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-rw-r--r--source/blender/blenkernel/intern/action.c2
-rw-r--r--source/blender/blenkernel/intern/blender.c9
-rw-r--r--source/blender/blenkernel/intern/constraint.c4
-rw-r--r--source/blender/editors/gpencil/drawgpencil.c8
-rw-r--r--source/blender/editors/gpencil/gpencil_paint.c9
-rw-r--r--source/blender/editors/interface/interface.c5
-rw-r--r--source/blender/editors/interface/interface_handlers.c4
-rw-r--r--source/blender/editors/interface/interface_icons.c2
-rw-r--r--source/blender/editors/interface/view2d.c6
-rw-r--r--source/blender/editors/interface/view2d_ops.c12
-rw-r--r--source/blender/editors/mesh/editface.c4
-rw-r--r--source/blender/editors/object/object_constraint.c12
-rw-r--r--source/blender/editors/object/object_relations.c2
-rw-r--r--source/blender/editors/object/object_vgroup.c4
-rw-r--r--source/blender/editors/screen/screen_edit.c2
-rw-r--r--source/blender/editors/sculpt_paint/paint_vertex.c10
-rw-r--r--source/blender/editors/space_action/action_select.c8
-rw-r--r--source/blender/editors/space_graph/graph_draw.c18
-rw-r--r--source/blender/editors/space_graph/graph_select.c2
-rw-r--r--source/blender/editors/space_image/image_ops.c2
-rw-r--r--source/blender/editors/space_logic/logic_window.c24
-rw-r--r--source/blender/editors/space_nla/nla_select.c8
-rw-r--r--source/blender/editors/space_node/node_edit.c2
-rw-r--r--source/blender/editors/space_outliner/outliner_draw.c4
-rw-r--r--source/blender/editors/space_outliner/outliner_tree.c6
-rw-r--r--source/blender/editors/space_sequencer/sequencer_edit.c8
-rw-r--r--source/blender/editors/space_view3d/drawarmature.c33
-rw-r--r--source/blender/editors/space_view3d/drawobject.c60
-rw-r--r--source/blender/editors/space_view3d/view3d_edit.c12
-rw-r--r--source/blender/editors/space_view3d/view3d_header.c6
-rw-r--r--source/blender/editors/space_view3d/view3d_select.c6
-rw-r--r--source/blender/editors/space_view3d/view3d_view.c2
32 files changed, 159 insertions, 137 deletions
diff --git a/source/blender/blenkernel/intern/action.c b/source/blender/blenkernel/intern/action.c
index 6a8ddd8e00a..3e5dff74f3b 100644
--- a/source/blender/blenkernel/intern/action.c
+++ b/source/blender/blenkernel/intern/action.c
@@ -810,7 +810,7 @@ void framechange_poses_clear_unkeyed(void)
/* TODO: proxies may/may not be correctly handled here... (this needs checking) */
for (ob = G.main->object.first; ob; ob = ob->id.next) {
/* we only need to do this on objects with a pose */
- if ( (pose = ob->pose) ) {
+ if ((pose = ob->pose)) {
for (pchan = pose->chanbase.first; pchan; pchan = pchan->next) {
if (pchan->bone)
pchan->bone->flag &= ~BONE_UNKEYED;
diff --git a/source/blender/blenkernel/intern/blender.c b/source/blender/blenkernel/intern/blender.c
index d5c2baea6fb..04b135df798 100644
--- a/source/blender/blenkernel/intern/blender.c
+++ b/source/blender/blenkernel/intern/blender.c
@@ -513,8 +513,13 @@ void BKE_write_undo(bContext *C, const char *name)
int nr /*, success */ /* UNUSED */;
UndoElem *uel;
- if ( (U.uiflag & USER_GLOBALUNDO) == 0) return;
- if (U.undosteps == 0) return;
+ if ((U.uiflag & USER_GLOBALUNDO) == 0) {
+ return;
+ }
+
+ if (U.undosteps == 0) {
+ return;
+ }
/* remove all undos after (also when curundo == NULL) */
while (undobase.last != curundo) {
diff --git a/source/blender/blenkernel/intern/constraint.c b/source/blender/blenkernel/intern/constraint.c
index 391891d3985..8d7f4e4117a 100644
--- a/source/blender/blenkernel/intern/constraint.c
+++ b/source/blender/blenkernel/intern/constraint.c
@@ -4292,8 +4292,8 @@ bConstraintTypeInfo *get_constraint_typeinfo(int type)
}
/* only return for valid types */
- if ( (type >= CONSTRAINT_TYPE_NULL) &&
- (type < NUM_CONSTRAINT_TYPES) )
+ if ((type >= CONSTRAINT_TYPE_NULL) &&
+ (type < NUM_CONSTRAINT_TYPES))
{
/* there shouldn't be any segfaults here... */
return constraintsTypeInfo[type];
diff --git a/source/blender/editors/gpencil/drawgpencil.c b/source/blender/editors/gpencil/drawgpencil.c
index 7906d632f86..5a94d54f329 100644
--- a/source/blender/editors/gpencil/drawgpencil.c
+++ b/source/blender/editors/gpencil/drawgpencil.c
@@ -177,8 +177,8 @@ static void gp_draw_stroke_point(bGPDspoint *points, short thickness, short dfla
/* if thickness is less than GP_DRAWTHICKNESS_SPECIAL, simple dot looks ok
* - also mandatory in if Image Editor 'image-based' dot
*/
- if ( (thickness < GP_DRAWTHICKNESS_SPECIAL) ||
- ((dflag & GP_DRAWDATA_IEDITHACK) && (sflag & GP_STROKE_2DSPACE)) )
+ if ((thickness < GP_DRAWTHICKNESS_SPECIAL) ||
+ ((dflag & GP_DRAWDATA_IEDITHACK) && (sflag & GP_STROKE_2DSPACE)))
{
glBegin(GL_POINTS);
glVertex2fv(co);
@@ -253,8 +253,8 @@ static void gp_draw_stroke(bGPDspoint *points, int totpoints, short thickness_s,
/* if thickness is less than GP_DRAWTHICKNESS_SPECIAL, 'smooth' opengl lines look better
* - 'smooth' opengl lines are also required if Image Editor 'image-based' stroke
*/
- if ( (thickness < GP_DRAWTHICKNESS_SPECIAL) ||
- ((dflag & GP_DRAWDATA_IEDITHACK) && (dflag & GP_DRAWDATA_ONLYV2D)) )
+ if ((thickness < GP_DRAWTHICKNESS_SPECIAL) ||
+ ((dflag & GP_DRAWDATA_IEDITHACK) && (dflag & GP_DRAWDATA_ONLYV2D)))
{
bGPDspoint *pt;
int i;
diff --git a/source/blender/editors/gpencil/gpencil_paint.c b/source/blender/editors/gpencil/gpencil_paint.c
index e4bfbea75b0..dfd2783fad6 100644
--- a/source/blender/editors/gpencil/gpencil_paint.c
+++ b/source/blender/editors/gpencil/gpencil_paint.c
@@ -778,7 +778,8 @@ static short gp_stroke_eraser_splitdel(bGPDframe *gpf, bGPDstroke *gps, int i)
}
/* eraser tool - check if part of stroke occurs within last segment drawn by eraser */
-static short gp_stroke_eraser_strokeinside(int mval[], int UNUSED(mvalo[]), short rad, short x0, short y0, short x1, short y1)
+static short gp_stroke_eraser_strokeinside(const int mval[], const int UNUSED(mvalo[]),
+ int rad, int x0, int y0, int x1, int y1)
{
/* simple within-radius check for now */
if (edge_inside_circle(mval[0], mval[1], rad, x0, y0, x1, y1))
@@ -790,7 +791,9 @@ static short gp_stroke_eraser_strokeinside(int mval[], int UNUSED(mvalo[]), shor
/* eraser tool - evaluation per stroke */
// TODO: this could really do with some optimization (KD-Tree/BVH?)
