diff options
-rw-r--r-- | source/blender/blenloader/intern/readfile.c | 1 | ||||
-rw-r--r-- | source/blender/editors/include/UI_view2d.h | 14 | ||||
-rw-r--r-- | source/blender/editors/interface/view2d.c | 167 | ||||
-rw-r--r-- | source/blender/editors/space_action/space_action.c | 26 | ||||
-rw-r--r-- | source/blender/editors/space_buttons/space_buttons.c | 34 | ||||
-rw-r--r-- | source/blender/editors/space_file/space_file.c | 2 | ||||
-rw-r--r-- | source/blender/editors/space_image/space_image.c | 2 | ||||
-rw-r--r-- | source/blender/editors/space_info/space_info.c | 2 | ||||
-rw-r--r-- | source/blender/editors/space_ipo/space_ipo.c | 4 | ||||
-rw-r--r-- | source/blender/editors/space_nla/space_nla.c | 4 | ||||
-rw-r--r-- | source/blender/editors/space_node/space_node.c | 12 | ||||
-rw-r--r-- | source/blender/editors/space_script/space_script.c | 2 | ||||
-rw-r--r-- | source/blender/editors/space_sequencer/space_sequencer.c | 2 | ||||
-rw-r--r-- | source/blender/editors/space_sound/space_sound.c | 2 | ||||
-rw-r--r-- | source/blender/editors/space_text/space_text.c | 2 | ||||
-rw-r--r-- | source/blender/editors/space_time/space_time.c | 31 |
16 files changed, 168 insertions, 139 deletions
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c index 5452429e8ea..3fcf0beeb26 100644 --- a/source/blender/blenloader/intern/readfile.c +++ b/source/blender/blenloader/intern/readfile.c @@ -5196,7 +5196,6 @@ static void area_add_window_regions(ScrArea *sa, SpaceLink *sl, ListBase *lb) SpaceButs *sbuts= (SpaceButs *)sl; memcpy(&ar->v2d, &sbuts->v2d, sizeof(View2D)); ar->v2d.keepzoom |= V2D_KEEPASPECT; - ar->v2d.flag |= V2D_IS_INITIALISED; break; } //case SPACE_XXX: // FIXME... add other ones diff --git a/source/blender/editors/include/UI_view2d.h b/source/blender/editors/include/UI_view2d.h index af517b798de..479468296f2 100644 --- a/source/blender/editors/include/UI_view2d.h +++ b/source/blender/editors/include/UI_view2d.h @@ -40,18 +40,20 @@ /* generic value to use when coordinate lies out of view when converting */ #define V2D_IS_CLIPPED 12000 -/* common View2D view types */ +/* Common View2D view types + * NOTE: only define a type here if it completely sets all (+/- a few) of the relevant flags + * and settings for a View2D region, and that set of settings is used in more + * than one specific place + */ enum { /* custom view type (region has defined all necessary flags already) */ - V2D_COMMONVIEW_CUSTOM = 0, - /* view canvas ('standard' view, view limits/restrictions still need to be set first!) */ - V2D_COMMONVIEW_VIEWCANVAS, + V2D_COMMONVIEW_CUSTOM = -1, + /* standard (only use this when setting up a new view, as a sensible base for most settings) */ + V2D_COMMONVIEW_STANDARD, /* listview (i.e. Outliner) */ V2D_COMMONVIEW_LIST, /* headers (this is basically the same as listview, but no y-panning) */ V2D_COMMONVIEW_HEADER, - /* timegrid (this sets the settings for x/horizontal, but y/vertical settings still need to be set first!) */ - V2D_COMMONVIEW_TIMELINE, } eView2D_CommonViewTypes; /* ---- Defines for Scroller/Grid Arguments ----- */ diff --git a/source/blender/editors/interface/view2d.c