diff options
-rw-r--r-- | source/gameengine/Physics/Bullet/CcdPhysicsController.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp b/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp index 3ed01a402ed..dfcad865e09 100644 --- a/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp +++ b/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp @@ -1576,8 +1576,7 @@ void CcdPhysicsController::AddCompoundChild(PHY_IPhysicsController* child) const btCollisionShape* childShape = childBody->getCollisionShape(); if (!rootShape || !childShape || - rootShape->getShapeType() != COMPOUND_SHAPE_PROXYTYPE || - childShape->getShapeType() == COMPOUND_SHAPE_PROXYTYPE) + rootShape->getShapeType() != COMPOUND_SHAPE_PROXYTYPE) return; btCompoundShape* compoundShape = (btCompoundShape*)rootShape; // compute relative transformation between parent and child |