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-rw-r--r--source/blender/blenfont/intern/blf_translation.c12
-rw-r--r--source/blender/blenkernel/BKE_DerivedMesh.h32
-rw-r--r--source/blender/blenkernel/BKE_curve.h2
-rw-r--r--source/blender/blenkernel/BKE_lattice.h2
-rw-r--r--source/blender/blenkernel/BKE_mesh.h18
-rw-r--r--source/blender/blenkernel/BKE_modifier.h2
-rw-r--r--source/blender/blenkernel/BKE_subsurf.h2
-rw-r--r--source/blender/blenkernel/intern/DerivedMesh.c8
-rw-r--r--source/blender/blenkernel/intern/cdderivedmesh.c52
-rw-r--r--source/blender/blenkernel/intern/curve.c4
-rw-r--r--source/blender/blenkernel/intern/displist.c6
-rw-r--r--source/blender/blenkernel/intern/image.c16
-rw-r--r--source/blender/blenkernel/intern/lattice.c10
-rw-r--r--source/blender/blenkernel/intern/mask_evaluate.c47
-rw-r--r--source/blender/blenkernel/intern/mesh.c12
-rw-r--r--source/blender/blenkernel/intern/mesh_evaluate.c42
-rw-r--r--source/blender/blenkernel/intern/modifier.c12
-rw-r--r--source/blender/blenkernel/intern/subsurf_ccg.c26
-rw-r--r--source/blender/blenlib/BLI_edgehash.h4
-rw-r--r--source/blender/blenlib/BLI_fileops.h2
-rw-r--r--source/blender/blenlib/BLI_math_color.h8
-rw-r--r--source/blender/blenlib/BLI_math_geom.h6
-rw-r--r--source/blender/blenlib/intern/edgehash.c6
-rw-r--r--source/blender/blenlib/intern/fileops.c4
-rw-r--r--source/blender/blenlib/intern/math_color.c26
-rw-r--r--source/blender/blenlib/intern/math_geom.c22
-rw-r--r--source/blender/blenlib/intern/string_utf8.c4
-rw-r--r--source/blender/blenloader/intern/readfile.c10
-rw-r--r--source/blender/editors/curve/editcurve.c4
-rw-r--r--source/blender/editors/include/ED_object.h2
-rw-r--r--source/blender/editors/include/ED_uvedit.h3
-rw-r--r--source/blender/editors/interface/interface_widgets.c10
-rw-r--r--source/blender/editors/object/object_constraint.c10
-rw-r--r--source/blender/editors/object/object_hook.c75
-rw-r--r--source/blender/editors/screen/glutil.c12
-rw-r--r--source/blender/editors/uvedit/uvedit_ops.c15
-rw-r--r--source/blender/makesdna/intern/makesdna.c14
-rw-r--r--source/blender/makesrna/intern/rna_camera_api.c10
-rw-r--r--source/blender/makesrna/intern/rna_texture_api.c10
-rw-r--r--source/blender/modifiers/intern/MOD_particleinstance.c10
-rw-r--r--source/blender/python/bmesh/bmesh_py_types_meshdata.c4
-rw-r--r--source/blenderplayer/bad_level_call_stubs/stubs.c2
-rw-r--r--source/gameengine/Converter/BL_ModifierDeformer.cpp8
43 files changed, 297 insertions, 289 deletions
diff --git a/source/blender/blenfont/intern/blf_translation.c b/source/blender/blenfont/intern/blf_translation.c
index dc9baf804b3..150ff1b2107 100644
--- a/source/blender/blenfont/intern/blf_translation.c
+++ b/source/blender/blenfont/intern/blf_translation.c
@@ -58,7 +58,7 @@ static unsigned char *unifont_mono_ttf = NULL;
static int unifont_mono_size = 0;
#endif /* WITH_INTERNATIONAL */
-unsigned char *BLF_get_unifont(int *unifont_size_r)
+unsigned char *BLF_get_unifont(int *r_unifont_size)
{
#ifdef WITH_INTERNATIONAL
if (unifont_ttf == NULL) {
@@ -75,11 +75,11 @@ unsigned char *BLF_get_unifont(int *unifont_size_r)
}
}
- *unifont_size_r = unifont_size;
+ *r_unifont_size = unifont_size;
return unifont_ttf;
#else
- (void)unifont_size_r;
+ (void)r_unifont_size;
return NULL;
#endif
}
@@ -93,7 +93,7 @@ void BLF_free_unifont(void)
#endif
}
-unsigned char *BLF_get_unifont_mono(int *unifont_size_r)
+unsigned char *BLF_get_unifont_mono(int *r_unifont_size)
{
#ifdef WITH_INTERNATIONAL
if (unifont_mono_ttf == NULL) {
@@ -110,11 +110,11 @@ unsigned char *BLF_get_unifont_mono(int *unifont_size_r)
}
}
- *unifont_size_r = unifont_mono_size;
+ *r_unifont_size = unifont_mono_size;
return unifont_mono_ttf;
#else
- (void)unifont_size_r;
+ (void)r_unifont_size;
return NULL;
#endif
}
diff --git a/source/blender/blenkernel/BKE_DerivedMesh.h b/source/blender/blenkernel/BKE_DerivedMesh.h
index 353b1c5d597..ff1c04fd00d 100644
--- a/source/blender/blenkernel/BKE_DerivedMesh.h
+++ b/source/blender/blenkernel/BKE_DerivedMesh.h
@@ -208,9 +208,9 @@ struct DerivedMesh {
* of this function can be quite slow, iterating over all
* elements (editmesh)
*/
- void (*getVert)(DerivedMesh *dm, int index, struct MVert *vert_r);
- void (*getEdge)(DerivedMesh *dm, int index, struct MEdge *edge_r);
- void (*getTessFace)(DerivedMesh *dm, int index, struct MFace *face_r);
+ void (*getVert)(DerivedMesh *dm, int index, struct MVert *r_vert);
+ void (*getEdge)(DerivedMesh *dm, int index, struct MEdge *r_edge);
+ void (*getTessFace)(DerivedMesh *dm, int index, struct MFace *r_face);
/** Return a pointer to the entire array of verts/edges/face from the
* derived mesh. if such an array does not exist yet, it will be created,
@@ -226,11 +226,11 @@ struct DerivedMesh {
/** Copy all verts/edges/faces from the derived mesh into
* *{vert/edge/face}_r (must point to a buffer large enough)
*/
- void (*copyVertArray)(DerivedMesh *dm, struct MVert *vert_r);
- void (*copyEdgeArray)(DerivedMesh *dm, struct MEdge *edge_r);
- void (*copyTessFaceArray)(DerivedMesh *dm, struct MFace *face_r);
- void (*copyLoopArray)(DerivedMesh *dm, struct MLoop *loop_r);
- void (*copyPolyArray)(DerivedMesh *dm, struct MPoly *poly_r);
+ void (*copyVertArray)(DerivedMesh *dm, struct MVert *r_vert);
+ void (*copyEdgeArray)(DerivedMesh *dm, struct MEdge *r_edge);
+ void (*copyTessFaceArray)(DerivedMesh *dm, struct MFace *r_face);
+ void (*copyLoopArray)(DerivedMesh *dm, struct MLoop *r_loop);
+ void (*copyPolyArray)(DerivedMesh *dm, struct MPoly *r_poly);
/** Return a copy of all verts/edges/faces from the derived mesh
* it is the caller's responsibility to free the returned pointer
@@ -318,21 +318,21 @@ struct DerivedMesh {
*
* Also called in Editmode
*/
- void (*getMinMax)(DerivedMesh *dm, float min_r[3], float max_r[3]);
+ void (*getMinMax)(DerivedMesh *dm, float r_min[3], float r_max[3]);
/** Direct Access Operations
* - Can be undefined
* - Must be defined for modifiers that only deform however */
/** Get vertex location, undefined if index is not valid */
- void (*getVertCo)(DerivedMesh *dm, int index, float co_r[3]);
+ void (*getVertCo)(DerivedMesh *dm, int index, float r_co[3]);
/** Fill the array (of length .getNumVerts()) with all vertex locations */
- void (*getVertCos)(DerivedMesh *dm, float (*cos_r)[3]);
+ void (*getVertCos)(DerivedMesh *dm, float (*r_cos)[3]);
/** Get smooth vertex normal, undefined if index is not valid */
- void (*getVertNo)(DerivedMesh *dm, int index, float no_r[3]);
- void (*getPolyNo)(DerivedMesh *dm, int index, float no_r[3]);
+ void (*getVertNo)(DerivedMesh *dm, int index, float r_no[3]);
+ void (*getPolyNo)(DerivedMesh *dm, int index, float r_no[3]);
/** Get a map of vertices to faces
*/
@@ -385,7 +385,7 @@ struct DerivedMesh {
/** Draw mapped faces (no color, or texture)
* - Only if !setDrawOptions or
- * setDrawOptions(userData, mapped-face-index, drawSmooth_r)
+ * setDrawOptions(userData, mapped-face-index, r_drawSmooth)
* returns true
*
* If drawSmooth is set to true then vertex normals should be set and
@@ -670,9 +670,9 @@ DerivedMesh *editbmesh_get_derived_base(struct Object *, struct BMEditMesh *em);
DerivedMesh *editbmesh_get_derived_cage(struct Scene *scene, struct Object *,
struct BMEditMesh *em, CustomDataMask dataMask);
DerivedMesh *editbmesh_get_derived_cage_and_final(struct Scene *scene, struct Object *,
- struct BMEditMesh *em, DerivedMesh **final_r,
+ struct BMEditMesh *em, DerivedMesh **r_final,
CustomDataMask dataMask);
-float (*editbmesh_get_vertex_cos(struct BMEditMesh *em, int *numVerts_r))[3];
+float (*editbmesh_get_vertex_cos(struct BMEditMesh *em, int *r_numVerts))[3];
bool editbmesh_modifier_is_enabled(struct Scene *scene, struct ModifierData *md, DerivedMesh *dm);
void makeDerivedMesh(struct Scene *scene, struct Object *ob, struct BMEditMesh *em,
CustomDataMask dataMask, int build_shapekey_layers);
diff --git a/source/blender/blenkernel/BKE_curve.h b/source/blender/blenkernel/BKE_curve.h
index 4b8c557f0dd..1ea2cb06bc0 100644
--- a/source/blender/blenkernel/BKE_curve.h
+++ b/source/blender/blenkernel/BKE_curve.h
@@ -97,7 +97,7 @@ void BKE_curve_nurb_vert_active_set(struct Curve *cu, struct Nurb *nu,
bool BKE_curve_nurb_vert_active_get(struct Curve *cu, struct Nurb **r_nu, void **r_vert);
void BKE_curve_nurb_vert_active_validate(struct Curve *cu);
-float (*BKE_curve_nurbs_vertexCos_get(struct ListBase *lb, int *numVerts_r))[3];
+float (*BKE_curve_nurbs_vertexCos_get(struct ListBase *lb, int *r_numVerts))[3];
void BK_curve_nurbs_vertexCos_apply(struct ListBase *lb, float (*vertexCos)[3]);
float (*BKE_curve_nurbs_keyVertexCos_get(struct ListBase *lb, float *key))[3];
diff --git a/source/blender/blenkernel/BKE_lattice.h b/source/blender/blenkernel/BKE_lattice.h
index fc84ef1f0bd..8d8d3702634 100644
--- a/source/blender/blenkernel/BKE_lattice.h
+++ b/source/blender/blenkernel/BKE_lattice.h
@@ -73,7 +73,7 @@ void armature_deform_verts(struct Object *armOb, struct Object *target,
float (*defMats)[3][3], int numVerts, int deformflag,
float (*prevCos)[3], const char *defgrp_name);
-float (*BKE_lattice_vertexcos_get(struct Object *ob, int *numVerts_r))[3];
+float (*BKE_lattice_vertexcos_get(struct Object *ob, int *r_numVerts))[3];
void BKE_lattice_vertexcos_apply(struct Object *ob, float (*vertexCos)[3]);