b/source/blender/editors/interface/view2d.c index 605ae4bb23c..cacde59145f 100644 --- a/source/blender/editors/interface/view2d.c +++ b/source/blender/editors/interface/view2d.c @@ -68,6 +68,88 @@ void UI_view2d_region_reinit(View2D *v2d, short type, int winx, int winy) { short tot_changed= 0; + /* initialise data if there is a need for such */ + if ((v2d->flag & V2D_IS_INITIALISED) == 0) { + /* set initialised flag so that View2D doesn't get reinitialised next time again */ + v2d->flag |= V2D_IS_INITIALISED; + + /* see eView2D_CommonViewTypes in UI_view2d.h for available view presets */ + switch (type) { + /* 'standard view' - optimum setup for 'standard' view behaviour, that should be used new views as basis for their + * own unique View2D settings, which should be used instead of this in most cases... + */ + case V2D_COMMONVIEW_STANDARD: + { + /* for now, aspect ratio should be maintained, and zoom is clamped within sane default limits */ + v2d->keepzoom= (V2D_KEEPASPECT|V2D_KEEPZOOM); + v2d->minzoom= 0.01f; + v2d->maxzoom= 1000.0f; + + /* tot rect and cur should be same size, and aligned using 'standard' OpenGL coordinates for now + * - region can resize 'tot' later to fit other data + * - keeptot is only within bounds, as strict locking is not that critical + * - view is aligned for (0,0) -> (winx-1, winy-1) setup + */ + v2d->align= (V2D_ALIGN_NO_NEG_X|V2D_ALIGN_NO_NEG_Y); + v2d->keeptot= V2D_KEEPTOT_BOUNDS; + + v2d->tot.xmin= v2d->tot.ymin= 0.0f; + v2d->tot.xmax= (float)(winx - 1); + v2d->tot.ymax= (float)(winy - 1); + + v2d->cur= v2d->tot; + + /* scrollers - should we have these by default? */ + // XXX for now, we don't override this, or set it either! + } + break; + + /* 'list/channel view' - zoom, aspect ratio, and alignment restrictions are set here */ + case V2D_COMMONVIEW_LIST: + { + /* zoom + aspect ratio are locked */ + v2d->keepzoom = (V2D_LOCKZOOM_X|V2D_LOCKZOOM_Y|V2D_KEEPZOOM|V2D_KEEPASPECT); + v2d->minzoom= v2d->maxzoom= 1.0f; + + /* tot rect has strictly regulated placement, and must only occur in +/- quadrant */ + v2d->align = (V2D_ALIGN_NO_NEG_X|V2D_ALIGN_NO_POS_Y); + v2d->keeptot = V2D_KEEPTOT_STRICT; + tot_changed= 1; + + /* scroller settings are currently not set here... that is left for regions... */ + } + break; + + /* 'header' regions - zoom, aspect ratio, alignment, and panning restrictions are set here */ + case V2D_COMMONVIEW_HEADER: + { + /* zoom + aspect ratio are locked */ + v2d->keepzoom = (V2D_LOCKZOOM_X|V2D_LOCKZOOM_Y|V2D_KEEPZOOM|V2D_KEEPASPECT); + v2d->minzoom= v2d->maxzoom= 1.0f; + v2d->min[0]= v2d->max[0]= winx; + v2d->min[1]= v2d->max[1]= winy; + + /* tot rect has strictly regulated placement, and must only occur in +/+ quadrant */ + v2d->align = (V2D_ALIGN_NO_NEG_X|V2D_ALIGN_NO_NEG_Y); + v2d->keeptot = V2D_KEEPTOT_STRICT; + tot_changed= 1; + + /* panning in y-axis is prohibited */ + v2d->keepofs= V2D_LOCKOFS_Y; + + /* absolutely no scrollers allowed */ + v2d->scroll= 0; + } + break; + + /* other view types are completely defined using their own settings already */ + default: + /* we don't do anything here, as settings should be fine, but just make sure that rect */ + break; + } + } + + /* store