diff options
-rw-r--r-- | source/blender/editors/util/ed_util.c | 92 |
1 files changed, 47 insertions, 45 deletions
diff --git a/source/blender/editors/util/ed_util.c b/source/blender/editors/util/ed_util.c index df1906ea8a8..c23e004b306 100644 --- a/source/blender/editors/util/ed_util.c +++ b/source/blender/editors/util/ed_util.c @@ -54,6 +54,8 @@ #include "BKE_workspace.h" #include "BKE_material.h" +#include "DEG_depsgraph.h" + #include "ED_armature.h" #include "ED_buttons.h" #include "ED_image.h" @@ -115,61 +117,61 @@ void ED_editors_init(bContext *C) * e.g. linked objects we have to ensure that they are actually the * active object in this scene. */ Object *obact = CTX_data_active_object(C); - if (obact != NULL) { - for (Object *ob = bmain->objects.first; ob; ob = ob->id.next) { - int mode = ob->mode; - if (mode == OB_MODE_OBJECT) { - continue; - } - else if (BKE_object_has_mode_data(ob, mode)) { - continue; + for (Object *ob = bmain->objects.first; ob; ob = ob->id.next) { + int mode = ob->mode; + if (mode == OB_MODE_OBJECT) { + continue; + } + else if (BKE_object_has_mode_data(ob, mode)) { + continue; + } + else if (ob->type == OB_GPENCIL) { + /* For multi-edit mode we may already have mode data. + * (grease pencil does not need it) */ + continue; + } + + ID *ob_data = ob->data; + ob->mode = OB_MODE_OBJECT; + DEG_id_tag_update(&ob->id, ID_RECALC_COPY_ON_WRITE); + if (obact && (ob->type == obact->type) && !ID_IS_LINKED(ob) && + !(ob_data && ID_IS_LINKED(ob_data))) { + if (mode == OB_MODE_EDIT) { + ED_object_editmode_enter_ex(bmain, scene, ob, 0); } - else if (ob->type == OB_GPENCIL) { - /* For multi-edit mode we may already have mode data. - * (grease pencil does not need it) */ - continue; + else if (mode == OB_MODE_POSE) { + ED_object_posemode_enter_ex(bmain, ob); } - - ID *ob_data = ob->data; - ob->mode = OB_MODE_OBJECT; - if ((ob->type == obact->type) && !ID_IS_LINKED(ob) && !(ob_data && ID_IS_LINKED(ob_data))) { - if (mode == OB_MODE_EDIT) { - ED_object_editmode_enter_ex(bmain, scene, ob, 0); - } - else if (mode == OB_MODE_POSE) { - ED_object_posemode_enter_ex(bmain, ob); - } - else if (mode & OB_MODE_ALL_SCULPT) { - if (obact == ob) { - if (mode == OB_MODE_SCULPT) { - ED_object_sculptmode_enter_ex(bmain, depsgraph, scene, ob, true, reports); - } - else if (mode == OB_MODE_VERTEX_PAINT) { - ED_object_vpaintmode_enter_ex(bmain, depsgraph, wm, scene, ob); - } - else if (mode == OB_MODE_WEIGHT_PAINT) { - ED_object_wpaintmode_enter_ex(bmain, depsgraph, wm, scene, ob); - } - else { - BLI_assert(0); - } + else if (mode & OB_MODE_ALL_SCULPT) { + if (obact == ob) { + if (mode == OB_MODE_SCULPT) { + ED_object_sculptmode_enter_ex(bmain, depsgraph, scene, ob, true, reports); + } + else if (mode == OB_MODE_VERTEX_PAINT) { + ED_object_vpaintmode_enter_ex(bmain, depsgraph, wm, scene, ob); + } + else if (mode == OB_MODE_WEIGHT_PAINT) { + ED_object_wpaintmode_enter_ex(bmain, depsgraph, wm, scene, ob); } else { - /* Create data for non-active objects which need it for - * mode-switching but don't yet support multi-editing. */ - if (mode & OB_MODE_ALL_SCULPT) { - ob->mode = mode; - BKE_object_sculpt_data_create(ob); - } + BLI_assert(0); } } else { - /* TODO(campbell): avoid operator calls. */ - if (obact == ob) { - ED_object_mode_toggle(C, mode); + /* Create data for non-active objects which need it for + * mode-switching but don't yet support multi-editing. */ + if (mode & OB_MODE_ALL_SCULPT) { + ob->mode = mode; + BKE_object_sculpt_data_create(ob); } } } + else { + /* TODO(campbell): avoid operator calls. */ + if (obact == ob) { + ED_object_mode_toggle(C, mode); + } + } } } |