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-rw-r--r--release/scripts/startup/bl_ui/space_view3d_toolbar.py3
-rw-r--r--source/blender/blenkernel/intern/object.c1
-rw-r--r--source/blender/blenlib/BLI_kdopbvh.h4
-rw-r--r--source/blender/blenlib/intern/BLI_kdopbvh.c78
-rw-r--r--source/blender/blenloader/intern/readfile.c2
-rw-r--r--source/blender/editors/physics/particle_edit.c193
-rw-r--r--source/blender/editors/physics/physics_intern.h2
-rw-r--r--source/blender/editors/physics/physics_ops.c2
-rw-r--r--source/blender/makesdna/DNA_scene_types.h1
-rw-r--r--source/blender/makesrna/intern/rna_sculpt_paint.c4
10 files changed, 289 insertions, 1 deletions
diff --git a/release/scripts/startup/bl_ui/space_view3d_toolbar.py b/release/scripts/startup/bl_ui/space_view3d_toolbar.py
index 9dc720a29f2..ad2362ff8d6 100644
--- a/release/scripts/startup/bl_ui/space_view3d_toolbar.py
+++ b/release/scripts/startup/bl_ui/space_view3d_toolbar.py
@@ -1802,6 +1802,9 @@ class VIEW3D_PT_tools_particlemode(View3DPanel, Panel):
col.prop(pe, "use_auto_velocity", text="Velocity")
col.prop(ob.data, "use_mirror_x")
+ col.prop(pe, "shape_object")
+ col.operator("particle.shape_cut")
+
col = layout.column(align=True)
col.active = pe.is_editable
col.label(text="Draw:")
diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c
index ccbce205b01..bf0aa4536dc 100644
--- a/source/blender/blenkernel/intern/object.c
+++ b/source/blender/blenkernel/intern/object.c
@@ -683,6 +683,7 @@ void BKE_object_unlink(Object *ob)
if (sce->camera == ob) sce->camera = NULL;
if (sce->toolsettings->skgen_template == ob) sce->toolsettings->skgen_template = NULL;
if (sce->toolsettings->particle.object == ob) sce->toolsettings->particle.object = NULL;
+ if (sce->toolsettings->particle.shape_object == ob) sce->toolsettings->particle.shape_object = NULL;
#ifdef DURIAN_CAMERA_SWITCH
{
diff --git a/source/blender/blenlib/BLI_kdopbvh.h b/source/blender/blenlib/BLI_kdopbvh.h
index 49d072ddfdc..4981b163cdf 100644
--- a/source/blender/blenlib/BLI_kdopbvh.h
+++ b/source/blender/blenlib/BLI_kdopbvh.h
@@ -105,6 +105,10 @@ int BLI_bvhtree_find_nearest(BVHTree *tree, const float co[3], BVHTreeNearest *n
int BLI_bvhtree_ray_cast(BVHTree *tree, const float co[3], const float dir[3], float radius, BVHTreeRayHit *hit,
BVHTree_RayCastCallback callback, void *userdata);
+/* Calls the callback for every ray intersection */
+int BLI_bvhtree_ray_cast_all(BVHTree *tree, const float co[3], const float dir[3], float radius,
+ BVHTree_RayCastCallback callback, void *userdata);
+
float BLI_bvhtree_bb_raycast(const float bv[6], const float light_start[3], const float light_end[3], float pos[3]);
/* range query */
diff --git a/source/blender/blenlib/intern/BLI_kdopbvh.c b/source/blender/blenlib/intern/BLI_kdopbvh.c
index b76b925e6cc..e4504bcaab1 100644
--- a/source/blender/blenlib/intern/BLI_kdopbvh.c
+++ b/source/blender/blenlib/intern/BLI_kdopbvh.c
@@ -1468,6 +1468,42 @@ static void dfs_raycast(BVHRayCastData *data, BVHNode *node)
}
}
+static void dfs_raycast_all(BVHRayCastData *data, BVHNode *node)
+{
+ int i;
+
+ /* ray-bv is really fast.. and simple tests revealed its worth to test it
+ * before calling the ray-primitive functions */
+ /* XXX: temporary solution for particles until fast_ray_nearest_hit supports ray.radius */
+ float dist = (data->ray.radius == 0.0f) ? fast_ray_nearest_hit(data, node) : ray_nearest_hit(data, node->bv);
+
+ if (node->totnode == 0) {
