diff options
5 files changed, 4 insertions, 5 deletions
diff --git a/source/blender/blenkernel/intern/image.c b/source/blender/blenkernel/intern/image.c index 83ea52a8938..db5c212d1db 100644 --- a/source/blender/blenkernel/intern/image.c +++ b/source/blender/blenkernel/intern/image.c @@ -2023,7 +2023,7 @@ int BKE_imbuf_write(ImBuf *ibuf, const char *name, ImageFormatData *imf) return(ok); } -/* same as BKE_imbuf_write() but crappy workaround not to perminantly modify +/* same as BKE_imbuf_write() but crappy workaround not to permanently modify * _some_, values in the imbuf */ int BKE_imbuf_write_as(ImBuf *ibuf, const char *name, ImageFormatData *imf, const bool save_copy) diff --git a/source/blender/editors/interface/interface_handlers.c b/source/blender/editors/interface/interface_handlers.c index bf8e46b5268..229bc76f65a 100644 --- a/source/blender/editors/interface/interface_handlers.c +++ b/source/blender/editors/interface/interface_handlers.c @@ -7044,7 +7044,7 @@ void ui_button_activate_do(bContext *C, ARegion *ar, uiBut *but) void ui_button_execute_begin(struct bContext *UNUSED(C), struct ARegion *ar, uiBut *but, void **active_back) { - /* note: ideally we would not have to change 'but->active' howevwer + /* note: ideally we would not have to change 'but->active' however * some functions we call don't use data (as they should be doing) */ uiHandleButtonData *data; *active_back = but->active; diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c index 3393cf7f99c..c26d8ce89de 100644 --- a/source/blender/editors/space_view3d/drawobject.c +++ b/source/blender/editors/space_view3d/drawobject.c @@ -791,7 +791,6 @@ void view3d_cached_text_draw_add(const float co[3], const unsigned char col[4]) { int alloc_len = str_len + 1; - /* TODO, replace with more efficient malloc, perhaps memarena per draw? */ ViewCachedString *vos; BLI_assert(str_len == strlen(str)); diff --git a/source/blender/imbuf/intern/colormanagement.c b/source/blender/imbuf/intern/colormanagement.c index 2644b8a278f..696e34e58cb 100644 --- a/source/blender/imbuf/intern/colormanagement.c +++ b/source/blender/imbuf/intern/colormanagement.c @@ -1895,7 +1895,7 @@ ImBuf *IMB_colormanagement_imbuf_for_write(ImBuf *ibuf, bool save_as_render, boo * so much useful to just ignore alpha -- it leads to bad * artifacts especially when saving byte images. * - * What we do here is we're overing our image on top of + * What we do here is we're overlaying our image on top of * background color (which is currently black). * * This is quite much the same as what Gimp does and it diff --git a/source/blender/windowmanager/intern/wm_event_system.c b/source/blender/windowmanager/intern/wm_event_system.c index 175a8d20895..4b2ec0ef587 100644 --- a/source/blender/windowmanager/intern/wm_event_system.c +++ b/source/blender/windowmanager/intern/wm_event_system.c @@ -3349,7 +3349,7 @@ void WM_set_locked_interface(wmWindowManager *wm, bool lock) * * TODO(sergey): Make it different locked states, so different jobs * could lock different areas of blender and allow - * interation with others? + * interaction with others? */ BKE_spacedata_draw_locks(lock); } |