void BKE_lattice_modifiers_calc(struct Scene *scene, struct Object *ob);
diff --git a/source/blender/blenkernel/BKE_mesh.h b/source/blender/blenkernel/BKE_mesh.h
index 7b1f39ab643..25fd95176b2 100644
--- a/source/blender/blenkernel/BKE_mesh.h
+++ b/source/blender/blenkernel/BKE_mesh.h
@@ -79,7 +79,7 @@ int poly_find_loop_from_vert(const struct MPoly *poly,
const struct MLoop *loopstart,
unsigned vert);
-int poly_get_adj_loops_from_vert(unsigned adj_r[3], const struct MPoly *poly,
+int poly_get_adj_loops_from_vert(unsigned r_adj[3], const struct MPoly *poly,
const struct MLoop *mloop, unsigned vert);
int BKE_mesh_edge_other_vert(const struct MEdge *e, int v);
@@ -152,23 +152,23 @@ void BKE_mesh_mselect_active_set(struct Mesh *me, int index, int type);
void BKE_mesh_calc_normals_mapping(
struct MVert *mverts, int numVerts,
- struct MLoop *mloop, struct MPoly *mpolys, int numLoops, int numPolys, float (*polyNors_r)[3],
- struct MFace *mfaces, int numFaces, int *origIndexFace, float (*faceNors_r)[3]);
+ struct MLoop *mloop, struct MPoly *mpolys, int numLoops, int numPolys, float (*r_polyNors)[3],
+ struct MFace *mfaces, int numFaces, const int *origIndexFace, float (*r_faceNors)[3]);
void BKE_mesh_calc_normals_mapping_ex(
struct MVert *mverts, int numVerts,
- struct MLoop *mloop, struct MPoly *mpolys, int numLoops, int numPolys, float (*polyNors_r)[3],
- struct MFace *mfaces, int numFaces, int *origIndexFace, float (*faceNors_r)[3],
+ struct MLoop *mloop, struct MPoly *mpolys, int numLoops, int numPolys, float (*r_polyNors)[3],
+ struct MFace *mfaces, int numFaces, const int *origIndexFace, float (*r_faceNors)[3],
const bool only_face_normals);
void BKE_mesh_calc_normals_poly(
struct MVert *mverts, int numVerts,
struct MLoop *mloop, struct MPoly *mpolys,
- int numLoops, int numPolys, float (*polyNors_r)[3],
+ int numLoops, int numPolys, float (*r_polyNors)[3],
const bool only_face_normals);
void BKE_mesh_calc_normals(struct Mesh *me);
void BKE_mesh_calc_normals_tessface(
struct MVert *mverts, int numVerts,
struct MFace *mfaces, int numFaces,
- float (*faceNors_r)[3]);
+ float (*r_faceNors)[3]);
void BKE_mesh_normals_loop_split(
struct MVert *mverts, const int numVerts, struct MEdge *medges, const int numEdges,
struct MLoop *mloops, float (*r_loopnors)[3], const int numLoops,
@@ -233,8 +233,8 @@ void BKE_mesh_convert_mfaces_to_mpolys_ex(
struct CustomData *fdata, struct CustomData *ldata, struct CustomData *pdata,
int totedge_i, int totface_i, int totloop_i, int totpoly_i,
struct MEdge *medge, struct MFace *mface,
- int *totloop_r, int *totpoly_r,
- struct MLoop **mloop_r, struct MPoly **mpoly_r);
+ int *r_totloop, int *r_totpoly,
+ struct MLoop **r_mloop, struct MPoly **r_mpoly);
/* flush flags */
void BKE_mesh_flush_hidden_from_verts_ex(
diff --git a/source/blender/blenkernel/BKE_modifier.h b/source/blender/blenkernel/BKE_modifier.h
index 25dee613d20..2d47cf307f7 100644
--- a/source/blender/blenkernel/BKE_modifier.h
+++ b/source/blender/blenkernel/BKE_modifier.h
@@ -345,7 +345,7 @@ struct ModifierData *modifiers_findByType(struct Object *ob, ModifierType type)
struct ModifierData *modifiers_findByName(struct Object *ob, const char *name);
void modifiers_clearErrors(struct Object *ob);
int modifiers_getCageIndex(struct Scene *scene, struct Object *ob,
- int *lastPossibleCageIndex_r, int virtual_);
+ int *r_lastPossibleCageIndex, bool is_virtual);
bool modifiers_isModifierEnabled(struct Object *ob, int modifierType);
bool modifiers_isSoftbodyEnabled(struct Object *ob);
diff --git a/source/blender/blenkernel/BKE_subsurf.h b/source/blender/blenkernel/BKE_subsurf.h
index ab8b8b29915..3dae4087866 100644
--- a/source/blender/blenkernel/BKE_subsurf.h
+++ b/source/blender/blenkernel/BKE_subsurf.h
@@ -69,7 +69,7 @@ struct DerivedMesh *subsurf_make_derived_from_derived(
float (*vertCos)[3],
SubsurfFlags flags);
-void subsurf_calculate_limit_positions(struct Mesh *me, float (*positions_r)[3]);
+void subsurf_calculate_limit_positions(struct Mesh *me, float (*r_positions)[3]);
/* get gridsize from 'level', level must be greater than zero */
int BKE_ccg_gridsize(int level);
diff --git a/source/blender/blenkernel/intern/DerivedMesh.c b/source/blender/blenkernel/intern/DerivedMesh.c
index 4223e903113..b4a2dab8b1e 100644
--- a/source/blender/blenkernel/intern/DerivedMesh.c
+++ b/source/blender/blenkernel/intern/DerivedMesh.c
@@ -1919,14 +1919,14 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos
BLI_linklist_free((LinkNode *)datamasks, NULL);
}
-float (*editbmesh_get_vertex_cos(BMEditMesh *em, int *numVerts_r))[3]
+float (*editbmesh_get_vertex_cos(BMEditMesh *em, int *r_numVerts))[3]
{
BMIter iter;
BMVert *eve;
float (*cos)[3];
int i;
- *numVerts_r = em->bm->totvert;
+ *r_numVerts = em->bm->totvert;
cos = MEM_mallocN(sizeof(float) * 3 * em->bm->totvert, "vertexcos");
@@ -2415,7 +2415,7 @@ DerivedMesh *mesh_create_derived_no_deform_render(Scene *scene, Object *ob,
/***/
-DerivedMesh *editbmesh_get_derived_cage_and_final(Scene *scene, Object *obedit, BMEditMesh *em, DerivedMesh **final_r,
+DerivedMesh *editbmesh_get_derived_cage_and_final(Scene *scene, Object *obedit, BMEditMesh *em, DerivedMesh **r_final,
CustomDataMask dataMask)
{
/* if there's no derived mesh or the last data mask used doesn't include
@@ -2429,7 +2429,7 @@ DerivedMesh *editbmesh_get_derived_cage_and_final(Scene *scene, Object *obedit,
editbmesh_build_data(scene, obedit, em, dataMask);
}
- *final_r = em->derivedFinal;
+ *r_final = em->derivedFinal;
if (em->derivedFinal) { BLI_assert(!(em->derivedFinal->dirty & DM_DIRTY_NORMALS)); }
return em->derivedCage;
}
diff --git a/source/blender/blenkernel/intern/cdderivedmesh.c b/source/blender/blenkernel/intern/cdderivedmesh.c
index b40e04d29d3..a7940eb8f9c 100644
--- a/source/blender/blenkernel/intern/cdderivedmesh.c
+++ b/source/blender/blenkernel/intern/cdderivedmesh.c
@@ -122,90 +122,90 @@ static int cdDM_getNumPolys(DerivedMesh *dm)
return dm->numPolyData;
}
-static void cdDM_getVert(DerivedMesh *dm, int index, MVert *vert_r)
+static void cdDM_getVert(DerivedMesh *dm, int index, MVert *r_vert)
{
CDDerivedMesh *cddm = (CDDerivedMesh *)dm;
- *vert_r = cddm->mvert[index];
+ *r_vert = cddm->mvert[index];
}
-static void cdDM_getEdge(DerivedMesh *dm, int index, MEdge *edge_r)
+static void cdDM_getEdge(DerivedMesh *dm, int index, MEdge *r_edge)
{
CDDerivedMesh *cddm = (CDDerivedMesh *)dm;
- *edge_r = cddm->medge[index];
+ *r_edge = cddm->medge[index];
}
-static void cdDM_getTessFace(DerivedMesh *dm, int index, MFace *face_r)
+static void cdDM_getTessFace(DerivedMesh *dm, int index, MFace *r_face)
{
CDDerivedMesh *cddm = (CDDerivedMesh *)dm;
- *face_r = cddm->mface[index];
+ *r_face = cddm->mface[index];
}
-static void cdDM_copyVertArray(DerivedMesh *dm, MVert *vert_r)
+static void cdDM_copyVertArray(DerivedMesh *dm, MVert *r_vert)
{
CDDerivedMesh *cddm = (CDDerivedMesh *)dm;
- memcpy(vert_r, cddm->mvert, sizeof(*vert_r) * dm->numVertData);
+ memcpy(r_vert, cddm->mvert, sizeof(*r_vert) * dm->numVertData);
}
-static void cdDM_copyEdgeArray(DerivedMesh *dm, MEdge *edge_r)
+static void cdDM_copyEdgeArray(DerivedMesh *dm, MEdge *r_edge)
{
CDDerivedMesh *cddm = (CDDerivedMesh *)dm;
- memcpy(edge_r, cddm->medge, sizeof(*edge_r) * dm->numEdgeData);
+ memcpy(r_edge, cddm->medge, sizeof(*r_edge) * dm->numEdgeData);
}
-static void cdDM_copyTessFaceArray(DerivedMesh *dm, MFace *face_r)
+static void cdDM_copyTessFaceArray(DerivedMesh *dm, MFace *r_face)
{
CDDerivedMesh *cddm = (CDDerivedMesh *)dm;
- memcpy(face_r, cddm->mface, sizeof(*face_r) * dm->numTessFaceData);
+ memcpy(r_face, cddm->mface, sizeof(*r_face) * dm->numTessFaceData);
}
-static void cdDM_copyLoopArray(DerivedMesh *dm, MLoop *loop_r)
+static void cdDM_copyLoopArray(DerivedMesh *dm, MLoop *r_loop)
{
CDDerivedMesh *cddm = (CDDerivedMesh *)dm;
- memcpy(loop_r, cddm->mloop, sizeof(*loop_r) * dm->numLoopData);
+ memcpy(r_loop, cddm->mloop, sizeof(*r_loop) * dm->numLoopData);
}
-static void cdDM_copyPolyArray(DerivedMesh *dm, MPoly *poly_r)
+static void cdDM_copyPolyArray(DerivedMesh *dm, MPoly *r_poly)
{
CDDerivedMesh *cddm = (CDDerivedMesh *)dm;
- memcpy(poly_r, cddm->mpoly, sizeof(*poly_r) * dm->numPolyData);
+ memcpy(r_poly, cddm->mpoly, sizeof(*r_poly) * dm->numPolyData);
}
-static void cdDM_getMinMax(DerivedMesh *dm, float min_r[3], float max_r[3])
+static void cdDM_getMinMax(DerivedMesh *dm, float r_min[3], float r_max[3])
{
CDDerivedMesh *cddm = (CDDerivedMesh *) dm;
int i;
if (dm->numVertData) {
for (i = 0; i < dm->numVertData; i++) {
- minmax_v3v3_v3(min_r, max_r, cddm->mvert[i].co);
+ minmax_v3v3_v3(r_min, r_max, cddm->mvert[i].co);
}
}
else {
- zero_v3(min_r);
- zero_v3(max_r);
+ zero_v3(r_min);
+ zero_v3(r_max);
}
}
-static void cdDM_getVertCo(DerivedMesh *dm, int index, float co_r[3])
+static void cdDM_getVertCo(DerivedMesh *dm, int index, float r_co[3])
{
CDDerivedMesh *cddm = (CDDerivedMesh *) dm;
- copy_v3_v3(co_r, cddm->mvert[index].co);
+ copy_v3_v3(r_co, cddm->mvert[index].co);
}
-static void cdDM_getVertCos(DerivedMesh *dm, float (*cos_r)[3])
+static void cdDM_getVertCos(DerivedMesh *dm, float (*r_cos)[3])
{
MVert *mv = CDDM_get_verts(dm);
int i;
for (i = 0; i < dm->numVertData; i++, mv++)
- copy_v3_v3(cos_r[i], mv->co);
+ copy_v3_v3(r_cos[i], mv->co);
}
