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-rw-r--r--source/blender/blenkernel/BKE_cloth.h1
-rw-r--r--source/blender/blenkernel/intern/cloth.c38
-rw-r--r--source/blender/blenkernel/intern/implicit.c56
3 files changed, 75 insertions, 20 deletions
diff --git a/source/blender/blenkernel/BKE_cloth.h b/source/blender/blenkernel/BKE_cloth.h
index facbcb23dd6..30b3ab38c6f 100644
--- a/source/blender/blenkernel/BKE_cloth.h
+++ b/source/blender/blenkernel/BKE_cloth.h
@@ -57,7 +57,6 @@ struct CollisionTree;
/* Bits to or into the ClothVertex.flags. */
#define CLOTH_VERT_FLAG_PINNED 1
#define CLOTH_VERT_FLAG_NOSELFCOLL 2 /* vertex NOT used for self collisions */
-#define CLOTH_VERT_FLAG_PINNED_EM 3
/**
* This structure describes a cloth object against which the
diff --git a/source/blender/blenkernel/intern/cloth.c b/source/blender/blenkernel/intern/cloth.c
index d1a4b33f8f8..af7afe7bf30 100644
--- a/source/blender/blenkernel/intern/cloth.c
+++ b/source/blender/blenkernel/intern/cloth.c
@@ -400,8 +400,18 @@ static int do_step_cloth(Object *ob, ClothModifierData *clmd, DerivedMesh *resul
copy_v3_v3(verts->txold, verts->x);
/* Get the current position. */
- copy_v3_v3(verts->xconst, mvert[i].co);
- mul_m4_v3(ob->obmat, verts->xconst);
+ if ((clmd->sim_parms->flags & CLOTH_SIMSETTINGS_FLAG_GOAL) &&
+ ((!(cloth->verts[i].flags & CLOTH_VERT_FLAG_PINNED))
+ && (cloth->verts[i].goal > ALMOST_ZERO)))
+ {
+ copy_v3_v3(verts->xconst, mvert[i].co);
+ mul_m4_v3(ob->obmat, verts->xconst);
+ }
+ else
+ {
+ /* This fixed animated goals not to jump back to "first frame position" */
+ copy_v3_v3(verts->xconst, verts->txold);
+ }
}
effectors = pdInitEffectors(clmd->scene, ob, NULL, clmd->sim_parms->effector_weights);
@@ -795,13 +805,21 @@ static void cloth_apply_vgroup ( ClothModifierData *clmd, DerivedMesh *dm )
if (cloth_uses_vgroup(clmd)) {
for ( i = 0; i < numverts; i++, verts++ ) {
+
+ /* Reset Goal values to standard */
+ if ( clmd->sim_parms->flags & CLOTH_SIMSETTINGS_FLAG_GOAL )
+ verts->goal= clmd->sim_parms->defgoal;
+ else
+ verts->goal= 0.0f;
+
dvert = dm->getVertData ( dm, i, CD_MDEFORMVERT );
if ( dvert ) {
- for ( j = 0; j < dvert->totweight; j++ ) {
+ for ( j = 0; j < dvert->totweight; j++ ) {
verts->flags &= ~CLOTH_VERT_FLAG_PINNED;
if (( dvert->dw[j].def_nr == (clmd->sim_parms->vgroup_mass-1)) && (clmd->sim_parms->flags & CLOTH_SIMSETTINGS_FLAG_GOAL )) {
verts->goal = dvert->dw [j].weight;
+
/* goalfac= 1.0f; */ /* UNUSED */
/*
@@ -1082,6 +1100,20 @@ static void cloth_update_springs( ClothModifierData *clmd )
{
spring->stiffness = (cloth->verts[spring->kl].bend_stiff + cloth->verts[spring->ij].bend_stiff) / 2.0f;
}
+ else if(spring->type == CLOTH_SPRING_TYPE_GOAL)
+ {
+ /* Warning: Appending NEW goal springs does not work because implicit solver would need reset! */
+
+ /* Activate / Deactivate existing springs */
+ if ((!(cloth->verts[spring->ij].flags & CLOTH_VERT_FLAG_PINNED)) && (cloth->verts[spring->ij].goal > ALMOST_ZERO))
+ {
+ spring->flags &= ~CLOTH_SPRING_FLAG_DEACTIVATE;
+ }
+ else
+ {
+ spring->flags |= CLOTH_SPRING_FLAG_DEACTIVATE;
+ }
+ }
search = search->next;
}
diff --git a/source/blender/blenkernel/intern/implicit.c b/source/blender/blenkernel/intern/implicit.c
index fdc3a8f4317..616214c21ff 100644
--- a/source/blender/blenkernel/intern/implicit.c
+++ b/source/blender/blenkernel/intern/implicit.c
@@ -120,7 +120,7 @@ typedef float lfVector[3];
typedef struct fmatrix3x3 {
float m[3][3]; /* 3x3 matrix */
unsigned int c, r; /* column and row number */
- int pinned; /* is this vertex allowed to move? */
+ /* int pinned; // is this vertex allowed to move? */
float n1, n2, n3; /* three normal vectors for collision constrains */
unsigned int vcount; /* vertex count */
unsigned int scount; /* spring count */
