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-rw-r--r--intern/cycles/device/device_cpu.cpp9
-rw-r--r--intern/cycles/device/device_cuda.cpp9
-rw-r--r--intern/cycles/device/device_multi.cpp1
-rw-r--r--intern/cycles/device/device_network.cpp4
-rw-r--r--intern/cycles/device/device_network.h4
-rw-r--r--intern/cycles/device/device_task.cpp2
-rw-r--r--intern/cycles/device/device_task.h2
-rw-r--r--intern/cycles/device/opencl/opencl_base.cpp21
-rw-r--r--intern/cycles/kernel/kernel_bake.h103
-rw-r--r--intern/cycles/kernel/kernel_shader.h2
-rw-r--r--intern/cycles/kernel/kernels/cpu/kernel_cpu.h1
-rw-r--r--intern/cycles/kernel/kernels/cpu/kernel_cpu_impl.h13
-rw-r--r--intern/cycles/kernel/kernels/cuda/kernel.cu41
-rw-r--r--intern/cycles/kernel/kernels/opencl/kernel.cl33
-rw-r--r--intern/cycles/kernel/osl/osl_shader.cpp6
-rw-r--r--intern/cycles/kernel/osl/osl_shader.h2
-rw-r--r--intern/cycles/render/bake.cpp1
-rw-r--r--intern/cycles/render/light.cpp1
-rw-r--r--intern/cycles/render/mesh_displace.cpp1
19 files changed, 130 insertions, 126 deletions
diff --git a/intern/cycles/device/device_cpu.cpp b/intern/cycles/device/device_cpu.cpp
index ff34f4f9ce4..19e3c0a9075 100644
--- a/intern/cycles/device/device_cpu.cpp
+++ b/intern/cycles/device/device_cpu.cpp
@@ -171,10 +171,10 @@ public:
DeviceRequestedFeatures requested_features;
- KernelFunctions<void(*)(KernelGlobals *, float *, int, int, int, int, int)> path_trace_kernel;
- KernelFunctions<void(*)(KernelGlobals *, uchar4 *, float *, float, int, int, int, int)> convert_to_half_float_kernel;
- KernelFunctions<void(*)(KernelGlobals *, uchar4 *, float *, float, int, int, int, int)> convert_to_byte_kernel;
- KernelFunctions<void(*)(KernelGlobals *, uint4 *, float4 *, float*, int, int, int, int, int)> shader_kernel;
+ KernelFunctions<void(*)(KernelGlobals *, float *, int, int, int, int, int)> path_trace_kernel;
+ KernelFunctions<void(*)(KernelGlobals *, uchar4 *, float *, float, int, int, int, int)> convert_to_half_float_kernel;
+ KernelFunctions<void(*)(KernelGlobals *, uchar4 *, float *, float, int, int, int, int)> convert_to_byte_kernel;
+ KernelFunctions<void(*)(KernelGlobals *, uint4 *, float4 *, int, int, int, int, int)> shader_kernel;
KernelFunctions<void(*)(int, TilesInfo*, int, int, float*, float*, float*, float*, float*, int*, int, int)> filter_divide_shadow_kernel;
KernelFunctions<void(*)(int, TilesInfo*, int, int, int, int, float*, float*, int*, int, int)> filter_get_feature_kernel;
@@ -756,7 +756,6 @@ public:
shader_kernel()(&kg,
(uint4*)task.shader_input,
(float4*)task.shader_output,
- (float*)task.shader_output_luma,
task.shader_eval_type,
task.shader_filter,
x,
diff --git a/intern/cycles/device/device_cuda.cpp b/intern/cycles/device/device_cuda.cpp
index 8cfc5332e94..734edcff503 100644
--- a/intern/cycles/device/device_cuda.cpp
+++ b/intern/cycles/device/device_cuda.cpp
@@ -1424,14 +1424,16 @@ public:
CUfunction cuShader;
CUdeviceptr d_input = cuda_device_ptr(task.shader_input);