+ if (data->callback) {
+ data->hit.index = -1;
+ data->hit.dist = FLT_MAX;
+ data->callback(data->userdata, node->index, &data->ray, &data->hit);
+ }
+ else {
+ data->hit.index = node->index;
+ data->hit.dist = dist;
+ madd_v3_v3v3fl(data->hit.co, data->ray.origin, data->ray.direction, dist);
+ }
+ }
+ else {
+ /* pick loop direction to dive into the tree (based on ray direction and split axis) */
+ if (data->ray_dot_axis[node->main_axis] > 0.0f) {
+ for (i = 0; i != node->totnode; i++) {
+ dfs_raycast_all(data, node->children[i]);
+ }
+ }
+ else {
+ for (i = node->totnode - 1; i >= 0; i--) {
+ dfs_raycast_all(data, node->children[i]);
+ }
+ }
+ }
+}
+
#if 0
static void iterative_raycast(BVHRayCastData *data, BVHNode *node)
{
@@ -1573,6 +1609,48 @@ float BLI_bvhtree_bb_raycast(const float bv[6], const float light_start[3], cons
}
+int BLI_bvhtree_ray_cast_all(BVHTree *tree, const float co[3], const float dir[3], float radius,
+ BVHTree_RayCastCallback callback, void *userdata)
+{
+ int i;
+ BVHRayCastData data;
+ BVHNode *root = tree->nodes[tree->totleaf];
+
+ data.tree = tree;
+
+ data.callback = callback;
+ data.userdata = userdata;
+
+ copy_v3_v3(data.ray.origin, co);
+ copy_v3_v3(data.ray.direction, dir);
+ data.ray.radius = radius;
+
+ normalize_v3(data.ray.direction);
+
+ for (i = 0; i < 3; i++) {
+ data.ray_dot_axis[i] = dot_v3v3(data.ray.direction, KDOP_AXES[i]);
+ data.idot_axis[i] = 1.0f / data.ray_dot_axis[i];
+
+ if (fabsf(data.ray_dot_axis[i]) < FLT_EPSILON) {
+ data.ray_dot_axis[i] = 0.0;
+ }
+ data.index[2 * i] = data.idot_axis[i] < 0.0f ? 1 : 0;
+ data.index[2 * i + 1] = 1 - data.index[2 * i];
+ data.index[2 * i] += 2 * i;
+ data.index[2 * i + 1] += 2 * i;
+ }
+
+
+ data.hit.index = -1;
+ data.hit.dist = FLT_MAX;
+
+ if (root) {
+ dfs_raycast_all(&data, root);
+ }
+
+ return data.hit.index;
+}
+
/**
* Range Query - as request by broken :P
*
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index ebc103841cf..80dc6db8f98 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -5260,6 +5260,8 @@ static void lib_link_scene(FileData *fd, Main *main)
sce->toolsettings->skgen_template = newlibadr(fd, sce->id.lib, sce->toolsettings->skgen_template);
+ sce->toolsettings->particle.shape_object = newlibadr(fd, sce->id.lib, sce->toolsettings->particle.shape_object);
+
for (base = sce->base.first; base; base = next) {
next = base->next;
diff --git a/source/blender/editors/physics/particle_edit.c b/source/blender/editors/physics/particle_edit.c
index 9a3433b0ccf..cbed5a3b2ee 100644
--- a/source/blender/editors/physics/particle_edit.c
+++ b/source/blender/editors/physics/particle_edit.c
@@ -61,7 +61,7 @@
#include "BKE_modifier.h"
#include "BKE_particle.h"
#include "BKE_report.h"
-
+#include "BKE_bvhutils.h"
#include "BKE_pointcache.h"
#include "BIF_gl.h"
@@ -355,6 +355,7 @@ typedef struct PEData {
Object *ob;
DerivedMesh *dm;
PTCacheEdit *edit;
+ BVHTreeFromMesh shape_bvh;
const int *mval;
rcti *rect;
@@ -411,6 +412,24 @@ static void PE_set_view3d_data(bContext *C, PEData *data)
}
}
+static void PE_create_shape_tree(PEData *data, Object *shapeob)
+{
+ DerivedMesh *dm = shapeob->derivedFinal;
+
+ memset(&data->shape_bvh, 0, sizeof(data->shape_bvh));
+
+ if (!shapeob || !shapeob->derivedFinal)
+ return;
+
+ DM_ensure_tessface(dm);
+ bvhtree_from_mesh_faces(&data->shape_bvh, dm, 0.0f, 4, 8);
+}
+
+static void PE_free_shape_tree(PEData *data)
+{
+ free_bvhtree_from_mesh(&data->shape_bvh);
