diff options
-rw-r--r-- | source/blender/draw/engines/eevee/shaders/raytrace_lib.glsl | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/draw/engines/eevee/shaders/raytrace_lib.glsl b/source/blender/draw/engines/eevee/shaders/raytrace_lib.glsl index 22c306bb0fd..cad1346609a 100644 --- a/source/blender/draw/engines/eevee/shaders/raytrace_lib.glsl +++ b/source/blender/draw/engines/eevee/shaders/raytrace_lib.glsl @@ -16,6 +16,7 @@ float sample_depth(vec2 uv, int index, float lod) } else { #endif + lod = clamp(floor(lod), 0.0, 8.0); /* Correct UVs for mipmaping mis-alignment */ uv *= mipRatio[int(lod) + hizMipOffset]; return textureLod(maxzBuffer, uv, lod).r; |