-static void gp_stroke_eraser_dostroke(tGPsdata *p, int mval[], int mvalo[], short rad, rcti *rect, bGPDframe *gpf, bGPDstroke *gps)
+static void gp_stroke_eraser_dostroke(tGPsdata *p,
+ const int mval[], const int mvalo[],
+ short rad, const rcti *rect, bGPDframe *gpf, bGPDstroke *gps)
{
bGPDspoint *pt1, *pt2;
int x0 = 0, y0 = 0, x1 = 0, y1 = 0;
@@ -827,7 +830,7 @@ static void gp_stroke_eraser_dostroke(tGPsdata *p, int mval[], int mvalo[], shor
/* do boundbox check first */
if (BLI_rcti_isect_pt(rect, x0, y0)) {
/* only check if point is inside */
- if ( ((x0 - mval[0]) * (x0 - mval[0]) + (y0 - mval[1]) * (y0 - mval[1])) <= rad * rad) {
+ if (((x0 - mval[0]) * (x0 - mval[0]) + (y0 - mval[1]) * (y0 - mval[1])) <= rad * rad) {
/* free stroke */
MEM_freeN(gps->points);
BLI_freelinkN(&gpf->strokes, gps);
diff --git a/source/blender/editors/interface/interface.c b/source/blender/editors/interface/interface.c
index f97b9864539..4aece1ad8c8 100644
--- a/source/blender/editors/interface/interface.c
+++ b/source/blender/editors/interface/interface.c
@@ -1242,8 +1242,7 @@ void ui_delete_linkline(uiLinkLine *line, uiBut *but)
else {
b = 0;
for (a = 0; a < (*(link->totlink)); a++) {
-
- if ( (*(link->ppoin))[a] != line->to->poin) {
+ if ((*(link->ppoin))[a] != line->to->poin) {
(*(link->ppoin))[b] = (*(link->ppoin))[a];
b++;
}
@@ -2468,7 +2467,7 @@ static void ui_block_do_align_but(uiBut *first, short nr)
flag |= UI_BUT_ALIGN_TOP;
}
- if ( (flag & UI_BUT_ALIGN_TOP) == 0) { /* stil top row */
+ if ((flag & UI_BUT_ALIGN_TOP) == 0) { /* stil top row */
if (prev) {
if (next && buts_are_horiz(but, next))
flag = UI_BUT_ALIGN_DOWN | UI_BUT_ALIGN_LEFT | UI_BUT_ALIGN_RIGHT;
diff --git a/source/blender/editors/interface/interface_handlers.c b/source/blender/editors/interface/interface_handlers.c
index dcd652a6590..b0f04792f90 100644
--- a/source/blender/editors/interface/interface_handlers.c
+++ b/source/blender/editors/interface/interface_handlers.c
@@ -755,7 +755,7 @@ static void ui_delete_active_linkline(uiBlock *block)
b = 0;
for (a = 0; a < (*(link->totlink)); a++) {
- if ( (*(link->ppoin))[a] != line->to->poin) {
+ if ((*(link->ppoin))[a] != line->to->poin) {
(*(link->ppoin))[b] = (*(link->ppoin))[a];
b++;
}
@@ -866,7 +866,7 @@ static void ui_add_link(bContext *C, uiBut *from, uiBut *to)
void **oldppoin;
int a;
- if ( (line = ui_is_a_link(from, to)) ) {
+ if ((line = ui_is_a_link(from, to))) {
line->flag |= UI_SELECT;
ui_delete_active_linkline(from->block);
return;
diff --git a/source/blender/editors/interface/interface_icons.c b/source/blender/editors/interface/interface_icons.c
index 1871f3c8336..e825ff7880d 100644
--- a/source/blender/editors/interface/interface_icons.c
+++ b/source/blender/editors/interface/interface_icons.c
@@ -620,7 +620,7 @@ static void init_iconfile_list(struct ListBase *list)
if (restoredir && !chdir(olddir)) {} /* fix warning about checking return value */
for (i = 0; i < totfile; i++) {
- if ( (dir[i].type & S_IFREG) ) {
+ if ((dir[i].type & S_IFREG)) {
char *filename = dir[i].relname;
if (BLI_testextensie(filename, ".png")) {
diff --git a/source/blender/editors/interface/view2d.c b/source/blender/editors/interface/view2d.c
index c3059b8d575..0f1d1a24dcb 100644
--- a/source/blender/editors/interface/view2d.c
+++ b/source/blender/editors/interface/view2d.c
@@ -544,7 +544,7 @@ void UI_view2d_curRect_validate_resize(View2D *v2d, int resize)
curheight = BLI_RCT_SIZE_Y(cur);
/* width */
- if ( (curwidth > totwidth) && !(v2d->keepzoom & (V2D_KEEPZOOM | V2D_LOCKZOOM_X | V2D_LIMITZOOM)) ) {
+ if ((curwidth > totwidth) && !(v2d->keepzoom & (V2D_KEEPZOOM | V2D_LOCKZOOM_X | V2D_LIMITZOOM))) {
/* if zoom doesn't have to be maintained, just clamp edges */
if (cur->xmin < tot->xmin) cur->xmin = tot->xmin;
if (cur->xmax > tot->xmax) cur->xmax = tot->xmax;
@@ -627,7 +627,7 @@ void UI_view2d_curRect_validate_resize(View2D *v2d, int resize)
}
/* height */
- if ( (curheight > totheight) && !(v2d->keepzoom & (V2D_KEEPZOOM | V2D_LOCKZOOM_Y | V2D_LIMITZOOM)) ) {
+ if ((curheight > totheight) && !(v2d->keepzoom & (V2D_KEEPZOOM | V2D_LOCKZOOM_Y | V2D_LIMITZOOM))) {
/* if zoom doesn't have to be maintained, just clamp edges */
if (cur->ymin < tot->ymin) cur->ymin = tot->ymin;
if (cur->ymax > tot->ymax) cur->ymax = tot->ymax;
@@ -1874,7 +1874,7 @@ void UI_view2d_listview_view_to_cell(View2D *v2d, short columnwidth, short rowhe
const int y = (int)(floorf(fabsf(viewy) + 0.5f) - starty);
/* sizes must not be negative */
- if ( (v2d == NULL) || ((columnwidth <= 0) && (rowheight <= 0)) ) {
+ if ((v2d == NULL) || ((columnwidth <= 0) && (rowheight <= 0))) {
if (column) *column = 0;
if (row) *row = 0;
diff --git a/source/blender/editors/interface/view2d_ops.c b/source/blender/editors/interface/view2d_ops.c
index 5b19bb2d3c9..99313edc289 100644
--- a/source/blender/editors/interface/view2d_ops.c
+++ b/source/blender/editors/interface/view2d_ops.c
@@ -1719,8 +1719,8 @@ static int scroller_activate_invoke(bContext *C, wmOperator *op, wmEvent *event)
* NOTE: see view2d.c for latest conditions, and keep this in sync with that
*/
if (ELEM(vsm->zone, SCROLLHANDLE_MIN, SCROLLHANDLE_MAX)) {
- if ( ((vsm->scroller == 'h') && (v2d->scroll & V2D_SCROLL_SCALE_HORIZONTAL) == 0) ||
- ((vsm->scroller == 'v') && (v2d->scroll & V2D_SCROLL_SCALE_VERTICAL) == 0) )
+ if (((vsm->scroller == 'h') && (v2d->scroll & V2D_SCROLL_SCALE_HORIZONTAL) == 0) ||
+ ((vsm->scroller == 'v') && (v2d->scroll & V2D_SCROLL_SCALE_VERTICAL) == 0))
{
/* switch to bar (i.e. no scaling gets handled) */
vsm->zone = SCROLLHANDLE_BAR;
@@ -1729,8 +1729,8 @@ static int scroller_activate_invoke(bContext *C, wmOperator *op, wmEvent *event)
/* check if zone is inappropriate (i.e. 'bar' but panning is banned), so cannot continue */
if (vsm->zone == SCROLLHANDLE_BAR) {
- if ( ((vsm->scroller == 'h') && (v2d->keepofs & V2D_LOCKOFS_X)) ||
- ((vsm->scroller == 'v') && (v2d->keepofs & V2D_LOCKOFS_Y)) )
+ if (((vsm->scroller == 'h') && (v2d->keepofs & V2D_LOCKOFS_X)) ||
+ ((vsm->scroller == 'v') && (v2d->keepofs & V2D_LOCKOFS_Y)))
{
/* free customdata initialized */
scroller_activate_exit(C, op);
@@ -1741,8 +1741,8 @@ static int scroller_activate_invoke(bContext *C, wmOperator *op, wmEvent *event)
}
/* zone is also inappropriate if scroller is not visible... */
- if ( ((vsm->scroller == 'h') && (v2d->scroll & (V2D_SCROLL_HORIZONTAL_HIDE | V2D_SCROLL_HORIZONTAL_FULLR))) ||
- ((vsm->scroller == 'v') && (v2d->scroll & (V2D_SCROLL_VERTICAL_HIDE | V2D_SCROLL_VERTICAL_FULLR))) )
+ if (((vsm->scroller == 'h') && (v2d->scroll & (V2D_SCROLL_HORIZONTAL_HIDE | V2D_SCROLL_HORIZONTAL_FULLR))) ||
+ ((vsm->scroller == 'v') && (v2d->scroll & (V2D_SCROLL_VERTICAL_HIDE | V2D_SCROLL_VERTICAL_FULLR))) )
{
/* free customdata initialized */
scroller_activate_exit(C, op);
diff --git a/source/blender/editors/mesh/editface.c b/source/blender/editors/mesh/editface.c
index 4e30cff5fde..94e10b53b29 100644
--- a/source/blender/editors/mesh/editface.c
+++ b/source/blender/editors/mesh/editface.c
@@ -137,10 +137,10 @@ void paintface_hide(Object *ob, const int unselected)
while (a--) {
if ((mpoly->flag & ME_HIDE) == 0) {
if (unselected) {
- if ( (mpoly->flag & ME_FACE_SEL) == 0) mpoly->flag |= ME_HIDE;
