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-rw-r--r--source/blender/collada/DocumentExporter.cpp9
1 files changed, 5 insertions, 4 deletions
diff --git a/source/blender/collada/DocumentExporter.cpp b/source/blender/collada/DocumentExporter.cpp
index dcfd062470c..284a6da1a40 100644
--- a/source/blender/collada/DocumentExporter.cpp
+++ b/source/blender/collada/DocumentExporter.cpp
@@ -290,10 +290,6 @@ int DocumentExporter::exportCurrentScene(Scene *sce)
ge.exportGeom(sce);
}
- // <library_animations>
- AnimationExporter ae(writer, this->export_settings);
- bool has_animations = ae.exportAnimations(sce);
-
// <library_controllers>
ArmatureExporter arm_exporter(writer, this->export_settings);
ControllerExporter controller_exporter(writer, this->export_settings);
@@ -309,6 +305,11 @@ int DocumentExporter::exportCurrentScene(Scene *sce)
/* The following code seems to be an obsolete workaround
Comment out until it proofs correct that we no longer need it.
*/
+
+ // <library_animations>
+ AnimationExporter ae(writer, this->export_settings);
+ bool has_animations = ae.exportAnimations(sce);
+
if (has_animations && this->export_settings->export_transformation_type == BC_TRANSFORMATION_TYPE_MATRIX) {
// channels adressing <matrix> objects is not (yet) supported
// So we force usage of <location>, <translation> and <scale>