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-rw-r--r--intern/cycles/app/cycles_xml.cpp7
-rw-r--r--intern/cycles/blender/blender_camera.cpp6
-rw-r--r--intern/cycles/blender/blender_util.h13
-rw-r--r--intern/cycles/graph/node_type.cpp2
-rw-r--r--intern/cycles/graph/node_xml.cpp23
-rw-r--r--intern/cycles/kernel/bvh/bvh_nodes.h1
-rw-r--r--intern/cycles/kernel/geom/geom_attribute.h1
-rw-r--r--intern/cycles/kernel/geom/geom_curve_intersect.h3
-rw-r--r--intern/cycles/kernel/geom/geom_object.h27
-rw-r--r--intern/cycles/kernel/kernel_textures.h2
-rw-r--r--intern/cycles/kernel/kernel_types.h8
-rw-r--r--intern/cycles/kernel/osl/osl_services.cpp6
-rw-r--r--intern/cycles/kernel/svm/svm_mapping.h1
-rw-r--r--intern/cycles/kernel/svm/svm_tex_coord.h3
-rw-r--r--intern/cycles/kernel/svm/svm_voxel.h1
-rw-r--r--intern/cycles/render/light.cpp13
-rw-r--r--intern/cycles/render/mesh.cpp6
-rw-r--r--intern/cycles/render/nodes.cpp17
-rw-r--r--intern/cycles/render/object.cpp15
-rw-r--r--intern/cycles/render/object.h2
-rw-r--r--intern/cycles/render/osl.cpp15
-rw-r--r--intern/cycles/render/scene.h2
-rw-r--r--intern/cycles/util/util_projection.h15
-rw-r--r--intern/cycles/util/util_transform.cpp26
-rw-r--r--intern/cycles/util/util_transform.h63
25 files changed, 120 insertions, 158 deletions
diff --git a/intern/cycles/app/cycles_xml.cpp b/intern/cycles/app/cycles_xml.cpp
index 21ae07e23b8..a46955322e3 100644
--- a/intern/cycles/app/cycles_xml.cpp
+++ b/intern/cycles/app/cycles_xml.cpp
@@ -40,6 +40,7 @@
#include "util/util_foreach.h"
#include "util/util_path.h"
+#include "util/util_projection.h"
#include "util/util_transform.h"
#include "util/util_xml.h"
@@ -546,8 +547,10 @@ static void xml_read_transform(xml_node node, Transform& tfm)
{
if(node.attribute("matrix")) {
vector<float> matrix;
- if(xml_read_float_array(matrix, node, "matrix") && matrix.size() == 16)
- tfm = tfm * transform_transpose((*(Transform*)&matrix[0]));
+ if(xml_read_float_array(matrix, node, "matrix") && matrix.size() == 16) {
+ ProjectionTransform projection = *(ProjectionTransform*)&matrix[0];
+ tfm = tfm * projection_to_transform(projection_transpose(projection));
+ }
}
if(node.attribute("translate")) {
diff --git a/intern/cycles/blender/blender_camera.cpp b/intern/cycles/blender/blender_camera.cpp
index 62e950e3bef..e5f885c0012 100644
--- a/intern/cycles/blender/blender_camera.cpp
+++ b/intern/cycles/blender/blender_camera.cpp
@@ -246,8 +246,7 @@ static Transform blender_camera_matrix(const Transform& tfm,
result = tfm *
make_transform(1.0f, 0.0f, 0.0f, 0.0f,
0.0f, 0.0f, 1.0f, 0.0f,
- 0.0f, 1.0f, 0.0f, 0.0f,
- 0.0f, 0.0f, 0.0f, 1.0f);
+ 0.0f, 1.0f, 0.0f, 0.0f);
}
else {
/* Make it so environment camera needs to be pointed in the direction
@@ -257,8 +256,7 @@ static Transform blender_camera_matrix(const Transform& tfm,
result = tfm *
make_transform( 0.0f, -1.0f, 0.0f, 0.0f,
0.0f, 0.0f, 1.0f, 0.0f,
- -1.0f, 0.0f, 0.0f, 0.0f,
- 0.0f, 0.0f, 0.0f, 1.0f);
+ -1.0f, 0.0f, 0.0f, 0.0f);
}
}
else {
diff --git a/intern/cycles/blender/blender_util.h b/intern/cycles/blender/blender_util.h
index 363e19f7a20..c4c45035b5a 100644
--- a/intern/cycles/blender/blender_util.h
+++ b/intern/cycles/blender/blender_util.h
@@ -247,14 +247,15 @@ static inline float *image_get_float_pixels_for_frame(BL::Image& image,
static inline Transform get_transform(const BL::Array<float, 16>& array)
{
- Transform tfm;
+ ProjectionTransform projection;
- /* we assume both types to be just 16 floats, and transpose because blender
- * use column major matrix order while we use row major */
- memcpy(&tfm, &array, sizeof(float)*16);
- tfm = transform_transpose(tfm);
+ /* We assume both types to be just 16 floats, and transpose because blender
+ * use column major matrix order while we use row major. */
+ memcpy(&projection, &array, sizeof(float)*16);
+ projection = projection_transpose(projection);
- return tfm;
+ /* Drop last row, matrix is assumed to be affine transform. */
+ return projection_to_transform(projection);
}
static inline float2 get_float2(const BL::Array<float, 2>& array)
diff --git a/intern/cycles/graph/node_type.cpp b/intern/cycles/graph/node_type.cpp
