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-rw-r--r--source/blender/editors/mesh/editmesh_utils.c13
-rw-r--r--source/blender/editors/transform/transform_convert.c3
-rw-r--r--source/blender/editors/transform/transform_convert_mesh_uv.c255
-rw-r--r--source/blender/editors/uvedit/uvedit_rip.c2
4 files changed, 219 insertions, 54 deletions
diff --git a/source/blender/editors/mesh/editmesh_utils.c b/source/blender/editors/mesh/editmesh_utils.c
index 2f0969402ef..0cc4dcef442 100644
--- a/source/blender/editors/mesh/editmesh_utils.c
+++ b/source/blender/editors/mesh/editmesh_utils.c
@@ -778,6 +778,7 @@ UvElementMap *BM_uv_element_map_create(BMesh *bm,
UvElement *newvlist = NULL, *vlist = element_map->vert[i];
UvElement *iterv, *v, *lastv, *next;
float *uv, *uv2, uvdiff[2];
+ bool uv_vert_sel, uv2_vert_sel;
while (vlist) {
v = vlist;
@@ -788,6 +789,7 @@ UvElementMap *BM_uv_element_map_create(BMesh *bm,
l = v->l;
luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
uv = luv->uv;
+ uv_vert_sel = luv->flag & MLOOPUV_VERTSEL;
lastv = NULL;
iterv = vlist;
@@ -798,12 +800,17 @@ UvElementMap *BM_uv_element_map_create(BMesh *bm,
l = iterv->l;
luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
uv2 = luv->uv;
+ uv2_vert_sel = luv->flag & MLOOPUV_VERTSEL;
sub_v2_v2v2(uvdiff, uv2, uv);
- if (fabsf(uvdiff[0]) < STD_UV_CONNECT_LIMIT && fabsf(uvdiff[1]) < STD_UV_CONNECT_LIMIT &&
- (!use_winding ||
- winding[BM_elem_index_get(iterv->l->f)] == winding[BM_elem_index_get(v->l->f)])) {
+ /* Check if the uv loops share the same selection state (if not, they are not connected as
+ * they have been ripped or other edit commands have seperated them). */
+ bool connected = uv_vert_sel == uv2_vert_sel && fabsf(uvdiff[0]) < STD_UV_CONNECT_LIMIT &&
+ fabsf(uvdiff[1]) < STD_UV_CONNECT_LIMIT;
+
+ if (connected && (!use_winding || winding[BM_elem_index_get(iterv->l->f)] ==
+ winding[BM_elem_index_get(v->l->f)])) {
if (lastv) {
lastv->next = next;
}
diff --git a/source/blender/editors/transform/transform_convert.c b/source/blender/editors/transform/transform_convert.c
index d68489759fe..be6af1e3a99 100644
--- a/source/blender/editors/transform/transform_convert.c
+++ b/source/blender/editors/transform/transform_convert.c
@@ -1270,6 +1270,9 @@ void createTransData(bContext *C, TransInfo *t)
set_prop_dist(t, false);
}
}
+ else if (convert_type == TC_MESH_UV && t->flag & T_PROP_CONNECTED) {
+ /* Already calculated by uv_set_connectivity_distance. */
+ }
else if (convert_type == TC_CURVE_VERTS && t->obedit_type == OB_CURVE) {
set_prop_dist(t, false);
}
diff --git a/source/blender/editors/transform/transform_convert_mesh_uv.c b/source/blender/editors/transform/transform_convert_mesh_uv.c
index 41c09cd8ea2..72a9b4d270e 100644
--- a/source/blender/editors/transform/transform_convert_mesh_uv.c
+++ b/source/blender/editors/transform/transform_convert_mesh_uv.c
@@ -26,6 +26,7 @@
#include "MEM_guardedalloc.h"
#include "BLI_bitmap.h"
+#include "BLI_linklist_stack.h"
#include "BLI_math.h"
#include "BKE_context.h"
@@ -51,6 +52,7 @@ static void UVsToTransData(const float aspect[2],
TransData2D *td2d,
float *uv,
const float *center,
+ float calc_dist,
bool selected)
{
/* uv coords are scaled by aspects. this is needed for rotations and
@@ -79,12 +81,182 @@ static void UVsToTransData(const float aspect[2],
td->dist = 0.0;
}
else {
- td->dist = FLT_MAX;
+ td->dist = calc_dist;
}
unit_m3(td->mtx);
unit_m3(td->smtx);
}
+/**
+ * \param dists: Store the closest connected distance to selected vertices.