view size */ v2d->winx= winx; v2d->winy= winy; @@ -124,91 +206,6 @@ void UI_view2d_region_reinit(View2D *v2d, short type, int winx, int winy) } } - /* initialise data if there is a need for such */ - if ((v2d->flag & V2D_IS_INITIALISED) == 0) { - v2d->flag |= V2D_IS_INITIALISED; - - /* see eView2D_CommonViewTypes in UI_view2d.h for available view presets */ - switch (type) { - /* 'standard view' - from (0,0) to (winx,winy), with other restrictions defined by region already */ - case V2D_COMMONVIEW_VIEWCANVAS: - { - /* just set 'tot' rect alignment restictions for now */ - v2d->align= V2D_ALIGN_NO_NEG_X|V2D_ALIGN_NO_NEG_Y; - tot_changed= 1; - - // XXX... should we set min/max here too? probably not essential yet - } - break; - - /* 'list/channel view' - zoom, aspect ratio, and alignment restrictions are set here */ - case V2D_COMMONVIEW_LIST: - { - /* zoom + aspect ratio are locked */ - v2d->keepzoom = (V2D_LOCKZOOM_X|V2D_LOCKZOOM_Y|V2D_KEEPZOOM|V2D_KEEPASPECT); - v2d->minzoom= v2d->maxzoom= 1.0f; - - /* tot rect has strictly regulated placement, and must only occur in +/- quadrant */ - v2d->align = (V2D_ALIGN_NO_NEG_X|V2D_ALIGN_NO_POS_Y); - v2d->keeptot = V2D_KEEPTOT_STRICT; - tot_changed= 1; - - /* scroller settings are currently not set here... that is left for regions... */ - } - break; - - /* 'header' regions - zoom, aspect ratio, alignment, and panning restrictions are set here */ - case V2D_COMMONVIEW_HEADER: - { - /* zoom + aspect ratio are locked */ - v2d->keepzoom = (V2D_LOCKZOOM_X|V2D_LOCKZOOM_Y|V2D_KEEPZOOM|V2D_KEEPASPECT); - v2d->minzoom= v2d->maxzoom= 1.0f; - v2d->min[0]= v2d->max[0]= winx; - v2d->min[1]= v2d->max[1]= winy; - - /* tot rect has strictly regulated placement, and must only occur in +/+ quadrant */ - v2d->align = (V2D_ALIGN_NO_NEG_X|V2D_ALIGN_NO_NEG_Y); - v2d->keeptot = V2D_KEEPTOT_STRICT; - tot_changed= 1; - - /* panning in y-axis is prohibited */ - v2d->keepofs= V2D_LOCKOFS_Y; - - /* absolutely no scrollers allowed */ - v2d->scroll= 0; - } - break; - - /* 'timeline/animeditors' - only set x-axis settings (y axis settings have already been set by regions, so don't overwrite! */ - case V2D_COMMONVIEW_TIMELINE: - { - /* zoom on x-axis is free, but zoom factors are usually standard */ - v2d->minzoom= 0.5f; - v2d->maxzoom= 10.0f; - - /* size limits on x-axis are also standard */ - v2d->min[0]= 0.0f; // XXX... would 1.0f be better? - v2d->max[0]= MAXFRAMEF; - - /* scrollers for x-axis must be shown, and with scales */ - v2d->scroll |= (V2D_SCROLL_BOTTOM|V2D_SCROLL_SCALE_HORIZONTAL); - - /* 'tot' rect x-axis size */ - v2d->tot.xmin= (float)(SFRA - 10); - v2d->tot.xmax= (float)(EFRA + 10); - v2d->cur.xmin= v2d->mask.xmin; - v2d->cur.xmax= v2d->mask.xmax; - tot_changed= 0; // er.. - } - break; - - /* other view types are completely defined using their own settings already */ - default: - /* we don't do anything here, as settings should be fine, but just make sure that rect */ - break; - } - } - /* set 'tot' rect before setting cur? */ if (tot_changed) UI_view2d_totRect_set(v2d, winx, winy); diff --git a/source/blender/editors/space_action/space_action.c