index a3a8fa5f382..37aae211e93 100644
--- a/intern/cycles/graph/node_type.cpp
+++ b/intern/cycles/graph/node_type.cpp
@@ -77,7 +77,7 @@ size_t SocketType::max_size()
void *SocketType::zero_default_value()
{
- static Transform zero_transform = {{0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}};
+ static Transform zero_transform = {{0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}};
return &zero_transform;
}
diff --git a/intern/cycles/graph/node_xml.cpp b/intern/cycles/graph/node_xml.cpp
index d26b3b2c2c8..f4599e22d40 100644
--- a/intern/cycles/graph/node_xml.cpp
+++ b/intern/cycles/graph/node_xml.cpp
@@ -196,7 +196,7 @@ void xml_read_node(XMLReader& reader, Node *node, xml_node xml_node)
case SocketType::TRANSFORM:
{
array<Transform> value;
- xml_read_float_array<16>(value, attr);
+ xml_read_float_array<12>(value, attr);
if(value.size() == 1) {
node->set(socket, value[0]);
}
@@ -205,7 +205,7 @@ void xml_read_node(XMLReader& reader, Node *node, xml_node xml_node)
case SocketType::TRANSFORM_ARRAY:
{
array<Transform> value;
- xml_read_float_array<16>(value, attr);
+ xml_read_float_array<12>(value, attr);
node->set(socket, value);
break;
}
@@ -400,12 +400,10 @@ xml_node xml_write_node(Node *node, xml_node xml_root)
{
Transform tfm = node->get_transform(socket);
std::stringstream ss;
- for(int i = 0; i < 4; i++) {
- ss << string_printf("%g %g %g %g", (double)tfm[i][0], (double)tfm[i][1], (double)tfm[i][2], (double)tfm[i][3]);
- if(i != 3) {
- ss << " ";
- }
+ for(int i = 0; i < 3; i++) {
+ ss << string_printf("%g %g %g %g ", (double)tfm[i][0], (double)tfm[i][1], (double)tfm[i][2], (double)tfm[i][3]);
}
+ ss << string_printf("%g %g %g %g", 0.0, 0.0, 0.0, 1.0);
attr = ss.str().c_str();
break;
}
@@ -416,11 +414,12 @@ xml_node xml_write_node(Node *node, xml_node xml_root)
for(size_t j = 0; j < value.size(); j++) {
const Transform& tfm = value[j];
- for(int i = 0; i < 4; i++) {
- ss << string_printf("%g %g %g %g", (double)tfm[i][0], (double)tfm[i][1], (double)tfm[i][2], (double)tfm[i][3]);
- if(j != value.size() - 1 || i != 3) {
- ss << " ";
- }
+ for(int i = 0; i < 3; i++) {
+ ss << string_printf("%g %g %g %g ", (double)tfm[i][0], (double)tfm[i][1], (double)tfm[i][2], (double)tfm[i][3]);
+ }
+ ss << string_printf("%g %g %g %g", 0.0, 0.0, 0.0, 1.0);
+ if(j != value.size() - 1) {
+ ss << " ";
}
}
attr = ss.str().c_str();
diff --git a/intern/cycles/kernel/bvh/bvh_nodes.h b/intern/cycles/kernel/bvh/bvh_nodes.h
index 6c33dad5426..060b3934a41 100644
--- a/intern/cycles/kernel/bvh/bvh_nodes.h
+++ b/intern/cycles/kernel/bvh/bvh_nodes.h
@@ -25,7 +25,6 @@ ccl_device_forceinline Transform bvh_unaligned_node_fetch_space(KernelGlobals *k
space.x = kernel_tex_fetch(__bvh_nodes, child_addr+1);
space.y = kernel_tex_fetch(__bvh_nodes, child_addr+2);
space.z = kernel_tex_fetch(__bvh_nodes, child_addr+3);
- space.w = make_float4(0.0f, 0.0f, 0.0f, 1.0f);
return space;
}
diff --git a/intern/cycles/kernel/geom/geom_attribute.h b/intern/cycles/kernel/geom/geom_attribute.h
index 6e2ee3b62d7..42c053704d5 100644
--- a/intern/cycles/kernel/geom/geom_attribute.h
+++ b/intern/cycles/kernel/geom/geom_attribute.h
@@ -103,7 +103,6 @@ ccl_device Transform primitive_attribute_matrix(KernelGlobals *kg, const ShaderD
tfm.x = kernel_tex_fetch(__attributes_float3, desc.offset + 0);
tfm.y = kernel_tex_fetch(__attributes_float3, desc.offset + 1);
tfm.z = kernel_tex_fetch(__attributes_float3, desc.offset + 2);
- tfm.w = kernel_tex_fetch(__attributes_float3, desc.offset + 3);
return tfm;
}
diff --git a/intern/cycles/kernel/geom/geom_curve_intersect.h b/intern/cycles/kernel/geom/geom_curve_intersect.h
index faf3e3cdf2b..46c3f408f0b 100644
--- a/intern/cycles/kernel/geom/geom_curve_intersect.h
+++ b/intern/cycles/kernel/geom/geom_curve_intersect.h
@@ -170,8 +170,7 @@ ccl_device_forceinline bool cardinal_curve_intersect(
htfm = make_transform(
dir.z / d, 0, -dir.x /d, 0,
-dir.x * dir.y /d, d, -dir.y * dir.z /d, 0,
- dir.x, dir.y, dir.z, 0,
- 0, 0, 0, 1);
+ dir.x, dir.y, dir.z, 0);
float4 v00 = kernel_tex_fetch(__curves, prim);
diff --git a/intern/cycles/kernel/geom/geom_object.h b/intern/cycles/kernel/geom/geom_object.h
index cd330308e07..62bc46dc21b 100644