CUdeviceptr d_output = cuda_device_ptr(task.shader_output);
- CUdeviceptr d_output_luma = cuda_device_ptr(task.shader_output_luma);
/* get kernel function */
if(task.shader_eval_type >= SHADER_EVAL_BAKE) {
cuda_assert(cuModuleGetFunction(&cuShader, cuModule, "kernel_cuda_bake"));
}
+ else if(task.shader_eval_type == SHADER_EVAL_DISPLACE) {
+ cuda_assert(cuModuleGetFunction(&cuShader, cuModule, "kernel_cuda_displace"));
+ }
else {
- cuda_assert(cuModuleGetFunction(&cuShader, cuModule, "kernel_cuda_shader"));
+ cuda_assert(cuModuleGetFunction(&cuShader, cuModule, "kernel_cuda_background"));
}
/* do tasks in smaller chunks, so we can cancel it */
@@ -1450,9 +1452,6 @@ public:
int arg = 0;
args[arg++] = &d_input;
args[arg++] = &d_output;
- if(task.shader_eval_type < SHADER_EVAL_BAKE) {
- args[arg++] = &d_output_luma;
- }
args[arg++] = &task.shader_eval_type;
if(task.shader_eval_type >= SHADER_EVAL_BAKE) {
args[arg++] = &task.shader_filter;
diff --git a/intern/cycles/device/device_multi.cpp b/intern/cycles/device/device_multi.cpp
index 164ed50bdf6..b17b972b06f 100644
--- a/intern/cycles/device/device_multi.cpp
+++ b/intern/cycles/device/device_multi.cpp
@@ -383,7 +383,6 @@ public:
if(task.rgba_half) subtask.rgba_half = sub.ptr_map[task.rgba_half];
if(task.shader_input) subtask.shader_input = sub.ptr_map[task.shader_input];
if(task.shader_output) subtask.shader_output = sub.ptr_map[task.shader_output];
- if(task.shader_output_luma) subtask.shader_output_luma = sub.ptr_map[task.shader_output_luma];
sub.device->task_add(subtask);
}
diff --git a/intern/cycles/device/device_network.cpp b/intern/cycles/device/device_network.cpp
index 4ff8647f66b..deea59f1d23 100644
--- a/intern/cycles/device/device_network.cpp
+++ b/intern/cycles/device/device_network.cpp
@@ -660,10 +660,6 @@ protected:
if(task.shader_output)
task.shader_output = device_ptr_from_client_pointer(task.shader_output);
- if(task.shader_output_luma)
- task.shader_output_luma = device_ptr_from_client_pointer(task.shader_output_luma);
-
-
task.acquire_tile = function_bind(&DeviceServer::task_acquire_tile, this, _1, _2);
task.release_tile = function_bind(&DeviceServer::task_release_tile, this, _1);
task.update_progress_sample = function_bind(&DeviceServer::task_update_progress_sample, this);
diff --git a/intern/cycles/device/device_network.h b/intern/cycles/device/device_network.h
index 7bfebaf5aec..3d3bd99dfe7 100644
--- a/intern/cycles/device/device_network.h
+++ b/intern/cycles/device/device_network.h
@@ -132,7 +132,7 @@ public:
archive & type & task.x & task.y & task.w & task.h;
archive & task.rgba_byte & task.rgba_half & task.buffer & task.sample & task.num_samples;
archive & task.offset & task.stride;
- archive & task.shader_input & task.shader_output & task.shader_output_luma & task.shader_eval_type;
+ archive & task.shader_input & task.shader_output & task.shader_eval_type;
archive & task.shader_x & task.shader_w;
archive & task.need_finish_queue;
