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-rw-r--r--source/blender/blenkernel/intern/modifier.c366
-rw-r--r--source/blender/makesdna/DNA_modifier_types.h19
-rw-r--r--source/blender/src/buttons_editing.c27
-rw-r--r--source/blender/src/drawaction.c4
-rw-r--r--source/blender/src/editobject.c4
5 files changed, 416 insertions, 4 deletions
diff --git a/source/blender/blenkernel/intern/modifier.c b/source/blender/blenkernel/intern/modifier.c
index 56b4aa574c7..be18c0a873a 100644
--- a/source/blender/blenkernel/intern/modifier.c
+++ b/source/blender/blenkernel/intern/modifier.c
@@ -54,6 +54,7 @@
#include "MEM_guardedalloc.h"
+#include "DNA_action_types.h"
#include "DNA_armature_types.h"
#include "DNA_camera_types.h"
#include "DNA_cloth_types.h"
@@ -587,6 +588,361 @@ static DerivedMesh *buildModifier_applyModifier(ModifierData *md, Object *ob,
return result;
}
+/* Mask */
+
+static void maskModifier_copyData(ModifierData *md, ModifierData *target)
+{
+ MaskModifierData *mmd = (MaskModifierData*) md;
+ MaskModifierData *tmmd = (MaskModifierData*) target;
+
+ strcpy(tmmd->vgroup, mmd->vgroup);
+}
+
+static CustomDataMask maskModifier_requiredDataMask(ModifierData *md)
+{
+ return (1 << CD_MDEFORMVERT);
+}
+
+static void maskModifier_foreachObjectLink(
+ ModifierData *md, Object *ob,
+ void (*walk)(void *userData, Object *ob, Object **obpoin),
+ void *userData)
+{
+ MaskModifierData *mmd = (MaskModifierData *)md;
+ walk(userData, ob, &mmd->ob_arm);
+}
+
+static void maskModifier_updateDepgraph(ModifierData *md, DagForest *forest,
+ Object *ob, DagNode *obNode)
+{
+ MaskModifierData *mmd = (MaskModifierData *)md;
+
+ if (mmd->ob_arm)
+ {
+ DagNode *armNode = dag_get_node(forest, mmd->ob_arm);
+
+ dag_add_relation(forest, armNode, obNode,
+ DAG_RL_DATA_DATA | DAG_RL_OB_DATA, "Mask Modifier");
+ }
+}
+
+static DerivedMesh *maskModifier_applyModifier(ModifierData *md, Object *ob,
+ DerivedMesh *derivedData,
+ int useRenderParams, int isFinalCalc)
+{
+ MaskModifierData *mmd= (MaskModifierData *)md;
+ DerivedMesh *dm= derivedData, *result= NULL;
+ GHash *vertHash=NULL, *edgeHash, *faceHash;
+ GHashIterator *hashIter;
+ MDeformVert *dvert= NULL;
+ int numFaces=0, numEdges=0, numVerts=0;
+ int maxVerts, maxEdges, maxFaces;
+ int i;
+
+ /* Overview of Method:
+ * 1. Get the vertices that are in the vertexgroup of interest
+ * 2. Filter out unwanted geometry (i.e. not in vertexgroup), by populating mappings with new vs old indices
+ * 3. Make a new mesh containing only the mapping data
+ */
+
+ /* get original number of verts, edges, and faces */
+ maxVerts= dm->getNumVerts(dm);
+ maxEdges= dm->getNumEdges(dm);
+ maxFaces= dm->getNumFaces(dm);
+
+ /* check if we can just return the original mesh
+ * - must have verts and therefore verts assigned to vgroups to do anything useful
+ */
+ if ( !(ELEM(mmd->mode, MOD_MASK_MODE_ARM, MOD_MASK_MODE_VGROUP)) ||
+ (maxVerts == 0) || (ob->defbase.first == NULL) )
+ {