--- a/intern/cycles/kernel/geom/geom_object.h
+++ b/intern/cycles/kernel/geom/geom_object.h
@@ -28,12 +28,12 @@ CCL_NAMESPACE_BEGIN
enum ObjectTransform {
OBJECT_TRANSFORM = 0,
- OBJECT_INVERSE_TRANSFORM = 4,
+ OBJECT_INVERSE_TRANSFORM = 1,
};
enum ObjectVectorTransform {
OBJECT_VECTOR_MOTION_PRE = 0,
- OBJECT_VECTOR_MOTION_POST = 3
+ OBJECT_VECTOR_MOTION_POST = 1
};
/* Object to world space transformation */
@@ -51,8 +51,6 @@ ccl_device_inline Transform object_fetch_transform(KernelGlobals *kg, int object
tfm.y = kernel_tex_fetch(__objects, object).tfm.pre.y;
tfm.z = kernel_tex_fetch(__objects, object).tfm.pre.z;
}
- tfm.w = make_float4(0.0f, 0.0f, 0.0f, 1.0f);
-
return tfm;
}
@@ -60,20 +58,12 @@ ccl_device_inline Transform object_fetch_transform(KernelGlobals *kg, int object
ccl_device_inline Transform lamp_fetch_transform(KernelGlobals *kg, int lamp, bool inverse)
{
- Transform tfm;
if(inverse) {
- tfm.x = kernel_tex_fetch(__lights, lamp).itfm[0];
- tfm.y = kernel_tex_fetch(__lights, lamp).itfm[1];
- tfm.z = kernel_tex_fetch(__lights, lamp).itfm[2];
+ return kernel_tex_fetch(__lights, lamp).itfm;
}
else {
- tfm.x = kernel_tex_fetch(__lights, lamp).tfm[0];
- tfm.y = kernel_tex_fetch(__lights, lamp).tfm[1];
- tfm.z = kernel_tex_fetch(__lights, lamp).tfm[2];
+ return kernel_tex_fetch(__lights, lamp).tfm;
}
- tfm.w = make_float4(0.0f, 0.0f, 0.0f, 1.0f);
-
- return tfm;
}
/* Object to world space transformation for motion vectors */
@@ -81,14 +71,7 @@ ccl_device_inline Transform lamp_fetch_transform(KernelGlobals *kg, int lamp, bo
ccl_device_inline Transform object_fetch_vector_transform(KernelGlobals *kg, int object, enum ObjectVectorTransform type)
{
int offset = object*OBJECT_VECTOR_SIZE + (int)type;
-
- Transform tfm;
- tfm.x = kernel_tex_fetch(__objects_vector, offset + 0);
- tfm.y = kernel_tex_fetch(__objects_vector, offset + 1);
- tfm.z = kernel_tex_fetch(__objects_vector, offset + 2);
- tfm.w = make_float4(0.0f, 0.0f, 0.0f, 1.0f);
-
- return tfm;
+ return kernel_tex_fetch(__objects_vector, offset);
}
/* Motion blurred object transformations */
diff --git a/intern/cycles/kernel/kernel_textures.h b/intern/cycles/kernel/kernel_textures.h
index 892e0c84cba..6e07d88008e 100644
--- a/intern/cycles/kernel/kernel_textures.h
+++ b/intern/cycles/kernel/kernel_textures.h
@@ -32,7 +32,7 @@ KERNEL_TEX(float2, __prim_time)
/* objects */
KERNEL_TEX(KernelObject, __objects)
-KERNEL_TEX(float4, __objects_vector)
+KERNEL_TEX(Transform, __objects_vector)
/* triangles */
KERNEL_TEX(uint, __tri_shader)
diff --git a/intern/cycles/kernel/kernel_types.h b/intern/cycles/kernel/kernel_types.h
index 5934ff53f57..567f2a04028 100644
--- a/intern/cycles/kernel/kernel_types.h
+++ b/intern/cycles/kernel/kernel_types.h
@@ -35,10 +35,10 @@
CCL_NAMESPACE_BEGIN
/* Constants */
-#define OBJECT_VECTOR_SIZE 6
+#define OBJECT_VECTOR_SIZE 2
#define FILTER_TABLE_SIZE 1024
#define RAMP_TABLE_SIZE 256
-#define SHUTTER_TABLE_SIZE 256
+#define SHUTTER_TABLE_SIZE 256
#define BSSRDF_MIN_RADIUS 1e-8f
#define BSSRDF_MAX_HITS 4
@@ -1483,8 +1483,8 @@ typedef struct KernelLight {
int samples;
float max_bounces;
float random;
- float4 tfm[3];
- float4 itfm[3];
+ Transform tfm;
+ Transform itfm;
union {
KernelSpotLight spot;
KernelAreaLight area;
diff --git a/intern/cycles/kernel/osl/osl_services.cpp b/intern/cycles/kernel/osl/osl_services.cpp
index dec56c6665b..0c5e5e30e47 100644
--- a/intern/cycles/kernel/osl/osl_services.cpp
+++ b/intern/cycles/kernel/osl/osl_services.cpp
@@ -64,8 +64,7 @@ CCL_NAMESPACE_BEGIN
static void copy_matrix(OSL::Matrix44& m, const Transform& tfm)
{
- // TODO: remember when making affine
- Transform t = transform_transpose(tfm);
+ ProjectionTransform t = projection_transpose(ProjectionTransform(tfm));
memcpy(&m, &t, sizeof(m));
}
@@ -553,8 +552,7 @@ static bool set_attribute_float3_3(float3 P[3], TypeDesc type, bool derivatives,
static bool set_attribute_matrix(const Transform& tfm, TypeDesc type, void *val)
{
if(type == TypeDesc::TypeMatrix) {
- Transform transpose = transform_transpose(tfm);
- memcpy(val, &transpose, sizeof(Transform));
+ copy_matrix(*(OSL::Matrix44*)val, tfm);
return true;
}
