diff options
-rw-r--r-- | CMakeLists.txt | 31 | ||||
-rwxr-xr-x | build_files/build_environment/install_deps.sh | 13 | ||||
-rw-r--r-- | build_files/cmake/platform/platform_unix.cmake | 2 |
3 files changed, 19 insertions, 27 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt index 6c6408bee2c..5072977215d 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -252,16 +252,6 @@ if(WITH_GHOST_X11) endif() if(UNIX AND NOT APPLE) - option(WITH_SYSTEM_GLEW "Use GLEW OpenGL wrapper library provided by the operating system" OFF) - option(WITH_SYSTEM_GLES "Use OpenGL ES library provided by the operating system" ON) -else() - # not an option for other OS's - set(WITH_SYSTEM_GLEW OFF) - set(WITH_SYSTEM_GLES OFF) -endif() - - -if(UNIX AND NOT APPLE) option(WITH_SYSTEM_EIGEN3 "Use the systems Eigen3 library" OFF) endif() @@ -485,15 +475,32 @@ endif() # OpenGL +if(UNIX AND NOT APPLE) + # GLEW can only built with either GLX or EGL support and most binary + # distributions are built with GLX support. So we always compile GLEW + # with EGL support manually, and the options are no longer available. + set(WITH_SYSTEM_GLEW OFF) + set(WITH_SYSTEM_GLES ON) + + # Always use EGL instead of GLX, for X11, Wayland and headless. + set(WITH_GL_EGL ON) +else() + # System GLEW and GLES were never an option on other platforms. + set(WITH_SYSTEM_GLEW OFF) + set(WITH_SYSTEM_GLES OFF) + + # Experimental EGL option. + option(WITH_GL_EGL "Use the EGL OpenGL system library instead of the platform specific OpenGL system library (CGL or WGL)" OFF) + mark_as_advanced(WITH_GL_EGL) +endif() + option(WITH_OPENGL "When off limits visibility of the opengl headers to just bf_gpu and gawain (temporary option for development purposes)" ON) option(WITH_GLEW_ES "Switches to experimental copy of GLEW that has support for OpenGL ES. (temporary option for development purposes)" OFF) -option(WITH_GL_EGL "Use the EGL OpenGL system library instead of the platform specific OpenGL system library (CGL, glX, or WGL)" OFF) option(WITH_GL_PROFILE_ES20 "Support using OpenGL ES 2.0. (through either EGL or the AGL/WGL/XGL 'es20' profile)" OFF) mark_as_advanced( WITH_OPENGL WITH_GLEW_ES - WITH_GL_EGL WITH_GL_PROFILE_ES20 ) diff --git a/build_files/build_environment/install_deps.sh b/build_files/build_environment/install_deps.sh index 26281887e1f..fd4f59fcda7 100755 --- a/build_files/build_environment/install_deps.sh +++ b/build_files/build_environment/install_deps.sh @@ -603,9 +603,6 @@ MP3LAME_DEV="" OPENJPEG_USE=false OPENJPEG_DEV="" -# Whether to use system GLEW or not (OpenSubDiv needs recent glew to work). -NO_SYSTEM_GLEW=false - # Switch to english language, else some things (like check_package_DEB()) won't work! LANG_BACK=$LANG LANG="" @@ -3985,13 +3982,9 @@ install_DEB() { version_ge $_glew "1.7.0" if [ $? -eq 1 ]; then WARNING "OpenSubdiv disabled because GLEW-$_glew is not enough" - WARNING "Blender will not use system GLEW library" OSD_SKIP=true - NO_SYSTEM_GLEW=true else WARNING "OpenSubdiv will compile with GLEW-$_glew but with limited capability" - WARNING "Blender will not use system GLEW library" - NO_SYSTEM_GLEW=true fi fi @@ -5962,12 +5955,6 @@ print_info() { fi fi - if [ "$NO_SYSTEM_GLEW" = true ]; then - _1="-D WITH_SYSTEM_GLEW=OFF" - PRINT " $_1" - _buildargs="$_buildargs $_1" - fi - if [ "$FFMPEG_SKIP" = false ]; then _1="-D WITH_CODEC_FFMPEG=ON" _2="-D FFMPEG_LIBRARIES='avformat;avcodec;avutil;avdevice;swscale;swresample;lzma;rt;`print_info_ffmpeglink`'" diff --git a/build_files/cmake/platform/platform_unix.cmake b/build_files/cmake/platform/platform_unix.cmake index 7f62399ac4f..ffdbbc3f8c5 100644 --- a/build_files/cmake/platform/platform_unix.cmake +++ b/build_files/cmake/platform/platform_unix.cmake @@ -581,8 +581,6 @@ if(WITH_GHOST_WAYLAND) pkg_check_modules(wayland-cursor REQUIRED wayland-cursor) pkg_check_modules(dbus REQUIRED dbus-1) - set(WITH_GL_EGL ON) - list(APPEND PLATFORM_LINKLIBS ${wayland-client_LINK_LIBRARIES} ${wayland-egl_LINK_LIBRARIES} |