}
@@ -291,7 +291,7 @@ public:
*archive & type & task.x & task.y & task.w & task.h;
*archive & task.rgba_byte & task.rgba_half & task.buffer & task.sample & task.num_samples;
*archive & task.offset & task.stride;
- *archive & task.shader_input & task.shader_output & task.shader_output_luma & task.shader_eval_type;
+ *archive & task.shader_input & task.shader_output & task.shader_eval_type;
*archive & task.shader_x & task.shader_w;
*archive & task.need_finish_queue;
diff --git a/intern/cycles/device/device_task.cpp b/intern/cycles/device/device_task.cpp
index 3bc4c310283..3c7d24fb5b7 100644
--- a/intern/cycles/device/device_task.cpp
+++ b/intern/cycles/device/device_task.cpp
@@ -31,7 +31,7 @@ CCL_NAMESPACE_BEGIN
DeviceTask::DeviceTask(Type type_)
: type(type_), x(0), y(0), w(0), h(0), rgba_byte(0), rgba_half(0), buffer(0),
sample(0), num_samples(1),
- shader_input(0), shader_output(0), shader_output_luma(0),
+ shader_input(0), shader_output(0),
shader_eval_type(0), shader_filter(0), shader_x(0), shader_w(0)
{
last_update_time = time_dt();
diff --git a/intern/cycles/device/device_task.h b/intern/cycles/device/device_task.h
index 44a1efff1f5..b9658eb978f 100644
--- a/intern/cycles/device/device_task.h
+++ b/intern/cycles/device/device_task.h
@@ -46,7 +46,7 @@ public:
int offset, stride;
device_ptr shader_input;
- device_ptr shader_output, shader_output_luma;
+ device_ptr shader_output;
int shader_eval_type;
int shader_filter;
int shader_x, shader_w;
diff --git a/intern/cycles/device/opencl/opencl_base.cpp b/intern/cycles/device/opencl/opencl_base.cpp
index 8095611f099..3db3efd1103 100644
--- a/intern/cycles/device/opencl/opencl_base.cpp
+++ b/intern/cycles/device/opencl/opencl_base.cpp
@@ -228,7 +228,8 @@ bool OpenCLDeviceBase::load_kernels(const DeviceRequestedFeatures& requested_fea
base_program = OpenCLProgram(this, "base", "kernel.cl", build_options_for_base_program(requested_features));
base_program.add_kernel(ustring("convert_to_byte"));
base_program.add_kernel(ustring("convert_to_half_float"));
- base_program.add_kernel(ustring("shader"));
+ base_program.add_kernel(ustring("displace"));
+ base_program.add_kernel(ustring("background"));
base_program.add_kernel(ustring("bake"));
base_program.add_kernel(ustring("zero_buffer"));
@@ -1112,7 +1113,6 @@ void OpenCLDeviceBase::shader(DeviceTask& task)
cl_mem d_data = CL_MEM_PTR(const_mem_map["__data"]->device_pointer);
cl_mem d_input = CL_MEM_PTR(task.shader_input);
cl_mem d_output = CL_MEM_PTR(task.shader_output);
- cl_mem d_output_luma = CL_MEM_PTR(task.shader_output_luma);
cl_int d_shader_eval_type = task.shader_eval_type;
cl_int d_shader_filter = task.shader_filter;
cl_int d_shader_x = task.shader_x;
@@ -1121,10 +1121,15 @@ void OpenCLDeviceBase::shader(DeviceTask& task)
cl_kernel kernel;
- if(task.shader_eval_type >= SHADER_EVAL_BAKE)
+ if(task.shader_eval_type >= SHADER_EVAL_BAKE) {
kernel = base_program(ustring("bake"));
- else
