diff options
-rw-r--r-- | intern/cycles/kernel/geom/geom_curve.h | 4 | ||||
-rw-r--r-- | intern/cycles/kernel/shaders/node_fresnel.osl | 2 | ||||
-rw-r--r-- | intern/cycles/kernel/shaders/node_glass_bsdf.osl | 2 | ||||
-rw-r--r-- | intern/cycles/kernel/shaders/node_refraction_bsdf.osl | 2 | ||||
-rw-r--r-- | release/scripts/modules/bpy/ops.py | 2 | ||||
-rw-r--r-- | source/blender/editors/space_time/space_time.c | 4 |
6 files changed, 8 insertions, 8 deletions
diff --git a/intern/cycles/kernel/geom/geom_curve.h b/intern/cycles/kernel/geom/geom_curve.h index 32f6a88dce2..d1f8496826c 100644 --- a/intern/cycles/kernel/geom/geom_curve.h +++ b/intern/cycles/kernel/geom/geom_curve.h @@ -782,10 +782,10 @@ ccl_device_inline bool bvh_curve_intersect(KernelGlobals *kg, Intersection *isec } float z = zcentre + (dirz * correction); - bool backface = false; + // bool backface = false; if(flags & CURVE_KN_BACKFACING && (t < 0.0f || z < 0 || z > l)) { - backface = true; + // backface = true; correction = ((-tb + rootd)/(2*a)); t = tcentre + correction; z = zcentre + (dirz * correction); diff --git a/intern/cycles/kernel/shaders/node_fresnel.osl b/intern/cycles/kernel/shaders/node_fresnel.osl index 8c59d5bb512..7ef553c0f39 100644 --- a/intern/cycles/kernel/shaders/node_fresnel.osl +++ b/intern/cycles/kernel/shaders/node_fresnel.osl @@ -23,7 +23,7 @@ shader node_fresnel( output float Fac = 0.0) { float f = max(IOR, 1e-5); - float eta = backfacing() ? 1.0 / f: f; + float eta = backfacing() ? 1.0 / f : f; float cosi = dot(I, Normal); Fac = fresnel_dielectric_cos(cosi, eta); } diff --git a/intern/cycles/kernel/shaders/node_glass_bsdf.osl b/intern/cycles/kernel/shaders/node_glass_bsdf.osl index 96934199621..b3d6133553b 100644 --- a/intern/cycles/kernel/shaders/node_glass_bsdf.osl +++ b/intern/cycles/kernel/shaders/node_glass_bsdf.osl @@ -26,7 +26,7 @@ shader node_glass_bsdf( output closure color BSDF = 0) { float f = max(IOR, 1e-5); - float eta = backfacing() ? 1.0 / f: f; + float eta = backfacing() ? 1.0 / f : f; float cosi = dot(I, Normal); float Fr = fresnel_dielectric_cos(cosi, eta); diff --git a/intern/cycles/kernel/shaders/node_refraction_bsdf.osl b/intern/cycles/kernel/shaders/node_refraction_bsdf.osl index f87b3a5dd86..4a32415b482 100644 --- a/intern/cycles/kernel/shaders/node_refraction_bsdf.osl +++ b/intern/cycles/kernel/shaders/node_refraction_bsdf.osl @@ -25,7 +25,7 @@ shader node_refraction_bsdf( output closure color BSDF = 0) { float f = max(IOR, 1e-5); - float eta = backfacing() ? 1.0 / f: f; + float eta = backfacing() ? 1.0 / f : f; if (distribution == "Sharp") BSDF = Color * refraction(Normal, eta); diff --git a/release/scripts/modules/bpy/ops.py b/release/scripts/modules/bpy/ops.py index 2be2abc6383..f5455ce5018 100644 --- a/release/scripts/modules/bpy/ops.py +++ b/release/scripts/modules/bpy/ops.py @@ -201,7 +201,7 @@ class BPyOpsSubModOp(object): return op_get_instance(self.idname()) def __repr__(self): # useful display, repr(op) - import bpy + # import bpy idname = self.idname() as_string = op_as_string(idname) # XXX You never quite know what you get from bpy.types, diff --git a/source/blender/editors/space_time/space_time.c b/source/blender/editors/space_time/space_time.c index 04c1225afb6..7a623f23be8 100644 --- a/source/blender/editors/space_time/space_time.c +++ b/source/blender/editors/space_time/space_time.c @@ -336,7 +336,7 @@ static void time_draw_idblock_keyframes(View2D *v2d, ID *id, short onlysel) } /* draw keyframe lines for timeline */ -static void time_draw_keyframes(const bContext *C, SpaceTime *stime, ARegion *ar) +static void time_draw_keyframes(const bContext *C, ARegion *ar) { Scene *scene = CTX_data_scene(C); Object *ob = CTX_data_active_object(C); @@ -516,7 +516,7 @@ static void time_main_area_draw(const bContext *C, ARegion *ar) UI_view2d_view_ortho(v2d); /* keyframes */ - time_draw_keyframes(C, stime, ar); + time_draw_keyframes(C, ar); /* markers */ UI_view2d_view_orthoSpecial(ar, v2d, 1); |