diff options
-rw-r--r-- | source/blender/gpu/intern/gpu_shader.c | 14 |
1 files changed, 14 insertions, 0 deletions
diff --git a/source/blender/gpu/intern/gpu_shader.c b/source/blender/gpu/intern/gpu_shader.c index 2434ecf01a4..a638a530444 100644 --- a/source/blender/gpu/intern/gpu_shader.c +++ b/source/blender/gpu/intern/gpu_shader.c @@ -887,6 +887,20 @@ GPUShader *GPU_shader_get_builtin_shader(GPUBuiltinShader shader) NULL, NULL, NULL, 0, 0, 0); retval = GG.shaders.point_uniform_size_uniform_color_outline_smooth_3D; break; + case GPU_SHADER_MAXZ_DOWNSAMPLE: + if (!GG.shaders.maxz_downsample) + GG.shaders.maxz_downsample = GPU_shader_create( + datatoc_gpu_shader_downsample_maxz_vert_glsl, datatoc_gpu_shader_downsample_maxz_frag_glsl, + NULL, NULL, NULL, 0, 0, 0); + retval = GG.shaders.maxz_downsample; + break; + case GPU_SHADER_MINZ_DOWNSAMPLE: + if (!GG.shaders.minz_downsample) + GG.shaders.minz_downsample = GPU_shader_create( + datatoc_gpu_shader_downsample_maxz_vert_glsl, datatoc_gpu_shader_downsample_maxz_frag_glsl, + NULL, NULL, "#define MIN;\n", 0, 0, 0); + retval = GG.shaders.minz_downsample; + break; } exit: |