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-rw-r--r--source/blender/draw/intern/draw_manager_exec.c3
-rw-r--r--source/blender/gpu/GPU_state.h1
2 files changed, 4 insertions, 0 deletions
diff --git a/source/blender/draw/intern/draw_manager_exec.c b/source/blender/draw/intern/draw_manager_exec.c
index b3e1258ff7f..8a81b3db7d8 100644
--- a/source/blender/draw/intern/draw_manager_exec.c
+++ b/source/blender/draw/intern/draw_manager_exec.c
@@ -99,6 +99,9 @@ void drw_state_set(DRWState state)
if (state & DRW_STATE_WRITE_COLOR) {
write_mask |= GPU_WRITE_COLOR;
}
+ if (state & DRW_STATE_WRITE_STENCIL_ENABLED) {
+ write_mask |= GPU_WRITE_STENCIL;
+ }
switch (state & (DRW_STATE_CULL_BACK | DRW_STATE_CULL_FRONT)) {
case DRW_STATE_CULL_BACK:
diff --git a/source/blender/gpu/GPU_state.h b/source/blender/gpu/GPU_state.h
index e56df6d77a7..253877bcca0 100644
--- a/source/blender/gpu/GPU_state.h
+++ b/source/blender/gpu/GPU_state.h
@@ -29,6 +29,7 @@ typedef enum eGPUWriteMask {
GPU_WRITE_BLUE = (1 << 2),
GPU_WRITE_ALPHA = (1 << 3),
GPU_WRITE_DEPTH = (1 << 4),
+ GPU_WRITE_STENCIL = (1 << 5),
GPU_WRITE_COLOR = (GPU_WRITE_RED | GPU_WRITE_GREEN | GPU_WRITE_BLUE | GPU_WRITE_ALPHA),
} eGPUWriteMask;