@@ -700,10 +700,32 @@ typedef struct Implicit_Data {
fmatrix3x3 *A, *dFdV, *dFdX, *S, *P, *Pinv, *bigI, *M;
} Implicit_Data;
+/* Init constraint matrix */
+static void update_matrixS(ClothVertex *verts, int numverts, fmatrix3x3 *S)
+{
+ unsigned int pinned = 0;
+ int i = 0;
+
+ /* Clear matrix from old vertex constraints */
+ for(i = 0; i < S[0].vcount; i++)
+ S[i].c = S[i].r = 0;
+
+ /* Set new vertex constraints */
+ for (i = 0; i < numverts; i++) {
+ if (verts [i].flags & CLOTH_VERT_FLAG_PINNED) {
+ S[pinned].c = S[pinned].r = i;
+ pinned++;
+ }
+ }
+
+ // S is special and needs specific vcount and scount
+ S[0].vcount = pinned;
+ S[0].scount = 0;
+}
+
int implicit_init(Object *UNUSED(ob), ClothModifierData *clmd)
{
unsigned int i = 0;
- unsigned int pinned = 0;
Cloth *cloth = NULL;
ClothVertex *verts = NULL;
ClothSpring *spring = NULL;
@@ -743,24 +765,19 @@ int implicit_init(Object *UNUSED(ob), ClothModifierData *clmd)
id->dV = create_lfvector(cloth->numverts);
id->z = create_lfvector(cloth->numverts);
- for (i=0;i<cloth->numverts;i++) {
+ id->S[0].vcount = 0;
+
+ for (i = 0; i < cloth->numverts; i++) {
id->A[i].r = id->A[i].c = id->dFdV[i].r = id->dFdV[i].c = id->dFdX[i].r = id->dFdX[i].c = id->P[i].c = id->P[i].r = id->Pinv[i].c = id->Pinv[i].r = id->bigI[i].c = id->bigI[i].r = id->M[i].r = id->M[i].c = i;
- if (verts [i].flags & CLOTH_VERT_FLAG_PINNED) {
- id->S[pinned].pinned = 1;
- id->S[pinned].c = id->S[pinned].r = i;
- pinned++;
- }
+ update_matrixS(verts, cloth->numverts, id->S);
initdiag_fmatrixS(id->M[i].m, verts[i].mass);
}
- // S is special and needs specific vcount and scount
- id->S[0].vcount = pinned; id->S[0].scount = 0;
-
// init springs
search = cloth->springs;
- for (i=0;i<cloth->numsprings;i++) {
+ for (i = 0; i < cloth->numsprings; i++) {
spring = search->link;
// dFdV_start[i].r = big_I[i].r = big_zero[i].r =
@@ -784,6 +801,7 @@ int implicit_init(Object *UNUSED(ob), ClothModifierData *clmd)
return 1;
}
+
int implicit_free(ClothModifierData *clmd)
{
Implicit_Data *id;
@@ -1640,8 +1658,9 @@ static void cloth_calc_force(ClothModifierData *clmd, float UNUSED(frame), lfVec
search = cloth->springs;
while (search) {
// only handle active springs
- // if (((clmd->sim_parms->flags & CSIMSETT_FLAG_TEARING_ENABLED) && !(springs[i].flags & CSPRING_FLAG_DEACTIVATE))|| !(clmd->sim_parms->flags & CSIMSETT_FLAG_TEARING_ENABLED)) {}
- cloth_calc_spring_force(clmd, search->link, lF, lX, lV, dFdV, dFdX, time);
+ ClothSpring *spring = search->link;
+ if( !(spring->flags & CLOTH_SPRING_FLAG_DEACTIVATE))
+ cloth_calc_spring_force(clmd, search->link, lF, lX, lV, dFdV, dFdX, time);
search = search->next;
}
@@ -1650,8 +1669,9 @@ static void cloth_calc_force(ClothModifierData *clmd, float UNUSED(frame), lfVec
search = cloth->springs;
while (search) {
// only handle active springs
- // if (((clmd->sim_parms->flags & CSIMSETT_FLAG_TEARING_ENABLED) && !(springs[i].flags & CSPRING_FLAG_DEACTIVATE))|| !(clmd->sim_parms->flags & CSIMSETT_FLAG_TEARING_ENABLED))
- cloth_apply_spring_force(clmd, search->link, lF, lX, lV, dFdV, dFdX);
+ ClothSpring *spring = search->link;
+ if (!(spring->flags & CLOTH_SPRING_FLAG_DEACTIVATE))
+ cloth_apply_spring_force(clmd, search->link, lF, lX, lV, dFdV, dFdX);
search = search->next;
}
// printf("\n");
@@ -1781,6 +1801,10 @@ int implicit_solver(Object *ob, float frame, ClothModifierData *clmd, ListBase *
int do_extra_solve;
if (clmd->sim_parms->flags & CLOTH_SIMSETTINGS_FLAG_GOAL) { /* do goal stuff */
+
+ /* Update vertex constraints for pinned vertices */
+ update_matrixS(verts, cloth->numverts, id->S);
+
for (i = 0; i < numverts; i++) {
// update velocities with constrained velocities from pinned verts
if (verts [i].flags & CLOTH_VERT_FLAG_PINNED) {