+ if ((mpoly->flag & ME_FACE_SEL) == 0) mpoly->flag |= ME_HIDE;
}
else {
- if ( (mpoly->flag & ME_FACE_SEL)) mpoly->flag |= ME_HIDE;
+ if ((mpoly->flag & ME_FACE_SEL)) mpoly->flag |= ME_HIDE;
}
}
if (mpoly->flag & ME_HIDE) mpoly->flag &= ~ME_FACE_SEL;
diff --git a/source/blender/editors/object/object_constraint.c b/source/blender/editors/object/object_constraint.c
index 08ba6a1e682..1ef7c12b409 100644
--- a/source/blender/editors/object/object_constraint.c
+++ b/source/blender/editors/object/object_constraint.c
@@ -1392,9 +1392,9 @@ static short get_new_constraint_target(bContext *C, int con_type, Object **tar_o
/* just use the first object we encounter (that isn't the active object)
* and which fulfills the criteria for the object-target that we've got
*/
- if ( (ob != obact) &&
- ((!only_curve) || (ob->type == OB_CURVE)) &&
- ((!only_mesh) || (ob->type == OB_MESH)) )
+ if ((ob != obact) &&
+ ((!only_curve) || (ob->type == OB_CURVE)) &&
+ ((!only_mesh) || (ob->type == OB_MESH)))
{
/* set target */
*tar_ob = ob;
@@ -1478,15 +1478,15 @@ static int constraint_add_exec(bContext *C, wmOperator *op, Object *ob, ListBase
if (type == CONSTRAINT_TYPE_NULL) {
return OPERATOR_CANCELLED;
}
- if ( (type == CONSTRAINT_TYPE_RIGIDBODYJOINT) && (list != &ob->constraints) ) {
+ if ((type == CONSTRAINT_TYPE_RIGIDBODYJOINT) && (list != &ob->constraints)) {
BKE_report(op->reports, RPT_ERROR, "Rigid Body Joint Constraint can only be added to Objects");
return OPERATOR_CANCELLED;
}
- if ( (type == CONSTRAINT_TYPE_KINEMATIC) && ((!pchan) || (list != &pchan->constraints)) ) {
+ if ((type == CONSTRAINT_TYPE_KINEMATIC) && ((!pchan) || (list != &pchan->constraints))) {
BKE_report(op->reports, RPT_ERROR, "IK Constraint can only be added to Bones");
return OPERATOR_CANCELLED;
}
- if ( (type == CONSTRAINT_TYPE_SPLINEIK) && ((!pchan) || (list != &pchan->constraints)) ) {
+ if ((type == CONSTRAINT_TYPE_SPLINEIK) && ((!pchan) || (list != &pchan->constraints))) {
BKE_report(op->reports, RPT_ERROR, "Spline IK Constraint can only be added to Bones");
return OPERATOR_CANCELLED;
}
diff --git a/source/blender/editors/object/object_relations.c b/source/blender/editors/object/object_relations.c
index d8c964ff2df..cafc7ce9300 100644
--- a/source/blender/editors/object/object_relations.c
+++ b/source/blender/editors/object/object_relations.c
@@ -1518,7 +1518,7 @@ static void single_object_users(Scene *scene, View3D *v3d, int flag)
*/
ob->id.newid = NULL;
- if ( (base->flag & flag) == flag) {
+ if ((base->flag & flag) == flag) {
if (ob->id.lib == NULL && ob->id.us > 1) {
/* base gets copy of object */
obn = BKE_object_copy(ob);
diff --git a/source/blender/editors/object/object_vgroup.c b/source/blender/editors/object/object_vgroup.c
index c8ba9240db3..b31d2b8b076 100644
--- a/source/blender/editors/object/object_vgroup.c
+++ b/source/blender/editors/object/object_vgroup.c
@@ -1542,8 +1542,8 @@ void ED_vgroup_mirror(Object *ob, const short mirror_weights, const short flip_v
int *flip_map, flip_map_len;
const int def_nr = ob->actdef - 1;
- if ( (mirror_weights == 0 && flip_vgroups == 0) ||
- (BLI_findlink(&ob->defbase, def_nr) == NULL) )
+ if ((mirror_weights == 0 && flip_vgroups == 0) ||
+ (BLI_findlink(&ob->defbase, def_nr) == NULL))
{
return;
}
diff --git a/source/blender/editors/screen/screen_edit.c b/source/blender/editors/screen/screen_edit.c
index adffb97c16f..3642cc0d8d4 100644
--- a/source/blender/editors/screen/screen_edit.c
+++ b/source/blender/editors/screen/screen_edit.c
@@ -1471,7 +1471,7 @@ void ED_screen_set_scene(bContext *C, bScreen *screen, Scene *scene)
/* are there cameras in the views that are not in the scene? */
for (sc = CTX_data_main(C)->screen.first; sc; sc = sc->id.next) {
- if ( (U.flag & USER_SCENEGLOBAL) || sc == screen) {
+ if ((U.flag & USER_SCENEGLOBAL) || sc == screen) {
ScrArea *sa = sc->areabase.first;
while (sa) {
SpaceLink *sl = sa->spacedata.first;
diff --git a/source/blender/editors/sculpt_paint/paint_vertex.c b/source/blender/editors/sculpt_paint/paint_vertex.c
index c52bae215ec..ba440e98290 100644
--- a/source/blender/editors/sculpt_paint/paint_vertex.c
+++ b/source/blender/editors/sculpt_paint/paint_vertex.c
@@ -1639,9 +1639,9 @@ static int apply_mp_locks_normalize(Mesh *me, const WeightPaintInfo *wpi,
dv_test.totweight = dv->totweight;
/* do not multi-paint if a locked group is selected or the active group is locked
* !lock_flags[dw->def_nr] helps if nothing is selected, but active group is locked */
- if ( (wpi->lock_flags == NULL) ||
- ((wpi->lock_flags[dw->def_nr] == FALSE) && /* def_nr range has to be checked for by caller */
- has_locked_group_selected(wpi->defbase_tot, wpi->defbase_sel, wpi->lock_flags) == FALSE))
+ if ((wpi->lock_flags == NULL) ||
+ ((wpi->lock_flags[dw->def_nr] == FALSE) && /* def_nr range has to be checked for by caller */
+ has_locked_group_selected(wpi->defbase_tot, wpi->defbase_sel, wpi->lock_flags) == FALSE))
{
if (wpi->do_multipaint && wpi->defbase_tot_sel > 1) {
if (change && change != 1) {
@@ -1787,8 +1787,8 @@ static void do_weight_paint_vertex(
/* If there are no locks or multipaint,
* then there is no need to run the more complicated checks */
- if ( (do_multipaint_totsel == FALSE) &&
- (wpi->lock_flags == NULL || has_locked_group(dv, wpi->defbase_tot, wpi->vgroup_validmap, wpi->lock_flags) == FALSE))
+ if ((do_multipaint_totsel == FALSE) &&
+ (wpi->lock_flags == NULL || has_locked_group(dv, wpi->defbase_tot, wpi->vgroup_validmap, wpi->lock_flags) == FALSE))
{
dw->weight = wpaint_blend(wp, dw->weight, dw_prev->weight, alpha, paintweight,
wpi->brush_alpha_value, wpi->do_flip, FALSE);
diff --git a/source/blender/editors/space_action/action_select.c b/source/blender/editors/space_action/action_select.c
index c9f765ac3db..9ab79d73e76 100644
--- a/source/blender/editors/space_action/action_select.c
+++ b/source/blender/editors/space_action/action_select.c
@@ -255,8 +255,8 @@ static void borderselect_action(bAnimContext *ac, rcti rect, short mode, short s
}
/* perform vertical suitability check (if applicable) */
- if ( (mode == ACTKEYS_BORDERSEL_FRAMERANGE) ||
- !((ymax < rectf.ymin) || (ymin > rectf.ymax)) )
+ if ((mode == ACTKEYS_BORDERSEL_FRAMERANGE) ||
+ !((ymax < rectf.ymin) || (ymin > rectf.ymax)))
{
/* loop over data selecting */
if (ale->type == ANIMTYPE_GPLAYER)
@@ -802,8 +802,8 @@ static void actkeys_select_leftright(bAnimContext *ac, short leftright, short se
TimeMarker *marker;
for (marker = markers->first; marker; marker = marker->next) {
- if ( ((leftright == ACTKEYS_LRSEL_LEFT) && (marker->frame < CFRA)) ||
- ((leftright == ACTKEYS_LRSEL_RIGHT) && (marker->frame >= CFRA)) )
+ if (((leftright == ACTKEYS_LRSEL_LEFT) && (marker->frame < CFRA)) ||
+ ((leftright == ACTKEYS_LRSEL_RIGHT) && (marker->frame >= CFRA)))
{
marker->flag |= SELECT;
}
diff --git a/source/blender/editors/space_graph/graph_draw.c b/source/blender/editors/space_graph/graph_draw.c
index ad97b7853c4..e4bda15bc7d 100644
--- a/source/blender/editors/space_graph/graph_draw.c
+++ b/source/blender/editors/space_graph/graph_draw.c
@@ -235,7 +235,7 @@ static void draw_fcurve_vertices_handles(FCurve *fcu, SpaceIpo *sipo, View2D *v2
* if a Graph Editor option to only show handles of selected keys is on.