diff --git a/intern/cycles/kernel/svm/svm_mapping.h b/intern/cycles/kernel/svm/svm_mapping.h
index 0a890545af4..42a7ae9946f 100644
--- a/intern/cycles/kernel/svm/svm_mapping.h
+++ b/intern/cycles/kernel/svm/svm_mapping.h
@@ -26,7 +26,6 @@ ccl_device void svm_node_mapping(KernelGlobals *kg, ShaderData *sd, float *stack
tfm.x = read_node_float(kg, offset);
tfm.y = read_node_float(kg, offset);
tfm.z = read_node_float(kg, offset);
- tfm.w = read_node_float(kg, offset);
float3 r = transform_point(&tfm, v);
stack_store_float3(stack, out_offset, r);
diff --git a/intern/cycles/kernel/svm/svm_tex_coord.h b/intern/cycles/kernel/svm/svm_tex_coord.h
index c94327401f5..6ff39e5f587 100644
--- a/intern/cycles/kernel/svm/svm_tex_coord.h
+++ b/intern/cycles/kernel/svm/svm_tex_coord.h
@@ -42,7 +42,6 @@ ccl_device void svm_node_tex_coord(KernelGlobals *kg,
tfm.x = read_node_float(kg, offset);
tfm.y = read_node_float(kg, offset);
tfm.z = read_node_float(kg, offset);
- tfm.w = read_node_float(kg, offset);
data = transform_point(&tfm, data);
}
break;
@@ -123,7 +122,6 @@ ccl_device void svm_node_tex_coord_bump_dx(KernelGlobals *kg,
tfm.x = read_node_float(kg, offset);
tfm.y = read_node_float(kg, offset);
tfm.z = read_node_float(kg, offset);
- tfm.w = read_node_float(kg, offset);
data = transform_point(&tfm, data);
}
break;
@@ -207,7 +205,6 @@ ccl_device void svm_node_tex_coord_bump_dy(KernelGlobals *kg,
tfm.x = read_node_float(kg, offset);
tfm.y = read_node_float(kg, offset);
tfm.z = read_node_float(kg, offset);
- tfm.w = read_node_float(kg, offset);
data = transform_point(&tfm, data);
}
break;
diff --git a/intern/cycles/kernel/svm/svm_voxel.h b/intern/cycles/kernel/svm/svm_voxel.h
index d967516a5c9..43b433683e0 100644
--- a/intern/cycles/kernel/svm/svm_voxel.h
+++ b/intern/cycles/kernel/svm/svm_voxel.h
@@ -39,7 +39,6 @@ ccl_device void svm_node_tex_voxel(KernelGlobals *kg,
tfm.x = read_node_float(kg, offset);
tfm.y = read_node_float(kg, offset);
tfm.z = read_node_float(kg, offset);
- tfm.w = read_node_float(kg, offset);
co = transform_point(&tfm, co);
}
diff --git a/intern/cycles/render/light.cpp b/intern/cycles/render/light.cpp
index a3f67361f6e..8dec7e4ea64 100644
--- a/intern/cycles/render/light.cpp
+++ b/intern/cycles/render/light.cpp
@@ -785,11 +785,8 @@ void LightManager::device_update_points(Device *,
klights[light_index].max_bounces = max_bounces;
klights[light_index].random = random;
-
- Transform tfm = light->tfm;
- Transform itfm = transform_inverse(tfm);
- memcpy(&klights[light_index].tfm, &tfm, sizeof(float4)*3);
- memcpy(&klights[light_index].itfm, &itfm, sizeof(float4)*3);
+ klights[light_index].tfm = light->tfm;
+ klights[light_index].itfm = transform_inverse(light->tfm);
light_index++;
}
@@ -825,10 +822,8 @@ void LightManager::device_update_points(Device *,
klights[light_index].area.dir[0] = dir.x;
klights[light_index].area.dir[1] = dir.y;
klights[light_index].area.dir[2] = dir.z;
- Transform tfm = light->tfm;
- Transform itfm = transform_inverse(tfm);
- memcpy(&klights[light_index].tfm, &tfm, sizeof(float4)*3);
- memcpy(&klights[light_index].itfm, &itfm, sizeof(float4)*3);
+ klights[light_index].tfm = light->tfm;
+ klights[light_index].itfm = transform_inverse(light->tfm);
light_index++;
}
diff --git a/intern/cycles/render/mesh.cpp b/intern/cycles/render/mesh.cpp
index 47d24970949..71cbf5c24b6 100644
--- a/intern/cycles/render/mesh.cpp
+++ b/intern/cycles/render/mesh.cpp
@@ -1445,11 +1445,11 @@ static void update_attribute_element_offset(Mesh *mesh,
Transform *tfm = mattr->data_transform();
offset = attr_float3_offset;
- assert(attr_float3.size() >= offset + size * 4);
- for(size_t k = 0; k < size*4; k++) {
+ assert(attr_float3.size() >= offset + size * 3);
+ for(size_t k = 0; k < size*3; k++) {
attr_float3[offset+k] = (&tfm->x)[k];
}
- attr_float3_offset += size * 4;
+ attr_float3_offset += size * 3;
}
else {
float4 *data = mattr->data_float4();
diff --git a/intern/cycles/render/nodes.cpp b/intern/cycles/render/nodes.cpp
index 41c9730e6fb..f117962a2ea 100644
--- a/intern/cycles/render/nodes.cpp
+++ b/intern/cycles/render/nodes.cpp
@@ -117,8 +117,7 @@ Transform TextureMapping::compute_transform()