b/source/blender/editors/space_action/space_action.c index 79e5fe243f8..26c99734d2d 100644 --- a/source/blender/editors/space_action/space_action.c +++ b/source/blender/editors/space_action/space_action.c @@ -91,13 +91,23 @@ static SpaceLink *action_new(void) ar->v2d.tot.xmax= 1000.0f; ar->v2d.tot.ymax= 0.0f; - ar->v2d.min[1]= 0.0f; - ar->v2d.max[1]= 1000.0f; - - ar->v2d.scroll = V2D_SCROLL_RIGHT; - - ar->v2d.align= saction->v2d.align= V2D_ALIGN_NO_POS_Y; - ar->v2d.keepzoom= saction->v2d.keepzoom= V2D_LOCKZOOM_Y; + ar->v2d.cur.xmin= -5.0f; + ar->v2d.cur.ymin= -75.0f; + ar->v2d.cur.xmax= 65.0f; + ar->v2d.cur.ymax= 5.0f; + + ar->v2d.min[0]= 0.0f; + ar->v2d.min[1]= 0.0f; + + ar->v2d.max[0]= MAXFRAMEF; + ar->v2d.max[1]= 1000.0f; + + ar->v2d.minzoom= 0.01f; + ar->v2d.maxzoom= 50; + ar->v2d.scroll |= (V2D_SCROLL_BOTTOM|V2D_SCROLL_SCALE_HORIZONTAL); + ar->v2d.scroll |= (V2D_SCROLL_RIGHT); + ar->v2d.keepzoom= V2D_LOCKZOOM_Y; + ar->v2d.align= V2D_ALIGN_NO_POS_X; /* channel list region XXX */ ar= MEM_callocN(sizeof(ARegion), "area region from do_versions"); @@ -139,7 +149,7 @@ static void action_main_area_init(wmWindowManager *wm, ARegion *ar) { ListBase *keymap; - UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_TIMELINE, ar->winx, ar->winy); + UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_CUSTOM, ar->winx, ar->winy); /* own keymap */ keymap= WM_keymap_listbase(wm, "Action", SPACE_ACTION, 0); /* XXX weak? */ diff --git a/source/blender/editors/space_buttons/space_buttons.c b/source/blender/editors/space_buttons/space_buttons.c index a042e915f13..9ed56afec18 100644 --- a/source/blender/editors/space_buttons/space_buttons.c +++ b/source/blender/editors/space_buttons/space_buttons.c @@ -84,27 +84,29 @@ static SpaceLink *buttons_new(void) BLI_addtail(&sbuts->regionbase, ar); ar->regiontype= RGN_TYPE_WINDOW; +#if 0 // disabled, as this currently draws badly in new system /* buts space goes from (0,0) to (1280, 228) */ + ar->v2d.tot.xmin= 0.0f; + ar->v2d.tot.ymin= 0.0f; + ar->v2d.tot.xmax= 1279.0f; + ar->v2d.tot.ymax= 228.0f; - sbuts->v2d.tot.xmin= 0.0f; - sbuts->v2d.tot.ymin= 0.0f; - sbuts->v2d.tot.xmax= 1279.0f; - sbuts->v2d.tot.ymax= 228.0f; + ar->v2d.cur= sbuts->v2d.tot; - sbuts->v2d.min[0]= 256.0f; - sbuts->v2d.min[1]= 42.0f; + ar->v2d.min[0]= 256.0f; + ar->v2d.min[1]= 42.0f; - sbuts->v2d.max[0]= 2048.0f; - sbuts->v2d.max[1]= 450.0f; + ar->v2d.max[0]= 2048.0f; + ar->v2d.max[1]= 450.0f; - sbuts->v2d.minzoom= 0.5f; - sbuts->v2d.maxzoom= 1.21f; + ar->v2d.minzoom= 0.5f; + ar->v2d.maxzoom= 1.21f; - sbuts->v2d.scroll= 0; // TODO: will we need scrollbars? - sbuts->v2d.align= V2D_ALIGN_NO_NEG_X|V2D_ALIGN_NO_NEG_Y; - sbuts->v2d.keepzoom= V2D_KEEPZOOM|V2D_KEEPASPECT; - sbuts->v2d.keeptot= 1; - sbuts->v2d.cur= sbuts->v2d.tot; + ar->v2d.scroll= 0; // TODO: will we need scrollbars? + ar->v2d.align= V2D_ALIGN_NO_NEG_X|V2D_ALIGN_NO_NEG_Y; + ar->v2d.keepzoom= V2D_KEEPZOOM|V2D_KEEPASPECT; + ar->v2d.keeptot= V2D_KEEPTOT_BOUNDS; +#endif return (SpaceLink *)sbuts; @@ -146,7 +148,7 @@ static void buttons_main_area_init(wmWindowManager *wm, ARegion *ar) { ListBase *keymap; - UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_CUSTOM, ar->winx, ar->winy); + UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_STANDARD, ar->winx, ar->winy); /* own keymap */ keymap= WM_keymap_listbase(wm, "Buttons", SPACE_BUTS, 0); /* XXX weak? */ diff --git a/source/blender/editors/space_file/space_file.c b/source/blender/editors/space_file/space_file.c index 972e852f481..b8bc573e2cd 100644 --- a/source/blender/editors/space_file/space_file.c +++ b/source/blender/editors/space_file/space_file.c @@ -232,6 +232,7 @@ void ED_spacetype_file(void) /* regions: header */ art= MEM_callocN(sizeof(ARegionType), "spacetype file region"); art->regionid = RGN_TYPE_HEADER; + art->minsizey= HEADERY; art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D; art->init= file_header_area_init; @@ -242,6 +243,7 @@ void ED_spacetype_file(void) /* regions: channels */ art= MEM_callocN(sizeof(ARegionType), "spacetype file region"); art->regionid = RGN_TYPE_CHANNELS; + art->minsizex= 80; art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D; // art->init= file_channel_area_init; diff --git a/source/blender/editors/space_image/space_image.c b/source/blender/editors/space_image/space_image.c index 7d34f724de2..7a96fb0622c 100644 --- a/source/blender/editors/space_image/space_image.c +++ b/source/blender/editors/space_image/space_image.c @@ -131,7 +131,7 @@ static void image_main_area_init(wmWindowManager *wm, ARegion *ar) { ListBase *keymap; - UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_VIEWCANVAS, ar->winx, ar->winy); + UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_STANDARD, ar->winx, ar->winy); /* own keymap */ keymap= WM_keymap_listbase(wm, "Image", SPACE_IMAGE, 0); /* XXX weak? */ diff --git a/source/blender/editors/space_info/space_info.c b/source/blender/editors/space_info/space_info.c index 82bc6949c61..7ef08495ae1 100644 --- a/source/blender/editors/space_info/space_info.c +++ b/source/blender/editors/space_info/space_info.c @@ -119,7 +119,7 @@ static void info_main_area_init(wmWindowManager *wm, ARegion *ar) { ListBase *keymap; - UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_VIEWCANVAS, ar->winx, ar->winy); + UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_STANDARD, ar->winx, ar->winy); /* own keymap */ keymap= WM_keymap_listbase(wm, "info", SPACE_INFO, 0); /* XXX weak? */ diff --git a/source/blender/editors/space_ipo/space_ipo.c b/source/blender/editors/space_ipo/space_ipo.c index 3395af35cd2..325d14120ae 100644 --- a/source/blender/editors/space_ipo/space_ipo.c +++ b/source/blender/editors/space_ipo/space_ipo.c @@ -104,7 +104,7 @@ static SpaceLink *ipo_new(void) ar->v2d.min[1]= 0.01f; ar->v2d.max[0]= MAXFRAMEF; - ar->v2d.max[1]= 10000.0f; + ar->v2d.max[1]= 50000.0f; ar->v2d.scroll= (V2D_SCROLL_BOTTOM|V2D_SCROLL_SCALE_HORIZONTAL); ar->v2d.scroll |= (V2D_SCROLL_LEFT|V2D_SCROLL_SCALE_VERTICAL); @@ -194,7 +194,7 @@ static void ipo_main_area_init(wmWindowManager *wm, ARegion *ar) { ListBase *keymap; - UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_TIMELINE, ar->winx, ar->winy); + UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_CUSTOM, ar->winx, ar->winy); /* own keymap */ keymap= WM_keymap_listbase(wm, "Ipo", SPACE_IPO, 0); /* XXX