- kernel = base_program(ustring("shader"));
+ }
+ else if(task.shader_eval_type >= SHADER_EVAL_DISPLACE) {
+ kernel = base_program(ustring("displace"));
+ }
+ else {
+ kernel = base_program(ustring("background"));
+ }
cl_uint start_arg_index =
kernel_set_args(kernel,
@@ -1133,12 +1138,6 @@ void OpenCLDeviceBase::shader(DeviceTask& task)
d_input,
d_output);
- if(task.shader_eval_type < SHADER_EVAL_BAKE) {
- start_arg_index += kernel_set_args(kernel,
- start_arg_index,
- d_output_luma);
- }
-
set_kernel_arg_buffers(kernel, &start_arg_index);
start_arg_index += kernel_set_args(kernel,
diff --git a/intern/cycles/kernel/kernel_bake.h b/intern/cycles/kernel/kernel_bake.h
index 0d10e17a593..84d8d84d486 100644
--- a/intern/cycles/kernel/kernel_bake.h
+++ b/intern/cycles/kernel/kernel_bake.h
@@ -493,78 +493,69 @@ ccl_device void kernel_bake_evaluate(KernelGlobals *kg, ccl_global uint4 *input,
#endif /* __BAKING__ */
-ccl_device void kernel_shader_evaluate(KernelGlobals *kg,
- ccl_global uint4 *input,
- ccl_global float4 *output,
- ccl_global float *output_luma,
- ShaderEvalType type,
- int i,
- int sample)
+ccl_device void kernel_displace_evaluate(KernelGlobals *kg,
+ ccl_global uint4 *input,
+ ccl_global float4 *output,
+ int i)
{
ShaderData sd;
PathState state = {0};
uint4 in = input[i];
- float3 out;
- if(type == SHADER_EVAL_DISPLACE) {
- /* setup shader data */
- int object = in.x;
- int prim = in.y;
- float u = __uint_as_float(in.z);
- float v = __uint_as_float(in.w);
+ /* setup shader data */
+ int object = in.x;
+ int prim = in.y;
+ float u = __uint_as_float(in.z);
+ float v = __uint_as_float(in.w);
- shader_setup_from_displace(kg, &sd, object, prim, u, v);
+ shader_setup_from_displace(kg, &sd, object, prim, u, v);
- /* evaluate */
- float3 P = sd.P;
- shader_eval_displacement(kg, &sd, &state);
- out = sd.P - P;
+ /* evaluate */
+ float3 P = sd.P;
+ shader_eval_displacement(kg, &sd, &state);
+ float3 D = sd.P - P;
- object_inverse_dir_transform(kg, &sd, &out);
- }
- else { // SHADER_EVAL_BACKGROUND
- /* setup ray */
- Ray ray;
- float u = __uint_as_float(in.x);
- float v = __uint_as_float(in.y);
-
- ray.P = make_float3(0.0f, 0.0f, 0.0f);
- ray.D = equirectangular_to_direction(u, v);
- ray.t = 0.0f;
+ object_inverse_dir_transform(kg, &sd, &D);
+
+ /* write output */
+ output[i] += make_float4(D.x, D.y, D.z, 0.0f);
+}
+
+ccl_device void kernel_background_evaluate(KernelGlobals *kg,
+ ccl_global uint4 *input,
+ ccl_global float4 *output,
+ int i)
+{
+ ShaderData sd;
+ PathState state = {0};
+ uint4 in = input[i];
+
+ /* setup ray */
+ Ray ray;
+ float u = __uint_as_float(in.x);
+ float v = __uint_as_float(in.y);
+
+ ray.P = make_float3(0.0f, 0.0f, 0.0f);
+ ray.D = equirectangular_to_direction(u, v);
+ ray.t = 0.0f;
#ifdef __CAMERA_MOTION__
- ray.time = 0.5f;
+ ray.time = 0.5f;
#endif
#ifdef __RAY_DIFFERENTIALS__
- ray.dD = differential3_zero();
- ray.dP = differential3_zero();
+ ray.dD = differential3_zero();
+ ray.dP = differential3_zero();