case NORMAL:
/* no translation for normals, and inverse transpose */
mat = rmat*smat;
- mat = transform_inverse(mat);
- mat = transform_transpose(mat);
+ mat = transform_transposed_inverse(mat);
break;
}
@@ -153,7 +152,6 @@ void TextureMapping::compile(SVMCompiler& compiler, int offset_in, int offset_ou
compiler.add_node(tfm.x);
compiler.add_node(tfm.y);
compiler.add_node(tfm.z);
- compiler.add_node(tfm.w);
if(use_minmax) {
compiler.add_node(NODE_MIN_MAX, offset_out, offset_out);
@@ -193,9 +191,7 @@ void TextureMapping::compile_end(SVMCompiler& compiler, ShaderInput *vector_in,
void TextureMapping::compile(OSLCompiler &compiler)
{
if(!skip()) {
- Transform tfm = transform_transpose(compute_transform());
-
- compiler.parameter("mapping", tfm);
+ compiler.parameter("mapping", compute_transform());
compiler.parameter("use_mapping", 1);
}
}
@@ -1434,7 +1430,6 @@ void PointDensityTextureNode::compile(SVMCompiler& compiler)
compiler.add_node(tfm.x);
compiler.add_node(tfm.y);
compiler.add_node(tfm.z);
- compiler.add_node(tfm.w);
}
}
else {
@@ -1478,7 +1473,7 @@ void PointDensityTextureNode::compile(OSLCompiler& compiler)
compiler.parameter("filename", string_printf("@%d", slot).c_str());
}
if(space == NODE_TEX_VOXEL_SPACE_WORLD) {
- compiler.parameter("mapping", transform_transpose(tfm));
+ compiler.parameter("mapping", tfm);
compiler.parameter("use_mapping", 1);
}
compiler.parameter(this, "interpolation");
@@ -1558,8 +1553,7 @@ void MappingNode::compile(SVMCompiler& compiler)
void MappingNode::compile(OSLCompiler& compiler)
{
- Transform tfm = transform_transpose(tex_mapping.compute_transform());
- compiler.parameter("Matrix", tfm);
+ compiler.parameter("Matrix", tex_mapping.compute_transform());
compiler.parameter_point("mapping_min", tex_mapping.min);
compiler.parameter_point("mapping_max", tex_mapping.max);
compiler.parameter("use_minmax", tex_mapping.use_minmax);
@@ -3220,7 +3214,6 @@ void TextureCoordinateNode::compile(SVMCompiler& compiler)
compiler.add_node(ob_itfm.x);
compiler.add_node(ob_itfm.y);
compiler.add_node(ob_itfm.z);
- compiler.add_node(ob_itfm.w);
}
}
@@ -3259,7 +3252,7 @@ void TextureCoordinateNode::compile(OSLCompiler& compiler)
if(compiler.output_type() == SHADER_TYPE_VOLUME)
compiler.parameter("is_volume", true);
compiler.parameter(this, "use_transform");
- Transform ob_itfm = transform_transpose(transform_inverse(ob_tfm));
+ Transform ob_itfm = transform_transposed_inverse(ob_tfm);
compiler.parameter("object_itfm", ob_itfm);
compiler.parameter(this, "from_dupli");
diff --git a/intern/cycles/render/object.cpp b/intern/cycles/render/object.cpp
index f632f7c4a53..92c7e9cf1b8 100644
--- a/intern/cycles/render/object.cpp
+++ b/intern/cycles/render/object.cpp
@@ -132,7 +132,7 @@ void Object::apply_transform(bool apply_to_motion)
/* store matrix to transform later. when accessing these as attributes we
* do not want the transform to be applied for consistency between static
* and dynamic BVH, so we do it on packing. */
- mesh->transform_normal = transform_transpose(transform_inverse(tfm));
+ mesh->transform_normal = transform_transposed_inverse(tfm);
/* apply to mesh vertices */
for(size_t i = 0; i < mesh->verts.size(); i++)
@@ -290,7 +290,7 @@ void ObjectManager::device_update_object_transform(UpdateObjectTransformState *s
int object_index)
{
KernelObject& kobject = state->objects[object_index];
- float4 *objects_vector = state->objects_vector;
+ Transform *objects_vector = state->objects_vector;
Mesh *mesh = ob->mesh;
uint flag = 0;
@@ -357,11 +357,8 @@ void ObjectManager::device_update_object_transform(UpdateObjectTransformState *s
}
}
- /* OBJECT_TRANSFORM */
- memcpy(&kobject.tfm.pre, &tfm, sizeof(float4)*3);
- /* OBJECT_INVERSE_TRANSFORM */
- memcpy(&kobject.tfm.mid, &itfm, sizeof(float4)*3);
- /* OBJECT_PROPERTIES */
+ memcpy(&kobject.tfm.pre, &tfm, sizeof(tfm));
+ memcpy(&kobject.tfm.mid, &itfm, sizeof(itfm));
kobject.surface_area = surface_area;
kobject.pass_id = pass_id;
kobject.random_number = random_number;
@@ -395,8 +392,8 @@ void ObjectManager::device_update_object_transform(UpdateObjectTransformState *s
mtfm.post = mtfm.post * itfm;
}