+}
+
/*************************** selection utilities *******************************/
static bool key_test_depth(PEData *data, const float co[3], const int screen_co[2])
@@ -4032,6 +4051,178 @@ void PARTICLE_OT_brush_edit(wmOperatorType *ot)
RNA_def_collection_runtime(ot->srna, "stroke", &RNA_OperatorStrokeElement, "Stroke", "");
}
+/*********************** cut shape ***************************/
+
+static int shape_cut_poll(bContext *C)
+{
+ if (PE_hair_poll(C)) {
+ Scene *scene= CTX_data_scene(C);
+ ParticleEditSettings *pset= PE_settings(scene);
+
+ if (pset->shape_object)
+ return true;
+ }
+
+ return false;
+}
+
+typedef struct PointInsideBVH {
+ BVHTreeFromMesh bvhdata;
+ int num_hits;
+} PointInsideBVH;
+
+static void point_inside_bvh_cb(void *userdata, int index, const BVHTreeRay *ray, BVHTreeRayHit *hit)
+{
+ PointInsideBVH *data = userdata;
+
+ data->bvhdata.raycast_callback(&data->bvhdata, index, ray, hit);
+
+ if (hit->index != -1)
+ ++data->num_hits;
+}
+
+/* true if the point is inside the shape mesh */
+static bool shape_cut_test_point(PEData *data, ParticleCacheKey *key)
+{
+ BVHTreeFromMesh *shape_bvh = &data->shape_bvh;
+ const float dir[3] = {1.0f, 0.0f, 0.0f};
+ PointInsideBVH userdata = { data->shape_bvh, 0 };
+
+ BLI_bvhtree_ray_cast_all(shape_bvh->tree, key->co, dir, 0.0f, point_inside_bvh_cb, &userdata);
+
+ /* for any point inside a watertight mesh the number of hits is uneven */
+ return (userdata.num_hits % 2) == 1;
+}
+
+static void shape_cut(PEData *data, int pa_index)
+{
+ PTCacheEdit *edit = data->edit;
+ Object *ob = data->ob;
+ ParticleEditSettings *pset = PE_settings(data->scene);
+ ParticleCacheKey *key;
+
+ bool cut;
+ float cut_time = 1.0;
+ int k, totkeys = 1 << pset->draw_step;
+
+ /* don't cut hidden */
+ if (edit->points[pa_index].flag & PEP_HIDE)
+ return;
+
+ cut = false;
+
+ /* check if root is inside the cut shape */
+ key = edit->pathcache[pa_index];
+ if (!shape_cut_test_point(data, key)) {
+ cut_time = -1.0f;
+ cut = true;
+ }
+ else {
+ for (k = 0; k < totkeys; k++, key++) {
+ BVHTreeRayHit hit;
+ float dir[3];
+ float len;
+
+ sub_v3_v3v3(dir, (key+1)->co, key->co);
+ len = normalize_v3(dir);
+
+ memset(&hit, 0, sizeof(hit));
+ hit.index = -1;
+ hit.dist = len;
+ BLI_bvhtree_ray_cast(data->shape_bvh.tree, key->co, dir, 0.0f, &hit, data->shape_bvh.raycast_callback, &data->shape_bvh);
+ if (hit.index >= 0) {
+ if (hit.dist < len) {
+// cut_time = interpf((key+1)->time, key->time, hit.dist / len);
+ cut_time = (hit.dist / len + (float)k) / (float)totkeys;
+ cut = true;
+ break;
+ }
+ }
+ }
+ }
+
+ if (cut) {
+ if (cut_time < 0.0f) {
+ edit->points[pa_index].flag |= PEP_TAG;
+ }
+ else {
+ rekey_particle_to_time(data->scene, ob, pa_index, cut_time);
+ edit->points[pa_index].flag |= PEP_EDIT_RECALC;
+ }
+ }
+}
+
+static int shape_cut_exec(bContext *C, wmOperator *op)
+{
+ Scene *scene = CTX_data_scene(C);
+ Object *ob = CTX_data_active_object(C);
+ ParticleEditSettings *pset = PE_settings(scene);
+ PTCacheEdit *edit = PE_get_current(scene, ob);
+ Object *shapeob = pset->shape_object;
+ int selected = count_selected_keys(scene, edit);
+ int lock_root = pset->flag & PE_LOCK_FIRST;
+
+ if (!PE_start_edit(edit))
+ return OPERATOR_CANCELLED;
+
+ /* disable locking temporatily for disconnected hair */
+ if (edit->psys && edit->psys->flag & PSYS_GLOBAL_HAIR)
+ pset->flag &= ~PE_LOCK_FIRST;
+
+ if (edit->psys && edit->pathcache) {
