Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--source/blender/collada/DocumentImporter.cpp20
-rw-r--r--source/blender/collada/DocumentImporter.h2
-rw-r--r--source/blender/collada/collada_utils.cpp62
-rw-r--r--source/blender/collada/collada_utils.h6
-rw-r--r--source/blender/editors/io/io_collada.c10
5 files changed, 84 insertions, 16 deletions
diff --git a/source/blender/collada/DocumentImporter.cpp b/source/blender/collada/DocumentImporter.cpp
index 0436dd40744..88a67eebe9d 100644
--- a/source/blender/collada/DocumentImporter.cpp
+++ b/source/blender/collada/DocumentImporter.cpp
@@ -213,15 +213,17 @@ void DocumentImporter::finish()
fprintf(stdout, "Collada: Adjusting Blender units to Importset units: %f.\n", unit_factor);
}
- else {
- // TODO: add automatic scaling for the case when Blender units
- // and import units are set to different values.
- }
// Write nodes to scene
const COLLADAFW::NodePointerArray& roots = (*it)->getRootNodes();
for (unsigned int i = 0; i < roots.getCount(); i++) {
- write_node(roots[i], NULL, sce, NULL, false);
+ std::vector<Object *> *objects_done;
+ objects_done = write_node(roots[i], NULL, sce, NULL, false);
+
+ if (!this->import_settings->import_units) {
+ // Match incoming scene with current unit settings
+ bc_match_scale(objects_done, *sce, unit_converter);
+ }
}
// update scene
@@ -443,7 +445,7 @@ void DocumentImporter::create_constraints(ExtraTags *et, Object *ob)
}
}
-void DocumentImporter::write_node(COLLADAFW::Node *node, COLLADAFW::Node *parent_node, Scene *sce, Object *par, bool is_library_node)
+std::vector<Object *> *DocumentImporter::write_node(COLLADAFW::Node *node, COLLADAFW::Node *parent_node, Scene *sce, Object *par, bool is_library_node)
{
Object *ob = NULL;
bool is_joint = node->getType() == COLLADAFW::Node::JOINT;
@@ -549,7 +551,8 @@ void DocumentImporter::write_node(COLLADAFW::Node *node, COLLADAFW::Node *parent
// XXX: if there're multiple instances, only one is stored
- if (!ob) return;
+ if (!ob) return objects_done;
+
for (std::vector<Object *>::iterator it = objects_done->begin(); it != objects_done->end(); ++it) {
ob = *it;
std::string nodename = node->getName().size() ? node->getName() : node->getOriginalId();
@@ -561,6 +564,7 @@ void DocumentImporter::write_node(COLLADAFW::Node *node, COLLADAFW::Node *parent
libnode_ob.push_back(ob);
}
+
//create_constraints(et,ob);
}
@@ -585,6 +589,8 @@ void DocumentImporter::write_node(COLLADAFW::Node *node, COLLADAFW::Node *parent
write_node(child_nodes[i], node, sce, ob, is_library_node);
}
}
+
+ return objects_done;
}
/** When this method is called, the writer must write the entire visual scene.
diff --git a/source/blender/collada/DocumentImporter.h b/source/blender/collada/DocumentImporter.h
index 76d16f38a0c..ff0cbd44043 100644
--- a/source/blender/collada/DocumentImporter.h
+++ b/source/blender/collada/DocumentImporter.h
@@ -77,7 +77,7 @@ public:
Object* create_lamp_object(COLLADAFW::InstanceLight*, Scene*);
Object* create_instance_node(Object*, COLLADAFW::Node*, COLLADAFW::Node*, Scene*, bool);
void create_constraints(ExtraTags *et, Object *ob);
- void write_node(COLLADAFW::Node*, COLLADAFW::Node*, Scene*, Object*, bool);
+ std::vector<Object *> *write_node(COLLADAFW::Node*, COLLADAFW::Node*, Scene*, Object*, bool);
MTex* create_texture(COLLADAFW::EffectCommon*, COLLADAFW::Texture&, Material*, int, TexIndexTextureArrayMap&);
void write_profile_COMMON(COLLADAFW::EffectCommon*, Material*);
diff --git a/source/blender/collada/collada_utils.cpp b/source/blender/collada/collada_utils.cpp
index ab8491dde01..84bb33929c1 100644
--- a/source/blender/collada/collada_utils.cpp
+++ b/source/blender/collada/collada_utils.cpp
@@ -295,11 +295,69 @@ std::string bc_url_encode(std::string data) {
}
std::string bc_replace_string(std::string data, const std::string& pattern,
- const std::string& replacement) {
+ const std::string& replacement) {
size_t pos = 0;
- while ((pos = data.find(pattern, pos)) != std::string::npos) {
+ while((pos = data.find(pattern, pos)) != std::string::npos) {
data.replace(pos, pattern.length(), replacement);
pos += replacement.length();
}
return data;
}
+
+/**
+ Calculate a rescale factor such that the imported scene's scale
+ is preserved. I.e. 1 meter in the import will also be
+ 1 meter in the curretn scene.