+ return derivedData;
+ }
+
+ /* if mode is to use selected armature bones, aggregate the bone groups */
+ if (mmd->mode == MOD_MASK_MODE_ARM) /* --- using selected bones --- */
+ {
+ GHash *vgroupHash, *boneHash;
+ Object *oba= mmd->ob_arm;
+ bPoseChannel *pchan;
+ bDeformGroup *def;
+
+ /* check that there is armature object with bones to use, otherwise return original mesh */
+ if (ELEM(NULL, mmd->ob_arm, mmd->ob_arm->pose))
+ return derivedData;
+
+ /* hashes for finding mapping of:
+ * - vgroups to indicies -> vgroupHash (string, int)
+ * - bones to vgroup indices -> boneHash (index of vgroup, dummy)
+ */
+ vgroupHash= BLI_ghash_new(BLI_ghashutil_strhash, BLI_ghashutil_strcmp);
+ boneHash= BLI_ghash_new(BLI_ghashutil_inthash, BLI_ghashutil_intcmp);
+
+ /* build mapping of names of vertex groups to indices */
+ for (i = 0, def = ob->defbase.first; def; def = def->next, i++)
+ BLI_ghash_insert(vgroupHash, def->name, SET_INT_IN_POINTER(i));
+
+ /* get selected-posechannel <-> vertexgroup index mapping */
+ for (pchan= oba->pose->chanbase.first; pchan; pchan= pchan->next)
+ {
+ /* check if bone is selected */
+ // TODO: include checks for visibility too?
+ // FIXME: the depsgraph needs extensions to make this work in realtime...
+ if ( (pchan->bone) && (pchan->bone->flag & BONE_SELECTED) )
+ {
+ /* check if hash has group for this bone */
+ if (BLI_ghash_haskey(vgroupHash, pchan->name))
+ {
+ int defgrp_index= GET_INT_FROM_POINTER(BLI_ghash_lookup(vgroupHash, pchan->name));
+
+ /* add index to hash (store under key only) */
+ BLI_ghash_insert(boneHash, SET_INT_IN_POINTER(defgrp_index), pchan);
+ }
+ }
+ }
+
+ /* if no bones selected, free hashes and return original mesh */
+ if (BLI_ghash_size(boneHash) == 0)
+ {
+ BLI_ghash_free(vgroupHash, NULL, NULL);
+ BLI_ghash_free(boneHash, NULL, NULL);
+
+ return derivedData;
+ }
+
+ /* repeat the previous check, but for dverts */
+ dvert= dm->getVertDataArray(dm, CD_MDEFORMVERT);
+ if (dvert == NULL)
+ {
+ BLI_ghash_free(vgroupHash, NULL, NULL);
+ BLI_ghash_free(boneHash, NULL, NULL);
+
+ return derivedData;
+ }
+
+ /* hashes for quickly providing a mapping from old to new - use key=oldindex, value=newindex */
+ vertHash= BLI_ghash_new(BLI_ghashutil_inthash, BLI_ghashutil_intcmp);
+
+ /* add vertices which exist in vertexgroups into vertHash for filtering */
+ for (i = 0; i < maxVerts; i++)
+ {
+ MDeformWeight *def_weight = NULL;
+ int j;
+
+ for (j= 0; j < dvert[i].totweight; j++)
+ {
+ if (BLI_ghash_haskey(boneHash, SET_INT_IN_POINTER(dvert[i].dw[j].def_nr)))
+ {
+ def_weight = &dvert[i].dw[j];
+ break;
+ }
+ }
+
+ /* check if include vert in vertHash */
+ if (mmd->flag & MOD_MASK_INV) {
+ /* if this vert is in the vgroup, don't include it in vertHash */
+ if (def_weight) continue;
+ }
+ else {
+ /* if this vert isn't in the vgroup, don't include it in vertHash */
+ if (!def_weight) continue;
+ }
+
+ /* add to ghash for verts (numVerts acts as counter for mapping) */
