diff options
-rw-r--r-- | intern/cycles/bvh/bvh.cpp | 4 | ||||
-rw-r--r-- | intern/cycles/bvh/bvh2.cpp | 4 | ||||
-rw-r--r-- | intern/cycles/bvh/bvh4.cpp | 4 | ||||
-rw-r--r-- | intern/cycles/kernel/bvh/bvh.h | 12 | ||||
-rw-r--r-- | intern/cycles/kernel/bvh/bvh_shadow_all.h | 31 | ||||
-rw-r--r-- | intern/cycles/kernel/bvh/bvh_traversal.h | 12 | ||||
-rw-r--r-- | intern/cycles/kernel/bvh/qbvh_shadow_all.h | 25 | ||||
-rw-r--r-- | intern/cycles/kernel/bvh/qbvh_traversal.h | 6 | ||||
-rw-r--r-- | intern/cycles/kernel/kernel_path.h | 3 | ||||
-rw-r--r-- | intern/cycles/kernel/kernel_path_branched.h | 3 | ||||
-rw-r--r-- | intern/cycles/kernel/kernel_path_state.h | 4 | ||||
-rw-r--r-- | intern/cycles/kernel/kernel_shadow.h | 84 | ||||
-rw-r--r-- | intern/cycles/kernel/kernel_types.h | 37 | ||||
-rw-r--r-- | intern/cycles/kernel/split/kernel_holdout_emission_blurring_pathtermination_ao.h | 1 | ||||
-rw-r--r-- | intern/cycles/render/osl.cpp | 6 |
15 files changed, 99 insertions, 137 deletions
diff --git a/intern/cycles/bvh/bvh.cpp b/intern/cycles/bvh/bvh.cpp index 33143e2d8aa..c7e11539cf9 100644 --- a/intern/cycles/bvh/bvh.cpp +++ b/intern/cycles/bvh/bvh.cpp @@ -167,6 +167,10 @@ void BVH::pack_primitives() if(pack.prim_type[i] & PRIMITIVE_ALL_CURVE) pack.prim_visibility[i] |= PATH_RAY_CURVE; + if (ob->is_shadow_catcher) + pack.prim_visibility[i] &= ~PATH_RAY_SHADOW_NON_CATCHER; + else + pack.prim_visibility[i] &= ~PATH_RAY_SHADOW_CATCHER; } else { pack.prim_tri_index[i] = -1; diff --git a/intern/cycles/bvh/bvh2.cpp b/intern/cycles/bvh/bvh2.cpp index 340ba7dcf53..3e3a5d604d8 100644 --- a/intern/cycles/bvh/bvh2.cpp +++ b/intern/cycles/bvh/bvh2.cpp @@ -314,6 +314,10 @@ void BVH2::refit_node(int idx, bool leaf, BoundBox& bbox, uint& visibility) } visibility |= ob->visibility; + if (ob->is_shadow_catcher) + visibility &= ~PATH_RAY_SHADOW_NON_CATCHER; + else + visibility &= ~PATH_RAY_SHADOW_CATCHER; } /* TODO(sergey): De-duplicate with pack_leaf(). */ diff --git a/intern/cycles/bvh/bvh4.cpp b/intern/cycles/bvh/bvh4.cpp index 5034ab811d5..0e460db7ed7 100644 --- a/intern/cycles/bvh/bvh4.cpp +++ b/intern/cycles/bvh/bvh4.cpp @@ -440,6 +440,10 @@ void BVH4::refit_node(int idx, bool leaf, BoundBox& bbox, uint& visibility) } visibility |= ob->visibility; + if (ob->is_shadow_catcher) + visibility &= ~PATH_RAY_SHADOW_NON_CATCHER; + else + visibility &= ~PATH_RAY_SHADOW_CATCHER; } /* TODO(sergey): This is actually a copy of pack_leaf(), diff --git a/intern/cycles/kernel/bvh/bvh.h b/intern/cycles/kernel/bvh/bvh.h index 85741016b25..cf0c8542d69 100644 --- a/intern/cycles/kernel/bvh/bvh.h +++ b/intern/cycles/kernel/bvh/bvh.h @@ -233,7 +233,7 @@ ccl_device_intersect void scene_intersect_subsurface(KernelGlobals *kg, ccl_device_intersect bool scene_intersect_shadow_all(KernelGlobals *kg, const Ray *ray, Intersection *isect, - int skip_object, + uint visibility, uint