*/
if (!sel_handle_only || BEZSELECTED(bezt) ) {
- if ( (!prevbezt && (bezt->ipo == BEZT_IPO_BEZ)) || (prevbezt && (prevbezt->ipo == BEZT_IPO_BEZ)) ) {
+ if ((!prevbezt && (bezt->ipo == BEZT_IPO_BEZ)) || (prevbezt && (prevbezt->ipo == BEZT_IPO_BEZ))) {
if ((bezt->f1 & SELECT) == sel) /* && v2d->cur.xmin < bezt->vec[0][0] < v2d->cur.xmax)*/
draw_fcurve_handle_control(bezt->vec[0][0], bezt->vec[0][1], xscale, yscale, hsize);
}
@@ -378,8 +378,8 @@ static void draw_fcurve_handles(SpaceIpo *sipo, FCurve *fcu)
}
else {
/* only draw first handle if previous segment was had handles, and selection is ok */
- if ( ((bezt->f1 & SELECT) == sel) &&
- ( (!prevbezt && (bezt->ipo == BEZT_IPO_BEZ)) || (prevbezt && (prevbezt->ipo == BEZT_IPO_BEZ)) ) )
+ if (((bezt->f1 & SELECT) == sel) &&
+ ((!prevbezt && (bezt->ipo == BEZT_IPO_BEZ)) || (prevbezt && (prevbezt->ipo == BEZT_IPO_BEZ))))
{
fp = bezt->vec[0];
UI_GetThemeColor3ubv(basecol + bezt->h1, col);
@@ -390,8 +390,8 @@ static void draw_fcurve_handles(SpaceIpo *sipo, FCurve *fcu)
}
/* only draw second handle if this segment is bezier, and selection is ok */
- if ( ((bezt->f3 & SELECT) == sel) &&
- (bezt->ipo == BEZT_IPO_BEZ) )
+ if (((bezt->f3 & SELECT) == sel) &&
+ (bezt->ipo == BEZT_IPO_BEZ))
{
fp = bezt->vec[1];
UI_GetThemeColor3ubv(basecol + bezt->h2, col);
@@ -846,11 +846,11 @@ void graph_draw_curves(bAnimContext *ac, SpaceIpo *sipo, ARegion *ar, View2DGrid
/* 1) draw curve line */
{
/* set color/drawing style for curve itself */
- if ( ((fcu->grp) && (fcu->grp->flag & AGRP_PROTECTED)) || (fcu->flag & FCURVE_PROTECTED) ) {
+ if (((fcu->grp) && (fcu->grp->flag & AGRP_PROTECTED)) || (fcu->flag & FCURVE_PROTECTED)) {
/* protected curves (non editable) are drawn with dotted lines */
setlinestyle(2);
}
- if ( ((fcu->grp) && (fcu->grp->flag & AGRP_MUTED)) || (fcu->flag & FCURVE_MUTED) ) {
+ if (((fcu->grp) && (fcu->grp->flag & AGRP_MUTED)) || (fcu->flag & FCURVE_MUTED)) {
/* muted curves are drawn in a grayish hue */
// XXX should we have some variations?
UI_ThemeColorShade(TH_HEADER, 50);
@@ -878,7 +878,7 @@ void graph_draw_curves(bAnimContext *ac, SpaceIpo *sipo, ARegion *ar, View2DGrid
*/
draw_fcurve_curve(ac, ale->id, fcu, &ar->v2d, grid);
}
- else if ( ((fcu->bezt) || (fcu->fpt)) && (fcu->totvert) ) {
+ else if (((fcu->bezt) || (fcu->fpt)) && (fcu->totvert)) {
/* just draw curve based on defined data (i.e. no modifiers) */
if (fcu->bezt)
draw_fcurve_curve_bezts(ac, ale->id, fcu, &ar->v2d);
@@ -908,7 +908,7 @@ void graph_draw_curves(bAnimContext *ac, SpaceIpo *sipo, ARegion *ar, View2DGrid
}
}
}
- else if ( ((fcu->bezt) || (fcu->fpt)) && (fcu->totvert) ) {
+ else if (((fcu->bezt) || (fcu->fpt)) && (fcu->totvert)) {
/* apply unit mapping */
ANIM_unit_mapping_apply_fcurve(ac->scene, ale->id, fcu, 0);
diff --git a/source/blender/editors/space_graph/graph_select.c b/source/blender/editors/space_graph/graph_select.c
index 32abad86828..633f2b72cf6 100644
--- a/source/blender/editors/space_graph/graph_select.c
+++ b/source/blender/editors/space_graph/graph_select.c
@@ -942,7 +942,7 @@ static void nearest_fcurve_vert_store(ListBase *matches, View2D *v2d, FCurve *fc
/* if there is already a point for the F-Curve, check if this point is closer than that was */
if ((nvi) && (nvi->fcu == fcu)) {
/* replace if we are closer, or if equal and that one wasn't selected but we are... */
- if ( (nvi->dist > dist) || ((nvi->sel == 0) && BEZSELECTED(bezt)) )
+ if ((nvi->dist > dist) || ((nvi->sel == 0) && BEZSELECTED(bezt)))
replace = 1;
}
/* add new if not replacing... */
diff --git a/source/blender/editors/space_image/image_ops.c b/source/blender/editors/space_image/image_ops.c
index 3eeae1f16de..8d9d1be61e5 100644
--- a/source/blender/editors/space_image/image_ops.c
+++ b/source/blender/editors/space_image/image_ops.c
@@ -1160,7 +1160,7 @@ static int save_image_options_init(SaveImageOptions *simopts, SpaceImage *sima,
/* check for empty path */
if (guess_path && simopts->filepath[0] == 0) {
- if ( (G.ima[0] == '/') && (G.ima[1] == '/') && (G.ima[2] == '\0') ) {
+ if ((G.ima[0] == '/') && (G.ima[1] == '/') && (G.ima[2] == '\0')) {
BLI_strncpy(simopts->filepath, "//untitled", FILE_MAX);
}
else {
diff --git a/source/blender/editors/space_logic/logic_window.c b/source/blender/editors/space_logic/logic_window.c
index 12823de60d2..a042145309d 100644
--- a/source/blender/editors/space_logic/logic_window.c
+++ b/source/blender/editors/space_logic/logic_window.c
@@ -878,7 +878,7 @@ static ID **get_selected_and_linked_obs(bContext *C, short *count, short scavisf
}
/* 4th case: select actuator when controller selected */
- if ( (scavisflag & (BUTS_ACT_LINK|BUTS_ACT_STATE)) && (ob->scavisflag & OB_VIS_CONT)) {