#endif
- /* setup shader data */
- shader_setup_from_background(kg, &sd, &ray);
+ /* setup shader data */
+ shader_setup_from_background(kg, &sd, &ray);
+
+ /* evaluate */
+ int flag = 0; /* we can't know which type of BSDF this is for */
+ float3 color = shader_eval_background(kg, &sd, &state, flag);
- /* evaluate */
- int flag = 0; /* we can't know which type of BSDF this is for */
- out = shader_eval_background(kg, &sd, &state, flag);
- }
-
/* write output */
- if(sample == 0) {
- if(output != NULL) {
- output[i] = make_float4(out.x, out.y, out.z, 0.0f);
- }
- if(output_luma != NULL) {
- output_luma[i] = average(out);
- }
- }
- else {
- if(output != NULL) {
- output[i] += make_float4(out.x, out.y, out.z, 0.0f);
- }
- if(output_luma != NULL) {
- output_luma[i] += average(out);
- }
- }
+ output[i] += make_float4(color.x, color.y, color.z, 0.0f);
}
CCL_NAMESPACE_END
diff --git a/intern/cycles/kernel/kernel_shader.h b/intern/cycles/kernel/kernel_shader.h
index eeb4eb0097f..695d4fc380a 100644
--- a/intern/cycles/kernel/kernel_shader.h
+++ b/intern/cycles/kernel/kernel_shader.h
@@ -1204,7 +1204,7 @@ ccl_device void shader_eval_displacement(KernelGlobals *kg, ShaderData *sd, ccl_
#ifdef __SVM__
# ifdef __OSL__
if(kg->osl)
- OSLShader::eval_displacement(kg, sd);
+ OSLShader::eval_displacement(kg, sd, state);
else
# endif
{
diff --git a/intern/cycles/kernel/kernels/cpu/kernel_cpu.h b/intern/cycles/kernel/kernels/cpu/kernel_cpu.h
index f5ebf4ad73f..6bdb8546a24 100644
--- a/intern/cycles/kernel/kernels/cpu/kernel_cpu.h
+++ b/intern/cycles/kernel/kernels/cpu/kernel_cpu.h
@@ -41,7 +41,6 @@ void KERNEL_FUNCTION_FULL_NAME(convert_to_half_float)(KernelGlobals *kg,
void KERNEL_FUNCTION_FULL_NAME(shader)(KernelGlobals *kg,
uint4 *input,
float4 *output,
- float *output_luma,
int type,
int filter,
int i,
diff --git a/intern/cycles/kernel/kernels/cpu/kernel_cpu_impl.h b/intern/cycles/kernel/kernels/cpu/kernel_cpu_impl.h
index 3fefc1b7e9c..fdeb7dcd3e4 100644
--- a/intern/cycles/kernel/kernels/cpu/kernel_cpu_impl.h
+++ b/intern/cycles/kernel/kernels/cpu/kernel_cpu_impl.h
@@ -149,7 +149,6 @@ void KERNEL_FUNCTION_FULL_NAME(convert_to_half_float)(KernelGlobals *kg,
void KERNEL_FUNCTION_FULL_NAME(shader)(KernelGlobals *kg,
uint4 *input,
float4 *output,
- float *output_luma,
int type,
int filter,
int i,
@@ -160,7 +159,6 @@ void KERNEL_FUNCTION_FULL_NAME(shader)(KernelGlobals *kg,
STUB_ASSERT(KERNEL_ARCH, shader);
#else
if(type >= SHADER_EVAL_BAKE) {
- kernel_assert(output_luma == NULL);
# ifdef __BAKING__
kernel_bake_evaluate(kg,
input,
@@ -172,14 +170,11 @@ void KERNEL_FUNCTION_FULL_NAME(shader)(KernelGlobals *kg,
sample);
# endif
}
+ else if(type == SHADER_EVAL_DISPLACE) {
+ kernel_displace_evaluate(kg, input, output, i);
+ }
else {
- kernel_shader_evaluate(kg,
- input,
- output,
- output_luma,
- (ShaderEvalType)type,
- i,
- sample);
+ kernel_background_evaluate(kg, input, output, i);
}
#endif /* KERNEL_STUB */
}
