Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--intern/ghost/intern/GHOST_NDOFManagerX11.cpp4
-rw-r--r--source/blender/bmesh/intern/bmesh_operators.c2
-rw-r--r--source/blender/collada/TransformReader.cpp2
3 files changed, 4 insertions, 4 deletions
diff --git a/intern/ghost/intern/GHOST_NDOFManagerX11.cpp b/intern/ghost/intern/GHOST_NDOFManagerX11.cpp
index 49e7def8730..468a37de633 100644
--- a/intern/ghost/intern/GHOST_NDOFManagerX11.cpp
+++ b/intern/ghost/intern/GHOST_NDOFManagerX11.cpp
@@ -90,8 +90,8 @@ bool GHOST_NDOFManagerX11::processEvents()
case SPNAV_EVENT_MOTION:
{
/* convert to blender view coords */
- short t[3] = {e.motion.x, e.motion.y, -e.motion.z};
- short r[3] = {-e.motion.rx, -e.motion.ry, e.motion.rz};
+ short t[3] = {(short)e.motion.x, (short)e.motion.y, (short)-e.motion.z};
+ short r[3] = {(short)-e.motion.rx, (short)-e.motion.ry, (short)e.motion.rz};
updateTranslation(t, now);
updateRotation(r, now);
diff --git a/source/blender/bmesh/intern/bmesh_operators.c b/source/blender/bmesh/intern/bmesh_operators.c
index ba38f230f0b..baec0b7745d 100644
--- a/source/blender/bmesh/intern/bmesh_operators.c
+++ b/source/blender/bmesh/intern/bmesh_operators.c
@@ -256,7 +256,7 @@ BMOpSlot *BMO_slot_get(BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *identif
if (UNLIKELY(slot_code < 0)) {
//return &BMOpEmptySlot;
BLI_assert(0);
- NULL; /* better crash */
+ return NULL; /* better crash */
}
return &slot_args[slot_code];
diff --git a/source/blender/collada/TransformReader.cpp b/source/blender/collada/TransformReader.cpp
index d10cd7378e9..61793589422 100644
--- a/source/blender/collada/TransformReader.cpp
+++ b/source/blender/collada/TransformReader.cpp
@@ -84,7 +84,7 @@ void TransformReader::dae_rotate_to_mat4(COLLADAFW::Transformation *tm, float m[
COLLADAFW::Rotate *ro = (COLLADAFW::Rotate *)tm;
COLLADABU::Math::Vector3& axis = ro->getRotationAxis();
const float angle = (float)DEG2RAD(ro->getRotationAngle());
- const float ax[] = {axis[0], axis[1], axis[2]};
+ const float ax[] = {(float)axis[0], (float)axis[1], (float)axis[2]};
// float quat[4];
// axis_angle_to_quat(quat, axis, angle);
// quat_to_mat4(m, quat);