in the order: `scale * rot * loc` */ @@ -2867,7 +2920,7 @@ void svd_m4(float U[4][4], float s[4], float V[4][4], float A_[4][4]) if (ks == k) { break; } - t = (ks != p ? fabsf(e[ks]) : 0.f) + (ks != k + 1 ? fabsf(e[ks - 1]) : 0.0f); + t = (ks != p ? fabsf(e[ks]) : 0.0f) + (ks != k + 1 ? fabsf(e[ks - 1]) : 0.0f); if (fabsf(s[ks]) <= eps * t) { s[ks] = 0.0f; break; diff --git a/source/blender/blenlib/intern/mesh_boolean.cc b/source/blender/blenlib/intern/mesh_boolean.cc index bad0b84d10f..c85adf835fe 100644 --- a/source/blender/blenlib/intern/mesh_boolean.cc +++ b/source/blender/blenlib/intern/mesh_boolean.cc @@ -2851,7 +2851,7 @@ static bool dissolve_leaves_valid_bmesh(FaceMergeState *fms, * saying which faces a vertex touches. */ for (int a_v_index = 0; ok && a_v_index < alen; ++a_v_index) { const Vert *a_v = mf_left.vert[a_v_index]; - if (a_v != me.v1 && a_v != me.v2) { + if (!ELEM(a_v, me.v1, me.v2)) { for (int b_v_index = 0; b_v_index < blen; ++b_v_index) { const Vert *b_v = mf_right.vert[b_v_index]; if (a_v == b_v) { diff --git a/source/blender/blenlib/intern/mesh_intersect.cc b/source/blender/blenlib/intern/mesh_intersect.cc index a777833dff4..b1b8bd61b40 100644 --- a/source/blender/blenlib/intern/mesh_intersect.cc +++ b/source/blender/blenlib/intern/mesh_intersect.cc @@ -2637,8 +2637,7 @@ struct SubdivideTrisData { tm(tm), itt_map(itt_map), overlap(overlap), - arena(arena), - overlap_tri_range{} + arena(arena) { } }; @@ -2771,7 +2770,7 @@ static CDT_data calc_cluster_subdivided(const CoplanarClusterInfo &clinfo, std::pair<int, int> key = canon_int_pair(t, t_other); if (itt_map.contains(key)) { ITT_value itt = itt_map.lookup(key); - if (itt.kind != INONE && itt.kind != ICOPLANAR) { + if (!ELEM(itt.kind, INONE, ICOPLANAR)) { itts.append(itt); if (dbg_level > 0) { std::cout << " itt = " << itt << "\n"; diff --git a/source/blender/blenlib/intern/noise.c b/source/blender/blenlib/intern/noise.c index 1ae1c91a3bd..f9b6218eae5 100644 --- a/source/blender/blenlib/intern/noise.c +++ b/source/blender/blenlib/intern/noise.c @@ -24,7 +24,9 @@ #include <math.h> #include "BLI_compiler_compat.h" -#include "BLI_noise.h" +#include "BLI_sys_types.h" + +#include "BLI_noise.h" /* Own include. */ /* local */ static float noise3_perlin(const float vec[3]); @@ -319,7 +321,8 @@ static float newPerlin(float x, float y, float z) lerp(u, grad(hash[AB + 1], x, y - 1, z - 1), grad(hash[BB + 1], x - 1, y - 1, z - 1)))); } -/* for use with BLI_gNoise()/BLI_gTurbulence(), returns unsigned improved perlin noise */ +/* for use with BLI_noise_generic_noise()/BLI_noise_generic_turbulence(), returns unsigned improved + * perlin noise */ static float newPerlinU(float x, float y, float z) { return (0.5f + 0.5f * newPerlin(x, y, z)); @@ -329,7 +332,7 @@ static float newPerlinU(float x, float y, float z) /* END OF IMPROVED PERLIN */ /**************************/ -/* Was BLI_hnoise(), removed noisesize, so other functions can call it without scaling. */ +/* Was BLI_noise_hnoise(), removed noisesize, so other functions can call it without scaling. */ static float orgBlenderNoise(float x, float y, float z) { float cn1, cn2, cn3, cn4, cn5, cn6, i; @@ -425,7 +428,7 @@ static float orgBlenderNoiseS(float x, float y, float z) } /* separated from orgBlenderNoise above, with scaling */ -float BLI_hnoise(float noisesize, float x, float y, float z) +float BLI_noise_hnoise(float noisesize, float x, float y, float z) { if (noisesize == 0.0f) { return 0.0f; @@ -437,32 +440,15 @@ float BLI_hnoise(float noisesize, float x, float y, float z) } /* original turbulence functions */ -float BLI_turbulence(float noisesize, float x, float y, float z, int nr) -{ - float s, d = 0.5, div = 1.0; - - s = BLI_hnoise(noisesize, x, y, z); - - while (nr > 0) { - - s += d * BLI_hnoise(noisesize * d, x, y, z); - div += d; - d *= 0.5f; - - nr--; - } - return s / div; -} - -float BLI_turbulence1(float noisesize, float x, float y, float z, int nr) +float BLI_noise_turbulence(float noisesize, float x, float y, float z, int nr) { float s, d = 0.5, div = 1.0; - s = fabsf((-1.0f + 2.0f * BLI_hnoise(noisesize, x, y, z))); + s = BLI_noise_hnoise(noisesize, x, y, z); while (nr > 0) { - s += fabsf(d * (-1.0f + 2.0f * BLI_hnoise(noisesize * d, x, y, z))); + s += d * BLI_noise_hnoise(noisesize * d, x, y, z); div += d; d *= 0.5f; @@ -786,14 +772,13 @@ static float noise3_perlin(const float vec[3]) int bx0, bx1, by0, by1, bz0, bz1, b00, b10, b01, b11; float rx0, rx1, ry0, ry1, rz0, rz1, sx, sy, sz, a, b, c, d, t, u, v; const float *q; - int i, j; SETUP(vec[0], bx0, bx1, rx0, rx1); SETUP(vec[1], by0, by1, ry0, ry1); SETUP(vec[2], bz0, bz1, rz0, rz1); - i = p[bx0]; - j = p[bx1]; + int i = p[bx0]; + int j = p[bx1]; b00 = p[i + by0]; b10 = p[j + by0]; @@ -843,31 +828,23 @@ static float noise3_perlin(const float vec[3]) #undef SURVE } -/* for use with BLI_gNoise/gTurbulence, returns signed noise */ +/* for use with BLI_noise_generic_noise/gTurbulence, returns signed noise */ static float orgPerlinNoise(float x, float y, float z) { - float v[3]; - - v[0] = x; - v[1] = y; - v[2] = z; + float v[3] = {x, y, z}; return noise3_perlin(v); } -/* for use with BLI_gNoise/gTurbulence, returns unsigned noise */ +/* for use with BLI_noise_generic_noise/gTurbulence, returns unsigned noise */ static float orgPerlinNoiseU(float x, float y, float z) { - float v[3]; - - v[0] = x; - v[1] = y; - v[2] = z; + float v[3] = {x, y, z}; return (0.5f + 0.5f * noise3_perlin(v)); } /* *************** CALL AS: *************** */ -float BLI_hnoisep(float noisesize, float x, float y, float z) +float BLI_noise_hnoisep(float noisesize, float x, float y, float z) { float vec[3]; @@ -906,13 +883,12 @@ static float dist_Manhattan(float x, float y, float z, float e) /* Chebychev */ static float dist_Chebychev(float x, float y, float z, float e) { - float t; (void)e; x = fabsf(x); y = fabsf(y); z = fabsf(z); - t = (x > y) ? x : y; + float t = (x > y) ? x : y; return ((z > t) ? z : t); } @@ -942,11 +918,8 @@ static float dist_Minkovsky(float x, float y, float z, float e) /* Not 'pure' Worley, but the results are virtually the same. * Returns distances in da and point coords in pa */ -void voronoi(float x, float y, float z, float *da, float *pa, float me, int dtype) +void BLI_noise_voronoi(float x, float y, float z, float *da, float *pa, float me, int dtype) { - int xx, yy, zz, xi, yi, zi; - float xd, yd, zd, d; - float (*distfunc)(float, float, float, float); switch (dtype) { case 1: @@ -973,18 +946,18 @@ void voronoi(float x, float y, float z, float *da, float *pa, float me, int dtyp break; } - xi = (int)(floor(x)); - yi = (int)(floor(y)); - zi = (int)(floor(z)); + int xi = (int)(floor(x)); + int yi = (int)(floor(y)); + int zi = (int)(floor(z)); da[0] = da[1] = da[2] = da[3] = 1e10f; - for (xx = xi - 1; xx <= xi + 1; xx++) { - for (yy = yi - 1; yy <= yi + 1; yy++) { - for (zz = zi - 1; zz <= zi + 1; zz++) { + for (int xx = xi - 1; xx <= xi + 1; xx++) { + for (int yy = yi - 1; yy <= yi + 1; yy++) { + for (int zz = zi - 1; zz <= zi + 1; zz++) { const float *p = HASHPNT(xx, yy, zz); - xd = x - (p[0] + xx); - yd = y - (p[1] + yy); - zd = z - (p[2] + zz); - d = distfunc(xd, yd, zd, me); + float xd = x - (p[0] + xx); + float yd = y - (p[1] + yy); + float zd = z - (p[2] + zz); + float d = distfunc(xd, yd, zd, me); if (d < da[0]) { da[3] = da[2]; da[2] = da[1]; @@ -1038,39 +1011,39 @@ void voronoi(float x, float y, float z, float *da, float *pa, float me, int dtyp } } -/* returns different feature points for use in BLI_gNoise() */ +/* returns different feature points for use in BLI_noise_generic_noise() */ static float voronoi_F1(float x, float y, float z) { float da[4], pa[12]; - voronoi(x, y, z, da, pa, 1, 0); + BLI_noise_voronoi(x, y, z, da, pa, 1, 0); return da[0]; } static float voronoi_F2(float x, float y, float z) { float da[4], pa[12]; - voronoi(x, y, z, da, pa, 1, 0); + BLI_noise_voronoi(x, y, z, da, pa, 1, 0); return da[1]; } static float voronoi_F3(float x, float y, float z) { float da[4], pa[12]; - voronoi(x, y, z, da, pa, 1, 0); + BLI_noise_voronoi(x, y, z, da, pa, 1, 0); return da[2]; } static float voronoi_F4(float x, float y, float z) { float da[4], pa[12]; - voronoi(x, y, z, da, pa, 1, 0); + BLI_noise_voronoi(x, y, z, da, pa, 1, 0); return da[3]; } static float voronoi_F1F2(float x, float y, float z) { float da[4], pa[12]; - voronoi(x, y, z, da, pa, 1, 0); + BLI_noise_voronoi(x, y, z, da, pa, 1, 0); return (da[1] - da[0]); } @@ -1078,8 +1051,8 @@ static float voronoi_F1F2(float x, float y, float z) static float voronoi_Cr(float x, float y, float z) { float t = 10 * voronoi_F1F2(x, y, z); - if (t > 1.f) { - return 1.f; + if (t > 1.0f) { + return 1.0f; } return t; } @@ -1090,35 +1063,35 @@ static float voronoi_Cr(float x, float y, float z) static float voronoi_F1S(float x, float y, float z) { float da[4], pa[12]; - voronoi(x, y, z, da, pa, 1, 0); + BLI_noise_voronoi(x, y, z, da, pa, 1, 0); return (2.0f * da[0] - 1.0f); } static float voronoi_F2S(float x, float y, float z) { float da[4], pa[12]; - voronoi(x, y, z, da, pa, 1, 0); + BLI_noise_voronoi(x, y, z, da, pa, 1, 0); return (2.0f * da[1] - 1.0f); } static float voronoi_F3S(float x, float y, float z) { float da[4], pa[12]; - voronoi(x, y, z, da, pa, 1, 0); + BLI_noise_voronoi(x, y, z, da, pa, 1, 0); return (2.0f * da[2] - 1.0f); } static float voronoi_F4S(float x, float y, float z) { float da[4], pa[12]; - voronoi(x, y, z, da, pa, 1, 0); + BLI_noise_voronoi(x, y, z, da, pa, 1, 0); return (2.0f * da[3] - 1.0f); } static float voronoi_F1F2S(float x, float y, float z) { float da[4], pa[12]; - voronoi(x, y, z, da, pa, 1, 0); + BLI_noise_voronoi(x, y, z, da, pa, 1, 0); return (2.0f * (da[1] - da[0]) - 1.0f); } @@ -1126,8 +1099,8 @@ static float voronoi_F1F2S(float x, float y, float z) static float voronoi_CrS(float x, float y, float z) { float t = 10 * voronoi_F1F2(x, y, z); - if (t > 1.f) { - return 1.f; + if (t > 1.0f) { + return 1.0f; } return (2.0f * t - 1.0f); } @@ -1141,7 +1114,7 @@ static float voronoi_CrS(float x, float y, float z) /*************/ /* returns unsigned cellnoise */ -static float cellNoiseU(float x, float y, float z) +static float BLI_cellNoiseU(float x, float y, float z) { /* avoid precision issues on unit coordinates */ x = (x + 0.000001f) * 1.00001f; @@ -1157,13 +1130,13 @@ static float cellNoiseU(float x, float y, float z) } /* idem, signed */ -float cellNoise(float x, float y, float z) +float BLI_noise_cell(float x, float y, float z) { - return (2.0f * cellNoiseU(x, y, z) - 1.0f); + return (2.0f * BLI_cellNoiseU(x, y, z) - 1.0f); } /* returns a vector/point/color in ca, using point hasharray directly */ -void cellNoiseV(float x, float y, float z, float ca[3]) +void BLI_noise_cell_v3(float x, float y, float z, float ca[3]) { /* avoid precision issues on unit coordinates */ x = (x + 0.000001f) * 1.00001f; @@ -1184,7 +1157,8 @@ void cellNoiseV(float x, float y, float z, float ca[3]) /*****************/ /* newnoise: generic noise function for use with different noisebases */ -float BLI_gNoise(float noisesize, float x, float y, float z, int hard, int noisebasis) +float BLI_noise_generic_noise( + float noisesize, float x, float y, float z, bool hard, int noisebasis) { float (*noisefunc)(float, float, float); @@ -1214,12 +1188,12 @@ float BLI_gNoise(float noisesize, float x, float y, float z, int hard, int noise noisefunc = voronoi_Cr; break; case 14: - noisefunc = cellNoiseU; + noisefunc = BLI_cellNoiseU; break; case 0: default: { noisefunc = orgBlenderNoise; - /* add one to make return value same as BLI_hnoise */ + /* add one to make return value same as BLI_noise_hnoise */ x += 1; y += 1; z += 1; @@ -1241,13 +1215,10 @@ float BLI_gNoise(float noisesize, float x, float y, float z, int hard, int noise } /* newnoise: generic turbulence function for use with different noisebasis */ -float BLI_gTurbulence( - float noisesize, float x, float y, float z, int oct, int hard, int noisebasis) +float BLI_noise_generic_turbulence( + float noisesize, float x, float y, float z, int oct, bool hard, int noisebasis) { float (*noisefunc)(float, float, float); - float sum, t, amp = 1, fscale = 1; - int i; - switch (noisebasis) { case 1: noisefunc = orgPerlinNoiseU; @@ -1274,7 +1245,7 @@ float BLI_gTurbulence( noisefunc = voronoi_Cr; break; case 14: - noisefunc = cellNoiseU; + noisefunc = BLI_cellNoiseU; break; case 0: default: @@ -1292,9 +1263,9 @@ float BLI_gTurbulence( z *= noisesize; } - sum = 0; - for (i = 0; i <= oct; i++, amp *= 0.5f, fscale *= 2.0f) { - t = noisefunc(fscale * x, fscale * y, fscale * z); + float sum = 0, amp = 1, fscale = 1; + for (int i = 0; i <= oct; i++, amp *= 0.5f, fscale *= 2.0f) { + float t = noisefunc(fscale * x, fscale * y, fscale * z); if (hard) { t = fabsf(2.0f * t - 1.0f); } @@ -1319,11 +1290,9 @@ float BLI_gTurbulence( * ``lacunarity'' is the gap between successive frequencies * ``octaves'' is the number of frequencies in the fBm */ -float mg_fBm(float x, float y, float z, float H, float lacunarity, float octaves, int noisebasis) +float BLI_noise_mg_fbm( + float x, float y, float z, float H, float lacunarity, float octaves, int noisebasis) { - float rmd, value = 0.0, pwr = 1.0, pwHL = powf(lacunarity, -H); - int i; - float (*noisefunc)(float, float, float); switch (noisebasis) { case 1: @@ -1351,7 +1320,7 @@ float mg_fBm(float x, float y, float z, float H, float lacunarity, float octaves noisefunc = voronoi_CrS; break; case 14: - noisefunc = cellNoise; + noisefunc = BLI_noise_cell; break; case 0: default: { @@ -1360,7 +1329,8 @@ float mg_fBm(float x, float y, float z, float H, float lacunarity, float octaves } } - for (i = 0; i < (int)octaves; i++) { + float value = 0.0, pwr = 1.0, pwHL = powf(lacunarity, -H); + for (int i = 0; i < (int)octaves; i++) { value += noisefunc(x, y, z) * pwr; pwr *= pwHL; x *= lacunarity; @@ -1368,7 +1338,7 @@ float mg_fBm(float x, float y, float z, float H, float lacunarity, float octaves z *= lacunarity; } - rmd = octaves - floorf(octaves); + float rmd = octaves - floorf(octaves); if (rmd != 0.0f) { value += rmd * noisefunc(x, y, z) * pwr; } @@ -1391,12 +1361,9 @@ float mg_fBm(float x, float y, float z, float H, float lacunarity, float octaves /* this one is in fact rather confusing, * there seem to be errors in the original source code (in all three versions of proc.text&mod), * I modified it to something that made sense to me, so it might be wrong... */ -float mg_MultiFractal( +float BLI_noise_mg_multi_fractal( float x, float y, float z, float H, float lacunarity, float octaves, int noisebasis) { - float rmd, value = 1.0, pwr = 1.0, pwHL = powf(lacunarity, -H); - int i; - float (*noisefunc)(float, float, float); switch (noisebasis) { case 1: @@ -1424,7 +1391,7 @@ float mg_MultiFractal( noisefunc = voronoi_CrS; break; case 14: - noisefunc = cellNoise; + noisefunc = BLI_noise_cell; break; case 0: default: { @@ -1433,14 +1400,15 @@ float mg_MultiFractal( } } - for (i = 0; i < (int)octaves; i++) { + float value = 1.0, pwr = 1.0, pwHL = powf(lacunarity, -H); + for (int i = 0; i < (int)octaves; i++) { value *= (pwr * noisefunc(x, y, z) + 1.0f); pwr *= pwHL; x *= lacunarity; y *= lacunarity; z *= lacunarity; } - rmd = octaves - floorf(octaves); + float rmd = octaves - floorf(octaves); if (rmd != 0.0f) { value *= (rmd * noisefunc(x, y, z) * pwr + 1.0f); } @@ -1459,20 +1427,15 @@ float mg_MultiFractal( * ``octaves'' is the number of frequencies in the fBm * ``offset'' raises the terrain from `sea level' */ -float mg_HeteroTerrain(float x, - float y, - float z, - float H, - float lacunarity, - float octaves, - float offset, - int noisebasis) +float BLI_noise_mg_hetero_terrain(float x, + float y, + float z, + float H, + float lacunarity, + float octaves, + float offset, + int noisebasis) { - float value, increment, rmd; - int i; - float pwHL = powf(lacunarity, -H); - float pwr = pwHL; /* starts with i=1 instead of 0 */ - float (*noisefunc)(float, float, float); switch (noisebasis) { case 1: @@ -1500,7 +1463,7 @@ float mg_HeteroTerrain(float x, noisefunc = voronoi_CrS; break; case 14: - noisefunc = cellNoise; + noisefunc = BLI_noise_cell; break; case 0: default: { @@ -1510,13 +1473,15 @@ float mg_HeteroTerrain(float x, } /* first unscaled octave of function; later octaves are scaled */ - value = offset + noisefunc(x, y, z); + float value = offset + noisefunc(x, y, z); x *= lacunarity; y *= lacunarity; z *= lacunarity; - for (i = 1; i < (int)octaves; i++) { - increment = (noisefunc(x, y, z) + offset) * pwr * value; + float pwHL = powf(lacunarity, -H); + float pwr = pwHL; /* starts with i=1 instead of 0 */ + for (int i = 1; i < (int)octaves; i++) { + float increment = (noisefunc(x, y, z) + offset) * pwr * value; value += increment; pwr *= pwHL; x *= lacunarity; @@ -1524,9 +1489,9 @@ float mg_HeteroTerrain(float x, z *= lacunarity; } - rmd = octaves - floorf(octaves); + float rmd = octaves - floorf(octaves); if (rmd != 0.0f) { - increment = (noisefunc(x, y, z) + offset) * pwr * value; + float increment = (noisefunc(x, y, z) + offset) * pwr * value; value += rmd * increment; } return value; @@ -1539,22 +1504,17 @@ float mg_HeteroTerrain(float x, * H: 0.25 * offset: 0.7 */ -float mg_HybridMultiFractal(float x, - float y, - float z, - float H, - float lacunarity, - float octaves, - float offset, - float gain, - int noisebasis) +float BLI_noise_mg_hybrid_multi_fractal(float x, + float y, + float z, + float H, + float lacunarity, + float octaves, + float offset, + float gain, + int noisebasis) { - float result, signal, weight, rmd; - int i; - float pwHL = powf(lacunarity, -H); - float pwr = pwHL; /* starts with i=1 instead of 0 */ float (*noisefunc)(float, float, float); - switch (noisebasis) { case 1: noisefunc = orgPerlinNoise; @@ -1581,7 +1541,7 @@ float mg_HybridMultiFractal(float x, noisefunc = voronoi_CrS; break; case 14: - noisefunc = cellNoise; + noisefunc = BLI_noise_cell; break; case 0: default: { @@ -1590,17 +1550,19 @@ float mg_HybridMultiFractal(float x, } } - result = noisefunc(x, y, z) + offset; - weight = gain * result; + float result = noisefunc(x, y, z) + offset; + float weight = gain * result; x *= lacunarity; y *= lacunarity; z *= lacunarity; - for (i = 1; (weight > 0.001f) && (i < (int)octaves); i++) { + float pwHL = powf(lacunarity, -H); + float pwr = pwHL; /* starts with i=1 instead of 0 */ + for (int i = 1; (weight > 0.001f) && (i < (int)octaves); i++) { if (weight > 1.0f) { weight = 1.0f; } - signal = (noisefunc(x, y, z) + offset) * pwr; + float signal = (noisefunc(x, y, z) + offset) * pwr; pwr *= pwHL; result += weight * signal; weight *= gain * signal; @@ -1609,8 +1571,8 @@ float mg_HybridMultiFractal(float x, z *= lacunarity; } - rmd = octaves - floorf(octaves); - if (rmd != 0.f) { + float rmd = octaves - floorf(octaves); + if (rmd != 0.0f) { result += rmd * ((noisefunc(x, y, z) + offset) * pwr); } @@ -1626,21 +1588,16 @@ float mg_HybridMultiFractal(float x, * offset: 1.0 * gain: 2.0 */ -float mg_RidgedMultiFractal(float x, - float y, - float z, - float H, - float lacunarity, - float octaves, - float offset, - float gain, - int noisebasis) +float BLI_noise_mg_ridged_multi_fractal(float x, + float y, + float z, + float H, + float lacunarity, + float octaves, + float offset, + float gain, + int noisebasis) { - float result, signal, weight; - int i; - float pwHL = powf(lacunarity, -H); - float pwr = pwHL; /* starts with i=1 instead of 0 */ - float (*noisefunc)(float, float, float); switch (noisebasis) { case 1: @@ -1668,7 +1625,7 @@ float mg_RidgedMultiFractal(float x, noisefunc = voronoi_CrS; break; case 14: - noisefunc = cellNoise; + noisefunc = BLI_noise_cell; break; case 0: default: { @@ -1677,15 +1634,14 @@ float mg_RidgedMultiFractal(float x, } } - signal = offset - fabsf(noisefunc(x, y, z)); - signal *= signal; - result = signal; - - for (i = 1; i < (int)octaves; i++) { + float result, signal = powf(offset - fabsf(noisefunc(x, y, z)), 2); + for (int i = 1; i < (int)octaves; i++) { + float pwHL = powf(lacunarity, -H); + float pwr = pwHL; /* starts with i=1 instead of 0 */ x *= lacunarity; y *= lacunarity; z *= lacunarity; - weight = signal * gain; + float weight = signal * gain; if (weight > 1.0f) { weight = 1.0f; } @@ -1705,12 +1661,10 @@ float mg_RidgedMultiFractal(float x, /* "Variable Lacunarity Noise" * A distorted variety of Perlin noise. */ -float mg_VLNoise(float x, float y, float z, float distortion, int nbas1, int nbas2) +float BLI_noise_mg_variable_lacunarity( + float x, float y, float z, float distortion, int nbas1, int nbas2) { - float rv[3]; float (*noisefunc1)(float, float, float); - float (*noisefunc2)(float, float, float); - switch (nbas1) { case 1: noisefunc1 = orgPerlinNoise; @@ -1737,7 +1691,7 @@ float mg_VLNoise(float x, float y, float z, float distortion, int nbas1, int nba noisefunc1 = voronoi_CrS; break; case 14: - noisefunc1 = cellNoise; + noisefunc1 = BLI_noise_cell; break; case 0: default: { @@ -1746,6 +1700,7 @@ float mg_VLNoise(float x, float y, float z, float distortion, int nbas1, int nba } } + float (*noisefunc2)(float, float, float); switch (nbas2) { case 1: noisefunc2 = orgPerlinNoise; @@ -1772,7 +1727,7 @@ float mg_VLNoise(float x, float y, float z, float distortion, int nbas1, int nba noisefunc2 = voronoi_CrS; break; case 14: - noisefunc2 = cellNoise; + noisefunc2 = BLI_noise_cell; break; case 0: default: { @@ -1782,9 +1737,12 @@ float mg_VLNoise(float x, float y, float z, float distortion, int nbas1, int nba } /* get a random vector and scale the randomization */ - rv[0] = noisefunc1(x + 13.5f, y + 13.5f, z + 13.5f) * distortion; - rv[1] = noisefunc1(x, y, z) * distortion; - rv[2] = noisefunc1(x - 13.5f, y - 13.5f, z - 13.5f) * distortion; + float rv[3] = { + rv[0] = noisefunc1(x + 13.5f, y + 13.5f, z + 13.5f) * distortion, + rv[1] = noisefunc1(x, y, z) * distortion, + rv[2] = noisefunc1(x - 13.5f, y - 13.5f, z - 13.5f) * distortion, + }; + return noisefunc2(x + rv[0], y + rv[1], z + rv[2]); /* distorted-domain noise */ } diff --git a/source/blender/blenlib/intern/scanfill_utils.c b/source/blender/blenlib/intern/scanfill_utils.c index 660d3dca807..b49239547c2 100644 --- a/source/blender/blenlib/intern/scanfill_utils.c +++ b/source/blender/blenlib/intern/scanfill_utils.c @@ -157,14 +157,14 @@ static ScanFillEdge *edge_step(PolyInfo *poly_info, eed = (e_curr->next && e_curr != poly_info[poly_nr].edge_last) ? e_curr->next : poly_info[poly_nr].edge_first; if ((v_curr == eed->v1 || v_curr == eed->v2) == true && - (v_prev == eed->v1 || v_prev == eed->v2) == false) { + (ELEM(v_prev, eed->v1, eed->v2)) == false) { return eed; } eed = (e_curr->prev && e_curr != poly_info[poly_nr].edge_first) ? e_curr->prev : poly_info[poly_nr].edge_last; if ((v_curr == eed->v1 || v_curr == eed->v2) == true && - (v_prev == eed->v1 || v_prev == eed->v2) == false) { + (ELEM(v_prev, eed->v1, eed->v2)) == false) { return eed; } diff --git a/source/blender/blenlib/intern/storage_apple.mm b/source/blender/blenlib/intern/storage_apple.mm index 564ef5a199a..2a4bbffa60e 100644 --- a/source/blender/blenlib/intern/storage_apple.mm +++ b/source/blender/blenlib/intern/storage_apple.mm @@ -29,7 +29,7 @@ #include "BLI_path_util.h" /** - * \param r_targetpath Buffer for the target path an alias points to. + * \param r_targetpath: Buffer for the target path an alias points to. * \return Whether the file at the input path is an alias. */ /* False alarm by clang-tidy: #getFileSystemRepresentation changes the return value argument. */ diff --git a/source/blender/blenlib/intern/voxel.c b/source/blender/blenlib/intern/voxel.c index 2c8eb9f5a13..eac01a0e2aa 100644 --- a/source/blender/blenlib/intern/voxel.c +++ b/source/blender/blenlib/intern/voxel.c @@ -51,7 +51,7 @@ float BLI_voxel_sample_nearest(const float *data, const int res[3], const float BLI_INLINE int FLOORI(float x) { const int r = (int)x; - return ((x >= 0.f) || (float)r == x) ? r : (r - 1); + return ((x >= 0.0f) || (float)r == x) ? r : (r - 1); } /* clamp function, cannot use the CLAMPIS macro, @@ -92,9 +92,9 @@ float BLI_voxel_sample_trilinear(const float *data, const int res[3], const floa const float dy = yf - (float)y; const float dz = zf - (float)z; - const float u[2] = {1.f - dx, dx}; - const float v[2] = {1.f - dy, dy}; - const float w[2] = {1.f - dz, dz}; + const float u[2] = {1.0f - dx, dx}; + const float v[2] = {1.0f - dy, dy}; + const float w[2] = {1.0f - dz, dz}; return w[0] * (v[0] * (u[0] * data[xc[0] + yc[0] + zc[0]] + u[1] * data[xc[1] + yc[0] + zc[0]]) + @@ -103,7 +103,7 @@ float BLI_voxel_sample_trilinear(const float *data, const int res[3], const floa (v[0] * (u[0] * data[xc[0] + yc[0] + zc[1]] + u[1] * data[xc[1] + yc[0] + zc[1]]) + v[1] * (u[0] * data[xc[0] + yc[1] + zc[1]] + u[1] * data[xc[1] + yc[1] + zc[1]])); } - return 0.f; + return 0.0f; } float BLI_voxel_sample_triquadratic(const float *data, const int res[3], const float co[3]) @@ -132,9 +132,9 @@ float BLI_voxel_sample_triquadratic(const float *data, const int res[3], const f }; const float dx = xf - (float)x, dy = yf - (float)y, dz = zf - (float)z; - const float u[3] = {dx * (0.5f * dx - 1.f) + 0.5f, dx * (1.0f - dx) + 0.5f, 0.5f * dx * dx}; - const float v[3] = {dy * (0.5f * dy - 1.f) + 0.5f, dy * (1.0f - dy) + 0.5f, 0.5f * dy * dy}; - const float w[3] = {dz * (0.5f * dz - 1.f) + 0.5f, dz * (1.0f - dz) + 0.5f, 0.5f * dz * dz}; + const float u[3] = {dx * (0.5f * dx - 1.0f) + 0.5f, dx * (1.0f - dx) + 0.5f, 0.5f * dx * dx}; + const float v[3] = {dy * (0.5f * dy - 1.0f) + 0.5f, dy * (1.0f - dy) + 0.5f, 0.5f * dy * dy}; + const float w[3] = {dz * (0.5f * dz - 1.0f) + 0.5f, dz * (1.0f - dz) + 0.5f, 0.5f * dz * dz}; return w[0] * (v[0] * (u[0] * data[xc[0] + yc[0] + zc[0]] + u[1] * data[xc[1] + yc[0] + zc[0]] + @@ -158,7 +158,7 @@ float BLI_voxel_sample_triquadratic(const float *data, const int res[3], const f v[2] * (u[0] * data[xc[0] + yc[2] + zc[2]] + u[1] * data[xc[1] + yc[2] + zc[2]] + u[2] * data[xc[2] + yc[2] + zc[2]])); } - return 0.f; + return 0.0f; } float BLI_voxel_sample_tricubic(const float *data, @@ -195,18 +195,18 @@ float BLI_voxel_sample_tricubic(const float *data, float u[4], v[4], w[4]; if (bspline) { // B-Spline - u[0] = (((-1.f / 6.f) * dx + 0.5f) * dx - 0.5f) * dx + (1.f / 6.f); - u[1] = ((0.5f * dx - 1.f) * dx) * dx + (2.f / 3.f); - u[2] = ((-0.5f * dx + 0.5f) * dx + 0.5f) * dx + (1.f / 6.f); - u[3] = (1.f / 6.f) * dx * dx * dx; - v[0] = (((-1.f / 6.f) * dy + 0.5f) * dy - 0.5f) * dy + (1.f / 6.f); - v[1] = ((0.5f * dy - 1.f) * dy) * dy + (2.f / 3.f); - v[2] = ((-0.5f * dy + 0.5f) * dy + 0.5f) * dy + (1.f / 6.f); - v[3] = (1.f / 6.f) * dy * dy * dy; - w[0] = (((-1.f / 6.f) * dz + 0.5f) * dz - 0.5f) * dz + (1.f / 6.f); - w[1] = ((0.5f * dz - 1.f) * dz) * dz + (2.f / 3.f); - w[2] = ((-0.5f * dz + 0.5f) * dz + 0.5f) * dz + (1.f / 6.f); - w[3] = (1.f / 6.f) * dz * dz * dz; + u[0] = (((-1.0f / 6.0f) * dx + 0.5f) * dx - 0.5f) * dx + (1.0f / 6.0f); + u[1] = ((0.5f * dx - 1.0f) * dx) * dx + (2.0f / 3.0f); + u[2] = ((-0.5f * dx + 0.5f) * dx + 0.5f) * dx + (1.0f / 6.0f); + u[3] = (1.0f / 6.0f) * dx * dx * dx; + v[0] = (((-1.0f / 6.0f) * dy + 0.5f) * dy - 0.5f) * dy + (1.0f / 6.0f); + v[1] = ((0.5f * dy - 1.0f) * dy) * dy + (2.0f / 3.0f); + v[2] = ((-0.5f * dy + 0.5f) * dy + 0.5f) * dy + (1.0f / 6.0f); + v[3] = (1.0f / 6.0f) * dy * dy * dy; + w[0] = (((-1.0f / 6.0f) * dz + 0.5f) * dz - 0.5f) * dz + (1.0f / 6.0f); + w[1] = ((0.5f * dz - 1.0f) * dz) * dz + (2.0f / 3.0f); + w[2] = ((-0.5f * dz + 0.5f) * dz + 0.5f) * dz + (1.0f / 6.0f); + w[3] = (1.0f / 6.0f) * dz * dz * dz; } else { // Catmull-Rom u[0] = ((-0.5f * dx + 1.0f) * dx - 0.5f) * dx; @@ -260,5 +260,5 @@ float BLI_voxel_sample_tricubic(const float *data, v[3] * (u[0] * data[xc[0] + yc[3] + zc[3]] + u[1] * data[xc[1] + yc[3] + zc[3]] + u[2] * data[xc[2] + yc[3] + zc[3]] + u[3] * data[xc[3] + yc[3] + zc[3]])); } - return 0.f; + return 0.0f; } diff --git a/source/blender/blenlib/tests/BLI_delaunay_2d_test.cc b/source/blender/blenlib/tests/BLI_delaunay_2d_test.cc index 14db4254f70..caacbf1a2c4 100644 --- a/source/blender/blenlib/tests/BLI_delaunay_2d_test.cc +++ b/source/blender/blenlib/tests/BLI_delaunay_2d_test.cc @@ -667,7 +667,7 @@ template<typename T> void crosssegs_test() if (out.vert.size() == 5) { int v_intersect = -1; for (int i = 0; i < 5; i++) { - if (i != v0_out && i != v1_out && i != v2_out && i != v3_out) { + if (!ELEM(i, v0_out, v1_out, v2_out, v3_out)) { EXPECT_EQ(v_intersect, -1); v_intersect = i; } diff --git a/source/blender/blenloader/CMakeLists.txt b/source/blender/blenloader/CMakeLists.txt index c44bd8d0039..833a5abb630 100644 --- a/source/blender/blenloader/CMakeLists.txt +++ b/source/blender/blenloader/CMakeLists.txt @@ -33,8 +33,8 @@ set(INC ../render/extern/include ../sequencer ../windowmanager - ../../../intern/guardedalloc ../../../intern/clog + ../../../intern/guardedalloc # for writefile.c: dna_type_offsets.h ${CMAKE_BINARY_DIR}/source/blender/makesdna/intern diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c index 004b0664fd3..bceb3cc0021 100644 --- a/source/blender/blenloader/intern/readfile.c +++ b/source/blender/blenloader/intern/readfile.c @@ -2521,7 +2521,9 @@ static void direct_link_ipo(BlendDataReader *reader, Ipo *ipo) /* Undo generic endian switching. */ if (BLO_read_requires_endian_switch(reader)) { BLI_endian_switch_int16(&ipo->blocktype); - BLI_endian_switch_int16(&icu->driver->blocktype); + if (icu->driver != NULL) { + BLI_endian_switch_int16(&icu->driver->blocktype); + } } } } @@ -2658,8 +2660,8 @@ static void direct_link_constraints(BlendDataReader *reader, ListBase *lb) case CONSTRAINT_TYPE_KINEMATIC: { bKinematicConstraint *data = con->data; - con->lin_error = 0.f; - con->rot_error = 0.f; + con->lin_error = 0.0f; + con->rot_error = 0.0f; /* version patch for runtime flag, was not cleared in some case */ data->flag &= ~CONSTRAINT_IK_AUTO; @@ -4390,7 +4392,7 @@ static void direct_link_scene(BlendDataReader *reader, Scene *sce) seq->strip->proxy->anim = NULL; } else if (seq->flag & SEQ_USE_PROXY) { - BKE_sequencer_proxy_set(seq, true); + SEQ_proxy_set(seq, true); } /* need to load color balance to it could be converted to modifier */ @@ -5669,15 +5671,6 @@ static void read_libblock_undo_restore_at_old_address(FileData *fd, Main *main, const short idcode = GS(id->name); - /* XXX 3DCursor (witch is UI data and as such should not be affected by undo) is stored in - * Scene... So this requires some special handling, previously done in `blo_lib_link_restore()`, - * but this cannot work anymore when we overwrite existing memory... */ - if (idcode == ID_SCE) { - Scene *scene_old = (Scene *)id_old; - Scene *scene = (Scene *)id; - SWAP(View3DCursor, scene_old->cursor, scene->cursor); - } - Main *old_bmain = fd->old_mainlist->first; ListBase *old_lb = which_libbase(old_bmain, idcode); ListBase *new_lb = which_libbase(main, idcode); @@ -5689,6 +5682,11 @@ static void read_libblock_undo_restore_at_old_address(FileData *fd, Main *main, * process). So we can pass NULL for the Main pointer parameter. */ BKE_lib_id_swap_full(NULL, id, id_old); + /* Special temporary usage of this pointer, necessary for the `undo_preserve` call after + * lib-linking to restore some data that should never be affected by undo, e.g. the 3D cursor of + * #Scene. */ + id_old->orig_id = id; + BLI_addtail(new_lb, id_old); BLI_addtail(old_lb, id); } @@ -6120,6 +6118,18 @@ static void lib_link_all(FileData *fd, Main *bmain) } id->tag &= ~LIB_TAG_NEED_LINK; + + /* Some data that should be persistent, like the 3DCursor or the tool settings, are + * stored in IDs affected by undo, like Scene. So this requires some specific handling. */ + if (id_type->blend_read_undo_preserve != NULL && id->orig_id != NULL) { + id_type->blend_read_undo_preserve(&reader, id, id->orig_id); + } + } + FOREACH_MAIN_ID_END; + + /* Cleanup `ID.orig_id`, this is now reserved for depsgraph/COW usage only. */ + FOREACH_MAIN_ID_BEGIN (bmain, id) { + id->orig_id = NULL; } FOREACH_MAIN_ID_END; @@ -7058,6 +7068,31 @@ static bool object_in_any_collection(Main *bmain, Object *ob) return false; } +/** + * Shared operations to perform on the object's base after adding it to the scene. + */ +static void object_base_instance_init( + Object *ob, bool set_selected, bool set_active, ViewLayer *view_layer, const View3D *v3d) +{ + Base *base = BKE_view_layer_base_find(view_layer, ob); + + if (v3d != NULL) { + base->local_view_bits |= v3d->local_view_uuid; + } + + if (set_selected) { + if (base->flag & BASE_SELECTABLE) { + base->flag |= BASE_SELECTED; + } + } + + if (set_active) { + view_layer->basact = base; + } + + BKE_scene_object_base_flag_sync_from_base(base); +} + static void add_loose_objects_to_scene(Main *mainvar, Main *bmain, Scene *scene, @@ -7103,19 +7138,12 @@ static void add_loose_objects_to_scene(Main *mainvar, ob->mode = OB_MODE_OBJECT; BKE_collection_object_add(bmain, active_collection, ob); - Base *base = BKE_view_layer_base_find(view_layer, ob); - - if (v3d != NULL) { - base->local_view_bits |= v3d->local_view_uuid; - } - - if ((flag & FILE_AUTOSELECT) && (base->flag & BASE_SELECTABLE)) { - /* Do NOT make base active here! screws up GUI stuff, - * if you want it do it at the editor level. */ - base->flag |= BASE_SELECTED; - } - BKE_scene_object_base_flag_sync_from_base(base); + const bool set_selected = (flag & FILE_AUTOSELECT) != 0; + /* Do NOT make base active here! screws up GUI stuff, + * if you want it do it at the editor level. */ + const bool set_active = false; + object_base_instance_init(ob, set_selected, set_active, view_layer, v3d); ob->id.tag &= ~LIB_TAG_INDIRECT; ob->id.flag &= ~LIB_INDIRECT_WEAK_LINK; @@ -7161,19 +7189,12 @@ static void add_loose_object_data_to_scene(Main *mainvar, BKE_object_materials_test(bmain, ob, ob->data); BKE_collection_object_add(bmain, active_collection, ob); - Base *base = BKE_view_layer_base_find(view_layer, ob); - if (v3d != NULL) { - base->local_view_bits |= v3d->local_view_uuid; - } - - if ((flag & FILE_AUTOSELECT) && (base->flag & BASE_SELECTABLE)) { - /* Do NOT make base active here! screws up GUI stuff, - * if you want it do it at the editor level. */ - base->flag |= BASE_SELECTED; - } - - BKE_scene_object_base_flag_sync_from_base(base); + const bool set_selected = (flag & FILE_AUTOSELECT) != 0; + /* Do NOT make base active here! screws up GUI stuff, + * if you want it do it at the editor level. */ + bool set_active = false; + object_base_instance_init(ob, set_selected, set_active, view_layer, v3d); copy_v3_v3(ob->loc, scene->cursor.location); } @@ -7207,23 +7228,15 @@ static void add_collections_to_scene(Main *mainvar, ob->empty_drawsize = U.collection_instance_empty_size; BKE_collection_object_add(bmain, active_collection, ob); - Base *base = BKE_view_layer_base_find(view_layer, ob); - if (v3d != NULL) { - base->local_view_bits |= v3d->local_view_uuid; - } + const bool set_selected = (flag & FILE_AUTOSELECT) != 0; + /* TODO: why is it OK to make this active here but not in other situations? + * See other callers of #object_base_instance_init */ + const bool set_active = set_selected; + object_base_instance_init(ob, set_selected, set_active, view_layer, v3d); - if ((flag & FILE_AUTOSELECT) && (base->flag & BASE_SELECTABLE)) { - base->flag |= BASE_SELECTED; - } - - BKE_scene_object_base_flag_sync_from_base(base); DEG_id_tag_update(&ob->id, ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY | ID_RECALC_ANIMATION); - if (flag & FILE_AUTOSELECT) { - view_layer->basact = base; - } - /* Assign the collection. */ ob->instance_collection = collection; id_us_plus(&collection->id); diff --git a/source/blender/blenloader/intern/versioning_250.c b/source/blender/blenloader/intern/versioning_250.c index 83cd5dfb6f3..c86ad639216 100644 --- a/source/blender/blenloader/intern/versioning_250.c +++ b/source/blender/blenloader/intern/versioning_250.c @@ -1166,7 +1166,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain) if (md->type == eModifierType_Cloth) { ClothModifierData *clmd = (ClothModifierData *)md; if (clmd->sim_parms->velocity_smooth < 0.01f) { - clmd->sim_parms->velocity_smooth = 0.f; + clmd->sim_parms->velocity_smooth = 0.0f; } } } @@ -1501,9 +1501,9 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain) while (node) { if (node->type == CMP_NODE_COLORBALANCE) { NodeColorBalance *n = (NodeColorBalance *)node->storage; - n->lift[0] += 1.f; - n->lift[1] += 1.f; - n->lift[2] += 1.f; + n->lift[0] += 1.0f; + n->lift[1] += 1.0f; + n->lift[2] += 1.0f; } node = node->next; } @@ -1516,9 +1516,9 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain) while (node) { if (node->type == CMP_NODE_COLORBALANCE) { NodeColorBalance *n = (NodeColorBalance *)node->storage; - n->lift[0] += 1.f; - n->lift[1] += 1.f; - n->lift[2] += 1.f; + n->lift[0] += 1.0f; + n->lift[1] += 1.0f; + n->lift[2] += 1.0f; } node = node->next; @@ -1836,7 +1836,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain) } part->flag &= ~PART_HAIR_REGROW; /* this was a deprecated flag before */ - part->kink_amp_clump = 1.f; /* keep old files looking similar */ + part->kink_amp_clump = 1.0f; /* keep old files looking similar */ } for (screen = bmain->screens.first; screen; screen = screen->id.next) { diff --git a/source/blender/blenloader/intern/versioning_260.c b/source/blender/blenloader/intern/versioning_260.c index 6642749d907..c33f2a8cad5 100644 --- a/source/blender/blenloader/intern/versioning_260.c +++ b/source/blender/blenloader/intern/versioning_260.c @@ -2066,10 +2066,9 @@ void blo_do_versions_260(FileData *fd, Library *UNUSED(lib), Main *bmain) if (srl->freestyleConfig.mode == 0) { srl->freestyleConfig.mode = FREESTYLE_CONTROL_EDITOR_MODE; } - if (srl->freestyleConfig.raycasting_algorithm == - FREESTYLE_ALGO_CULLED_ADAPTIVE_CUMULATIVE || - srl->freestyleConfig.raycasting_algorithm == - FREESTYLE_ALGO_CULLED_ADAPTIVE_TRADITIONAL) { + if (ELEM(srl->freestyleConfig.raycasting_algorithm, + FREESTYLE_ALGO_CULLED_ADAPTIVE_CUMULATIVE, + FREESTYLE_ALGO_CULLED_ADAPTIVE_TRADITIONAL)) { srl->freestyleConfig.raycasting_algorithm = 0; /* deprecated */ srl->freestyleConfig.flags |= FREESTYLE_CULLING; } diff --git a/source/blender/blenloader/intern/versioning_280.c b/source/blender/blenloader/intern/versioning_280.c index 472400998b1..0b7830c922a 100644 --- a/source/blender/blenloader/intern/versioning_280.c +++ b/source/blender/blenloader/intern/versioning_280.c @@ -2100,7 +2100,7 @@ void blo_do_versions_280(FileData *fd, Library *UNUSED(lib), Main *bmain) if (!MAIN_VERSION_ATLEAST(bmain, 280, 8)) { /* Blender Internal removal */ for (Scene *scene = bmain->scenes.first; scene; scene = scene->id.next) { - if (STREQ(scene->r.engine, "BLENDER_RENDER") || STREQ(scene->r.engine, "BLENDER_GAME")) { + if (STR_ELEM(scene->r.engine, "BLENDER_RENDER", "BLENDER_GAME")) { BLI_strncpy(scene->r.engine, RE_engine_id_BLENDER_EEVEE, sizeof(scene->r.engine)); } @@ -3420,7 +3420,7 @@ void blo_do_versions_280(FileData *fd, Library *UNUSED(lib), Main *bmain) case SPACE_OUTLINER: { SpaceOutliner *space_outliner = (SpaceOutliner *)sl; space_outliner->filter &= ~(SO_FILTER_UNUSED_1 | SO_FILTER_UNUSED_5 | - SO_FILTER_UNUSED_12); + SO_FILTER_OB_STATE_SELECTABLE); space_outliner->storeflag &= ~(SO_TREESTORE_UNUSED_1); break; } @@ -3494,7 +3494,7 @@ void blo_do_versions_280(FileData *fd, Library *UNUSED(lib), Main *bmain) for (Object *ob = bmain->objects.first; ob; ob = ob->id.next) { ob->flag &= ~(OB_FLAG_UNUSED_11 | OB_FLAG_UNUSED_12); - ob->transflag &= ~(OB_TRANSFLAG_UNUSED_0 | OB_TRANSFLAG_UNUSED_1); + ob->transflag &= ~(OB_TRANSFORM_ADJUST_ROOT_PARENT_FOR_VIEW_LOCK | OB_TRANSFLAG_UNUSED_1); ob->shapeflag &= ~OB_SHAPE_FLAG_UNUSED_1; } @@ -3663,8 +3663,8 @@ void blo_do_versions_280(FileData *fd, Library *UNUSED(lib), Main *bmain) } } - ob->transflag &= ~(OB_TRANSFLAG_UNUSED_0 | OB_TRANSFLAG_UNUSED_1 | OB_TRANSFLAG_UNUSED_3 | - OB_TRANSFLAG_UNUSED_6 | OB_TRANSFLAG_UNUSED_12); + ob->transflag &= ~(OB_TRANSFORM_ADJUST_ROOT_PARENT_FOR_VIEW_LOCK | OB_TRANSFLAG_UNUSED_1 | + OB_TRANSFLAG_UNUSED_3 | OB_TRANSFLAG_UNUSED_6 | OB_TRANSFLAG_UNUSED_12); ob->nlaflag &= ~(OB_ADS_UNUSED_1 | OB_ADS_UNUSED_2); } @@ -4079,8 +4079,7 @@ void blo_do_versions_280(FileData *fd, Library *UNUSED(lib), Main *bmain) if (STREQ(view_settings->view_transform, "Default")) { STRNCPY(view_settings->view_transform, "Standard"); } - else if (STREQ(view_settings->view_transform, "RRT") || - STREQ(view_settings->view_transform, "Film")) { + else if (STR_ELEM(view_settings->view_transform, "RRT", "Film")) { STRNCPY(view_settings->view_transform, "Filmic"); } else if (STREQ(view_settings->view_transform, "Log")) { diff --git a/source/blender/blenloader/intern/versioning_290.c b/source/blender/blenloader/intern/versioning_290.c index 37987b2c31d..fab4ce6727f 100644 --- a/source/blender/blenloader/intern/versioning_290.c +++ b/source/blender/blenloader/intern/versioning_290.c @@ -44,12 +44,14 @@ #include "DNA_rigidbody_types.h" #include "DNA_screen_types.h" #include "DNA_shader_fx_types.h" +#include "DNA_space_types.h" #include "DNA_tracking_types.h" #include "DNA_workspace_types.h" #include "BKE_animsys.h" #include "BKE_collection.h" #include "BKE_colortools.h" +#include "BKE_fcurve.h" #include "BKE_gpencil.h" #include "BKE_lib_id.h" #include "BKE_main.h" @@ -59,12 +61,154 @@ #include "MEM_guardedalloc.h" +#include "RNA_access.h" + +#include "SEQ_sequencer.h" + #include "BLO_readfile.h" #include "readfile.h" /* Make preferences read-only, use versioning_userdef.c. */ #define U (*((const UserDef *)&U)) +/* image_size is width or height depending what RNA property is converted - X or Y. */ +static void seq_convert_transform_animation(const Scene *scene, + const char *path, + const int image_size) +{ + if (scene->adt == NULL || scene->adt->action == NULL) { + return; + } + + FCurve *fcu = BKE_fcurve_find(&scene->adt->action->curves, path, 0); + if (fcu != NULL && !BKE_fcurve_is_empty(fcu)) { + BezTriple *bezt = fcu->bezt; + for (int i = 0; i < fcu->totvert; i++, bezt++) { + /* Same math as with old_image_center_*, but simplified. */ + bezt->vec[1][1] = image_size / 2 + bezt->vec[1][1] - scene->r.xsch / 2; + } + } +} + +static void seq_convert_transform_crop(const Scene *scene, + Sequence *seq, + const eSpaceSeq_Proxy_RenderSize render_size) +{ + StripCrop *c = seq->strip->crop; + StripTransform *t = seq->strip->transform; + int old_image_center_x = scene->r.xsch / 2; + int old_image_center_y = scene->r.ysch / 2; + int image_size_x = scene->r.xsch; + int image_size_y = scene->r.ysch; + + /* Hardcoded legacy bit-flags which has been removed. */ + const uint32_t use_transform_flag = (1 << 16); + const uint32_t use_crop_flag = (1 << 17); + + const StripElem *s_elem = SEQ_render_give_stripelem(seq, seq->start); + if (s_elem != NULL) { + image_size_x = s_elem->orig_width; + image_size_y = s_elem->orig_height; + + if (SEQ_can_use_proxy(seq, SEQ_rendersize_to_proxysize(render_size))) { + image_size_x /= SEQ_rendersize_to_scale_factor(render_size); + image_size_y /= SEQ_rendersize_to_scale_factor(render_size); + } + } + + /* Default scale. */ + if (t->scale_x == 0.0f && t->scale_y == 0.0f) { + t->scale_x = 1.0f; + t->scale_y = 1.0f; + } + + /* Clear crop if it was unused. This must happen before converting values. */ + if ((seq->flag & use_crop_flag) == 0) { + c->bottom = c->top = c->left = c->right = 0; + } + + if ((seq->flag & use_transform_flag) == 0) { + t->xofs = t->yofs = 0; + + /* Reverse scale to fit for strips not using offset. */ + float project_aspect = (float)scene->r.xsch / (float)scene->r.ysch; + float image_aspect = (float)image_size_x / (float)image_size_y; + if (project_aspect > image_aspect) { + t->scale_x = project_aspect / image_aspect; + } + else { + t->scale_y = image_aspect / project_aspect; + } + } + + if ((seq->flag & use_crop_flag) != 0 && (seq->flag & use_transform_flag) == 0) { + /* Calculate image offset. */ + float s_x = scene->r.xsch / image_size_x; + float s_y = scene->r.ysch / image_size_y; + old_image_center_x += c->right * s_x - c->left * s_x; + old_image_center_y += c->top * s_y - c->bottom * s_y; + + /* Convert crop to scale. */ + int cropped_image_size_x = image_size_x - c->right - c->left; + int cropped_image_size_y = image_size_y - c->top - c->bottom; + c->bottom = c->top = c->left = c->right = 0; + t->scale_x *= (float)image_size_x / (float)cropped_image_size_x; + t->scale_y *= (float)image_size_y / (float)cropped_image_size_y; + } + + if ((seq->flag & use_transform_flag) != 0) { + /* Convert image offset. */ + old_image_center_x = image_size_x / 2 - c->left + t->xofs; + old_image_center_y = image_size_y / 2 - c->bottom + t->yofs; + + /* Preserve original image size. */ + t->scale_x = t->scale_y = MAX2((float)image_size_x / (float)scene->r.xsch, + (float)image_size_y / (float)scene->r.ysch); + + /* Convert crop. */ + if ((seq->flag & use_crop_flag) != 0) { + c->top /= t->scale_x; + c->bottom /= t->scale_x; + c->left /= t->scale_x; + c->right /= t->scale_x; + } + } + + t->xofs = old_image_center_x - scene->r.xsch / 2; + t->yofs = old_image_center_y - scene->r.ysch / 2; + + /* Convert offset animation, but only if crop is not used. */ + if ((seq->flag & use_transform_flag) != 0 && (seq->flag & use_crop_flag) == 0) { + char name_esc[(sizeof(seq->name) - 2) * 2], *path; + BLI_strescape(name_esc, seq->name + 2, sizeof(name_esc)); + + path = BLI_sprintfN("sequence_editor.sequences_all[\"%s\"].transform.offset_x", name_esc); + seq_convert_transform_animation(scene, path, image_size_x); + MEM_freeN(path); + path = BLI_sprintfN("sequence_editor.sequences_all[\"%s\"].transform.offset_y", name_esc); + seq_convert_transform_animation(scene, path, image_size_y); + MEM_freeN(path); + } + + seq->flag &= ~use_transform_flag; + seq->flag &= ~use_crop_flag; +} + +static void seq_convert_transform_crop_lb(const Scene *scene, + const ListBase *lb, + const eSpaceSeq_Proxy_RenderSize render_size) +{ + + LISTBASE_FOREACH (Sequence *, seq, lb) { + if (seq->type != SEQ_TYPE_SOUND_RAM) { + seq_convert_transform_crop(scene, seq, render_size); + } + if (seq->type == SEQ_TYPE_META) { + seq_convert_transform_crop_lb(scene, &seq->seqbase, render_size); + } + } +} + void do_versions_after_linking_290(Main *bmain, ReportList *UNUSED(reports)) { if (!MAIN_VERSION_ATLEAST(bmain, 290, 1)) { @@ -292,6 +436,31 @@ void do_versions_after_linking_290(Main *bmain, ReportList *UNUSED(reports)) } } + if (!MAIN_VERSION_ATLEAST(bmain, 292, 2)) { + + eSpaceSeq_Proxy_RenderSize render_size = 100; + + for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { + LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) { + LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) { + switch (sl->spacetype) { + case SPACE_SEQ: { + SpaceSeq *sseq = (SpaceSeq *)sl; + render_size = sseq->render_size; + break; + } + } + } + } + } + + LISTBASE_FOREACH (Scene *, scene, &bmain->scenes) { + if (scene->ed != NULL) { + seq_convert_transform_crop_lb(scene, &scene->ed->seqbase, render_size); + } + } + } + /** * Versioning code until next subversion bump goes here. * diff --git a/source/blender/blenloader/intern/versioning_cycles.c b/source/blender/blenloader/intern/versioning_cycles.c index 26329fca6fa..19e392734f0 100644 --- a/source/blender/blenloader/intern/versioning_cycles.c +++ b/source/blender/blenloader/intern/versioning_cycles.c @@ -1197,8 +1197,7 @@ static void update_voronoi_node_square_distance(bNodeTree *ntree) NodeTexVoronoi *tex = (NodeTexVoronoi *)node->storage; bNodeSocket *sockDistance = nodeFindSocket(node, SOCK_OUT, "Distance"); if (tex->distance == SHD_VORONOI_EUCLIDEAN && - (tex->feature == SHD_VORONOI_F1 || tex->feature == SHD_VORONOI_F2) && - socket_is_used(sockDistance)) { + (ELEM(tex->feature, SHD_VORONOI_F1, SHD_VORONOI_F2)) && socket_is_used(sockDistance)) { bNode *multiplyNode = nodeAddStaticNode(NULL, ntree, SH_NODE_MATH); multiplyNode->custom1 = NODE_MATH_MULTIPLY; multiplyNode->locx = node->locx + node->width + 20.0f; @@ -1237,7 +1236,7 @@ static void update_noise_and_wave_distortion(bNodeTree *ntree) bool need_update = false; LISTBASE_FOREACH (bNode *, node, &ntree->nodes) { - if (node->type == SH_NODE_TEX_NOISE || node->type == SH_NODE_TEX_WAVE) { + if (ELEM(node->type, SH_NODE_TEX_NOISE, SH_NODE_TEX_WAVE)) { bNodeSocket *sockDistortion = nodeFindSocket(node, SOCK_IN, "Distortion"); float *distortion = cycles_node_socket_float_value(sockDistortion); diff --git a/source/blender/blenloader/intern/versioning_legacy.c b/source/blender/blenloader/intern/versioning_legacy.c index 2659cc13bcc..9178ec97d3d 100644 --- a/source/blender/blenloader/intern/versioning_legacy.c +++ b/source/blender/blenloader/intern/versioning_legacy.c @@ -1253,7 +1253,7 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *bmain) ed = sce->ed; if (ed) { SEQ_ALL_BEGIN (sce->ed, seq) { - if (seq->type == SEQ_TYPE_IMAGE || seq->type == SEQ_TYPE_MOVIE) { + if (ELEM(seq->type, SEQ_TYPE_IMAGE, SEQ_TYPE_MOVIE)) { seq->alpha_mode = SEQ_ALPHA_STRAIGHT; } } diff --git a/source/blender/blenloader/intern/versioning_userdef.c b/source/blender/blenloader/intern/versioning_userdef.c index 6b6d226bd90..d152230e4bf 100644 --- a/source/blender/blenloader/intern/versioning_userdef.c +++ b/source/blender/blenloader/intern/versioning_userdef.c @@ -800,6 +800,14 @@ void blo_do_versions_userdef(UserDef *userdef) } } + if (!USER_VERSION_ATLEAST(292, 3)) { + if (userdef->pixelsize == 0.0f) { + userdef->pixelsize = 1.0f; + } + /* Clear old userdef flag for "Camera Parent Lock". */ + userdef->uiflag &= ~USER_UIFLAG_UNUSED_3; + } + /** * Versioning code until next subversion bump goes here. * @@ -813,10 +821,6 @@ void blo_do_versions_userdef(UserDef *userdef) /* Keep this block, even when empty. */ } - if (userdef->pixelsize == 0.0f) { - userdef->pixelsize = 1.0f; - } - LISTBASE_FOREACH (bTheme *, btheme, &userdef->themes) { do_versions_theme(userdef, btheme); } diff --git a/source/blender/blenloader/intern/writefile.c b/source/blender/blenloader/intern/writefile.c index 95cfeef4243..e4995c991e1 100644 --- a/source/blender/blenloader/intern/writefile.c +++ b/source/blender/blenloader/intern/writefile.c @@ -1639,12 +1639,6 @@ static void write_windowmanager(BlendWriter *writer, wmWindowManager *wm, const write_wm_xr_data(writer, &wm->xr); LISTBASE_FOREACH (wmWindow *, win, &wm->windows) { -#ifndef WITH_GLOBAL_AREA_WRITING - /* Don't write global areas yet, while we make changes to them. */ - ScrAreaMap global_areas = win->global_areas; - memset(&win->global_areas, 0, sizeof(win->global_areas)); -#endif - /* update deprecated screen member (for so loading in 2.7x uses the correct screen) */ win->screen = BKE_workspace_active_screen_get(win->workspace_hook); @@ -1652,11 +1646,7 @@ static void write_windowmanager(BlendWriter *writer, wmWindowManager *wm, const BLO_write_struct(writer, WorkSpaceInstanceHook, win->workspace_hook); BLO_write_struct(writer, Stereo3dFormat, win->stereo3d_format); -#ifdef WITH_GLOBAL_AREA_WRITING BKE_screen_area_map_blend_write(writer, &win->global_areas); -#else - win->global_areas = global_areas; -#endif /* data is written, clear deprecated data again */ win->screen = NULL; diff --git a/source/blender/blenloader/tests/blendfile_loading_base_test.cc b/source/blender/blenloader/tests/blendfile_loading_base_test.cc index e34be68abbf..cb5fcdbe3c6 100644 --- a/source/blender/blenloader/tests/blendfile_loading_base_test.cc +++ b/source/blender/blenloader/tests/blendfile_loading_base_test.cc @@ -73,7 +73,7 @@ void BlendfileLoadingBaseTest::SetUpTestCase() BKE_modifier_init(); DEG_register_node_types(); RNA_init(); - init_nodesystem(); + BKE_node_system_init(); G.background = true; G.factory_startup = true; diff --git a/source/blender/blentranslation/intern/blt_lang.c b/source/blender/blentranslation/intern/blt_lang.c index 078ded7e5c2..bd0352d3e80 100644 --- a/source/blender/blentranslation/intern/blt_lang.c +++ b/source/blender/blentranslation/intern/blt_lang.c @@ -105,7 +105,7 @@ static void fill_locales(void) while (line) { int t; str = (char *)line->link; - if (str[0] == '#' || str[0] == '\0') { + if (ELEM(str[0], '#', '\0')) { line = line->next; continue; /* Comment or void... */ } @@ -130,7 +130,7 @@ static void fill_locales(void) char *loc, *sep1, *sep2, *sep3; str = (char *)line->link; - if (str[0] == '#' || str[0] == '\0') { + if (ELEM(str[0], '#', '\0')) { line = line->next; continue; } @@ -388,7 +388,7 @@ static void blt_lang_check_ime_supported(void) { #ifdef WITH_INPUT_IME const char *uilng = BLT_lang_get(); - ime_is_lang_supported = STREQ(uilng, "zh_CN") || STREQ(uilng, "zh_TW") || STREQ(uilng, "ja_JP"); + ime_is_lang_supported = STR_ELEM(uilng, "zh_CN", "zh_TW", "ja_JP"); #else ime_is_lang_supported = false; #endif diff --git a/source/blender/blentranslation/msgfmt/CMakeLists.txt b/source/blender/blentranslation/msgfmt/CMakeLists.txt index 20f5053bd29..4b8f0878c75 100644 --- a/source/blender/blentranslation/msgfmt/CMakeLists.txt +++ b/source/blender/blentranslation/msgfmt/CMakeLists.txt @@ -34,7 +34,7 @@ setup_libdirs() add_cc_flags_custom_test(msgfmt) if(WIN32) - set(CMAKE_EXE_LINKER_FLAGS_DEBUG "${CMAKE_EXE_LINKER_FLAGS_DEBUG} /nodefaultlib:MSVCRT.lib") + string(APPEND CMAKE_EXE_LINKER_FLAGS_DEBUG " /nodefaultlib:MSVCRT.lib") endif() add_executable(msgfmt ${SRC}) diff --git a/source/blender/bmesh/CMakeLists.txt b/source/blender/bmesh/CMakeLists.txt index 92c52f5d8d0..c215cf69e3a 100644 --- a/source/blender/bmesh/CMakeLists.txt +++ b/source/blender/bmesh/CMakeLists.txt @@ -183,7 +183,7 @@ set(LIB ) if(MSVC AND NOT MSVC_CLANG) - set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} /WX /wd4101") + string(APPEND CMAKE_C_FLAGS " /WX /wd4101") endif() if(WITH_BULLET) diff --git a/source/blender/bmesh/intern/bmesh_construct.c b/source/blender/bmesh/intern/bmesh_construct.c index ca5693aa5ba..8631c224ce0 100644 --- a/source/blender/bmesh/intern/bmesh_construct.c +++ b/source/blender/bmesh/intern/bmesh_construct.c @@ -335,7 +335,7 @@ BMFace *BM_face_create_ngon_verts(BMesh *bm, /* we want to use the reverse winding to the existing order */ BM_edge_ordered_verts(edge_arr[i], &test_v2, &test_v1); winding[(vert_arr[i_prev] == test_v2)]++; - BLI_assert(vert_arr[i_prev] == test_v2 || vert_arr[i_prev] == test_v1); + BLI_assert(ELEM(vert_arr[i_prev], test_v2, test_v1)); } } diff --git a/source/blender/bmesh/intern/bmesh_operators.c b/source/blender/bmesh/intern/bmesh_operators.c index c5e030c436a..c2421939aa8 100644 --- a/source/blender/bmesh/intern/bmesh_operators.c +++ b/source/blender/bmesh/intern/bmesh_operators.c @@ -963,7 +963,7 @@ void BMO_slot_buffer_from_single(BMOperator *op, BMOpSlot *slot, BMHeader *ele) BMO_ASSERT_SLOT_IN_OP(slot, op); BLI_assert(slot->slot_type == BMO_OP_SLOT_ELEMENT_BUF); BLI_assert(slot->slot_subtype.elem & BMO_OP_SLOT_SUBTYPE_ELEM_IS_SINGLE); - BLI_assert(slot->len == 0 || slot->len == 1); + BLI_assert(ELEM(slot->len, 0, 1)); BLI_assert(slot->slot_subtype.elem & ele->htype); @@ -979,7 +979,7 @@ void BMO_slot_buffer_from_array(BMOperator *op, { BMO_ASSERT_SLOT_IN_OP(slot, op); BLI_assert(slot->slot_type == BMO_OP_SLOT_ELEMENT_BUF); - BLI_assert(slot->len == 0 || slot->len == ele_buffer_len); + BLI_assert(ELEM(slot->len, 0, ele_buffer_len)); if (slot->data.buf == NULL) { slot->data.buf = BLI_memarena_alloc(op->arena, sizeof(*slot->data.buf) * ele_buffer_len); @@ -993,7 +993,7 @@ void *BMO_slot_buffer_get_single(BMOpSlot *slot) { BLI_assert(slot->slot_type == BMO_OP_SLOT_ELEMENT_BUF); BLI_assert(slot->slot_subtype.elem & BMO_OP_SLOT_SUBTYPE_ELEM_IS_SINGLE); - BLI_assert(slot->len == 0 || slot->len == 1); + BLI_assert(ELEM(slot->len, 0, 1)); return slot->len ? (BMHeader *)slot->data.buf[0] : NULL; } diff --git a/source/blender/bmesh/intern/bmesh_query.c b/source/blender/bmesh/intern/bmesh_query.c index 791fa64ae7d..0d8b5cf4590 100644 --- a/source/blender/bmesh/intern/bmesh_query.c +++ b/source/blender/bmesh/intern/bmesh_query.c @@ -1605,7 +1605,7 @@ float BM_loop_calc_face_normal_safe_vcos_ex(const BMLoop *l, } /** - * #BM_loop_calc_face_normal_safe_ex with pre-defined sane epsilon. + * #BM_loop_calc_face_normal_safe_ex with predefined sane epsilon. * * Since this doesn't scale based on triangle size, fixed value works well. */ diff --git a/source/blender/bmesh/intern/bmesh_structure.c b/source/blender/bmesh/intern/bmesh_structure.c index d9f68f8aa62..ef4a9c9de1c 100644 --- a/source/blender/bmesh/intern/bmesh_structure.c +++ b/source/blender/bmesh/intern/bmesh_structure.c @@ -402,7 +402,7 @@ bool bmesh_radial_validate(int radlen, BMLoop *l) if (l_iter->e != l->e) { return false; } - if (l_iter->v != l->e->v1 && l_iter->v != l->e->v2) { + if (!ELEM(l_iter->v, l->e->v1, l->e->v2)) { return false; } diff --git a/source/blender/bmesh/intern/bmesh_walkers_impl.c b/source/blender/bmesh/intern/bmesh_walkers_impl.c index 8132230334b..7d56e560275 100644 --- a/source/blender/bmesh/intern/bmesh_walkers_impl.c +++ b/source/blender/bmesh/intern/bmesh_walkers_impl.c @@ -983,7 +983,7 @@ static void *bmw_EdgeLoopWalker_step(BMWalker *walker) /* Typical loopiong over edges in the middle of a mesh */ /* However, why use 2 here at all? * I guess for internal ngon loops it can be useful. Antony R. */ - if (vert_edge_tot == 4 || vert_edge_tot == 2) { + if (ELEM(vert_edge_tot, 4, 2)) { int i_opposite = vert_edge_tot / 2; int i = 0; do { diff --git a/source/blender/bmesh/operators/bmo_subdivide.c b/source/blender/bmesh/operators/bmo_subdivide.c index 46dff99898c..8b2f9478aab 100644 --- a/source/blender/bmesh/operators/bmo_subdivide.c +++ b/source/blender/bmesh/operators/bmo_subdivide.c @@ -338,9 +338,9 @@ static void alter_co(BMVert *v, add_v3_v3v3(co2, v->co, params->fractal_ofs); mul_v3_fl(co2, 10.0f); - tvec[0] = fac * (BLI_gTurbulence(1.0, co2[0], co2[1], co2[2], 15, 0, 2) - 0.5f); - tvec[1] = fac * (BLI_gTurbulence(1.0, co2[1], co2[0], co2[2], 15, 0, 2) - 0.5f); - tvec[2] = fac * (BLI_gTurbulence(1.0, co2[1], co2[2], co2[0], 15, 0, 2) - 0.5f); + tvec[0] = fac * (BLI_noise_generic_turbulence(1.0, co2[0], co2[1], co2[2], 15, 0, 2) - 0.5f); + tvec[1] = fac * (BLI_noise_generic_turbulence(1.0, co2[1], co2[0], co2[2], 15, 0, 2) - 0.5f); + tvec[2] = fac * (BLI_noise_generic_turbulence(1.0, co2[1], co2[2], co2[0], 15, 0, 2) - 0.5f); /* add displacement */ madd_v3_v3fl(co, normal, tvec[0]); diff --git a/source/blender/bmesh/tools/bmesh_bevel.c b/source/blender/bmesh/tools/bmesh_bevel.c index 3a6ae9883e2..ce58b8b8382 100644 --- a/source/blender/bmesh/tools/bmesh_bevel.c +++ b/source/blender/bmesh/tools/bmesh_bevel.c @@ -59,6 +59,8 @@ #define BEVEL_SMALL_ANG DEG2RADF(10.0f) /** Difference in dot products that corresponds to 10 degree difference between vectors. */ #define BEVEL_SMALL_ANG_DOT 1 - cosf(BEVEL_SMALL_ANG) +/** Difference in dot products that corresponds to 2.0 degree difference between vectors. */ +#define BEVEL_EPSILON_ANG_DOT 1 - cosf(BEVEL_EPSILON_ANG) #define BEVEL_MAX_ADJUST_PCT 10.0f #define BEVEL_MAX_AUTO_ADJUST_PCT 300.0f #define BEVEL_MATCH_SPEC_WEIGHT 0.2 @@ -301,14 +303,14 @@ typedef enum { } FKind; /** Helper for keeping track of angle kind. */ -enum { +typedef enum AngleKind { /** Angle less than 180 degrees. */ ANGLE_SMALLER = -1, /** 180 degree angle. */ ANGLE_STRAIGHT = 0, /** Angle greater than 180 degrees. */ ANGLE_LARGER = 1, -}; +} AngleKind; /** Bevel parameters and state. */ typedef struct BevelParams { @@ -432,6 +434,18 @@ static bool nearly_parallel(const float d1[3], const float d2[3]) return (fabsf(ang) < BEVEL_EPSILON_ANG) || (fabsf(ang - (float)M_PI) < BEVEL_EPSILON_ANG); } +/** + * \return True if d1 and d2 are parallel or nearly parallel. + */ +static bool nearly_parallel_normalized(const float d1[3], const float d2[3]) +{ + BLI_ASSERT_UNIT_V3(d1); + BLI_ASSERT_UNIT_V3(d2); + + const float direction_dot = dot_v3v3(d1, d2); + return compare_ff(fabsf(direction_dot), 1.0f, BEVEL_EPSILON_ANG_DOT); +} + /* Make a new BoundVert of the given kind, inserting it at the end of the circular linked * list with entry point bv->boundstart, and return it. */ static BoundVert *add_new_bound_vert(MemArena *mem_arena, VMesh *vm, const float co[3]) @@ -1087,7 +1101,7 @@ static bool is_outside_edge(EdgeHalf *e, const float co[3], BMVert **ret_closer_ } /* Return whether the angle is less than, equal to, or larger than 180 degrees. */ -static int edges_angle_kind(EdgeHalf *e1, EdgeHalf *e2, BMVert *v) +static AngleKind edges_angle_kind(EdgeHalf *e1, EdgeHalf *e2, BMVert *v) { BMVert *v1 = BM_edge_other_vert(e1->e, v); BMVert *v2 = BM_edge_other_vert(e2->e, v); @@ -1096,6 +1110,12 @@ static int edges_angle_kind(EdgeHalf *e1, EdgeHalf *e2, BMVert *v) sub_v3_v3v3(dir2, v->co, v2->co); normalize_v3(dir1); normalize_v3(dir2); + + /* First check for in-line edges using a simpler test. */ + if (nearly_parallel_normalized(dir1, dir2)) { + return ANGLE_STRAIGHT; + } + /* Angles are in [0,pi]. Need to compare cross product with normal to see if they are reflex. */ float cross[3]; cross_v3_v3v3(cross, dir1, dir2); @@ -1110,11 +1130,8 @@ static int edges_angle_kind(EdgeHalf *e1, EdgeHalf *e2, BMVert *v) else { no = v->no; } - float dot = dot_v3v3(cross, no); - if (fabsf(dot) < BEVEL_EPSILON_BIG) { - return ANGLE_STRAIGHT; - } - if (dot < 0.0f) { + + if (dot_v3v3(cross, no) < 0.0f) { return ANGLE_LARGER; } return ANGLE_SMALLER; @@ -1382,7 +1399,7 @@ static void offset_meet(BevelParams *bp, normalize_v3(norm_perp2); float off1a[3], off1b[3], off2a[3], off2b[3]; - if (bp->offset_type == BEVEL_AMT_PERCENT || bp->offset_type == BEVEL_AMT_ABSOLUTE) { + if (ELEM(bp->offset_type, BEVEL_AMT_PERCENT, BEVEL_AMT_ABSOLUTE)) { offset_meet_lines_percent_or_absolute(bp, e1, e2, v, off1a, off1b, off2a, off2b); } else { @@ -1539,7 +1556,7 @@ static bool offset_on_edge_between(BevelParams *bp, float meet1[3], meet2[3]; bool ok1 = offset_meet_edge(e1, emid, v, meet1, &ang1); bool ok2 = offset_meet_edge(emid, e2, v, meet2, &ang2); - if (bp->offset_type == BEVEL_AMT_PERCENT || bp->offset_type == BEVEL_AMT_ABSOLUTE) { + if (ELEM(bp->offset_type, BEVEL_AMT_PERCENT, BEVEL_AMT_ABSOLUTE)) { BMVert *v2 = BM_edge_other_vert(emid->e, v); if (bp->offset_type == BEVEL_AMT_PERCENT) { interp_v3_v3v3(meetco, v->co, v2->co, bp->offset / 100.0f); @@ -2141,7 +2158,7 @@ static void snap_to_superellipsoid(float co[3], const float super_r, bool midlin float x = a; float y = b; float z = c; - if (r == PRO_SQUARE_R || r == PRO_SQUARE_IN_R) { + if (ELEM(r, PRO_SQUARE_R, PRO_SQUARE_IN_R)) { /* Will only be called for 2d profile. */ BLI_assert(fabsf(z) < BEVEL_EPSILON); z = 0.0f; @@ -2424,7 +2441,7 @@ static void bevel_harden_normals(BevelParams *bp, BMesh *bm) BMFace *f; BM_ITER_MESH (f, &fiter, bm, BM_FACES_OF_MESH) { FKind fkind = get_face_kind(bp, f); - if (fkind == F_ORIG || fkind == F_RECON) { + if (ELEM(fkind, F_ORIG, F_RECON)) { continue; } BMIter liter; @@ -3010,7 +3027,7 @@ static void build_boundary(BevelParams *bp, BevVert *bv, bool construct) for (EdgeHalf *e3 = e->next; e3 != e2; e3 = e3->next) { e3->leftv = e3->rightv = v; } - int ang_kind = edges_angle_kind(e, e2, bv->v); + AngleKind ang_kind = edges_angle_kind(e, e2, bv->v); /* Are we doing special mitering? * There can only be one outer reflex angle, so only one outer miter, @@ -3088,7 +3105,7 @@ static void build_boundary(BevelParams *bp, BevVert *bv, bool construct) } } else { /* construct == false. */ - int ang_kind = edges_angle_kind(e, e2, bv->v); + AngleKind ang_kind = edges_angle_kind(e, e2, bv->v); if ((miter_outer != BEVEL_MITER_SHARP && !emiter && ang_kind == ANGLE_LARGER) || (miter_inner != BEVEL_MITER_SHARP && ang_kind == ANGLE_SMALLER)) { if (ang_kind == ANGLE_LARGER) { @@ -4551,13 +4568,13 @@ static void snap_to_pipe_profile(BoundVert *vpipe, bool midline, float co[3]) sub_v3_v3v3(edir, e->e->v1->co, e->e->v2->co); plane_from_point_normal_v3(plane, co, edir); - float va0[3], vb0[3], vmid0[3]; - closest_to_plane_v3(va0, plane, pro->start); - closest_to_plane_v3(vb0, plane, pro->end); - closest_to_plane_v3(vmid0, plane, pro->middle); + float start_plane[3], end_plane[3], middle_plane[3]; + closest_to_plane_v3(start_plane, plane, pro->start); + closest_to_plane_v3(end_plane, plane, pro->end); + closest_to_plane_v3(middle_plane, plane, pro->middle); float m[4][4], minv[4][4]; - if (make_unit_square_map(va0, vmid0, vb0, m) && invert_m4_m4(minv, m)) { + if (make_unit_square_map(start_plane, middle_plane, end_plane, m) && invert_m4_m4(minv, m)) { /* Transform co and project it onto superellipse. */ float p[3]; mul_v3_m4v3(p, minv, co); @@ -4568,9 +4585,9 @@ static void snap_to_pipe_profile(BoundVert *vpipe, bool midline, float co[3]) copy_v3_v3(co, snap); } else { - /* Planar case: just snap to line va0--vb0. */ + /* Planar case: just snap to line start_plane--end_plane. */ float p[3]; - closest_to_line_segment_v3(p, co, va0, vb0); + closest_to_line_segment_v3(p, co, start_plane, end_plane); copy_v3_v3(co, p); } } @@ -4602,7 +4619,7 @@ static VMesh *pipe_adj_vmesh(BevelParams *bp, BevVert *bv, BoundVert *vpipe) if (bp->profile_type == BEVEL_PROFILE_CUSTOM) { /* Find both profile vertices that correspond to this point. */ float *profile_point_pipe1, *profile_point_pipe2, f; - if (i == ipipe1 || i == ipipe2) { + if (ELEM(i, ipipe1, ipipe2)) { if (n_bndv == 3 && i == ipipe1) { /* This part of the vmesh is the triangular corner between the two pipe profiles. */ int ring = max_ii(j, k); @@ -4911,7 +4928,7 @@ static VMesh *square_out_adj_vmesh(BevelParams *bp, BevVert *bv) copy_v3_v3(bndco, bndv->nv.co); EdgeHalf *e1 = bndv->efirst; EdgeHalf *e2 = bndv->elast; - int ang_kind = ANGLE_STRAIGHT; + AngleKind ang_kind = ANGLE_STRAIGHT; if (e1 && e2) { ang_kind = edges_angle_kind(e1, e2, bv->v); } @@ -6212,7 +6229,7 @@ static BevVert *bevel_vert_construct(BMesh *bm, BevelParams *bp, BMVert *v) break; } } - if (bp->offset_type != BEVEL_AMT_PERCENT && bp->offset_type != BEVEL_AMT_ABSOLUTE) { + if (!ELEM(bp->offset_type, BEVEL_AMT_PERCENT, BEVEL_AMT_ABSOLUTE)) { e->offset_r_spec = e->offset_l_spec; } if (bp->use_weights) { @@ -6754,7 +6771,7 @@ static void bevel_build_edge_polygons(BMesh *bm, BevelParams *bp, BMEdge *bme) BMIter iter; BMLoop *l; BM_ITER_ELEM (l, &iter, r_f, BM_LOOPS_OF_FACE) { - if (l->v == verts[0] || l->v == verts[2]) { + if (ELEM(l->v, verts[0], verts[2])) { BM_elem_flag_enable(l, BM_ELEM_LONG_TAG); } } @@ -7215,7 +7232,7 @@ static float geometry_collide_offset(BevelParams *bp, EdgeHalf *eb) EdgeHalf *ec; BMVert *vd; float kc; - if (bp->offset_type == BEVEL_AMT_PERCENT || bp->offset_type == BEVEL_AMT_ABSOLUTE) { + if (ELEM(bp->offset_type, BEVEL_AMT_PERCENT, BEVEL_AMT_ABSOLUTE)) { if (ea->is_bev && ebother != NULL && ebother->prev->is_bev) { if (bp->offset_type == BEVEL_AMT_PERCENT) { return 50.0f; diff --git a/source/blender/bmesh/tools/bmesh_edgenet.c b/source/blender/bmesh/tools/bmesh_edgenet.c index 9f4327fd1e3..c332d88e83b 100644 --- a/source/blender/bmesh/tools/bmesh_edgenet.c +++ b/source/blender/bmesh/tools/bmesh_edgenet.c @@ -51,7 +51,7 @@ enum { */ static bool bm_edge_step_ok(BMEdge *e) { - return BM_elem_flag_test(e, BM_ELEM_TAG) && ((e->l == NULL) || (e->l->radial_next == e->l)); + return BM_elem_flag_test(e, BM_ELEM_TAG) && (ELEM(e->l, NULL, e->l->radial_next)); } static int bm_edge_face(BMEdge *e) diff --git a/source/blender/compositor/intern/COM_CPUDevice.cpp b/source/blender/compositor/intern/COM_CPUDevice.cpp index bcb14e4dbb2..26fe1ba0bc3 100644 --- a/source/blender/compositor/intern/COM_CPUDevice.cpp +++ b/source/blender/compositor/intern/COM_CPUDevice.cpp @@ -18,7 +18,7 @@ #include "COM_CPUDevice.h" -CPUDevice::CPUDevice(int thread_id) : Device(), m_thread_id(thread_id) +CPUDevice::CPUDevice(int thread_id) : m_thread_id(thread_id) { } diff --git a/source/blender/compositor/intern/COM_Converter.cpp b/source/blender/compositor/intern/COM_Converter.cpp index 60676ee42b7..15a52d10071 100644 --- a/source/blender/compositor/intern/COM_Converter.cpp +++ b/source/blender/compositor/intern/COM_Converter.cpp @@ -116,12 +116,19 @@ bool Converter::is_fast_node(bNode *b_node) { - return !(b_node->type == CMP_NODE_BLUR || b_node->type == CMP_NODE_VECBLUR || - b_node->type == CMP_NODE_BILATERALBLUR || b_node->type == CMP_NODE_DEFOCUS || - b_node->type == CMP_NODE_BOKEHBLUR || b_node->type == CMP_NODE_GLARE || - b_node->type == CMP_NODE_DBLUR || b_node->type == CMP_NODE_MOVIEDISTORTION || - b_node->type == CMP_NODE_LENSDIST || b_node->type == CMP_NODE_DOUBLEEDGEMASK || - b_node->type == CMP_NODE_DILATEERODE || b_node->type == CMP_NODE_DENOISE); + return !ELEM(b_node->type, + CMP_NODE_BLUR, + CMP_NODE_VECBLUR, + CMP_NODE_BILATERALBLUR, + CMP_NODE_DEFOCUS, + CMP_NODE_BOKEHBLUR, + CMP_NODE_GLARE, + CMP_NODE_DBLUR, + CMP_NODE_MOVIEDISTORTION, + CMP_NODE_LENSDIST, + CMP_NODE_DOUBLEEDGEMASK, + CMP_NODE_DILATEERODE, + CMP_NODE_DENOISE); } Node *Converter::convert(bNode *b_node) diff --git a/source/blender/compositor/intern/COM_SingleThreadedOperation.cpp b/source/blender/compositor/intern/COM_SingleThreadedOperation.cpp index 029be6d44b1..98239166860 100644 --- a/source/blender/compositor/intern/COM_SingleThreadedOperation.cpp +++ b/source/blender/compositor/intern/COM_SingleThreadedOperation.cpp @@ -18,7 +18,7 @@ #include "COM_SingleThreadedOperation.h" -SingleThreadedOperation::SingleThreadedOperation() : NodeOperation() +SingleThreadedOperation::SingleThreadedOperation() { this->m_cachedInstance = NULL; setComplex(true); diff --git a/source/blender/compositor/nodes/COM_KeyingNode.cpp b/source/blender/compositor/nodes/COM_KeyingNode.cpp index a0ccaf0b9da..53cf64c5c3f 100644 --- a/source/blender/compositor/nodes/COM_KeyingNode.cpp +++ b/source/blender/compositor/nodes/COM_KeyingNode.cpp @@ -63,7 +63,7 @@ NodeOperationOutput *KeyingNode::setupPreBlur(NodeConverter &converter, converter.addLink(convertRGBToYCCOperation->getOutputSocket(0), separateOperation->getInputSocket(0)); - if (channel == 0 || channel == 3) { + if (ELEM(channel, 0, 3)) { converter.addLink(separateOperation->getOutputSocket(0), combineOperation->getInputSocket(channel)); } diff --git a/source/blender/compositor/operations/COM_AlphaOverKeyOperation.cpp b/source/blender/compositor/operations/COM_AlphaOverKeyOperation.cpp index 1be5ef1f2df..668d07c7c3d 100644 --- a/source/blender/compositor/operations/COM_AlphaOverKeyOperation.cpp +++ b/source/blender/compositor/operations/COM_AlphaOverKeyOperation.cpp @@ -18,7 +18,7 @@ #include "COM_AlphaOverKeyOperation.h" -AlphaOverKeyOperation::AlphaOverKeyOperation() : MixBaseOperation() +AlphaOverKeyOperation::AlphaOverKeyOperation() { /* pass */ } diff --git a/source/blender/compositor/operations/COM_AlphaOverMixedOperation.cpp b/source/blender/compositor/operations/COM_AlphaOverMixedOperation.cpp index 513158dcff6..b8465ab7ccf 100644 --- a/source/blender/compositor/operations/COM_AlphaOverMixedOperation.cpp +++ b/source/blender/compositor/operations/COM_AlphaOverMixedOperation.cpp @@ -18,7 +18,7 @@ #include "COM_AlphaOverMixedOperation.h" -AlphaOverMixedOperation::AlphaOverMixedOperation() : MixBaseOperation() +AlphaOverMixedOperation::AlphaOverMixedOperation() { this->m_x = 0.0f; } diff --git a/source/blender/compositor/operations/COM_AlphaOverPremultiplyOperation.cpp b/source/blender/compositor/operations/COM_AlphaOverPremultiplyOperation.cpp index 8e5bce7221f..4510c027d46 100644 --- a/source/blender/compositor/operations/COM_AlphaOverPremultiplyOperation.cpp +++ b/source/blender/compositor/operations/COM_AlphaOverPremultiplyOperation.cpp @@ -18,7 +18,7 @@ #include "COM_AlphaOverPremultiplyOperation.h" -AlphaOverPremultiplyOperation::AlphaOverPremultiplyOperation() : MixBaseOperation() +AlphaOverPremultiplyOperation::AlphaOverPremultiplyOperation() { /* pass */ } diff --git a/source/blender/compositor/operations/COM_AntiAliasOperation.cpp b/source/blender/compositor/operations/COM_AntiAliasOperation.cpp index 3d5e53feb39..e1e58c9521a 100644 --- a/source/blender/compositor/operations/COM_AntiAliasOperation.cpp +++ b/source/blender/compositor/operations/COM_AntiAliasOperation.cpp @@ -112,7 +112,7 @@ static int extrapolate9(float *E0, #undef PCPY } -AntiAliasOperation::AntiAliasOperation() : NodeOperation() +AntiAliasOperation::AntiAliasOperation() { this->addInputSocket(COM_DT_VALUE); this->addOutputSocket(COM_DT_VALUE); diff --git a/source/blender/compositor/operations/COM_BilateralBlurOperation.cpp b/source/blender/compositor/operations/COM_BilateralBlurOperation.cpp index 8168867a522..93193aef360 100644 --- a/source/blender/compositor/operations/COM_BilateralBlurOperation.cpp +++ b/source/blender/compositor/operations/COM_BilateralBlurOperation.cpp @@ -21,7 +21,7 @@ #include "RE_pipeline.h" -BilateralBlurOperation::BilateralBlurOperation() : NodeOperation() +BilateralBlurOperation::BilateralBlurOperation() { this->addInputSocket(COM_DT_COLOR); this->addInputSocket(COM_DT_COLOR); diff --git a/source/blender/compositor/operations/COM_BlurBaseOperation.cpp b/source/blender/compositor/operations/COM_BlurBaseOperation.cpp index ef0f259c592..0d9a1a184d6 100644 --- a/source/blender/compositor/operations/COM_BlurBaseOperation.cpp +++ b/source/blender/compositor/operations/COM_BlurBaseOperation.cpp @@ -22,7 +22,7 @@ #include "RE_pipeline.h" -BlurBaseOperation::BlurBaseOperation(DataType data_type) : NodeOperation() +BlurBaseOperation::BlurBaseOperation(DataType data_type) { /* data_type is almost always COM_DT_COLOR except for alpha-blur */ this->addInputSocket(data_type); diff --git a/source/blender/compositor/operations/COM_BokehBlurOperation.cpp b/source/blender/compositor/operations/COM_BokehBlurOperation.cpp index c00ef2468c0..987c5946e48 100644 --- a/source/blender/compositor/operations/COM_BokehBlurOperation.cpp +++ b/source/blender/compositor/operations/COM_BokehBlurOperation.cpp @@ -22,7 +22,7 @@ #include "RE_pipeline.h" -BokehBlurOperation::BokehBlurOperation() : NodeOperation() +BokehBlurOperation::BokehBlurOperation() { this->addInputSocket(COM_DT_COLOR); this->addInputSocket(COM_DT_COLOR, COM_SC_NO_RESIZE); diff --git a/source/blender/compositor/operations/COM_BokehImageOperation.cpp b/source/blender/compositor/operations/COM_BokehImageOperation.cpp index 3fd9a77d879..be3f637e4bb 100644 --- a/source/blender/compositor/operations/COM_BokehImageOperation.cpp +++ b/source/blender/compositor/operations/COM_BokehImageOperation.cpp @@ -19,7 +19,7 @@ #include "COM_BokehImageOperation.h" #include "BLI_math.h" -BokehImageOperation::BokehImageOperation() : NodeOperation() +BokehImageOperation::BokehImageOperation() { this->addOutputSocket(COM_DT_COLOR); this->m_deleteData = false; diff --git a/source/blender/compositor/operations/COM_BoxMaskOperation.cpp b/source/blender/compositor/operations/COM_BoxMaskOperation.cpp index c5f0108bf5a..d7d779ed0bb 100644 --- a/source/blender/compositor/operations/COM_BoxMaskOperation.cpp +++ b/source/blender/compositor/operations/COM_BoxMaskOperation.cpp @@ -20,7 +20,7 @@ #include "BLI_math.h" #include "DNA_node_types.h" -BoxMaskOperation::BoxMaskOperation() : NodeOperation() +BoxMaskOperation::BoxMaskOperation() { this->addInputSocket(COM_DT_VALUE); this->addInputSocket(COM_DT_VALUE); diff --git a/source/blender/compositor/operations/COM_BrightnessOperation.cpp b/source/blender/compositor/operations/COM_BrightnessOperation.cpp index b6c22029899..c72d227138d 100644 --- a/source/blender/compositor/operations/COM_BrightnessOperation.cpp +++ b/source/blender/compositor/operations/COM_BrightnessOperation.cpp @@ -18,7 +18,7 @@ #include "COM_BrightnessOperation.h" -BrightnessOperation::BrightnessOperation() : NodeOperation() +BrightnessOperation::BrightnessOperation() { this->addInputSocket(COM_DT_COLOR); this->addInputSocket(COM_DT_VALUE); diff --git a/source/blender/compositor/operations/COM_CalculateMeanOperation.cpp b/source/blender/compositor/operations/COM_CalculateMeanOperation.cpp index ecd61e95f43..115d415a8f8 100644 --- a/source/blender/compositor/operations/COM_CalculateMeanOperation.cpp +++ b/source/blender/compositor/operations/COM_CalculateMeanOperation.cpp @@ -22,7 +22,7 @@ #include "IMB_colormanagement.h" -CalculateMeanOperation::CalculateMeanOperation() : NodeOperation() +CalculateMeanOperation::CalculateMeanOperation() { this->addInputSocket(COM_DT_COLOR, COM_SC_NO_RESIZE); this->addOutputSocket(COM_DT_VALUE); diff --git a/source/blender/compositor/operations/COM_CalculateStandardDeviationOperation.cpp b/source/blender/compositor/operations/COM_CalculateStandardDeviationOperation.cpp index 059040d6f05..476626ffcb6 100644 --- a/source/blender/compositor/operations/COM_CalculateStandardDeviationOperation.cpp +++ b/source/blender/compositor/operations/COM_CalculateStandardDeviationOperation.cpp @@ -23,7 +23,6 @@ #include "IMB_colormanagement.h" CalculateStandardDeviationOperation::CalculateStandardDeviationOperation() - : CalculateMeanOperation() { /* pass */ } diff --git a/source/blender/compositor/operations/COM_ChangeHSVOperation.cpp b/source/blender/compositor/operations/COM_ChangeHSVOperation.cpp index ddbc400777f..b7ee3ad6de3 100644 --- a/source/blender/compositor/operations/COM_ChangeHSVOperation.cpp +++ b/source/blender/compositor/operations/COM_ChangeHSVOperation.cpp @@ -18,7 +18,7 @@ #include "COM_ChangeHSVOperation.h" -ChangeHSVOperation::ChangeHSVOperation() : NodeOperation() +ChangeHSVOperation::ChangeHSVOperation() { this->addInputSocket(COM_DT_COLOR); this->addInputSocket(COM_DT_VALUE); diff --git a/source/blender/compositor/operations/COM_ChannelMatteOperation.cpp b/source/blender/compositor/operations/COM_ChannelMatteOperation.cpp index cbd46ea71f8..8dcee8c6070 100644 --- a/source/blender/compositor/operations/COM_ChannelMatteOperation.cpp +++ b/source/blender/compositor/operations/COM_ChannelMatteOperation.cpp @@ -19,7 +19,7 @@ #include "COM_ChannelMatteOperation.h" #include "BLI_math.h" -ChannelMatteOperation::ChannelMatteOperation() : NodeOperation() +ChannelMatteOperation::ChannelMatteOperation() { addInputSocket(COM_DT_COLOR); addOutputSocket(COM_DT_VALUE); diff --git a/source/blender/compositor/operations/COM_ChromaMatteOperation.cpp b/source/blender/compositor/operations/COM_ChromaMatteOperation.cpp index 62dc74d2092..c55f434801d 100644 --- a/source/blender/compositor/operations/COM_ChromaMatteOperation.cpp +++ b/source/blender/compositor/operations/COM_ChromaMatteOperation.cpp @@ -19,7 +19,7 @@ #include "COM_ChromaMatteOperation.h" #include "BLI_math.h" -ChromaMatteOperation::ChromaMatteOperation() : NodeOperation() +ChromaMatteOperation::ChromaMatteOperation() { addInputSocket(COM_DT_COLOR); addInputSocket(COM_DT_COLOR); diff --git a/source/blender/compositor/operations/COM_ColorBalanceASCCDLOperation.cpp b/source/blender/compositor/operations/COM_ColorBalanceASCCDLOperation.cpp index a515b9a6a67..91418c47665 100644 --- a/source/blender/compositor/operations/COM_ColorBalanceASCCDLOperation.cpp +++ b/source/blender/compositor/operations/COM_ColorBalanceASCCDLOperation.cpp @@ -31,7 +31,7 @@ inline float colorbalance_cdl(float in, float offset, float power, float slope) return powf(x, power); } -ColorBalanceASCCDLOperation::ColorBalanceASCCDLOperation() : NodeOperation() +ColorBalanceASCCDLOperation::ColorBalanceASCCDLOperation() { this->addInputSocket(COM_DT_VALUE); this->addInputSocket(COM_DT_COLOR); diff --git a/source/blender/compositor/operations/COM_ColorBalanceLGGOperation.cpp b/source/blender/compositor/operations/COM_ColorBalanceLGGOperation.cpp index 1578a805d1e..849540db1fc 100644 --- a/source/blender/compositor/operations/COM_ColorBalanceLGGOperation.cpp +++ b/source/blender/compositor/operations/COM_ColorBalanceLGGOperation.cpp @@ -36,7 +36,7 @@ inline float colorbalance_lgg(float in, float lift_lgg, float gamma_inv, float g return powf(srgb_to_linearrgb(x), gamma_inv); } -ColorBalanceLGGOperation::ColorBalanceLGGOperation() : NodeOperation() +ColorBalanceLGGOperation::ColorBalanceLGGOperation() { this->addInputSocket(COM_DT_VALUE); this->addInputSocket(COM_DT_COLOR); diff --git a/source/blender/compositor/operations/COM_ColorCorrectionOperation.cpp b/source/blender/compositor/operations/COM_ColorCorrectionOperation.cpp index 893c052831c..d99444344bd 100644 --- a/source/blender/compositor/operations/COM_ColorCorrectionOperation.cpp +++ b/source/blender/compositor/operations/COM_ColorCorrectionOperation.cpp @@ -21,7 +21,7 @@ #include "IMB_colormanagement.h" -ColorCorrectionOperation::ColorCorrectionOperation() : NodeOperation() +ColorCorrectionOperation::ColorCorrectionOperation() { this->addInputSocket(COM_DT_COLOR); this->addInputSocket(COM_DT_VALUE); diff --git a/source/blender/compositor/operations/COM_ColorCurveOperation.cpp b/source/blender/compositor/operations/COM_ColorCurveOperation.cpp index 9d514c872f7..8bdaa8ec28b 100644 --- a/source/blender/compositor/operations/COM_ColorCurveOperation.cpp +++ b/source/blender/compositor/operations/COM_ColorCurveOperation.cpp @@ -22,7 +22,7 @@ #include "MEM_guardedalloc.h" -ColorCurveOperation::ColorCurveOperation() : CurveBaseOperation() +ColorCurveOperation::ColorCurveOperation() { this->addInputSocket(COM_DT_VALUE); this->addInputSocket(COM_DT_COLOR); @@ -98,7 +98,7 @@ void ColorCurveOperation::deinitExecution() // Constant level curve mapping -ConstantLevelColorCurveOperation::ConstantLevelColorCurveOperation() : CurveBaseOperation() +ConstantLevelColorCurveOperation::ConstantLevelColorCurveOperation() { this->addInputSocket(COM_DT_VALUE); this->addInputSocket(COM_DT_COLOR); diff --git a/source/blender/compositor/operations/COM_ColorMatteOperation.cpp b/source/blender/compositor/operations/COM_ColorMatteOperation.cpp index 90b7f4a63b5..e3aa3aef5a4 100644 --- a/source/blender/compositor/operations/COM_ColorMatteOperation.cpp +++ b/source/blender/compositor/operations/COM_ColorMatteOperation.cpp @@ -19,7 +19,7 @@ #include "COM_ColorMatteOperation.h" #include "BLI_math.h" -ColorMatteOperation::ColorMatteOperation() : NodeOperation() +ColorMatteOperation::ColorMatteOperation() { addInputSocket(COM_DT_COLOR); addInputSocket(COM_DT_COLOR); diff --git a/source/blender/compositor/operations/COM_ColorRampOperation.cpp b/source/blender/compositor/operations/COM_ColorRampOperation.cpp index 95e0bd2d82b..e7f5ca1af5e 100644 --- a/source/blender/compositor/operations/COM_ColorRampOperation.cpp +++ b/source/blender/compositor/operations/COM_ColorRampOperation.cpp @@ -20,7 +20,7 @@ #include "BKE_colorband.h" -ColorRampOperation::ColorRampOperation() : NodeOperation() +ColorRampOperation::ColorRampOperation() { this->addInputSocket(COM_DT_VALUE); this->addOutputSocket(COM_DT_COLOR); diff --git a/source/blender/compositor/operations/COM_ColorSpillOperation.cpp b/source/blender/compositor/operations/COM_ColorSpillOperation.cpp index 99ab6105934..4356eb4b745 100644 --- a/source/blender/compositor/operations/COM_ColorSpillOperation.cpp +++ b/source/blender/compositor/operations/COM_ColorSpillOperation.cpp @@ -20,7 +20,7 @@ #include "BLI_math.h" #define AVG(a, b) ((a + b) / 2) -ColorSpillOperation::ColorSpillOperation() : NodeOperation() +ColorSpillOperation::ColorSpillOperation() { addInputSocket(COM_DT_COLOR); addInputSocket(COM_DT_VALUE); diff --git a/source/blender/compositor/operations/COM_CompositorOperation.cpp b/source/blender/compositor/operations/COM_CompositorOperation.cpp index 8d55fe53aa7..63e7817606f 100644 --- a/source/blender/compositor/operations/COM_CompositorOperation.cpp +++ b/source/blender/compositor/operations/COM_CompositorOperation.cpp @@ -32,7 +32,7 @@ #include "PIL_time.h" -CompositorOperation::CompositorOperation() : NodeOperation() +CompositorOperation::CompositorOperation() { this->addInputSocket(COM_DT_COLOR); this->addInputSocket(COM_DT_VALUE); diff --git a/source/blender/compositor/operations/COM_ConvertColorProfileOperation.cpp b/source/blender/compositor/operations/COM_ConvertColorProfileOperation.cpp index 6a4c5db856c..39143aaf3b8 100644 --- a/source/blender/compositor/operations/COM_ConvertColorProfileOperation.cpp +++ b/source/blender/compositor/operations/COM_ConvertColorProfileOperation.cpp @@ -20,7 +20,7 @@ #include "IMB_imbuf.h" -ConvertColorProfileOperation::ConvertColorProfileOperation() : NodeOperation() +ConvertColorProfileOperation::ConvertColorProfileOperation() { this->addInputSocket(COM_DT_COLOR); this->addOutputSocket(COM_DT_COLOR); diff --git a/source/blender/compositor/operations/COM_ConvertDepthToRadiusOperation.cpp b/source/blender/compositor/operations/COM_ConvertDepthToRadiusOperation.cpp index 1a1ea794d24..56c4fb44d4f 100644 --- a/source/blender/compositor/operations/COM_ConvertDepthToRadiusOperation.cpp +++ b/source/blender/compositor/operations/COM_ConvertDepthToRadiusOperation.cpp @@ -21,7 +21,7 @@ #include "BLI_math.h" #include "DNA_camera_types.h" -ConvertDepthToRadiusOperation::ConvertDepthToRadiusOperation() : NodeOperation() +ConvertDepthToRadiusOperation::ConvertDepthToRadiusOperation() { this->addInputSocket(COM_DT_VALUE); this->addOutputSocket(COM_DT_VALUE); diff --git a/source/blender/compositor/operations/COM_ConvertOperation.cpp b/source/blender/compositor/operations/COM_ConvertOperation.cpp index 0bd3f5b8796..dae4a9f1bab 100644 --- a/source/blender/compositor/operations/COM_ConvertOperation.cpp +++ b/source/blender/compositor/operations/COM_ConvertOperation.cpp @@ -397,7 +397,7 @@ void ConvertStraightToPremulOperation::executePixelSampled(float output[4], /* ******** Separate Channels ******** */ -SeparateChannelOperation::SeparateChannelOperation() : NodeOperation() +SeparateChannelOperation::SeparateChannelOperation() { this->addInputSocket(COM_DT_COLOR); this->addOutputSocket(COM_DT_VALUE); @@ -425,7 +425,7 @@ void SeparateChannelOperation::executePixelSampled(float output[4], /* ******** Combine Channels ******** */ -CombineChannelsOperation::CombineChannelsOperation() : NodeOperation() +CombineChannelsOperation::CombineChannelsOperation() { this->addInputSocket(COM_DT_VALUE); this->addInputSocket(COM_DT_VALUE); diff --git a/source/blender/compositor/operations/COM_ConvolutionEdgeFilterOperation.cpp b/source/blender/compositor/operations/COM_ConvolutionEdgeFilterOperation.cpp index 1439c7abb45..1932098fd30 100644 --- a/source/blender/compositor/operations/COM_ConvolutionEdgeFilterOperation.cpp +++ b/source/blender/compositor/operations/COM_ConvolutionEdgeFilterOperation.cpp @@ -19,7 +19,7 @@ #include "COM_ConvolutionEdgeFilterOperation.h" #include "BLI_math.h" -ConvolutionEdgeFilterOperation::ConvolutionEdgeFilterOperation() : ConvolutionFilterOperation() +ConvolutionEdgeFilterOperation::ConvolutionEdgeFilterOperation() { /* pass */ } diff --git a/source/blender/compositor/operations/COM_ConvolutionFilterOperation.cpp b/source/blender/compositor/operations/COM_ConvolutionFilterOperation.cpp index 3f47bfda618..fabde28d7a2 100644 --- a/source/blender/compositor/operations/COM_ConvolutionFilterOperation.cpp +++ b/source/blender/compositor/operations/COM_ConvolutionFilterOperation.cpp @@ -22,7 +22,7 @@ #include "MEM_guardedalloc.h" -ConvolutionFilterOperation::ConvolutionFilterOperation() : NodeOperation() +ConvolutionFilterOperation::ConvolutionFilterOperation() { this->addInputSocket(COM_DT_COLOR); this->addInputSocket(COM_DT_VALUE); diff --git a/source/blender/compositor/operations/COM_CropOperation.cpp b/source/blender/compositor/operations/COM_CropOperation.cpp index 625490dd3ab..3dda1a94989 100644 --- a/source/blender/compositor/operations/COM_CropOperation.cpp +++ b/source/blender/compositor/operations/COM_CropOperation.cpp @@ -19,7 +19,7 @@ #include "COM_CropOperation.h" #include "BLI_math.h" -CropBaseOperation::CropBaseOperation() : NodeOperation() +CropBaseOperation::CropBaseOperation() { this->addInputSocket(COM_DT_COLOR, COM_SC_NO_RESIZE); this->addOutputSocket(COM_DT_COLOR); diff --git a/source/blender/compositor/operations/COM_CryptomatteOperation.cpp b/source/blender/compositor/operations/COM_CryptomatteOperation.cpp index 085db6a9dea..07466cdeccd 100644 --- a/source/blender/compositor/operations/COM_CryptomatteOperation.cpp +++ b/source/blender/compositor/operations/COM_CryptomatteOperation.cpp @@ -18,7 +18,7 @@ #include "COM_CryptomatteOperation.h" -CryptomatteOperation::CryptomatteOperation(size_t num_inputs) : NodeOperation() +CryptomatteOperation::CryptomatteOperation(size_t num_inputs) { for (size_t i = 0; i < num_inputs; i++) { this->addInputSocket(COM_DT_COLOR); diff --git a/source/blender/compositor/operations/COM_CurveBaseOperation.cpp b/source/blender/compositor/operations/COM_CurveBaseOperation.cpp index da62928ce7f..5cfea97475a 100644 --- a/source/blender/compositor/operations/COM_CurveBaseOperation.cpp +++ b/source/blender/compositor/operations/COM_CurveBaseOperation.cpp @@ -20,7 +20,7 @@ #include "BKE_colortools.h" -CurveBaseOperation::CurveBaseOperation() : NodeOperation() +CurveBaseOperation::CurveBaseOperation() { this->m_curveMapping = NULL; } diff --git a/source/blender/compositor/operations/COM_DenoiseOperation.cpp b/source/blender/compositor/operations/COM_DenoiseOperation.cpp index 4087056a79d..97e2dba5e18 100644 --- a/source/blender/compositor/operations/COM_DenoiseOperation.cpp +++ b/source/blender/compositor/operations/COM_DenoiseOperation.cpp @@ -26,7 +26,7 @@ static pthread_mutex_t oidn_lock = BLI_MUTEX_INITIALIZER; #endif #include <iostream> -DenoiseOperation::DenoiseOperation() : SingleThreadedOperation() +DenoiseOperation::DenoiseOperation() { this->addInputSocket(COM_DT_COLOR); this->addInputSocket(COM_DT_VECTOR); diff --git a/source/blender/compositor/operations/COM_DespeckleOperation.cpp b/source/blender/compositor/operations/COM_DespeckleOperation.cpp index 9b8d72da26d..5d8481562ab 100644 --- a/source/blender/compositor/operations/COM_DespeckleOperation.cpp +++ b/source/blender/compositor/operations/COM_DespeckleOperation.cpp @@ -22,7 +22,7 @@ #include "BLI_utildefines.h" -DespeckleOperation::DespeckleOperation() : NodeOperation() +DespeckleOperation::DespeckleOperation() { this->addInputSocket(COM_DT_COLOR); this->addInputSocket(COM_DT_VALUE); diff --git a/source/blender/compositor/operations/COM_DifferenceMatteOperation.cpp b/source/blender/compositor/operations/COM_DifferenceMatteOperation.cpp index ea3526eb7e0..92a804ec3ec 100644 --- a/source/blender/compositor/operations/COM_DifferenceMatteOperation.cpp +++ b/source/blender/compositor/operations/COM_DifferenceMatteOperation.cpp @@ -19,7 +19,7 @@ #include "COM_DifferenceMatteOperation.h" #include "BLI_math.h" -DifferenceMatteOperation::DifferenceMatteOperation() : NodeOperation() +DifferenceMatteOperation::DifferenceMatteOperation() { addInputSocket(COM_DT_COLOR); addInputSocket(COM_DT_COLOR); diff --git a/source/blender/compositor/operations/COM_DilateErodeOperation.cpp b/source/blender/compositor/operations/COM_DilateErodeOperation.cpp index 52bc00e9b84..0fbdb37081b 100644 --- a/source/blender/compositor/operations/COM_DilateErodeOperation.cpp +++ b/source/blender/compositor/operations/COM_DilateErodeOperation.cpp @@ -23,7 +23,7 @@ #include "MEM_guardedalloc.h" // DilateErode Distance Threshold -DilateErodeThresholdOperation::DilateErodeThresholdOperation() : NodeOperation() +DilateErodeThresholdOperation::DilateErodeThresholdOperation() { this->addInputSocket(COM_DT_VALUE); this->addOutputSocket(COM_DT_VALUE); @@ -159,7 +159,7 @@ bool DilateErodeThresholdOperation::determineDependingAreaOfInterest( } // Dilate Distance -DilateDistanceOperation::DilateDistanceOperation() : NodeOperation() +DilateDistanceOperation::DilateDistanceOperation() { this->addInputSocket(COM_DT_VALUE); this->addOutputSocket(COM_DT_VALUE); @@ -317,7 +317,7 @@ void ErodeDistanceOperation::executeOpenCL(OpenCLDevice *device, } // Dilate step -DilateStepOperation::DilateStepOperation() : NodeOperation() +DilateStepOperation::DilateStepOperation() { this->addInputSocket(COM_DT_VALUE); this->addOutputSocket(COM_DT_VALUE); diff --git a/source/blender/compositor/operations/COM_DirectionalBlurOperation.cpp b/source/blender/compositor/operations/COM_DirectionalBlurOperation.cpp index 31eb74fbc42..efe40cc8b58 100644 --- a/source/blender/compositor/operations/COM_DirectionalBlurOperation.cpp +++ b/source/blender/compositor/operations/COM_DirectionalBlurOperation.cpp @@ -23,7 +23,7 @@ #include "RE_pipeline.h" -DirectionalBlurOperation::DirectionalBlurOperation() : NodeOperation() +DirectionalBlurOperation::DirectionalBlurOperation() { this->addInputSocket(COM_DT_COLOR); this->addOutputSocket(COM_DT_COLOR); diff --git a/source/blender/compositor/operations/COM_DisplaceOperation.cpp b/source/blender/compositor/operations/COM_DisplaceOperation.cpp index 73790447216..31b4d41320f 100644 --- a/source/blender/compositor/operations/COM_DisplaceOperation.cpp +++ b/source/blender/compositor/operations/COM_DisplaceOperation.cpp @@ -20,7 +20,7 @@ #include "BLI_math.h" #include "BLI_utildefines.h" -DisplaceOperation::DisplaceOperation() : NodeOperation() +DisplaceOperation::DisplaceOperation() { this->addInputSocket(COM_DT_COLOR); this->addInputSocket(COM_DT_VECTOR); diff --git a/source/blender/compositor/operations/COM_DisplaceSimpleOperation.cpp b/source/blender/compositor/operations/COM_DisplaceSimpleOperation.cpp index 32eb5679d9d..10d274b6fc5 100644 --- a/source/blender/compositor/operations/COM_DisplaceSimpleOperation.cpp +++ b/source/blender/compositor/operations/COM_DisplaceSimpleOperation.cpp @@ -20,7 +20,7 @@ #include "BLI_math.h" #include "BLI_utildefines.h" -DisplaceSimpleOperation::DisplaceSimpleOperation() : NodeOperation() +DisplaceSimpleOperation::DisplaceSimpleOperation() { this->addInputSocket(COM_DT_COLOR); this->addInputSocket(COM_DT_VECTOR); diff --git a/source/blender/compositor/operations/COM_DistanceRGBMatteOperation.cpp b/source/blender/compositor/operations/COM_DistanceRGBMatteOperation.cpp index ff337455658..23e133ad711 100644 --- a/source/blender/compositor/operations/COM_DistanceRGBMatteOperation.cpp +++ b/source/blender/compositor/operations/COM_DistanceRGBMatteOperation.cpp @@ -19,7 +19,7 @@ #include "COM_DistanceRGBMatteOperation.h" #include "BLI_math.h" -DistanceRGBMatteOperation::DistanceRGBMatteOperation() : NodeOperation() +DistanceRGBMatteOperation::DistanceRGBMatteOperation() { this->addInputSocket(COM_DT_COLOR); this->addInputSocket(COM_DT_COLOR); diff --git a/source/blender/compositor/operations/COM_DistanceYCCMatteOperation.cpp b/source/blender/compositor/operations/COM_DistanceYCCMatteOperation.cpp index 6ad1a7e440a..f333cc1ecd9 100644 --- a/source/blender/compositor/operations/COM_DistanceYCCMatteOperation.cpp +++ b/source/blender/compositor/operations/COM_DistanceYCCMatteOperation.cpp @@ -19,7 +19,7 @@ #include "COM_DistanceYCCMatteOperation.h" #include "BLI_math.h" -DistanceYCCMatteOperation::DistanceYCCMatteOperation() : DistanceRGBMatteOperation() +DistanceYCCMatteOperation::DistanceYCCMatteOperation() { /* pass */ } diff --git a/source/blender/compositor/operations/COM_DotproductOperation.cpp b/source/blender/compositor/operations/COM_DotproductOperation.cpp index da6ce510a25..263a7060a49 100644 --- a/source/blender/compositor/operations/COM_DotproductOperation.cpp +++ b/source/blender/compositor/operations/COM_DotproductOperation.cpp @@ -18,7 +18,7 @@ #include "COM_DotproductOperation.h" -DotproductOperation::DotproductOperation() : NodeOperation() +DotproductOperation::DotproductOperation() { this->addInputSocket(COM_DT_VECTOR); this->addInputSocket(COM_DT_VECTOR); diff --git a/source/blender/compositor/operations/COM_DoubleEdgeMaskOperation.cpp b/source/blender/compositor/operations/COM_DoubleEdgeMaskOperation.cpp index 95ccb462ade..de60e53d3d0 100644 --- a/source/blender/compositor/operations/COM_DoubleEdgeMaskOperation.cpp +++ b/source/blender/compositor/operations/COM_DoubleEdgeMaskOperation.cpp @@ -1306,7 +1306,7 @@ void DoubleEdgeMaskOperation::doDoubleEdgeMask(float *imask, float *omask, float } } -DoubleEdgeMaskOperation::DoubleEdgeMaskOperation() : NodeOperation() +DoubleEdgeMaskOperation::DoubleEdgeMaskOperation() { this->addInputSocket(COM_DT_VALUE); this->addInputSocket(COM_DT_VALUE); diff --git a/source/blender/compositor/operations/COM_EllipseMaskOperation.cpp b/source/blender/compositor/operations/COM_EllipseMaskOperation.cpp index 0dc42b3457f..1dc1b0e2be6 100644 --- a/source/blender/compositor/operations/COM_EllipseMaskOperation.cpp +++ b/source/blender/compositor/operations/COM_EllipseMaskOperation.cpp @@ -20,7 +20,7 @@ #include "BLI_math.h" #include "DNA_node_types.h" -EllipseMaskOperation::EllipseMaskOperation() : NodeOperation() +EllipseMaskOperation::EllipseMaskOperation() { this->addInputSocket(COM_DT_VALUE); this->addInputSocket(COM_DT_VALUE); diff --git a/source/blender/compositor/operations/COM_FastGaussianBlurOperation.cpp b/source/blender/compositor/operations/COM_FastGaussianBlurOperation.cpp index 0ccb959712f..0387f495f0c 100644 --- a/source/blender/compositor/operations/COM_FastGaussianBlurOperation.cpp +++ b/source/blender/compositor/operations/COM_FastGaussianBlurOperation.cpp @@ -256,7 +256,7 @@ void FastGaussianBlurOperation::IIR_gauss(MemoryBuffer *src, } /// -FastGaussianBlurValueOperation::FastGaussianBlurValueOperation() : NodeOperation() +FastGaussianBlurValueOperation::FastGaussianBlurValueOperation() { this->addInputSocket(COM_DT_VALUE); this->addOutputSocket(COM_DT_VALUE); diff --git a/source/blender/compositor/operations/COM_FlipOperation.cpp b/source/blender/compositor/operations/COM_FlipOperation.cpp index 57b686986b7..f248133d389 100644 --- a/source/blender/compositor/operations/COM_FlipOperation.cpp +++ b/source/blender/compositor/operations/COM_FlipOperation.cpp @@ -18,7 +18,7 @@ #include "COM_FlipOperation.h" -FlipOperation::FlipOperation() : NodeOperation() +FlipOperation::FlipOperation() { this->addInputSocket(COM_DT_COLOR); this->addOutputSocket(COM_DT_COLOR); diff --git a/source/blender/compositor/operations/COM_GammaCorrectOperation.cpp b/source/blender/compositor/operations/COM_GammaCorrectOperation.cpp index 36272c05774..a333ca18fc2 100644 --- a/source/blender/compositor/operations/COM_GammaCorrectOperation.cpp +++ b/source/blender/compositor/operations/COM_GammaCorrectOperation.cpp @@ -19,7 +19,7 @@ #include "COM_GammaCorrectOperation.h" #include "BLI_math.h" -GammaCorrectOperation::GammaCorrectOperation() : NodeOperation() +GammaCorrectOperation::GammaCorrectOperation() { this->addInputSocket(COM_DT_COLOR); this->addOutputSocket(COM_DT_COLOR); @@ -61,7 +61,7 @@ void GammaCorrectOperation::deinitExecution() this->m_inputProgram = NULL; } -GammaUncorrectOperation::GammaUncorrectOperation() : NodeOperation() +GammaUncorrectOperation::GammaUncorrectOperation() { this->addInputSocket(COM_DT_COLOR); this->addOutputSocket(COM_DT_COLOR); diff --git a/source/blender/compositor/operations/COM_GammaOperation.cpp b/source/blender/compositor/operations/COM_GammaOperation.cpp index ee6b42c349f..af483e612f0 100644 --- a/source/blender/compositor/operations/COM_GammaOperation.cpp +++ b/source/blender/compositor/operations/COM_GammaOperation.cpp @@ -19,7 +19,7 @@ #include "COM_GammaOperation.h" #include "BLI_math.h" -GammaOperation::GammaOperation() : NodeOperation() +GammaOperation::GammaOperation() { this->addInputSocket(COM_DT_COLOR); this->addInputSocket(COM_DT_VALUE); diff --git a/source/blender/compositor/operations/COM_GlareBaseOperation.cpp b/source/blender/compositor/operations/COM_GlareBaseOperation.cpp index 278e65a7dfd..633b4821358 100644 --- a/source/blender/compositor/operations/COM_GlareBaseOperation.cpp +++ b/source/blender/compositor/operations/COM_GlareBaseOperation.cpp @@ -19,7 +19,7 @@ #include "COM_GlareBaseOperation.h" #include "BLI_math.h" -GlareBaseOperation::GlareBaseOperation() : SingleThreadedOperation() +GlareBaseOperation::GlareBaseOperation() { this->addInputSocket(COM_DT_COLOR); this->addOutputSocket(COM_DT_COLOR); diff --git a/source/blender/compositor/operations/COM_GlareThresholdOperation.cpp b/source/blender/compositor/operations/COM_GlareThresholdOperation.cpp index d050d9b58a9..e61d4e8d8a7 100644 --- a/source/blender/compositor/operations/COM_GlareThresholdOperation.cpp +++ b/source/blender/compositor/operations/COM_GlareThresholdOperation.cpp @@ -21,7 +21,7 @@ #include "IMB_colormanagement.h" -GlareThresholdOperation::GlareThresholdOperation() : NodeOperation() +GlareThresholdOperation::GlareThresholdOperation() { this->addInputSocket(COM_DT_COLOR, COM_SC_FIT); this->addOutputSocket(COM_DT_COLOR); diff --git a/source/blender/compositor/operations/COM_HueSaturationValueCorrectOperation.cpp b/source/blender/compositor/operations/COM_HueSaturationValueCorrectOperation.cpp index 8292413f6f1..1d9c493d52b 100644 --- a/source/blender/compositor/operations/COM_HueSaturationValueCorrectOperation.cpp +++ b/source/blender/compositor/operations/COM_HueSaturationValueCorrectOperation.cpp @@ -22,7 +22,7 @@ #include "BKE_colortools.h" -HueSaturationValueCorrectOperation::HueSaturationValueCorrectOperation() : CurveBaseOperation() +HueSaturationValueCorrectOperation::HueSaturationValueCorrectOperation() { this->addInputSocket(COM_DT_COLOR); this->addOutputSocket(COM_DT_COLOR); diff --git a/source/blender/compositor/operations/COM_IDMaskOperation.cpp b/source/blender/compositor/operations/COM_IDMaskOperation.cpp index ef321157320..8113adb9bbc 100644 --- a/source/blender/compositor/operations/COM_IDMaskOperation.cpp +++ b/source/blender/compositor/operations/COM_IDMaskOperation.cpp @@ -18,7 +18,7 @@ #include "COM_IDMaskOperation.h" -IDMaskOperation::IDMaskOperation() : NodeOperation() +IDMaskOperation::IDMaskOperation() { this->addInputSocket(COM_DT_VALUE); this->addOutputSocket(COM_DT_VALUE); diff --git a/source/blender/compositor/operations/COM_ImageOperation.cpp b/source/blender/compositor/operations/COM_ImageOperation.cpp index 38d2fbf9ed4..73c560ca473 100644 --- a/source/blender/compositor/operations/COM_ImageOperation.cpp +++ b/source/blender/compositor/operations/COM_ImageOperation.cpp @@ -31,7 +31,7 @@ #include "RE_render_ext.h" #include "RE_shader_ext.h" -BaseImageOperation::BaseImageOperation() : NodeOperation() +BaseImageOperation::BaseImageOperation() { this->m_image = NULL; this->m_buffer = NULL; diff --git a/source/blender/compositor/operations/COM_InpaintOperation.cpp b/source/blender/compositor/operations/COM_InpaintOperation.cpp index 0555ee24b9b..335af3a8287 100644 --- a/source/blender/compositor/operations/COM_InpaintOperation.cpp +++ b/source/blender/compositor/operations/COM_InpaintOperation.cpp @@ -27,7 +27,7 @@ BLI_assert(x >= 0 && x < this->getWidth() && y >= 0 && y < this->getHeight()) // Inpaint (simple convolve using average of known pixels) -InpaintSimpleOperation::InpaintSimpleOperation() : NodeOperation() +InpaintSimpleOperation::InpaintSimpleOperation() { this->addInputSocket(COM_DT_COLOR); this->addOutputSocket(COM_DT_COLOR); diff --git a/source/blender/compositor/operations/COM_InvertOperation.cpp