diff options
-rw-r--r-- | source/blender/blenloader/intern/versioning_300.c | 2 | ||||
-rw-r--r-- | source/blender/modifiers/intern/MOD_nodes.cc | 2 |
2 files changed, 1 insertions, 3 deletions
diff --git a/source/blender/blenloader/intern/versioning_300.c b/source/blender/blenloader/intern/versioning_300.c index aceba82a657..b86f98af4f1 100644 --- a/source/blender/blenloader/intern/versioning_300.c +++ b/source/blender/blenloader/intern/versioning_300.c @@ -1484,7 +1484,7 @@ void blo_do_versions_300(FileData *fd, Library *UNUSED(lib), Main *bmain) } } - /* Deprecate the random float node in favor of the random float node. */ + /* Deprecate the random float node in favor of the random value node. */ LISTBASE_FOREACH (bNodeTree *, ntree, &bmain->nodetrees) { if (ntree->type != NTREE_GEOMETRY) { continue; diff --git a/source/blender/modifiers/intern/MOD_nodes.cc b/source/blender/modifiers/intern/MOD_nodes.cc index 6e930e391d0..d5dcf88b914 100644 --- a/source/blender/modifiers/intern/MOD_nodes.cc +++ b/source/blender/modifiers/intern/MOD_nodes.cc @@ -877,8 +877,6 @@ static void store_output_value_in_geometry(GeometrySet &geometry_set, /** * Evaluate a node group to compute the output geometry. - * Currently, this uses a fairly basic and inefficient algorithm that might compute things more - * often than necessary. It's going to be replaced soon. */ static GeometrySet compute_geometry(const DerivedNodeTree &tree, Span<const NodeRef *> group_input_nodes, |