diff options
-rw-r--r-- | release/scripts/startup/nodeitems_builtins.py | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/release/scripts/startup/nodeitems_builtins.py b/release/scripts/startup/nodeitems_builtins.py index a70d78c16c6..99df0167557 100644 --- a/release/scripts/startup/nodeitems_builtins.py +++ b/release/scripts/startup/nodeitems_builtins.py @@ -203,7 +203,7 @@ shader_node_categories = [ NodeItem("ShaderNodeBsdfTransparent", poll=object_eevee_cycles_shader_nodes_poll), NodeItem("ShaderNodeBsdfRefraction", poll=object_eevee_cycles_shader_nodes_poll), NodeItem("ShaderNodeBsdfGlass", poll=object_eevee_cycles_shader_nodes_poll), - NodeItem("ShaderNodeBsdfTranslucent", poll=object_cycles_shader_nodes_poll), + NodeItem("ShaderNodeBsdfTranslucent", poll=object_eevee_cycles_shader_nodes_poll), NodeItem("ShaderNodeBsdfAnisotropic", poll=object_cycles_shader_nodes_poll), NodeItem("ShaderNodeBsdfVelvet", poll=object_cycles_shader_nodes_poll), NodeItem("ShaderNodeBsdfToon", poll=object_cycles_shader_nodes_poll), @@ -216,7 +216,7 @@ shader_node_categories = [ NodeItem("ShaderNodeVolumeScatter", poll=eevee_cycles_shader_nodes_poll), NodeItem("ShaderNodeVolumePrincipled"), NodeItem("ShaderNodeEeveeSpecular", poll=object_eevee_shader_nodes_poll), - NodeItem("ShaderNodeBsdfHairPrincipled", poll=object_shader_nodes_poll) + NodeItem("ShaderNodeBsdfHairPrincipled", poll=object_cycles_shader_nodes_poll) ]), ShaderNodeCategory("SH_NEW_TEXTURE", "Texture", items=[ NodeItem("ShaderNodeTexImage"), |