b/source/blender/compositor/operations/COM_InvertOperation.cpp index bfd9d14a1ef..f0d677d3d2f 100644 --- a/source/blender/compositor/operations/COM_InvertOperation.cpp +++ b/source/blender/compositor/operations/COM_InvertOperation.cpp @@ -18,7 +18,7 @@ #include "COM_InvertOperation.h" -InvertOperation::InvertOperation() : NodeOperation() +InvertOperation::InvertOperation() { this->addInputSocket(COM_DT_VALUE); this->addInputSocket(COM_DT_COLOR); diff --git a/source/blender/compositor/operations/COM_KeyingBlurOperation.cpp b/source/blender/compositor/operations/COM_KeyingBlurOperation.cpp index 83dd90ef08b..72bf86facfb 100644 --- a/source/blender/compositor/operations/COM_KeyingBlurOperation.cpp +++ b/source/blender/compositor/operations/COM_KeyingBlurOperation.cpp @@ -23,7 +23,7 @@ #include "BLI_listbase.h" #include "BLI_math.h" -KeyingBlurOperation::KeyingBlurOperation() : NodeOperation() +KeyingBlurOperation::KeyingBlurOperation() { this->addInputSocket(COM_DT_VALUE); this->addOutputSocket(COM_DT_VALUE); diff --git a/source/blender/compositor/operations/COM_KeyingClipOperation.cpp b/source/blender/compositor/operations/COM_KeyingClipOperation.cpp index eafd1e671f8..592f116c451 100644 --- a/source/blender/compositor/operations/COM_KeyingClipOperation.cpp +++ b/source/blender/compositor/operations/COM_KeyingClipOperation.cpp @@ -23,7 +23,7 @@ #include "BLI_listbase.h" #include "BLI_math.h" -KeyingClipOperation::KeyingClipOperation() : NodeOperation() +KeyingClipOperation::KeyingClipOperation() { this->addInputSocket(COM_DT_VALUE); this->addOutputSocket(COM_DT_VALUE); diff --git a/source/blender/compositor/operations/COM_KeyingDespillOperation.cpp b/source/blender/compositor/operations/COM_KeyingDespillOperation.cpp index a1ba49a69b2..97eea6267b0 100644 --- a/source/blender/compositor/operations/COM_KeyingDespillOperation.cpp +++ b/source/blender/compositor/operations/COM_KeyingDespillOperation.cpp @@ -23,7 +23,7 @@ #include "BLI_listbase.h" #include "BLI_math.h" -KeyingDespillOperation::KeyingDespillOperation() : NodeOperation() +KeyingDespillOperation::KeyingDespillOperation() { this->addInputSocket(COM_DT_COLOR); this->addInputSocket(COM_DT_COLOR); diff --git a/source/blender/compositor/operations/COM_KeyingOperation.cpp b/source/blender/compositor/operations/COM_KeyingOperation.cpp index 50562143ce6..dfc433dcfc6 100644 --- a/source/blender/compositor/operations/COM_KeyingOperation.cpp +++ b/source/blender/compositor/operations/COM_KeyingOperation.cpp @@ -39,7 +39,7 @@ static float get_pixel_saturation(const float pixelColor[4], return (pixelColor[primary_channel] - val) * fabsf(1.0f - val); } -KeyingOperation::KeyingOperation() : NodeOperation() +KeyingOperation::KeyingOperation() { this->addInputSocket(COM_DT_COLOR); this->addInputSocket(COM_DT_COLOR); diff --git a/source/blender/compositor/operations/COM_KeyingScreenOperation.cpp b/source/blender/compositor/operations/COM_KeyingScreenOperation.cpp index 082091411fb..36093a931d0 100644 --- a/source/blender/compositor/operations/COM_KeyingScreenOperation.cpp +++ b/source/blender/compositor/operations/COM_KeyingScreenOperation.cpp @@ -30,7 +30,7 @@ #include "IMB_imbuf.h" #include "IMB_imbuf_types.h" -KeyingScreenOperation::KeyingScreenOperation() : NodeOperation() +KeyingScreenOperation::KeyingScreenOperation() { this->addOutputSocket(COM_DT_COLOR); this->m_movieClip = NULL; diff --git a/source/blender/compositor/operations/COM_KeyingSetAlphaOperation.cpp b/source/blender/compositor/operations/COM_KeyingSetAlphaOperation.cpp index dff88d49e80..8e501838d7b 100644 --- a/source/blender/compositor/operations/COM_KeyingSetAlphaOperation.cpp +++ b/source/blender/compositor/operations/COM_KeyingSetAlphaOperation.cpp @@ -18,7 +18,7 @@ #include "COM_KeyingSetAlphaOperation.h" -KeyingSetAlphaOperation::KeyingSetAlphaOperation() : NodeOperation() +KeyingSetAlphaOperation::KeyingSetAlphaOperation() { this->addInputSocket(COM_DT_COLOR); this->addInputSocket(COM_DT_VALUE); diff --git a/source/blender/compositor/operations/COM_LuminanceMatteOperation.cpp b/source/blender/compositor/operations/COM_LuminanceMatteOperation.cpp index 936ac00a0e8..50de043b641 100644 --- a/source/blender/compositor/operations/COM_LuminanceMatteOperation.cpp +++ b/source/blender/compositor/operations/COM_LuminanceMatteOperation.cpp @@ -21,7 +21,7 @@ #include "IMB_colormanagement.h" -LuminanceMatteOperation::LuminanceMatteOperation() : NodeOperation() +LuminanceMatteOperation::LuminanceMatteOperation() { addInputSocket(COM_DT_COLOR); addOutputSocket(COM_DT_VALUE); diff --git a/source/blender/compositor/operations/COM_MapRangeOperation.cpp b/source/blender/compositor/operations/COM_MapRangeOperation.cpp index ff5804a63a4..e4fe6065164 100644 --- a/source/blender/compositor/operations/COM_MapRangeOperation.cpp +++ b/source/blender/compositor/operations/COM_MapRangeOperation.cpp @@ -18,7 +18,7 @@ #include "COM_MapRangeOperation.h" -MapRangeOperation::MapRangeOperation() : NodeOperation() +MapRangeOperation::MapRangeOperation() { this->addInputSocket(COM_DT_VALUE); this->addInputSocket(COM_DT_VALUE); diff --git a/source/blender/compositor/operations/COM_MapUVOperation.cpp b/source/blender/compositor/operations/COM_MapUVOperation.cpp index 9101b82202a..ed250bc28b6 100644 --- a/source/blender/compositor/operations/COM_MapUVOperation.cpp +++ b/source/blender/compositor/operations/COM_MapUVOperation.cpp @@ -19,7 +19,7 @@ #include "COM_MapUVOperation.h" #include "BLI_math.h" -MapUVOperation::MapUVOperation() : NodeOperation() +MapUVOperation::MapUVOperation() { this->addInputSocket(COM_DT_COLOR, COM_SC_NO_RESIZE); this->addInputSocket(COM_DT_VECTOR); diff --git a/source/blender/compositor/operations/COM_MapValueOperation.cpp b/source/blender/compositor/operations/COM_MapValueOperation.cpp index 45104d11210..908ad7f1317 100644 --- a/source/blender/compositor/operations/COM_MapValueOperation.cpp +++ b/source/blender/compositor/operations/COM_MapValueOperation.cpp @@ -18,7 +18,7 @@ #include "COM_MapValueOperation.h" -MapValueOperation::MapValueOperation() : NodeOperation() +MapValueOperation::MapValueOperation() { this->addInputSocket(COM_DT_VALUE); this->addOutputSocket(COM_DT_VALUE); diff --git a/source/blender/compositor/operations/COM_MaskOperation.cpp b/source/blender/compositor/operations/COM_MaskOperation.cpp index 9fc7448ce42..7c21ee5d757 100644 --- a/source/blender/compositor/operations/COM_MaskOperation.cpp +++ b/source/blender/compositor/operations/COM_MaskOperation.cpp @@ -26,7 +26,7 @@ #include "BKE_lib_id.h" #include "BKE_mask.h" -MaskOperation::MaskOperation() : NodeOperation() +MaskOperation::MaskOperation() { this->addOutputSocket(COM_DT_VALUE); this->m_mask = NULL; diff --git a/source/blender/compositor/operations/COM_MathBaseOperation.cpp b/source/blender/compositor/operations/COM_MathBaseOperation.cpp index 1363b75433a..c37874c7c9b 100644 --- a/source/blender/compositor/operations/COM_MathBaseOperation.cpp +++ b/source/blender/compositor/operations/COM_MathBaseOperation.cpp @@ -20,7 +20,7 @@ #include "BLI_math.h" -MathBaseOperation::MathBaseOperation() : NodeOperation() +MathBaseOperation::MathBaseOperation() { this->addInputSocket(COM_DT_VALUE); this->addInputSocket(COM_DT_VALUE); diff --git a/source/blender/compositor/operations/COM_MixOperation.cpp b/source/blender/compositor/operations/COM_MixOperation.cpp index 371da20044f..376e27b1f30 100644 --- a/source/blender/compositor/operations/COM_MixOperation.cpp +++ b/source/blender/compositor/operations/COM_MixOperation.cpp @@ -22,7 +22,7 @@ /* ******** Mix Base Operation ******** */ -MixBaseOperation::MixBaseOperation() : NodeOperation() +MixBaseOperation::MixBaseOperation() { this->addInputSocket(COM_DT_VALUE); this->addInputSocket(COM_DT_COLOR); @@ -97,7 +97,7 @@ void MixBaseOperation::deinitExecution() /* ******** Mix Add Operation ******** */ -MixAddOperation::MixAddOperation() : MixBaseOperation() +MixAddOperation::MixAddOperation() { /* pass */ } @@ -126,7 +126,7 @@ void MixAddOperation::executePixelSampled(float output[4], float x, float y, Pix /* ******** Mix Blend Operation ******** */ -MixBlendOperation::MixBlendOperation() : MixBaseOperation() +MixBlendOperation::MixBlendOperation() { /* pass */ } @@ -160,7 +160,7 @@ void MixBlendOperation::executePixelSampled(float output[4], /* ******** Mix Burn Operation ******** */ -MixColorBurnOperation::MixColorBurnOperation() : MixBaseOperation() +MixColorBurnOperation::MixColorBurnOperation() { /* pass */ } @@ -243,7 +243,7 @@ void MixColorBurnOperation::executePixelSampled(float output[4], /* ******** Mix Color Operation ******** */ -MixColorOperation::MixColorOperation() : MixBaseOperation() +MixColorOperation::MixColorOperation() { /* pass */ } @@ -288,7 +288,7 @@ void MixColorOperation::executePixelSampled(float output[4], /* ******** Mix Darken Operation ******** */ -MixDarkenOperation::MixDarkenOperation() : MixBaseOperation() +MixDarkenOperation::MixDarkenOperation() { /* pass */ } @@ -321,7 +321,7 @@ void MixDarkenOperation::executePixelSampled(float output[4], /* ******** Mix Difference Operation ******** */ -MixDifferenceOperation::MixDifferenceOperation() : MixBaseOperation() +MixDifferenceOperation::MixDifferenceOperation() { /* pass */ } @@ -354,7 +354,7 @@ void MixDifferenceOperation::executePixelSampled(float output[4], /* ******** Mix Difference Operation ******** */ -MixDivideOperation::MixDivideOperation() : MixBaseOperation() +MixDivideOperation::MixDivideOperation() { /* pass */ } @@ -404,7 +404,7 @@ void MixDivideOperation::executePixelSampled(float output[4], /* ******** Mix Dodge Operation ******** */ -MixDodgeOperation::MixDodgeOperation() : MixBaseOperation() +MixDodgeOperation::MixDodgeOperation() { /* pass */ } @@ -492,7 +492,7 @@ void MixDodgeOperation::executePixelSampled(float output[4], /* ******** Mix Glare Operation ******** */ -MixGlareOperation::MixGlareOperation() : MixBaseOperation() +MixGlareOperation::MixGlareOperation() { /* pass */ } @@ -533,7 +533,7 @@ void MixGlareOperation::executePixelSampled(float output[4], /* ******** Mix Hue Operation ******** */ -MixHueOperation::MixHueOperation() : MixBaseOperation() +MixHueOperation::MixHueOperation() { /* pass */ } @@ -575,7 +575,7 @@ void MixHueOperation::executePixelSampled(float output[4], float x, float y, Pix /* ******** Mix Lighten Operation ******** */ -MixLightenOperation::MixLightenOperation() : MixBaseOperation() +MixLightenOperation::MixLightenOperation() { /* pass */ } @@ -626,7 +626,7 @@ void MixLightenOperation::executePixelSampled(float output[4], /* ******** Mix Linear Light Operation ******** */ -MixLinearLightOperation::MixLinearLightOperation() : MixBaseOperation() +MixLinearLightOperation::MixLinearLightOperation() { /* pass */ } @@ -674,7 +674,7 @@ void MixLinearLightOperation::executePixelSampled(float output[4], /* ******** Mix Multiply Operation ******** */ -MixMultiplyOperation::MixMultiplyOperation() : MixBaseOperation() +MixMultiplyOperation::MixMultiplyOperation() { /* pass */ } @@ -707,7 +707,7 @@ void MixMultiplyOperation::executePixelSampled(float output[4], /* ******** Mix Ovelray Operation ******** */ -MixOverlayOperation::MixOverlayOperation() : MixBaseOperation() +MixOverlayOperation::MixOverlayOperation() { /* pass */ } @@ -757,7 +757,7 @@ void MixOverlayOperation::executePixelSampled(float output[4], /* ******** Mix Saturation Operation ******** */ -MixSaturationOperation::MixSaturationOperation() : MixBaseOperation() +MixSaturationOperation::MixSaturationOperation() { /* pass */ } @@ -799,7 +799,7 @@ void MixSaturationOperation::executePixelSampled(float output[4], /* ******** Mix Screen Operation ******** */ -MixScreenOperation::MixScreenOperation() : MixBaseOperation() +MixScreenOperation::MixScreenOperation() { /* pass */ } @@ -833,7 +833,7 @@ void MixScreenOperation::executePixelSampled(float output[4], /* ******** Mix Soft Light Operation ******** */ -MixSoftLightOperation::MixSoftLightOperation() : MixBaseOperation() +MixSoftLightOperation::MixSoftLightOperation() { /* pass */ } @@ -879,7 +879,7 @@ void MixSoftLightOperation::executePixelSampled(float output[4], /* ******** Mix Subtract Operation ******** */ -MixSubtractOperation::MixSubtractOperation() : MixBaseOperation() +MixSubtractOperation::MixSubtractOperation() { /* pass */ } @@ -911,7 +911,7 @@ void MixSubtractOperation::executePixelSampled(float output[4], /* ******** Mix Value Operation ******** */ -MixValueOperation::MixValueOperation() : MixBaseOperation() +MixValueOperation::MixValueOperation() { /* pass */ } diff --git a/source/blender/compositor/operations/COM_MovieClipAttributeOperation.cpp b/source/blender/compositor/operations/COM_MovieClipAttributeOperation.cpp index 34773a1e4f8..f4e860316b3 100644 --- a/source/blender/compositor/operations/COM_MovieClipAttributeOperation.cpp +++ b/source/blender/compositor/operations/COM_MovieClipAttributeOperation.cpp @@ -21,7 +21,7 @@ #include "BKE_movieclip.h" #include "BKE_tracking.h" -MovieClipAttributeOperation::MovieClipAttributeOperation() : NodeOperation() +MovieClipAttributeOperation::MovieClipAttributeOperation() { this->addOutputSocket(COM_DT_VALUE); this->m_framenumber = 0; diff --git a/source/blender/compositor/operations/COM_MovieClipOperation.cpp b/source/blender/compositor/operations/COM_MovieClipOperation.cpp index 17794ae879e..9d1779b3573 100644 --- a/source/blender/compositor/operations/COM_MovieClipOperation.cpp +++ b/source/blender/compositor/operations/COM_MovieClipOperation.cpp @@ -26,7 +26,7 @@ #include "IMB_imbuf.h" -MovieClipBaseOperation::MovieClipBaseOperation() : NodeOperation() +MovieClipBaseOperation::MovieClipBaseOperation() { this->m_movieClip = NULL; this->m_movieClipBuffer = NULL; diff --git a/source/blender/compositor/operations/COM_MovieDistortionOperation.cpp b/source/blender/compositor/operations/COM_MovieDistortionOperation.cpp index 67491d51547..5accf9a2dc3 100644 --- a/source/blender/compositor/operations/COM_MovieDistortionOperation.cpp +++ b/source/blender/compositor/operations/COM_MovieDistortionOperation.cpp @@ -23,7 +23,7 @@ #include "BLI_linklist.h" -MovieDistortionOperation::MovieDistortionOperation(bool distortion) : NodeOperation() +MovieDistortionOperation::MovieDistortionOperation(bool distortion) { this->addInputSocket(COM_DT_COLOR); this->addOutputSocket(COM_DT_COLOR); diff --git a/source/blender/compositor/operations/COM_MultilayerImageOperation.cpp b/source/blender/compositor/operations/COM_MultilayerImageOperation.cpp index 8878b05ade7..952225d5fb7 100644 --- a/source/blender/compositor/operations/COM_MultilayerImageOperation.cpp +++ b/source/blender/compositor/operations/COM_MultilayerImageOperation.cpp @@ -21,7 +21,7 @@ #include "IMB_imbuf.h" #include "IMB_imbuf_types.h" -MultilayerBaseOperation::MultilayerBaseOperation(int passindex, int view) : BaseImageOperation() +MultilayerBaseOperation::MultilayerBaseOperation(int passindex, int view) { this->m_passId = passindex; this->m_view = view; diff --git a/source/blender/compositor/operations/COM_NormalizeOperation.cpp b/source/blender/compositor/operations/COM_NormalizeOperation.cpp index 55faa480b83..1e7986c6009 100644 --- a/source/blender/compositor/operations/COM_NormalizeOperation.cpp +++ b/source/blender/compositor/operations/COM_NormalizeOperation.cpp @@ -18,7 +18,7 @@ #include "COM_NormalizeOperation.h" -NormalizeOperation::NormalizeOperation() : NodeOperation() +NormalizeOperation::NormalizeOperation() { this->addInputSocket(COM_DT_VALUE); this->addOutputSocket(COM_DT_VALUE); diff --git a/source/blender/compositor/operations/COM_PixelateOperation.cpp b/source/blender/compositor/operations/COM_PixelateOperation.cpp index 18e691d3c34..01cd7fcfd97 100644 --- a/source/blender/compositor/operations/COM_PixelateOperation.cpp +++ b/source/blender/compositor/operations/COM_PixelateOperation.cpp @@ -18,7 +18,7 @@ #include "COM_PixelateOperation.h" -PixelateOperation::PixelateOperation(DataType datatype) : NodeOperation() +PixelateOperation::PixelateOperation(DataType datatype) { this->addInputSocket(datatype); this->addOutputSocket(datatype); diff --git a/source/blender/compositor/operations/COM_PlaneCornerPinOperation.cpp b/source/blender/compositor/operations/COM_PlaneCornerPinOperation.cpp index eae576ceb56..d4f2ca7bbe8 100644 --- a/source/blender/compositor/operations/COM_PlaneCornerPinOperation.cpp +++ b/source/blender/compositor/operations/COM_PlaneCornerPinOperation.cpp @@ -87,8 +87,7 @@ static void readCornersFromSockets(rcti *rect, SocketReader *readers[4], float c /* ******** PlaneCornerPinMaskOperation ******** */ -PlaneCornerPinMaskOperation::PlaneCornerPinMaskOperation() - : PlaneDistortMaskOperation(), m_corners_ready(false) +PlaneCornerPinMaskOperation::PlaneCornerPinMaskOperation() : m_corners_ready(false) { addInputSocket(COM_DT_VECTOR); addInputSocket(COM_DT_VECTOR); @@ -152,8 +151,7 @@ void PlaneCornerPinMaskOperation::determineResolution(unsigned int resolution[2] /* ******** PlaneCornerPinWarpImageOperation ******** */ -PlaneCornerPinWarpImageOperation::PlaneCornerPinWarpImageOperation() - : PlaneDistortWarpImageOperation(), m_corners_ready(false) +PlaneCornerPinWarpImageOperation::PlaneCornerPinWarpImageOperation() : m_corners_ready(false) { addInputSocket(COM_DT_VECTOR); addInputSocket(COM_DT_VECTOR); diff --git a/source/blender/compositor/operations/COM_PlaneDistortCommonOperation.cpp b/source/blender/compositor/operations/COM_PlaneDistortCommonOperation.cpp index e7574e80c2f..0f6d5d0d4d7 100644 --- a/source/blender/compositor/operations/COM_PlaneDistortCommonOperation.cpp +++ b/source/blender/compositor/operations/COM_PlaneDistortCommonOperation.cpp @@ -44,7 +44,7 @@ BLI_INLINE void warpCoord(float x, float y, float matrix[3][3], float uv[2], flo deriv[1][1] = (matrix[1][1] - matrix[1][2] * uv[1]) / vec[2]; } -PlaneDistortWarpImageOperation::PlaneDistortWarpImageOperation() : NodeOperation() +PlaneDistortWarpImageOperation::PlaneDistortWarpImageOperation() { this->addInputSocket(COM_DT_COLOR, COM_SC_NO_RESIZE); this->addOutputSocket(COM_DT_COLOR); @@ -145,7 +145,7 @@ bool PlaneDistortWarpImageOperation::determineDependingAreaOfInterest( /* ******** PlaneDistort Mask ******** */ -PlaneDistortMaskOperation::PlaneDistortMaskOperation() : NodeOperation() +PlaneDistortMaskOperation::PlaneDistortMaskOperation() { addOutputSocket(COM_DT_VALUE); diff --git a/source/blender/compositor/operations/COM_PlaneTrackOperation.h b/source/blender/compositor/operations/COM_PlaneTrackOperation.h index fc0a0873d5f..fc325c7db7d 100644 --- a/source/blender/compositor/operations/COM_PlaneTrackOperation.h +++ b/source/blender/compositor/operations/COM_PlaneTrackOperation.h @@ -64,7 +64,7 @@ class PlaneTrackCommon { class PlaneTrackMaskOperation : public PlaneDistortMaskOperation, public PlaneTrackCommon { public: - PlaneTrackMaskOperation() : PlaneDistortMaskOperation(), PlaneTrackCommon() + PlaneTrackMaskOperation() { } @@ -82,7 +82,7 @@ class PlaneTrackMaskOperation : public PlaneDistortMaskOperation, public PlaneTr class PlaneTrackWarpImageOperation : public PlaneDistortWarpImageOperation, public PlaneTrackCommon { public: - PlaneTrackWarpImageOperation() : PlaneDistortWarpImageOperation(), PlaneTrackCommon() + PlaneTrackWarpImageOperation() : PlaneTrackCommon() { } diff --git a/source/blender/compositor/operations/COM_PreviewOperation.cpp b/source/blender/compositor/operations/COM_PreviewOperation.cpp index 43d20271141..46ac466fd19 100644 --- a/source/blender/compositor/operations/COM_PreviewOperation.cpp +++ b/source/blender/compositor/operations/COM_PreviewOperation.cpp @@ -35,7 +35,7 @@ PreviewOperation::PreviewOperation(const ColorManagedViewSettings *viewSettings, const ColorManagedDisplaySettings *displaySettings) - : NodeOperation() + { this->addInputSocket(COM_DT_COLOR, COM_SC_NO_RESIZE); this->m_preview = NULL; diff --git a/source/blender/compositor/operations/COM_ProjectorLensDistortionOperation.cpp b/source/blender/compositor/operations/COM_ProjectorLensDistortionOperation.cpp index 32933f1b966..921b7ed474c 100644 --- a/source/blender/compositor/operations/COM_ProjectorLensDistortionOperation.cpp +++ b/source/blender/compositor/operations/COM_ProjectorLensDistortionOperation.cpp @@ -20,7 +20,7 @@ #include "BLI_math.h" #include "BLI_utildefines.h" -ProjectorLensDistortionOperation::ProjectorLensDistortionOperation() : NodeOperation() +ProjectorLensDistortionOperation::ProjectorLensDistortionOperation() { this->addInputSocket(COM_DT_COLOR); this->addInputSocket(COM_DT_VALUE); diff --git a/source/blender/compositor/operations/COM_ReadBufferOperation.cpp b/source/blender/compositor/operations/COM_ReadBufferOperation.cpp index 99cc9f5dd01..9139ac200c8 100644 --- a/source/blender/compositor/operations/COM_ReadBufferOperation.cpp +++ b/source/blender/compositor/operations/COM_ReadBufferOperation.cpp @@ -20,7 +20,7 @@ #include "COM_WriteBufferOperation.h" #include "COM_defines.h" -ReadBufferOperation::ReadBufferOperation(DataType datatype) : NodeOperation() +ReadBufferOperation::ReadBufferOperation(DataType datatype) { this->addOutputSocket(datatype); this->m_single_value = false; diff --git a/source/blender/compositor/operations/COM_RenderLayersProg.cpp b/source/blender/compositor/operations/COM_RenderLayersProg.cpp index c8a68c70c4d..b7b1da1bb89 100644 --- a/source/blender/compositor/operations/COM_RenderLayersProg.cpp +++ b/source/blender/compositor/operations/COM_RenderLayersProg.cpp @@ -29,7 +29,7 @@ /* ******** Render Layers Base Prog ******** */ RenderLayersProg::RenderLayersProg(const char *passName, DataType type, int elementsize) - : NodeOperation(), m_passName(passName) + : m_passName(passName) { this->setScene(NULL); this->m_inputBuffer = NULL; diff --git a/source/blender/compositor/operations/COM_RotateOperation.cpp b/source/blender/compositor/operations/COM_RotateOperation.cpp index 3ccf36cec2c..e25d5af1aed 100644 --- a/source/blender/compositor/operations/COM_RotateOperation.cpp +++ b/source/blender/compositor/operations/COM_RotateOperation.cpp @@ -19,7 +19,7 @@ #include "COM_RotateOperation.h" #include "BLI_math.h" -RotateOperation::RotateOperation() : NodeOperation() +RotateOperation::RotateOperation() { this->addInputSocket(COM_DT_COLOR); this->addInputSocket(COM_DT_VALUE); diff --git a/source/blender/compositor/operations/COM_ScreenLensDistortionOperation.cpp b/source/blender/compositor/operations/COM_ScreenLensDistortionOperation.cpp index b7731a34c91..4b92be65b3e 100644 --- a/source/blender/compositor/operations/COM_ScreenLensDistortionOperation.cpp +++ b/source/blender/compositor/operations/COM_ScreenLensDistortionOperation.cpp @@ -24,7 +24,7 @@ #include "PIL_time.h" -ScreenLensDistortionOperation::ScreenLensDistortionOperation() : NodeOperation() +ScreenLensDistortionOperation::ScreenLensDistortionOperation() { this->addInputSocket(COM_DT_COLOR); this->addInputSocket(COM_DT_VALUE); diff --git a/source/blender/compositor/operations/COM_SetAlphaOperation.cpp b/source/blender/compositor/operations/COM_SetAlphaOperation.cpp index 68c165411b2..cc4e4a562db 100644 --- a/source/blender/compositor/operations/COM_SetAlphaOperation.cpp +++ b/source/blender/compositor/operations/COM_SetAlphaOperation.cpp @@ -18,7 +18,7 @@ #include "COM_SetAlphaOperation.h" -SetAlphaOperation::SetAlphaOperation() : NodeOperation() +SetAlphaOperation::SetAlphaOperation() { this->addInputSocket(COM_DT_COLOR); this->addInputSocket(COM_DT_VALUE); diff --git a/source/blender/compositor/operations/COM_SetColorOperation.cpp b/source/blender/compositor/operations/COM_SetColorOperation.cpp index 58bfcb44afd..ffbc20fde9c 100644 --- a/source/blender/compositor/operations/COM_SetColorOperation.cpp +++ b/source/blender/compositor/operations/COM_SetColorOperation.cpp @@ -18,7 +18,7 @@ #include "COM_SetColorOperation.h" -SetColorOperation::SetColorOperation() : NodeOperation() +SetColorOperation::SetColorOperation() { this->addOutputSocket(COM_DT_COLOR); } diff --git a/source/blender/compositor/operations/COM_SetSamplerOperation.cpp b/source/blender/compositor/operations/COM_SetSamplerOperation.cpp index f3b3ed217f9..3c6a5104352 100644 --- a/source/blender/compositor/operations/COM_SetSamplerOperation.cpp +++ b/source/blender/compositor/operations/COM_SetSamplerOperation.cpp @@ -18,7 +18,7 @@ #include "COM_SetSamplerOperation.h" -SetSamplerOperation::SetSamplerOperation() : NodeOperation() +SetSamplerOperation::SetSamplerOperation() { this->addInputSocket(COM_DT_COLOR); this->addOutputSocket(COM_DT_COLOR); diff --git a/source/blender/compositor/operations/COM_SetValueOperation.cpp b/source/blender/compositor/operations/COM_SetValueOperation.cpp index e49b6941f49..d72a2dfe23d 100644 --- a/source/blender/compositor/operations/COM_SetValueOperation.cpp +++ b/source/blender/compositor/operations/COM_SetValueOperation.cpp @@ -18,7 +18,7 @@ #include "COM_SetValueOperation.h" -SetValueOperation::SetValueOperation() : NodeOperation() +SetValueOperation::SetValueOperation() { this->addOutputSocket(COM_DT_VALUE); } diff --git a/source/blender/compositor/operations/COM_SetVectorOperation.cpp b/source/blender/compositor/operations/COM_SetVectorOperation.cpp index d3a0329c9b9..a0341dbc4df 100644 --- a/source/blender/compositor/operations/COM_SetVectorOperation.cpp +++ b/source/blender/compositor/operations/COM_SetVectorOperation.cpp @@ -19,7 +19,7 @@ #include "COM_SetVectorOperation.h" #include "COM_defines.h" -SetVectorOperation::SetVectorOperation() : NodeOperation() +SetVectorOperation::SetVectorOperation() { this->addOutputSocket(COM_DT_VECTOR); } diff --git a/source/blender/compositor/operations/COM_SocketProxyOperation.cpp b/source/blender/compositor/operations/COM_SocketProxyOperation.cpp index 2d54d6ae45d..baeb2f44303 100644 --- a/source/blender/compositor/operations/COM_SocketProxyOperation.cpp +++ b/source/blender/compositor/operations/COM_SocketProxyOperation.cpp @@ -19,7 +19,7 @@ #include "COM_SocketProxyOperation.h" SocketProxyOperation::SocketProxyOperation(DataType type, bool use_conversion) - : NodeOperation(), m_use_conversion(use_conversion) + : m_use_conversion(use_conversion) { this->addInputSocket(type); this->addOutputSocket(type); diff --git a/source/blender/compositor/operations/COM_SplitOperation.cpp b/source/blender/compositor/operations/COM_SplitOperation.cpp index 3eddf033cf4..cace3b40b44 100644 --- a/source/blender/compositor/operations/COM_SplitOperation.cpp +++ b/source/blender/compositor/operations/COM_SplitOperation.cpp @@ -27,7 +27,7 @@ #include "IMB_imbuf.h" #include "IMB_imbuf_types.h" -SplitOperation::SplitOperation() : NodeOperation() +SplitOperation::SplitOperation() { this->addInputSocket(COM_DT_COLOR); this->addInputSocket(COM_DT_COLOR); diff --git a/source/blender/compositor/operations/COM_SunBeamsOperation.cpp b/source/blender/compositor/operations/COM_SunBeamsOperation.cpp index 4a7139537c1..ef3c0700119 100644 --- a/source/blender/compositor/operations/COM_SunBeamsOperation.cpp +++ b/source/blender/compositor/operations/COM_SunBeamsOperation.cpp @@ -19,7 +19,7 @@ #include "COM_SunBeamsOperation.h" -SunBeamsOperation::SunBeamsOperation() : NodeOperation() +SunBeamsOperation::SunBeamsOperation() { this->addInputSocket(COM_DT_COLOR); this->addOutputSocket(COM_DT_COLOR); diff --git a/source/blender/compositor/operations/COM_TextureOperation.cpp b/source/blender/compositor/operations/COM_TextureOperation.cpp index 07316280bbc..5a8c40d8c8c 100644 --- a/source/blender/compositor/operations/COM_TextureOperation.cpp +++ b/source/blender/compositor/operations/COM_TextureOperation.cpp @@ -25,7 +25,7 @@ #include "BLI_listbase.h" #include "BLI_threads.h" -TextureBaseOperation::TextureBaseOperation() : NodeOperation() +TextureBaseOperation::TextureBaseOperation() { this->addInputSocket(COM_DT_VECTOR); // offset this->addInputSocket(COM_DT_VECTOR); // size diff --git a/source/blender/compositor/operations/COM_TonemapOperation.cpp b/source/blender/compositor/operations/COM_TonemapOperation.cpp index 59354ff7581..2e330e287b2 100644 --- a/source/blender/compositor/operations/COM_TonemapOperation.cpp +++ b/source/blender/compositor/operations/COM_TonemapOperation.cpp @@ -22,7 +22,7 @@ #include "IMB_colormanagement.h" -TonemapOperation::TonemapOperation() : NodeOperation() +TonemapOperation::TonemapOperation() { this->addInputSocket(COM_DT_COLOR, COM_SC_NO_RESIZE); this->addOutputSocket(COM_DT_COLOR); diff --git a/source/blender/compositor/operations/COM_TrackPositionOperation.cpp b/source/blender/compositor/operations/COM_TrackPositionOperation.cpp index 5c4f3b99f58..eca87a7b5a3 100644 --- a/source/blender/compositor/operations/COM_TrackPositionOperation.cpp +++ b/source/blender/compositor/operations/COM_TrackPositionOperation.cpp @@ -28,7 +28,7 @@ #include "BKE_node.h" #include "BKE_tracking.h" -TrackPositionOperation::TrackPositionOperation() : NodeOperation() +TrackPositionOperation::TrackPositionOperation() { this->addOutputSocket(COM_DT_VALUE); this->m_movieClip = NULL; diff --git a/source/blender/compositor/operations/COM_TranslateOperation.cpp b/source/blender/compositor/operations/COM_TranslateOperation.cpp index b45e6a2b6a1..e92d1034e25 100644 --- a/source/blender/compositor/operations/COM_TranslateOperation.cpp +++ b/source/blender/compositor/operations/COM_TranslateOperation.cpp @@ -18,7 +18,7 @@ #include "COM_TranslateOperation.h" -TranslateOperation::TranslateOperation() : NodeOperation() +TranslateOperation::TranslateOperation() { this->addInputSocket(COM_DT_COLOR); this->addInputSocket(COM_DT_VALUE); diff --git a/source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.cpp b/source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.cpp index 057dc553f7f..afc318a0c5b 100644 --- a/source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.cpp +++ b/source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.cpp @@ -22,7 +22,7 @@ #include "RE_pipeline.h" -VariableSizeBokehBlurOperation::VariableSizeBokehBlurOperation() : NodeOperation() +VariableSizeBokehBlurOperation::VariableSizeBokehBlurOperation() { this->addInputSocket(COM_DT_COLOR); this->addInputSocket(COM_DT_COLOR, COM_SC_NO_RESIZE); // do not resize the bokeh image. @@ -276,7 +276,7 @@ bool VariableSizeBokehBlurOperation::determineDependingAreaOfInterest( #ifdef COM_DEFOCUS_SEARCH // InverseSearchRadiusOperation -InverseSearchRadiusOperation::InverseSearchRadiusOperation() : NodeOperation() +InverseSearchRadiusOperation::InverseSearchRadiusOperation() { this->addInputSocket(COM_DT_VALUE, COM_SC_NO_RESIZE); // radius this->addOutputSocket(COM_DT_COLOR); diff --git a/source/blender/compositor/operations/COM_VectorBlurOperation.cpp b/source/blender/compositor/operations/COM_VectorBlurOperation.cpp index 1e392b1f991..4f41a60f3c3 100644 --- a/source/blender/compositor/operations/COM_VectorBlurOperation.cpp +++ b/source/blender/compositor/operations/COM_VectorBlurOperation.cpp @@ -43,7 +43,7 @@ void zbuf_free_span(ZSpan *zspan); void antialias_tagbuf(int xsize, int ysize, char *rectmove); /* VectorBlurOperation */ -VectorBlurOperation::VectorBlurOperation() : NodeOperation() +VectorBlurOperation::VectorBlurOperation() { this->addInputSocket(COM_DT_COLOR); this->addInputSocket(COM_DT_VALUE); // ZBUF diff --git a/source/blender/compositor/operations/COM_VectorCurveOperation.cpp b/source/blender/compositor/operations/COM_VectorCurveOperation.cpp index 61312355a39..a78a8c47ea3 100644 --- a/source/blender/compositor/operations/COM_VectorCurveOperation.cpp +++ b/source/blender/compositor/operations/COM_VectorCurveOperation.cpp @@ -20,7 +20,7 @@ #include "BKE_colortools.h" -VectorCurveOperation::VectorCurveOperation() : CurveBaseOperation() +VectorCurveOperation::VectorCurveOperation() { this->addInputSocket(COM_DT_VECTOR); this->addOutputSocket(COM_DT_VECTOR); diff --git a/source/blender/compositor/operations/COM_ViewerOperation.cpp b/source/blender/compositor/operations/COM_ViewerOperation.cpp index e1d891559a7..254d6975bee 100644 --- a/source/blender/compositor/operations/COM_ViewerOperation.cpp +++ b/source/blender/compositor/operations/COM_ViewerOperation.cpp @@ -32,7 +32,7 @@ #include "IMB_imbuf.h" #include "IMB_imbuf_types.h" -ViewerOperation::ViewerOperation() : NodeOperation() +ViewerOperation::ViewerOperation() { this->setImage(NULL); this->setImageUser(NULL); diff --git a/source/blender/compositor/operations/COM_WrapOperation.cpp b/source/blender/compositor/operations/COM_WrapOperation.cpp index 952f69c3787..7f7c1b7b639 100644 --- a/source/blender/compositor/operations/COM_WrapOperation.cpp +++ b/source/blender/compositor/operations/COM_WrapOperation.cpp @@ -89,7 +89,7 @@ bool WrapOperation::determineDependingAreaOfInterest(rcti *input, newInput.ymin = input->ymin; newInput.ymax = input->ymax; - if (m_wrappingType == CMP_NODE_WRAP_X || m_wrappingType == CMP_NODE_WRAP_XY) { + if (ELEM(m_wrappingType, CMP_NODE_WRAP_X, CMP_NODE_WRAP_XY)) { // wrap only on the x-axis if tile is wrapping newInput.xmin = getWrappedOriginalXPos(input->xmin); newInput.xmax = roundf(getWrappedOriginalXPos(input->xmax)); @@ -98,7 +98,7 @@ bool WrapOperation::determineDependingAreaOfInterest(rcti *input, newInput.xmax = this->getWidth(); } } - if (m_wrappingType == CMP_NODE_WRAP_Y || m_wrappingType == CMP_NODE_WRAP_XY) { + if (ELEM(m_wrappingType, CMP_NODE_WRAP_Y, CMP_NODE_WRAP_XY)) { // wrap only on the y-axis if tile is wrapping newInput.ymin = getWrappedOriginalYPos(input->ymin); newInput.ymax = roundf(getWrappedOriginalYPos(input->ymax)); diff --git a/source/blender/compositor/operations/COM_WriteBufferOperation.cpp b/source/blender/compositor/operations/COM_WriteBufferOperation.cpp index 640e3e3d381..883dd48ccfe 100644 --- a/source/blender/compositor/operations/COM_WriteBufferOperation.cpp +++ b/source/blender/compositor/operations/COM_WriteBufferOperation.cpp @@ -21,7 +21,7 @@ #include "COM_defines.h" #include <stdio.h> -WriteBufferOperation::WriteBufferOperation(DataType datatype) : NodeOperation() +WriteBufferOperation::WriteBufferOperation(DataType datatype) { this->addInputSocket(datatype); this->m_memoryProxy = new MemoryProxy(datatype); diff --git a/source/blender/compositor/operations/COM_ZCombineOperation.cpp b/source/blender/compositor/operations/COM_ZCombineOperation.cpp index 767280e2cd2..935272e0dbe 100644 --- a/source/blender/compositor/operations/COM_ZCombineOperation.cpp +++ b/source/blender/compositor/operations/COM_ZCombineOperation.cpp @@ -19,7 +19,7 @@ #include "COM_ZCombineOperation.h" #include "BLI_utildefines.h" -ZCombineOperation::ZCombineOperation() : NodeOperation() +ZCombineOperation::ZCombineOperation() { this->addInputSocket(COM_DT_COLOR); this->addInputSocket(COM_DT_VALUE); @@ -95,7 +95,7 @@ void ZCombineOperation::deinitExecution() } // MASK combine -ZCombineMaskOperation::ZCombineMaskOperation() : NodeOperation() +ZCombineMaskOperation::ZCombineMaskOperation() { this->addInputSocket(COM_DT_VALUE); // mask this->addInputSocket(COM_DT_COLOR); diff --git a/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc b/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc index a739e9cc46b..a04a33d8cfa 100644 --- a/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc +++ b/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc @@ -1200,7 +1200,7 @@ void DepsgraphNodeBuilder::build_particle_systems(Object *object, bool is_object /* Keyed particle targets. */ if (ELEM(part->phystype, PART_PHYS_KEYED, PART_PHYS_BOIDS)) { LISTBASE_FOREACH (ParticleTarget *, particle_target, &psys->targets) { - if (particle_target->ob == nullptr || particle_target->ob == object) { + if (ELEM(particle_target->ob, nullptr, object)) { continue; } build_object(-1, particle_target->ob, DEG_ID_LINKED_INDIRECTLY, is_object_visible); diff --git a/source/blender/depsgraph/intern/builder/deg_builder_relations.cc b/source/blender/depsgraph/intern/builder/deg_builder_relations.cc index af281c3f0cf..40b856b1896 100644 --- a/source/blender/depsgraph/intern/builder/deg_builder_relations.cc +++ b/source/blender/depsgraph/intern/builder/deg_builder_relations.cc @@ -743,7 +743,7 @@ void DepsgraphRelationBuilder::build_object_proxy_from(Object *object) void DepsgraphRelationBuilder::build_object_proxy_group(Object *object) { - if (object->proxy_group == nullptr || object->proxy_group == object->proxy) { + if (ELEM(object->proxy_group, nullptr, object->proxy)) { return; } /* Object is local here (local in .blend file, users interacts with it). */ @@ -1854,7 +1854,7 @@ void DepsgraphRelationBuilder::build_particle_systems(Object *object) /* Keyed particle targets. */ if (ELEM(part->phystype, PART_PHYS_KEYED, PART_PHYS_BOIDS)) { LISTBASE_FOREACH (ParticleTarget *, particle_target, &psys->targets) { - if (particle_target->ob == nullptr || particle_target->ob == object) { + if (ELEM(particle_target->ob, nullptr, object)) { continue; } /* Make sure target object is pulled into the graph. */ @@ -2814,8 +2814,7 @@ void DepsgraphRelationBuilder::build_copy_on_write_relations(IDNode *id_node) * to preserve that cache in copy-on-write, but for the time being * we allow flush to layer collections component which will ensure * that cached array of bases exists and is up-to-date. */ - if (comp_node->type == NodeType::PARAMETERS || - comp_node->type == NodeType::LAYER_COLLECTIONS) { + if (ELEM(comp_node->type, NodeType::PARAMETERS, NodeType::LAYER_COLLECTIONS)) { rel_flag &= ~RELATION_FLAG_NO_FLUSH; } /* All entry operations of each component should wait for a proper diff --git a/source/blender/depsgraph/intern/builder/deg_builder_relations_drivers.cc b/source/blender/depsgraph/intern/builder/deg_builder_relations_drivers.cc index 717c8300f9b..17f364118ae 100644 --- a/source/blender/depsgraph/intern/builder/deg_builder_relations_drivers.cc +++ b/source/blender/depsgraph/intern/builder/deg_builder_relations_drivers.cc @@ -39,9 +39,7 @@ namespace blender { namespace deg { DriverDescriptor::DriverDescriptor(PointerRNA *id_ptr, FCurve *fcu) - : rna_prefix(), - rna_suffix(), - id_ptr_(id_ptr), + : id_ptr_(id_ptr), fcu_(fcu), driver_relations_needed_(false), pointer_rna_(), diff --git a/source/blender/depsgraph/intern/builder/deg_builder_rna.cc b/source/blender/depsgraph/intern/builder/deg_builder_rna.cc index 18b24179edf..442537bd79a 100644 --- a/source/blender/depsgraph/intern/builder/deg_builder_rna.cc +++ b/source/blender/depsgraph/intern/builder/deg_builder_rna.cc @@ -209,8 +209,7 @@ RNANodeIdentifier RNANodeQuery::construct_node_identifier(const PointerRNA *ptr, } } /* Final transform properties go to the Done node for the exit. */ - else if (STREQ(prop_name, "head") || STREQ(prop_name, "tail") || - STREQ(prop_name, "length") || STRPREFIX(prop_name, "matrix")) { + else if (STR_ELEM(prop_name, "head", "tail", "length") || STRPREFIX(prop_name, "matrix")) { if (source == RNAPointerSource::EXIT) { node_identifier.operation_code = OperationCode::BONE_DONE; } @@ -325,7 +324,7 @@ RNANodeIdentifier RNANodeQuery::construct_node_identifier(const PointerRNA *ptr, node_identifier.type = NodeType::GEOMETRY; return node_identifier; } - if (STREQ(prop_identifier, "hide_viewport") || STREQ(prop_identifier, "hide_render")) { + if (STR_ELEM(prop_identifier, "hide_viewport", "hide_render")) { node_identifier.type = NodeType::OBJECT_FROM_LAYER; return node_identifier; } diff --git a/source/blender/depsgraph/intern/builder/pipeline.cc b/source/blender/depsgraph/intern/builder/pipeline.cc index b13077e4792..76b6f17a243 100644 --- a/source/blender/depsgraph/intern/builder/pipeline.cc +++ b/source/blender/depsgraph/intern/builder/pipeline.cc @@ -37,8 +37,7 @@ AbstractBuilderPipeline::AbstractBuilderPipeline(::Depsgraph *graph) : deg_graph_(reinterpret_cast<Depsgraph *>(graph)), bmain_(deg_graph_->bmain), scene_(deg_graph_->scene), - view_layer_(deg_graph_->view_layer), - builder_cache_() + view_layer_(deg_graph_->view_layer) { } diff --git a/source/blender/depsgraph/intern/depsgraph_tag.cc b/source/blender/depsgraph/intern/depsgraph_tag.cc index 868f88d8fcd..8055e65595b 100644 --- a/source/blender/depsgraph/intern/depsgraph_tag.cc +++ b/source/blender/depsgraph/intern/depsgraph_tag.cc @@ -308,7 +308,7 @@ void depsgraph_tag_component(Depsgraph *graph, void deg_graph_id_tag_legacy_compat( Main *bmain, Depsgraph *depsgraph, ID *id, IDRecalcFlag tag, eUpdateSource update_source) { - if (tag == ID_RECALC_GEOMETRY || tag == 0) { + if (ELEM(tag, ID_RECALC_GEOMETRY, 0)) { switch (GS(id->name)) { case ID_OB: { Object *object = (Object *)id; diff --git a/source/blender/depsgraph/intern/eval/deg_eval_flush.cc b/source/blender/depsgraph/intern/eval/deg_eval_flush.cc index 5ccdcbec858..73e35b4c77a 100644 --- a/source/blender/depsgraph/intern/eval/deg_eval_flush.cc +++ b/source/blender/depsgraph/intern/eval/deg_eval_flush.cc @@ -145,8 +145,7 @@ inline void flush_handle_component_node(IDNode *id_node, * special component where we don't want all operations to be tagged. * * TODO(sergey): Make this a more generic solution. */ - if (comp_node->type != NodeType::PARTICLE_SETTINGS && - comp_node->type != NodeType::PARTICLE_SYSTEM) { + if (!ELEM(comp_node->type, NodeType::PARTICLE_SETTINGS, NodeType::PARTICLE_SYSTEM)) { for (OperationNode *op : comp_node->operations) { op->flag |= DEPSOP_FLAG_NEEDS_UPDATE; } diff --git a/source/blender/depsgraph/intern/node/deg_node_id.cc b/source/blender/depsgraph/intern/node/deg_node_id.cc index 8d19949adc8..53269544afa 100644 --- a/source/blender/depsgraph/intern/node/deg_node_id.cc +++ b/source/blender/depsgraph/intern/node/deg_node_id.cc @@ -137,7 +137,7 @@ void IDNode::destroy() } /* Free memory used by this CoW ID. */ - if (id_cow != id_orig && id_cow != nullptr) { + if (!ELEM(id_cow, id_orig, nullptr)) { deg_free_copy_on_write_datablock(id_cow); MEM_freeN(id_cow); id_cow = nullptr; diff --git a/source/blender/draw/DRW_engine.h b/source/blender/draw/DRW_engine.h index ca5c2c94b40..2d5b93f4272 100644 --- a/source/blender/draw/DRW_engine.h +++ b/source/blender/draw/DRW_engine.h @@ -36,6 +36,7 @@ struct ARegion; struct DRWInstanceDataList; struct Depsgraph; struct DrawEngineType; +struct GHash; struct GPUMaterial; struct GPUOffScreen; struct GPUViewport; @@ -140,6 +141,7 @@ void DRW_render_gpencil(struct RenderEngine *engine, struct Depsgraph *depsgraph /* This is here because GPUViewport needs it */ struct DRWInstanceDataList *DRW_instance_data_list_create(void); void DRW_instance_data_list_free(struct DRWInstanceDataList *idatalist); +void DRW_uniform_attrs_pool_free(struct GHash *table); void DRW_render_context_enable(struct Render *render); void DRW_render_context_disable(struct Render *render); diff --git a/source/blender/draw/engines/eevee/eevee_engine.c b/source/blender/draw/engines/eevee/eevee_engine.c index 355d156a083..7d1f40ba5d8 100644 --- a/source/blender/draw/engines/eevee/eevee_engine.c +++ b/source/blender/draw/engines/eevee/eevee_engine.c @@ -401,7 +401,7 @@ static void eevee_id_world_update(void *vedata, World *wo) EEVEE_StorageList *stl = ((EEVEE_Data *)vedata)->stl; LightCache *lcache = stl->g_data->light_cache; - if (lcache == NULL || lcache == stl->lookdev_lightcache) { + if (ELEM(lcache, NULL, stl->lookdev_lightcache)) { /* Avoid Lookdev viewport clearing the update flag (see T67741). */ return; } diff --git a/source/blender/draw/engines/eevee/eevee_lightcache.c b/source/blender/draw/engines/eevee/eevee_lightcache.c index 4904f34a00b..b515ea9c625 100644 --- a/source/blender/draw/engines/eevee/eevee_lightcache.c +++ b/source/blender/draw/engines/eevee/eevee_lightcache.c @@ -1058,6 +1058,7 @@ static void eevee_lightbake_render_grid_sample(void *ved, void *user_data) /* Disable specular lighting when rendering probes to avoid feedback loops (looks bad). */ common_data->spec_toggle = false; + common_data->sss_toggle = false; common_data->prb_num_planar = 0; common_data->prb_num_render_cube = 0; common_data->ray_type = EEVEE_RAY_DIFFUSE; @@ -1127,6 +1128,7 @@ static void eevee_lightbake_render_probe_sample(void *ved, void *user_data) /* Disable specular lighting when rendering probes to avoid feedback loops (looks bad). */ common_data->spec_toggle = false; + common_data->sss_toggle = false; common_data->prb_num_planar = 0; common_data->prb_num_render_cube = 0; common_data->ray_type = EEVEE_RAY_GLOSSY; diff --git a/source/blender/draw/engines/eevee/eevee_lights.c b/source/blender/draw/engines/eevee/eevee_lights.c index b7112c07cab..b773049f6f7 100644 --- a/source/blender/draw/engines/eevee/eevee_lights.c +++ b/source/blender/draw/engines/eevee/eevee_lights.c @@ -97,7 +97,7 @@ static float light_shape_power_get(const Light *la, const EEVEE_Light *evli) power *= 4.0f / M_PI; } } - else if (la->type == LA_SPOT || la->type == LA_LOCAL) { + else if (ELEM(la->type, LA_SPOT, LA_LOCAL)) { power = 1.0f / (4.0f * evli->radius * evli->radius * M_PI * M_PI); /* 1/(4*r²*Pi²) */ /* for point lights (a.k.a radius == 0.0) */ diff --git a/source/blender/draw/engines/eevee/eevee_motion_blur.c b/source/blender/draw/engines/eevee/eevee_motion_blur.c index f60c2661cb0..530becfe771 100644 --- a/source/blender/draw/engines/eevee/eevee_motion_blur.c +++ b/source/blender/draw/engines/eevee/eevee_motion_blur.c @@ -490,7 +490,7 @@ void EEVEE_motion_blur_swap_data(EEVEE_Data *vedata) BLI_assert((effects->enabled_effects & EFFECT_MOTION_BLUR) != 0); /* Camera Data. */ - effects->motion_blur.camera[MB_PREV] = effects->motion_blur.camera[MB_CURR]; + effects->motion_blur.camera[MB_PREV] = effects->motion_blur.camera[MB_NEXT]; /* Object Data. */ for (BLI_ghashIterator_init(&ghi, effects->motion_blur.object); @@ -521,8 +521,7 @@ void EEVEE_motion_blur_swap_data(EEVEE_Data *vedata) case EEVEE_MOTION_DATA_MESH: if (mb_geom->batch != NULL) { for (int i = 0; i < GPU_BATCH_VBO_MAX_LEN; i++) { - if (mb_geom->batch->verts[i] == mb_geom->vbo[MB_PREV] || - mb_geom->batch->verts[i] == mb_geom->vbo[MB_NEXT]) { + if (ELEM(mb_geom->batch->verts[i], mb_geom->vbo[MB_PREV], mb_geom->vbo[MB_NEXT])) { /* Avoid double reference of the VBOs. */ mb_geom->batch->verts[i] = NULL; } diff --git a/source/blender/draw/engines/eevee/eevee_volumes.c b/source/blender/draw/engines/eevee/eevee_volumes.c index e5dac6423c4..1e75968f1de 100644 --- a/source/blender/draw/engines/eevee/eevee_volumes.c +++ b/source/blender/draw/engines/eevee/eevee_volumes.c @@ -453,7 +453,7 @@ static bool eevee_volume_object_mesh_init(Scene *scene, DRW_shgroup_uniform_texture_ref( grp, gpu_grid->sampler_name, fds->tex_color ? &fds->tex_color : &e_data.dummy_one); } - else if (STREQ(gpu_grid->name, "flame") || STREQ(gpu_grid->name, "temperature")) { + else if (STR_ELEM(gpu_grid->name, "flame", "temperature")) { DRW_shgroup_uniform_texture_ref( grp, gpu_grid->sampler_name, fds->tex_flame ? &fds->tex_flame : &e_data.dummy_flame); } diff --git a/source/blender/draw/engines/eevee/shaders/effect_velocity_resolve_frag.glsl b/source/blender/draw/engines/eevee/shaders/effect_velocity_resolve_frag.glsl index 145939cefb2..9182171bab4 100644 --- a/source/blender/draw/engines/eevee/shaders/effect_velocity_resolve_frag.glsl +++ b/source/blender/draw/engines/eevee/shaders/effect_velocity_resolve_frag.glsl @@ -13,16 +13,19 @@ void main() { /* Extract pixel motion vector from camera movement. */ ivec2 texel = ivec2(gl_FragCoord.xy); - vec2 uv = gl_FragCoord.xy / vec2(textureSize(depthBuffer, 0).xy); + vec2 uv_curr = gl_FragCoord.xy / vec2(textureSize(depthBuffer, 0).xy); float depth = texelFetch(depthBuffer, texel, 0).r; - vec3 world_position = project_point(currViewProjMatrixInv, vec3(uv, depth) * 2.0 - 1.0); - vec2 uv_prev = project_point(prevViewProjMatrix, world_position).xy * 0.5 + 0.5; - vec2 uv_next = project_point(nextViewProjMatrix, world_position).xy * 0.5 + 0.5; + uv_curr = uv_curr * 2.0 - 1.0; + depth = depth * 2.0 - 1.0; - outData.xy = uv_prev - uv; - outData.zw = uv_next - uv; + vec3 world_position = project_point(currViewProjMatrixInv, vec3(uv_curr, depth)); + vec2 uv_prev = project_point(prevViewProjMatrix, world_position).xy; + vec2 uv_next = project_point(nextViewProjMatrix, world_position).xy; + + outData.xy = uv_prev - uv_curr; + outData.zw = uv_next - uv_curr; /* Encode to unsigned normalized 16bit texture. */ outData = outData * 0.5 + 0.5; diff --git a/source/blender/draw/engines/gpencil/gpencil_draw_data.c b/source/blender/draw/engines/gpencil/gpencil_draw_data.c index 4361f6f9b51..18ca2e4ccc9 100644 --- a/source/blender/draw/engines/gpencil/gpencil_draw_data.c +++ b/source/blender/draw/engines/gpencil/gpencil_draw_data.c @@ -371,7 +371,7 @@ static float light_power_get(const Light *la) if (la->type == LA_AREA) { return 1.0f / (4.0f * M_PI); } - if (la->type == LA_SPOT || la->type == LA_LOCAL) { + if (ELEM(la->type, LA_SPOT, LA_LOCAL)) { return 1.0f / (4.0f * M_PI * M_PI); } diff --git a/source/blender/draw/engines/overlay/overlay_engine.c b/source/blender/draw/engines/overlay/overlay_engine.c index 30b39e5d5e1..e49b2e45580 100644 --- a/source/blender/draw/engines/overlay/overlay_engine.c +++ b/source/blender/draw/engines/overlay/overlay_engine.c @@ -509,6 +509,11 @@ static void OVERLAY_draw_scene(void *vedata) OVERLAY_FramebufferList *fbl = data->fbl; DefaultFramebufferList *dfbl = DRW_viewport_framebuffer_list_get(); + /* Needs to be done first as it modifies the scene color and depth buffer. */ + if (!pd->is_image_editor) { + OVERLAY_image_scene_background_draw(vedata); + } + if (DRW_state_is_fbo()) { const float clear_col[4] = {0.0f, 0.0f, 0.0f, 0.0f}; GPU_framebuffer_bind(dfbl->overlay_only_fb); diff --git a/source/blender/draw/engines/overlay/overlay_extra.c b/source/blender/draw/engines/overlay/overlay_extra.c index 09061450a1a..adb0dc22e16 100644 --- a/source/blender/draw/engines/overlay/overlay_extra.c +++ b/source/blender/draw/engines/overlay/overlay_extra.c @@ -1586,10 +1586,13 @@ void OVERLAY_extra_cache_populate(OVERLAY_Data *vedata, Object *ob) const bool draw_xform = draw_ctx->object_mode == OB_MODE_OBJECT && (scene->toolsettings->transform_flag & SCE_XFORM_DATA_ORIGIN) && (ob->base_flag & BASE_SELECTED) && !is_select_mode; + /* Don't show fluid domain overlay extras outside of cache range. */ const bool draw_volume = !from_dupli && (md = BKE_modifiers_findby_type(ob, eModifierType_Fluid)) && (BKE_modifier_is_enabled(scene, md, eModifierMode_Realtime)) && - (((FluidModifierData *)md)->domain != NULL); + (((FluidModifierData *)md)->domain != NULL) && + (CFRA >= (((FluidModifierData *)md)->domain->cache_frame_start)) && + (CFRA <= (((FluidModifierData *)md)->domain->cache_frame_end)); float *color; int theme_id = DRW_object_wire_theme_get(ob, view_layer, &color); diff --git a/source/blender/draw/engines/overlay/overlay_image.c b/source/blender/draw/engines/overlay/overlay_image.c index 08cddf4e185..9695f8616a5 100644 --- a/source/blender/draw/engines/overlay/overlay_image.c +++ b/source/blender/draw/engines/overlay/overlay_image.c @@ -57,6 +57,8 @@ void OVERLAY_image_cache_init(OVERLAY_Data *vedata) state = DRW_STATE_WRITE_COLOR | DRW_STATE_DEPTH_GREATER | DRW_STATE_BLEND_ALPHA_PREMUL; DRW_PASS_CREATE(psl->image_background_ps, state); + state = DRW_STATE_WRITE_COLOR | DRW_STATE_BLEND_ALPHA_UNDER_PREMUL; + DRW_PASS_CREATE(psl->image_background_scene_ps, state); state = DRW_STATE_WRITE_COLOR | DRW_STATE_WRITE_DEPTH | DRW_STATE_DEPTH_LESS; DRW_PASS_CREATE(psl->image_empties_ps, state | pd->clipping_state); @@ -68,6 +70,7 @@ void OVERLAY_image_cache_init(OVERLAY_Data *vedata) state = DRW_STATE_WRITE_COLOR | DRW_STATE_BLEND_ALPHA_PREMUL; DRW_PASS_CREATE(psl->image_empties_front_ps, state); DRW_PASS_CREATE(psl->image_foreground_ps, state); + DRW_PASS_CREATE(psl->image_foreground_scene_ps, state); } static void overlay_image_calc_aspect(Image *ima, const int size[2], float r_image_aspect[2]) @@ -136,7 +139,8 @@ static struct GPUTexture *image_camera_background_texture_get(CameraBGImage *bgp const DRWContextState *draw_ctx, OVERLAY_PrivateData *pd, float *r_aspect, - bool *r_use_alpha_premult) + bool *r_use_alpha_premult, + bool *r_use_view_transform) { void *lock; Image *image = bgpic->ima; @@ -148,6 +152,7 @@ static struct GPUTexture *image_camera_background_texture_get(CameraBGImage *bgp int width, height; int ctime = (int)DEG_get_ctime(draw_ctx->depsgraph); *r_use_alpha_premult = false; + *r_use_view_transform = false; switch (bgpic->source) { case CAM_BGIMG_SOURCE_IMAGE: @@ -155,6 +160,7 @@ static struct GPUTexture *image_camera_background_texture_get(CameraBGImage *bgp return NULL; } *r_use_alpha_premult = (image->alpha_mode == IMA_ALPHA_PREMUL); + *r_use_view_transform = (image->flag & IMA_VIEW_AS_RENDER) != 0; BKE_image_user_frame_calc(image, iuser, ctime); if (image->source == IMA_SRC_SEQUENCE && !(iuser->flag & IMA_USER_FRAME_IN_RANGE)) { @@ -183,7 +189,6 @@ static struct GPUTexture *image_camera_background_texture_get(CameraBGImage *bgp aspect_x = bgpic->ima->aspx; aspect_y = bgpic->ima->aspy; - break; case CAM_BGIMG_SOURCE_MOVIE: @@ -208,6 +213,7 @@ static struct GPUTexture *image_camera_background_texture_get(CameraBGImage *bgp aspect_x = clip->aspx; aspect_y = clip->aspy; + *r_use_view_transform = true; BKE_movieclip_get_size(clip, &bgpic->cuser, &width, &height); @@ -328,21 +334,27 @@ void OVERLAY_image_camera_cache_populate(OVERLAY_Data *vedata, Object *ob) float aspect = 1.0; bool use_alpha_premult; + bool use_view_transform = false; float mat[4][4]; /* retrieve the image we want to show, continue to next when no image could be found */ GPUTexture *tex = image_camera_background_texture_get( - bgpic, draw_ctx, pd, &aspect, &use_alpha_premult); + bgpic, draw_ctx, pd, &aspect, &use_alpha_premult, &use_view_transform); if (tex) { image_camera_background_matrix_get(cam, bgpic, draw_ctx, aspect, mat); mul_m4_m4m4(mat, modelmat, mat); const bool is_foreground = (bgpic->flag & CAM_BGIMG_FLAG_FOREGROUND) != 0; + /* Alpha is clamped just below 1.0 to fix background images to intefere with foreground + * images. Without this a background image with 1.0 will be rendered on top of a transparent + * foreground image due to the differnet blending modes they use. */ + const float color_premult_alpha[4] = {1.0f, 1.0f, 1.0f, MIN2(bgpic->alpha, 0.999999)}; - const float color_premult_alpha[4] = {1.0f, 1.0f, 1.0f, bgpic->alpha}; - - DRWPass *pass = is_foreground ? psl->image_foreground_ps : psl->image_background_ps; + DRWPass *pass = is_foreground ? (use_view_transform ? psl->image_foreground_scene_ps : + psl->image_foreground_ps) : + (use_view_transform ? psl->image_background_scene_ps : + psl->image_background_ps); GPUShader *sh = OVERLAY_shader_image(); DRWShadingGroup *grp = DRW_shgroup_create(sh, pass); @@ -449,6 +461,22 @@ void OVERLAY_image_cache_finish(OVERLAY_Data *vedata) DRW_pass_sort_shgroup_z(psl->image_empties_back_ps); } +/* This function draws images that needs the view transform applied. + * It draws these images directly into the scene color buffer. */ +void OVERLAY_image_scene_background_draw(OVERLAY_Data *vedata) +{ + OVERLAY_PassList *psl = vedata->psl; + + if (DRW_state_is_fbo() && (!DRW_pass_is_empty(psl->image_background_scene_ps) || + !DRW_pass_is_empty(psl->image_foreground_scene_ps))) { + const DefaultFramebufferList *dfbl = DRW_viewport_framebuffer_list_get(); + GPU_framebuffer_bind(dfbl->default_fb); + + DRW_draw_pass(psl->image_background_scene_ps); + DRW_draw_pass(psl->image_foreground_scene_ps); + } +} + void OVERLAY_image_background_draw(OVERLAY_Data *vedata) { OVERLAY_PassList *psl = vedata->psl; diff --git a/source/blender/draw/engines/overlay/overlay_private.h b/source/blender/draw/engines/overlay/overlay_private.h index ef7a2db476c..d5ba0a5423f 100644 --- a/source/blender/draw/engines/overlay/overlay_private.h +++ b/source/blender/draw/engines/overlay/overlay_private.h @@ -103,11 +103,13 @@ typedef struct OVERLAY_PassList { DRWPass *fade_ps[2]; DRWPass *grid_ps; DRWPass *image_background_ps; + DRWPass *image_background_scene_ps; DRWPass *image_empties_ps; DRWPass *image_empties_back_ps; DRWPass *image_empties_blend_ps; DRWPass *image_empties_front_ps; DRWPass *image_foreground_ps; + DRWPass *image_foreground_scene_ps; DRWPass *metaball_ps[2]; DRWPass *motion_paths_ps; DRWPass *outlines_prepass_ps; @@ -592,6 +594,7 @@ void OVERLAY_image_empty_cache_populate(OVERLAY_Data *vedata, Object *ob); void OVERLAY_image_cache_finish(OVERLAY_Data *vedata); void OVERLAY_image_draw(OVERLAY_Data *vedata); void OVERLAY_image_background_draw(OVERLAY_Data *vedata); +void OVERLAY_image_scene_background_draw(OVERLAY_Data *vedata); void OVERLAY_image_in_front_draw(OVERLAY_Data *vedata); void OVERLAY_metaball_cache_init(OVERLAY_Data *vedata); diff --git a/source/blender/draw/intern/DRW_render.h b/source/blender/draw/intern/DRW_render.h index 6f40e04ab7e..fbe71900915 100644 --- a/source/blender/draw/intern/DRW_render.h +++ b/source/blender/draw/intern/DRW_render.h @@ -347,6 +347,7 @@ typedef enum { /** Use dual source blending. WARNING: Only one color buffer allowed. */ DRW_STATE_BLEND_CUSTOM = (9 << 11), DRW_STATE_LOGIC_INVERT = (10 << 11), + DRW_STATE_BLEND_ALPHA_UNDER_PREMUL = (11 << 11), DRW_STATE_IN_FRONT_SELECT = (1 << 27), DRW_STATE_SHADOW_OFFSET = (1 << 28), diff --git a/source/blender/draw/intern/draw_cache.c b/source/blender/draw/intern/draw_cache.c index 52e7e91a995..dd2617342e1 100644 --- a/source/blender/draw/intern/draw_cache.c +++ b/source/blender/draw/intern/draw_cache.c @@ -1694,8 +1694,8 @@ GPUBatch *DRW_cache_speaker_get(void) copy_v3_fl3(v, r, 0.0f, z); GPU_vertbuf_attr_set(vbo, attr_id.pos, vidx++, v); for (int i = 1; i < segments; i++) { - float x = cosf(2.f * (float)M_PI * i / segments) * r; - float y = sinf(2.f * (float)M_PI * i / segments) * r; + float x = cosf(2.0f * (float)M_PI * i / segments) * r; + float y = sinf(2.0f * (float)M_PI * i / segments) * r; copy_v3_fl3(v, x, y, z); GPU_vertbuf_attr_set(vbo, attr_id.pos, vidx++, v); GPU_vertbuf_attr_set(vbo, attr_id.pos, vidx++, v); @@ -2389,7 +2389,7 @@ GPUBatch *DRW_cache_bone_stick_get(void) /* Bone rectangle */ pos[0] = 0.0f; for (int i = 0; i < 6; i++) { - pos[1] = (i == 0 || i == 3) ? 0.0f : ((i < 3) ? 1.0f : -1.0f); + pos[1] = (ELEM(i, 0, 3)) ? 0.0f : ((i < 3) ? 1.0f : -1.0f); flag = ((i < 2 || i > 4) ? POS_HEAD : POS_TAIL) | ((i == 0 || i == 3) ? 0 : COL_WIRE) | COL_BONE | POS_BONE; GPU_vertbuf_attr_set(vbo, attr_id.pos, v, pos); @@ -2463,14 +2463,14 @@ static float axis_marker[8][2] = { {-1.0f * S_X, -1.0f * S_Y}, {-1.0f * S_X, 1.0f * S_Y} #else /* diamond */ - {-S_X, 0.f}, - {0.f, S_Y}, - {0.f, S_Y}, - {S_X, 0.f}, - {S_X, 0.f}, - {0.f, -S_Y}, - {0.f, -S_Y}, - {-S_X, 0.f} + {-S_X, 0.0f}, + {0.0f, S_Y}, + {0.0f, S_Y}, + {S_X, 0.0f}, + {S_X, 0.0f}, + {0.0f, -S_Y}, + {0.0f, -S_Y}, + {-S_X, 0.0f} #endif }; #define MARKER_LEN (sizeof(axis_marker) / (sizeof(float[2]))) diff --git a/source/blender/draw/intern/draw_cache_extract_mesh.c b/source/blender/draw/intern/draw_cache_extract_mesh.c index ff1efccd507..7766ce906b8 100644 --- a/source/blender/draw/intern/draw_cache_extract_mesh.c +++ b/source/blender/draw/intern/draw_cache_extract_mesh.c @@ -902,12 +902,16 @@ static void extract_tris_finish(const MeshRenderData *mr, MeshExtract_Tri_Data *data = _data; GPU_indexbuf_build_in_place(&data->elb, ibo); - /* HACK: Create ibo sub-ranges and assign them to each #GPUBatch. */ - /* The `surface_per_mat` tests are there when object shading type is set to Wire or Bounds. In - * these cases there isn't a surface per material. */ - if (mr->use_final_mesh && cache->surface_per_mat && cache->surface_per_mat[0]) { + /* Create ibo sub-ranges. Always do this to avoid error when the standard surface batch + * is created before the surfaces-per-material. */ + if (mr->use_final_mesh && cache->final.tris_per_mat) { MeshBufferCache *mbc = &cache->final; for (int i = 0; i < mr->mat_len; i++) { + /* Theses IBOs have not been queried yet but we create them just in case they are needed + * later since they are not tracked by mesh_buffer_cache_create_requested(). */ + if (mbc->tris_per_mat[i] == NULL) { + mbc->tris_per_mat[i] = GPU_indexbuf_calloc(); + } /* Multiply by 3 because these are triangle indices. */ const int mat_start = data->tri_mat_start[i]; const int mat_end = data->tri_mat_end[i]; diff --git a/source/blender/draw/intern/draw_cache_impl_lattice.c b/source/blender/draw/intern/draw_cache_impl_lattice.c index 0f80b5159a7..e6c7341759b 100644 --- a/source/blender/draw/intern/draw_cache_impl_lattice.c +++ b/source/blender/draw/intern/draw_cache_impl_lattice.c @@ -389,11 +389,11 @@ static GPUIndexBuf *lattice_batch_cache_get_edges(LatticeRenderData *rdata, #define LATT_INDEX(u, v, w) ((((w)*rdata->dims.v_len + (v)) * rdata->dims.u_len) + (u)) for (int w = 0; w < rdata->dims.w_len; w++) { - int wxt = (w == 0 || w == rdata->dims.w_len - 1); + int wxt = (ELEM(w, 0, rdata->dims.w_len - 1)); for (int v = 0; v < rdata->dims.v_len; v++) { - int vxt = (v == 0 || v == rdata->dims.v_len - 1); + int vxt = (ELEM(v, 0, rdata->dims.v_len - 1)); for (int u = 0; u < rdata->dims.u_len; u++) { - int uxt = (u == 0 || u == rdata->dims.u_len - 1); + int uxt = (ELEM(u, 0, rdata->dims.u_len - 1)); if (w && ((uxt || vxt) || !rdata->show_only_outside)) { GPU_indexbuf_add_line_verts(&elb, LATT_INDEX(u, v, w - 1), LATT_INDEX(u, v, w)); diff --git a/source/blender/draw/intern/draw_cache_impl_mesh.c b/source/blender/draw/intern/draw_cache_impl_mesh.c index 0da132a8cab..7217be106ae 100644 --- a/source/blender/draw/intern/draw_cache_impl_mesh.c +++ b/source/blender/draw/intern/draw_cache_impl_mesh.c @@ -496,10 +496,8 @@ static void mesh_batch_cache_init(Mesh *me) cache->mat_len = mesh_render_mat_len_get(me); cache->surface_per_mat = MEM_callocN(sizeof(*cache->surface_per_mat) * cache->mat_len, __func__); - FOREACH_MESH_BUFFER_CACHE (cache, mbufcache) { - mbufcache->tris_per_mat = MEM_callocN(sizeof(*mbufcache->tris_per_mat) * cache->mat_len, + cache->final.tris_per_mat = MEM_callocN(sizeof(*cache->final.tris_per_mat) * cache->mat_len, __func__); - } cache->is_dirty = false; cache->batch_ready = 0; @@ -707,16 +705,13 @@ static void mesh_batch_cache_clear(Mesh *me) for (int i = 0; i < sizeof(mbufcache->ibo) / sizeof(void *); i++) { GPU_INDEXBUF_DISCARD_SAFE(ibos[i]); } + } - BLI_assert((mbufcache->tris_per_mat != NULL) || (cache->mat_len == 0)); - BLI_assert((mbufcache->tris_per_mat != NULL) && (cache->mat_len > 0)); - if (mbufcache->tris_per_mat) { - for (int i = 0; i < cache->mat_len; i++) { - GPU_INDEXBUF_DISCARD_SAFE(mbufcache->tris_per_mat[i]); - } - MEM_SAFE_FREE(mbufcache->tris_per_mat); - } + for (int i = 0; i < cache->mat_len; i++) { + GPU_INDEXBUF_DISCARD_SAFE(cache->final.tris_per_mat[i]); } + MEM_SAFE_FREE(cache->final.tris_per_mat); + for (int i = 0; i < sizeof(cache->batch) / sizeof(void *); i++) { GPUBatch **batch = (GPUBatch **)&cache->batch; GPU_BATCH_DISCARD_SAFE(batch[i]); diff --git a/source/blender/draw/intern/draw_cache_impl_particles.c b/source/blender/draw/intern/draw_cache_impl_particles.c index 52d1fcfdb80..75685c7e2f0 100644 --- a/source/blender/draw/intern/draw_cache_impl_particles.c +++ b/source/blender/draw/intern/draw_cache_impl_particles.c @@ -301,12 +301,12 @@ static void particle_calculate_parent_uvs(ParticleSystem *psys, } ParticleData *particle = &psys->particles[parent_index]; int num = particle->num_dmcache; - if (num == DMCACHE_NOTFOUND || num == DMCACHE_ISCHILD) { + if (ELEM(num, DMCACHE_NOTFOUND, DMCACHE_ISCHILD)) { if (particle->num < psmd->mesh_final->totface) { num = particle->num; } } - if (num != DMCACHE_NOTFOUND && num != DMCACHE_ISCHILD) { + if (!ELEM(num, DMCACHE_NOTFOUND, DMCACHE_ISCHILD)) { MFace *mface = &psmd->mesh_final->mface[num]; for (int j = 0; j < num_uv_layers; j++) { psys_interpolate_uvs(mtfaces[j] + num, mface->v4, particle->fuv, r_uv[j]); @@ -330,12 +330,12 @@ static void particle_calculate_parent_mcol(ParticleSystem *psys, } ParticleData *particle = &psys->particles[parent_index]; int num = particle->num_dmcache; - if (num == DMCACHE_NOTFOUND || num == DMCACHE_ISCHILD) { + if (ELEM(num, DMCACHE_NOTFOUND, DMCACHE_ISCHILD)) { if (particle->num < psmd->mesh_final->totface) { num = particle->num; } } - if (num != DMCACHE_NOTFOUND && num != DMCACHE_ISCHILD) { + if (!ELEM(num, DMCACHE_NOTFOUND, DMCACHE_ISCHILD)) { MFace *mface = &psmd->mesh_final->mface[num]; for (int j = 0; j < num_col_layers; j++) { /* CustomDataLayer CD_MCOL has 4 structs per face. */ diff --git a/source/blender/draw/intern/draw_instance_data.c b/source/blender/draw/intern/draw_instance_data.c index 4050a5f8b69..f1598ea2fff 100644 --- a/source/blender/draw/intern/draw_instance_data.c +++ b/source/blender/draw/intern/draw_instance_data.c @@ -30,9 +30,20 @@ */ #include "draw_instance_data.h" +#include "draw_manager.h" + #include "DRW_engine.h" #include "DRW_render.h" /* For DRW_shgroup_get_instance_count() */ +#include "GPU_material.h" + +#include "DNA_particle_types.h" + +#include "BKE_duplilist.h" + +#include "RNA_access.h" + +#include "BLI_bitmap.h" #include "BLI_memblock.h" #include "BLI_mempool.h" #include "BLI_utildefines.h" @@ -408,3 +419,362 @@ void DRW_instance_data_list_resize(DRWInstanceDataList *idatalist) } /** \} */ +/* -------------------------------------------------------------------- */ +/** \name Sparse Uniform Buffer + * \{ */ + +#define CHUNK_LIST_STEP (1 << 4) + +/** A chunked UBO manager that doesn't actually allocate unneeded chunks. */ +typedef struct DRWSparseUniformBuf { + /* Memory buffers used to stage chunk data before transfer to UBOs. */ + char **chunk_buffers; + /* Uniform buffer objects with flushed data. */ + struct GPUUniformBuf **chunk_ubos; + /* True if the relevant chunk contains data (distinct from simply being allocated). */ + BLI_bitmap *chunk_used; + + int num_chunks; + unsigned int item_size, chunk_size, chunk_bytes; +} DRWSparseUniformBuf; + +static void drw_sparse_uniform_buffer_init(DRWSparseUniformBuf *buffer, + unsigned int item_size, + unsigned int chunk_size) +{ + buffer->chunk_buffers = NULL; + buffer->chunk_used = NULL; + buffer->chunk_ubos = NULL; + buffer->num_chunks = 0; + buffer->item_size = item_size; + buffer->chunk_size = chunk_size; + buffer->chunk_bytes = item_size * chunk_size; +} + +/** Allocate a chunked UBO with the specified item and chunk size. */ +DRWSparseUniformBuf *DRW_sparse_uniform_buffer_new(unsigned int item_size, unsigned int chunk_size) +{ + DRWSparseUniformBuf *buf = MEM_mallocN(sizeof(DRWSparseUniformBuf), __func__); + drw_sparse_uniform_buffer_init(buf, item_size, chunk_size); + return buf; +} + +/** Flush data from ordinary memory to UBOs. */ +void DRW_sparse_uniform_buffer_flush(DRWSparseUniformBuf *buffer) +{ + for (int i = 0; i < buffer->num_chunks; i++) { + if (BLI_BITMAP_TEST(buffer->chunk_used, i)) { + if (buffer->chunk_ubos[i] == NULL) { + buffer->chunk_ubos[i] = GPU_uniformbuf_create(buffer->chunk_bytes); + } + GPU_uniformbuf_update(buffer->chunk_ubos[i], buffer->chunk_buffers[i]); + } + } +} + +/** Clean all buffers and free unused ones. */ +void DRW_sparse_uniform_buffer_clear(DRWSparseUniformBuf *buffer, bool free_all) +{ + int max_used_chunk = 0; + + for (int i = 0; i < buffer->num_chunks; i++) { + /* Delete buffers that were not used since the last clear call. */ + if (free_all || !BLI_BITMAP_TEST(buffer->chunk_used, i)) { + MEM_SAFE_FREE(buffer->chunk_buffers[i]); + + if (buffer->chunk_ubos[i]) { + GPU_uniformbuf_free(buffer->chunk_ubos[i]); + buffer->chunk_ubos[i] = NULL; + } + } + else { + max_used_chunk = i + 1; + } + } + + /* Shrink the chunk array if appropriate. */ + const int old_num_chunks = buffer->num_chunks; + + buffer->num_chunks = (max_used_chunk + CHUNK_LIST_STEP - 1) & ~(CHUNK_LIST_STEP - 1); + + if (buffer->num_chunks == 0) { + /* Ensure that an empty pool holds no memory allocations. */ + MEM_SAFE_FREE(buffer->chunk_buffers); + MEM_SAFE_FREE(buffer->chunk_used); + MEM_SAFE_FREE(buffer->chunk_ubos); + return; + } + + if (buffer->num_chunks != old_num_chunks) { + buffer->chunk_buffers = MEM_recallocN(buffer->chunk_buffers, + buffer->num_chunks * sizeof(void *)); + buffer->chunk_ubos = MEM_recallocN(buffer->chunk_ubos, buffer->num_chunks * sizeof(void *)); + BLI_BITMAP_RESIZE(buffer->chunk_used, buffer->num_chunks); + } + + BLI_bitmap_set_all(buffer->chunk_used, false, buffer->num_chunks); +} + +/** Frees the buffer. */ +void DRW_sparse_uniform_buffer_free(DRWSparseUniformBuf *buffer) +{ + DRW_sparse_uniform_buffer_clear(buffer, true); + MEM_freeN(buffer); +} + +/** Checks if the buffer contains any allocated chunks. */ +bool DRW_sparse_uniform_buffer_is_empty(DRWSparseUniformBuf *buffer) +{ + return buffer->num_chunks == 0; +} + +static GPUUniformBuf *drw_sparse_uniform_buffer_get_ubo(DRWSparseUniformBuf *buffer, int chunk) +{ + if (buffer && chunk < buffer->num_chunks && BLI_BITMAP_TEST(buffer->chunk_used, chunk)) { + return buffer->chunk_ubos[chunk]; + } + return NULL; +} + +/** Bind the UBO for the given chunk, if present. A NULL buffer pointer is handled as empty. */ +void DRW_sparse_uniform_buffer_bind(DRWSparseUniformBuf *buffer, int chunk, int location) +{ + GPUUniformBuf *ubo = drw_sparse_uniform_buffer_get_ubo(buffer, chunk); + if (ubo) { + GPU_uniformbuf_bind(ubo, location); + } +} + +/** Unbind the UBO for the given chunk, if present. A NULL buffer pointer is handled as empty. */ +void DRW_sparse_uniform_buffer_unbind(DRWSparseUniformBuf *buffer, int chunk) +{ + GPUUniformBuf *ubo = drw_sparse_uniform_buffer_get_ubo(buffer, chunk); + if (ubo) { + GPU_uniformbuf_unbind(ubo); + } +} + +/** Returns a pointer to the given item of the given chunk, allocating memory if necessary. */ +void *DRW_sparse_uniform_buffer_ensure_item(DRWSparseUniformBuf *buffer, int chunk, int item) +{ + if (chunk >= buffer->num_chunks) { + buffer->num_chunks = (chunk + CHUNK_LIST_STEP) & ~(CHUNK_LIST_STEP - 1); + buffer->chunk_buffers = MEM_recallocN(buffer->chunk_buffers, + buffer->num_chunks * sizeof(void *)); + buffer->chunk_ubos = MEM_recallocN(buffer->chunk_ubos, buffer->num_chunks * sizeof(void *)); + BLI_BITMAP_RESIZE(buffer->chunk_used, buffer->num_chunks); + } + + char *chunk_buffer = buffer->chunk_buffers[chunk]; + + if (chunk_buffer == NULL) { + buffer->chunk_buffers[chunk] = chunk_buffer = MEM_callocN(buffer->chunk_bytes, __func__); + } + else if (!BLI_BITMAP_TEST(buffer->chunk_used, chunk)) { + memset(chunk_buffer, 0, buffer->chunk_bytes); + } + + BLI_BITMAP_ENABLE(buffer->chunk_used, chunk); + + return chunk_buffer + buffer->item_size * item; +} + +/** \} */ + +/* -------------------------------------------------------------------- */ +/** \name Uniform Attribute Buffers + * \{ */ + +/** Sparse UBO buffer for a specific uniform attribute list. */ +typedef struct DRWUniformAttrBuf { + /* Attribute list (also used as hash table key) handled by this buffer. */ + GPUUniformAttrList key; + /* Sparse UBO buffer containing the attribute values. */ + DRWSparseUniformBuf ubos; + /* Last handle used to update the buffer, checked for avoiding redundant updates. */ + DRWResourceHandle last_handle; + /* Linked list pointer used for freeing the empty unneeded buffers. */ + struct DRWUniformAttrBuf *next_empty; +} DRWUniformAttrBuf; + +static DRWUniformAttrBuf *drw_uniform_attrs_pool_ensure(GHash *table, GPUUniformAttrList *key) +{ + void **pkey, **pval; + + if (!BLI_ghash_ensure_p_ex(table, key, &pkey, &pval)) { + DRWUniformAttrBuf *buffer = MEM_callocN(sizeof(*buffer), __func__); + + *pkey = &buffer->key; + *pval = buffer; + + GPU_uniform_attr_list_copy(&buffer->key, key); + drw_sparse_uniform_buffer_init( + &buffer->ubos, key->count * sizeof(float[4]), DRW_RESOURCE_CHUNK_LEN); + + buffer->last_handle = (DRWResourceHandle)-1; + } + + return (DRWUniformAttrBuf *)*pval; +} + +/* This function mirrors lookup_property in cycles/blender/blender_object.cpp */ +static bool drw_uniform_property_lookup(ID *id, const char *name, float r_data[4]) +{ + PointerRNA ptr, id_ptr; + PropertyRNA *prop; + + if (!id) { + return false; + } + + RNA_id_pointer_create(id, &id_ptr); + + if (!RNA_path_resolve(&id_ptr, name, &ptr, &prop)) { + return false; + } + + PropertyType type = RNA_property_type(prop); + int arraylen = RNA_property_array_length(&ptr, prop); + + if (arraylen == 0) { + float value; + + if (type == PROP_FLOAT) { + value = RNA_property_float_get(&ptr, prop); + } + else if (type == PROP_INT) { + value = RNA_property_int_get(&ptr, prop); + } + else { + return false; + } + + copy_v4_fl4(r_data, value, value, value, 1); + return true; + } + + if (type == PROP_FLOAT && arraylen <= 4) { + copy_v4_fl4(r_data, 0, 0, 0, 1); + RNA_property_float_get_array(&ptr, prop, r_data); + return true; + } + + return false; +} + +/* This function mirrors lookup_instance_property in cycles/blender/blender_object.cpp */ +static void drw_uniform_attribute_lookup(GPUUniformAttr *attr, + Object *ob, + Object *dupli_parent, + DupliObject *dupli_source, + float r_data[4]) +{ + char idprop_name[sizeof(attr->name) + 4]; + + copy_v4_fl(r_data, 0); + sprintf(idprop_name, "[\"%s\"]", attr->name); + + /* If requesting instance data, check the parent particle system and object. */ + if (attr->use_dupli) { + if (dupli_source && dupli_source->particle_system) { + ParticleSettings *settings = dupli_source->particle_system->part; + if (drw_uniform_property_lookup((ID *)settings, idprop_name, r_data) || + drw_uniform_property_lookup((ID *)settings, attr->name, r_data)) { + return; + } + } + if (drw_uniform_property_lookup((ID *)dupli_parent, idprop_name, r_data) || + drw_uniform_property_lookup((ID *)dupli_parent, attr->name, r_data)) { + return; + } + } + + /* Check the object and mesh. */ + if (ob) { + if (drw_uniform_property_lookup((ID *)ob, idprop_name, r_data) || + drw_uniform_property_lookup((ID *)ob, attr->name, r_data) || + drw_uniform_property_lookup((ID *)ob->data, idprop_name, r_data) || + drw_uniform_property_lookup((ID *)ob->data, attr->name, r_data)) { + return; + } + } +} + +void drw_uniform_attrs_pool_update(GHash *table, + GPUUniformAttrList *key, + DRWResourceHandle *handle, + Object *ob, + Object *dupli_parent, + DupliObject *dupli_source) +{ + DRWUniformAttrBuf *buffer = drw_uniform_attrs_pool_ensure(table, key); + + if (buffer->last_handle != *handle) { + buffer->last_handle = *handle; + + int chunk = DRW_handle_chunk_get(handle); + int item = DRW_handle_id_get(handle); + float(*values)[4] = DRW_sparse_uniform_buffer_ensure_item(&buffer->ubos, chunk, item); + + LISTBASE_FOREACH (GPUUniformAttr *, attr, &buffer->key.list) { + drw_uniform_attribute_lookup(attr, ob, dupli_parent, dupli_source, *values++); + } + } +} + +DRWSparseUniformBuf *DRW_uniform_attrs_pool_find_ubo(GHash *table, struct GPUUniformAttrList *key) +{ + DRWUniformAttrBuf *buffer = BLI_ghash_lookup(table, key); + return buffer ? &buffer->ubos : NULL; +} + +GHash *DRW_uniform_attrs_pool_new() +{ + return GPU_uniform_attr_list_hash_new("obattr_hash"); +} + +void DRW_uniform_attrs_pool_flush_all(GHash *table) +{ + GHASH_FOREACH_BEGIN (DRWUniformAttrBuf *, buffer, table) { + DRW_sparse_uniform_buffer_flush(&buffer->ubos); + } + GHASH_FOREACH_END(); +} + +static void drw_uniform_attrs_pool_free_cb(void *ptr) +{ + DRWUniformAttrBuf *buffer = ptr; + + GPU_uniform_attr_list_free(&buffer->key); + DRW_sparse_uniform_buffer_clear(&buffer->ubos, true); + MEM_freeN(buffer); +} + +void DRW_uniform_attrs_pool_clear_all(GHash *table) +{ + DRWUniformAttrBuf *remove_list = NULL; + + GHASH_FOREACH_BEGIN (DRWUniformAttrBuf *, buffer, table) { + buffer->last_handle = (DRWResourceHandle)-1; + DRW_sparse_uniform_buffer_clear(&buffer->ubos, false); + + if (DRW_sparse_uniform_buffer_is_empty(&buffer->ubos)) { + buffer->next_empty = remove_list; + remove_list = buffer; + } + } + GHASH_FOREACH_END(); + + while (remove_list) { + DRWUniformAttrBuf *buffer = remove_list; + remove_list = buffer->next_empty; + BLI_ghash_remove(table, &buffer->key, NULL, drw_uniform_attrs_pool_free_cb); + } +} + +void DRW_uniform_attrs_pool_free(GHash *table) +{ + BLI_ghash_free(table, NULL, drw_uniform_attrs_pool_free_cb); +} + +/** \} */ diff --git a/source/blender/draw/intern/draw_instance_data.h b/source/blender/draw/intern/draw_instance_data.h index e562d99097e..c959a9e19d6 100644 --- a/source/blender/draw/intern/draw_instance_data.h +++ b/source/blender/draw/intern/draw_instance_data.h @@ -31,8 +31,12 @@ #define DRW_BUFFER_VERTS_CHUNK 128 +struct GHash; +struct GPUUniformAttrList; + typedef struct DRWInstanceData DRWInstanceData; typedef struct DRWInstanceDataList DRWInstanceDataList; +typedef struct DRWSparseUniformBuf DRWSparseUniformBuf; void *DRW_instance_data_next(DRWInstanceData *idata); DRWInstanceData *DRW_instance_data_request(DRWInstanceDataList *idatalist, uint attr_size); @@ -54,3 +58,21 @@ void DRW_instance_buffer_finish(DRWInstanceDataList *idatalist); void DRW_instance_data_list_reset(DRWInstanceDataList *idatalist); void DRW_instance_data_list_free_unused(DRWInstanceDataList *idatalist); void DRW_instance_data_list_resize(DRWInstanceDataList *idatalist); + +/* Sparse chunked UBO manager. */ +DRWSparseUniformBuf *DRW_sparse_uniform_buffer_new(unsigned int item_size, + unsigned int chunk_size); +void DRW_sparse_uniform_buffer_flush(DRWSparseUniformBuf *buffer); +void DRW_sparse_uniform_buffer_clear(DRWSparseUniformBuf *buffer, bool free_all); +void DRW_sparse_uniform_buffer_free(DRWSparseUniformBuf *buffer); +bool DRW_sparse_uniform_buffer_is_empty(DRWSparseUniformBuf *buffer); +void DRW_sparse_uniform_buffer_bind(DRWSparseUniformBuf *buffer, int chunk, int location); +void DRW_sparse_uniform_buffer_unbind(DRWSparseUniformBuf *buffer, int chunk); +void *DRW_sparse_uniform_buffer_ensure_item(DRWSparseUniformBuf *buffer, int chunk, int item); + +/* Uniform attribute UBO management. */ +struct GHash *DRW_uniform_attrs_pool_new(void); +void DRW_uniform_attrs_pool_flush_all(struct GHash *table); +void DRW_uniform_attrs_pool_clear_all(struct GHash *table); +struct DRWSparseUniformBuf *DRW_uniform_attrs_pool_find_ubo(struct GHash *table, + struct GPUUniformAttrList *key); diff --git a/source/blender/draw/intern/draw_manager.c b/source/blender/draw/intern/draw_manager.c index b60583deda3..f51328e9bc9 100644 --- a/source/blender/draw/intern/draw_manager.c +++ b/source/blender/draw/intern/draw_manager.c @@ -467,6 +467,8 @@ static void drw_viewport_cache_resize(void) BLI_memblock_clear(DST.vmempool->passes, NULL); BLI_memblock_clear(DST.vmempool->views, NULL); BLI_memblock_clear(DST.vmempool->images, NULL); + + DRW_uniform_attrs_pool_clear_all(DST.vmempool->obattrs_ubo_pool); } DRW_instance_data_list_free_unused(DST.idatalist); @@ -593,6 +595,9 @@ static void drw_viewport_var_init(void) if (DST.vmempool->images == NULL) { DST.vmempool->images = BLI_memblock_create(sizeof(GPUTexture *)); } + if (DST.vmempool->obattrs_ubo_pool == NULL) { + DST.vmempool->obattrs_ubo_pool = DRW_uniform_attrs_pool_new(); + } DST.resource_handle = 0; DST.pass_handle = 0; diff --git a/source/blender/draw/intern/draw_manager.h b/source/blender/draw/intern/draw_manager.h index 8e505d5df71..4f4e03938c0 100644 --- a/source/blender/draw/intern/draw_manager.h +++ b/source/blender/draw/intern/draw_manager.h @@ -43,6 +43,9 @@ #include "draw_instance_data.h" +struct DupliObject; +struct Object; + /* Use draw manager to call GPU_select, see: DRW_draw_select_loop */ #define USE_GPU_SELECT @@ -286,6 +289,7 @@ typedef enum { /** Per drawcall uniforms/UBO */ DRW_UNIFORM_BLOCK_OBMATS, DRW_UNIFORM_BLOCK_OBINFOS, + DRW_UNIFORM_BLOCK_OBATTRS, DRW_UNIFORM_RESOURCE_CHUNK, DRW_UNIFORM_RESOURCE_ID, /** Legacy / Fallback */ @@ -317,6 +321,8 @@ struct DRWUniform { float fvalue[4]; /* DRW_UNIFORM_INT_COPY */ int ivalue[4]; + /* DRW_UNIFORM_BLOCK_OBATTRS */ + struct GPUUniformAttrList *uniform_attrs; }; int location; /* Uniform location or binding point for textures and ubos. */ uint8_t type; /* DRWUniformType */ @@ -340,6 +346,9 @@ struct DRWShadingGroup { struct { int objectinfo; /* Equal to 1 if the shader needs obinfos. */ DRWResourceHandle pass_handle; /* Memblock key to parent pass. */ + + /* Set of uniform attributes used by this shader. */ + struct GPUUniformAttrList *uniform_attrs; }; /* This struct is used after cache populate if using the Z sorting. * It will not conflict with the above struct. */ @@ -598,3 +607,10 @@ void drw_resource_buffer_finish(ViewportMemoryPool *vmempool); GPUBatch *drw_cache_procedural_points_get(void); GPUBatch *drw_cache_procedural_lines_get(void); GPUBatch *drw_cache_procedural_triangles_get(void); + +void drw_uniform_attrs_pool_update(struct GHash *table, + struct GPUUniformAttrList *key, + DRWResourceHandle *handle, + struct Object *ob, + struct Object *dupli_parent, + struct DupliObject *dupli_source); diff --git a/source/blender/draw/intern/draw_manager_data.c b/source/blender/draw/intern/draw_manager_data.c index 5f394804bcf..f1d3f8c8d5a 100644 --- a/source/blender/draw/intern/draw_manager_data.c +++ b/source/blender/draw/intern/draw_manager_data.c @@ -128,6 +128,8 @@ void drw_resource_buffer_finish(ViewportMemoryPool *vmempool) GPU_uniformbuf_update(vmempool->obinfos_ubo[i], data_infos); } + DRW_uniform_attrs_pool_flush_all(vmempool->obattrs_ubo_pool); + /* Aligned alloc to avoid unaligned memcpy. */ DRWCommandChunk *chunk_tmp = MEM_mallocN_aligned(sizeof(DRWCommandChunk), 16, "tmp call chunk"); DRWCommandChunk *chunk; @@ -209,6 +211,9 @@ static void drw_shgroup_uniform_create_ex(DRWShadingGroup *shgroup, uni->texture_ref = (GPUTexture **)value; uni->sampler_state = sampler_state; break; + case DRW_UNIFORM_BLOCK_OBATTRS: + uni->uniform_attrs = (GPUUniformAttrList *)value; + break; default: uni->pvalue = (const float *)value; break; @@ -611,6 +616,15 @@ static DRWResourceHandle drw_resource_handle(DRWShadingGroup *shgroup, } } + if (shgroup->uniform_attrs) { + drw_uniform_attrs_pool_update(DST.vmempool->obattrs_ubo_pool, + shgroup->uniform_attrs, + &DST.ob_handle, + ob, + DST.dupli_parent, + DST.dupli_source); + } + return DST.ob_handle; } @@ -1184,6 +1198,7 @@ void DRW_buffer_add_entry_array(DRWCallBuffer *callbuf, const void *attr[], uint static void drw_shgroup_init(DRWShadingGroup *shgroup, GPUShader *shader) { shgroup->uniforms = NULL; + shgroup->uniform_attrs = NULL; int view_ubo_location = GPU_shader_get_builtin_block(shader, GPU_UNIFORM_BLOCK_VIEW); int model_ubo_location = GPU_shader_get_builtin_block(shader, GPU_UNIFORM_BLOCK_MODEL); @@ -1329,6 +1344,13 @@ void DRW_shgroup_add_material_resources(DRWShadingGroup *grp, struct GPUMaterial if (ubo != NULL) { DRW_shgroup_uniform_block(grp, GPU_UBO_BLOCK_NAME, ubo); } + + GPUUniformAttrList *uattrs = GPU_material_uniform_attributes(material); + if (uattrs != NULL) { + int loc = GPU_shader_get_uniform_block_binding(grp->shader, GPU_ATTRIBUTE_UBO_BLOCK_NAME); + drw_shgroup_uniform_create_ex(grp, loc, DRW_UNIFORM_BLOCK_OBATTRS, uattrs, 0, 0, 1); + grp->uniform_attrs = uattrs; + } } GPUVertFormat *DRW_shgroup_instance_format_array(const DRWInstanceAttrFormat attrs[], diff --git a/source/blender/draw/intern/draw_manager_exec.c b/source/blender/draw/intern/draw_manager_exec.c index 808b5cc675b..749e9e6bafb 100644 --- a/source/blender/draw/intern/draw_manager_exec.c +++ b/source/blender/draw/intern/draw_manager_exec.c @@ -57,12 +57,15 @@ typedef struct DRWCommandsState { /* Resource location. */ int obmats_loc; int obinfos_loc; + int obattrs_loc; int baseinst_loc; int chunkid_loc; int resourceid_loc; /* Legacy matrix support. */ int obmat_loc; int obinv_loc; + /* Uniform Attributes. */ + DRWSparseUniformBuf *obattrs_ubo; /* Selection ID state. */ GPUVertBuf *select_buf; uint select_id; @@ -203,6 +206,9 @@ void drw_state_set(DRWState state) case DRW_STATE_LOGIC_INVERT: blend = GPU_BLEND_INVERT; break; + case DRW_STATE_BLEND_ALPHA_UNDER_PREMUL: + blend = GPU_BLEND_ALPHA_UNDER_PREMUL; + break; default: blend = GPU_BLEND_NONE; break; @@ -648,6 +654,12 @@ static void draw_update_uniforms(DRWShadingGroup *shgroup, state->obinfos_loc = uni->location; GPU_uniformbuf_bind(DST.vmempool->obinfos_ubo[0], uni->location); break; + case DRW_UNIFORM_BLOCK_OBATTRS: + state->obattrs_loc = uni->location; + state->obattrs_ubo = DRW_uniform_attrs_pool_find_ubo(DST.vmempool->obattrs_ubo_pool, + uni->uniform_attrs); + DRW_sparse_uniform_buffer_bind(state->obattrs_ubo, 0, uni->location); + break; case DRW_UNIFORM_RESOURCE_CHUNK: state->chunkid_loc = uni->location; GPU_shader_uniform_int(shgroup->shader, uni->location, 0); @@ -762,6 +774,10 @@ static void draw_call_resource_bind(DRWCommandsState *state, const DRWResourceHa GPU_uniformbuf_unbind(DST.vmempool->obinfos_ubo[state->resource_chunk]); GPU_uniformbuf_bind(DST.vmempool->obinfos_ubo[chunk], state->obinfos_loc); } + if (state->obattrs_loc != -1) { + DRW_sparse_uniform_buffer_unbind(state->obattrs_ubo, state->resource_chunk); + DRW_sparse_uniform_buffer_bind(state->obattrs_ubo, chunk, state->obattrs_loc); + } state->resource_chunk = chunk; } @@ -884,6 +900,9 @@ static void draw_call_batching_finish(DRWShadingGroup *shgroup, DRWCommandsState if (state->obinfos_loc != -1) { GPU_uniformbuf_unbind(DST.vmempool->obinfos_ubo[state->resource_chunk]); } + if (state->obattrs_loc != -1) { + DRW_sparse_uniform_buffer_unbind(state->obattrs_ubo, state->resource_chunk); + } } static void draw_shgroup(DRWShadingGroup *shgroup, DRWState pass_state) @@ -893,11 +912,13 @@ static void draw_shgroup(DRWShadingGroup *shgroup, DRWState pass_state) DRWCommandsState state = { .obmats_loc = -1, .obinfos_loc = -1, + .obattrs_loc = -1, .baseinst_loc = -1, .chunkid_loc = -1, .resourceid_loc = -1, .obmat_loc = -1, .obinv_loc = -1, + .obattrs_ubo = NULL, .drw_state_enabled = 0, .drw_state_disabled = 0, }; diff --git a/source/blender/editors/armature/armature_select.c b/source/blender/editors/armature/armature_select.c index 66c12a0d0d7..60fe8ee7dee 100644 --- a/source/blender/editors/armature/armature_select.c +++ b/source/blender/editors/armature/armature_select.c @@ -1806,11 +1806,11 @@ static void select_similar_data_pchan(bContext *C, const size_t bytes_size, cons static void is_ancestor(EditBone *bone, EditBone *ancestor) { - if (bone->temp.ebone == ancestor || bone->temp.ebone == NULL) { + if (ELEM(bone->temp.ebone, ancestor, NULL)) { return; } - if (bone->temp.ebone->temp.ebone != NULL && bone->temp.ebone->temp.ebone != ancestor) { + if (!ELEM(bone->temp.ebone->temp.ebone, NULL, ancestor)) { is_ancestor(bone->temp.ebone, ancestor); } diff --git a/source/blender/editors/armature/pose_slide.c b/source/blender/editors/armature/pose_slide.c index eb2a0d7a073..3781b2e318b 100644 --- a/source/blender/editors/armature/pose_slide.c +++ b/source/blender/editors/armature/pose_slide.c @@ -961,7 +961,7 @@ static int pose_slide_invoke_common(bContext *C, wmOperator *op, tPoseSlideOp *p /* initial apply for operator... */ /* TODO: need to calculate percentage for initial round too... */ - if (pso->mode != POSESLIDE_PUSH_REST && pso->mode != POSESLIDE_RELAX_REST) { + if (!ELEM(pso->mode, POSESLIDE_PUSH_REST, POSESLIDE_RELAX_REST)) { pose_slide_apply(C, pso); } else { @@ -1200,7 +1200,7 @@ static int pose_slide_modal(bContext *C, wmOperator *op, const wmEvent *event) pose_slide_reset(pso); /* apply... */ - if (pso->mode != POSESLIDE_PUSH_REST && pso->mode != POSESLIDE_RELAX_REST) { + if (!ELEM(pso->mode, POSESLIDE_PUSH_REST, POSESLIDE_RELAX_REST)) { pose_slide_apply(C, pso); } else { @@ -1223,7 +1223,7 @@ static void pose_slide_cancel(bContext *UNUSED(C), wmOperator *op) static int pose_slide_exec_common(bContext *C, wmOperator *op, tPoseSlideOp *pso) { /* settings should have been set up ok for applying, so just apply! */ - if (pso->mode != POSESLIDE_PUSH_REST && pso->mode != POSESLIDE_RELAX_REST) { + if (!ELEM(pso->mode, POSESLIDE_PUSH_REST, POSESLIDE_RELAX_REST)) { pose_slide_apply(C, pso); } else { diff --git a/source/blender/editors/curve/editcurve.c b/source/blender/editors/curve/editcurve.c index d39c7eb0d95..db472c9ffa7 100644 --- a/source/blender/editors/curve/editcurve.c +++ b/source/blender/editors/curve/editcurve.c @@ -1029,10 +1029,10 @@ static void curve_rename_fcurves(Curve *cu, ListBase *orig_curves) * need this to make further step with copying non-cv related curves copying * not touching cv's f-curves */ LISTBASE_FOREACH_MUTABLE (FCurve *, fcu, orig_curves) { - if (STREQLEN(fcu->rna_path, "splines", 7)) { + if (STRPREFIX(fcu->rna_path, "splines")) { const char *ch = strchr(fcu->rna_path, '.'); - if (ch && (STREQLEN(ch, ".bezier_points", 14) || STREQLEN(ch, ".points", 7))) { + if (ch && (STRPREFIX(ch, ".bezier_points") || STRPREFIX(ch, ".points"))) { fcurve_remove(adt, orig_curves, fcu); } } @@ -1060,7 +1060,7 @@ static void curve_rename_fcurves(Curve *cu, ListBase *orig_curves) /* the remainders in orig_curves can be copied back (like follow path) */ /* (if it's not path to spline) */ LISTBASE_FOREACH_MUTABLE (FCurve *, fcu, orig_curves) { - if (STREQLEN(fcu->rna_path, "splines", 7)) { + if (STRPREFIX(fcu->rna_path, "splines")) { fcurve_remove(adt, orig_curves, fcu); } else { @@ -2055,7 +2055,7 @@ bool ed_editnurb_extrude_flag(EditNurb *editnurb, const uint8_t flag) bp++; } - if (u == 0 || u == nu->pntsv - 1) { /* row in u-direction selected */ + if (ELEM(u, 0, nu->pntsv - 1)) { /* row in u-direction selected */ ok = true; newbp = (BPoint *)MEM_mallocN(nu->pntsu * (nu->pntsv + 1) * sizeof(BPoint), "extrudeNurb1"); @@ -2083,7 +2083,7 @@ bool ed_editnurb_extrude_flag(EditNurb *editnurb, const uint8_t flag) nu->pntsv++; BKE_nurb_knot_calc_v(nu); } - else if (v == 0 || v == nu->pntsu - 1) { /* column in v-direction selected */ + else if (ELEM(v, 0, nu->pntsu - 1)) { /* column in v-direction selected */ ok = true; bpn = newbp = (BPoint *)MEM_mallocN((nu->pntsu + 1) * nu->pntsv * sizeof(BPoint), "extrudeNurb1"); @@ -2309,7 +2309,7 @@ static void adduplicateflagNurb( newv = 0; for (a = 0; a < nu->pntsu; a++) { if (usel[a]) { - if (newv == 0 || usel[a] == newv) { + if (ELEM(newv, 0, usel[a])) { newv = usel[a]; newu++; } @@ -3868,7 +3868,7 @@ static int set_spline_type_exec(bContext *C, wmOperator *op) const bool use_handles = RNA_boolean_get(op->ptr, "use_handles"); const int type = RNA_enum_get(op->ptr, "type"); - if (type == CU_CARDINAL || type == CU_BSPLINE) { + if (ELEM(type, CU_CARDINAL, CU_BSPLINE)) { BKE_report(op->reports, RPT_ERROR, "Not yet implemented"); continue; } @@ -4408,7 +4408,7 @@ static int merge_nurb(View3D *v3d, Object *obedit) /* resolution match, to avoid uv rotations */ if (nus1->nu->pntsv == 1) { - if (nus1->nu->pntsu == nus2->nu->pntsu || nus1->nu->pntsu == nus2->nu->pntsv) { + if (ELEM(nus1->nu->pntsu, nus2->nu->pntsu, nus2->nu->pntsv)) { /* pass */ } else { @@ -4416,7 +4416,7 @@ static int merge_nurb(View3D *v3d, Object *obedit) } } else if (nus2->nu->pntsv == 1) { - if (nus2->nu->pntsu == nus1->nu->pntsu || nus2->nu->pntsu == nus1->nu->pntsv) { + if (ELEM(nus2->nu->pntsu, nus1->nu->pntsu, nus1->nu->pntsv)) { /* pass */ } else { diff --git a/source/blender/editors/curve/editcurve_add.c b/source/blender/editors/curve/editcurve_add.c index 684666aba13..5b66d473466 100644 --- a/source/blender/editors/curve/editcurve_add.c +++ b/source/blender/editors/curve/editcurve_add.c @@ -141,7 +141,7 @@ Nurb *ED_curve_add_nurbs_primitive( BKE_nurbList_flag_set(editnurb, SELECT, false); /* these types call this function to return a Nurb */ - if (stype != CU_PRIM_TUBE && stype != CU_PRIM_DONUT) { + if (!ELEM(stype, CU_PRIM_TUBE, CU_PRIM_DONUT)) { nu = (Nurb *)MEM_callocN(sizeof(Nurb), "addNurbprim"); nu->type = cutype; nu->resolu = cu->resolu; @@ -397,8 +397,8 @@ Nurb *ED_curve_add_nurbs_primitive( break; case CU_PRIM_SPHERE: /* sphere */ if (cutype == CU_NURBS) { - const float tmp_cent[3] = {0.f, 0.f, 0.f}; - const float tmp_vec[3] = {0.f, 0.f, 1.f}; + const float tmp_cent[3] = {0.0f, 0.0f, 0.0f}; + const float tmp_vec[3] = {0.0f, 0.0f, 1.0f}; nu->pntsu = 5; nu->pntsv = 1; @@ -451,8 +451,8 @@ Nurb *ED_curve_add_nurbs_primitive( break; case CU_PRIM_DONUT: /* torus */ if (cutype == CU_NURBS) { - const float tmp_cent[3] = {0.f, 0.f, 0.f}; - const float tmp_vec[3] = {0.f, 0.f, 1.f}; + const float tmp_cent[3] = {0.0f, 0.0f, 0.0f}; + const float tmp_vec[3] = {0.0f, 0.0f, 1.0f}; xzproj = 1; nu = ED_curve_add_nurbs_primitive(C, obedit, mat, CU_NURBS | CU_PRIM_CIRCLE, 0); diff --git a/source/blender/editors/curve/editcurve_query.c b/source/blender/editors/curve/editcurve_query.c index 369137cbe25..56392aab5bf 100644 --- a/source/blender/editors/curve/editcurve_query.c +++ b/source/blender/editors/curve/editcurve_query.c @@ -185,7 +185,7 @@ void ED_curve_nurb_vert_selected_find( a = nu1->pntsu; while (a--) { if (BEZT_ISSEL_ANY_HIDDENHANDLES(v3d, bezt1)) { - if (*r_nu != NULL && *r_nu != nu1) { + if (!ELEM(*r_nu, NULL, nu1)) { *r_nu = NULL; *r_bp = NULL; *r_bezt = NULL; @@ -209,7 +209,7 @@ void ED_curve_nurb_vert_selected_find( a = nu1->pntsu * nu1->pntsv; while (a--) { if (bp1->f1 & SELECT) { - if (*r_nu != NULL && *r_nu != nu1) { + if (!ELEM(*r_nu, NULL, nu1)) { *r_bp = NULL; *r_bezt = NULL; *r_nu = NULL; diff --git a/source/blender/editors/curve/editfont.c b/source/blender/editors/curve/editfont.c index 1e5984ee14c..d6744472c0e 100644 --- a/source/blender/editors/curve/editfont.c +++ b/source/blender/editors/curve/editfont.c @@ -626,7 +626,7 @@ void FONT_OT_text_paste_from_file(wmOperatorType *ot) FILE_OPENFILE, WM_FILESEL_FILEPATH, FILE_DEFAULTDISPLAY, - FILE_SORT_ALPHA); + FILE_SORT_DEFAULT); } /** \} */ @@ -651,7 +651,7 @@ static void txt_add_object(bContext *C, int nchars = 0, nbytes = 0; char *s; int a; - const float rot[3] = {0.f, 0.f, 0.f}; + const float rot[3] = {0.0f, 0.0f, 0.0f}; obedit = BKE_object_add(bmain, view_layer, OB_FONT, NULL); base = view_layer->basact; @@ -1695,8 +1695,8 @@ static int insert_text_invoke(bContext *C, wmOperator *op, const wmEvent *event) if (event_val && (ascii || event->utf8_buf[0])) { /* handle case like TAB (== 9) */ - if ((ascii > 31 && ascii < 254 && ascii != 127) || (ascii == 13) || (ascii == 10) || - (ascii == 8) || (event->utf8_buf[0])) { + if ((ascii > 31 && ascii < 254 && ascii != 127) || (ELEM(ascii, 13, 10)) || (ascii == 8) || + (event->utf8_buf[0])) { if (accentcode) { if (ef->pos > 0) { @@ -2160,7 +2160,7 @@ void FONT_OT_open(wmOperatorType *ot) FILE_OPENFILE, WM_FILESEL_FILEPATH | WM_FILESEL_RELPATH, FILE_DEFAULTDISPLAY, - FILE_SORT_ALPHA); + FILE_SORT_DEFAULT); } /** \} */ diff --git a/source/blender/editors/gpencil/annotate_paint.c b/source/blender/editors/gpencil/annotate_paint.c index c06a2f06a98..a9f9625db7a 100644 --- a/source/blender/editors/gpencil/annotate_paint.c +++ b/source/blender/editors/gpencil/annotate_paint.c @@ -1432,6 +1432,41 @@ static bool annotation_session_initdata(bContext *C, tGPsdata *p) return 1; } +/* Enable the annotations in the current space. */ +static void annotation_visible_on_space(tGPsdata *p) +{ + ScrArea *area = p->area; + switch (area->spacetype) { + case SPACE_VIEW3D: { + View3D *v3d = (View3D *)area->spacedata.first; + v3d->flag2 |= V3D_SHOW_ANNOTATION; + break; + } + case SPACE_SEQ: { + SpaceSeq *sseq = (SpaceSeq *)area->spacedata.first; + sseq->flag |= SEQ_SHOW_GPENCIL; + break; + } + case SPACE_IMAGE: { + SpaceImage *sima = (SpaceImage *)area->spacedata.first; + sima->flag |= SI_SHOW_GPENCIL; + break; + } + case SPACE_NODE: { + SpaceNode *snode = (SpaceNode *)area->spacedata.first; + snode->flag |= SNODE_SHOW_GPENCIL; + break; + } + case SPACE_CLIP: { + SpaceClip *sclip = (SpaceClip *)area->spacedata.first; + sclip->flag |= SC_SHOW_ANNOTATION; + break; + } + default: + break; + } +} + /* init new painting session */ static tGPsdata *annotation_session_initpaint(bContext *C) { @@ -1458,6 +1493,9 @@ static tGPsdata *annotation_session_initpaint(bContext *C) */ p->radius = U.gp_eraser; + /* Annotations must be always visible when use it. */ + annotation_visible_on_space(p); + /* return context data for running paint operator */ return p; } @@ -2003,7 +2041,7 @@ static void annotation_draw_apply(wmOperator *op, tGPsdata *p, Depsgraph *depsgr short ok = annotation_stroke_addpoint(p, p->mval, p->pressure, p->curtime); /* handle errors while adding point */ - if ((ok == GP_STROKEADD_FULL) || (ok == GP_STROKEADD_OVERFLOW)) { + if (ELEM(ok, GP_STROKEADD_FULL, GP_STROKEADD_OVERFLOW)) { /* finish off old stroke */ annotation_paint_strokeend(p); /* And start a new one!!! Else, projection errors! */ diff --git a/source/blender/editors/gpencil/gpencil_convert.c b/source/blender/editors/gpencil/gpencil_convert.c index 2d9f49fa1ed..237b5839c42 100644 --- a/source/blender/editors/gpencil/gpencil_convert.c +++ b/source/blender/editors/gpencil/gpencil_convert.c @@ -1616,9 +1616,13 @@ static bool gpencil_convert_poll_property(const bContext *UNUSED(C), const bool valid_timing = RNA_boolean_get(ptr, "use_timing_data"); /* Always show those props */ - if (STREQ(prop_id, "type") || STREQ(prop_id, "use_normalize_weights") || - STREQ(prop_id, "radius_multiplier") || STREQ(prop_id, "use_link_strokes") || - STREQ(prop_id, "bevel_depth") || STREQ(prop_id, "bevel_resolution")) { + if (STR_ELEM(prop_id, + "type", + "use_normalize_weights", + "radius_multiplier", + "use_link_strokes", + "bevel_depth", + "bevel_resolution")) { return true; } @@ -1635,7 +1639,7 @@ static bool gpencil_convert_poll_property(const bContext *UNUSED(C), if (timing_mode != GP_STROKECONVERT_TIMING_NONE) { /* Only show when link_stroke is true and stroke timing is enabled */ - if (STREQ(prop_id, "frame_range") || STREQ(prop_id, "start_frame")) { + if (STR_ELEM(prop_id, "frame_range", "start_frame")) { return true; } diff --git a/source/blender/editors/gpencil/gpencil_data.c b/source/blender/editors/gpencil/gpencil_data.c index 07a1b34fa84..2cee06c36ad 100644 --- a/source/blender/editors/gpencil/gpencil_data.c +++ b/source/blender/editors/gpencil/gpencil_data.c @@ -1557,14 +1557,14 @@ static int gpencil_stroke_arrange_exec(bContext *C, wmOperator *op) continue; } /* some stroke is already at front*/ - if ((direction == GP_STROKE_MOVE_TOP) || (direction == GP_STROKE_MOVE_UP)) { + if (ELEM(direction, GP_STROKE_MOVE_TOP, GP_STROKE_MOVE_UP)) { if (gps == gpf->strokes.last) { gpf_lock = true; continue; } } /* some stroke is already at botom */ - if ((direction == GP_STROKE_MOVE_BOTTOM) || (direction == GP_STROKE_MOVE_DOWN)) { + if (ELEM(direction, GP_STROKE_MOVE_BOTTOM, GP_STROKE_MOVE_DOWN)) { if (gps == gpf->strokes.first) { gpf_lock = true; continue; @@ -3035,7 +3035,7 @@ static int gpencil_material_isolate_exec(bContext *C, wmOperator *op) for (short i = 0; i < *totcol; i++) { ma = BKE_gpencil_material(ob, i + 1); /* Skip if this is the active one */ - if ((ma == NULL) || (ma == active_ma)) { + if (ELEM(ma, NULL, active_ma)) { continue; } diff --git a/source/blender/editors/gpencil/gpencil_edit.c b/source/blender/editors/gpencil/gpencil_edit.c index 77575d88cd3..4ba75bcd604 100644 --- a/source/blender/editors/gpencil/gpencil_edit.c +++ b/source/blender/editors/gpencil/gpencil_edit.c @@ -1042,7 +1042,7 @@ static void gpencil_add_move_points(bGPDframe *gpf, bGPDstroke *gps) /* review points in the middle of stroke to create new strokes */ for (int i = 0; i < gps->totpoints; i++) { /* skip first and last point */ - if ((i == 0) || (i == gps->totpoints - 1)) { + if (ELEM(i, 0, gps->totpoints - 1)) { continue; } @@ -2737,12 +2737,12 @@ static bool gpencil_snap_poll(bContext *C) static int gpencil_snap_to_grid(bContext *C, wmOperator *UNUSED(op)) { bGPdata *gpd = ED_gpencil_data_get_active(C); - RegionView3D *rv3d = CTX_wm_region_data(C); + ARegion *region = CTX_wm_region(C); View3D *v3d = CTX_wm_view3d(C); Scene *scene = CTX_data_scene(C); Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C); Object *obact = CTX_data_active_object(C); - const float gridf = ED_view3d_grid_view_scale(scene, v3d, rv3d, NULL); + const float gridf = ED_view3d_grid_view_scale(scene, v3d, region, NULL); LISTBASE_FOREACH (bGPDlayer *, gpl, &gpd->layers) { /* only editable and visible layers are considered */ @@ -3221,13 +3221,13 @@ static int gpencil_stroke_caps_set_exec(bContext *C, wmOperator *op) continue; } - if ((type == GP_STROKE_CAPS_TOGGLE_BOTH) || (type == GP_STROKE_CAPS_TOGGLE_START)) { + if (ELEM(type, GP_STROKE_CAPS_TOGGLE_BOTH, GP_STROKE_CAPS_TOGGLE_START)) { ++gps->caps[0]; if (gps->caps[0] >= GP_STROKE_CAP_MAX) { gps->caps[0] = GP_STROKE_CAP_ROUND; } } - if ((type == GP_STROKE_CAPS_TOGGLE_BOTH) || (type == GP_STROKE_CAPS_TOGGLE_END)) { + if (ELEM(type, GP_STROKE_CAPS_TOGGLE_BOTH, GP_STROKE_CAPS_TOGGLE_END)) { ++gps->caps[1]; if (gps->caps[1] >= GP_STROKE_CAP_MAX) { gps->caps[1] = GP_STROKE_CAP_ROUND; @@ -4389,7 +4389,7 @@ static int gpencil_stroke_separate_exec(bContext *C, wmOperator *op) ob_dst->data = (bGPdata *)gpd_dst; /* Loop old data-block and separate parts. */ - if ((mode == GP_SEPARATE_POINT) || (mode == GP_SEPARATE_STROKE)) { + if (ELEM(mode, GP_SEPARATE_POINT, GP_SEPARATE_STROKE)) { CTX_DATA_BEGIN (C, bGPDlayer *, gpl, editable_gpencil_layers) { gpl_dst = NULL; bGPDframe *init_gpf = (is_multiedit) ? gpl->frames.first : gpl->actframe; diff --git a/source/blender/editors/gpencil/gpencil_fill.c b/source/blender/editors/gpencil/gpencil_fill.c index 3c1f538cb99..f06a1d6b6c8 100644 --- a/source/blender/editors/gpencil/gpencil_fill.c +++ b/source/blender/editors/gpencil/gpencil_fill.c @@ -359,14 +359,12 @@ static void gpencil_draw_datablock(tGPDfill *tgpf, const float ink[4]) tgpw.custonion = true; /* normal strokes */ - if ((tgpf->fill_draw_mode == GP_FILL_DMODE_STROKE) || - (tgpf->fill_draw_mode == GP_FILL_DMODE_BOTH)) { + if (ELEM(tgpf->fill_draw_mode, GP_FILL_DMODE_STROKE, GP_FILL_DMODE_BOTH)) { ED_gpencil_draw_fill(&tgpw); } /* 3D Lines with basic shapes and invisible lines */ - if ((tgpf->fill_draw_mode == GP_FILL_DMODE_CONTROL) || - (tgpf->fill_draw_mode == GP_FILL_DMODE_BOTH)) { + if (ELEM(tgpf->fill_draw_mode, GP_FILL_DMODE_CONTROL, GP_FILL_DMODE_BOTH)) { gpencil_draw_basic_stroke(tgpf, gps, tgpw.diff_mat, diff --git a/source/blender/editors/gpencil/gpencil_merge.c b/source/blender/editors/gpencil/gpencil_merge.c index ca93e8de844..938f4ab26af 100644 --- a/source/blender/editors/gpencil/gpencil_merge.c +++ b/source/blender/editors/gpencil/gpencil_merge.c @@ -314,7 +314,7 @@ static int gpencil_insert_to_array(tGPencilPointCache *src_array, } src_elem = &src_array[idx]; /* check if all points or only a stroke */ - if ((gps_filter != NULL) && (gps_filter != src_elem->gps)) { + if (!ELEM(gps_filter, NULL, src_elem->gps)) { continue; } @@ -413,7 +413,7 @@ static int gpencil_analyze_strokes(tGPencilPointCache *src_array, BLI_ghash_free(strokes, NULL, NULL); /* add the stroke to array */ - if (gps->next != NULL) { + if (gps_next != NULL) { BLI_ghash_insert(all_strokes, gps_next, gps_next); last = gpencil_insert_to_array(src_array, dst_array, totpoints, gps_next, reverse, last); /* replace last end */ diff --git a/source/blender/editors/gpencil/gpencil_paint.c b/source/blender/editors/gpencil/gpencil_paint.c index 543ff8e7e9a..82c30dea91d 100644 --- a/source/blender/editors/gpencil/gpencil_paint.c +++ b/source/blender/editors/gpencil/gpencil_paint.c @@ -1152,7 +1152,7 @@ static void gpencil_stroke_newfrombuffer(tGPsdata *p) /* invalidate any other point, to interpolate between * first and last contact in an imaginary line between them */ for (i = 0; i < gpd->runtime.sbuffer_used; i++) { - if ((i != first_valid) && (i != last_valid)) { + if (!ELEM(i, first_valid, last_valid)) { depth_arr[i] = FLT_MAX; } } @@ -2719,7 +2719,7 @@ static void gpencil_draw_apply(bContext *C, wmOperator *op, tGPsdata *p, Depsgra short ok = gpencil_stroke_addpoint(p, p->mval, p->pressure, p->curtime); /* handle errors while adding point */ - if ((ok == GP_STROKEADD_FULL) || (ok == GP_STROKEADD_OVERFLOW)) { + if (ELEM(ok, GP_STROKEADD_FULL, GP_STROKEADD_OVERFLOW)) { /* finish off old stroke */ gpencil_paint_strokeend(p); /* And start a new one!!! Else, projection errors! */ diff --git a/source/blender/editors/gpencil/gpencil_primitive.c b/source/blender/editors/gpencil/gpencil_primitive.c index c03ff05ac73..55180885c5d 100644 --- a/source/blender/editors/gpencil/gpencil_primitive.c +++ b/source/blender/editors/gpencil/gpencil_primitive.c @@ -849,7 +849,7 @@ static void gpencil_primitive_update_strokes(bContext *C, tGPDprimitive *tgpi) /* invalidate any other point, to interpolate between * first and last contact in an imaginary line between them */ for (i = 0; i < gps->totpoints; i++) { - if ((i != first_valid) && (i != last_valid)) { + if (!ELEM(i, first_valid, last_valid)) { depth_arr[i] = FLT_MAX; } } diff --git a/source/blender/editors/gpencil/gpencil_utils.c b/source/blender/editors/gpencil/gpencil_utils.c index 28a90a26a9d..0fdd70c55bc 100644 --- a/source/blender/editors/gpencil/gpencil_utils.c +++ b/source/blender/editors/gpencil/gpencil_utils.c @@ -555,7 +555,7 @@ bool ED_gpencil_stroke_can_use_direct(const ScrArea *area, const bGPDstroke *gps /* filter stroke types by flags + spacetype */ if (gps->flag & GP_STROKE_3DSPACE) { /* 3D strokes - only in 3D view */ - return ((area->spacetype == SPACE_VIEW3D) || (area->spacetype == SPACE_PROPERTIES)); + return (ELEM(area->spacetype, SPACE_VIEW3D, SPACE_PROPERTIES)); } if (gps->flag & GP_STROKE_2DIMAGE) { /* Special "image" strokes - only in Image Editor */ @@ -1429,7 +1429,7 @@ void ED_gpencil_reset_layers_parent(Depsgraph *depsgraph, Object *obact, bGPdata LISTBASE_FOREACH (bGPDlayer *, gpl, &gpd->layers) { if (gpl->parent != NULL) { /* calculate new matrix */ - if ((gpl->partype == PAROBJECT) || (gpl->partype == PARSKEL)) { + if (ELEM(gpl->partype, PAROBJECT, PARSKEL)) { invert_m4_m4(cur_mat, gpl->parent->obmat); copy_v3_v3(gpl_loc, obact->obmat[3]); } @@ -2289,7 +2289,7 @@ static void gpencil_insert_point( gpencil_copy_points(gps, pt, pt_final, i, i2); /* create new point duplicating point and copy location */ - if ((i == a_idx) || (i == b_idx)) { + if (ELEM(i, a_idx, b_idx)) { i2++; pt_final = &gps->points[i2]; gpencil_copy_points(gps, pt, pt_final, i, i2); @@ -2982,8 +2982,8 @@ bool ED_gpencil_stroke_check_collision(GP_SpaceConversion *gsc, * * \param gps: Stroke to check. * \param gsc: Space conversion data. - * \param mouse: Mouse position. - * \param diff_mat: View matrix. + * \param mouse: Mouse position. + * \param diff_mat: View matrix. * \return True if the point is inside. */ bool ED_gpencil_stroke_point_is_inside(bGPDstroke *gps, diff --git a/source/blender/editors/gpencil/gpencil_uv.c b/source/blender/editors/gpencil/gpencil_uv.c index 8304641611e..3bd2c3e6be6 100644 --- a/source/blender/editors/gpencil/gpencil_uv.c +++ b/source/blender/editors/gpencil/gpencil_uv.c @@ -502,13 +502,13 @@ static int gpencil_reset_transform_fill_exec(bContext *C, wmOperator *op) /* Loop all selected strokes and reset. */ GP_EDITABLE_STROKES_BEGIN (gpstroke_iter, C, gpl, gps) { if (gps->flag & GP_STROKE_SELECT) { - if ((mode == GP_UV_TRANSLATE) || (mode == GP_UV_ALL)) { + if (ELEM(mode, GP_UV_TRANSLATE, GP_UV_ALL)) { zero_v2(gps->uv_translation); } - if ((mode == GP_UV_ROTATE) || (mode == GP_UV_ALL)) { + if (ELEM(mode, GP_UV_ROTATE, GP_UV_ALL)) { gps->uv_rotation = 0.0f; } - if ((mode == GP_UV_SCALE) || (mode == GP_UV_ALL)) { + if (ELEM(mode, GP_UV_SCALE, GP_UV_ALL)) { gps->uv_scale = 1.0f; } /* Calc geometry data. */ diff --git a/source/blender/editors/include/ED_buttons.h b/source/blender/editors/include/ED_buttons.h index 90d3a527b0c..1ff160b2ca8 100644 --- a/source/blender/editors/include/ED_buttons.h +++ b/source/blender/editors/include/ED_buttons.h @@ -26,8 +26,8 @@ extern "C" { #endif -struct bContext; struct SpaceProperties; +struct bContext; int ED_buttons_tabs_list(struct SpaceProperties *sbuts, short *context_tabs_array); bool ED_buttons_tab_has_search_result(struct SpaceProperties *sbuts, const int index); diff --git a/source/blender/editors/include/ED_fileselect.h b/source/blender/editors/include/ED_fileselect.h index 341f97943a5..84808416074 100644 --- a/source/blender/editors/include/ED_fileselect.h +++ b/source/blender/editors/include/ED_fileselect.h @@ -35,6 +35,7 @@ struct SpaceFile; struct bContext; struct bScreen; struct uiBlock; +struct wmOperator; struct wmWindow; struct wmWindowManager; @@ -145,6 +146,9 @@ void ED_fileselect_window_params_get(const struct wmWindow *win, int win_size[2], bool *is_maximized); +struct ScrArea *ED_fileselect_handler_area_find(const struct wmWindow *win, + const struct wmOperator *file_operator); + int ED_path_extension_type(const char *path); int ED_file_extension_icon(const char *path); diff --git a/source/blender/editors/include/ED_gizmo_library.h b/source/blender/editors/include/ED_gizmo_library.h index 861b563521f..434ab743d18 100644 --- a/source/blender/editors/include/ED_gizmo_library.h +++ b/source/blender/editors/include/ED_gizmo_library.h @@ -19,7 +19,7 @@ * * \name Generic Gizmos. * - * This is exposes pre-defined gizmos for re-use. + * This is exposes predefined gizmos for re-use. */ #pragma once diff --git a/source/blender/editors/include/ED_numinput.h b/source/blender/editors/include/ED_numinput.h index 6c5aacafc7a..50f1ce1efe2 100644 --- a/source/blender/editors/include/ED_numinput.h +++ b/source/blender/editors/include/ED_numinput.h @@ -99,6 +99,7 @@ bool hasNumInput(const NumInput *n); bool applyNumInput(NumInput *n, float *vec); bool handleNumInput(struct bContext *C, NumInput *n, const struct wmEvent *event); +/** Share with `TFM_MODAL_CANCEL` in `transform.h`. */ #define NUM_MODAL_INCREMENT_UP 18 #define NUM_MODAL_INCREMENT_DOWN 19 diff --git a/source/blender/editors/include/ED_object.h b/source/blender/editors/include/ED_object.h index 6fdd65fdcc9..2e9b711c99a 100644 --- a/source/blender/editors/include/ED_object.h +++ b/source/blender/editors/include/ED_object.h @@ -160,6 +160,7 @@ extern struct EnumPropertyItem prop_clear_parent_types[]; extern struct EnumPropertyItem prop_make_parent_types[]; #endif +/* Set the object's parent, return true iff successful. */ bool ED_object_parent_set(struct ReportList *reports, const struct bContext *C, struct Scene *scene, diff --git a/source/blender/editors/include/ED_view3d.h b/source/blender/editors/include/ED_view3d.h index d3eb6c00f57..f64c6a42f18 100644 --- a/source/blender/editors/include/ED_view3d.h +++ b/source/blender/editors/include/ED_view3d.h @@ -693,7 +693,7 @@ void ED_view3d_grid_steps(const struct Scene *scene, float *r_grid_steps); float ED_view3d_grid_view_scale(struct Scene *scene, struct View3D *v3d, - struct RegionView3D *rv3d, + struct ARegion *region, const char **r_grid_unit); void ED_scene_draw_fps(const struct Scene *scene, int xoffset, int *yoffset); diff --git a/source/blender/editors/include/UI_interface.h b/source/blender/editors/include/UI_interface.h index c987a8ac13b..f9dc23502c7 100644 --- a/source/blender/editors/include/UI_interface.h +++ b/source/blender/editors/include/UI_interface.h @@ -1682,7 +1682,7 @@ void UI_panels_begin(const struct bContext *C, struct ARegion *region); void UI_panels_end(const struct bContext *C, struct ARegion *region, int *r_x, int *r_y); void UI_panels_draw(const struct bContext *C, struct ARegion *region); -struct Panel *UI_panel_find_by_type(struct ListBase *lb, struct PanelType *pt); +struct Panel *UI_panel_find_by_type(struct ListBase *lb, const struct PanelType *pt); struct Panel *UI_panel_begin(struct ARegion *region, struct ListBase *lb, uiBlock *block, @@ -1695,29 +1695,22 @@ void UI_panel_end(struct Panel *panel, int width, int height); bool UI_panel_is_closed(const struct Panel *panel); bool UI_panel_is_active(const struct Panel *panel); -void UI_panel_label_offset(struct uiBlock *block, int *r_x, int *r_y); +void UI_panel_label_offset(const struct uiBlock *block, int *r_x, int *r_y); int UI_panel_size_y(const struct Panel *panel); bool UI_panel_is_dragging(const struct Panel *panel); bool UI_panel_matches_search_filter(const struct Panel *panel); bool UI_panel_category_is_visible(const struct ARegion *region); void UI_panel_category_add(struct ARegion *region, const char *name); -struct PanelCategoryDyn *UI_panel_category_find(struct ARegion *region, const char *idname); +struct PanelCategoryDyn *UI_panel_category_find(const struct ARegion *region, const char *idname); struct PanelCategoryStack *UI_panel_category_active_find(struct ARegion *region, const char *idname); const char *UI_panel_category_active_get(struct ARegion *region, bool set_fallback); void UI_panel_category_active_set(struct ARegion *region, const char *idname); void UI_panel_category_active_set_default(struct ARegion *region, const char *idname); -struct PanelCategoryDyn *UI_panel_category_find_mouse_over_ex(struct ARegion *region, - const int x, - const int y); -struct PanelCategoryDyn *UI_panel_category_find_mouse_over(struct ARegion *region, - const struct wmEvent *event); void UI_panel_category_clear_all(struct ARegion *region); void UI_panel_category_draw_all(struct ARegion *region, const char *category_id_active); -struct PanelType *UI_paneltype_find(int space_id, int region_id, const char *idname); - /* Panel custom data. */ struct PointerRNA *UI_panel_custom_data_get(const struct Panel *panel); struct PointerRNA *UI_region_panel_custom_data_under_cursor(const struct bContext *C, @@ -1728,7 +1721,7 @@ void UI_panel_custom_data_set(struct Panel *panel, struct PointerRNA *custom_dat struct Panel *UI_panel_add_instanced(const struct bContext *C, struct ARegion *region, struct ListBase *panels, - char *panel_idname, + const char *panel_idname, struct PointerRNA *custom_data); void UI_panels_free_instanced(const struct bContext *C, struct ARegion *region); diff --git a/source/blender/editors/interface/interface.c b/source/blender/editors/interface/interface.c index db3bbc8a128..4c3fd57131c 100644 --- a/source/blender/editors/interface/interface.c +++ b/source/blender/editors/interface/interface.c @@ -463,7 +463,7 @@ void ui_block_bounds_calc(uiBlock *block) /* hardcoded exception... but that one is annoying with larger safety */ uiBut *bt = block->buttons.first; - int xof = (bt && STREQLEN(bt->str, "ERROR", 5)) ? 