- memcpy(&objects_vector[object_index*OBJECT_VECTOR_SIZE+0], &mtfm.pre, sizeof(float4)*3);
- memcpy(&objects_vector[object_index*OBJECT_VECTOR_SIZE+3], &mtfm.post, sizeof(float4)*3);
+ objects_vector[object_index*OBJECT_VECTOR_SIZE+0] = mtfm.pre;
+ objects_vector[object_index*OBJECT_VECTOR_SIZE+1] = mtfm.post;
}
else if(state->need_motion == Scene::MOTION_BLUR) {
if(ob->use_motion) {
diff --git a/intern/cycles/render/object.h b/intern/cycles/render/object.h
index 54046d7069f..59c1d916595 100644
--- a/intern/cycles/render/object.h
+++ b/intern/cycles/render/object.h
@@ -135,7 +135,7 @@ protected:
/* Packed object arrays. Those will be filled in. */
uint *object_flag;
KernelObject *objects;
- float4 *objects_vector;
+ Transform *objects_vector;
/* Flags which will be synchronized to Integrator. */
bool have_motion;
diff --git a/intern/cycles/render/osl.cpp b/intern/cycles/render/osl.cpp
index 9e931280691..f1a22350060 100644
--- a/intern/cycles/render/osl.cpp
+++ b/intern/cycles/render/osl.cpp
@@ -34,6 +34,7 @@
#include "util/util_md5.h"
#include "util/util_path.h"
#include "util/util_progress.h"
+#include "util/util_projection.h"
#endif
@@ -832,7 +833,9 @@ void OSLCompiler::parameter(ShaderNode* node, const char *name)
case SocketType::TRANSFORM:
{
Transform value = node->get_transform(socket);
- ss->Parameter(uname, TypeDesc::TypeMatrix, &value);
+ ProjectionTransform projection(value);
+ projection = projection_transpose(projection);
+ ss->Parameter(uname, TypeDesc::TypeMatrix, &projection);
break;
}
case SocketType::BOOLEAN_ARRAY:
@@ -900,7 +903,11 @@ void OSLCompiler::parameter(ShaderNode* node, const char *name)
case SocketType::TRANSFORM_ARRAY:
{
const array<Transform>& value = node->get_transform_array(socket);
- ss->Parameter(uname, array_typedesc(TypeDesc::TypeMatrix, value.size()), value.data());
+ array<ProjectionTransform> fvalue(value.size());
+ for(size_t i = 0; i < value.size(); i++) {
+ fvalue[i] = projection_transpose(ProjectionTransform(value[i]));
+ }
+ ss->Parameter(uname, array_typedesc(TypeDesc::TypeMatrix, fvalue.size()), fvalue.data());
break;
}
case SocketType::CLOSURE:
@@ -967,7 +974,9 @@ void OSLCompiler::parameter(const char *name, ustring s)
void OSLCompiler::parameter(const char *name, const Transform& tfm)
{
OSL::ShadingSystem *ss = (OSL::ShadingSystem*)shadingsys;
- ss->Parameter(name, TypeDesc::TypeMatrix, (float*)&tfm);
+ ProjectionTransform projection(tfm);
+ projection = projection_transpose(projection);
+ ss->Parameter(name, TypeDesc::TypeMatrix, (float*)&projection);
}
void OSLCompiler::parameter_array(const char *name, const float f[], int arraylen)
diff --git a/intern/cycles/render/scene.h b/intern/cycles/render/scene.h
index 316ffeb1092..cd5c9c1dadc 100644
--- a/intern/cycles/render/scene.h
+++ b/intern/cycles/render/scene.h
@@ -87,7 +87,7 @@ public:
/* objects */
device_vector<KernelObject> objects;
- device_vector<float4> objects_vector;
+ device_vector<Transform> objects_vector;
/* attributes */
device_vector<uint4> attributes_map;
diff --git a/intern/cycles/util/util_projection.h b/intern/cycles/util/util_projection.h
index 8073568046d..dbcb9877a48 100644
--- a/intern/cycles/util/util_projection.h
+++ b/intern/cycles/util/util_projection.h
@@ -35,7 +35,7 @@ typedef struct ProjectionTransform {
: x(tfm.x),
y(tfm.y),
z(tfm.z),
- w(tfm.w)
+ w(make_float4(0.0f, 0.0f, 0.0f, 1.0f))
{
}
#endif
@@ -69,6 +69,12 @@ ccl_device_inline float3 transform_perspective_direction(const ProjectionTransfo
#ifndef __KERNEL_GPU__
+ccl_device_inline Transform projection_to_transform(const ProjectionTransform& a)
+{
+ Transform tfm = {a.x, a.y, a.z};
+ return tfm;
+}
+
ccl_device_inline ProjectionTransform projection_transpose(const ProjectionTransform& a)
{
ProjectionTransform t;
@@ -81,12 +87,7 @@ ccl_device_inline ProjectionTransform projection_transpose(const ProjectionTrans
return t;
}
-ccl_device_inline ProjectionTransform projection_inverse(const ProjectionTransform& a)
-{
- Transform t = {a.x, a.y, a.z, a.w};
- t = transform_inverse(t);
- return ProjectionTransform(t);
-}
+ProjectionTransform projection_inverse(const ProjectionTransform& a);
ccl_device_inline ProjectionTransform make_projection(
