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-rw-r--r--source/blender/blenkernel/intern/constraint.c3
-rw-r--r--source/blender/editors/armature/poseSlide.c100
-rw-r--r--source/blender/makesrna/intern/rna_armature.c12
3 files changed, 84 insertions, 31 deletions
diff --git a/source/blender/blenkernel/intern/constraint.c b/source/blender/blenkernel/intern/constraint.c
index 748208d6c0b..e49bda0fdd2 100644
--- a/source/blender/blenkernel/intern/constraint.c
+++ b/source/blender/blenkernel/intern/constraint.c
@@ -1588,7 +1588,8 @@ static void rotlike_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *ta
VECCOPY(loc, cob->matrix[3]);
Mat4ToSize(cob->matrix, size);
- Mat4ToEulO(ct->matrix, eul, ct->rotOrder);
+ /* to allow compatible rotations, must get both rotations in the order of the owner... */
+ Mat4ToEulO(ct->matrix, eul, cob->rotOrder);
Mat4ToEulO(cob->matrix, obeul, cob->rotOrder);
if ((data->flag & ROTLIKE_X)==0)
diff --git a/source/blender/editors/armature/poseSlide.c b/source/blender/editors/armature/poseSlide.c
index 02c23f01f1e..353503967ec 100644
--- a/source/blender/editors/armature/poseSlide.c
+++ b/source/blender/editors/armature/poseSlide.c
@@ -410,30 +410,82 @@ static void pose_slide_apply_vec3 (tPoseSlideOp *pso, tPChanFCurveLink *pfl, flo
/* helper for apply() - perform sliding for quaternion rotations (using quat blending) */
static void pose_slide_apply_quat (tPoseSlideOp *pso, tPChanFCurveLink *pfl)
{
- // TODO: this is quite evil stuff...
-#if 0 // XXX port...
- /* get 2 quats */
- quat_prev[0] = eval_icu(icu_w, frame_prev);
- quat_prev[1] = eval_icu(icu_x, frame_prev);
- quat_prev[2] = eval_icu(icu_y, frame_prev);
- quat_prev[3] = eval_icu(icu_z, frame_prev);
-
- quat_next[0] = eval_icu(icu_w, frame_next);
- quat_next[1] = eval_icu(icu_x, frame_next);
- quat_next[2] = eval_icu(icu_y, frame_next);
- quat_next[3] = eval_icu(icu_z, frame_next);
-
-#if 0
- /* apply the setting, completely smooth */
- QuatInterpol(pchan->quat, quat_prev, quat_next, (framef-frame_prev) / (frame_next-frame_prev) );
-#else
- /* tricky interpolation */
- QuatInterpol(quat_interp, quat_prev, quat_next, (framef-frame_prev) / (frame_next-frame_prev) );
- QUATCOPY(quat_orig, pchan->quat);
- QuatInterpol(pchan->quat, quat_orig, quat_interp, 1.0f/6.0f);
- /* done */
-#endif
-#endif
+ FCurve *fcu_w=NULL, *fcu_x=NULL, *fcu_y=NULL, *fcu_z=NULL;
+ bPoseChannel *pchan= pfl->pchan;
+ LinkData *ld=NULL;
+ char *path=NULL;
+ float cframe;
+
+ /* get the path to use - this should be quaternion rotations only (needs care) */
+ path= BLI_sprintfN("%s.%s", pfl->pchan_path, "rotation");
+
+ /* get the current frame number */
+ cframe= (float)pso->cframe;
+
+ /* using this path, find each matching F-Curve for the variables we're interested in */
+ while ( (ld= find_next_fcurve_link(&pfl->fcurves, ld, path)) ) {
+ FCurve *fcu= (FCurve *)ld->data;
+
+ /* assign this F-Curve to one of the relevant pointers... */
+ switch (fcu->array_index) {
+ case 3: /* z */
+ fcu_z= fcu;
+ break;
+ case 2: /* y */
+ fcu_y= fcu;
+ break;
+ case 1: /* x */
+ fcu_x= fcu;
+ break;
+ case 0: /* w */
+ fcu_w= fcu;
+ break;
+ }
+ }
+
+ /* only if all channels exist, proceed */
+ if (fcu_w && fcu_x && fcu_y && fcu_z) {
+ float quat_prev[4], quat_next[4];
+
+ /* get 2 quats */
+ quat_prev[0] = evaluate_fcurve(fcu_w, pso->prevFrame);
+ quat_prev[1] = evaluate_fcurve(fcu_x, pso->prevFrame);
+ quat_prev[2] = evaluate_fcurve(fcu_y, pso->prevFrame);
+ quat_prev[3] = evaluate_fcurve(fcu_z, pso->prevFrame);
+
+ quat_next[0] = evaluate_fcurve(fcu_w, pso->nextFrame);
+ quat_next[1] = evaluate_fcurve(fcu_x, pso->nextFrame);
+ quat_next[2] = evaluate_fcurve(fcu_y, pso->nextFrame);
+ quat_next[3] = evaluate_fcurve(fcu_z, pso->nextFrame);
+
+ /* perform blending */
+ if (pso->mode == POSESLIDE_BREAKDOWN) {
+ /* just perform the interpol between quat_prev and quat_next using pso->percentage as a guide */
+ QuatInterpol(pchan->quat, quat_prev, quat_next, pso->percentage);
+ }
+ else {
+ float quat_interp[4], quat_orig[4];
+ int iters= (int)ceil(10.0f*pso->percentage); // TODO: maybe a sensitivity ctrl on top of this is needed
+
+ /* perform this blending several times until a satisfactory result is reached */
+ while (iters-- > 0) {
+ /* calculate the interpolation between the endpoints */
+ QuatInterpol(quat_interp, quat_prev, quat_next, (cframe-pso->prevFrame) / (pso->nextFrame-pso->prevFrame) );
+
+ /* make a copy of the original rotation */
+ QUATCOPY(quat_orig, pchan->quat);
+
+ /* tricky interpolations - mode-dependent blending between original and new */
+ if (pso->mode == POSESLIDE_RELAX) // xxx this was the original code, so should work fine
+ QuatInterpol(pchan->quat, quat_orig, quat_interp, 1.0f/6.0f);
+ else // I'm just guessing here...