diff --git a/intern/cycles/kernel/kernels/cuda/kernel.cu b/intern/cycles/kernel/kernels/cuda/kernel.cu
index e72edfa7bdf..1ac6afd167a 100644
--- a/intern/cycles/kernel/kernels/cuda/kernel.cu
+++ b/intern/cycles/kernel/kernels/cuda/kernel.cu
@@ -91,26 +91,37 @@ kernel_cuda_convert_to_half_float(uchar4 *rgba, float *buffer, float sample_scal
extern "C" __global__ void
CUDA_LAUNCH_BOUNDS(CUDA_THREADS_BLOCK_WIDTH, CUDA_KERNEL_MAX_REGISTERS)
-kernel_cuda_shader(uint4 *input,
- float4 *output,
- float *output_luma,
- int type,
- int sx,
- int sw,
- int offset,
- int sample)
+kernel_cuda_displace(uint4 *input,
+ float4 *output,
+ int type,
+ int sx,
+ int sw,
+ int offset,
+ int sample)
{
int x = sx + blockDim.x*blockIdx.x + threadIdx.x;
if(x < sx + sw) {
KernelGlobals kg;
- kernel_shader_evaluate(&kg,
- input,
- output,
- output_luma,
- (ShaderEvalType)type,
- x,
- sample);
+ kernel_displace_evaluate(&kg, input, output, x);
+ }
+}
+
+extern "C" __global__ void
+CUDA_LAUNCH_BOUNDS(CUDA_THREADS_BLOCK_WIDTH, CUDA_KERNEL_MAX_REGISTERS)
+kernel_cuda_background(uint4 *input,
+ float4 *output,
+ int type,
+ int sx,
+ int sw,
+ int offset,
+ int sample)
+{
+ int x = sx + blockDim.x*blockIdx.x + threadIdx.x;
+
+ if(x < sx + sw) {
+ KernelGlobals kg;
+ kernel_background_evaluate(&kg, input, output, x);
}
}
diff --git a/intern/cycles/kernel/kernels/opencl/kernel.cl b/intern/cycles/kernel/kernels/opencl/kernel.cl
index 521b86121ff..66b6e19de84 100644
--- a/intern/cycles/kernel/kernels/opencl/kernel.cl
+++ b/intern/cycles/kernel/kernels/opencl/kernel.cl
@@ -72,11 +72,10 @@ __kernel void kernel_ocl_path_trace(
#else /* __COMPILE_ONLY_MEGAKERNEL__ */
-__kernel void kernel_ocl_shader(
+__kernel void kernel_ocl_displace(
ccl_constant KernelData *data,
ccl_global uint4 *input,
ccl_global float4 *output,
- ccl_global float *output_luma,
KERNEL_BUFFER_PARAMS,
@@ -92,13 +91,29 @@ __kernel void kernel_ocl_shader(
int x = sx + ccl_global_id(0);
if(x < sx + sw) {
- kernel_shader_evaluate(kg,
- input,
- output,
- output_luma,
- (ShaderEvalType)type,
- x,
- sample);
+ kernel_displace_evaluate(kg, input, output, x);
+ }
+}
+__kernel void kernel_ocl_background(
+ ccl_constant KernelData *data,
+ ccl_global uint4 *input,
+ ccl_global float4 *output,
+
+ KERNEL_BUFFER_PARAMS,
+
+ int type, int sx, int sw, int offset, int sample)
+{
+ KernelGlobals kglobals, *kg = &kglobals;
+
+ kg->data = data;
+
+ kernel_set_buffer_pointers(kg, KERNEL_BUFFER_ARGS);
+ kernel_set_buffer_info(kg);
+
+ int x = sx + ccl_global_id(0);
+
+ if(x < sx + sw) {
+ kernel_background_evaluate(kg, input, output, x);
}
}
diff --git a/intern/cycles/kernel/osl/osl_shader.cpp b/intern/cycles/kernel/osl/osl_shader.cpp
index 9a37e0987aa..6b3a996ca12 100644
--- a/intern/cycles/kernel/osl/osl_shader.cpp
+++ b/intern/cycles/kernel/osl/osl_shader.cpp
@@ -348,14 +348,12 @@ void OSLShader::eval_volume(KernelGlobals *kg, ShaderData *sd, PathState *state,
/* Displacement */