+ */
+static void uv_set_connectivity_distance(BMesh *bm, float *dists, const float aspect[2])
+{
+ /* Mostly copied from editmesh_set_connectivity_distance. */
+ BLI_LINKSTACK_DECLARE(queue, BMLoop *);
+
+ /* Any BM_ELEM_TAG'd loop is added to 'queue_next', this makes sure that we don't add things
+ * twice. */
+ BLI_LINKSTACK_DECLARE(queue_next, BMLoop *);
+
+ BLI_LINKSTACK_INIT(queue);
+ BLI_LINKSTACK_INIT(queue_next);
+
+ const int cd_loop_uv_offset = CustomData_get_offset(&bm->ldata, CD_MLOOPUV);
+ BMIter fiter, liter;
+ BMVert *f;
+ BMLoop *l;
+
+ BM_mesh_elem_index_ensure(bm, BM_LOOP);
+
+ BM_ITER_MESH (f, &fiter, bm, BM_FACES_OF_MESH) {
+ /* Visable faces was tagged in createTransUVs. */
+ if (!BM_elem_flag_test(f, BM_ELEM_TAG)) {
+ continue;
+ }
+
+ BM_ITER_ELEM (l, &liter, f, BM_LOOPS_OF_FACE) {
+ float dist;
+ MLoopUV *luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
+
+ bool uv_vert_sel = luv->flag & MLOOPUV_VERTSEL;
+
+ if (uv_vert_sel) {
+ BLI_LINKSTACK_PUSH(queue, l);
+ dist = 0.0f;
+ }
+ else {
+ dist = FLT_MAX;
+ }
+
+ /* Make sure all loops are in a clean tag state. */
+ BLI_assert(BM_elem_flag_test(l, BM_ELEM_TAG) == 0);
+
+ int loop_idx = BM_elem_index_get(l);
+
+ dists[loop_idx] = dist;
+ }
+ }
+
+ /* Need to be very careful of feedback loops here, store previous dist's to avoid feedback. */
+ float *dists_prev = MEM_dupallocN(dists);
+
+ do {
+ while ((l = BLI_LINKSTACK_POP(queue))) {
+ BLI_assert(dists[BM_elem_index_get(l)] != FLT_MAX);
+
+ BMLoop *l_other, *l_connected;
+ BMIter l_connected_iter;
+
+ MLoopUV *luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
+ float l_uv[2];
+
+ copy_v2_v2(l_uv, luv->uv);
+ mul_v2_v2(l_uv, aspect);
+
+ BM_ITER_ELEM (l_other, &liter, l->f, BM_LOOPS_OF_FACE) {
+ if (l_other == l) {
+ continue;
+ }
+ float other_uv[2], edge_vec[2];
+ MLoopUV *luv_other = BM_ELEM_CD_GET_VOID_P(l_other, cd_loop_uv_offset);
+
+ copy_v2_v2(other_uv, luv_other->uv);
+ mul_v2_v2(other_uv, aspect);
+
+ sub_v2_v2v2(edge_vec, l_uv, other_uv);
+
+ const int i = BM_elem_index_get(l);
+ const int i_other = BM_elem_index_get(l_other);
+ float dist = len_v2(edge_vec) + dists_prev[i];
+
+ if (dist < dists[i_other]) {
+ dists[i_other] = dist;
+ }
+ else {
+ /* The face loop already has a shorter path to it. */
+ continue;
+ }
+
+ float connected_uv[2];
+ float uvdiff[2];
+
+ bool other_vert_sel, connected_vert_sel;
+
+ other_vert_sel = luv_other->flag & MLOOPUV_VERTSEL;
+
+ BM_ITER_ELEM (l_connected, &l_connected_iter, l_other->v, BM_LOOPS_OF_VERT) {
+ if (l_connected == l_other) {
+ continue;
+ }
+ /* Visable faces was tagged in createTransUVs. */
+ if (!BM_elem_flag_test(l_connected->f, BM_ELEM_TAG)) {
+ continue;
+ }
+
+ MLoopUV *luv_connected = BM_ELEM_CD_GET_VOID_P(l_connected, cd_loop_uv_offset);
+ connected_vert_sel = luv_connected->flag & MLOOPUV_VERTSEL;
+ copy_v2_v2(connected_uv, luv_connected->uv);
+ mul_v2_v2(connected_uv, aspect);
+
+ sub_v2_v2v2(uvdiff, connected_uv, other_uv);
+ /* Check if this loop is connected in UV space.
