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-rw-r--r--source/blender/makesdna/DNA_scene_types.h4
-rw-r--r--source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp2
-rw-r--r--source/gameengine/GamePlayer/ghost/GPG_Application.cpp2
-rw-r--r--source/gameengine/Ketsji/KX_PythonInit.cpp4
4 files changed, 6 insertions, 6 deletions
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h
index ceb745cf90a..002d77fb0e6 100644
--- a/source/blender/makesdna/DNA_scene_types.h
+++ b/source/blender/makesdna/DNA_scene_types.h
@@ -693,8 +693,8 @@ typedef struct GameData {
#define RAS_STORE_VBO 3
/* vsync */
-#define VSYNC_OFF 0
-#define VSYNC_ON 1
+#define VSYNC_ON 0
+#define VSYNC_OFF 1
#define VSYNC_ADAPTIVE 2
/* GameData.flag */
diff --git a/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp b/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp
index 7b5f5a7096a..c3bd93fec81 100644
--- a/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp
+++ b/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp
@@ -290,7 +290,7 @@ extern "C" void StartKetsjiShell(struct bContext *C, struct ARegion *ar, rcti *c
if (startscene->gm.vsync == VSYNC_ADAPTIVE)
canvas->SetSwapInterval(-1);
else
- canvas->SetSwapInterval(startscene->gm.vsync); // VSYNC_OFF == 0, VSYNC_ON == 1, so this works
+ canvas->SetSwapInterval(!startscene->gm.vsync); // VSYNC_OFF == 1, VSYNC_ON == 0, so this works
RAS_IRenderTools* rendertools = new KX_BlenderRenderTools();
RAS_IRasterizer* rasterizer = NULL;
diff --git a/source/gameengine/GamePlayer/ghost/GPG_Application.cpp b/source/gameengine/GamePlayer/ghost/GPG_Application.cpp
index c3cbf381af4..88468ecc88a 100644
--- a/source/gameengine/GamePlayer/ghost/GPG_Application.cpp
+++ b/source/gameengine/GamePlayer/ghost/GPG_Application.cpp
@@ -586,7 +586,7 @@ bool GPG_Application::initEngine(GHOST_IWindow* window, const int stereoMode)
if (gm->vsync == VSYNC_ADAPTIVE)
m_canvas->SetSwapInterval(-1);
else
- m_canvas->SetSwapInterval(gm->vsync); // VSYNC_OFF == 0, VSYNC_ON == 1, so this works
+ m_canvas->SetSwapInterval(!gm->vsync); // VSYNC_OFF == 1, VSYNC_ON == 0, so this works
m_canvas->Init();
if (gm->flag & GAME_SHOW_MOUSE)
diff --git a/source/gameengine/Ketsji/KX_PythonInit.cpp b/source/gameengine/Ketsji/KX_PythonInit.cpp
index ae9cbbb2656..efda1c5301b 100644
--- a/source/gameengine/Ketsji/KX_PythonInit.cpp
+++ b/source/gameengine/Ketsji/KX_PythonInit.cpp
@@ -1378,14 +1378,14 @@ static PyObject *gPySetVsync(PyObject *, PyObject *args)
if (!PyArg_ParseTuple(args, "i:setVsync", &interval))
return NULL;
- if (interval < VSYNC_OFF || interval > VSYNC_ADAPTIVE) {
+ if (interval < 0 || interval > VSYNC_ADAPTIVE) {
PyErr_SetString(PyExc_ValueError, "Rasterizer.setVsync(value): value must be VSYNC_OFF, VSYNC_ON, or VSYNC_ADAPTIVE");
return NULL;
}
if (interval == VSYNC_ADAPTIVE)
interval = -1;
- gp_Canvas->SetSwapInterval(interval);
+ gp_Canvas->SetSwapInterval(!interval); // VSYNC_OFF == 1, VSYNC_ON == 0, so this works
Py_RETURN_NONE;
}