diff options
-rw-r--r-- | source/blender/gpu/intern/gpu_select_pick.c | 2 | ||||
-rw-r--r-- | source/blender/gpu/intern/gpu_select_sample_query.c | 7 | ||||
-rw-r--r-- | source/blender/windowmanager/intern/wm_window.c | 7 |
3 files changed, 4 insertions, 12 deletions
diff --git a/source/blender/gpu/intern/gpu_select_pick.c b/source/blender/gpu/intern/gpu_select_pick.c index 4aef80934ad..953f6daf805 100644 --- a/source/blender/gpu/intern/gpu_select_pick.c +++ b/source/blender/gpu/intern/gpu_select_pick.c @@ -337,7 +337,7 @@ void gpu_select_pick_begin( } float viewport[4]; - glGetFloatv(GL_SCISSOR_BOX, viewport); + glGetFloatv(GL_VIEWPORT, viewport); ps->src.clip_rect = *input; ps->src.rect_len = rect_len; diff --git a/source/blender/gpu/intern/gpu_select_sample_query.c b/source/blender/gpu/intern/gpu_select_sample_query.c index 12390e5cdb0..919ccbea2e9 100644 --- a/source/blender/gpu/intern/gpu_select_sample_query.c +++ b/source/blender/gpu/intern/gpu_select_sample_query.c @@ -103,10 +103,10 @@ void gpu_select_query_begin( glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); /* In order to save some fill rate we minimize the viewport using rect. - * We need to get the region of the scissor so that our geometry doesn't + * We need to get the region of the viewport so that our geometry doesn't * get rejected before the depth test. Should probably cull rect against - * scissor for viewport but this is a rare case I think */ - glGetFloatv(GL_SCISSOR_BOX, viewport); + * the viewport but this is a rare case I think */ + glGetFloatv(GL_VIEWPORT, viewport); glViewport(viewport[0], viewport[1], BLI_rcti_size_x(input), BLI_rcti_size_y(input)); /* occlusion queries operates on fragments that pass tests and since we are interested on all @@ -116,7 +116,6 @@ void gpu_select_query_begin( glDepthMask(GL_FALSE); } else if (mode == GPU_SELECT_NEAREST_FIRST_PASS) { - glDisable(GL_SCISSOR_TEST); /* allows fast clear */ glClear(GL_DEPTH_BUFFER_BIT); glEnable(GL_DEPTH_TEST); glDepthMask(GL_TRUE); diff --git a/source/blender/windowmanager/intern/wm_window.c b/source/blender/windowmanager/intern/wm_window.c index 0c3d2544bb4..87f280ff706 100644 --- a/source/blender/windowmanager/intern/wm_window.c +++ b/source/blender/windowmanager/intern/wm_window.c @@ -692,7 +692,6 @@ static void wm_window_ghostwindow_add(wmWindowManager *wm, const char *title, wm //GHOST_SetWindowState(ghostwin, GHOST_kWindowStateModified); /* standard state vars for window */ - glEnable(GL_SCISSOR_TEST); GPU_state_init(); } } @@ -2024,13 +2023,7 @@ void wm_window_raise(wmWindow *win) void wm_window_swap_buffers(wmWindow *win) { -#ifdef WIN32 - glDisable(GL_SCISSOR_TEST); GHOST_SwapWindowBuffers(win->ghostwin); - glEnable(GL_SCISSOR_TEST); -#else - GHOST_SwapWindowBuffers(win->ghostwin); -#endif } void wm_window_set_swap_interval (wmWindow *win, int interval) |