+ BLI_ghash_insert(vertHash, SET_INT_IN_POINTER(i), SET_INT_IN_POINTER(numVerts));
+ numVerts++;
+ }
+
+ /* free temp hashes */
+ BLI_ghash_free(vgroupHash, NULL, NULL);
+ BLI_ghash_free(boneHash, NULL, NULL);
+ }
+ else /* --- Using Nominated VertexGroup only --- */
+ {
+ int defgrp_index = -1;
+
+ /* get index of vertex group */
+ if (mmd->vgroup[0])
+ {
+ bDeformGroup *def;
+
+ /* find index by comparing names - SLOW... */
+ for (i = 0, def = ob->defbase.first; def; def = def->next, i++)
+ {
+ if (!strcmp(def->name, mmd->vgroup))
+ {
+ defgrp_index = i;
+ break;
+ }
+ }
+ }
+
+ /* get dverts */
+ if (defgrp_index >= 0)
+ dvert = dm->getVertDataArray(dm, CD_MDEFORMVERT);
+
+ /* if no vgroup (i.e. dverts) found, return the initial mesh */
+ if ((defgrp_index < 0) || (dvert == NULL))
+ return dm;
+
+ /* hashes for quickly providing a mapping from old to new - use key=oldindex, value=newindex */
+ vertHash= BLI_ghash_new(BLI_ghashutil_inthash, BLI_ghashutil_intcmp);
+
+ /* add vertices which exist in vertexgroup into ghash for filtering */
+ for (i = 0; i < maxVerts; i++)
+ {
+ MDeformWeight *def_weight = NULL;
+ int j;
+
+ for (j= 0; j < dvert[i].totweight; j++)
+ {
+ if (dvert[i].dw[j].def_nr == defgrp_index)
+ {
+ def_weight = &dvert[i].dw[j];
+ break;
+ }
+ }
+
+ /* check if include vert in vertHash */
+ if (mmd->flag & MOD_MASK_INV) {
+ /* if this vert is in the vgroup, don't include it in vertHash */
+ if (def_weight) continue;
+ }
+ else {
+ /* if this vert isn't in the vgroup, don't include it in vertHash */
+ if (!def_weight) continue;
+ }
+
+ /* add to ghash for verts (numVerts acts as counter for mapping) */
+ BLI_ghash_insert(vertHash, SET_INT_IN_POINTER(i), SET_INT_IN_POINTER(numVerts));
+ numVerts++;
+ }
+ }
+
+ /* hashes for quickly providing a mapping from old to new - use key=oldindex, value=newindex */
+ edgeHash= BLI_ghash_new(BLI_ghashutil_inthash, BLI_ghashutil_intcmp);
+ faceHash= BLI_ghash_new(BLI_ghashutil_inthash, BLI_ghashutil_intcmp);
+
+ /* loop over edges and faces, and do the same thing to
+ * ensure that they only reference existing verts
+ */
+ for (i = 0; i < maxEdges; i++)
+ {
+ MEdge me;
+ dm->getEdge(dm, i, &me);
+
+ /* only add if both verts will be in new mesh */
+ if ( BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(me.v1)) &&
+ BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(me.v2)) )
+ {
+ BLI_ghash_insert(edgeHash, SET_INT_IN_POINTER(i), SET_INT_IN_POINTER(numEdges));
+ numEdges++;
+ }
+ }
+ for (i = 0; i < maxFaces; i++)
+ {
+ MFace mf;
+ dm->getFace(dm, i, &mf);
+
+ /* all verts must be available */
+ if ( BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(mf.v1)) &&
+ BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(mf.v2)) &&
+ BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(mf.v3)) &&
+ (mf.v4==0 || BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(mf.v4))) )
+ {