10 : 40; + int xof = (bt && STRPREFIX(bt->str, "ERROR")) ? 10 : 40; block->safety.xmin = block->rect.xmin - xof; block->safety.ymin = block->rect.ymin - xof; @@ -702,10 +702,10 @@ static bool ui_but_equals_old(const uiBut *but, const uiBut *oldbut) if (but->funcN != oldbut->funcN) { return false; } - if (oldbut->func_arg1 != oldbut && but->func_arg1 != oldbut->func_arg1) { + if (!ELEM(oldbut->func_arg1, oldbut, but->func_arg1)) { return false; } - if (oldbut->func_arg2 != oldbut && but->func_arg2 != oldbut->func_arg2) { + if (!ELEM(oldbut->func_arg2, oldbut, but->func_arg2)) { return false; } if (!but->funcN && ((but->poin != oldbut->poin && (uiBut *)oldbut->poin != oldbut) || @@ -900,6 +900,8 @@ static bool ui_but_update_from_old_block(const bContext *C, /* Move button over from oldblock to new block. */ BLI_remlink(&oldblock->buttons, oldbut); BLI_insertlinkafter(&block->buttons, but, oldbut); + /* Add the old button to the button groups in the new block. */ + ui_button_group_replace_but_ptr(block, but, oldbut); oldbut->block = block; *but_p = oldbut; @@ -4067,6 +4069,11 @@ static uiBut *ui_def_but(uiBlock *block, } #endif + /* Always keep text in radio-buttons (expanded enums) center aligned. */ + if (ELEM(but->type, UI_BTYPE_ROW)) { + but->drawflag &= ~UI_BUT_TEXT_LEFT; + } + but->drawflag |= (block->flag & UI_BUT_ALIGN); if (block->lock == true) { @@ -4254,8 +4261,8 @@ static void ui_def_but_rna__menu(bContext *UNUSED(C), uiLayout *layout, void *bu 0, ""); } - uiItemS(column); } + uiItemS(column); } else { if (item->icon) { diff --git a/source/blender/editors/interface/interface_button_group.c b/source/blender/editors/interface/interface_button_group.c index 1f544831982..90479eaee94 100644 --- a/source/blender/editors/interface/interface_button_group.c +++ b/source/blender/editors/interface/interface_button_group.c @@ -75,7 +75,6 @@ void ui_block_free_button_groups(uiBlock *block) } } -/* This function should be removed whenever #ui_layout_replace_but_ptr is removed. */ void ui_button_group_replace_but_ptr(uiBlock *block, const void *old_but_ptr, uiBut *new_but) { LISTBASE_FOREACH (uiButtonGroup *, button_group, &block->button_groups) { @@ -86,9 +85,6 @@ void ui_button_group_replace_but_ptr(uiBlock *block, const void *old_but_ptr, ui } } } - - /* The button should be in a group. */ - BLI_assert(false); } /** \} */ diff --git a/source/blender/editors/interface/interface_draw.c b/source/blender/editors/interface/interface_draw.c index dec1710ac69..d9571dc98bd 100644 --- a/source/blender/editors/interface/interface_draw.c +++ b/source/blender/editors/interface/interface_draw.c @@ -973,15 +973,15 @@ void ui_draw_but_HISTOGRAM(ARegion *UNUSED(region), 1.0, 1.0, 1.0, 0.75, rect.xmin, rect.ymin, w, h, hist->data_a, res, is_line, pos); } else { - if (hist->mode == HISTO_MODE_RGB || hist->mode == HISTO_MODE_R) { + if (ELEM(hist->mode, HISTO_MODE_RGB, HISTO_MODE_R)) { histogram_draw_one( 1.0, 0.0, 0.0, 0.75, rect.xmin, rect.ymin, w, h, hist->data_r, res, is_line, pos); } - if (hist->mode == HISTO_MODE_RGB || hist->mode == HISTO_MODE_G) { + if (ELEM(hist->mode, HISTO_MODE_RGB, HISTO_MODE_G)) { histogram_draw_one( 0.0, 1.0, 0.0, 0.75, rect.xmin, rect.ymin, w, h, hist->data_g, res, is_line, pos); } - if (hist->mode == HISTO_MODE_RGB || hist->mode == HISTO_MODE_B) { + if (ELEM(hist->mode, HISTO_MODE_RGB, HISTO_MODE_B)) { histogram_draw_one( 0.0, 0.0, 1.0, 0.75, rect.xmin, rect.ymin, w, h, hist->data_b, res, is_line, pos); } diff --git a/source/blender/editors/interface/interface_handlers.c b/source/blender/editors/interface/interface_handlers.c index ac31148340a..fb5844d24f3 100644 --- a/source/blender/editors/interface/interface_handlers.c +++ b/source/blender/editors/interface/interface_handlers.c @@ -1024,7 +1024,7 @@ static void ui_apply_but_TOG(bContext *C, uiBut *but, uiHandleButtonData *data) } ui_but_value_set(but, (double)value_toggle); - if (but->type == UI_BTYPE_ICON_TOGGLE || but->type == UI_BTYPE_ICON_TOGGLE_N) { + if (ELEM(but->type, UI_BTYPE_ICON_TOGGLE, UI_BTYPE_ICON_TOGGLE_N)) { ui_but_update_edited(but); } @@ -3564,7 +3564,7 @@ static void ui_do_but_textedit( /* for double click: we do a press again for when you first click on button * (selects all text, no cursor pos) */ - if (event->val == KM_PRESS || event->val == KM_DBL_CLICK) { + if (ELEM(event->val, KM_PRESS, KM_DBL_CLICK)) { float mx = event->x; float my = event->y; ui_window_to_block_fl(data->region, block, &mx, &my); @@ -4740,7 +4740,7 @@ static float ui_numedit_apply_snap(int temp, float softmax, const enum eSnapType snap) { - if (temp == softmin || temp == softmax) { + if (ELEM(temp, softmin, softmax)) { return temp; } @@ -5052,7 +5052,7 @@ static int ui_do_but_NUM( } } else if (data->state == BUTTON_STATE_NUM_EDITING) { - if (event->type == EVT_ESCKEY || event->type == RIGHTMOUSE) { + if (ELEM(event->type, EVT_ESCKEY, RIGHTMOUSE)) { if (event->val == KM_PRESS) { data->cancel = true; data->escapecancel = true; @@ -5244,13 +5244,13 @@ static bool ui_numedit_but_SLI(uiBut *but, temp = round_fl_to_int(tempf); if (snap) { - if (tempf == softmin || tempf == softmax) { + if (ELEM(tempf, softmin, softmax)) { /* pass */ } else if (ui_but_is_float(but)) { if (shift) { - if (tempf == softmin || tempf == softmax) { + if (ELEM(tempf, softmin, softmax)) { } else if (softrange < 2.10f) { tempf = roundf(tempf * 100.0f) * 0.01f; @@ -5374,7 +5374,7 @@ static int ui_do_but_SLI( #endif } else if (data->state == BUTTON_STATE_NUM_EDITING) { - if (event->type == EVT_ESCKEY || event->type == RIGHTMOUSE) { + if (ELEM(event->type, EVT_ESCKEY, RIGHTMOUSE)) { if (event->val == KM_PRESS) { data->cancel = true; data->escapecancel = true; @@ -5997,7 +5997,7 @@ static int ui_do_but_UNITVEC( } } } - else if (event->type == EVT_ESCKEY || event->type == RIGHTMOUSE) { + else if (ELEM(event->type, EVT_ESCKEY, RIGHTMOUSE)) { if (event->val == KM_PRESS) { data->cancel = true; data->escapecancel = true; @@ -6328,7 +6328,7 @@ static int ui_do_but_HSVCUBE( } } else if (data->state == BUTTON_STATE_NUM_EDITING) { - if (event->type == EVT_ESCKEY || event->type == RIGHTMOUSE) { + if (ELEM(event->type, EVT_ESCKEY, RIGHTMOUSE)) { if (event->val == KM_PRESS) { data->cancel = true; data->escapecancel = true; @@ -6396,7 +6396,7 @@ static bool ui_numedit_but_HSVCIRCLE(uiBut *but, * allow choosing a hue for black values, by giving a tiny increment */ if (cpicker->use_color_lock) { if (U.color_picker_type == USER_CP_CIRCLE_HSV) { /* lock */ - if (hsv[2] == 0.f) { + if (hsv[2] == 0.0f) { hsv[2] = 0.0001f; } } @@ -6499,15 +6499,15 @@ static void ui_ndofedit_but_HSVCIRCLE(uiBut *but, * allow choosing a hue for black values, by giving a tiny increment */ if (cpicker->use_color_lock) { if (U.color_picker_type == USER_CP_CIRCLE_HSV) { /* lock */ - if (hsv[2] == 0.f) { + if (hsv[2] == 0.0f) { hsv[2] = 0.0001f; } } else { - if (hsv[2] == 0.f) { + if (hsv[2] == 0.0f) { hsv[2] = 0.0001f; } - if (hsv[2] == 1.f) { + if (hsv[2] == 1.0f) { hsv[2] = 0.9999f; } } @@ -6602,7 +6602,7 @@ static int ui_do_but_HSVCIRCLE( } } else if (data->state == BUTTON_STATE_NUM_EDITING) { - if (event->type == EVT_ESCKEY || event->type == RIGHTMOUSE) { + if (ELEM(event->type, EVT_ESCKEY, RIGHTMOUSE)) { if (event->val == KM_PRESS) { data->cancel = true; data->escapecancel = true; @@ -7315,7 +7315,7 @@ static bool ui_numedit_but_HISTOGRAM(uiBut *but, uiHandleButtonData *data, int m hist->ymax += (dy * 0.1f) * yfac; /* 0.1 allows us to see HDR colors up to 10 */ - CLAMP(hist->ymax, 0.1f, 100.f); + CLAMP(hist->ymax, 0.1f, 100.0f); data->draglastx = mx; data->draglasty = my; @@ -7348,7 +7348,7 @@ static int ui_do_but_HISTOGRAM( /* XXX hardcoded keymap check.... */ if (event->type == EVT_BACKSPACEKEY && event->val == KM_PRESS) { Histogram *hist = (Histogram *)but->poin; - hist->ymax = 1.f; + hist->ymax = 1.0f; button_activate_state(C, but, BUTTON_STATE_EXIT); return WM_UI_HANDLER_BREAK; @@ -7421,7 +7421,7 @@ static int ui_do_but_WAVEFORM( /* XXX hardcoded keymap check.... */ if (event->type == EVT_BACKSPACEKEY && event->val == KM_PRESS) { Scopes *scopes = (Scopes *)but->poin; - scopes->wavefrm_yfac = 1.f; + scopes->wavefrm_yfac = 1.0f; button_activate_state(C, but, BUTTON_STATE_EXIT); return WM_UI_HANDLER_BREAK; diff --git a/source/blender/editors/interface/interface_intern.h b/source/blender/editors/interface/interface_intern.h index 1a8b1ae0a1a..c4b54af1396 100644 --- a/source/blender/editors/interface/interface_intern.h +++ b/source/blender/editors/interface/interface_intern.h @@ -943,7 +943,7 @@ typedef struct uiWidgetBaseParameters { /* We pack alpha check and discard factor in alpha_discard. * If the value is negative then we do alpha check. * The absolute value itself is the discard factor. - * Initialize value to 1.0.f if you don't want discard */ + * Initialize value to 1.0f if you don't want discard. */ float alpha_discard; float tria_type; float _pad[3]; diff --git a/source/blender/editors/interface/interface_layout.c b/source/blender/editors/interface/interface_layout.c index efb29fe75c3..df7fd3dee0e 100644 --- a/source/blender/editors/interface/interface_layout.c +++ b/source/blender/editors/interface/interface_layout.c @@ -1002,7 +1002,7 @@ static uiBut *ui_item_with_label(uiLayout *layout, const PropertySubType subtype = RNA_property_subtype(prop); uiBut *but; - if (subtype == PROP_FILEPATH || subtype == PROP_DIRPATH) { + if (ELEM(subtype, PROP_FILEPATH, PROP_DIRPATH)) { UI_block_layout_set_current(block, uiLayoutRow(sub, true)); but = uiDefAutoButR(block, ptr, prop, index, "", icon, x, y, prop_but_width - UI_UNIT_X, h); @@ -1886,7 +1886,7 @@ static void ui_item_rna_size(uiLayout *layout, else if (type == PROP_ENUM && !icon_only) { w += UI_UNIT_X / 4; } - else if (type == PROP_FLOAT || type == PROP_INT) { + else if (ELEM(type, PROP_FLOAT, PROP_INT)) { w += UI_UNIT_X * 3; } } @@ -2295,7 +2295,7 @@ void uiItemFullR(uiLayout *layout, ui_item_enum_expand(layout, block, ptr, prop, name, h, icon_only); } /* property with separate label */ - else if (type == PROP_ENUM || type == PROP_STRING || type == PROP_POINTER) { + else if (ELEM(type, PROP_ENUM, PROP_STRING, PROP_POINTER)) { but = ui_item_with_label(layout, block, name, icon, ptr, prop, index, 0, 0, w, h, flag); but = ui_but_add_search(but, ptr, prop, NULL, NULL); @@ -5480,7 +5480,7 @@ uiLayout *UI_block_layout(uiBlock *block, layout->context = NULL; layout->emboss = UI_EMBOSS_UNDEFINED; - if (type == UI_LAYOUT_MENU || type == UI_LAYOUT_PIEMENU) { + if (ELEM(type, UI_LAYOUT_MENU, UI_LAYOUT_PIEMENU)) { layout->space = 0; } diff --git a/source/blender/editors/interface/interface_panel.c b/source/blender/editors/interface/interface_panel.c index 7fa45545a16..0d81b43146d 100644 --- a/source/blender/editors/interface/interface_panel.c +++ b/source/blender/editors/interface/interface_panel.c @@ -85,6 +85,11 @@ typedef enum uiPanelRuntimeFlag { PANEL_USE_CLOSED_FROM_SEARCH = (1 << 8), /** The Panel was before the start of the current / latest layout pass. */ PANEL_WAS_CLOSED = (1 << 9), + /** + * Set when the panel is being dragged and while it animates back to its aligned + * position. Unlike #PANEL_STATE_ANIMATION, this is applied to sub-panels as well. + */ + PANEL_IS_DRAG_DROP = (1 << 10), } uiPanelRuntimeFlag; /* The state of the mouse position relative to the panel. */ @@ -96,8 +101,6 @@ typedef enum uiPanelMouseState { typedef enum uiHandlePanelState { PANEL_STATE_DRAG, - PANEL_STATE_DRAG_SCALE, - PANEL_STATE_WAIT_UNTAB, PANEL_STATE_ANIMATION, PANEL_STATE_EXIT, } uiHandlePanelState; @@ -110,10 +113,8 @@ typedef struct uiHandlePanelData { double starttime; /* Dragging. */ - bool is_drag_drop; int startx, starty; int startofsx, startofsy; - int startsizex, startsizey; float start_cur_xmin, start_cur_ymin; } uiHandlePanelData; @@ -209,7 +210,7 @@ static bool panel_active_animation_changed(ListBase *lb, /** * \return True if the properties editor switch tabs since the last layout pass. */ -static bool properties_space_needs_realign(ScrArea *area, ARegion *region) +static bool properties_space_needs_realign(const ScrArea *area, const ARegion *region) { if (area->spacetype == SPACE_PROPERTIES && region->regiontype == RGN_TYPE_WINDOW) { SpaceProperties *sbuts = area->spacedata.first; @@ -222,7 +223,7 @@ static bool properties_space_needs_realign(ScrArea *area, ARegion *region) return false; } -static bool panels_need_realign(ScrArea *area, ARegion *region, Panel **r_panel_animation) +static bool panels_need_realign(const ScrArea *area, ARegion *region, Panel **r_panel_animation) { *r_panel_animation = NULL; @@ -259,7 +260,7 @@ static Panel *panel_add_instanced(ARegion *region, PanelType *panel_type, PointerRNA *custom_data) { - Panel *panel = MEM_callocN(sizeof(Panel), "instanced panel"); + Panel *panel = MEM_callocN(sizeof(Panel), __func__); panel->type = panel_type; BLI_strncpy(panel->panelname, panel_type->idname, sizeof(panel->panelname)); @@ -298,7 +299,7 @@ static Panel *panel_add_instanced(ARegion *region, Panel *UI_panel_add_instanced(const bContext *C, ARegion *region, ListBase *panels, - char *panel_idname, + const char *panel_idname, PointerRNA *custom_data) { ARegionType *region_type = region->type; @@ -320,7 +321,7 @@ Panel *UI_panel_add_instanced(const bContext *C, } /** - * Find a unique key to append to the #PanelTyype.idname for the lookup to the panel's #uiBlock. + * Find a unique key to append to the #PanelType.idname for the lookup to the panel's #uiBlock. * Needed for instanced panels, where there can be multiple with the same type and identifier. */ void UI_list_panel_unique_str(Panel *panel, char *r_name) @@ -455,7 +456,7 @@ static void reorder_instanced_panel_list(bContext *C, ARegion *region, Panel *dr /* Find how many instanced panels with this context string. */ int list_panels_len = 0; - LISTBASE_FOREACH (Panel *, panel, ®ion->panels) { + LISTBASE_FOREACH (const Panel *, panel, ®ion->panels) { if (panel->type) { if (panel->type->flag & PNL_INSTANCED) { if (panel_type_context_poll(region, panel->type, context)) { @@ -466,7 +467,7 @@ static void reorder_instanced_panel_list(bContext *C, ARegion *region, Panel *dr } /* Sort the matching instanced panels by their display order. */ - PanelSort *panel_sort = MEM_callocN(list_panels_len * sizeof(*panel_sort), "instancedpanelsort"); + PanelSort *panel_sort = MEM_callocN(list_panels_len * sizeof(*panel_sort), __func__); PanelSort *sort_index = panel_sort; LISTBASE_FOREACH (Panel *, panel, ®ion->panels) { if (panel->type) { @@ -556,12 +557,12 @@ static void region_panels_set_expansion_from_list_data(const bContext *C, ARegio /** * Recursive implementation for #set_panels_list_data_expand_flag. */ -static void get_panel_expand_flag(Panel *panel, short *flag, short *flag_index) +static void get_panel_expand_flag(const Panel *panel, short *flag, short *flag_index) { const bool open = !(panel->flag & PNL_CLOSED); SET_FLAG_FROM_TEST(*flag, open, (1 << *flag_index)); - LISTBASE_FOREACH (Panel *, child, &panel->children) { + LISTBASE_FOREACH (const Panel *, child, &panel->children) { *flag_index = *flag_index + 1; get_panel_expand_flag(child, flag, flag_index); } @@ -571,8 +572,8 @@ static void get_panel_expand_flag(Panel *panel, short *flag, short *flag_index) * Call the callback to store the panel and sub-panel expansion settings in the list item that * corresponds to each instanced panel. * - * \note This needs to iterate through all of the regions panels because the panel with changed - * expansion could have been the sub-panel of a instanced panel, meaning it might not know + * \note This needs to iterate through all of the region's panels because the panel with changed + * expansion might have been the sub-panel of an instanced panel, meaning it might not know * which list item it corresponds to. */ static void set_panels_list_data_expand_flag(const bContext *C, const ARegion *region) @@ -621,6 +622,18 @@ static bool panel_set_flag_recursive(Panel *panel, int flag, bool value) return changed; } +/** + * Set runtime flag state for a panel and its sub-panels. + */ +static void panel_set_runtime_flag_recursive(Panel *panel, int flag, bool value) +{ + SET_FLAG_FROM_TEST(panel->runtime_flag, value, flag); + + LISTBASE_FOREACH (Panel *, sub_panel, &panel->children) { + panel_set_runtime_flag_recursive(sub_panel, flag, value); + } +} + static void panels_collapse_all(ARegion *region, const Panel *from_panel) { const bool has_category_tabs = UI_panel_category_is_visible(region); @@ -657,7 +670,7 @@ static bool panel_type_context_poll(ARegion *region, return false; } -Panel *UI_panel_find_by_type(ListBase *lb, PanelType *pt) +Panel *UI_panel_find_by_type(ListBase *lb, const PanelType *pt) { const char *idname = pt->idname; @@ -681,7 +694,7 @@ Panel *UI_panel_begin( const bool newpanel = (panel == NULL); if (newpanel) { - panel = MEM_callocN(sizeof(Panel), "new panel"); + panel = MEM_callocN(sizeof(Panel), __func__); panel->type = pt; BLI_strncpy(panel->panelname, idname, sizeof(panel->panelname)); @@ -753,8 +766,8 @@ Panel *UI_panel_begin( /** * Create the panel header button group, used to mark which buttons are part of - * panel headers for later panel search handling. Should be called before adding - * buttons for the panel's header layout. + * panel headers for the panel search process that happens later. This Should be + * called before adding buttons for the panel's header layout. */ void UI_panel_header_buttons_begin(Panel *panel) { @@ -764,20 +777,20 @@ void UI_panel_header_buttons_begin(Panel *panel) } /** - * Allow new button groups to be created after the header group. + * Finish the button group for the panel header to avoid putting panel body buttons in it. */ void UI_panel_header_buttons_end(Panel *panel) { uiBlock *block = panel->runtime.block; - /* There should always be the button group created in #UI_panel_header_buttons_begin. */ + /* A button group should always be created in #UI_panel_header_buttons_begin. */ BLI_assert(!BLI_listbase_is_empty(&block->button_groups)); uiButtonGroup *button_group = block->button_groups.last; button_group->flag &= ~UI_BUTTON_GROUP_LOCK; - /* Repurpose the first "header" button group if it is empty, in case the first button added to + /* Repurpose the first header button group if it is empty, in case the first button added to * the panel doesn't add a new group (if the button is created directly rather than through an * interface layout call). */ if (BLI_listbase_is_single(&block->button_groups) && @@ -785,9 +798,9 @@ void UI_panel_header_buttons_end(Panel *panel) button_group->flag &= ~UI_BUTTON_GROUP_PANEL_HEADER; } else { - /* We should still always add a new button group. Although this results in many empty groups, - * without it, new buttons not protected with a #ui_block_new_button_group call would end up - * in the panel header group. */ + /* Always add a new button group. Although this may result in many empty groups, without it, + * new buttons in the panel body not protected with a #ui_block_new_button_group call would + * end up in the panel header group. */ ui_block_new_button_group(block, 0); } } @@ -878,7 +891,7 @@ static void ui_offset_panel_block(uiBlock *block) block->rect.xmin = block->rect.ymin = 0.0; } -void ui_panel_tag_search_filter_match(struct Panel *panel) +void ui_panel_tag_search_filter_match(Panel *panel) { panel->runtime_flag |= PANEL_SEARCH_FILTER_MATCH; } @@ -907,13 +920,11 @@ bool UI_panel_matches_search_filter(const Panel *panel) } /** - * Set the flag telling the panel to use its search result status for - * its expansion. Also activate animation if that changes the expansion. + * Set the flag telling the panel to use its search result status for its expansion. */ static void panel_set_expansion_from_seach_filter_recursive(const bContext *C, Panel *panel, - const bool use_search_closed, - const bool use_animation) + const bool use_search_closed) { /* This has to run on inactive panels that may not have a type, * but we can prevent running on header-less panels in some cases. */ @@ -924,8 +935,7 @@ static void panel_set_expansion_from_seach_filter_recursive(const bContext *C, LISTBASE_FOREACH (Panel *, child_panel, &panel->children) { /* Don't check if the sub-panel is active, otherwise the * expansion won't be reset when the parent is closed. */ - panel_set_expansion_from_seach_filter_recursive( - C, child_panel, use_search_closed, use_animation); + panel_set_expansion_from_seach_filter_recursive(C, child_panel, use_search_closed); } } @@ -934,22 +944,19 @@ static void panel_set_expansion_from_seach_filter_recursive(const bContext *C, */ static void region_panels_set_expansion_from_seach_filter(const bContext *C, ARegion *region, - const bool use_search_closed, - const bool use_animation) + const bool use_search_closed) { LISTBASE_FOREACH (Panel *, panel, ®ion->panels) { - /* Checking if the panel is active is only an optimization, it would be fine to run this on - * inactive panels. */ - if (panel->runtime_flag & PANEL_ACTIVE) { - panel_set_expansion_from_seach_filter_recursive(C, panel, use_search_closed, use_animation); - } + /* Don't check if the panel is active, otherwise the expansion won't + * be correct when switching back to tab after exiting search. */ + panel_set_expansion_from_seach_filter_recursive(C, panel, use_search_closed); } set_panels_list_data_expand_flag(C, region); } /** - * Hide buttons in invisible layouts, which are created because in order to search, - * buttons must be added for all panels, even panels that will end up closed. + * Hide buttons in invisible layouts, which are created because buttons must be + * added for all panels in order to search, even panels that will end up closed. */ static void panel_remove_invisible_layouts_recursive(Panel *panel, const Panel *parent_panel) { @@ -1033,42 +1040,24 @@ void UI_panels_draw(const bContext *C, ARegion *region) /* Draw in reverse order, because #uiBlocks are added in reverse order * and we need child panels to draw on top. */ LISTBASE_FOREACH_BACKWARD (uiBlock *, block, ®ion->uiblocks) { - if (block->active && block->panel && !(block->panel->flag & PNL_SELECT) && + if (block->active && block->panel && !UI_panel_is_dragging(block->panel) && !UI_block_is_search_only(block)) { UI_block_draw(C, block); } } LISTBASE_FOREACH_BACKWARD (uiBlock *, block, ®ion->uiblocks) { - if (block->active && block->panel && (block->panel->flag & PNL_SELECT) && + if (block->active && block->panel && UI_panel_is_dragging(block->panel) && !UI_block_is_search_only(block)) { UI_block_draw(C, block); } } } -/* Triangle 'icon' for panel header. */ -void UI_draw_icon_tri(float x, float y, char dir, const float color[4]) -{ - const float f3 = 0.05 * U.widget_unit; - const float f5 = 0.15 * U.widget_unit; - const float f7 = 0.25 * U.widget_unit; - - if (dir == 'h') { - UI_draw_anti_tria(x - f3, y - f5, x - f3, y + f5, x + f7, y, color); - } - else if (dir == 't') { - UI_draw_anti_tria(x - f5, y - f7, x + f5, y - f7, x, y + f3, color); - } - else { /* 'v' = vertical, down. */ - UI_draw_anti_tria(x - f5, y + f3, x + f5, y + f3, x, y - f7, color); - } -} - #define PNL_ICON UI_UNIT_X /* Could be UI_UNIT_Y too. */ /* For button layout next to label. */ -void UI_panel_label_offset(uiBlock *block, int *r_x, int *r_y) +void UI_panel_label_offset(const uiBlock *block, int *r_x, int *r_y) { Panel *panel = block->panel; const bool is_subpanel = (panel->type && panel->type->parent); @@ -1632,14 +1621,9 @@ static int get_panel_real_ofsy(Panel *panel) return panel->ofsy; } -bool UI_panel_is_dragging(const struct Panel *panel) +bool UI_panel_is_dragging(const Panel *panel) { - uiHandlePanelData *data = panel->activedata; - if (!data) { - return false; - } - - return data->is_drag_drop; + return panel->runtime_flag & PANEL_IS_DRAG_DROP; } /** @@ -1861,15 +1845,13 @@ static void ui_do_animate(bContext *C, Panel *panel) } if (fac >= 1.0f) { - /* Store before data is freed. */ - const bool is_drag_drop = data->is_drag_drop; - - panel_activate_state(C, panel, PANEL_STATE_EXIT); - if (is_drag_drop) { - /* Note: doing this in #panel_activate_state would require removing `const` for context in - * many other places. */ + if (UI_panel_is_dragging(panel)) { + /* Note: doing this in #panel_activate_state would require + * removing `const` for context in many other places. */ reorder_instanced_panel_list(C, region, panel); } + + panel_activate_state(C, panel, PANEL_STATE_EXIT); return; } } @@ -1878,7 +1860,7 @@ static void panels_layout_begin_clear_flags(ListBase *lb) { LISTBASE_FOREACH (Panel *, panel, lb) { /* Flags to copy over to the next layout pass. */ - const short flag_copy = PANEL_USE_CLOSED_FROM_SEARCH; + const short flag_copy = PANEL_USE_CLOSED_FROM_SEARCH | PANEL_IS_DRAG_DROP; const bool was_active = panel->runtime_flag & PANEL_ACTIVE; const bool was_closed = UI_panel_is_closed(panel); @@ -1906,10 +1888,10 @@ void UI_panels_end(const bContext *C, ARegion *region, int *r_x, int *r_y) const bool region_search_filter_active = region->flag & RGN_FLAG_SEARCH_FILTER_ACTIVE; if (properties_space_needs_realign(area, region)) { - region_panels_set_expansion_from_seach_filter(C, region, region_search_filter_active, false); + region_panels_set_expansion_from_seach_filter(C, region, region_search_filter_active); } else if (region->flag & RGN_FLAG_SEARCH_FILTER_UPDATE) { - region_panels_set_expansion_from_seach_filter(C, region, region_search_filter_active, true); + region_panels_set_expansion_from_seach_filter(C, region, region_search_filter_active); } if (region->flag & RGN_FLAG_SEARCH_FILTER_ACTIVE) { @@ -1969,28 +1951,13 @@ static void ui_do_drag(const bContext *C, const wmEvent *event, Panel *panel) dx *= BLI_rctf_size_x(®ion->v2d.cur) / (float)BLI_rcti_size_x(®ion->winrct); dy *= BLI_rctf_size_y(®ion->v2d.cur) / (float)BLI_rcti_size_y(®ion->winrct); - if (data->state == PANEL_STATE_DRAG_SCALE) { - panel->sizex = MAX2(data->startsizex + dx, UI_PANEL_MINX); + /* Add the movement of the view due to edge scrolling while dragging. */ + dx += ((float)region->v2d.cur.xmin - data->start_cur_xmin); + dy += ((float)region->v2d.cur.ymin - data->start_cur_ymin); + panel->ofsx = data->startofsx + round_fl_to_int(dx); + panel->ofsy = data->startofsy + round_fl_to_int(dy); - if (data->startsizey - dy < UI_PANEL_MINY) { - dy = -UI_PANEL_MINY + data->startsizey; - } - - panel->sizey = data->startsizey - dy; - panel->ofsy = data->startofsy + dy; - } - else { - /* Reset the panel snapping, to allow dragging away from snapped edges. */ - panel->snap = PNL_SNAP_NONE; - - /* Add the movement of the view due to edge scrolling while dragging. */ - dx += ((float)region->v2d.cur.xmin - data->start_cur_xmin); - dy += ((float)region->v2d.cur.ymin - data->start_cur_ymin); - panel->ofsx = data->startofsx + round_fl_to_int(dx); - panel->ofsy = data->startofsy + round_fl_to_int(dy); - - uiAlignPanelStep(region, 0.2f, true); - } + uiAlignPanelStep(region, 0.2f, true); ED_region_tag_redraw(region); } @@ -2139,9 +2106,9 @@ static void ui_panel_drag_collapse_handler_add(const bContext *C, const bool was * \param mx: The mouse x coordinate, in panel space. */ static void ui_handle_panel_header(const bContext *C, - uiBlock *block, + const uiBlock *block, const int mx, - short int event_type, + const int event_type, const short ctrl, const short shift) { @@ -2191,27 +2158,10 @@ static void ui_handle_panel_header(const bContext *C, } } - if (UI_panel_is_closed(panel)) { - panel->flag &= ~PNL_CLOSED; - /* Snap back up so full panel aligns with screen edge. */ - if (panel->snap & PNL_SNAP_BOTTOM) { - panel->ofsy = 0; - } + SET_FLAG_FROM_TEST(panel->flag, !UI_panel_is_closed(panel), PNL_CLOSED); - if (event_type == LEFTMOUSE) { - ui_panel_drag_collapse_handler_add(C, false); - } - } - else { - /* Snap down to bottom screen edge. */ - panel->flag |= PNL_CLOSED; - if (panel->snap & PNL_SNAP_BOTTOM) { - panel->ofsy = -panel->sizey; - } - - if (event_type == LEFTMOUSE) { - ui_panel_drag_collapse_handler_add(C, true); - } + if (event_type == LEFTMOUSE) { + ui_panel_drag_collapse_handler_add(C, UI_panel_is_closed(panel)); } set_panels_list_data_expand_flag(C, region); @@ -2248,7 +2198,7 @@ bool UI_panel_category_is_visible(const ARegion *region) region->panels_category.first != region->panels_category.last; } -PanelCategoryDyn *UI_panel_category_find(ARegion *region, const char *idname) +PanelCategoryDyn *UI_panel_category_find(const ARegion *region, const char *idname) { return BLI_findstring(®ion->panels_category, idname, offsetof(PanelCategoryDyn, idname)); } @@ -2329,10 +2279,10 @@ const char *UI_panel_category_active_get(ARegion *region, bool set_fallback) return NULL; } -PanelCategoryDyn *UI_panel_category_find_mouse_over_ex(ARegion *region, const int x, const int y) +static PanelCategoryDyn *panel_categories_find_mouse_over(ARegion *region, const wmEvent *event) { LISTBASE_FOREACH (PanelCategoryDyn *, ptd, ®ion->panels_category) { - if (BLI_rcti_isect_pt(&ptd->rect, x, y)) { + if (BLI_rcti_isect_pt(&ptd->rect, event->mval[0], event->mval[1])) { return ptd; } } @@ -2340,11 +2290,6 @@ PanelCategoryDyn *UI_panel_category_find_mouse_over_ex(ARegion *region, const in return NULL; } -PanelCategoryDyn *UI_panel_category_find_mouse_over(ARegion *region, const wmEvent *event) -{ - return UI_panel_category_find_mouse_over_ex(region, event->mval[0], event->mval[1]); -} - void UI_panel_category_add(ARegion *region, const char *name) { PanelCategoryDyn *pc_dyn = MEM_callocN(sizeof(*pc_dyn), __func__); @@ -2440,7 +2385,7 @@ int ui_handler_panel_region(bContext *C, /* Handle category tabs. */ if (UI_panel_category_is_visible(region)) { if (event->type == LEFTMOUSE) { - PanelCategoryDyn *pc_dyn = UI_panel_category_find_mouse_over(region, event); + PanelCategoryDyn *pc_dyn = panel_categories_find_mouse_over(region, event); if (pc_dyn) { UI_panel_category_active_set(region, pc_dyn->idname); ED_region_tag_redraw(region); @@ -2621,7 +2566,7 @@ static void ui_handler_remove_panel(bContext *C, void *userdata) panel_activate_state(C, panel, PANEL_STATE_EXIT); } -static void panel_activate_state(const bContext *C, Panel *panel, uiHandlePanelState state) +static void panel_activate_state(const bContext *C, Panel *panel, const uiHandlePanelState state) { uiHandlePanelData *data = panel->activedata; wmWindow *win = CTX_wm_window(C); @@ -2631,15 +2576,20 @@ static void panel_activate_state(const bContext *C, Panel *panel, uiHandlePanelS return; } - const bool was_drag_drop = (data && data->state == PANEL_STATE_DRAG); - - /* Set selection state for the panel and its sub-panels, which need to know they are selected - * too so they can be drawn above their parent when it's dragged. */ - if (state == PANEL_STATE_EXIT || state == PANEL_STATE_ANIMATION) { + /* + * Note on "select" and "drag drop" flags: + * First, the panel is "picked up" and both flags are set. Then when the mouse releases + * and the panel starts animating to its aligned position, PNL_SELECT is unset. When the + * animation finishes, PANEL_IS_DRAG_DROP is cleared. */ + if (state == PANEL_STATE_DRAG) { + panel_set_flag_recursive(panel, PNL_SELECT, true); + panel_set_runtime_flag_recursive(panel, PANEL_IS_DRAG_DROP, true); + } + else if (state == PANEL_STATE_ANIMATION) { panel_set_flag_recursive(panel, PNL_SELECT, false); } - else { - panel_set_flag_recursive(panel, PNL_SELECT, true); + else if (state == PANEL_STATE_EXIT) { + panel_set_runtime_flag_recursive(panel, PANEL_IS_DRAG_DROP, false); } if (data && data->animtimer) { @@ -2678,32 +2628,12 @@ static void panel_activate_state(const bContext *C, Panel *panel, uiHandlePanelS data->starty = win->eventstate->y; data->startofsx = panel->ofsx; data->startofsy = panel->ofsy; - data->startsizex = panel->sizex; - data->startsizey = panel->sizey; data->start_cur_xmin = region->v2d.cur.xmin; data->start_cur_ymin = region->v2d.cur.ymin; data->starttime = PIL_check_seconds_timer(); - - /* Remember drag drop state even when animating to the aligned position after dragging. */ - data->is_drag_drop = was_drag_drop; - if (state == PANEL_STATE_DRAG) { - data->is_drag_drop = true; - } } ED_region_tag_redraw(region); } -PanelType *UI_paneltype_find(int space_id, int region_id, const char *idname) -{ - SpaceType *st = BKE_spacetype_from_id(space_id); - if (st) { - ARegionType *art = BKE_regiontype_from_id(st, region_id); - if (art) { - return BLI_findstring(&art->paneltypes, idname, offsetof(PanelType, idname)); - } - } - return NULL; -} - /** \} */ diff --git a/source/blender/editors/interface/interface_template_search_menu.c b/source/blender/editors/interface/interface_template_search_menu.c index 14f97cb14a9..5c778043381 100644 --- a/source/blender/editors/interface/interface_template_search_menu.c +++ b/source/blender/editors/interface/interface_template_search_menu.c @@ -429,8 +429,8 @@ static void menu_items_from_all_operators(bContext *C, struct MenuSearch_Data *d /** * Create #MenuSearch_Data by inspecting the current context, this uses two methods: * - * - Look-up pre-defined editor-menus. - * - Look-up key-map items which call menus. + * - Look up predefined editor-menus. + * - Look up key-map items which call menus. */ static struct MenuSearch_Data *menu_items_from_ui_create( bContext *C, wmWindow *win, ScrArea *area_init, ARegion *region_init, bool include_all_areas) diff --git a/source/blender/editors/interface/interface_templates.c b/source/blender/editors/interface/interface_templates.c index 62c387638dc..83274db9db9 100644 --- a/source/blender/editors/interface/interface_templates.c +++ b/source/blender/editors/interface/interface_templates.c @@ -3304,7 +3304,6 @@ static void colorband_buttons_layout(uiLayout *layout, row = uiLayoutRow(split, false); uiItemR(row, &ptr, "position", 0, IFACE_("Pos"), ICON_NONE); bt = block->buttons.last; - bt->a1 = 1.0f; /* gives a bit more precision for modifying position */ UI_but_func_set(bt, colorband_update_cb, bt, coba); row = uiLayoutRow(layout, false); @@ -3336,7 +3335,6 @@ static void colorband_buttons_layout(uiLayout *layout, row = uiLayoutRow(subsplit, false); uiItemR(row, &ptr, "position", UI_ITEM_R_SLIDER, IFACE_("Pos"), ICON_NONE); bt = block->buttons.last; - bt->a1 = 1.0f; /* gives a bit more precision for modifying position */ UI_but_func_set(bt, colorband_update_cb, bt, coba); row = uiLayoutRow(split, false); @@ -4971,7 +4969,7 @@ static void CurveProfile_buttons_layout(uiLayout *layout, PointerRNA *ptr, RNAUp selection_y = &point->h2_loc[1]; } } - if (i == 0 || i == profile->path_len - 1) { + if (ELEM(i, 0, profile->path_len - 1)) { point_last_or_first = true; } diff --git a/source/blender/editors/interface/interface_utils.c b/source/blender/editors/interface/interface_utils.c index 1abde7cf714..958a0bc03cd 100644 --- a/source/blender/editors/interface/interface_utils.c +++ b/source/blender/editors/interface/interface_utils.c @@ -792,7 +792,7 @@ void UI_butstore_update(uiBlock *block) /* warning, loop-in-loop, in practice we only store <10 buttons at a time, * so this isn't going to be a problem, if that changes old-new mapping can be cached first */ LISTBASE_FOREACH (uiButStore *, bs_handle, &block->butstore) { - BLI_assert((bs_handle->block == NULL) || (bs_handle->block == block) || + BLI_assert(ELEM(bs_handle->block, NULL, block) || (block->oldblock && block->oldblock == bs_handle->block)); if (bs_handle->block == block->oldblock) { diff --git a/source/blender/editors/interface/interface_widgets.c b/source/blender/editors/interface/interface_widgets.c index e2250c764b1..e2c835ac461 100644 --- a/source/blender/editors/interface/interface_widgets.c +++ b/source/blender/editors/interface/interface_widgets.c @@ -548,6 +548,24 @@ void UI_draw_anti_tria( GPU_blend(GPU_BLEND_NONE); } +/* Triangle 'icon' for panel header and other cases. */ +void UI_draw_icon_tri(float x, float y, char dir, const float color[4]) +{ + const float f3 = 0.05 * U.widget_unit; + const float f5 = 0.15 * U.widget_unit; + const float f7 = 0.25 * U.widget_unit; + + if (dir == 'h') { + UI_draw_anti_tria(x - f3, y - f5, x - f3, y + f5, x + f7, y, color); + } + else if (dir == 't') { + UI_draw_anti_tria(x - f5, y - f7, x + f5, y - f7, x, y + f3, color); + } + else { /* 'v' = vertical, down. */ + UI_draw_anti_tria(x - f5, y + f3, x + f5, y + f3, x, y - f7, color); + } +} + /* triangle 'icon' inside rect */ void ui_draw_anti_tria_rect(const rctf *rect, char dir, const float color[4]) { @@ -899,7 +917,7 @@ static void shape_preset_init_trias_ex(uiWidgetTrias *tria, float centx, centy, sizex, sizey, minsize; int a, i1 = 0, i2 = 1; - if (where == 'r' || where == 'l') { + if (ELEM(where, 'r', 'l')) { minsize = BLI_rcti_size_y(rect); } else { diff --git a/source/blender/editors/interface/view2d_ops.c b/source/blender/editors/interface/view2d_ops.c index 258516a1c61..a5999962e09 100644 --- a/source/blender/editors/interface/view2d_ops.c +++ b/source/blender/editors/interface/view2d_ops.c @@ -293,7 +293,7 @@ static int view_pan_modal(bContext *C, wmOperator *op, const wmEvent *event) } #endif default: - if (event->type == vpd->invoke_event || event->type == EVT_ESCKEY) { + if (ELEM(event->type, vpd->invoke_event, EVT_ESCKEY)) { if (event->val == KM_RELEASE) { /* calculate overall delta mouse-movement for redo */ RNA_int_set(op->ptr, "deltax", (vpd->startx - vpd->lastx)); @@ -1241,7 +1241,7 @@ static int view_zoomdrag_invoke(bContext *C, wmOperator *op, const wmEvent *even vzd->zoom_to_mouse_pos = true; } - if (event->type == MOUSEZOOM || event->type == MOUSEPAN) { + if (ELEM(event->type, MOUSEZOOM, MOUSEPAN)) { float dx, dy, fac; vzd->lastx = event->prevx; @@ -1413,7 +1413,7 @@ static int view_zoomdrag_modal(bContext *C, wmOperator *op, const wmEvent *event /* apply zooming */ view_zoomdrag_apply(C, op); } - else if (event->type == vzd->invoke_event || event->type == EVT_ESCKEY) { + else if (ELEM(event->type, vzd->invoke_event, EVT_ESCKEY)) { if (event->val == KM_RELEASE) { /* for redo, store the overall deltas - need to respect zoom-locks here... */ diff --git a/source/blender/editors/io/io_alembic.c b/source/blender/editors/io/io_alembic.c index 292d8e6066c..70125ff35fc 100644 --- a/source/blender/editors/io/io_alembic.c +++ b/source/blender/editors/io/io_alembic.c @@ -292,7 +292,7 @@ void WM_OT_alembic_export(wmOperatorType *ot) FILE_SAVE, WM_FILESEL_FILEPATH | WM_FILESEL_SHOW_PROPS, FILE_DEFAULTDISPLAY, - FILE_SORT_ALPHA); + FILE_SORT_DEFAULT); RNA_def_int(ot->srna, "start", @@ -677,7 +677,7 @@ void WM_OT_alembic_import(wmOperatorType *ot) FILE_OPENFILE, WM_FILESEL_FILEPATH | WM_FILESEL_RELPATH | WM_FILESEL_SHOW_PROPS, FILE_DEFAULTDISPLAY, - FILE_SORT_ALPHA); + FILE_SORT_DEFAULT); RNA_def_float( ot->srna, diff --git a/source/blender/editors/io/io_cache.c b/source/blender/editors/io/io_cache.c index 045a293f71b..b73b8abccfe 100644 --- a/source/blender/editors/io/io_cache.c +++ b/source/blender/editors/io/io_cache.c @@ -134,7 +134,7 @@ void CACHEFILE_OT_open(wmOperatorType *ot) FILE_SAVE, WM_FILESEL_FILEPATH, FILE_DEFAULTDISPLAY, - FILE_SORT_ALPHA); + FILE_SORT_DEFAULT); } /* ***************************** Reload Operator **************************** */ diff --git a/source/blender/editors/io/io_collada.c b/source/blender/editors/io/io_collada.c index 54ef5e6b8c5..af505043e6a 100644 --- a/source/blender/editors/io/io_collada.c +++ b/source/blender/editors/io/io_collada.c @@ -507,7 +507,7 @@ void WM_OT_collada_export(wmOperatorType *ot) FILE_SAVE, WM_FILESEL_FILEPATH | WM_FILESEL_SHOW_PROPS, FILE_DEFAULTDISPLAY, - FILE_SORT_ALPHA); + FILE_SORT_DEFAULT); RNA_def_enum(func, "prop_bc_export_ui_section", @@ -828,7 +828,7 @@ void WM_OT_collada_import(wmOperatorType *ot) FILE_OPENFILE, WM_FILESEL_FILEPATH | WM_FILESEL_SHOW_PROPS, FILE_DEFAULTDISPLAY, - FILE_SORT_ALPHA); + FILE_SORT_DEFAULT); RNA_def_boolean(ot->srna, "import_units", diff --git a/source/blender/editors/io/io_usd.c b/source/blender/editors/io/io_usd.c index 45ea52bdebc..0eadb38abb5 100644 --- a/source/blender/editors/io/io_usd.c +++ b/source/blender/editors/io/io_usd.c @@ -185,7 +185,7 @@ void WM_OT_usd_export(struct wmOperatorType *ot) FILE_SAVE, WM_FILESEL_FILEPATH | WM_FILESEL_SHOW_PROPS, FILE_DEFAULTDISPLAY, - FILE_SORT_ALPHA); + FILE_SORT_DEFAULT); RNA_def_boolean(ot->srna, "selected_objects_only", diff --git a/source/blender/editors/mask/mask_add.c b/source/blender/editors/mask/mask_add.c index 62f46c93bc7..d7b3d74bc7e 100644 --- a/source/blender/editors/mask/mask_add.c +++ b/source/blender/editors/mask/mask_add.c @@ -202,7 +202,7 @@ static void finSelectedSplinePoint(MaskLayer *mask_layer, MaskSplinePoint *cur_point = &cur_spline->points[i]; if (MASKPOINT_ISSEL_ANY(cur_point)) { - if (*spline != NULL && *spline != cur_spline) { + if (!ELEM(*spline, NULL, cur_spline)) { *spline = NULL; *point = NULL; return; diff --git a/source/blender/editors/mask/mask_draw.c b/source/blender/editors/mask/mask_draw.c index 8acbb328ab0..c757b6f0cc3 100644 --- a/source/blender/editors/mask/mask_draw.c +++ b/source/blender/editors/mask/mask_draw.c @@ -111,7 +111,7 @@ static void draw_single_handle(const MaskLayer *mask_layer, const BezTriple *bezt = &point->bezt; char handle_type; - if (which_handle == MASK_WHICH_HANDLE_STICK || which_handle == MASK_WHICH_HANDLE_LEFT) { + if (ELEM(which_handle, MASK_WHICH_HANDLE_STICK, MASK_WHICH_HANDLE_LEFT)) { handle_type = bezt->h1; } else { diff --git a/source/blender/editors/mesh/editmesh_bevel.c b/source/blender/editors/mesh/editmesh_bevel.c index 012bca050cf..b8badd207fe 100644 --- a/source/blender/editors/mesh/editmesh_bevel.c +++ b/source/blender/editors/mesh/editmesh_bevel.c @@ -127,15 +127,10 @@ enum { static float get_bevel_offset(wmOperator *op) { - float val; - if (RNA_enum_get(op->ptr, "offset_type") == BEVEL_AMT_PERCENT) { - val = RNA_float_get(op->ptr, "offset_pct"); - } - else { - val = RNA_float_get(op->ptr, "offset"); + return RNA_float_get(op->ptr, "offset_pct"); } - return val; + return RNA_float_get(op->ptr, "offset"); } static void edbm_bevel_update_status_text(bContext *C, wmOperator *op) @@ -145,14 +140,12 @@ static void edbm_bevel_update_status_text(bContext *C, wmOperator *op) char *p = buf; int available_len = sizeof(buf); Scene *sce = CTX_data_scene(C); - char offset_str[NUM_STR_REP_LEN]; - const char *mode_str, *omiter_str, *imiter_str, *vmesh_str, *profile_type_str, *affect_str; - PropertyRNA *prop; #define WM_MODALKEY(_id) \ WM_modalkeymap_operator_items_to_string_buf( \ op->type, (_id), true, UI_MAX_SHORTCUT_STR, &available_len, &p) + char offset_str[NUM_STR_REP_LEN]; if (RNA_enum_get(op->ptr, "offset_type") == BEVEL_AMT_PERCENT) { BLI_snprintf(offset_str, NUM_STR_REP_LEN, "%.1f%%", RNA_float_get(op->ptr, "offset_pct")); } @@ -167,6 +160,8 @@ static void edbm_bevel_update_status_text(bContext *C, wmOperator *op) true); } + PropertyRNA *prop; + const char *mode_str, *omiter_str, *imiter_str, *vmesh_str, *profile_type_str, *affect_str; prop = RNA_struct_find_property(op->ptr, "offset_type"); RNA_property_enum_name_gettexted( C, op->ptr, prop, RNA_property_enum_get(op->ptr, prop), &mode_str); @@ -240,18 +235,17 @@ static void edbm_bevel_update_status_text(bContext *C, wmOperator *op) static bool edbm_bevel_init(bContext *C, wmOperator *op, const bool is_modal) { Scene *scene = CTX_data_scene(C); + View3D *v3d = CTX_wm_view3d(C); ToolSettings *ts = CTX_data_tool_settings(C); - BevelData *opdata; ViewLayer *view_layer = CTX_data_view_layer(C); - float pixels_per_inch; - int i, otype; if (is_modal) { RNA_float_set(op->ptr, "offset", 0.0f); RNA_float_set(op->ptr, "offset_pct", 0.0f); } - op->customdata = opdata = MEM_mallocN(sizeof(BevelData), "beveldata_mesh_operator"); + op->customdata = MEM_mallocN(sizeof(BevelData), "beveldata_mesh_operator"); + BevelData *opdata = op->customdata; uint objects_used_len = 0; opdata->max_obj_scale = FLT_MIN; @@ -261,7 +255,7 @@ static bool edbm_bevel_init(bContext *C, wmOperator *op, const bool is_modal) { uint ob_store_len = 0; Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data( - view_layer, CTX_wm_view3d(C), &ob_store_len); + view_layer, v3d, &ob_store_len); opdata->ob_store = MEM_malloc_arrayN(ob_store_len, sizeof(*opdata->ob_store), __func__); for (uint ob_index = 0; ob_index < ob_store_len; ob_index++) { Object *obedit = objects[ob_index]; @@ -278,12 +272,12 @@ static bool edbm_bevel_init(bContext *C, wmOperator *op, const bool is_modal) } opdata->is_modal = is_modal; - otype = RNA_enum_get(op->ptr, "offset_type"); + int otype = RNA_enum_get(op->ptr, "offset_type"); opdata->value_mode = (otype == BEVEL_AMT_PERCENT) ? OFFSET_VALUE_PERCENT : OFFSET_VALUE; opdata->segments = (float)RNA_int_get(op->ptr, "segments"); - pixels_per_inch = U.dpi * U.pixelsize; + float pixels_per_inch = U.dpi * U.pixelsize; - for (i = 0; i < NUM_VALUE_KINDS; i++) { + for (int i = 0; i < NUM_VALUE_KINDS; i++) { opdata->shift_value[i] = -1.0f; opdata->initial_length[i] = -1.0f; /* note: scale for OFFSET_VALUE will get overwritten in edbm_bevel_invoke */ @@ -304,7 +298,6 @@ static bool edbm_bevel_init(bContext *C, wmOperator *op, const bool is_modal) /* avoid the cost of allocating a bm copy */ if (is_modal) { - View3D *v3d = CTX_wm_view3d(C); ARegion *region = CTX_wm_region(C); for (uint ob_index = 0; ob_index < opdata->ob_store_len; ob_index++) { @@ -491,23 +484,21 @@ static int edbm_bevel_exec(bContext *C, wmOperator *op) static void edbm_bevel_calc_initial_length(wmOperator *op, const wmEvent *event, bool mode_changed) { - BevelData *opdata; - float mlen[2], len, value, sc, st; - int vmode; - - opdata = op->customdata; - mlen[0] = opdata->mcenter[0] - event->mval[0]; - mlen[1] = opdata->mcenter[1] - event->mval[1]; - len = len_v2(mlen); - vmode = opdata->value_mode; + BevelData *opdata = op->customdata; + const float mlen[2] = { + opdata->mcenter[0] - event->mval[0], + opdata->mcenter[1] - event->mval[1], + }; + float len = len_v2(mlen); + int vmode = opdata->value_mode; if (mode_changed || opdata->initial_length[vmode] == -1.0f) { /* If current value is not default start value, adjust len so that * the scaling and offset in edbm_bevel_mouse_set_value will * start at current value */ - value = (vmode == SEGMENTS_VALUE) ? opdata->segments : - RNA_float_get(op->ptr, value_rna_name[vmode]); - sc = opdata->scale[vmode]; - st = value_start[vmode]; + float value = (vmode == SEGMENTS_VALUE) ? opdata->segments : + RNA_float_get(op->ptr, value_rna_name[vmode]); + float sc = opdata->scale[vmode]; + float st = value_start[vmode]; if (value != value_start[vmode]) { len = (st + sc * (len - MVAL_PIXEL_MARGIN) - value) / sc; } @@ -518,18 +509,17 @@ static void edbm_bevel_calc_initial_length(wmOperator *op, const wmEvent *event, static int edbm_bevel_invoke(bContext *C, wmOperator *op, const wmEvent *event) { RegionView3D *rv3d = CTX_wm_region_view3d(C); - BevelData *opdata; - float center_3d[3]; if (!edbm_bevel_init(C, op, true)) { return OPERATOR_CANCELLED; } - opdata = op->customdata; + BevelData *opdata = op->customdata; opdata->launch_event = WM_userdef_event_type_from_keymap_type(event->type); /* initialize mouse values */ + float center_3d[3]; if (!calculateTransformCenter(C, V3D_AROUND_CENTER_MEDIAN, center_3d, opdata->mcenter)) { /* in this case the tool will likely do nothing, * ideally this will never happen and should be checked for above */ @@ -561,13 +551,13 @@ static void edbm_bevel_mouse_set_value(wmOperator *op, const wmEvent *event) { BevelData *opdata = op->customdata; int vmode = opdata->value_mode; - float mdiff[2]; - float value; - mdiff[0] = opdata->mcenter[0] - event->mval[0]; - mdiff[1] = opdata->mcenter[1] - event->mval[1]; + const float mdiff[2] = { + opdata->mcenter[0] - event->mval[0], + opdata->mcenter[1] - event->mval[1], + }; - value = ((len_v2(mdiff) - MVAL_PIXEL_MARGIN) - opdata->initial_length[vmode]); + float value = ((len_v2(mdiff) - MVAL_PIXEL_MARGIN) - opdata->initial_length[vmode]); /* Scale according to value mode */ value = value_start[vmode] + value * opdata->scale[vmode]; @@ -599,12 +589,10 @@ static void edbm_bevel_mouse_set_value(wmOperator *op, const wmEvent *event) static void edbm_bevel_numinput_set_value(wmOperator *op) { BevelData *opdata = op->customdata; - float value; - int vmode; - vmode = opdata->value_mode; - value = (vmode == SEGMENTS_VALUE) ? opdata->segments : - RNA_float_get(op->ptr, value_rna_name[vmode]); + int vmode = opdata->value_mode; + float value = (vmode == SEGMENTS_VALUE) ? opdata->segments : + RNA_float_get(op->ptr, value_rna_name[vmode]); applyNumInput(&opdata->num_input[vmode], &value); CLAMP(value, value_clamp_min[vmode], value_clamp_max[vmode]); if (vmode == SEGMENTS_VALUE) { @@ -616,27 +604,6 @@ static void edbm_bevel_numinput_set_value(wmOperator *op) } } -/* Hide one of offset or offset_pct, depending on offset_type */ -static bool edbm_bevel_poll_property(const bContext *UNUSED(C), - wmOperator *op, - const PropertyRNA *prop) -{ - const char *prop_id = RNA_property_identifier(prop); - - if (STRPREFIX(prop_id, "offset")) { - int offset_type = RNA_enum_get(op->ptr, "offset_type"); - - if (STREQ(prop_id, "offset") && offset_type == BEVEL_AMT_PERCENT) { - return false; - } - if (STREQ(prop_id, "offset_pct") && offset_type != BEVEL_AMT_PERCENT) { - return false; - } - } - - return true; -} - wmKeyMap *bevel_modal_keymap(wmKeyConfig *keyconf) { static const EnumPropertyItem modal_items[] = { @@ -1109,7 +1076,6 @@ void MESH_OT_bevel(wmOperatorType *ot) ot->modal = edbm_bevel_modal; ot->cancel = edbm_bevel_cancel; ot->poll = ED_operator_editmesh; - ot->poll_property = edbm_bevel_poll_property; ot->ui = edbm_bevel_ui; /* flags */ diff --git a/source/blender/editors/mesh/editmesh_extrude_spin.c b/source/blender/editors/mesh/editmesh_extrude_spin.c index 6dde45a4f5f..7b3fabf07fc 100644 --- a/source/blender/editors/mesh/editmesh_extrude_spin.c +++ b/source/blender/editors/mesh/editmesh_extrude_spin.c @@ -24,6 +24,7 @@ #include "DNA_object_types.h" #include "BLI_math.h" +#include "BLI_string.h" #include "BKE_context.h" #include "BKE_editmesh.h" @@ -172,7 +173,7 @@ static bool edbm_spin_poll_property(const bContext *UNUSED(C), const bool dupli = RNA_boolean_get(op->ptr, "dupli"); if (dupli) { - if (STREQ(prop_id, "use_auto_merge") || STREQ(prop_id, "use_normal_flip")) { + if (STR_ELEM(prop_id, "use_auto_merge", "use_normal_flip")) { return false; } } diff --git a/source/blender/editors/mesh/editmesh_mask_extract.c b/source/blender/editors/mesh/editmesh_mask_extract.c index 96abd2226db..8ef1f9ee176 100644 --- a/source/blender/editors/mesh/editmesh_mask_extract.c +++ b/source/blender/editors/mesh/editmesh_mask_extract.c @@ -225,6 +225,8 @@ static int geometry_extract_apply(bContext *C, /* Remove the mask from the new object so it can be sculpted directly after extracting. */ CustomData_free_layers(&new_ob_mesh->vdata, CD_PAINT_MASK, new_ob_mesh->totvert); + BKE_mesh_copy_settings(new_ob_mesh, mesh); + if (params->apply_shrinkwrap) { BKE_shrinkwrap_mesh_nearest_surface_deform(C, new_ob, ob); } @@ -556,8 +558,12 @@ static int paint_mask_slice_exec(bContext *C, wmOperator *op) mesh); BM_mesh_free(bm); + /* Remove the mask from the new object so it can be sculpted directly after slicing. */ + CustomData_free_layers(&new_ob_mesh->vdata, CD_PAINT_MASK, new_ob_mesh->totvert); + BKE_mesh_nomain_to_mesh(new_ob_mesh, new_ob->data, new_ob, &CD_MASK_MESH, true); BKE_mesh_calc_normals(new_ob->data); + BKE_mesh_copy_settings(new_ob->data, mesh); WM_event_add_notifier(C, NC_OBJECT | ND_MODIFIER, new_ob); BKE_mesh_batch_cache_dirty_tag(new_ob->data, BKE_MESH_BATCH_DIRTY_ALL); DEG_relations_tag_update(bmain); diff --git a/source/blender/editors/mesh/editmesh_preselect_edgering.c b/source/blender/editors/mesh/editmesh_preselect_edgering.c index aa1df3d76fc..43e36957dc9 100644 --- a/source/blender/editors/mesh/editmesh_preselect_edgering.c +++ b/source/blender/editors/mesh/editmesh_preselect_edgering.c @@ -110,7 +110,7 @@ static void edgering_find_order(BMEdge *eed_last, BMEdge *eed, BMVert *eve_last, BMLoop *l_other = BM_loop_other_edge_loop(l, eed->v1); const bool rev = (l_other == l->prev); - while (l_other->v != eed_last->v1 && l_other->v != eed_last->v2) { + while (!ELEM(l_other->v, eed_last->v1, eed_last->v2)) { l_other = rev ? l_other->prev : l_other->next; } diff --git a/source/blender/editors/mesh/editmesh_rip.c b/source/blender/editors/mesh/editmesh_rip.c index 66d57de70d3..03b4cda2005 100644 --- a/source/blender/editors/mesh/editmesh_rip.c +++ b/source/blender/editors/mesh/editmesh_rip.c @@ -880,6 +880,7 @@ static int edbm_rip_invoke__edge(bContext *C, const wmEvent *event, Object *obed BMLoop *l; BMEdge *e_best; BMVert *v; + const int totvert_orig = bm->totvert; const int totedge_orig = bm->totedge; float projectMat[4][4], fmval[3] = {event->mval[0], event->mval[1]}; @@ -988,7 +989,7 @@ static int edbm_rip_invoke__edge(bContext *C, const wmEvent *event, Object *obed MEM_freeN(fill_uloop_pairs); } - if (totedge_orig == bm->totedge) { + if ((totvert_orig == bm->totvert) && (totedge_orig == bm->totedge)) { return OPERATOR_CANCELLED; } diff --git a/source/blender/editors/mesh/editmesh_tools.c b/source/blender/editors/mesh/editmesh_tools.c index 85cc19e7471..c8367c720a7 100644 --- a/source/blender/editors/mesh/editmesh_tools.c +++ b/source/blender/editors/mesh/editmesh_tools.c @@ -875,7 +875,7 @@ static void edbm_add_edge_face_exec__tricky_finalize_sel(BMesh *bm, BMElem *ele_ } else { BMLoop *l = BM_face_edge_share_loop(f, (BMEdge *)ele_desel); - BLI_assert(f->len == 4 || f->len == 3); + BLI_assert(ELEM(f->len, 4, 3)); BM_edge_select_set(bm, (BMEdge *)ele_desel, false); if (f->len == 4) { @@ -4082,7 +4082,7 @@ static int edbm_knife_cut_exec(bContext *C, wmOperator *op) isect = bm_edge_seg_isect(sco_a, sco_b, mouse_path, len, mode, &isected); if (isect != 0.0f) { - if (mode != KNIFE_MULTICUT && mode != KNIFE_MIDPOINT) { + if (!ELEM(mode, KNIFE_MULTICUT, KNIFE_MIDPOINT)) { BMO_slot_map_float_insert(&bmop, slot_edge_percents, be, isect); } } diff --git a/source/blender/editors/mesh/meshtools.c b/source/blender/editors/mesh/meshtools.c index 62dd4a22654..3b5897de0b0 100644 --- a/source/blender/editors/mesh/meshtools.c +++ b/source/blender/editors/mesh/meshtools.c @@ -407,7 +407,7 @@ int ED_mesh_join_objects_exec(bContext *C, wmOperator *op) me = (Mesh *)ob->data; key = me->key; - if (totvert == 0 || totvert == me->totvert) { + if (ELEM(totvert, 0, me->totvert)) { BKE_report(op->reports, RPT_WARNING, "No mesh data to join"); return OPERATOR_CANCELLED; } diff --git a/source/blender/editors/object/object_add.c b/source/blender/editors/object/object_add.c index 36e780f7472..8973a74cd1d 100644 --- a/source/blender/editors/object/object_add.c +++ b/source/blender/editors/object/object_add.c @@ -2930,7 +2930,7 @@ static int object_convert_exec(bContext *C, wmOperator *op) /* Remove curves and meshes converted to Grease Pencil object. */ if (gpencilConverted) { FOREACH_SCENE_OBJECT_BEGIN (scene, ob_delete) { - if ((ob_delete->type == OB_CURVE) || (ob_delete->type == OB_MESH)) { + if (ELEM(ob_delete->type, OB_CURVE, OB_MESH)) { if (ob_delete->flag & OB_DONE) { ED_object_base_free_and_unlink(bmain, scene, ob_delete); } diff --git a/source/blender/editors/object/object_constraint.c b/source/blender/editors/object/object_constraint.c index 0073aa830de..fa8531dfb48 100644 --- a/source/blender/editors/object/object_constraint.c +++ b/source/blender/editors/object/object_constraint.c @@ -2219,7 +2219,7 @@ static const EnumPropertyItem *object_constraint_add_itemf(bContext *UNUSED(C), int totitem = 0; while (item->identifier) { - if ((item->value != CONSTRAINT_TYPE_KINEMATIC) && (item->value != CONSTRAINT_TYPE_SPLINEIK)) { + if (!ELEM(item->value, CONSTRAINT_TYPE_KINEMATIC, CONSTRAINT_TYPE_SPLINEIK)) { RNA_enum_item_add(&object_constraint_items, &totitem, item); } item++; diff --git a/source/blender/editors/object/object_data_transfer.c b/source/blender/editors/object/object_data_transfer.c index 4884df1edb6..99989f86381 100644 --- a/source/blender/editors/object/object_data_transfer.c +++ b/source/blender/editors/object/object_data_transfer.c @@ -28,6 +28,7 @@ #include "BLI_blenlib.h" #include "BLI_math.h" +#include "BLI_string.h" #include "BLI_utildefines.h" #include "BKE_context.h" @@ -562,32 +563,45 @@ static bool data_transfer_poll_property(const bContext *UNUSED(C), return false; } - if (STREQ(prop_id, "use_object_transform") && use_auto_transform) { - return false; + if (STREQ(prop_id, "use_object_transform")) { + if (use_auto_transform) { + return false; + } } - if (STREQ(prop_id, "max_distance") && !use_max_distance) { - return false; + else if (STREQ(prop_id, "max_distance")) { + if (!use_max_distance) { + return false; + } } - if (STREQ(prop_id, "islands_precision") && !DT_DATATYPE_IS_LOOP(data_type)) { - return false; + else if (STREQ(prop_id, "islands_precision")) { + if (!DT_DATATYPE_IS_LOOP(data_type)) { + return false; + } } - - if (STREQ(prop_id, "vert_mapping") && !DT_DATATYPE_IS_VERT(data_type)) { - return false; + else if (STREQ(prop_id, "vert_mapping")) { + if (!DT_DATATYPE_IS_VERT(data_type)) { + return false; + } } - if (STREQ(prop_id, "edge_mapping") && !DT_DATATYPE_IS_EDGE(data_type)) { - return false; + else if (STREQ(prop_id, "edge_mapping")) { + if (!DT_DATATYPE_IS_EDGE(data_type)) { + return false; + } } - if (STREQ(prop_id, "loop_mapping") && !DT_DATATYPE_IS_LOOP(data_type)) { - return false; + else if (STREQ(prop_id, "loop_mapping")) { + if (!DT_DATATYPE_IS_LOOP(data_type)) { + return false; + } } - if (STREQ(prop_id, "poly_mapping") && !DT_DATATYPE_IS_POLY(data_type)) { - return false; + else if (STREQ(prop_id, "poly_mapping")) { + if (!DT_DATATYPE_IS_POLY(data_type)) { + return false; + } } - - if ((STREQ(prop_id, "layers_select_src") || STREQ(prop_id, "layers_select_dst")) && - !DT_DATATYPE_IS_MULTILAYERS(data_type)) { - return false; + else if (STR_ELEM(prop_id, "layers_select_src", "layers_select_dst")) { + if (!DT_DATATYPE_IS_MULTILAYERS(data_type)) { + return false; + } } /* Else, show it! */ diff --git a/source/blender/editors/object/object_edit.c b/source/blender/editors/object/object_edit.c index df940d3fa25..70c3552e8da 100644 --- a/source/blender/editors/object/object_edit.c +++ b/source/blender/editors/object/object_edit.c @@ -761,7 +761,7 @@ bool ED_object_editmode_enter_ex(Main *bmain, Scene *scene, Object *ob, int flag WM_main_add_notifier(NC_SCENE | ND_MODE | NS_EDITMODE_LATTICE, scene); } - else if (ob->type == OB_SURF || ob->type == OB_CURVE) { + else if (ELEM(ob->type, OB_SURF, OB_CURVE)) { ok = 1; ED_curve_editnurb_make(ob); diff --git a/source/blender/editors/object/object_modifier.c b/source/blender/editors/object/object_modifier.c index a59d438ad6b..6c4adce1365 100644 --- a/source/blender/editors/object/object_modifier.c +++ b/source/blender/editors/object/object_modifier.c @@ -1911,7 +1911,7 @@ void OBJECT_OT_multires_external_save(wmOperatorType *ot) FILE_SAVE, WM_FILESEL_FILEPATH | WM_FILESEL_RELPATH, FILE_DEFAULTDISPLAY, - FILE_SORT_ALPHA); + FILE_SORT_DEFAULT); edit_modifier_properties(ot); } diff --git a/source/blender/editors/object/object_relations.c b/source/blender/editors/object/object_relations.c index 3d65a9e5fcb..29393e8a8d1 100644 --- a/source/blender/editors/object/object_relations.c +++ b/source/blender/editors/object/object_relations.c @@ -696,7 +696,7 @@ bool ED_object_parent_set(ReportList *reports, /* Preconditions. */ if (ob == par) { /* Parenting an object to itself is impossible. */ - return true; + return false; } if (BKE_object_parent_loop_check(par, ob)) { @@ -911,7 +911,7 @@ bool ED_object_parent_set(ReportList *reports, else if (partype == PAR_ARMATURE_NAME) { ED_gpencil_add_armature_weights(C, reports, ob, par, GP_PAR_ARMATURE_NAME); } - else if ((partype == PAR_ARMATURE_AUTO) || (partype == PAR_ARMATURE_ENVELOPE)) { + else if (ELEM(partype, PAR_ARMATURE_AUTO, PAR_ARMATURE_ENVELOPE)) { WM_cursor_wait(1); ED_gpencil_add_armature_weights(C, reports, ob, par, GP_PAR_ARMATURE_AUTO); WM_cursor_wait(0); @@ -981,6 +981,12 @@ struct ParentingContext { static bool parent_set_nonvertex_parent(bContext *C, struct ParentingContext *parenting_context) { CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects) { + if (ob == parenting_context->par) { + /* ED_object_parent_set() will fail (and thus return false), but this case shouldn't break + * this loop. It's expected that the active object is also selected. */ + continue; + } + if (!ED_object_parent_set(parenting_context->reports, C, parenting_context->scene, @@ -1005,6 +1011,12 @@ static bool parent_set_vertex_parent_with_kdtree(bContext *C, int vert_par[3] = {0, 0, 0}; CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects) { + if (ob == parenting_context->par) { + /* ED_object_parent_set() will fail (and thus return false), but this case shouldn't break + * this loop. It's expected that the active object is also selected. */ + continue; + } + parent_set_vert_find(tree, ob, vert_par, parenting_context->is_vertex_tri); if (!ED_object_parent_set(parenting_context->reports, C, diff --git a/source/blender/editors/object/object_transform.c b/source/blender/editors/object/object_transform.c index 7d853745ad6..76d0c162f29 100644 --- a/source/blender/editors/object/object_transform.c +++ b/source/blender/editors/object/object_transform.c @@ -565,7 +565,7 @@ static void append_sorted_object_parent_hierarchy(Object *root_object, Object **sorted_objects, int *object_index) { - if (object->parent != NULL && object->parent != root_object) { + if (!ELEM(object->parent, NULL, root_object)) { append_sorted_object_parent_hierarchy( root_object, object->parent, sorted_objects, object_index); } @@ -1374,7 +1374,7 @@ static int object_origin_set_exec(bContext *C, wmOperator *op) if (centermode == ORIGIN_TO_CURSOR) { copy_v3_v3(gpcenter, cursor); } - if ((centermode == ORIGIN_TO_GEOMETRY) || (centermode == ORIGIN_TO_CURSOR)) { + if (ELEM(centermode, ORIGIN_TO_GEOMETRY, ORIGIN_TO_CURSOR)) { bGPDspoint *pt; float imat[3][3], bmat[3][3]; float offset_global[3]; diff --git a/source/blender/editors/object/object_vgroup.c b/source/blender/editors/object/object_vgroup.c index 26863fd0848..3d6a6abfe0d 100644 --- a/source/blender/editors/object/object_vgroup.c +++ b/source/blender/editors/object/object_vgroup.c @@ -2664,12 +2664,23 @@ static void vgroup_assign_verts(Object *ob, const float weight) static bool vertex_group_supported_poll_ex(bContext *C, const Object *ob) { if (!ED_operator_object_active_local_editable_ex(C, ob)) { + CTX_wm_operator_poll_msg_set(C, "No active editable object"); return false; } + + if (!OB_TYPE_SUPPORT_VGROUP(ob->type)) { + CTX_wm_operator_poll_msg_set(C, "Object type does not support vertex groups"); + return false; + } + + /* Data checks. */ const ID *data = ob->data; - return (OB_TYPE_SUPPORT_VGROUP(ob->type) && - /* Data checks. */ - (data != NULL) && !ID_IS_LINKED(data) && !ID_IS_OVERRIDE_LIBRARY(data)); + if (data == NULL || ID_IS_LINKED(data) || ID_IS_OVERRIDE_LIBRARY(data)) { + CTX_wm_operator_poll_msg_set(C, "Object type \"%s\" does not have editable data"); + return false; + } + + return true; } static bool vertex_group_supported_poll(bContext *C) @@ -2678,32 +2689,61 @@ static bool vertex_group_supported_poll(bContext *C) return vertex_group_supported_poll_ex(C, ob); } -static bool vertex_group_poll(bContext *C) +static bool vertex_group_poll_ex(bContext *C, Object *ob) { - Object *ob = ED_object_context(C); + if (!vertex_group_supported_poll_ex(C, ob)) { + return false; + } + + if (BLI_listbase_is_empty(&ob->defbase)) { + CTX_wm_operator_poll_msg_set(C, "Object has no vertex groups"); + return false; + } - return (vertex_group_supported_poll(C) && ob->defbase.first); + return true; } -static bool vertex_group_mesh_poll(bContext *C) +static bool vertex_group_poll(bContext *C) { Object *ob = ED_object_context(C); + return vertex_group_poll_ex(C, ob); +} + +static bool vertex_group_mesh_poll_ex(bContext *C, Object *ob) +{ + if (!vertex_group_poll_ex(C, ob)) { + return false; + } + + if (ob->type != OB_MESH) { + CTX_wm_operator_poll_msg_set(C, "Only mesh objects are supported"); + return false; + } - return (vertex_group_poll(C) && ob->type == OB_MESH); + return true; } -static bool UNUSED_FUNCTION(vertex_group_mesh_supported_poll)(bContext *C) +static bool vertex_group_mesh_with_dvert_poll(bContext *C) { Object *ob = ED_object_context(C); + if (!vertex_group_mesh_poll_ex(C, ob)) { + return false; + } + + Mesh *me = ob->data; + if (me->dvert == NULL) { + CTX_wm_operator_poll_msg_set(C, "The active mesh object has no vertex group data"); + return false; + } - return (vertex_group_supported_poll(C) && ob->type == OB_MESH); + return true; } static bool UNUSED_FUNCTION(vertex_group_poll_edit)(bContext *C) { Object *ob = ED_object_context(C); - if (!vertex_group_supported_poll(C)) { + if (!vertex_group_supported_poll_ex(C, ob)) { return false; } @@ -2717,7 +2757,7 @@ static bool vertex_group_vert_poll_ex(bContext *C, { Object *ob = ED_object_context(C); - if (!vertex_group_supported_poll(C)) { + if (!vertex_group_supported_poll_ex(C, ob)) { return false; } @@ -2770,7 +2810,7 @@ static bool vertex_group_vert_select_unlocked_poll(bContext *C) { Object *ob = ED_object_context(C); - if (!vertex_group_supported_poll(C)) { + if (!vertex_group_supported_poll_ex(C, ob)) { return false; } @@ -2791,7 +2831,7 @@ static bool vertex_group_vert_select_mesh_poll(bContext *C) { Object *ob = ED_object_context(C); - if (!vertex_group_supported_poll(C)) { + if (!vertex_group_supported_poll_ex(C, ob)) { return false; } @@ -3165,9 +3205,9 @@ void OBJECT_OT_vertex_group_levels(wmOperatorType *ot) vgroup_operator_subset_select_props(ot, true); RNA_def_float( - ot->srna, "offset", 0.f, -1.0, 1.0, "Offset", "Value to add to weights", -1.0f, 1.f); + ot->srna, "offset", 0.0f, -1.0, 1.0, "Offset", "Value to add to weights", -1.0f, 1.0f); RNA_def_float( - ot->srna, "gain", 1.f, 0.f, FLT_MAX, "Gain", "Value to multiply weights by", 0.0f, 10.f); + ot->srna, "gain", 1.0f, 0.0f, FLT_MAX, "Gain", "Value to multiply weights by", 0.0f, 10.0f); } /** \} */ @@ -3313,7 +3353,7 @@ void OBJECT_OT_vertex_group_fix(wmOperatorType *ot) "groups' weights (this tool may be slow for many vertices)"; /* api callbacks */ - ot->poll = vertex_group_mesh_poll; + ot->poll = vertex_group_mesh_with_dvert_poll; ot->exec = vertex_group_fix_exec; /* flags */ @@ -3329,7 +3369,7 @@ void OBJECT_OT_vertex_group_fix(wmOperatorType *ot) 10.0f); RNA_def_float(ot->srna, "strength", - 1.f, + 1.0f, -2.0f, FLT_MAX, "Strength", @@ -3345,7 +3385,7 @@ void OBJECT_OT_vertex_group_fix(wmOperatorType *ot) "Change Sensitivity", "Change the amount weights are altered with each iteration: lower values are slower", 0.05f, - 1.f); + 1.0f); } /** \} */ diff --git a/source/blender/editors/object/object_volume.c b/source/blender/editors/object/object_volume.c index c5dc7f9f24d..5aa61139468 100644 --- a/source/blender/editors/object/object_volume.c +++ b/source/blender/editors/object/object_volume.c @@ -184,7 +184,7 @@ void OBJECT_OT_volume_import(wmOperatorType *ot) WM_FILESEL_FILEPATH | WM_FILESEL_DIRECTORY | WM_FILESEL_FILES | WM_FILESEL_RELPATH, FILE_DEFAULTDISPLAY, - FILE_SORT_ALPHA); + FILE_SORT_DEFAULT); RNA_def_boolean( ot->srna, diff --git a/source/blender/editors/physics/particle_edit.c b/source/blender/editors/physics/particle_edit.c index e6d11398279..63f12e339b9 100644 --- a/source/blender/editors/physics/particle_edit.c +++ b/source/blender/editors/physics/particle_edit.c @@ -4438,7 +4438,7 @@ static int brush_add(const bContext *C, PEData *data, short number) for (k = 0, hkey = pa->hair; k < pset->totaddkey; k++, hkey++) { madd_v3_v3v3fl(hkey->co, pa->state.co, pa->state.vel, k * framestep * timestep); hkey->time += k * framestep; - hkey->weight = 1.f - (float)k / (float)(pset->totaddkey - 1); + hkey->weight = 1.0f - (float)k / (float)(pset->totaddkey - 1); } } for (k = 0, hkey = pa->hair; k < pset->totaddkey; k++, hkey++) { diff --git a/source/blender/editors/physics/rigidbody_world.c b/source/blender/editors/physics/rigidbody_world.c index 42f270874e3..f2e2d7589df 100644 --- a/source/blender/editors/physics/rigidbody_world.c +++ b/source/blender/editors/physics/rigidbody_world.c @@ -210,5 +210,5 @@ void RIGIDBODY_OT_world_export(wmOperatorType *ot) FILE_SAVE, FILE_RELPATH, FILE_DEFAULTDISPLAY, - FILE_SORT_ALPHA); + FILE_SORT_DEFAULT); } diff --git a/source/blender/editors/render/render_opengl.c b/source/blender/editors/render/render_opengl.c index 5d355ada77c..79eaf007fcb 100644 --- a/source/blender/editors/render/render_opengl.c +++ b/source/blender/editors/render/render_opengl.c @@ -489,19 +489,19 @@ static void screen_opengl_render_apply(const bContext *C, OGLRender *oglrender) SpaceSeq *sseq = oglrender->sseq; int chanshown = sseq ? sseq->chanshown : 0; - BKE_sequencer_new_render_data(oglrender->bmain, - oglrender->depsgraph, - scene, - oglrender->sizex, - oglrender->sizey, - 100, - false, - &context); + SEQ_render_new_render_data(oglrender->bmain, + oglrender->depsgraph, + scene, + oglrender->sizex, + oglrender->sizey, + 100, + false, + &context); for (view_id = 0; view_id < oglrender->views_len; view_id++) { context.view_id = view_id; context.gpu_offscreen = oglrender->ofs; - oglrender->seq_data.ibufs_arr[view_id] = BKE_sequencer_give_ibuf(&context, CFRA, chanshown); + oglrender->seq_data.ibufs_arr[view_id] = SEQ_render_give_ibuf(&context, CFRA, chanshown); } } diff --git a/source/blender/editors/screen/area.c b/source/blender/editors/screen/area.c index cffcb1cb4dc..720d4608125 100644 --- a/source/blender/editors/screen/area.c +++ b/source/blender/editors/screen/area.c @@ -1385,7 +1385,7 @@ static void region_rect_recursive( region->winrct = *remainder; BLI_rcti_init(remainder, 0, 0, 0, 0); } - else if (alignment == RGN_ALIGN_TOP || alignment == RGN_ALIGN_BOTTOM) { + else if (ELEM(alignment, RGN_ALIGN_TOP, RGN_ALIGN_BOTTOM)) { rcti *winrct = (region->overlap) ? overlap_remainder : remainder; if ((prefsizey == 0) || (rct_fits(winrct, 'v', prefsizey) < 0)) { @@ -1437,7 +1437,7 @@ static void region_rect_recursive( BLI_rcti_sanitize(winrct); } } - else if (alignment == RGN_ALIGN_VSPLIT || alignment == RGN_ALIGN_HSPLIT) { + else if (ELEM(alignment, RGN_ALIGN_VSPLIT, RGN_ALIGN_HSPLIT)) { /* percentage subdiv*/ region->winrct = *remainder; @@ -3582,7 +3582,7 @@ static void metadata_draw_imbuf(ImBuf *ibuf, const rctf *rect, int fontid, const ofs_y += vertical_offset; } } /* Strip */ - else if (i == 1 || i == 2) { + else if (ELEM(i, 1, 2)) { int len = BLI_snprintf_rlen(temp_str, MAX_METADATA_STR, "%s: ", meta_data_list[i + 1]); if (metadata_is_valid(ibuf, temp_str, i + 1, len)) { BLF_position(fontid, xmin, ymax - vertical_offset - ofs_y, 0.0f); diff --git a/source/blender/editors/screen/screen_draw.c b/source/blender/editors/screen/screen_draw.c index ddb1f5c87ba..6432bdac1b1 100644 --- a/source/blender/editors/screen/screen_draw.c +++ b/source/blender/editors/screen/screen_draw.c @@ -203,7 +203,7 @@ static void draw_vertical_join_shape(ScrArea *area, char dir, uint pos) */ static void draw_join_shape(ScrArea *area, char dir, uint pos) { - if (dir == 'u' || dir == 'd') { + if (ELEM(dir, 'u', 'd')) { draw_vertical_join_shape(area, dir, pos); } else { diff --git a/source/blender/editors/screen/screen_edit.c b/source/blender/editors/screen/screen_edit.c index 5f56bbaef9d..5e67d6855c0 100644 --- a/source/blender/editors/screen/screen_edit.c +++ b/source/blender/editors/screen/screen_edit.c @@ -362,7 +362,7 @@ static void screen_areas_align( { wmWindow *win = CTX_wm_window(C); - if (dir == 0 || dir == 2) { + if (ELEM(dir, 0, 2)) { /* horizontal join, use average for new top and bottom. */ int top = (sa1->v2->vec.y + sa2->v2->vec.y) / 2; int bottom = (sa1->v4->vec.y + sa2->v4->vec.y) / 2; @@ -687,7 +687,7 @@ static void screen_cursor_set(wmWindow *win, const int xy[2]) WM_cursor_set(win, WM_CURSOR_EDIT); } else if (az->type == AZONE_REGION) { - if (az->edge == AE_LEFT_TO_TOPRIGHT || az->edge == AE_RIGHT_TO_TOPLEFT) { + if (ELEM(az->edge, AE_LEFT_TO_TOPRIGHT, AE_RIGHT_TO_TOPLEFT)) { WM_cursor_set(win, WM_CURSOR_X_MOVE); } else { @@ -772,7 +772,7 @@ void ED_screen_set_active_region(bContext *C, wmWindow *win, const int xy[2]) } } - if (region == region_prev || region == screen->active_region) { + if (ELEM(region, region_prev, screen->active_region)) { do_draw = true; } } diff --git a/source/blender/editors/screen/screen_geometry.c b/source/blender/editors/screen/screen_geometry.c index 4acf3dd7ba5..ac159f4d633 100644 --- a/source/blender/editors/screen/screen_geometry.c +++ b/source/blender/editors/screen/screen_geometry.c @@ -202,7 +202,7 @@ static bool screen_geom_vertices_scale_pass(const wmWindow *win, /* all selected vertices get the right offset */ LISTBASE_FOREACH (ScrVert *, sv, &screen->vertbase) { /* if is a collapsed area */ - if (sv != area->v1 && sv != area->v4) { + if (!ELEM(sv, area->v1, area->v4)) { if (sv->flag) { sv->vec.y = yval; /* Changed size of a area. Run another pass to ensure everything still fits. */ @@ -228,7 +228,7 @@ static bool screen_geom_vertices_scale_pass(const wmWindow *win, /* all selected vertices get the right offset */ LISTBASE_FOREACH (ScrVert *, sv, &screen->vertbase) { /* if is not a collapsed area */ - if (sv != area->v2 && sv != area->v3) { + if (!ELEM(sv, area->v2, area->v3)) { if (sv->flag) { sv->vec.y = yval; /* Changed size of a area. Run another pass to ensure everything still fits. */ diff --git a/source/blender/editors/screen/screen_ops.c b/source/blender/editors/screen/screen_ops.c index 6f80165ed3c..72b3b344813 100644 --- a/source/blender/editors/screen/screen_ops.c +++ b/source/blender/editors/screen/screen_ops.c @@ -1617,7 +1617,7 @@ static int area_snap_calc_location(const bScreen *screen, switch (snap_type) { case SNAP_AREAGRID: m_cursor_final = m_cursor; - if (delta != bigger && delta != -smaller) { + if (!ELEM(delta, bigger, -smaller)) { m_cursor_final -= (m_cursor % AREAGRID); CLAMP(m_cursor_final, origval - smaller, origval + bigger); } @@ -2477,7 +2477,7 @@ static int area_max_regionsize(ScrArea *area, ARegion *scalear, AZEdge edge) } } else { - if (edge == AE_RIGHT_TO_TOPLEFT || edge == AE_LEFT_TO_TOPRIGHT) { + if (ELEM(edge, AE_RIGHT_TO_TOPLEFT, AE_LEFT_TO_TOPRIGHT)) { dist = BLI_rcti_size_x(&area->totrct); } else { /* AE_BOTTOM_TO_TOPLEFT, AE_TOP_TO_BOTTOMRIGHT */ @@ -2574,7 +2574,7 @@ static int region_scale_invoke(bContext *C, wmOperator *op, const wmEvent *event } /* now copy to regionmovedata */ - if (rmd->edge == AE_LEFT_TO_TOPRIGHT || rmd->edge == AE_RIGHT_TO_TOPLEFT) { + if (ELEM(rmd->edge, AE_LEFT_TO_TOPRIGHT, AE_RIGHT_TO_TOPLEFT)) { rmd->origval = rmd->region->sizex; } else { @@ -2598,7 +2598,7 @@ static void region_scale_validate_size(RegionMoveData *rmd) if ((rmd->region->flag & RGN_FLAG_HIDDEN) == 0) { short *size, maxsize = -1; - if (rmd->edge == AE_LEFT_TO_TOPRIGHT || rmd->edge == AE_RIGHT_TO_TOPLEFT) { + if (ELEM(rmd->edge, AE_LEFT_TO_TOPRIGHT, AE_RIGHT_TO_TOPLEFT)) { size = &rmd->region->sizex; } else { @@ -2648,7 +2648,7 @@ static int region_scale_modal(bContext *C, wmOperator *op, const wmEvent *event) const float aspect = BLI_rctf_size_x(&rmd->region->v2d.cur) / (BLI_rcti_size_x(&rmd->region->v2d.mask) + 1); const int snap_size_threshold = (U.widget_unit * 2) / aspect; - if (rmd->edge == AE_LEFT_TO_TOPRIGHT || rmd->edge == AE_RIGHT_TO_TOPLEFT) { + if (ELEM(rmd->edge, AE_LEFT_TO_TOPRIGHT, AE_RIGHT_TO_TOPLEFT)) { delta = event->x - rmd->origx; if (rmd->edge == AE_LEFT_TO_TOPRIGHT) { delta = -delta; @@ -2827,7 +2827,7 @@ static int frame_offset_exec(bContext *C, wmOperator *op) CFRA += delta; FRAMENUMBER_MIN_CLAMP(CFRA); - SUBFRA = 0.f; + SUBFRA = 0.0f; areas_do_frame_follow(C, false); diff --git a/source/blender/editors/screen/screendump.c b/source/blender/editors/screen/screendump.c index 5d0ae292ffa..7d7a3340dc3 100644 --- a/source/blender/editors/screen/screendump.c +++ b/source/blender/editors/screen/screendump.c @@ -249,7 +249,7 @@ void SCREEN_OT_screenshot(wmOperatorType *ot) FILE_SAVE, WM_FILESEL_FILEPATH, FILE_DEFAULTDISPLAY, - FILE_SORT_ALPHA); + FILE_SORT_DEFAULT); RNA_def_boolean(ot->srna, "full", 1, diff --git a/source/blender/editors/sculpt_paint/paint_image.c b/source/blender/editors/sculpt_paint/paint_image.c index fe16611a6eb..3a6b91443a0 100644 --- a/source/blender/editors/sculpt_paint/paint_image.c +++ b/source/blender/editors/sculpt_paint/paint_image.c @@ -349,8 +349,8 @@ typedef struct PaintOperation { bool paint_use_opacity_masking(Brush *brush) { return ((brush->flag & BRUSH_AIRBRUSH) || (brush->flag & BRUSH_DRAG_DOT) || - (brush->flag & BRUSH_ANCHORED) || (brush->imagepaint_tool == PAINT_TOOL_SMEAR) || - (brush->imagepaint_tool == PAINT_TOOL_SOFTEN) || + (brush->flag & BRUSH_ANCHORED) || + (ELEM(brush->imagepaint_tool, PAINT_TOOL_SMEAR, PAINT_TOOL_SOFTEN)) || (brush->imagepaint_tool == PAINT_TOOL_FILL) || (brush->flag & BRUSH_USE_GRADIENT) || (brush->mtex.tex && !ELEM(brush->mtex.brush_map_mode, diff --git a/source/blender/editors/sculpt_paint/paint_image_proj.c b/source/blender/editors/sculpt_paint/paint_image_proj.c index 37af1fb6cda..8c16300a047 100644 --- a/source/blender/editors/sculpt_paint/paint_image_proj.c +++ b/source/blender/editors/sculpt_paint/paint_image_proj.c @@ -1789,7 +1789,7 @@ static float project_paint_uvpixel_mask(const ProjPaintState *ps, static int project_paint_pixel_sizeof(const short tool) { - if ((tool == PAINT_TOOL_CLONE) || (tool == PAINT_TOOL_SMEAR)) { + if (ELEM(tool, PAINT_TOOL_CLONE, PAINT_TOOL_SMEAR)) { return sizeof(ProjPixelClone); } return sizeof(ProjPixel); diff --git a/source/blender/editors/sculpt_paint/paint_mask.c b/source/blender/editors/sculpt_paint/paint_mask.c index 96d34dd6145..5ee38069fd9 100644 --- a/source/blender/editors/sculpt_paint/paint_mask.c +++ b/source/blender/editors/sculpt_paint/paint_mask.c @@ -42,6 +42,7 @@ #include "BKE_brush.h" #include "BKE_ccg.h" #include "BKE_context.h" +#include "BKE_lib_id.h" #include "BKE_mesh.h" #include "BKE_multires.h" #include "BKE_paint.h" @@ -993,7 +994,7 @@ static void sculpt_gesture_trim_normals_update(SculptGestureContext *sgcontext) }), trim_mesh); BM_mesh_free(bm); - BKE_mesh_free(trim_mesh); + BKE_id_free(NULL, trim_mesh); trim_operation->mesh = result; } @@ -1207,7 +1208,7 @@ static void sculpt_gesture_trim_geometry_generate(SculptGestureContext *sgcontex static void sculpt_gesture_trim_geometry_free(SculptGestureContext *sgcontext) { SculptGestureTrimOperation *trim_operation = (SculptGestureTrimOperation *)sgcontext->operation; - BKE_mesh_free(trim_operation->mesh); + BKE_id_free(NULL, trim_operation->mesh); MEM_freeN(trim_operation->true_mesh_co); } @@ -1218,7 +1219,6 @@ static int bm_face_isect_pair(BMFace *f, void *UNUSED(user_data)) static void sculpt_gesture_apply_trim(SculptGestureContext *sgcontext) { - SculptGestureTrimOperation *trim_operation = (SculptGestureTrimOperation *)sgcontext->operation; Mesh *sculpt_mesh = BKE_mesh_from_object(sgcontext->vc.obact); Mesh *trim_mesh = trim_operation->mesh; @@ -1293,15 +1293,20 @@ static void sculpt_gesture_apply_trim(SculptGestureContext *sgcontext) BLI_assert(false); break; } - BM_mesh_boolean(bm, looptris, tottri, bm_face_isect_pair, NULL, 2, false, boolean_mode); + BM_mesh_boolean(bm, looptris, tottri, bm_face_isect_pair, NULL, 2, true, boolean_mode); } - Mesh *result = BKE_mesh_from_bmesh_for_eval_nomain(bm, NULL, sculpt_mesh); + MEM_freeN(looptris); + + Mesh *result = BKE_mesh_from_bmesh_nomain(bm, + (&(struct BMeshToMeshParams){ + .calc_object_remap = false, + }), + sculpt_mesh); BM_mesh_free(bm); result->runtime.cd_dirty_vert |= CD_MASK_NORMAL; - - BKE_mesh_nomain_to_mesh(result, sculpt_mesh, sgcontext->vc.obact, &CD_MASK_MESH, true); - BKE_mesh_free(result); + BKE_mesh_nomain_to_mesh( + result, sgcontext->vc.obact->data, sgcontext->vc.obact, &CD_MASK_MESH, true); } static void sculpt_gesture_trim_begin(bContext *C, SculptGestureContext *sgcontext) diff --git a/source/blender/editors/sculpt_paint/paint_stroke.c b/source/blender/editors/sculpt_paint/paint_stroke.c index 75357214936..57b1102219e 100644 --- a/source/blender/editors/sculpt_paint/paint_stroke.c +++ b/source/blender/editors/sculpt_paint/paint_stroke.c @@ -717,7 +717,7 @@ static float paint_space_stroke_spacing(bContext *C, spacing *= stroke->zoom_2d; if (paint_stroke_use_scene_spacing(brush, mode)) { - return max_ff(0.001f, size_clamp * spacing / 50.f); + return max_ff(0.001f, size_clamp * spacing / 50.0f); } return max_ff(stroke->zoom_2d, size_clamp * spacing / 50.0f); } diff --git a/source/blender/editors/sculpt_paint/paint_vertex.c b/source/blender/editors/sculpt_paint/paint_vertex.c index 25b1764e562..9e9e0f441f7 100644 --- a/source/blender/editors/sculpt_paint/paint_vertex.c +++ b/source/blender/editors/sculpt_paint/paint_vertex.c @@ -372,7 +372,7 @@ static float wpaint_blend(const VPaint *wp, if (do_flip) { switch (blend) { case IMB_BLEND_MIX: - paintval = 1.f - paintval; + paintval = 1.0f - paintval; break; case IMB_BLEND_ADD: blend = IMB_BLEND_SUB; @@ -964,7 +964,7 @@ static void do_weight_paint_vertex_multi( if (me->editflag & ME_EDIT_VERTEX_GROUPS_X_SYMMETRY) { index_mirr = mesh_get_x_mirror_vert(ob, NULL, index, topology); - if (index_mirr != -1 && index_mirr != index) { + if (!ELEM(index_mirr, -1, index)) { dv_mirr = &me->dvert[index_mirr]; } else { diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c index 754204201f4..421a3653d8c 100644 --- a/source/blender/editors/sculpt_paint/sculpt.c +++ b/source/blender/editors/sculpt_paint/sculpt.c @@ -298,6 +298,21 @@ void SCULPT_active_vertex_normal_get(SculptSession *ss, float normal[3]) SCULPT_vertex_normal_get(ss, SCULPT_active_vertex_get(ss), normal); } +MVert *SCULPT_mesh_deformed_mverts_get(SculptSession *ss) +{ + switch (BKE_pbvh_type(ss->pbvh)) { + case PBVH_FACES: + if (ss->shapekey_active || ss->deform_modifiers_active) { + return BKE_pbvh_get_verts(ss->pbvh); + } + return ss->mvert; + case PBVH_BMESH: + case PBVH_GRIDS: + return NULL; + } + return NULL; +} + float *SCULPT_brush_deform_target_vertex_co_get(SculptSession *ss, const int deform_target, PBVHVertexIter *iter) @@ -2347,7 +2362,7 @@ static float brush_strength(const Sculpt *sd, final_pressure = pressure * pressure; return final_pressure * overlap * feather; case SCULPT_TOOL_SMEAR: - return pressure * overlap * feather; + return alpha * pressure * overlap * feather; case SCULPT_TOOL_CLAY_STRIPS: /* Clay Strips needs less strength to compensate the curve. */ final_pressure = powf(pressure, 1.5f); @@ -3907,7 +3922,7 @@ static void do_elastic_deform_brush_task_cb_ex(void *__restrict userdata, if (brush->elastic_deform_type == BRUSH_ELASTIC_DEFORM_TWIST) { int symm = ss->cache->mirror_symmetry_pass; - if (symm == 1 || symm == 2 || symm == 4 || symm == 7) { + if (ELEM(symm, 1, 2, 4, 7)) { dir = -dir; } } @@ -6258,7 +6273,9 @@ static void do_tiled( /* Position of the "prototype" stroke for tiling. */ float orgLoc[3]; + float original_initial_location[3]; copy_v3_v3(orgLoc, cache->location); + copy_v3_v3(original_initial_location, cache->initial_location); for (int dim = 0; dim < 3; dim++) { if ((sd->paint.symmetry_flags & (PAINT_TILE_X << dim)) && step[dim] > 0) { @@ -6289,6 +6306,7 @@ static void do_tiled( for (int dim = 0; dim < 3; dim++) { cache->location[dim] = cur[dim] * step[dim] + orgLoc[dim]; cache->plane_offset[dim] = cur[dim] * step[dim]; + cache->initial_location[dim] = cur[dim] * step[dim] + original_initial_location[dim]; } action(sd, ob, brush, ups); } @@ -9359,8 +9377,9 @@ static void dyntopo_detail_size_edit_draw(const bContext *UNUSED(C), pos3d, cd, cd->preview_tri[0], cd->preview_tri[1], true, 120.0f); dyntopo_detail_size_parallel_lines_draw( pos3d, cd, cd->preview_tri[0], cd->preview_tri[2], false, -60.0f); - GPU_matrix_pop(); + immUnbindProgram(); + GPU_matrix_pop(); GPU_blend(GPU_BLEND_NONE); GPU_line_smooth(false); } @@ -9511,7 +9530,16 @@ static int dyntopo_detail_size_edit_invoke(bContext *C, wmOperator *op, const wm copy_m4_m4(cursor_trans, active_object->obmat); translate_m4( cursor_trans, ss->cursor_location[0], ss->cursor_location[1], ss->cursor_location[2]); - rotation_between_vecs_to_quat(quat, z_axis, ss->cursor_normal); + + float cursor_normal[3]; + if (!is_zero_v3(ss->cursor_sampled_normal)) { + copy_v3_v3(cursor_normal, ss->cursor_sampled_normal); + } + else { + copy_v3_v3(cursor_normal, ss->cursor_normal); + } + + rotation_between_vecs_to_quat(quat, z_axis, cursor_normal); quat_to_mat4(cursor_rot, quat); copy_m4_m4(cd->gizmo_mat, cursor_trans); mul_m4_m4_post(cd->gizmo_mat, cursor_rot); diff --git a/source/blender/editors/sculpt_paint/sculpt_face_set.c b/source/blender/editors/sculpt_paint/sculpt_face_set.c index 3c87407b2db..6eb51c77aef 100644 --- a/source/blender/editors/sculpt_paint/sculpt_face_set.c +++ b/source/blender/editors/sculpt_paint/sculpt_face_set.c @@ -132,6 +132,8 @@ static void do_draw_face_sets_brush_task_cb_ex(void *__restrict userdata, ss, &test, data->brush->falloff_shape); const int thread_id = BLI_task_parallel_thread_id(tls); + MVert *mvert = SCULPT_mesh_deformed_mverts_get(ss); + BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE) { if (BKE_pbvh_type(ss->pbvh) == PBVH_FACES) { @@ -140,7 +142,7 @@ static void do_draw_face_sets_brush_task_cb_ex(void *__restrict userdata, const MPoly *p = &ss->mpoly[vert_map->indices[j]]; float poly_center[3]; - BKE_mesh_calc_poly_center(p, &ss->mloop[p->loopstart], ss->mvert, poly_center); + BKE_mesh_calc_poly_center(p, &ss->mloop[p->loopstart], mvert, poly_center); if (sculpt_brush_test_sq_fn(&test, poly_center)) { const float fade = bstrength * SCULPT_brush_strength_factor(ss, diff --git a/source/blender/editors/sculpt_paint/sculpt_intern.h b/source/blender/editors/sculpt_paint/sculpt_intern.h index 6313c934774..1a596909d8d 100644 --- a/source/blender/editors/sculpt_paint/sculpt_intern.h +++ b/source/blender/editors/sculpt_paint/sculpt_intern.h @@ -170,6 +170,10 @@ int SCULPT_active_vertex_get(SculptSession *ss); const float *SCULPT_active_vertex_co_get(SculptSession *ss); void SCULPT_active_vertex_normal_get(SculptSession *ss, float normal[3]); +/* Returns PBVH deformed vertices array if shape keys or deform modifiers are used, otherwise + * returns mesh original vertices array. */ +struct MVert *SCULPT_mesh_deformed_mverts_get(SculptSession *ss); + /* Fake Neighbors */ #define FAKE_NEIGHBOR_NONE -1 diff --git a/source/blender/editors/sculpt_paint/sculpt_uv.c b/source/blender/editors/sculpt_paint/sculpt_uv.c index 5be72ec87e7..f77d473ae57 100644 --- a/source/blender/editors/sculpt_paint/sculpt_uv.c +++ b/source/blender/editors/sculpt_paint/sculpt_uv.c @@ -172,7 +172,7 @@ static void HC_relaxation_iteration_uv(BMEditMesh *em, for (i = 0; i < sculptdata->totalUniqueUvs; i++) { copy_v2_v2(diff, tmp_uvdata[i].sum_co); - mul_v2_fl(diff, 1.f / tmp_uvdata[i].ncounter); + mul_v2_fl(diff, 1.0f / tmp_uvdata[i].ncounter); copy_v2_v2(tmp_uvdata[i].p, diff); tmp_uvdata[i].b[0] = diff[0] - sculptdata->uv[i].uv[0]; @@ -260,7 +260,7 @@ static void laplacian_relaxation_iteration_uv(BMEditMesh *em, * here it is not needed since we translate along the UV plane always. */ for (i = 0; i < sculptdata->totalUniqueUvs; i++) { copy_v2_v2(tmp_uvdata[i].p, tmp_uvdata[i].sum_co); - mul_v2_fl(tmp_uvdata[i].p, 1.f / tmp_uvdata[i].ncounter); + mul_v2_fl(tmp_uvdata[i].p, 1.0f / tmp_uvdata[i].ncounter); } for (i = 0; i < sculptdata->totalUniqueUvs; i++) { diff --git a/source/blender/editors/sound/sound_ops.c b/source/blender/editors/sound/sound_ops.c index 8bf14f85b89..c6961cc9d4b 100644 --- a/source/blender/editors/sound/sound_ops.c +++ b/source/blender/editors/sound/sound_ops.c @@ -171,7 +171,7 @@ static void SOUND_OT_open(wmOperatorType *ot) FILE_OPENFILE, WM_FILESEL_FILEPATH | WM_FILESEL_RELPATH, FILE_DEFAULTDISPLAY, - FILE_SORT_ALPHA); + FILE_SORT_DEFAULT); RNA_def_boolean(ot->srna, "cache", false, "Cache", "Cache the sound in memory"); RNA_def_boolean(ot->srna, "mono", false, "Mono", "Merge all the sound's channels into one"); } @@ -198,7 +198,7 @@ static void SOUND_OT_open_mono(wmOperatorType *ot) FILE_OPENFILE, WM_FILESEL_FILEPATH | WM_FILESEL_RELPATH, FILE_DEFAULTDISPLAY, - FILE_SORT_ALPHA); + FILE_SORT_DEFAULT); RNA_def_boolean(ot->srna, "cache", false, "Cache", "Cache the sound in memory"); RNA_def_boolean(ot->srna, "mono", true, "Mono", "Mixdown the sound to mono"); } @@ -512,8 +512,7 @@ static bool sound_mixdown_draw_check_prop(PointerRNA *UNUSED(ptr), void *UNUSED(user_data)) { const char *prop_id = RNA_property_identifier(prop); - return !(STREQ(prop_id, "filepath") || STREQ(prop_id, "directory") || - STREQ(prop_id, "filename")); + return !