-static void cdDM_getVertNo(DerivedMesh *dm, int index, float no_r[3])
+static void cdDM_getVertNo(DerivedMesh *dm, int index, float r_no[3])
{
CDDerivedMesh *cddm = (CDDerivedMesh *) dm;
- normal_short_to_float_v3(no_r, cddm->mvert[index].no);
+ normal_short_to_float_v3(r_no, cddm->mvert[index].no);
}
static const MeshElemMap *cdDM_getPolyMap(Object *ob, DerivedMesh *dm)
diff --git a/source/blender/blenkernel/intern/curve.c b/source/blender/blenkernel/intern/curve.c
index c3046804e59..4fc80f30e97 100644
--- a/source/blender/blenkernel/intern/curve.c
+++ b/source/blender/blenkernel/intern/curve.c
@@ -3637,9 +3637,9 @@ void BKE_nurb_direction_switch(Nurb *nu)
}
-float (*BKE_curve_nurbs_vertexCos_get(ListBase *lb, int *numVerts_r))[3]
+float (*BKE_curve_nurbs_vertexCos_get(ListBase *lb, int *r_numVerts))[3]
{
- int i, numVerts = *numVerts_r = BKE_nurbList_verts_count(lb);
+ int i, numVerts = *r_numVerts = BKE_nurbList_verts_count(lb);
float *co, (*cos)[3] = MEM_mallocN(sizeof(*cos) * numVerts, "cu_vcos");
Nurb *nu;
diff --git a/source/blender/blenkernel/intern/displist.c b/source/blender/blenkernel/intern/displist.c
index 9582d87c540..f3fa5f75dbb 100644
--- a/source/blender/blenkernel/intern/displist.c
+++ b/source/blender/blenkernel/intern/displist.c
@@ -1282,9 +1282,9 @@ void BKE_displist_make_surf(Scene *scene, Object *ob, ListBase *dispbase,
BKE_nurbList_free(&nubase);
}
-static void rotateBevelPiece(Curve *cu, BevPoint *bevp, BevPoint *nbevp, DispList *dlb, float bev_blend, float widfac, float fac, float **data_r)
+static void rotateBevelPiece(Curve *cu, BevPoint *bevp, BevPoint *nbevp, DispList *dlb, float bev_blend, float widfac, float fac, float **r_data)
{
- float *fp, *data = *data_r;
+ float *fp, *data = *r_data;
int b;
fp = dlb->verts;
@@ -1335,7 +1335,7 @@ static void rotateBevelPiece(Curve *cu, BevPoint *bevp, BevPoint *nbevp, DispLis
}
}
- *data_r = data;
+ *r_data = data;
}
static void fillBevelCap(Nurb *nu, DispList *dlb, float *prev_fp, ListBase *dispbase)
diff --git a/source/blender/blenkernel/intern/image.c b/source/blender/blenkernel/intern/image.c
index b8b126c4c8e..aaeead431b9 100644
--- a/source/blender/blenkernel/intern/image.c
+++ b/source/blender/blenkernel/intern/image.c
@@ -2916,7 +2916,7 @@ static ImBuf *image_get_render_result(Image *ima, ImageUser *iuser, void **lock_
return ibuf;
}
-static void image_get_frame_and_index(Image *ima, ImageUser *iuser, int *frame_r, int *index_r)
+static void image_get_frame_and_index(Image *ima, ImageUser *iuser, int *r_frame, int *r_index)
{
int frame = 0, index = 0;
@@ -2934,8 +2934,8 @@ static void image_get_frame_and_index(Image *ima, ImageUser *iuser, int *frame_r
}
}
- *frame_r = frame;
- *index_r = index;
+ *r_frame = frame;
+ *r_index = index;
}
/* Get the ibuf from an image cache for a given image user.
@@ -2944,7 +2944,7 @@ static void image_get_frame_and_index(Image *ima, ImageUser *iuser, int *frame_r
* call IMB_freeImBuf to de-reference the image buffer after
* it's done handling it.
*/
-static ImBuf *image_get_cached_ibuf(Image *ima, ImageUser *iuser, int *frame_r, int *index_r)
+static ImBuf *image_get_cached_ibuf(Image *ima, ImageUser *iuser, int *r_frame, int *r_index)
{
ImBuf *ibuf = NULL;
int frame = 0, index = 0;
@@ -2990,11 +2990,11 @@ static ImBuf *image_get_cached_ibuf(Image *ima, ImageUser *iuser, int *frame_r,
* a big bottleneck */
}
- if (frame_r)
- *frame_r = frame;
+ if (r_frame)
+ *r_frame = frame;
- if (index_r)
- *index_r = index;
+ if (r_index)
+ *r_index = index;
return ibuf;
}
diff --git a/source/blender/blenkernel/intern/lattice.c b/source/blender/blenkernel/intern/lattice.c
index 72462eed30c..f647926fc0f 100644
--- a/source/blender/blenkernel/intern/lattice.c
+++ b/source/blender/blenkernel/intern/lattice.c
@@ -620,7 +620,7 @@ static bool where_on_path_deform(Object *ob, float ctime, float vec[4], float di
/* returns quaternion for rotation, using cd->no_rot_axis */
/* axis is using another define!!! */
static bool calc_curve_deform(Scene *scene, Object *par, float co[3],
- const short axis, CurveDeform *cd, float quat_r[4])
+ const short axis, CurveDeform *cd, float r_quat[4])
{
Curve *cu = par->data;
float fac, loc[4], dir[3], new_quat[4], radius;
@@ -706,8 +706,8 @@ static bool calc_curve_deform(Scene *scene, Object *par, float co[3],
/* translation */
add_v3_v3v3(co, cent, loc);
- if (quat_r)
- copy_qt_qt(quat_r, quat);
+ if (r_quat)
+ copy_qt_qt(r_quat, quat);
return 1;
}
@@ -1024,14 +1024,14 @@ void outside_lattice(Lattice *lt)
}
}
-float (*BKE_lattice_vertexcos_get(struct Object *ob, int *numVerts_r))[3]
+float (*BKE_lattice_vertexcos_get(struct Object *ob, int *r_numVerts))[3]
{
Lattice *lt = ob->data;
int i, numVerts;
float (*vertexCos)[3];
if (lt->editlatt) lt = lt->editlatt->latt;
- numVerts = *numVerts_r = lt->pntsu * lt->pntsv * lt->pntsw;
+ numVerts = *r_numVerts = lt->pntsu * lt->pntsv * lt->pntsw;
vertexCos = MEM_mallocN(sizeof(*vertexCos) * numVerts, "lt_vcos");
diff --git a/source/blender/blenkernel/intern/mask_evaluate.c b/source/blender/blenkernel/intern/mask_evaluate.c
index c6cc4a412b8..4d9791a077c 100644
--- a/source/blender/blenkernel/intern/mask_evaluate.c
+++ b/source/blender/blenkernel/intern/mask_evaluate.c
@@ -252,8 +252,9 @@ static void feather_bucket_add_edge(FeatherEdgesBucket *bucket, int start, int e
bucket->tot_segment++;
}
-static void feather_bucket_check_intersect(float (*feather_points)[2], int tot_feather_point, FeatherEdgesBucket *bucket,
- int cur_a, int cur_b)
+static void feather_bucket_check_intersect(
+ float (*feather_points)[2], int tot_feather_point, FeatherEdgesBucket *bucket,
+ int cur_a, int cur_b)
{
int i;
@@ -313,8 +314,9 @@ static void feather_bucket_check_intersect(float (*feather_points)[2], int tot_f
}
}
-static int feather_bucket_index_from_coord(const float co[2], const float min[2], const float bucket_scale[2],
- const int buckets_per_side)
+static int feather_bucket_index_from_coord(
+ const float co[2], const float min[2], const float bucket_scale[2],
+ const int buckets_per_side)
{
int x = (int) ((co[0] - min[0]) * bucket_scale[0]);
int y = (int) ((co[1] - min[1]) * bucket_scale[1]);
@@ -328,9 +330,9 @@ static int feather_bucket_index_from_coord(const float co[2], const float min[2]
return y * buckets_per_side + x;
}
-static void feather_bucket_get_diagonal(FeatherEdgesBucket *buckets, int start_bucket_index, int end_bucket_index,
- int buckets_per_side, FeatherEdgesBucket **diagonal_bucket_a_r,
- FeatherEdgesBucket **diagonal_bucket_b_r)
+static void feather_bucket_get_diagonal(
+ FeatherEdgesBucket *buckets, int start_bucket_index, int end_bucket_index, int buckets_per_side,
+ FeatherEdgesBucket **r_diagonal_bucket_a, FeatherEdgesBucket **r_diagonal_bucket_b)
{
int start_bucket_x = start_bucket_index % buckets_per_side;
int start_bucket_y = start_bucket_index / buckets_per_side;
@@ -341,11 +343,12 @@ static void feather_bucket_get_diagonal(FeatherEdgesBucket *buckets, int start_b
int diagonal_bucket_a_index = start_bucket_y * buckets_per_side + end_bucket_x;
int diagonal_bucket_b_index = end_bucket_y * buckets_per_side + start_bucket_x;
- *diagonal_bucket_a_r = &buckets[diagonal_bucket_a_index];
- *diagonal_bucket_b_r = &buckets[diagonal_bucket_b_index];
+ *r_diagonal_bucket_a = &buckets[diagonal_bucket_a_index];
+ *r_diagonal_bucket_b = &buckets[diagonal_bucket_b_index];
}
-void BKE_mask_spline_feather_collapse_inner_loops(MaskSpline *spline, float (*feather_points)[2], const unsigned int tot_feather_point)
+void BKE_mask_spline_feather_collapse_inner_loops(
+ MaskSpline *spline, float (*feather_points)[2], const unsigned int tot_feather_point)
{
#define BUCKET_INDEX(co) \
feather_bucket_index_from_coord(co, min, bucket_scale, buckets_per_side)
@@ -502,11 +505,9 @@ void BKE_mask_spline_feather_collapse_inner_loops(MaskSpline *spline, float (*fe
}
/** only called from #BKE_mask_spline_feather_differentiated_points_with_resolution() ! */
-static float (*mask_spline_feather_differentiated_points_with_resolution__even(MaskSpline *spline,
- unsigned int *tot_feather_point,
- const unsigned int resol,
- const bool do_feather_isect
- ))[2]
+static float (*mask_spline_feather_differentiated_points_with_resolution__even(
+ MaskSpline *spline, unsigned int *tot_feather_point,
+ const unsigned int resol, const bool do_feather_isect))[2]
{
MaskSplinePoint *points_array = BKE_mask_spline_point_array(spline);
MaskSplinePoint *point_curr, *point_prev;
@@ -575,11 +576,9 @@ static float (*mask_spline_feather_differentiated_points_with_resolution__even(M
}
/** only called from #BKE_mask_spline_feather_differentiated_points_with_resolution() ! */
-static float (*mask_spline_feather_differentiated_points_with_resolution__double(MaskSpline *spline,
- unsigned int *tot_feather_point,
- const unsigned int resol,
- const bool do_feather_isect
- ))[2]
+static float (*mask_spline_feather_differentiated_points_with_resolution__double(
+ MaskSpline *spline, unsigned int *tot_feather_point,
+ const unsigned int resol, const bool do_feather_isect))[2]
{
MaskSplinePoint *points_array = BKE_mask_spline_point_array(spline);
@@ -712,11 +711,9 @@ static float (*mask_spline_feather_differentiated_points_with_resolution__double
* values align with #BKE_mask_spline_differentiate_with_resolution
* when \a resol arguments match.