+ if ((scavisflag & (BUTS_ACT_LINK|BUTS_ACT_STATE)) && (ob->scavisflag & OB_VIS_CONT)) {
cont= ob->controllers.first;
while (cont) {
for (a=0; a<cont->totlinks; a++) {
@@ -921,7 +921,7 @@ static ID **get_selected_and_linked_obs(bContext *C, short *count, short scavisf
}
while (ob) {
- if ( (ob->scavisflag) && (ob != obact)) {
+ if ((ob->scavisflag) && (ob != obact)) {
idar[nr]= (ID *)ob;
nr++;
}
@@ -4539,7 +4539,9 @@ static void logic_buttons_new(bContext *C, ARegion *ar)
ob= (Object *)idar[a];
/* only draw the controller common header if "use_visible" */
- if ( (ob->scavisflag & OB_VIS_CONT) == 0) continue;
+ if ( (ob->scavisflag & OB_VIS_CONT) == 0) {
+ continue;
+ }
/* Drawing the Controller Header common to all Selected Objects */
@@ -4707,7 +4709,9 @@ static void logic_buttons_new(bContext *C, ARegion *ar)
ob= (Object *)idar[a];
/* only draw the actuator common header if "use_visible" */
- if ( (ob->scavisflag & OB_VIS_ACT) == 0) continue;
+ if ((ob->scavisflag & OB_VIS_ACT) == 0) {
+ continue;
+ }
row = uiLayoutRow(layout, TRUE);
uiDefButBitS(block, TOG, OB_SHOWACT, B_REDR, ob->id.name+2, (short)(xco-10), yco, (short)(width-30), UI_UNIT_Y, &ob->scaflag, 0, 31, 0, 0, "Object name, click to show/hide actuators");
@@ -4834,7 +4838,9 @@ void logic_buttons(bContext *C, ARegion *ar)
ob= (Object *)idar[a];
// uiClearButLock();
// uiSetButLock(BKE_object_is_libdata(ob), ERROR_LIBDATA_MESSAGE);
- if ( (ob->scavisflag & OB_VIS_CONT) == 0) continue;
+ if ((ob->scavisflag & OB_VIS_CONT) == 0) {
+ continue;
+ }
/* presume it is only objects for now */
uiBlockBeginAlign(block);
@@ -4972,7 +4978,9 @@ void logic_buttons(bContext *C, ARegion *ar)
// uiClearButLock();
// uiSetButLock(BKE_object_is_libdata(ob), ERROR_LIBDATA_MESSAGE);
- if ( (ob->scavisflag & OB_VIS_SENS) == 0) continue;
+ if ((ob->scavisflag & OB_VIS_SENS) == 0) {
+ continue;
+ }
/* presume it is only objects for now */
uiBlockBeginAlign(block);
@@ -5052,7 +5060,9 @@ void logic_buttons(bContext *C, ARegion *ar)
ob= (Object *)idar[a];
// uiClearButLock();
// uiSetButLock(BKE_object_is_libdata(ob), ERROR_LIBDATA_MESSAGE);
- if ( (ob->scavisflag & OB_VIS_ACT) == 0) continue;
+ if ((ob->scavisflag & OB_VIS_ACT) == 0) {
+ continue;
+ }
/* presume it is only objects for now */
uiBlockBeginAlign(block);
diff --git a/source/blender/editors/space_nla/nla_select.c b/source/blender/editors/space_nla/nla_select.c
index e7610210881..222c2414fcb 100644
--- a/source/blender/editors/space_nla/nla_select.c
+++ b/source/blender/editors/space_nla/nla_select.c
@@ -245,8 +245,8 @@ static void borderselect_nla_strips(bAnimContext *ac, rcti rect, short mode, sho
ymin = ymax - NLACHANNEL_STEP(snla);
/* perform vertical suitability check (if applicable) */
- if ( (mode == NLA_BORDERSEL_FRAMERANGE) ||
- !((ymax < rectf.ymin) || (ymin > rectf.ymax)) )
+ if ((mode == NLA_BORDERSEL_FRAMERANGE) ||
+ !((ymax < rectf.ymin) || (ymin > rectf.ymax)))
{
/* loop over data selecting (only if NLA-Track) */
if (ale->type == ANIMTYPE_NLATRACK) {
@@ -255,8 +255,8 @@ static void borderselect_nla_strips(bAnimContext *ac, rcti rect, short mode, sho
/* only select strips if they fall within the required ranges (if applicable) */
for (strip = nlt->strips.first; strip; strip = strip->next) {
- if ( (mode == NLA_BORDERSEL_CHANNELS) ||
- BKE_nlastrip_within_bounds(strip, rectf.xmin, rectf.xmax))
+ if ((mode == NLA_BORDERSEL_CHANNELS) ||
+ BKE_nlastrip_within_bounds(strip, rectf.xmin, rectf.xmax))
{
/* set selection */
ACHANNEL_SET_FLAG(strip, selectmode, NLASTRIP_FLAG_SELECT);
diff --git a/source/blender/editors/space_node/node_edit.c b/source/blender/editors/space_node/node_edit.c
index 90ad1452356..9e04bd36a1f 100644
--- a/source/blender/editors/space_node/node_edit.c
+++ b/source/blender/editors/space_node/node_edit.c
@@ -1459,7 +1459,7 @@ static void node_flag_toggle_exec(SpaceNode *snode, int toggle_flag)
if (toggle_flag == NODE_OPTIONS && (node->typeinfo->flag & NODE_OPTIONS) == 0)
continue;
- if ( (tot_eq && tot_neq) || tot_eq == 0)
+ if ((tot_eq && tot_neq) || tot_eq == 0)
node->flag |= toggle_flag;
else
node->flag &= ~toggle_flag;
diff --git a/source/blender/editors/space_outliner/outliner_draw.c b/source/blender/editors/space_outliner/outliner_draw.c
index 42fdd5173d4..21e06f00d8e 100644
--- a/source/blender/editors/space_outliner/outliner_draw.c
+++ b/source/blender/editors/space_outliner/outliner_draw.c
@@ -1273,8 +1273,8 @@ static void outliner_draw_tree_element(bContext *C, uiBlock *block, Scene *scene
* we don't expand items when searching in the datablocks but we
* still want to highlight any filter matches.