max_hits, uint *num_hits) { @@ -244,7 +244,7 @@ ccl_device_intersect bool scene_intersect_shadow_all(KernelGlobals *kg, return bvh_intersect_shadow_all_hair_motion(kg, ray, isect, - skip_object, + visibility, max_hits, num_hits); } @@ -253,7 +253,7 @@ ccl_device_intersect bool scene_intersect_shadow_all(KernelGlobals *kg, return bvh_intersect_shadow_all_motion(kg, ray, isect, - skip_object, + visibility, max_hits, num_hits); } @@ -264,7 +264,7 @@ ccl_device_intersect bool scene_intersect_shadow_all(KernelGlobals *kg, return bvh_intersect_shadow_all_hair(kg, ray, isect, - skip_object, + visibility, max_hits, num_hits); } @@ -275,7 +275,7 @@ ccl_device_intersect bool scene_intersect_shadow_all(KernelGlobals *kg, return bvh_intersect_shadow_all_instancing(kg, ray, isect, - skip_object, + visibility, max_hits, num_hits); } @@ -284,7 +284,7 @@ ccl_device_intersect bool scene_intersect_shadow_all(KernelGlobals *kg, return bvh_intersect_shadow_all(kg, ray, isect, - skip_object, + visibility, max_hits, num_hits); } diff --git a/intern/cycles/kernel/bvh/bvh_shadow_all.h b/intern/cycles/kernel/bvh/bvh_shadow_all.h index 267e098f912..72188e3a845 100644 --- a/intern/cycles/kernel/bvh/bvh_shadow_all.h +++ b/intern/cycles/kernel/bvh/bvh_shadow_all.h @@ -45,7 +45,7 @@ ccl_device_inline bool BVH_FUNCTION_FULL_NAME(BVH)(KernelGlobals *kg, const Ray *ray, Intersection *isect_array, - const int skip_object, + const uint visibility, const uint max_hits, uint *num_hits) { @@ -119,7 +119,7 @@ bool BVH_FUNCTION_FULL_NAME(BVH)(KernelGlobals *kg, idir, isect_t, node_addr, - PATH_RAY_SHADOW, + visibility, dist); #else // __KERNEL_SSE2__ traverse_mask = NODE_INTERSECT(kg, @@ -134,7 +134,7 @@ bool BVH_FUNCTION_FULL_NAME(BVH)(KernelGlobals *kg, idirsplat, shufflexyz, node_addr, - PATH_RAY_SHADOW, + visibility, dist); #endif // __KERNEL_SSE2__ @@ -186,17 +186,6 @@ bool BVH_FUNCTION_FULL_NAME(BVH)(KernelGlobals *kg, /* primitive intersection */ while(prim_addr < prim_addr2) { kernel_assert((kernel_tex_fetch(__prim_type, prim_addr) & PRIMITIVE_ALL) == p_type); - -#ifdef __SHADOW_TRICKS__ - uint tri_object = (object == OBJECT_NONE) - ? kernel_tex_fetch(__prim_object, prim_addr) - : object; - if(tri_object == skip_object) { - ++prim_addr; - continue; - } -#endif - bool hit; /* todo: specialized intersect functions which don't fill in @@ -209,7 +198,7 @@ bool BVH_FUNCTION_FULL_NAME(BVH)(KernelGlobals *kg, isect_array, P, dir, - PATH_RAY_SHADOW, + visibility, object, prim_addr); break; @@ -221,7 +210,7 @@ bool BVH_FUNCTION_FULL_NAME(BVH)(KernelGlobals *kg, P, dir, ray->time, - PATH_RAY_SHADOW, + visibility, object, prim_addr); break; @@ -236,7 +225,7 @@ bool BVH_FUNCTION_FULL_NAME(BVH)(KernelGlobals *kg, isect_array, P, dir, - PATH_RAY_SHADOW, + visibility, object, prim_addr, ray->time, @@ -249,7 +238,7 @@ bool BVH_FUNCTION_FULL_NAME(BVH)(KernelGlobals *kg, isect_array, P, dir, - PATH_RAY_SHADOW, + visibility, object, prim_addr, ray->time, @@ -402,7 +391,7 @@ bool BVH_FUNCTION_FULL_NAME(BVH)(KernelGlobals *kg, ccl_device_inline bool BVH_FUNCTION_NAME(KernelGlobals *kg, const Ray *ray, Intersection *isect_array, - const int skip_object, + const uint visibility, const uint max_hits, uint *num_hits) { @@ -411,7 +400,7 @@ ccl_device_inline bool BVH_FUNCTION_NAME(KernelGlobals *kg, return BVH_FUNCTION_FULL_NAME(QBVH)(kg, ray, isect_array, - skip_object, + visibility, max_hits, num_hits); } @@ -422,7 +411,7 @@ ccl_device_inline bool BVH_FUNCTION_NAME(KernelGlobals *kg, return BVH_FUNCTION_FULL_NAME(BVH)(kg, ray, isect_array, - skip_object, + visibility, max_hits, num_hits); } diff --git a/intern/cycles/kernel/bvh/bvh_traversal.h b/intern/cycles/kernel/bvh/bvh_traversal.h index c58d3b0316c..bc09237b975 100644 --- a/intern/cycles/kernel/bvh/bvh_traversal.h +++ b/intern/cycles/kernel/bvh/bvh_traversal.h @@ -244,14 +244,14 @@ ccl_device_noinline bool BVH_FUNCTION_FULL_NAME(BVH)(KernelGlobals *kg, { /* shadow ray early termination */ #if defined(__KERNEL_SSE2__) - if(visibility == PATH_RAY_SHADOW_OPAQUE) + if(visibility & PATH_RAY_SHADOW_OPAQUE) return true; tsplat = ssef(0.0f, 0.0f, -isect->t, -isect->t); # if BVH_FEATURE(BVH_HAIR) tfar = ssef(isect->t); # endif #else - if(visibility == PATH_RAY_SHADOW_OPAQUE) + if(visibility & PATH_RAY_SHADOW_OPAQUE) return true; #endif } @@ -274,14 +274,14 @@ ccl_device_noinline bool BVH_FUNCTION_FULL_NAME(BVH)(KernelGlobals *kg, { /* shadow ray early termination */ # if defined(__KERNEL_SSE2__) - if(visibility == PATH_RAY_SHADOW_OPAQUE) + if(visibility & PATH_RAY_SHADOW_OPAQUE) return true; tsplat = ssef(0.0f, 0.0f, -isect->t, -isect->t); # if BVH_FEATURE(BVH_HAIR) tfar = ssef(isect->t); # endif # else - if(visibility == PATH_RAY_SHADOW_OPAQUE) + if(visibility & PATH_RAY_SHADOW_OPAQUE) return true; # endif } @@ -328,14 +328,14 @@ ccl_device_noinline bool BVH_FUNCTION_FULL_NAME(BVH)(KernelGlobals *kg, if(hit) { /* shadow ray early termination */ # if defined(__KERNEL_SSE2__) - if(visibility == PATH_RAY_SHADOW_OPAQUE) + if(visibility & PATH_RAY_SHADOW_OPAQUE) return true; tsplat = ssef(0.0f, 0.0f, -isect->t, -isect->t); # if BVH_FEATURE(BVH_HAIR) tfar = ssef(isect->t); # endif # else - if(visibility == PATH_RAY_SHADOW_OPAQUE) + if(visibility & PATH_RAY_SHADOW_OPAQUE) return true; # endif } diff --git a/intern/cycles/kernel/bvh/qbvh_shadow_all.h b/intern/cycles/kernel/bvh/qbvh_shadow_all.h index ce474438f2c..0fa8d4323c6 100644 --- a/intern/cycles/kernel/bvh/qbvh_shadow_all.h +++ b/intern/cycles/kernel/bvh/qbvh_shadow_all.h @@ -33,7 +33,7 @@ ccl_device bool BVH_FUNCTION_FULL_NAME(QBVH)(KernelGlobals *kg, const Ray *ray, Intersection *isect_array, - const int skip_object, + const uint visibility, const uint max_hits, uint *num_hits) { @@ -107,7 +107,7 @@ ccl_device bool BVH_FUNCTION_FULL_NAME(QBVH)(KernelGlobals *kg, if(false #ifdef __VISIBILITY_FLAG__ - || ((__float_as_uint(inodes.x) & PATH_RAY_SHADOW) == 0) + || ((__float_as_uint(inodes.x) & visibility) == 0) #endif #if BVH_FEATURE(BVH_MOTION) || UNLIKELY(ray->time < inodes.y) @@ -244,7 +244,7 @@ ccl_device bool BVH_FUNCTION_FULL_NAME(QBVH)(KernelGlobals *kg, if(node_addr < 0) { float4 leaf = kernel_tex_fetch(__bvh_leaf_nodes, (-node_addr-1)); #ifdef __VISIBILITY_FLAG__ - if((__float_as_uint(leaf.z) & PATH_RAY_SHADOW) == 0) { + if((__float_as_uint(leaf.z) & visibility) == 0) { /* Pop. */ node_addr = traversal_stack[stack_ptr].addr; --stack_ptr; @@ -268,17 +268,6 @@ ccl_device bool BVH_FUNCTION_FULL_NAME(QBVH)(KernelGlobals *kg, /* Primitive intersection. */ while(prim_addr < prim_addr2) { kernel_assert((kernel_tex_fetch(__prim_type, prim_addr) & PRIMITIVE_ALL) == p_type); - -#ifdef __SHADOW_TRICKS__ - uint tri_object = (object == OBJECT_NONE) - ? kernel_tex_fetch(__prim_object, prim_addr) - : object; - if(tri_object == skip_object) { - ++prim_addr; - continue; - } -#endif - bool hit; /* todo: specialized intersect functions which don't fill in @@ -291,7 +280,7 @@ ccl_device bool BVH_FUNCTION_FULL_NAME(QBVH)(KernelGlobals *kg, isect_array, P, dir, - PATH_RAY_SHADOW, + visibility, object, prim_addr); break; @@ -303,7 +292,7 @@ ccl_device bool BVH_FUNCTION_FULL_NAME(QBVH)(KernelGlobals *kg, P, dir, ray->time, - PATH_RAY_SHADOW, + visibility, object, prim_addr); break; @@ -318,7 +307,7 @@ ccl_device bool BVH_FUNCTION_FULL_NAME(QBVH)(KernelGlobals *kg, isect_array, P, dir, - PATH_RAY_SHADOW, + visibility, object, prim_addr, ray->time, @@ -331,7 +320,7 @@ ccl_device bool BVH_FUNCTION_FULL_NAME(QBVH)(KernelGlobals *kg, isect_array, P, dir, - PATH_RAY_SHADOW, + visibility, object, prim_addr, ray->time, diff --git a/intern/cycles/kernel/bvh/qbvh_traversal.h b/intern/cycles/kernel/bvh/qbvh_traversal.h index fca75a1d416..8e0084e3914 100644 --- a/intern/cycles/kernel/bvh/qbvh_traversal.h +++ b/intern/cycles/kernel/bvh/qbvh_traversal.h @@ -340,7 +340,7 @@ ccl_device bool BVH_FUNCTION_FULL_NAME(QBVH)(KernelGlobals *kg, prim_addr)) { tfar = ssef(isect->t); /* Shadow ray early termination. */ - if(visibility == PATH_RAY_SHADOW_OPAQUE) { + if(visibility & PATH_RAY_SHADOW_OPAQUE) { return true; } } @@ -362,7 +362,7 @@ ccl_device bool BVH_FUNCTION_FULL_NAME(QBVH)(KernelGlobals *kg, prim_addr)) { tfar = ssef(isect->t); /* Shadow ray early termination. */ - if(visibility == PATH_RAY_SHADOW_OPAQUE) { + if(visibility & PATH_RAY_SHADOW_OPAQUE) { return true; } } @@ -409,7 +409,7 @@ ccl_device bool BVH_FUNCTION_FULL_NAME(QBVH)(KernelGlobals *kg, if(hit) { tfar = ssef(isect->t); /* Shadow ray early termination. */ - if(visibility == PATH_RAY_SHADOW_OPAQUE) { + if(visibility & PATH_RAY_SHADOW_OPAQUE) { return true; } } diff --git a/intern/cycles/kernel/kernel_path.h b/intern/cycles/kernel/kernel_path.h index 