(STR_ELEM(prop_id, "filepath", "directory", "filename")); } static void sound_mixdown_draw(bContext *C, wmOperator *op) @@ -722,7 +721,7 @@ static void SOUND_OT_mixdown(wmOperatorType *ot) FILE_SAVE, WM_FILESEL_FILEPATH | WM_FILESEL_RELPATH | WM_FILESEL_SHOW_PROPS, FILE_DEFAULTDISPLAY, - FILE_SORT_ALPHA); + FILE_SORT_DEFAULT); #ifdef WITH_AUDASPACE RNA_def_int( ot->srna, diff --git a/source/blender/editors/space_action/action_edit.c b/source/blender/editors/space_action/action_edit.c index f058ec5546a..167215b3813 100644 --- a/source/blender/editors/space_action/action_edit.c +++ b/source/blender/editors/space_action/action_edit.c @@ -1665,7 +1665,7 @@ static int actkeys_framejump_exec(bContext *C, wmOperator *UNUSED(op)) if (ked.i1) { Scene *scene = ac.scene; CFRA = round_fl_to_int(ked.f1 / ked.i1); - SUBFRA = 0.f; + SUBFRA = 0.0f; } /* set notifier that things have changed */ diff --git a/source/blender/editors/space_api/spacetypes.c b/source/blender/editors/space_api/spacetypes.c index b89c8cb2193..10ce7b81954 100644 --- a/source/blender/editors/space_api/spacetypes.c +++ b/source/blender/editors/space_api/spacetypes.c @@ -271,18 +271,15 @@ void ED_region_draw_cb_exit(ARegionType *art, void *handle) void ED_region_draw_cb_draw(const bContext *C, ARegion *region, int type) { RegionDrawCB *rdc; - bool has_drawn_something = false; for (rdc = region->type->drawcalls.first; rdc; rdc = rdc->next) { if (rdc->type == type) { rdc->draw(C, region, rdc->customdata); - has_drawn_something = true; + + /* This is needed until we get rid of BGL which can change the states we are tracking. */ + GPU_bgl_end(); } } - if (has_drawn_something) { - /* This is needed until we get rid of BGL which can change the states we are tracking. */ - GPU_bgl_end(); - } } /* ********************* space template *********************** */ diff --git a/source/blender/editors/space_buttons/buttons_ops.c b/source/blender/editors/space_buttons/buttons_ops.c index 87cf8507dd4..8bdc2ed993f 100644 --- a/source/blender/editors/space_buttons/buttons_ops.c +++ b/source/blender/editors/space_buttons/buttons_ops.c @@ -378,7 +378,7 @@ void BUTTONS_OT_file_browse(wmOperatorType *ot) FILE_OPENFILE, WM_FILESEL_FILEPATH | WM_FILESEL_RELPATH, FILE_DEFAULTDISPLAY, - FILE_SORT_ALPHA); + FILE_SORT_DEFAULT); } /* Second operator, only difference from BUTTONS_OT_file_browse is WM_FILESEL_DIRECTORY. */ @@ -405,7 +405,7 @@ void BUTTONS_OT_directory_browse(wmOperatorType *ot) FILE_OPENFILE, WM_FILESEL_DIRECTORY | WM_FILESEL_RELPATH, FILE_DEFAULTDISPLAY, - FILE_SORT_ALPHA); + FILE_SORT_DEFAULT); } /** \} */ diff --git a/source/blender/editors/space_clip/clip_editor.c b/source/blender/editors/space_clip/clip_editor.c index ee9cc0e31df..bd11a746e11 100644 --- a/source/blender/editors/space_clip/clip_editor.c +++ b/source/blender/editors/space_clip/clip_editor.c @@ -675,7 +675,7 @@ void ED_space_clip_set_clip(bContext *C, bScreen *screen, SpaceClip *sc, MovieCl } } else { - if (cur_sc->clip == old_clip || cur_sc->clip == NULL) { + if (ELEM(cur_sc->clip, old_clip, NULL)) { cur_sc->clip = clip; } } diff --git a/source/blender/editors/space_clip/clip_ops.c b/source/blender/editors/space_clip/clip_ops.c index 26fa5b8a06c..3f00e3114a5 100644 --- a/source/blender/editors/space_clip/clip_ops.c +++ b/source/blender/editors/space_clip/clip_ops.c @@ -329,7 +329,7 @@ void CLIP_OT_open(wmOperatorType *ot) FILE_OPENFILE, WM_FILESEL_RELPATH | WM_FILESEL_FILES | WM_FILESEL_DIRECTORY, FILE_DEFAULTDISPLAY, - FILE_SORT_ALPHA); + FILE_SORT_DEFAULT); } /** \} */ @@ -616,7 +616,7 @@ static int view_zoom_exec(bContext *C, wmOperator *op) static int view_zoom_invoke(bContext *C, wmOperator *op, const wmEvent *event) { - if (event->type == MOUSEZOOM || event->type == MOUSEPAN) { + if (ELEM(event->type, MOUSEZOOM, MOUSEPAN)) { float delta, factor; delta = event->prevx - event->x + event->prevy - event->y; diff --git a/source/blender/editors/space_file/file_ops.c b/source/blender/editors/space_file/file_ops.c index 7cfd749d013..93367ad3d3c 100644 --- a/source/blender/editors/space_file/file_ops.c +++ b/source/blender/editors/space_file/file_ops.c @@ -1351,18 +1351,17 @@ static int file_column_sort_ui_context_invoke(bContext *C, if (column_type != COLUMN_NONE) { const FileAttributeColumn *column = &sfile->layout->attribute_columns[column_type]; - if (column->sort_type != FILE_SORT_NONE) { - if (sfile->params->sort == column->sort_type) { - /* Already sorting by selected column -> toggle sort invert (three state logic). */ - sfile->params->flag ^= FILE_SORT_INVERT; - } - else { - sfile->params->sort = column->sort_type; - sfile->params->flag &= ~FILE_SORT_INVERT; - } - - WM_event_add_notifier(C, NC_SPACE | ND_SPACE_FILE_PARAMS, NULL); + BLI_assert(column->sort_type != FILE_SORT_DEFAULT); + if (sfile->params->sort == column->sort_type) { + /* Already sorting by selected column -> toggle sort invert (three state logic). */ + sfile->params->flag ^= FILE_SORT_INVERT; } + else { + sfile->params->sort = column->sort_type; + sfile->params->flag &= ~FILE_SORT_INVERT; + } + + WM_event_add_notifier(C, NC_SPACE | ND_SPACE_FILE_PARAMS, NULL); } } diff --git a/source/blender/editors/space_file/filelist.c b/source/blender/editors/space_file/filelist.c index faa23bc4f83..9e51b6ca4ba 100644 --- a/source/blender/editors/space_file/filelist.c +++ b/source/blender/editors/space_file/filelist.c @@ -583,7 +583,7 @@ static int compare_extension(void *user_data, const void *a1, const void *a2) void filelist_sort(struct FileList *filelist) { - if ((filelist->flags & FL_NEED_SORTING) && (filelist->sort != FILE_SORT_NONE)) { + if (filelist->flags & FL_NEED_SORTING) { void *sort_cb = NULL; switch (filelist->sort) { @@ -599,7 +599,7 @@ void filelist_sort(struct FileList *filelist) case FILE_SORT_EXTENSION: sort_cb = compare_extension; break; - case FILE_SORT_NONE: /* Should never reach this point! */ + case FILE_SORT_DEFAULT: default: BLI_assert(0); break; @@ -1294,6 +1294,8 @@ static void filelist_cache_preview_runf(TaskPool *__restrict pool, void *taskdat } IMB_thumb_path_lock(preview->path); + /* Always generate biggest preview size for now, it's simpler and avoids having to re-generate in + * case user switch to a bigger preview size. */ preview->img = IMB_thumb_manage(preview->path, THB_LARGE, source); IMB_thumb_path_unlock(preview->path); @@ -1560,7 +1562,6 @@ void filelist_free(struct FileList *filelist) memset(&filelist->filter_data, 0, sizeof(filelist->filter_data)); filelist->flags &= ~(FL_NEED_SORTING | FL_NEED_FILTERING); - filelist->sort = FILE_SORT_NONE; } void filelist_freelib(struct FileList *filelist) diff --git a/source/blender/editors/space_file/filesel.c b/source/blender/editors/space_file/filesel.c index 42b2806814b..15c6972c5f5 100644 --- a/source/blender/editors/space_file/filesel.c +++ b/source/blender/editors/space_file/filesel.c @@ -61,6 +61,7 @@ #include "BLF_api.h" #include "ED_fileselect.h" +#include "ED_screen.h" #include "WM_api.h" #include "WM_types.h" @@ -266,15 +267,16 @@ short ED_fileselect_set_params(SpaceFile *sfile) params->display = RNA_property_enum_get(op->ptr, prop); } + if (params->display == FILE_DEFAULTDISPLAY) { + params->display = U_default.file_space_data.display_type; + } + if ((prop = RNA_struct_find_property(op->ptr, "sort_method"))) { params->sort = RNA_property_enum_get(op->ptr, prop); } - else { - params->sort = U_default.file_space_data.sort_type; - } - if (params->display == FILE_DEFAULTDISPLAY) { - params->display = U_default.file_space_data.display_type; + if (params->sort == FILE_SORT_DEFAULT) { + params->sort = U_default.file_space_data.sort_type; } if (is_relative_path) { @@ -326,8 +328,9 @@ short ED_fileselect_set_params(SpaceFile *sfile) return 1; } -/* The subset of FileSelectParams.flag items we store into preferences. */ -#define PARAMS_FLAGS_REMEMBERED (FILE_HIDE_DOT | FILE_SORT_INVERT) +/* The subset of FileSelectParams.flag items we store into preferences. Note that FILE_SORT_ALPHA + * may also be remembered, but only conditionally. */ +#define PARAMS_FLAGS_REMEMBERED (FILE_HIDE_DOT) void ED_fileselect_window_params_get(const wmWindow *win, int win_size[2], bool *is_maximized) { @@ -340,6 +343,22 @@ void ED_fileselect_window_params_get(const wmWindow *win, int win_size[2], bool *is_maximized = WM_window_is_maximized(win); } +static bool file_select_use_default_display_type(const SpaceFile *sfile) +{ + PropertyRNA *prop; + return (sfile->op == NULL) || + !(prop = RNA_struct_find_property(sfile->op->ptr, "display_type")) || + (RNA_property_enum_get(sfile->op->ptr, prop) == FILE_DEFAULTDISPLAY); +} + +static bool file_select_use_default_sort_type(const SpaceFile *sfile) +{ + PropertyRNA *prop; + return (sfile->op == NULL) || + !(prop = RNA_struct_find_property(sfile->op->ptr, "sort_method")) || + (RNA_property_enum_get(sfile->op->ptr, prop) == FILE_SORT_DEFAULT); +} + void ED_fileselect_set_params_from_userdef(SpaceFile *sfile) { wmOperator *op = sfile->op; @@ -351,12 +370,6 @@ void ED_fileselect_set_params_from_userdef(SpaceFile *sfile) return; } - if (!RNA_struct_property_is_set(op->ptr, "display_type")) { - sfile->params->display = sfile_udata->display_type; - } - if (!RNA_struct_property_is_set(op->ptr, "sort_method")) { - sfile->params->sort = sfile_udata->sort_type; - } sfile->params->thumbnail_size = sfile_udata->thumbnail_size; sfile->params->details_flags = sfile_udata->details_flags; sfile->params->filter_id = sfile_udata->filter_id; @@ -364,6 +377,16 @@ void ED_fileselect_set_params_from_userdef(SpaceFile *sfile) /* Combine flags we take from params with the flags we take from userdef. */ sfile->params->flag = (sfile->params->flag & ~PARAMS_FLAGS_REMEMBERED) | (sfile_udata->flag & PARAMS_FLAGS_REMEMBERED); + + if (file_select_use_default_display_type(sfile)) { + sfile->params->display = sfile_udata->display_type; + } + if (file_select_use_default_sort_type(sfile)) { + sfile->params->sort = sfile_udata->sort_type; + /* For the default sorting, also take invert flag from userdef. */ + sfile->params->flag = (sfile->params->flag & ~FILE_SORT_INVERT) | + (sfile_udata->flag & FILE_SORT_INVERT); + } } /** @@ -380,13 +403,24 @@ void ED_fileselect_params_to_userdef(SpaceFile *sfile, UserDef_FileSpaceData *sfile_udata_new = &U.file_space_data; UserDef_FileSpaceData sfile_udata_old = U.file_space_data; - sfile_udata_new->display_type = sfile->params->display; sfile_udata_new->thumbnail_size = sfile->params->thumbnail_size; - sfile_udata_new->sort_type = sfile->params->sort; sfile_udata_new->details_flags = sfile->params->details_flags; sfile_udata_new->flag = sfile->params->flag & PARAMS_FLAGS_REMEMBERED; sfile_udata_new->filter_id = sfile->params->filter_id; + /* In some rare cases, operators ask for a specific display or sort type (e.g. chronological + * sorting for "Recover Auto Save"). So the settings are optimized for a specific operation. + * Don't let that change the userdef memory for more general cases. */ + if (file_select_use_default_display_type(sfile)) { + sfile_udata_new->display_type = sfile->params->display; + } + if (file_select_use_default_sort_type(sfile)) { + sfile_udata_new->sort_type = sfile->params->sort; + /* In this case also remember the invert flag. */ + sfile_udata_new->flag = (sfile_udata_new->flag & ~FILE_SORT_INVERT) | + (sfile->params->flag & FILE_SORT_INVERT); + } + if (temp_win_size && !is_maximized) { sfile_udata_new->temp_win_sizex = temp_win_size[0]; sfile_udata_new->temp_win_sizey = temp_win_size[1]; @@ -1050,3 +1084,20 @@ void file_params_renamefile_activate(SpaceFile *sfile, FileSelectParams *params) params->rename_flag = 0; } } + +ScrArea *ED_fileselect_handler_area_find(const wmWindow *win, const wmOperator *file_operator) +{ + bScreen *screen = WM_window_get_active_screen(win); + + ED_screen_areas_iter (win, screen, area) { + if (area->spacetype == SPACE_FILE) { + SpaceFile *sfile = area->spacedata.first; + + if (sfile->op == file_operator) { + return area; + } + } + } + + return NULL; +} diff --git a/source/blender/editors/space_file/fsmenu.c b/source/blender/editors/space_file/fsmenu.c index b7d47902fe8..d8556711c55 100644 --- a/source/blender/editors/space_file/fsmenu.c +++ b/source/blender/editors/space_file/fsmenu.c @@ -579,10 +579,10 @@ void fsmenu_read_bookmarks(struct FSMenu *fsmenu, const char *filename) name[0] = '\0'; while (fgets(line, sizeof(line), fp) != NULL) { /* read a line */ - if (STREQLEN(line, "[Bookmarks]", 11)) { + if (STRPREFIX(line, "[Bookmarks]")) { category = FS_CATEGORY_BOOKMARKS; } - else if (STREQLEN(line, "[Recent]", 8)) { + else if (STRPREFIX(line, "[Recent]")) { category = FS_CATEGORY_RECENT; } else if (line[0] == '!') { diff --git a/source/blender/editors/space_graph/graph_buttons.c b/source/blender/editors/space_graph/graph_buttons.c index a491ce29bd4..9c7c859a05d 100644 --- a/source/blender/editors/space_graph/graph_buttons.c +++ b/source/blender/editors/space_graph/graph_buttons.c @@ -309,7 +309,7 @@ static void graphedit_activekey_left_handle_coord_cb(bContext *C, void *fcu_ptr, /* perform normal updates NOW */ graphedit_activekey_handles_cb(C, fcu_ptr, bezt_ptr); - /* restore selection state so that no-one notices this hack */ + /* restore selection state so that no one notices this hack */ bezt->f1 = f1; bezt->f3 = f3; } @@ -331,7 +331,7 @@ static void graphedit_activekey_right_handle_coord_cb(bContext *C, void *fcu_ptr /* perform normal updates NOW */ graphedit_activekey_handles_cb(C, fcu_ptr, bezt_ptr); - /* restore selection state so that no-one notices this hack */ + /* restore selection state so that no one notices this hack */ bezt->f1 = f1; bezt->f3 = f3; } diff --git a/source/blender/editors/space_graph/graph_edit.c b/source/blender/editors/space_graph/graph_edit.c index 0f3dda6f905..ae15b651059 100644 --- a/source/blender/editors/space_graph/graph_edit.c +++ b/source/blender/editors/space_graph/graph_edit.c @@ -2090,7 +2090,7 @@ void GRAPH_OT_sound_bake(wmOperatorType *ot) FILE_OPENFILE, WM_FILESEL_FILEPATH | WM_FILESEL_SHOW_PROPS, FILE_DEFAULTDISPLAY, - FILE_SORT_ALPHA); + FILE_SORT_DEFAULT); RNA_def_float(ot->srna, "low", 0.0f, @@ -2884,7 +2884,7 @@ static int graphkeys_framejump_exec(bContext *C, wmOperator *UNUSED(op)) else { /* Animation Mode - Affects current frame (int) */ CFRA = round_fl_to_int(sum_time / num_keyframes); - SUBFRA = 0.f; + SUBFRA = 0.0f; } sipo->cursorVal = sum_value / (float)num_keyframes; @@ -3576,7 +3576,7 @@ void GRAPH_OT_fmodifier_paste(wmOperatorType *ot) /* Properties */ RNA_def_boolean( - ot->srna, "only_active", true, "Only Active", "Only paste F-Modifiers on active F-Curve"); + ot->srna, "only_active", false, "Only Active", "Only paste F-Modifiers on active F-Curve"); RNA_def_boolean( ot->srna, "replace", diff --git a/source/blender/editors/space_image/image_ops.c b/source/blender/editors/space_image/image_ops.c index 0cdd3f4f204..69e9c975bd1 100644 --- a/source/blender/editors/space_image/image_ops.c +++ b/source/blender/editors/space_image/image_ops.c @@ -519,7 +519,7 @@ enum { static int image_view_zoom_invoke(bContext *C, wmOperator *op, const wmEvent *event) { - if (event->type == MOUSEZOOM || event->type == MOUSEPAN) { + if (ELEM(event->type, MOUSEZOOM, MOUSEPAN)) { SpaceImage *sima = CTX_wm_space_image(C); ARegion *region = CTX_wm_region(C); float delta, factor, location[2]; @@ -1436,8 +1436,7 @@ static bool image_open_draw_check_prop(PointerRNA *UNUSED(ptr), { const char *prop_id = RNA_property_identifier(prop); - return !(STREQ(prop_id, "filepath") || STREQ(prop_id, "directory") || - STREQ(prop_id, "filename")); + return !(STR_ELEM(prop_id, "filepath", "directory", "filename")); } static void image_open_draw(bContext *UNUSED(C), wmOperator *op) @@ -1486,7 +1485,7 @@ void IMAGE_OT_open(wmOperatorType *ot) WM_FILESEL_FILEPATH | WM_FILESEL_DIRECTORY | WM_FILESEL_FILES | WM_FILESEL_RELPATH, FILE_DEFAULTDISPLAY, - FILE_SORT_ALPHA); + FILE_SORT_DEFAULT); RNA_def_boolean( ot->srna, @@ -1638,7 +1637,7 @@ void IMAGE_OT_replace(wmOperatorType *ot) FILE_OPENFILE, WM_FILESEL_FILEPATH | WM_FILESEL_RELPATH, FILE_DEFAULTDISPLAY, - FILE_SORT_ALPHA); + FILE_SORT_DEFAULT); } /** \} */ @@ -2038,7 +2037,7 @@ void IMAGE_OT_save_as(wmOperatorType *ot) FILE_SAVE, WM_FILESEL_FILEPATH | WM_FILESEL_RELPATH | WM_FILESEL_SHOW_PROPS, FILE_DEFAULTDISPLAY, - FILE_SORT_ALPHA); + FILE_SORT_DEFAULT); } /** \} */ diff --git a/source/blender/editors/space_info/info_ops.c b/source/blender/editors/space_info/info_ops.c index 0544a2cbefa..1435b95c9bf 100644 --- a/source/blender/editors/space_info/info_ops.c +++ b/source/blender/editors/space_info/info_ops.c @@ -516,7 +516,7 @@ void FILE_OT_find_missing_files(wmOperatorType *ot) FILE_OPENFILE, WM_FILESEL_DIRECTORY, FILE_DEFAULTDISPLAY, - FILE_SORT_ALPHA); + FILE_SORT_DEFAULT); } /********************* report box operator *********************/ diff --git a/source/blender/editors/space_nla/space_nla.c b/source/blender/editors/space_nla/space_nla.c index 7e3f90b01ba..c6fe1b8539e 100644 --- a/source/blender/editors/space_nla/space_nla.c +++ b/source/blender/editors/space_nla/space_nla.c @@ -148,7 +148,7 @@ static void nla_init(struct wmWindowManager *wm, ScrArea *area) /* init dopesheet data if non-existent (i.e. for old files) */ if (snla->ads == NULL) { snla->ads = MEM_callocN(sizeof(bDopeSheet), "NlaEdit DopeSheet"); - snla->ads->source = (ID *)WM_window_get_active_scene(wm->winactive); + snla->ads->source = (wm->winactive) ? (ID *)WM_window_get_active_scene(wm->winactive) : NULL; } ED_area_tag_refresh(area); diff --git a/source/blender/editors/space_node/drawnode.c b/source/blender/editors/space_node/drawnode.c index 51486e398c2..165e88242d1 100644 --- a/source/blender/editors/space_node/drawnode.c +++ b/source/blender/editors/space_node/drawnode.c @@ -748,6 +748,7 @@ static void node_shader_buts_vect_transform(uiLayout *layout, bContext *UNUSED(C static void node_shader_buts_attribute(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr) { + uiItemR(layout, ptr, "attribute_type", DEFAULT_FLAGS, IFACE_("Type"), ICON_NONE); uiItemR(layout, ptr, "attribute_name", DEFAULT_FLAGS, IFACE_("Name"), ICON_NONE); } diff --git a/source/blender/editors/space_node/node_add.c b/source/blender/editors/space_node/node_add.c index f8382a17c59..508c0a47e21 100644 --- a/source/blender/editors/space_node/node_add.c +++ b/source/blender/editors/space_node/node_add.c @@ -404,7 +404,7 @@ void NODE_OT_add_file(wmOperatorType *ot) FILE_OPENFILE, WM_FILESEL_FILEPATH | WM_FILESEL_RELPATH, FILE_DEFAULTDISPLAY, - FILE_SORT_ALPHA); + FILE_SORT_DEFAULT); RNA_def_string(ot->srna, "name", "Image", MAX_ID_NAME - 2, "Name", "Data-block name to assign"); } diff --git a/source/blender/editors/space_node/node_edit.c b/source/blender/editors/space_node/node_edit.c index 76fde9a36e2..039ddad71ef 100644 --- a/source/blender/editors/space_node/node_edit.c +++ b/source/blender/editors/space_node/node_edit.c @@ -108,7 +108,7 @@ static void compo_tag_output_nodes(bNodeTree *nodetree, int recalc_flags) node->flag |= NODE_DO_OUTPUT_RECALC; } } - else if (node->type == CMP_NODE_VIEWER || node->type == CMP_NODE_SPLITVIEWER) { + else if (ELEM(node->type, CMP_NODE_VIEWER, CMP_NODE_SPLITVIEWER)) { if (recalc_flags & COM_RECALC_VIEWER) { node->flag |= NODE_DO_OUTPUT_RECALC; } diff --git a/source/blender/editors/space_node/node_group.c b/source/blender/editors/space_node/node_group.c index 1e679d7d7c9..f2abe272f48 100644 --- a/source/blender/editors/space_node/node_group.c +++ b/source/blender/editors/space_node/node_group.c @@ -31,6 +31,7 @@ #include "BLI_linklist.h" #include "BLI_listbase.h" #include "BLI_math.h" +#include "BLI_string.h" #include "BLT_translation.h" @@ -59,7 +60,11 @@ #include "NOD_socket.h" #include "node_intern.h" /* own include */ -static bool node_group_operator_active(bContext *C) +/* -------------------------------------------------------------------- */ +/** \name Local Utilities + * \{ */ + +static bool node_group_operator_active_poll(bContext *C) { if (ED_operator_node_active(C)) { SpaceNode *snode = CTX_wm_space_node(C); @@ -68,10 +73,11 @@ static bool node_group_operator_active(bContext *C) * Disabled otherwise to allow pynodes define their own operators * with same keymap. */ - if (STREQ(snode->tree_idname, "ShaderNodeTree") || - STREQ(snode->tree_idname, "CompositorNodeTree") || - STREQ(snode->tree_idname, "TextureNodeTree") || - STREQ(snode->tree_idname, "GeometryNodeTree")) { + if (STR_ELEM(snode->tree_idname, + "ShaderNodeTree", + "CompositorNodeTree", + "TextureNodeTree", + "GeometryNodeTree")) { return true; } } @@ -132,7 +138,11 @@ static bNode *node_group_get_active(bContext *C, const char *node_idname) return NULL; } -/* ***************** Edit Group operator ************* */ +/** \} */ + +/* -------------------------------------------------------------------- */ +/** \name Edit Group Operator + * \{ */ static int node_group_edit_exec(bContext *C, wmOperator *op) { @@ -169,7 +179,7 @@ void NODE_OT_group_edit(wmOperatorType *ot) /* api callbacks */ ot->exec = node_group_edit_exec; - ot->poll = node_group_operator_active; + ot->poll = node_group_operator_active_poll; /* flags */ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; @@ -177,10 +187,16 @@ void NODE_OT_group_edit(wmOperatorType *ot) RNA_def_boolean(ot->srna, "exit", false, "Exit", ""); } -/* ******************** Ungroup operator ********************** */ +/** \} */ -/* The given paths will be owned by the returned instance. Both pointers are allowed to point to - * the same string. */ +/* -------------------------------------------------------------------- */ +/** \name Ungroup Operator + * \{ */ + +/** + * The given paths will be owned by the returned instance. + * Both pointers are allowed to point to the same string. + */ static AnimationBasePathChange *animation_basepath_change_new(const char *src_basepath, const char *dst_basepath) { @@ -422,7 +438,11 @@ void NODE_OT_group_ungroup(wmOperatorType *ot) ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; } -/* ******************** Separate operator ********************** */ +/** \} */ + +/* -------------------------------------------------------------------- */ +/** \name Separate Operator + * \{ */ /* returns 1 if its OK */ static int node_group_separate_selected( @@ -634,7 +654,11 @@ void NODE_OT_group_separate(wmOperatorType *ot) RNA_def_enum(ot->srna, "type", node_group_separate_types, NODE_GS_COPY, "Type", ""); } -/* ****************** Make Group operator ******************* */ +/** \} */ + +/* -------------------------------------------------------------------- */ +/** \name Make Group Operator + * \{ */ static bool node_group_make_use_node(bNode *node, bNode *gnode) { @@ -1036,7 +1060,11 @@ void NODE_OT_group_make(wmOperatorType *ot) ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; } -/* ****************** Group Insert operator ******************* */ +/** \} */ + +/* -------------------------------------------------------------------- */ +/** \name Group Insert Operator + * \{ */ static int node_group_insert_exec(bContext *C, wmOperator *op) { @@ -1086,3 +1114,5 @@ void NODE_OT_group_insert(wmOperatorType *ot) /* flags */ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; } + +/** \} */ diff --git a/source/blender/editors/space_node/node_view.c b/source/blender/editors/space_node/node_view.c index ef7e7874c63..3c861896d37 100644 --- a/source/blender/editors/space_node/node_view.c +++ b/source/blender/editors/space_node/node_view.c @@ -55,7 +55,9 @@ #include "NOD_composite.h" #include "node_intern.h" /* own include */ -/* **************** View All Operator ************** */ +/* -------------------------------------------------------------------- */ +/** \name View All Operator + * \{ */ int space_node_view_flag( bContext *C, SpaceNode *snode, ARegion *region, const int node_flag, const int smooth_viewtx) @@ -151,6 +153,12 @@ void NODE_OT_view_all(wmOperatorType *ot) ot->flag = 0; } +/** \} */ + +/* -------------------------------------------------------------------- */ +/** \name View Selected Operator + * \{ */ + static int node_view_selected_exec(bContext *C, wmOperator *op) { ARegion *region = CTX_wm_region(C); @@ -178,7 +186,11 @@ void NODE_OT_view_selected(wmOperatorType *ot) ot->flag = 0; } -/* **************** Background Image Operators ************** */ +/** \} */ + +/* -------------------------------------------------------------------- */ +/** \name Background Image Operators + * \{ */ typedef struct NodeViewMove { int mvalo[2]; @@ -284,6 +296,12 @@ void NODE_OT_backimage_move(wmOperatorType *ot) ot->flag = OPTYPE_BLOCKING | OPTYPE_GRAB_CURSOR_XY; } +/** \} */ + +/* -------------------------------------------------------------------- */ +/** \name Background Image Zoom + * \{ */ + static int backimage_zoom_exec(bContext *C, wmOperator *op) { SpaceNode *snode = CTX_wm_space_node(C); @@ -316,6 +334,12 @@ void NODE_OT_backimage_zoom(wmOperatorType *ot) RNA_def_float(ot->srna, "factor", 1.2f, 0.0f, 10.0f, "Factor", "", 0.0f, 10.0f); } +/** \} */ + +/* -------------------------------------------------------------------- */ +/** \name Background Image Fit + * \{ */ + static int backimage_fit_exec(bContext *C, wmOperator *UNUSED(op)) { Main *bmain = CTX_data_main(C); @@ -372,7 +396,11 @@ void NODE_OT_backimage_fit(wmOperatorType *ot) ot->flag = OPTYPE_BLOCKING; } -/******************** sample backdrop operator ********************/ +/** \} */ + +/* -------------------------------------------------------------------- */ +/** \name Sample Backdrop Operator + * \{ */ typedef struct ImageSampleInfo { ARegionType *art; @@ -642,3 +670,5 @@ void NODE_OT_backimage_sample(wmOperatorType *ot) /* flags */ ot->flag = OPTYPE_BLOCKING; } + +/** \} */ diff --git a/source/blender/editors/space_outliner/outliner_edit.c b/source/blender/editors/space_outliner/outliner_edit.c index 779efc3cacb..0d7255b5558 100644 --- a/source/blender/editors/space_outliner/outliner_edit.c +++ b/source/blender/editors/space_outliner/outliner_edit.c @@ -440,7 +440,7 @@ static void id_delete(bContext *C, ReportList *reports, TreeElement *te, TreeSto ID *id = tselem->id; BLI_assert(id != NULL); - BLI_assert((tselem->type == 0 && te->idcode != 0) || tselem->type == TSE_LAYER_COLLECTION); + BLI_assert(ELEM(tselem->type, 0 && te->idcode != 0, TSE_LAYER_COLLECTION)); UNUSED_VARS_NDEBUG(te); if (te->idcode == ID_LI && ((Library *)id)->parent != NULL) { diff --git a/source/blender/editors/space_outliner/outliner_select.c b/source/blender/editors/space_outliner/outliner_select.c index beba1fc9e8d..703624f5735 100644 --- a/source/blender/editors/space_outliner/outliner_select.c +++ b/source/blender/editors/space_outliner/outliner_select.c @@ -725,20 +725,9 @@ static eOLDrawState tree_element_active_bone(bContext *C, static void tree_element_active_ebone__sel(bContext *C, bArmature *arm, EditBone *ebone, short sel) { if (sel) { - ebone->flag |= BONE_SELECTED | BONE_ROOTSEL | BONE_TIPSEL; arm->act_edbone = ebone; - /* Flush to parent? */ - if (ebone->parent && (ebone->flag & BONE_CONNECTED)) { - ebone->parent->flag |= BONE_TIPSEL; - } - } - else { - ebone->flag &= ~(BONE_SELECTED | BONE_ROOTSEL | BONE_TIPSEL); - /* Flush to parent? */ - if (ebone->parent && (ebone->flag & BONE_CONNECTED)) { - ebone->parent->flag &= ~BONE_TIPSEL; - } } + ED_armature_ebone_select_set(ebone, sel); WM_event_add_notifier(C, NC_OBJECT | ND_BONE_ACTIVE, CTX_data_edit_object(C)); } static eOLDrawState tree_element_active_ebone(bContext *C, @@ -1435,7 +1424,7 @@ static bool do_outliner_range_select_recursive(ListBase *lb, } /* Set state for selection */ - if (te == active || te == cursor) { + if (ELEM(te, active, cursor)) { selecting = !selecting; } diff --git a/source/blender/editors/space_outliner/outliner_sync.c b/source/blender/editors/space_outliner/outliner_sync.c index e1a96da1c91..4591a545783 100644 --- a/source/blender/editors/space_outliner/outliner_sync.c +++ b/source/blender/editors/space_outliner/outliner_sync.c @@ -253,11 +253,13 @@ static void outliner_select_sync_to_edit_bone(ViewLayer *view_layer, if (EBONE_SELECTABLE(arm, ebone)) { if (tselem->flag & TSE_SELECTED) { - ebone->flag |= (BONE_SELECTED | BONE_TIPSEL | BONE_ROOTSEL); - + ED_armature_ebone_select_set(ebone, true); add_selected_item(selected_ebones, ebone); } else if (!is_edit_bone_selected(selected_ebones, ebone)) { + /* Dont flush to parent bone tip, synced selection is iterating the whole tree so deselecting + * potential children with 'ED_armature_ebone_select_set(ebone, false)' would leave own tip + * deselected. */ ebone->flag &= ~(BONE_SELECTED | BONE_TIPSEL | BONE_ROOTSEL); } } diff --git a/source/blender/editors/space_outliner/outliner_tree.c b/source/blender/editors/space_outliner/outliner_tree.c index 79376686342..9cd38ac07f5 100644 --- a/source/blender/editors/space_outliner/outliner_tree.c +++ b/source/blender/editors/space_outliner/outliner_tree.c @@ -1557,7 +1557,7 @@ static void outliner_add_layer_collection_objects(SpaceOutliner *space_outliner, TreeElement *te_object = outliner_add_element(space_outliner, tree, base->object, ten, 0, 0); te_object->directdata = base; - if (!(base->flag & BASE_VISIBLE_DEPSGRAPH)) { + if (!(base->flag & BASE_VISIBLE_VIEWLAYER)) { te_object->flag |= TE_DISABLED; } } @@ -2207,6 +2207,9 @@ static int outliner_exclude_filter_get(const SpaceOutliner *space_outliner) case SO_FILTER_OB_ACTIVE: exclude_filter |= SO_FILTER_OB_STATE_ACTIVE; break; + case SO_FILTER_OB_SELECTABLE: + exclude_filter |= SO_FILTER_OB_STATE_SELECTABLE; + break; } return exclude_filter; @@ -2289,6 +2292,11 @@ static bool outliner_element_visible_get(ViewLayer *view_layer, return false; } } + else if (exclude_filter & SO_FILTER_OB_STATE_SELECTABLE) { + if ((base->flag & BASE_SELECTABLE) == 0) { + return false; + } + } else { BLI_assert(exclude_filter & SO_FILTER_OB_STATE_ACTIVE); if (base != BASACT(view_layer)) { diff --git a/source/blender/editors/space_sequencer/sequencer_add.c b/source/blender/editors/space_sequencer/sequencer_add.c index 42abc97bebe..7335882e947 100644 --- a/source/blender/editors/space_sequencer/sequencer_add.c +++ b/source/blender/editors/space_sequencer/sequencer_add.c @@ -315,7 +315,7 @@ static bool seq_effect_add_properties_poll(const bContext *UNUSED(C), /* Hide start/end frames for effect strips that are locked to their parents' location. */ if (BKE_sequence_effect_get_num_inputs(type) != 0) { - if ((STREQ(prop_id, "frame_start")) || (STREQ(prop_id, "frame_end"))) { + if (STR_ELEM(prop_id, "frame_start", "frame_end")) { return false; } } @@ -639,8 +639,7 @@ static bool sequencer_add_draw_check_fn(PointerRNA *UNUSED(ptr), { const char *prop_id = RNA_property_identifier(prop); - return !(STREQ(prop_id, "filepath") || STREQ(prop_id, "directory") || - STREQ(prop_id, "filename")); + return !(STR_ELEM(prop_id, "filepath", "directory", "filename")); } static int sequencer_add_movie_strip_exec(bContext *C, wmOperator *op) @@ -725,7 +724,7 @@ void SEQUENCER_OT_movie_strip_add(struct wmOperatorType *ot) WM_FILESEL_FILEPATH | WM_FILESEL_RELPATH | WM_FILESEL_FILES | WM_FILESEL_SHOW_PROPS | WM_FILESEL_DIRECTORY, FILE_DEFAULTDISPLAY, - FILE_SORT_ALPHA); + FILE_SORT_DEFAULT); sequencer_generic_props__internal(ot, SEQPROP_STARTFRAME); RNA_def_boolean(ot->srna, "sound", true, "Sound", "Load sound with the movie"); RNA_def_boolean(ot->srna, @@ -780,7 +779,7 @@ void SEQUENCER_OT_sound_strip_add(struct wmOperatorType *ot) WM_FILESEL_FILEPATH | WM_FILESEL_RELPATH | WM_FILESEL_FILES | WM_FILESEL_SHOW_PROPS | WM_FILESEL_DIRECTORY, FILE_DEFAULTDISPLAY, - FILE_SORT_ALPHA); + FILE_SORT_DEFAULT); sequencer_generic_props__internal(ot, SEQPROP_STARTFRAME); RNA_def_boolean(ot->srna, "cache", false, "Cache", "Cache the sound in memory"); RNA_def_boolean(ot->srna, "mono", false, "Mono", "Merge all the sound's channels into one"); @@ -903,7 +902,7 @@ static int sequencer_add_image_strip_exec(bContext *C, wmOperator *op) } } - BKE_sequence_init_colorspace(seq); + SEQ_render_init_colorspace(seq); BKE_sequence_calc_disp(scene, seq); BKE_sequencer_sort(scene); @@ -972,7 +971,7 @@ void SEQUENCER_OT_image_strip_add(struct wmOperatorType *ot) WM_FILESEL_DIRECTORY | WM_FILESEL_RELPATH | WM_FILESEL_FILES | WM_FILESEL_SHOW_PROPS | WM_FILESEL_DIRECTORY, FILE_DEFAULTDISPLAY, - FILE_SORT_ALPHA); + FILE_SORT_DEFAULT); sequencer_generic_props__internal(ot, SEQPROP_STARTFRAME | SEQPROP_ENDFRAME); RNA_def_boolean(ot->srna, diff --git a/source/blender/editors/space_sequencer/sequencer_draw.c b/source/blender/editors/space_sequencer/sequencer_draw.c index eb35cced95b..7e23f4ed281 100644 --- a/source/blender/editors/space_sequencer/sequencer_draw.c +++ b/source/blender/editors/space_sequencer/sequencer_draw.c @@ -626,7 +626,7 @@ static void draw_seq_text(View2D *v2d, name = BKE_sequence_give_name(seq); } - if (seq->type == SEQ_TYPE_META || seq->type == SEQ_TYPE_ADJUSTMENT) { + if (ELEM(seq->type, SEQ_TYPE_META, SEQ_TYPE_ADJUSTMENT)) { str_len = BLI_snprintf(str, sizeof(str), "%s | %d", name, seq->len); } else if (seq->type == SEQ_TYPE_SCENE) { @@ -1259,13 +1259,13 @@ ImBuf *sequencer_ibuf_get(struct Main *bmain, render_size = scene->r.size / 100.0; } else { - render_size = BKE_sequencer_rendersize_to_scale_factor(sseq->render_size); + render_size = SEQ_rendersize_to_scale_factor(sseq->render_size); } rectx = roundf(render_size * scene->r.xsch); recty = roundf(render_size * scene->r.ysch); - BKE_sequencer_new_render_data( + SEQ_render_new_render_data( bmain, depsgraph, scene, rectx, recty, sseq->render_size, false, &context); context.view_id = BKE_scene_multiview_view_id_get(&scene->r, viewname); @@ -1285,10 +1285,10 @@ ImBuf *sequencer_ibuf_get(struct Main *bmain, } if (special_seq_update) { - ibuf = BKE_sequencer_give_ibuf_direct(&context, cfra + frame_ofs, special_seq_update); + ibuf = SEQ_render_give_ibuf_direct(&context, cfra + frame_ofs, special_seq_update); } else { - ibuf = BKE_sequencer_give_ibuf(&context, cfra + frame_ofs, sseq->chanshown); + ibuf = SEQ_render_give_ibuf(&context, cfra + frame_ofs, sseq->chanshown); } if (viewport) { @@ -2086,7 +2086,7 @@ static bool draw_cache_view_init_fn(void *userdata, size_t item_count) /* Called as a callback */ static bool draw_cache_view_iter_fn( - void *userdata, struct Sequence *seq, int nfra, int cache_type, float UNUSED(cost)) + void *userdata, struct Sequence *seq, int timeline_frame, int cache_type, float UNUSED(cost)) { CacheDrawData *drawdata = userdata; struct View2D *v2d = drawdata->v2d; @@ -2132,14 +2132,13 @@ static bool draw_cache_view_iter_fn( return false; } - int cfra = seq->start + nfra; float vert_pos[6][2]; - copy_v2_fl2(vert_pos[0], cfra, stripe_bot); - copy_v2_fl2(vert_pos[1], cfra, stripe_top); - copy_v2_fl2(vert_pos[2], cfra + 1, stripe_top); + copy_v2_fl2(vert_pos[0], timeline_frame, stripe_bot); + copy_v2_fl2(vert_pos[1], timeline_frame, stripe_top); + copy_v2_fl2(vert_pos[2], timeline_frame + 1, stripe_top); copy_v2_v2(vert_pos[3], vert_pos[2]); copy_v2_v2(vert_pos[4], vert_pos[0]); - copy_v2_fl2(vert_pos[5], cfra + 1, stripe_bot); + copy_v2_fl2(vert_pos[5], timeline_frame + 1, stripe_bot); for (int i = 0; i < 6; i++) { GPU_vertbuf_vert_set(vbo, *vert_count + i, vert_pos[i]); diff --git a/source/blender/editors/space_sequencer/sequencer_edit.c b/source/blender/editors/space_sequencer/sequencer_edit.c index 92449126d2c..8f3a3ba50a0 100644 --- a/source/blender/editors/space_sequencer/sequencer_edit.c +++ b/source/blender/editors/space_sequencer/sequencer_edit.c @@ -154,7 +154,7 @@ static void proxy_startjob(void *pjv, short *stop, short *do_update, float *prog for (link = pj->queue.first; link; link = link->next) { struct SeqIndexBuildContext *context = link->data; - BKE_sequencer_proxy_rebuild(context, stop, do_update, progress); + SEQ_proxy_rebuild(context, stop, do_update, progress); if (*stop) { pj->stop = 1; @@ -171,7 +171,7 @@ static void proxy_endjob(void *pjv) LinkData *link; for (link = pj->queue.first; link; link = link->next) { - BKE_sequencer_proxy_rebuild_finish(link->data, pj->stop); + SEQ_proxy_rebuild_finish(link->data, pj->stop); } BKE_sequencer_free_imbuf(pj->scene, &ed->seqbase, false); @@ -234,7 +234,7 @@ static void seq_proxy_build_job(const bContext *C, ReportList *reports) continue; } - bool success = BKE_sequencer_proxy_rebuild_context( + bool success = SEQ_proxy_rebuild_context( pj->main, pj->depsgraph, pj->scene, seq, file_list, &pj->queue); if (!success && (seq->strip->proxy->build_flags & SEQ_PROXY_SKIP_EXISTING) != 0) { @@ -589,7 +589,7 @@ int seq_effect_find_selected(Scene *scene, *r_error_str = N_("Cannot apply effects to audio sequence strips"); return 0; } - if ((seq != activeseq) && (seq != seq2)) { + if (!ELEM(seq, activeseq, seq2)) { if (seq2 == NULL) { seq2 = seq; } @@ -1106,7 +1106,7 @@ static int sequencer_gap_remove_exec(bContext *C, wmOperator *op) /* Check if the current frame has a gap already. */ for (cfra = CFRA; cfra >= sfra; cfra--) { - if (BKE_sequencer_evaluate_frame(scene, cfra)) { + if (SEQ_render_evaluate_frame(scene, cfra)) { first = true; break; } @@ -1115,13 +1115,13 @@ static int sequencer_gap_remove_exec(bContext *C, wmOperator *op) for (; cfra < efra; cfra++) { /* There's still no strip to remove a gap for. */ if (first == false) { - if (BKE_sequencer_evaluate_frame(scene, cfra)) { + if (SEQ_render_evaluate_frame(scene, cfra)) { first = true; } } - else if (BKE_sequencer_evaluate_frame(scene, cfra) == 0) { + else if (SEQ_render_evaluate_frame(scene, cfra) == 0) { done = true; - while (BKE_sequencer_evaluate_frame(scene, cfra) == 0) { + while (SEQ_render_evaluate_frame(scene, cfra) == 0) { done = sequence_offset_after_frame(scene, -1, cfra); if (done == false) { break; @@ -2681,7 +2681,7 @@ static int sequencer_separate_images_exec(bContext *C, wmOperator *op) while (cfra < frame_end) { /* New seq. */ - se = BKE_sequencer_give_stripelem(seq, cfra); + se = SEQ_render_give_stripelem(seq, cfra); seq_new = BKE_sequence_dupli_recursive( scene, scene, ed->seqbasep, seq, SEQ_DUPE_UNIQUE_NAME); @@ -3221,7 +3221,7 @@ static int sequencer_rendersize_exec(bContext *C, wmOperator *UNUSED(op)) if (active_seq->strip) { switch (active_seq->type) { case SEQ_TYPE_IMAGE: - se = BKE_sequencer_give_stripelem(active_seq, scene->r.cfra); + se = SEQ_render_give_stripelem(active_seq, scene->r.cfra); break; case SEQ_TYPE_MOVIE: se = active_seq->strip->stripdata; @@ -3505,12 +3505,12 @@ static int sequencer_rebuild_proxy_exec(bContext *C, wmOperator *UNUSED(op)) short stop = 0, do_update; float progress; - BKE_sequencer_proxy_rebuild_context(bmain, depsgraph, scene, seq, file_list, &queue); + SEQ_proxy_rebuild_context(bmain, depsgraph, scene, seq, file_list, &queue); for (link = queue.first; link; link = link->next) { struct SeqIndexBuildContext *context = link->data; - BKE_sequencer_proxy_rebuild(context, &stop, &do_update, &progress); - BKE_sequencer_proxy_rebuild_finish(context, 0); + SEQ_proxy_rebuild(context, &stop, &do_update, &progress); + SEQ_proxy_rebuild_finish(context, 0); } BKE_sequencer_free_imbuf(scene, &ed->seqbase, false); } @@ -3569,7 +3569,7 @@ static int sequencer_enable_proxies_exec(bContext *C, wmOperator *op) SEQ_CURRENT_BEGIN (ed, seq) { if ((seq->flag & SELECT)) { if (ELEM(seq->type, SEQ_TYPE_MOVIE, SEQ_TYPE_IMAGE, SEQ_TYPE_META)) { - BKE_sequencer_proxy_set(seq, turnon); + SEQ_proxy_set(seq, turnon); if (seq->strip->proxy == NULL) { continue; } @@ -3919,7 +3919,7 @@ void SEQUENCER_OT_change_path(struct wmOperatorType *ot) WM_FILESEL_DIRECTORY | WM_FILESEL_RELPATH | WM_FILESEL_FILEPATH | WM_FILESEL_FILES, FILE_DEFAULTDISPLAY, - FILE_SORT_ALPHA); + FILE_SORT_DEFAULT); RNA_def_boolean(ot->srna, "use_placeholders", false, @@ -4064,7 +4064,7 @@ void SEQUENCER_OT_export_subtitles(struct wmOperatorType *ot) FILE_SAVE, WM_FILESEL_FILEPATH, FILE_DEFAULTDISPLAY, - FILE_SORT_ALPHA); + FILE_SORT_DEFAULT); } /** \} */ diff --git a/source/blender/editors/space_sequencer/sequencer_select.c b/source/blender/editors/space_sequencer/sequencer_select.c index 2af708494cb..f7c8c35d563 100644 --- a/source/blender/editors/space_sequencer/sequencer_select.c +++ b/source/blender/editors/space_sequencer/sequencer_select.c @@ -206,7 +206,7 @@ void ED_sequencer_select_sequence_single(Scene *scene, Sequence *seq, bool desel BKE_sequencer_active_set(scene, seq); - if ((seq->type == SEQ_TYPE_IMAGE) || (seq->type == SEQ_TYPE_MOVIE)) { + if (ELEM(seq->type, SEQ_TYPE_IMAGE, SEQ_TYPE_MOVIE)) { if (seq->strip) { BLI_strncpy(ed->act_imagedir, seq->strip->dir, FILE_MAXDIR); } @@ -466,7 +466,7 @@ static int sequencer_select_exec(bContext *C, wmOperator *op) BKE_sequencer_active_set(scene, seq); - if ((seq->type == SEQ_TYPE_IMAGE) || (seq->type == SEQ_TYPE_MOVIE)) { + if (ELEM(seq->type, SEQ_TYPE_IMAGE, SEQ_TYPE_MOVIE)) { if (seq->strip) { BLI_strncpy(ed->act_imagedir, seq->strip->dir, FILE_MAXDIR); } diff --git a/source/blender/editors/space_text/text_draw.c b/source/blender/editors/space_text/text_draw.c index d3e6fd8f79c..2c9ea1d6afa 100644 --- a/source/blender/editors/space_text/text_draw.c +++ b/source/blender/editors/space_text/text_draw.c @@ -285,7 +285,7 @@ void wrap_offset( end += max; chop = 1; } - else if (ch == ' ' || ch == '-') { + else if (ELEM(ch, ' ', '-')) { end = i + 1; chop = 0; if (linep == linein && i >= cursin) { @@ -362,7 +362,7 @@ void wrap_offset_in_line( end += max; chop = 1; } - else if (ch == ' ' || ch == '-') { + else if (ELEM(ch, ' ', '-')) { end = i + 1; chop = 0; if (i >= cursin) { @@ -483,7 +483,7 @@ static int text_draw_wrapped(const SpaceText *st, break; } } - else if (str[mi] == ' ' || str[mi] == '-') { + else if (ELEM(str[mi], ' ', '-')) { wrap = i + 1; mend = mi + 1; } @@ -820,7 +820,7 @@ int text_get_visible_lines(const SpaceText *st, ARegion *region, const char *str start = MIN2(end, i); end += max; } - else if (ch == ' ' || ch == '-') { + else if (ELEM(ch, ' ', '-')) { end = i + 1; } diff --git a/source/blender/editors/space_text/text_format_lua.c b/source/blender/editors/space_text/text_format_lua.c index 4f6d91451e0..16eb66624ce 100644 --- a/source/blender/editors/space_text/text_format_lua.c +++ b/source/blender/editors/space_text/text_format_lua.c @@ -271,7 +271,7 @@ static void txtfmt_lua_format_line(SpaceText *st, TextLine *line, const bool do_ else if (*str == '-' && *(str + 1) == '-') { text_format_fill(&str, &fmt, FMT_TYPE_COMMENT, len - (int)(fmt - line->format)); } - else if (*str == '"' || *str == '\'') { + else if (ELEM(*str, '"', '\'')) { /* Strings */ find = *str; cont = (*str == '"') ? FMT_CONT_QUOTEDOUBLE : FMT_CONT_QUOTESINGLE; diff --git a/source/blender/editors/space_text/text_format_osl.c b/source/blender/editors/space_text/text_format_osl.c index b205996d1d2..1a024779a83 100644 --- a/source/blender/editors/space_text/text_format_osl.c +++ b/source/blender/editors/space_text/text_format_osl.c @@ -292,7 +292,7 @@ static void txtfmt_osl_format_line(SpaceText *st, TextLine *line, const bool do_ str++; *fmt = FMT_TYPE_COMMENT; } - else if (*str == '"' || *str == '\'') { + else if (ELEM(*str, '"', '\'')) { /* Strings */ find = *str; cont = (*str == '"') ? FMT_CONT_QUOTEDOUBLE : FMT_CONT_QUOTESINGLE; diff --git a/source/blender/editors/space_text/text_format_pov.c b/source/blender/editors/space_text/text_format_pov.c index 96d9c234a40..a68632c0d56 100644 --- a/source/blender/editors/space_text/text_format_pov.c +++ b/source/blender/editors/space_text/text_format_pov.c @@ -864,7 +864,7 @@ static void txtfmt_pov_format_line(SpaceText *st, TextLine *line, const bool do_ else if (*str == '/' && *(str + 1) == '/') { text_format_fill(&str, &fmt, FMT_TYPE_COMMENT, len - (int)(fmt - line->format)); } - else if (*str == '"' || *str == '\'') { + else if (ELEM(*str, '"', '\'')) { /* Strings */ find = *str; cont = (*str == '"') ? FMT_CONT_QUOTEDOUBLE : FMT_CONT_QUOTESINGLE; diff --git a/source/blender/editors/space_text/text_format_pov_ini.c b/source/blender/editors/space_text/text_format_pov_ini.c index 8d6b877d3f7..1c6a93d2d7a 100644 --- a/source/blender/editors/space_text/text_format_pov_ini.c +++ b/source/blender/editors/space_text/text_format_pov_ini.c @@ -442,7 +442,7 @@ static void txtfmt_pov_ini_format_line(SpaceText *st, TextLine *line, const bool if (*str == ';') { text_format_fill(&str, &fmt, FMT_TYPE_COMMENT, len - (int)(fmt - line->format)); } - else if (*str == '"' || *str == '\'') { + else if (ELEM(*str, '"', '\'')) { /* Strings */ find = *str; cont = (*str == '"') ? FMT_CONT_QUOTEDOUBLE : FMT_CONT_QUOTESINGLE; diff --git a/source/blender/editors/space_text/text_format_py.c b/source/blender/editors/space_text/text_format_py.c index 39985438462..31177c53d6a 100644 --- a/source/blender/editors/space_text/text_format_py.c +++ b/source/blender/editors/space_text/text_format_py.c @@ -224,7 +224,7 @@ static uint txtfmt_py_numeral_string_count_hexadecimal(const char *string) /* Zeros. */ static bool txtfmt_py_numeral_char_is_zero(const char c) { - return (c == '0') || (c == '_'); + return (ELEM(c, '0', '_')); } static uint txtfmt_py_numeral_string_count_zeros(const char *string) { @@ -408,7 +408,7 @@ static void txtfmt_py_format_line(SpaceText *st, TextLine *line, const bool do_n /* fill the remaining line */ text_format_fill(&str, &fmt, FMT_TYPE_COMMENT, len - (int)(fmt - line->format)); } - else if (*str == '"' || *str == '\'') { + else if (ELEM(*str, '"', '\'')) { /* Strings */ find = *str; cont = (*str == '"') ? FMT_CONT_QUOTEDOUBLE : FMT_CONT_QUOTESINGLE; diff --git a/source/blender/editors/space_text/text_ops.c b/source/blender/editors/space_text/text_ops.c index 1ca7222e02d..52a5ff609d8 100644 --- a/source/blender/editors/space_text/text_ops.c +++ b/source/blender/editors/space_text/text_ops.c @@ -416,7 +416,7 @@ void TEXT_OT_open(wmOperatorType *ot) FILE_OPENFILE, WM_FILESEL_FILEPATH, FILE_DEFAULTDISPLAY, - FILE_SORT_ALPHA); /* TODO: relative_path. */ + FILE_SORT_DEFAULT); /* TODO: relative_path. */ RNA_def_boolean( ot->srna, "internal", 0, "Make Internal", "Make text file internal after loading"); } @@ -751,7 +751,7 @@ void TEXT_OT_save_as(wmOperatorType *ot) FILE_SAVE, WM_FILESEL_FILEPATH, FILE_DEFAULTDISPLAY, - FILE_SORT_ALPHA); /* XXX TODO, relative_path. */ + FILE_SORT_DEFAULT); /* XXX TODO, relative_path. */ } /** \} */ @@ -1722,7 +1722,7 @@ static int text_get_cursor_rel( loop = 0; break; } - else if (ch == ' ' || ch == '-') { + else if (ELEM(ch, ' ', '-')) { if (found) { loop = 0; break; @@ -1897,7 +1897,7 @@ static void txt_wrap_move_bol(SpaceText *st, ARegion *region, const bool sel) end += max; chop = 1; } - else if (ch == ' ' || ch == '-' || ch == '\0') { + else if (ELEM(ch, ' ', '-', '\0')) { if (j >= oldc) { *charp = BLI_str_utf8_offset_from_column((*linep)->line, start); loop = 0; @@ -1987,7 +1987,7 @@ static void txt_wrap_move_eol(SpaceText *st, ARegion *region, const bool sel) loop = 0; break; } - else if (ch == ' ' || ch == '-') { + else if (ELEM(ch, ' ', '-')) { end = i + 1; endj = j; chop = 0; @@ -3065,7 +3065,7 @@ static void text_cursor_set_to_pos_wrapped( break; } } - else if (ch == ' ' || ch == '-' || ch == '\0') { + else if (ELEM(ch, ' ', '-', '\0')) { if (found) { break; } diff --git a/source/blender/editors/space_view3d/space_view3d.c b/source/blender/editors/space_view3d/space_view3d.c index d7ef03453f3..5ae012ce5dd 100644 --- a/source/blender/editors/space_view3d/space_view3d.c +++ b/source/blender/editors/space_view3d/space_view3d.c @@ -153,7 +153,7 @@ bool ED_view3d_area_user_region(const ScrArea *area, const View3D *v3d, ARegion rv3d = region->regiondata; if ((rv3d->viewlock & RV3D_LOCK_ROTATION) == 0) { region_unlock = region; - if (rv3d->persp == RV3D_PERSP || rv3d->persp == RV3D_CAMOB) { + if (ELEM(rv3d->persp, RV3D_PERSP, RV3D_CAMOB)) { region_unlock_user = region; break; } diff --git a/source/blender/editors/space_view3d/view3d_buttons.c b/source/blender/editors/space_view3d/view3d_buttons.c index f67eb73bbd1..36da0791c4f 100644 --- a/source/blender/editors/space_view3d/view3d_buttons.c +++ b/source/blender/editors/space_view3d/view3d_buttons.c @@ -280,7 +280,7 @@ static void v3d_editvertex_buts(uiLayout *layout, View3D *v3d, Object *ob, float has_meshdata = (tot || totedgedata); } - else if (ob->type == OB_CURVE || ob->type == OB_SURF) { + else if (ELEM(ob->type, OB_CURVE, OB_SURF)) { TransformMedian_Curve *median = &median_basis.curve; Curve *cu = ob->data; BPoint *bp; diff --git a/source/blender/editors/space_view3d/view3d_camera_control.c b/source/blender/editors/space_view3d/view3d_camera_control.c index 1d5b33e7b90..bce0e49d60a 100644 --- a/source/blender/editors/space_view3d/view3d_camera_control.c +++ b/source/blender/editors/space_view3d/view3d_camera_control.c @@ -127,8 +127,7 @@ Object *ED_view3d_cameracontrol_object_get(View3DCameraControl *vctrl) struct View3DCameraControl *ED_view3d_cameracontrol_acquire(Depsgraph *depsgraph, Scene *scene, View3D *v3d, - RegionView3D *rv3d, - const bool use_parent_root) + RegionView3D *rv3d) { View3DCameraControl *vctrl; @@ -139,7 +138,7 @@ struct View3DCameraControl *ED_view3d_cameracontrol_acquire(Depsgraph *depsgraph vctrl->ctx_v3d = v3d; vctrl->ctx_rv3d = rv3d; - vctrl->use_parent_root = use_parent_root; + vctrl->use_parent_root = v3d->camera->transflag & OB_TRANSFORM_ADJUST_ROOT_PARENT_FOR_VIEW_LOCK; vctrl->persp_backup = rv3d->persp; vctrl->dist_backup = rv3d->dist; @@ -153,7 +152,7 @@ struct View3DCameraControl *ED_view3d_cameracontrol_acquire(Depsgraph *depsgraph if (rv3d->persp == RV3D_CAMOB) { Object *ob_back; - if (use_parent_root && (vctrl->root_parent = v3d->camera->parent)) { + if (vctrl->use_parent_root && (vctrl->root_parent = v3d->camera->parent)) { while (vctrl->root_parent->parent) { vctrl->root_parent = vctrl->root_parent->parent; } diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c index 633344837a1..d4c85eeb3d2 100644 --- a/source/blender/editors/space_view3d/view3d_draw.c +++ b/source/blender/editors/space_view3d/view3d_draw.c @@ -949,15 +949,16 @@ void ED_view3d_grid_steps(const Scene *scene, * Currently the simulation is only done when RV3D_VIEW_IS_AXIS. */ float ED_view3d_grid_view_scale(Scene *scene, View3D *v3d, - RegionView3D *rv3d, + ARegion *region, const char **r_grid_unit) { float grid_scale; + RegionView3D *rv3d = region->regiondata; if (!rv3d->is_persp && RV3D_VIEW_IS_AXIS(rv3d->view)) { /* Decrease the distance between grid snap points depending on zoom. */ /* `0.38` was a value visually obtained in order to get a snap distance * that matches previous versions Blender.*/ - float min_dist = 0.38f * (rv3d->dist / v3d->lens); + float min_dist = 16.0f / (region->sizex * rv3d->winmat[0][0]); float grid_steps[STEPS_LEN]; ED_view3d_grid_steps(scene, v3d, rv3d, grid_steps); /* Skip last item, in case the 'mid_dist' is greater than the largest unit. */ @@ -1468,12 +1469,13 @@ static void draw_selected_name( } static void draw_grid_unit_name( - Scene *scene, RegionView3D *rv3d, View3D *v3d, int xoffset, int *yoffset) + Scene *scene, ARegion *region, View3D *v3d, int xoffset, int *yoffset) { + RegionView3D *rv3d = region->regiondata; if (!rv3d->is_persp && RV3D_VIEW_IS_AXIS(rv3d->view)) { const char *grid_unit = NULL; int font_id = BLF_default(); - ED_view3d_grid_view_scale(scene, v3d, rv3d, &grid_unit); + ED_view3d_grid_view_scale(scene, v3d, region, &grid_unit); if (grid_unit) { char numstr[32] = ""; @@ -1558,7 +1560,7 @@ void view3d_draw_region_info(const bContext *C, ARegion *region) if (v3d->gridflag & (V3D_SHOW_FLOOR | V3D_SHOW_X | V3D_SHOW_Y | V3D_SHOW_Z)) { /* draw below the viewport name */ - draw_grid_unit_name(scene, rv3d, v3d, xoffset, &yoffset); + draw_grid_unit_name(scene, region, v3d, xoffset, &yoffset); } DRW_draw_region_engine_info(xoffset, &yoffset, VIEW3D_OVERLAY_LINEHEIGHT); diff --git a/source/blender/editors/space_view3d/view3d_edit.c b/source/blender/editors/space_view3d/view3d_edit.c index 7ec6bddd6a3..897777c9159 100644 --- a/source/blender/editors/space_view3d/view3d_edit.c +++ b/source/blender/editors/space_view3d/view3d_edit.c @@ -2138,7 +2138,7 @@ static void viewzoom_apply_camera(ViewOpsData *vod, zoomfac_prev, &vod->prev.time); - if (zfac != 1.0f && zfac != 0.0f) { + if (!ELEM(zfac, 1.0f, 0.0f)) { /* calculate inverted, then invert again (needed because of camera zoom scaling) */ zfac = 1.0f / zfac; view_zoom_to_window_xy_camera(vod->scene, @@ -2382,7 +2382,7 @@ static int viewzoom_invoke(bContext *C, wmOperator *op, const wmEvent *event) viewzoom_exec(C, op); } else { - if (event->type == MOUSEZOOM || event->type == MOUSEPAN) { + if (ELEM(event->type, MOUSEZOOM, MOUSEPAN)) { if (U.uiflag & USER_ZOOM_HORIZ) { vod->init.event_xy[0] = vod->prev.event_xy[0] = event->x; @@ -4828,7 +4828,7 @@ void VIEW3D_OT_background_image_add(wmOperatorType *ot) FILE_OPENFILE, WM_FILESEL_FILEPATH | WM_FILESEL_RELPATH, FILE_DEFAULTDISPLAY, - FILE_SORT_ALPHA); + FILE_SORT_DEFAULT); } /** \} */ diff --git a/source/blender/editors/space_view3d/view3d_fly.c b/source/blender/editors/space_view3d/view3d_fly.c index 6ce76c478df..6824c526888 100644 --- a/source/blender/editors/space_view3d/view3d_fly.c +++ b/source/blender/editors/space_view3d/view3d_fly.c @@ -392,7 +392,7 @@ static bool initFlyInfo(bContext *C, FlyInfo *fly, wmOperator *op, const wmEvent } fly->v3d_camera_control = ED_view3d_cameracontrol_acquire( - fly->depsgraph, fly->scene, fly->v3d, fly->rv3d, (U.uiflag & USER_CAM_LOCK_NO_PARENT) == 0); + fly->depsgraph, fly->scene, fly->v3d, fly->rv3d); /* calculate center */ if (ED_view3d_cameracontrol_object_get(fly->v3d_camera_control)) { diff --git a/source/blender/editors/space_view3d/view3d_gizmo_preselect_type.c b/source/blender/editors/space_view3d/view3d_gizmo_preselect_type.c index aa8905721b4..9f35abf7fef 100644 --- a/source/blender/editors/space_view3d/view3d_gizmo_preselect_type.c +++ b/source/blender/editors/space_view3d/view3d_gizmo_preselect_type.c @@ -453,7 +453,7 @@ void ED_gizmotypes_preselect_3d(void) /* -------------------------------------------------------------------- */ /** \name Gizmo Accessors * - * This avoids each user of the gizmo needing to write their own look-ups to access + * This avoids each user of the gizmo needing to write their own lookups to access * the information from this gizmo. * \{ */ diff --git a/source/blender/editors/space_view3d/view3d_intern.h b/source/blender/editors/space_view3d/view3d_intern.h index b23b9db3211..0815850d694 100644 --- a/source/blender/editors/space_view3d/view3d_intern.h +++ b/source/blender/editors/space_view3d/view3d_intern.h @@ -228,8 +228,7 @@ void view3d_buttons_register(struct ARegionType *art); struct View3DCameraControl *ED_view3d_cameracontrol_acquire(struct Depsgraph *depsgraph, Scene *scene, View3D *v3d, - RegionView3D *rv3d, - const bool use_parent_root); + RegionView3D *rv3d); void ED_view3d_cameracontrol_update(struct View3DCameraControl *vctrl, const bool use_autokey, struct bContext *C, diff --git a/source/blender/editors/space_view3d/view3d_snap.c b/source/blender/editors/space_view3d/view3d_snap.c index 265cb04c7b2..148a0986c5c 100644 --- a/source/blender/editors/space_view3d/view3d_snap.c +++ b/source/blender/editors/space_view3d/view3d_snap.c @@ -73,14 +73,14 @@ static int snap_sel_to_grid_exec(bContext *C, wmOperator *UNUSED(op)) ViewLayer *view_layer_eval = DEG_get_evaluated_view_layer(depsgraph); Object *obact = CTX_data_active_object(C); Scene *scene = CTX_data_scene(C); - RegionView3D *rv3d = CTX_wm_region_data(C); + ARegion *region = CTX_wm_region(C); View3D *v3d = CTX_wm_view3d(C); TransVertStore tvs = {NULL}; TransVert *tv; float gridf, imat[3][3], bmat[3][3], vec[3]; int a; - gridf = ED_view3d_grid_view_scale(scene, v3d, rv3d, NULL); + gridf = ED_view3d_grid_view_scale(scene, v3d, region, NULL); if (OBEDIT_FROM_OBACT(obact)) { ViewLayer *view_layer = CTX_data_view_layer(C); @@ -657,11 +657,11 @@ void VIEW3D_OT_snap_selected_to_active(wmOperatorType *ot) static int snap_curs_to_grid_exec(bContext *C, wmOperator *UNUSED(op)) { Scene *scene = CTX_data_scene(C); - RegionView3D *rv3d = CTX_wm_region_data(C); + ARegion *region = CTX_wm_region(C); View3D *v3d = CTX_wm_view3d(C); float gridf, *curs; - gridf = ED_view3d_grid_view_scale(scene, v3d, rv3d, NULL); + gridf = ED_view3d_grid_view_scale(scene, v3d, region, NULL); curs = scene->cursor.location; curs[0] = gridf * floorf(0.5f + curs[0] / gridf); diff --git a/source/blender/editors/space_view3d/view3d_utils.c b/source/blender/editors/space_view3d/view3d_utils.c index 631994c9b85..22cdbb090a5 100644 --- a/source/blender/editors/space_view3d/view3d_utils.c +++ b/source/blender/editors/space_view3d/view3d_utils.c @@ -303,8 +303,8 @@ void ED_view3d_clipping_calc( /* four clipping planes and bounding volume */ /* first do the bounding volume */ for (int val = 0; val < 4; val++) { - float xs = (val == 0 || val == 3) ? rect->xmin : rect->xmax; - float ys = (val == 0 || val == 1) ? rect->ymin : rect->ymax; + float xs = (ELEM(val, 0, 3)) ? rect->xmin : rect->xmax; + float ys = (ELEM(val, 0, 1)) ? rect->ymin : rect->ymax; ED_view3d_unproject(region, xs, ys, 0.0, bb->vec[val]); ED_view3d_unproject(region, xs, ys, 1.0, bb->vec[4 + val]); @@ -552,7 +552,8 @@ bool ED_view3d_camera_lock_sync(const Depsgraph *depsgraph, View3D *v3d, RegionV ObjectTfmProtectedChannels obtfm; Object *root_parent; - if ((U.uiflag & USER_CAM_LOCK_NO_PARENT) == 0 && (root_parent = v3d->camera->parent)) { + if (v3d->camera->transflag & OB_TRANSFORM_ADJUST_ROOT_PARENT_FOR_VIEW_LOCK && + (root_parent = v3d->camera->parent)) { Object *ob_update; float tmat[4][4]; float imat[4][4]; @@ -655,7 +656,8 @@ bool ED_view3d_camera_lock_autokey(View3D *v3d, Scene *scene = CTX_data_scene(C); ID *id_key; Object *root_parent; - if ((U.uiflag & USER_CAM_LOCK_NO_PARENT) == 0 && (root_parent = v3d->camera->parent)) { + if (v3d->camera->transflag & OB_TRANSFORM_ADJUST_ROOT_PARENT_FOR_VIEW_LOCK && + (root_parent = v3d->camera->parent)) { while (root_parent->parent) { root_parent = root_parent->parent; } diff --git a/source/blender/editors/space_view3d/view3d_walk.c b/source/blender/editors/space_view3d/view3d_walk.c index 3c9e4fa49b9..665d704e6b2 100644 --- a/source/blender/editors/space_view3d/view3d_walk.c +++ b/source/blender/editors/space_view3d/view3d_walk.c @@ -473,8 +473,8 @@ enum { }; /* keep the previous speed until user changes userpreferences */ -static float base_speed = -1.f; -static float userdef_speed = -1.f; +static float base_speed = -1.0f; +static float userdef_speed = -1.0f; static bool initWalkInfo(bContext *C, WalkInfo *walk, wmOperator *op) { @@ -521,8 +521,9 @@ static bool initWalkInfo(bContext *C, WalkInfo *walk, wmOperator *op) walk->speed = 0.0f; walk->is_fast = false; walk->is_slow = false; - walk->grid = (walk->scene->unit.system == USER_UNIT_NONE) ? 1.f : - 1.f / walk->scene->unit.scale_length; + walk->grid = (walk->scene->unit.system == USER_UNIT_NONE) ? + 1.0f : + 1.0f / walk->scene->unit.scale_length; /* user preference settings */ walk->teleport.duration = U.walk_navigation.teleport_time; @@ -585,11 +586,7 @@ static bool initWalkInfo(bContext *C, WalkInfo *walk, wmOperator *op) walk->scene, 0, walk->region, walk->v3d); walk->v3d_camera_control = ED_view3d_cameracontrol_acquire( - walk->depsgraph, - walk->scene, - walk->v3d, - walk->rv3d, - (U.uiflag & USER_CAM_LOCK_NO_PARENT) == 0); + walk->depsgraph, walk->scene, walk->v3d, walk->rv3d); /* center the mouse */ walk->center_mval[0] = walk->region->winx * 0.5f; diff --git a/source/blender/editors/transform/transform.c b/source/blender/editors/transform/transform.c index 1b1740cd5bc..77ce9c10c77 100644 --- a/source/blender/editors/transform/transform.c +++ b/source/blender/editors/transform/transform.c @@ -684,7 +684,7 @@ wmKeyMap *transform_modal_keymap(wmKeyConfig *keyconf) {TFM_MODAL_ROTATE, "ROTATE", 0, "Rotate", ""}, {TFM_MODAL_RESIZE, "RESIZE", 0, "Resize", ""}, {TFM_MODAL_AUTOCONSTRAINT, "AUTOCONSTRAIN", 0, "Automatic Constraint", ""}, - {TFM_MODAL_AUTOCONSTRAINTPLANE, "AUTOCONSTRAINPLANE", 0, "Automatic Constraint", ""}, + {TFM_MODAL_AUTOCONSTRAINTPLANE, "AUTOCONSTRAINPLANE", 0, "Automatic Constraint Plane", ""}, {0, NULL, 0, NULL, NULL}, }; @@ -1626,11 +1626,9 @@ void saveTransform(bContext *C, TransInfo *t, wmOperator *op) static void initSnapSpatial(TransInfo *t, float r_snap[2]) { if (t->spacetype == SPACE_VIEW3D) { - RegionView3D *rv3d = t->region->regiondata; - - if (rv3d) { + if (t->region->regiondata) { View3D *v3d = t->area->spacedata.first; - r_snap[0] = ED_view3d_grid_view_scale(t->scene, v3d, rv3d, NULL) * 1.0f; + r_snap[0] = ED_view3d_grid_view_scale(t->scene, v3d, t->region, NULL) * 1.0f; r_snap[1] = r_snap[0] * 0.1f; } } @@ -1949,7 +1947,7 @@ int transformEnd(bContext *C, TransInfo *t) t->context = C; - if (t->state != TRANS_STARTING && t->state != TRANS_RUNNING) { + if (!ELEM(t->state, TRANS_STARTING, TRANS_RUNNING)) { /* handle restoring objects */ if (t->state == TRANS_CANCEL) { exit_code = OPERATOR_CANCELLED; diff --git a/source/blender/editors/transform/transform.h b/source/blender/editors/transform/transform.h index 17ef9a3034f..227330e8524 100644 --- a/source/blender/editors/transform/transform.h +++ b/source/blender/editors/transform/transform.h @@ -36,7 +36,9 @@ #include "transform_data.h" -/* ************************** Types ***************************** */ +/* -------------------------------------------------------------------- */ +/** \name Types/ + * \{ */ struct ARegion; struct Depsgraph; @@ -58,7 +60,7 @@ struct wmKeyConfig; struct wmKeyMap; struct wmTimer; -/* transinfo->redraw */ +/** #TransInfo.redraw */ typedef enum { TREDRAW_NOTHING = 0, TREDRAW_HARD = 1, @@ -264,8 +266,8 @@ typedef struct TransInfo { TransDataContainer *data_container; int data_container_len; - /** eTransConvertType - * TODO: It should be a member of TransDataContainer. */ + /** #eTransConvertType + * TODO: It should be a member of #TransDataContainer. */ int data_type; /** Combine length of all #TransDataContainer.data_len @@ -282,8 +284,6 @@ typedef struct TransInfo { short state; /** Current context/options for transform. */ int options; - /** Initial value for some transformations (and rotation angle). */ - float val; void (*transform)(struct TransInfo *, const int[2]); /** Transform function pointer. */ eRedrawFlag (*handleEvent)(struct TransInfo *, const struct wmEvent *); @@ -331,16 +331,16 @@ typedef struct TransInfo { float persinv[4][4]; short persp; short around; - /** spacetype where transforming is. */ + /** space-type where transforming is. */ char spacetype; /** Choice of custom cursor with or without a help line from the gizmo to the mouse position. */ char helpline; - /** Avoid looking inside TransDataContainer obedit. */ + /** Avoid looking inside #TransDataContainer.obedit. */ short obedit_type; /** translation, to show for widget. */ float vec[3]; - /** rot/rescale, to show for widget. */ + /** Rotate/re-scale, to show for widget. */ float mat[3][3]; /** orientation matrix of the current space. */ @@ -370,7 +370,7 @@ typedef struct TransInfo { /** Value taken as input, either through mouse coordinates or entered as a parameter. */ float values[4]; - /** Offset applied ontop of modal input. */ + /** Offset applied on top of modal input. */ float values_modal_offset[4]; /** Final value of the transformation (displayed in the redo panel). @@ -399,7 +399,7 @@ typedef struct TransInfo { struct ViewLayer *view_layer; struct ToolSettings *settings; struct wmTimer *animtimer; - /** so we can do lookups for header text. */ + /** Needed so we can perform a look up for header text. */ struct wmKeyMap *keymap; /** assign from the operator, or can be NULL. */ struct ReportList *reports; @@ -419,9 +419,13 @@ typedef struct TransInfo { TransCustomDataContainer custom; } TransInfo; -/* ******************** Macros & Prototypes *********************** */ +/** \} */ -/* transinfo->state */ +/* -------------------------------------------------------------------- */ +/** \name Flags + * \{ */ + +/** #TransInfo.state */ enum { TRANS_STARTING = 0, TRANS_RUNNING = 1, @@ -429,7 +433,7 @@ enum { TRANS_CANCEL = 3, }; -/* transinfo->flag */ +/** #TransInfo.flag */ enum { T_OBJECT = 1 << 0, /** \note We could remove 'T_EDIT' and use 'obedit_type', for now ensure they're in sync. */ @@ -454,11 +458,11 @@ enum { T_PROP_EDIT_ALL = T_PROP_EDIT | T_PROP_CONNECTED | T_PROP_PROJECTED, T_V3D_ALIGN = 1 << 13, - /** For 2d views like uv or fcurve. */ + /** For 2D views such as UV or f-curve. */ T_2D_EDIT = 1 << 14, T_CLIP_UV = 1 << 15, - /** Auto-ik is on. */ + /** Auto-IK is on. */ T_AUTOIK = 1 << 16, /** Don't use mirror even if the data-block option is set. */ @@ -471,7 +475,7 @@ enum { /** To specify if we save back settings at the end. */ T_MODAL = 1 << 19, - /** No retopo. */ + /** No re-topology (projection). */ T_NO_PROJECT = 1 << 20, T_RELEASE_CONFIRM = 1 << 21, @@ -486,8 +490,9 @@ enum { T_CLNOR_REBUILD = 1 << 25, - /* Special Aftertrans. */ + /** Merges unselected into selected after transforming (runs after transforming). */ T_AUTOMERGE = 1 << 26, + /** Runs auto-merge & splits. */ T_AUTOSPLIT = 1 << 27, }; @@ -505,8 +510,6 @@ enum { */ // #define USE_NODE_CENTER -/* ******************************************************************************** */ - /** #TransInfo.helpline */ enum { HLP_NONE = 0, @@ -540,8 +543,14 @@ enum { MULTI_POINTS = 1 << 3, }; -/** keymap modal items */ -/* NOTE: these values are saved in keymap files, do not change then but just add new ones. */ +/** \} */ + +/* -------------------------------------------------------------------- */ +/** \name Keymap Modal Items + * + * \note these values are saved in key-map files, do not change then but just add new ones. + * \{ */ + enum { TFM_MODAL_CANCEL = 1, TFM_MODAL_CONFIRM = 2, @@ -561,7 +570,9 @@ enum { TFM_MODAL_ADD_SNAP = 16, TFM_MODAL_REMOVE_SNAP = 17, - /* 18 and 19 used by numinput, defined in transform.h */ + /* 18 and 19 used by number-input, defined in `ED_numinput.h`. */ + // NUM_MODAL_INCREMENT_UP = 18, + // NUM_MODAL_INCREMENT_DOWN = 19, TFM_MODAL_PROPSIZE_UP = 20, TFM_MODAL_PROPSIZE_DOWN = 21, @@ -571,15 +582,21 @@ enum { TFM_MODAL_EDGESLIDE_UP = 24, TFM_MODAL_EDGESLIDE_DOWN = 25, - /* for analog input, like trackpad */ + /** For analog input, like track-pad. */ TFM_MODAL_PROPSIZE = 26, - /* node editor insert offset (aka auto-offset) direction toggle */ + /** Node editor insert offset (also called auto-offset) direction toggle. */ TFM_MODAL_INSERTOFS_TOGGLE_DIR = 27, TFM_MODAL_AUTOCONSTRAINT = 28, TFM_MODAL_AUTOCONSTRAINTPLANE = 29, }; +/** \} */ + +/* -------------------------------------------------------------------- */ +/** \name Public Transform API + * \{ */ + bool initTransform(struct bContext *C, struct TransInfo *t, struct wmOperator *op, @@ -603,18 +620,31 @@ void removeAspectRatio(TransInfo *t, float vec[2]); struct wmKeyMap *transform_modal_keymap(struct wmKeyConfig *keyconf); -/*********************** transform_gizmo.c ********** */ +/** \} */ +/* -------------------------------------------------------------------- */ +/** \name Gizmo + * \{ */ + +/* transform_gizmo.c */ #define GIZMO_AXIS_LINE_WIDTH 2.0f -/* return 0 when no gimbal for selection */ bool gimbal_axis(struct Object *ob, float gmat[3][3]); void drawDial3d(const TransInfo *t); -/*********************** TransData Creation and General Handling *********** */ +/** \} */ + +/* -------------------------------------------------------------------- */ +/** \name TransData Creation and General Handling + * \{ */ + bool transdata_check_local_islands(TransInfo *t, short around); -/********************** Mouse Input ******************************/ +/** \} */ + +/* -------------------------------------------------------------------- */ +/** \name Mouse Input + * \{ */ typedef enum { INPUT_NONE, @@ -648,7 +678,11 @@ void setCustomPoints(TransInfo *t, MouseInput *mi, const int start[2], const int void setCustomPointsFromDirection(TransInfo *t, MouseInput *mi, const float dir[2]); void setInputPostFct(MouseInput *mi, void (*post)(struct TransInfo *t, float values[3])); -/*********************** Generics ********************************/ +/** \} */ + +/* -------------------------------------------------------------------- */ +/** \name Generics + * \{ */ void initTransDataContainers_FromObjectData(TransInfo *t, struct Object *obact, @@ -718,3 +752,5 @@ bool checkUseAxisMatrix(TransInfo *t); *tc_end = (t)->data_container + (t)->data_container_len; \ th != tc_end; \ th++, i++) + +/** \} */ diff --git a/source/blender/editors/transform/transform_constraints.c b/source/blender/editors/transform/transform_constraints.c index de1c875a7b0..5e2a8be8db0 100644 --- a/source/blender/editors/transform/transform_constraints.c +++ b/source/blender/editors/transform/transform_constraints.c @@ -284,7 +284,9 @@ static void constraint_snap_plane_to_edge(const TransInfo *t, const float plane[ * Snap to the nearest point between the snap point and the line that * intersects the face plane with the constraint plane. */ -static void constraint_snap_plane_to_face(const TransInfo *t, const float plane[4], float r_out[3]) +static void UNUSED_FUNCTION(constraint_snap_plane_to_face(const TransInfo *t, + const float plane[4], + float r_out[3])) { float face_plane[4], isect_orig[3], isect_dir[3]; const float *face_snap_point = t->tsnap.snapPoint; @@ -406,7 +408,8 @@ static void applyAxisConstraintVec( constraint_snap_plane_to_edge(t, plane, out); } else if (is_snap_to_face) { - constraint_snap_plane_to_face(t, plane, out); + /* Disabled, as it has not proven to be really useful. (See T82386). */ + // constraint_snap_plane_to_face(t, plane, out); } else { /* View alignment correction. */ diff --git a/source/blender/editors/transform/transform_convert_armature.c b/source/blender/editors/transform/transform_convert_armature.c index a14ff6c500d..a7301161570 100644 --- a/source/blender/editors/transform/transform_convert_armature.c +++ b/source/blender/editors/transform/transform_convert_armature.c @@ -1504,7 +1504,7 @@ static void bone_children_clear_transflag(int mode, short around, ListBase *lb) if ((bone->flag & BONE_HINGE) && (bone->flag & BONE_CONNECTED)) { bone->flag |= BONE_HINGE_CHILD_TRANSFORM; } - else if ((bone->flag & BONE_TRANSFORM) && (mode == TFM_ROTATION || mode == TFM_TRACKBALL) && + else if ((bone->flag & BONE_TRANSFORM) && (ELEM(mode, TFM_ROTATION, TFM_TRACKBALL)) && (around == V3D_AROUND_LOCAL_ORIGINS)) { bone->flag |= BONE_TRANSFORM_CHILD; } diff --git a/source/blender/editors/transform/transform_convert_curve.c b/source/blender/editors/transform/transform_convert_curve.c index 90257b28f55..d2feb966657 100644 --- a/source/blender/editors/transform/transform_convert_curve.c +++ b/source/blender/editors/transform/transform_convert_curve.c @@ -406,7 +406,7 @@ void createTransCurveVerts(TransInfo *t) } td->ext = NULL; - if (t->mode == TFM_CURVE_SHRINKFATTEN || t->mode == TFM_RESIZE) { + if (ELEM(t->mode, TFM_CURVE_SHRINKFATTEN, TFM_RESIZE)) { td->val = &(bp->radius); td->ival = bp->radius; } diff --git a/source/blender/editors/transform/transform_generics.c b/source/blender/editors/transform/transform_generics.c index 1b8c9b47c04..60848eb5678 100644 --- a/source/blender/editors/transform/transform_generics.c +++ b/source/blender/editors/transform/transform_generics.c @@ -270,9 +270,6 @@ void initTransInfo(bContext *C, TransInfo *t, wmOperator *op, const wmEvent *eve t->data_len_all = 0; - t->val = 0.0f; - - zero_v3(t->vec); zero_v3(t->center_global); unit_m3(t->mat); diff --git a/source/blender/editors/transform/transform_gizmo_3d.c b/source/blender/editors/transform/transform_gizmo_3d.c index a22f6c35139..a71915d8122 100644 --- a/source/blender/editors/transform/transform_gizmo_3d.c +++ b/source/blender/editors/transform/transform_gizmo_3d.c @@ -565,6 +565,9 @@ static bool test_rotmode_euler(short rotmode) return (ELEM(rotmode, ROT_MODE_AXISANGLE, ROT_MODE_QUAT)) ? 0 : 1; } +/** + * Return false when no gimbal for selection. + */ bool gimbal_axis(Object *ob, float gmat[3][3]) { if (ob->mode & OB_MODE_POSE) { diff --git a/source/blender/editors/transform/transform_mode.c b/source/blender/editors/transform/transform_mode.c index 67b3a16627f..af0a8e5e505 100644 --- a/source/blender/editors/transform/transform_mode.c +++ b/source/blender/editors/transform/transform_mode.c @@ -532,13 +532,17 @@ void headerRotation(TransInfo *t, char str[UI_MAX_DRAW_STR], float final) outputNumInput(&(t->num), c, &t->scene->unit); - ofs += BLI_snprintf( - str + ofs, UI_MAX_DRAW_STR - ofs, TIP_("Rot: %s %s %s"), &c[0], t->con.text, t->proptext); + ofs += BLI_snprintf(str + ofs, + UI_MAX_DRAW_STR - ofs, + TIP_("Rotation: %s %s %s"), + &c[0], + t->con.text, + t->proptext); } else { ofs += BLI_snprintf(str + ofs, UI_MAX_DRAW_STR - ofs, - TIP_("Rot: %.2f%s %s"), + TIP_("Rotation: %.2f%s %s"), RAD2DEGF(final), t->con.text, t->proptext); diff --git a/source/blender/editors/transform/transform_mode_bend.c b/source/blender/editors/transform/transform_mode_bend.c index 21a6a1ebafc..adf3a0346a0 100644 --- a/source/blender/editors/transform/transform_mode_bend.c +++ b/source/blender/editors/transform/transform_mode_bend.c @@ -276,8 +276,6 @@ void initBend(TransInfo *t) } calculateCenterLocal(t, t->center_global); - t->val = 0.0f; - data = MEM_callocN(sizeof(*data), __func__); curs = t->scene->cursor.location; diff --git a/source/blender/editors/transform/transform_mode_tosphere.c b/source/blender/editors/transform/transform_mode_tosphere.c index c7a278fe5ea..15906f2c90c 100644 --- a/source/blender/editors/transform/transform_mode_tosphere.c +++ b/source/blender/editors/transform/transform_mode_tosphere.c @@ -26,6 +26,8 @@ #include "BLI_math.h" #include "BLI_string.h" +#include "MEM_guardedalloc.h" + #include "BKE_context.h" #include "BKE_unit.h" @@ -40,11 +42,64 @@ #include "transform_snap.h" /* -------------------------------------------------------------------- */ +/** \name To Sphere Utilities + * \{ */ + +struct ToSphereInfo { + float prop_size_prev; + float radius; +}; + +/** Calculate average radius. */ +static void to_sphere_radius_update(TransInfo *t) +{ + struct ToSphereInfo *data = t->custom.mode.data; + float radius = 0.0f; + + const bool is_local_center = transdata_check_local_center(t, t->around); + + if (t->flag & T_PROP_EDIT_ALL) { + int factor_accum = 0.0f; + FOREACH_TRANS_DATA_CONTAINER (t, tc) { + TransData *td = tc->data; + for (int i = 0; i < tc->data_len; i++, td++) { + if (td->factor == 0.0f) { + continue; + } + const float *center = is_local_center ? td->center : tc->center_local; + radius += td->factor * len_v3v3(center, td->iloc); + factor_accum += td->factor; + } + } + if (factor_accum != 0.0f) { + radius /= factor_accum; + } + } + else { + FOREACH_TRANS_DATA_CONTAINER (t, tc) { + TransData *td = tc->data; + for (int i = 0; i < tc->data_len; i++, td++) { + const float *center = is_local_center ? td->center : tc->center_local; + radius += len_v3v3(center, td->iloc); + } + } + radius /= (float)t->data_len_all; + } + + data->prop_size_prev = t->prop_size; + data->radius = radius; +} + +/** \} */ + +/* -------------------------------------------------------------------- */ /** \name Transform (ToSphere) * \{ */ static void applyToSphere(TransInfo *t, const int UNUSED(mval[2])) { + const bool is_local_center = transdata_check_local_center(t, t->around); + float vec[3]; float ratio, radius; int i; @@ -73,6 +128,11 @@ static void applyToSphere(TransInfo *t, const int UNUSED(mval[2])) BLI_snprintf(str, sizeof(str), TIP_("To Sphere: %.4f %s"), ratio, t->proptext); } + const struct ToSphereInfo *data = t->custom.mode.data; + if (data->prop_size_prev != t->prop_size) { + to_sphere_radius_update(t); + } + FOREACH_TRANS_DATA_CONTAINER (t, tc) { TransData *td = tc->data; for (i = 0; i < tc->data_len; i++, td++) { @@ -81,15 +141,17 @@ static void applyToSphere(TransInfo *t, const int UNUSED(mval[2])) continue; } - sub_v3_v3v3(vec, td->iloc, tc->center_local); + const float *center = is_local_center ? td->center : tc->center_local; + + sub_v3_v3v3(vec, td->iloc, center); radius = normalize_v3(vec); tratio = ratio * td->factor; - mul_v3_fl(vec, radius * (1.0f - tratio) + t->val * tratio); + mul_v3_fl(vec, radius * (1.0f - tratio) + data->radius * tratio); - add_v3_v3v3(td->loc, tc->center_local, vec); + add_v3_v3v3(td->loc, center, vec); } } @@ -100,8 +162,6 @@ static void applyToSphere(TransInfo *t, const int UNUSED(mval[2])) void initToSphere(TransInfo *t) { - int i; - t->mode = TFM_TOSPHERE; t->transform = applyToSphere; @@ -119,14 +179,10 @@ void initToSphere(TransInfo *t) t->num.val_flag[0] |= NUM_NULL_ONE | NUM_NO_NEGATIVE; t->flag |= T_NO_CONSTRAINT; - /* Calculate average radius */ - FOREACH_TRANS_DATA_CONTAINER (t, tc) { - TransData *td = tc->data; - for (i = 0; i < tc->data_len; i++, td++) { - t->val += len_v3v3(tc->center_local, td->iloc); - } - } + struct ToSphereInfo *data = MEM_callocN(sizeof(*data), __func__); + t->custom.mode.data = data; + t->custom.mode.use_free = true; - t->val /= (float)t->data_len_all; + to_sphere_radius_update(t); } /** \} */ diff --git a/source/blender/editors/transform/transform_ops.c b/source/blender/editors/transform/transform_ops.c index 9f39099ea4b..c455dd55b8a 100644 --- a/source/blender/editors/transform/transform_ops.c +++ b/source/blender/editors/transform/transform_ops.c @@ -541,7 +541,7 @@ static bool transform_poll_property(const bContext *UNUSED(C), { /* Hide orientation axis if no constraints are set, since it wont be used. */ PropertyRNA *prop_con = RNA_struct_find_property(op->ptr, "orient_type"); - if (prop_con != NULL && (prop_con != prop)) { + if (!ELEM(prop_con, NULL, prop)) { if (STRPREFIX(prop_id, "constraint")) { /* Special case: show constraint axis if we don't have values, diff --git a/source/blender/editors/util/ed_util_imbuf.c b/source/blender/editors/util/ed_util_imbuf.c index 9ae5cbbdfe9..b832d9a1d86 100644 --- a/source/blender/editors/util/ed_util_imbuf.c +++ b/source/blender/editors/util/ed_util_imbuf.c @@ -370,7 +370,7 @@ static void sequencer_sample_apply(bContext *C, wmOperator *op, const wmEvent *e /* sequencer's image buffers are in non-linear space, need to make them linear */ copy_v4_v4(info->linearcol, info->colf); - BKE_sequencer_pixel_from_sequencer_space_v4(scene, info->linearcol); + SEQ_render_pixel_from_sequencer_space_v4(scene, info->linearcol); info->color_manage = true; } diff --git a/source/blender/editors/uvedit/uvedit_parametrizer.c b/source/blender/editors/uvedit/uvedit_parametrizer.c index 0ae167c117e..cc6eb49f984 100644 --- a/source/blender/editors/uvedit/uvedit_parametrizer.c +++ b/source/blender/editors/uvedit/uvedit_parametrizer.c @@ -4407,8 +4407,7 @@ void param_delete(ParamHandle *handle) PHandle *phandle = (PHandle *)handle; int i; - param_assert((phandle->state == PHANDLE_STATE_ALLOCATED) || - (phandle->state == PHANDLE_STATE_CONSTRUCTED)); + param_assert(ELEM(phandle->state, PHANDLE_STATE_ALLOCATED, PHANDLE_STATE_CONSTRUCTED)); for (i = 0; i < phandle->ncharts; i++) { p_chart_delete(phandle->charts[i]); @@ -4507,7 +4506,7 @@ void param_face_add(ParamHandle *handle, param_assert(phash_lookup(phandle->hash_faces, key) == NULL); param_assert(phandle->state == PHANDLE_STATE_ALLOCATED); - param_assert((nverts == 3) || (nverts == 4)); + param_assert(ELEM(nverts, 3, 4)); if (nverts > 4) { /* ngon */ diff --git a/source/blender/freestyle/intern/application/AppCanvas.cpp b/source/blender/freestyle/intern/application/AppCanvas.cpp index d34be79cd66..66e41222ee6 100644 --- a/source/blender/freestyle/intern/application/AppCanvas.cpp +++ b/source/blender/freestyle/intern/application/AppCanvas.cpp @@ -31,13 +31,13 @@ #include "../system/StringUtils.h" namespace Freestyle { -AppCanvas::AppCanvas() : Canvas() +AppCanvas::AppCanvas() { _pViewer = 0; _MapsPath = Config::Path::getInstance()->getMapsDir().c_str(); } -AppCanvas::AppCanvas(AppView *iViewer) : Canvas() +AppCanvas::AppCanvas(AppView *iViewer) { _pViewer = iViewer; } diff --git a/source/blender/freestyle/intern/blender_interface/BlenderFileLoader.cpp b/source/blender/freestyle/intern/blender_interface/BlenderFileLoader.cpp index ee584f8953c..291a38d23df 100644 --- a/source/blender/freestyle/intern/blender_interface/BlenderFileLoader.cpp +++ b/source/blender/freestyle/intern/blender_interface/BlenderFileLoader.cpp @@ -61,7 +61,7 @@ NodeGroup *BlenderFileLoader::Load() _viewplane_bottom = _re->viewplane.ymin; _viewplane_top = _re->viewplane.ymax; - if (_re->clip_start < 0.f) { + if (_re->clip_start < 0.0f) { // Adjust clipping start/end and set up a Z offset when the viewport preview // is used with the orthographic view. In this case, _re->clip_start is negative, // while Freestyle assumes that imported mesh data are in the camera coordinate @@ -73,7 +73,7 @@ NodeGroup *BlenderFileLoader::Load() else { _z_near = -_re->clip_start; _z_far = -_re->clip_end; - _z_offset = 0.f; + _z_offset = 0.0f; } #if 0 @@ -169,7 +169,7 @@ int BlenderFileLoader::countClippedFaces(float v1[3], float v2[3], float v3[3], } break; case 3: - if (sum == 3 || sum == -3) { + if (ELEM(sum, 3, -3)) { numTris = 0; } else { @@ -577,7 +577,7 @@ void BlenderFileLoader::insertShapeNode(Object *ob, Mesh *me, int id) tmpMat.setLine(mat->line_col[0], mat->line_col[1], mat->line_col[2], mat->line_col[3]); tmpMat.setDiffuse(mat->r, mat->g, mat->b, 1.0f); tmpMat.setSpecular(mat->specr, mat->specg, mat->specb, 1.0f); - tmpMat.setShininess(128.f); + tmpMat.setShininess(128.0f); tmpMat.setPriority(mat->line_priority); } diff --git a/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp b/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp index f31d7c95997..2f465a973fc 100644 --- a/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp +++ b/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp @@ -70,7 +70,7 @@ namespace Freestyle { const char *BlenderStrokeRenderer::uvNames[] = {"along_stroke", "along_stroke_tips"}; -BlenderStrokeRenderer::BlenderStrokeRenderer(Render *re, int render_count) : StrokeRenderer() +BlenderStrokeRenderer::BlenderStrokeRenderer(Render *re, int render_count) { freestyle_bmain = BKE_main_new(); diff --git a/source/blender/freestyle/intern/blender_interface/FRS_freestyle.cpp b/source/blender/freestyle/intern/blender_interface/FRS_freestyle.cpp index 2446bfc13dc..9680e7d25a3 100644 --- a/source/blender/freestyle/intern/blender_interface/FRS_freestyle.cpp +++ b/source/blender/freestyle/intern/blender_interface/FRS_freestyle.cpp @@ -150,10 +150,10 @@ static void init_view(Render *re) float thickness = 1.0f; switch (re->r.line_thickness_mode) { case R_LINE_THICKNESS_ABSOLUTE: - thickness = re->r.unit_line_thickness * (re->r.size / 100.f); + thickness = re->r.unit_line_thickness * (re->r.size / 100.0f); break; case R_LINE_THICKNESS_RELATIVE: - thickness = height / 480.f; + thickness = height / 480.0f; break; } diff --git a/source/blender/freestyle/intern/geometry/matrix_util.cpp b/source/blender/freestyle/intern/geometry/matrix_util.cpp index 9d25a240a63..637c2d05574 100644 --- a/source/blender/freestyle/intern/geometry/matrix_util.cpp +++ b/source/blender/freestyle/intern/geometry/matrix_util.cpp @@ -149,7 +149,7 @@ void semi_definite_symmetric_eigen(const double *mat, int n, double *eigen_vec, imv = n * (m - 1); for (i = 1; i <= n; i++) { - if ((i != l) && (i != m)) { + if (!ELEM(i, l, m)) { iq = (i * i - i) / 2; if (i < m) { diff --git a/source/blender/freestyle/intern/geometry/matrix_util.h b/source/blender/freestyle/intern/geometry/matrix_util.h index 996ebc928a1..8a20cb31300 100644 --- a/source/blender/freestyle/intern/geometry/matrix_util.h +++ b/source/blender/freestyle/intern/geometry/matrix_util.h @@ -42,16 +42,18 @@ namespace MatrixUtil { /** * computes the eigen values and eigen vectors of a semi definite symmetric matrix * - * \param mat: The matrix stored in column symmetric storage, i.e. - * matrix = { m11, m12, m22, m13, m23, m33, m14, m24, m34, m44 ... } - * size = n(n+1)/2 + * \param mat: The matrix stored in column symmetric storage, i.e. + * <pre> + * matrix = { m11, m12, m22, m13, m23, m33, m14, m24, m34, m44 ... } + * size = n(n+1)/2 + * </pre> * * \param eigen_vec: (return) = { v1, v2, v3, ..., vn } - * where vk = vk0, vk1, ..., vkn - * size = n^2, must be allocated by caller + * where `vk = vk0, vk1, ..., vkn` + * `size = n^2`, must be allocated by caller. * * \param eigen_val: (return) are in decreasing order - * size = n, must be allocated by caller + * `size = n`, must be allocated by caller. */ void semi_definite_symmetric_eigen(const double *mat, int n, double *eigen_vec, double *eigen_val); diff --git a/source/blender/freestyle/intern/image/ImagePyramid.cpp b/source/blender/freestyle/intern/image/ImagePyramid.cpp index 2f12081eb76..b6779669a15 100644 --- a/source/blender/freestyle/intern/image/ImagePyramid.cpp +++ b/source/blender/freestyle/intern/image/ImagePyramid.cpp @@ -124,14 +124,12 @@ int ImagePyramid::height(int level) } GaussianPyramid::GaussianPyramid(const GrayImage &level0, unsigned nbLevels, float iSigma) - : ImagePyramid() { _sigma = iSigma; BuildPyramid(level0, nbLevels); } GaussianPyramid::GaussianPyramid(GrayImage *level0, unsigned nbLevels, float iSigma) - : ImagePyramid() { _sigma = iSigma; BuildPyramid(level0, nbLevels); diff --git a/source/blender/freestyle/intern/image/ImagePyramid.h b/source/blender/freestyle/intern/image/ImagePyramid.h index ee8bf69aa10..3b4e5eda52a 100644 --- a/source/blender/freestyle/intern/image/ImagePyramid.h +++ b/source/blender/freestyle/intern/image/ImagePyramid.h @@ -87,7 +87,7 @@ class GaussianPyramid : public ImagePyramid { float _sigma; public: - GaussianPyramid(float iSigma = 1.f) : ImagePyramid() + GaussianPyramid(float iSigma = 1.0f) : ImagePyramid() { _sigma = iSigma; } diff --git a/source/blender/freestyle/intern/python/Interface1D/BPy_FEdge.cpp b/source/blender/freestyle/intern/python/Interface1D/BPy_FEdge.cpp index e04a89bad3b..d337bf7f90e 100644 --- a/source/blender/freestyle/intern/python/Interface1D/BPy_FEdge.cpp +++ b/source/blender/freestyle/intern/python/Interface1D/BPy_FEdge.cpp @@ -106,7 +106,7 @@ static PyObject *FEdge_sq_item(BPy_FEdge *self, int keynum) if (keynum < 0) { keynum += FEdge_sq_length(self); } - if (keynum == 0 || keynum == 1) { + if (ELEM(keynum, 0, 1)) { SVertex *v = self->fe->operator[](keynum); if (v) { return BPy_SVertex_from_SVertex(*v); diff --git a/source/blender/freestyle/intern/scene_graph/IndexedFaceSet.cpp b/source/blender/freestyle/intern/scene_graph/IndexedFaceSet.cpp index fe0fc715e34..89c4bedd676 100644 --- a/source/blender/freestyle/intern/scene_graph/IndexedFaceSet.cpp +++ b/source/blender/freestyle/intern/scene_graph/IndexedFaceSet.cpp @@ -23,7 +23,7 @@ namespace Freestyle { -IndexedFaceSet::IndexedFaceSet() : Rep() +IndexedFaceSet::IndexedFaceSet() { _Vertices = NULL; _Normals = NULL; @@ -68,7 +68,6 @@ IndexedFaceSet::IndexedFaceSet(float *iVertices, unsigned *iTIndices, unsigned iTISize, unsigned iCopy) - : Rep() { if (1 == iCopy) { _VSize = iVSize; diff --git a/source/blender/freestyle/intern/scene_graph/NodeLight.cpp b/source/blender/freestyle/intern/scene_graph/NodeLight.cpp index f6585d9f932..7200ae5e83c 100644 --- a/source/blender/freestyle/intern/scene_graph/NodeLight.cpp +++ b/source/blender/freestyle/intern/scene_graph/NodeLight.cpp @@ -25,7 +25,7 @@ namespace Freestyle { int NodeLight::numberOfLights = 0; -NodeLight::NodeLight() : Node() +NodeLight::NodeLight() { if (numberOfLights > 7) { _number = 7; diff --git a/source/blender/freestyle/intern/stroke/AdvancedStrokeShaders.cpp b/source/blender/freestyle/intern/stroke/AdvancedStrokeShaders.cpp index abe3871c395..7e2dcb8f99f 100644 --- a/source/blender/freestyle/intern/stroke/AdvancedStrokeShaders.cpp +++ b/source/blender/freestyle/intern/stroke/AdvancedStrokeShaders.cpp @@ -37,7 +37,6 @@ CalligraphicShader::CalligraphicShader(real iMinThickness, real iMaxThickness, const Vec2f &iOrientation, bool clamp) - : StrokeShader() { _minThickness = iMinThickness; _maxThickness = iMaxThickness; @@ -90,7 +89,6 @@ static const unsigned NB_VALUE_NOISE = 512; SpatialNoiseShader::SpatialNoiseShader( float iAmount, float ixScale, int nbOctave, bool smooth, bool pureRandom) - : StrokeShader() { _amount = iAmount; if (ixScale == 0) { @@ -169,7 +167,6 @@ SmoothingShader::SmoothingShader(int iNbIteration, real iAnisoNormal, real iAnisoCurvature, real iCarricatureFactor) - : StrokeShader() { _nbIterations = iNbIteration; _factorCurvature = ifactorCurvature; diff --git a/source/blender/freestyle/intern/stroke/BasicStrokeShaders.cpp b/source/blender/freestyle/intern/stroke/BasicStrokeShaders.cpp index 36234ad619c..0d4f21d9b11 100644 --- a/source/blender/freestyle/intern/stroke/BasicStrokeShaders.cpp +++ b/source/blender/freestyle/intern/stroke/BasicStrokeShaders.cpp @@ -170,13 +170,13 @@ int LengthDependingThicknessShader::shade(Stroke &stroke) const static const unsigned NB_VALUE_NOISE = 512; -ThicknessNoiseShader::ThicknessNoiseShader() : StrokeShader() +ThicknessNoiseShader::ThicknessNoiseShader() { _amplitude = 1.0f; _scale = 1.0f / 2.0f / (float)NB_VALUE_NOISE; } -ThicknessNoiseShader::ThicknessNoiseShader(float iAmplitude, float iPeriod) : StrokeShader() +ThicknessNoiseShader::ThicknessNoiseShader(float iAmplitude, float iPeriod) { _amplitude = iAmplitude; _scale = 1.0f / iPeriod / (float)NB_VALUE_NOISE; @@ -256,13 +256,13 @@ int MaterialColorShader::shade(Stroke &stroke) const return 0; } -ColorNoiseShader::ColorNoiseShader() : StrokeShader() +ColorNoiseShader::ColorNoiseShader() { _amplitude = 1.0f; _scale = 1.0f / 2.0f / (float)NB_VALUE_NOISE; } -ColorNoiseShader::ColorNoiseShader(float iAmplitude, float iPeriod) : StrokeShader() +ColorNoiseShader::ColorNoiseShader(float iAmplitude, float iPeriod) { _amplitude = iAmplitude; _scale = 1.0f / iPeriod / (float)NB_VALUE_NOISE; @@ -646,7 +646,7 @@ int GuidingLinesShader::shade(Stroke &stroke) const // ///////////////////////////////////////// -TipRemoverShader::TipRemoverShader(real tipLength) : StrokeShader() +TipRemoverShader::TipRemoverShader(real tipLength) { _tipLength = tipLength; } diff --git a/source/blender/freestyle/intern/stroke/BasicStrokeShaders.h b/source/blender/freestyle/intern/stroke/BasicStrokeShaders.h index 8663cfd42bf..0ac0aa09cf9 100644 --- a/source/blender/freestyle/intern/stroke/BasicStrokeShaders.h +++ b/source/blender/freestyle/intern/stroke/BasicStrokeShaders.h @@ -56,7 +56,7 @@ class ConstantThicknessShader : public StrokeShader { * \param thickness: * The thickness that must be assigned to the stroke. */ - ConstantThicknessShader(float thickness) : StrokeShader() + ConstantThicknessShader(float thickness) { _thickness = thickness; } @@ -86,7 +86,7 @@ class ConstantThicknessShader : public StrokeShader { */ class ConstantExternThicknessShader : public StrokeShader { public: - ConstantExternThicknessShader(float thickness) : StrokeShader() + ConstantExternThicknessShader(float thickness) { _thickness = thickness; } @@ -120,7 +120,7 @@ class IncreasingThicknessShader : public StrokeShader { * \param iThicknessMax: * The second thickness value. */ - IncreasingThicknessShader(float iThicknessMin, float iThicknessMax) : StrokeShader() + IncreasingThicknessShader(float iThicknessMin, float iThicknessMax) { _ThicknessMin = iThicknessMin; _ThicknessMax = iThicknessMax; @@ -164,7 +164,7 @@ class ConstrainedIncreasingThicknessShader : public StrokeShader { * The ration thickness/length we don't want to exceed. */ ConstrainedIncreasingThicknessShader(float iThicknessMin, float iThicknessMax, float iRatio) - : StrokeShader() + { _ThicknessMin = iThicknessMin; _ThicknessMax = iThicknessMax; @@ -199,7 +199,7 @@ class LengthDependingThicknessShader : public StrokeShader { // l < 50 public: - LengthDependingThicknessShader(float iMinThickness, float iMaxThickness) : StrokeShader() + LengthDependingThicknessShader(float iMinThickness, float iMaxThickness) { _minThickness = iMinThickness; _maxThickness = iMaxThickness; @@ -265,7 +265,7 @@ class ConstantColorShader : public StrokeShader { * \param iAlpha: * The alpha value */ - ConstantColorShader(float iR, float iG, float iB, float iAlpha = 1.0f) : StrokeShader() + ConstantColorShader(float iR, float iG, float iB, float iAlpha = 1.0f) { _color[0] = iR; _color[1] = iG; @@ -322,7 +322,7 @@ class IncreasingColorShader : public StrokeShader { float iGM, float iBM, float iAlphaM) - : StrokeShader() + { _colorMin[0] = iRm; _colorMin[1] = iGm; @@ -353,7 +353,7 @@ class MaterialColorShader : public StrokeShader { float _coefficient; public: - MaterialColorShader(float coeff = 1.0f) : StrokeShader() + MaterialColorShader(float coeff = 1.0f) { _coefficient = coeff; } @@ -411,7 +411,7 @@ class BackboneStretcherShader : public StrokeShader { * \param iAmount: * The stretching amount value. */ - BackboneStretcherShader(float iAmount = 2.0f) : StrokeShader() + BackboneStretcherShader(float iAmount = 2.0f) { _amount = iAmount; } @@ -438,7 +438,7 @@ class SamplingShader : public StrokeShader { * \param sampling: * The sampling to use for the stroke resampling */ - SamplingShader(float sampling) : StrokeShader() + SamplingShader(float sampling) { _sampling = sampling; } @@ -457,7 +457,7 @@ class ExternalContourStretcherShader : public StrokeShader { float _amount; public: - ExternalContourStretcherShader(float iAmount = 2.0f) : StrokeShader() + ExternalContourStretcherShader(float iAmount = 2.0f) { _amount = iAmount; } @@ -486,7 +486,7 @@ class BezierCurveShader : public StrokeShader { * The error we're allowing for the approximation. * This error is the max distance allowed between the new curve and the original geometry. */ - BezierCurveShader(float error = 4.0) : StrokeShader() + BezierCurveShader(float error = 4.0) { _error = error; } @@ -517,7 +517,7 @@ class PolygonalizationShader : public StrokeShader { * geometry. The smaller, the closer the new stroke to the original one. * This error corresponds * to the maximum distance between the new stroke and the old one. */ - PolygonalizationShader(float iError) : StrokeShader() + PolygonalizationShader(float iError) { _error = iError; } @@ -548,7 +548,7 @@ class GuidingLinesShader : public StrokeShader { * "bbox". iOffset is the value of the displacement which is applied to this line along its * normal. */ - GuidingLinesShader(float iOffset) : StrokeShader() + GuidingLinesShader(float iOffset) { _offset = iOffset; } @@ -604,7 +604,7 @@ class BlenderTextureShader : public StrokeShader { * \param mtex: * The blender texture to use. */ - BlenderTextureShader(MTex *mtex) : StrokeShader() + BlenderTextureShader(MTex *mtex) { _mtex = mtex; _nodeTree = NULL; @@ -614,7 +614,7 @@ class BlenderTextureShader : public StrokeShader { * \param nodetree: * A node tree (of new shading nodes) to define textures. */ - BlenderTextureShader(bNodeTree *nodetree) : StrokeShader() + BlenderTextureShader(bNodeTree *nodetree) { _nodeTree = nodetree; _mtex = NULL; @@ -642,7 +642,7 @@ class StrokeTextureStepShader : public StrokeShader { * \param id: * The number of the preset to use. */ - StrokeTextureStepShader(float step) : StrokeShader() + StrokeTextureStepShader(float step) { _step = step; } diff --git a/source/blender/freestyle/intern/stroke/Chain.cpp b/source/blender/freestyle/intern/stroke/Chain.cpp index 562ca32be78..4a0f31bc910 100644 --- a/source/blender/freestyle/intern/stroke/Chain.cpp +++ b/source/blender/freestyle/intern/stroke/Chain.cpp @@ -53,7 +53,7 @@ void Chain::push_viewedge_back(ViewEdge *iViewEdge, bool orientation) } // Ensure the continuity of underlying FEdges CurvePoint *cp = - _Vertices.back(); // assumed to be instantiated as new CurvePoint(iSVertex, 0, 0.f); + _Vertices.back(); // assumed to be instantiated as new CurvePoint(iSVertex, 0, 0.0f); SVertex *sv_first = (*vfirst); FEdge *fe = _fedgeB->duplicate(); fe->setTemporary(true); @@ -117,7 +117,7 @@ void Chain::push_viewedge_front(ViewEdge *iViewEdge, bool orientation) } // Ensure the continuity of underlying FEdges CurvePoint *cp = - _Vertices.front(); // assumed to be instantiated as new CurvePoint(iSVertex, 0, 0.f); + _Vertices.front(); // assumed to be instantiated as new CurvePoint(iSVertex, 0, 0.0f); SVertex *sv_last = cp->A(); SVertex *sv_curr = (*v); FEdge *fe = (orientation) ? iViewEdge->fedgeA() : iViewEdge->fedgeB(); diff --git a/source/blender/freestyle/intern/stroke/Operators.cpp b/source/blender/freestyle/intern/stroke/Operators.cpp index 25954c7ecbf..307122833e4 100644 --- a/source/blender/freestyle/intern/stroke/Operators.cpp +++ b/source/blender/freestyle/intern/stroke/Operators.cpp @@ -656,7 +656,7 @@ int Operators::sequentialSplit(UnaryPredicate0D &startingPred, goto error; } } while (!startingPred.result); - } while ((itStart != end) && (itStart != last)); + } while (!ELEM(itStart, end, last)); } // Update the current set of chains: @@ -885,7 +885,7 @@ static int __recursiveSplit(Chain *_curve, #endif real _min = FLT_MAX; ++it; - real mean = 0.f; + real mean = 0.0f; // soc unused - real variance = 0.0f; unsigned count = 0; CurveInternal::CurvePointIterator next = it; @@ -1122,7 +1122,7 @@ static Stroke *createStroke(Interface1D &inter) stroke->push_back(stroke_vertex); previous = current; ++it; - } while ((it != itend) && (it != itfirst)); + } while (!ELEM(it, itend, itfirst)); if (it == itfirst) { // Add last vertex: diff --git a/source/blender/freestyle/intern/stroke/PSStrokeRenderer.cpp b/source/blender/freestyle/intern/stroke/PSStrokeRenderer.cpp index c2c263696bc..0e3fea3ddf8 100644 --- a/source/blender/freestyle/intern/stroke/PSStrokeRenderer.cpp +++ b/source/blender/freestyle/intern/stroke/PSStrokeRenderer.cpp @@ -24,7 +24,7 @@ namespace Freestyle { -PSStrokeRenderer::PSStrokeRenderer(const char *iFileName) : StrokeRenderer() +PSStrokeRenderer::PSStrokeRenderer(const char *iFileName) { if (!iFileName) { iFileName = "freestyle.ps"; diff --git a/source/blender/freestyle/intern/stroke/Stroke.cpp b/source/blender/freestyle/intern/stroke/Stroke.cpp index aa87dc473e2..3e1463e8631 100644 --- a/source/blender/freestyle/intern/stroke/Stroke.cpp +++ b/source/blender/freestyle/intern/stroke/Stroke.cpp @@ -342,7 +342,7 @@ void StrokeAttribute::setAttributeVec3f(const char *iName, const Vec3f &att) /* */ /**********************************/ -StrokeVertex::StrokeVertex() : CurvePoint() +StrokeVertex::StrokeVertex() { _CurvilignAbscissa = 0.0f; _StrokeLength = 0.0f; @@ -691,7 +691,7 @@ int Stroke::Resample(float iSampling) ++next; } // add last: - if ((it != itend) && (next == itend) /* && (t == 0.f)*/) { + if ((it != itend) && (next == itend) /* && (t == 0.0f)*/) { newVertices.push_back(&(*it)); } diff --git a/source/blender/freestyle/intern/stroke/TextStrokeRenderer.cpp b/source/blender/freestyle/intern/stroke/TextStrokeRenderer.cpp index f579bd72038..fa131743afc 100644 --- a/source/blender/freestyle/intern/stroke/TextStrokeRenderer.cpp +++ b/source/blender/freestyle/intern/stroke/TextStrokeRenderer.cpp @@ -20,7 +20,7 @@ namespace Freestyle { -TextStrokeRenderer::TextStrokeRenderer(const char *iFileName) : StrokeRenderer() +TextStrokeRenderer::TextStrokeRenderer(const char *iFileName) { if (!iFileName) { iFileName = "freestyle.txt"; diff --git a/source/blender/freestyle/intern/view_map/BoxGrid.cpp b/source/blender/freestyle/intern/view_map/BoxGrid.cpp index 5a490e3c7cc..aea54afc0f5 100644 --- a/source/blender/freestyle/intern/view_map/BoxGrid.cpp +++ b/source/blender/freestyle/intern/view_map/BoxGrid.cpp @@ -242,7 +242,7 @@ bool BoxGrid::enableQI() const return _enableQI; } -BoxGrid::Transform::Transform() : GridHelpers::Transform() +BoxGrid::Transform::Transform() { } diff --git a/source/blender/freestyle/intern/view_map/CulledOccluderSource.cpp b/source/blender/freestyle/intern/view_map/CulledOccluderSource.cpp index cb3a297076a..b53771ad2c2 100644 --- a/source/blender/freestyle/intern/view_map/CulledOccluderSource.cpp +++ b/source/blender/freestyle/intern/view_map/CulledOccluderSource.cpp @@ -191,7 +191,7 @@ void CulledOccluderSource::cullViewEdges(ViewMap &viewMap, bool extensiveFEdgeSe // Either we have run out of FEdges, or we already have the one edge we need to determine // visibility Cull all remaining edges. - while (fe != NULL && fe != festart) { + while (!ELEM(fe, NULL, festart)) { fe->setIsInImage(false); fe = fe->nextEdge(); } @@ -253,7 +253,7 @@ void CulledOccluderSource::cullViewEdges(ViewMap &viewMap, bool extensiveFEdgeSe expandGridSpaceOccluderProscenium(fe); } fe = fe->nextEdge(); - } while (fe != NULL && fe != festart); + } while (!ELEM(fe, NULL, festart)); } } diff --git a/source/blender/freestyle/intern/view_map/SphericalGrid.cpp b/source/blender/freestyle/intern/view_map/SphericalGrid.cpp index 0c6e9741fbd..1399ac396b0 100644 --- a/source/blender/freestyle/intern/view_map/SphericalGrid.cpp +++ b/source/blender/freestyle/intern/view_map/SphericalGrid.cpp @@ -238,7 +238,7 @@ bool SphericalGrid::enableQI() const return _enableQI; } -SphericalGrid::Transform::Transform() : GridHelpers::Transform() +SphericalGrid::Transform::Transform() { } diff --git a/source/blender/freestyle/intern/view_map/ViewEdgeXBuilder.cpp b/source/blender/freestyle/intern/view_map/ViewEdgeXBuilder.cpp index aecd37fa0de..8866ec2e267 100644 --- a/source/blender/freestyle/intern/view_map/ViewEdgeXBuilder.cpp +++ b/source/blender/freestyle/intern/view_map/ViewEdgeXBuilder.cpp @@ -315,7 +315,7 @@ OWXFaceLayer ViewEdgeXBuilder::FindNextFaceLayer(const OWXFaceLayer &iFaceLayer) tend = iFaceLayer.fl->getSmoothEdge()->ta(); } // special case of EDGE_VERTEX config: - if ((tend == 0.0) || (tend == 1.0)) { + if (ELEM(tend, 0.0, 1.0)) { WVertex *nextVertex; if (tend == 0.0) { nextVertex = woeend->GetaVertex(); @@ -397,7 +397,7 @@ OWXFaceLayer ViewEdgeXBuilder::FindPreviousFaceLayer(const OWXFaceLayer &iFaceLa } // special case of EDGE_VERTEX config: - if ((tend == 0.0) || (tend == 1.0)) { + if (ELEM(tend, 0.0, 1.0)) { WVertex *previousVertex; if (tend == 0.0) { previousVertex = woebegin->GetaVertex(); diff --git a/source/blender/freestyle/intern/view_map/ViewMap.cpp b/source/blender/freestyle/intern/view_map/ViewMap.cpp index fa2f95dac72..b4faee7946b 100644 --- a/source/blender/freestyle/intern/view_map/ViewMap.cpp +++ b/source/blender/freestyle/intern/view_map/ViewMap.cpp @@ -836,7 +836,7 @@ void ViewEdge::UpdateFEdges() do { currentEdge->setViewEdge(this); currentEdge = currentEdge->nextEdge(); - } while ((currentEdge != NULL) && (currentEdge != _FEdgeB)); + } while (!ELEM(currentEdge, NULL, _FEdgeB)); // last one _FEdgeB->setViewEdge(this); } diff --git a/source/blender/freestyle/intern/view_map/ViewMapBuilder.cpp b/source/blender/freestyle/intern/view_map/ViewMapBuilder.cpp index a0989c52e4e..2ef01ce0874 100644 --- a/source/blender/freestyle/intern/view_map/ViewMapBuilder.cpp +++ b/source/blender/freestyle/intern/view_map/ViewMapBuilder.cpp @@ -2322,7 +2322,7 @@ struct less_Intersection { }; struct silhouette_binary_rule : public binary_rule<segment, segment> { - silhouette_binary_rule() : binary_rule<segment, segment>() + silhouette_binary_rule() { } diff --git a/source/blender/freestyle/intern/winged_edge/WXEdge.cpp b/source/blender/freestyle/intern/winged_edge/WXEdge.cpp index f11f30130c8..57eca876913 100644 --- a/source/blender/freestyle/intern/winged_edge/WXEdge.cpp +++ b/source/blender/freestyle/intern/winged_edge/WXEdge.cpp @@ -119,7 +119,7 @@ WXSmoothEdge *WXFaceLayer::BuildSmoothEdge() else if (_nNullDotP == 1) { // that means that we have exactly one of the 2 extremities of our silhouette edge is a vertex // of the mesh - if ((_nPosDotP == 2) || (_nPosDotP == 0)) { + if (ELEM(_nPosDotP, 2, 0)) { _pSmoothEdge = NULL; return _pSmoothEdge; } diff --git a/source/blender/gpencil_modifiers/intern/MOD_gpenciltexture.c b/source/blender/gpencil_modifiers/intern/MOD_gpenciltexture.c index 35bf870b259..6a630cbf978 100644 --- a/source/blender/gpencil_modifiers/intern/MOD_gpenciltexture.c +++ b/source/blender/gpencil_modifiers/intern/MOD_gpenciltexture.c @@ -97,7 +97,7 @@ static void deformStroke(GpencilModifierData *md, mmd->flag & GP_TEX_INVERT_MATERIAL)) { return; } - if ((mmd->mode == FILL) || (mmd->mode == STROKE_AND_FILL)) { + if (ELEM(mmd->mode, FILL, STROKE_AND_FILL)) { gps->uv_rotation += mmd->fill_rotation; gps->uv_translation[0] += mmd->fill_offset[0]; gps->uv_translation[1] += mmd->fill_offset[1]; @@ -105,7 +105,7 @@ static void deformStroke(GpencilModifierData *md, BKE_gpencil_stroke_geometry_update(gps); } - if ((mmd->mode == STROKE) || (mmd->mode == STROKE_AND_FILL)) { + if (ELEM(mmd->mode, STROKE, STROKE_AND_FILL)) { float totlen = 1.0f; if (mmd->fit_method == GP_TEX_FIT_STROKE) { totlen = 0.0f; diff --git a/source/blender/gpu/GPU_material.h b/source/blender/gpu/GPU_material.h index 2f12625acac..67cd1a61aed 100644 --- a/source/blender/gpu/GPU_material.h +++ b/source/blender/gpu/GPU_material.h @@ -34,6 +34,7 @@ extern "C" { #endif +struct GHash; struct GPUMaterial; struct GPUNode; struct GPUNodeLink; @@ -143,6 +144,7 @@ typedef void (*GPUMaterialEvalCallbackFn)(GPUMaterial *mat, GPUNodeLink *GPU_constant(const float *num); GPUNodeLink *GPU_uniform(const float *num); GPUNodeLink *GPU_attribute(GPUMaterial *mat, CustomDataType type, const char *name); +GPUNodeLink *GPU_uniform_attribute(GPUMaterial *mat, const char *name, bool use_dupli); GPUNodeLink *GPU_image(GPUMaterial *mat, struct Image *ima, struct ImageUser *iuser, @@ -259,6 +261,31 @@ ListBase GPU_material_attributes(GPUMaterial *material); ListBase GPU_material_textures(GPUMaterial *material); ListBase GPU_material_volume_grids(GPUMaterial *material); +typedef struct GPUUniformAttr { + struct GPUUniformAttr *next, *prev; + + /* Meaningful part of the attribute set key. */ + char name[64]; /* MAX_CUSTOMDATA_LAYER_NAME */ + bool use_dupli; + + /* Helper fields used by code generation. */ + short id; + int users; +} GPUUniformAttr; + +typedef struct GPUUniformAttrList { + ListBase list; /* GPUUniformAttr */ + + /* List length and hash code precomputed for fast lookup and comparison. */ + unsigned int count, hash_code; +} GPUUniformAttrList; + +GPUUniformAttrList *GPU_material_uniform_attributes(GPUMaterial *material); + +struct GHash *GPU_uniform_attr_list_hash_new(const char *info); +void GPU_uniform_attr_list_copy(GPUUniformAttrList *dest, GPUUniformAttrList *src); +void GPU_uniform_attr_list_free(GPUUniformAttrList *set); + #ifdef __cplusplus } #endif diff --git a/source/blender/gpu/GPU_shader.h b/source/blender/gpu/GPU_shader.h index 9aaa5d4cae8..27a7ea1e6a5 100644 --- a/source/blender/gpu/GPU_shader.h +++ b/source/blender/gpu/GPU_shader.h @@ -413,6 +413,9 @@ void GPU_shader_free_builtin_shaders(void); * This makes sure the GPUVertexFormat name buffer does not overflow. */ #define GPU_MAX_ATTR 15 +/* Determined by the maximum uniform buffer size divided by chunk size. */ +#define GPU_MAX_UNIFORM_ATTR 8 + #ifdef __cplusplus } #endif diff --git a/source/blender/gpu/GPU_state.h b/source/blender/gpu/GPU_state.h index b7bea4b0a08..f5a1ccbc40b 100644 --- a/source/blender/gpu/GPU_state.h +++ b/source/blender/gpu/GPU_state.h @@ -71,6 +71,7 @@ typedef enum eGPUBlend { /** Custom blend parameters using dual source blending : SRC0 + SRC1 * DST * NOTE: Can only be used with _ONE_ Draw Buffer and shader needs to be specialized. */ GPU_BLEND_CUSTOM, + GPU_BLEND_ALPHA_UNDER_PREMUL, } eGPUBlend; typedef enum eGPUDepthTest { diff --git a/source/blender/gpu/GPU_uniform_buffer.h b/source/blender/gpu/GPU_uniform_buffer.h index ebcaa80e6f6..4efac0a8c00 100644 --- a/source/blender/gpu/GPU_uniform_buffer.h +++ b/source/blender/gpu/GPU_uniform_buffer.h @@ -53,6 +53,7 @@ void GPU_uniformbuf_unbind(GPUUniformBuf *ubo); void GPU_uniformbuf_unbind_all(void); #define GPU_UBO_BLOCK_NAME "nodeTree" +#define GPU_ATTRIBUTE_UBO_BLOCK_NAME "uniformAttrs" #ifdef __cplusplus } diff --git a/source/blender/gpu/GPU_viewport.h b/source/blender/gpu/GPU_viewport.h index 7b0d8c274d3..d8e4c5377b0 100644 --- a/source/blender/gpu/GPU_viewport.h +++ b/source/blender/gpu/GPU_viewport.h @@ -38,6 +38,7 @@ extern "C" { #define GPU_INFO_SIZE 512 /* IMA_MAX_RENDER_TEXT */ #define GLA_PIXEL_OFS 0.375f +typedef struct GHash GHash; typedef struct GPUViewport GPUViewport; struct GPUFrameBuffer; @@ -57,6 +58,7 @@ typedef struct ViewportMemoryPool { struct BLI_memblock *images; struct GPUUniformBuf **matrices_ubo; struct GPUUniformBuf **obinfos_ubo; + struct GHash *obattrs_ubo_pool; uint ubo_len; } ViewportMemoryPool; diff --git a/source/blender/gpu/intern/gpu_codegen.c b/source/blender/gpu/intern/gpu_codegen.c index 2d76e793fc0..3ebe2edc89e 100644 --- a/source/blender/gpu/intern/gpu_codegen.c +++ b/source/blender/gpu/intern/gpu_codegen.c @@ -377,6 +377,19 @@ static int codegen_process_uniforms_functions(GPUMaterial *material, BLI_freelistN(&ubo_inputs); } + /* Generate the uniform attribute UBO if necessary. */ + if (!BLI_listbase_is_empty(&graph->uniform_attrs.list)) { + BLI_dynstr_append(ds, "\nstruct UniformAttributes {\n"); + LISTBASE_FOREACH (GPUUniformAttr *, attr, &graph->uniform_attrs.list) { + BLI_dynstr_appendf(ds, " vec4 attr%d;\n", attr->id); + } + BLI_dynstr_append(ds, "};\n"); + BLI_dynstr_appendf(ds, "layout (std140) uniform %s {\n", GPU_ATTRIBUTE_UBO_BLOCK_NAME); + BLI_dynstr_append(ds, " UniformAttributes uniform_attrs[DRW_RESOURCE_CHUNK_LEN];\n"); + BLI_dynstr_append(ds, "};\n"); + BLI_dynstr_append(ds, "#define GET_UNIFORM_ATTR(name) (uniform_attrs[resource_id].name)\n"); + } + BLI_dynstr_append(ds, "\n"); return builtins; @@ -478,7 +491,10 @@ static void codegen_call_functions(DynStr *ds, GPUNodeGraph *graph, GPUOutput *f BLI_dynstr_appendf(ds, "cons%d", input->id); } else if (input->source == GPU_SOURCE_ATTR) { - BLI_dynstr_appendf(ds, "var%d", input->attr->id); + codegen_convert_datatype(ds, input->attr->gputype, input->type, "var", input->attr->id); + } + else if (input->source == GPU_SOURCE_UNIFORM_ATTR) { + BLI_dynstr_appendf(ds, "GET_UNIFORM_ATTR(attr%d)", input->uniform_attr->id); } BLI_dynstr_append(ds, ", "); @@ -799,6 +815,7 @@ GPUPass *GPU_generate_pass(GPUMaterial *material, /* Prune the unused nodes and extract attributes before compiling so the * generated VBOs are ready to accept the future shader. */ gpu_node_graph_prune_unused(graph); + gpu_node_graph_finalize_uniform_attrs(graph); int builtins = 0; LISTBASE_FOREACH (GPUNode *, node, &graph->nodes) { @@ -914,7 +931,7 @@ static int count_active_texture_sampler(GPUShader *shader, char *source) /* Move past "uniform". */ code += 7; /* Skip sampler type suffix. */ - while (*code != ' ' && *code != '\0') { + while (!ELEM(*code, ' ', '\0')) { code++; } /* Skip following spaces. */ diff --git a/source/blender/gpu/intern/gpu_framebuffer_private.hh b/source/blender/gpu/intern/gpu_framebuffer_private.hh index 87f0f3823e6..7afa56bfe3d 100644 --- a/source/blender/gpu/intern/gpu_framebuffer_private.hh +++ b/source/blender/gpu/intern/gpu_framebuffer_private.hh @@ -100,10 +100,10 @@ class FrameBuffer { /** Debug name. */ char name_[DEBUG_NAME_LEN]; /** Frame-buffer state. */ - int viewport_[4]; - int scissor_[4]; + int viewport_[4] = {0}; + int scissor_[4] = {0}; bool scissor_test_ = false; - bool dirty_state_; + bool dirty_state_ = true; public: FrameBuffer(const char *name); diff --git a/source/blender/gpu/intern/gpu_immediate_private.hh b/source/blender/gpu/intern/gpu_immediate_private.hh index e6c11120d7e..9fcbe2bdc0b 100644 --- a/source/blender/gpu/intern/gpu_immediate_private.hh +++ b/source/blender/gpu/intern/gpu_immediate_private.hh @@ -47,7 +47,7 @@ class Immediate { /** Current draw call specification. */ GPUPrimType prim_type = GPU_PRIM_NONE; - GPUVertFormat vertex_format; + GPUVertFormat vertex_format = {}; GPUShader *shader = NULL; /** Enforce strict vertex count (disabled when using immBeginAtMost). */ bool strict_vertex_len = true; diff --git a/source/blender/gpu/intern/gpu_immediate_util.c b/source/blender/gpu/intern/gpu_immediate_util.c index b8cd9fe356d..d18dc862ce7 100644 --- a/source/blender/gpu/intern/gpu_immediate_util.c +++ b/source/blender/gpu/intern/gpu_immediate_util.c @@ -455,8 +455,8 @@ void imm_draw_cylinder_fill_normal_3d( for (int j = 0; j < stacks; j++) { float fac1 = (float)j / (float)stacks; float fac2 = (float)(j + 1) / (float)stacks; - float r1 = base * (1.f - fac1) + top * fac1; - float r2 = base * (1.f - fac2) + top * fac2; + float r1 = base * (1.0f - fac1) + top * fac1; + float r2 = base * (1.0f - fac2) + top * fac2; float h1 = height * ((float)j / (float)stacks); float h2 = height * ((float)(j + 1) / (float)stacks); @@ -511,8 +511,8 @@ void imm_draw_cylinder_wire_3d( for (int j = 0; j < stacks; j++) { float fac1 = (float)j / (float)stacks; float fac2 = (float)(j + 1) / (float)stacks; - float r1 = base * (1.f - fac1) + top * fac1; - float r2 = base * (1.f - fac2) + top * fac2; + float r1 = base * (1.0f - fac1) + top * fac1; + float r2 = base * (1.0f - fac2) + top * fac2; float h1 = height * ((float)j / (float)stacks); float h2 = height * ((float)(j + 1) / (float)stacks); @@ -549,8 +549,8 @@ void imm_draw_cylinder_fill_3d( for (int j = 0; j < stacks; j++) { float fac1 = (float)j / (float)stacks; float fac2 = (float)(j + 1) / (float)stacks; - float r1 = base * (1.f - fac1) + top * fac1; - float r2 = base * (1.f - fac2) + top * fac2; + float r1 = base * (1.0f - fac1) + top * fac1; + float r2 = base * (1.0f - fac2) + top * fac2; float h1 = height * ((float)j / (float)stacks); float h2 = height * ((float)(j + 1) / (float)stacks); diff --git a/source/blender/gpu/intern/gpu_material.c b/source/blender/gpu/intern/gpu_material.c index 011d14673b4..a0fe77598f2 100644 --- a/source/blender/gpu/intern/gpu_material.c +++ b/source/blender/gpu/intern/gpu_material.c @@ -313,7 +313,7 @@ static float eval_profile(float r, short falloff_type, float sharpness, float pa { r = fabsf(r); - if (falloff_type == SHD_SUBSURFACE_BURLEY || falloff_type == SHD_SUBSURFACE_RANDOM_WALK) { + if (ELEM(falloff_type, SHD_SUBSURFACE_BURLEY, SHD_SUBSURFACE_RANDOM_WALK)) { return burley_profile(r, param) / BURLEY_TRUNCATE_CDF; } if (falloff_type == SHD_SUBSURFACE_CUBIC) { @@ -353,7 +353,7 @@ static void compute_sss_kernel( /* Christensen-Burley fitting */ float l[3], d[3]; - if (falloff_type == SHD_SUBSURFACE_BURLEY || falloff_type == SHD_SUBSURFACE_RANDOM_WALK) { + if (ELEM(falloff_type, SHD_SUBSURFACE_BURLEY, SHD_SUBSURFACE_RANDOM_WALK)) { mul_v3_v3fl(l, rad, 0.25f * M_1_PI); const float A = 1.0f; const float s = 1.9f - A + 3.5f * (A - 0.8f) * (A - 0.8f); @@ -584,6 +584,12 @@ ListBase GPU_material_volume_grids(GPUMaterial *material) return material->graph.volume_grids; } +GPUUniformAttrList *GPU_material_uniform_attributes(GPUMaterial *material) +{ + GPUUniformAttrList *attrs = &material->graph.uniform_attrs; + return attrs->count > 0 ? attrs : NULL; +} + void GPU_material_output_link(GPUMaterial *material, GPUNodeLink *link) { if (!material->graph.outlink) { diff --git a/source/blender/gpu/intern/gpu_node_graph.c b/source/blender/gpu/intern/gpu_node_graph.c index c890d56994f..2a2a51e32b3 100644 --- a/source/blender/gpu/intern/gpu_node_graph.c +++ b/source/blender/gpu/intern/gpu_node_graph.c @@ -132,7 +132,14 @@ static void gpu_node_input_link(GPUNode *node, GPUNodeLink *link, const eGPUType case GPU_NODE_LINK_ATTR: input->source = GPU_SOURCE_ATTR; input->attr = link->attr; - input->attr->gputype = type; + /* Failsafe handling if the same attribute is used with different datatypes for + * some reason (only really makes sense with float/vec2/vec3/vec4 though). This + * can happen if mixing the generic Attribute node with specialized ones. */ + CLAMP_MIN(input->attr->gputype, type); + break; + case GPU_NODE_LINK_UNIFORM_ATTR: + input->source = GPU_SOURCE_UNIFORM_ATTR; + input->uniform_attr = link->uniform_attr; break; case GPU_NODE_LINK_CONSTANT: input->source = (type == GPU_CLOSURE) ? GPU_SOURCE_STRUCT : GPU_SOURCE_CONSTANT; @@ -259,8 +266,90 @@ static void gpu_node_output(GPUNode *node, const eGPUType type, GPUNodeLink **li BLI_addtail(&node->outputs, output); } +/* Uniform Attribute Functions */ + +static int uniform_attr_sort_cmp(const void *a, const void *b) +{ + const GPUUniformAttr *attr_a = a, *attr_b = b; + + int cmps = strcmp(attr_a->name, attr_b->name); + if (cmps != 0) { + return cmps > 0 ? 