*/
- if ( (SEARCHING_OUTLINER(soops) || (soops->outlinevis == SO_DATABLOCKS && soops->search_string[0] != 0)) &&
- (tselem->flag & TSE_SEARCHMATCH))
+ if ((SEARCHING_OUTLINER(soops) || (soops->outlinevis == SO_DATABLOCKS && soops->search_string[0] != 0)) &&
+ (tselem->flag & TSE_SEARCHMATCH))
{
char col[4];
UI_GetThemeColorType4ubv(TH_MATCH, SPACE_OUTLINER, col);
diff --git a/source/blender/editors/space_outliner/outliner_tree.c b/source/blender/editors/space_outliner/outliner_tree.c
index 63907f530eb..3e1ce1fea6e 100644
--- a/source/blender/editors/space_outliner/outliner_tree.c
+++ b/source/blender/editors/space_outliner/outliner_tree.c
@@ -1216,8 +1216,8 @@ static int treesort_obtype_alpha(const void *v1, const void *v2)
else {
/* 2nd we check ob type */
if (x1->idcode == ID_OB && x2->idcode == ID_OB) {
- if ( ((Object *)x1->id)->type > ((Object *)x2->id)->type) return 1;
- else if ( ((Object *)x1->id)->type > ((Object *)x2->id)->type) return -1;
+ if (((Object *)x1->id)->type > ((Object *)x2->id)->type) return 1;
+ else if (((Object *)x1->id)->type > ((Object *)x2->id)->type) return -1;
else return 0;
}
else {
@@ -1243,7 +1243,7 @@ static void outliner_sort(SpaceOops *soops, ListBase *lb)
tselem = TREESTORE(te);
/* sorting rules; only object lists or deformgroups */
- if ( (tselem->type == TSE_DEFGROUP) || (tselem->type == 0 && te->idcode == ID_OB)) {
+ if ((tselem->type == TSE_DEFGROUP) || (tselem->type == 0 && te->idcode == ID_OB)) {
/* count first */
for (te = lb->first; te; te = te->next) totelem++;
diff --git a/source/blender/editors/space_sequencer/sequencer_edit.c b/source/blender/editors/space_sequencer/sequencer_edit.c
index 5a40c2ce4e7..06b508cc488 100644
--- a/source/blender/editors/space_sequencer/sequencer_edit.c
+++ b/source/blender/editors/space_sequencer/sequencer_edit.c
@@ -381,8 +381,8 @@ Sequence *find_nearest_seq(Scene *scene, View2D *v2d, int *hand, const int mval[
while (seq) {
if (seq->machine == (int)y) {
/* check for both normal strips, and strips that have been flipped horizontally */
- if ( ((seq->startdisp < seq->enddisp) && (seq->startdisp <= x && seq->enddisp >= x)) ||
- ((seq->startdisp > seq->enddisp) && (seq->startdisp >= x && seq->enddisp <= x)) )
+ if (((seq->startdisp < seq->enddisp) && (seq->startdisp <= x && seq->enddisp >= x)) ||
+ ((seq->startdisp > seq->enddisp) && (seq->startdisp >= x && seq->enddisp <= x)) )
{
if (BKE_sequence_tx_test(seq)) {
@@ -2447,7 +2447,7 @@ static Sequence *sequence_find_parent(Scene *scene, Sequence *child)
if (ed == NULL) return NULL;
for (seq = ed->seqbasep->first; seq; seq = seq->next) {
- if ( (seq != child) && seq_is_parent(seq, child) ) {
+ if ((seq != child) && seq_is_parent(seq, child)) {
parent = seq;
break;
}
@@ -2563,7 +2563,7 @@ static int sequencer_rendersize_exec(bContext *C, wmOperator *UNUSED(op))
if (se) {
// prevent setting the render size if sequence values aren't initialized
- if ( (se->orig_width > 0) && (se->orig_height > 0) ) {
+ if ((se->orig_width > 0) && (se->orig_height > 0)) {
scene->r.xsch = se->orig_width;
scene->r.ysch = se->orig_height;
WM_event_add_notifier(C, NC_SCENE | ND_RENDER_OPTIONS, scene);
diff --git a/source/blender/editors/space_view3d/drawarmature.c b/source/blender/editors/space_view3d/drawarmature.c
index 4472ff280e9..ecce12b8cba 100644
--- a/source/blender/editors/space_view3d/drawarmature.c
+++ b/source/blender/editors/space_view3d/drawarmature.c
@@ -272,7 +272,7 @@ static short set_pchan_glColor(short colCode, int boneflag, short constflag)
case PCHAN_COLOR_LINEBONE:
{
/* inner part in background color or constraint */
- if ( (constflag) && ((bcolor == NULL) || (bcolor->flag & TH_WIRECOLOR_CONSTCOLS)) ) {
+ if ((constflag) && ((bcolor == NULL) || (bcolor->flag & TH_WIRECOLOR_CONSTCOLS))) {
if (constflag & PCHAN_HAS_TARGET) glColor3ub(255, 150, 0);
else if (constflag & PCHAN_HAS_IK) glColor3ub(255, 255, 0);
else if (constflag & PCHAN_HAS_SPLINEIK) glColor3ub(200, 255, 0);
@@ -1540,7 +1540,7 @@ static void draw_pose_dofs(Object *ob)
for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
bone = pchan->bone;
- if ( (bone) && !(bone->flag & (BONE_HIDDEN_P | BONE_HIDDEN_PG))) {
+ if ((bone != NULL) && !(bone->flag & (BONE_HIDDEN_P | BONE_HIDDEN_PG))) {
if (bone->flag & BONE_SELECTED) {
if (bone->layer & arm->layer) {
if (pchan->ikflag & (BONE_IK_XLIMIT | BONE_IK_ZLIMIT)) {
@@ -1701,8 +1701,8 @@ static void draw_pose_bones(Scene *scene, View3D *v3d, ARegion *ar, Base *base,
/* 1) bone must be visible, 2) for OpenGL select-drawing cannot have unselectable [#27194]
* NOTE: this is the only case with (NO_DEFORM == 0) flag, as this is for envelope influence drawing
*/
- if ( (bone->flag & (BONE_HIDDEN_P | BONE_NO_DEFORM | BONE_HIDDEN_PG)) == 0 &&
- ((G.f & G_PICKSEL) == 0 || (bone->flag & BONE_UNSELECTABLE) == 0) )
+ if (((bone->flag & (BONE_HIDDEN_P | BONE_NO_DEFORM | BONE_HIDDEN_PG)) == 0) &&
+ ((G.f & G_PICKSEL) == 0 || (bone->flag & BONE_UNSELECTABLE) == 0))
{
if (bone->flag & (BONE_SELECTED)) {
if (bone->layer & arm->layer)
@@ -1732,8 +1732,8 @@ static void draw_pose_bones(Scene *scene, View3D *v3d, ARegion *ar, Base *base,
arm->layer_used |= bone->layer;
/* 1) bone must be visible, 2) for OpenGL select-drawing cannot have unselectable [#27194] */
- if ( (bone->flag & (BONE_HIDDEN_P | BONE_HIDDEN_PG)) == 0 &&
- ((G.f & G_PICKSEL) == 0 || (bone->flag & BONE_UNSELECTABLE) == 0) )
+ if (((bone->flag & (BONE_HIDDEN_P | BONE_HIDDEN_PG)) == 0) &&
+ ((G.f & G_PICKSEL) == 0 || (bone->flag & BONE_UNSELECTABLE) == 0))
{
if (bone->layer & arm->layer) {
int use_custom = (pchan->custom) && !(arm->flag & ARM_NO_CUSTOM);
@@ -1748,8 +1748,9 @@ static void draw_pose_bones(Scene *scene, View3D *v3d, ARegion *ar, Base *base,
/* catch exception for bone with hidden parent */
flag = bone->flag;
- if ( (bone->parent) && (bone->parent->flag & (BONE_HIDDEN_P | BONE_HIDDEN_PG)) )
+ if ((bone->parent) && (bone->parent->flag & (BONE_HIDDEN_P | BONE_HIDDEN_PG))) {
flag &= ~BONE_CONNECTED;
+ }
/* set temporary flag for drawing bone as active, but only if selected */
if (bone == arm->act_bone)
@@ -1819,8 +1820,8 @@ static void draw_pose_bones(Scene *scene, View3D *v3d, ARegion *ar, Base *base,
bone = pchan->bone;
/* 1) bone must be visible, 2) for OpenGL select-drawing cannot have unselectable [#27194] */
- if ( (bone->flag & (BONE_HIDDEN_P | BONE_HIDDEN_PG)) == 0 &&
- ((G.f & G_PICKSEL) == 0 || (bone->flag & BONE_UNSELECTABLE) == 0) )
+ if (((bone->flag & (BONE_HIDDEN_P | BONE_HIDDEN_PG)) == 0) &&
+ ((G.f & G_PICKSEL) == 0 || (bone->flag & BONE_UNSELECTABLE) == 0) )
{
if (bone->layer & arm->layer) {
if (pchan->custom) {
@@ -1895,8 +1896,8 @@ static void draw_pose_bones(Scene *scene, View3D *v3d, ARegion *ar, Base *base,
arm->layer_used |= bone->layer;
/* 1) bone must be visible, 2) for OpenGL select-drawing cannot have unselectable [#27194] */
- if ( (bone->flag & (BONE_HIDDEN_P | BONE_HIDDEN_PG)) == 0 &&
- ((G.f & G_PICKSEL) == 0 || (bone->flag & BONE_UNSELECTABLE) == 0) )
+ if (((bone->flag & (BONE_HIDDEN_P | BONE_HIDDEN_PG)) == 0) &&
+ ((G.f & G_PICKSEL) == 0 || (bone->flag & BONE_UNSELECTABLE) == 0))
{
if (bone->layer & arm->layer) {
const short constflag = pchan->constflag;
@@ -1904,7 +1905,7 @@ static void draw_pose_bones(Scene *scene, View3D *v3d, ARegion *ar, Base *base,
/* Draw a line from our root to the parent's tip
* - only if V3D_HIDE_HELPLINES is enabled...
