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-rw-r--r--source/blender/blenlib/BLI_math_vector.h5
-rw-r--r--source/blender/blenlib/intern/math_matrix.c25
-rw-r--r--source/blender/blenlib/intern/math_vector_inline.c42
3 files changed, 55 insertions, 17 deletions
diff --git a/source/blender/blenlib/BLI_math_vector.h b/source/blender/blenlib/BLI_math_vector.h
index a663d08b074..dc108a7c3ec 100644
--- a/source/blender/blenlib/BLI_math_vector.h
+++ b/source/blender/blenlib/BLI_math_vector.h
@@ -78,6 +78,11 @@ MINLINE void zero_v3_int(int r[3]);
MINLINE void copy_v2_v2_int(int r[2], const int a[2]);
MINLINE void copy_v3_v3_int(int r[3], const int a[3]);
MINLINE void copy_v4_v4_int(int r[4], const int a[4]);
+/* double */
+MINLINE void zero_v3_db(double r[3]);
+MINLINE void copy_v2_v2_db(double r[2], const double a[2]);
+MINLINE void copy_v3_v3_db(double r[3], const double a[3]);
+MINLINE void copy_v4_v4_db(double r[4], const double a[4]);
/* int <-> float */
MINLINE void copy_v2fl_v2i(float r[2], const int a[2]);
MINLINE void round_v2i_v2fl(int r[2], const float a[2]);
diff --git a/source/blender/blenlib/intern/math_matrix.c b/source/blender/blenlib/intern/math_matrix.c
index 15858e8797e..518161db565 100644
--- a/source/blender/blenlib/intern/math_matrix.c
+++ b/source/blender/blenlib/intern/math_matrix.c
@@ -656,28 +656,31 @@ void mul_v4_m4v3(float r[4], const float M[4][4], const float v[3])
void mul_v3_m3v3(float r[3], const float M[3][3], const float a[3])
{
- BLI_assert(r != a);
+ float t[3];
+ copy_v3_v3(t, a);
- r[0] = M[0][0] * a[0] + M[1][0] * a[1] + M[2][0] * a[2];
- r[1] = M[0][1] * a[0] + M[1][1] * a[1] + M[2][1] * a[2];
- r[2] = M[0][2] * a[0] + M[1][2] * a[1] + M[2][2] * a[2];
+ r[0] = M[0][0] * t[0] + M[1][0] * t[1] + M[2][0] * t[2];
+ r[1] = M[0][1] * t[0] + M[1][1] * t[1] + M[2][1] * t[2];
+ r[2] = M[0][2] * t[0] + M[1][2] * t[1] + M[2][2] * t[2];
}
void mul_v3_m3v3_db(double r[3], const double M[3][3], const double a[3])
{
- BLI_assert(r != a);
+ double t[3];
+ copy_v3_v3_db(t, a);
- r[0] = M[0][0] * a[0] + M[1][0] * a[1] + M[2][0] * a[2];
- r[1] = M[0][1] * a[0] + M[1][1] * a[1] + M[2][1] * a[2];
- r[2] = M[0][2] * a[0] + M[1][2] * a[1] + M[2][2] * a[2];
+ r[0] = M[0][0] * t[0] + M[1][0] * t[1] + M[2][0] * t[2];
+ r[1] = M[0][1] * t[0] + M[1][1] * t[1] + M[2][1] * t[2];
+ r[2] = M[0][2] * t[0] + M[1][2] * t[1] + M[2][2] * t[2];
}
void mul_v2_m3v3(float r[2], const float M[3][3], const float a[3])
{
- BLI_assert(r != a);
+ float t[3];
+ copy_v3_v3(t, a);
- r[0] = M[0][0] * a[0] + M[1][0] * a[1] + M[2][0] * a[2];
- r[1] = M[0][1] * a[0] + M[1][1] * a[1] + M[2][1] * a[2];
+ r[0] = M[0][0] * t[0] + M[1][0] * t[1] + M[2][0] * t[2];
+ r[1] = M[0][1] * t[0] + M[1][1] * t[1] + M[2][1] * t[2];
}
void mul_m3_v3(const float M[3][3], float r[3])
diff --git a/source/blender/blenlib/intern/math_vector_inline.c b/source/blender/blenlib/intern/math_vector_inline.c
index fc3f11fd1be..78b3a5420ed 100644
--- a/source/blender/blenlib/intern/math_vector_inline.c
+++ b/source/blender/blenlib/intern/math_vector_inline.c
@@ -142,12 +142,6 @@ MINLINE void copy_v4_v4_char(char r[4], const char a[4])
}
/* short */
-MINLINE void zero_v3_int(int r[3])
-{
- r[0] = 0;
- r[1] = 0;
- r[2] = 0;
-}
MINLINE void copy_v2_v2_short(short r[2], const short a[2])
{
@@ -171,6 +165,13 @@ MINLINE void copy_v4_v4_short(short r[4], const short a[4])
}
/* int */
+MINLINE void zero_v3_int(int r[3])
+{
+ r[0] = 0;
+ r[1] = 0;
+ r[2] = 0;
+}
+
MINLINE void copy_v2_v2_int(int r[2], const int a[2])
{
r[0] = a[0];
@@ -192,6 +193,35 @@ MINLINE void copy_v4_v4_int(int r[4], const int a[4])
r[3] = a[3];
}
+/* double */
+MINLINE void zero_v3_db(double r[3])
+{
+ r[0] = 0.0;
+ r[1] = 0.0;
+ r[2] = 0.0;
+}
+
+MINLINE void copy_v2_v2_db(double r[2], const double a[2])
+{
+ r[0] = a[0];
+ r[1] = a[1];
+}
+
+MINLINE void copy_v3_v3_db(double r[3], const double a[3])
+{
+ r[0] = a[0];
+ r[1] = a[1];
+ r[2] = a[2];
+}
+
+MINLINE void copy_v4_v4_db(double r[4], const double a[4])
+{
+ r[0] = a[0];
+ r[1] = a[1];
+ r[2] = a[2];
+ r[3] = a[3];
+}
+
/* int <-> float */
MINLINE void round_v2i_v2fl(int r[2], const float a[2])
{