1 : 0; + } + + return (attr_a->use_dupli && !attr_b->use_dupli); +} + +static unsigned int uniform_attr_list_hash(const void *key) +{ + const GPUUniformAttrList *attrs = key; + return attrs->hash_code; +} + +static bool uniform_attr_list_cmp(const void *a, const void *b) +{ + const GPUUniformAttrList *set_a = a, *set_b = b; + + if (set_a->hash_code != set_b->hash_code || set_a->count != set_b->count) { + return true; + } + + GPUUniformAttr *attr_a = set_a->list.first, *attr_b = set_b->list.first; + + for (; attr_a && attr_b; attr_a = attr_a->next, attr_b = attr_b->next) { + if (!STREQ(attr_a->name, attr_b->name) || attr_a->use_dupli != attr_b->use_dupli) { + return true; + } + } + + return attr_a || attr_b; +} + +struct GHash *GPU_uniform_attr_list_hash_new(const char *info) +{ + return BLI_ghash_new(uniform_attr_list_hash, uniform_attr_list_cmp, info); +} + +void GPU_uniform_attr_list_copy(GPUUniformAttrList *dest, GPUUniformAttrList *src) +{ + dest->count = src->count; + dest->hash_code = src->hash_code; + BLI_duplicatelist(&dest->list, &src->list); +} + +void GPU_uniform_attr_list_free(GPUUniformAttrList *set) +{ + set->count = 0; + set->hash_code = 0; + BLI_freelistN(&set->list); +} + +void gpu_node_graph_finalize_uniform_attrs(GPUNodeGraph *graph) +{ + GPUUniformAttrList *attrs = &graph->uniform_attrs; + BLI_assert(attrs->count == BLI_listbase_count(&attrs->list)); + + /* Sort the attributes by name to ensure a stable order. */ + BLI_listbase_sort(&attrs->list, uniform_attr_sort_cmp); + + /* Compute the indices and the hash code. */ + int next_id = 0; + attrs->hash_code = 0; + + LISTBASE_FOREACH (GPUUniformAttr *, attr, &attrs->list) { + attr->id = next_id++; + + attrs->hash_code ^= BLI_ghashutil_strhash_p(attr->name); + + if (attr->use_dupli) { + attrs->hash_code ^= BLI_ghashutil_uinthash(attr->id); + } + } +} + /* Attributes and Textures */ +/** Add a new varying attribute of given type and name. Returns NULL if out of slots. */ static GPUMaterialAttribute *gpu_node_graph_add_attribute(GPUNodeGraph *graph, CustomDataType type, const char *name) @@ -296,6 +385,38 @@ static GPUMaterialAttribute *gpu_node_graph_add_attribute(GPUNodeGraph *graph, return attr; } +/** Add a new uniform attribute of given type and name. Returns NULL if out of slots. */ +static GPUUniformAttr *gpu_node_graph_add_uniform_attribute(GPUNodeGraph *graph, + const char *name, + bool use_dupli) +{ + /* Find existing attribute. */ + GPUUniformAttrList *attrs = &graph->uniform_attrs; + GPUUniformAttr *attr = attrs->list.first; + + for (; attr; attr = attr->next) { + if (STREQ(attr->name, name) && attr->use_dupli == use_dupli) { + break; + } + } + + /* Add new requested attribute if it's within GPU limits. */ + if (attr == NULL && attrs->count < GPU_MAX_UNIFORM_ATTR) { + attr = MEM_callocN(sizeof(*attr), __func__); + STRNCPY(attr->name, name); + attr->use_dupli = use_dupli; + attr->id = -1; + BLI_addtail(&attrs->list, attr); + attrs->count++; + } + + if (attr != NULL) { + attr->users++; + } + + return attr; +} + static GPUMaterialTexture *gpu_node_graph_add_texture(GPUNodeGraph *graph, Image *ima, ImageUser *iuser, @@ -369,6 +490,7 @@ GPUNodeLink *GPU_attribute(GPUMaterial *mat, const CustomDataType type, const ch GPUNodeGraph *graph = gpu_material_node_graph(mat); GPUMaterialAttribute *attr = gpu_node_graph_add_attribute(graph, type, name); + /* Dummy fallback if out of slots. */ if (attr == NULL) { static const float zero_data[GPU_MAX_CONSTANT_DATA] = {0.0f}; return GPU_constant(zero_data); @@ -380,6 +502,23 @@ GPUNodeLink *GPU_attribute(GPUMaterial *mat, const CustomDataType type, const ch return link; } +GPUNodeLink *GPU_uniform_attribute(GPUMaterial *mat, const char *name, bool use_dupli) +{ + GPUNodeGraph *graph = gpu_material_node_graph(mat); + GPUUniformAttr *attr = gpu_node_graph_add_uniform_attribute(graph, name, use_dupli); + + /* Dummy fallback if out of slots. */ + if (attr == NULL) { + static const float zero_data[GPU_MAX_CONSTANT_DATA] = {0.0f}; + return GPU_constant(zero_data); + } + + GPUNodeLink *link = gpu_node_link_create(); + link->link_type = GPU_NODE_LINK_UNIFORM_ATTR; + link->uniform_attr = attr; + return link; +} + GPUNodeLink *GPU_constant(const float *num) { GPUNodeLink *link = gpu_node_link_create(); @@ -616,6 +755,9 @@ static void gpu_inputs_free(ListBase *inputs) if (input->source == GPU_SOURCE_ATTR) { input->attr->users--; } + else if (input->source == GPU_SOURCE_UNIFORM_ATTR) { + input->uniform_attr->users--; + } else if (ELEM(input->source, GPU_SOURCE_TEX, GPU_SOURCE_TEX_TILED_MAPPING)) { input->texture->users--; } @@ -671,6 +813,7 @@ void gpu_node_graph_free(GPUNodeGraph *graph) BLI_freelistN(&graph->volume_grids); BLI_freelistN(&graph->textures); BLI_freelistN(&graph->attributes); + GPU_uniform_attr_list_free(&graph->uniform_attrs); } /* Prune Unused Nodes */ @@ -735,4 +878,13 @@ void gpu_node_graph_prune_unused(GPUNodeGraph *graph) BLI_freelinkN(&graph->volume_grids, grid); } } + + GPUUniformAttrList *uattrs = &graph->uniform_attrs; + + LISTBASE_FOREACH_MUTABLE (GPUUniformAttr *, attr, &uattrs->list) { + if (attr->users == 0) { + BLI_freelinkN(&uattrs->list, attr); + uattrs->count--; + } + } } diff --git a/source/blender/gpu/intern/gpu_node_graph.h b/source/blender/gpu/intern/gpu_node_graph.h index 7265abf4d65..a0e6298cd92 100644 --- a/source/blender/gpu/intern/gpu_node_graph.h +++ b/source/blender/gpu/intern/gpu_node_graph.h @@ -42,6 +42,7 @@ typedef enum eGPUDataSource { GPU_SOURCE_CONSTANT, GPU_SOURCE_UNIFORM, GPU_SOURCE_ATTR, + GPU_SOURCE_UNIFORM_ATTR, GPU_SOURCE_BUILTIN, GPU_SOURCE_STRUCT, GPU_SOURCE_TEX, @@ -53,6 +54,7 @@ typedef enum eGPUDataSource { typedef enum { GPU_NODE_LINK_NONE = 0, GPU_NODE_LINK_ATTR, + GPU_NODE_LINK_UNIFORM_ATTR, GPU_NODE_LINK_BUILTIN, GPU_NODE_LINK_COLORBAND, GPU_NODE_LINK_CONSTANT, @@ -96,6 +98,8 @@ struct GPUNodeLink { struct GPUOutput *output; /* GPU_NODE_LINK_ATTR */ struct GPUMaterialAttribute *attr; + /* GPU_NODE_LINK_UNIFORM_ATTR */ + struct GPUUniformAttr *uniform_attr; /* GPU_NODE_LINK_IMAGE_BLENDER */ struct GPUMaterialTexture *texture; }; @@ -130,6 +134,8 @@ typedef struct GPUInput { struct GPUMaterialTexture *texture; /* GPU_SOURCE_ATTR */ struct GPUMaterialAttribute *attr; + /* GPU_SOURCE_UNIFORM_ATTR */ + struct GPUUniformAttr *uniform_attr; /* GPU_SOURCE_VOLUME_GRID | GPU_SOURCE_VOLUME_GRID_TRANSFORM */ struct GPUMaterialVolumeGrid *volume_grid; }; @@ -146,11 +152,15 @@ typedef struct GPUNodeGraph { ListBase attributes; ListBase textures; ListBase volume_grids; + + /* The list of uniform attributes. */ + GPUUniformAttrList uniform_attrs; } GPUNodeGraph; /* Node Graph */ void gpu_node_graph_prune_unused(GPUNodeGraph *graph); +void gpu_node_graph_finalize_uniform_attrs(GPUNodeGraph *graph); void gpu_node_graph_free_nodes(GPUNodeGraph *graph); void gpu_node_graph_free(GPUNodeGraph *graph); diff --git a/source/blender/gpu/intern/gpu_viewport.c b/source/blender/gpu/intern/gpu_viewport.c index 9063c8bdbce..188c8786665 100644 --- a/source/blender/gpu/intern/gpu_viewport.c +++ b/source/blender/gpu/intern/gpu_viewport.c @@ -1023,6 +1023,9 @@ void GPU_viewport_free(GPUViewport *viewport) } BLI_memblock_destroy(viewport->vmempool.images, NULL); } + if (viewport->vmempool.obattrs_ubo_pool != NULL) { + DRW_uniform_attrs_pool_free(viewport->vmempool.obattrs_ubo_pool); + } for (int i = 0; i < viewport->vmempool.ubo_len; i++) { GPU_uniformbuf_free(viewport->vmempool.matrices_ubo[i]); diff --git a/source/blender/gpu/opengl/gl_framebuffer.cc b/source/blender/gpu/opengl/gl_framebuffer.cc index cd87fc88144..a180aa270b0 100644 --- a/source/blender/gpu/opengl/gl_framebuffer.cc +++ b/source/blender/gpu/opengl/gl_framebuffer.cc @@ -288,7 +288,7 @@ void GLFrameBuffer::bind(bool enabled_srgb) if (context_->active_fb != this || enabled_srgb_ != enabled_srgb) { enabled_srgb_ = enabled_srgb; - if (enabled_srgb) { + if (enabled_srgb && srgb_) { glEnable(GL_FRAMEBUFFER_SRGB); } else { diff --git a/source/blender/gpu/opengl/gl_framebuffer.hh b/source/blender/gpu/opengl/gl_framebuffer.hh index cf159a60b01..1de366fc844 100644 --- a/source/blender/gpu/opengl/gl_framebuffer.hh +++ b/source/blender/gpu/opengl/gl_framebuffer.hh @@ -67,11 +67,11 @@ class GLFrameBuffer : public FrameBuffer { /** * Special frame-buffer encapsulating internal window frame-buffer. * (i.e.: #GL_FRONT_LEFT, #GL_BACK_RIGHT, ...) - * \param ctx: context the handle is from. - * \param target: the internal GL name (i.e: #GL_BACK_LEFT). - * \param fbo: the (optional) already created object for some implementation. Default is 0. - * \param w: buffer width. - * \param h: buffer height. + * \param ctx: Context the handle is from. + * \param target: The internal GL name (i.e: #GL_BACK_LEFT). + * \param fbo: The (optional) already created object for some implementation. Default is 0. + * \param w: Buffer width. + * \param h: Buffer height. **/ GLFrameBuffer(const char *name, GLContext *ctx, GLenum target, GLuint fbo, int w, int h); diff --git a/source/blender/gpu/opengl/gl_state.cc b/source/blender/gpu/opengl/gl_state.cc index 27c9b501add..8f2e0e2a72d 100644 --- a/source/blender/gpu/opengl/gl_state.cc +++ b/source/blender/gpu/opengl/gl_state.cc @@ -42,7 +42,7 @@ namespace blender::gpu { /** \name GLStateManager * \{ */ -GLStateManager::GLStateManager(void) : StateManager() +GLStateManager::GLStateManager(void) { /* Set other states that never change. */ glEnable(GL_TEXTURE_CUBE_MAP_SEAMLESS); @@ -421,6 +421,13 @@ void GLStateManager::set_blend(const eGPUBlend value) dst_alpha = GL_SRC_ALPHA; break; } + case GPU_BLEND_ALPHA_UNDER_PREMUL: { + src_rgb = GL_ONE_MINUS_DST_ALPHA; + dst_rgb = GL_ONE; + src_alpha = GL_ONE_MINUS_DST_ALPHA; + dst_alpha = GL_ONE; + break; + } case GPU_BLEND_CUSTOM: { src_rgb = GL_ONE; dst_rgb = GL_SRC1_COLOR; @@ -430,6 +437,13 @@ void GLStateManager::set_blend(const eGPUBlend value) } } + if (value == GPU_BLEND_SUBTRACT) { + glBlendEquation(GL_FUNC_REVERSE_SUBTRACT); + } + else { + glBlendEquation(GL_FUNC_ADD); + } + /* Always set the blend function. This avoid a rendering error when blending is disabled but * GPU_BLEND_CUSTOM was used just before and the frame-buffer is using more than 1 color target. */ diff --git a/source/blender/gpu/opengl/gl_vertex_array.cc b/source/blender/gpu/opengl/gl_vertex_array.cc index ed6699e51f3..7585a327b3b 100644 --- a/source/blender/gpu/opengl/gl_vertex_array.cc +++ b/source/blender/gpu/opengl/gl_vertex_array.cc @@ -76,7 +76,7 @@ static uint16_t vbo_bind(const ShaderInterface *interface, enabled_attrib |= (1 << input->location); - if (a->comp_len == 16 || a->comp_len == 12 || a->comp_len == 8) { + if (ELEM(a->comp_len, 16, 12, 8)) { BLI_assert(a->fetch_mode == GPU_FETCH_FLOAT); BLI_assert(a->comp_type == GPU_COMP_F32); for (int i = 0; i < a->comp_len / 4; i++) { diff --git a/source/blender/gpu/shaders/material/gpu_shader_material_attribute.glsl b/source/blender/gpu/shaders/material/gpu_shader_material_attribute.glsl index 10e1b4563bc..faf37db3ea6 100644 --- a/source/blender/gpu/shaders/material/gpu_shader_material_attribute.glsl +++ b/source/blender/gpu/shaders/material/gpu_shader_material_attribute.glsl @@ -1,6 +1,8 @@ -void node_attribute(vec3 attr, out vec4 outcol, out vec3 outvec, out float outf) +void node_attribute( + vec4 attr, out vec4 outcol, out vec3 outvec, out float outf, out float outalpha) { - outcol = vec4(attr, 1.0); - outvec = attr; - outf = avg(attr); + outcol = vec4(attr.xyz, 1.0); + outvec = attr.xyz; + outf = avg(attr.xyz); + outalpha = attr.w; } diff --git a/source/blender/gpu/shaders/material/gpu_shader_material_output_material.glsl b/source/blender/gpu/shaders/material/gpu_shader_material_output_material.glsl index 4cb00c15b78..14271f9d107 100644 --- a/source/blender/gpu/shaders/material/gpu_shader_material_output_material.glsl +++ b/source/blender/gpu/shaders/material/gpu_shader_material_output_material.glsl @@ -1,5 +1,9 @@ -void node_output_material( - Closure surface, Closure volume, vec3 displacement, float alpha_threshold, out Closure result) +void node_output_material(Closure surface, + Closure volume, + vec3 displacement, + float alpha_threshold, + float shadow_threshold, + out Closure result) { #ifdef VOLUMETRICS result = volume; @@ -7,9 +11,9 @@ void node_output_material( result = surface; # if defined(USE_ALPHA_HASH) /* Alpha clip emulation. */ - if (alpha_threshold >= 0.0) { + if ((rayType != EEVEE_RAY_SHADOW) ? (alpha_threshold >= 0.0) : (shadow_threshold >= 0.0)) { float alpha = saturate(1.0 - avg(result.transmittance)); - result.transmittance = vec3(step(alpha, alpha_threshold)); + result.transmittance = vec3(step(alpha, max(alpha_threshold, shadow_threshold))); } # endif #endif diff --git a/source/blender/ikplugin/intern/itasc_plugin.cpp b/source/blender/ikplugin/intern/itasc_plugin.cpp index e127e377858..3efb78fe1ca 100644 --- a/source/blender/ikplugin/intern/itasc_plugin.cpp +++ b/source/blender/ikplugin/intern/itasc_plugin.cpp @@ -965,18 +965,18 @@ static int convert_channels(struct Depsgraph *depsgraph, /* set DoF flag */ flag = 0; if (!(pchan->ikflag & BONE_IK_NO_XDOF) && !(pchan->ikflag & BONE_IK_NO_XDOF_TEMP) && - (!(pchan->ikflag & BONE_IK_XLIMIT) || pchan->limitmin[0] < 0.f || - pchan->limitmax[0] > 0.f)) { + (!(pchan->ikflag & BONE_IK_XLIMIT) || pchan->limitmin[0] < 0.0f || + pchan->limitmax[0] > 0.0f)) { flag |= IK_XDOF; } if (!(pchan->ikflag & BONE_IK_NO_YDOF) && !(pchan->ikflag & BONE_IK_NO_YDOF_TEMP) && - (!(pchan->ikflag & BONE_IK_YLIMIT) || pchan->limitmin[1] < 0.f || - pchan->limitmax[1] > 0.f)) { + (!(pchan->ikflag & BONE_IK_YLIMIT) || pchan->limitmin[1] < 0.0f || + pchan->limitmax[1] > 0.0f)) { flag |= IK_YDOF; } if (!(pchan->ikflag & BONE_IK_NO_ZDOF) && !(pchan->ikflag & BONE_IK_NO_ZDOF_TEMP) && - (!(pchan->ikflag & BONE_IK_ZLIMIT) || pchan->limitmin[2] < 0.f || - pchan->limitmax[2] > 0.f)) { + (!(pchan->ikflag & BONE_IK_ZLIMIT) || pchan->limitmin[2] < 0.0f || + pchan->limitmax[2] > 0.0f)) { flag |= IK_ZDOF; } @@ -1535,7 +1535,7 @@ static IK_Scene *convert_tree( /* add the end effector * estimate the average bone length, used to clamp feedback error */ - for (bonecnt = 0, bonelen = 0.f, a = iktarget->channel; a >= 0; + for (bonecnt = 0, bonelen = 0.0f, a = iktarget->channel; a >= 0; a = tree->parent[a], bonecnt++) { bonelen += ikscene->blScale * tree->pchan[a]->bone->length; } diff --git a/source/blender/imbuf/IMB_imbuf.h b/source/blender/imbuf/IMB_imbuf.h index 839b0b12b83..2f848b5be08 100644 --- a/source/blender/imbuf/IMB_imbuf.h +++ b/source/blender/imbuf/IMB_imbuf.h @@ -684,6 +684,8 @@ void IMB_rectfill_area(struct ImBuf *ibuf, int x2, int y2, struct ColorManagedDisplay *display); +void IMB_rectfill_area_replace( + const struct ImBuf *ibuf, const float col[4], int x1, int y1, int x2, int y2); void IMB_rectfill_alpha(struct ImBuf *ibuf, const float value); /* This should not be here, really, diff --git a/source/blender/imbuf/intern/bmp.c b/source/blender/imbuf/intern/bmp.c index ab818d451d6..f897b1c6df3 100644 --- a/source/blender/imbuf/intern/bmp.c +++ b/source/blender/imbuf/intern/bmp.c @@ -301,7 +301,7 @@ int imb_savebmp(ImBuf *ibuf, const char *filepath, int UNUSED(flags)) BMPINFOHEADER infoheader; const size_t bytes_per_pixel = (ibuf->planes + 7) >> 3; - BLI_assert(bytes_per_pixel == 1 || bytes_per_pixel == 3); + BLI_assert(ELEM(bytes_per_pixel, 1, 3)); const size_t pad_bytes_per_scanline = (4 - ibuf->x * bytes_per_pixel % 4) % 4; const size_t bytesize = (ibuf->x * bytes_per_pixel + pad_bytes_per_scanline) * ibuf->y; diff --git a/source/blender/imbuf/intern/cineon/dpxlib.c b/source/blender/imbuf/intern/cineon/dpxlib.c index 73003265d8d..b7a15812547 100644 --- a/source/blender/imbuf/intern/cineon/dpxlib.c +++ b/source/blender/imbuf/intern/cineon/dpxlib.c @@ -277,9 +277,7 @@ LogImageFile *dpxOpen(const unsigned char *byteStuff, int fromMemory, size_t buf } dpx->element[i].bitsPerSample = header.imageHeader.element[i].bits_per_sample; - if (dpx->element[i].bitsPerSample != 1 && dpx->element[i].bitsPerSample != 8 && - dpx->element[i].bitsPerSample != 10 && dpx->element[i].bitsPerSample != 12 && - dpx->element[i].bitsPerSample != 16) { + if (!ELEM(dpx->element[i].bitsPerSample, 1, 8, 10, 12, 16)) { if (verbose) { printf("DPX: Unsupported bitsPerSample for elements %d: %d\n", i, @@ -348,8 +346,7 @@ LogImageFile *dpxOpen(const unsigned char *byteStuff, int fromMemory, size_t buf if (dpx->element[i].refHighQuantity == DPX_UNDEFINED_R32 || isnan(dpx->element[i].refHighQuantity)) { - if (dpx->element[i].transfer == transfer_PrintingDensity || - dpx->element[i].transfer == transfer_Logarithmic) { + if (ELEM(dpx->element[i].transfer, transfer_PrintingDensity, transfer_Logarithmic)) { dpx->element[i].refHighQuantity = 2.048f; } else { diff --git a/source/blender/imbuf/intern/cineon/logImageCore.c b/source/blender/imbuf/intern/cineon/logImageCore.c index 446f360a3e7..d5f5691c5f0 100644 --- a/source/blender/imbuf/intern/cineon/logImageCore.c +++ b/source/blender/imbuf/intern/cineon/logImageCore.c @@ -215,7 +215,7 @@ size_t getRowLength(size_t width, LogImageElement logElement) if (logElement.packing == 0) { return ((width * logElement.depth * 10 - 1) / 32 + 1) * 4; } - else if (logElement.packing == 1 || logElement.packing == 2) { + else if (ELEM(logElement.packing, 1, 2)) { return ((width * logElement.depth - 1) / 3 + 1) * 4; } break; @@ -223,7 +223,7 @@ size_t getRowLength(size_t width, LogImageElement logElement) if (logElement.packing == 0) { return ((width * logElement.depth * 12 - 1) / 32 + 1) * 4; } - else if (logElement.packing == 1 || logElement.packing == 2) { + else if (ELEM(logElement.packing, 1, 2)) { return width * logElement.depth * 2; } break; @@ -442,8 +442,7 @@ int logImageGetDataRGBA(LogImageFile *logImage, float *data, int dataIsLinearRGB for (i = 0; i < logImage->numElements; i++) { /* descriptor_Depth and descriptor_Composite are not supported */ - if (logImage->element[i].descriptor != descriptor_Depth && - logImage->element[i].descriptor != descriptor_Composite) { + if (!ELEM(logImage->element[i].descriptor, descriptor_Depth, descriptor_Composite)) { /* Allocate memory */ elementData[i] = imb_alloc_pixels( logImage->width, logImage->height, logImage->element[i].depth, sizeof(float), __func__); @@ -680,7 +679,7 @@ static int logImageElementGetData(LogImageFile *logImage, LogImageElement logEle if (logElement.packing == 0) { return logImageElementGetData10Packed(logImage, logElement, data); } - else if (logElement.packing == 1 || logElement.packing == 2) { + else if (ELEM(logElement.packing, 1, 2)) { return logImageElementGetData10(logImage, logElement, data); } break; @@ -689,7 +688,7 @@ static int logImageElementGetData(LogImageFile *logImage, LogImageElement logEle if (logElement.packing == 0) { return logImageElementGetData12Packed(logImage, logElement, data); } - else if (logElement.packing == 1 || logElement.packing == 2) { + else if (ELEM(logElement.packing, 1, 2)) { return logImageElementGetData12(logImage, logElement, data); } break; diff --git a/source/blender/imbuf/intern/iris.c b/source/blender/imbuf/intern/iris.c index 12c4c63849c..214cdf1b63b 100644 --- a/source/blender/imbuf/intern/iris.c +++ b/source/blender/imbuf/intern/iris.c @@ -286,7 +286,7 @@ struct ImBuf *imb_loadiris(const uchar *mem, size_t size, int flags, char colors rle = ISRLE(image.type); bpp = BPP(image.type); - if (bpp != 1 && bpp != 2) { + if (!ELEM(bpp, 1, 2)) { fprintf(stderr, "longimagedata: image must have 1 or 2 byte per pix chan\n"); return NULL; } diff --git a/source/blender/imbuf/intern/jpeg.c b/source/blender/imbuf/intern/jpeg.c index 525284bd867..38f8806d910 100644 --- a/source/blender/imbuf/intern/jpeg.c +++ b/source/blender/imbuf/intern/jpeg.c @@ -246,7 +246,7 @@ static boolean handle_app1(j_decompress_ptr cinfo) INPUT_BYTE(cinfo, neogeo[i], return false); } length = 0; - if (STREQLEN(neogeo, "NeoGeo", 6)) { + if (STRPREFIX(neogeo, "NeoGeo")) { struct NeoGeo_Word *neogeo_word = (struct NeoGeo_Word *)(neogeo + 6); ibuf_quality = neogeo_word->quality; } @@ -362,7 +362,7 @@ static ImBuf *ibJpegImageFromCinfo(struct jpeg_decompress_struct *cinfo, int fla * That is why we need split it to the * common key/value here. */ - if (!STREQLEN(str, "Blender", 7)) { + if (!STRPREFIX(str, "Blender")) { /* * Maybe the file have text that * we don't know "what it's", in that diff --git a/source/blender/imbuf/intern/openexr/openexr_api.cpp b/source/blender/imbuf/intern/openexr/openexr_api.cpp index ca70ec633c1..08577f767e7 100644 --- a/source/blender/imbuf/intern/openexr/openexr_api.cpp +++ b/source/blender/imbuf/intern/openexr/openexr_api.cpp @@ -1210,7 +1210,7 @@ void IMB_exr_read_channels(void *handle) "BlenderMultiChannel"); /* 'previous multilayer attribute, flipped. */ - short flip = (ta && STREQLEN(ta->value().c_str(), "Blender V2.43", 13)); + short flip = (ta && STRPREFIX(ta->value().c_str(), "Blender V2.43")); exr_printf( "\nIMB_exr_read_channels\n%s %-6s %-22s " @@ -1610,7 +1610,7 @@ static ExrHandle *imb_exr_begin_read_mem(IStream &file_stream, memset(lookup, 0, sizeof(lookup)); /* we can have RGB(A), XYZ(W), UVA */ - if (pass->totchan == 3 || pass->totchan == 4) { + if (ELEM(pass->totchan, 3, 4)) { if (pass->chan[0]->chan_id == 'B' || pass->chan[1]->chan_id == 'B' || pass->chan[2]->chan_id == 'B') { lookup[(unsigned int)'R'] = 0; diff --git a/source/blender/imbuf/intern/png.c b/source/blender/imbuf/intern/png.c index dbae641f707..c4fbd3f7563 100644 --- a/source/blender/imbuf/intern/png.c +++ b/source/blender/imbuf/intern/png.c @@ -521,7 +521,7 @@ static void imb_png_warning(png_structp UNUSED(png_ptr), png_const_charp message * and with new libpng it became too much picky, giving a warning on * the splash screen even. */ - if ((G.debug & G_DEBUG) == 0 && STREQLEN(message, "iCCP", 4)) { + if ((G.debug & G_DEBUG) == 0 && STRPREFIX(message, "iCCP")) { return; } fprintf(stderr, "libpng warning: %s\n", message); diff --git a/source/blender/imbuf/intern/radiance_hdr.c b/source/blender/imbuf/intern/radiance_hdr.c index 3dd26e1f7a2..4cd44a25cb8 100644 --- a/source/blender/imbuf/intern/radiance_hdr.c +++ b/source/blender/imbuf/intern/radiance_hdr.c @@ -329,9 +329,9 @@ static int fwritecolrs( fcol[BLU] = (channels >= 3) ? fpscan[j + 2] : fpscan[j]; } else { - fcol[RED] = (float)ibufscan[j] / 255.f; - fcol[GRN] = (float)((channels >= 2) ? ibufscan[j + 1] : ibufscan[j]) / 255.f; - fcol[BLU] = (float)((channels >= 3) ? ibufscan[j + 2] : ibufscan[j]) / 255.f; + fcol[RED] = (float)ibufscan[j] / 255.0f; + fcol[GRN] = (float)((channels >= 2) ? ibufscan[j + 1] : ibufscan[j]) / 255.0f; + fcol[BLU] = (float)((channels >= 3) ? ibufscan[j + 2] : ibufscan[j]) / 255.0f; } FLOAT2RGBE(fcol, rgbe); COPY_RGBE(rgbe, rgbe_scan[i]); diff --git a/source/blender/imbuf/intern/rectop.c b/source/blender/imbuf/intern/rectop.c index 8b4f33bb306..cdc8cd1068c 100644 --- a/source/blender/imbuf/intern/rectop.c +++ b/source/blender/imbuf/intern/rectop.c @@ -1069,8 +1069,11 @@ void IMB_rectblend_threaded(ImBuf *dbuf, } } -/* fill */ - +/** + * Replace pixels of entire image with solid color. + * \param ibuf: An image to be filled with color. It must be 4 channel image. + * \param col: RGBA color, which is assigned directly to both byte (via scaling) and float buffers. + */ void IMB_rectfill(ImBuf *drect, const float col[4]) { int num; @@ -1103,6 +1106,61 @@ void IMB_rectfill(ImBuf *drect, const float col[4]) } } +/** + * Replace pixels of image area with solid color. + * \param ibuf: an image to be filled with color. It must be 4 channel image. + * \param col: RGBA color, which is assigned directly to both byte (via scaling) and float buffers. + * \param x1, y1, x2, y2: (x1, y1) defines starting point of the rectangular area to be filled, + * (x2, y2) is the end point. Note that values are allowed to be loosely ordered, which means that + * x2 is allowed to be lower than x1, as well as y2 is allowed to be lower than y1. No matter the + * order the area between x1 and x2, and y1 and y2 is filled. + */ +void IMB_rectfill_area_replace( + const ImBuf *ibuf, const float col[4], int x1, int y1, int x2, int y2) +{ + /* Sanity checks. */ + BLI_assert(ibuf->channels == 4); + + if (ibuf->channels != 4) { + return; + } + + int width = ibuf->x; + int height = ibuf->y; + CLAMP(x1, 0, width); + CLAMP(x2, 0, width); + CLAMP(y1, 0, height); + CLAMP(y2, 0, height); + + if (x1 > x2) { + SWAP(int, x1, x2); + } + if (y1 > y2) { + SWAP(int, y1, y2); + } + if (x1 == x2 || y1 == y2) { + return; + } + + unsigned char col_char[4] = {col[0] * 255, col[1] * 255, col[2] * 255, col[3] * 255}; + + for (int y = y1; y < y2; y++) { + for (int x = x1; x < x2; x++) { + size_t offset = ((size_t)ibuf->x) * y * 4 + 4 * x; + + if (ibuf->rect) { + unsigned char *rrect = (unsigned char *)ibuf->rect + offset; + memcpy(rrect, &col_char, sizeof(unsigned char) * 4); + } + + if (ibuf->rect_float) { + float *rrectf = ibuf->rect_float + offset; + memcpy(rrectf, &col, sizeof(float) * 4); + } + } + } +} + void buf_rectfill_area(unsigned char *rect, float *rectf, int width, @@ -1214,6 +1272,21 @@ void buf_rectfill_area(unsigned char *rect, } } +/** + * Blend pixels of image area with solid color. + * + * For images with `uchar` buffer use color matching image colorspace. + * For images with float buffer use color display colorspace. + * If display colorspace can not be referenced, use color in SRGB colorspace. + * + * \param ibuf: an image to be filled with color. It must be 4 channel image. + * \param col: RGBA color. + * \param x1, y1, x2, y2: (x1, y1) defines starting point of the rectangular area to be filled, + * (x2, y2) is the end point. Note that values are allowed to be loosely ordered, which means that + * x2 is allowed to be lower than x1, as well as y2 is allowed to be lower than y1. No matter the + * order the area between x1 and x2, and y1 and y2 is filled. + * \param display: colorspace reference for display space. + */ void IMB_rectfill_area(ImBuf *ibuf, const float col[4], int x1, diff --git a/source/blender/imbuf/intern/targa.c b/source/blender/imbuf/intern/targa.c index 5f373e4bd3a..5a3cbd375b6 100644 --- a/source/blender/imbuf/intern/targa.c +++ b/source/blender/imbuf/intern/targa.c @@ -703,7 +703,7 @@ ImBuf *imb_loadtarga(const unsigned char *mem, return ibuf; } - if (tga.imgtyp != 1 && tga.imgtyp != 9) { /* happens sometimes (beuh) */ + if (!ELEM(tga.imgtyp, 1, 9)) { /* happens sometimes (beuh) */ if (cmap) { MEM_freeN(cmap); cmap = NULL; @@ -777,7 +777,7 @@ ImBuf *imb_loadtarga(const unsigned char *mem, ibuf->planes = 24; } - if (tga.imgtyp == 3 || tga.imgtyp == 11) { + if (ELEM(tga.imgtyp, 3, 11)) { uchar *crect; unsigned int *lrect, col; diff --git a/source/blender/imbuf/intern/tiff.c b/source/blender/imbuf/intern/tiff.c index cd0b012d809..bc69a14fa47 100644 --- a/source/blender/imbuf/intern/tiff.c +++ b/source/blender/imbuf/intern/tiff.c @@ -888,7 +888,7 @@ int imb_savetiff(ImBuf *ibuf, const char *filepath, int flags) /* convert from float source */ float rgb[4]; - if (channels_in_float == 3 || channels_in_float == 4) { + if (ELEM(channels_in_float, 3, 4)) { if (ibuf->float_colorspace || (ibuf->colormanage_flag & IMB_COLORMANAGE_IS_DATA)) { /* Float buffer was managed already, no need in color * space conversion. diff --git a/source/blender/io/alembic/exporter/abc_export_capi.cc b/source/blender/io/alembic/exporter/abc_export_capi.cc index 892109dc578..7663d1790b6 100644 --- a/source/blender/io/alembic/exporter/abc_export_capi.cc +++ b/source/blender/io/alembic/exporter/abc_export_capi.cc @@ -236,7 +236,7 @@ bool ABC_export(Scene *scene, else { /* Fake a job context, so that we don't need NULL pointer checks while exporting. */ short stop = 0, do_update = 0; - float progress = 0.f; + float progress = 0.0f; blender::io::alembic::export_startjob(job, &stop, &do_update, &progress); blender::io::alembic::export_endjob(job); diff --git a/source/blender/io/alembic/exporter/abc_subdiv_disabler.cc b/source/blender/io/alembic/exporter/abc_subdiv_disabler.cc index 255803a6bfb..334a26df784 100644 --- a/source/blender/io/alembic/exporter/abc_subdiv_disabler.cc +++ b/source/blender/io/alembic/exporter/abc_subdiv_disabler.cc @@ -92,7 +92,7 @@ ModifierData *SubdivModifierDisabler::get_subdiv_modifier(Scene *scene, Object * } /* mesh is not a subsurf. break */ - if ((md->type != eModifierType_Displace) && (md->type != eModifierType_ParticleSystem)) { + if (!ELEM(md->type, eModifierType_Displace, eModifierType_ParticleSystem)) { return nullptr; } } diff --git a/source/blender/io/alembic/intern/alembic_capi.cc b/source/blender/io/alembic/intern/alembic_capi.cc index eba7f64db02..026a11ca25e 100644 --- a/source/blender/io/alembic/intern/alembic_capi.cc +++ b/source/blender/io/alembic/intern/alembic_capi.cc @@ -709,7 +709,7 @@ bool ABC_import(bContext *C, else { /* Fake a job context, so that we don't need NULL pointer checks while importing. */ short stop = 0, do_update = 0; - float progress = 0.f; + float progress = 0.0f; import_startjob(job, &stop, &do_update, &progress); import_endjob(job); diff --git a/source/blender/io/alembic/tests/abc_matrix_test.cc b/source/blender/io/alembic/tests/abc_matrix_test.cc index fc5b645987e..c6d7245a52c 100644 --- a/source/blender/io/alembic/tests/abc_matrix_test.cc +++ b/source/blender/io/alembic/tests/abc_matrix_test.cc @@ -14,7 +14,7 @@ TEST(abc_matrix, CreateRotationMatrixY_YfromZ) float rot_x_mat[3][3]; float rot_y_mat[3][3]; float rot_z_mat[3][3]; - float euler[3] = {0.f, M_PI_4, 0.f}; + float euler[3] = {0.0f, M_PI_4, 0.0f}; /* Construct expected matrices */ float unit[3][3]; @@ -41,7 +41,7 @@ TEST(abc_matrix, CreateRotationMatrixZ_YfromZ) float rot_x_mat[3][3]; float rot_y_mat[3][3]; float rot_z_mat[3][3]; - float euler[3] = {0.f, 0.f, M_PI_4}; + float euler[3] = {0.0f, 0.0f, M_PI_4}; /* Construct expected matrices */ float unit[3][3]; @@ -150,25 +150,25 @@ TEST(abc_matrix, CopyM44AxisSwap_YfromZ) * above. This matrix was created by rotating a cube in Blender over * (X=10, Y=20, Z=30 degrees in XYZ order) and translating over (1, 2, 3) */ float input[4][4] = { - {0.81379765272f, 0.4698463380336f, -0.342020124197f, 0.f}, - {-0.44096961617f, 0.8825641274452f, 0.163175910711f, 0.f}, - {0.37852230668f, 0.0180283170193f, 0.925416588783f, 0.f}, - {1.f, 2.f, 3.f, 1.f}, + {0.81379765272f, 0.4698463380336f, -0.342020124197f, 0.0f}, + {-0.44096961617f, 0.8825641274452f, 0.163175910711f, 0.0f}, + {0.37852230668f, 0.0180283170193f, 0.925416588783f, 0.0f}, + {1.0f, 2.0f, 3.0f, 1.0f}, }; copy_m44_axis_swap(result, input, ABC_YUP_FROM_ZUP); /* Check the resulting rotation & translation. */ - float trans[4] = {1.f, 3.f, -2.f, 1.f}; + float trans[4] = {1.0f, 3.0f, -2.0f, 1.0f}; EXPECT_V4_NEAR(trans, result[3], 1e-5f); /* This matrix was created by rotating a cube in Blender over * (X=10, Y=30, Z=-20 degrees in XZY order) and translating over (1, 3, -2) */ float expect[4][4] = { - {0.813797652721f, -0.342020124197f, -0.469846338033f, 0.f}, - {0.378522306680f, 0.925416588783f, -0.018028317019f, 0.f}, - {0.440969616174f, -0.163175910711f, 0.882564127445f, 0.f}, - {1.f, 3.f, -2.f, 1.f}, + {0.813797652721f, -0.342020124197f, -0.469846338033f, 0.0f}, + {0.378522306680f, 0.925416588783f, -0.018028317019f, 0.0f}, + {0.440969616174f, -0.163175910711f, 0.882564127445f, 0.0f}, + {1.0f, 3.0f, -2.0f, 1.0f}, }; EXPECT_M4_NEAR(expect, result, 1e-5f); } @@ -182,10 +182,10 @@ TEST(abc_matrix, CopyM44AxisSwapWithScale_YfromZ) * (X=10, Y=20, Z=30 degrees in XYZ order), translating over (1, 2, 3), * and scaling by (4, 5, 6). */ float input[4][4] = { - {3.25519061088f, 1.8793853521347f, -1.368080496788f, 0.f}, - {-2.20484805107f, 4.4128208160400f, 0.815879583358f, 0.f}, - {2.27113389968f, 0.1081698983907f, 5.552499771118f, 0.f}, - {1.f, 2.f, 3.f, 1.f}, + {3.25519061088f, 1.8793853521347f, -1.368080496788f, 0.0f}, + {-2.20484805107f, 4.4128208160400f, 0.815879583358f, 0.0f}, + {2.27113389968f, 0.1081698983907f, 5.552499771118f, 0.0f}, + {1.0f, 2.0f, 3.0f, 1.0f}, }; copy_m44_axis_swap(result, input, ABC_YUP_FROM_ZUP); @@ -194,10 +194,10 @@ TEST(abc_matrix, CopyM44AxisSwapWithScale_YfromZ) * (X=10, Y=30, Z=-20 degrees in XZY order), translating over (1, 3, -2) * and scaling over (4, 6, 5). */ float expect[4][4] = { - {3.255190610885f, -1.368080496788f, -1.879385352134f, 0.f}, - {2.271133899688f, 5.552499771118f, -0.108169898390f, 0.f}, - {2.204848051071f, -0.815879583358f, 4.412820816040f, 0.f}, - {1.f, 3.f, -2.f, 1.f}, + {3.255190610885f, -1.368080496788f, -1.879385352134f, 0.0f}, + {2.271133899688f, 5.552499771118f, -0.108169898390f, 0.0f}, + {2.204848051071f, -0.815879583358f, 4.412820816040f, 0.0f}, + {1.0f, 3.0f, -2.0f, 1.0f}, }; EXPECT_M4_NEAR(expect, result, 1e-5f); } @@ -209,10 +209,10 @@ TEST(abc_matrix, CopyM44AxisSwap_ZfromY) /* This matrix was created by rotating a cube in Blender over * (X=10, Y=30, Z=-20 degrees in XZY order) and translating over (1, 3, -2) */ float input[4][4] = { - {0.813797652721f, -0.342020124197f, -0.469846338033f, 0.f}, - {0.378522306680f, 0.925416588783f, -0.018028317019f, 0.f}, - {0.440969616174f, -0.163175910711f, 0.882564127445f, 0.f}, - {1.f, 3.f, -2.f, 1.f}, + {0.813797652721f, -0.342020124197f, -0.469846338033f, 0.0f}, + {0.378522306680f, 0.925416588783f, -0.018028317019f, 0.0f}, + {0.440969616174f, -0.163175910711f, 0.882564127445f, 0.0f}, + {1.0f, 3.0f, -2.0f, 1.0f}, }; copy_m44_axis_swap(result, input, ABC_ZUP_FROM_YUP); @@ -220,10 +220,10 @@ TEST(abc_matrix, CopyM44AxisSwap_ZfromY) /* This matrix was created by rotating a cube in Blender over * (X=10, Y=20, Z=30 degrees in XYZ order) and translating over (1, 2, 3) */ float expect[4][4] = { - {0.813797652721f, 0.469846338033f, -0.342020124197f, 0.f}, - {-0.44096961617f, 0.882564127445f, 0.163175910711f, 0.f}, - {0.378522306680f, 0.018028317019f, 0.925416588783f, 0.f}, - {1.f, 2.f, 3.f, 1.f}, + {0.813797652721f, 0.469846338033f, -0.342020124197f, 0.0f}, + {-0.44096961617f, 0.882564127445f, 0.163175910711f, 0.0f}, + {0.378522306680f, 0.018028317019f, 0.925416588783f, 0.0f}, + {1.0f, 2.0f, 3.0f, 1.0f}, }; EXPECT_M4_NEAR(expect, result, 1e-5f); @@ -237,10 +237,10 @@ TEST(abc_matrix, CopyM44AxisSwapWithScale_ZfromY) * (X=10, Y=30, Z=-20 degrees in XZY order), translating over (1, 3, -2) * and scaling over (4, 6, 5). */ float input[4][4] = { - {3.2551906108f, -1.36808049678f, -1.879385352134f, 0.f}, - {2.2711338996f, 5.55249977111f, -0.108169898390f, 0.f}, - {2.2048480510f, -0.81587958335f, 4.412820816040f, 0.f}, - {1.f, 3.f, -2.f, 1.f}, + {3.2551906108f, -1.36808049678f, -1.879385352134f, 0.0f}, + {2.2711338996f, 5.55249977111f, -0.108169898390f, 0.0f}, + {2.2048480510f, -0.81587958335f, 4.412820816040f, 0.0f}, + {1.0f, 3.0f, -2.0f, 1.0f}, }; copy_m44_axis_swap(result, input, ABC_ZUP_FROM_YUP); @@ -249,10 +249,10 @@ TEST(abc_matrix, CopyM44AxisSwapWithScale_ZfromY) * (X=10, Y=20, Z=30 degrees in XYZ order), translating over (1, 2, 3), * and scaling by (4, 5, 6). */ float expect[4][4] = { - {3.25519061088f, 1.879385352134f, -1.36808049678f, 0.f}, - {-2.2048480510f, 4.412820816040f, 0.81587958335f, 0.f}, - {2.27113389968f, 0.108169898390f, 5.55249977111f, 0.f}, - {1.f, 2.f, 3.f, 1.f}, + {3.25519061088f, 1.879385352134f, -1.36808049678f, 0.0f}, + {-2.2048480510f, 4.412820816040f, 0.81587958335f, 0.0f}, + {2.27113389968f, 0.108169898390f, 5.55249977111f, 0.0f}, + {1.0f, 2.0f, 3.0f, 1.0f}, }; EXPECT_M4_NEAR(expect, result, 1e-5f); diff --git a/source/blender/io/avi/intern/avi.c b/source/blender/io/avi/intern/avi.c index 0ab51b7a084..88f2e1a259f 100644 --- a/source/blender/io/avi/intern/avi.c +++ b/source/blender/io/avi/intern/avi.c @@ -148,7 +148,7 @@ static bool fcc_is_data(int fcc) if (!isdigit(fccs[0]) || !isdigit(fccs[1]) || (fccs[2] != 'd' && fccs[2] != 'w')) { return 0; } - if (fccs[3] != 'b' && fccs[3] != 'c') { + if (!ELEM(fccs[3], 'b', 'c')) { return 0; } diff --git a/source/blender/io/collada/CMakeLists.txt b/source/blender/io/collada/CMakeLists.txt index 8ffce9e3e7e..e1645083116 100644 --- a/source/blender/io/collada/CMakeLists.txt +++ b/source/blender/io/collada/CMakeLists.txt @@ -141,7 +141,7 @@ endif() if(CMAKE_COMPILER_IS_GNUCXX) # COLLADAFWArray.h gives error with gcc 4.5 - set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fpermissive") + string(APPEND CMAKE_CXX_FLAGS " -fpermissive") endif() blender_add_lib(bf_collada "${SRC}" "${INC}" "${INC_SYS}" "${LIB}") diff --git a/source/blender/io/collada/collada_internal.cpp b/source/blender/io/collada/collada_internal.cpp index 091bd2cd7c2..096f6a678ac 100644 --- a/source/blender/io/collada/collada_internal.cpp +++ b/source/blender/io/collada/collada_internal.cpp @@ -26,7 +26,7 @@ #include "BKE_armature.h" -UnitConverter::UnitConverter() : unit(), up_axis(COLLADAFW::FileInfo::Z_UP) +UnitConverter::UnitConverter() : up_axis(COLLADAFW::FileInfo::Z_UP) { axis_angle_to_mat4_single(x_up_mat4, 'Y', -0.5 * M_PI); axis_angle_to_mat4_single(y_up_mat4, 'X', 0.5 * M_PI); diff --git a/source/blender/io/common/intern/abstract_hierarchy_iterator.cc b/source/blender/io/common/intern/abstract_hierarchy_iterator.cc index 6077fc89b91..fc47b024be1 100644 --- a/source/blender/io/common/intern/abstract_hierarchy_iterator.cc +++ b/source/blender/io/common/intern/abstract_hierarchy_iterator.cc @@ -182,7 +182,7 @@ bool AbstractHierarchyWriter::check_has_deforming_physics(const HierarchyContext } AbstractHierarchyIterator::AbstractHierarchyIterator(Depsgraph *depsgraph) - : depsgraph_(depsgraph), writers_(), export_subset_({true, true}) + : depsgraph_(depsgraph), export_subset_({true, true}) { } diff --git a/source/blender/io/usd/intern/usd_capi.cc b/source/blender/io/usd/intern/usd_capi.cc index 7b375689543..12fc04e2142 100644 --- a/source/blender/io/usd/intern/usd_capi.cc +++ b/source/blender/io/usd/intern/usd_capi.cc @@ -225,7 +225,7 @@ bool USD_export(bContext *C, else { /* Fake a job context, so that we don't need NULL pointer checks while exporting. */ short stop = 0, do_update = 0; - float progress = 0.f; + float progress = 0.0f; blender::io::usd::export_startjob(job, &stop, &do_update, &progress); blender::io::usd::export_endjob(job); diff --git a/source/blender/io/usd/intern/usd_writer_abstract.cc b/source/blender/io/usd/intern/usd_writer_abstract.cc index 17d51c9b7cc..694fc76a446 100644 --- a/source/blender/io/usd/intern/usd_writer_abstract.cc +++ b/source/blender/io/usd/intern/usd_writer_abstract.cc @@ -37,10 +37,7 @@ static const pxr::TfToken surface("surface", pxr::TfToken::Immortal); namespace blender::io::usd { USDAbstractWriter::USDAbstractWriter(const USDExporterContext &usd_export_context) - : usd_export_context_(usd_export_context), - usd_value_writer_(), - frame_has_been_written_(false), - is_animated_(false) + : usd_export_context_(usd_export_context), frame_has_been_written_(false), is_animated_(false) { } diff --git a/source/blender/io/usd/intern/usd_writer_light.cc b/source/blender/io/usd/intern/usd_writer_light.cc index b6a81c973d2..f77c51c22ec 100644 --- a/source/blender/io/usd/intern/usd_writer_light.cc +++ b/source/blender/io/usd/intern/usd_writer_light.cc @@ -99,7 +99,7 @@ void USDLightWriter::do_write(HierarchyContext &context) usd_intensity = light->energy; } else { - usd_intensity = light->energy / 100.f; + usd_intensity = light->energy / 100.0f; } usd_light.CreateIntensityAttr().Set(usd_intensity, timecode); diff --git a/source/blender/makesdna/DNA_ID.h b/source/blender/makesdna/DNA_ID.h index 6aec3c39b29..f2d860a2851 100644 --- a/source/blender/makesdna/DNA_ID.h +++ b/source/blender/makesdna/DNA_ID.h @@ -305,6 +305,7 @@ typedef struct ID { /** * Only set for data-blocks which are coming from copy-on-write, points to * the original version of it. + * Also used temporarily during memfile undo to keep a reference to old ID when found. */ struct ID *orig_id; diff --git a/source/blender/makesdna/DNA_brush_types.h b/source/blender/makesdna/DNA_brush_types.h index 713f5ee2afa..866c1c44e3f 100644 --- a/source/blender/makesdna/DNA_brush_types.h +++ b/source/blender/makesdna/DNA_brush_types.h @@ -183,7 +183,7 @@ typedef enum eGPBrush_Presets { GP_BRUSH_PRESET_DRAW_WEIGHT = 300, } eGPBrush_Presets; -/* BrushGpencilSettings->gp_flag */ +/* BrushGpencilSettings->flag */ typedef enum eGPDbrush_Flag { /* brush use pressure */ GP_BRUSH_USE_PRESSURE = (1 << 0), diff --git a/source/blender/makesdna/DNA_camera_defaults.h b/source/blender/makesdna/DNA_camera_defaults.h index 55fbb59a161..b0237caa544 100644 --- a/source/blender/makesdna/DNA_camera_defaults.h +++ b/source/blender/makesdna/DNA_camera_defaults.h @@ -37,7 +37,7 @@ #define _DNA_DEFAULT_CameraStereoSettings \ { \ .interocular_distance = 0.065f, \ - .convergence_distance = 30.f * 0.065f, \ + .convergence_distance = 30.0f * 0.065f, \ .pole_merge_angle_from = DEG2RADF(60.0f), \ .pole_merge_angle_to = DEG2RADF(75.0f), \ } diff --git a/source/blender/makesdna/DNA_node_types.h b/source/blender/makesdna/DNA_node_types.h index 4a0902913db..9a86de0556c 100644 --- a/source/blender/makesdna/DNA_node_types.h +++ b/source/blender/makesdna/DNA_node_types.h @@ -924,6 +924,8 @@ typedef struct NodeTexMagic { typedef struct NodeShaderAttribute { char name[64]; + int type; + char _pad[4]; } NodeShaderAttribute; typedef struct NodeShaderVectTransform { @@ -1093,6 +1095,13 @@ typedef struct NodeDenoise { #define SHD_VECT_TRANSFORM_SPACE_OBJECT 1 #define SHD_VECT_TRANSFORM_SPACE_CAMERA 2 +/* attribute */ +enum { + SHD_ATTRIBUTE_GEOMETRY = 0, + SHD_ATTRIBUTE_OBJECT = 1, + SHD_ATTRIBUTE_INSTANCER = 2, +}; + /* toon modes */ #define SHD_TOON_DIFFUSE 0 #define SHD_TOON_GLOSSY 1 diff --git a/source/blender/makesdna/DNA_object_force_types.h b/source/blender/makesdna/DNA_object_force_types.h index 3b0640544ae..3bd11d02b7a 100644 --- a/source/blender/makesdna/DNA_object_force_types.h +++ b/source/blender/makesdna/DNA_object_force_types.h @@ -54,7 +54,7 @@ typedef enum ePFieldType { PFIELD_LENNARDJ = 9, /** Defines predator / goal for boids. */ PFIELD_BOID = 10, - /** Force defined by BLI_gTurbulence. */ + /** Force defined by BLI_noise_generic_turbulence. */ PFIELD_TURBULENCE = 11, /** Linear & quadratic drag. */ PFIELD_DRAG = 12, diff --git a/source/blender/makesdna/DNA_object_types.h b/source/blender/makesdna/DNA_object_types.h index 112c8210460..345d1287ab1 100644 --- a/source/blender/makesdna/DNA_object_types.h +++ b/source/blender/makesdna/DNA_object_types.h @@ -508,7 +508,7 @@ enum { /* (short) transflag */ enum { - OB_TRANSFLAG_UNUSED_0 = 1 << 0, /* cleared */ + OB_TRANSFORM_ADJUST_ROOT_PARENT_FOR_VIEW_LOCK = 1 << 0, OB_TRANSFLAG_UNUSED_1 = 1 << 1, /* cleared */ OB_NEG_SCALE = 1 << 2, OB_TRANSFLAG_UNUSED_3 = 1 << 3, /* cleared */ diff --git a/source/blender/makesdna/DNA_screen_types.h b/source/blender/makesdna/DNA_screen_types.h index d2360d700d2..7101dacc803 100644 --- a/source/blender/makesdna/DNA_screen_types.h +++ b/source/blender/makesdna/DNA_screen_types.h @@ -37,8 +37,8 @@ struct PointerRNA; struct Scene; struct SpaceLink; struct SpaceType; -struct uiLayout; struct uiBlock; +struct uiLayout; struct wmDrawBuffer; struct wmTimer; struct wmTooltipState; @@ -170,9 +170,8 @@ typedef struct Panel { /** Panel size excluding children. */ int blocksizex, blocksizey; short labelofs; - char _pad[4]; short flag, runtime_flag; - short snap; + char _pad[6]; /** Panels are aligned according to increasing sort-order. */ int sortorder; /** Runtime for panel manipulation. */ @@ -322,10 +321,6 @@ typedef struct uiPreview { char _pad1[6]; } uiPreview; -/* These two lines with # tell makesdna this struct can be excluded. - * Should be: #ifndef WITH_GLOBAL_AREA_WRITING */ -# -# typedef struct ScrGlobalAreaData { /* Global areas have a non-dynamic size. That means, changing the window * size doesn't affect their size at all. However, they can still be @@ -576,15 +571,6 @@ enum { PNL_INSTANCED_LIST_ORDER_CHANGED = (1 << 7), }; -/** #Panel.snap - for snapping to screen edges */ -#define PNL_SNAP_NONE 0 -/* #define PNL_SNAP_TOP 1 */ -/* #define PNL_SNAP_RIGHT 2 */ -#define PNL_SNAP_BOTTOM 4 -/* #define PNL_SNAP_LEFT 8 */ - -/* #define PNL_SNAP_DIST 9.0 */ - /* paneltype flag */ enum { PNL_DEFAULT_CLOSED = (1 << 0), diff --git a/source/blender/makesdna/DNA_sequence_types.h b/source/blender/makesdna/DNA_sequence_types.h index 1d89657faf6..1847fbfa986 100644 --- a/source/blender/makesdna/DNA_sequence_types.h +++ b/source/blender/makesdna/DNA_sequence_types.h @@ -68,6 +68,9 @@ typedef struct StripCrop { typedef struct StripTransform { int xofs; int yofs; + float scale_x; + float scale_y; + float rotation; } StripTransform; typedef struct StripColorBalance { @@ -494,8 +497,8 @@ enum { SEQ_MAKE_FLOAT = (1 << 13), SEQ_LOCK = (1 << 14), SEQ_USE_PROXY = (1 << 15), - SEQ_USE_TRANSFORM = (1 << 16), - SEQ_USE_CROP = (1 << 17), + SEQ_FLAG_UNUSED_23 = (1 << 16), /* cleared */ + SEQ_FLAG_UNUSED_22 = (1 << 17), /* cleared */ SEQ_FLAG_UNUSED_18 = (1 << 18), /* cleared */ SEQ_FLAG_UNUSED_19 = (1 << 19), /* cleared */ SEQ_FLAG_UNUSED_21 = (1 << 21), /* cleared */ diff --git a/source/blender/makesdna/DNA_space_types.h b/source/blender/makesdna/DNA_space_types.h index 7785c700e1c..1b7ec3889bc 100644 --- a/source/blender/makesdna/DNA_space_types.h +++ b/source/blender/makesdna/DNA_space_types.h @@ -59,10 +59,6 @@ struct wmTimer; /* Defined in `buttons_intern.h`. */ typedef struct SpaceProperties_Runtime SpaceProperties_Runtime; -/* TODO 2.8: We don't write the global areas to files currently. Uncomment - * define to enable writing (should become the default in a bit). */ -//#define WITH_GLOBAL_AREA_WRITING - /* -------------------------------------------------------------------- */ /** \name SpaceLink (Base) * \{ */ @@ -309,11 +305,11 @@ typedef enum eSpaceOutliner_Filter { SO_FILTER_NO_OB_CAMERA = (1 << 10), SO_FILTER_NO_OB_OTHERS = (1 << 11), - SO_FILTER_UNUSED_12 = (1 << 12), /* cleared */ - SO_FILTER_OB_STATE_VISIBLE = (1 << 13), /* Not set via DNA. */ - SO_FILTER_OB_STATE_HIDDEN = (1 << 14), /* Not set via DNA. */ - SO_FILTER_OB_STATE_SELECTED = (1 << 15), /* Not set via DNA. */ - SO_FILTER_OB_STATE_ACTIVE = (1 << 16), /* Not set via DNA. */ + SO_FILTER_OB_STATE_SELECTABLE = (1 << 12), /* Not set via DNA. */ + SO_FILTER_OB_STATE_VISIBLE = (1 << 13), /* Not set via DNA. */ + SO_FILTER_OB_STATE_HIDDEN = (1 << 14), /* Not set via DNA. */ + SO_FILTER_OB_STATE_SELECTED = (1 << 15), /* Not set via DNA. */ + SO_FILTER_OB_STATE_ACTIVE = (1 << 16), /* Not set via DNA. */ SO_FILTER_NO_COLLECTION = (1 << 17), SO_FILTER_ID_TYPE = (1 << 18), @@ -325,7 +321,7 @@ typedef enum eSpaceOutliner_Filter { #define SO_FILTER_OB_STATE \ (SO_FILTER_OB_STATE_VISIBLE | SO_FILTER_OB_STATE_HIDDEN | SO_FILTER_OB_STATE_SELECTED | \ - SO_FILTER_OB_STATE_ACTIVE) + SO_FILTER_OB_STATE_ACTIVE | SO_FILTER_OB_STATE_SELECTABLE) #define SO_FILTER_ANY \ (SO_FILTER_NO_OB_CONTENT | SO_FILTER_NO_CHILDREN | SO_FILTER_OB_TYPE | SO_FILTER_OB_STATE | \ @@ -338,6 +334,7 @@ typedef enum eSpaceOutliner_StateFilter { SO_FILTER_OB_HIDDEN = 2, SO_FILTER_OB_SELECTED = 3, SO_FILTER_OB_ACTIVE = 4, + SO_FILTER_OB_SELECTABLE = 5, } eSpaceOutliner_StateFilter; /* SpaceOutliner.show_restrict_flags */ @@ -764,7 +761,13 @@ typedef struct SpaceFile { /* FileSelectParams.display */ enum eFileDisplayType { + /** Internal (not exposed to users): Keep whatever display type was used during the last File + * Browser use, or the default if no such record is found. Use this unless there's a good reason + * to set a specific display type. */ FILE_DEFAULTDISPLAY = 0, + + /* User selectable choices. */ + FILE_VERTICALDISPLAY = 1, FILE_HORIZONTALDISPLAY = 2, FILE_IMGDISPLAY = 3, @@ -772,7 +775,13 @@ enum eFileDisplayType { /* FileSelectParams.sort */ enum eFileSortType { - FILE_SORT_NONE = 0, + /** Internal (not exposed to users): Sort by whatever was sorted by during the last File Browser + * use, or the default if no such record is found. Use this unless there's a good reason to set a + * specific sort order. */ + FILE_SORT_DEFAULT = 0, + + /* User selectable choices. */ + FILE_SORT_ALPHA = 1, FILE_SORT_EXTENSION = 2, FILE_SORT_TIME = 3, @@ -1672,10 +1681,6 @@ typedef enum eSpaceClip_GPencil_Source { /** \name Top Bar * \{ */ -/* These two lines with # tell makesdna this struct can be excluded. - * Should be: #ifndef WITH_GLOBAL_AREA_WRITING */ -# -# typedef struct SpaceTopBar { SpaceLink *next, *prev; /** Storage of regions for inactive spaces. */ @@ -1692,10 +1697,6 @@ typedef struct SpaceTopBar { /** \name Status Bar * \{ */ -/* These two lines with # tell makesdna this struct can be excluded. - * Should be: #ifndef WITH_GLOBAL_AREA_WRITING */ -# -# typedef struct SpaceStatusBar { SpaceLink *next, *prev; /** Storage of regions for inactive spaces. */ diff --git a/source/blender/makesdna/DNA_userdef_types.h b/source/blender/makesdna/DNA_userdef_types.h index 733b459495d..ed232d4ad89 100644 --- a/source/blender/makesdna/DNA_userdef_types.h +++ b/source/blender/makesdna/DNA_userdef_types.h @@ -1046,7 +1046,7 @@ typedef enum eUserpref_UI_Flag { USER_HIDE_DOT = (1 << 16), USER_SHOW_GIZMO_NAVIGATE = (1 << 17), USER_SHOW_VIEWPORTNAME = (1 << 18), - USER_CAM_LOCK_NO_PARENT = (1 << 19), + USER_UIFLAG_UNUSED_3 = (1 << 19), /* Cleared. */ USER_ZOOM_TO_MOUSEPOS = (1 << 20), USER_SHOW_FPS = (1 << 21), USER_UIFLAG_UNUSED_22 = (1 << 22), /* cleared */ diff --git a/source/blender/makesdna/intern/dna_genfile.c b/source/blender/makesdna/intern/dna_genfile.c index df1626157b0..3690a1126d4 100644 --- a/source/blender/makesdna/intern/dna_genfile.c +++ b/source/blender/makesdna/intern/dna_genfile.c @@ -1699,7 +1699,7 @@ bool DNA_sdna_patch_struct(SDNA *sdna, const char *struct_name_old, const char * return false; } -/* Make public if called often with same struct (avoid duplicate look-ups). */ +/* Make public if called often with same struct (avoid duplicate lookups). */ static bool DNA_sdna_patch_struct_member_nr(SDNA *sdna, const int struct_name_nr, const char *elem_old, diff --git a/source/blender/makesdna/intern/dna_rename_defs.h b/source/blender/makesdna/intern/dna_rename_defs.h index 7067caa60d9..2a4160bdfb1 100644 --- a/source/blender/makesdna/intern/dna_rename_defs.h +++ b/source/blender/makesdna/intern/dna_rename_defs.h @@ -126,3 +126,6 @@ DNA_STRUCT_RENAME_ELEM(bTheme, ttopbar, space_topbar) DNA_STRUCT_RENAME_ELEM(bTheme, tuserpref, space_preferences) DNA_STRUCT_RENAME_ELEM(bTheme, tv3d, space_view3d) DNA_STRUCT_RENAME_ELEM(RigidBodyWorld, steps_per_second, substeps_per_frame) +/* Write with a different name, old Blender versions crash loading files with non-NULL + * global_areas. See D9442. */ +DNA_STRUCT_RENAME_ELEM(wmWindow, global_area_map, global_areas) diff --git a/source/blender/makesdna/intern/makesdna.c b/source/blender/makesdna/intern/makesdna.c index 44b6e4dd3a1..81a7da7b4d8 100644 --- a/source/blender/makesdna/intern/makesdna.c +++ b/source/blender/makesdna/intern/makesdna.c @@ -742,7 +742,7 @@ static int convert_include(const char *filename) break; } - if (*md1 == ',' || *md1 == ' ') { + if (ELEM(*md1, ',', ' ')) { *md1 = 0; } md1++; @@ -1439,7 +1439,7 @@ int main(int argc, char **argv) { int return_status = 0; - if (argc != 4 && argc != 5) { + if (!ELEM(argc, 4, 5)) { printf("Usage: %s dna.c dna_struct_offsets.h [base directory]\n", argv[0]); return_status = 1; } diff --git a/source/blender/makesrna/RNA_enum_types.h b/source/blender/makesrna/RNA_enum_types.h index 831e8dc424d..a94466e30c2 100644 --- a/source/blender/makesrna/RNA_enum_types.h +++ b/source/blender/makesrna/RNA_enum_types.h @@ -61,6 +61,7 @@ extern const EnumPropertyItem rna_enum_space_type_items[]; extern const EnumPropertyItem rna_enum_space_image_mode_items[]; extern const EnumPropertyItem rna_enum_space_image_mode_all_items[]; extern const EnumPropertyItem rna_enum_space_action_mode_items[]; +extern const EnumPropertyItem rna_enum_fileselect_params_sort_items[]; extern const EnumPropertyItem rna_enum_region_type_items[]; extern const EnumPropertyItem rna_enum_object_modifier_type_items[]; extern const EnumPropertyItem rna_enum_constraint_type_items[]; @@ -190,8 +191,6 @@ extern const EnumPropertyItem rna_enum_shading_type_items[]; extern const EnumPropertyItem rna_enum_navigation_mode_items[]; -extern const EnumPropertyItem rna_enum_file_sort_items[]; - extern const EnumPropertyItem rna_enum_node_socket_in_out_items[]; extern const EnumPropertyItem rna_enum_node_math_items[]; diff --git a/source/blender/makesrna/intern/CMakeLists.txt b/source/blender/makesrna/intern/CMakeLists.txt index 1c2f130025d..4de560c5d4b 100644 --- a/source/blender/makesrna/intern/CMakeLists.txt +++ b/source/blender/makesrna/intern/CMakeLists.txt @@ -20,7 +20,7 @@ if(CMAKE_COMPILER_IS_GNUCC) # add here so we fail early. - set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Werror=implicit-function-declaration") + string(APPEND CMAKE_C_FLAGS " -Werror=implicit-function-declaration") endif() # files rna_access.c rna_define.c makesrna.c intentionally excluded. @@ -151,7 +151,7 @@ if(CMAKE_COMPILER_IS_GNUCC OR (CMAKE_C_COMPILER_ID MATCHES "Clang")) set(GENSRC_CFLAGS "-Wno-missing-prototypes") endif() if(CMAKE_C_COMPILER_ID MATCHES "Clang") - set(GENSRC_CFLAGS "${GENSRC_CFLAGS} -Wno-missing-variable-declarations") + string(APPEND GENSRC_CFLAGS " -Wno-missing-variable-declarations") endif() if(GENSRC_CFLAGS) diff --git a/source/blender/makesrna/intern/makesrna.c b/source/blender/makesrna/intern/makesrna.c index e193aa78353..5aa684539af 100644 --- a/source/blender/makesrna/intern/makesrna.c +++ b/source/blender/makesrna/intern/makesrna.c @@ -29,6 +29,7 @@ #include "MEM_guardedalloc.h" +#include "BLI_string.h" #include "BLI_system.h" /* for 'BLI_system_backtrace' stub. */ #include "BLI_utildefines.h" @@ -577,8 +578,7 @@ static int rna_enum_bitmask(PropertyRNA *prop) static int rna_color_quantize(PropertyRNA *prop, PropertyDefRNA *dp) { - return ((prop->type == PROP_FLOAT) && - (prop->subtype == PROP_COLOR || prop->subtype == PROP_COLOR_GAMMA) && + return ((prop->type == PROP_FLOAT) && (ELEM(prop->subtype, PROP_COLOR, PROP_COLOR_GAMMA)) && (IS_DNATYPE_FLOAT_COMPAT(dp->dnatype) == 0)); } @@ -671,7 +671,7 @@ static char *rna_def_property_get_func( return NULL; } } - else if (prop->type == PROP_INT || prop->type == PROP_ENUM) { + else if (ELEM(prop->type, PROP_INT, PROP_ENUM)) { if (IS_DNATYPE_INT_COMPAT(dp->dnatype) == 0) { CLOG_ERROR(&LOG, "%s.%s is a '%s' but wrapped as type '%s'.", @@ -761,9 +761,10 @@ static char *rna_def_property_get_func( fprintf(f, "static PointerRNA %s(CollectionPropertyIterator *iter)\n", func); fprintf(f, "{\n"); if (manualfunc) { - if (STREQ(manualfunc, "rna_iterator_listbase_get") || - STREQ(manualfunc, "rna_iterator_array_get") || - STREQ(manualfunc, "rna_iterator_array_dereference_get")) { + if (STR_ELEM(manualfunc, + "rna_iterator_listbase_get", + "rna_iterator_array_get", + "rna_iterator_array_dereference_get")) { fprintf(f, " return rna_pointer_inherit_refine(&iter->parent, &RNA_%s, %s(iter));\n", (cprop->item_type) ? (const char *)cprop->item_type : "UnknownType", diff --git a/source/blender/makesrna/intern/rna_ID.c b/source/blender/makesrna/intern/rna_ID.c index a6084ae6a43..0fd35a25b41 100644 --- a/source/blender/makesrna/intern/rna_ID.c +++ b/source/blender/makesrna/intern/rna_ID.c @@ -1310,7 +1310,7 @@ static void rna_def_ID_override_library_property_operation(BlenderRNA *brna) "MANDATORY", 0, "Mandatory", - "For templates, prevents the user from removing pre-defined operation (NOT USED)"}, + "For templates, prevents the user from removing predefined operation (NOT USED)"}, {IDOVERRIDE_LIBRARY_FLAG_LOCKED, "LOCKED", 0, diff --git a/source/blender/makesrna/intern/rna_armature.c b/source/blender/makesrna/intern/rna_armature.c index cc0c11fb089..d586f222203 100644 --- a/source/blender/makesrna/intern/rna_armature.c +++ b/source/blender/makesrna/intern/rna_armature.c @@ -1336,7 +1336,7 @@ static void rna_def_edit_bone(BlenderRNA *brna) RNA_def_property_ui_text( prop, "Editbone Matrix", - "Matrix combining loc/rot of the bone (head position, direction and roll), " + "Matrix combining location and rotation of the bone (head position, direction and roll), " "in armature space (does not include/support bone's length/size)"); RNA_def_property_float_funcs(prop, "rna_EditBone_matrix_get", "rna_EditBone_matrix_set", NULL); diff --git a/source/blender/makesrna/intern/rna_camera.c b/source/blender/makesrna/intern/rna_camera.c index c6b2489f831..1810cee5cee 100644 --- a/source/blender/makesrna/intern/rna_camera.c +++ b/source/blender/makesrna/intern/rna_camera.c @@ -384,7 +384,7 @@ static void rna_def_camera_stereo_data(BlenderRNA *brna) prop = RNA_def_property(srna, "convergence_distance", PROP_FLOAT, PROP_DISTANCE); RNA_def_property_range(prop, 0.00001f, FLT_MAX); - RNA_def_property_ui_range(prop, 0.00001f, 15.f, 1, 3); + RNA_def_property_ui_range(prop, 0.00001f, 15.0f, 1, 3); RNA_def_property_ui_text(prop, "Convergence Plane Distance", "The converge point for the stereo cameras " @@ -584,7 +584,7 @@ void RNA_def_camera(BlenderRNA *brna) prop = RNA_def_property(srna, "sensor_width", PROP_FLOAT, PROP_DISTANCE_CAMERA); RNA_def_property_float_sdna(prop, NULL, "sensor_x"); RNA_def_property_range(prop, 1.0f, FLT_MAX); - RNA_def_property_ui_range(prop, 1.0f, 100.f, 100, 4); + RNA_def_property_ui_range(prop, 1.0f, 100.0f, 100, 4); RNA_def_property_ui_text( prop, "Sensor Width", "Horizontal size of the image sensor area in millimeters"); RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, "rna_Camera_update"); @@ -592,7 +592,7 @@ void RNA_def_camera(BlenderRNA *brna) prop = RNA_def_property(srna, "sensor_height", PROP_FLOAT, PROP_DISTANCE_CAMERA); RNA_def_property_float_sdna(prop, NULL, "sensor_y"); RNA_def_property_range(prop, 1.0f, FLT_MAX); - RNA_def_property_ui_range(prop, 1.0f, 100.f, 100, 4); + RNA_def_property_ui_range(prop, 1.0f, 100.0f, 100, 4); RNA_def_property_ui_text( prop, "Sensor Height", "Vertical size of the image sensor area in millimeters"); RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, "rna_Camera_update"); diff --git a/source/blender/makesrna/intern/rna_color.c b/source/blender/makesrna/intern/rna_color.c index e8bef4a8a9e..ac47f434c3b 100644 --- a/source/blender/makesrna/intern/rna_color.c +++ b/source/blender/makesrna/intern/rna_color.c @@ -942,6 +942,7 @@ static void rna_def_color_ramp_element(BlenderRNA *brna) prop = RNA_def_property(srna, "position", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "pos"); RNA_def_property_range(prop, 0, 1); + RNA_def_property_ui_range(prop, 0, 1, 1, 3); RNA_def_property_ui_text(prop, "Position", "Set position of selected color stop"); RNA_def_property_update(prop, 0, "rna_ColorRamp_update"); } diff --git a/source/blender/makesrna/intern/rna_constraint.c b/source/blender/makesrna/intern/rna_constraint.c index 76b419926a1..774187d18b7 100644 --- a/source/blender/makesrna/intern/rna_constraint.c +++ b/source/blender/makesrna/intern/rna_constraint.c @@ -673,8 +673,8 @@ static void rna_ActionConstraint_minmax_range( *max = 180.0f; } else { - *min = -1000.f; - *max = 1000.f; + *min = -1000.0f; + *max = 1000.0f; } } @@ -1183,13 +1183,13 @@ static void rna_def_constraint_kinematic(BlenderRNA *brna) RNA_def_property_update(prop, NC_OBJECT | ND_CONSTRAINT, "rna_Constraint_update"); prop = RNA_def_property(srna, "weight", PROP_FLOAT, PROP_NONE); - RNA_def_property_range(prop, 0.01, 1.f); + RNA_def_property_range(prop, 0.01, 1.0f); RNA_def_property_ui_text( prop, "Weight", "For Tree-IK: Weight of position control for this target"); prop = RNA_def_property(srna, "orient_weight", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "orientweight"); - RNA_def_property_range(prop, 0.01, 1.f); + RNA_def_property_range(prop, 0.01, 1.0f); RNA_def_property_ui_text( prop, "Orientation Weight", "For Tree-IK: Weight of orientation control for this target"); RNA_def_property_update(prop, NC_OBJECT | ND_CONSTRAINT, "rna_Constraint_update"); @@ -1274,7 +1274,7 @@ static void rna_def_constraint_kinematic(BlenderRNA *brna) prop = RNA_def_property(srna, "distance", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "dist"); - RNA_def_property_range(prop, 0.0, 100.f); + RNA_def_property_range(prop, 0.0, 100.0f); RNA_def_property_ui_text(prop, "Distance", "Radius of limiting sphere"); RNA_def_property_update(prop, NC_OBJECT | ND_CONSTRAINT, "rna_Constraint_update"); @@ -1790,21 +1790,21 @@ static void rna_def_constraint_action(BlenderRNA *brna) prop = RNA_def_property(srna, "max", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "max"); - RNA_def_property_range(prop, -1000.f, 1000.f); + RNA_def_property_range(prop, -1000.0f, 1000.0f); RNA_def_property_ui_text(prop, "Maximum", "Maximum value for target channel range"); RNA_def_property_update(prop, NC_OBJECT | ND_CONSTRAINT, "rna_Constraint_update"); RNA_def_property_float_funcs(prop, NULL, NULL, "rna_ActionConstraint_minmax_range"); prop = RNA_def_property(srna, "min", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "min"); - RNA_def_property_range(prop, -1000.f, 1000.f); + RNA_def_property_range(prop, -1000.0f, 1000.0f); RNA_def_property_ui_text(prop, "Minimum", "Minimum value for target channel range"); RNA_def_property_update(prop, NC_OBJECT | ND_CONSTRAINT, "rna_Constraint_update"); RNA_def_property_float_funcs(prop, NULL, NULL, "rna_ActionConstraint_minmax_range"); prop = RNA_def_property(srna, "eval_time", PROP_FLOAT, PROP_FACTOR); RNA_def_property_float_sdna(prop, NULL, "eval_time"); - RNA_def_property_range(prop, 0.f, 1.f); + RNA_def_property_range(prop, 0.0f, 1.0f); RNA_def_property_ui_text( prop, "Evaluation Time", "Interpolates between Action Start and End frames"); RNA_def_property_update(prop, NC_OBJECT | ND_CONSTRAINT, "rna_Constraint_update"); @@ -2003,7 +2003,7 @@ static void rna_def_constraint_stretch_to(BlenderRNA *brna) RNA_def_property_update(prop, NC_OBJECT | ND_CONSTRAINT, "rna_Constraint_update"); prop = RNA_def_property(srna, "bulge", PROP_FLOAT, PROP_NONE); - RNA_def_property_range(prop, 0.0, 100.f); + RNA_def_property_range(prop, 0.0, 100.0f); RNA_def_property_ui_text( prop, "Volume Variation", "Factor between volume variation and stretching"); RNA_def_property_update(prop, NC_OBJECT | ND_CONSTRAINT, "rna_Constraint_update"); @@ -2546,37 +2546,37 @@ static void rna_def_constraint_rotation_limit(BlenderRNA *brna) prop = RNA_def_property(srna, "min_x", PROP_FLOAT, PROP_ANGLE); RNA_def_property_float_sdna(prop, NULL, "xmin"); - RNA_def_property_range(prop, -1000.0, 1000.f); + RNA_def_property_range(prop, -1000.0, 1000.0f); RNA_def_property_ui_text(prop, "Minimum X", "Lowest X value to allow"); RNA_def_property_update(prop, NC_OBJECT | ND_CONSTRAINT, "rna_Constraint_update"); prop = RNA_def_property(srna, "min_y", PROP_FLOAT, PROP_ANGLE); RNA_def_property_float_sdna(prop, NULL, "ymin"); - RNA_def_property_range(prop, -1000.0, 1000.f); + RNA_def_property_range(prop, -1000.0, 1000.0f); RNA_def_property_ui_text(prop, "Minimum Y", "Lowest Y value to allow"); RNA_def_property_update(prop, NC_OBJECT | ND_CONSTRAINT, "rna_Constraint_update"); prop = RNA_def_property(srna, "min_z", PROP_FLOAT, PROP_ANGLE); RNA_def_property_float_sdna(prop, NULL, "zmin"); - RNA_def_property_range(prop, -1000.0, 1000.f); + RNA_def_property_range(prop, -1000.0, 1000.0f); RNA_def_property_ui_text(prop, "Minimum Z", "Lowest Z value to allow"); RNA_def_property_update(prop, NC_OBJECT | ND_CONSTRAINT, "rna_Constraint_update"); prop = RNA_def_property(srna, "max_x", PROP_FLOAT, PROP_ANGLE); RNA_def_property_float_sdna(prop, NULL, "xmax"); - RNA_def_property_range(prop, -1000.0, 1000.f); + RNA_def_property_range(prop, -1000.0, 1000.0f); RNA_def_property_ui_text(prop, "Maximum X", "Highest X value to allow"); RNA_def_property_update(prop, NC_OBJECT | ND_CONSTRAINT, "rna_Constraint_update"); prop = RNA_def_property(srna, "max_y", PROP_FLOAT, PROP_ANGLE); RNA_def_property_float_sdna(prop, NULL, "ymax"); - RNA_def_property_range(prop, -1000.0, 1000.f); + RNA_def_property_range(prop, -1000.0, 1000.0f); RNA_def_property_ui_text(prop, "Maximum Y", "Highest Y value to allow"); RNA_def_property_update(prop, NC_OBJECT | ND_CONSTRAINT, "rna_Constraint_update"); prop = RNA_def_property(srna, "max_z", PROP_FLOAT, PROP_ANGLE); RNA_def_property_float_sdna(prop, NULL, "zmax"); - RNA_def_property_range(prop, -1000.0, 1000.f); + RNA_def_property_range(prop, -1000.0, 1000.0f); RNA_def_property_ui_text(prop, "Maximum Z", "Highest Z value to allow"); RNA_def_property_update(prop, NC_OBJECT | ND_CONSTRAINT, "rna_Constraint_update"); @@ -2634,37 +2634,37 @@ static void rna_def_constraint_size_limit(BlenderRNA *brna) prop = RNA_def_property(srna, "min_x", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "xmin"); - RNA_def_property_range(prop, -1000.0, 1000.f); + RNA_def_property_range(prop, -1000.0, 1000.0f); RNA_def_property_ui_text(prop, "Minimum X", "Lowest X value to allow"); RNA_def_property_update(prop, NC_OBJECT | ND_CONSTRAINT, "rna_Constraint_update"); prop = RNA_def_property(srna, "min_y", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "ymin"); - RNA_def_property_range(prop, -1000.0, 1000.f); + RNA_def_property_range(prop, -1000.0, 1000.0f); RNA_def_property_ui_text(prop, "Minimum Y", "Lowest Y value to allow"); RNA_def_property_update(prop, NC_OBJECT | ND_CONSTRAINT, "rna_Constraint_update"); prop = RNA_def_property(srna, "min_z", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "zmin"); - RNA_def_property_range(prop, -1000.0, 1000.f); + RNA_def_property_range(prop, -1000.0, 1000.0f); RNA_def_property_ui_text(prop, "Minimum Z", "Lowest Z value to allow"); RNA_def_property_update(prop, NC_OBJECT | ND_CONSTRAINT, "rna_Constraint_update"); prop = RNA_def_property(srna, "max_x", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "xmax"); - RNA_def_property_range(prop, -1000.0, 1000.f); + RNA_def_property_range(prop, -1000.0, 1000.0f); RNA_def_property_ui_text(prop, "Maximum X", "Highest X value to allow"); RNA_def_property_update(prop, NC_OBJECT | ND_CONSTRAINT, "rna_Constraint_update"); prop = RNA_def_property(srna, "max_y", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "ymax"); - RNA_def_property_range(prop, -1000.0, 1000.f); + RNA_def_property_range(prop, -1000.0, 1000.0f); RNA_def_property_ui_text(prop, "Maximum Y", "Highest Y value to allow"); RNA_def_property_update(prop, NC_OBJECT | ND_CONSTRAINT, "rna_Constraint_update"); prop = RNA_def_property(srna, "max_z", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "zmax"); - RNA_def_property_range(prop, -1000.0, 1000.f); + RNA_def_property_range(prop, -1000.0, 1000.0f); RNA_def_property_ui_text(prop, "Maximum Z", "Highest Z value to allow"); RNA_def_property_update(prop, NC_OBJECT | ND_CONSTRAINT, "rna_Constraint_update"); @@ -3017,7 +3017,7 @@ static void rna_def_constraint_spline_ik(BlenderRNA *brna) /* volume presevation for "volumetric" scale mode */ prop = RNA_def_property(srna, "bulge", PROP_FLOAT, PROP_NONE); - RNA_def_property_range(prop, 0.0, 100.f); + RNA_def_property_range(prop, 0.0, 100.0f); RNA_def_property_ui_text( prop, "Volume Variation", "Factor between volume variation and stretching"); RNA_def_property_update(prop, NC_OBJECT | ND_CONSTRAINT, "rna_Constraint_update"); @@ -3453,7 +3453,7 @@ void RNA_def_constraint(BlenderRNA *brna) RNA_def_property_clear_flag(prop, PROP_EDITABLE); RNA_def_property_ui_text( prop, - "Rot error", + "Rotation error", "Amount of residual error in radians for constraints that work on orientation"); RNA_define_lib_overridable(false); diff --git a/source/blender/makesrna/intern/rna_define.c b/source/blender/makesrna/intern/rna_define.c index 8eb964b8c17..b298d49fad5 100644 --- a/source/blender/makesrna/intern/rna_define.c +++ b/source/blender/makesrna/intern/rna_define.c @@ -1407,7 +1407,7 @@ PropertyRNA *RNA_def_property(StructOrFunctionRNA *cont_, /* a priori not raw editable */ prop->rawtype = -1; - if (type != PROP_COLLECTION && type != PROP_POINTER) { + if (!ELEM(type, PROP_COLLECTION, PROP_POINTER)) { prop->flag = PROP_EDITABLE; if (type != PROP_STRING) { @@ -1843,6 +1843,10 @@ void RNA_def_property_struct_runtime(PropertyRNA *prop, StructRNA *type) DefRNA.error = true; break; } + + if ((type->flag & STRUCT_ID) != 0) { + prop->flag |= PROP_PTR_NO_OWNERSHIP; + } } void RNA_def_property_enum_native_type(PropertyRNA *prop, const char *native_enum_type) diff --git a/source/blender/makesrna/intern/rna_image.c b/source/blender/makesrna/intern/rna_image.c index 1c43815d3a2..ea36289d361 100644 --- a/source/blender/makesrna/intern/rna_image.c +++ b/source/blender/makesrna/intern/rna_image.c @@ -1034,7 +1034,7 @@ static void rna_def_image(BlenderRNA *brna) RNA_def_property_float_sdna(prop, NULL, "aspx"); RNA_def_property_array(prop, 2); RNA_def_property_range(prop, 0.1f, FLT_MAX); - RNA_def_property_ui_range(prop, 0.1f, 5000.f, 1, 2); + RNA_def_property_ui_range(prop, 0.1f, 5000.0f, 1, 2); RNA_def_property_ui_text( prop, "Display Aspect", "Display Aspect for this image, does not affect rendering"); RNA_def_property_update(prop, NC_IMAGE | ND_DISPLAY, NULL); diff --git a/source/blender/makesrna/intern/rna_linestyle.c b/source/blender/makesrna/intern/rna_linestyle.c index 64c50b82d1f..03442748854 100644 --- a/source/blender/makesrna/intern/rna_linestyle.c +++ b/source/blender/makesrna/intern/rna_linestyle.c @@ -1573,7 +1573,7 @@ static void rna_def_linestyle_modifiers(BlenderRNA *brna) prop = RNA_def_property(srna, "pivot_u", PROP_FLOAT, PROP_FACTOR); RNA_def_property_float_sdna(prop, NULL, "pivot_u"); - RNA_def_property_range(prop, 0.f, 1.f); + RNA_def_property_range(prop, 0.0f, 1.0f); RNA_def_property_ui_text(prop, "Stroke Point Parameter", "Pivot in terms of the stroke point parameter u (0 <= u <= 1)"); @@ -1920,7 +1920,7 @@ static void rna_def_linestyle(BlenderRNA *brna) prop = RNA_def_property(srna, "thickness_ratio", PROP_FLOAT, PROP_FACTOR); RNA_def_property_float_sdna(prop, NULL, "thickness_ratio"); - RNA_def_property_range(prop, 0.f, 1.f); + RNA_def_property_range(prop, 0.0f, 1.0f); RNA_def_property_ui_text( prop, "Thickness Ratio", diff --git a/source/blender/makesrna/intern/rna_nodetree.c b/source/blender/makesrna/intern/rna_nodetree.c index 927a2805757..335268b91db 100644 --- a/source/blender/makesrna/intern/rna_nodetree.c +++ b/source/blender/makesrna/intern/rna_nodetree.c @@ -4379,10 +4379,38 @@ static void def_sh_vector_rotate(StructRNA *srna) static void def_sh_attribute(StructRNA *srna) { + static const EnumPropertyItem prop_attribute_type[] = { + {SHD_ATTRIBUTE_GEOMETRY, + "GEOMETRY", + 0, + "Geometry", + "The attribute is associated with the object geometry, and its value " + "varies from vertex to vertex, or within the object volume"}, + {SHD_ATTRIBUTE_OBJECT, + "OBJECT", + 0, + "Object", + "The attribute is associated with the object or mesh datablock itself, " + "and its value is uniform"}, + {SHD_ATTRIBUTE_INSTANCER, + "INSTANCER", + 0, + "Instancer", + "The attribute is associated with the instancer particle system or object, " + "falling back to the Object mode if the attribute isn't found, or the object " + "is not instanced"}, + {0, NULL, 0, NULL, NULL}, + }; PropertyRNA *prop; RNA_def_struct_sdna_from(srna, "NodeShaderAttribute", "storage"); + prop = RNA_def_property(srna, "attribute_type", PROP_ENUM, PROP_NONE); + RNA_def_property_enum_sdna(prop, NULL, "type"); + RNA_def_property_enum_items(prop, prop_attribute_type); + RNA_def_property_ui_text(prop, "Attribute Type", "General type of the attribute"); + RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_Node_update"); + prop = RNA_def_property(srna, "attribute_name", PROP_STRING, PROP_NONE); RNA_def_property_string_sdna(prop, NULL, "name"); RNA_def_property_ui_text(prop, "Attribute Name", ""); @@ -7107,7 +7135,7 @@ static void def_cmp_lensdist(StructRNA *srna) static void def_cmp_colorbalance(StructRNA *srna) { PropertyRNA *prop; - static float default_1[3] = {1.f, 1.f, 1.f}; + static float default_1[3] = {1.0f, 1.0f, 1.0f}; static const EnumPropertyItem type_items[] = { {0, "LIFT_GAMMA_GAIN", 0, "Lift/Gamma/Gain", ""}, @@ -7162,7 +7190,7 @@ static void def_cmp_colorbalance(StructRNA *srna) RNA_def_property_float_sdna(prop, NULL, "power"); RNA_def_property_array(prop, 3); RNA_def_property_float_array_default(prop, default_1); - RNA_def_property_range(prop, 0.f, FLT_MAX); + RNA_def_property_range(prop, 0.0f, FLT_MAX); RNA_def_property_ui_range(prop, 0, 2, 0.1, 3); RNA_def_property_ui_text(prop, "Power", "Correction for Midtones"); RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_NodeColorBalance_update_cdl"); @@ -7171,7 +7199,7 @@ static void def_cmp_colorbalance(StructRNA *srna) RNA_def_property_float_sdna(prop, NULL, "slope"); RNA_def_property_array(prop, 3); RNA_def_property_float_array_default(prop, default_1); - RNA_def_property_range(prop, 0.f, FLT_MAX); + RNA_def_property_range(prop, 0.0f, FLT_MAX); RNA_def_property_ui_range(prop, 0, 2, 0.1, 3); RNA_def_property_ui_text(prop, "Slope", "Correction for Highlights"); RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_NodeColorBalance_update_cdl"); @@ -8054,7 +8082,7 @@ static void def_cmp_sunbeams(StructRNA *srna) static void def_cmp_cryptomatte(StructRNA *srna) { PropertyRNA *prop; - static float default_1[3] = {1.f, 1.f, 1.f}; + static float default_1[3] = {1.0f, 1.0f, 1.0f}; RNA_def_struct_sdna_from(srna, "NodeCryptomatte", "storage"); prop = RNA_def_property(srna, "matte_id", PROP_STRING, PROP_NONE); diff --git a/source/blender/makesrna/intern/rna_object.c b/source/blender/makesrna/intern/rna_object.c index 8b227774d66..6f7116bfe22 100644 --- a/source/blender/makesrna/intern/rna_object.c +++ b/source/blender/makesrna/intern/rna_object.c @@ -2699,6 +2699,15 @@ static void rna_def_object(BlenderRNA *brna) prop, "Parent Bone", "Name of parent bone in case of a bone parenting relation"); RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, "rna_Object_dependency_update"); + prop = RNA_def_property(srna, "use_camera_lock_parent", PROP_BOOLEAN, PROP_NONE); + RNA_def_property_boolean_sdna( + prop, NULL, "transflag", OB_TRANSFORM_ADJUST_ROOT_PARENT_FOR_VIEW_LOCK); + RNA_def_property_ui_text(prop, + "Camera Parent Lock", + "View Lock 3D viewport camera transformation affects the object's " + "parent instead"); + RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, "rna_Object_internal_update"); + /* Track and Up flags */ /* XXX: these have been saved here for a bit longer (after old track was removed), * since some other tools still refer to this */ diff --git a/source/blender/makesrna/intern/rna_object_force.c b/source/blender/makesrna/intern/rna_object_force.c index 2c740533dcd..19a367a0c55 100644 --- a/source/blender/makesrna/intern/rna_object_force.c +++ b/source/blender/makesrna/intern/rna_object_force.c @@ -2031,7 +2031,8 @@ static void rna_def_softbody(BlenderRNA *brna) prop = RNA_def_property(srna, "use_estimate_matrix", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "solverflags", SBSO_ESTIMATEIPO); - RNA_def_property_ui_text(prop, "Estimate Matrix", "Estimate matrix... split to COM, ROT, SCALE"); + RNA_def_property_ui_text( + prop, "Estimate Transforms", "Store the estimated transforms in the soft body settings"); /***********************************************************************************/ /* these are not exactly settings, but reading calculated results*/ @@ -2047,7 +2048,7 @@ static void rna_def_softbody(BlenderRNA *brna) prop = RNA_def_property(srna, "rotation_estimate", PROP_FLOAT, PROP_MATRIX); RNA_def_property_float_sdna(prop, NULL, "lrot"); RNA_def_property_multi_array(prop, 2, rna_matrix_dimsize_3x3); - RNA_def_property_ui_text(prop, "Rot Matrix", "Estimated rotation matrix"); + RNA_def_property_ui_text(prop, "Rotation Matrix", "Estimated rotation matrix"); prop = RNA_def_property(srna, "scale_estimate", PROP_FLOAT, PROP_MATRIX); RNA_def_property_float_sdna(prop, NULL, "lscale"); diff --git a/source/blender/makesrna/intern/rna_particle.c b/source/blender/makesrna/intern/rna_particle.c index 543038eee8c..5987f52328d 100644 --- a/source/blender/makesrna/intern/rna_particle.c +++ b/source/blender/makesrna/intern/rna_particle.c @@ -1011,13 +1011,13 @@ static float rna_PartSettings_timestep_get(struct PointerRNA *ptr) static void rna_PartSetting_hairlength_set(struct PointerRNA *ptr, float value) { ParticleSettings *settings = (ParticleSettings *)ptr->data; - settings->normfac = value / 4.f; + settings->normfac = value / 4.0f; } static float rna_PartSetting_hairlength_get(struct PointerRNA *ptr) { ParticleSettings *settings = (ParticleSettings *)ptr->data; - return settings->normfac * 4.f; + return settings->normfac * 4.0f; } static void rna_PartSetting_linelentail_set(struct PointerRNA *ptr, float value) diff --git a/source/blender/makesrna/intern/rna_pose.c b/source/blender/makesrna/intern/rna_pose.c index 942cd3d1a20..bc9aabbefe6 100644 --- a/source/blender/makesrna/intern/rna_pose.c +++ b/source/blender/makesrna/intern/rna_pose.c @@ -375,14 +375,14 @@ static void rna_Itasc_update(Main *UNUSED(bmain), Scene *UNUSED(scene), PointerR if (itasc->feedback < 0.01f) { itasc->feedback = 0.01f; } - if (itasc->feedback > 100.f) { - itasc->feedback = 100.f; + if (itasc->feedback > 100.0f) { + itasc->feedback = 100.0f; } if (itasc->maxvel < 0.01f) { itasc->maxvel = 0.01f; } - if (itasc->maxvel > 100.f) { - itasc->maxvel = 100.f; + if (itasc->maxvel > 100.0f) { + itasc->maxvel = 100.0f; } BIK_update_param(ob->pose); @@ -1241,14 +1241,14 @@ static void rna_def_pose_channel(BlenderRNA *brna) prop = RNA_def_property(srna, "use_ik_rotation_control", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "ikflag", BONE_IK_ROTCTL); - RNA_def_property_ui_text(prop, "IK rot control", "Apply channel rotation as IK constraint"); + RNA_def_property_ui_text(prop, "IK Rotation Control", "Apply channel rotation as IK constraint"); RNA_def_property_editable_func(prop, "rna_PoseChannel_proxy_editable"); RNA_def_property_update(prop, NC_OBJECT | ND_POSE, "rna_Pose_IK_update"); prop = RNA_def_property(srna, "use_ik_linear_control", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "ikflag", BONE_IK_LINCTL); RNA_def_property_ui_text( - prop, "IK rot control", "Apply channel size as IK constraint if stretching is enabled"); + prop, "IK Linear Control", "Apply channel size as IK constraint if stretching is enabled"); RNA_def_property_editable_func(prop, "rna_PoseChannel_proxy_editable"); RNA_def_property_update(prop, NC_OBJECT | ND_POSE, "rna_Pose_IK_update"); @@ -1325,7 +1325,7 @@ static void rna_def_pose_channel(BlenderRNA *brna) prop = RNA_def_property(srna, "ik_rotation_weight", PROP_FLOAT, PROP_FACTOR); RNA_def_property_float_sdna(prop, NULL, "ikrotweight"); RNA_def_property_range(prop, 0.0f, 1.0f); - RNA_def_property_ui_text(prop, "IK Rot Weight", "Weight of rotation constraint for IK"); + RNA_def_property_ui_text(prop, "IK Rotation Weight", "Weight of rotation constraint for IK"); RNA_def_property_editable_func(prop, "rna_PoseChannel_proxy_editable"); RNA_def_property_update(prop, NC_OBJECT | ND_POSE, "rna_Pose_update"); @@ -1504,7 +1504,7 @@ static void rna_def_pose_itasc(BlenderRNA *brna) prop = RNA_def_property(srna, "step_count", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "numstep"); - RNA_def_property_range(prop, 1.f, 50.f); + RNA_def_property_range(prop, 1.0f, 50.0f); RNA_def_property_ui_text(prop, "Num Steps", "Divide the frame interval into this many steps"); RNA_def_property_update(prop, NC_OBJECT | ND_POSE, "rna_Itasc_update"); @@ -1695,6 +1695,8 @@ static void rna_def_pose(BlenderRNA *brna) RNA_def_property_clear_flag(prop, PROP_EDITABLE); RNA_def_property_ui_text(prop, "IK Param", "Parameters for IK solver"); + RNA_define_lib_overridable(true); + /* pose edit options */ prop = RNA_def_property(srna, "use_mirror_x", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", POSE_MIRROR_EDIT); @@ -1722,6 +1724,8 @@ static void rna_def_pose(BlenderRNA *brna) RNA_def_property_update(prop, 0, "rna_Pose_update"); RNA_def_property_flag(prop, PROP_LIB_EXCEPTION); + RNA_define_lib_overridable(false); + /* animviz */ rna_def_animviz_common(srna); diff --git a/source/blender/makesrna/intern/rna_scene.c b/source/blender/makesrna/intern/rna_scene.c index 0484a75a773..c132c434468 100644 --- a/source/blender/makesrna/intern/rna_scene.c +++ b/source/blender/makesrna/intern/rna_scene.c @@ -1158,7 +1158,7 @@ static int rna_RenderSettings_stereoViews_skip(CollectionPropertyIterator *iter, ListBaseIterator *internal = &iter->internal.listbase; SceneRenderView *srv = (SceneRenderView *)internal->link; - if ((STREQ(srv->name, STEREO_LEFT_NAME)) || (STREQ(srv->name, STEREO_RIGHT_NAME))) { + if (STR_ELEM(srv->name, STEREO_LEFT_NAME, STEREO_RIGHT_NAME)) { return 0; } @@ -2794,7 +2794,8 @@ static void rna_def_view3d_cursor(BlenderRNA *brna) prop = RNA_def_property(srna, "matrix", PROP_FLOAT, PROP_MATRIX); RNA_def_property_multi_array(prop, 2, rna_matrix_dimsize_4x4); RNA_def_property_flag(prop, PROP_THICK_WRAP); /* no reference to original data */ - RNA_def_property_ui_text(prop, "Transform Matrix", "Matrix combining loc/rot of the cursor"); + RNA_def_property_ui_text( + prop, "Transform Matrix", "Matrix combining location and rotation of the cursor"); RNA_def_property_float_funcs( prop, "rna_View3DCursor_matrix_get", "rna_View3DCursor_matrix_set", NULL); } @@ -6538,7 +6539,7 @@ static void rna_def_scene_render_data(BlenderRNA *brna) prop = RNA_def_property(srna, "line_thickness", PROP_FLOAT, PROP_PIXEL); RNA_def_property_float_sdna(prop, NULL, "unit_line_thickness"); - RNA_def_property_range(prop, 0.f, 10000.f); + RNA_def_property_range(prop, 0.0f, 10000.0f); RNA_def_property_ui_text(prop, "Line Thickness", "Line thickness in pixels"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_Scene_freestyle_update"); diff --git a/source/blender/makesrna/intern/rna_sequencer.c b/source/blender/makesrna/intern/rna_sequencer.c index 8da2d762c94..1882fce3f54 100644 --- a/source/blender/makesrna/intern/rna_sequencer.c +++ b/source/blender/makesrna/intern/rna_sequencer.c @@ -470,35 +470,7 @@ static void rna_Sequence_channel_set(PointerRNA *ptr, int value) static void rna_Sequence_use_proxy_set(PointerRNA *ptr, bool value) { Sequence *seq = (Sequence *)ptr->data; - BKE_sequencer_proxy_set(seq, value != 0); -} - -static void rna_Sequence_use_translation_set(PointerRNA *ptr, bool value) -{ - Sequence *seq = (Sequence *)ptr->data; - if (value) { - seq->flag |= SEQ_USE_TRANSFORM; - if (seq->strip->transform == NULL) { - seq->strip->transform = MEM_callocN(sizeof(struct StripTransform), "StripTransform"); - } - } - else { - seq->flag &= ~SEQ_USE_TRANSFORM; - } -} - -static void rna_Sequence_use_crop_set(PointerRNA *ptr, bool value) -{ - Sequence *seq = (Sequence *)ptr->data; - if (value) { - seq->flag |= SEQ_USE_CROP; - if (seq->strip->crop == NULL) { - seq->strip->crop = MEM_callocN(sizeof(struct StripCrop), "StripCrop"); - } - } - else { - seq->flag &= ~SEQ_USE_CROP; - } + SEQ_proxy_set(seq, value != 0); } static int transform_seq_cmp_fn(Sequence *seq, void *arg_pt) @@ -1409,18 +1381,35 @@ static void rna_def_strip_transform(BlenderRNA *brna) RNA_def_struct_ui_text(srna, "Sequence Transform", "Transform parameters for a sequence strip"); RNA_def_struct_sdna(srna, "StripTransform"); + prop = RNA_def_property(srna, "scale_x", PROP_FLOAT, PROP_UNSIGNED); + RNA_def_property_float_sdna(prop, NULL, "scale_x"); + RNA_def_property_ui_text(prop, "Scale X", "Scale along X axis"); + RNA_def_property_ui_range(prop, 0, FLT_MAX, 3, 3); + RNA_def_property_float_default(prop, 1.0f); + RNA_def_property_update(prop, NC_SCENE | ND_SEQUENCER, "rna_SequenceTransform_update"); + + prop = RNA_def_property(srna, "scale_y", PROP_FLOAT, PROP_UNSIGNED); + RNA_def_property_float_sdna(prop, NULL, "scale_y"); + RNA_def_property_ui_text(prop, "Scale Y", "Scale along Y axis"); + RNA_def_property_ui_range(prop, 0, FLT_MAX, 3, 3); + RNA_def_property_float_default(prop, 1.0f); + RNA_def_property_update(prop, NC_SCENE | ND_SEQUENCER, "rna_SequenceTransform_update"); + prop = RNA_def_property(srna, "offset_x", PROP_INT, PROP_PIXEL); RNA_def_property_int_sdna(prop, NULL, "xofs"); - RNA_def_property_ui_text( - prop, "Offset X", "Amount to move the input on the X axis within its boundaries"); - RNA_def_property_ui_range(prop, -4096, 4096, 1, -1); + RNA_def_property_ui_text(prop, "Translate X", "Move along X axis"); + RNA_def_property_ui_range(prop, INT_MIN, INT_MAX, 1, 6); RNA_def_property_update(prop, NC_SCENE | ND_SEQUENCER, "rna_SequenceTransform_update"); prop = RNA_def_property(srna, "offset_y", PROP_INT, PROP_PIXEL); RNA_def_property_int_sdna(prop, NULL, "yofs"); - RNA_def_property_ui_text( - prop, "Offset Y", "Amount to move the input on the Y axis within its boundaries"); - RNA_def_property_ui_range(prop, -4096, 4096, 1, -1); + RNA_def_property_ui_text(prop, "Translate Y", "Move along Y axis"); + RNA_def_property_ui_range(prop, INT_MIN, INT_MAX, 1, 6); + RNA_def_property_update(prop, NC_SCENE | ND_SEQUENCER, "rna_SequenceTransform_update"); + + prop = RNA_def_property(srna, "rotation", PROP_FLOAT, PROP_ANGLE); + RNA_def_property_float_sdna(prop, NULL, "rotation"); + RNA_def_property_ui_text(prop, "Rotation", "Rotate around image centr"); RNA_def_property_update(prop, NC_SCENE | ND_SEQUENCER, "rna_SequenceTransform_update"); RNA_def_struct_path_func(srna, "rna_SequenceTransform_path"); @@ -2151,7 +2140,7 @@ static void rna_def_filter_video(StructRNA *srna) prop = RNA_def_property(srna, "use_reverse_frames", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", SEQ_REVERSE_FRAMES); RNA_def_property_ui_text(prop, "Reverse Frames", "Reverse frame order"); - RNA_def_property_update(prop, NC_SCENE | ND_SEQUENCER, "rna_Sequence_invalidate_raw_update"); + RNA_def_property_update(prop, NC_SCENE | ND_SEQUENCER, NULL); prop = RNA_def_property(srna, "color_multiply", PROP_FLOAT, PROP_UNSIGNED); RNA_def_property_float_sdna(prop, NULL, "mul"); @@ -2173,24 +2162,12 @@ static void rna_def_filter_video(StructRNA *srna) prop = RNA_def_property(srna, "strobe", PROP_FLOAT, PROP_NONE); RNA_def_property_range(prop, 1.0f, 30.0f); RNA_def_property_ui_text(prop, "Strobe", "Only display every nth frame"); - RNA_def_property_update(prop, NC_SCENE | ND_SEQUENCER, "rna_Sequence_invalidate_raw_update"); - - prop = RNA_def_property(srna, "use_translation", PROP_BOOLEAN, PROP_NONE); - RNA_def_property_boolean_sdna(prop, NULL, "flag", SEQ_USE_TRANSFORM); - RNA_def_property_ui_text(prop, "Use Translation", "Translate image before processing"); - RNA_def_property_boolean_funcs(prop, NULL, "rna_Sequence_use_translation_set"); - RNA_def_property_update(prop, NC_SCENE | ND_SEQUENCER, "rna_Sequence_invalidate_raw_update"); + RNA_def_property_update(prop, NC_SCENE | ND_SEQUENCER, NULL); prop = RNA_def_property(srna, "transform", PROP_POINTER, PROP_NONE); RNA_def_property_pointer_sdna(prop, NULL, "strip->transform"); RNA_def_property_ui_text(prop, "Transform", ""); - prop = RNA_def_property(srna, "use_crop", PROP_BOOLEAN, PROP_NONE); - RNA_def_property_boolean_sdna(prop, NULL, "flag", SEQ_USE_CROP); - RNA_def_property_ui_text(prop, "Use Crop", "Crop image before processing"); - RNA_def_property_boolean_funcs(prop, NULL, "rna_Sequence_use_crop_set"); - RNA_def_property_update(prop, NC_SCENE | ND_SEQUENCER, "rna_Sequence_invalidate_raw_update"); - prop = RNA_def_property(srna, "crop", PROP_POINTER, PROP_NONE); RNA_def_property_pointer_sdna(prop, NULL, "strip->crop"); RNA_def_property_ui_text(prop, "Crop", ""); diff --git a/source/blender/makesrna/intern/rna_sequencer_api.c b/source/blender/makesrna/intern/rna_sequencer_api.c index 1ee84ef080c..9b8386dd1b1 100644 --- a/source/blender/makesrna/intern/rna_sequencer_api.c +++ b/source/blender/makesrna/intern/rna_sequencer_api.c @@ -93,7 +93,7 @@ static Sequence *alloc_generic_sequence( strip->stripdata = se = MEM_callocN(sizeof(StripElem), "stripelem"); BLI_split_dirfile(file, strip->dir, se->name, sizeof(strip->dir), sizeof(se->name)); - BKE_sequence_init_colorspace(seq); + SEQ_render_init_colorspace(seq); } else { strip->stripdata = NULL; @@ -477,7 +477,7 @@ void RNA_api_sequence_strip(StructRNA *srna) RNA_def_function_ui_description(func, "Update the strip dimensions"); parm = RNA_def_boolean(func, "data", false, "Data", "Update strip data"); - func = RNA_def_function(srna, "strip_elem_from_frame", "BKE_sequencer_give_stripelem"); + func = RNA_def_function(srna, "strip_elem_from_frame", "SEQ_render_give_stripelem"); RNA_def_function_ui_description(func, "Return the strip element from a given frame or None"); parm = RNA_def_int(func, "frame", diff --git a/source/blender/makesrna/intern/rna_space.c b/source/blender/makesrna/intern/rna_space.c index 87191064eb8..a32a2658723 100644 --- a/source/blender/makesrna/intern/rna_space.c +++ b/source/blender/makesrna/intern/rna_space.c @@ -307,6 +307,22 @@ static const EnumPropertyItem multiview_camera_items[] = { #undef V3D_S3D_CAMERA_S3D #undef V3D_S3D_CAMERA_VIEWS +const EnumPropertyItem rna_enum_fileselect_params_sort_items[] = { + {FILE_SORT_ALPHA, "FILE_SORT_ALPHA", ICON_NONE, "Name", "Sort the file list alphabetically"}, + {FILE_SORT_EXTENSION, + "FILE_SORT_EXTENSION", + ICON_NONE, + "Extension", + "Sort the file list by extension/type"}, + {FILE_SORT_TIME, + "FILE_SORT_TIME", + ICON_NONE, + "Modified Date", + "Sort files by modification time"}, + {FILE_SORT_SIZE, "FILE_SORT_SIZE", ICON_NONE, "Size", "Sort files by size"}, + {0, NULL, 0, NULL, NULL}, +}; + #ifndef RNA_RUNTIME static const EnumPropertyItem stereo3d_eye_items[] = { {STEREO_LEFT_ID, "LEFT_EYE", ICON_NONE, "Left Eye"}, @@ -463,22 +479,6 @@ static const EnumPropertyItem fileselectparams_recursion_level_items[] = { {0, NULL, 0, NULL, NULL}, }; -const EnumPropertyItem rna_enum_file_sort_items[] = { - {FILE_SORT_ALPHA, "FILE_SORT_ALPHA", ICON_NONE, "Name", "Sort the file list alphabetically"}, - {FILE_SORT_EXTENSION, - "FILE_SORT_EXTENSION", - ICON_NONE, - "Extension", - "Sort the file list by extension/type"}, - {FILE_SORT_TIME, - "FILE_SORT_TIME", - ICON_NONE, - "Modified Date", - "Sort files by modification time"}, - {FILE_SORT_SIZE, "FILE_SORT_SIZE", ICON_NONE, "Size", "Sort files by size"}, - {0, NULL, 0, NULL, NULL}, -}; - static const EnumPropertyItem rna_enum_curve_display_handle_items[] = { {CURVE_HANDLE_NONE, "NONE", 0, "None", ""}, {CURVE_HANDLE_SELECTED, "SELECTED", 0, "Selected", ""}, @@ -2312,8 +2312,8 @@ static void rna_SpaceClipEditor_lock_selection_update(Main *UNUSED(bmain), { SpaceClip *sc = (SpaceClip *)(ptr->data); - sc->xlockof = 0.f; - sc->ylockof = 0.f; + sc->xlockof = 0.0f; + sc->ylockof = 0.0f; } static void rna_SpaceClipEditor_view_type_update(Main *UNUSED(bmain), @@ -3015,6 +3015,7 @@ static void rna_def_space_outliner(BlenderRNA *brna) {SO_FILTER_OB_HIDDEN, "HIDDEN", 0, "Hidden", "Show hidden objects"}, {SO_FILTER_OB_SELECTED, "SELECTED", 0, "Selected", "Show selected objects"}, {SO_FILTER_OB_ACTIVE, "ACTIVE", 0, "Active", "Show only the active object"}, + {SO_FILTER_OB_SELECTABLE, "SELECTABLE", 0, "Selectable", "Show only selectable objects"}, {0, NULL, 0, NULL, NULL}, }; @@ -5792,7 +5793,7 @@ static void rna_def_fileselect_params(BlenderRNA *brna) prop = RNA_def_property(srna, "sort_method", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "sort"); - RNA_def_property_enum_items(prop, rna_enum_file_sort_items); + RNA_def_property_enum_items(prop, rna_enum_fileselect_params_sort_items); RNA_def_property_ui_text(prop, "Sort", ""); RNA_def_property_update(prop, NC_SPACE | ND_SPACE_FILE_PARAMS, NULL); diff --git a/source/blender/makesrna/intern/rna_tracking.c b/source/blender/makesrna/intern/rna_tracking.c index effea4d5c8f..f9597fdd7af 100644 --- a/source/blender/makesrna/intern/rna_tracking.c +++ b/source/blender/makesrna/intern/rna_tracking.c @@ -1186,7 +1186,7 @@ static void rna_def_trackingCamera(BlenderRNA *brna) RNA_def_property_float_sdna(prop, NULL, "focal"); RNA_def_property_clear_flag(prop, PROP_ANIMATABLE); RNA_def_property_range(prop, 0.0f, FLT_MAX); - RNA_def_property_ui_range(prop, 0.0f, 5000.f, 1, 2); + RNA_def_property_ui_range(prop, 0.0f, 5000.0f, 1, 2); RNA_def_property_ui_text(prop, "Focal