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-rw-r--r--intern/iksolver/intern/IK_QSegment.cpp40
-rw-r--r--source/blender/editors/space_view3d/drawarmature.c12
2 files changed, 26 insertions, 26 deletions
diff --git a/intern/iksolver/intern/IK_QSegment.cpp b/intern/iksolver/intern/IK_QSegment.cpp
index c52f1e596b9..b84f11a03e2 100644
--- a/intern/iksolver/intern/IK_QSegment.cpp
+++ b/intern/iksolver/intern/IK_QSegment.cpp
@@ -368,21 +368,21 @@ void IK_QSphericalSegment::SetLimit(int axis, MT_Scalar lmin, MT_Scalar lmax)
return;
if (axis == 1) {
- lmin = MT_clamp(lmin, -180, 180);
- lmax = MT_clamp(lmax, -180, 180);
+ lmin = MT_clamp(lmin, -M_PI, M_PI);
+ lmax = MT_clamp(lmax, -M_PI, M_PI);
- m_min_y = MT_radians(lmin);
- m_max_y = MT_radians(lmax);
+ m_min_y = lmin;
+ m_max_y = lmax;
m_limit_y = true;
}
else {
// clamp and convert to axis angle parameters
- lmin = MT_clamp(lmin, -180, 180);
- lmax = MT_clamp(lmax, -180, 180);
+ lmin = MT_clamp(lmin, -M_PI, M_PI);
+ lmax = MT_clamp(lmax, -M_PI, M_PI);
- lmin = sin(MT_radians(lmin)*0.5);
- lmax = sin(MT_radians(lmax)*0.5);
+ lmin = sin(lmin*0.5);
+ lmax = sin(lmax*0.5);
if (axis == 0) {
m_min[0] = -lmax;
@@ -611,11 +611,11 @@ void IK_QRevoluteSegment::SetLimit(int axis, MT_Scalar lmin, MT_Scalar lmax)
return;
// clamp and convert to axis angle parameters
- lmin = MT_clamp(lmin, -180, 180);
- lmax = MT_clamp(lmax, -180, 180);
+ lmin = MT_clamp(lmin, -M_PI, M_PI);
+ lmax = MT_clamp(lmax, -M_PI, M_PI);
- m_min = MT_radians(lmin);
- m_max = MT_radians(lmax);
+ m_min = lmin;
+ m_max = lmax;
m_limit = true;
}
@@ -750,11 +750,11 @@ void IK_QSwingSegment::SetLimit(int axis, MT_Scalar lmin, MT_Scalar lmax)
return;
// clamp and convert to axis angle parameters
- lmin = MT_clamp(lmin, -180, 180);
- lmax = MT_clamp(lmax, -180, 180);
+ lmin = MT_clamp(lmin, -M_PI, M_PI);
+ lmax = MT_clamp(lmax, -M_PI, M_PI);
- lmin = sin(MT_radians(lmin)*0.5);
- lmax = sin(MT_radians(lmax)*0.5);
+ lmin = sin(lmin*0.5);
+ lmax = sin(lmax*0.5);
// put center of ellispe in the middle between min and max
MT_Scalar offset = 0.5*(lmin + lmax);
@@ -896,11 +896,11 @@ void IK_QElbowSegment::SetLimit(int axis, MT_Scalar lmin, MT_Scalar lmax)
return;
// clamp and convert to axis angle parameters
- lmin = MT_clamp(lmin, -180, 180);
- lmax = MT_clamp(lmax, -180, 180);
+ lmin = MT_clamp(lmin, -M_PI, M_PI);
+ lmax = MT_clamp(lmax, -M_PI, M_PI);
- lmin = MT_radians(lmin);
- lmax = MT_radians(lmax);
+ lmin = lmin;
+ lmax = lmax;
if (axis == 1) {
m_min_twist = lmin;
diff --git a/source/blender/editors/space_view3d/drawarmature.c b/source/blender/editors/space_view3d/drawarmature.c
index fd6d2d36b63..9e5d20fca7f 100644
--- a/source/blender/editors/space_view3d/drawarmature.c
+++ b/source/blender/editors/space_view3d/drawarmature.c
@@ -1479,8 +1479,8 @@ static void draw_pose_dofs(Object *ob)
float amin[3], amax[3];
for (i=0; i<3; i++) {
- amin[i]= (float)sin(pchan->limitmin[i]*M_PI/360.0);
- amax[i]= (float)sin(pchan->limitmax[i]*M_PI/360.0);
+ amin[i]= (float)sin(pchan->limitmin[i]);
+ amax[i]= (float)sin(pchan->limitmax[i]);
}
glScalef(1.0f, -1.0f, 1.0f);
@@ -1498,7 +1498,7 @@ static void draw_pose_dofs(Object *ob)
/* arcs */
if (pchan->ikflag & BONE_IK_ZLIMIT) {
- theta= 0.5f*(pchan->limitmin[2]+pchan->limitmax[2]);
+ theta= 0.5f*(pchan->limitmin[2]+pchan->limitmax[2]) * (float)(180.0f/M_PI);
glRotatef(theta, 0.0f, 0.0f, 1.0f);
glColor3ub(50, 50, 255); // blue, Z axis limit
@@ -1506,7 +1506,7 @@ static void draw_pose_dofs(Object *ob)
for (a=-16; a<=16; a++) {
float fac= ((float)a)/16.0f;
- phi= fac * (float)(M_PI/360.0f) * (pchan->limitmax[2] - pchan->limitmin[2]);
+ phi= fac * (pchan->limitmax[2] - pchan->limitmin[2]);
i= (a == -16) ? 0 : 1;
corner[i][0]= (float)sin(phi);
@@ -1520,14 +1520,14 @@ static void draw_pose_dofs(Object *ob)
}
if (pchan->ikflag & BONE_IK_XLIMIT) {
- theta= 0.5f * (pchan->limitmin[0] + pchan->limitmax[0]);
+ theta= 0.5f * (pchan->limitmin[0] + pchan->limitmax[0]) * (float)(180.0f/M_PI);
glRotatef(theta, 1.0f, 0.0f, 0.0f);
glColor3ub(255, 50, 50); // Red, X axis limit
glBegin(GL_LINE_STRIP);
for (a=-16; a<=16; a++) {
float fac= ((float)a)/16.0f;
- phi= (float)(0.5*M_PI) + fac * (float)(M_PI/360.0f) * (pchan->limitmax[0] - pchan->limitmin[0]);
+ phi= (float)(0.5*M_PI) + fac * (pchan->limitmax[0] - pchan->limitmin[0]);
i= (a == -16) ? 2 : 3;
corner[i][0]= 0.0f;