float a, float b, float c, float d,
diff --git a/intern/cycles/util/util_transform.cpp b/intern/cycles/util/util_transform.cpp
index edb53cc06b7..e4e0d627497 100644
--- a/intern/cycles/util/util_transform.cpp
+++ b/intern/cycles/util/util_transform.cpp
@@ -46,6 +46,7 @@
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
+#include "util/util_projection.h"
#include "util/util_transform.h"
#include "util/util_boundbox.h"
@@ -129,9 +130,9 @@ static bool transform_matrix4_gj_inverse(float R[][4], float M[][4])
return true;
}
-Transform transform_inverse(const Transform& tfm)
+ProjectionTransform projection_inverse(const ProjectionTransform& tfm)
{
- Transform tfmR = transform_identity();
+ ProjectionTransform tfmR = projection_identity();
float M[4][4], R[4][4];
memcpy(R, &tfmR, sizeof(R));
@@ -145,7 +146,7 @@ Transform transform_inverse(const Transform& tfm)
M[2][2] += 1e-8f;
if(UNLIKELY(!transform_matrix4_gj_inverse(R, M))) {
- return transform_identity();
+ return projection_identity();
}
}
@@ -154,6 +155,19 @@ Transform transform_inverse(const Transform& tfm)
return tfmR;
}
+Transform transform_inverse(const Transform& tfm)
+{
+ ProjectionTransform projection(tfm);
+ return projection_to_transform(projection_inverse(projection));
+}
+
+Transform transform_transposed_inverse(const Transform& tfm)
+{
+ ProjectionTransform projection(tfm);
+ ProjectionTransform iprojection = projection_inverse(projection);
+ return projection_to_transform(projection_transpose(iprojection));
+}
+
/* Motion Transform */
float4 transform_to_quat(const Transform& tfm)
@@ -209,7 +223,7 @@ static void transform_decompose(DecomposedTransform *decomp, const Transform *tf
/* extract rotation */
Transform M = *tfm;
- M.x.w = 0.0f; M.y.w = 0.0f; M.z.w = 0.0f; M.w.w = 1.0f;
+ M.x.w = 0.0f; M.y.w = 0.0f; M.z.w = 0.0f;
Transform R = M;
float norm;
@@ -217,9 +231,9 @@ static void transform_decompose(DecomposedTransform *decomp, const Transform *tf
do {
Transform Rnext;
- Transform Rit = transform_inverse(transform_transpose(R));
+ Transform Rit = transform_transposed_inverse(R);
- for(int i = 0; i < 4; i++)
+ for(int i = 0; i < 3; i++)
for(int j = 0; j < 4; j++)
Rnext[i][j] = 0.5f * (R[i][j] + Rit[i][j]);
diff --git a/intern/cycles/util/util_transform.h b/intern/cycles/util/util_transform.h
index 65166e325e8..12f8405f233 100644
--- a/intern/cycles/util/util_transform.h
+++ b/intern/cycles/util/util_transform.h
@@ -26,10 +26,10 @@
CCL_NAMESPACE_BEGIN
-/* Data Types */
+/* Affine transformation, stored as 4x3 matrix. */
typedef struct Transform {
- float4 x, y, z, w; /* rows */
+ float4 x, y, z;
#ifndef __KERNEL_GPU__
float4 operator[](int i) const { return *(&x + i); }
@@ -69,7 +69,7 @@ ccl_device_inline float3 transform_point(const Transform *t, const float3 a)
x = _mm_loadu_ps(&t->x.x);
y = _mm_loadu_ps(&t->y.x);
z = _mm_loadu_ps(&t->z.x);
- w = _mm_loadu_ps(&t->w.x);
+ w = _mm_set_ps(1.0f, 0.0f, 0.0f, 0.0f);
_MM_TRANSPOSE4_PS(x, y, z, w);
@@ -125,29 +125,15 @@ ccl_device_inline float3 transform_direction_transposed(const Transform *t, cons
return make_float3(dot(x, a), dot(y, a), dot(z, a));
}
-ccl_device_inline Transform transform_transpose(const Transform a)
-{
- Transform t;
-
- t.x.x = a.x.x; t.x.y = a.y.x; t.x.z = a.z.x; t.x.w = a.w.x;
- t.y.x = a.x.y; t.y.y = a.y.y; t.y.z = a.z.y; t.y.w = a.w.y;
- t.z.x = a.x.z; t.z.y = a.y.z; t.z.z = a.z.z; t.z.w = a.w.z;
- t.w.x = a.x.w; t.w.y = a.y.w; t.w.z = a.z.w; t.w.w = a.w.w;
-
- return t;
-}
-
ccl_device_inline Transform make_transform(float a, float b, float c, float d,
float e, float f, float g, float h,
- float i, float j, float k, float l,
- float m, float n, float o, float p)
+ float i, float j, float k, float l)
{
Transform t;
t.x.x = a; t.x.y = b; t.x.z = c; t.x.w = d;
t.y.x = e; t.y.y = f; t.y.z = g; t.y.w = h;
t.z.x = i; t.z.y = j; t.z.z = k; t.z.w = l;
- t.w.x = m; t.w.y = n; t.w.z = o; t.w.w = p;
return t;
}
@@ -161,21 +147,22 @@ ccl_device_inline Transform make_transform_frame(float3 N)
const float3 dy = normalize(cross(N, dx));
return make_transform(dx.x, dx.y, dx.z, 0.0f,
dy.x, dy.y, dy.z, 0.0f,
- N.x , N.y, N.z, 0.0f,
- 0.0f, 0.0f, 0.0f, 1.0f);
+ N.x , N.y, N.z, 0.0f);