*/
- if ( (do_dashed & 2) && ((bone->flag & BONE_CONNECTED) == 0) ) {
+ if ((do_dashed & 2) && ((bone->flag & BONE_CONNECTED) == 0)) {
if (arm->flag & ARM_POSEMODE) {
glLoadName(index & 0xFFFF); /* object tag, for bordersel optim */
UI_ThemeColor(TH_WIRE);
@@ -2047,7 +2048,7 @@ static void draw_pose_bones(Scene *scene, View3D *v3d, ARegion *ar, Base *base,
}
/* Draw additional axes on the bone tail */
- if ( (arm->flag & ARM_DRAWAXES) && (arm->flag & ARM_POSEMODE) ) {
+ if ((arm->flag & ARM_DRAWAXES) && (arm->flag & ARM_POSEMODE)) {
glPushMatrix();
copy_m4_m4(bmat, pchan->pose_mat);
bone_matrix_translate_y(bmat, pchan->bone->length);
@@ -2134,8 +2135,9 @@ static void draw_ebones(View3D *v3d, ARegion *ar, Object *ob, const short dt)
/* catch exception for bone with hidden parent */
flag = eBone->flag;
- if ( (eBone->parent) && !EBONE_VISIBLE(arm, eBone->parent))
+ if ((eBone->parent) && !EBONE_VISIBLE(arm, eBone->parent)) {
flag &= ~BONE_CONNECTED;
+ }
/* set temporary flag for drawing bone as active, but only if selected */
if (eBone == arm->act_edbone)
@@ -2176,8 +2178,9 @@ static void draw_ebones(View3D *v3d, ARegion *ar, Object *ob, const short dt)
/* catch exception for bone with hidden parent */
flag = eBone->flag;
- if ( (eBone->parent) && !EBONE_VISIBLE(arm, eBone->parent))
+ if ((eBone->parent) && !EBONE_VISIBLE(arm, eBone->parent)) {
flag &= ~BONE_CONNECTED;
+ }
/* set temporary flag for drawing bone as active, but only if selected */
if (eBone == arm->act_edbone)
diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c
index 9ebd2351142..90da3824870 100644
--- a/source/blender/editors/space_view3d/drawobject.c
+++ b/source/blender/editors/space_view3d/drawobject.c
@@ -2888,7 +2888,7 @@ static void draw_em_fancy_edges(BMEditMesh *em, Scene *scene, View3D *v3d,
if (ts->selectmode == SCE_SELECT_FACE) {
draw_dm_edges_sel(em, cageDM, wireCol, selCol, actCol, eed_act);
}
- else if ( (me->drawflag & ME_DRAWEDGES) || (ts->selectmode & SCE_SELECT_EDGE) ) {
+ else if ((me->drawflag & ME_DRAWEDGES) || (ts->selectmode & SCE_SELECT_EDGE)) {
if (cageDM->drawMappedEdgesInterp && (ts->selectmode & SCE_SELECT_VERTEX)) {
glShadeModel(GL_SMOOTH);
draw_dm_edges_sel_interp(em, cageDM, wireCol, selCol);
@@ -3317,8 +3317,8 @@ static void draw_em_fancy(Scene *scene, View3D *v3d, RegionView3D *rv3d,
draw_dm_vert_normals(em, scene, ob, cageDM);
}
- if ( (me->drawflag & (ME_DRAWEXTRA_EDGELEN | ME_DRAWEXTRA_FACEAREA | ME_DRAWEXTRA_FACEANG)) &&
- !(v3d->flag2 & V3D_RENDER_OVERRIDE))
+ if ((me->drawflag & (ME_DRAWEXTRA_EDGELEN | ME_DRAWEXTRA_FACEAREA | ME_DRAWEXTRA_FACEANG)) &&
+ !(v3d->flag2 & V3D_RENDER_OVERRIDE))
{
draw_em_measure_stats(v3d, ob, em, &scene->unit);
}
@@ -3415,14 +3415,14 @@ static void draw_mesh_fancy(Scene *scene, ARegion *ar, View3D *v3d, RegionView3D
else if (dt == OB_WIRE || totface == 0) {
draw_wire = OBDRAW_WIRE_ON; /* draw wire only, no depth buffer stuff */
}
- else if ( ((is_obact && ob->mode & OB_MODE_TEXTURE_PAINT)) ||
- check_object_draw_texture(scene, v3d, dt))
+ else if (((is_obact && ob->mode & OB_MODE_TEXTURE_PAINT)) ||
+ check_object_draw_texture(scene, v3d, dt))
{
- if ( (v3d->flag & V3D_SELECT_OUTLINE) &&
- ((v3d->flag2 & V3D_RENDER_OVERRIDE) == 0) &&
- (base->flag & SELECT) &&
- !(G.f & G_PICKSEL || (draw_flags & DRAW_FACE_SELECT)) &&
- (draw_wire == OBDRAW_WIRE_OFF))
+ if ((v3d->flag & V3D_SELECT_OUTLINE) &&
+ ((v3d->flag2 & V3D_RENDER_OVERRIDE) == 0) &&
+ (base->flag & SELECT) &&
+ !(G.f & G_PICKSEL || (draw_flags & DRAW_FACE_SELECT)) &&
+ (draw_wire == OBDRAW_WIRE_OFF))
{
draw_mesh_object_outline(v3d, ob, dm);
}
@@ -3460,11 +3460,11 @@ static void draw_mesh_fancy(Scene *scene, ARegion *ar, View3D *v3d, RegionView3D
const float spec[4] = {0.47f, 0.47f, 0.47f, 0.47f};
/* draw outline */
- if ( (v3d->flag & V3D_SELECT_OUTLINE) &&
- ((v3d->flag2 & V3D_RENDER_OVERRIDE) == 0) &&
- (base->flag & SELECT) &&
- (draw_wire == OBDRAW_WIRE_OFF) &&
- (ob->sculpt == NULL))
+ if ((v3d->flag & V3D_SELECT_OUTLINE) &&
+ ((v3d->flag2 & V3D_RENDER_OVERRIDE) == 0) &&
+ (base->flag & SELECT) &&
+ (draw_wire == OBDRAW_WIRE_OFF) &&
+ (ob->sculpt == NULL))
{
draw_mesh_object_outline(v3d, ob, dm);
}
@@ -3492,11 +3492,11 @@ static void draw_mesh_fancy(Scene *scene, ARegion *ar, View3D *v3d, RegionView3D
else {
Paint *p;
- if ( (v3d->flag & V3D_SELECT_OUTLINE) &&
- ((v3d->flag2 & V3D_RENDER_OVERRIDE) == 0) &&
- (base->flag & SELECT) &&
- (draw_wire == OBDRAW_WIRE_OFF) &&
- (ob->sculpt == NULL))
+ if ((v3d->flag & V3D_SELECT_OUTLINE) &&
+ ((v3d->flag2 & V3D_RENDER_OVERRIDE) == 0) &&
+ (base->flag & SELECT) &&
+ (draw_wire == OBDRAW_WIRE_OFF) &&
+ (ob->sculpt == NULL))
{
draw_mesh_object_outline(v3d, ob, dm);
}
@@ -4347,7 +4347,7 @@ static void draw_new_particle_system(Scene *scene, View3D *v3d, RegionView3D *rv
timestep = psys_get_timestep(&sim);
- if ( (base->flag & OB_FROMDUPLI) && (ob->flag & OB_FROMGROUP) ) {
+ if ((base->flag & OB_FROMDUPLI) && (ob->flag & OB_FROMGROUP)) {
float mat[4][4];
mult_m4_m4m4(mat, ob->obmat, psys->imat);
glMultMatrixf(mat);
@@ -4893,7 +4893,7 @@ static void draw_new_particle_system(Scene *scene, View3D *v3d, RegionView3D *rv
pdd->ma_col = NULL;
}
- if ( (base->flag & OB_FROMDUPLI) && (ob->flag & OB_FROMGROUP) ) {
+ if ((base->flag & OB_FROMDUPLI) && (ob->flag & OB_FROMGROUP)) {
glLoadMatrixf(rv3d->viewmat);
}
}
@@ -5253,7 +5253,7 @@ static void tekenhandlesN(Nurb *nu, short sel, short hide_handles)
a = nu->pntsu;
while (a--) {
if (bezt->hide == 0) {
- if ( (bezt->f2 & SELECT) == sel) {
+ if ((bezt->f2 & SELECT) == sel) {
fp = bezt->vec[0];
glColor3ubv(handle_cols[MIN2(bezt->h1, TH_HANDLE_COL_TOT - 1)]);
@@ -5264,14 +5264,14 @@ static void tekenhandlesN(Nurb *nu, short sel, short hide_handles)