*/
-float (*BKE_mask_spline_feather_differentiated_points_with_resolution(MaskSpline *spline,
- unsigned int *tot_feather_point,
- const unsigned int resol,
- const bool do_feather_isect
- ))[2]
+float (*BKE_mask_spline_feather_differentiated_points_with_resolution(
+ MaskSpline *spline, unsigned int *tot_feather_point,
+ const unsigned int resol, const bool do_feather_isect))[2]
{
switch (spline->offset_mode) {
case MASK_SPLINE_OFFSET_EVEN:
diff --git a/source/blender/blenkernel/intern/mesh.c b/source/blender/blenkernel/intern/mesh.c
index 7a81aedb60b..838f93e5222 100644
--- a/source/blender/blenkernel/intern/mesh.c
+++ b/source/blender/blenkernel/intern/mesh.c
@@ -1750,7 +1750,7 @@ void BKE_mesh_smooth_flag_set(Object *meshOb, int enableSmooth)
/**
* Return a newly MEM_malloc'd array of all the mesh vertex locations
- * \note \a numVerts_r may be NULL
+ * \note \a r_numVerts may be NULL
*/
float (*BKE_mesh_vertexCos_get(Mesh *me, int *r_numVerts))[3]
{
@@ -1781,11 +1781,11 @@ int poly_find_loop_from_vert(const MPoly *poly, const MLoop *loopstart,
}
/**
- * Fill \a adj_r with the loop indices in \a poly adjacent to the
+ * Fill \a r_adj with the loop indices in \a poly adjacent to the
* vertex. Returns the index of the loop matching vertex, or -1 if the
* vertex is not in \a poly
*/
-int poly_get_adj_loops_from_vert(unsigned adj_r[3], const MPoly *poly,
+int poly_get_adj_loops_from_vert(unsigned r_adj[3], const MPoly *poly,
const MLoop *mloop, unsigned vert)
{
int corner = poly_find_loop_from_vert(poly,
@@ -1796,9 +1796,9 @@ int poly_get_adj_loops_from_vert(unsigned adj_r[3], const MPoly *poly,
const MLoop *ml = &mloop[poly->loopstart + corner];
/* vertex was found */
- adj_r[0] = ME_POLY_LOOP_PREV(mloop, poly, corner)->v;
- adj_r[1] = ml->v;
- adj_r[2] = ME_POLY_LOOP_NEXT(mloop, poly, corner)->v;
+ r_adj[0] = ME_POLY_LOOP_PREV(mloop, poly, corner)->v;
+ r_adj[1] = ml->v;
+ r_adj[2] = ME_POLY_LOOP_NEXT(mloop, poly, corner)->v;
}
return corner;
diff --git a/source/blender/blenkernel/intern/mesh_evaluate.c b/source/blender/blenkernel/intern/mesh_evaluate.c
index be24fa8fc46..aa1f9e563db 100644
--- a/source/blender/blenkernel/intern/mesh_evaluate.c
+++ b/source/blender/blenkernel/intern/mesh_evaluate.c
@@ -83,26 +83,26 @@ static void mesh_calc_normals_vert_fallback(MVert *mverts, int numVerts)
}
}
-/* Calculate vertex and face normals, face normals are returned in *faceNors_r if non-NULL
+/* Calculate vertex and face normals, face normals are returned in *r_faceNors if non-NULL
* and vertex normals are stored in actual mverts.
*/
void BKE_mesh_calc_normals_mapping(MVert *mverts, int numVerts,
- MLoop *mloop, MPoly *mpolys, int numLoops, int numPolys, float (*polyNors_r)[3],
- MFace *mfaces, int numFaces, int *origIndexFace, float (*faceNors_r)[3])
+ MLoop *mloop, MPoly *mpolys, int numLoops, int numPolys, float (*r_polyNors)[3],
+ MFace *mfaces, int numFaces, const int *origIndexFace, float (*r_faceNors)[3])
{
BKE_mesh_calc_normals_mapping_ex(mverts, numVerts, mloop, mpolys,
- numLoops, numPolys, polyNors_r, mfaces, numFaces,
- origIndexFace, faceNors_r, FALSE);
+ numLoops, numPolys, r_polyNors, mfaces, numFaces,
+ origIndexFace, r_faceNors, FALSE);
}
/* extended version of 'BKE_mesh_calc_normals_poly' with option not to calc vertex normals */
void BKE_mesh_calc_normals_mapping_ex(
MVert *mverts, int numVerts,
MLoop *mloop, MPoly *mpolys,
- int numLoops, int numPolys, float (*polyNors_r)[3],
- MFace *mfaces, int numFaces, int *origIndexFace, float (*faceNors_r)[3],
+ int numLoops, int numPolys, float (*r_polyNors)[3],
+ MFace *mfaces, int numFaces, const int *origIndexFace, float (*r_faceNors)[3],
const bool only_face_normals)
{
- float (*pnors)[3] = polyNors_r, (*fnors)[3] = faceNors_r;
+ float (*pnors)[3] = r_polyNors, (*fnors)[3] = r_faceNors;
int i;
MFace *mf;
MPoly *mp;
@@ -115,7 +115,7 @@ void BKE_mesh_calc_normals_mapping_ex(
}
/* if we are not calculating verts and no verts were passes then we have nothing to do */
- if ((only_face_normals == TRUE) && (polyNors_r == NULL) && (faceNors_r == NULL)) {
+ if ((only_face_normals == TRUE) && (r_polyNors == NULL) && (r_faceNors == NULL)) {
printf("%s: called with nothing to do\n", __func__);
return;
}
@@ -138,7 +138,7 @@ void BKE_mesh_calc_normals_mapping_ex(
}
if (origIndexFace &&
- /* fnors == faceNors_r */ /* NO NEED TO ALLOC YET */
+ /* fnors == r_faceNors */ /* NO NEED TO ALLOC YET */
fnors != NULL &&
numFaces)
{
@@ -154,8 +154,8 @@ void BKE_mesh_calc_normals_mapping_ex(
}
}
- if (pnors != polyNors_r) MEM_freeN(pnors);
- /* if (fnors != faceNors_r) MEM_freeN(fnors); */ /* NO NEED TO ALLOC YET */
+ if (pnors != r_polyNors) MEM_freeN(pnors);
+ /* if (fnors != r_faceNors) MEM_freeN(fnors); */ /* NO NEED TO ALLOC YET */
fnors = pnors = NULL;
@@ -277,10 +277,10 @@ void BKE_mesh_calc_normals(Mesh *mesh)
#endif
}
-void BKE_mesh_calc_normals_tessface(MVert *mverts, int numVerts, MFace *mfaces, int numFaces, float (*faceNors_r)[3])
+void BKE_mesh_calc_normals_tessface(MVert *mverts, int numVerts, MFace *mfaces, int numFaces, float (*r_faceNors)[3])
{
float (*tnorms)[3] = MEM_callocN(sizeof(*tnorms) * (size_t)numVerts, "tnorms");
- float (*fnors)[3] = (faceNors_r) ? faceNors_r : MEM_callocN(sizeof(*fnors) * (size_t)numFaces, "meshnormals");
+ float (*fnors)[3] = (r_faceNors) ? r_faceNors : MEM_callocN(sizeof(*fnors) * (size_t)numFaces, "meshnormals");
int i;
for (i = 0; i < numFaces; i++) {
@@ -312,7 +312,7 @@ void BKE_mesh_calc_normals_tessface(MVert *mverts, int numVerts, MFace *mfaces,
MEM_freeN(tnorms);
- if (fnors != faceNors_r)
+ if (fnors != r_faceNors)
MEM_freeN(fnors);
}
@@ -1733,8 +1733,8 @@ void BKE_mesh_do_versions_convert_mfaces_to_mpolys(Mesh *mesh)
void BKE_mesh_convert_mfaces_to_mpolys_ex(ID *id, CustomData *fdata, CustomData *ldata, CustomData *pdata,
int totedge_i, int totface_i, int totloop_i, int totpoly_i,
MEdge *medge, MFace *mface,
- int *totloop_r, int *totpoly_r,
- MLoop **mloop_r, MPoly **mpoly_r)
+ int *r_totloop, int *r_totpoly,
+ MLoop **r_mloop, MPoly **r_mpoly)
{
MFace *mf;
MLoop *ml, *mloop;
@@ -1828,10 +1828,10 @@ void BKE_mesh_convert_mfaces_to_mpolys_ex(ID *id, CustomData *fdata, CustomData
BLI_edgehash_free(eh, NULL);
- *totpoly_r = totpoly;
- *totloop_r = totloop;
- *mpoly_r = mpoly;
- *mloop_r = mloop;
+ *r_totpoly = totpoly;
+ *r_totloop = totloop;
+ *r_mpoly = mpoly;
+ *r_mloop = mloop;
}
/** \} */
diff --git a/source/blender/blenkernel/intern/modifier.c b/source/blender/blenkernel/intern/modifier.c
index 2d6888244d0..054d09e8b70 100644
--- a/source/blender/blenkernel/intern/modifier.c
+++ b/source/blender/blenkernel/intern/modifier.c
@@ -337,15 +337,15 @@ void modifier_setError(ModifierData *md, const char *_format, ...)