+ BLI_ghash_insert(faceHash, SET_INT_IN_POINTER(i), SET_INT_IN_POINTER(numFaces));
+ numFaces++;
+ }
+ }
+
+
+ /* now we know the number of verts, edges and faces,
+ * we can create the new (reduced) mesh
+ */
+ result = CDDM_from_template(dm, numVerts, numEdges, numFaces);
+
+
+ /* using ghash-iterators, map data into new mesh */
+ /* vertices */
+ for ( hashIter = BLI_ghashIterator_new(vertHash);
+ !BLI_ghashIterator_isDone(hashIter);
+ BLI_ghashIterator_step(hashIter) )
+ {
+ MVert source;
+ MVert *dest;
+ int oldIndex = GET_INT_FROM_POINTER(BLI_ghashIterator_getKey(hashIter));
+ int newIndex = GET_INT_FROM_POINTER(BLI_ghashIterator_getValue(hashIter));
+
+ dm->getVert(dm, oldIndex, &source);
+ dest = CDDM_get_vert(result, newIndex);
+
+ DM_copy_vert_data(dm, result, oldIndex, newIndex, 1);
+ *dest = source;
+ }
+ BLI_ghashIterator_free(hashIter);
+
+ /* edges */
+ for ( hashIter = BLI_ghashIterator_new(edgeHash);
+ !BLI_ghashIterator_isDone(hashIter);
+ BLI_ghashIterator_step(hashIter) )
+ {
+ MEdge source;
+ MEdge *dest;
+ int oldIndex = GET_INT_FROM_POINTER(BLI_ghashIterator_getKey(hashIter));
+ int newIndex = GET_INT_FROM_POINTER(BLI_ghashIterator_getValue(hashIter));
+
+ dm->getEdge(dm, oldIndex, &source);
+ dest = CDDM_get_edge(result, newIndex);
+
+ source.v1 = GET_INT_FROM_POINTER(BLI_ghash_lookup(vertHash, SET_INT_IN_POINTER(source.v1)));
+ source.v2 = GET_INT_FROM_POINTER(BLI_ghash_lookup(vertHash, SET_INT_IN_POINTER(source.v2)));
+
+ DM_copy_edge_data(dm, result, oldIndex, newIndex, 1);
+ *dest = source;
+ }
+ BLI_ghashIterator_free(hashIter);
+
+ /* faces */
+ for ( hashIter = BLI_ghashIterator_new(faceHash);
+ !BLI_ghashIterator_isDone(hashIter);
+ BLI_ghashIterator_step(hashIter) )
+ {
+ MFace source;
+ MFace *dest;
+ int oldIndex = GET_INT_FROM_POINTER(BLI_ghashIterator_getKey(hashIter));
+ int newIndex = GET_INT_FROM_POINTER(BLI_ghashIterator_getValue(hashIter));
+ int orig_v4;
+
+ dm->getFace(dm, oldIndex, &source);
+ dest = CDDM_get_face(result, newIndex);
+
+ orig_v4 = source.v4;
+
+ source.v1 = GET_INT_FROM_POINTER(BLI_ghash_lookup(vertHash, SET_INT_IN_POINTER(source.v1)));
+ source.v2 = GET_INT_FROM_POINTER(BLI_ghash_lookup(vertHash, SET_INT_IN_POINTER(source.v2)));
+ source.v3 = GET_INT_FROM_POINTER(BLI_ghash_lookup(vertHash, SET_INT_IN_POINTER(source.v3)));
+ if (source.v4)
+ source.v4 = GET_INT_FROM_POINTER(BLI_ghash_lookup(vertHash, SET_INT_IN_POINTER(source.v4)));
+
+ DM_copy_face_data(dm, result, oldIndex, newIndex, 1);
+ *dest = source;
+
+ test_index_face(dest, &result->faceData, newIndex, (orig_v4 ? 4 : 3));
+ }
+ BLI_ghashIterator_free(hashIter);
+
+ /* recalculate normals */
+ CDDM_calc_normals(result);
+
+ /* free hashes */
+ BLI_ghash_free(vertHash, NULL, NULL);
+ BLI_ghash_free(edgeHash, NULL, NULL);
+ BLI_ghash_free(faceHash, NULL, NULL);
+
+ /* return the new mesh */
+ return result;
+}
+
/* Array */
/* Array modifier: duplicates the object multiple times along an axis
*/