+ * If the uv loops share the same selection state (if not, they are not connected as
+ * they have been ripped or other edit commands have seperated them). */
+ bool connected = other_vert_sel == connected_vert_sel &&
+ fabsf(uvdiff[0]) < STD_UV_CONNECT_LIMIT &&
+ fabsf(uvdiff[1]) < STD_UV_CONNECT_LIMIT;
+ if (!connected) {
+ continue;
+ }
+
+ /* The loop vert is occupying the same space, so it has the same distance. */
+ const int i_connected = BM_elem_index_get(l_connected);
+ dists[i_connected] = dist;
+
+ if (BM_elem_flag_test(l_connected, BM_ELEM_TAG) == 0) {
+ BM_elem_flag_enable(l_connected, BM_ELEM_TAG);
+ BLI_LINKSTACK_PUSH(queue_next, l_connected);
+ }
+ }
+ }
+ }
+
+ /* Clear elem flags for the next loop. */
+ for (LinkNode *lnk = queue_next; lnk; lnk = lnk->next) {
+ BMLoop *l_link = lnk->link;
+ const int i = BM_elem_index_get(l_link);
+
+ BM_elem_flag_disable(l_link, BM_ELEM_TAG);
+
+ /* Store all new dist values. */
+ dists_prev[i] = dists[i];
+ }
+
+ BLI_LINKSTACK_SWAP(queue, queue_next);
+
+ } while (BLI_LINKSTACK_SIZE(queue));
+
+#ifndef NDEBUG
+ /* Check that we didn't leave any loops tagged */
+ BM_ITER_MESH (f, &fiter, bm, BM_FACES_OF_MESH) {
+ /* Visable faces was tagged in createTransUVs. */
+ if (!BM_elem_flag_test(f, BM_ELEM_TAG)) {
+ continue;
+ }
+
+ BM_ITER_ELEM (l, &liter, f, BM_LOOPS_OF_FACE) {
+ BLI_assert(BM_elem_flag_test(l, BM_ELEM_TAG) == 0);
+ }
+ }
+#endif
+
+ BLI_LINKSTACK_FREE(queue);
+ BLI_LINKSTACK_FREE(queue_next);
+
+ MEM_freeN(dists_prev);
+}
+
void createTransUVs(bContext *C, TransInfo *t)
{
SpaceImage *sima = CTX_wm_space_image(C);
@@ -103,12 +275,11 @@ void createTransUVs(bContext *C, TransInfo *t)
BMFace *efa;
BMIter iter, liter;
UvElementMap *elementmap = NULL;
- BLI_bitmap *island_enabled = NULL;
struct {
float co[2];
int co_num;
} *island_center = NULL;
- int count = 0, countsel = 0, count_rejected = 0;
+ int count = 0, countsel = 0;
const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
if (!ED_space_image_show_uvedit(sima, tc->obedit)) {
@@ -116,22 +287,15 @@ void createTransUVs(bContext *C, TransInfo *t)
}
/* count */
- if (is_prop_connected || is_island_center) {
+ if (is_island_center) {
/* create element map with island information */
const bool use_facesel = (ts->uv_flag & UV_SYNC_SELECTION) == 0;
- const bool use_uvsel = !is_prop_connected;
- elementmap = BM_uv_element_map_create(em->bm, scene, use_facesel, use_uvsel, false, true);
+ elementmap = BM_uv_element_map_create(em->bm, scene, use_facesel, true, false, true);
if (elementmap == NULL) {
continue;
}
- if (is_prop_connected) {
- island_enabled = BLI_BITMAP_NEW(elementmap->totalIslands, "TransIslandData(UV Editing)");
- }
-
- if (is_island_center) {
- island_center = MEM_callocN(sizeof(*island_center) * elementmap->totalIslands, __func__);
- }
+ island_center = MEM_callocN(sizeof(*island_center) * elementmap->totalIslands, __func__);
}
BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
@@ -147,20 +311,14 @@ void createTransUVs(bContext *C, TransInfo *t)
if (uvedit_uv_select_test(scene, l, cd_loop_uv_offset)) {