* then is NULL)
* also used for some mesh tools to give warnings
*/
-int modifiers_getCageIndex(struct Scene *scene, Object *ob, int *lastPossibleCageIndex_r, int virtual_)
+int modifiers_getCageIndex(struct Scene *scene, Object *ob, int *r_lastPossibleCageIndex, bool is_virtual)
{
VirtualModifierData virtualModifierData;
- ModifierData *md = (virtual_) ? modifiers_getVirtualModifierList(ob, &virtualModifierData) : ob->modifiers.first;
+ ModifierData *md = (is_virtual) ? modifiers_getVirtualModifierList(ob, &virtualModifierData) : ob->modifiers.first;
int i, cageIndex = -1;
- if (lastPossibleCageIndex_r) {
+ if (r_lastPossibleCageIndex) {
/* ensure the value is initialized */
- *lastPossibleCageIndex_r = -1;
+ *r_lastPossibleCageIndex = -1;
}
/* Find the last modifier acting on the cage. */
@@ -361,7 +361,9 @@ int modifiers_getCageIndex(struct Scene *scene, Object *ob, int *lastPossibleCag
if (!modifier_supportsMapping(md))
break;
- if (lastPossibleCageIndex_r) *lastPossibleCageIndex_r = i;
+ if (r_lastPossibleCageIndex) {
+ *r_lastPossibleCageIndex = i;
+ }
if (!(md->mode & eModifierMode_Realtime)) continue;
if (!(md->mode & eModifierMode_Editmode)) continue;
diff --git a/source/blender/blenkernel/intern/subsurf_ccg.c b/source/blender/blenkernel/intern/subsurf_ccg.c
index 2d23c32720b..4fc241b8ea5 100644
--- a/source/blender/blenkernel/intern/subsurf_ccg.c
+++ b/source/blender/blenkernel/intern/subsurf_ccg.c
@@ -694,7 +694,7 @@ static void minmax_v3_v3v3(const float vec[3], float min[3], float max[3])
if (max[2] < vec[2]) max[2] = vec[2];
}
-static void ccgDM_getMinMax(DerivedMesh *dm, float min_r[3], float max_r[3])
+static void ccgDM_getMinMax(DerivedMesh *dm, float r_min[3], float r_max[3])
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm;
CCGSubSurf *ss = ccgdm->ss;
@@ -708,13 +708,13 @@ static void ccgDM_getMinMax(DerivedMesh *dm, float min_r[3], float max_r[3])
CCG_key_top_level(&key, ss);
if (!ccgSubSurf_getNumVerts(ss))
- min_r[0] = min_r[1] = min_r[2] = max_r[0] = max_r[1] = max_r[2] = 0.0;
+ r_min[0] = r_min[1] = r_min[2] = r_max[0] = r_max[1] = r_max[2] = 0.0;
for (vi = ccgSubSurf_getVertIterator(ss); !ccgVertIterator_isStopped(vi); ccgVertIterator_next(vi)) {
CCGVert *v = ccgVertIterator_getCurrent(vi);
float *co = ccgSubSurf_getVertData(ss, v);
- minmax_v3_v3v3(co, min_r, max_r);
+ minmax_v3_v3v3(co, r_min, r_max);
}
ccgVertIterator_free(vi);
@@ -723,7 +723,7 @@ static void ccgDM_getMinMax(DerivedMesh *dm, float min_r[3], float max_r[3])
CCGElem *edgeData = ccgSubSurf_getEdgeDataArray(ss, e);
for (i = 0; i < edgeSize; i++)
- minmax_v3_v3v3(CCG_elem_offset_co(&key, edgeData, i), min_r, max_r);
+ minmax_v3_v3v3(CCG_elem_offset_co(&key, edgeData, i), r_min, r_max);
}
ccgEdgeIterator_free(ei);
@@ -736,7 +736,7 @@ static void ccgDM_getMinMax(DerivedMesh *dm, float min_r[3], float max_r[3])
for (y = 0; y < gridSize; y++)
for (x = 0; x < gridSize; x++)
- minmax_v3_v3v3(CCG_grid_elem_co(&key, faceGridData, x, y), min_r, max_r);
+ minmax_v3_v3v3(CCG_grid_elem_co(&key, faceGridData, x, y), r_min, r_max);
}
}
ccgFaceIterator_free(fi);
@@ -863,20 +863,20 @@ static void ccgDM_getFinalVert(DerivedMesh *dm, int vertNum, MVert *mv)
}
}
-static void ccgDM_getFinalVertCo(DerivedMesh *dm, int vertNum, float co_r[3])
+static void ccgDM_getFinalVertCo(DerivedMesh *dm, int vertNum, float r_co[3])
{
MVert mvert;
ccgDM_getFinalVert(dm, vertNum, &mvert);
- copy_v3_v3(co_r, mvert.co);
+ copy_v3_v3(r_co, mvert.co);
}
-static void ccgDM_getFinalVertNo(DerivedMesh *dm, int vertNum, float no_r[3])
+static void ccgDM_getFinalVertNo(DerivedMesh *dm, int vertNum, float r_no[3])
{
MVert mvert;
ccgDM_getFinalVert(dm, vertNum, &mvert);
- normal_short_to_float_v3(no_r, mvert.no);
+ normal_short_to_float_v3(r_no, mvert.no);
}
static void ccgDM_getFinalEdge(DerivedMesh *dm, int edgeNum, MEdge *med)
@@ -3682,7 +3682,7 @@ struct DerivedMesh *subsurf_make_derived_from_derived(
return (DerivedMesh *)result;
}
-void subsurf_calculate_limit_positions(Mesh *me, float (*positions_r)[3])
+void subsurf_calculate_limit_positions(Mesh *me, float (*r_positions)[3])
{
/* Finds the subsurf limit positions for the verts in a mesh
* and puts them in an array of floats. Please note that the
@@ -3722,9 +3722,9 @@ void subsurf_calculate_limit_positions(Mesh *me, float (*positions_r)[3])
mul_v3_fl(face_sum, (float)N / (float)numFaces);
co = ccgSubSurf_getVertData(ss, v);
- positions_r[idx][0] = (co[0] * N * N + edge_sum[0] * 4 + face_sum[0]) / (N * (N + 5));
- positions_r[idx][1] = (co[1] * N * N + edge_sum[1] * 4 + face_sum[1]) / (N * (N + 5));
- positions_r[idx][2] = (co[2] * N * N + edge_sum[2] * 4 + face_sum[2]) / (N * (N + 5));
+ r_positions[idx][0] = (co[0] * N * N + edge_sum[0] * 4 + face_sum[0]) / (N * (N + 5));
+ r_positions[idx][1] = (co[1] * N * N + edge_sum[1] * 4 + face_sum[1]) / (N * (N + 5));
+ r_positions[idx][2] = (co[2] * N * N + edge_sum[2] * 4 + face_sum[2]) / (N * (N + 5));
}
ccgVertIterator_free(vi);
diff --git a/source/blender/blenlib/BLI_edgehash.h b/source/blender/blenlib/BLI_edgehash.h
index 2ca011871d8..fccbda4b4db 100644
--- a/source/blender/blenlib/BLI_edgehash.h
+++ b/source/blender/blenlib/BLI_edgehash.h
@@ -60,7 +60,7 @@ void BLI_edgehash_flag_clear(EdgeHash *eh, unsigned int flag);
EdgeHashIterator *BLI_edgehashIterator_new(EdgeHash *eh) ATTR_MALLOC ATTR_WARN_UNUSED_RESULT;
void BLI_edgehashIterator_free(EdgeHashIterator *ehi);
-void BLI_edgehashIterator_getKey(EdgeHashIterator *ehi, unsigned int *v0_r, unsigned int *v1_r);
+void BLI_edgehashIterator_getKey(EdgeHashIterator *ehi, unsigned int *r_v0, unsigned int *r_v1);
void *BLI_edgehashIterator_getValue(EdgeHashIterator *ehi) ATTR_WARN_UNUSED_RESULT;
void **BLI_edgehashIterator_getValue_p(EdgeHashIterator *ehi) ATTR_WARN_UNUSED_RESULT;
void BLI_edgehashIterator_setValue(EdgeHashIterator *ehi, void *val);
@@ -89,7 +89,7 @@ void BLI_edgeset_free(EdgeSet *es);
/* rely on inline api for now */
BLI_INLINE EdgeSetIterator *BLI_edgesetIterator_new(EdgeSet *gs) { return (EdgeSetIterator *)BLI_edgehashIterator_new((EdgeHash *)gs); }
BLI_INLINE void BLI_edgesetIterator_free(EdgeSetIterator *esi) { BLI_edgehashIterator_free((EdgeHashIterator *)esi); }
-BLI_INLINE void BLI_edgesetIterator_getKey(EdgeSetIterator *esi, unsigned int *v0_r, unsigned int *v1_r) { BLI_edgehashIterator_getKey((EdgeHashIterator *)esi, v0_r, v1_r); }
+BLI_INLINE void BLI_edgesetIterator_getKey(EdgeSetIterator *esi, unsigned int *r_v0, unsigned int *r_v1) { BLI_edgehashIterator_getKey((EdgeHashIterator *)esi, r_v0, r_v1); }
BLI_INLINE void BLI_edgesetIterator_step(EdgeSetIterator *esi) { BLI_edgehashIterator_step((EdgeHashIterator *)esi); }
BLI_INLINE bool BLI_edgesetIterator_isDone(EdgeSetIterator *esi) { return BLI_edgehashIterator_isDone((EdgeHashIterator *)esi); }
diff --git a/source/blender/blenlib/BLI_fileops.h b/source/blender/blenlib/BLI_fileops.h
index ca82086b529..7c10e50acc4 100644
--- a/source/blender/blenlib/BLI_fileops.h
+++ b/source/blender/blenlib/BLI_fileops.h
@@ -85,7 +85,7 @@ bool BLI_file_is_writable(const char *file);
bool BLI_file_touch(const char *file);
int BLI_file_gzip(const char *from, const char *to);
-char *BLI_file_ungzip_to_mem(const char *from_file, int *size_r);
+char *BLI_file_ungzip_to_mem(const char *from_file, int *r_size);
size_t BLI_file_descriptor_size(int file);
size_t BLI_file_size(const char *file);
diff --git a/source/blender/blenlib/BLI_math_color.h b/source/blender/blenlib/BLI_math_color.h
index 8a6bc35141c..5c14ac55492 100644
--- a/source/blender/blenlib/BLI_math_color.h
+++ b/source/blender/blenlib/BLI_math_color.h
@@ -132,10 +132,10 @@ void hsv_clamp_v(float hsv[3], float v_max);
void rgb_float_set_hue_float_offset(float *rgb, float hue_offset);
void rgb_byte_set_hue_float_offset(unsigned char *rgb, float hue_offset);
-void rgb_uchar_to_float(float col_r[3], const unsigned char col_ub[3]);
-void rgba_uchar_to_float(float col_r[4], const unsigned char col_ub[4]);
-void rgb_float_to_uchar(unsigned char col_r[3], const float col_f[3]);
-void rgba_float_to_uchar(unsigned char col_r[4], const float col_f[4]);
+void rgb_uchar_to_float(float r_col[3], const unsigned char col_ub[3]);
+void rgba_uchar_to_float(float r_col[4], const unsigned char col_ub[4]);
+void rgb_float_to_uchar(unsigned char r_col[3], const float col_f[3]);
+void rgba_float_to_uchar(unsigned char r_col[4], const float col_f[4]);
void xyz_to_lab(float x, float y, float z, float *l, float *a, float *b);
diff --git a/source/blender/blenlib/BLI_math_geom.h b/source/blender/blenlib/BLI_math_geom.h
index e800369a682..09ff3585312 100644
--- a/source/blender/blenlib/BLI_math_geom.h
+++ b/source/blender/blenlib/BLI_math_geom.h
@@ -84,7 +84,7 @@ float dist_squared_to_line_v2(const float p[2], const float l1[2], const float l
float dist_to_line_v2(const float p[2], const float l1[2], const float l2[2]);
float dist_squared_to_line_segment_v2(const float p[2], const float l1[2], const float l2[2]);
float dist_to_line_segment_v2(const float p[2], const float l1[2], const float l2[2]);
-void closest_to_line_segment_v2(float closest[2], const float p[2], const float l1[2], const float l2[2]);
+void closest_to_line_segment_v2(float r_close[2], const float p[2], const float l1[2], const float l2[2]);
float dist_squared_to_plane_v3(const float p[3], const float plane[4]);
float dist_to_plane_v3(const float p[3], const float plane[4]);
@@ -94,8 +94,8 @@ float dist_squared_to_line_v3(const float p[3], const float l1[3], const float l
float dist_to_line_v3(const float p[3], const float l1[3], const float l2[3]);
float closest_to_line_v3(float r[3], const float p[3], const float l1[3], const float l2[3]);
float closest_to_line_v2(float r[2], const float p[2], const float l1[2], const float l2[2]);
-void closest_to_line_segment_v3(float r[3], const float p[3], const float l1[3], const float l2[3]);
-void closest_to_plane_v3(float close_r[3], const float plane[4], const float pt[3]);
+void closest_to_line_segment_v3(float r_close[3], const float p[3], const float l1[3], const float l2[3]);
+void closest_to_plane_v3(float r_close[3], const float plane[4], const float pt[3]);
/* Set 'r' to the point in triangle (t1, t2, t3) closest to point 'p' */
void closest_on_tri_to_point_v3(float r[3], const float p[3], const float t1[3], const float t2[3], const float t3[3]);
diff --git a/source/blender/blenlib/intern/edgehash.c b/source/blender/blenlib/intern/edgehash.c
index 1d0c9b20550..c12efbd80f6 100644
--- a/source/blender/blenlib/intern/edgehash.c
+++ b/source/blender/blenlib/intern/edgehash.c
@@ -465,11 +465,11 @@ void BLI_edgehashIterator_free(EdgeHashIterator *ehi)
/**
* Retrieve the key from an iterator.