Length", "Camera's focal length"); RNA_def_property_update(prop, NC_MOVIECLIP | NA_EDITED, NULL); diff --git a/source/blender/makesrna/intern/rna_userdef.c b/source/blender/makesrna/intern/rna_userdef.c index e6821d6e4a7..932aa260bd5 100644 --- a/source/blender/makesrna/intern/rna_userdef.c +++ b/source/blender/makesrna/intern/rna_userdef.c @@ -4223,7 +4223,7 @@ static void rna_def_userdef_solidlight(BlenderRNA *brna) { StructRNA *srna; PropertyRNA *prop; - static float default_dir[3] = {0.f, 0.f, 1.f}; + static float default_dir[3] = {0.0f, 0.0f, 1.0f}; static float default_col[3] = {0.8f, 0.8f, 0.8f}; srna = RNA_def_struct(brna, "UserSolidLight", NULL); @@ -4284,26 +4284,26 @@ static void rna_def_userdef_walk_navigation(BlenderRNA *brna) "Speed factor for when looking around, high values mean faster mouse movement"); prop = RNA_def_property(srna, "walk_speed", PROP_FLOAT, PROP_VELOCITY); - RNA_def_property_range(prop, 0.01f, 100.f); + RNA_def_property_range(prop, 0.01f, 100.0f); RNA_def_property_ui_text(prop, "Walk Speed", "Base speed for walking and flying"); prop = RNA_def_property(srna, "walk_speed_factor", PROP_FLOAT, PROP_NONE); - RNA_def_property_range(prop, 0.01f, 10.f); + RNA_def_property_range(prop, 0.01f, 10.0f); RNA_def_property_ui_text( prop, "Speed Factor", "Multiplication factor when using the fast or slow modifiers"); prop = RNA_def_property(srna, "view_height", PROP_FLOAT, PROP_UNIT_LENGTH); - RNA_def_property_ui_range(prop, 0.1f, 10.f, 0.1, 2); - RNA_def_property_range(prop, 0.f, 1000.f); + RNA_def_property_ui_range(prop, 0.1f, 10.0f, 0.1, 2); + RNA_def_property_range(prop, 0.0f, 1000.0f); RNA_def_property_ui_text(prop, "View Height", "View distance from the floor when walking"); prop = RNA_def_property(srna, "jump_height", PROP_FLOAT, PROP_UNIT_LENGTH); - RNA_def_property_ui_range(prop, 0.1f, 10.f, 0.1, 2); - RNA_def_property_range(prop, 0.1f, 100.f); + RNA_def_property_ui_range(prop, 0.1f, 10.0f, 0.1, 2); + RNA_def_property_range(prop, 0.1f, 100.0f); RNA_def_property_ui_text(prop, "Jump Height", "Maximum height of a jump"); prop = RNA_def_property(srna, "teleport_time", PROP_FLOAT, PROP_NONE); - RNA_def_property_range(prop, 0.f, 10.f); + RNA_def_property_range(prop, 0.0f, 10.0f); RNA_def_property_ui_text( prop, "Teleport Duration", "Interval of time warp when teleporting in navigation mode"); @@ -5659,13 +5659,6 @@ static void rna_def_userdef_input(BlenderRNA *brna) "Auto Depth", "Use the depth under the mouse to improve view pan/rotate/zoom functionality"); - prop = RNA_def_property(srna, "use_camera_lock_parent", PROP_BOOLEAN, PROP_NONE); - RNA_def_property_boolean_negative_sdna(prop, NULL, "uiflag", USER_CAM_LOCK_NO_PARENT); - RNA_def_property_ui_text(prop, - "Camera Parent Lock", - "When the camera is locked to the view and in fly mode, " - "transform the parent rather than the camera"); - /* view zoom */ prop = RNA_def_property(srna, "use_zoom_to_mouse", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "uiflag", USER_ZOOM_TO_MOUSEPOS); diff --git a/source/blender/modifiers/intern/MOD_array.c b/source/blender/modifiers/intern/MOD_array.c index 12930a7e9b8..da1754b8ebd 100644 --- a/source/blender/modifiers/intern/MOD_array.c +++ b/source/blender/modifiers/intern/MOD_array.c @@ -481,7 +481,7 @@ static Mesh *arrayModifier_doArray(ArrayModifierData *amd, /* calculate the maximum number of copies which will fit within the * prescribed length */ - if (amd->fit_type == MOD_ARR_FITLENGTH || amd->fit_type == MOD_ARR_FITCURVE) { + if (ELEM(amd->fit_type, MOD_ARR_FITLENGTH, MOD_ARR_FITCURVE)) { const float float_epsilon = 1e-6f; bool offset_is_too_small = false; float dist = len_v3(offset[3]); diff --git a/source/blender/modifiers/intern/MOD_laplaciandeform.c b/source/blender/modifiers/intern/MOD_laplaciandeform.c index d3dc8c93c02..a484b4d8147 100644 --- a/source/blender/modifiers/intern/MOD_laplaciandeform.c +++ b/source/blender/modifiers/intern/MOD_laplaciandeform.c @@ -666,8 +666,7 @@ static void LaplacianDeformModifier_do( sysdif = isSystemDifferent(lmd, ob, mesh, numVerts); sys = lmd->cache_system; if (sysdif) { - if (sysdif == LAPDEFORM_SYSTEM_ONLY_CHANGE_ANCHORS || - sysdif == LAPDEFORM_SYSTEM_ONLY_CHANGE_GROUP) { + if (ELEM(sysdif, LAPDEFORM_SYSTEM_ONLY_CHANGE_ANCHORS, LAPDEFORM_SYSTEM_ONLY_CHANGE_GROUP)) { filevertexCos = MEM_malloc_arrayN(numVerts, sizeof(float[3]), "TempModDeformCoordinates"); memcpy(filevertexCos, lmd->vertexco, sizeof(float[3]) * numVerts); MEM_SAFE_FREE(lmd->vertexco); diff --git a/source/blender/modifiers/intern/MOD_skin.c b/source/blender/modifiers/intern/MOD_skin.c index 203736fb9ff..6936f5a53f8 100644 --- a/source/blender/modifiers/intern/MOD_skin.c +++ b/source/blender/modifiers/intern/MOD_skin.c @@ -998,8 +998,8 @@ static void add_poly(SkinOutput *so, BMVert *v1, BMVert *v2, BMVert *v3, BMVert BMVert *verts[4] = {v1, v2, v3, v4}; BMFace *f; - BLI_assert(v1 != v2 && v1 != v3 && v1 != v4); - BLI_assert(v2 != v3 && v2 != v4); + BLI_assert(!ELEM(v1, v2, v3, v4)); + BLI_assert(!ELEM(v2, v3, v4)); BLI_assert(v3 != v4); BLI_assert(v1 && v2 && v3); @@ -1414,7 +1414,7 @@ static void quad_from_tris(BMEdge *e, BMFace *adj[2], BMVert *ndx[4]) /* Find what the second tri has that the first doesn't */ for (i = 0; i < 3; i++) { - if (tri[1][i] != tri[0][0] && tri[1][i] != tri[0][1] && tri[1][i] != tri[0][2]) { + if (!ELEM(tri[1][i], tri[0][0], tri[0][1], tri[0][2])) { opp = tri[1][i]; break; } diff --git a/source/blender/modifiers/intern/MOD_surfacedeform.c b/source/blender/modifiers/intern/MOD_surfacedeform.c index 0c91c1a7715..5407397e3bf 100644 --- a/source/blender/modifiers/intern/MOD_surfacedeform.c +++ b/source/blender/modifiers/intern/MOD_surfacedeform.c @@ -70,6 +70,9 @@ typedef struct SDefAdjacencyArray { uint num; /* Careful, this is twice the number of polygons (avoids an extra loop) */ } SDefAdjacencyArray; +/** + * Polygons per edge (only 2, any more will exit calculation). + */ typedef struct SDefEdgePolys { uint polys[2], num; } SDefEdgePolys; @@ -83,37 +86,67 @@ typedef struct SDefBindCalcData { const MPoly *const mpoly; const MEdge *const medge; const MLoop *const mloop; + /** Coordinates to bind to, transformed into local space (compatible with `vertexCos`). */ float (*const targetCos)[3]; + /** Coordinates to bind (reference to the modifiers input argument). */ float (*const vertexCos)[3]; float imat[4][4]; const float falloff; int success; } SDefBindCalcData; +/** + * This represents the relationship between a point (a source coordinate) + * and the face-corner it's being bound to (from the target mesh). + * + * \note Some of these values could be de-duplicated however these are only + * needed once when running bind, so optimizing this structure isn't a priority. + */ typedef struct SDefBindPoly { + /** Coordinates copied directly from the modifiers inptut. */ float (*coords)[3]; + /** Coordinates projected into 2D space using `normal`. */ float (*coords_v2)[2]; + /** The point being queried projected into 2D space using `normal`. */ float point_v2[2]; float weight_angular; float weight_dist_proj; float weight_dist; float weight; float scales[2]; + /** Center of `coords` */ float centroid[3]; + /** Center of `coords_v2` */ float centroid_v2[2]; + /** + * The calculated normal of coords (could be shared between faces). + */ float normal[3]; float cent_edgemid_vecs_v2[2][2]; + /** + * The unsigned angle of this face-corner in `[0.0 .. PI]` range, + * where a small value is a thin corner. PI is is a straight line. + * Take care dividing by this value as it can approach zero. + */ float edgemid_angle; float point_edgemid_angles[2]; float corner_edgemid_angles[2]; float dominant_angle_weight; + /** Index of the input polygon. */ uint index; + /** Number of vertices in this face. */ uint numverts; + /** + * This polygons loop-start. + * \note that we could look this up from the polygon. + */ uint loopstart; uint edge_inds[2]; uint edge_vert_inds[2]; + /** The index of this corner in the face (starting at zero). */ uint corner_ind; uint dominant_edge; + /** When true `point_v2` is inside `coords_v2`. */ bool inside; } SDefBindPoly; @@ -256,7 +289,7 @@ static int buildAdjacencyMap(const MPoly *poly, { const MLoop *loop; - /* Fing polygons adjacent to edges */ + /* Find polygons adjacent to edges. */ for (int i = 0; i < numpoly; i++, poly++) { loop = &mloop[poly->loopstart]; @@ -424,15 +457,9 @@ static void freeBindData(SDefBindWeightData *const bwdata) MEM_freeN(bwdata); } -BLI_INLINE float computeAngularWeight(const float point_angle, const float edgemid_angle) +BLI_INLINE float computeAngularWeight(const float point_angle) { - float weight; - - weight = point_angle; - weight /= edgemid_angle; - weight *= M_PI_2; - - return sinf(weight); + return sinf(point_angle * M_PI_2); } BLI_INLINE SDefBindWeightData *computeBindWeights(SDefBindCalcData *const data, @@ -472,7 +499,7 @@ BLI_INLINE SDefBindWeightData *computeBindWeights(SDefBindCalcData *const data, bwdata->bind_polys = bpoly; /* Loop over all adjacent edges, - * and build the SDefBindPoly data for each poly adjacent to those. */ + * and build the #SDefBindPoly data for each poly adjacent to those. */ for (vedge = vert_edges; vedge; vedge = vedge->next) { uint edge_ind = vedge->index; @@ -481,7 +508,7 @@ BLI_INLINE SDefBindWeightData *computeBindWeights(SDefBindCalcData *const data, bpoly = bwdata->bind_polys; for (int j = 0; j < bwdata->numpoly; bpoly++, j++) { - /* If coords isn't allocated, we have reached the first uninitialized bpoly */ + /* If coords isn't allocated, we have reached the first uninitialized `bpoly`. */ if ((bpoly->index == edge_polys[edge_ind].polys[i]) || (!bpoly->coords)) { break; } @@ -536,7 +563,7 @@ BLI_INLINE SDefBindWeightData *computeBindWeights(SDefBindCalcData *const data, } } - /* Compute poly's parametric data */ + /* Compute polygons parametric data. */ mid_v3_v3_array(bpoly->centroid, bpoly->coords, poly->totloop); normal_poly_v3(bpoly->normal, bpoly->coords, poly->totloop); @@ -546,7 +573,7 @@ BLI_INLINE SDefBindWeightData *computeBindWeights(SDefBindCalcData *const data, cross_v3_v3v3(axis, bpoly->normal, world); normalize_v3(axis); - /* Map coords onto 2d normal plane */ + /* Map coords onto 2d normal plane. */ map_to_plane_axis_angle_v2_v3v3fl(bpoly->point_v2, point_co, axis, angle); zero_v2(bpoly->centroid_v2); @@ -601,7 +628,7 @@ BLI_INLINE SDefBindWeightData *computeBindWeights(SDefBindCalcData *const data, bpoly->corner_edgemid_angles[1] = angle_normalized_v2v2(tmp_vec_v2, bpoly->cent_edgemid_vecs_v2[1]); - /* Check for inifnite weights, and compute angular data otherwise */ + /* Check for infinite weights, and compute angular data otherwise. */ if (bpoly->weight_dist < FLT_EPSILON) { inf_weight_flags |= MOD_SDEF_INFINITE_WEIGHT_DIST_PROJ; inf_weight_flags |= MOD_SDEF_INFINITE_WEIGHT_DIST; @@ -658,15 +685,12 @@ BLI_INLINE SDefBindWeightData *computeBindWeights(SDefBindCalcData *const data, /* Compute angular weight component */ if (epolys->num == 1) { - ang_weights[0] = computeAngularWeight(bpolys[0]->point_edgemid_angles[edge_on_poly[0]], - bpolys[0]->edgemid_angle); + ang_weights[0] = computeAngularWeight(bpolys[0]->point_edgemid_angles[edge_on_poly[0]]); bpolys[0]->weight_angular *= ang_weights[0] * ang_weights[0]; } else if (epolys->num == 2) { - ang_weights[0] = computeAngularWeight(bpolys[0]->point_edgemid_angles[edge_on_poly[0]], - bpolys[0]->edgemid_angle); - ang_weights[1] = computeAngularWeight(bpolys[1]->point_edgemid_angles[edge_on_poly[1]], - bpolys[1]->edgemid_angle); + ang_weights[0] = computeAngularWeight(bpolys[0]->point_edgemid_angles[edge_on_poly[0]]); + ang_weights[1] = computeAngularWeight(bpolys[1]->point_edgemid_angles[edge_on_poly[1]]); bpolys[0]->weight_angular *= ang_weights[0] * ang_weights[1]; bpolys[1]->weight_angular *= ang_weights[0] * ang_weights[1]; @@ -674,10 +698,10 @@ BLI_INLINE SDefBindWeightData *computeBindWeights(SDefBindCalcData *const data, } } - /* Compute scalings and falloff. - * Scale all weights if no infinite weight is found, - * scale only unprojected weight if projected weight is infinite, - * scale none if both are infinite. */ + /* Compute scaling and falloff: + * - Scale all weights if no infinite weight is found. + * - Scale only un-projected weight if projected weight is infinite. + * - Scale none if both are infinite. */ if (!inf_weight_flags) { bpoly = bwdata->bind_polys; @@ -707,9 +731,14 @@ BLI_INLINE SDefBindWeightData *computeBindWeights(SDefBindCalcData *const data, bpoly->dominant_angle_weight = sinf(bpoly->dominant_angle_weight * M_PI_2); /* Compute quadratic angular scale interpolation weight */ - scale_weight = bpoly->point_edgemid_angles[bpoly->dominant_edge] / bpoly->edgemid_angle; - scale_weight /= scale_weight + - (bpoly->point_edgemid_angles[!bpoly->dominant_edge] / bpoly->edgemid_angle); + { + const float edge_angle_a = bpoly->point_edgemid_angles[bpoly->dominant_edge]; + const float edge_angle_b = bpoly->point_edgemid_angles[!bpoly->dominant_edge]; + /* Clamp so skinny faces with near zero `edgemid_angle` + * won't cause numeric problems. see T81988. */ + scale_weight = edge_angle_a / max_ff(edge_angle_a, bpoly->edgemid_angle); + scale_weight /= scale_weight + (edge_angle_b / max_ff(edge_angle_b, bpoly->edgemid_angle)); + } sqr = scale_weight * scale_weight; inv_sqr = 1.0f - scale_weight; @@ -776,6 +805,11 @@ BLI_INLINE SDefBindWeightData *computeBindWeights(SDefBindCalcData *const data, bpoly->weight = 1.0f / bpoly->weight_angular / bpoly->weight_dist_proj / bpoly->weight_dist; } + /* Apply after other kinds of scaling so the faces corner angle is always + * scaled in a uniform way, preventing heavily sub-divided triangle fans + * from having a lop-sided influence on the weighting, see T81988. */ + bpoly->weight *= bpoly->edgemid_angle / M_PI; + tot_weight += bpoly->weight; } @@ -891,7 +925,7 @@ static void bindVert(void *__restrict userdata, interp_weights_poly_v2( sdbind->vert_weights, bpoly->coords_v2, bpoly->numverts, bpoly->point_v2); - /* Reproject vert based on weights and original poly verts, + /* Re-project vert based on weights and original poly verts, * to reintroduce poly non-planarity */ zero_v3(point_co_proj); for (int j = 0; j < bpoly->numverts; j++, loop++) { @@ -1289,9 +1323,8 @@ static void surfacedeformModifier_do(ModifierData *md, return; } - /* Early out if modifier would not affect input at all - still *after* the sanity checks (and - * potential binding) above. - */ + /* Early out if modifier would not affect input at all - still *after* the sanity checks + * (and potential binding) above. */ if (smd->strength == 0.0f) { return; } @@ -1455,8 +1488,7 @@ static void blendWrite(BlendWriter *writer, const ModifierData *md) BLO_write_uint32_array( writer, smd->verts[i].binds[j].numverts, smd->verts[i].binds[j].vert_inds); - if (smd->verts[i].binds[j].mode == MOD_SDEF_MODE_CENTROID || - smd->verts[i].binds[j].mode == MOD_SDEF_MODE_LOOPTRI) { + if (ELEM(smd->verts[i].binds[j].mode, MOD_SDEF_MODE_CENTROID, MOD_SDEF_MODE_LOOPTRI)) { BLO_write_float3_array(writer, 1, smd->verts[i].binds[j].vert_weights); } else { @@ -1484,8 +1516,7 @@ static void blendRead(BlendDataReader *reader, ModifierData *md) BLO_read_uint32_array( reader, smd->verts[i].binds[j].numverts, &smd->verts[i].binds[j].vert_inds); - if (smd->verts[i].binds[j].mode == MOD_SDEF_MODE_CENTROID || - smd->verts[i].binds[j].mode == MOD_SDEF_MODE_LOOPTRI) { + if (ELEM(smd->verts[i].binds[j].mode, MOD_SDEF_MODE_CENTROID, MOD_SDEF_MODE_LOOPTRI)) { BLO_read_float3_array(reader, 1, &smd->verts[i].binds[j].vert_weights); } else { diff --git a/source/blender/modifiers/intern/MOD_volume_to_mesh.cc b/source/blender/modifiers/intern/MOD_volume_to_mesh.cc index bbd1bdb6955..8556271bf87 100644 --- a/source/blender/modifiers/intern/MOD_volume_to_mesh.cc +++ b/source/blender/modifiers/intern/MOD_volume_to_mesh.cc @@ -45,6 +45,8 @@ #include "BLI_span.hh" #include "BLI_timeit.hh" +#include "DEG_depsgraph_query.h" + #ifdef WITH_OPENVDB # include <openvdb/tools/GridTransformer.h> # include <openvdb/tools/VolumeToMesh.h> @@ -237,7 +239,8 @@ static Mesh *new_mesh_from_openvdb_data(Span<openvdb::Vec3s> verts, mesh->mpoly[i].loopstart = 3 * i; mesh->mpoly[i].totloop = 3; for (int j = 0; j < 3; j++) { - mesh->mloop[3 * i + j].v = tris[i][j]; + /* Reverse vertex order to get correct normals. */ + mesh->mloop[3 * i + j].v = tris[i][2 - j]; } } @@ -248,7 +251,8 @@ static Mesh *new_mesh_from_openvdb_data(Span<openvdb::Vec3s> verts, mesh->mpoly[poly_offset + i].loopstart = loop_offset + 4 * i; mesh->mpoly[poly_offset + i].totloop = 4; for (int j = 0; j < 4; j++) { - mesh->mloop[loop_offset + 4 * i + j].v = quads[i][j]; + /* Reverse vertex order to get correct normals. */ + mesh->mloop[loop_offset + 4 * i + j].v = quads[i][3 - j]; } } @@ -258,31 +262,39 @@ static Mesh *new_mesh_from_openvdb_data(Span<openvdb::Vec3s> verts, } #endif +static Mesh *create_empty_mesh(const Mesh *input_mesh) +{ + Mesh *new_mesh = BKE_mesh_new_nomain(0, 0, 0, 0, 0); + BKE_mesh_copy_settings(new_mesh, input_mesh); + return new_mesh; +} + static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *input_mesh) { #ifdef WITH_OPENVDB VolumeToMeshModifierData *vmmd = reinterpret_cast<VolumeToMeshModifierData *>(md); if (vmmd->object == nullptr) { - return input_mesh; + return create_empty_mesh(input_mesh); } if (vmmd->object->type != OB_VOLUME) { - return input_mesh; + return create_empty_mesh(input_mesh); } if (vmmd->resolution_mode == VOLUME_TO_MESH_RESOLUTION_MODE_VOXEL_SIZE && vmmd->voxel_size == 0.0f) { - return input_mesh; + return create_empty_mesh(input_mesh); } if (vmmd->resolution_mode == VOLUME_TO_MESH_RESOLUTION_MODE_VOXEL_AMOUNT && vmmd->voxel_amount == 0) { - return input_mesh; + return create_empty_mesh(input_mesh); } Volume *volume = static_cast<Volume *>(vmmd->object->data); + BKE_volume_load(volume, DEG_get_bmain(ctx->depsgraph)); VolumeGrid *volume_grid = BKE_volume_grid_find(volume, vmmd->grid_name); if (volume_grid == nullptr) { - BKE_modifier_set_error(vmmd->object, md, "Cannot find '%s' grid", vmmd->grid_name); - return input_mesh; + BKE_modifier_set_error(ctx->object, md, "Cannot find '%s' grid", vmmd->grid_name); + return create_empty_mesh(input_mesh); } const openvdb::GridBase::ConstPtr grid = BKE_volume_grid_openvdb_for_read(volume, volume_grid); @@ -291,7 +303,7 @@ static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh * VolumeToMeshOp to_mesh_op{*grid, *vmmd, *ctx}; if (!BKE_volume_grid_type_operation(grid_type, to_mesh_op)) { BKE_modifier_set_error(ctx->object, md, "Expected a scalar grid"); - return input_mesh; + return create_empty_mesh(input_mesh); } Mesh *mesh = new_mesh_from_openvdb_data(to_mesh_op.verts, to_mesh_op.tris, to_mesh_op.quads); @@ -303,7 +315,7 @@ static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh * #else UNUSED_VARS(md); BKE_modifier_set_error(ctx->object, md, "Compiled without OpenVDB"); - return input_mesh; + return create_empty_mesh(input_mesh); #endif } diff --git a/source/blender/nodes/composite/nodes/node_composite_cryptomatte.c b/source/blender/nodes/composite/nodes/node_composite_cryptomatte.c index ce0c1a91072..c8d2d993e75 100644 --- a/source/blender/nodes/composite/nodes/node_composite_cryptomatte.c +++ b/source/blender/nodes/composite/nodes/node_composite_cryptomatte.c @@ -65,7 +65,7 @@ static void cryptomatte_add(NodeCryptomatte *n, float f) /* Find the next separator. */ char *token_end = strchr(n->matte_id + start, ','); - if (token_end == NULL || token_end == n->matte_id + start) { + if (ELEM(token_end, NULL, n->matte_id + start)) { token_end = n->matte_id + end; } /* Be aware that token_len still contains any trailing white space. */ @@ -144,7 +144,7 @@ static void cryptomatte_remove(NodeCryptomatte *n, float f) /* Find the next separator. */ char *token_end = strchr(n->matte_id + start + 1, ','); - if (token_end == NULL || token_end == n->matte_id + start) { + if (ELEM(token_end, NULL, n->matte_id + start)) { token_end = n->matte_id + end; } /* Be aware that token_len still contains any trailing white space. */ diff --git a/source/blender/nodes/composite/nodes/node_composite_defocus.c b/source/blender/nodes/composite/nodes/node_composite_defocus.c index bd8aca3d2fd..3803f450f49 100644 --- a/source/blender/nodes/composite/nodes/node_composite_defocus.c +++ b/source/blender/nodes/composite/nodes/node_composite_defocus.c @@ -45,10 +45,10 @@ static void node_composit_init_defocus(bNodeTree *UNUSED(ntree), bNode *node) nbd->preview = 1; nbd->gamco = 0; nbd->samples = 16; - nbd->fstop = 128.f; + nbd->fstop = 128.0f; nbd->maxblur = 16; - nbd->bthresh = 1.f; - nbd->scale = 1.f; + nbd->bthresh = 1.0f; + nbd->scale = 1.0f; nbd->no_zbuf = 1; node->storage = nbd; } diff --git a/source/blender/nodes/composite/nodes/node_composite_directionalblur.c b/source/blender/nodes/composite/nodes/node_composite_directionalblur.c index 477bc43d084..6dd60526edf 100644 --- a/source/blender/nodes/composite/nodes/node_composite_directionalblur.c +++ b/source/blender/nodes/composite/nodes/node_composite_directionalblur.c @@ -23,7 +23,7 @@ #include "node_composite_util.h" -static bNodeSocketTemplate cmp_node_dblur_in[] = {{SOCK_RGBA, N_("Image"), 1.0f, 1.0f, 1.0f, 1.f}, +static bNodeSocketTemplate cmp_node_dblur_in[] = {{SOCK_RGBA, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f}, {-1, ""}}; static bNodeSocketTemplate cmp_node_dblur_out[] = {{SOCK_RGBA, N_("Image")}, {-1, ""}}; diff --git a/source/blender/nodes/composite/nodes/node_composite_lensdist.c b/source/blender/nodes/composite/nodes/node_composite_lensdist.c index 89f61b59171..ce8c8c00e24 100644 --- a/source/blender/nodes/composite/nodes/node_composite_lensdist.c +++ b/source/blender/nodes/composite/nodes/node_composite_lensdist.c @@ -25,8 +25,8 @@ static bNodeSocketTemplate cmp_node_lensdist_in[] = { {SOCK_RGBA, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f}, - {SOCK_FLOAT, N_("Distort"), 0.f, 0.f, 0.f, 0.f, -0.999f, 1.f, PROP_NONE}, - {SOCK_FLOAT, N_("Dispersion"), 0.f, 0.f, 0.f, 0.f, 0.f, 1.f, PROP_NONE}, + {SOCK_FLOAT, N_("Distort"), 0.0f, 0.0f, 0.0f, 0.0f, -0.999f, 1.0f, PROP_NONE}, + {SOCK_FLOAT, N_("Dispersion"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE}, {-1, ""}, }; static bNodeSocketTemplate cmp_node_lensdist_out[] = { diff --git a/source/blender/nodes/intern/node_common.c b/source/blender/nodes/intern/node_common.c index aa1f23163a0..36b9098d972 100644 --- a/source/blender/nodes/intern/node_common.c +++ b/source/blender/nodes/intern/node_common.c @@ -47,7 +47,9 @@ enum { REFINE_BACKWARD = 1 << 1, }; -/**** Group ****/ +/* -------------------------------------------------------------------- */ +/** \name Node Group + * \{ */ bNodeSocket *node_group_find_input_socket(bNode *groupnode, const char *identifier) { @@ -193,7 +195,11 @@ void node_group_update(struct bNodeTree *ntree, struct bNode *node) } } -/**** FRAME ****/ +/** \} */ + +/* -------------------------------------------------------------------- */ +/** \name Node Frame + * \{ */ static void node_frame_init(bNodeTree *UNUSED(ntree), bNode *node) { @@ -219,7 +225,11 @@ void register_node_type_frame(void) nodeRegisterType(ntype); } -/* **************** REROUTE ******************** */ +/** \} */ + +/* -------------------------------------------------------------------- */ +/** \name Node Re-Route + * \{ */ /* simple, only a single input and output here */ static void node_reroute_update_internal_links(bNodeTree *ntree, bNode *node) @@ -403,7 +413,11 @@ void BKE_node_tree_unlink_id(ID *id, struct bNodeTree *ntree) } } -/**** GROUP_INPUT / GROUP_OUTPUT ****/ +/** \} */ + +/* -------------------------------------------------------------------- */ +/** \name Node #GROUP_INPUT / #GROUP_OUTPUT + * \{ */ static void node_group_input_init(bNodeTree *ntree, bNode *node) { @@ -599,3 +613,5 @@ void register_node_type_group_output(void) nodeRegisterType(ntype); } + +/** \} */ diff --git a/source/blender/nodes/intern/node_socket.cc b/source/blender/nodes/intern/node_socket.cc index 31bed283d6b..b2874a0fdbb 100644 --- a/source/blender/nodes/intern/node_socket.cc +++ b/source/blender/nodes/intern/node_socket.cc @@ -544,8 +544,8 @@ static bNodeSocketType *make_socket_type_virtual(void) ED_init_node_socket_type_virtual(stype); stype->use_link_limits_of_type = true; - stype->input_link_limit = 1; - stype->output_link_limit = 1; + stype->input_link_limit = 0xFFF; + stype->output_link_limit = 0xFFF; return stype; } diff --git a/source/blender/nodes/intern/node_util.c b/source/blender/nodes/intern/node_util.c index b2309abe32e..a5d61332a90 100644 --- a/source/blender/nodes/intern/node_util.c +++ b/source/blender/nodes/intern/node_util.c @@ -43,7 +43,9 @@ #include "node_util.h" -/**** Storage Data ****/ +/* -------------------------------------------------------------------- */ +/** \name Storage Data + * \{ */ void node_free_curves(bNode *node) { @@ -77,7 +79,11 @@ void *node_initexec_curves(bNodeExecContext *UNUSED(context), return NULL; /* unused return */ } -/**** Updates ****/ +/** \} */ + +/* -------------------------------------------------------------------- */ +/** \name Updates + * \{ */ void node_sock_label(bNodeSocket *sock, const char *name) { @@ -173,7 +179,11 @@ void node_math_update(bNodeTree *UNUSED(ntree), bNode *node) } } -/**** Labels ****/ +/** \} */ + +/* -------------------------------------------------------------------- */ +/** \name Labels + * \{ */ void node_blend_label(bNodeTree *UNUSED(ntree), bNode *node, char *label, int maxlen) { @@ -222,7 +232,11 @@ void node_filter_label(bNodeTree *UNUSED(ntree), bNode *node, char *label, int m BLI_strncpy(label, IFACE_(name), maxlen); } -/*** Link Insertion ***/ +/** \} */ + +/* -------------------------------------------------------------------- */ +/** \name Link Insertion + * \{ */ /* test if two sockets are interchangeable */ static bool node_link_socket_match(bNodeSocket *a, bNodeSocket *b) @@ -321,12 +335,17 @@ void node_insert_link_default(bNodeTree *ntree, bNode *node, bNodeLink *link) } } -/**** Internal Links (mute and disconnect) ****/ +/** \} */ -/* common datatype priorities, works for compositor, shader and texture nodes alike +/* -------------------------------------------------------------------- */ +/** \name Internal Links (mute and disconnect) + * \{ */ + +/** + * Common datatype priorities, works for compositor, shader and texture nodes alike * defines priority of datatype connection based on output type (to): - * < 0 : never connect these types - * >= 0 : priority of connection (higher values chosen first) + * `< 0`: never connect these types. + * `>= 0`: priority of connection (higher values chosen first). */ static int node_datatype_priority(eNodeSocketDatatype from, eNodeSocketDatatype to) { @@ -507,7 +526,11 @@ void node_update_internal_links_default(bNodeTree *ntree, bNode *node) } } -/**** Default value RNA access ****/ +/** \} */ + +/* -------------------------------------------------------------------- */ +/** \name Default value RNA access + * \{ */ float node_socket_get_float(bNodeTree *ntree, bNode *UNUSED(node), bNodeSocket *sock) { @@ -556,3 +579,5 @@ void node_socket_set_vector(bNodeTree *ntree, RNA_pointer_create((ID *)ntree, &RNA_NodeSocket, sock, &ptr); RNA_float_set_array(&ptr, "default_value", value); } + +/** \} */ diff --git a/source/blender/nodes/shader/nodes/node_shader_attribute.c b/source/blender/nodes/shader/nodes/node_shader_attribute.c index 4fd0ce4f1ef..9b3122e38e0 100644 --- a/source/blender/nodes/shader/nodes/node_shader_attribute.c +++ b/source/blender/nodes/shader/nodes/node_shader_attribute.c @@ -25,6 +25,7 @@ static bNodeSocketTemplate sh_node_attribute_out[] = { {SOCK_RGBA, N_("Color")}, {SOCK_VECTOR, N_("Vector"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, {SOCK_FLOAT, N_("Fac"), 0.0f, 0.0f, 0.0f, 0.0f, -FLT_MAX, FLT_MAX, PROP_FACTOR}, + {SOCK_FLOAT, N_("Alpha"), 0.0f, 0.0f, 0.0f, 0.0f, -FLT_MAX, FLT_MAX, PROP_FACTOR}, {-1, ""}, }; @@ -41,8 +42,9 @@ static int node_shader_gpu_attribute(GPUMaterial *mat, GPUNodeStack *out) { NodeShaderAttribute *attr = node->storage; + bool is_varying = attr->type == SHD_ATTRIBUTE_GEOMETRY; - if (GPU_material_is_volume_shader(mat)) { + if (GPU_material_is_volume_shader(mat) && is_varying) { if (out[0].hasoutput) { out[0].link = GPU_volume_grid(mat, attr->name, GPU_VOLUME_DEFAULT_0); } @@ -52,11 +54,23 @@ static int node_shader_gpu_attribute(GPUMaterial *mat, if (out[2].hasoutput) { out[2].link = GPU_volume_grid(mat, attr->name, GPU_VOLUME_DEFAULT_0); } + if (out[3].hasoutput) { + static const float default_alpha = 1.0f; + out[3].link = GPU_constant(&default_alpha); + } return 1; } - GPUNodeLink *cd_attr = GPU_attribute(mat, CD_AUTO_FROM_NAME, attr->name); + GPUNodeLink *cd_attr; + + if (is_varying) { + cd_attr = GPU_attribute(mat, CD_AUTO_FROM_NAME, attr->name); + } + else { + cd_attr = GPU_uniform_attribute(mat, attr->name, attr->type == SHD_ATTRIBUTE_INSTANCER); + } + GPU_stack_link(mat, node, "node_attribute", in, out, cd_attr); /* for each output. */ diff --git a/source/blender/nodes/shader/nodes/node_shader_bsdf_hair_principled.c b/source/blender/nodes/shader/nodes/node_shader_bsdf_hair_principled.c index 2f42b6429c7..e29b2ee1c5c 100644 --- a/source/blender/nodes/shader/nodes/node_shader_bsdf_hair_principled.c +++ b/source/blender/nodes/shader/nodes/node_shader_bsdf_hair_principled.c @@ -34,7 +34,7 @@ static bNodeSocketTemplate sh_node_bsdf_hair_principled_in[] = { {SOCK_FLOAT, N_("IOR"), 1.55f, 0.0f, 0.0f, 0.0f, 0.0f, 1000.0f}, {SOCK_FLOAT, N_("Offset"), - 2.0f * ((float)M_PI) / 180.f, + 2.0f * ((float)M_PI) / 180.0f, 0.0f, 0.0f, 0.0f, diff --git a/source/blender/nodes/shader/nodes/node_shader_normal_map.c b/source/blender/nodes/shader/nodes/node_shader_normal_map.c index 7dd2ee9a4ac..493acb06963 100644 --- a/source/blender/nodes/shader/nodes/node_shader_normal_map.c +++ b/source/blender/nodes/shader/nodes/node_shader_normal_map.c @@ -82,7 +82,7 @@ static int gpu_shader_normal_map(GPUMaterial *mat, } const char *color_to_normal_fnc_name = "color_to_normal_new_shading"; - if (nm->space == SHD_SPACE_BLENDER_OBJECT || nm->space == SHD_SPACE_BLENDER_WORLD) { + if (ELEM(nm->space, SHD_SPACE_BLENDER_OBJECT, SHD_SPACE_BLENDER_WORLD)) { color_to_normal_fnc_name = "color_to_blender_normal_new_shading"; } diff --git a/source/blender/nodes/shader/nodes/node_shader_output_material.c b/source/blender/nodes/shader/nodes/node_shader_output_material.c index 578262e9f17..fb0b6e7b263 100644 --- a/source/blender/nodes/shader/nodes/node_shader_output_material.c +++ b/source/blender/nodes/shader/nodes/node_shader_output_material.c @@ -45,18 +45,29 @@ static int node_shader_gpu_output_material(GPUMaterial *mat, GPUNodeStack *in, GPUNodeStack *out) { - GPUNodeLink *outlink, *alpha_threshold_link; - + GPUNodeLink *outlink, *alpha_threshold_link, *shadow_threshold_link; Material *ma = GPU_material_get_material(mat); - if (ma && ma->blend_method == MA_BM_CLIP) { - alpha_threshold_link = GPU_uniform(&ma->alpha_threshold); + + static float no_alpha_threshold = -1.0f; + if (ma) { + alpha_threshold_link = GPU_uniform((ma->blend_method == MA_BM_CLIP) ? &ma->alpha_threshold : + &no_alpha_threshold); + shadow_threshold_link = GPU_uniform((ma->blend_shadow == MA_BS_CLIP) ? &ma->alpha_threshold : + &no_alpha_threshold); } else { - static float no_alpha_threshold = -1.0f; alpha_threshold_link = GPU_uniform(&no_alpha_threshold); + shadow_threshold_link = GPU_uniform(&no_alpha_threshold); } - GPU_stack_link(mat, node, "node_output_material", in, out, alpha_threshold_link, &outlink); + GPU_stack_link(mat, + node, + "node_output_material", + in, + out, + alpha_threshold_link, + shadow_threshold_link, + &outlink); GPU_material_output_link(mat, outlink); return true; diff --git a/source/blender/python/generic/blf_py_api.c b/source/blender/python/generic/blf_py_api.c index 836f4f1a12c..0ec66e22fa9 100644 --- a/source/blender/python/generic/blf_py_api.c +++ b/source/blender/python/generic/blf_py_api.c @@ -373,7 +373,7 @@ static PyObject *py_blf_shadow(PyObject *UNUSED(self), PyObject *args) return NULL; } - if (level != 0 && level != 3 && level != 5) { + if (!ELEM(level, 0, 3, 5)) { PyErr_SetString(PyExc_TypeError, "blf.shadow expected arg to be in (0, 3, 5)"); return NULL; } diff --git a/source/blender/python/intern/bpy_app_translations.c b/source/blender/python/intern/bpy_app_translations.c index 476ddf2019a..30e0d94939d 100644 --- a/source/blender/python/intern/bpy_app_translations.c +++ b/source/blender/python/intern/bpy_app_translations.c @@ -420,9 +420,9 @@ static BLT_i18n_contexts_descriptor _contexts[] = BLT_I18NCONTEXTS_DESC; static PyStructSequence_Field app_translations_contexts_fields[ARRAY_SIZE(_contexts)] = {{NULL}}; static PyStructSequence_Desc app_translations_contexts_desc = { - "bpy.app.translations.contexts", /* name */ - "This named tuple contains all pre-defined translation contexts", /* doc */ - app_translations_contexts_fields, /* fields */ + "bpy.app.translations.contexts", /* name */ + "This named tuple contains all predefined translation contexts", /* doc */ + app_translations_contexts_fields, /* fields */ ARRAY_SIZE(app_translations_contexts_fields) - 1, }; @@ -464,7 +464,7 @@ static PyObject *app_translations_contexts_make(void) * \{ */ PyDoc_STRVAR(app_translations_contexts_doc, - "A named tuple containing all pre-defined translation contexts.\n" + "A named tuple containing all predefined translation contexts.\n" "\n" ".. warning::\n" " Never use a (new) context starting with \"" BLT_I18NCONTEXT_DEFAULT_BPYRNA diff --git a/source/blender/python/intern/bpy_operator.c b/source/blender/python/intern/bpy_operator.c index 0c8728f70fc..5ac76ab9ac1 100644 --- a/source/blender/python/intern/bpy_operator.c +++ b/source/blender/python/intern/bpy_operator.c @@ -118,7 +118,7 @@ static PyObject *pyop_poll(PyObject *UNUSED(self), PyObject *args) } } - if (context_dict == NULL || context_dict == Py_None) { + if (ELEM(context_dict, NULL, Py_None)) { context_dict = NULL; } else if (!PyDict_Check(context_dict)) { @@ -220,7 +220,7 @@ static PyObject *pyop_call(PyObject *UNUSED(self), PyObject *args) } } - if (context_dict == NULL || context_dict == Py_None) { + if (ELEM(context_dict, NULL, Py_None)) { context_dict = NULL; } else if (!PyDict_Check(context_dict)) { diff --git a/source/blender/python/intern/bpy_rna.c b/source/blender/python/intern/bpy_rna.c index d6ab76dac60..c16715b46fb 100644 --- a/source/blender/python/intern/bpy_rna.c +++ b/source/blender/python/intern/bpy_rna.c @@ -3604,20 +3604,30 @@ static PyObject *pyrna_struct_values(BPy_PropertyRNA *self) } PyDoc_STRVAR(pyrna_struct_is_property_set_doc, - ".. method:: is_property_set(property)\n" + ".. method:: is_property_set(property, ghost=True)\n" "\n" " Check if a property is set, use for testing operator properties.\n" "\n" + " :arg ghost: Used for operators that re-run with previous settings.\n" + " In this case the property is not marked as set,\n" + " yet the value from the previous execution is used.\n" + "\n" + " In rare cases you may want to set this option to false.\n" + "\n" + " :type ghost: boolean\n" " :return: True when the property has been set.\n" " :rtype: boolean\n"); -static PyObject *pyrna_struct_is_property_set(BPy_StructRNA *self, PyObject *args) +static PyObject *pyrna_struct_is_property_set(BPy_StructRNA *self, PyObject *args, PyObject *kw) { PropertyRNA *prop; const char *name; + bool use_ghost = true; PYRNA_STRUCT_CHECK_OBJ(self); - if (!PyArg_ParseTuple(args, "s:is_property_set", &name)) { + static const char *_keywords[] = {"", "ghost", NULL}; + static _PyArg_Parser _parser = {"s|$O&:is_property_set", _keywords, 0}; + if (!_PyArg_ParseTupleAndKeywordsFast(args, kw, &_parser, &name, PyC_ParseBool, &use_ghost)) { return NULL; } @@ -3629,7 +3639,7 @@ static PyObject *pyrna_struct_is_property_set(BPy_StructRNA *self, PyObject *arg return NULL; } - return PyBool_FromLong(RNA_property_is_set(&self->ptr, prop)); + return PyBool_FromLong(RNA_property_is_set_ex(&self->ptr, prop, use_ghost)); } PyDoc_STRVAR(pyrna_struct_property_unset_doc, @@ -5421,7 +5431,7 @@ static PyObject *pyprop_array_foreach_getset(BPy_PropertyArrayRNA *self, /* Get/set both take the same args currently. */ PyObject *seq; - if (prop_type != PROP_INT && prop_type != PROP_FLOAT) { + if (!ELEM(prop_type, PROP_INT, PROP_FLOAT)) { PyErr_Format(PyExc_TypeError, "foreach_get/set available only for int and float"); return NULL; } @@ -5654,7 +5664,7 @@ static struct PyMethodDef pyrna_struct_methods[] = { {"is_property_set", (PyCFunction)pyrna_struct_is_property_set, - METH_VARARGS, + METH_VARARGS | METH_KEYWORDS, pyrna_struct_is_property_set_doc}, {"property_unset", (PyCFunction)pyrna_struct_property_unset, diff --git a/source/blender/python/intern/bpy_utils_units.c b/source/blender/python/intern/bpy_utils_units.c index a58e2bcb975..b460ef5e0c0 100644 --- a/source/blender/python/intern/bpy_utils_units.c +++ b/source/blender/python/intern/bpy_utils_units.c @@ -73,15 +73,15 @@ static PyStructSequence_Field bpyunits_systems_fields[ARRAY_SIZE(bpyunits_usyste static PyStructSequence_Field bpyunits_categories_fields[ARRAY_SIZE(bpyunits_ucategorie_items)]; static PyStructSequence_Desc bpyunits_systems_desc = { - "bpy.utils.units.systems", /* name */ - "This named tuple contains all pre-defined unit systems", /* doc */ - bpyunits_systems_fields, /* fields */ + "bpy.utils.units.systems", /* name */ + "This named tuple contains all predefined unit systems", /* doc */ + bpyunits_systems_fields, /* fields */ ARRAY_SIZE(bpyunits_systems_fields) - 1, }; static PyStructSequence_Desc bpyunits_categories_desc = { - "bpy.utils.units.categories", /* name */ - "This named tuple contains all pre-defined unit names", /* doc */ - bpyunits_categories_fields, /* fields */ + "bpy.utils.units.categories", /* name */ + "This named tuple contains all predefined unit names", /* doc */ + bpyunits_categories_fields, /* fields */ ARRAY_SIZE(bpyunits_categories_fields) - 1, }; diff --git a/source/blender/python/mathutils/mathutils_Matrix.c b/source/blender/python/mathutils/mathutils_Matrix.c index 0b9fa1841ec..87d16656d70 100644 --- a/source/blender/python/mathutils/mathutils_Matrix.c +++ b/source/blender/python/mathutils/mathutils_Matrix.c @@ -514,7 +514,7 @@ static PyObject *C_Matrix_Rotation(PyObject *cls, PyObject *args) angle = angle_wrap_rad(angle); - if (matSize != 2 && matSize != 3 && matSize != 4) { + if (!ELEM(matSize, 2, 3, 4)) { PyErr_SetString(PyExc_ValueError, "Matrix.Rotation(): " "can only return a 2x2 3x3 or 4x4 matrix"); @@ -653,7 +653,7 @@ static PyObject *C_Matrix_Scale(PyObject *cls, PyObject *args) if (!PyArg_ParseTuple(args, "fi|O:Matrix.Scale", &factor, &matSize, &vec)) { return NULL; } - if (matSize != 2 && matSize != 3 && matSize != 4) { + if (!ELEM(matSize, 2, 3, 4)) { PyErr_SetString(PyExc_ValueError, "Matrix.Scale(): " "can only return a 2x2 3x3 or 4x4 matrix"); @@ -759,7 +759,7 @@ static PyObject *C_Matrix_OrthoProjection(PyObject *cls, PyObject *args) if (!PyArg_ParseTuple(args, "Oi:Matrix.OrthoProjection", &axis, &matSize)) { return NULL; } - if (matSize != 2 && matSize != 3 && matSize != 4) { + if (!ELEM(matSize, 2, 3, 4)) { PyErr_SetString(PyExc_ValueError, "Matrix.OrthoProjection(): " "can only return a 2x2 3x3 or 4x4 matrix"); @@ -895,7 +895,7 @@ static PyObject *C_Matrix_Shear(PyObject *cls, PyObject *args) if (!PyArg_ParseTuple(args, "siO:Matrix.Shear", &plane, &matSize, &fac)) { return NULL; } - if (matSize != 2 && matSize != 3 && matSize != 4) { + if (!ELEM(matSize, 2, 3, 4)) { PyErr_SetString(PyExc_ValueError, "Matrix.Shear(): " "can only return a 2x2 3x3 or 4x4 matrix"); diff --git a/source/blender/python/mathutils/mathutils_noise.c b/source/blender/python/mathutils/mathutils_noise.c index 49a3f114ebb..c24960f2d04 100644 --- a/source/blender/python/mathutils/mathutils_noise.c +++ b/source/blender/python/mathutils/mathutils_noise.c @@ -179,7 +179,7 @@ static float frand(void) y ^= (y << 15) & 0xefc60000UL; y ^= (y >> 18); - return (float)y / 4294967296.f; + return (float)y / 4294967296.0f; } /*------------------------------------------------------------*/ @@ -246,7 +246,8 @@ static void noise_vector(float x, float y, float z, int nb, float v[3]) /* Simply evaluate noise at 3 different positions */ const float *ofs = state_offset_vector; for (int j = 0; j < 3; j++) { - v[j] = (2.0f * BLI_gNoise(1.0f, x + ofs[0], y + ofs[1], z + ofs[2], 0, nb) - 1.0f); + v[j] = (2.0f * BLI_noise_generic_noise(1.0f, x + ofs[0], y + ofs[1], z + ofs[2], false, nb) - + 1.0f); ofs += 3; } } @@ -257,8 +258,8 @@ static float turb( { float amp, out, t; int i; - amp = 1.f; - out = (float)(2.0f * BLI_gNoise(1.f, x, y, z, 0, nb) - 1.0f); + amp = 1.0f; + out = (float)(2.0f * BLI_noise_generic_noise(1.0f, x, y, z, false, nb) - 1.0f); if (hard) { out = fabsf(out); } @@ -267,7 +268,7 @@ static float turb( x *= freqscale; y *= freqscale; z *= freqscale; - t = (float)(amp * (2.0f * BLI_gNoise(1.f, x, y, z, 0, nb) - 1.0f)); + t = (float)(amp * (2.0f * BLI_noise_generic_noise(1.0f, x, y, z, false, nb) - 1.0f)); if (hard) { t = fabsf(t); } @@ -290,7 +291,7 @@ static void vTurb(float x, { float amp, t[3]; int i; - amp = 1.f; + amp = 1.0f; noise_vector(x, y, z, nb, v); if (hard) { v[0] = fabsf(v[0]); @@ -450,7 +451,8 @@ static PyObject *M_Noise_noise(PyObject *UNUSED(self), PyObject *args, PyObject } return PyFloat_FromDouble( - (2.0f * BLI_gNoise(1.0f, vec[0], vec[1], vec[2], 0, noise_basis_enum) - 1.0f)); + (2.0f * BLI_noise_generic_noise(1.0f, vec[0], vec[1], vec[2], false, noise_basis_enum) - + 1.0f)); } PyDoc_STRVAR(M_Noise_noise_vector_doc, @@ -659,7 +661,8 @@ static PyObject *M_Noise_fractal(PyObject *UNUSED(self), PyObject *args, PyObjec return NULL; } - return PyFloat_FromDouble(mg_fBm(vec[0], vec[1], vec[2], H, lac, oct, noise_basis_enum)); + return PyFloat_FromDouble( + BLI_noise_mg_fbm(vec[0], vec[1], vec[2], H, lac, oct, noise_basis_enum)); } PyDoc_STRVAR( @@ -713,7 +716,7 @@ static PyObject *M_Noise_multi_fractal(PyObject *UNUSED(self), PyObject *args, P } return PyFloat_FromDouble( - mg_MultiFractal(vec[0], vec[1], vec[2], H, lac, oct, noise_basis_enum)); + BLI_noise_mg_multi_fractal(vec[0], vec[1], vec[2], H, lac, oct, noise_basis_enum)); } PyDoc_STRVAR(M_Noise_variable_lacunarity_doc, @@ -780,8 +783,8 @@ static PyObject *M_Noise_variable_lacunarity(PyObject *UNUSED(self), PyObject *a return NULL; } - return PyFloat_FromDouble( - mg_VLNoise(vec[0], vec[1], vec[2], d, noise_type1_enum, noise_type2_enum)); + return PyFloat_FromDouble(BLI_noise_mg_variable_lacunarity( + vec[0], vec[1], vec[2], d, noise_type1_enum, noise_type2_enum)); } PyDoc_STRVAR( @@ -838,7 +841,7 @@ static PyObject *M_Noise_hetero_terrain(PyObject *UNUSED(self), PyObject *args, } return PyFloat_FromDouble( - mg_HeteroTerrain(vec[0], vec[1], vec[2], H, lac, oct, ofs, noise_basis_enum)); + BLI_noise_mg_hetero_terrain(vec[0], vec[1], vec[2], H, lac, oct, ofs, noise_basis_enum)); } PyDoc_STRVAR( @@ -899,8 +902,8 @@ static PyObject *M_Noise_hybrid_multi_fractal(PyObject *UNUSED(self), PyObject * return NULL; } - return PyFloat_FromDouble( - mg_HybridMultiFractal(vec[0], vec[1], vec[2], H, lac, oct, ofs, gn, noise_basis_enum)); + return PyFloat_FromDouble(BLI_noise_mg_hybrid_multi_fractal( + vec[0], vec[1], vec[2], H, lac, oct, ofs, gn, noise_basis_enum)); } PyDoc_STRVAR( @@ -961,8 +964,8 @@ static PyObject *M_Noise_ridged_multi_fractal(PyObject *UNUSED(self), PyObject * return NULL; } - return PyFloat_FromDouble( - mg_RidgedMultiFractal(vec[0], vec[1], vec[2], H, lac, oct, ofs, gn, noise_basis_enum)); + return PyFloat_FromDouble(BLI_noise_mg_ridged_multi_fractal( + vec[0], vec[1], vec[2], H, lac, oct, ofs, gn, noise_basis_enum)); } PyDoc_STRVAR(M_Noise_voronoi_doc, @@ -1008,7 +1011,7 @@ static PyObject *M_Noise_voronoi(PyObject *UNUSED(self), PyObject *args, PyObjec list = PyList_New(4); - voronoi(vec[0], vec[1], vec[2], da, pa, me, metric_enum); + BLI_noise_voronoi(vec[0], vec[1], vec[2], da, pa, me, metric_enum); for (i = 0; i < 4; i++) { PyObject *v = Vector_CreatePyObject(pa + 3 * i, 3, NULL); @@ -1042,7 +1045,7 @@ static PyObject *M_Noise_cell(PyObject *UNUSED(self), PyObject *args) return NULL; } - return PyFloat_FromDouble(cellNoise(vec[0], vec[1], vec[2])); + return PyFloat_FromDouble(BLI_noise_cell(vec[0], vec[1], vec[2])); } PyDoc_STRVAR(M_Noise_cell_vector_doc, @@ -1067,7 +1070,7 @@ static PyObject *M_Noise_cell_vector(PyObject *UNUSED(self), PyObject *args) return NULL; } - cellNoiseV(vec[0], vec[1], vec[2], r_vec); + BLI_noise_cell_v3(vec[0], vec[1], vec[2], r_vec); return Vector_CreatePyObject(r_vec, 3, NULL); } diff --git a/source/blender/render/CMakeLists.txt b/source/blender/render/CMakeLists.txt index 598e6e019d4..41caee1a39c 100644 --- a/source/blender/render/CMakeLists.txt +++ b/source/blender/render/CMakeLists.txt @@ -101,8 +101,8 @@ endif() if(APPLE) # SSE math is enabled by default on x86_64 if(CMAKE_OSX_ARCHITECTURES MATCHES "i386") - set(CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} -mfpmath=sse") - set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -mfpmath=sse") + string(APPEND CMAKE_C_FLAGS_RELEASE " -mfpmath=sse") + string(APPEND CMAKE_CXX_FLAGS_RELEASE " -mfpmath=sse") endif() endif() diff --git a/source/blender/render/intern/source/imagetexture.c b/source/blender/render/intern/source/imagetexture.c index dd179f9461b..31c169f621b 100644 --- a/source/blender/render/intern/source/imagetexture.c +++ b/source/blender/render/intern/source/imagetexture.c @@ -200,7 +200,7 @@ int imagewrap(Tex *tex, return retval; } } - else if (tex->extend == TEX_CLIP || tex->extend == TEX_CHECKER) { + else if (ELEM(tex->extend, TEX_CLIP, TEX_CHECKER)) { if (x < 0 || y < 0 || x >= ibuf->x || y >= ibuf->y) { if (ima) { BKE_image_pool_release_ibuf(ima, ibuf, pool); @@ -282,9 +282,9 @@ int imagewrap(Tex *tex, * the normal used in the renderer points inward. It is generated * this way in calc_vertexnormals(). Should this ever change * this negate must be removed. */ - texres->nor[0] = -2.f * (texres->tr - 0.5f); - texres->nor[1] = 2.f * (texres->tg - 0.5f); - texres->nor[2] = 2.f * (texres->tb - 0.5f); + texres->nor[0] = -2.0f * (texres->tr - 0.5f); + texres->nor[1] = 2.0f * (texres->tg - 0.5f); + texres->nor[2] = 2.0f * (texres->tb - 0.5f); } else { /* bump: take three samples */ @@ -798,7 +798,7 @@ static int ibuf_get_color_clip(float col[4], ImBuf *ibuf, int x, int y, int extf col[0] = fp[0]; col[1] = fp[1]; col[2] = fp[2]; - col[3] = clip ? 0.f : (ibuf->channels == 4 ? fp[3] : 1.f); + col[3] = clip ? 0.0f : (ibuf->channels == 4 ? fp[3] : 1.0f); } } else { @@ -807,7 +807,7 @@ static int ibuf_get_color_clip(float col[4], ImBuf *ibuf, int x, int y, int extf col[0] = rect[0] * inv_alpha_fac; col[1] = rect[1] * inv_alpha_fac; col[2] = rect[2] * inv_alpha_fac; - col[3] = clip ? 0.f : rect[3] * (1.f / 255.f); + col[3] = clip ? 0.0f : rect[3] * (1.0f / 255.0f); } return clip; } @@ -820,7 +820,7 @@ static int ibuf_get_color_clip_bilerp( float c00[4], c01[4], c10[4], c11[4]; const float ufl = floorf(u -= 0.5f), vfl = floorf(v -= 0.5f); const float uf = u - ufl, vf = v - vfl; - const float w00 = (1.f - uf) * (1.f - vf), w10 = uf * (1.f - vf), w01 = (1.f - uf) * vf, + const float w00 = (1.0f - uf) * (1.0f - vf), w10 = uf * (1.0f - vf), w01 = (1.0f - uf) * vf, w11 = uf * vf; const int x1 = (int)ufl, y1 = (int)vfl, x2 = x1 + 1, y2 = y1 + 1; int clip = ibuf_get_color_clip(c00, ibuf, x1, y1, extflag); @@ -830,7 +830,7 @@ static int ibuf_get_color_clip_bilerp( col[0] = w00 * c00[0] + w10 * c10[0] + w01 * c01[0] + w11 * c11[0]; col[1] = w00 * c00[1] + w10 * c10[1] + w01 * c01[1] + w11 * c11[1]; col[2] = w00 * c00[2] + w10 * c10[2] + w01 * c01[2] + w11 * c11[2]; - col[3] = clip ? 0.f : w00 * c00[3] + w10 * c10[3] + w01 * c01[3] + w11 * c11[3]; + col[3] = clip ? 0.0f : w00 * c00[3] + w10 * c10[3] + w01 * c01[3] + w11 * c11[3]; return clip; } return ibuf_get_color_clip(col, ibuf, (int)u, (int)v, extflag); @@ -839,7 +839,7 @@ static int ibuf_get_color_clip_bilerp( static void area_sample(TexResult *texr, ImBuf *ibuf, float fx, float fy, afdata_t *AFD) { int xs, ys, clip = 0; - float tc[4], xsd, ysd, cw = 0.f; + float tc[4], xsd, ysd, cw = 0.0f; const float ux = ibuf->x * AFD->dxt[0], uy = ibuf->y * AFD->dxt[1]; const float vx = ibuf->x * AFD->dyt[0], vy = ibuf->y * AFD->dyt[1]; int xsam = (int)(0.5f * sqrtf(ux * ux + uy * uy) + 0.5f); @@ -847,9 +847,9 @@ static void area_sample(TexResult *texr, ImBuf *ibuf, float fx, float fy, afdata const int minsam = AFD->intpol ? 2 : 4; xsam = CLAMPIS(xsam, minsam, ibuf->x * 2); ysam = CLAMPIS(ysam, minsam, ibuf->y * 2); - xsd = 1.f / xsam; - ysd = 1.f / ysam; - texr->tr = texr->tg = texr->tb = texr->ta = 0.f; + xsd = 1.0f / xsam; + ysd = 1.0f / ysam; + texr->tr = texr->tg = texr->tb = texr->ta = 0.0f; for (ys = 0; ys < ysam; ys++) { for (xs = 0; xs < xsam; xs++) { const float su = (xs + ((ys & 1) + 0.5f) * 0.5f) * xsd - 0.5f; @@ -859,11 +859,11 @@ static void area_sample(TexResult *texr, ImBuf *ibuf, float fx, float fy, afdata const int out = ibuf_get_color_clip_bilerp( tc, ibuf, pu * ibuf->x, pv * ibuf->y, AFD->intpol, AFD->extflag); clip |= out; - cw += out ? 0.f : 1.f; + cw += out ? 0.0f : 1.0f; texr->tr += tc[0]; texr->tg += tc[1]; texr->tb += tc[2]; - texr->ta += texr->talpha ? tc[3] : 0.f; + texr->ta += texr->talpha ? tc[3] : 0.0f; } } xsd *= ysd; @@ -871,7 +871,7 @@ static void area_sample(TexResult *texr, ImBuf *ibuf, float fx, float fy, afdata texr->tg *= xsd; texr->tb *= xsd; /* clipping can be ignored if alpha used, texr->ta already includes filtered edge */ - texr->ta = texr->talpha ? texr->ta * xsd : (clip ? cw * xsd : 1.f); + texr->ta = texr->talpha ? texr->ta * xsd : (clip ? cw * xsd : 1.0f); } typedef struct ReadEWAData { @@ -906,19 +906,19 @@ static void ewa_eval(TexResult *texr, ImBuf *ibuf, float fx, float fy, afdata_t static void feline_eval(TexResult *texr, ImBuf *ibuf, float fx, float fy, afdata_t *AFD) { const int maxn = AFD->iProbes - 1; - const float ll = ((AFD->majrad == AFD->minrad) ? 2.f * AFD->majrad : - 2.f * (AFD->majrad - AFD->minrad)) / - (maxn ? (float)maxn : 1.f); - float du = maxn ? cosf(AFD->theta) * ll : 0.f; - float dv = maxn ? sinf(AFD->theta) * ll : 0.f; + const float ll = ((AFD->majrad == AFD->minrad) ? 2.0f * AFD->majrad : + 2.0f * (AFD->majrad - AFD->minrad)) / + (maxn ? (float)maxn : 1.0f); + float du = maxn ? cosf(AFD->theta) * ll : 0.0f; + float dv = maxn ? sinf(AFD->theta) * ll : 0.0f; /* const float D = -0.5f*(du*du + dv*dv) / (AFD->majrad*AFD->majrad); */ const float D = (EWA_MAXIDX + 1) * 0.25f * (du * du + dv * dv) / (AFD->majrad * AFD->majrad); - float d; /* TXF alpha: cw = 0.f; */ + float d; /* TXF alpha: cw = 0.0f; */ int n; /* TXF alpha: clip = 0; */ /* have to use same scaling for du/dv here as for Ux/Vx/Uy/Vy (*after* D calc.) */ du *= AFD->dusc; dv *= AFD->dvsc; - d = texr->tr = texr->tb = texr->tg = texr->ta = 0.f; + d = texr->tr = texr->tb = texr->tg = texr->ta = 0.0f; for (n = -maxn; n <= maxn; n += 2) { float tc[4]; const float hn = n * 0.5f; @@ -932,20 +932,20 @@ static void feline_eval(TexResult *texr, ImBuf *ibuf, float fx, float fy, afdata /*const int out =*/ibuf_get_color_clip_bilerp( tc, ibuf, ibuf->x * u, ibuf->y * v, AFD->intpol, AFD->extflag); /* TXF alpha: clip |= out; - * TXF alpha: cw += out ? 0.f : wt; */ + * TXF alpha: cw += out ? 0.0f : wt; */ texr->tr += tc[0] * wt; texr->tg += tc[1] * wt; texr->tb += tc[2] * wt; - texr->ta += texr->talpha ? tc[3] * wt : 0.f; + texr->ta += texr->talpha ? tc[3] * wt : 0.0f; d += wt; } - d = 1.f / d; + d = 1.0f / d; texr->tr *= d; texr->tg *= d; texr->tb *= d; /* clipping can be ignored if alpha used, texr->ta already includes filtered edge */ - texr->ta = texr->talpha ? texr->ta * d : 1.f; // TXF alpha: (clip ? cw*d : 1.f); + texr->ta = texr->talpha ? texr->ta * d : 1.0f; // TXF alpha: (clip ? cw*d : 1.0f); } #undef EWA_MAXIDX @@ -1032,7 +1032,7 @@ static int imagewraposa_aniso(Tex *tex, filterfunc = area_sample; } - texres->tin = texres->ta = texres->tr = texres->tg = texres->tb = 0.f; + texres->tin = texres->ta = texres->tr = texres->tg = texres->tb = 0.0f; /* we need to set retval OK, otherwise texture code generates normals itself... */ retval = texres->nor ? (TEX_RGB | TEX_NOR) : TEX_RGB; @@ -1102,7 +1102,7 @@ static int imagewraposa_aniso(Tex *tex, miny = addval; } } - else if (tex->filtersize != 1.f) { + else if (tex->filtersize != 1.0f) { minx *= tex->filtersize; miny *= tex->filtersize; dxt[0] *= tex->filtersize; @@ -1196,8 +1196,8 @@ static int imagewraposa_aniso(Tex *tex, } } /* scale around center, (0.5, 0.5) */ - if (tex->checkerdist < 1.f) { - const float omcd = 1.f / (1.f - tex->checkerdist); + if (tex->checkerdist < 1.0f) { + const float omcd = 1.0f / (1.0f - tex->checkerdist); fx = (fx - 0.5f) * omcd + 0.5f; fy = (fy - 0.5f) * omcd + 0.5f; minx *= omcd; @@ -1206,16 +1206,16 @@ static int imagewraposa_aniso(Tex *tex, } if (tex->extend == TEX_CLIPCUBE) { - if ((fx + minx) < 0.f || (fy + miny) < 0.f || (fx - minx) > 1.f || (fy - miny) > 1.f || - texvec[2] < -1.f || texvec[2] > 1.f) { + if ((fx + minx) < 0.0f || (fy + miny) < 0.0f || (fx - minx) > 1.0f || (fy - miny) > 1.0f || + texvec[2] < -1.0f || texvec[2] > 1.0f) { if (ima) { BKE_image_pool_release_ibuf(ima, ibuf, pool); } return retval; } } - else if (tex->extend == TEX_CLIP || tex->extend == TEX_CHECKER) { - if ((fx + minx) < 0.f || (fy + miny) < 0.f || (fx - minx) > 1.f || (fy - miny) > 1.f) { + else if (ELEM(tex->extend, TEX_CLIP, TEX_CHECKER)) { + if ((fx + minx) < 0.0f || (fy + miny) < 0.0f || (fx - minx) > 1.0f || (fy - miny) > 1.0f) { if (ima) { BKE_image_pool_release_ibuf(ima, ibuf, pool); } @@ -1224,8 +1224,8 @@ static int imagewraposa_aniso(Tex *tex, } else { if (tex->extend == TEX_EXTEND) { - fx = (fx > 1.f) ? 1.f : ((fx < 0.f) ? 0.f : fx); - fy = (fy > 1.f) ? 1.f : ((fy < 0.f) ? 0.f : fy); + fx = (fx > 1.0f) ? 1.0f : ((fx < 0.0f) ? 0.0f : fx); + fy = (fy > 1.0f) ? 1.0f : ((fy < 0.0f) ? 0.0f : fy); } else { fx -= floorf(fx); @@ -1264,7 +1264,7 @@ static int imagewraposa_aniso(Tex *tex, const float ff = sqrtf(ibuf->x), q = ibuf->y / ff; const float Ux = dxt[0] * ff, Vx = dxt[1] * q, Uy = dyt[0] * ff, Vy = dyt[1] * q; const float A = Vx * Vx + Vy * Vy; - const float B = -2.f * (Ux * Vx + Uy * Vy); + const float B = -2.0f * (Ux * Vx + Uy * Vy); const float C = Ux * Ux + Uy * Uy; const float F = A * C - B * B * 0.25f; float a, b, th, ecc; @@ -1275,16 +1275,16 @@ static int imagewraposa_aniso(Tex *tex, b *= ff; a = max_ff(a, 1.0f); b = max_ff(b, 1.0f); - fProbes = 2.f * (a / b) - 1.f; + fProbes = 2.0f * (a / b) - 1.0f; AFD.iProbes = round_fl_to_int(fProbes); AFD.iProbes = MIN2(AFD.iProbes, tex->afmax); if (AFD.iProbes < fProbes) { - b = 2.f * a / (float)(AFD.iProbes + 1); + b = 2.0f * a / (float)(AFD.iProbes + 1); } AFD.majrad = a / ff; AFD.minrad = b / ff; AFD.theta = th; - AFD.dusc = 1.f / ff; + AFD.dusc = 1.0f / ff; AFD.dvsc = ff / (float)ibuf->y; } else { /* EWA & area */ @@ -1308,13 +1308,13 @@ static int imagewraposa_aniso(Tex *tex, } /* mipmap level */ - if (levf < 0.f) { /* original image only */ + if (levf < 0.0f) { /* original image only */ previbuf = curibuf = mipmaps[0]; - levf = 0.f; + levf = 0.0f; } else if (levf >= maxlev - 1) { previbuf = curibuf = mipmaps[maxlev - 1]; - levf = 0.f; + levf = 0.0f; if (tex->texfilter == TXF_FELINE) { AFD.iProbes = 1; } @@ -1377,7 +1377,7 @@ static int imagewraposa_aniso(Tex *tex, const float ff = sqrtf(ibuf->x), q = ibuf->y / ff; const float Ux = dxt[0] * ff, Vx = dxt[1] * q, Uy = dyt[0] * ff, Vy = dyt[1] * q; const float A = Vx * Vx + Vy * Vy; - const float B = -2.f * (Ux * Vx + Uy * Vy); + const float B = -2.0f * (Ux * Vx + Uy * Vy); const float C = Ux * Ux + Uy * Uy; const float F = A * C - B * B * 0.25f; float a, b, th, ecc, fProbes; @@ -1386,16 +1386,16 @@ static int imagewraposa_aniso(Tex *tex, b *= ff; a = max_ff(a, 1.0f); b = max_ff(b, 1.0f); - fProbes = 2.f * (a / b) - 1.f; + fProbes = 2.0f * (a / b) - 1.0f; /* no limit to number of Probes here */ AFD.iProbes = round_fl_to_int(fProbes); if (AFD.iProbes < fProbes) { - b = 2.f * a / (float)(AFD.iProbes + 1); + b = 2.0f * a / (float)(AFD.iProbes + 1); } AFD.majrad = a / ff; AFD.minrad = b / ff; AFD.theta = th; - AFD.dusc = 1.f / ff; + AFD.dusc = 1.0f / ff; AFD.dvsc = ff / (float)ibuf->y; } if (texres->nor && ((tex->imaflag & TEX_NORMALMAP) == 0)) { @@ -1425,7 +1425,7 @@ static int imagewraposa_aniso(Tex *tex, texres->tin = texres->ta; } if (tex->flag & TEX_NEGALPHA) { - texres->ta = 1.f - texres->ta; + texres->ta = 1.0f - texres->ta; } if (texres->nor && (tex->imaflag & TEX_NORMALMAP)) { /* normal from color */ @@ -1435,9 +1435,9 @@ static int imagewraposa_aniso(Tex *tex, * the normal used in the renderer points inward. It is generated * this way in calc_vertexnormals(). Should this ever change * this negate must be removed. */ - texres->nor[0] = -2.f * (texres->tr - 0.5f); - texres->nor[1] = 2.f * (texres->tg - 0.5f); - texres->nor[2] = 2.f * (texres->tb - 0.5f); + texres->nor[0] = -2.0f * (texres->tr - 0.5f); + texres->nor[1] = 2.0f * (texres->tg - 0.5f); + texres->nor[2] = 2.0f * (texres->tb - 0.5f); } /* de-premul, this is being premulled in shade_input_do_shade() @@ -1449,7 +1449,7 @@ static int imagewraposa_aniso(Tex *tex, /* do not de-premul for generated alpha, it is already in straight */ if (texres->ta != 1.0f && texres->ta > 1e-4f && !(tex->imaflag & TEX_CALCALPHA)) { - fx = 1.f / texres->ta; + fx = 1.0f / texres->ta; texres->tr *= fx; texres->tg *= fx; texres->tb *= fx; @@ -1699,7 +1699,7 @@ int imagewraposa(Tex *tex, return retval; } } - else if (tex->extend == TEX_CLIP || tex->extend == TEX_CHECKER) { + else if (ELEM(tex->extend, TEX_CLIP, TEX_CHECKER)) { if (fx + minx < 0.0f || fy + miny < 0.0f || fx - minx > 1.0f || fy - miny > 1.0f) { if (ima) { BKE_image_pool_release_ibuf(ima, ibuf, pool); @@ -1964,9 +1964,9 @@ int imagewraposa(Tex *tex, * the normal used in the renderer points inward. It is generated * this way in calc_vertexnormals(). Should this ever change * this negate must be removed. */ - texres->nor[0] = -2.f * (texres->tr - 0.5f); - texres->nor[1] = 2.f * (texres->tg - 0.5f); - texres->nor[2] = 2.f * (texres->tb - 0.5f); + texres->nor[0] = -2.0f * (texres->tr - 0.5f); + texres->nor[1] = 2.0f * (texres->tg - 0.5f); + texres->nor[2] = 2.0f * (texres->tb - 0.5f); } /* de-premul, this is being premulled in shade_input_do_shade() */ diff --git a/source/blender/render/intern/source/pipeline.c b/source/blender/render/intern/source/pipeline.c index fee1a26ca85..edf627c4e54 100644 --- a/source/blender/render/intern/source/pipeline.c +++ b/source/blender/render/intern/source/pipeline.c @@ -1498,27 +1498,27 @@ static void do_render_seq(Render *re) tot_views = BKE_scene_multiview_num_views_get(&re->r); ibuf_arr = MEM_mallocN(sizeof(ImBuf *) * tot_views, "Sequencer Views ImBufs"); - BKE_sequencer_new_render_data(re->main, - re->pipeline_depsgraph, - re->scene, - re_x, - re_y, - SEQ_RENDER_SIZE_SCENE, - true, - &context); + SEQ_render_new_render_data(re->main, + re->pipeline_depsgraph, + re->scene, + re_x, + re_y, + SEQ_RENDER_SIZE_SCENE, + true, + &context); /* the renderresult gets destroyed during the rendering, so we first collect all ibufs * and then we populate the final renderesult */ for (view_id = 0; view_id < tot_views; view_id++) { context.view_id = view_id; - out = BKE_sequencer_give_ibuf(&context, cfra, 0); + out = SEQ_render_give_ibuf(&context, cfra, 0); if (out) { ibuf_arr[view_id] = IMB_dupImBuf(out); IMB_metadata_copy(ibuf_arr[view_id], out); IMB_freeImBuf(out); - BKE_sequencer_imbuf_from_sequencer_space(re->pipeline_scene_eval, ibuf_arr[view_id]); + SEQ_render_imbuf_from_sequencer_space(re->pipeline_scene_eval, ibuf_arr[view_id]); } else { ibuf_arr[view_id] = NULL; diff --git a/source/blender/render/intern/source/pointdensity.c b/source/blender/render/intern/source/pointdensity.c index 12b80da9f59..e730aeb263d 100644 --- a/source/blender/render/intern/source/pointdensity.c +++ b/source/blender/render/intern/source/pointdensity.c @@ -656,13 +656,13 @@ static int pointdensity(PointDensity *pd, } if (pd->flag & TEX_PD_TURBULENCE) { - turb = BLI_gTurbulence(pd->noise_size, - texvec[0] + vec[0], - texvec[1] + vec[1], - texvec[2] + vec[2], - pd->noise_depth, - 0, - pd->noise_basis); + turb = BLI_noise_generic_turbulence(pd->noise_size, + texvec[0] + vec[0], + texvec[1] + vec[1], + texvec[2] + vec[2], + pd->noise_depth, + 0, + pd->noise_basis); turb -= 0.5f; /* re-center 0.0-1.0 range around 0 to prevent offsetting result */ diff --git a/source/blender/render/intern/source/render_result.c b/source/blender/render/intern/source/render_result.c index db75cb5cfed..990373bafa0 100644 --- a/source/blender/render/intern/source/render_result.c +++ b/source/blender/render/intern/source/render_result.c @@ -992,9 +992,7 @@ bool RE_WriteRenderResult(ReportList *reports, /* We only store RGBA passes as half float, for * others precision loss can be problematic. */ bool pass_half_float = half_float && - (STREQ(rp->chan_id, "RGB") || STREQ(rp->chan_id, "RGBA") || - STREQ(rp->chan_id, "R") || STREQ(rp->chan_id, "G") || - STREQ(rp->chan_id, "B") || STREQ(rp->chan_id, "A")); + (STR_ELEM(rp->chan_id, "RGB", "RGBA", "R", "G", "B", "A")); for (int a = 0; a < rp->channels; a++) { /* Save Combined as RGBA if single layer save. */ diff --git a/source/blender/render/intern/source/render_texture.c b/source/blender/render/intern/source/render_texture.c index 12abc0f9216..ff9c462f603 100644 --- a/source/blender/render/intern/source/render_texture.c +++ b/source/blender/render/intern/source/render_texture.c @@ -174,37 +174,37 @@ static int clouds(const Tex *tex, const float texvec[3], TexResult *texres) { int rv = TEX_INT; - texres->tin = BLI_gTurbulence(tex->noisesize, - texvec[0], - texvec[1], - texvec[2], - tex->noisedepth, - (tex->noisetype != TEX_NOISESOFT), - tex->noisebasis); + texres->tin = BLI_noise_generic_turbulence(tex->noisesize, + texvec[0], + texvec[1], + texvec[2], + tex->noisedepth, + (tex->noisetype != TEX_NOISESOFT), + tex->noisebasis); if (texres->nor != NULL) { /* calculate bumpnormal */ - texres->nor[0] = BLI_gTurbulence(tex->noisesize, - texvec[0] + tex->nabla, - texvec[1], - texvec[2], - tex->noisedepth, - (tex->noisetype != TEX_NOISESOFT), - tex->noisebasis); - texres->nor[1] = BLI_gTurbulence(tex->noisesize, - texvec[0], - texvec[1] + tex->nabla, - texvec[2], - tex->noisedepth, - (tex->noisetype != TEX_NOISESOFT), - tex->noisebasis); - texres->nor[2] = BLI_gTurbulence(tex->noisesize, - texvec[0], - texvec[1], - texvec[2] + tex->nabla, - tex->noisedepth, - (tex->noisetype != TEX_NOISESOFT), - tex->noisebasis); + texres->nor[0] = BLI_noise_generic_turbulence(tex->noisesize, + texvec[0] + tex->nabla, + texvec[1], + texvec[2], + tex->noisedepth, + (tex->noisetype != TEX_NOISESOFT), + tex->noisebasis); + texres->nor[1] = BLI_noise_generic_turbulence(tex->noisesize, + texvec[0], + texvec[1] + tex->nabla, + texvec[2], + tex->noisedepth, + (tex->noisetype != TEX_NOISESOFT), + tex->noisebasis); + texres->nor[2] = BLI_noise_generic_turbulence(tex->noisesize, + texvec[0], + texvec[1], + texvec[2] + tex->nabla, + tex->noisedepth, + (tex->noisetype != TEX_NOISESOFT), + tex->noisebasis); tex_normal_derivate(tex, texres); rv |= TEX_NOR; @@ -214,20 +214,20 @@ static int clouds(const Tex *tex, const float texvec[3], TexResult *texres) /* in this case, int. value should really be computed from color, * and bumpnormal from that, would be too slow, looks ok as is */ texres->tr = texres->tin; - texres->tg = BLI_gTurbulence(tex->noisesize, - texvec[1], - texvec[0], - texvec[2], - tex->noisedepth, - (tex->noisetype != TEX_NOISESOFT), - tex->noisebasis); - texres->tb = BLI_gTurbulence(tex->noisesize, - texvec[1], - texvec[2], - texvec[0], - tex->noisedepth, - (tex->noisetype != TEX_NOISESOFT), - tex->noisebasis); + texres->tg = BLI_noise_generic_turbulence(tex->noisesize, + texvec[1], + texvec[0], + texvec[2], + tex->noisedepth, + (tex->noisetype != TEX_NOISESOFT), + tex->noisebasis); + texres->tb = BLI_noise_generic_turbulence(tex->noisesize, + texvec[1], + texvec[2], + texvec[0], + tex->noisedepth, + (tex->noisetype != TEX_NOISESOFT), + tex->noisebasis); BRICONTRGB; texres->ta = 1.0; return (rv | TEX_RGB); @@ -296,12 +296,14 @@ static float wood_int(const Tex *tex, float x, float y, float z) } else if (wt == TEX_BANDNOISE) { wi = tex->turbul * - BLI_gNoise(tex->noisesize, x, y, z, (tex->noisetype != TEX_NOISESOFT), tex->noisebasis); + BLI_noise_generic_noise( + tex->noisesize, x, y, z, (tex->noisetype != TEX_NOISESOFT), tex->noisebasis); wi = waveform[wf]((x + y + z) * 10.0f + wi); } else if (wt == TEX_RINGNOISE) { wi = tex->turbul * - BLI_gNoise(tex->noisesize, x, y, z, (tex->noisetype != TEX_NOISESOFT), tex->noisebasis); + BLI_noise_generic_noise( + tex->noisesize, x, y, z, (tex->noisetype != TEX_NOISESOFT), tex->noisebasis); wi = waveform[wf](sqrtf(x * x + y * y + z * z) * 20.0f + wi); } @@ -346,13 +348,13 @@ static float marble_int(const Tex *tex, float x, float y, float z) n = 5.0f * (x + y + z); - mi = n + tex->turbul * BLI_gTurbulence(tex->noisesize, - x, - y, - z, - tex->noisedepth, - (tex->noisetype != TEX_NOISESOFT), - tex->noisebasis); + mi = n + tex->turbul * BLI_noise_generic_turbulence(tex->noisesize, + x, + y, + z, + tex->noisedepth, + (tex->noisetype != TEX_NOISESOFT), + tex->noisebasis); if (mt >= TEX_SOFT) { /* TEX_SOFT always true */ mi = waveform[wf](mi); @@ -472,36 +474,36 @@ static int stucci(const Tex *tex, const float texvec[3], TexResult *texres) float nor[3], b2, ofs; int retval = TEX_INT; - b2 = BLI_gNoise(tex->noisesize, - texvec[0], - texvec[1], - texvec[2], - (tex->noisetype != TEX_NOISESOFT), - tex->noisebasis); + b2 = BLI_noise_generic_noise(tex->noisesize, + texvec[0], + texvec[1], + texvec[2], + (tex->noisetype != TEX_NOISESOFT), + tex->noisebasis); ofs = tex->turbul / 200.0f; if (tex->stype) { ofs *= (b2 * b2); } - nor[0] = BLI_gNoise(tex->noisesize, - texvec[0] + ofs, - texvec[1], - texvec[2], - (tex->noisetype != TEX_NOISESOFT), - tex->noisebasis); - nor[1] = BLI_gNoise(tex->noisesize, - texvec[0], - texvec[1] + ofs, - texvec[2], - (tex->noisetype != TEX_NOISESOFT), - tex->noisebasis); - nor[2] = BLI_gNoise(tex->noisesize, - texvec[0], - texvec[1], - texvec[2] + ofs, - (tex->noisetype != TEX_NOISESOFT), - tex->noisebasis); + nor[0] = BLI_noise_generic_noise(tex->noisesize, + texvec[0] + ofs, + texvec[1], + texvec[2], + (tex->noisetype != TEX_NOISESOFT), + tex->noisebasis); + nor[1] = BLI_noise_generic_noise(tex->noisesize, + texvec[0], + texvec[1] + ofs, + texvec[2], + (tex->noisetype != TEX_NOISESOFT), + tex->noisebasis); + nor[2] = BLI_noise_generic_noise(tex->noisesize, + texvec[0], + texvec[1], + texvec[2] + ofs, + (tex->noisetype != TEX_NOISESOFT), + tex->noisebasis); texres->tin = nor[2]; @@ -539,10 +541,10 @@ static int mg_mFractalOrfBmTex(const Tex *tex, const float texvec[3], TexResult float (*mgravefunc)(float, float, float, float, float, float, int); if (tex->stype == TEX_MFRACTAL) { - mgravefunc = mg_MultiFractal; + mgravefunc = BLI_noise_mg_multi_fractal; } else { - mgravefunc = mg_fBm; + mgravefunc = BLI_noise_mg_fbm; } texres->tin = tex->ns_outscale * mgravefunc(texvec[0], @@ -594,10 +596,10 @@ static int mg_ridgedOrHybridMFTex(const Tex *tex, const float texvec[3], TexResu float (*mgravefunc)(float, float, float, float, float, float, float, float, int); if (tex->stype == TEX_RIDGEDMF) { - mgravefunc = mg_RidgedMultiFractal; + mgravefunc = BLI_noise_mg_ridged_multi_fractal; } else { - mgravefunc = mg_HybridMultiFractal; + mgravefunc = BLI_noise_mg_hybrid_multi_fractal; } texres->tin = tex->ns_outscale * mgravefunc(texvec[0], @@ -655,43 +657,43 @@ static int mg_HTerrainTex(const Tex *tex, const float texvec[3], TexResult *texr { int rv = TEX_INT; - texres->tin = tex->ns_outscale * mg_HeteroTerrain(texvec[0], - texvec[1], - texvec[2], - tex->mg_H, - tex->mg_lacunarity, - tex->mg_octaves, - tex->mg_offset, - tex->noisebasis); + texres->tin = tex->ns_outscale * BLI_noise_mg_hetero_terrain(texvec[0], + texvec[1], + texvec[2], + tex->mg_H, + tex->mg_lacunarity, + tex->mg_octaves, + tex->mg_offset, + tex->noisebasis); if (texres->nor != NULL) { float offs = tex->nabla / tex->noisesize; /* also scaling of texvec */ /* calculate bumpnormal */ - texres->nor[0] = tex->ns_outscale * mg_HeteroTerrain(texvec[0] + offs, - texvec[1], - texvec[2], - tex->mg_H, - tex->mg_lacunarity, - tex->mg_octaves, - tex->mg_offset, - tex->noisebasis); - texres->nor[1] = tex->ns_outscale * mg_HeteroTerrain(texvec[0], - texvec[1] + offs, - texvec[2], - tex->mg_H, - tex->mg_lacunarity, - tex->mg_octaves, - tex->mg_offset, - tex->noisebasis); - texres->nor[2] = tex->ns_outscale * mg_HeteroTerrain(texvec[0], - texvec[1], - texvec[2] + offs, - tex->mg_H, - tex->mg_lacunarity, - tex->mg_octaves, - tex->mg_offset, - tex->noisebasis); + texres->nor[0] = tex->ns_outscale * BLI_noise_mg_hetero_terrain(texvec[0] + offs, + texvec[1], + texvec[2], + tex->mg_H, + tex->mg_lacunarity, + tex->mg_octaves, + tex->mg_offset, + tex->noisebasis); + texres->nor[1] = tex->ns_outscale * BLI_noise_mg_hetero_terrain(texvec[0], + texvec[1] + offs, + texvec[2], + tex->mg_H, + tex->mg_lacunarity, + tex->mg_octaves, + tex->mg_offset, + tex->noisebasis); + texres->nor[2] = tex->ns_outscale * BLI_noise_mg_hetero_terrain(texvec[0], + texvec[1], + texvec[2] + offs, + tex->mg_H, + tex->mg_lacunarity, + tex->mg_octaves, + tex->mg_offset, + tex->noisebasis); tex_normal_derivate(tex, texres); rv |= TEX_NOR; @@ -706,31 +708,31 @@ static int mg_distNoiseTex(const Tex *tex, const float texvec[3], TexResult *tex { int rv = TEX_INT; - texres->tin = mg_VLNoise( + texres->tin = BLI_noise_mg_variable_lacunarity( texvec[0], texvec[1], texvec[2], tex->dist_amount, tex->noisebasis, tex->noisebasis2); if (texres->nor != NULL) { float offs = tex->nabla / tex->noisesize; /* also scaling of texvec */ /* calculate bumpnormal */ - texres->nor[0] = mg_VLNoise(texvec[0] + offs, - texvec[1], - texvec[2], - tex->dist_amount, - tex->noisebasis, - tex->noisebasis2); - texres->nor[1] = mg_VLNoise(texvec[0], - texvec[1] + offs, - texvec[2], - tex->dist_amount, - tex->noisebasis, - tex->noisebasis2); - texres->nor[2] = mg_VLNoise(texvec[0], - texvec[1], - texvec[2] + offs, - tex->dist_amount, - tex->noisebasis, - tex->noisebasis2); + texres->nor[0] = BLI_noise_mg_variable_lacunarity(texvec[0] + offs, + texvec[1], + texvec[2], + tex->dist_amount, + tex->noisebasis, + tex->noisebasis2); + texres->nor[1] = BLI_noise_mg_variable_lacunarity(texvec[0], + texvec[1] + offs, + texvec[2], + tex->dist_amount, + tex->noisebasis, + tex->noisebasis2); + texres->nor[2] = BLI_noise_mg_variable_lacunarity(texvec[0], + texvec[1], + texvec[2] + offs, + tex->dist_amount, + tex->noisebasis, + tex->noisebasis2); tex_normal_derivate(tex, texres); rv |= TEX_NOR; @@ -756,28 +758,28 @@ static int voronoiTex(const Tex *tex, const float texvec[3], TexResult *texres) float aw3 = fabsf(tex->vn_w3); float aw4 = fabsf(tex->vn_w4); float sc = (aw1 + aw2 + aw3 + aw4); - if (sc != 0.f) { + if (sc != 0.0f) { sc = tex->ns_outscale / sc; } - voronoi(texvec[0], texvec[1], texvec[2], da, pa, tex->vn_mexp, tex->vn_distm); + BLI_noise_voronoi(texvec[0], texvec[1], texvec[2], da, pa, tex->vn_mexp, tex->vn_distm); texres->tin = sc * fabsf(dot_v4v4(&tex->vn_w1, da)); if (tex->vn_coltype) { float ca[3]; /* cell color */ - cellNoiseV(pa[0], pa[1], pa[2], ca); + BLI_noise_cell_v3(pa[0], pa[1], pa[2], ca); texres->tr = aw1 * ca[0]; texres->tg = aw1 * ca[1]; texres->tb = aw1 * ca[2]; - cellNoiseV(pa[3], pa[4], pa[5], ca); + BLI_noise_cell_v3(pa[3], pa[4], pa[5], ca); texres->tr += aw2 * ca[0]; texres->tg += aw2 * ca[1]; texres->tb += aw2 * ca[2]; - cellNoiseV(pa[6], pa[7], pa[8], ca); + BLI_noise_cell_v3(pa[6], pa[7], pa[8], ca); texres->tr += aw3 * ca[0]; texres->tg += aw3 * ca[1]; texres->tb += aw3 * ca[2]; - cellNoiseV(pa[9], pa[10], pa[11], ca); + BLI_noise_cell_v3(pa[9], pa[10], pa[11], ca); texres->tr += aw4 * ca[0]; texres->tg += aw4 * ca[1]; texres->tb += aw4 * ca[2]; @@ -807,11 +809,11 @@ static int voronoiTex(const Tex *tex, const float texvec[3], TexResult *texres) float offs = tex->nabla / tex->noisesize; /* also scaling of texvec */ /* calculate bumpnormal */ - voronoi(texvec[0] + offs, texvec[1], texvec[2], da, pa, tex->vn_mexp, tex->vn_distm); + BLI_noise_voronoi(texvec[0] + offs, texvec[1], texvec[2], da, pa, tex->vn_mexp, tex->vn_distm); texres->nor[0] = sc * fabsf(dot_v4v4(&tex->vn_w1, da)); - voronoi(texvec[0], texvec[1] + offs, texvec[2], da, pa, tex->vn_mexp, tex->vn_distm); + BLI_noise_voronoi(texvec[0], texvec[1] + offs, texvec[2], da, pa, tex->vn_mexp, tex->vn_distm); texres->nor[1] = sc * fabsf(dot_v4v4(&tex->vn_w1, da)); - voronoi(texvec[0], texvec[1], texvec[2] + offs, da, pa, tex->vn_mexp, tex->vn_distm); + BLI_noise_voronoi(texvec[0], texvec[1], texvec[2] + offs, da, pa, tex->vn_mexp, tex->vn_distm); texres->nor[2] = sc * fabsf(dot_v4v4(&tex->vn_w1, da)); tex_normal_derivate(tex, texres); diff --git a/source/blender/sequencer/CMakeLists.txt b/source/blender/sequencer/CMakeLists.txt index 7aac6eebc66..3841a6e6414 100644 --- a/source/blender/sequencer/CMakeLists.txt +++ b/source/blender/sequencer/CMakeLists.txt @@ -42,12 +42,16 @@ set(INC_SYS set(SRC SEQ_sequencer.h - intern/sequencer.c - intern/sequencer.h - intern/image_cache.c intern/effects.c + intern/image_cache.c intern/modifier.c intern/prefetch.c + intern/proxy.c + intern/proxy.h + intern/render.c + intern/render.h + intern/sequencer.c + intern/sequencer.h ) set(LIB diff --git a/source/blender/sequencer/SEQ_sequencer.h b/source/blender/sequencer/SEQ_sequencer.h index 90b1d611842..d969b43bd50 100644 --- a/source/blender/sequencer/SEQ_sequencer.h +++ b/source/blender/sequencer/SEQ_sequencer.h @@ -36,6 +36,7 @@ struct Main; struct Mask; struct ReportList; struct Scene; +struct SeqIndexBuildContext; struct Sequence; struct SequenceModifierData; struct Stereo3dFormat; @@ -43,7 +44,6 @@ struct StripElem; struct TextVars; struct bContext; struct bSound; -struct SeqIndexBuildContext; /* Wipe effect */ enum { @@ -108,7 +108,7 @@ void BKE_sequence_iterator_next(SeqIterator *iter); void BKE_sequence_iterator_end(SeqIterator *iter); /* ********************************************************************** - * sequencer.c + * render.c * * Sequencer render functions * ********************************************************************** @@ -142,35 +142,37 @@ typedef struct SeqRenderData { // bool gpu_full_samples; } SeqRenderData; -struct ImBuf *BKE_sequencer_give_ibuf(const SeqRenderData *context, float cfra, int chanshown); -struct ImBuf *BKE_sequencer_give_ibuf_direct(const SeqRenderData *context, - float cfra, - struct Sequence *seq); -void BKE_sequence_alpha_mode_from_extension(struct Sequence *seq); -void BKE_sequence_init_colorspace(struct Sequence *seq); -void BKE_sequencer_new_render_data(struct Main *bmain, - struct Depsgraph *depsgraph, - struct Scene *scene, - int rectx, - int recty, - int preview_render_size, - int for_render, - SeqRenderData *r_context); +struct ImBuf *SEQ_render_give_ibuf(const SeqRenderData *context, float cfra, int chanshown); +struct ImBuf *SEQ_render_give_ibuf_direct(const SeqRenderData *context, + float cfra, + struct Sequence *seq); +void SEQ_render_init_colorspace(struct Sequence *seq); +void SEQ_render_new_render_data(struct Main *bmain, + struct Depsgraph *depsgraph, + struct Scene *scene, + int rectx, + int recty, + int preview_render_size, + int for_render, + SeqRenderData *r_context); +int SEQ_render_evaluate_frame(struct Scene *scene, int cfra); +struct StripElem *SEQ_render_give_stripelem(struct Sequence *seq, int cfra); /* ********************************************************************** - * sequencer.c + * render.c * * Sequencer color space functions * ********************************************************************** */ -void BKE_sequencer_imbuf_from_sequencer_space(struct Scene *scene, struct ImBuf *ibuf); -void BKE_sequencer_pixel_from_sequencer_space_v4(struct Scene *scene, float pixel[4]); +void SEQ_render_imbuf_from_sequencer_space(struct Scene *scene, struct ImBuf *ibuf); +void SEQ_render_pixel_from_sequencer_space_v4(struct Scene *scene, float pixel[4]); /* ********************************************************************** * sequencer.c * * Sequencer scene functions * ********************************************************************** */ + struct Editing *BKE_sequencer_editing_get(struct Scene *scene, bool alloc); struct Editing *BKE_sequencer_editing_ensure(struct Scene *scene); void BKE_sequencer_editing_free(struct Scene *scene, const bool do_id_user); @@ -212,28 +214,36 @@ void BKE_sequence_movie_reload_if_needed(struct Main *bmain, struct Sequence *seq, bool *r_was_reloaded, bool *r_can_produce_frames); -int BKE_sequencer_evaluate_frame(struct Scene *scene, int cfra); -struct StripElem *BKE_sequencer_give_stripelem(struct Sequence *seq, int cfra); +void BKE_sequence_alpha_mode_from_extension(struct Sequence *seq); void BKE_sequencer_update_changed_seq_and_deps(struct Scene *scene, struct Sequence *changed_seq, int len_change, int ibuf_change); -bool BKE_sequencer_proxy_rebuild_context(struct Main *bmain, - struct Depsgraph *depsgraph, - struct Scene *scene, - struct Sequence *seq, - struct GSet *file_list, - ListBase *queue); -void BKE_sequencer_proxy_rebuild(struct SeqIndexBuildContext *context, - short *stop, - short *do_update, - float *progress); -void BKE_sequencer_proxy_rebuild_finish(struct SeqIndexBuildContext *context, bool stop); -void BKE_sequencer_proxy_set(struct Sequence *seq, bool value); bool BKE_sequencer_check_scene_recursion(struct Scene *scene, struct ReportList *reports); bool BKE_sequencer_render_loop_check(struct Sequence *seq_main, struct Sequence *seq); int BKE_sequencer_cmp_time_startdisp(const void *a, const void *b); -double BKE_sequencer_rendersize_to_scale_factor(int size); + +/* ********************************************************************** + * proxy.c + * + * Proxy functions + * ********************************************************************** */ + +bool SEQ_proxy_rebuild_context(struct Main *bmain, + struct Depsgraph *depsgraph, + struct Scene *scene, + struct Sequence *seq, + struct GSet *file_list, + ListBase *queue); +void SEQ_proxy_rebuild(struct SeqIndexBuildContext *context, + short *stop, + short *do_update, + float *progress); +void SEQ_proxy_rebuild_finish(struct SeqIndexBuildContext *context, bool stop); +void SEQ_proxy_set(struct Sequence *seq, bool value); +bool SEQ_can_use_proxy(struct Sequence *seq, int psize); +int SEQ_rendersize_to_proxysize(int render_size); +double SEQ_rendersize_to_scale_factor(int size); /* ********************************************************************** * image_cache.c @@ -247,7 +257,7 @@ void BKE_sequencer_cache_iterate(struct Scene *scene, bool callback_init(void *userdata, size_t item_count), bool callback_iter(void *userdata, struct Sequence *seq, - int cfra, + int timeline_frame, int cache_type, float cost)); diff --git a/source/blender/sequencer/intern/effects.c b/source/blender/sequencer/intern/effects.c index ee94ecadb14..039c18bf51d 100644 --- a/source/blender/sequencer/intern/effects.c +++ b/source/blender/sequencer/intern/effects.c @@ -62,6 +62,7 @@ #include "BLF_api.h" +#include "render.h" #include "sequencer.h" static struct SeqEffectHandle get_sequence_effect_impl(int seq_type); @@ -151,15 +152,15 @@ static ImBuf *prepare_effect_imbufs(const SeqRenderData *context, if (out->rect_float) { if (ibuf1 && !ibuf1->rect_float) { - BKE_sequencer_imbuf_to_sequencer_space(scene, ibuf1, true); + seq_imbuf_to_sequencer_space(scene, ibuf1, true); } if (ibuf2 && !ibuf2->rect_float) { - BKE_sequencer_imbuf_to_sequencer_space(scene, ibuf2, true); + seq_imbuf_to_sequencer_space(scene, ibuf2, true); } if (ibuf3 && !ibuf3->rect_float) { - BKE_sequencer_imbuf_to_sequencer_space(scene, ibuf3, true); + seq_imbuf_to_sequencer_space(scene, ibuf3, true); } IMB_colormanagement_assign_float_colorspace(out, scene->sequencer_colorspace_settings.name); @@ -2989,7 +2990,7 @@ static ImBuf *do_multicam(const SeqRenderData *context, return NULL; } - out = BKE_sequencer_give_ibuf_seqbase(context, cfra, seq->multicam_source, seqbasep); + out = seq_render_give_ibuf_seqbase(context, cfra, seq->multicam_source, seqbasep); return out; } @@ -3018,7 +3019,7 @@ static ImBuf *do_adjustment_impl(const SeqRenderData *context, Sequence *seq, fl seqbasep = BKE_sequence_seqbase(&ed->seqbase, seq); if (seq->machine > 1) { - i = BKE_sequencer_give_ibuf_seqbase(context, cfra, seq->machine - 1, seqbasep); + i = seq_render_give_ibuf_seqbase(context, cfra, seq->machine - 1, seqbasep); } /* found nothing? so let's work the way up the metastrip stack, so @@ -3253,7 +3254,7 @@ float BKE_sequencer_speed_effect_target_frame_get(const SeqRenderData *context, float cfra, int input) { - int nr = BKE_sequencer_give_stripelem_index(seq, cfra); + int nr = seq_give_stripelem_index(seq, cfra); SpeedControlVars *s = (SpeedControlVars *)seq->effectdata; BKE_sequence_effect_speed_rebuild_map(context->scene, seq, false); @@ -3272,7 +3273,7 @@ float BKE_sequencer_speed_effect_target_frame_get(const SeqRenderData *context, static float speed_effect_interpolation_ratio_get(SpeedControlVars *s, Sequence *seq, float cfra) { - int nr = BKE_sequencer_give_stripelem_index(seq, cfra); + int nr = seq_give_stripelem_index(seq, cfra); return s->frameMap[nr] - floor(s->frameMap[nr]); } @@ -3293,7 +3294,7 @@ static ImBuf *do_speed_effect(const SeqRenderData *context, out = prepare_effect_imbufs(context, ibuf1, ibuf2, ibuf3); facf0 = facf1 = speed_effect_interpolation_ratio_get(s, seq, cfra); /* Current frame is ibuf1, next frame is ibuf2. */ - out = BKE_sequencer_effect_execute_threaded( + out = seq_render_effect_execute_threaded( &cross_effect, context, NULL, cfra, facf0, facf1, ibuf1, ibuf2, ibuf3); return out; } @@ -3905,7 +3906,7 @@ static ImBuf *do_text_effect(const SeqRenderData *context, /* Compensate text size for preview render size. */ proxy_size_comp = context->scene->r.size / 100.0; if (context->preview_render_size != SEQ_RENDER_SIZE_SCENE) { - proxy_size_comp *= BKE_sequencer_rendersize_to_scale_factor(context->preview_render_size); + proxy_size_comp *= SEQ_rendersize_to_scale_factor(context->preview_render_size); } /* set before return */ diff --git a/source/blender/sequencer/intern/image_cache.c b/source/blender/sequencer/intern/image_cache.c index 1cde481cf16..4bbf1838b4e 100644 --- a/source/blender/sequencer/intern/image_cache.c +++ b/source/blender/sequencer/intern/image_cache.c @@ -50,6 +50,7 @@ #include "SEQ_sequencer.h" +#include "render.h" #include "sequencer.h" /** @@ -158,17 +159,20 @@ typedef struct SeqCacheKey { struct SeqCacheKey *link_next; /* Used for linking intermediate items to final frame. */ struct Sequence *seq; SeqRenderData context; - float nfra; - float cost; /* In short: render time(s) divided by playback frame duration(s) */ - bool is_temp_cache; /* this cache entry will be freed before rendering next frame */ + float frame_index; /* Usually same as timeline_frame. Mapped to media for RAW entries. */ + float timeline_frame; /* Only for reference - used for freeing when cache is full. */ + float cost; /* In short: render time(s) divided by playback frame duration(s) */ + bool is_temp_cache; /* this cache entry will be freed before rendering next frame */ /* ID of task for asigning temp cache entries to particular task(thread, etc.) */ eSeqTaskId task_id; int type; } SeqCacheKey; static ThreadMutex cache_create_lock = BLI_MUTEX_INITIALIZER; -static float seq_cache_cfra_to_frame_index(Sequence *seq, float cfra); -static float seq_cache_frame_index_to_cfra(Sequence *seq, float nfra); +static float seq_cache_timeline_frame_to_frame_index(Sequence *seq, + float timeline_frame, + int type); +static float seq_cache_frame_index_to_timeline_frame(Sequence *seq, float frame_index); static char *seq_disk_cache_base_dir(void) { @@ -379,7 +383,7 @@ static void seq_disk_cache_get_file_path(SeqDiskCache *disk_cache, size_t path_len) { seq_disk_cache_get_dir(disk_cache, key->context.scene, key->seq, path, path_len); - int frameno = (int)key->nfra / DCACHE_IMAGES_PER_FILE; + int frameno = (int)key->frame_index / DCACHE_IMAGES_PER_FILE; char cache_filename[FILE_MAXFILE]; sprintf(cache_filename, DCACHE_FNAME_FORMAT, @@ -448,8 +452,9 @@ static void seq_disk_cache_delete_invalid_files(SeqDiskCache *disk_cache, next_file = cache_file->next; if (cache_file->cache_type & invalidate_types) { if (STREQ(cache_dir, cache_file->dir)) { - int cfra_start = seq_cache_frame_index_to_cfra(seq, cache_file->start_frame); - if (cfra_start > range_start && cfra_start <= range_end) { + int timeline_frame_start = seq_cache_frame_index_to_timeline_frame( + seq, cache_file->start_frame); + if (timeline_frame_start > range_start && timeline_frame_start <= range_end) { seq_disk_cache_delete_file(disk_cache, cache_file); } } @@ -556,7 +561,7 @@ static int seq_disk_cache_add_header_entry(SeqCacheKey *key, ImBuf *ibuf, DiskCa } header->entry[i].offset = offset; - header->entry[i].frameno = key->nfra; + header->entry[i].frameno = key->frame_index; /* Store colorspace name of ibuf. */ const char *colorspace_name; @@ -577,7 +582,7 @@ static int seq_disk_cache_add_header_entry(SeqCacheKey *key, ImBuf *ibuf, DiskCa static int seq_disk_cache_get_header_entry(SeqCacheKey *key, DiskCacheHeader *header) { for (int i = 0; i < DCACHE_IMAGES_PER_FILE; i++) { - if (header->entry[i].frameno == key->nfra) { + if (header->entry[i].frameno == key->frame_index) { return i; } } @@ -713,7 +718,7 @@ static unsigned int seq_cache_hashhash(const void *key_) const SeqCacheKey *key = key_; unsigned int rval = seq_hash_render_data(&key->context); - rval ^= *(const unsigned int *)&key->nfra; + rval ^= *(const unsigned int *)&key->frame_index; rval += key->type; rval ^= ((intptr_t)key->seq) << 6; @@ -725,18 +730,25 @@ static bool seq_cache_hashcmp(const void *a_, const void *b_) const SeqCacheKey *a = a_; const SeqCacheKey *b = b_; - return ((a->seq != b->seq) || (a->nfra != b->nfra) || (a->type != b->type) || + return ((a->seq != b->seq) || (a->frame_index != b->frame_index) || (a->type != b->type) || seq_cmp_render_data(&a->context, &b->context)); } -static float seq_cache_cfra_to_frame_index(Sequence *seq, float cfra) +static float seq_cache_timeline_frame_to_frame_index(Sequence *seq, float timeline_frame, int type) { - return cfra - seq->start; + /* With raw images, map timeline_frame to strip input media frame range. This means that static + * images or extended frame range of movies will only generate one cache entry. No special + * treatment in converting frame index to timeline_frame is needed. */ + if (type == SEQ_CACHE_STORE_RAW) { + return seq_give_stripelem_index(seq, timeline_frame); + } + + return timeline_frame - seq->start; } -static float seq_cache_frame_index_to_cfra(Sequence *seq, float nfra) +static float seq_cache_frame_index_to_timeline_frame(Sequence *seq, float frame_index) { - return nfra + seq->start; + return frame_index + seq->start; } static SeqCache *seq_cache_get_from_scene(Scene *scene) @@ -849,15 +861,13 @@ static SeqCacheKey *seq_cache_choose_key(Scene *scene, SeqCacheKey *lkey, SeqCac BKE_sequencer_prefetch_get_time_range(scene, &pfjob_start, &pfjob_end); if (lkey) { - int lkey_cfra = seq_cache_frame_index_to_cfra(lkey->seq, lkey->nfra); - if (lkey_cfra < pfjob_start || lkey_cfra > pfjob_end) { + if (lkey->timeline_frame < pfjob_start || lkey->timeline_frame > pfjob_end) { return lkey; } } if (rkey) { - int rkey_cfra = seq_cache_frame_index_to_cfra(rkey->seq, rkey->nfra); - if (rkey_cfra < pfjob_start || rkey_cfra > pfjob_end) { + if (rkey->timeline_frame < pfjob_start || rkey->timeline_frame > pfjob_end) { return rkey; } } @@ -866,17 +876,14 @@ static SeqCacheKey *seq_cache_choose_key(Scene *scene, SeqCacheKey *lkey, SeqCac } if (rkey && lkey) { - int lkey_cfra = seq_cache_frame_index_to_cfra(lkey->seq, lkey->nfra); - int rkey_cfra = seq_cache_frame_index_to_cfra(rkey->seq, rkey->nfra); - - if (lkey_cfra > rkey_cfra) { + if (lkey->timeline_frame > rkey->timeline_frame) { SeqCacheKey *swapkey = lkey; lkey = rkey; rkey = swapkey; } - int l_diff = scene->r.cfra - lkey_cfra; - int r_diff = rkey_cfra - scene->r.cfra; + int l_diff = scene->r.cfra - lkey->timeline_frame; + int r_diff = rkey->timeline_frame - scene->r.cfra; if (l_diff > r_diff) { finalkey = lkey; @@ -956,8 +963,7 @@ static SeqCacheKey *seq_cache_get_item_for_removal(Scene *scene) if (key->cost <= scene->ed->recycle_max_cost) { cheap_count++; if (lkey) { - if (seq_cache_frame_index_to_cfra(key->seq, key->nfra) < - seq_cache_frame_index_to_cfra(lkey->seq, lkey->nfra)) { + if (key->timeline_frame < lkey->timeline_frame) { lkey = key; } } @@ -965,8 +971,7 @@ static SeqCacheKey *seq_cache_get_item_for_removal(Scene *scene) lkey = key; } if (rkey) { - if (seq_cache_frame_index_to_cfra(key->seq, key->nfra) > - seq_cache_frame_index_to_cfra(rkey->seq, rkey->nfra)) { + if (key->timeline_frame > rkey->timeline_frame) { rkey = key; } } @@ -1077,7 +1082,7 @@ static void seq_cache_create(Main *bmain, Scene *scene) /* ***************************** API ****************************** */ -void BKE_sequencer_cache_free_temp_cache(Scene *scene, short id, int cfra) +void BKE_sequencer_cache_free_temp_cache(Scene *scene, short id, int timeline_frame) { SeqCache *cache = seq_cache_get_from_scene(scene); if (!cache) { @@ -1092,9 +1097,14 @@ void BKE_sequencer_cache_free_temp_cache(Scene *scene, short id, int cfra) SeqCacheKey *key = BLI_ghashIterator_getKey(&gh_iter); BLI_ghashIterator_step(&gh_iter); - if (key->is_temp_cache && key->task_id == id && - seq_cache_frame_index_to_cfra(key->seq, key->nfra) != cfra) { - BLI_ghash_remove(cache->hash, key, seq_cache_keyfree, seq_cache_valfree); + if (key->is_temp_cache && key->task_id == id) { + /* Use frame_index here to avoid freeing raw images if they are used for multiple frames. */ + float frame_index = seq_cache_timeline_frame_to_frame_index( + key->seq, timeline_frame, key->type); + if (frame_index != key->frame_index || timeline_frame > key->seq->enddisp || + timeline_frame < key->seq->startdisp) { + BLI_ghash_remove(cache->hash, key, seq_cache_keyfree, seq_cache_valfree); + } } } seq_cache_unlock(scene); @@ -1191,10 +1201,9 @@ void BKE_sequencer_cache_cleanup_sequence(Scene *scene, SeqCacheKey *key = BLI_ghashIterator_getKey(&gh_iter); BLI_ghashIterator_step(&gh_iter); - int key_cfra = seq_cache_frame_index_to_cfra(key->seq, key->nfra); - /* Clean all final and composite in intersection of seq and seq_changed. */ - if (key->type & invalidate_composite && key_cfra >= range_start && key_cfra <= range_end) { + if (key->type & invalidate_composite && key->timeline_frame >= range_start && + key->timeline_frame <= range_end) { if (key->link_next || key->link_prev) { seq_cache_relink_keys(key->link_next, key->link_prev); } @@ -1202,8 +1211,9 @@ void BKE_sequencer_cache_cleanup_sequence(Scene *scene, BLI_ghash_remove(cache->hash, key, seq_cache_keyfree, seq_cache_valfree); } - if (key->type & invalidate_source && key->seq == seq && key_cfra >= seq_changed->startdisp && - key_cfra <= seq_changed->enddisp) { + if (key->type & invalidate_source && key->seq == seq && + key->timeline_frame >= seq_changed->startdisp && + key->timeline_frame <= seq_changed->enddisp) { if (key->link_next || key->link_prev) { seq_cache_relink_keys(key->link_next, key->link_prev); } @@ -1215,8 +1225,11 @@ void BKE_sequencer_cache_cleanup_sequence(Scene *scene, seq_cache_unlock(scene); } -struct ImBuf *BKE_sequencer_cache_get( - const SeqRenderData *context, Sequence *seq, float cfra, int type, bool skip_disk_cache) +struct ImBuf *BKE_sequencer_cache_get(const SeqRenderData *context, + Sequence *seq, + float timeline_frame, + int type, + bool skip_disk_cache) { if (context->skip_cache || context->is_proxy_render || !seq) { @@ -1248,7 +1261,7 @@ struct ImBuf *BKE_sequencer_cache_get( if (cache && seq) { key.seq = seq; key.context = *context; - key.nfra = seq_cache_cfra_to_frame_index(seq, cfra); + key.frame_index = seq_cache_timeline_frame_to_frame_index(seq, timeline_frame, type); key.type = type; ibuf = seq_cache_get(cache, &key); @@ -1270,10 +1283,10 @@ struct ImBuf *BKE_sequencer_cache_get( BLI_mutex_unlock(&cache->disk_cache->read_write_mutex); if (ibuf) { if (key.type == SEQ_CACHE_STORE_FINAL_OUT) { - BKE_sequencer_cache_put_if_possible(context, seq, cfra, type, ibuf, 0.0f, true); + BKE_sequencer_cache_put_if_possible(context, seq, timeline_frame, type, ibuf, 0.0f, true); } else { - BKE_sequencer_cache_put(context, seq, cfra, type, ibuf, 0.0f, true); + BKE_sequencer_cache_put(context, seq, timeline_frame, type, ibuf, 0.0f, true); } } } @@ -1283,7 +1296,7 @@ struct ImBuf *BKE_sequencer_cache_get( bool BKE_sequencer_cache_put_if_possible(const SeqRenderData *context, Sequence *seq, - float cfra, + float timeline_frame, int type, ImBuf *ibuf, float cost, @@ -1302,7 +1315,7 @@ bool BKE_sequencer_cache_put_if_possible(const SeqRenderData *context, } if (BKE_sequencer_cache_recycle_item(scene)) { - BKE_sequencer_cache_put(context, seq, cfra, type, ibuf, cost, skip_disk_cache); + BKE_sequencer_cache_put(context, seq, timeline_frame, type, ibuf, cost, skip_disk_cache); return true; } @@ -1313,7 +1326,7 @@ bool BKE_sequencer_cache_put_if_possible(const SeqRenderData *context, void BKE_sequencer_cache_put(const SeqRenderData *context, Sequence *seq, - float cfra, + float timeline_frame, int type, ImBuf *i, float cost, @@ -1333,7 +1346,7 @@ void BKE_sequencer_cache_put(const SeqRenderData *context, } /* Prevent reinserting, it breaks cache key linking. */ - ImBuf *test = BKE_sequencer_cache_get(context, seq, cfra, type, true); + ImBuf *test = BKE_sequencer_cache_get(context, seq, timeline_frame, type, true); if (test) { IMB_freeImBuf(test); return; @@ -1368,7 +1381,8 @@ void BKE_sequencer_cache_put(const SeqRenderData *context, key->cache_owner = cache; key->seq = seq; key->context = *context; - key->nfra = seq_cache_cfra_to_frame_index(seq, cfra); + key->frame_index = seq_cache_timeline_frame_to_frame_index(seq, timeline_frame, type); + key->timeline_frame = timeline_frame; key->type = type; key->cost = cost; key->link_prev = NULL; @@ -1418,11 +1432,14 @@ void BKE_sequencer_cache_put(const SeqRenderData *context, } } -void BKE_sequencer_cache_iterate( - struct Scene *scene, - void *userdata, - bool callback_init(void *userdata, size_t item_count), - bool callback_iter(void *userdata, struct Sequence *seq, int nfra, int cache_type, float cost)) +void BKE_sequencer_cache_iterate(struct Scene *scene, + void *userdata, + bool callback_init(void *userdata, size_t item_count), + bool callback_iter(void *userdata, + struct Sequence *seq, + int timeline_frame, + int cache_type, + float cost)) { SeqCache *cache = seq_cache_get_from_scene(scene); if (!cache) { @@ -1439,7 +1456,7 @@ void BKE_sequencer_cache_iterate( SeqCacheKey *key = BLI_ghashIterator_getKey(&gh_iter); BLI_ghashIterator_step(&gh_iter); - interrupt = callback_iter(userdata, key->seq, key->nfra, key->type, key->cost); + interrupt = callback_iter(userdata, key->seq, key->timeline_frame, key->type, key->cost); } cache->last_key = NULL; diff --git a/source/blender/sequencer/intern/modifier.c b/source/blender/sequencer/intern/modifier.c index 6ddbbc6a8e9..cb15028cc23 100644 --- a/source/blender/sequencer/intern/modifier.c +++ b/source/blender/sequencer/intern/modifier.c @@ -46,6 +46,7 @@ #include "SEQ_sequencer.h" +#include "render.h" #include "sequencer.h" static SequenceModifierTypeInfo *modifiersTypes[NUM_SEQUENCE_MODIFIER_TYPES]; @@ -82,19 +83,58 @@ typedef struct ModifierThread { modifier_apply_threaded_cb apply_callback; } ModifierThread; +/** + * \a cfra is offset by \a fra_offset only in case we are using a real mask. + */ +static ImBuf *modifier_render_mask_input(const SeqRenderData *context, + int mask_input_type, + Sequence *mask_sequence, + Mask *mask_id, + int cfra, + int fra_offset, + bool make_float) +{ + ImBuf *mask_input = NULL; + + if (mask_input_type == SEQUENCE_MASK_INPUT_STRIP) { + if (mask_sequence) { + SeqRenderState state; + seq_render_state_init(&state); + + mask_input = seq_render_strip(context, &state, mask_sequence, cfra); + + if (make_float) { + if (!mask_input->rect_float) { + IMB_float_from_rect(mask_input); + } + } + else { + if (!mask_input->rect) { + IMB_rect_from_float(mask_input); + } + } + } + } + else if (mask_input_type == SEQUENCE_MASK_INPUT_ID) { + mask_input = seq_render_mask(context, mask_id, cfra - fra_offset, make_float); + } + + return mask_input; +} + static ImBuf *modifier_mask_get(SequenceModifierData *smd, const SeqRenderData *context, int cfra, int fra_offset, bool make_float) { - return BKE_sequencer_render_mask_input(context, - smd->mask_input_type, - smd->mask_sequence, - smd->mask_id, - cfra, - fra_offset, - make_float); + return modifier_render_mask_input(context, + smd->mask_input_type, + smd->mask_sequence, + smd->mask_id, + cfra, + fra_offset, + make_float); } static void modifier_init_handle(void *handle_v, int start_line, int tot_line, void *init_data_v) @@ -174,6 +214,291 @@ static void modifier_apply_threaded(ImBuf *ibuf, /** \name Color Balance Modifier * \{ */ +static StripColorBalance calc_cb(StripColorBalance *cb_) +{ + StripColorBalance cb = *cb_; + int c; + + for (c = 0; c < 3; c++) { + cb.lift[c] = 2.0f - cb.lift[c]; + } + + if (cb.flag & SEQ_COLOR_BALANCE_INVERSE_LIFT) { + for (c = 0; c < 3; c++) { + /* tweak to give more subtle results + * values above 1.0 are scaled */ + if (cb.lift[c] > 1.0f) { + cb.lift[c] = pow(cb.lift[c] - 1.0f, 2.0) + 1.0; + } + + cb.lift[c] = 2.0f - cb.lift[c]; + } + } + + if (cb.flag & SEQ_COLOR_BALANCE_INVERSE_GAIN) { + for (c = 0; c < 3; c++) { + if (cb.gain[c] != 0.0f) { + cb.gain[c] = 1.0f / cb.gain[c]; + } + else { + cb.gain[c] = 1000000; /* should be enough :) */ + } + } + } + + if (!