Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--source/blender/draw/intern/draw_view.c2
-rw-r--r--source/blender/editors/gpencil/gpencil_fill.c3
-rw-r--r--source/blender/windowmanager/intern/wm_gesture.c3
3 files changed, 5 insertions, 3 deletions
diff --git a/source/blender/draw/intern/draw_view.c b/source/blender/draw/intern/draw_view.c
index f56cbd68077..4a890c3be84 100644
--- a/source/blender/draw/intern/draw_view.c
+++ b/source/blender/draw/intern/draw_view.c
@@ -182,7 +182,7 @@ void DRW_draw_cursor(void)
RegionView3D *rv3d = ar->regiondata;
/* Draw nice Anti Aliased cursor. */
- glLineWidth(1.0f);
+ GPU_line_width(1.0f);
glEnable(GL_BLEND);
glEnable(GL_LINE_SMOOTH);
diff --git a/source/blender/editors/gpencil/gpencil_fill.c b/source/blender/editors/gpencil/gpencil_fill.c
index 6105a6b2523..68f463dbce0 100644
--- a/source/blender/editors/gpencil/gpencil_fill.c
+++ b/source/blender/editors/gpencil/gpencil_fill.c
@@ -70,6 +70,7 @@
#include "GPU_draw.h"
#include "GPU_matrix.h"
#include "GPU_framebuffer.h"
+#include "GPU_state.h"
#include "UI_interface.h"
@@ -151,7 +152,7 @@ static void gp_draw_basic_stroke(
immBindBuiltinProgram(GPU_SHADER_3D_FLAT_COLOR);
/* draw stroke curve */
- glLineWidth(1.0f);
+ GPU_line_width(1.0f);
immBeginAtMost(GPU_PRIM_LINE_STRIP, totpoints + cyclic_add);
const bGPDspoint *pt = points;
diff --git a/source/blender/windowmanager/intern/wm_gesture.c b/source/blender/windowmanager/intern/wm_gesture.c
index 70150e40142..77734a361c1 100644
--- a/source/blender/windowmanager/intern/wm_gesture.c
+++ b/source/blender/windowmanager/intern/wm_gesture.c
@@ -53,6 +53,7 @@
#include "GPU_immediate.h"
#include "GPU_immediate_util.h"
+#include "GPU_state.h"
#include "BIF_glutil.h"
@@ -418,7 +419,7 @@ void wm_gesture_draw(wmWindow *win)
{
wmGesture *gt = (wmGesture *)win->gesture.first;
- glLineWidth(1.0f);
+ GPU_line_width(1.0f);
for (; gt; gt = gt->next) {
/* all in subwindow space */
wmViewport(&gt->winrct);