+ PEData data;
+ int removed;
+
+ PE_set_data(C, &data);
+ PE_create_shape_tree(&data, shapeob);
+
+ if (selected)
+ foreach_selected_point(&data, shape_cut);
+ else
+ foreach_point(&data, shape_cut);
+
+ removed = remove_tagged_particles(ob, edit->psys, pe_x_mirror(ob));
+ recalc_lengths(edit);
+
+ if (removed) {
+ update_world_cos(ob, edit);
+ psys_free_path_cache(NULL, edit);
+ DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
+ }
+ else
+ PE_update_object(scene, ob, 1);
+
+ if (edit->psys) {
+ WM_event_add_notifier(C, NC_OBJECT|ND_PARTICLE|NA_EDITED, ob);
+ }
+ else {
+ DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_OBJECT|ND_MODIFIER, ob);
+ }
+
+ PE_free_shape_tree(&data);
+ }
+
+ pset->flag |= lock_root;
+
+ return OPERATOR_FINISHED;
+}
+
+void PARTICLE_OT_shape_cut(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Shape Cut";
+ ot->idname = "PARTICLE_OT_shape_cut";
+ ot->description = "Cut hair to conform to the set shape object";
+
+ /* api callbacks */
+ ot->exec = shape_cut_exec;
+ ot->poll = shape_cut_poll;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
/*********************** undo ***************************/
static void free_PTCacheUndo(PTCacheUndo *undo)
diff --git a/source/blender/editors/physics/physics_intern.h b/source/blender/editors/physics/physics_intern.h
index b8955c8c397..705235a376e 100644
--- a/source/blender/editors/physics/physics_intern.h
+++ b/source/blender/editors/physics/physics_intern.h
@@ -56,6 +56,8 @@ void PARTICLE_OT_mirror(struct wmOperatorType *ot);
void PARTICLE_OT_brush_edit(struct wmOperatorType *ot);
+void PARTICLE_OT_shape_cut(struct wmOperatorType *ot);
+
void PARTICLE_OT_particle_edit_toggle(struct wmOperatorType *ot);
void PARTICLE_OT_edited_clear(struct wmOperatorType *ot);
diff --git a/source/blender/editors/physics/physics_ops.c b/source/blender/editors/physics/physics_ops.c
index 03d32bc052d..7f516ea2b2f 100644
--- a/source/blender/editors/physics/physics_ops.c
+++ b/source/blender/editors/physics/physics_ops.c
@@ -64,6 +64,8 @@ static void operatortypes_particle(void)
WM_operatortype_append(PARTICLE_OT_brush_edit);
+ WM_operatortype_append(PARTICLE_OT_shape_cut);
+
WM_operatortype_append(PARTICLE_OT_particle_edit_toggle);
WM_operatortype_append(PARTICLE_OT_edited_clear);
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h
index 9371170a004..8acfd233130 100644
--- a/source/blender/makesdna/DNA_scene_types.h
+++ b/source/blender/makesdna/DNA_scene_types.h
@@ -882,6 +882,7 @@ typedef struct ParticleEditSettings {
struct Scene *scene;
struct Object *object;
+ struct Object *shape_object;
} ParticleEditSettings;
/* ------------------------------------------- */
diff --git a/source/blender/makesrna/intern/rna_sculpt_paint.c b/source/blender/makesrna/intern/rna_sculpt_paint.c
index 8e83543812d..3b19e450f3b 100644
--- a/source/blender/makesrna/intern/rna_sculpt_paint.c
+++ b/source/blender/makesrna/intern/rna_sculpt_paint.c
@@ -888,6 +888,10 @@ static void rna_def_particle_edit(BlenderRNA *brna)
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
RNA_def_property_ui_text(prop, "Object", "The edited object");
+ prop = RNA_def_property(srna, "shape_object", PROP_POINTER, PROP_NONE);
+ RNA_def_property_flag(prop, PROP_EDITABLE);
+ RNA_def_property_ui_text(prop, "Shape Object", "Outer shape to use for tools");
+ RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, "rna_ParticleEdit_redo");
/* brush */