countsel++;
- if (is_prop_connected || island_center) {
+ if (island_center) {
UvElement *element = BM_uv_element_get(elementmap, efa, l);
- if (is_prop_connected) {
- BLI_BITMAP_ENABLE(island_enabled, element->island);
- }
-
- if (is_island_center) {
- if (element->flag == false) {
- MLoopUV *luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
- add_v2_v2(island_center[element->island].co, luv->uv);
- island_center[element->island].co_num++;
- element->flag = true;
- }
+ if (element->flag == false) {
+ MLoopUV *luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
+ add_v2_v2(island_center[element->island].co, luv->uv);
+ island_center[element->island].co_num++;
+ element->flag = true;
}
}
}
@@ -198,6 +356,14 @@ void createTransUVs(bContext *C, TransInfo *t)
td = tc->data;
td2d = tc->data_2d;
+ float *prop_dists = NULL;
+
+ if (is_prop_connected) {
+ prop_dists = MEM_callocN(em->bm->totloop * sizeof(float), "TransObPropDists(UV Editing)");
+
+ uv_set_connectivity_distance(em->bm, prop_dists, t->aspect);
+ }
+
BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
BMLoop *l;
@@ -209,52 +375,41 @@ void createTransUVs(bContext *C, TransInfo *t)
const bool selected = uvedit_uv_select_test(scene, l, cd_loop_uv_offset);
MLoopUV *luv;
const float *center = NULL;
+ float prop_distance = FLT_MAX;
if (!is_prop_edit && !selected) {
continue;
}
- if (is_prop_connected || is_island_center) {
+ if (is_prop_connected) {
+ const int idx = BM_elem_index_get(l);
+ prop_distance = prop_dists[idx];
+ }
+
+ if (is_island_center) {
UvElement *element = BM_uv_element_get(elementmap, efa, l);
if (element) {
- if (is_prop_connected) {
- if (!BLI_BITMAP_TEST(island_enabled, element->island)) {
- count_rejected++;
- continue;
- }
- }
-
- if (is_island_center) {
- center = island_center[element->island].co;
- }
+ center = island_center[element->island].co;
}
}
- BM_elem_flag_enable(l, BM_ELEM_TAG);
luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
- UVsToTransData(t->aspect, td++, td2d++, luv->uv, center, selected);
+ UVsToTransData(t->aspect, td++, td2d++, luv->uv, center, prop_distance, selected);
}
}
- if (is_prop_connected) {
- tc->data_len -= count_rejected;
- }
-
if (sima->flag & SI_LIVE_UNWRAP) {
ED_uvedit_live_unwrap_begin(t->scene, tc->obedit);
}
finally:
- if (is_prop_connected || is_island_center) {
+ if (is_prop_connected) {
+ MEM_freeN(prop_dists);
+ }
+ if (is_island_center) {
BM_uv_element_map_free(elementmap);
- if (is_prop_connected) {
- MEM_freeN(island_enabled);
- }
-
- if (island_center) {
- MEM_freeN(island_center);
- }
+ MEM_freeN(island_center);
}
}
}
diff --git a/source/blender/editors/uvedit/uvedit_rip.c b/source/blender/editors/uvedit/uvedit_rip.c
index cd518e25971..562f0ce84c1 100644
--- a/source/blender/editors/uvedit/uvedit_rip.c
+++ b/source/blender/editors/uvedit/uvedit_rip.c
@@ -962,7 +962,7 @@ void UV_OT_rip(wmOperatorType *ot)
ot->poll = ED_operator_uvedit;
/* translation data */
- Transform_Properties(ot, P_PROPORTIONAL | P_MIRROR_DUMMY);
+ Transform_Properties(ot, P_MIRROR_DUMMY);
/* properties */
RNA_def_float_vector(