@@ -7519,6 +7875,15 @@ ModifierTypeInfo *modifierType_getInfo(ModifierType type)
mti->copyData = buildModifier_copyData;
mti->dependsOnTime = buildModifier_dependsOnTime;
mti->applyModifier = buildModifier_applyModifier;
+
+ mti = INIT_TYPE(Mask);
+ mti->type = eModifierTypeType_Nonconstructive;
+ mti->flags = eModifierTypeFlag_AcceptsMesh;
+ mti->copyData = maskModifier_copyData;
+ mti->requiredDataMask= maskModifier_requiredDataMask;
+ mti->foreachObjectLink = maskModifier_foreachObjectLink;
+ mti->updateDepgraph = maskModifier_updateDepgraph;
+ mti->applyModifier = maskModifier_applyModifier;
mti = INIT_TYPE(Array);
mti->type = eModifierTypeType_Constructive;
@@ -8211,3 +8576,4 @@ void modifier_freeTemporaryData(ModifierData *md)
}
+
diff --git a/source/blender/makesdna/DNA_modifier_types.h b/source/blender/makesdna/DNA_modifier_types.h
index 114dfe10bae..3e8f8702003 100644
--- a/source/blender/makesdna/DNA_modifier_types.h
+++ b/source/blender/makesdna/DNA_modifier_types.h
@@ -37,6 +37,7 @@ typedef enum ModifierType {
eModifierType_Bevel,
eModifierType_Shrinkwrap,
eModifierType_Fluidsim,
+ eModifierType_Mask,
NUM_MODIFIER_TYPES
} ModifierType;
@@ -105,6 +106,24 @@ typedef struct BuildModifierData {
int randomize, seed;
} BuildModifierData;
+/* Mask Modifier */
+typedef struct MaskModifierData {
+ ModifierData modifier;
+
+ struct Object *ob_arm; /* armature to use to in place of hardcoded vgroup */
+ char vgroup[32]; /* name of vertex group to use to mask */
+
+ int mode; /* using armature or hardcoded vgroup */
+ int flag; /* flags for various things */
+} MaskModifierData;
+
+/* Mask Modifier -> mode */
+#define MOD_MASK_MODE_VGROUP 0
+#define MOD_MASK_MODE_ARM 1
+
+/* Mask Modifier -> flag */
+#define MOD_MASK_INV (1<<0)
+
typedef struct ArrayModifierData {
ModifierData modifier;
diff --git a/source/blender/src/buttons_editing.c b/source/blender/src/buttons_editing.c
index cb2feebfe89..44e0008576a 100644
--- a/source/blender/src/buttons_editing.c
+++ b/source/blender/src/buttons_editing.c
@@ -1850,6 +1850,8 @@ static void draw_modifier(uiBlock *block, Object *ob, ModifierData *md, int *xco
}
else if (smd->shrinkType == MOD_SHRINKWRAP_NEAREST_SURFACE)
height += 19;
+ } else if (md->type == eModifierType_Mask) {
+ height = 66;
}
/* roundbox 4 free variables: corner-rounding, nop, roundbox type, shade */
uiDefBut(block, ROUNDBOX, 0, "", x-10, y-height-2, width, height-2, NULL, 5.0, 0.0, 12, 40, "");
@@ -2128,6 +2130,30 @@ static void draw_modifier(uiBlock *block, Object *ob, ModifierData *md, int *xco
uiDefButF(block, NUM, B_MODIFIER_RECALC, "Ratio:", lx,(cy-=19),buttonWidth,19, &dmd->percent, 0.0, 1.0, 10, 0, "Defines the percentage of triangles to reduce to");
sprintf(str, "Face Count: %d", dmd->faceCount);
uiDefBut(block, LABEL, 1, str, lx, (cy-=19), 160,19, NULL, 0.0, 0.0, 0, 0, "Displays the current number of faces in the decimated mesh");
+ } else if (md->type==eModifierType_Mask) {
+ MaskModifierData *mmd = (MaskModifierData *)md;