-void OSLShader::eval_displacement(KernelGlobals *kg, ShaderData *sd)
+void OSLShader::eval_displacement(KernelGlobals *kg, ShaderData *sd, PathState *state)
{
/* setup shader globals from shader data */
OSLThreadData *tdata = kg->osl_tdata;
- PathState state = {0};
-
- shaderdata_to_shaderglobals(kg, sd, &state, 0, tdata);
+ shaderdata_to_shaderglobals(kg, sd, state, 0, tdata);
/* execute shader */
OSL::ShadingSystem *ss = (OSL::ShadingSystem*)kg->osl_ss;
diff --git a/intern/cycles/kernel/osl/osl_shader.h b/intern/cycles/kernel/osl/osl_shader.h
index f7020d1223d..6b392b25cf7 100644
--- a/intern/cycles/kernel/osl/osl_shader.h
+++ b/intern/cycles/kernel/osl/osl_shader.h
@@ -56,7 +56,7 @@ public:
static void eval_surface(KernelGlobals *kg, ShaderData *sd, PathState *state, int path_flag);
static void eval_background(KernelGlobals *kg, ShaderData *sd, PathState *state, int path_flag);
static void eval_volume(KernelGlobals *kg, ShaderData *sd, PathState *state, int path_flag);
- static void eval_displacement(KernelGlobals *kg, ShaderData *sd);
+ static void eval_displacement(KernelGlobals *kg, ShaderData *sd, PathState *state);
/* attributes */
static int find_attribute(KernelGlobals *kg, const ShaderData *sd, uint id, AttributeDescriptor *desc);
diff --git a/intern/cycles/render/bake.cpp b/intern/cycles/render/bake.cpp
index c0fcd517390..2bedf3668f7 100644
--- a/intern/cycles/render/bake.cpp
+++ b/intern/cycles/render/bake.cpp
@@ -174,6 +174,7 @@ bool BakeManager::bake(Device *device, DeviceScene *dscene, Scene *scene, Progre
device->mem_alloc("bake_input", d_input, MEM_READ_ONLY);
device->mem_copy_to(d_input);
device->mem_alloc("bake_output", d_output, MEM_READ_WRITE);
+ device->mem_zero(d_output);
DeviceTask task(DeviceTask::SHADER);
task.shader_input = d_input.device_pointer;
diff --git a/intern/cycles/render/light.cpp b/intern/cycles/render/light.cpp
index 4adc00bc839..6a7f985b756 100644
--- a/intern/cycles/render/light.cpp
+++ b/intern/cycles/render/light.cpp
@@ -60,6 +60,7 @@ static void shade_background_pixels(Device *device, DeviceScene *dscene, int res
device->mem_alloc("shade_background_pixels_input", d_input, MEM_READ_ONLY);
device->mem_copy_to(d_input);
device->mem_alloc("shade_background_pixels_output", d_output, MEM_WRITE_ONLY);
+ device->mem_zero(d_output);
DeviceTask main_task(DeviceTask::SHADER);
main_task.shader_input = d_input.device_pointer;
diff --git a/intern/cycles/render/mesh_displace.cpp b/intern/cycles/render/mesh_displace.cpp
index 4ca20cf7ef3..350a56bf185 100644
--- a/intern/cycles/render/mesh_displace.cpp
+++ b/intern/cycles/render/mesh_displace.cpp
@@ -124,6 +124,7 @@ bool MeshManager::displace(Device *device, DeviceScene *dscene, Scene *scene, Me
device->mem_alloc("displace_input", d_input, MEM_READ_ONLY);
device->mem_copy_to(d_input);
device->mem_alloc("displace_output", d_output, MEM_WRITE_ONLY);
+ device->mem_zero(d_output);
DeviceTask task(DeviceTask::SHADER);
task.shader_input = d_input.device_pointer;