(cb.flag & SEQ_COLOR_BALANCE_INVERSE_GAMMA)) { + for (c = 0; c < 3; c++) { + if (cb.gamma[c] != 0.0f) { + cb.gamma[c] = 1.0f / cb.gamma[c]; + } + else { + cb.gamma[c] = 1000000; /* should be enough :) */ + } + } + } + + return cb; +} + +/* note: lift is actually 2-lift */ +MINLINE float color_balance_fl( + float in, const float lift, const float gain, const float gamma, const float mul) +{ + float x = (((in - 1.0f) * lift) + 1.0f) * gain; + + /* prevent NaN */ + if (x < 0.0f) { + x = 0.0f; + } + + x = powf(x, gamma) * mul; + CLAMP(x, FLT_MIN, FLT_MAX); + return x; +} + +static void make_cb_table_float(float lift, float gain, float gamma, float *table, float mul) +{ + int y; + + for (y = 0; y < 256; y++) { + float v = color_balance_fl((float)y * (1.0f / 255.0f), lift, gain, gamma, mul); + + table[y] = v; + } +} + +static void color_balance_byte_byte(StripColorBalance *cb_, + unsigned char *rect, + unsigned char *mask_rect, + int width, + int height, + float mul) +{ + // unsigned char cb_tab[3][256]; + unsigned char *cp = rect; + unsigned char *e = cp + width * 4 * height; + unsigned char *m = mask_rect; + + StripColorBalance cb = calc_cb(cb_); + + while (cp < e) { + float p[4]; + int c; + + straight_uchar_to_premul_float(p, cp); + + for (c = 0; c < 3; c++) { + float t = color_balance_fl(p[c], cb.lift[c], cb.gain[c], cb.gamma[c], mul); + + if (m) { + float m_normal = (float)m[c] / 255.0f; + + p[c] = p[c] * (1.0f - m_normal) + t * m_normal; + } + else { + p[c] = t; + } + } + + premul_float_to_straight_uchar(cp, p); + + cp += 4; + if (m) { + m += 4; + } + } +} + +static void color_balance_byte_float(StripColorBalance *cb_, + unsigned char *rect, + float *rect_float, + unsigned char *mask_rect, + int width, + int height, + float mul) +{ + float cb_tab[4][256]; + int c, i; + unsigned char *p = rect; + unsigned char *e = p + width * 4 * height; + unsigned char *m = mask_rect; + float *o; + StripColorBalance cb; + + o = rect_float; + + cb = calc_cb(cb_); + + for (c = 0; c < 3; c++) { + make_cb_table_float(cb.lift[c], cb.gain[c], cb.gamma[c], cb_tab[c], mul); + } + + for (i = 0; i < 256; i++) { + cb_tab[3][i] = ((float)i) * (1.0f / 255.0f); + } + + while (p < e) { + if (m) { + const float t[3] = {m[0] / 255.0f, m[1] / 255.0f, m[2] / 255.0f}; + + p[0] = p[0] * (1.0f - t[0]) + t[0] * cb_tab[0][p[0]]; + p[1] = p[1] * (1.0f - t[1]) + t[1] * cb_tab[1][p[1]]; + p[2] = p[2] * (1.0f - t[2]) + t[2] * cb_tab[2][p[2]]; + + m += 4; + } + else { + o[0] = cb_tab[0][p[0]]; + o[1] = cb_tab[1][p[1]]; + o[2] = cb_tab[2][p[2]]; + } + + o[3] = cb_tab[3][p[3]]; + + p += 4; + o += 4; + } +} + +static void color_balance_float_float(StripColorBalance *cb_, + float *rect_float, + const float *mask_rect_float, + int width, + int height, + float mul) +{ + float *p = rect_float; + const float *e = rect_float + width * 4 * height; + const float *m = mask_rect_float; + StripColorBalance cb = calc_cb(cb_); + + while (p < e) { + int c; + for (c = 0; c < 3; c++) { + float t = color_balance_fl(p[c], cb.lift[c], cb.gain[c], cb.gamma[c], mul); + + if (m) { + p[c] = p[c] * (1.0f - m[c]) + t * m[c]; + } + else { + p[c] = t; + } + } + + p += 4; + if (m) { + m += 4; + } + } +} + +typedef struct ColorBalanceInitData { + StripColorBalance *cb; + ImBuf *ibuf; + float mul; + ImBuf *mask; + bool make_float; +} ColorBalanceInitData; + +typedef struct ColorBalanceThread { + StripColorBalance *cb; + float mul; + + int width, height; + + unsigned char *rect, *mask_rect; + float *rect_float, *mask_rect_float; + + bool make_float; +} ColorBalanceThread; + +static void color_balance_init_handle(void *handle_v, + int start_line, + int tot_line, + void *init_data_v) +{ + ColorBalanceThread *handle = (ColorBalanceThread *)handle_v; + ColorBalanceInitData *init_data = (ColorBalanceInitData *)init_data_v; + ImBuf *ibuf = init_data->ibuf; + ImBuf *mask = init_data->mask; + + int offset = 4 * start_line * ibuf->x; + + memset(handle, 0, sizeof(ColorBalanceThread)); + + handle->cb = init_data->cb; + handle->mul = init_data->mul; + handle->width = ibuf->x; + handle->height = tot_line; + handle->make_float = init_data->make_float; + + if (ibuf->rect) { + handle->rect = (unsigned char *)ibuf->rect + offset; + } + + if (ibuf->rect_float) { + handle->rect_float = ibuf->rect_float + offset; + } + + if (mask) { + if (mask->rect) { + handle->mask_rect = (unsigned char *)mask->rect + offset; + } + + if (mask->rect_float) { + handle->mask_rect_float = mask->rect_float + offset; + } + } + else { + handle->mask_rect = NULL; + handle->mask_rect_float = NULL; + } +} + +static void *color_balance_do_thread(void *thread_data_v) +{ + ColorBalanceThread *thread_data = (ColorBalanceThread *)thread_data_v; + StripColorBalance *cb = thread_data->cb; + int width = thread_data->width, height = thread_data->height; + unsigned char *rect = thread_data->rect; + unsigned char *mask_rect = thread_data->mask_rect; + float *rect_float = thread_data->rect_float; + float *mask_rect_float = thread_data->mask_rect_float; + float mul = thread_data->mul; + + if (rect_float) { + color_balance_float_float(cb, rect_float, mask_rect_float, width, height, mul); + } + else if (thread_data->make_float) { + color_balance_byte_float(cb, rect, rect_float, mask_rect, width, height, mul); + } + else { + color_balance_byte_byte(cb, rect, mask_rect, width, height, mul); + } + + return NULL; +} + static void colorBalance_init_data(SequenceModifierData *smd) { ColorBalanceModifierData *cbmd = (ColorBalanceModifierData *)smd; @@ -188,11 +513,41 @@ static void colorBalance_init_data(SequenceModifierData *smd) } } +static void modifier_color_balance_apply( + StripColorBalance *cb, ImBuf *ibuf, float mul, bool make_float, ImBuf *mask_input) +{ + ColorBalanceInitData init_data; + + if (!ibuf->rect_float && make_float) { + imb_addrectfloatImBuf(ibuf); + } + + init_data.cb = cb; + init_data.ibuf = ibuf; + init_data.mul = mul; + init_data.make_float = make_float; + init_data.mask = mask_input; + + IMB_processor_apply_threaded(ibuf->y, + sizeof(ColorBalanceThread), + &init_data, + color_balance_init_handle, + color_balance_do_thread); + + /* color balance either happens on float buffer or byte buffer, but never on both, + * free byte buffer if there's float buffer since float buffer would be used for + * color balance in favor of byte buffer + */ + if (ibuf->rect_float && ibuf->rect) { + imb_freerectImBuf(ibuf); + } +} + static void colorBalance_apply(SequenceModifierData *smd, ImBuf *ibuf, ImBuf *mask) { ColorBalanceModifierData *cbmd = (ColorBalanceModifierData *)smd; - BKE_sequencer_color_balance_apply(&cbmd->color_balance, ibuf, cbmd->color_multiply, false, mask); + modifier_color_balance_apply(&cbmd->color_balance, ibuf, cbmd->color_multiply, false, mask); } static SequenceModifierTypeInfo seqModifier_ColorBalance = { @@ -495,7 +850,7 @@ static void hue_correct_apply_threaded(int width, /* adjust value, scaling returned default 0.5 up to 1 */ f = BKE_curvemapping_evaluateF(curve_mapping, 2, hsv[0]); - hsv[2] *= (f * 2.f); + hsv[2] *= (f * 2.0f); hsv[0] = hsv[0] - floorf(hsv[0]); /* mod 1.0 */ CLAMP(hsv[1], 0.0f, 1.0f); @@ -887,7 +1242,7 @@ static void tonemapmodifier_apply(struct SequenceModifierData *smd, ImBuf *ibuf, unsigned char *cp = (unsigned char *)ibuf->rect; float avl, maxl = -FLT_MAX, minl = FLT_MAX; const float sc = 1.0f / p; - float Lav = 0.f; + float Lav = 0.0f; float cav[4] = {0.0f, 0.0f, 0.0f, 0.0f}; while (p--) { float pixel[4]; @@ -1060,7 +1415,7 @@ ImBuf *BKE_sequence_modifier_apply_stack(const SeqRenderData *context, if (seq->modifiers.first && (seq->flag & SEQ_USE_LINEAR_MODIFIERS)) { processed_ibuf = IMB_dupImBuf(ibuf); - BKE_sequencer_imbuf_from_sequencer_space(context->scene, processed_ibuf); + SEQ_render_imbuf_from_sequencer_space(context->scene, processed_ibuf); } for (smd = seq->modifiers.first; smd; smd = smd->next) { @@ -1100,7 +1455,7 @@ ImBuf *BKE_sequence_modifier_apply_stack(const SeqRenderData *context, } if (seq->modifiers.first && (seq->flag & SEQ_USE_LINEAR_MODIFIERS)) { - BKE_sequencer_imbuf_to_sequencer_space(context->scene, processed_ibuf, false); + seq_imbuf_to_sequencer_space(context->scene, processed_ibuf, false); } return processed_ibuf; diff --git a/source/blender/sequencer/intern/prefetch.c b/source/blender/sequencer/intern/prefetch.c index 3ea3b6f1ac7..6eac15dec52 100644 --- a/source/blender/sequencer/intern/prefetch.c +++ b/source/blender/sequencer/intern/prefetch.c @@ -55,6 +55,7 @@ #include "SEQ_sequencer.h" +#include "render.h" #include "sequencer.h" typedef struct PrefetchJob { @@ -286,25 +287,25 @@ static void seq_prefetch_update_context(const SeqRenderData *context) PrefetchJob *pfjob; pfjob = seq_prefetch_job_get(context->scene); - BKE_sequencer_new_render_data(pfjob->bmain_eval, - pfjob->depsgraph, - pfjob->scene_eval, - context->rectx, - context->recty, - context->preview_render_size, - false, - &pfjob->context_cpy); + SEQ_render_new_render_data(pfjob->bmain_eval, + pfjob->depsgraph, + pfjob->scene_eval, + context->rectx, + context->recty, + context->preview_render_size, + false, + &pfjob->context_cpy); pfjob->context_cpy.is_prefetch_render = true; pfjob->context_cpy.task_id = SEQ_TASK_PREFETCH_RENDER; - BKE_sequencer_new_render_data(pfjob->bmain, - pfjob->depsgraph, - pfjob->scene, - context->rectx, - context->recty, - context->preview_render_size, - false, - &pfjob->context); + SEQ_render_new_render_data(pfjob->bmain, + pfjob->depsgraph, + pfjob->scene, + context->rectx, + context->recty, + context->preview_render_size, + false, + &pfjob->context); pfjob->context.is_prefetch_render = false; /* Same ID as prefetch context, because context will be swapped, but we still @@ -361,7 +362,7 @@ static bool seq_prefetch_do_skip_frame(Scene *scene) PrefetchJob *pfjob = seq_prefetch_job_get(scene); float cfra = seq_prefetch_cfra(pfjob); Sequence *seq_arr[MAXSEQ + 1]; - int count = BKE_sequencer_get_shown_sequences(ed->seqbasep, cfra, 0, seq_arr); + int count = seq_get_shown_sequences(ed->seqbasep, cfra, 0, seq_arr); SeqRenderData *ctx = &pfjob->context_cpy; ImBuf *ibuf = NULL; @@ -460,7 +461,7 @@ static void *seq_prefetch_frames(void *job) continue; } - ImBuf *ibuf = BKE_sequencer_give_ibuf(&pfjob->context_cpy, seq_prefetch_cfra(pfjob), 0); + ImBuf *ibuf = SEQ_render_give_ibuf(&pfjob->context_cpy, seq_prefetch_cfra(pfjob), 0); BKE_sequencer_cache_free_temp_cache( pfjob->scene, pfjob->context.task_id, seq_prefetch_cfra(pfjob)); IMB_freeImBuf(ibuf); diff --git a/source/blender/sequencer/intern/proxy.c b/source/blender/sequencer/intern/proxy.c new file mode 100644 index 00000000000..94d5f5b701d --- /dev/null +++ b/source/blender/sequencer/intern/proxy.c @@ -0,0 +1,570 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. + * All rights reserved. + * + * - Blender Foundation, 2003-2009 + * - Peter Schlaile <peter [at] schlaile [dot] de> 2005/2006 + */ + +/** \file + * \ingroup bke + */ + +#include "MEM_guardedalloc.h" + +#include "DNA_anim_types.h" +#include "DNA_scene_types.h" +#include "DNA_sequence_types.h" +#include "DNA_space_types.h" + +#include "BLI_fileops.h" +#include "BLI_listbase.h" +#include "BLI_path_util.h" +#include "BLI_string.h" + +#ifdef WIN32 +# include "BLI_winstuff.h" +#else +# include <unistd.h> +#endif + +#include "BKE_global.h" +#include "BKE_image.h" +#include "BKE_main.h" +#include "BKE_scene.h" + +#include "DEG_depsgraph.h" + +#include "SEQ_sequencer.h" + +#include "IMB_colormanagement.h" +#include "IMB_imbuf.h" +#include "IMB_imbuf_types.h" +#include "IMB_metadata.h" + +#include "proxy.h" +#include "render.h" +#include "sequencer.h" + +typedef struct SeqIndexBuildContext { + struct IndexBuildContext *index_context; + + int tc_flags; + int size_flags; + int quality; + bool overwrite; + int view_id; + + Main *bmain; + Depsgraph *depsgraph; + Scene *scene; + Sequence *seq, *orig_seq; +} SeqIndexBuildContext; + +int SEQ_rendersize_to_proxysize(int render_size) +{ + switch (render_size) { + case SEQ_RENDER_SIZE_PROXY_25: + return IMB_PROXY_25; + case SEQ_RENDER_SIZE_PROXY_50: + return IMB_PROXY_50; + case SEQ_RENDER_SIZE_PROXY_75: + return IMB_PROXY_75; + case SEQ_RENDER_SIZE_PROXY_100: + return IMB_PROXY_100; + } + return IMB_PROXY_NONE; +} + +double SEQ_rendersize_to_scale_factor(int render_size) +{ + switch (render_size) { + case SEQ_RENDER_SIZE_PROXY_25: + return 0.25; + case SEQ_RENDER_SIZE_PROXY_50: + return 0.50; + case SEQ_RENDER_SIZE_PROXY_75: + return 0.75; + } + return 1.0; +} + +bool seq_proxy_get_custom_file_fname(Sequence *seq, char *name, const int view_id) +{ + char fname[FILE_MAXFILE]; + char suffix[24]; + StripProxy *proxy = seq->strip->proxy; + + if (proxy == NULL) { + return false; + } + + BLI_join_dirfile(fname, PROXY_MAXFILE, proxy->dir, proxy->file); + BLI_path_abs(fname, BKE_main_blendfile_path_from_global()); + + if (view_id > 0) { + BLI_snprintf(suffix, sizeof(suffix), "_%d", view_id); + /* TODO(sergey): This will actually append suffix after extension + * which is weird but how was originally coded in multi-view branch. + */ + BLI_snprintf(name, PROXY_MAXFILE, "%s_%s", fname, suffix); + } + else { + BLI_strncpy(name, fname, PROXY_MAXFILE); + } + + return true; +} + +static bool seq_proxy_get_fname(Editing *ed, + Sequence *seq, + int cfra, + eSpaceSeq_Proxy_RenderSize render_size, + char *name, + const int view_id) +{ + char dir[PROXY_MAXFILE]; + char suffix[24] = {'\0'}; + StripProxy *proxy = seq->strip->proxy; + + if (proxy == NULL) { + return false; + } + + /* Multi-view suffix. */ + if (view_id > 0) { + BLI_snprintf(suffix, sizeof(suffix), "_%d", view_id); + } + + /* Per strip with Custom file situation is handled separately. */ + if (proxy->storage & SEQ_STORAGE_PROXY_CUSTOM_FILE && + ed->proxy_storage != SEQ_EDIT_PROXY_DIR_STORAGE) { + if (seq_proxy_get_custom_file_fname(seq, name, view_id)) { + return true; + } + } + + if (ed->proxy_storage == SEQ_EDIT_PROXY_DIR_STORAGE) { + /* Per project default. */ + if (ed->proxy_dir[0] == 0) { + BLI_strncpy(dir, "//BL_proxy", sizeof(dir)); + } + else { /* Per project with custom dir. */ + BLI_strncpy(dir, ed->proxy_dir, sizeof(dir)); + } + BLI_path_abs(name, BKE_main_blendfile_path_from_global()); + } + else { + /* Pre strip with custom dir. */ + if (proxy->storage & SEQ_STORAGE_PROXY_CUSTOM_DIR) { + BLI_strncpy(dir, seq->strip->proxy->dir, sizeof(dir)); + } + else { /* Per strip default. */ + BLI_snprintf(dir, PROXY_MAXFILE, "%s/BL_proxy", seq->strip->dir); + } + } + + /* Proxy size number to be used in path. */ + int proxy_size_number = SEQ_rendersize_to_scale_factor(render_size) * 100; + + BLI_snprintf(name, + PROXY_MAXFILE, + "%s/images/%d/%s_proxy%s", + dir, + proxy_size_number, + SEQ_render_give_stripelem(seq, cfra)->name, + suffix); + BLI_path_abs(name, BKE_main_blendfile_path_from_global()); + strcat(name, ".jpg"); + + return true; +} + +bool SEQ_can_use_proxy(Sequence *seq, int psize) +{ + if (seq->strip->proxy == NULL) { + return false; + } + short size_flags = seq->strip->proxy->build_size_flags; + return (seq->flag & SEQ_USE_PROXY) != 0 && psize != IMB_PROXY_NONE && (size_flags & psize) != 0; +} + +ImBuf *seq_proxy_fetch(const SeqRenderData *context, Sequence *seq, int cfra) +{ + char name[PROXY_MAXFILE]; + StripProxy *proxy = seq->strip->proxy; + const eSpaceSeq_Proxy_RenderSize psize = context->preview_render_size; + Editing *ed = context->scene->ed; + StripAnim *sanim; + + /* only use proxies, if they are enabled (even if present!) */ + if (!SEQ_can_use_proxy(seq, SEQ_rendersize_to_proxysize(psize))) { + return NULL; + } + + if (proxy->storage & SEQ_STORAGE_PROXY_CUSTOM_FILE) { + int frameno = (int)seq_give_stripelem_index(seq, cfra) + seq->anim_startofs; + if (proxy->anim == NULL) { + if (seq_proxy_get_fname(ed, seq, cfra, psize, name, context->view_id) == 0) { + return NULL; + } + + proxy->anim = openanim(name, IB_rect, 0, seq->strip->colorspace_settings.name); + } + if (proxy->anim == NULL) { + return NULL; + } + + seq_open_anim_file(context->scene, seq, true); + sanim = seq->anims.first; + + frameno = IMB_anim_index_get_frame_index( + sanim ? sanim->anim : NULL, seq->strip->proxy->tc, frameno); + + return IMB_anim_absolute(proxy->anim, frameno, IMB_TC_NONE, IMB_PROXY_NONE); + } + + if (seq_proxy_get_fname(ed, seq, cfra, psize, name, context->view_id) == 0) { + return NULL; + } + + if (BLI_exists(name)) { + ImBuf *ibuf = IMB_loadiffname(name, IB_rect, NULL); + + if (ibuf) { + seq_imbuf_assign_spaces(context->scene, ibuf); + } + + return ibuf; + } + + return NULL; +} + +static void seq_proxy_build_frame(const SeqRenderData *context, + SeqRenderState *state, + Sequence *seq, + int cfra, + int proxy_render_size, + const bool overwrite) +{ + char name[PROXY_MAXFILE]; + int quality; + int rectx, recty; + int ok; + ImBuf *ibuf_tmp, *ibuf; + Editing *ed = context->scene->ed; + + if (!seq_proxy_get_fname(ed, seq, cfra, proxy_render_size, name, context->view_id)) { + return; + } + + if (!overwrite && BLI_exists(name)) { + return; + } + + ibuf_tmp = seq_render_strip(context, state, seq, cfra); + + rectx = (proxy_render_size * ibuf_tmp->x) / 100; + recty = (proxy_render_size * ibuf_tmp->y) / 100; + + if (ibuf_tmp->x != rectx || ibuf_tmp->y != recty) { + ibuf = IMB_dupImBuf(ibuf_tmp); + IMB_metadata_copy(ibuf, ibuf_tmp); + IMB_freeImBuf(ibuf_tmp); + IMB_scalefastImBuf(ibuf, (short)rectx, (short)recty); + } + else { + ibuf = ibuf_tmp; + } + + /* depth = 32 is intentionally left in, otherwise ALPHA channels + * won't work... */ + quality = seq->strip->proxy->quality; + ibuf->ftype = IMB_FTYPE_JPG; + ibuf->foptions.quality = quality; + + /* unsupported feature only confuses other s/w */ + if (ibuf->planes == 32) { + ibuf->planes = 24; + } + + BLI_make_existing_file(name); + + ok = IMB_saveiff(ibuf, name, IB_rect | IB_zbuf | IB_zbuffloat); + if (ok == 0) { + perror(name); + } + + IMB_freeImBuf(ibuf); +} + +/** + * Returns whether the file this context would read from even exist, + * if not, don't create the context + */ +static bool seq_proxy_multiview_context_invalid(Sequence *seq, Scene *scene, const int view_id) +{ + if ((scene->r.scemode & R_MULTIVIEW) == 0) { + return false; + } + + if ((seq->type == SEQ_TYPE_IMAGE) && (seq->views_format == R_IMF_VIEWS_INDIVIDUAL)) { + static char prefix[FILE_MAX]; + static const char *ext = NULL; + char str[FILE_MAX]; + + if (view_id == 0) { + char path[FILE_MAX]; + BLI_join_dirfile(path, sizeof(path), seq->strip->dir, seq->strip->stripdata->name); + BLI_path_abs(path, BKE_main_blendfile_path_from_global()); + BKE_scene_multiview_view_prefix_get(scene, path, prefix, &ext); + } + else { + prefix[0] = '\0'; + } + + if (prefix[0] == '\0') { + return view_id != 0; + } + + seq_multiview_name(scene, view_id, prefix, ext, str, FILE_MAX); + + if (BLI_access(str, R_OK) == 0) { + return false; + } + + return view_id != 0; + } + return false; +} + +/** + * This returns the maximum possible number of required contexts + */ +static int seq_proxy_context_count(Sequence *seq, Scene *scene) +{ + int num_views = 1; + + if ((scene->r.scemode & R_MULTIVIEW) == 0) { + return 1; + } + + switch (seq->type) { + case SEQ_TYPE_MOVIE: { + num_views = BLI_listbase_count(&seq->anims); + break; + } + case SEQ_TYPE_IMAGE: { + switch (seq->views_format) { + case R_IMF_VIEWS_INDIVIDUAL: + num_views = BKE_scene_multiview_num_views_get(&scene->r); + break; + case R_IMF_VIEWS_STEREO_3D: + num_views = 2; + break; + case R_IMF_VIEWS_MULTIVIEW: + /* not supported at the moment */ + /* pass through */ + default: + num_views = 1; + } + break; + } + } + + return num_views; +} + +bool SEQ_proxy_rebuild_context(Main *bmain, + Depsgraph *depsgraph, + Scene *scene, + Sequence *seq, + struct GSet *file_list, + ListBase *queue) +{ + SeqIndexBuildContext *context; + Sequence *nseq; + LinkData *link; + int num_files; + int i; + + if (!seq->strip || !seq->strip->proxy) { + return true; + } + + if (!(seq->flag & SEQ_USE_PROXY)) { + return true; + } + + num_files = seq_proxy_context_count(seq, scene); + + for (i = 0; i < num_files; i++) { + if (seq_proxy_multiview_context_invalid(seq, scene, i)) { + continue; + } + + context = MEM_callocN(sizeof(SeqIndexBuildContext), "seq proxy rebuild context"); + + nseq = BKE_sequence_dupli_recursive(scene, scene, NULL, seq, 0); + + context->tc_flags = nseq->strip->proxy->build_tc_flags; + context->size_flags = nseq->strip->proxy->build_size_flags; + context->quality = nseq->strip->proxy->quality; + context->overwrite = (nseq->strip->proxy->build_flags & SEQ_PROXY_SKIP_EXISTING) == 0; + + context->bmain = bmain; + context->depsgraph = depsgraph; + context->scene = scene; + context->orig_seq = seq; + context->seq = nseq; + + context->view_id = i; /* only for images */ + + if (nseq->type == SEQ_TYPE_MOVIE) { + StripAnim *sanim; + + seq_open_anim_file(scene, nseq, true); + sanim = BLI_findlink(&nseq->anims, i); + + if (sanim->anim) { + context->index_context = IMB_anim_index_rebuild_context(sanim->anim, + context->tc_flags, + context->size_flags, + context->quality, + context->overwrite, + file_list); + } + if (!context->index_context) { + MEM_freeN(context); + return false; + } + } + + link = BLI_genericNodeN(context); + BLI_addtail(queue, link); + } + return true; +} + +void SEQ_proxy_rebuild(SeqIndexBuildContext *context, + short *stop, + short *do_update, + float *progress) +{ + const bool overwrite = context->overwrite; + SeqRenderData render_context; + Sequence *seq = context->seq; + Scene *scene = context->scene; + Main *bmain = context->bmain; + int cfra; + + if (seq->type == SEQ_TYPE_MOVIE) { + if (context->index_context) { + IMB_anim_index_rebuild(context->index_context, stop, do_update, progress); + } + + return; + } + + if (!(seq->flag & SEQ_USE_PROXY)) { + return; + } + + /* that's why it is called custom... */ + if (seq->strip->proxy && seq->strip->proxy->storage & SEQ_STORAGE_PROXY_CUSTOM_FILE) { + return; + } + + /* fail safe code */ + + SEQ_render_new_render_data(bmain, + context->depsgraph, + context->scene, + roundf((scene->r.size * (float)scene->r.xsch) / 100.0f), + roundf((scene->r.size * (float)scene->r.ysch) / 100.0f), + 100, + false, + &render_context); + + render_context.skip_cache = true; + render_context.is_proxy_render = true; + render_context.view_id = context->view_id; + + SeqRenderState state; + seq_render_state_init(&state); + + for (cfra = seq->startdisp + seq->startstill; cfra < seq->enddisp - seq->endstill; cfra++) { + if (context->size_flags & IMB_PROXY_25) { + seq_proxy_build_frame(&render_context, &state, seq, cfra, 25, overwrite); + } + if (context->size_flags & IMB_PROXY_50) { + seq_proxy_build_frame(&render_context, &state, seq, cfra, 50, overwrite); + } + if (context->size_flags & IMB_PROXY_75) { + seq_proxy_build_frame(&render_context, &state, seq, cfra, 75, overwrite); + } + if (context->size_flags & IMB_PROXY_100) { + seq_proxy_build_frame(&render_context, &state, seq, cfra, 100, overwrite); + } + + *progress = (float)(cfra - seq->startdisp - seq->startstill) / + (seq->enddisp - seq->endstill - seq->startdisp - seq->startstill); + *do_update = true; + + if (*stop || G.is_break) { + break; + } + } +} + +void SEQ_proxy_rebuild_finish(SeqIndexBuildContext *context, bool stop) +{ + if (context->index_context) { + StripAnim *sanim; + + for (sanim = context->seq->anims.first; sanim; sanim = sanim->next) { + IMB_close_anim_proxies(sanim->anim); + } + + for (sanim = context->orig_seq->anims.first; sanim; sanim = sanim->next) { + IMB_close_anim_proxies(sanim->anim); + } + + IMB_anim_index_rebuild_finish(context->index_context, stop); + } + + seq_free_sequence_recurse(NULL, context->seq, true); + + MEM_freeN(context); +} + +void SEQ_proxy_set(struct Sequence *seq, bool value) +{ + if (value) { + seq->flag |= SEQ_USE_PROXY; + if (seq->strip->proxy == NULL) { + seq->strip->proxy = MEM_callocN(sizeof(struct StripProxy), "StripProxy"); + seq->strip->proxy->quality = 90; + seq->strip->proxy->build_tc_flags = SEQ_PROXY_TC_ALL; + seq->strip->proxy->build_size_flags = SEQ_PROXY_IMAGE_SIZE_25; + } + } + else { + seq->flag &= ~SEQ_USE_PROXY; + } +} diff --git a/source/blender/sequencer/intern/proxy.h b/source/blender/sequencer/intern/proxy.h new file mode 100644 index 00000000000..3777cea9317 --- /dev/null +++ b/source/blender/sequencer/intern/proxy.h @@ -0,0 +1,40 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2004 Blender Foundation. + * All rights reserved. + */ + +#pragma once + +/** \file + * \ingroup sequencer + */ + +#ifdef __cplusplus +extern "C" { +#endif + +struct ImBuf; +struct SeqRenderData; +struct Sequence; + +#define PROXY_MAXFILE (2 * FILE_MAXDIR + FILE_MAXFILE) +struct ImBuf *seq_proxy_fetch(const struct SeqRenderData *context, struct Sequence *seq, int cfra); +bool seq_proxy_get_custom_file_fname(struct Sequence *seq, char *name, const int view_id); + +#ifdef __cplusplus +} +#endif diff --git a/source/blender/sequencer/intern/render.c b/source/blender/sequencer/intern/render.c new file mode 100644 index 00000000000..c2e04ebeff8 --- /dev/null +++ b/source/blender/sequencer/intern/render.c @@ -0,0 +1,2106 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. + * All rights reserved. + * + * - Blender Foundation, 2003-2009 + * - Peter Schlaile <peter [at] schlaile [dot] de> 2005/2006 + */ + +/** \file + * \ingroup bke + */ + +#include <time.h> + +#include "MEM_guardedalloc.h" + +#include "DNA_anim_types.h" +#include "DNA_mask_types.h" +#include "DNA_scene_types.h" +#include "DNA_sequence_types.h" +#include "DNA_space_types.h" + +#include "BLI_linklist.h" +#include "BLI_listbase.h" +#include "BLI_path_util.h" + +#include "BKE_anim_data.h" +#include "BKE_animsys.h" +#include "BKE_fcurve.h" +#include "BKE_global.h" +#include "BKE_image.h" +#include "BKE_layer.h" +#include "BKE_lib_id.h" +#include "BKE_main.h" +#include "BKE_mask.h" +#include "BKE_movieclip.h" +#include "BKE_scene.h" +#include "BKE_sequencer_offscreen.h" + +#include "DEG_depsgraph.h" +#include "DEG_depsgraph_query.h" + +#include "IMB_colormanagement.h" +#include "IMB_imbuf.h" +#include "IMB_imbuf_types.h" +#include "IMB_metadata.h" + +#include "RNA_access.h" + +#include "RE_engine.h" +#include "RE_pipeline.h" + +#include "SEQ_sequencer.h" + +#include "proxy.h" +#include "render.h" +#include "sequencer.h" + +static ImBuf *seq_render_strip_stack(const SeqRenderData *context, + SeqRenderState *state, + ListBase *seqbasep, + float cfra, + int chanshown); + +static ThreadMutex seq_render_mutex = BLI_MUTEX_INITIALIZER; +SequencerDrawView sequencer_view3d_fn = NULL; /* NULL in background mode */ + +/* -------------------------------------------------------------------- */ +/** \name Colorspace utility functions + * \{ */ +void seq_imbuf_assign_spaces(Scene *scene, ImBuf *ibuf) +{ +#if 0 + /* Bute buffer is supposed to be in sequencer working space already. */ + if (ibuf->rect != NULL) { + IMB_colormanagement_assign_rect_colorspace(ibuf, scene->sequencer_colorspace_settings.name); + } +#endif + if (ibuf->rect_float != NULL) { + IMB_colormanagement_assign_float_colorspace(ibuf, scene->sequencer_colorspace_settings.name); + } +} + +void seq_imbuf_to_sequencer_space(Scene *scene, ImBuf *ibuf, bool make_float) +{ + /* Early output check: if both buffers are NULL we have nothing to convert. */ + if (ibuf->rect_float == NULL && ibuf->rect == NULL) { + return; + } + /* Get common conversion settings. */ + const char *to_colorspace = scene->sequencer_colorspace_settings.name; + /* Perform actual conversion logic. */ + if (ibuf->rect_float == NULL) { + /* We are not requested to give float buffer and byte buffer is already + * in thee required colorspace. Can skip doing anything here. + */ + const char *from_colorspace = IMB_colormanagement_get_rect_colorspace(ibuf); + if (!make_float && STREQ(from_colorspace, to_colorspace)) { + return; + } + if (false) { + /* The idea here is to provide as fast playback as possible and + * enforcing float buffer here (a) uses more cache memory (b) might + * make some other effects slower to apply. + * + * However, this might also have negative effect by adding weird + * artifacts which will then not happen in final render. + */ + IMB_colormanagement_transform_byte_threaded((unsigned char *)ibuf->rect, + ibuf->x, + ibuf->y, + ibuf->channels, + from_colorspace, + to_colorspace); + } + else { + /* We perform conversion to a float buffer so we don't worry about + * precision loss. + */ + imb_addrectfloatImBuf(ibuf); + IMB_colormanagement_transform_from_byte_threaded(ibuf->rect_float, + (unsigned char *)ibuf->rect, + ibuf->x, + ibuf->y, + ibuf->channels, + from_colorspace, + to_colorspace); + /* We don't need byte buffer anymore. */ + imb_freerectImBuf(ibuf); + } + } + else { + const char *from_colorspace = IMB_colormanagement_get_float_colorspace(ibuf); + /* Unknown input color space, can't perform conversion. */ + if (from_colorspace == NULL || from_colorspace[0] == '\0') { + return; + } + /* We don't want both byte and float buffers around: they'll either run + * out of sync or conversion of byte buffer will lose precision in there. + */ + if (ibuf->rect != NULL) { + imb_freerectImBuf(ibuf); + } + IMB_colormanagement_transform_threaded( + ibuf->rect_float, ibuf->x, ibuf->y, ibuf->channels, from_colorspace, to_colorspace, true); + } + seq_imbuf_assign_spaces(scene, ibuf); +} + +void SEQ_render_imbuf_from_sequencer_space(Scene *scene, ImBuf *ibuf) +{ + const char *from_colorspace = scene->sequencer_colorspace_settings.name; + const char *to_colorspace = IMB_colormanagement_role_colorspace_name_get( + COLOR_ROLE_SCENE_LINEAR); + + if (!ibuf->rect_float) { + return; + } + + if (to_colorspace && to_colorspace[0] != '\0') { + IMB_colormanagement_transform_threaded( + ibuf->rect_float, ibuf->x, ibuf->y, ibuf->channels, from_colorspace, to_colorspace, true); + IMB_colormanagement_assign_float_colorspace(ibuf, to_colorspace); + } +} + +void SEQ_render_pixel_from_sequencer_space_v4(struct Scene *scene, float pixel[4]) +{ + const char *from_colorspace = scene->sequencer_colorspace_settings.name; + const char *to_colorspace = IMB_colormanagement_role_colorspace_name_get( + COLOR_ROLE_SCENE_LINEAR); + + if (to_colorspace && to_colorspace[0] != '\0') { + IMB_colormanagement_transform_v4(pixel, from_colorspace, to_colorspace); + } + else { + /* if no color management enables fallback to legacy conversion */ + srgb_to_linearrgb_v4(pixel, pixel); + } +} + +void SEQ_render_init_colorspace(Sequence *seq) +{ + if (seq->strip && seq->strip->stripdata) { + char name[FILE_MAX]; + ImBuf *ibuf; + + BLI_join_dirfile(name, sizeof(name), seq->strip->dir, seq->strip->stripdata->name); + BLI_path_abs(name, BKE_main_blendfile_path_from_global()); + + /* initialize input color space */ + if (seq->type == SEQ_TYPE_IMAGE) { + ibuf = IMB_loadiffname( + name, IB_test | IB_alphamode_detect, seq->strip->colorspace_settings.name); + + /* byte images are default to straight alpha, however sequencer + * works in premul space, so mark strip to be premultiplied first + */ + seq->alpha_mode = SEQ_ALPHA_STRAIGHT; + if (ibuf) { + if (ibuf->flags & IB_alphamode_premul) { + seq->alpha_mode = IMA_ALPHA_PREMUL; + } + + IMB_freeImBuf(ibuf); + } + } + } +} +/** \} */ + +/* -------------------------------------------------------------------- */ +/** \name Rendering utility functions + * \{ */ +void SEQ_render_new_render_data(Main *bmain, + struct Depsgraph *depsgraph, + Scene *scene, + int rectx, + int recty, + int preview_render_size, + int for_render, + SeqRenderData *r_context) +{ + r_context->bmain = bmain; + r_context->depsgraph = depsgraph; + r_context->scene = scene; + r_context->rectx = rectx; + r_context->recty = recty; + r_context->preview_render_size = preview_render_size; + r_context->for_render = for_render; + r_context->motion_blur_samples = 0; + r_context->motion_blur_shutter = 0; + r_context->skip_cache = false; + r_context->is_proxy_render = false; + r_context->view_id = 0; + r_context->gpu_offscreen = NULL; + r_context->task_id = SEQ_TASK_MAIN_RENDER; + r_context->is_prefetch_render = false; +} + +void seq_render_state_init(SeqRenderState *state) +{ + state->scene_parents = NULL; +} + +float seq_give_stripelem_index(Sequence *seq, float cfra) +{ + float nr; + int sta = seq->start; + int end = seq->start + seq->len - 1; + + if (seq->type & SEQ_TYPE_EFFECT) { + end = seq->enddisp; + } + + if (end < sta) { + return -1; + } + + if (seq->flag & SEQ_REVERSE_FRAMES) { + /*reverse frame in this sequence */ + if (cfra <= sta) { + nr = end - sta; + } + else if (cfra >= end) { + nr = 0; + } + else { + nr = end - cfra; + } + } + else { + if (cfra <= sta) { + nr = 0; + } + else if (cfra >= end) { + nr = end - sta; + } + else { + nr = cfra - sta; + } + } + + if (seq->strobe < 1.0f) { + seq->strobe = 1.0f; + } + + if (seq->strobe > 1.0f) { + nr -= fmodf((double)nr, (double)seq->strobe); + } + + return nr; +} + +StripElem *SEQ_render_give_stripelem(Sequence *seq, int cfra) +{ + StripElem *se = seq->strip->stripdata; + + if (seq->type == SEQ_TYPE_IMAGE) { + /* only IMAGE strips use the whole array, MOVIE strips use only the first element, + * all other strips don't use this... + */ + + int nr = (int)seq_give_stripelem_index(seq, cfra); + + if (nr == -1 || se == NULL) { + return NULL; + } + + se += nr + seq->anim_startofs; + } + return se; +} + +static int evaluate_seq_frame_gen(Sequence **seq_arr, ListBase *seqbase, int cfra, int chanshown) +{ + /* Use arbitrary sized linked list, the size could be over MAXSEQ. */ + LinkNodePair effect_inputs = {NULL, NULL}; + int totseq = 0; + + memset(seq_arr, 0, sizeof(Sequence *) * (MAXSEQ + 1)); + + LISTBASE_FOREACH (Sequence *, seq, seqbase) { + if ((seq->startdisp <= cfra) && (seq->enddisp > cfra)) { + if ((seq->type & SEQ_TYPE_EFFECT) && !(seq->flag & SEQ_MUTE)) { + + if (seq->seq1) { + BLI_linklist_append_alloca(&effect_inputs, seq->seq1); + } + + if (seq->seq2) { + BLI_linklist_append_alloca(&effect_inputs, seq->seq2); + } + + if (seq->seq3) { + BLI_linklist_append_alloca(&effect_inputs, seq->seq3); + } + } + + seq_arr[seq->machine] = seq; + totseq++; + } + } + + /* Drop strips which are used for effect inputs, we don't want + * them to blend into render stack in any other way than effect + * string rendering. */ + for (LinkNode *seq_item = effect_inputs.list; seq_item; seq_item = seq_item->next) { + Sequence *seq = seq_item->link; + /* It's possible that effect strip would be placed to the same + * 'machine' as its inputs. We don't want to clear such strips + * from the stack. */ + if (seq_arr[seq->machine] && seq_arr[seq->machine]->type & SEQ_TYPE_EFFECT) { + continue; + } + /* If we're shown a specified channel, then we want to see the strips + * which belongs to this machine. */ + if (chanshown != 0 && chanshown <= seq->machine) { + continue; + } + seq_arr[seq->machine] = NULL; + } + + return totseq; +} + +int SEQ_render_evaluate_frame(Scene *scene, int cfra) +{ + Editing *ed = BKE_sequencer_editing_get(scene, false); + Sequence *seq_arr[MAXSEQ + 1]; + + if (ed == NULL) { + return 0; + } + + return evaluate_seq_frame_gen(seq_arr, ed->seqbasep, cfra, 0); +} + +static bool video_seq_is_rendered(Sequence *seq) +{ + return (seq && !(seq->flag & SEQ_MUTE) && seq->type != SEQ_TYPE_SOUND_RAM); +} + +int seq_get_shown_sequences(ListBase *seqbasep, int cfra, int chanshown, Sequence **seq_arr_out) +{ + Sequence *seq_arr[MAXSEQ + 1]; + int b = chanshown; + int cnt = 0; + + if (b > MAXSEQ) { + return 0; + } + + if (evaluate_seq_frame_gen(seq_arr, seqbasep, cfra, chanshown)) { + if (b == 0) { + b = MAXSEQ; + } + for (; b > 0; b--) { + if (video_seq_is_rendered(seq_arr[b])) { + break; + } + } + } + + chanshown = b; + + for (; b > 0; b--) { + if (video_seq_is_rendered(seq_arr[b])) { + if (seq_arr[b]->blend_mode == SEQ_BLEND_REPLACE) { + break; + } + } + } + + for (; b <= chanshown && b >= 0; b++) { + if (video_seq_is_rendered(seq_arr[b])) { + seq_arr_out[cnt++] = seq_arr[b]; + } + } + + return cnt; +} + +/* Estimate time spent by the program rendering the strip */ +static clock_t seq_estimate_render_cost_begin(void) +{ + return clock(); +} + +static float seq_estimate_render_cost_end(Scene *scene, clock_t begin) +{ + clock_t end = clock(); + float time_spent = (float)(end - begin); + float time_max = (1.0f / scene->r.frs_sec) * CLOCKS_PER_SEC; + + if (time_max != 0) { + return time_spent / time_max; + } + + return 1; +} +/** \} */ + +/* -------------------------------------------------------------------- */ +/** \name Preprocessing and effects + * \{ */ +/* + * input preprocessing for SEQ_TYPE_IMAGE, SEQ_TYPE_MOVIE, SEQ_TYPE_MOVIECLIP and SEQ_TYPE_SCENE + * + * Do all the things you can't really do afterwards using sequence effects + * (read: before rescaling to render resolution has been done) + * + * Order is important! + * + * - Deinterlace + * - Crop and transform in image source coordinate space + * - Flip X + Flip Y (could be done afterwards, backward compatibility) + * - Promote image to float data (affects pipeline operations afterwards) + * - Color balance (is most efficient in the byte -> float + * (future: half -> float should also work fine!) + * case, if done on load, since we can use lookup tables) + * - Premultiply + */ + +static bool sequencer_use_transform(const Sequence *seq) +{ + const StripTransform *transform = seq->strip->transform; + + if (transform->xofs != 0 || transform->yofs != 0 || transform->scale_x != 1 || + transform->scale_y != 1 || transform->rotation != 0) { + return true; + } + + return false; +} + +static bool sequencer_use_crop(const Sequence *seq) +{ + const StripCrop *crop = seq->strip->crop; + if (crop->left > 0 || crop->right > 0 || crop->top > 0 || crop->bottom > 0) { + return true; + } + + return false; +} + +static bool BKE_sequencer_input_have_to_preprocess(const SeqRenderData *context, + Sequence *seq, + float UNUSED(cfra)) +{ + float mul; + + if (context && context->is_proxy_render) { + return false; + } + + if ((seq->flag & (SEQ_FILTERY | SEQ_FLIPX | SEQ_FLIPY | SEQ_MAKE_FLOAT)) || + sequencer_use_crop(seq) || sequencer_use_transform(seq)) { + return true; + } + + mul = seq->mul; + + if (seq->blend_mode == SEQ_BLEND_REPLACE) { + mul *= seq->blend_opacity / 100.0f; + } + + if (mul != 1.0f) { + return true; + } + + if (seq->sat != 1.0f) { + return true; + } + + if (seq->modifiers.first) { + return true; + } + + return false; +} + +typedef struct ImageTransformThreadInitData { + ImBuf *ibuf_source; + ImBuf *ibuf_out; + StripTransform *transform; + float scale_to_fit; + float image_scale_factor; + bool for_render; +} ImageTransformThreadInitData; + +typedef struct ImageTransformThreadData { + ImBuf *ibuf_source; + ImBuf *ibuf_out; + StripTransform *transform; + float scale_to_fit; + float image_scale_factor; + bool for_render; + int start_line; + int tot_line; +} ImageTransformThreadData; + +static void sequencer_image_transform_init(void *handle_v, + int start_line, + int tot_line, + void *init_data_v) +{ + ImageTransformThreadData *handle = (ImageTransformThreadData *)handle_v; + const ImageTransformThreadInitData *init_data = (ImageTransformThreadInitData *)init_data_v; + + handle->ibuf_source = init_data->ibuf_source; + handle->ibuf_out = init_data->ibuf_out; + handle->transform = init_data->transform; + handle->scale_to_fit = init_data->scale_to_fit; + handle->image_scale_factor = init_data->image_scale_factor; + handle->for_render = init_data->for_render; + + handle->start_line = start_line; + handle->tot_line = tot_line; +} + +static void *sequencer_image_transform_do_thread(void *data_v) +{ + const ImageTransformThreadData *data = (ImageTransformThreadData *)data_v; + const StripTransform *transform = data->transform; + const float scale_x = transform->scale_x * data->scale_to_fit; + const float scale_y = transform->scale_y * data->scale_to_fit; + const float scale_to_fit_offs_x = (data->ibuf_out->x - data->ibuf_source->x) / 2; + const float scale_to_fit_offs_y = (data->ibuf_out->y - data->ibuf_source->y) / 2; + const float translate_x = transform->xofs * data->image_scale_factor + scale_to_fit_offs_x; + const float translate_y = transform->yofs * data->image_scale_factor + scale_to_fit_offs_y; + const int width = data->ibuf_out->x; + const int height = data->ibuf_out->y; + const float pivot[2] = {width / 2 - scale_to_fit_offs_x, height / 2 - scale_to_fit_offs_y}; + float transform_matrix[3][3]; + loc_rot_size_to_mat3(transform_matrix, + (const float[]){translate_x, translate_y}, + transform->rotation, + (const float[]){scale_x, scale_y}); + invert_m3(transform_matrix); + transform_pivot_set_m3(transform_matrix, pivot); + + for (int yi = data->start_line; yi < data->start_line + data->tot_line; yi++) { + for (int xi = 0; xi < width; xi++) { + float uv[2] = {xi, yi}; + mul_v2_m3v2(uv, transform_matrix, uv); + + if (data->for_render) { + bilinear_interpolation(data->ibuf_source, data->ibuf_out, uv[0], uv[1], xi, yi); + } + else { + nearest_interpolation(data->ibuf_source, data->ibuf_out, uv[0], uv[1], xi, yi); + } + } + } + + return NULL; +} + +static void multibuf(ImBuf *ibuf, const float fmul) +{ + char *rt; + float *rt_float; + + int a; + + rt = (char *)ibuf->rect; + rt_float = ibuf->rect_float; + + if (rt) { + const int imul = (int)(256.0f * fmul); + a = ibuf->x * ibuf->y; + while (a--) { + rt[0] = min_ii((imul * rt[0]) >> 8, 255); + rt[1] = min_ii((imul * rt[1]) >> 8, 255); + rt[2] = min_ii((imul * rt[2]) >> 8, 255); + rt[3] = min_ii((imul * rt[3]) >> 8, 255); + + rt += 4; + } + } + if (rt_float) { + a = ibuf->x * ibuf->y; + while (a--) { + rt_float[0] *= fmul; + rt_float[1] *= fmul; + rt_float[2] *= fmul; + rt_float[3] *= fmul; + + rt_float += 4; + } + } +} + +static ImBuf *input_preprocess(const SeqRenderData *context, + Sequence *seq, + float cfra, + ImBuf *ibuf, + const bool UNUSED(is_proxy_image)) +{ + Scene *scene = context->scene; + ImBuf *preprocessed_ibuf = NULL; + + /* Deinterlace. */ + if ((seq->flag & SEQ_FILTERY) && !ELEM(seq->type, SEQ_TYPE_MOVIE, SEQ_TYPE_MOVIECLIP)) { + /* Change original image pointer to avoid another duplication in SEQ_USE_TRANSFORM. */ + preprocessed_ibuf = IMB_makeSingleUser(ibuf); + ibuf = preprocessed_ibuf; + + IMB_filtery(preprocessed_ibuf); + } + + /* Calculate scale factor, so image fits in preview area with original aspect ratio. */ + const float scale_to_fit_factor = MIN2((float)context->rectx / (float)ibuf->x, + (float)context->recty / (float)ibuf->y); + + /* Get scale factor if preview resolution doesn't match project resolution. */ + float preview_scale_factor; + if (context->preview_render_size == SEQ_RENDER_SIZE_SCENE) { + preview_scale_factor = (float)scene->r.size / 100; + } + else { + preview_scale_factor = SEQ_rendersize_to_scale_factor(context->preview_render_size); + } + + if (sequencer_use_crop(seq)) { + /* Change original image pointer to avoid another duplication in SEQ_USE_TRANSFORM. */ + preprocessed_ibuf = IMB_makeSingleUser(ibuf); + ibuf = preprocessed_ibuf; + + const int width = ibuf->x; + const int height = ibuf->y; + const StripCrop *c = seq->strip->crop; + + const int left = c->left / scale_to_fit_factor * preview_scale_factor; + const int right = c->right / scale_to_fit_factor * preview_scale_factor; + const int top = c->top / scale_to_fit_factor * preview_scale_factor; + const int bottom = c->bottom / scale_to_fit_factor * preview_scale_factor; + const float col[4] = {0.0f, 0.0f, 0.0f, 0.0f}; + + /* Left. */ + IMB_rectfill_area_replace(preprocessed_ibuf, col, 0, 0, left, height); + /* Bottom. */ + IMB_rectfill_area_replace(preprocessed_ibuf, col, left, 0, width, bottom); + /* Right. */ + IMB_rectfill_area_replace(preprocessed_ibuf, col, width - right, bottom, width, height); + /* Top. */ + IMB_rectfill_area_replace(preprocessed_ibuf, col, left, height - top, width - right, height); + } + + if (sequencer_use_transform(seq) || context->rectx != ibuf->x || context->recty != ibuf->y) { + const int x = context->rectx; + const int y = context->recty; + preprocessed_ibuf = IMB_allocImBuf(x, y, 32, ibuf->rect_float ? IB_rectfloat : IB_rect); + + ImageTransformThreadInitData init_data = {NULL}; + init_data.ibuf_source = ibuf; + init_data.ibuf_out = preprocessed_ibuf; + init_data.transform = seq->strip->transform; + init_data.scale_to_fit = scale_to_fit_factor; + init_data.image_scale_factor = preview_scale_factor; + init_data.for_render = context->for_render; + IMB_processor_apply_threaded(context->recty, + sizeof(ImageTransformThreadData), + &init_data, + sequencer_image_transform_init, + sequencer_image_transform_do_thread); + seq_imbuf_assign_spaces(scene, preprocessed_ibuf); + IMB_metadata_copy(preprocessed_ibuf, ibuf); + IMB_freeImBuf(ibuf); + } + + /* Duplicate ibuf if we still have original. */ + if (preprocessed_ibuf == NULL) { + preprocessed_ibuf = IMB_makeSingleUser(ibuf); + } + + if (seq->flag & SEQ_FLIPX) { + IMB_flipx(preprocessed_ibuf); + } + + if (seq->flag & SEQ_FLIPY) { + IMB_flipy(preprocessed_ibuf); + } + + if (seq->sat != 1.0f) { + IMB_saturation(preprocessed_ibuf, seq->sat); + } + + if (seq->flag & SEQ_MAKE_FLOAT) { + if (!preprocessed_ibuf->rect_float) { + seq_imbuf_to_sequencer_space(scene, preprocessed_ibuf, true); + } + + if (preprocessed_ibuf->rect) { + imb_freerectImBuf(preprocessed_ibuf); + } + } + + float mul = seq->mul; + if (seq->blend_mode == SEQ_BLEND_REPLACE) { + mul *= seq->blend_opacity / 100.0f; + } + + if (mul != 1.0f) { + multibuf(preprocessed_ibuf, mul); + } + + if (seq->modifiers.first) { + ImBuf *ibuf_new = BKE_sequence_modifier_apply_stack(context, seq, preprocessed_ibuf, cfra); + + if (ibuf_new != preprocessed_ibuf) { + IMB_metadata_copy(ibuf_new, preprocessed_ibuf); + IMB_freeImBuf(preprocessed_ibuf); + preprocessed_ibuf = ibuf_new; + } + } + + return preprocessed_ibuf; +} + +static ImBuf *seq_render_preprocess_ibuf(const SeqRenderData *context, + Sequence *seq, + ImBuf *ibuf, + float cfra, + clock_t begin, + bool use_preprocess, + const bool is_proxy_image) +{ + if (context->is_proxy_render == false && + (ibuf->x != context->rectx || ibuf->y != context->recty)) { + use_preprocess = true; + } + + if (use_preprocess) { + float cost = seq_estimate_render_cost_end(context->scene, begin); + + /* TODO(Richard): It should be possible to store in cache if image is proxy, + * but it adds quite a bit of complexity. Since proxies are fast to read, I would + * rather simplify existing code a bit. */ + if (!is_proxy_image) { + BKE_sequencer_cache_put(context, seq, cfra, SEQ_CACHE_STORE_RAW, ibuf, cost, false); + } + + /* Reset timer so we can get partial render time. */ + begin = seq_estimate_render_cost_begin(); + ibuf = input_preprocess(context, seq, cfra, ibuf, is_proxy_image); + } + + float cost = seq_estimate_render_cost_end(context->scene, begin); + BKE_sequencer_cache_put(context, seq, cfra, SEQ_CACHE_STORE_PREPROCESSED, ibuf, cost, false); + return ibuf; +} + +typedef struct RenderEffectInitData { + struct SeqEffectHandle *sh; + const SeqRenderData *context; + Sequence *seq; + float cfra, facf0, facf1; + ImBuf *ibuf1, *ibuf2, *ibuf3; + + ImBuf *out; +} RenderEffectInitData; + +typedef struct RenderEffectThread { + struct SeqEffectHandle *sh; + const SeqRenderData *context; + Sequence *seq; + float cfra, facf0, facf1; + ImBuf *ibuf1, *ibuf2, *ibuf3; + + ImBuf *out; + int start_line, tot_line; +} RenderEffectThread; + +static void render_effect_execute_init_handle(void *handle_v, + int start_line, + int tot_line, + void *init_data_v) +{ + RenderEffectThread *handle = (RenderEffectThread *)handle_v; + RenderEffectInitData *init_data = (RenderEffectInitData *)init_data_v; + + handle->sh = init_data->sh; + handle->context = init_data->context; + handle->seq = init_data->seq; + handle->cfra = init_data->cfra; + handle->facf0 = init_data->facf0; + handle->facf1 = init_data->facf1; + handle->ibuf1 = init_data->ibuf1; + handle->ibuf2 = init_data->ibuf2; + handle->ibuf3 = init_data->ibuf3; + handle->out = init_data->out; + + handle->start_line = start_line; + handle->tot_line = tot_line; +} + +static void *render_effect_execute_do_thread(void *thread_data_v) +{ + RenderEffectThread *thread_data = (RenderEffectThread *)thread_data_v; + + thread_data->sh->execute_slice(thread_data->context, + thread_data->seq, + thread_data->cfra, + thread_data->facf0, + thread_data->facf1, + thread_data->ibuf1, + thread_data->ibuf2, + thread_data->ibuf3, + thread_data->start_line, + thread_data->tot_line, + thread_data->out); + + return NULL; +} + +ImBuf *seq_render_effect_execute_threaded(struct SeqEffectHandle *sh, + const SeqRenderData *context, + Sequence *seq, + float cfra, + float facf0, + float facf1, + ImBuf *ibuf1, + ImBuf *ibuf2, + ImBuf *ibuf3) +{ + RenderEffectInitData init_data; + ImBuf *out = sh->init_execution(context, ibuf1, ibuf2, ibuf3); + + init_data.sh = sh; + init_data.context = context; + init_data.seq = seq; + init_data.cfra = cfra; + init_data.facf0 = facf0; + init_data.facf1 = facf1; + init_data.ibuf1 = ibuf1; + init_data.ibuf2 = ibuf2; + init_data.ibuf3 = ibuf3; + init_data.out = out; + + IMB_processor_apply_threaded(out->y, + sizeof(RenderEffectThread), + &init_data, + render_effect_execute_init_handle, + render_effect_execute_do_thread); + + return out; +} + +static ImBuf *seq_render_effect_strip_impl(const SeqRenderData *context, + SeqRenderState *state, + Sequence *seq, + float cfra) +{ + Scene *scene = context->scene; + float fac, facf; + int early_out; + int i; + struct SeqEffectHandle sh = BKE_sequence_get_effect(seq); + FCurve *fcu = NULL; + ImBuf *ibuf[3]; + Sequence *input[3]; + ImBuf *out = NULL; + + ibuf[0] = ibuf[1] = ibuf[2] = NULL; + + input[0] = seq->seq1; + input[1] = seq->seq2; + input[2] = seq->seq3; + + if (!sh.execute && !(sh.execute_slice && sh.init_execution)) { + /* effect not supported in this version... */ + out = IMB_allocImBuf(context->rectx, context->recty, 32, IB_rect); + return out; + } + + if (seq->flag & SEQ_USE_EFFECT_DEFAULT_FADE) { + sh.get_default_fac(seq, cfra, &fac, &facf); + facf = fac; + } + else { + fcu = id_data_find_fcurve(&scene->id, seq, &RNA_Sequence, "effect_fader", 0, NULL); + if (fcu) { + fac = facf = evaluate_fcurve(fcu, cfra); + } + else { + fac = facf = seq->effect_fader; + } + } + + early_out = sh.early_out(seq, fac, facf); + + switch (early_out) { + case EARLY_NO_INPUT: + out = sh.execute(context, seq, cfra, fac, facf, NULL, NULL, NULL); + break; + case EARLY_DO_EFFECT: + for (i = 0; i < 3; i++) { + /* Speed effect requires time remapping of `cfra` for input(s). */ + if (input[0] && seq->type == SEQ_TYPE_SPEED) { + float target_frame = BKE_sequencer_speed_effect_target_frame_get(context, seq, cfra, i); + ibuf[i] = seq_render_strip(context, state, input[0], target_frame); + } + else { /* Other effects. */ + if (input[i]) { + ibuf[i] = seq_render_strip(context, state, input[i], cfra); + } + } + } + + if (ibuf[0] && (ibuf[1] || BKE_sequence_effect_get_num_inputs(seq->type) == 1)) { + if (sh.multithreaded) { + out = seq_render_effect_execute_threaded( + &sh, context, seq, cfra, fac, facf, ibuf[0], ibuf[1], ibuf[2]); + } + else { + out = sh.execute(context, seq, cfra, fac, facf, ibuf[0], ibuf[1], ibuf[2]); + } + } + break; + case EARLY_USE_INPUT_1: + if (input[0]) { + out = seq_render_strip(context, state, input[0], cfra); + } + break; + case EARLY_USE_INPUT_2: + if (input[1]) { + out = seq_render_strip(context, state, input[1], cfra); + } + break; + } + + for (i = 0; i < 3; i++) { + IMB_freeImBuf(ibuf[i]); + } + + if (out == NULL) { + out = IMB_allocImBuf(context->rectx, context->recty, 32, IB_rect); + } + + return out; +} +/** \} */ + +/* -------------------------------------------------------------------- */ +/** \name Individual strip rendering functions + * \{ */ +/** + * Render individual view for multi-view or single (default view) for mono-view. + */ +static ImBuf *seq_render_image_strip_view(const SeqRenderData *context, + Sequence *seq, + char *name, + char *prefix, + const char *ext, + int view_id) +{ + + ImBuf *ibuf = NULL; + + int flag = IB_rect | IB_metadata; + if (seq->alpha_mode == SEQ_ALPHA_PREMUL) { + flag |= IB_alphamode_premul; + } + + if (prefix[0] == '\0') { + ibuf = IMB_loadiffname(name, flag, seq->strip->colorspace_settings.name); + } + else { + char str[FILE_MAX]; + BKE_scene_multiview_view_prefix_get(context->scene, name, prefix, &ext); + seq_multiview_name(context->scene, view_id, prefix, ext, str, FILE_MAX); + ibuf = IMB_loadiffname(str, flag, seq->strip->colorspace_settings.name); + } + + if (ibuf == NULL) { + return NULL; + } + + /* We don't need both (speed reasons)! */ + if (ibuf->rect_float != NULL && ibuf->rect != NULL) { + imb_freerectImBuf(ibuf); + } + + /* All sequencer color is done in SRGB space, linear gives odd cross-fades. */ + seq_imbuf_to_sequencer_space(context->scene, ibuf, false); + + return ibuf; +} + +static bool seq_image_strip_is_multiview_render( + Scene *scene, Sequence *seq, int totfiles, char *name, char *r_prefix, const char *r_ext) +{ + if (totfiles > 1) { + BKE_scene_multiview_view_prefix_get(scene, name, r_prefix, &r_ext); + if (r_prefix[0] == '\0') { + return false; + } + } + else { + r_prefix[0] = '\0'; + } + + return (seq->flag & SEQ_USE_VIEWS) != 0 && (scene->r.scemode & R_MULTIVIEW) != 0; +} + +static ImBuf *seq_render_image_strip(const SeqRenderData *context, + Sequence *seq, + float UNUSED(nr), + float cfra, + bool *r_is_proxy_image) +{ + char name[FILE_MAX]; + const char *ext = NULL; + char prefix[FILE_MAX]; + ImBuf *ibuf = NULL; + + StripElem *s_elem = SEQ_render_give_stripelem(seq, cfra); + if (s_elem == NULL) { + return NULL; + } + + BLI_join_dirfile(name, sizeof(name), seq->strip->dir, s_elem->name); + BLI_path_abs(name, BKE_main_blendfile_path_from_global()); + + /* Try to get a proxy image. */ + ibuf = seq_proxy_fetch(context, seq, cfra); + if (ibuf != NULL) { + s_elem->orig_width = ibuf->x; + s_elem->orig_height = ibuf->y; + *r_is_proxy_image = true; + return ibuf; + } + + /* Proxy not found, render original. */ + const int totfiles = seq_num_files(context->scene, seq->views_format, true); + bool is_multiview_render = seq_image_strip_is_multiview_render( + context->scene, seq, totfiles, name, prefix, ext); + + if (is_multiview_render) { + int totviews = BKE_scene_multiview_num_views_get(&context->scene->r); + ImBuf **ibufs_arr = MEM_callocN(sizeof(ImBuf *) * totviews, "Sequence Image Views Imbufs"); + + for (int view_id = 0; view_id < totfiles; view_id++) { + ibufs_arr[view_id] = seq_render_image_strip_view(context, seq, name, prefix, ext, view_id); + } + + if (ibufs_arr[0] == NULL) { + return NULL; + } + + if (seq->views_format == R_IMF_VIEWS_STEREO_3D) { + IMB_ImBufFromStereo3d(seq->stereo3d_format, ibufs_arr[0], &ibufs_arr[0], &ibufs_arr[1]); + } + + for (int view_id = 0; view_id < totviews; view_id++) { + SeqRenderData localcontext = *context; + localcontext.view_id = view_id; + + if (view_id != context->view_id) { + ibufs_arr[view_id] = seq_render_preprocess_ibuf( + &localcontext, seq, ibufs_arr[view_id], cfra, clock(), true, false); + } + } + + /* Return the original requested ImBuf. */ + ibuf = ibufs_arr[context->view_id]; + + /* Remove the others (decrease their refcount). */ + for (int view_id = 0; view_id < totviews; view_id++) { + if (ibufs_arr[view_id] != ibuf) { + IMB_freeImBuf(ibufs_arr[view_id]); + } + } + + MEM_freeN(ibufs_arr); + } + else { + ibuf = seq_render_image_strip_view(context, seq, name, prefix, ext, context->view_id); + } + + if (ibuf == NULL) { + return NULL; + } + + s_elem->orig_width = ibuf->x; + s_elem->orig_height = ibuf->y; + + return ibuf; +} + +static ImBuf *seq_render_movie_strip_custom_file_proxy(const SeqRenderData *context, + Sequence *seq, + int cfra) +{ + char name[PROXY_MAXFILE]; + StripProxy *proxy = seq->strip->proxy; + + if (proxy->anim == NULL) { + if (seq_proxy_get_custom_file_fname(seq, name, context->view_id)) { + proxy->anim = openanim(name, IB_rect, 0, seq->strip->colorspace_settings.name); + } + if (proxy->anim == NULL) { + return NULL; + } + } + + int frameno = (int)seq_give_stripelem_index(seq, cfra) + seq->anim_startofs; + return IMB_anim_absolute(proxy->anim, frameno, IMB_TC_NONE, IMB_PROXY_NONE); +} + +/** + * Render individual view for multi-view or single (default view) for mono-view. + */ +static ImBuf *seq_render_movie_strip_view(const SeqRenderData *context, + Sequence *seq, + float nr, + float cfra, + StripAnim *sanim, + bool *r_is_proxy_image) +{ + ImBuf *ibuf = NULL; + IMB_Proxy_Size psize = SEQ_rendersize_to_proxysize(context->preview_render_size); + + IMB_anim_set_preseek(sanim->anim, seq->anim_preseek); + + if (SEQ_can_use_proxy(seq, psize)) { + /* Try to get a proxy image. + * Movie proxies are handled by ImBuf module with exception of `custom file` setting. */ + if (context->scene->ed->proxy_storage != SEQ_EDIT_PROXY_DIR_STORAGE && + seq->strip->proxy->storage & SEQ_STORAGE_PROXY_CUSTOM_FILE) { + ibuf = seq_render_movie_strip_custom_file_proxy(context, seq, cfra); + } + else { + ibuf = IMB_anim_absolute(sanim->anim, + nr + seq->anim_startofs, + seq->strip->proxy ? seq->strip->proxy->tc : IMB_TC_RECORD_RUN, + psize); + } + + if (ibuf != NULL) { + *r_is_proxy_image = true; + } + } + + /* Fetching for requested proxy size failed, try fetching the original instead. */ + if (ibuf == NULL) { + ibuf = IMB_anim_absolute(sanim->anim, + nr + seq->anim_startofs, + seq->strip->proxy ? seq->strip->proxy->tc : IMB_TC_RECORD_RUN, + IMB_PROXY_NONE); + } + if (ibuf == NULL) { + return NULL; + } + + seq_imbuf_to_sequencer_space(context->scene, ibuf, false); + + /* We don't need both (speed reasons)! */ + if (ibuf->rect_float != NULL && ibuf->rect != NULL) { + imb_freerectImBuf(ibuf); + } + + return ibuf; +} + +static ImBuf *seq_render_movie_strip( + const SeqRenderData *context, Sequence *seq, float nr, float cfra, bool *r_is_proxy_image) +{ + /* Load all the videos. */ + seq_open_anim_file(context->scene, seq, false); + + ImBuf *ibuf = NULL; + StripAnim *sanim = seq->anims.first; + const int totfiles = seq_num_files(context->scene, seq->views_format, true); + bool is_multiview_render = (seq->flag & SEQ_USE_VIEWS) != 0 && + (context->scene->r.scemode & R_MULTIVIEW) != 0 && + BLI_listbase_count_at_most(&seq->anims, totfiles + 1) == totfiles; + + if (is_multiview_render) { + ImBuf **ibuf_arr; + int totviews = BKE_scene_multiview_num_views_get(&context->scene->r); + ibuf_arr = MEM_callocN(sizeof(ImBuf *) * totviews, "Sequence Image Views Imbufs"); + int ibuf_view_id; + + for (ibuf_view_id = 0, sanim = seq->anims.first; sanim; sanim = sanim->next, ibuf_view_id++) { + if (sanim->anim) { + ibuf_arr[ibuf_view_id] = seq_render_movie_strip_view( + context, seq, nr, cfra, sanim, r_is_proxy_image); + } + } + + if (seq->views_format == R_IMF_VIEWS_STEREO_3D) { + if (ibuf_arr[0] == NULL) { + /* Probably proxy hasn't been created yet. */ + MEM_freeN(ibuf_arr); + return NULL; + } + + IMB_ImBufFromStereo3d(seq->stereo3d_format, ibuf_arr[0], &ibuf_arr[0], &ibuf_arr[1]); + } + + for (int view_id = 0; view_id < totviews; view_id++) { + SeqRenderData localcontext = *context; + localcontext.view_id = view_id; + + if (view_id != context->view_id) { + ibuf_arr[view_id] = seq_render_preprocess_ibuf( + &localcontext, seq, ibuf_arr[view_id], cfra, clock(), true, false); + } + } + + /* Return the original requested ImBuf. */ + ibuf = ibuf_arr[context->view_id]; + + /* Remove the others (decrease their refcount). */ + for (int view_id = 0; view_id < totviews; view_id++) { + if (ibuf_arr[view_id] != ibuf) { + IMB_freeImBuf(ibuf_arr[view_id]); + } + } + + MEM_freeN(ibuf_arr); + } + else { + ibuf = seq_render_movie_strip_view(context, seq, nr, cfra, sanim, r_is_proxy_image); + } + + if (ibuf == NULL) { + return NULL; + } + + seq->strip->stripdata->orig_width = ibuf->x; + seq->strip->stripdata->orig_height = ibuf->y; + + return ibuf; +} + +static ImBuf *seq_get_movieclip_ibuf(Sequence *seq, MovieClipUser user) +{ + ImBuf *ibuf = NULL; + float tloc[2], tscale, tangle; + if (seq->clip_flag & SEQ_MOVIECLIP_RENDER_STABILIZED) { + ibuf = BKE_movieclip_get_stable_ibuf(seq->clip, &user, tloc, &tscale, &tangle, 0); + } + else { + ibuf = BKE_movieclip_get_ibuf_flag(seq->clip, &user, seq->clip->flag, MOVIECLIP_CACHE_SKIP); + } + return ibuf; +} + +static ImBuf *seq_render_movieclip_strip(const SeqRenderData *context, + Sequence *seq, + float nr, + bool *r_is_proxy_image) +{ + ImBuf *ibuf = NULL; + MovieClipUser user; + IMB_Proxy_Size psize = SEQ_rendersize_to_proxysize(context->preview_render_size); + + if (!seq->clip) { + return NULL; + } + + memset(&user, 0, sizeof(MovieClipUser)); + + BKE_movieclip_user_set_frame(&user, nr + seq->anim_startofs + seq->clip->start_frame); + + user.render_size = MCLIP_PROXY_RENDER_SIZE_FULL; + switch (psize) { + case IMB_PROXY_NONE: + user.render_size = MCLIP_PROXY_RENDER_SIZE_FULL; + break; + case IMB_PROXY_100: + user.render_size = MCLIP_PROXY_RENDER_SIZE_100; + break; + case IMB_PROXY_75: + user.render_size = MCLIP_PROXY_RENDER_SIZE_75; + break; + case IMB_PROXY_50: + user.render_size = MCLIP_PROXY_RENDER_SIZE_50; + break; + case IMB_PROXY_25: + user.render_size = MCLIP_PROXY_RENDER_SIZE_25; + break; + } + + if (seq->clip_flag & SEQ_MOVIECLIP_RENDER_UNDISTORTED) { + user.render_flag |= MCLIP_PROXY_RENDER_UNDISTORT; + } + + /* Try to get a proxy image. */ + ibuf = seq_get_movieclip_ibuf(seq, user); + + if (ibuf != NULL && psize != IMB_PROXY_NONE) { + *r_is_proxy_image = true; + } + + /* If proxy is not found, grab full-size frame. */ + if (ibuf == NULL) { + user.render_flag |= MCLIP_PROXY_RENDER_USE_FALLBACK_RENDER; + ibuf = seq_get_movieclip_ibuf(seq, user); + } + + return ibuf; +} + +ImBuf *seq_render_mask(const SeqRenderData *context, Mask *mask, float nr, bool make_float) +{ + /* TODO - add option to rasterize to alpha imbuf? */ + ImBuf *ibuf = NULL; + float *maskbuf; + int i; + + if (!mask) { + return NULL; + } + + AnimData *adt; + Mask *mask_temp; + MaskRasterHandle *mr_handle; + + mask_temp = (Mask *)BKE_id_copy_ex( + NULL, &mask->id, NULL, LIB_ID_COPY_LOCALIZE | LIB_ID_COPY_NO_ANIMDATA); + + BKE_mask_evaluate(mask_temp, mask->sfra + nr, true); + + /* anim-data */ + adt = BKE_animdata_from_id(&mask->id); + const AnimationEvalContext anim_eval_context = BKE_animsys_eval_context_construct( + context->depsgraph, mask->sfra + nr); + BKE_animsys_evaluate_animdata(&mask_temp->id, adt, &anim_eval_context, ADT_RECALC_ANIM, false); + + maskbuf = MEM_mallocN(sizeof(float) * context->rectx * context->recty, __func__); + + mr_handle = BKE_maskrasterize_handle_new(); + + BKE_maskrasterize_handle_init( + mr_handle, mask_temp, context->rectx, context->recty, true, true, true); + + BKE_id_free(NULL, &mask_temp->id); + + BKE_maskrasterize_buffer(mr_handle, context->rectx, context->recty, maskbuf); + + BKE_maskrasterize_handle_free(mr_handle); + + if (make_float) { + /* pixels */ + const float *fp_src; + float *fp_dst; + + ibuf = IMB_allocImBuf(context->rectx, context->recty, 32, IB_rectfloat); + + fp_src = maskbuf; + fp_dst = ibuf->rect_float; + i = context->rectx * context->recty; + while (--i) { + fp_dst[0] = fp_dst[1] = fp_dst[2] = *fp_src; + fp_dst[3] = 1.0f; + + fp_src += 1; + fp_dst += 4; + } + } + else { + /* pixels */ + const float *fp_src; + unsigned char *ub_dst; + + ibuf = IMB_allocImBuf(context->rectx, context->recty, 32, IB_rect); + + fp_src = maskbuf; + ub_dst = (unsigned char *)ibuf->rect; + i = context->rectx * context->recty; + while (--i) { + ub_dst[0] = ub_dst[1] = ub_dst[2] = (unsigned char)(*fp_src * 255.0f); /* already clamped */ + ub_dst[3] = 255; + + fp_src += 1; + ub_dst += 4; + } + } + + MEM_freeN(maskbuf); + + return ibuf; +} + +static ImBuf *seq_render_mask_strip(const SeqRenderData *context, Sequence *seq, float nr) +{ + bool make_float = (seq->flag & SEQ_MAKE_FLOAT) != 0; + + return seq_render_mask(context, seq->mask, nr, make_float); +} + +static ImBuf *seq_render_scene_strip(const SeqRenderData *context, + Sequence *seq, + float nr, + float cfra) +{ + ImBuf *ibuf = NULL; + double frame; + Object *camera; + + struct { + int scemode; + int cfra; + float subframe; + +#ifdef DURIAN_CAMERA_SWITCH + int mode; +#endif + } orig_data; + + /* Old info: + * Hack! This function can be called from do_render_seq(), in that case + * the seq->scene can already have a Render initialized with same name, + * so we have to use a default name. (compositor uses scene name to + * find render). + * However, when called from within the UI (image preview in sequencer) + * we do want to use scene Render, that way the render result is defined + * for display in render/imagewindow + * + * Hmm, don't see, why we can't do that all the time, + * and since G.is_rendering is uhm, gone... (Peter) + */ + + /* New info: + * Using the same name for the renders works just fine as the do_render_seq() + * render is not used while the scene strips are rendered. + * + * However rendering from UI (through sequencer_preview_area_draw) can crash in + * very many cases since other renders (material preview, an actual render etc.) + * can be started while this sequence preview render is running. The only proper + * solution is to make the sequencer preview render a proper job, which can be + * stopped when needed. This would also give a nice progress bar for the preview + * space so that users know there's something happening. + * + * As a result the active scene now only uses OpenGL rendering for the sequencer + * preview. This is far from nice, but is the only way to prevent crashes at this + * time. + * + * -jahka + */ + + const bool is_rendering = G.is_rendering; + const bool is_background = G.background; + const bool do_seq_gl = is_rendering ? 0 : (context->scene->r.seq_prev_type) != OB_RENDER; + bool have_comp = false; + bool use_gpencil = true; + /* do we need to re-evaluate the frame after rendering? */ + bool is_frame_update = false; + Scene *scene; + int is_thread_main = BLI_thread_is_main(); + + /* don't refer to seq->scene above this point!, it can be NULL */ + if (seq->scene == NULL) { + return NULL; + } + + /* Prevent rendering scene recursively. */ + if (seq->scene == context->scene) { + return NULL; + } + + scene = seq->scene; + frame = (double)scene->r.sfra + (double)nr + (double)seq->anim_startofs; + +#if 0 /* UNUSED */ + have_seq = (scene->r.scemode & R_DOSEQ) && scene->ed && scene->ed->seqbase.first); +#endif + have_comp = (scene->r.scemode & R_DOCOMP) && scene->use_nodes && scene->nodetree; + + /* Get view layer for the strip. */ + ViewLayer *view_layer = BKE_view_layer_default_render(scene); + /* Depsgraph will be NULL when doing rendering. */ + Depsgraph *depsgraph = NULL; + + orig_data.scemode = scene->r.scemode; + orig_data.cfra = scene->r.cfra; + orig_data.subframe = scene->r.subframe; +#ifdef DURIAN_CAMERA_SWITCH + orig_data.mode = scene->r.mode; +#endif + + BKE_scene_frame_set(scene, frame); + + if (seq->scene_camera) { + camera = seq->scene_camera; + } + else { + BKE_scene_camera_switch_update(scene); + camera = scene->camera; + } + + if (have_comp == false && camera == NULL) { + goto finally; + } + + if (seq->flag & SEQ_SCENE_NO_GPENCIL) { + use_gpencil = false; + } + + /* prevent eternal loop */ + scene->r.scemode &= ~R_DOSEQ; + +#ifdef DURIAN_CAMERA_SWITCH + /* stooping to new low's in hackyness :( */ + scene->r.mode |= R_NO_CAMERA_SWITCH; +#endif + + is_frame_update = (orig_data.cfra != scene->r.cfra) || (orig_data.subframe != scene->r.subframe); + + if ((sequencer_view3d_fn && do_seq_gl && camera) && is_thread_main) { + char err_out[256] = "unknown"; + const int width = (scene->r.xsch * scene->r.size) / 100; + const int height = (scene->r.ysch * scene->r.size) / 100; + const char *viewname = BKE_scene_multiview_render_view_name_get(&scene->r, context->view_id); + + unsigned int draw_flags = V3D_OFSDRAW_NONE; + draw_flags |= (use_gpencil) ? V3D_OFSDRAW_SHOW_ANNOTATION : 0; + draw_flags |= (context->scene->r.seq_flag & R_SEQ_OVERRIDE_SCENE_SETTINGS) ? + V3D_OFSDRAW_OVERRIDE_SCENE_SETTINGS : + 0; + + /* for old scene this can be uninitialized, + * should probably be added to do_versions at some point if the functionality stays */ + if (context->scene->r.seq_prev_type == 0) { + context->scene->r.seq_prev_type = 3 /* == OB_SOLID */; + } + + /* opengl offscreen render */ + depsgraph = BKE_scene_ensure_depsgraph(context->bmain, scene, view_layer); + BKE_scene_graph_update_for_newframe(depsgraph); + ibuf = sequencer_view3d_fn( + /* set for OpenGL render (NULL when scrubbing) */ + depsgraph, + scene, + &context->scene->display.shading, + context->scene->r.seq_prev_type, + camera, + width, + height, + IB_rect, + draw_flags, + scene->r.alphamode, + viewname, + context->gpu_offscreen, + err_out); + if (ibuf == NULL) { + fprintf(stderr, "seq_render_scene_strip failed to get opengl buffer: %s\n", err_out); + } + } + else { + Render *re = RE_GetSceneRender(scene); + const int totviews = BKE_scene_multiview_num_views_get(&scene->r); + ImBuf **ibufs_arr; + + ibufs_arr = MEM_callocN(sizeof(ImBuf *) * totviews, "Sequence Image Views Imbufs"); + + /* XXX: this if can be removed when sequence preview rendering uses the job system + * + * disable rendered preview for sequencer while rendering -- it's very much possible + * that preview render will went into conflict with final render + * + * When rendering from command line renderer is called from main thread, in this + * case it's always safe to render scene here + */ + if (!is_thread_main || is_rendering == false || is_background || context->for_render) { + if (re == NULL) { + re = RE_NewSceneRender(scene); + } + + RE_RenderFrame( + re, context->bmain, scene, have_comp ? NULL : view_layer, camera, frame, false); + + /* restore previous state after it was toggled on & off by RE_RenderFrame */ + G.is_rendering = is_rendering; + } + + for (int view_id = 0; view_id < totviews; view_id++) { + SeqRenderData localcontext = *context; + RenderResult rres; + + localcontext.view_id = view_id; + + RE_AcquireResultImage(re, &rres, view_id); + + if (rres.rectf) { + ibufs_arr[view_id] = IMB_allocImBuf(rres.rectx, rres.recty, 32, IB_rectfloat); + memcpy(ibufs_arr[view_id]->rect_float, + rres.rectf, + sizeof(float[4]) * rres.rectx * rres.recty); + + if (rres.rectz) { + addzbuffloatImBuf(ibufs_arr[view_id]); + memcpy( + ibufs_arr[view_id]->zbuf_float, rres.rectz, sizeof(float) * rres.rectx * rres.recty); + } + + /* float buffers in the sequencer are not linear */ + seq_imbuf_to_sequencer_space(context->scene, ibufs_arr[view_id], false); + } + else if (rres.rect32) { + ibufs_arr[view_id] = IMB_allocImBuf(rres.rectx, rres.recty, 32, IB_rect); + memcpy(ibufs_arr[view_id]->rect, rres.rect32, 4 * rres.rectx * rres.recty); + } + + if (view_id != context->view_id) { + BKE_sequencer_cache_put( + &localcontext, seq, cfra, SEQ_CACHE_STORE_RAW, ibufs_arr[view_id], 0, false); + } + + RE_ReleaseResultImage(re); + } + + /* return the original requested ImBuf */ + ibuf = ibufs_arr[context->view_id]; + + /* "remove" the others (decrease their refcount) */ + for (int view_id = 0; view_id < totviews; view_id++) { + if (ibufs_arr[view_id] != ibuf) { + IMB_freeImBuf(ibufs_arr[view_id]); + } + } + MEM_freeN(ibufs_arr); + } + +finally: + /* restore */ + scene->r.scemode = orig_data.scemode; + scene->r.cfra = orig_data.cfra; + scene->r.subframe = orig_data.subframe; + + if (is_frame_update && (depsgraph != NULL)) { + BKE_scene_graph_update_for_newframe(depsgraph); + } + +#ifdef DURIAN_CAMERA_SWITCH + /* stooping to new low's in hackyness :( */ + scene->r.mode &= orig_data.mode | ~R_NO_CAMERA_SWITCH; +#endif + + return ibuf; +} + +/** + * Used for meta-strips & scenes with #SEQ_SCENE_STRIPS flag set. + */ +static ImBuf *do_render_strip_seqbase(const SeqRenderData *context, + SeqRenderState *state, + Sequence *seq, + float nr) +{ + ImBuf *ibuf = NULL; + ListBase *seqbase = NULL; + int offset; + + seqbase = BKE_sequence_seqbase_get(seq, &offset); + + if (seqbase && !BLI_listbase_is_empty(seqbase)) { + + if (seq->flag & SEQ_SCENE_STRIPS && seq->scene) { + BKE_animsys_evaluate_all_animation(context->bmain, context->depsgraph, nr + offset); + } + + ibuf = seq_render_strip_stack(context, + state, + seqbase, + /* scene strips don't have their start taken into account */ + nr + offset, + 0); + } + + return ibuf; +} +/** \} */ + +/* -------------------------------------------------------------------- */ +/** \name Strip stack rendering functions + * \{ */ +static ImBuf *do_render_strip_uncached(const SeqRenderData *context, + SeqRenderState *state, + Sequence *seq, + float cfra, + bool *r_is_proxy_image) +{ + ImBuf *ibuf = NULL; + float nr = seq_give_stripelem_index(seq, cfra); + int type = (seq->type & SEQ_TYPE_EFFECT) ? SEQ_TYPE_EFFECT : seq->type; + switch (type) { + case SEQ_TYPE_META: { + ibuf = do_render_strip_seqbase(context, state, seq, nr); + break; + } + + case SEQ_TYPE_SCENE: { + if (seq->flag & SEQ_SCENE_STRIPS) { + if (seq->scene && (context->scene != seq->scene)) { + /* recursive check */ + if (BLI_linklist_index(state->scene_parents, seq->scene) != -1) { + break; + } + LinkNode scene_parent = { + .next = state->scene_parents, + .link = seq->scene, + }; + state->scene_parents = &scene_parent; + /* end check */ + + /* Use the Scene Seq's scene for the context when rendering the scene's sequences + * (necessary for Multicam Selector among others). + */ + SeqRenderData local_context = *context; + local_context.scene = seq->scene; + local_context.skip_cache = true; + + ibuf = do_render_strip_seqbase(&local_context, state, seq, nr); + + /* step back in the list */ + state->scene_parents = state->scene_parents->next; + } + } + else { + /* scene can be NULL after deletions */ + ibuf = seq_render_scene_strip(context, seq, nr, cfra); + } + + break; + } + + case SEQ_TYPE_EFFECT: { + ibuf = seq_render_effect_strip_impl(context, state, seq, cfra); + break; + } + + case SEQ_TYPE_IMAGE: { + ibuf = seq_render_image_strip(context, seq, nr, cfra, r_is_proxy_image); + break; + } + + case SEQ_TYPE_MOVIE: { + ibuf = seq_render_movie_strip(context, seq, nr, cfra, r_is_proxy_image); + break; + } + + case SEQ_TYPE_MOVIECLIP: { + ibuf = seq_render_movieclip_strip(context, seq, nr, r_is_proxy_image); + + if (ibuf) { + /* duplicate frame so movie cache wouldn't be confused by sequencer's stuff */ + ImBuf *i = IMB_dupImBuf(ibuf); + IMB_freeImBuf(ibuf); + ibuf = i; + + if (ibuf->rect_float) { + seq_imbuf_to_sequencer_space(context->scene, ibuf, false); + } + } + + break; + } + + case SEQ_TYPE_MASK: { + /* ibuf is always new */ + ibuf = seq_render_mask_strip(context, seq, nr); + break; + } + } + + if (ibuf) { + seq_imbuf_assign_spaces(context->scene, ibuf); + } + + return ibuf; +} + +ImBuf *seq_render_strip(const SeqRenderData *context, + SeqRenderState *state, + Sequence *seq, + float cfra) +{ + ImBuf *ibuf = NULL; + bool use_preprocess = false; + bool is_proxy_image = false; + + clock_t begin = seq_estimate_render_cost_begin(); + + ibuf = BKE_sequencer_cache_get(context, seq, cfra, SEQ_CACHE_STORE_PREPROCESSED, false); + if (ibuf != NULL) { + return ibuf; + } + + ibuf = BKE_sequencer_cache_get(context, seq, cfra, SEQ_CACHE_STORE_RAW, false); + if (ibuf == NULL) { + ibuf = do_render_strip_uncached(context, state, seq, cfra, &is_proxy_image); + } + + if (ibuf) { + use_preprocess = BKE_sequencer_input_have_to_preprocess(context, seq, cfra); + ibuf = seq_render_preprocess_ibuf( + context, seq, ibuf, cfra, begin, use_preprocess, is_proxy_image); + } + + if (ibuf == NULL) { + ibuf = IMB_allocImBuf(context->rectx, context->recty, 32, IB_rect); + seq_imbuf_assign_spaces(context->scene, ibuf); + } + + return ibuf; +} + +static bool seq_must_swap_input_in_blend_mode(Sequence *seq) +{ + bool swap_input = false; + + /* bad hack, to fix crazy input ordering of + * those two effects */ + + if (ELEM(seq->blend_mode, SEQ_TYPE_ALPHAOVER, SEQ_TYPE_ALPHAUNDER, SEQ_TYPE_OVERDROP)) { + swap_input = true; + } + + return swap_input; +} + +static int seq_get_early_out_for_blend_mode(Sequence *seq) +{ + struct SeqEffectHandle sh = BKE_sequence_get_blend(seq); + float facf = seq->blend_opacity / 100.0f; + int early_out = sh.early_out(seq, facf, facf); + + if (ELEM(early_out, EARLY_DO_EFFECT, EARLY_NO_INPUT)) { + return early_out; + } + + if (seq_must_swap_input_in_blend_mode(seq)) { + if (early_out == EARLY_USE_INPUT_2) { + return EARLY_USE_INPUT_1; + } + if (early_out == EARLY_USE_INPUT_1) { + return EARLY_USE_INPUT_2; + } + } + return early_out; +} + +static ImBuf *seq_render_strip_stack_apply_effect( + const SeqRenderData *context, Sequence *seq, float cfra, ImBuf *ibuf1, ImBuf *ibuf2) +{ + ImBuf *out; + struct SeqEffectHandle sh = BKE_sequence_get_blend(seq); + float facf = seq->blend_opacity / 100.0f; + int swap_input = seq_must_swap_input_in_blend_mode(seq); + + if (swap_input) { + if (sh.multithreaded) { + out = seq_render_effect_execute_threaded( + &sh, context, seq, cfra, facf, facf, ibuf2, ibuf1, NULL); + } + else { + out = sh.execute(context, seq, cfra, facf, facf, ibuf2, ibuf1, NULL); + } + } + else { + if (sh.multithreaded) { + out = seq_render_effect_execute_threaded( + &sh, context, seq, cfra, facf, facf, ibuf1, ibuf2, NULL); + } + else { + out = sh.execute(context, seq, cfra, facf, facf, ibuf1, ibuf2, NULL); + } + } + + return out; +} + +static ImBuf *seq_render_strip_stack(const SeqRenderData *context, + SeqRenderState *state, + ListBase *seqbasep, + float cfra, + int chanshown) +{ + Sequence *seq_arr[MAXSEQ + 1]; + int count; + int i; + ImBuf *out = NULL; + clock_t begin; + + count = seq_get_shown_sequences(seqbasep, cfra, chanshown, (Sequence **)&seq_arr); + + if (count == 0) { + return NULL; + } + + for (i = count - 1; i >= 0; i--) { + int early_out; + Sequence *seq = seq_arr[i]; + + out = BKE_sequencer_cache_get(context, seq, cfra, SEQ_CACHE_STORE_COMPOSITE, false); + + if (out) { + break; + } + if (seq->blend_mode == SEQ_BLEND_REPLACE) { + out = seq_render_strip(context, state, seq, cfra); + break; + } + + early_out = seq_get_early_out_for_blend_mode(seq); + + switch (early_out) { + case EARLY_NO_INPUT: + case EARLY_USE_INPUT_2: + out = seq_render_strip(context, state, seq, cfra); + break; + case EARLY_USE_INPUT_1: + if (i == 0) { + out = IMB_allocImBuf(context->rectx, context->recty, 32, IB_rect); + } + break; + case EARLY_DO_EFFECT: + if (i == 0) { + begin = seq_estimate_render_cost_begin(); + + ImBuf *ibuf1 = IMB_allocImBuf(context->rectx, context->recty, 32, IB_rect); + ImBuf *ibuf2 = seq_render_strip(context, state, seq, cfra); + + out = seq_render_strip_stack_apply_effect(context, seq, cfra, ibuf1, ibuf2); + + float cost = seq_estimate_render_cost_end(context->scene, begin); + BKE_sequencer_cache_put( + context, seq_arr[i], cfra, SEQ_CACHE_STORE_COMPOSITE, out, cost, false); + + IMB_freeImBuf(ibuf1); + IMB_freeImBuf(ibuf2); + } + break; + } + if (out) { + break; + } + } + + i++; + for (; i < count; i++) { + begin = seq_estimate_render_cost_begin(); + Sequence *seq = seq_arr[i]; + + if (seq_get_early_out_for_blend_mode(seq) == EARLY_DO_EFFECT) { + ImBuf *ibuf1 = out; + ImBuf *ibuf2 = seq_render_strip(context, state, seq, cfra); + + out = seq_render_strip_stack_apply_effect(context, seq, cfra, ibuf1, ibuf2); + + IMB_freeImBuf(ibuf1); + IMB_freeImBuf(ibuf2); + } + + float cost = seq_estimate_render_cost_end(context->scene, begin); + BKE_sequencer_cache_put( + context, seq_arr[i], cfra, SEQ_CACHE_STORE_COMPOSITE, out, cost, false); + } + + return out; +} + +/* + * returned ImBuf is refed! + * you have to free after usage! + */ + +ImBuf *SEQ_render_give_ibuf(const SeqRenderData *context, float cfra, int chanshown) +{ + Scene *scene = context->scene; + Editing *ed = BKE_sequencer_editing_get(scene, false); + ListBase *seqbasep; + + if (ed == NULL) { + return NULL; + } + + if ((chanshown < 0) && !BLI_listbase_is_empty(&ed->metastack)) { + int count = BLI_listbase_count(&ed->metastack); + count = max_ii(count + chanshown, 0); + seqbasep = ((MetaStack *)BLI_findlink(&ed->metastack, count))->oldbasep; + } + else { + seqbasep = ed->seqbasep; + } + + SeqRenderState state; + seq_render_state_init(&state); + ImBuf *out = NULL; + Sequence *seq_arr[MAXSEQ + 1]; + int count; + + count = seq_get_shown_sequences(seqbasep, cfra, chanshown, seq_arr); + + if (count) { + out = BKE_sequencer_cache_get( + context, seq_arr[count - 1], cfra, SEQ_CACHE_STORE_FINAL_OUT, false); + } + + BKE_sequencer_cache_free_temp_cache(context->scene, context->task_id, cfra); + + clock_t begin = seq_estimate_render_cost_begin(); + float cost = 0; + + if (count && !out) { + BLI_mutex_lock(&seq_render_mutex); + out = seq_render_strip_stack(context, &state, seqbasep, cfra, chanshown); + cost = seq_estimate_render_cost_end(context->scene, begin); + + if (context->is_prefetch_render) { + BKE_sequencer_cache_put( + context, seq_arr[count - 1], cfra, SEQ_CACHE_STORE_FINAL_OUT, out, cost, false); + } + else { + BKE_sequencer_cache_put_if_possible( + context, seq_arr[count - 1], cfra, SEQ_CACHE_STORE_FINAL_OUT, out, cost, false); + } + BLI_mutex_unlock(&seq_render_mutex); + } + + BKE_sequencer_prefetch_start(context, cfra, cost); + + return out; +} + +ImBuf *seq_render_give_ibuf_seqbase(const SeqRenderData *context, + float cfra, + int chan_shown, + ListBase *seqbasep) +{ + SeqRenderState state; + seq_render_state_init(&state); + + return seq_render_strip_stack(context, &state, seqbasep, cfra, chan_shown); +} + +ImBuf *SEQ_render_give_ibuf_direct(const SeqRenderData *context, float cfra, Sequence *seq) +{ + SeqRenderState state; + seq_render_state_init(&state); + + ImBuf *ibuf = seq_render_strip(context, &state, seq, cfra); + + return ibuf; +} +/** \} */ diff --git a/source/blender/sequencer/intern/render.h b/source/blender/sequencer/intern/render.h new file mode 100644 index 00000000000..83214934e05 --- /dev/null +++ b/source/blender/sequencer/intern/render.h @@ -0,0 +1,75 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2004 Blender Foundation. + * All rights reserved. + */ + +#pragma once + +/** \file + * \ingroup sequencer + */ + +#ifdef __cplusplus +extern "C" { +#endif + +struct Editing; +struct ImBuf; +struct ListBase; +struct Scene; +struct SeqRenderData; +struct Sequence; + +/* mutable state for sequencer */ +typedef struct SeqRenderState { + struct LinkNode *scene_parents; +} SeqRenderState; + +void seq_render_state_init(SeqRenderState *state); + +struct ImBuf *seq_render_give_ibuf_seqbase(const struct SeqRenderData *context, + float cfra, + int chan_shown, + struct ListBase *seqbasep); +struct ImBuf *seq_render_effect_execute_threaded(struct SeqEffectHandle *sh, + const SeqRenderData *context, + struct Sequence *seq, + float cfra, + float facf0, + float facf1, + struct ImBuf *ibuf1, + struct ImBuf *ibuf2, + struct ImBuf *ibuf3); +void seq_imbuf_to_sequencer_space(struct Scene *scene, struct ImBuf *ibuf, bool make_float); +float seq_give_stripelem_index(struct Sequence *seq, float cfra); +int seq_get_shown_sequences(struct ListBase *seqbasep, + int cfra, + int chanshown, + struct Sequence **seq_arr_out); +struct ImBuf *seq_render_strip(const struct SeqRenderData *context, + struct SeqRenderState *state, + struct Sequence *seq, + float cfra); +struct ImBuf *seq_render_mask(const struct SeqRenderData *context, + struct Mask *mask, + float nr, + bool make_float); +void seq_imbuf_assign_spaces(struct Scene *scene, struct ImBuf *ibuf); + +#ifdef __cplusplus +} +#endif diff --git a/source/blender/sequencer/intern/sequencer.c b/source/blender/sequencer/intern/sequencer.c index 42134b38666..89709c54942 100644 --- a/source/blender/sequencer/intern/sequencer.c +++ b/source/blender/sequencer/intern/sequencer.c @@ -103,41 +103,14 @@ # include <AUD_Special.h> #endif -/* mutable state for sequencer */ -typedef struct SeqRenderState { - LinkNode *scene_parents; -} SeqRenderState; - -static ImBuf *seq_render_strip_stack(const SeqRenderData *context, - SeqRenderState *state, - ListBase *seqbasep, - float cfra, - int chanshown); -static ImBuf *seq_render_preprocess_ibuf(const SeqRenderData *context, - Sequence *seq, - ImBuf *ibuf, - float cfra, - clock_t begin, - bool use_preprocess, - const bool is_proxy_image); -static ImBuf *seq_render_strip(const SeqRenderData *context, - SeqRenderState *state, - Sequence *seq, - float cfra); static void seq_free_animdata(Scene *scene, Sequence *seq); -static ImBuf *seq_render_mask(const SeqRenderData *context, Mask *mask, float nr, bool make_float); -static int seq_num_files(Scene *scene, char views_format, const bool is_multiview); static void seq_anim_add_suffix(Scene *scene, struct anim *anim, const int view_id); -static ThreadMutex seq_render_mutex = BLI_MUTEX_INITIALIZER; - /* **** XXX ******** */ #define SELECT 1 ListBase seqbase_clipboard; int seqbase_clipboard_frame; -SequencerDrawView sequencer_view3d_fn = NULL; /* NULL in background mode */ - #if 0 /* unused function */ static void printf_strip(Sequence *seq) { @@ -162,11 +135,6 @@ static void printf_strip(Sequence *seq) } #endif -static void sequencer_state_init(SeqRenderState *state) -{ - state->scene_parents = NULL; -} - int BKE_sequencer_base_recursive_apply(ListBase *seqbase, int (*apply_fn)(Sequence *seq, void *), void *arg) @@ -333,7 +301,7 @@ void BKE_sequence_free_anim(Sequence *seq) /* cache must be freed before calling this function * since it leaves the seqbase in an invalid state */ -static void seq_free_sequence_recurse(Scene *scene, Sequence *seq, const bool do_id_user) +void seq_free_sequence_recurse(Scene *scene, Sequence *seq, const bool do_id_user) { Sequence *iseq, *iseq_next; @@ -523,147 +491,6 @@ void BKE_sequencer_editing_free(Scene *scene, const bool do_id_user) scene->ed = NULL; } -/*********************** Sequencer color space functions *************************/ - -static void sequencer_imbuf_assign_spaces(Scene *scene, ImBuf *ibuf) -{ -#if 0 - /* Bute buffer is supposed to be in sequencer working space already. */ - if (ibuf->rect != NULL) { - IMB_colormanagement_assign_rect_colorspace(ibuf, scene->sequencer_colorspace_settings.name); - } -#endif - if (ibuf->rect_float != NULL) { - IMB_colormanagement_assign_float_colorspace(ibuf, scene->sequencer_colorspace_settings.name); - } -} - -void BKE_sequencer_imbuf_to_sequencer_space(Scene *scene, ImBuf *ibuf, bool make_float) -{ - /* Early output check: if both buffers are NULL we have nothing to convert. */ - if (ibuf->rect_float == NULL && ibuf->rect == NULL) { - return; - } - /* Get common conversion settings. */ - const char *to_colorspace = scene->sequencer_colorspace_settings.name; - /* Perform actual conversion logic. */ - if (ibuf->rect_float == NULL) { - /* We are not requested to give float buffer and byte buffer is already - * in thee required colorspace. Can skip doing anything here. - */ - const char *from_colorspace = IMB_colormanagement_get_rect_colorspace(ibuf); - if (!make_float && STREQ(from_colorspace, to_colorspace)) { - return; - } - if (false) { - /* The idea here is to provide as fast playback as possible and - * enforcing float buffer here (a) uses more cache memory (b) might - * make some other effects slower to apply. - * - * However, this might also have negative effect by adding weird - * artifacts which will then not happen in final render. - */ - IMB_colormanagement_transform_byte_threaded((unsigned char *)ibuf->rect, - ibuf->x, - ibuf->y, - ibuf->channels, - from_colorspace, - to_colorspace); - } - else { - /* We perform conversion to a float buffer so we don't worry about - * precision loss. - */ - imb_addrectfloatImBuf(ibuf); - IMB_colormanagement_transform_from_byte_threaded(ibuf->rect_float, - (unsigned char *)ibuf->rect, - ibuf->x, - ibuf->y, - ibuf->channels, - from_colorspace, - to_colorspace); - /* We don't need byte buffer anymore. */ - imb_freerectImBuf(ibuf); - } - } - else { - const char *from_colorspace = IMB_colormanagement_get_float_colorspace(ibuf); - /* Unknown input color space, can't perform conversion. */ - if (from_colorspace == NULL || from_colorspace[0] == '\0') { - return; - } - /* We don't want both byte and float buffers around: they'll either run - * out of sync or conversion of byte buffer will lose precision in there. - */ - if (ibuf->rect != NULL) { - imb_freerectImBuf(ibuf); - } - IMB_colormanagement_transform_threaded( - ibuf->rect_float, ibuf->x, ibuf->y, ibuf->channels, from_colorspace, to_colorspace, true); - } - sequencer_imbuf_assign_spaces(scene, ibuf); -} - -void BKE_sequencer_imbuf_from_sequencer_space(Scene *scene, ImBuf *ibuf) -{ - const char *from_colorspace = scene->sequencer_colorspace_settings.name; - const char *to_colorspace = IMB_colormanagement_role_colorspace_name_get( - COLOR_ROLE_SCENE_LINEAR); - - if (!ibuf->rect_float) { - return; - } - - if (to_colorspace && to_colorspace[0] != '\0') { - IMB_colormanagement_transform_threaded( - ibuf->rect_float, ibuf->x, ibuf->y, ibuf->channels, from_colorspace, to_colorspace, true); - IMB_colormanagement_assign_float_colorspace(ibuf, to_colorspace); - } -} - -void BKE_sequencer_pixel_from_sequencer_space_v4(struct Scene *scene, float pixel[4]) -{ - const char *from_colorspace = scene->sequencer_colorspace_settings.name; - const char *to_colorspace = IMB_colormanagement_role_colorspace_name_get( - COLOR_ROLE_SCENE_LINEAR); - - if (to_colorspace && to_colorspace[0] != '\0') { - IMB_colormanagement_transform_v4(pixel, from_colorspace, to_colorspace); - } - else { - /* if no color management enables fallback to legacy conversion */ - srgb_to_linearrgb_v4(pixel, pixel); - } -} - -/*********************** sequencer pipeline functions *************************/ - -void BKE_sequencer_new_render_data(Main *bmain, - struct Depsgraph *depsgraph, - Scene *scene, - int rectx, - int recty, - int preview_render_size, - int for_render, - SeqRenderData *r_context) -{ - r_context->bmain = bmain; - r_context->depsgraph = depsgraph; - r_context->scene = scene; - r_context->rectx = rectx; - r_context->recty = recty; - r_context->preview_render_size = preview_render_size; - r_context->for_render = for_render; - r_context->motion_blur_samples = 0; - r_context->motion_blur_shutter = 0; - r_context->skip_cache = false; - r_context->is_proxy_render = false; - r_context->view_id = 0; - r_context->gpu_offscreen = NULL; - r_context->task_id = SEQ_TASK_MAIN_RENDER; - r_context->is_prefetch_render = false; -} - /* ************************* iterator ************************** */ /* *************** (replaces old WHILE_SEQ) ********************* */ /* **************** use now SEQ_ALL_BEGIN () SEQ_ALL_END ***************** */ @@ -911,12 +738,12 @@ void BKE_sequence_calc(Scene *scene, Sequence *seq) } } -static void seq_multiview_name(Scene *scene, - const int view_id, - const char *prefix, - const char *ext, - char *r_path, - size_t r_size) +void seq_multiview_name(Scene *scene, + const int view_id, + const char *prefix, + const char *ext, + char *r_path, + size_t r_size) { const char *suffix = BKE_scene_multiview_view_id_suffix_get(&scene->r, view_id); BLI_assert(ext != NULL && suffix != NULL && prefix != NULL); @@ -1394,273 +1221,8 @@ ListBase *BKE_sequence_seqbase_get(Sequence *seq, int *r_offset) return seqbase; } -/*********************** DO THE SEQUENCE *************************/ - -static void multibuf(ImBuf *ibuf, const float fmul) -{ - char *rt; - float *rt_float; - - int a; - - rt = (char *)ibuf->rect; - rt_float = ibuf->rect_float; - - if (rt) { - const int imul = (int)(256.0f * fmul); - a = ibuf->x * ibuf->y; - while (a--) { - rt[0] = min_ii((imul * rt[0]) >> 8, 255); - rt[1] = min_ii((imul * rt[1]) >> 8, 255); - rt[2] = min_ii((imul * rt[2]) >> 8, 255); - rt[3] = min_ii((imul * rt[3]) >> 8, 255); - - rt += 4; - } - } - if (rt_float) { - a = ibuf->x * ibuf->y; - while (a--) { - rt_float[0] *= fmul; - rt_float[1] *= fmul; - rt_float[2] *= fmul; - rt_float[3] *= fmul; - - rt_float += 4; - } - } -} - -float BKE_sequencer_give_stripelem_index(Sequence *seq, float cfra) -{ - float nr; - int sta = seq->start; - int end = seq->start + seq->len - 1; - - if (seq->type & SEQ_TYPE_EFFECT) { - end = seq->enddisp; - } - - if (end < sta) { - return -1; - } - - if (seq->flag & SEQ_REVERSE_FRAMES) { - /*reverse frame in this sequence */ - if (cfra <= sta) { - nr = end - sta; - } - else if (cfra >= end) { - nr = 0; - } - else { - nr = end - cfra; - } - } - else { - if (cfra <= sta) { - nr = 0; - } - else if (cfra >= end) { - nr = end - sta; - } - else { - nr = cfra - sta; - } - } - - if (seq->strobe < 1.0f) { - seq->strobe = 1.0f; - } - - if (seq->strobe > 1.0f) { - nr -= fmodf((double)nr, (double)seq->strobe); - } - - return nr; -} - -StripElem *BKE_sequencer_give_stripelem(Sequence *seq, int cfra) -{ - StripElem *se = seq->strip->stripdata; - - if (seq->type == SEQ_TYPE_IMAGE) { - /* only IMAGE strips use the whole array, MOVIE strips use only the first element, - * all other strips don't use this... - */ - - int nr = (int)BKE_sequencer_give_stripelem_index(seq, cfra); - - if (nr == -1 || se == NULL) { - return NULL; - } - - se += nr + seq->anim_startofs; - } - return se; -} - -static int evaluate_seq_frame_gen(Sequence **seq_arr, ListBase *seqbase, int cfra, int chanshown) -{ - /* Use arbitrary sized linked list, the size could be over MAXSEQ. */ - LinkNodePair effect_inputs = {NULL, NULL}; - int totseq = 0; - - memset(seq_arr, 0, sizeof(Sequence *) * (MAXSEQ + 1)); - - LISTBASE_FOREACH (Sequence *, seq, seqbase) { - if ((seq->startdisp <= cfra) && (seq->enddisp > cfra)) { - if ((seq->type & SEQ_TYPE_EFFECT) && !(seq->flag & SEQ_MUTE)) { - - if (seq->seq1) { - BLI_linklist_append_alloca(&effect_inputs, seq->seq1); - } - - if (seq->seq2) { - BLI_linklist_append_alloca(&effect_inputs, seq->seq2); - } - - if (seq->seq3) { - BLI_linklist_append_alloca(&effect_inputs, seq->seq3); - } - } - - seq_arr[seq->machine] = seq; - totseq++; - } - } - - /* Drop strips which are used for effect inputs, we don't want - * them to blend into render stack in any other way than effect - * string rendering. */ - for (LinkNode *seq_item = effect_inputs.list; seq_item; seq_item = seq_item->next) { - Sequence *seq = seq_item->link; - /* It's possible that effect strip would be placed to the same - * 'machine' as its inputs. We don't want to clear such strips - * from the stack. */ - if (seq_arr[seq->machine] && seq_arr[seq->machine]->type & SEQ_TYPE_EFFECT) { - continue; - } - /* If we're shown a specified channel, then we want to see the strips - * which belongs to this machine. */ - if (chanshown != 0 && chanshown <= seq->machine) { - continue; - } - seq_arr[seq->machine] = NULL; - } - - return totseq; -} - -int BKE_sequencer_evaluate_frame(Scene *scene, int cfra) -{ - Editing *ed = BKE_sequencer_editing_get(scene, false); - Sequence *seq_arr[MAXSEQ + 1]; - - if (ed == NULL) { - return 0; - } - - return evaluate_seq_frame_gen(seq_arr, ed->seqbasep, cfra, 0); -} - -static bool video_seq_is_rendered(Sequence *seq) -{ - return (seq && !(seq->flag & SEQ_MUTE) && seq->type != SEQ_TYPE_SOUND_RAM); -} - -int BKE_sequencer_get_shown_sequences(ListBase *seqbasep, - int cfra, - int chanshown, - Sequence **seq_arr_out) -{ - Sequence *seq_arr[MAXSEQ + 1]; - int b = chanshown; - int cnt = 0; - - if (b > MAXSEQ) { - return 0; - } - - if (evaluate_seq_frame_gen(seq_arr, seqbasep, cfra, chanshown)) { - if (b == 0) { - b = MAXSEQ; - } - for (; b > 0; b--) { - if (video_seq_is_rendered(seq_arr[b])) { - break; - } - } - } - - chanshown = b; - - for (; b > 0; b--) { - if (video_seq_is_rendered(seq_arr[b])) { - if (seq_arr[b]->blend_mode == SEQ_BLEND_REPLACE) { - break; - } - } - } - - for (; b <= chanshown && b >= 0; b++) { - if (video_seq_is_rendered(seq_arr[b])) { - seq_arr_out[cnt++] = seq_arr[b]; - } - } - - return cnt; -} - -/*********************** proxy management *************************/ - -typedef struct SeqIndexBuildContext { - struct IndexBuildContext *index_context; - - int tc_flags; - int size_flags; - int quality; - bool overwrite; - int view_id; - - Main *bmain; - Depsgraph *depsgraph; - Scene *scene; - Sequence *seq, *orig_seq; -} SeqIndexBuildContext; - -#define PROXY_MAXFILE (2 * FILE_MAXDIR + FILE_MAXFILE) - -static IMB_Proxy_Size seq_rendersize_to_proxysize(int render_size) -{ - switch (render_size) { - case SEQ_RENDER_SIZE_PROXY_25: - return IMB_PROXY_25; - case SEQ_RENDER_SIZE_PROXY_50: - return IMB_PROXY_50; - case SEQ_RENDER_SIZE_PROXY_75: - return IMB_PROXY_75; - case SEQ_RENDER_SIZE_PROXY_100: - return IMB_PROXY_100; - } - return IMB_PROXY_NONE; -} - -double BKE_sequencer_rendersize_to_scale_factor(int render_size) -{ - switch (render_size) { - case SEQ_RENDER_SIZE_PROXY_25: - return 0.25; - case SEQ_RENDER_SIZE_PROXY_50: - return 0.50; - case SEQ_RENDER_SIZE_PROXY_75: - return 0.75; - } - return 1.0; -} - /* the number of files will vary according to the stereo format */ -static int seq_num_files(Scene *scene, char views_format, const bool is_multiview) +int seq_num_files(Scene *scene, char views_format, const bool is_multiview) { if (!is_multiview) { return 1; @@ -1673,7 +1235,7 @@ static int seq_num_files(Scene *scene, char views_format, const bool is_multivie return BKE_scene_multiview_num_views_get(&scene->r); } -static void seq_proxy_index_dir_set(struct anim *anim, const char *base_dir) +void seq_proxy_index_dir_set(struct anim *anim, const char *base_dir) { char dir[FILE_MAX]; char fname[FILE_MAXFILE]; @@ -1684,7 +1246,7 @@ static void seq_proxy_index_dir_set(struct anim *anim, const char *base_dir) IMB_anim_set_index_dir(anim, dir); } -static void seq_open_anim_file(Scene *scene, Sequence *seq, bool openfile) +void seq_open_anim_file(Scene *scene, Sequence *seq, bool openfile) { char dir[FILE_MAX]; char name[FILE_MAX]; @@ -1813,2362 +1375,6 @@ static void seq_open_anim_file(Scene *scene, Sequence *seq, bool openfile) } } -static bool seq_proxy_get_custom_file_fname(Sequence *seq, char *name, const int view_id) -{ - char fname[FILE_MAXFILE]; - char suffix[24]; - StripProxy *proxy = seq->strip->proxy; - - if (proxy == NULL) { - return false; - } - - BLI_join_dirfile(fname, PROXY_MAXFILE, proxy->dir, proxy->file); - BLI_path_abs(fname, BKE_main_blendfile_path_from_global()); - - if (view_id > 0) { - BLI_snprintf(suffix, sizeof(suffix), "_%d", view_id); - /* TODO(sergey): This will actually append suffix after extension - * which is weird but how was originally coded in multi-view branch. - */ - BLI_snprintf(name, PROXY_MAXFILE, "%s_%s", fname, suffix); - } - else { - BLI_strncpy(name, fname, PROXY_MAXFILE); - } - - return true; -} - -static bool seq_proxy_get_fname(Editing *ed, - Sequence *seq, - int cfra, - eSpaceSeq_Proxy_RenderSize render_size, - char *name, - const int view_id) -{ - char dir[PROXY_MAXFILE]; - char suffix[24] = {'\0'}; - StripProxy *proxy = seq->strip->proxy; - - if (proxy == NULL) { - return false; - } - - /* Multi-view suffix. */ - if (view_id > 0) { - BLI_snprintf(suffix, sizeof(suffix), "_%d", view_id); - } - - /* Per strip with Custom file situation is handled separately. */ - if (proxy->storage & SEQ_STORAGE_PROXY_CUSTOM_FILE && - ed->proxy_storage != SEQ_EDIT_PROXY_DIR_STORAGE) { - if (seq_proxy_get_custom_file_fname(seq, name, view_id)) { - return true; - } - } - - if (ed->proxy_storage == SEQ_EDIT_PROXY_DIR_STORAGE) { - /* Per project default. */ - if (ed->proxy_dir[0] == 0) { - BLI_strncpy(dir, "//BL_proxy", sizeof(dir)); - } - else { /* Per project with custom dir. */ - BLI_strncpy(dir, ed->proxy_dir, sizeof(dir)); - } - BLI_path_abs(name, BKE_main_blendfile_path_from_global()); - } - else { - /* Pre strip with custom dir. */ - if (proxy->storage & SEQ_STORAGE_PROXY_CUSTOM_DIR) { - BLI_strncpy(dir, seq->strip->proxy->dir, sizeof(dir)); - } - else { /* Per strip default. */ - BLI_snprintf(dir, PROXY_MAXFILE, "%s/BL_proxy", seq->strip->dir); - } - } - - /* Proxy size number to be used in path. */ - int proxy_size_number = BKE_sequencer_rendersize_to_scale_factor(render_size) * 100; - - BLI_snprintf(name, - PROXY_MAXFILE, - "%s/images/%d/%s_proxy%s", - dir, - proxy_size_number, - BKE_sequencer_give_stripelem(seq, cfra)->name, - suffix); - BLI_path_abs(name, BKE_main_blendfile_path_from_global()); - strcat(name, ".jpg"); - - return true; -} - -static bool seq_can_use_proxy(Sequence *seq, IMB_Proxy_Size psize) -{ - if (seq->strip->proxy == NULL) { - return false; - } - short size_flags = seq->strip->proxy->build_size_flags; - return (seq->flag & SEQ_USE_PROXY) != 0 && psize != IMB_PROXY_NONE && (size_flags & psize) != 0; -} - -static ImBuf *seq_proxy_fetch(const SeqRenderData *context, Sequence *seq, int cfra) -{ - char name[PROXY_MAXFILE]; - StripProxy *proxy = seq->strip->proxy; - const eSpaceSeq_Proxy_RenderSize psize = context->preview_render_size; - Editing *ed = context->scene->ed; - StripAnim *sanim; - - /* only use proxies, if they are enabled (even if present!) */ - if (!seq_can_use_proxy(seq, seq_rendersize_to_proxysize(psize))) { - return NULL; - } - - if (proxy->storage & SEQ_STORAGE_PROXY_CUSTOM_FILE) { - int frameno = (int)BKE_sequencer_give_stripelem_index(seq, cfra) + seq->anim_startofs; - if (proxy->anim == NULL) { - if (seq_proxy_get_fname(ed, seq, cfra, psize, name, context->view_id) == 0) { - return NULL; - } - - proxy->anim = openanim(name, IB_rect, 0, seq->strip->colorspace_settings.name); - } - if (proxy->anim == NULL) { - return NULL; - } - - seq_open_anim_file(context->scene, seq, true); - sanim = seq->anims.first; - - frameno = IMB_anim_index_get_frame_index( - sanim ? sanim->anim : NULL, seq->strip->proxy->tc, frameno); - - return IMB_anim_absolute(proxy->anim, frameno, IMB_TC_NONE, IMB_PROXY_NONE); - } - - if (seq_proxy_get_fname(ed, seq, cfra, psize, name, context->view_id) == 0) { - return NULL; - } - - if (BLI_exists(name)) { - ImBuf *ibuf = IMB_loadiffname(name, IB_rect, NULL); - - if (ibuf) { - sequencer_imbuf_assign_spaces(context->scene, ibuf); - } - - return ibuf; - } - - return NULL; -} - -static void seq_proxy_build_frame(const SeqRenderData *context, - SeqRenderState *state, - Sequence *seq, - int cfra, - int proxy_render_size, - const bool overwrite) -{ - char name[PROXY_MAXFILE]; - int quality; - int rectx, recty; - int ok; - ImBuf *ibuf_tmp, *ibuf; - Editing *ed = context->scene->ed; - - if (!seq_proxy_get_fname(ed, seq, cfra, proxy_render_size, name, context->view_id)) { - return; - } - - if (!overwrite && BLI_exists(name)) { - return; - } - - ibuf_tmp = seq_render_strip(context, state, seq, cfra); - - rectx = (proxy_render_size * ibuf_tmp->x) / 100; - recty = (proxy_render_size * ibuf_tmp->y) / 100; - - if (ibuf_tmp->x != rectx || ibuf_tmp->y != recty) { - ibuf = IMB_dupImBuf(ibuf_tmp); - IMB_metadata_copy(ibuf, ibuf_tmp); - IMB_freeImBuf(ibuf_tmp); - IMB_scalefastImBuf(ibuf, (short)rectx, (short)recty); - } - else { - ibuf = ibuf_tmp; - } - - /* depth = 32 is intentionally left in, otherwise ALPHA channels - * won't work... */ - quality = seq->strip->proxy->quality; - ibuf->ftype = IMB_FTYPE_JPG; - ibuf->foptions.quality = quality; - - /* unsupported feature only confuses other s/w */ - if (ibuf->planes == 32) { - ibuf->planes = 24; - } - - BLI_make_existing_file(name); - - ok = IMB_saveiff(ibuf, name, IB_rect | IB_zbuf | IB_zbuffloat); - if (ok == 0) { - perror(name); - } - - IMB_freeImBuf(ibuf); -} - -/** - * Returns whether the file this context would read from even exist, - * if not, don't create the context - */ -static bool seq_proxy_multiview_context_invalid(Sequence *seq, Scene *scene, const int view_id) -{ - if ((scene->r.scemode & R_MULTIVIEW) == 0) { - return false; - } - - if ((seq->type == SEQ_TYPE_IMAGE) && (seq->views_format == R_IMF_VIEWS_INDIVIDUAL)) { - static char prefix[FILE_MAX]; - static const char *ext = NULL; - char str[FILE_MAX]; - - if (view_id == 0) { - char path[FILE_MAX]; - BLI_join_dirfile(path, sizeof(path), seq->strip->dir, seq->strip->stripdata->name); - BLI_path_abs(path, BKE_main_blendfile_path_from_global()); - BKE_scene_multiview_view_prefix_get(scene, path, prefix, &ext); - } - else { - prefix[0] = '\0'; - } - - if (prefix[0] == '\0') { - return view_id != 0; - } - - seq_multiview_name(scene, view_id, prefix, ext, str, FILE_MAX); - - if (BLI_access(str, R_OK) == 0) { - return false; - } - - return view_id != 0; - } - return false; -} - -/** - * This returns the maximum possible number of required contexts - */ -static int seq_proxy_context_count(Sequence *seq, Scene *scene) -{ - int num_views = 1; - - if ((scene->r.scemode & R_MULTIVIEW) == 0) { - return 1; - } - - switch (seq->type) { - case SEQ_TYPE_MOVIE: { - num_views = BLI_listbase_count(&seq->anims); - break; - } - case SEQ_TYPE_IMAGE: { - switch (seq->views_format) { - case R_IMF_VIEWS_INDIVIDUAL: - num_views = BKE_scene_multiview_num_views_get(&scene->r); - break; - case R_IMF_VIEWS_STEREO_3D: - num_views = 2; - break; - case R_IMF_VIEWS_MULTIVIEW: - /* not supported at the moment */ - /* pass through */ - default: - num_views = 1; - } - break; - } - } - - return num_views; -} - -bool BKE_sequencer_proxy_rebuild_context(Main *bmain, - Depsgraph *depsgraph, - Scene *scene, - Sequence *seq, - struct GSet *file_list, - ListBase *queue) -{ - SeqIndexBuildContext *context; - Sequence *nseq; - LinkData *link; - int num_files; - int i; - - if (!seq->strip || !seq->strip->proxy) { - return true; - } - - if (!(seq->flag & SEQ_USE_PROXY)) { - return true; - } - - num_files = seq_proxy_context_count(seq, scene); - - for (i = 0; i < num_files; i++) { - if (seq_proxy_multiview_context_invalid(seq, scene, i)) { - continue; - } - - context = MEM_callocN(sizeof(SeqIndexBuildContext), "seq proxy rebuild context"); - - nseq = BKE_sequence_dupli_recursive(scene, scene, NULL, seq, 0); - - context->tc_flags = nseq->strip->proxy->build_tc_flags; - context->size_flags = nseq->strip->proxy->build_size_flags; - context->quality = nseq->strip->proxy->quality; - context->overwrite = (nseq->strip->proxy->build_flags & SEQ_PROXY_SKIP_EXISTING) == 0; - - context->bmain = bmain; - context->depsgraph = depsgraph; - context->scene = scene; - context->orig_seq = seq; - context->seq = nseq; - - context->view_id = i; /* only for images */ - - if (nseq->type == SEQ_TYPE_MOVIE) { - StripAnim *sanim; - - seq_open_anim_file(scene, nseq, true); - sanim = BLI_findlink(&nseq->anims, i); - - if (sanim->anim) { - context->index_context = IMB_anim_index_rebuild_context(sanim->anim, - context->tc_flags, - context->size_flags, - context->quality, - context->overwrite, - file_list); - } - if (!context->index_context) { - MEM_freeN(context); - return false; - } - } - - link = BLI_genericNodeN(context); - BLI_addtail(queue, link); - } - return true; -} - -void BKE_sequencer_proxy_rebuild(SeqIndexBuildContext *context, - short *stop, - short *do_update, - float *progress) -{ - const bool overwrite = context->overwrite; - SeqRenderData render_context; - Sequence *seq = context->seq; - Scene *scene = context->scene; - Main *bmain = context->bmain; - int cfra; - - if (seq->type == SEQ_TYPE_MOVIE) { - if (context->index_context) { - IMB_anim_index_rebuild(context->index_context, stop, do_update, progress); - } - - return; - } - - if (!