*/
-void BLI_edgehashIterator_getKey(EdgeHashIterator *ehi, unsigned int *v0_r, unsigned int *v1_r)
+void BLI_edgehashIterator_getKey(EdgeHashIterator *ehi, unsigned int *r_v0, unsigned int *r_v1)
{
if (ehi->curEntry) {
- *v0_r = ehi->curEntry->v0;
- *v1_r = ehi->curEntry->v1;
+ *r_v0 = ehi->curEntry->v0;
+ *r_v1 = ehi->curEntry->v1;
}
}
diff --git a/source/blender/blenlib/intern/fileops.c b/source/blender/blenlib/intern/fileops.c
index 55726565f59..4702b384211 100644
--- a/source/blender/blenlib/intern/fileops.c
+++ b/source/blender/blenlib/intern/fileops.c
@@ -116,7 +116,7 @@ int BLI_file_gzip(const char *from, const char *to)
/* gzip the file in from_file and write it to memory to_mem, at most size bytes.
* return the unziped size
*/
-char *BLI_file_ungzip_to_mem(const char *from_file, int *size_r)
+char *BLI_file_ungzip_to_mem(const char *from_file, int *r_size)
{
gzFile gzfile;
int readsize, size, alloc_size = 0;
@@ -154,7 +154,7 @@ char *BLI_file_ungzip_to_mem(const char *from_file, int *size_r)
else if (alloc_size != size)
mem = MEM_reallocN(mem, size);
- *size_r = size;
+ *r_size = size;
return mem;
}
diff --git a/source/blender/blenlib/intern/math_color.c b/source/blender/blenlib/intern/math_color.c
index 43f6d4c29ae..093b82e9126 100644
--- a/source/blender/blenlib/intern/math_color.c
+++ b/source/blender/blenlib/intern/math_color.c
@@ -508,29 +508,29 @@ void cpack_to_rgb(unsigned int col, float *r, float *g, float *b)
*b = ((float)(((col) >> 16) & 0xFF)) * (1.0f / 255.0f);
}
-void rgb_uchar_to_float(float col_r[3], const unsigned char col_ub[3])
+void rgb_uchar_to_float(float r_col[3], const unsigned char col_ub[3])
{
- col_r[0] = ((float)col_ub[0]) * (1.0f / 255.0f);
- col_r[1] = ((float)col_ub[1]) * (1.0f / 255.0f);
- col_r[2] = ((float)col_ub[2]) * (1.0f / 255.0f);
+ r_col[0] = ((float)col_ub[0]) * (1.0f / 255.0f);
+ r_col[1] = ((float)col_ub[1]) * (1.0f / 255.0f);
+ r_col[2] = ((float)col_ub[2]) * (1.0f / 255.0f);
}
-void rgba_uchar_to_float(float col_r[4], const unsigned char col_ub[4])
+void rgba_uchar_to_float(float r_col[4], const unsigned char col_ub[4])
{
- col_r[0] = ((float)col_ub[0]) * (1.0f / 255.0f);
- col_r[1] = ((float)col_ub[1]) * (1.0f / 255.0f);
- col_r[2] = ((float)col_ub[2]) * (1.0f / 255.0f);
- col_r[3] = ((float)col_ub[3]) * (1.0f / 255.0f);
+ r_col[0] = ((float)col_ub[0]) * (1.0f / 255.0f);
+ r_col[1] = ((float)col_ub[1]) * (1.0f / 255.0f);
+ r_col[2] = ((float)col_ub[2]) * (1.0f / 255.0f);
+ r_col[3] = ((float)col_ub[3]) * (1.0f / 255.0f);
}
-void rgb_float_to_uchar(unsigned char col_r[3], const float col_f[3])
+void rgb_float_to_uchar(unsigned char r_col[3], const float col_f[3])
{
- F3TOCHAR3(col_f, col_r);
+ F3TOCHAR3(col_f, r_col);
}
-void rgba_float_to_uchar(unsigned char col_r[4], const float col_f[4])
+void rgba_float_to_uchar(unsigned char r_col[4], const float col_f[4])
{
- F4TOCHAR4(col_f, col_r);
+ F4TOCHAR4(col_f, r_col);
}
/* ********************************* color transforms ********************************* */
diff --git a/source/blender/blenlib/intern/math_geom.c b/source/blender/blenlib/intern/math_geom.c
index 3b49ad5db8d..2a19584cdb3 100644
--- a/source/blender/blenlib/intern/math_geom.c
+++ b/source/blender/blenlib/intern/math_geom.c
@@ -295,49 +295,49 @@ float dist_to_line_segment_v2(const float p[2], const float l1[2], const float l
}
/* point closest to v1 on line v2-v3 in 2D */
-void closest_to_line_segment_v2(float close_r[2], const float p[2], const float l1[2], const float l2[2])
+void closest_to_line_segment_v2(float r_close[2], const float p[2], const float l1[2], const float l2[2])
{
float lambda, cp[2];
lambda = closest_to_line_v2(cp, p, l1, l2);
if (lambda <= 0.0f)
- copy_v2_v2(close_r, l1);
+ copy_v2_v2(r_close, l1);
else if (lambda >= 1.0f)
- copy_v2_v2(close_r, l2);
+ copy_v2_v2(r_close, l2);
else
- copy_v2_v2(close_r, cp);
+ copy_v2_v2(r_close, cp);
}
/* point closest to v1 on line v2-v3 in 3D */
-void closest_to_line_segment_v3(float close_r[3], const float v1[3], const float v2[3], const float v3[3])
+void closest_to_line_segment_v3(float r_close[3], const float v1[3], const float v2[3], const float v3[3])
{
float lambda, cp[3];
lambda = closest_to_line_v3(cp, v1, v2, v3);
if (lambda <= 0.0f)
- copy_v3_v3(close_r, v2);
+ copy_v3_v3(r_close, v2);
else if (lambda >= 1.0f)
- copy_v3_v3(close_r, v3);
+ copy_v3_v3(r_close, v3);
else
- copy_v3_v3(close_r, cp);
+ copy_v3_v3(r_close, cp);
}
/**
* Find the closest point on a plane.
*
- * \param close_r Return coordinate
+ * \param r_close Return coordinate
* \param plane The plane to test against.
* \param pt The point to find the nearest of
*
* \note non-unit-length planes are supported.
*/
-void closest_to_plane_v3(float close_r[3], const float plane[4], const float pt[3])
+void closest_to_plane_v3(float r_close[3], const float plane[4], const float pt[3])
{
const float len_sq = len_squared_v3(plane);
const float side = plane_point_side_v3(plane, pt);
- madd_v3_v3v3fl(close_r, pt, plane, -side / len_sq);
+ madd_v3_v3v3fl(r_close, pt, plane, -side / len_sq);
}
float dist_squared_to_plane_v3(const float pt[3], const float plane[4])
diff --git a/source/blender/blenlib/intern/string_utf8.c b/source/blender/blenlib/intern/string_utf8.c
index e7beaaa33a0..e97f0d8bdaf 100644
--- a/source/blender/blenlib/intern/string_utf8.c
+++ b/source/blender/blenlib/intern/string_utf8.c
@@ -195,7 +195,7 @@ static const size_t utf8_skip_data[256] = {
char *BLI_strncpy_utf8(char *__restrict dst, const char *__restrict src, size_t maxncpy)
{
- char *dst_r = dst;
+ char *r_dst = dst;
BLI_assert(maxncpy != 0);
@@ -206,7 +206,7 @@ char *BLI_strncpy_utf8(char *__restrict dst, const char *__restrict src, size_t
/* note: currently we don't attempt to deal with invalid utf8 chars */
BLI_STR_UTF8_CPY(dst, src, maxncpy);
- return dst_r;
+ return r_dst;
}
char *BLI_strncat_utf8(char *__restrict dst, const char *__restrict src, size_t maxncpy)
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index bf81e0b4e21..4ab3afcaa0c 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -7156,7 +7156,7 @@ static BHead *read_data_into_oldnewmap(FileData *fd, BHead *bhead, const char *a
return bhead;
}
-static BHead *read_libblock(FileData *fd, Main *main, BHead *bhead, int flag, ID **id_r)
+static BHead *read_libblock(FileData *fd, Main *main, BHead *bhead, int flag, ID **r_id)
{
/* this routine reads a libblock and its direct data. Use link functions
* to connect it all
@@ -7168,8 +7168,8 @@ static BHead *read_libblock(FileData *fd, Main *main, BHead *bhead, int flag, ID
/* read libblock */
id = read_struct(fd, bhead, "lib block");
- if (id_r)
- *id_r = id;
+ if (r_id)
+ *r_id = id;
if (!id)
return blo_nextbhead(fd, bhead);
@@ -8928,7 +8928,7 @@ ID *BLO_library_append_named_part_ex(const bContext *C, Main *mainl, BlendHandle
return append_named_part_ex(C, mainl, fd, idname, idcode, flag);
}
-static void append_id_part(FileData *fd, Main *mainvar, ID *id, ID **id_r)
+static void append_id_part(FileData *fd, Main *mainvar, ID *id, ID **r_id)
{
BHead *bhead;
@@ -8939,7 +8939,7 @@ static void append_id_part(FileData *fd, Main *mainvar, ID *id, ID **id_r)
id->flag &= ~LIB_READ;
id->flag |= LIB_NEED_EXPAND;
// printf("read lib block %s\n", id->name);
- read_libblock(fd, mainvar, bhead, id->flag, id_r);
+ read_libblock(fd, mainvar, bhead, id->flag, r_id);
break;
}
diff --git a/source/blender/editors/curve/editcurve.c b/source/blender/editors/curve/editcurve.c
index 6ea7cbd87fa..31c91ad01eb 100644
--- a/source/blender/editors/curve/editcurve.c
+++ b/source/blender/editors/curve/editcurve.c
@@ -1165,7 +1165,7 @@ int ED_curve_updateAnimPaths(Curve *cu)
/* ********************* LOAD and MAKE *************** */
-static int *initialize_index_map(Object *obedit, int *old_totvert_r)
+static int *initialize_index_map(Object *obedit, int *r_old_totvert)
{
Curve *curve = (Curve *) obedit->data;
EditNurb *editnurb = curve->editnurb;
@@ -1230,7 +1230,7 @@ static int *initialize_index_map(Object *obedit, int *old_totvert_r)
}
}
- *old_totvert_r = old_totvert;
+ *r_old_totvert = old_totvert;
return old_to_new_map;
}
diff --git a/source/blender/editors/include/ED_object.h b/source/blender/editors/include/ED_object.h
index dae53213afb..4e3526fac7d 100644
--- a/source/blender/editors/include/ED_object.h
+++ b/source/blender/editors/include/ED_object.h
@@ -162,7 +162,7 @@ void ED_objects_recalculate_paths(struct bContext *C, struct Scene *scene);
/* constraints */
struct ListBase *get_active_constraints(struct Object *ob);
-struct ListBase *get_constraint_lb(struct Object *ob, struct bConstraint *con, struct bPoseChannel **pchan_r);
+struct ListBase *get_constraint_lb(struct Object *ob, struct bConstraint *con, struct bPoseChannel **r_pchan);
struct bConstraint *get_active_constraint(struct Object *ob);
void object_test_constraints(struct Object *ob);
diff --git a/source/blender/editors/include/ED_uvedit.h b/source/blender/editors/include/ED_uvedit.h
index 572042a0150..04eb829979f 100644
--- a/source/blender/editors/include/ED_uvedit.h
+++ b/source/blender/editors/include/ED_uvedit.h
@@ -53,7 +53,8 @@ void ED_keymap_uvedit(struct wmKeyConfig *keyconf);
void ED_uvedit_assign_image(struct Main *bmain, struct Scene *scene, struct Object *obedit, struct Image *ima, struct Image *previma);
bool ED_uvedit_minmax(struct Scene *scene, struct Image *ima, struct Object *obedit, float min[2], float max[2]);
-bool ED_object_get_active_image(struct Object *ob, int mat_nr, struct Image **ima, struct ImageUser **iuser, struct bNode **node);
+bool ED_object_get_active_image(struct Object *ob, int mat_nr,
