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-rw-r--r--source/blender/blenkernel/intern/movieclip.c2
-rw-r--r--source/blender/blenkernel/intern/sequencer.c2
-rw-r--r--source/blender/compositor/intern/COM_WorkScheduler.h2
-rw-r--r--source/blender/editors/space_clip/clip_draw.c2
-rw-r--r--source/blender/imbuf/IMB_thumbs.h2
-rw-r--r--source/blender/modifiers/intern/MOD_normal_edit.c2
-rw-r--r--source/blender/modifiers/intern/MOD_weightvgproximity.c2
7 files changed, 7 insertions, 7 deletions
diff --git a/source/blender/blenkernel/intern/movieclip.c b/source/blender/blenkernel/intern/movieclip.c
index a23e9400b82..432ae32f02b 100644
--- a/source/blender/blenkernel/intern/movieclip.c
+++ b/source/blender/blenkernel/intern/movieclip.c
@@ -858,7 +858,7 @@ static ImBuf *movieclip_get_postprocessed_ibuf(MovieClip *clip, MovieClipUser *u
bool need_postprocess = false;
/* cache isn't threadsafe itself and also loading of movies
- * can't happen from concurent threads that's why we use lock here */
+ * can't happen from concurrent threads that's why we use lock here */
BLI_lock_thread(LOCK_MOVIECLIP);
/* try to obtain cached postprocessed frame first */
diff --git a/source/blender/blenkernel/intern/sequencer.c b/source/blender/blenkernel/intern/sequencer.c
index dfdab8922e1..fc8fa616d20 100644
--- a/source/blender/blenkernel/intern/sequencer.c
+++ b/source/blender/blenkernel/intern/sequencer.c
@@ -3422,7 +3422,7 @@ static ImBuf *do_render_strip_uncached(const SeqRenderData *context, Sequence *s
case SEQ_TYPE_MASK:
{
- /* ibuf is alwats new */
+ /* ibuf is always new */
ibuf = seq_render_mask_strip(context, seq, nr);
copy_to_ibuf_still(context, seq, nr, ibuf);
diff --git a/source/blender/compositor/intern/COM_WorkScheduler.h b/source/blender/compositor/intern/COM_WorkScheduler.h
index 71c5f859418..27afdf6efd0 100644
--- a/source/blender/compositor/intern/COM_WorkScheduler.h
+++ b/source/blender/compositor/intern/COM_WorkScheduler.h
@@ -59,7 +59,7 @@ public:
* @brief schedule a chunk of a group to be calculated.
* An execution group schedules a chunk in the WorkScheduler
* when ExecutionGroup.isOpenCL is set the work will be handled by a OpenCLDevice
- * otherwide the work is scheduled for an CPUDevice
+ * otherwise the work is scheduled for an CPUDevice
* @see ExecutionGroup.execute
* @param group the execution group
* @param chunkNumber the number of the chunk in the group to be executed
diff --git a/source/blender/editors/space_clip/clip_draw.c b/source/blender/editors/space_clip/clip_draw.c
index 8479815acf5..ba5bf7449d2 100644
--- a/source/blender/editors/space_clip/clip_draw.c
+++ b/source/blender/editors/space_clip/clip_draw.c
@@ -1260,7 +1260,7 @@ static void draw_tracking_tracks(SpaceClip *sc, Scene *scene, ARegion *ar, Movie
/* ** find window pixel coordinates of origin ** */
/* UI_view2d_view_to_region_no_clip return integer values, this could
- * lead to 1px flickering when view is locked to selection during playbeck.
+ * lead to 1px flickering when view is locked to selection during playback.
* to avoid this flickering, calculate base point in the same way as it happens
* in UI_view2d_view_to_region_no_clip, but do it in floats here */
diff --git a/source/blender/imbuf/IMB_thumbs.h b/source/blender/imbuf/IMB_thumbs.h
index aaa5eea04ad..6ca4b919c1d 100644
--- a/source/blender/imbuf/IMB_thumbs.h
+++ b/source/blender/imbuf/IMB_thumbs.h
@@ -63,7 +63,7 @@ typedef enum ThumbSource {
#define PREVIEW_RENDER_DEFAULT_HEIGHT 128
-/* Note this can also be used as versionning system,
+/* Note this can also be used as versioning system,
* to force refreshing all thumbnails if e.g. we change some thumb generating code or so.
* Only used by fonts so far. */
#define THUMB_DEFAULT_HASH "00000000000000000000000000000000"
diff --git a/source/blender/modifiers/intern/MOD_normal_edit.c b/source/blender/modifiers/intern/MOD_normal_edit.c
index 7c199c623ee..3a0606f35b6 100644
--- a/source/blender/modifiers/intern/MOD_normal_edit.c
+++ b/source/blender/modifiers/intern/MOD_normal_edit.c
@@ -84,7 +84,7 @@ static void generate_vert_coordinates(
/* Translate our coordinates so that center of ob_center is at (0, 0, 0). */
/* Get ob_center (world) coordinates in ob local coordinates.
- * No need to take into accound ob_center's space here, see T44027. */
+ * No need to take into account ob_center's space here, see T44027. */
invert_m4_m4(inv_obmat, ob->obmat);
mul_v3_m4v3(diff, inv_obmat, ob_center->obmat[3]);
negate_v3(diff);
diff --git a/source/blender/modifiers/intern/MOD_weightvgproximity.c b/source/blender/modifiers/intern/MOD_weightvgproximity.c
index 4affb13905a..18ce31a265d 100644
--- a/source/blender/modifiers/intern/MOD_weightvgproximity.c
+++ b/source/blender/modifiers/intern/MOD_weightvgproximity.c
@@ -123,7 +123,7 @@ static void get_vert2geom_distance(int numVerts, float (*v_cos)[3],
* If we already had an hit before, we assume this vertex is going to have a close hit to
* that other vertex, so we can initiate the "nearest.dist" with the expected value to that
* last hit.
- * This will lead in prunning of the search tree.
+ * This will lead in pruning of the search tree.
*/
if (dist_v) {
nearest_v.dist_sq = nearest_v.index != -1 ? len_squared_v3v3(tmp_co, nearest_v.co) : FLT_MAX;