+
+ sprintf(str, "Mask Mode%%t|Vertex Group%%x%d|Selected Bones%%x%d|",
+ MOD_MASK_MODE_VGROUP,MOD_MASK_MODE_ARM);
+ uiDefButI(block, MENU, B_MODIFIER_RECALC, str,
+ lx, (cy -= 19), buttonWidth, 19, &mmd->mode,
+ 0.0, 1.0, 0, 0, "How masking region is defined");
+
+ if (mmd->mode == MOD_MASK_MODE_ARM) {
+ uiDefIDPoinBut(block, modifier_testArmatureObj, ID_OB, B_CHANGEDEP,
+ "Ob: ", lx, (cy -= 19), buttonWidth, 19, &mmd->ob_arm,
+ "Armature to use as source of bones to mask");
+ }
+ else {
+ but=uiDefBut(block, TEX, B_MODIFIER_RECALC, "VGroup: ",
+ lx, (cy-=19), buttonWidth, 19, &mmd->vgroup,
+ 0.0, 31.0, 0, 0, "Vertex Group name");
+ uiButSetCompleteFunc(but, autocomplete_vgroup, (void *)ob);
+ }
+
+ uiDefButBitI(block, TOG, MOD_MASK_INV, B_MODIFIER_RECALC, "Inverse",
+ lx, (cy-=19), buttonWidth, 19, &mmd->flag,
+ 0, 0, 0, 0, "Use vertices that are not part of region defined");
} else if (md->type==eModifierType_Smooth) {
SmoothModifierData *smd = (SmoothModifierData*) md;
@@ -2266,6 +2292,7 @@ static void draw_modifier(uiBlock *block, Object *ob, ModifierData *md, int *xco
uiDefBut(block, LABEL, 1, "See Soft Body panel.", lx, (cy-=19), buttonWidth,19, NULL, 0.0, 0.0, 0, 0, "");
} else if (md->type==eModifierType_Cloth) {
uiDefBut(block, LABEL, 1, "See Cloth panel.", lx, (cy-=19), buttonWidth,19, NULL, 0.0, 0.0, 0, 0, "");
+
} else if (md->type==eModifierType_Collision) {
uiDefBut(block, LABEL, 1, "See Collision panel.", lx, (cy-=19), buttonWidth,19, NULL, 0.0, 0.0, 0, 0, "");
} else if (md->type==eModifierType_Fluidsim) {
diff --git a/source/blender/src/drawaction.c b/source/blender/src/drawaction.c
index dfbe17179a4..64e85bfcd4e 100644
--- a/source/blender/src/drawaction.c
+++ b/source/blender/src/drawaction.c
@@ -1459,6 +1459,10 @@ static void add_bezt_to_keyblockslist(ListBase *blocks, IpoCurve *icu, int index
* Note: we can't search from end to try to optimise this as it causes errors there's
* an A ___ B |---| B situation
*/
+ // FIXME: here there is a bug where we are trying to get the summary for the following channels
+ // A|--------------|A ______________ B|--------------|B
+ // A|------------------------------------------------|A
+ // A|----|A|---|A|-----------------------------------|A
for (ab= blocks->first; ab; ab= ab->next) {
/* check if alter existing block or add new block */
if (ab->start == prev->vec[1][0]) {
diff --git a/source/blender/src/editobject.c b/source/blender/src/editobject.c
index a52882e6003..6c830c7febf 100644
--- a/source/blender/src/editobject.c
+++ b/source/blender/src/editobject.c
@@ -3624,10 +3624,6 @@ void copy_attr(short event)
}
}
else if(event==22) {
- /* Clear the constraints on the target */
- free_constraints(&base->object->constraints);
- free_constraint_channels(&base->object->constraintChannels);
-
/* Copy the constraint channels over */
copy_constraints(&base->object->constraints, &ob->constraints);
if (U.dupflag& USER_DUP_IPO)