weak? */ diff --git a/source/blender/editors/space_nla/space_nla.c b/source/blender/editors/space_nla/space_nla.c index 17f92c30502..71c5a8c0fe4 100644 --- a/source/blender/editors/space_nla/space_nla.c +++ b/source/blender/editors/space_nla/space_nla.c @@ -113,7 +113,7 @@ static SpaceLink *nla_new(void) BLI_addtail(&snla->regionbase, ar); ar->regiontype= RGN_TYPE_CHANNELS; ar->alignment= RGN_ALIGN_LEFT; - + return (SpaceLink *)snla; } @@ -148,7 +148,7 @@ static void nla_main_area_init(wmWindowManager *wm, ARegion *ar) { ListBase *keymap; - UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_TIMELINE, ar->winx, ar->winy); + UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_CUSTOM, ar->winx, ar->winy); /* own keymap */ keymap= WM_keymap_listbase(wm, "NLA", SPACE_NLA, 0); /* XXX weak? */ diff --git a/source/blender/editors/space_node/space_node.c b/source/blender/editors/space_node/space_node.c index 938cd283361..ba460900bf2 100644 --- a/source/blender/editors/space_node/space_node.c +++ b/source/blender/editors/space_node/space_node.c @@ -142,7 +142,7 @@ static void node_main_area_init(wmWindowManager *wm, ARegion *ar) { ListBase *keymap; - UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_VIEWCANVAS, ar->winx, ar->winy); + UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_CUSTOM, ar->winx, ar->winy); /* own keymap */ keymap= WM_keymap_listbase(wm, "Node", SPACE_NODE, 0); /* XXX weak? */ @@ -154,6 +154,7 @@ static void node_main_area_draw(const bContext *C, ARegion *ar) /* draw entirely, view changes should be handled here */ // SpaceNode *snode= C->area->spacedata.first; View2D *v2d= &ar->v2d; + //View2DGrid *grid; float col[3]; /* clear and setup matrix */ @@ -162,7 +163,14 @@ static void node_main_area_draw(const bContext *C, ARegion *ar) glClear(GL_COLOR_BUFFER_BIT); UI_view2d_view_ortho(C, v2d); - + +#if 0 + /* grid */ + grid= UI_view2d_grid_calc(C, v2d, V2D_UNIT_VALUES, V2D_GRID_CLAMP, V2D_UNIT_VALUES, V2D_GRID_CLAMP, ar->winx, ar->winy); + UI_view2d_grid_draw(C, v2d, grid, V2D_GRIDLINES_ALL); + UI_view2d_grid_free(grid); +#endif + /* data... */ diff --git a/source/blender/editors/space_script/space_script.c b/source/blender/editors/space_script/space_script.c index bb31dd8dc03..8b9196ac506 100644 --- a/source/blender/editors/space_script/space_script.c +++ b/source/blender/editors/space_script/space_script.c @@ -129,7 +129,7 @@ static void script_main_area_init(wmWindowManager *wm, ARegion *ar) { ListBase *keymap; - UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_VIEWCANVAS, ar->winx, ar->winy); + UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_STANDARD, ar->winx, ar->winy); /* own keymap */ keymap= WM_keymap_listbase(wm, "Script", SPACE_SCRIPT, 0); /* XXX weak? */ diff --git a/source/blender/editors/space_sequencer/space_sequencer.c b/source/blender/editors/space_sequencer/space_sequencer.c index 714e6be2416..20618b6ab9b 100644 --- a/source/blender/editors/space_sequencer/space_sequencer.c +++ b/source/blender/editors/space_sequencer/space_sequencer.c @@ -148,7 +148,7 @@ static void sequencer_main_area_init(wmWindowManager *wm, ARegion *ar) { ListBase *keymap; - UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_TIMELINE, ar->winx, ar->winy); + UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_CUSTOM, ar->winx, ar->winy); /* own keymap */ keymap= WM_keymap_listbase(wm, "Sequencer", SPACE_SEQ, 0); /* XXX weak? */ diff --git a/source/blender/editors/space_sound/space_sound.c b/source/blender/editors/space_sound/space_sound.c index e02f7f4be12..712e4f27192 100644 --- a/source/blender/editors/space_sound/space_sound.c +++ b/source/blender/editors/space_sound/space_sound.c @@ -144,7 +144,7 @@ static void sound_main_area_init(wmWindowManager *wm, ARegion *ar) { ListBase *keymap; - UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_TIMELINE, ar->winx, ar->winy); + UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_CUSTOM, ar->winx, ar->winy); /* own keymap */ keymap= WM_keymap_listbase(wm, "Sound", SPACE_SOUND, 0); /* XXX weak? */ diff --git a/source/blender/editors/space_text/space_text.c b/source/blender/editors/space_text/space_text.c index dee5c4b2d25..e37dbdc613e 100644 --- a/source/blender/editors/space_text/space_text.c +++ b/source/blender/editors/space_text/space_text.c @@ -122,7 +122,7 @@ static void text_main_area_init(wmWindowManager *wm, ARegion *ar) { ListBase *keymap; - UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_VIEWCANVAS, ar->winx, ar->winy); + UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_STANDARD, ar->winx, ar->winy); /* own keymap */ keymap= WM_keymap_listbase(wm, "Text", SPACE_TEXT, 0); /* XXX weak? */ diff --git a/source/blender/editors/space_time/space_time.c b/source/blender/editors/space_time/space_time.c index a472c2d2717..3c4152366ee 100644 --- a/source/blender/editors/space_time/space_time.c +++ b/source/blender/editors/space_time/space_time.c @@ -109,7 +109,7 @@ static void time_main_area_init(wmWindowManager *wm, ARegion *ar) { ListBase *keymap; - UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_TIMELINE, ar->winx, ar->winy); + UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_CUSTOM, ar->winx, ar->winy); /* own keymap */ keymap= WM_keymap_listbase(wm, "TimeLine", SPACE_TIME, 0); /* XXX weak? */ @@ -227,18 +227,27 @@ static SpaceLink *time_new(void) BLI_addtail(&stime->regionbase, ar); ar->regiontype= RGN_TYPE_WINDOW; - /* only need to set y-locks for view2d of main area, - * as the rest is taken care of by View2D preset for TimeGrids - */ - ar->v2d.min[1]= 20.0; - ar->v2d.max[1]= 20.0; + ar->v2d.tot.xmin= (float)(SFRA - 4); + ar->v2d.tot.ymin= 0.0f; + ar->v2d.tot.xmax= (float)(EFRA + 4); + ar->v2d.tot.ymax= 50.0f; - ar->v2d.cur.ymin= ar->v2d.tot.ymin= 0.0f; - ar->v2d.cur.ymax= ar->v2d.tot.ymax= 20.0f; + ar->v2d.cur= ar->v2d.tot; + + ar->v2d.min[0]= 1.0f; + ar->v2d.min[1]= 50.0f; + + ar->v2d.max[0]= MAXFRAMEF; + ar->v2d.max[1]= 50.0; + + ar->v2d.minzoom= 0.1f; + ar->v2d.maxzoom= 10.0; + + ar->v2d.scroll |= (V2D_SCROLL_BOTTOM|V2D_SCROLL_SCALE_HORIZONTAL); + ar->v2d.align |= V2D_ALIGN_NO_NEG_Y; + ar->v2d.keepofs |= V2D_LOCKOFS_Y; + ar->v2d.keepzoom |= V2D_LOCKZOOM_Y; - ar->v2d.align = V2D_ALIGN_NO_NEG_Y; - ar->v2d.keepofs = V2D_LOCKOFS_Y; - ar->v2d.keepzoom = V2D_LOCKZOOM_Y; return (SpaceLink*)stime; } |