+ QuatInterpol(pchan->quat, quat_orig, quat_interp, 6.0f/5.0f);
+ }
+ }
+ }
+
+ /* free the path now */
+ MEM_freeN(path);
}
/* apply() - perform the pose sliding based on weighting various poses */
diff --git a/source/blender/makesrna/intern/rna_armature.c b/source/blender/makesrna/intern/rna_armature.c
index a1bcbe57bd5..d06c8ccee03 100644
--- a/source/blender/makesrna/intern/rna_armature.c
+++ b/source/blender/makesrna/intern/rna_armature.c
@@ -52,6 +52,7 @@ static void rna_Armature_update_data(bContext *C, PointerRNA *ptr)
DAG_id_flush_update(id, OB_RECALC_DATA);
WM_event_add_notifier(C, NC_GEOM|ND_DATA, id);
+ //WM_event_add_notifier(C, NC_OBJECT|ND_POSE, NULL);
}
static void rna_Armature_redraw_data(bContext *C, PointerRNA *ptr)
@@ -577,7 +578,7 @@ static void rna_def_armature(BlenderRNA *brna)
RNA_def_property_enum_bitflag_sdna(prop, NULL, "flag");
RNA_def_property_enum_items(prop, prop_pose_position_items);
RNA_def_property_ui_text(prop, "Pose Position", "Show armature in binding pose or final posed state.");
- RNA_def_property_update(prop, 0, "rna_Armature_redraw_data");
+ RNA_def_property_update(prop, 0, "rna_Armature_update_data");
prop= RNA_def_property(srna, "drawtype", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_items(prop, prop_drawtype_items);
@@ -593,7 +594,7 @@ static void rna_def_armature(BlenderRNA *brna)
prop= RNA_def_property(srna, "paths_type", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_bitflag_sdna(prop, NULL, "pathflag");
RNA_def_property_enum_items(prop, prop_paths_type_items);
- RNA_def_property_ui_text(prop, "Paths Type", "Mapping type to use for this image in the game engine.");
+ RNA_def_property_ui_text(prop, "Paths Type", "Type of range to show for Bone Paths");
RNA_def_property_update(prop, 0, "rna_Armature_redraw_data");
prop= RNA_def_property(srna, "paths_location", PROP_ENUM, PROP_NONE);
@@ -609,7 +610,7 @@ static void rna_def_armature(BlenderRNA *brna)
RNA_def_property_array(prop, 16);
RNA_def_property_ui_text(prop, "Visible Layers", "Armature layer visibility.");
RNA_def_property_boolean_funcs(prop, NULL, "rna_Armature_layer_set");
- RNA_def_property_update(prop, NC_OBJECT|ND_POSE, NULL);
+ RNA_def_property_update(prop, NC_OBJECT|ND_POSE, "rna_Armature_redraw_data");
RNA_def_property_flag(prop, PROP_LIB_EXCEPTION);
/* layer protection */
@@ -658,8 +659,8 @@ static void rna_def_armature(BlenderRNA *brna)
RNA_def_property_update(prop, 0, "rna_Armature_redraw_data");
prop= RNA_def_property(srna, "ghost_only_selected", PROP_BOOLEAN, PROP_NONE);
- RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", ARM_GHOST_ONLYSEL);
- RNA_def_property_ui_text(prop, "Draw Ghosts on Selected Keyframes Only", "");
+ RNA_def_property_boolean_sdna(prop, NULL, "flag", ARM_GHOST_ONLYSEL);
+ RNA_def_property_ui_text(prop, "Draw Ghosts on Selected Bones Only", "");
RNA_def_property_update(prop, 0, "rna_Armature_redraw_data");
/* deformflag */
@@ -705,7 +706,6 @@ static void rna_def_armature(BlenderRNA *brna)
RNA_def_property_update(prop, 0, "rna_Armature_redraw_data");
-
/* Number fields */
/* ghost/onionskining settings */
prop= RNA_def_property(srna, "ghost_step", PROP_INT, PROP_NONE);