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-rw-r--r--source/blender/editors/space_logic/logic_window.c1
-rw-r--r--source/blender/makesdna/DNA_actuator_types.h1
-rw-r--r--source/blender/makesrna/intern/rna_actuator.c1
-rw-r--r--source/gameengine/GameLogic/SCA_PropertyActuator.cpp30
-rw-r--r--source/gameengine/GameLogic/SCA_PropertyActuator.h1
5 files changed, 31 insertions, 3 deletions
diff --git a/source/blender/editors/space_logic/logic_window.c b/source/blender/editors/space_logic/logic_window.c
index c3a3dda2c47..32547275e56 100644
--- a/source/blender/editors/space_logic/logic_window.c
+++ b/source/blender/editors/space_logic/logic_window.c
@@ -1939,6 +1939,7 @@ static void draw_actuator_property(uiLayout *layout, PointerRNA *ptr)
switch (RNA_enum_get(ptr, "mode")) {
case ACT_PROP_TOGGLE:
+ case ACT_PROP_LEVEL:
break;
case ACT_PROP_ADD:
uiItemR(layout, ptr, "value", 0, NULL, ICON_NONE);
diff --git a/source/blender/makesdna/DNA_actuator_types.h b/source/blender/makesdna/DNA_actuator_types.h
index 7698d671117..dcde9007cd8 100644
--- a/source/blender/makesdna/DNA_actuator_types.h
+++ b/source/blender/makesdna/DNA_actuator_types.h
@@ -397,6 +397,7 @@ typedef struct bActuator {
#define ACT_PROP_ADD 1
#define ACT_PROP_COPY 2
#define ACT_PROP_TOGGLE 3
+#define ACT_PROP_LEVEL 4
/* constraint flag */
#define ACT_CONST_NONE 0
diff --git a/source/blender/makesrna/intern/rna_actuator.c b/source/blender/makesrna/intern/rna_actuator.c
index 9d26978d098..956077055a9 100644
--- a/source/blender/makesrna/intern/rna_actuator.c
+++ b/source/blender/makesrna/intern/rna_actuator.c
@@ -1090,6 +1090,7 @@ static void rna_def_property_actuator(BlenderRNA *brna)
{ACT_PROP_ADD, "ADD", 0, "Add", ""},
{ACT_PROP_COPY, "COPY", 0, "Copy", ""},
{ACT_PROP_TOGGLE, "TOGGLE", 0, "Toggle", "For bool/int/float/timer properties only"},
+ {ACT_PROP_LEVEL, "LEVEL", 0, "Level", "For bool/int/float/timer properties only"},
{0, NULL, 0, NULL, NULL}
};
diff --git a/source/gameengine/GameLogic/SCA_PropertyActuator.cpp b/source/gameengine/GameLogic/SCA_PropertyActuator.cpp
index 0eab6187d07..ea1b2a2bce3 100644
--- a/source/gameengine/GameLogic/SCA_PropertyActuator.cpp
+++ b/source/gameengine/GameLogic/SCA_PropertyActuator.cpp
@@ -69,13 +69,24 @@ bool SCA_PropertyActuator::Update()
bool bNegativeEvent = IsNegativeEvent();
RemoveAllEvents();
-
+ CValue* propowner = GetParent();
if (bNegativeEvent)
- return false; // do nothing on negative events
+ {
+ if (m_type==KX_ACT_PROP_LEVEL)
+ {
+ CValue* newval = new CBoolValue(false);
+ CValue* oldprop = propowner->GetProperty(m_propname);
+ if (oldprop)
+ {
+ oldprop->SetValue(newval);
+ }
+ newval->Release();
+ }
+ return false;
+ }
- CValue* propowner = GetParent();
CParser parser;
parser.SetContext( propowner->AddRef());
@@ -97,6 +108,19 @@ bool SCA_PropertyActuator::Update()
}
newval->Release();
}
+ else if (m_type==KX_ACT_PROP_LEVEL)
+ {
+ CValue* newval = new CBoolValue(true);
+ CValue* oldprop = propowner->GetProperty(m_propname);
+ if (oldprop)
+ {
+ oldprop->SetValue(newval);
+ } else
+ {
+ propowner->SetProperty(m_propname,newval);
+ }
+ newval->Release();
+ }
else if ((userexpr = parser.ProcessText(m_exprtxt))) {
switch (m_type)
{
diff --git a/source/gameengine/GameLogic/SCA_PropertyActuator.h b/source/gameengine/GameLogic/SCA_PropertyActuator.h
index 83a6d05df1b..228ecf94bc4 100644
--- a/source/gameengine/GameLogic/SCA_PropertyActuator.h
+++ b/source/gameengine/GameLogic/SCA_PropertyActuator.h
@@ -44,6 +44,7 @@ class SCA_PropertyActuator : public SCA_IActuator
KX_ACT_PROP_ADD,
KX_ACT_PROP_COPY,
KX_ACT_PROP_TOGGLE,
+ KX_ACT_PROP_LEVEL,
KX_ACT_PROP_MAX
};