glVertex3fv(fp + 3);
glVertex3fv(fp + 6);
}
- else if ( (bezt->f1 & SELECT) == sel) {
+ else if ((bezt->f1 & SELECT) == sel) {
fp = bezt->vec[0];
glColor3ubv(handle_cols[MIN2(bezt->h1, TH_HANDLE_COL_TOT - 1)]);
glVertex3fv(fp);
glVertex3fv(fp + 3);
}
- else if ( (bezt->f3 & SELECT) == sel) {
+ else if ((bezt->f3 & SELECT) == sel) {
fp = bezt->vec[1];
glColor3ubv(handle_cols[MIN2(bezt->h2, TH_HANDLE_COL_TOT - 1)]);
@@ -5506,7 +5506,7 @@ static void draw_editnurb(Object *ob, Nurb *nurb, int sel)
for (a = nu->pntsu - 1; a > 0; a--, bp++) {
if (bp->hide == 0 && bp1->hide == 0) {
if (sel) {
- if ( (bp->f1 & SELECT) && (bp1->f1 & SELECT) ) {
+ if ((bp->f1 & SELECT) && (bp1->f1 & SELECT)) {
UI_ThemeColor(TH_NURB_SEL_ULINE);
glBegin(GL_LINE_STRIP);
@@ -5541,7 +5541,7 @@ static void draw_editnurb(Object *ob, Nurb *nurb, int sel)
for (a = nu->pntsv - 1; a > 0; a--, bp += ofs) {
if (bp->hide == 0 && bp1->hide == 0) {
if (sel) {
- if ( (bp->f1 & SELECT) && (bp1->f1 & SELECT) ) {
+ if ((bp->f1 & SELECT) && (bp1->f1 & SELECT)) {
UI_ThemeColor(TH_NURB_SEL_VLINE);
glBegin(GL_LINE_STRIP);
@@ -6930,9 +6930,9 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, const short
}
/* draw edit particles last so that they can draw over child particles */
- if ( (warning_recursive == 0) &&
- (dflag & DRAW_PICKING) == 0 &&
- (!scene->obedit))
+ if ((warning_recursive == 0) &&
+ (dflag & DRAW_PICKING) == 0 &&
+ (!scene->obedit))
{
if (ob->mode & OB_MODE_PARTICLE_EDIT && is_obact) {
diff --git a/source/blender/editors/space_view3d/view3d_edit.c b/source/blender/editors/space_view3d/view3d_edit.c
index 17f1081f5c4..7accdb0c0e4 100644
--- a/source/blender/editors/space_view3d/view3d_edit.c
+++ b/source/blender/editors/space_view3d/view3d_edit.c
@@ -2733,12 +2733,12 @@ static int view3d_zoom_border_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
}
/* convert border to 3d coordinates */
- if ( (!gluUnProject(cent[0], cent[1], depth_close,
- mats.modelview, mats.projection, (GLint *)mats.viewport,
- &p[0], &p[1], &p[2])) ||
- (!gluUnProject((double)rect.xmin, (double)rect.ymin, depth_close,
- mats.modelview, mats.projection, (GLint *)mats.viewport,
- &p_corner[0], &p_corner[1], &p_corner[2])))
+ if ((!gluUnProject(cent[0], cent[1], depth_close,
+ mats.modelview, mats.projection, (GLint *)mats.viewport,
+ &p[0], &p[1], &p[2])) ||
+ (!gluUnProject((double)rect.xmin, (double)rect.ymin, depth_close,
+ mats.modelview, mats.projection, (GLint *)mats.viewport,
+ &p_corner[0], &p_corner[1], &p_corner[2])))
{
return OPERATOR_CANCELLED;
}
diff --git a/source/blender/editors/space_view3d/view3d_header.c b/source/blender/editors/space_view3d/view3d_header.c
index 465279ee6ed..fd43333acfe 100644
--- a/source/blender/editors/space_view3d/view3d_header.c
+++ b/source/blender/editors/space_view3d/view3d_header.c
@@ -370,7 +370,7 @@ static void do_view3d_header_buttons(bContext *C, void *UNUSED(arg), int event)
case B_SEL_EDGE:
if (em) {
if (shift == 0 || em->selectmode == 0) {
- if ( (em->selectmode ^ SCE_SELECT_EDGE) == SCE_SELECT_VERTEX) {
+ if ((em->selectmode ^ SCE_SELECT_EDGE) == SCE_SELECT_VERTEX) {
if (ctrl) EDBM_selectmode_convert(em, SCE_SELECT_VERTEX, SCE_SELECT_EDGE);
}
em->selectmode = SCE_SELECT_EDGE;
@@ -384,7 +384,9 @@ static void do_view3d_header_buttons(bContext *C, void *UNUSED(arg), int event)
case B_SEL_FACE:
if (em) {
if (shift == 0 || em->selectmode == 0) {
- if ( ((ts->selectmode ^ SCE_SELECT_FACE) == SCE_SELECT_VERTEX) || ((ts->selectmode ^ SCE_SELECT_FACE) == SCE_SELECT_EDGE)) {
+ if (((ts->selectmode ^ SCE_SELECT_FACE) == SCE_SELECT_VERTEX) ||
+ ((ts->selectmode ^ SCE_SELECT_FACE) == SCE_SELECT_EDGE))
+ {
if (ctrl) EDBM_selectmode_convert(em, (ts->selectmode ^ SCE_SELECT_FACE), SCE_SELECT_FACE);
}
em->selectmode = SCE_SELECT_FACE;
diff --git a/source/blender/editors/space_view3d/view3d_select.c b/source/blender/editors/space_view3d/view3d_select.c
index fa431e89d80..5712144caf1 100644
--- a/source/blender/editors/space_view3d/view3d_select.c
+++ b/source/blender/editors/space_view3d/view3d_select.c
@@ -1527,10 +1527,10 @@ int edge_inside_circle(int centx, int centy, int rad, int x1, int y1, int x2, in
int radsq = rad * rad;
/* check points in circle itself */
- if ( (x1 - centx) * (x1 - centx) + (y1 - centy) * (y1 - centy) <= radsq) {
+ if ((x1 - centx) * (x1 - centx) + (y1 - centy) * (y1 - centy) <= radsq) {
return TRUE;
}
- else if ( (x2 - centx) * (x2 - centx) + (y2 - centy) * (y2 - centy) <= radsq) {
+ else if ((x2 - centx) * (x2 - centx) + (y2 - centy) * (y2 - centy) <= radsq) {
return TRUE;
}
else {
@@ -2467,7 +2467,7 @@ static void armature_circle_select(ViewContext *vc, int select, const int mval[2
/* only if the endpoints didn't get selected, deal with the middle of the bone too */
/* XXX should we just do this always? */
- if ( (didpoint == 0) && edge_inside_circle(mval[0], mval[1], rad, sco1[0], sco1[1], sco2[0], sco2[1]) ) {
+ if ((didpoint == 0) && edge_inside_circle(mval[0], mval[1], rad, sco1[0], sco1[1], sco2[0], sco2[1])) {
if (select)
ebone->flag |= BONE_TIPSEL | BONE_ROOTSEL | BONE_SELECTED;
else
diff --git a/source/blender/editors/space_view3d/view3d_view.c b/source/blender/editors/space_view3d/view3d_view.c
index 1d40ae280b7..c25bb80bfde 100644
--- a/source/blender/editors/space_view3d/view3d_view.c
+++ b/source/blender/editors/space_view3d/view3d_view.c
@@ -1653,7 +1653,7 @@ static void game_set_commmandline_options(GameData *gm)
SYS_SystemHandle syshandle;
int test;
- if ( (syshandle = SYS_GetSystem()) ) {
+ if ((syshandle = SYS_GetSystem())) {
/* User defined settings */
test = (U.gameflags & USER_DISABLE_MIPMAP);
GPU_set_mipmap(!test);