+ XXX : I am not sure if it is correct to map 1 Blender Unit
+ to 1 Meter for unit type NONE. But it looks reasonable to me.
+*/
+void bc_match_scale(std::vector<Object *> *objects_done,
+ Scene &sce,
+ UnitConverter &unit_converter) {
+
+ Object *ob = NULL;
+
+ PointerRNA scene_ptr, unit_settings;
+ PropertyRNA *system_ptr, *scale_ptr;
+ RNA_id_pointer_create(&sce.id, &scene_ptr);
+
+ unit_settings = RNA_pointer_get(&scene_ptr, "unit_settings");
+ system_ptr = RNA_struct_find_property(&unit_settings, "system");
+ scale_ptr = RNA_struct_find_property(&unit_settings, "scale_length");
+
+ int type = RNA_property_enum_get(&unit_settings, system_ptr);
+
+ float bl_scale;
+
+ switch(type) {
+ case USER_UNIT_NONE : bl_scale = 1.0; // map 1 Blender unit to 1 Meter
+ break;
+ case USER_UNIT_METRIC : bl_scale = RNA_property_float_get(&unit_settings, scale_ptr);
+ break;
+ default : bl_scale = RNA_property_float_get(&unit_settings, scale_ptr);
+ // it looks like the conversion to Imperial is done implicitly.
+ // So nothing to do here.
+ break;
+ }
+
+ float size_mat3[3][3];
+ float size_mat4[4][4];
+
+ float scale_conv = unit_converter.getLinearMeter() / bl_scale;
+
+ float rescale[3];
+ rescale[0] = rescale[1] = rescale[2] = scale_conv;
+
+ size_to_mat3(size_mat3, rescale);
+ copy_m4_m3(size_mat4, size_mat3);
+
+ for (std::vector<Object *>::iterator it = objects_done->begin(); it != objects_done->end(); ++it) {
+ ob = *it;
+ mult_m4_m4m4(ob->obmat, ob->obmat, size_mat4);
+ ob->obmat[3][0] = ob->loc[0] * rescale[0];
+ ob->obmat[3][1] = ob->loc[1] * rescale[1];
+ ob->obmat[3][2] = ob->loc[2] * rescale[2];
+ BKE_object_apply_mat4(ob, ob->obmat, 0, 0);
+ }
+
+}
diff --git a/source/blender/collada/collada_utils.h b/source/blender/collada/collada_utils.h
index 90282d9d28f..892b57e6a4a 100644
--- a/source/blender/collada/collada_utils.h
+++ b/source/blender/collada/collada_utils.h
@@ -42,15 +42,19 @@ extern "C" {
#include "DNA_texture_types.h"
#include "DNA_scene_types.h"
+#include "RNA_access.h"
+
#include "BLI_linklist.h"
#include "BLI_utildefines.h"
#include "BKE_context.h"
#include "BKE_object.h"
#include "BKE_DerivedMesh.h"
+#include "BKE_scene.h"
}
#include "ExportSettings.h"
+#include "collada_internal.h"
typedef std::map<COLLADAFW::TextureMapId, std::vector<MTex *> > TexIndexTextureArrayMap;
@@ -79,5 +83,5 @@ extern int bc_get_active_UVLayer(Object *ob);
extern std::string bc_replace_string(std::string data, const std::string& pattern, const std::string& replacement);
extern std::string bc_url_encode(std::string data);
-
+extern void bc_match_scale(std::vector<Object *> *objects_done, Scene &sce, UnitConverter &unit_converter);
#endif
diff --git a/source/blender/editors/io/io_collada.c b/source/blender/editors/io/io_collada.c
index d8bb372b936..52a585dd314 100644
--- a/source/blender/editors/io/io_collada.c
+++ b/source/blender/editors/io/io_collada.c
@@ -319,12 +319,11 @@ static int wm_collada_import_exec(bContext *C, wmOperator *op)
import_units = RNA_boolean_get(op->ptr, "import_units");
RNA_string_get(op->ptr, "filepath", filename);
- if (collada_import(C, filename, import_units)) {
+ if (collada_import( C, filename, import_units)) {
return OPERATOR_FINISHED;
}
else {
- BKE_report(op->reports, RPT_ERROR,
- "Errors found during parsing COLLADA document (see console for details)");
+ BKE_report(op->reports, RPT_ERROR, "Errors found during parsing COLLADA document (see console for details)");
return OPERATOR_CANCELLED;
}
}
@@ -367,8 +366,9 @@ void WM_OT_collada_import(wmOperatorType *ot)
WM_operator_properties_filesel(ot, FOLDERFILE | COLLADAFILE, FILE_BLENDER, FILE_OPENFILE,
WM_FILESEL_FILEPATH, FILE_DEFAULTDISPLAY);
- RNA_def_boolean(ot->srna, "import_units", 0, "Import Units",
- "If enabled use Units as defined in Collada Import, else keep Blender's current Units settings");
+ RNA_def_boolean(ot->srna,
+ "import_units", 0, "Import Units",
+ "If disabled match import to Blender's current Unit settings. Otherwise use the settings from the Imported scene.");
}
#endif