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-rw-r--r--source/blender/src/space.c4
-rwxr-xr-xsource/blender/src/transform.c4
-rwxr-xr-xsource/blender/src/transform_constraints.c4
3 files changed, 6 insertions, 6 deletions
diff --git a/source/blender/src/space.c b/source/blender/src/space.c
index 3c831743206..668e6d13715 100644
--- a/source/blender/src/space.c
+++ b/source/blender/src/space.c
@@ -2770,9 +2770,9 @@ void drawinfospace(ScrArea *sa, void *spacedata)
(xpos+edgsp+(4*midsp)+(4*mpref)),y3label,mpref,buth,
0, 0, 0, 0, 0, "");
- uiDefButBitI(block, TOG, USER_DISABLE_SOUND, B_SOUNDTOGGLE, "Disable Sound",
+ uiDefButBitI(block, TOG, USER_DISABLE_SOUND, B_SOUNDTOGGLE, "Disable Game Sound",
(xpos+edgsp+(4*mpref)+(4*midsp)),y2,mpref,buth,
- &(U.gameflags), 0, 0, 0, 0, "Disables sounds from being played");
+ &(U.gameflags), 0, 0, 0, 0, "Disables sounds from being played in games");
uiDefButBitS(block, TOG, USER_FILTERFILEEXTS, 0, "Filter File Extensions",
(xpos+edgsp+(4*mpref)+(4*midsp)),y1,mpref,buth,
diff --git a/source/blender/src/transform.c b/source/blender/src/transform.c
index c7297b64819..4e86877f0c1 100755
--- a/source/blender/src/transform.c
+++ b/source/blender/src/transform.c
@@ -1907,9 +1907,9 @@ int Crease(TransInfo *t, short mval[2])
outputNumInput(&(t->num), c);
if (crease >= 0.0f)
- sprintf(str, "Crease: +%s", c, t->proptext);
+ sprintf(str, "Crease: +%s %s", c, t->proptext);
else
- sprintf(str, "Crease: %s", c, t->proptext);
+ sprintf(str, "Crease: %s %s", c, t->proptext);
}
else {
/* default header print */
diff --git a/source/blender/src/transform_constraints.c b/source/blender/src/transform_constraints.c
index 102b3a6c19a..766b8382898 100755
--- a/source/blender/src/transform_constraints.c
+++ b/source/blender/src/transform_constraints.c
@@ -418,7 +418,7 @@ static void applyAxisConstraintRot(TransInfo *t, TransData *td, float vec[3])
break;
}
if (!(mode & CON_NOFLIP)) {
- if (Inpf(vec, G.vd->viewinv[2]) > 0.0f) {
+ if (Inpf(vec, t->viewinv[2]) > 0.0f) {
VecMulf(vec, -1.0f);
}
}
@@ -459,7 +459,7 @@ static void applyObjectConstraintRot(TransInfo *t, TransData *td, float vec[3])
break;
}
if (!(mode & CON_NOFLIP)) {
- if (Inpf(vec, G.vd->viewinv[2]) > 0.0f) {
+ if (Inpf(vec, t->viewinv[2]) > 0.0f) {
VecMulf(vec, -1.0f);
}
}