+ struct Image **r_ima, struct ImageUser **r_iuser, struct bNode **r_node);
void ED_object_assign_active_image(struct Main *bmain, struct Object *ob, int mat_nr, struct Image *ima);
bool ED_uvedit_test(struct Object *obedit);
diff --git a/source/blender/editors/interface/interface_widgets.c b/source/blender/editors/interface/interface_widgets.c
index f2afe356ed9..179ec578b1d 100644
--- a/source/blender/editors/interface/interface_widgets.c
+++ b/source/blender/editors/interface/interface_widgets.c
@@ -610,15 +610,15 @@ static void shadecolors4(char coltop[4], char coldown[4], const char *color, sho
coldown[3] = color[3];
}
-static void round_box_shade_col4_r(unsigned char col_r[4], const char col1[4], const char col2[4], const float fac)
+static void round_box_shade_col4_r(unsigned char r_col[4], const char col1[4], const char col2[4], const float fac)
{
const int faci = FTOCHAR(fac);
const int facm = 255 - faci;
- col_r[0] = (faci * col1[0] + facm * col2[0]) >> 8;
- col_r[1] = (faci * col1[1] + facm * col2[1]) >> 8;
- col_r[2] = (faci * col1[2] + facm * col2[2]) >> 8;
- col_r[3] = (faci * col1[3] + facm * col2[3]) >> 8;
+ r_col[0] = (faci * col1[0] + facm * col2[0]) >> 8;
+ r_col[1] = (faci * col1[1] + facm * col2[1]) >> 8;
+ r_col[2] = (faci * col1[2] + facm * col2[2]) >> 8;
+ r_col[3] = (faci * col1[3] + facm * col2[3]) >> 8;
}
static void widget_verts_to_quad_strip(uiWidgetBase *wtb, const int totvert, float quad_strip[WIDGET_SIZE_MAX * 2 + 2][2])
diff --git a/source/blender/editors/object/object_constraint.c b/source/blender/editors/object/object_constraint.c
index 9f77d3ee12c..1e7e543ccb8 100644
--- a/source/blender/editors/object/object_constraint.c
+++ b/source/blender/editors/object/object_constraint.c
@@ -105,10 +105,10 @@ ListBase *get_active_constraints(Object *ob)
}
/* Find the list that a given constraint belongs to, and/or also get the posechannel this is from (if applicable) */
-ListBase *get_constraint_lb(Object *ob, bConstraint *con, bPoseChannel **pchan_r)
+ListBase *get_constraint_lb(Object *ob, bConstraint *con, bPoseChannel **r_pchan)
{
- if (pchan_r)
- *pchan_r = NULL;
+ if (r_pchan)
+ *r_pchan = NULL;
if (ELEM(NULL, ob, con))
return NULL;
@@ -128,8 +128,8 @@ ListBase *get_constraint_lb(Object *ob, bConstraint *con, bPoseChannel **pchan_r
for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
if ((BLI_findindex(&pchan->constraints, con) != -1)) {
- if (pchan_r)
- *pchan_r = pchan;
+ if (r_pchan)
+ *r_pchan = pchan;
return &pchan->constraints;
}
diff --git a/source/blender/editors/object/object_hook.c b/source/blender/editors/object/object_hook.c
index fe27060e5ae..5e7572e3681 100644
--- a/source/blender/editors/object/object_hook.c
+++ b/source/blender/editors/object/object_hook.c
@@ -74,7 +74,9 @@
#include "object_intern.h"
-static int return_editmesh_indexar(BMEditMesh *em, int *tot, int **indexar, float *cent)
+static int return_editmesh_indexar(
+ BMEditMesh *em,
+ int *r_tot, int **r_indexar, float r_cent[3])
{
BMVert *eve;
BMIter iter;
@@ -85,29 +87,29 @@ static int return_editmesh_indexar(BMEditMesh *em, int *tot, int **indexar, floa
}
if (totvert == 0) return 0;
- *indexar = index = MEM_mallocN(4 * totvert, "hook indexar");
- *tot = totvert;
+ *r_indexar = index = MEM_mallocN(4 * totvert, "hook indexar");
+ *r_tot = totvert;
nr = 0;
- zero_v3(cent);
+ zero_v3(r_cent);
BM_ITER_MESH (eve, &iter, em->bm, BM_VERTS_OF_MESH) {
if (BM_elem_flag_test(eve, BM_ELEM_SELECT)) {
*index = nr; index++;
- add_v3_v3(cent, eve->co);
+ add_v3_v3(r_cent, eve->co);
}
nr++;
}
- mul_v3_fl(cent, 1.0f / (float)totvert);
+ mul_v3_fl(r_cent, 1.0f / (float)totvert);
return totvert;
}
-static bool return_editmesh_vgroup(Object *obedit, BMEditMesh *em, char *name, float *cent)
+static bool return_editmesh_vgroup(Object *obedit, BMEditMesh *em, char *r_name, float r_cent[3])
{
const int cd_dvert_offset = obedit->actdef ? CustomData_get_offset(&em->bm->vdata, CD_MDEFORMVERT) : -1;
- zero_v3(cent);
+ zero_v3(r_cent);
if (cd_dvert_offset != -1) {
const int defgrp_index = obedit->actdef - 1;
@@ -122,14 +124,14 @@ static bool return_editmesh_vgroup(Object *obedit, BMEditMesh *em, char *name, f
dvert = BM_ELEM_CD_GET_VOID_P(eve, cd_dvert_offset);
if (defvert_find_weight(dvert, defgrp_index) > 0.0f) {
- add_v3_v3(cent, eve->co);
+ add_v3_v3(r_cent, eve->co);
totvert++;
}
}
if (totvert) {
bDeformGroup *dg = BLI_findlink(&obedit->defbase, defgrp_index);
- BLI_strncpy(name, dg->name, sizeof(dg->name));
- mul_v3_fl(cent, 1.0f / (float)totvert);
+ BLI_strncpy(r_name, dg->name, sizeof(dg->name));
+ mul_v3_fl(r_cent, 1.0f / (float)totvert);
return true;
}
}
@@ -160,7 +162,9 @@ static void select_editbmesh_hook(Object *ob, HookModifierData *hmd)
EDBM_select_flush(em);
}
-static int return_editlattice_indexar(Lattice *editlatt, int *tot, int **indexar, float *cent)
+static int return_editlattice_indexar(
+ Lattice *editlatt,
+ int *r_tot, int **r_indexar, float r_cent[3])
{
BPoint *bp;
int *index, nr, totvert = 0, a;
@@ -177,10 +181,10 @@ static int return_editlattice_indexar(Lattice *editlatt, int *tot, int **indexar
if (totvert == 0) return 0;
- *indexar = index = MEM_mallocN(4 * totvert, "hook indexar");
- *tot = totvert;
+ *r_indexar = index = MEM_mallocN(4 * totvert, "hook indexar");
+ *r_tot = totvert;
nr = 0;
- zero_v3(cent);
+ zero_v3(r_cent);
a = editlatt->pntsu * editlatt->pntsv * editlatt->pntsw;
bp = editlatt->def;
@@ -188,14 +192,14 @@ static int return_editlattice_indexar(Lattice *editlatt, int *tot, int **indexar
if (bp->f1 & SELECT) {
if (bp->hide == 0) {
*index = nr; index++;
- add_v3_v3(cent, bp->vec);
+ add_v3_v3(r_cent, bp->vec);
}
}
bp++;
nr++;
}
- mul_v3_fl(cent, 1.0f / (float)totvert);
+ mul_v3_fl(r_cent, 1.0f / (float)totvert);
return totvert;
}
@@ -220,7 +224,9 @@ static void select_editlattice_hook(Object *obedit, HookModifierData *hmd)
}
}
-static int return_editcurve_indexar(Object *obedit, int *tot, int **indexar, float *cent)
+static int return_editcurve_indexar(
+ Object *obedit,
+ int *r_tot, int **r_indexar, float r_cent[3])
{
ListBase *editnurb = object_editcurve_get(obedit);
Nurb *nu;
@@ -250,10 +256,10 @@ static int return_editcurve_indexar(Object *obedit, int *tot, int **indexar, flo
}
if (totvert == 0) return 0;
- *indexar = index = MEM_mallocN(4 * totvert, "hook indexar");
- *tot = totvert;
+ *r_indexar = index = MEM_mallocN(4 * totvert, "hook indexar");
+ *r_tot = totvert;
nr = 0;
- zero_v3(cent);
+ zero_v3(r_cent);
for (nu = editnurb->first; nu; nu = nu->next) {
if (nu->type == CU_BEZIER) {
@@ -262,17 +268,17 @@ static int return_editcurve_indexar(Object *obedit, int *tot, int **indexar, flo
while (a--) {
if (bezt->f1 & SELECT) {
*index = nr; index++;
- add_v3_v3(cent, bezt->vec[0]);
+ add_v3_v3(r_cent, bezt->vec[0]);
}
nr++;
if (bezt->f2 & SELECT) {
*index = nr; index++;
- add_v3_v3(cent, bezt->vec[1]);
+ add_v3_v3(r_cent, bezt->vec[1]);
}
nr++;
if (bezt->f3 & SELECT) {
*index = nr; index++;
- add_v3_v3(cent, bezt->vec[2]);
+ add_v3_v3(r_cent, bezt->vec[2]);
}
nr++;
bezt++;
@@ -284,7 +290,7 @@ static int return_editcurve_indexar(Object *obedit, int *tot, int **indexar, flo
while (a--) {
if (bp->f1 & SELECT) {
*index = nr; index++;
- add_v3_v3(cent, bp->vec);
+ add_v3_v3(r_cent, bp->vec);
}
nr++;
bp++;
@@ -292,16 +298,17 @@ static int return_editcurve_indexar(Object *obedit, int *tot, int **indexar, flo
}
}
- mul_v3_fl(cent, 1.0f / (float)totvert);
+ mul_v3_fl(r_cent, 1.0f / (float)totvert);
return totvert;
}
-static bool object_hook_index_array(Scene *scene, Object *obedit, int *tot, int **indexar, char *name, float *cent_r)
+static bool object_hook_index_array(Scene *scene, Object *obedit,
+ int *r_tot, int **r_indexar, char *r_name, float r_cent[3])
{
- *indexar = NULL;
- *tot = 0;
- name[0] = 0;
+ *r_indexar = NULL;
+ *r_tot = 0;
+ r_name[0] = 0;
switch (obedit->type) {
case OB_MESH:
@@ -319,18 +326,18 @@ static bool object_hook_index_array(Scene *scene, Object *obedit, int *tot, int
BKE_editmesh_tessface_calc(em);
/* check selected vertices first */
- if (return_editmesh_indexar(em, tot, indexar, cent_r) == 0) {
- return return_editmesh_vgroup(obedit, em, name, cent_r);
+ if (return_editmesh_indexar(em, r_tot, r_indexar, r_cent) == 0) {
+ return return_editmesh_vgroup(obedit, em, r_name, r_cent);
}
return true;
}
case OB_CURVE:
case OB_SURF:
- return return_editcurve_indexar(obedit, tot, indexar, cent_r);
+ return return_editcurve_indexar(obedit, r_tot, r_indexar, r_cent);
case OB_LATTICE:
{
Lattice *lt = obedit->data;
- return return_editlattice_indexar(lt->editlatt->latt, tot, indexar, cent_r);
+ return return_editlattice_indexar(lt->editlatt->latt, r_tot, r_indexar, r_cent);
}
default:
return false;
diff --git a/source/blender/editors/screen/glutil.c b/source/blender/editors/screen/glutil.c
index 123ca68992a..73953b8f228 100644
--- a/source/blender/editors/screen/glutil.c
+++ b/source/blender/editors/screen/glutil.c
@@ -460,7 +460,7 @@ void glaRasterPosSafe2f(float x, float y, float known_good_x, float known_good_y
glBitmap(0, 0, 0, 0, x - known_good_x, y - known_good_y, &dummy);
}
-static int get_cached_work_texture(int *w_r, int *h_r)
+static int get_cached_work_texture(int *r_w, int *r_h)
{
static GLint texid = -1;
static int tex_w = 256;
@@ -484,8 +484,8 @@ static int get_cached_work_texture(int *w_r, int *h_r)
glBindTexture(GL_TEXTURE_2D, ltexid);
}
- *w_r = tex_w;
- *h_r = tex_h;
+ *r_w = tex_w;
+ *r_h = tex_h;
return texid;
}
@@ -825,10 +825,10 @@ gla2DDrawInfo *glaBegin2DDraw(rcti *screen_rect, rctf *world_rect)
/**
* Translate the (\a wo_x, \a wo_y) point from world coordinates into screen space.