}
#ifndef __KERNEL_GPU__
ccl_device_inline Transform operator*(const Transform a, const Transform b)
{
- Transform c = transform_transpose(b);
- Transform t;
+ float4 c_x = make_float4(b.x.x, b.y.x, b.z.x, 0.0f);
+ float4 c_y = make_float4(b.x.y, b.y.y, b.z.y, 0.0f);
+ float4 c_z = make_float4(b.x.z, b.y.z, b.z.z, 0.0f);
+ float4 c_w = make_float4(b.x.w, b.y.w, b.z.w, 1.0f);
- t.x = make_float4(dot(a.x, c.x), dot(a.x, c.y), dot(a.x, c.z), dot(a.x, c.w));
- t.y = make_float4(dot(a.y, c.x), dot(a.y, c.y), dot(a.y, c.z), dot(a.y, c.w));
- t.z = make_float4(dot(a.z, c.x), dot(a.z, c.y), dot(a.z, c.z), dot(a.z, c.w));
- t.w = make_float4(dot(a.w, c.x), dot(a.w, c.y), dot(a.w, c.z), dot(a.w, c.w));
+ Transform t;
+ t.x = make_float4(dot(a.x, c_x), dot(a.x, c_y), dot(a.x, c_z), dot(a.x, c_w));
+ t.y = make_float4(dot(a.y, c_x), dot(a.y, c_y), dot(a.y, c_z), dot(a.y, c_w));
+ t.z = make_float4(dot(a.z, c_x), dot(a.z, c_y), dot(a.z, c_z), dot(a.z, c_w));
return t;
}
@@ -185,7 +172,6 @@ ccl_device_inline void print_transform(const char *label, const Transform& t)
print_float4(label, t.x);
print_float4(label, t.y);
print_float4(label, t.z);
- print_float4(label, t.w);
printf("\n");
}
@@ -194,8 +180,7 @@ ccl_device_inline Transform transform_translate(float3 t)
return make_transform(
1, 0, 0, t.x,
0, 1, 0, t.y,
- 0, 0, 1, t.z,
- 0, 0, 0, 1);
+ 0, 0, 1, t.z);
}
ccl_device_inline Transform transform_translate(float x, float y, float z)
@@ -208,8 +193,7 @@ ccl_device_inline Transform transform_scale(float3 s)
return make_transform(
s.x, 0, 0, 0,
0, s.y, 0, 0,
- 0, 0, s.z, 0,
- 0, 0, 0, 1);
+ 0, 0, s.z, 0);
}
ccl_device_inline Transform transform_scale(float x, float y, float z)
@@ -239,9 +223,7 @@ ccl_device_inline Transform transform_rotate(float angle, float3 axis)
axis.z*axis.x*t - s*axis.y,
axis.z*axis.y*t + s*axis.x,
axis.z*axis.z*t + c,
- 0.0f,
-
- 0.0f, 0.0f, 0.0f, 1.0f);
+ 0.0f);
}
/* Euler is assumed to be in XYZ order. */
@@ -281,20 +263,20 @@ ccl_device_inline void transform_set_column(Transform *t, int column, float3 val
}
Transform transform_inverse(const Transform& a);
+Transform transform_transposed_inverse(const Transform& a);
ccl_device_inline bool transform_uniform_scale(const Transform& tfm, float& scale)
{
/* the epsilon here is quite arbitrary, but this function is only used for
- * surface area and bump, where we except it to not be so sensitive */
- Transform ttfm = transform_transpose(tfm);
+ * surface area and bump, where we expect it to not be so sensitive */
float eps = 1e-6f;
float sx = len_squared(float4_to_float3(tfm.x));
float sy = len_squared(float4_to_float3(tfm.y));
float sz = len_squared(float4_to_float3(tfm.z));
- float stx = len_squared(float4_to_float3(ttfm.x));
- float sty = len_squared(float4_to_float3(ttfm.y));
- float stz = len_squared(float4_to_float3(ttfm.z));
+ float stx = len_squared(transform_get_column(&tfm, 0));
+ float sty = len_squared(transform_get_column(&tfm, 1));
+ float stz = len_squared(transform_get_column(&tfm, 2));
if(fabsf(sx - sy) < eps && fabsf(sx - sz) < eps &&
fabsf(sx - stx) < eps && fabsf(sx - sty) < eps &&
@@ -332,7 +314,6 @@ ccl_device_inline Transform transform_empty()
return make_transform(
0, 0, 0, 0,
0, 0, 0, 0,
- 0, 0, 0, 0,
0, 0, 0, 0);
}
@@ -389,7 +370,6 @@ ccl_device_inline Transform transform_quick_inverse(Transform M)
R.x = make_float4(Rx.x, Rx.y, Rx.z, dot(Rx, T));
R.y = make_float4(Ry.x, Ry.y, Ry.z, dot(Ry, T));
R.z = make_float4(Rz.x, Rz.y, Rz.z, dot(Rz, T));
- R.w = make_float4(0.0f, 0.0f, 0.0f, 1.0f);
return R;
}
@@ -427,7 +407,6 @@ ccl_device_inline void transform_compose(Transform *tfm, const DecomposedTransfo
tfm->x = make_float4(dot(rotation_x, scale_x), dot(rotation_x, scale_y), dot(rotation_x, scale_z), decomp->y.x);
tfm->y = make_float4(dot(rotation_y, scale_x), dot(rotation_y, scale_y), dot(rotation_y, scale_z), decomp->y.y);
tfm->z = make_float4(dot(rotation_z, scale_x), dot(rotation_z, scale_y), dot(rotation_z, scale_z), decomp->y.z);
- tfm->w = make_float4(0.0f, 0.0f, 0.0f, 1.0f);
}
ccl_device void transform_motion_interpolate(Transform *tfm, const ccl_global DecomposedMotionTransform *motion, float t)