8f6c2b07381..21564e81b7a 100644 --- a/intern/cycles/kernel/kernel_path.h +++ b/intern/cycles/kernel/kernel_path.h @@ -649,7 +649,6 @@ ccl_device_inline float kernel_path_integrate(KernelGlobals *kg, state.flag |= (PATH_RAY_SHADOW_CATCHER | PATH_RAY_SHADOW_CATCHER_ONLY | PATH_RAY_STORE_SHADOW_INFO); - state.catcher_object = sd.object; if(!kernel_data.background.transparent) { L->shadow_background_color = indirect_background(kg, &emission_sd, &state, &ray); @@ -783,7 +782,7 @@ ccl_device_inline float kernel_path_integrate(KernelGlobals *kg, #endif /* __SUBSURFACE__ */ #ifdef __SHADOW_TRICKS__ - *is_shadow_catcher = (state.flag & PATH_RAY_SHADOW_CATCHER); + *is_shadow_catcher = (state.flag & PATH_RAY_SHADOW_CATCHER) != 0; #endif /* __SHADOW_TRICKS__ */ #ifdef __KERNEL_DEBUG__ diff --git a/intern/cycles/kernel/kernel_path_branched.h b/intern/cycles/kernel/kernel_path_branched.h index 77d4f1df447..4ec37d225f7 100644 --- a/intern/cycles/kernel/kernel_path_branched.h +++ b/intern/cycles/kernel/kernel_path_branched.h @@ -502,7 +502,6 @@ ccl_device float kernel_branched_path_integrate(KernelGlobals *kg, state.flag |= (PATH_RAY_SHADOW_CATCHER | PATH_RAY_SHADOW_CATCHER_ONLY | PATH_RAY_STORE_SHADOW_INFO); - state.catcher_object = sd.object; if(!kernel_data.background.transparent) { L->shadow_background_color = indirect_background(kg, &emission_sd, &state, &ray); @@ -628,7 +627,7 @@ ccl_device float kernel_branched_path_integrate(KernelGlobals *kg, } #ifdef __SHADOW_TRICKS__ - *is_shadow_catcher = (state.flag & PATH_RAY_SHADOW_CATCHER); + *is_shadow_catcher = (state.flag & PATH_RAY_SHADOW_CATCHER) != 0; #endif /* __SHADOW_TRICKS__ */ #ifdef __KERNEL_DEBUG__ diff --git a/intern/cycles/kernel/kernel_path_state.h b/intern/cycles/kernel/kernel_path_state.h index 3ce183bf67a..0102de183f3 100644 --- a/intern/cycles/kernel/kernel_path_state.h +++ b/intern/cycles/kernel/kernel_path_state.h @@ -64,10 +64,6 @@ ccl_device_inline void path_state_init(KernelGlobals *kg, state->volume_stack[0].shader = SHADER_NONE; } #endif - -#ifdef __SHADOW_TRICKS__ - state->catcher_object = OBJECT_NONE; -#endif } ccl_device_inline void path_state_next(KernelGlobals *kg, ccl_addr_space PathState *state, int label) diff --git a/intern/cycles/kernel/kernel_shadow.h b/intern/cycles/kernel/kernel_shadow.h index fab5946970d..10e9083551e 100644 --- a/intern/cycles/kernel/kernel_shadow.h +++ b/intern/cycles/kernel/kernel_shadow.h @@ -72,13 +72,14 @@ ccl_device_forceinline bool shadow_handle_transparent_isect( ccl_device bool shadow_blocked_opaque(KernelGlobals *kg, ShaderData *shadow_sd, ccl_addr_space PathState *state, + const uint visibility, Ray *ray, Intersection *isect, float3 *shadow) { const bool blocked = scene_intersect(kg, *ray, - PATH_RAY_SHADOW_OPAQUE, + visibility & PATH_RAY_SHADOW_OPAQUE, isect, NULL, 0.0f, 0.0f); @@ -128,7 +129,7 @@ ccl_device bool shadow_blocked_opaque(KernelGlobals *kg, ccl_device bool shadow_blocked_transparent_all_loop(KernelGlobals *kg, ShaderData *shadow_sd, ccl_addr_space PathState *state, - const int skip_object, + const uint visibility, Ray *ray, Intersection *hits, uint max_hits, @@ -141,7 +142,7 @@ ccl_device bool shadow_blocked_transparent_all_loop(KernelGlobals *kg, const bool blocked = scene_intersect_shadow_all(kg, ray, hits, - skip_object, + visibility, max_hits, &num_hits); /* If no opaque surface found but we did find transparent hits, @@ -218,7 +219,7 @@ ccl_device bool shadow_blocked_transparent_all_loop(KernelGlobals *kg, ccl_device bool shadow_blocked_transparent_all(KernelGlobals *kg, ShaderData *shadow_sd, ccl_addr_space PathState *state, - const int skip_object, + const uint visibility, Ray *ray, uint max_hits, float3 *shadow) @@ -253,7 +254,7 @@ ccl_device bool shadow_blocked_transparent_all(KernelGlobals *kg, return shadow_blocked_transparent_all_loop(kg, shadow_sd, state, - skip_object, + visibility, ray, hits, max_hits, @@ -278,14 +279,14 @@ ccl_device bool shadow_blocked_transparent_stepped_loop( KernelGlobals *kg, ShaderData *shadow_sd, ccl_addr_space PathState *state, - const int skip_object, + const uint visibility, Ray *ray, Intersection *isect, const bool blocked, const bool is_transparent_isect, float3 *shadow) { - if((blocked && is_transparent_isect) || skip_object != OBJECT_NONE) { + if(blocked && is_transparent_isect) { float3 throughput = make_float3(1.0f, 1.0f, 1.0f); float3 Pend = ray->P + ray->D*ray->t; int bounce = state->transparent_bounce; @@ -304,30 +305,13 @@ ccl_device bool shadow_blocked_transparent_stepped_loop( } if(!scene_intersect(kg, *ray, - PATH_RAY_SHADOW_TRANSPARENT, + visibility & PATH_RAY_SHADOW_TRANSPARENT, isect, NULL, 0.0f, 0.0f)) { break; } -#ifdef __SHADOW_TRICKS__ - if(skip_object != OBJECT_NONE) { - const int isect_object = (isect->object == PRIM_NONE) - ? kernel_tex_fetch(__prim_object, isect->prim) - : isect->object; - if(isect_object == skip_object) { - shader_setup_from_ray(kg, shadow_sd, isect, ray); - /* Move ray forward. */ - ray->P = ray_offset(shadow_sd->P, -shadow_sd->Ng); - if(ray->t != FLT_MAX) { - ray->D = normalize_len(Pend - ray->P, &ray->t); - } - bounce++; - continue; - } - } -#endif if(!shader_transparent_shadow(kg, isect)) { return true; } @@ -373,31 +357,24 @@ ccl_device bool shadow_blocked_transparent_stepped( KernelGlobals *kg, ShaderData *shadow_sd, ccl_addr_space PathState *state, - const int skip_object, + const uint visibility, Ray *ray, Intersection *isect, float3 *shadow) { - bool blocked, is_transparent_isect; - if(skip_object == OBJECT_NONE) { - blocked = scene_intersect(kg, - *ray, - PATH_RAY_SHADOW_OPAQUE, - isect, - NULL, - 0.0f, 0.0f); - is_transparent_isect = blocked - ? shader_transparent_shadow(kg, isect) - : false; - } - else { - blocked = false; - is_transparent_isect = false; - } + bool blocked = scene_intersect(kg, + *ray, + visibility & PATH_RAY_SHADOW_OPAQUE, + isect, + NULL, + 0.0f, 0.0f); + bool is_transparent_isect = blocked + ? shader_transparent_shadow(kg, isect) + : false; return shadow_blocked_transparent_stepped_loop(kg, shadow_sd, state, - skip_object, + visibility, ray, isect, blocked, @@ -422,25 +399,24 @@ ccl_device_inline bool shadow_blocked(KernelGlobals *kg, return false; } #ifdef __SHADOW_TRICKS__ - const int skip_object = state->catcher_object; + const uint visibility = (state->flag & PATH_RAY_SHADOW_CATCHER) + ? PATH_RAY_SHADOW_NON_CATCHER + : PATH_RAY_SHADOW; #else - const int skip_object = OBJECT_NONE; + const uint visibility = PATH_RAY_SHADOW; #endif /* Do actual shadow shading. */ /* First of all, we check if integrator requires transparent shadows. * if not, we use simplest and fastest ever way to calculate occlusion. - * - * NOTE: We can't do quick opaque test here if we are on shadow-catcher - * path because we don't want catcher object to be casting shadow here. */ #ifdef __TRANSPARENT_SHADOWS__ - if(!kernel_data.integrator.transparent_shadows && - skip_object == OBJECT_NONE) + if(!kernel_data.integrator.transparent_shadows) #endif { return shadow_blocked_opaque(kg, shadow_sd, state, + visibility, ray, &isect, shadow); @@ -467,7 +443,7 @@ ccl_device_inline bool shadow_blocked(KernelGlobals *kg, */ const bool blocked = scene_intersect(kg, *ray, - PATH_RAY_SHADOW_OPAQUE, + visibility & PATH_RAY_SHADOW_OPAQUE, &isect, NULL, 0.0f, 0.0f); @@ -480,7 +456,7 @@ ccl_device_inline bool shadow_blocked(KernelGlobals *kg, return shadow_blocked_transparent_stepped_loop(kg, shadow_sd, state, - skip_object, + visibility, ray, &isect, blocked, @@ -491,7 +467,7 @@ ccl_device_inline bool shadow_blocked(KernelGlobals *kg, return shadow_blocked_transparent_all(kg, shadow_sd, state, - skip_object, + visibility, ray, max_hits, shadow); @@ -500,7 +476,7 @@ ccl_device_inline bool shadow_blocked(KernelGlobals *kg, return shadow_blocked_transparent_stepped(kg, shadow_sd, state, - skip_object, + visibility, ray, &isect, shadow); diff --git a/intern/cycles/kernel/kernel_types.h b/intern/cycles/kernel/kernel_types.h index 557ce5804f8..90a3c818214 100644 --- a/intern/cycles/kernel/kernel_types.h +++ b/intern/cycles/kernel/kernel_types.h @@ -330,24 +330,29 @@ enum PathRayFlag { PATH_RAY_SINGULAR = (1 << 5), PATH_RAY_TRANSPARENT = (1 << 6), - PATH_RAY_SHADOW_OPAQUE = (1 << 7), - PATH_RAY_SHADOW_TRANSPARENT = (1 << 8), - PATH_RAY_SHADOW = (PATH_RAY_SHADOW_OPAQUE|PATH_RAY_SHADOW_TRANSPARENT), - - PATH_RAY_CURVE = (1 << 9), /* visibility flag to define curve segments */ - PATH_RAY_VOLUME_SCATTER = (1 << 10), /* volume scattering */ + PATH_RAY_SHADOW_OPAQUE_NON_CATCHER = (1 << 7), + PATH_RAY_SHADOW_OPAQUE_CATCHER = (1 << 8), + PATH_RAY_SHADOW_OPAQUE = (PATH_RAY_SHADOW_OPAQUE_NON_CATCHER|PATH_RAY_SHADOW_OPAQUE_CATCHER), + PATH_RAY_SHADOW_TRANSPARENT_NON_CATCHER = (1 << 9), + PATH_RAY_SHADOW_TRANSPARENT_CATCHER = (1 << 10), + PATH_RAY_SHADOW_TRANSPARENT = (PATH_RAY_SHADOW_TRANSPARENT_NON_CATCHER|PATH_RAY_SHADOW_TRANSPARENT_CATCHER), + PATH_RAY_SHADOW_NON_CATCHER = (PATH_RAY_SHADOW_OPAQUE_NON_CATCHER|PATH_RAY_SHADOW_TRANSPARENT_NON_CATCHER), + PATH_RAY_SHADOW = (PATH_RAY_SHADOW_OPAQUE|PATH_RAY_SHADOW_TRANSPARENT), + + PATH_RAY_CURVE = (1 << 11), /* visibility flag to define curve segments */ + PATH_RAY_VOLUME_SCATTER = (1 << 12), /* volume scattering */ /* Special flag to tag unaligned BVH nodes. */ - PATH_RAY_NODE_UNALIGNED = (1 << 11), + PATH_RAY_NODE_UNALIGNED = (1 << 13), - PATH_RAY_ALL_VISIBILITY = ((1 << 12)-1), + PATH_RAY_ALL_VISIBILITY = ((1 << 14)-1), - PATH_RAY_MIS_SKIP = (1 << 12), - PATH_RAY_DIFFUSE_ANCESTOR = (1 << 13), - PATH_RAY_SINGLE_PASS_DONE = (1 << 14), - PATH_RAY_SHADOW_CATCHER = (1 << 15), - PATH_RAY_SHADOW_CATCHER_ONLY = (1 << 16), - PATH_RAY_STORE_SHADOW_INFO = (1 << 17), + PATH_RAY_MIS_SKIP = (1 << 15), + PATH_RAY_DIFFUSE_ANCESTOR = (1 << 16), + PATH_RAY_SINGLE_PASS_DONE = (1 << 17), + PATH_RAY_SHADOW_CATCHER = (1 << 18), + PATH_RAY_SHADOW_CATCHER_ONLY = (1 << 19), + PATH_RAY_STORE_SHADOW_INFO = (1 << 20), }; /* Closure Label */ @@ -1027,10 +1032,6 @@ typedef struct PathState { RNG rng_congruential; VolumeStack volume_stack[VOLUME_STACK_SIZE]; #endif - -#ifdef __SHADOW_TRICKS__ - int catcher_object; -#endif } PathState; /* Subsurface */ diff --git a/intern/cycles/kernel/split/kernel_holdout_emission_blurring_pathtermination_ao.h b/intern/cycles/kernel/split/kernel_holdout_emission_blurring_pathtermination_ao.h index fec671be016..916b81faf4e 100644 --- a/intern/cycles/kernel/split/kernel_holdout_emission_blurring_pathtermination_ao.h +++ b/intern/cycles/kernel/split/kernel_holdout_emission_blurring_pathtermination_ao.h @@ -129,7 +129,6 @@ ccl_device void kernel_holdout_emission_blurring_pathtermination_ao( state->flag |= (PATH_RAY_SHADOW_CATCHER | PATH_RAY_SHADOW_CATCHER_ONLY | PATH_RAY_STORE_SHADOW_INFO); - state->catcher_object = sd->object; if(!kernel_data.background.transparent) { ccl_global Ray *ray = &kernel_split_state.ray[ray_index]; L->shadow_background_color = indirect_background( diff --git a/intern/cycles/render/osl.cpp b/intern/cycles/render/osl.cpp index a794f233718..c337079b09f 100644 --- a/intern/cycles/render/osl.cpp +++ b/intern/cycles/render/osl.cpp @@ -233,8 +233,10 @@ void OSLShaderManager::shading_system_init() "glossy", /* PATH_RAY_GLOSSY */ "singular", /* PATH_RAY_SINGULAR */ "transparent", /* PATH_RAY_TRANSPARENT */ - "shadow", /* PATH_RAY_SHADOW_OPAQUE */ - "shadow", /* PATH_RAY_SHADOW_TRANSPARENT */ + "shadow", /* PATH_RAY_SHADOW_OPAQUE_NON_CATCHER */ + "shadow", /* PATH_RAY_SHADOW_OPAQUE_CATCHER */ + "shadow", /* PATH_RAY_SHADOW_TRANSPARENT_NON_CATCHER */ + "shadow", /* PATH_RAY_SHADOW_TRANSPARENT_CATCHER */ "__unused__", "__unused__", |