*/
-void gla2DDrawTranslatePt(gla2DDrawInfo *di, float wo_x, float wo_y, int *sc_x_r, int *sc_y_r)
+void gla2DDrawTranslatePt(gla2DDrawInfo *di, float wo_x, float wo_y, int *r_sc_x, int *r_sc_y)
{
- *sc_x_r = (wo_x - di->world_rect.xmin) * di->wo_to_sc[0];
- *sc_y_r = (wo_y - di->world_rect.ymin) * di->wo_to_sc[1];
+ *r_sc_x = (wo_x - di->world_rect.xmin) * di->wo_to_sc[0];
+ *r_sc_y = (wo_y - di->world_rect.ymin) * di->wo_to_sc[1];
}
/**
diff --git a/source/blender/editors/uvedit/uvedit_ops.c b/source/blender/editors/uvedit/uvedit_ops.c
index ff2a2fcc156..fe398c00b6a 100644
--- a/source/blender/editors/uvedit/uvedit_ops.c
+++ b/source/blender/editors/uvedit/uvedit_ops.c
@@ -137,21 +137,22 @@ static bool is_image_texture_node(bNode *node)
return ELEM(node->type, SH_NODE_TEX_IMAGE, SH_NODE_TEX_ENVIRONMENT);
}
-bool ED_object_get_active_image(Object *ob, int mat_nr, Image **ima, ImageUser **iuser, bNode **node_r)
+bool ED_object_get_active_image(Object *ob, int mat_nr,
+ Image **r_ima, ImageUser **r_iuser, bNode **r_node)
{
Material *ma = give_current_material(ob, mat_nr);
bNode *node = (ma && ma->use_nodes) ? nodeGetActiveTexture(ma->nodetree) : NULL;
if (node && is_image_texture_node(node)) {
- if (ima) *ima = (Image *)node->id;
- if (iuser) *iuser = NULL;
- if (node_r) *node_r = node;
+ if (r_ima) *r_ima = (Image *)node->id;
+ if (r_iuser) *r_iuser = NULL;
+ if (r_node) *r_node = node;
return TRUE;
}
- if (ima) *ima = NULL;
- if (iuser) *iuser = NULL;
- if (node_r) *node_r = node;
+ if (r_ima) *r_ima = NULL;
+ if (r_iuser) *r_iuser = NULL;
+ if (r_node) *r_node = node;
return FALSE;
}
diff --git a/source/blender/makesdna/intern/makesdna.c b/source/blender/makesdna/intern/makesdna.c
index d95c394b60f..3845e7cde2c 100644
--- a/source/blender/makesdna/intern/makesdna.c
+++ b/source/blender/makesdna/intern/makesdna.c
@@ -520,7 +520,7 @@ static int preprocess_include(char *maindata, int len)
return newlen;
}
-static void *read_file_data(char *filename, int *len_r)
+static void *read_file_data(char *filename, int *r_len)
{
#ifdef WIN32
FILE *fp = fopen(filename, "rb");
@@ -530,23 +530,23 @@ static void *read_file_data(char *filename, int *len_r)
void *data;
if (!fp) {
- *len_r = -1;
+ *r_len = -1;
return NULL;
}
fseek(fp, 0L, SEEK_END);
- *len_r = ftell(fp);
+ *r_len = ftell(fp);
fseek(fp, 0L, SEEK_SET);
- data = MEM_mallocN(*len_r, "read_file_data");
+ data = MEM_mallocN(*r_len, "read_file_data");
if (!data) {
- *len_r = -1;
+ *r_len = -1;
fclose(fp);
return NULL;
}
- if (fread(data, *len_r, 1, fp) != 1) {
- *len_r = -1;
+ if (fread(data, *r_len, 1, fp) != 1) {
+ *r_len = -1;
MEM_freeN(data);
fclose(fp);
return NULL;
diff --git a/source/blender/makesrna/intern/rna_camera_api.c b/source/blender/makesrna/intern/rna_camera_api.c
index bf916806e40..ae15c58dd29 100644
--- a/source/blender/makesrna/intern/rna_camera_api.c
+++ b/source/blender/makesrna/intern/rna_camera_api.c
@@ -42,16 +42,16 @@
#include "BKE_object.h"
static void rna_camera_view_frame(struct Camera *camera, struct Scene *scene,
- float vec1_r[3], float vec2_r[3], float vec3_r[3], float vec4_r[3])
+ float r_vec1[3], float r_vec2[3], float r_vec3[3], float r_vec4[3])
{
float vec[4][3];
BKE_camera_view_frame(scene, camera, vec);
- copy_v3_v3(vec1_r, vec[0]);
- copy_v3_v3(vec2_r, vec[1]);
- copy_v3_v3(vec3_r, vec[2]);
- copy_v3_v3(vec4_r, vec[3]);
+ copy_v3_v3(r_vec1, vec[0]);
+ copy_v3_v3(r_vec2, vec[1]);
+ copy_v3_v3(r_vec3, vec[2]);
+ copy_v3_v3(r_vec4, vec[3]);
}
#else
diff --git a/source/blender/makesrna/intern/rna_texture_api.c b/source/blender/makesrna/intern/rna_texture_api.c
index 3a91796a727..695a3e0548e 100644
--- a/source/blender/makesrna/intern/rna_texture_api.c
+++ b/source/blender/makesrna/intern/rna_texture_api.c
@@ -69,17 +69,17 @@ static void clear_envmap(struct EnvMap *env, bContext *C)
}
}
-static void texture_evaluate(struct Tex *tex, float value[3], float color_r[4])
+static void texture_evaluate(struct Tex *tex, float value[3], float r_color[4])
{
TexResult texres = {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0, NULL};
/* TODO(sergey): always use color management now. */
multitex_ext(tex, value, NULL, NULL, 1, &texres, NULL, true);
- color_r[0] = texres.tr;
- color_r[1] = texres.tg;
- color_r[2] = texres.tb;
- color_r[3] = texres.tin;
+ r_color[0] = texres.tr;
+ r_color[1] = texres.tg;
+ r_color[2] = texres.tb;
+ r_color[3] = texres.tin;
}
#else
diff --git a/source/blender/modifiers/intern/MOD_particleinstance.c b/source/blender/modifiers/intern/MOD_particleinstance.c
index b8f590c0e96..3928687c006 100644
--- a/source/blender/modifiers/intern/MOD_particleinstance.c
+++ b/source/blender/modifiers/intern/MOD_particleinstance.c
@@ -260,11 +260,11 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
psys->lattice_deform_data = psys_create_lattice_deform_data(&sim);
if (psys->flag & (PSYS_HAIR_DONE | PSYS_KEYED) || psys->pointcache->flag & PTCACHE_BAKED) {
- float min_r[3], max_r[3];
- INIT_MINMAX(min_r, max_r);
- dm->getMinMax(dm, min_r, max_r);
- min_co = min_r[track];
- max_co = max_r[track];
+ float min[3], max[3];
+ INIT_MINMAX(min, max);
+ dm->getMinMax(dm, min, max);
+ min_co = min[track];
+ max_co = max[track];
}
result = CDDM_from_template(dm, maxvert, 0, 0, maxloop, maxpoly);
diff --git a/source/blender/python/bmesh/bmesh_py_types_meshdata.c b/source/blender/python/bmesh/bmesh_py_types_meshdata.c
index 7edbf724ed7..3512dc76cef 100644
--- a/source/blender/python/bmesh/bmesh_py_types_meshdata.c
+++ b/source/blender/python/bmesh/bmesh_py_types_meshdata.c
@@ -367,9 +367,9 @@ PyObject *BPy_BMVertSkin_CreatePyObject(struct MVertSkin *mvertskin)
#define MLOOPCOL_FROM_CAPSULE(color_capsule) \
((MLoopCol *)PyCapsule_GetPointer(color_capsule, NULL))
-static void mloopcol_to_float(const MLoopCol *mloopcol, float col_r[3])
+static void mloopcol_to_float(const MLoopCol *mloopcol, float r_col[3])
{
- rgb_uchar_to_float(col_r, (unsigned char *)&mloopcol->r);
+ rgb_uchar_to_float(r_col, (unsigned char *)&mloopcol->r);
}
static void mloopcol_from_float(MLoopCol *mloopcol, const float col[3])
diff --git a/source/blenderplayer/bad_level_call_stubs/stubs.c b/source/blenderplayer/bad_level_call_stubs/stubs.c
index bbece2a33d0..055036158d6 100644
--- a/source/blenderplayer/bad_level_call_stubs/stubs.c
+++ b/source/blenderplayer/bad_level_call_stubs/stubs.c
@@ -317,7 +317,7 @@ void UI_view2d_to_region_no_clip(struct View2D *v2d, float x, float y, int *regi
struct EditBone *ED_armature_bone_get_mirrored(const struct ListBase *edbo, EditBone *ebo) RET_NULL
struct EditBone *ED_armature_edit_bone_add(struct bArmature *arm, const char *name) RET_NULL
struct ListBase *get_active_constraints (struct Object *ob) RET_NULL
-struct ListBase *get_constraint_lb(struct Object *ob, struct bConstraint *con, struct bPoseChannel **pchan_r) RET_NULL
+struct ListBase *get_constraint_lb(struct Object *ob, struct bConstraint *con, struct bPoseChannel **r_pchan) RET_NULL
bool ED_space_image_show_uvedit(struct SpaceImage *sima, struct Object *obedit) RET_ZERO
bool ED_space_image_show_render(struct SpaceImage *sima) RET_ZERO
diff --git a/source/gameengine/Converter/BL_ModifierDeformer.cpp b/source/gameengine/Converter/BL_ModifierDeformer.cpp
index 82f49ad5227..7e64d16d012 100644
--- a/source/gameengine/Converter/BL_ModifierDeformer.cpp
+++ b/source/gameengine/Converter/BL_ModifierDeformer.cpp
@@ -189,10 +189,10 @@ bool BL_ModifierDeformer::Update(void)
/* update the graphic controller */
PHY_IGraphicController *ctrl = m_gameobj->GetGraphicController();
if (ctrl) {
- float min_r[3], max_r[3];
- INIT_MINMAX(min_r, max_r);
- m_dm->getMinMax(m_dm, min_r, max_r);
- ctrl->SetLocalAabb(min_r, max_r);
+ float min[3], max[3];
+ INIT_MINMAX(min, max);
+ m_dm->getMinMax(m_dm, min, max);
+ ctrl->SetLocalAabb(min, max);
}
}
m_lastModifierUpdate=m_gameobj->GetLastFrame();