diff options
-rw-r--r-- | source/blender/editors/transform/transform.h | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/editors/transform/transform.h b/source/blender/editors/transform/transform.h index d3f233905c4..012f9185d8b 100644 --- a/source/blender/editors/transform/transform.h +++ b/source/blender/editors/transform/transform.h @@ -130,15 +130,15 @@ typedef struct TransDataExtension { // float drotAxis[3]; /* Initial object drotAxis, TODO: not yet implemented */ float dquat[4]; /* Initial object dquat */ float dscale[3]; /* Initial object dscale */ - float *rot; /* Rotation of the data to transform (Faculative) */ + float *rot; /* Rotation of the data to transform */ float irot[3]; /* Initial rotation */ - float *quat; /* Rotation quaternion of the data to transform (Faculative) */ + float *quat; /* Rotation quaternion of the data to transform */ float iquat[4]; /* Initial rotation quaternion */ - float *rotAngle; /* Rotation angle of the data to transform (Faculative) */ + float *rotAngle; /* Rotation angle of the data to transform */ float irotAngle; /* Initial rotation angle */ - float *rotAxis; /* Rotation axis of the data to transform (Faculative) */ + float *rotAxis; /* Rotation axis of the data to transform */ float irotAxis[4]; /* Initial rotation axis */ - float *size; /* Size of the data to transform (Faculative) */ + float *size; /* Size of the data to transform */ float isize[3]; /* Initial size */ float obmat[4][4]; /* Object matrix */ float l_smtx[3][3]; /* use instead of td->smtx, It is the same but without the 'bone->bone_mat', see TD_PBONE_LOCAL_MTX_C */ |