(seq->flag & SEQ_USE_PROXY)) { - return; - } - - /* that's why it is called custom... */ - if (seq->strip->proxy && seq->strip->proxy->storage & SEQ_STORAGE_PROXY_CUSTOM_FILE) { - return; - } - - /* fail safe code */ - - BKE_sequencer_new_render_data(bmain, - context->depsgraph, - context->scene, - roundf((scene->r.size * (float)scene->r.xsch) / 100.0f), - roundf((scene->r.size * (float)scene->r.ysch) / 100.0f), - 100, - false, - &render_context); - - render_context.skip_cache = true; - render_context.is_proxy_render = true; - render_context.view_id = context->view_id; - - SeqRenderState state; - sequencer_state_init(&state); - - for (cfra = seq->startdisp + seq->startstill; cfra < seq->enddisp - seq->endstill; cfra++) { - if (context->size_flags & IMB_PROXY_25) { - seq_proxy_build_frame(&render_context, &state, seq, cfra, 25, overwrite); - } - if (context->size_flags & IMB_PROXY_50) { - seq_proxy_build_frame(&render_context, &state, seq, cfra, 50, overwrite); - } - if (context->size_flags & IMB_PROXY_75) { - seq_proxy_build_frame(&render_context, &state, seq, cfra, 75, overwrite); - } - if (context->size_flags & IMB_PROXY_100) { - seq_proxy_build_frame(&render_context, &state, seq, cfra, 100, overwrite); - } - - *progress = (float)(cfra - seq->startdisp - seq->startstill) / - (seq->enddisp - seq->endstill - seq->startdisp - seq->startstill); - *do_update = true; - - if (*stop || G.is_break) { - break; - } - } -} - -void BKE_sequencer_proxy_rebuild_finish(SeqIndexBuildContext *context, bool stop) -{ - if (context->index_context) { - StripAnim *sanim; - - for (sanim = context->seq->anims.first; sanim; sanim = sanim->next) { - IMB_close_anim_proxies(sanim->anim); - } - - for (sanim = context->orig_seq->anims.first; sanim; sanim = sanim->next) { - IMB_close_anim_proxies(sanim->anim); - } - - IMB_anim_index_rebuild_finish(context->index_context, stop); - } - - seq_free_sequence_recurse(NULL, context->seq, true); - - MEM_freeN(context); -} - -void BKE_sequencer_proxy_set(struct Sequence *seq, bool value) -{ - if (value) { - seq->flag |= SEQ_USE_PROXY; - if (seq->strip->proxy == NULL) { - seq->strip->proxy = MEM_callocN(sizeof(struct StripProxy), "StripProxy"); - seq->strip->proxy->quality = 90; - seq->strip->proxy->build_tc_flags = SEQ_PROXY_TC_ALL; - seq->strip->proxy->build_size_flags = SEQ_PROXY_IMAGE_SIZE_25; - } - } - else { - seq->flag &= ~SEQ_USE_PROXY; - } -} - -/*********************** color balance *************************/ - -static StripColorBalance calc_cb(StripColorBalance *cb_) -{ - StripColorBalance cb = *cb_; - int c; - - for (c = 0; c < 3; c++) { - cb.lift[c] = 2.0f - cb.lift[c]; - } - - if (cb.flag & SEQ_COLOR_BALANCE_INVERSE_LIFT) { - for (c = 0; c < 3; c++) { - /* tweak to give more subtle results - * values above 1.0 are scaled */ - if (cb.lift[c] > 1.0f) { - cb.lift[c] = pow(cb.lift[c] - 1.0f, 2.0) + 1.0; - } - - cb.lift[c] = 2.0f - cb.lift[c]; - } - } - - if (cb.flag & SEQ_COLOR_BALANCE_INVERSE_GAIN) { - for (c = 0; c < 3; c++) { - if (cb.gain[c] != 0.0f) { - cb.gain[c] = 1.0f / cb.gain[c]; - } - else { - cb.gain[c] = 1000000; /* should be enough :) */ - } - } - } - - if (!(cb.flag & SEQ_COLOR_BALANCE_INVERSE_GAMMA)) { - for (c = 0; c < 3; c++) { - if (cb.gamma[c] != 0.0f) { - cb.gamma[c] = 1.0f / cb.gamma[c]; - } - else { - cb.gamma[c] = 1000000; /* should be enough :) */ - } - } - } - - return cb; -} - -/* note: lift is actually 2-lift */ -MINLINE float color_balance_fl( - float in, const float lift, const float gain, const float gamma, const float mul) -{ - float x = (((in - 1.0f) * lift) + 1.0f) * gain; - - /* prevent NaN */ - if (x < 0.f) { - x = 0.f; - } - - x = powf(x, gamma) * mul; - CLAMP(x, FLT_MIN, FLT_MAX); - return x; -} - -static void make_cb_table_float(float lift, float gain, float gamma, float *table, float mul) -{ - int y; - - for (y = 0; y < 256; y++) { - float v = color_balance_fl((float)y * (1.0f / 255.0f), lift, gain, gamma, mul); - - table[y] = v; - } -} - -static void color_balance_byte_byte(StripColorBalance *cb_, - unsigned char *rect, - unsigned char *mask_rect, - int width, - int height, - float mul) -{ - // unsigned char cb_tab[3][256]; - unsigned char *cp = rect; - unsigned char *e = cp + width * 4 * height; - unsigned char *m = mask_rect; - - StripColorBalance cb = calc_cb(cb_); - - while (cp < e) { - float p[4]; - int c; - - straight_uchar_to_premul_float(p, cp); - - for (c = 0; c < 3; c++) { - float t = color_balance_fl(p[c], cb.lift[c], cb.gain[c], cb.gamma[c], mul); - - if (m) { - float m_normal = (float)m[c] / 255.0f; - - p[c] = p[c] * (1.0f - m_normal) + t * m_normal; - } - else { - p[c] = t; - } - } - - premul_float_to_straight_uchar(cp, p); - - cp += 4; - if (m) { - m += 4; - } - } -} - -static void color_balance_byte_float(StripColorBalance *cb_, - unsigned char *rect, - float *rect_float, - unsigned char *mask_rect, - int width, - int height, - float mul) -{ - float cb_tab[4][256]; - int c, i; - unsigned char *p = rect; - unsigned char *e = p + width * 4 * height; - unsigned char *m = mask_rect; - float *o; - StripColorBalance cb; - - o = rect_float; - - cb = calc_cb(cb_); - - for (c = 0; c < 3; c++) { - make_cb_table_float(cb.lift[c], cb.gain[c], cb.gamma[c], cb_tab[c], mul); - } - - for (i = 0; i < 256; i++) { - cb_tab[3][i] = ((float)i) * (1.0f / 255.0f); - } - - while (p < e) { - if (m) { - const float t[3] = {m[0] / 255.0f, m[1] / 255.0f, m[2] / 255.0f}; - - p[0] = p[0] * (1.0f - t[0]) + t[0] * cb_tab[0][p[0]]; - p[1] = p[1] * (1.0f - t[1]) + t[1] * cb_tab[1][p[1]]; - p[2] = p[2] * (1.0f - t[2]) + t[2] * cb_tab[2][p[2]]; - - m += 4; - } - else { - o[0] = cb_tab[0][p[0]]; - o[1] = cb_tab[1][p[1]]; - o[2] = cb_tab[2][p[2]]; - } - - o[3] = cb_tab[3][p[3]]; - - p += 4; - o += 4; - } -} - -static void color_balance_float_float(StripColorBalance *cb_, - float *rect_float, - const float *mask_rect_float, - int width, - int height, - float mul) -{ - float *p = rect_float; - const float *e = rect_float + width * 4 * height; - const float *m = mask_rect_float; - StripColorBalance cb = calc_cb(cb_); - - while (p < e) { - int c; - for (c = 0; c < 3; c++) { - float t = color_balance_fl(p[c], cb.lift[c], cb.gain[c], cb.gamma[c], mul); - - if (m) { - p[c] = p[c] * (1.0f - m[c]) + t * m[c]; - } - else { - p[c] = t; - } - } - - p += 4; - if (m) { - m += 4; - } - } -} - -typedef struct ColorBalanceInitData { - StripColorBalance *cb; - ImBuf *ibuf; - float mul; - ImBuf *mask; - bool make_float; -} ColorBalanceInitData; - -typedef struct ColorBalanceThread { - StripColorBalance *cb; - float mul; - - int width, height; - - unsigned char *rect, *mask_rect; - float *rect_float, *mask_rect_float; - - bool make_float; -} ColorBalanceThread; - -static void color_balance_init_handle(void *handle_v, - int start_line, - int tot_line, - void *init_data_v) -{ - ColorBalanceThread *handle = (ColorBalanceThread *)handle_v; - ColorBalanceInitData *init_data = (ColorBalanceInitData *)init_data_v; - ImBuf *ibuf = init_data->ibuf; - ImBuf *mask = init_data->mask; - - int offset = 4 * start_line * ibuf->x; - - memset(handle, 0, sizeof(ColorBalanceThread)); - - handle->cb = init_data->cb; - handle->mul = init_data->mul; - handle->width = ibuf->x; - handle->height = tot_line; - handle->make_float = init_data->make_float; - - if (ibuf->rect) { - handle->rect = (unsigned char *)ibuf->rect + offset; - } - - if (ibuf->rect_float) { - handle->rect_float = ibuf->rect_float + offset; - } - - if (mask) { - if (mask->rect) { - handle->mask_rect = (unsigned char *)mask->rect + offset; - } - - if (mask->rect_float) { - handle->mask_rect_float = mask->rect_float + offset; - } - } - else { - handle->mask_rect = NULL; - handle->mask_rect_float = NULL; - } -} - -static void *color_balance_do_thread(void *thread_data_v) -{ - ColorBalanceThread *thread_data = (ColorBalanceThread *)thread_data_v; - StripColorBalance *cb = thread_data->cb; - int width = thread_data->width, height = thread_data->height; - unsigned char *rect = thread_data->rect; - unsigned char *mask_rect = thread_data->mask_rect; - float *rect_float = thread_data->rect_float; - float *mask_rect_float = thread_data->mask_rect_float; - float mul = thread_data->mul; - - if (rect_float) { - color_balance_float_float(cb, rect_float, mask_rect_float, width, height, mul); - } - else if (thread_data->make_float) { - color_balance_byte_float(cb, rect, rect_float, mask_rect, width, height, mul); - } - else { - color_balance_byte_byte(cb, rect, mask_rect, width, height, mul); - } - - return NULL; -} - -/** - * \a cfra is offset by \a fra_offset only in case we are using a real mask. - */ -ImBuf *BKE_sequencer_render_mask_input(const SeqRenderData *context, - int mask_input_type, - Sequence *mask_sequence, - Mask *mask_id, - int cfra, - int fra_offset, - bool make_float) -{ - ImBuf *mask_input = NULL; - - if (mask_input_type == SEQUENCE_MASK_INPUT_STRIP) { - if (mask_sequence) { - SeqRenderState state; - sequencer_state_init(&state); - - mask_input = seq_render_strip(context, &state, mask_sequence, cfra); - - if (make_float) { - if (!mask_input->rect_float) { - IMB_float_from_rect(mask_input); - } - } - else { - if (!mask_input->rect) { - IMB_rect_from_float(mask_input); - } - } - } - } - else if (mask_input_type == SEQUENCE_MASK_INPUT_ID) { - mask_input = seq_render_mask(context, mask_id, cfra - fra_offset, make_float); - } - - return mask_input; -} - -void BKE_sequencer_color_balance_apply( - StripColorBalance *cb, ImBuf *ibuf, float mul, bool make_float, ImBuf *mask_input) -{ - ColorBalanceInitData init_data; - - if (!ibuf->rect_float && make_float) { - imb_addrectfloatImBuf(ibuf); - } - - init_data.cb = cb; - init_data.ibuf = ibuf; - init_data.mul = mul; - init_data.make_float = make_float; - init_data.mask = mask_input; - - IMB_processor_apply_threaded(ibuf->y, - sizeof(ColorBalanceThread), - &init_data, - color_balance_init_handle, - color_balance_do_thread); - - /* color balance either happens on float buffer or byte buffer, but never on both, - * free byte buffer if there's float buffer since float buffer would be used for - * color balance in favor of byte buffer - */ - if (ibuf->rect_float && ibuf->rect) { - imb_freerectImBuf(ibuf); - } -} - -/* - * input preprocessing for SEQ_TYPE_IMAGE, SEQ_TYPE_MOVIE, SEQ_TYPE_MOVIECLIP and SEQ_TYPE_SCENE - * - * Do all the things you can't really do afterwards using sequence effects - * (read: before rescaling to render resolution has been done) - * - * Order is important! - * - * - Deinterlace - * - Crop and transform in image source coordinate space - * - Flip X + Flip Y (could be done afterwards, backward compatibility) - * - Promote image to float data (affects pipeline operations afterwards) - * - Color balance (is most efficient in the byte -> float - * (future: half -> float should also work fine!) - * case, if done on load, since we can use lookup tables) - * - Premultiply - */ - -bool BKE_sequencer_input_have_to_preprocess(const SeqRenderData *context, - Sequence *seq, - float UNUSED(cfra)) -{ - float mul; - - if (context && context->is_proxy_render) { - return false; - } - - if (seq->flag & - (SEQ_FILTERY | SEQ_USE_CROP | SEQ_USE_TRANSFORM | SEQ_FLIPX | SEQ_FLIPY | SEQ_MAKE_FLOAT)) { - return true; - } - - mul = seq->mul; - - if (seq->blend_mode == SEQ_BLEND_REPLACE) { - mul *= seq->blend_opacity / 100.0f; - } - - if (mul != 1.0f) { - return true; - } - - if (seq->sat != 1.0f) { - return true; - } - - if (seq->modifiers.first) { - return true; - } - - return false; -} - -static ImBuf *input_preprocess(const SeqRenderData *context, - Sequence *seq, - float cfra, - ImBuf *ibuf, - const bool is_proxy_image) -{ - Scene *scene = context->scene; - float mul; - - ibuf = IMB_makeSingleUser(ibuf); - - if ((seq->flag & SEQ_FILTERY) && !ELEM(seq->type, SEQ_TYPE_MOVIE, SEQ_TYPE_MOVIECLIP)) { - IMB_filtery(ibuf); - } - - if (seq->flag & (SEQ_USE_CROP | SEQ_USE_TRANSFORM)) { - StripCrop c = {0}; - StripTransform t = {0}; - - if (seq->flag & SEQ_USE_CROP && seq->strip->crop) { - c = *seq->strip->crop; - } - if (seq->flag & SEQ_USE_TRANSFORM && seq->strip->transform) { - t = *seq->strip->transform; - } - - /* Calculate scale factor for current image if needed. */ - double scale_factor, image_scale_factor = 1.0; - if (context->preview_render_size == SEQ_RENDER_SIZE_SCENE) { - scale_factor = image_scale_factor = (double)scene->r.size / 100; - } - else { - scale_factor = BKE_sequencer_rendersize_to_scale_factor(context->preview_render_size); - if (!is_proxy_image) { - image_scale_factor = scale_factor; - } - } - - if (image_scale_factor != 1.0) { - if (context->for_render) { - IMB_scaleImBuf(ibuf, ibuf->x * image_scale_factor, ibuf->y * image_scale_factor); - } - else { - IMB_scalefastImBuf(ibuf, ibuf->x * image_scale_factor, ibuf->y * image_scale_factor); - } - } - - t.xofs *= scale_factor; - t.yofs *= scale_factor; - c.left *= scale_factor; - c.right *= scale_factor; - c.top *= scale_factor; - c.bottom *= scale_factor; - - int sx, sy, dx, dy; - sx = ibuf->x - c.left - c.right; - sy = ibuf->y - c.top - c.bottom; - - if (seq->flag & SEQ_USE_TRANSFORM) { - dx = context->rectx; - dy = context->recty; - } - else { - dx = sx; - dy = sy; - } - - if (c.top + c.bottom >= ibuf->y || c.left + c.right >= ibuf->x || t.xofs >= dx || - t.yofs >= dy) { - return NULL; - } - - ImBuf *i = IMB_allocImBuf(dx, dy, 32, ibuf->rect_float ? IB_rectfloat : IB_rect); - IMB_rectcpy(i, ibuf, t.xofs, t.yofs, c.left, c.bottom, sx, sy); - sequencer_imbuf_assign_spaces(scene, i); - IMB_metadata_copy(i, ibuf); - IMB_freeImBuf(ibuf); - ibuf = i; - } - - if (seq->flag & SEQ_FLIPX) { - IMB_flipx(ibuf); - } - - if (seq->flag & SEQ_FLIPY) { - IMB_flipy(ibuf); - } - - if (seq->sat != 1.0f) { - IMB_saturation(ibuf, seq->sat); - } - - mul = seq->mul; - - if (seq->blend_mode == SEQ_BLEND_REPLACE) { - mul *= seq->blend_opacity / 100.0f; - } - - if (seq->flag & SEQ_MAKE_FLOAT) { - if (!ibuf->rect_float) { - BKE_sequencer_imbuf_to_sequencer_space(scene, ibuf, true); - } - - if (ibuf->rect) { - imb_freerectImBuf(ibuf); - } - } - - if (mul != 1.0f) { - multibuf(ibuf, mul); - } - - if (ibuf->x != context->rectx || ibuf->y != context->recty) { - if (context->for_render) { - IMB_scaleImBuf(ibuf, (short)context->rectx, (short)context->recty); - } - else { - IMB_scalefastImBuf(ibuf, (short)context->rectx, (short)context->recty); - } - } - - if (seq->modifiers.first) { - ImBuf *ibuf_new = BKE_sequence_modifier_apply_stack(context, seq, ibuf, cfra); - - if (ibuf_new != ibuf) { - IMB_metadata_copy(ibuf_new, ibuf); - IMB_freeImBuf(ibuf); - ibuf = ibuf_new; - } - } - - return ibuf; -} - -/*********************** strip rendering functions *************************/ - -typedef struct RenderEffectInitData { - struct SeqEffectHandle *sh; - const SeqRenderData *context; - Sequence *seq; - float cfra, facf0, facf1; - ImBuf *ibuf1, *ibuf2, *ibuf3; - - ImBuf *out; -} RenderEffectInitData; - -typedef struct RenderEffectThread { - struct SeqEffectHandle *sh; - const SeqRenderData *context; - Sequence *seq; - float cfra, facf0, facf1; - ImBuf *ibuf1, *ibuf2, *ibuf3; - - ImBuf *out; - int start_line, tot_line; -} RenderEffectThread; - -static void render_effect_execute_init_handle(void *handle_v, - int start_line, - int tot_line, - void *init_data_v) -{ - RenderEffectThread *handle = (RenderEffectThread *)handle_v; - RenderEffectInitData *init_data = (RenderEffectInitData *)init_data_v; - - handle->sh = init_data->sh; - handle->context = init_data->context; - handle->seq = init_data->seq; - handle->cfra = init_data->cfra; - handle->facf0 = init_data->facf0; - handle->facf1 = init_data->facf1; - handle->ibuf1 = init_data->ibuf1; - handle->ibuf2 = init_data->ibuf2; - handle->ibuf3 = init_data->ibuf3; - handle->out = init_data->out; - - handle->start_line = start_line; - handle->tot_line = tot_line; -} - -static void *render_effect_execute_do_thread(void *thread_data_v) -{ - RenderEffectThread *thread_data = (RenderEffectThread *)thread_data_v; - - thread_data->sh->execute_slice(thread_data->context, - thread_data->seq, - thread_data->cfra, - thread_data->facf0, - thread_data->facf1, - thread_data->ibuf1, - thread_data->ibuf2, - thread_data->ibuf3, - thread_data->start_line, - thread_data->tot_line, - thread_data->out); - - return NULL; -} - -ImBuf *BKE_sequencer_effect_execute_threaded(struct SeqEffectHandle *sh, - const SeqRenderData *context, - Sequence *seq, - float cfra, - float facf0, - float facf1, - ImBuf *ibuf1, - ImBuf *ibuf2, - ImBuf *ibuf3) -{ - RenderEffectInitData init_data; - ImBuf *out = sh->init_execution(context, ibuf1, ibuf2, ibuf3); - - init_data.sh = sh; - init_data.context = context; - init_data.seq = seq; - init_data.cfra = cfra; - init_data.facf0 = facf0; - init_data.facf1 = facf1; - init_data.ibuf1 = ibuf1; - init_data.ibuf2 = ibuf2; - init_data.ibuf3 = ibuf3; - init_data.out = out; - - IMB_processor_apply_threaded(out->y, - sizeof(RenderEffectThread), - &init_data, - render_effect_execute_init_handle, - render_effect_execute_do_thread); - - return out; -} - -static ImBuf *seq_render_effect_strip_impl(const SeqRenderData *context, - SeqRenderState *state, - Sequence *seq, - float cfra) -{ - Scene *scene = context->scene; - float fac, facf; - int early_out; - int i; - struct SeqEffectHandle sh = BKE_sequence_get_effect(seq); - FCurve *fcu = NULL; - ImBuf *ibuf[3]; - Sequence *input[3]; - ImBuf *out = NULL; - - ibuf[0] = ibuf[1] = ibuf[2] = NULL; - - input[0] = seq->seq1; - input[1] = seq->seq2; - input[2] = seq->seq3; - - if (!sh.execute && !(sh.execute_slice && sh.init_execution)) { - /* effect not supported in this version... */ - out = IMB_allocImBuf(context->rectx, context->recty, 32, IB_rect); - return out; - } - - if (seq->flag & SEQ_USE_EFFECT_DEFAULT_FADE) { - sh.get_default_fac(seq, cfra, &fac, &facf); - facf = fac; - } - else { - fcu = id_data_find_fcurve(&scene->id, seq, &RNA_Sequence, "effect_fader", 0, NULL); - if (fcu) { - fac = facf = evaluate_fcurve(fcu, cfra); - } - else { - fac = facf = seq->effect_fader; - } - } - - early_out = sh.early_out(seq, fac, facf); - - switch (early_out) { - case EARLY_NO_INPUT: - out = sh.execute(context, seq, cfra, fac, facf, NULL, NULL, NULL); - break; - case EARLY_DO_EFFECT: - for (i = 0; i < 3; i++) { - /* Speed effect requires time remapping of `cfra` for input(s). */ - if (input[0] && seq->type == SEQ_TYPE_SPEED) { - float target_frame = BKE_sequencer_speed_effect_target_frame_get(context, seq, cfra, i); - ibuf[i] = seq_render_strip(context, state, input[0], target_frame); - } - else { /* Other effects. */ - if (input[i]) { - ibuf[i] = seq_render_strip(context, state, input[i], cfra); - } - } - } - - if (ibuf[0] && (ibuf[1] || BKE_sequence_effect_get_num_inputs(seq->type) == 1)) { - if (sh.multithreaded) { - out = BKE_sequencer_effect_execute_threaded( - &sh, context, seq, cfra, fac, facf, ibuf[0], ibuf[1], ibuf[2]); - } - else { - out = sh.execute(context, seq, cfra, fac, facf, ibuf[0], ibuf[1], ibuf[2]); - } - } - break; - case EARLY_USE_INPUT_1: - if (input[0]) { - out = seq_render_strip(context, state, input[0], cfra); - } - break; - case EARLY_USE_INPUT_2: - if (input[1]) { - out = seq_render_strip(context, state, input[1], cfra); - } - break; - } - - for (i = 0; i < 3; i++) { - IMB_freeImBuf(ibuf[i]); - } - - if (out == NULL) { - out = IMB_allocImBuf(context->rectx, context->recty, 32, IB_rect); - } - - return out; -} - -/** - * Render individual view for multi-view or single (default view) for mono-view. - */ -static ImBuf *seq_render_image_strip_view(const SeqRenderData *context, - Sequence *seq, - char *name, - char *prefix, - const char *ext, - int view_id) -{ - - ImBuf *ibuf = NULL; - - int flag = IB_rect | IB_metadata; - if (seq->alpha_mode == SEQ_ALPHA_PREMUL) { - flag |= IB_alphamode_premul; - } - - if (prefix[0] == '\0') { - ibuf = IMB_loadiffname(name, flag, seq->strip->colorspace_settings.name); - } - else { - char str[FILE_MAX]; - BKE_scene_multiview_view_prefix_get(context->scene, name, prefix, &ext); - seq_multiview_name(context->scene, view_id, prefix, ext, str, FILE_MAX); - ibuf = IMB_loadiffname(str, flag, seq->strip->colorspace_settings.name); - } - - if (ibuf == NULL) { - return NULL; - } - - /* We don't need both (speed reasons)! */ - if (ibuf->rect_float != NULL && ibuf->rect != NULL) { - imb_freerectImBuf(ibuf); - } - - /* All sequencer color is done in SRGB space, linear gives odd cross-fades. */ - BKE_sequencer_imbuf_to_sequencer_space(context->scene, ibuf, false); - - return ibuf; -} - -static bool seq_image_strip_is_multiview_render( - Scene *scene, Sequence *seq, int totfiles, char *name, char *r_prefix, const char *r_ext) -{ - if (totfiles > 1) { - BKE_scene_multiview_view_prefix_get(scene, name, r_prefix, &r_ext); - if (r_prefix[0] == '\0') { - return false; - } - } - else { - r_prefix[0] = '\0'; - } - - return (seq->flag & SEQ_USE_VIEWS) != 0 && (scene->r.scemode & R_MULTIVIEW) != 0; -} - -static ImBuf *seq_render_image_strip(const SeqRenderData *context, - Sequence *seq, - float UNUSED(nr), - float cfra, - bool *r_is_proxy_image) -{ - char name[FILE_MAX]; - const char *ext = NULL; - char prefix[FILE_MAX]; - ImBuf *ibuf = NULL; - - StripElem *s_elem = BKE_sequencer_give_stripelem(seq, cfra); - if (s_elem == NULL) { - return NULL; - } - - BLI_join_dirfile(name, sizeof(name), seq->strip->dir, s_elem->name); - BLI_path_abs(name, BKE_main_blendfile_path_from_global()); - - /* Try to get a proxy image. */ - ibuf = seq_proxy_fetch(context, seq, cfra); - if (ibuf != NULL) { - s_elem->orig_width = ibuf->x; - s_elem->orig_height = ibuf->y; - *r_is_proxy_image = true; - return ibuf; - } - - /* Proxy not found, render original. */ - const int totfiles = seq_num_files(context->scene, seq->views_format, true); - bool is_multiview_render = seq_image_strip_is_multiview_render( - context->scene, seq, totfiles, name, prefix, ext); - - if (is_multiview_render) { - int totviews = BKE_scene_multiview_num_views_get(&context->scene->r); - ImBuf **ibufs_arr = MEM_callocN(sizeof(ImBuf *) * totviews, "Sequence Image Views Imbufs"); - - for (int view_id = 0; view_id < totfiles; view_id++) { - ibufs_arr[view_id] = seq_render_image_strip_view(context, seq, name, prefix, ext, view_id); - } - - if (ibufs_arr[0] == NULL) { - return NULL; - } - - if (seq->views_format == R_IMF_VIEWS_STEREO_3D) { - IMB_ImBufFromStereo3d(seq->stereo3d_format, ibufs_arr[0], &ibufs_arr[0], &ibufs_arr[1]); - } - - for (int view_id = 0; view_id < totviews; view_id++) { - SeqRenderData localcontext = *context; - localcontext.view_id = view_id; - - if (view_id != context->view_id) { - ibufs_arr[view_id] = seq_render_preprocess_ibuf( - &localcontext, seq, ibufs_arr[view_id], cfra, clock(), true, false); - } - } - - /* Return the original requested ImBuf. */ - ibuf = ibufs_arr[context->view_id]; - - /* Remove the others (decrease their refcount). */ - for (int view_id = 0; view_id < totviews; view_id++) { - if (ibufs_arr[view_id] != ibuf) { - IMB_freeImBuf(ibufs_arr[view_id]); - } - } - - MEM_freeN(ibufs_arr); - } - else { - ibuf = seq_render_image_strip_view(context, seq, name, prefix, ext, context->view_id); - } - - if (ibuf == NULL) { - return NULL; - } - - s_elem->orig_width = ibuf->x; - s_elem->orig_height = ibuf->y; - - return ibuf; -} - -static ImBuf *seq_render_movie_strip_custom_file_proxy(const SeqRenderData *context, - Sequence *seq, - int cfra) -{ - char name[PROXY_MAXFILE]; - StripProxy *proxy = seq->strip->proxy; - - if (proxy->anim == NULL) { - if (seq_proxy_get_custom_file_fname(seq, name, context->view_id)) { - proxy->anim = openanim(name, IB_rect, 0, seq->strip->colorspace_settings.name); - } - if (proxy->anim == NULL) { - return NULL; - } - } - - int frameno = (int)BKE_sequencer_give_stripelem_index(seq, cfra) + seq->anim_startofs; - return IMB_anim_absolute(proxy->anim, frameno, IMB_TC_NONE, IMB_PROXY_NONE); -} - -/** - * Render individual view for multi-view or single (default view) for mono-view. - */ -static ImBuf *seq_render_movie_strip_view(const SeqRenderData *context, - Sequence *seq, - float nr, - float cfra, - StripAnim *sanim, - bool *r_is_proxy_image) -{ - ImBuf *ibuf = NULL; - IMB_Proxy_Size psize = seq_rendersize_to_proxysize(context->preview_render_size); - - IMB_anim_set_preseek(sanim->anim, seq->anim_preseek); - - if (seq_can_use_proxy(seq, psize)) { - /* Try to get a proxy image. - * Movie proxies are handled by ImBuf module with exception of `custom file` setting. */ - if (context->scene->ed->proxy_storage != SEQ_EDIT_PROXY_DIR_STORAGE && - seq->strip->proxy->storage & SEQ_STORAGE_PROXY_CUSTOM_FILE) { - ibuf = seq_render_movie_strip_custom_file_proxy(context, seq, cfra); - } - else { - ibuf = IMB_anim_absolute(sanim->anim, - nr + seq->anim_startofs, - seq->strip->proxy ? seq->strip->proxy->tc : IMB_TC_RECORD_RUN, - psize); - } - - if (ibuf != NULL) { - *r_is_proxy_image = true; - } - } - - /* Fetching for requested proxy size failed, try fetching the original instead. */ - if (ibuf == NULL) { - ibuf = IMB_anim_absolute(sanim->anim, - nr + seq->anim_startofs, - seq->strip->proxy ? seq->strip->proxy->tc : IMB_TC_RECORD_RUN, - IMB_PROXY_NONE); - } - if (ibuf == NULL) { - return NULL; - } - - BKE_sequencer_imbuf_to_sequencer_space(context->scene, ibuf, false); - - /* We don't need both (speed reasons)! */ - if (ibuf->rect_float != NULL && ibuf->rect != NULL) { - imb_freerectImBuf(ibuf); - } - - return ibuf; -} - -static ImBuf *seq_render_movie_strip( - const SeqRenderData *context, Sequence *seq, float nr, float cfra, bool *r_is_proxy_image) -{ - /* Load all the videos. */ - seq_open_anim_file(context->scene, seq, false); - - ImBuf *ibuf = NULL; - StripAnim *sanim = seq->anims.first; - const int totfiles = seq_num_files(context->scene, seq->views_format, true); - bool is_multiview_render = (seq->flag & SEQ_USE_VIEWS) != 0 && - (context->scene->r.scemode & R_MULTIVIEW) != 0 && - BLI_listbase_count_at_most(&seq->anims, totfiles + 1) == totfiles; - - if (is_multiview_render) { - ImBuf **ibuf_arr; - int totviews = BKE_scene_multiview_num_views_get(&context->scene->r); - ibuf_arr = MEM_callocN(sizeof(ImBuf *) * totviews, "Sequence Image Views Imbufs"); - int ibuf_view_id; - - for (ibuf_view_id = 0, sanim = seq->anims.first; sanim; sanim = sanim->next, ibuf_view_id++) { - if (sanim->anim) { - ibuf_arr[ibuf_view_id] = seq_render_movie_strip_view( - context, seq, nr, cfra, sanim, r_is_proxy_image); - } - } - - if (seq->views_format == R_IMF_VIEWS_STEREO_3D) { - if (ibuf_arr[0] == NULL) { - /* Probably proxy hasn't been created yet. */ - MEM_freeN(ibuf_arr); - return NULL; - } - - IMB_ImBufFromStereo3d(seq->stereo3d_format, ibuf_arr[0], &ibuf_arr[0], &ibuf_arr[1]); - } - - for (int view_id = 0; view_id < totviews; view_id++) { - SeqRenderData localcontext = *context; - localcontext.view_id = view_id; - - if (view_id != context->view_id) { - ibuf_arr[view_id] = seq_render_preprocess_ibuf( - &localcontext, seq, ibuf_arr[view_id], cfra, clock(), true, false); - } - } - - /* Return the original requested ImBuf. */ - ibuf = ibuf_arr[context->view_id]; - - /* Remove the others (decrease their refcount). */ - for (int view_id = 0; view_id < totviews; view_id++) { - if (ibuf_arr[view_id] != ibuf) { - IMB_freeImBuf(ibuf_arr[view_id]); - } - } - - MEM_freeN(ibuf_arr); - } - else { - ibuf = seq_render_movie_strip_view(context, seq, nr, cfra, sanim, r_is_proxy_image); - } - - if (ibuf == NULL) { - return NULL; - } - - seq->strip->stripdata->orig_width = ibuf->x; - seq->strip->stripdata->orig_height = ibuf->y; - - return ibuf; -} - -static ImBuf *seq_get_movieclip_ibuf(Sequence *seq, MovieClipUser user) -{ - ImBuf *ibuf = NULL; - float tloc[2], tscale, tangle; - if (seq->clip_flag & SEQ_MOVIECLIP_RENDER_STABILIZED) { - ibuf = BKE_movieclip_get_stable_ibuf(seq->clip, &user, tloc, &tscale, &tangle, 0); - } - else { - ibuf = BKE_movieclip_get_ibuf_flag(seq->clip, &user, seq->clip->flag, MOVIECLIP_CACHE_SKIP); - } - return ibuf; -} - -static ImBuf *seq_render_movieclip_strip(const SeqRenderData *context, - Sequence *seq, - float nr, - bool *r_is_proxy_image) -{ - ImBuf *ibuf = NULL; - MovieClipUser user; - IMB_Proxy_Size psize = seq_rendersize_to_proxysize(context->preview_render_size); - - if (!seq->clip) { - return NULL; - } - - memset(&user, 0, sizeof(MovieClipUser)); - - BKE_movieclip_user_set_frame(&user, nr + seq->anim_startofs + seq->clip->start_frame); - - user.render_size = MCLIP_PROXY_RENDER_SIZE_FULL; - switch (psize) { - case IMB_PROXY_NONE: - user.render_size = MCLIP_PROXY_RENDER_SIZE_FULL; - break; - case IMB_PROXY_100: - user.render_size = MCLIP_PROXY_RENDER_SIZE_100; - break; - case IMB_PROXY_75: - user.render_size = MCLIP_PROXY_RENDER_SIZE_75; - break; - case IMB_PROXY_50: - user.render_size = MCLIP_PROXY_RENDER_SIZE_50; - break; - case IMB_PROXY_25: - user.render_size = MCLIP_PROXY_RENDER_SIZE_25; - break; - } - - if (seq->clip_flag & SEQ_MOVIECLIP_RENDER_UNDISTORTED) { - user.render_flag |= MCLIP_PROXY_RENDER_UNDISTORT; - } - - /* Try to get a proxy image. */ - ibuf = seq_get_movieclip_ibuf(seq, user); - - if (ibuf != NULL && psize != IMB_PROXY_NONE) { - *r_is_proxy_image = true; - } - - /* If proxy is not found, grab full-size frame. */ - if (ibuf == NULL) { - user.render_flag |= MCLIP_PROXY_RENDER_USE_FALLBACK_RENDER; - ibuf = seq_get_movieclip_ibuf(seq, user); - } - - return ibuf; -} - -static ImBuf *seq_render_mask(const SeqRenderData *context, Mask *mask, float nr, bool make_float) -{ - /* TODO - add option to rasterize to alpha imbuf? */ - ImBuf *ibuf = NULL; - float *maskbuf; - int i; - - if (!mask) { - return NULL; - } - - AnimData *adt; - Mask *mask_temp; - MaskRasterHandle *mr_handle; - - mask_temp = (Mask *)BKE_id_copy_ex( - NULL, &mask->id, NULL, LIB_ID_COPY_LOCALIZE | LIB_ID_COPY_NO_ANIMDATA); - - BKE_mask_evaluate(mask_temp, mask->sfra + nr, true); - - /* anim-data */ - adt = BKE_animdata_from_id(&mask->id); - const AnimationEvalContext anim_eval_context = BKE_animsys_eval_context_construct( - context->depsgraph, mask->sfra + nr); - BKE_animsys_evaluate_animdata(&mask_temp->id, adt, &anim_eval_context, ADT_RECALC_ANIM, false); - - maskbuf = MEM_mallocN(sizeof(float) * context->rectx * context->recty, __func__); - - mr_handle = BKE_maskrasterize_handle_new(); - - BKE_maskrasterize_handle_init( - mr_handle, mask_temp, context->rectx, context->recty, true, true, true); - - BKE_id_free(NULL, &mask_temp->id); - - BKE_maskrasterize_buffer(mr_handle, context->rectx, context->recty, maskbuf); - - BKE_maskrasterize_handle_free(mr_handle); - - if (make_float) { - /* pixels */ - const float *fp_src; - float *fp_dst; - - ibuf = IMB_allocImBuf(context->rectx, context->recty, 32, IB_rectfloat); - - fp_src = maskbuf; - fp_dst = ibuf->rect_float; - i = context->rectx * context->recty; - while (--i) { - fp_dst[0] = fp_dst[1] = fp_dst[2] = *fp_src; - fp_dst[3] = 1.0f; - - fp_src += 1; - fp_dst += 4; - } - } - else { - /* pixels */ - const float *fp_src; - unsigned char *ub_dst; - - ibuf = IMB_allocImBuf(context->rectx, context->recty, 32, IB_rect); - - fp_src = maskbuf; - ub_dst = (unsigned char *)ibuf->rect; - i = context->rectx * context->recty; - while (--i) { - ub_dst[0] = ub_dst[1] = ub_dst[2] = (unsigned char)(*fp_src * 255.0f); /* already clamped */ - ub_dst[3] = 255; - - fp_src += 1; - ub_dst += 4; - } - } - - MEM_freeN(maskbuf); - - return ibuf; -} - -static ImBuf *seq_render_mask_strip(const SeqRenderData *context, Sequence *seq, float nr) -{ - bool make_float = (seq->flag & SEQ_MAKE_FLOAT) != 0; - - return seq_render_mask(context, seq->mask, nr, make_float); -} - -static ImBuf *seq_render_scene_strip(const SeqRenderData *context, - Sequence *seq, - float nr, - float cfra) -{ - ImBuf *ibuf = NULL; - double frame; - Object *camera; - - struct { - int scemode; - int cfra; - float subframe; - -#ifdef DURIAN_CAMERA_SWITCH - int mode; -#endif - } orig_data; - - /* Old info: - * Hack! This function can be called from do_render_seq(), in that case - * the seq->scene can already have a Render initialized with same name, - * so we have to use a default name. (compositor uses scene name to - * find render). - * However, when called from within the UI (image preview in sequencer) - * we do want to use scene Render, that way the render result is defined - * for display in render/imagewindow - * - * Hmm, don't see, why we can't do that all the time, - * and since G.is_rendering is uhm, gone... (Peter) - */ - - /* New info: - * Using the same name for the renders works just fine as the do_render_seq() - * render is not used while the scene strips are rendered. - * - * However rendering from UI (through sequencer_preview_area_draw) can crash in - * very many cases since other renders (material preview, an actual render etc.) - * can be started while this sequence preview render is running. The only proper - * solution is to make the sequencer preview render a proper job, which can be - * stopped when needed. This would also give a nice progress bar for the preview - * space so that users know there's something happening. - * - * As a result the active scene now only uses OpenGL rendering for the sequencer - * preview. This is far from nice, but is the only way to prevent crashes at this - * time. - * - * -jahka - */ - - const bool is_rendering = G.is_rendering; - const bool is_background = G.background; - const bool do_seq_gl = is_rendering ? 0 : (context->scene->r.seq_prev_type) != OB_RENDER; - bool have_comp = false; - bool use_gpencil = true; - /* do we need to re-evaluate the frame after rendering? */ - bool is_frame_update = false; - Scene *scene; - int is_thread_main = BLI_thread_is_main(); - - /* don't refer to seq->scene above this point!, it can be NULL */ - if (seq->scene == NULL) { - return NULL; - } - - /* Prevent rendering scene recursively. */ - if (seq->scene == context->scene) { - return NULL; - } - - scene = seq->scene; - frame = (double)scene->r.sfra + (double)nr + (double)seq->anim_startofs; - -#if 0 /* UNUSED */ - have_seq = (scene->r.scemode & R_DOSEQ) && scene->ed && scene->ed->seqbase.first); -#endif - have_comp = (scene->r.scemode & R_DOCOMP) && scene->use_nodes && scene->nodetree; - - /* Get view layer for the strip. */ - ViewLayer *view_layer = BKE_view_layer_default_render(scene); - /* Depsgraph will be NULL when doing rendering. */ - Depsgraph *depsgraph = NULL; - - orig_data.scemode = scene->r.scemode; - orig_data.cfra = scene->r.cfra; - orig_data.subframe = scene->r.subframe; -#ifdef DURIAN_CAMERA_SWITCH - orig_data.mode = scene->r.mode; -#endif - - BKE_scene_frame_set(scene, frame); - - if (seq->scene_camera) { - camera = seq->scene_camera; - } - else { - BKE_scene_camera_switch_update(scene); - camera = scene->camera; - } - - if (have_comp == false && camera == NULL) { - goto finally; - } - - if (seq->flag & SEQ_SCENE_NO_GPENCIL) { - use_gpencil = false; - } - - /* prevent eternal loop */ - scene->r.scemode &= ~R_DOSEQ; - -#ifdef DURIAN_CAMERA_SWITCH - /* stooping to new low's in hackyness :( */ - scene->r.mode |= R_NO_CAMERA_SWITCH; -#endif - - is_frame_update = (orig_data.cfra != scene->r.cfra) || (orig_data.subframe != scene->r.subframe); - - if ((sequencer_view3d_fn && do_seq_gl && camera) && is_thread_main) { - char err_out[256] = "unknown"; - const int width = (scene->r.xsch * scene->r.size) / 100; - const int height = (scene->r.ysch * scene->r.size) / 100; - const char *viewname = BKE_scene_multiview_render_view_name_get(&scene->r, context->view_id); - - unsigned int draw_flags = V3D_OFSDRAW_NONE; - draw_flags |= (use_gpencil) ? V3D_OFSDRAW_SHOW_ANNOTATION : 0; - draw_flags |= (context->scene->r.seq_flag & R_SEQ_OVERRIDE_SCENE_SETTINGS) ? - V3D_OFSDRAW_OVERRIDE_SCENE_SETTINGS : - 0; - - /* for old scene this can be uninitialized, - * should probably be added to do_versions at some point if the functionality stays */ - if (context->scene->r.seq_prev_type == 0) { - context->scene->r.seq_prev_type = 3 /* == OB_SOLID */; - } - - /* opengl offscreen render */ - depsgraph = BKE_scene_ensure_depsgraph(context->bmain, scene, view_layer); - BKE_scene_graph_update_for_newframe(depsgraph); - ibuf = sequencer_view3d_fn( - /* set for OpenGL render (NULL when scrubbing) */ - depsgraph, - scene, - &context->scene->display.shading, - context->scene->r.seq_prev_type, - camera, - width, - height, - IB_rect, - draw_flags, - scene->r.alphamode, - viewname, - context->gpu_offscreen, - err_out); - if (ibuf == NULL) { - fprintf(stderr, "seq_render_scene_strip failed to get opengl buffer: %s\n", err_out); - } - } - else { - Render *re = RE_GetSceneRender(scene); - const int totviews = BKE_scene_multiview_num_views_get(&scene->r); - ImBuf **ibufs_arr; - - ibufs_arr = MEM_callocN(sizeof(ImBuf *) * totviews, "Sequence Image Views Imbufs"); - - /* XXX: this if can be removed when sequence preview rendering uses the job system - * - * disable rendered preview for sequencer while rendering -- it's very much possible - * that preview render will went into conflict with final render - * - * When rendering from command line renderer is called from main thread, in this - * case it's always safe to render scene here - */ - if (!is_thread_main || is_rendering == false || is_background || context->for_render) { - if (re == NULL) { - re = RE_NewSceneRender(scene); - } - - RE_RenderFrame( - re, context->bmain, scene, have_comp ? NULL : view_layer, camera, frame, false); - - /* restore previous state after it was toggled on & off by RE_RenderFrame */ - G.is_rendering = is_rendering; - } - - for (int view_id = 0; view_id < totviews; view_id++) { - SeqRenderData localcontext = *context; - RenderResult rres; - - localcontext.view_id = view_id; - - RE_AcquireResultImage(re, &rres, view_id); - - if (rres.rectf) { - ibufs_arr[view_id] = IMB_allocImBuf(rres.rectx, rres.recty, 32, IB_rectfloat); - memcpy(ibufs_arr[view_id]->rect_float, - rres.rectf, - sizeof(float[4]) * rres.rectx * rres.recty); - - if (rres.rectz) { - addzbuffloatImBuf(ibufs_arr[view_id]); - memcpy( - ibufs_arr[view_id]->zbuf_float, rres.rectz, sizeof(float) * rres.rectx * rres.recty); - } - - /* float buffers in the sequencer are not linear */ - BKE_sequencer_imbuf_to_sequencer_space(context->scene, ibufs_arr[view_id], false); - } - else if (rres.rect32) { - ibufs_arr[view_id] = IMB_allocImBuf(rres.rectx, rres.recty, 32, IB_rect); - memcpy(ibufs_arr[view_id]->rect, rres.rect32, 4 * rres.rectx * rres.recty); - } - - if (view_id != context->view_id) { - BKE_sequencer_cache_put( - &localcontext, seq, cfra, SEQ_CACHE_STORE_RAW, ibufs_arr[view_id], 0, false); - } - - RE_ReleaseResultImage(re); - } - - /* return the original requested ImBuf */ - ibuf = ibufs_arr[context->view_id]; - - /* "remove" the others (decrease their refcount) */ - for (int view_id = 0; view_id < totviews; view_id++) { - if (ibufs_arr[view_id] != ibuf) { - IMB_freeImBuf(ibufs_arr[view_id]); - } - } - MEM_freeN(ibufs_arr); - } - -finally: - /* restore */ - scene->r.scemode = orig_data.scemode; - scene->r.cfra = orig_data.cfra; - scene->r.subframe = orig_data.subframe; - - if (is_frame_update && (depsgraph != NULL)) { - BKE_scene_graph_update_for_newframe(depsgraph); - } - -#ifdef DURIAN_CAMERA_SWITCH - /* stooping to new low's in hackyness :( */ - scene->r.mode &= orig_data.mode | ~R_NO_CAMERA_SWITCH; -#endif - - return ibuf; -} - -/** - * Used for meta-strips & scenes with #SEQ_SCENE_STRIPS flag set. - */ -static ImBuf *do_render_strip_seqbase(const SeqRenderData *context, - SeqRenderState *state, - Sequence *seq, - float nr) -{ - ImBuf *ibuf = NULL; - ListBase *seqbase = NULL; - int offset; - - seqbase = BKE_sequence_seqbase_get(seq, &offset); - - if (seqbase && !BLI_listbase_is_empty(seqbase)) { - - if (seq->flag & SEQ_SCENE_STRIPS && seq->scene) { - BKE_animsys_evaluate_all_animation(context->bmain, context->depsgraph, nr + offset); - } - - ibuf = seq_render_strip_stack(context, - state, - seqbase, - /* scene strips don't have their start taken into account */ - nr + offset, - 0); - } - - return ibuf; -} - -static ImBuf *do_render_strip_uncached(const SeqRenderData *context, - SeqRenderState *state, - Sequence *seq, - float cfra, - bool *r_is_proxy_image) -{ - ImBuf *ibuf = NULL; - float nr = BKE_sequencer_give_stripelem_index(seq, cfra); - int type = (seq->type & SEQ_TYPE_EFFECT) ? SEQ_TYPE_EFFECT : seq->type; - switch (type) { - case SEQ_TYPE_META: { - ibuf = do_render_strip_seqbase(context, state, seq, nr); - break; - } - - case SEQ_TYPE_SCENE: { - if (seq->flag & SEQ_SCENE_STRIPS) { - if (seq->scene && (context->scene != seq->scene)) { - /* recursive check */ - if (BLI_linklist_index(state->scene_parents, seq->scene) != -1) { - break; - } - LinkNode scene_parent = { - .next = state->scene_parents, - .link = seq->scene, - }; - state->scene_parents = &scene_parent; - /* end check */ - - /* Use the Scene Seq's scene for the context when rendering the scene's sequences - * (necessary for Multicam Selector among others). - */ - SeqRenderData local_context = *context; - local_context.scene = seq->scene; - local_context.skip_cache = true; - - ibuf = do_render_strip_seqbase(&local_context, state, seq, nr); - - /* step back in the list */ - state->scene_parents = state->scene_parents->next; - } - } - else { - /* scene can be NULL after deletions */ - ibuf = seq_render_scene_strip(context, seq, nr, cfra); - } - - break; - } - - case SEQ_TYPE_EFFECT: { - ibuf = seq_render_effect_strip_impl(context, state, seq, cfra); - break; - } - - case SEQ_TYPE_IMAGE: { - ibuf = seq_render_image_strip(context, seq, nr, cfra, r_is_proxy_image); - break; - } - - case SEQ_TYPE_MOVIE: { - ibuf = seq_render_movie_strip(context, seq, nr, cfra, r_is_proxy_image); - break; - } - - case SEQ_TYPE_MOVIECLIP: { - ibuf = seq_render_movieclip_strip(context, seq, nr, r_is_proxy_image); - - if (ibuf) { - /* duplicate frame so movie cache wouldn't be confused by sequencer's stuff */ - ImBuf *i = IMB_dupImBuf(ibuf); - IMB_freeImBuf(ibuf); - ibuf = i; - - if (ibuf->rect_float) { - BKE_sequencer_imbuf_to_sequencer_space(context->scene, ibuf, false); - } - } - - break; - } - - case SEQ_TYPE_MASK: { - /* ibuf is always new */ - ibuf = seq_render_mask_strip(context, seq, nr); - break; - } - } - - if (ibuf) { - sequencer_imbuf_assign_spaces(context->scene, ibuf); - } - - return ibuf; -} - -/* Estimate time spent by the program rendering the strip */ -static clock_t seq_estimate_render_cost_begin(void) -{ - return clock(); -} - -static float seq_estimate_render_cost_end(Scene *scene, clock_t begin) -{ - clock_t end = clock(); - float time_spent = (float)(end - begin); - float time_max = (1.0f / scene->r.frs_sec) * CLOCKS_PER_SEC; - - if (time_max != 0) { - return time_spent / time_max; - } - - return 1; -} - -static ImBuf *seq_render_preprocess_ibuf(const SeqRenderData *context, - Sequence *seq, - ImBuf *ibuf, - float cfra, - clock_t begin, - bool use_preprocess, - const bool is_proxy_image) -{ - if (context->is_proxy_render == false && - (ibuf->x != context->rectx || ibuf->y != context->recty)) { - use_preprocess = true; - } - - if (use_preprocess) { - float cost = seq_estimate_render_cost_end(context->scene, begin); - - /* TODO(Richard): It should be possible to store in cache if image is proxy, - * but it adds quite a bit of complexity. Since proxies are fast to read, I would - * rather simplify existing code a bit. */ - if (!is_proxy_image) { - BKE_sequencer_cache_put(context, seq, cfra, SEQ_CACHE_STORE_RAW, ibuf, cost, false); - } - - /* Reset timer so we can get partial render time. */ - begin = seq_estimate_render_cost_begin(); - ibuf = input_preprocess(context, seq, cfra, ibuf, is_proxy_image); - } - - float cost = seq_estimate_render_cost_end(context->scene, begin); - BKE_sequencer_cache_put(context, seq, cfra, SEQ_CACHE_STORE_PREPROCESSED, ibuf, cost, false); - return ibuf; -} - -static ImBuf *seq_render_strip(const SeqRenderData *context, - SeqRenderState *state, - Sequence *seq, - float cfra) -{ - ImBuf *ibuf = NULL; - bool use_preprocess = false; - bool is_proxy_image = false; - - clock_t begin = seq_estimate_render_cost_begin(); - - ibuf = BKE_sequencer_cache_get(context, seq, cfra, SEQ_CACHE_STORE_PREPROCESSED, false); - if (ibuf != NULL) { - return ibuf; - } - - ibuf = BKE_sequencer_cache_get(context, seq, cfra, SEQ_CACHE_STORE_RAW, false); - if (ibuf == NULL) { - ibuf = do_render_strip_uncached(context, state, seq, cfra, &is_proxy_image); - } - - if (ibuf) { - use_preprocess = BKE_sequencer_input_have_to_preprocess(context, seq, cfra); - ibuf = seq_render_preprocess_ibuf( - context, seq, ibuf, cfra, begin, use_preprocess, is_proxy_image); - } - - if (ibuf == NULL) { - ibuf = IMB_allocImBuf(context->rectx, context->recty, 32, IB_rect); - sequencer_imbuf_assign_spaces(context->scene, ibuf); - } - - return ibuf; -} - -/*********************** strip stack rendering functions *************************/ - -static bool seq_must_swap_input_in_blend_mode(Sequence *seq) -{ - bool swap_input = false; - - /* bad hack, to fix crazy input ordering of - * those two effects */ - - if (ELEM(seq->blend_mode, SEQ_TYPE_ALPHAOVER, SEQ_TYPE_ALPHAUNDER, SEQ_TYPE_OVERDROP)) { - swap_input = true; - } - - return swap_input; -} - -static int seq_get_early_out_for_blend_mode(Sequence *seq) -{ - struct SeqEffectHandle sh = BKE_sequence_get_blend(seq); - float facf = seq->blend_opacity / 100.0f; - int early_out = sh.early_out(seq, facf, facf); - - if (ELEM(early_out, EARLY_DO_EFFECT, EARLY_NO_INPUT)) { - return early_out; - } - - if (seq_must_swap_input_in_blend_mode(seq)) { - if (early_out == EARLY_USE_INPUT_2) { - return EARLY_USE_INPUT_1; - } - if (early_out == EARLY_USE_INPUT_1) { - return EARLY_USE_INPUT_2; - } - } - return early_out; -} - -static ImBuf *seq_render_strip_stack_apply_effect( - const SeqRenderData *context, Sequence *seq, float cfra, ImBuf *ibuf1, ImBuf *ibuf2) -{ - ImBuf *out; - struct SeqEffectHandle sh = BKE_sequence_get_blend(seq); - float facf = seq->blend_opacity / 100.0f; - int swap_input = seq_must_swap_input_in_blend_mode(seq); - - if (swap_input) { - if (sh.multithreaded) { - out = BKE_sequencer_effect_execute_threaded( - &sh, context, seq, cfra, facf, facf, ibuf2, ibuf1, NULL); - } - else { - out = sh.execute(context, seq, cfra, facf, facf, ibuf2, ibuf1, NULL); - } - } - else { - if (sh.multithreaded) { - out = BKE_sequencer_effect_execute_threaded( - &sh, context, seq, cfra, facf, facf, ibuf1, ibuf2, NULL); - } - else { - out = sh.execute(context, seq, cfra, facf, facf, ibuf1, ibuf2, NULL); - } - } - - return out; -} - -static ImBuf *seq_render_strip_stack(const SeqRenderData *context, - SeqRenderState *state, - ListBase *seqbasep, - float cfra, - int chanshown) -{ - Sequence *seq_arr[MAXSEQ + 1]; - int count; - int i; - ImBuf *out = NULL; - clock_t begin; - - count = BKE_sequencer_get_shown_sequences(seqbasep, cfra, chanshown, (Sequence **)&seq_arr); - - if (count == 0) { - return NULL; - } - - for (i = count - 1; i >= 0; i--) { - int early_out; - Sequence *seq = seq_arr[i]; - - out = BKE_sequencer_cache_get(context, seq, cfra, SEQ_CACHE_STORE_COMPOSITE, false); - - if (out) { - break; - } - if (seq->blend_mode == SEQ_BLEND_REPLACE) { - out = seq_render_strip(context, state, seq, cfra); - break; - } - - early_out = seq_get_early_out_for_blend_mode(seq); - - switch (early_out) { - case EARLY_NO_INPUT: - case EARLY_USE_INPUT_2: - out = seq_render_strip(context, state, seq, cfra); - break; - case EARLY_USE_INPUT_1: - if (i == 0) { - out = IMB_allocImBuf(context->rectx, context->recty, 32, IB_rect); - } - break; - case EARLY_DO_EFFECT: - if (i == 0) { - begin = seq_estimate_render_cost_begin(); - - ImBuf *ibuf1 = IMB_allocImBuf(context->rectx, context->recty, 32, IB_rect); - ImBuf *ibuf2 = seq_render_strip(context, state, seq, cfra); - - out = seq_render_strip_stack_apply_effect(context, seq, cfra, ibuf1, ibuf2); - - float cost = seq_estimate_render_cost_end(context->scene, begin); - BKE_sequencer_cache_put( - context, seq_arr[i], cfra, SEQ_CACHE_STORE_COMPOSITE, out, cost, false); - - IMB_freeImBuf(ibuf1); - IMB_freeImBuf(ibuf2); - } - break; - } - if (out) { - break; - } - } - - i++; - for (; i < count; i++) { - begin = seq_estimate_render_cost_begin(); - Sequence *seq = seq_arr[i]; - - if (seq_get_early_out_for_blend_mode(seq) == EARLY_DO_EFFECT) { - ImBuf *ibuf1 = out; - ImBuf *ibuf2 = seq_render_strip(context, state, seq, cfra); - - out = seq_render_strip_stack_apply_effect(context, seq, cfra, ibuf1, ibuf2); - - IMB_freeImBuf(ibuf1); - IMB_freeImBuf(ibuf2); - } - - float cost = seq_estimate_render_cost_end(context->scene, begin); - BKE_sequencer_cache_put( - context, seq_arr[i], cfra, SEQ_CACHE_STORE_COMPOSITE, out, cost, false); - } - - return out; -} - -/* - * returned ImBuf is refed! - * you have to free after usage! - */ - -ImBuf *BKE_sequencer_give_ibuf(const SeqRenderData *context, float cfra, int chanshown) -{ - Scene *scene = context->scene; - Editing *ed = BKE_sequencer_editing_get(scene, false); - ListBase *seqbasep; - - if (ed == NULL) { - return NULL; - } - - if ((chanshown < 0) && !BLI_listbase_is_empty(&ed->metastack)) { - int count = BLI_listbase_count(&ed->metastack); - count = max_ii(count + chanshown, 0); - seqbasep = ((MetaStack *)BLI_findlink(&ed->metastack, count))->oldbasep; - } - else { - seqbasep = ed->seqbasep; - } - - SeqRenderState state; - sequencer_state_init(&state); - ImBuf *out = NULL; - Sequence *seq_arr[MAXSEQ + 1]; - int count; - - count = BKE_sequencer_get_shown_sequences(seqbasep, cfra, chanshown, seq_arr); - - if (count) { - out = BKE_sequencer_cache_get( - context, seq_arr[count - 1], cfra, SEQ_CACHE_STORE_FINAL_OUT, false); - } - - BKE_sequencer_cache_free_temp_cache(context->scene, context->task_id, cfra); - - clock_t begin = seq_estimate_render_cost_begin(); - float cost = 0; - - if (count && !out) { - BLI_mutex_lock(&seq_render_mutex); - out = seq_render_strip_stack(context, &state, seqbasep, cfra, chanshown); - cost = seq_estimate_render_cost_end(context->scene, begin); - - if (context->is_prefetch_render) { - BKE_sequencer_cache_put( - context, seq_arr[count - 1], cfra, SEQ_CACHE_STORE_FINAL_OUT, out, cost, false); - } - else { - BKE_sequencer_cache_put_if_possible( - context, seq_arr[count - 1], cfra, SEQ_CACHE_STORE_FINAL_OUT, out, cost, false); - } - BLI_mutex_unlock(&seq_render_mutex); - } - - BKE_sequencer_prefetch_start(context, cfra, cost); - - return out; -} - -ImBuf *BKE_sequencer_give_ibuf_seqbase(const SeqRenderData *context, - float cfra, - int chan_shown, - ListBase *seqbasep) -{ - SeqRenderState state; - sequencer_state_init(&state); - - return seq_render_strip_stack(context, &state, seqbasep, cfra, chan_shown); -} - -ImBuf *BKE_sequencer_give_ibuf_direct(const SeqRenderData *context, float cfra, Sequence *seq) -{ - SeqRenderState state; - sequencer_state_init(&state); - - ImBuf *ibuf = seq_render_strip(context, &state, seq, cfra); - - return ibuf; -} - /* check whether sequence cur depends on seq */ bool BKE_sequence_check_depend(Sequence *seq, Sequence *cur) { @@ -5347,6 +2553,8 @@ static Strip *seq_strip_alloc(int type) if (ELEM(type, SEQ_TYPE_SOUND_RAM, SEQ_TYPE_SOUND_HD) == 0) { strip->transform = MEM_callocN(sizeof(struct StripTransform), "StripTransform"); + strip->transform->scale_x = 1; + strip->transform->scale_y = 1; strip->crop = MEM_callocN(sizeof(struct StripCrop), "StripCrop"); } @@ -5397,35 +2605,6 @@ void BKE_sequence_alpha_mode_from_extension(Sequence *seq) } } -void BKE_sequence_init_colorspace(Sequence *seq) -{ - if (seq->strip && seq->strip->stripdata) { - char name[FILE_MAX]; - ImBuf *ibuf; - - BLI_join_dirfile(name, sizeof(name), seq->strip->dir, seq->strip->stripdata->name); - BLI_path_abs(name, BKE_main_blendfile_path_from_global()); - - /* initialize input color space */ - if (seq->type == SEQ_TYPE_IMAGE) { - ibuf = IMB_loadiffname( - name, IB_test | IB_alphamode_detect, seq->strip->colorspace_settings.name); - - /* byte images are default to straight alpha, however sequencer - * works in premul space, so mark strip to be premultiplied first - */ - seq->alpha_mode = SEQ_ALPHA_STRAIGHT; - if (ibuf) { - if (ibuf->flags & IB_alphamode_premul) { - seq->alpha_mode = IMA_ALPHA_PREMUL; - } - - IMB_freeImBuf(ibuf); - } - } - } -} - float BKE_sequence_get_fps(Scene *scene, Sequence *seq) { switch (seq->type) { diff --git a/source/blender/sequencer/intern/sequencer.h b/source/blender/sequencer/intern/sequencer.h index 55e19f80fcd..a7217e45ddf 100644 --- a/source/blender/sequencer/intern/sequencer.h +++ b/source/blender/sequencer/intern/sequencer.h @@ -44,61 +44,10 @@ struct StripElem; /* ********************************************************************** * sequencer.c * - * sequencer render functions - * ********************************************************************** */ - -struct ImBuf *BKE_sequencer_give_ibuf_seqbase(const SeqRenderData *context, - float cfra, - int chan_shown, - struct ListBase *seqbasep); -struct ImBuf *BKE_sequencer_effect_execute_threaded(struct SeqEffectHandle *sh, - const SeqRenderData *context, - struct Sequence *seq, - float cfra, - float facf0, - float facf1, - struct ImBuf *ibuf1, - struct ImBuf *ibuf2, - struct ImBuf *ibuf3); -struct ImBuf *BKE_sequencer_render_mask_input(const SeqRenderData *context, - int mask_input_type, - struct Sequence *mask_sequence, - struct Mask *mask_id, - int cfra, - int fra_offset, - bool make_float); -void BKE_sequencer_color_balance_apply(struct StripColorBalance *cb, - struct ImBuf *ibuf, - float mul, - bool make_float, - struct ImBuf *mask_input); - -/* ********************************************************************** - * sequencer.c - * - * sequencer color space functions - * ********************************************************************** */ - -void BKE_sequencer_imbuf_to_sequencer_space(struct Scene *scene, - struct ImBuf *ibuf, - bool make_float); - -/* ********************************************************************** - * sequencer.c - * * sequencer scene functions * ********************************************************************** */ void BKE_sequencer_base_clipboard_pointers_free(struct ListBase *seqbase); -int BKE_sequencer_get_shown_sequences(struct ListBase *seqbasep, - int cfra, - int chanshown, - struct Sequence **seq_arr_out); -bool BKE_sequencer_input_have_to_preprocess(const SeqRenderData *context, - struct Sequence *seq, - float cfra); -float BKE_sequencer_give_stripelem_index(struct Sequence *seq, float cfra); - /* ********************************************************************** * image_cache.c * @@ -107,12 +56,12 @@ float BKE_sequencer_give_stripelem_index(struct Sequence *seq, float cfra); struct ImBuf *BKE_sequencer_cache_get(const SeqRenderData *context, struct Sequence *seq, - float cfra, + float timeline_frame, int type, bool skip_disk_cache); void BKE_sequencer_cache_put(const SeqRenderData *context, struct Sequence *seq, - float cfra, + float timeline_frame, int type, struct ImBuf *i, float cost, @@ -125,7 +74,7 @@ bool BKE_sequencer_cache_put_if_possible(const SeqRenderData *context, float cost, bool skip_disk_cache); bool BKE_sequencer_cache_recycle_item(struct Scene *scene); -void BKE_sequencer_cache_free_temp_cache(struct Scene *scene, short id, int cfra); +void BKE_sequencer_cache_free_temp_cache(struct Scene *scene, short id, int timeline_frame); void BKE_sequencer_cache_destruct(struct Scene *scene); void BKE_sequencer_cache_cleanup_all(struct Main *bmain); void BKE_sequencer_cache_cleanup_sequence(struct Scene *scene, @@ -174,6 +123,16 @@ void BKE_sequence_sound_init(struct Scene *scene, struct Sequence *seq); struct Sequence *BKE_sequence_metastrip(ListBase *seqbase /* = ed->seqbase */, struct Sequence *meta /* = NULL */, struct Sequence *seq); +void seq_free_sequence_recurse(struct Scene *scene, struct Sequence *seq, const bool do_id_user); +void seq_multiview_name(struct Scene *scene, + const int view_id, + const char *prefix, + const char *ext, + char *r_path, + size_t r_size); +int seq_num_files(struct Scene *scene, char views_format, const bool is_multiview); +void seq_open_anim_file(struct Scene *scene, struct Sequence *seq, bool openfile); +void seq_proxy_index_dir_set(struct anim *anim, const char *base_dir); /* ********************************************************************** * sequencer.c diff --git a/source/blender/simulation/SIM_mass_spring.h b/source/blender/simulation/SIM_mass_spring.h index 219ead477c2..42d7c86b539 100644 --- a/source/blender/simulation/SIM_mass_spring.h +++ b/source/blender/simulation/SIM_mass_spring.h @@ -18,7 +18,7 @@ */ /** \file - * \ingroup bph + * \ingroup sim */ #pragma once diff --git a/source/blender/simulation/intern/ConstrainedConjugateGradient.h b/source/blender/simulation/intern/ConstrainedConjugateGradient.h index 0dc80c03bb5..11dc3ebe91b 100644 --- a/source/blender/simulation/intern/ConstrainedConjugateGradient.h +++ b/source/blender/simulation/intern/ConstrainedConjugateGradient.h @@ -19,6 +19,10 @@ #pragma once +/** \file + * \ingroup sim + */ + #include <Eigen/Core> namespace Eigen { diff --git a/source/blender/simulation/intern/SIM_mass_spring.cpp b/source/blender/simulation/intern/SIM_mass_spring.cpp index 42cfb11a15a..57276be469c 100644 --- a/source/blender/simulation/intern/SIM_mass_spring.cpp +++ b/source/blender/simulation/intern/SIM_mass_spring.cpp @@ -18,7 +18,7 @@ */ /** \file - * \ingroup bph + * \ingroup sim */ #include "MEM_guardedalloc.h" @@ -317,8 +317,7 @@ static int UNUSED_FUNCTION(cloth_calc_helper_forces)(Object *UNUSED(ob), float len, c, l, vec[3]; spring = (ClothSpring *)node->link; - if (spring->type != CLOTH_SPRING_TYPE_STRUCTURAL && - spring->type != CLOTH_SPRING_TYPE_SHEAR) { + if (!ELEM(spring->type, CLOTH_SPRING_TYPE_STRUCTURAL, CLOTH_SPRING_TYPE_SHEAR)) { continue; } diff --git a/source/blender/simulation/intern/eigen_utils.h b/source/blender/simulation/intern/eigen_utils.h index 897ba8b2a67..a5d7d5bc808 100644 --- a/source/blender/simulation/intern/eigen_utils.h +++ b/source/blender/simulation/intern/eigen_utils.h @@ -20,7 +20,7 @@ #pragma once /** \file - * \ingroup bph + * \ingroup sim */ #if defined(__GNUC__) && !defined(__clang__) diff --git a/source/blender/simulation/intern/hair_volume.cpp b/source/blender/simulation/intern/hair_volume.cpp index c24b7154d13..49868296295 100644 --- a/source/blender/simulation/intern/hair_volume.cpp +++ b/source/blender/simulation/intern/hair_volume.cpp @@ -18,7 +18,7 @@ */ /** \file - * \ingroup bph + * \ingroup sim */ #include "MEM_guardedalloc.h" diff --git a/source/blender/simulation/intern/implicit.h b/source/blender/simulation/intern/implicit.h index c5afa90aa91..a8693c61018 100644 --- a/source/blender/simulation/intern/implicit.h +++ b/source/blender/simulation/intern/implicit.h @@ -20,7 +20,7 @@ #pragma once /** \file - * \ingroup bph + * \ingroup sim */ #include "stdio.h" diff --git a/source/blender/simulation/intern/implicit_blender.c b/source/blender/simulation/intern/implicit_blender.c index df8c4782acd..4c4d3e8a821 100644 --- a/source/blender/simulation/intern/implicit_blender.c +++ b/source/blender/simulation/intern/implicit_blender.c @@ -18,7 +18,7 @@ */ /** \file - * \ingroup bph + * \ingroup sim */ #include "implicit.h" diff --git a/source/blender/simulation/intern/implicit_eigen.cpp b/source/blender/simulation/intern/implicit_eigen.cpp index b30a46909b9..ea1729589d6 100644 --- a/source/blender/simulation/intern/implicit_eigen.cpp +++ b/source/blender/simulation/intern/implicit_eigen.cpp @@ -18,7 +18,7 @@ */ /** \file - * \ingroup bph + * \ingroup sim */ #include "implicit.h" diff --git a/source/blender/windowmanager/intern/wm.c b/source/blender/windowmanager/intern/wm.c index e7010461c68..68547323761 100644 --- a/source/blender/windowmanager/intern/wm.c +++ b/source/blender/windowmanager/intern/wm.c @@ -120,6 +120,8 @@ IDTypeInfo IDType_ID_WM = { .blend_read_data = NULL, .blend_read_lib = NULL, .blend_read_expand = NULL, + + .blend_read_undo_preserve = NULL, }; #define MAX_OP_REGISTERED 32 diff --git a/source/blender/windowmanager/intern/wm_draw.c b/source/blender/windowmanager/intern/wm_draw.c index 3449c6974f5..b11dae27d19 100644 --- a/source/blender/windowmanager/intern/wm_draw.c +++ b/source/blender/windowmanager/intern/wm_draw.c @@ -103,7 +103,7 @@ static void wm_paintcursor_draw(bContext *C, ScrArea *area, ARegion *region) continue; } - if ((pc->region_type != RGN_TYPE_ANY) && (region->regiontype != pc->region_type)) { + if (!ELEM(pc->region_type, RGN_TYPE_ANY, region->regiontype)) { continue; } diff --git a/source/blender/windowmanager/intern/wm_event_system.c b/source/blender/windowmanager/intern/wm_event_system.c index 4f2be59eb1a..071951abda3 100644 --- a/source/blender/windowmanager/intern/wm_event_system.c +++ b/source/blender/windowmanager/intern/wm_event_system.c @@ -1731,8 +1731,21 @@ void WM_event_remove_handlers(bContext *C, ListBase *handlers) BLI_assert(handler_base->type != 0); if (handler_base->type == WM_HANDLER_TYPE_OP) { wmEventHandler_Op *handler = (wmEventHandler_Op *)handler_base; + if (handler->op) { wmWindow *win = CTX_wm_window(C); + + if (handler->is_fileselect) { + /* Exit File Browsers referring to this handler/operator. */ + LISTBASE_FOREACH (wmWindow *, temp_win, &wm->windows) { + ScrArea *file_area = ED_fileselect_handler_area_find(temp_win, handler->op); + if (!file_area) { + continue; + } + ED_area_exit(C, file_area); + } + } + if (handler->op->type->cancel) { ScrArea *area = CTX_wm_area(C); ARegion *region = CTX_wm_region(C); @@ -3471,25 +3484,15 @@ void WM_event_add_fileselect(bContext *C, wmOperator *op) if (handler->is_fileselect == false) { continue; } - bScreen *screen = CTX_wm_screen(C); - bool cancel_handler = true; - /* Find the area with the file selector for this handler. */ - ED_screen_areas_iter (win, screen, area) { - if (area->spacetype == SPACE_FILE) { - SpaceFile *sfile = area->spacedata.first; + ScrArea *file_area = ED_fileselect_handler_area_find(win, handler->op); - if (sfile->op == handler->op) { - CTX_wm_area_set(C, area); - wm_handler_fileselect_do(C, &win->modalhandlers, handler, EVT_FILESELECT_CANCEL); - cancel_handler = false; - break; - } - } + if (file_area) { + CTX_wm_area_set(C, file_area); + wm_handler_fileselect_do(C, &win->modalhandlers, handler, EVT_FILESELECT_CANCEL); } - /* If not found we stop the handler without changing the screen. */ - if (cancel_handler) { + else { wm_handler_fileselect_do( C, &win->modalhandlers, handler, EVT_FILESELECT_EXTERNAL_CANCEL); } diff --git a/source/blender/windowmanager/intern/wm_files.c b/source/blender/windowmanager/intern/wm_files.c index 19e4adde19c..4706287a3a9 100644 --- a/source/blender/windowmanager/intern/wm_files.c +++ b/source/blender/windowmanager/intern/wm_files.c @@ -2482,7 +2482,7 @@ void WM_OT_open_mainfile(wmOperatorType *ot) FILE_OPENFILE, WM_FILESEL_FILEPATH, FILE_DEFAULTDISPLAY, - FILE_SORT_ALPHA); + FILE_SORT_DEFAULT); RNA_def_boolean( ot->srna, "load_ui", true, "Load UI", "Load user interface setup in the .blend file"); @@ -2804,7 +2804,7 @@ void WM_OT_save_as_mainfile(wmOperatorType *ot) FILE_SAVE, WM_FILESEL_FILEPATH, FILE_DEFAULTDISPLAY, - FILE_SORT_ALPHA); + FILE_SORT_DEFAULT); RNA_def_boolean(ot->srna, "compress", false, "Compress", "Write compressed .blend file"); RNA_def_boolean(ot->srna, "relative_remap", @@ -2874,7 +2874,7 @@ void WM_OT_save_mainfile(wmOperatorType *ot) FILE_SAVE, WM_FILESEL_FILEPATH, FILE_DEFAULTDISPLAY, - FILE_SORT_ALPHA); + FILE_SORT_DEFAULT); RNA_def_boolean(ot->srna, "compress", false, "Compress", "Write compressed .blend file"); RNA_def_boolean(ot->srna, "relative_remap", diff --git a/source/blender/windowmanager/intern/wm_files_link.c b/source/blender/windowmanager/intern/wm_files_link.c index cfbc037d19c..49ac250d9a3 100644 --- a/source/blender/windowmanager/intern/wm_files_link.c +++ b/source/blender/windowmanager/intern/wm_files_link.c @@ -598,7 +598,7 @@ void WM_OT_link(wmOperatorType *ot) WM_FILESEL_FILEPATH | WM_FILESEL_DIRECTORY | WM_FILESEL_FILENAME | WM_FILESEL_RELPATH | WM_FILESEL_FILES | WM_FILESEL_SHOW_PROPS, FILE_DEFAULTDISPLAY, - FILE_SORT_ALPHA); + FILE_SORT_DEFAULT); wm_link_append_properties_common(ot, true); } @@ -622,7 +622,7 @@ void WM_OT_append(wmOperatorType *ot) WM_FILESEL_FILEPATH | WM_FILESEL_DIRECTORY | WM_FILESEL_FILENAME | WM_FILESEL_FILES | WM_FILESEL_SHOW_PROPS, FILE_DEFAULTDISPLAY, - FILE_SORT_ALPHA); + FILE_SORT_DEFAULT); wm_link_append_properties_common(ot, false); RNA_def_boolean(ot->srna, @@ -1172,7 +1172,7 @@ void WM_OT_lib_relocate(wmOperatorType *ot) WM_FILESEL_FILEPATH | WM_FILESEL_DIRECTORY | WM_FILESEL_FILENAME | WM_FILESEL_FILES | WM_FILESEL_RELPATH, FILE_DEFAULTDISPLAY, - FILE_SORT_ALPHA); + FILE_SORT_DEFAULT); } static int wm_lib_reload_exec(bContext *C, wmOperator *op) @@ -1202,7 +1202,7 @@ void WM_OT_lib_reload(wmOperatorType *ot) WM_FILESEL_FILEPATH | WM_FILESEL_DIRECTORY | WM_FILESEL_FILENAME | WM_FILESEL_RELPATH, FILE_DEFAULTDISPLAY, - FILE_SORT_ALPHA); + FILE_SORT_DEFAULT); } /** \} */ diff --git a/source/blender/windowmanager/intern/wm_jobs.c b/source/blender/windowmanager/intern/wm_jobs.c index eccad214305..a1140c01d44 100644 --- a/source/blender/windowmanager/intern/wm_jobs.c +++ b/source/blender/windowmanager/intern/wm_jobs.c @@ -227,7 +227,7 @@ bool WM_jobs_test(wmWindowManager *wm, void *owner, int job_type) /* job can be running or about to run (suspended) */ for (wm_job = wm->jobs.first; wm_job; wm_job = wm_job->next) { if (wm_job->owner == owner) { - if (job_type == WM_JOB_TYPE_ANY || (wm_job->job_type == job_type)) { + if (ELEM(job_type, WM_JOB_TYPE_ANY, wm_job->job_type)) { if (wm_job->running || wm_job->suspended) { return true; } @@ -251,7 +251,7 @@ float WM_jobs_progress(wmWindowManager *wm, void *owner) static void wm_jobs_update_progress_bars(wmWindowManager *wm) { - float total_progress = 0.f; + float total_progress = 0.0f; float jobs_progress = 0; LISTBASE_FOREACH (wmJob *, wm_job, &wm->jobs) { @@ -587,7 +587,7 @@ void WM_jobs_kill_type(struct wmWindowManager *wm, void *owner, int job_type) next_job = wm_job->next; if (!owner || wm_job->owner == owner) { - if (job_type == WM_JOB_TYPE_ANY || wm_job->job_type == job_type) { + if (ELEM(job_type, WM_JOB_TYPE_ANY, wm_job->job_type)) { wm_jobs_kill_job(wm, wm_job); } } diff --git a/source/blender/windowmanager/intern/wm_operator_props.c b/source/blender/windowmanager/intern/wm_operator_props.c index 62294d70306..631a4d23eb5 100644 --- a/source/blender/windowmanager/intern/wm_operator_props.c +++ b/source/blender/windowmanager/intern/wm_operator_props.c @@ -48,6 +48,30 @@ void WM_operator_properties_confirm_or_exec(wmOperatorType *ot) RNA_def_property_flag(prop, PROP_HIDDEN | PROP_SKIP_SAVE); } +/** + * Extends rna_enum_fileselect_params_sort_items with a default item for operators to use. + */ +static const EnumPropertyItem *wm_operator_properties_filesel_sort_items_itemf( + struct bContext *UNUSED(C), PointerRNA *UNUSED(ptr), PropertyRNA *UNUSED(prop), bool *r_free) +{ + EnumPropertyItem *items; + const EnumPropertyItem default_item = { + FILE_SORT_DEFAULT, + "DEFAULT", + 0, + "Default", + "Automatically determine sort method for files", + }; + int totitem = 0; + + RNA_enum_item_add(&items, &totitem, &default_item); + RNA_enum_items_add(&items, &totitem, rna_enum_fileselect_params_sort_items); + RNA_enum_item_end(&items, &totitem); + *r_free = true; + + return items; +} + /* default properties for fileselect */ void WM_operator_properties_filesel(wmOperatorType *ot, int filter, @@ -204,8 +228,8 @@ void WM_operator_properties_filesel(wmOperatorType *ot, prop = RNA_def_enum(ot->srna, "display_type", file_display_items, display, "Display Type", ""); RNA_def_property_flag(prop, PROP_HIDDEN | PROP_SKIP_SAVE); - prop = RNA_def_enum( - ot->srna, "sort_method", rna_enum_file_sort_items, sort, "File sorting mode", ""); + prop = RNA_def_enum(ot->srna, "sort_method", DummyRNA_NULL_items, sort, "File sorting mode", ""); + RNA_def_enum_funcs(prop, wm_operator_properties_filesel_sort_items_itemf); RNA_def_property_flag(prop, PROP_HIDDEN | PROP_SKIP_SAVE); } @@ -260,12 +284,12 @@ void WM_operator_properties_select_random(wmOperatorType *ot) { RNA_def_float_percentage(ot->srna, "percent", - 50.f, + 50.0f, 0.0f, 100.0f, "Percent", "Percentage of objects to select randomly", - 0.f, + 0.0f, 100.0f); RNA_def_int(ot->srna, "seed", diff --git a/source/blender/windowmanager/intern/wm_operator_type.c b/source/blender/windowmanager/intern/wm_operator_type.c index 523147cd4f3..7621862708e 100644 --- a/source/blender/windowmanager/intern/wm_operator_type.c +++ b/source/blender/windowmanager/intern/wm_operator_type.c @@ -325,13 +325,11 @@ static int wm_macro_end(wmOperator *op, int retval) /* macro exec only runs exec calls */ static int wm_macro_exec(bContext *C, wmOperator *op) { - wmOperator *opm; int retval = OPERATOR_FINISHED; wm_macro_start(op); - for (opm = op->macro.first; opm; opm = opm->next) { - + LISTBASE_FOREACH (wmOperator *, opm, &op->macro) { if (opm->type->exec) { retval = opm->type->exec(C, opm); OPERATOR_RETVAL_CHECK(retval); diff --git a/source/blender/windowmanager/intern/wm_operators.c b/source/blender/windowmanager/intern/wm_operators.c index 4604f66d866..7b1d69e83c7 100644 --- a/source/blender/windowmanager/intern/wm_operators.c +++ b/source/blender/windowmanager/intern/wm_operators.c @@ -1810,7 +1810,7 @@ static void WM_OT_call_menu(wmOperatorType *ot) { ot->name = "Call Menu"; ot->idname = "WM_OT_call_menu"; - ot->description = "Call (draw) a pre-defined menu"; + ot->description = "Call (draw) a predefined menu"; ot->exec = wm_call_menu_exec; ot->poll = WM_operator_winactive; @@ -1841,7 +1841,7 @@ static void WM_OT_call_menu_pie(wmOperatorType *ot) { ot->name = "Call Pie Menu"; ot->idname = "WM_OT_call_menu_pie"; - ot->description = "Call (draw) a pre-defined pie menu"; + ot->description = "Call (draw) a predefined pie menu"; ot->invoke = wm_call_pie_menu_invoke; ot->exec = wm_call_pie_menu_exec; @@ -1875,7 +1875,7 @@ static void WM_OT_call_panel(wmOperatorType *ot) { ot->name = "Call Panel"; ot->idname = "WM_OT_call_panel"; - ot->description = "Call (draw) a pre-defined panel"; + ot->description = "Call (draw) a predefined panel"; ot->exec = wm_call_panel_exec; ot->poll = WM_operator_winactive; @@ -2886,7 +2886,7 @@ static int radial_control_modal(bContext *C, wmOperator *op, const wmEvent *even case PROP_FACTOR: new_value = (WM_RADIAL_CONTROL_DISPLAY_SIZE - dist) / WM_RADIAL_CONTROL_DISPLAY_WIDTH; if (snap) { - new_value = ((int)ceil(new_value * 10.f) * 10.0f) / 100.f; + new_value = ((int)ceil(new_value * 10.0f) * 10.0f) / 100.0f; } /* Invert new value to increase the factor moving the mouse to the right */ new_value = 1 - new_value; diff --git a/source/blender/windowmanager/intern/wm_window.c b/source/blender/windowmanager/intern/wm_window.c index 6c9b6915da8..589b8e2f156 100644 --- a/source/blender/windowmanager/intern/wm_window.c +++ b/source/blender/windowmanager/intern/wm_window.c @@ -1767,7 +1767,7 @@ static char *wm_clipboard_text_get_ex(bool selection, int *r_len, bool firstline if (firstline) { /* will return an over-alloc'ed value in the case there are newlines */ for (char *p = buf; *p; p++) { - if ((*p != '\n') && (*p != '\r')) { + if (!ELEM(*p, '\n', '\r')) { *(p2++) = *p; } else { diff --git a/source/creator/CMakeLists.txt b/source/creator/CMakeLists.txt index 74c2797856d..7f4f8d47688 100644 --- a/source/creator/CMakeLists.txt +++ b/source/creator/CMakeLists.txt @@ -152,32 +152,47 @@ if(WITH_BUILDINFO) add_definitions(-DWITH_BUILDINFO) # -------------------------------------------------------------------------- # These defines could all be moved into the header below - string(REPLACE " " "\ " BUILDINFO_CFLAGS "${CMAKE_C_FLAGS}") - string(REPLACE " " "\ " BUILDINFO_CXXFLAGS "${CMAKE_CXX_FLAGS}") - string(REPLACE " " "\ " BUILDINFO_LINKFLAGS "${PLATFORM_LINKFLAGS}") - add_definitions( - # # define in header now, else these get out of date on rebuilds. - # -DBUILD_DATE="${BUILD_DATE}" - # -DBUILD_TIME="${BUILD_TIME}" - # -DBUILD_COMMIT_TIMESTAMP="${BUILD_COMMIT_TIMESTAMP}" - # -DBUILD_COMMIT_TIME="${BUILD_COMMIT_TIME}" - # -DBUILD_COMMIT_DATE="${BUILD_COMMIT_DATE}" - # -DBUILD_HASH="${BUILD_HASH}" - # -DBUILD_BRANCH="${BUILD_BRANCH}" - -DWITH_BUILDINFO_HEADER # alternative to lines above - -DBUILD_PLATFORM="${CMAKE_SYSTEM_NAME}" - -DBUILD_TYPE="${CMAKE_BUILD_TYPE}" - -DBUILD_CFLAGS="${BUILDINFO_CFLAGS}" - -DBUILD_CXXFLAGS="${BUILDINFO_CXXFLAGS}" - -DBUILD_LINKFLAGS="${BUILDINFO_LINKFLAGS}" - -DBUILD_SYSTEM="CMake" + + # Write strings into a separate header since we can escape C-strings + # in a way that's not practical when passing defines. + set(BUILD_PLATFORM "${CMAKE_SYSTEM_NAME}") + set(BUILD_TYPE "${CMAKE_BUILD_TYPE}") + set(BUILD_CFLAGS "${CMAKE_C_FLAGS}") + set(BUILD_CXXFLAGS "${CMAKE_CXX_FLAGS}") + set(BUILD_LINKFLAGS "${PLATFORM_LINKFLAGS}") + set(BUILD_SYSTEM "CMake") + + if(WITH_COMPILER_SHORT_FILE_MACRO) + # It's not necessary to include path information + # about the system building Blender in the executable. + string(REPLACE "${PLATFORM_CFLAGS_FMACRO_PREFIX_MAP}" " " BUILD_CFLAGS "${BUILD_CFLAGS}") + string(REPLACE "${PLATFORM_CFLAGS_FMACRO_PREFIX_MAP}" " " BUILD_CXXFLAGS "${BUILD_CXXFLAGS}") + endif() + + # Use `configure_file` instead of definitions since properly + # escaping the multiple command line arguments which themselves + # contain strings and spaces becomes overly error-prone & complicated. + configure_file( + "${CMAKE_SOURCE_DIR}/build_files/cmake/buildinfo_static.h.in" + "${CMAKE_CURRENT_BINARY_DIR}/buildinfo_static.h" + ESCAPE_QUOTES + @ONLY ) + unset(BUILD_PLATFORM) + unset(BUILD_TYPE) + unset(BUILD_CFLAGS) + unset(BUILD_CXXFLAGS) + unset(BUILD_LINKFLAGS) + unset(BUILD_SYSTEM) + # -------------------------------------------------------------------------- # write header for values that change each build # note, generaed file is in build dir's source/creator # except when used as an include path. + add_definitions(-DWITH_BUILDINFO_HEADER) + # include the output directory, where the buildinfo.h file is generated include_directories(${CMAKE_CURRENT_BINARY_DIR}) diff --git a/source/creator/creator.c b/source/creator/creator.c index 738b49dff84..3365dad75d1 100644 --- a/source/creator/creator.c +++ b/source/creator/creator.c @@ -163,7 +163,7 @@ static void callback_main_atexit(void *user_data) struct CreatorAtExitData *app_init_data = user_data; if (app_init_data->ba) { - BLI_argsFree(app_init_data->ba); + BLI_args_destroy(app_init_data->ba); app_init_data->ba = NULL; } @@ -349,7 +349,7 @@ int main(int argc, #if defined(__APPLE__) && !defined(WITH_PYTHON_MODULE) && !defined(WITH_HEADLESS) /* Patch to ignore argument finder gives us (PID?) */ - if (argc == 2 && STREQLEN(argv[1], "-psn_", 5)) { + if (argc == 2 && STRPREFIX(argv[1], "-psn_")) { extern int GHOST_HACK_getFirstFile(char buf[]); static char firstfilebuf[512]; @@ -392,7 +392,7 @@ int main(int argc, /* First test for background-mode (#Global.background) */ #ifndef WITH_PYTHON_MODULE - ba = BLI_argsInit(argc, (const char **)argv); /* skip binary path */ + ba = BLI_args_create(argc, (const char **)argv); /* skip binary path */ /* Ensure we free on early exit. */ app_init_data.ba = ba; @@ -404,7 +404,7 @@ int main(int argc, MEM_use_memleak_detection(false); /* Parse environment handling arguments. */ - BLI_argsParse(ba, ARG_PASS_ENVIRONMENT, NULL, NULL); + BLI_args_parse(ba, ARG_PASS_ENVIRONMENT, NULL, NULL); #else /* Using preferences or user startup makes no sense for #WITH_PYTHON_MODULE. */ @@ -423,7 +423,7 @@ int main(int argc, #ifndef WITH_PYTHON_MODULE /* First test for background-mode (#Global.background) */ - BLI_argsParse(ba, ARG_PASS_SETTINGS, NULL, NULL); + BLI_args_parse(ba, ARG_PASS_SETTINGS, NULL, NULL); main_signal_setup(); #endif @@ -437,8 +437,8 @@ int main(int argc, RNA_init(); RE_engines_init(); - init_nodesystem(); - psys_init_rng(); + BKE_node_system_init(); + BKE_particle_init_rng(); /* End second initialization. */ #if defined(WITH_PYTHON_MODULE) || defined(WITH_HEADLESS) @@ -461,9 +461,9 @@ int main(int argc, #ifndef WITH_PYTHON_MODULE if (G.background == 0) { - BLI_argsParse(ba, ARG_PASS_SETTINGS_GUI, NULL, NULL); + BLI_args_parse(ba, ARG_PASS_SETTINGS_GUI, NULL, NULL); } - BLI_argsParse(ba, ARG_PASS_SETTINGS_FORCE, NULL, NULL); + BLI_args_parse(ba, ARG_PASS_SETTINGS_FORCE, NULL, NULL); #endif WM_init(C, argc, (const char **)argv); diff --git a/source/creator/creator_args.c b/source/creator/creator_args.c index a36bdbf8a87..077eb4e6821 100644 --- a/source/creator/creator_args.c +++ b/source/creator/creator_args.c @@ -343,7 +343,7 @@ static int (*parse_int_range_relative_clamp_n(const char *str, while (true) { const char *str_end_range; const char *str_end = strchr(str, sep); - if ((*str == sep) || (*str == '\0')) { + if (ELEM(*str, sep, '\0')) { static const char *msg = "incorrect comma use"; *r_err_msg = msg; goto fail; @@ -517,128 +517,128 @@ static int arg_handle_print_help(int UNUSED(argc), const char **UNUSED(argv), vo printf("Usage: blender [args ...] [file] [args ...]\n\n"); printf("Render Options:\n"); - BLI_argsPrintArgDoc(ba, "--background"); - BLI_argsPrintArgDoc(ba, "--render-anim"); - BLI_argsPrintArgDoc(ba, "--scene"); - BLI_argsPrintArgDoc(ba, "--render-frame"); - BLI_argsPrintArgDoc(ba, "--frame-start"); - BLI_argsPrintArgDoc(ba, "--frame-end"); - BLI_argsPrintArgDoc(ba, "--frame-jump"); - BLI_argsPrintArgDoc(ba, "--render-output"); - BLI_argsPrintArgDoc(ba, "--engine"); - BLI_argsPrintArgDoc(ba, "--threads"); + BLI_args_print_arg_doc(ba, "--background"); + BLI_args_print_arg_doc(ba, "--render-anim"); + BLI_args_print_arg_doc(ba, "--scene"); + BLI_args_print_arg_doc(ba, "--render-frame"); + BLI_args_print_arg_doc(ba, "--frame-start"); + BLI_args_print_arg_doc(ba, "--frame-end"); + BLI_args_print_arg_doc(ba, "--frame-jump"); + BLI_args_print_arg_doc(ba, "--render-output"); + BLI_args_print_arg_doc(ba, "--engine"); + BLI_args_print_arg_doc(ba, "--threads"); printf("\n"); printf("Format Options:\n"); - BLI_argsPrintArgDoc(ba, "--render-format"); - BLI_argsPrintArgDoc(ba, "--use-extension"); + BLI_args_print_arg_doc(ba, "--render-format"); + BLI_args_print_arg_doc(ba, "--use-extension"); printf("\n"); printf("Animation Playback Options:\n"); - BLI_argsPrintArgDoc(ba, "-a"); + BLI_args_print_arg_doc(ba, "-a"); printf("\n"); printf("Window Options:\n"); - BLI_argsPrintArgDoc(ba, "--window-border"); - BLI_argsPrintArgDoc(ba, "--window-fullscreen"); - BLI_argsPrintArgDoc(ba, "--window-geometry"); - BLI_argsPrintArgDoc(ba, "--window-maximized"); - BLI_argsPrintArgDoc(ba, "--start-console"); - BLI_argsPrintArgDoc(ba, "--no-native-pixels"); - BLI_argsPrintArgDoc(ba, "--no-window-focus"); + BLI_args_print_arg_doc(ba, "--window-border"); + BLI_args_print_arg_doc(ba, "--window-fullscreen"); + BLI_args_print_arg_doc(ba, "--window-geometry"); + BLI_args_print_arg_doc(ba, "--window-maximized"); + BLI_args_print_arg_doc(ba, "--start-console"); + BLI_args_print_arg_doc(ba, "--no-native-pixels"); + BLI_args_print_arg_doc(ba, "--no-window-focus"); printf("\n"); printf("Python Options:\n"); - BLI_argsPrintArgDoc(ba, "--enable-autoexec"); - BLI_argsPrintArgDoc(ba, "--disable-autoexec"); + BLI_args_print_arg_doc(ba, "--enable-autoexec"); + BLI_args_print_arg_doc(ba, "--disable-autoexec"); printf("\n"); - BLI_argsPrintArgDoc(ba, "--python"); - BLI_argsPrintArgDoc(ba, "--python-text"); - BLI_argsPrintArgDoc(ba, "--python-expr"); - BLI_argsPrintArgDoc(ba, "--python-console"); - BLI_argsPrintArgDoc(ba, "--python-exit-code"); - BLI_argsPrintArgDoc(ba, "--python-use-system-env"); - BLI_argsPrintArgDoc(ba, "--addons"); + BLI_args_print_arg_doc(ba, "--python"); + BLI_args_print_arg_doc(ba, "--python-text"); + BLI_args_print_arg_doc(ba, "--python-expr"); + BLI_args_print_arg_doc(ba, "--python-console"); + BLI_args_print_arg_doc(ba, "--python-exit-code"); + BLI_args_print_arg_doc(ba, "--python-use-system-env"); + BLI_args_print_arg_doc(ba, "--addons"); printf("\n"); printf("Logging Options:\n"); - BLI_argsPrintArgDoc(ba, "--log"); - BLI_argsPrintArgDoc(ba, "--log-level"); - BLI_argsPrintArgDoc(ba, "--log-show-basename"); - BLI_argsPrintArgDoc(ba, "--log-show-backtrace"); - BLI_argsPrintArgDoc(ba, "--log-show-timestamp"); - BLI_argsPrintArgDoc(ba, "--log-file"); + BLI_args_print_arg_doc(ba, "--log"); + BLI_args_print_arg_doc(ba, "--log-level"); + BLI_args_print_arg_doc(ba, "--log-show-basename"); + BLI_args_print_arg_doc(ba, "--log-show-backtrace"); + BLI_args_print_arg_doc(ba, "--log-show-timestamp"); + BLI_args_print_arg_doc(ba, "--log-file"); printf("\n"); printf("Debug Options:\n"); - BLI_argsPrintArgDoc(ba, "--debug"); - BLI_argsPrintArgDoc(ba, "--debug-value"); + BLI_args_print_arg_doc(ba, "--debug"); + BLI_args_print_arg_doc(ba, "--debug-value"); printf("\n"); - BLI_argsPrintArgDoc(ba, "--debug-events"); + BLI_args_print_arg_doc(ba, "--debug-events"); # ifdef WITH_FFMPEG - BLI_argsPrintArgDoc(ba, "--debug-ffmpeg"); + BLI_args_print_arg_doc(ba, "--debug-ffmpeg"); # endif - BLI_argsPrintArgDoc(ba, "--debug-handlers"); + BLI_args_print_arg_doc(ba, "--debug-handlers"); # ifdef WITH_LIBMV - BLI_argsPrintArgDoc(ba, "--debug-libmv"); + BLI_args_print_arg_doc(ba, "--debug-libmv"); # endif # ifdef WITH_CYCLES_LOGGING - BLI_argsPrintArgDoc(ba, "--debug-cycles"); + BLI_args_print_arg_doc(ba, "--debug-cycles"); # endif - BLI_argsPrintArgDoc(ba, "--debug-memory"); - BLI_argsPrintArgDoc(ba, "--debug-jobs"); - BLI_argsPrintArgDoc(ba, "--debug-python"); - BLI_argsPrintArgDoc(ba, "--debug-depsgraph"); - BLI_argsPrintArgDoc(ba, "--debug-depsgraph-eval"); - BLI_argsPrintArgDoc(ba, "--debug-depsgraph-build"); - BLI_argsPrintArgDoc(ba, "--debug-depsgraph-tag"); - BLI_argsPrintArgDoc(ba, "--debug-depsgraph-no-threads"); - BLI_argsPrintArgDoc(ba, "--debug-depsgraph-time"); - BLI_argsPrintArgDoc(ba, "--debug-depsgraph-pretty"); - BLI_argsPrintArgDoc(ba, "--debug-gpu"); - BLI_argsPrintArgDoc(ba, "--debug-gpumem"); - BLI_argsPrintArgDoc(ba, "--debug-gpu-shaders"); - BLI_argsPrintArgDoc(ba, "--debug-gpu-force-workarounds"); - BLI_argsPrintArgDoc(ba, "--debug-wm"); + BLI_args_print_arg_doc(ba, "--debug-memory"); + BLI_args_print_arg_doc(ba, "--debug-jobs"); + BLI_args_print_arg_doc(ba, "--debug-python"); + BLI_args_print_arg_doc(ba, "--debug-depsgraph"); + BLI_args_print_arg_doc(ba, "--debug-depsgraph-eval"); + BLI_args_print_arg_doc(ba, "--debug-depsgraph-build"); + BLI_args_print_arg_doc(ba, "--debug-depsgraph-tag"); + BLI_args_print_arg_doc(ba, "--debug-depsgraph-no-threads"); + BLI_args_print_arg_doc(ba, "--debug-depsgraph-time"); + BLI_args_print_arg_doc(ba, "--debug-depsgraph-pretty"); + BLI_args_print_arg_doc(ba, "--debug-gpu"); + BLI_args_print_arg_doc(ba, "--debug-gpumem"); + BLI_args_print_arg_doc(ba, "--debug-gpu-shaders"); + BLI_args_print_arg_doc(ba, "--debug-gpu-force-workarounds"); + BLI_args_print_arg_doc(ba, "--debug-wm"); # ifdef WITH_XR_OPENXR - BLI_argsPrintArgDoc(ba, "--debug-xr"); - BLI_argsPrintArgDoc(ba, "--debug-xr-time"); + BLI_args_print_arg_doc(ba, "--debug-xr"); + BLI_args_print_arg_doc(ba, "--debug-xr-time"); # endif - BLI_argsPrintArgDoc(ba, "--debug-all"); - BLI_argsPrintArgDoc(ba, "--debug-io"); + BLI_args_print_arg_doc(ba, "--debug-all"); + BLI_args_print_arg_doc(ba, "--debug-io"); printf("\n"); - BLI_argsPrintArgDoc(ba, "--debug-fpe"); - BLI_argsPrintArgDoc(ba, "--disable-crash-handler"); - BLI_argsPrintArgDoc(ba, "--disable-abort-handler"); + BLI_args_print_arg_doc(ba, "--debug-fpe"); + BLI_args_print_arg_doc(ba, "--disable-crash-handler"); + BLI_args_print_arg_doc(ba, "--disable-abort-handler"); printf("\n"); printf("Misc Options:\n"); - BLI_argsPrintArgDoc(ba, "--app-template"); - BLI_argsPrintArgDoc(ba, "--factory-startup"); - BLI_argsPrintArgDoc(ba, "--enable-event-simulate"); + BLI_args_print_arg_doc(ba, "--app-template"); + BLI_args_print_arg_doc(ba, "--factory-startup"); + BLI_args_print_arg_doc(ba, "--enable-event-simulate"); printf("\n"); - BLI_argsPrintArgDoc(ba, "--env-system-datafiles"); - BLI_argsPrintArgDoc(ba, "--env-system-scripts"); - BLI_argsPrintArgDoc(ba, "--env-system-python"); + BLI_args_print_arg_doc(ba, "--env-system-datafiles"); + BLI_args_print_arg_doc(ba, "--env-system-scripts"); + BLI_args_print_arg_doc(ba, "--env-system-python"); printf("\n"); - BLI_argsPrintArgDoc(ba, "-noaudio"); - BLI_argsPrintArgDoc(ba, "-setaudio"); + BLI_args_print_arg_doc(ba, "-noaudio"); + BLI_args_print_arg_doc(ba, "-setaudio"); printf("\n"); - BLI_argsPrintArgDoc(ba, "--help"); + BLI_args_print_arg_doc(ba, "--help"); /* WIN32 only (ignored for non-win32) */ - BLI_argsPrintArgDoc(ba, "-R"); - BLI_argsPrintArgDoc(ba, "-r"); + BLI_args_print_arg_doc(ba, "-R"); + BLI_args_print_arg_doc(ba, "-r"); - BLI_argsPrintArgDoc(ba, "--version"); + BLI_args_print_arg_doc(ba, "--version"); - BLI_argsPrintArgDoc(ba, "--"); + BLI_args_print_arg_doc(ba, "--"); // printf("\n"); // printf("Experimental Features:\n"); @@ -646,7 +646,7 @@ static int arg_handle_print_help(int UNUSED(argc), const char **UNUSED(argv), vo /* Other options _must_ be last (anything not handled will show here) */ printf("\n"); printf("Other Options:\n"); - BLI_argsPrintOtherDoc(ba); + BLI_args_print_other_doc(ba); printf("\n"); printf("Argument Parsing:\n"); @@ -934,7 +934,7 @@ static int arg_handle_debug_mode_set(int UNUSED(argc), const char **UNUSED(argv) printf("Build: %s %s %s %s\n", build_date, build_time, build_platform, build_type); # endif - BLI_argsPrint(data); + BLI_args_print(data); return 0; } @@ -2054,230 +2054,231 @@ void main_args_setup(bContext *C, bArgs *ba) # define CB_EX(a, b) a##_doc_##b, a /* end argument processing after -- */ - BLI_argsPassSet(ba, -1); - BLI_argsAdd(ba, "--", NULL, CB(arg_handle_arguments_end), NULL); + BLI_args_pass_set(ba, -1); + BLI_args_add(ba, "--", NULL, CB(arg_handle_arguments_end), NULL); /* Pass: Environment Setup * * It's important these run before any initialization is done, since they set up * the environment used to access data-files, which are be used when initializing * sub-systems such as color management. */ - BLI_argsPassSet(ba, ARG_PASS_ENVIRONMENT); - BLI_argsAdd(ba, NULL, "--python-use-system-env", CB(arg_handle_python_use_system_env_set), NULL); + BLI_args_pass_set(ba, ARG_PASS_ENVIRONMENT); + BLI_args_add( + ba, NULL, "--python-use-system-env", CB(arg_handle_python_use_system_env_set), NULL); /* Note that we could add used environment variables too. */ - BLI_argsAdd( + BLI_args_add( ba, NULL, "--env-system-datafiles", CB_EX(arg_handle_env_system_set, datafiles), NULL); - BLI_argsAdd(ba, NULL, "--env-system-scripts", CB_EX(arg_handle_env_system_set, scripts), NULL); - BLI_argsAdd(ba, NULL, "--env-system-python", CB_EX(arg_handle_env_system_set, python), NULL); + BLI_args_add(ba, NULL, "--env-system-scripts", CB_EX(arg_handle_env_system_set, scripts), NULL); + BLI_args_add(ba, NULL, "--env-system-python", CB_EX(arg_handle_env_system_set, python), NULL); - BLI_argsAdd(ba, "-t", "--threads", CB(arg_handle_threads_set), NULL); + BLI_args_add(ba, "-t", "--threads", CB(arg_handle_threads_set), NULL); /* Pass: Background Mode & Settings * * Also and commands that exit after usage. */ - BLI_argsPassSet(ba, ARG_PASS_SETTINGS); - BLI_argsAdd(ba, "-h", "--help", CB(arg_handle_print_help), ba); + BLI_args_pass_set(ba, ARG_PASS_SETTINGS); + BLI_args_add(ba, "-h", "--help", CB(arg_handle_print_help), ba); /* Windows only */ - BLI_argsAdd(ba, "/?", NULL, CB_EX(arg_handle_print_help, win32), ba); + BLI_args_add(ba, "/?", NULL, CB_EX(arg_handle_print_help, win32), ba); - BLI_argsAdd(ba, "-v", "--version", CB(arg_handle_print_version), NULL); + BLI_args_add(ba, "-v", "--version", CB(arg_handle_print_version), NULL); - BLI_argsAdd(ba, "-y", "--enable-autoexec", CB_EX(arg_handle_python_set, enable), (void *)true); - BLI_argsAdd( + BLI_args_add(ba, "-y", "--enable-autoexec", CB_EX(arg_handle_python_set, enable), (void *)true); + BLI_args_add( ba, "-Y", "--disable-autoexec", CB_EX(arg_handle_python_set, disable), (void *)false); - BLI_argsAdd(ba, NULL, "--disable-crash-handler", CB(arg_handle_crash_handler_disable), NULL); - BLI_argsAdd(ba, NULL, "--disable-abort-handler", CB(arg_handle_abort_handler_disable), NULL); + BLI_args_add(ba, NULL, "--disable-crash-handler", CB(arg_handle_crash_handler_disable), NULL); + BLI_args_add(ba, NULL, "--disable-abort-handler", CB(arg_handle_abort_handler_disable), NULL); - BLI_argsAdd(ba, "-b", "--background", CB(arg_handle_background_mode_set), NULL); + BLI_args_add(ba, "-b", "--background", CB(arg_handle_background_mode_set), NULL); - BLI_argsAdd(ba, "-a", NULL, CB(arg_handle_playback_mode), NULL); + BLI_args_add(ba, "-a", NULL, CB(arg_handle_playback_mode), NULL); - BLI_argsAdd(ba, NULL, "--log", CB(arg_handle_log_set), ba); - BLI_argsAdd(ba, NULL, "--log-level", CB(arg_handle_log_level_set), ba); - BLI_argsAdd(ba, NULL, "--log-show-basename", CB(arg_handle_log_show_basename_set), ba); - BLI_argsAdd(ba, NULL, "--log-show-backtrace", CB(arg_handle_log_show_backtrace_set), ba); - BLI_argsAdd(ba, NULL, "--log-show-timestamp", CB(arg_handle_log_show_timestamp_set), ba); - BLI_argsAdd(ba, NULL, "--log-file", CB(arg_handle_log_file_set), ba); + BLI_args_add(ba, NULL, "--log", CB(arg_handle_log_set), ba); + BLI_args_add(ba, NULL, "--log-level", CB(arg_handle_log_level_set), ba); + BLI_args_add(ba, NULL, "--log-show-basename", CB(arg_handle_log_show_basename_set), ba); + BLI_args_add(ba, NULL, "--log-show-backtrace", CB(arg_handle_log_show_backtrace_set), ba); + BLI_args_add(ba, NULL, "--log-show-timestamp", CB(arg_handle_log_show_timestamp_set), ba); + BLI_args_add(ba, NULL, "--log-file", CB(arg_handle_log_file_set), ba); - BLI_argsAdd(ba, "-d", "--debug", CB(arg_handle_debug_mode_set), ba); + BLI_args_add(ba, "-d", "--debug", CB(arg_handle_debug_mode_set), ba); # ifdef WITH_FFMPEG - BLI_argsAdd(ba, - NULL, - "--debug-ffmpeg", - CB_EX(arg_handle_debug_mode_generic_set, ffmpeg), - (void *)G_DEBUG_FFMPEG); + BLI_args_add(ba, + NULL, + "--debug-ffmpeg", + CB_EX(arg_handle_debug_mode_generic_set, ffmpeg), + (void *)G_DEBUG_FFMPEG); # endif # ifdef WITH_FREESTYLE - BLI_argsAdd(ba, + BLI_args_add(ba, - NULL, - "--debug-freestyle", - CB_EX(arg_handle_debug_mode_generic_set, freestyle), - (void *)G_DEBUG_FREESTYLE); + NULL, + "--debug-freestyle", + CB_EX(arg_handle_debug_mode_generic_set, freestyle), + (void *)G_DEBUG_FREESTYLE); # endif - BLI_argsAdd(ba, - - NULL, - "--debug-python", - CB_EX(arg_handle_debug_mode_generic_set, python), - (void *)G_DEBUG_PYTHON); - BLI_argsAdd(ba, - - NULL, - "--debug-events", - CB_EX(arg_handle_debug_mode_generic_set, events), - (void *)G_DEBUG_EVENTS); - BLI_argsAdd(ba, - - NULL, - "--debug-handlers", - CB_EX(arg_handle_debug_mode_generic_set, handlers), - (void *)G_DEBUG_HANDLERS); - BLI_argsAdd( + BLI_args_add(ba, + + NULL, + "--debug-python", + CB_EX(arg_handle_debug_mode_generic_set, python), + (void *)G_DEBUG_PYTHON); + BLI_args_add(ba, + + NULL, + "--debug-events", + CB_EX(arg_handle_debug_mode_generic_set, events), + (void *)G_DEBUG_EVENTS); + BLI_args_add(ba, + + NULL, + "--debug-handlers", + CB_EX(arg_handle_debug_mode_generic_set, handlers), + (void *)G_DEBUG_HANDLERS); + BLI_args_add( ba, NULL, "--debug-wm", CB_EX(arg_handle_debug_mode_generic_set, wm), (void *)G_DEBUG_WM); # ifdef WITH_XR_OPENXR - BLI_argsAdd( + BLI_args_add( ba, NULL, "--debug-xr", CB_EX(arg_handle_debug_mode_generic_set, xr), (void *)G_DEBUG_XR); - BLI_argsAdd(ba, + BLI_args_add(ba, - NULL, - "--debug-xr-time", - CB_EX(arg_handle_debug_mode_generic_set, xr_time), - (void *)G_DEBUG_XR_TIME); + NULL, + "--debug-xr-time", + CB_EX(arg_handle_debug_mode_generic_set, xr_time), + (void *)G_DEBUG_XR_TIME); # endif - BLI_argsAdd(ba, - NULL, - "--debug-ghost", - CB_EX(arg_handle_debug_mode_generic_set, handlers), - (void *)G_DEBUG_GHOST); - BLI_argsAdd(ba, NULL, "--debug-all", CB(arg_handle_debug_mode_all), NULL); + BLI_args_add(ba, + NULL, + "--debug-ghost", + CB_EX(arg_handle_debug_mode_generic_set, handlers), + (void *)G_DEBUG_GHOST); + BLI_args_add(ba, NULL, "--debug-all", CB(arg_handle_debug_mode_all), NULL); - BLI_argsAdd(ba, NULL, "--debug-io", CB(arg_handle_debug_mode_io), NULL); + BLI_args_add(ba, NULL, "--debug-io", CB(arg_handle_debug_mode_io), NULL); - BLI_argsAdd(ba, NULL, "--debug-fpe", CB(arg_handle_debug_fpe_set), NULL); + BLI_args_add(ba, NULL, "--debug-fpe", CB(arg_handle_debug_fpe_set), NULL); # ifdef WITH_LIBMV - BLI_argsAdd(ba, NULL, "--debug-libmv", CB(arg_handle_debug_mode_libmv), NULL); + BLI_args_add(ba, NULL, "--debug-libmv", CB(arg_handle_debug_mode_libmv), NULL); # endif # ifdef WITH_CYCLES_LOGGING - BLI_argsAdd(ba, NULL, "--debug-cycles", CB(arg_handle_debug_mode_cycles), NULL); + BLI_args_add(ba, NULL, "--debug-cycles", CB(arg_handle_debug_mode_cycles), NULL); # endif - BLI_argsAdd(ba, NULL, "--debug-memory", CB(arg_handle_debug_mode_memory_set), NULL); - - BLI_argsAdd(ba, NULL, "--debug-value", CB(arg_handle_debug_value_set), NULL); - BLI_argsAdd(ba, - NULL, - "--debug-jobs", - CB_EX(arg_handle_debug_mode_generic_set, jobs), - (void *)G_DEBUG_JOBS); - BLI_argsAdd( + BLI_args_add(ba, NULL, "--debug-memory", CB(arg_handle_debug_mode_memory_set), NULL); + + BLI_args_add(ba, NULL, "--debug-value", CB(arg_handle_debug_value_set), NULL); + BLI_args_add(ba, + NULL, + "--debug-jobs", + CB_EX(arg_handle_debug_mode_generic_set, jobs), + (void *)G_DEBUG_JOBS); + BLI_args_add( ba, NULL, "--debug-gpu", CB_EX(arg_handle_debug_mode_generic_set, gpu), (void *)G_DEBUG_GPU); - BLI_argsAdd(ba, - NULL, - "--debug-depsgraph", - CB_EX(arg_handle_debug_mode_generic_set, depsgraph), - (void *)G_DEBUG_DEPSGRAPH); - BLI_argsAdd(ba, - NULL, - "--debug-depsgraph-build", - CB_EX(arg_handle_debug_mode_generic_set, depsgraph_build), - (void *)G_DEBUG_DEPSGRAPH_BUILD); - BLI_argsAdd(ba, - NULL, - "--debug-depsgraph-eval", - CB_EX(arg_handle_debug_mode_generic_set, depsgraph_eval), - (void *)G_DEBUG_DEPSGRAPH_EVAL); - BLI_argsAdd(ba, - NULL, - "--debug-depsgraph-tag", - CB_EX(arg_handle_debug_mode_generic_set, depsgraph_tag), - (void *)G_DEBUG_DEPSGRAPH_TAG); - BLI_argsAdd(ba, - NULL, - "--debug-depsgraph-time", - CB_EX(arg_handle_debug_mode_generic_set, depsgraph_time), - (void *)G_DEBUG_DEPSGRAPH_TIME); - BLI_argsAdd(ba, - - NULL, - "--debug-depsgraph-no-threads", - CB_EX(arg_handle_debug_mode_generic_set, depsgraph_no_threads), - (void *)G_DEBUG_DEPSGRAPH_NO_THREADS); - BLI_argsAdd(ba, - NULL, - "--debug-depsgraph-pretty", - CB_EX(arg_handle_debug_mode_generic_set, depsgraph_pretty), - (void *)G_DEBUG_DEPSGRAPH_PRETTY); - BLI_argsAdd(ba, - NULL, - "--debug-depsgraph-uuid", - CB_EX(arg_handle_debug_mode_generic_set, depsgraph_build), - (void *)G_DEBUG_DEPSGRAPH_UUID); - BLI_argsAdd(ba, - NULL, - "--debug-gpumem", - CB_EX(arg_handle_debug_mode_generic_set, gpumem), - (void *)G_DEBUG_GPU_MEM); - BLI_argsAdd(ba, - NULL, - "--debug-gpu-shaders", - CB_EX(arg_handle_debug_mode_generic_set, gpumem), - (void *)G_DEBUG_GPU_SHADERS); - BLI_argsAdd(ba, - NULL, - "--debug-gpu-force-workarounds", - CB_EX(arg_handle_debug_mode_generic_set, gpumem), - (void *)G_DEBUG_GPU_FORCE_WORKAROUNDS); - BLI_argsAdd(ba, NULL, "--debug-exit-on-error", CB(arg_handle_debug_exit_on_error), NULL); - - BLI_argsAdd(ba, NULL, "--verbose", CB(arg_handle_verbosity_set), NULL); - - BLI_argsAdd(ba, NULL, "--app-template", CB(arg_handle_app_template), NULL); - BLI_argsAdd(ba, NULL, "--factory-startup", CB(arg_handle_factory_startup_set), NULL); - BLI_argsAdd(ba, NULL, "--enable-event-simulate", CB(arg_handle_enable_event_simulate), NULL); + BLI_args_add(ba, + NULL, + "--debug-depsgraph", + CB_EX(arg_handle_debug_mode_generic_set, depsgraph), + (void *)G_DEBUG_DEPSGRAPH); + BLI_args_add(ba, + NULL, + "--debug-depsgraph-build", + CB_EX(arg_handle_debug_mode_generic_set, depsgraph_build), + (void *)G_DEBUG_DEPSGRAPH_BUILD); + BLI_args_add(ba, + NULL, + "--debug-depsgraph-eval", + CB_EX(arg_handle_debug_mode_generic_set, depsgraph_eval), + (void *)G_DEBUG_DEPSGRAPH_EVAL); + BLI_args_add(ba, + NULL, + "--debug-depsgraph-tag", + CB_EX(arg_handle_debug_mode_generic_set, depsgraph_tag), + (void *)G_DEBUG_DEPSGRAPH_TAG); + BLI_args_add(ba, + NULL, + "--debug-depsgraph-time", + CB_EX(arg_handle_debug_mode_generic_set, depsgraph_time), + (void *)G_DEBUG_DEPSGRAPH_TIME); + BLI_args_add(ba, + + NULL, + "--debug-depsgraph-no-threads", + CB_EX(arg_handle_debug_mode_generic_set, depsgraph_no_threads), + (void *)G_DEBUG_DEPSGRAPH_NO_THREADS); + BLI_args_add(ba, + NULL, + "--debug-depsgraph-pretty", + CB_EX(arg_handle_debug_mode_generic_set, depsgraph_pretty), + (void *)G_DEBUG_DEPSGRAPH_PRETTY); + BLI_args_add(ba, + NULL, + "--debug-depsgraph-uuid", + CB_EX(arg_handle_debug_mode_generic_set, depsgraph_build), + (void *)G_DEBUG_DEPSGRAPH_UUID); + BLI_args_add(ba, + NULL, + "--debug-gpumem", + CB_EX(arg_handle_debug_mode_generic_set, gpumem), + (void *)G_DEBUG_GPU_MEM); + BLI_args_add(ba, + NULL, + "--debug-gpu-shaders", + CB_EX(arg_handle_debug_mode_generic_set, gpumem), + (void *)G_DEBUG_GPU_SHADERS); + BLI_args_add(ba, + NULL, + "--debug-gpu-force-workarounds", + CB_EX(arg_handle_debug_mode_generic_set, gpumem), + (void *)G_DEBUG_GPU_FORCE_WORKAROUNDS); + BLI_args_add(ba, NULL, "--debug-exit-on-error", CB(arg_handle_debug_exit_on_error), NULL); + + BLI_args_add(ba, NULL, "--verbose", CB(arg_handle_verbosity_set), NULL); + + BLI_args_add(ba, NULL, "--app-template", CB(arg_handle_app_template), NULL); + BLI_args_add(ba, NULL, "--factory-startup", CB(arg_handle_factory_startup_set), NULL); + BLI_args_add(ba, NULL, "--enable-event-simulate", CB(arg_handle_enable_event_simulate), NULL); /* Pass: Custom Window Stuff. */ - BLI_argsPassSet(ba, ARG_PASS_SETTINGS_GUI); - BLI_argsAdd(ba, "-p", "--window-geometry", CB(arg_handle_window_geometry), NULL); - BLI_argsAdd(ba, "-w", "--window-border", CB(arg_handle_with_borders), NULL); - BLI_argsAdd(ba, "-W", "--window-fullscreen", CB(arg_handle_without_borders), NULL); - BLI_argsAdd(ba, "-M", "--window-maximized", CB(arg_handle_window_maximized), NULL); - BLI_argsAdd(ba, NULL, "--no-window-focus", CB(arg_handle_no_window_focus), NULL); - BLI_argsAdd(ba, "-con", "--start-console", CB(arg_handle_start_with_console), NULL); - BLI_argsAdd(ba, "-R", NULL, CB(arg_handle_register_extension), NULL); - BLI_argsAdd(ba, "-r", NULL, CB_EX(arg_handle_register_extension, silent), ba); - BLI_argsAdd(ba, NULL, "--no-native-pixels", CB(arg_handle_native_pixels_set), ba); + BLI_args_pass_set(ba, ARG_PASS_SETTINGS_GUI); + BLI_args_add(ba, "-p", "--window-geometry", CB(arg_handle_window_geometry), NULL); + BLI_args_add(ba, "-w", "--window-border", CB(arg_handle_with_borders), NULL); + BLI_args_add(ba, "-W", "--window-fullscreen", CB(arg_handle_without_borders), NULL); + BLI_args_add(ba, "-M", "--window-maximized", CB(arg_handle_window_maximized), NULL); + BLI_args_add(ba, NULL, "--no-window-focus", CB(arg_handle_no_window_focus), NULL); + BLI_args_add(ba, "-con", "--start-console", CB(arg_handle_start_with_console), NULL); + BLI_args_add(ba, "-R", NULL, CB(arg_handle_register_extension), NULL); + BLI_args_add(ba, "-r", NULL, CB_EX(arg_handle_register_extension, silent), ba); + BLI_args_add(ba, NULL, "--no-native-pixels", CB(arg_handle_native_pixels_set), ba); /* Pass: Disabling Things & Forcing Settings. */ - BLI_argsPassSet(ba, ARG_PASS_SETTINGS_FORCE); - BLI_argsAddCase(ba, "-noaudio", 1, NULL, 0, CB(arg_handle_audio_disable), NULL); - BLI_argsAddCase(ba, "-setaudio", 1, NULL, 0, CB(arg_handle_audio_set), NULL); + BLI_args_pass_set(ba, ARG_PASS_SETTINGS_FORCE); + BLI_args_add_case(ba, "-noaudio", 1, NULL, 0, CB(arg_handle_audio_disable), NULL); + BLI_args_add_case(ba, "-setaudio", 1, NULL, 0, CB(arg_handle_audio_set), NULL); /* Pass: Processing Arguments. */ - BLI_argsPassSet(ba, ARG_PASS_FINAL); - BLI_argsAdd(ba, "-f", "--render-frame", CB(arg_handle_render_frame), C); - BLI_argsAdd(ba, "-a", "--render-anim", CB(arg_handle_render_animation), C); - BLI_argsAdd(ba, "-S", "--scene", CB(arg_handle_scene_set), C); - BLI_argsAdd(ba, "-s", "--frame-start", CB(arg_handle_frame_start_set), C); - BLI_argsAdd(ba, "-e", "--frame-end", CB(arg_handle_frame_end_set), C); - BLI_argsAdd(ba, "-j", "--frame-jump", CB(arg_handle_frame_skip_set), C); - BLI_argsAdd(ba, "-P", "--python", CB(arg_handle_python_file_run), C); - BLI_argsAdd(ba, NULL, "--python-text", CB(arg_handle_python_text_run), C); - BLI_argsAdd(ba, NULL, "--python-expr", CB(arg_handle_python_expr_run), C); - BLI_argsAdd(ba, NULL, "--python-console", CB(arg_handle_python_console_run), C); - BLI_argsAdd(ba, NULL, "--python-exit-code", CB(arg_handle_python_exit_code_set), NULL); - BLI_argsAdd(ba, NULL, "--addons", CB(arg_handle_addons_set), C); - - BLI_argsAdd(ba, "-o", "--render-output", CB(arg_handle_output_set), C); - BLI_argsAdd(ba, "-E", "--engine", CB(arg_handle_engine_set), C); - - BLI_argsAdd(ba, "-F", "--render-format", CB(arg_handle_image_type_set), C); - BLI_argsAdd(ba, "-x", "--use-extension", CB(arg_handle_extension_set), C); + BLI_args_pass_set(ba, ARG_PASS_FINAL); + BLI_args_add(ba, "-f", "--render-frame", CB(arg_handle_render_frame), C); + BLI_args_add(ba, "-a", "--render-anim", CB(arg_handle_render_animation), C); + BLI_args_add(ba, "-S", "--scene", CB(arg_handle_scene_set), C); + BLI_args_add(ba, "-s", "--frame-start", CB(arg_handle_frame_start_set), C); + BLI_args_add(ba, "-e", "--frame-end", CB(arg_handle_frame_end_set), C); + BLI_args_add(ba, "-j", "--frame-jump", CB(arg_handle_frame_skip_set), C); + BLI_args_add(ba, "-P", "--python", CB(arg_handle_python_file_run), C); + BLI_args_add(ba, NULL, "--python-text", CB(arg_handle_python_text_run), C); + BLI_args_add(ba, NULL, "--python-expr", CB(arg_handle_python_expr_run), C); + BLI_args_add(ba, NULL, "--python-console", CB(arg_handle_python_console_run), C); + BLI_args_add(ba, NULL, "--python-exit-code", CB(arg_handle_python_exit_code_set), NULL); + BLI_args_add(ba, NULL, "--addons", CB(arg_handle_addons_set), C); + + BLI_args_add(ba, "-o", "--render-output", CB(arg_handle_output_set), C); + BLI_args_add(ba, "-E", "--engine", CB(arg_handle_engine_set), C); + + BLI_args_add(ba, "-F", "--render-format", CB(arg_handle_image_type_set), C); + BLI_args_add(ba, "-x", "--use-extension", CB(arg_handle_extension_set), C); # undef CB # undef CB_EX @@ -2288,7 +2289,7 @@ void main_args_setup(bContext *C, bArgs *ba) */ void main_args_setup_post(bContext *C, bArgs *ba) { - BLI_argsParse(ba, ARG_PASS_FINAL, arg_handle_load_file, C); + BLI_args_parse(ba, ARG_PASS_FINAL, arg_handle_load_file, C); } /** \} */ diff --git a/tests/python/CMakeLists.txt b/tests/python/CMakeLists.txt index f43ca567f7d..22426a6d6fc 100644 --- a/tests/python/CMakeLists.txt +++ b/tests/python/CMakeLists.txt @@ -717,7 +717,7 @@ else() -blender "${TEST_BLENDER_EXE}" -testdir "${TEST_SRC_DIR}/sequence_editing/${render_test}" -idiff "${OPENIMAGEIO_IDIFF}" - -outdir "${TEST_OUT_DIR}/sequence_editing/${render_test}" + -outdir "${TEST_OUT_DIR}/sequence_editing" ) endforeach() endif() |